From a787ae4f0aca5ffd80416bb960f63dbda5d8e8cf Mon Sep 17 00:00:00 2001 From: massanoori Date: Sat, 24 Jun 2017 23:14:10 +0900 Subject: [PATCH 001/101] Fix linker errors for RelWithDebInfo and MinSizeRel --- Demos/BarDemo/CMakeLists.txt | 2 +- Demos/ClothDemo/CMakeLists.txt | 2 +- Demos/CosseratRodsDemo/CMakeLists.txt | 2 +- Demos/CouplingDemos/CMakeLists.txt | 2 +- Demos/DistanceFieldDemos/CMakeLists.txt | 2 +- Demos/FluidDemo/CMakeLists.txt | 2 +- Demos/GenericConstraintsDemos/CMakeLists.txt | 2 +- Demos/PositionBasedElasticRodsDemo/CMakeLists.txt | 2 +- Demos/RigidBodyDemos/CMakeLists.txt | 2 +- Demos/SceneLoaderDemo/CMakeLists.txt | 2 +- 10 files changed, 10 insertions(+), 10 deletions(-) diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index c6892fac..05e5c3cf 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -24,7 +24,7 @@ add_executable(BarDemo CMakeLists.txt ) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index 003e8131..48edfd35 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -24,7 +24,7 @@ add_executable(ClothDemo CMakeLists.txt ) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index fb8956c8..86738309 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -24,7 +24,7 @@ add_executable(CosseratRodsDemo CMakeLists.txt ) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index a4d74346..6ecd38f4 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -32,7 +32,7 @@ add_dependencies(RigidBodyClothCouplingDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(RigidBodyClothCouplingDemo ${SIMULATION_LINK_LIBRARIES}) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) include_directories(${PROJECT_PATH}/extern/freeglut/include) diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index 26512b95..b22eb968 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -66,7 +66,7 @@ add_dependencies(RigidBodyCollisionDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(RigidBodyCollisionDemo ${SIMULATION_LINK_LIBRARIES}) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) include_directories(${PROJECT_PATH}/extern/freeglut/include) diff --git a/Demos/FluidDemo/CMakeLists.txt b/Demos/FluidDemo/CMakeLists.txt index e11b5388..26b3f8c7 100644 --- a/Demos/FluidDemo/CMakeLists.txt +++ b/Demos/FluidDemo/CMakeLists.txt @@ -29,7 +29,7 @@ add_executable(FluidDemo CMakeLists.txt ) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index d947d87f..deb9607e 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -29,7 +29,7 @@ add_executable(GenericParticleConstraintsDemo CMakeLists.txt ) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index 69d4ca35..0afdff82 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -30,7 +30,7 @@ add_executable(ElasticRodDemo CMakeLists.txt ) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index 3078ede0..86c732d4 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -47,7 +47,7 @@ set_target_properties(JointDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL add_dependencies(JointDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(JointDemo ${SIMULATION_LINK_LIBRARIES}) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) include_directories(${PROJECT_PATH}/extern/freeglut/include) diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index 12789f5a..2cb53c4e 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -32,7 +32,7 @@ add_dependencies(SceneLoaderDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(SceneLoaderDemo ${SIMULATION_LINK_LIBRARIES}) -add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC) +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) include_directories(${PROJECT_PATH}/extern/freeglut/include) From d11ffcc998f38609fe7fa1335557d3b51e9fb443 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 5 Jul 2017 07:42:39 +0200 Subject: [PATCH 002/101] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 9de11194..af2fe739 100644 --- a/README.md +++ b/README.md @@ -20,7 +20,7 @@ This project is based on [CMake](https://cmake.org/). Simply generate project, M - Windows 10 64-bit, CMake 3.5.2, Visual Studio 2015 - Ubuntu 16.10 64-bit, CMake 3.5.2, GCC 6.2.0. -Note: Please use a 64-bit target on a 64-bit operating system. +Note: Please use a 64-bit target on a 64-bit operating system. 32-bit builds on a 64-bit OS are not supported. ## Documentation From 39a5099c39df84494df14aaad6fb9af845793ff7 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 5 Jul 2017 16:52:28 +0200 Subject: [PATCH 003/101] - update to Eigen 3.3.4 - added possibility to define motor target sequences in scene files --- Changelog.txt | 3 +- Demos/Common/Config.h | 24 -- Demos/RigidBodyDemos/JointDemo.cpp | 8 +- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 16 +- Demos/Simulation/Constraints.cpp | 8 +- Demos/Simulation/Constraints.h | 59 +-- Demos/Simulation/TimeStepController.cpp | 40 ++ Demos/Utils/SceneLoader.cpp | 84 +++- Demos/Utils/SceneLoader.h | 8 + PositionBasedDynamics/MathFunctions.cpp | 15 + PositionBasedDynamics/MathFunctions.h | 7 + extern/eigen/CMakeLists.txt | 87 +++- extern/eigen/Eigen/Core | 6 +- extern/eigen/Eigen/QtAlignedMalloc | 4 +- extern/eigen/Eigen/Sparse | 2 + extern/eigen/Eigen/StdDeque | 2 +- extern/eigen/Eigen/StdList | 2 +- extern/eigen/Eigen/StdVector | 2 +- extern/eigen/Eigen/src/Core/Array.h | 8 +- extern/eigen/Eigen/src/Core/ArrayBase.h | 8 +- extern/eigen/Eigen/src/Core/ArrayWrapper.h | 6 +- extern/eigen/Eigen/src/Core/AssignEvaluator.h | 66 ++- extern/eigen/Eigen/src/Core/CoreEvaluators.h | 4 +- extern/eigen/Eigen/src/Core/CwiseBinaryOp.h | 3 +- extern/eigen/Eigen/src/Core/CwiseNullaryOp.h | 80 ++-- extern/eigen/Eigen/src/Core/DenseBase.h | 20 +- extern/eigen/Eigen/src/Core/DenseStorage.h | 29 +- extern/eigen/Eigen/src/Core/Diagonal.h | 2 +- extern/eigen/Eigen/src/Core/Dot.h | 7 +- extern/eigen/Eigen/src/Core/EigenBase.h | 4 + extern/eigen/Eigen/src/Core/GeneralProduct.h | 88 ++-- .../eigen/Eigen/src/Core/GenericPacketMath.h | 6 +- extern/eigen/Eigen/src/Core/IO.h | 16 +- extern/eigen/Eigen/src/Core/Inverse.h | 1 + extern/eigen/Eigen/src/Core/MathFunctions.h | 15 +- extern/eigen/Eigen/src/Core/MatrixBase.h | 4 +- extern/eigen/Eigen/src/Core/NumTraits.h | 2 + extern/eigen/Eigen/src/Core/PlainObjectBase.h | 46 ++- .../eigen/Eigen/src/Core/ProductEvaluators.h | 24 +- extern/eigen/Eigen/src/Core/SelfAdjointView.h | 46 ++- .../eigen/Eigen/src/Core/SelfCwiseBinaryOp.h | 8 +- extern/eigen/Eigen/src/Core/Solve.h | 4 +- extern/eigen/Eigen/src/Core/SolveTriangular.h | 2 + extern/eigen/Eigen/src/Core/StableNorm.h | 3 +- .../eigen/Eigen/src/Core/TriangularMatrix.h | 15 +- extern/eigen/Eigen/src/Core/Visitor.h | 6 +- .../Eigen/src/Core/arch/AVX/PacketMath.h | 7 +- .../Eigen/src/Core/arch/AltiVec/Complex.h | 12 +- .../src/Core/arch/AltiVec/MathFunctions.h | 2 + .../Eigen/src/Core/arch/AltiVec/PacketMath.h | 24 +- extern/eigen/Eigen/src/Core/arch/CUDA/Half.h | 52 ++- .../Eigen/src/Core/arch/CUDA/PacketMath.h | 2 +- .../Eigen/src/Core/arch/NEON/PacketMath.h | 73 ++-- .../Eigen/src/Core/arch/SSE/PacketMath.h | 44 +- .../Eigen/src/Core/arch/ZVector/Complex.h | 222 +++++++++- .../src/Core/arch/ZVector/MathFunctions.h | 65 ++- .../Eigen/src/Core/arch/ZVector/PacketMath.h | 388 +++++++++++++++++- .../src/Core/functors/AssignmentFunctors.h | 2 +- .../Eigen/src/Core/functors/NullaryFunctors.h | 24 +- .../Eigen/src/Core/functors/StlFunctors.h | 2 +- .../Core/products/GeneralBlockPanelKernel.h | 2 +- .../src/Core/products/GeneralMatrixMatrix.h | 8 +- .../products/GeneralMatrixMatrixTriangular.h | 29 +- .../GeneralMatrixMatrixTriangular_BLAS.h | 10 +- .../Eigen/src/Core/products/Parallelizer.h | 9 +- .../Core/products/SelfadjointMatrixVector.h | 14 +- .../Core/products/TriangularMatrixMatrix.h | 4 +- .../Core/products/TriangularSolverMatrix.h | 7 +- extern/eigen/Eigen/src/Core/util/Macros.h | 15 +- extern/eigen/Eigen/src/Core/util/Memory.h | 56 +-- extern/eigen/Eigen/src/Core/util/Meta.h | 8 +- extern/eigen/Eigen/src/Core/util/XprHelper.h | 21 +- .../src/Eigenvalues/ComplexEigenSolver.h | 6 +- .../eigen/Eigen/src/Eigenvalues/RealSchur.h | 12 + .../src/Eigenvalues/SelfAdjointEigenSolver.h | 3 +- extern/eigen/Eigen/src/Geometry/Hyperplane.h | 3 + extern/eigen/Eigen/src/Geometry/Quaternion.h | 10 +- .../Eigen/src/Geometry/arch/Geometry_SSE.h | 60 ++- .../Eigen/src/Householder/BlockHouseholder.h | 3 +- .../BasicPreconditioners.h | 27 +- extern/eigen/Eigen/src/Jacobi/Jacobi.h | 42 +- .../Eigen/src/OrderingMethods/Eigen_Colamd.h | 2 +- .../eigen/Eigen/src/QR/ColPivHouseholderQR.h | 12 +- .../src/QR/CompleteOrthogonalDecomposition.h | 2 +- extern/eigen/Eigen/src/SVD/BDCSVD.h | 81 ++-- extern/eigen/Eigen/src/SVD/JacobiSVD.h | 16 +- .../Eigen/src/SVD/UpperBidiagonalization.h | 4 +- .../eigen/Eigen/src/SparseCore/AmbiVector.h | 8 +- .../eigen/Eigen/src/SparseCore/SparseAssign.h | 5 +- .../eigen/Eigen/src/SparseCore/SparseBlock.h | 124 +++--- .../src/SparseCore/SparseCompressedBase.h | 50 ++- .../src/SparseCore/SparseCwiseBinaryOp.h | 187 ++++++--- .../Eigen/src/SparseCore/SparseCwiseUnaryOp.h | 62 +-- .../src/SparseCore/SparseDiagonalProduct.h | 4 + .../eigen/Eigen/src/SparseCore/SparseMatrix.h | 98 +++-- .../Eigen/src/SparseCore/SparseMatrixBase.h | 13 +- extern/eigen/Eigen/src/SparseCore/SparseRef.h | 31 +- .../src/SparseCore/SparseSelfAdjointView.h | 36 +- .../Eigen/src/SparseCore/SparseTranspose.h | 12 - .../src/SparseCore/SparseTriangularView.h | 3 + .../eigen/Eigen/src/SparseCore/SparseView.h | 33 +- .../Eigen/src/SparseCore/TriangularSolver.h | 5 + extern/eigen/Eigen/src/SparseLU/SparseLU.h | 2 +- .../src/SparseLU/SparseLU_SupernodalMatrix.h | 6 +- .../Eigen/src/SparseLU/SparseLU_gemm_kernel.h | 69 ++-- extern/eigen/Eigen/src/StlSupport/details.h | 14 +- .../Eigen/src/SuperLUSupport/SuperLUSupport.h | 3 + .../Eigen/src/UmfPackSupport/UmfPackSupport.h | 101 +++-- .../Eigen/src/plugins/ArrayCwiseBinaryOps.h | 38 -- extern/eigen/Eigen/src/plugins/BlockMethods.h | 12 +- .../Eigen/src/plugins/CommonCwiseBinaryOps.h | 38 ++ extern/eigen/version | 2 +- 112 files changed, 2294 insertions(+), 947 deletions(-) delete mode 100644 Demos/Common/Config.h diff --git a/Changelog.txt b/Changelog.txt index efb50ded..a68a9242 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,6 @@ + - added possibility to define motor target sequences in scene files - added implementation of the paper Kugelstadt, Schoemer, "Position and Orientation Based Cosserat Rods", SCA 2016 and a corresponding demo - - update to Eigen 3.3 + - update to Eigen 3.3.4 1.5.1 - added Timing class diff --git a/Demos/Common/Config.h b/Demos/Common/Config.h deleted file mode 100644 index 33358e1c..00000000 --- a/Demos/Common/Config.h +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef __CONFIG_H__ -#define __CONFIG_H__ - -#define MIN_PARALLEL_SIZE 64 - -#if defined(WIN32) || defined(_WIN32) || defined(WIN64) - // Enable memory leak detection - #ifdef _DEBUG - #define _CRTDBG_MAP_ALLOC - #include - #include - #define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__) - #define REPORT_MEMORY_LEAKS _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); - #else - #define REPORT_MEMORY_LEAKS - #endif - - #define FORCE_INLINE __forceinline -#else - #define REPORT_MEMORY_LEAKS - #define FORCE_INLINE __attribute__((always_inline)) -#endif - -#endif diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index 94e17c7c..93795e4d 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -181,18 +181,18 @@ void timeStep () SimulationModel::ConstraintVector &constraints = model.getConstraints(); TargetAngleMotorHingeJoint &joint1 = (*(TargetAngleMotorHingeJoint*)constraints[8]); TargetVelocityMotorHingeJoint &joint2 = (*(TargetVelocityMotorHingeJoint*)constraints[9]); - joint1.setTargetAngle(currentTargetAngle); - joint2.setTargetAngularVelocity(3.5); + joint1.setTarget(currentTargetAngle); + joint2.setTarget(3.5); const Real currentTargetPos = 1.5*sin(2.0*TimeManager::getCurrent()->getTime()); TargetPositionMotorSliderJoint &joint3 = (*(TargetPositionMotorSliderJoint*)constraints[12]); - joint3.setTargetPosition(currentTargetPos); + joint3.setTarget(currentTargetPos); Real currentTargetVel = 0.25; if (((int) (0.25*TimeManager::getCurrent()->getTime())) % 2 == 1) currentTargetVel = -currentTargetVel; TargetVelocityMotorSliderJoint &joint4 = (*(TargetVelocityMotorSliderJoint*)constraints[14]); - joint4.setTargetVelocity(currentTargetVel); + joint4.setTarget(currentTargetVel); } } diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 7636dc18..14386c65 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -1159,28 +1159,36 @@ void readScene() { const SceneLoader::TargetAngleMotorHingeJointData &jd = data.m_targetAngleMotorHingeJointData[i]; model.addTargetAngleMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); - ((TargetAngleMotorHingeJoint*)constraints[constraints.size() - 1])->setTargetAngle(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); + ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); } for (unsigned int i = 0; i < data.m_targetVelocityMotorHingeJointData.size(); i++) { const SceneLoader::TargetVelocityMotorHingeJointData &jd = data.m_targetVelocityMotorHingeJointData[i]; model.addTargetVelocityMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); - ((TargetVelocityMotorHingeJoint*)constraints[constraints.size() - 1])->setTargetAngularVelocity(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); + ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); } for (unsigned int i = 0; i < data.m_targetPositionMotorSliderJointData.size(); i++) { const SceneLoader::TargetPositionMotorSliderJointData &jd = data.m_targetPositionMotorSliderJointData[i]; model.addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); - ((TargetPositionMotorSliderJoint*)constraints[constraints.size() - 1])->setTargetPosition(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); + ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); } for (unsigned int i = 0; i < data.m_targetVelocityMotorSliderJointData.size(); i++) { const SceneLoader::TargetVelocityMotorSliderJointData &jd = data.m_targetVelocityMotorSliderJointData[i]; model.addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); - ((TargetVelocityMotorSliderJoint*)constraints[constraints.size() - 1])->setTargetVelocity(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); + ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); } } diff --git a/Demos/Simulation/Constraints.cpp b/Demos/Simulation/Constraints.cpp index e177b60d..79af3489 100644 --- a/Demos/Simulation/Constraints.cpp +++ b/Demos/Simulation/Constraints.cpp @@ -470,7 +470,7 @@ bool TargetPositionMotorSliderJoint::solvePositionConstraint(SimulationModel &mo rb2.getPosition(), rb2.getInertiaTensorInverseW(), rb2.getRotation(), - m_targetPosition, + m_target, m_jointInfo, corr_x1, corr_q1, @@ -596,7 +596,7 @@ bool TargetVelocityMotorSliderJoint::solveVelocityConstraint(SimulationModel &mo rb2.getVelocity(), rb2.getInertiaTensorInverseW(), rb2.getAngularVelocity(), - m_targetVelocity, + m_target, m_jointInfo, corr_v1, corr_omega1, @@ -669,7 +669,7 @@ bool TargetAngleMotorHingeJoint::solvePositionConstraint(SimulationModel &model) rb2.getPosition(), rb2.getInertiaTensorInverseW(), rb2.getRotation(), - m_targetAngle, + m_target, m_jointInfo, corr_x1, corr_q1, @@ -792,7 +792,7 @@ bool TargetVelocityMotorHingeJoint::solveVelocityConstraint(SimulationModel &mod rb2.getVelocity(), rb2.getInertiaTensorInverseW(), rb2.getAngularVelocity(), - m_targetAngularVelocity, + m_target, m_jointInfo, corr_v1, corr_omega1, diff --git a/Demos/Simulation/Constraints.h b/Demos/Simulation/Constraints.h index e975040c..6d98e205 100644 --- a/Demos/Simulation/Constraints.h +++ b/Demos/Simulation/Constraints.h @@ -4,6 +4,7 @@ #include "Common/Common.h" #define _USE_MATH_DEFINES #include "math.h" +#include namespace PBD { @@ -103,77 +104,85 @@ namespace PBD virtual bool solvePositionConstraint(SimulationModel &model); }; - class TargetPositionMotorSliderJoint : public Constraint + class MotorJoint: public Constraint + { + public: + Real m_target; + std::vector m_targetSequence; + MotorJoint() : Constraint(2) { m_target = 0.0; } + + virtual Real getTarget() const { return m_target; } + virtual void setTarget(const Real val) { m_target = val; } + + virtual std::vector &getTargetSequence() { return m_targetSequence; } + virtual void setTargetSequence(const std::vector &val) { m_targetSequence = val; } + + bool getRepeatSequence() const { return m_repeatSequence; } + void setRepeatSequence(bool val) { m_repeatSequence = val; } + + private: + bool m_repeatSequence; + }; + + class TargetPositionMotorSliderJoint : public MotorJoint { public: static int TYPE_ID; Eigen::Matrix m_jointInfo; - Real m_targetPosition; - TargetPositionMotorSliderJoint() : Constraint(2) { m_targetPosition = 0.0; } + TargetPositionMotorSliderJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } - Real getTargetPosition() const { return m_targetPosition; } - void setTargetPosition(const Real val) { m_targetPosition = val; } - bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model); }; - class TargetVelocityMotorSliderJoint : public Constraint + class TargetVelocityMotorSliderJoint : public MotorJoint { public: static int TYPE_ID; Eigen::Matrix m_jointInfo; - Real m_targetVelocity; - TargetVelocityMotorSliderJoint() : Constraint(2) { m_targetVelocity = 0.0; } + TargetVelocityMotorSliderJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } - Real getTargetVelocity() const { return m_targetVelocity; } - void setTargetVelocity(const Real val) { m_targetVelocity = val; } - bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model); virtual bool solveVelocityConstraint(SimulationModel &model); }; - class TargetAngleMotorHingeJoint : public Constraint + class TargetAngleMotorHingeJoint : public MotorJoint { public: static int TYPE_ID; Eigen::Matrix m_jointInfo; - Real m_targetAngle; - TargetAngleMotorHingeJoint() : Constraint(2) { m_targetAngle = 0.0; } + TargetAngleMotorHingeJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } - Real getTargetAngle() const { return m_targetAngle; } - void setTargetAngle(const Real val) + virtual void setTarget(const Real val) { const Real pi = (Real)M_PI; - m_targetAngle = std::max(val, -pi); - m_targetAngle = std::min(m_targetAngle, pi); + m_target = std::max(val, -pi); + m_target = std::min(m_target, pi); } bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model); + private: + std::vector m_targetSequence; }; - class TargetVelocityMotorHingeJoint : public Constraint + class TargetVelocityMotorHingeJoint : public MotorJoint { public: static int TYPE_ID; Eigen::Matrix m_jointInfo; - Real m_targetAngularVelocity; - TargetVelocityMotorHingeJoint() : Constraint(2) { m_targetAngularVelocity = 0.0; } + TargetVelocityMotorHingeJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } - Real getTargetAngularVelocity() const { return m_targetAngularVelocity; } - void setTargetAngularVelocity(const Real val) { m_targetAngularVelocity = val; } - bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model); diff --git a/Demos/Simulation/TimeStepController.cpp b/Demos/Simulation/TimeStepController.cpp index d7eaaf36..d89d71a0 100644 --- a/Demos/Simulation/TimeStepController.cpp +++ b/Demos/Simulation/TimeStepController.cpp @@ -127,6 +127,46 @@ void TimeStepController::step(SimulationModel &model) } velocityConstraintProjection(model); + + ////////////////////////////////////////////////////////////////////////// + // update motor joint targets + ////////////////////////////////////////////////////////////////////////// + SimulationModel::ConstraintVector &constraints = model.getConstraints(); + for (unsigned int i = 0; i < constraints.size(); i++) + { + if ((constraints[i]->getTypeId() == TargetAngleMotorHingeJoint::TYPE_ID) || + (constraints[i]->getTypeId() == TargetVelocityMotorHingeJoint::TYPE_ID) || + (constraints[i]->getTypeId() == TargetPositionMotorSliderJoint::TYPE_ID) || + (constraints[i]->getTypeId() == TargetVelocityMotorSliderJoint::TYPE_ID)) + { + MotorJoint *motor = (MotorJoint*)constraints[i]; + const std::vector sequence = motor->getTargetSequence(); + if (sequence.size() > 0) + { + Real time = tm->getTime(); + const Real sequenceDuration = sequence[sequence.size() - 2] - sequence[0]; + if (motor->getRepeatSequence()) + { + while (time > sequenceDuration) + time -= sequenceDuration; + } + unsigned int index = 0; + while ((2*index < sequence.size()) && (sequence[2 * index] <= time)) + index++; + + // linear interpolation + Real target = 0.0; + if (2 * index < sequence.size()) + { + const Real alpha = (time - sequence[2 * (index - 1)]) / (sequence[2 * index] - sequence[2 * (index - 1)]); + target = (1.0 - alpha) * sequence[2 * index - 1] + alpha * sequence[2 * index + 1]; + } + else + target = sequence[sequence.size() - 1]; + motor->setTarget(target); + } + } + } // compute new time tm->setTime (tm->getTime () + h); diff --git a/Demos/Utils/SceneLoader.cpp b/Demos/Utils/SceneLoader.cpp index 35af7684..27a43d35 100644 --- a/Demos/Utils/SceneLoader.cpp +++ b/Demos/Utils/SceneLoader.cpp @@ -535,9 +535,26 @@ void SceneLoader::readTargetAngleMotorHingeJoints(const nlohmann::json &j, const if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && readValue(joint, "bodyID2", jd.m_bodyID[1]) && readVector(joint, "position", jd.m_position) && - readVector(joint, "axis", jd.m_axis) && - readValue(joint, "target", jd.m_target)) + readVector(joint, "axis", jd.m_axis)) { + if (!readValue(joint, "target", jd.m_target)) + { + jd.m_target = 0.0; + + // target sequence + unsigned int index = 0; + if (joint.find("targetSequence") != joint.end()) + { + jd.m_targetSequence.reserve((unsigned int)joint["targetSequence"].size()); + for (auto& item : joint["targetSequence"]) + jd.m_targetSequence.push_back(item.get()); + + // be sure that we have an even number of values + if (jd.m_targetSequence.size() % 2 == 1) + jd.m_targetSequence.pop_back(); + readValue(joint, "repeatSequence", jd.m_repeat); + } + } sceneData.m_targetAngleMotorHingeJointData.push_back(jd); } } @@ -553,9 +570,26 @@ void SceneLoader::readTargetVelocityMotorHingeJoints(const nlohmann::json &j, co if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && readValue(joint, "bodyID2", jd.m_bodyID[1]) && readVector(joint, "position", jd.m_position) && - readVector(joint, "axis", jd.m_axis) && - readValue(joint, "target", jd.m_target)) + readVector(joint, "axis", jd.m_axis)) { + if (!readValue(joint, "target", jd.m_target)) + { + jd.m_target = 0.0; + + // target sequence + unsigned int index = 0; + if (joint.find("targetSequence") != joint.end()) + { + jd.m_targetSequence.reserve((unsigned int)joint["targetSequence"].size()); + for (auto& item : joint["targetSequence"]) + jd.m_targetSequence.push_back(item.get()); + + // be sure that we have an even number of values + if (jd.m_targetSequence.size() % 2 == 1) + jd.m_targetSequence.pop_back(); + readValue(joint, "repeatSequence", jd.m_repeat); + } + } sceneData.m_targetVelocityMotorHingeJointData.push_back(jd); } } @@ -571,9 +605,26 @@ void SceneLoader::readTargetPositionMotorSliderJoints(const nlohmann::json &j, c if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && readValue(joint, "bodyID2", jd.m_bodyID[1]) && readVector(joint, "position", jd.m_position) && - readVector(joint, "axis", jd.m_axis) && - readValue(joint, "target", jd.m_target)) + readVector(joint, "axis", jd.m_axis)) { + if (!readValue(joint, "target", jd.m_target)) + { + jd.m_target = 0.0; + + // target sequence + unsigned int index = 0; + if (joint.find("targetSequence") != joint.end()) + { + jd.m_targetSequence.reserve((unsigned int)joint["targetSequence"].size()); + for (auto& item : joint["targetSequence"]) + jd.m_targetSequence.push_back(item.get()); + + // be sure that we have an even number of values + if (jd.m_targetSequence.size() % 2 == 1) + jd.m_targetSequence.pop_back(); + readValue(joint, "repeatSequence", jd.m_repeat); + } + } sceneData.m_targetPositionMotorSliderJointData.push_back(jd); } } @@ -589,9 +640,26 @@ void SceneLoader::readTargetVelocityMotorSliderJoints(const nlohmann::json &j, c if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && readValue(joint, "bodyID2", jd.m_bodyID[1]) && readVector(joint, "position", jd.m_position) && - readVector(joint, "axis", jd.m_axis) && - readValue(joint, "target", jd.m_target)) + readVector(joint, "axis", jd.m_axis)) { + if (!readValue(joint, "target", jd.m_target)) + { + jd.m_target = 0.0; + + // target sequence + unsigned int index = 0; + if (joint.find("targetSequence") != joint.end()) + { + jd.m_targetSequence.reserve((unsigned int)joint["targetSequence"].size()); + for (auto& item : joint["targetSequence"]) + jd.m_targetSequence.push_back(item.get()); + + // be sure that we have an even number of values + if (jd.m_targetSequence.size() % 2 == 1) + jd.m_targetSequence.pop_back(); + readValue(joint, "repeatSequence", jd.m_repeat); + } + } sceneData.m_targetVelocityMotorSliderJointData.push_back(jd); } } diff --git a/Demos/Utils/SceneLoader.h b/Demos/Utils/SceneLoader.h index b6056837..826ec79f 100644 --- a/Demos/Utils/SceneLoader.h +++ b/Demos/Utils/SceneLoader.h @@ -137,6 +137,8 @@ namespace PBD Vector3r m_position; Vector3r m_axis; Real m_target; + std::vector m_targetSequence; + bool m_repeat; public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build PDB_MAKE_ALIGNED_OPERATOR_NEW @@ -148,6 +150,8 @@ namespace PBD Vector3r m_position; Vector3r m_axis; Real m_target; + std::vector m_targetSequence; + bool m_repeat; public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build EIGEN_MAKE_ALIGNED_OPERATOR_NEW @@ -159,6 +163,8 @@ namespace PBD Vector3r m_position; Vector3r m_axis; Real m_target; + std::vector m_targetSequence; + bool m_repeat; public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build EIGEN_MAKE_ALIGNED_OPERATOR_NEW @@ -170,6 +176,8 @@ namespace PBD Vector3r m_position; Vector3r m_axis; Real m_target; + std::vector m_targetSequence; + bool m_repeat; public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build EIGEN_MAKE_ALIGNED_OPERATOR_NEW diff --git a/PositionBasedDynamics/MathFunctions.cpp b/PositionBasedDynamics/MathFunctions.cpp index 655259fb..b195fbdf 100644 --- a/PositionBasedDynamics/MathFunctions.cpp +++ b/PositionBasedDynamics/MathFunctions.cpp @@ -403,3 +403,18 @@ void MathFunctions::crossProductMatrix(const Vector3r &v, Matrix3r &v_hat) -v(1), v(0), 0; } +// ---------------------------------------------------------------------------------------------- +void MathFunctions::extractRotation(const Matrix3r &A, Quaternionr &q, const unsigned int maxIter) +{ + for (unsigned int iter = 0; iter < maxIter; iter++) + { + Matrix3r R = q.matrix(); + Vector3r omega = (R.col(0).cross(A.col(0)) + R.col(1).cross(A.col(1)) + R.col(2).cross(A.col(2))) * + (1.0 / fabs(R.col(0).dot(A.col(0)) + R.col(1).dot(A.col(1)) + R.col(2).dot(A.col(2)) + 1.0e-9)); + Real w = omega.norm(); + if (w < 1.0e-9) + break; + q = Quaternionr(AngleAxisr(w, (1.0 / w) * omega)) * q; + q.normalize(); + } +} \ No newline at end of file diff --git a/PositionBasedDynamics/MathFunctions.h b/PositionBasedDynamics/MathFunctions.h index c61f7d98..77078271 100644 --- a/PositionBasedDynamics/MathFunctions.h +++ b/PositionBasedDynamics/MathFunctions.h @@ -43,6 +43,13 @@ namespace PBD * @param v_hat resulting cross product matrix */ static void crossProductMatrix(const Vector3r &v, Matrix3r &v_hat); + + /** Implementation of the paper: \n + * Matthias Müller, Jan Bender, Nuttapong Chentanez and Miles Macklin, + * "A Robust Method to Extract the Rotational Part of Deformations", + * ACM SIGGRAPH Motion in Games, 2016 + */ + static void extractRotation(const Matrix3r &A, Quaternionr &q, const unsigned int maxIter); }; } diff --git a/extern/eigen/CMakeLists.txt b/extern/eigen/CMakeLists.txt index f38e2297..f5840025 100644 --- a/extern/eigen/CMakeLists.txt +++ b/extern/eigen/CMakeLists.txt @@ -380,7 +380,7 @@ else() ) endif() set(CMAKEPACKAGE_INSTALL_DIR - "${CMAKE_INSTALL_LIBDIR}/cmake/eigen3" + "${CMAKE_INSTALL_DATADIR}/eigen3/cmake" CACHE PATH "The directory relative to CMAKE_PREFIX_PATH where Eigen3Config.cmake is installed" ) set(PKGCONFIG_INSTALL_DIR @@ -507,18 +507,89 @@ set ( EIGEN_VERSION_MINOR ${EIGEN_MAJOR_VERSION} ) set ( EIGEN_VERSION_PATCH ${EIGEN_MINOR_VERSION} ) set ( EIGEN_DEFINITIONS "") set ( EIGEN_INCLUDE_DIR "${CMAKE_INSTALL_PREFIX}/${INCLUDE_INSTALL_DIR}" ) -set ( EIGEN_INCLUDE_DIRS ${EIGEN_INCLUDE_DIR} ) set ( EIGEN_ROOT_DIR ${CMAKE_INSTALL_PREFIX} ) -configure_file ( ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Eigen3Config.cmake.in - ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake - @ONLY ESCAPE_QUOTES - ) +# Interface libraries require at least CMake 3.0 +if (NOT CMAKE_VERSION VERSION_LESS 3.0) + include (CMakePackageConfigHelpers) + + # Imported target support + add_library (eigen INTERFACE) + + target_compile_definitions (eigen INTERFACE ${EIGEN_DEFINITIONS}) + target_include_directories (eigen INTERFACE + $ + $ + ) + + # Export as title case Eigen + set_target_properties (eigen PROPERTIES EXPORT_NAME Eigen) + + install (TARGETS eigen EXPORT Eigen3Targets) + + configure_package_config_file ( + ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Eigen3Config.cmake.in + ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake + PATH_VARS EIGEN_INCLUDE_DIR EIGEN_ROOT_DIR + INSTALL_DESTINATION ${CMAKEPACKAGE_INSTALL_DIR} + NO_CHECK_REQUIRED_COMPONENTS_MACRO # Eigen does not provide components + ) + # Remove CMAKE_SIZEOF_VOID_P from Eigen3ConfigVersion.cmake since Eigen does + # not depend on architecture specific settings or libraries. More + # specifically, an Eigen3Config.cmake generated from a 64 bit target can be + # used for 32 bit targets as well (and vice versa). + set (_Eigen3_CMAKE_SIZEOF_VOID_P ${CMAKE_SIZEOF_VOID_P}) + unset (CMAKE_SIZEOF_VOID_P) + write_basic_package_version_file (Eigen3ConfigVersion.cmake + VERSION ${EIGEN_VERSION_NUMBER} + COMPATIBILITY SameMajorVersion) + set (CMAKE_SIZEOF_VOID_P ${_Eigen3_CMAKE_SIZEOF_VOID_P}) + + # The Eigen target will be located in the Eigen3 namespace. Other CMake + # targets can refer to it using Eigen3::Eigen. + export (TARGETS eigen NAMESPACE Eigen3:: FILE Eigen3Targets.cmake) + # Export Eigen3 package to CMake registry such that it can be easily found by + # CMake even if it has not been installed to a standard directory. + export (PACKAGE Eigen3) + + install (EXPORT Eigen3Targets NAMESPACE Eigen3:: DESTINATION ${CMAKEPACKAGE_INSTALL_DIR}) + +else (NOT CMAKE_VERSION VERSION_LESS 3.0) + # Fallback to legacy Eigen3Config.cmake without the imported target + + # If CMakePackageConfigHelpers module is available (CMake >= 2.8.8) + # create a relocatable Config file, otherwise leave the hardcoded paths + include(CMakePackageConfigHelpers OPTIONAL RESULT_VARIABLE CPCH_PATH) + + if(CPCH_PATH) + configure_package_config_file ( + ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Eigen3ConfigLegacy.cmake.in + ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake + PATH_VARS EIGEN_INCLUDE_DIR EIGEN_ROOT_DIR + INSTALL_DESTINATION ${CMAKEPACKAGE_INSTALL_DIR} + NO_CHECK_REQUIRED_COMPONENTS_MACRO # Eigen does not provide components + ) + else() + # The PACKAGE_* variables are defined by the configure_package_config_file + # but without it we define them manually to the hardcoded paths + set(PACKAGE_INIT "") + set(PACKAGE_EIGEN_INCLUDE_DIR ${EIGEN_INCLUDE_DIR}) + set(PACKAGE_EIGEN_ROOT_DIR ${EIGEN_ROOT_DIR}) + configure_file ( ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Eigen3ConfigLegacy.cmake.in + ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake + @ONLY ESCAPE_QUOTES ) + endif() + + write_basic_package_version_file( Eigen3ConfigVersion.cmake + VERSION ${EIGEN_VERSION_NUMBER} + COMPATIBILITY SameMajorVersion ) + +endif (NOT CMAKE_VERSION VERSION_LESS 3.0) install ( FILES ${CMAKE_CURRENT_SOURCE_DIR}/cmake/UseEigen3.cmake ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake - DESTINATION ${CMAKEPACKAGE_INSTALL_DIR} - ) + ${CMAKE_CURRENT_BINARY_DIR}/Eigen3ConfigVersion.cmake + DESTINATION ${CMAKEPACKAGE_INSTALL_DIR} ) # Add uninstall target add_custom_target ( uninstall diff --git a/extern/eigen/Eigen/Core b/extern/eigen/Eigen/Core index 82558155..0f7fa630 100644 --- a/extern/eigen/Eigen/Core +++ b/extern/eigen/Eigen/Core @@ -321,12 +321,16 @@ inline static const char *SimdInstructionSetsInUse(void) { #error Eigen2-support is only available up to version 3.2. Please go to "http://eigen.tuxfamily.org/index.php?title=Eigen2" for further information #endif +namespace Eigen { + // we use size_t frequently and we'll never remember to prepend it with std:: everytime just to // ensure QNX/QCC support using std::size_t; // gcc 4.6.0 wants std:: for ptrdiff_t using std::ptrdiff_t; +} + /** \defgroup Core_Module Core module * This is the main module of Eigen providing dense matrix and vector support * (both fixed and dynamic size) with all the features corresponding to a BLAS library @@ -405,6 +409,7 @@ using std::ptrdiff_t; // on CUDA devices #include "src/Core/arch/CUDA/Complex.h" +#include "src/Core/IO.h" #include "src/Core/DenseCoeffsBase.h" #include "src/Core/DenseBase.h" #include "src/Core/MatrixBase.h" @@ -452,7 +457,6 @@ using std::ptrdiff_t; #include "src/Core/Redux.h" #include "src/Core/Visitor.h" #include "src/Core/Fuzzy.h" -#include "src/Core/IO.h" #include "src/Core/Swap.h" #include "src/Core/CommaInitializer.h" #include "src/Core/GeneralProduct.h" diff --git a/extern/eigen/Eigen/QtAlignedMalloc b/extern/eigen/Eigen/QtAlignedMalloc index 4044d5ac..c6571f12 100644 --- a/extern/eigen/Eigen/QtAlignedMalloc +++ b/extern/eigen/Eigen/QtAlignedMalloc @@ -14,7 +14,7 @@ #include "src/Core/util/DisableStupidWarnings.h" -void *qMalloc(size_t size) +void *qMalloc(std::size_t size) { return Eigen::internal::aligned_malloc(size); } @@ -24,7 +24,7 @@ void qFree(void *ptr) Eigen::internal::aligned_free(ptr); } -void *qRealloc(void *ptr, size_t size) +void *qRealloc(void *ptr, std::size_t size) { void* newPtr = Eigen::internal::aligned_malloc(size); memcpy(newPtr, ptr, size); diff --git a/extern/eigen/Eigen/Sparse b/extern/eigen/Eigen/Sparse index a2ef7a66..136e681a 100644 --- a/extern/eigen/Eigen/Sparse +++ b/extern/eigen/Eigen/Sparse @@ -25,7 +25,9 @@ #include "SparseCore" #include "OrderingMethods" +#ifndef EIGEN_MPL2_ONLY #include "SparseCholesky" +#endif #include "SparseLU" #include "SparseQR" #include "IterativeLinearSolvers" diff --git a/extern/eigen/Eigen/StdDeque b/extern/eigen/Eigen/StdDeque index be3a7f82..bc68397b 100644 --- a/extern/eigen/Eigen/StdDeque +++ b/extern/eigen/Eigen/StdDeque @@ -14,7 +14,7 @@ #include "Core" #include -#if EIGEN_COMP_MSVC && EIGEN_OS_WIN64 /* MSVC auto aligns in 64 bit builds */ +#if EIGEN_COMP_MSVC && EIGEN_OS_WIN64 && (EIGEN_MAX_STATIC_ALIGN_BYTES<=16) /* MSVC auto aligns up to 16 bytes in 64 bit builds */ #define EIGEN_DEFINE_STL_DEQUE_SPECIALIZATION(...) diff --git a/extern/eigen/Eigen/StdList b/extern/eigen/Eigen/StdList index 07ba1297..4c6262c0 100644 --- a/extern/eigen/Eigen/StdList +++ b/extern/eigen/Eigen/StdList @@ -13,7 +13,7 @@ #include "Core" #include -#if EIGEN_COMP_MSVC && EIGEN_OS_WIN64 /* MSVC auto aligns in 64 bit builds */ +#if EIGEN_COMP_MSVC && EIGEN_OS_WIN64 && (EIGEN_MAX_STATIC_ALIGN_BYTES<=16) /* MSVC auto aligns up to 16 bytes in 64 bit builds */ #define EIGEN_DEFINE_STL_LIST_SPECIALIZATION(...) diff --git a/extern/eigen/Eigen/StdVector b/extern/eigen/Eigen/StdVector index fdfc3776..0c4697ad 100644 --- a/extern/eigen/Eigen/StdVector +++ b/extern/eigen/Eigen/StdVector @@ -14,7 +14,7 @@ #include "Core" #include -#if EIGEN_COMP_MSVC && EIGEN_OS_WIN64 /* MSVC auto aligns in 64 bit builds */ +#if EIGEN_COMP_MSVC && EIGEN_OS_WIN64 && (EIGEN_MAX_STATIC_ALIGN_BYTES<=16) /* MSVC auto aligns up to 16 bytes in 64 bit builds */ #define EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(...) diff --git a/extern/eigen/Eigen/src/Core/Array.h b/extern/eigen/Eigen/src/Core/Array.h index 0d34269f..e10020d4 100644 --- a/extern/eigen/Eigen/src/Core/Array.h +++ b/extern/eigen/Eigen/src/Core/Array.h @@ -231,10 +231,16 @@ class Array : Base(other) { } + private: + struct PrivateType {}; + public: + /** \sa MatrixBase::operator=(const EigenBase&) */ template EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Array(const EigenBase &other) + EIGEN_STRONG_INLINE Array(const EigenBase &other, + typename internal::enable_if::value, + PrivateType>::type = PrivateType()) : Base(other.derived()) { } diff --git a/extern/eigen/Eigen/src/Core/ArrayBase.h b/extern/eigen/Eigen/src/Core/ArrayBase.h index f0232f65..3dbc7084 100644 --- a/extern/eigen/Eigen/src/Core/ArrayBase.h +++ b/extern/eigen/Eigen/src/Core/ArrayBase.h @@ -175,7 +175,7 @@ template class ArrayBase */ template template -EIGEN_STRONG_INLINE Derived & +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived & ArrayBase::operator-=(const ArrayBase &other) { call_assignment(derived(), other.derived(), internal::sub_assign_op()); @@ -188,7 +188,7 @@ ArrayBase::operator-=(const ArrayBase &other) */ template template -EIGEN_STRONG_INLINE Derived & +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived & ArrayBase::operator+=(const ArrayBase& other) { call_assignment(derived(), other.derived(), internal::add_assign_op()); @@ -201,7 +201,7 @@ ArrayBase::operator+=(const ArrayBase& other) */ template template -EIGEN_STRONG_INLINE Derived & +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived & ArrayBase::operator*=(const ArrayBase& other) { call_assignment(derived(), other.derived(), internal::mul_assign_op()); @@ -214,7 +214,7 @@ ArrayBase::operator*=(const ArrayBase& other) */ template template -EIGEN_STRONG_INLINE Derived & +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived & ArrayBase::operator/=(const ArrayBase& other) { call_assignment(derived(), other.derived(), internal::div_assign_op()); diff --git a/extern/eigen/Eigen/src/Core/ArrayWrapper.h b/extern/eigen/Eigen/src/Core/ArrayWrapper.h index a04521a1..688aadd6 100644 --- a/extern/eigen/Eigen/src/Core/ArrayWrapper.h +++ b/extern/eigen/Eigen/src/Core/ArrayWrapper.h @@ -32,7 +32,8 @@ struct traits > // Let's remove NestByRefBit enum { Flags0 = traits::type >::Flags, - Flags = Flags0 & ~NestByRefBit + LvalueBitFlag = is_lvalue::value ? LvalueBit : 0, + Flags = (Flags0 & ~(NestByRefBit | LvalueBit)) | LvalueBitFlag }; }; } @@ -129,7 +130,8 @@ struct traits > // Let's remove NestByRefBit enum { Flags0 = traits::type >::Flags, - Flags = Flags0 & ~NestByRefBit + LvalueBitFlag = is_lvalue::value ? LvalueBit : 0, + Flags = (Flags0 & ~(NestByRefBit | LvalueBit)) | LvalueBitFlag }; }; } diff --git a/extern/eigen/Eigen/src/Core/AssignEvaluator.h b/extern/eigen/Eigen/src/Core/AssignEvaluator.h index ffe1dd0c..b0ec7b7c 100644 --- a/extern/eigen/Eigen/src/Core/AssignEvaluator.h +++ b/extern/eigen/Eigen/src/Core/AssignEvaluator.h @@ -407,7 +407,7 @@ struct dense_assignment_loop : int(Kernel::AssignmentTraits::DstAlignment), srcAlignment = Kernel::AssignmentTraits::JointAlignment }; - const Index alignedStart = dstIsAligned ? 0 : internal::first_aligned(&kernel.dstEvaluator().coeffRef(0), size); + const Index alignedStart = dstIsAligned ? 0 : internal::first_aligned(kernel.dstDataPtr(), size); const Index alignedEnd = alignedStart + ((size-alignedStart)/packetSize)*packetSize; unaligned_dense_assignment_loop::run(kernel, 0, alignedStart); @@ -515,7 +515,7 @@ struct dense_assignment_loop template struct dense_assignment_loop { - EIGEN_DEVICE_FUNC static inline void run(Kernel &kernel) + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE void run(Kernel &kernel) { typedef typename Kernel::Scalar Scalar; typedef typename Kernel::PacketType PacketType; @@ -527,7 +527,7 @@ struct dense_assignment_loop dstAlignment = alignable ? int(requestedAlignment) : int(Kernel::AssignmentTraits::DstAlignment) }; - const Scalar *dst_ptr = &kernel.dstEvaluator().coeffRef(0,0); + const Scalar *dst_ptr = kernel.dstDataPtr(); if((!bool(dstIsAligned)) && (UIntPtr(dst_ptr) % sizeof(Scalar))>0) { // the pointer is not aligend-on scalar, so alignment is not possible @@ -563,7 +563,7 @@ struct dense_assignment_loop template struct dense_assignment_loop { - EIGEN_DEVICE_FUNC static inline void run(Kernel &kernel) + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE void run(Kernel &kernel) { typedef typename Kernel::DstEvaluatorType::XprType DstXprType; typedef typename Kernel::PacketType PacketType; @@ -683,6 +683,11 @@ class generic_dense_assignment_kernel : int(DstEvaluatorType::Flags)&RowMajorBit ? inner : outer; } + + EIGEN_DEVICE_FUNC const Scalar* dstDataPtr() const + { + return m_dstExpr.data(); + } protected: DstEvaluatorType& m_dst; @@ -696,6 +701,26 @@ class generic_dense_assignment_kernel * Part 5 : Entry point for dense rectangular assignment ***************************************************************************/ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +void resize_if_allowed(DstXprType &dst, const SrcXprType& src, const Functor &/*func*/) +{ + EIGEN_ONLY_USED_FOR_DEBUG(dst); + EIGEN_ONLY_USED_FOR_DEBUG(src); + eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); +} + +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +void resize_if_allowed(DstXprType &dst, const SrcXprType& src, const internal::assign_op &/*func*/) +{ + Index dstRows = src.rows(); + Index dstCols = src.cols(); + if(((dst.rows()!=dstRows) || (dst.cols()!=dstCols))) + dst.resize(dstRows, dstCols); + eigen_assert(dst.rows() == dstRows && dst.cols() == dstCols); +} + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void call_dense_assignment_loop(DstXprType& dst, const SrcXprType& src, const Functor &func) { @@ -706,10 +731,7 @@ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void call_dense_assignment_loop(DstXprType // NOTE To properly handle A = (A*A.transpose())/s with A rectangular, // we need to resize the destination after the source evaluator has been created. - Index dstRows = src.rows(); - Index dstCols = src.cols(); - if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) - dst.resize(dstRows, dstCols); + resize_if_allowed(dst, src, func); DstEvaluatorType dstEvaluator(dst); @@ -876,6 +898,34 @@ struct Assignment eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); src.evalTo(dst); } + + // NOTE The following two functions are templated to avoid their instanciation if not needed + // This is needed because some expressions supports evalTo only and/or have 'void' as scalar type. + template + EIGEN_DEVICE_FUNC + static EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const internal::add_assign_op &/*func*/) + { + Index dstRows = src.rows(); + Index dstCols = src.cols(); + if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) + dst.resize(dstRows, dstCols); + + eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); + src.addTo(dst); + } + + template + EIGEN_DEVICE_FUNC + static EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const internal::sub_assign_op &/*func*/) + { + Index dstRows = src.rows(); + Index dstCols = src.cols(); + if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) + dst.resize(dstRows, dstCols); + + eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); + src.subTo(dst); + } }; } // namespace internal diff --git a/extern/eigen/Eigen/src/Core/CoreEvaluators.h b/extern/eigen/Eigen/src/Core/CoreEvaluators.h index 1d14af65..f7c1effc 100644 --- a/extern/eigen/Eigen/src/Core/CoreEvaluators.h +++ b/extern/eigen/Eigen/src/Core/CoreEvaluators.h @@ -1556,9 +1556,7 @@ struct evaluator > { } typedef typename XprType::Scalar Scalar; - // FIXME having to check whether ArgType is sparse here i not very nice. - typedef typename internal::conditional::value, - typename XprType::CoeffReturnType,Scalar>::type CoeffReturnType; + typedef typename XprType::CoeffReturnType CoeffReturnType; EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index) const diff --git a/extern/eigen/Eigen/src/Core/CwiseBinaryOp.h b/extern/eigen/Eigen/src/Core/CwiseBinaryOp.h index aa329735..a36765e3 100644 --- a/extern/eigen/Eigen/src/Core/CwiseBinaryOp.h +++ b/extern/eigen/Eigen/src/Core/CwiseBinaryOp.h @@ -46,7 +46,7 @@ struct traits > typedef typename remove_reference::type _LhsNested; typedef typename remove_reference::type _RhsNested; enum { - Flags = _LhsNested::Flags & RowMajorBit + Flags = cwise_promote_storage_order::StorageKind,typename traits::StorageKind,_LhsNested::Flags & RowMajorBit,_RhsNested::Flags & RowMajorBit>::value }; }; } // end namespace internal @@ -84,6 +84,7 @@ class CwiseBinaryOp : { public: + typedef typename internal::remove_all::type Functor; typedef typename internal::remove_all::type Lhs; typedef typename internal::remove_all::type Rhs; diff --git a/extern/eigen/Eigen/src/Core/CwiseNullaryOp.h b/extern/eigen/Eigen/src/Core/CwiseNullaryOp.h index dd498f75..ddd607e3 100644 --- a/extern/eigen/Eigen/src/Core/CwiseNullaryOp.h +++ b/extern/eigen/Eigen/src/Core/CwiseNullaryOp.h @@ -105,7 +105,7 @@ class CwiseNullaryOp : public internal::dense_xpr_base< CwiseNullaryOp template -EIGEN_STRONG_INLINE const CwiseNullaryOp::PlainObject> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const CwiseNullaryOp::PlainObject> DenseBase::NullaryExpr(Index rows, Index cols, const CustomNullaryOp& func) { return CwiseNullaryOp(rows, cols, func); @@ -150,7 +150,7 @@ DenseBase::NullaryExpr(Index size, const CustomNullaryOp& func) */ template template -EIGEN_STRONG_INLINE const CwiseNullaryOp::PlainObject> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const CwiseNullaryOp::PlainObject> DenseBase::NullaryExpr(const CustomNullaryOp& func) { return CwiseNullaryOp(RowsAtCompileTime, ColsAtCompileTime, func); @@ -192,7 +192,7 @@ DenseBase::Constant(Index rows, Index cols, const Scalar& value) * \sa class CwiseNullaryOp */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Constant(Index size, const Scalar& value) { return DenseBase::NullaryExpr(size, internal::scalar_constant_op(value)); @@ -208,7 +208,7 @@ DenseBase::Constant(Index size, const Scalar& value) * \sa class CwiseNullaryOp */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Constant(const Scalar& value) { EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) @@ -220,7 +220,7 @@ DenseBase::Constant(const Scalar& value) * \sa LinSpaced(Index,Scalar,Scalar), setLinSpaced(Index,const Scalar&,const Scalar&) */ template -EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType DenseBase::LinSpaced(Sequential_t, Index size, const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) @@ -232,7 +232,7 @@ DenseBase::LinSpaced(Sequential_t, Index size, const Scalar& low, const * \sa LinSpaced(Scalar,Scalar) */ template -EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType DenseBase::LinSpaced(Sequential_t, const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) @@ -264,7 +264,7 @@ DenseBase::LinSpaced(Sequential_t, const Scalar& low, const Scalar& hig * \sa setLinSpaced(Index,const Scalar&,const Scalar&), CwiseNullaryOp */ template -EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType DenseBase::LinSpaced(Index size, const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) @@ -276,7 +276,7 @@ DenseBase::LinSpaced(Index size, const Scalar& low, const Scalar& high) * Special version for fixed size types which does not require the size parameter. */ template -EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType DenseBase::LinSpaced(const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) @@ -286,7 +286,7 @@ DenseBase::LinSpaced(const Scalar& low, const Scalar& high) /** \returns true if all coefficients in this matrix are approximately equal to \a val, to within precision \a prec */ template -bool DenseBase::isApproxToConstant +EIGEN_DEVICE_FUNC bool DenseBase::isApproxToConstant (const Scalar& val, const RealScalar& prec) const { typename internal::nested_eval::type self(derived()); @@ -301,7 +301,7 @@ bool DenseBase::isApproxToConstant * * \returns true if all coefficients in this matrix are approximately equal to \a value, to within precision \a prec */ template -bool DenseBase::isConstant +EIGEN_DEVICE_FUNC bool DenseBase::isConstant (const Scalar& val, const RealScalar& prec) const { return isApproxToConstant(val, prec); @@ -312,7 +312,7 @@ bool DenseBase::isConstant * \sa setConstant(), Constant(), class CwiseNullaryOp */ template -EIGEN_STRONG_INLINE void DenseBase::fill(const Scalar& val) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void DenseBase::fill(const Scalar& val) { setConstant(val); } @@ -322,7 +322,7 @@ EIGEN_STRONG_INLINE void DenseBase::fill(const Scalar& val) * \sa fill(), setConstant(Index,const Scalar&), setConstant(Index,Index,const Scalar&), setZero(), setOnes(), Constant(), class CwiseNullaryOp, setZero(), setOnes() */ template -EIGEN_STRONG_INLINE Derived& DenseBase::setConstant(const Scalar& val) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::setConstant(const Scalar& val) { return derived() = Constant(rows(), cols(), val); } @@ -337,7 +337,7 @@ EIGEN_STRONG_INLINE Derived& DenseBase::setConstant(const Scalar& val) * \sa MatrixBase::setConstant(const Scalar&), setConstant(Index,Index,const Scalar&), class CwiseNullaryOp, MatrixBase::Constant(const Scalar&) */ template -EIGEN_STRONG_INLINE Derived& +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& PlainObjectBase::setConstant(Index size, const Scalar& val) { resize(size); @@ -356,7 +356,7 @@ PlainObjectBase::setConstant(Index size, const Scalar& val) * \sa MatrixBase::setConstant(const Scalar&), setConstant(Index,const Scalar&), class CwiseNullaryOp, MatrixBase::Constant(const Scalar&) */ template -EIGEN_STRONG_INLINE Derived& +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& PlainObjectBase::setConstant(Index rows, Index cols, const Scalar& val) { resize(rows, cols); @@ -380,7 +380,7 @@ PlainObjectBase::setConstant(Index rows, Index cols, const Scalar& val) * \sa LinSpaced(Index,const Scalar&,const Scalar&), CwiseNullaryOp */ template -EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(Index newSize, const Scalar& low, const Scalar& high) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(Index newSize, const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return derived() = Derived::NullaryExpr(newSize, internal::linspaced_op(low,high,newSize)); @@ -400,7 +400,7 @@ EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(Index newSize, con * \sa LinSpaced(Index,const Scalar&,const Scalar&), setLinSpaced(Index, const Scalar&, const Scalar&), CwiseNullaryOp */ template -EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(const Scalar& low, const Scalar& high) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return setLinSpaced(size(), low, high); @@ -423,7 +423,7 @@ EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(const Scalar& low, * \sa Zero(), Zero(Index) */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Zero(Index rows, Index cols) { return Constant(rows, cols, Scalar(0)); @@ -446,7 +446,7 @@ DenseBase::Zero(Index rows, Index cols) * \sa Zero(), Zero(Index,Index) */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Zero(Index size) { return Constant(size, Scalar(0)); @@ -463,7 +463,7 @@ DenseBase::Zero(Index size) * \sa Zero(Index), Zero(Index,Index) */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Zero() { return Constant(Scalar(0)); @@ -478,7 +478,7 @@ DenseBase::Zero() * \sa class CwiseNullaryOp, Zero() */ template -bool DenseBase::isZero(const RealScalar& prec) const +EIGEN_DEVICE_FUNC bool DenseBase::isZero(const RealScalar& prec) const { typename internal::nested_eval::type self(derived()); for(Index j = 0; j < cols(); ++j) @@ -496,7 +496,7 @@ bool DenseBase::isZero(const RealScalar& prec) const * \sa class CwiseNullaryOp, Zero() */ template -EIGEN_STRONG_INLINE Derived& DenseBase::setZero() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::setZero() { return setConstant(Scalar(0)); } @@ -511,7 +511,7 @@ EIGEN_STRONG_INLINE Derived& DenseBase::setZero() * \sa DenseBase::setZero(), setZero(Index,Index), class CwiseNullaryOp, DenseBase::Zero() */ template -EIGEN_STRONG_INLINE Derived& +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& PlainObjectBase::setZero(Index newSize) { resize(newSize); @@ -529,7 +529,7 @@ PlainObjectBase::setZero(Index newSize) * \sa DenseBase::setZero(), setZero(Index), class CwiseNullaryOp, DenseBase::Zero() */ template -EIGEN_STRONG_INLINE Derived& +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& PlainObjectBase::setZero(Index rows, Index cols) { resize(rows, cols); @@ -553,7 +553,7 @@ PlainObjectBase::setZero(Index rows, Index cols) * \sa Ones(), Ones(Index), isOnes(), class Ones */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Ones(Index rows, Index cols) { return Constant(rows, cols, Scalar(1)); @@ -576,7 +576,7 @@ DenseBase::Ones(Index rows, Index cols) * \sa Ones(), Ones(Index,Index), isOnes(), class Ones */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Ones(Index newSize) { return Constant(newSize, Scalar(1)); @@ -593,7 +593,7 @@ DenseBase::Ones(Index newSize) * \sa Ones(Index), Ones(Index,Index), isOnes(), class Ones */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Ones() { return Constant(Scalar(1)); @@ -608,7 +608,7 @@ DenseBase::Ones() * \sa class CwiseNullaryOp, Ones() */ template -bool DenseBase::isOnes +EIGEN_DEVICE_FUNC bool DenseBase::isOnes (const RealScalar& prec) const { return isApproxToConstant(Scalar(1), prec); @@ -622,7 +622,7 @@ bool DenseBase::isOnes * \sa class CwiseNullaryOp, Ones() */ template -EIGEN_STRONG_INLINE Derived& DenseBase::setOnes() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::setOnes() { return setConstant(Scalar(1)); } @@ -637,7 +637,7 @@ EIGEN_STRONG_INLINE Derived& DenseBase::setOnes() * \sa MatrixBase::setOnes(), setOnes(Index,Index), class CwiseNullaryOp, MatrixBase::Ones() */ template -EIGEN_STRONG_INLINE Derived& +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& PlainObjectBase::setOnes(Index newSize) { resize(newSize); @@ -655,7 +655,7 @@ PlainObjectBase::setOnes(Index newSize) * \sa MatrixBase::setOnes(), setOnes(Index), class CwiseNullaryOp, MatrixBase::Ones() */ template -EIGEN_STRONG_INLINE Derived& +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& PlainObjectBase::setOnes(Index rows, Index cols) { resize(rows, cols); @@ -679,7 +679,7 @@ PlainObjectBase::setOnes(Index rows, Index cols) * \sa Identity(), setIdentity(), isIdentity() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::IdentityReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::IdentityReturnType MatrixBase::Identity(Index rows, Index cols) { return DenseBase::NullaryExpr(rows, cols, internal::scalar_identity_op()); @@ -696,7 +696,7 @@ MatrixBase::Identity(Index rows, Index cols) * \sa Identity(Index,Index), setIdentity(), isIdentity() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::IdentityReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::IdentityReturnType MatrixBase::Identity() { EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) @@ -771,7 +771,7 @@ struct setIdentity_impl * \sa class CwiseNullaryOp, Identity(), Identity(Index,Index), isIdentity() */ template -EIGEN_STRONG_INLINE Derived& MatrixBase::setIdentity() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& MatrixBase::setIdentity() { return internal::setIdentity_impl::run(derived()); } @@ -787,7 +787,7 @@ EIGEN_STRONG_INLINE Derived& MatrixBase::setIdentity() * \sa MatrixBase::setIdentity(), class CwiseNullaryOp, MatrixBase::Identity() */ template -EIGEN_STRONG_INLINE Derived& MatrixBase::setIdentity(Index rows, Index cols) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& MatrixBase::setIdentity(Index rows, Index cols) { derived().resize(rows, cols); return setIdentity(); @@ -800,7 +800,7 @@ EIGEN_STRONG_INLINE Derived& MatrixBase::setIdentity(Index rows, Index * \sa MatrixBase::Unit(Index), MatrixBase::UnitX(), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::Unit(Index newSize, Index i) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::Unit(Index newSize, Index i) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return BasisReturnType(SquareMatrixType::Identity(newSize,newSize), i); @@ -815,7 +815,7 @@ EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBa * \sa MatrixBase::Unit(Index,Index), MatrixBase::UnitX(), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::Unit(Index i) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::Unit(Index i) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return BasisReturnType(SquareMatrixType::Identity(),i); @@ -828,7 +828,7 @@ EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBa * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitX() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitX() { return Derived::Unit(0); } /** \returns an expression of the Y axis unit vector (0,1{,0}^*) @@ -838,7 +838,7 @@ EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBa * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitY() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitY() { return Derived::Unit(1); } /** \returns an expression of the Z axis unit vector (0,0,1{,0}^*) @@ -848,7 +848,7 @@ EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBa * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitZ() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitZ() { return Derived::Unit(2); } /** \returns an expression of the W axis unit vector (0,0,0,1) @@ -858,7 +858,7 @@ EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBa * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitW() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitW() { return Derived::Unit(3); } } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/DenseBase.h b/extern/eigen/Eigen/src/Core/DenseBase.h index bd74e8a1..90066ae7 100644 --- a/extern/eigen/Eigen/src/Core/DenseBase.h +++ b/extern/eigen/Eigen/src/Core/DenseBase.h @@ -296,7 +296,7 @@ template class DenseBase EIGEN_DEVICE_FUNC Derived& operator=(const ReturnByValue& func); - /** \­nternal + /** \internal * Copies \a other into *this without evaluating other. \returns a reference to *this. * \deprecated */ template @@ -463,7 +463,17 @@ template class DenseBase EIGEN_DEVICE_FUNC void visit(Visitor& func) const; - inline const WithFormat format(const IOFormat& fmt) const; + /** \returns a WithFormat proxy object allowing to print a matrix the with given + * format \a fmt. + * + * See class IOFormat for some examples. + * + * \sa class IOFormat, class WithFormat + */ + inline const WithFormat format(const IOFormat& fmt) const + { + return WithFormat(derived(), fmt); + } /** \returns the unique coefficient of a 1x1 expression */ EIGEN_DEVICE_FUNC @@ -474,9 +484,9 @@ template class DenseBase return derived().coeff(0,0); } - bool all() const; - bool any() const; - Index count() const; + EIGEN_DEVICE_FUNC bool all() const; + EIGEN_DEVICE_FUNC bool any() const; + EIGEN_DEVICE_FUNC Index count() const; typedef VectorwiseOp RowwiseReturnType; typedef const VectorwiseOp ConstRowwiseReturnType; diff --git a/extern/eigen/Eigen/src/Core/DenseStorage.h b/extern/eigen/Eigen/src/Core/DenseStorage.h index 82201d96..7958feeb 100644 --- a/extern/eigen/Eigen/src/Core/DenseStorage.h +++ b/extern/eigen/Eigen/src/Core/DenseStorage.h @@ -13,9 +13,9 @@ #define EIGEN_MATRIXSTORAGE_H #ifdef EIGEN_DENSE_STORAGE_CTOR_PLUGIN - #define EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN EIGEN_DENSE_STORAGE_CTOR_PLUGIN; + #define EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN(X) X; EIGEN_DENSE_STORAGE_CTOR_PLUGIN; #else - #define EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + #define EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN(X) #endif namespace Eigen { @@ -184,12 +184,16 @@ template class DenseSt { internal::plain_array m_data; public: - EIGEN_DEVICE_FUNC DenseStorage() {} + EIGEN_DEVICE_FUNC DenseStorage() { + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN(Index size = Size) + } EIGEN_DEVICE_FUNC explicit DenseStorage(internal::constructor_without_unaligned_array_assert) : m_data(internal::constructor_without_unaligned_array_assert()) {} EIGEN_DEVICE_FUNC - DenseStorage(const DenseStorage& other) : m_data(other.m_data) {} + DenseStorage(const DenseStorage& other) : m_data(other.m_data) { + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN(Index size = Size) + } EIGEN_DEVICE_FUNC DenseStorage& operator=(const DenseStorage& other) { @@ -197,7 +201,7 @@ template class DenseSt return *this; } EIGEN_DEVICE_FUNC DenseStorage(Index size, Index rows, Index cols) { - EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN({}) eigen_internal_assert(size==rows*cols && rows==_Rows && cols==_Cols); EIGEN_UNUSED_VARIABLE(size); EIGEN_UNUSED_VARIABLE(rows); @@ -343,7 +347,7 @@ template class DenseStorage(size)), m_rows(rows), m_cols(cols) { - EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN({}) eigen_internal_assert(size==rows*cols && rows>=0 && cols >=0); } EIGEN_DEVICE_FUNC DenseStorage(const DenseStorage& other) @@ -351,6 +355,7 @@ template class DenseStorage class DenseStorage(size); else m_data = 0; - EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN({}) } m_rows = rows; m_cols = cols; @@ -422,7 +427,7 @@ template class DenseStorage(size)), m_cols(cols) { - EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN({}) eigen_internal_assert(size==rows*cols && rows==_Rows && cols >=0); EIGEN_UNUSED_VARIABLE(rows); } @@ -430,6 +435,7 @@ template class DenseStorage(_Rows*other.m_cols)) , m_cols(other.m_cols) { + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN(Index size = m_cols*_Rows) internal::smart_copy(other.m_data, other.m_data+_Rows*m_cols, m_data); } EIGEN_DEVICE_FUNC DenseStorage& operator=(const DenseStorage& other) @@ -477,7 +483,7 @@ template class DenseStorage(size); else m_data = 0; - EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN({}) } m_cols = cols; } @@ -495,7 +501,7 @@ template class DenseStorage(size)), m_rows(rows) { - EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN({}) eigen_internal_assert(size==rows*cols && rows>=0 && cols == _Cols); EIGEN_UNUSED_VARIABLE(cols); } @@ -503,6 +509,7 @@ template class DenseStorage(other.m_rows*_Cols)) , m_rows(other.m_rows) { + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN(Index size = m_rows*_Cols) internal::smart_copy(other.m_data, other.m_data+other.m_rows*_Cols, m_data); } EIGEN_DEVICE_FUNC DenseStorage& operator=(const DenseStorage& other) @@ -550,7 +557,7 @@ template class DenseStorage(size); else m_data = 0; - EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN + EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN({}) } m_rows = rows; } diff --git a/extern/eigen/Eigen/src/Core/Diagonal.h b/extern/eigen/Eigen/src/Core/Diagonal.h index bfea0584..49e71125 100644 --- a/extern/eigen/Eigen/src/Core/Diagonal.h +++ b/extern/eigen/Eigen/src/Core/Diagonal.h @@ -21,7 +21,7 @@ namespace Eigen { * \param MatrixType the type of the object in which we are taking a sub/main/super diagonal * \param DiagIndex the index of the sub/super diagonal. The default is 0 and it means the main diagonal. * A positive value means a superdiagonal, a negative value means a subdiagonal. - * You can also use Dynamic so the index can be set at runtime. + * You can also use DynamicIndex so the index can be set at runtime. * * The matrix is not required to be square. * diff --git a/extern/eigen/Eigen/src/Core/Dot.h b/extern/eigen/Eigen/src/Core/Dot.h index 1d7f2262..06ef18b8 100644 --- a/extern/eigen/Eigen/src/Core/Dot.h +++ b/extern/eigen/Eigen/src/Core/Dot.h @@ -51,7 +51,8 @@ struct dot_nocheck } // end namespace internal -/** \returns the dot product of *this with other. +/** \fn MatrixBase::dot + * \returns the dot product of *this with other. * * \only_for_vectors * @@ -70,9 +71,11 @@ MatrixBase::dot(const MatrixBase& other) const EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) EIGEN_STATIC_ASSERT_VECTOR_ONLY(OtherDerived) EIGEN_STATIC_ASSERT_SAME_VECTOR_SIZE(Derived,OtherDerived) +#if !(defined(EIGEN_NO_STATIC_ASSERT) && defined(EIGEN_NO_DEBUG)) typedef internal::scalar_conj_product_op func; EIGEN_CHECK_BINARY_COMPATIBILIY(func,Scalar,typename OtherDerived::Scalar); - +#endif + eigen_assert(size() == other.size()); return internal::dot_nocheck::run(*this, other); diff --git a/extern/eigen/Eigen/src/Core/EigenBase.h b/extern/eigen/Eigen/src/Core/EigenBase.h index f76995af..b195506a 100644 --- a/extern/eigen/Eigen/src/Core/EigenBase.h +++ b/extern/eigen/Eigen/src/Core/EigenBase.h @@ -14,6 +14,7 @@ namespace Eigen { /** \class EigenBase + * \ingroup Core_Module * * Common base class for all classes T such that MatrixBase has an operator=(T) and a constructor MatrixBase(T). * @@ -128,6 +129,7 @@ template struct EigenBase */ template template +EIGEN_DEVICE_FUNC Derived& DenseBase::operator=(const EigenBase &other) { call_assignment(derived(), other.derived()); @@ -136,6 +138,7 @@ Derived& DenseBase::operator=(const EigenBase &other) template template +EIGEN_DEVICE_FUNC Derived& DenseBase::operator+=(const EigenBase &other) { call_assignment(derived(), other.derived(), internal::add_assign_op()); @@ -144,6 +147,7 @@ Derived& DenseBase::operator+=(const EigenBase &other) template template +EIGEN_DEVICE_FUNC Derived& DenseBase::operator-=(const EigenBase &other) { call_assignment(derived(), other.derived(), internal::sub_assign_op()); diff --git a/extern/eigen/Eigen/src/Core/GeneralProduct.h b/extern/eigen/Eigen/src/Core/GeneralProduct.h index a8c83f16..0f16cd8e 100644 --- a/extern/eigen/Eigen/src/Core/GeneralProduct.h +++ b/extern/eigen/Eigen/src/Core/GeneralProduct.h @@ -25,7 +25,8 @@ template struct product_type_selector; template struct product_size_category { enum { is_large = MaxSize == Dynamic || - Size >= EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD, + Size >= EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD || + (Size==Dynamic && MaxSize>=EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD), value = is_large ? Large : Size == 1 ? 1 : Small @@ -223,50 +224,65 @@ template<> struct gemv_dense_selector // on, the other hand it is good for the cache to pack the vector anyways... EvalToDestAtCompileTime = (ActualDest::InnerStrideAtCompileTime==1), ComplexByReal = (NumTraits::IsComplex) && (!NumTraits::IsComplex), - MightCannotUseDest = (ActualDest::InnerStrideAtCompileTime!=1) || ComplexByReal + MightCannotUseDest = (!EvalToDestAtCompileTime) || ComplexByReal }; - gemv_static_vector_if static_dest; + typedef const_blas_data_mapper LhsMapper; + typedef const_blas_data_mapper RhsMapper; + RhsScalar compatibleAlpha = get_factor::run(actualAlpha); - const bool alphaIsCompatible = (!ComplexByReal) || (numext::imag(actualAlpha)==RealScalar(0)); - const bool evalToDest = EvalToDestAtCompileTime && alphaIsCompatible; + if(!MightCannotUseDest) + { + // shortcut if we are sure to be able to use dest directly, + // this ease the compiler to generate cleaner and more optimzized code for most common cases + general_matrix_vector_product + ::run( + actualLhs.rows(), actualLhs.cols(), + LhsMapper(actualLhs.data(), actualLhs.outerStride()), + RhsMapper(actualRhs.data(), actualRhs.innerStride()), + dest.data(), 1, + compatibleAlpha); + } + else + { + gemv_static_vector_if static_dest; - RhsScalar compatibleAlpha = get_factor::run(actualAlpha); + const bool alphaIsCompatible = (!ComplexByReal) || (numext::imag(actualAlpha)==RealScalar(0)); + const bool evalToDest = EvalToDestAtCompileTime && alphaIsCompatible; - ei_declare_aligned_stack_constructed_variable(ResScalar,actualDestPtr,dest.size(), - evalToDest ? dest.data() : static_dest.data()); + ei_declare_aligned_stack_constructed_variable(ResScalar,actualDestPtr,dest.size(), + evalToDest ? dest.data() : static_dest.data()); - if(!evalToDest) - { - #ifdef EIGEN_DENSE_STORAGE_CTOR_PLUGIN - Index size = dest.size(); - EIGEN_DENSE_STORAGE_CTOR_PLUGIN - #endif - if(!alphaIsCompatible) + if(!evalToDest) { - MappedDest(actualDestPtr, dest.size()).setZero(); - compatibleAlpha = RhsScalar(1); + #ifdef EIGEN_DENSE_STORAGE_CTOR_PLUGIN + Index size = dest.size(); + EIGEN_DENSE_STORAGE_CTOR_PLUGIN + #endif + if(!alphaIsCompatible) + { + MappedDest(actualDestPtr, dest.size()).setZero(); + compatibleAlpha = RhsScalar(1); + } + else + MappedDest(actualDestPtr, dest.size()) = dest; } - else - MappedDest(actualDestPtr, dest.size()) = dest; - } - typedef const_blas_data_mapper LhsMapper; - typedef const_blas_data_mapper RhsMapper; - general_matrix_vector_product - ::run( - actualLhs.rows(), actualLhs.cols(), - LhsMapper(actualLhs.data(), actualLhs.outerStride()), - RhsMapper(actualRhs.data(), actualRhs.innerStride()), - actualDestPtr, 1, - compatibleAlpha); + general_matrix_vector_product + ::run( + actualLhs.rows(), actualLhs.cols(), + LhsMapper(actualLhs.data(), actualLhs.outerStride()), + RhsMapper(actualRhs.data(), actualRhs.innerStride()), + actualDestPtr, 1, + compatibleAlpha); - if (!evalToDest) - { - if(!alphaIsCompatible) - dest += actualAlpha * MappedDest(actualDestPtr, dest.size()); - else - dest = MappedDest(actualDestPtr, dest.size()); + if (!evalToDest) + { + if(!alphaIsCompatible) + dest.matrix() += actualAlpha * MappedDest(actualDestPtr, dest.size()); + else + dest = MappedDest(actualDestPtr, dest.size()); + } } } }; @@ -329,6 +345,7 @@ template<> struct gemv_dense_selector template static void run(const Lhs &lhs, const Rhs &rhs, Dest& dest, const typename Dest::Scalar& alpha) { + EIGEN_STATIC_ASSERT((!nested_eval::Evaluate),EIGEN_INTERNAL_COMPILATION_ERROR_OR_YOU_MADE_A_PROGRAMMING_MISTAKE); // TODO if rhs is large enough it might be beneficial to make sure that dest is sequentially stored in memory, otherwise use a temp typename nested_eval::type actual_rhs(rhs); const Index size = rhs.rows(); @@ -342,6 +359,7 @@ template<> struct gemv_dense_selector template static void run(const Lhs &lhs, const Rhs &rhs, Dest& dest, const typename Dest::Scalar& alpha) { + EIGEN_STATIC_ASSERT((!nested_eval::Evaluate),EIGEN_INTERNAL_COMPILATION_ERROR_OR_YOU_MADE_A_PROGRAMMING_MISTAKE); typename nested_eval::type actual_rhs(rhs); const Index rows = dest.rows(); for(Index i=0; i::type *a) { return pset1( * duplicated to form: {from[0],from[0],from[1],from[1],from[2],from[2],from[3],from[3]} * Currently, this function is only used for scalar * complex products. */ -template EIGEN_DEVICE_FUNC inline Packet +template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet ploaddup(const typename unpacket_traits::type* from) { return *from; } /** \internal \returns a packet with elements of \a *from quadrupled. @@ -278,7 +278,7 @@ inline void pbroadcast2(const typename unpacket_traits::type *a, } /** \internal \brief Returns a packet with coefficients (a,a+1,...,a+packet_size-1). */ -template inline Packet +template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet plset(const typename unpacket_traits::type& a) { return a; } /** \internal copy the packet \a from to \a *to, \a to must be 16 bytes aligned */ @@ -482,7 +482,7 @@ EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void pstoret(Scalar* to, const Packet& fro * by the current computation. */ template -inline Packet ploadt_ro(const typename unpacket_traits::type* from) +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet ploadt_ro(const typename unpacket_traits::type* from) { return ploadt(from); } diff --git a/extern/eigen/Eigen/src/Core/IO.h b/extern/eigen/Eigen/src/Core/IO.h index 94e00f58..da7fd6cc 100644 --- a/extern/eigen/Eigen/src/Core/IO.h +++ b/extern/eigen/Eigen/src/Core/IO.h @@ -105,24 +105,10 @@ class WithFormat } protected: - const typename ExpressionType::Nested m_matrix; + typename ExpressionType::Nested m_matrix; IOFormat m_format; }; -/** \returns a WithFormat proxy object allowing to print a matrix the with given - * format \a fmt. - * - * See class IOFormat for some examples. - * - * \sa class IOFormat, class WithFormat - */ -template -inline const WithFormat -DenseBase::format(const IOFormat& fmt) const -{ - return WithFormat(derived(), fmt); -} - namespace internal { // NOTE: This helper is kept for backward compatibility with previous code specializing diff --git a/extern/eigen/Eigen/src/Core/Inverse.h b/extern/eigen/Eigen/src/Core/Inverse.h index f303aebf..b76f0439 100644 --- a/extern/eigen/Eigen/src/Core/Inverse.h +++ b/extern/eigen/Eigen/src/Core/Inverse.h @@ -45,6 +45,7 @@ class Inverse : public InverseImpl::S public: typedef typename XprType::StorageIndex StorageIndex; typedef typename XprType::PlainObject PlainObject; + typedef typename XprType::Scalar Scalar; typedef typename internal::ref_selector::type XprTypeNested; typedef typename internal::remove_all::type XprTypeNestedCleaned; typedef typename internal::ref_selector::type Nested; diff --git a/extern/eigen/Eigen/src/Core/MathFunctions.h b/extern/eigen/Eigen/src/Core/MathFunctions.h index 8d47fb8a..a648aa0f 100644 --- a/extern/eigen/Eigen/src/Core/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/MathFunctions.h @@ -1061,11 +1061,24 @@ double log(const double &x) { return ::log(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE -typename NumTraits::Real abs(const T &x) { +typename internal::enable_if::IsSigned || NumTraits::IsComplex,typename NumTraits::Real>::type +abs(const T &x) { EIGEN_USING_STD_MATH(abs); return abs(x); } +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +typename internal::enable_if::IsSigned || NumTraits::IsComplex),typename NumTraits::Real>::type +abs(const T &x) { + return x; +} + +#if defined(__SYCL_DEVICE_ONLY__) +EIGEN_ALWAYS_INLINE float abs(float x) { return cl::sycl::fabs(x); } +EIGEN_ALWAYS_INLINE double abs(double x) { return cl::sycl::fabs(x); } +#endif // defined(__SYCL_DEVICE_ONLY__) + #ifdef __CUDACC__ template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float abs(const float &x) { return ::fabsf(x); } diff --git a/extern/eigen/Eigen/src/Core/MatrixBase.h b/extern/eigen/Eigen/src/Core/MatrixBase.h index f7cf04cd..ce412180 100644 --- a/extern/eigen/Eigen/src/Core/MatrixBase.h +++ b/extern/eigen/Eigen/src/Core/MatrixBase.h @@ -294,7 +294,7 @@ template class MatrixBase * fuzzy comparison such as isApprox() * \sa isApprox(), operator!= */ template - inline bool operator==(const MatrixBase& other) const + EIGEN_DEVICE_FUNC inline bool operator==(const MatrixBase& other) const { return cwiseEqual(other).all(); } /** \returns true if at least one pair of coefficients of \c *this and \a other are not exactly equal to each other. @@ -302,7 +302,7 @@ template class MatrixBase * fuzzy comparison such as isApprox() * \sa isApprox(), operator== */ template - inline bool operator!=(const MatrixBase& other) const + EIGEN_DEVICE_FUNC inline bool operator!=(const MatrixBase& other) const { return cwiseNotEqual(other).any(); } NoAlias noalias(); diff --git a/extern/eigen/Eigen/src/Core/NumTraits.h b/extern/eigen/Eigen/src/Core/NumTraits.h index dd61195b..daf48987 100644 --- a/extern/eigen/Eigen/src/Core/NumTraits.h +++ b/extern/eigen/Eigen/src/Core/NumTraits.h @@ -215,6 +215,8 @@ struct NumTraits > static inline RealScalar epsilon() { return NumTraits::epsilon(); } EIGEN_DEVICE_FUNC static inline RealScalar dummy_precision() { return NumTraits::dummy_precision(); } + + static inline int digits10() { return NumTraits::digits10(); } }; template<> struct NumTraits diff --git a/extern/eigen/Eigen/src/Core/PlainObjectBase.h b/extern/eigen/Eigen/src/Core/PlainObjectBase.h index 2dcd929e..77f4f606 100644 --- a/extern/eigen/Eigen/src/Core/PlainObjectBase.h +++ b/extern/eigen/Eigen/src/Core/PlainObjectBase.h @@ -41,7 +41,7 @@ template<> struct check_rows_cols_for_overflow { { // http://hg.mozilla.org/mozilla-central/file/6c8a909977d3/xpcom/ds/CheckedInt.h#l242 // we assume Index is signed - Index max_index = (size_t(1) << (8 * sizeof(Index) - 1)) - 1; // assume Index is signed + Index max_index = (std::size_t(1) << (8 * sizeof(Index) - 1)) - 1; // assume Index is signed bool error = (rows == 0 || cols == 0) ? false : (rows > max_index / cols); if (error) @@ -58,33 +58,39 @@ template struct m } // end namespace internal -/** \class PlainObjectBase - * \ingroup Core_Module - * \brief %Dense storage base class for matrices and arrays. - * - * This class can be extended with the help of the plugin mechanism described on the page - * \ref TopicCustomizing_Plugins by defining the preprocessor symbol \c EIGEN_PLAINOBJECTBASE_PLUGIN. - * - * \sa \ref TopicClassHierarchy - */ #ifdef EIGEN_PARSED_BY_DOXYGEN namespace doxygen { -// this is a workaround to doxygen not being able to understand the inheritance logic +// This is a workaround to doxygen not being able to understand the inheritance logic // when it is hidden by the dense_xpr_base helper struct. +// Moreover, doxygen fails to include members that are not documented in the declaration body of +// MatrixBase if we inherits MatrixBase >, +// this is why we simply inherits MatrixBase, though this does not make sense. + /** This class is just a workaround for Doxygen and it does not not actually exist. */ template struct dense_xpr_base_dispatcher; /** This class is just a workaround for Doxygen and it does not not actually exist. */ template struct dense_xpr_base_dispatcher > - : public MatrixBase > {}; + : public MatrixBase {}; /** This class is just a workaround for Doxygen and it does not not actually exist. */ template struct dense_xpr_base_dispatcher > - : public ArrayBase > {}; + : public ArrayBase {}; } // namespace doxygen +/** \class PlainObjectBase + * \ingroup Core_Module + * \brief %Dense storage base class for matrices and arrays. + * + * This class can be extended with the help of the plugin mechanism described on the page + * \ref TopicCustomizing_Plugins by defining the preprocessor symbol \c EIGEN_PLAINOBJECTBASE_PLUGIN. + * + * \tparam Derived is the derived type, e.g., a Matrix or Array + * + * \sa \ref TopicClassHierarchy + */ template class PlainObjectBase : public doxygen::dense_xpr_base_dispatcher #else @@ -554,7 +560,8 @@ class PlainObjectBase : public internal::dense_xpr_base::type public: - /** \copydoc DenseBase::operator=(const EigenBase&) + /** \brief Copies the generic expression \a other into *this. + * \copydetails DenseBase::operator=(const EigenBase &other) */ template EIGEN_DEVICE_FUNC @@ -763,6 +770,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type { // NOTE MSVC 2008 complains if we directly put bool(NumTraits::IsInteger) as the EIGEN_STATIC_ASSERT argument. const bool is_integer = NumTraits::IsInteger; + EIGEN_UNUSED_VARIABLE(is_integer); EIGEN_STATIC_ASSERT(is_integer, FLOATING_POINT_ARGUMENT_PASSED__INTEGER_WAS_EXPECTED) resize(size); @@ -804,6 +812,13 @@ class PlainObjectBase : public internal::dense_xpr_base::type this->_set_noalias(other); } + // Initialize an arbitrary matrix from an object convertible to the Derived type. + template + EIGEN_DEVICE_FUNC + EIGEN_STRONG_INLINE void _init1(const Derived& other){ + this->_set_noalias(other); + } + // Initialize an arbitrary matrix from a generic Eigen expression template EIGEN_DEVICE_FUNC @@ -826,7 +841,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type this->derived() = r; } - // For fixed -size arrays: + // For fixed-size Array template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void _init1(const Scalar& val0, @@ -838,6 +853,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type Base::setConstant(val0); } + // For fixed-size Array template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void _init1(const Index& val0, diff --git a/extern/eigen/Eigen/src/Core/ProductEvaluators.h b/extern/eigen/Eigen/src/Core/ProductEvaluators.h index c9e2e1a0..c42725db 100644 --- a/extern/eigen/Eigen/src/Core/ProductEvaluators.h +++ b/extern/eigen/Eigen/src/Core/ProductEvaluators.h @@ -158,10 +158,7 @@ struct Assignment, internal::add_assign_op< static EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const internal::add_assign_op &) { - Index dstRows = src.rows(); - Index dstCols = src.cols(); - if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) - dst.resize(dstRows, dstCols); + eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); // FIXME shall we handle nested_eval here? generic_product_impl::addTo(dst, src.lhs(), src.rhs()); } @@ -176,10 +173,7 @@ struct Assignment, internal::sub_assign_op< static EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const internal::sub_assign_op &) { - Index dstRows = src.rows(); - Index dstCols = src.cols(); - if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) - dst.resize(dstRows, dstCols); + eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); // FIXME shall we handle nested_eval here? generic_product_impl::subTo(dst, src.lhs(), src.rhs()); } @@ -213,6 +207,12 @@ struct evaluator_assume_aliasing +struct evaluator_assume_aliasing::Scalar>, const OtherXpr, + const Product >, DenseShape > { + static const bool value = true; +}; + template struct assignment_from_xpr_op_product { @@ -366,17 +366,21 @@ template struct generic_product_impl : generic_product_impl_base > { + typedef typename nested_eval::type LhsNested; + typedef typename nested_eval::type RhsNested; typedef typename Product::Scalar Scalar; enum { Side = Lhs::IsVectorAtCompileTime ? OnTheLeft : OnTheRight }; - typedef typename internal::conditional::type MatrixType; + typedef typename internal::remove_all::type>::type MatrixType; template static EIGEN_STRONG_INLINE void scaleAndAddTo(Dest& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { + LhsNested actual_lhs(lhs); + RhsNested actual_rhs(rhs); internal::gemv_dense_selector::HasUsableDirectAccess) - >::run(lhs, rhs, dst, alpha); + >::run(actual_lhs, actual_rhs, dst, alpha); } }; diff --git a/extern/eigen/Eigen/src/Core/SelfAdjointView.h b/extern/eigen/Eigen/src/Core/SelfAdjointView.h index 62d4180d..504c98f0 100644 --- a/extern/eigen/Eigen/src/Core/SelfAdjointView.h +++ b/extern/eigen/Eigen/src/Core/SelfAdjointView.h @@ -45,7 +45,7 @@ struct traits > : traits }; } -// FIXME could also be called SelfAdjointWrapper to be consistent with DiagonalWrapper ?? + template class SelfAdjointView : public TriangularBase > { @@ -60,10 +60,12 @@ template class SelfAdjointView /** \brief The type of coefficients in this matrix */ typedef typename internal::traits::Scalar Scalar; typedef typename MatrixType::StorageIndex StorageIndex; + typedef typename internal::remove_all::type MatrixConjugateReturnType; enum { Mode = internal::traits::Mode, - Flags = internal::traits::Flags + Flags = internal::traits::Flags, + TransposeMode = ((Mode & Upper) ? Lower : 0) | ((Mode & Lower) ? Upper : 0) }; typedef typename MatrixType::PlainObject PlainObject; @@ -187,6 +189,36 @@ template class SelfAdjointView TriangularView >::type(tmp2); } + typedef SelfAdjointView ConjugateReturnType; + /** \sa MatrixBase::conjugate() const */ + EIGEN_DEVICE_FUNC + inline const ConjugateReturnType conjugate() const + { return ConjugateReturnType(m_matrix.conjugate()); } + + typedef SelfAdjointView AdjointReturnType; + /** \sa MatrixBase::adjoint() const */ + EIGEN_DEVICE_FUNC + inline const AdjointReturnType adjoint() const + { return AdjointReturnType(m_matrix.adjoint()); } + + typedef SelfAdjointView TransposeReturnType; + /** \sa MatrixBase::transpose() */ + EIGEN_DEVICE_FUNC + inline TransposeReturnType transpose() + { + EIGEN_STATIC_ASSERT_LVALUE(MatrixType) + typename MatrixType::TransposeReturnType tmp(m_matrix); + return TransposeReturnType(tmp); + } + + typedef SelfAdjointView ConstTransposeReturnType; + /** \sa MatrixBase::transpose() const */ + EIGEN_DEVICE_FUNC + inline const ConstTransposeReturnType transpose() const + { + return ConstTransposeReturnType(m_matrix.transpose()); + } + /** \returns a const expression of the main diagonal of the matrix \c *this * * This method simply returns the diagonal of the nested expression, thus by-passing the SelfAdjointView decorator. @@ -287,6 +319,7 @@ class triangular_dense_assignment_kernel template typename MatrixBase::template ConstSelfAdjointViewReturnType::Type @@ -295,6 +328,15 @@ MatrixBase::selfadjointView() const return typename ConstSelfAdjointViewReturnType::Type(derived()); } +/** \returns an expression of a symmetric/self-adjoint view extracted from the upper or lower triangular part of the current matrix + * + * The parameter \a UpLo can be either \c #Upper or \c #Lower + * + * Example: \include MatrixBase_selfadjointView.cpp + * Output: \verbinclude MatrixBase_selfadjointView.out + * + * \sa class SelfAdjointView + */ template template typename MatrixBase::template SelfAdjointViewReturnType::Type diff --git a/extern/eigen/Eigen/src/Core/SelfCwiseBinaryOp.h b/extern/eigen/Eigen/src/Core/SelfCwiseBinaryOp.h index 719ed72a..50099df8 100644 --- a/extern/eigen/Eigen/src/Core/SelfCwiseBinaryOp.h +++ b/extern/eigen/Eigen/src/Core/SelfCwiseBinaryOp.h @@ -15,7 +15,7 @@ namespace Eigen { // TODO generalize the scalar type of 'other' template -EIGEN_STRONG_INLINE Derived& DenseBase::operator*=(const Scalar& other) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::operator*=(const Scalar& other) { typedef typename Derived::PlainObject PlainObject; internal::call_assignment(this->derived(), PlainObject::Constant(rows(),cols(),other), internal::mul_assign_op()); @@ -23,7 +23,7 @@ EIGEN_STRONG_INLINE Derived& DenseBase::operator*=(const Scalar& other) } template -EIGEN_STRONG_INLINE Derived& ArrayBase::operator+=(const Scalar& other) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& ArrayBase::operator+=(const Scalar& other) { typedef typename Derived::PlainObject PlainObject; internal::call_assignment(this->derived(), PlainObject::Constant(rows(),cols(),other), internal::add_assign_op()); @@ -31,7 +31,7 @@ EIGEN_STRONG_INLINE Derived& ArrayBase::operator+=(const Scalar& other) } template -EIGEN_STRONG_INLINE Derived& ArrayBase::operator-=(const Scalar& other) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& ArrayBase::operator-=(const Scalar& other) { typedef typename Derived::PlainObject PlainObject; internal::call_assignment(this->derived(), PlainObject::Constant(rows(),cols(),other), internal::sub_assign_op()); @@ -39,7 +39,7 @@ EIGEN_STRONG_INLINE Derived& ArrayBase::operator-=(const Scalar& other) } template -EIGEN_STRONG_INLINE Derived& DenseBase::operator/=(const Scalar& other) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::operator/=(const Scalar& other) { typedef typename Derived::PlainObject PlainObject; internal::call_assignment(this->derived(), PlainObject::Constant(rows(),cols(),other), internal::div_assign_op()); diff --git a/extern/eigen/Eigen/src/Core/Solve.h b/extern/eigen/Eigen/src/Core/Solve.h index 960a5859..a8daea51 100644 --- a/extern/eigen/Eigen/src/Core/Solve.h +++ b/extern/eigen/Eigen/src/Core/Solve.h @@ -34,12 +34,12 @@ template struct s template struct solve_traits { - typedef Matrix PlainObject; + RhsType::MaxColsAtCompileTime>::type PlainObject; }; template diff --git a/extern/eigen/Eigen/src/Core/SolveTriangular.h b/extern/eigen/Eigen/src/Core/SolveTriangular.h index 96d3dde5..049890b2 100644 --- a/extern/eigen/Eigen/src/Core/SolveTriangular.h +++ b/extern/eigen/Eigen/src/Core/SolveTriangular.h @@ -161,6 +161,7 @@ struct triangular_solver_selector { * TriangularView methods ***************************************************************************/ +#ifndef EIGEN_PARSED_BY_DOXYGEN template template void TriangularViewImpl::solveInPlace(const MatrixBase& _other) const @@ -188,6 +189,7 @@ TriangularViewImpl::solve(const MatrixBase& other) co { return internal::triangular_solve_retval(derived(), other.derived()); } +#endif namespace internal { diff --git a/extern/eigen/Eigen/src/Core/StableNorm.h b/extern/eigen/Eigen/src/Core/StableNorm.h index d2fe1e19..be04ed44 100644 --- a/extern/eigen/Eigen/src/Core/StableNorm.h +++ b/extern/eigen/Eigen/src/Core/StableNorm.h @@ -170,7 +170,8 @@ MatrixBase::stableNorm() const enum { CanAlign = ( (int(DerivedCopyClean::Flags)&DirectAccessBit) || (int(internal::evaluator::Alignment)>0) // FIXME Alignment)>0 might not be enough - ) && (blockSize*sizeof(Scalar)*20) // if we cannot allocate on the stack, then let's not bother about this optimization }; typedef typename internal::conditional, internal::evaluator::Alignment>, typename DerivedCopyClean::ConstSegmentReturnType>::type SegmentWrapper; diff --git a/extern/eigen/Eigen/src/Core/TriangularMatrix.h b/extern/eigen/Eigen/src/Core/TriangularMatrix.h index 641c2041..667ef09d 100644 --- a/extern/eigen/Eigen/src/Core/TriangularMatrix.h +++ b/extern/eigen/Eigen/src/Core/TriangularMatrix.h @@ -470,6 +470,8 @@ template class TriangularViewImpl<_Mat * \a Side==OnTheLeft (the default), or the right-inverse-multiply \a other * inverse(\c *this) if * \a Side==OnTheRight. * + * Note that the template parameter \c Side can be ommitted, in which case \c Side==OnTheLeft + * * The matrix \c *this must be triangular and invertible (i.e., all the coefficients of the * diagonal must be non zero). It works as a forward (resp. backward) substitution if \c *this * is an upper (resp. lower) triangular matrix. @@ -495,6 +497,8 @@ template class TriangularViewImpl<_Mat * \warning The parameter is only marked 'const' to make the C++ compiler accept a temporary expression here. * This function will const_cast it, so constness isn't honored here. * + * Note that the template parameter \c Side can be ommitted, in which case \c Side==OnTheLeft + * * See TriangularView:solve() for the details. */ template @@ -539,13 +543,14 @@ template class TriangularViewImpl<_Mat template EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE TriangularViewType& _assignProduct(const ProductType& prod, const Scalar& alpha); + EIGEN_STRONG_INLINE TriangularViewType& _assignProduct(const ProductType& prod, const Scalar& alpha, bool beta); }; /*************************************************************************** * Implementation of triangular evaluation/assignment ***************************************************************************/ +#ifndef EIGEN_PARSED_BY_DOXYGEN // FIXME should we keep that possibility template template @@ -583,6 +588,7 @@ void TriangularViewImpl::lazyAssign(const TriangularBas eigen_assert(Mode == int(OtherDerived::Mode)); internal::call_assignment_no_alias(derived(), other.derived()); } +#endif /*************************************************************************** * Implementation of TriangularBase methods @@ -944,8 +950,7 @@ struct Assignment, internal::assign_ if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) dst.resize(dstRows, dstCols); - dst.setZero(); - dst._assignProduct(src, 1); + dst._assignProduct(src, 1, 0); } }; @@ -956,7 +961,7 @@ struct Assignment, internal::add_ass typedef Product SrcXprType; static void run(DstXprType &dst, const SrcXprType &src, const internal::add_assign_op &) { - dst._assignProduct(src, 1); + dst._assignProduct(src, 1, 1); } }; @@ -967,7 +972,7 @@ struct Assignment, internal::sub_ass typedef Product SrcXprType; static void run(DstXprType &dst, const SrcXprType &src, const internal::sub_assign_op &) { - dst._assignProduct(src, -1); + dst._assignProduct(src, -1, 1); } }; diff --git a/extern/eigen/Eigen/src/Core/Visitor.h b/extern/eigen/Eigen/src/Core/Visitor.h index d71dfc96..54c1883d 100644 --- a/extern/eigen/Eigen/src/Core/Visitor.h +++ b/extern/eigen/Eigen/src/Core/Visitor.h @@ -194,7 +194,8 @@ struct functor_traits > { } // end namespace internal -/** \returns the minimum of all coefficients of *this and puts in *row and *col its location. +/** \fn DenseBase::minCoeff(IndexType* rowId, IndexType* colId) const + * \returns the minimum of all coefficients of *this and puts in *row and *col its location. * \warning the result is undefined if \c *this contains NaN. * * \sa DenseBase::minCoeff(Index*), DenseBase::maxCoeff(Index*,Index*), DenseBase::visit(), DenseBase::minCoeff() @@ -230,7 +231,8 @@ DenseBase::minCoeff(IndexType* index) const return minVisitor.res; } -/** \returns the maximum of all coefficients of *this and puts in *row and *col its location. +/** \fn DenseBase::maxCoeff(IndexType* rowId, IndexType* colId) const + * \returns the maximum of all coefficients of *this and puts in *row and *col its location. * \warning the result is undefined if \c *this contains NaN. * * \sa DenseBase::minCoeff(IndexType*,IndexType*), DenseBase::visit(), DenseBase::maxCoeff() diff --git a/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h index e60ef307..195d40fb 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h @@ -395,14 +395,11 @@ template<> EIGEN_STRONG_INLINE Packet4d preduxp(const Packet4d* vecs) template<> EIGEN_STRONG_INLINE float predux(const Packet8f& a) { - Packet8f tmp0 = _mm256_hadd_ps(a,_mm256_permute2f128_ps(a,a,1)); - tmp0 = _mm256_hadd_ps(tmp0,tmp0); - return pfirst(_mm256_hadd_ps(tmp0, tmp0)); + return predux(Packet4f(_mm_add_ps(_mm256_castps256_ps128(a),_mm256_extractf128_ps(a,1)))); } template<> EIGEN_STRONG_INLINE double predux(const Packet4d& a) { - Packet4d tmp0 = _mm256_hadd_pd(a,_mm256_permute2f128_pd(a,a,1)); - return pfirst(_mm256_hadd_pd(tmp0,tmp0)); + return predux(Packet2d(_mm_add_pd(_mm256_castpd256_pd128(a),_mm256_extractf128_pd(a,1)))); } template<> EIGEN_STRONG_INLINE Packet4f predux_downto4(const Packet8f& a) diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h index 45213f79..67db2f8e 100644 --- a/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h @@ -15,14 +15,14 @@ namespace Eigen { namespace internal { -static Packet4ui p4ui_CONJ_XOR = vec_mergeh((Packet4ui)p4i_ZERO, (Packet4ui)p4f_ZERO_);//{ 0x00000000, 0x80000000, 0x00000000, 0x80000000 }; +static Packet4ui p4ui_CONJ_XOR = vec_mergeh((Packet4ui)p4i_ZERO, (Packet4ui)p4f_MZERO);//{ 0x00000000, 0x80000000, 0x00000000, 0x80000000 }; #ifdef __VSX__ #if defined(_BIG_ENDIAN) -static Packet2ul p2ul_CONJ_XOR1 = (Packet2ul) vec_sld((Packet4ui) p2d_ZERO_, (Packet4ui) p2l_ZERO, 8);//{ 0x8000000000000000, 0x0000000000000000 }; -static Packet2ul p2ul_CONJ_XOR2 = (Packet2ul) vec_sld((Packet4ui) p2l_ZERO, (Packet4ui) p2d_ZERO_, 8);//{ 0x8000000000000000, 0x0000000000000000 }; +static Packet2ul p2ul_CONJ_XOR1 = (Packet2ul) vec_sld((Packet4ui) p2d_MZERO, (Packet4ui) p2l_ZERO, 8);//{ 0x8000000000000000, 0x0000000000000000 }; +static Packet2ul p2ul_CONJ_XOR2 = (Packet2ul) vec_sld((Packet4ui) p2l_ZERO, (Packet4ui) p2d_MZERO, 8);//{ 0x8000000000000000, 0x0000000000000000 }; #else -static Packet2ul p2ul_CONJ_XOR1 = (Packet2ul) vec_sld((Packet4ui) p2l_ZERO, (Packet4ui) p2d_ZERO_, 8);//{ 0x8000000000000000, 0x0000000000000000 }; -static Packet2ul p2ul_CONJ_XOR2 = (Packet2ul) vec_sld((Packet4ui) p2d_ZERO_, (Packet4ui) p2l_ZERO, 8);//{ 0x8000000000000000, 0x0000000000000000 }; +static Packet2ul p2ul_CONJ_XOR1 = (Packet2ul) vec_sld((Packet4ui) p2l_ZERO, (Packet4ui) p2d_MZERO, 8);//{ 0x8000000000000000, 0x0000000000000000 }; +static Packet2ul p2ul_CONJ_XOR2 = (Packet2ul) vec_sld((Packet4ui) p2d_MZERO, (Packet4ui) p2l_ZERO, 8);//{ 0x8000000000000000, 0x0000000000000000 }; #endif #endif @@ -65,7 +65,7 @@ template<> struct unpacket_traits { typedef std::complex type; template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) { Packet2cf res; - if((ptrdiff_t(&from) % 16) == 0) + if((std::ptrdiff_t(&from) % 16) == 0) res.v = pload((const float *)&from); else res.v = ploadu((const float *)&from); diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/MathFunctions.h index 5511245d..c5e4bede 100644 --- a/extern/eigen/Eigen/src/Core/arch/AltiVec/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/MathFunctions.h @@ -84,8 +84,10 @@ static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q3, 2.00000000000000000009e0); static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C1, 0.693145751953125); static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C2, 1.42860682030941723212e-6); +#ifdef __POWER8_VECTOR__ static Packet2l p2l_1023 = { 1023, 1023 }; static Packet2ul p2ul_52 = { 52, 52 }; +#endif #endif diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h index cbfef350..b3f1ea19 100644 --- a/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h @@ -72,7 +72,7 @@ static _EIGEN_DECLARE_CONST_FAST_Packet4i(ZERO, 0); //{ 0, 0, 0, 0,} static _EIGEN_DECLARE_CONST_FAST_Packet4i(ONE,1); //{ 1, 1, 1, 1} static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS16,-16); //{ -16, -16, -16, -16} static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS1,-1); //{ -1, -1, -1, -1} -static Packet4f p4f_ZERO_ = (Packet4f) vec_sl((Packet4ui)p4i_MINUS1, (Packet4ui)p4i_MINUS1); //{ 0x80000000, 0x80000000, 0x80000000, 0x80000000} +static Packet4f p4f_MZERO = (Packet4f) vec_sl((Packet4ui)p4i_MINUS1, (Packet4ui)p4i_MINUS1); //{ 0x80000000, 0x80000000, 0x80000000, 0x80000000} #ifndef __VSX__ static Packet4f p4f_ONE = vec_ctf(p4i_ONE, 0); //{ 1.0, 1.0, 1.0, 1.0} #endif @@ -90,7 +90,7 @@ static Packet16uc p16uc_DUPLICATE32_HI = { 0,1,2,3, 0,1,2,3, 4,5,6,7, 4,5,6,7 }; #define _EIGEN_MASK_ALIGNMENT 0xfffffff0 #endif -#define _EIGEN_ALIGNED_PTR(x) ((ptrdiff_t)(x) & _EIGEN_MASK_ALIGNMENT) +#define _EIGEN_ALIGNED_PTR(x) ((std::ptrdiff_t)(x) & _EIGEN_MASK_ALIGNMENT) // Handle endianness properly while loading constants // Define global static constants: @@ -358,7 +358,7 @@ template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return p4i_ template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } -template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) { return vec_madd(a,b, p4f_ZERO); } +template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) { return vec_madd(a,b, p4f_MZERO); } template<> EIGEN_STRONG_INLINE Packet4i pmul(const Packet4i& a, const Packet4i& b) { return a * b; } template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) @@ -373,7 +373,7 @@ template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const t = vec_nmsub(y_0, b, p4f_ONE); y_1 = vec_madd(y_0, t, y_0); - return vec_madd(a, y_1, p4f_ZERO); + return vec_madd(a, y_1, p4f_MZERO); #else return vec_div(a, b); #endif @@ -450,15 +450,15 @@ template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) { Packet4f p; - if((ptrdiff_t(from) % 16) == 0) p = pload(from); - else p = ploadu(from); + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); return vec_perm(p, p, p16uc_DUPLICATE32_HI); } template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int* from) { Packet4i p; - if((ptrdiff_t(from) % 16) == 0) p = pload(from); - else p = ploadu(from); + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); return vec_perm(p, p, p16uc_DUPLICATE32_HI); } @@ -766,7 +766,7 @@ static Packet2l p2l_ONE = { 1, 1 }; static Packet2l p2l_ZERO = reinterpret_cast(p4i_ZERO); static Packet2d p2d_ONE = { 1.0, 1.0 }; static Packet2d p2d_ZERO = reinterpret_cast(p4f_ZERO); -static Packet2d p2d_ZERO_ = { -0.0, -0.0 }; +static Packet2d p2d_MZERO = { -0.0, -0.0 }; #ifdef _BIG_ENDIAN static Packet2d p2d_COUNTDOWN = reinterpret_cast(vec_sld(reinterpret_cast(p2d_ZERO), reinterpret_cast(p2d_ONE), 8)); @@ -904,7 +904,7 @@ template<> EIGEN_STRONG_INLINE Packet2d pnegate(const Packet2d& a) { return p2d_ template<> EIGEN_STRONG_INLINE Packet2d pconj(const Packet2d& a) { return a; } -template<> EIGEN_STRONG_INLINE Packet2d pmul(const Packet2d& a, const Packet2d& b) { return vec_madd(a,b,p2d_ZERO); } +template<> EIGEN_STRONG_INLINE Packet2d pmul(const Packet2d& a, const Packet2d& b) { return vec_madd(a,b,p2d_MZERO); } template<> EIGEN_STRONG_INLINE Packet2d pdiv(const Packet2d& a, const Packet2d& b) { return vec_div(a,b); } // for some weird raisons, it has to be overloaded for packet of integers @@ -935,8 +935,8 @@ template<> EIGEN_STRONG_INLINE Packet2d ploadu(const double* from) template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) { Packet2d p; - if((ptrdiff_t(from) % 16) == 0) p = pload(from); - else p = ploadu(from); + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); return vec_splat_dbl<0>(p); } diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h b/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h index 52892db3..294c517e 100644 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h +++ b/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h @@ -13,7 +13,7 @@ // Redistribution and use in source and binary forms, with or without // modification, are permitted. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, @@ -474,9 +474,59 @@ template<> struct is_arithmetic { enum { value = true }; }; } // end namespace internal +} // end namespace Eigen + +namespace std { +template<> +struct numeric_limits { + static const bool is_specialized = true; + static const bool is_signed = true; + static const bool is_integer = false; + static const bool is_exact = false; + static const bool has_infinity = true; + static const bool has_quiet_NaN = true; + static const bool has_signaling_NaN = true; + static const float_denorm_style has_denorm = denorm_present; + static const bool has_denorm_loss = false; + static const std::float_round_style round_style = std::round_to_nearest; + static const bool is_iec559 = false; + static const bool is_bounded = false; + static const bool is_modulo = false; + static const int digits = 11; + static const int digits10 = 2; + //static const int max_digits10 = ; + static const int radix = 2; + static const int min_exponent = -13; + static const int min_exponent10 = -4; + static const int max_exponent = 16; + static const int max_exponent10 = 4; + static const bool traps = true; + static const bool tinyness_before = false; + + static Eigen::half (min)() { return Eigen::half_impl::raw_uint16_to_half(0x400); } + static Eigen::half lowest() { return Eigen::half_impl::raw_uint16_to_half(0xfbff); } + static Eigen::half (max)() { return Eigen::half_impl::raw_uint16_to_half(0x7bff); } + static Eigen::half epsilon() { return Eigen::half_impl::raw_uint16_to_half(0x0800); } + static Eigen::half round_error() { return Eigen::half(0.5); } + static Eigen::half infinity() { return Eigen::half_impl::raw_uint16_to_half(0x7c00); } + static Eigen::half quiet_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } + static Eigen::half signaling_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } + static Eigen::half denorm_min() { return Eigen::half_impl::raw_uint16_to_half(0x1); } +}; +} + +namespace Eigen { + template<> struct NumTraits : GenericNumTraits { + enum { + IsSigned = true, + IsInteger = false, + IsComplex = false, + RequireInitialization = false + }; + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Eigen::half epsilon() { return half_impl::raw_uint16_to_half(0x0800); } diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMath.h index ad66399e..4dda6318 100644 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMath.h @@ -291,7 +291,7 @@ template<> EIGEN_DEVICE_FUNC inline double2 pabs(const double2& a) { EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { - double tmp = kernel.packet[0].y; + float tmp = kernel.packet[0].y; kernel.packet[0].y = kernel.packet[1].x; kernel.packet[1].x = tmp; diff --git a/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h index 2a8f58d7..836fbc0d 100644 --- a/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h @@ -28,11 +28,13 @@ namespace internal { #define EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD #endif -// FIXME NEON has 16 quad registers, but since the current register allocator -// is so bad, it is much better to reduce it to 8 #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS +#if EIGEN_ARCH_ARM64 +#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 +#else #define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 16 #endif +#endif typedef float32x2_t Packet2f; typedef float32x4_t Packet4f; @@ -44,19 +46,22 @@ typedef uint32x4_t Packet4ui; const Packet4f p4f_##NAME = pset1(X) #define _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(NAME,X) \ - const Packet4f p4f_##NAME = vreinterpretq_f32_u32(pset1(X)) + const Packet4f p4f_##NAME = vreinterpretq_f32_u32(pset1(X)) #define _EIGEN_DECLARE_CONST_Packet4i(NAME,X) \ const Packet4i p4i_##NAME = pset1(X) -// arm64 does have the pld instruction. If available, let's trust the __builtin_prefetch built-in function -// which available on LLVM and GCC (at least) -#if EIGEN_HAS_BUILTIN(__builtin_prefetch) || EIGEN_COMP_GNUC +#if EIGEN_ARCH_ARM64 + // __builtin_prefetch tends to do nothing on ARM64 compilers because the + // prefetch instructions there are too detailed for __builtin_prefetch to map + // meaningfully to them. + #define EIGEN_ARM_PREFETCH(ADDR) __asm__ __volatile__("prfm pldl1keep, [%[addr]]\n" ::[addr] "r"(ADDR) : ); +#elif EIGEN_HAS_BUILTIN(__builtin_prefetch) || EIGEN_COMP_GNUC #define EIGEN_ARM_PREFETCH(ADDR) __builtin_prefetch(ADDR); #elif defined __pld #define EIGEN_ARM_PREFETCH(ADDR) __pld(ADDR) -#elif !EIGEN_ARCH_ARM64 - #define EIGEN_ARM_PREFETCH(ADDR) __asm__ __volatile__ ( " pld [%[addr]]\n" :: [addr] "r" (ADDR) : "cc" ); +#elif EIGEN_ARCH_ARM32 + #define EIGEN_ARM_PREFETCH(ADDR) __asm__ __volatile__ ("pld [%[addr]]\n" :: [addr] "r" (ADDR) : ); #else // by default no explicit prefetching #define EIGEN_ARM_PREFETCH(ADDR) @@ -81,7 +86,7 @@ template<> struct packet_traits : default_packet_traits HasSqrt = 0 }; }; -template<> struct packet_traits : default_packet_traits +template<> struct packet_traits : default_packet_traits { typedef Packet4i type; typedef Packet4i half; // Packet2i intrinsics not implemented yet @@ -103,19 +108,19 @@ EIGEN_STRONG_INLINE void vst1q_f32(float* to, float32x4_t from) { ::vst1q EIGEN_STRONG_INLINE void vst1_f32 (float* to, float32x2_t from) { ::vst1_f32 ((float32_t*)to,from); } #endif -template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef Packet4f half; }; -template<> struct unpacket_traits { typedef int type; enum {size=4, alignment=Aligned16}; typedef Packet4i half; }; +template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef Packet4f half; }; +template<> struct unpacket_traits { typedef int32_t type; enum {size=4, alignment=Aligned16}; typedef Packet4i half; }; template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) { return vdupq_n_f32(from); } -template<> EIGEN_STRONG_INLINE Packet4i pset1(const int& from) { return vdupq_n_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4i pset1(const int32_t& from) { return vdupq_n_s32(from); } template<> EIGEN_STRONG_INLINE Packet4f plset(const float& a) { - const float32_t f[] = {0, 1, 2, 3}; + const float f[] = {0, 1, 2, 3}; Packet4f countdown = vld1q_f32(f); return vaddq_f32(pset1(a), countdown); } -template<> EIGEN_STRONG_INLINE Packet4i plset(const int& a) +template<> EIGEN_STRONG_INLINE Packet4i plset(const int32_t& a) { const int32_t i[] = {0, 1, 2, 3}; Packet4i countdown = vld1q_s32(i); @@ -238,20 +243,20 @@ template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, con } template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { return vbicq_s32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_f32(from); } -template<> EIGEN_STRONG_INLINE Packet4i pload(const int* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4i pload(const int32_t* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_s32(from); } -template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_f32(from); } -template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int32_t* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_s32(from); } -template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) +template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) { float32x2_t lo, hi; lo = vld1_dup_f32(from); hi = vld1_dup_f32(from+1); return vcombine_f32(lo, hi); } -template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int* from) +template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int32_t* from) { int32x2_t lo, hi; lo = vld1_dup_s32(from); @@ -259,11 +264,11 @@ template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int* from) return vcombine_s32(lo, hi); } -template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_f32(to, from); } -template<> EIGEN_STRONG_INLINE void pstore(int* to, const Packet4i& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_s32(to, from); } +template<> EIGEN_STRONG_INLINE void pstore (float* to, const Packet4f& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_f32(to, from); } +template<> EIGEN_STRONG_INLINE void pstore(int32_t* to, const Packet4i& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_s32(to, from); } -template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_f32(to, from); } -template<> EIGEN_STRONG_INLINE void pstoreu(int* to, const Packet4i& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_s32(to, from); } +template<> EIGEN_STRONG_INLINE void pstoreu (float* to, const Packet4f& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_f32(to, from); } +template<> EIGEN_STRONG_INLINE void pstoreu(int32_t* to, const Packet4i& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_s32(to, from); } template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) { @@ -274,7 +279,7 @@ template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const floa res = vsetq_lane_f32(from[3*stride], res, 3); return res; } -template<> EIGEN_DEVICE_FUNC inline Packet4i pgather(const int* from, Index stride) +template<> EIGEN_DEVICE_FUNC inline Packet4i pgather(const int32_t* from, Index stride) { Packet4i res = pset1(0); res = vsetq_lane_s32(from[0*stride], res, 0); @@ -291,7 +296,7 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, co to[stride*2] = vgetq_lane_f32(from, 2); to[stride*3] = vgetq_lane_f32(from, 3); } -template<> EIGEN_DEVICE_FUNC inline void pscatter(int* to, const Packet4i& from, Index stride) +template<> EIGEN_DEVICE_FUNC inline void pscatter(int32_t* to, const Packet4i& from, Index stride) { to[stride*0] = vgetq_lane_s32(from, 0); to[stride*1] = vgetq_lane_s32(from, 1); @@ -299,12 +304,12 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter(int* to, const to[stride*3] = vgetq_lane_s32(from, 3); } -template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { EIGEN_ARM_PREFETCH(addr); } -template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch (const float* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const int32_t* addr) { EIGEN_ARM_PREFETCH(addr); } // FIXME only store the 2 first elements ? -template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; vst1q_f32(x, a); return x[0]; } -template<> EIGEN_STRONG_INLINE int pfirst(const Packet4i& a) { int EIGEN_ALIGN16 x[4]; vst1q_s32(x, a); return x[0]; } +template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; vst1q_f32(x, a); return x[0]; } +template<> EIGEN_STRONG_INLINE int32_t pfirst(const Packet4i& a) { int32_t EIGEN_ALIGN16 x[4]; vst1q_s32(x, a); return x[0]; } template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) { float32x2_t a_lo, a_hi; @@ -359,7 +364,7 @@ template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) return sum; } -template<> EIGEN_STRONG_INLINE int predux(const Packet4i& a) +template<> EIGEN_STRONG_INLINE int32_t predux(const Packet4i& a) { int32x2_t a_lo, a_hi, sum; @@ -406,7 +411,7 @@ template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) return vget_lane_f32(prod, 0); } -template<> EIGEN_STRONG_INLINE int predux_mul(const Packet4i& a) +template<> EIGEN_STRONG_INLINE int32_t predux_mul(const Packet4i& a) { int32x2_t a_lo, a_hi, prod; @@ -434,7 +439,7 @@ template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) return vget_lane_f32(min, 0); } -template<> EIGEN_STRONG_INLINE int predux_min(const Packet4i& a) +template<> EIGEN_STRONG_INLINE int32_t predux_min(const Packet4i& a) { int32x2_t a_lo, a_hi, min; @@ -459,7 +464,7 @@ template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) return vget_lane_f32(max, 0); } -template<> EIGEN_STRONG_INLINE int predux_max(const Packet4i& a) +template<> EIGEN_STRONG_INLINE int32_t predux_max(const Packet4i& a) { int32x2_t a_lo, a_hi, max; diff --git a/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h index 6f31cf12..3832de14 100644 --- a/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h @@ -28,7 +28,7 @@ namespace internal { #endif #endif -#if (defined EIGEN_VECTORIZE_AVX) && EIGEN_COMP_GNUC_STRICT && (__GXX_ABI_VERSION < 1004) +#if (defined EIGEN_VECTORIZE_AVX) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_MINGW) && (__GXX_ABI_VERSION < 1004) // With GCC's default ABI version, a __m128 or __m256 are the same types and therefore we cannot // have overloads for both types without linking error. // One solution is to increase ABI version using -fabi-version=4 (or greater). @@ -504,30 +504,13 @@ template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) { return _mm_hadd_ps(_mm_hadd_ps(vecs[0], vecs[1]),_mm_hadd_ps(vecs[2], vecs[3])); } + template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) { return _mm_hadd_pd(vecs[0], vecs[1]); } -template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) -{ - Packet4f tmp0 = _mm_hadd_ps(a,a); - return pfirst(_mm_hadd_ps(tmp0, tmp0)); -} - -template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) { return pfirst(_mm_hadd_pd(a, a)); } #else -// SSE2 versions -template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) -{ - Packet4f tmp = _mm_add_ps(a, _mm_movehl_ps(a,a)); - return pfirst(_mm_add_ss(tmp, _mm_shuffle_ps(tmp,tmp, 1))); -} -template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) -{ - return pfirst(_mm_add_sd(a, _mm_unpackhi_pd(a,a))); -} - template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) { Packet4f tmp0, tmp1, tmp2; @@ -548,6 +531,29 @@ template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) } #endif // SSE3 +template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) +{ + // Disable SSE3 _mm_hadd_pd that is extremely slow on all existing Intel's architectures + // (from Nehalem to Haswell) +// #ifdef EIGEN_VECTORIZE_SSE3 +// Packet4f tmp = _mm_add_ps(a, vec4f_swizzle1(a,2,3,2,3)); +// return pfirst(_mm_hadd_ps(tmp, tmp)); +// #else + Packet4f tmp = _mm_add_ps(a, _mm_movehl_ps(a,a)); + return pfirst(_mm_add_ss(tmp, _mm_shuffle_ps(tmp,tmp, 1))); +// #endif +} + +template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) +{ + // Disable SSE3 _mm_hadd_pd that is extremely slow on all existing Intel's architectures + // (from Nehalem to Haswell) +// #ifdef EIGEN_VECTORIZE_SSE3 +// return pfirst(_mm_hadd_pd(a, a)); +// #else + return pfirst(_mm_add_sd(a, _mm_unpackhi_pd(a,a))); +// #endif +} #ifdef EIGEN_VECTORIZE_SSSE3 template<> EIGEN_STRONG_INLINE Packet4i preduxp(const Packet4i* vecs) diff --git a/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h b/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h index e9d83eca..d39d2d10 100644 --- a/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h @@ -2,6 +2,7 @@ // for linear algebra. // // Copyright (C) 2010 Gael Guennebaud +// Copyright (C) 2016 Konstantinos Margaritis // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed @@ -24,13 +25,48 @@ struct Packet1cd Packet2d v; }; +struct Packet2cf +{ + EIGEN_STRONG_INLINE Packet2cf() {} + EIGEN_STRONG_INLINE explicit Packet2cf(const Packet4f& a) : v(a) {} + union { + Packet4f v; + Packet1cd cd[2]; + }; +}; + +template<> struct packet_traits > : default_packet_traits +{ + typedef Packet2cf type; + typedef Packet2cf half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 2, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasNegate = 1, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, + HasBlend = 1, + HasSetLinear = 0 + }; +}; + + template<> struct packet_traits > : default_packet_traits { typedef Packet1cd type; typedef Packet1cd half; enum { Vectorizable = 1, - AlignedOnScalar = 0, + AlignedOnScalar = 1, size = 1, HasHalfPacket = 0, @@ -47,20 +83,68 @@ template<> struct packet_traits > : default_packet_traits }; }; +template<> struct unpacket_traits { typedef std::complex type; enum {size=2, alignment=Aligned16}; typedef Packet2cf half; }; template<> struct unpacket_traits { typedef std::complex type; enum {size=1, alignment=Aligned16}; typedef Packet1cd half; }; +/* Forward declaration */ +EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel); + +template<> EIGEN_STRONG_INLINE Packet2cf pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet2cf(pload((const float*)from)); } template<> EIGEN_STRONG_INLINE Packet1cd pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet1cd(pload((const double*)from)); } +template<> EIGEN_STRONG_INLINE Packet2cf ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet2cf(ploadu((const float*)from)); } template<> EIGEN_STRONG_INLINE Packet1cd ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet1cd(ploadu((const double*)from)); } +template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet2cf& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((float*)to, from.v); } template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((double*)to, from.v); } +template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet2cf& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((float*)to, from.v); } template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((double*)to, from.v); } template<> EIGEN_STRONG_INLINE Packet1cd pset1(const std::complex& from) { /* here we really have to use unaligned loads :( */ return ploadu(&from); } +template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) +{ + Packet2cf res; + res.cd[0] = Packet1cd(vec_ld2f((const float *)&from)); + res.cd[1] = res.cd[0]; + return res; +} +template<> EIGEN_DEVICE_FUNC inline Packet2cf pgather, Packet2cf>(const std::complex* from, Index stride) +{ + std::complex EIGEN_ALIGN16 af[2]; + af[0] = from[0*stride]; + af[1] = from[1*stride]; + return pload(af); +} +template<> EIGEN_DEVICE_FUNC inline Packet1cd pgather, Packet1cd>(const std::complex* from, Index stride EIGEN_UNUSED) +{ + return pload(from); +} +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf>(std::complex* to, const Packet2cf& from, Index stride) +{ + std::complex EIGEN_ALIGN16 af[2]; + pstore >((std::complex *) af, from); + to[0*stride] = af[0]; + to[1*stride] = af[1]; +} +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet1cd>(std::complex* to, const Packet1cd& from, Index stride EIGEN_UNUSED) +{ + pstore >(to, from); +} + +template<> EIGEN_STRONG_INLINE Packet2cf padd(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(padd(a.v, b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd padd(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(a.v + b.v); } +template<> EIGEN_STRONG_INLINE Packet2cf psub(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(psub(a.v, b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd psub(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(a.v - b.v); } template<> EIGEN_STRONG_INLINE Packet1cd pnegate(const Packet1cd& a) { return Packet1cd(pnegate(Packet2d(a.v))); } +template<> EIGEN_STRONG_INLINE Packet2cf pnegate(const Packet2cf& a) { return Packet2cf(pnegate(Packet4f(a.v))); } template<> EIGEN_STRONG_INLINE Packet1cd pconj(const Packet1cd& a) { return Packet1cd((Packet2d)vec_xor((Packet2d)a.v, (Packet2d)p2ul_CONJ_XOR2)); } +template<> EIGEN_STRONG_INLINE Packet2cf pconj(const Packet2cf& a) +{ + Packet2cf res; + res.v.v4f[0] = pconj(Packet1cd(reinterpret_cast(a.v.v4f[0]))).v; + res.v.v4f[1] = pconj(Packet1cd(reinterpret_cast(a.v.v4f[1]))).v; + return res; +} template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) { @@ -79,43 +163,90 @@ template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, con return Packet1cd(v1 + v2); } +template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) +{ + Packet2cf res; + res.v.v4f[0] = pmul(Packet1cd(reinterpret_cast(a.v.v4f[0])), Packet1cd(reinterpret_cast(b.v.v4f[0]))).v; + res.v.v4f[1] = pmul(Packet1cd(reinterpret_cast(a.v.v4f[1])), Packet1cd(reinterpret_cast(b.v.v4f[1]))).v; + return res; +} template<> EIGEN_STRONG_INLINE Packet1cd pand (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_and(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf pand (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pand(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd por (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_or(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf por (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(por(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd pxor (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_xor(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf pxor (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pxor(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd pandnot(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_and(a.v, vec_nor(b.v,b.v))); } +template<> EIGEN_STRONG_INLINE Packet2cf pandnot(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pandnot(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd ploaddup(const std::complex* from) -{ - return pset1(*from); -} +template<> EIGEN_STRONG_INLINE Packet1cd ploaddup(const std::complex* from) { return pset1(*from); } +template<> EIGEN_STRONG_INLINE Packet2cf ploaddup(const std::complex* from) { return pset1(*from); } +template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ZVECTOR_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ZVECTOR_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet1cd& a) { - std::complex EIGEN_ALIGN16 res[2]; - pstore >(res, a); + std::complex EIGEN_ALIGN16 res; + pstore >(&res, a); + + return res; +} +template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) +{ + std::complex EIGEN_ALIGN16 res[2]; + pstore >(res, a); return res[0]; } template<> EIGEN_STRONG_INLINE Packet1cd preverse(const Packet1cd& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet2cf preverse(const Packet2cf& a) +{ + Packet2cf res; + res.cd[0] = a.cd[1]; + res.cd[1] = a.cd[0]; + return res; +} template<> EIGEN_STRONG_INLINE std::complex predux(const Packet1cd& a) { return pfirst(a); } +template<> EIGEN_STRONG_INLINE std::complex predux(const Packet2cf& a) +{ + std::complex res; + Packet1cd b = padd(a.cd[0], a.cd[1]); + vec_st2f(b.v, (float*)&res); + return res; +} template<> EIGEN_STRONG_INLINE Packet1cd preduxp(const Packet1cd* vecs) { return vecs[0]; } +template<> EIGEN_STRONG_INLINE Packet2cf preduxp(const Packet2cf* vecs) +{ + PacketBlock transpose; + transpose.packet[0] = vecs[0]; + transpose.packet[1] = vecs[1]; + ptranspose(transpose); + + return padd(transpose.packet[0], transpose.packet[1]); +} template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet1cd& a) { return pfirst(a); } +template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cf& a) +{ + std::complex res; + Packet1cd b = pmul(a.cd[0], a.cd[1]); + vec_st2f(b.v, (float*)&res); + return res; +} template struct palign_impl @@ -127,6 +258,18 @@ struct palign_impl } }; +template +struct palign_impl +{ + static EIGEN_STRONG_INLINE void run(Packet2cf& first, const Packet2cf& second) + { + if (Offset == 1) { + first.cd[0] = first.cd[1]; + first.cd[1] = second.cd[0]; + } + } +}; + template<> struct conj_helper { EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const @@ -160,6 +303,39 @@ template<> struct conj_helper } }; +template<> struct conj_helper +{ + EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const + { return padd(pmul(x,y),c); } + + EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const + { + return internal::pmul(a, pconj(b)); + } +}; + +template<> struct conj_helper +{ + EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const + { return padd(pmul(x,y),c); } + + EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const + { + return internal::pmul(pconj(a), b); + } +}; + +template<> struct conj_helper +{ + EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const + { return padd(pmul(x,y),c); } + + EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const + { + return pconj(internal::pmul(a, b)); + } +}; + template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { // TODO optimize it for AltiVec @@ -168,17 +344,49 @@ template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, con return Packet1cd(pdiv(res.v, s + vec_perm(s, s, p16uc_REVERSE64))); } +template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) +{ + // TODO optimize it for AltiVec + Packet2cf res; + res.cd[0] = pdiv(a.cd[0], b.cd[0]); + res.cd[1] = pdiv(a.cd[1], b.cd[1]); + return res; +} + EIGEN_STRONG_INLINE Packet1cd pcplxflip/**/(const Packet1cd& x) { return Packet1cd(preverse(Packet2d(x.v))); } +EIGEN_STRONG_INLINE Packet2cf pcplxflip/**/(const Packet2cf& x) +{ + Packet2cf res; + res.cd[0] = pcplxflip(x.cd[0]); + res.cd[1] = pcplxflip(x.cd[1]); + return res; +} + EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { Packet2d tmp = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_HI); kernel.packet[1].v = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_LO); kernel.packet[0].v = tmp; } + +EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) +{ + Packet1cd tmp = kernel.packet[0].cd[1]; + kernel.packet[0].cd[1] = kernel.packet[1].cd[0]; + kernel.packet[1].cd[0] = tmp; +} + +template<> EIGEN_STRONG_INLINE Packet2cf pblend(const Selector<2>& ifPacket, const Packet2cf& thenPacket, const Packet2cf& elsePacket) { + Packet2cf result; + const Selector<4> ifPacket4 = { ifPacket.select[0], ifPacket.select[0], ifPacket.select[1], ifPacket.select[1] }; + result.v = pblend(ifPacket4, thenPacket.v, elsePacket.v); + return result; +} + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/arch/ZVector/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/ZVector/MathFunctions.h index 6fff8524..5c7aa725 100644 --- a/extern/eigen/Eigen/src/Core/arch/ZVector/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/ZVector/MathFunctions.h @@ -3,6 +3,7 @@ // // Copyright (C) 2007 Julien Pommier // Copyright (C) 2009 Gael Guennebaud +// Copyright (C) 2016 Konstantinos Margaritis // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed @@ -19,31 +20,31 @@ namespace Eigen { namespace internal { -template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet2d pexp(const Packet2d& _x) -{ - Packet2d x = _x; +static _EIGEN_DECLARE_CONST_Packet2d(1 , 1.0); +static _EIGEN_DECLARE_CONST_Packet2d(2 , 2.0); +static _EIGEN_DECLARE_CONST_Packet2d(half, 0.5); - _EIGEN_DECLARE_CONST_Packet2d(1 , 1.0); - _EIGEN_DECLARE_CONST_Packet2d(2 , 2.0); - _EIGEN_DECLARE_CONST_Packet2d(half, 0.5); +static _EIGEN_DECLARE_CONST_Packet2d(exp_hi, 709.437); +static _EIGEN_DECLARE_CONST_Packet2d(exp_lo, -709.436139303); - _EIGEN_DECLARE_CONST_Packet2d(exp_hi, 709.437); - _EIGEN_DECLARE_CONST_Packet2d(exp_lo, -709.436139303); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_LOG2EF, 1.4426950408889634073599); - _EIGEN_DECLARE_CONST_Packet2d(cephes_LOG2EF, 1.4426950408889634073599); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p0, 1.26177193074810590878e-4); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p1, 3.02994407707441961300e-2); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p2, 9.99999999999999999910e-1); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p0, 1.26177193074810590878e-4); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p1, 3.02994407707441961300e-2); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p2, 9.99999999999999999910e-1); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q0, 3.00198505138664455042e-6); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q1, 2.52448340349684104192e-3); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q2, 2.27265548208155028766e-1); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q3, 2.00000000000000000009e0); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q0, 3.00198505138664455042e-6); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q1, 2.52448340349684104192e-3); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q2, 2.27265548208155028766e-1); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q3, 2.00000000000000000009e0); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C1, 0.693145751953125); +static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C2, 1.42860682030941723212e-6); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C1, 0.693145751953125); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C2, 1.42860682030941723212e-6); +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet2d pexp(const Packet2d& _x) +{ + Packet2d x = _x; Packet2d tmp, fx; Packet2l emm0; @@ -91,18 +92,44 @@ Packet2d pexp(const Packet2d& _x) isnumber_mask); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet4f pexp(const Packet4f& x) +{ + Packet4f res; + res.v4f[0] = pexp(x.v4f[0]); + res.v4f[1] = pexp(x.v4f[1]); + return res; +} + template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d psqrt(const Packet2d& x) { return __builtin_s390_vfsqdb(x); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet4f psqrt(const Packet4f& x) +{ + Packet4f res; + res.v4f[0] = psqrt(x.v4f[0]); + res.v4f[1] = psqrt(x.v4f[1]); + return res; +} + template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d prsqrt(const Packet2d& x) { // Unfortunately we can't use the much faster mm_rqsrt_pd since it only provides an approximation. return pset1(1.0) / psqrt(x); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet4f prsqrt(const Packet4f& x) { + Packet4f res; + res.v4f[0] = prsqrt(x.v4f[0]); + res.v4f[1] = prsqrt(x.v4f[1]); + return res; +} + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/arch/ZVector/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/ZVector/PacketMath.h index 5a7226be..57b01fc6 100644 --- a/extern/eigen/Eigen/src/Core/arch/ZVector/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/ZVector/PacketMath.h @@ -28,9 +28,8 @@ namespace internal { #define EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD #endif -// NOTE Altivec has 32 registers, but Eigen only accepts a value of 8 or 16 #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS -#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 +#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 16 #endif typedef __vector int Packet4i; @@ -42,6 +41,10 @@ typedef __vector double Packet2d; typedef __vector unsigned long long Packet2ul; typedef __vector long long Packet2l; +typedef struct { + Packet2d v4f[2]; +} Packet4f; + typedef union { int32_t i[4]; uint32_t ui[4]; @@ -88,6 +91,7 @@ static Packet2d p2d_ONE = { 1.0, 1.0 }; static Packet2d p2d_ZERO_ = { -0.0, -0.0 }; static Packet4i p4i_COUNTDOWN = { 0, 1, 2, 3 }; +static Packet4f p4f_COUNTDOWN = { 0.0, 1.0, 2.0, 3.0 }; static Packet2d p2d_COUNTDOWN = reinterpret_cast(vec_sld(reinterpret_cast(p2d_ZERO), reinterpret_cast(p2d_ONE), 8)); static Packet16uc p16uc_PSET64_HI = { 0,1,2,3, 4,5,6,7, 0,1,2,3, 4,5,6,7 }; @@ -96,7 +100,7 @@ static Packet16uc p16uc_DUPLICATE32_HI = { 0,1,2,3, 0,1,2,3, 4,5,6,7, 4,5,6,7 }; // Mask alignment #define _EIGEN_MASK_ALIGNMENT 0xfffffffffffffff0 -#define _EIGEN_ALIGNED_PTR(x) ((ptrdiff_t)(x) & _EIGEN_MASK_ALIGNMENT) +#define _EIGEN_ALIGNED_PTR(x) ((std::ptrdiff_t)(x) & _EIGEN_MASK_ALIGNMENT) // Handle endianness properly while loading constants // Define global static constants: @@ -132,13 +136,11 @@ template<> struct packet_traits : default_packet_traits typedef Packet4i type; typedef Packet4i half; enum { - // FIXME check the Has* Vectorizable = 1, AlignedOnScalar = 1, size = 4, HasHalfPacket = 0, - // FIXME check the Has* HasAdd = 1, HasSub = 1, HasMul = 1, @@ -147,6 +149,37 @@ template<> struct packet_traits : default_packet_traits }; }; +template<> struct packet_traits : default_packet_traits +{ + typedef Packet4f type; + typedef Packet4f half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size=4, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasMin = 1, + HasMax = 1, + HasAbs = 1, + HasSin = 0, + HasCos = 0, + HasLog = 0, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasNegate = 1, + HasBlend = 1 + }; +}; + template<> struct packet_traits : default_packet_traits { typedef Packet2d type; @@ -157,7 +190,6 @@ template<> struct packet_traits : default_packet_traits size=2, HasHalfPacket = 1, - // FIXME check the Has* HasAdd = 1, HasSub = 1, HasMul = 1, @@ -180,8 +212,12 @@ template<> struct packet_traits : default_packet_traits }; template<> struct unpacket_traits { typedef int type; enum {size=4, alignment=Aligned16}; typedef Packet4i half; }; +template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef Packet4f half; }; template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16}; typedef Packet2d half; }; +/* Forward declaration */ +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel); + inline std::ostream & operator <<(std::ostream & s, const Packet4i & v) { Packet vt; @@ -222,6 +258,32 @@ inline std::ostream & operator <<(std::ostream & s, const Packet2d & v) return s; } +/* Helper function to simulate a vec_splat_packet4f + */ +template EIGEN_STRONG_INLINE Packet4f vec_splat_packet4f(const Packet4f& from) +{ + Packet4f splat; + switch (element) { + case 0: + splat.v4f[0] = vec_splat(from.v4f[0], 0); + splat.v4f[1] = splat.v4f[0]; + break; + case 1: + splat.v4f[0] = vec_splat(from.v4f[0], 1); + splat.v4f[1] = splat.v4f[0]; + break; + case 2: + splat.v4f[0] = vec_splat(from.v4f[1], 0); + splat.v4f[1] = splat.v4f[0]; + break; + case 3: + splat.v4f[0] = vec_splat(from.v4f[1], 1); + splat.v4f[1] = splat.v4f[0]; + break; + } + return splat; +} + template struct palign_impl { @@ -238,6 +300,31 @@ struct palign_impl } }; +/* This is a tricky one, we have to translate float alignment to vector elements of sizeof double + */ +template +struct palign_impl +{ + static EIGEN_STRONG_INLINE void run(Packet4f& first, const Packet4f& second) + { + switch (Offset % 4) { + case 1: + first.v4f[0] = vec_sld(first.v4f[0], first.v4f[1], 8); + first.v4f[1] = vec_sld(first.v4f[1], second.v4f[0], 8); + break; + case 2: + first.v4f[0] = first.v4f[1]; + first.v4f[1] = second.v4f[0]; + break; + case 3: + first.v4f[0] = vec_sld(first.v4f[1], second.v4f[0], 8); + first.v4f[1] = vec_sld(second.v4f[0], second.v4f[1], 8); + break; + } + } +}; + + template struct palign_impl { @@ -257,6 +344,16 @@ template<> EIGEN_STRONG_INLINE Packet4i pload(const int* from) return vfrom->v4i; } +template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) +{ + // FIXME: No intrinsic yet + EIGEN_DEBUG_ALIGNED_LOAD + Packet4f vfrom; + vfrom.v4f[0] = vec_ld2f(&from[0]); + vfrom.v4f[1] = vec_ld2f(&from[2]); + return vfrom; +} + template<> EIGEN_STRONG_INLINE Packet2d pload(const double* from) { // FIXME: No intrinsic yet @@ -275,6 +372,15 @@ template<> EIGEN_STRONG_INLINE void pstore(int* to, const Packet4i& f vto->v4i = from; } +template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) +{ + // FIXME: No intrinsic yet + EIGEN_DEBUG_ALIGNED_STORE + vec_st2f(from.v4f[0], &to[0]); + vec_st2f(from.v4f[1], &to[2]); +} + + template<> EIGEN_STRONG_INLINE void pstore(double* to, const Packet2d& from) { // FIXME: No intrinsic yet @@ -288,10 +394,16 @@ template<> EIGEN_STRONG_INLINE Packet4i pset1(const int& from) { return vec_splats(from); } - template<> EIGEN_STRONG_INLINE Packet2d pset1(const double& from) { return vec_splats(from); } +template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) +{ + Packet4f to; + to.v4f[0] = pset1(static_cast(from)); + to.v4f[1] = to.v4f[0]; + return to; +} template<> EIGEN_STRONG_INLINE void pbroadcast4(const int *a, @@ -304,6 +416,17 @@ pbroadcast4(const int *a, a3 = vec_splat(a3, 3); } +template<> EIGEN_STRONG_INLINE void +pbroadcast4(const float *a, + Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3) +{ + a3 = pload(a); + a0 = vec_splat_packet4f<0>(a3); + a1 = vec_splat_packet4f<1>(a3); + a2 = vec_splat_packet4f<2>(a3); + a3 = vec_splat_packet4f<3>(a3); +} + template<> EIGEN_STRONG_INLINE void pbroadcast4(const double *a, Packet2d& a0, Packet2d& a1, Packet2d& a2, Packet2d& a3) @@ -326,6 +449,16 @@ template<> EIGEN_DEVICE_FUNC inline Packet4i pgather(const int* f return pload(ai); } +template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) +{ + float EIGEN_ALIGN16 ai[4]; + ai[0] = from[0*stride]; + ai[1] = from[1*stride]; + ai[2] = from[2*stride]; + ai[3] = from[3*stride]; + return pload(ai); +} + template<> EIGEN_DEVICE_FUNC inline Packet2d pgather(const double* from, Index stride) { double EIGEN_ALIGN16 af[2]; @@ -344,6 +477,16 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter(int* to, const to[3*stride] = ai[3]; } +template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, Index stride) +{ + float EIGEN_ALIGN16 ai[4]; + pstore((float *)ai, from); + to[0*stride] = ai[0]; + to[1*stride] = ai[1]; + to[2*stride] = ai[2]; + to[3*stride] = ai[3]; +} + template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, const Packet2d& from, Index stride) { double EIGEN_ALIGN16 af[2]; @@ -353,52 +496,160 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, } template<> EIGEN_STRONG_INLINE Packet4i padd(const Packet4i& a, const Packet4i& b) { return (a + b); } +template<> EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const Packet4f& b) +{ + Packet4f c; + c.v4f[0] = a.v4f[0] + b.v4f[0]; + c.v4f[1] = a.v4f[1] + b.v4f[1]; + return c; +} template<> EIGEN_STRONG_INLINE Packet2d padd(const Packet2d& a, const Packet2d& b) { return (a + b); } template<> EIGEN_STRONG_INLINE Packet4i psub(const Packet4i& a, const Packet4i& b) { return (a - b); } +template<> EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) +{ + Packet4f c; + c.v4f[0] = a.v4f[0] - b.v4f[0]; + c.v4f[1] = a.v4f[1] - b.v4f[1]; + return c; +} template<> EIGEN_STRONG_INLINE Packet2d psub(const Packet2d& a, const Packet2d& b) { return (a - b); } template<> EIGEN_STRONG_INLINE Packet4i pmul(const Packet4i& a, const Packet4i& b) { return (a * b); } +template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) +{ + Packet4f c; + c.v4f[0] = a.v4f[0] * b.v4f[0]; + c.v4f[1] = a.v4f[1] * b.v4f[1]; + return c; +} template<> EIGEN_STRONG_INLINE Packet2d pmul(const Packet2d& a, const Packet2d& b) { return (a * b); } template<> EIGEN_STRONG_INLINE Packet4i pdiv(const Packet4i& a, const Packet4i& b) { return (a / b); } +template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) +{ + Packet4f c; + c.v4f[0] = a.v4f[0] / b.v4f[0]; + c.v4f[1] = a.v4f[1] / b.v4f[1]; + return c; +} template<> EIGEN_STRONG_INLINE Packet2d pdiv(const Packet2d& a, const Packet2d& b) { return (a / b); } template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return (-a); } +template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) +{ + Packet4f c; + c.v4f[0] = -a.v4f[0]; + c.v4f[1] = -a.v4f[1]; + return c; +} template<> EIGEN_STRONG_INLINE Packet2d pnegate(const Packet2d& a) { return (-a); } template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } template<> EIGEN_STRONG_INLINE Packet2d pconj(const Packet2d& a) { return a; } template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return padd(pmul(a, b), c); } +template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) +{ + Packet4f res; + res.v4f[0] = vec_madd(a.v4f[0], b.v4f[0], c.v4f[0]); + res.v4f[1] = vec_madd(a.v4f[1], b.v4f[1], c.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) { return vec_madd(a, b, c); } template<> EIGEN_STRONG_INLINE Packet4i plset(const int& a) { return padd(pset1(a), p4i_COUNTDOWN); } +template<> EIGEN_STRONG_INLINE Packet4f plset(const float& a) { return padd(pset1(a), p4f_COUNTDOWN); } template<> EIGEN_STRONG_INLINE Packet2d plset(const double& a) { return padd(pset1(a), p2d_COUNTDOWN); } template<> EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const Packet4i& b) { return vec_min(a, b); } template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { return vec_min(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pmin(a.v4f[0], b.v4f[0]); + res.v4f[1] = pmin(a.v4f[1], b.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const Packet4i& b) { return vec_max(a, b); } template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { return vec_max(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pmax(a.v4f[0], b.v4f[0]); + res.v4f[1] = pmax(a.v4f[1], b.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet4i pand(const Packet4i& a, const Packet4i& b) { return vec_and(a, b); } template<> EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) { return vec_and(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pand(a.v4f[0], b.v4f[0]); + res.v4f[1] = pand(a.v4f[1], b.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet4i por(const Packet4i& a, const Packet4i& b) { return vec_or(a, b); } template<> EIGEN_STRONG_INLINE Packet2d por(const Packet2d& a, const Packet2d& b) { return vec_or(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pand(a.v4f[0], b.v4f[0]); + res.v4f[1] = pand(a.v4f[1], b.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet4i pxor(const Packet4i& a, const Packet4i& b) { return vec_xor(a, b); } template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& a, const Packet2d& b) { return vec_xor(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pand(a.v4f[0], b.v4f[0]); + res.v4f[1] = pand(a.v4f[1], b.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { return pand(a, vec_nor(b, b)); } template<> EIGEN_STRONG_INLINE Packet2d pandnot(const Packet2d& a, const Packet2d& b) { return vec_and(a, vec_nor(b, b)); } +template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pandnot(a.v4f[0], b.v4f[0]); + res.v4f[1] = pandnot(a.v4f[1], b.v4f[1]); + return res; +} +template<> EIGEN_STRONG_INLINE Packet4f pround(const Packet4f& a) +{ + Packet4f res; + res.v4f[0] = vec_round(a.v4f[0]); + res.v4f[1] = vec_round(a.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet2d pround(const Packet2d& a) { return vec_round(a); } +template<> EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) +{ + Packet4f res; + res.v4f[0] = vec_ceil(a.v4f[0]); + res.v4f[1] = vec_ceil(a.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet2d pceil(const Packet2d& a) { return vec_ceil(a); } +template<> EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) +{ + Packet4f res; + res.v4f[0] = vec_floor(a.v4f[0]); + res.v4f[1] = vec_floor(a.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE Packet2d pfloor(const Packet2d& a) { return vec_floor(a); } template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int* from) { return pload(from); } +template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) { return pload(from); } template<> EIGEN_STRONG_INLINE Packet2d ploadu(const double* from) { return pload(from); } @@ -408,6 +659,14 @@ template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int* from) return vec_perm(p, p, p16uc_DUPLICATE32_HI); } +template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) +{ + Packet4f p = pload(from); + p.v4f[1] = vec_splat(p.v4f[0], 1); + p.v4f[0] = vec_splat(p.v4f[0], 0); + return p; +} + template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) { Packet2d p = pload(from); @@ -415,12 +674,15 @@ template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) } template<> EIGEN_STRONG_INLINE void pstoreu(int* to, const Packet4i& from) { pstore(to, from); } +template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) { pstore(to, from); } template<> EIGEN_STRONG_INLINE void pstoreu(double* to, const Packet2d& from) { pstore(to, from); } template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { EIGEN_ZVECTOR_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { EIGEN_ZVECTOR_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { EIGEN_ZVECTOR_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE int pfirst(const Packet4i& a) { int EIGEN_ALIGN16 x[4]; pstore(x, a); return x[0]; } +template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { float EIGEN_ALIGN16 x[2]; vec_st2f(a.v4f[0], &x[0]); return x[0]; } template<> EIGEN_STRONG_INLINE double pfirst(const Packet2d& a) { double EIGEN_ALIGN16 x[2]; pstore(x, a); return x[0]; } template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) @@ -433,8 +695,23 @@ template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) return reinterpret_cast(vec_perm(reinterpret_cast(a), reinterpret_cast(a), p16uc_REVERSE64)); } -template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vec_abs(a); } -template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) { return vec_abs(a); } +template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) +{ + Packet4f rev; + rev.v4f[0] = preverse(a.v4f[1]); + rev.v4f[1] = preverse(a.v4f[0]); + return rev; +} + +template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vec_abs(a); } +template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) { return vec_abs(a); } +template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) +{ + Packet4f res; + res.v4f[0] = pabs(a.v4f[0]); + res.v4f[1] = pabs(a.v4f[1]); + return res; +} template<> EIGEN_STRONG_INLINE int predux(const Packet4i& a) { @@ -453,6 +730,13 @@ template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) sum = padd(a, b); return pfirst(sum); } +template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) +{ + Packet2d sum; + sum = padd(a.v4f[0], a.v4f[1]); + double first = predux(sum); + return static_cast(first); +} template<> EIGEN_STRONG_INLINE Packet4i preduxp(const Packet4i* vecs) { @@ -493,6 +777,21 @@ template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) return sum; } +template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) +{ + PacketBlock transpose; + transpose.packet[0] = vecs[0]; + transpose.packet[1] = vecs[1]; + transpose.packet[2] = vecs[2]; + transpose.packet[3] = vecs[3]; + ptranspose(transpose); + + Packet4f sum = padd(transpose.packet[0], transpose.packet[1]); + sum = padd(sum, transpose.packet[2]); + sum = padd(sum, transpose.packet[3]); + return sum; +} + // Other reduction functions: // mul template<> EIGEN_STRONG_INLINE int predux_mul(const Packet4i& a) @@ -507,6 +806,12 @@ template<> EIGEN_STRONG_INLINE double predux_mul(const Packet2d& a) return pfirst(pmul(a, reinterpret_cast(vec_sld(reinterpret_cast(a), reinterpret_cast(a), 8)))); } +template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) +{ + // Return predux_mul of the subvectors product + return static_cast(pfirst(predux_mul(pmul(a.v4f[0], a.v4f[1])))); +} + // min template<> EIGEN_STRONG_INLINE int predux_min(const Packet4i& a) { @@ -521,6 +826,14 @@ template<> EIGEN_STRONG_INLINE double predux_min(const Packet2d& a) return pfirst(pmin(a, reinterpret_cast(vec_sld(reinterpret_cast(a), reinterpret_cast(a), 8)))); } +template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) +{ + Packet2d b, res; + b = pmin(a.v4f[0], a.v4f[1]); + res = pmin(b, reinterpret_cast(vec_sld(reinterpret_cast(b), reinterpret_cast(b), 8))); + return static_cast(pfirst(res)); +} + // max template<> EIGEN_STRONG_INLINE int predux_max(const Packet4i& a) { @@ -536,6 +849,14 @@ template<> EIGEN_STRONG_INLINE double predux_max(const Packet2d& a) return pfirst(pmax(a, reinterpret_cast(vec_sld(reinterpret_cast(a), reinterpret_cast(a), 8)))); } +template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) +{ + Packet2d b, res; + b = pmax(a.v4f[0], a.v4f[1]); + res = pmax(b, reinterpret_cast(vec_sld(reinterpret_cast(b), reinterpret_cast(b), 8))); + return static_cast(pfirst(res)); +} + EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { Packet4i t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); @@ -556,12 +877,61 @@ ptranspose(PacketBlock& kernel) { kernel.packet[1] = t1; } +/* Split the Packet4f PacketBlock into 4 Packet2d PacketBlocks and transpose each one + */ +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + PacketBlock t0,t1,t2,t3; + // copy top-left 2x2 Packet2d block + t0.packet[0] = kernel.packet[0].v4f[0]; + t0.packet[1] = kernel.packet[1].v4f[0]; + + // copy top-right 2x2 Packet2d block + t1.packet[0] = kernel.packet[0].v4f[1]; + t1.packet[1] = kernel.packet[1].v4f[1]; + + // copy bottom-left 2x2 Packet2d block + t2.packet[0] = kernel.packet[2].v4f[0]; + t2.packet[1] = kernel.packet[3].v4f[0]; + + // copy bottom-right 2x2 Packet2d block + t3.packet[0] = kernel.packet[2].v4f[1]; + t3.packet[1] = kernel.packet[3].v4f[1]; + + // Transpose all 2x2 blocks + ptranspose(t0); + ptranspose(t1); + ptranspose(t2); + ptranspose(t3); + + // Copy back transposed blocks, but exchange t1 and t2 due to transposition + kernel.packet[0].v4f[0] = t0.packet[0]; + kernel.packet[0].v4f[1] = t2.packet[0]; + kernel.packet[1].v4f[0] = t0.packet[1]; + kernel.packet[1].v4f[1] = t2.packet[1]; + kernel.packet[2].v4f[0] = t1.packet[0]; + kernel.packet[2].v4f[1] = t3.packet[0]; + kernel.packet[3].v4f[0] = t1.packet[1]; + kernel.packet[3].v4f[1] = t3.packet[1]; +} + template<> EIGEN_STRONG_INLINE Packet4i pblend(const Selector<4>& ifPacket, const Packet4i& thenPacket, const Packet4i& elsePacket) { Packet4ui select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3] }; Packet4ui mask = vec_cmpeq(select, reinterpret_cast(p4i_ONE)); return vec_sel(elsePacket, thenPacket, mask); } +template<> EIGEN_STRONG_INLINE Packet4f pblend(const Selector<4>& ifPacket, const Packet4f& thenPacket, const Packet4f& elsePacket) { + Packet2ul select_hi = { ifPacket.select[0], ifPacket.select[1] }; + Packet2ul select_lo = { ifPacket.select[2], ifPacket.select[3] }; + Packet2ul mask_hi = vec_cmpeq(select_hi, reinterpret_cast(p2l_ONE)); + Packet2ul mask_lo = vec_cmpeq(select_lo, reinterpret_cast(p2l_ONE)); + Packet4f result; + result.v4f[0] = vec_sel(elsePacket.v4f[0], thenPacket.v4f[0], mask_hi); + result.v4f[1] = vec_sel(elsePacket.v4f[1], thenPacket.v4f[1], mask_lo); + return result; +} + template<> EIGEN_STRONG_INLINE Packet2d pblend(const Selector<2>& ifPacket, const Packet2d& thenPacket, const Packet2d& elsePacket) { Packet2ul select = { ifPacket.select[0], ifPacket.select[1] }; Packet2ul mask = vec_cmpeq(select, reinterpret_cast(p2l_ONE)); diff --git a/extern/eigen/Eigen/src/Core/functors/AssignmentFunctors.h b/extern/eigen/Eigen/src/Core/functors/AssignmentFunctors.h index 9b373c78..4153b877 100644 --- a/extern/eigen/Eigen/src/Core/functors/AssignmentFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/AssignmentFunctors.h @@ -28,7 +28,7 @@ template struct assign_op { { internal::pstoret(a,b); } }; -// Empty overload for void type (used by PermutationMatrix +// Empty overload for void type (used by PermutationMatrix) template struct assign_op {}; template diff --git a/extern/eigen/Eigen/src/Core/functors/NullaryFunctors.h b/extern/eigen/Eigen/src/Core/functors/NullaryFunctors.h index 0000ea1f..b03be026 100644 --- a/extern/eigen/Eigen/src/Core/functors/NullaryFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/NullaryFunctors.h @@ -44,16 +44,16 @@ struct linspaced_op_impl { linspaced_op_impl(const Scalar& low, const Scalar& high, Index num_steps) : m_low(low), m_high(high), m_size1(num_steps==1 ? 1 : num_steps-1), m_step(num_steps==1 ? Scalar() : (high-low)/Scalar(num_steps-1)), - m_interPacket(plset(0)), - m_flip(std::abs(high) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar operator() (IndexType i) const { + typedef typename NumTraits::Real RealScalar; if(m_flip) - return (i==0)? m_low : (m_high - (m_size1-i)*m_step); + return (i==0)? m_low : (m_high - RealScalar(m_size1-i)*m_step); else - return (i==m_size1)? m_high : (m_low + i*m_step); + return (i==m_size1)? m_high : (m_low + RealScalar(i)*m_step); } template @@ -63,7 +63,7 @@ struct linspaced_op_impl // [low, ..., low] + ( [step, ..., step] * ( [i, ..., i] + [0, ..., size] ) ) if(m_flip) { - Packet pi = padd(pset1(Scalar(i-m_size1)),m_interPacket); + Packet pi = plset(Scalar(i-m_size1)); Packet res = padd(pset1(m_high), pmul(pset1(m_step), pi)); if(i==0) res = pinsertfirst(res, m_low); @@ -71,7 +71,7 @@ struct linspaced_op_impl } else { - Packet pi = padd(pset1(Scalar(i)),m_interPacket); + Packet pi = plset(Scalar(i)); Packet res = padd(pset1(m_low), pmul(pset1(m_step), pi)); if(i==m_size1-unpacket_traits::size+1) res = pinsertlast(res, m_high); @@ -83,7 +83,6 @@ struct linspaced_op_impl const Scalar m_high; const Index m_size1; const Scalar m_step; - const Packet m_interPacket; const bool m_flip; }; @@ -93,8 +92,8 @@ struct linspaced_op_impl linspaced_op_impl(const Scalar& low, const Scalar& high, Index num_steps) : m_low(low), m_multiplier((high-low)/convert_index(num_steps<=1 ? 1 : num_steps-1)), - m_divisor(convert_index(num_steps+high-low)/(high-low+1)), - m_use_divisor((high-low+1)((high>=low?num_steps:-num_steps)+(high-low))/((numext::abs(high-low)+1)==0?1:(numext::abs(high-low)+1))), + m_use_divisor(num_steps>1 && (numext::abs(high-low)+1) @@ -173,6 +172,13 @@ template struct has_unary_operator,IndexType> { enum { value = 1}; }; template struct has_binary_operator,IndexType> { enum { value = 0}; }; + +template +struct has_nullary_operator,IndexType> { enum { value = 1}; }; +template +struct has_unary_operator,IndexType> { enum { value = 0}; }; +template +struct has_binary_operator,IndexType> { enum { value = 0}; }; #endif } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/functors/StlFunctors.h b/extern/eigen/Eigen/src/Core/functors/StlFunctors.h index 0b4e5a29..6df3fa50 100644 --- a/extern/eigen/Eigen/src/Core/functors/StlFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/StlFunctors.h @@ -72,7 +72,7 @@ template struct functor_traits > { enum { Cost = 1, PacketAccess = false }; }; -#if(__cplusplus < 201103L) +#if (__cplusplus < 201103L) && (EIGEN_COMP_MSVC <= 1900) // std::binder* are deprecated since c++11 and will be removed in c++17 template struct functor_traits > diff --git a/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h b/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h index 3db85739..45230bce 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h @@ -972,7 +972,7 @@ void gebp_kernel gebp_kernel; - Matrix buffer; + Matrix buffer((internal::constructor_without_unaligned_array_assert())); // let's process the block per panel of actual_mc x BlockSize, // again, each is split into three parts, etc. @@ -199,7 +199,7 @@ struct general_product_to_triangular_selector; template struct general_product_to_triangular_selector { - static void run(MatrixType& mat, const ProductType& prod, const typename MatrixType::Scalar& alpha) + static void run(MatrixType& mat, const ProductType& prod, const typename MatrixType::Scalar& alpha, bool beta) { typedef typename MatrixType::Scalar Scalar; @@ -217,6 +217,9 @@ struct general_product_to_triangular_selector Scalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(prod.lhs().derived()) * RhsBlasTraits::extractScalarFactor(prod.rhs().derived()); + if(!beta) + mat.template triangularView().setZero(); + enum { StorageOrder = (internal::traits::Flags&RowMajorBit) ? RowMajor : ColMajor, UseLhsDirectly = _ActualLhs::InnerStrideAtCompileTime==1, @@ -244,7 +247,7 @@ struct general_product_to_triangular_selector template struct general_product_to_triangular_selector { - static void run(MatrixType& mat, const ProductType& prod, const typename MatrixType::Scalar& alpha) + static void run(MatrixType& mat, const ProductType& prod, const typename MatrixType::Scalar& alpha, bool beta) { typedef typename internal::remove_all::type Lhs; typedef internal::blas_traits LhsBlasTraits; @@ -260,13 +263,19 @@ struct general_product_to_triangular_selector typename ProductType::Scalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(prod.lhs().derived()) * RhsBlasTraits::extractScalarFactor(prod.rhs().derived()); + if(!beta) + mat.template triangularView().setZero(); + enum { IsRowMajor = (internal::traits::Flags&RowMajorBit) ? 1 : 0, LhsIsRowMajor = _ActualLhs::Flags&RowMajorBit ? 1 : 0, - RhsIsRowMajor = _ActualRhs::Flags&RowMajorBit ? 1 : 0 + RhsIsRowMajor = _ActualRhs::Flags&RowMajorBit ? 1 : 0, + SkipDiag = (UpLo&(UnitDiag|ZeroDiag))!=0 }; Index size = mat.cols(); + if(SkipDiag) + size--; Index depth = actualLhs.cols(); typedef internal::gemm_blocking_space internal::general_matrix_matrix_triangular_product + IsRowMajor ? RowMajor : ColMajor, UpLo&(Lower|Upper)> ::run(size, depth, - &actualLhs.coeffRef(0,0), actualLhs.outerStride(), &actualRhs.coeffRef(0,0), actualRhs.outerStride(), - mat.data(), mat.outerStride(), actualAlpha, blocking); + &actualLhs.coeffRef(SkipDiag&&(UpLo&Lower)==Lower ? 1 : 0,0), actualLhs.outerStride(), + &actualRhs.coeffRef(0,SkipDiag&&(UpLo&Upper)==Upper ? 1 : 0), actualRhs.outerStride(), + mat.data() + (SkipDiag ? (bool(IsRowMajor) != ((UpLo&Lower)==Lower) ? 1 : mat.outerStride() ) : 0), mat.outerStride(), actualAlpha, blocking); } }; template template -TriangularView& TriangularViewImpl::_assignProduct(const ProductType& prod, const Scalar& alpha) +TriangularView& TriangularViewImpl::_assignProduct(const ProductType& prod, const Scalar& alpha, bool beta) { + EIGEN_STATIC_ASSERT((UpLo&UnitDiag)==0, WRITING_TO_TRIANGULAR_PART_WITH_UNIT_DIAGONAL_IS_NOT_SUPPORTED); eigen_assert(derived().nestedExpression().rows() == prod.rows() && derived().cols() == prod.cols()); - general_product_to_triangular_selector::InnerSize==1>::run(derived().nestedExpression().const_cast_derived(), prod, alpha); + general_product_to_triangular_selector::InnerSize==1>::run(derived().nestedExpression().const_cast_derived(), prod, alpha, beta); return derived(); } diff --git a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h index 911df8ff..41e18ff0 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h @@ -33,7 +33,7 @@ #ifndef EIGEN_GENERAL_MATRIX_MATRIX_TRIANGULAR_BLAS_H #define EIGEN_GENERAL_MATRIX_MATRIX_TRIANGULAR_BLAS_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -52,7 +52,7 @@ struct general_matrix_matrix_triangular_product& blocking) \ { \ - if (lhs==rhs) { \ + if ( lhs==rhs && ((UpLo&(Lower|Upper)==UpLo)) ) { \ general_matrix_matrix_rankupdate \ ::run(size,depth,lhs,lhsStride,rhs,rhsStride,res,resStride,alpha,blocking); \ } else { \ @@ -86,8 +86,8 @@ struct general_matrix_matrix_rankupdate MatrixRhs;*/ \ \ BlasIndex lda=convert_index(lhsStride), ldc=convert_index(resStride), n=convert_index(size), k=convert_index(depth); \ - char uplo=(IsLower) ? 'L' : 'U', trans=(AStorageOrder==RowMajor) ? 'T':'N'; \ - EIGTYPE beta; \ + char uplo=((IsLower) ? 'L' : 'U'), trans=((AStorageOrder==RowMajor) ? 'T':'N'); \ + EIGTYPE beta(1); \ BLASFUNC(&uplo, &trans, &n, &k, &numext::real_ref(alpha), lhs, &lda, &numext::real_ref(beta), res, &ldc); \ } \ }; @@ -107,7 +107,7 @@ struct general_matrix_matrix_rankupdate MatrixType; \ \ BlasIndex lda=convert_index(lhsStride), ldc=convert_index(resStride), n=convert_index(size), k=convert_index(depth); \ - char uplo=(IsLower) ? 'L' : 'U', trans=(AStorageOrder==RowMajor) ? 'C':'N'; \ + char uplo=((IsLower) ? 'L' : 'U'), trans=((AStorageOrder==RowMajor) ? 'C':'N'); \ RTYPE alpha_, beta_; \ const EIGTYPE* a_ptr; \ \ diff --git a/extern/eigen/Eigen/src/Core/products/Parallelizer.h b/extern/eigen/Eigen/src/Core/products/Parallelizer.h index 2a31e4cb..c2f084c8 100644 --- a/extern/eigen/Eigen/src/Core/products/Parallelizer.h +++ b/extern/eigen/Eigen/src/Core/products/Parallelizer.h @@ -75,7 +75,7 @@ template struct GemmParallelInfo { GemmParallelInfo() : sync(-1), users(0), lhs_start(0), lhs_length(0) {} - int volatile sync; + Index volatile sync; int volatile users; Index lhs_start; @@ -104,13 +104,14 @@ void parallelize_gemm(const Functor& func, Index rows, Index cols, Index depth, // - the sizes are large enough // compute the maximal number of threads from the size of the product: - // FIXME this has to be fine tuned + // This first heuristic takes into account that the product kernel is fully optimized when working with nr columns at once. Index size = transpose ? rows : cols; - Index pb_max_threads = std::max(1,size / 32); + Index pb_max_threads = std::max(1,size / Functor::Traits::nr); + // compute the maximal number of threads from the total amount of work: double work = static_cast(rows) * static_cast(cols) * static_cast(depth); - double kMinTaskSize = 50000; // Heuristic. + double kMinTaskSize = 50000; // FIXME improve this heuristic. pb_max_threads = std::max(1, std::min(pb_max_threads, work / kMinTaskSize)); // compute the number of threads we are going to use diff --git a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector.h b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector.h index d97f8caa..3fd180e6 100644 --- a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector.h +++ b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector.h @@ -83,10 +83,10 @@ EIGEN_DONT_INLINE void selfadjoint_matrix_vector_product(t3); - size_t starti = FirstTriangular ? 0 : j+2; - size_t endi = FirstTriangular ? j : size; - size_t alignedStart = (starti) + internal::first_default_aligned(&res[starti], endi-starti); - size_t alignedEnd = alignedStart + ((endi-alignedStart)/(PacketSize))*(PacketSize); + Index starti = FirstTriangular ? 0 : j+2; + Index endi = FirstTriangular ? j : size; + Index alignedStart = (starti) + internal::first_default_aligned(&res[starti], endi-starti); + Index alignedEnd = alignedStart + ((endi-alignedStart)/(PacketSize))*(PacketSize); res[j] += cjd.pmul(numext::real(A0[j]), t0); res[j+1] += cjd.pmul(numext::real(A1[j+1]), t1); @@ -101,7 +101,7 @@ EIGEN_DONT_INLINE void selfadjoint_matrix_vector_product(a0It); a0It += PacketSize; Packet A1i = ploadu(a1It); a1It += PacketSize; @@ -125,7 +125,7 @@ EIGEN_DONT_INLINE void selfadjoint_matrix_vector_product triangularBuffer; + Matrix triangularBuffer((internal::constructor_without_unaligned_array_assert())); triangularBuffer.setZero(); if((Mode&ZeroDiag)==ZeroDiag) triangularBuffer.diagonal().setZero(); @@ -284,7 +284,7 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix triangularBuffer; + Matrix triangularBuffer((internal::constructor_without_unaligned_array_assert())); triangularBuffer.setZero(); if((Mode&ZeroDiag)==ZeroDiag) triangularBuffer.diagonal().setZero(); diff --git a/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix.h b/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix.h index 1bed66ed..223c38b8 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix.h @@ -183,7 +183,7 @@ EIGEN_DONT_INLINE void triangular_solve_matrix struct triangular_solve_matrix @@ -202,6 +202,7 @@ EIGEN_DONT_INLINE void triangular_solve_matrix& blocking) { Index rows = otherSize; + typedef typename NumTraits::Real RealScalar; typedef blas_data_mapper LhsMapper; typedef const_blas_data_mapper RhsMapper; @@ -306,9 +307,9 @@ EIGEN_DONT_INLINE void triangular_solve_matrixx || (EIGEN_WORLD_VERSION>=x && \ (EIGEN_MAJOR_VERSION>y || (EIGEN_MAJOR_VERSION>=y && \ @@ -80,8 +80,8 @@ // 2015 14 1900 // "15" 15 1900 -/// \internal EIGEN_COMP_MSVC_STRICT set to 1 if the compiler is really Microsoft Visual C++ and not ,e.g., ICC -#if EIGEN_COMP_MSVC && !(EIGEN_COMP_ICC) +/// \internal EIGEN_COMP_MSVC_STRICT set to 1 if the compiler is really Microsoft Visual C++ and not ,e.g., ICC or clang-cl +#if EIGEN_COMP_MSVC && !(EIGEN_COMP_ICC || EIGEN_COMP_LLVM || EIGEN_COMP_CLANG) #define EIGEN_COMP_MSVC_STRICT _MSC_VER #else #define EIGEN_COMP_MSVC_STRICT 0 @@ -356,7 +356,7 @@ #define EIGEN_MAX_CPP_VER 99 #endif -#if EIGEN_MAX_CPP_VER>=11 && defined(__cplusplus) && (__cplusplus >= 201103L) +#if EIGEN_MAX_CPP_VER>=11 && (defined(__cplusplus) && (__cplusplus >= 201103L) || EIGEN_COMP_MSVC >= 1900) #define EIGEN_HAS_CXX11 1 #else #define EIGEN_HAS_CXX11 0 @@ -497,10 +497,11 @@ // attribute to maximize inlining. This should only be used when really necessary: in particular, // it uses __attribute__((always_inline)) on GCC, which most of the time is useless and can severely harm compile times. // FIXME with the always_inline attribute, -// gcc 3.4.x reports the following compilation error: +// gcc 3.4.x and 4.1 reports the following compilation error: // Eval.h:91: sorry, unimplemented: inlining failed in call to 'const Eigen::Eval Eigen::MatrixBase::eval() const' // : function body not available -#if EIGEN_GNUC_AT_LEAST(4,0) +// See also bug 1367 +#if EIGEN_GNUC_AT_LEAST(4,2) #define EIGEN_ALWAYS_INLINE __attribute__((always_inline)) inline #else #define EIGEN_ALWAYS_INLINE EIGEN_STRONG_INLINE @@ -811,7 +812,7 @@ namespace Eigen { // just an empty macro ! #define EIGEN_EMPTY -#if EIGEN_COMP_MSVC_STRICT && (EIGEN_COMP_MSVC < 1900 || __CUDACC_VER__) // for older MSVC versions, as well as 1900 && CUDA 8, using the base operator is sufficient (cf Bugs 1000, 1324) +#if EIGEN_COMP_MSVC_STRICT && (EIGEN_COMP_MSVC < 1900 || defined(__CUDACC_VER__)) // for older MSVC versions, as well as 1900 && CUDA 8, using the base operator is sufficient (cf Bugs 1000, 1324) #define EIGEN_INHERIT_ASSIGNMENT_EQUAL_OPERATOR(Derived) \ using Base::operator =; #elif EIGEN_COMP_CLANG // workaround clang bug (see http://forum.kde.org/viewtopic.php?f=74&t=102653) diff --git a/extern/eigen/Eigen/src/Core/util/Memory.h b/extern/eigen/Eigen/src/Core/util/Memory.h index 0439655c..c634d7ea 100644 --- a/extern/eigen/Eigen/src/Core/util/Memory.h +++ b/extern/eigen/Eigen/src/Core/util/Memory.h @@ -150,7 +150,7 @@ EIGEN_DEVICE_FUNC inline void check_that_malloc_is_allowed() /** \internal Allocates \a size bytes. The returned pointer is guaranteed to have 16 or 32 bytes alignment depending on the requirements. * On allocation error, the returned pointer is null, and std::bad_alloc is thrown. */ -EIGEN_DEVICE_FUNC inline void* aligned_malloc(size_t size) +EIGEN_DEVICE_FUNC inline void* aligned_malloc(std::size_t size) { check_that_malloc_is_allowed(); @@ -185,7 +185,7 @@ EIGEN_DEVICE_FUNC inline void aligned_free(void *ptr) * \brief Reallocates an aligned block of memory. * \throws std::bad_alloc on allocation failure */ -inline void* aligned_realloc(void *ptr, size_t new_size, size_t old_size) +inline void* aligned_realloc(void *ptr, std::size_t new_size, std::size_t old_size) { EIGEN_UNUSED_VARIABLE(old_size); @@ -209,12 +209,12 @@ inline void* aligned_realloc(void *ptr, size_t new_size, size_t old_size) /** \internal Allocates \a size bytes. If Align is true, then the returned ptr is 16-byte-aligned. * On allocation error, the returned pointer is null, and a std::bad_alloc is thrown. */ -template EIGEN_DEVICE_FUNC inline void* conditional_aligned_malloc(size_t size) +template EIGEN_DEVICE_FUNC inline void* conditional_aligned_malloc(std::size_t size) { return aligned_malloc(size); } -template<> EIGEN_DEVICE_FUNC inline void* conditional_aligned_malloc(size_t size) +template<> EIGEN_DEVICE_FUNC inline void* conditional_aligned_malloc(std::size_t size) { check_that_malloc_is_allowed(); @@ -235,12 +235,12 @@ template<> EIGEN_DEVICE_FUNC inline void conditional_aligned_free(void *p std::free(ptr); } -template inline void* conditional_aligned_realloc(void* ptr, size_t new_size, size_t old_size) +template inline void* conditional_aligned_realloc(void* ptr, std::size_t new_size, std::size_t old_size) { return aligned_realloc(ptr, new_size, old_size); } -template<> inline void* conditional_aligned_realloc(void* ptr, size_t new_size, size_t) +template<> inline void* conditional_aligned_realloc(void* ptr, std::size_t new_size, std::size_t) { return std::realloc(ptr, new_size); } @@ -252,7 +252,7 @@ template<> inline void* conditional_aligned_realloc(void* ptr, size_t new /** \internal Destructs the elements of an array. * The \a size parameters tells on how many objects to call the destructor of T. */ -template EIGEN_DEVICE_FUNC inline void destruct_elements_of_array(T *ptr, size_t size) +template EIGEN_DEVICE_FUNC inline void destruct_elements_of_array(T *ptr, std::size_t size) { // always destruct an array starting from the end. if(ptr) @@ -262,9 +262,9 @@ template EIGEN_DEVICE_FUNC inline void destruct_elements_of_array(T /** \internal Constructs the elements of an array. * The \a size parameter tells on how many objects to call the constructor of T. */ -template EIGEN_DEVICE_FUNC inline T* construct_elements_of_array(T *ptr, size_t size) +template EIGEN_DEVICE_FUNC inline T* construct_elements_of_array(T *ptr, std::size_t size) { - size_t i; + std::size_t i; EIGEN_TRY { for (i = 0; i < size; ++i) ::new (ptr + i) T; @@ -283,9 +283,9 @@ template EIGEN_DEVICE_FUNC inline T* construct_elements_of_array(T * *****************************************************************************/ template -EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void check_size_for_overflow(size_t size) +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void check_size_for_overflow(std::size_t size) { - if(size > size_t(-1) / sizeof(T)) + if(size > std::size_t(-1) / sizeof(T)) throw_std_bad_alloc(); } @@ -293,7 +293,7 @@ EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void check_size_for_overflow(size_t size) * On allocation error, the returned pointer is undefined, but a std::bad_alloc is thrown. * The default constructor of T is called. */ -template EIGEN_DEVICE_FUNC inline T* aligned_new(size_t size) +template EIGEN_DEVICE_FUNC inline T* aligned_new(std::size_t size) { check_size_for_overflow(size); T *result = reinterpret_cast(aligned_malloc(sizeof(T)*size)); @@ -309,7 +309,7 @@ template EIGEN_DEVICE_FUNC inline T* aligned_new(size_t size) return result; } -template EIGEN_DEVICE_FUNC inline T* conditional_aligned_new(size_t size) +template EIGEN_DEVICE_FUNC inline T* conditional_aligned_new(std::size_t size) { check_size_for_overflow(size); T *result = reinterpret_cast(conditional_aligned_malloc(sizeof(T)*size)); @@ -328,7 +328,7 @@ template EIGEN_DEVICE_FUNC inline T* conditional_aligned /** \internal Deletes objects constructed with aligned_new * The \a size parameters tells on how many objects to call the destructor of T. */ -template EIGEN_DEVICE_FUNC inline void aligned_delete(T *ptr, size_t size) +template EIGEN_DEVICE_FUNC inline void aligned_delete(T *ptr, std::size_t size) { destruct_elements_of_array(ptr, size); aligned_free(ptr); @@ -337,13 +337,13 @@ template EIGEN_DEVICE_FUNC inline void aligned_delete(T *ptr, size_t /** \internal Deletes objects constructed with conditional_aligned_new * The \a size parameters tells on how many objects to call the destructor of T. */ -template EIGEN_DEVICE_FUNC inline void conditional_aligned_delete(T *ptr, size_t size) +template EIGEN_DEVICE_FUNC inline void conditional_aligned_delete(T *ptr, std::size_t size) { destruct_elements_of_array(ptr, size); conditional_aligned_free(ptr); } -template EIGEN_DEVICE_FUNC inline T* conditional_aligned_realloc_new(T* pts, size_t new_size, size_t old_size) +template EIGEN_DEVICE_FUNC inline T* conditional_aligned_realloc_new(T* pts, std::size_t new_size, std::size_t old_size) { check_size_for_overflow(new_size); check_size_for_overflow(old_size); @@ -366,7 +366,7 @@ template EIGEN_DEVICE_FUNC inline T* conditional_aligned } -template EIGEN_DEVICE_FUNC inline T* conditional_aligned_new_auto(size_t size) +template EIGEN_DEVICE_FUNC inline T* conditional_aligned_new_auto(std::size_t size) { if(size==0) return 0; // short-cut. Also fixes Bug 884 @@ -387,7 +387,7 @@ template EIGEN_DEVICE_FUNC inline T* conditional_aligned return result; } -template inline T* conditional_aligned_realloc_new_auto(T* pts, size_t new_size, size_t old_size) +template inline T* conditional_aligned_realloc_new_auto(T* pts, std::size_t new_size, std::size_t old_size) { check_size_for_overflow(new_size); check_size_for_overflow(old_size); @@ -409,7 +409,7 @@ template inline T* conditional_aligned_realloc_new_auto( return result; } -template EIGEN_DEVICE_FUNC inline void conditional_aligned_delete_auto(T *ptr, size_t size) +template EIGEN_DEVICE_FUNC inline void conditional_aligned_delete_auto(T *ptr, std::size_t size) { if(NumTraits::RequireInitialization) destruct_elements_of_array(ptr, size); @@ -523,7 +523,7 @@ template struct smart_memmove_helper { template struct smart_memmove_helper { static inline void run(const T* start, const T* end, T* target) { - if (uintptr_t(target) < uintptr_t(start)) + if (UIntPtr(target) < UIntPtr(start)) { std::copy(start, end, target); } @@ -561,7 +561,7 @@ template class aligned_stack_memory_handler : noncopyable * In this case, the buffer elements will also be destructed when this handler will be destructed. * Finally, if \a dealloc is true, then the pointer \a ptr is freed. **/ - aligned_stack_memory_handler(T* ptr, size_t size, bool dealloc) + aligned_stack_memory_handler(T* ptr, std::size_t size, bool dealloc) : m_ptr(ptr), m_size(size), m_deallocate(dealloc) { if(NumTraits::RequireInitialization && m_ptr) @@ -576,7 +576,7 @@ template class aligned_stack_memory_handler : noncopyable } protected: T* m_ptr; - size_t m_size; + std::size_t m_size; bool m_deallocate; }; @@ -655,15 +655,15 @@ template void swap(scoped_array &a,scoped_array &b) #if EIGEN_MAX_ALIGN_BYTES!=0 #define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_NOTHROW(NeedsToAlign) \ - void* operator new(size_t size, const std::nothrow_t&) EIGEN_NO_THROW { \ + void* operator new(std::size_t size, const std::nothrow_t&) EIGEN_NO_THROW { \ EIGEN_TRY { return Eigen::internal::conditional_aligned_malloc(size); } \ EIGEN_CATCH (...) { return 0; } \ } #define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(NeedsToAlign) \ - void *operator new(size_t size) { \ + void *operator new(std::size_t size) { \ return Eigen::internal::conditional_aligned_malloc(size); \ } \ - void *operator new[](size_t size) { \ + void *operator new[](std::size_t size) { \ return Eigen::internal::conditional_aligned_malloc(size); \ } \ void operator delete(void * ptr) EIGEN_NO_THROW { Eigen::internal::conditional_aligned_free(ptr); } \ @@ -673,8 +673,8 @@ template void swap(scoped_array &a,scoped_array &b) /* in-place new and delete. since (at least afaik) there is no actual */ \ /* memory allocated we can safely let the default implementation handle */ \ /* this particular case. */ \ - static void *operator new(size_t size, void *ptr) { return ::operator new(size,ptr); } \ - static void *operator new[](size_t size, void* ptr) { return ::operator new[](size,ptr); } \ + static void *operator new(std::size_t size, void *ptr) { return ::operator new(size,ptr); } \ + static void *operator new[](std::size_t size, void* ptr) { return ::operator new[](size,ptr); } \ void operator delete(void * memory, void *ptr) EIGEN_NO_THROW { return ::operator delete(memory,ptr); } \ void operator delete[](void * memory, void *ptr) EIGEN_NO_THROW { return ::operator delete[](memory,ptr); } \ /* nothrow-new (returns zero instead of std::bad_alloc) */ \ @@ -713,7 +713,7 @@ template class aligned_allocator : public std::allocator { public: - typedef size_t size_type; + typedef std::size_t size_type; typedef std::ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; diff --git a/extern/eigen/Eigen/src/Core/util/Meta.h b/extern/eigen/Eigen/src/Core/util/Meta.h index d4460bb7..7f637075 100644 --- a/extern/eigen/Eigen/src/Core/util/Meta.h +++ b/extern/eigen/Eigen/src/Core/util/Meta.h @@ -381,12 +381,12 @@ struct has_ReturnType enum { value = sizeof(testFunctor(0)) == sizeof(meta_yes) }; }; -template const T& return_ref(); +template const T* return_ptr(); template struct has_nullary_operator { - template static meta_yes testFunctor(C const *,typename enable_if<(sizeof(return_ref().operator()())>0)>::type * = 0); + template static meta_yes testFunctor(C const *,typename enable_if<(sizeof(return_ptr()->operator()())>0)>::type * = 0); static meta_no testFunctor(...); enum { value = sizeof(testFunctor(static_cast(0))) == sizeof(meta_yes) }; @@ -395,7 +395,7 @@ struct has_nullary_operator template struct has_unary_operator { - template static meta_yes testFunctor(C const *,typename enable_if<(sizeof(return_ref().operator()(IndexType(0)))>0)>::type * = 0); + template static meta_yes testFunctor(C const *,typename enable_if<(sizeof(return_ptr()->operator()(IndexType(0)))>0)>::type * = 0); static meta_no testFunctor(...); enum { value = sizeof(testFunctor(static_cast(0))) == sizeof(meta_yes) }; @@ -404,7 +404,7 @@ struct has_unary_operator template struct has_binary_operator { - template static meta_yes testFunctor(C const *,typename enable_if<(sizeof(return_ref().operator()(IndexType(0),IndexType(0)))>0)>::type * = 0); + template static meta_yes testFunctor(C const *,typename enable_if<(sizeof(return_ptr()->operator()(IndexType(0),IndexType(0)))>0)>::type * = 0); static meta_no testFunctor(...); enum { value = sizeof(testFunctor(static_cast(0))) == sizeof(meta_yes) }; diff --git a/extern/eigen/Eigen/src/Core/util/XprHelper.h b/extern/eigen/Eigen/src/Core/util/XprHelper.h index 7cfa2c49..ba5bd186 100644 --- a/extern/eigen/Eigen/src/Core/util/XprHelper.h +++ b/extern/eigen/Eigen/src/Core/util/XprHelper.h @@ -445,15 +445,11 @@ template // Another solution could be to count the number of temps? NAsInteger = n == Dynamic ? HugeCost : n, CostEval = (NAsInteger+1) * ScalarReadCost + CoeffReadCost, - CostNoEval = NAsInteger * CoeffReadCost + CostNoEval = NAsInteger * CoeffReadCost, + Evaluate = (int(evaluator::Flags) & EvalBeforeNestingBit) || (int(CostEval) < int(CostNoEval)) }; - typedef typename conditional< - ( (int(evaluator::Flags) & EvalBeforeNestingBit) || - (int(CostEval) < int(CostNoEval)) ), - PlainObject, - typename ref_selector::type - >::type type; + typedef typename conditional::type>::type type; }; template @@ -536,6 +532,15 @@ template struct cwise_promote_s template struct cwise_promote_storage_type { typedef Sparse ret; }; template struct cwise_promote_storage_type { typedef Sparse ret; }; +template struct cwise_promote_storage_order { + enum { value = LhsOrder }; +}; + +template struct cwise_promote_storage_order { enum { value = RhsOrder }; }; +template struct cwise_promote_storage_order { enum { value = LhsOrder }; }; +template struct cwise_promote_storage_order { enum { value = Order }; }; + + /** \internal Specify the "storage kind" of multiplying an expression of kind A with kind B. * The template parameter ProductTag permits to specialize the resulting storage kind wrt to * some compile-time properties of the product: GemmProduct, GemvProduct, OuterProduct, InnerProduct. @@ -633,7 +638,7 @@ struct plain_constant_type template struct is_lvalue { - enum { value = !bool(is_const::value) && + enum { value = (!bool(is_const::value)) && bool(traits::Flags & LvalueBit) }; }; diff --git a/extern/eigen/Eigen/src/Eigenvalues/ComplexEigenSolver.h b/extern/eigen/Eigen/src/Eigenvalues/ComplexEigenSolver.h index ec3b1633..dc5fae06 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/ComplexEigenSolver.h +++ b/extern/eigen/Eigen/src/Eigenvalues/ComplexEigenSolver.h @@ -250,7 +250,7 @@ template class ComplexEigenSolver EigenvectorType m_matX; private: - void doComputeEigenvectors(const RealScalar& matrixnorm); + void doComputeEigenvectors(RealScalar matrixnorm); void sortEigenvalues(bool computeEigenvectors); }; @@ -284,10 +284,12 @@ ComplexEigenSolver::compute(const EigenBase& matrix, bool template -void ComplexEigenSolver::doComputeEigenvectors(const RealScalar& matrixnorm) +void ComplexEigenSolver::doComputeEigenvectors(RealScalar matrixnorm) { const Index n = m_eivalues.size(); + matrixnorm = numext::maxi(matrixnorm,(std::numeric_limits::min)()); + // Compute X such that T = X D X^(-1), where D is the diagonal of T. // The matrix X is unit triangular. m_matX = EigenvectorType::Zero(n, n); diff --git a/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h b/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h index d6a339f0..f5c86041 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h +++ b/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h @@ -248,12 +248,24 @@ template template RealSchur& RealSchur::compute(const EigenBase& matrix, bool computeU) { + const Scalar considerAsZero = (std::numeric_limits::min)(); + eigen_assert(matrix.cols() == matrix.rows()); Index maxIters = m_maxIters; if (maxIters == -1) maxIters = m_maxIterationsPerRow * matrix.rows(); Scalar scale = matrix.derived().cwiseAbs().maxCoeff(); + if(scale& a_matrix, int options) if(n==1) { - m_eivalues.coeffRef(0,0) = numext::real(matrix.diagonal()[0]); + m_eivec = matrix; + m_eivalues.coeffRef(0,0) = numext::real(m_eivec.coeff(0,0)); if(computeEigenvectors) m_eivec.setOnes(n,n); m_info = Success; diff --git a/extern/eigen/Eigen/src/Geometry/Hyperplane.h b/extern/eigen/Eigen/src/Geometry/Hyperplane.h index 07f2659b..05929b29 100644 --- a/extern/eigen/Eigen/src/Geometry/Hyperplane.h +++ b/extern/eigen/Eigen/src/Geometry/Hyperplane.h @@ -217,7 +217,10 @@ class Hyperplane EIGEN_DEVICE_FUNC inline Hyperplane& transform(const MatrixBase& mat, TransformTraits traits = Affine) { if (traits==Affine) + { normal() = mat.inverse().transpose() * normal(); + m_coeffs /= normal().norm(); + } else if (traits==Isometry) normal() = mat * normal(); else diff --git a/extern/eigen/Eigen/src/Geometry/Quaternion.h b/extern/eigen/Eigen/src/Geometry/Quaternion.h index f6ef1bcf..3e5a9bad 100644 --- a/extern/eigen/Eigen/src/Geometry/Quaternion.h +++ b/extern/eigen/Eigen/src/Geometry/Quaternion.h @@ -423,7 +423,7 @@ typedef Map, Aligned> QuaternionMapAlignedd; // Generic Quaternion * Quaternion product // This product can be specialized for a given architecture via the Arch template argument. namespace internal { -template struct quat_product +template struct quat_product { EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Quaternion run(const QuaternionBase& a, const QuaternionBase& b){ return Quaternion @@ -446,8 +446,7 @@ QuaternionBase::operator* (const QuaternionBase& other) c EIGEN_STATIC_ASSERT((internal::is_same::value), YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) return internal::quat_product::Scalar, - EIGEN_PLAIN_ENUM_MIN(internal::traits::Alignment, internal::traits::Alignment)>::run(*this, other); + typename internal::traits::Scalar>::run(*this, other); } /** \sa operator*(Quaternion) */ @@ -672,7 +671,7 @@ EIGEN_DEVICE_FUNC inline Quaternion::Scalar> // Generic conjugate of a Quaternion namespace internal { -template struct quat_conj +template struct quat_conj { EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Quaternion run(const QuaternionBase& q){ return Quaternion(q.w(),-q.x(),-q.y(),-q.z()); @@ -691,8 +690,7 @@ EIGEN_DEVICE_FUNC inline Quaternion::Scalar> QuaternionBase::conjugate() const { return internal::quat_conj::Scalar, - internal::traits::Alignment>::run(*this); + typename internal::traits::Scalar>::run(*this); } diff --git a/extern/eigen/Eigen/src/Geometry/arch/Geometry_SSE.h b/extern/eigen/Eigen/src/Geometry/arch/Geometry_SSE.h index 1a86ff83..f68cab58 100644 --- a/extern/eigen/Eigen/src/Geometry/arch/Geometry_SSE.h +++ b/extern/eigen/Eigen/src/Geometry/arch/Geometry_SSE.h @@ -16,17 +16,23 @@ namespace Eigen { namespace internal { template -struct quat_product +struct quat_product { + enum { + AAlignment = traits::Alignment, + BAlignment = traits::Alignment, + ResAlignment = traits >::Alignment + }; static inline Quaternion run(const QuaternionBase& _a, const QuaternionBase& _b) { Quaternion res; const __m128 mask = _mm_setr_ps(0.f,0.f,0.f,-0.f); - __m128 a = _a.coeffs().template packet(0); - __m128 b = _b.coeffs().template packet(0); + __m128 a = _a.coeffs().template packet(0); + __m128 b = _b.coeffs().template packet(0); __m128 s1 = _mm_mul_ps(vec4f_swizzle1(a,1,2,0,2),vec4f_swizzle1(b,2,0,1,2)); __m128 s2 = _mm_mul_ps(vec4f_swizzle1(a,3,3,3,1),vec4f_swizzle1(b,0,1,2,1)); - pstore(&res.x(), + pstoret( + &res.x(), _mm_add_ps(_mm_sub_ps(_mm_mul_ps(a,vec4f_swizzle1(b,3,3,3,3)), _mm_mul_ps(vec4f_swizzle1(a,2,0,1,0), vec4f_swizzle1(b,1,2,0,0))), @@ -36,14 +42,17 @@ struct quat_product } }; -template -struct quat_conj +template +struct quat_conj { + enum { + ResAlignment = traits >::Alignment + }; static inline Quaternion run(const QuaternionBase& q) { Quaternion res; const __m128 mask = _mm_setr_ps(-0.f,-0.f,-0.f,0.f); - pstore(&res.x(), _mm_xor_ps(mask, q.coeffs().template packet(0))); + pstoret(&res.x(), _mm_xor_ps(mask, q.coeffs().template packet::Alignment>(0))); return res; } }; @@ -52,6 +61,9 @@ struct quat_conj template struct cross3_impl { + enum { + ResAlignment = traits::type>::Alignment + }; static inline typename plain_matrix_type::type run(const VectorLhs& lhs, const VectorRhs& rhs) { @@ -60,7 +72,7 @@ struct cross3_impl __m128 mul1=_mm_mul_ps(vec4f_swizzle1(a,1,2,0,3),vec4f_swizzle1(b,2,0,1,3)); __m128 mul2=_mm_mul_ps(vec4f_swizzle1(a,2,0,1,3),vec4f_swizzle1(b,1,2,0,3)); typename plain_matrix_type::type res; - pstore(&res.x(),_mm_sub_ps(mul1,mul2)); + pstoret(&res.x(),_mm_sub_ps(mul1,mul2)); return res; } }; @@ -68,9 +80,14 @@ struct cross3_impl -template -struct quat_product +template +struct quat_product { + enum { + BAlignment = traits::Alignment, + ResAlignment = traits >::Alignment + }; + static inline Quaternion run(const QuaternionBase& _a, const QuaternionBase& _b) { const Packet2d mask = _mm_castsi128_pd(_mm_set_epi32(0x0,0x0,0x80000000,0x0)); @@ -78,8 +95,8 @@ struct quat_product Quaternion res; const double* a = _a.coeffs().data(); - Packet2d b_xy = _b.coeffs().template packet(0); - Packet2d b_zw = _b.coeffs().template packet(2); + Packet2d b_xy = _b.coeffs().template packet(0); + Packet2d b_zw = _b.coeffs().template packet(2); Packet2d a_xx = pset1(a[0]); Packet2d a_yy = pset1(a[1]); Packet2d a_zz = pset1(a[2]); @@ -97,9 +114,9 @@ struct quat_product t2 = psub(pmul(a_zz, b_xy), pmul(a_xx, b_zw)); #ifdef EIGEN_VECTORIZE_SSE3 EIGEN_UNUSED_VARIABLE(mask) - pstore(&res.x(), _mm_addsub_pd(t1, preverse(t2))); + pstoret(&res.x(), _mm_addsub_pd(t1, preverse(t2))); #else - pstore(&res.x(), padd(t1, pxor(mask,preverse(t2)))); + pstoret(&res.x(), padd(t1, pxor(mask,preverse(t2)))); #endif /* @@ -111,25 +128,28 @@ struct quat_product t2 = padd(pmul(a_zz, b_zw), pmul(a_xx, b_xy)); #ifdef EIGEN_VECTORIZE_SSE3 EIGEN_UNUSED_VARIABLE(mask) - pstore(&res.z(), preverse(_mm_addsub_pd(preverse(t1), t2))); + pstoret(&res.z(), preverse(_mm_addsub_pd(preverse(t1), t2))); #else - pstore(&res.z(), psub(t1, pxor(mask,preverse(t2)))); + pstoret(&res.z(), psub(t1, pxor(mask,preverse(t2)))); #endif return res; } }; -template -struct quat_conj +template +struct quat_conj { + enum { + ResAlignment = traits >::Alignment + }; static inline Quaternion run(const QuaternionBase& q) { Quaternion res; const __m128d mask0 = _mm_setr_pd(-0.,-0.); const __m128d mask2 = _mm_setr_pd(-0.,0.); - pstore(&res.x(), _mm_xor_pd(mask0, q.coeffs().template packet(0))); - pstore(&res.z(), _mm_xor_pd(mask2, q.coeffs().template packet(2))); + pstoret(&res.x(), _mm_xor_pd(mask0, q.coeffs().template packet::Alignment>(0))); + pstoret(&res.z(), _mm_xor_pd(mask2, q.coeffs().template packet::Alignment>(2))); return res; } }; diff --git a/extern/eigen/Eigen/src/Householder/BlockHouseholder.h b/extern/eigen/Eigen/src/Householder/BlockHouseholder.h index 39bf8c83..01a7ed18 100644 --- a/extern/eigen/Eigen/src/Householder/BlockHouseholder.h +++ b/extern/eigen/Eigen/src/Householder/BlockHouseholder.h @@ -87,7 +87,8 @@ void apply_block_householder_on_the_left(MatrixType& mat, const VectorsType& vec const TriangularView V(vectors); // A -= V T V^* A - Matrix tmp = V.adjoint() * mat; // FIXME add .noalias() once the triangular product can work inplace if(forward) tmp = T.template triangularView() * tmp; diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h index 358444af..facdaf89 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h @@ -152,13 +152,28 @@ class LeastSquareDiagonalPreconditioner : public DiagonalPreconditioner<_Scalar> { // Compute the inverse squared-norm of each column of mat m_invdiag.resize(mat.cols()); - for(Index j=0; j0) - m_invdiag(j) = RealScalar(1)/sum; - else - m_invdiag(j) = RealScalar(1); + m_invdiag.setZero(); + for(Index j=0; jRealScalar(0)) + m_invdiag(j) = RealScalar(1)/numext::real(m_invdiag(j)); + } + else + { + for(Index j=0; jRealScalar(0)) + m_invdiag(j) = RealScalar(1)/sum; + else + m_invdiag(j) = RealScalar(1); + } } Base::m_isInitialized = true; return *this; diff --git a/extern/eigen/Eigen/src/Jacobi/Jacobi.h b/extern/eigen/Eigen/src/Jacobi/Jacobi.h index d25af8e9..c30326e1 100644 --- a/extern/eigen/Eigen/src/Jacobi/Jacobi.h +++ b/extern/eigen/Eigen/src/Jacobi/Jacobi.h @@ -302,8 +302,12 @@ template void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x, DenseBase& xpr_y, const JacobiRotation& j) { typedef typename VectorX::Scalar Scalar; - enum { PacketSize = packet_traits::size }; + enum { + PacketSize = packet_traits::size, + OtherPacketSize = packet_traits::size + }; typedef typename packet_traits::type Packet; + typedef typename packet_traits::type OtherPacket; eigen_assert(xpr_x.size() == xpr_y.size()); Index size = xpr_x.size(); Index incrx = xpr_x.derived().innerStride(); @@ -321,6 +325,7 @@ void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x if(VectorX::SizeAtCompileTime == Dynamic && (VectorX::Flags & VectorY::Flags & PacketAccessBit) && + (PacketSize == OtherPacketSize) && ((incrx==1 && incry==1) || PacketSize == 1)) { // both vectors are sequentially stored in memory => vectorization @@ -329,9 +334,10 @@ void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x Index alignedStart = internal::first_default_aligned(y, size); Index alignedEnd = alignedStart + ((size-alignedStart)/PacketSize)*PacketSize; - const Packet pc = pset1(c); - const Packet ps = pset1(s); - conj_helper::IsComplex,false> pcj; + const OtherPacket pc = pset1(c); + const OtherPacket ps = pset1(s); + conj_helper::IsComplex,false> pcj; + conj_helper pm; for(Index i=0; i& xpr_x { Packet xi = pload(px); Packet yi = pload(py); - pstore(px, padd(pmul(pc,xi),pcj.pmul(ps,yi))); - pstore(py, psub(pcj.pmul(pc,yi),pmul(ps,xi))); + pstore(px, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); + pstore(py, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); px += PacketSize; py += PacketSize; } @@ -365,10 +371,10 @@ void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x Packet xi1 = ploadu(px+PacketSize); Packet yi = pload (py); Packet yi1 = pload (py+PacketSize); - pstoreu(px, padd(pmul(pc,xi),pcj.pmul(ps,yi))); - pstoreu(px+PacketSize, padd(pmul(pc,xi1),pcj.pmul(ps,yi1))); - pstore (py, psub(pcj.pmul(pc,yi),pmul(ps,xi))); - pstore (py+PacketSize, psub(pcj.pmul(pc,yi1),pmul(ps,xi1))); + pstoreu(px, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); + pstoreu(px+PacketSize, padd(pm.pmul(pc,xi1),pcj.pmul(ps,yi1))); + pstore (py, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); + pstore (py+PacketSize, psub(pcj.pmul(pc,yi1),pm.pmul(ps,xi1))); px += Peeling*PacketSize; py += Peeling*PacketSize; } @@ -376,8 +382,8 @@ void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x { Packet xi = ploadu(x+peelingEnd); Packet yi = pload (y+peelingEnd); - pstoreu(x+peelingEnd, padd(pmul(pc,xi),pcj.pmul(ps,yi))); - pstore (y+peelingEnd, psub(pcj.pmul(pc,yi),pmul(ps,xi))); + pstoreu(x+peelingEnd, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); + pstore (y+peelingEnd, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); } } @@ -393,19 +399,21 @@ void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x /*** fixed-size vectorized path ***/ else if(VectorX::SizeAtCompileTime != Dynamic && (VectorX::Flags & VectorY::Flags & PacketAccessBit) && + (PacketSize == OtherPacketSize) && (EIGEN_PLAIN_ENUM_MIN(evaluator::Alignment, evaluator::Alignment)>0)) // FIXME should be compared to the required alignment { - const Packet pc = pset1(c); - const Packet ps = pset1(s); - conj_helper::IsComplex,false> pcj; + const OtherPacket pc = pset1(c); + const OtherPacket ps = pset1(s); + conj_helper::IsComplex,false> pcj; + conj_helper pm; Scalar* EIGEN_RESTRICT px = x; Scalar* EIGEN_RESTRICT py = y; for(Index i=0; i(px); Packet yi = pload(py); - pstore(px, padd(pmul(pc,xi),pcj.pmul(ps,yi))); - pstore(py, psub(pcj.pmul(pc,yi),pmul(ps,xi))); + pstore(px, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); + pstore(py, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); px += PacketSize; py += PacketSize; } diff --git a/extern/eigen/Eigen/src/OrderingMethods/Eigen_Colamd.h b/extern/eigen/Eigen/src/OrderingMethods/Eigen_Colamd.h index 933cd564..da85b4d6 100644 --- a/extern/eigen/Eigen/src/OrderingMethods/Eigen_Colamd.h +++ b/extern/eigen/Eigen/src/OrderingMethods/Eigen_Colamd.h @@ -1004,7 +1004,7 @@ static IndexType find_ordering /* return the number of garbage collections */ COLAMD_ASSERT (head [min_score] >= COLAMD_EMPTY) ; /* get pivot column from head of minimum degree list */ - while (head [min_score] == COLAMD_EMPTY && min_score < n_col) + while (min_score < n_col && head [min_score] == COLAMD_EMPTY) { min_score++ ; } diff --git a/extern/eigen/Eigen/src/QR/ColPivHouseholderQR.h b/extern/eigen/Eigen/src/QR/ColPivHouseholderQR.h index 618f8048..a7b47d55 100644 --- a/extern/eigen/Eigen/src/QR/ColPivHouseholderQR.h +++ b/extern/eigen/Eigen/src/QR/ColPivHouseholderQR.h @@ -506,8 +506,8 @@ void ColPivHouseholderQR::computeInPlace() m_colNormsUpdated.coeffRef(k) = m_colNormsDirect.coeffRef(k); } - RealScalar threshold_helper = numext::abs2(m_colNormsUpdated.maxCoeff() * NumTraits::epsilon()) / RealScalar(rows); - RealScalar norm_downdate_threshold = numext::sqrt(NumTraits::epsilon()); + RealScalar threshold_helper = numext::abs2(m_colNormsUpdated.maxCoeff() * NumTraits::epsilon()) / RealScalar(rows); + RealScalar norm_downdate_threshold = numext::sqrt(NumTraits::epsilon()); m_nonzero_pivots = size; // the generic case is that in which all pivots are nonzero (invertible case) m_maxpivot = RealScalar(0); @@ -553,12 +553,12 @@ void ColPivHouseholderQR::computeInPlace() // http://www.netlib.org/lapack/lawnspdf/lawn176.pdf // and used in LAPACK routines xGEQPF and xGEQP3. // See lines 278-297 in http://www.netlib.org/lapack/explore-html/dc/df4/sgeqpf_8f_source.html - if (m_colNormsUpdated.coeffRef(j) != 0) { + if (m_colNormsUpdated.coeffRef(j) != RealScalar(0)) { RealScalar temp = abs(m_qr.coeffRef(k, j)) / m_colNormsUpdated.coeffRef(j); temp = (RealScalar(1) + temp) * (RealScalar(1) - temp); - temp = temp < 0 ? 0 : temp; - RealScalar temp2 = temp * numext::abs2(m_colNormsUpdated.coeffRef(j) / - m_colNormsDirect.coeffRef(j)); + temp = temp < RealScalar(0) ? RealScalar(0) : temp; + RealScalar temp2 = temp * numext::abs2(m_colNormsUpdated.coeffRef(j) / + m_colNormsDirect.coeffRef(j)); if (temp2 <= norm_downdate_threshold) { // The updated norm has become too inaccurate so re-compute the column // norm directly. diff --git a/extern/eigen/Eigen/src/QR/CompleteOrthogonalDecomposition.h b/extern/eigen/Eigen/src/QR/CompleteOrthogonalDecomposition.h index 41e4ecdf..34c637b7 100644 --- a/extern/eigen/Eigen/src/QR/CompleteOrthogonalDecomposition.h +++ b/extern/eigen/Eigen/src/QR/CompleteOrthogonalDecomposition.h @@ -138,7 +138,7 @@ class CompleteOrthogonalDecomposition { * problem \f[\mathrm{minimize} \|A X - B\|, \f] where \b A is the matrix of * which \c *this is the complete orthogonal decomposition. * - * \param B the right-hand sides of the problem to solve. + * \param b the right-hand sides of the problem to solve. * * \returns a solution. * diff --git a/extern/eigen/Eigen/src/SVD/BDCSVD.h b/extern/eigen/Eigen/src/SVD/BDCSVD.h index 25fca6f4..d7a4271c 100644 --- a/extern/eigen/Eigen/src/SVD/BDCSVD.h +++ b/extern/eigen/Eigen/src/SVD/BDCSVD.h @@ -77,6 +77,7 @@ class BDCSVD : public SVDBase > typedef _MatrixType MatrixType; typedef typename MatrixType::Scalar Scalar; typedef typename NumTraits::Real RealScalar; + typedef typename NumTraits::Literal Literal; enum { RowsAtCompileTime = MatrixType::RowsAtCompileTime, ColsAtCompileTime = MatrixType::ColsAtCompileTime, @@ -259,7 +260,7 @@ BDCSVD& BDCSVD::compute(const MatrixType& matrix, unsign //**** step 0 - Copy the input matrix and apply scaling to reduce over/under-flows RealScalar scale = matrix.cwiseAbs().maxCoeff(); - if(scale==RealScalar(0)) scale = RealScalar(1); + if(scale==Literal(0)) scale = Literal(1); MatrixX copy; if (m_isTranspose) copy = matrix.adjoint()/scale; else copy = matrix/scale; @@ -351,13 +352,13 @@ void BDCSVD::structured_update(Block A, co Index k1=0, k2=0; for(Index j=0; j::divide (Index firstCol, Index lastCol, Index firstRowW, l = m_naiveU.row(1).segment(firstCol, k); f = m_naiveU.row(0).segment(firstCol + k + 1, n - k - 1); } - if (m_compV) m_naiveV(firstRowW+k, firstColW) = 1; + if (m_compV) m_naiveV(firstRowW+k, firstColW) = Literal(1); if (r0::computeSVDofM(Index firstCol, Index n, MatrixXr& U, Vec ArrayRef col0 = m_computed.col(firstCol).segment(firstCol, n); m_workspace.head(n) = m_computed.block(firstCol, firstCol, n, n).diagonal(); ArrayRef diag = m_workspace.head(n); - diag(0) = 0; + diag(0) = Literal(0); // Allocate space for singular values and vectors singVals.resize(n); @@ -590,7 +591,7 @@ void BDCSVD::computeSVDofM(Index firstCol, Index n, MatrixXr& U, Vec // but others are interleaved and we must ignore them at this stage. // To this end, let's compute a permutation skipping them: Index actual_n = n; - while(actual_n>1 && diag(actual_n-1)==0) --actual_n; + while(actual_n>1 && diag(actual_n-1)==Literal(0)) --actual_n; Index m = 0; // size of the deflated problem for(Index k=0;kconsiderZero) @@ -691,7 +692,7 @@ template typename BDCSVD::RealScalar BDCSVD::secularEq(RealScalar mu, const ArrayRef& col0, const ArrayRef& diag, const IndicesRef &perm, const ArrayRef& diagShifted, RealScalar shift) { Index m = perm.size(); - RealScalar res = 1; + RealScalar res = Literal(1); for(Index i=0; i::computeSingVals(const ArrayRef& col0, const ArrayRef& d Index n = col0.size(); Index actual_n = n; - while(actual_n>1 && col0(actual_n-1)==0) --actual_n; + while(actual_n>1 && col0(actual_n-1)==Literal(0)) --actual_n; for (Index k = 0; k < n; ++k) { - if (col0(k) == 0 || actual_n==1) + if (col0(k) == Literal(0) || actual_n==1) { // if col0(k) == 0, then entry is deflated, so singular value is on diagonal // if actual_n==1, then the deflated problem is already diagonalized singVals(k) = k==0 ? col0(0) : diag(k); - mus(k) = 0; + mus(k) = Literal(0); shifts(k) = k==0 ? col0(0) : diag(k); continue; } @@ -733,13 +734,13 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d { // Skip deflated singular values Index l = k+1; - while(col0(l)==0) { ++l; eigen_internal_assert(l::computeSingVals(const ArrayRef& col0, const ArrayRef& d << " " << secularEq(0.8*(left+right), col0, diag, perm, diag, 0) << " " << secularEq(0.9*(left+right), col0, diag, perm, diag, 0) << "\n"; #endif - RealScalar shift = (k == actual_n-1 || fMid > 0) ? left : right; + RealScalar shift = (k == actual_n-1 || fMid > Literal(0)) ? left : right; // measure everything relative to shift Map diagShifted(m_workspace.data()+4*n, n); @@ -785,13 +786,13 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d // rational interpolation: fit a function of the form a / mu + b through the two previous // iterates and use its zero to compute the next iterate - bool useBisection = fPrev*fCur>0; - while (fCur!=0 && abs(muCur - muPrev) > 8 * NumTraits::epsilon() * numext::maxi(abs(muCur), abs(muPrev)) && abs(fCur - fPrev)>NumTraits::epsilon() && !useBisection) + bool useBisection = fPrev*fCur>Literal(0); + while (fCur!=Literal(0) && abs(muCur - muPrev) > Literal(8) * NumTraits::epsilon() * numext::maxi(abs(muCur), abs(muPrev)) && abs(fCur - fPrev)>NumTraits::epsilon() && !useBisection) { ++m_numIters; // Find a and b such that the function f(mu) = a / mu + b matches the current and previous samples. - RealScalar a = (fCur - fPrev) / (1/muCur - 1/muPrev); + RealScalar a = (fCur - fPrev) / (Literal(1)/muCur - Literal(1)/muPrev); RealScalar b = fCur - a / muCur; // And find mu such that f(mu)==0: RealScalar muZero = -a/b; @@ -803,8 +804,8 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d fCur = fZero; - if (shift == left && (muCur < 0 || muCur > right - left)) useBisection = true; - if (shift == right && (muCur < -(right - left) || muCur > 0)) useBisection = true; + if (shift == left && (muCur < Literal(0) || muCur > right - left)) useBisection = true; + if (shift == right && (muCur < -(right - left) || muCur > Literal(0))) useBisection = true; if (abs(fCur)>abs(fPrev)) useBisection = true; } @@ -841,13 +842,13 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d std::cout << k << " : " << fLeft << " * " << fRight << " == " << fLeft * fRight << " ; " << left << " - " << right << " -> " << leftShifted << " " << rightShifted << " shift=" << shift << "\n"; } #endif - eigen_internal_assert(fLeft * fRight < 0); + eigen_internal_assert(fLeft * fRight < Literal(0)); - while (rightShifted - leftShifted > 2 * NumTraits::epsilon() * numext::maxi(abs(leftShifted), abs(rightShifted))) + while (rightShifted - leftShifted > Literal(2) * NumTraits::epsilon() * numext::maxi(abs(leftShifted), abs(rightShifted))) { - RealScalar midShifted = (leftShifted + rightShifted) / 2; + RealScalar midShifted = (leftShifted + rightShifted) / Literal(2); fMid = secularEq(midShifted, col0, diag, perm, diagShifted, shift); - if (fLeft * fMid < 0) + if (fLeft * fMid < Literal(0)) { rightShifted = midShifted; } @@ -858,7 +859,7 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d } } - muCur = (leftShifted + rightShifted) / 2; + muCur = (leftShifted + rightShifted) / Literal(2); } singVals[k] = shift + muCur; @@ -892,8 +893,8 @@ void BDCSVD::perturbCol0 // The offset permits to skip deflated entries while computing zhat for (Index k = 0; k < n; ++k) { - if (col0(k) == 0) // deflated - zhat(k) = 0; + if (col0(k) == Literal(0)) // deflated + zhat(k) = Literal(0); else { // see equation (3.6) @@ -918,7 +919,7 @@ void BDCSVD::perturbCol0 std::cout << "zhat(" << k << ") = sqrt( " << prod << ") ; " << (singVals(last) + dk) << " * " << mus(last) + shifts(last) << " - " << dk << "\n"; #endif RealScalar tmp = sqrt(prod); - zhat(k) = col0(k) > 0 ? tmp : -tmp; + zhat(k) = col0(k) > Literal(0) ? tmp : -tmp; } } } @@ -934,7 +935,7 @@ void BDCSVD::computeSingVecs for (Index k = 0; k < n; ++k) { - if (zhat(k) == 0) + if (zhat(k) == Literal(0)) { U.col(k) = VectorType::Unit(n+1, k); if (m_compV) V.col(k) = VectorType::Unit(n, k); @@ -947,7 +948,7 @@ void BDCSVD::computeSingVecs Index i = perm(l); U(i,k) = zhat(i)/(((diag(i) - shifts(k)) - mus(k)) )/( (diag(i) + singVals[k])); } - U(n,k) = 0; + U(n,k) = Literal(0); U.col(k).normalize(); if (m_compV) @@ -958,7 +959,7 @@ void BDCSVD::computeSingVecs Index i = perm(l); V(i,k) = diag(i) * zhat(i) / (((diag(i) - shifts(k)) - mus(k)) )/( (diag(i) + singVals[k])); } - V(0,k) = -1; + V(0,k) = Literal(-1); V.col(k).normalize(); } } @@ -980,14 +981,14 @@ void BDCSVD::deflation43(Index firstCol, Index shift, Index i, Index RealScalar c = m_computed(start, start); RealScalar s = m_computed(start+i, start); RealScalar r = sqrt(numext::abs2(c) + numext::abs2(s)); - if (r == 0) + if (r == Literal(0)) { - m_computed(start+i, start+i) = 0; + m_computed(start+i, start+i) = Literal(0); return; } m_computed(start,start) = r; - m_computed(start+i, start) = 0; - m_computed(start+i, start+i) = 0; + m_computed(start+i, start) = Literal(0); + m_computed(start+i, start+i) = Literal(0); JacobiRotation J(c/r,-s/r); if (m_compU) m_naiveU.middleRows(firstCol, size+1).applyOnTheRight(firstCol, firstCol+i, J); @@ -1020,7 +1021,7 @@ void BDCSVD::deflation44(Index firstColu , Index firstColm, Index fi << m_computed(firstColm + i+1, firstColm+i+1) << " " << m_computed(firstColm + i+2, firstColm+i+2) << "\n"; #endif - if (r==0) + if (r==Literal(0)) { m_computed(firstColm + i, firstColm + i) = m_computed(firstColm + j, firstColm + j); return; @@ -1029,7 +1030,7 @@ void BDCSVD::deflation44(Index firstColu , Index firstColm, Index fi s/=r; m_computed(firstColm + i, firstColm) = r; m_computed(firstColm + j, firstColm + j) = m_computed(firstColm + i, firstColm + i); - m_computed(firstColm + j, firstColm) = 0; + m_computed(firstColm + j, firstColm) = Literal(0); JacobiRotation J(c,-s); if (m_compU) m_naiveU.middleRows(firstColu, size+1).applyOnTheRight(firstColu + i, firstColu + j, J); @@ -1053,7 +1054,7 @@ void BDCSVD::deflation(Index firstCol, Index lastCol, Index k, Index const RealScalar considerZero = (std::numeric_limits::min)(); RealScalar maxDiag = diag.tail((std::max)(Index(1),length-1)).cwiseAbs().maxCoeff(); RealScalar epsilon_strict = numext::maxi(considerZero,NumTraits::epsilon() * maxDiag); - RealScalar epsilon_coarse = 8 * NumTraits::epsilon() * numext::maxi(col0.cwiseAbs().maxCoeff(), maxDiag); + RealScalar epsilon_coarse = Literal(8) * NumTraits::epsilon() * numext::maxi(col0.cwiseAbs().maxCoeff(), maxDiag); #ifdef EIGEN_BDCSVD_SANITY_CHECKS assert(m_naiveU.allFinite()); @@ -1081,7 +1082,7 @@ void BDCSVD::deflation(Index firstCol, Index lastCol, Index k, Index #ifdef EIGEN_BDCSVD_DEBUG_VERBOSE std::cout << "deflation 4.2, set z(" << i << ") to zero because " << abs(col0(i)) << " < " << epsilon_strict << " (diag(" << i << ")=" << diag(i) << ")\n"; #endif - col0(i) = 0; + col0(i) = Literal(0); } //condition 4.3 diff --git a/extern/eigen/Eigen/src/SVD/JacobiSVD.h b/extern/eigen/Eigen/src/SVD/JacobiSVD.h index ea2bd62e..43488b1e 100644 --- a/extern/eigen/Eigen/src/SVD/JacobiSVD.h +++ b/extern/eigen/Eigen/src/SVD/JacobiSVD.h @@ -112,9 +112,11 @@ class qr_preconditioner_impl + typedef Matrix TransposeTypeWithSameStorageOrder; void allocate(const JacobiSVD& svd) @@ -200,10 +202,12 @@ class qr_preconditioner_impl + typedef Matrix TransposeTypeWithSameStorageOrder; void allocate(const JacobiSVD& svd) @@ -412,7 +416,7 @@ struct svd_precondition_2x2_block_to_be_real } // update largest diagonal entry - maxDiagEntry = numext::maxi(maxDiagEntry,numext::maxi(abs(work_matrix.coeff(p,p)), abs(work_matrix.coeff(q,q)))); + maxDiagEntry = numext::maxi(maxDiagEntry,numext::maxi(abs(work_matrix.coeff(p,p)), abs(work_matrix.coeff(q,q)))); // and check whether the 2x2 block is already diagonal RealScalar threshold = numext::maxi(considerAsZero, precision * maxDiagEntry); return abs(work_matrix.coeff(p,q))>threshold || abs(work_matrix.coeff(q,p)) > threshold; @@ -725,7 +729,7 @@ JacobiSVD::compute(const MatrixType& matrix, unsig if(computeV()) m_matrixV.applyOnTheRight(p,q,j_right); // keep track of the largest diagonal coefficient - maxDiagEntry = numext::maxi(maxDiagEntry,numext::maxi(abs(m_workMatrix.coeff(p,p)), abs(m_workMatrix.coeff(q,q)))); + maxDiagEntry = numext::maxi(maxDiagEntry,numext::maxi(abs(m_workMatrix.coeff(p,p)), abs(m_workMatrix.coeff(q,q)))); } } } diff --git a/extern/eigen/Eigen/src/SVD/UpperBidiagonalization.h b/extern/eigen/Eigen/src/SVD/UpperBidiagonalization.h index 0b146089..11ac847e 100644 --- a/extern/eigen/Eigen/src/SVD/UpperBidiagonalization.h +++ b/extern/eigen/Eigen/src/SVD/UpperBidiagonalization.h @@ -159,6 +159,8 @@ void upperbidiagonalization_blocked_helper(MatrixType& A, traits::Flags & RowMajorBit> > Y) { typedef typename MatrixType::Scalar Scalar; + typedef typename MatrixType::RealScalar RealScalar; + typedef typename NumTraits::Literal Literal; enum { StorageOrder = traits::Flags & RowMajorBit }; typedef InnerStride ColInnerStride; typedef InnerStride RowInnerStride; @@ -263,7 +265,7 @@ void upperbidiagonalization_blocked_helper(MatrixType& A, SubMatType A10( A.block(bs,0, brows-bs,bs) ); SubMatType A01( A.block(0,bs, bs,bcols-bs) ); Scalar tmp = A01(bs-1,0); - A01(bs-1,0) = 1; + A01(bs-1,0) = Literal(1); A11.noalias() -= A10 * Y.topLeftCorner(bcols,bs).bottomRows(bcols-bs).adjoint(); A11.noalias() -= X.topLeftCorner(brows,bs).bottomRows(brows-bs) * A01; A01(bs-1,0) = tmp; diff --git a/extern/eigen/Eigen/src/SparseCore/AmbiVector.h b/extern/eigen/Eigen/src/SparseCore/AmbiVector.h index 1233e164..8a5cc91f 100644 --- a/extern/eigen/Eigen/src/SparseCore/AmbiVector.h +++ b/extern/eigen/Eigen/src/SparseCore/AmbiVector.h @@ -336,7 +336,7 @@ class AmbiVector<_Scalar,_StorageIndex>::Iterator { do { ++m_cachedIndex; - } while (m_cachedIndex::Iterator ListEl* EIGEN_RESTRICT llElements = reinterpret_cast(m_vector.m_buffer); do { m_currentEl = llElements[m_currentEl].next; - } while (m_currentEl>=0 && abs(llElements[m_currentEl].value)=0 && abs(llElements[m_currentEl].value)<=m_epsilon); if (m_currentEl<0) { m_cachedIndex = -1; @@ -363,9 +363,9 @@ class AmbiVector<_Scalar,_StorageIndex>::Iterator protected: const AmbiVector& m_vector; // the target vector - StorageIndex m_currentEl; // the current element in sparse/linked-list mode + StorageIndex m_currentEl; // the current element in sparse/linked-list mode RealScalar m_epsilon; // epsilon used to prune zero coefficients - StorageIndex m_cachedIndex; // current coordinate + StorageIndex m_cachedIndex; // current coordinate Scalar m_cachedValue; // current value bool m_isDense; // mode of the vector }; diff --git a/extern/eigen/Eigen/src/SparseCore/SparseAssign.h b/extern/eigen/Eigen/src/SparseCore/SparseAssign.h index 83776645..18352a84 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseAssign.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseAssign.h @@ -143,10 +143,7 @@ struct Assignment dst.setZero(); internal::evaluator srcEval(src); - Index dstRows = src.rows(); - Index dstCols = src.cols(); - if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) - dst.resize(dstRows, dstCols); + resize_if_allowed(dst, src, func); internal::evaluator dstEval(dst); const Index outerEvaluationSize = (internal::evaluator::Flags&RowMajorBit) ? src.rows() : src.cols(); diff --git a/extern/eigen/Eigen/src/SparseCore/SparseBlock.h b/extern/eigen/Eigen/src/SparseCore/SparseBlock.h index b80b9228..511e92b2 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseBlock.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseBlock.h @@ -10,7 +10,7 @@ #ifndef EIGEN_SPARSE_BLOCK_H #define EIGEN_SPARSE_BLOCK_H -namespace Eigen { +namespace Eigen { // Subset of columns or rows template @@ -38,7 +38,7 @@ class BlockImpl EIGEN_STRONG_INLINE Index rows() const { return IsRowMajor ? m_outerSize.value() : m_matrix.rows(); } EIGEN_STRONG_INLINE Index cols() const { return IsRowMajor ? m_matrix.cols() : m_outerSize.value(); } - + Index nonZeros() const { typedef internal::evaluator EvaluatorType; @@ -50,17 +50,17 @@ class BlockImpl ++nnz; return nnz; } - + inline const Scalar coeff(Index row, Index col) const { return m_matrix.coeff(row + (IsRowMajor ? m_outerStart : 0), col + (IsRowMajor ? 0 : m_outerStart)); } - + inline const Scalar coeff(Index index) const { return m_matrix.coeff(IsRowMajor ? m_outerStart : index, IsRowMajor ? index : m_outerStart); } - + inline const XprType& nestedExpression() const { return m_matrix; } inline XprType& nestedExpression() { return m_matrix; } Index startRow() const { return IsRowMajor ? m_outerStart : 0; } @@ -73,7 +73,7 @@ class BlockImpl typename internal::ref_selector::non_const_type m_matrix; Index m_outerStart; const internal::variable_if_dynamic m_outerSize; - + protected: // Disable assignment with clear error message. // Note that simply removing operator= yields compilation errors with ICC+MSVC @@ -130,17 +130,19 @@ class sparse_matrix_block_impl // 2 - let's check whether there is enough allocated memory Index nnz = tmp.nonZeros(); - Index start = m_outerStart==0 ? 0 : matrix.outerIndexPtr()[m_outerStart]; // starting position of the current block + Index start = m_outerStart==0 ? 0 : m_matrix.outerIndexPtr()[m_outerStart]; // starting position of the current block Index end = m_matrix.outerIndexPtr()[m_outerStart+m_outerSize.value()]; // ending position of the current block Index block_size = end - start; // available room in the current block Index tail_size = m_matrix.outerIndexPtr()[m_matrix.outerSize()] - end; - + Index free_size = m_matrix.isCompressed() ? Index(matrix.data().allocatedSize()) + block_size : block_size; + Index tmp_start = tmp.outerIndexPtr()[0]; + bool update_trailing_pointers = false; - if(nnz>free_size) + if(nnz>free_size) { // realloc manually to reduce copies typename SparseMatrixType::Storage newdata(m_matrix.data().allocatedSize() - block_size + nnz); @@ -148,12 +150,12 @@ class sparse_matrix_block_impl internal::smart_copy(m_matrix.valuePtr(), m_matrix.valuePtr() + start, newdata.valuePtr()); internal::smart_copy(m_matrix.innerIndexPtr(), m_matrix.innerIndexPtr() + start, newdata.indexPtr()); - internal::smart_copy(tmp.valuePtr(), tmp.valuePtr() + nnz, newdata.valuePtr() + start); - internal::smart_copy(tmp.innerIndexPtr(), tmp.innerIndexPtr() + nnz, newdata.indexPtr() + start); + internal::smart_copy(tmp.valuePtr() + tmp_start, tmp.valuePtr() + tmp_start + nnz, newdata.valuePtr() + start); + internal::smart_copy(tmp.innerIndexPtr() + tmp_start, tmp.innerIndexPtr() + tmp_start + nnz, newdata.indexPtr() + start); internal::smart_copy(matrix.valuePtr()+end, matrix.valuePtr()+end + tail_size, newdata.valuePtr()+start+nnz); internal::smart_copy(matrix.innerIndexPtr()+end, matrix.innerIndexPtr()+end + tail_size, newdata.indexPtr()+start+nnz); - + newdata.resize(m_matrix.outerIndexPtr()[m_matrix.outerSize()] - block_size + nnz); matrix.data().swap(newdata); @@ -173,8 +175,8 @@ class sparse_matrix_block_impl update_trailing_pointers = true; } - internal::smart_copy(tmp.valuePtr(), tmp.valuePtr() + nnz, matrix.valuePtr() + start); - internal::smart_copy(tmp.innerIndexPtr(), tmp.innerIndexPtr() + nnz, matrix.innerIndexPtr() + start); + internal::smart_copy(tmp.valuePtr() + tmp_start, tmp.valuePtr() + tmp_start + nnz, matrix.valuePtr() + start); + internal::smart_copy(tmp.innerIndexPtr() + tmp_start, tmp.innerIndexPtr() + tmp_start + nnz, matrix.innerIndexPtr() + start); } // update outer index pointers and innerNonZeros @@ -228,24 +230,24 @@ class sparse_matrix_block_impl { return m_matrix.outerIndexPtr() + m_outerStart; } inline StorageIndex* outerIndexPtr() { return m_matrix.outerIndexPtr() + m_outerStart; } - + inline const StorageIndex* innerNonZeroPtr() const { return isCompressed() ? 0 : (m_matrix.innerNonZeroPtr()+m_outerStart); } inline StorageIndex* innerNonZeroPtr() { return isCompressed() ? 0 : (m_matrix.innerNonZeroPtr()+m_outerStart); } - + bool isCompressed() const { return m_matrix.innerNonZeroPtr()==0; } - + inline Scalar& coeffRef(Index row, Index col) { return m_matrix.coeffRef(row + (IsRowMajor ? m_outerStart : 0), col + (IsRowMajor ? 0 : m_outerStart)); } - + inline const Scalar coeff(Index row, Index col) const { return m_matrix.coeff(row + (IsRowMajor ? m_outerStart : 0), col + (IsRowMajor ? 0 : m_outerStart)); } - + inline const Scalar coeff(Index index) const { return m_matrix.coeff(IsRowMajor ? m_outerStart : index, IsRowMajor ? index : m_outerStart); @@ -263,7 +265,7 @@ class sparse_matrix_block_impl EIGEN_STRONG_INLINE Index rows() const { return IsRowMajor ? m_outerSize.value() : m_matrix.rows(); } EIGEN_STRONG_INLINE Index cols() const { return IsRowMajor ? m_matrix.cols() : m_outerSize.value(); } - + inline const SparseMatrixType& nestedExpression() const { return m_matrix; } inline SparseMatrixType& nestedExpression() { return m_matrix; } Index startRow() const { return IsRowMajor ? m_outerStart : 0; } @@ -296,7 +298,7 @@ class BlockImpl,BlockRows,BlockCo inline BlockImpl(SparseMatrixType& xpr, Index startRow, Index startCol, Index blockRows, Index blockCols) : Base(xpr, startRow, startCol, blockRows, blockCols) {} - + using Base::operator=; }; @@ -315,7 +317,7 @@ class BlockImpl,BlockRows,B inline BlockImpl(SparseMatrixType& xpr, Index startRow, Index startCol, Index blockRows, Index blockCols) : Base(xpr, startRow, startCol, blockRows, blockCols) {} - + using Base::operator=; private: template BlockImpl(const SparseMatrixBase& xpr, Index i); @@ -348,7 +350,7 @@ SparseMatrixBase::innerVectors(Index outerStart, Index outerSize) return Block(derived(), IsRowMajor ? outerStart : 0, IsRowMajor ? 0 : outerStart, IsRowMajor ? outerSize : rows(), IsRowMajor ? cols() : outerSize); - + } /** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this @@ -361,11 +363,11 @@ SparseMatrixBase::innerVectors(Index outerStart, Index outerSize) const return Block(derived(), IsRowMajor ? outerStart : 0, IsRowMajor ? 0 : outerStart, IsRowMajor ? outerSize : rows(), IsRowMajor ? cols() : outerSize); - + } /** Generic implementation of sparse Block expression. - * Real-only. + * Real-only. */ template class BlockImpl @@ -377,7 +379,7 @@ class BlockImpl public: enum { IsRowMajor = internal::traits::IsRowMajor }; EIGEN_SPARSE_PUBLIC_INTERFACE(BlockType) - + typedef typename internal::remove_all::type _MatrixTypeNested; /** Column or Row constructor @@ -420,19 +422,18 @@ class BlockImpl return m_matrix.coeff(m_startRow.value() + (RowsAtCompileTime == 1 ? 0 : index), m_startCol.value() + (RowsAtCompileTime == 1 ? index : 0)); } - + inline const XprType& nestedExpression() const { return m_matrix; } inline XprType& nestedExpression() { return m_matrix; } Index startRow() const { return m_startRow.value(); } Index startCol() const { return m_startCol.value(); } Index blockRows() const { return m_blockRows.value(); } Index blockCols() const { return m_blockCols.value(); } - + protected: // friend class internal::GenericSparseBlockInnerIteratorImpl; - friend class ReverseInnerIterator; friend struct internal::unary_evaluator, internal::IteratorBased, Scalar >; - + Index nonZeros() const { return Dynamic; } typename internal::ref_selector::non_const_type m_matrix; @@ -465,27 +466,25 @@ struct unary_evaluator, IteratorBa typedef Block XprType; typedef typename XprType::StorageIndex StorageIndex; typedef typename XprType::Scalar Scalar; - - class ReverseInnerIterator; - + enum { IsRowMajor = XprType::IsRowMajor, - + OuterVector = (BlockCols==1 && ArgType::IsRowMajor) | // FIXME | instead of || to please GCC 4.4.0 stupid warning "suggest parentheses around &&". - // revert to || as soon as not needed anymore. + // revert to || as soon as not needed anymore. (BlockRows==1 && !ArgType::IsRowMajor), - + CoeffReadCost = evaluator::CoeffReadCost, Flags = XprType::Flags }; - + typedef typename internal::conditional::type InnerIterator; - + explicit unary_evaluator(const XprType& op) : m_argImpl(op.nestedExpression()), m_block(op) {} - + inline Index nonZerosEstimate() const { Index nnz = m_block.nonZeros(); if(nnz<0) @@ -495,7 +494,7 @@ struct unary_evaluator, IteratorBa protected: typedef typename evaluator::InnerIterator EvalIterator; - + evaluator m_argImpl; const XprType &m_block; }; @@ -508,7 +507,7 @@ class unary_evaluator, IteratorBas const XprType& m_block; Index m_end; public: - + EIGEN_STRONG_INLINE InnerVectorInnerIterator(const unary_evaluator& aEval, Index outer) : EvalIterator(aEval.m_argImpl, outer + (IsRowMajor ? aEval.m_block.startRow() : aEval.m_block.startCol())), m_block(aEval.m_block), @@ -517,12 +516,12 @@ class unary_evaluator, IteratorBas while( (EvalIterator::operator bool()) && (EvalIterator::index() < (IsRowMajor ? m_block.startCol() : m_block.startRow())) ) EvalIterator::operator++(); } - + inline StorageIndex index() const { return EvalIterator::index() - convert_index(IsRowMajor ? m_block.startCol() : m_block.startRow()); } inline Index outer() const { return EvalIterator::outer() - (IsRowMajor ? m_block.startRow() : m_block.startCol()); } inline Index row() const { return EvalIterator::row() - m_block.startRow(); } inline Index col() const { return EvalIterator::col() - m_block.startCol(); } - + inline operator bool() const { return EvalIterator::operator bool() && EvalIterator::index() < m_end; } }; @@ -532,48 +531,49 @@ class unary_evaluator, IteratorBas enum { IsRowMajor = unary_evaluator::IsRowMajor }; const unary_evaluator& m_eval; Index m_outerPos; - Index m_innerIndex; - Scalar m_value; + const Index m_innerIndex; Index m_end; + EvalIterator m_it; public: EIGEN_STRONG_INLINE OuterVectorInnerIterator(const unary_evaluator& aEval, Index outer) : m_eval(aEval), - m_outerPos( (IsRowMajor ? aEval.m_block.startCol() : aEval.m_block.startRow()) - 1), // -1 so that operator++ finds the first non-zero entry + m_outerPos( (IsRowMajor ? aEval.m_block.startCol() : aEval.m_block.startRow()) ), m_innerIndex(IsRowMajor ? aEval.m_block.startRow() : aEval.m_block.startCol()), - m_value(0), - m_end(IsRowMajor ? aEval.m_block.startCol()+aEval.m_block.blockCols() : aEval.m_block.startRow()+aEval.m_block.blockRows()) + m_end(IsRowMajor ? aEval.m_block.startCol()+aEval.m_block.blockCols() : aEval.m_block.startRow()+aEval.m_block.blockRows()), + m_it(m_eval.m_argImpl, m_outerPos) { EIGEN_UNUSED_VARIABLE(outer); eigen_assert(outer==0); - - ++(*this); + + while(m_it && m_it.index() < m_innerIndex) ++m_it; + if((!m_it) || (m_it.index()!=m_innerIndex)) + ++(*this); } - + inline StorageIndex index() const { return convert_index(m_outerPos - (IsRowMajor ? m_eval.m_block.startCol() : m_eval.m_block.startRow())); } inline Index outer() const { return 0; } inline Index row() const { return IsRowMajor ? 0 : index(); } inline Index col() const { return IsRowMajor ? index() : 0; } - - inline Scalar value() const { return m_value; } - + + inline Scalar value() const { return m_it.value(); } + inline Scalar& valueRef() { return m_it.valueRef(); } + inline OuterVectorInnerIterator& operator++() { // search next non-zero entry while(++m_outerPos::ReverseInnerIterator } else { - m_start.value() = mat.outerIndexPtr()[outer]; + m_start = mat.outerIndexPtr()[outer]; if(mat.isCompressed()) m_id = mat.outerIndexPtr()[outer+1]; else - m_id = m_start.value() + mat.innerNonZeroPtr()[outer]; + m_id = m_start + mat.innerNonZeroPtr()[outer]; } } @@ -254,14 +254,15 @@ class SparseCompressedBase::ReverseInnerIterator inline Index row() const { return IsRowMajor ? m_outer.value() : index(); } inline Index col() const { return IsRowMajor ? index() : m_outer.value(); } - inline operator bool() const { return (m_id > m_start.value()); } + inline operator bool() const { return (m_id > m_start); } protected: const Scalar* m_values; const StorageIndex* m_indices; - const internal::variable_if_dynamic m_outer; + typedef internal::variable_if_dynamic OuterType; + const OuterType m_outer; + Index m_start; Index m_id; - const internal::variable_if_dynamic m_start; }; namespace internal { @@ -272,18 +273,17 @@ struct evaluator > { typedef typename Derived::Scalar Scalar; typedef typename Derived::InnerIterator InnerIterator; - typedef typename Derived::ReverseInnerIterator ReverseInnerIterator; enum { CoeffReadCost = NumTraits::ReadCost, Flags = Derived::Flags }; - evaluator() : m_matrix(0) + evaluator() : m_matrix(0), m_zero(0) { EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); } - explicit evaluator(const Derived &mat) : m_matrix(&mat) + explicit evaluator(const Derived &mat) : m_matrix(&mat), m_zero(0) { EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); } @@ -296,26 +296,42 @@ struct evaluator > operator const Derived&() const { return *m_matrix; } typedef typename DenseCoeffsBase::CoeffReturnType CoeffReturnType; - Scalar coeff(Index row, Index col) const - { return m_matrix->coeff(row,col); } - + const Scalar& coeff(Index row, Index col) const + { + Index p = find(row,col); + + if(p==Dynamic) + return m_zero; + else + return m_matrix->const_cast_derived().valuePtr()[p]; + } + Scalar& coeffRef(Index row, Index col) + { + Index p = find(row,col); + eigen_assert(p!=Dynamic && "written coefficient does not exist"); + return m_matrix->const_cast_derived().valuePtr()[p]; + } + +protected: + + Index find(Index row, Index col) const { eigen_internal_assert(row>=0 && rowrows() && col>=0 && colcols()); - + const Index outer = Derived::IsRowMajor ? row : col; const Index inner = Derived::IsRowMajor ? col : row; Index start = m_matrix->outerIndexPtr()[outer]; Index end = m_matrix->isCompressed() ? m_matrix->outerIndexPtr()[outer+1] : m_matrix->outerIndexPtr()[outer] + m_matrix->innerNonZeroPtr()[outer]; - eigen_assert(end>start && "you are using a non finalized sparse matrix or written coefficient does not exist"); - const Index p = std::lower_bound(m_matrix->innerIndexPtr()+start, m_matrix->innerIndexPtr()+end,inner) - - m_matrix->innerIndexPtr(); - eigen_assert((pinnerIndexPtr()[p]==inner) && "written coefficient does not exist"); - return m_matrix->const_cast_derived().valuePtr()[p]; + eigen_assert(end>=start && "you are using a non finalized sparse matrix or written coefficient does not exist"); + const Index p = std::lower_bound(m_matrix->innerIndexPtr()+start, m_matrix->innerIndexPtr()+end,inner) - m_matrix->innerIndexPtr(); + + return ((pinnerIndexPtr()[p]==inner)) ? p : Dynamic; } const Derived *m_matrix; + const Scalar m_zero; }; } diff --git a/extern/eigen/Eigen/src/SparseCore/SparseCwiseBinaryOp.h b/extern/eigen/Eigen/src/SparseCore/SparseCwiseBinaryOp.h index aad7b7d7..e315e355 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseCwiseBinaryOp.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseCwiseBinaryOp.h @@ -45,7 +45,7 @@ class CwiseBinaryOpImpl EIGEN_STATIC_ASSERT(( (!internal::is_same::StorageKind, typename internal::traits::StorageKind>::value) - || ((Lhs::Flags&RowMajorBit) == (Rhs::Flags&RowMajorBit))), + || ((internal::evaluator::Flags&RowMajorBit) == (internal::evaluator::Flags&RowMajorBit))), THE_STORAGE_ORDER_OF_BOTH_SIDES_MUST_MATCH); } }; @@ -68,7 +68,6 @@ struct binary_evaluator, IteratorBased, Iterat typedef typename XprType::StorageIndex StorageIndex; public: - class ReverseInnerIterator; class InnerIterator { public: @@ -111,6 +110,7 @@ struct binary_evaluator, IteratorBased, Iterat EIGEN_STRONG_INLINE Scalar value() const { return m_value; } EIGEN_STRONG_INLINE StorageIndex index() const { return m_id; } + EIGEN_STRONG_INLINE Index outer() const { return m_lhsIter.outer(); } EIGEN_STRONG_INLINE Index row() const { return Lhs::IsRowMajor ? m_lhsIter.row() : index(); } EIGEN_STRONG_INLINE Index col() const { return Lhs::IsRowMajor ? index() : m_lhsIter.col(); } @@ -161,7 +161,6 @@ struct binary_evaluator, IndexBased, IteratorB typedef typename XprType::StorageIndex StorageIndex; public: - class ReverseInnerIterator; class InnerIterator { enum { IsRowMajor = (int(Rhs::Flags)&RowMajorBit)==RowMajorBit }; @@ -195,6 +194,7 @@ struct binary_evaluator, IndexBased, IteratorB EIGEN_STRONG_INLINE Scalar value() const { eigen_internal_assert(m_id, IteratorBased, IndexB typedef typename XprType::StorageIndex StorageIndex; public: - class ReverseInnerIterator; class InnerIterator { enum { IsRowMajor = (int(Lhs::Flags)&RowMajorBit)==RowMajorBit }; @@ -283,6 +282,7 @@ struct binary_evaluator, IteratorBased, IndexB EIGEN_STRONG_INLINE Scalar value() const { eigen_internal_assert(m_id, IteratorBased, IndexB const XprType &m_expr; }; +template::Kind, + typename RhsKind = typename evaluator_traits::Kind, + typename LhsScalar = typename traits::Scalar, + typename RhsScalar = typename traits::Scalar> struct sparse_conjunction_evaluator; + // "sparse .* sparse" template struct binary_evaluator, Lhs, Rhs>, IteratorBased, IteratorBased> - : evaluator_base, Lhs, Rhs> > + : sparse_conjunction_evaluator, Lhs, Rhs> > +{ + typedef CwiseBinaryOp, Lhs, Rhs> XprType; + typedef sparse_conjunction_evaluator Base; + explicit binary_evaluator(const XprType& xpr) : Base(xpr) {} +}; +// "dense .* sparse" +template +struct binary_evaluator, Lhs, Rhs>, IndexBased, IteratorBased> + : sparse_conjunction_evaluator, Lhs, Rhs> > +{ + typedef CwiseBinaryOp, Lhs, Rhs> XprType; + typedef sparse_conjunction_evaluator Base; + explicit binary_evaluator(const XprType& xpr) : Base(xpr) {} +}; +// "sparse .* dense" +template +struct binary_evaluator, Lhs, Rhs>, IteratorBased, IndexBased> + : sparse_conjunction_evaluator, Lhs, Rhs> > +{ + typedef CwiseBinaryOp, Lhs, Rhs> XprType; + typedef sparse_conjunction_evaluator Base; + explicit binary_evaluator(const XprType& xpr) : Base(xpr) {} +}; + +// "sparse ./ dense" +template +struct binary_evaluator, Lhs, Rhs>, IteratorBased, IndexBased> + : sparse_conjunction_evaluator, Lhs, Rhs> > +{ + typedef CwiseBinaryOp, Lhs, Rhs> XprType; + typedef sparse_conjunction_evaluator Base; + explicit binary_evaluator(const XprType& xpr) : Base(xpr) {} +}; + +// "sparse && sparse" +template +struct binary_evaluator, IteratorBased, IteratorBased> + : sparse_conjunction_evaluator > +{ + typedef CwiseBinaryOp XprType; + typedef sparse_conjunction_evaluator Base; + explicit binary_evaluator(const XprType& xpr) : Base(xpr) {} +}; +// "dense && sparse" +template +struct binary_evaluator, IndexBased, IteratorBased> + : sparse_conjunction_evaluator > +{ + typedef CwiseBinaryOp XprType; + typedef sparse_conjunction_evaluator Base; + explicit binary_evaluator(const XprType& xpr) : Base(xpr) {} +}; +// "sparse && dense" +template +struct binary_evaluator, IteratorBased, IndexBased> + : sparse_conjunction_evaluator > +{ + typedef CwiseBinaryOp XprType; + typedef sparse_conjunction_evaluator Base; + explicit binary_evaluator(const XprType& xpr) : Base(xpr) {} +}; + +// "sparse ^ sparse" +template +struct sparse_conjunction_evaluator + : evaluator_base { protected: - typedef scalar_product_op BinaryOp; - typedef typename evaluator::InnerIterator LhsIterator; - typedef typename evaluator::InnerIterator RhsIterator; - typedef CwiseBinaryOp XprType; + typedef typename XprType::Functor BinaryOp; + typedef typename XprType::Lhs LhsArg; + typedef typename XprType::Rhs RhsArg; + typedef typename evaluator::InnerIterator LhsIterator; + typedef typename evaluator::InnerIterator RhsIterator; typedef typename XprType::StorageIndex StorageIndex; typedef typename traits::Scalar Scalar; public: - class ReverseInnerIterator; class InnerIterator { public: - EIGEN_STRONG_INLINE InnerIterator(const binary_evaluator& aEval, Index outer) + EIGEN_STRONG_INLINE InnerIterator(const sparse_conjunction_evaluator& aEval, Index outer) : m_lhsIter(aEval.m_lhsImpl,outer), m_rhsIter(aEval.m_rhsImpl,outer), m_functor(aEval.m_functor) { while (m_lhsIter && m_rhsIter && (m_lhsIter.index() != m_rhsIter.index())) @@ -373,6 +445,7 @@ struct binary_evaluator, Lhs, Rhs>, Itera EIGEN_STRONG_INLINE Scalar value() const { return m_functor(m_lhsIter.value(), m_rhsIter.value()); } EIGEN_STRONG_INLINE StorageIndex index() const { return m_lhsIter.index(); } + EIGEN_STRONG_INLINE Index outer() const { return m_lhsIter.outer(); } EIGEN_STRONG_INLINE Index row() const { return m_lhsIter.row(); } EIGEN_STRONG_INLINE Index col() const { return m_lhsIter.col(); } @@ -386,11 +459,11 @@ struct binary_evaluator, Lhs, Rhs>, Itera enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, + CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, Flags = XprType::Flags }; - explicit binary_evaluator(const XprType& xpr) + explicit sparse_conjunction_evaluator(const XprType& xpr) : m_functor(xpr.functor()), m_lhsImpl(xpr.lhs()), m_rhsImpl(xpr.rhs()) @@ -405,32 +478,32 @@ struct binary_evaluator, Lhs, Rhs>, Itera protected: const BinaryOp m_functor; - evaluator m_lhsImpl; - evaluator m_rhsImpl; + evaluator m_lhsImpl; + evaluator m_rhsImpl; }; -// "dense .* sparse" -template -struct binary_evaluator, Lhs, Rhs>, IndexBased, IteratorBased> - : evaluator_base, Lhs, Rhs> > +// "dense ^ sparse" +template +struct sparse_conjunction_evaluator + : evaluator_base { protected: - typedef scalar_product_op BinaryOp; - typedef evaluator LhsEvaluator; - typedef typename evaluator::InnerIterator RhsIterator; - typedef CwiseBinaryOp XprType; + typedef typename XprType::Functor BinaryOp; + typedef typename XprType::Lhs LhsArg; + typedef typename XprType::Rhs RhsArg; + typedef evaluator LhsEvaluator; + typedef typename evaluator::InnerIterator RhsIterator; typedef typename XprType::StorageIndex StorageIndex; typedef typename traits::Scalar Scalar; public: - class ReverseInnerIterator; class InnerIterator { - enum { IsRowMajor = (int(Rhs::Flags)&RowMajorBit)==RowMajorBit }; + enum { IsRowMajor = (int(RhsArg::Flags)&RowMajorBit)==RowMajorBit }; public: - EIGEN_STRONG_INLINE InnerIterator(const binary_evaluator& aEval, Index outer) + EIGEN_STRONG_INLINE InnerIterator(const sparse_conjunction_evaluator& aEval, Index outer) : m_lhsEval(aEval.m_lhsImpl), m_rhsIter(aEval.m_rhsImpl,outer), m_functor(aEval.m_functor), m_outer(outer) {} @@ -444,6 +517,7 @@ struct binary_evaluator, Lhs, Rhs>, Index { return m_functor(m_lhsEval.coeff(IsRowMajor?m_outer:m_rhsIter.index(),IsRowMajor?m_rhsIter.index():m_outer), m_rhsIter.value()); } EIGEN_STRONG_INLINE StorageIndex index() const { return m_rhsIter.index(); } + EIGEN_STRONG_INLINE Index outer() const { return m_rhsIter.outer(); } EIGEN_STRONG_INLINE Index row() const { return m_rhsIter.row(); } EIGEN_STRONG_INLINE Index col() const { return m_rhsIter.col(); } @@ -458,12 +532,12 @@ struct binary_evaluator, Lhs, Rhs>, Index enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, + CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, // Expose storage order of the sparse expression - Flags = (XprType::Flags & ~RowMajorBit) | (int(Rhs::Flags)&RowMajorBit) + Flags = (XprType::Flags & ~RowMajorBit) | (int(RhsArg::Flags)&RowMajorBit) }; - explicit binary_evaluator(const XprType& xpr) + explicit sparse_conjunction_evaluator(const XprType& xpr) : m_functor(xpr.functor()), m_lhsImpl(xpr.lhs()), m_rhsImpl(xpr.rhs()) @@ -478,32 +552,32 @@ struct binary_evaluator, Lhs, Rhs>, Index protected: const BinaryOp m_functor; - evaluator m_lhsImpl; - evaluator m_rhsImpl; + evaluator m_lhsImpl; + evaluator m_rhsImpl; }; -// "sparse .* dense" -template -struct binary_evaluator, Lhs, Rhs>, IteratorBased, IndexBased> - : evaluator_base, Lhs, Rhs> > +// "sparse ^ dense" +template +struct sparse_conjunction_evaluator + : evaluator_base { protected: - typedef scalar_product_op BinaryOp; - typedef typename evaluator::InnerIterator LhsIterator; - typedef evaluator RhsEvaluator; - typedef CwiseBinaryOp XprType; + typedef typename XprType::Functor BinaryOp; + typedef typename XprType::Lhs LhsArg; + typedef typename XprType::Rhs RhsArg; + typedef typename evaluator::InnerIterator LhsIterator; + typedef evaluator RhsEvaluator; typedef typename XprType::StorageIndex StorageIndex; typedef typename traits::Scalar Scalar; public: - class ReverseInnerIterator; class InnerIterator { - enum { IsRowMajor = (int(Lhs::Flags)&RowMajorBit)==RowMajorBit }; + enum { IsRowMajor = (int(LhsArg::Flags)&RowMajorBit)==RowMajorBit }; public: - EIGEN_STRONG_INLINE InnerIterator(const binary_evaluator& aEval, Index outer) + EIGEN_STRONG_INLINE InnerIterator(const sparse_conjunction_evaluator& aEval, Index outer) : m_lhsIter(aEval.m_lhsImpl,outer), m_rhsEval(aEval.m_rhsImpl), m_functor(aEval.m_functor), m_outer(outer) {} @@ -518,6 +592,7 @@ struct binary_evaluator, Lhs, Rhs>, Itera m_rhsEval.coeff(IsRowMajor?m_outer:m_lhsIter.index(),IsRowMajor?m_lhsIter.index():m_outer)); } EIGEN_STRONG_INLINE StorageIndex index() const { return m_lhsIter.index(); } + EIGEN_STRONG_INLINE Index outer() const { return m_lhsIter.outer(); } EIGEN_STRONG_INLINE Index row() const { return m_lhsIter.row(); } EIGEN_STRONG_INLINE Index col() const { return m_lhsIter.col(); } @@ -525,19 +600,19 @@ struct binary_evaluator, Lhs, Rhs>, Itera protected: LhsIterator m_lhsIter; - const evaluator &m_rhsEval; + const evaluator &m_rhsEval; const BinaryOp& m_functor; const Index m_outer; }; enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, + CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, // Expose storage order of the sparse expression - Flags = (XprType::Flags & ~RowMajorBit) | (int(Lhs::Flags)&RowMajorBit) + Flags = (XprType::Flags & ~RowMajorBit) | (int(LhsArg::Flags)&RowMajorBit) }; - explicit binary_evaluator(const XprType& xpr) + explicit sparse_conjunction_evaluator(const XprType& xpr) : m_functor(xpr.functor()), m_lhsImpl(xpr.lhs()), m_rhsImpl(xpr.rhs()) @@ -552,8 +627,8 @@ struct binary_evaluator, Lhs, Rhs>, Itera protected: const BinaryOp m_functor; - evaluator m_lhsImpl; - evaluator m_rhsImpl; + evaluator m_lhsImpl; + evaluator m_rhsImpl; }; } @@ -562,6 +637,22 @@ struct binary_evaluator, Lhs, Rhs>, Itera * Implementation of SparseMatrixBase and SparseCwise functions/operators ***************************************************************************/ +template +template +Derived& SparseMatrixBase::operator+=(const EigenBase &other) +{ + call_assignment(derived(), other.derived(), internal::add_assign_op()); + return derived(); +} + +template +template +Derived& SparseMatrixBase::operator-=(const EigenBase &other) +{ + call_assignment(derived(), other.derived(), internal::assign_op()); + return derived(); +} + template template EIGEN_STRONG_INLINE Derived & diff --git a/extern/eigen/Eigen/src/SparseCore/SparseCwiseUnaryOp.h b/extern/eigen/Eigen/src/SparseCore/SparseCwiseUnaryOp.h index 9143a4c8..ea797379 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseCwiseUnaryOp.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseCwiseUnaryOp.h @@ -22,7 +22,6 @@ struct unary_evaluator, IteratorBased> typedef CwiseUnaryOp XprType; class InnerIterator; - class ReverseInnerIterator; enum { CoeffReadCost = evaluator::CoeffReadCost + functor_traits::Cost, @@ -41,7 +40,6 @@ struct unary_evaluator, IteratorBased> protected: typedef typename evaluator::InnerIterator EvalIterator; -// typedef typename evaluator::ReverseInnerIterator EvalReverseIterator; const UnaryOp m_functor; evaluator m_argImpl; @@ -70,33 +68,6 @@ class unary_evaluator, IteratorBased>::InnerIterat Scalar& valueRef(); }; -// template -// class unary_evaluator, IteratorBased>::ReverseInnerIterator -// : public unary_evaluator, IteratorBased>::EvalReverseIterator -// { -// typedef typename XprType::Scalar Scalar; -// typedef typename unary_evaluator, IteratorBased>::EvalReverseIterator Base; -// public: -// -// EIGEN_STRONG_INLINE ReverseInnerIterator(const XprType& unaryOp, typename XprType::Index outer) -// : Base(unaryOp.derived().nestedExpression(),outer), m_functor(unaryOp.derived().functor()) -// {} -// -// EIGEN_STRONG_INLINE ReverseInnerIterator& operator--() -// { Base::operator--(); return *this; } -// -// EIGEN_STRONG_INLINE Scalar value() const { return m_functor(Base::value()); } -// -// protected: -// const UnaryOp m_functor; -// private: -// Scalar& valueRef(); -// }; - - - - - template struct unary_evaluator, IteratorBased> : public evaluator_base > @@ -105,7 +76,6 @@ struct unary_evaluator, IteratorBased> typedef CwiseUnaryView XprType; class InnerIterator; - class ReverseInnerIterator; enum { CoeffReadCost = evaluator::CoeffReadCost + functor_traits::Cost, @@ -120,7 +90,6 @@ struct unary_evaluator, IteratorBased> protected: typedef typename evaluator::InnerIterator EvalIterator; -// typedef typename evaluator::ReverseInnerIterator EvalReverseIterator; const ViewOp m_functor; evaluator m_argImpl; @@ -148,37 +117,16 @@ class unary_evaluator, IteratorBased>::InnerItera const ViewOp m_functor; }; -// template -// class unary_evaluator, IteratorBased>::ReverseInnerIterator -// : public unary_evaluator, IteratorBased>::EvalReverseIterator -// { -// typedef typename XprType::Scalar Scalar; -// typedef typename unary_evaluator, IteratorBased>::EvalReverseIterator Base; -// public: -// -// EIGEN_STRONG_INLINE ReverseInnerIterator(const XprType& unaryOp, typename XprType::Index outer) -// : Base(unaryOp.derived().nestedExpression(),outer), m_functor(unaryOp.derived().functor()) -// {} -// -// EIGEN_STRONG_INLINE ReverseInnerIterator& operator--() -// { Base::operator--(); return *this; } -// -// EIGEN_STRONG_INLINE Scalar value() const { return m_functor(Base::value()); } -// EIGEN_STRONG_INLINE Scalar& valueRef() { return m_functor(Base::valueRef()); } -// -// protected: -// const ViewOp m_functor; -// }; - - } // end namespace internal template EIGEN_STRONG_INLINE Derived& SparseMatrixBase::operator*=(const Scalar& other) { + typedef typename internal::evaluator::InnerIterator EvalIterator; + internal::evaluator thisEval(derived()); for (Index j=0; j EIGEN_STRONG_INLINE Derived& SparseMatrixBase::operator/=(const Scalar& other) { + typedef typename internal::evaluator::InnerIterator EvalIterator; + internal::evaluator thisEval(derived()); for (Index j=0; j m_sparseXprImpl; @@ -121,6 +123,8 @@ struct sparse_diagonal_product_evaluator m_sparseXprEval; diff --git a/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h b/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h index ec650b27..323c2323 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h @@ -32,18 +32,22 @@ namespace Eigen { * \tparam _Scalar the scalar type, i.e. the type of the coefficients * \tparam _Options Union of bit flags controlling the storage scheme. Currently the only possibility * is ColMajor or RowMajor. The default is 0 which means column-major. - * \tparam _Index the type of the indices. It has to be a \b signed type (e.g., short, int, std::ptrdiff_t). Default is \c int. + * \tparam _StorageIndex the type of the indices. It has to be a \b signed type (e.g., short, int, std::ptrdiff_t). Default is \c int. + * + * \warning In %Eigen 3.2, the undocumented type \c SparseMatrix::Index was improperly defined as the storage index type (e.g., int), + * whereas it is now (starting from %Eigen 3.3) deprecated and always defined as Eigen::Index. + * Codes making use of \c SparseMatrix::Index, might thus likely have to be changed to use \c SparseMatrix::StorageIndex instead. * * This class can be extended with the help of the plugin mechanism described on the page * \ref TopicCustomizing_Plugins by defining the preprocessor symbol \c EIGEN_SPARSEMATRIX_PLUGIN. */ namespace internal { -template -struct traits > +template +struct traits > { typedef _Scalar Scalar; - typedef _Index StorageIndex; + typedef _StorageIndex StorageIndex; typedef Sparse StorageKind; typedef MatrixXpr XprKind; enum { @@ -56,16 +60,16 @@ struct traits > }; }; -template -struct traits, DiagIndex> > +template +struct traits, DiagIndex> > { - typedef SparseMatrix<_Scalar, _Options, _Index> MatrixType; + typedef SparseMatrix<_Scalar, _Options, _StorageIndex> MatrixType; typedef typename ref_selector::type MatrixTypeNested; typedef typename remove_reference::type _MatrixTypeNested; typedef _Scalar Scalar; typedef Dense StorageKind; - typedef _Index StorageIndex; + typedef _StorageIndex StorageIndex; typedef MatrixXpr XprKind; enum { @@ -77,9 +81,9 @@ struct traits, DiagIndex> > }; }; -template -struct traits, DiagIndex> > - : public traits, DiagIndex> > +template +struct traits, DiagIndex> > + : public traits, DiagIndex> > { enum { Flags = 0 @@ -88,13 +92,13 @@ struct traits, DiagIndex> } // end namespace internal -template +template class SparseMatrix - : public SparseCompressedBase > + : public SparseCompressedBase > { typedef SparseCompressedBase Base; using Base::convert_index; - friend class SparseVector<_Scalar,0,_Index>; + friend class SparseVector<_Scalar,0,_StorageIndex>; public: using Base::isCompressed; using Base::nonZeros; @@ -786,30 +790,38 @@ class SparseMatrix EIGEN_DBG_SPARSE( s << "Nonzero entries:\n"; if(m.isCompressed()) + { for (Index i=0; i +template template -void SparseMatrix::setFromTriplets(const InputIterators& begin, const InputIterators& end) +void SparseMatrix::setFromTriplets(const InputIterators& begin, const InputIterators& end) { - internal::set_from_triplets >(begin, end, *this, internal::scalar_sum_op()); + internal::set_from_triplets >(begin, end, *this, internal::scalar_sum_op()); } /** The same as setFromTriplets but when duplicates are met the functor \a dup_func is applied: @@ -992,17 +1004,17 @@ void SparseMatrix::setFromTriplets(const InputIterators& * mat.setFromTriplets(triplets.begin(), triplets.end(), [] (const Scalar&,const Scalar &b) { return b; }); * \endcode */ -template +template template -void SparseMatrix::setFromTriplets(const InputIterators& begin, const InputIterators& end, DupFunctor dup_func) +void SparseMatrix::setFromTriplets(const InputIterators& begin, const InputIterators& end, DupFunctor dup_func) { - internal::set_from_triplets, DupFunctor>(begin, end, *this, dup_func); + internal::set_from_triplets, DupFunctor>(begin, end, *this, dup_func); } /** \internal */ -template +template template -void SparseMatrix::collapseDuplicates(DupFunctor dup_func) +void SparseMatrix::collapseDuplicates(DupFunctor dup_func) { eigen_assert(!isCompressed()); // TODO, in practice we should be able to use m_innerNonZeros for that task @@ -1040,9 +1052,9 @@ void SparseMatrix::collapseDuplicates(DupFunctor dup_fun m_data.resize(m_outerIndex[m_outerSize]); } -template +template template -EIGEN_DONT_INLINE SparseMatrix& SparseMatrix::operator=(const SparseMatrixBase& other) +EIGEN_DONT_INLINE SparseMatrix& SparseMatrix::operator=(const SparseMatrixBase& other) { EIGEN_STATIC_ASSERT((internal::is_same::value), YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) @@ -1113,8 +1125,8 @@ EIGEN_DONT_INLINE SparseMatrix& SparseMatrix -typename SparseMatrix<_Scalar,_Options,_Index>::Scalar& SparseMatrix<_Scalar,_Options,_Index>::insert(Index row, Index col) +template +typename SparseMatrix<_Scalar,_Options,_StorageIndex>::Scalar& SparseMatrix<_Scalar,_Options,_StorageIndex>::insert(Index row, Index col) { eigen_assert(row>=0 && row=0 && col::Scalar& SparseMatrix<_Scalar,_Op return insertUncompressed(row,col); } -template -EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_Index>::Scalar& SparseMatrix<_Scalar,_Options,_Index>::insertUncompressed(Index row, Index col) +template +EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_StorageIndex>::Scalar& SparseMatrix<_Scalar,_Options,_StorageIndex>::insertUncompressed(Index row, Index col) { eigen_assert(!isCompressed()); @@ -1265,8 +1277,8 @@ EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_Index>::Scalar& Sparse return (m_data.value(p) = 0); } -template -EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_Index>::Scalar& SparseMatrix<_Scalar,_Options,_Index>::insertCompressed(Index row, Index col) +template +EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_StorageIndex>::Scalar& SparseMatrix<_Scalar,_Options,_StorageIndex>::insertCompressed(Index row, Index col) { eigen_assert(isCompressed()); @@ -1289,11 +1301,11 @@ EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_Index>::Scalar& Sparse // starts with: [ 0 0 0 0 0 1 ...] and we are inserted in, e.g., // the 2nd inner vector... bool isLastVec = (!(previousOuter==-1 && m_data.size()!=0)) - && (size_t(m_outerIndex[outer+1]) == m_data.size()); + && (std::size_t(m_outerIndex[outer+1]) == m_data.size()); - size_t startId = m_outerIndex[outer]; - // FIXME let's make sure sizeof(long int) == sizeof(size_t) - size_t p = m_outerIndex[outer+1]; + std::size_t startId = m_outerIndex[outer]; + // FIXME let's make sure sizeof(long int) == sizeof(std::size_t) + std::size_t p = m_outerIndex[outer+1]; ++m_outerIndex[outer+1]; double reallocRatio = 1; @@ -1374,12 +1386,12 @@ EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_Index>::Scalar& Sparse namespace internal { -template -struct evaluator > - : evaluator > > +template +struct evaluator > + : evaluator > > { - typedef evaluator > > Base; - typedef SparseMatrix<_Scalar,_Options,_Index> SparseMatrixType; + typedef evaluator > > Base; + typedef SparseMatrix<_Scalar,_Options,_StorageIndex> SparseMatrixType; evaluator() : Base() {} explicit evaluator(const SparseMatrixType &mat) : Base(mat) {} }; diff --git a/extern/eigen/Eigen/src/SparseCore/SparseMatrixBase.h b/extern/eigen/Eigen/src/SparseCore/SparseMatrixBase.h index 813accce..c6b548f1 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseMatrixBase.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseMatrixBase.h @@ -37,7 +37,11 @@ template class SparseMatrixBase typedef typename internal::packet_traits::type PacketScalar; typedef typename internal::traits::StorageKind StorageKind; + + /** The integer type used to \b store indices within a SparseMatrix. + * For a \c SparseMatrix it an alias of the third template parameter \c IndexType. */ typedef typename internal::traits::StorageIndex StorageIndex; + typedef typename internal::add_const_on_value_type_if_arithmetic< typename internal::packet_traits::type >::type PacketReturnType; @@ -213,7 +217,7 @@ template class SparseMatrixBase if (Flags&RowMajorBit) { - const Nested nm(m.derived()); + Nested nm(m.derived()); internal::evaluator thisEval(nm); for (Index row=0; row class SparseMatrixBase } else { - const Nested nm(m.derived()); + Nested nm(m.derived()); internal::evaluator thisEval(nm); if (m.cols() == 1) { Index row = 0; @@ -265,6 +269,11 @@ template class SparseMatrixBase template Derived& operator-=(const DiagonalBase& other); + template + Derived& operator+=(const EigenBase &other); + template + Derived& operator-=(const EigenBase &other); + Derived& operator*=(const Scalar& other); Derived& operator/=(const Scalar& other); diff --git a/extern/eigen/Eigen/src/SparseCore/SparseRef.h b/extern/eigen/Eigen/src/SparseCore/SparseRef.h index a558230e..d91f38f9 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseRef.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseRef.h @@ -185,20 +185,27 @@ class Ref, Options, StrideType EIGEN_SPARSE_PUBLIC_INTERFACE(Ref) template - inline Ref(const SparseMatrixBase& expr) + inline Ref(const SparseMatrixBase& expr) : m_hasCopy(false) { construct(expr.derived(), typename Traits::template match::type()); } - inline Ref(const Ref& other) : Base(other) { + inline Ref(const Ref& other) : Base(other), m_hasCopy(false) { // copy constructor shall not copy the m_object, to avoid unnecessary malloc and copy } template - inline Ref(const RefBase& other) { + inline Ref(const RefBase& other) : m_hasCopy(false) { construct(other.derived(), typename Traits::template match::type()); } + ~Ref() { + if(m_hasCopy) { + TPlainObjectType* obj = reinterpret_cast(m_object_bytes); + obj->~TPlainObjectType(); + } + } + protected: template @@ -208,6 +215,7 @@ class Ref, Options, StrideType { TPlainObjectType* obj = reinterpret_cast(m_object_bytes); ::new (obj) TPlainObjectType(expr); + m_hasCopy = true; Base::construct(*obj); } else @@ -221,11 +229,13 @@ class Ref, Options, StrideType { TPlainObjectType* obj = reinterpret_cast(m_object_bytes); ::new (obj) TPlainObjectType(expr); + m_hasCopy = true; Base::construct(*obj); } protected: char m_object_bytes[sizeof(TPlainObjectType)]; + bool m_hasCopy; }; @@ -293,20 +303,27 @@ class Ref, Options, StrideType EIGEN_SPARSE_PUBLIC_INTERFACE(Ref) template - inline Ref(const SparseMatrixBase& expr) + inline Ref(const SparseMatrixBase& expr) : m_hasCopy(false) { construct(expr.derived(), typename Traits::template match::type()); } - inline Ref(const Ref& other) : Base(other) { + inline Ref(const Ref& other) : Base(other), m_hasCopy(false) { // copy constructor shall not copy the m_object, to avoid unnecessary malloc and copy } template - inline Ref(const RefBase& other) { + inline Ref(const RefBase& other) : m_hasCopy(false) { construct(other.derived(), typename Traits::template match::type()); } + ~Ref() { + if(m_hasCopy) { + TPlainObjectType* obj = reinterpret_cast(m_object_bytes); + obj->~TPlainObjectType(); + } + } + protected: template @@ -320,11 +337,13 @@ class Ref, Options, StrideType { TPlainObjectType* obj = reinterpret_cast(m_object_bytes); ::new (obj) TPlainObjectType(expr); + m_hasCopy = true; Base::construct(*obj); } protected: char m_object_bytes[sizeof(TPlainObjectType)]; + bool m_hasCopy; }; namespace internal { diff --git a/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h b/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h index d31d9bab..5ab64f1a 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h @@ -47,6 +47,7 @@ template class SparseSelfAdjointView enum { Mode = _Mode, + TransposeMode = ((Mode & Upper) ? Lower : 0) | ((Mode & Lower) ? Upper : 0), RowsAtCompileTime = internal::traits::RowsAtCompileTime, ColsAtCompileTime = internal::traits::ColsAtCompileTime }; @@ -222,14 +223,43 @@ template< typename DstXprType, typename SrcXprType, typename Functor> struct Assignment { typedef typename DstXprType::StorageIndex StorageIndex; + typedef internal::assign_op AssignOpType; + template - static void run(SparseMatrix &dst, const SrcXprType &src, const internal::assign_op &/*func*/) + static void run(SparseMatrix &dst, const SrcXprType &src, const AssignOpType&/*func*/) { internal::permute_symm_to_fullsymm(src.matrix(), dst); } + + // FIXME: the handling of += and -= in sparse matrices should be cleanup so that next two overloads could be reduced to: + template + static void run(SparseMatrix &dst, const SrcXprType &src, const AssignFunc& func) + { + SparseMatrix tmp(src.rows(),src.cols()); + run(tmp, src, AssignOpType()); + call_assignment_no_alias_no_transpose(dst, tmp, func); + } + + template + static void run(SparseMatrix &dst, const SrcXprType &src, + const internal::add_assign_op& /* func */) + { + SparseMatrix tmp(src.rows(),src.cols()); + run(tmp, src, AssignOpType()); + dst += tmp; + } + + template + static void run(SparseMatrix &dst, const SrcXprType &src, + const internal::sub_assign_op& /* func */) + { + SparseMatrix tmp(src.rows(),src.cols()); + run(tmp, src, AssignOpType()); + dst -= tmp; + } template - static void run(DynamicSparseMatrix& dst, const SrcXprType &src, const internal::assign_op &/*func*/) + static void run(DynamicSparseMatrix& dst, const SrcXprType &src, const AssignOpType&/*func*/) { // TODO directly evaluate into dst; SparseMatrix tmp(dst.rows(),dst.cols()); @@ -339,7 +369,7 @@ struct generic_product_impl dstT(dst); - internal::sparse_selfadjoint_time_dense_product(rhsNested.transpose(), lhsNested.transpose(), dstT, alpha); + internal::sparse_selfadjoint_time_dense_product(rhsNested.transpose(), lhsNested.transpose(), dstT, alpha); } }; diff --git a/extern/eigen/Eigen/src/SparseCore/SparseTranspose.h b/extern/eigen/Eigen/src/SparseCore/SparseTranspose.h index b6f180a4..3757d4c6 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseTranspose.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseTranspose.h @@ -56,7 +56,6 @@ struct unary_evaluator, IteratorBased> : public evaluator_base > { typedef typename evaluator::InnerIterator EvalIterator; - typedef typename evaluator::ReverseInnerIterator EvalReverseIterator; public: typedef Transpose XprType; @@ -75,17 +74,6 @@ struct unary_evaluator, IteratorBased> Index col() const { return EvalIterator::row(); } }; - class ReverseInnerIterator : public EvalReverseIterator - { - public: - EIGEN_STRONG_INLINE ReverseInnerIterator(const unary_evaluator& unaryOp, Index outer) - : EvalReverseIterator(unaryOp.m_argImpl,outer) - {} - - Index row() const { return EvalReverseIterator::col(); } - Index col() const { return EvalReverseIterator::row(); } - }; - enum { CoeffReadCost = evaluator::CoeffReadCost, Flags = XprType::Flags diff --git a/extern/eigen/Eigen/src/SparseCore/SparseTriangularView.h b/extern/eigen/Eigen/src/SparseCore/SparseTriangularView.h index 0c27855d..9ac12026 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseTriangularView.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseTriangularView.h @@ -55,7 +55,10 @@ template class TriangularViewImplsolveInPlace(dst); } + /** Applies the inverse of \c *this to the dense vector or matrix \a other, "in-place" */ template void solveInPlace(MatrixBase& other) const; + + /** Applies the inverse of \c *this to the sparse vector or matrix \a other, "in-place" */ template void solveInPlace(SparseMatrixBase& other) const; }; diff --git a/extern/eigen/Eigen/src/SparseCore/SparseView.h b/extern/eigen/Eigen/src/SparseCore/SparseView.h index b867877d..7c4aea74 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseView.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseView.h @@ -27,6 +27,20 @@ struct traits > : traits } // end namespace internal +/** \ingroup SparseCore_Module + * \class SparseView + * + * \brief Expression of a dense or sparse matrix with zero or too small values removed + * + * \tparam MatrixType the type of the object of which we are removing the small entries + * + * This class represents an expression of a given dense or sparse matrix with + * entries smaller than \c reference * \c epsilon are removed. + * It is the return type of MatrixBase::sparseView() and SparseMatrixBase::pruned() + * and most of the time this is the only way it is used. + * + * \sa MatrixBase::sparseView(), SparseMatrixBase::pruned() + */ template class SparseView : public SparseMatrixBase > { @@ -190,6 +204,23 @@ struct unary_evaluator, IndexBased> } // end namespace internal +/** \ingroup SparseCore_Module + * + * \returns a sparse expression of the dense expression \c *this with values smaller than + * \a reference * \a epsilon removed. + * + * This method is typically used when prototyping to convert a quickly assembled dense Matrix \c D to a SparseMatrix \c S: + * \code + * MatrixXd D(n,m); + * SparseMatrix S; + * S = D.sparseView(); // suppress numerical zeros (exact) + * S = D.sparseView(reference); + * S = D.sparseView(reference,epsilon); + * \endcode + * where \a reference is a meaningful non zero reference value, + * and \a epsilon is a tolerance factor defaulting to NumTraits::dummy_precision(). + * + * \sa SparseMatrixBase::pruned(), class SparseView */ template const SparseView MatrixBase::sparseView(const Scalar& reference, const typename NumTraits::Real& epsilon) const @@ -198,7 +229,7 @@ const SparseView MatrixBase::sparseView(const Scalar& referenc } /** \returns an expression of \c *this with values smaller than - * \a reference * \a epsilon are removed. + * \a reference * \a epsilon removed. * * This method is typically used in conjunction with the product of two sparse matrices * to automatically prune the smallest values as follows: diff --git a/extern/eigen/Eigen/src/SparseCore/TriangularSolver.h b/extern/eigen/Eigen/src/SparseCore/TriangularSolver.h index 19f8f670..f9c56ba7 100644 --- a/extern/eigen/Eigen/src/SparseCore/TriangularSolver.h +++ b/extern/eigen/Eigen/src/SparseCore/TriangularSolver.h @@ -171,6 +171,8 @@ struct sparse_solve_triangular_selector } // end namespace internal +#ifndef EIGEN_PARSED_BY_DOXYGEN + template template void TriangularViewImpl::solveInPlace(MatrixBase& other) const @@ -189,6 +191,7 @@ void TriangularViewImpl::solveInPlace(MatrixBase } // end namespace internal +#ifndef EIGEN_PARSED_BY_DOXYGEN template template void TriangularViewImpl::solveInPlace(SparseMatrixBase& other) const @@ -304,6 +308,7 @@ void TriangularViewImpl::solveInPlace(SparseMatrixBa // if (copy) // other = otherCopy; } +#endif } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU.h b/extern/eigen/Eigen/src/SparseLU/SparseLU.h index 8d03870b..f883ab38 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU.h @@ -748,7 +748,7 @@ struct SparseLUMatrixUReturnType : internal::no_assignment_operator else { Map, 0, OuterStride<> > A( &(m_mapL.valuePtr()[luptr]), nsupc, nsupc, OuterStride<>(lda) ); - Map< Matrix, 0, OuterStride<> > U (&(X(fsupc,0)), nsupc, nrhs, OuterStride<>(n) ); + Map< Matrix, 0, OuterStride<> > U (&(X(fsupc,0)), nsupc, nrhs, OuterStride<>(n) ); U = A.template triangularView().solve(U); } diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h b/extern/eigen/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h index f0856db8..721e1883 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h @@ -239,7 +239,7 @@ void MappedSuperNodalMatrix::solveInPlace( MatrixBase&X) co Index n = int(X.rows()); Index nrhs = Index(X.cols()); const Scalar * Lval = valuePtr(); // Nonzero values - Matrix work(n, nrhs); // working vector + Matrix work(n, nrhs); // working vector work.setZero(); for (Index k = 0; k <= nsuper(); k ++) { @@ -271,12 +271,12 @@ void MappedSuperNodalMatrix::solveInPlace( MatrixBase&X) co // Triangular solve Map, 0, OuterStride<> > A( &(Lval[luptr]), nsupc, nsupc, OuterStride<>(lda) ); - Map< Matrix, 0, OuterStride<> > U (&(X(fsupc,0)), nsupc, nrhs, OuterStride<>(n) ); + Map< Matrix, 0, OuterStride<> > U (&(X(fsupc,0)), nsupc, nrhs, OuterStride<>(n) ); U = A.template triangularView().solve(U); // Matrix-vector product new (&A) Map, 0, OuterStride<> > ( &(Lval[luptr+nsupc]), nrow, nsupc, OuterStride<>(lda) ); - work.block(0, 0, nrow, nrhs) = A * U; + work.topRows(nrow).noalias() = A * U; //Begin Scatter for (Index j = 0; j < nrhs; j++) diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU_gemm_kernel.h b/extern/eigen/Eigen/src/SparseLU/SparseLU_gemm_kernel.h index fe93aae0..95ba7413 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU_gemm_kernel.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU_gemm_kernel.h @@ -106,22 +106,22 @@ void sparselu_gemm(Index m, Index n, Index d, const Scalar* A, Index lda, const #define KMADD(c, a, b, tmp) {tmp = b; tmp = pmul(a,tmp); c = padd(c,tmp);} #define WORK(I) \ - c0 = pload(C0+i+(I)*PacketSize); \ - c1 = pload(C1+i+(I)*PacketSize); \ - KMADD(c0, a0, b00, t0) \ - KMADD(c1, a0, b01, t1) \ - a0 = pload(A0+i+(I+1)*PacketSize); \ - KMADD(c0, a1, b10, t0) \ - KMADD(c1, a1, b11, t1) \ - a1 = pload(A1+i+(I+1)*PacketSize); \ - if(RK==4) KMADD(c0, a2, b20, t0) \ - if(RK==4) KMADD(c1, a2, b21, t1) \ - if(RK==4) a2 = pload(A2+i+(I+1)*PacketSize); \ - if(RK==4) KMADD(c0, a3, b30, t0) \ - if(RK==4) KMADD(c1, a3, b31, t1) \ - if(RK==4) a3 = pload(A3+i+(I+1)*PacketSize); \ - pstore(C0+i+(I)*PacketSize, c0); \ - pstore(C1+i+(I)*PacketSize, c1) + c0 = pload(C0+i+(I)*PacketSize); \ + c1 = pload(C1+i+(I)*PacketSize); \ + KMADD(c0, a0, b00, t0) \ + KMADD(c1, a0, b01, t1) \ + a0 = pload(A0+i+(I+1)*PacketSize); \ + KMADD(c0, a1, b10, t0) \ + KMADD(c1, a1, b11, t1) \ + a1 = pload(A1+i+(I+1)*PacketSize); \ + if(RK==4){ KMADD(c0, a2, b20, t0) }\ + if(RK==4){ KMADD(c1, a2, b21, t1) }\ + if(RK==4){ a2 = pload(A2+i+(I+1)*PacketSize); }\ + if(RK==4){ KMADD(c0, a3, b30, t0) }\ + if(RK==4){ KMADD(c1, a3, b31, t1) }\ + if(RK==4){ a3 = pload(A3+i+(I+1)*PacketSize); }\ + pstore(C0+i+(I)*PacketSize, c0); \ + pstore(C1+i+(I)*PacketSize, c1) // process rows of A' - C' with aggressive vectorization and peeling for(Index i=0; i(C0+i+(I)*PacketSize); \ - KMADD(c0, a0, b00, t0) \ - a0 = pload(A0+i+(I+1)*PacketSize); \ - KMADD(c0, a1, b10, t0) \ - a1 = pload(A1+i+(I+1)*PacketSize); \ - if(RK==4) KMADD(c0, a2, b20, t0) \ - if(RK==4) a2 = pload(A2+i+(I+1)*PacketSize); \ - if(RK==4) KMADD(c0, a3, b30, t0) \ - if(RK==4) a3 = pload(A3+i+(I+1)*PacketSize); \ - pstore(C0+i+(I)*PacketSize, c0); + c0 = pload(C0+i+(I)*PacketSize); \ + KMADD(c0, a0, b00, t0) \ + a0 = pload(A0+i+(I+1)*PacketSize); \ + KMADD(c0, a1, b10, t0) \ + a1 = pload(A1+i+(I+1)*PacketSize); \ + if(RK==4){ KMADD(c0, a2, b20, t0) }\ + if(RK==4){ a2 = pload(A2+i+(I+1)*PacketSize); }\ + if(RK==4){ KMADD(c0, a3, b30, t0) }\ + if(RK==4){ a3 = pload(A3+i+(I+1)*PacketSize); }\ + pstore(C0+i+(I)*PacketSize, c0); // agressive vectorization and peeling for(Index i=0; i { public: - typedef size_t size_type; - typedef ptrdiff_t difference_type; - typedef T* pointer; - typedef const T* const_pointer; - typedef T& reference; - typedef const T& const_reference; - typedef T value_type; + typedef std::size_t size_type; + typedef std::ptrdiff_t difference_type; + typedef T* pointer; + typedef const T* const_pointer; + typedef T& reference; + typedef const T& const_reference; + typedef T value_type; template struct rebind diff --git a/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h b/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h index 88c44bcd..50a69f30 100644 --- a/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h +++ b/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h @@ -967,6 +967,7 @@ void SuperILU::factorize(const MatrixType& a) m_factorizationIsOk = true; } +#ifndef EIGEN_PARSED_BY_DOXYGEN template template void SuperILU::_solve_impl(const MatrixBase &b, MatrixBase& x) const @@ -1019,6 +1020,8 @@ void SuperILU::_solve_impl(const MatrixBase &b, MatrixBase wrapper functions: -inline void umfpack_defaults(double control[UMFPACK_CONTROL], double) +inline void umfpack_defaults(double control[UMFPACK_CONTROL], double) { umfpack_di_defaults(control); } -inline void umfpack_defaults(double control[UMFPACK_CONTROL], std::complex) +inline void umfpack_defaults(double control[UMFPACK_CONTROL], std::complex) { umfpack_zi_defaults(control); } +inline void umfpack_report_info(double control[UMFPACK_CONTROL], double info[UMFPACK_INFO], double) +{ umfpack_di_report_info(control, info);} + +inline void umfpack_report_info(double control[UMFPACK_CONTROL], double info[UMFPACK_INFO], std::complex) +{ umfpack_zi_report_info(control, info);} + +inline void umfpack_report_status(double control[UMFPACK_CONTROL], int status, double) +{ umfpack_di_report_status(control, status);} + +inline void umfpack_report_status(double control[UMFPACK_CONTROL], int status, std::complex) +{ umfpack_zi_report_status(control, status);} + +inline void umfpack_report_control(double control[UMFPACK_CONTROL], double) +{ umfpack_di_report_control(control);} + +inline void umfpack_report_control(double control[UMFPACK_CONTROL], std::complex) +{ umfpack_zi_report_control(control);} + inline void umfpack_free_numeric(void **Numeric, double) { umfpack_di_free_numeric(Numeric); *Numeric = 0; } @@ -156,6 +174,7 @@ class UmfPackLU : public SparseSolverBase > public: typedef Array UmfpackControl; + typedef Array UmfpackInfo; UmfPackLU() : m_dummy(0,0), mp_matrix(m_dummy) @@ -215,7 +234,7 @@ class UmfPackLU : public SparseSolverBase > return m_q; } - /** Computes the sparse Cholesky decomposition of \a matrix + /** Computes the sparse Cholesky decomposition of \a matrix * Note that the matrix should be column-major, and in compressed format for best performance. * \sa SparseMatrix::makeCompressed(). */ @@ -240,7 +259,7 @@ class UmfPackLU : public SparseSolverBase > { if(m_symbolic) umfpack_free_symbolic(&m_symbolic,Scalar()); if(m_numeric) umfpack_free_numeric(&m_numeric,Scalar()); - + grab(matrix.derived()); analyzePattern_impl(); @@ -267,7 +286,7 @@ class UmfPackLU : public SparseSolverBase > { return m_control; } - + /** Provides access to the control settings array used by UmfPack. * * If this array contains NaN's, the default values are used. @@ -278,7 +297,7 @@ class UmfPackLU : public SparseSolverBase > { return m_control; } - + /** Performs a numeric decomposition of \a matrix * * The given matrix must has the same sparcity than the matrix on which the pattern anylysis has been performed. @@ -293,10 +312,38 @@ class UmfPackLU : public SparseSolverBase > umfpack_free_numeric(&m_numeric,Scalar()); grab(matrix.derived()); - + factorize_impl(); } + /** Prints the current UmfPack control settings. + * + * \sa umfpackControl() + */ + void umfpackReportControl() + { + umfpack_report_control(m_control.data(), Scalar()); + } + + /** Prints statistics collected by UmfPack. + * + * \sa analyzePattern(), compute() + */ + void umfpackReportInfo() + { + eigen_assert(m_analysisIsOk && "UmfPackLU: you must first call analyzePattern()"); + umfpack_report_info(m_control.data(), m_umfpackInfo.data(), Scalar()); + } + + /** Prints the status of the previous factorization operation performed by UmfPack (symbolic or numerical factorization). + * + * \sa analyzePattern(), compute() + */ + void umfpackReportStatus() { + eigen_assert(m_analysisIsOk && "UmfPackLU: you must first call analyzePattern()"); + umfpack_report_status(m_control.data(), m_fact_errorCode, Scalar()); + } + /** \internal */ template bool _solve_impl(const MatrixBase &b, MatrixBase &x) const; @@ -314,41 +361,42 @@ class UmfPackLU : public SparseSolverBase > m_numeric = 0; m_symbolic = 0; m_extractedDataAreDirty = true; + + umfpack_defaults(m_control.data(), Scalar()); } - + void analyzePattern_impl() { - umfpack_defaults(m_control.data(), Scalar()); - int errorCode = 0; - errorCode = umfpack_symbolic(internal::convert_index(mp_matrix.rows()), - internal::convert_index(mp_matrix.cols()), - mp_matrix.outerIndexPtr(), mp_matrix.innerIndexPtr(), mp_matrix.valuePtr(), - &m_symbolic, m_control.data(), 0); + m_fact_errorCode = umfpack_symbolic(internal::convert_index(mp_matrix.rows()), + internal::convert_index(mp_matrix.cols()), + mp_matrix.outerIndexPtr(), mp_matrix.innerIndexPtr(), mp_matrix.valuePtr(), + &m_symbolic, m_control.data(), m_umfpackInfo.data()); m_isInitialized = true; - m_info = errorCode ? InvalidInput : Success; + m_info = m_fact_errorCode ? InvalidInput : Success; m_analysisIsOk = true; m_factorizationIsOk = false; m_extractedDataAreDirty = true; } - + void factorize_impl() { + m_fact_errorCode = umfpack_numeric(mp_matrix.outerIndexPtr(), mp_matrix.innerIndexPtr(), mp_matrix.valuePtr(), - m_symbolic, &m_numeric, m_control.data(), 0); + m_symbolic, &m_numeric, m_control.data(), m_umfpackInfo.data()); m_info = m_fact_errorCode == UMFPACK_OK ? Success : NumericalIssue; m_factorizationIsOk = true; m_extractedDataAreDirty = true; } - + template void grab(const EigenBase &A) { mp_matrix.~UmfpackMatrixRef(); ::new (&mp_matrix) UmfpackMatrixRef(A.derived()); } - + void grab(const UmfpackMatrixRef &A) { if(&(A.derived()) != &mp_matrix) @@ -357,19 +405,20 @@ class UmfPackLU : public SparseSolverBase > ::new (&mp_matrix) UmfpackMatrixRef(A); } } - + // cached data to reduce reallocation, etc. mutable LUMatrixType m_l; int m_fact_errorCode; UmfpackControl m_control; - + mutable UmfpackInfo m_umfpackInfo; + mutable LUMatrixType m_u; mutable IntColVectorType m_p; mutable IntRowVectorType m_q; UmfpackMatrixType m_dummy; UmfpackMatrixRef mp_matrix; - + void* m_numeric; void* m_symbolic; @@ -377,7 +426,7 @@ class UmfPackLU : public SparseSolverBase > int m_factorizationIsOk; int m_analysisIsOk; mutable bool m_extractedDataAreDirty; - + private: UmfPackLU(const UmfPackLU& ) { } }; @@ -427,7 +476,7 @@ bool UmfPackLU::_solve_impl(const MatrixBase &b, MatrixBas eigen_assert((BDerived::Flags&RowMajorBit)==0 && "UmfPackLU backend does not support non col-major rhs yet"); eigen_assert((XDerived::Flags&RowMajorBit)==0 && "UmfPackLU backend does not support non col-major result yet"); eigen_assert(b.derived().data() != x.derived().data() && " Umfpack does not support inplace solve"); - + int errorCode; Scalar* x_ptr = 0; Matrix x_tmp; @@ -442,7 +491,7 @@ bool UmfPackLU::_solve_impl(const MatrixBase &b, MatrixBas x_ptr = &x.col(j).coeffRef(0); errorCode = umfpack_solve(UMFPACK_A, mp_matrix.outerIndexPtr(), mp_matrix.innerIndexPtr(), mp_matrix.valuePtr(), - x_ptr, &b.const_cast_derived().col(j).coeffRef(0), m_numeric, m_control.data(), 0); + x_ptr, &b.const_cast_derived().col(j).coeffRef(0), m_numeric, m_control.data(), m_umfpackInfo.data()); if(x.innerStride()!=1) x.col(j) = x_tmp; if (errorCode!=0) diff --git a/extern/eigen/Eigen/src/plugins/ArrayCwiseBinaryOps.h b/extern/eigen/Eigen/src/plugins/ArrayCwiseBinaryOps.h index 62fb303d..1f8a531a 100644 --- a/extern/eigen/Eigen/src/plugins/ArrayCwiseBinaryOps.h +++ b/extern/eigen/Eigen/src/plugins/ArrayCwiseBinaryOps.h @@ -269,44 +269,6 @@ const CwiseBinaryOp,Constant,Derived operator/(const T& s,const StorageBaseType& a); #endif -/** \returns an expression of the coefficient-wise && operator of *this and \a other - * - * \warning this operator is for expression of bool only. - * - * Example: \include Cwise_boolean_and.cpp - * Output: \verbinclude Cwise_boolean_and.out - * - * \sa operator||(), select() - */ -template -EIGEN_DEVICE_FUNC -inline const CwiseBinaryOp -operator&&(const EIGEN_CURRENT_STORAGE_BASE_CLASS &other) const -{ - EIGEN_STATIC_ASSERT((internal::is_same::value && internal::is_same::value), - THIS_METHOD_IS_ONLY_FOR_EXPRESSIONS_OF_BOOL); - return CwiseBinaryOp(derived(),other.derived()); -} - -/** \returns an expression of the coefficient-wise || operator of *this and \a other - * - * \warning this operator is for expression of bool only. - * - * Example: \include Cwise_boolean_or.cpp - * Output: \verbinclude Cwise_boolean_or.out - * - * \sa operator&&(), select() - */ -template -EIGEN_DEVICE_FUNC -inline const CwiseBinaryOp -operator||(const EIGEN_CURRENT_STORAGE_BASE_CLASS &other) const -{ - EIGEN_STATIC_ASSERT((internal::is_same::value && internal::is_same::value), - THIS_METHOD_IS_ONLY_FOR_EXPRESSIONS_OF_BOOL); - return CwiseBinaryOp(derived(),other.derived()); -} - /** \returns an expression of the coefficient-wise ^ operator of *this and \a other * * \warning this operator is for expression of bool only. diff --git a/extern/eigen/Eigen/src/plugins/BlockMethods.h b/extern/eigen/Eigen/src/plugins/BlockMethods.h index b7697361..ac35a008 100644 --- a/extern/eigen/Eigen/src/plugins/BlockMethods.h +++ b/extern/eigen/Eigen/src/plugins/BlockMethods.h @@ -818,7 +818,7 @@ inline typename FixedBlockXpr::Type block(Index startRow, Index sta return typename FixedBlockXpr::Type(derived(), startRow, startCol, blockRows, blockCols); } -/// This is the const version of block<>(Index, Index, Index, Index). */ +/// This is the const version of block<>(Index, Index, Index, Index). template inline const typename ConstFixedBlockXpr::Type block(Index startRow, Index startCol, Index blockRows, Index blockCols) const @@ -832,15 +832,15 @@ inline const typename ConstFixedBlockXpr::Type block(Index startRow /// Output: \verbinclude MatrixBase_col.out /// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(column-major) -/// -/// \sa row(), class Block */ +/** + * \sa row(), class Block */ EIGEN_DEVICE_FUNC inline ColXpr col(Index i) { return ColXpr(derived(), i); } -/// This is the const version of col(). */ +/// This is the const version of col(). EIGEN_DEVICE_FUNC inline ConstColXpr col(Index i) const { @@ -853,8 +853,8 @@ inline ConstColXpr col(Index i) const /// Output: \verbinclude MatrixBase_row.out /// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(row-major) -/// -/// \sa col(), class Block */ +/** + * \sa col(), class Block */ EIGEN_DEVICE_FUNC inline RowXpr row(Index i) { diff --git a/extern/eigen/Eigen/src/plugins/CommonCwiseBinaryOps.h b/extern/eigen/Eigen/src/plugins/CommonCwiseBinaryOps.h index b51ee9e4..8b6730ed 100644 --- a/extern/eigen/Eigen/src/plugins/CommonCwiseBinaryOps.h +++ b/extern/eigen/Eigen/src/plugins/CommonCwiseBinaryOps.h @@ -75,3 +75,41 @@ EIGEN_MAKE_SCALAR_BINARY_OP_ONTHERIGHT(operator/,quotient) template const CwiseBinaryOp,Derived,Constant > operator/(const T& scalar) const; #endif + +/** \returns an expression of the coefficient-wise boolean \b and operator of \c *this and \a other + * + * \warning this operator is for expression of bool only. + * + * Example: \include Cwise_boolean_and.cpp + * Output: \verbinclude Cwise_boolean_and.out + * + * \sa operator||(), select() + */ +template +EIGEN_DEVICE_FUNC +inline const CwiseBinaryOp +operator&&(const EIGEN_CURRENT_STORAGE_BASE_CLASS &other) const +{ + EIGEN_STATIC_ASSERT((internal::is_same::value && internal::is_same::value), + THIS_METHOD_IS_ONLY_FOR_EXPRESSIONS_OF_BOOL); + return CwiseBinaryOp(derived(),other.derived()); +} + +/** \returns an expression of the coefficient-wise boolean \b or operator of \c *this and \a other + * + * \warning this operator is for expression of bool only. + * + * Example: \include Cwise_boolean_or.cpp + * Output: \verbinclude Cwise_boolean_or.out + * + * \sa operator&&(), select() + */ +template +EIGEN_DEVICE_FUNC +inline const CwiseBinaryOp +operator||(const EIGEN_CURRENT_STORAGE_BASE_CLASS &other) const +{ + EIGEN_STATIC_ASSERT((internal::is_same::value && internal::is_same::value), + THIS_METHOD_IS_ONLY_FOR_EXPRESSIONS_OF_BOOL); + return CwiseBinaryOp(derived(),other.derived()); +} diff --git a/extern/eigen/version b/extern/eigen/version index 81942ace..13b3733e 100644 --- a/extern/eigen/version +++ b/extern/eigen/version @@ -1 +1 @@ -Eigen 3.3 \ No newline at end of file +Eigen 3.3.4 \ No newline at end of file From c69fd48865e7464ab6e59096af24b30e44cf3d37 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 10 Nov 2017 16:19:39 +0100 Subject: [PATCH 004/101] - added collision detection for arbitrary meshes based on cubic signed distance fields - added Discregrid library as external project to generate cubic signed distance fields --- CMakeLists.txt | 18 +- Changelog.txt | 3 + Demos/BarDemo/main.cpp | 17 +- Demos/ClothDemo/main.cpp | 17 +- Demos/CosseratRodsDemo/main.cpp | 17 +- .../RigidBodyClothCouplingDemo.cpp | 19 +- .../DistanceFieldDemos/ClothCollisionDemo.cpp | 21 +- .../DeformableCollisionDemo.cpp | 21 +- .../RigidBodyCollisionDemo.cpp | 23 +- Demos/FluidDemo/main.cpp | 41 +- .../GenericParticleConstraintsDemo.cpp | 17 +- .../PositionBasedElasticRodsDemo.cpp | 10 + Demos/RigidBodyDemos/ChainDemo.cpp | 17 +- Demos/RigidBodyDemos/JointDemo.cpp | 16 +- Demos/SceneLoaderDemo/CMakeLists.txt | 15 +- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 171 +- Demos/Simulation/CMakeLists.txt | 9 + .../Simulation/CubicSDFCollisionDetection.cpp | 96 ++ Demos/Simulation/CubicSDFCollisionDetection.h | 45 + .../DistanceFieldCollisionDetection.cpp | 1 + Demos/Simulation/TetModel.cpp | 3 +- Demos/Utils/CMakeLists.txt | 6 +- Demos/Utils/FileSystem.h | 298 ++++ Demos/Utils/Logger.h | 159 ++ Demos/Utils/OBJLoader.cpp | 29 +- Demos/Utils/SceneLoader.cpp | 25 +- Demos/Utils/SceneLoader.h | 4 +- Demos/Utils/StringTools.h | 32 + Demos/Utils/TetGenLoader.cpp | 29 +- Demos/Utils/Timing.h | 85 +- Demos/Visualization/MiniGL.cpp | 32 +- Demos/Visualization/MiniGL.h | 1 + README.md | 11 +- bin/PileScene.bat | 1 + data/scenes/ClothCollisionScene.json | 4 + .../scenes/DeformableSolidCollisionScene.json | 4 + data/scenes/PileScene.json | 1480 +++++++++++++++++ data/scenes/PileScene.py | 110 ++ data/scenes/SceneGenerator.py | 2 +- data/sdf/bunny_10k.csdf | Bin 0 -> 200900 bytes extern/glew/CMakeLists.txt | 48 +- extern/md5/CMakeLists.txt | 9 + extern/md5/md5.cpp | 544 ++++++ extern/md5/md5.h | 109 ++ 44 files changed, 3426 insertions(+), 193 deletions(-) create mode 100644 Demos/Simulation/CubicSDFCollisionDetection.cpp create mode 100644 Demos/Simulation/CubicSDFCollisionDetection.h create mode 100644 Demos/Utils/FileSystem.h create mode 100644 Demos/Utils/Logger.h create mode 100644 Demos/Utils/StringTools.h create mode 100644 bin/PileScene.bat create mode 100644 data/scenes/PileScene.json create mode 100644 data/scenes/PileScene.py create mode 100644 data/sdf/bunny_10k.csdf create mode 100644 extern/md5/CMakeLists.txt create mode 100644 extern/md5/md5.cpp create mode 100644 extern/md5/md5.h diff --git a/CMakeLists.txt b/CMakeLists.txt index 7af29022..0605ac0b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -11,11 +11,25 @@ set_property(GLOBAL PROPERTY USE_FOLDERS ON) include(${PROJECT_PATH}/CMake/Common.cmake) if (WIN32) - subdirs(extern/freeglut extern/AntTweakBar extern/glew Demos PositionBasedDynamics) + subdirs(extern/freeglut extern/AntTweakBar extern/glew extern/md5 Demos PositionBasedDynamics) else() - subdirs(extern/AntTweakBar extern/glew Demos PositionBasedDynamics) + subdirs(extern/AntTweakBar extern/glew extern/md5 Demos PositionBasedDynamics) endif() +include(ExternalProject) +set(ExternalInstallDir "${CMAKE_SOURCE_DIR}/extern/install") +set(EigenDir "${CMAKE_SOURCE_DIR}/extern/eigen") + +## Discregrid +ExternalProject_Add( + ExternalProject_Discregrid + PREFIX "${CMAKE_SOURCE_DIR}/extern/Discregrid" + GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git + GIT_TAG "573c2f51f433c74de832454272e47f590140e80b" + INSTALL_DIR ${ExternalInstallDir}/Discregrid + CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} +) + install(DIRECTORY ./Common DESTINATION include FILES_MATCHING PATTERN "*.h") diff --git a/Changelog.txt b/Changelog.txt index a68a9242..0efa0f3e 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +1.6.0 + - added collision detection for arbitrary meshes based on cubic signed distance fields + - added DiscreGrid library as external project to generate cubic signed distance fields - added possibility to define motor target sequences in scene files - added implementation of the paper Kugelstadt, Schoemer, "Position and Orientation Based Cosserat Rods", SCA 2016 and a corresponding demo - update to Eigen 3.3.4 diff --git a/Demos/BarDemo/main.cpp b/Demos/BarDemo/main.cpp index 9527e674..a6920f51 100644 --- a/Demos/BarDemo/main.cpp +++ b/Demos/BarDemo/main.cpp @@ -8,14 +8,18 @@ #include "Demos/Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -62,7 +66,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getFilePath(argv[0]); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -385,8 +394,8 @@ void createMesh() model.getTetModels()[cm]->updateMeshNormals(pd); } - std::cout << "Number of tets: " << indices.size() / 4 << "\n"; - std::cout << "Number of vertices: " << width*height*depth << "\n"; + LOG_INFO << "Number of tets: " << indices.size() / 4; + LOG_INFO << "Number of vertices: " << width*height*depth; } diff --git a/Demos/ClothDemo/main.cpp b/Demos/ClothDemo/main.cpp index a010276b..6aa4ffad 100644 --- a/Demos/ClothDemo/main.cpp +++ b/Demos/ClothDemo/main.cpp @@ -8,14 +8,18 @@ #include "Demos/Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -77,7 +81,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -427,8 +436,8 @@ void createMesh() } } - std::cout << "Number of triangles: " << nIndices / 3 << "\n"; - std::cout << "Number of vertices: " << nRows*nCols << "\n"; + LOG_INFO << "Number of triangles: " << nIndices / 3; + LOG_INFO << "Number of vertices: " << nRows*nCols; } diff --git a/Demos/CosseratRodsDemo/main.cpp b/Demos/CosseratRodsDemo/main.cpp index b572d269..660fd930 100644 --- a/Demos/CosseratRodsDemo/main.cpp +++ b/Demos/CosseratRodsDemo/main.cpp @@ -8,14 +8,18 @@ #include "Demos/Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -66,7 +70,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -339,8 +348,8 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad model.addBendTwistConstraint(q1, q2); } - //std::cout << "Number of particles: " << nPoints << "\n"; - //std::cout << "Number of quaternions: " << nQuaternions << "\n"; +// LOG_INFO << "Number of particles: " << nPoints; +// LOG_INFO << "Number of quaternions: " << nQuaternions; } void TW_CALL setTimeStep(const void *value, void *clientData) diff --git a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp index 3e04122d..c3694caf 100644 --- a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp +++ b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp @@ -10,8 +10,9 @@ #include "Demos/Simulation/Constraints.h" #include "Demos/Visualization/Visualization.h" #include "Demos/Utils/OBJLoader.h" -#include "Demos/Utils/Utilities.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" #define _USE_MATH_DEFINES #include "math.h" @@ -21,6 +22,9 @@ #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -92,7 +96,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -404,7 +413,7 @@ void createRigidBodyModel() SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); SimulationModel::ConstraintVector &constraints = model.getConstraints(); - string fileName = Utilities::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; OBJLoader::loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); @@ -696,8 +705,8 @@ void createClothMesh() } } - std::cout << "Number of triangles: " << nIndices / 3 << "\n"; - std::cout << "Number of vertices: " << nRows*nCols << "\n"; + LOG_INFO << "Number of triangles: " << nIndices / 3; + LOG_INFO << "Number of vertices: " << nRows*nCols; } diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index 1c7b84f4..17d8697a 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -9,16 +9,20 @@ #include "Demos/Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" #include "Demos/Simulation/DistanceFieldCollisionDetection.h" #include "Demos/Utils/OBJLoader.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -94,7 +98,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -252,12 +261,12 @@ void buildModel () createMesh(); // create static rigid body - string fileName = Utilities::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; OBJLoader::loadObj(fileName, vd, mesh); - string fileNameTorus = Utilities::normalizePath(dataPath + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; OBJLoader::loadObj(fileNameTorus, vdTorus, meshTorus); @@ -563,8 +572,8 @@ void createMesh() } } - std::cout << "Number of triangles: " << nIndices / 3 << "\n"; - std::cout << "Number of vertices: " << nRows*nCols << "\n"; + LOG_INFO << "Number of triangles: " << nIndices / 3; + LOG_INFO << "Number of vertices: " << nRows*nCols; } diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index 91b2e041..ba19c66d 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -8,16 +8,20 @@ #include "Demos/Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" #include "Demos/Simulation/DistanceFieldCollisionDetection.h" #include "Demos/Utils/OBJLoader.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -78,7 +82,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -210,12 +219,12 @@ void buildModel () createMesh(); // create static rigid body - string fileName = Utilities::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; OBJLoader::loadObj(fileName, vd, mesh); - string fileNameTorus = Utilities::normalizePath(dataPath + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; OBJLoader::loadObj(fileNameTorus, vdTorus, meshTorus); @@ -480,8 +489,8 @@ void createMesh() model.getTetModels()[cm]->updateMeshNormals(pd); } - std::cout << "Number of tets: " << indices.size() / 4 << "\n"; - std::cout << "Number of vertices: " << width*height*depth << "\n"; + LOG_INFO << "Number of tets: " << indices.size() / 4; + LOG_INFO << "Number of vertices: " << width*height*depth; } diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 6f77b576..7e91ec79 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -9,9 +9,10 @@ #include #include "Demos/Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" #include "Demos/Simulation/DistanceFieldCollisionDetection.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" #define _USE_MATH_DEFINES #include "math.h" @@ -21,6 +22,9 @@ #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -65,7 +69,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -356,27 +365,27 @@ void createBodyModel() SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); SimulationModel::ConstraintVector &constraints = model.getConstraints(); - string fileNameBox = Utilities::normalizePath(dataPath + "/models/cube.obj"); + string fileNameBox = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh meshBox; VertexData vdBox; OBJLoader::loadObj(fileNameBox, vdBox, meshBox); - string fileNameCylinder = Utilities::normalizePath(dataPath + "/models/cylinder.obj"); + string fileNameCylinder = FileSystem::normalizePath(dataPath + "/models/cylinder.obj"); IndexedFaceMesh meshCylinder; VertexData vdCylinder; OBJLoader::loadObj(fileNameCylinder, vdCylinder, meshCylinder); - string fileNameTorus = Utilities::normalizePath(dataPath + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; OBJLoader::loadObj(fileNameTorus, vdTorus, meshTorus); - string fileNameCube = Utilities::normalizePath(dataPath + "/models/cube_5.obj"); + string fileNameCube = FileSystem::normalizePath(dataPath + "/models/cube_5.obj"); IndexedFaceMesh meshCube; VertexData vdCube; OBJLoader::loadObj(fileNameCube, vdCube, meshCube); - string fileNameSphere = Utilities::normalizePath(dataPath + "/models/sphere.obj"); + string fileNameSphere = FileSystem::normalizePath(dataPath + "/models/sphere.obj"); IndexedFaceMesh meshSphere; VertexData vdSphere; OBJLoader::loadObj(fileNameSphere, vdSphere, meshSphere); diff --git a/Demos/FluidDemo/main.cpp b/Demos/FluidDemo/main.cpp index b9710f83..13a385d1 100644 --- a/Demos/FluidDemo/main.cpp +++ b/Demos/FluidDemo/main.cpp @@ -8,8 +8,9 @@ #include "FluidModel.h" #include "TimeStepFluidModel.h" #include -#include "Demos/Utils/Utilities.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" #define _USE_MATH_DEFINES #include "math.h" @@ -18,6 +19,9 @@ #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -30,7 +34,6 @@ void initBoundaryData(std::vector &boundaryParticles); void render (); void cleanup(); void reset(); -void hsvToRgb(float h, float s, float v, float *rgb); void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); void createSphereBuffers(Real radius, int resolution); void renderSphere(const Vector3r &x, const float color[]); @@ -72,7 +75,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -172,25 +180,6 @@ void buildModel () createBreakingDam(); } -void hsvToRgb(float h, float s, float v, float *rgb) -{ - int i = (int)floor(h * 6); - float f = h * 6 - i; - float p = v * (1 - s); - float q = v * (1 - f * s); - float t = v * (1 - (1 - f) * s); - - switch (i % 6) - { - case 0: rgb[0] = v, rgb[1] = t, rgb[2] = p; break; - case 1: rgb[0] = q, rgb[1] = v, rgb[2] = p; break; - case 2: rgb[0] = p, rgb[1] = v, rgb[2] = t; break; - case 3: rgb[0] = p, rgb[1] = q, rgb[2] = v; break; - case 4: rgb[0] = t, rgb[1] = p, rgb[2] = v; break; - case 5: rgb[0] = v, rgb[1] = p, rgb[2] = q; break; - } -} - void render () { MiniGL::coordinateSystem(); @@ -222,7 +211,7 @@ void render () v = 0.5*((v - vmin) / (vmax - vmin)); v = min(128.0*v*v, 0.5); float fluidColor[4] = { 0.2f, 0.2f, 0.2f, 1.0 }; - hsvToRgb(0.55f, 1.0f, 0.5f + (float)v, fluidColor); + MiniGL::hsvToRgb(0.55f, 1.0f, 0.5f + (float)v, fluidColor); renderSphere(pd.getPosition(i), fluidColor); } @@ -239,7 +228,7 @@ void render () v = 0.5*((v - vmin) / (vmax - vmin)); v = min(128.0*v*v, 0.5); float fluidColor[4] = { 0.2f, 0.2f, 0.2f, 1.0 }; - hsvToRgb(0.55f, 1.0f, 0.5f + (float)v, fluidColor); + MiniGL::hsvToRgb(0.55f, 1.0f, 0.5f + (float)v, fluidColor); glColor3fv(fluidColor); glVertex3v(&pd.getPosition(i)[0]); @@ -273,7 +262,7 @@ void render () */ void createBreakingDam() { - std::cout << "Initialize fluid particles\n"; + LOG_INFO << "Initialize fluid particles"; const Real diam = 2.0*particleRadius; const Real startX = -0.5*containerWidth + diam; const Real startY = diam; @@ -305,7 +294,7 @@ void createBreakingDam() model.initModel((unsigned int)fluidParticles.size(), fluidParticles.data(), (unsigned int)boundaryParticles.size(), boundaryParticles.data()); - std::cout << "Number of particles: " << width*height*depth << "\n"; + LOG_INFO << "Number of particles: " << width*height*depth; } diff --git a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp index ae8113aa..3e559e3f 100644 --- a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp @@ -8,14 +8,18 @@ #include #include "Demos/Simulation/TimeStepController.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -57,7 +61,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -352,8 +361,8 @@ void createMesh() } } - std::cout << "Number of triangles: " << nIndices / 3 << "\n"; - std::cout << "Number of vertices: " << nRows*nCols << "\n"; + LOG_INFO << "Number of triangles: " << nIndices / 3; + LOG_INFO << "Number of vertices: " << nRows*nCols; } diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp index 93155b3f..88ffa8e3 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp @@ -8,7 +8,9 @@ #include "PositionBasedElasticRodsConstraints.h" #include "PositionBasedElasticRodsTSC.h" #include +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" #define _USE_MATH_DEFINES #include "math.h" @@ -18,6 +20,9 @@ #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -65,6 +70,11 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + // OpenGL MiniGL::init (argc, argv, 1024, 768, 0, 0, "Elastic rod demo"); MiniGL::initLights (); diff --git a/Demos/RigidBodyDemos/ChainDemo.cpp b/Demos/RigidBodyDemos/ChainDemo.cpp index c961f446..916d30a7 100644 --- a/Demos/RigidBodyDemos/ChainDemo.cpp +++ b/Demos/RigidBodyDemos/ChainDemo.cpp @@ -9,8 +9,9 @@ #include #include "Demos/Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" #define _USE_MATH_DEFINES #include "math.h" @@ -21,6 +22,9 @@ #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -58,7 +62,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -257,12 +266,12 @@ void createBodyModel() SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); SimulationModel::ConstraintVector &constraints = model.getConstraints(); - string fileName = Utilities::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; OBJLoader::loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); - string fileName2 = Utilities::normalizePath(dataPath + "/models/bunny_10k.obj"); + string fileName2 = FileSystem::normalizePath(dataPath + "/models/bunny_10k.obj"); IndexedFaceMesh mesh2; VertexData vd2; OBJLoader::loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index 93795e4d..c0c24995 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -9,18 +9,21 @@ #include #include "Demos/Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" #define _USE_MATH_DEFINES #include "math.h" - // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif +INIT_TIMING +INIT_LOGGING + using namespace PBD; using namespace Eigen; using namespace std; @@ -61,7 +64,12 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL @@ -394,7 +402,7 @@ void createBodyModel() { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - string fileName = Utilities::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; OBJLoader::loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index 2cb53c4e..13826798 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -1,5 +1,5 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glew MD5 PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glew MD5 PositionBasedDynamics Simulation Utils) if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) @@ -15,6 +15,17 @@ else() ) endif() +############################################################ +# Discregrid +############################################################ +include_directories(${PROJECT_PATH}/extern/install/Discregrid/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_Discregrid) +set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} + optimized Discregrid + debug Discregrid_d) +link_directories(${PROJECT_PATH}/extern/install/Discregrid/lib) + + add_executable(SceneLoaderDemo SceneLoaderDemo.cpp diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 14386c65..4c007224 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -9,15 +9,19 @@ #include #include "Demos/Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Utilities.h" #include "Demos/Simulation/DistanceFieldCollisionDetection.h" #include "Demos/Utils/SceneLoader.h" #include "Demos/Utils/TetGenLoader.h" +#include "Demos/Simulation/CubicSDFCollisionDetection.h" +#include "Demos/Utils/Logger.h" #include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" #define _USE_MATH_DEFINES #include "math.h" +INIT_TIMING +INIT_LOGGING // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) @@ -77,7 +81,7 @@ void TW_CALL getSolidSimulationMethod(void *value, void *clientData); SimulationModel model; -DistanceFieldCollisionDetection cd; +CubicSDFCollisionDetection cd; TimeStepController sim; short clothSimulationMethod = 2; @@ -93,6 +97,7 @@ bool renderContacts = false; string exePath; string dataPath; bool drawAABB = false; +bool drawSDF = false; int drawBVHDepth = -1; float jointColor[4] = { 0.0f, 0.6f, 0.2f, 1 }; string sceneFileName = "/scenes/DeformableSolidCollisionScene.json"; @@ -106,13 +111,18 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - exePath = Utilities::getFilePath(argv[0]); + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); dataPath = exePath + "/" + std::string(PBD_DATA_PATH); if (argc > 1) sceneFileName = string(argv[1]); else - sceneFileName = Utilities::normalizePath(dataPath + sceneFileName); + sceneFileName = FileSystem::normalizePath(dataPath + sceneFileName); buildModel(); @@ -131,6 +141,7 @@ int main( int argc, char **argv ) TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); TwAddVarRW(MiniGL::getTweakBar(), "RenderContacts", TW_TYPE_BOOLCPP, &renderContacts, " label='Render contacts' group=Simulation "); TwAddVarRW(MiniGL::getTweakBar(), "RenderAABBs", TW_TYPE_BOOLCPP, &drawAABB, " label='Render AABBs' group=Simulation "); + TwAddVarRW(MiniGL::getTweakBar(), "RenderSDFs", TW_TYPE_BOOLCPP, &drawSDF, " label='Render SDFs' group=Simulation "); TwAddVarRW(MiniGL::getTweakBar(), "RenderBVH", TW_TYPE_INT32, &drawBVHDepth, " label='Render BVH depth' group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); @@ -389,6 +400,45 @@ void renderAABB(AABB &aabb) glEnd(); } +void renderSDF(CollisionDetection::CollisionObject* co) +{ + if (!cd.isDistanceFieldCollisionObject(co)) + return; + + const SimulationModel::RigidBodyVector &rigidBodies = model.getRigidBodies(); + RigidBody *rb = rigidBodies[co->m_bodyIndex]; + + const Vector3r &com = rb->getPosition(); + const Matrix3r &R = rb->getTransformationR(); + const Vector3r &v1 = rb->getTransformationV1(); + const Vector3r &v2 = rb->getTransformationV2(); + + DistanceFieldCollisionDetection::DistanceFieldCollisionObject *dfco = (DistanceFieldCollisionDetection::DistanceFieldCollisionObject *)co; + const Vector3r &startX = co->m_aabb.m_p[0]; + const Vector3r &endX = co->m_aabb.m_p[1]; + Vector3r diff = endX - startX; + const unsigned int steps = 20; + Vector3r stepSize = (1.0 / steps) * diff; + for (Real x = startX[0]; x < endX[0]; x += stepSize[0]) + { + for (Real y = startX[1]; y < endX[1]; y += stepSize[1]) + { + for (Real z = startX[2]; z < endX[2]; z += stepSize[2]) + { + Vector3r pos_w(x, y, z); + const Vector3r pos = R * (pos_w - com) + v1; + const Real dist = dfco->distance(pos, 0.0); + + if (dist < 0.0) + { + float col[4] = { (float) -dist, 0.0f, 0.0f, 1.0f }; + MiniGL::drawPoint(pos_w, 3.0f, col); + } + } + } + } +} + void renderBallJoint(BallJoint &bj) { MiniGL::drawSphere(bj.m_jointInfo.col(2), 0.15f, jointColor); @@ -598,7 +648,7 @@ void render () - if (drawAABB || (drawBVHDepth >= 0)) + if (drawSDF || drawAABB || (drawBVHDepth >= 0)) { ObjectArray &collisionObjects = cd.getCollisionObjects(); for (unsigned int k = 0; k < collisionObjects.size(); k++) @@ -606,6 +656,9 @@ void render () if (drawAABB) renderAABB(collisionObjects[k]->m_aabb); + if (drawSDF) + renderSDF(collisionObjects[k]); + if (drawBVHDepth >= 0) { if (cd.isDistanceFieldCollisionObject(collisionObjects[k])) @@ -830,7 +883,7 @@ void readScene() SceneLoader::SceneData data; SceneLoader loader; loader.readScene(sceneFileName, data); - std::cout << "Scene: " << sceneFileName << "\n"; + LOG_INFO << "Scene: " << sceneFileName; camPos = data.m_camPosition; camLookat = data.m_camLookat; @@ -869,18 +922,99 @@ void readScene() // map file names to loaded geometry to prevent multiple imports of same files std::map> objFiles; + std::map distanceFields; for (unsigned int i = 0; i < data.m_rigidBodyData.size(); i++) { - const SceneLoader::RigidBodyData &rbd = data.m_rigidBodyData[i]; + SceneLoader::RigidBodyData &rbd = data.m_rigidBodyData[i]; // Check if already loaded + rbd.m_modelFile = FileSystem::normalizePath(rbd.m_modelFile); if (objFiles.find(rbd.m_modelFile) == objFiles.end()) { IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(Utilities::normalizePath(rbd.m_modelFile), vd, mesh); + OBJLoader::loadObj(rbd.m_modelFile, vd, mesh); objFiles[rbd.m_modelFile] = { vd, mesh }; } + + const std::string basePath = FileSystem::getFilePath(sceneFileName); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + + std::string sdfKey = rbd.m_collisionObjectFileName; + if (sdfKey == "") + { + sdfKey = sdfFileName; + } + if (distanceFields.find(sdfKey) == distanceFields.end()) + { + // Generate SDF + if (rbd.m_collisionObjectType == SceneLoader::RigidBodyData::SDF) + { + if (rbd.m_collisionObjectFileName == "") + { + std::string md5FileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + ".md5"); + string md5Str = FileSystem::getFileMD5(rbd.m_modelFile); + bool md5 = false; + if (FileSystem::fileExists(md5FileName)) + md5 = FileSystem::checkMD5(md5Str, md5FileName); + + // check MD5 if cache file is available + const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + bool foundCacheFile = FileSystem::fileExists(sdfFileName); + + if (foundCacheFile && md5) + { + LOG_INFO << "Load cached SDF: " << sdfFileName; + distanceFields[sdfFileName] = std::make_shared(sdfFileName); + } + else + { + VertexData &vd = objFiles[rbd.m_modelFile].first; + IndexedFaceMesh &mesh = objFiles[rbd.m_modelFile].second; + + std::vector &faces = mesh.getFaces(); + const unsigned int nFaces = mesh.numFaces(); + + Discregrid::TriangleMesh sdfMesh(&vd.getPosition(0)[0], faces.data(), vd.size(), nFaces); + Discregrid::MeshDistance md(sdfMesh); + Eigen::AlignedBox3d domain; + for (auto const& x : sdfMesh.vertices()) + { + domain.extend(x); + } + domain.max() += 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + domain.min() -= 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + + LOG_INFO << "Set SDF resolution: " << rbd.m_resolutionSDF[0] << ", " << rbd.m_resolutionSDF[1] << ", " << rbd.m_resolutionSDF[2]; + distanceFields[sdfFileName] = std::make_shared(domain, std::array({ rbd.m_resolutionSDF[0], rbd.m_resolutionSDF[1], rbd.m_resolutionSDF[2] })); + auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; + func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + LOG_INFO << "Generate SDF for " << rbd.m_modelFile; + distanceFields[sdfFileName]->addFunction(func, true); + if (FileSystem::makeDir(cachePath) == 0) + { + LOG_INFO << "Save SDF: " << sdfFileName; + distanceFields[sdfFileName]->save(sdfFileName); + FileSystem::writeMD5File(rbd.m_modelFile, md5FileName); + } + } + } + else + { + std::string fileName = rbd.m_collisionObjectFileName; + if (FileSystem::isRelativePath(fileName)) + { + fileName = FileSystem::normalizePath(basePath + "/" + fileName); + } + LOG_INFO << "Load SDF: " << fileName; + distanceFields[rbd.m_collisionObjectFileName] = std::make_shared(fileName); + } + } + } } for (unsigned int i = 0; i < data.m_tetModelData.size(); i++) @@ -893,7 +1027,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(Utilities::normalizePath(tmd.m_modelFileVis), vd, mesh); + OBJLoader::loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh); objFiles[tmd.m_modelFileVis] = { vd, mesh }; } } @@ -954,6 +1088,21 @@ void readScene() case SceneLoader::RigidBodyData::HollowBox: cd.addCollisionHollowBox(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; + case SceneLoader::RigidBodyData::SDF: + { + if (rbd.m_collisionObjectFileName == "") + { + const std::string basePath = FileSystem::getFilePath(sceneFileName); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[sdfFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + } + else + cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[rbd.m_collisionObjectFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + break; + } } } @@ -972,7 +1121,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(Utilities::normalizePath(tmd.m_modelFile), vd, mesh); + OBJLoader::loadObj(FileSystem::normalizePath(tmd.m_modelFile), vd, mesh); triFiles[tmd.m_modelFile] = { vd, mesh }; } } @@ -1031,7 +1180,7 @@ void readScene() { vector vertices; vector tets; - TetGenLoader::loadTetgenModel(Utilities::normalizePath(tmd.m_modelFileNodes), Utilities::normalizePath(tmd.m_modelFileElements), vertices, tets); + TetGenLoader::loadTetgenModel(FileSystem::normalizePath(tmd.m_modelFileNodes), FileSystem::normalizePath(tmd.m_modelFileElements), vertices, tets); tetFiles[fileNames] = { vertices, tets }; } } diff --git a/Demos/Simulation/CMakeLists.txt b/Demos/Simulation/CMakeLists.txt index c5683fd6..65f913fd 100644 --- a/Demos/Simulation/CMakeLists.txt +++ b/Demos/Simulation/CMakeLists.txt @@ -4,6 +4,8 @@ add_library(Simulation CollisionDetection.h Constraints.cpp Constraints.h + CubicSDFCollisionDetection.cpp + CubicSDFCollisionDetection.h DistanceFieldCollisionDetection.cpp DistanceFieldCollisionDetection.h IDFactory.cpp @@ -36,6 +38,13 @@ add_library(Simulation CMakeLists.txt ) +############################################################ +# Discregrid +############################################################ +include_directories(${PROJECT_PATH}/extern/install/Discregrid/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_Discregrid) +add_dependencies(Simulation ${SIMULATION_DEPENDENCIES}) + find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) include_directories(${PROJECT_PATH}/extern/Miniball) diff --git a/Demos/Simulation/CubicSDFCollisionDetection.cpp b/Demos/Simulation/CubicSDFCollisionDetection.cpp new file mode 100644 index 00000000..56e4e333 --- /dev/null +++ b/Demos/Simulation/CubicSDFCollisionDetection.cpp @@ -0,0 +1,96 @@ +#include "CubicSDFCollisionDetection.h" +#include "Demos/Simulation/IDFactory.h" +#include "Eigen/Dense" + +using namespace PBD; + +int CubicSDFCollisionDetection::CubicSDFCollisionObject::TYPE_ID = IDFactory::getId(); + +CubicSDFCollisionDetection::CubicSDFCollisionDetection() : + DistanceFieldCollisionDetection() +{ +} + +CubicSDFCollisionDetection::~CubicSDFCollisionDetection() +{ +} + +bool CubicSDFCollisionDetection::isDistanceFieldCollisionObject(CollisionObject *co) const +{ + return DistanceFieldCollisionDetection::isDistanceFieldCollisionObject(co) || + (co->getTypeId() == CubicSDFCollisionDetection::CubicSDFCollisionObject::TYPE_ID); +} + +void CubicSDFCollisionDetection::addCubicSDFCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const std::string &sdfFile, const Vector3r &scale, const bool testMesh, const bool invertSDF) +{ + CubicSDFCollisionDetection::CubicSDFCollisionObject *co = new CubicSDFCollisionDetection::CubicSDFCollisionObject(); + co->m_bodyIndex = bodyIndex; + co->m_bodyType = bodyType; + co->m_sdfFile = sdfFile; + co->m_scale = scale; + co->m_sdf = std::make_shared(co->m_sdfFile); + co->m_bvh.init(vertices, numVertices); + co->m_bvh.construct(); + co->m_testMesh = testMesh; + if (invertSDF) + co->m_invertSDF = -1.0; + m_collisionObjects.push_back(co); +} + +void PBD::CubicSDFCollisionDetection::addCubicSDFCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, GridPtr sdf, const Vector3r &scale, const bool testMesh /*= true*/, const bool invertSDF /*= false*/) +{ + CubicSDFCollisionDetection::CubicSDFCollisionObject *co = new CubicSDFCollisionDetection::CubicSDFCollisionObject(); + co->m_bodyIndex = bodyIndex; + co->m_bodyType = bodyType; + co->m_sdfFile = ""; + co->m_scale = scale; + co->m_sdf = sdf; + co->m_bvh.init(vertices, numVertices); + co->m_bvh.construct(); + co->m_testMesh = testMesh; + if (invertSDF) + co->m_invertSDF = -1.0; + m_collisionObjects.push_back(co); +} + +CubicSDFCollisionDetection::CubicSDFCollisionObject::CubicSDFCollisionObject() +{ +} + +CubicSDFCollisionDetection::CubicSDFCollisionObject::~CubicSDFCollisionObject() +{ +} + +double CubicSDFCollisionDetection::CubicSDFCollisionObject::distance(const Eigen::Vector3d &x, const Real tolerance) +{ + const Eigen::Vector3d scaled_x = x.cwiseProduct(m_scale.template cast().cwiseInverse()); + const Real dist = m_sdf->interpolate(0, scaled_x); + if (dist == std::numeric_limits::max()) + return dist; + return m_invertSDF * m_scale[0]*dist - tolerance; +} + +bool CubicSDFCollisionDetection::CubicSDFCollisionObject::collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist) +{ + const Vector3r scaled_x = x.cwiseProduct(m_scale.cwiseInverse()); + + Eigen::Vector3d normal; + dist = m_sdf->interpolate(0, scaled_x.template cast(), &normal); + if (dist == std::numeric_limits::max()) + return false; + dist = (Real)(m_invertSDF * dist - tolerance); + + normal = m_invertSDF * normal; + if (dist < maxDist) + { + normal.normalize(); + n = normal.template cast(); + + cp = (scaled_x - dist * n); + cp = cp.cwiseProduct(m_scale); + + return true; + } + return false; +} + diff --git a/Demos/Simulation/CubicSDFCollisionDetection.h b/Demos/Simulation/CubicSDFCollisionDetection.h new file mode 100644 index 00000000..932f487e --- /dev/null +++ b/Demos/Simulation/CubicSDFCollisionDetection.h @@ -0,0 +1,45 @@ +#ifndef _CubicSDFCollisionDetection_H +#define _CubicSDFCollisionDetection_H + +#include "Common/Common.h" +#include "Demos/Simulation/DistanceFieldCollisionDetection.h" +#include + +#include "Discregrid/All" + +namespace PBD +{ + /** Collision detection based on cubic signed distance fields. + */ + class CubicSDFCollisionDetection : public DistanceFieldCollisionDetection + { + public: + using Grid = Discregrid::CubicLagrangeDiscreteGrid; + using GridPtr = std::shared_ptr; + + struct CubicSDFCollisionObject : public DistanceFieldCollisionDetection::DistanceFieldCollisionObject + { + std::string m_sdfFile; + Vector3r m_scale; + GridPtr m_sdf; + static int TYPE_ID; + + CubicSDFCollisionObject(); + virtual ~CubicSDFCollisionObject(); + virtual int &getTypeId() const { return TYPE_ID; } + virtual bool collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist = 0.0); + virtual double distance(const Eigen::Vector3d &x, const Real tolerance); + }; + + public: + CubicSDFCollisionDetection(); + virtual ~CubicSDFCollisionDetection(); + + virtual bool isDistanceFieldCollisionObject(CollisionObject *co) const; + + void addCubicSDFCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const std::string &sdfFile, const Vector3r &scale, const bool testMesh = true, const bool invertSDF = false); + void addCubicSDFCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, GridPtr sdf, const Vector3r &scale, const bool testMesh = true, const bool invertSDF = false); + }; +} + +#endif diff --git a/Demos/Simulation/DistanceFieldCollisionDetection.cpp b/Demos/Simulation/DistanceFieldCollisionDetection.cpp index 07b98b8f..e008a1a8 100644 --- a/Demos/Simulation/DistanceFieldCollisionDetection.cpp +++ b/Demos/Simulation/DistanceFieldCollisionDetection.cpp @@ -216,6 +216,7 @@ void DistanceFieldCollisionDetection::collisionDetectionRigidBodies(RigidBody *r #else int tid = omp_get_thread_num(); #endif + contacts_mt[tid].push_back({ 0, co1->m_bodyIndex, co2->m_bodyIndex, x_w, cp_w, n_w, dist, restitutionCoeff, frictionCoeff }); } } diff --git a/Demos/Simulation/TetModel.cpp b/Demos/Simulation/TetModel.cpp index dc9f83bb..4c0abccd 100644 --- a/Demos/Simulation/TetModel.cpp +++ b/Demos/Simulation/TetModel.cpp @@ -1,6 +1,7 @@ #include "TetModel.h" #include "PositionBasedDynamics/PositionBasedDynamics.h" #include +#include "Demos/Utils/Logger.h" using namespace PBD; @@ -155,7 +156,7 @@ void TetModel::attachVisMesh(const ParticleData &pd) } if (curT[0] == -1) { - std::cout << "ERROR: vertex has no nearest triangle." << std::endl; + LOG_ERR << "ERROR: vertex has no nearest triangle."; continue; } diff --git a/Demos/Utils/CMakeLists.txt b/Demos/Utils/CMakeLists.txt index 3b87b710..9753f4aa 100644 --- a/Demos/Utils/CMakeLists.txt +++ b/Demos/Utils/CMakeLists.txt @@ -1,20 +1,20 @@ add_library(Utils + FileSystem.h Hashmap.h IndexedFaceMesh.cpp IndexedFaceMesh.h IndexedTetMesh.cpp IndexedTetMesh.h + Logger.h ObjectArray.h OBJLoader.cpp OBJLoader.h SceneLoader.cpp SceneLoader.h + StringTools.h TetGenLoader.cpp TetGenLoader.h - Timing.cpp Timing.h - Utilities.cpp - Utilities.h VolumeIntegration.cpp VolumeIntegration.h diff --git a/Demos/Utils/FileSystem.h b/Demos/Utils/FileSystem.h new file mode 100644 index 00000000..f2780dd9 --- /dev/null +++ b/Demos/Utils/FileSystem.h @@ -0,0 +1,298 @@ +#ifndef __FileSystem_h__ +#define __FileSystem_h__ + +#include "Common/Common.h" +#include "StringTools.h" +#include "Logger.h" +#include "extern/md5/md5.h" +#if WIN32 +#include +#define NOMINMAX +#include "windows.h" +#else +#include +#include +#endif + +namespace PBD +{ + /** \brief This class implements different file system functions. + */ + class FileSystem + { + public: + + static std::string getFilePath(const std::string &path) + { + std::string npath = normalizePath(path); + + std::string result = npath; + size_t i = result.rfind('.', result.length()); + if (i != std::string::npos) + { + result = result.substr(0, i); + } + size_t p1 = result.rfind('\\', result.length()); + size_t p2 = result.rfind('/', result.length()); + if ((p1 != std::string::npos) && (p2 != std::string::npos)) + result = result.substr(0, std::max(p1, p2)); + else if (p1 != std::string::npos) + result = result.substr(0, p1); + else if (p2 != std::string::npos) + result = result.substr(0, p2); + return result; + } + + static std::string getFileName(const std::string &path) + { + std::string npath = normalizePath(path); + + std::string result = npath; + size_t i = result.rfind('.', result.length()); + if (i != std::string::npos) + { + result = result.substr(0, i); + } + size_t p1 = result.rfind('\\', result.length()); + size_t p2 = result.rfind('/', result.length()); + if ((p1 != std::string::npos) && (p2 != std::string::npos)) + result = result.substr(std::max(p1, p2) + 1, result.length()); + else if (p1 != std::string::npos) + result = result.substr(p1 + 1, result.length()); + else if (p2 != std::string::npos) + result = result.substr(p2 + 1, result.length()); + return result; + } + + static std::string getFileNameWithExt(const std::string &path) + { + std::string npath = normalizePath(path); + + std::string result = npath; + size_t p1 = result.rfind('\\', result.length()); + size_t p2 = result.rfind('/', result.length()); + if ((p1 != std::string::npos) && (p2 != std::string::npos)) + result = result.substr(std::max(p1, p2) + 1, result.length()); + else if (p1 != std::string::npos) + result = result.substr(p1 + 1, result.length()); + else if (p2 != std::string::npos) + result = result.substr(p2 + 1, result.length()); + return result; + } + + static std::string getFileExt(const std::string &path) + { + std::string npath = normalizePath(path); + + std::string result = npath; + size_t i = result.rfind('.', result.length()); + if (i != std::string::npos) + { + result = result.substr(i + 1, result.length()); + } + return result; + } + + static bool isRelativePath(const std::string &path) + { + std::string npath = normalizePath(path); + + // Windows + size_t i = npath.find(":"); + if (i != std::string::npos) + return false; + else if (npath[0] == '/') + return false; + return true; + } + + static int makeDir(const std::string &path) + { + std::string npath = normalizePath(path); + + struct stat st; + int status = 0; + + if (stat(path.c_str(), &st) != 0) + { +#if WIN32 + status = _mkdir(path.c_str()); +#else + status = mkdir(path.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH); +#endif + if (status != 0 && errno != EEXIST) + status = -1; + } + else if (!(S_IFDIR & st.st_mode)) + { + errno = ENOTDIR; + status = -1; + } + + return status; + } + + /** Make all subdirectories. + */ + static int makeDirs(const std::string &path) + { + char *pp; + char *sp; + int status; +#ifdef WIN32 + char *copyOfPath = _strdup(path.c_str()); +#else + char *copyOfPath = strdup(path.c_str()); +#endif + + status = 0; + pp = copyOfPath; + pp = pp + 3; // Cut away Drive: + while ((status == 0) && (((sp = strchr(pp, '/')) != 0) || ((sp = strchr(pp, '\\')) != 0))) + { + if (sp != pp) + { + *sp = '\0'; + status = makeDir(copyOfPath); + *sp = '/'; + } + pp = sp + 1; + } + if (status == 0) + status = makeDir(path); + free(copyOfPath); + return status; + } + + + static std::string normalizePath(const std::string &path) + { + std::string result = path; + std::replace(result.begin(), result.end(), '\\', '/'); + std::vector tokens; + StringTools::tokenize(result, tokens, "/"); + unsigned int index = 0; + while (index < tokens.size()) + { + if ((tokens[index] == "..") && (index > 0)) + { + tokens.erase(tokens.begin() + index - 1, tokens.begin() + index + 1); + index--; + } + index++; + } + result = ""; + if (path[0] == '/') + result = "/"; + result = result + tokens[0]; + for (unsigned int i = 1; i < tokens.size(); i++) + result = result + "/" + tokens[i]; + + return result; + } + + static bool fileExists(const std::string& fileName) + { + if (FILE *file = fopen(fileName.c_str(), "r")) + { + fclose(file); + return true; + } + else + return false; + } + + static std::string getProgramPath() + { + char buffer[1000]; +#ifdef WIN32 + GetModuleFileName(NULL, buffer, 1000); +#else + char szTmp[32]; + sprintf(szTmp, "/proc/%d/exe", getpid()); + int bytes = std::min((int)readlink(szTmp, buffer, 1000), 999); + buffer[bytes] = '\0'; +#endif + std::string::size_type pos = std::string(buffer).find_last_of("\\/"); + return std::string(buffer).substr(0, pos); + + } + + static bool copyFile(const std::string &source, const std::string &dest) + { + const size_t bufferSize = 8192; + char buffer[bufferSize]; + size_t size; + + FILE* sourceFile = fopen(source.c_str(), "rb"); + FILE* destFile = fopen(dest.c_str(), "wb"); + + if ((sourceFile == NULL) || (destFile == NULL)) + return false; + + while (size = fread(buffer, 1, bufferSize, sourceFile)) + { + fwrite(buffer, 1, size, destFile); + } + + fclose(sourceFile); + fclose(destFile); + + return true; + } + + /** Compute the MD5 hash of a file. + */ + static std::string getFileMD5(const std::string &filename) + { + std::ifstream file(filename); + + if (!file) + LOG_ERR << "Cannot open file: " << filename; + else + { + MD5 context(file); + return context.hex_digest(); + } + return ""; + } + + /** Write the MD5 hash of a file to the md5File. + */ + static bool writeMD5File(const std::string& fileName, const std::string& md5File) + { + std::ofstream fstream; + fstream.open(md5File.c_str(), std::ios::out); + if (fstream.fail()) + { + LOG_ERR << "Failed to open file: " << md5File; + return false; + } + std::string md5 = getFileMD5(fileName); + if (md5 != "") + fstream.write(md5.c_str(), md5.size()); + fstream.close(); + return true; + } + + /** Compare an MD5 hash with the hash stored in an MD5 file. + */ + static bool checkMD5(const std::string& md5Hash, const std::string& md5File) + { + std::ifstream fstream; + fstream.open(md5File.c_str(), std::ios::in); + if (fstream.fail()) + { + LOG_ERR << "Failed to open file: " << md5File; + return false; + } + std::string str((std::istreambuf_iterator(fstream)), + std::istreambuf_iterator()); + fstream.close(); + + return str == md5Hash; + } + }; +} + +#endif diff --git a/Demos/Utils/Logger.h b/Demos/Utils/Logger.h new file mode 100644 index 00000000..c96c3aac --- /dev/null +++ b/Demos/Utils/Logger.h @@ -0,0 +1,159 @@ +#ifndef __Logger_h__ +#define __Logger_h__ + +#include +#include +#include +#include +#include +#include +#include + + +namespace PBD +{ + enum LogLevel { DEBUG=0, INFO, WARN, ERR }; + + class LogSink + { + protected: + LogLevel m_minLevel; + public: + LogSink(const LogLevel minLevel) : m_minLevel(minLevel) {} + virtual ~LogSink() {} + virtual void write(const LogLevel level, const std::string &str) = 0; + }; + + class ConsoleSink : public LogSink + { + public: + ConsoleSink(const LogLevel minLevel) : LogSink(minLevel) {} + + virtual void write(const LogLevel level, const std::string &str) + { + if (level < m_minLevel) + return; + +// if (level == LogLevel::INFO) +// std::cout << "Info: "; +// else + if (level == LogLevel::WARN) + std::cout << "Warning: "; + else if (level == LogLevel::ERR) + std::cerr << "Error: "; + + std::cout << str << std::endl; + } + }; + + class FileSink : public LogSink + { + protected: + std::ofstream m_file; + + public: + FileSink(const LogLevel minLevel, const std::string &fileName) + : LogSink(minLevel) + { + m_file.open(fileName.c_str(), std::ios::out); + if (m_file.fail()) + std::cerr << "Failed to open file: " << fileName << "\n"; + } + + virtual ~FileSink() + { + m_file.close(); + } + + virtual void write(const LogLevel level, const std::string &str) + { + if (level < m_minLevel) + return; + + // print time + time_t t = time(0); // get time now + struct tm * now = localtime(&t); + m_file << "[" << (now->tm_year + 1900) << '-' + << std::setfill('0') << std::setw(2) + << (now->tm_mon + 1) << '-' + << std::setfill('0') << std::setw(2) + << now->tm_mday << " " + << std::setfill('0') << std::setw(2) + << now->tm_hour << ":" + << std::setfill('0') << std::setw(2) + << now->tm_min << ":" + << std::setfill('0') + << std::setw(2) << now->tm_sec << "] "; + + // print level + if (level == LogLevel::DEBUG) + m_file << "Debug: "; + else if (level == LogLevel::INFO) + m_file << "Info: "; + else if (level == LogLevel::WARN) + m_file << "Warning: "; + else if (level == LogLevel::ERR) + m_file << "Error: "; + + m_file << str << std::endl; + m_file.flush(); + } + }; + + class Logger + { + public: + Logger() {} + ~Logger() + { + m_sinks.clear(); + } + + protected: + std::vector> m_sinks; + + public: + // Todo: format + + void addSink(std::unique_ptr sink) + { + m_sinks.push_back(std::move(sink)); + } + + void write(const LogLevel level, const std::string &str) + { + for (unsigned int i = 0; i < m_sinks.size(); i++) + m_sinks[i]->write(level, str); + } + }; + + class LogStream + { + public: + LogStream(Logger *logger, const LogLevel level) : m_logger(logger), m_level(level) {} + + template + LogStream& operator<<(T const & value) + { + m_buffer << value; + return *this; + } + + ~LogStream() { m_logger->write(m_level, m_buffer.str()); } + + protected: + LogLevel m_level; + Logger *m_logger; + std::ostringstream m_buffer; + }; + + extern Logger logger; + + #define LOG_DEBUG LogStream(&logger, LogLevel::DEBUG) + #define LOG_INFO LogStream(&logger, LogLevel::INFO) + #define LOG_WARN LogStream(&logger, LogLevel::WARN) + #define LOG_ERR LogStream(&logger, LogLevel::ERR) + #define INIT_LOGGING PBD::Logger PBD::logger; +} + +#endif diff --git a/Demos/Utils/OBJLoader.cpp b/Demos/Utils/OBJLoader.cpp index 41ab7bfd..5ebfadf0 100644 --- a/Demos/Utils/OBJLoader.cpp +++ b/Demos/Utils/OBJLoader.cpp @@ -4,14 +4,15 @@ #include #include #include "ObjectArray.h" -#include "Utilities.h" +#include "StringTools.h" +#include "Logger.h" using namespace PBD; using namespace std; void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, IndexedFaceMesh &mesh, const Vector3r &scale) { - std::cout << "Loading " << filename << std::endl; + LOG_INFO << "Loading " << filename; vector positions; vector texcoords; @@ -44,7 +45,7 @@ void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, Ind Vector3r pos; pos_buffer.clear(); std::string parse_str = line_stream.substr(line_stream.find("v") + 1); - Utilities::tokenize(parse_str, pos_buffer); + StringTools::tokenize(parse_str, pos_buffer); for (unsigned int i = 0; i < 3; i++) pos[i] = stof(pos_buffer[i]) * scale[i]; @@ -55,7 +56,7 @@ void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, Ind Vector2r tex; pos_buffer.clear(); std::string parse_str = line_stream.substr(line_stream.find("vt") + 2); - Utilities::tokenize(parse_str, pos_buffer); + StringTools::tokenize(parse_str, pos_buffer); for (unsigned int i = 0; i < 2; i++) tex[i] = stof(pos_buffer[i]); @@ -67,7 +68,7 @@ void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, Ind Vector3r nor; pos_buffer.clear(); std::string parse_str = line_stream.substr(line_stream.find("vn") + 2); - Utilities::tokenize(parse_str, pos_buffer); + StringTools::tokenize(parse_str, pos_buffer); for (unsigned int i = 0; i < 3; i++) nor[i] = stof(pos_buffer[i]); @@ -81,11 +82,11 @@ void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, Ind { f_buffer.clear(); std::string parse_str = line_stream.substr(line_stream.find("f") + 1); - Utilities::tokenize(parse_str, f_buffer); + StringTools::tokenize(parse_str, f_buffer); for(int i = 0; i < 3; ++i) { pos_buffer.clear(); - Utilities::tokenize(f_buffer[i], pos_buffer, "/"); + StringTools::tokenize(f_buffer[i], pos_buffer, "/"); faceIndex.posIndices[i] = stoi(pos_buffer[0]); faceIndex.texIndices[i] = stoi(pos_buffer[1]); faceIndex.normalIndices[i] = stoi(pos_buffer[2]); @@ -95,11 +96,11 @@ void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, Ind { f_buffer.clear(); std::string parse_str = line_stream.substr(line_stream.find("f") + 1); - Utilities::tokenize(parse_str, f_buffer); + StringTools::tokenize(parse_str, f_buffer); for(int i = 0; i < 3; ++i) { pos_buffer.clear(); - Utilities::tokenize(f_buffer[i], pos_buffer, "/"); + StringTools::tokenize(f_buffer[i], pos_buffer, "/"); faceIndex.posIndices[i] = stoi(pos_buffer[0]); faceIndex.normalIndices[i] = stoi(pos_buffer[1]); } @@ -108,11 +109,11 @@ void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, Ind { f_buffer.clear(); std::string parse_str = line_stream.substr(line_stream.find("f") + 1); - Utilities::tokenize(parse_str, f_buffer); + StringTools::tokenize(parse_str, f_buffer); for(int i = 0; i < 3; ++i) { pos_buffer.clear(); - Utilities::tokenize(f_buffer[i], pos_buffer, "/"); + StringTools::tokenize(f_buffer[i], pos_buffer, "/"); faceIndex.posIndices[i] = stoi(pos_buffer[0]); faceIndex.texIndices[i] = stoi(pos_buffer[1]); } @@ -121,7 +122,7 @@ void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, Ind { f_buffer.clear(); std::string parse_str = line_stream.substr(line_stream.find("f") + 1); - Utilities::tokenize(parse_str, f_buffer); + StringTools::tokenize(parse_str, f_buffer); for (int i = 0; i < 3; ++i) { faceIndex.posIndices[i] = stoi(f_buffer[i]); @@ -168,6 +169,6 @@ void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, Ind mesh.updateNormals(vertexData, 0); mesh.updateVertexNormals(vertexData); - std::cout << "Number of triangles: " << nFaces << "\n"; - std::cout << "Number of vertices: " << nPoints << "\n"; + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; } \ No newline at end of file diff --git a/Demos/Utils/SceneLoader.cpp b/Demos/Utils/SceneLoader.cpp index 27a43d35..52fe3e09 100644 --- a/Demos/Utils/SceneLoader.cpp +++ b/Demos/Utils/SceneLoader.cpp @@ -1,7 +1,8 @@ #include "SceneLoader.h" #include #include -#include "Utilities.h" +#include "FileSystem.h" +#include "Logger.h" using namespace PBD; @@ -18,7 +19,7 @@ void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) } m_json << input_file; - std::string basePath = Utilities::getFilePath(fileName); + std::string basePath = FileSystem::getFilePath(fileName); readValue(m_json, "Name", sceneData.m_sceneName); @@ -137,7 +138,7 @@ void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) } catch (std::exception& e) { - std::cout << e.what() << "\n"; + LOG_ERR << e.what(); exit(1); } } @@ -199,7 +200,7 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke std::string geomFileName; if (readValue(rigidBody, "geometryFile", geomFileName)) { - if (Utilities::isRelativePath(geomFileName)) + if (FileSystem::isRelativePath(geomFileName)) { geomFileName = basePath + "/" + geomFileName; } @@ -260,6 +261,9 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke rbd.m_collisionObjectType = RigidBodyData::CollisionObjectTypes::No_Collision_Object; readValue(rigidBody, "collisionObjectType", rbd.m_collisionObjectType); + rbd.m_collisionObjectFileName = ""; + readValue(rigidBody, "collisionObjectFileName", rbd.m_collisionObjectFileName); + // test mesh rbd.m_testMesh = true; readValue(rigidBody, "testMesh", rbd.m_testMesh); @@ -272,7 +276,10 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke readValue(rigidBody, "invertSDF", rbd.m_invertSDF); rbd.m_thicknessSDF = 0.1; - readValue(rigidBody, "thickness", rbd.m_thicknessSDF); + readValue(rigidBody, "thicknessSDF", rbd.m_thicknessSDF); + + rbd.m_resolutionSDF = Eigen::Matrix(10, 10, 10); + readVector(rigidBody, "resolutionSDF", rbd.m_resolutionSDF); rbd.m_json = rigidBody; } @@ -288,7 +295,7 @@ void SceneLoader::readTriangleModels(const nlohmann::json &j, const std::string std::string geomFileName; if (readValue(triModel, "geometryFile", geomFileName)) { - if (Utilities::isRelativePath(geomFileName)) + if (FileSystem::isRelativePath(geomFileName)) { geomFileName = basePath + "/" + geomFileName; } @@ -353,12 +360,12 @@ void SceneLoader::readTetModels(const nlohmann::json &j, const std::string &key, if (readValue(tetModel, "nodeFile", nodeFileName) && readValue(tetModel, "eleFile", eleFileName)) { - if (Utilities::isRelativePath(nodeFileName)) + if (FileSystem::isRelativePath(nodeFileName)) { nodeFileName = basePath + "/" + nodeFileName; } - if (Utilities::isRelativePath(eleFileName)) + if (FileSystem::isRelativePath(eleFileName)) { eleFileName = basePath + "/" + eleFileName; } @@ -366,7 +373,7 @@ void SceneLoader::readTetModels(const nlohmann::json &j, const std::string &key, std::string visFileName = ""; if (readValue(tetModel, "visFile", visFileName)) { - if (Utilities::isRelativePath(visFileName)) + if (FileSystem::isRelativePath(visFileName)) { visFileName = basePath + "/" + visFileName; } diff --git a/Demos/Utils/SceneLoader.h b/Demos/Utils/SceneLoader.h index 826ec79f..173832a6 100644 --- a/Demos/Utils/SceneLoader.h +++ b/Demos/Utils/SceneLoader.h @@ -17,7 +17,7 @@ namespace PBD struct RigidBodyData { enum CollisionObjectTypes { - No_Collision_Object = 0, Sphere, Box, Cylinder, Torus, HollowSphere, HollowBox + No_Collision_Object = 0, Sphere, Box, Cylinder, Torus, SDF, HollowSphere, HollowBox }; unsigned int m_id; std::string m_modelFile; @@ -31,10 +31,12 @@ namespace PBD Real m_restitutionCoeff; Real m_frictionCoeff; int m_collisionObjectType; + std::string m_collisionObjectFileName; bool m_testMesh; Vector3r m_collisionObjectScale; bool m_invertSDF; Real m_thicknessSDF; + Eigen::Matrix m_resolutionSDF; nlohmann::json m_json; diff --git a/Demos/Utils/StringTools.h b/Demos/Utils/StringTools.h new file mode 100644 index 00000000..e0023ffb --- /dev/null +++ b/Demos/Utils/StringTools.h @@ -0,0 +1,32 @@ +#ifndef __StringTools_h__ +#define __StringTools_h__ + +#include "Common/Common.h" +#include +#include + +namespace PBD +{ + /** \brief Tools to handle std::string objects + */ + class StringTools + { + public: + + static void tokenize(const std::string& str, std::vector& tokens, const std::string& delimiters = " ") + { + std::string::size_type lastPos = str.find_first_not_of(delimiters, 0); + std::string::size_type pos = str.find_first_of(delimiters, lastPos); + + while (std::string::npos != pos || std::string::npos != lastPos) + { + tokens.push_back(str.substr(lastPos, pos - lastPos)); + lastPos = str.find_first_not_of(delimiters, pos); + pos = str.find_first_of(delimiters, lastPos); + } + } + + }; +} + +#endif diff --git a/Demos/Utils/TetGenLoader.cpp b/Demos/Utils/TetGenLoader.cpp index 56de30cc..9f635e45 100644 --- a/Demos/Utils/TetGenLoader.cpp +++ b/Demos/Utils/TetGenLoader.cpp @@ -2,6 +2,7 @@ #include #include #include +#include "Logger.h" using namespace PBD; using namespace std; @@ -9,7 +10,7 @@ using namespace std; // Call this function to load a model from a *.tet file void TetGenLoader::loadTetFile(const std::string &filename, std::vector& vertices, std::vector& tets) { - std::cout << "Loading " << filename << std::endl; + LOG_INFO << "Loading " << filename; // variables size_t i, num_materials, num_vertices, num_tetras, num_triangles; @@ -20,7 +21,7 @@ void TetGenLoader::loadTetFile(const std::string &filename, std::vector& vertices, std::vector& tets) { - std::cout << "Loading " << nodeFilename << std::endl; - std::cout << "Loading " << eleFilename << std::endl; + LOG_INFO << "Loading " << nodeFilename; + LOG_INFO << "Loading " << eleFilename; // variables size_t i, num_vertices, num_tetras; @@ -123,12 +124,12 @@ void TetGenLoader::loadTetgenModel(const std::string &nodeFilename, const std::s ifstream finEle(eleFilename.c_str()); if(!finNode) { - std::cout << "'" + nodeFilename + "' file not found. \n"; + LOG_ERR << "'" + nodeFilename + "' file not found."; return; } if(!finEle) { - std::cout << "'" + eleFilename + "' file not found. \n"; + LOG_ERR << "'" + eleFilename + "' file not found."; return; } @@ -183,13 +184,13 @@ void TetGenLoader::loadTetgenModel(const std::string &nodeFilename, const std::s finNode.close(); finEle.close(); - std::cout << "Number of tets: " << num_tetras << "\n"; - std::cout << "Number of vertices: " << num_vertices << "\n"; + LOG_INFO << "Number of tets: " << num_tetras; + LOG_INFO << "Number of vertices: " << num_vertices; } void TetGenLoader::loadMSHModel(const std::string &mshFilename, std::vector& vertices, std::vector& tets) { - std::cout << "Loading " << mshFilename << std::endl; + LOG_INFO << "Loading " << mshFilename; // variables size_t i, num_vertices, num_tetras; @@ -199,7 +200,7 @@ void TetGenLoader::loadMSHModel(const std::string &mshFilename, std::vector #include #include #include "Common/Common.h" - +#include "Logger.h" #include -#include "Demos/Simulation/IDFactory.h" namespace PBD { + #define START_TIMING(timerName) \ + Timing::startTiming(timerName); -#define START_TIMING(timerName) \ - Timing::startTiming(timerName); + #define STOP_TIMING \ + Timing::stopTiming(false); -#define STOP_TIMING \ - Timing::stopTiming(false); + #define STOP_TIMING_PRINT \ + Timing::stopTiming(true); -#define STOP_TIMING_PRINT \ - Timing::stopTiming(true); + #define STOP_TIMING_AVG \ + { \ + static int timing_timerId = -1; \ + Timing::stopTiming(false, timing_timerId); \ + } -#define STOP_TIMING_AVG \ - { \ - static int timing_timerId = -1; \ - Timing::stopTiming(false, timing_timerId); \ - } + #define STOP_TIMING_AVG_PRINT \ + { \ + static int timing_timerId = -1; \ + Timing::stopTiming(true, timing_timerId); \ + } -#define STOP_TIMING_AVG_PRINT \ - { \ - static int timing_timerId = -1; \ - Timing::stopTiming(true, timing_timerId); \ - } + #define INIT_TIMING \ + int PBD::IDFactory::id = 0; \ + std::unordered_map PBD::Timing::m_averageTimes; \ + std::stack PBD::Timing::m_timingStack; \ + bool PBD::Timing::m_dontPrintTimes = false; \ + unsigned int PBD::Timing::m_startCounter = 0; \ + unsigned int PBD::Timing::m_stopCounter = 0; + /** \brief Struct to store a time measurement. + */ struct TimingHelper { std::chrono::time_point start; std::string name; }; + /** \brief Struct to store the total time and the number of steps in order to compute the average time. + */ struct AverageTime { double totalTime; @@ -47,6 +57,20 @@ namespace PBD std::string name; }; + /** \brief Factory for unique ids. + */ + class IDFactory + { + private: + /** Current id */ + static int id; + + public: + static int getId() { return id++; } + }; + + /** \brief Class for time measurements. + */ class Timing { public: @@ -86,11 +110,11 @@ namespace PBD double t = elapsed_seconds.count() * 1000.0; if (print) - std::cout << "time " << h.name.c_str() << ": " << t << " ms\n" << std::flush; + LOG_INFO << "time " << h.name.c_str() << ": " << t << " ms"; return t; - } + } return 0; - } + } FORCE_INLINE static double stopTiming(bool print, int &id) { @@ -107,7 +131,7 @@ namespace PBD double t = elapsed_seconds.count() * 1000.0; if (print && !Timing::m_dontPrintTimes) - std::cout << "time " << h.name.c_str() << ": " << t << " ms\n" << std::flush; + LOG_INFO << "time " << h.name.c_str() << ": " << t << " ms"; if (id >= 0) { @@ -139,11 +163,11 @@ namespace PBD { AverageTime &at = iter->second; const double avgTime = at.totalTime / at.counter; - std::cout << "Average time " << at.name.c_str() << ": " << avgTime << " ms\n" << std::flush; + LOG_INFO << "Average time " << at.name.c_str() << ": " << avgTime << " ms"; } if (Timing::m_startCounter != Timing::m_stopCounter) - std::cout << "Problem: " << Timing::m_startCounter << " calls of startTiming and " << Timing::m_stopCounter << " calls of stopTiming.\n " << std::flush; - std::cout << "---------------------------------------------------------------------------\n\n"; + LOG_INFO << "Problem: " << Timing::m_startCounter << " calls of startTiming and " << Timing::m_stopCounter << " calls of stopTiming. "; + LOG_INFO << "---------------------------------------------------------------------------\n"; } FORCE_INLINE static void printTimeSums() @@ -153,14 +177,13 @@ namespace PBD { AverageTime &at = iter->second; const double timeSum = at.totalTime; - std::cout << "Time sum " << at.name.c_str() << ": " << timeSum << " ms\n" << std::flush; + LOG_INFO << "Time sum " << at.name.c_str() << ": " << timeSum << " ms"; } if (Timing::m_startCounter != Timing::m_stopCounter) - std::cout << "Problem: " << Timing::m_startCounter << " calls of startTiming and " << Timing::m_stopCounter << " calls of stopTiming.\n " << std::flush; - std::cout << "---------------------------------------------------------------------------\n\n"; + LOG_INFO << "Problem: " << Timing::m_startCounter << " calls of startTiming and " << Timing::m_stopCounter << " calls of stopTiming. "; + LOG_INFO << "---------------------------------------------------------------------------\n"; } }; - } #endif \ No newline at end of file diff --git a/Demos/Visualization/MiniGL.cpp b/Demos/Visualization/MiniGL.cpp index 64b05459..d00257ce 100644 --- a/Demos/Visualization/MiniGL.cpp +++ b/Demos/Visualization/MiniGL.cpp @@ -23,6 +23,7 @@ #include "math.h" #include +#include "Demos/Utils/Logger.h" using namespace PBD; @@ -89,6 +90,25 @@ void MiniGL::getOpenGLVersion(int &major_version, int &minor_version) sscanf((const char*)glGetString(GL_VERSION), "%d.%d", &major_version, &minor_version); } +void MiniGL::hsvToRgb(float h, float s, float v, float *rgb) +{ + int i = (int)floor(h * 6); + float f = h * 6 - i; + float p = v * (1 - s); + float q = v * (1 - f * s); + float t = v * (1 - (1 - f) * s); + + switch (i % 6) + { + case 0: rgb[0] = v, rgb[1] = t, rgb[2] = p; break; + case 1: rgb[0] = q, rgb[1] = v, rgb[2] = p; break; + case 2: rgb[0] = p, rgb[1] = v, rgb[2] = t; break; + case 3: rgb[0] = p, rgb[1] = q, rgb[2] = v; break; + case 4: rgb[0] = t, rgb[1] = p, rgb[2] = v; break; + case 5: rgb[0] = v, rgb[1] = p, rgb[2] = q; break; + } +} + void MiniGL::coordinateSystem() { @@ -443,18 +463,18 @@ void MiniGL::init(int argc, char **argv, const int width, const int height, cons if (GLEW_OK != err) { - std::cerr << "Error: " << glewGetErrorString(err) << std::endl; + LOG_ERR << "Error: " << glewGetErrorString(err); exit(EXIT_FAILURE); } getOpenGLVersion(m_context_major_version, m_context_minor_version); glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &m_context_profile); - std::cout << "OpenGL version " << m_context_major_version << "." << m_context_minor_version << std::endl; - std::cout << "Using GLEW " << glewGetString(GLEW_VERSION) << std::endl; - std::cout << "Vendor: " << glGetString(GL_VENDOR) << std::endl; - std::cout << "Renderer: " << glGetString(GL_RENDERER) << std::endl; - std::cout << "Version: " << glGetString(GL_VERSION) << std::endl; + LOG_INFO << "OpenGL version " << m_context_major_version << "." << m_context_minor_version; + LOG_INFO << "Using GLEW " << glewGetString(GLEW_VERSION); + LOG_INFO << "Vendor: " << glGetString(GL_VENDOR); + LOG_INFO << "Renderer: " << glGetString(GL_RENDERER); + LOG_INFO << "Version: " << glGetString(GL_VERSION); // Initialize AntTweakBar diff --git a/Demos/Visualization/MiniGL.h b/Demos/Visualization/MiniGL.h index 1b26718d..05d9056f 100644 --- a/Demos/Visualization/MiniGL.h +++ b/Demos/Visualization/MiniGL.h @@ -116,6 +116,7 @@ namespace PBD public: static void getOpenGLVersion(int &major_version, int &minor_version); static void coordinateSystem (); + static void hsvToRgb(float h, float s, float v, float *rgb); static void drawVector(const Vector3r &a, const Vector3r &b, const float w, float *color); static void drawCylinder(const Vector3r &a, const Vector3r &b, const float *color, const float radius = 0.02, const unsigned int subdivisions = 8); static void drawSphere(const Vector3r &translation, float radius, float *color, const unsigned int subDivision = 16); diff --git a/README.md b/README.md index af2fe739..93e2880e 100644 --- a/README.md +++ b/README.md @@ -4,12 +4,16 @@ This library supports the physically-based simulation of mechanical effects. In The PositionBasedDynamics library allows the position-based handling of many types of constraints in a physically-based simulation. The library uses [CMake](http://www.cmake.org/), [Eigen](http://eigen.tuxfamily.org/), [json](https://github.com/nlohmann/json/) and [AntTweakBar](http://anttweakbar.sourceforge.net/) (only for the demos). All external dependencies are included. +Furthermore we use our own library: +- [Discregrid](https://github.com/InteractiveComputerGraphics/Discregrid/) to generate cubic signed distance fields for the collision detection + The library was tested on Windows 10, Ubuntu 16.10 and Mac OS X 10.10.5. **Author**: [Jan Bender](http://www.interactive-graphics.de), **License**: MIT ## News +* PBD now has a collision detection based on cubic signed distance fields * SPlisHSPlasH is our new open-source fluid simulator which uses the PositionBasedDynamics library to handle rigid-fluid coupling. It can be downloaded here: [https://github.com/InteractiveComputerGraphics/SPlisHSPlasH](https://github.com/InteractiveComputerGraphics/SPlisHSPlasH) * Our new [paper](http://interactive-graphics.de/index.php/research/98-hierarchical-hp-adaptive-signed-distance-fields) about adaptive signed distance fields uses the PositionBasedDynamics library. You can watch the video [here](https://www.youtube.com/watch?v=x_Iq2yM4FcA). @@ -17,7 +21,7 @@ The library was tested on Windows 10, Ubuntu 16.10 and Mac OS X 10.10.5. ## Build Instructions This project is based on [CMake](https://cmake.org/). Simply generate project, Makefiles, etc. using [CMake](https://cmake.org/) and compile the project with the compiler of your choice. The code was tested with the following configurations: -- Windows 10 64-bit, CMake 3.5.2, Visual Studio 2015 +- Windows 10 64-bit, CMake 3.9.5, Visual Studio 2017 - Ubuntu 16.10 64-bit, CMake 3.5.2, GCC 6.2.0. Note: Please use a 64-bit target on a 64-bit operating system. 32-bit builds on a 64-bit OS are not supported. @@ -30,6 +34,7 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html ## Latest Important Changes +* added collision detection for arbitrary meshes based on cubic signed distance fields * added implementation of the paper Kugelstadt, Schoemer, "Position and Orientation Based Cosserat Rods", SCA 2016 * removed Boost dependency * added SceneGenerator.py to generate new scenarios easily by simple Python scripting @@ -56,6 +61,7 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html * Simple interface * Demos * Library is free even for commercial applications. +* Collision detection based on cubic signed distance fields * Library supports many constraints: - Elastic rods: - bend-twist constraint @@ -74,6 +80,7 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html - Fluids: - position-based fluids - Rigid bodies: + - contact constraints - ball joint - ball-on-line-joint - hinge joint @@ -103,6 +110,7 @@ This video was generated with the PositionBasedDynamics library for our paper "H * J. Bender, D. Koschier, P. Charrier and D. Weber, ""Position-based simulation of continuous materials", Computers & Graphics 44, 2014 * J. Bender, M. Mĵller, M. A. Otaduy, M. Teschner and M. Macklin, "A Survey on Position-Based Simulation Methods in Computer Graphics", Computer Graphics Forum 33, 6, 2014 * C. Deul, P. Charrier and J. Bender, "Position-Based Rigid Body Dynamics", Computer Animation and Virtual Worlds, 2014 +* D. Koschier, C. Deul, M. Brand and J. Bender, "An hp-Adaptive Discretization Algorithm for Signed Distance Field Generation", IEEE Transactions on Visualization and Computer Graphics 23, 2017 * M. Macklin, M. Mĵller, N. Chentanez and T.Y. Kim, "Unified particle physics for real-time applications", ACM Trans. Graph. 33, 4, 2014 * M. Mĵller, N. Chentanez, T.Y. Kim, M. Macklin, "Strain based dynamics", In Proceedings of the 2014 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2014 @@ -117,3 +125,4 @@ SIGGRAPH/Eurographics Symposium on Computer Animation, 2014 * Tassilo Kugelstadt, Elmar Schoemer, "Position and Orientation Based Cosserat Rods", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2016 + diff --git a/bin/PileScene.bat b/bin/PileScene.bat new file mode 100644 index 00000000..04323ca5 --- /dev/null +++ b/bin/PileScene.bat @@ -0,0 +1 @@ +.\SceneLoaderDemo.exe ../data/scenes/PileScene.json \ No newline at end of file diff --git a/data/scenes/ClothCollisionScene.json b/data/scenes/ClothCollisionScene.json index 51b45c1c..f16d1580 100644 --- a/data/scenes/ClothCollisionScene.json +++ b/data/scenes/ClothCollisionScene.json @@ -46,6 +46,7 @@ "scale": [100, 1, 100], "restitution" : 0.6, "friction" : 0.0, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", "collisionObjectType": 2, "collisionObjectScale": [100, 1, 100] }, @@ -61,6 +62,7 @@ "velocity": [0,0,0], "restitution" : 0.6, "friction" : 0.2, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", "collisionObjectType": 1, "collisionObjectScale": [1.5, 1.5, 1.5] }, @@ -76,6 +78,7 @@ "angularVelocity": [1,0,0], "restitution" : 0.6, "friction" : 0.2, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", "collisionObjectType": 3, "collisionObjectScale": [0.25, 3, 0.25] }, @@ -90,6 +93,7 @@ "scale": [1.5, 1.5, 1.5], "restitution" : 0.6, "friction" : 0.2, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", "collisionObjectType": 4, "collisionObjectScale": [1.5, 0.75, 1.5] } diff --git a/data/scenes/DeformableSolidCollisionScene.json b/data/scenes/DeformableSolidCollisionScene.json index 422ae205..6a974b1c 100644 --- a/data/scenes/DeformableSolidCollisionScene.json +++ b/data/scenes/DeformableSolidCollisionScene.json @@ -63,6 +63,7 @@ "scale": [100, 1, 100], "restitution" : 0.6, "friction" : 0.0, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", "collisionObjectType": 2, "collisionObjectScale": [100, 1, 100] }, @@ -78,6 +79,7 @@ "velocity": [0,0,0], "restitution" : 0.6, "friction" : 0.2, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", "collisionObjectType": 1, "collisionObjectScale": [1.5, 1.5, 1.5] }, @@ -93,6 +95,7 @@ "angularVelocity": [1,0,0], "restitution" : 0.6, "friction" : 0.2, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", "collisionObjectType": 3, "collisionObjectScale": [0.5, 3, 0.5] }, @@ -107,6 +110,7 @@ "scale": [2.5, 2.5, 2.5], "restitution" : 0.6, "friction" : 0.2, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", "collisionObjectType": 4, "collisionObjectScale": [2.5, 1.25, 2.5] } diff --git a/data/scenes/PileScene.json b/data/scenes/PileScene.json new file mode 100644 index 00000000..ef5cd928 --- /dev/null +++ b/data/scenes/PileScene.json @@ -0,0 +1,1480 @@ +{ + "BallJoints": [], + "BallOnLineJoints": [], + "HingeJoints": [], + "Name": "PileScene", + "RigidBodies": [ + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 500, + 1, + 500 + ], + "collisionObjectType": 2, + "density": 500, + "friction": 0.3, + "geometryFile": "../models/cube.obj", + "id": 1, + "isDynamic": 0, + "restitution": 0.5, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 500, + 1, + 500 + ], + "testMesh": 1, + "translation": [ + 0, + -0.5, + 0 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.25, + 10, + 0.25 + ], + "collisionObjectType": 3, + "density": 500, + "friction": 0.3, + "geometryFile": "../models/cylinder.obj", + "id": 2, + "isDynamic": 0, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.25, + 10, + 0.25 + ], + "testMesh": 1, + "translation": [ + -10.0, + 5.0, + -10.0 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.25, + 10, + 0.25 + ], + "collisionObjectType": 3, + "density": 500, + "friction": 0.3, + "geometryFile": "../models/cylinder.obj", + "id": 3, + "isDynamic": 0, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.25, + 10, + 0.25 + ], + "testMesh": 1, + "translation": [ + -5.0, + 5.0, + -10.0 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.25, + 10, + 0.25 + ], + "collisionObjectType": 3, + "density": 500, + "friction": 0.3, + "geometryFile": "../models/cylinder.obj", + "id": 4, + "isDynamic": 0, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.25, + 10, + 0.25 + ], + "testMesh": 1, + "translation": [ + 0.0, + 5.0, + -10.0 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.25, + 10, + 0.25 + ], + "collisionObjectType": 3, + "density": 500, + "friction": 0.3, + "geometryFile": "../models/cylinder.obj", + "id": 5, + "isDynamic": 0, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.25, + 10, + 0.25 + ], + "testMesh": 1, + "translation": [ + 5.0, + 5.0, + -10.0 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.25, + 10, + 0.25 + ], + "collisionObjectType": 3, + "density": 500, + "friction": 0.3, + "geometryFile": "../models/cylinder.obj", + "id": 6, + "isDynamic": 0, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.25, + 10, + 0.25 + ], + "testMesh": 1, + "translation": [ + 10.0, + 5.0, + -10.0 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.25, + 10, + 0.25 + ], + "collisionObjectType": 3, + "density": 500, + "friction": 0.3, + "geometryFile": "../models/cylinder.obj", + "id": 7, + "isDynamic": 0, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.25, + 10, + 0.25 + ], + "testMesh": 1, + "translation": [ + -10.0, + 5.0, + -5.0 + ], + 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No newline at end of file diff --git a/data/scenes/PileScene.py b/data/scenes/PileScene.py new file mode 100644 index 00000000..357f4bcc --- /dev/null +++ b/data/scenes/PileScene.py @@ -0,0 +1,110 @@ +ïğżfrom SceneGenerator import * +import math +import random + +def scale(vec, s): + vec[0] *= s + vec[1] *= s + vec[2] *= s + return vec + + +random.seed(1) + +s = 1 + +scene = generateScene('PileScene', camPosition=[10,20,60], camLookat=[10,0,0]) +addParameters(scene, h=0.005, maxIterVel=5, contactTolerance=0.01) + +# floor +floorScale=[500, 1, 500] +floorScale = scale(floorScale, s) +floorT = [0,-0.5,0] +floorT = scale(floorT, s) +addRigidBody(scene, '../models/cube.obj', 2, coScale=floorScale, + scale=floorScale, translation=floorT, + dynamic=0, rest= 0.5) + +# piles +restitution = 0.6 +num_piles_x = 5 +num_piles_z = 5 +dx_piles = 5.0 +dz_piles = 5.0 +startx_piles = -0.5 * (num_piles_x - 1.0)*dx_piles +startz_piles = -0.5 * (num_piles_z - 1.0)*dz_piles +pileScale = [0.25,10,0.25] +pileScale = scale(pileScale, s) + +current_z = startz_piles +for i in range(0,num_piles_z): + current_x = startx_piles + for j in range(0,num_piles_x): + t = [s*current_x, 0.5*pileScale[1], s*current_z] + addRigidBody(scene, '../models/cylinder.obj', 3, coScale=pileScale, scale=pileScale, + translation=t, dynamic=0, rest=restitution) + current_x += dx_piles + current_z += dz_piles + +# rigid bodies + +num_bodies_x = 2 +num_bodies_y = 2 +num_bodies_z = 2 +dx_bodies = 7.0 +dy_bodies = 7.0 +dz_bodies = 7.0 +startx_bodies = -0.5 * (num_bodies_x - 1.0)*dx_bodies +starty_bodies = 20.0 +startz_bodies = -0.5 * (num_bodies_z - 1.0)*dz_bodies + +armadilloScale = [2,2,2] +bunnyScale = [4,4,4] +armadilloScale = scale(armadilloScale, s) +bunnyScale = scale(bunnyScale, s) +density = 300 +friction = 0.1 +restitution = 0.6 + +current_y = starty_bodies +index = 0 +numTypes = 2 +for k in range(0,num_bodies_y): + current_z = startz_bodies + for i in range(0,num_bodies_z): + current_x = startx_bodies - 0.25*dx_bodies + for j in range(0,num_bodies_x): + rand_x = 0 + rand_z = 0 + x = [current_x+rand_x, current_y, current_z+rand_z] + t = x + if i%2 == 1: + t[0] += 0.5*dx_bodies + t = scale(t, s) + + rotaxis = [random.random(), random.random(), random.random()] + rotangle = 1.0 * random.random()*math.pi + + #rotaxis = [1,0,0] + #rotangle = 0.0 + + index = random.randint(1, 3000) + + if index%numTypes == 1: + addRigidBody(scene, '../models/bunny_10k.obj', 5, coFile='../sdf/bunny_10k.csdf', coScale=bunnyScale, + translation=t, axis=rotaxis, angle=rotangle, scale=bunnyScale, + dynamic=1, density=density, friction=friction, rest=restitution) + else: + addRigidBody(scene, '../models/armadillo.obj', 5, coFile='', coScale=armadilloScale, + translation=t, axis=rotaxis, angle=rotangle, scale=armadilloScale, + dynamic=1, density=density, friction=friction, rest=restitution) + + index += 1 + current_x += dx_bodies + current_z += dz_bodies + current_y += dy_bodies + + + + +writeScene(scene, 'PileScene.json') diff --git a/data/scenes/SceneGenerator.py b/data/scenes/SceneGenerator.py index 5dba5315..9fadb92e 100644 --- a/data/scenes/SceneGenerator.py +++ b/data/scenes/SceneGenerator.py @@ -284,7 +284,7 @@ def rotation_matrix(axis, angle): z = axis[2] d = math.sqrt(x*x + y*y + z*z) if d < 1.0e-6: - print "Vector of rotation matrix is zero!" + print ("Vector of rotation matrix is zero!") return x = x/d; y = y/d; diff --git a/data/sdf/bunny_10k.csdf b/data/sdf/bunny_10k.csdf new file mode 100644 index 0000000000000000000000000000000000000000..bcc8bd98a949964be5a3f86f2bfb129d9e633477 GIT binary patch literal 200900 zcmX_{2Q<}x{QpZKS*gfKDh-v22rW+~N<@80h=wvMX;4ap>=Cj@_TGDs53YTUd+j|E z4GlXK{XW0*JO96PoO{kahtIvA&-?v)zn;(6N@_e)VelaY=_P*Yh zo(s-H+9R=2!gA#lz8&5A!gBxI@9f=HB_j7_9r?%P&)WZc`Twt8yZ-NuKhdM1?yvh$ z@$`Z6gmWi!gohU(O^4d!(q4p|RnK!JT-FV=kN?zy|G3wG1V8EZM(@Z_)d8&Cfh z)ZJUEzF0=Z-ZSaz4_eoQ|6ZNqP)P&YDaGZ?oJ|;Q^?d)-pcVI=_XURdx8Vxi(sQPv 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FOLDER "External Dependencies") -add_definitions(-DGLEW_NO_GLU -DGLEW_BUILD) + set_target_properties(glew PROPERTIES FOLDER "External Dependencies") + add_definitions(-DGLEW_NO_GLU -DGLEW_BUILD) -if (WIN32) - target_link_libraries(glew opengl32.lib) -endif() + if (WIN32) + target_link_libraries(glew opengl32.lib) + endif() -if(APPLE) - include_directories ( /System/Library/Frameworks ) - find_library(COCOA_LIBRARY Cocoa) - find_library(GLUT_LIBRARY GLUT ) - find_library(OpenGL_LIBRARY OpenGL ) - mark_as_advanced (COCOA_LIBRARY - GLUT_LIBRARY - OpenGL_LIBRARY) - set(EXTRA_LIBS ${COCOA_LIBRARY} ${GLUT_LIBRARY} ${OpenGL_LIBRARY}) - target_link_libraries(glew ${EXTRA_LIBS}) -endif (APPLE) + if(APPLE) + include_directories ( /System/Library/Frameworks ) + find_library(COCOA_LIBRARY Cocoa) + find_library(GLUT_LIBRARY GLUT ) + find_library(OpenGL_LIBRARY OpenGL ) + mark_as_advanced (COCOA_LIBRARY + GLUT_LIBRARY + OpenGL_LIBRARY) + set(EXTRA_LIBS ${COCOA_LIBRARY} ${GLUT_LIBRARY} ${OpenGL_LIBRARY}) + target_link_libraries(glew ${EXTRA_LIBS}) + endif (APPLE) +endif() \ No newline at end of file diff --git a/extern/md5/CMakeLists.txt b/extern/md5/CMakeLists.txt new file mode 100644 index 00000000..d0a417de --- /dev/null +++ b/extern/md5/CMakeLists.txt @@ -0,0 +1,9 @@ +add_library(MD5 STATIC + md5.cpp + md5.h + ) + +set_target_properties(MD5 PROPERTIES FOLDER "External Dependencies") +set_target_properties(MD5 PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(MD5 PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(MD5 PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) diff --git a/extern/md5/md5.cpp b/extern/md5/md5.cpp new file mode 100644 index 00000000..8c3f4137 --- /dev/null +++ b/extern/md5/md5.cpp @@ -0,0 +1,544 @@ +// MD5.CC - source code for the C++/object oriented translation and +// modification of MD5. + +// Translation and modification (c) 1995 by Mordechai T. Abzug + +// This translation/ modification is provided "as is," without express or +// implied warranty of any kind. + +// The translator/ modifier does not claim (1) that MD5 will do what you think +// it does; (2) that this translation/ modification is accurate; or (3) that +// this software is "merchantible." (Language for this disclaimer partially +// copied from the disclaimer below). + +/* based on: + + MD5C.C - RSA Data Security, Inc., MD5 message-digest algorithm + MDDRIVER.C - test driver for MD2, MD4 and MD5 + + + Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All +rights reserved. + +License to copy and use this software is granted provided that it +is identified as the "RSA Data Security, Inc. MD5 Message-Digest +Algorithm" in all material mentioning or referencing this software +or this function. + +License is also granted to make and use derivative works provided +that such works are identified as "derived from the RSA Data +Security, Inc. MD5 Message-Digest Algorithm" in all material +mentioning or referencing the derived work. + +RSA Data Security, Inc. makes no representations concerning either +the merchantability of this software or the suitability of this +software for any particular purpose. It is provided "as is" +without express or implied warranty of any kind. + +These notices must be retained in any copies of any part of this +documentation and/or software. + + */ + + + + + + +#include "md5.h" + +#include +#include +#include + +using namespace std; + + +// MD5 simple initialization method + +MD5::MD5(){ + + init(); + +} + + + + +// MD5 block update operation. Continues an MD5 message-digest +// operation, processing another message block, and updating the +// context. + +void MD5::update (uint1 *input, uint4 input_length) { + + uint4 input_index, buffer_index; + uint4 buffer_space; // how much space is left in buffer + + if (finalized){ // so we can't update! + cerr << "MD5::update: Can't update a finalized digest!" << endl; + return; + } + + // Compute number of bytes mod 64 + buffer_index = (unsigned int)((count[0] >> 3) & 0x3F); + + // Update number of bits + if ( (count[0] += ((uint4) input_length << 3))<((uint4) input_length << 3) ) + count[1]++; + + count[1] += ((uint4)input_length >> 29); + + + buffer_space = 64 - buffer_index; // how much space is left in buffer + + // Transform as many times as possible. + if (input_length >= buffer_space) { // ie. we have enough to fill the buffer + // fill the rest of the buffer and transform + memcpy (buffer + buffer_index, input, buffer_space); + transform (buffer); + + // now, transform each 64-byte piece of the input, bypassing the buffer + for (input_index = buffer_space; input_index + 63 < input_length; + input_index += 64) + transform (input+input_index); + + buffer_index = 0; // so we can buffer remaining + } + else + input_index=0; // so we can buffer the whole input + + + // and here we do the buffering: + memcpy(buffer+buffer_index, input+input_index, input_length-input_index); +} + + + +// MD5 update for files. +// Like above, except that it works on files (and uses above as a primitive.) + +void MD5::update(FILE *file){ + + unsigned char buffer[1024]; + int len; + + while (len=(int) fread(buffer, 1, 1024, file)) + update(buffer, len); + + fclose (file); + +} + + + + + + +// MD5 update for istreams. +// Like update for files; see above. + +void MD5::update(istream& stream){ + + unsigned char buffer[1024]; + int len; + + while (stream.good()){ + stream.read((char*) buffer, 1024); // note that return value of read is unusable. + len=(int) stream.gcount(); + update(buffer, len); + } + +} + + + + + + +// MD5 update for ifstreams. +// Like update for files; see above. + +void MD5::update(ifstream& stream){ + + unsigned char buffer[1024]; + int len; + + while (stream.good()){ + stream.read((char*) buffer, 1024); // note that return value of read is unusable. + len= (int) stream.gcount(); + update(buffer, len); + } + +} + + + + + + +// MD5 finalization. Ends an MD5 message-digest operation, writing the +// the message digest and zeroizing the context. + + +void MD5::finalize (){ + + unsigned char bits[8]; + unsigned int index, padLen; + static uint1 PADDING[64]={ + 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 + }; + + if (finalized){ + cerr << "MD5::finalize: Already finalized this digest!" << endl; + return; + } + + // Save number of bits + encode (bits, count, 8); + + // Pad out to 56 mod 64. + index = (uint4) ((count[0] >> 3) & 0x3f); + padLen = (index < 56) ? (56 - index) : (120 - index); + update (PADDING, padLen); + + // Append length (before padding) + update (bits, 8); + + // Store state in digest + encode (digest, state, 16); + + // Zeroize sensitive information + memset (buffer, 0, sizeof(*buffer)); + + finalized=1; + +} + + + + +MD5::MD5(FILE *file){ + + init(); // must be called be all constructors + update(file); + finalize (); +} + + + + +MD5::MD5(istream& stream){ + + init(); // must called by all constructors + update (stream); + finalize(); +} + + + +MD5::MD5(ifstream& stream){ + + init(); // must called by all constructors + update (stream); + finalize(); +} + + + +unsigned char *MD5::raw_digest(){ + + uint1 *s = new uint1[16]; + + if (!finalized){ + cerr << "MD5::raw_digest: Can't get digest if you haven't "<< + "finalized the digest!" <> 8) & 0xff); + output[j+2] = (uint1) ((input[i] >> 16) & 0xff); + output[j+3] = (uint1) ((input[i] >> 24) & 0xff); + } +} + + + + +// Decodes input (unsigned char) into output (UINT4). Assumes len is +// a multiple of 4. +void MD5::decode (uint4 *output, uint1 *input, uint4 len){ + + unsigned int i, j; + + for (i = 0, j = 0; j < len; i++, j += 4) + output[i] = ((uint4)input[j]) | (((uint4)input[j+1]) << 8) | + (((uint4)input[j+2]) << 16) | (((uint4)input[j+3]) << 24); +} + + + + + +// Note: Replace "for loop" with standard memcpy if possible. +void MD5::memcpy (uint1 *output, uint1 *input, uint4 len){ + + unsigned int i; + + for (i = 0; i < len; i++) + output[i] = input[i]; +} + + + +// Note: Replace "for loop" with standard memset if possible. +void MD5::memset (uint1 *output, uint1 value, uint4 len){ + + unsigned int i; + + for (i = 0; i < len; i++) + output[i] = value; +} + + + +// ROTATE_LEFT rotates x left n bits. + +inline unsigned int MD5::rotate_left (uint4 x, uint4 n){ + return (x << n) | (x >> (32-n)) ; +} + + + + +// F, G, H and I are basic MD5 functions. + +inline unsigned int MD5::F (uint4 x, uint4 y, uint4 z){ + return (x & y) | (~x & z); +} + +inline unsigned int MD5::G (uint4 x, uint4 y, uint4 z){ + return (x & z) | (y & ~z); +} + +inline unsigned int MD5::H (uint4 x, uint4 y, uint4 z){ + return x ^ y ^ z; +} + +inline unsigned int MD5::I (uint4 x, uint4 y, uint4 z){ + return y ^ (x | ~z); +} + + + +// FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. +// Rotation is separate from addition to prevent recomputation. + + +inline void MD5::FF(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, + uint4 s, uint4 ac){ + a += F(b, c, d) + x + ac; + a = rotate_left (a, s) +b; +} + +inline void MD5::GG(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, + uint4 s, uint4 ac){ + a += G(b, c, d) + x + ac; + a = rotate_left (a, s) +b; +} + +inline void MD5::HH(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, + uint4 s, uint4 ac){ + a += H(b, c, d) + x + ac; + a = rotate_left (a, s) +b; +} + +inline void MD5::II(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, + uint4 s, uint4 ac){ + a += I(b, c, d) + x + ac; + a = rotate_left (a, s) +b; +} diff --git a/extern/md5/md5.h b/extern/md5/md5.h new file mode 100644 index 00000000..c33cd707 --- /dev/null +++ b/extern/md5/md5.h @@ -0,0 +1,109 @@ +// MD5.CC - source code for the C++/object oriented translation and +// modification of MD5. + +// Translation and modification (c) 1995 by Mordechai T. Abzug + +// This translation/ modification is provided "as is," without express or +// implied warranty of any kind. + +// The translator/ modifier does not claim (1) that MD5 will do what you think +// it does; (2) that this translation/ modification is accurate; or (3) that +// this software is "merchantible." (Language for this disclaimer partially +// copied from the disclaimer below). + +/* based on: + + MD5.H - header file for MD5C.C + MDDRIVER.C - test driver for MD2, MD4 and MD5 + + Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All +rights reserved. + +License to copy and use this software is granted provided that it +is identified as the "RSA Data Security, Inc. MD5 Message-Digest +Algorithm" in all material mentioning or referencing this software +or this function. + +License is also granted to make and use derivative works provided +that such works are identified as "derived from the RSA Data +Security, Inc. MD5 Message-Digest Algorithm" in all material +mentioning or referencing the derived work. + +RSA Data Security, Inc. makes no representations concerning either +the merchantability of this software or the suitability of this +software for any particular purpose. It is provided "as is" +without express or implied warranty of any kind. + +These notices must be retained in any copies of any part of this +documentation and/or software. + +*/ + +#include +#include +#include + +class MD5 { + +public: +// methods for controlled operation: + MD5 (); // simple initializer + void update (unsigned char *input, unsigned int input_length); + void update (std::istream& stream); + void update (FILE *file); + void update (std::ifstream& stream); + void finalize (); + +// constructors for special circumstances. All these constructors finalize +// the MD5 context. + MD5 (unsigned char *string); // digest string, finalize + MD5 (std::istream& stream); // digest stream, finalize + MD5 (FILE *file); // digest file, close, finalize + MD5 (std::ifstream& stream); // digest stream, close, finalize + +// methods to acquire finalized result + unsigned char *raw_digest (); // digest as a 16-byte binary array + char * hex_digest (); // digest as a 33-byte ascii-hex string + friend std::ostream& operator<< (std::ostream&, MD5 context); + + + +private: + +// first, some types: + typedef unsigned int uint4; // assumes integer is 4 words long + typedef unsigned short int uint2; // assumes short integer is 2 words long + typedef unsigned char uint1; // assumes char is 1 word long + +// next, the private data: + uint4 state[4]; + uint4 count[2]; // number of *bits*, mod 2^64 + uint1 buffer[64]; // input buffer + uint1 digest[16]; + uint1 finalized; + +// last, the private methods, mostly static: + void init (); // called by all constructors + void transform (uint1 *buffer); // does the real update work. Note + // that length is implied to be 64. + + static void encode (uint1 *dest, uint4 *src, uint4 length); + static void decode (uint4 *dest, uint1 *src, uint4 length); + static void memcpy (uint1 *dest, uint1 *src, uint4 length); + static void memset (uint1 *start, uint1 val, uint4 length); + + static inline uint4 rotate_left (uint4 x, uint4 n); + static inline uint4 F (uint4 x, uint4 y, uint4 z); + static inline uint4 G (uint4 x, uint4 y, uint4 z); + static inline uint4 H (uint4 x, uint4 y, uint4 z); + static inline uint4 I (uint4 x, uint4 y, uint4 z); + static inline void FF (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, + uint4 s, uint4 ac); + static inline void GG (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, + uint4 s, uint4 ac); + static inline void HH (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, + uint4 s, uint4 ac); + static inline void II (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, + uint4 s, uint4 ac); + +}; From 46328868d13ee815721992d0de442b7876c267b7 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Tue, 21 Nov 2017 08:00:03 +0100 Subject: [PATCH 005/101] - removed old files --- Demos/Utils/Timing.cpp | 9 ---- Demos/Utils/Utilities.cpp | 100 -------------------------------------- Demos/Utils/Utilities.h | 22 --------- 3 files changed, 131 deletions(-) delete mode 100644 Demos/Utils/Timing.cpp delete mode 100644 Demos/Utils/Utilities.cpp delete mode 100644 Demos/Utils/Utilities.h diff --git a/Demos/Utils/Timing.cpp b/Demos/Utils/Timing.cpp deleted file mode 100644 index e329781a..00000000 --- a/Demos/Utils/Timing.cpp +++ /dev/null @@ -1,9 +0,0 @@ -#include "Timing.h" - -using namespace PBD; - -std::unordered_map Timing::m_averageTimes; -std::stack Timing::m_timingStack; -bool Timing::m_dontPrintTimes = false; -unsigned int Timing::m_startCounter = 0; -unsigned int Timing::m_stopCounter = 0; diff --git a/Demos/Utils/Utilities.cpp b/Demos/Utils/Utilities.cpp deleted file mode 100644 index a1580693..00000000 --- a/Demos/Utils/Utilities.cpp +++ /dev/null @@ -1,100 +0,0 @@ -#include "Utilities.h" -#include -#include - -using namespace PBD; -using namespace std; - -std::string Utilities::getFilePath(const std::string &path) -{ - std::string npath = normalizePath(path); - - std::string result = npath; - size_t i = result.rfind('.', result.length()); - if (i != std::string::npos) - { - result = result.substr(0, i); - } - size_t p1 = result.rfind('\\', result.length()); - size_t p2 = result.rfind('/', result.length()); - if ((p1 != std::string::npos) && (p2 != std::string::npos)) - result = result.substr(0, std::max(p1, p2)); - else if (p1 != std::string::npos) - result = result.substr(0, p1); - else if (p2 != std::string::npos) - result = result.substr(0, p2); - return result; -} - -std::string Utilities::getFileName(const std::string &path) -{ - std::string npath = normalizePath(path); - - std::string result = npath; - size_t i = result.rfind('.', result.length()); - if (i != std::string::npos) - { - result = result.substr(0, i); - } - size_t p1 = result.rfind('\\', result.length()); - size_t p2 = result.rfind('/', result.length()); - if ((p1 != std::string::npos) && (p2 != std::string::npos)) - result = result.substr(std::max(p1, p2)+1, result.length()); - else if (p1 != std::string::npos) - result = result.substr(p1+1, result.length()); - else if (p2 != std::string::npos) - result = result.substr(p2+1, result.length()); - return result; -} - -bool Utilities::isRelativePath(const std::string &path) -{ - std::string npath = normalizePath(path); - - // Windows - size_t i = npath.find(':', npath.length()); - if (i != std::string::npos) - return false; - else if (npath[0] == '/') - return false; - return true; -} - -std::string Utilities::normalizePath(const std::string &path) -{ - std::string result = path; - std::replace(result.begin(), result.end(), '\\', '/'); - std::vector tokens; - tokenize(result, tokens, "/"); - unsigned int index = 0; - while (index < tokens.size()) - { - if ((tokens[index] == "..") && (index > 0)) - { - tokens.erase(tokens.begin() + index-1, tokens.begin() + index + 1); - index--; - } - index++; - } - result = ""; - if (path[0] == '/') - result = "/"; - result = result + tokens[0]; - for (unsigned int i = 1; i < tokens.size(); i++) - result = result + "/" + tokens[i]; - - return result; -} - -void Utilities::tokenize(const string& str, vector& tokens, const string& delimiters) -{ - string::size_type lastPos = str.find_first_not_of(delimiters, 0); - string::size_type pos = str.find_first_of(delimiters, lastPos); - - while (string::npos != pos || string::npos != lastPos) - { - tokens.push_back(str.substr(lastPos, pos - lastPos)); - lastPos = str.find_first_not_of(delimiters, pos); - pos = str.find_first_of(delimiters, lastPos); - } -} diff --git a/Demos/Utils/Utilities.h b/Demos/Utils/Utilities.h deleted file mode 100644 index 29a28bc9..00000000 --- a/Demos/Utils/Utilities.h +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef __UTILITIES_H__ -#define __UTILITIES_H__ - -#include -#include - -namespace PBD -{ - class Utilities - { - public: - /** Extracts the path of a file. - */ - static std::string getFilePath(const std::string &path); - static bool isRelativePath(const std::string &path); - static std::string getFileName(const std::string &path); - static std::string normalizePath(const std::string &path); - static void tokenize(const std::string& str, std::vector& tokens, const std::string& delimiters = " "); - }; -} - -#endif \ No newline at end of file From db841a2e7660ea856bc5090a109447edc832701d Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 2 Feb 2018 14:13:51 +0100 Subject: [PATCH 006/101] - added new namespace for utilities --- CMakeLists.txt | 8 +- Changelog.txt | 2 + Common/Common.h | 48 +++--- Demos/BarDemo/main.cpp | 1 + Demos/ClothDemo/main.cpp | 1 + Demos/CosseratRodsDemo/main.cpp | 1 + .../RigidBodyClothCouplingDemo.cpp | 52 +++++- .../DistanceFieldDemos/ClothCollisionDemo.cpp | 54 ++++++- .../DeformableCollisionDemo.cpp | 54 ++++++- .../RigidBodyCollisionDemo.cpp | 59 ++++++- Demos/FluidDemo/main.cpp | 1 + .../GenericParticleConstraintsDemo.cpp | 1 + .../PositionBasedElasticRodsDemo.cpp | 1 + Demos/RigidBodyDemos/ChainDemo.cpp | 55 ++++++- Demos/RigidBodyDemos/JointDemo.cpp | 53 ++++++- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 56 ++++++- Demos/Simulation/CMakeLists.txt | 2 +- Demos/Simulation/CollisionDetection.cpp | 1 + Demos/Simulation/CollisionDetection.h | 4 +- .../DistanceFieldCollisionDetection.cpp | 1 + .../NeighborhoodSearchSpatialHashing.cpp | 1 + .../NeighborhoodSearchSpatialHashing.h | 11 +- Demos/Simulation/RigidBody.h | 6 +- Demos/Simulation/RigidBodyGeometry.h | 2 +- Demos/Simulation/SimulationModel.h | 4 +- Demos/Simulation/TetModel.cpp | 1 + Demos/Simulation/TetModel.h | 6 +- Demos/Simulation/TriangleModel.h | 2 +- Demos/Utils/CMakeLists.txt | 1 - Demos/Utils/FileSystem.h | 10 +- Demos/Utils/Hashmap.h | 2 +- Demos/Utils/IndexedFaceMesh.cpp | 2 +- Demos/Utils/IndexedFaceMesh.h | 3 +- Demos/Utils/IndexedTetMesh.cpp | 2 +- Demos/Utils/IndexedTetMesh.h | 2 +- Demos/Utils/Logger.h | 17 +- Demos/Utils/OBJLoader.h | 149 +++++++++++++++++- Demos/Utils/ObjectArray.h | 2 +- Demos/Utils/SceneLoader.cpp | 2 +- Demos/Utils/SceneLoader.h | 2 +- Demos/Utils/StringTools.h | 3 +- Demos/Utils/TetGenLoader.cpp | 2 +- Demos/Utils/TetGenLoader.h | 2 +- Demos/Utils/Timing.h | 25 ++- Demos/Utils/VolumeIntegration.cpp | 37 +++-- Demos/Utils/VolumeIntegration.h | 12 +- Demos/Visualization/MiniGL.cpp | 15 +- Demos/Visualization/MiniGL.h | 8 +- Demos/Visualization/Visualization.h | 8 +- Doxyfile | 2 +- 50 files changed, 646 insertions(+), 150 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 0605ac0b..688cc8f2 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -17,7 +17,11 @@ else() endif() include(ExternalProject) -set(ExternalInstallDir "${CMAKE_SOURCE_DIR}/extern/install") +if (DEFINED PBD_EXTERNALINSTALLDIR) + set(ExternalInstallDir "${PBD_EXTERNALINSTALLDIR}") +else() + set(ExternalInstallDir "${CMAKE_SOURCE_DIR}/extern/install") +endif() set(EigenDir "${CMAKE_SOURCE_DIR}/extern/eigen") ## Discregrid @@ -25,7 +29,7 @@ ExternalProject_Add( ExternalProject_Discregrid PREFIX "${CMAKE_SOURCE_DIR}/extern/Discregrid" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git - GIT_TAG "573c2f51f433c74de832454272e47f590140e80b" + GIT_TAG "f16a29afebf7a7f43139d5832bbfc7124c5d98db" INSTALL_DIR ${ExternalInstallDir}/Discregrid CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} ) diff --git a/Changelog.txt b/Changelog.txt index 0efa0f3e..93f2d3da 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,5 @@ + - added new namespace for utilities + 1.6.0 - added collision detection for arbitrary meshes based on cubic signed distance fields - added DiscreGrid library as external project to generate cubic signed distance fields diff --git a/Common/Common.h b/Common/Common.h index 1d22925d..9af82031 100644 --- a/Common/Common.h +++ b/Common/Common.h @@ -19,30 +19,28 @@ typedef float Real; #define REAL_MIN FLT_MIN #endif -namespace PBD -{ - using Vector2r = Eigen::Matrix; - using Vector3r = Eigen::Matrix; - using Vector4r = Eigen::Matrix; - using Matrix2r = Eigen::Matrix; - using Matrix3r = Eigen::Matrix; - using Matrix4r = Eigen::Matrix; - using AlignedBox2r = Eigen::AlignedBox; - using AlignedBox3r = Eigen::AlignedBox; - using AngleAxisr = Eigen::AngleAxis; - using Quaternionr = Eigen::Quaternion; - - //allocators to be used in STL collections containing Eigen structures - using Alloc_Vector2r = Eigen::aligned_allocator; - using Alloc_Vector3r = Eigen::aligned_allocator; - using Alloc_Vector4r = Eigen::aligned_allocator; - using Alloc_Matrix2r = Eigen::aligned_allocator; - using Alloc_Matrix3r = Eigen::aligned_allocator; - using Alloc_Matrix4r = Eigen::aligned_allocator; - using Alloc_AlignedBox2r = Eigen::aligned_allocator; - using Alloc_AlignedBox3r = Eigen::aligned_allocator; - using Alloc_AngleAxisr = Eigen::aligned_allocator; - using Alloc_Quaternionr = Eigen::aligned_allocator; +using Vector2r = Eigen::Matrix; +using Vector3r = Eigen::Matrix; +using Vector4r = Eigen::Matrix; +using Matrix2r = Eigen::Matrix; +using Matrix3r = Eigen::Matrix; +using Matrix4r = Eigen::Matrix; +using AlignedBox2r = Eigen::AlignedBox; +using AlignedBox3r = Eigen::AlignedBox; +using AngleAxisr = Eigen::AngleAxis; +using Quaternionr = Eigen::Quaternion; + +//allocators to be used in STL collections containing Eigen structures +using Alloc_Vector2r = Eigen::aligned_allocator; +using Alloc_Vector3r = Eigen::aligned_allocator; +using Alloc_Vector4r = Eigen::aligned_allocator; +using Alloc_Matrix2r = Eigen::aligned_allocator; +using Alloc_Matrix3r = Eigen::aligned_allocator; +using Alloc_Matrix4r = Eigen::aligned_allocator; +using Alloc_AlignedBox2r = Eigen::aligned_allocator; +using Alloc_AlignedBox3r = Eigen::aligned_allocator; +using Alloc_AngleAxisr = Eigen::aligned_allocator; +using Alloc_Quaternionr = Eigen::aligned_allocator; #if EIGEN_ALIGN #define PDB_MAKE_ALIGNED_OPERATOR_NEW EIGEN_MAKE_ALIGNED_OPERATOR_NEW @@ -89,7 +87,7 @@ namespace PBD #endif #endif -} + #endif diff --git a/Demos/BarDemo/main.cpp b/Demos/BarDemo/main.cpp index a6920f51..855f240d 100644 --- a/Demos/BarDemo/main.cpp +++ b/Demos/BarDemo/main.cpp @@ -23,6 +23,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); diff --git a/Demos/ClothDemo/main.cpp b/Demos/ClothDemo/main.cpp index 6aa4ffad..13649a8a 100644 --- a/Demos/ClothDemo/main.cpp +++ b/Demos/ClothDemo/main.cpp @@ -23,6 +23,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); diff --git a/Demos/CosseratRodsDemo/main.cpp b/Demos/CosseratRodsDemo/main.cpp index 660fd930..492e4b99 100644 --- a/Demos/CosseratRodsDemo/main.cpp +++ b/Demos/CosseratRodsDemo/main.cpp @@ -23,6 +23,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); diff --git a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp index c3694caf..68aeacbe 100644 --- a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp +++ b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp @@ -28,6 +28,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); @@ -406,6 +407,55 @@ Vector3r computeInertiaTensorBox(const Real mass, const Real width, const Real h return Vector3r(Ix, Iy, Iz); } +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} + /** Create the model */ void createRigidBodyModel() @@ -416,7 +466,7 @@ void createRigidBodyModel() string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); rb.resize(12); diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index 17d8697a..698e357e 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -26,6 +26,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); @@ -254,6 +255,55 @@ void timeStep () model.getTriangleModels()[i]->updateMeshNormals(model.getParticles()); } +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} + void buildModel () { TimeManager::getCurrent ()->setTimeStepSize (0.005); @@ -264,12 +314,12 @@ void buildModel () string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(fileName, vd, mesh); + loadObj(fileName, vd, mesh, Vector3r::Ones()); string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; - OBJLoader::loadObj(fileNameTorus, vdTorus, meshTorus); + loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); rb.resize(2); diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index ba19c66d..7ace9f7b 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -25,6 +25,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); @@ -212,6 +213,55 @@ void timeStep () model.getTetModels()[i]->updateMeshNormals(model.getParticles()); } +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} + void buildModel () { TimeManager::getCurrent ()->setTimeStepSize (0.005); @@ -222,12 +272,12 @@ void buildModel () string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(fileName, vd, mesh); + loadObj(fileName, vd, mesh, Vector3r::Ones()); string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; - OBJLoader::loadObj(fileNameTorus, vdTorus, meshTorus); + loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); rb.resize(2); diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 7e91ec79..79b69660 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -28,6 +28,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); @@ -357,6 +358,54 @@ void render () MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); } +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} /** Create the rigid body model */ @@ -368,27 +417,27 @@ void createBodyModel() string fileNameBox = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh meshBox; VertexData vdBox; - OBJLoader::loadObj(fileNameBox, vdBox, meshBox); + loadObj(fileNameBox, vdBox, meshBox, Vector3r::Ones()); string fileNameCylinder = FileSystem::normalizePath(dataPath + "/models/cylinder.obj"); IndexedFaceMesh meshCylinder; VertexData vdCylinder; - OBJLoader::loadObj(fileNameCylinder, vdCylinder, meshCylinder); + loadObj(fileNameCylinder, vdCylinder, meshCylinder, Vector3r::Ones()); string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; - OBJLoader::loadObj(fileNameTorus, vdTorus, meshTorus); + loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); string fileNameCube = FileSystem::normalizePath(dataPath + "/models/cube_5.obj"); IndexedFaceMesh meshCube; VertexData vdCube; - OBJLoader::loadObj(fileNameCube, vdCube, meshCube); + loadObj(fileNameCube, vdCube, meshCube, Vector3r::Ones()); string fileNameSphere = FileSystem::normalizePath(dataPath + "/models/sphere.obj"); IndexedFaceMesh meshSphere; VertexData vdSphere; - OBJLoader::loadObj(fileNameSphere, vdSphere, meshSphere); + loadObj(fileNameSphere, vdSphere, meshSphere, Vector3r::Ones()); const unsigned int num_piles_x = 5; diff --git a/Demos/FluidDemo/main.cpp b/Demos/FluidDemo/main.cpp index 13a385d1..086eda18 100644 --- a/Demos/FluidDemo/main.cpp +++ b/Demos/FluidDemo/main.cpp @@ -25,6 +25,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); diff --git a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp index 3e559e3f..158ab2dd 100644 --- a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp @@ -23,6 +23,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp index 88ffa8e3..6ae27536 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp @@ -26,6 +26,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); diff --git a/Demos/RigidBodyDemos/ChainDemo.cpp b/Demos/RigidBodyDemos/ChainDemo.cpp index 916d30a7..8ea37b5b 100644 --- a/Demos/RigidBodyDemos/ChainDemo.cpp +++ b/Demos/RigidBodyDemos/ChainDemo.cpp @@ -28,6 +28,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); @@ -259,6 +260,56 @@ void render () } +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} + + /** Create the rigid body model */ void createBodyModel() @@ -269,12 +320,12 @@ void createBodyModel() string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); string fileName2 = FileSystem::normalizePath(dataPath + "/models/bunny_10k.obj"); IndexedFaceMesh mesh2; VertexData vd2; - OBJLoader::loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); + loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); rb.resize(numberOfBodies); const Real density = 1.0; diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index c0c24995..62c1f6f1 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -27,6 +27,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); @@ -395,6 +396,54 @@ Vector3r computeInertiaTensorBox(const Real mass, const Real width, const Real h return Vector3r(Ix, Iy, Iz); } +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} /** Create the rigid body model */ @@ -405,10 +454,10 @@ void createBodyModel() string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); IndexedFaceMesh meshStatic; VertexData vdStatic; - OBJLoader::loadObj(fileName, vdStatic, meshStatic, Vector3r(0.5, 0.5, 0.5)); + loadObj(fileName, vdStatic, meshStatic, Vector3r(0.5, 0.5, 0.5)); // static body const unsigned int numberOfBodies = 24; diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 4c007224..439d4e8a 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -31,6 +31,7 @@ INIT_LOGGING using namespace PBD; using namespace Eigen; using namespace std; +using namespace Utilities; void timeStep (); void buildModel (); @@ -870,6 +871,55 @@ void initTetModelConstraints() } } +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} + /** Create the rigid body model */ @@ -933,7 +983,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(rbd.m_modelFile, vd, mesh); + loadObj(rbd.m_modelFile, vd, mesh, Vector3r::Ones()); objFiles[rbd.m_modelFile] = { vd, mesh }; } @@ -1027,7 +1077,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh); + loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Ones()); objFiles[tmd.m_modelFileVis] = { vd, mesh }; } } @@ -1121,7 +1171,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - OBJLoader::loadObj(FileSystem::normalizePath(tmd.m_modelFile), vd, mesh); + loadObj(FileSystem::normalizePath(tmd.m_modelFile), vd, mesh, Vector3r::Ones()); triFiles[tmd.m_modelFile] = { vd, mesh }; } } diff --git a/Demos/Simulation/CMakeLists.txt b/Demos/Simulation/CMakeLists.txt index 65f913fd..4f1bbc3c 100644 --- a/Demos/Simulation/CMakeLists.txt +++ b/Demos/Simulation/CMakeLists.txt @@ -41,7 +41,7 @@ add_library(Simulation ############################################################ # Discregrid ############################################################ -include_directories(${PROJECT_PATH}/extern/install/Discregrid/include) +include_directories(${ExternalInstallDir}/Discregrid/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_Discregrid) add_dependencies(Simulation ${SIMULATION_DEPENDENCIES}) diff --git a/Demos/Simulation/CollisionDetection.cpp b/Demos/Simulation/CollisionDetection.cpp index 0b3fbbfe..a4f0c840 100644 --- a/Demos/Simulation/CollisionDetection.cpp +++ b/Demos/Simulation/CollisionDetection.cpp @@ -2,6 +2,7 @@ #include "Demos/Simulation/IDFactory.h" using namespace PBD; +using namespace Utilities; int CollisionDetection::CollisionObjectWithoutGeometry::TYPE_ID = IDFactory::getId(); diff --git a/Demos/Simulation/CollisionDetection.h b/Demos/Simulation/CollisionDetection.h index 310883b0..54691c88 100644 --- a/Demos/Simulation/CollisionDetection.h +++ b/Demos/Simulation/CollisionDetection.h @@ -48,7 +48,7 @@ namespace PBD Real m_tolerance; ContactCallbackFunction m_contactCB; void *m_contactCBUserData; - ObjectArray m_collisionObjects; + Utilities::ObjectArray m_collisionObjects; void updateAABB(const Vector3r &p, AABB &aabb); @@ -73,7 +73,7 @@ namespace PBD virtual void addCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType); - ObjectArray &getCollisionObjects() { return m_collisionObjects; } + Utilities::ObjectArray &getCollisionObjects() { return m_collisionObjects; } virtual void collisionDetection(SimulationModel &model) = 0; diff --git a/Demos/Simulation/DistanceFieldCollisionDetection.cpp b/Demos/Simulation/DistanceFieldCollisionDetection.cpp index e008a1a8..72c08366 100644 --- a/Demos/Simulation/DistanceFieldCollisionDetection.cpp +++ b/Demos/Simulation/DistanceFieldCollisionDetection.cpp @@ -3,6 +3,7 @@ #include "omp.h" using namespace PBD; +using namespace Utilities; int DistanceFieldCollisionDetection::DistanceFieldCollisionBox::TYPE_ID = IDFactory::getId(); int DistanceFieldCollisionDetection::DistanceFieldCollisionSphere::TYPE_ID = IDFactory::getId(); diff --git a/Demos/Simulation/NeighborhoodSearchSpatialHashing.cpp b/Demos/Simulation/NeighborhoodSearchSpatialHashing.cpp index b805e453..edb1836c 100644 --- a/Demos/Simulation/NeighborhoodSearchSpatialHashing.cpp +++ b/Demos/Simulation/NeighborhoodSearchSpatialHashing.cpp @@ -1,6 +1,7 @@ #include "NeighborhoodSearchSpatialHashing.h" using namespace PBD; +using namespace Utilities; NeighborhoodSearchSpatialHashing::NeighborhoodSearchSpatialHashing(const unsigned int numParticles, const Real radius, const unsigned int maxNeighbors, const unsigned int maxParticlesPerCell) : m_gridMap(numParticles*2) diff --git a/Demos/Simulation/NeighborhoodSearchSpatialHashing.h b/Demos/Simulation/NeighborhoodSearchSpatialHashing.h index 2320e520..10290a39 100644 --- a/Demos/Simulation/NeighborhoodSearchSpatialHashing.h +++ b/Demos/Simulation/NeighborhoodSearchSpatialHashing.h @@ -5,10 +5,10 @@ #include #include "Common/Common.h" -namespace PBD -{ - typedef Eigen::Vector3i NeighborhoodSearchCellPos; +typedef Eigen::Vector3i NeighborhoodSearchCellPos; +namespace Utilities +{ template<> inline unsigned int hashFunction(NeighborhoodSearchCellPos* const &key) { @@ -17,7 +17,10 @@ namespace PBD const int p3 = 83492791 * (*key)[2]; return p1 + p2 + p3; } +} +namespace PBD +{ class NeighborhoodSearchSpatialHashing { public: @@ -68,7 +71,7 @@ namespace PBD Real m_cellGridSize; Real m_radius2; unsigned int m_currentTimestamp; - Hashmap m_gridMap; + Utilities::Hashmap m_gridMap; }; } diff --git a/Demos/Simulation/RigidBody.h b/Demos/Simulation/RigidBody.h index 9aa217b9..2290bcb1 100644 --- a/Demos/Simulation/RigidBody.h +++ b/Demos/Simulation/RigidBody.h @@ -82,7 +82,7 @@ namespace PBD void initBody(const Real mass, const Vector3r &x, const Vector3r &inertiaTensor, const Quaternionr &rotation, - const VertexData &vertices, const IndexedFaceMesh &mesh, + const VertexData &vertices, const Utilities::IndexedFaceMesh &mesh, const Vector3r &scale = Vector3r(1.0, 1.0, 1.0)) { setMass(mass); @@ -114,7 +114,7 @@ namespace PBD } void initBody(const Real density, const Vector3r &x, const Quaternionr &rotation, - const VertexData &vertices, const IndexedFaceMesh &mesh, const Vector3r &scale = Vector3r(1.0, 1.0, 1.0)) + const VertexData &vertices, const Utilities::IndexedFaceMesh &mesh, const Vector3r &scale = Vector3r(1.0, 1.0, 1.0)) { m_mass = 1.0; m_inertiaTensor = Vector3r(1.0, 1.0, 1.0); @@ -206,7 +206,7 @@ namespace PBD for (unsigned int i = 0; i < vd.size(); i++) vd.getPosition(i) = m_rot * vd.getPosition(i) + m_x0; - VolumeIntegration vi(m_geometry.getMesh(), m_geometry.getVertexDataLocal()); + Utilities::VolumeIntegration vi(m_geometry.getVertexDataLocal().size(), m_geometry.getMesh().numFaces(), &m_geometry.getVertexDataLocal().getPosition(0), m_geometry.getMesh().getFaces().data()); vi.compute_inertia_tensor(density); // Diagonalize Inertia Tensor diff --git a/Demos/Simulation/RigidBodyGeometry.h b/Demos/Simulation/RigidBodyGeometry.h index 24d79bd8..5590eec9 100644 --- a/Demos/Simulation/RigidBodyGeometry.h +++ b/Demos/Simulation/RigidBodyGeometry.h @@ -14,7 +14,7 @@ namespace PBD RigidBodyGeometry(); virtual ~RigidBodyGeometry(); - typedef IndexedFaceMesh Mesh; + typedef Utilities::IndexedFaceMesh Mesh; protected: Mesh m_mesh; diff --git a/Demos/Simulation/SimulationModel.h b/Demos/Simulation/SimulationModel.h index bb3d1b9e..ac8eb976 100644 --- a/Demos/Simulation/SimulationModel.h +++ b/Demos/Simulation/SimulationModel.h @@ -21,8 +21,8 @@ namespace PBD virtual ~SimulationModel(); typedef std::vector ConstraintVector; - typedef ObjectArray RigidBodyContactConstraintVector; - typedef ObjectArray ParticleRigidBodyContactConstraintVector; + typedef Utilities::ObjectArray RigidBodyContactConstraintVector; + typedef Utilities::ObjectArray ParticleRigidBodyContactConstraintVector; typedef std::vector RigidBodyVector; typedef std::vector TriangleModelVector; typedef std::vector TetModelVector; diff --git a/Demos/Simulation/TetModel.cpp b/Demos/Simulation/TetModel.cpp index 4c0abccd..68d7acbd 100644 --- a/Demos/Simulation/TetModel.cpp +++ b/Demos/Simulation/TetModel.cpp @@ -4,6 +4,7 @@ #include "Demos/Utils/Logger.h" using namespace PBD; +using namespace Utilities; TetModel::TetModel() : m_surfaceMesh(), diff --git a/Demos/Simulation/TetModel.h b/Demos/Simulation/TetModel.h index 6d43ddec..293e2b32 100644 --- a/Demos/Simulation/TetModel.h +++ b/Demos/Simulation/TetModel.h @@ -16,8 +16,8 @@ namespace PBD TetModel(); virtual ~TetModel(); - typedef IndexedFaceMesh SurfaceMesh; - typedef IndexedTetMesh ParticleMesh; + typedef Utilities::IndexedFaceMesh SurfaceMesh; + typedef Utilities::IndexedTetMesh ParticleMesh; struct Attachment { @@ -38,7 +38,7 @@ namespace PBD SurfaceMesh m_visMesh; Real m_restitutionCoeff; Real m_frictionCoeff; - ObjectArray m_attachments; + Utilities::ObjectArray m_attachments; void createSurfaceMesh(); void solveQuadraticForZero(const Vector3r& F, const Vector3r& Fu, diff --git a/Demos/Simulation/TriangleModel.h b/Demos/Simulation/TriangleModel.h index 041b2448..2f923546 100644 --- a/Demos/Simulation/TriangleModel.h +++ b/Demos/Simulation/TriangleModel.h @@ -16,7 +16,7 @@ namespace PBD TriangleModel(); virtual ~TriangleModel(); - typedef IndexedFaceMesh ParticleMesh; + typedef Utilities::IndexedFaceMesh ParticleMesh; protected: /** offset which must be added to get the correct index in the particles array */ diff --git a/Demos/Utils/CMakeLists.txt b/Demos/Utils/CMakeLists.txt index 9753f4aa..4575909d 100644 --- a/Demos/Utils/CMakeLists.txt +++ b/Demos/Utils/CMakeLists.txt @@ -7,7 +7,6 @@ add_library(Utils IndexedTetMesh.h Logger.h ObjectArray.h - OBJLoader.cpp OBJLoader.h SceneLoader.cpp SceneLoader.h diff --git a/Demos/Utils/FileSystem.h b/Demos/Utils/FileSystem.h index f2780dd9..043449ac 100644 --- a/Demos/Utils/FileSystem.h +++ b/Demos/Utils/FileSystem.h @@ -1,9 +1,7 @@ #ifndef __FileSystem_h__ #define __FileSystem_h__ -#include "Common/Common.h" #include "StringTools.h" -#include "Logger.h" #include "extern/md5/md5.h" #if WIN32 #include @@ -14,7 +12,7 @@ #include #endif -namespace PBD +namespace Utilities { /** \brief This class implements different file system functions. */ @@ -248,7 +246,7 @@ namespace PBD std::ifstream file(filename); if (!file) - LOG_ERR << "Cannot open file: " << filename; + std::cerr << "Cannot open file: " << filename << std::endl; else { MD5 context(file); @@ -265,7 +263,7 @@ namespace PBD fstream.open(md5File.c_str(), std::ios::out); if (fstream.fail()) { - LOG_ERR << "Failed to open file: " << md5File; + std::cerr << "Failed to open file: " << md5File << "\n"; return false; } std::string md5 = getFileMD5(fileName); @@ -283,7 +281,7 @@ namespace PBD fstream.open(md5File.c_str(), std::ios::in); if (fstream.fail()) { - LOG_ERR << "Failed to open file: " << md5File; + std::cerr << "Failed to open file: " << md5File << "\n"; return false; } std::string str((std::istreambuf_iterator(fstream)), diff --git a/Demos/Utils/Hashmap.h b/Demos/Utils/Hashmap.h index e2ec5253..929fda30 100644 --- a/Demos/Utils/Hashmap.h +++ b/Demos/Utils/Hashmap.h @@ -5,7 +5,7 @@ #include #include -namespace PBD +namespace Utilities { template inline unsigned int hashFunction(const KeyType &key) diff --git a/Demos/Utils/IndexedFaceMesh.cpp b/Demos/Utils/IndexedFaceMesh.cpp index 12426d1c..ba38fbc4 100644 --- a/Demos/Utils/IndexedFaceMesh.cpp +++ b/Demos/Utils/IndexedFaceMesh.cpp @@ -1,6 +1,6 @@ #include "IndexedFaceMesh.h" -using namespace PBD; +using namespace Utilities; IndexedFaceMesh& IndexedFaceMesh::operator=(IndexedFaceMesh const& other) { diff --git a/Demos/Utils/IndexedFaceMesh.h b/Demos/Utils/IndexedFaceMesh.h index d871882a..f81ea693 100644 --- a/Demos/Utils/IndexedFaceMesh.h +++ b/Demos/Utils/IndexedFaceMesh.h @@ -5,7 +5,7 @@ #include "Common/Common.h" #include -namespace PBD +namespace Utilities { class IndexedFaceMesh { @@ -131,7 +131,6 @@ namespace PBD void addFace(const int * const indices); void addUV(const Real u, const Real v); void addUVIndex(const unsigned int index); - void addVertex(const Vector3r &vertex); const Faces& getFaces() const { return m_indices; } Faces& getFaces(){ return m_indices; } diff --git a/Demos/Utils/IndexedTetMesh.cpp b/Demos/Utils/IndexedTetMesh.cpp index 44ec9d25..36ec9bfa 100644 --- a/Demos/Utils/IndexedTetMesh.cpp +++ b/Demos/Utils/IndexedTetMesh.cpp @@ -1,6 +1,6 @@ #include "IndexedTetMesh.h" -using namespace PBD; +using namespace Utilities; IndexedTetMesh::IndexedTetMesh() { diff --git a/Demos/Utils/IndexedTetMesh.h b/Demos/Utils/IndexedTetMesh.h index 3a948b59..5c6596f0 100644 --- a/Demos/Utils/IndexedTetMesh.h +++ b/Demos/Utils/IndexedTetMesh.h @@ -4,7 +4,7 @@ #include #include "Common/Common.h" -namespace PBD +namespace Utilities { class IndexedTetMesh { diff --git a/Demos/Utils/Logger.h b/Demos/Utils/Logger.h index c96c3aac..25747631 100644 --- a/Demos/Utils/Logger.h +++ b/Demos/Utils/Logger.h @@ -10,7 +10,7 @@ #include -namespace PBD +namespace Utilities { enum LogLevel { DEBUG=0, INFO, WARN, ERR }; @@ -147,13 +147,14 @@ namespace PBD std::ostringstream m_buffer; }; - extern Logger logger; + extern Utilities::Logger logger; - #define LOG_DEBUG LogStream(&logger, LogLevel::DEBUG) - #define LOG_INFO LogStream(&logger, LogLevel::INFO) - #define LOG_WARN LogStream(&logger, LogLevel::WARN) - #define LOG_ERR LogStream(&logger, LogLevel::ERR) - #define INIT_LOGGING PBD::Logger PBD::logger; + #define LOG_DEBUG Utilities::LogStream(&Utilities::logger, Utilities::LogLevel::DEBUG) + #define LOG_INFO Utilities::LogStream(&Utilities::logger, Utilities::LogLevel::INFO) + #define LOG_WARN Utilities::LogStream(&Utilities::logger, Utilities::LogLevel::WARN) + #define LOG_ERR Utilities::LogStream(&Utilities::logger, Utilities::LogLevel::ERR) + #define INIT_LOGGING Utilities::Logger Utilities::logger; } -#endif + +#endif \ No newline at end of file diff --git a/Demos/Utils/OBJLoader.h b/Demos/Utils/OBJLoader.h index aafbe7f5..92886d4d 100644 --- a/Demos/Utils/OBJLoader.h +++ b/Demos/Utils/OBJLoader.h @@ -1,12 +1,15 @@ -#ifndef __OBJLOADER_H__ -#define __OBJLOADER_H__ +#ifndef __OBJLoader_h__ +#define __OBJLoader_h__ -#include "Demos/Utils/IndexedFaceMesh.h" -#include "Demos/Simulation/ParticleData.h" #include +#include "Logger.h" +#include "StringTools.h" +#include -namespace PBD +namespace Utilities { + /** \brief Struct to store the position and normal indices + */ struct MeshFaceIndices { int posIndices[3]; @@ -14,13 +17,143 @@ namespace PBD int normalIndices[3]; }; + /** \brief Read for OBJ files. + */ class OBJLoader { public: - /** This function loads an OBJ file in an IndexedFaceMesh data structure. - * Only triangulated meshes are supported at the moment. + using Vec3f = std::array; + using Vec2f = std::array; + + /** This function loads an OBJ file. + * Only triangulated meshes are supported. */ - static void loadObj(const std::string &filename, VertexData &vertexData, IndexedFaceMesh &mesh, const Vector3r &scale = Vector3r(1.0, 1.0, 1.0)); + + static void loadObj(const std::string &filename, std::vector *x, std::vector *faces, std::vector *normals, std::vector *texcoords, const Vec3f &scale) + { + LOG_INFO << "Loading " << filename; + + std::ifstream filestream; + filestream.open(filename.c_str()); + if (filestream.fail()) + { + LOG_ERR << "Failed to open file: " << filename; + return; + } + + std::string line_stream; + bool vt = false; + bool vn = false; + + std::vector pos_buffer; + std::vector f_buffer; + + while (getline(filestream, line_stream)) + { + std::stringstream str_stream(line_stream); + std::string type_str; + str_stream >> type_str; + + if (type_str == "v") + { + Vec3f pos; + pos_buffer.clear(); + std::string parse_str = line_stream.substr(line_stream.find("v") + 1); + StringTools::tokenize(parse_str, pos_buffer); + for (unsigned int i = 0; i < 3; i++) + pos[i] = stof(pos_buffer[i]) * scale[i]; + + x->push_back(pos); + } + else if (type_str == "vt") + { + if (texcoords != nullptr) + { + Vec2f tex; + pos_buffer.clear(); + std::string parse_str = line_stream.substr(line_stream.find("vt") + 2); + StringTools::tokenize(parse_str, pos_buffer); + for (unsigned int i = 0; i < 2; i++) + tex[i] = stof(pos_buffer[i]); + + texcoords->push_back(tex); + vt = true; + } + } + else if (type_str == "vn") + { + if (normals != nullptr) + { + Vec3f nor; + pos_buffer.clear(); + std::string parse_str = line_stream.substr(line_stream.find("vn") + 2); + StringTools::tokenize(parse_str, pos_buffer); + for (unsigned int i = 0; i < 3; i++) + nor[i] = stof(pos_buffer[i]); + + normals->push_back(nor); + vn = true; + } + } + else if (type_str == "f") + { + MeshFaceIndices faceIndex; + if (vn && vt) + { + f_buffer.clear(); + std::string parse_str = line_stream.substr(line_stream.find("f") + 1); + StringTools::tokenize(parse_str, f_buffer); + for (int i = 0; i < 3; ++i) + { + pos_buffer.clear(); + StringTools::tokenize(f_buffer[i], pos_buffer, "/"); + faceIndex.posIndices[i] = stoi(pos_buffer[0]); + faceIndex.texIndices[i] = stoi(pos_buffer[1]); + faceIndex.normalIndices[i] = stoi(pos_buffer[2]); + } + } + else if (vn) + { + f_buffer.clear(); + std::string parse_str = line_stream.substr(line_stream.find("f") + 1); + StringTools::tokenize(parse_str, f_buffer); + for (int i = 0; i < 3; ++i) + { + pos_buffer.clear(); + StringTools::tokenize(f_buffer[i], pos_buffer, "/"); + faceIndex.posIndices[i] = stoi(pos_buffer[0]); + faceIndex.normalIndices[i] = stoi(pos_buffer[1]); + } + } + else if (vt) + { + f_buffer.clear(); + std::string parse_str = line_stream.substr(line_stream.find("f") + 1); + StringTools::tokenize(parse_str, f_buffer); + for (int i = 0; i < 3; ++i) + { + pos_buffer.clear(); + StringTools::tokenize(f_buffer[i], pos_buffer, "/"); + faceIndex.posIndices[i] = stoi(pos_buffer[0]); + faceIndex.texIndices[i] = stoi(pos_buffer[1]); + } + } + else + { + f_buffer.clear(); + std::string parse_str = line_stream.substr(line_stream.find("f") + 1); + StringTools::tokenize(parse_str, f_buffer); + for (int i = 0; i < 3; ++i) + { + faceIndex.posIndices[i] = stoi(f_buffer[i]); + } + } + faces->push_back(faceIndex); + } + } + filestream.close(); + } + }; } diff --git a/Demos/Utils/ObjectArray.h b/Demos/Utils/ObjectArray.h index 2e6d087f..5a38cfb7 100644 --- a/Demos/Utils/ObjectArray.h +++ b/Demos/Utils/ObjectArray.h @@ -4,7 +4,7 @@ #include #include "Common/Common.h" -namespace PBD +namespace Utilities { template class ObjectArray diff --git a/Demos/Utils/SceneLoader.cpp b/Demos/Utils/SceneLoader.cpp index 52fe3e09..1f7fe842 100644 --- a/Demos/Utils/SceneLoader.cpp +++ b/Demos/Utils/SceneLoader.cpp @@ -4,7 +4,7 @@ #include "FileSystem.h" #include "Logger.h" -using namespace PBD; +using namespace Utilities; void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) diff --git a/Demos/Utils/SceneLoader.h b/Demos/Utils/SceneLoader.h index 173832a6..767cd617 100644 --- a/Demos/Utils/SceneLoader.h +++ b/Demos/Utils/SceneLoader.h @@ -6,7 +6,7 @@ #include "extern/json/json.hpp" #include "Common/Common.h" -namespace PBD +namespace Utilities { class SceneLoader { diff --git a/Demos/Utils/StringTools.h b/Demos/Utils/StringTools.h index e0023ffb..1f5ad062 100644 --- a/Demos/Utils/StringTools.h +++ b/Demos/Utils/StringTools.h @@ -1,11 +1,10 @@ #ifndef __StringTools_h__ #define __StringTools_h__ -#include "Common/Common.h" #include #include -namespace PBD +namespace Utilities { /** \brief Tools to handle std::string objects */ diff --git a/Demos/Utils/TetGenLoader.cpp b/Demos/Utils/TetGenLoader.cpp index 9f635e45..85c21ff7 100644 --- a/Demos/Utils/TetGenLoader.cpp +++ b/Demos/Utils/TetGenLoader.cpp @@ -4,7 +4,7 @@ #include #include "Logger.h" -using namespace PBD; +using namespace Utilities; using namespace std; // Call this function to load a model from a *.tet file diff --git a/Demos/Utils/TetGenLoader.h b/Demos/Utils/TetGenLoader.h index c4aee9ee..5e8ffa73 100644 --- a/Demos/Utils/TetGenLoader.h +++ b/Demos/Utils/TetGenLoader.h @@ -6,7 +6,7 @@ #include "Common/Common.h" -namespace PBD +namespace Utilities { class TetGenLoader { diff --git a/Demos/Utils/Timing.h b/Demos/Utils/Timing.h index fb5298d3..cbdae325 100644 --- a/Demos/Utils/Timing.h +++ b/Demos/Utils/Timing.h @@ -4,40 +4,39 @@ #include #include #include -#include "Common/Common.h" #include "Logger.h" #include -namespace PBD +namespace Utilities { #define START_TIMING(timerName) \ - Timing::startTiming(timerName); + Utilities::Timing::startTiming(timerName); #define STOP_TIMING \ - Timing::stopTiming(false); + Utilities::Timing::stopTiming(false); #define STOP_TIMING_PRINT \ - Timing::stopTiming(true); + Utilities::Timing::stopTiming(true); #define STOP_TIMING_AVG \ { \ static int timing_timerId = -1; \ - Timing::stopTiming(false, timing_timerId); \ + Utilities::Timing::stopTiming(false, timing_timerId); \ } #define STOP_TIMING_AVG_PRINT \ { \ static int timing_timerId = -1; \ - Timing::stopTiming(true, timing_timerId); \ + Utilities::Timing::stopTiming(true, timing_timerId); \ } #define INIT_TIMING \ - int PBD::IDFactory::id = 0; \ - std::unordered_map PBD::Timing::m_averageTimes; \ - std::stack PBD::Timing::m_timingStack; \ - bool PBD::Timing::m_dontPrintTimes = false; \ - unsigned int PBD::Timing::m_startCounter = 0; \ - unsigned int PBD::Timing::m_stopCounter = 0; + int Utilities::IDFactory::id = 0; \ + std::unordered_map Utilities::Timing::m_averageTimes; \ + std::stack Utilities::Timing::m_timingStack; \ + bool Utilities::Timing::m_dontPrintTimes = false; \ + unsigned int Utilities::Timing::m_startCounter = 0; \ + unsigned int Utilities::Timing::m_stopCounter = 0; /** \brief Struct to store a time measurement. diff --git a/Demos/Utils/VolumeIntegration.cpp b/Demos/Utils/VolumeIntegration.cpp index a5a25027..527ae7df 100644 --- a/Demos/Utils/VolumeIntegration.cpp +++ b/Demos/Utils/VolumeIntegration.cpp @@ -4,29 +4,29 @@ using namespace std; using namespace Eigen; -using namespace PBD; +using namespace Utilities; #define SQR(x) ((x)*(x)) #define CUBE(x) ((x)*(x)*(x)) -VolumeIntegration::VolumeIntegration(IndexedFaceMesh const& mesh, VertexData const& vertices) - : m_mesh(mesh), m_vertices(vertices), m_face_normals(mesh.numFaces()), m_weights(mesh.numFaces()) +VolumeIntegration::VolumeIntegration(const unsigned int nVertices, const unsigned int nFaces, Vector3r * const vertices, const unsigned int* indices) + : m_nVertices(nVertices), m_nFaces(nFaces), m_indices(indices), m_face_normals(nFaces), m_weights(nFaces) { // compute center of mass m_x.setZero(); - for (unsigned int i(0); i < m_vertices.size(); ++i) - m_x += m_vertices.getPosition(i); - m_x /= (Real)m_vertices.size(); + for (unsigned int i(0); i < m_nVertices; ++i) + m_x += vertices[i]; + m_x /= (Real)m_nVertices; - for (unsigned int i(0); i < m_vertices.size(); ++i) - m_vertices.getPosition(i) = m_vertices.getPosition(i) - m_x; + m_vertices.reserve(nVertices); + for (unsigned int i(0); i < m_nVertices; ++i) + m_vertices[i] = vertices[i] - m_x; - const unsigned int *faces = mesh.getFaces().data(); - for (unsigned int i(0); i < mesh.numFaces(); ++i) + for (unsigned int i(0); i < m_nFaces; ++i) { - const Vector3r &a = m_vertices.getPosition(faces[3 * i]); - const Vector3r &b = m_vertices.getPosition(faces[3 * i + 1]); - const Vector3r &c = m_vertices.getPosition(faces[3 * i + 2]); + const Vector3r &a = m_vertices[m_indices[3 * i]]; + const Vector3r &b = m_vertices[m_indices[3 * i + 1]]; + const Vector3r &c = m_vertices[m_indices[3 * i + 2]]; const Vector3r d1 = b - a; const Vector3r d2 = c - a; @@ -84,13 +84,12 @@ void VolumeIntegration::projection_integrals(unsigned int f) P1 = Pa = Pb = Paa = Pab = Pbb = Paaa = Paab = Pabb = Pbbb = 0.0; - const unsigned int *faces = m_mesh.getFaces().data(); for (int i = 0; i < 3; i++) { - a0 = m_vertices.getPosition(faces[3 * f + i])[A]; - b0 = m_vertices.getPosition(faces[3 * f + i])[B]; - a1 = m_vertices.getPosition(faces[3 * f + ((i + 1) % 3)])[A]; - b1 = m_vertices.getPosition(faces[3 * f + ((i + 1) % 3)])[B]; + a0 = m_vertices[m_indices[3 * f + i]][A]; + b0 = m_vertices[m_indices[3 * f + i]][B]; + a1 = m_vertices[m_indices[3 * f + ((i + 1) % 3)]][A]; + b1 = m_vertices[m_indices[3 * f + ((i + 1) % 3)]][B]; da = a1 - a0; db = b1 - b0; @@ -173,7 +172,7 @@ void VolumeIntegration::volume_integrals() = T2[0] = T2[1] = T2[2] = TP[0] = TP[1] = TP[2] = 0; - for (unsigned int i(0); i < m_mesh.numFaces(); ++i) + for (unsigned int i(0); i < m_nFaces; ++i) { Vector3r const& n = m_face_normals[i]; nx = std::abs(n[0]); diff --git a/Demos/Utils/VolumeIntegration.h b/Demos/Utils/VolumeIntegration.h index 5859c977..b907da17 100644 --- a/Demos/Utils/VolumeIntegration.h +++ b/Demos/Utils/VolumeIntegration.h @@ -7,10 +7,8 @@ #include #include "Common/Common.h" -#include "Demos/Utils/IndexedFaceMesh.h" -#include "Demos/Simulation/ParticleData.h" -namespace PBD +namespace Utilities { class VolumeIntegration { @@ -32,7 +30,7 @@ namespace PBD public: - VolumeIntegration(IndexedFaceMesh const& mesh, VertexData const&vertices); + VolumeIntegration(const unsigned int nVertices, const unsigned int nFaces, Vector3r * const vertices, const unsigned int* indices); /** Compute inertia tensor for given geometry and given density. */ @@ -59,8 +57,10 @@ namespace PBD std::vector m_face_normals; std::vector m_weights; - IndexedFaceMesh const& m_mesh; - VertexData m_vertices; + unsigned int m_nVertices; + unsigned int m_nFaces; + std::vector m_vertices; + const unsigned int* m_indices; Real m_mass, m_volume; Vector3r m_r; diff --git a/Demos/Visualization/MiniGL.cpp b/Demos/Visualization/MiniGL.cpp index d00257ce..16153f71 100644 --- a/Demos/Visualization/MiniGL.cpp +++ b/Demos/Visualization/MiniGL.cpp @@ -63,9 +63,9 @@ GLint MiniGL::m_context_minor_version = 0; GLint MiniGL::m_context_profile = 0; bool MiniGL::m_breakPointActive = true; bool MiniGL::m_breakPointLoop = false; -ObjectArray MiniGL::m_drawTriangle; -ObjectArray MiniGL::m_drawLines; -ObjectArray MiniGL::m_drawPoints; +std::vector MiniGL::m_drawTriangle; +std::vector MiniGL::m_drawLines; +std::vector MiniGL::m_drawPoints; @@ -1017,31 +1017,34 @@ void MiniGL::clearElements() void MiniGL::addPoint(const Vector3r &a, const float pointSize, const float *color) { - Point &p = m_drawPoints.create(); + Point p; p.a = a; p.pointSize = pointSize; for (unsigned char i = 0; i < 4; i++) p.color[i] = color[i]; + m_drawPoints.push_back(p); } void MiniGL::addLine(const Vector3r &a, const Vector3r &b, const float lineWidth, const float *color) { - Line &l = m_drawLines.create(); + Line l; l.a = a; l.b = b; l.lineWidth = lineWidth; for (unsigned char i = 0; i < 4; i++) l.color[i] = color[i]; + m_drawLines.push_back(l); } void MiniGL::addTriangle(const Vector3r &a, const Vector3r &b, const Vector3r &c, const float *color) { - Triangle &t = m_drawTriangle.create(); + Triangle t; t.a = a; t.b = b; t.c = c; for (unsigned char i = 0; i < 4; i++) t.color[i] = color[i]; + m_drawTriangle.push_back(t); } void MiniGL::setBreakPointActive(const bool active) diff --git a/Demos/Visualization/MiniGL.h b/Demos/Visualization/MiniGL.h index 05d9056f..e45c457b 100644 --- a/Demos/Visualization/MiniGL.h +++ b/Demos/Visualization/MiniGL.h @@ -5,7 +5,7 @@ #include #include "Demos/Visualization/Shader.h" #include "extern/AntTweakBar/include/AntTweakBar.h" -#include "Demos/Utils/ObjectArray.h" +#include #ifdef USE_DOUBLE #define glNormal3v glNormal3dv @@ -98,9 +98,9 @@ namespace PBD static GLint m_context_profile; static bool m_breakPointActive; static bool m_breakPointLoop; - static ObjectArray m_drawPoints; - static ObjectArray m_drawLines; - static ObjectArray m_drawTriangle; + static std::vector m_drawPoints; + static std::vector m_drawLines; + static std::vector m_drawTriangle; static void reshape (int w, int h); static void idle (); diff --git a/Demos/Visualization/Visualization.h b/Demos/Visualization/Visualization.h index 7340dfce..373ac99b 100644 --- a/Demos/Visualization/Visualization.h +++ b/Demos/Visualization/Visualization.h @@ -10,13 +10,13 @@ namespace PBD { public: template - static void drawMesh(const PositionData &pd, const IndexedFaceMesh &mesh, const unsigned int offset, const float * const color); + static void drawMesh(const PositionData &pd, const Utilities::IndexedFaceMesh &mesh, const unsigned int offset, const float * const color); template - static void drawTexturedMesh(const PositionData &pd, const IndexedFaceMesh &mesh, const unsigned int offset, const float * const color); + static void drawTexturedMesh(const PositionData &pd, const Utilities::IndexedFaceMesh &mesh, const unsigned int offset, const float * const color); }; template - void Visualization::drawMesh(const PositionData &pd, const IndexedFaceMesh &mesh, const unsigned int offset, const float * const color) + void Visualization::drawMesh(const PositionData &pd, const Utilities::IndexedFaceMesh &mesh, const unsigned int offset, const float * const color) { // draw mesh const unsigned int *faces = mesh.getFaces().data(); @@ -60,7 +60,7 @@ namespace PBD } template - void Visualization::drawTexturedMesh(const PositionData &pd, const IndexedFaceMesh &mesh, const unsigned int offset, const float * const color) + void Visualization::drawTexturedMesh(const PositionData &pd, const Utilities::IndexedFaceMesh &mesh, const unsigned int offset, const float * const color) { // draw mesh const unsigned int *faces = mesh.getFaces().data(); diff --git a/Doxyfile b/Doxyfile index 1342db57..574c1db8 100644 --- a/Doxyfile +++ b/Doxyfile @@ -38,7 +38,7 @@ PROJECT_NAME = PositionBasedDynamics # could be handy for archiving the generated documentation or if some version # control system is used. -PROJECT_NUMBER = 1.5.0 +PROJECT_NUMBER = 1.6.0 # Using the PROJECT_BRIEF tag one can provide an optional one line description # for a project that appears at the top of each page and should give viewer a From 6315c0ef206b028afc092ed191bb2c717ccd15bf Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 15 Mar 2018 16:02:04 +0100 Subject: [PATCH 007/101] - bugfix --- Demos/Utils/VolumeIntegration.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Demos/Utils/VolumeIntegration.cpp b/Demos/Utils/VolumeIntegration.cpp index 527ae7df..c09ac077 100644 --- a/Demos/Utils/VolumeIntegration.cpp +++ b/Demos/Utils/VolumeIntegration.cpp @@ -18,7 +18,7 @@ VolumeIntegration::VolumeIntegration(const unsigned int nVertices, const unsigne m_x += vertices[i]; m_x /= (Real)m_nVertices; - m_vertices.reserve(nVertices); + m_vertices.resize(nVertices); for (unsigned int i(0); i < m_nVertices; ++i) m_vertices[i] = vertices[i] - m_x; From 895724074d9741a86bc348c9840de88f5fce7cbe Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 14 Jun 2018 12:08:06 +0200 Subject: [PATCH 008/101] - Crispin Deul added the implementation of his paper Deul, Kugelstadt, Weiler, Bender, "Direct Position-Based Solver for Stiff Rods", Computer Graphics Forum 2018 and a corresponding demo --- Changelog.txt | 2 +- Demos/CMakeLists.txt | 1 + Demos/Simulation/Constraints.cpp | 385 +- Demos/Simulation/Constraints.h | 148 + Demos/Simulation/SimulationModel.cpp | 52 + Demos/Simulation/SimulationModel.h | 3 + Demos/Simulation/TimeStepController.cpp | 6 + Demos/StiffRodsDemos/CMakeLists.txt | 70 + ...ectPositionBasedSolverForStiffRodsDemo.cpp | 1814 ++++++ Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp | 643 +++ Demos/StiffRodsDemos/StiffRodsSceneLoader.h | 130 + .../StretchBendingTwistingDemo.cpp | 401 ++ Demos/Utils/FileSystem.h | 12 +- Demos/Utils/OBJLoader.cpp | 174 - Demos/Utils/SceneLoader.cpp | 25 + Demos/Utils/SceneLoader.h | 13 + PositionBasedDynamics/CMakeLists.txt | 1 + ...PositionBasedSolverForStiffRodsInterface.h | 43 + .../PositionBasedElasticRods.cpp | 907 +++ .../PositionBasedElasticRods.h | 405 +- .../PositionBasedRigidBodyDynamics.cpp | 247 +- .../PositionBasedRigidBodyDynamics.h | 88 + README.md | 17 +- data/models/cylinder_unit_box.obj | 1976 +++++++ data/scenes/SceneGenerator.py | 26 + data/scenes/Wilberforce_scene.json | 5072 +++++++++++++++++ 26 files changed, 12407 insertions(+), 254 deletions(-) create mode 100644 Demos/StiffRodsDemos/CMakeLists.txt create mode 100644 Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp create mode 100644 Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp create mode 100644 Demos/StiffRodsDemos/StiffRodsSceneLoader.h create mode 100644 Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp delete mode 100644 Demos/Utils/OBJLoader.cpp create mode 100644 PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h create mode 100644 data/models/cylinder_unit_box.obj create mode 100644 data/scenes/Wilberforce_scene.json diff --git a/Changelog.txt b/Changelog.txt index 93f2d3da..128de982 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,4 +1,4 @@ - - added new namespace for utilities + - Crispin Deul added the implementation of his paper Deul, Kugelstadt, Weiler, Bender, "Direct Position-Based Solver for Stiff Rods", Computer Graphics Forum 2018 and a corresponding demo 1.6.0 - added collision detection for arbitrary meshes based on cubic signed distance fields diff --git a/Demos/CMakeLists.txt b/Demos/CMakeLists.txt index 1e493ef2..e5cb1735 100644 --- a/Demos/CMakeLists.txt +++ b/Demos/CMakeLists.txt @@ -13,6 +13,7 @@ set(PBD_DEMOS PositionBasedElasticRodsDemo RigidBodyDemos SceneLoaderDemo + StiffRodsDemos ) add_subdirectory(Simulation) diff --git a/Demos/Simulation/Constraints.cpp b/Demos/Simulation/Constraints.cpp index 79af3489..e7cf954a 100644 --- a/Demos/Simulation/Constraints.cpp +++ b/Demos/Simulation/Constraints.cpp @@ -6,6 +6,10 @@ #include "Demos/Simulation/IDFactory.h" #include "PositionBasedDynamics/PositionBasedElasticRods.h" + +#include +#include + using namespace PBD; @@ -14,6 +18,7 @@ int BallOnLineJoint::TYPE_ID = IDFactory::getId(); int HingeJoint::TYPE_ID = IDFactory::getId(); int UniversalJoint::TYPE_ID = IDFactory::getId(); int RigidBodyParticleBallJoint::TYPE_ID = IDFactory::getId(); +int RigidBodySpring::TYPE_ID = IDFactory::getId(); int DistanceConstraint::TYPE_ID = IDFactory::getId(); int DihedralConstraint::TYPE_ID = IDFactory::getId(); int IsometricBendingConstraint::TYPE_ID = IDFactory::getId(); @@ -32,6 +37,8 @@ int RigidBodyContactConstraint::TYPE_ID = IDFactory::getId(); int ParticleRigidBodyContactConstraint::TYPE_ID = IDFactory::getId(); int StretchShearConstraint::TYPE_ID = IDFactory::getId(); int BendTwistConstraint::TYPE_ID = IDFactory::getId(); +int StretchBendingTwistingConstraint::TYPE_ID = IDFactory::getId(); +int DirectPositionBasedSolverForStiffRodsConstraint::TYPE_ID = IDFactory::getId(); ////////////////////////////////////////////////////////////////////////// // BallJoint @@ -882,6 +889,88 @@ bool RigidBodyParticleBallJoint::solvePositionConstraint(SimulationModel &model) return res; } +////////////////////////////////////////////////////////////////////////// +// RigidBodySpring +////////////////////////////////////////////////////////////////////////// +bool RigidBodySpring::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2, const Real stiffness) +{ + m_stiffness = stiffness; + m_restLength = (pos1 - pos2).norm(); + m_bodies[0] = rbIndex1; + m_bodies[1] = rbIndex2; + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + return PositionBasedRigidBodyDynamics::init_Spring( + rb1.getPosition(), + rb1.getRotation(), + rb2.getPosition(), + rb2.getRotation(), + pos1, + pos2, + m_jointInfo); +} + +bool RigidBodySpring::updateConstraint(SimulationModel &model) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + return PositionBasedRigidBodyDynamics::update_Spring( + rb1.getPosition(), + rb1.getRotation(), + rb2.getPosition(), + rb2.getRotation(), + m_jointInfo); +} + +bool RigidBodySpring::solvePositionConstraint(SimulationModel &model) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + + Vector3r corr_x1, corr_x2; + Quaternionr corr_q1, corr_q2; + const bool res = PositionBasedRigidBodyDynamics::solve_Spring( + rb1.getInvMass(), + rb1.getPosition(), + rb1.getInertiaTensorInverseW(), + rb1.getRotation(), + rb2.getInvMass(), + rb2.getPosition(), + rb2.getInertiaTensorInverseW(), + rb2.getRotation(), + m_stiffness, + m_restLength, + m_jointInfo, + corr_x1, + corr_q1, + corr_x2, + corr_q2); + + if (res) + { + if (rb1.getMass() != 0.0) + { + rb1.getPosition() += corr_x1; + rb1.getRotation().coeffs() += corr_q1.coeffs(); + rb1.getRotation().normalize(); + rb1.rotationUpdated(); + } + if (rb2.getMass() != 0.0) + { + rb2.getPosition() += corr_x2; + rb2.getRotation().coeffs() += corr_q2.coeffs(); + rb2.getRotation().normalize(); + rb2.rotationUpdated(); + } + } + return res; +} + + ////////////////////////////////////////////////////////////////////////// // DistanceConstraint ////////////////////////////////////////////////////////////////////////// @@ -1727,4 +1816,298 @@ bool BendTwistConstraint::solvePositionConstraint(SimulationModel &model) } } return res; -} \ No newline at end of file +} + +////////////////////////////////////////////////////////////////////////// +// StretchBendingTwistingConstraint +////////////////////////////////////////////////////////////////////////// + +bool PBD::StretchBendingTwistingConstraint::initConstraint( + SimulationModel &model, + const unsigned int segmentIndex1, + const unsigned int segmentIndex2, + const Vector3r &pos, + const Real averageRadius, + const Real averageSegmentLength, + Real youngsModulus, + Real torsionModulus) +{ + m_bodies[0] = segmentIndex1; + m_bodies[1] = segmentIndex2; + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + const RigidBody &segment1 = *rb[m_bodies[0]]; + const RigidBody &segment2 = *rb[m_bodies[1]]; + + m_lambdaSum.setZero(); + m_averageRadius = averageRadius; + m_averageSegmentLength = averageSegmentLength; + + return DirectPositionBasedSolverForStiffRods::init_StretchBendingTwistingConstraint( + segment1.getPosition(), + segment1.getRotation(), + segment2.getPosition(), + segment2.getRotation(), + pos, + m_averageRadius, + m_averageSegmentLength, + youngsModulus, + torsionModulus, + m_constraintInfo, + m_stiffnessCoefficientK, + m_restDarbouxVector); +} + + +bool StretchBendingTwistingConstraint::initConstraintBeforeProjection(SimulationModel &model) +{ + DirectPositionBasedSolverForStiffRods::initBeforeProjection_StretchBendingTwistingConstraint( + m_stiffnessCoefficientK, + 1. / TimeManager::getCurrent()->getTimeStepSize(), + m_averageSegmentLength, + m_stretchCompliance, + m_bendingAndTorsionCompliance, + m_lambdaSum); + return true; +}; + +bool StretchBendingTwistingConstraint::updateConstraint(SimulationModel &model) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + const RigidBody &segment1 = *rb[m_bodies[0]]; + const RigidBody &segment2 = *rb[m_bodies[1]]; + return DirectPositionBasedSolverForStiffRods::update_StretchBendingTwistingConstraint( + segment1.getPosition(), + segment1.getRotation(), + segment2.getPosition(), + segment2.getRotation(), + m_constraintInfo); +} + +bool StretchBendingTwistingConstraint::solvePositionConstraint(SimulationModel &model) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + + RigidBody &segment1 = *rb[m_bodies[0]]; + RigidBody &segment2 = *rb[m_bodies[1]]; + + Vector3r corr_x1, corr_x2; + Quaternionr corr_q1, corr_q2; + const bool res = DirectPositionBasedSolverForStiffRods::solve_StretchBendingTwistingConstraint( + segment1.getInvMass(), + segment1.getPosition(), + segment1.getInertiaTensorInverseW(), + segment1.getRotation(), + segment2.getInvMass(), + segment2.getPosition(), + segment2.getInertiaTensorInverseW(), + segment2.getRotation(), + m_restDarbouxVector, + m_averageSegmentLength, + m_stretchCompliance, + m_bendingAndTorsionCompliance, + m_constraintInfo, + corr_x1, + corr_q1, + corr_x2, + corr_q2, + m_lambdaSum); + + if (res) + { + if (segment1.getMass() != 0.0) + { + segment1.getPosition() += corr_x1; + segment1.getRotation().coeffs() += corr_q1.coeffs(); + segment1.getRotation().normalize(); + segment1.rotationUpdated(); + } + if (segment2.getMass() != 0.0) + { + segment2.getPosition() += corr_x2; + segment2.getRotation().coeffs() += corr_q2.coeffs(); + segment2.getRotation().normalize(); + segment2.rotationUpdated(); + } + } + return res; +} + +////////////////////////////////////////////////////////////////////////// +// DirectPositionBasedSolverForStiffRodsConstraint +////////////////////////////////////////////////////////////////////////// + +PBD::DirectPositionBasedSolverForStiffRodsConstraint::~DirectPositionBasedSolverForStiffRodsConstraint() +{ + deleteNodes(); + if (intervals != NULL) + delete[] intervals; + if (forward != NULL) + delete[] forward; + if (backward != NULL) + delete[] backward; + if (root != NULL) + delete[] root; + root = NULL; + forward = NULL; + backward = NULL; + intervals = NULL; + numberOfIntervals = 0; +} + +void DirectPositionBasedSolverForStiffRodsConstraint::deleteNodes() +{ + std::list::iterator nodeIter; + for (int i = 0; i < numberOfIntervals; i++) + { + for (nodeIter = forward[i].begin(); nodeIter != forward[i].end(); nodeIter++) + { + Node *node = *nodeIter; + + // Root node does not have to be deleted + if (node->parent != NULL) + delete node; + } + } +} + +bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::initConstraint( + SimulationModel &model, + const std::vector> & constraintSegmentIndices, + const std::vector &constraintPositions, + const std::vector &averageRadii, + const std::vector &averageSegmentLengths, + const std::vector &youngsModuli, + const std::vector &torsionModuli + ) +{ + // create unique segment indices from joints + + std::set uniqueSegmentIndices; + for (auto &idxPair : constraintSegmentIndices) + { + uniqueSegmentIndices.insert(idxPair.first); + uniqueSegmentIndices.insert(idxPair.second); + } + + delete[] m_bodies; + m_numberOfBodies = (unsigned int)uniqueSegmentIndices.size(); + m_bodies = new unsigned int[m_numberOfBodies]; + + // initialize m_bodies for constraint colouring algorithm of multi threading implementation + + size_t segmentIdx(0); + + for (auto idx : uniqueSegmentIndices) + { + m_bodies[segmentIdx] = idx; + ++segmentIdx; + } + + // create RodSegment instances and map simulation model body indices to RodSegment indices + + std::map idxMap; + unsigned int idx(0); + + m_Segments.reserve(uniqueSegmentIndices.size()); + m_rodSegments.reserve(uniqueSegmentIndices.size()); + for (auto bodyIdx : uniqueSegmentIndices) + { + idx = (unsigned int)m_Segments.size(); + idxMap[bodyIdx] = idx; + m_Segments.push_back(RodSegmentImpl(model, bodyIdx)); + m_rodSegments.push_back(&m_Segments.back()); + } + + // create rod constraints + + m_Constraints.resize(constraintPositions.size()); + m_rodConstraints.resize(constraintPositions.size()); + + for (size_t idx(0); idx < constraintPositions.size(); ++idx) + { + const std::pair &bodyIndices( constraintSegmentIndices[idx]); + unsigned int firstSegmentIndex(idxMap.find(bodyIndices.first)->second); + unsigned int secondSegmentIndex(idxMap.find(bodyIndices.second)->second); + + m_Constraints[idx].m_segments.push_back(firstSegmentIndex); + m_Constraints[idx].m_segments.push_back(secondSegmentIndex); + m_Constraints[idx].m_averageSegmentLength = averageSegmentLengths[idx]; + m_rodConstraints[idx] = &m_Constraints[idx]; + } + + // initialize data of the sparse direct solver + deleteNodes(); + DirectPositionBasedSolverForStiffRods::init_DirectPositionBasedSolverForStiffRodsConstraint( + m_rodConstraints, m_rodSegments, intervals, numberOfIntervals, forward, backward, root, + constraintPositions, averageRadii, youngsModuli, torsionModuli, + m_rightHandSide, m_lambdaSums, m_bendingAndTorsionJacobians, m_corr_x, m_corr_q); + + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::initConstraintBeforeProjection(SimulationModel &model) +{ + DirectPositionBasedSolverForStiffRods::initBeforeProjection_DirectPositionBasedSolverForStiffRodsConstraint( + m_rodConstraints, 1. / TimeManager::getCurrent()->getTimeStepSize(), m_lambdaSums); + return true; +} + + +bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::updateConstraint(SimulationModel &model) +{ + DirectPositionBasedSolverForStiffRods::update_DirectPositionBasedSolverForStiffRodsConstraint( + m_rodConstraints, m_rodSegments); + return true; +} + + +bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::solvePositionConstraint(SimulationModel &model) +{ + const bool res = DirectPositionBasedSolverForStiffRods::solve_DirectPositionBasedSolverForStiffRodsConstraint( + m_rodConstraints, m_rodSegments, intervals, numberOfIntervals, forward, backward, + m_rightHandSide, m_lambdaSums, m_bendingAndTorsionJacobians, m_corr_x, m_corr_q + ); + + // apply corrections to bodies + SimulationModel::RigidBodyVector &rbs = model.getRigidBodies(); + + for (size_t i(0); i < m_rodSegments.size(); ++i) + { + RodSegmentImpl & segment = m_Segments[i]; + RigidBody &rb1 = *rbs[segment.m_segmentIdx]; + if (rb1.getMass() != 0.0) + { + rb1.getPosition() += m_corr_x[i]; + rb1.getRotation().coeffs() += m_corr_q[i].coeffs(); + rb1.getRotation().normalize(); + rb1.rotationUpdated(); + } + } + + return res; +} + +bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::RodSegmentImpl::isDynamic() +{ + return 0 != (m_model.getRigidBodies())[m_segmentIdx]->getMass(); +} + +Real PBD::DirectPositionBasedSolverForStiffRodsConstraint::RodSegmentImpl::Mass() +{ + return (m_model.getRigidBodies())[m_segmentIdx]->getMass(); +} + +const Vector3r & PBD::DirectPositionBasedSolverForStiffRodsConstraint::RodSegmentImpl::InertiaTensor() +{ + return (m_model.getRigidBodies())[m_segmentIdx]->getInertiaTensor(); +} + +const Vector3r & PBD::DirectPositionBasedSolverForStiffRodsConstraint::RodSegmentImpl::Position() +{ + return (m_model.getRigidBodies())[m_segmentIdx]->getPosition(); +} + +const Quaternionr & PBD::DirectPositionBasedSolverForStiffRodsConstraint::RodSegmentImpl::Rotation() +{ + return (m_model.getRigidBodies())[m_segmentIdx]->getRotation(); +} diff --git a/Demos/Simulation/Constraints.h b/Demos/Simulation/Constraints.h index 6d98e205..46e04b4d 100644 --- a/Demos/Simulation/Constraints.h +++ b/Demos/Simulation/Constraints.h @@ -5,6 +5,9 @@ #define _USE_MATH_DEFINES #include "math.h" #include +#include +#include +#include "PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h" namespace PBD { @@ -26,6 +29,7 @@ namespace PBD virtual ~Constraint() { delete[] m_bodies; }; virtual int &getTypeId() const = 0; + virtual bool initConstraintBeforeProjection(SimulationModel &model) { return true; }; virtual bool updateConstraint(SimulationModel &model) { return true; }; virtual bool solvePositionConstraint(SimulationModel &model) { return true; }; virtual bool solveVelocityConstraint(SimulationModel &model) { return true; }; @@ -202,6 +206,22 @@ namespace PBD virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model); }; + + class RigidBodySpring : public Constraint + { + public: + static int TYPE_ID; + Eigen::Matrix m_jointInfo; + Real m_restLength; + Real m_stiffness; + + RigidBodySpring() : Constraint(2) {} + virtual int &getTypeId() const { return TYPE_ID; } + + bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2, const Real stiffness); + virtual bool updateConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model); + }; class DistanceConstraint : public Constraint { @@ -421,6 +441,134 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int quaternion1, const unsigned int quaternion2); virtual bool solvePositionConstraint(SimulationModel &model); }; + + class StretchBendingTwistingConstraint : public Constraint + { + using Matrix6r = Eigen::Matrix; + using Vector6r = Eigen::Matrix; + public: + static int TYPE_ID; + Eigen::Matrix m_constraintInfo; + + Real m_averageRadius; + Real m_averageSegmentLength; + Vector3r m_restDarbouxVector; + Vector3r m_stiffnessCoefficientK; + Vector3r m_stretchCompliance; + Vector3r m_bendingAndTorsionCompliance; + Vector6r m_lambdaSum; + + StretchBendingTwistingConstraint() : Constraint(2){} + + virtual int &getTypeId() const { return TYPE_ID; } + + bool initConstraint(SimulationModel &model, const unsigned int segmentIndex1, const unsigned int segmentIndex2, const Vector3r &pos, + const Real averageRadius, const Real averageSegmentLength, Real youngsModulus, Real torsionModulus); + virtual bool initConstraintBeforeProjection(SimulationModel &model); + virtual bool updateConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model); + }; + + struct Node; + struct Interval; + class SimulationModel; + using Vector6r = Eigen::Matrix; + + class DirectPositionBasedSolverForStiffRodsConstraint : public Constraint + { + class RodSegmentImpl : public RodSegment + { + public: + RodSegmentImpl(SimulationModel &model, unsigned int idx) : + m_model(model), m_segmentIdx(idx) {}; + + virtual bool isDynamic(); + virtual Real Mass(); + virtual const Vector3r & InertiaTensor(); + virtual const Vector3r & Position(); + virtual const Quaternionr & Rotation(); + + SimulationModel &m_model; + unsigned int m_segmentIdx; + }; + + class RodConstraintImpl : public RodConstraint + { + public: + std::vector m_segments; + Eigen::Matrix m_constraintInfo; + + Real m_averageRadius; + Real m_averageSegmentLength; + Vector3r m_restDarbouxVector; + Vector3r m_stiffnessCoefficientK; + Vector3r m_stretchCompliance; + Vector3r m_bendingAndTorsionCompliance; + + virtual unsigned int segmentIndex(unsigned int i){ + if (i < static_cast(m_segments.size())) + return m_segments[i]; + return 0u; + }; + + virtual Eigen::Matrix & getConstraintInfo(){ return m_constraintInfo; } + virtual Real getAverageSegmentLength(){ return m_averageSegmentLength; } + virtual Vector3r &getRestDarbouxVector(){ return m_restDarbouxVector; } + virtual Vector3r &getStiffnessCoefficientK() { return m_stiffnessCoefficientK; }; + virtual Vector3r & getStretchCompliance(){ return m_stretchCompliance; } + virtual Vector3r & getBendingAndTorsionCompliance(){ return m_bendingAndTorsionCompliance; } + public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build + PDB_MAKE_ALIGNED_OPERATOR_NEW + }; + + public: + static int TYPE_ID; + + DirectPositionBasedSolverForStiffRodsConstraint() : Constraint(2), + root(NULL), numberOfIntervals(0), intervals(NULL), forward(NULL), backward(NULL){} + ~DirectPositionBasedSolverForStiffRodsConstraint(); + + virtual int &getTypeId() const { return TYPE_ID; } + + bool initConstraint(SimulationModel &model, + const std::vector> & constraintSegmentIndices, + const std::vector &constraintPositions, + const std::vector &averageRadii, + const std::vector &averageSegmentLengths, + const std::vector &youngsModuli, + const std::vector &torsionModuli); + + virtual bool initConstraintBeforeProjection(SimulationModel &model); + virtual bool updateConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model); + + protected: + + /** root node */ + Node *root; + /** intervals of constraints */ + Interval *intervals; + /** number of intervals */ + int numberOfIntervals; + /** list to process nodes with increasing row index in the system matrix H (from the leaves to the root) */ + std::list *forward; + /** list to process nodes starting with the highest row index to row index zero in the matrix H (from the root to the leaves) */ + std::list *backward; + + std::vector m_Constraints; + std::vector m_rodConstraints; + + std::vector m_Segments; + std::vector m_rodSegments; + + std::vector m_rightHandSide; + std::vector m_lambdaSums; + std::vector> m_bendingAndTorsionJacobians; + std::vector m_corr_x; + std::vector m_corr_q; + + void deleteNodes(); + }; } #endif diff --git a/Demos/Simulation/SimulationModel.cpp b/Demos/Simulation/SimulationModel.cpp index 07191877..ed62e7b5 100644 --- a/Demos/Simulation/SimulationModel.cpp +++ b/Demos/Simulation/SimulationModel.cpp @@ -279,6 +279,18 @@ bool SimulationModel::addRigidBodyParticleBallJoint(const unsigned int rbIndex, return res; } +bool SimulationModel::addRigidBodySpring(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2, const Real stiffness) +{ + RigidBodySpring *s = new RigidBodySpring(); + const bool res = s->initConstraint(*this, rbIndex1, rbIndex2, pos1, pos2, stiffness); + if (res) + { + m_constraints.push_back(s); + m_groupsInitialized = false; + } + return res; +} + bool SimulationModel::addRigidBodyContactConstraint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &cp1, const Vector3r &cp2, const Vector3r &normal, const Real dist, @@ -442,6 +454,46 @@ bool SimulationModel::addBendTwistConstraint(const unsigned int quaternion1, con return res; } +bool PBD::SimulationModel::addStretchBendingTwistingConstraint( + const unsigned int rbIndex1, + const unsigned int rbIndex2, + const Vector3r &pos, + const Real averageRadius, + const Real averageSegmentLength, + const Real youngsModulus, + const Real torsionModulus) +{ + StretchBendingTwistingConstraint *c = new StretchBendingTwistingConstraint(); + const bool res = c->initConstraint(*this, rbIndex1, rbIndex2, pos, + averageRadius, averageSegmentLength, youngsModulus, torsionModulus); + if (res) + { + m_constraints.push_back(c); + m_groupsInitialized = false; + } + return res; +} + +bool PBD::SimulationModel::addDirectPositionBasedSolverForStiffRodsConstraint( + const std::vector> & jointSegmentIndices, + const std::vector &jointPositions, + const std::vector &averageRadii, + const std::vector &averageSegmentLengths, + const std::vector &youngsModuli, + const std::vector &torsionModuli + ) +{ + DirectPositionBasedSolverForStiffRodsConstraint *c = new DirectPositionBasedSolverForStiffRodsConstraint(); + const bool res = c->initConstraint(*this, jointSegmentIndices, jointPositions, + averageRadii, averageSegmentLengths, youngsModuli, torsionModuli); + if (res) + { + m_constraints.push_back(c); + m_groupsInitialized = false; + } + return res; +} + void SimulationModel::addTriangleModel( const unsigned int nPoints, const unsigned int nFaces, diff --git a/Demos/Simulation/SimulationModel.h b/Demos/Simulation/SimulationModel.h index ac8eb976..cf9be1c0 100644 --- a/Demos/Simulation/SimulationModel.h +++ b/Demos/Simulation/SimulationModel.h @@ -121,6 +121,7 @@ namespace PBD bool addTargetPositionMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); bool addTargetVelocityMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); bool addRigidBodyParticleBallJoint(const unsigned int rbIndex, const unsigned int particleIndex); + bool addRigidBodySpring(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2, const Real stiffness); bool addRigidBodyContactConstraint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &cp1, const Vector3r &cp2, const Vector3r &normal, const Real dist, @@ -146,6 +147,8 @@ namespace PBD bool addShapeMatchingConstraint(const unsigned int numberOfParticles, const unsigned int particleIndices[], const unsigned int numClusters[]); bool addStretchShearConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int quaternion1); bool addBendTwistConstraint(const unsigned int quaternion1, const unsigned int quaternion2); + bool addStretchBendingTwistingConstraint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Real averageRadius, const Real averageSegmentLength, const Real youngsModulus, const Real torsionModulus); + bool addDirectPositionBasedSolverForStiffRodsConstraint(const std::vector> & jointSegmentIndices, const std::vector &jointPositions, const std::vector &averageRadii, const std::vector &averageSegmentLengths, const std::vector &youngsModuli, const std::vector &torsionModuli); Real getClothStiffness() const { return m_cloth_stiffness; } void setClothStiffness(Real val) { m_cloth_stiffness = val; } diff --git a/Demos/Simulation/TimeStepController.cpp b/Demos/Simulation/TimeStepController.cpp index d89d71a0..d7d0b09c 100644 --- a/Demos/Simulation/TimeStepController.cpp +++ b/Demos/Simulation/TimeStepController.cpp @@ -224,6 +224,12 @@ void TimeStepController::positionConstraintProjection(SimulationModel &model) SimulationModel::ConstraintGroupVector &groups = model.getConstraintGroups(); SimulationModel::RigidBodyContactConstraintVector &contacts = model.getRigidBodyContactConstraints(); + // init constraints for this time step if necessary + for (auto & constraint : constraints) + { + constraint->initConstraintBeforeProjection(model); + } + while (iter < m_maxIter) { for (unsigned int group = 0; group < groups.size(); group++) diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt new file mode 100644 index 00000000..c801a287 --- /dev/null +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -0,0 +1,70 @@ +set(SIMULATION_LINK_LIBRARIES AntTweakBar glew MD5 PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glew MD5 PositionBasedDynamics Simulation Utils) + +if(WIN32) + set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) +else() + find_package(GLUT REQUIRED) + find_package(OpenGL REQUIRED) + + set(SIMULATION_LINK_LIBRARIES + ${SIMULATION_LINK_LIBRARIES} + ${GLUT_LIBRARIES} + ${OPENGL_LIBRARIES} + ) +endif() + +add_executable(StretchBendingTwistingDemo + StretchBendingTwistingDemo.cpp + + ${VIS_FILES} + ${PROJECT_PATH}/Common/Common.h + + CMakeLists.txt +) + +set_target_properties(StretchBendingTwistingDemo PROPERTIES FOLDER "Demos") +set_target_properties(StretchBendingTwistingDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(StretchBendingTwistingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(StretchBendingTwistingDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +add_dependencies(StretchBendingTwistingDemo ${SIMULATION_DEPENDENCIES}) +target_link_libraries(StretchBendingTwistingDemo ${SIMULATION_LINK_LIBRARIES}) + +############################################################ +# Discregrid +############################################################ +include_directories(${PROJECT_PATH}/extern/install/Discregrid/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_Discregrid) +set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} + optimized Discregrid + debug Discregrid_d) +link_directories(${PROJECT_PATH}/extern/install/Discregrid/lib) + +add_executable(DirectPositionBasedSolverForStiffRodsDemo + DirectPositionBasedSolverForStiffRodsDemo.cpp + + StiffRodsSceneLoader.h + StiffRodsSceneLoader.cpp + + ${VIS_FILES} + ${PROJECT_PATH}/Common/Common.h + + CMakeLists.txt +) + +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES FOLDER "Demos") +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +add_dependencies(DirectPositionBasedSolverForStiffRodsDemo ${SIMULATION_DEPENDENCIES}) +target_link_libraries(DirectPositionBasedSolverForStiffRodsDemo ${SIMULATION_LINK_LIBRARIES}) + +add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) +find_package( Eigen3 REQUIRED ) +include_directories( ${EIGEN3_INCLUDE_DIR} ) +include_directories(${PROJECT_PATH}/extern/freeglut/include) +include_directories(${PROJECT_PATH}/extern/glew/include) + + +VIS_SOURCE_GROUPS() diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp new file mode 100644 index 00000000..4f980ae5 --- /dev/null +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -0,0 +1,1814 @@ +#include "Common/Common.h" +#include "Demos/Simulation/CubicSDFCollisionDetection.h" +#include "Demos/Simulation/DistanceFieldCollisionDetection.h" +#include "Demos/Simulation/TimeManager.h" +#include "Demos/Simulation/SimulationModel.h" +#include "Demos/Simulation/TimeStepController.h" +#include "Demos/Utils/FileSystem.h" +#include "Demos/Utils/Logger.h" +#include "Demos/Utils/OBJLoader.h" +#include "Demos/Utils/TetGenLoader.h" +#include "Demos/Utils/Timing.h" +#include "Demos/Visualization/MiniGL.h" +#include "Demos/Visualization/Selection.h" +#include "Demos/Visualization/Visualization.h" +#include "GL/glut.h" +#include +#include +#include + +#include "StiffRodsSceneLoader.h" + +#define _USE_MATH_DEFINES +#include "math.h" + +INIT_TIMING +INIT_LOGGING + +// Enable memory leak detection +#if defined(_DEBUG) && !defined(EIGEN_ALIGN) +#define new DEBUG_NEW +#endif + +using namespace PBD; +using namespace Eigen; +using namespace std; +using namespace Utilities; + +void timeStep(); +void buildModel(); +void readScene(); +void render(); +void reset(); +void cleanup(); +void initShader(); +void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); +void TW_CALL setTimeStep(const void *value, void *clientData); +void TW_CALL getTimeStep(void *value, void *clientData); +void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); +void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); +void TW_CALL setMaxIterations(const void *value, void *clientData); +void TW_CALL getMaxIterations(void *value, void *clientData); +void TW_CALL setMaxIterationsV(const void *value, void *clientData); +void TW_CALL getMaxIterationsV(void *value, void *clientData); +void TW_CALL setContactTolerance(const void *value, void *clientData); +void TW_CALL getContactTolerance(void *value, void *clientData); +void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData); +void TW_CALL getContactStiffnessRigidBody(void *value, void *clientData); +void TW_CALL setContactStiffnessParticleRigidBody(const void *value, void *clientData); +void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData); +void TW_CALL setStiffness(const void *value, void *clientData); +void TW_CALL getStiffness(void *value, void *clientData); +void TW_CALL setXXStiffness(const void *value, void *clientData); +void TW_CALL getXXStiffness(void *value, void *clientData); +void TW_CALL setYYStiffness(const void *value, void *clientData); +void TW_CALL getYYStiffness(void *value, void *clientData); +void TW_CALL setXYStiffness(const void *value, void *clientData); +void TW_CALL getXYStiffness(void *value, void *clientData); +void TW_CALL setXYPoissonRatio(const void *value, void *clientData); +void TW_CALL getXYPoissonRatio(void *value, void *clientData); +void TW_CALL setYXPoissonRatio(const void *value, void *clientData); +void TW_CALL getYXPoissonRatio(void *value, void *clientData); +void TW_CALL setNormalizeStretch(const void *value, void *clientData); +void TW_CALL getNormalizeStretch(void *value, void *clientData); +void TW_CALL setNormalizeShear(const void *value, void *clientData); +void TW_CALL getNormalizeShear(void *value, void *clientData); +void TW_CALL setBendingStiffness(const void *value, void *clientData); +void TW_CALL getBendingStiffness(void *value, void *clientData); +void TW_CALL setBendingMethod(const void *value, void *clientData); +void TW_CALL getBendingMethod(void *value, void *clientData); +void TW_CALL setClothSimulationMethod(const void *value, void *clientData); +void TW_CALL getClothSimulationMethod(void *value, void *clientData); +void TW_CALL setSolidSimulationMethod(const void *value, void *clientData); +void TW_CALL getSolidSimulationMethod(void *value, void *clientData); + +void singleStep(); + + +SimulationModel model; +CubicSDFCollisionDetection cd; +TimeStepController sim; + +short clothSimulationMethod = 2; +short solidSimulationMethod = 2; +short bendingMethod = 2; +bool doPause = true; +std::vector selectedBodies; +std::vector selectedParticles; +Vector3r oldMousePos; +Shader *shader; +Shader *shaderTex; +bool renderContacts = false; +string exePath; +string dataPath; +bool drawAABB = false; +bool drawSDF = false; +int drawBVHDepth = -1; +float jointColor[4] = { 0.0f, 0.6f, 0.2f, 1 }; + +string sceneFileName = "/scenes/Wilberforce_scene.json"; +string sceneName; +Vector3r camPos; +Vector3r camLookat; + + +// main +int main(int argc, char **argv) +{ + REPORT_MEMORY_LEAKS; + + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD_StiffRods.log"))); + LOG_INFO << "Starting new log entries"; + + exePath = FileSystem::getProgramPath(); + dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + + if (argc > 1) + sceneFileName = string(argv[1]); + else + sceneFileName = FileSystem::normalizePath(dataPath + sceneFileName); + + buildModel(); + + // OpenGL + MiniGL::init(argc, argv, 1024, 768, 0, 0, sceneName.c_str()); + MiniGL::initLights(); + MiniGL::initTexture(); + MiniGL::setClientIdleFunc(50, timeStep); + MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setKeyFunc(1, 's', singleStep); + MiniGL::setSelectionFunc(selection); + initShader(); + + MiniGL::setClientSceneFunc(render); + MiniGL::setViewport(40.0f, 0.1f, 500.0f, camPos, camLookat); + + SimulationModel::TriangleModelVector &triModels = model.getTriangleModels(); + SimulationModel::TetModelVector &tetModels = model.getTetModels(); + TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); + TwAddVarRW(MiniGL::getTweakBar(), "RenderContacts", TW_TYPE_BOOLCPP, &renderContacts, " label='Render contacts' group=Simulation "); + TwAddVarRW(MiniGL::getTweakBar(), "RenderAABBs", TW_TYPE_BOOLCPP, &drawAABB, " label='Render AABBs' group=Simulation "); + TwAddVarRW(MiniGL::getTweakBar(), "RenderSDFs", TW_TYPE_BOOLCPP, &drawSDF, " label='Render SDFs' group=Simulation "); + TwAddVarRW(MiniGL::getTweakBar(), "RenderBVH", TW_TYPE_INT32, &drawBVHDepth, " label='Render BVH depth' group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); + TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); + TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "MaxIter", TW_TYPE_UINT32, setMaxIterations, getMaxIterations, &sim, " label='Max. iterations' min=1 step=1 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "MaxIterV", TW_TYPE_UINT32, setMaxIterationsV, getMaxIterationsV, &sim, " label='Max. iterations Vel.' min=1 step=1 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, &model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, &model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); + if (triModels.size() > 0) + { + TwType enumType2 = TwDefineEnum("ClothSimulationMethodType", NULL, 0); + TwAddVarCB(MiniGL::getTweakBar(), "ClothSimulationMethod", enumType2, setClothSimulationMethod, getClothSimulationMethod, &clothSimulationMethod, " label='Cloth sim. method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); + } + if (tetModels.size() > 0) + { + TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); + TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, + " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); + } + if ((triModels.size() > 0) || (tetModels.size() > 0)) + { + TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Distance constraints' "); + TwAddVarCB(MiniGL::getTweakBar(), "XXStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Stiffness XX' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); + TwAddVarCB(MiniGL::getTweakBar(), "YYStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Stiffness YY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); + TwAddVarCB(MiniGL::getTweakBar(), "XYStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Stiffness XY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); + TwAddVarCB(MiniGL::getTweakBar(), "XXStiffnessFEM", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Youngs modulus XX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); + TwAddVarCB(MiniGL::getTweakBar(), "YYStiffnessFEM", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Youngs modulus YY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); + TwAddVarCB(MiniGL::getTweakBar(), "XYStiffnessFEM", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Youngs modulus XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); + TwAddVarCB(MiniGL::getTweakBar(), "XYPoissonRatioFEM", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, &model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); + TwAddVarCB(MiniGL::getTweakBar(), "YXPoissonRatioFEM", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, &model, " label='Poisson ratio YX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); + TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, &model, " label='Normalize stretch' group='Strain based dynamics' "); + TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, &model, " label='Normalize shear' group='Strain based dynamics' "); + } + if (triModels.size() > 0) + { + TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, &model, " label='Bending stiffness' min=0.0 step=0.01 precision=4 group=Bending "); + } + + glutMainLoop(); + + cleanup(); + + Timing::printAverageTimes(); + + return 0; +} + +void initShader() +{ + std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; + std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; + shader = MiniGL::createShader(vertFile, "", fragFile); + + if (shader == NULL) + return; + + shader->begin(); + shader->addUniform("modelview_matrix"); + shader->addUniform("projection_matrix"); + shader->addUniform("surface_color"); + shader->addUniform("shininess"); + shader->addUniform("specular_factor"); + shader->end(); + + std::string vertFileTex = dataPath + "/shaders/vs_smoothTex.glsl"; + std::string fragFileTex = dataPath + "/shaders/fs_smoothTex.glsl"; + shaderTex = MiniGL::createShader(vertFileTex, "", fragFileTex); + + if (shaderTex == NULL) + return; + + shaderTex->begin(); + shaderTex->addUniform("modelview_matrix"); + shaderTex->addUniform("projection_matrix"); + shaderTex->addUniform("surface_color"); + shaderTex->addUniform("shininess"); + shaderTex->addUniform("specular_factor"); + shaderTex->end(); +} + +void cleanup() +{ + delete TimeManager::getCurrent(); + delete shader; + delete shaderTex; +} + +void reset() +{ + Timing::printAverageTimes(); + Timing::reset(); + sim.getCollisionDetection()->cleanup(); + model.cleanup(); + sim.reset(); + TimeManager::getCurrent()->setTime(0.0); + readScene(); +} + +void mouseMove(int x, int y) +{ + Vector3r mousePos; + MiniGL::unproject(x, y, mousePos); + const Vector3r diff = mousePos - oldMousePos; + + TimeManager *tm = TimeManager::getCurrent(); + const Real h = tm->getTimeStepSize(); + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + for (size_t j = 0; j < selectedBodies.size(); j++) + { + if (rb[selectedBodies[j]]->getMass() != 0.0) + rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; + } + ParticleData &pd = model.getParticles(); + for (unsigned int j = 0; j < selectedParticles.size(); j++) + { + pd.getVelocity(selectedParticles[j]) += 5.0*diff / h; + } + oldMousePos = mousePos; +} + +void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) +{ + std::vector hits; + + selectedParticles.clear(); + ParticleData &pd = model.getParticles(); + if (pd.size() > 0) + Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); + + selectedBodies.clear(); + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + std::vector > x; + x.resize(rb.size()); + for (unsigned int i = 0; i < rb.size(); i++) + { + x[i] = rb[i]->getPosition(); + } + + if (rb.size() > 0) + Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); + if ((selectedBodies.size() > 0) || (selectedParticles.size() > 0)) + MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); + else + MiniGL::setMouseMoveFunc(-1, NULL); + + MiniGL::unproject(end[0], end[1], oldMousePos); +} + +void singleStep() +{ + // Simulation code + sim.step(model); + + // Update visualization models + const ParticleData &pd = model.getParticles(); + for (unsigned int i = 0; i < model.getTetModels().size(); i++) + { + model.getTetModels()[i]->updateMeshNormals(pd); + model.getTetModels()[i]->updateVisMesh(pd); + } + for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) + { + model.getTriangleModels()[i]->updateMeshNormals(pd); + } +} + +void timeStep() +{ + if (doPause) + return; + + // Simulation code + for (unsigned int i = 0; i < 8; i++) + { + sim.step(model); + } + + // Update visualization models + const ParticleData &pd = model.getParticles(); + for (unsigned int i = 0; i < model.getTetModels().size(); i++) + { + model.getTetModels()[i]->updateMeshNormals(pd); + model.getTetModels()[i]->updateVisMesh(pd); + } + for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) + { + model.getTriangleModels()[i]->updateMeshNormals(pd); + } +} + +void buildModel() +{ + TimeManager::getCurrent()->setTimeStepSize(0.005); + + sim.setCollisionDetection(model, &cd); + + readScene(); +} + +void renderTriangleModels() +{ + const ParticleData &pd = model.getParticles(); + float surfaceColor[4] = { 0.8f, 0.9f, 0.2f, 1 }; + + if (shaderTex) + { + shaderTex->begin(); + glUniform1f(shaderTex->getUniform("shininess"), 5.0f); + glUniform1f(shaderTex->getUniform("specular_factor"), 0.2f); + + GLfloat matrix[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, matrix); + glUniformMatrix4fv(shaderTex->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); + GLfloat pmatrix[16]; + glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); + glUniformMatrix4fv(shaderTex->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); + + glUniform3fv(shaderTex->getUniform("surface_color"), 1, surfaceColor); + } + + for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) + { + // mesh + const IndexedFaceMesh &mesh = model.getTriangleModels()[i]->getParticleMesh(); + const unsigned int offset = model.getTriangleModels()[i]->getIndexOffset(); + Visualization::drawTexturedMesh(pd, mesh, offset, surfaceColor); + } + + if (shaderTex) + shaderTex->end(); +} + +void renderTetModels() +{ + const ParticleData &pd = model.getParticles(); + float surfaceColor[4] = { 0.8f, 0.4f, 0.7f, 1 }; + + if (shader) + { + shader->begin(); + glUniform1f(shader->getUniform("shininess"), 5.0f); + glUniform1f(shader->getUniform("specular_factor"), 0.2f); + + GLfloat matrix[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, matrix); + glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); + GLfloat pmatrix[16]; + glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); + glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); + + glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); + } + + for (unsigned int i = 0; i < model.getTetModels().size(); i++) + { + const VertexData &vdVis = model.getTetModels()[i]->getVisVertices(); + if (vdVis.size() > 0) + { + const IndexedFaceMesh &visMesh = model.getTetModels()[i]->getVisMesh(); + Visualization::drawMesh(vdVis, visMesh, 0, surfaceColor); + } + else + { + const IndexedFaceMesh &surfaceMesh = model.getTetModels()[i]->getSurfaceMesh(); + const unsigned int offset = model.getTetModels()[i]->getIndexOffset(); + Visualization::drawMesh(pd, surfaceMesh, offset, surfaceColor); + } + } + + if (shader) + shader->end(); +} + +void renderAABB(AABB &aabb) +{ + Vector3r p1, p2; + glBegin(GL_LINES); + for (unsigned char i = 0; i < 12; i++) + { + AABB::getEdge(aabb, i, p1, p2); + glVertex3d(p1[0], p1[1], p1[2]); + glVertex3d(p2[0], p2[1], p2[2]); + } + glEnd(); +} + +void renderSDF(CollisionDetection::CollisionObject* co) +{ + if (!cd.isDistanceFieldCollisionObject(co)) + return; + + const SimulationModel::RigidBodyVector &rigidBodies = model.getRigidBodies(); + RigidBody *rb = rigidBodies[co->m_bodyIndex]; + + const Vector3r &com = rb->getPosition(); + const Matrix3r &R = rb->getTransformationR(); + const Vector3r &v1 = rb->getTransformationV1(); + const Vector3r &v2 = rb->getTransformationV2(); + + DistanceFieldCollisionDetection::DistanceFieldCollisionObject *dfco = (DistanceFieldCollisionDetection::DistanceFieldCollisionObject *)co; + const Vector3r &startX = co->m_aabb.m_p[0]; + const Vector3r &endX = co->m_aabb.m_p[1]; + Vector3r diff = endX - startX; + const unsigned int steps = 20; + Vector3r stepSize = (1.0 / steps) * diff; + for (Real x = startX[0]; x < endX[0]; x += stepSize[0]) + { + for (Real y = startX[1]; y < endX[1]; y += stepSize[1]) + { + for (Real z = startX[2]; z < endX[2]; z += stepSize[2]) + { + Vector3r pos_w(x, y, z); + const Vector3r pos = R * (pos_w - com) + v1; + const Real dist = dfco->distance(pos, 0.0); + + if (dist < 0.0) + { + float col[4] = { (float)-dist, 0.0f, 0.0f, 1.0f }; + MiniGL::drawPoint(pos_w, 3.0f, col); + } + } + } + } +} + +void renderBallJoint(BallJoint &bj) +{ + MiniGL::drawSphere(bj.m_jointInfo.col(2), 0.15f, jointColor); +} + +void renderRigidBodyParticleBallJoint(RigidBodyParticleBallJoint &bj) +{ + MiniGL::drawSphere(bj.m_jointInfo.col(1), 0.1f, jointColor); +} + +void renderBallOnLineJoint(BallOnLineJoint &bj) +{ + MiniGL::drawSphere(bj.m_jointInfo.col(5), 0.1f, jointColor); + MiniGL::drawCylinder(bj.m_jointInfo.col(5) - bj.m_jointInfo.col(7), bj.m_jointInfo.col(5) + bj.m_jointInfo.col(7), jointColor, 0.05f); +} + +void renderHingeJoint(HingeJoint &hj) +{ + MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); + MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); + MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); +} + +void renderUniversalJoint(UniversalJoint &uj) +{ + MiniGL::drawSphere(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), 0.1f, jointColor); + MiniGL::drawSphere(uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), 0.1f, jointColor); + MiniGL::drawSphere(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), 0.1f, jointColor); + MiniGL::drawSphere(uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), 0.1f, jointColor); + MiniGL::drawCylinder(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), jointColor, 0.05f); + MiniGL::drawCylinder(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), jointColor, 0.05f); +} + +void renderSliderJoint(SliderJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); +} + +void renderTargetPositionMotorSliderJoint(TargetPositionMotorSliderJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); +} + +void renderTargetVelocityMotorSliderJoint(TargetVelocityMotorSliderJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); +} + +void renderTargetAngleMotorHingeJoint(TargetAngleMotorHingeJoint &hj) +{ + MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); + MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); + MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); +} + +void renderTargetVelocityMotorHingeJoint(TargetVelocityMotorHingeJoint &hj) +{ + MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); + MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); + MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); +} + +void renderRigidBodyContact(RigidBodyContactConstraint &cc) +{ + float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; + float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; + MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); + MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); + MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); +} + +void renderParticleRigidBodyContact(ParticleRigidBodyContactConstraint &cc) +{ + float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; + float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; + MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); + MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); + MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); +} + +void render() +{ + MiniGL::coordinateSystem(); + + // Draw sim model + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + SimulationModel::ConstraintVector &constraints = model.getConstraints(); + SimulationModel::RigidBodyContactConstraintVector &rigidBodyContacts = model.getRigidBodyContactConstraints(); + SimulationModel::ParticleRigidBodyContactConstraintVector &particleRigidBodyContacts = model.getParticleRigidBodyContactConstraints(); + + float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; + float surfaceColor[4] = { 0.3f, 0.5f, 0.8f, 1 }; + float staticColor[4] = { 0.5f, 0.5f, 0.5f, 1 }; + + if (renderContacts) + { + for (unsigned int i = 0; i < rigidBodyContacts.size(); i++) + renderRigidBodyContact(rigidBodyContacts[i]); + for (unsigned int i = 0; i < particleRigidBodyContacts.size(); i++) + renderParticleRigidBodyContact(particleRigidBodyContacts[i]); + } + + + if (shader) + { + shader->begin(); + glUniform1f(shader->getUniform("shininess"), 5.0f); + glUniform1f(shader->getUniform("specular_factor"), 0.2f); + + GLfloat matrix[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, matrix); + glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); + GLfloat pmatrix[16]; + glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); + glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); + } + + for (size_t i = 0; i < rb.size(); i++) + { + bool selected = false; + for (unsigned int j = 0; j < selectedBodies.size(); j++) + { + if (selectedBodies[j] == i) + selected = true; + } + + const VertexData &vd = rb[i]->getGeometry().getVertexData(); + const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); + if (!selected) + { + if (rb[i]->getMass() == 0.0) + { + if (shader) + glUniform3fv(shader->getUniform("surface_color"), 1, staticColor); + Visualization::drawMesh(vd, mesh, 0, staticColor); + } + else + { + if (shader) + glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); + Visualization::drawMesh(vd, mesh, 0, surfaceColor); + } + } + else + { + if (shader) + glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); + Visualization::drawMesh(vd, mesh, 0, selectionColor); + } + } + + if (shader) + shader->end(); + + + + renderTriangleModels(); + renderTetModels(); + + for (size_t i = 0; i < constraints.size(); i++) + { + if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) + { + renderBallJoint(*(BallJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == BallOnLineJoint::TYPE_ID) + { + renderBallOnLineJoint(*(BallOnLineJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == HingeJoint::TYPE_ID) + { + renderHingeJoint(*(HingeJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == UniversalJoint::TYPE_ID) + { + renderUniversalJoint(*(UniversalJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == SliderJoint::TYPE_ID) + { + renderSliderJoint(*(SliderJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == TargetAngleMotorHingeJoint::TYPE_ID) + { + renderTargetAngleMotorHingeJoint(*(TargetAngleMotorHingeJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == TargetVelocityMotorHingeJoint::TYPE_ID) + { + renderTargetVelocityMotorHingeJoint(*(TargetVelocityMotorHingeJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == TargetPositionMotorSliderJoint::TYPE_ID) + { + renderTargetPositionMotorSliderJoint(*(TargetPositionMotorSliderJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == TargetVelocityMotorSliderJoint::TYPE_ID) + { + renderTargetVelocityMotorSliderJoint(*(TargetVelocityMotorSliderJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == RigidBodyParticleBallJoint::TYPE_ID) + { + renderRigidBodyParticleBallJoint(*(RigidBodyParticleBallJoint*)constraints[i]); + } + } + + + + if (drawSDF || drawAABB || (drawBVHDepth >= 0)) + { + ObjectArray &collisionObjects = cd.getCollisionObjects(); + for (unsigned int k = 0; k < collisionObjects.size(); k++) + { + if (drawAABB) + renderAABB(collisionObjects[k]->m_aabb); + + if (drawSDF) + renderSDF(collisionObjects[k]); + + if (drawBVHDepth >= 0) + { + if (cd.isDistanceFieldCollisionObject(collisionObjects[k])) + { + const PointCloudBSH &bvh = ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) collisionObjects[k])->m_bvh; + + std::function predicate = [&](unsigned int node_index, unsigned int depth) { return (int)depth <= drawBVHDepth; }; + std::function cb = [&](unsigned int node_index, unsigned int depth) + { + if (depth == drawBVHDepth) + { + const BoundingSphere &bs = bvh.hull(node_index); + if (collisionObjects[k]->m_bodyType == CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) + { + RigidBody *body = rb[collisionObjects[k]->m_bodyIndex]; + const Vector3r &sphere_x = bs.x(); + const Vector3r sphere_x_w = body->getRotation() * sphere_x + body->getPosition(); + MiniGL::drawSphere(sphere_x_w, std::max((float)bs.r(), 0.05f), staticColor); + } + else + MiniGL::drawSphere(bs.x(), std::max((float)bs.r(), 0.05f), staticColor); + } + }; + + bvh.traverse_depth_first(predicate, cb); + } + } + } + } + + float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; + const ParticleData &pd = model.getParticles(); + for (unsigned int j = 0; j < selectedParticles.size(); j++) + { + MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); + } + + MiniGL::drawTime(TimeManager::getCurrent()->getTime()); +} + +void initTriangleModelConstraints() +{ + // init constraints + for (unsigned int cm = 0; cm < model.getTriangleModels().size(); cm++) + { + const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); + if (clothSimulationMethod == 1) + { + const unsigned int nEdges = model.getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge *edges = model.getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model.addDistanceConstraint(v1, v2); + } + } + else if (clothSimulationMethod == 2) + { + + TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int *tris = mesh.getFaces().data(); + const unsigned int nFaces = mesh.numFaces(); + for (unsigned int i = 0; i < nFaces; i++) + { + const unsigned int v1 = tris[3 * i] + offset; + const unsigned int v2 = tris[3 * i + 1] + offset; + const unsigned int v3 = tris[3 * i + 2] + offset; + model.addFEMTriangleConstraint(v1, v2, v3); + } + } + else if (clothSimulationMethod == 3) + { + TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int *tris = mesh.getFaces().data(); + const unsigned int nFaces = mesh.numFaces(); + for (unsigned int i = 0; i < nFaces; i++) + { + const unsigned int v1 = tris[3 * i] + offset; + const unsigned int v2 = tris[3 * i + 1] + offset; + const unsigned int v3 = tris[3 * i + 2] + offset; + model.addStrainTriangleConstraint(v1, v2, v3); + } + } + if (bendingMethod != 0) + { + TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + unsigned int nEdges = mesh.numEdges(); + const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); + const unsigned int *tris = mesh.getFaces().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const int tri1 = edges[i].m_face[0]; + const int tri2 = edges[i].m_face[1]; + if ((tri1 != 0xffffffff) && (tri2 != 0xffffffff)) + { + // Find the triangle points which do not lie on the axis + const int axisPoint1 = edges[i].m_vert[0]; + const int axisPoint2 = edges[i].m_vert[1]; + int point1 = -1; + int point2 = -1; + for (int j = 0; j < 3; j++) + { + if ((tris[3 * tri1 + j] != axisPoint1) && (tris[3 * tri1 + j] != axisPoint2)) + { + point1 = tris[3 * tri1 + j]; + break; + } + } + for (int j = 0; j < 3; j++) + { + if ((tris[3 * tri2 + j] != axisPoint1) && (tris[3 * tri2 + j] != axisPoint2)) + { + point2 = tris[3 * tri2 + j]; + break; + } + } + if ((point1 != -1) && (point2 != -1)) + { + const unsigned int vertex1 = point1 + offset; + const unsigned int vertex2 = point2 + offset; + const unsigned int vertex3 = edges[i].m_vert[0] + offset; + const unsigned int vertex4 = edges[i].m_vert[1] + offset; + if (bendingMethod == 1) + model.addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); + else if (bendingMethod == 2) + model.addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + } + } + } + } + } +} + +void initTetModelConstraints() +{ + // init constraints + for (unsigned int cm = 0; cm < model.getTetModels().size(); cm++) + { + const unsigned int offset = model.getTetModels()[cm]->getIndexOffset(); + const unsigned int nTets = model.getTetModels()[cm]->getParticleMesh().numTets(); + const unsigned int *tets = model.getTetModels()[cm]->getParticleMesh().getTets().data(); + const IndexedTetMesh::VertexTets *vTets = model.getTetModels()[cm]->getParticleMesh().getVertexTets().data(); + if (solidSimulationMethod == 1) + { + const unsigned int offset = model.getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model.getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge *edges = model.getTetModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model.addDistanceConstraint(v1, v2); + } + + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i] + offset; + const unsigned int v2 = tets[4 * i + 1] + offset; + const unsigned int v3 = tets[4 * i + 2] + offset; + const unsigned int v4 = tets[4 * i + 3] + offset; + + model.addVolumeConstraint(v1, v2, v3, v4); + } + } + else if (solidSimulationMethod == 2) + { + TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i] + offset; + const unsigned int v2 = tets[4 * i + 1] + offset; + const unsigned int v3 = tets[4 * i + 2] + offset; + const unsigned int v4 = tets[4 * i + 3] + offset; + + model.addFEMTetConstraint(v1, v2, v3, v4); + } + } + else if (solidSimulationMethod == 3) + { + TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i] + offset; + const unsigned int v2 = tets[4 * i + 1] + offset; + const unsigned int v3 = tets[4 * i + 2] + offset; + const unsigned int v4 = tets[4 * i + 3] + offset; + + model.addStrainTetConstraint(v1, v2, v3, v4); + } + } + else if (solidSimulationMethod == 4) + { + TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v[4] = { tets[4 * i] + offset, + tets[4 * i + 1] + offset, + tets[4 * i + 2] + offset, + tets[4 * i + 3] + offset }; + // Important: Divide position correction by the number of clusters + // which contain the vertex. + const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; + model.addShapeMatchingConstraint(4, v, nc); + } + } + } +} + +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} + + +/** Create the rigid body model +*/ +void readScene() +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + SimulationModel::TriangleModelVector &triModels = model.getTriangleModels(); + SimulationModel::TetModelVector &tetModels = model.getTetModels(); + SimulationModel::ConstraintVector &constraints = model.getConstraints(); + + StiffRodsSceneLoader::RodSceneData data; + StiffRodsSceneLoader loader; + loader.readStiffRodsScene(sceneFileName, data); + LOG_INFO << "Scene: " << sceneFileName; + + camPos = data.m_camPosition; + camLookat = data.m_camLookat; + + TimeManager::getCurrent()->setTimeStepSize(data.m_timeStepSize); + + sceneName = data.m_sceneName; + + sim.setGravity(data.m_gravity); + sim.setMaxIterations(data.m_maxIter); + sim.setMaxIterationsV(data.m_maxIterVel); + sim.setVelocityUpdateMethod(data.m_velocityUpdateMethod); + if (data.m_triangleModelSimulationMethod != -1) + clothSimulationMethod = data.m_triangleModelSimulationMethod; + if (data.m_tetModelSimulationMethod != -1) + solidSimulationMethod = data.m_tetModelSimulationMethod; + if (data.m_triangleModelBendingMethod != -1) + bendingMethod = data.m_triangleModelBendingMethod; + cd.setTolerance(data.m_contactTolerance); + model.setContactStiffnessRigidBody(data.m_contactStiffnessRigidBody); + model.setContactStiffnessParticleRigidBody(data.m_contactStiffnessParticleRigidBody); + + model.setClothStiffness(data.m_cloth_stiffness); + model.setClothBendingStiffness(data.m_cloth_bendingStiffness); + model.setClothXXStiffness(data.m_cloth_xxStiffness); + model.setClothYYStiffness(data.m_cloth_yyStiffness); + model.setClothXYStiffness(data.m_cloth_xyStiffness); + model.setClothXYPoissonRatio(data.m_cloth_xyPoissonRatio); + model.setClothYXPoissonRatio(data.m_cloth_yxPoissonRatio); + model.setClothNormalizeStretch(data.m_cloth_normalizeStretch); + model.setClothNormalizeShear(data.m_cloth_normalizeShear); + + ////////////////////////////////////////////////////////////////////////// + // rigid bodies + ////////////////////////////////////////////////////////////////////////// + + // map file names to loaded geometry to prevent multiple imports of same files + std::map> objFiles; + std::map distanceFields; + for (unsigned int rbIndex = 0; rbIndex < data.m_rigidBodyData.size(); rbIndex++) + { + SceneLoader::RigidBodyData &rbd = data.m_rigidBodyData[rbIndex]; + + // Check if already loaded + rbd.m_modelFile = FileSystem::normalizePath(rbd.m_modelFile); + if (objFiles.find(rbd.m_modelFile) == objFiles.end()) + { + IndexedFaceMesh mesh; + VertexData vd; + loadObj(rbd.m_modelFile, vd, mesh, Vector3r::Ones()); + objFiles[rbd.m_modelFile] = { vd, mesh }; + } + + const std::string basePath = FileSystem::getFilePath(sceneFileName); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + + std::string sdfKey = rbd.m_collisionObjectFileName; + if (sdfKey == "") + { + sdfKey = sdfFileName; + } + if (distanceFields.find(sdfKey) == distanceFields.end()) + { + // Generate SDF + if (rbd.m_collisionObjectType == SceneLoader::RigidBodyData::SDF) + { + if (rbd.m_collisionObjectFileName == "") + { + std::string md5FileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + ".md5"); + string md5Str = FileSystem::getFileMD5(rbd.m_modelFile); + bool md5 = false; + if (FileSystem::fileExists(md5FileName)) + md5 = FileSystem::checkMD5(md5Str, md5FileName); + + // check MD5 if cache file is available + const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + bool foundCacheFile = FileSystem::fileExists(sdfFileName); + + if (foundCacheFile && md5) + { + LOG_INFO << "Load cached SDF: " << sdfFileName; + distanceFields[sdfFileName] = std::make_shared(sdfFileName); + } + else + { + VertexData &vd = objFiles[rbd.m_modelFile].first; + IndexedFaceMesh &mesh = objFiles[rbd.m_modelFile].second; + + std::vector &faces = mesh.getFaces(); + const unsigned int nFaces = mesh.numFaces(); + + Discregrid::TriangleMesh sdfMesh(&vd.getPosition(0)[0], faces.data(), vd.size(), nFaces); + Discregrid::MeshDistance md(sdfMesh); + Eigen::AlignedBox3d domain; + for (auto const& x : sdfMesh.vertices()) + { + domain.extend(x); + } + domain.max() += 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + domain.min() -= 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + + LOG_INFO << "Set SDF resolution: " << rbd.m_resolutionSDF[0] << ", " << rbd.m_resolutionSDF[1] << ", " << rbd.m_resolutionSDF[2]; + distanceFields[sdfFileName] = std::make_shared(domain, std::array({ rbd.m_resolutionSDF[0], rbd.m_resolutionSDF[1], rbd.m_resolutionSDF[2] })); + auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; + func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + LOG_INFO << "Generate SDF for " << rbd.m_modelFile; + distanceFields[sdfFileName]->addFunction(func, true); + if (FileSystem::makeDir(cachePath) == 0) + { + LOG_INFO << "Save SDF: " << sdfFileName; + distanceFields[sdfFileName]->save(sdfFileName); + FileSystem::writeMD5File(rbd.m_modelFile, md5FileName); + } + } + } + else + { + std::string fileName = rbd.m_collisionObjectFileName; + if (FileSystem::isRelativePath(fileName)) + { + fileName = FileSystem::normalizePath(basePath + "/" + fileName); + } + LOG_INFO << "Load SDF: " << fileName; + distanceFields[rbd.m_collisionObjectFileName] = std::make_shared(fileName); + } + } + } + } + + for (unsigned int rbIndex = 0; rbIndex < data.m_tetModelData.size(); rbIndex++) + { + const SceneLoader::TetModelData &tmd = data.m_tetModelData[rbIndex]; + + // Check if already loaded + if ((tmd.m_modelFileVis != "") && + (objFiles.find(tmd.m_modelFileVis) == objFiles.end())) + { + IndexedFaceMesh mesh; + VertexData vd; + loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Ones()); + objFiles[tmd.m_modelFileVis] = { vd, mesh }; + } + } + + // Stiff rods: gather rigid body id of bodies belonging to a tree + std::set treeSegments; + for (auto &tree : data.m_TreeModels) + { + treeSegments.insert(tree.m_SegmentIds.begin(), tree.m_SegmentIds.end()); + } + // end stiff rods + + + rb.resize(data.m_rigidBodyData.size()); + std::map id_index; + unsigned int rbIndex = 0; + for (unsigned int idx(0); idx < data.m_rigidBodyData.size(); ++idx) + { + const SceneLoader::RigidBodyData &rbd = data.m_rigidBodyData[idx]; + + // Stiff rods: do not handle segments of rods here + if (treeSegments.find(rbd.m_id) != treeSegments.end()) + continue; + // end stiff rods + + if (objFiles.find(rbd.m_modelFile) == objFiles.end()) + continue; + + id_index[rbd.m_id] = rbIndex; + + VertexData &vd = objFiles[rbd.m_modelFile].first; + IndexedFaceMesh &mesh = objFiles[rbd.m_modelFile].second; + + rb[rbIndex] = new RigidBody(); + rb[rbIndex]->initBody(rbd.m_density, + rbd.m_x, + rbd.m_q, + vd, mesh, + rbd.m_scale); + + if (!rbd.m_isDynamic) + rb[rbIndex]->setMass(0.0); + else + { + rb[rbIndex]->setVelocity(rbd.m_v); + rb[rbIndex]->setAngularVelocity(rbd.m_omega); + } + rb[rbIndex]->setRestitutionCoeff(rbd.m_restitutionCoeff); + rb[rbIndex]->setFrictionCoeff(rbd.m_frictionCoeff); + + const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices->size()); + + switch (rbd.m_collisionObjectType) + { + case SceneLoader::RigidBodyData::No_Collision_Object: break; + case SceneLoader::RigidBodyData::Sphere: + cd.addCollisionSphere(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_testMesh, rbd.m_invertSDF); + break; + case SceneLoader::RigidBodyData::Box: + cd.addCollisionBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + break; + case SceneLoader::RigidBodyData::Cylinder: + cd.addCollisionCylinder(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); + break; + case SceneLoader::RigidBodyData::Torus: + cd.addCollisionTorus(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); + break; + case SceneLoader::RigidBodyData::HollowSphere: + cd.addCollisionHollowSphere(rbIndex, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); + break; + case SceneLoader::RigidBodyData::HollowBox: + cd.addCollisionHollowBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); + break; + case SceneLoader::RigidBodyData::SDF: + { + if (rbd.m_collisionObjectFileName == "") + { + const std::string basePath = FileSystem::getFilePath(sceneFileName); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[sdfFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + } + else + cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[rbd.m_collisionObjectFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + break; + } + } + // stiff rods + ++rbIndex; + // end stiff rods + } + + ////////////////////////////////////////////////////////////////////////// + // stiff rod models + ////////////////////////////////////////////////////////////////////////// + + if (data.m_TreeModels.size()) + LOG_INFO << "Loading " << data.m_TreeModels.size() << " stiff rods" ; + + std::map index_id; + + std::map cIDTocData; + for (auto &constraint : data.m_StretchBendingTwistingConstraints) + { + cIDTocData[constraint.m_Id] = &constraint; + } + + unsigned int lengthIdx(1), widthIdx(0), heightIdx(2); // y-axis is used as the length axis to be compatible to Blender's armatures (Blender 2.78) + std::map segmentScale; + std::map segmentDensity; + + for (auto &treeModel : data.m_TreeModels) + { + START_TIMING("Load tree"); + + std::vector treeSegments; + treeSegments.reserve(treeModel.m_SegmentIds.size()); + + const Vector3r &modelPosition(treeModel.m_X); + const Quaternionr &modelRotationQuat(treeModel.m_Q); + Matrix3r modelRotationMat(modelRotationQuat.toRotationMatrix()); + + std::cout << "Loading " << treeModel.m_SegmentIds.size() << " stiff rod segments" << std::endl; + for (size_t idx(0); idx < data.m_rigidBodyData.size(); ++idx) + { + auto &segmentData(data.m_rigidBodyData[static_cast(idx)]); + if (treeModel.m_SegmentIds.find(segmentData.m_id) == treeModel.m_SegmentIds.end()) + continue; + + if (objFiles.find(segmentData.m_modelFile) == objFiles.end()) + continue; + + // continue if segment has already been created because it is also a member of another tree + if (id_index.find(segmentData.m_id) != id_index.end()) + continue; + + VertexData &vd = objFiles[segmentData.m_modelFile].first; + IndexedFaceMesh &mesh = objFiles[segmentData.m_modelFile].second; + + //compute mass and inertia of a cylinder + Vector3r & scale(segmentData.m_scale); + Real length(scale[lengthIdx]), width(scale[widthIdx]), height(scale[heightIdx]); + Real density(segmentData.m_density); + segmentDensity[segmentData.m_id] = density; + + Real mass(M_PI_4 * width * height * length * density); + + const Real Iy = 1. / 12. * mass*(3.*(0.25*height*height) + length*length); + const Real Iz = 1. / 12. * mass*(3.*(0.25*width*width) + length*length); + const Real Ix = 0.25 * mass*(0.25*(height*height + width*width)); + + Vector3r inertiaTensor; + inertiaTensor(lengthIdx) = Ix; + inertiaTensor(widthIdx) = Iy; + inertiaTensor(heightIdx) = Iz; + + rb[rbIndex] = new RigidBody(); + rb[rbIndex]->initBody(mass, + modelPosition + modelRotationMat * segmentData.m_x, + inertiaTensor, + modelRotationQuat * segmentData.m_q, + vd, mesh, scale); + + if (!segmentData.m_isDynamic) + rb[rbIndex]->setMass(0.0); + else + { + rb[rbIndex]->setVelocity(segmentData.m_v); + rb[rbIndex]->setAngularVelocity(segmentData.m_omega); + } + rb[rbIndex]->setRestitutionCoeff(segmentData.m_restitutionCoeff); + rb[rbIndex]->setFrictionCoeff(segmentData.m_frictionCoeff); + + segmentScale[segmentData.m_id] = scale; + + id_index[segmentData.m_id] = rbIndex; + index_id[rbIndex] = segmentData.m_id; + treeSegments.push_back(rb[rbIndex]); + + ++rbIndex; + } + + // Make roots static; + for (auto id : treeModel.m_StaticSegments) + { + std::map::iterator it(id_index.find(id)); + if (it != id_index.end()) + { + rb[it->second]->setMass(0.); + } + } + + + // create zero-stretch, bending and twisting constraints + + std::vector> constraintSegmentIndices; + std::vector constraintPositions; + std::vector averageRadii; + std::vector averageSegmentLengths; + std::vector youngsModuli(treeModel.m_StretchBendingTwistingConstraintIds.size(), treeModel.m_YoungsModulus); + std::vector torsionModuli(treeModel.m_StretchBendingTwistingConstraintIds.size(), treeModel.m_TorsionModulus); + + constraintSegmentIndices.reserve(treeModel.m_StretchBendingTwistingConstraintIds.size()); + constraintPositions.reserve(treeModel.m_StretchBendingTwistingConstraintIds.size()); + averageRadii.reserve(treeModel.m_StretchBendingTwistingConstraintIds.size()); + averageSegmentLengths.reserve(treeModel.m_StretchBendingTwistingConstraintIds.size()); + + for (unsigned int cID : treeModel.m_StretchBendingTwistingConstraintIds) + { + if (cIDTocData.find(cID) == cIDTocData.end()) + continue; + + auto &sbtConstraint = *cIDTocData[cID]; + + std::map::iterator itFirstIdx(id_index.find(sbtConstraint.m_SegmentID[0])), + itSecondIdx(id_index.find(sbtConstraint.m_SegmentID[1])); + + if (itFirstIdx == id_index.end() || itSecondIdx == id_index.end()) + continue; + + constraintSegmentIndices.push_back(std::pair(itFirstIdx->second, itSecondIdx->second)); + + const Vector3r &localPosition(sbtConstraint.m_Position); + Vector3r x(modelPosition + modelRotationMat * localPosition); + constraintPositions.push_back(x); + + // compute average length + Real avgLength(0.5*(segmentScale[sbtConstraint.m_SegmentID[0]][lengthIdx] + segmentScale[sbtConstraint.m_SegmentID[1]][lengthIdx])); + averageSegmentLengths.push_back(avgLength); + + // compute average radius + averageRadii.push_back(0.125*(segmentScale[sbtConstraint.m_SegmentID[0]][widthIdx] + + segmentScale[sbtConstraint.m_SegmentID[0]][heightIdx] + + segmentScale[sbtConstraint.m_SegmentID[1]][widthIdx] + segmentScale[sbtConstraint.m_SegmentID[1]][heightIdx])); + } + + model.addDirectPositionBasedSolverForStiffRodsConstraint(constraintSegmentIndices, + constraintPositions, averageRadii, averageSegmentLengths, youngsModuli, torsionModuli); + + STOP_TIMING_PRINT;// load tree + } + + + ////////////////////////////////////////////////////////////////////////// + // triangle models + ////////////////////////////////////////////////////////////////////////// + + // map file names to loaded geometry to prevent multiple imports of same files + std::map> triFiles; + for (unsigned int i = 0; i < data.m_triangleModelData.size(); i++) + { + const SceneLoader::TriangleModelData &tmd = data.m_triangleModelData[i]; + + // Check if already loaded + if (triFiles.find(tmd.m_modelFile) == triFiles.end()) + { + IndexedFaceMesh mesh; + VertexData vd; + loadObj(FileSystem::normalizePath(tmd.m_modelFile), vd, mesh, Vector3r::Ones()); + triFiles[tmd.m_modelFile] = { vd, mesh }; + } + } + + triModels.reserve(data.m_triangleModelData.size()); + std::map tm_id_index; + for (unsigned int i = 0; i < data.m_triangleModelData.size(); i++) + { + const SceneLoader::TriangleModelData &tmd = data.m_triangleModelData[i]; + + if (triFiles.find(tmd.m_modelFile) == triFiles.end()) + continue; + + tm_id_index[tmd.m_id] = i; + + VertexData vd = triFiles[tmd.m_modelFile].first; + IndexedFaceMesh &mesh = triFiles[tmd.m_modelFile].second; + + const Matrix3r R = tmd.m_q.matrix(); + for (unsigned int j = 0; j < vd.size(); j++) + { + vd.getPosition(j) = R * (vd.getPosition(j).cwiseProduct(tmd.m_scale)) + tmd.m_x; + } + + model.addTriangleModel(vd.size(), mesh.numFaces(), &vd.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs()); + + TriangleModel *tm = triModels[triModels.size() - 1]; + ParticleData &pd = model.getParticles(); + unsigned int offset = tm->getIndexOffset(); + + for (unsigned int j = 0; j < tmd.m_staticParticles.size(); j++) + { + const unsigned int index = tmd.m_staticParticles[j] + offset; + pd.setMass(index, 0.0); + } + + tm->setRestitutionCoeff(tmd.m_restitutionCoeff); + tm->setFrictionCoeff(tmd.m_frictionCoeff); + } + + initTriangleModelConstraints(); + + ////////////////////////////////////////////////////////////////////////// + // tet models + ////////////////////////////////////////////////////////////////////////// + + // map file names to loaded geometry to prevent multiple imports of same files + std::map, pair, vector>> tetFiles; + for (unsigned int i = 0; i < data.m_tetModelData.size(); i++) + { + const SceneLoader::TetModelData &tmd = data.m_tetModelData[i]; + + // Check if already loaded + pair fileNames = { tmd.m_modelFileNodes, tmd.m_modelFileElements }; + if (tetFiles.find(fileNames) == tetFiles.end()) + { + vector vertices; + vector tets; + TetGenLoader::loadTetgenModel(FileSystem::normalizePath(tmd.m_modelFileNodes), FileSystem::normalizePath(tmd.m_modelFileElements), vertices, tets); + tetFiles[fileNames] = { vertices, tets }; + } + } + + tetModels.reserve(data.m_tetModelData.size()); + std::map tm_id_index2; + for (unsigned int i = 0; i < data.m_tetModelData.size(); i++) + { + const SceneLoader::TetModelData &tmd = data.m_tetModelData[i]; + + pair fileNames = { tmd.m_modelFileNodes, tmd.m_modelFileElements }; + auto geo = tetFiles.find(fileNames); + if (geo == tetFiles.end()) + continue; + + tm_id_index2[tmd.m_id] = i; + + vector vertices = geo->second.first; + vector &tets = geo->second.second; + + const Matrix3r R = tmd.m_q.matrix(); + for (unsigned int j = 0; j < vertices.size(); j++) + { + vertices[j] = R * (vertices[j].cwiseProduct(tmd.m_scale)) + tmd.m_x; + } + + model.addTetModel((unsigned int)vertices.size(), (unsigned int)tets.size() / 4, vertices.data(), tets.data()); + + TetModel *tm = tetModels[tetModels.size() - 1]; + ParticleData &pd = model.getParticles(); + unsigned int offset = tm->getIndexOffset(); + + for (unsigned int j = 0; j < tmd.m_staticParticles.size(); j++) + { + const unsigned int index = tmd.m_staticParticles[j] + offset; + pd.setMass(index, 0.0); + } + + // read visualization mesh + if (tmd.m_modelFileVis != "") + { + if (objFiles.find(tmd.m_modelFileVis) != objFiles.end()) + { + IndexedFaceMesh &visMesh = tm->getVisMesh(); + VertexData &vdVis = tm->getVisVertices(); + vdVis = objFiles[tmd.m_modelFileVis].first; + visMesh = objFiles[tmd.m_modelFileVis].second; + + for (unsigned int j = 0; j < vdVis.size(); j++) + vdVis.getPosition(j) = R * (vdVis.getPosition(j).cwiseProduct(tmd.m_scale)) + tmd.m_x; + + tm->updateMeshNormals(pd); + tm->attachVisMesh(pd); + tm->updateVisMesh(pd); + } + } + + tm->setRestitutionCoeff(tmd.m_restitutionCoeff); + tm->setFrictionCoeff(tmd.m_frictionCoeff); + + tm->updateMeshNormals(pd); + } + + initTetModelConstraints(); + + // init collision objects for deformable models + ParticleData &pd = model.getParticles(); + for (unsigned int i = 0; i < data.m_triangleModelData.size(); i++) + { + TriangleModel *tm = triModels[i]; + unsigned int offset = tm->getIndexOffset(); + const unsigned int nVert = tm->getParticleMesh().numVertices(); + cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert); + + } + for (unsigned int i = 0; i < data.m_tetModelData.size(); i++) + { + TetModel *tm = tetModels[i]; + unsigned int offset = tm->getIndexOffset(); + const unsigned int nVert = tm->getParticleMesh().numVertices(); + cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert); + } + + ////////////////////////////////////////////////////////////////////////// + // joints + ////////////////////////////////////////////////////////////////////////// + + for (unsigned int i = 0; i < data.m_ballJointData.size(); i++) + { + const SceneLoader::BallJointData &jd = data.m_ballJointData[i]; + model.addBallJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position); + } + + for (unsigned int i = 0; i < data.m_ballOnLineJointData.size(); i++) + { + const SceneLoader::BallOnLineJointData &jd = data.m_ballOnLineJointData[i]; + model.addBallOnLineJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + } + + for (unsigned int i = 0; i < data.m_hingeJointData.size(); i++) + { + const SceneLoader::HingeJointData &jd = data.m_hingeJointData[i]; + model.addHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + } + + for (unsigned int i = 0; i < data.m_universalJointData.size(); i++) + { + const SceneLoader::UniversalJointData &jd = data.m_universalJointData[i]; + model.addUniversalJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis[0], jd.m_axis[1]); + } + + for (unsigned int i = 0; i < data.m_sliderJointData.size(); i++) + { + const SceneLoader::SliderJointData &jd = data.m_sliderJointData[i]; + model.addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + } + + for (unsigned int i = 0; i < data.m_rigidBodyParticleBallJointData.size(); i++) + { + const SceneLoader::RigidBodyParticleBallJointData &jd = data.m_rigidBodyParticleBallJointData[i]; + model.addRigidBodyParticleBallJoint(id_index[jd.m_bodyID[0]], jd.m_bodyID[1]); + } + + for (unsigned int i = 0; i < data.m_targetAngleMotorHingeJointData.size(); i++) + { + const SceneLoader::TargetAngleMotorHingeJointData &jd = data.m_targetAngleMotorHingeJointData[i]; + model.addTargetAngleMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); + ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); + } + + for (unsigned int i = 0; i < data.m_targetVelocityMotorHingeJointData.size(); i++) + { + const SceneLoader::TargetVelocityMotorHingeJointData &jd = data.m_targetVelocityMotorHingeJointData[i]; + model.addTargetVelocityMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); + ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); + } + + for (unsigned int i = 0; i < data.m_targetPositionMotorSliderJointData.size(); i++) + { + const SceneLoader::TargetPositionMotorSliderJointData &jd = data.m_targetPositionMotorSliderJointData[i]; + model.addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); + ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); + } + + for (unsigned int i = 0; i < data.m_targetVelocityMotorSliderJointData.size(); i++) + { + const SceneLoader::TargetVelocityMotorSliderJointData &jd = data.m_targetVelocityMotorSliderJointData[i]; + model.addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); + ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); + ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); + } +} + +void TW_CALL setTimeStep(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + TimeManager::getCurrent()->setTimeStepSize(val); +} + +void TW_CALL getTimeStep(void *value, void *clientData) +{ + *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); +} + +void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) +{ + const short val = *(const short *)(value); + ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); +} + +void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) +{ + *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); +} + +void TW_CALL setMaxIterations(const void *value, void *clientData) +{ + const unsigned int val = *(const unsigned int *)(value); + ((TimeStepController*)clientData)->setMaxIterations(val); +} + +void TW_CALL getMaxIterations(void *value, void *clientData) +{ + *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterations(); +} + +void TW_CALL setMaxIterationsV(const void *value, void *clientData) +{ + const unsigned int val = *(const unsigned int *)(value); + ((TimeStepController*)clientData)->setMaxIterationsV(val); +} + +void TW_CALL getMaxIterationsV(void *value, void *clientData) +{ + *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterationsV(); +} + +void TW_CALL setContactTolerance(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((DistanceFieldCollisionDetection*)clientData)->setTolerance(val); +} + +void TW_CALL getContactTolerance(void *value, void *clientData) +{ + *(Real *)(value) = ((DistanceFieldCollisionDetection*)clientData)->getTolerance(); +} + +void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setContactStiffnessRigidBody(val); +} + +void TW_CALL getContactStiffnessRigidBody(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getContactStiffnessRigidBody(); +} + +void TW_CALL setContactStiffnessParticleRigidBody(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setContactStiffnessParticleRigidBody(val); +} + +void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getContactStiffnessParticleRigidBody(); +} + +void TW_CALL setStiffness(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setClothStiffness(val); +} + +void TW_CALL getStiffness(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getClothStiffness(); +} + +void TW_CALL setXXStiffness(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setClothXXStiffness(val); +} + +void TW_CALL getXXStiffness(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getClothXXStiffness(); +} + +void TW_CALL setYYStiffness(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setClothYYStiffness(val); +} + +void TW_CALL getYYStiffness(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getClothYYStiffness(); +} + +void TW_CALL setXYStiffness(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setClothXYStiffness(val); +} + +void TW_CALL getXYStiffness(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYStiffness(); +} + +void TW_CALL setYXPoissonRatio(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setClothYXPoissonRatio(val); +} + +void TW_CALL getYXPoissonRatio(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getClothYXPoissonRatio(); +} + +void TW_CALL setXYPoissonRatio(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setClothXYPoissonRatio(val); +} + +void TW_CALL getXYPoissonRatio(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYPoissonRatio(); +} + +void TW_CALL setNormalizeStretch(const void *value, void *clientData) +{ + const bool val = *(const bool *)(value); + ((SimulationModel*)clientData)->setClothNormalizeStretch(val); +} + +void TW_CALL getNormalizeStretch(void *value, void *clientData) +{ + *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeStretch(); +} + +void TW_CALL setNormalizeShear(const void *value, void *clientData) +{ + const bool val = *(const bool *)(value); + ((SimulationModel*)clientData)->setClothNormalizeShear(val); +} + +void TW_CALL getNormalizeShear(void *value, void *clientData) +{ + *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeShear(); +} + +void TW_CALL setBendingStiffness(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + ((SimulationModel*)clientData)->setClothBendingStiffness(val); +} + +void TW_CALL getBendingStiffness(void *value, void *clientData) +{ + *(Real *)(value) = ((SimulationModel*)clientData)->getClothBendingStiffness(); +} + +void TW_CALL setBendingMethod(const void *value, void *clientData) +{ + const short val = *(const short *)(value); + *((short*)clientData) = val; + reset(); +} + +void TW_CALL getBendingMethod(void *value, void *clientData) +{ + *(short *)(value) = *((short*)clientData); +} + +void TW_CALL setClothSimulationMethod(const void *value, void *clientData) +{ + const short val = *(const short *)(value); + *((short*)clientData) = val; + reset(); +} + +void TW_CALL getClothSimulationMethod(void *value, void *clientData) +{ + *(short *)(value) = *((short*)clientData); +} + +void TW_CALL setSolidSimulationMethod(const void *value, void *clientData) +{ + const short val = *(const short *)(value); + *((short*)clientData) = val; + reset(); +} + +void TW_CALL getSolidSimulationMethod(void *value, void *clientData) +{ + *(short *)(value) = *((short*)clientData); +} + diff --git a/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp b/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp new file mode 100644 index 00000000..3631bb1b --- /dev/null +++ b/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp @@ -0,0 +1,643 @@ +#include "StiffRodsSceneLoader.h" +#include "Demos/Utils/FileSystem.h" +#include "Demos/Utils/Logger.h" + +using namespace PBD; +using namespace Utilities; + +void StiffRodsSceneLoader::parseStiffRodsData(const nlohmann::json &child, SceneData &sceneData, const std::string &basePath) +{ + if (m_json.find("RodAnimators") != m_json.end()) + parseRodAnimators(m_json, "RodAnimators", sceneData); + + // parse cosserat joint data + if (m_json.find("CosseratJoints") != m_json.end()) + parseStretchBendingTwistingConstraints(m_json, "CosseratJoints", sceneData); + + // parse tree data + if (m_json.find("TreeModels") != m_json.end()) + parseTreeModels(m_json, "TreeModels", sceneData); + + // parse skinning mesh data + if (m_json.find("SkinningMeshes") != m_json.end()) + parseSkinningMeshes(m_json, "SkinningMeshes", sceneData, basePath); + + if (m_json.find("CompactTreeModels") != m_json.end()) + parseCompactTreeModels(m_json, "CompactTreeModels", sceneData, basePath); + +} + +void StiffRodsSceneLoader::parseSkinningMeshes(const nlohmann::json &j, const std::string &key, SceneData & sceneData, const std::string &basePath) +{ + const nlohmann::json &child = j[key]; + { + RodSceneData &rodSceneData = static_cast(sceneData); + rodSceneData.m_SkinningMeshes.reserve(child.size()); + + for (auto &sMesh : child) + { + std::string meshFileName; + if (readValue(sMesh, "meshFile", meshFileName)) + { + if (FileSystem::isRelativePath(meshFileName)) + { + meshFileName = basePath + "/" + meshFileName; + } + + rodSceneData.m_SkinningMeshes.resize(rodSceneData.m_SkinningMeshes.size() + 1); + SkinningMeshData &smd = rodSceneData.m_SkinningMeshes.back(); + + // id + smd.m_Id = 0; + readValue(sMesh, "id", smd.m_Id); + + // file name + smd.m_MeshFile = meshFileName; + + // translation + smd.m_X.setZero(); + readVector(sMesh, "translation", smd.m_X); + + // Orientation + Vector3r axis; + axis.setZero(); + Real angle = 0.0; + if (readVector(sMesh, "rotationAxis", axis) && + readValue(sMesh, "rotationAngle", angle)) + { + axis.normalize(); + smd.m_Q = Quaternionr(AngleAxisr(angle, axis)); + } + else + smd.m_Q = Quaternionr::Identity(); + + // scaling + smd.m_Scale = Vector3r(1.0, 1.0, 1.0); + readVector(sMesh, "scale", smd.m_Scale); + + // vertex ids + std::vector &vertIDs(smd.m_VertexIDs); + if (sMesh.find("skinnedVertsIds") != sMesh.end()) + { + vertIDs.reserve(sMesh["skinnedVertsIds"].size()); + for (auto &skinnedVertID : sMesh["skinnedVertsIds"]) + { + vertIDs.push_back(skinnedVertID.get()); + } + } + + // body ids + std::vector> &rbIdsOfVerts(smd.m_BodyIDs); + if (sMesh.find("rbIdsOfVerts") != sMesh.end()) + { + rbIdsOfVerts.reserve(sMesh["rbIdsOfVerts"].size()); + for (auto &rbIDs : sMesh["rbIdsOfVerts"]) + { + std::vector ids; + for (auto &id : rbIDs) + { + ids.push_back(id.get()); + } + rbIdsOfVerts.push_back(ids); + } + } + + // skinning Weights + std::vector> &skinningWeights(smd.m_SkinningWeights); + if (sMesh.find("weightsOfVerts") != sMesh.end()) + { + for (auto &vWeightsData : sMesh["weightsOfVerts"]) + { + std::vector weights; + for (auto &weight : vWeightsData) + { + weights.push_back(weight.get()); + } + skinningWeights.push_back(weights); + } + } + } + + } + } +} + +void StiffRodsSceneLoader::parseTreeModels(const nlohmann::json &j, const std::string &key, SceneData & sceneData) +{ + const nlohmann::json &child = j[key]; + { + RodSceneData &rodSceneData = static_cast(sceneData); + rodSceneData.m_TreeModels.reserve(child.size()); + + for (auto &tm : child) + { + rodSceneData.m_TreeModels.resize(rodSceneData.m_TreeModels.size() + 1); + TreeModelData &tmd = rodSceneData.m_TreeModels.back(); + + // id + tmd.m_Id = 0; + readValue(tm, "id", tmd.m_Id); + + // translation + tmd.m_X.setZero(); + readVector(tm, "translation", tmd.m_X); + + // Orientation + Vector3r axis; + axis.setZero(); + Real angle = 0.0; + if (readVector(tm, "rotationAxis", axis) && + readValue(tm, "rotationAngle", angle)) + { + axis.normalize(); + tmd.m_Q = Quaternionr(AngleAxisr(angle, axis)); + } + else + tmd.m_Q = Quaternionr::Identity(); + + // youngs modulus + tmd.m_YoungsModulus = 0.; + readValue(tm, "youngsModulus", tmd.m_YoungsModulus); + + // torsion modulus + tmd.m_TorsionModulus = 0.; + readValue(tm, "torsionModulus", tmd.m_TorsionModulus); + + // rigid body IDs + if (tm.find("rbIds") != tm.end()) + { + for (auto& id : tm["rbIds"]) + { + tmd.m_SegmentIds.insert(id.get()); + } + } + + // joint IDs + if (tm.find("jIds") != tm.end()) + { + for (auto& id : tm["jIds"]) + { + tmd.m_StretchBendingTwistingConstraintIds.insert(id.get()); + } + } + + // static Segment + if (tm.find("staticSegments") != tm.end()) + { + for (auto& id : tm["staticSegments"]) + { + tmd.m_StaticSegments.insert(id.get()); + } + } + + // id + tmd.m_SolverType = 12; // direct solver type == 12 + readValue(tm, "solverType", tmd.m_SolverType); + } + } +} + +void StiffRodsSceneLoader::parseCompactTreeModels(const nlohmann::json &j, const std::string &key, SceneData & sceneData, const std::string &basePath) +{ + { + const nlohmann::json &child = j[key]; + + RodSceneData &rodSceneData = static_cast(sceneData); + rodSceneData.m_CompactTreeModels.reserve(child.size()); + + for (auto &tm : child) + { + rodSceneData.m_CompactTreeModels.resize(rodSceneData.m_CompactTreeModels.size() + 1); + CompactTreeModelData &ctmd = rodSceneData.m_CompactTreeModels.back(); + + // id + ctmd.m_Id = 0; + readValue(tm, "id", ctmd.m_Id); + + // translation + ctmd.m_X.setZero(); + readVector(tm, "translation", ctmd.m_X); + + // Orientation + Vector3r axis; + axis.setZero(); + Real angle = 0.0; + if (readVector(tm, "rotationAxis", axis) && + readValue(tm, "rotationAngle", angle)) + { + axis.normalize(); + ctmd.m_Q = Quaternionr(AngleAxisr(angle, axis)); + } + else + ctmd.m_Q = Quaternionr::Identity(); + + // youngs modulus + ctmd.m_YoungsModulus = 0.; + readValue(tm, "youngsModulus", ctmd.m_YoungsModulus); + + // torsion modulus + ctmd.m_TorsionModulus = 0.; + readValue(tm, "torsionModulus", ctmd.m_TorsionModulus); + + // static Segment + if (tm.find("staticSegments") != tm.end()) + { + for (auto& id : tm["staticSegments"]) + { + ctmd.m_StaticSegments.insert(id.get()); + } + } + + // solver type + ctmd.m_SolverType = 12; + readValue(tm, "solverType", ctmd.m_SolverType); + + // segment positions + if (tm.find("segmentPositions") != tm.end()) + { + for (auto &position : tm["segmentPositions"]) + { + ctmd.m_SegmentPositions.push_back + (readVectorValues(position)); + } + } + + // segment Orientations + std::vector tmpSegmentOrientationAxes; + std::vector tmpSegmentOrientationAngles; + + if (tm.find("segmentOrientationAxes") != tm.end()) + { + for (auto &axis : tm["segmentOrientationAxes"]) + { + tmpSegmentOrientationAxes.push_back + (readVectorValues(axis)); + } + } + + if (tm.find("segmentOrientationAngles") != tm.end()) + { + for (auto &angle : tm["segmentOrientationAngles"]) + { + tmpSegmentOrientationAngles.push_back + (angle.get()); + } + } + + for (size_t idx(0); + idx < tmpSegmentOrientationAngles.size() && idx < tmpSegmentOrientationAxes.size(); + ++idx) + { + Real angle(tmpSegmentOrientationAngles[idx]); + Vector3r & axis(tmpSegmentOrientationAxes[idx]); + axis.normalize(); + ctmd.m_SegmentOrientations.push_back(Quaternionr(AngleAxisr(angle, axis))); + } + + // segment scales + if (tm.find("segmentScales") != tm.end()) + { + for (auto &scale : tm["segmentScales"]) + { + ctmd.m_SegmentScales.push_back + (readVectorValues(scale)); + } + } + + // segment densities + if (tm.find("segmentDensities") != tm.end()) + { + for (auto &density : tm["segmentDensities"]) + { + ctmd.m_SegmentDensities.push_back + (density.get()); + } + } + + // segment model files + if (tm.find("segmentModelFiles") != tm.end()) + { + std::string geomFileName; + for (auto &modelFile : tm["segmentModelFiles"]) + { + geomFileName = modelFile.get(); + if (FileSystem::isRelativePath(geomFileName)) + { + geomFileName = basePath + "/" + geomFileName; + } + ctmd.m_SegmentModelFiles.push_back(geomFileName); + } + } + + // segment friction coefficients + if (tm.find("segmentFrictionCoefficients") != tm.end()) + { + for (auto &fc : tm["segmentFrictionCoefficients"]) + { + ctmd.m_SegmentFrictionCoefficients.push_back + (fc.get()); + } + } + + // segment restitution coefficients + if (tm.find("segmentRestitutionCoefficients") != tm.end()) + { + for (auto &rc : tm["segmentRestitutionCoefficients"]) + { + ctmd.m_SegmentRestitutioCoefficients.push_back + (rc.get()); + } + } + + // segment collision category bits + if (tm.find("segmentCollisionCategoryBits") != tm.end()) + { + for (auto &ccb : tm["segmentCollisionCategoryBits"]) + { + ctmd.m_SegmentCollisionCategoryBits.push_back + (ccb.get()); + } + } + + // segment collision filter mask bits + if (tm.find("segmentCollisionFilterMaskBits") != tm.end()) + { + for (auto &cfmb : tm["segmentCollisionFilterMaskBits"]) + { + ctmd.m_SegmentCollisionFilterMaskBits.push_back + (cfmb.get()); + } + } + + // joint positions + if (tm.find("jointPositions") != tm.end()) + { + for (auto &jp : tm["jointPositions"]) + { + ctmd.m_SBTConstraintPositions.push_back + (readVectorValues(jp)); + } + } + + // joint bodies indices + if (tm.find("jointBodiesIndices") != tm.end()) + { + for (auto &jbi : tm["jointBodiesIndices"]) + { + std::vector bodyIndices; + for (auto& item : jbi) + { + bodyIndices.push_back(item.get()); + } + ctmd.m_SBTConstraintBodiesIndices.push_back(bodyIndices); + } + } + + // joint stiffness modifier + if (tm.find("jointStiffnessModifier") != tm.end()) + { + for (auto &jsm : tm["jointStiffnessModifier"]) + { + ctmd.m_SBTConstraintStiffnessModifier.push_back + (readVectorValues(jsm)); + } + } + } + } +} + +void StiffRodsSceneLoader::parseStretchBendingTwistingConstraints(const nlohmann::json &j, const std::string &key, SceneData & sceneData) +{ + { + const nlohmann::json &child = j[key]; + RodSceneData &rodSceneData = static_cast(sceneData); + rodSceneData.m_StretchBendingTwistingConstraints.reserve(static_cast(child.size())); + + for (auto &joint : child) + { + rodSceneData.m_StretchBendingTwistingConstraints.resize(rodSceneData.m_StretchBendingTwistingConstraints.size() + 1); + StretchBendingTwistingConstraintData &cj = rodSceneData.m_StretchBendingTwistingConstraints.back(); + + // id + cj.m_Id = 0; + readValue(joint, "id", cj.m_Id); + + // first rigid body Id + cj.m_SegmentID[0] = 0; + readValue(joint, "bodyID1", cj.m_SegmentID[0]); + + // second rigid body Id + cj.m_SegmentID[1] = 0; + readValue(joint, "bodyID2", cj.m_SegmentID[1]); + + // joint position + cj.m_Position = Vector3r(0., 0., 0.); + readVector(joint, "position", cj.m_Position); + + // youngs modulus + cj.m_YoungsModulus = 0.; + readValue(joint, "youngsModulus", cj.m_YoungsModulus); + + // torsion modulus + cj.m_TorsionModulus = 0.; + readValue(joint, "torsionModulus", cj.m_TorsionModulus); + + // stiffness modifier + cj.m_StiffnessModifier = Vector3r(0., 0., 0.); + readVector(joint, "stiffnessModifier", cj.m_StiffnessModifier); + } + } +} + +void StiffRodsSceneLoader::parseRodAnimators(const nlohmann::json &j, const std::string &key, SceneData & sceneData) +{ + { + const nlohmann::json &child = j[key]; + RodSceneData &rodSceneData = static_cast(sceneData); + rodSceneData.m_RodAnimators.reserve(static_cast(child.size())); + + for (auto &anim : child) + { + rodSceneData.m_RodAnimators.resize(rodSceneData.m_RodAnimators.size() + 1); + AnimatorData &ra = rodSceneData.m_RodAnimators.back(); + + // id + ra.m_id = 0; + readValue(anim, "id", ra.m_id); + + // rod id + ra.m_RodID = 0; + readValue(anim, "rodID", ra.m_RodID); + + // segment id + ra.m_SegmentID = 0; + readValue(anim, "segmentID", ra.m_SegmentID); + + // starting time + ra.m_StartingTime = 0; + readValue(anim, "startingTime", ra.m_StartingTime); + + // ending time + ra.m_EndingTime = 0; + readValue(anim, "endingTime", ra.m_EndingTime); + + // type + ra.m_Type = 0; + readValue(anim, "type", ra.m_Type); + + // data + if (anim.find("data") != anim.end()) + { + for (auto &dataItem : anim["data"]) + { + ra.m_Data.push_back(readVectorValues(dataItem)); + } + } + + } + } +} + +void PBD::StiffRodsSceneLoader::readStiffRodsScene(const std::string &fileName, SceneData &sceneData) +{ + try + { + std::ifstream input_file(fileName); + if (!input_file.is_open()) + { + std::cerr << "Cannot open file!\n"; + return; + } + m_json << input_file; + + std::string basePath = FileSystem::getFilePath(fileName); + + readValue(m_json, "Name", sceneData.m_sceneName); + + sceneData.m_camPosition = Vector3r(5.0, 10.0, 30.0); + readVector(m_json, "cameraPosition", sceneData.m_camPosition); + sceneData.m_camLookat = Vector3r(5.0, 0.0, 0.0); + readVector(m_json, "cameraLookat", sceneData.m_camLookat); + + ////////////////////////////////////////////////////////////////////////// + // read general + ////////////////////////////////////////////////////////////////////////// + sceneData.m_timeStepSize = 0.005; + sceneData.m_gravity = Vector3r(0, -9.81, 0); + sceneData.m_maxIter = 5; + sceneData.m_maxIterVel = 5; + sceneData.m_velocityUpdateMethod = 0; + sceneData.m_triangleModelSimulationMethod = -1; + sceneData.m_triangleModelBendingMethod = -1; + sceneData.m_tetModelSimulationMethod = -1; + sceneData.m_contactTolerance = 0.0; + sceneData.m_contactStiffnessRigidBody = 1.0; + sceneData.m_contactStiffnessParticleRigidBody = 100.0; + sceneData.m_cloth_stiffness = 1.0; + sceneData.m_cloth_bendingStiffness = 0.01; + sceneData.m_cloth_xxStiffness = 1.0; + sceneData.m_cloth_yyStiffness = 1.0; + sceneData.m_cloth_xyStiffness = 1.0; + sceneData.m_cloth_xyPoissonRatio = 0.3; + sceneData.m_cloth_yxPoissonRatio = 0.3; + sceneData.m_cloth_normalizeStretch = false; + sceneData.m_cloth_normalizeShear = false; + sceneData.m_cloth_stiffness = 1.0; + sceneData.m_cloth_stiffness = 0.3; + sceneData.m_solid_normalizeStretch = false; + sceneData.m_solid_normalizeShear = false; + if (m_json.find("Simulation") != m_json.end()) + readSimulation(m_json, "Simulation", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read rigid bodies + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("RigidBodies") != m_json.end()) + readRigidBodies(m_json, "RigidBodies", basePath, sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read triangle models + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("TriangleModels") != m_json.end()) + readTriangleModels(m_json, "TriangleModels", basePath, sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read tet models + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("TetModels") != m_json.end()) + readTetModels(m_json, "TetModels", basePath, sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read ball joints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("BallJoints") != m_json.end()) + readBallJoints(m_json, "BallJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read ball-on-line joints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("BallOnLineJoints") != m_json.end()) + readBallOnLineJoints(m_json, "BallOnLineJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read hinge joints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("HingeJoints") != m_json.end()) + readHingeJoints(m_json, "HingeJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read universal joints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("UniversalJoints") != m_json.end()) + readUniversalJoints(m_json, "UniversalJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read slider joints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("SliderJoints") != m_json.end()) + readSliderJoints(m_json, "SliderJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read RigidBodyParticleBallJoints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("RigidBodyParticleBallJoints") != m_json.end()) + readRigidBodyParticleBallJoints(m_json, "RigidBodyParticleBallJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read RigidBodySprings + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("RigidBodySprings") != m_json.end()) + readRigidBodySprings(m_json, "RigidBodySprings", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read TargetAngleMotorHingeJoint + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("TargetAngleMotorHingeJoints") != m_json.end()) + readTargetAngleMotorHingeJoints(m_json, "TargetAngleMotorHingeJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read TargetVelocityMotorHingeJoint + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("TargetVelocityMotorHingeJoints") != m_json.end()) + readTargetVelocityMotorHingeJoints(m_json, "TargetVelocityMotorHingeJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read TargetPositionMotorSliderJoint + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("TargetPositionMotorSliderJoints") != m_json.end()) + readTargetPositionMotorSliderJoints(m_json, "TargetPositionMotorSliderJoints", sceneData); + + ////////////////////////////////////////////////////////////////////////// + // read TargetVelocityMotorSliderJoint + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("TargetVelocityMotorSliderJoints") != m_json.end()) + readTargetVelocityMotorSliderJoints(m_json, "TargetVelocityMotorSliderJoints", sceneData); + + parseStiffRodsData(m_json, sceneData, basePath); + } + catch (std::exception& e) + { + LOG_ERR << e.what(); + exit(1); + } +} diff --git a/Demos/StiffRodsDemos/StiffRodsSceneLoader.h b/Demos/StiffRodsDemos/StiffRodsSceneLoader.h new file mode 100644 index 00000000..bd4c46d3 --- /dev/null +++ b/Demos/StiffRodsDemos/StiffRodsSceneLoader.h @@ -0,0 +1,130 @@ + +#ifndef __STIFFRODSSCENELOADER_H__ +#define __STIFFRODSSCENELOADER_H__ + +#include "Demos/Utils/SceneLoader.h" + +#include +#include + +namespace PBD +{ + class StiffRodsSceneLoader : public Utilities::SceneLoader + { + public: + + struct AnimatorData{ + unsigned int m_id; + unsigned int m_RodID; + unsigned int m_SegmentID; + Real m_StartingTime; + Real m_EndingTime; + unsigned int m_Type; + std::vector m_Data; + public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build + EIGEN_MAKE_ALIGNED_OPERATOR_NEW + }; + + struct StretchBendingTwistingConstraintData + { + unsigned int m_Id; + unsigned int m_SegmentID[2]; + Real m_YoungsModulus; + Real m_TorsionModulus; + Vector3r m_Position; + Vector3r m_StiffnessModifier; + public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build + EIGEN_MAKE_ALIGNED_OPERATOR_NEW + }; + + struct TreeModelData{ + unsigned int m_Id; + Vector3r m_X; + Quaternionr m_Q; + Real m_YoungsModulus; + Real m_TorsionModulus; + std::set m_SegmentIds; + std::set m_StretchBendingTwistingConstraintIds; + std::set m_StaticSegments; + unsigned int m_SolverType; + public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build + EIGEN_MAKE_ALIGNED_OPERATOR_NEW + }; + + struct SkinningMeshData{ + unsigned int m_Id; + std::string m_MeshFile; + Vector3r m_X; + Quaternionr m_Q; + Vector3r m_Scale; + std::vector m_VertexIDs; + std::vector> m_BodyIDs; + std::vector> m_SkinningWeights; + public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build + EIGEN_MAKE_ALIGNED_OPERATOR_NEW + }; + + struct CompactTreeModelData{ + unsigned int m_Id; + Vector3r m_X; + Quaternionr m_Q; + Real m_YoungsModulus; + Real m_TorsionModulus; + std::set m_StaticSegments; + unsigned int m_SolverType; + std::vector m_SegmentPositions; + std::vector m_SegmentOrientations; + std::vector m_SegmentScales; + std::vector m_SegmentDensities; + std::vector m_SegmentModelFiles; + std::vector m_SegmentFrictionCoefficients; + std::vector m_SegmentRestitutioCoefficients; + std::vector m_SegmentCollisionCategoryBits; + std::vector m_SegmentCollisionFilterMaskBits; + std::vector m_SBTConstraintPositions; + std::vector> m_SBTConstraintBodiesIndices; + std::vector m_SBTConstraintStiffnessModifier; + public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build + EIGEN_MAKE_ALIGNED_OPERATOR_NEW + }; + + struct RodSceneData : public SceneLoader::SceneData{ + std::vector m_RodAnimators; + std::vector m_StretchBendingTwistingConstraints; + std::vector m_TreeModels; + std::vector m_SkinningMeshes; + std::vector m_CompactTreeModels; + + public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build + EIGEN_MAKE_ALIGNED_OPERATOR_NEW + }; + + virtual void readStiffRodsScene(const std::string &fileName, SceneData &sceneData); + + protected: + + void parseStiffRodsData(const nlohmann::json &j, SceneData &sceneData, const std::string &basePath); + void parseRodAnimators(const nlohmann::json &j, const std::string &key, SceneData & sceneData); + void parseStretchBendingTwistingConstraints(const nlohmann::json &j, const std::string &key, SceneData & sceneData); + void parseTreeModels(const nlohmann::json &j, const std::string &key, SceneData & sceneData); + void parseCompactTreeModels(const nlohmann::json &j, const std::string &key, SceneData & sceneData, const std::string &basePath); + void parseSkinningMeshes(const nlohmann::json &j, const std::string &key, SceneData & sceneData, const std::string &basePath); + + template + static Eigen::Matrix readVectorValues(const nlohmann::json &j) + { + unsigned int index = 0u; + Eigen::Matrix v(Eigen::Matrix::Zero()); + for (auto& item : j) + { + v[index++] = item.get(); + if (index >= size) + break; + } + + return v; + } + }; +} + +#endif \ No newline at end of file diff --git a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp new file mode 100644 index 00000000..5e198e76 --- /dev/null +++ b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp @@ -0,0 +1,401 @@ +#include "Common/Common.h" +#include "Demos/Visualization/MiniGL.h" +#include "Demos/Visualization/Selection.h" +#include "GL/glut.h" +#include "Demos/Simulation/TimeManager.h" +#include +#include "Demos/Simulation/SimulationModel.h" +#include "Demos/Simulation/TimeStepController.h" +#include +#include "Demos/Utils/OBJLoader.h" +#include "Demos/Visualization/Visualization.h" +#include "Demos/Utils/Logger.h" +#include "Demos/Utils/Timing.h" +#include "Demos/Utils/FileSystem.h" + +#define _USE_MATH_DEFINES +#include "math.h" + + +// Enable memory leak detection +#if defined(_DEBUG) && !defined(EIGEN_ALIGN) + #define new DEBUG_NEW +#endif + +INIT_TIMING +INIT_LOGGING + +using namespace PBD; +using namespace Eigen; +using namespace std; +using namespace Utilities; + +void timeStep (); +void buildModel (); +void createBunnyRodModel(); +void render (); +void reset(); +void cleanup(); +void initShader(); +void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); +void TW_CALL setTimeStep(const void *value, void *clientData); +void TW_CALL getTimeStep(void *value, void *clientData); +void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); +void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); + + +SimulationModel model; +TimeStepController sim; + +// bunny rod scene +const int numberOfBodies = 10; +const Real width = 1.0; +const Real height = 0.1; +const Real depth = 0.1; +const Real youngsModulus = 209e9; +const Real torsionModulus = 79e9; +const Real density = 7800.; + +const Real bunnyDensity = 500.; + +const Real timeStepSize = 0.01; +bool doPause = true; +std::vector selectedBodies; +Vector3r oldMousePos; +Shader *shader; +string exePath; +string dataPath; + +// main +int main( int argc, char **argv ) +{ + REPORT_MEMORY_LEAKS + + std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); + FileSystem::makeDirs(logPath); + logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); + logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + + exePath = FileSystem::getProgramPath(); + dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + + // OpenGL + MiniGL::init (argc, argv, 1024, 768, 0, 0, "Rigid body demo"); + MiniGL::initLights (); + MiniGL::initTexture(); + MiniGL::setClientIdleFunc (50, timeStep); + MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setSelectionFunc(selection); + initShader(); + + buildModel (); + + MiniGL::setClientSceneFunc(render); + MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); + + TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); + TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); + TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); + TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); + + glutMainLoop (); + + cleanup (); + + Timing::printAverageTimes(); + + return 0; +} + +void initShader() +{ + std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; + std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; + shader = MiniGL::createShader(vertFile, "", fragFile); + + if (shader == NULL) + return; + + shader->begin(); + shader->addUniform("modelview_matrix"); + shader->addUniform("projection_matrix"); + shader->addUniform("surface_color"); + shader->addUniform("shininess"); + shader->addUniform("specular_factor"); + shader->end(); +} + +void cleanup() +{ + delete TimeManager::getCurrent(); + delete shader; +} + +void reset() +{ + Timing::printAverageTimes(); + Timing::reset(); + + model.reset(); + sim.reset(); + TimeManager::getCurrent()->setTime(0.0); +} + +void mouseMove(int x, int y) +{ + Vector3r mousePos; + MiniGL::unproject(x, y, mousePos); + const Vector3r diff = mousePos - oldMousePos; + + TimeManager *tm = TimeManager::getCurrent(); + const Real h = tm->getTimeStepSize(); + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + for (size_t j = 0; j < selectedBodies.size(); j++) + { + rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; + } + oldMousePos = mousePos; +} + +void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) +{ + std::vector hits; + selectedBodies.clear(); + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + std::vector > x; + x.resize(rb.size()); + for (unsigned int i = 0; i < rb.size(); i++) + { + x[i] = rb[i]->getPosition(); + } + + Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); + if (selectedBodies.size() > 0) + MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); + else + MiniGL::setMouseMoveFunc(-1, NULL); + + MiniGL::unproject(end[0], end[1], oldMousePos); +} + +void timeStep () +{ + if (doPause) + return; + + // Simulation code + for (unsigned int i = 0; i < 8; i++) + sim.step(model); +} + +void buildModel () +{ + TimeManager::getCurrent ()->setTimeStepSize (timeStepSize); + + createBunnyRodModel(); +} + +void renderBallJoint(BallJoint &bj) +{ + float jointColor[4] = { 0.0, 0.6f, 0.2f, 1 }; + MiniGL::drawSphere(bj.m_jointInfo.col(2), 1.25f*(float) height, jointColor); +} + +void render () +{ + MiniGL::coordinateSystem(); + + // Draw sim model + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + SimulationModel::ConstraintVector &constraints = model.getConstraints(); + + float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; + float surfaceColor[4] = { 0.1f, 0.4f, 0.8f, 1 }; + + if (shader) + { + shader->begin(); + glUniform1f(shader->getUniform("shininess"), 5.0); + glUniform1f(shader->getUniform("specular_factor"), 0.2f); + + GLfloat matrix[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, matrix); + glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); + GLfloat pmatrix[16]; + glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); + glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); + } + + for (size_t i = 0; i < rb.size(); i++) + { + bool selected = false; + for (unsigned int j = 0; j < selectedBodies.size(); j++) + { + if (selectedBodies[j] == i) + selected = true; + } + + const VertexData &vd = rb[i]->getGeometry().getVertexData(); + const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); + if (!selected) + { + if (shader) + glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); + Visualization::drawMesh(vd, mesh, 0, surfaceColor); + } + else + { + if (shader) + glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); + Visualization::drawMesh(vd, mesh, 0, selectionColor); + } + } + if (shader) + shader->end(); + + for (size_t i = 0; i < constraints.size(); i++) + { + if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) + { + renderBallJoint(*(BallJoint*)constraints[i]); + } + } + + MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); +} + +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} + +/** Create the bunny rod body model +*/ +void createBunnyRodModel() +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + SimulationModel::ConstraintVector &constraints = model.getConstraints(); + + string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); + IndexedFaceMesh mesh; + VertexData vd; + loadObj(fileName, vd, mesh, Vector3r(height, width, depth)); + + string fileName2 = FileSystem::normalizePath(dataPath + "/models/bunny_10k.obj"); + IndexedFaceMesh mesh2; + VertexData vd2; + loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); + + rb.resize(numberOfBodies); + for (unsigned int i = 0; i < numberOfBodies-1; i++) + { + rb[i] = new RigidBody(); + + Real mass(0.25 * M_PI * width * height * depth * density); + + const Real Iy = 1. / 12. * mass*(3.*(0.25*height*height) + width*width); + const Real Iz = 1. / 12. * mass*(3.*(0.25*depth*depth) + width*width); + const Real Ix = 0.25 * mass*(0.25*(height*height + depth*depth)); + Vector3r inertia(Iy, Ix, Iz); // rod axis along y-axis + + Real angle(M_PI_2); + Vector3r axis(0., 0., 1.); + AngleAxisr angleAxis(angle, axis); + Quaternionr rotation(angleAxis); + + rb[i]->initBody(mass, + Vector3r((Real)i*width, 0.0, 0.0), + inertia, + rotation, + vd, mesh); + } + // Make first body static + rb[0]->setMass(0.0); + + // bunny + const Quaternionr q(AngleAxisr((1.0/6.0*M_PI), Vector3r(0.0, 0.0, 1.0))); + const Vector3r t(0.411 + ((Real)numberOfBodies - 1.0)*width, -1.776, 0.356); + rb[numberOfBodies - 1] = new RigidBody(); + rb[numberOfBodies - 1]->initBody(bunnyDensity, t, q, vd2, mesh2); + + constraints.reserve(numberOfBodies - 1); + for (unsigned int i = 0; i < numberOfBodies-2; i++) + { + model.addStretchBendingTwistingConstraint(i, i + 1, Vector3r((Real)i*width + 0.5*width, 0.0, 0.0), + 0.25*(height+depth), width, youngsModulus, torsionModulus); + } + unsigned int i(numberOfBodies - 2); + model.addBallJoint(i, i + 1, Vector3r((Real)i*width + 0.5*width, 0.0, 0.0)); + + sim.setMaxIterations(200); +} + +void TW_CALL setTimeStep(const void *value, void *clientData) +{ + const Real val = *(const Real *)(value); + TimeManager::getCurrent()->setTimeStepSize(val); +} + +void TW_CALL getTimeStep(void *value, void *clientData) +{ + *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); +} + +void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) +{ + const short val = *(const short *)(value); + ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); +} + +void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) +{ + *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); +} + diff --git a/Demos/Utils/FileSystem.h b/Demos/Utils/FileSystem.h index 043449ac..44ac02e0 100644 --- a/Demos/Utils/FileSystem.h +++ b/Demos/Utils/FileSystem.h @@ -2,6 +2,7 @@ #define __FileSystem_h__ #include "StringTools.h" +#include "Logger.h" #include "extern/md5/md5.h" #if WIN32 #include @@ -246,11 +247,14 @@ namespace Utilities std::ifstream file(filename); if (!file) - std::cerr << "Cannot open file: " << filename << std::endl; + LOG_ERR << "Cannot open file: " << filename; else { MD5 context(file); - return context.hex_digest(); + char * hexDigestPtr(context.hex_digest()); + std::string digest(hexDigestPtr); + delete hexDigestPtr; + return digest; } return ""; } @@ -263,7 +267,7 @@ namespace Utilities fstream.open(md5File.c_str(), std::ios::out); if (fstream.fail()) { - std::cerr << "Failed to open file: " << md5File << "\n"; + LOG_ERR << "Failed to open file: " << md5File; return false; } std::string md5 = getFileMD5(fileName); @@ -281,7 +285,7 @@ namespace Utilities fstream.open(md5File.c_str(), std::ios::in); if (fstream.fail()) { - std::cerr << "Failed to open file: " << md5File << "\n"; + LOG_ERR << "Failed to open file: " << md5File; return false; } std::string str((std::istreambuf_iterator(fstream)), diff --git a/Demos/Utils/OBJLoader.cpp b/Demos/Utils/OBJLoader.cpp deleted file mode 100644 index 5ebfadf0..00000000 --- a/Demos/Utils/OBJLoader.cpp +++ /dev/null @@ -1,174 +0,0 @@ -#include "OBJLoader.h" -#include -#include -#include -#include -#include "ObjectArray.h" -#include "StringTools.h" -#include "Logger.h" - -using namespace PBD; -using namespace std; - -void OBJLoader::loadObj(const std::string &filename, VertexData &vertexData, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - LOG_INFO << "Loading " << filename; - - vector positions; - vector texcoords; - vector normals; - ObjectArray faces; - - ifstream filestream; - filestream.open(filename.c_str()); - if (filestream.fail()) - { - std::cerr << "Failed to open file: " << filename << "\n"; - return; - } - - string line_stream; - bool vt = false; - bool vn = false; - - std::vector pos_buffer; - std::vector f_buffer; - - while(getline(filestream, line_stream)) - { - stringstream str_stream(line_stream); - string type_str; - str_stream >> type_str; - - if(type_str == "v") - { - Vector3r pos; - pos_buffer.clear(); - std::string parse_str = line_stream.substr(line_stream.find("v") + 1); - StringTools::tokenize(parse_str, pos_buffer); - for (unsigned int i = 0; i < 3; i++) - pos[i] = stof(pos_buffer[i]) * scale[i]; - - positions.push_back(pos); - } - else if(type_str == "vt") - { - Vector2r tex; - pos_buffer.clear(); - std::string parse_str = line_stream.substr(line_stream.find("vt") + 2); - StringTools::tokenize(parse_str, pos_buffer); - for (unsigned int i = 0; i < 2; i++) - tex[i] = stof(pos_buffer[i]); - - texcoords.push_back(tex); - vt = true; - } - else if(type_str == "vn") - { - Vector3r nor; - pos_buffer.clear(); - std::string parse_str = line_stream.substr(line_stream.find("vn") + 2); - StringTools::tokenize(parse_str, pos_buffer); - for (unsigned int i = 0; i < 3; i++) - nor[i] = stof(pos_buffer[i]); - - normals.push_back(nor); - vn = true; - } - else if(type_str == "f") - { - MeshFaceIndices faceIndex; - if (vn && vt) - { - f_buffer.clear(); - std::string parse_str = line_stream.substr(line_stream.find("f") + 1); - StringTools::tokenize(parse_str, f_buffer); - for(int i = 0; i < 3; ++i) - { - pos_buffer.clear(); - StringTools::tokenize(f_buffer[i], pos_buffer, "/"); - faceIndex.posIndices[i] = stoi(pos_buffer[0]); - faceIndex.texIndices[i] = stoi(pos_buffer[1]); - faceIndex.normalIndices[i] = stoi(pos_buffer[2]); - } - } - else if (vn) - { - f_buffer.clear(); - std::string parse_str = line_stream.substr(line_stream.find("f") + 1); - StringTools::tokenize(parse_str, f_buffer); - for(int i = 0; i < 3; ++i) - { - pos_buffer.clear(); - StringTools::tokenize(f_buffer[i], pos_buffer, "/"); - faceIndex.posIndices[i] = stoi(pos_buffer[0]); - faceIndex.normalIndices[i] = stoi(pos_buffer[1]); - } - } - else if (vt) - { - f_buffer.clear(); - std::string parse_str = line_stream.substr(line_stream.find("f") + 1); - StringTools::tokenize(parse_str, f_buffer); - for(int i = 0; i < 3; ++i) - { - pos_buffer.clear(); - StringTools::tokenize(f_buffer[i], pos_buffer, "/"); - faceIndex.posIndices[i] = stoi(pos_buffer[0]); - faceIndex.texIndices[i] = stoi(pos_buffer[1]); - } - } - else - { - f_buffer.clear(); - std::string parse_str = line_stream.substr(line_stream.find("f") + 1); - StringTools::tokenize(parse_str, f_buffer); - for (int i = 0; i < 3; ++i) - { - faceIndex.posIndices[i] = stoi(f_buffer[i]); - } - } - faces.push_back(faceIndex); - } - } - filestream.close(); - mesh.release(); - vertexData.release(); - const unsigned int nPoints = (unsigned int) positions.size(); - const unsigned int nFaces = (unsigned int) faces.size(); - const unsigned int nTexCoords = (unsigned int) texcoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vertexData.reserve(nPoints); - for(unsigned int i=0; i < nPoints; i++) - { - vertexData.addVertex(positions[i]); - } - for(unsigned int i=0; i < nTexCoords; i++) - { - mesh.addUV(texcoords[i][0], texcoords[i][1]); - } - for(unsigned int i=0; i < nFaces; i++) - { - // Reduce the indices by one - int posIndices[3]; - int texIndices[3]; - for (int j=0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]-1; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j] - 1; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vertexData, 0); - mesh.updateVertexNormals(vertexData); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} \ No newline at end of file diff --git a/Demos/Utils/SceneLoader.cpp b/Demos/Utils/SceneLoader.cpp index 1f7fe842..08c4bdc8 100644 --- a/Demos/Utils/SceneLoader.cpp +++ b/Demos/Utils/SceneLoader.cpp @@ -112,6 +112,12 @@ void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) if (m_json.find("RigidBodyParticleBallJoints") != m_json.end()) readRigidBodyParticleBallJoints(m_json, "RigidBodyParticleBallJoints", sceneData); + ////////////////////////////////////////////////////////////////////////// + // read RigidBodySprings + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("RigidBodySprings") != m_json.end()) + readRigidBodySprings(m_json, "RigidBodySprings", sceneData); + ////////////////////////////////////////////////////////////////////////// // read TargetAngleMotorHingeJoint ////////////////////////////////////////////////////////////////////////// @@ -672,6 +678,25 @@ void SceneLoader::readTargetVelocityMotorSliderJoints(const nlohmann::json &j, c } } +void SceneLoader::readRigidBodySprings(const nlohmann::json &j, const std::string &key, SceneData &sceneData) +{ + const nlohmann::json &child = j[key]; + + for (auto& joint : child) + { + RigidBodySpringData jd; + if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && + readValue(joint, "bodyID2", jd.m_bodyID[1]) && + readVector(joint, "position1", jd.m_position1) && + readVector(joint, "position2", jd.m_position2) && + readValue(joint, "stiffness", jd.m_stiffness)) + { + sceneData.m_rigidBodySpringData.push_back(jd); + } + } +} + + template <> bool SceneLoader::readValue(const nlohmann::json &j, const std::string &key, bool &v) { diff --git a/Demos/Utils/SceneLoader.h b/Demos/Utils/SceneLoader.h index 767cd617..5f9dced2 100644 --- a/Demos/Utils/SceneLoader.h +++ b/Demos/Utils/SceneLoader.h @@ -133,6 +133,17 @@ namespace Utilities unsigned int m_bodyID[2]; }; + struct RigidBodySpringData + { + unsigned int m_bodyID[2]; + Vector3r m_position1; + Vector3r m_position2; + Real m_stiffness; + + public: + PDB_MAKE_ALIGNED_OPERATOR_NEW + }; + struct TargetAngleMotorHingeJointData { unsigned int m_bodyID[2]; @@ -236,6 +247,7 @@ namespace Utilities ObjectArray m_targetVelocityMotorHingeJointData; ObjectArray m_targetPositionMotorSliderJointData; ObjectArray m_targetVelocityMotorSliderJointData; + ObjectArray m_rigidBodySpringData; public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build EIGEN_MAKE_ALIGNED_OPERATOR_NEW @@ -256,6 +268,7 @@ namespace Utilities void readTargetVelocityMotorHingeJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData); void readTargetPositionMotorSliderJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData); void readTargetVelocityMotorSliderJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData); + void readRigidBodySprings(const nlohmann::json &j, const std::string &key, SceneData &sceneData); template static bool readValue(const nlohmann::json &j, const std::string &key, T &v) diff --git a/PositionBasedDynamics/CMakeLists.txt b/PositionBasedDynamics/CMakeLists.txt index e2aa305b..d8072cfc 100644 --- a/PositionBasedDynamics/CMakeLists.txt +++ b/PositionBasedDynamics/CMakeLists.txt @@ -1,6 +1,7 @@ add_library(PositionBasedDynamics ${PROJECT_PATH}/Common/Common.h + DirectPositionBasedSolverForStiffRodsInterface.h MathFunctions.cpp MathFunctions.h PositionBasedDynamics.cpp diff --git a/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h b/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h new file mode 100644 index 00000000..76eb2421 --- /dev/null +++ b/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h @@ -0,0 +1,43 @@ +#ifndef DIRECT_POSITION_BASED_SOLVER_FOR_STIFF_RODS_INTERFACE +#define DIRECT_POSITION_BASED_SOLVER_FOR_STIFF_RODS_INTERFACE + +#include "Common/Common.h" + +namespace PBD{ + // Implementation of "Direct Position-Based Solver for Stiff Rods" paper + // (https://animation.rwth-aachen.de/publication/0557/) + // + // Implemented by: + // + // Crispin Deul + // Graduate School CE + // Technische Universität Darmstadt + // + // deul[at] gsc.tu-darmstadt.de + // + + + class RodSegment + { + public: + virtual bool isDynamic() = 0; + virtual Real Mass() = 0; + virtual const Vector3r & InertiaTensor() = 0; + virtual const Vector3r & Position() = 0; + virtual const Quaternionr & Rotation() = 0; + }; + + class RodConstraint + { + public: + using Vector6r = Eigen::Matrix; + virtual unsigned int segmentIndex(unsigned int i) = 0; + virtual Eigen::Matrix & getConstraintInfo() = 0; + virtual Real getAverageSegmentLength() = 0; + virtual Vector3r &getRestDarbouxVector() = 0; + virtual Vector3r &getStiffnessCoefficientK() = 0; + virtual Vector3r & getStretchCompliance() = 0; + virtual Vector3r & getBendingAndTorsionCompliance() = 0; + }; +} +#endif \ No newline at end of file diff --git a/PositionBasedDynamics/PositionBasedElasticRods.cpp b/PositionBasedDynamics/PositionBasedElasticRods.cpp index 232cff64..04685c19 100644 --- a/PositionBasedDynamics/PositionBasedElasticRods.cpp +++ b/PositionBasedDynamics/PositionBasedElasticRods.cpp @@ -1,6 +1,11 @@ #include "PositionBasedElasticRods.h" #include "PositionBasedDynamics/MathFunctions.h" +#include "Demos/Utils/Logger.h" + +#define _USE_MATH_DEFINES +#include "math.h" + using namespace PBD; const Real eps = 1e-6; @@ -445,3 +450,905 @@ bool PositionBasedElasticRods::computeDarbouxGradient( return true; } // ---------------------------------------------------------------------------------------------- + + +void PBD::DirectPositionBasedSolverForStiffRods::initLists(int numberOfIntervals, std::list * &forward, std::list * &backward, Node* &root) +{ + if (forward != NULL) + delete[] forward; + if (backward != NULL) + delete[] backward; + if (root != NULL) + delete[] root; + forward = new std::list[numberOfIntervals]; + backward = new std::list[numberOfIntervals]; + root = new Node[numberOfIntervals]; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::isSegmentInInterval(RodSegment *segment, int intervalIndex, Interval* intervals, std::vector &rodConstraints, std::vector &rodSegments) +{ + for (int i = intervals[intervalIndex].start; i <= intervals[intervalIndex].end; i++) + { + if ((segment == rodSegments[rodConstraints[i]->segmentIndex(0)]) + || (segment == rodSegments[rodConstraints[i]->segmentIndex(1)])) + return true; + } + return false; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::isConstraintInInterval(RodConstraint *constraint, int intervalIndex, Interval* intervals, std::vector &rodConstraints) +{ + for (int i = intervals[intervalIndex].start; i <= intervals[intervalIndex].end; i++) + { + if (constraint == rodConstraints[i]) + return true; + } + return false; +} + +void PBD::DirectPositionBasedSolverForStiffRods::initSegmentNode(Node *n, int intervalIndex, std::vector &rodConstraints, std::vector &rodSegments, std::vector &markedConstraints, Interval* intervals) +{ + RodSegment *segment = + (RodSegment*)n->object; + + std::vector constraints; + std::vector constraintIndices; + for (int j = 0; j < static_cast(rodConstraints.size()); ++j) + { + RodConstraint* constraint(rodConstraints[j]); + if (rodSegments[constraint->segmentIndex(0)] == segment + || rodSegments[constraint->segmentIndex(1)] == segment) + { + constraints.push_back(constraint); + constraintIndices.push_back(j); + } + } + + for (unsigned int i = 0; i < constraints.size(); i++) + { + if (!isConstraintInInterval(constraints[i], intervalIndex, intervals, rodConstraints)) + continue; + + // Test whether the edge has been visited before + bool marked = false; + for (unsigned int j = 0; j < markedConstraints.size(); j++) + { + if (constraints[i] == markedConstraints[j]) + { + marked = true; + break; + } + } + if (!marked) + { + Node *constraintNode = new Node(); + constraintNode->index = constraintIndices[i]; + constraintNode->object = constraints[i]; + constraintNode->isconstraint = true; + constraintNode->parent = n; + constraintNode->D.setZero(); + constraintNode->Dinv.setZero(); + constraintNode->J.setZero(); + constraintNode->soln.setZero(); + + n->children.push_back(constraintNode); + + Node *segmentNode = new Node(); + segmentNode->isconstraint = false; + segmentNode->parent = constraintNode; + + // get other segment connected to constraint for new node + if (rodSegments[constraints[i]->segmentIndex(0)] == segment) + { + segmentNode->object = rodSegments[constraints[i]->segmentIndex(1)]; + segmentNode->index = constraints[i]->segmentIndex(1); + } + else + { + segmentNode->object = rodSegments[constraints[i]->segmentIndex(0)]; + segmentNode->index = constraints[i]->segmentIndex(0); + } + + segmentNode->D.setZero(); + segmentNode->Dinv.setZero(); + segmentNode->J.setZero(); + segmentNode->soln.setZero(); + + constraintNode->children.push_back(segmentNode); + + // mark constraint + markedConstraints.push_back(constraints[i]); + + initSegmentNode(segmentNode, intervalIndex, rodConstraints, + rodSegments, markedConstraints, intervals); + } + } +} + +void PBD::DirectPositionBasedSolverForStiffRods::orderMatrix(Node *n, int intervalIndex, std::list * forward, std::list * backward) +{ + for (unsigned int i = 0; i < n->children.size(); i++) + orderMatrix(n->children[i], intervalIndex, forward, backward); + forward[intervalIndex].push_back(n); + backward[intervalIndex].push_front(n); +} + +void PBD::DirectPositionBasedSolverForStiffRods::initNodes(int intervalIndex, std::vector &rodSegments, Node* &root, Interval* intervals, std::vector &rodConstraints, std::list * forward, std::list * backward, std::vector &markedConstraints) +{ + // find root + for (int i = 0; i < (int)rodSegments.size(); i++) + { + RodSegment * rb(rodSegments[i]); + if (!isSegmentInInterval(rb, intervalIndex, intervals, rodConstraints, rodSegments)) + continue; + else + { + if (root[intervalIndex].object == NULL) + { + root[intervalIndex].object = rb; + root[intervalIndex].index = i; + } + } + + if (!rb->isDynamic()) + { + root[intervalIndex].object = rb; + root[intervalIndex].index = i; + break; + } + } + root[intervalIndex].isconstraint = false; + root[intervalIndex].parent = NULL; + + root[intervalIndex].D.setZero(); + root[intervalIndex].Dinv.setZero(); + root[intervalIndex].soln.setZero(); + + initSegmentNode(&root[intervalIndex], intervalIndex, rodConstraints, + rodSegments, markedConstraints, intervals); + orderMatrix(&root[intervalIndex], intervalIndex, forward, backward); +} + +void PBD::DirectPositionBasedSolverForStiffRods::initTree(std::vector &rodConstraints, std::vector & rodSegments, Interval* &intervals, int &numberOfIntervals, std::list * &forward, std::list * &backward, Node* &root) +{ + numberOfIntervals = 1; + intervals = new Interval[1]; + intervals[0].start = 0; + intervals[0].end = (int)rodConstraints.size() - 1; + initLists(numberOfIntervals, forward, backward, root); + + std::vector markedConstraints; + for (int i = 0; i < numberOfIntervals; i++) + { + initNodes(i, rodSegments, root, intervals, rodConstraints, forward, backward, markedConstraints); + markedConstraints.clear(); + } +} + +bool PBD::DirectPositionBasedSolverForStiffRods::computeDarbouxVector(const Quaternionr & q0, const Quaternionr & q1, const Real averageSegmentLength, Vector3r & darbouxVector) +{ + darbouxVector = 2. / averageSegmentLength * (q0.conjugate() * q1).vec(); + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::computeBendingAndTorsionJacobians(const Quaternionr & q0, const Quaternionr & q1, const Real averageSegmentLength, Eigen::Matrix & jOmega0, Eigen::Matrix & jOmega1) +{ + jOmega0 << + -q1.w(), -q1.z(), q1.y(), q1.x(), + q1.z(), -q1.w(), -q1.x(), q1.y(), + -q1.y(), q1.x(), -q1.w(), q1.z(); + jOmega1 << + q0.w(), q0.z(), -q0.y(), -q0.x(), + -q0.z(), q0.w(), q0.x(), -q0.y(), + q0.y(), -q0.x(), q0.w(), -q0.z(); + jOmega0 *= 2. / averageSegmentLength; + jOmega1 *= 2. / averageSegmentLength; + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::computeMatrixG(const Quaternionr & q, Eigen::Matrix & G) +{ + // w component at index 3 + G << + 0.5*q.w(), 0.5*q.z(), -0.5*q.y(), + -0.5*q.z(), 0.5*q.w(), 0.5*q.x(), + 0.5*q.y(), -0.5*q.x(), 0.5*q.w(), + -0.5*q.x(), -0.5*q.y(), -0.5*q.z(); + return true; +} + +void PBD::DirectPositionBasedSolverForStiffRods::computeMatrixK(const Vector3r &connector, const Real invMass, const Vector3r &x, const Matrix3r &inertiaInverseW, Matrix3r &K) +{ + if (invMass != 0.0) + { + const Vector3r v = connector - x; + const Real a = v[0]; + const Real b = v[1]; + const Real c = v[2]; + + // J is symmetric + const Real j11 = inertiaInverseW(0, 0); + const Real j12 = inertiaInverseW(0, 1); + const Real j13 = inertiaInverseW(0, 2); + const Real j22 = inertiaInverseW(1, 1); + const Real j23 = inertiaInverseW(1, 2); + const Real j33 = inertiaInverseW(2, 2); + + K(0, 0) = c*c*j22 - b*c*(j23 + j23) + b*b*j33 + invMass; + K(0, 1) = -(c*c*j12) + a*c*j23 + b*c*j13 - a*b*j33; + K(0, 2) = b*c*j12 - a*c*j22 - b*b*j13 + a*b*j23; + K(1, 0) = K(0, 1); + K(1, 1) = c*c*j11 - a*c*(j13 + j13) + a*a*j33 + invMass; + K(1, 2) = -(b*c*j11) + a*c*j12 + a*b*j13 - a*a*j23; + K(2, 0) = K(0, 2); + K(2, 1) = K(1, 2); + K(2, 2) = b*b*j11 - a*b*(j12 + j12) + a*a*j22 + invMass; + } + else + K.setZero(); +} + +void PBD::DirectPositionBasedSolverForStiffRods::getMassMatrix(RodSegment *segment, Matrix6r &M) +{ + if (!segment->isDynamic()) + { + M = Matrix6r::Identity(); + return; + } + + const Vector3r &inertiaLocal = segment->InertiaTensor(); + Matrix3r rotationMatrix(segment->Rotation().toRotationMatrix()); + Matrix3r inertia(rotationMatrix * + Eigen::DiagonalMatrix(inertiaLocal) * + rotationMatrix.transpose()); + + Real mass = segment->Mass(); + + // Upper half + for (int i = 0; i < 3; i++) + for (int j = 0; j < 6; j++) + if (i == j) + M(i, j) = mass; + else + M(i, j) = 0.0; + + // lower left + for (int i = 3; i < 6; i++) + for (int j = 0; j < 3; j++) + M(i, j) = 0.0; + + // lower right + for (int i = 3; i < 6; i++) + for (int j = 3; j < 6; j++) + M(i, j) = inertia(i - 3, j - 3); +} + +Real PBD::DirectPositionBasedSolverForStiffRods::factor(const int intervalIndex, const std::vector &rodConstraints, std::vector & rodSegments, const Interval* &intervals, std::list * forward, std::list * backward, std::vector & RHS, std::vector & lambdaSums, std::vector> & bendingAndTorsionJacobians) +{ + Real maxError(0.); + + // compute right hand side of linear equation system + for (size_t currentConstraintIndex = 0; currentConstraintIndex < rodConstraints.size(); ++currentConstraintIndex) + { + RodConstraint* currentConstraint = rodConstraints[currentConstraintIndex]; + + RodSegment* segment0 = rodSegments[currentConstraint->segmentIndex(0)]; + RodSegment* segment1 = rodSegments[currentConstraint->segmentIndex(1)]; + + const Quaternionr &q0 = segment0->Rotation(); + const Quaternionr &q1 = segment1->Rotation(); + + const Eigen::Matrix &constraintInfo(currentConstraint->getConstraintInfo()); + Vector6r &rhs(RHS[currentConstraintIndex]); + + // Compute zero-stretch part of constraint violation + const Vector3r &connector0 = constraintInfo.col(2); + const Vector3r &connector1 = constraintInfo.col(3); + Vector3r stretchViolation = connector0 - connector1; + + // compute Darboux vector (Equation (7)) + Vector3r omega; + computeDarbouxVector(q0, q1, currentConstraint->getAverageSegmentLength(), omega); + + // Compute bending and torsion part of constraint violation + Vector3r bendingAndTorsionViolation = omega - currentConstraint->getRestDarbouxVector(); + + // fill right hand side of the linear equation system + const Vector6r &lambdaSum(lambdaSums[currentConstraintIndex]); + rhs.block<3, 1>(0, 0) = -stretchViolation + - Vector3r(currentConstraint->getStretchCompliance().array() * + lambdaSum.block<3, 1>(0, 0).array()); + + rhs.block<3, 1>(3, 0) = -bendingAndTorsionViolation + - Vector3r(currentConstraint->getBendingAndTorsionCompliance().array() * + lambdaSum.block<3, 1>(3, 0).array()); + + // compute max error + for (unsigned char i(0); i < 6; ++i) + { + maxError = std::max(maxError, abs(rhs[i])); + } + + // Compute a part of the Jacobian here, because the relationship + // of the first and second segment to the constraint can be determined directly + + // compute G matrices + Eigen::Matrix G0, G1; + computeMatrixG(q0, G0); + computeMatrixG(q1, G1); + + // compute stretching bending Jacobians (Equation (10) and Equation (11)) + Eigen::Matrix jOmega0, jOmega1; + computeBendingAndTorsionJacobians(q0, q1, currentConstraint->getAverageSegmentLength(), jOmega0, jOmega1); + + bendingAndTorsionJacobians[currentConstraintIndex][0] = jOmega0*G0; + bendingAndTorsionJacobians[currentConstraintIndex][1] = jOmega1*G1; + } + + std::list::iterator nodeIter; + for (nodeIter = forward[intervalIndex].begin(); nodeIter != forward[intervalIndex].end(); nodeIter++) + { + Node *node = *nodeIter; + // compute system matrix diagonal + if (node->isconstraint) + { + RodConstraint* currentConstraint = (RodConstraint*)node->object; + //insert compliance + node->D.setZero(); + const Vector3r &stretchCompliance(currentConstraint->getStretchCompliance()); + + node->D(0, 0) -= stretchCompliance[0]; + node->D(1, 1) -= stretchCompliance[1]; + node->D(2, 2) -= stretchCompliance[2]; + + const Vector3r &bendingAndTorsionCompliance(currentConstraint->getBendingAndTorsionCompliance()); + node->D(3, 3) -= bendingAndTorsionCompliance[0]; + node->D(4, 4) -= bendingAndTorsionCompliance[1]; + node->D(5, 5) -= bendingAndTorsionCompliance[2]; + } + else + { + getMassMatrix((RodSegment*)node->object, node->D); + } + + // compute Jacobian + if (node->parent != NULL) + { + if (node->isconstraint) + { + //compute J + RodConstraint *constraint = (RodConstraint*)node->object; + RodSegment *segment = (RodSegment*)node->parent->object; + + Real sign = 1; + int segmentIndex = 0; + if (segment == rodSegments[constraint->segmentIndex(1)]) + { + segmentIndex = 1; + sign = -1; + } + + const Eigen::Matrix &constraintInfo(constraint->getConstraintInfo()); + const Vector3r r = constraintInfo.col(2 + segmentIndex) - segment->Position(); + Matrix3r r_cross; + Real crossSign(-1.*sign); + MathFunctions::crossProductMatrix(crossSign*r, r_cross); + + Eigen::DiagonalMatrix upperLeft(sign, sign, sign); + node->J.block<3, 3>(0, 0) = upperLeft; + + Matrix3r lowerLeft(Matrix3r::Zero()); + node->J.block<3, 3>(3, 0) = lowerLeft; + + node->J.block<3, 3>(0, 3) = r_cross; + + Matrix3r &lowerRight(bendingAndTorsionJacobians[node->index][segmentIndex]); + node->J.block<3, 3>(3, 3) = lowerRight; + } + else + { + //compute JT + RodConstraint *constraint = (RodConstraint*)node->parent->object; + RodSegment *segment = (RodSegment*)node->object; + + Real sign = 1; + int segmentIndex = 0; + if (segment == rodSegments[constraint->segmentIndex(1)]) + { + segmentIndex = 1; + sign = -1; + } + + const Eigen::Matrix &constraintInfo(constraint->getConstraintInfo()); + const Vector3r r = constraintInfo.col(2 + segmentIndex) - segment->Position(); + Matrix3r r_crossT; + MathFunctions::crossProductMatrix(sign*r, r_crossT); + + Eigen::DiagonalMatrix upperLeft(sign, sign, sign); + node->J.block<3, 3>(0, 0) = upperLeft; + + node->J.block<3, 3>(3, 0) = r_crossT; + + Matrix3r upperRight(Matrix3r::Zero()); + node->J.block<3, 3>(0, 3) = upperRight; + + Matrix3r lowerRight(bendingAndTorsionJacobians[node->parent->index][segmentIndex].transpose()); + node->J.block<3, 3>(3, 3) = lowerRight; + } + } + } + + for (nodeIter = forward[intervalIndex].begin(); nodeIter != forward[intervalIndex].end(); nodeIter++) + { + Node *node = *nodeIter; + std::vector children = node->children; + for (size_t i = 0; i < children.size(); i++) + { + Matrix6r JT = (children[i]->J).transpose(); + Matrix6r &D = children[i]->D; + Matrix6r &J = children[i]->J; + Matrix6r JTDJ = ((JT * D) * J); + node->D = node->D - JTDJ; + } + bool chk = false; + if (!node->isconstraint) + { + RodSegment *segment = (RodSegment*)node->object; + if (!segment->isDynamic()) + { + node->Dinv.setZero(); + chk = true; + } + } + + node->DLDLT.compute(node->D); // result reused in solve() + if (node->parent != NULL) + { + if (!chk) + { + node->J = node->DLDLT.solve(node->J); + } + else + { + node->J.setZero(); + } + } + } + return maxError; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::solve(int intervalIndex, std::list * forward, std::list * backward, std::vector & RHS, std::vector & lambdaSums, std::vector & corr_x, std::vector & corr_q) +{ + std::list::iterator nodeIter; + for (nodeIter = forward[intervalIndex].begin(); nodeIter != forward[intervalIndex].end(); nodeIter++) + { + Node *node = *nodeIter; + if (node->isconstraint) + { + node->soln = -RHS[node->index]; + } + else + { + node->soln.setZero(); + } + std::vector &children = node->children; + for (size_t i = 0; i < children.size(); ++i) + { + Matrix6r cJT = children[i]->J.transpose(); + Vector6r &csoln = children[i]->soln; + Vector6r v = cJT * csoln; + node->soln = node->soln - v; + } + } + + for (nodeIter = backward[intervalIndex].begin(); nodeIter != backward[intervalIndex].end(); nodeIter++) + { + Node *node = *nodeIter; + + bool noZeroDinv(true); + if (!node->isconstraint) + { + RodSegment *segment = (RodSegment*)node->object; + noZeroDinv = segment->isDynamic(); + } + if (noZeroDinv) // if DInv == 0 child value is 0 and node->soln is not altered + { + node->soln = node->DLDLT.solve(node->soln); + + if (node->parent != NULL) + { + node->soln -= node->J * node->parent->soln; + } + } + else + { + node->soln.setZero(); // segment of node is not dynamic + } + + if (node->isconstraint) + { + lambdaSums[node->index] += node->soln; + } + } + + // compute position and orientation updates + for (nodeIter = forward[intervalIndex].begin(); nodeIter != forward[intervalIndex].end(); nodeIter++) + { + Node *node = *nodeIter; + if (!node->isconstraint) + { + RodSegment *segment = (RodSegment *)node->object; + if (!segment->isDynamic()) + { + break; + } + + const Vector6r & soln(node->soln); + Vector3r deltaXSoln = Vector3r(-soln[0], -soln[1], -soln[2]); + corr_x[node->index] = deltaXSoln; + + Eigen::Matrix G; + computeMatrixG(segment->Rotation(), G); + Quaternionr deltaQSoln; + deltaQSoln.coeffs() = G * Vector3r(-soln[3], -soln[4], -soln[5]); + corr_q[node->index] = deltaQSoln; + } + } + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::init_DirectPositionBasedSolverForStiffRodsConstraint( + std::vector &rodConstraints, + std::vector & rodSegments, + Interval* &intervals, + int &numberOfIntervals, + std::list * &forward, + std::list * &backward, + Node* &root, + const std::vector &constraintPositions, + const std::vector &averageRadii, + const std::vector &youngsModuli, + const std::vector &torsionModuli, + std::vector & RHS, + std::vector & lambdaSums, + std::vector> & bendingAndTorsionJacobians, + std::vector & corr_x, + std::vector & corr_q + ) +{ + // init constraints + for (size_t cIdx(0); cIdx < rodConstraints.size(); ++cIdx) + { + RodConstraint * constraint(rodConstraints[cIdx]); + RodSegment * segment0(rodSegments[constraint->segmentIndex(0)]); + RodSegment * segment1(rodSegments[constraint->segmentIndex(1)]); + + init_StretchBendingTwistingConstraint( + segment0->Position(), segment0->Rotation(), segment1->Position(), segment1->Rotation(), + constraintPositions[cIdx], averageRadii[cIdx], constraint->getAverageSegmentLength(), + youngsModuli[cIdx], torsionModuli[cIdx], constraint->getConstraintInfo(), + constraint->getStiffnessCoefficientK(), constraint->getRestDarbouxVector()); + } + + // compute tree data structure for direct solver + initTree(rodConstraints, rodSegments, intervals, numberOfIntervals, forward, backward, root); + + RHS.resize(rodConstraints.size()); + std::fill(RHS.begin(), RHS.end(), Vector6r::Zero()); + + lambdaSums.resize(rodConstraints.size()); + std::fill(lambdaSums.begin(), lambdaSums.end(), Vector6r::Zero()); + + bendingAndTorsionJacobians.resize(rodConstraints.size()); + std::vector sampleJacobians(2); + sampleJacobians[0].setZero(); + sampleJacobians[1].setZero(); + std::fill(bendingAndTorsionJacobians.begin(), bendingAndTorsionJacobians.end(), sampleJacobians); + + corr_x.resize(rodSegments.size()); + std::fill(corr_x.begin(), corr_x.end(), Vector3r::Zero()); + + corr_q.resize(rodSegments.size()); + std::fill(corr_q.begin(), corr_q.end(), Quaternionr::Identity()); + + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::initBeforeProjection_DirectPositionBasedSolverForStiffRodsConstraint( + const std::vector &rodConstraints, + const Real inverseTimeStepSize, + std::vector & lambdaSums + ) +{ + for (size_t cIdx(0); cIdx < rodConstraints.size(); ++cIdx) + { + RodConstraint * constraint(rodConstraints[cIdx]); + + initBeforeProjection_StretchBendingTwistingConstraint( + constraint->getStiffnessCoefficientK(), + inverseTimeStepSize, + constraint->getAverageSegmentLength(), + constraint->getStretchCompliance(), + constraint->getBendingAndTorsionCompliance(), + lambdaSums[cIdx]); + } + return true; +} + + + +bool PBD::DirectPositionBasedSolverForStiffRods::update_DirectPositionBasedSolverForStiffRodsConstraint( + const std::vector &rodConstraints, + const std::vector & rodSegments + ) +{ + // update rod constraints + for (size_t cIdx(0); cIdx < rodConstraints.size(); ++cIdx) + { + RodConstraint * constraint(rodConstraints[cIdx]); + RodSegment * segment0(rodSegments[constraint->segmentIndex(0)]); + RodSegment * segment1(rodSegments[constraint->segmentIndex(1)]); + + update_StretchBendingTwistingConstraint( + segment0->Position(), segment0->Rotation(), segment1->Position(), segment1->Rotation(), + constraint->getConstraintInfo()); + } + return true; +} + + + +bool PBD::DirectPositionBasedSolverForStiffRods::solve_DirectPositionBasedSolverForStiffRodsConstraint( + const std::vector &rodConstraints, + std::vector & rodSegments, + const Interval* intervals, + const int &numberOfIntervals, + std::list * forward, + std::list * backward, + std::vector & RHS, + std::vector & lambdaSums, + std::vector> & bendingAndTorsionJacobians, + std::vector & corr_x, + std::vector & corr_q + ) +{ + for (int i = 0; i < numberOfIntervals; i++) + { + factor(i, rodConstraints, rodSegments, intervals, + forward, backward, RHS, lambdaSums, bendingAndTorsionJacobians); + } + for (int i = 0; i < numberOfIntervals; i++) + { + solve(i, forward, backward, RHS, lambdaSums, corr_x, corr_q); + } + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::init_StretchBendingTwistingConstraint( + const Vector3r &x0, const Quaternionr &q0, + const Vector3r &x1, const Quaternionr &q1, + const Vector3r &constraintPosition, + const Real averageRadius, + const Real averageSegmentLength, + const Real youngsModulus, + const Real torsionModulus, + Eigen::Matrix &constraintInfo, + Vector3r &stiffnessCoefficientK, + Vector3r &restDarbouxVector + ) +{ + // constraintInfo contains + // 0: connector in segment 0 (local) + // 1: connector in segment 1 (local) + // 2: connector in segment 0 (global) + // 3: connector in segment 1 (global) + + // transform in local coordinates + const Matrix3r rot0T = q0.matrix().transpose(); + const Matrix3r rot1T = q1.matrix().transpose(); + + constraintInfo.col(0) = rot0T * (constraintPosition - x0); + constraintInfo.col(1) = rot1T * (constraintPosition - x1); + constraintInfo.col(2) = constraintPosition; + constraintInfo.col(3) = constraintPosition; + + // compute bending and torsion stiffness of the K matrix diagonal; assumption: the rod axis follows the y-axis of the local frame as with Blender's armatures + Real secondMomentOfArea(M_PI_4 * std::pow(averageRadius, 4.)); + Real bendingStiffness(youngsModulus * secondMomentOfArea); + Real torsionStiffness(2. * torsionModulus * secondMomentOfArea); + stiffnessCoefficientK = Vector3r(bendingStiffness, torsionStiffness, bendingStiffness); + + // compute rest Darboux vector + computeDarbouxVector(q0, q1, averageSegmentLength, restDarbouxVector); + + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::initBeforeProjection_StretchBendingTwistingConstraint( + const Vector3r &stiffnessCoefficientK, + const Real inverseTimeStepSize, + const Real averageSegmentLength, + Vector3r &stretchCompliance, + Vector3r &bendingAndTorsionCompliance, + Vector6r &lambdaSum + ) +{ + + Real inverseTSQuadratic(inverseTimeStepSize*inverseTimeStepSize); + + // compute compliance parameter of the stretch constraint part + const Real stretchRegularizationParameter(1.E-10); + stretchCompliance << + stretchRegularizationParameter * inverseTSQuadratic, + stretchRegularizationParameter * inverseTSQuadratic, + stretchRegularizationParameter * inverseTSQuadratic; + + // compute compliance parameter of the bending and torsion constraint part + bendingAndTorsionCompliance << + inverseTSQuadratic / stiffnessCoefficientK(0), + inverseTSQuadratic / stiffnessCoefficientK(1), + inverseTSQuadratic / stiffnessCoefficientK(2); + bendingAndTorsionCompliance *= 1. / averageSegmentLength; + + // set sum of delta lambda values to zero + lambdaSum.setZero(); + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::update_StretchBendingTwistingConstraint( + const Vector3r &x0, const Quaternionr &q0, + const Vector3r &x1, const Quaternionr &q1, + Eigen::Matrix &constraintInfo + ) +{ + // constraintInfo contains + // 0: connector in segment 0 (local) + // 1: connector in segment 1 (local) + // 2: connector in segment 0 (global) + // 3: connector in segment 1 (global) + + // compute world space positions of connectors + const Matrix3r rot0 = q0.matrix(); + const Matrix3r rot1 = q1.matrix(); + constraintInfo.col(2) = rot0 * constraintInfo.col(0) + x0; + constraintInfo.col(3) = rot1 * constraintInfo.col(1) + x1; + + return true; +} + +bool PBD::DirectPositionBasedSolverForStiffRods::solve_StretchBendingTwistingConstraint( + const Real invMass0, + const Vector3r &x0, + const Matrix3r &inertiaInverseW0, + const Quaternionr &q0, + const Real invMass1, + const Vector3r &x1, + const Matrix3r &inertiaInverseW1, + const Quaternionr &q1, + const Vector3r &restDarbouxVector, + const Real averageSegmentLength, + const Vector3r &stretchCompliance, + const Vector3r &bendingAndTorsionCompliance, + const Eigen::Matrix &constraintInfo, + Vector3r &corr_x0, Quaternionr &corr_q0, + Vector3r &corr_x1, Quaternionr &corr_q1, + Vector6r &lambdaSum + ) +{ + // compute Darboux vector (Equation (7)) + Vector3r omega; + computeDarbouxVector(q0, q1, averageSegmentLength, omega); + + // compute bending and torsion Jacobians (Equation (10) and Equation (11)) + Eigen::Matrix jOmega0, jOmega1; + computeBendingAndTorsionJacobians(q0, q1, averageSegmentLength, jOmega0, jOmega1); + + // compute G matrices (Equation (27)) + Eigen::Matrix G0, G1; + computeMatrixG(q0, G0); + computeMatrixG(q1, G1); + + Matrix3r jOmegaG0(jOmega0*G0), + jOmegaG1(jOmega1*G1); + + // Compute zero-stretch part of constraint violation (Equation (23)) + const Vector3r &connector0 = constraintInfo.col(2); + const Vector3r &connector1 = constraintInfo.col(3); + Vector3r stretchViolation = connector0 - connector1; + + // Compute bending and torsion part of constraint violation (Equation (23)) + Vector3r bendingAndTorsionViolation = omega - restDarbouxVector; + + // fill right hand side of the linear equation system (Equation (19)) + Vector6r rhs; + rhs.block<3, 1>(0, 0) = -stretchViolation + - Vector3r(stretchCompliance.array() * lambdaSum.block<3, 1>(0, 0).array()); + + rhs.block<3, 1>(3, 0) = -bendingAndTorsionViolation + - Vector3r(bendingAndTorsionCompliance.array() * lambdaSum.block<3, 1>(3, 0).array()); + + // compute matrix of the linear equation system (using Equations (25), (26), and (28) in Equation (19)) + Matrix6r JMJT(Matrix6r::Zero()); + + // compute stretch block + Matrix3r K1, K2; + computeMatrixK(connector0, invMass0, x0, inertiaInverseW0, K1); + computeMatrixK(connector1, invMass1, x1, inertiaInverseW1, K2); + JMJT.block<3, 3>(0, 0) = K1 + K2; + + // compute coupling blocks + const Vector3r ra = connector0 - x0; + const Vector3r rb = connector1 - x1; + + Matrix3r ra_crossT, rb_crossT; + MathFunctions::crossProductMatrix(-ra, ra_crossT); // use -ra to get the transpose + MathFunctions::crossProductMatrix(-rb, rb_crossT); // use -rb to get the transpose + + Matrix3r offdiag(Matrix3r::Zero()); + if (invMass0 != 0.0) + { + offdiag = jOmegaG0 * inertiaInverseW0 * ra_crossT * (-1); + } + + if (invMass1 != 0.0) + { + offdiag += jOmegaG1 * inertiaInverseW1 * rb_crossT; + } + JMJT.block<3, 3>(3, 0) = offdiag; + JMJT.block<3, 3>(0, 3) = offdiag.transpose(); + + // compute bending and torsion block + Matrix3r MInvJT0(inertiaInverseW0 * jOmegaG0.transpose()); + Matrix3r MInvJT1(inertiaInverseW1 * jOmegaG1.transpose()); + + Matrix3r JMJTOmega(Matrix3r::Zero()); + if (invMass0 != 0.0) + { + JMJTOmega = jOmegaG0*MInvJT0; + } + + if (invMass1 != 0.0) + { + JMJTOmega += jOmegaG1*MInvJT1; + } + JMJT.block<3, 3>(3, 3) = JMJTOmega; + + // add compliance + JMJT(0, 0) += stretchCompliance(0); + JMJT(1, 1) += stretchCompliance(1); + JMJT(2, 2) += stretchCompliance(2); + JMJT(3, 3) += bendingAndTorsionCompliance(0); + JMJT(4, 4) += bendingAndTorsionCompliance(1); + JMJT(5, 5) += bendingAndTorsionCompliance(2); + + // solve linear equation system (Equation 19) + auto decomposition(JMJT.ldlt()); + Vector6r deltaLambda(decomposition.solve(rhs)); + + // update sum of delta lambda values for next Gauss-Seidel solver iteration step + lambdaSum += deltaLambda; + + // compute position and orientation updates (using Equations (25), (26), and (28) in Equation (20)) + Vector3r deltaLambdaStretch(deltaLambda.block<3, 1>(0, 0)), + deltaLambdaBendingAndTorsion(deltaLambda.block<3, 1>(3, 0)); + corr_x0.setZero(); + corr_x1.setZero(); + corr_q0.coeffs().setZero(); + corr_q1.coeffs().setZero(); + + if (invMass0 != 0.) + { + corr_x0 += invMass0 * deltaLambdaStretch; + corr_q0.coeffs() += G0 * (inertiaInverseW0 * ra_crossT * (-1 * deltaLambdaStretch) + + MInvJT0 * deltaLambdaBendingAndTorsion); + } + + if (invMass1 != 0.) + { + corr_x1 -= invMass1 * deltaLambdaStretch; + corr_q1.coeffs() += G1 * (inertiaInverseW1 * rb_crossT * deltaLambdaStretch + + MInvJT1 * deltaLambdaBendingAndTorsion); + } + + return true; +} diff --git a/PositionBasedDynamics/PositionBasedElasticRods.h b/PositionBasedDynamics/PositionBasedElasticRods.h index f39a89b7..4ec4c78d 100644 --- a/PositionBasedDynamics/PositionBasedElasticRods.h +++ b/PositionBasedDynamics/PositionBasedElasticRods.h @@ -3,10 +3,413 @@ #include #include "Common/Common.h" +#include "DirectPositionBasedSolverForStiffRodsInterface.h" + +#include +#include // ------------------------------------------------------------------------------------ namespace PBD { + // Implementation of "Direct Position-Based Solver for Stiff Rods" paper + // (https://animation.rwth-aachen.de/publication/0557/) + // + // Implemented by: + // + // Crispin Deul + // Graduate School CE + // Technische Universität Darmstadt + // + // deul[at] gsc.tu-darmstadt.de + // + + using Matrix6r = Eigen::Matrix; + using Vector6r = Eigen::Matrix; + /** Node in the simulated tree structure */ + struct Node { + Node() { + object = NULL; D = Dinv = J = Matrix6r::Zero(); parent = NULL; + soln.setZero(); index = 0; + }; + bool isconstraint; + void *object; + Matrix6r D, Dinv, J; + std::vector children; + Node *parent; + Vector6r soln; + int index; + Eigen::LDLT DLDLT; + }; + + struct Interval + { + int start; + int end; + }; + + class DirectPositionBasedSolverForStiffRods + { + private: + + static void initLists( + int numberOfIntervals, + std::list * &forward, + std::list * &backward, + Node* &root); + + /** Returns, whether the passed segment is connected to a constraint in the + * passed index range of the entire constraints. + */ + static bool isSegmentInInterval( + RodSegment *segment, + int intervalIndex, + Interval* intervals, + std::vector &rodConstraints, + std::vector &rodSegments); + + /** Returns, whether the passed constraint is within the passed index range + * of the entire constraints. + */ + static bool isConstraintInInterval( + RodConstraint *constraint, + int intervalIndex, + Interval* intervals, + std::vector &rodConstraints); + + + /** This method recursively visits all segment nodes and inserts constraint nodes between them. + */ + static void initSegmentNode( + Node *n, + int intervalIndex, + std::vector &rodConstraints, + std::vector &rodSegments, + std::vector &markedConstraints, + Interval* intervals); + + + /** Sorts matrix H. + */ + static void orderMatrix( + Node *n, + int intervalIndex, + std::list * forward, + std::list * backward); + + /** Initializes the nodes. + * The first static node is selected as the root of the tree. + * Then, starting from this node, all edges (joints) are followed + * and the children and the parent node are saved. + */ + static void initNodes( + int intervalIndex, + std::vector &rodSegments, + Node* &root, + Interval* intervals, + std::vector &rodConstraints, + std::list * forward, + std::list * backward, + std::vector &markedConstraints); + + + static void initTree( + std::vector &rodConstraints, + std::vector & rodSegments, + Interval* &intervals, + int &numberOfIntervals, + std::list * &forward, + std::list * &backward, + Node* &root + ); + + + /** Compute the discrete Darboux vector based on Equation (7) + */ + static bool computeDarbouxVector( + const Quaternionr & q0, + const Quaternionr & q1, + const Real averageSegmentLength, + Vector3r & darbouxVector + ); + + static bool computeBendingAndTorsionJacobians( + const Quaternionr & q0, + const Quaternionr & q1, + const Real averageSegmentLength, + Eigen::Matrix & jOmega0, + Eigen::Matrix & jOmega1 + ); + + static bool computeMatrixG( + const Quaternionr & q, + Eigen::Matrix & G + ); + + static void computeMatrixK( + const Vector3r &connector, + const Real invMass, + const Vector3r &x, + const Matrix3r &inertiaInverseW, + Matrix3r &K); + + + /** Returns the 6x6 mass matrix M of a segment + */ + static void getMassMatrix(RodSegment *segment, Matrix6r &M); + + /** Factorizes matrix H and computes the right hand side vector -b. + */ + static Real factor( + const int intervalIndex, + const std::vector &rodConstraints, + std::vector & rodSegments, + const Interval* &intervals, + std::list * forward, + std::list * backward, + std::vector & RHS, + std::vector & lambdaSums, + std::vector> & bendingAndTorsionJacobians + ); + + + /** Solves the system of equations with the factorized matrix H. + */ + static bool solve( + int intervalIndex, + std::list * forward, + std::list * backward, + std::vector & RHS, + std::vector & lambdaSums, + std::vector & corr_x, + std::vector & corr_q + ); + public: + + ///** Initialize the zero-stretch, bending, and torsion constraints of the rod. + //* Computes constraint connectors in segment space, computes the diagonal stiffness matrices + //* and the Darboux vectors of the initial state. Initializes the forward and backward lists + //* of nodes for the direct solver\n\n + //* + //* @param rodConstraints contains the combined zero-stretch, bending + //* and torsion constraints of the rod. The set of constraints must by acyclic. + //* @param rodSegments contains the segments of the rod + //* @param forward list of nodes in the acyclic tree of rod segments and zero-stretch, + //* bending and torsion constraints so that parent nodes occur later in the list than their children + //* @param backward list of nodes in the acyclic tree of rod segments and zero-stretch, + //* bending and torsion constraints. The reverse of the forward list. + //* @param constraintPositions positions of the rod's constraints in world coordinates + //* @param averageRadii the average radii at the constraint positions of the rod. Value in Meters (m) + //* @param averageSegmentLengths vector of the average lengths of the two rod segments + //* connected by a constraint of the rod. Value in Meters (m) + //* @param youngsModuli vector of the Young's modulus of every constraint of the rod. + //* The Young's modulus of the rod material measures + //* stiffness against bending. Value in Pascal (Pa) + //* @param torsionModuli vector of the torsion modulus of every constraint of the rod. + //* The torsion modulus (also called shear modulus) + //* of the rod material measures stiffness against torsion. Value in Pascal (Pa) + //* @param RHS vector with entries for each constraint. In concatenation these entries represent the right hand side of the system of equations to be solved. (eq. 22 in the paper) + //* @param lambdaSums contains entries of the sum of all lambda updates for + //* each constraint in the rod during one time step which is needed by the solver to handle + //* compliance in the correct way (cf. the right hand side of eq. 22 in the paper). + //* @param bendingAndTorsionJacobians this vector is used to temporary + //* save the Jacobians of the bending and torsion part of each constraint + //* during the solution process of the system of equations. Allocating this + //* vector outside of the solve-method avoids repeated reallocation between iterations of the solver + //* @param corr_x vector of position corrections for every segment of the rod (part of delta-x in eq. 22 in the paper) + //* @param corr_q vector of rotation corrections for every segment of the rod (part of delta-x in eq. 22 in the paper) + //*/ + static bool init_DirectPositionBasedSolverForStiffRodsConstraint( + std::vector &rodConstraints, + std::vector & rodSegments, + Interval* &intervals, + int &numberOfIntervals, + std::list * &forward, + std::list * &backward, + Node* &root, + const std::vector &constraintPositions, + const std::vector &averageRadii, + const std::vector &youngsModuli, + const std::vector &torsionModuli, + std::vector & RHS, + std::vector & lambdaSums, + std::vector> & bendingAndTorsionJacobians, + std::vector & corr_x, + std::vector & corr_q + ); + + ///** Update the constraint info data. \n\n + //* + //* @param rodConstraints contains the combined zero-stretch, bending and torsion constraints of the rod. + //* @param rodSegments contains the segments of the rod + //*/ + static bool update_DirectPositionBasedSolverForStiffRodsConstraint( + const std::vector &rodConstraints, + const std::vector & rodSegments + ); + + ///** Initialize the constraint before the projection iterations in each time step. \n\n + //* + //* @param rodConstraints contains the combined zero-stretch, bending and torsion constraints of the rod. + //* @param inverseTimeStepSize inverse of the current time step size used to compute compliance (see computation of alpha-tilde in eq. 17) + //* @param lambdaSums contains entries of the sum of all lambda updates for + //* each constraint in the rod during one time step which is needed by the solver to handle + //* compliance in the correct way (cf. the right hand side of eq. 22 in the paper). + //*/ + static bool initBeforeProjection_DirectPositionBasedSolverForStiffRodsConstraint( + const std::vector &rodConstraints, + const Real inverseTimeStepSize, + std::vector & lambdaSums + ); + + ///** Determine the position and orientation corrections for all combined zero-stretch, bending and twisting constraints of the rod (eq. 22 in the paper). \n\n + //* + //* @param rodConstraints contains the combined zero-stretch, bending and torsion constraints of the rod. The set of constraints must by acyclic. + //* @param rodSegments contains the segments of the rod + //* @param forward list of nodes in the acyclic tree of rod segments and zero-stretch, bending and torsion constraints so that parent nodes occur later in the list than their children + //* @param backward list of nodes in the acyclic tree of rod segments and zero-stretch, bending and torsion constraints. The reverse of the forward list. + //* @param RHS vector with entries for each constraint. In concatenation these entries represent the right hand side of the system of equations to be solved. (eq. 22 in the paper) + //* @param lambdaSums contains entries of the sum of all lambda updates for + //* each constraint in the rod during one time step which is needed by the solver to handle + //* compliance in the correct way. + //* @param bendingAndTorsionJacobians this vector is used to temporary + //* save the Jacobians of the bending and torsion part of each constraint + //* during the solution process of the system of equations. Allocating this + //* vector outside of the solve-method avoids repeated reallocation between iterations of the solver + //* @param corr_x vector of position corrections for every segment of the rod (part of delta-x in eq. 22 in the paper) + //* @param corr_q vector of rotation corrections for every segment of the rod (part of delta-x in eq. 22 in the paper) + //*/ + static bool solve_DirectPositionBasedSolverForStiffRodsConstraint( + const std::vector &rodConstraints, + std::vector & rodSegments, + const Interval* intervals, + const int &numberOfIntervals, + std::list * forward, + std::list * backward, + std::vector & RHS, + std::vector & lambdaSums, + std::vector> & bendingAndTorsionJacobians, + std::vector & corr_x, + std::vector & corr_q + ); + + ///** Initialize the zero-stretch, bending, and torsion constraint. + //* Computes constraint connectors in segment space, computes the diagonal stiffness matrix + //* and the Darboux vector of the initial state. \n\n + //* + //* @param x0 center of mass of body 0 + //* @param q0 rotation of body 0 + //* @param x1 center of mass of body 1 + //* @param q1 rotation of body 1 + //* @param constraintPosition position of the constraint in world coordinates + //* @param averageRadius the average radius of the two rod segments connected by the constraint. Value in Meters (m) + //* @param averageSegmentLength the average length of the two rod segments connected by the constraint. Value in Meters (m) + //* @param youngsModulus the Young's modulus of the rod material measures stiffness against bending. Value in Pascal (Pa) + //* @param torsionModulus the torsion modulus (also called shear modulus) of the rod material measures stiffness against torsion. Value in Pascal (Pa) + //* @param jointInfo joint information which is required by the solver.This + //* information is generated in this method + //* and updated each time the bodies change their state by update_StretchBendingTwistingConstraint(). + //* @param stiffnessCoefficientK diagonal matrix with material parameters for bending and torsion stiffness (eq. 5 in the paper) + //* @param restDarbouxVector the rest Darboux vector computed in this method with the initial constraint configuration + //*/ + static bool init_StretchBendingTwistingConstraint( + const Vector3r &x0, + const Quaternionr &q0, + const Vector3r &x1, + const Quaternionr &q1, + const Vector3r &constraintPosition, + const Real averageRadius, + const Real averageSegmentLength, + const Real youngsModulus, + const Real torsionModulus, + Eigen::Matrix &jointInfo, + Vector3r &stiffnessCoefficientK, + Vector3r &restDarbouxVector + ); + + ///** Initialize the constraint before the projection iterations in each time step. \n\n + //* + //* @param stiffnessCoefficientK diagonal matrix with material parameters for bending and torsion stiffness (eq. 5 in the paper) + //* @param inverseTimeStepSize inverse of the current time step size used to compute compliance (see computation of alpha-tilde in eq. 17) + //* @param bendingAndTorsionCompliance the compliance of the bending and torsion constraint part (eq. 24 in the paper) + //* @param stretchCompliance the compliance of the stretch constraint part (eq. 24 in the paper) + //* @param lambdaSum the sum of all lambda updates of + //* this constraint during one time step which is needed by the solver to handle + //* compliance in the correct way. Is set to zero. (see eq. 19 in the paper) + //*/ + static bool initBeforeProjection_StretchBendingTwistingConstraint( + const Vector3r &stiffnessCoefficientK, + const Real inverseTimeStepSize, + const Real averageSegmentLength, + Vector3r &stretchCompliance, + Vector3r &bendingAndTorsionCompliance, + Vector6r &lambdaSum + ); + + ///** Update the joint info data. \n\n + //* + //* @param x0 center of mass of body 0 + //* @param q0 rotation of body 0 + //* @param x1 center of mass of body 1 + //* @param q1 rotation of body 1 + //* @param jointInfo joint information which is required by the solver.This + //* information is updated by calling this method. + //*/ + static bool update_StretchBendingTwistingConstraint( + const Vector3r &x0, + const Quaternionr &q0, + const Vector3r &x1, + const Quaternionr &q1, + Eigen::Matrix &jointInfo + ); + + ///** Determine the position and orientation corrections for the combined zero-stretch, bending and twisting constraint (eq. 23 in the paper). \n\n + //* + //* @param invMass0 inverse mass of first body; inverse mass is zero if body is static + //* @param x0 center of mass of body 0 + //* @param inertiaInverseW0 inverse inertia tensor (world space) of body 0 + //* @param q0 rotation of body 0 + //* @param invMass1 inverse mass of second body; inverse mass is zero if body is static + //* @param x1 center of mass of body 1 + //* @param inertiaInverseW1 inverse inertia tensor (world space) of body 1 + //* @param q1 rotation of body 1 + //* @param restDarbouxVector the rest Darboux vector of the initial constraint configuration + //* @param averageSegmentLength the average length of the two rod segments connected by the constraint + //* @param stretchCompliance the compliance of the stretch constraint part (eq. 24 in the paper) + //* @param bendingAndTorsionCompliance the compliance of the bending and torsion constraint part (eq. 24 in the paper) + //* @param jointInfo joint information which is required by the solver.This + //* information must be generated in the beginning by calling init_StretchBendingTwistingConstraint() + //* and updated each time the bodies change their state by update_StretchBendingTwistingConstraint(). + //* @param corr_x0 position correction of center of mass of first body + //* @param corr_q0 rotation correction of first body + //* @param corr_x1 position correction of center of mass of second body + //* @param corr_q1 rotation correction of second body + //* @param lambdaSum the sum of all lambda updates of + //* this constraint during one time step which is needed by the solver to handle + //* compliance in the correct way. Must be set to zero before the position + //* projection iterations start at each time step by calling + //* initBeforeProjection_StretchBendingTwistingConstraint(). (see eq. 19 in the paper) + //*/ + static bool solve_StretchBendingTwistingConstraint( + const Real invMass0, + const Vector3r &x0, + const Matrix3r &inertiaInverseW0, + const Quaternionr &q0, + const Real invMass1, + const Vector3r &x1, + const Matrix3r &inertiaInverseW1, + const Quaternionr &q1, + const Vector3r &restDarbouxVector, + const Real averageSegmentLength, + const Vector3r &stretchCompliance, + const Vector3r &bendingAndTorsionCompliance, + const Eigen::Matrix &jointInfo, + Vector3r &corr_x0, Quaternionr &corr_q0, + Vector3r &corr_x1, Quaternionr &corr_q1, + Vector6r &lambdaSum + ); + }; + + // Implementation of "Position And Orientation Based Cosserat Rods" paper // (https://animation.rwth-aachen.de/publication/0550/) // @@ -27,7 +430,7 @@ namespace PBD * @param invMass0 inverse mass of first particle * @param p1 position of second particle * @param invMass1 inverse mass of second particle - * @param q0 quaternion at the center of the edge + * @param q0 Quaternionr at the center of the edge * @param invMassq0 inverse mass of the quaternion * @param stretchingAndShearingKs stiffness coefficients for stretching and shearing * @param restLength rest edge length diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp index e940282e..ef6bdb65 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp @@ -194,6 +194,118 @@ bool PositionBasedRigidBodyDynamics::solve_BallJoint( return true; } +// ---------------------------------------------------------------------------------------------- +bool PositionBasedRigidBodyDynamics::init_Spring( + const Vector3r &x0, + const Quaternionr &q0, + const Vector3r &x1, + const Quaternionr &q1, + const Vector3r &pos0, + const Vector3r &pos1, + Eigen::Matrix &jointInfo +) +{ + // jointInfo contains + // 0: connector in body 0 (local) + // 1: connector in body 1 (local) + // 2: connector in body 0 (global) + // 3: connector in body 1 (global) + + // transform in local coordinates + const Matrix3r rot0T = q0.matrix().transpose(); + const Matrix3r rot1T = q1.matrix().transpose(); + + jointInfo.col(0) = rot0T * (pos0 - x0); + jointInfo.col(1) = rot1T * (pos1 - x1); + jointInfo.col(2) = pos0; + jointInfo.col(3) = pos1; + + return true; +} + +// ---------------------------------------------------------------------------------------------- +bool PositionBasedRigidBodyDynamics::update_Spring( + const Vector3r &x0, + const Quaternionr &q0, + const Vector3r &x1, + const Quaternionr &q1, + Eigen::Matrix &jointInfo +) +{ + // jointInfo contains + // 0: connector in body 0 (local) + // 1: connector in body 1 (local) + // 2: connector in body 0 (global) + // 3: connector in body 1 (global) + + // compute world space positions of connectors + const Matrix3r rot0 = q0.matrix(); + const Matrix3r rot1 = q1.matrix(); + jointInfo.col(2) = rot0 * jointInfo.col(0) + x0; + jointInfo.col(3) = rot1 * jointInfo.col(1) + x1; + + return true; +} + + +// ---------------------------------------------------------------------------------------------- +bool PositionBasedRigidBodyDynamics::solve_Spring( + const Real invMass0, + const Vector3r &x0, + const Matrix3r &inertiaInverseW0, + const Quaternionr &q0, + const Real invMass1, + const Vector3r &x1, + const Matrix3r &inertiaInverseW1, + const Quaternionr &q1, + const Real stiffness, + const Real restLength, + const Eigen::Matrix &jointInfo, + Vector3r &corr_x0, Quaternionr &corr_q0, + Vector3r &corr_x1, Quaternionr &corr_q1) +{ + // jointInfo contains + // 0: connector in body 0 (local) + // 1: connector in body 1 (local) + // 2: connector in body 0 (global) + // 3: connector in body 1 (global) + + const Vector3r &connector0 = jointInfo.col(2); + const Vector3r &connector1 = jointInfo.col(3); + + Vector3r dir = connector1 - connector0; + Real length = dir.norm(); + dir = (1.0 / length) * dir; + + const Vector3r pt = stiffness * (length- restLength) * dir; + + corr_x0.setZero(); + corr_q0.coeffs().setZero(); + corr_x1.setZero(); + corr_q1.coeffs().setZero(); + + if (invMass0 != 0.0) + { + const Vector3r r0 = connector0 - x0; + corr_x0 = invMass0*pt; + + const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt))); + const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); + corr_q0.coeffs() = 0.5 *(otQ*q0).coeffs(); + } + + if (invMass1 != 0.0) + { + const Vector3r r1 = connector1 - x1; + corr_x1 = -invMass1*pt; + + const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt))); + const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); + corr_q1.coeffs() = 0.5 *(otQ*q1).coeffs(); + } + return true; +} + // ---------------------------------------------------------------------------------------------- bool PositionBasedRigidBodyDynamics::init_BallOnLineJoint( @@ -462,9 +574,7 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( const Vector3r &c0 = jointInfo.col(6); const Vector3r &c1 = jointInfo.col(7); - const Vector3r &axis0 = jointInfo.col(8); const Vector3r &axis1 = jointInfo.col(11); - const Vector3r u = axis0.cross(axis1); const Vector3r &t1 = jointInfo.col(9); const Vector3r &t2 = jointInfo.col(10); const Vector3r r0 = c0 - x0; @@ -473,11 +583,13 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( MathFunctions::crossProductMatrix(r0, r0_star); MathFunctions::crossProductMatrix(r1, r1_star); + const Vector3r u1 = t1.cross(axis1); + const Vector3r u2 = t2.cross(axis1); Eigen::Matrix b; b.block<3, 1>(0, 0) = c1 - c0; - b(3, 0) = t1.dot(u); - b(4, 0) = t2.dot(u); + b(3, 0) = -t1.dot(axis1); + b(4, 0) = -t2.dot(axis1); Eigen::Matrix K; K.setZero(); @@ -486,59 +598,59 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( // Jacobian for body 0 is // // (I_3 -r0*) - // (0 t1^T) - // (0 t2^T) + // (0 u1^T) + // (0 u2^T) // // where I_3 is the identity matrix and r0* is the cross product matrix of r0 // // J M^-1 J^T = - // ( 1/m I_3-r0 * J0^-1 * r0* -r0 * J0^-1 * t1 -r0 * J0^-1 * t2 ) - // ( (-r0* J0^-1 * t1)^T t1^T * J0^-1 t1 t1^T * J0^-1 t2 ) - // ( (-r0* J0^-1 * t2)^T t2^T * J0^-1 t1 t2^T * J0^-1 t2 ) + // ( 1/m I_3-r0 * J0^-1 * r0* -r0 * J0^-1 * u1 -r0 * J0^-1 * u2 ) + // ( (-r0 * J0^-1 * u1)^T u1^T * J0^-1 * u1 u1^T * J0^-1 u2 ) + // ( (-r0 * J0^-1 * u2)^T u2^T * J0^-1 u1 u2^T * J0^-1 * u2 ) Matrix3r K00; computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K00); K.block<3, 3>(0, 0) = K00; - K.block<3, 1>(0, 3) = -r0_star * inertiaInverseW0 * t1; - K.block<3, 1>(0, 4) = -r0_star * inertiaInverseW0 * t2; + K.block<3, 1>(0, 3) = -r0_star * inertiaInverseW0 * u1; + K.block<3, 1>(0, 4) = -r0_star * inertiaInverseW0 * u2; K.block<1, 3>(3, 0) = K.block<3, 1>(0, 3).transpose(); K.block<1, 3>(4, 0) = K.block<3, 1>(0, 4).transpose(); - K(3, 3) = t1.transpose() * inertiaInverseW0 * t1; - K(3, 4) = t1.transpose() * inertiaInverseW0 * t2; + K(3, 3) = u1.transpose() * inertiaInverseW0 * u1; + K(3, 4) = u1.transpose() * inertiaInverseW0 * u2; K(4, 3) = K(3, 4); - K(4, 4) = t2.transpose() * inertiaInverseW0 * t2; + K(4, 4) = u2.transpose() * inertiaInverseW0 * u2; } if (invMass1 != 0.0) { // Jacobian for body 1 is // // ( -I_3 r1* ) - // ( 0 -t1^T ) - // ( 0 -t2^T ) + // ( 0 -u1^T ) + // ( 0 -u2^T ) // // where I_3 is the identity matrix and r1* is the cross product matrix of r1 // // J M^-1 J^T = - // ( 1/m I_3-r1 * J1^-1 * r1* -r1 * J1^-1 * t1 -r1 * J1^-1 * t2 ) - // ( (-r1* J1^-1 * t1)^T t1^T * J1^-1 t1 t1^T * J1^-1 t2 ) - // ( (-r1* J1^-1 * t2)^T t2^T * J1^-1 t1 t2^T * J1^-1 t2 ) + // ( 1/m I_3-r1 * J1^-1 * r1* -r1 * J1^-1 * u1 -r1 * J1^-1 * u2 ) + // ( (-r1* J1^-1 * u1)^T u1^T * J1^-1 u1 u1^T * J1^-1 u2 ) + // ( (-r1* J1^-1 * u2)^T u2^T * J1^-1 u1 u2^T * J1^-1 u2 ) Matrix3r K11; computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K11); K.block<3, 3>(0, 0) += K11; - const Vector3r K_03 = -r1_star * inertiaInverseW1 * t1; - const Vector3r K_04 = -r1_star * inertiaInverseW1 * t2; + const Vector3r K_03 = -r1_star * inertiaInverseW1 * u1; + const Vector3r K_04 = -r1_star * inertiaInverseW1 * u2; K.block<3, 1>(0, 3) += K_03; K.block<3, 1>(0, 4) += K_04; K.block<1, 3>(3, 0) += K_03.transpose(); K.block<1, 3>(4, 0) += K_04.transpose(); - K(3, 3) += t1.transpose() * inertiaInverseW1 * t1; - const Real K_34 = t1.transpose() * inertiaInverseW1 * t2; + K(3, 3) += u1.transpose() * inertiaInverseW1 * u1; + const Real K_34 = u1.transpose() * inertiaInverseW1 * u2; K(3, 4) += K_34; K(4, 3) += K_34; - K(4, 4) += t2.transpose() * inertiaInverseW1 * t2; + K(4, 4) += u2.transpose() * inertiaInverseW1 * u2; } const Eigen::Matrix Kinv = K.inverse(); @@ -549,7 +661,7 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( if (invMass0 != 0.0) { corr_x0 = invMass0*pt; - const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt) + t1*lambda(3, 0) + t2*lambda(4, 0))); + const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt) + u1*lambda(3, 0) + u2*lambda(4, 0))); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q0.coeffs() = 0.5 *(otQ*q0).coeffs(); } @@ -557,7 +669,7 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( if (invMass1 != 0.0) { corr_x1 = -invMass1*pt; - const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - t1*lambda(3, 0) - t2*lambda(4, 0))); + const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - u1*lambda(3, 0) - u2*lambda(4, 0))); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q1.coeffs() = 0.5 *(otQ*q1).coeffs(); } @@ -921,6 +1033,9 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( MathFunctions::crossProductMatrix(r0, r0_star); MathFunctions::crossProductMatrix(r1, r1_star); + const Vector3r u1 = t1.cross(axis1); + const Vector3r u2 = t2.cross(axis1); + // projection const Eigen::Matrix PT = jointInfo.block<3, 2>(0, 9); const Eigen::Matrix P = PT.transpose(); @@ -928,26 +1043,28 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( Eigen::Matrix b; b.block<2, 1>(0, 0) = P * (c1 - c0); - b(2, 0) = t1.dot(u); - b(3, 0) = t2.dot(u); - - // determine correction angle (slider axis) - Real delta = 0.0; - Real c = t1.dot(t3); - c = std::min(1.0, c); - c = std::max(-1.0, c); - if ((t1.cross(t3)).dot(axis) > 0.0) - delta -= acos(c); - else - delta += acos(c); - - const Real pi = (Real)M_PI; - if (delta < -pi) - delta += 2.0 * pi; - if (delta > pi) - delta -= 2.0 * pi; - - b(4, 0) = -delta; + b(2, 0) = -t1.dot(axis1); + b(3, 0) = -t2.dot(axis1); + +// // determine correction angle (slider axis) +// Real delta = 0.0; +// Real c = t1.dot(t3); +// c = std::min(1.0, c); +// c = std::max(-1.0, c); +// if ((t1.cross(t3)).dot(axis) > 0.0) +// delta -= acos(c); +// else +// delta += acos(c); +// +// const Real pi = (Real)M_PI; +// if (delta < -pi) +// delta += 2.0 * pi; +// if (delta > pi) +// delta -= 2.0 * pi; + + //b(4, 0) = -delta; + b(4, 0) = t2.dot(t3); +// std::cout << -delta << ", " << t2.dot(t3) << "\n"; Eigen::Matrix K; @@ -973,23 +1090,23 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K00); const Eigen::Matrix neg_P_r0_star_Jinv = -P * r0_star * inertiaInverseW0; const Vector3r Jinv_axis = inertiaInverseW0 * axis; - const Vector3r Jinv_t1 = inertiaInverseW0 * t1; - const Vector3r Jinv_t2 = inertiaInverseW0 * t2; + const Vector3r Jinv_u1 = inertiaInverseW0 * u1; + const Vector3r Jinv_u2 = inertiaInverseW0 * u2; K.block<2, 2>(0, 0) = P * K00 * PT; - K.block<2, 1>(0, 2) = neg_P_r0_star_Jinv * t1; - K.block<2, 1>(0, 3) = neg_P_r0_star_Jinv * t2; + K.block<2, 1>(0, 2) = neg_P_r0_star_Jinv * u1; + K.block<2, 1>(0, 3) = neg_P_r0_star_Jinv * u2; K.block<2, 1>(0, 4) = neg_P_r0_star_Jinv * axis; K.block<1, 2>(2, 0) = K.block<2, 1>(0, 2).transpose(); K.block<1, 2>(3, 0) = K.block<2, 1>(0, 3).transpose(); K.block<1, 2>(4, 0) = K.block<2, 1>(0, 4).transpose(); - K(2, 2) = t1.transpose() * Jinv_t1; - K(2, 3) = t1.transpose() * Jinv_t2; - K(2, 4) = t1.transpose() * Jinv_axis; + K(2, 2) = u1.transpose() * Jinv_u1; + K(2, 3) = u1.transpose() * Jinv_u2; + K(2, 4) = u1.transpose() * Jinv_axis; K(3, 2) = K(2, 3); K(4, 2) = K(2, 4); - K(3, 3) = t2.transpose() * Jinv_t2; - K(3, 4) = t2.transpose() * Jinv_axis; + K(3, 3) = u2.transpose() * Jinv_u2; + K(3, 4) = u2.transpose() * Jinv_axis; K(4, 3) = K(3, 4); K(4, 4) = axis.transpose() * Jinv_axis; } @@ -1014,12 +1131,12 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K11); const Eigen::Matrix neg_P_r1_star_Jinv = -P * r1_star * inertiaInverseW1; const Vector3r Jinv_axis = inertiaInverseW1 * axis; - const Vector3r Jinv_t1 = inertiaInverseW1 * t1; - const Vector3r Jinv_t2 = inertiaInverseW1 * t2; + const Vector3r Jinv_u1 = inertiaInverseW1 * u1; + const Vector3r Jinv_u2 = inertiaInverseW1 * u2; K.block<2, 2>(0, 0) += P * K11 * PT; - const Vector2r K_02 = neg_P_r1_star_Jinv * t1; - const Vector2r K_03 = neg_P_r1_star_Jinv * t2; + const Vector2r K_02 = neg_P_r1_star_Jinv * u1; + const Vector2r K_03 = neg_P_r1_star_Jinv * u2; const Vector2r K_04 = neg_P_r1_star_Jinv * axis; K.block<2, 1>(0, 2) += K_02; K.block<2, 1>(0, 3) += K_03; @@ -1027,14 +1144,14 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( K.block<1, 2>(2, 0) += K_02.transpose(); K.block<1, 2>(3, 0) += K_03.transpose(); K.block<1, 2>(4, 0) += K_04.transpose(); - K(2, 2) += t1.transpose() * Jinv_t1; - const Real K_23 = t1.transpose() * Jinv_t2; + K(2, 2) += u1.transpose() * Jinv_u1; + const Real K_23 = u1.transpose() * Jinv_u2; K(2, 3) += K_23; - const Real K_24 = t1.transpose() * Jinv_axis; + const Real K_24 = u1.transpose() * Jinv_axis; K(2, 4) += K_24; K(3, 2) += K_23; - K(3, 3) += t2.transpose() * Jinv_t2; - const Real K_34 = t2.transpose() * Jinv_axis; + K(3, 3) += u2.transpose() * Jinv_u2; + const Real K_34 = u2.transpose() * Jinv_axis; K(3, 4) += K_34; K(4, 2) += K_24; K(4, 3) += K_34; @@ -1045,7 +1162,7 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( const Eigen::Matrix lambda = Kinv * b; const Vector3r pt = PT * lambda.block<2, 1>(0, 0); - const Vector3r angMomentum = t1*lambda(2, 0) + t2*lambda(3, 0) + axis*lambda(4, 0); + const Vector3r angMomentum = u1*lambda(2, 0) + u2*lambda(3, 0) + axis*lambda(4, 0); if (invMass0 != 0.0) { diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h index 82ca4b93..eb67a11c 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h @@ -1189,6 +1189,94 @@ namespace PBD Eigen::Matrix &constraintInfo, // precomputed contact info Vector3r &corr_v0, Vector3r &corr_v1, Vector3r &corr_omega1); + + + /** Initialize ball joint and return info which is required by the solver step. + * + * @param x0 center of mass of first body + * @param q0 rotation of first body + * @param x1 center of mass of second body + * @param q1 rotation of second body + * @param jointPosition position of ball joint + * @param jointInfo Stores the local and global positions of the connector points. + * The first two columns store the local connectors in body 0 and 1, respectively, while + * the last two columns contain the global connector positions which have to be + * updated in each simulation step by calling update_BallJoint().\n + * The joint info contains the following columns:\n + * 0: connector in body 0 (local)\n + * 1: connector in body 1 (local)\n + * 2: connector in body 0 (global)\n + * 3: connector in body 1 (global) + */ + static bool init_Spring( + const Vector3r &x0, // center of mass of body 0 + const Quaternionr &q0, // rotation of body 0 + const Vector3r &x1, // center of mass of body 1 + const Quaternionr &q1, // rotation of body 1 + const Vector3r &pos0, + const Vector3r &pos1, + Eigen::Matrix &jointInfo + ); + + /** Update ball joint info which is required by the solver step. + * The ball joint info must be generated in the initialization process of the model + * by calling the function init_BallJoint(). + * This method should be called once per simulation step before executing the solver.\n\n + * + * @param x0 center of mass of first body + * @param q0 rotation of first body + * @param x1 center of mass of second body + * @param q1 rotation of second body + * @param ballJointInfo ball joint information which should be updated + */ + static bool update_Spring( + const Vector3r &x0, // center of mass of body 0 + const Quaternionr &q0, // rotation of body 0 + const Vector3r &x1, // center of mass of body 1 + const Quaternionr &q1, // rotation of body 1 + Eigen::Matrix &jointInfo + ); + + /** Perform a solver step for a ball joint which links two rigid bodies. + * A ball joint removes three translational degrees of freedom between the bodies. + * The ball joint info must be generated in the initialization process of the model + * by calling the function init_BallJoint() and updated each time the bodies + * change their state by update_BallJoint().\n\n + * More information can be found in: \cite Deul2014 + * + * \image html balljoint.jpg "ball joint" + * \image latex balljoint.jpg "ball joint" width=0.5\textwidth + * + * @param invMass0 inverse mass of first body + * @param x0 center of mass of first body + * @param inertiaInverseW0 inverse inertia tensor in world coordinates of first body + * @param q0 rotation of first body + * @param invMass1 inverse mass of second body + * @param x1 center of mass of second body + * @param inertiaInverseW1 inverse inertia tensor in world coordinates of second body + * @param q1 rotation of second body + * @param ballJointInfo Ball joint information which is required by the solver. This + * information must be generated in the beginning by calling init_BallJoint() + * and updated each time the bodies change their state by update_BallJoint(). + * @param corr_x0 position correction of center of mass of first body + * @param corr_q0 rotation correction of first body + * @param corr_x1 position correction of center of mass of second body + * @param corr_q1 rotation correction of second body + */ + static bool solve_Spring( + const Real invMass0, // inverse mass is zero if body is static + const Vector3r &x0, // center of mass of body 0 + const Matrix3r &inertiaInverseW0, // inverse inertia tensor (world space) of body 0 + const Quaternionr &q0, // rotation of body 0 + const Real invMass1, // inverse mass is zero if body is static + const Vector3r &x1, // center of mass of body 1 + const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 + const Quaternionr &q1, // rotation of body 1 + const Real stiffness, + const Real restLength, + const Eigen::Matrix &jointInfo, // precomputed joint info + Vector3r &corr_x0, Quaternionr &corr_q0, + Vector3r &corr_x1, Quaternionr &corr_q1); }; } diff --git a/README.md b/README.md index 93e2880e..550e0fc2 100644 --- a/README.md +++ b/README.md @@ -13,6 +13,7 @@ The library was tested on Windows 10, Ubuntu 16.10 and Mac OS X 10.10.5. ## News +* Our new [paper](https://animation.rwth-aachen.de/publication/0557/) about a Direct Position-Based Solver for Stiff Rods uses the PositionBasedDynamics library. You can watch the video [here](https://www.youtube.com/watch?v=EFH9xt4omls). * PBD now has a collision detection based on cubic signed distance fields * SPlisHSPlasH is our new open-source fluid simulator which uses the PositionBasedDynamics library to handle rigid-fluid coupling. It can be downloaded here: [https://github.com/InteractiveComputerGraphics/SPlisHSPlasH](https://github.com/InteractiveComputerGraphics/SPlisHSPlasH) @@ -34,6 +35,7 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html ## Latest Important Changes +* Crispin Deul added the implementation of his paper Deul, Kugelstadt, Weiler, Bender, "Direct Position-Based Solver for Stiff Rods", Computer Graphics Forum 2018 and a corresponding demo * added collision detection for arbitrary meshes based on cubic signed distance fields * added implementation of the paper Kugelstadt, Schoemer, "Position and Orientation Based Cosserat Rods", SCA 2016 * removed Boost dependency @@ -45,14 +47,9 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html * added support for Mac OS X * added automatic computation of inertia tensor for arbitrary triangle meshes * added OBJ file loader -* added target velocity motor slider joint -* added target position motor slider joint -* added slider joint -* added target velocity motor hinge joint -* added target angle motor hinge joint * parallelized unified solver using graph coloring * implemented unified solver for rigid bodies and deformable solids -* added generic constraint + ## Features @@ -66,6 +63,7 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html - Elastic rods: - bend-twist constraint - stretch-shear constraint + - Cosserat constraint - Deformable solids: - point-point distance constraint - point-edge distance constraint @@ -95,9 +93,11 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html ## Videos -This video was generated with the PositionBasedDynamics library for our paper "Hierarchical hp-Adaptive Signed Distance Fields": +The following videos were generated using the PositionBasedDynamics library: -[![Video](https://img.youtube.com/vi/x_Iq2yM4FcA/0.jpg)](https://www.youtube.com/watch?v=x_Iq2yM4FcA) +*Hierarchical hp-Adaptive Signed Distance Fields* | *Direct Position-Based Solver for Stiff Rods* +:---:|:---: +[![Video](https://img.youtube.com/vi/x_Iq2yM4FcA/0.jpg)](https://www.youtube.com/watch?v=x_Iq2yM4FcA) | [![Video](https://img.youtube.com/vi/EFH9xt4omls/0.jpg)](https://www.youtube.com/watch?v=EFH9xt4omls) ## Screenshots @@ -109,6 +109,7 @@ This video was generated with the PositionBasedDynamics library for our paper "H * J. Bender, M. Mĵller and M. Macklin, "Position-Based Simulation Methods in Computer Graphics", In Tutorial Proceedings of Eurographics, 2015 * J. Bender, D. Koschier, P. Charrier and D. Weber, ""Position-based simulation of continuous materials", Computers & Graphics 44, 2014 * J. Bender, M. Mĵller, M. A. Otaduy, M. Teschner and M. Macklin, "A Survey on Position-Based Simulation Methods in Computer Graphics", Computer Graphics Forum 33, 6, 2014 +* C. Deul, T. Kugelstadt, M. Weiler, J. Bender, "Direct Position-Based Solver for Stiff Rods", Computer Graphics Forum, 2018 * C. Deul, P. Charrier and J. Bender, "Position-Based Rigid Body Dynamics", Computer Animation and Virtual Worlds, 2014 * D. Koschier, C. Deul, M. Brand and J. Bender, "An hp-Adaptive Discretization Algorithm for Signed Distance Field Generation", IEEE Transactions on Visualization and Computer Graphics 23, 2017 * M. Macklin, M. Mĵller, N. Chentanez and T.Y. Kim, "Unified particle physics for real-time applications", ACM Trans. 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342/392/342 361/411/361 +vt 0.525282 0.862118 +f 361/411/361 342/392/342 362/412/362 +f 342/392/342 343/393/343 362/412/362 +vt 0.518368 0.869032 +f 362/412/362 343/393/343 363/413/363 +f 343/393/343 344/394/344 363/413/363 +vt 0.509657 0.873471 +f 363/413/363 344/394/344 364/414/364 +f 344/394/344 345/395/345 364/414/364 +vt 0.500000 0.875000 +f 364/414/364 345/395/345 365/415/365 +f 345/395/345 346/396/346 365/415/365 +vt 0.490343 0.873471 +f 365/415/365 346/396/346 366/416/366 +f 346/396/346 347/397/347 366/416/366 +vt 0.481632 0.869032 +f 366/416/366 347/397/347 367/417/367 +f 347/397/347 348/398/348 367/417/367 +vt 0.474718 0.862118 +f 367/417/367 348/398/348 368/418/368 +f 348/398/348 349/399/349 368/418/368 +vt 0.470279 0.853407 +f 368/418/368 349/399/349 369/419/369 +f 349/399/349 350/400/350 369/419/369 +vt 0.468750 0.843750 +f 369/419/369 350/400/350 370/420/370 +f 350/400/350 351/401/351 370/420/370 +vt 0.470279 0.834093 +f 370/420/370 351/401/351 371/421/371 +f 351/401/351 352/402/352 371/421/371 +vt 0.474718 0.825382 +f 371/421/371 352/402/352 372/422/372 +f 352/402/352 353/403/353 372/422/372 +vt 0.481632 0.818468 +f 372/422/372 353/403/353 373/423/373 +f 353/403/353 354/404/354 373/423/373 +vt 0.490343 0.814029 +f 373/423/373 354/404/354 374/424/374 +f 354/404/354 355/405/355 374/424/374 +vt 0.500000 0.812500 +f 374/424/374 355/405/355 375/425/375 +f 355/405/355 356/406/356 375/425/375 +vt 0.509657 0.814029 +f 375/425/375 356/406/356 376/426/376 +f 356/406/356 357/407/357 376/426/376 +vt 0.518368 0.818468 +f 376/426/376 357/407/357 377/427/377 +f 357/407/357 358/408/358 377/427/377 +vt 0.525282 0.825382 +f 377/427/377 358/408/358 378/428/378 +f 358/408/358 359/409/359 378/428/378 +vt 0.529721 0.834093 +f 378/428/378 359/409/359 379/429/379 +f 359/409/359 360/410/360 379/429/379 +vt 0.531250 0.843750 +f 379/429/379 360/410/360 380/430/380 +f 360/410/360 341/391/341 380/430/380 +f 380/430/380 341/391/341 361/411/361 +vt 0.500000 0.150000 +f 2/2/2 1/1/1 381/431/381 +f 3/5/3 2/2/2 381/431/381 +f 4/7/4 3/5/3 381/431/381 +f 5/9/5 4/7/4 381/431/381 +f 6/11/6 5/9/5 381/431/381 +f 7/13/7 6/11/6 381/431/381 +f 8/15/8 7/13/7 381/431/381 +f 9/17/9 8/15/8 381/431/381 +f 10/19/10 9/17/9 381/431/381 +f 11/21/11 10/19/10 381/431/381 +f 12/23/12 11/21/11 381/431/381 +f 13/25/13 12/23/12 381/431/381 +f 14/27/14 13/25/13 381/431/381 +f 15/29/15 14/27/14 381/431/381 +f 16/31/16 15/29/15 381/431/381 +f 17/33/17 16/31/16 381/431/381 +f 18/35/18 17/33/17 381/431/381 +f 19/37/19 18/35/18 381/431/381 +f 20/39/20 19/37/19 381/431/381 +f 1/1/1 20/39/20 381/431/381 +vt 0.500000 0.837500 +f 361/411/361 362/412/362 382/432/382 +f 362/412/362 363/413/363 382/432/382 +f 363/413/363 364/414/364 382/432/382 +f 364/414/364 365/415/365 382/432/382 +f 365/415/365 366/416/366 382/432/382 +f 366/416/366 367/417/367 382/432/382 +f 367/417/367 368/418/368 382/432/382 +f 368/418/368 369/419/369 382/432/382 +f 369/419/369 370/420/370 382/432/382 +f 370/420/370 371/421/371 382/432/382 +f 371/421/371 372/422/372 382/432/382 +f 372/422/372 373/423/373 382/432/382 +f 373/423/373 374/424/374 382/432/382 +f 374/424/374 375/425/375 382/432/382 +f 375/425/375 376/426/376 382/432/382 +f 376/426/376 377/427/377 382/432/382 +f 377/427/377 378/428/378 382/432/382 +f 378/428/378 379/429/379 382/432/382 +f 379/429/379 380/430/380 382/432/382 +f 380/430/380 361/411/361 382/432/382 +# 760 faces, 432 coords texture + +# End of File \ No newline at end of file diff --git a/data/scenes/SceneGenerator.py b/data/scenes/SceneGenerator.py index 9fadb92e..ac0a9abf 100644 --- a/data/scenes/SceneGenerator.py +++ b/data/scenes/SceneGenerator.py @@ -241,6 +241,21 @@ def addTargetVelocityMotorSliderJoint(scene, rbId1, rbId2, position, axis, targe } scene['TargetVelocityMotorSliderJoints'].append(joint) return + +###################################################### +# add spring +###################################################### +def addRigidBodySpring(scene, rbId1, rbId2, position1, position2, stiffness): + joint = { + 'bodyID1': rbId1, + 'bodyID2': rbId2, + 'position1': position1, + 'position2': position2, + 'stiffness': stiffness + } + scene['RigidBodySprings'].append(joint) + return + ###################################################### # generate scene @@ -260,6 +275,7 @@ def generateScene(name, camPosition=[0, 10, 30], camLookat=[0,0,0]): scene['TargetVelocityMotorHingeJoints'] = [] scene['TargetPositionMotorSliderJoints'] = [] scene['TargetVelocityMotorSliderJoints'] = [] + scene['RigidBodySprings'] = [] scene['TriangleModels'] = [] scene['TetModels'] = [] @@ -336,5 +352,15 @@ def scale_vector(v, s): res[1] = s*v[1]; res[2] = s*v[2]; return res + +###################################################### +# add vector +###################################################### +def add_vector(v1, v2): + res = [0,0,0] + res[0] = v1[0] + v2[0]; + res[1] = v1[1] + v2[1]; + res[2] = v1[2] + v2[2]; + return res current_id=1 \ No newline at end of file diff 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0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "solverType": 12, + "staticSegments": [ + 1 + ], + "torsionModulus": 79000000000.0, + "translation": [ + 0, + 0, + 0 + ], + "youngsModulus": 209000000000.0 + } + ], + "TriangleModels": [], + "UniversalJoints": [], + "cameraLookat": [ + 5.202150662428556e-16, + -8.495756761950458, + 0.0 + ], + "cameraPosition": [ + 5.202150662428556e-16, + -8.495756761950458, + 25.0 + ] +} \ No newline at end of file From 9f9edfe33bc7bb8a8624e0e5ca1a544fce05da88 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 6 Jul 2018 15:14:30 +0200 Subject: [PATCH 009/101] - fixed single precision build --- CMake/Common.cmake | 5 + CMakeLists.txt | 16 +- Changelog.txt | 3 + Common/Common.h | 10 +- Demos/BarDemo/CMakeLists.txt | 11 + Demos/BarDemo/main.cpp | 295 ++-- Demos/CMakeLists.txt | 3 - Demos/ClothDemo/CMakeLists.txt | 12 + Demos/ClothDemo/main.cpp | 401 ++---- Demos/CosseratRodsDemo/CMakeLists.txt | 11 + Demos/CosseratRodsDemo/main.cpp | 241 ++-- Demos/CouplingDemos/CMakeLists.txt | 11 + .../RigidBodyClothCouplingDemo.cpp | 581 ++------ Demos/DistanceFieldDemos/CMakeLists.txt | 22 + .../DistanceFieldDemos/ClothCollisionDemo.cpp | 568 ++------ .../DeformableCollisionDemo.cpp | 384 ++---- .../RigidBodyCollisionDemo.cpp | 382 +----- Demos/FluidDemo/FluidModel.cpp | 12 +- Demos/FluidDemo/FluidModel.h | 6 +- Demos/FluidDemo/TimeStepFluidModel.cpp | 14 +- Demos/FluidDemo/main.cpp | 47 +- Demos/GenericConstraintsDemos/CMakeLists.txt | 38 + .../GenericConstraints.cpp | 490 ++++++- .../GenericConstraints.h | 83 +- .../GenericConstraintsModel.cpp | 27 + .../GenericConstraintsModel.h | 9 +- .../GenericParticleConstraintsDemo.cpp | 277 +--- .../CMakeLists.txt | 11 + .../PositionBasedElasticRodsConstraints.cpp | 10 +- .../PositionBasedElasticRodsConstraints.h | 8 +- .../PositionBasedElasticRodsDemo.cpp | 213 ++- .../PositionBasedElasticRodsModel.h | 4 +- .../PositionBasedElasticRodsTSC.cpp | 19 +- .../PositionBasedElasticRodsTSC.h | 6 +- Demos/RigidBodyDemos/CMakeLists.txt | 16 + Demos/RigidBodyDemos/ChainDemo.cpp | 285 +--- Demos/RigidBodyDemos/JointDemo.cpp | 441 ++---- Demos/SceneLoaderDemo/CMakeLists.txt | 10 + Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 1174 +++++----------- Demos/StiffRodsDemos/CMakeLists.txt | 15 + ...ectPositionBasedSolverForStiffRodsDemo.cpp | 1195 +++++------------ Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp | 16 +- Demos/StiffRodsDemos/StiffRodsSceneLoader.h | 16 +- .../StretchBendingTwistingDemo.cpp | 302 ++--- Demos/Visualization/MiniGL.cpp | 60 +- Demos/Visualization/MiniGL.h | 13 +- PositionBasedDynamics/MathFunctions.cpp | 24 +- .../PositionBasedDynamics.cpp | 281 +++- PositionBasedDynamics/PositionBasedDynamics.h | 87 ++ .../PositionBasedElasticRods.cpp | 60 +- PositionBasedDynamics/PositionBasedFluids.cpp | 4 +- .../PositionBasedGenericConstraints.h | 364 ++++- .../PositionBasedRigidBodyDynamics.cpp | 12 +- PositionBasedDynamics/SPHKernels.h | 10 +- 54 files changed, 3392 insertions(+), 5223 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index f49591ff..dc7b5f39 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -32,3 +32,8 @@ endif() set (CMAKE_CXX_STANDARD 11) add_definitions(-D_CRT_SECURE_NO_DEPRECATE) + +OPTION(USE_DOUBLE_PRECISION "Use double precision" ON) +if (USE_DOUBLE_PRECISION) + add_definitions( -DUSE_DOUBLE) +endif (USE_DOUBLE_PRECISION) diff --git a/CMakeLists.txt b/CMakeLists.txt index 688cc8f2..803d9b5e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -11,9 +11,9 @@ set_property(GLOBAL PROPERTY USE_FOLDERS ON) include(${PROJECT_PATH}/CMake/Common.cmake) if (WIN32) - subdirs(extern/freeglut extern/AntTweakBar extern/glew extern/md5 Demos PositionBasedDynamics) + subdirs(extern/freeglut extern/AntTweakBar extern/glew extern/md5 Demos PositionBasedDynamics Simulation Utils) else() - subdirs(extern/AntTweakBar extern/glew extern/md5 Demos PositionBasedDynamics) + subdirs(extern/AntTweakBar extern/glew extern/md5 Demos PositionBasedDynamics Simulation Utils) endif() include(ExternalProject) @@ -29,11 +29,21 @@ ExternalProject_Add( ExternalProject_Discregrid PREFIX "${CMAKE_SOURCE_DIR}/extern/Discregrid" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git - GIT_TAG "f16a29afebf7a7f43139d5832bbfc7124c5d98db" + GIT_TAG "573c2f51f433c74de832454272e47f590140e80b" INSTALL_DIR ${ExternalInstallDir}/Discregrid CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} ) +## GenericParameters +ExternalProject_Add( + ExternalProject_GenericParameters + PREFIX "${CMAKE_SOURCE_DIR}/extern/GenericParameters" + GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/GenericParameters.git + GIT_TAG "1ec904bf8555e78ae0d8ba2f9f9a395371c5d4eb" + INSTALL_DIR ${ExternalInstallDir}/GenericParameters + CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 +) + install(DIRECTORY ./Common DESTINATION include FILES_MATCHING PATTERN "*.h") diff --git a/Changelog.txt b/Changelog.txt index 128de982..71075a5c 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ + - fixed single precision build + - cleanup code + - using GenericParameters - Crispin Deul added the implementation of his paper Deul, Kugelstadt, Weiler, Bender, "Direct Position-Based Solver for Stiff Rods", Computer Graphics Forum 2018 and a corresponding demo 1.6.0 diff --git a/Common/Common.h b/Common/Common.h index 9af82031..837a827e 100644 --- a/Common/Common.h +++ b/Common/Common.h @@ -4,7 +4,7 @@ #include #include -#define USE_DOUBLE +//#define USE_DOUBLE #define MIN_PARALLEL_SIZE 64 #ifdef USE_DOUBLE @@ -12,16 +12,24 @@ typedef double Real; #define REAL_MAX DBL_MAX #define REAL_MIN DBL_MIN +#define RealParameter DoubleParameter +#define RealParameterType ParameterBase::DOUBLE +#define RealVectorParameterType ParameterBase::VEC_DOUBLE #else typedef float Real; #define REAL_MAX FLT_MAX #define REAL_MIN FLT_MIN +#define RealParameter FloatParameter +#define RealParameterType ParameterBase::FLOAT +#define RealVectorParameterType ParameterBase::VEC_FLOAT #endif using Vector2r = Eigen::Matrix; using Vector3r = Eigen::Matrix; using Vector4r = Eigen::Matrix; +using Vector5r = Eigen::Matrix; +using Vector6r = Eigen::Matrix; using Matrix2r = Eigen::Matrix; using Matrix3r = Eigen::Matrix; using Matrix4r = Eigen::Matrix; diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index 05e5c3cf..684702e5 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -15,8 +15,19 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) + add_executable(BarDemo main.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/BarDemo/main.cpp b/Demos/BarDemo/main.cpp index 855f240d..3ef0005a 100644 --- a/Demos/BarDemo/main.cpp +++ b/Demos/BarDemo/main.cpp @@ -2,39 +2,36 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" + // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createMesh(); void render (); -void cleanup(); void reset(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); void TW_CALL setStiffness(const void *value, void *clientData); void TW_CALL getStiffness(void *value, void *clientData); void TW_CALL setPoissonRatio(const void *value, void *clientData); @@ -45,208 +42,119 @@ void TW_CALL setNormalizeShear(const void *value, void *clientData); void TW_CALL getNormalizeShear(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); - -SimulationModel model; -TimeStepController sim; +DemoBase *base; const unsigned int width = 30; const unsigned int depth = 5; const unsigned int height = 5; short simulationMethod = 2; -bool doPause = true; -std::vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -string exePath; -string dataPath; // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Bar demo"); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); + + initParameters(); - exePath = FileSystem::getFilePath(argv[0]); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Bar demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Simulation' "); - TwAddVarCB(MiniGL::getTweakBar(), "PoissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, &model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='Simulation' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, &model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, &model, " label='Normalize shear' group='Strain based dynamics' "); + TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Simulation' "); + TwAddVarCB(MiniGL::getTweakBar(), "PoissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='Simulation' "); + TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Strain based dynamics' "); + TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Strain based dynamics' "); glutMainLoop (); - cleanup (); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); - Timing::printAverageTimes(); + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - if (shader == NULL) - return; + MiniGL::initTweakBarParameters(); - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); -} - -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - model.cleanup(); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); + + Simulation::getCurrent()->getModel()->cleanup(); buildModel(); } -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; - - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff/h; - } - oldMousePos = mousePos; -} - -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - if (selectedParticles.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); -} - void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } - for (unsigned int i = 0; i < model.getTetModels().size(); i++) + for (unsigned int i = 0; i < model->getTetModels().size(); i++) { - model.getTetModels()[i]->updateMeshNormals(model.getParticles()); + model->getTetModels()[i]->updateMeshNormals(model->getParticles()); } } void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); createMesh(); } -void renderTetModels() -{ - // Draw simulation model - - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.2f, 0.5f, 1.0f, 1 }; - - if (shader) - { - shader->begin(); - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - glUniform1f(shader->getUniform("shininess"), 5.0f); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (unsigned int i = 0; i < model.getTetModels().size(); i++) - { - TetModel *tetModel = model.getTetModels()[i]; - const IndexedFaceMesh &surfaceMesh = tetModel->getSurfaceMesh(); - Visualization::drawMesh(pd, surfaceMesh, tetModel->getIndexOffset(), surfaceColor); - } - if (shader) - shader->end(); -} - void render () { - MiniGL::coordinateSystem(); - - // Draw simulation model - renderTetModels(); - - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } @@ -309,9 +217,10 @@ void createMesh() } } } - model.addTetModel(width*height*depth, (unsigned int)indices.size() / 4u, points, indices.data()); + SimulationModel *model = Simulation::getCurrent()->getModel(); + model->addTetModel(width*height*depth, (unsigned int)indices.size() / 4u, points, indices.data()); - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) { pd.setMass(i, 1.0); @@ -326,22 +235,22 @@ void createMesh() } // init constraints - for (unsigned int cm = 0; cm < model.getTetModels().size(); cm++) + for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { - const unsigned int nTets = model.getTetModels()[cm]->getParticleMesh().numTets(); - const unsigned int *tets = model.getTetModels()[cm]->getParticleMesh().getTets().data(); - const IndexedTetMesh::VertexTets *vTets = model.getTetModels()[cm]->getParticleMesh().getVertexTets().data(); + const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); + const unsigned int *tets = model->getTetModels()[cm]->getParticleMesh().getTets().data(); + const IndexedTetMesh::VertexTets *vTets = model->getTetModels()[cm]->getParticleMesh().getVertexTets().data(); if (simulationMethod == 1) { - const unsigned int offset = model.getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model.getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge *edges = model.getTetModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge *edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } for (unsigned int i = 0; i < nTets; i++) @@ -351,12 +260,12 @@ void createMesh() const unsigned int v3 = tets[4 * i + 2]; const unsigned int v4 = tets[4 * i + 3]; - model.addVolumeConstraint(v1, v2, v3, v4); + model->addVolumeConstraint(v1, v2, v3, v4); } } else if (simulationMethod == 2) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v1 = tets[4 * i]; @@ -364,12 +273,12 @@ void createMesh() const unsigned int v3 = tets[4 * i + 2]; const unsigned int v4 = tets[4 * i + 3]; - model.addFEMTetConstraint(v1, v2, v3, v4); + model->addFEMTetConstraint(v1, v2, v3, v4); } } else if (simulationMethod == 3) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v1 = tets[4 * i]; @@ -377,22 +286,22 @@ void createMesh() const unsigned int v3 = tets[4 * i + 2]; const unsigned int v4 = tets[4 * i + 3]; - model.addStrainTetConstraint(v1, v2, v3, v4); + model->addStrainTetConstraint(v1, v2, v3, v4); } } else if (simulationMethod == 4) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v[4] = { tets[4 * i], tets[4 * i + 1], tets[4 * i + 2], tets[4 * i + 3] }; // Important: Divide position correction by the number of clusters // which contain the vertex. const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; - model.addShapeMatchingConstraint(4, v, nc); + model->addShapeMatchingConstraint(4, v, nc); } } - model.getTetModels()[cm]->updateMeshNormals(pd); + model->getTetModels()[cm]->updateMeshNormals(pd); } LOG_INFO << "Number of tets: " << indices.size() / 4; @@ -400,59 +309,48 @@ void createMesh() } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - void TW_CALL setStiffness(const void *value, void *clientData) { const Real val = *(const Real *)(value); - ((SimulationModel*) clientData)->setSolidStiffness(val); + ((SimulationModel*) clientData)->setValue(SimulationModel::SOLID_STIFFNESS, val); } void TW_CALL getStiffness(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getSolidStiffness(); + *(Real *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_STIFFNESS); } void TW_CALL setPoissonRatio(const void *value, void *clientData) { const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setSolidPoissonRatio(val); + ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_POISSON_RATIO, val); } void TW_CALL getPoissonRatio(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getSolidPoissonRatio(); + *(Real *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_POISSON_RATIO); } void TW_CALL setNormalizeStretch(const void *value, void *clientData) { const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setSolidNormalizeStretch(val); + ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, val); } void TW_CALL getNormalizeStretch(void *value, void *clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getSolidNormalizeStretch(); + *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_STRETCH); } void TW_CALL setNormalizeShear(const void *value, void *clientData) { const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setSolidNormalizeShear(val); + ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, val); } void TW_CALL getNormalizeShear(void *value, void *clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getSolidNormalizeShear(); + *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_SHEAR); } void TW_CALL setSimulationMethod(const void *value, void *clientData) @@ -466,14 +364,3 @@ void TW_CALL getSimulationMethod(void *value, void *clientData) { *(short *)(value) = *((short*)clientData); } - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} \ No newline at end of file diff --git a/Demos/CMakeLists.txt b/Demos/CMakeLists.txt index e5cb1735..b8cf013e 100644 --- a/Demos/CMakeLists.txt +++ b/Demos/CMakeLists.txt @@ -16,9 +16,6 @@ set(PBD_DEMOS StiffRodsDemos ) -add_subdirectory(Simulation) -add_subdirectory(Utils) - if (NOT PBD_NO_DEMOS) foreach (_demo_name ${PBD_DEMOS}) option(Build_${_demo_name} "Build ${_demo_name}" ON) diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index 48edfd35..4d91f660 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -15,8 +15,20 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) + + add_executable(ClothDemo main.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/ClothDemo/main.cpp b/Demos/ClothDemo/main.cpp index 13649a8a..a7c9029f 100644 --- a/Demos/ClothDemo/main.cpp +++ b/Demos/ClothDemo/main.cpp @@ -2,24 +2,24 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; @@ -29,40 +29,12 @@ void timeStep (); void buildModel (); void createMesh(); void render (); -void cleanup(); void reset(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setStiffness(const void *value, void *clientData); -void TW_CALL getStiffness(void *value, void *clientData); -void TW_CALL setXXStiffness(const void *value, void *clientData); -void TW_CALL getXXStiffness(void *value, void *clientData); -void TW_CALL setYYStiffness(const void *value, void *clientData); -void TW_CALL getYYStiffness(void *value, void *clientData); -void TW_CALL setXYStiffness(const void *value, void *clientData); -void TW_CALL getXYStiffness(void *value, void *clientData); -void TW_CALL setXYPoissonRatio(const void *value, void *clientData); -void TW_CALL getXYPoissonRatio(void *value, void *clientData); -void TW_CALL setYXPoissonRatio(const void *value, void *clientData); -void TW_CALL getYXPoissonRatio(void *value, void *clientData); -void TW_CALL setNormalizeStretch(const void *value, void *clientData); -void TW_CALL getNormalizeStretch(void *value, void *clientData); -void TW_CALL setNormalizeShear(const void *value, void *clientData); -void TW_CALL getNormalizeShear(void *value, void *clientData); -void TW_CALL setBendingStiffness(const void *value, void *clientData); -void TW_CALL getBendingStiffness(void *value, void *clientData); +void initParameters(); void TW_CALL setBendingMethod(const void *value, void *clientData); void TW_CALL getBendingMethod(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); - - -SimulationModel model; -TimeStepController sim; const int nRows = 50; const int nCols = 50; @@ -70,206 +42,113 @@ const Real width = 10.0; const Real height = 10.0; short simulationMethod = 2; short bendingMethod = 2; -bool doPause = true; -std::vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -string exePath; -string dataPath; +DemoBase *base; // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Cloth demo"); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); + + initParameters(); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Cloth demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Distance constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Stiffness XX' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Stiffness YY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Stiffness XY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffnessFEM", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Youngs modulus XX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffnessFEM", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Youngs modulus YY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffnessFEM", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Youngs modulus XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYPoissonRatioFEM", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, &model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YXPoissonRatioFEM", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, &model, " label='Poisson ratio YX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, &model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, &model, " label='Normalize shear' group='Strain based dynamics' "); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, &model, " label='Bending stiffness' min=0.0 step=0.01 precision=4 group=Bending "); glutMainLoop (); - cleanup (); - - Timing::printAverageTimes(); + base->cleanup(); + + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); + + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smoothTex.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smoothTex.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - if (shader == NULL) - return; + MiniGL::initTweakBarParameters(); - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; -} void reset() { - Timing::printAverageTimes(); - Timing::reset(); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); - model.cleanup(); - buildModel(); -} + Simulation::getCurrent()->getModel()->cleanup(); -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; - - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff/h; - } - oldMousePos = mousePos; + buildModel(); } -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - if (selectedParticles.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); -} void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - model.getTriangleModels()[i]->updateMeshNormals(model.getParticles()); + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) + model->getTriangleModels()[i]->updateMeshNormals(model->getParticles()); } void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); createMesh(); } -void renderTriangleModels() -{ - // Draw simulation model - - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.2f, 0.5f, 1.0f, 1 }; - - if (shader) - { - shader->begin(); - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - glUniform1f(shader->getUniform("shininess"), 5.0f); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - { - // mesh - TriangleModel *triModel = model.getTriangleModels()[i]; - const IndexedFaceMesh &mesh = triModel->getParticleMesh(); - Visualization::drawTexturedMesh(pd, mesh, triModel->getIndexOffset(), surfaceColor); - } - if (shader) - shader->end(); -} - - void render () { - MiniGL::coordinateSystem(); - - renderTriangleModels(); - - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } @@ -331,9 +210,10 @@ void createMesh() } } - model.addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); + SimulationModel *model = Simulation::getCurrent()->getModel(); + model->addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) { pd.setMass(i, 1.0); @@ -344,25 +224,25 @@ void createMesh() pd.setMass((nRows-1)*nCols, 0.0); // init constraints - for (unsigned int cm = 0; cm < model.getTriangleModels().size(); cm++) + for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { if (simulationMethod == 1) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model.getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model.getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } } else if (simulationMethod == 2) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -370,13 +250,13 @@ void createMesh() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addFEMTriangleConstraint(v1, v2, v3); + model->addFEMTriangleConstraint(v1, v2, v3); } } else if (simulationMethod == 3) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -384,13 +264,13 @@ void createMesh() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addStrainTriangleConstraint(v1, v2, v3); + model->addStrainTriangleConstraint(v1, v2, v3); } } if (bendingMethod != 0) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); unsigned int nEdges = mesh.numEdges(); const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); const unsigned int *tris = mesh.getFaces().data(); @@ -428,9 +308,9 @@ void createMesh() const unsigned int vertex3 = edges[i].m_vert[0] + offset; const unsigned int vertex4 = edges[i].m_vert[1] + offset; if (bendingMethod == 1) - model.addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); + model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) - model.addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); } } } @@ -442,116 +322,6 @@ void createMesh() } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*) clientData)->setClothStiffness(val); -} - -void TW_CALL getStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothStiffness(); -} - -void TW_CALL setXXStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXXStiffness(val); -} - -void TW_CALL getXXStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXXStiffness(); -} - -void TW_CALL setYYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYYStiffness(val); -} - -void TW_CALL getYYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYYStiffness(); -} - -void TW_CALL setXYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYStiffness(val); -} - -void TW_CALL getXYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYStiffness(); -} - -void TW_CALL setYXPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYXPoissonRatio(val); -} - -void TW_CALL getYXPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYXPoissonRatio(); -} - -void TW_CALL setXYPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYPoissonRatio(val); -} - -void TW_CALL getXYPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYPoissonRatio(); -} - -void TW_CALL setNormalizeStretch(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeStretch(val); -} - -void TW_CALL getNormalizeStretch(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeStretch(); -} - -void TW_CALL setNormalizeShear(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeShear(val); -} - -void TW_CALL getNormalizeShear(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeShear(); -} - -void TW_CALL setBendingStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothBendingStiffness(val); -} - -void TW_CALL getBendingStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothBendingStiffness(); -} - void TW_CALL setBendingMethod(const void *value, void *clientData) { const short val = *(const short *)(value); @@ -576,14 +346,3 @@ void TW_CALL getSimulationMethod(void *value, void *clientData) *(short *)(value) = *((short*)clientData); } -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index 86738309..48f1815a 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -15,8 +15,19 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) + add_executable(CosseratRodsDemo main.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/CosseratRodsDemo/main.cpp b/Demos/CosseratRodsDemo/main.cpp index 492e4b99..23905e4c 100644 --- a/Demos/CosseratRodsDemo/main.cpp +++ b/Demos/CosseratRodsDemo/main.cpp @@ -2,41 +2,35 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createHelix(const Vector3r &position, const Matrix3r &orientation, Real radius, Real height, Real totalAngle, int nPoints); void render (); -void cleanup(); void reset(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); void TW_CALL setStretchingStiffness(const void *value, void *clientData); void TW_CALL getStretchingStiffness(void *value, void *clientData); void TW_CALL setShearingStiffness1(const void *value, void *clientData); @@ -50,151 +44,109 @@ void TW_CALL getBendingStiffness2(void *value, void *clientData); void TW_CALL setTwistingStiffness(const void *value, void *clientData); void TW_CALL getTwistingStiffness(void *value, void *clientData); -SimulationModel model; -TimeStepController sim; +DemoBase *base; const unsigned int nParticles = 50; const Real helixRadius = 0.5; const Real helixHeight = -5.0; -const Real helixTotalAngle = 10.0*M_PI; -const Matrix3r helixOrientation = AngleAxisr(-0.5 * M_PI, Vector3r(0,1,0)).toRotationMatrix(); -bool doPause = true; +const Real helixTotalAngle = static_cast(10.0*M_PI); +const Matrix3r helixOrientation = AngleAxisr(-static_cast(0.5 * M_PI), Vector3r(0,1,0)).toRotationMatrix(); bool drawFrames = false; -vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -string exePath; -string dataPath; // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Cosserat rods demo"); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); + + initParameters(); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Cosserat rods demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); TwAddVarRW(MiniGL::getTweakBar(), "Draw frames", TW_TYPE_BOOLCPP, &drawFrames, " label='Draw frames' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stretching stiffness", TW_TYPE_REAL, setStretchingStiffness, getStretchingStiffness, &model, " label='Stretching stiffness' min=0.0 max=1.0 step=0.1 precision=4 group='Stretch shear constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "Shearing stiffness 1", TW_TYPE_REAL, setShearingStiffness1, getShearingStiffness1, &model, " label='Shearing stiffness 1' min=0.0 max=1.0 step=0.1 precision=4 group='Stretch shear constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "Shearing stiffness 2", TW_TYPE_REAL, setShearingStiffness2, getShearingStiffness2, &model, " label='Shearing stiffness 2' min=0.0 max=1.0 step=0.1 precision=4 group='Stretch shear constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "Bending stiffness 1", TW_TYPE_REAL, setBendingStiffness1, getBendingStiffness1, &model, " label='Bending stiffness 1' min=0.0 max=1.0 step=0.1 precision=4 group='Bend twist constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "Bending stiffness 2", TW_TYPE_REAL, setBendingStiffness2, getBendingStiffness2, &model, " label='Bending stiffness 2' min=0.0 max=1.0 step=0.1 precision=4 group='Bend twist constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "Twisting stiffness", TW_TYPE_REAL, setTwistingStiffness, getTwistingStiffness, &model, " label='Twisting stiffness' min=0.0 max=1.0 step=0.1 precision=4 group='Bend twist constraints' "); + TwAddVarCB(MiniGL::getTweakBar(), "Stretching stiffness", TW_TYPE_REAL, setStretchingStiffness, getStretchingStiffness, model, " label='Stretching stiffness' min=0.0 max=1.0 step=0.1 precision=4 group='Stretch shear constraints' "); + TwAddVarCB(MiniGL::getTweakBar(), "Shearing stiffness 1", TW_TYPE_REAL, setShearingStiffness1, getShearingStiffness1, model, " label='Shearing stiffness 1' min=0.0 max=1.0 step=0.1 precision=4 group='Stretch shear constraints' "); + TwAddVarCB(MiniGL::getTweakBar(), "Shearing stiffness 2", TW_TYPE_REAL, setShearingStiffness2, getShearingStiffness2, model, " label='Shearing stiffness 2' min=0.0 max=1.0 step=0.1 precision=4 group='Stretch shear constraints' "); + TwAddVarCB(MiniGL::getTweakBar(), "Bending stiffness 1", TW_TYPE_REAL, setBendingStiffness1, getBendingStiffness1, model, " label='Bending stiffness 1' min=0.0 max=1.0 step=0.1 precision=4 group='Bend twist constraints' "); + TwAddVarCB(MiniGL::getTweakBar(), "Bending stiffness 2", TW_TYPE_REAL, setBendingStiffness2, getBendingStiffness2, model, " label='Bending stiffness 2' min=0.0 max=1.0 step=0.1 precision=4 group='Bend twist constraints' "); + TwAddVarCB(MiniGL::getTweakBar(), "Twisting stiffness", TW_TYPE_REAL, setTwistingStiffness, getTwistingStiffness, model, " label='Twisting stiffness' min=0.0 max=1.0 step=0.1 precision=4 group='Bend twist constraints' "); glutMainLoop (); - cleanup (); - - Timing::printAverageTimes(); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); + + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smoothTex.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smoothTex.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); - - if (shader == NULL) - return; + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); -} + MiniGL::initTweakBarParameters(); -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); - model.cleanup(); + Simulation::getCurrent()->getModel()->cleanup(); buildModel(); } -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; - - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff/h; - } - oldMousePos = mousePos; -} - -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - if (selectedParticles.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); -} void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } } void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); createHelix(Vector3r(0, 0, 0), helixOrientation, helixRadius, helixHeight, helixTotalAngle, nParticles); } @@ -202,15 +154,16 @@ void buildModel () void renderLineModels() { // Draw simulation model - const ParticleData &pd = model.getParticles(); - const OrientationData &od = model.getOrientations(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const ParticleData &pd = model->getParticles(); + const OrientationData &od = model->getOrientations(); float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; float green[4] = { 0.0f, 0.8f, 0.0f, 1 }; float blue[4] = { 0.0f, 0.0f, 0.8f, 1 }; - for (unsigned int i = 0; i < model.getLineModels().size(); i++) + for (unsigned int i = 0; i < model->getLineModels().size(); i++) { - LineModel *lineModel = model.getLineModels()[i]; + LineModel *lineModel = model->getLineModels()[i]; for(unsigned int e=0; egetEdges().size(); e++) { @@ -232,7 +185,7 @@ void renderLineModels() if(drawFrames) { Vector3r vm = 0.5 * (v1 + v2); - Real scale = 0.15; + Real scale = static_cast(0.15); Vector3r d1 = q._transformVector(Vector3r(1, 0, 0)) * scale; Vector3r d2 = q._transformVector(Vector3r(0, 1, 0)) * scale; Vector3r d3 = q._transformVector(Vector3r(0, 0, 1)) * scale; @@ -246,18 +199,9 @@ void renderLineModels() void render () { - MiniGL::coordinateSystem(); + base->render(); renderLineModels(); - - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); } /** Create a particle model and orientation model @@ -303,9 +247,10 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad indicesQuaternions[i] = i; } - model.addLineModel(nPoints, nQuaternions, &points[0], &quaternions[0], &indices[0], &indicesQuaternions[0]); + SimulationModel *model = Simulation::getCurrent()->getModel(); + model->addLineModel(nPoints, nQuaternions, &points[0], &quaternions[0], &indices[0], &indicesQuaternions[0]); - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); const int nPointsTotal = pd.getNumberOfParticles(); for (int i = nPointsTotal - 1; i > nPointsTotal - nPoints; i--) { @@ -315,7 +260,7 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad // Set mass of points to zero => make it static pd.setMass(nPointsTotal - nPoints, 0.0); - OrientationData &od = model.getOrientations(); + OrientationData &od = model->getOrientations(); const unsigned int nQuaternionsTotal = od.getNumberOfQuaternions(); for(unsigned int i = nQuaternionsTotal - 1; i > nQuaternionsTotal - nQuaternions; i--) { @@ -326,11 +271,11 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad od.setMass(nQuaternionsTotal - nQuaternions, 0.0); // init constraints - const size_t rodNumber = model.getLineModels().size() - 1; - const unsigned int offset = model.getLineModels()[rodNumber]->getIndexOffset(); - const unsigned int offsetQuaternions = model.getLineModels()[rodNumber]->getIndexOffsetQuaternions(); - const size_t nEdges = model.getLineModels()[rodNumber]->getEdges().size(); - const LineModel::Edges &edges = model.getLineModels()[rodNumber]->getEdges(); + const size_t rodNumber = model->getLineModels().size() - 1; + const unsigned int offset = model->getLineModels()[rodNumber]->getIndexOffset(); + const unsigned int offsetQuaternions = model->getLineModels()[rodNumber]->getIndexOffsetQuaternions(); + const size_t nEdges = model->getLineModels()[rodNumber]->getEdges().size(); + const LineModel::Edges &edges = model->getLineModels()[rodNumber]->getEdges(); //stretchShear constraints for(unsigned int i=0; i < nEdges; i++) @@ -338,7 +283,7 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; const unsigned int q1 = edges[i].m_quat + offsetQuaternions; - model.addStretchShearConstraint(v1, v2, q1); + model->addStretchShearConstraint(v1, v2, q1); } //bendTwist constraints @@ -346,35 +291,13 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad { const unsigned int q1 = edges[i].m_quat + offsetQuaternions; const unsigned int q2 = edges[i + 1].m_quat + offsetQuaternions; - model.addBendTwistConstraint(q1, q2); + model->addBendTwistConstraint(q1, q2); } // LOG_INFO << "Number of particles: " << nPoints; // LOG_INFO << "Number of quaternions: " << nQuaternions; } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - void TW_CALL setStretchingStiffness(const void *value, void *clientData) { const Real val = *(const Real *)(value); diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index 6ecd38f4..3ddb52c0 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -15,8 +15,19 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) + add_executable(RigidBodyClothCouplingDemo RigidBodyClothCouplingDemo.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp index 68aeacbe..e5ca62d1 100644 --- a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp +++ b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp @@ -2,17 +2,20 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include -#include "Demos/Simulation/Constraints.h" +#include "Simulation/Constraints.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/OBJLoader.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/OBJLoader.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" #define _USE_MATH_DEFINES #include "math.h" @@ -22,74 +25,33 @@ #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createRigidBodyModel(); void createClothMesh(); void render (); void reset(); -void cleanup(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); -void TW_CALL setStiffness(const void *value, void *clientData); -void TW_CALL getStiffness(void *value, void *clientData); -void TW_CALL setXXStiffness(const void *value, void *clientData); -void TW_CALL getXXStiffness(void *value, void *clientData); -void TW_CALL setYYStiffness(const void *value, void *clientData); -void TW_CALL getYYStiffness(void *value, void *clientData); -void TW_CALL setXYStiffness(const void *value, void *clientData); -void TW_CALL getXYStiffness(void *value, void *clientData); -void TW_CALL setXYPoissonRatio(const void *value, void *clientData); -void TW_CALL getXYPoissonRatio(void *value, void *clientData); -void TW_CALL setYXPoissonRatio(const void *value, void *clientData); -void TW_CALL getYXPoissonRatio(void *value, void *clientData); -void TW_CALL setNormalizeStretch(const void *value, void *clientData); -void TW_CALL getNormalizeStretch(void *value, void *clientData); -void TW_CALL setNormalizeShear(const void *value, void *clientData); -void TW_CALL getNormalizeShear(void *value, void *clientData); -void TW_CALL setBendingStiffness(const void *value, void *clientData); -void TW_CALL getBendingStiffness(void *value, void *clientData); void TW_CALL setBendingMethod(const void *value, void *clientData); void TW_CALL getBendingMethod(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); - -SimulationModel model; -TimeStepController sim; - +DemoBase *base; const int nRows = 20; const int nCols = 20; const Real clothWidth = 10.0; const Real clothHeight = 10.0; -const Real width = 0.2; -const Real height = 2.0; -const Real depth = 0.2; +const Real width = static_cast(0.2); +const Real height = static_cast(2.0); +const Real depth = static_cast(0.2); short simulationMethod = 2; short bendingMethod = 2; -bool doPause = true; -std::vector selectedBodies; -std::vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -Shader *shaderTex; -string exePath; -string dataPath; -float jointColor[4] = { 0.0, 0.4f, 0.2f, 1.0 }; -float dynamicBodyColor[4] = { 0.1f, 0.4f, 0.8f, 1 }; -float staticBodyColor[4] = { 0.4f, 0.4f, 0.4f, 1.0 }; // main @@ -97,313 +59,113 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Rigid-cloth coupling demo"); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + initParameters(); + + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Rigid body demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - - MiniGL::setClientSceneFunc(render); + MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (0.0, 10.0, 30.0), Vector3r (0.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, 0, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Distance constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Stiffness XX' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Stiffness YY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Stiffness XY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffnessFEM", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Youngs modulus XX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffnessFEM", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Youngs modulus YY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffnessFEM", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Youngs modulus XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYPoissonRatioFEM", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, &model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YXPoissonRatioFEM", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, &model, " label='Poisson ratio YX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, &model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, &model, " label='Normalize shear' group='Strain based dynamics' "); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, &model, " label='Bending stiffness' min=0.0 step=0.01 precision=4 group=Bending "); glutMainLoop (); - cleanup (); + base->cleanup(); + + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); + + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_flat.glsl"; - std::string geomFile = dataPath + "/shaders/gs_flat.glsl"; - std::string fragFile = dataPath + "/shaders/fs_flat.glsl"; - shader = MiniGL::createShader(vertFile, geomFile, fragFile); + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - if (shader == NULL) - return; - - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); - - vertFile = dataPath + "/shaders/vs_smoothTex.glsl"; - fragFile = dataPath + "/shaders/fs_smoothTex.glsl"; - shaderTex = MiniGL::createShader(vertFile, "", fragFile); - - if (shaderTex == NULL) - return; + MiniGL::initTweakBarParameters(); - shaderTex->begin(); - shaderTex->addUniform("modelview_matrix"); - shaderTex->addUniform("projection_matrix"); - shaderTex->addUniform("surface_color"); - shaderTex->addUniform("shininess"); - shaderTex->addUniform("specular_factor"); - shaderTex->end(); -} - -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; - delete shaderTex; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); - model.cleanup(); - buildModel(); -} + Simulation::getCurrent()->getModel()->cleanup(); -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; - - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - for (size_t j = 0; j < selectedBodies.size(); j++) - { - rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; - } - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff / h; - } - oldMousePos = mousePos; -} - -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - - selectedBodies.clear(); - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - std::vector > x; - x.resize(rb.size()); - for (unsigned int i = 0; i < rb.size(); i++) - { - x[i] = rb[i]->getPosition(); - } - - Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); - if ((selectedBodies.size() > 0) || (selectedParticles.size() > 0)) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); + buildModel(); } void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - model.getTriangleModels()[i]->updateMeshNormals(model.getParticles()); + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) + model->getTriangleModels()[i]->updateMeshNormals(model->getParticles()); } void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); createClothMesh(); createRigidBodyModel(); } -void renderBallJoint(BallJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(2), 0.1f, jointColor); -} - -void renderRigidBodyParticleBallJoint(RigidBodyParticleBallJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(1), 0.1f, jointColor); -} - -void renderRigidBodyModel() -{ - // Draw simulation model - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); - - float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; - float surfaceColor[4] = { 0.1f, 0.4f, 0.8f, 1 }; - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (size_t i = 0; i < rb.size(); i++) - { - bool selected = false; - for (unsigned int j = 0; j < selectedBodies.size(); j++) - { - if (selectedBodies[j] == i) - selected = true; - } - - if (rb[i]->getMass() != 0.0) - { - - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (!selected) - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - Visualization::drawMesh(vd, mesh, 0, surfaceColor); - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); - Visualization::drawMesh(vd, mesh, 0, selectionColor); - } - } - } - if (shader) - shader->end(); - - for (size_t i = 0; i < constraints.size(); i++) - { - if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) - { - renderBallJoint(*(BallJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == RigidBodyParticleBallJoint::TYPE_ID) - { - renderRigidBodyParticleBallJoint(*(RigidBodyParticleBallJoint*)constraints[i]); - } - } -} - -void renderTriangleModels() -{ - // Draw simulation model - - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.2f, 0.5, 1.0, 1 }; - - if (shaderTex) - { - shaderTex->begin(); - glUniform3fv(shaderTex->getUniform("surface_color"), 1, surfaceColor); - glUniform1f(shaderTex->getUniform("shininess"), 5.0); - glUniform1f(shaderTex->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shaderTex->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shaderTex->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - { - // mesh - TriangleModel *triModel = model.getTriangleModels()[i]; - const IndexedFaceMesh &mesh = triModel->getParticleMesh(); - Visualization::drawTexturedMesh(pd, mesh, triModel->getIndexOffset(), surfaceColor); - } - if (shaderTex) - shaderTex->end(); - - float red[4] = { 0.8f, 0.0, 0.0, 1 }; - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } -} - - void render () { - MiniGL::coordinateSystem(); - - renderRigidBodyModel(); - renderTriangleModels(); - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } // Compute diagonal inertia tensor Vector3r computeInertiaTensorBox(const Real mass, const Real width, const Real height, const Real depth) { - const Real Ix = (mass / 12.0) * (height*height + depth*depth); - const Real Iy = (mass / 12.0) * (width*width + depth*depth); - const Real Iz = (mass / 12.0) * (width*width + height*height); + const Real Ix = (mass / static_cast(12.0)) * (height*height + depth*depth); + const Real Iy = (mass / static_cast(12.0)) * (width*width + depth*depth); + const Real Iz = (mass / static_cast(12.0)) * (width*width + height*height); return Vector3r(Ix, Iy, Iz); } @@ -460,14 +222,19 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, */ void createRigidBodyModel() { - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); - string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + IndexedFaceMesh mesh_static; + VertexData vd_static; + loadObj(fileName, vd_static, mesh_static, Vector3r(0.5, 0.5, 0.5)); + rb.resize(12); ////////////////////////////////////////////////////////////////////////// @@ -478,7 +245,7 @@ void createRigidBodyModel() Vector3r(-5.0, 0.0, -5.0), computeInertiaTensorBox(1.0, 0.5, 0.5, 0.5), Quaternionr(1.0, 0.0, 0.0, 0.0), - vd, mesh); + vd_static, mesh_static); // dynamic body rb[1] = new RigidBody(); @@ -496,8 +263,8 @@ void createRigidBodyModel() Quaternionr(1.0, 0.0, 0.0, 0.0), vd, mesh); - model.addBallJoint(0, 1, Vector3r(-5.0, 0.0, -5.0)); - model.addBallJoint(1, 2, Vector3r(-5.0, 2.0, -5.0)); + model->addBallJoint(0, 1, Vector3r(-5.0, 0.0, -5.0)); + model->addBallJoint(1, 2, Vector3r(-5.0, 2.0, -5.0)); ////////////////////////////////////////////////////////////////////////// // 5, -5 @@ -507,7 +274,7 @@ void createRigidBodyModel() Vector3r(5.0, 0.0, -5.0), computeInertiaTensorBox(1.0, 0.5, 0.5, 0.5), Quaternionr(1.0, 0.0, 0.0, 0.0), - vd, mesh); + vd_static, mesh_static); // dynamic body rb[4] = new RigidBody(); @@ -525,8 +292,8 @@ void createRigidBodyModel() Quaternionr(1.0, 0.0, 0.0, 0.0), vd, mesh); - model.addBallJoint(3, 4, Vector3r(5.0, 0.0, -5.0)); - model.addBallJoint(4, 5, Vector3r(5.0, 2.0, -5.0)); + model->addBallJoint(3, 4, Vector3r(5.0, 0.0, -5.0)); + model->addBallJoint(4, 5, Vector3r(5.0, 2.0, -5.0)); ////////////////////////////////////////////////////////////////////////// // 5, 5 @@ -536,7 +303,7 @@ void createRigidBodyModel() Vector3r(5.0, 0.0, 5.0), computeInertiaTensorBox(1.0, 0.5, 0.5, 0.5), Quaternionr(1.0, 0.0, 0.0, 0.0), - vd, mesh); + vd_static, mesh_static); // dynamic body rb[7] = new RigidBody(); @@ -554,8 +321,8 @@ void createRigidBodyModel() Quaternionr(1.0, 0.0, 0.0, 0.0), vd, mesh); - model.addBallJoint(6, 7, Vector3r(5.0, 0.0, 5.0)); - model.addBallJoint(7, 8, Vector3r(5.0, 2.0, 5.0)); + model->addBallJoint(6, 7, Vector3r(5.0, 0.0, 5.0)); + model->addBallJoint(7, 8, Vector3r(5.0, 2.0, 5.0)); ////////////////////////////////////////////////////////////////////////// // -5, 5 @@ -565,7 +332,7 @@ void createRigidBodyModel() Vector3r(-5.0, 0.0, 5.0), computeInertiaTensorBox(1.0, 0.5, 0.5, 0.5), Quaternionr(1.0, 0.0, 0.0, 0.0), - vd, mesh); + vd_static, mesh_static); // dynamic body rb[10] = new RigidBody(); @@ -583,14 +350,14 @@ void createRigidBodyModel() Quaternionr(1.0, 0.0, 0.0, 0.0), vd, mesh); - model.addBallJoint(9, 10, Vector3r(-5.0, 0.0, 5.0)); - model.addBallJoint(10, 11, Vector3r(-5.0, 2.0, 5.0)); + model->addBallJoint(9, 10, Vector3r(-5.0, 0.0, 5.0)); + model->addBallJoint(10, 11, Vector3r(-5.0, 2.0, 5.0)); - model.addRigidBodyParticleBallJoint(2, 0); - model.addRigidBodyParticleBallJoint(5, (nRows - 1)*nCols); - model.addRigidBodyParticleBallJoint(8, nRows*nCols - 1); - model.addRigidBodyParticleBallJoint(11, nCols-1); + model->addRigidBodyParticleBallJoint(2, 0); + model->addRigidBodyParticleBallJoint(5, (nRows - 1)*nCols); + model->addRigidBodyParticleBallJoint(8, nRows*nCols - 1); + model->addRigidBodyParticleBallJoint(11, nCols-1); } @@ -612,7 +379,7 @@ void createClothMesh() { const Real y = (Real)dy*j; const Real x = (Real)dx*i; - points[i*nCols + j] = Vector3r(x - 5.0, 4.0, y - 5.0); + points[i*nCols + j] = Vector3r(x - static_cast(5.0), static_cast(4.0), y - static_cast(5.0)); uvs[i*nCols + j][0] = x / clothWidth; uvs[i*nCols + j][1] = y / clothHeight; @@ -653,34 +420,35 @@ void createClothMesh() } } - model.addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); + SimulationModel *model = Simulation::getCurrent()->getModel(); + model->addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) { pd.setMass(i, 1.0); } // init constraints - for (unsigned int cm = 0; cm < model.getTriangleModels().size(); cm++) + for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { if (simulationMethod == 1) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model.getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model.getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } } else if (simulationMethod == 2) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -688,13 +456,13 @@ void createClothMesh() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addFEMTriangleConstraint(v1, v2, v3); + model->addFEMTriangleConstraint(v1, v2, v3); } } else if (simulationMethod == 3) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -702,13 +470,13 @@ void createClothMesh() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addStrainTriangleConstraint(v1, v2, v3); + model->addStrainTriangleConstraint(v1, v2, v3); } } if (bendingMethod != 0) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); unsigned int nEdges = mesh.numEdges(); const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); const unsigned int *tris = mesh.getFaces().data(); @@ -746,9 +514,9 @@ void createClothMesh() const unsigned int vertex3 = edges[i].m_vert[0] + offset; const unsigned int vertex4 = edges[i].m_vert[1] + offset; if (bendingMethod == 1) - model.addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); + model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) - model.addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); } } } @@ -760,127 +528,6 @@ void createClothMesh() } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - -void TW_CALL setStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothStiffness(val); -} - -void TW_CALL getStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothStiffness(); -} - -void TW_CALL setXXStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXXStiffness(val); -} - -void TW_CALL getXXStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXXStiffness(); -} - -void TW_CALL setYYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYYStiffness(val); -} - -void TW_CALL getYYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYYStiffness(); -} - -void TW_CALL setXYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYStiffness(val); -} - -void TW_CALL getXYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYStiffness(); -} - -void TW_CALL setYXPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYXPoissonRatio(val); -} - -void TW_CALL getYXPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYXPoissonRatio(); -} - -void TW_CALL setXYPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYPoissonRatio(val); -} - -void TW_CALL getXYPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYPoissonRatio(); -} - -void TW_CALL setNormalizeStretch(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeStretch(val); -} - -void TW_CALL getNormalizeStretch(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeStretch(); -} - -void TW_CALL setNormalizeShear(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeShear(val); -} - -void TW_CALL getNormalizeShear(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeShear(); -} - -void TW_CALL setBendingStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothBendingStiffness(val); -} - -void TW_CALL getBendingStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothBendingStiffness(); -} - void TW_CALL setBendingMethod(const void *value, void *clientData) { const short val = *(const short *)(value); diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index b22eb968..39511125 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -15,8 +15,20 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) + + add_executable(ClothCollisionDemo ClothCollisionDemo.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h @@ -34,6 +46,11 @@ target_link_libraries(ClothCollisionDemo ${SIMULATION_LINK_LIBRARIES}) add_executable(DeformableCollisionDemo DeformableCollisionDemo.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h @@ -51,6 +68,11 @@ target_link_libraries(DeformableCollisionDemo ${SIMULATION_LINK_LIBRARIES}) add_executable(RigidBodyCollisionDemo RigidBodyCollisionDemo.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index 698e357e..37a9ab46 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -1,28 +1,28 @@ - #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Simulation/DistanceFieldCollisionDetection.h" -#include "Demos/Utils/OBJLoader.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Simulation/DistanceFieldCollisionDetection.h" +#include "Utils/OBJLoader.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" + // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; @@ -32,52 +32,13 @@ void timeStep (); void buildModel (); void createMesh(); void render (); -void cleanup(); void reset(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setStiffness(const void *value, void *clientData); -void TW_CALL getStiffness(void *value, void *clientData); -void TW_CALL setXXStiffness(const void *value, void *clientData); -void TW_CALL getXXStiffness(void *value, void *clientData); -void TW_CALL setYYStiffness(const void *value, void *clientData); -void TW_CALL getYYStiffness(void *value, void *clientData); -void TW_CALL setXYStiffness(const void *value, void *clientData); -void TW_CALL getXYStiffness(void *value, void *clientData); -void TW_CALL setXYPoissonRatio(const void *value, void *clientData); -void TW_CALL getXYPoissonRatio(void *value, void *clientData); -void TW_CALL setYXPoissonRatio(const void *value, void *clientData); -void TW_CALL getYXPoissonRatio(void *value, void *clientData); -void TW_CALL setNormalizeStretch(const void *value, void *clientData); -void TW_CALL getNormalizeStretch(void *value, void *clientData); -void TW_CALL setNormalizeShear(const void *value, void *clientData); -void TW_CALL getNormalizeShear(void *value, void *clientData); -void TW_CALL setBendingStiffness(const void *value, void *clientData); -void TW_CALL getBendingStiffness(void *value, void *clientData); +void initParameters(); void TW_CALL setBendingMethod(const void *value, void *clientData); void TW_CALL getBendingMethod(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); -void TW_CALL setMaxIterations(const void *value, void *clientData); -void TW_CALL getMaxIterations(void *value, void *clientData); -void TW_CALL setMaxIterationsV(const void *value, void *clientData); -void TW_CALL getMaxIterationsV(void *value, void *clientData); -void TW_CALL setContactTolerance(const void *value, void *clientData); -void TW_CALL getContactTolerance(void *value, void *clientData); -void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData); -void TW_CALL getContactStiffnessRigidBody(void *value, void *clientData); -void TW_CALL setContactStiffnessParticleRigidBody(const void *value, void *clientData); -void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData); - - - -SimulationModel model; -DistanceFieldCollisionDetection cd; -TimeStepController sim; + const int nRows = 50; const int nCols = 50; @@ -86,173 +47,100 @@ const Real height = 10.0; short simulationMethod = 2; short bendingMethod = 2; bool doPause = true; -bool renderContacts = false; -std::vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -Shader *shaderTex; -string exePath; -string dataPath; +DemoBase *base; +DistanceFieldCollisionDetection cd; // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Cloth demo"); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); + + initParameters(); + + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Cloth collision demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderContacts", TW_TYPE_BOOLCPP, &renderContacts, " label='Render contacts' group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Distance constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Stiffness XX' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Stiffness YY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Stiffness XY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffnessFEM", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Youngs modulus XX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffnessFEM", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Youngs modulus YY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffnessFEM", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Youngs modulus XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYPoissonRatioFEM", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, &model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YXPoissonRatioFEM", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, &model, " label='Poisson ratio YX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, &model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, &model, " label='Normalize shear' group='Strain based dynamics' "); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, &model, " label='Bending stiffness' min=0.0 step=0.01 precision=4 group=Bending "); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIter", TW_TYPE_UINT32, setMaxIterations, getMaxIterations, &sim, " label='Max. iterations' min=1 step=1 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIterV", TW_TYPE_UINT32, setMaxIterationsV, getMaxIterationsV, &sim, " label='Max. iterations Vel.' min=1 step=1 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, &model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, &model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); - glutMainLoop (); - cleanup (); - - Timing::printAverageTimes(); - - return 0; -} - -void initShader() -{ - std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); - - if (shader == NULL) - return; - - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); + base->cleanup (); - vertFile = dataPath + "/shaders/vs_smoothTex.glsl"; - fragFile = dataPath + "/shaders/fs_smoothTex.glsl"; - shaderTex = MiniGL::createShader(vertFile, "", fragFile); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); - if (shaderTex == NULL) - return; + delete Simulation::getCurrent(); + delete base; + delete model; - shaderTex->begin(); - shaderTex->addUniform("modelview_matrix"); - shaderTex->addUniform("projection_matrix"); - shaderTex->addUniform("surface_color"); - shaderTex->addUniform("shininess"); - shaderTex->addUniform("specular_factor"); - shaderTex->end(); + return 0; } -void cleanup() +void initParameters() { - delete TimeManager::getCurrent(); - delete shader; - delete shaderTex; -} + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); -void reset() -{ - Timing::printAverageTimes(); - Timing::reset(); + MiniGL::initTweakBarParameters(); - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); - - model.cleanup(); - buildModel(); + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } -void mouseMove(int x, int y) +void reset() { - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff/h; - } - oldMousePos = mousePos; -} + Simulation::getCurrent()->getModel()->cleanup(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - if (selectedParticles.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); + buildModel(); } void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - model.getTriangleModels()[i]->updateMeshNormals(model.getParticles()); + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) + model->getTriangleModels()[i]->updateMeshNormals(model->getParticles()); } void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) @@ -306,22 +194,23 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); createMesh(); // create static rigid body - string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r::Ones()); - string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(base->getDataPath() + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); rb.resize(2); // floor @@ -341,10 +230,10 @@ void buildModel () vdTorus, meshTorus, Vector3r(2.0, 2.0, 2.0)); rb[1]->setMass(0.0); - rb[1]->setFrictionCoeff(0.1); + rb[1]->setFrictionCoeff(static_cast(0.1)); - sim.setCollisionDetection(model, &cd); - cd.setTolerance(0.05); + Simulation::getCurrent()->getTimeStep()->setCollisionDetection(*model, &cd); + cd.setTolerance(static_cast(0.05)); const std::vector *vertices1 = rb[0]->getGeometry().getVertexDataLocal().getVertices(); const unsigned int nVert1 = static_cast(vertices1->size()); @@ -354,111 +243,21 @@ void buildModel () const unsigned int nVert2 = static_cast(vertices2->size()); cd.addCollisionTorus(1, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices2)[0], nVert2, Vector2r(2.0, 1.0)); - SimulationModel::TriangleModelVector &tm = model.getTriangleModels(); - ParticleData &pd = model.getParticles(); + SimulationModel::TriangleModelVector &tm = model->getTriangleModels(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < tm.size(); i++) { const unsigned int nVert = tm[i]->getParticleMesh().numVertices(); unsigned int offset = tm[i]->getIndexOffset(); - tm[i]->setFrictionCoeff(0.1); - cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert); + tm[i]->setFrictionCoeff(static_cast(0.1)); + cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); } } -void renderModels() -{ - // Draw simulation model - - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.2f, 0.5f, 1.0f, 1 }; - - if (shaderTex) - { - shaderTex->begin(); - glUniform3fv(shaderTex->getUniform("surface_color"), 1, surfaceColor); - glUniform1f(shaderTex->getUniform("shininess"), 5.0f); - glUniform1f(shaderTex->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shaderTex->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shaderTex->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - { - // mesh - TriangleModel *triModel = model.getTriangleModels()[i]; - const IndexedFaceMesh &mesh = triModel->getParticleMesh(); - Visualization::drawTexturedMesh(pd, mesh, triModel->getIndexOffset(), surfaceColor); - } - - if (shaderTex) - shaderTex->end(); - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - float rbColor[4] = { 0.6f, 0.6f, 0.6f, 1 }; - for (size_t i = 0; i < rb.size(); i++) - { - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, rbColor); - Visualization::drawMesh(vd, mesh, 0, rbColor); - } - - if (shader) - shader->end(); -} - -void renderContact(ParticleRigidBodyContactConstraint &cc) -{ - float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; - float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; - MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); - MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); - MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); -} void render () { - MiniGL::coordinateSystem(); - - SimulationModel::ParticleRigidBodyContactConstraintVector &contacts = model.getParticleRigidBodyContactConstraints(); - - renderModels(); - - - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } - - if (renderContacts) - { - for (unsigned int i = 0; i < contacts.size(); i++) - renderContact(contacts[i]); - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } @@ -520,34 +319,35 @@ void createMesh() } } - model.addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); + SimulationModel *model = Simulation::getCurrent()->getModel(); + model->addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) { pd.setMass(i, 1.0); } // init constraints - for (unsigned int cm = 0; cm < model.getTriangleModels().size(); cm++) + for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { if (simulationMethod == 1) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model.getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model.getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } } else if (simulationMethod == 2) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -555,13 +355,13 @@ void createMesh() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addFEMTriangleConstraint(v1, v2, v3); + model->addFEMTriangleConstraint(v1, v2, v3); } } else if (simulationMethod == 3) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -569,13 +369,13 @@ void createMesh() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addStrainTriangleConstraint(v1, v2, v3); + model->addStrainTriangleConstraint(v1, v2, v3); } } if (bendingMethod != 0) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); unsigned int nEdges = mesh.numEdges(); const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); const unsigned int *tris = mesh.getFaces().data(); @@ -613,9 +413,9 @@ void createMesh() const unsigned int vertex3 = edges[i].m_vert[0] + offset; const unsigned int vertex4 = edges[i].m_vert[1] + offset; if (bendingMethod == 1) - model.addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); + model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) - model.addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); } } } @@ -627,116 +427,6 @@ void createMesh() } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*) clientData)->setClothStiffness(val); -} - -void TW_CALL getStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothStiffness(); -} - -void TW_CALL setXXStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXXStiffness(val); -} - -void TW_CALL getXXStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXXStiffness(); -} - -void TW_CALL setYYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYYStiffness(val); -} - -void TW_CALL getYYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYYStiffness(); -} - -void TW_CALL setXYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYStiffness(val); -} - -void TW_CALL getXYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYStiffness(); -} - -void TW_CALL setYXPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYXPoissonRatio(val); -} - -void TW_CALL getYXPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYXPoissonRatio(); -} - -void TW_CALL setXYPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYPoissonRatio(val); -} - -void TW_CALL getXYPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYPoissonRatio(); -} - -void TW_CALL setNormalizeStretch(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeStretch(val); -} - -void TW_CALL getNormalizeStretch(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeStretch(); -} - -void TW_CALL setNormalizeShear(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeShear(val); -} - -void TW_CALL getNormalizeShear(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeShear(); -} - -void TW_CALL setBendingStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothBendingStiffness(val); -} - -void TW_CALL getBendingStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothBendingStiffness(); -} - void TW_CALL setBendingMethod(const void *value, void *clientData) { const short val = *(const short *)(value); @@ -760,69 +450,3 @@ void TW_CALL getSimulationMethod(void *value, void *clientData) { *(short *)(value) = *((short*)clientData); } - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - -void TW_CALL setMaxIterations(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterations(val); -} - -void TW_CALL getMaxIterations(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterations(); -} - -void TW_CALL setMaxIterationsV(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterationsV(val); -} - -void TW_CALL getMaxIterationsV(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterationsV(); -} - -void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setContactStiffnessRigidBody(val); -} - -void TW_CALL getContactStiffnessRigidBody(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getContactStiffnessRigidBody(); -} - -void TW_CALL setContactStiffnessParticleRigidBody(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setContactStiffnessParticleRigidBody(val); -} - -void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getContactStiffnessParticleRigidBody(); -} - -void TW_CALL setContactTolerance(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((DistanceFieldCollisionDetection*)clientData)->setTolerance(val); -} - -void TW_CALL getContactTolerance(void *value, void *clientData) -{ - *(Real *)(value) = ((DistanceFieldCollisionDetection*)clientData)->getTolerance(); -} diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index 7ace9f7b..194eaa98 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -2,41 +2,37 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include #include "Demos/Visualization/Visualization.h" -#include "Demos/Simulation/DistanceFieldCollisionDetection.h" -#include "Demos/Utils/OBJLoader.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Simulation/DistanceFieldCollisionDetection.h" +#include "Utils/OBJLoader.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createMesh(); void render (); -void cleanup(); void reset(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); void TW_CALL setStiffness(const void *value, void *clientData); void TW_CALL getStiffness(void *value, void *clientData); void TW_CALL setPoissonRatio(const void *value, void *clientData); @@ -47,12 +43,6 @@ void TW_CALL setNormalizeShear(const void *value, void *clientData); void TW_CALL getNormalizeShear(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); -void TW_CALL setMaxIterations(const void *value, void *clientData); -void TW_CALL getMaxIterations(void *value, void *clientData); -void TW_CALL setMaxIterationsV(const void *value, void *clientData); -void TW_CALL getMaxIterationsV(void *value, void *clientData); void TW_CALL setContactTolerance(const void *value, void *clientData); void TW_CALL getContactTolerance(void *value, void *clientData); void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData); @@ -61,156 +51,112 @@ void TW_CALL setContactStiffnessParticleRigidBody(const void *value, void *clien void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData); - -SimulationModel model; +DemoBase *base; DistanceFieldCollisionDetection cd; -TimeStepController sim; const unsigned int width = 30; const unsigned int depth = 5; const unsigned int height = 5; short simulationMethod = 2; -bool doPause = true; -bool renderContacts = false; -std::vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -string exePath; -string dataPath; // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Bar collision demo"); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); + + initParameters(); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Bar collision demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderContacts", TW_TYPE_BOOLCPP, &renderContacts, " label='Render contacts' group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Simulation' "); - TwAddVarCB(MiniGL::getTweakBar(), "PoissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, &model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='Simulation' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, &model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, &model, " label='Normalize shear' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIter", TW_TYPE_UINT32, setMaxIterations, getMaxIterations, &sim, " label='Max. iterations' min=1 step=1 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIterV", TW_TYPE_UINT32, setMaxIterationsV, getMaxIterationsV, &sim, " label='Max. iterations Vel.' min=1 step=1 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Simulation' "); + TwAddVarCB(MiniGL::getTweakBar(), "PoissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='Simulation' "); + TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Strain based dynamics' "); + TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Strain based dynamics' "); TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, &model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, &model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); glutMainLoop (); - cleanup (); + base->cleanup(); - Timing::printAverageTimes(); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); + + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - if (shader == NULL) - return; + MiniGL::initTweakBarParameters(); - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); -} - -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - model.cleanup(); - buildModel(); -} + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; - - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff/h; - } - oldMousePos = mousePos; -} + Simulation::getCurrent()->getModel()->cleanup(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - if (selectedParticles.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); + buildModel(); } void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } - for (unsigned int i = 0; i < model.getTetModels().size(); i++) - model.getTetModels()[i]->updateMeshNormals(model.getParticles()); + for (unsigned int i = 0; i < model->getTetModels().size(); i++) + model->getTetModels()[i]->updateMeshNormals(model->getParticles()); } void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) @@ -264,22 +210,23 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); + SimulationModel *model = Simulation::getCurrent()->getModel(); createMesh(); // create static rigid body - string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r::Ones()); - string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(base->getDataPath() + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); rb.resize(2); // floor @@ -299,10 +246,10 @@ void buildModel () vdTorus, meshTorus, Vector3r(3.0, 3.0, 3.0)); rb[1]->setMass(0.0); - rb[1]->setFrictionCoeff(0.1); + rb[1]->setFrictionCoeff(static_cast(0.1)); - sim.setCollisionDetection(model, &cd); - cd.setTolerance(0.05); + Simulation::getCurrent()->getTimeStep()->setCollisionDetection(*model, &cd); + cd.setTolerance(static_cast(0.05)); const std::vector *vertices1 = rb[0]->getGeometry().getVertexDataLocal().getVertices(); const unsigned int nVert1 = static_cast(vertices1->size()); @@ -312,93 +259,21 @@ void buildModel () const unsigned int nVert2 = static_cast(vertices2->size()); cd.addCollisionTorus(1, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices2)[0], nVert2, Vector2r(3.0, 1.5)); - SimulationModel::TetModelVector &tm = model.getTetModels(); - ParticleData &pd = model.getParticles(); + SimulationModel::TetModelVector &tm = model->getTetModels(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < tm.size(); i++) { const unsigned int nVert = tm[i]->getParticleMesh().numVertices(); unsigned int offset = tm[i]->getIndexOffset(); - tm[i]->setFrictionCoeff(0.1); - cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert); - } -} - -void renderModels() -{ - // Draw simulation model - - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.2f, 0.5f, 1.0f, 1 }; - - if (shader) - { - shader->begin(); - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - glUniform1f(shader->getUniform("shininess"), 5.0f); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (unsigned int i = 0; i < model.getTetModels().size(); i++) - { - TetModel *tetModel = model.getTetModels()[i]; - const IndexedFaceMesh &surfaceMesh = tetModel->getSurfaceMesh(); - Visualization::drawMesh(pd, surfaceMesh, tetModel->getIndexOffset(), surfaceColor); - } - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - float rbColor[4] = { 0.4f, 0.4f, 0.4f, 1 }; - for (size_t i = 0; i < rb.size(); i++) - { - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, rbColor); - Visualization::drawTexturedMesh(vd, mesh, 0, rbColor); + tm[i]->setFrictionCoeff(static_cast(0.1)); + cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); } - - if (shader) - shader->end(); } -void renderContact(ParticleRigidBodyContactConstraint &cc) -{ - float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; - float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; - MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); - MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); - MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); -} void render () { - MiniGL::coordinateSystem(); - - SimulationModel::ParticleRigidBodyContactConstraintVector &contacts = model.getParticleRigidBodyContactConstraints(); - - // Draw simulation model - renderModels(); - - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } - - if (renderContacts) - { - for (unsigned int i = 0; i < contacts.size(); i++) - renderContact(contacts[i]); - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } @@ -411,7 +286,7 @@ void createMesh() { for (unsigned int k = 0; k < depth; k++) { - points[i*height*depth + j*depth + k] = 0.3*Vector3r((Real)i, (Real)j + 3.0, (Real)k); + points[i*height*depth + j*depth + k] = static_cast(0.3)*Vector3r((Real)i, (Real)j + static_cast(3.0), (Real)k); } } } @@ -461,31 +336,32 @@ void createMesh() } } } - model.addTetModel(width*height*depth, (unsigned int)indices.size() / 4u, points, indices.data()); + SimulationModel *model = Simulation::getCurrent()->getModel(); + model->addTetModel(width*height*depth, (unsigned int)indices.size() / 4u, points, indices.data()); - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) { pd.setMass(i, 1.0); } // init constraints - for (unsigned int cm = 0; cm < model.getTetModels().size(); cm++) + for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { - const unsigned int nTets = model.getTetModels()[cm]->getParticleMesh().numTets(); - const unsigned int *tets = model.getTetModels()[cm]->getParticleMesh().getTets().data(); - const IndexedTetMesh::VertexTets *vTets = model.getTetModels()[cm]->getParticleMesh().getVertexTets().data(); + const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); + const unsigned int *tets = model->getTetModels()[cm]->getParticleMesh().getTets().data(); + const IndexedTetMesh::VertexTets *vTets = model->getTetModels()[cm]->getParticleMesh().getVertexTets().data(); if (simulationMethod == 1) { - const unsigned int offset = model.getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model.getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge *edges = model.getTetModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge *edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } for (unsigned int i = 0; i < nTets; i++) @@ -495,12 +371,12 @@ void createMesh() const unsigned int v3 = tets[4 * i + 2]; const unsigned int v4 = tets[4 * i + 3]; - model.addVolumeConstraint(v1, v2, v3, v4); + model->addVolumeConstraint(v1, v2, v3, v4); } } else if (simulationMethod == 2) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v1 = tets[4 * i]; @@ -508,12 +384,12 @@ void createMesh() const unsigned int v3 = tets[4 * i + 2]; const unsigned int v4 = tets[4 * i + 3]; - model.addFEMTetConstraint(v1, v2, v3, v4); + model->addFEMTetConstraint(v1, v2, v3, v4); } } else if (simulationMethod == 3) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v1 = tets[4 * i]; @@ -521,22 +397,22 @@ void createMesh() const unsigned int v3 = tets[4 * i + 2]; const unsigned int v4 = tets[4 * i + 3]; - model.addStrainTetConstraint(v1, v2, v3, v4); + model->addStrainTetConstraint(v1, v2, v3, v4); } } else if (simulationMethod == 4) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v[4] = { tets[4 * i], tets[4 * i + 1], tets[4 * i + 2], tets[4 * i + 3] }; // Important: Divide position correction by the number of clusters // which contain the vertex. const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; - model.addShapeMatchingConstraint(4, v, nc); + model->addShapeMatchingConstraint(4, v, nc); } } - model.getTetModels()[cm]->updateMeshNormals(pd); + model->getTetModels()[cm]->updateMeshNormals(pd); } LOG_INFO << "Number of tets: " << indices.size() / 4; @@ -544,59 +420,48 @@ void createMesh() } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - void TW_CALL setStiffness(const void *value, void *clientData) { const Real val = *(const Real *)(value); - ((SimulationModel*) clientData)->setSolidStiffness(val); + ((SimulationModel*) clientData)->setValue(SimulationModel::SOLID_STIFFNESS, val); } void TW_CALL getStiffness(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getSolidStiffness(); + *(Real *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_STIFFNESS); } void TW_CALL setPoissonRatio(const void *value, void *clientData) { const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setSolidPoissonRatio(val); + ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_POISSON_RATIO, val); } void TW_CALL getPoissonRatio(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getSolidPoissonRatio(); + *(Real *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_POISSON_RATIO); } void TW_CALL setNormalizeStretch(const void *value, void *clientData) { const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setSolidNormalizeStretch(val); + ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, val); } void TW_CALL getNormalizeStretch(void *value, void *clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getSolidNormalizeStretch(); + *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_STRETCH); } void TW_CALL setNormalizeShear(const void *value, void *clientData) { const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setSolidNormalizeShear(val); + ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, val); } void TW_CALL getNormalizeShear(void *value, void *clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getSolidNormalizeShear(); + *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_SHEAR); } void TW_CALL setSimulationMethod(const void *value, void *clientData) @@ -611,39 +476,6 @@ void TW_CALL getSimulationMethod(void *value, void *clientData) *(short *)(value) = *((short*)clientData); } -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - -void TW_CALL setMaxIterations(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterations(val); -} - -void TW_CALL getMaxIterations(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterations(); -} - -void TW_CALL setMaxIterationsV(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterationsV(val); -} - -void TW_CALL getMaxIterationsV(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterationsV(); -} - void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData) { const Real val = *(const Real *)(value); diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 79b69660..66292bb8 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -2,17 +2,20 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include -#include "Demos/Utils/OBJLoader.h" +#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Simulation/DistanceFieldCollisionDetection.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Simulation/DistanceFieldCollisionDetection.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" #define _USE_MATH_DEFINES #include "math.h" @@ -22,28 +25,17 @@ #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createBodyModel(); void render (); void reset(); -void cleanup(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); -void TW_CALL setMaxIterations(const void *value, void *clientData); -void TW_CALL getMaxIterations(void *value, void *clientData); void TW_CALL setContactTolerance(const void *value, void *clientData); void TW_CALL getContactTolerance(void *value, void *clientData); void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData); @@ -52,52 +44,34 @@ void TW_CALL setContactStiffnessParticleRigidBody(const void *value, void *clien void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData); -SimulationModel model; +DemoBase *base; DistanceFieldCollisionDetection cd; -TimeStepController sim; -bool doPause = true; -std::vector selectedBodies; -Vector3r oldMousePos; -Shader *shader; -Shader *shaderTex; -bool renderContacts = false; -string exePath; -string dataPath; // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Rigid body collision demo"); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); + + initParameters(); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Rigid body collision demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0, Vector3r (5.0, 30.0, 70.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderContacts", TW_TYPE_BOOLCPP, &renderContacts, " label='Render contacts' group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIter", TW_TYPE_UINT32, setMaxIterations, getMaxIterations, &sim, " label='Max. iterations' min=1 step=1 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, &model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, &model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); @@ -105,257 +79,75 @@ int main( int argc, char **argv ) glutMainLoop (); - cleanup (); + base->cleanup(); + + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); - Timing::printAverageTimes(); + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - if (shader == NULL) - return; - - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); - - std::string vertFileTex = dataPath + "/shaders/vs_smoothTex.glsl"; - std::string fragFileTex = dataPath + "/shaders/fs_smoothTex.glsl"; - shaderTex = MiniGL::createShader(vertFileTex, "", fragFileTex); + MiniGL::initTweakBarParameters(); - if (shaderTex == NULL) - return; - - shaderTex->begin(); - shaderTex->addUniform("modelview_matrix"); - shaderTex->addUniform("projection_matrix"); - shaderTex->addUniform("surface_color"); - shaderTex->addUniform("shininess"); - shaderTex->addUniform("specular_factor"); - shaderTex->end(); -} - -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; - delete shaderTex; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); - - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); -} - -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - for (size_t j = 0; j < selectedBodies.size(); j++) - { - if (rb[selectedBodies[j]]->getMass() != 0.0) - rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; - } - oldMousePos = mousePos; + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); } -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedBodies.clear(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - std::vector > x; - x.resize(rb.size()); - for (unsigned int i = 0; i < rb.size(); i++) - { - x[i] = rb[i]->getPosition(); - } - - Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); - if (selectedBodies.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); -} void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } } void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); - sim.setCollisionDetection(model, &cd); + SimulationModel *model = Simulation::getCurrent()->getModel(); + Simulation::getCurrent()->getTimeStep()->setCollisionDetection(*model, &cd); createBodyModel(); } -void renderBallJoint(BallJoint &bj) -{ - float jointColor[4] = { 0.0, 0.6f, 0.2f, 1 }; - MiniGL::drawSphere(bj.m_jointInfo.col(2), 0.15f, jointColor); -} - -void renderContact(RigidBodyContactConstraint &cc) -{ - float col1[4] = { 0.0, 0.6f, 0.2f, 1 }; - float col2[4] = { 0.6f, 0.0, 0.2f, 1 }; - MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0, col1); - MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0, col2); - MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0, col2); -} - void render () { - MiniGL::coordinateSystem(); - - // Draw sim model - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); - SimulationModel::RigidBodyContactConstraintVector &contacts = model.getRigidBodyContactConstraints(); - - float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; - float surfaceColor[4] = { 0.3f, 0.5f, 0.8f, 1 }; - float staticColor[4] = { 0.5f, 0.5f, 0.5f, 1 }; - - if (renderContacts) - { - for (unsigned int i = 0; i < contacts.size(); i++) - renderContact(contacts[i]); - } - - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (size_t i = 0; i < rb.size(); i++) - { - bool selected = false; - for (unsigned int j = 0; j < selectedBodies.size(); j++) - { - if (selectedBodies[j] == i) - selected = true; - } - - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (rb[i]->getMass() != 0.0) - { - if (!selected) - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - Visualization::drawMesh(vd, mesh, 0, surfaceColor); - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); - Visualization::drawMesh(vd, mesh, 0, selectionColor); - } - } - } - - if (shader) - shader->end(); - - if (shaderTex) - { - shaderTex->begin(); - glUniform1f(shaderTex->getUniform("shininess"), 5.0); - glUniform1f(shaderTex->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shaderTex->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shaderTex->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (size_t i = 0; i < rb.size(); i++) - { - bool selected = false; - for (unsigned int j = 0; j < selectedBodies.size(); j++) - { - if (selectedBodies[j] == i) - selected = true; - } - - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (rb[i]->getMass() == 0.0) - { - if (!selected) - { - if (shaderTex) - glUniform3fv(shaderTex->getUniform("surface_color"), 1, staticColor); - Visualization::drawTexturedMesh(vd, mesh, 0, staticColor); - } - else - { - if (shaderTex) - glUniform3fv(shaderTex->getUniform("surface_color"), 1, selectionColor); - Visualization::drawTexturedMesh(vd, mesh, 0, selectionColor); - } - } - } - - if (shaderTex) - shaderTex->end(); - - for (size_t i = 0; i < constraints.size(); i++) - { - if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) - { - renderBallJoint(*(BallJoint*)constraints[i]); - } - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) @@ -411,33 +203,34 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, */ void createBodyModel() { - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); - string fileNameBox = FileSystem::normalizePath(dataPath + "/models/cube.obj"); + string fileNameBox = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); IndexedFaceMesh meshBox; VertexData vdBox; loadObj(fileNameBox, vdBox, meshBox, Vector3r::Ones()); - string fileNameCylinder = FileSystem::normalizePath(dataPath + "/models/cylinder.obj"); + string fileNameCylinder = FileSystem::normalizePath(base->getDataPath() + "/models/cylinder.obj"); IndexedFaceMesh meshCylinder; VertexData vdCylinder; loadObj(fileNameCylinder, vdCylinder, meshCylinder, Vector3r::Ones()); - string fileNameTorus = FileSystem::normalizePath(dataPath + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(base->getDataPath() + "/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); - string fileNameCube = FileSystem::normalizePath(dataPath + "/models/cube_5.obj"); + string fileNameCube = FileSystem::normalizePath(base->getDataPath() + "/models/cube_5.obj"); IndexedFaceMesh meshCube; VertexData vdCube; loadObj(fileNameCube, vdCube, meshCube, Vector3r::Ones()); - string fileNameSphere = FileSystem::normalizePath(dataPath + "/models/sphere.obj"); + string fileNameSphere = FileSystem::normalizePath(base->getDataPath() + "/models/sphere.obj"); IndexedFaceMesh meshSphere; VertexData vdSphere; - loadObj(fileNameSphere, vdSphere, meshSphere, Vector3r::Ones()); + loadObj(fileNameSphere, vdSphere, meshSphere, 2.0*Vector3r::Ones()); const unsigned int num_piles_x = 5; @@ -497,6 +290,8 @@ void createBodyModel() current_z += dz_piles; } + srand((unsigned int) time(NULL)); + Real current_y = starty_bodies; unsigned int currentType = 0; for (unsigned int i = 0; i < num_bodies_y; i++) @@ -574,39 +369,6 @@ void createBodyModel() } } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - -void TW_CALL setMaxIterations(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterations(val); -} - -void TW_CALL getMaxIterations(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterations(); -} - void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData) { const Real val = *(const Real *)(value); diff --git a/Demos/FluidDemo/FluidModel.cpp b/Demos/FluidDemo/FluidModel.cpp index 3115aa36..1e30aa7b 100644 --- a/Demos/FluidDemo/FluidModel.cpp +++ b/Demos/FluidDemo/FluidModel.cpp @@ -7,9 +7,9 @@ using namespace PBD; FluidModel::FluidModel() : m_particles() { - m_density0 = 1000.0; - m_particleRadius = 0.025; - viscosity = 0.02; + m_density0 = static_cast(1000.0); + m_particleRadius = static_cast(0.025); + viscosity = static_cast(0.02); m_neighborhoodSearch = NULL; } @@ -53,14 +53,14 @@ ParticleData & PBD::FluidModel::getParticles() void FluidModel::initMasses() { const int nParticles = (int) m_particles.size(); - const Real diam = 2.0*m_particleRadius; + const Real diam = static_cast(2.0)*m_particleRadius; #pragma omp parallel default(shared) { #pragma omp for schedule(static) for (int i = 0; i < nParticles; i++) { - m_particles.setMass(i, 0.8 * diam*diam*diam * m_density0); // each particle represents a cube with a side length of r + m_particles.setMass(i, static_cast(0.8) * diam*diam*diam * m_density0); // each particle represents a cube with a side length of r // mass is slightly reduced to prevent pressure at the beginning of the simulation } } @@ -145,7 +145,7 @@ void FluidModel::initModel(const unsigned int nFluidParticles, Vector3r* fluidPa const unsigned int neighborIndex = neighbors[i][j]; delta += CubicKernel::W(m_boundaryX[i] - m_boundaryX[neighborIndex]); } - const Real volume = 1.0 / delta; + const Real volume = static_cast(1.0) / delta; m_boundaryPsi[i] = m_density0 * volume; } } diff --git a/Demos/FluidDemo/FluidModel.h b/Demos/FluidDemo/FluidModel.h index 758400bd..c8a50bb9 100644 --- a/Demos/FluidDemo/FluidModel.h +++ b/Demos/FluidDemo/FluidModel.h @@ -1,9 +1,9 @@ #ifndef __FluidModel_h__ #define __FluidModel_h__ -#include "Demos/Simulation/ParticleData.h" +#include "Simulation/ParticleData.h" #include -#include "Demos/Simulation/NeighborhoodSearchSpatialHashing.h" +#include "Simulation/NeighborhoodSearchSpatialHashing.h" namespace PBD { @@ -44,7 +44,7 @@ namespace PBD Real getDensity0() const { return m_density0; } Real getSupportRadius() const { return m_supportRadius; } Real getParticleRadius() const { return m_particleRadius; } - void setParticleRadius(Real val) { m_particleRadius = val; m_supportRadius = 4.0*m_particleRadius; } + void setParticleRadius(Real val) { m_particleRadius = val; m_supportRadius = static_cast(4.0)*m_particleRadius; } NeighborhoodSearchSpatialHashing* getNeighborhoodSearch() { return m_neighborhoodSearch; } Real getViscosity() const { return viscosity; } diff --git a/Demos/FluidDemo/TimeStepFluidModel.cpp b/Demos/FluidDemo/TimeStepFluidModel.cpp index 0ddcbe2c..181c6f0f 100644 --- a/Demos/FluidDemo/TimeStepFluidModel.cpp +++ b/Demos/FluidDemo/TimeStepFluidModel.cpp @@ -1,9 +1,9 @@ #include "TimeStepFluidModel.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include "PositionBasedDynamics/PositionBasedFluids.h" #include "PositionBasedDynamics/TimeIntegration.h" #include "PositionBasedDynamics/SPHKernels.h" -#include "Demos/Utils/Timing.h" +#include "Utils/Timing.h" using namespace PBD; using namespace std; @@ -26,7 +26,7 @@ void TimeStepFluidModel::step(FluidModel &model) clearAccelerations(model); // Update time step size by CFL condition - updateTimeStepSizeCFL(model, 0.0001, 0.005); + updateTimeStepSizeCFL(model, static_cast(0.0001), static_cast(0.005)); // Time integration for (unsigned int i = 0; i < pd.size(); i++) @@ -72,7 +72,7 @@ void TimeStepFluidModel::clearAccelerations(FluidModel &model) { ParticleData &pd = model.getParticles(); const unsigned int count = pd.size(); - const Vector3r grav(0.0, -9.81, 0.0); + const Vector3r grav(0.0, -static_cast(9.81), 0.0); for (unsigned int i=0; i < count; i++) { // Clear accelerations of dynamic particles @@ -114,10 +114,10 @@ void TimeStepFluidModel::updateTimeStepSizeCFL(FluidModel &model, const Real min Real h = TimeManager::getCurrent()->getTimeStepSize(); // Approximate max. position change due to current velocities - Real maxVel = 0.1; + Real maxVel = static_cast(0.1); ParticleData &pd = model.getParticles(); const unsigned int numParticles = pd.size(); - const Real diameter = 2.0*radius; + const Real diameter = static_cast(2.0)*radius; for (unsigned int i = 0; i < numParticles; i++) { const Vector3r &vel = pd.getVelocity(i); @@ -128,7 +128,7 @@ void TimeStepFluidModel::updateTimeStepSizeCFL(FluidModel &model, const Real min } // Approximate max. time step size - h = cflFactor * .4 * (diameter / (sqrt(maxVel))); + h = cflFactor * static_cast(0.4) * (diameter / (sqrt(maxVel))); h = min(h, maxTimeStepSize); h = max(h, minTimeStepSize); diff --git a/Demos/FluidDemo/main.cpp b/Demos/FluidDemo/main.cpp index 086eda18..31e422c3 100644 --- a/Demos/FluidDemo/main.cpp +++ b/Demos/FluidDemo/main.cpp @@ -3,14 +3,14 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include #include "FluidModel.h" #include "TimeStepFluidModel.h" #include -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" #define _USE_MATH_DEFINES #include "math.h" @@ -35,7 +35,7 @@ void initBoundaryData(std::vector &boundaryParticles); void render (); void cleanup(); void reset(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); +void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end, void *clientData); void createSphereBuffers(Real radius, int resolution); void renderSphere(const Vector3r &x, const float color[]); void releaseSphereBuffers(); @@ -51,12 +51,12 @@ void TW_CALL getViscosity(void *value, void *clientData); FluidModel model; TimeStepFluidModel simulation; -const Real particleRadius = 0.025; +const Real particleRadius = static_cast(0.025); const unsigned int width = 15; const unsigned int depth = 15; const unsigned int height = 20; -const Real containerWidth = (width + 1)*particleRadius*2.0 * 5.0; -const Real containerDepth = (depth + 1)*particleRadius*2.0; +const Real containerWidth = (width + 1)*particleRadius*static_cast(2.0 * 5.0); +const Real containerDepth = (depth + 1)*particleRadius*static_cast(2.0); const Real containerHeight = 4.0; bool doPause = true; std::vector selectedParticles; @@ -89,7 +89,7 @@ int main( int argc, char **argv ) MiniGL::initLights (); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); + MiniGL::setSelectionFunc(selection, nullptr); MiniGL::getOpenGLVersion(context_major_version, context_minor_version); @@ -133,7 +133,7 @@ void reset() TimeManager::getCurrent()->setTime(0.0); } -void mouseMove(int x, int y) +void mouseMove(int x, int y, void *clientData) { Vector3r mousePos; MiniGL::unproject(x, y, mousePos); @@ -150,7 +150,7 @@ void mouseMove(int x, int y) oldMousePos = mousePos; } -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) +void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end, void *clientData) { std::vector hits; selectedParticles.clear(); @@ -176,15 +176,18 @@ void timeStep () void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.0025); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.0025)); createBreakingDam(); } void render () { + float gridColor[4] = { 0.2f, 0.2f, 0.2f, 1.0f }; + MiniGL::drawGrid(gridColor); + MiniGL::coordinateSystem(); - + // Draw simulation model const ParticleData &pd = model.getParticles(); @@ -201,7 +204,7 @@ void render () glPointSize(4.0); const Real supportRadius = model.getSupportRadius(); - Real vmax = 0.4*2.0*supportRadius / TimeManager::getCurrent()->getTimeStepSize(); + Real vmax = static_cast(0.4*2.0)*supportRadius / TimeManager::getCurrent()->getTimeStepSize(); Real vmin = 0.0; if (context_major_version > 3) @@ -209,8 +212,8 @@ void render () for (unsigned int i = 0; i < nParticles; i++) { Real v = pd.getVelocity(i).norm(); - v = 0.5*((v - vmin) / (vmax - vmin)); - v = min(128.0*v*v, 0.5); + v = static_cast(0.5)*((v - vmin) / (vmax - vmin)); + v = min(static_cast(128.0)*v*v, static_cast(0.5)); float fluidColor[4] = { 0.2f, 0.2f, 0.2f, 1.0 }; MiniGL::hsvToRgb(0.55f, 1.0f, 0.5f + (float)v, fluidColor); renderSphere(pd.getPosition(i), fluidColor); @@ -226,8 +229,8 @@ void render () for (unsigned int i = 0; i < nParticles; i++) { Real v = pd.getVelocity(i).norm(); - v = 0.5*((v - vmin) / (vmax - vmin)); - v = min(128.0*v*v, 0.5); + v = static_cast(0.5)*((v - vmin) / (vmax - vmin)); + v = min(static_cast(128.0)*v*v, static_cast(0.5)); float fluidColor[4] = { 0.2f, 0.2f, 0.2f, 1.0 }; MiniGL::hsvToRgb(0.55f, 1.0f, 0.5f + (float)v, fluidColor); @@ -265,10 +268,10 @@ void createBreakingDam() { LOG_INFO << "Initialize fluid particles"; const Real diam = 2.0*particleRadius; - const Real startX = -0.5*containerWidth + diam; + const Real startX = -static_cast(0.5)*containerWidth + diam; const Real startY = diam; - const Real startZ = -0.5*containerDepth + diam; - const Real yshift = sqrt(3.0) * particleRadius; + const Real startZ = -static_cast(0.5)*containerDepth + diam; + const Real yshift = sqrt(static_cast(3.0)) * particleRadius; std::vector fluidParticles; fluidParticles.resize(width*height*depth); @@ -301,7 +304,7 @@ void createBreakingDam() void addWall(const Vector3r &minX, const Vector3r &maxX, std::vector &boundaryParticles) { - const Real particleDistance = 2.0*model.getParticleRadius(); + const Real particleDistance = static_cast(2.0)*model.getParticleRadius(); const Vector3r diff = maxX - minX; const unsigned int stepsX = (unsigned int)(diff[0] / particleDistance) + 1u; diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index deb9607e..6e8e2d44 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -15,6 +15,12 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) + add_executable(GenericParticleConstraintsDemo GenericParticleConstraintsDemo.cpp @@ -22,6 +28,30 @@ add_executable(GenericParticleConstraintsDemo GenericConstraintsModel.h GenericConstraints.cpp GenericConstraints.h + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h + + ${VIS_FILES} + ${PROJECT_PATH}/Common/Common.h + + CMakeLists.txt +) + +add_executable(GenericRigidBodyConstraintsDemo + GenericRigidBodyConstraintsDemo.cpp + + GenericConstraintsModel.cpp + GenericConstraintsModel.h + GenericConstraints.cpp + GenericConstraints.h + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h @@ -42,4 +72,12 @@ set_target_properties(GenericParticleConstraintsDemo PROPERTIES RELWITHDEBINFO_P set_target_properties(GenericParticleConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(GenericParticleConstraintsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(GenericParticleConstraintsDemo ${SIMULATION_LINK_LIBRARIES}) + +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES FOLDER "Demos") +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +add_dependencies(GenericRigidBodyConstraintsDemo ${SIMULATION_DEPENDENCIES}) +target_link_libraries(GenericRigidBodyConstraintsDemo ${SIMULATION_LINK_LIBRARIES}) + VIS_SOURCE_GROUPS() diff --git a/Demos/GenericConstraintsDemos/GenericConstraints.cpp b/Demos/GenericConstraintsDemos/GenericConstraints.cpp index 9ef410e3..e9e32192 100644 --- a/Demos/GenericConstraintsDemos/GenericConstraints.cpp +++ b/Demos/GenericConstraintsDemos/GenericConstraints.cpp @@ -1,13 +1,16 @@ #include "GenericConstraints.h" -#include "Demos/Simulation/SimulationModel.h" +#include "Simulation/SimulationModel.h" #include "PositionBasedDynamics/PositionBasedGenericConstraints.h" #include "PositionBasedDynamics/MathFunctions.h" -#include "Demos/Simulation/IDFactory.h" +#include "Simulation/IDFactory.h" using namespace PBD; int GenericDistanceConstraint::TYPE_ID = IDFactory::getId(); int GenericIsometricBendingConstraint::TYPE_ID = IDFactory::getId(); +int GenericHingeJoint::TYPE_ID = IDFactory::getId(); +int GenericBallJoint::TYPE_ID = IDFactory::getId(); +int GenericSliderJoint::TYPE_ID = IDFactory::getId(); ////////////////////////////////////////////////////////////////////////// @@ -54,7 +57,7 @@ bool GenericDistanceConstraint::initConstraint(SimulationModel &model, const uns return true; } -bool GenericDistanceConstraint::solvePositionConstraint(SimulationModel &model) +bool GenericDistanceConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -78,7 +81,7 @@ bool GenericDistanceConstraint::solvePositionConstraint(SimulationModel &model) if (res) { - const Real stiffness = model.getClothStiffness(); + const Real stiffness = model.getValue(SimulationModel::CLOTH_STIFFNESS); if (invMass1 != 0.0) x1 += stiffness * corr[0]; if (invMass2 != 0.0) @@ -101,11 +104,11 @@ void GenericIsometricBendingConstraint::constraintFct( { Matrix4r *Q = (Matrix4r*)userData; - double energy = 0.0; + Real energy = 0.0; for (unsigned char k = 0; k < 4; k++) for (unsigned char j = 0; j < 4; j++) - energy += (double) (*Q)(j, k)*(x[k].dot(x[j])); - energy *= 0.5; + energy += (*Q)(j, k)*(x[k].dot(x[j])); + energy *= static_cast(0.5); constraintValue(0, 0) = energy; } @@ -138,10 +141,10 @@ bool GenericIsometricBendingConstraint::initConstraint(SimulationModel &model, c const Real c03 = MathFunctions::cotTheta(-e0, e3); const Real c04 = MathFunctions::cotTheta(-e0, e4); - const Real A0 = 0.5 * (e0.cross(e1)).norm(); - const Real A1 = 0.5 * (e0.cross(e2)).norm(); + const Real A0 = static_cast(0.5) * (e0.cross(e1)).norm(); + const Real A1 = static_cast(0.5) * (e0.cross(e2)).norm(); - const Real coef = -3.0 / (2.0*(A0 + A1)); + const Real coef = -static_cast(3.0) / (static_cast(2.0)*(A0 + A1)); const Real K[4] = { c03 + c04, c01 + c02, -c01 - c03, -c02 - c04 }; const Real K2[4] = { coef*K[0], coef*K[1], coef*K[2], coef*K[3] }; @@ -157,7 +160,7 @@ bool GenericIsometricBendingConstraint::initConstraint(SimulationModel &model, c return true; } -bool GenericIsometricBendingConstraint::solvePositionConstraint(SimulationModel &model) +bool GenericIsometricBendingConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -188,7 +191,7 @@ bool GenericIsometricBendingConstraint::solvePositionConstraint(SimulationModel if (res) { - const Real stiffness = model.getClothBendingStiffness(); + const Real stiffness = model.getValue(SimulationModel::CLOTH_BENDING_STIFFNESS); if (invMass0 != 0.0) x0 += stiffness*corr[0]; if (invMass1 != 0.0) @@ -201,3 +204,466 @@ bool GenericIsometricBendingConstraint::solvePositionConstraint(SimulationModel return res; } +////////////////////////////////////////////////////////////////////////// +// GenericHingeJoint +////////////////////////////////////////////////////////////////////////// + +void GenericHingeJoint::constraintFct( + const unsigned int numberOfRigidBodies, + const Real mass[], + const Vector3r x[], + const Matrix3r inertiaInverseW[], + const Quaternionr q[], + void *userData, + Eigen::Matrix &constraintValue) +{ + Eigen::Matrix &jointInfo = *(Eigen::Matrix*)userData; + + const Vector3r &c0 = jointInfo.col(6); + const Vector3r &c1 = jointInfo.col(7); + const Vector3r &axis1 = jointInfo.col(11); + const Vector3r &t1 = jointInfo.col(9); + const Vector3r &t2 = jointInfo.col(10); + + constraintValue.block<3, 1>(0, 0) = c0 - c1; + constraintValue(3, 0) = t1.dot(axis1); + constraintValue(4, 0) = t2.dot(axis1); +} + +void GenericHingeJoint::gradientFct( + const unsigned int i, + const unsigned int numberOfRigidBodies, + const Real mass[], + const Vector3r x[], + const Matrix3r inertiaInverseW[], + const Quaternionr q[], + void *userData, + Eigen::Matrix &jacobian) +{ + Eigen::Matrix &jointInfo = *(Eigen::Matrix*)userData; + + const Vector3r &c0 = jointInfo.col(6); + const Vector3r &c1 = jointInfo.col(7); + const Vector3r &axis1 = jointInfo.col(11); + const Vector3r &t1 = jointInfo.col(9); + const Vector3r &t2 = jointInfo.col(10); + + const Vector3r r0 = c0 - x[0]; + const Vector3r r1 = c1 - x[1]; + Matrix3r r_star; + if (i==0) + MathFunctions::crossProductMatrix(r0, r_star); + else + MathFunctions::crossProductMatrix(r1, r_star); + + const Vector3r u1 = t1.cross(axis1); + const Vector3r u2 = t2.cross(axis1); + + // Jacobian: + // + // (I_3 -r*) + // (0 u1^T) + // (0 u2^T) + + jacobian.setZero(); + + if (i == 0) + { + jacobian.block<3, 3>(0, 0) = Matrix3r::Identity(); + jacobian.block<3, 3>(0, 3) = -r_star; + jacobian.block<1, 3>(3, 3) = u1.transpose(); + jacobian.block<1, 3>(4, 3) = u2.transpose(); + } + else + { + jacobian.block<3, 3>(0, 0) = -Matrix3r::Identity(); + jacobian.block<3, 3>(0, 3) = r_star; + jacobian.block<1, 3>(3, 3) = -u1.transpose(); + jacobian.block<1, 3>(4, 3) = -u2.transpose(); + } +} + +bool GenericHingeJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +{ + m_bodies[0] = rbIndex1; + m_bodies[1] = rbIndex2; + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody *rb0 = rb[rbIndex1]; + RigidBody *rb1 = rb[rbIndex2]; + + const Vector3r &x0 = rb0->getPosition(); + const Vector3r &x1 = rb1->getPosition(); + const Quaternionr &q0 = rb0->getRotation(); + const Quaternionr &q1 = rb1->getRotation(); + + // jointInfo contains + // 0: connector in body 0 (local) + // 1: connector in body 1 (local) + // 2-4: coordinate system of body 0 (local) + // 5: joint axis in body 1 (local) + // 6: connector in body 0 (global) + // 7: connector in body 1 (global) + // 8-10:coordinate system of body 0 (global) + // 11: joint axis in body 1 (global) + + // transform in local coordinates + const Matrix3r rot0T = q0.matrix().transpose(); + const Matrix3r rot1T = q1.matrix().transpose(); + + // connector in body 0 (local) + m_jointInfo.col(0) = rot0T * (pos - x0); + // connector in body 1 (local) + m_jointInfo.col(1) = rot1T * (pos - x1); + // connector in body 0 (global) + m_jointInfo.col(6) = pos; + // connector in body 1 (global) + m_jointInfo.col(7) = pos; + + // determine constraint coordinate system + // with direction as x-axis + m_jointInfo.col(8) = axis; + m_jointInfo.col(8).normalize(); + + Vector3r v(1.0, 0.0, 0.0); + // check if vectors are parallel + if (fabs(v.dot(m_jointInfo.col(8))) > 0.99) + v = Vector3r(0.0, 1.0, 0.0); + + m_jointInfo.col(9) = m_jointInfo.col(8).cross(v); + m_jointInfo.col(10) = m_jointInfo.col(8).cross(m_jointInfo.col(9)); + m_jointInfo.col(9).normalize(); + m_jointInfo.col(10).normalize(); + + // joint axis in body 1 (global) + m_jointInfo.col(11) = m_jointInfo.col(8); + + // coordinate system of body 0 (local) + m_jointInfo.block<3, 3>(0, 2) = rot0T * m_jointInfo.block<3, 3>(0, 8); + + // joint axis in body 1 (local) + m_jointInfo.col(5) = rot1T * m_jointInfo.col(11); + + return true; +} + +bool GenericHingeJoint::updateConstraint(SimulationModel &model) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody *rb0 = rb[m_bodies[0]]; + RigidBody *rb1 = rb[m_bodies[1]]; + + const Vector3r &x0 = rb0->getPosition(); + const Vector3r &x1 = rb1->getPosition(); + const Quaternionr &q0 = rb0->getRotation(); + const Quaternionr &q1 = rb1->getRotation(); + + // jointInfo contains + // 0: connector in body 0 (local) + // 1: connector in body 1 (local) + // 2-4: coordinate system of body 0 (local) + // 5: joint axis in body 1 (local) + // 6: connector in body 0 (global) + // 7: connector in body 1 (global) + // 8-10:coordinate system of body 0 (global) + // 11: joint axis in body 1 (global) + + // compute world space positions of connectors + const Matrix3r rot0 = q0.matrix(); + const Matrix3r rot1 = q1.matrix(); + m_jointInfo.col(6) = rot0 * m_jointInfo.col(0) + x0; + m_jointInfo.col(7) = rot1 * m_jointInfo.col(1) + x1; + + // transform constraint coordinate system of body 0 to world space + m_jointInfo.block<3, 3>(0, 8) = rot0 * m_jointInfo.block<3, 3>(0, 2); + // transform joint axis of body 1 to world space + m_jointInfo.col(11) = rot1 * m_jointInfo.col(5); + + return true; +} + +bool GenericHingeJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody *rb0 = rb[m_bodies[0]]; + RigidBody *rb1 = rb[m_bodies[1]]; + + const Matrix3r &inertiaInverseW0 = rb0->getInertiaTensorInverseW(); + const Matrix3r &inertiaInverseW1 = rb1->getInertiaTensorInverseW(); + const Real invMass0 = rb0->getInvMass(); + const Real invMass1 = rb1->getInvMass(); + Vector3r &x0 = rb0->getPosition(); + Vector3r &x1 = rb1->getPosition(); + Quaternionr &q0 = rb0->getRotation(); + Quaternionr &q1 = rb1->getRotation(); + + const Real invMass[2] = { invMass0, invMass1 }; + const Vector3r x[2] = { x0, x1 }; + const Quaternionr q[2] = { q0, q1 }; + const Matrix3r inertiaInverseW[2] = { inertiaInverseW0, inertiaInverseW1 }; + + Vector3r corrX[2]; + Quaternionr corrQ[2]; + const bool res = PositionBasedGenericConstraints::solve_GenericConstraint<2, 5>( + invMass, x, inertiaInverseW, q, &m_jointInfo, + GenericHingeJoint::constraintFct, + GenericHingeJoint::gradientFct, + corrX, corrQ); + + if (res) + { + if (invMass0 != 0.0) + { + x0 += corrX[0]; + q0.coeffs() += corrQ[0].coeffs(); + q0.normalize(); + rb0->rotationUpdated(); + } + if (invMass1 != 0.0) + { + x1 += corrX[1]; + q1.coeffs() += corrQ[1].coeffs(); + q1.normalize(); + rb1->rotationUpdated(); + } + } + return res; +} + + +////////////////////////////////////////////////////////////////////////// +// GenericBallJoint +////////////////////////////////////////////////////////////////////////// + +void GenericBallJoint::constraintFct( + const unsigned int numberOfRigidBodies, + const Real mass[], + const Vector3r x[], + const Matrix3r inertiaInverseW[], + const Quaternionr q[], + void *userData, + Eigen::Matrix &constraintValue) +{ + Eigen::Matrix &jointInfo = *(Eigen::Matrix*)userData; + + const Vector3r c0 = q[0].matrix() * jointInfo.col(0) + x[0]; + const Vector3r c1 = q[1].matrix() * jointInfo.col(1) + x[1]; + + constraintValue = c0 - c1; +} + +bool GenericBallJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos) +{ + m_bodies[0] = rbIndex1; + m_bodies[1] = rbIndex2; + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody *rb0 = rb[rbIndex1]; + RigidBody *rb1 = rb[rbIndex2]; + + const Vector3r &x0 = rb0->getPosition(); + const Vector3r &x1 = rb1->getPosition(); + const Quaternionr &q0 = rb0->getRotation(); + const Quaternionr &q1 = rb1->getRotation(); + + // jointInfo contains + // 0: connector in body 0 (local) + // 1: connector in body 1 (local) + + // transform in local coordinates + const Matrix3r rot0T = q0.matrix().transpose(); + const Matrix3r rot1T = q1.matrix().transpose(); + + m_jointInfo.col(0) = rot0T * (pos - x0); + m_jointInfo.col(1) = rot1T * (pos - x1); + + return true; +} + +bool GenericBallJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody *rb0 = rb[m_bodies[0]]; + RigidBody *rb1 = rb[m_bodies[1]]; + + const Matrix3r &inertiaInverseW0 = rb0->getInertiaTensorInverseW(); + const Matrix3r &inertiaInverseW1 = rb1->getInertiaTensorInverseW(); + const Real invMass0 = rb0->getInvMass(); + const Real invMass1 = rb1->getInvMass(); + Vector3r &x0 = rb0->getPosition(); + Vector3r &x1 = rb1->getPosition(); + Quaternionr &q0 = rb0->getRotation(); + Quaternionr &q1 = rb1->getRotation(); + + const Real invMass[2] = { invMass0, invMass1 }; + const Vector3r x[2] = { x0, x1 }; + const Quaternionr q[2] = { q0, q1 }; + const Matrix3r inertiaInverseW[2] = { inertiaInverseW0, inertiaInverseW1 }; + + Vector3r corrX[2]; + Quaternionr corrQ[2]; + const bool res = PositionBasedGenericConstraints::solve_GenericConstraint<2, 3>( + invMass, x, inertiaInverseW, q, &m_jointInfo, + GenericBallJoint::constraintFct, + corrX, corrQ); + + if (res) + { + if (invMass0 != 0.0) + { + x0 += corrX[0]; + q0.coeffs() += corrQ[0].coeffs(); + q0.normalize(); + rb0->rotationUpdated(); + } + if (invMass1 != 0.0) + { + x1 += corrX[1]; + q1.coeffs() += corrQ[1].coeffs(); + q1.normalize(); + rb1->rotationUpdated(); + } + } + return res; +} + +////////////////////////////////////////////////////////////////////////// +// GenericSliderJoint +////////////////////////////////////////////////////////////////////////// + +void GenericSliderJoint::constraintFct( + const unsigned int numberOfRigidBodies, + const Real mass[], + const Vector3r x[], + const Matrix3r inertiaInverseW[], + const Quaternionr q[], + void *userData, + Eigen::Matrix &constraintValue) +{ + Eigen::Matrix &jointInfo = *(Eigen::Matrix*)userData; + + const Vector3r c0 = q[0].matrix() * jointInfo.col(0) + x[0]; + const Vector3r c1 = q[1].matrix() * jointInfo.col(1) + x[1]; + const Vector3r axis0 = q[0].matrix() * jointInfo.col(2); + const Vector3r axis1 = q[1].matrix() * jointInfo.col(5); + const Vector3r u = axis0.cross(axis1); + const Vector3r t1 = q[0].matrix() * jointInfo.col(3); + const Vector3r t2 = q[0].matrix() * jointInfo.col(4); + const Vector3r t3 = q[1].matrix() * jointInfo.col(6); + + // projection + Eigen::Matrix P; + P.row(0) = t1.transpose(); + P.row(1) = t2.transpose(); + + constraintValue.block<2, 1>(0, 0) = P * (c0 - c1); + constraintValue(2, 0) = t1.dot(axis1); + constraintValue(3, 0) = t2.dot(axis1); + constraintValue(4, 0) = t2.dot(t3); +} + +bool GenericSliderJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +{ + m_bodies[0] = rbIndex1; + m_bodies[1] = rbIndex2; + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody *rb0 = rb[rbIndex1]; + RigidBody *rb1 = rb[rbIndex2]; + + const Vector3r &x0 = rb0->getPosition(); + const Vector3r &x1 = rb1->getPosition(); + const Quaternionr &q0 = rb0->getRotation(); + const Quaternionr &q1 = rb1->getRotation(); + + // jointInfo contains + // 0: connector in body 0 (local) + // 1: connector in body 1 (local) + // 2-4: coordinate system of body 0 (local) + // 5: joint axis in body 1 (local) + // 6: perpendicular vector on joint axis (normalized) in body 1 (local) + + // transform in local coordinates + const Matrix3r rot0T = q0.matrix().transpose(); + const Matrix3r rot1T = q1.matrix().transpose(); + + // connector in body 0 (local) + m_jointInfo.col(0) = rot0T * (pos - x0); + // connector in body 1 (local) + m_jointInfo.col(1) = rot1T * (pos - x1); + + // determine constraint coordinate system + // with direction as x-axis + Matrix3r A; + A.col(0) = axis; + A.col(0).normalize(); + + Vector3r v(1.0, 0.0, 0.0); + // check if vectors are parallel + if (fabs(v.dot(A.col(0))) > 0.99) + v = Vector3r(0.0, 1.0, 0.0); + + A.col(1) = A.col(0).cross(v); + A.col(2) = A.col(0).cross(A.col(1)); + A.col(1).normalize(); + A.col(2).normalize(); + + // coordinate system of body 0 (local) + m_jointInfo.block<3, 3>(0, 2) = rot0T * A; + + // joint axis in body 1 (local) + m_jointInfo.col(5) = rot1T * A.col(0); + + // perpendicular vector on joint axis(normalized) in body 1 (local) + m_jointInfo.col(6) = rot1T * A.col(1); + + return true; +} + + +bool GenericSliderJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody *rb0 = rb[m_bodies[0]]; + RigidBody *rb1 = rb[m_bodies[1]]; + + const Matrix3r &inertiaInverseW0 = rb0->getInertiaTensorInverseW(); + const Matrix3r &inertiaInverseW1 = rb1->getInertiaTensorInverseW(); + const Real invMass0 = rb0->getInvMass(); + const Real invMass1 = rb1->getInvMass(); + Vector3r &x0 = rb0->getPosition(); + Vector3r &x1 = rb1->getPosition(); + Quaternionr &q0 = rb0->getRotation(); + Quaternionr &q1 = rb1->getRotation(); + + const Real invMass[2] = { invMass0, invMass1 }; + const Vector3r x[2] = { x0, x1 }; + const Quaternionr q[2] = { q0, q1 }; + const Matrix3r inertiaInverseW[2] = { inertiaInverseW0, inertiaInverseW1 }; + + Vector3r corrX[2]; + Quaternionr corrQ[2]; + const bool res = PositionBasedGenericConstraints::solve_GenericConstraint<2, 5>( + invMass, x, inertiaInverseW, q, &m_jointInfo, + GenericSliderJoint::constraintFct, + corrX, corrQ); + + if (res) + { + if (invMass0 != 0.0) + { + x0 += corrX[0]; + q0.coeffs() += corrQ[0].coeffs(); + q0.normalize(); + rb0->rotationUpdated(); + } + if (invMass1 != 0.0) + { + x1 += corrX[1]; + q1.coeffs() += corrQ[1].coeffs(); + q1.normalize(); + rb1->rotationUpdated(); + } + } + return res; +} diff --git a/Demos/GenericConstraintsDemos/GenericConstraints.h b/Demos/GenericConstraintsDemos/GenericConstraints.h index 8e54125f..29581734 100644 --- a/Demos/GenericConstraintsDemos/GenericConstraints.h +++ b/Demos/GenericConstraintsDemos/GenericConstraints.h @@ -2,7 +2,7 @@ #define _GENERICCONSTRAINTS_H #include -#include "Demos/Simulation/Constraints.h" +#include "Simulation/Constraints.h" namespace PBD { @@ -33,7 +33,7 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class GenericIsometricBendingConstraint : public Constraint @@ -54,7 +54,84 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + }; + + class GenericHingeJoint : public Constraint + { + public: + static int TYPE_ID; + Eigen::Matrix m_jointInfo; + + static void constraintFct( + const unsigned int numberOfRigidBodies, + const Real invMass[], // inverse mass is zero if body is static + const Vector3r x[], // positions of bodies + const Matrix3r inertiaInverseW[], // inverse inertia tensor (world space) of bodies + const Quaternionr q[], + void *userData, + Eigen::Matrix &constraintValue); + + static void gradientFct( + const unsigned int i, + const unsigned int numberOfRigidBodies, + const Real invMass[], + const Vector3r x[], + const Matrix3r inertiaInverseW[], + const Quaternionr q[], + void *userData, + Eigen::Matrix &jacobian); + + GenericHingeJoint() : Constraint(2) {} + virtual int &getTypeId() const { return TYPE_ID; } + + virtual bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); + virtual bool updateConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + }; + + class GenericBallJoint : public Constraint + { + public: + static int TYPE_ID; + Eigen::Matrix m_jointInfo; + + static void constraintFct( + const unsigned int numberOfRigidBodies, + const Real invMass[], // inverse mass is zero if body is static + const Vector3r x[], // positions of bodies + const Matrix3r inertiaInverseW[], // inverse inertia tensor (world space) of bodies + const Quaternionr q[], + void *userData, + Eigen::Matrix &constraintValue); + + GenericBallJoint() : Constraint(2) {} + virtual int &getTypeId() const { return TYPE_ID; } + + virtual bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + }; + + class GenericSliderJoint : public Constraint + { + public: + static int TYPE_ID; + Eigen::Matrix m_jointInfo; + + static void constraintFct( + const unsigned int numberOfRigidBodies, + const Real invMass[], // inverse mass is zero if body is static + const Vector3r x[], // positions of bodies + const Matrix3r inertiaInverseW[], // inverse inertia tensor (world space) of bodies + const Quaternionr q[], + void *userData, + Eigen::Matrix &constraintValue); + + GenericSliderJoint() : Constraint(2) {} + virtual int &getTypeId() const { return TYPE_ID; } + + virtual bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; } diff --git a/Demos/GenericConstraintsDemos/GenericConstraintsModel.cpp b/Demos/GenericConstraintsDemos/GenericConstraintsModel.cpp index 610433a9..93f503e3 100644 --- a/Demos/GenericConstraintsDemos/GenericConstraintsModel.cpp +++ b/Demos/GenericConstraintsDemos/GenericConstraintsModel.cpp @@ -31,4 +31,31 @@ bool GenericConstraintsModel::addGenericIsometricBendingConstraint(const unsigne if (res) m_constraints.push_back(c); return res; +} + +bool GenericConstraintsModel::addGenericHingeJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +{ + GenericHingeJoint *c = new GenericHingeJoint(); + const bool res = c->initConstraint(*this, rbIndex1, rbIndex2, pos, axis); + if (res) + m_constraints.push_back(c); + return res; +} + +bool GenericConstraintsModel::addGenericSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +{ + GenericSliderJoint *c = new GenericSliderJoint(); + const bool res = c->initConstraint(*this, rbIndex1, rbIndex2, pos, axis); + if (res) + m_constraints.push_back(c); + return res; +} + +bool GenericConstraintsModel::addGenericBallJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos) +{ + GenericBallJoint *c = new GenericBallJoint(); + const bool res = c->initConstraint(*this, rbIndex1, rbIndex2, pos); + if (res) + m_constraints.push_back(c); + return res; } \ No newline at end of file diff --git a/Demos/GenericConstraintsDemos/GenericConstraintsModel.h b/Demos/GenericConstraintsDemos/GenericConstraintsModel.h index 75c27ba9..d7756d32 100644 --- a/Demos/GenericConstraintsDemos/GenericConstraintsModel.h +++ b/Demos/GenericConstraintsDemos/GenericConstraintsModel.h @@ -1,9 +1,9 @@ #ifndef __GENERICCONSTRAINTSMODEL_H__ #define __GENERICCONSTRAINTSMODEL_H__ -#include "Demos/Utils/IndexedFaceMesh.h" -#include "Demos/Simulation/ParticleData.h" -#include "Demos/Simulation/SimulationModel.h" +#include "Utils/IndexedFaceMesh.h" +#include "Simulation/ParticleData.h" +#include "Simulation/SimulationModel.h" #include namespace PBD @@ -17,6 +17,9 @@ namespace PBD bool addGenericDistanceConstraint(const unsigned int particle1, const unsigned int particle2); bool addGenericIsometricBendingConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); + bool addGenericHingeJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); + bool addGenericSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); + bool addGenericBallJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos); }; } diff --git a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp index 158ab2dd..5aca660d 100644 --- a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp @@ -2,236 +2,135 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include #include "GenericConstraintsModel.h" #include -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/TimeStepController.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createMesh(); void render (); -void cleanup(); void reset(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); -void TW_CALL setStiffness(const void *value, void *clientData); -void TW_CALL getStiffness(void *value, void *clientData); -void TW_CALL setBendingStiffness(const void *value, void *clientData); -void TW_CALL getBendingStiffness(void *value, void *clientData); - -GenericConstraintsModel model; -TimeStepController simulation; +DemoBase *base; const int nRows = 30; const int nCols = 30; const Real width = 10.0; const Real height = 10.0; -bool doPause = true; -std::vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -string exePath; -string dataPath; // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Generic cloth demo"); + + GenericConstraintsModel *model = new GenericConstraintsModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); + + initParameters(); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Cloth demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &simulation, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Distance constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, &model, " label='Bending stiffness' min=0.0 step=0.01 precision=4 group=Bending "); - glutMainLoop (); - cleanup (); - - Timing::printAverageTimes(); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); + + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smoothTex.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smoothTex.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); - - if (shader == NULL) - return; + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); -} + MiniGL::initTweakBarParameters(); -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); - - model.reset(); - simulation.reset(); - TimeManager::getCurrent()->setTime(0.0); -} - -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; - - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff/h; - } - oldMousePos = mousePos; -} - -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - if (selectedParticles.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); } void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - simulation.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - model.getTriangleModels()[i]->updateMeshNormals(model.getParticles()); + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) + model->getTriangleModels()[i]->updateMeshNormals(model->getParticles()); } void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); createMesh(); } -void renderTriangleModels() -{ - // Draw simulation model - - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.2f, 0.5f, 1.0f, 1 }; - - if (shader) - { - shader->begin(); - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - glUniform1f(shader->getUniform("shininess"), 5.0f); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - { - // mesh - TriangleModel *triModel = model.getTriangleModels()[i]; - const IndexedFaceMesh &mesh = triModel->getParticleMesh(); - Visualization::drawTexturedMesh(pd, mesh, triModel->getIndexOffset(), surfaceColor); - } - if (shader) - shader->end(); -} - void render () { - MiniGL::coordinateSystem(); - - renderTriangleModels(); - - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } @@ -292,9 +191,11 @@ void createMesh() index += 3; } } - model.addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); - ParticleData &pd = model.getParticles(); + GenericConstraintsModel *model = (GenericConstraintsModel*) Simulation::getCurrent()->getModel(); + model->addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); + + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) { pd.setMass(i, 1.0); @@ -305,10 +206,10 @@ void createMesh() pd.setMass((nRows-1)*nCols, 0.0); // init constraints - for (unsigned int cm = 0; cm < model.getTriangleModels().size(); cm++) + for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); - IndexedFaceMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + IndexedFaceMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int nEdges = mesh.numEdges(); const IndexedFaceMesh::Edge *edges = mesh.getEdges().data(); @@ -318,7 +219,7 @@ void createMesh() const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addGenericDistanceConstraint(v1, v2); + model->addGenericDistanceConstraint(v1, v2); } // bending constraints @@ -356,7 +257,7 @@ void createMesh() const unsigned int vertex2 = point2 + offset; const unsigned int vertex3 = edges[i].m_vert[0] + offset; const unsigned int vertex4 = edges[i].m_vert[1] + offset; - model.addGenericIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + model->addGenericIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); } } } @@ -365,48 +266,4 @@ void createMesh() LOG_INFO << "Number of triangles: " << nIndices / 3; LOG_INFO << "Number of vertices: " << nRows*nCols; -} - -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - -void TW_CALL setStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((GenericConstraintsModel*)clientData)->setClothStiffness(val); -} - -void TW_CALL getStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((GenericConstraintsModel*)clientData)->getClothStiffness(); -} - -void TW_CALL setBendingStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((GenericConstraintsModel*)clientData)->setClothBendingStiffness(val); -} - -void TW_CALL getBendingStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((GenericConstraintsModel*)clientData)->getClothBendingStiffness(); -} +} \ No newline at end of file diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index 0afdff82..390eb0ff 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -15,6 +15,12 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) + add_executable(ElasticRodDemo PositionBasedElasticRodsDemo.cpp PositionBasedElasticRodsConstraints.cpp @@ -24,6 +30,11 @@ add_executable(ElasticRodDemo PositionBasedElasticRodsTSC.cpp PositionBasedElasticRodsTSC.h + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h + ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsConstraints.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsConstraints.cpp index 4ac2e927..01d7fa80 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsConstraints.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsConstraints.cpp @@ -1,8 +1,8 @@ #include "PositionBasedElasticRodsConstraints.h" -#include "Demos/Simulation/SimulationModel.h" +#include "Simulation/SimulationModel.h" #include "PositionBasedDynamics/PositionBasedDynamics.h" #include "PositionBasedDynamics/PositionBasedElasticRods.h" -#include "Demos/Simulation/IDFactory.h" +#include "Simulation/IDFactory.h" using namespace PBD; @@ -24,7 +24,7 @@ bool PerpendiculaBisectorConstraint::initConstraint(SimulationModel &model, return true; } -bool PerpendiculaBisectorConstraint::solvePositionConstraint(SimulationModel &model) +bool PerpendiculaBisectorConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { PositionBasedElasticRodsModel &simModel = static_cast(model); @@ -89,7 +89,7 @@ bool GhostPointEdgeDistanceConstraint::initConstraint(PositionBasedElasticRodsMo return true; } -bool GhostPointEdgeDistanceConstraint::solvePositionConstraint(SimulationModel &model) +bool GhostPointEdgeDistanceConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { PositionBasedElasticRodsModel &simModel = static_cast(model); @@ -156,7 +156,7 @@ bool DarbouxVectorConstraint::initConstraint(PositionBasedElasticRodsModel &mode return true; } -bool DarbouxVectorConstraint::solvePositionConstraint(SimulationModel &model) +bool DarbouxVectorConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { PositionBasedElasticRodsModel &simModel = static_cast(model); diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsConstraints.h b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsConstraints.h index 40496ecf..43fe4b38 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsConstraints.h +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsConstraints.h @@ -2,7 +2,7 @@ #define _POSITIONBASEDELASTICRODSCONSTRAINTS_H #include -#include "Demos/Simulation/Constraints.h" +#include "Simulation/Constraints.h" #include "PositionBasedElasticRodsModel.h" namespace PBD @@ -19,7 +19,7 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } bool initConstraint(PositionBasedElasticRodsModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class PerpendiculaBisectorConstraint : public Constraint @@ -31,7 +31,7 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class DarbouxVectorConstraint : public Constraint @@ -47,7 +47,7 @@ namespace PBD virtual bool initConstraint(PositionBasedElasticRodsModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4, const unsigned int particle5); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; } diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp index 6ae27536..698211f6 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp @@ -2,15 +2,18 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include #include "PositionBasedElasticRodsModel.h" #include "PositionBasedElasticRodsConstraints.h" #include "PositionBasedElasticRodsTSC.h" #include -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" #define _USE_MATH_DEFINES #include "math.h" @@ -20,21 +23,17 @@ #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createRod(); void render (); void reset(); -void cleanup(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); void TW_CALL setRestDarbouxX(const void *value, void *clientData); void TW_CALL setRestDarbouxY(const void *value, void *clientData); @@ -52,114 +51,88 @@ void TW_CALL setBendingAndTwistingStiffnessX(const void *value, void *clientData void TW_CALL setBendingAndTwistingStiffnessY(const void *value, void *clientData); void TW_CALL setBendingAndTwistingStiffnessZ(const void *value, void *clientData); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); - -PositionBasedElasticRodsModel model; +DemoBase *base; PositionBasedElasticRodsTSC sim; const int numberOfPoints = 32; -bool doPause = false; -std::vector selectedParticles; -Vector3r oldMousePos; // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Elastic rod demo"); + + PositionBasedElasticRodsModel *model = new PositionBasedElasticRodsModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + PositionBasedElasticRodsTSC *tsc = new PositionBasedElasticRodsTSC(); + tsc->init(); + delete Simulation::getCurrent()->getTimeStep(); + Simulation::getCurrent()->setTimeStep(tsc); + + buildModel(); + + initParameters(); + + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Elastic rod demo"); - MiniGL::initLights (); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - - buildModel (); - MiniGL::setClientSceneFunc(render); - MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, -10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); + MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 5.0, 10.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxX", TW_TYPE_REAL, setRestDarbouxX, getRestDarbouxX, model, " label='Rest Darboux X' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); + TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxY", TW_TYPE_REAL, setRestDarbouxY, getRestDarbouxY, model, " label='Rest Darboux Y' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); + TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxZ", TW_TYPE_REAL, setRestDarbouxZ, getRestDarbouxZ, model, " label='Rest Darboux Z' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); - TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxX", TW_TYPE_REAL, setRestDarbouxX, getRestDarbouxX, &model, " label='Rest Darboux X' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); - TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxY", TW_TYPE_REAL, setRestDarbouxY, getRestDarbouxY, &model, " label='Rest Darboux Y' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); - TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxZ", TW_TYPE_REAL, setRestDarbouxZ, getRestDarbouxZ, &model, " label='Rest Darboux Z' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); - - TwAddVarCB(MiniGL::getTweakBar(), "BendingAndTwistingStiffnessX", TW_TYPE_REAL, setBendingAndTwistingStiffnessX, getBendingAndTwistingStiffnessX, &model, " label='Bending X stiffness' min=0.01 max = 1.0 step=0.01 precision=2 group=BendTwist "); - TwAddVarCB(MiniGL::getTweakBar(), "BendingAndTwistingStiffnessY", TW_TYPE_REAL, setBendingAndTwistingStiffnessY, getBendingAndTwistingStiffnessY, &model, " label='Bending Y stiffness' min=0.01 max = 1.0 step=0.01 precision=2 group=BendTwist "); - TwAddVarCB(MiniGL::getTweakBar(), "BendingAndTwistingStiffnessZ", TW_TYPE_REAL, setBendingAndTwistingStiffnessZ, getBendingAndTwistingStiffnessZ, &model, " label='Twisting stiffness' min=0.01 max = 1.0 step=0.01 precision=2 group=BendTwist "); + TwAddVarCB(MiniGL::getTweakBar(), "BendingAndTwistingStiffnessX", TW_TYPE_REAL, setBendingAndTwistingStiffnessX, getBendingAndTwistingStiffnessX, model, " label='Bending X stiffness' min=0.01 max = 1.0 step=0.01 precision=2 group=BendTwist "); + TwAddVarCB(MiniGL::getTweakBar(), "BendingAndTwistingStiffnessY", TW_TYPE_REAL, setBendingAndTwistingStiffnessY, getBendingAndTwistingStiffnessY, model, " label='Bending Y stiffness' min=0.01 max = 1.0 step=0.01 precision=2 group=BendTwist "); + TwAddVarCB(MiniGL::getTweakBar(), "BendingAndTwistingStiffnessZ", TW_TYPE_REAL, setBendingAndTwistingStiffnessZ, getBendingAndTwistingStiffnessZ, model, " label='Twisting stiffness' min=0.01 max = 1.0 step=0.01 precision=2 group=BendTwist "); glutMainLoop (); - cleanup (); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); - Timing::printAverageTimes(); + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void cleanup() +void initParameters() { - delete TimeManager::getCurrent(); -} + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); -void reset() -{ - Timing::printAverageTimes(); - Timing::reset(); + MiniGL::initTweakBarParameters(); - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } -void mouseMove(int x, int y) +void reset() { - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff / h; - } - oldMousePos = mousePos; -} - -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - if (selectedParticles.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); } void buildModel() { TimeManager::getCurrent()->setTimeStepSize(0.002f); - model.setBendingAndTwistingStiffness(Vector3r(0.5, 0.5, 0.5)); + PositionBasedElasticRodsModel *model = (PositionBasedElasticRodsModel*)Simulation::getCurrent()->getModel(); + model->setBendingAndTwistingStiffness(Vector3r(0.5, 0.5, 0.5)); sim.setDamping(0.001f); @@ -168,46 +141,49 @@ void buildModel() void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } } void render() { - MiniGL::coordinateSystem(); + base->render(); // Draw sim model - - ParticleData &particles = model.getParticles(); - ParticleData &ghostParticles = model.getGhostParticles(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + PositionBasedElasticRodsModel *model = (PositionBasedElasticRodsModel*) Simulation::getCurrent()->getModel(); + ParticleData &pd = model->getParticles(); + ParticleData &ghostParticles = model->getGhostParticles(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; float pointColor[4] = { 0.1f, 0.2f, 0.6f, 1 }; float ghostPointColor[4] = { 0.1f, 0.1f, 0.1f, 0.5f }; float edgeColor[4] = { 0.0f, 0.6f, 0.2f, 1 }; - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.21f, red); - } - for (unsigned int i = 0; i < numberOfPoints; i++) { - MiniGL::drawSphere(particles.getPosition(i), 0.2f, pointColor); + MiniGL::drawSphere(pd.getPosition(i), 0.07f, pointColor); } for (unsigned int i = 0; i < numberOfPoints-1; i++) { - MiniGL::drawSphere(ghostParticles.getPosition(i), 0.1f, ghostPointColor); - MiniGL::drawVector(particles.getPosition(i), particles.getPosition(i + 1), 0.2f, edgeColor); + MiniGL::drawSphere(ghostParticles.getPosition(i), 0.07f, ghostPointColor); + MiniGL::drawVector(pd.getPosition(i), pd.getPosition(i + 1), 0.2f, edgeColor); } MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); @@ -218,20 +194,21 @@ void render() */ void createRod() { - ParticleData &particles = model.getParticles(); - ParticleData &ghostParticles = model.getGhostParticles(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + PositionBasedElasticRodsModel *model = (PositionBasedElasticRodsModel*)Simulation::getCurrent()->getModel(); + ParticleData &particles = model->getParticles(); + ParticleData &ghostParticles = model->getGhostParticles(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); //centreline points for (unsigned int i = 0; i < numberOfPoints; i++) { - particles.addVertex(Vector3r((Real)i*1.0, 0.0, 0.0)); + particles.addVertex(Vector3r(static_cast(0.25 * i), 0.0, 0.0)); } //edge ghost points for (unsigned int i = 0; i < numberOfPoints-1; i++) { - ghostParticles.addVertex(Vector3r((Real)i*1.0 + 0.5, 1.0, 0.0)); + ghostParticles.addVertex(Vector3r(static_cast(0.25 * i) + static_cast(0.125), static_cast(0.25), 0.0)); } //lock two first particles and first ghost point @@ -241,9 +218,9 @@ void createRod() for (unsigned int i = 0; i < numberOfPoints - 1; i++) { - model.addDistanceConstraint(i, i + 1); - model.addPerpendiculaBisectorConstraint(i, i + 1, i); - model.addGhostPointEdgeDistanceConstraint(i, i + 1, i); + model->addDistanceConstraint(i, i + 1); + model->addPerpendiculaBisectorConstraint(i, i + 1, i); + model->addGhostPointEdgeDistanceConstraint(i, i + 1, i); if (i < numberOfPoints - 2) { @@ -256,7 +233,7 @@ void createRod() int pC = i + 2; int pD = i; int pE = i + 1; - model.addDarbouxVectorConstraint(pA, pB, pC, pD, pE); + model->addDarbouxVectorConstraint(pA, pB, pC, pD, pE); } } } @@ -323,25 +300,3 @@ void TW_CALL getBendingAndTwistingStiffnessZ(void *value, void *clientData) *(Real *)(value) = ((PositionBasedElasticRodsModel*)clientData)->getBendingAndTwistingStiffness()[2]; } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsModel.h b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsModel.h index 6657f096..827d21f9 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsModel.h +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsModel.h @@ -1,8 +1,8 @@ #ifndef __POSITIONBASEDELASTICRODSMODEL_H__ #define __POSITIONBASEDELASTICRODSMODEL_H__ -#include "Demos/Simulation/ParticleData.h" -#include "Demos/Simulation/SimulationModel.h" +#include "Simulation/ParticleData.h" +#include "Simulation/SimulationModel.h" #include namespace PBD diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp index 94f9d46d..48f9ccf5 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp @@ -1,7 +1,8 @@ #include "PositionBasedElasticRodsTSC.h" #include "PositionBasedElasticRodsModel.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include "PositionBasedDynamics/TimeIntegration.h" +#include "Simulation/Simulation.h" using namespace PBD; @@ -17,10 +18,11 @@ PositionBasedElasticRodsTSC::~PositionBasedElasticRodsTSC() { } -void PositionBasedElasticRodsTSC::step(PositionBasedElasticRodsModel &model) +void PositionBasedElasticRodsTSC::step(SimulationModel &model) { TimeManager *tm = TimeManager::getCurrent (); const Real h = tm->getTimeStepSize(); + PositionBasedElasticRodsModel &ermodel = (PositionBasedElasticRodsModel&)model; ////////////////////////////////////////////////////////////////////////// // rigid body model @@ -28,7 +30,7 @@ void PositionBasedElasticRodsTSC::step(PositionBasedElasticRodsModel &model) clearAccelerations(model); SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); ParticleData &pd = model.getParticles(); - ParticleData &pg = model.getGhostParticles(); + ParticleData &pg = ermodel.getGhostParticles(); const int numBodies = (int)rb.size(); #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) @@ -121,20 +123,23 @@ void PositionBasedElasticRodsTSC::step(PositionBasedElasticRodsModel &model) tm->setTime (tm->getTime () + h); } -void PositionBasedElasticRodsTSC::clearAccelerations(PositionBasedElasticRodsModel &model) +void PositionBasedElasticRodsTSC::clearAccelerations(SimulationModel &model) { ////////////////////////////////////////////////////////////////////////// // rigid body model ////////////////////////////////////////////////////////////////////////// + PositionBasedElasticRodsModel &ermodel = (PositionBasedElasticRodsModel&)model; SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + Simulation *sim = Simulation::getCurrent(); + const Vector3r grav(sim->getVecValue(Simulation::GRAVITATION)); for (size_t i=0; i < rb.size(); i++) { // Clear accelerations of dynamic particles if (rb[i]->getMass() != 0.0) { Vector3r &a = rb[i]->getAcceleration(); - a = m_gravity; + a = grav; } } @@ -150,11 +155,11 @@ void PositionBasedElasticRodsTSC::clearAccelerations(PositionBasedElasticRodsMod if (pd.getMass(i) != 0.0) { Vector3r &a = pd.getAcceleration(i); - a = m_gravity; + a = grav; } } - ParticleData &pg = model.getGhostParticles(); + ParticleData &pg = ermodel.getGhostParticles(); for (unsigned int i = 0; i < pg.size(); i++) { // Clear accelerations of dynamic particles diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.h b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.h index f5e0ef55..1fba4113 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.h +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.h @@ -1,7 +1,7 @@ #ifndef __POSITIONBASEDELASTICRODSTSC_H__ #define __POSITIONBASEDELASTICRODSTSC_H__ -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/TimeStepController.h" #include "PositionBasedElasticRodsModel.h" namespace PBD @@ -10,13 +10,13 @@ namespace PBD { protected: Real m_damping; - virtual void clearAccelerations(PositionBasedElasticRodsModel &model); + virtual void clearAccelerations(SimulationModel &model); public: PositionBasedElasticRodsTSC(); virtual ~PositionBasedElasticRodsTSC(void); - virtual void step(PositionBasedElasticRodsModel &model); + virtual void step(SimulationModel &model); Real getDamping() const { return m_damping; } void setDamping(Real val) { m_damping = val; } diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index 86c732d4..e9da741b 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -15,9 +15,19 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) + add_executable(ChainDemo ChainDemo.cpp + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h + ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h @@ -31,8 +41,14 @@ set_target_properties(ChainDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL add_dependencies(ChainDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ChainDemo ${SIMULATION_LINK_LIBRARIES}) + add_executable(JointDemo JointDemo.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/RigidBodyDemos/ChainDemo.cpp b/Demos/RigidBodyDemos/ChainDemo.cpp index 8ea37b5b..a0b93a75 100644 --- a/Demos/RigidBodyDemos/ChainDemo.cpp +++ b/Demos/RigidBodyDemos/ChainDemo.cpp @@ -2,16 +2,19 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include -#include "Demos/Utils/OBJLoader.h" +#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" #define _USE_MATH_DEFINES #include "math.h" @@ -22,241 +25,114 @@ #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createBodyModel(); void render (); void reset(); -void cleanup(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); - -SimulationModel model; -TimeStepController sim; +DemoBase *base; const int numberOfBodies = 10; -const Real width = 1.0; -const Real height = 0.1; -const Real depth = 0.1; -bool doPause = true; -std::vector selectedBodies; -Vector3r oldMousePos; -Shader *shader; -string exePath; -string dataPath; +const Real width = static_cast(1.0); +const Real height = static_cast(0.1); +const Real depth = static_cast(0.1); // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Rigid body demo"); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); - // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Rigid body demo"); - MiniGL::initLights (); - MiniGL::initTexture(); - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); + buildModel(); - buildModel (); + initParameters(); - MiniGL::setClientSceneFunc(render); - MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); + // OpenGL + MiniGL::setClientIdleFunc(50, timeStep); + MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientSceneFunc(render); + MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); glutMainLoop (); - cleanup (); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); + + delete Simulation::getCurrent(); + delete base; + delete model; - Timing::printAverageTimes(); - return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); - - if (shader == NULL) - return; + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); -} + MiniGL::initTweakBarParameters(); -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); - - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); -} - -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; - - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - for (size_t j = 0; j < selectedBodies.size(); j++) - { - rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; - } - oldMousePos = mousePos; -} + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedBodies.clear(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - std::vector > x; - x.resize(rb.size()); - for (unsigned int i = 0; i < rb.size(); i++) - { - x[i] = rb[i]->getPosition(); - } - - Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); - if (selectedBodies.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); } void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } } void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); createBodyModel(); } -void renderBallJoint(BallJoint &bj) -{ - float jointColor[4] = { 0.0, 0.6f, 0.2f, 1 }; - MiniGL::drawSphere(bj.m_jointInfo.col(2), 1.25f*(float) height, jointColor); -} - void render () { - MiniGL::coordinateSystem(); - - // Draw sim model - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); - - float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; - float surfaceColor[4] = { 0.1f, 0.4f, 0.8f, 1 }; - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (size_t i = 0; i < rb.size(); i++) - { - bool selected = false; - for (unsigned int j = 0; j < selectedBodies.size(); j++) - { - if (selectedBodies[j] == i) - selected = true; - } - - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (!selected) - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - Visualization::drawMesh(vd, mesh, 0, surfaceColor); - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); - Visualization::drawMesh(vd, mesh, 0, selectionColor); - } - } - if (shader) - shader->end(); - - for (size_t i = 0; i < constraints.size(); i++) - { - if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) - { - renderBallJoint(*(BallJoint*)constraints[i]); - } - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } @@ -314,15 +190,16 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, */ void createBodyModel() { - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); - string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); - string fileName2 = FileSystem::normalizePath(dataPath + "/models/bunny_10k.obj"); + string fileName2 = FileSystem::normalizePath(base->getDataPath() + "/models/bunny_10k.obj"); IndexedFaceMesh mesh2; VertexData vd2; loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); @@ -341,37 +218,15 @@ void createBodyModel() rb[0]->setMass(0.0); // bunny - const Quaternionr q(AngleAxisr((1.0/6.0*M_PI), Vector3r(0.0, 0.0, 1.0))); - const Vector3r t(0.411 + ((Real)numberOfBodies - 1.0)*width, -1.776, 0.356); + const Quaternionr q(AngleAxisr(static_cast(1.0/6.0*M_PI), Vector3r(0.0, 0.0, 1.0))); + const Vector3r t(static_cast(0.411) + (static_cast(numberOfBodies) - static_cast(1.0))*width, static_cast(-1.776), static_cast(0.356)); rb[numberOfBodies - 1] = new RigidBody(); rb[numberOfBodies - 1]->initBody(density, t, q, vd2, mesh2); constraints.reserve(numberOfBodies - 1); for (unsigned int i = 0; i < numberOfBodies-1; i++) { - model.addBallJoint(i, i + 1, Vector3r((Real)i*width + 0.5*width, 0.0, 0.0)); + model->addBallJoint(i, i + 1, Vector3r((Real)i*width + static_cast(0.5)*width, 0.0, 0.0)); } } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index 62c1f6f1..b528b80f 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -2,16 +2,19 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include -#include "Demos/Utils/OBJLoader.h" +#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" #define _USE_MATH_DEFINES #include "math.h" @@ -21,184 +24,116 @@ #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createBodyModel(); void render (); void reset(); -void cleanup(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); -void TW_CALL setMaxIterations(const void *value, void *clientData); -void TW_CALL getMaxIterations(void *value, void *clientData); - -SimulationModel model; -TimeStepController sim; - -const Real width = 0.4; -const Real height = 0.4; -const Real depth = 2.0; -bool doPause = true; -std::vector selectedBodies; -Vector3r oldMousePos; -Shader *shader; -string exePath; -string dataPath; -float jointColor[4] = { 0.0f, 0.4f, 0.2f, 1.0 }; -float dynamicBodyColor[4] = { 0.1f, 0.4f, 0.8f, 1.0 }; -float staticBodyColor[4] = { 0.4f, 0.4f, 0.4f, 1.0 }; + +DemoBase *base; + +const Real width = static_cast(0.4); +const Real height = static_cast(0.4); +const Real depth = static_cast(2.0); + // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Rigid body demo"); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); - - // OpenGL - MiniGL::init (argc, argv, 1280, 960, 0, 0, "Rigid body demo"); - MiniGL::initLights (); - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); buildModel (); - MiniGL::setClientSceneFunc(render); - MiniGL::setViewport (60.0, 0.1f, 500.0, Vector3r (6.0, 1.0, 15.0), Vector3r (6.0, -3.0, 0.0)); + initParameters(); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIter", TW_TYPE_UINT32, setMaxIterations, getMaxIterations, &sim, " label='Max. iterations' min=1 step=1 group=Simulation "); + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); + + // OpenGL + MiniGL::setClientIdleFunc(50, timeStep); + MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientSceneFunc(render); + MiniGL::setViewport(60.0, 0.1f, 500.0, Vector3r(6.0, 0.0, 18.0), Vector3r(6.0, -4.0, 0.0)); glutMainLoop (); - cleanup (); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); - Timing::printAverageTimes(); + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_flat.glsl"; - std::string geomFile = dataPath + "/shaders/gs_flat.glsl"; - std::string fragFile = dataPath + "/shaders/fs_flat.glsl"; - shader = MiniGL::createShader(vertFile, geomFile, fragFile); + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - if (shader == NULL) - return; + MiniGL::initTweakBarParameters(); - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); -} - -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); } -void mouseMove(int x, int y) +void timeStep() { - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - for (size_t j = 0; j < selectedBodies.size(); j++) - { - rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; - } - oldMousePos = mousePos; -} - -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedBodies.clear(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - std::vector > x; - x.resize(rb.size()); - for (unsigned int i = 0; i < rb.size(); i++) - { - x[i] = rb[i]->getPosition(); - } - - Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); - if (selectedBodies.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); -} - -void timeStep () -{ - if (doPause) + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) { - sim.step(model); + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; // set target angle of motors for an animation - const Real currentTargetAngle = (Real)M_PI * 0.5 - (Real)M_PI * 0.5 * cos(0.25*TimeManager::getCurrent()->getTime()); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + const Real currentTargetAngle = static_cast(M_PI * 0.5) - static_cast(M_PI * 0.5) * cos(static_cast(0.25)*TimeManager::getCurrent()->getTime()); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); TargetAngleMotorHingeJoint &joint1 = (*(TargetAngleMotorHingeJoint*)constraints[8]); TargetVelocityMotorHingeJoint &joint2 = (*(TargetVelocityMotorHingeJoint*)constraints[9]); joint1.setTarget(currentTargetAngle); joint2.setTarget(3.5); - const Real currentTargetPos = 1.5*sin(2.0*TimeManager::getCurrent()->getTime()); + const Real currentTargetPos = static_cast(1.5)*sin(static_cast(2.0)*TimeManager::getCurrent()->getTime()); TargetPositionMotorSliderJoint &joint3 = (*(TargetPositionMotorSliderJoint*)constraints[12]); joint3.setTarget(currentTargetPos); Real currentTargetVel = 0.25; - if (((int) (0.25*TimeManager::getCurrent()->getTime())) % 2 == 1) + if (((int)(0.25*TimeManager::getCurrent()->getTime())) % 2 == 1) currentTargetVel = -currentTargetVel; TargetVelocityMotorSliderJoint &joint4 = (*(TargetVelocityMotorSliderJoint*)constraints[14]); joint4.setTarget(currentTargetVel); @@ -207,171 +142,14 @@ void timeStep () void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (0.005); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); createBodyModel(); } -void renderBallJoint(BallJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(2), 0.1f, jointColor); -} - -void renderBallOnLineJoint(BallOnLineJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(5), 0.1f, jointColor); - MiniGL::drawCylinder(bj.m_jointInfo.col(5) - bj.m_jointInfo.col(7), bj.m_jointInfo.col(5) + bj.m_jointInfo.col(7), jointColor, 0.05f); -} - -void renderHingeJoint(HingeJoint &hj) -{ - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderUniversalJoint(UniversalJoint &uj) -{ - MiniGL::drawSphere(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), 0.1f, jointColor); - MiniGL::drawCylinder(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), jointColor, 0.05f); - MiniGL::drawCylinder(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), jointColor, 0.05f); -} - -void renderSliderJoint(SliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetPositionMotorSliderJoint(TargetPositionMotorSliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetVelocityMotorSliderJoint(TargetVelocityMotorSliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetAngleMotorHingeJoint(TargetAngleMotorHingeJoint &hj) -{ - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetVelocityMotorHingeJoint(TargetVelocityMotorHingeJoint &hj) -{ - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} - void render () { - MiniGL::coordinateSystem(); - - // Draw sim model - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); - - float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (size_t i = 0; i < rb.size(); i++) - { - bool selected = false; - for (unsigned int j = 0; j < selectedBodies.size(); j++) - { - if (selectedBodies[j] == i) - selected = true; - } - - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (rb[i]->getMass() == 0.0) - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, staticBodyColor); - Visualization::drawMesh(vd, mesh, 0, staticBodyColor); - } - else - { - if (!selected) - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, dynamicBodyColor); - Visualization::drawMesh(vd, mesh, 0, dynamicBodyColor); - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); - Visualization::drawMesh(vd, mesh, 0, selectionColor); - } - } - } - if (shader) - shader->end(); - - for (size_t i = 0; i < constraints.size(); i++) - { - if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) - { - renderBallJoint(*(BallJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == BallOnLineJoint::TYPE_ID) - { - renderBallOnLineJoint(*(BallOnLineJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == HingeJoint::TYPE_ID) - { - renderHingeJoint(*(HingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == UniversalJoint::TYPE_ID) - { - renderUniversalJoint(*(UniversalJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == SliderJoint::TYPE_ID) - { - renderSliderJoint(*(SliderJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetAngleMotorHingeJoint::TYPE_ID) - { - renderTargetAngleMotorHingeJoint(*(TargetAngleMotorHingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetVelocityMotorHingeJoint::TYPE_ID) - { - renderTargetVelocityMotorHingeJoint(*(TargetVelocityMotorHingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetPositionMotorSliderJoint::TYPE_ID) - { - renderTargetPositionMotorSliderJoint(*(TargetPositionMotorSliderJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetVelocityMotorSliderJoint::TYPE_ID) - { - renderTargetVelocityMotorSliderJoint(*(TargetVelocityMotorSliderJoint*)constraints[i]); - } - } + base->render(); float textColor[4] = { 0.0, .2f, .4f, 1 }; MiniGL::drawStrokeText(-0.5, 1.5, 1.0, 0.002f, "ball joint", 11, textColor); @@ -390,9 +168,9 @@ void render () // Compute diagonal inertia tensor Vector3r computeInertiaTensorBox(const Real mass, const Real width, const Real height, const Real depth) { - const Real Ix = (mass / 12.0) * (height*height + depth*depth); - const Real Iy = (mass / 12.0) * (width*width + depth*depth); - const Real Iz = (mass / 12.0) * (width*width + height*height); + const Real Ix = (mass / static_cast(12.0)) * (height*height + depth*depth); + const Real Iy = (mass / static_cast(12.0)) * (width*width + depth*depth); + const Real Iz = (mass / static_cast(12.0)) * (width*width + height*height); return Vector3r(Ix, Iy, Iz); } @@ -449,9 +227,10 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, */ void createBodyModel() { - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); - string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); @@ -476,7 +255,7 @@ void createBodyModel() // dynamic body rb[3*i+1] = new RigidBody(); rb[3*i+1]->initBody(1.0, - Vector3r(startX, startY-0.25, 2.0), + Vector3r(startX, startY- static_cast(0.25), static_cast(2.0)), computeInertiaTensorBox(1.0, width, height, depth), Quaternionr(1.0, 0.0, 0.0, 0.0), vd, mesh); @@ -484,7 +263,7 @@ void createBodyModel() // dynamic body rb[3 * i + 2] = new RigidBody(); rb[3 * i + 2]->initBody(1.0, - Vector3r(startX, startY - 0.25, 4.0), + Vector3r(startX, startY - static_cast(0.25), static_cast(4.0)), computeInertiaTensorBox(1.0, width, height, depth), Quaternionr(1.0, 0.0, 0.0, 0.0), vd, mesh); @@ -498,72 +277,32 @@ void createBodyModel() } } -// // create geometries -// for (unsigned int i = 0; i < numberOfBodies; i++) -// { -// if (rb[i]->getMass() != 0.0) -// rb[i]->getGeometry().initMesh(vd.size(), mesh.numFaces(), &vd.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs()); -// else -// rb[i]->getGeometry().initMesh(vdStatic.size(), meshStatic.numFaces(), &vdStatic.getPosition(0), meshStatic.getFaces().data(), meshStatic.getUVIndices(), meshStatic.getUVs()); -// rb[i]->getGeometry().updateMeshTransformation(rb[i]->getPosition(), rb[i]->getRotationMatrix()); -// } - Real jointY = 0.75; - model.addBallJoint(0, 1, Vector3r(0.25, jointY, 1.0)); - model.addBallJoint(1, 2, Vector3r(0.25, jointY, 3.0)); + model->addBallJoint(0, 1, Vector3r(0.25, jointY, 1.0)); + model->addBallJoint(1, 2, Vector3r(0.25, jointY, 3.0)); - model.addBallOnLineJoint(3, 4, Vector3r(4.25, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); - model.addBallJoint(4, 5, Vector3r(4.25, jointY, 3.0)); + model->addBallOnLineJoint(3, 4, Vector3r(4.25, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addBallJoint(4, 5, Vector3r(4.25, jointY, 3.0)); - model.addHingeJoint(6, 7, Vector3r(8.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); - model.addBallJoint(7, 8, Vector3r(8.25, jointY, 3.0)); + model->addHingeJoint(6, 7, Vector3r(8.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addBallJoint(7, 8, Vector3r(8.25, jointY, 3.0)); - model.addUniversalJoint(9, 10, Vector3r(12.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0), Vector3r(0.0, 1.0, 0.0)); - model.addBallJoint(10, 11, Vector3r(12.25, jointY, 3.0)); + model->addUniversalJoint(9, 10, Vector3r(12.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0), Vector3r(0.0, 1.0, 0.0)); + model->addBallJoint(10, 11, Vector3r(12.25, jointY, 3.0)); jointY -= 5.5; - model.addTargetAngleMotorHingeJoint(12, 13, Vector3r(0.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); - model.addTargetVelocityMotorHingeJoint(13, 14, Vector3r(0.0, jointY, 3.0), Vector3r(0.0, 1.0, 0.0)); + model->addTargetAngleMotorHingeJoint(12, 13, Vector3r(0.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addTargetVelocityMotorHingeJoint(13, 14, Vector3r(0.0, jointY, 3.0), Vector3r(0.0, 1.0, 0.0)); - model.addSliderJoint(15, 16, Vector3r(4.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); - model.addBallJoint(16, 17, Vector3r(4.25, jointY, 3.0)); + model->addSliderJoint(15, 16, Vector3r(4.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addBallJoint(16, 17, Vector3r(4.25, jointY, 3.0)); - model.addTargetPositionMotorSliderJoint(18, 19, Vector3r(8.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); - model.addBallJoint(19, 20, Vector3r(8.25, jointY, 3.0)); + model->addTargetPositionMotorSliderJoint(18, 19, Vector3r(8.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addBallJoint(19, 20, Vector3r(8.25, jointY, 3.0)); - model.addTargetVelocityMotorSliderJoint(21, 22, Vector3r(12.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); - model.addBallJoint(22, 23, Vector3r(12.25, jointY, 3.0)); + model->addTargetVelocityMotorSliderJoint(21, 22, Vector3r(12.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addBallJoint(22, 23, Vector3r(12.25, jointY, 3.0)); } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - -void TW_CALL setMaxIterations(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterations(val); -} - -void TW_CALL getMaxIterations(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterations(); -} diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index 13826798..fd5e4ea0 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -25,9 +25,19 @@ set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} debug Discregrid_d) link_directories(${PROJECT_PATH}/extern/install/Discregrid/lib) +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) add_executable(SceneLoaderDemo SceneLoaderDemo.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 439d4e8a..319880e1 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -2,27 +2,27 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include -#include "Demos/Utils/OBJLoader.h" +#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Simulation/DistanceFieldCollisionDetection.h" -#include "Demos/Utils/SceneLoader.h" -#include "Demos/Utils/TetGenLoader.h" -#include "Demos/Simulation/CubicSDFCollisionDetection.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Simulation/DistanceFieldCollisionDetection.h" +#include "Utils/SceneLoader.h" +#include "Utils/TetGenLoader.h" +#include "Simulation/CubicSDFCollisionDetection.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" #define _USE_MATH_DEFINES #include "math.h" -INIT_TIMING -INIT_LOGGING - // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW @@ -33,46 +33,18 @@ using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); -void readScene(); +void readScene(const bool readFile); void render (); void reset(); -void cleanup(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); -void TW_CALL setMaxIterations(const void *value, void *clientData); -void TW_CALL getMaxIterations(void *value, void *clientData); -void TW_CALL setMaxIterationsV(const void *value, void *clientData); -void TW_CALL getMaxIterationsV(void *value, void *clientData); void TW_CALL setContactTolerance(const void *value, void *clientData); void TW_CALL getContactTolerance(void *value, void *clientData); void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData); void TW_CALL getContactStiffnessRigidBody(void *value, void *clientData); void TW_CALL setContactStiffnessParticleRigidBody(const void *value, void *clientData); void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData); -void TW_CALL setStiffness(const void *value, void *clientData); -void TW_CALL getStiffness(void *value, void *clientData); -void TW_CALL setXXStiffness(const void *value, void *clientData); -void TW_CALL getXXStiffness(void *value, void *clientData); -void TW_CALL setYYStiffness(const void *value, void *clientData); -void TW_CALL getYYStiffness(void *value, void *clientData); -void TW_CALL setXYStiffness(const void *value, void *clientData); -void TW_CALL getXYStiffness(void *value, void *clientData); -void TW_CALL setXYPoissonRatio(const void *value, void *clientData); -void TW_CALL getXYPoissonRatio(void *value, void *clientData); -void TW_CALL setYXPoissonRatio(const void *value, void *clientData); -void TW_CALL getYXPoissonRatio(void *value, void *clientData); -void TW_CALL setNormalizeStretch(const void *value, void *clientData); -void TW_CALL getNormalizeStretch(void *value, void *clientData); -void TW_CALL setNormalizeShear(const void *value, void *clientData); -void TW_CALL getNormalizeShear(void *value, void *clientData); -void TW_CALL setBendingStiffness(const void *value, void *clientData); -void TW_CALL getBendingStiffness(void *value, void *clientData); void TW_CALL setBendingMethod(const void *value, void *clientData); void TW_CALL getBendingMethod(void *value, void *clientData); void TW_CALL setClothSimulationMethod(const void *value, void *clientData); @@ -80,31 +52,14 @@ void TW_CALL getClothSimulationMethod(void *value, void *clientData); void TW_CALL setSolidSimulationMethod(const void *value, void *clientData); void TW_CALL getSolidSimulationMethod(void *value, void *clientData); - -SimulationModel model; +DemoBase *base; +Vector3r camPos; +Vector3r camLookat; CubicSDFCollisionDetection cd; -TimeStepController sim; short clothSimulationMethod = 2; short solidSimulationMethod = 2; short bendingMethod = 2; -bool doPause = true; -std::vector selectedBodies; -std::vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -Shader *shaderTex; -bool renderContacts = false; -string exePath; -string dataPath; -bool drawAABB = false; -bool drawSDF = false; -int drawBVHDepth = -1; -float jointColor[4] = { 0.0f, 0.6f, 0.2f, 1 }; -string sceneFileName = "/scenes/DeformableSolidCollisionScene.json"; -string sceneName; -Vector3r camPos; -Vector3r camLookat; // main @@ -112,616 +67,160 @@ int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); - - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + std::string exePath = FileSystem::getProgramPath(); + std::string dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + std::string sceneFileName; if (argc > 1) sceneFileName = string(argv[1]); else sceneFileName = FileSystem::normalizePath(dataPath + sceneFileName); + base = new DemoBase(); + base->init(argc, argv, sceneFileName.c_str()); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + buildModel(); + initParameters(); + base->readParameters(); + + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); + // OpenGL - MiniGL::init(argc, argv, 1024, 768, 0, 0, sceneName.c_str()); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport(40.0f, 0.1f, 500.0f, camPos, camLookat); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderContacts", TW_TYPE_BOOLCPP, &renderContacts, " label='Render contacts' group=Simulation "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderAABBs", TW_TYPE_BOOLCPP, &drawAABB, " label='Render AABBs' group=Simulation "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderSDFs", TW_TYPE_BOOLCPP, &drawSDF, " label='Render SDFs' group=Simulation "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderBVH", TW_TYPE_INT32, &drawBVHDepth, " label='Render BVH depth' group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIter", TW_TYPE_UINT32, setMaxIterations, getMaxIterations, &sim, " label='Max. iterations' min=1 step=1 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIterV", TW_TYPE_UINT32, setMaxIterationsV, getMaxIterationsV, &sim, " label='Max. iterations Vel.' min=1 step=1 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, &model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, &model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); TwType enumType2 = TwDefineEnum("ClothSimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "ClothSimulationMethod", enumType2, setClothSimulationMethod, getClothSimulationMethod, &clothSimulationMethod, " label='Cloth sim. method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Distance constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Stiffness XX' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Stiffness YY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Stiffness XY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffnessFEM", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Youngs modulus XX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffnessFEM", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Youngs modulus YY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffnessFEM", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Youngs modulus XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYPoissonRatioFEM", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, &model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YXPoissonRatioFEM", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, &model, " label='Poisson ratio YX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, &model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, &model, " label='Normalize shear' group='Strain based dynamics' "); TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, &model, " label='Bending stiffness' min=0.0 step=0.01 precision=4 group=Bending "); glutMainLoop (); - cleanup (); + base->cleanup(); + + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); - Timing::printAverageTimes(); + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); - - if (shader == NULL) - return; - - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - std::string vertFileTex = dataPath + "/shaders/vs_smoothTex.glsl"; - std::string fragFileTex = dataPath + "/shaders/fs_smoothTex.glsl"; - shaderTex = MiniGL::createShader(vertFileTex, "", fragFileTex); + MiniGL::initTweakBarParameters(); - if (shaderTex == NULL) - return; - - shaderTex->begin(); - shaderTex->addUniform("modelview_matrix"); - shaderTex->addUniform("projection_matrix"); - shaderTex->addUniform("surface_color"); - shaderTex->addUniform("shininess"); - shaderTex->addUniform("specular_factor"); - shaderTex->end(); -} - -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; - delete shaderTex; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); - sim.getCollisionDetection()->cleanup(); - model.cleanup(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); - readScene(); -} - -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - for (size_t j = 0; j < selectedBodies.size(); j++) - { - if (rb[selectedBodies[j]]->getMass() != 0.0) - rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; - } - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff / h; - } - oldMousePos = mousePos; -} + Simulation::getCurrent()->getModel()->cleanup(); + Simulation::getCurrent()->getTimeStep()->getCollisionDetection()->cleanup(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - if (pd.size() > 0) - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - - selectedBodies.clear(); - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - std::vector > x; - x.resize(rb.size()); - for (unsigned int i = 0; i < rb.size(); i++) - { - x[i] = rb[i]->getPosition(); - } - - if (rb.size() > 0) - Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); - if ((selectedBodies.size() > 0) || (selectedParticles.size() > 0)) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); + readScene(false); } void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); - - // Update visualization models - const ParticleData &pd = model.getParticles(); - for (unsigned int i = 0; i < model.getTetModels().size(); i++) + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) { - model.getTetModels()[i]->updateMeshNormals(pd); - model.getTetModels()[i]->updateVisMesh(pd); + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; } - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - { - model.getTriangleModels()[i]->updateMeshNormals(pd); - } -} -void buildModel () -{ - TimeManager::getCurrent ()->setTimeStepSize (0.005); - - sim.setCollisionDetection(model, &cd); - - readScene(); -} - -void renderTriangleModels() -{ - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.8f, 0.9f, 0.2f, 1 }; - - if (shaderTex) - { - shaderTex->begin(); - glUniform1f(shaderTex->getUniform("shininess"), 5.0f); - glUniform1f(shaderTex->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shaderTex->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shaderTex->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - - glUniform3fv(shaderTex->getUniform("surface_color"), 1, surfaceColor); - } - - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - { - // mesh - const IndexedFaceMesh &mesh = model.getTriangleModels()[i]->getParticleMesh(); - const unsigned int offset = model.getTriangleModels()[i]->getIndexOffset(); - Visualization::drawTexturedMesh(pd, mesh, offset, surfaceColor); - } - - if (shaderTex) - shaderTex->end(); -} - -void renderTetModels() -{ - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.8f, 0.4f, 0.7f, 1 }; - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0f); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - } - - for (unsigned int i = 0; i < model.getTetModels().size(); i++) - { - const VertexData &vdVis = model.getTetModels()[i]->getVisVertices(); - if (vdVis.size() > 0) - { - const IndexedFaceMesh &visMesh = model.getTetModels()[i]->getVisMesh(); - Visualization::drawMesh(vdVis, visMesh, 0, surfaceColor); - } - else - { - const IndexedFaceMesh &surfaceMesh = model.getTetModels()[i]->getSurfaceMesh(); - const unsigned int offset = model.getTetModels()[i]->getIndexOffset(); - Visualization::drawMesh(pd, surfaceMesh, offset, surfaceColor); - } - } - - if (shader) - shader->end(); -} - -void renderAABB(AABB &aabb) -{ - Vector3r p1, p2; - glBegin(GL_LINES); - for (unsigned char i = 0; i < 12; i++) + // Update visualization models + const ParticleData &pd = model->getParticles(); + for (unsigned int i = 0; i < model->getTetModels().size(); i++) { - AABB::getEdge(aabb, i, p1, p2); - glVertex3d(p1[0], p1[1], p1[2]); - glVertex3d(p2[0], p2[1], p2[2]); + model->getTetModels()[i]->updateMeshNormals(pd); + model->getTetModels()[i]->updateVisMesh(pd); } - glEnd(); -} - -void renderSDF(CollisionDetection::CollisionObject* co) -{ - if (!cd.isDistanceFieldCollisionObject(co)) - return; - - const SimulationModel::RigidBodyVector &rigidBodies = model.getRigidBodies(); - RigidBody *rb = rigidBodies[co->m_bodyIndex]; - - const Vector3r &com = rb->getPosition(); - const Matrix3r &R = rb->getTransformationR(); - const Vector3r &v1 = rb->getTransformationV1(); - const Vector3r &v2 = rb->getTransformationV2(); - - DistanceFieldCollisionDetection::DistanceFieldCollisionObject *dfco = (DistanceFieldCollisionDetection::DistanceFieldCollisionObject *)co; - const Vector3r &startX = co->m_aabb.m_p[0]; - const Vector3r &endX = co->m_aabb.m_p[1]; - Vector3r diff = endX - startX; - const unsigned int steps = 20; - Vector3r stepSize = (1.0 / steps) * diff; - for (Real x = startX[0]; x < endX[0]; x += stepSize[0]) + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) { - for (Real y = startX[1]; y < endX[1]; y += stepSize[1]) - { - for (Real z = startX[2]; z < endX[2]; z += stepSize[2]) - { - Vector3r pos_w(x, y, z); - const Vector3r pos = R * (pos_w - com) + v1; - const Real dist = dfco->distance(pos, 0.0); - - if (dist < 0.0) - { - float col[4] = { (float) -dist, 0.0f, 0.0f, 1.0f }; - MiniGL::drawPoint(pos_w, 3.0f, col); - } - } - } + model->getTriangleModels()[i]->updateMeshNormals(pd); } + //base->setValue(DemoBase::PAUSE, true); } -void renderBallJoint(BallJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(2), 0.15f, jointColor); -} - -void renderRigidBodyParticleBallJoint(RigidBodyParticleBallJoint &bj) +void render() { - MiniGL::drawSphere(bj.m_jointInfo.col(1), 0.1f, jointColor); + base->render(); } -void renderBallOnLineJoint(BallOnLineJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(5), 0.1f, jointColor); - MiniGL::drawCylinder(bj.m_jointInfo.col(5) - bj.m_jointInfo.col(7), bj.m_jointInfo.col(5) + bj.m_jointInfo.col(7), jointColor, 0.05f); -} - -void renderHingeJoint(HingeJoint &hj) -{ - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderUniversalJoint(UniversalJoint &uj) -{ - MiniGL::drawSphere(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), 0.1f, jointColor); - MiniGL::drawCylinder(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), jointColor, 0.05f); - MiniGL::drawCylinder(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), jointColor, 0.05f); -} - -void renderSliderJoint(SliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetPositionMotorSliderJoint(TargetPositionMotorSliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetVelocityMotorSliderJoint(TargetVelocityMotorSliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetAngleMotorHingeJoint(TargetAngleMotorHingeJoint &hj) +void buildModel () { - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); -void renderTargetVelocityMotorHingeJoint(TargetVelocityMotorHingeJoint &hj) -{ - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} + SimulationModel *model = Simulation::getCurrent()->getModel(); + Simulation::getCurrent()->getTimeStep()->setCollisionDetection(*model, &cd); -void renderRigidBodyContact(RigidBodyContactConstraint &cc) -{ - float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; - float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; - MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); - MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); - MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); -} - -void renderParticleRigidBodyContact(ParticleRigidBodyContactConstraint &cc) -{ - float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; - float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; - MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); - MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); - MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); -} - -void render () -{ - MiniGL::coordinateSystem(); - - // Draw sim model - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); - SimulationModel::RigidBodyContactConstraintVector &rigidBodyContacts = model.getRigidBodyContactConstraints(); - SimulationModel::ParticleRigidBodyContactConstraintVector &particleRigidBodyContacts = model.getParticleRigidBodyContactConstraints(); - - float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; - float surfaceColor[4] = { 0.3f, 0.5f, 0.8f, 1 }; - float staticColor[4] = { 0.5f, 0.5f, 0.5f, 1 }; - - if (renderContacts) - { - for (unsigned int i = 0; i < rigidBodyContacts.size(); i++) - renderRigidBodyContact(rigidBodyContacts[i]); - for (unsigned int i = 0; i < particleRigidBodyContacts.size(); i++) - renderParticleRigidBodyContact(particleRigidBodyContacts[i]); - } - - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0f); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (size_t i = 0; i < rb.size(); i++) - { - bool selected = false; - for (unsigned int j = 0; j < selectedBodies.size(); j++) - { - if (selectedBodies[j] == i) - selected = true; - } - - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (!selected) - { - if (rb[i]->getMass() == 0.0) - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, staticColor); - Visualization::drawMesh(vd, mesh, 0, staticColor); - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - Visualization::drawMesh(vd, mesh, 0, surfaceColor); - } - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); - Visualization::drawMesh(vd, mesh, 0, selectionColor); - } - } - - if (shader) - shader->end(); - - - - renderTriangleModels(); - renderTetModels(); - - for (size_t i = 0; i < constraints.size(); i++) - { - if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) - { - renderBallJoint(*(BallJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == BallOnLineJoint::TYPE_ID) - { - renderBallOnLineJoint(*(BallOnLineJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == HingeJoint::TYPE_ID) - { - renderHingeJoint(*(HingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == UniversalJoint::TYPE_ID) - { - renderUniversalJoint(*(UniversalJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == SliderJoint::TYPE_ID) - { - renderSliderJoint(*(SliderJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetAngleMotorHingeJoint::TYPE_ID) - { - renderTargetAngleMotorHingeJoint(*(TargetAngleMotorHingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetVelocityMotorHingeJoint::TYPE_ID) - { - renderTargetVelocityMotorHingeJoint(*(TargetVelocityMotorHingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetPositionMotorSliderJoint::TYPE_ID) - { - renderTargetPositionMotorSliderJoint(*(TargetPositionMotorSliderJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetVelocityMotorSliderJoint::TYPE_ID) - { - renderTargetVelocityMotorSliderJoint(*(TargetVelocityMotorSliderJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == RigidBodyParticleBallJoint::TYPE_ID) - { - renderRigidBodyParticleBallJoint(*(RigidBodyParticleBallJoint*)constraints[i]); - } - } - - - - if (drawSDF || drawAABB || (drawBVHDepth >= 0)) - { - ObjectArray &collisionObjects = cd.getCollisionObjects(); - for (unsigned int k = 0; k < collisionObjects.size(); k++) - { - if (drawAABB) - renderAABB(collisionObjects[k]->m_aabb); - - if (drawSDF) - renderSDF(collisionObjects[k]); - - if (drawBVHDepth >= 0) - { - if (cd.isDistanceFieldCollisionObject(collisionObjects[k])) - { - const PointCloudBSH &bvh = ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) collisionObjects[k])->m_bvh; - - std::function predicate = [&](unsigned int node_index, unsigned int depth) { return (int) depth <= drawBVHDepth; }; - std::function cb = [&](unsigned int node_index, unsigned int depth) - { - if (depth == drawBVHDepth) - { - const BoundingSphere &bs = bvh.hull(node_index); - if (collisionObjects[k]->m_bodyType == CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) - { - RigidBody *body = rb[collisionObjects[k]->m_bodyIndex]; - const Vector3r &sphere_x = bs.x(); - const Vector3r sphere_x_w = body->getRotation() * sphere_x + body->getPosition(); - MiniGL::drawSphere(sphere_x_w, std::max((float)bs.r(), 0.05f), staticColor); - } - else - MiniGL::drawSphere(bs.x(), std::max((float)bs.r(), 0.05f), staticColor); - } - }; - - bvh.traverse_depth_first(predicate, cb); - } - } - } - } - - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + readScene(true); } void initTriangleModelConstraints() { // init constraints - for (unsigned int cm = 0; cm < model.getTriangleModels().size(); cm++) + SimulationModel *model = Simulation::getCurrent()->getModel(); + for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); if (clothSimulationMethod == 1) { - const unsigned int nEdges = model.getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model.getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } } else if (clothSimulationMethod == 2) { - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -729,12 +228,12 @@ void initTriangleModelConstraints() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addFEMTriangleConstraint(v1, v2, v3); + model->addFEMTriangleConstraint(v1, v2, v3); } } else if (clothSimulationMethod == 3) { - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -742,12 +241,12 @@ void initTriangleModelConstraints() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addStrainTriangleConstraint(v1, v2, v3); + model->addStrainTriangleConstraint(v1, v2, v3); } } if (bendingMethod != 0) { - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); unsigned int nEdges = mesh.numEdges(); const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); const unsigned int *tris = mesh.getFaces().data(); @@ -785,9 +284,9 @@ void initTriangleModelConstraints() const unsigned int vertex3 = edges[i].m_vert[0] + offset; const unsigned int vertex4 = edges[i].m_vert[1] + offset; if (bendingMethod == 1) - model.addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); + model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) - model.addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); } } } @@ -798,23 +297,24 @@ void initTriangleModelConstraints() void initTetModelConstraints() { // init constraints - for (unsigned int cm = 0; cm < model.getTetModels().size(); cm++) + SimulationModel *model = Simulation::getCurrent()->getModel(); + for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { - const unsigned int offset = model.getTetModels()[cm]->getIndexOffset(); - const unsigned int nTets = model.getTetModels()[cm]->getParticleMesh().numTets(); - const unsigned int *tets = model.getTetModels()[cm]->getParticleMesh().getTets().data(); - const IndexedTetMesh::VertexTets *vTets = model.getTetModels()[cm]->getParticleMesh().getVertexTets().data(); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); + const unsigned int *tets = model->getTetModels()[cm]->getParticleMesh().getTets().data(); + const IndexedTetMesh::VertexTets *vTets = model->getTetModels()[cm]->getParticleMesh().getVertexTets().data(); if (solidSimulationMethod == 1) { - const unsigned int offset = model.getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model.getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge *edges = model.getTetModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge *edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } for (unsigned int i = 0; i < nTets; i++) @@ -824,12 +324,12 @@ void initTetModelConstraints() const unsigned int v3 = tets[4 * i + 2] + offset; const unsigned int v4 = tets[4 * i + 3] + offset; - model.addVolumeConstraint(v1, v2, v3, v4); + model->addVolumeConstraint(v1, v2, v3, v4); } } else if (solidSimulationMethod == 2) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v1 = tets[4 * i] + offset; @@ -837,12 +337,12 @@ void initTetModelConstraints() const unsigned int v3 = tets[4 * i + 2] + offset; const unsigned int v4 = tets[4 * i + 3] + offset; - model.addFEMTetConstraint(v1, v2, v3, v4); + model->addFEMTetConstraint(v1, v2, v3, v4); } } else if (solidSimulationMethod == 3) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v1 = tets[4 * i] + offset; @@ -850,12 +350,12 @@ void initTetModelConstraints() const unsigned int v3 = tets[4 * i + 2] + offset; const unsigned int v4 = tets[4 * i + 3] + offset; - model.addStrainTetConstraint(v1, v2, v3, v4); + model->addStrainTetConstraint(v1, v2, v3, v4); } } else if (solidSimulationMethod == 4) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v[4] = { tets[4 * i] + offset, @@ -865,7 +365,7 @@ void initTetModelConstraints() // Important: Divide position correction by the number of clusters // which contain the vertex. const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; - model.addShapeMatchingConstraint(4, v, nc); + model->addShapeMatchingConstraint(4, v, nc); } } } @@ -920,51 +420,131 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, LOG_INFO << "Number of vertices: " << nPoints; } +CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, const std::string &collisionObjectFileName, const Eigen::Matrix &resolutionSDF, + VertexData &vd, IndexedFaceMesh &mesh) +{ + const std::string basePath = FileSystem::getFilePath(base->getSceneFile()); + const string cachePath = basePath + "/Cache"; + const std::string modelFileName = FileSystem::getFileNameWithExt(modelFile); + CubicSDFCollisionDetection::GridPtr distanceField; + + if (collisionObjectFileName == "") + { + std::string md5FileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + ".md5"); + string md5Str = FileSystem::getFileMD5(modelFile); + bool md5 = false; + if (FileSystem::fileExists(md5FileName)) + md5 = FileSystem::checkMD5(md5Str, md5FileName); + + // check MD5 if cache file is available + const string resStr = to_string(resolutionSDF[0]) + "_" + to_string(resolutionSDF[1]) + "_" + to_string(resolutionSDF[2]); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + bool foundCacheFile = FileSystem::fileExists(sdfFileName); + + if (foundCacheFile && md5) + { + LOG_INFO << "Load cached SDF: " << sdfFileName; + distanceField = std::make_shared(sdfFileName); + } + else + { + std::vector &faces = mesh.getFaces(); + const unsigned int nFaces = mesh.numFaces(); + +#ifdef USE_DOUBLE + Discregrid::TriangleMesh sdfMesh(&vd.getPosition(0)[0], faces.data(), vd.size(), nFaces); +#else + // if type is float, copy vector to double vector + std::vector doubleVec; + doubleVec.resize(3 * vd.size()); + for (unsigned int i = 0; i < vd.size(); i++) + for (unsigned int j = 0; j < 3; j++) + doubleVec[3 * i + j] = vd.getPosition(i)[j]; + Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); +#endif + Discregrid::MeshDistance md(sdfMesh); + Eigen::AlignedBox3d domain; + for (auto const& x : sdfMesh.vertices()) + { + domain.extend(x); + } + domain.max() += 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + domain.min() -= 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + + LOG_INFO << "Set SDF resolution: " << resolutionSDF[0] << ", " << resolutionSDF[1] << ", " << resolutionSDF[2]; + distanceField = std::make_shared(domain, std::array({ resolutionSDF[0], resolutionSDF[1], resolutionSDF[2] })); + auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; + func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + LOG_INFO << "Generate SDF for " << modelFile; + distanceField->addFunction(func, true); + if (FileSystem::makeDir(cachePath) == 0) + { + LOG_INFO << "Save SDF: " << sdfFileName; + distanceField->save(sdfFileName); + FileSystem::writeMD5File(modelFile, md5FileName); + } + } + } + else + { + std::string fileName = collisionObjectFileName; + if (FileSystem::isRelativePath(fileName)) + { + fileName = FileSystem::normalizePath(basePath + "/" + fileName); + } + LOG_INFO << "Load SDF: " << fileName; + distanceField = std::make_shared(fileName); + } + return distanceField; +} + /** Create the rigid body model */ -void readScene() +void readScene(const bool readFile) { - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::TriangleModelVector &triModels = model.getTriangleModels(); - SimulationModel::TetModelVector &tetModels = model.getTetModels(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + SimulationModel::TriangleModelVector &triModels = model->getTriangleModels(); + SimulationModel::TetModelVector &tetModels = model->getTetModels(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); - SceneLoader::SceneData data; - SceneLoader loader; - loader.readScene(sceneFileName, data); - LOG_INFO << "Scene: " << sceneFileName; + if (readFile) + { + base->cleanup(); + base->readScene(); + } + SceneLoader::SceneData &data = base->getSceneData(); camPos = data.m_camPosition; camLookat = data.m_camLookat; TimeManager::getCurrent()->setTimeStepSize(data.m_timeStepSize); - sceneName = data.m_sceneName; - - sim.setGravity(data.m_gravity); - sim.setMaxIterations(data.m_maxIter); - sim.setMaxIterationsV(data.m_maxIterVel); - sim.setVelocityUpdateMethod(data.m_velocityUpdateMethod); - if (data.m_triangleModelSimulationMethod != -1) + if (readFile && (data.m_triangleModelSimulationMethod != -1)) clothSimulationMethod = data.m_triangleModelSimulationMethod; - if (data.m_tetModelSimulationMethod != -1) + if (readFile && (data.m_tetModelSimulationMethod != -1)) solidSimulationMethod = data.m_tetModelSimulationMethod; - if (data.m_triangleModelBendingMethod != -1) + if (readFile && (data.m_triangleModelBendingMethod != -1)) bendingMethod = data.m_triangleModelBendingMethod; cd.setTolerance(data.m_contactTolerance); - model.setContactStiffnessRigidBody(data.m_contactStiffnessRigidBody); - model.setContactStiffnessParticleRigidBody(data.m_contactStiffnessParticleRigidBody); - - model.setClothStiffness(data.m_cloth_stiffness); - model.setClothBendingStiffness(data.m_cloth_bendingStiffness); - model.setClothXXStiffness(data.m_cloth_xxStiffness); - model.setClothYYStiffness(data.m_cloth_yyStiffness); - model.setClothXYStiffness(data.m_cloth_xyStiffness); - model.setClothXYPoissonRatio(data.m_cloth_xyPoissonRatio); - model.setClothYXPoissonRatio(data.m_cloth_yxPoissonRatio); - model.setClothNormalizeStretch(data.m_cloth_normalizeStretch); - model.setClothNormalizeShear(data.m_cloth_normalizeShear); + model->setContactStiffnessRigidBody(data.m_contactStiffnessRigidBody); + model->setContactStiffnessParticleRigidBody(data.m_contactStiffnessParticleRigidBody); + + + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, data.m_cloth_bendingStiffness); + model->setValue(SimulationModel::CLOTH_STIFFNESS_XX, data.m_cloth_xxStiffness); + model->setValue(SimulationModel::CLOTH_STIFFNESS_YY, data.m_cloth_yyStiffness); + model->setValue(SimulationModel::CLOTH_STIFFNESS_XY, data.m_cloth_xyStiffness); + model->setValue(SimulationModel::CLOTH_POISSON_RATIO_XY, data.m_cloth_xyPoissonRatio); + model->setValue(SimulationModel::CLOTH_POISSON_RATIO_YX, data.m_cloth_yxPoissonRatio); + model->setValue(SimulationModel::CLOTH_NORMALIZE_STRETCH, data.m_cloth_normalizeStretch); + model->setValue(SimulationModel::CLOTH_NORMALIZE_SHEAR, data.m_cloth_normalizeShear); + + model->setValue(SimulationModel::SOLID_STIFFNESS, data.m_solid_stiffness); + model->setValue(SimulationModel::SOLID_POISSON_RATIO, data.m_solid_poissonRatio); + model->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, data.m_solid_normalizeStretch); + model->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, data.m_solid_normalizeShear); ////////////////////////////////////////////////////////////////////////// // rigid bodies @@ -987,7 +567,7 @@ void readScene() objFiles[rbd.m_modelFile] = { vd, mesh }; } - const std::string basePath = FileSystem::getFilePath(sceneFileName); + const std::string basePath = FileSystem::getFilePath(base->getSceneFile()); const string cachePath = basePath + "/Cache"; const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); @@ -1001,7 +581,7 @@ void readScene() if (distanceFields.find(sdfKey) == distanceFields.end()) { // Generate SDF - if (rbd.m_collisionObjectType == SceneLoader::RigidBodyData::SDF) + if (rbd.m_collisionObjectType == SceneLoader::SDF) { if (rbd.m_collisionObjectFileName == "") { @@ -1029,7 +609,17 @@ void readScene() std::vector &faces = mesh.getFaces(); const unsigned int nFaces = mesh.numFaces(); +#ifdef USE_DOUBLE Discregrid::TriangleMesh sdfMesh(&vd.getPosition(0)[0], faces.data(), vd.size(), nFaces); +#else + // if type is float, copy vector to double vector + std::vector doubleVec; + doubleVec.resize(3 * vd.size()); + for (unsigned int i = 0; i < vd.size(); i++) + for (unsigned int j = 0; j < 3; j++) + doubleVec[3 * i + j] = vd.getPosition(i)[j]; + Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); +#endif Discregrid::MeshDistance md(sdfMesh); Eigen::AlignedBox3d domain; for (auto const& x : sdfMesh.vertices()) @@ -1080,6 +670,34 @@ void readScene() loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Ones()); objFiles[tmd.m_modelFileVis] = { vd, mesh }; } + + const std::string basePath = FileSystem::getFilePath(base->getSceneFile()); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(tmd.m_resolutionSDF[0]) + "_" + to_string(tmd.m_resolutionSDF[1]) + "_" + to_string(tmd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(tmd.m_modelFileVis); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + + std::string sdfKey = tmd.m_collisionObjectFileName; + if (sdfKey == "") + { + sdfKey = sdfFileName; + } + if (distanceFields.find(sdfKey) == distanceFields.end()) + { + // Generate SDF + if (tmd.m_collisionObjectType == SceneLoader::SDF) + { + VertexData &vd = objFiles[tmd.m_modelFileVis].first; + IndexedFaceMesh &mesh = objFiles[tmd.m_modelFileVis].second; + + CubicSDFCollisionDetection::GridPtr distanceField = generateSDF(tmd.m_modelFileVis, tmd.m_collisionObjectFileName, tmd.m_resolutionSDF, vd, mesh); + + if (tmd.m_collisionObjectFileName == "") + distanceFields[sdfFileName] = distanceField; + else + distanceFields[tmd.m_collisionObjectFileName] = distanceField; + } + } } @@ -1119,30 +737,30 @@ void readScene() switch (rbd.m_collisionObjectType) { - case SceneLoader::RigidBodyData::No_Collision_Object: break; - case SceneLoader::RigidBodyData::Sphere: + case SceneLoader::No_Collision_Object: break; + case SceneLoader::Sphere: cd.addCollisionSphere(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::Box: + case SceneLoader::Box: cd.addCollisionBox(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::Cylinder: + case SceneLoader::Cylinder: cd.addCollisionCylinder(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::Torus: + case SceneLoader::Torus: cd.addCollisionTorus(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::HollowSphere: + case SceneLoader::HollowSphere: cd.addCollisionHollowSphere(i, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::HollowBox: + case SceneLoader::HollowBox: cd.addCollisionHollowBox(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::SDF: + case SceneLoader::SDF: { if (rbd.m_collisionObjectFileName == "") { - const std::string basePath = FileSystem::getFilePath(sceneFileName); + const std::string basePath = FileSystem::getFilePath(base->getSceneFile()); const string cachePath = basePath + "/Cache"; const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); @@ -1196,10 +814,10 @@ void readScene() vd.getPosition(j) = R * (vd.getPosition(j).cwiseProduct(tmd.m_scale)) + tmd.m_x; } - model.addTriangleModel(vd.size(), mesh.numFaces(), &vd.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs()); + model->addTriangleModel(vd.size(), mesh.numFaces(), &vd.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs()); TriangleModel *tm = triModels[triModels.size() - 1]; - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); unsigned int offset = tm->getIndexOffset(); for (unsigned int j = 0; j < tmd.m_staticParticles.size(); j++) @@ -1257,11 +875,15 @@ void readScene() vertices[j] = R * (vertices[j].cwiseProduct(tmd.m_scale)) + tmd.m_x; } - model.addTetModel((unsigned int)vertices.size(), (unsigned int)tets.size() / 4, vertices.data(), tets.data()); + model->addTetModel((unsigned int)vertices.size(), (unsigned int)tets.size() / 4, vertices.data(), tets.data()); TetModel *tm = tetModels[tetModels.size() - 1]; - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); unsigned int offset = tm->getIndexOffset(); + + tm->setInitialX(tmd.m_x); + tm->setInitialR(R); + tm->setInitialScale(tmd.m_scale); for (unsigned int j = 0; j < tmd.m_staticParticles.size(); j++) { @@ -1297,13 +919,13 @@ void readScene() initTetModelConstraints(); // init collision objects for deformable models - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < data.m_triangleModelData.size(); i++) { TriangleModel *tm = triModels[i]; unsigned int offset = tm->getIndexOffset(); const unsigned int nVert = tm->getParticleMesh().numVertices(); - cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert); + cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); } for (unsigned int i = 0; i < data.m_tetModelData.size(); i++) @@ -1311,7 +933,65 @@ void readScene() TetModel *tm = tetModels[i]; unsigned int offset = tm->getIndexOffset(); const unsigned int nVert = tm->getParticleMesh().numVertices(); - cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert); + const IndexedTetMesh &tetMesh = tm->getParticleMesh(); + + const SceneLoader::TetModelData &tmd = data.m_tetModelData[i]; + + switch (tmd.m_collisionObjectType) + { + case SceneLoader::No_Collision_Object: + cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + break; + case SceneLoader::Sphere: + cd.addCollisionSphere(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale[0], tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::Box: + cd.addCollisionBox(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale, tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::Cylinder: + cd.addCollisionCylinder(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale.head<2>(), tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::Torus: + cd.addCollisionTorus(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale.head<2>(), tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::HollowSphere: + cd.addCollisionHollowSphere(i, PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale[0], tmd.m_thicknessSDF, tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::HollowBox: + cd.addCollisionHollowBox(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale, tmd.m_thicknessSDF, tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::SDF: + { + if (tmd.m_collisionObjectFileName == "") + { + const std::string basePath = FileSystem::getFilePath(base->getSceneFile()); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(tmd.m_resolutionSDF[0]) + "_" + to_string(tmd.m_resolutionSDF[1]) + "_" + to_string(tmd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(tmd.m_modelFileVis); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, distanceFields[sdfFileName], tmd.m_collisionObjectScale, tmd.m_testMesh, tmd.m_invertSDF); + } + else + cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, distanceFields[tmd.m_collisionObjectFileName], tmd.m_collisionObjectScale, tmd.m_testMesh, tmd.m_invertSDF); + break; + } + } + } + + // init tet BVH + std::vector &collisionObjects = cd.getCollisionObjects(); + for (unsigned int k = 0; k < collisionObjects.size(); k++) + { + if (cd.isDistanceFieldCollisionObject(collisionObjects[k]) && + (collisionObjects[k]->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType)) + { + const unsigned int modelIndex = collisionObjects[k]->m_bodyIndex; + TetModel *tm = tetModels[modelIndex]; + const unsigned int offset = tm->getIndexOffset(); + const IndexedTetMesh &mesh = tm->getParticleMesh(); + + ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) collisionObjects[k])->initTetBVH(&pd.getPosition(offset), mesh.numVertices(), mesh.getTets().data(), mesh.numTets(), data.m_contactTolerance); + } } ////////////////////////////////////////////////////////////////////////// @@ -1321,43 +1001,43 @@ void readScene() for (unsigned int i = 0; i < data.m_ballJointData.size(); i++) { const SceneLoader::BallJointData &jd = data.m_ballJointData[i]; - model.addBallJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position); + model->addBallJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position); } for (unsigned int i = 0; i < data.m_ballOnLineJointData.size(); i++) { const SceneLoader::BallOnLineJointData &jd = data.m_ballOnLineJointData[i]; - model.addBallOnLineJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addBallOnLineJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); } for (unsigned int i = 0; i < data.m_hingeJointData.size(); i++) { const SceneLoader::HingeJointData &jd = data.m_hingeJointData[i]; - model.addHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); } for (unsigned int i = 0; i < data.m_universalJointData.size(); i++) { const SceneLoader::UniversalJointData &jd = data.m_universalJointData[i]; - model.addUniversalJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis[0], jd.m_axis[1]); + model->addUniversalJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis[0], jd.m_axis[1]); } for (unsigned int i = 0; i < data.m_sliderJointData.size(); i++) { const SceneLoader::SliderJointData &jd = data.m_sliderJointData[i]; - model.addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); } for (unsigned int i = 0; i < data.m_rigidBodyParticleBallJointData.size(); i++) { const SceneLoader::RigidBodyParticleBallJointData &jd = data.m_rigidBodyParticleBallJointData[i]; - model.addRigidBodyParticleBallJoint(id_index[jd.m_bodyID[0]], jd.m_bodyID[1]); + model->addRigidBodyParticleBallJoint(id_index[jd.m_bodyID[0]], jd.m_bodyID[1]); } for (unsigned int i = 0; i < data.m_targetAngleMotorHingeJointData.size(); i++) { const SceneLoader::TargetAngleMotorHingeJointData &jd = data.m_targetAngleMotorHingeJointData[i]; - model.addTargetAngleMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetAngleMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); @@ -1366,7 +1046,7 @@ void readScene() for (unsigned int i = 0; i < data.m_targetVelocityMotorHingeJointData.size(); i++) { const SceneLoader::TargetVelocityMotorHingeJointData &jd = data.m_targetVelocityMotorHingeJointData[i]; - model.addTargetVelocityMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetVelocityMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); @@ -1375,7 +1055,7 @@ void readScene() for (unsigned int i = 0; i < data.m_targetPositionMotorSliderJointData.size(); i++) { const SceneLoader::TargetPositionMotorSliderJointData &jd = data.m_targetPositionMotorSliderJointData[i]; - model.addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); @@ -1384,55 +1064,17 @@ void readScene() for (unsigned int i = 0; i < data.m_targetVelocityMotorSliderJointData.size(); i++) { const SceneLoader::TargetVelocityMotorSliderJointData &jd = data.m_targetVelocityMotorSliderJointData[i]; - model.addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); } -} - -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - -void TW_CALL setMaxIterations(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterations(val); -} -void TW_CALL getMaxIterations(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterations(); -} - -void TW_CALL setMaxIterationsV(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterationsV(val); -} - -void TW_CALL getMaxIterationsV(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterationsV(); + for (unsigned int i = 0; i < data.m_rigidBodySpringData.size(); i++) + { + const SceneLoader::RigidBodySpringData &jd = data.m_rigidBodySpringData[i]; + model->addRigidBodySpring(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position1, jd.m_position2, jd.m_stiffness); + } } void TW_CALL setContactTolerance(const void *value, void *clientData) @@ -1468,105 +1110,6 @@ void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData) *(Real *)(value) = ((SimulationModel*)clientData)->getContactStiffnessParticleRigidBody(); } -void TW_CALL setStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothStiffness(val); -} - -void TW_CALL getStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothStiffness(); -} - -void TW_CALL setXXStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXXStiffness(val); -} - -void TW_CALL getXXStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXXStiffness(); -} - -void TW_CALL setYYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYYStiffness(val); -} - -void TW_CALL getYYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYYStiffness(); -} - -void TW_CALL setXYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYStiffness(val); -} - -void TW_CALL getXYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYStiffness(); -} - -void TW_CALL setYXPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYXPoissonRatio(val); -} - -void TW_CALL getYXPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYXPoissonRatio(); -} - -void TW_CALL setXYPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYPoissonRatio(val); -} - -void TW_CALL getXYPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYPoissonRatio(); -} - -void TW_CALL setNormalizeStretch(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeStretch(val); -} - -void TW_CALL getNormalizeStretch(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeStretch(); -} - -void TW_CALL setNormalizeShear(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeShear(val); -} - -void TW_CALL getNormalizeShear(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeShear(); -} - -void TW_CALL setBendingStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothBendingStiffness(val); -} - -void TW_CALL getBendingStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothBendingStiffness(); -} - void TW_CALL setBendingMethod(const void *value, void *clientData) { const short val = *(const short *)(value); @@ -1595,6 +1138,7 @@ void TW_CALL setSolidSimulationMethod(const void *value, void *clientData) { const short val = *(const short *)(value); *((short*)clientData) = val; + reset(); } diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt index c801a287..ec731174 100644 --- a/Demos/StiffRodsDemos/CMakeLists.txt +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -15,8 +15,18 @@ else() ) endif() +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) + add_executable(StretchBendingTwistingDemo StretchBendingTwistingDemo.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h @@ -46,6 +56,11 @@ add_executable(DirectPositionBasedSolverForStiffRodsDemo StiffRodsSceneLoader.h StiffRodsSceneLoader.cpp + + ../Common/TweakBarParameters.cpp + ../Common/TweakBarParameters.h + ../Common/DemoBase.cpp + ../Common/DemoBase.h ${VIS_FILES} ${PROJECT_PATH}/Common/Common.h diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index 4f980ae5..90ef3546 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -1,17 +1,20 @@ #include "Common/Common.h" -#include "Demos/Simulation/CubicSDFCollisionDetection.h" -#include "Demos/Simulation/DistanceFieldCollisionDetection.h" -#include "Demos/Simulation/TimeManager.h" -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" -#include "Demos/Utils/FileSystem.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/OBJLoader.h" -#include "Demos/Utils/TetGenLoader.h" -#include "Demos/Utils/Timing.h" +#include "Simulation/CubicSDFCollisionDetection.h" +#include "Simulation/DistanceFieldCollisionDetection.h" +#include "Simulation/TimeManager.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" +#include "Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/OBJLoader.h" +#include "Utils/TetGenLoader.h" +#include "Utils/Timing.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "Demos/Visualization/Visualization.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" #include "GL/glut.h" #include #include @@ -22,9 +25,6 @@ #define _USE_MATH_DEFINES #include "math.h" -INIT_TIMING -INIT_LOGGING - // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) #define new DEBUG_NEW @@ -35,46 +35,19 @@ using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep(); void buildModel(); void readScene(); void render(); void reset(); -void cleanup(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); -void TW_CALL setMaxIterations(const void *value, void *clientData); -void TW_CALL getMaxIterations(void *value, void *clientData); -void TW_CALL setMaxIterationsV(const void *value, void *clientData); -void TW_CALL getMaxIterationsV(void *value, void *clientData); + void TW_CALL setContactTolerance(const void *value, void *clientData); void TW_CALL getContactTolerance(void *value, void *clientData); void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData); void TW_CALL getContactStiffnessRigidBody(void *value, void *clientData); void TW_CALL setContactStiffnessParticleRigidBody(const void *value, void *clientData); void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData); -void TW_CALL setStiffness(const void *value, void *clientData); -void TW_CALL getStiffness(void *value, void *clientData); -void TW_CALL setXXStiffness(const void *value, void *clientData); -void TW_CALL getXXStiffness(void *value, void *clientData); -void TW_CALL setYYStiffness(const void *value, void *clientData); -void TW_CALL getYYStiffness(void *value, void *clientData); -void TW_CALL setXYStiffness(const void *value, void *clientData); -void TW_CALL getXYStiffness(void *value, void *clientData); -void TW_CALL setXYPoissonRatio(const void *value, void *clientData); -void TW_CALL getXYPoissonRatio(void *value, void *clientData); -void TW_CALL setYXPoissonRatio(const void *value, void *clientData); -void TW_CALL getYXPoissonRatio(void *value, void *clientData); -void TW_CALL setNormalizeStretch(const void *value, void *clientData); -void TW_CALL getNormalizeStretch(void *value, void *clientData); -void TW_CALL setNormalizeShear(const void *value, void *clientData); -void TW_CALL getNormalizeShear(void *value, void *clientData); -void TW_CALL setBendingStiffness(const void *value, void *clientData); -void TW_CALL getBendingStiffness(void *value, void *clientData); void TW_CALL setBendingMethod(const void *value, void *clientData); void TW_CALL getBendingMethod(void *value, void *clientData); void TW_CALL setClothSimulationMethod(const void *value, void *clientData); @@ -82,29 +55,16 @@ void TW_CALL getClothSimulationMethod(void *value, void *clientData); void TW_CALL setSolidSimulationMethod(const void *value, void *clientData); void TW_CALL getSolidSimulationMethod(void *value, void *clientData); + void singleStep(); -SimulationModel model; +DemoBase *base; CubicSDFCollisionDetection cd; -TimeStepController sim; short clothSimulationMethod = 2; short solidSimulationMethod = 2; short bendingMethod = 2; -bool doPause = true; -std::vector selectedBodies; -std::vector selectedParticles; -Vector3r oldMousePos; -Shader *shader; -Shader *shaderTex; -bool renderContacts = false; -string exePath; -string dataPath; -bool drawAABB = false; -bool drawSDF = false; -int drawBVHDepth = -1; -float jointColor[4] = { 0.0f, 0.6f, 0.2f, 1 }; string sceneFileName = "/scenes/Wilberforce_scene.json"; string sceneName; @@ -117,47 +77,38 @@ int main(int argc, char **argv) { REPORT_MEMORY_LEAKS; - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD_StiffRods.log"))); - LOG_INFO << "Starting new log entries"; - - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + std::string exePath = FileSystem::getProgramPath(); + std::string dataPath = exePath + "/" + std::string(PBD_DATA_PATH); if (argc > 1) sceneFileName = string(argv[1]); else sceneFileName = FileSystem::normalizePath(dataPath + sceneFileName); + base = new DemoBase(); + base->init(argc, argv, sceneFileName.c_str()); + base->setSceneLoader(new StiffRodsSceneLoader()); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + buildModel(); + initParameters(); + base->readParameters(); + + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); + // OpenGL - MiniGL::init(argc, argv, 1024, 768, 0, 0, sceneName.c_str()); - MiniGL::initLights(); - MiniGL::initTexture(); MiniGL::setClientIdleFunc(50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); MiniGL::setKeyFunc(1, 's', singleStep); - MiniGL::setSelectionFunc(selection); - initShader(); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport(40.0f, 0.1f, 500.0f, camPos, camLookat); - SimulationModel::TriangleModelVector &triModels = model.getTriangleModels(); - SimulationModel::TetModelVector &tetModels = model.getTetModels(); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderContacts", TW_TYPE_BOOLCPP, &renderContacts, " label='Render contacts' group=Simulation "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderAABBs", TW_TYPE_BOOLCPP, &drawAABB, " label='Render AABBs' group=Simulation "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderSDFs", TW_TYPE_BOOLCPP, &drawSDF, " label='Render SDFs' group=Simulation "); - TwAddVarRW(MiniGL::getTweakBar(), "RenderBVH", TW_TYPE_INT32, &drawBVHDepth, " label='Render BVH depth' group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIter", TW_TYPE_UINT32, setMaxIterations, getMaxIterations, &sim, " label='Max. iterations' min=1 step=1 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "MaxIterV", TW_TYPE_UINT32, setMaxIterationsV, getMaxIterationsV, &sim, " label='Max. iterations Vel.' min=1 step=1 group=Simulation "); + SimulationModel::TriangleModelVector &triModels = model->getTriangleModels(); + SimulationModel::TetModelVector &tetModels = model->getTetModels(); TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, &model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, &model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); @@ -172,597 +123,143 @@ int main(int argc, char **argv) TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); } - if ((triModels.size() > 0) || (tetModels.size() > 0)) - { - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, &model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Distance constraints' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Stiffness XX' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Stiffness YY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Stiffness XY' min=0.0 step=0.1 precision=4 group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "XXStiffnessFEM", TW_TYPE_REAL, setXXStiffness, getXXStiffness, &model, " label='Youngs modulus XX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YYStiffnessFEM", TW_TYPE_REAL, setYYStiffness, getYYStiffness, &model, " label='Youngs modulus YY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYStiffnessFEM", TW_TYPE_REAL, setXYStiffness, getXYStiffness, &model, " label='Youngs modulus XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "XYPoissonRatioFEM", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, &model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "YXPoissonRatioFEM", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, &model, " label='Poisson ratio YX' min=0.0 step=0.1 precision=4 group='FEM based PBD' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, &model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, &model, " label='Normalize shear' group='Strain based dynamics' "); - } if (triModels.size() > 0) { TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, &model, " label='Bending stiffness' min=0.0 step=0.01 precision=4 group=Bending "); } glutMainLoop(); - cleanup(); + base->cleanup(); + + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); - Timing::printAverageTimes(); + delete Simulation::getCurrent(); + delete base; + delete model; return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - if (shader == NULL) - return; - - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); - - std::string vertFileTex = dataPath + "/shaders/vs_smoothTex.glsl"; - std::string fragFileTex = dataPath + "/shaders/fs_smoothTex.glsl"; - shaderTex = MiniGL::createShader(vertFileTex, "", fragFileTex); + MiniGL::initTweakBarParameters(); - if (shaderTex == NULL) - return; - - shaderTex->begin(); - shaderTex->addUniform("modelview_matrix"); - shaderTex->addUniform("projection_matrix"); - shaderTex->addUniform("surface_color"); - shaderTex->addUniform("shininess"); - shaderTex->addUniform("specular_factor"); - shaderTex->end(); -} - -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; - delete shaderTex; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); - sim.getCollisionDetection()->cleanup(); - model.cleanup(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); - readScene(); -} - -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; - - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - for (size_t j = 0; j < selectedBodies.size(); j++) - { - if (rb[selectedBodies[j]]->getMass() != 0.0) - rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; - } - ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - pd.getVelocity(selectedParticles[j]) += 5.0*diff / h; - } - oldMousePos = mousePos; -} + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - - selectedParticles.clear(); - ParticleData &pd = model.getParticles(); - if (pd.size() > 0) - Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); - - selectedBodies.clear(); - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - std::vector > x; - x.resize(rb.size()); - for (unsigned int i = 0; i < rb.size(); i++) - { - x[i] = rb[i]->getPosition(); - } + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); - if (rb.size() > 0) - Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); - if ((selectedBodies.size() > 0) || (selectedParticles.size() > 0)) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); + Simulation::getCurrent()->getModel()->cleanup(); + Simulation::getCurrent()->getTimeStep()->getCollisionDetection()->cleanup(); - MiniGL::unproject(end[0], end[1], oldMousePos); + readScene(); } void singleStep() { // Simulation code - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + Simulation::getCurrent()->getTimeStep()->step(*model); // Update visualization models - const ParticleData &pd = model.getParticles(); - for (unsigned int i = 0; i < model.getTetModels().size(); i++) + const ParticleData &pd = model->getParticles(); + for (unsigned int i = 0; i < model->getTetModels().size(); i++) { - model.getTetModels()[i]->updateMeshNormals(pd); - model.getTetModels()[i]->updateVisMesh(pd); + model->getTetModels()[i]->updateMeshNormals(pd); + model->getTetModels()[i]->updateVisMesh(pd); } - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) { - model.getTriangleModels()[i]->updateMeshNormals(pd); + model->getTriangleModels()[i]->updateMeshNormals(pd); } } void timeStep() { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) { - sim.step(model); + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; } // Update visualization models - const ParticleData &pd = model.getParticles(); - for (unsigned int i = 0; i < model.getTetModels().size(); i++) - { - model.getTetModels()[i]->updateMeshNormals(pd); - model.getTetModels()[i]->updateVisMesh(pd); - } - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - { - model.getTriangleModels()[i]->updateMeshNormals(pd); - } -} - -void buildModel() -{ - TimeManager::getCurrent()->setTimeStepSize(0.005); - - sim.setCollisionDetection(model, &cd); - - readScene(); -} - -void renderTriangleModels() -{ - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.8f, 0.9f, 0.2f, 1 }; - - if (shaderTex) - { - shaderTex->begin(); - glUniform1f(shaderTex->getUniform("shininess"), 5.0f); - glUniform1f(shaderTex->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shaderTex->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shaderTex->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - - glUniform3fv(shaderTex->getUniform("surface_color"), 1, surfaceColor); - } - - for (unsigned int i = 0; i < model.getTriangleModels().size(); i++) - { - // mesh - const IndexedFaceMesh &mesh = model.getTriangleModels()[i]->getParticleMesh(); - const unsigned int offset = model.getTriangleModels()[i]->getIndexOffset(); - Visualization::drawTexturedMesh(pd, mesh, offset, surfaceColor); - } - - if (shaderTex) - shaderTex->end(); -} - -void renderTetModels() -{ - const ParticleData &pd = model.getParticles(); - float surfaceColor[4] = { 0.8f, 0.4f, 0.7f, 1 }; - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0f); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - } - - for (unsigned int i = 0; i < model.getTetModels().size(); i++) - { - const VertexData &vdVis = model.getTetModels()[i]->getVisVertices(); - if (vdVis.size() > 0) - { - const IndexedFaceMesh &visMesh = model.getTetModels()[i]->getVisMesh(); - Visualization::drawMesh(vdVis, visMesh, 0, surfaceColor); - } - else - { - const IndexedFaceMesh &surfaceMesh = model.getTetModels()[i]->getSurfaceMesh(); - const unsigned int offset = model.getTetModels()[i]->getIndexOffset(); - Visualization::drawMesh(pd, surfaceMesh, offset, surfaceColor); - } - } - - if (shader) - shader->end(); -} - -void renderAABB(AABB &aabb) -{ - Vector3r p1, p2; - glBegin(GL_LINES); - for (unsigned char i = 0; i < 12; i++) + const ParticleData &pd = model->getParticles(); + for (unsigned int i = 0; i < model->getTetModels().size(); i++) { - AABB::getEdge(aabb, i, p1, p2); - glVertex3d(p1[0], p1[1], p1[2]); - glVertex3d(p2[0], p2[1], p2[2]); + model->getTetModels()[i]->updateMeshNormals(pd); + model->getTetModels()[i]->updateVisMesh(pd); } - glEnd(); -} - -void renderSDF(CollisionDetection::CollisionObject* co) -{ - if (!cd.isDistanceFieldCollisionObject(co)) - return; - - const SimulationModel::RigidBodyVector &rigidBodies = model.getRigidBodies(); - RigidBody *rb = rigidBodies[co->m_bodyIndex]; - - const Vector3r &com = rb->getPosition(); - const Matrix3r &R = rb->getTransformationR(); - const Vector3r &v1 = rb->getTransformationV1(); - const Vector3r &v2 = rb->getTransformationV2(); - - DistanceFieldCollisionDetection::DistanceFieldCollisionObject *dfco = (DistanceFieldCollisionDetection::DistanceFieldCollisionObject *)co; - const Vector3r &startX = co->m_aabb.m_p[0]; - const Vector3r &endX = co->m_aabb.m_p[1]; - Vector3r diff = endX - startX; - const unsigned int steps = 20; - Vector3r stepSize = (1.0 / steps) * diff; - for (Real x = startX[0]; x < endX[0]; x += stepSize[0]) + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) { - for (Real y = startX[1]; y < endX[1]; y += stepSize[1]) - { - for (Real z = startX[2]; z < endX[2]; z += stepSize[2]) - { - Vector3r pos_w(x, y, z); - const Vector3r pos = R * (pos_w - com) + v1; - const Real dist = dfco->distance(pos, 0.0); - - if (dist < 0.0) - { - float col[4] = { (float)-dist, 0.0f, 0.0f, 1.0f }; - MiniGL::drawPoint(pos_w, 3.0f, col); - } - } - } + model->getTriangleModels()[i]->updateMeshNormals(pd); } } -void renderBallJoint(BallJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(2), 0.15f, jointColor); -} - -void renderRigidBodyParticleBallJoint(RigidBodyParticleBallJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(1), 0.1f, jointColor); -} - -void renderBallOnLineJoint(BallOnLineJoint &bj) -{ - MiniGL::drawSphere(bj.m_jointInfo.col(5), 0.1f, jointColor); - MiniGL::drawCylinder(bj.m_jointInfo.col(5) - bj.m_jointInfo.col(7), bj.m_jointInfo.col(5) + bj.m_jointInfo.col(7), jointColor, 0.05f); -} - -void renderHingeJoint(HingeJoint &hj) -{ - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderUniversalJoint(UniversalJoint &uj) -{ - MiniGL::drawSphere(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), 0.1f, jointColor); - MiniGL::drawSphere(uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), 0.1f, jointColor); - MiniGL::drawCylinder(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), jointColor, 0.05f); - MiniGL::drawCylinder(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), jointColor, 0.05f); -} - -void renderSliderJoint(SliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetPositionMotorSliderJoint(TargetPositionMotorSliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetVelocityMotorSliderJoint(TargetVelocityMotorSliderJoint &joint) -{ - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetAngleMotorHingeJoint(TargetAngleMotorHingeJoint &hj) -{ - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderTargetVelocityMotorHingeJoint(TargetVelocityMotorHingeJoint &hj) -{ - MiniGL::drawSphere(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawSphere(hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), 0.1f, jointColor); - MiniGL::drawCylinder(hj.m_jointInfo.col(6) - 0.5*hj.m_jointInfo.col(8), hj.m_jointInfo.col(6) + 0.5*hj.m_jointInfo.col(8), jointColor, 0.05f); -} - -void renderRigidBodyContact(RigidBodyContactConstraint &cc) -{ - float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; - float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; - MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); - MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); - MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); -} - -void renderParticleRigidBodyContact(ParticleRigidBodyContactConstraint &cc) +void render() { - float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; - float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; - MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); - MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); - MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); + base->render(); } -void render() +void buildModel() { - MiniGL::coordinateSystem(); - - // Draw sim model - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); - SimulationModel::RigidBodyContactConstraintVector &rigidBodyContacts = model.getRigidBodyContactConstraints(); - SimulationModel::ParticleRigidBodyContactConstraintVector &particleRigidBodyContacts = model.getParticleRigidBodyContactConstraints(); - - float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; - float surfaceColor[4] = { 0.3f, 0.5f, 0.8f, 1 }; - float staticColor[4] = { 0.5f, 0.5f, 0.5f, 1 }; - - if (renderContacts) - { - for (unsigned int i = 0; i < rigidBodyContacts.size(); i++) - renderRigidBodyContact(rigidBodyContacts[i]); - for (unsigned int i = 0; i < particleRigidBodyContacts.size(); i++) - renderParticleRigidBodyContact(particleRigidBodyContacts[i]); - } - - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0f); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (size_t i = 0; i < rb.size(); i++) - { - bool selected = false; - for (unsigned int j = 0; j < selectedBodies.size(); j++) - { - if (selectedBodies[j] == i) - selected = true; - } - - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (!selected) - { - if (rb[i]->getMass() == 0.0) - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, staticColor); - Visualization::drawMesh(vd, mesh, 0, staticColor); - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - Visualization::drawMesh(vd, mesh, 0, surfaceColor); - } - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); - Visualization::drawMesh(vd, mesh, 0, selectionColor); - } - } - - if (shader) - shader->end(); - - - - renderTriangleModels(); - renderTetModels(); - - for (size_t i = 0; i < constraints.size(); i++) - { - if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) - { - renderBallJoint(*(BallJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == BallOnLineJoint::TYPE_ID) - { - renderBallOnLineJoint(*(BallOnLineJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == HingeJoint::TYPE_ID) - { - renderHingeJoint(*(HingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == UniversalJoint::TYPE_ID) - { - renderUniversalJoint(*(UniversalJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == SliderJoint::TYPE_ID) - { - renderSliderJoint(*(SliderJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetAngleMotorHingeJoint::TYPE_ID) - { - renderTargetAngleMotorHingeJoint(*(TargetAngleMotorHingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetVelocityMotorHingeJoint::TYPE_ID) - { - renderTargetVelocityMotorHingeJoint(*(TargetVelocityMotorHingeJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetPositionMotorSliderJoint::TYPE_ID) - { - renderTargetPositionMotorSliderJoint(*(TargetPositionMotorSliderJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == TargetVelocityMotorSliderJoint::TYPE_ID) - { - renderTargetVelocityMotorSliderJoint(*(TargetVelocityMotorSliderJoint*)constraints[i]); - } - else if (constraints[i]->getTypeId() == RigidBodyParticleBallJoint::TYPE_ID) - { - renderRigidBodyParticleBallJoint(*(RigidBodyParticleBallJoint*)constraints[i]); - } - } - - - - if (drawSDF || drawAABB || (drawBVHDepth >= 0)) - { - ObjectArray &collisionObjects = cd.getCollisionObjects(); - for (unsigned int k = 0; k < collisionObjects.size(); k++) - { - if (drawAABB) - renderAABB(collisionObjects[k]->m_aabb); - - if (drawSDF) - renderSDF(collisionObjects[k]); - - if (drawBVHDepth >= 0) - { - if (cd.isDistanceFieldCollisionObject(collisionObjects[k])) - { - const PointCloudBSH &bvh = ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) collisionObjects[k])->m_bvh; - - std::function predicate = [&](unsigned int node_index, unsigned int depth) { return (int)depth <= drawBVHDepth; }; - std::function cb = [&](unsigned int node_index, unsigned int depth) - { - if (depth == drawBVHDepth) - { - const BoundingSphere &bs = bvh.hull(node_index); - if (collisionObjects[k]->m_bodyType == CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) - { - RigidBody *body = rb[collisionObjects[k]->m_bodyIndex]; - const Vector3r &sphere_x = bs.x(); - const Vector3r sphere_x_w = body->getRotation() * sphere_x + body->getPosition(); - MiniGL::drawSphere(sphere_x_w, std::max((float)bs.r(), 0.05f), staticColor); - } - else - MiniGL::drawSphere(bs.x(), std::max((float)bs.r(), 0.05f), staticColor); - } - }; + TimeManager::getCurrent()->setTimeStepSize(static_cast(0.005)); - bvh.traverse_depth_first(predicate, cb); - } - } - } - } + SimulationModel *model = Simulation::getCurrent()->getModel(); + Simulation::getCurrent()->getTimeStep()->setCollisionDetection(*model, &cd); - float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; - const ParticleData &pd = model.getParticles(); - for (unsigned int j = 0; j < selectedParticles.size(); j++) - { - MiniGL::drawSphere(pd.getPosition(selectedParticles[j]), 0.08f, red); - } - - MiniGL::drawTime(TimeManager::getCurrent()->getTime()); + readScene(); } void initTriangleModelConstraints() { // init constraints - for (unsigned int cm = 0; cm < model.getTriangleModels().size(); cm++) + SimulationModel *model = Simulation::getCurrent()->getModel(); + for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { - const unsigned int offset = model.getTriangleModels()[cm]->getIndexOffset(); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); if (clothSimulationMethod == 1) { - const unsigned int nEdges = model.getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model.getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } } else if (clothSimulationMethod == 2) { - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -770,12 +267,12 @@ void initTriangleModelConstraints() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addFEMTriangleConstraint(v1, v2, v3); + model->addFEMTriangleConstraint(v1, v2, v3); } } else if (clothSimulationMethod == 3) { - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); const unsigned int *tris = mesh.getFaces().data(); const unsigned int nFaces = mesh.numFaces(); for (unsigned int i = 0; i < nFaces; i++) @@ -783,12 +280,12 @@ void initTriangleModelConstraints() const unsigned int v1 = tris[3 * i] + offset; const unsigned int v2 = tris[3 * i + 1] + offset; const unsigned int v3 = tris[3 * i + 2] + offset; - model.addStrainTriangleConstraint(v1, v2, v3); + model->addStrainTriangleConstraint(v1, v2, v3); } } if (bendingMethod != 0) { - TriangleModel::ParticleMesh &mesh = model.getTriangleModels()[cm]->getParticleMesh(); + TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); unsigned int nEdges = mesh.numEdges(); const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); const unsigned int *tris = mesh.getFaces().data(); @@ -826,9 +323,9 @@ void initTriangleModelConstraints() const unsigned int vertex3 = edges[i].m_vert[0] + offset; const unsigned int vertex4 = edges[i].m_vert[1] + offset; if (bendingMethod == 1) - model.addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); + model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) - model.addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); } } } @@ -839,23 +336,24 @@ void initTriangleModelConstraints() void initTetModelConstraints() { // init constraints - for (unsigned int cm = 0; cm < model.getTetModels().size(); cm++) + SimulationModel *model = Simulation::getCurrent()->getModel(); + for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { - const unsigned int offset = model.getTetModels()[cm]->getIndexOffset(); - const unsigned int nTets = model.getTetModels()[cm]->getParticleMesh().numTets(); - const unsigned int *tets = model.getTetModels()[cm]->getParticleMesh().getTets().data(); - const IndexedTetMesh::VertexTets *vTets = model.getTetModels()[cm]->getParticleMesh().getVertexTets().data(); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); + const unsigned int *tets = model->getTetModels()[cm]->getParticleMesh().getTets().data(); + const IndexedTetMesh::VertexTets *vTets = model->getTetModels()[cm]->getParticleMesh().getVertexTets().data(); if (solidSimulationMethod == 1) { - const unsigned int offset = model.getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model.getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge *edges = model.getTetModels()[cm]->getParticleMesh().getEdges().data(); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge *edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); for (unsigned int i = 0; i < nEdges; i++) { const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model.addDistanceConstraint(v1, v2); + model->addDistanceConstraint(v1, v2); } for (unsigned int i = 0; i < nTets; i++) @@ -865,12 +363,12 @@ void initTetModelConstraints() const unsigned int v3 = tets[4 * i + 2] + offset; const unsigned int v4 = tets[4 * i + 3] + offset; - model.addVolumeConstraint(v1, v2, v3, v4); + model->addVolumeConstraint(v1, v2, v3, v4); } } else if (solidSimulationMethod == 2) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v1 = tets[4 * i] + offset; @@ -878,12 +376,12 @@ void initTetModelConstraints() const unsigned int v3 = tets[4 * i + 2] + offset; const unsigned int v4 = tets[4 * i + 3] + offset; - model.addFEMTetConstraint(v1, v2, v3, v4); + model->addFEMTetConstraint(v1, v2, v3, v4); } } else if (solidSimulationMethod == 3) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v1 = tets[4 * i] + offset; @@ -891,12 +389,12 @@ void initTetModelConstraints() const unsigned int v3 = tets[4 * i + 2] + offset; const unsigned int v4 = tets[4 * i + 3] + offset; - model.addStrainTetConstraint(v1, v2, v3, v4); + model->addStrainTetConstraint(v1, v2, v3, v4); } } else if (solidSimulationMethod == 4) { - TetModel::ParticleMesh &mesh = model.getTetModels()[cm]->getParticleMesh(); + TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) { const unsigned int v[4] = { tets[4 * i] + offset, @@ -906,7 +404,7 @@ void initTetModelConstraints() // Important: Divide position correction by the number of clusters // which contain the vertex. const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; - model.addShapeMatchingConstraint(4, v, nc); + model->addShapeMatchingConstraint(4, v, nc); } } } @@ -961,19 +459,97 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, LOG_INFO << "Number of vertices: " << nPoints; } +CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, const std::string &collisionObjectFileName, const Eigen::Matrix &resolutionSDF, + VertexData &vd, IndexedFaceMesh &mesh) +{ + const std::string basePath = FileSystem::getFilePath(base->getSceneFile()); + const string cachePath = basePath + "/Cache"; + const std::string modelFileName = FileSystem::getFileNameWithExt(modelFile); + CubicSDFCollisionDetection::GridPtr distanceField; + + if (collisionObjectFileName == "") + { + std::string md5FileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + ".md5"); + string md5Str = FileSystem::getFileMD5(modelFile); + bool md5 = false; + if (FileSystem::fileExists(md5FileName)) + md5 = FileSystem::checkMD5(md5Str, md5FileName); + + // check MD5 if cache file is available + const string resStr = to_string(resolutionSDF[0]) + "_" + to_string(resolutionSDF[1]) + "_" + to_string(resolutionSDF[2]); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + bool foundCacheFile = FileSystem::fileExists(sdfFileName); + + if (foundCacheFile && md5) + { + LOG_INFO << "Load cached SDF: " << sdfFileName; + distanceField = std::make_shared(sdfFileName); + } + else + { + std::vector &faces = mesh.getFaces(); + const unsigned int nFaces = mesh.numFaces(); +#ifdef USE_DOUBLE + Discregrid::TriangleMesh sdfMesh(&vd.getPosition(0)[0], faces.data(), vd.size(), nFaces); +#else + // if type is float, copy vector to double vector + std::vector doubleVec; + doubleVec.resize(3 * vd.size()); + for (unsigned int i = 0; i < vd.size(); i++) + for (unsigned int j = 0; j < 3; j++) + doubleVec[3 * i + j] = vd.getPosition(i)[j]; + Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); +#endif + Discregrid::MeshDistance md(sdfMesh); + Eigen::AlignedBox3d domain; + for (auto const& x : sdfMesh.vertices()) + { + domain.extend(x); + } + domain.max() += 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + domain.min() -= 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + + LOG_INFO << "Set SDF resolution: " << resolutionSDF[0] << ", " << resolutionSDF[1] << ", " << resolutionSDF[2]; + distanceField = std::make_shared(domain, std::array({ resolutionSDF[0], resolutionSDF[1], resolutionSDF[2] })); + auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; + func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + LOG_INFO << "Generate SDF for " << modelFile; + distanceField->addFunction(func, true); + if (FileSystem::makeDir(cachePath) == 0) + { + LOG_INFO << "Save SDF: " << sdfFileName; + distanceField->save(sdfFileName); + FileSystem::writeMD5File(modelFile, md5FileName); + } + } + } + else + { + std::string fileName = collisionObjectFileName; + if (FileSystem::isRelativePath(fileName)) + { + fileName = FileSystem::normalizePath(basePath + "/" + fileName); + } + LOG_INFO << "Load SDF: " << fileName; + distanceField = std::make_shared(fileName); + } + return distanceField; +} + /** Create the rigid body model */ void readScene() { - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::TriangleModelVector &triModels = model.getTriangleModels(); - SimulationModel::TetModelVector &tetModels = model.getTetModels(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + SimulationModel::TriangleModelVector &triModels = model->getTriangleModels(); + SimulationModel::TetModelVector &tetModels = model->getTetModels(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); StiffRodsSceneLoader::RodSceneData data; - StiffRodsSceneLoader loader; - loader.readStiffRodsScene(sceneFileName, data); + StiffRodsSceneLoader *loader = static_cast(base->getSceneLoader()); + loader->readStiffRodsScene(sceneFileName, data); LOG_INFO << "Scene: " << sceneFileName; camPos = data.m_camPosition; @@ -983,10 +559,6 @@ void readScene() sceneName = data.m_sceneName; - sim.setGravity(data.m_gravity); - sim.setMaxIterations(data.m_maxIter); - sim.setMaxIterationsV(data.m_maxIterVel); - sim.setVelocityUpdateMethod(data.m_velocityUpdateMethod); if (data.m_triangleModelSimulationMethod != -1) clothSimulationMethod = data.m_triangleModelSimulationMethod; if (data.m_tetModelSimulationMethod != -1) @@ -994,18 +566,24 @@ void readScene() if (data.m_triangleModelBendingMethod != -1) bendingMethod = data.m_triangleModelBendingMethod; cd.setTolerance(data.m_contactTolerance); - model.setContactStiffnessRigidBody(data.m_contactStiffnessRigidBody); - model.setContactStiffnessParticleRigidBody(data.m_contactStiffnessParticleRigidBody); - - model.setClothStiffness(data.m_cloth_stiffness); - model.setClothBendingStiffness(data.m_cloth_bendingStiffness); - model.setClothXXStiffness(data.m_cloth_xxStiffness); - model.setClothYYStiffness(data.m_cloth_yyStiffness); - model.setClothXYStiffness(data.m_cloth_xyStiffness); - model.setClothXYPoissonRatio(data.m_cloth_xyPoissonRatio); - model.setClothYXPoissonRatio(data.m_cloth_yxPoissonRatio); - model.setClothNormalizeStretch(data.m_cloth_normalizeStretch); - model.setClothNormalizeShear(data.m_cloth_normalizeShear); + model->setContactStiffnessRigidBody(data.m_contactStiffnessRigidBody); + model->setContactStiffnessParticleRigidBody(data.m_contactStiffnessParticleRigidBody); + + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, data.m_cloth_bendingStiffness); + model->setValue(SimulationModel::CLOTH_STIFFNESS_XX, data.m_cloth_xxStiffness); + model->setValue(SimulationModel::CLOTH_STIFFNESS_YY, data.m_cloth_yyStiffness); + model->setValue(SimulationModel::CLOTH_STIFFNESS_XY, data.m_cloth_xyStiffness); + model->setValue(SimulationModel::CLOTH_POISSON_RATIO_XY, data.m_cloth_xyPoissonRatio); + model->setValue(SimulationModel::CLOTH_POISSON_RATIO_YX, data.m_cloth_yxPoissonRatio); + model->setValue(SimulationModel::CLOTH_NORMALIZE_STRETCH, data.m_cloth_normalizeStretch); + model->setValue(SimulationModel::CLOTH_NORMALIZE_SHEAR, data.m_cloth_normalizeShear); + + model->setValue(SimulationModel::SOLID_STIFFNESS, data.m_solid_stiffness); + model->setValue(SimulationModel::SOLID_POISSON_RATIO, data.m_solid_poissonRatio); + model->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, data.m_solid_normalizeStretch); + model->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, data.m_solid_normalizeShear); + + ////////////////////////////////////////////////////////////////////////// // rigid bodies @@ -1042,7 +620,7 @@ void readScene() if (distanceFields.find(sdfKey) == distanceFields.end()) { // Generate SDF - if (rbd.m_collisionObjectType == SceneLoader::RigidBodyData::SDF) + if (rbd.m_collisionObjectType == SceneLoader::SDF) { if (rbd.m_collisionObjectFileName == "") { @@ -1070,7 +648,17 @@ void readScene() std::vector &faces = mesh.getFaces(); const unsigned int nFaces = mesh.numFaces(); +#ifdef USE_DOUBLE Discregrid::TriangleMesh sdfMesh(&vd.getPosition(0)[0], faces.data(), vd.size(), nFaces); +#else + // if type is float, copy vector to double vector + std::vector doubleVec; + doubleVec.resize(3 * vd.size()); + for (unsigned int i = 0; i < vd.size(); i++) + for (unsigned int j = 0; j < 3; j++) + doubleVec[3 * i + j] = vd.getPosition(i)[j]; + Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); +#endif Discregrid::MeshDistance md(sdfMesh); Eigen::AlignedBox3d domain; for (auto const& x : sdfMesh.vertices()) @@ -1131,6 +719,48 @@ void readScene() } // end stiff rods + for (unsigned int i = 0; i < data.m_tetModelData.size(); i++) + { + const SceneLoader::TetModelData &tmd = data.m_tetModelData[i]; + + // Check if already loaded + if ((tmd.m_modelFileVis != "") && + (objFiles.find(tmd.m_modelFileVis) == objFiles.end())) + { + IndexedFaceMesh mesh; + VertexData vd; + loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Ones()); + objFiles[tmd.m_modelFileVis] = { vd, mesh }; + } + + const std::string basePath = FileSystem::getFilePath(base->getSceneFile()); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(tmd.m_resolutionSDF[0]) + "_" + to_string(tmd.m_resolutionSDF[1]) + "_" + to_string(tmd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(tmd.m_modelFileVis); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + + std::string sdfKey = tmd.m_collisionObjectFileName; + if (sdfKey == "") + { + sdfKey = sdfFileName; + } + if (distanceFields.find(sdfKey) == distanceFields.end()) + { + // Generate SDF + if (tmd.m_collisionObjectType == SceneLoader::SDF) + { + VertexData &vd = objFiles[tmd.m_modelFileVis].first; + IndexedFaceMesh &mesh = objFiles[tmd.m_modelFileVis].second; + + CubicSDFCollisionDetection::GridPtr distanceField = generateSDF(tmd.m_modelFileVis, tmd.m_collisionObjectFileName, tmd.m_resolutionSDF, vd, mesh); + + if (tmd.m_collisionObjectFileName == "") + distanceFields[sdfFileName] = distanceField; + else + distanceFields[tmd.m_collisionObjectFileName] = distanceField; + } + } + } rb.resize(data.m_rigidBodyData.size()); std::map id_index; @@ -1174,39 +804,39 @@ void readScene() switch (rbd.m_collisionObjectType) { - case SceneLoader::RigidBodyData::No_Collision_Object: break; - case SceneLoader::RigidBodyData::Sphere: + case SceneLoader::No_Collision_Object: break; + case SceneLoader::Sphere: cd.addCollisionSphere(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::Box: + case SceneLoader::Box: cd.addCollisionBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::Cylinder: + case SceneLoader::Cylinder: cd.addCollisionCylinder(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::Torus: + case SceneLoader::Torus: cd.addCollisionTorus(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::HollowSphere: + case SceneLoader::HollowSphere: cd.addCollisionHollowSphere(rbIndex, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::HollowBox: + case SceneLoader::HollowBox: cd.addCollisionHollowBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; - case SceneLoader::RigidBodyData::SDF: + case SceneLoader::SDF: { - if (rbd.m_collisionObjectFileName == "") - { - const std::string basePath = FileSystem::getFilePath(sceneFileName); - const string cachePath = basePath + "/Cache"; - const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); - const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); - const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); - cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[sdfFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); - } - else - cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[rbd.m_collisionObjectFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); - break; + if (rbd.m_collisionObjectFileName == "") + { + const std::string basePath = FileSystem::getFilePath(sceneFileName); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[sdfFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + } + else + cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[rbd.m_collisionObjectFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + break; } } // stiff rods @@ -1267,11 +897,11 @@ void readScene() Real density(segmentData.m_density); segmentDensity[segmentData.m_id] = density; - Real mass(M_PI_4 * width * height * length * density); + Real mass(static_cast(M_PI_4) * width * height * length * density); - const Real Iy = 1. / 12. * mass*(3.*(0.25*height*height) + length*length); - const Real Iz = 1. / 12. * mass*(3.*(0.25*width*width) + length*length); - const Real Ix = 0.25 * mass*(0.25*(height*height + width*width)); + const Real Iy = static_cast(1. / 12.) * mass*(static_cast(3.)*(static_cast(0.25)*height*height) + length*length); + const Real Iz = static_cast(1. / 12.) * mass*(static_cast(3.)*(static_cast(0.25)*width*width) + length*length); + const Real Ix = static_cast(0.25) * mass*(static_cast(0.25)*(height*height + width*width)); Vector3r inertiaTensor; inertiaTensor(lengthIdx) = Ix; @@ -1349,16 +979,16 @@ void readScene() constraintPositions.push_back(x); // compute average length - Real avgLength(0.5*(segmentScale[sbtConstraint.m_SegmentID[0]][lengthIdx] + segmentScale[sbtConstraint.m_SegmentID[1]][lengthIdx])); + Real avgLength(static_cast(0.5)*(segmentScale[sbtConstraint.m_SegmentID[0]][lengthIdx] + segmentScale[sbtConstraint.m_SegmentID[1]][lengthIdx])); averageSegmentLengths.push_back(avgLength); // compute average radius - averageRadii.push_back(0.125*(segmentScale[sbtConstraint.m_SegmentID[0]][widthIdx] + averageRadii.push_back(static_cast(0.125)*(segmentScale[sbtConstraint.m_SegmentID[0]][widthIdx] + segmentScale[sbtConstraint.m_SegmentID[0]][heightIdx] + segmentScale[sbtConstraint.m_SegmentID[1]][widthIdx] + segmentScale[sbtConstraint.m_SegmentID[1]][heightIdx])); } - model.addDirectPositionBasedSolverForStiffRodsConstraint(constraintSegmentIndices, + model->addDirectPositionBasedSolverForStiffRodsConstraint(constraintSegmentIndices, constraintPositions, averageRadii, averageSegmentLengths, youngsModuli, torsionModuli); STOP_TIMING_PRINT;// load tree @@ -1405,10 +1035,10 @@ void readScene() vd.getPosition(j) = R * (vd.getPosition(j).cwiseProduct(tmd.m_scale)) + tmd.m_x; } - model.addTriangleModel(vd.size(), mesh.numFaces(), &vd.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs()); + model->addTriangleModel(vd.size(), mesh.numFaces(), &vd.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs()); TriangleModel *tm = triModels[triModels.size() - 1]; - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); unsigned int offset = tm->getIndexOffset(); for (unsigned int j = 0; j < tmd.m_staticParticles.size(); j++) @@ -1466,12 +1096,16 @@ void readScene() vertices[j] = R * (vertices[j].cwiseProduct(tmd.m_scale)) + tmd.m_x; } - model.addTetModel((unsigned int)vertices.size(), (unsigned int)tets.size() / 4, vertices.data(), tets.data()); + model->addTetModel((unsigned int)vertices.size(), (unsigned int)tets.size() / 4, vertices.data(), tets.data()); TetModel *tm = tetModels[tetModels.size() - 1]; - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); unsigned int offset = tm->getIndexOffset(); + tm->setInitialX(tmd.m_x); + tm->setInitialR(R); + tm->setInitialScale(tmd.m_scale); + for (unsigned int j = 0; j < tmd.m_staticParticles.size(); j++) { const unsigned int index = tmd.m_staticParticles[j] + offset; @@ -1506,13 +1140,13 @@ void readScene() initTetModelConstraints(); // init collision objects for deformable models - ParticleData &pd = model.getParticles(); + ParticleData &pd = model->getParticles(); for (unsigned int i = 0; i < data.m_triangleModelData.size(); i++) { TriangleModel *tm = triModels[i]; unsigned int offset = tm->getIndexOffset(); const unsigned int nVert = tm->getParticleMesh().numVertices(); - cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert); + cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); } for (unsigned int i = 0; i < data.m_tetModelData.size(); i++) @@ -1520,7 +1154,49 @@ void readScene() TetModel *tm = tetModels[i]; unsigned int offset = tm->getIndexOffset(); const unsigned int nVert = tm->getParticleMesh().numVertices(); - cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert); + const IndexedTetMesh &tetMesh = tm->getParticleMesh(); + + const SceneLoader::TetModelData &tmd = data.m_tetModelData[i]; + + switch (tmd.m_collisionObjectType) + { + case SceneLoader::No_Collision_Object: + cd.addCollisionObjectWithoutGeometry(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + break; + case SceneLoader::Sphere: + cd.addCollisionSphere(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale[0], tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::Box: + cd.addCollisionBox(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale, tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::Cylinder: + cd.addCollisionCylinder(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale.head<2>(), tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::Torus: + cd.addCollisionTorus(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale.head<2>(), tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::HollowSphere: + cd.addCollisionHollowSphere(i, PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale[0], tmd.m_thicknessSDF, tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::HollowBox: + cd.addCollisionHollowBox(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, tmd.m_collisionObjectScale, tmd.m_thicknessSDF, tmd.m_testMesh, tmd.m_invertSDF); + break; + case SceneLoader::SDF: + { + if (tmd.m_collisionObjectFileName == "") + { + const std::string basePath = FileSystem::getFilePath(base->getSceneFile()); + const string cachePath = basePath + "/Cache"; + const string resStr = to_string(tmd.m_resolutionSDF[0]) + "_" + to_string(tmd.m_resolutionSDF[1]) + "_" + to_string(tmd.m_resolutionSDF[2]); + const std::string modelFileName = FileSystem::getFileNameWithExt(tmd.m_modelFileVis); + const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); + cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, distanceFields[sdfFileName], tmd.m_collisionObjectScale, tmd.m_testMesh, tmd.m_invertSDF); + } + else + cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, distanceFields[tmd.m_collisionObjectFileName], tmd.m_collisionObjectScale, tmd.m_testMesh, tmd.m_invertSDF); + break; + } + } } ////////////////////////////////////////////////////////////////////////// @@ -1530,43 +1206,43 @@ void readScene() for (unsigned int i = 0; i < data.m_ballJointData.size(); i++) { const SceneLoader::BallJointData &jd = data.m_ballJointData[i]; - model.addBallJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position); + model->addBallJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position); } for (unsigned int i = 0; i < data.m_ballOnLineJointData.size(); i++) { const SceneLoader::BallOnLineJointData &jd = data.m_ballOnLineJointData[i]; - model.addBallOnLineJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addBallOnLineJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); } for (unsigned int i = 0; i < data.m_hingeJointData.size(); i++) { const SceneLoader::HingeJointData &jd = data.m_hingeJointData[i]; - model.addHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); } for (unsigned int i = 0; i < data.m_universalJointData.size(); i++) { const SceneLoader::UniversalJointData &jd = data.m_universalJointData[i]; - model.addUniversalJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis[0], jd.m_axis[1]); + model->addUniversalJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis[0], jd.m_axis[1]); } for (unsigned int i = 0; i < data.m_sliderJointData.size(); i++) { const SceneLoader::SliderJointData &jd = data.m_sliderJointData[i]; - model.addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); } for (unsigned int i = 0; i < data.m_rigidBodyParticleBallJointData.size(); i++) { const SceneLoader::RigidBodyParticleBallJointData &jd = data.m_rigidBodyParticleBallJointData[i]; - model.addRigidBodyParticleBallJoint(id_index[jd.m_bodyID[0]], jd.m_bodyID[1]); + model->addRigidBodyParticleBallJoint(id_index[jd.m_bodyID[0]], jd.m_bodyID[1]); } for (unsigned int i = 0; i < data.m_targetAngleMotorHingeJointData.size(); i++) { const SceneLoader::TargetAngleMotorHingeJointData &jd = data.m_targetAngleMotorHingeJointData[i]; - model.addTargetAngleMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetAngleMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); @@ -1575,7 +1251,7 @@ void readScene() for (unsigned int i = 0; i < data.m_targetVelocityMotorHingeJointData.size(); i++) { const SceneLoader::TargetVelocityMotorHingeJointData &jd = data.m_targetVelocityMotorHingeJointData[i]; - model.addTargetVelocityMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetVelocityMotorHingeJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); @@ -1584,7 +1260,7 @@ void readScene() for (unsigned int i = 0; i < data.m_targetPositionMotorSliderJointData.size(); i++) { const SceneLoader::TargetPositionMotorSliderJointData &jd = data.m_targetPositionMotorSliderJointData[i]; - model.addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); @@ -1593,57 +1269,13 @@ void readScene() for (unsigned int i = 0; i < data.m_targetVelocityMotorSliderJointData.size(); i++) { const SceneLoader::TargetVelocityMotorSliderJointData &jd = data.m_targetVelocityMotorSliderJointData[i]; - model.addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); } } -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} - -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); -} - -void TW_CALL setMaxIterations(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterations(val); -} - -void TW_CALL getMaxIterations(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterations(); -} - -void TW_CALL setMaxIterationsV(const void *value, void *clientData) -{ - const unsigned int val = *(const unsigned int *)(value); - ((TimeStepController*)clientData)->setMaxIterationsV(val); -} - -void TW_CALL getMaxIterationsV(void *value, void *clientData) -{ - *(unsigned int *)(value) = ((TimeStepController*)clientData)->getMaxIterationsV(); -} - void TW_CALL setContactTolerance(const void *value, void *clientData) { const Real val = *(const Real *)(value); @@ -1677,105 +1309,6 @@ void TW_CALL getContactStiffnessParticleRigidBody(void *value, void *clientData) *(Real *)(value) = ((SimulationModel*)clientData)->getContactStiffnessParticleRigidBody(); } -void TW_CALL setStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothStiffness(val); -} - -void TW_CALL getStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothStiffness(); -} - -void TW_CALL setXXStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXXStiffness(val); -} - -void TW_CALL getXXStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXXStiffness(); -} - -void TW_CALL setYYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYYStiffness(val); -} - -void TW_CALL getYYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYYStiffness(); -} - -void TW_CALL setXYStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYStiffness(val); -} - -void TW_CALL getXYStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYStiffness(); -} - -void TW_CALL setYXPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothYXPoissonRatio(val); -} - -void TW_CALL getYXPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothYXPoissonRatio(); -} - -void TW_CALL setXYPoissonRatio(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothXYPoissonRatio(val); -} - -void TW_CALL getXYPoissonRatio(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothXYPoissonRatio(); -} - -void TW_CALL setNormalizeStretch(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeStretch(val); -} - -void TW_CALL getNormalizeStretch(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeStretch(); -} - -void TW_CALL setNormalizeShear(const void *value, void *clientData) -{ - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setClothNormalizeShear(val); -} - -void TW_CALL getNormalizeShear(void *value, void *clientData) -{ - *(bool *)(value) = ((SimulationModel*)clientData)->getClothNormalizeShear(); -} - -void TW_CALL setBendingStiffness(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setClothBendingStiffness(val); -} - -void TW_CALL getBendingStiffness(void *value, void *clientData) -{ - *(Real *)(value) = ((SimulationModel*)clientData)->getClothBendingStiffness(); -} - void TW_CALL setBendingMethod(const void *value, void *clientData) { const short val = *(const short *)(value); diff --git a/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp b/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp index 3631bb1b..2a926b6f 100644 --- a/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp +++ b/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp @@ -1,6 +1,6 @@ #include "StiffRodsSceneLoader.h" -#include "Demos/Utils/FileSystem.h" -#include "Demos/Utils/Logger.h" +#include "Utils/FileSystem.h" +#include "Utils/Logger.h" using namespace PBD; using namespace Utilities; @@ -522,8 +522,8 @@ void PBD::StiffRodsSceneLoader::readStiffRodsScene(const std::string &fileName, ////////////////////////////////////////////////////////////////////////// // read general ////////////////////////////////////////////////////////////////////////// - sceneData.m_timeStepSize = 0.005; - sceneData.m_gravity = Vector3r(0, -9.81, 0); + sceneData.m_timeStepSize = static_cast(0.005); + sceneData.m_gravity = Vector3r(0, -static_cast(9.81), 0); sceneData.m_maxIter = 5; sceneData.m_maxIterVel = 5; sceneData.m_velocityUpdateMethod = 0; @@ -534,16 +534,16 @@ void PBD::StiffRodsSceneLoader::readStiffRodsScene(const std::string &fileName, sceneData.m_contactStiffnessRigidBody = 1.0; sceneData.m_contactStiffnessParticleRigidBody = 100.0; sceneData.m_cloth_stiffness = 1.0; - sceneData.m_cloth_bendingStiffness = 0.01; + sceneData.m_cloth_bendingStiffness = static_cast(0.01); sceneData.m_cloth_xxStiffness = 1.0; sceneData.m_cloth_yyStiffness = 1.0; sceneData.m_cloth_xyStiffness = 1.0; - sceneData.m_cloth_xyPoissonRatio = 0.3; - sceneData.m_cloth_yxPoissonRatio = 0.3; + sceneData.m_cloth_xyPoissonRatio = static_cast(0.3); + sceneData.m_cloth_yxPoissonRatio = static_cast(0.3); sceneData.m_cloth_normalizeStretch = false; sceneData.m_cloth_normalizeShear = false; sceneData.m_cloth_stiffness = 1.0; - sceneData.m_cloth_stiffness = 0.3; + sceneData.m_cloth_stiffness = static_cast(0.3); sceneData.m_solid_normalizeStretch = false; sceneData.m_solid_normalizeShear = false; if (m_json.find("Simulation") != m_json.end()) diff --git a/Demos/StiffRodsDemos/StiffRodsSceneLoader.h b/Demos/StiffRodsDemos/StiffRodsSceneLoader.h index bd4c46d3..57c40863 100644 --- a/Demos/StiffRodsDemos/StiffRodsSceneLoader.h +++ b/Demos/StiffRodsDemos/StiffRodsSceneLoader.h @@ -2,7 +2,7 @@ #ifndef __STIFFRODSSCENELOADER_H__ #define __STIFFRODSSCENELOADER_H__ -#include "Demos/Utils/SceneLoader.h" +#include "Utils/SceneLoader.h" #include #include @@ -12,6 +12,7 @@ namespace PBD class StiffRodsSceneLoader : public Utilities::SceneLoader { public: + virtual ~StiffRodsSceneLoader() {} struct AnimatorData{ unsigned int m_id; @@ -21,8 +22,6 @@ namespace PBD Real m_EndingTime; unsigned int m_Type; std::vector m_Data; - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct StretchBendingTwistingConstraintData @@ -33,8 +32,6 @@ namespace PBD Real m_TorsionModulus; Vector3r m_Position; Vector3r m_StiffnessModifier; - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct TreeModelData{ @@ -47,8 +44,6 @@ namespace PBD std::set m_StretchBendingTwistingConstraintIds; std::set m_StaticSegments; unsigned int m_SolverType; - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct SkinningMeshData{ @@ -60,8 +55,6 @@ namespace PBD std::vector m_VertexIDs; std::vector> m_BodyIDs; std::vector> m_SkinningWeights; - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct CompactTreeModelData{ @@ -84,8 +77,6 @@ namespace PBD std::vector m_SBTConstraintPositions; std::vector> m_SBTConstraintBodiesIndices; std::vector m_SBTConstraintStiffnessModifier; - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct RodSceneData : public SceneLoader::SceneData{ @@ -94,9 +85,6 @@ namespace PBD std::vector m_TreeModels; std::vector m_SkinningMeshes; std::vector m_CompactTreeModels; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; virtual void readStiffRodsScene(const std::string &fileName, SceneData &sceneData); diff --git a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp index 5e198e76..6567478b 100644 --- a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp +++ b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp @@ -2,16 +2,19 @@ #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" #include "GL/glut.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include -#include "Demos/Simulation/SimulationModel.h" -#include "Demos/Simulation/TimeStepController.h" +#include "Simulation/SimulationModel.h" +#include "Simulation/TimeStepController.h" #include -#include "Demos/Utils/OBJLoader.h" +#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" -#include "Demos/Utils/Logger.h" -#include "Demos/Utils/Timing.h" -#include "Demos/Utils/FileSystem.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" #define _USE_MATH_DEFINES #include "math.h" @@ -22,249 +25,123 @@ #define new DEBUG_NEW #endif -INIT_TIMING -INIT_LOGGING - using namespace PBD; using namespace Eigen; using namespace std; using namespace Utilities; +void initParameters(); void timeStep (); void buildModel (); void createBunnyRodModel(); void render (); void reset(); -void cleanup(); -void initShader(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end); -void TW_CALL setTimeStep(const void *value, void *clientData); -void TW_CALL getTimeStep(void *value, void *clientData); -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData); -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData); - -SimulationModel model; -TimeStepController sim; +DemoBase *base; // bunny rod scene const int numberOfBodies = 10; -const Real width = 1.0; -const Real height = 0.1; -const Real depth = 0.1; -const Real youngsModulus = 209e9; -const Real torsionModulus = 79e9; +const Real width = static_cast(1.0); +const Real height = static_cast(0.1); +const Real depth = static_cast(0.1); +const Real youngsModulus = static_cast(209e9); +const Real torsionModulus = static_cast(79e9); const Real density = 7800.; const Real bunnyDensity = 500.; -const Real timeStepSize = 0.01; -bool doPause = true; -std::vector selectedBodies; -Vector3r oldMousePos; -Shader *shader; -string exePath; -string dataPath; - // main int main( int argc, char **argv ) { REPORT_MEMORY_LEAKS - std::string logPath = FileSystem::normalizePath(FileSystem::getProgramPath() + "/log"); - FileSystem::makeDirs(logPath); - logger.addSink(unique_ptr(new ConsoleSink(LogLevel::INFO))); - logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); + base = new DemoBase(); + base->init(argc, argv, "Stretch-bending-twisting demo"); + + SimulationModel *model = new SimulationModel(); + model->init(); + Simulation::getCurrent()->setModel(model); - exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); + buildModel(); + + initParameters(); + + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Rigid body demo"); - MiniGL::initLights (); - MiniGL::initTexture(); MiniGL::setClientIdleFunc (50, timeStep); MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setSelectionFunc(selection); - initShader(); - - buildModel (); - MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - TwAddVarRW(MiniGL::getTweakBar(), "Pause", TW_TYPE_BOOLCPP, &doPause, " label='Pause' group=Simulation key=SPACE "); - TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_REAL, setTimeStep, getTimeStep, &model, " label='Time step size' min=0.0 max = 0.1 step=0.001 precision=4 group=Simulation "); - TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "VelocityUpdateMethod", enumType, setVelocityUpdateMethod, getVelocityUpdateMethod, &sim, " label='Velocity update method' enum='0 {First Order Update}, 1 {Second Order Update}' group=Simulation"); - glutMainLoop (); - cleanup (); + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); + + delete Simulation::getCurrent(); + delete base; + delete model; - Timing::printAverageTimes(); - return 0; } -void initShader() +void initParameters() { - std::string vertFile = dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = dataPath + "/shaders/fs_smooth.glsl"; - shader = MiniGL::createShader(vertFile, "", fragFile); - - if (shader == NULL) - return; + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); - shader->begin(); - shader->addUniform("modelview_matrix"); - shader->addUniform("projection_matrix"); - shader->addUniform("surface_color"); - shader->addUniform("shininess"); - shader->addUniform("specular_factor"); - shader->end(); -} + MiniGL::initTweakBarParameters(); -void cleanup() -{ - delete TimeManager::getCurrent(); - delete shader; + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); } void reset() { - Timing::printAverageTimes(); - Timing::reset(); - - model.reset(); - sim.reset(); - TimeManager::getCurrent()->setTime(0.0); -} - -void mouseMove(int x, int y) -{ - Vector3r mousePos; - MiniGL::unproject(x, y, mousePos); - const Vector3r diff = mousePos - oldMousePos; + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); - TimeManager *tm = TimeManager::getCurrent(); - const Real h = tm->getTimeStepSize(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - for (size_t j = 0; j < selectedBodies.size(); j++) - { - rb[selectedBodies[j]]->getVelocity() += 1.0 / h * diff; - } - oldMousePos = mousePos; -} + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end) -{ - std::vector hits; - selectedBodies.clear(); - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - std::vector > x; - x.resize(rb.size()); - for (unsigned int i = 0; i < rb.size(); i++) - { - x[i] = rb[i]->getPosition(); - } - - Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], selectedBodies); - if (selectedBodies.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); - else - MiniGL::setMouseMoveFunc(-1, NULL); - - MiniGL::unproject(end[0], end[1], oldMousePos); + Simulation::getCurrent()->getModel()->cleanup(); + buildModel(); } void timeStep () { - if (doPause) + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) return; // Simulation code - for (unsigned int i = 0; i < 8; i++) - sim.step(model); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } } void buildModel () { - TimeManager::getCurrent ()->setTimeStepSize (timeStepSize); + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.01)); createBunnyRodModel(); } -void renderBallJoint(BallJoint &bj) -{ - float jointColor[4] = { 0.0, 0.6f, 0.2f, 1 }; - MiniGL::drawSphere(bj.m_jointInfo.col(2), 1.25f*(float) height, jointColor); -} - void render () { - MiniGL::coordinateSystem(); - - // Draw sim model - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); - - float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; - float surfaceColor[4] = { 0.1f, 0.4f, 0.8f, 1 }; - - if (shader) - { - shader->begin(); - glUniform1f(shader->getUniform("shininess"), 5.0); - glUniform1f(shader->getUniform("specular_factor"), 0.2f); - - GLfloat matrix[16]; - glGetFloatv(GL_MODELVIEW_MATRIX, matrix); - glUniformMatrix4fv(shader->getUniform("modelview_matrix"), 1, GL_FALSE, matrix); - GLfloat pmatrix[16]; - glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); - glUniformMatrix4fv(shader->getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); - } - - for (size_t i = 0; i < rb.size(); i++) - { - bool selected = false; - for (unsigned int j = 0; j < selectedBodies.size(); j++) - { - if (selectedBodies[j] == i) - selected = true; - } - - const VertexData &vd = rb[i]->getGeometry().getVertexData(); - const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); - if (!selected) - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, surfaceColor); - Visualization::drawMesh(vd, mesh, 0, surfaceColor); - } - else - { - if (shader) - glUniform3fv(shader->getUniform("surface_color"), 1, selectionColor); - Visualization::drawMesh(vd, mesh, 0, selectionColor); - } - } - if (shader) - shader->end(); - - for (size_t i = 0; i < constraints.size(); i++) - { - if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) - { - renderBallJoint(*(BallJoint*)constraints[i]); - } - } - - MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); + base->render(); } void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) @@ -320,15 +197,16 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, */ void createBunnyRodModel() { - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model.getConstraints(); + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); - string fileName = FileSystem::normalizePath(dataPath + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(height, width, depth)); - string fileName2 = FileSystem::normalizePath(dataPath + "/models/bunny_10k.obj"); + string fileName2 = FileSystem::normalizePath(base->getDataPath() + "/models/bunny_10k.obj"); IndexedFaceMesh mesh2; VertexData vd2; loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); @@ -338,14 +216,14 @@ void createBunnyRodModel() { rb[i] = new RigidBody(); - Real mass(0.25 * M_PI * width * height * depth * density); + Real mass(static_cast(0.25 * M_PI) * width * height * depth * density); - const Real Iy = 1. / 12. * mass*(3.*(0.25*height*height) + width*width); - const Real Iz = 1. / 12. * mass*(3.*(0.25*depth*depth) + width*width); - const Real Ix = 0.25 * mass*(0.25*(height*height + depth*depth)); + const Real Iy = static_cast(1. / 12.) * mass*(static_cast(3.)*(static_cast(0.25)*height*height) + width*width); + const Real Iz = static_cast(1. / 12.) * mass*(static_cast(3.)*(static_cast(0.25)*depth*depth) + width*width); + const Real Ix = static_cast(0.25) * mass*(static_cast(0.25)*(height*height + depth*depth)); Vector3r inertia(Iy, Ix, Iz); // rod axis along y-axis - Real angle(M_PI_2); + Real angle(static_cast(M_PI_2)); Vector3r axis(0., 0., 1.); AngleAxisr angleAxis(angle, axis); Quaternionr rotation(angleAxis); @@ -360,42 +238,20 @@ void createBunnyRodModel() rb[0]->setMass(0.0); // bunny - const Quaternionr q(AngleAxisr((1.0/6.0*M_PI), Vector3r(0.0, 0.0, 1.0))); - const Vector3r t(0.411 + ((Real)numberOfBodies - 1.0)*width, -1.776, 0.356); + const Quaternionr q(AngleAxisr(static_cast(1.0/6.0*M_PI), Vector3r(0.0, 0.0, 1.0))); + const Vector3r t(static_cast(0.411) + (static_cast(numberOfBodies - 1.0))*width, -static_cast(1.776), static_cast(0.356)); rb[numberOfBodies - 1] = new RigidBody(); rb[numberOfBodies - 1]->initBody(bunnyDensity, t, q, vd2, mesh2); constraints.reserve(numberOfBodies - 1); for (unsigned int i = 0; i < numberOfBodies-2; i++) { - model.addStretchBendingTwistingConstraint(i, i + 1, Vector3r((Real)i*width + 0.5*width, 0.0, 0.0), + model->addStretchBendingTwistingConstraint(i, i + 1, Vector3r(static_cast(i)*width + static_cast(0.5)*width, 0.0, 0.0), 0.25*(height+depth), width, youngsModulus, torsionModulus); } unsigned int i(numberOfBodies - 2); - model.addBallJoint(i, i + 1, Vector3r((Real)i*width + 0.5*width, 0.0, 0.0)); - - sim.setMaxIterations(200); -} - -void TW_CALL setTimeStep(const void *value, void *clientData) -{ - const Real val = *(const Real *)(value); - TimeManager::getCurrent()->setTimeStepSize(val); -} + model->addBallJoint(i, i + 1, Vector3r(static_cast(i)*width + static_cast(0.5)*width, 0.0, 0.0)); -void TW_CALL getTimeStep(void *value, void *clientData) -{ - *(Real *)(value) = TimeManager::getCurrent()->getTimeStepSize(); -} - -void TW_CALL setVelocityUpdateMethod(const void *value, void *clientData) -{ - const short val = *(const short *)(value); - ((TimeStepController*)clientData)->setVelocityUpdateMethod((unsigned int)val); -} - -void TW_CALL getVelocityUpdateMethod(void *value, void *clientData) -{ - *(short *)(value) = (short)((TimeStepController*)clientData)->getVelocityUpdateMethod(); + Simulation::getCurrent()->getTimeStep()->setValue(TimeStepController::MAX_ITERATIONS, 200); } diff --git a/Demos/Visualization/MiniGL.cpp b/Demos/Visualization/MiniGL.cpp index 16153f71..d1cd1981 100644 --- a/Demos/Visualization/MiniGL.cpp +++ b/Demos/Visualization/MiniGL.cpp @@ -23,7 +23,7 @@ #include "math.h" #include -#include "Demos/Utils/Logger.h" +#include "Utils/Logger.h" using namespace PBD; @@ -54,8 +54,9 @@ Real MiniGL::m_time = 0.0; Real MiniGL::m_quat[4] = { 0.0f, 0.0f, 0.0f, 1.0f }; unsigned char MiniGL::texData[IMAGE_ROWS][IMAGE_COLS][3]; unsigned int MiniGL::m_texId = 0; -void(*MiniGL::selectionfunc)(const Eigen::Vector2i&, const Eigen::Vector2i&) = NULL; -void(*MiniGL::mousefunc)(int, int) = NULL; +void(*MiniGL::selectionfunc)(const Eigen::Vector2i&, const Eigen::Vector2i&, void*) = NULL; +void *MiniGL::selectionfuncClientData = NULL; +void(*MiniGL::mousefunc)(int, int, void*) = NULL; int MiniGL::mouseFuncButton; Eigen::Vector2i MiniGL::m_selectionStart; GLint MiniGL::m_context_major_version = 0; @@ -379,6 +380,35 @@ void MiniGL::drawTetrahedron(const Vector3r &a, const Vector3r &b, const Vector3 drawTriangle(b, c, d, normal4, color); } +void MiniGL::drawGrid(float *color) +{ + float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, color); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, color); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, speccolor); + glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 100.0); + + const int size = 5; + + glBegin(GL_LINES); + for (int i = -size; i <= size; i++) + { + glVertex3f((float) i, 0.0f, (float) -size); + glVertex3f((float) i, 0.0f, (float) size); + glVertex3f((float) -size, 0.0f, (float) i); + glVertex3f((float) size, 0.0f, (float) i); + } + glEnd(); + + glLineWidth(3.0f); + glBegin(GL_LINES); + glVertex3f((float)-size, 0.0f, 0.0f); + glVertex3f((float)size, 0.0f, 0.0f); + glVertex3f(0.0f, 0.0f, (float) -size); + glVertex3f(0.0f, 0.0f, (float) size); + glEnd(); +} + void MiniGL::setViewport(float pfovy, float pznear, float pzfar, const Vector3r &peyepoint, const Vector3r &plookat) { fovy = pfovy; @@ -494,7 +524,8 @@ void MiniGL::init(int argc, char **argv, const int width, const int height, cons glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glClearColor (0.95f, 0.95f, 1.0f, 1.0f); + //glClearColor (0.95f, 0.95f, 1.0f, 1.0f); + glClearColor(0.4f, 0.4f, 0.4f, 1.0f); glutReshapeFunc (reshape); glutKeyboardFunc (keyboard); @@ -563,15 +594,19 @@ void MiniGL::initTweakBar() // Create a tweak bar m_tweakBar = TwNewBar("TweakBar"); TwDefine(" GLOBAL help='MiniGL TweakBar.' "); // Message added to the help bar. - TwDefine(" TweakBar size='300 600' valueswidth=120 position='5 5' color='96 200 224' text=dark "); // change default tweak bar size and color + //TwDefine(" TweakBar size='300 900' valueswidth=120 position='5 5' color='96 200 224' text=dark "); // change default tweak bar size and color + TwDefine(" TweakBar size='300 900' valueswidth=120 position='5 5'"); // change default tweak bar size and color +} +void MiniGL::initTweakBarParameters() +{ TwAddVarRO(m_tweakBar, "Time", TW_TYPE_REAL, &m_time, " label='Time' precision=5"); - TwAddVarCB(m_tweakBar, "Rotation", TW_TYPE_QUAT4F, setRotationCB, getRotationCB, &m_quat, + TwAddVarCB(m_tweakBar, "Rotation", TW_TYPE_QUAT4F, setRotationCB, getRotationCB, &m_quat, " label='Rotation' open help='Change the rotation.' "); // Add callback to toggle auto-rotate mode (callback functions are defined above). - TwAddVarCB(m_tweakBar, "Wireframe", TW_TYPE_BOOL32, setWireframeCB, getWireframeCB, NULL, + TwAddVarCB(m_tweakBar, "Wireframe", TW_TYPE_BOOL32, setWireframeCB, getWireframeCB, NULL, " label='Wireframe' key=w help='Toggle wireframe mode.' "); } @@ -609,16 +644,17 @@ void TW_CALL MiniGL::getRotationCB(void *value, void *clientData) val[3] = -(float)m_rotation.w(); } -void MiniGL::setMouseMoveFunc(int button, void(*func) (int, int)) +void MiniGL::setMouseMoveFunc(int button, void(*func) (int, int, void*)) { mousefunc = func; mouseFuncButton = button; } -void MiniGL::setSelectionFunc(void(*func) (const Eigen::Vector2i&, const Eigen::Vector2i&)) +void MiniGL::setSelectionFunc(void(*func) (const Eigen::Vector2i&, const Eigen::Vector2i&, void*), void *clientData) { selectionfunc = func; + selectionfuncClientData = clientData; } @@ -829,7 +865,7 @@ void MiniGL::rotateX(Real x) { AngleAxisr angleAxis(x, Vector3r(1,0,0)); Quaternionr quat(angleAxis); - m_rotation = m_rotation*quat; + m_rotation = quat*m_rotation; } void MiniGL::mousePress (int button, int state, int x, int y) @@ -857,7 +893,7 @@ void MiniGL::mousePress (int button, int state, int x, int y) if (m_selectionStart[0] != -1) { const Eigen::Vector2i pos(x, y); - selectionfunc(m_selectionStart, pos); + selectionfunc(m_selectionStart, pos, selectionfuncClientData); } m_selectionStart = Eigen::Vector2i(-1, -1); } @@ -906,7 +942,7 @@ void MiniGL::mouseMove (int x, int y) if (mousefunc != NULL) { if ((mouseFuncButton == -1) || (mouseFuncButton == mouse_button)) - mousefunc(x, y); + mousefunc(x, y, selectionfuncClientData); } mouse_pos_x_old = x; diff --git a/Demos/Visualization/MiniGL.h b/Demos/Visualization/MiniGL.h index e45c457b..48e6bad9 100644 --- a/Demos/Visualization/MiniGL.h +++ b/Demos/Visualization/MiniGL.h @@ -17,6 +17,7 @@ #define glTranslate glTranslated #define GL_REAL GL_DOUBLE #define TW_TYPE_REAL TW_TYPE_DOUBLE +#define TW_TYPE_DIR3R TW_TYPE_DIR3D #else #define glNormal3v glNormal3fv #define glVertex3v glVertex3fv @@ -27,6 +28,7 @@ #define glTranslate glTranslatef #define GL_REAL GL_FLOAT #define TW_TYPE_REAL TW_TYPE_FLOAT +#define TW_TYPE_DIR3R TW_TYPE_DIR3F #endif @@ -86,8 +88,9 @@ namespace PBD static int drawMode; static unsigned char texData[IMAGE_ROWS][IMAGE_COLS][3]; static unsigned int m_texId; - static void(*selectionfunc) (const Eigen::Vector2i&, const Eigen::Vector2i&); - static void(*mousefunc)(int, int); + static void(*selectionfunc) (const Eigen::Vector2i&, const Eigen::Vector2i&, void*); + static void* selectionfuncClientData; + static void(*mousefunc)(int, int, void*); static int mouseFuncButton; static Eigen::Vector2i m_selectionStart; static TwBar *m_tweakBar; @@ -124,6 +127,7 @@ namespace PBD static void drawQuad (const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &d, const Vector3r &norm, float *color); static void drawTetrahedron(const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &d, float *color); static void drawTriangle (const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &norm, float *color); + static void drawGrid(float *color); static void drawBitmapText (float x, float y, const char *str, int strLength, float *color); static void drawStrokeText(const Real x, const Real y, const Real z, float scale, const char *str, int strLength, float *color); static void drawStrokeText (const Vector3r &pos, float scale, const char *str, int strLength, float *color); @@ -149,8 +153,8 @@ namespace PBD static void rotateY (Real y); static void setProjectionMatrix (int width, int height); static void drawTime(const Real time); - static void setSelectionFunc(void(*func) (const Eigen::Vector2i&, const Eigen::Vector2i&)); - static void setMouseMoveFunc(int button, void(*func) (int, int)); + static void setSelectionFunc(void(*func) (const Eigen::Vector2i&, const Eigen::Vector2i&, void*), void *clientData); + static void setMouseMoveFunc(int button, void(*func) (int, int, void*)); static void unproject(const int x, const int y, Vector3r &pos); static float getZNear(); static float getZFar(); @@ -166,6 +170,7 @@ namespace PBD static void addTriangle(const Vector3r &a, const Vector3r &b, const Vector3r &c, const float *color); static void initTweakBar(); + static void initTweakBarParameters(); static TwBar *getTweakBar(); static void cleanupTweakBar(); static void TW_CALL setWireframeCB(const void *value, void *clientData); diff --git a/PositionBasedDynamics/MathFunctions.cpp b/PositionBasedDynamics/MathFunctions.cpp index b195fbdf..fe988d44 100644 --- a/PositionBasedDynamics/MathFunctions.cpp +++ b/PositionBasedDynamics/MathFunctions.cpp @@ -15,10 +15,10 @@ void MathFunctions::jacobiRotate(Matrix3r &A, Matrix3r &R, int p, int q) if (A(p, q) == 0.0) return; - Real d = (A(p, p) - A(q, q)) / (2.0*A(p, q)); - Real t = 1.0 / (fabs(d) + sqrt(d*d + 1.0)); + Real d = (A(p, p) - A(q, q)) / (static_cast(2.0)*A(p, q)); + Real t = static_cast(1.0) / (fabs(d) + sqrt(d*d + static_cast(1.0))); if (d < 0.0) t = -t; - Real c = 1.0 / sqrt(t*t + 1); + Real c = static_cast(1.0) / sqrt(t*t + 1); Real s = t*c; A(p, p) += t*A(p, q); A(q, q) -= t*A(p, q); @@ -46,7 +46,7 @@ void MathFunctions::jacobiRotate(Matrix3r &A, Matrix3r &R, int p, int q) void MathFunctions::eigenDecomposition(const Matrix3r &A, Matrix3r &eigenVecs, Vector3r &eigenVals) { const int numJacobiIterations = 10; - const Real epsilon = 1e-15; + const Real epsilon = static_cast(1e-15); Matrix3r D = A; @@ -108,11 +108,11 @@ void MathFunctions::polarDecomposition(const Matrix3r &A, Matrix3r &R, Matrix3r D(1, 1) = d1; D(2, 2) = d2; - const Real eps = 1e-15; + const Real eps = static_cast(1e-15); - Real l0 = eigenVals[0]; if (l0 <= eps) l0 = 0.0; else l0 = 1.0 / d0; - Real l1 = eigenVals[1]; if (l1 <= eps) l1 = 0.0; else l1 = 1.0 / d1; - Real l2 = eigenVals[2]; if (l2 <= eps) l2 = 0.0; else l2 = 1.0 / d2; + Real l0 = eigenVals[0]; if (l0 <= eps) l0 = 0.0; else l0 = static_cast(1.0) / d0; + Real l1 = eigenVals[1]; if (l1 <= eps) l1 = 0.0; else l1 = static_cast(1.0) / d1; + Real l2 = eigenVals[2]; if (l2 <= eps) l2 = 0.0; else l2 = static_cast(1.0) / d2; Matrix3r S1; S1(0, 0) = l0*U(0, 0)*U(0, 0) + l1*U(0, 1)*U(0, 1) + l2*U(0, 2)*U(0, 2); @@ -230,8 +230,8 @@ void MathFunctions::polarDecompositionStable(const Matrix3r &M, const Real toler const Real gamma = sqrt(sqrt((MadjTone*MadjTinf) / (Mone*Minf)) / fabs(det)); - const Real g1 = gamma*0.5; - const Real g2 = 0.5 / (gamma*det); + const Real g1 = gamma* static_cast(0.5); + const Real g2 = static_cast(0.5) / (gamma*det); for (unsigned char i = 0; i < 3; i++) { @@ -328,7 +328,7 @@ void MathFunctions::svdWithInversionHandling(const Matrix3r &A, Vector3r &sigma, { for (unsigned char m = 0; m < 3; m++) { - U(m, l) *= 1.0 / sigma[l]; + U(m, l) *= static_cast(1.0) / sigma[l]; } } } @@ -351,7 +351,7 @@ void MathFunctions::svdWithInversionHandling(const Matrix3r &A, Vector3r &sigma, } else { - Vector3r sigmaInv(1.0 / sigma[0], 1.0 / sigma[1], 1.0 / sigma[2]); + Vector3r sigmaInv(static_cast(1.0) / sigma[0], static_cast(1.0) / sigma[1], static_cast(1.0) / sigma[2]); U = A * V; for (unsigned char l = 0; l < 3; l++) { diff --git a/PositionBasedDynamics/PositionBasedDynamics.cpp b/PositionBasedDynamics/PositionBasedDynamics.cpp index 79ec0f2b..1ad6b489 100644 --- a/PositionBasedDynamics/PositionBasedDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedDynamics.cpp @@ -4,7 +4,7 @@ using namespace PBD; -const Real eps = 1e-6; +const Real eps = static_cast(1e-6); ////////////////////////////////////////////////////////////////////////// // PositionBasedDynamics @@ -58,7 +58,7 @@ bool PositionBasedDynamics::solve_DihedralConstraint( if (elen < eps) return false; - Real invElen = 1.0 / elen; + Real invElen = static_cast(1.0) / elen; Vector3r n1 = (p2-p0).cross(p3-p0); n1 /= n1.squaredNorm(); Vector3r n2 = (p3 - p1).cross(p2 - p1); n2 /= n2.squaredNorm(); @@ -115,10 +115,7 @@ bool PositionBasedDynamics::solve_VolumeConstraint( const Real posVolumeStiffness, Vector3r &corr0, Vector3r &corr1, Vector3r &corr2, Vector3r &corr3) { - Vector3r d1 = p1 - p0; - Vector3r d2 = p2 - p0; - Vector3r d3 = p3 - p0; - Real volume = 1.0 / 6.0 * (p1 - p0).cross(p2 - p0).dot(p3 - p0); + Real volume = static_cast(1.0 / 6.0) * (p1 - p0).cross(p2 - p0).dot(p3 - p0); corr0.setZero(); corr1.setZero(); corr2.setZero(); corr3.setZero(); @@ -178,8 +175,8 @@ bool PositionBasedDynamics::init_IsometricBendingConstraint( const Real c03 = MathFunctions::cotTheta(-e0, e3); const Real c04 = MathFunctions::cotTheta(-e0, e4); - const Real A0 = 0.5 * (e0.cross(e1)).norm(); - const Real A1 = 0.5 * (e0.cross(e2)).norm(); + const Real A0 = static_cast(0.5) * (e0.cross(e1)).norm(); + const Real A1 = static_cast(0.5) * (e0.cross(e2)).norm(); const Real coef = -3.f / (2.f*(A0 + A1)); const Real K[4] = { c03 + c04, c01 + c02, -c01 - c03, -c02 - c04 }; @@ -277,7 +274,7 @@ bool PositionBasedDynamics::solve_EdgePointDistanceConstraint( Real dist = n.norm(); n.normalize(); Real C = dist - restDist; - Real b0 = 1.0 - t; + Real b0 = static_cast(1.0) - t; Real b1 = t; Vector3r grad = n; Vector3r grad0 = -n * b0; @@ -315,7 +312,7 @@ bool PositionBasedDynamics::solve_TrianglePointDistanceConstraint( { // find barycentric coordinates of closest point on triangle - Real b0 = 1.0 / 3.0; // for singular case + Real b0 = static_cast(1.0 / 3.0); // for singular case Real b1 = b0; Real b2 = b0; @@ -333,37 +330,37 @@ bool PositionBasedDynamics::solve_TrianglePointDistanceConstraint( if (det != 0.0) { Real s = (c*e - b*f) / det; Real t = (a*f - c*d) / det; - b0 = 1.0 - s - t; // inside triangle + b0 = static_cast(1.0) - s - t; // inside triangle b1 = s; b2 = t; if (b0 < 0.0) { // on edge 1-2 Vector3r d = p2 - p1; Real d2 = d.dot(d); - Real t = (d2 == 0.0) ? 0.5 : d.dot(p - p1) / d2; + Real t = (d2 == static_cast(0.0)) ? static_cast(0.5) : d.dot(p - p1) / d2; if (t < 0.0) t = 0.0; // on point 1 if (t > 1.0) t = 1.0; // on point 2 b0 = 0.0; - b1 = (1.0 - t); + b1 = (static_cast(1.0) - t); b2 = t; } else if (b1 < 0.0) { // on edge 2-0 Vector3r d = p0 - p2; Real d2 = d.dot(d); - Real t = (d2 == 0.0) ? 0.5 : d.dot(p - p2) / d2; + Real t = (d2 == static_cast(0.0)) ? static_cast(0.5) : d.dot(p - p2) / d2; if (t < 0.0) t = 0.0; // on point 2 if (t > 1.0) t = 1.0; // on point 0 b1 = 0.0; - b2 = (1.0 - t); + b2 = (static_cast(1.0) - t); b0 = t; } else if (b2 < 0.0) { // on edge 0-1 Vector3r d = p1 - p0; Real d2 = d.dot(d); - Real t = (d2 == 0.0) ? 0.5 : d.dot(p - p0) / d2; + Real t = (d2 == static_cast(0.0)) ? static_cast(0.5) : d.dot(p - p0) / d2; if (t < 0.0) t = 0.0; // on point 0 if (t > 1.0) t = 1.0; // on point 1 b2 = 0.0; - b0 = (1.0 - t); + b0 = (static_cast(1.0) - t); b1 = t; } } @@ -420,7 +417,7 @@ bool PositionBasedDynamics::solve_EdgeEdgeDistanceConstraint( Real det = a*d - b*c; Real s, t; if (det != 0.0) { - det = 1.0 / det; + det = static_cast(1.0) / det; s = (e*d - b*f) * det; t = (a*f - e*c) * det; } @@ -436,17 +433,17 @@ bool PositionBasedDynamics::solve_EdgeEdgeDistanceConstraint( if (t0 > t1) { Real f = t0; t0 = t1; t1 = f; flip1 = true; } if (s0 >= t1) { - s = !flip0 ? 0.0 : 1.0; - t = !flip1 ? 1.0 : 0.0; + s = !flip0 ? static_cast(0.0) : static_cast(1.0); + t = !flip1 ? static_cast(1.0) : static_cast(0.0); } else if (t0 >= s1) { - s = !flip0 ? 1.0 : 0.0; - t = !flip1 ? 0.0 : 1.0; + s = !flip0 ? static_cast(1.0) : static_cast(0.0); + t = !flip1 ? static_cast(0.0) : static_cast(1.0); } else { // overlap - Real mid = (s0 > t0) ? (s0 + t1) * 0.5 : (t0 + s1) * 0.5; - s = (s0 == s1) ? 0.5 : (mid - s0) / (s1 - s0); - t = (t0 == t1) ? 0.5 : (mid - t0) / (t1 - t0); + Real mid = (s0 > t0) ? (s0 + t1) * static_cast(0.5) : (t0 + s1) * static_cast(0.5); + s = (s0 == s1) ? static_cast(0.5) : (mid - s0) / (s1 - s0); + t = (t0 == t1) ? static_cast(0.5) : (mid - t0) / (t1 - t0); } } if (s < 0.0) s = 0.0; @@ -454,9 +451,9 @@ bool PositionBasedDynamics::solve_EdgeEdgeDistanceConstraint( if (t < 0.0) t = 0.0; if (t > 1.0) t = 1.0; - Real b0 = 1.0 - s; + Real b0 = static_cast(1.0) - s; Real b1 = s; - Real b2 = 1.0 - t; + Real b2 = static_cast(1.0) - t; Real b3 = t; Vector3r q0 = p0 * b0 + p1 * b1; @@ -501,7 +498,7 @@ bool PositionBasedDynamics::init_ShapeMatchingConstraint( restCm.setZero(); Real wsum = 0.0; for (int i = 0; i < numPoints; i++) { - Real wi = 1.0 / (invMasses[i] + eps); + Real wi = static_cast(1.0) / (invMasses[i] + eps); restCm += x0[i] * wi; wsum += wi; } @@ -514,7 +511,7 @@ bool PositionBasedDynamics::init_ShapeMatchingConstraint( A.setZero(); for (int i = 0; i < numPoints; i++) { const Vector3r qi = x0[i] - restCm; - Real wi = 1.0 / (invMasses[i] + eps); + Real wi = static_cast(1.0) / (invMasses[i] + eps); Real x2 = wi * qi[0] * qi[0]; Real y2 = wi * qi[1] * qi[1]; Real z2 = wi * qi[2] * qi[2]; @@ -551,7 +548,7 @@ bool PositionBasedDynamics::solve_ShapeMatchingConstraint( Real wsum = 0.0; for (int i = 0; i < numPoints; i++) { - Real wi = 1.0 / (invMasses[i] + eps); + Real wi = static_cast(1.0) / (invMasses[i] + eps); cm += x[i] * wi; wsum += wi; } @@ -566,7 +563,7 @@ bool PositionBasedDynamics::solve_ShapeMatchingConstraint( Vector3r q = x0[i] - restCm; Vector3r p = x[i] - cm; - Real w = 1.0 / (invMasses[i] + eps); + Real w = static_cast(1.0) / (invMasses[i] + eps); p *= w; mat(0, 0) += p[0] * q[0]; mat(0, 1) += p[0] * q[1]; mat(0, 2) += p[0] * q[2]; @@ -611,7 +608,7 @@ bool PositionBasedDynamics::init_StrainTriangleConstraint( if (fabs(det) < eps) return false; - Real s = 1.0 / det; + Real s = static_cast(1.0) / det; invRestMat(0,0) = d*s; invRestMat(0,1) = -b*s; invRestMat(1,0) = -c*s; invRestMat(1,1) = a*s; @@ -698,19 +695,19 @@ bool PositionBasedDynamics::solve_StrainTriangleConstraint( if (i == 0 && j == 0) { if (normalizeStretch) { Real s = sqrt(Sij); - lambda = 2.0 * s * (s - 1.0) / lambda * xxStiffness; + lambda = static_cast(2.0) * s * (s - static_cast(1.0)) / lambda * xxStiffness; } else { - lambda = (Sij - 1.0) / lambda * xxStiffness; + lambda = (Sij - static_cast(1.0)) / lambda * xxStiffness; } } else if (i == 1 && j == 1) { if (normalizeStretch) { Real s = sqrt(Sij); - lambda = 2.0 * s * (s - 1.0) / lambda * yyStiffness; + lambda = static_cast(2.0) * s * (s - static_cast(1.0)) / lambda * yyStiffness; } else { - lambda = (Sij - 1.0) / lambda * yyStiffness; + lambda = (Sij - static_cast(1.0)) / lambda * yyStiffness; } } else { @@ -791,7 +788,7 @@ bool PositionBasedDynamics::solve_StrainTetraConstraint( if (normalizeShear && i != j) { wi = fi.norm(); wj = fj.norm(); - s1 = 1.0 / (wi*wj); + s1 = static_cast(1.0) / (wi*wj); s3 = s1 * s1 * s1; } @@ -823,10 +820,10 @@ bool PositionBasedDynamics::solve_StrainTetraConstraint( if (i == j) { // diagonal, stretch if (normalizeStretch) { Real s = sqrt(Sij); - lambda = 2.0 * s * (s - 1.0) / lambda * stretchStiffness[i]; + lambda = static_cast(2.0) * s * (s - static_cast(1.0)) / lambda * stretchStiffness[i]; } else { - lambda = (Sij - 1.0) / lambda * stretchStiffness[i]; + lambda = (Sij - static_cast(1.0)) / lambda * stretchStiffness[i]; } } else { // off diagonal, shear @@ -851,7 +848,7 @@ bool PositionBasedDynamics::init_FEMTriangleConstraint( Matrix2r &invRestMat) { Vector3r normal0 = (p1 - p0).cross(p2 - p0); - area = normal0.norm() * 0.5; + area = normal0.norm() * static_cast(0.5); Vector3r axis0_1 = p1 - p0; axis0_1.normalize(); @@ -895,10 +892,10 @@ bool PositionBasedDynamics::solve_FEMTriangleConstraint( // Orthotropic elasticity tensor Matrix3r C; C.setZero(); - C(0, 0) = youngsModulusX / (1.0 - poissonRatioXY*poissonRatioYX); - C(0, 1) = youngsModulusX*poissonRatioYX / (1.0 - poissonRatioXY*poissonRatioYX); - C(1, 1) = youngsModulusY / (1.0 - poissonRatioXY*poissonRatioYX); - C(1, 0) = youngsModulusY*poissonRatioXY / (1.0 - poissonRatioXY*poissonRatioYX); + C(0, 0) = youngsModulusX / (static_cast(1.0) - poissonRatioXY*poissonRatioYX); + C(0, 1) = youngsModulusX*poissonRatioYX / (static_cast(1.0) - poissonRatioXY*poissonRatioYX); + C(1, 1) = youngsModulusY / (static_cast(1.0) - poissonRatioXY*poissonRatioYX); + C(1, 0) = youngsModulusY*poissonRatioXY / (static_cast(1.0) - poissonRatioXY*poissonRatioYX); C(2, 2) = youngsModulusShear; // Determine \partial x/\partial m_i @@ -914,9 +911,9 @@ bool PositionBasedDynamics::solve_FEMTriangleConstraint( // epsilon = 0.5(F^T * F - I) Matrix2r epsilon; - epsilon(0,0) = 0.5*(F(0,0) * F(0,0) + F(1,0) * F(1,0) + F(2,0) * F(2,0) - 1.0); // xx - epsilon(1,1) = 0.5*(F(0,1) * F(0,1) + F(1,1) * F(1,1) + F(2,1) * F(2,1) - 1.0); // yy - epsilon(0,1) = 0.5*(F(0,0) * F(0,1) + F(1,0) * F(1,1) + F(2,0) * F(2,1)); // xy + epsilon(0,0) = static_cast(0.5)*(F(0,0) * F(0,0) + F(1,0) * F(1,0) + F(2,0) * F(2,0) - static_cast(1.0)); // xx + epsilon(1,1) = static_cast(0.5)*(F(0,1) * F(0,1) + F(1,1) * F(1,1) + F(2,1) * F(2,1) - static_cast(1.0)); // yy + epsilon(0,1) = static_cast(0.5)*(F(0,0) * F(0,1) + F(1,0) * F(1,1) + F(2,0) * F(2,1)); // xy epsilon(1,0) = epsilon(0,1); // P(F) = det(F) * C*E * F^-T => E = green strain @@ -932,7 +929,7 @@ bool PositionBasedDynamics::solve_FEMTriangleConstraint( for (unsigned char j = 0; j < 2; j++) for (unsigned char k = 0; k < 2; k++) psi += epsilon(j,k) * stress(j,k); - psi = 0.5*psi; + psi = static_cast(0.5)*psi; Real energy = area*psi; // compute gradient @@ -976,7 +973,7 @@ bool PositionBasedDynamics::init_FEMTetraConstraint( // compute only when rest Real &volume, Matrix3r &invRestMat) { - volume = fabs((1.0 / 6.0) * (p3 - p0).dot((p2 - p0).cross(p1 - p0))); + volume = fabs(static_cast(1.0 / 6.0) * (p3 - p0).dot((p2 - p0).cross(p1 - p0))); Matrix3r m; m.col(0) = p0 - p3; @@ -1018,12 +1015,12 @@ void PositionBasedDynamics::computeGreenStrainAndPiolaStress( // epsilon = 1/2 F^T F - I - epsilon(0, 0) = 0.5*(F(0, 0) * F(0, 0) + F(1, 0) * F(1, 0) + F(2, 0) * F(2, 0) - 1.0); // xx - epsilon(1, 1) = 0.5*(F(0, 1) * F(0, 1) + F(1, 1) * F(1, 1) + F(2, 1) * F(2, 1) - 1.0); // yy - epsilon(2, 2) = 0.5*(F(0, 2) * F(0, 2) + F(1, 2) * F(1, 2) + F(2, 2) * F(2, 2) - 1.0); // zz - epsilon(0, 1) = 0.5*(F(0, 0) * F(0, 1) + F(1, 0) * F(1, 1) + F(2, 0) * F(2, 1)); // xy - epsilon(0, 2) = 0.5*(F(0, 0) * F(0, 2) + F(1, 0) * F(1, 2) + F(2, 0) * F(2, 2)); // xz - epsilon(1, 2) = 0.5*(F(0, 1) * F(0, 2) + F(1, 1) * F(1, 2) + F(2, 1) * F(2, 2)); // yz + epsilon(0, 0) = static_cast(0.5)*(F(0, 0) * F(0, 0) + F(1, 0) * F(1, 0) + F(2, 0) * F(2, 0) - static_cast(1.0)); // xx + epsilon(1, 1) = static_cast(0.5)*(F(0, 1) * F(0, 1) + F(1, 1) * F(1, 1) + F(2, 1) * F(2, 1) - static_cast(1.0)); // yy + epsilon(2, 2) = static_cast(0.5)*(F(0, 2) * F(0, 2) + F(1, 2) * F(1, 2) + F(2, 2) * F(2, 2) - static_cast(1.0)); // zz + epsilon(0, 1) = static_cast(0.5)*(F(0, 0) * F(0, 1) + F(1, 0) * F(1, 1) + F(2, 0) * F(2, 1)); // xy + epsilon(0, 2) = static_cast(0.5)*(F(0, 0) * F(0, 2) + F(1, 0) * F(1, 2) + F(2, 0) * F(2, 2)); // xz + epsilon(1, 2) = static_cast(0.5)*(F(0, 1) * F(0, 2) + F(1, 1) * F(1, 2) + F(2, 1) * F(2, 2)); // yz epsilon(1, 0) = epsilon(0, 1); epsilon(2, 0) = epsilon(0, 2); epsilon(2, 1) = epsilon(1, 2); @@ -1041,7 +1038,7 @@ void PositionBasedDynamics::computeGreenStrainAndPiolaStress( for (unsigned char j = 0; j < 3; j++) for (unsigned char k = 0; k < 3; k++) psi += epsilon(j, k) * epsilon(j, k); - psi = mu*psi + 0.5*lambda * trace*trace; + psi = mu*psi + static_cast(0.5)*lambda * trace*trace; energy = restVolume * psi; } @@ -1097,7 +1094,7 @@ void PositionBasedDynamics::computeGreenStrainAndPiolaStressInversion( MathFunctions::svdWithInversionHandling(F, hatF, U, VT); // Clamp small singular values - const Real minXVal = 0.577; + const Real minXVal = static_cast(0.577); for (unsigned char j = 0; j < 3; j++) { @@ -1106,7 +1103,9 @@ void PositionBasedDynamics::computeGreenStrainAndPiolaStressInversion( } // epsilon for hatF - Vector3r epsilonHatF(0.5*(hatF[0]*hatF[0] - 1.0), 0.5*(hatF[1]*hatF[1] - 1.0), 0.5*(hatF[2]*hatF[2] - 1.0)); + Vector3r epsilonHatF( static_cast(0.5)*(hatF[0]*hatF[0] - static_cast(1.0)), + static_cast(0.5)*(hatF[1]*hatF[1] - static_cast(1.0)), + static_cast(0.5)*(hatF[2]*hatF[2] - static_cast(1.0))); const Real trace = epsilonHatF[0] + epsilonHatF[1] + epsilonHatF[2]; const Real ltrace = lambda*trace; @@ -1135,7 +1134,7 @@ void PositionBasedDynamics::computeGreenStrainAndPiolaStressInversion( for (unsigned char j = 0; j < 3; j++) for (unsigned char k = 0; k < 3; k++) psi += epsilon(j, k) * epsilon(j, k); - psi = mu*psi + 0.5*lambda * trace*trace; + psi = mu*psi + static_cast(0.5)*lambda * trace*trace; energy = restVolume*psi; } @@ -1168,10 +1167,10 @@ bool PositionBasedDynamics::solve_FEMTetraConstraint( Real C = 0.0; Vector3r gradC[4]; Matrix3r epsilon, sigma; - Real volume = (p1 - p0).cross(p2 - p0).dot(p3 - p0) / 6.0; + Real volume = (p1 - p0).cross(p2 - p0).dot(p3 - p0) / static_cast(6.0); - Real mu = youngsModulus / 2.0 / (1.0 + poissonRatio); - Real lambda = youngsModulus * poissonRatio / (1.0 + poissonRatio) / (1.0 - 2.0 * poissonRatio); + Real mu = youngsModulus / static_cast(2.0) / (static_cast(1.0) + poissonRatio); + Real lambda = youngsModulus * poissonRatio / (static_cast(1.0) + poissonRatio) / (static_cast(1.0) - static_cast(2.0) * poissonRatio); if (!handleInversion || volume > 0.0) { @@ -1203,3 +1202,161 @@ bool PositionBasedDynamics::solve_FEMTetraConstraint( return true; } + +// ---------------------------------------------------------------------------------------------- +bool PositionBasedDynamics::init_ParticleTetContactConstraint( + const Real invMass0, // inverse mass is zero if particle is static + const Vector3r &x0, // particle which collides with tet + const Vector3r &v0, // velocity of particle + const Real invMass[], // inverse masses of tet particles + const Vector3r x[], // positions of tet particles + const Vector3r v[], // velocities of tet particles + const Vector3r &bary, // barycentric coordinates of contact point in tet + const Vector3r &normal, // contact normal in body 1 + Eigen::Matrix &constraintInfo) +{ + // constraintInfo contains + // 0: contact normal in body 1 (global) + // 1: contact tangent (global) + // 0,1: 1.0 / normal^T * K * normal + // 1,2: maximal impulse in tangent direction + + const Real bary0 = static_cast(1.0) - bary[0] - bary[1] - bary[2]; + + // compute world space contact point in body 2 + const Vector3r v1 = bary0*v[0] + bary[0] * v[1] + bary[1] * v[2] + bary[2] * v[3]; + + // compute goal velocity in normal direction after collision + const Vector3r u_rel = v0 - v1; + const Real u_rel_n = normal.dot(u_rel); + + constraintInfo.col(0) = normal; + + // tangent direction + Vector3r t = u_rel - u_rel_n*normal; + Real tl2 = t.squaredNorm(); + if (tl2 > 1.0e-6) + t *= static_cast(1.0) / sqrt(tl2); + + constraintInfo.col(1) = t; + + // determine 1/(J M^-1 J^T) + const Real JMinvJT = invMass0 + bary0*bary0*invMass[0] + bary[0]*bary[0]*invMass[1] + bary[1]*bary[1]*invMass[2] + bary[2]*bary[2]*invMass[3]; + constraintInfo(0, 2) = static_cast(1.0) / JMinvJT; + + // maximal impulse in tangent direction + constraintInfo(1, 2) = static_cast(1.0) / JMinvJT * u_rel.dot(t); + + return true; +} + +//-------------------------------------------------------------------------------------------- +bool PositionBasedDynamics::solve_ParticleTetContactConstraint( + const Real invMass0, // inverse mass is zero if particle is static + const Vector3r &x0, // particle which collides with tet + const Real invMass[], // inverse masses of tet particles + const Vector3r x[], // positions of tet particles + const Vector3r &bary, // barycentric coordinates of contact point in tet + Eigen::Matrix &constraintInfo, // precomputed contact info + Real &lambda, + Vector3r &corr0, + Vector3r corr[]) +{ + // constraintInfo contains + // 0: contact normal in body 1 (global) + // 1: contact tangent (global) + // 0,2: 1.0 / normal^T * K * normal + // 1,2: maximal impulse in tangent direction + + if ((invMass0 == 0.0) && (invMass[0] == 0.0) && (invMass[1] == 0.0) && (invMass[2] == 0.0)) + return false; + + const Real bary0 = static_cast(1.0) - bary[0] - bary[1] - bary[2]; + + // compute world space contact point in body 2 + const Vector3r cp1 = bary0*x[0] + bary[0] * x[1] + bary[1] * x[2] + bary[2] * x[3]; + + const Vector3r &normal = constraintInfo.col(0); + + // 1.0 / normal^T * K * normal + const Real nKn_inv = constraintInfo(0, 2); + + // penetration depth + const Real C = normal.dot(x0 - cp1); + + lambda = -nKn_inv * C; + + + Vector3r p(lambda * normal); + if (invMass0 != 0.0) + { + corr0 = invMass0*p; + } + + if (invMass[0] != 0.0) + corr[0] = -invMass[0] * bary0*p; + if (invMass[1] != 0.0) + corr[1] = -invMass[1] * bary[0] * p; + if (invMass[2] != 0.0) + corr[2] = -invMass[2] * bary[1] * p; + if (invMass[3] != 0.0) + corr[3] = -invMass[3] * bary[2] * p; + + return true; +} + +//-------------------------------------------------------------------------------------------- +bool PositionBasedDynamics::velocitySolve_ParticleTetContactConstraint( + const Real invMass0, // inverse mass is zero if particle is static + const Vector3r &x0, // particle which collides with tet + const Vector3r &v0, // velocity of particle + const Real invMass[], // inverse masses of tet particles + const Vector3r x[], // positions of tet particles + const Vector3r v[], // velocities of tet particles + const Vector3r &bary, // barycentric coordinates of contact point in tet + const Real lambda, + const Real frictionCoeff, // friction coefficient + Eigen::Matrix &constraintInfo, // precomputed contact info + Vector3r &corr_v0, + Vector3r corr_v[]) +{ + // constraintInfo contains + // 0: contact normal in body 1 (global) + // 1: contact tangent (global) + // 0,2: 1.0 / normal^T * K * normal + // 1,2: maximal impulse in tangent direction + + if ((invMass0 == 0.0) && (invMass[0] == 0.0) && (invMass[1] == 0.0) && (invMass[2] == 0.0)) + return false; + + const Real bary0 = static_cast(1.0) - bary[0] - bary[1] - bary[2]; + + // Friction + // maximal impulse in tangent direction + const Real pMax = constraintInfo(1, 2); + const Vector3r &tangent = constraintInfo.col(1); + Vector3r pv; + if (frictionCoeff * lambda > pMax) + pv = -pMax * tangent; + else if (frictionCoeff * lambda < -pMax) + pv = pMax * tangent; + else + pv = -frictionCoeff * lambda * tangent; + + if (invMass0 != 0.0) + { + corr_v0 = invMass0*pv; + } + + if (invMass[0] != 0.0) + corr_v[0] = -invMass[0] * bary0*pv; + if (invMass[1] != 0.0) + corr_v[1] = -invMass[1] * bary[0] * pv; + if (invMass[2] != 0.0) + corr_v[2] = -invMass[2] * bary[1] * pv; + if (invMass[3] != 0.0) + corr_v[3] = -invMass[3] * bary[2] * pv; + + + return true; +} diff --git a/PositionBasedDynamics/PositionBasedDynamics.h b/PositionBasedDynamics/PositionBasedDynamics.h index fe676723..6eedf9be 100644 --- a/PositionBasedDynamics/PositionBasedDynamics.h +++ b/PositionBasedDynamics/PositionBasedDynamics.h @@ -444,6 +444,93 @@ namespace PBD const Real poissonRatio, const bool handleInversion, Vector3r &corr0, Vector3r &corr1, Vector3r &corr2, Vector3r &corr3); + + /** Initialize contact between a particle and a tetrahedron and return + * info which is required by the solver step. + * + * @param invMass0 inverse mass of particle which collides with tet + * @param x0 particle position + * @param v0 particle velocity + * @param invMass inverse masses of tet particles + * @param x positions of tet particles + * @param v velocities of tet particles + * @param bary barycentric coordinates of contact point in tet + * @param normal contact normal in body 1 + * @param constraintInfo Stores the local and global position of the contact points and + * the contact normal. \n + * The joint info contains the following columns:\n + * 0: contact normal in body 1 (global)\n + * 1: contact tangent (global)\n + * 0,2: 1.0 / normal^T * K * normal\n + * 1,2: maximal impulse in tangent direction\n + */ + static bool init_ParticleTetContactConstraint( + const Real invMass0, // inverse mass is zero if particle is static + const Vector3r &x0, // particle which collides with tet + const Vector3r &v0, // velocity of particle + const Real invMass[], // inverse masses of tet particles + const Vector3r x[], // positions of tet particles + const Vector3r v[], // velocities of tet particles + const Vector3r &bary, // barycentric coordinates of contact point in tet + const Vector3r &normal, // contact normal in body 1 + Eigen::Matrix &constraintInfo); + + + /** Perform a solver step for a contact constraint between a particle and a tetrahedron. + * A contact constraint handles collisions and resting contacts between the bodies. + * The contact info must be generated in each time step. + * + * @param invMass0 inverse mass of particle which collides with tet + * @param x0 particle position + * @param invMass inverse masses of tet particles + * @param x positions of tet particles + * @param bary barycentric coordinates of contact point in tet + * @param constraintInfo information which is required by the solver. This + * information must be generated in the beginning by calling init_RigidBodyContactConstraint(). + * @param corr0 position correction of particle + * @param corr position corrections of tet particles + */ + static bool solve_ParticleTetContactConstraint( + const Real invMass0, // inverse mass is zero if particle is static + const Vector3r &x0, // particle which collides with tet + const Real invMass[], // inverse masses of tet particles + const Vector3r x[], // positions of tet particles + const Vector3r &bary, // barycentric coordinates of contact point in tet + Eigen::Matrix &constraintInfo, // precomputed contact info + Real &lambda, + Vector3r &corr0, + Vector3r corr[]); + + /** Perform a solver step for a contact constraint between a particle and a tetrahedron. + * A contact constraint handles collisions and resting contacts between the bodies. + * The contact info must be generated in each time step. + * + * @param invMass0 inverse mass of particle which collides with tet + * @param x0 particle position + * @param v0 particle velocity + * @param invMass inverse masses of tet particles + * @param x positions of tet particles + * @param v velocities of tet particles + * @param bary barycentric coordinates of contact point in tet + * @param frictionCoeff friction coefficient + * @param constraintInfo information which is required by the solver. This + * information must be generated in the beginning by calling init_RigidBodyContactConstraint(). + * @param corr_v0 velocity correction of particle + * @param corr_v velocity corrections of tet particles + */ + static bool velocitySolve_ParticleTetContactConstraint( + const Real invMass0, // inverse mass is zero if particle is static + const Vector3r &x0, // particle which collides with tet + const Vector3r &v0, // velocity of particle + const Real invMass[], // inverse masses of tet particles + const Vector3r x[], // positions of tet particles + const Vector3r v[], // velocities of tet particles + const Vector3r &bary, // barycentric coordinates of contact point in tet + const Real lambda, + const Real frictionCoeff, // friction coefficient + Eigen::Matrix &constraintInfo, // precomputed contact info + Vector3r &corr_v0, + Vector3r corr_v[]); }; } diff --git a/PositionBasedDynamics/PositionBasedElasticRods.cpp b/PositionBasedDynamics/PositionBasedElasticRods.cpp index 04685c19..c7c78b52 100644 --- a/PositionBasedDynamics/PositionBasedElasticRods.cpp +++ b/PositionBasedDynamics/PositionBasedElasticRods.cpp @@ -1,14 +1,14 @@ #include "PositionBasedElasticRods.h" #include "PositionBasedDynamics/MathFunctions.h" -#include "Demos/Utils/Logger.h" +#include "Utils/Logger.h" #define _USE_MATH_DEFINES #include "math.h" using namespace PBD; -const Real eps = 1e-6; +const Real eps = static_cast(1e-6); const int permutation[3][3] = { 0, 2, 1, @@ -26,12 +26,12 @@ bool PositionBasedCosseratRods::solve_StretchShearConstraint( Vector3r& corr0, Vector3r& corr1, Quaternionr& corrq0) { Vector3r d3; //third director d3 = q0 * e_3 * q0_conjugate - d3[0] = 2.0 * (q0.x() * q0.z() + q0.w() * q0.y()); - d3[1] = 2.0 * (q0.y() * q0.z() - q0.w() * q0.x()); + d3[0] = static_cast(2.0) * (q0.x() * q0.z() + q0.w() * q0.y()); + d3[1] = static_cast(2.0) * (q0.y() * q0.z() - q0.w() * q0.x()); d3[2] = q0.w() * q0.w() - q0.x() * q0.x() - q0.y() * q0.y() + q0.z() * q0.z(); Vector3r gamma = (p1 - p0) / restLength - d3; - gamma /= (invMass1 + invMass0) / restLength + invMassq0 * 4.0*restLength + 1.0e-6; + gamma /= (invMass1 + invMass0) / restLength + invMassq0 * static_cast(4.0)*restLength + static_cast(1.0e-6); for (int i = 0; i<3; i++) gamma[i] *= stretchingAndShearingKs[i]; corr0 = invMass0 * gamma; @@ -39,7 +39,7 @@ bool PositionBasedCosseratRods::solve_StretchShearConstraint( Quaternionr q_e_3_bar(q0.z(), -q0.y(), q0.x(), -q0.w()); //compute q*e_3.conjugate (cheaper than quaternion product) corrq0 = Quaternionr(0.0, gamma.x(), gamma.y(), gamma.z()) * q_e_3_bar; - corrq0.coeffs() *= 2.0 * invMassq0 * restLength; + corrq0.coeffs() *= static_cast(2.0) * invMassq0 * restLength; return true; } @@ -59,7 +59,7 @@ bool PositionBasedCosseratRods::solve_BendTwistConstraint( omega.coeffs() = omega.coeffs() - restDarbouxVector.coeffs(); //delta Omega with + omega_0 if (omega.squaredNorm() > omega_plus.squaredNorm()) omega = omega_plus; - for (int i = 0; i < 3; i++) omega.coeffs()[i] *= bendingAndTwistingKs[i] / (invMassq0 + invMassq1 + 1.0e-6); + for (int i = 0; i < 3; i++) omega.coeffs()[i] *= bendingAndTwistingKs[i] / (invMassq0 + invMassq1 + static_cast(1.0e-6)); omega.w() = 0.0; //discrete Darboux vector does not have vanishing scalar part corrq0 = q1 * omega; @@ -108,13 +108,13 @@ bool PositionBasedElasticRods::solve_GhostPointEdgeDistanceConstraint( // Ghost-Edge constraint Vector3r pm = 0.5 * (p0 + p1); Vector3r p2pm = p2 - pm; - Real wSum = 0.25 * invMass0 + 0.25 * invMass1 + 1.0 * invMass2; + Real wSum = static_cast(0.25) * invMass0 + static_cast(0.25) * invMass1 + static_cast(1.0) * invMass2; if (wSum < eps) return false; Real p2pm_mag = p2pm.norm(); - p2pm *= 1.0 / p2pm_mag; + p2pm *= static_cast(1.0) / p2pm_mag; const Real lambda = stiffness * (p2pm_mag - ghostEdgeRestLength) / wSum; @@ -232,9 +232,9 @@ bool PositionBasedElasticRods::computeMaterialFrame( // ---------------------------------------------------------------------------------------------- bool PositionBasedElasticRods::computeDarbouxVector(const Matrix3r& dA, const Matrix3r& dB, const Real mid_edge_length, Vector3r& darboux_vector) { - Real factor = 1.0 + dA.col(0).dot(dB.col(0)) + dA.col(1).dot(dB.col(1)) + dA.col(2).dot(dB.col(2)); + Real factor = static_cast(1.0) + dA.col(0).dot(dB.col(0)) + dA.col(1).dot(dB.col(1)) + dA.col(2).dot(dB.col(2)); - factor = 2.0 / (mid_edge_length * factor); + factor = static_cast(2.0) / (mid_edge_length * factor); for (int c = 0; c < 3; ++c) { @@ -268,9 +268,9 @@ bool PositionBasedElasticRods::computeMaterialFrameDerivative( d3p0.col(1)[1] -= 1.0; d3p0.col(2)[2] -= 1.0; - d3p0.col(0) *= (1.0 / length_p01); - d3p0.col(1) *= (1.0 / length_p01); - d3p0.col(2) *= (1.0 / length_p01); + d3p0.col(0) *= (static_cast(1.0) / length_p01); + d3p0.col(1) *= (static_cast(1.0) / length_p01); + d3p0.col(2) *= (static_cast(1.0) / length_p01); d3p1.col(0) = -d3p0.col(0); d3p1.col(1) = -d3p0.col(1); @@ -297,9 +297,9 @@ bool PositionBasedElasticRods::computeMaterialFrameDerivative( mat.col(1)[1] -= 1.0; mat.col(2)[2] -= 1.0; - mat.col(0) *= (-1.0 / length_cross); - mat.col(1) *= (-1.0 / length_cross); - mat.col(2) *= (-1.0 / length_cross); + mat.col(0) *= (-static_cast(1.0) / length_cross); + mat.col(1) *= (-static_cast(1.0) / length_cross); + mat.col(2) *= (-static_cast(1.0) / length_cross); Matrix3r product_matrix; MathFunctions::crossProductMatrix(p2 - p1, product_matrix); @@ -334,8 +334,8 @@ bool PositionBasedElasticRods::computeDarbouxGradient( Matrix3r& omega_pa, Matrix3r& omega_pb, Matrix3r& omega_pc, Matrix3r& omega_pd, Matrix3r& omega_pe ) { - Real X = 1.0 + da.col(0).dot(db.col(0)) + da.col(1).dot(db.col(1)) + da.col(2).dot(db.col(2)); - X = 2.0 / (length * X); + Real X = static_cast(1.0) + da.col(0).dot(db.col(0)) + da.col(1).dot(db.col(1)) + da.col(2).dot(db.col(2)); + X = static_cast(2.0) / (length * X); for (int c = 0; c < 3; ++c) { @@ -641,8 +641,8 @@ bool PBD::DirectPositionBasedSolverForStiffRods::computeBendingAndTorsionJacobia q0.w(), q0.z(), -q0.y(), -q0.x(), -q0.z(), q0.w(), q0.x(), -q0.y(), q0.y(), -q0.x(), q0.w(), -q0.z(); - jOmega0 *= 2. / averageSegmentLength; - jOmega1 *= 2. / averageSegmentLength; + jOmega0 *= static_cast(2.0) / averageSegmentLength; + jOmega1 *= static_cast(2.0) / averageSegmentLength; return true; } @@ -650,10 +650,10 @@ bool PBD::DirectPositionBasedSolverForStiffRods::computeMatrixG(const Quaternion { // w component at index 3 G << - 0.5*q.w(), 0.5*q.z(), -0.5*q.y(), - -0.5*q.z(), 0.5*q.w(), 0.5*q.x(), - 0.5*q.y(), -0.5*q.x(), 0.5*q.w(), - -0.5*q.x(), -0.5*q.y(), -0.5*q.z(); + static_cast(0.5)*q.w(), static_cast(0.5)*q.z(), -static_cast(0.5)*q.y(), + -static_cast(0.5)*q.z(), static_cast(0.5)*q.w(), static_cast(0.5)*q.x(), + static_cast(0.5)*q.y(), -static_cast(0.5)*q.x(), static_cast(0.5)*q.w(), + -static_cast(0.5)*q.x(), -static_cast(0.5)*q.y(), -static_cast(0.5)*q.z(); return true; } @@ -831,7 +831,7 @@ Real PBD::DirectPositionBasedSolverForStiffRods::factor(const int intervalIndex, const Eigen::Matrix &constraintInfo(constraint->getConstraintInfo()); const Vector3r r = constraintInfo.col(2 + segmentIndex) - segment->Position(); Matrix3r r_cross; - Real crossSign(-1.*sign); + Real crossSign(-static_cast(1.0)*sign); MathFunctions::crossProductMatrix(crossSign*r, r_cross); Eigen::DiagonalMatrix upperLeft(sign, sign, sign); @@ -1153,9 +1153,9 @@ bool PBD::DirectPositionBasedSolverForStiffRods::init_StretchBendingTwistingCons constraintInfo.col(3) = constraintPosition; // compute bending and torsion stiffness of the K matrix diagonal; assumption: the rod axis follows the y-axis of the local frame as with Blender's armatures - Real secondMomentOfArea(M_PI_4 * std::pow(averageRadius, 4.)); + Real secondMomentOfArea(static_cast(M_PI_4) * std::pow(averageRadius, static_cast(4.0))); Real bendingStiffness(youngsModulus * secondMomentOfArea); - Real torsionStiffness(2. * torsionModulus * secondMomentOfArea); + Real torsionStiffness(static_cast(2.0) * torsionModulus * secondMomentOfArea); stiffnessCoefficientK = Vector3r(bendingStiffness, torsionStiffness, bendingStiffness); // compute rest Darboux vector @@ -1177,7 +1177,7 @@ bool PBD::DirectPositionBasedSolverForStiffRods::initBeforeProjection_StretchBen Real inverseTSQuadratic(inverseTimeStepSize*inverseTimeStepSize); // compute compliance parameter of the stretch constraint part - const Real stretchRegularizationParameter(1.E-10); + const Real stretchRegularizationParameter(static_cast(1.E-10)); stretchCompliance << stretchRegularizationParameter * inverseTSQuadratic, stretchRegularizationParameter * inverseTSQuadratic, @@ -1188,7 +1188,7 @@ bool PBD::DirectPositionBasedSolverForStiffRods::initBeforeProjection_StretchBen inverseTSQuadratic / stiffnessCoefficientK(0), inverseTSQuadratic / stiffnessCoefficientK(1), inverseTSQuadratic / stiffnessCoefficientK(2); - bendingAndTorsionCompliance *= 1. / averageSegmentLength; + bendingAndTorsionCompliance *= static_cast(1.0) / averageSegmentLength; // set sum of delta lambda values to zero lambdaSum.setZero(); diff --git a/PositionBasedDynamics/PositionBasedFluids.cpp b/PositionBasedDynamics/PositionBasedFluids.cpp index 4200d60b..97e690b9 100644 --- a/PositionBasedDynamics/PositionBasedFluids.cpp +++ b/PositionBasedDynamics/PositionBasedFluids.cpp @@ -54,10 +54,10 @@ bool PositionBasedFluids::computePBFLagrangeMultiplier( const bool boundaryHandling, Real &lambda) { - const Real eps = 1.0e-6; + const Real eps = static_cast(1.0e-6); // Evaluate constraint function - const Real C = std::max(density / density0 - 1.0, 0.0); // clamp to prevent particle clumping at surface + const Real C = std::max(density / density0 - static_cast(1.0), static_cast(0.0)); // clamp to prevent particle clumping at surface if (C != 0.0) { diff --git a/PositionBasedDynamics/PositionBasedGenericConstraints.h b/PositionBasedDynamics/PositionBasedGenericConstraints.h index e4dc00c2..d527f39d 100644 --- a/PositionBasedDynamics/PositionBasedGenericConstraints.h +++ b/PositionBasedDynamics/PositionBasedGenericConstraints.h @@ -102,6 +102,121 @@ namespace PBD Eigen::Matrix &jacobian); + + /** Determine the position corrections for a constraint function + * with a known gradient function.\n\n + * More information can be found here: \ref secGenericConstraintsCGFct + * + * @param invMass inverse mass of constrained rigid bodies + * @param x positions of constrained rigid bodies + * @param inertiaInverseW inverse inertia tensor in world coordinates of the rigid bodies + * @param q rotation of the rigid bodies + * @param userData user data which is required in the callback functions + * @param constraintFct constraint callback + * @param gradientFct gradient callback + * @param corr_x position corrections of the constrained rigid bodies + * @param corr_q rotation corrections of the constrained rigid bodies + */ + template + static bool solve_GenericConstraint( + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], // rotation of bodies + void *userData, + + void(*constraintFct)( + const unsigned int numRigidBodies, + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], // rotation of bodies + void *userData, + Eigen::Matrix &constraintValue), + + void(*gradientFct)( + const unsigned int i, // compute dC / dxi + const unsigned int numRigidBodies, + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], // rotation of bodies + void *userData, + Eigen::Matrix &jacobian), + + Vector3r corr_x[numberOfRigidBodies], + Quaternionr corr_q[numberOfRigidBodies]); + + + /** Determine the position corrections for a constraint function. + * This method approximates the gradient using finite differences. + * Note that it is faster to define the gradient function explicitly.\n\n + * More information can be found here: \ref secGenericConstraintsCFct + * + * @param invMass inverse mass of constrained rigid bodies + * @param x positions of constrained rigid bodies + * @param inertiaInverseW inverse inertia tensor in world coordinates of the rigid bodies + * @param q rotation of the rigid bodies + * @param userData user data which is required in the callback functions + * @param constraintFct constraint callback + * @param corr_x position corrections of the constrained rigid bodies + * @param corr_q rotation corrections of the constrained rigid bodies + */ + template + static bool solve_GenericConstraint( + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + + void(*constraintFct)( + const unsigned int numParticles, + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + Eigen::Matrix &constraintValue), + + Vector3r corr_x[numberOfRigidBodies], + Quaternionr corr_q[numberOfRigidBodies]); + + /** Determines the Jacobian of the i-th rigid body with finite differences. + * + * @param i index of rigid body for which the gradient should be computed + * @param invMass inverse mass of constrained rigid bodies + * @param x positions of constrained rigid bodies + * @param inertiaInverseW inverse inertia tensor in world coordinates of the rigid bodies + * @param q rotation of the rigid bodies + * @param userData user data which is required in the callback functions + * @param constraintFct constraint callback + * @param jacobian Jacobian of the i-th rigid body + */ + template + static void approximateGradient( + const unsigned int i, // compute dC / dxi + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + + void(*constraintFct)( + const unsigned int numParticles, + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + Eigen::Matrix &constraintValue), + + Eigen::Matrix &jacobian); + + /** Compute matrix that is required to transform quaternion in + * a 3D representation. */ + static void computeMatrixG(const Quaternionr &q, Eigen::Matrix &G); + }; @@ -249,7 +364,7 @@ namespace PBD for (unsigned int j = 0; j < numberOfParticles; j++) xTemp[j] = x[j].template cast(); - Real eps = 1.e-6; + Real eps = static_cast(1.e-6); jacobian.setZero(); Vector3r x_i = xTemp[i]; for (unsigned int j = 0; j < 3; j++) @@ -268,6 +383,253 @@ namespace PBD } } + + template + bool PositionBasedGenericConstraints::solve_GenericConstraint( + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + + void(*constraintFct)( + const unsigned int numRigidBodies, + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + Eigen::Matrix &constraintValue), + + void(*gradientFct)( + const unsigned int i, // compute dC / dxi + const unsigned int numRigidBodies, + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + Eigen::Matrix &jacobian), + + Vector3r corr_x[numberOfRigidBodies], + Quaternionr corr_q[numberOfRigidBodies]) + { + // evaluate constraint function + Eigen::Matrix C; + constraintFct(numberOfRigidBodies, invMass, x, inertiaInverseW, q, userData, C); + + Eigen::Matrix K; + K.setZero(); + + Eigen::Matrix gradients[numberOfRigidBodies]; + for (unsigned int i = 0u; i < numberOfRigidBodies; i++) + { + if (invMass[i] != 0.0) + { + // compute gradient + gradientFct(i, numberOfRigidBodies, invMass, x, inertiaInverseW, q, userData, gradients[i]); + + // inverse mass matrix + Eigen::Matrix Minv; + Minv.setZero(); + Minv(0, 0) = invMass[i]; + Minv(1, 1) = invMass[i]; + Minv(2, 2) = invMass[i]; + Minv.block<3, 3>(3, 3) = inertiaInverseW[i]; + + K += gradients[i] * Minv * gradients[i].transpose(); + } + } + + Eigen::Matrix Kinv = K.inverse(); + + Eigen::Matrix lambda = -Kinv * C; + + for (unsigned int i = 0u; i < numberOfRigidBodies; i++) + { + if (invMass[i] != 0.0) + { + // compute position correction + const Vector6r pt = gradients[i].transpose() * lambda; + corr_x[i] = invMass[i] * pt.block<3, 1>(0, 0); + const Vector3r ot = (inertiaInverseW[i] * pt.block<3, 1>(3, 0)); + const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); + corr_q[i].coeffs() = 0.5 *(otQ*q[i]).coeffs(); + } + else + { + corr_x[i].setZero(); + corr_q[i].coeffs().setZero(); + } + } + + return true; + } + + template + bool PositionBasedGenericConstraints::solve_GenericConstraint( + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + + void(*constraintFct)( + const unsigned int numParticles, + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + Eigen::Matrix &constraintValue), + + Vector3r corr_x[numberOfRigidBodies], + Quaternionr corr_q[numberOfRigidBodies]) + { + // evaluate constraint function + Eigen::Matrix C; + constraintFct(numberOfRigidBodies, invMass, x, inertiaInverseW, q, userData, C); + + Eigen::Matrix K; + K.setZero(); + + Eigen::Matrix gradients[numberOfRigidBodies]; + for (unsigned int i = 0u; i < numberOfRigidBodies; i++) + { + if (invMass[i] != 0.0) + { + // compute gradient + approximateGradient(i, invMass, x, inertiaInverseW, q, userData, constraintFct, gradients[i]); + + // inverse mass matrix + Eigen::Matrix Minv; + Minv.setZero(); + Minv(0, 0) = invMass[i]; + Minv(1, 1) = invMass[i]; + Minv(2, 2) = invMass[i]; + Minv.block<3, 3>(3, 3) = inertiaInverseW[i]; + + K += gradients[i] * Minv * gradients[i].transpose(); + } + } + + Eigen::Matrix Kinv = K.inverse(); + + Eigen::Matrix lambda = -Kinv * C; + + for (unsigned int i = 0u; i < numberOfRigidBodies; i++) + { + if (invMass[i] != 0.0) + { + // compute position correction + const Vector6r pt = gradients[i].transpose() * lambda; + corr_x[i] = invMass[i] * pt.block<3, 1>(0, 0); + const Vector3r ot = (inertiaInverseW[i] * pt.block<3, 1>(3, 0)); + const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); + corr_q[i].coeffs() = 0.5 *(otQ*q[i]).coeffs(); + } + else + { + corr_x[i].setZero(); + corr_q[i].coeffs().setZero(); + } + } + + return true; + } + + void PositionBasedGenericConstraints::computeMatrixG(const Quaternionr &q, Eigen::Matrix &G) + { + G(0, 0) = -static_cast(0.5)*q.x(); + G(0, 1) = -static_cast(0.5)*q.y(); + G(0, 2) = -static_cast(0.5)*q.z(); + + G(1, 0) = static_cast(0.5)*q.w(); + G(1, 1) = static_cast(0.5)*q.z(); + G(1, 2) = -static_cast(0.5)*q.y(); + + G(2, 0) = -static_cast(0.5)*q.z(); + G(2, 1) = static_cast(0.5)*q.w(); + G(2, 2) = static_cast(0.5)*q.x(); + + G(3, 0) = static_cast(0.5)*q.y(); + G(3, 1) = -static_cast(0.5)*q.x(); + G(3, 2) = static_cast(0.5)*q.w(); + } + + template + void PositionBasedGenericConstraints::approximateGradient( + const unsigned int i, // compute dC / dxi + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + + void(*constraintFct)( + const unsigned int numParticles, + const Real invMass[numberOfRigidBodies], // inverse mass is zero if body is static + const Vector3r x[numberOfRigidBodies], // positions of bodies + const Matrix3r inertiaInverseW[numberOfRigidBodies], // inverse inertia tensor (world space) of bodies + const Quaternionr q[numberOfRigidBodies], + void *userData, + Eigen::Matrix &constraintValue), + + Eigen::Matrix &jacobian) + { + Vector3r xTemp[numberOfRigidBodies]; + Quaternionr qTemp[numberOfRigidBodies]; + for (unsigned int j = 0; j < numberOfRigidBodies; j++) + { + xTemp[j] = x[j]; + qTemp[j] = q[j]; + } + + Real eps = static_cast(1.e-6); + jacobian.setZero(); + Vector3r x_i = xTemp[i]; + + // Translation + for (unsigned int j = 0; j < 3; j++) + { + xTemp[i][j] += eps; + + Eigen::Matrix e_p, e_m; + constraintFct(numberOfRigidBodies, invMass, xTemp, inertiaInverseW, q, userData, e_p); + xTemp[i][j] = x_i[j] - eps; + constraintFct(numberOfRigidBodies, invMass, xTemp, inertiaInverseW, q, userData, e_m); + xTemp[i][j] = x_i[j]; + + jacobian.template block(0, j) = (e_p - e_m) * (1.0 / (2.0*eps)); + } + + // Rotation + Quaternionr q_i = qTemp[i]; + Eigen::Matrix jacobian4[4]; + for (unsigned int j = 0; j < 4; j++) + { + qTemp[i].coeffs()[j] += eps; + + Eigen::Matrix e_p, e_m; + constraintFct(numberOfRigidBodies, invMass, x, inertiaInverseW, qTemp, userData, e_p); + qTemp[i].coeffs()[j] = q_i.coeffs()[j] - eps; + constraintFct(numberOfRigidBodies, invMass, x, inertiaInverseW, qTemp, userData, e_m); + qTemp[i].coeffs()[j] = q_i.coeffs()[j]; + + jacobian4[j] = (e_p - e_m) * (1.0 / (2.0*eps)); + } + + Eigen::Matrix G; + computeMatrixG(q[i], G); + // Bring in correct order + Eigen::Matrix jh; + jh.block(0, 0) = jacobian4[3]; + jh.block(0, 1) = jacobian4[0]; + jh.block(0, 2) = jacobian4[1]; + jh.block(0, 3) = jacobian4[2]; + jacobian.template block(0, 3) = jh * G; + } + } #endif \ No newline at end of file diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp index ef6bdb65..b0952814 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp @@ -2279,7 +2279,7 @@ bool PositionBasedRigidBodyDynamics::init_RigidBodyContactConstraint( Vector3r t = u_rel - u_rel_n*normal; Real tl2 = t.squaredNorm(); if (tl2 > 1.0e-6) - t *= 1.0 / sqrt(tl2); + t *= static_cast(1.0) / sqrt(tl2); constraintInfo.col(3) = t; @@ -2289,10 +2289,10 @@ bool PositionBasedRigidBodyDynamics::init_RigidBodyContactConstraint( computeMatrixK(cp1, invMass1, x1, inertiaInverseW1, K2); Matrix3r K = K1 + K2; - constraintInfo(0, 4) = 1.0 / (normal.dot(K*normal)); + constraintInfo(0, 4) = static_cast(1.0) / (normal.dot(K*normal)); // maximal impulse in tangent direction - constraintInfo(1, 4) = 1.0 / (t.dot(K*t)) * u_rel.dot(t); + constraintInfo(1, 4) = static_cast(1.0) / (t.dot(K*t)) * u_rel.dot(t); // goal velocity in normal direction after collision constraintInfo(2, 4) = 0.0; @@ -2439,7 +2439,7 @@ bool PositionBasedRigidBodyDynamics::init_ParticleRigidBodyContactConstraint( Vector3r t = u_rel - u_rel_n*normal; Real tl2 = t.squaredNorm(); if (tl2 > 1.0e-6) - t *= 1.0 / sqrt(tl2); + t *= static_cast(1.0) / sqrt(tl2); constraintInfo.col(3) = t; @@ -2453,10 +2453,10 @@ bool PositionBasedRigidBodyDynamics::init_ParticleRigidBodyContactConstraint( K(2, 2) += invMass0; } - constraintInfo(0, 4) = 1.0 / (normal.dot(K*normal)); + constraintInfo(0, 4) = static_cast(1.0) / (normal.dot(K*normal)); // maximal impulse in tangent direction - constraintInfo(1, 4) = 1.0 / (t.dot(K*t)) * u_rel.dot(t); + constraintInfo(1, 4) = static_cast(1.0) / (t.dot(K*t)) * u_rel.dot(t); // goal velocity in normal direction after collision constraintInfo(2, 4) = 0.0; diff --git a/PositionBasedDynamics/SPHKernels.h b/PositionBasedDynamics/SPHKernels.h index 084acbfa..b5e40d0a 100644 --- a/PositionBasedDynamics/SPHKernels.h +++ b/PositionBasedDynamics/SPHKernels.h @@ -25,8 +25,8 @@ namespace PBD static const Real pi = static_cast(M_PI); const Real h3 = m_radius*m_radius*m_radius; - m_k = 8.0 / (pi*h3); - m_l = 48.0 / (pi*h3); + m_k = static_cast(8.0) / (pi*h3); + m_l = static_cast(48.0) / (pi*h3); m_W_zero = W(Vector3r(0.0, 0.0, 0.0)); } @@ -46,11 +46,11 @@ namespace PBD { const Real q2 = q*q; const Real q3 = q2*q; - res = m_k * (6.0*q3-6.0*q2+1.0); + res = m_k * (static_cast(6.0)*q3- static_cast(6.0)*q2+ static_cast(1.0)); } else { - res = m_k * (2.0*pow(1.0-q,3)); + res = m_k * (static_cast(2.0)*pow(static_cast(1.0)-q,3)); } } return res; @@ -74,7 +74,7 @@ namespace PBD } else { - const Real factor = 1.0 - q; + const Real factor = static_cast(1.0) - q; res = m_l*(-factor*factor)*gradq; } } From 742e05e3314bcaffe2993810729e519939a67772 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 6 Jul 2018 15:31:21 +0200 Subject: [PATCH 010/101] - fix --- CMake/GetGitRevisionDescription.cmake | 168 ++++ CMake/GetGitRevisionDescription.cmake.in | 41 + Demos/Common/DemoBase.cpp | 757 ++++++++++++++++++ Demos/Common/DemoBase.h | 120 +++ Demos/Common/TweakBarParameters.cpp | 309 +++++++ Demos/Common/TweakBarParameters.h | 33 + .../GenericRigidBodyConstraintsDemo.cpp | 252 ++++++ Demos/Simulation/BoundingSphereHierarchy.cpp | 75 -- Demos/Simulation/BoundingSphereHierarchy.h | 33 - Demos/Simulation/TimeStepController.h | 53 -- Demos/Utils/CMakeLists.txt | 37 - {Demos/Simulation => Simulation}/AABB.h | 0 .../BoundingSphere.h | 0 Simulation/BoundingSphereHierarchy.cpp | 206 +++++ Simulation/BoundingSphereHierarchy.h | 67 ++ .../Simulation => Simulation}/CMakeLists.txt | 13 +- .../CollisionDetection.cpp | 23 +- .../CollisionDetection.h | 24 +- .../Simulation => Simulation}/Constraints.cpp | 251 ++++-- .../Simulation => Simulation}/Constraints.h | 102 ++- .../CubicSDFCollisionDetection.cpp | 12 +- .../CubicSDFCollisionDetection.h | 2 +- .../DistanceFieldCollisionDetection.cpp | 345 ++++++-- .../DistanceFieldCollisionDetection.h | 40 +- .../Simulation => Simulation}/IDFactory.cpp | 0 {Demos/Simulation => Simulation}/IDFactory.h | 0 .../Simulation => Simulation}/LineModel.cpp | 4 +- {Demos/Simulation => Simulation}/LineModel.h | 6 +- .../NeighborhoodSearchSpatialHashing.cpp | 4 +- .../NeighborhoodSearchSpatialHashing.h | 2 +- .../Simulation => Simulation}/ParticleData.h | 4 +- {Demos/Simulation => Simulation}/RigidBody.h | 17 +- .../RigidBodyGeometry.cpp | 0 .../RigidBodyGeometry.h | 4 +- Simulation/Simulation.cpp | 127 +++ Simulation/Simulation.h | 65 ++ .../SimulationModel.cpp | 137 +++- .../SimulationModel.h | 69 +- {Demos/Simulation => Simulation}/TetModel.cpp | 18 +- {Demos/Simulation => Simulation}/TetModel.h | 21 +- .../Simulation => Simulation}/TimeManager.cpp | 2 +- .../Simulation => Simulation}/TimeManager.h | 0 Simulation/TimeStep.cpp | 101 +++ Simulation/TimeStep.h | 51 ++ .../TimeStepController.cpp | 154 ++-- Simulation/TimeStepController.h | 45 ++ .../TriangleModel.cpp | 4 +- .../Simulation => Simulation}/TriangleModel.h | 6 +- {Demos/Simulation => Simulation}/kdTree.h | 5 +- {Demos/Simulation => Simulation}/kdTree.inl | 4 +- Utils/CMakeLists.txt | 52 ++ {Demos/Utils => Utils}/Config.h | 0 {Demos/Utils => Utils}/FileSystem.h | 0 {Demos/Utils => Utils}/Hashmap.h | 0 {Demos/Utils => Utils}/IndexedFaceMesh.cpp | 0 {Demos/Utils => Utils}/IndexedFaceMesh.h | 0 {Demos/Utils => Utils}/IndexedTetMesh.cpp | 0 {Demos/Utils => Utils}/IndexedTetMesh.h | 0 {Demos/Utils => Utils}/Logger.h | 0 {Demos/Utils => Utils}/OBJLoader.h | 0 {Demos/Utils => Utils}/ObjectArray.h | 0 {Demos/Utils => Utils}/SceneLoader.cpp | 126 ++- {Demos/Utils => Utils}/SceneLoader.h | 95 +-- {Demos/Utils => Utils}/StringTools.h | 0 Utils/SystemInfo.h | 36 + {Demos/Utils => Utils}/TetGenLoader.cpp | 0 {Demos/Utils => Utils}/TetGenLoader.h | 0 {Demos/Utils => Utils}/Timing.h | 0 {Demos/Utils => Utils}/VolumeIntegration.cpp | 0 {Demos/Utils => Utils}/VolumeIntegration.h | 0 data/scenes/ArmadilloCollisionScene.json | 126 +++ .../scenes/DeformableSolidCollisionScene.json | 10 +- data/scenes/Wilberforce_scene.json | 4 +- 73 files changed, 3655 insertions(+), 607 deletions(-) create mode 100644 CMake/GetGitRevisionDescription.cmake create mode 100644 CMake/GetGitRevisionDescription.cmake.in create mode 100644 Demos/Common/DemoBase.cpp create mode 100644 Demos/Common/DemoBase.h create mode 100644 Demos/Common/TweakBarParameters.cpp create mode 100644 Demos/Common/TweakBarParameters.h create mode 100644 Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp delete mode 100644 Demos/Simulation/BoundingSphereHierarchy.cpp delete mode 100644 Demos/Simulation/BoundingSphereHierarchy.h delete mode 100644 Demos/Simulation/TimeStepController.h delete mode 100644 Demos/Utils/CMakeLists.txt rename {Demos/Simulation => Simulation}/AABB.h (100%) rename {Demos/Simulation => Simulation}/BoundingSphere.h (100%) create mode 100644 Simulation/BoundingSphereHierarchy.cpp create mode 100644 Simulation/BoundingSphereHierarchy.h rename {Demos/Simulation => Simulation}/CMakeLists.txt (78%) rename {Demos/Simulation => Simulation}/CollisionDetection.cpp (86%) rename {Demos/Simulation => Simulation}/CollisionDetection.h (70%) rename {Demos/Simulation => Simulation}/Constraints.cpp (88%) rename {Demos/Simulation => Simulation}/Constraints.h (81%) rename {Demos/Simulation => Simulation}/CubicSDFCollisionDetection.cpp (90%) rename {Demos/Simulation => Simulation}/CubicSDFCollisionDetection.h (96%) rename {Demos/Simulation => Simulation}/DistanceFieldCollisionDetection.cpp (57%) rename {Demos/Simulation => Simulation}/DistanceFieldCollisionDetection.h (77%) rename {Demos/Simulation => Simulation}/IDFactory.cpp (100%) rename {Demos/Simulation => Simulation}/IDFactory.h (100%) rename {Demos/Simulation => Simulation}/LineModel.cpp (91%) rename {Demos/Simulation => Simulation}/LineModel.h (92%) rename {Demos/Simulation => Simulation}/NeighborhoodSearchSpatialHashing.cpp (98%) rename {Demos/Simulation => Simulation}/NeighborhoodSearchSpatialHashing.h (98%) rename {Demos/Simulation => Simulation}/ParticleData.h (99%) rename {Demos/Simulation => Simulation}/RigidBody.h (96%) rename {Demos/Simulation => Simulation}/RigidBodyGeometry.cpp (100%) rename {Demos/Simulation => Simulation}/RigidBodyGeometry.h (91%) create mode 100644 Simulation/Simulation.cpp create mode 100644 Simulation/Simulation.h rename {Demos/Simulation => Simulation}/SimulationModel.cpp (74%) rename {Demos/Simulation => Simulation}/SimulationModel.h (79%) rename {Demos/Simulation => Simulation}/TetModel.cpp (96%) rename {Demos/Simulation => Simulation}/TetModel.h (80%) rename {Demos/Simulation => Simulation}/TimeManager.cpp (95%) rename {Demos/Simulation => Simulation}/TimeManager.h (100%) create mode 100644 Simulation/TimeStep.cpp create mode 100644 Simulation/TimeStep.h rename {Demos/Simulation => Simulation}/TimeStepController.cpp (73%) create mode 100644 Simulation/TimeStepController.h rename {Demos/Simulation => Simulation}/TriangleModel.cpp (92%) rename {Demos/Simulation => Simulation}/TriangleModel.h (91%) rename {Demos/Simulation => Simulation}/kdTree.h (94%) rename {Demos/Simulation => Simulation}/kdTree.inl (98%) create mode 100644 Utils/CMakeLists.txt rename {Demos/Utils => Utils}/Config.h (100%) rename {Demos/Utils => Utils}/FileSystem.h (100%) rename {Demos/Utils => Utils}/Hashmap.h (100%) rename {Demos/Utils => Utils}/IndexedFaceMesh.cpp (100%) rename {Demos/Utils => Utils}/IndexedFaceMesh.h (100%) rename {Demos/Utils => Utils}/IndexedTetMesh.cpp (100%) rename {Demos/Utils => Utils}/IndexedTetMesh.h (100%) rename {Demos/Utils => Utils}/Logger.h (100%) rename {Demos/Utils => Utils}/OBJLoader.h (100%) rename {Demos/Utils => Utils}/ObjectArray.h (100%) rename {Demos/Utils => Utils}/SceneLoader.cpp (84%) rename {Demos/Utils => Utils}/SceneLoader.h (70%) rename {Demos/Utils => Utils}/StringTools.h (100%) create mode 100644 Utils/SystemInfo.h rename {Demos/Utils => Utils}/TetGenLoader.cpp (100%) rename {Demos/Utils => Utils}/TetGenLoader.h (100%) rename {Demos/Utils => Utils}/Timing.h (100%) rename {Demos/Utils => Utils}/VolumeIntegration.cpp (100%) rename {Demos/Utils => Utils}/VolumeIntegration.h (100%) create mode 100644 data/scenes/ArmadilloCollisionScene.json diff --git a/CMake/GetGitRevisionDescription.cmake b/CMake/GetGitRevisionDescription.cmake new file mode 100644 index 00000000..8ab03bc5 --- /dev/null +++ b/CMake/GetGitRevisionDescription.cmake @@ -0,0 +1,168 @@ +# - Returns a version string from Git +# +# These functions force a re-configure on each git commit so that you can +# trust the values of the variables in your build system. +# +# get_git_head_revision( [ ...]) +# +# Returns the refspec and sha hash of the current head revision +# +# git_describe( [ ...]) +# +# Returns the results of git describe on the source tree, and adjusting +# the output so that it tests false if an error occurs. +# +# git_get_exact_tag( [ ...]) +# +# Returns the results of git describe --exact-match on the source tree, +# and adjusting the output so that it tests false if there was no exact +# matching tag. +# +# git_local_changes() +# +# Returns either "CLEAN" or "DIRTY" with respect to uncommitted changes. +# Uses the return code of "git diff-index --quiet HEAD --". +# Does not regard untracked files. +# +# Requires CMake 2.6 or newer (uses the 'function' command) +# +# Original Author: +# 2009-2010 Ryan Pavlik +# http://academic.cleardefinition.com +# Iowa State University HCI Graduate Program/VRAC +# +# Copyright Iowa State University 2009-2010. +# Distributed under the Boost Software License, Version 1.0. +# (See accompanying file LICENSE_1_0.txt or copy at +# http://www.boost.org/LICENSE_1_0.txt) + +if(__get_git_revision_description) + return() +endif() +set(__get_git_revision_description YES) + +# We must run the following at "include" time, not at function call time, +# to find the path to this module rather than the path to a calling list file +get_filename_component(_gitdescmoddir ${CMAKE_CURRENT_LIST_FILE} PATH) + +function(get_git_head_revision _refspecvar _hashvar) + set(GIT_PARENT_DIR "${CMAKE_CURRENT_SOURCE_DIR}") + set(GIT_DIR "${GIT_PARENT_DIR}/.git") + while(NOT EXISTS "${GIT_DIR}") # .git dir not found, search parent directories + set(GIT_PREVIOUS_PARENT "${GIT_PARENT_DIR}") + get_filename_component(GIT_PARENT_DIR ${GIT_PARENT_DIR} PATH) + if(GIT_PARENT_DIR STREQUAL GIT_PREVIOUS_PARENT) + # We have reached the root directory, we are not in git + set(${_refspecvar} "GITDIR-NOTFOUND" PARENT_SCOPE) + set(${_hashvar} "GITDIR-NOTFOUND" PARENT_SCOPE) + return() + endif() + set(GIT_DIR "${GIT_PARENT_DIR}/.git") + endwhile() + # check if this is a submodule + if(NOT IS_DIRECTORY ${GIT_DIR}) + file(READ ${GIT_DIR} submodule) + string(REGEX REPLACE "gitdir: (.*)\n$" "\\1" GIT_DIR_RELATIVE ${submodule}) + get_filename_component(SUBMODULE_DIR ${GIT_DIR} PATH) + get_filename_component(GIT_DIR ${SUBMODULE_DIR}/${GIT_DIR_RELATIVE} ABSOLUTE) + endif() + set(GIT_DATA "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/git-data") + if(NOT EXISTS "${GIT_DATA}") + file(MAKE_DIRECTORY "${GIT_DATA}") + endif() + + if(NOT EXISTS "${GIT_DIR}/HEAD") + return() + endif() + set(HEAD_FILE "${GIT_DATA}/HEAD") + configure_file("${GIT_DIR}/HEAD" "${HEAD_FILE}" COPYONLY) + + configure_file("${_gitdescmoddir}/GetGitRevisionDescription.cmake.in" + "${GIT_DATA}/grabRef.cmake" + @ONLY) + include("${GIT_DATA}/grabRef.cmake") + + set(${_refspecvar} "${HEAD_REF}" PARENT_SCOPE) + set(${_hashvar} "${HEAD_HASH}" PARENT_SCOPE) +endfunction() + +function(git_describe _var) + if(NOT GIT_FOUND) + find_package(Git QUIET) + endif() + get_git_head_revision(refspec hash) + if(NOT GIT_FOUND) + set(${_var} "GIT-NOTFOUND" PARENT_SCOPE) + return() + endif() + if(NOT hash) + set(${_var} "HEAD-HASH-NOTFOUND" PARENT_SCOPE) + return() + endif() + + # TODO sanitize + #if((${ARGN}" MATCHES "&&") OR + # (ARGN MATCHES "||") OR + # (ARGN MATCHES "\\;")) + # message("Please report the following error to the project!") + # message(FATAL_ERROR "Looks like someone's doing something nefarious with git_describe! Passed arguments ${ARGN}") + #endif() + + #message(STATUS "Arguments to execute_process: ${ARGN}") + + execute_process(COMMAND + "${GIT_EXECUTABLE}" + describe + ${hash} + ${ARGN} + WORKING_DIRECTORY + "${CMAKE_CURRENT_SOURCE_DIR}" + RESULT_VARIABLE + res + OUTPUT_VARIABLE + out + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) + if(NOT res EQUAL 0) + set(out "${out}-${res}-NOTFOUND") + endif() + + set(${_var} "${out}" PARENT_SCOPE) +endfunction() + +function(git_get_exact_tag _var) + git_describe(out --exact-match ${ARGN}) + set(${_var} "${out}" PARENT_SCOPE) +endfunction() + +function(git_local_changes _var) + if(NOT GIT_FOUND) + find_package(Git QUIET) + endif() + get_git_head_revision(refspec hash) + if(NOT GIT_FOUND) + set(${_var} "GIT-NOTFOUND" PARENT_SCOPE) + return() + endif() + if(NOT hash) + set(${_var} "HEAD-HASH-NOTFOUND" PARENT_SCOPE) + return() + endif() + + execute_process(COMMAND + "${GIT_EXECUTABLE}" + diff-index --quiet HEAD -- + WORKING_DIRECTORY + "${CMAKE_CURRENT_SOURCE_DIR}" + RESULT_VARIABLE + res + OUTPUT_VARIABLE + out + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) + if(res EQUAL 0) + set(${_var} "CLEAN" PARENT_SCOPE) + else() + set(${_var} "DIRTY" PARENT_SCOPE) + endif() +endfunction() diff --git a/CMake/GetGitRevisionDescription.cmake.in b/CMake/GetGitRevisionDescription.cmake.in new file mode 100644 index 00000000..6d8b708e --- /dev/null +++ b/CMake/GetGitRevisionDescription.cmake.in @@ -0,0 +1,41 @@ +# +# Internal file for GetGitRevisionDescription.cmake +# +# Requires CMake 2.6 or newer (uses the 'function' command) +# +# Original Author: +# 2009-2010 Ryan Pavlik +# http://academic.cleardefinition.com +# Iowa State University HCI Graduate Program/VRAC +# +# Copyright Iowa State University 2009-2010. +# Distributed under the Boost Software License, Version 1.0. +# (See accompanying file LICENSE_1_0.txt or copy at +# http://www.boost.org/LICENSE_1_0.txt) + +set(HEAD_HASH) + +file(READ "@HEAD_FILE@" HEAD_CONTENTS LIMIT 1024) + +string(STRIP "${HEAD_CONTENTS}" HEAD_CONTENTS) +if(HEAD_CONTENTS MATCHES "ref") + # named branch + string(REPLACE "ref: " "" HEAD_REF "${HEAD_CONTENTS}") + if(EXISTS "@GIT_DIR@/${HEAD_REF}") + configure_file("@GIT_DIR@/${HEAD_REF}" "@GIT_DATA@/head-ref" COPYONLY) + else() + configure_file("@GIT_DIR@/packed-refs" "@GIT_DATA@/packed-refs" COPYONLY) + file(READ "@GIT_DATA@/packed-refs" PACKED_REFS) + if(${PACKED_REFS} MATCHES "([0-9a-z]*) ${HEAD_REF}") + set(HEAD_HASH "${CMAKE_MATCH_1}") + endif() + endif() +else() + # detached HEAD + configure_file("@GIT_DIR@/HEAD" "@GIT_DATA@/head-ref" COPYONLY) +endif() + +if(NOT HEAD_HASH) + file(READ "@GIT_DATA@/head-ref" HEAD_HASH LIMIT 1024) + string(STRIP "${HEAD_HASH}" HEAD_HASH) +endif() diff --git a/Demos/Common/DemoBase.cpp b/Demos/Common/DemoBase.cpp new file mode 100644 index 00000000..7c1406db --- /dev/null +++ b/Demos/Common/DemoBase.cpp @@ -0,0 +1,757 @@ +#include "DemoBase.h" +#include "Demos/Visualization/MiniGL.h" +#include "Utils/SceneLoader.h" +#include "Utils/FileSystem.h" +#include "Simulation/TimeManager.h" +#include "Demos/Visualization/Selection.h" +#include "GL/glut.h" +#include "Simulation/Simulation.h" +#include "NumericParameter.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/Version.h" +#include "Utils/SystemInfo.h" +#include "../Visualization/Visualization.h" +#include "Simulation/DistanceFieldCollisionDetection.h" + +INIT_LOGGING +INIT_TIMING + +using namespace PBD; +using namespace std; +using namespace GenParam; +using namespace Utilities; + +int DemoBase::PAUSE = -1; +int DemoBase::PAUSE_AT = -1; +int DemoBase::NUM_STEPS_PER_RENDER = -1; +int DemoBase::RENDER_TETS = -1; +int DemoBase::RENDER_TETS0 = -1; +int DemoBase::RENDER_CONTACTS = -1; +int DemoBase::RENDER_AABB = -1; +int DemoBase::RENDER_SDF = -1; +int DemoBase::RENDER_BVH = -1; +int DemoBase::RENDER_BVH_TETS = -1; + + +DemoBase::DemoBase() +{ + Utilities::logger.addSink(unique_ptr(new Utilities::ConsoleSink(Utilities::LogLevel::INFO))); + + m_sceneLoader = nullptr; + m_numberOfStepsPerRenderUpdate = 4; + m_renderContacts = false; + m_renderAABB = false; + m_renderSDF = false; + m_renderBVHDepth = -1; + m_renderBVHDepthTets = -1; + m_renderRefTets = false; + m_renderTets = false; + m_sceneFile = ""; + m_sceneName = ""; + m_doPause = true; + m_pauseAt = -1.0; + m_useCache = true; + m_oldMousePos.setZero(); +} + +DemoBase::~DemoBase() +{ + delete m_sceneLoader; +} + +void DemoBase::initParameters() +{ + ParameterObject::initParameters(); + + PAUSE = createBoolParameter("pause", "Pause", &m_doPause); + setGroup(PAUSE, "Simulation"); + setDescription(PAUSE, "Pause simulation."); + setHotKey(PAUSE, "space"); + + PAUSE_AT = createNumericParameter("pauseAt", "Pause simulation at", &m_pauseAt); + setGroup(PAUSE_AT, "Simulation"); + setDescription(PAUSE_AT, "Pause simulation at the given time. When the value is negative, the simulation is not paused."); + + NUM_STEPS_PER_RENDER = createNumericParameter("numberOfStepsPerRenderUpdate", "# time steps / update", &m_numberOfStepsPerRenderUpdate); + setGroup(NUM_STEPS_PER_RENDER, "Visualization"); + setDescription(NUM_STEPS_PER_RENDER, "Pause simulation at the given time. When the value is negative, the simulation is not paused."); + static_cast*>(getParameter(NUM_STEPS_PER_RENDER))->setMinValue(1); + + RENDER_TETS = createBoolParameter("renderTets", "Render tet model", &m_renderTets); + setGroup(RENDER_TETS, "Visualization"); + setDescription(RENDER_TETS, "Render tet model."); + + RENDER_TETS0 = createBoolParameter("renderTets0", "Render ref. tet model", &m_renderRefTets); + setGroup(RENDER_TETS0, "Visualization"); + setDescription(RENDER_TETS0, "Render ref. tet model."); + + RENDER_CONTACTS = createBoolParameter("renderContacts", "Render contacts", &m_renderContacts); + setGroup(RENDER_CONTACTS, "Visualization"); + setDescription(RENDER_CONTACTS, "Render contact points and normals."); + + RENDER_AABB = createBoolParameter("renderAABB", "Render AABBs", &m_renderAABB); + setGroup(RENDER_AABB, "Visualization"); + setDescription(RENDER_AABB, "Render AABBs."); + + RENDER_SDF = createBoolParameter("renderSDF", "Render SDFs", &m_renderSDF); + setGroup(RENDER_SDF, "Visualization"); + setDescription(RENDER_SDF, "Render SDFs."); + + RENDER_BVH = createNumericParameter("renderBVHDepth", "Render BVH depth", &m_renderBVHDepth); + setGroup(RENDER_BVH, "Visualization"); + setDescription(RENDER_BVH, "Render BVH until given depth."); + static_cast*>(getParameter(RENDER_BVH))->setMinValue(-1); + + RENDER_BVH_TETS = createNumericParameter("renderBVHDepthTets", "Render BVH depth (tets)", &m_renderBVHDepthTets); + setGroup(RENDER_BVH_TETS, "Visualization"); + setDescription(RENDER_BVH_TETS, "Render BVH (tets) until given depth."); + static_cast*>(getParameter(RENDER_BVH_TETS))->setMinValue(-1); + +} + +void DemoBase::cleanup() +{ + m_scene.m_rigidBodyData.clear(); + m_scene.m_rigidBodyData.clear(); + m_scene.m_triangleModelData.clear(); + m_scene.m_tetModelData.clear(); + m_scene.m_ballJointData.clear(); + m_scene.m_ballOnLineJointData.clear(); + m_scene.m_hingeJointData.clear(); + m_scene.m_universalJointData.clear(); + m_scene.m_sliderJointData.clear(); + m_scene.m_rigidBodyParticleBallJointData.clear(); + m_scene.m_targetAngleMotorHingeJointData.clear(); + m_scene.m_targetVelocityMotorHingeJointData.clear(); + m_scene.m_targetPositionMotorSliderJointData.clear(); + m_scene.m_targetVelocityMotorSliderJointData.clear(); + m_scene.m_rigidBodySpringData.clear(); +} + +void DemoBase::init(int argc, char **argv, const char *demoName) +{ + initParameters(); + m_exePath = FileSystem::getProgramPath(); + m_dataPath = FileSystem::normalizePath(getExePath() + "/" + std::string(PBD_DATA_PATH)); + + m_sceneFile = getDataPath() + "/scenes/DeformableSolidCollisionScene.json"; + setUseCache(true); + for (int i = 1; i < argc; i++) + { + string argStr = argv[i]; + if (argStr == "--no-cache") + setUseCache(false); + else + { + m_sceneFile = string(argv[i]); + if (FileSystem::isRelativePath(m_sceneFile)) + m_sceneFile = FileSystem::normalizePath(m_exePath + "/" + m_sceneFile); + } + } + + m_outputPath = FileSystem::normalizePath(getExePath() + "/output/" + FileSystem::getFileName(m_sceneFile)); + +#ifdef DL_OUTPUT + std::string sceneFilePath = FileSystem::normalizePath(m_outputPath + "/scene"); + FileSystem::makeDirs(sceneFilePath); + FileSystem::copyFile(m_sceneFile, sceneFilePath + "/" + FileSystem::getFileNameWithExt(m_sceneFile)); + + std::string progFilePath = FileSystem::normalizePath(m_outputPath + "/program"); + FileSystem::makeDirs(progFilePath); + FileSystem::copyFile(argv[0], progFilePath + "/" + FileSystem::getFileNameWithExt(argv[0])); +#endif + + std::string logPath = FileSystem::normalizePath(m_outputPath + "/log"); + FileSystem::makeDirs(logPath); + Utilities::logger.addSink(unique_ptr(new Utilities::FileSink(Utilities::LogLevel::DEBUG, logPath + "/info.log"))); + + LOG_DEBUG << "Git refspec: " << GIT_REFSPEC; + LOG_DEBUG << "Git SHA1: " << GIT_SHA1; + LOG_DEBUG << "Git status: " << GIT_LOCAL_STATUS; + LOG_DEBUG << "Host name: " << SystemInfo::getHostName(); + + // OpenGL + MiniGL::init(argc, argv, 1024, 768, 0, 0, demoName); + MiniGL::initLights(); + MiniGL::initTexture(); + MiniGL::getOpenGLVersion(m_context_major_version, m_context_minor_version); + MiniGL::setViewport(40.0, 0.1f, 500.0, Vector3r(0.0, 3.0, 8.0), Vector3r(0.0, 0.0, 0.0)); + MiniGL::setSelectionFunc(selection, this); + + if (MiniGL::checkOpenGLVersion(3, 3)) + initShaders(); +} + +void DemoBase::readScene() +{ + if (m_sceneLoader == nullptr) + m_sceneLoader = new SceneLoader(); + if (m_sceneFile != "") + m_sceneLoader->readScene(m_sceneFile.c_str(), m_scene); + else + return; + + m_sceneName = m_scene.m_sceneName; +} + +void DemoBase::initShaders() +{ + std::string vertFile = m_dataPath + "/shaders/vs_smooth.glsl"; + std::string fragFile = m_dataPath + "/shaders/fs_smooth.glsl"; + m_shader.compileShaderFile(GL_VERTEX_SHADER, vertFile); + m_shader.compileShaderFile(GL_FRAGMENT_SHADER, fragFile); + m_shader.createAndLinkProgram(); + m_shader.begin(); + m_shader.addUniform("modelview_matrix"); + m_shader.addUniform("projection_matrix"); + m_shader.addUniform("surface_color"); + m_shader.addUniform("shininess"); + m_shader.addUniform("specular_factor"); + m_shader.end(); + + vertFile = m_dataPath + "/shaders/vs_smoothTex.glsl"; + fragFile = m_dataPath + "/shaders/fs_smoothTex.glsl"; + m_shaderTex.compileShaderFile(GL_VERTEX_SHADER, vertFile); + m_shaderTex.compileShaderFile(GL_FRAGMENT_SHADER, fragFile); + m_shaderTex.createAndLinkProgram(); + m_shaderTex.begin(); + m_shaderTex.addUniform("modelview_matrix"); + m_shaderTex.addUniform("projection_matrix"); + m_shaderTex.addUniform("surface_color"); + m_shaderTex.addUniform("shininess"); + m_shaderTex.addUniform("specular_factor"); + m_shaderTex.end(); +} + + +void DemoBase::shaderTexBegin(const float *col) +{ + m_shaderTex.begin(); + glUniform1f(m_shaderTex.getUniform("shininess"), 5.0f); + glUniform1f(m_shaderTex.getUniform("specular_factor"), 0.2f); + + GLfloat matrix[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, matrix); + glUniformMatrix4fv(m_shaderTex.getUniform("modelview_matrix"), 1, GL_FALSE, matrix); + GLfloat pmatrix[16]; + glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); + glUniformMatrix4fv(m_shaderTex.getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); + glUniform3fv(m_shaderTex.getUniform("surface_color"), 1, col); +} + +void DemoBase::shaderTexEnd() +{ + m_shaderTex.end(); +} + +void DemoBase::shaderBegin(const float *col) +{ + m_shader.begin(); + glUniform1f(m_shader.getUniform("shininess"), 5.0f); + glUniform1f(m_shader.getUniform("specular_factor"), 0.2f); + + GLfloat matrix[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, matrix); + glUniformMatrix4fv(m_shader.getUniform("modelview_matrix"), 1, GL_FALSE, matrix); + GLfloat pmatrix[16]; + glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); + glUniformMatrix4fv(m_shader.getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); + glUniform3fv(m_shader.getUniform("surface_color"), 1, col); +} + +void DemoBase::shaderEnd() +{ + m_shader.end(); +} + +void DemoBase::readParameters() +{ + m_sceneLoader->readParameterObject(this); + m_sceneLoader->readParameterObject(Simulation::getCurrent()); + m_sceneLoader->readParameterObject(Simulation::getCurrent()->getModel()); + m_sceneLoader->readParameterObject(Simulation::getCurrent()->getTimeStep()); +} + +void DemoBase::render() +{ + float gridColor[4] = { 0.2f, 0.2f, 0.2f, 1.0f }; + MiniGL::drawGrid(gridColor); + + MiniGL::coordinateSystem(); + + // Draw sim model + SimulationModel *model = Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + SimulationModel::ConstraintVector &constraints = model->getConstraints(); + SimulationModel::RigidBodyContactConstraintVector &rigidBodyContacts = model->getRigidBodyContactConstraints(); + SimulationModel::ParticleRigidBodyContactConstraintVector &particleRigidBodyContacts = model->getParticleRigidBodyContactConstraints(); + + float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; + float surfaceColor[4] = { 0.3f, 0.5f, 0.8f, 1 }; + float staticColor[4] = { 0.5f, 0.5f, 0.5f, 1 }; + + if (m_renderContacts) + { + for (unsigned int i = 0; i < rigidBodyContacts.size(); i++) + renderRigidBodyContact(rigidBodyContacts[i]); + for (unsigned int i = 0; i < particleRigidBodyContacts.size(); i++) + renderParticleRigidBodyContact(particleRigidBodyContacts[i]); + } + + + shaderBegin(staticColor); + + for (size_t i = 0; i < rb.size(); i++) + { + bool selected = false; + for (unsigned int j = 0; j < m_selectedBodies.size(); j++) + { + if (m_selectedBodies[j] == i) + selected = true; + } + + const VertexData &vd = rb[i]->getGeometry().getVertexData(); + const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); + if (!selected) + { + if (rb[i]->getMass() == 0.0) + { + glUniform3fv(m_shader.getUniform("surface_color"), 1, staticColor); + Visualization::drawMesh(vd, mesh, 0, staticColor); + } + else + { + glUniform3fv(m_shader.getUniform("surface_color"), 1, surfaceColor); + Visualization::drawMesh(vd, mesh, 0, surfaceColor); + } + } + else + { + glUniform3fv(m_shader.getUniform("surface_color"), 1, selectionColor); + Visualization::drawMesh(vd, mesh, 0, selectionColor); + } + } + + shaderEnd(); + + renderTriangleModels(); + renderTetModels(); + + for (size_t i = 0; i < constraints.size(); i++) + { + if (constraints[i]->getTypeId() == BallJoint::TYPE_ID) + { + renderBallJoint(*(BallJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == BallOnLineJoint::TYPE_ID) + { + renderBallOnLineJoint(*(BallOnLineJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == HingeJoint::TYPE_ID) + { + renderHingeJoint(*(HingeJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == UniversalJoint::TYPE_ID) + { + renderUniversalJoint(*(UniversalJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == SliderJoint::TYPE_ID) + { + renderSliderJoint(*(SliderJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == TargetAngleMotorHingeJoint::TYPE_ID) + { + renderTargetAngleMotorHingeJoint(*(TargetAngleMotorHingeJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == TargetVelocityMotorHingeJoint::TYPE_ID) + { + renderTargetVelocityMotorHingeJoint(*(TargetVelocityMotorHingeJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == TargetPositionMotorSliderJoint::TYPE_ID) + { + renderTargetPositionMotorSliderJoint(*(TargetPositionMotorSliderJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == TargetVelocityMotorSliderJoint::TYPE_ID) + { + renderTargetVelocityMotorSliderJoint(*(TargetVelocityMotorSliderJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == RigidBodyParticleBallJoint::TYPE_ID) + { + renderRigidBodyParticleBallJoint(*(RigidBodyParticleBallJoint*)constraints[i]); + } + else if (constraints[i]->getTypeId() == RigidBodySpring::TYPE_ID) + { + renderSpring(*(RigidBodySpring*)constraints[i]); + } + } + + + DistanceFieldCollisionDetection *cd = (DistanceFieldCollisionDetection*)Simulation::getCurrent()->getTimeStep()->getCollisionDetection(); + if (cd && (m_renderSDF || m_renderAABB || (m_renderBVHDepth >= 0) || (m_renderBVHDepthTets >= 0))) + { + std::vector &collisionObjects = cd->getCollisionObjects(); + for (unsigned int k = 0; k < collisionObjects.size(); k++) + { + if (m_renderAABB) + renderAABB(collisionObjects[k]->m_aabb); + + if (m_renderSDF) + renderSDF(collisionObjects[k]); + + if (m_renderBVHDepth >= 0) + { + if (cd->isDistanceFieldCollisionObject(collisionObjects[k])) + { + const PointCloudBSH &bvh = ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) collisionObjects[k])->m_bvh; + + std::function predicate = [&](unsigned int node_index, unsigned int depth) { return (int)depth <= m_renderBVHDepth; }; + std::function cb = [&](unsigned int node_index, unsigned int depth) + { + if (depth == m_renderBVHDepth) + { + const BoundingSphere &bs = bvh.hull(node_index); + if (collisionObjects[k]->m_bodyType == CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) + { + RigidBody *body = rb[collisionObjects[k]->m_bodyIndex]; + const Vector3r &sphere_x = bs.x(); + const Vector3r sphere_x_w = body->getRotation() * sphere_x + body->getPosition(); + MiniGL::drawSphere(sphere_x_w, std::max((float)bs.r(), 0.05f), staticColor); + } + else + MiniGL::drawSphere(bs.x(), std::max((float)bs.r(), 0.05f), staticColor); + } + }; + + bvh.traverse_depth_first(predicate, cb); + } + } + + if (m_renderBVHDepthTets >= 0) + { + if (cd->isDistanceFieldCollisionObject(collisionObjects[k]) && (collisionObjects[k]->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType)) + { + + TetMeshBSH &bvh = ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) collisionObjects[k])->m_bvhTets; + + std::function predicate = [&](unsigned int node_index, unsigned int depth) { return (int)depth <= m_renderBVHDepthTets; }; + std::function cb = [&](unsigned int node_index, unsigned int depth) + { + if (depth == m_renderBVHDepthTets) + { + const BoundingSphere &bs = bvh.hull(node_index); + const Vector3r &sphere_x = bs.x(); + MiniGL::drawSphere(sphere_x, std::max((float)bs.r(), 0.05f), staticColor); + } + }; + + bvh.traverse_depth_first(predicate, cb); + } + } + } + } + + const Vector3r refOffset(0, 0, 0); + const ParticleData &pd = model->getParticles(); + if (m_renderRefTets || m_renderTets) + { + shaderBegin(surfaceColor); + + for (unsigned int i = 0; i < model->getTetModels().size(); i++) + { + const IndexedTetMesh &mesh = model->getTetModels()[i]->getParticleMesh(); + const unsigned int nTets = mesh.numTets(); + const unsigned int *indices = mesh.getTets().data(); + const unsigned int offset = model->getTetModels()[i]->getIndexOffset(); + + const Vector3r &ix = model->getTetModels()[i]->getInitialX(); + const Matrix3r &R = model->getTetModels()[i]->getInitialR(); + + for (unsigned int j = 0; j < nTets; j++) + { + if (m_renderTets) + { + const Vector3r &x0 = pd.getPosition(indices[4 * j] + offset); + const Vector3r &x1 = pd.getPosition(indices[4 * j + 1] + offset); + const Vector3r &x2 = pd.getPosition(indices[4 * j + 2] + offset); + const Vector3r &x3 = pd.getPosition(indices[4 * j + 3] + offset); + MiniGL::drawTetrahedron(x0, x1, x2, x3, surfaceColor); + } + if (m_renderRefTets) + { +// const Vector3r &x0 = R.transpose() * (pd.getPosition0(indices[4 * j + 0] + offset) - ix); +// const Vector3r &x1 = R.transpose() * (pd.getPosition0(indices[4 * j + 1] + offset) - ix); +// const Vector3r &x2 = R.transpose() * (pd.getPosition0(indices[4 * j + 2] + offset) - ix); +// const Vector3r &x3 = R.transpose() * (pd.getPosition0(indices[4 * j + 3] + offset) - ix); + const Vector3r &x0 = pd.getPosition0(indices[4 * j] + offset) + refOffset; + const Vector3r &x1 = pd.getPosition0(indices[4 * j + 1] + offset) + refOffset; + const Vector3r &x2 = pd.getPosition0(indices[4 * j + 2] + offset) + refOffset; + const Vector3r &x3 = pd.getPosition0(indices[4 * j + 3] + offset) + refOffset; + + MiniGL::drawTetrahedron(x0, x1, x2, x3, staticColor); + } + } + } + shaderEnd(); + } + + float red[4] = { 0.8f, 0.0f, 0.0f, 1 }; + for (unsigned int j = 0; j < m_selectedParticles.size(); j++) + { + MiniGL::drawSphere(pd.getPosition(m_selectedParticles[j]), 0.08f, red); + } + + MiniGL::drawTime(TimeManager::getCurrent()->getTime()); + +} + +void DemoBase::renderTriangleModels() +{ + SimulationModel *model = Simulation::getCurrent()->getModel(); + const ParticleData &pd = model->getParticles(); + float surfaceColor[4] = { 0.8f, 0.9f, 0.2f, 1 }; + + shaderTexBegin(surfaceColor); + + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) + { + // mesh + const IndexedFaceMesh &mesh = model->getTriangleModels()[i]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[i]->getIndexOffset(); + Visualization::drawTexturedMesh(pd, mesh, offset, surfaceColor); + } + + shaderTexEnd(); +} + +void DemoBase::renderTetModels() +{ + SimulationModel *model = Simulation::getCurrent()->getModel(); + const ParticleData &pd = model->getParticles(); + float surfaceColor[4] = { 0.1f, 0.3f, 0.5f, 1 }; + + shaderBegin(surfaceColor); + + for (unsigned int i = 0; i < model->getTetModels().size(); i++) + { + const VertexData &vdVis = model->getTetModels()[i]->getVisVertices(); + if (vdVis.size() > 0) + { + const IndexedFaceMesh &visMesh = model->getTetModels()[i]->getVisMesh(); + Visualization::drawMesh(vdVis, visMesh, 0, surfaceColor); + } + else + { + const IndexedFaceMesh &surfaceMesh = model->getTetModels()[i]->getSurfaceMesh(); + const unsigned int offset = model->getTetModels()[i]->getIndexOffset(); + Visualization::drawMesh(pd, surfaceMesh, offset, surfaceColor); + } + } + + shaderEnd(); +} + +void DemoBase::renderAABB(AABB &aabb) +{ + Vector3r p1, p2; + glBegin(GL_LINES); + for (unsigned char i = 0; i < 12; i++) + { + AABB::getEdge(aabb, i, p1, p2); + glVertex3d(p1[0], p1[1], p1[2]); + glVertex3d(p2[0], p2[1], p2[2]); + } + glEnd(); +} + +void DemoBase::renderSDF(CollisionDetection::CollisionObject* co) +{ + DistanceFieldCollisionDetection *cd = (DistanceFieldCollisionDetection*)Simulation::getCurrent()->getTimeStep()->getCollisionDetection(); + if ((!cd->isDistanceFieldCollisionObject(co)) || (co->m_bodyType != CollisionDetection::CollisionObject::RigidBodyCollisionObjectType)) + return; + + SimulationModel *model = Simulation::getCurrent()->getModel(); + const SimulationModel::RigidBodyVector &rigidBodies = model->getRigidBodies(); + RigidBody *rb = rigidBodies[co->m_bodyIndex]; + + const Vector3r &com = rb->getPosition(); + const Matrix3r &R = rb->getTransformationR(); + const Vector3r &v1 = rb->getTransformationV1(); + const Vector3r &v2 = rb->getTransformationV2(); + + DistanceFieldCollisionDetection::DistanceFieldCollisionObject *dfco = (DistanceFieldCollisionDetection::DistanceFieldCollisionObject *)co; + const Vector3r &startX = co->m_aabb.m_p[0]; + const Vector3r &endX = co->m_aabb.m_p[1]; + Vector3r diff = endX - startX; + const unsigned int steps = 20; + Vector3r stepSize = (1.0 / steps) * diff; + for (Real x = startX[0]; x < endX[0]; x += stepSize[0]) + { + for (Real y = startX[1]; y < endX[1]; y += stepSize[1]) + { + for (Real z = startX[2]; z < endX[2]; z += stepSize[2]) + { + Vector3r pos_w(x, y, z); + const Vector3r pos = R * (pos_w - com) + v1; + const double dist = dfco->distance(pos.template cast(), 0.0); + + if (dist < 0.0) + { + float col[4] = { (float)-dist, 0.0f, 0.0f, 1.0f }; + MiniGL::drawPoint(pos_w, 3.0f, col); + } + } + } + } +} + +void DemoBase::renderBallJoint(BallJoint &bj) +{ + MiniGL::drawSphere(bj.m_jointInfo.col(2), 0.15f, m_jointColor); +} + +void DemoBase::renderRigidBodyParticleBallJoint(RigidBodyParticleBallJoint &bj) +{ + MiniGL::drawSphere(bj.m_jointInfo.col(1), 0.1f, m_jointColor); +} + +void DemoBase::renderBallOnLineJoint(BallOnLineJoint &bj) +{ + MiniGL::drawSphere(bj.m_jointInfo.col(5), 0.1f, m_jointColor); + MiniGL::drawCylinder(bj.m_jointInfo.col(5) - bj.m_jointInfo.col(7), bj.m_jointInfo.col(5) + bj.m_jointInfo.col(7), m_jointColor, 0.05f); +} + +void DemoBase::renderHingeJoint(HingeJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); + MiniGL::drawSphere(joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), m_jointColor, 0.05f); +} + +void DemoBase::renderUniversalJoint(UniversalJoint &uj) +{ + MiniGL::drawSphere(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), 0.1f, m_jointColor); + MiniGL::drawSphere(uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), 0.1f, m_jointColor); + MiniGL::drawSphere(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), 0.1f, m_jointColor); + MiniGL::drawSphere(uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), 0.1f, m_jointColor); + MiniGL::drawCylinder(uj.m_jointInfo.col(4) - 0.5*uj.m_jointInfo.col(6), uj.m_jointInfo.col(4) + 0.5*uj.m_jointInfo.col(6), m_jointColor, 0.05f); + MiniGL::drawCylinder(uj.m_jointInfo.col(5) - 0.5*uj.m_jointInfo.col(7), uj.m_jointInfo.col(5) + 0.5*uj.m_jointInfo.col(7), m_jointColor, 0.05f); +} + +void DemoBase::renderSliderJoint(SliderJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, m_jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), m_jointColor, 0.05f); +} + +void DemoBase::renderTargetPositionMotorSliderJoint(TargetPositionMotorSliderJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, m_jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), m_jointColor, 0.05f); +} + +void DemoBase::renderTargetVelocityMotorSliderJoint(TargetVelocityMotorSliderJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, m_jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), m_jointColor, 0.05f); +} + +void DemoBase::renderTargetAngleMotorHingeJoint(TargetAngleMotorHingeJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); + MiniGL::drawSphere(joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), m_jointColor, 0.05f); +} + +void DemoBase::renderTargetVelocityMotorHingeJoint(TargetVelocityMotorHingeJoint &joint) +{ + MiniGL::drawSphere(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); + MiniGL::drawSphere(joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); + MiniGL::drawCylinder(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), m_jointColor, 0.05f); +} + +void DemoBase::renderRigidBodyContact(RigidBodyContactConstraint &cc) +{ + float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; + float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; + MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); + MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); + MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); +} + +void DemoBase::renderParticleRigidBodyContact(ParticleRigidBodyContactConstraint &cc) +{ + float col1[4] = { 0.0f, 0.6f, 0.2f, 1 }; + float col2[4] = { 0.6f, 0.0f, 0.2f, 1 }; + MiniGL::drawPoint(cc.m_constraintInfo.col(0), 5.0f, col1); + MiniGL::drawPoint(cc.m_constraintInfo.col(1), 5.0f, col2); + MiniGL::drawVector(cc.m_constraintInfo.col(1), cc.m_constraintInfo.col(1) + cc.m_constraintInfo.col(2), 1.0f, col2); +} + +void DemoBase::renderSpring(RigidBodySpring &s) +{ + MiniGL::drawSphere(s.m_jointInfo.col(2), 0.1f, m_jointColor); + MiniGL::drawSphere(s.m_jointInfo.col(3), 0.1f, m_jointColor); + MiniGL::drawCylinder(s.m_jointInfo.col(2), s.m_jointInfo.col(3), m_jointColor, 0.05f); +} + +void DemoBase::mouseMove(int x, int y, void *clientData) +{ + DemoBase *base = (DemoBase*)clientData; + SimulationModel *model = Simulation::getCurrent()->getModel(); + + Vector3r mousePos; + MiniGL::unproject(x, y, mousePos); + const Vector3r diff = mousePos - base->m_oldMousePos; + + TimeManager *tm = TimeManager::getCurrent(); + const Real h = tm->getTimeStepSize(); + + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + for (size_t j = 0; j < base->m_selectedBodies.size(); j++) + { + if (rb[base->m_selectedBodies[j]]->getMass() != 0.0) + rb[base->m_selectedBodies[j]]->getVelocity() += 1.0 / h * diff; + } + ParticleData &pd = model->getParticles(); + for (unsigned int j = 0; j < base->m_selectedParticles.size(); j++) + { + pd.getVelocity(base->m_selectedParticles[j]) += 5.0*diff / h; + } + base->m_oldMousePos = mousePos; +} + +void DemoBase::selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end, void *clientData) +{ + SimulationModel *model = Simulation::getCurrent()->getModel(); + DemoBase *base = (DemoBase*)clientData; + + std::vector hits; + + base->m_selectedParticles.clear(); + ParticleData &pd = model->getParticles(); + if (pd.size() > 0) + Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), base->m_selectedParticles); + + base->m_selectedBodies.clear(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + std::vector > x; + x.resize(rb.size()); + for (unsigned int i = 0; i < rb.size(); i++) + { + x[i] = rb[i]->getPosition(); + } + + if (rb.size() > 0) + Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], base->m_selectedBodies); + if ((base->m_selectedBodies.size() > 0) || (base->m_selectedParticles.size() > 0)) + MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); + else + MiniGL::setMouseMoveFunc(-1, NULL); + + MiniGL::unproject(end[0], end[1], base->m_oldMousePos); +} + +void DemoBase::reset() +{ +} \ No newline at end of file diff --git a/Demos/Common/DemoBase.h b/Demos/Common/DemoBase.h new file mode 100644 index 00000000..d7de9c5e --- /dev/null +++ b/Demos/Common/DemoBase.h @@ -0,0 +1,120 @@ +#ifndef __DemoBase_h__ +#define __DemoBase_h__ + +#include "Common/Common.h" +#include "Utils/SceneLoader.h" +#include "Demos/Visualization/Shader.h" +#include "Simulation/TimeStep.h" +#include "Simulation/SimulationModel.h" +#include "extern/AntTweakBar/include/AntTweakBar.h" +#include "ParameterObject.h" + +namespace PBD +{ + class DemoBase : public GenParam::ParameterObject + { + protected: + unsigned int m_numberOfStepsPerRenderUpdate; + std::string m_exePath; + std::string m_dataPath; + std::string m_outputPath; + std::string m_sceneFile; + std::string m_sceneName; + bool m_useCache; + GLint m_context_major_version; + GLint m_context_minor_version; + Shader m_shader; + Shader m_shaderTex; + bool m_doPause; + Real m_pauseAt; + bool m_renderTets; + bool m_renderRefTets; + bool m_renderContacts; + bool m_renderAABB; + bool m_renderSDF; + int m_renderBVHDepth; + int m_renderBVHDepthTets; + Vector3r m_oldMousePos; + std::vector m_selectedBodies; + std::vector m_selectedParticles; + Utilities::SceneLoader *m_sceneLoader; + Utilities::SceneLoader::SceneData m_scene; + float m_jointColor[4] = { 0.0f, 0.6f, 0.2f, 1 }; + + + virtual void initParameters(); + + void initShaders(); + + static void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end, void *clientData); + static void mouseMove(int x, int y, void *clientData); + + void renderTriangleModels(); + void renderTetModels(); + void renderAABB(AABB &aabb); + void renderSDF(CollisionDetection::CollisionObject* co); + void renderBallJoint(BallJoint &bj); + void renderRigidBodyParticleBallJoint(RigidBodyParticleBallJoint &bj); + void renderBallOnLineJoint(BallOnLineJoint &bj); + void renderHingeJoint(HingeJoint &hj); + void renderUniversalJoint(UniversalJoint &uj); + void renderSliderJoint(SliderJoint &joint); + void renderTargetPositionMotorSliderJoint(TargetPositionMotorSliderJoint &joint); + void renderTargetVelocityMotorSliderJoint(TargetVelocityMotorSliderJoint &joint); + void renderTargetAngleMotorHingeJoint(TargetAngleMotorHingeJoint &hj); + void renderTargetVelocityMotorHingeJoint(TargetVelocityMotorHingeJoint &hj); + void renderRigidBodyContact(RigidBodyContactConstraint &cc); + void renderParticleRigidBodyContact(ParticleRigidBodyContactConstraint &cc); + void renderSpring(RigidBodySpring &s); + + public: + static int PAUSE; + static int PAUSE_AT; + static int NUM_STEPS_PER_RENDER; + static int RENDER_TETS; + static int RENDER_TETS0; + static int RENDER_CONTACTS; + static int RENDER_AABB; + static int RENDER_SDF; + static int RENDER_BVH; + static int RENDER_BVH_TETS; + + DemoBase(); + virtual ~DemoBase(); + + void init(int argc, char **argv, const char *demoName); + + void render(); + void cleanup(); + + void readParameters(); + void readScene(); + void reset(); + + Utilities::SceneLoader *getSceneLoader() { return m_sceneLoader; } + void setSceneLoader(Utilities::SceneLoader *sceneLoader) { m_sceneLoader = sceneLoader; } + + const std::string& getExePath() const { return m_exePath; } + const std::string& getDataPath() const { return m_dataPath; } + const std::string& getSceneFile() const { return m_sceneFile; } + const std::string& getSceneName() const { return m_sceneName; } + + GLint getContextMajorVersion() const { return m_context_major_version; } + GLint getContextMinorVersion() const { return m_context_minor_version; } + Shader& getShader() { return m_shader; } + Shader& getShaderTex() { return m_shaderTex; } + void shaderTexBegin(const float *col); + void shaderTexEnd(); + void shaderBegin(const float *col); + void shaderEnd(); + + std::vector& getSelectedParticles() { return m_selectedParticles; } + std::vector& getSelectedRigidBodies() { return m_selectedBodies; } + bool getUseCache() const { return m_useCache; } + void setUseCache(bool val) { m_useCache = val; } + + Utilities::SceneLoader::SceneData& getSceneData() { return m_scene; } + }; +} + +#endif \ No newline at end of file diff --git a/Demos/Common/TweakBarParameters.cpp b/Demos/Common/TweakBarParameters.cpp new file mode 100644 index 00000000..0748a310 --- /dev/null +++ b/Demos/Common/TweakBarParameters.cpp @@ -0,0 +1,309 @@ +#include "TweakBarParameters.h" +#include "Simulation/TimeManager.h" +#include "Demos/Visualization/MiniGL.h" +#include "Utils/Logger.h" + +using namespace PBD; +using namespace std; +using namespace GenParam; + +vector> TweakBarParameters::m_params; +vector TweakBarParameters::m_objectNames; + + +void TweakBarParameters::createParameterGUI() +{ + // Add callback for the time step size + TwAddVarCB(MiniGL::getTweakBar(), "TimeStepSize", TW_TYPE_DOUBLE, setTimeStepSizeCB, getTimeStepSizeCB, NULL, + " label='Time step size' min=0.000001 max=0.1 step=0.0001 precision=5 help='Set time step size' group=Simulation "); + +} + +void TweakBarParameters::createParameterObjectGUI(ParameterObject *paramObj) +{ + if (paramObj == nullptr) + return; + + // Find unique name + unsigned int index = 1; + std::string objName = "GenParam" + std::to_string(index); + for (unsigned int i = 0; i < m_objectNames.size(); i++) + { + if (objName == m_objectNames[i]) + { + index++; + objName = "GenParam" + std::to_string(index); + } + } + m_objectNames.push_back(objName); + + const unsigned int numParams = paramObj->numParameters(); + + for (unsigned int i= 0; i < numParams; i++) + { + ParameterBase *paramBase = paramObj->getParameter(i); + m_params.push_back(std::unique_ptr(new ParameterIndex(paramObj, i))); + + char str[1000]; + + // Defining new unique var name + char varName[500]; + sprintf(varName, "%s::%s", objName.c_str(), paramBase->getName().c_str()); + + std::string tmp = ""; + if (paramBase->getHotKey() != "") + tmp = "key='" + paramBase->getHotKey() + "' "; + + if (paramBase->getReadOnly()) + tmp = tmp + "readonly=true"; + else + tmp = tmp + "readonly=false"; + + if (paramBase->getType() == RealParameterType) + { + sprintf(str, " label='%s' help='%s' precision=5 step=0.01 group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_REAL, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == ParameterBase::UINT32) + { + sprintf(str, " label='%s' help='%s' step=1 group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_UINT32, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == ParameterBase::UINT16) + { + sprintf(str, " label='%s' help='%s' step=1 group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_UINT16, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == ParameterBase::UINT8) + { + sprintf(str, " label='%s' help='%s' step=1 group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_UINT8, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == ParameterBase::INT32) + { + sprintf(str, " label='%s' help='%s' step=1 group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_INT32, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == ParameterBase::INT16) + { + sprintf(str, " label='%s' help='%s' step=1 group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_INT16, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == ParameterBase::INT8) + { + sprintf(str, " label='%s' help='%s' step=1 group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_INT8, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == ParameterBase::ENUM) + { + // Defining new enum type + char enumTypeName[500]; + sprintf(enumTypeName, "Enum_%s::%s", objName.c_str(), paramBase->getName().c_str()); + + std::string enumStr = "enum='"; + EnumParameter *enumParam = static_cast(paramBase); + auto enumValues = enumParam->getEnumValues(); + + std::ostringstream oss; + oss << enumValues[0].id << " {" << enumValues[0].name.c_str() << "}"; + for (unsigned int j = 1; j < enumValues.size(); j++) + { + oss << ", " << enumValues[j].id << " {" << enumValues[j].name.c_str() << "}"; + } + oss << "'"; + enumStr = enumStr + oss.str(); + + TwType enumType = TwDefineEnum(enumTypeName, NULL, 0); + sprintf(str, " label='%s' help='%s' group='%s' %s %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str(), enumStr.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, enumType, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == ParameterBase::BOOL) + { + sprintf(str, " label='%s' help='%s' group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_BOOL32, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + else if (paramBase->getType() == RealVectorParameterType) + { + if (static_cast*>(paramBase)->getDim() == 3) + { + sprintf(str, " label='%s' help='%s' group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_DIR3R, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } + } + +// else if ((desc->type == IBDS::IBDS_STRING_PARAMETER) || (desc->type == IBDS::IBDS_FILEPATH_PARAMETER)) +// { +// //const bool &defaultValue = paramObj->getParameterDefaultValue(j); +// char str[400]; +// char tmp.c_str()[20]; +// if (desc->readOnly) +// sprintf(tmp.c_str(), "%s", "readonly=true"); +// else +// sprintf(tmp.c_str(), "%s", "readonly=false"); +// +// // Defining new unique var name +// char varName[500]; +// sprintf(varName, "%s::%s", objName.c_str(), desc->fullName.c_str()); +// +// sprintf(str, " label='%s' help='%s' group='%s' %s ", desc->label.c_str(), desc->description.c_str(), objName.c_str(), tmp.c_str()); +// TwAddVarCB(MiniGL::getTwBar(), varName, TW_TYPE_CDSTRING, setParameterValue, getParameterValue, &m_params[m_params.size() - 1], str); +// } +// + } +} + +void TweakBarParameters::cleanup() +{ + m_params.clear(); + m_objectNames.clear(); +} + +void TW_CALL TweakBarParameters::setTimeStepSizeCB(const void *value, void *clientData) +{ + const double val = *(const double *)(value); + TimeManager::getCurrent()->setTimeStepSize((Real)val); +} + +void TW_CALL TweakBarParameters::getTimeStepSizeCB(void *value, void *clientData) +{ + *(double *)(value) = (double)TimeManager::getCurrent()->getTimeStepSize(); +} + + +void TW_CALL TweakBarParameters::setParameterValue(const void *value, void *clientData) +{ + ParameterIndex *pi = (ParameterIndex*)clientData; + ParameterObject *paramObj = pi->first; + ParameterBase *paramBase = paramObj->getParameter(pi->second); + + if (paramBase->getReadOnly()) + return; + + if (paramBase->getType() == RealParameterType) + { + const Real val = *(const Real *)(value); + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::UINT32) + { + const unsigned int val = *(const unsigned int *)(value); + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::UINT16) + { + const unsigned short val = *(const unsigned short *)(value); + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::UINT8) + { + const unsigned char val = *(const unsigned char *)(value); + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::INT32) + { + const int val = *(const int *)(value); + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::INT16) + { + const short val = *(const short *)(value); + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::INT8) + { + const char val = *(const char *)(value); + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::ENUM) + { + const short val = *(const short *)(value); + static_cast(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::BOOL) + { + const bool val = *(const bool *)(value); + static_cast(paramBase)->setValue(val); + } + else if(paramBase->getType() == RealVectorParameterType) + { + if (static_cast*>(paramBase)->getDim() == 3) + { + Real * const val = (Real* const)(value); + static_cast*>(paramBase)->setValue(val); + } + } +// else if ((desc->type == IBDS::IBDS_STRING_PARAMETER) || (desc->type == IBDS::IBDS_FILEPATH_PARAMETER)) +// { +// const std::string val = std::string(*(const char **)(value)); +// paramObj->setParameter(desc->id, val); +// } +} + +void TW_CALL TweakBarParameters::getParameterValue(void *value, void *clientData) +{ + ParameterIndex *pi = (ParameterIndex*)clientData; + ParameterObject *paramObj = pi->first; + ParameterBase *paramBase = paramObj->getParameter(pi->second); + + if (paramBase->getType() == RealParameterType) + { + const Real val = static_cast*>(paramBase)->getValue(); + *(Real*)(value) = val; + } + else if (paramBase->getType() == ParameterBase::UINT32) + { + const unsigned int val = static_cast*>(paramBase)->getValue(); + *(unsigned int*)(value) = val; + } + else if (paramBase->getType() == ParameterBase::UINT16) + { + const unsigned short val = static_cast*>(paramBase)->getValue(); + *(unsigned short*)(value) = val; + } + else if (paramBase->getType() == ParameterBase::UINT8) + { + const unsigned char val = static_cast*>(paramBase)->getValue(); + *(unsigned char*)(value) = val; + } + else if (paramBase->getType() == ParameterBase::INT32) + { + const int val = static_cast*>(paramBase)->getValue(); + *(int*)(value) = val; + } + else if (paramBase->getType() == ParameterBase::INT16) + { + const short val = static_cast*>(paramBase)->getValue(); + *(short*)(value) = val; + } + else if (paramBase->getType() == ParameterBase::INT8) + { + const char val = static_cast*>(paramBase)->getValue(); + *(char*)(value) = val; + } + else if (paramBase->getType() == ParameterBase::ENUM) + { + const int val = static_cast(paramBase)->getValue(); + *(short*)(value) = static_cast(val); + } + else if (paramBase->getType() == ParameterBase::BOOL) + { + const bool val = static_cast*>(paramBase)->getValue(); + *(bool*)(value) = val; + } + else if (paramBase->getType() == RealVectorParameterType) + { + if (static_cast*>(paramBase)->getDim() == 3) + { + Real * const val = static_cast*>(paramBase)->getValue(); + ((Real*)value)[0] = val[0]; + ((Real*)value)[1] = val[1]; + ((Real*)value)[2] = val[2]; + } + } +// else if ((desc->type == IBDS::IBDS_STRING_PARAMETER) || (desc->type == IBDS::IBDS_FILEPATH_PARAMETER)) +// { +// const std::string &val = paramObj->getParameter(desc->id); +// *(const char **)(value) = val.c_str(); +// } +} + diff --git a/Demos/Common/TweakBarParameters.h b/Demos/Common/TweakBarParameters.h new file mode 100644 index 00000000..a6f7fdd6 --- /dev/null +++ b/Demos/Common/TweakBarParameters.h @@ -0,0 +1,33 @@ +#ifndef __TweakBarParameters_h__ +#define __TweakBarParameters_h__ + +#include "Common/Common.h" +#include "extern/AntTweakBar/include/AntTweakBar.h" +#include +#include "ParameterObject.h" + +namespace PBD +{ + class TweakBarParameters + { + public: + typedef std::pair ParameterIndex; + + static void createParameterGUI(); + static void createParameterObjectGUI(GenParam::ParameterObject *paramObj); + + static void TW_CALL setParameterValue(const void *value, void *clientData); + static void TW_CALL getParameterValue(void *value, void *clientData); + + static void TW_CALL setTimeStepSizeCB(const void *value, void *clientData); + static void TW_CALL getTimeStepSizeCB(void *value, void *clientData); + + static void cleanup(); + + protected: + static std::vector> m_params; + static std::vector m_objectNames; + }; +} + +#endif \ No newline at end of file diff --git a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp new file mode 100644 index 00000000..11bec704 --- /dev/null +++ b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp @@ -0,0 +1,252 @@ +#include "Common/Common.h" +#include "Demos/Visualization/MiniGL.h" +#include "Demos/Visualization/Selection.h" +#include "GL/glut.h" +#include "Simulation/TimeManager.h" +#include +#include "GenericConstraintsModel.h" +#include +#include "Simulation/TimeStepController.h" +#include "Demos/Visualization/Visualization.h" +#include "Utils/Logger.h" +#include "Utils/Timing.h" +#include "Utils/FileSystem.h" +#include "Utils/OBJLoader.h" +#include "Demos/Common/DemoBase.h" +#include "Demos/Common/TweakBarParameters.h" +#include "Simulation/Simulation.h" + +// Enable memory leak detection +#if defined(_DEBUG) && !defined(EIGEN_ALIGN) + #define new DEBUG_NEW +#endif + +using namespace PBD; +using namespace Eigen; +using namespace std; +using namespace Utilities; + +void initParameters(); +void timeStep (); +void buildModel (); +void createBodyModel(); +void render (); +void reset(); + +DemoBase *base; + +const Real width = static_cast(0.4); +const Real height = static_cast(0.4); +const Real depth = static_cast(2.0); + + +// main +int main( int argc, char **argv ) +{ + REPORT_MEMORY_LEAKS + + base = new DemoBase(); + base->init(argc, argv, "Generic rigid body demo"); + + GenericConstraintsModel *model = new GenericConstraintsModel(); + model->init(); + Simulation::getCurrent()->setModel(model); + + buildModel(); + + initParameters(); + + Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); + + // OpenGL + MiniGL::setClientIdleFunc (50, timeStep); + MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientSceneFunc(render); + MiniGL::setViewport(60.0, 0.1f, 500.0, Vector3r(6.0, 1.0, 15.0), Vector3r(6.0, -3.0, 0.0)); + + glutMainLoop (); + + Utilities::Timing::printAverageTimes(); + Utilities::Timing::printTimeSums(); + + delete Simulation::getCurrent(); + delete base; + delete model; + + return 0; +} + +void initParameters() +{ + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); + + MiniGL::initTweakBarParameters(); + + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(base); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); +} + +void reset() +{ + Utilities::Timing::printAverageTimes(); + Utilities::Timing::reset(); + + Simulation::getCurrent()->reset(); + base->getSelectedParticles().clear(); +} + +void timeStep () +{ + const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); + if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) + base->setValue(DemoBase::PAUSE, true); + + if (base->getValue(DemoBase::PAUSE)) + return; + + // Simulation code + SimulationModel *model = Simulation::getCurrent()->getModel(); + const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); + for (unsigned int i = 0; i < numSteps; i++) + { + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; + } +} + +void buildModel () +{ + TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); + + createBodyModel(); +} + +void render () +{ + base->render(); +} + +// Compute diagonal inertia tensor +Vector3r computeInertiaTensorBox(const Real mass, const Real width, const Real height, const Real depth) +{ + const Real Ix = (mass / static_cast(12.0)) * (height*height + depth*depth); + const Real Iy = (mass / static_cast(12.0)) * (width*width + depth*depth); + const Real Iz = (mass / static_cast(12.0)) * (width*width + height*height); + return Vector3r(Ix, Iy, Iz); +} + +void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) +{ + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; +} + +void createBodyModel() +{ + GenericConstraintsModel *model = (GenericConstraintsModel*)Simulation::getCurrent()->getModel(); + SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); + + string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + IndexedFaceMesh mesh; + VertexData vd; + loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + IndexedFaceMesh meshStatic; + VertexData vdStatic; + loadObj(fileName, vdStatic, meshStatic, Vector3r(0.5, 0.5, 0.5)); + + // static body + const unsigned int numberOfBodies = 6; + rb.resize(numberOfBodies); + Real startX = 0.0; + Real startY = 1.0; + for (unsigned int i = 0; i < 2; i++) + { + rb[3 * i] = new RigidBody(); + rb[3 * i]->initBody(0.0, + Vector3r(startX, startY, 1.0), + computeInertiaTensorBox(1.0, 0.5, 0.5, 0.5), + Quaternionr(1.0, 0.0, 0.0, 0.0), + vdStatic, meshStatic); + + // dynamic body + rb[3 * i + 1] = new RigidBody(); + rb[3 * i + 1]->initBody(1.0, + Vector3r(startX, startY - static_cast(0.25), static_cast(2.0)), + computeInertiaTensorBox(1.0, width, height, depth), + Quaternionr(1.0, 0.0, 0.0, 0.0), + vd, mesh); + + // dynamic body + rb[3 * i + 2] = new RigidBody(); + rb[3 * i + 2]->initBody(1.0, + Vector3r(startX, startY - static_cast(0.25), static_cast(4.0)), + computeInertiaTensorBox(1.0, width, height, depth), + Quaternionr(1.0, 0.0, 0.0, 0.0), + vd, mesh); + + startX += 4.0; + + if (i == 3) + { + startY -= 5.5; + startX = 0.0; + } + } + + Real jointY = 0.75; + model->addGenericHingeJoint(0, 1, Vector3r(0.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addGenericBallJoint(1, 2, Vector3r(0.25, jointY, 3.0)); + + model->addGenericSliderJoint(3, 4, Vector3r(4.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addGenericBallJoint(4, 5, Vector3r(4.25, jointY, 3.0)); +} + + diff --git a/Demos/Simulation/BoundingSphereHierarchy.cpp b/Demos/Simulation/BoundingSphereHierarchy.cpp deleted file mode 100644 index b579e429..00000000 --- a/Demos/Simulation/BoundingSphereHierarchy.cpp +++ /dev/null @@ -1,75 +0,0 @@ - -#include "BoundingSphereHierarchy.h" -#include "MiniBall.h" - -#include -#include -#include - -using namespace Eigen; -using pool_set = std::set; -using namespace PBD; - - -PointCloudBSH::PointCloudBSH() - : super(0) -{ -} - -Vector3r const& PointCloudBSH::entity_position(unsigned int i) const -{ - return m_vertices[i]; -} - -struct PCBSHCoordAccessor -{ - PCBSHCoordAccessor(const Vector3r *vertices_, - std::vector const* lst_) - : vertices(vertices_), lst(lst_) - { - } - - using Pit = unsigned int; - using Cit = Real const*; - inline Cit operator() (Pit it) const { - return vertices[(*lst)[it]].data(); - } - const Vector3r *vertices; - std::vector const* lst; -}; - - -void PointCloudBSH::compute_hull(unsigned int b, unsigned int n, BoundingSphere& hull) const -{ - auto mb = Miniball::Miniball(3, b, b + n, {m_vertices, &m_lst}); - - hull.x() = Map(mb.center()); - hull.r() = std::sqrt(mb.squared_radius()); -} - -void PointCloudBSH::compute_hull_approx(unsigned int b, unsigned int n, BoundingSphere& hull) const -{ - // compute center - Vector3r x; - x.setZero(); - for (unsigned int i = b; i < b+n; i++) - x += m_vertices[m_lst[i]]; - x /= (Real)n; - - Real radius2 = 0.0; - for (unsigned int i = b; i < b+n; i++) - { - radius2 = std::max(radius2, (x - m_vertices[m_lst[i]]).squaredNorm()); - } - - hull.x() = x; - hull.r() = sqrt(radius2); -} - -void PointCloudBSH::init(const Vector3r *vertices, const unsigned int numVertices) -{ - m_lst.resize(numVertices); - m_vertices = vertices; - m_numVertices = numVertices; -} - diff --git a/Demos/Simulation/BoundingSphereHierarchy.h b/Demos/Simulation/BoundingSphereHierarchy.h deleted file mode 100644 index b0a1447d..00000000 --- a/Demos/Simulation/BoundingSphereHierarchy.h +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef __BOUNDINGSPHEREHIERARCHY_H__ -#define __BOUNDINGSPHEREHIERARCHY_H__ - -#include "Common/Common.h" -#include "BoundingSphere.h" -#include "kdTree.h" - -namespace PBD -{ - class PointCloudBSH : public KDTree - { - - public: - - using super = KDTree; - - PointCloudBSH(); - - void init(const Vector3r *vertices, const unsigned int numVertices); - Vector3r const& entity_position(unsigned int i) const final; - void compute_hull(unsigned int b, unsigned int n, BoundingSphere& hull) - const final; - void compute_hull_approx(unsigned int b, unsigned int n, BoundingSphere& hull) - const final; - - private: - const Vector3r *m_vertices; - unsigned int m_numVertices; - }; - -} - -#endif diff --git a/Demos/Simulation/TimeStepController.h b/Demos/Simulation/TimeStepController.h deleted file mode 100644 index b4f849ce..00000000 --- a/Demos/Simulation/TimeStepController.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef __TIMESTEPCONTROLLER_h__ -#define __TIMESTEPCONTROLLER_h__ - -#include "Common/Common.h" -#include "SimulationModel.h" -#include "CollisionDetection.h" - -namespace PBD -{ - class TimeStepController - { - protected: - CollisionDetection *m_collisionDetection; - unsigned int m_velocityUpdateMethod; - unsigned int m_maxIter; - unsigned int m_maxIterVel; - Vector3r m_gravity; - - /** Clear accelerations and add gravitation. - */ - void clearAccelerations(SimulationModel &model); - void positionConstraintProjection(SimulationModel &model); - void velocityConstraintProjection(SimulationModel &model); - - static void contactCallbackFunction(const unsigned int contactType, - const unsigned int bodyIndex1, const unsigned int bodyIndex2, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff, void *userData); - - - public: - TimeStepController(); - virtual ~TimeStepController(void); - - void step(SimulationModel &model); - void reset(); - - void setCollisionDetection(SimulationModel &model, CollisionDetection *cd); - CollisionDetection *getCollisionDetection(); - - unsigned int getVelocityUpdateMethod() const { return m_velocityUpdateMethod; } - void setVelocityUpdateMethod(unsigned int val) { m_velocityUpdateMethod = val; } - unsigned int getMaxIterations() const { return m_maxIter; } - void setMaxIterations(unsigned int val) { m_maxIter = val; } - unsigned int getMaxIterationsV() const { return m_maxIterVel; } - void setMaxIterationsV(unsigned int val) { m_maxIterVel = val; } - const Vector3r& getGravity() const { return m_gravity; } - void setGravity(const Vector3r& val) { m_gravity = val; } - }; -} - -#endif diff --git a/Demos/Utils/CMakeLists.txt b/Demos/Utils/CMakeLists.txt deleted file mode 100644 index 4575909d..00000000 --- a/Demos/Utils/CMakeLists.txt +++ /dev/null @@ -1,37 +0,0 @@ -add_library(Utils - FileSystem.h - Hashmap.h - IndexedFaceMesh.cpp - IndexedFaceMesh.h - IndexedTetMesh.cpp - IndexedTetMesh.h - Logger.h - ObjectArray.h - OBJLoader.h - SceneLoader.cpp - SceneLoader.h - StringTools.h - TetGenLoader.cpp - TetGenLoader.h - Timing.h - VolumeIntegration.cpp - VolumeIntegration.h - - CMakeLists.txt -) - -find_package( Eigen3 REQUIRED ) -include_directories( ${EIGEN3_INCLUDE_DIR} ) - -install(TARGETS Utils - RUNTIME DESTINATION bin - LIBRARY DESTINATION lib - ARCHIVE DESTINATION lib) - -install(DIRECTORY . -DESTINATION include/Demos/Utils -FILES_MATCHING PATTERN "*.h") - - - - diff --git a/Demos/Simulation/AABB.h b/Simulation/AABB.h similarity index 100% rename from Demos/Simulation/AABB.h rename to Simulation/AABB.h diff --git a/Demos/Simulation/BoundingSphere.h b/Simulation/BoundingSphere.h similarity index 100% rename from Demos/Simulation/BoundingSphere.h rename to Simulation/BoundingSphere.h diff --git a/Simulation/BoundingSphereHierarchy.cpp b/Simulation/BoundingSphereHierarchy.cpp new file mode 100644 index 00000000..0e8832da --- /dev/null +++ b/Simulation/BoundingSphereHierarchy.cpp @@ -0,0 +1,206 @@ + +#include "BoundingSphereHierarchy.h" +#include "MiniBall.h" + +#include +#include +#include + +using namespace Eigen; +using pool_set = std::set; +using namespace PBD; + + +PointCloudBSH::PointCloudBSH() + : super(0, 10) +{ +} + +Vector3r const& PointCloudBSH::entity_position(unsigned int i) const +{ + return m_vertices[i]; +} + +struct PCBSHCoordAccessor +{ + PCBSHCoordAccessor(const Vector3r *vertices_, + std::vector const* lst_) + : vertices(vertices_), lst(lst_) + { + } + + using Pit = unsigned int; + using Cit = Real const*; + inline Cit operator() (Pit it) const { + return vertices[(*lst)[it]].data(); + } + const Vector3r *vertices; + std::vector const* lst; +}; + + +void PointCloudBSH::compute_hull(unsigned int b, unsigned int n, BoundingSphere& hull) const +{ + auto mb = Miniball::Miniball(3, b, b + n, {m_vertices, &m_lst}); + + hull.x() = Map(mb.center()); + hull.r() = std::sqrt(mb.squared_radius()); +} + +void PointCloudBSH::compute_hull_approx(unsigned int b, unsigned int n, BoundingSphere& hull) const +{ + // compute center + Vector3r x; + x.setZero(); + for (unsigned int i = b; i < b+n; i++) + x += m_vertices[m_lst[i]]; + x /= (Real)n; + + Real radius2 = 0.0; + for (unsigned int i = b; i < b+n; i++) + { + radius2 = std::max(radius2, (x - m_vertices[m_lst[i]]).squaredNorm()); + } + + hull.x() = x; + hull.r() = sqrt(radius2); +} + +void PointCloudBSH::init(const Vector3r *vertices, const unsigned int numVertices) +{ + m_lst.resize(numVertices); + m_vertices = vertices; + m_numVertices = numVertices; +} + +////////////////////////////////////////////////////////////////////////// + + +struct TMBSHCoordAccessor +{ + TMBSHCoordAccessor(const Vector3r *vertices_, const unsigned int *indices_, + std::vector const* lst_) + : vertices(vertices_), lst(lst_) + { + } + + using Pit = unsigned int; + using Cit = Real const*; + inline Cit operator() (Pit it) const { + return vertices[(*lst)[it]].data(); + } + const Vector3r *vertices; + const unsigned int *indices; + std::vector const* lst; +}; + + +TetMeshBSH::TetMeshBSH() + : super(0) +{ +} + +Vector3r const& TetMeshBSH::entity_position(unsigned int i) const +{ + return m_com[i]; +} + +void TetMeshBSH::compute_hull(unsigned int b, unsigned int n, BoundingSphere& hull) const +{ + compute_hull_approx(b, n, hull); +} + +void TetMeshBSH::compute_hull_approx(unsigned int b, unsigned int n, BoundingSphere& hull) const +{ + // compute center + Vector3r x; + x.setZero(); + for (unsigned int i = b; i < b + n; i++) + { + const unsigned int tet = m_lst[i]; + x += m_vertices[m_indices[4 * tet]]; + x += m_vertices[m_indices[4 * tet + 1]]; + x += m_vertices[m_indices[4 * tet + 2]]; + x += m_vertices[m_indices[4 * tet + 3]]; + } + x /= ((Real)4.0* (Real)n); + + Real radius2 = 0.0; + for (unsigned int i = b; i < b + n; i++) + { + const unsigned int tet = m_lst[i]; + radius2 = std::max(radius2, (x - m_vertices[m_indices[4 * tet]]).squaredNorm()); + radius2 = std::max(radius2, (x - m_vertices[m_indices[4 * tet+1]]).squaredNorm()); + radius2 = std::max(radius2, (x - m_vertices[m_indices[4 * tet+2]]).squaredNorm()); + radius2 = std::max(radius2, (x - m_vertices[m_indices[4 * tet+3]]).squaredNorm()); + } + + hull.x() = x; + hull.r() = sqrt(radius2) + m_tolerance; +} + +void TetMeshBSH::init(const Vector3r *vertices, const unsigned int numVertices, const unsigned int *indices, const unsigned int numTets, const Real tolerance) +{ + m_lst.resize(numTets); + m_vertices = vertices; + m_numVertices = numVertices; + m_indices = indices; + m_numTets = numTets; + m_tolerance = tolerance; + m_com.resize(numTets); + for (unsigned int i = 0; i < numTets; i++) + { + m_com[i] = 0.25 * (m_vertices[m_indices[4*i]] + m_vertices[m_indices[4*i+1]] + m_vertices[m_indices[4*i+2]] + m_vertices[m_indices[4*i+3]]); + } +} + + + +void BVHTest::traverse(PointCloudBSH const& b1, TetMeshBSH const& b2, TraversalCallback func) +{ + traverse(b1, 0, b2, 0, func); +} + +void BVHTest::traverse(PointCloudBSH const& b1, const unsigned int node_index1, TetMeshBSH const& b2, const unsigned int node_index2, TraversalCallback func) +{ + const BoundingSphere &bs1 = b1.hull(node_index1); + const BoundingSphere &bs2 = b2.hull(node_index2); + if (!bs1.overlaps(bs2)) + return; + + auto const& node1 = b1.node(node_index1); + auto const& node2 = b2.node(node_index2); + if (node1.is_leaf() && node2.is_leaf()) + { + func(node_index1, node_index2); + return; + } + + if (bs1.r() < bs2.r()) + { + if (!node1.is_leaf()) + { + traverse(b1, node1.children[0], b2, node_index2, func); + traverse(b1, node1.children[1], b2, node_index2, func); + } + else + { + traverse(b1, node_index1, b2, node2.children[0], func); + traverse(b1, node_index1, b2, node2.children[1], func); + } + } + else + { + if (!node2.is_leaf()) + { + traverse(b1, node_index1, b2, node2.children[0], func); + traverse(b1, node_index1, b2, node2.children[1], func); + } + else + { + traverse(b1, node1.children[0], b2, node_index2, func); + traverse(b1, node1.children[1], b2, node_index2, func); + } + } + +} \ No newline at end of file diff --git a/Simulation/BoundingSphereHierarchy.h b/Simulation/BoundingSphereHierarchy.h new file mode 100644 index 00000000..40a1136f --- /dev/null +++ b/Simulation/BoundingSphereHierarchy.h @@ -0,0 +1,67 @@ +#ifndef __BOUNDINGSPHEREHIERARCHY_H__ +#define __BOUNDINGSPHEREHIERARCHY_H__ + +#include "Common/Common.h" +#include "BoundingSphere.h" +#include "kdTree.h" + +namespace PBD +{ + class PointCloudBSH : public KDTree + { + + public: + + using super = KDTree; + + PointCloudBSH(); + + void init(const Vector3r *vertices, const unsigned int numVertices); + Vector3r const& entity_position(unsigned int i) const final; + void compute_hull(unsigned int b, unsigned int n, BoundingSphere& hull) + const final; + void compute_hull_approx(unsigned int b, unsigned int n, BoundingSphere& hull) + const final; + + private: + const Vector3r *m_vertices; + unsigned int m_numVertices; + }; + + + class TetMeshBSH : public KDTree + { + + public: + + using super = KDTree; + + TetMeshBSH(); + + void init(const Vector3r *vertices, const unsigned int numVertices, const unsigned int *indices, const unsigned int numTets, const Real tolerance); + Vector3r const& entity_position(unsigned int i) const final; + void compute_hull(unsigned int b, unsigned int n, BoundingSphere& hull) + const final; + void compute_hull_approx(unsigned int b, unsigned int n, BoundingSphere& hull) + const final; + + private: + const Vector3r *m_vertices; + unsigned int m_numVertices; + const unsigned int *m_indices; + unsigned int m_numTets; + Real m_tolerance; + std::vector m_com; + }; + + class BVHTest + { + public: + using TraversalCallback = std::function ; + + static void traverse(PointCloudBSH const& b1, TetMeshBSH const& b2, TraversalCallback func); + static void traverse(PointCloudBSH const& b1, const unsigned int node_index1, TetMeshBSH const& b2, const unsigned int node_index2, TraversalCallback func); + }; +} + +#endif diff --git a/Demos/Simulation/CMakeLists.txt b/Simulation/CMakeLists.txt similarity index 78% rename from Demos/Simulation/CMakeLists.txt rename to Simulation/CMakeLists.txt index 4f1bbc3c..67b1597f 100644 --- a/Demos/Simulation/CMakeLists.txt +++ b/Simulation/CMakeLists.txt @@ -18,12 +18,16 @@ add_library(Simulation RigidBody.h RigidBodyGeometry.cpp RigidBodyGeometry.h + Simulation.cpp + Simulation.h SimulationModel.cpp SimulationModel.h TetModel.cpp TetModel.h TimeManager.cpp TimeManager.h + TimeStep.cpp + TimeStep.h TimeStepController.cpp TimeStepController.h TriangleModel.cpp @@ -43,6 +47,13 @@ add_library(Simulation ############################################################ include_directories(${ExternalInstallDir}/Discregrid/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_Discregrid) + +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) + add_dependencies(Simulation ${SIMULATION_DEPENDENCIES}) find_package( Eigen3 REQUIRED ) @@ -58,5 +69,5 @@ install(TARGETS Simulation ARCHIVE DESTINATION lib) install(DIRECTORY . -DESTINATION include/Demos/Simulation +DESTINATION include/Simulation FILES_MATCHING PATTERN "*.h" PATTERN "*.inl") \ No newline at end of file diff --git a/Demos/Simulation/CollisionDetection.cpp b/Simulation/CollisionDetection.cpp similarity index 86% rename from Demos/Simulation/CollisionDetection.cpp rename to Simulation/CollisionDetection.cpp index a4f0c840..7972895e 100644 --- a/Demos/Simulation/CollisionDetection.cpp +++ b/Simulation/CollisionDetection.cpp @@ -1,5 +1,5 @@ #include "CollisionDetection.h" -#include "Demos/Simulation/IDFactory.h" +#include "Simulation/IDFactory.h" using namespace PBD; using namespace Utilities; @@ -12,7 +12,8 @@ CollisionDetection::CollisionDetection() : { m_collisionObjects.reserve(1000); m_contactCB = NULL; - m_tolerance = 0.01; + m_solidContactCB = NULL; + m_tolerance = static_cast(0.01); } CollisionDetection::~CollisionDetection() @@ -45,6 +46,15 @@ void CollisionDetection::addParticleRigidBodyContact(const unsigned int particle m_contactCB(ParticleRigidBodyContactType, particleIndex, rbIndex, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff, m_contactCBUserData); } +void CollisionDetection::addParticleSolidContact(const unsigned int particleIndex, const unsigned int solidIndex, + const unsigned int tetIndex, const Vector3r &bary, const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff) +{ + if (m_solidContactCB) + m_solidContactCB(ParticleSolidContactType, particleIndex, solidIndex, tetIndex, bary, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff, m_contactCBUserData); +} + + void CollisionDetection::addCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType) { CollisionObjectWithoutGeometry *co = new CollisionObjectWithoutGeometry(); @@ -59,6 +69,12 @@ void CollisionDetection::setContactCallback(CollisionDetection::ContactCallbackF m_contactCBUserData = userData; } +void CollisionDetection::setSolidContactCallback(CollisionDetection::SolidContactCallbackFunction val, void *userData) +{ + m_solidContactCB = val; + m_solidContactCBUserData = userData; +} + void CollisionDetection::updateAABBs(SimulationModel &model) { const SimulationModel::RigidBodyVector &rigidBodies = model.getRigidBodies(); @@ -146,4 +162,5 @@ void CollisionDetection::updateAABB(const Vector3r &p, AABB &aabb) aabb.m_p[1][1] = p[1]; if (aabb.m_p[1][2] < p[2]) aabb.m_p[1][2] = p[2]; -} \ No newline at end of file +} + diff --git a/Demos/Simulation/CollisionDetection.h b/Simulation/CollisionDetection.h similarity index 70% rename from Demos/Simulation/CollisionDetection.h rename to Simulation/CollisionDetection.h index 54691c88..328b3214 100644 --- a/Demos/Simulation/CollisionDetection.h +++ b/Simulation/CollisionDetection.h @@ -2,7 +2,6 @@ #define _COLLISIONDETECTION_H #include "Common/Common.h" -#include "Demos/Utils/ObjectArray.h" #include "SimulationModel.h" #include "AABB.h" @@ -14,12 +13,19 @@ namespace PBD static const unsigned int RigidBodyContactType = 0; static const unsigned int ParticleContactType = 1; static const unsigned int ParticleRigidBodyContactType = 2; + static const unsigned int ParticleSolidContactType = 3; typedef void(*ContactCallbackFunction)(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, const Vector3r &cp1, const Vector3r &cp2, const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff, void *userData); + typedef void(*SolidContactCallbackFunction)(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff, void *userData); + struct CollisionObject { static const unsigned int RigidBodyCollisionObjectType = 0; @@ -32,9 +38,6 @@ namespace PBD virtual ~CollisionObject() {} virtual int &getTypeId() const = 0; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct CollisionObjectWithoutGeometry : public CollisionObject @@ -47,8 +50,10 @@ namespace PBD protected: Real m_tolerance; ContactCallbackFunction m_contactCB; + SolidContactCallbackFunction m_solidContactCB; void *m_contactCBUserData; - Utilities::ObjectArray m_collisionObjects; + void *m_solidContactCBUserData; + std::vector m_collisionObjects; void updateAABB(const Vector3r &p, AABB &aabb); @@ -71,13 +76,20 @@ namespace PBD const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff); + void addParticleSolidContact(const unsigned int particleIndex, const unsigned int solidIndex, + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff); + virtual void addCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType); - Utilities::ObjectArray &getCollisionObjects() { return m_collisionObjects; } + std::vector &getCollisionObjects() { return m_collisionObjects; } virtual void collisionDetection(SimulationModel &model) = 0; void setContactCallback(CollisionDetection::ContactCallbackFunction val, void *userData); + void setSolidContactCallback(CollisionDetection::SolidContactCallbackFunction val, void *userData); void updateAABBs(SimulationModel &model); void updateAABB(SimulationModel &model, CollisionDetection::CollisionObject *co); }; diff --git a/Demos/Simulation/Constraints.cpp b/Simulation/Constraints.cpp similarity index 88% rename from Demos/Simulation/Constraints.cpp rename to Simulation/Constraints.cpp index e7cf954a..477461aa 100644 --- a/Demos/Simulation/Constraints.cpp +++ b/Simulation/Constraints.cpp @@ -3,7 +3,7 @@ #include "PositionBasedDynamics/PositionBasedDynamics.h" #include "PositionBasedDynamics/PositionBasedRigidBodyDynamics.h" #include "TimeManager.h" -#include "Demos/Simulation/IDFactory.h" +#include "Simulation/IDFactory.h" #include "PositionBasedDynamics/PositionBasedElasticRods.h" @@ -35,6 +35,7 @@ int TargetPositionMotorSliderJoint::TYPE_ID = IDFactory::getId(); int TargetVelocityMotorSliderJoint::TYPE_ID = IDFactory::getId(); int RigidBodyContactConstraint::TYPE_ID = IDFactory::getId(); int ParticleRigidBodyContactConstraint::TYPE_ID = IDFactory::getId(); +int ParticleTetContactConstraint::TYPE_ID = IDFactory::getId(); int StretchShearConstraint::TYPE_ID = IDFactory::getId(); int BendTwistConstraint::TYPE_ID = IDFactory::getId(); int StretchBendingTwistingConstraint::TYPE_ID = IDFactory::getId(); @@ -72,7 +73,7 @@ bool BallJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool BallJoint::solvePositionConstraint(SimulationModel &model) +bool BallJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -149,7 +150,7 @@ bool BallOnLineJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool BallOnLineJoint::solvePositionConstraint(SimulationModel &model) +bool BallOnLineJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -226,7 +227,7 @@ bool HingeJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool HingeJoint::solvePositionConstraint(SimulationModel &model) +bool HingeJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -305,7 +306,7 @@ bool UniversalJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool UniversalJoint::solvePositionConstraint(SimulationModel &model) +bool UniversalJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -382,7 +383,7 @@ bool SliderJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool SliderJoint::solvePositionConstraint(SimulationModel &model) +bool SliderJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -459,7 +460,7 @@ bool TargetPositionMotorSliderJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool TargetPositionMotorSliderJoint::solvePositionConstraint(SimulationModel &model) +bool TargetPositionMotorSliderJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -538,7 +539,7 @@ bool TargetVelocityMotorSliderJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool TargetVelocityMotorSliderJoint::solvePositionConstraint(SimulationModel &model) +bool TargetVelocityMotorSliderJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -583,7 +584,7 @@ bool TargetVelocityMotorSliderJoint::solvePositionConstraint(SimulationModel &mo } -bool TargetVelocityMotorSliderJoint::solveVelocityConstraint(SimulationModel &model) +bool TargetVelocityMotorSliderJoint::solveVelocityConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -658,7 +659,7 @@ bool TargetAngleMotorHingeJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool TargetAngleMotorHingeJoint::solvePositionConstraint(SimulationModel &model) +bool TargetAngleMotorHingeJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -735,7 +736,7 @@ bool TargetVelocityMotorHingeJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool TargetVelocityMotorHingeJoint::solvePositionConstraint(SimulationModel &model) +bool TargetVelocityMotorHingeJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -779,7 +780,7 @@ bool TargetVelocityMotorHingeJoint::solvePositionConstraint(SimulationModel &mod return res; } -bool TargetVelocityMotorHingeJoint::solveVelocityConstraint(SimulationModel &model) +bool TargetVelocityMotorHingeJoint::solveVelocityConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -851,7 +852,7 @@ bool RigidBodyParticleBallJoint::updateConstraint(SimulationModel &model) m_jointInfo); } -bool RigidBodyParticleBallJoint::solvePositionConstraint(SimulationModel &model) +bool RigidBodyParticleBallJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); ParticleData &pd = model.getParticles(); @@ -924,7 +925,7 @@ bool RigidBodySpring::updateConstraint(SimulationModel &model) m_jointInfo); } -bool RigidBodySpring::solvePositionConstraint(SimulationModel &model) +bool RigidBodySpring::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -988,7 +989,7 @@ bool DistanceConstraint::initConstraint(SimulationModel &model, const unsigned i return true; } -bool DistanceConstraint::solvePositionConstraint(SimulationModel &model) +bool DistanceConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -1003,7 +1004,7 @@ bool DistanceConstraint::solvePositionConstraint(SimulationModel &model) Vector3r corr1, corr2; const bool res = PositionBasedDynamics::solve_DistanceConstraint( x1, invMass1, x2, invMass2, - m_restLength, model.getClothStiffness(), model.getClothStiffness(), corr1, corr2); + m_restLength, model.getValue(SimulationModel::CLOTH_STIFFNESS), model.getValue(SimulationModel::CLOTH_STIFFNESS), corr1, corr2); if (res) { @@ -1039,7 +1040,7 @@ bool DihedralConstraint::initConstraint(SimulationModel &model, const unsigned i if (elen < 1e-6) return false; - Real invElen = 1.0 / elen; + Real invElen = static_cast(1.0) / elen; Vector3r n1 = (p2 - p0).cross(p3 - p0); n1 /= n1.squaredNorm(); Vector3r n2 = (p3 - p1).cross(p2 - p1); n2 /= n2.squaredNorm(); @@ -1056,7 +1057,7 @@ bool DihedralConstraint::initConstraint(SimulationModel &model, const unsigned i return true; } -bool DihedralConstraint::solvePositionConstraint(SimulationModel &model) +bool DihedralConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -1079,7 +1080,7 @@ bool DihedralConstraint::solvePositionConstraint(SimulationModel &model) const bool res = PositionBasedDynamics::solve_DihedralConstraint( x1, invMass1, x2, invMass2, x3, invMass3, x4, invMass4, m_restAngle, - model.getClothBendingStiffness(), + model.getValue(SimulationModel::CLOTH_BENDING_STIFFNESS), corr1, corr2, corr3, corr4); if (res) @@ -1118,7 +1119,7 @@ bool IsometricBendingConstraint::initConstraint(SimulationModel &model, const un return PositionBasedDynamics::init_IsometricBendingConstraint(x1, x2, x3, x4, m_Q); } -bool IsometricBendingConstraint::solvePositionConstraint(SimulationModel &model) +bool IsometricBendingConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -1141,7 +1142,7 @@ bool IsometricBendingConstraint::solvePositionConstraint(SimulationModel &model) const bool res = PositionBasedDynamics::solve_IsometricBendingConstraint( x1, invMass1, x2, invMass2, x3, invMass3, x4, invMass4, m_Q, - model.getClothBendingStiffness(), + model.getValue(SimulationModel::CLOTH_BENDING_STIFFNESS), corr1, corr2, corr3, corr4); if (res) @@ -1177,7 +1178,7 @@ bool FEMTriangleConstraint::initConstraint(SimulationModel &model, const unsigne return PositionBasedDynamics::init_FEMTriangleConstraint(x1, x2, x3, m_area, m_invRestMat); } -bool FEMTriangleConstraint::solvePositionConstraint(SimulationModel &model) +bool FEMTriangleConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -1200,11 +1201,11 @@ bool FEMTriangleConstraint::solvePositionConstraint(SimulationModel &model) x3, invMass3, m_area, m_invRestMat, - model.getClothXXStiffness(), - model.getClothYYStiffness(), - model.getClothXYStiffness(), - model.getClothXYPoissonRatio(), - model.getClothYXPoissonRatio(), + model.getValue(SimulationModel::CLOTH_STIFFNESS_XX), + model.getValue(SimulationModel::CLOTH_STIFFNESS_YY), + model.getValue(SimulationModel::CLOTH_STIFFNESS_XY), + model.getValue(SimulationModel::CLOTH_POISSON_RATIO_XY), + model.getValue(SimulationModel::CLOTH_POISSON_RATIO_YX), corr1, corr2, corr3); if (res) @@ -1244,7 +1245,7 @@ bool StrainTriangleConstraint::initConstraint(SimulationModel &model, const unsi return PositionBasedDynamics::init_StrainTriangleConstraint(y1, y2, y3, m_invRestMat); } -bool StrainTriangleConstraint::solvePositionConstraint(SimulationModel &model) +bool StrainTriangleConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -1266,11 +1267,11 @@ bool StrainTriangleConstraint::solvePositionConstraint(SimulationModel &model) x2, invMass2, x3, invMass3, m_invRestMat, - model.getClothXXStiffness(), - model.getClothYYStiffness(), - model.getClothXYStiffness(), - model.getClothNormalizeStretch(), - model.getClothNormalizeShear(), + model.getValue(SimulationModel::CLOTH_STIFFNESS_XX), + model.getValue(SimulationModel::CLOTH_STIFFNESS_YY), + model.getValue(SimulationModel::CLOTH_STIFFNESS_XY), + model.getValue(SimulationModel::CLOTH_NORMALIZE_STRETCH), + model.getValue(SimulationModel::CLOTH_NORMALIZE_SHEAR), corr1, corr2, corr3); if (res) @@ -1304,12 +1305,12 @@ bool VolumeConstraint::initConstraint(SimulationModel &model, const unsigned int const Vector3r &p2 = pd.getPosition0(particle3); const Vector3r &p3 = pd.getPosition0(particle4); - m_restVolume = fabs((1.0 / 6.0) * (p3 - p0).dot((p2 - p0).cross(p1 - p0))); + m_restVolume = fabs(static_cast(1.0 / 6.0) * (p3 - p0).dot((p2 - p0).cross(p1 - p0))); return true; } -bool VolumeConstraint::solvePositionConstraint(SimulationModel &model) +bool VolumeConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -1334,8 +1335,8 @@ bool VolumeConstraint::solvePositionConstraint(SimulationModel &model) x3, invMass3, x4, invMass4, m_restVolume, - model.getSolidStiffness(), - model.getSolidStiffness(), + model.getValue(SimulationModel::SOLID_STIFFNESS), + model.getValue(SimulationModel::SOLID_STIFFNESS), corr1, corr2, corr3, corr4); if (res) @@ -1374,7 +1375,7 @@ bool FEMTetConstraint::initConstraint(SimulationModel &model, const unsigned int return PositionBasedDynamics::init_FEMTetraConstraint(x1, x2, x3, x4, m_volume, m_invRestMat); } -bool FEMTetConstraint::solvePositionConstraint(SimulationModel &model) +bool FEMTetConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -1393,7 +1394,7 @@ bool FEMTetConstraint::solvePositionConstraint(SimulationModel &model) const Real invMass3 = pd.getInvMass(i3); const Real invMass4 = pd.getInvMass(i4); - Real currentVolume = -(1.0 / 6.0) * (x4 - x1).dot((x3 - x1).cross(x2 - x1)); + Real currentVolume = -static_cast(1.0 / 6.0) * (x4 - x1).dot((x3 - x1).cross(x2 - x1)); bool handleInversion = false; if (currentVolume / m_volume < 0.2) // Only 20% of initial volume left handleInversion = true; @@ -1407,8 +1408,8 @@ bool FEMTetConstraint::solvePositionConstraint(SimulationModel &model) x4, invMass4, m_volume, m_invRestMat, - model.getSolidStiffness(), - model.getSolidPoissonRatio(), handleInversion, + model.getValue(SimulationModel::SOLID_STIFFNESS), + model.getValue(SimulationModel::SOLID_POISSON_RATIO), handleInversion, corr1, corr2, corr3, corr4); if (res) @@ -1447,7 +1448,7 @@ bool StrainTetConstraint::initConstraint(SimulationModel &model, const unsigned return PositionBasedDynamics::init_StrainTetraConstraint(x1, x2, x3, x4, m_invRestMat); } -bool StrainTetConstraint::solvePositionConstraint(SimulationModel &model) +bool StrainTetConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); @@ -1466,7 +1467,8 @@ bool StrainTetConstraint::solvePositionConstraint(SimulationModel &model) const Real invMass3 = pd.getInvMass(i3); const Real invMass4 = pd.getInvMass(i4); - Vector3r stiffness(model.getSolidStiffness(), model.getSolidStiffness(), model.getSolidStiffness()); + const Real stiff = model.getValue(SimulationModel::SOLID_STIFFNESS); + Vector3r stiffness(stiff, stiff, stiff); Vector3r corr1, corr2, corr3, corr4; const bool res = PositionBasedDynamics::solve_StrainTetraConstraint( @@ -1477,8 +1479,8 @@ bool StrainTetConstraint::solvePositionConstraint(SimulationModel &model) m_invRestMat, stiffness, stiffness, - model.getSolidNormalizeStretch(), - model.getSolidNormalizeShear(), + model.getValue(SimulationModel::SOLID_NORMALIZE_STRETCH), + model.getValue(SimulationModel::SOLID_NORMALIZE_SHEAR), corr1, corr2, corr3, corr4); if (res) @@ -1514,7 +1516,7 @@ bool ShapeMatchingConstraint::initConstraint(SimulationModel &model, return res; } -bool ShapeMatchingConstraint::solvePositionConstraint(SimulationModel &model) +bool ShapeMatchingConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); for (unsigned int i = 0; i < m_numberOfBodies; i++) @@ -1525,7 +1527,7 @@ bool ShapeMatchingConstraint::solvePositionConstraint(SimulationModel &model) const bool res = PositionBasedDynamics::solve_ShapeMatchingConstraint( m_x0, m_x, m_w, m_numberOfBodies, m_restCm, m_invRestMat, - model.getSolidStiffness(), false, + model.getValue(SimulationModel::SOLID_STIFFNESS), false, m_corr); if (res) @@ -1578,7 +1580,7 @@ bool RigidBodyContactConstraint::initConstraint(SimulationModel &model, const un m_constraintInfo); } -bool RigidBodyContactConstraint::solveVelocityConstraint(SimulationModel &model) +bool RigidBodyContactConstraint::solveVelocityConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -1658,7 +1660,7 @@ bool ParticleRigidBodyContactConstraint::initConstraint(SimulationModel &model, m_constraintInfo); } -bool ParticleRigidBodyContactConstraint::solveVelocityConstraint(SimulationModel &model) +bool ParticleRigidBodyContactConstraint::solveVelocityConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rbs = model.getRigidBodies(); ParticleData &pd = model.getParticles(); @@ -1699,6 +1701,145 @@ bool ParticleRigidBodyContactConstraint::solveVelocityConstraint(SimulationModel return res; } +////////////////////////////////////////////////////////////////////////// +// ParticleSolidContactConstraint +////////////////////////////////////////////////////////////////////////// +bool ParticleTetContactConstraint::initConstraint(SimulationModel &model, + const unsigned int particleIndex, const unsigned int solidIndex, + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real frictionCoeff) +{ + m_frictionCoeff = frictionCoeff; + + m_bodies[0] = particleIndex; + m_bodies[1] = solidIndex; + m_tetIndex = tetIndex; + m_solidIndex = solidIndex; + m_bary = bary; + ParticleData &pd = model.getParticles(); + + const SimulationModel::TetModelVector &tetModels = model.getTetModels(); + TetModel *tm = tetModels[solidIndex]; + const unsigned int offset = tm->getIndexOffset(); + const unsigned int *indices = tm->getParticleMesh().getTets().data(); + m_x[0] = pd.getPosition(indices[4 * tetIndex] + offset); + m_x[1] = pd.getPosition(indices[4 * tetIndex + 1] + offset); + m_x[2] = pd.getPosition(indices[4 * tetIndex + 2] + offset); + m_x[3] = pd.getPosition(indices[4 * tetIndex + 3] + offset); + m_v[0] = pd.getVelocity(indices[4 * tetIndex] + offset); + m_v[1] = pd.getVelocity(indices[4 * tetIndex + 1] + offset); + m_v[2] = pd.getVelocity(indices[4 * tetIndex + 2] + offset); + m_v[3] = pd.getVelocity(indices[4 * tetIndex + 3] + offset); + m_invMasses[0] = pd.getInvMass(indices[4 * tetIndex] + offset); + m_invMasses[1] = pd.getInvMass(indices[4 * tetIndex + 1] + offset); + m_invMasses[2] = pd.getInvMass(indices[4 * tetIndex + 2] + offset); + m_invMasses[3] = pd.getInvMass(indices[4 * tetIndex + 3] + offset); + + return PositionBasedDynamics::init_ParticleTetContactConstraint( + pd.getInvMass(particleIndex), + pd.getPosition(particleIndex), + pd.getVelocity(particleIndex), + m_invMasses, + m_x, + m_v, + bary, normal, + m_constraintInfo); +} + +bool ParticleTetContactConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) +{ + ParticleData &pd = model.getParticles(); + + const SimulationModel::TetModelVector &tetModels = model.getTetModels(); + TetModel *tm = tetModels[m_solidIndex]; + const unsigned int offset = tm->getIndexOffset(); + const unsigned int *indices = tm->getParticleMesh().getTets().data(); + Vector3r &x0 = pd.getPosition(indices[4 * m_tetIndex] + offset); + Vector3r &x1 = pd.getPosition(indices[4 * m_tetIndex + 1] + offset); + Vector3r &x2 = pd.getPosition(indices[4 * m_tetIndex + 2] + offset); + Vector3r &x3 = pd.getPosition(indices[4 * m_tetIndex + 3] + offset); + + Vector3r corr0; + Vector3r corr[4]; + const bool res = PositionBasedDynamics::solve_ParticleTetContactConstraint( + pd.getInvMass(m_bodies[0]), + pd.getPosition(m_bodies[0]), + m_invMasses, + m_x, + m_bary, + m_constraintInfo, + m_lambda, + corr0, + corr); + + if (res) + { + if (pd.getMass(m_bodies[0]) != 0.0) + pd.getPosition(m_bodies[0]) += corr0; + if (m_invMasses[0] != 0.0) + x0 += corr[0]; + if (m_invMasses[1] != 0.0) + x1 += corr[1]; + if (m_invMasses[2] != 0.0) + x2 += corr[2]; + if (m_invMasses[3] != 0.0) + x3 += corr[3]; + } + return res; +} + +bool ParticleTetContactConstraint::solveVelocityConstraint(SimulationModel &model, const unsigned int iter) +{ + ParticleData &pd = model.getParticles(); + + const SimulationModel::TetModelVector &tetModels = model.getTetModels(); + TetModel *tm = tetModels[m_solidIndex]; + const unsigned int offset = tm->getIndexOffset(); + const unsigned int *indices = tm->getParticleMesh().getTets().data(); + Vector3r &v0 = pd.getVelocity(indices[4 * m_tetIndex] + offset); + Vector3r &v1 = pd.getVelocity(indices[4 * m_tetIndex + 1] + offset); + Vector3r &v2 = pd.getVelocity(indices[4 * m_tetIndex + 2] + offset); + Vector3r &v3 = pd.getVelocity(indices[4 * m_tetIndex + 3] + offset); + m_v[0] = v0; + m_v[1] = v1; + m_v[2] = v2; + m_v[3] = v3; + + + Vector3r corr_v0; + Vector3r corr_v[4]; + const bool res = PositionBasedDynamics::velocitySolve_ParticleTetContactConstraint( + pd.getInvMass(m_bodies[0]), + pd.getPosition(m_bodies[0]), + pd.getVelocity(m_bodies[0]), + m_invMasses, + m_x, + m_v, + m_bary, + m_lambda, + m_frictionCoeff, + m_constraintInfo, + corr_v0, + corr_v); + + if (res) + { + if (pd.getMass(m_bodies[0]) != 0.0) + pd.getVelocity(m_bodies[0]) += corr_v0; + if (m_invMasses[0] != 0.0) + v0 += corr_v[0]; + if (m_invMasses[1] != 0.0) + v1 += corr_v[1]; + if (m_invMasses[2] != 0.0) + v2 += corr_v[2]; + if (m_invMasses[3] != 0.0) + v3 += corr_v[3]; + } + return res; +} + ////////////////////////////////////////////////////////////////////////// // StretchShearConstraint ////////////////////////////////////////////////////////////////////////// @@ -1717,7 +1858,7 @@ bool StretchShearConstraint::initConstraint(SimulationModel &model, const unsign return true; } -bool StretchShearConstraint::solvePositionConstraint(SimulationModel &model) +bool StretchShearConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); OrientationData &od = model.getOrientations(); @@ -1780,7 +1921,7 @@ bool BendTwistConstraint::initConstraint(SimulationModel &model, const unsigned return true; } -bool BendTwistConstraint::solvePositionConstraint(SimulationModel &model) +bool BendTwistConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { OrientationData &od = model.getOrientations(); @@ -1862,7 +2003,7 @@ bool StretchBendingTwistingConstraint::initConstraintBeforeProjection(Simulation { DirectPositionBasedSolverForStiffRods::initBeforeProjection_StretchBendingTwistingConstraint( m_stiffnessCoefficientK, - 1. / TimeManager::getCurrent()->getTimeStepSize(), + static_cast(1.0) / TimeManager::getCurrent()->getTimeStepSize(), m_averageSegmentLength, m_stretchCompliance, m_bendingAndTorsionCompliance, @@ -1883,7 +2024,7 @@ bool StretchBendingTwistingConstraint::updateConstraint(SimulationModel &model) m_constraintInfo); } -bool StretchBendingTwistingConstraint::solvePositionConstraint(SimulationModel &model) +bool StretchBendingTwistingConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); @@ -2048,7 +2189,7 @@ bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::initConstraint( bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::initConstraintBeforeProjection(SimulationModel &model) { DirectPositionBasedSolverForStiffRods::initBeforeProjection_DirectPositionBasedSolverForStiffRodsConstraint( - m_rodConstraints, 1. / TimeManager::getCurrent()->getTimeStepSize(), m_lambdaSums); + m_rodConstraints, static_cast(1.0) / TimeManager::getCurrent()->getTimeStepSize(), m_lambdaSums); return true; } @@ -2061,7 +2202,7 @@ bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::updateConstraint(Simu } -bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::solvePositionConstraint(SimulationModel &model) +bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { const bool res = DirectPositionBasedSolverForStiffRods::solve_DirectPositionBasedSolverForStiffRodsConstraint( m_rodConstraints, m_rodSegments, intervals, numberOfIntervals, forward, backward, diff --git a/Demos/Simulation/Constraints.h b/Simulation/Constraints.h similarity index 81% rename from Demos/Simulation/Constraints.h rename to Simulation/Constraints.h index 46e04b4d..e8cca61b 100644 --- a/Demos/Simulation/Constraints.h +++ b/Simulation/Constraints.h @@ -31,11 +31,8 @@ namespace PBD virtual bool initConstraintBeforeProjection(SimulationModel &model) { return true; }; virtual bool updateConstraint(SimulationModel &model) { return true; }; - virtual bool solvePositionConstraint(SimulationModel &model) { return true; }; - virtual bool solveVelocityConstraint(SimulationModel &model) { return true; }; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter) { return true; }; + virtual bool solveVelocityConstraint(SimulationModel &model, const unsigned int iter) { return true; }; }; class BallJoint : public Constraint @@ -49,8 +46,8 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); - }; + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + }; class BallOnLineJoint : public Constraint { @@ -63,7 +60,7 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &dir); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class HingeJoint : public Constraint @@ -77,7 +74,7 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class UniversalJoint : public Constraint @@ -91,7 +88,7 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis1, const Vector3r &axis2); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class SliderJoint : public Constraint @@ -105,7 +102,7 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class MotorJoint: public Constraint @@ -139,7 +136,7 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class TargetVelocityMotorSliderJoint : public MotorJoint @@ -153,8 +150,8 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); - virtual bool solveVelocityConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + virtual bool solveVelocityConstraint(SimulationModel &model, const unsigned int iter); }; class TargetAngleMotorHingeJoint : public MotorJoint @@ -174,7 +171,7 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); private: std::vector m_targetSequence; }; @@ -189,8 +186,8 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); - virtual bool solveVelocityConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + virtual bool solveVelocityConstraint(SimulationModel &model, const unsigned int iter); }; class RigidBodyParticleBallJoint : public Constraint @@ -204,7 +201,7 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex, const unsigned int particleIndex); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class RigidBodySpring : public Constraint @@ -220,7 +217,7 @@ namespace PBD bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2, const Real stiffness); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class DistanceConstraint : public Constraint @@ -233,7 +230,7 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class DihedralConstraint : public Constraint @@ -247,7 +244,7 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class IsometricBendingConstraint : public Constraint @@ -261,7 +258,7 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class FEMTriangleConstraint : public Constraint @@ -276,7 +273,7 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class StrainTriangleConstraint : public Constraint @@ -290,7 +287,7 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class VolumeConstraint : public Constraint @@ -304,7 +301,7 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class FEMTetConstraint : public Constraint @@ -319,7 +316,7 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class StrainTetConstraint : public Constraint @@ -333,7 +330,7 @@ namespace PBD virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class ShapeMatchingConstraint : public Constraint @@ -367,7 +364,7 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particleIndices[], const unsigned int numClusters[]); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class RigidBodyContactConstraint @@ -378,11 +375,10 @@ namespace PBD unsigned int m_bodies[2]; Real m_stiffness; Real m_frictionCoeff; - Real m_currentCorrection; Real m_sum_impulses; Eigen::Matrix m_constraintInfo; - RigidBodyContactConstraint() { m_currentCorrection = 0.0; } + RigidBodyContactConstraint() {} ~RigidBodyContactConstraint() {} virtual int &getTypeId() const { return TYPE_ID; } @@ -390,7 +386,7 @@ namespace PBD const Vector3r &cp1, const Vector3r &cp2, const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real stiffness, const Real frictionCoeff); - virtual bool solveVelocityConstraint(SimulationModel &model); + virtual bool solveVelocityConstraint(SimulationModel &model, const unsigned int iter); }; class ParticleRigidBodyContactConstraint @@ -401,11 +397,10 @@ namespace PBD unsigned int m_bodies[2]; Real m_stiffness; Real m_frictionCoeff; - Real m_currentCorrection; Real m_sum_impulses; Eigen::Matrix m_constraintInfo; - ParticleRigidBodyContactConstraint() { m_currentCorrection = 0.0; } + ParticleRigidBodyContactConstraint() {} ~ParticleRigidBodyContactConstraint() {} virtual int &getTypeId() const { return TYPE_ID; } @@ -413,7 +408,36 @@ namespace PBD const Vector3r &cp1, const Vector3r &cp2, const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real stiffness, const Real frictionCoeff); - virtual bool solveVelocityConstraint(SimulationModel &model); + virtual bool solveVelocityConstraint(SimulationModel &model, const unsigned int iter); + }; + + class ParticleTetContactConstraint + { + public: + static int TYPE_ID; + /** indices of the linked bodies */ + unsigned int m_bodies[2]; + unsigned int m_solidIndex; + unsigned int m_tetIndex; + Vector3r m_bary; + Real m_lambda; + Real m_frictionCoeff; + Eigen::Matrix m_constraintInfo; + Real m_invMasses[4]; + Vector3r m_x[4]; + Vector3r m_v[4]; + + ParticleTetContactConstraint() { } + ~ParticleTetContactConstraint() {} + virtual int &getTypeId() const { return TYPE_ID; } + + bool initConstraint(SimulationModel &model, const unsigned int particleIndex, const unsigned int solidIndex, + const unsigned int tetindex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real frictionCoeff); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + virtual bool solveVelocityConstraint(SimulationModel &model, const unsigned int iter); }; class StretchShearConstraint : public Constraint @@ -426,7 +450,7 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int quaternion1); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class BendTwistConstraint : public Constraint @@ -439,7 +463,7 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int quaternion1, const unsigned int quaternion2); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; class StretchBendingTwistingConstraint : public Constraint @@ -466,7 +490,7 @@ namespace PBD const Real averageRadius, const Real averageSegmentLength, Real youngsModulus, Real torsionModulus); virtual bool initConstraintBeforeProjection(SimulationModel &model); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; struct Node; @@ -517,8 +541,6 @@ namespace PBD virtual Vector3r &getStiffnessCoefficientK() { return m_stiffnessCoefficientK; }; virtual Vector3r & getStretchCompliance(){ return m_stretchCompliance; } virtual Vector3r & getBendingAndTorsionCompliance(){ return m_bendingAndTorsionCompliance; } - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; public: @@ -540,7 +562,7 @@ namespace PBD virtual bool initConstraintBeforeProjection(SimulationModel &model); virtual bool updateConstraint(SimulationModel &model); - virtual bool solvePositionConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); protected: diff --git a/Demos/Simulation/CubicSDFCollisionDetection.cpp b/Simulation/CubicSDFCollisionDetection.cpp similarity index 90% rename from Demos/Simulation/CubicSDFCollisionDetection.cpp rename to Simulation/CubicSDFCollisionDetection.cpp index 56e4e333..25f13ebc 100644 --- a/Demos/Simulation/CubicSDFCollisionDetection.cpp +++ b/Simulation/CubicSDFCollisionDetection.cpp @@ -1,5 +1,5 @@ #include "CubicSDFCollisionDetection.h" -#include "Demos/Simulation/IDFactory.h" +#include "Simulation/IDFactory.h" #include "Eigen/Dense" using namespace PBD; @@ -64,8 +64,8 @@ CubicSDFCollisionDetection::CubicSDFCollisionObject::~CubicSDFCollisionObject() double CubicSDFCollisionDetection::CubicSDFCollisionObject::distance(const Eigen::Vector3d &x, const Real tolerance) { const Eigen::Vector3d scaled_x = x.cwiseProduct(m_scale.template cast().cwiseInverse()); - const Real dist = m_sdf->interpolate(0, scaled_x); - if (dist == std::numeric_limits::max()) + const double dist = m_sdf->interpolate(0, scaled_x); + if (dist == std::numeric_limits::max()) return dist; return m_invertSDF * m_scale[0]*dist - tolerance; } @@ -75,10 +75,10 @@ bool CubicSDFCollisionDetection::CubicSDFCollisionObject::collisionTest(const Ve const Vector3r scaled_x = x.cwiseProduct(m_scale.cwiseInverse()); Eigen::Vector3d normal; - dist = m_sdf->interpolate(0, scaled_x.template cast(), &normal); - if (dist == std::numeric_limits::max()) + double d = m_sdf->interpolate(0, scaled_x.template cast(), &normal); + if (d == std::numeric_limits::max()) return false; - dist = (Real)(m_invertSDF * dist - tolerance); + dist = static_cast(m_invertSDF * d - tolerance); normal = m_invertSDF * normal; if (dist < maxDist) diff --git a/Demos/Simulation/CubicSDFCollisionDetection.h b/Simulation/CubicSDFCollisionDetection.h similarity index 96% rename from Demos/Simulation/CubicSDFCollisionDetection.h rename to Simulation/CubicSDFCollisionDetection.h index 932f487e..3763c636 100644 --- a/Demos/Simulation/CubicSDFCollisionDetection.h +++ b/Simulation/CubicSDFCollisionDetection.h @@ -2,7 +2,7 @@ #define _CubicSDFCollisionDetection_H #include "Common/Common.h" -#include "Demos/Simulation/DistanceFieldCollisionDetection.h" +#include "Simulation/DistanceFieldCollisionDetection.h" #include #include "Discregrid/All" diff --git a/Demos/Simulation/DistanceFieldCollisionDetection.cpp b/Simulation/DistanceFieldCollisionDetection.cpp similarity index 57% rename from Demos/Simulation/DistanceFieldCollisionDetection.cpp rename to Simulation/DistanceFieldCollisionDetection.cpp index 72c08366..dae779b3 100644 --- a/Demos/Simulation/DistanceFieldCollisionDetection.cpp +++ b/Simulation/DistanceFieldCollisionDetection.cpp @@ -1,5 +1,5 @@ #include "DistanceFieldCollisionDetection.h" -#include "Demos/Simulation/IDFactory.h" +#include "Simulation/IDFactory.h" #include "omp.h" using namespace PBD; @@ -40,6 +40,7 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) CollisionDetection::CollisionObject *co2 = m_collisionObjects[k]; if ((i != k)) { + // ToDo: self collisions for deformables coPairs.push_back({ i, k }); } } @@ -64,12 +65,18 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) updateAABB(model, co); if (isDistanceFieldCollisionObject(co)) { - if ((co->m_bodyType == CollisionDetection::CollisionObject::TriangleModelCollisionObjectType) || - (co->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType)) + if (co->m_bodyType == CollisionDetection::CollisionObject::TriangleModelCollisionObjectType) { DistanceFieldCollisionObject *sco = (DistanceFieldCollisionObject*)co; sco->m_bvh.update(); } + + if (co->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType) + { + DistanceFieldCollisionObject *sco = (DistanceFieldCollisionObject*)co; + sco->m_bvh.update(); + sco->m_bvhTets.update(); + } } } @@ -80,18 +87,20 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) CollisionDetection::CollisionObject *co1 = m_collisionObjects[coPair.first]; CollisionDetection::CollisionObject *co2 = m_collisionObjects[coPair.second]; - if ((co2->m_bodyType != CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) || + if (((co2->m_bodyType != CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) && + (co2->m_bodyType != CollisionDetection::CollisionObject::TetModelCollisionObjectType)) || !isDistanceFieldCollisionObject(co1) || !isDistanceFieldCollisionObject(co2) || !AABB::intersection(co1->m_aabb, co2->m_aabb)) continue; - RigidBody *rb2 = rigidBodies[co2->m_bodyIndex]; if ((co1->m_bodyType == CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) && + (co2->m_bodyType == CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) && ((DistanceFieldCollisionObject*) co1)->m_testMesh) { RigidBody *rb1 = rigidBodies[co1->m_bodyIndex]; + RigidBody *rb2 = rigidBodies[co2->m_bodyIndex]; const Real restitutionCoeff = rb1->getRestitutionCoeff() * rb2->getRestitutionCoeff(); const Real frictionCoeff = rb1->getFrictionCoeff() + rb2->getFrictionCoeff(); collisionDetectionRigidBodies(rb1, (DistanceFieldCollisionObject*)co1, rb2, (DistanceFieldCollisionObject*)co2, @@ -99,9 +108,12 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) , contacts_mt ); } - else if (co1->m_bodyType == CollisionDetection::CollisionObject::TriangleModelCollisionObjectType) + else if ((co1->m_bodyType == CollisionDetection::CollisionObject::TriangleModelCollisionObjectType) && + (co2->m_bodyType == CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) && + ((DistanceFieldCollisionObject*)co1)->m_testMesh) { TriangleModel *tm = triModels[co1->m_bodyIndex]; + RigidBody *rb2 = rigidBodies[co2->m_bodyIndex]; const unsigned int offset = tm->getIndexOffset(); const IndexedFaceMesh &mesh = tm->getParticleMesh(); const unsigned int numVert = mesh.numVertices(); @@ -112,9 +124,12 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) , contacts_mt ); } - else if (co1->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType) + else if ((co1->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType) && + (co2->m_bodyType == CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) && + ((DistanceFieldCollisionObject*)co1)->m_testMesh) { TetModel *tm = tetModels[co1->m_bodyIndex]; + RigidBody *rb2 = rigidBodies[co2->m_bodyIndex]; const unsigned int offset = tm->getIndexOffset(); const IndexedTetMesh &mesh = tm->getParticleMesh(); const unsigned int numVert = mesh.numVertices(); @@ -125,20 +140,46 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) , contacts_mt ); } + else if ((co1->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType) && + (co2->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType) && + ((DistanceFieldCollisionObject*)co1)->m_testMesh) + { + TetModel *tm1 = tetModels[co1->m_bodyIndex]; + TetModel *tm2 = tetModels[co2->m_bodyIndex]; + const unsigned int offset = tm1->getIndexOffset(); + const IndexedTetMesh &mesh = tm1->getParticleMesh(); + const unsigned int numVert = mesh.numVertices(); + const Real restitutionCoeff = tm1->getRestitutionCoeff() * tm2->getRestitutionCoeff(); + const Real frictionCoeff = tm1->getFrictionCoeff() + tm2->getFrictionCoeff(); + collisionDetectionSolidSolid(pd, offset, numVert, (DistanceFieldCollisionObject*)co1, tm2, (DistanceFieldCollisionObject*)co2, + restitutionCoeff, frictionCoeff + , contacts_mt + ); + } } } + + m_tempContacts.clear(); for (unsigned int i = 0; i < contacts_mt.size(); i++) { for (unsigned int j = 0; j < contacts_mt[i].size(); j++) { if (contacts_mt[i][j].m_type == 1) - addParticleRigidBodyContact(contacts_mt[i][j].m_index1, contacts_mt[i][j].m_index2, - contacts_mt[i][j].m_cp1, contacts_mt[i][j].m_cp2, contacts_mt[i][j].m_normal, - contacts_mt[i][j].m_dist, contacts_mt[i][j].m_restitution, contacts_mt[i][j].m_friction); - else - addRigidBodyContact(contacts_mt[i][j].m_index1, contacts_mt[i][j].m_index2, - contacts_mt[i][j].m_cp1, contacts_mt[i][j].m_cp2, contacts_mt[i][j].m_normal, - contacts_mt[i][j].m_dist, contacts_mt[i][j].m_restitution, contacts_mt[i][j].m_friction); + addParticleRigidBodyContact(contacts_mt[i][j].m_index1, contacts_mt[i][j].m_index2, + contacts_mt[i][j].m_cp1, contacts_mt[i][j].m_cp2, contacts_mt[i][j].m_normal, + contacts_mt[i][j].m_dist, contacts_mt[i][j].m_restitution, contacts_mt[i][j].m_friction); + else if (contacts_mt[i][j].m_type == 0) + addRigidBodyContact(contacts_mt[i][j].m_index1, contacts_mt[i][j].m_index2, + contacts_mt[i][j].m_cp1, contacts_mt[i][j].m_cp2, contacts_mt[i][j].m_normal, + contacts_mt[i][j].m_dist, contacts_mt[i][j].m_restitution, contacts_mt[i][j].m_friction); + else if (contacts_mt[i][j].m_type == 2) + { + addParticleSolidContact(contacts_mt[i][j].m_index1, contacts_mt[i][j].m_index2, + contacts_mt[i][j].m_elementIndex2, contacts_mt[i][j].m_bary2, + contacts_mt[i][j].m_cp1, contacts_mt[i][j].m_cp2, contacts_mt[i][j].m_normal, + contacts_mt[i][j].m_dist, contacts_mt[i][j].m_restitution, contacts_mt[i][j].m_friction); + m_tempContacts.push_back(contacts_mt[i][j]); + } } } } @@ -186,8 +227,8 @@ void DistanceFieldCollisionDetection::collisionDetectionRigidBodies(RigidBody *r { // Test if distance of center of bounding sphere to collision object is smaller than the radius const Vector3r x = R * (sphere_x_w - com2) + v1; - const Real dist2 = co2->distance(x.template cast(), static_cast(m_tolerance)); - if (dist2 == std::numeric_limits::max()) + const double dist2 = co2->distance(x.template cast(), m_tolerance); + if (dist2 == std::numeric_limits::max()) return true; if (dist2 < bs.r()) return true; @@ -265,8 +306,8 @@ void DistanceFieldCollisionDetection::collisionDetectionRBSolid(const ParticleDa { // Test if distance of center of bounding sphere to collision object is smaller than the radius const Vector3r x = R * (sphere_x_w - com2) + v1; - const Real dist2 = co2->distance(x.template cast(), static_cast(m_tolerance)); - if (dist2 == std::numeric_limits::max()) + const double dist2 = co2->distance(x.template cast(), m_tolerance); + if (dist2 == std::numeric_limits::max()) return true; if (dist2 < bs.r()) return true; @@ -305,6 +346,130 @@ void DistanceFieldCollisionDetection::collisionDetectionRBSolid(const ParticleDa bvh.traverse_depth_first(predicate, cb); } +void DistanceFieldCollisionDetection::collisionDetectionSolidSolid(const ParticleData &pd, const unsigned int offset, const unsigned int numVert, + DistanceFieldCollisionObject *co1, TetModel *tm2, DistanceFieldCollisionObject *co2, + const Real restitutionCoeff, const Real frictionCoeff + , std::vector > &contacts_mt +) +{ + const PointCloudBSH &bvh1 = ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) co1)->m_bvh; + const TetMeshBSH &bvh2 = ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) co2)->m_bvhTets; + const unsigned int *indices = tm2->getParticleMesh().getTets().data(); + const unsigned int offset2 = tm2->getIndexOffset(); + + + // callback function for BVH which is called if a leaf node in the point cloud BVH + // has a collision with a leaf node in the tet BVH + std::function cb = [&](unsigned int node_index1, unsigned int node_index2) + { + auto const& node1 = bvh1.node(node_index1); + auto const& node2 = bvh2.node(node_index2); + + // loop over all primitives (points, tets) in the leaf nodes + for (auto i = node1.begin; i < node1.begin + node1.n; ++i) + { + for (auto j = node2.begin; j < node2.begin + node2.n; ++j) + { + // Get sample point + unsigned int index = bvh1.entity(i) + offset; + const Vector3r &x_w = pd.getPosition(index); + + // Get tet + const unsigned int tetIndex = bvh2.entity(j); + const Vector3r &x0 = pd.getPosition(indices[4 * tetIndex] + offset2); + const Vector3r &x1 = pd.getPosition(indices[4 * tetIndex + 1] + offset2); + const Vector3r &x2 = pd.getPosition(indices[4 * tetIndex + 2] + offset2); + const Vector3r &x3 = pd.getPosition(indices[4 * tetIndex + 3] + offset2); + + // Compute barycentric coordinates of point in tet + Matrix3r A; + A.col(0) = x1 - x0; + A.col(1) = x2 - x0; + A.col(2) = x3 - x0; + Vector3r bary = A.inverse() * (x_w - x0); + + // check if point lies in tet using barycentric coordinates + if ((bary[0] >= 0.0) && (bary[1] >= 0.0) && (bary[2] >= 0.0) && + (bary[0] + bary[1] + bary[2] <= 1.0)) + { + // use barycentric coordinates to determine position of the point in the reference space of the tet + const Vector3r &X0 = pd.getPosition0(indices[4 * tetIndex] + offset2); + const Vector3r &X1 = pd.getPosition0(indices[4 * tetIndex + 1] + offset2); + const Vector3r &X2 = pd.getPosition0(indices[4 * tetIndex + 2] + offset2); + const Vector3r &X3 = pd.getPosition0(indices[4 * tetIndex + 3] + offset2); + + Matrix3r A0; + A0.col(0) = X1 - X0; + A0.col(1) = X2 - X0; + A0.col(2) = X3 - X0; + + // point in reference space of the tet + const Vector3r X = X0 + A0 * bary; + + Vector3r cp_l, n_l; + Real dist; + + // apply inverse initial transform to transform the point in the space of the + // signed distance field + const Vector3r X_l = (tm2->getInitialR().transpose() * (X - tm2->getInitialX())); + + // perform collision test with distance field to get closest point on surface + //if (co2->collisionTest(X_l, m_tolerance, cp_l, n_l, dist)) + if (co2->collisionTest(X_l, 0.0, cp_l, n_l, dist)) + { + unsigned int cp_tetIndex; + Vector3r cp_bary; + + // transform closest point on surface back to the reference space of the tet model + const Vector3r cp0 = (tm2->getInitialR() * cp_l + tm2->getInitialX()); + + // find the tet which contains the resulting point + if (findRefTetAt(pd, tm2, co2, cp0, cp_tetIndex, cp_bary)) + { + // if we are in another tet, update matrix A + Vector3r cp_w; + if (cp_tetIndex != tetIndex) + { + const Vector3r &x0 = pd.getPosition(indices[4 * cp_tetIndex] + offset2); + const Vector3r &x1 = pd.getPosition(indices[4 * cp_tetIndex + 1] + offset2); + const Vector3r &x2 = pd.getPosition(indices[4 * cp_tetIndex + 2] + offset2); + const Vector3r &x3 = pd.getPosition(indices[4 * cp_tetIndex + 3] + offset2); + A.col(0) = x1 - x0; + A.col(1) = x2 - x0; + A.col(2) = x3 - x0; + + // compute world space contact point in body 2 + cp_w = x0 + A * cp_bary; + } + else + // compute world space contact point in body 2 + cp_w = x0 + A * cp_bary; + +#ifdef _DEBUG + int tid = 0; +#else + int tid = omp_get_thread_num(); +#endif + + Vector3r n_w = cp_w - x_w; + + // normalize normal vector + const Real dist = (x_w - cp_w).norm(); + if (dist > 1.0e-6) + n_w /= dist; + + contacts_mt[tid].push_back({ 2, index, co2->m_bodyIndex, x_w, cp_w, n_w, dist, restitutionCoeff, frictionCoeff, tetIndex, cp_tetIndex, bary, cp_bary }); + } + } + } + } + } + }; + + BVHTest::traverse(bvh1, bvh2, cb); + +} + bool DistanceFieldCollisionDetection::isDistanceFieldCollisionObject(CollisionObject *co) const { return (co->getTypeId() == DistanceFieldCollisionDetection::DistanceFieldCollisionBox::TYPE_ID) || @@ -406,32 +571,32 @@ void DistanceFieldCollisionDetection::addCollisionHollowBox(const unsigned int b m_collisionObjects.push_back(cf); } -void DistanceFieldCollisionDetection::addCollisionObjectWithoutGeometry(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices) +void DistanceFieldCollisionDetection::addCollisionObjectWithoutGeometry(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const bool testMesh) { DistanceFieldCollisionObjectWithoutGeometry *co = new DistanceFieldCollisionObjectWithoutGeometry(); co->m_bodyIndex = bodyIndex; co->m_bodyType = bodyType; co->m_bvh.init(vertices, numVertices); co->m_bvh.construct(); - co->m_testMesh = false; + co->m_testMesh = testMesh; co->m_invertSDF = 1.0; m_collisionObjects.push_back(co); } -Real DistanceFieldCollisionDetection::DistanceFieldCollisionBox::distance(const Eigen::Vector3d &x, const Real tolerance) +double DistanceFieldCollisionDetection::DistanceFieldCollisionBox::distance(const Eigen::Vector3d &x, const Real tolerance) { - const Eigen::Vector3d box_d = m_box.template cast(); - const Eigen::Vector3d x_d = x.template cast(); + const Eigen::Vector3d box_d = m_box.template cast(); + const Eigen::Vector3d x_d = x.template cast(); const Eigen::Vector3d d(fabs(x_d.x()) - box_d.x(), fabs(x_d.y()) - box_d.y(), fabs(x_d.z()) - box_d.z()); const Eigen::Vector3d max_d(std::max(d.x(), 0.0), std::max(d.y(), 0.0), std::max(d.z(), 0.0)); - return m_invertSDF*(std::min(std::max(d.x(), std::max(d.y(), d.z())), 0.0) + max_d.norm()) - tolerance; + return m_invertSDF*(std::min(std::max(d.x(), std::max(d.y(), d.z())), 0.0) + max_d.norm()) - static_cast(tolerance); } -Real DistanceFieldCollisionDetection::DistanceFieldCollisionSphere::distance(const Eigen::Vector3d &x, const Real tolerance) +double DistanceFieldCollisionDetection::DistanceFieldCollisionSphere::distance(const Eigen::Vector3d &x, const Real tolerance) { - const Eigen::Vector3d d = x.template cast(); - const Real dl = d.norm(); - return m_invertSDF*(dl - static_cast(m_radius)) - tolerance; + const Eigen::Vector3d d = x.template cast(); + const double dl = d.norm(); + return m_invertSDF*(dl - static_cast(m_radius)) - static_cast(tolerance); } bool DistanceFieldCollisionDetection::DistanceFieldCollisionSphere::collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist) @@ -452,27 +617,27 @@ bool DistanceFieldCollisionDetection::DistanceFieldCollisionSphere::collisionTes return false; } -Real DistanceFieldCollisionDetection::DistanceFieldCollisionTorus::distance(const Eigen::Vector3d &x, const Real tolerance) +double DistanceFieldCollisionDetection::DistanceFieldCollisionTorus::distance(const Eigen::Vector3d &x, const Real tolerance) { - const Eigen::Vector2d radii_d = m_radii.template cast(); + const Eigen::Vector2d radii_d = m_radii.template cast(); const Eigen::Vector2d q(Vector2r(x.x(), x.z()).norm() - radii_d.x(), x.y()); return m_invertSDF*(q.norm() - radii_d.y()) - tolerance; } -Real DistanceFieldCollisionDetection::DistanceFieldCollisionCylinder::distance(const Eigen::Vector3d &x, const Real tolerance) +double DistanceFieldCollisionDetection::DistanceFieldCollisionCylinder::distance(const Eigen::Vector3d &x, const Real tolerance) { - const Real l = sqrt(x.x()*x.x() + x.z()*x.z()); - const Eigen::Vector2d d = Eigen::Vector2d(fabs(l), fabs(x.y())) - m_dim.template cast(); + const double l = sqrt(x.x()*x.x() + x.z()*x.z()); + const Eigen::Vector2d d = Eigen::Vector2d(fabs(l), fabs(x.y())) - m_dim.template cast(); const Eigen::Vector2d max_d(std::max(d.x(), 0.0), std::max(d.y(), 0.0)); - return m_invertSDF*(std::min(std::max(d.x(), d.y()), 0.0) + max_d.norm()) - tolerance; + return m_invertSDF*(std::min(std::max(d.x(), d.y()), 0.0) + max_d.norm()) - static_cast(tolerance); } -Real DistanceFieldCollisionDetection::DistanceFieldCollisionHollowSphere::distance(const Eigen::Vector3d &x, const Real tolerance) +double DistanceFieldCollisionDetection::DistanceFieldCollisionHollowSphere::distance(const Eigen::Vector3d &x, const Real tolerance) { - const Eigen::Vector3d d = x.template cast(); - const Real dl = d.norm(); - return m_invertSDF*(fabs(dl - m_radius) - m_thickness) - tolerance; + const Eigen::Vector3d d = x.template cast(); + const double dl = d.norm(); + return m_invertSDF*(fabs(dl - static_cast(m_radius)) - static_cast(m_thickness)) - static_cast(tolerance); } bool DistanceFieldCollisionDetection::DistanceFieldCollisionHollowSphere::collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist) @@ -495,32 +660,32 @@ bool DistanceFieldCollisionDetection::DistanceFieldCollisionHollowSphere::collis return false; } -Real DistanceFieldCollisionDetection::DistanceFieldCollisionHollowBox::distance(const Eigen::Vector3d &x, const Real tolerance) +double DistanceFieldCollisionDetection::DistanceFieldCollisionHollowBox::distance(const Eigen::Vector3d &x, const Real tolerance) { - const Eigen::Vector3d box_d = m_box.template cast(); - const Eigen::Vector3d x_d = x.template cast(); + const Eigen::Vector3d box_d = m_box.template cast(); + const Eigen::Vector3d x_d = x.template cast(); const Eigen::Vector3d d = x_d.cwiseAbs() - box_d; const Eigen::Vector3d max_d = d.cwiseMax(Eigen::Vector3d(0.0, 0.0, 0.0)); - return m_invertSDF * (fabs(std::min(d.maxCoeff(), 0.0) + max_d.norm()) - m_thickness) - tolerance; + return m_invertSDF * (fabs(std::min(d.maxCoeff(), 0.0) + max_d.norm()) - m_thickness) - static_cast(tolerance); } void DistanceFieldCollisionDetection::DistanceFieldCollisionObject::approximateNormal(const Eigen::Vector3d &x, const Real tolerance, Vector3r &n) { // approximate gradient - Real eps = 1.e-6; + double eps = 1.e-6; n.setZero(); Eigen::Vector3d xTmp = x; for (unsigned int j = 0; j < 3; j++) { xTmp[j] += eps; - Real e_p, e_m; + double e_p, e_m; e_p = distance(xTmp, tolerance); xTmp[j] = x[j] - eps; e_m = distance(xTmp, tolerance); xTmp[j] = x[j]; - Real res = (e_p - e_m) * (1.0 / (2.0*eps)); + double res = (e_p - e_m) * (1.0 / (2.0*eps)); n[j] = static_cast(res); } @@ -536,11 +701,11 @@ void DistanceFieldCollisionDetection::DistanceFieldCollisionObject::approximateN bool DistanceFieldCollisionDetection::DistanceFieldCollisionObject::collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist) { const Real t_d = static_cast(tolerance); - dist = (Real)distance(x.template cast(), t_d); + dist = static_cast(distance(x.template cast(), t_d)); if (dist < maxDist) { // approximate gradient - const Eigen::Vector3d x_d = x.template cast(); + const Eigen::Vector3d x_d = x.template cast(); approximateNormal(x_d, t_d, n); @@ -549,3 +714,89 @@ bool DistanceFieldCollisionDetection::DistanceFieldCollisionObject::collisionTes } return false; } + +void DistanceFieldCollisionDetection::DistanceFieldCollisionObject::initTetBVH(const Vector3r *vertices, const unsigned int numVertices, const unsigned int *indices, const unsigned int numTets, const Real tolerance) +{ + if (m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType) + { + m_bvhTets.init(vertices, numVertices, indices, numTets, tolerance); + m_bvhTets.construct(); + + // ToDo: copy constructor + m_bvhTets0.init(vertices, numVertices, indices, numTets, 0.0); + m_bvhTets0.construct(); + + } +} + +bool DistanceFieldCollisionDetection::findRefTetAt(const ParticleData &pd, TetModel *tm, const DistanceFieldCollisionDetection::DistanceFieldCollisionObject *co, const Vector3r &X, + unsigned int &tetIndex, Vector3r &barycentricCoordinates) +{ + const TetMeshBSH &bvh0 = ((DistanceFieldCollisionDetection::DistanceFieldCollisionObject*) co)->m_bvhTets0; + const unsigned int *indices = tm->getParticleMesh().getTets().data(); + const unsigned int offset = tm->getIndexOffset(); + std::vector bary; + std::vector tets; + bary.reserve(100); + tets.reserve(100); + + std::function predicate = [&](unsigned int node_index, unsigned int depth) + { + const BoundingSphere &bs = bvh0.hull(node_index); + return bs.contains(X); + }; + std::function cb = [&](unsigned int node_index, unsigned int depth) + { + auto const& node = bvh0.node(node_index); + if (!node.is_leaf()) + return; + + for (auto i = node.begin; i < node.begin + node.n; ++i) + { + const unsigned int tetIndex = bvh0.entity(i); + + // use barycentric coordinates to determine position in reference space + const Vector3r &X0 = pd.getPosition0(indices[4 * tetIndex] + offset); + const Vector3r &X1 = pd.getPosition0(indices[4 * tetIndex + 1] + offset); + const Vector3r &X2 = pd.getPosition0(indices[4 * tetIndex + 2] + offset); + const Vector3r &X3 = pd.getPosition0(indices[4 * tetIndex + 3] + offset); + + // Compute barycentric coordinates of point in tet + Matrix3r A; + A.col(0) = X1 - X0; + A.col(1) = X2 - X0; + A.col(2) = X3 - X0; + bary.push_back(A.inverse() * (X - X0)); + tets.push_back(tetIndex); + } + }; + + bvh0.traverse_depth_first(predicate, cb); + + if (bary.size() == 0) + return false; + + // find best set of barycentric coordinates + unsigned int index = 0; + Real minError = REAL_MAX; + for (unsigned int i = 0; i < bary.size(); i++) + { + // Determine if barycentric coordinates are negative and add distance to 0 as error + Real error = std::max(static_cast(0.0), -bary[i][0]); + error += std::max(static_cast(0.0), -bary[i][1]); + error += std::max(static_cast(0.0), -bary[i][2]); + + // Determine if sum of barycentric coordinates is larger than one and add distance to 1 as error + error += std::max(static_cast(0.0), bary[i][0] + bary[i][1] + bary[i][2] - static_cast(1.0)); + + if (error < minError) + { + minError = error; + index = i; + } + } + barycentricCoordinates = bary[index]; + tetIndex = tets[index]; + return true; +} + diff --git a/Demos/Simulation/DistanceFieldCollisionDetection.h b/Simulation/DistanceFieldCollisionDetection.h similarity index 77% rename from Demos/Simulation/DistanceFieldCollisionDetection.h rename to Simulation/DistanceFieldCollisionDetection.h index 7e826b19..2c3f0b67 100644 --- a/Demos/Simulation/DistanceFieldCollisionDetection.h +++ b/Simulation/DistanceFieldCollisionDetection.h @@ -2,7 +2,7 @@ #define _SIMPLECOLLISIONDETECTION_H #include "Common/Common.h" -#include "Demos/Simulation/CollisionDetection.h" +#include "Simulation/CollisionDetection.h" #include "AABB.h" #include "BoundingSphereHierarchy.h" @@ -17,13 +17,16 @@ namespace PBD bool m_testMesh; Real m_invertSDF; PointCloudBSH m_bvh; + TetMeshBSH m_bvhTets; + TetMeshBSH m_bvhTets0; DistanceFieldCollisionObject() { m_testMesh = true; m_invertSDF = 1.0; } virtual ~DistanceFieldCollisionObject() {} virtual bool collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist = 0.0); virtual void approximateNormal(const Eigen::Vector3d &x, const Real tolerance, Vector3r &n); - virtual Real distance(const Eigen::Vector3d &x, const Real tolerance) = 0; + virtual double distance(const Eigen::Vector3d &x, const Real tolerance) = 0; + void initTetBVH(const Vector3r *vertices, const unsigned int numVertices, const unsigned int *indices, const unsigned int numTets, const Real tolerance); }; struct DistanceFieldCollisionObjectWithoutGeometry : public DistanceFieldCollisionObject @@ -33,7 +36,7 @@ namespace PBD virtual ~DistanceFieldCollisionObjectWithoutGeometry() {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist = 0.0) { return false; } - virtual Real distance(const Eigen::Vector3d &x, const Real tolerance) { return 0.0; } + virtual double distance(const Eigen::Vector3d &x, const Real tolerance) { return 0.0; } }; struct DistanceFieldCollisionBox : public DistanceFieldCollisionObject @@ -43,7 +46,7 @@ namespace PBD virtual ~DistanceFieldCollisionBox() {} virtual int &getTypeId() const { return TYPE_ID; } - virtual Real distance(const Eigen::Vector3d &x, const Real tolerance); + virtual double distance(const Eigen::Vector3d &x, const Real tolerance); }; struct DistanceFieldCollisionSphere : public DistanceFieldCollisionObject @@ -54,7 +57,7 @@ namespace PBD virtual ~DistanceFieldCollisionSphere() {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist = 0.0); - virtual Real distance(const Eigen::Vector3d &x, const Real tolerance); + virtual double distance(const Eigen::Vector3d &x, const Real tolerance); }; struct DistanceFieldCollisionTorus : public DistanceFieldCollisionObject @@ -64,7 +67,7 @@ namespace PBD virtual ~DistanceFieldCollisionTorus() {} virtual int &getTypeId() const { return TYPE_ID; } - virtual Real distance(const Eigen::Vector3d &x, const Real tolerance); + virtual double distance(const Eigen::Vector3d &x, const Real tolerance); }; struct DistanceFieldCollisionCylinder : public DistanceFieldCollisionObject @@ -74,7 +77,7 @@ namespace PBD virtual ~DistanceFieldCollisionCylinder() {} virtual int &getTypeId() const { return TYPE_ID; } - virtual Real distance(const Eigen::Vector3d &x, const Real tolerance); + virtual double distance(const Eigen::Vector3d &x, const Real tolerance); }; struct DistanceFieldCollisionHollowSphere : public DistanceFieldCollisionObject @@ -86,7 +89,7 @@ namespace PBD virtual ~DistanceFieldCollisionHollowSphere() {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool collisionTest(const Vector3r &x, const Real tolerance, Vector3r &cp, Vector3r &n, Real &dist, const Real maxDist = 0.0); - virtual Real distance(const Eigen::Vector3d &x, const Real tolerance); + virtual double distance(const Eigen::Vector3d &x, const Real tolerance); }; struct DistanceFieldCollisionHollowBox : public DistanceFieldCollisionObject @@ -97,7 +100,7 @@ namespace PBD virtual ~DistanceFieldCollisionHollowBox() {} virtual int &getTypeId() const { return TYPE_ID; } - virtual Real distance(const Eigen::Vector3d &x, const Real tolerance); + virtual double distance(const Eigen::Vector3d &x, const Real tolerance); }; struct ContactData @@ -111,6 +114,12 @@ namespace PBD Real m_dist; Real m_restitution; Real m_friction; + + // Test + unsigned int m_elementIndex1; + unsigned int m_elementIndex2; + Vector3r m_bary1; + Vector3r m_bary2; }; protected: @@ -124,6 +133,15 @@ namespace PBD , std::vector > &contacts_mt ); + void collisionDetectionSolidSolid(const ParticleData &pd, const unsigned int offset, const unsigned int numVert, + DistanceFieldCollisionObject *co1, TetModel *tm2, DistanceFieldCollisionObject *co2, + const Real restitutionCoeff, const Real frictionCoeff + , std::vector > &contacts_mt + ); + + bool DistanceFieldCollisionDetection::findRefTetAt(const ParticleData &pd, TetModel *tm, const DistanceFieldCollisionDetection::DistanceFieldCollisionObject *co, const Vector3r &X, + unsigned int &tetIndex, Vector3r &barycentricCoordinates); + public: DistanceFieldCollisionDetection(); @@ -136,7 +154,7 @@ namespace PBD void addCollisionBox(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const Vector3r &box, const bool testMesh = true, const bool invertSDF = false); void addCollisionSphere(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const Real radius, const bool testMesh = true, const bool invertSDF = false); void addCollisionTorus(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const Vector2r &radii, const bool testMesh = true, const bool invertSDF = false); - void addCollisionObjectWithoutGeometry(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices); + void addCollisionObjectWithoutGeometry(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const bool testMesh); void addCollisionHollowSphere(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const Real radius, const Real thickness, const bool testMesh = true, const bool invertSDF = false); void addCollisionHollowBox(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const Vector3r &box, const Real thickness, const bool testMesh = true, const bool invertSDF = false); @@ -147,6 +165,8 @@ namespace PBD * @param dim (radius, height) of cylinder */ void addCollisionCylinder(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const Vector2r &dim, const bool testMesh = true, const bool invertSDF = false); + + std::vector m_tempContacts; }; } diff --git a/Demos/Simulation/IDFactory.cpp b/Simulation/IDFactory.cpp similarity index 100% rename from Demos/Simulation/IDFactory.cpp rename to Simulation/IDFactory.cpp diff --git a/Demos/Simulation/IDFactory.h b/Simulation/IDFactory.h similarity index 100% rename from Demos/Simulation/IDFactory.h rename to Simulation/IDFactory.h diff --git a/Demos/Simulation/LineModel.cpp b/Simulation/LineModel.cpp similarity index 91% rename from Demos/Simulation/LineModel.cpp rename to Simulation/LineModel.cpp index e1eb6add..f4ea7315 100644 --- a/Demos/Simulation/LineModel.cpp +++ b/Simulation/LineModel.cpp @@ -7,8 +7,8 @@ using namespace PBD; LineModel::LineModel() { - m_restitutionCoeff = 0.6; - m_frictionCoeff = 0.2; + m_restitutionCoeff = static_cast(0.6); + m_frictionCoeff = static_cast(0.2); } LineModel::~LineModel(void) diff --git a/Demos/Simulation/LineModel.h b/Simulation/LineModel.h similarity index 92% rename from Demos/Simulation/LineModel.h rename to Simulation/LineModel.h index b1f10ee2..320b0766 100644 --- a/Demos/Simulation/LineModel.h +++ b/Simulation/LineModel.h @@ -3,9 +3,9 @@ #include "Common/Common.h" #include -#include "Demos/Simulation/RigidBody.h" -#include "Demos/Utils/IndexedFaceMesh.h" -#include "Demos/Simulation/ParticleData.h" +#include "Simulation/RigidBody.h" +#include "Utils/IndexedFaceMesh.h" +#include "Simulation/ParticleData.h" #include "Constraints.h" namespace PBD diff --git a/Demos/Simulation/NeighborhoodSearchSpatialHashing.cpp b/Simulation/NeighborhoodSearchSpatialHashing.cpp similarity index 98% rename from Demos/Simulation/NeighborhoodSearchSpatialHashing.cpp rename to Simulation/NeighborhoodSearchSpatialHashing.cpp index edb1836c..e2a60efd 100644 --- a/Demos/Simulation/NeighborhoodSearchSpatialHashing.cpp +++ b/Simulation/NeighborhoodSearchSpatialHashing.cpp @@ -88,7 +88,7 @@ void NeighborhoodSearchSpatialHashing::update() void NeighborhoodSearchSpatialHashing::neighborhoodSearch(Vector3r *x) { - const Real factor = 1.0/m_cellGridSize; + const Real factor = static_cast(1.0)/m_cellGridSize; for (int i=0; i < (int) m_numParticles; i++) { const int cellPos1 = NeighborhoodSearchSpatialHashing::floor(x[i][0] * factor)+1; @@ -161,7 +161,7 @@ void NeighborhoodSearchSpatialHashing::neighborhoodSearch(Vector3r *x) void NeighborhoodSearchSpatialHashing::neighborhoodSearch(Vector3r *x, const unsigned int numBoundaryParticles, Vector3r *boundaryX) { - const Real factor = 1.0/m_cellGridSize; + const Real factor = static_cast(1.0)/m_cellGridSize; for (int i=0; i < (int) m_numParticles; i++) { const int cellPos1 = NeighborhoodSearchSpatialHashing::floor(x[i][0] * factor)+1; diff --git a/Demos/Simulation/NeighborhoodSearchSpatialHashing.h b/Simulation/NeighborhoodSearchSpatialHashing.h similarity index 98% rename from Demos/Simulation/NeighborhoodSearchSpatialHashing.h rename to Simulation/NeighborhoodSearchSpatialHashing.h index 10290a39..ec7073b2 100644 --- a/Demos/Simulation/NeighborhoodSearchSpatialHashing.h +++ b/Simulation/NeighborhoodSearchSpatialHashing.h @@ -1,7 +1,7 @@ #ifndef __NEIGHBORHOODSEARCHSPATIALHASHING_H__ #define __NEIGHBORHOODSEARCHSPATIALHASHING_H__ -#include "Demos/Utils/Hashmap.h" +#include "Utils/Hashmap.h" #include #include "Common/Common.h" diff --git a/Demos/Simulation/ParticleData.h b/Simulation/ParticleData.h similarity index 99% rename from Demos/Simulation/ParticleData.h rename to Simulation/ParticleData.h index c247c923..d6c24715 100644 --- a/Demos/Simulation/ParticleData.h +++ b/Simulation/ParticleData.h @@ -240,7 +240,7 @@ namespace PBD { m_masses[i] = mass; if (mass != 0.0) - m_invMasses[i] = 1.0 / mass; + m_invMasses[i] = static_cast(1.0) / mass; else m_invMasses[i] = 0.0; } @@ -465,7 +465,7 @@ namespace PBD { m_masses[i] = mass; if (mass != 0.0) - m_invMasses[i] = 1.0 / mass; + m_invMasses[i] = static_cast(1.0) / mass; else m_invMasses[i] = 0.0; } diff --git a/Demos/Simulation/RigidBody.h b/Simulation/RigidBody.h similarity index 96% rename from Demos/Simulation/RigidBody.h rename to Simulation/RigidBody.h index 2290bcb1..980156fa 100644 --- a/Demos/Simulation/RigidBody.h +++ b/Simulation/RigidBody.h @@ -4,7 +4,7 @@ #include #include "Common/Common.h" #include "RigidBodyGeometry.h" -#include "Demos/Utils/VolumeIntegration.h" +#include "Utils/VolumeIntegration.h" namespace PBD @@ -106,8 +106,8 @@ namespace PBD m_omega.setZero(); m_torque.setZero(); - m_restitutionCoeff = 0.6; - m_frictionCoeff = 0.2; + m_restitutionCoeff = static_cast(0.6); + m_frictionCoeff = static_cast(0.2); getGeometry().initMesh(vertices.size(), mesh.numFaces(), &vertices.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs(), scale); getGeometry().updateMeshTransformation(getPosition(), getRotationMatrix()); @@ -134,8 +134,8 @@ namespace PBD m_omega.setZero(); m_torque.setZero(); - m_restitutionCoeff = 0.6; - m_frictionCoeff = 0.2; + m_restitutionCoeff = static_cast(0.6); + m_frictionCoeff = static_cast(0.2); getGeometry().initMesh(vertices.size(), mesh.numFaces(), &vertices.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs(), scale); determineMassProperties(density); @@ -264,7 +264,7 @@ namespace PBD { m_mass = value; if (m_mass != 0.0) - m_invMass = 1.0 / m_mass; + m_invMass = static_cast(1.0) / m_mass; else m_invMass = 0.0; } @@ -387,7 +387,7 @@ namespace PBD FORCE_INLINE void setInertiaTensor(const Vector3r &value) { m_inertiaTensor = value; - m_inertiaTensorInverse = Vector3r(1.0 / value[0], 1.0 / value[1], 1.0 / value[2]); + m_inertiaTensorInverse = Vector3r(static_cast(1.0) / value[0], static_cast(1.0) / value[1], static_cast(1.0) / value[2]); } FORCE_INLINE const Vector3r &getInertiaTensorInverse() const @@ -569,9 +569,6 @@ namespace PBD { return m_geometry; } - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; } diff --git a/Demos/Simulation/RigidBodyGeometry.cpp b/Simulation/RigidBodyGeometry.cpp similarity index 100% rename from Demos/Simulation/RigidBodyGeometry.cpp rename to Simulation/RigidBodyGeometry.cpp diff --git a/Demos/Simulation/RigidBodyGeometry.h b/Simulation/RigidBodyGeometry.h similarity index 91% rename from Demos/Simulation/RigidBodyGeometry.h rename to Simulation/RigidBodyGeometry.h index 5590eec9..8bd555ae 100644 --- a/Demos/Simulation/RigidBodyGeometry.h +++ b/Simulation/RigidBodyGeometry.h @@ -2,8 +2,8 @@ #define __RIGIDBODYGEOMETRY_H__ #include "Common/Common.h" -#include "Demos/Utils/IndexedFaceMesh.h" -#include "Demos/Simulation/ParticleData.h" +#include "Utils/IndexedFaceMesh.h" +#include "Simulation/ParticleData.h" #include namespace PBD diff --git a/Simulation/Simulation.cpp b/Simulation/Simulation.cpp new file mode 100644 index 00000000..4c845c4d --- /dev/null +++ b/Simulation/Simulation.cpp @@ -0,0 +1,127 @@ +#include "Simulation.h" +#include "TimeManager.h" +#include "Utils/Timing.h" +#include "TimeStep.h" +#include "TimeStepController.h" + +using namespace PBD; +using namespace std; +using namespace GenParam; + +Simulation* Simulation::current = nullptr; +int Simulation::GRAVITATION = -1; +int Simulation::SIMULATION_METHOD = -1; +int Simulation::ENUM_SIMULATION_PBD = -1; +int Simulation::ENUM_SIMULATION_XPBD = -1; +int Simulation::ENUM_SIMULATION_IBDS = -1; + +Simulation::Simulation () +{ + m_gravitation = Vector3r(0.0, -9.81, 0.0); + + m_timeStep = nullptr; + m_simulationMethod = SimulationMethods::NumSimulationMethods; + m_simulationMethodChanged = NULL; +} + +Simulation::~Simulation () +{ + delete m_timeStep; + delete TimeManager::getCurrent(); + + current = nullptr; +} + +Simulation* Simulation::getCurrent () +{ + if (current == nullptr) + { + current = new Simulation (); + current->init(); + } + return current; +} + +void Simulation::setCurrent (Simulation* tm) +{ + current = tm; +} + +bool Simulation::hasCurrent() +{ + return (current != nullptr); +} + +void Simulation::init() +{ + initParameters(); + setSimulationMethod(static_cast(SimulationMethods::PBD)); +} + +void Simulation::initParameters() +{ + ParameterObject::initParameters(); + + GRAVITATION = createVectorParameter("gravitation", "Gravitation", 3u, m_gravitation.data()); + setGroup(GRAVITATION, "Simulation"); + setDescription(GRAVITATION, "Vector to define the gravitational acceleration."); + + ParameterBase::GetFunc getSimulationFct = std::bind(&Simulation::getSimulationMethod, this); + ParameterBase::SetFunc setSimulationFct = std::bind(&Simulation::setSimulationMethod, this, std::placeholders::_1); + SIMULATION_METHOD = createEnumParameter("simulationMethod", "Simulation method", getSimulationFct, setSimulationFct); + setGroup(SIMULATION_METHOD, "Simulation"); + setDescription(SIMULATION_METHOD, "Simulation method."); + EnumParameter* enumParam = static_cast(getParameter(SIMULATION_METHOD)); + enumParam->addEnumValue("Position-Based Dynamics (PBD)", ENUM_SIMULATION_PBD); + enumParam->addEnumValue("eXtended Position-Based Dynamics (XPBD)", ENUM_SIMULATION_XPBD); + enumParam->addEnumValue("Impulse-Based Dynamic Simulation (IBDS)", ENUM_SIMULATION_IBDS); +} + +void Simulation::reset() +{ + m_model->reset(); + if (m_timeStep) + m_timeStep->reset(); + + TimeManager::getCurrent()->setTime(static_cast(0.0)); + TimeManager::getCurrent()->setTimeStepSize(static_cast(0.005)); +} + +void Simulation::setSimulationMethod(const int val) +{ + SimulationMethods method = static_cast(val); + if ((method < SimulationMethods::PBD) || (method >= SimulationMethods::NumSimulationMethods)) + method = SimulationMethods::PBD; + + if (method == m_simulationMethod) + return; + + delete m_timeStep; + m_timeStep = nullptr; + + m_simulationMethod = method; + + if (method == SimulationMethods::PBD) + { + m_timeStep = new TimeStepController(); + m_timeStep->init(); + TimeManager::getCurrent()->setTimeStepSize(static_cast(0.005)); + } + else if (method == SimulationMethods::XPBD) + { + LOG_INFO << "XPBD not implemented yet."; + } + else if (method == SimulationMethods::IBDS) + { + LOG_INFO << "IBDS not implemented yet."; + } + + if (m_simulationMethodChanged != nullptr) + m_simulationMethodChanged(); +} + +void Simulation::setSimulationMethodChangedCallback(std::function const& callBackFct) +{ + m_simulationMethodChanged = callBackFct; +} + diff --git a/Simulation/Simulation.h b/Simulation/Simulation.h new file mode 100644 index 00000000..7fa9fc1d --- /dev/null +++ b/Simulation/Simulation.h @@ -0,0 +1,65 @@ +#ifndef __Simulation_h__ +#define __Simulation_h__ + +#include "Common/Common.h" +#include "SimulationModel.h" +#include "ParameterObject.h" +#include "TimeStep.h" + + +namespace PBD +{ + enum class SimulationMethods { PBD = 0, XPBD, IBDS, NumSimulationMethods }; + + /** \brief Class to manage the current simulation time and the time step size. + * This class is a singleton. + */ + class Simulation : public GenParam::ParameterObject + { + public: + static int GRAVITATION; + static int SIMULATION_METHOD; + + static int ENUM_SIMULATION_PBD; + static int ENUM_SIMULATION_XPBD; + static int ENUM_SIMULATION_IBDS; + + protected: + SimulationModel *m_model; + SimulationMethods m_simulationMethod; + TimeStep *m_timeStep; + Vector3r m_gravitation; + std::function m_simulationMethodChanged; + + virtual void initParameters(); + + + private: + static Simulation *current; + + public: + Simulation (); + ~Simulation (); + + void init(); + void reset(); + + // Singleton + static Simulation* getCurrent (); + static void setCurrent (Simulation* tm); + static bool hasCurrent(); + + SimulationModel *getModel() { return m_model; } + void setModel(SimulationModel *model) { m_model = model; } + + int getSimulationMethod() const { return static_cast(m_simulationMethod); } + void setSimulationMethod(const int val); + + void setSimulationMethodChangedCallback(std::function const& callBackFct); + + TimeStep *getTimeStep() { return m_timeStep; } + void setTimeStep(TimeStep *ts) { m_timeStep = ts; } + }; +} + +#endif diff --git a/Demos/Simulation/SimulationModel.cpp b/Simulation/SimulationModel.cpp similarity index 74% rename from Demos/Simulation/SimulationModel.cpp rename to Simulation/SimulationModel.cpp index ed62e7b5..d161e94a 100644 --- a/Demos/Simulation/SimulationModel.cpp +++ b/Simulation/SimulationModel.cpp @@ -3,21 +3,37 @@ #include "Constraints.h" using namespace PBD; +using namespace GenParam; + +int SimulationModel::CLOTH_STIFFNESS = -1; +int SimulationModel::CLOTH_BENDING_STIFFNESS = -1; +int SimulationModel::CLOTH_STIFFNESS_XX = -1; +int SimulationModel::CLOTH_STIFFNESS_YY = -1; +int SimulationModel::CLOTH_STIFFNESS_XY = -1; +int SimulationModel::CLOTH_POISSON_RATIO_XY = -1; +int SimulationModel::CLOTH_POISSON_RATIO_YX = -1; +int SimulationModel::CLOTH_NORMALIZE_STRETCH = -1; +int SimulationModel::CLOTH_NORMALIZE_SHEAR = -1; +int SimulationModel::SOLID_STIFFNESS = -1; +int SimulationModel::SOLID_POISSON_RATIO = -1; +int SimulationModel::SOLID_NORMALIZE_STRETCH = -1; +int SimulationModel::SOLID_NORMALIZE_SHEAR = -1; + SimulationModel::SimulationModel() { - m_cloth_stiffness = 1.0; - m_cloth_bendingStiffness = 0.01; - m_cloth_xxStiffness = 1.0; - m_cloth_yyStiffness = 1.0; - m_cloth_xyStiffness = 1.0; - m_cloth_xyPoissonRatio = 0.3; - m_cloth_yxPoissonRatio = 0.3; + m_cloth_stiffness = static_cast(1.0); + m_cloth_bendingStiffness = static_cast(0.01); + m_cloth_xxStiffness = static_cast(1.0); + m_cloth_yyStiffness = static_cast(1.0); + m_cloth_xyStiffness = static_cast(1.0); + m_cloth_xyPoissonRatio = static_cast(0.3); + m_cloth_yxPoissonRatio = static_cast(0.3); m_cloth_normalizeShear = false; m_cloth_normalizeStretch = false; - m_solid_stiffness = 1.0; - m_solid_poissonRatio = 0.3; + m_solid_stiffness = static_cast(1.0); + m_solid_poissonRatio = static_cast(0.3); m_solid_normalizeShear = false; m_solid_normalizeStretch = false; @@ -35,6 +51,7 @@ SimulationModel::SimulationModel() m_rigidBodyContactConstraints.reserve(10000); m_particleRigidBodyContactConstraints.reserve(10000); + m_particleSolidContactConstraints.reserve(10000); } SimulationModel::~SimulationModel(void) @@ -42,6 +59,78 @@ SimulationModel::~SimulationModel(void) cleanup(); } +void SimulationModel::init() +{ + initParameters(); +} + +void SimulationModel::initParameters() +{ + ParameterObject::initParameters(); + + CLOTH_STIFFNESS = createNumericParameter("cloth_stiffness", "Stiffness", &m_cloth_stiffness); + setGroup(CLOTH_STIFFNESS, "Cloth"); + setDescription(CLOTH_STIFFNESS, "Stiffness of cloth models."); + static_cast*>(getParameter(CLOTH_STIFFNESS))->setMinValue(0.0); + + CLOTH_STIFFNESS_XX = createNumericParameter("cloth_xxStiffness", "Youngs modulus XX", &m_cloth_xxStiffness); + setGroup(CLOTH_STIFFNESS_XX, "Cloth"); + setDescription(CLOTH_STIFFNESS_XX, "XX stiffness of orthotropic cloth models."); + static_cast*>(getParameter(CLOTH_STIFFNESS_XX))->setMinValue(0.0); + + CLOTH_STIFFNESS_YY = createNumericParameter("cloth_yyStiffness", "Youngs modulus YY", &m_cloth_yyStiffness); + setGroup(CLOTH_STIFFNESS_YY, "Cloth"); + setDescription(CLOTH_STIFFNESS_YY, "YY stiffness of orthotropic cloth models."); + static_cast*>(getParameter(CLOTH_STIFFNESS_YY))->setMinValue(0.0); + + CLOTH_STIFFNESS_XY = createNumericParameter("cloth_xyStiffness", "Youngs modulus XY", &m_cloth_xyStiffness); + setGroup(CLOTH_STIFFNESS_XY, "Cloth"); + setDescription(CLOTH_STIFFNESS_XY, "XY stiffness of orthotropic cloth models."); + static_cast*>(getParameter(CLOTH_STIFFNESS_XY))->setMinValue(0.0); + + CLOTH_POISSON_RATIO_XY = createNumericParameter("cloth_xyPoissonRatio", "Poisson ratio XY", &m_cloth_xyPoissonRatio); + setGroup(CLOTH_POISSON_RATIO_XY, "Cloth"); + setDescription(CLOTH_POISSON_RATIO_XY, "XY Poisson ratio of orthotropic cloth models."); + static_cast*>(getParameter(CLOTH_POISSON_RATIO_XY))->setMinValue(0.0); + + CLOTH_POISSON_RATIO_YX = createNumericParameter("cloth_yxPoissonRatio", "Poisson ratio YX", &m_cloth_yxPoissonRatio); + setGroup(CLOTH_POISSON_RATIO_YX, "Cloth"); + setDescription(CLOTH_POISSON_RATIO_YX, "YX Poisson ratio of orthotropic cloth models."); + static_cast*>(getParameter(CLOTH_POISSON_RATIO_YX))->setMinValue(0.0); + + CLOTH_BENDING_STIFFNESS = createNumericParameter("cloth_bendingStiffness", "Bending stiffness", &m_cloth_bendingStiffness); + setGroup(CLOTH_BENDING_STIFFNESS, "Cloth"); + setDescription(CLOTH_BENDING_STIFFNESS, "Bending stiffness of cloth models."); + static_cast*>(getParameter(CLOTH_BENDING_STIFFNESS))->setMinValue(0.0); + + CLOTH_NORMALIZE_STRETCH = createBoolParameter("cloth_normalizeStretch", "Normalize stretch", &m_cloth_normalizeStretch); + setGroup(CLOTH_NORMALIZE_STRETCH, "Cloth"); + setDescription(CLOTH_NORMALIZE_STRETCH, "Normalize stretch (strain based dynamics)"); + + CLOTH_NORMALIZE_SHEAR = createBoolParameter("cloth_normalizeShear", "Normalize shear", &m_cloth_normalizeShear); + setGroup(CLOTH_NORMALIZE_SHEAR, "Cloth"); + setDescription(CLOTH_NORMALIZE_SHEAR, "Normalize shear (strain based dynamics)"); + + SOLID_STIFFNESS = createNumericParameter("solid_stiffness", "Stiffness", &m_solid_stiffness); + setGroup(SOLID_STIFFNESS, "Solids"); + setDescription(SOLID_STIFFNESS, "Stiffness of solid models."); + static_cast*>(getParameter(SOLID_STIFFNESS))->setMinValue(0.0); + + SOLID_POISSON_RATIO = createNumericParameter("solid_poissonRatio", "Poisson ratio", &m_solid_poissonRatio); + setGroup(SOLID_POISSON_RATIO, "Solids"); + setDescription(SOLID_POISSON_RATIO, "XY Poisson ratio of solid models."); + static_cast*>(getParameter(SOLID_POISSON_RATIO))->setMinValue(0.0); + + SOLID_NORMALIZE_STRETCH = createBoolParameter("solid_normalizeStretch", "Normalize stretch", &m_solid_normalizeStretch); + setGroup(SOLID_NORMALIZE_STRETCH, "Solids"); + setDescription(SOLID_NORMALIZE_STRETCH, "Normalize stretch (strain based dynamics)"); + + SOLID_NORMALIZE_SHEAR = createBoolParameter("solid_normalizeShear", "Normalize shear", &m_solid_normalizeShear); + setGroup(SOLID_NORMALIZE_SHEAR, "Solids"); + setDescription(SOLID_NORMALIZE_SHEAR, "Normalize shear (strain based dynamics)"); + +} + void SimulationModel::cleanup() { resetContacts(); @@ -146,6 +235,11 @@ SimulationModel::ParticleRigidBodyContactConstraintVector & SimulationModel::get return m_particleRigidBodyContactConstraints; } +SimulationModel::ParticleSolidContactConstraintVector & SimulationModel::getParticleSolidContactConstraints() +{ + return m_particleSolidContactConstraints; +} + SimulationModel::ConstraintGroupVector & SimulationModel::getConstraintGroups() { return m_constraintGroups; @@ -296,7 +390,8 @@ bool SimulationModel::addRigidBodyContactConstraint(const unsigned int rbIndex1, const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff) { - RigidBodyContactConstraint &cc = m_rigidBodyContactConstraints.create(); + m_rigidBodyContactConstraints.emplace_back(RigidBodyContactConstraint()); + RigidBodyContactConstraint &cc = m_rigidBodyContactConstraints.back(); const bool res = cc.initConstraint(*this, rbIndex1, rbIndex2, cp1, cp2, normal, dist, restitutionCoeff, m_contactStiffnessRigidBody, frictionCoeff); if (!res) m_rigidBodyContactConstraints.pop_back(); @@ -308,13 +403,28 @@ bool SimulationModel::addRigidBodyContactConstraint(const unsigned int rbIndex1, const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff) { - ParticleRigidBodyContactConstraint &cc = m_particleRigidBodyContactConstraints.create(); + m_particleRigidBodyContactConstraints.emplace_back(ParticleRigidBodyContactConstraint()); + ParticleRigidBodyContactConstraint &cc = m_particleRigidBodyContactConstraints.back(); const bool res = cc.initConstraint(*this, particleIndex, rbIndex, cp1, cp2, normal, dist, restitutionCoeff, m_contactStiffnessParticleRigidBody, frictionCoeff); if (!res) m_particleRigidBodyContactConstraints.pop_back(); return res; } +bool SimulationModel::addParticleSolidContactConstraint(const unsigned int particleIndex, const unsigned int solidIndex, + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff) +{ + m_particleSolidContactConstraints.emplace_back(ParticleTetContactConstraint()); + ParticleTetContactConstraint &cc = m_particleSolidContactConstraints.back(); + const bool res = cc.initConstraint(*this, particleIndex, solidIndex, tetIndex, bary, cp1, cp2, normal, dist, frictionCoeff); + if (!res) + m_particleSolidContactConstraints.pop_back(); + return res; +} + bool SimulationModel::addDistanceConstraint(const unsigned int particle1, const unsigned int particle2) { DistanceConstraint *c = new DistanceConstraint(); @@ -626,7 +736,8 @@ void SimulationModel::initConstraintGroups() void SimulationModel::resetContacts() { - m_rigidBodyContactConstraints.reset(); - m_particleRigidBodyContactConstraints.reset(); + m_rigidBodyContactConstraints.clear(); + m_particleRigidBodyContactConstraints.clear(); + m_particleSolidContactConstraints.clear(); } diff --git a/Demos/Simulation/SimulationModel.h b/Simulation/SimulationModel.h similarity index 79% rename from Demos/Simulation/SimulationModel.h rename to Simulation/SimulationModel.h index cf9be1c0..ce14b2c1 100644 --- a/Demos/Simulation/SimulationModel.h +++ b/Simulation/SimulationModel.h @@ -3,26 +3,45 @@ #include "Common/Common.h" #include -#include "Demos/Simulation/RigidBody.h" -#include "Demos/Simulation/ParticleData.h" +#include "Simulation/RigidBody.h" +#include "Simulation/ParticleData.h" #include "TriangleModel.h" #include "TetModel.h" #include "LineModel.h" -#include "Demos/Utils/ObjectArray.h" +#include "ParameterObject.h" namespace PBD { class Constraint; - class SimulationModel + class SimulationModel : public GenParam::ParameterObject { + public: + static int CLOTH_STIFFNESS; + static int CLOTH_BENDING_STIFFNESS; + static int CLOTH_STIFFNESS_XX; + static int CLOTH_STIFFNESS_YY; + static int CLOTH_STIFFNESS_XY; + static int CLOTH_POISSON_RATIO_XY; + static int CLOTH_POISSON_RATIO_YX; + static int CLOTH_NORMALIZE_STRETCH; + static int CLOTH_NORMALIZE_SHEAR; + + static int SOLID_STIFFNESS; + static int SOLID_POISSON_RATIO; + static int SOLID_NORMALIZE_STRETCH; + static int SOLID_NORMALIZE_SHEAR; + public: SimulationModel(); virtual ~SimulationModel(); + void init(); + typedef std::vector ConstraintVector; - typedef Utilities::ObjectArray RigidBodyContactConstraintVector; - typedef Utilities::ObjectArray ParticleRigidBodyContactConstraintVector; + typedef std::vector RigidBodyContactConstraintVector; + typedef std::vector ParticleRigidBodyContactConstraintVector; + typedef std::vector ParticleSolidContactConstraintVector; typedef std::vector RigidBodyVector; typedef std::vector TriangleModelVector; typedef std::vector TetModelVector; @@ -41,6 +60,7 @@ namespace PBD ConstraintVector m_constraints; RigidBodyContactConstraintVector m_rigidBodyContactConstraints; ParticleRigidBodyContactConstraintVector m_particleRigidBodyContactConstraints; + ParticleSolidContactConstraintVector m_particleSolidContactConstraints; ConstraintGroupVector m_constraintGroups; Real m_cloth_stiffness; @@ -68,6 +88,8 @@ namespace PBD Real m_rod_bendingStiffness2; Real m_rod_twistingStiffness; + virtual void initParameters(); + public: void reset(); void cleanup(); @@ -81,6 +103,7 @@ namespace PBD ConstraintVector &getConstraints(); RigidBodyContactConstraintVector &getRigidBodyContactConstraints(); ParticleRigidBodyContactConstraintVector &getParticleRigidBodyContactConstraints(); + ParticleSolidContactConstraintVector &getParticleSolidContactConstraints(); ConstraintGroupVector &getConstraintGroups(); bool m_groupsInitialized; @@ -131,6 +154,12 @@ namespace PBD const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff); + bool addParticleSolidContactConstraint(const unsigned int particleIndex, const unsigned int solidIndex, + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff); + bool addDistanceConstraint(const unsigned int particle1, const unsigned int particle2); bool addDihedralConstraint( const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); @@ -150,34 +179,6 @@ namespace PBD bool addStretchBendingTwistingConstraint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Real averageRadius, const Real averageSegmentLength, const Real youngsModulus, const Real torsionModulus); bool addDirectPositionBasedSolverForStiffRodsConstraint(const std::vector> & jointSegmentIndices, const std::vector &jointPositions, const std::vector &averageRadii, const std::vector &averageSegmentLengths, const std::vector &youngsModuli, const std::vector &torsionModuli); - Real getClothStiffness() const { return m_cloth_stiffness; } - void setClothStiffness(Real val) { m_cloth_stiffness = val; } - Real getClothBendingStiffness() const { return m_cloth_bendingStiffness; } - void setClothBendingStiffness(Real val) { m_cloth_bendingStiffness = val; } - Real getClothXXStiffness() const { return m_cloth_xxStiffness; } - void setClothXXStiffness(Real val) { m_cloth_xxStiffness = val; } - Real getClothYYStiffness() const { return m_cloth_yyStiffness; } - void setClothYYStiffness(Real val) { m_cloth_yyStiffness = val; } - Real getClothXYStiffness() const { return m_cloth_xyStiffness; } - void setClothXYStiffness(Real val) { m_cloth_xyStiffness = val; } - bool getClothNormalizeStretch() const { return m_cloth_normalizeStretch; } - void setClothNormalizeStretch(bool val) { m_cloth_normalizeStretch = val; } - bool getClothNormalizeShear() const { return m_cloth_normalizeShear; } - void setClothNormalizeShear(bool val) { m_cloth_normalizeShear = val; } - Real getClothXYPoissonRatio() const { return m_cloth_xyPoissonRatio; } - void setClothXYPoissonRatio(Real val) { m_cloth_xyPoissonRatio = val; } - Real getClothYXPoissonRatio() const { return m_cloth_yxPoissonRatio; } - void setClothYXPoissonRatio(Real val) { m_cloth_yxPoissonRatio = val; } - - Real getSolidStiffness() const { return m_solid_stiffness; } - void setSolidStiffness(Real val) { m_solid_stiffness = val; } - Real getSolidPoissonRatio() { return m_solid_poissonRatio; } - void setSolidPoissonRatio(const Real val) { m_solid_poissonRatio = val; } - bool getSolidNormalizeStretch() const { return m_solid_normalizeStretch; } - void setSolidNormalizeStretch(bool val) { m_solid_normalizeStretch = val; } - bool getSolidNormalizeShear() const { return m_solid_normalizeShear; } - void setSolidNormalizeShear(bool val) { m_solid_normalizeShear = val; } - Real getContactStiffnessRigidBody() const { return m_contactStiffnessRigidBody; } void setContactStiffnessRigidBody(Real val) { m_contactStiffnessRigidBody = val; } Real getContactStiffnessParticleRigidBody() const { return m_contactStiffnessParticleRigidBody; } diff --git a/Demos/Simulation/TetModel.cpp b/Simulation/TetModel.cpp similarity index 96% rename from Demos/Simulation/TetModel.cpp rename to Simulation/TetModel.cpp index 68d7acbd..92e70c58 100644 --- a/Demos/Simulation/TetModel.cpp +++ b/Simulation/TetModel.cpp @@ -1,7 +1,7 @@ #include "TetModel.h" #include "PositionBasedDynamics/PositionBasedDynamics.h" #include -#include "Demos/Utils/Logger.h" +#include "Utils/Logger.h" using namespace PBD; using namespace Utilities; @@ -12,8 +12,8 @@ TetModel::TetModel() : m_visMesh(), m_particleMesh() { - m_restitutionCoeff = 0.6; - m_frictionCoeff = 0.2; + m_restitutionCoeff = static_cast(0.6); + m_frictionCoeff = static_cast(0.2); } TetModel::~TetModel(void) @@ -95,7 +95,7 @@ void TetModel::updateMeshNormals(const ParticleData &pd) void TetModel::attachVisMesh(const ParticleData &pd) { - const Real eps = 1.0e-6; + const Real eps = static_cast(1.0e-6); // The created surface mesh defines the boundary of the tet mesh unsigned int *faces = m_surfaceMesh.getFaces().data(); @@ -198,7 +198,7 @@ void TetModel::attachVisMesh(const ParticleData &pd) Real u = curBary[k][0]; Real v = curBary[k][0]; solveQuadraticForZero(F, Fu, Fv, Fuu, Fuv, Fvv, u, v); - Real w = 1.0 - u - v; + Real w = static_cast(1.0) - u - v; if (u < 0) u = 0.0; if (u > 1) u = 1.0; @@ -209,10 +209,10 @@ void TetModel::attachVisMesh(const ParticleData &pd) Real uv = u + v; Real u_ = u; Real v_ = v; - u -= (uv - 1.0)*v_ / uv; - v -= (uv - 1.0)*u_ / uv; + u -= (uv - static_cast(1.0))*v_ / uv; + v -= (uv - static_cast(1.0))*u_ / uv; } - w = 1.0 - u - v; + w = static_cast(1.0) - u - v; Vector3r curInter = p1*u + p2*v + p3*w; Real dist = (p - curInter).norm(); @@ -253,7 +253,7 @@ void TetModel::solveQuadraticForZero(const Vector3r& F, const Vector3r& Fu, cons const Vector3r&Fuv, const Vector3r& Fvv, Real& u, Real& v) { // newton iterations search F(u,v) = [0,0,0] - Real eps = 1.0e-6; + Real eps = static_cast(1.0e-6); unsigned char k; for (k = 0; k < 50; k++) { diff --git a/Demos/Simulation/TetModel.h b/Simulation/TetModel.h similarity index 80% rename from Demos/Simulation/TetModel.h rename to Simulation/TetModel.h index 293e2b32..af64dca1 100644 --- a/Demos/Simulation/TetModel.h +++ b/Simulation/TetModel.h @@ -2,11 +2,10 @@ #define __TETMODEL_H__ #include "Common/Common.h" -#include "Demos/Utils/IndexedFaceMesh.h" -#include "Demos/Utils/IndexedTetMesh.h" -#include "Demos/Simulation/ParticleData.h" +#include "Utils/IndexedFaceMesh.h" +#include "Utils/IndexedTetMesh.h" +#include "Simulation/ParticleData.h" #include -#include "Demos/Utils/ObjectArray.h" namespace PBD { @@ -28,7 +27,14 @@ namespace PBD Real m_minError; }; - protected: + Vector3r& getInitialX() { return m_initialX; } + void setInitialX(const Vector3r &val) { m_initialX = val; } + Matrix3r& getInitialR() { return m_initialR; } + void setInitialR(const Matrix3r &val) { m_initialR = val; } + Vector3r& getInitialScale() { return m_initialScale; } + void setInitialScale(const Vector3r &val) { m_initialScale = val; } + + protected: /** offset which must be added to get the correct index in the particles array */ unsigned int m_indexOffset; /** Tet mesh of particles which represents the simulation model */ @@ -38,7 +44,10 @@ namespace PBD SurfaceMesh m_visMesh; Real m_restitutionCoeff; Real m_frictionCoeff; - Utilities::ObjectArray m_attachments; + std::vector m_attachments; + Vector3r m_initialX; + Matrix3r m_initialR; + Vector3r m_initialScale; void createSurfaceMesh(); void solveQuadraticForZero(const Vector3r& F, const Vector3r& Fu, diff --git a/Demos/Simulation/TimeManager.cpp b/Simulation/TimeManager.cpp similarity index 95% rename from Demos/Simulation/TimeManager.cpp rename to Simulation/TimeManager.cpp index f98451f7..36167616 100644 --- a/Demos/Simulation/TimeManager.cpp +++ b/Simulation/TimeManager.cpp @@ -7,7 +7,7 @@ TimeManager* TimeManager::current = 0; TimeManager::TimeManager () { time = 0; - h = 0.005; + h = static_cast(0.005); } TimeManager::~TimeManager () diff --git a/Demos/Simulation/TimeManager.h b/Simulation/TimeManager.h similarity index 100% rename from Demos/Simulation/TimeManager.h rename to Simulation/TimeManager.h diff --git a/Simulation/TimeStep.cpp b/Simulation/TimeStep.cpp new file mode 100644 index 00000000..5d73b935 --- /dev/null +++ b/Simulation/TimeStep.cpp @@ -0,0 +1,101 @@ +#include "TimeStep.h" +#include "TimeManager.h" +#include "Simulation.h" + + +using namespace PBD; +using namespace std; +using namespace GenParam; + +TimeStep::TimeStep() +{ +} + +TimeStep::~TimeStep(void) +{ +} + +void TimeStep::init() +{ + initParameters(); +} + +void TimeStep::initParameters() +{ + ParameterObject::initParameters(); +} + +void TimeStep::clearAccelerations(SimulationModel &model) +{ + ////////////////////////////////////////////////////////////////////////// + // rigid body model + ////////////////////////////////////////////////////////////////////////// + + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + Simulation *sim = Simulation::getCurrent(); + const Vector3r grav(sim->getVecValue(Simulation::GRAVITATION)); + for (size_t i = 0; i < rb.size(); i++) + { + // Clear accelerations of dynamic particles + if (rb[i]->getMass() != 0.0) + { + Vector3r &a = rb[i]->getAcceleration(); + a = grav; + } + } + + ////////////////////////////////////////////////////////////////////////// + // particle model + ////////////////////////////////////////////////////////////////////////// + + ParticleData &pd = model.getParticles(); + const unsigned int count = pd.size(); + for (unsigned int i = 0; i < count; i++) + { + // Clear accelerations of dynamic particles + if (pd.getMass(i) != 0.0) + { + Vector3r &a = pd.getAcceleration(i); + a = grav; + } + } +} + +void TimeStep::reset() +{ +} + +void TimeStep::setCollisionDetection(SimulationModel &model, CollisionDetection *cd) +{ + m_collisionDetection = cd; + m_collisionDetection->setContactCallback(contactCallbackFunction, &model); + m_collisionDetection->setSolidContactCallback(solidContactCallbackFunction, &model); +} + +CollisionDetection *TimeStep::getCollisionDetection() +{ + return m_collisionDetection; +} + +void TimeStep::contactCallbackFunction(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff, void *userData) +{ + SimulationModel *model = (SimulationModel*)userData; + if (contactType == CollisionDetection::RigidBodyContactType) + model->addRigidBodyContactConstraint(bodyIndex1, bodyIndex2, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff); + else if (contactType == CollisionDetection::ParticleRigidBodyContactType) + model->addParticleRigidBodyContactConstraint(bodyIndex1, bodyIndex2, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff); +} + +void TimeStep::solidContactCallbackFunction(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff, void *userData) +{ + SimulationModel *model = (SimulationModel*)userData; + if (contactType == CollisionDetection::ParticleSolidContactType) + model->addParticleSolidContactConstraint(bodyIndex1, bodyIndex2, tetIndex, bary, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff); +} \ No newline at end of file diff --git a/Simulation/TimeStep.h b/Simulation/TimeStep.h new file mode 100644 index 00000000..c38b2f94 --- /dev/null +++ b/Simulation/TimeStep.h @@ -0,0 +1,51 @@ +#ifndef __TimeStep_h__ +#define __TimeStep_h__ + +#include "Common/Common.h" +#include "SimulationModel.h" +#include "CollisionDetection.h" +#include "ParameterObject.h" + +namespace PBD +{ + /** \brief Base class for the simulation methods. + */ + class TimeStep : public GenParam::ParameterObject + { + protected: + CollisionDetection *m_collisionDetection; + + /** Clear accelerations and add gravitation. + */ + void clearAccelerations(SimulationModel &model); + + virtual void initParameters(); + + static void contactCallbackFunction(const unsigned int contactType, + const unsigned int bodyIndex1, const unsigned int bodyIndex2, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff, void *userData); + + static void solidContactCallbackFunction(const unsigned int contactType, + const unsigned int bodyIndex1, const unsigned int bodyIndex2, + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff, void *userData); + + public: + TimeStep(); + virtual ~TimeStep(void); + + virtual void step(SimulationModel &model) = 0; + virtual void reset(); + + virtual void init(); + + void setCollisionDetection(SimulationModel &model, CollisionDetection *cd); + CollisionDetection *getCollisionDetection(); + }; +} + +#endif diff --git a/Demos/Simulation/TimeStepController.cpp b/Simulation/TimeStepController.cpp similarity index 73% rename from Demos/Simulation/TimeStepController.cpp rename to Simulation/TimeStepController.cpp index d7d0b09c..c4885360 100644 --- a/Demos/Simulation/TimeStepController.cpp +++ b/Simulation/TimeStepController.cpp @@ -1,27 +1,70 @@ #include "TimeStepController.h" -#include "Demos/Simulation/TimeManager.h" +#include "Simulation/TimeManager.h" #include "PositionBasedDynamics/PositionBasedRigidBodyDynamics.h" #include "PositionBasedDynamics/TimeIntegration.h" #include #include "PositionBasedDynamics/PositionBasedDynamics.h" -#include "Demos/Utils/Timing.h" +#include "Utils/Timing.h" using namespace PBD; using namespace std; +using namespace GenParam; + +// int TimeStepController::SOLVER_ITERATIONS = -1; +// int TimeStepController::SOLVER_ITERATIONS_V = -1; +int TimeStepController::MAX_ITERATIONS = -1; +int TimeStepController::MAX_ITERATIONS_V = -1; +int TimeStepController::VELOCITY_UPDATE_METHOD = -1; +int TimeStepController::ENUM_VUPDATE_FIRST_ORDER = -1; +int TimeStepController::ENUM_VUPDATE_SECOND_ORDER = -1; + TimeStepController::TimeStepController() { m_velocityUpdateMethod = 0; - m_maxIter = 5; - m_maxIterVel = 5; + m_iterations = 0; + m_iterationsV = 0; + m_maxIterations = 5; + m_maxIterationsV = 5; m_collisionDetection = NULL; - m_gravity = Vector3r(0.0, -9.81, 0.0); } TimeStepController::~TimeStepController(void) { } +void TimeStepController::initParameters() +{ + TimeStep::initParameters(); + +// SOLVER_ITERATIONS = createNumericParameter("iterations", "Iterations", &m_iterations); +// setGroup(SOLVER_ITERATIONS, "PBD"); +// setDescription(SOLVER_ITERATIONS, "Iterations required by the solver."); +// getParameter(SOLVER_ITERATIONS)->setReadOnly(true); + + MAX_ITERATIONS = createNumericParameter("maxIterations", "Max. iterations", &m_maxIterations); + setGroup(MAX_ITERATIONS, "PBD"); + setDescription(MAX_ITERATIONS, "Maximal number of iterations of the solver."); + static_cast*>(getParameter(MAX_ITERATIONS))->setMinValue(1); + +// SOLVER_ITERATIONS_V = createNumericParameter("iterationsV", "Velocity iterations", &m_iterationsV); +// setGroup(SOLVER_ITERATIONS_V, "PBD"); +// setDescription(SOLVER_ITERATIONS_V, "Iterations required by the velocity solver."); +// getParameter(SOLVER_ITERATIONS_V)->setReadOnly(true); + + MAX_ITERATIONS_V = createNumericParameter("maxIterationsV", "Max. velocity iterations", &m_maxIterationsV); + setGroup(MAX_ITERATIONS_V, "PBD"); + setDescription(MAX_ITERATIONS_V, "Maximal number of iterations of the velocity solver."); + static_cast*>(getParameter(MAX_ITERATIONS_V))->setMinValue(0); + + VELOCITY_UPDATE_METHOD = createEnumParameter("velocityUpdateMethod", "Velocity update method", &m_velocityUpdateMethod); + setGroup(VELOCITY_UPDATE_METHOD, "PBD"); + setDescription(VELOCITY_UPDATE_METHOD, "Velocity method."); + EnumParameter* enumParam = static_cast(getParameter(VELOCITY_UPDATE_METHOD)); + enumParam->addEnumValue("First Order Update", ENUM_VUPDATE_FIRST_ORDER); + enumParam->addEnumValue("Second Order Update", ENUM_VUPDATE_SECOND_ORDER); +} + void TimeStepController::step(SimulationModel &model) { START_TIMING("simulation step"); @@ -159,7 +202,7 @@ void TimeStepController::step(SimulationModel &model) if (2 * index < sequence.size()) { const Real alpha = (time - sequence[2 * (index - 1)]) / (sequence[2 * index] - sequence[2 * (index - 1)]); - target = (1.0 - alpha) * sequence[2 * index - 1] + alpha * sequence[2 * index + 1]; + target = (static_cast(1.0) - alpha) * sequence[2 * index - 1] + alpha * sequence[2 * index + 1]; } else target = sequence[sequence.size() - 1]; @@ -173,48 +216,17 @@ void TimeStepController::step(SimulationModel &model) STOP_TIMING_AVG; } -void TimeStepController::clearAccelerations(SimulationModel &model) -{ - ////////////////////////////////////////////////////////////////////////// - // rigid body model - ////////////////////////////////////////////////////////////////////////// - - SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); - for (size_t i=0; i < rb.size(); i++) - { - // Clear accelerations of dynamic particles - if (rb[i]->getMass() != 0.0) - { - Vector3r &a = rb[i]->getAcceleration(); - a = m_gravity; - } - } - - ////////////////////////////////////////////////////////////////////////// - // particle model - ////////////////////////////////////////////////////////////////////////// - - ParticleData &pd = model.getParticles(); - const unsigned int count = pd.size(); - for (unsigned int i = 0; i < count; i++) - { - // Clear accelerations of dynamic particles - if (pd.getMass(i) != 0.0) - { - Vector3r &a = pd.getAcceleration(i); - a = m_gravity; - } - } -} - void TimeStepController::reset() { - + m_iterations = 0; + m_iterationsV = 0; + m_maxIterations = 5; + m_maxIterationsV = 5; } void TimeStepController::positionConstraintProjection(SimulationModel &model) { - unsigned int iter = 0; + m_iterations = 0; // init constraint groups if necessary model.initConstraintGroups(); @@ -223,6 +235,7 @@ void TimeStepController::positionConstraintProjection(SimulationModel &model) SimulationModel::ConstraintVector &constraints = model.getConstraints(); SimulationModel::ConstraintGroupVector &groups = model.getConstraintGroups(); SimulationModel::RigidBodyContactConstraintVector &contacts = model.getRigidBodyContactConstraints(); + SimulationModel::ParticleSolidContactConstraintVector &particleTetContacts = model.getParticleSolidContactConstraints(); // init constraints for this time step if necessary for (auto & constraint : constraints) @@ -230,7 +243,7 @@ void TimeStepController::positionConstraintProjection(SimulationModel &model) constraint->initConstraintBeforeProjection(model); } - while (iter < m_maxIter) + while (m_iterations < m_maxIterations) { for (unsigned int group = 0; group < groups.size(); group++) { @@ -243,19 +256,24 @@ void TimeStepController::positionConstraintProjection(SimulationModel &model) const unsigned int constraintIndex = groups[group][i]; constraints[constraintIndex]->updateConstraint(model); - constraints[constraintIndex]->solvePositionConstraint(model); + constraints[constraintIndex]->solvePositionConstraint(model, m_iterations); } } } - - iter++; + + for (unsigned int i = 0; i < particleTetContacts.size(); i++) + { + particleTetContacts[i].solvePositionConstraint(model, m_iterations); + } + + m_iterations++; } } void TimeStepController::velocityConstraintProjection(SimulationModel &model) { - unsigned int iter = 0; + m_iterationsV = 0; // init constraint groups if necessary model.initConstraintGroups(); @@ -265,6 +283,7 @@ void TimeStepController::velocityConstraintProjection(SimulationModel &model) SimulationModel::ConstraintGroupVector &groups = model.getConstraintGroups(); SimulationModel::RigidBodyContactConstraintVector &rigidBodyContacts = model.getRigidBodyContactConstraints(); SimulationModel::ParticleRigidBodyContactConstraintVector &particleRigidBodyContacts = model.getParticleRigidBodyContactConstraints(); + SimulationModel::ParticleSolidContactConstraintVector &particleTetContacts = model.getParticleSolidContactConstraints(); for (unsigned int group = 0; group < groups.size(); group++) { @@ -280,7 +299,7 @@ void TimeStepController::velocityConstraintProjection(SimulationModel &model) } } - while (iter < m_maxIterVel) + while (m_iterationsV < m_maxIterationsV) { for (unsigned int group = 0; group < groups.size(); group++) { @@ -291,41 +310,26 @@ void TimeStepController::velocityConstraintProjection(SimulationModel &model) for (int i = 0; i < groupSize; i++) { const unsigned int constraintIndex = groups[group][i]; - constraints[constraintIndex]->solveVelocityConstraint(model); + constraints[constraintIndex]->solveVelocityConstraint(model, m_iterationsV); } } } // solve contacts for (unsigned int i = 0; i < rigidBodyContacts.size(); i++) - rigidBodyContacts[i].solveVelocityConstraint(model); + { + rigidBodyContacts[i].solveVelocityConstraint(model, m_iterationsV); + } for (unsigned int i = 0; i < particleRigidBodyContacts.size(); i++) - particleRigidBodyContacts[i].solveVelocityConstraint(model); - - iter++; + { + particleRigidBodyContacts[i].solveVelocityConstraint(model, m_iterationsV); + } + for (unsigned int i = 0; i < particleTetContacts.size(); i++) + { + particleTetContacts[i].solveVelocityConstraint(model, m_iterationsV); + } + m_iterationsV++; } } -void TimeStepController::setCollisionDetection(SimulationModel &model, CollisionDetection *cd) -{ - m_collisionDetection = cd; - m_collisionDetection->setContactCallback(contactCallbackFunction, &model); -} - -CollisionDetection *TimeStepController::getCollisionDetection() -{ - return m_collisionDetection; -} - -void TimeStepController::contactCallbackFunction(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff, void *userData) -{ - SimulationModel *model = (SimulationModel*)userData; - if (contactType == CollisionDetection::RigidBodyContactType) - model->addRigidBodyContactConstraint(bodyIndex1, bodyIndex2, cp1, cp2, normal, dist, restitutionCoeff,frictionCoeff); - else if (contactType == CollisionDetection::ParticleRigidBodyContactType) - model->addParticleRigidBodyContactConstraint(bodyIndex1, bodyIndex2, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff); -} diff --git a/Simulation/TimeStepController.h b/Simulation/TimeStepController.h new file mode 100644 index 00000000..7d88f3bc --- /dev/null +++ b/Simulation/TimeStepController.h @@ -0,0 +1,45 @@ +#ifndef __TIMESTEPCONTROLLER_h__ +#define __TIMESTEPCONTROLLER_h__ + +#include "Common/Common.h" +#include "TimeStep.h" +#include "SimulationModel.h" +#include "CollisionDetection.h" + +namespace PBD +{ + class TimeStepController : public TimeStep + { + public: +// static int SOLVER_ITERATIONS; +// static int SOLVER_ITERATIONS_V; + static int MAX_ITERATIONS; + static int MAX_ITERATIONS_V; + static int VELOCITY_UPDATE_METHOD; + + static int ENUM_VUPDATE_FIRST_ORDER; + static int ENUM_VUPDATE_SECOND_ORDER; + + protected: + int m_velocityUpdateMethod; + unsigned int m_iterations; + unsigned int m_iterationsV; + unsigned int m_maxIterations; + unsigned int m_maxIterationsV; + + virtual void initParameters(); + + void positionConstraintProjection(SimulationModel &model); + void velocityConstraintProjection(SimulationModel &model); + + + public: + TimeStepController(); + virtual ~TimeStepController(void); + + virtual void step(SimulationModel &model); + virtual void reset(); + }; +} + +#endif diff --git a/Demos/Simulation/TriangleModel.cpp b/Simulation/TriangleModel.cpp similarity index 92% rename from Demos/Simulation/TriangleModel.cpp rename to Simulation/TriangleModel.cpp index 98340a4d..cc66bc28 100644 --- a/Demos/Simulation/TriangleModel.cpp +++ b/Simulation/TriangleModel.cpp @@ -7,8 +7,8 @@ using namespace PBD; TriangleModel::TriangleModel() : m_particleMesh() { - m_restitutionCoeff = 0.6; - m_frictionCoeff = 0.2; + m_restitutionCoeff = static_cast(0.6); + m_frictionCoeff = static_cast(0.2); } TriangleModel::~TriangleModel(void) diff --git a/Demos/Simulation/TriangleModel.h b/Simulation/TriangleModel.h similarity index 91% rename from Demos/Simulation/TriangleModel.h rename to Simulation/TriangleModel.h index 2f923546..d3d1f3f8 100644 --- a/Demos/Simulation/TriangleModel.h +++ b/Simulation/TriangleModel.h @@ -3,9 +3,9 @@ #include "Common/Common.h" #include -#include "Demos/Simulation/RigidBody.h" -#include "Demos/Utils/IndexedFaceMesh.h" -#include "Demos/Simulation/ParticleData.h" +#include "Simulation/RigidBody.h" +#include "Utils/IndexedFaceMesh.h" +#include "Simulation/ParticleData.h" #include "Constraints.h" namespace PBD diff --git a/Demos/Simulation/kdTree.h b/Simulation/kdTree.h similarity index 94% rename from Demos/Simulation/kdTree.h rename to Simulation/kdTree.h index d30b9727..70497ce3 100644 --- a/Demos/Simulation/kdTree.h +++ b/Simulation/kdTree.h @@ -49,8 +49,8 @@ namespace PBD struct QueueItem { unsigned int n, d; }; using TraversalQueue = std::queue; - KDTree(std::size_t n) - : m_lst(n) {} + KDTree(std::size_t n, unsigned int maxPrimitivesPerLeaf = 1) + : m_lst(n), m_maxPrimitivesPerLeaf(maxPrimitivesPerLeaf) {} virtual ~KDTree() {} @@ -89,6 +89,7 @@ namespace PBD std::vector m_nodes; std::vector m_hulls; + unsigned int m_maxPrimitivesPerLeaf; }; #include "kdTree.inl" diff --git a/Demos/Simulation/kdTree.inl b/Simulation/kdTree.inl similarity index 98% rename from Demos/Simulation/kdTree.inl rename to Simulation/kdTree.inl index cc7bb08b..74c1a63b 100644 --- a/Demos/Simulation/kdTree.inl +++ b/Simulation/kdTree.inl @@ -27,7 +27,7 @@ KDTree::construct(unsigned int node, AlignedBox3r const& box, unsigned { // If only one element is left end recursion. //if (n == 1) return; - if (n < 10) return; + if (n <= m_maxPrimitivesPerLeaf) return; // Determine longest side of bounding box. auto max_dir = 0; @@ -59,7 +59,7 @@ KDTree::construct(unsigned int node, AlignedBox3r const& box, unsigned m_nodes[node].children[0] = n0; m_nodes[node].children[1] = n1; - auto c = 0.5 * ( + auto c = static_cast(0.5) * ( entity_position(m_lst[b + hal -1])(max_dir) + entity_position(m_lst[b + hal ])(max_dir)); auto l_box = box; l_box.max()(max_dir) = c; diff --git a/Utils/CMakeLists.txt b/Utils/CMakeLists.txt new file mode 100644 index 00000000..426c806e --- /dev/null +++ b/Utils/CMakeLists.txt @@ -0,0 +1,52 @@ +include(GetGitRevisionDescription) +get_git_head_revision(GIT_REFSPEC GIT_SHA1) +git_local_changes(GIT_LOCAL_CHANGES) +if (${GIT_LOCAL_CHANGES} STREQUAL "DIRTY") + set(COMPILER_MESSAGE "#pragma WARNING(Local changes not committed.)") +endif() +configure_file("${PROJECT_PATH}/Utils/Version.h.in" "${PROJECT_PATH}/Utils/Version.h" @ONLY) + +add_library(Utils + FileSystem.h + Hashmap.h + IndexedFaceMesh.cpp + IndexedFaceMesh.h + IndexedTetMesh.cpp + IndexedTetMesh.h + Logger.h + OBJLoader.h + SceneLoader.cpp + SceneLoader.h + StringTools.h + SystemInfo.h + TetGenLoader.cpp + TetGenLoader.h + Timing.h + Version.h + VolumeIntegration.cpp + VolumeIntegration.h + + CMakeLists.txt +) + +############################################################ +# GenericParameters +############################################################ +include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +add_dependencies(Utils ExternalProject_GenericParameters) + +find_package( Eigen3 REQUIRED ) +include_directories( ${EIGEN3_INCLUDE_DIR} ) + +install(TARGETS Utils + RUNTIME DESTINATION bin + LIBRARY DESTINATION lib + ARCHIVE DESTINATION lib) + +install(DIRECTORY . +DESTINATION include/Utils +FILES_MATCHING PATTERN "*.h") + + + + diff --git a/Demos/Utils/Config.h b/Utils/Config.h similarity index 100% rename from Demos/Utils/Config.h rename to Utils/Config.h diff --git a/Demos/Utils/FileSystem.h b/Utils/FileSystem.h similarity index 100% rename from Demos/Utils/FileSystem.h rename to Utils/FileSystem.h diff --git a/Demos/Utils/Hashmap.h b/Utils/Hashmap.h similarity index 100% rename from Demos/Utils/Hashmap.h rename to Utils/Hashmap.h diff --git a/Demos/Utils/IndexedFaceMesh.cpp b/Utils/IndexedFaceMesh.cpp similarity index 100% rename from Demos/Utils/IndexedFaceMesh.cpp rename to Utils/IndexedFaceMesh.cpp diff --git a/Demos/Utils/IndexedFaceMesh.h b/Utils/IndexedFaceMesh.h similarity index 100% rename from Demos/Utils/IndexedFaceMesh.h rename to Utils/IndexedFaceMesh.h diff --git a/Demos/Utils/IndexedTetMesh.cpp b/Utils/IndexedTetMesh.cpp similarity index 100% rename from Demos/Utils/IndexedTetMesh.cpp rename to Utils/IndexedTetMesh.cpp diff --git a/Demos/Utils/IndexedTetMesh.h b/Utils/IndexedTetMesh.h similarity index 100% rename from Demos/Utils/IndexedTetMesh.h rename to Utils/IndexedTetMesh.h diff --git a/Demos/Utils/Logger.h b/Utils/Logger.h similarity index 100% rename from Demos/Utils/Logger.h rename to Utils/Logger.h diff --git a/Demos/Utils/OBJLoader.h b/Utils/OBJLoader.h similarity index 100% rename from Demos/Utils/OBJLoader.h rename to Utils/OBJLoader.h diff --git a/Demos/Utils/ObjectArray.h b/Utils/ObjectArray.h similarity index 100% rename from Demos/Utils/ObjectArray.h rename to Utils/ObjectArray.h diff --git a/Demos/Utils/SceneLoader.cpp b/Utils/SceneLoader.cpp similarity index 84% rename from Demos/Utils/SceneLoader.cpp rename to Utils/SceneLoader.cpp index 08c4bdc8..830f42a9 100644 --- a/Demos/Utils/SceneLoader.cpp +++ b/Utils/SceneLoader.cpp @@ -5,16 +5,18 @@ #include "Logger.h" using namespace Utilities; +using namespace GenParam; void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) { + LOG_INFO << "Load scene file: " << fileName; try { std::ifstream input_file(fileName); if (!input_file.is_open()) { - std::cerr << "Cannot open file!\n"; + LOG_ERR << "Cannot open file!\n"; return; } m_json << input_file; @@ -211,7 +213,8 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke geomFileName = basePath + "/" + geomFileName; } - RigidBodyData &rbd = sceneData.m_rigidBodyData.create(); + sceneData.m_rigidBodyData.emplace_back(RigidBodyData()); + RigidBodyData &rbd = sceneData.m_rigidBodyData.back(); rbd.m_modelFile = geomFileName; // id @@ -264,7 +267,7 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke readValue(rigidBody, "friction", rbd.m_frictionCoeff); // collision object type - rbd.m_collisionObjectType = RigidBodyData::CollisionObjectTypes::No_Collision_Object; + rbd.m_collisionObjectType = CollisionObjectTypes::No_Collision_Object; readValue(rigidBody, "collisionObjectType", rbd.m_collisionObjectType); rbd.m_collisionObjectFileName = ""; @@ -306,7 +309,8 @@ void SceneLoader::readTriangleModels(const nlohmann::json &j, const std::string geomFileName = basePath + "/" + geomFileName; } - TriangleModelData &data = sceneData.m_triangleModelData.create(); + sceneData.m_triangleModelData.emplace_back(TriangleModelData()); + TriangleModelData &data = sceneData.m_triangleModelData.back(); data.m_modelFile = geomFileName; // id @@ -385,7 +389,8 @@ void SceneLoader::readTetModels(const nlohmann::json &j, const std::string &key, } } - TetModelData &data = sceneData.m_tetModelData.create(); + sceneData.m_tetModelData.emplace_back(TetModelData()); + TetModelData &data = sceneData.m_tetModelData.back(); data.m_modelFileNodes = nodeFileName; data.m_modelFileElements = eleFileName; data.m_modelFileVis = visFileName; @@ -432,6 +437,30 @@ void SceneLoader::readTetModels(const nlohmann::json &j, const std::string &key, data.m_frictionCoeff = 0.2; readValue(tetModel, "friction", data.m_frictionCoeff); + // collision object type + data.m_collisionObjectType = CollisionObjectTypes::No_Collision_Object; + readValue(tetModel, "collisionObjectType", data.m_collisionObjectType); + + data.m_collisionObjectFileName = ""; + readValue(tetModel, "collisionObjectFileName", data.m_collisionObjectFileName); + + // test mesh + data.m_testMesh = true; + readValue(tetModel, "testMesh", data.m_testMesh); + + // scale + data.m_collisionObjectScale = Vector3r(1.0, 1.0, 1.0); + readVector(tetModel, "collisionObjectScale", data.m_collisionObjectScale); + + data.m_invertSDF = false; + readValue(tetModel, "invertSDF", data.m_invertSDF); + + data.m_thicknessSDF = 0.1; + readValue(tetModel, "thicknessSDF", data.m_thicknessSDF); + + data.m_resolutionSDF = Eigen::Matrix(10, 10, 10); + readVector(tetModel, "resolutionSDF", data.m_resolutionSDF); + data.m_json = tetModel; } } @@ -711,4 +740,91 @@ bool SceneLoader::readValue(const nlohmann::json &j, const std::string &ke else v = j[key].get(); return true; +} + +void SceneLoader::readParameterObject(ParameterObject *paramObj) +{ + if (paramObj == nullptr) + return; + + const unsigned int numParams = paramObj->numParameters(); + + + ////////////////////////////////////////////////////////////////////////// + // read configuration + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("Simulation") != m_json.end()) + { + nlohmann::json config = m_json["Simulation"]; + std::vector newParamList; + + for (unsigned int i = 0; i < numParams; i++) + { + ParameterBase *paramBase = paramObj->getParameter(i); + + if (paramBase->getType() == RealParameterType) + { + Real val; + if (readValue(config, paramBase->getName(), val)) + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::UINT32) + { + unsigned int val; + if (readValue(config, paramBase->getName(), val)) + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::UINT16) + { + unsigned short val; + if (readValue(config, paramBase->getName(), val)) + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::UINT8) + { + unsigned char val; + if (readValue(config, paramBase->getName(), val)) + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::INT32) + { + int val; + if (readValue(config, paramBase->getName(), val)) + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::INT16) + { + short val; + if (readValue(config, paramBase->getName(), val)) + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::INT8) + { + char val; + if (readValue(config, paramBase->getName(), val)) + static_cast*>(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::ENUM) + { + int val; + if (readValue(config, paramBase->getName(), val)) + static_cast(paramBase)->setValue(val); + } + else if (paramBase->getType() == ParameterBase::BOOL) + { + bool val; + if (readValue(config, paramBase->getName(), val)) + static_cast(paramBase)->setValue(val); + } + else if (paramBase->getType() == RealVectorParameterType) + { + if (static_cast*>(paramBase)->getDim() == 3) + { + Vector3r val; + if (readVector(config, paramBase->getName(), val)) + static_cast*>(paramBase)->setValue(val.data()); + } + } + } + } } \ No newline at end of file diff --git a/Demos/Utils/SceneLoader.h b/Utils/SceneLoader.h similarity index 70% rename from Demos/Utils/SceneLoader.h rename to Utils/SceneLoader.h index 5f9dced2..6505f24f 100644 --- a/Demos/Utils/SceneLoader.h +++ b/Utils/SceneLoader.h @@ -2,9 +2,9 @@ #define __SCENELOADER_H__ #include -#include "ObjectArray.h" #include "extern/json/json.hpp" #include "Common/Common.h" +#include "ParameterObject.h" namespace Utilities { @@ -14,11 +14,12 @@ namespace Utilities nlohmann::json m_json; public: + enum CollisionObjectTypes { + No_Collision_Object = 0, Sphere, Box, Cylinder, Torus, SDF, HollowSphere, HollowBox + }; + struct RigidBodyData - { - enum CollisionObjectTypes { - No_Collision_Object = 0, Sphere, Box, Cylinder, Torus, SDF, HollowSphere, HollowBox - }; + { unsigned int m_id; std::string m_modelFile; bool m_isDynamic; @@ -39,9 +40,6 @@ namespace Utilities Eigen::Matrix m_resolutionSDF; nlohmann::json m_json; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct TriangleModelData @@ -51,13 +49,10 @@ namespace Utilities Vector3r m_x; Quaternionr m_q; Vector3r m_scale; - ObjectArray m_staticParticles; + std::vector m_staticParticles; Real m_restitutionCoeff; Real m_frictionCoeff; nlohmann::json m_json; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct TetModelData @@ -70,22 +65,23 @@ namespace Utilities Vector3r m_x; Quaternionr m_q; Vector3r m_scale; - ObjectArray m_staticParticles; + std::vector m_staticParticles; Real m_restitutionCoeff; Real m_frictionCoeff; + int m_collisionObjectType; + std::string m_collisionObjectFileName; + bool m_testMesh; + Vector3r m_collisionObjectScale; + bool m_invertSDF; + Real m_thicknessSDF; + Eigen::Matrix m_resolutionSDF; nlohmann::json m_json; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct BallJointData { unsigned int m_bodyID[2]; Vector3r m_position; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct BallOnLineJointData @@ -93,9 +89,6 @@ namespace Utilities unsigned int m_bodyID[2]; Vector3r m_position; Vector3r m_axis; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct HingeJointData @@ -103,9 +96,6 @@ namespace Utilities unsigned int m_bodyID[2]; Vector3r m_position; Vector3r m_axis; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct UniversalJointData @@ -113,9 +103,6 @@ namespace Utilities unsigned int m_bodyID[2]; Vector3r m_position; Vector3r m_axis[2]; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct SliderJointData @@ -123,9 +110,6 @@ namespace Utilities unsigned int m_bodyID[2]; Vector3r m_position; Vector3r m_axis; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct RigidBodyParticleBallJointData @@ -139,9 +123,6 @@ namespace Utilities Vector3r m_position1; Vector3r m_position2; Real m_stiffness; - - public: - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct TargetAngleMotorHingeJointData @@ -152,9 +133,6 @@ namespace Utilities Real m_target; std::vector m_targetSequence; bool m_repeat; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - PDB_MAKE_ALIGNED_OPERATOR_NEW }; struct TargetVelocityMotorHingeJointData @@ -165,9 +143,6 @@ namespace Utilities Real m_target; std::vector m_targetSequence; bool m_repeat; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct TargetPositionMotorSliderJointData @@ -178,9 +153,6 @@ namespace Utilities Real m_target; std::vector m_targetSequence; bool m_repeat; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct TargetVelocityMotorSliderJointData @@ -191,9 +163,6 @@ namespace Utilities Real m_target; std::vector m_targetSequence; bool m_repeat; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW }; struct SceneData @@ -234,25 +203,23 @@ namespace Utilities bool m_solid_normalizeStretch; bool m_solid_normalizeShear; - ObjectArray m_rigidBodyData; - ObjectArray m_triangleModelData; - ObjectArray m_tetModelData; - ObjectArray m_ballJointData; - ObjectArray m_ballOnLineJointData; - ObjectArray m_hingeJointData; - ObjectArray m_universalJointData; - ObjectArray m_sliderJointData; - ObjectArray m_rigidBodyParticleBallJointData; - ObjectArray m_targetAngleMotorHingeJointData; - ObjectArray m_targetVelocityMotorHingeJointData; - ObjectArray m_targetPositionMotorSliderJointData; - ObjectArray m_targetVelocityMotorSliderJointData; - ObjectArray m_rigidBodySpringData; - - public: //BES: 23.8.2016 - make sure the class is aligned to 16 bytes even for x86 build - EIGEN_MAKE_ALIGNED_OPERATOR_NEW + std::vector m_rigidBodyData; + std::vector m_triangleModelData; + std::vector m_tetModelData; + std::vector m_ballJointData; + std::vector m_ballOnLineJointData; + std::vector m_hingeJointData; + std::vector m_universalJointData; + std::vector m_sliderJointData; + std::vector m_rigidBodyParticleBallJointData; + std::vector m_targetAngleMotorHingeJointData; + std::vector m_targetVelocityMotorHingeJointData; + std::vector m_targetPositionMotorSliderJointData; + std::vector m_targetVelocityMotorSliderJointData; + std::vector m_rigidBodySpringData; }; + virtual ~SceneLoader() {} void readScene(const std::string &fileName, SceneData &sceneData); void readSimulation(const nlohmann::json &child, const std::string &key, SceneData &sceneData); void readRigidBodies(const nlohmann::json &child, const std::string &key, const std::string &basePath, SceneData &sceneData); @@ -291,6 +258,8 @@ namespace Utilities vec[i] = values[i]; return true; } + + void readParameterObject(GenParam::ParameterObject *paramObj); }; template <> diff --git a/Demos/Utils/StringTools.h b/Utils/StringTools.h similarity index 100% rename from Demos/Utils/StringTools.h rename to Utils/StringTools.h diff --git a/Utils/SystemInfo.h b/Utils/SystemInfo.h new file mode 100644 index 00000000..264ca432 --- /dev/null +++ b/Utils/SystemInfo.h @@ -0,0 +1,36 @@ +#ifndef __SystemInfo_h__ +#define __SystemInfo_h__ + +#if WIN32 +#define NOMINMAX +#include "windows.h" +#else +#include +#include +#endif + +namespace Utilities +{ + class SystemInfo + { + public: + static std::string getHostName() + { +#ifdef WIN32 + const unsigned int bufferSize = 32767; + TCHAR infoBuf[bufferSize]; + DWORD bufCharCount = bufferSize; + if (!GetComputerName(infoBuf, &bufCharCount)) + return ""; + return infoBuf; +#else + const unsigned int bufferSize = 32767; + char hostname[bufferSize]; + gethostname(hostname, bufferSize); + return hostname; +#endif + } + }; +} + +#endif diff --git a/Demos/Utils/TetGenLoader.cpp b/Utils/TetGenLoader.cpp similarity index 100% rename from Demos/Utils/TetGenLoader.cpp rename to Utils/TetGenLoader.cpp diff --git a/Demos/Utils/TetGenLoader.h b/Utils/TetGenLoader.h similarity index 100% rename from Demos/Utils/TetGenLoader.h rename to Utils/TetGenLoader.h diff --git a/Demos/Utils/Timing.h b/Utils/Timing.h similarity index 100% rename from Demos/Utils/Timing.h rename to Utils/Timing.h diff --git a/Demos/Utils/VolumeIntegration.cpp b/Utils/VolumeIntegration.cpp similarity index 100% rename from Demos/Utils/VolumeIntegration.cpp rename to Utils/VolumeIntegration.cpp diff --git a/Demos/Utils/VolumeIntegration.h b/Utils/VolumeIntegration.h similarity index 100% rename from Demos/Utils/VolumeIntegration.h rename to Utils/VolumeIntegration.h diff --git a/data/scenes/ArmadilloCollisionScene.json b/data/scenes/ArmadilloCollisionScene.json new file mode 100644 index 00000000..8adb7e8d --- /dev/null +++ b/data/scenes/ArmadilloCollisionScene.json @@ -0,0 +1,126 @@ +{ + "Name": "DeformableSolidCollisionScene1", + "Simulation": + { + "timeStepSize": 0.005, + "maxIter" : 5, + "maxIterVel" : 5, + "velocityUpdateMethod" : 0, + "contactTolerance": 0.0, + "tetModelSimulationMethod": 2, + "triangleModelSimulationMethod": 2, + "triangleModelBendingMethod": 2, + "contactStiffnessRigidBody" : 1.0, + "contactStiffnessParticleRigidBody": 100.0, + "cloth_stiffness": 1.0, + "cloth_bendingStiffness": 0.005, + "cloth_xxStiffness": 1.0, + "cloth_yyStiffness": 1.0, + "cloth_xyStiffness": 1.0, + "cloth_xyPoissonRatio": 0.3, + "cloth_yxPoissonRatio": 0.3, + "cloth_normalizeStretch": 0, + "cloth_normalizeShear": 0, + "solid_stiffness": 1.0, + "solid_poissonRatio": 0.2, + "solid_normalizeStretch": 0, + "solid_normalizeShear": 0 + }, + "cameraLookat": [ + 0, + 0, + 0 + ], + "cameraPosition": [ + 0, + 10, + 30 + ], + "TetModels": [ + { + "id": 0, + "nodeFile": "../models/armadillo_4k.node", + "eleFile": "../models/armadillo_4k.ele", + "visFile": "../models/armadillo.obj", + "resolutionSDF": [20,20,20], + "translation": [0,10,0], + "rotationAxis": [0, 1, 0], + "rotationAngle": 1.57, + "scale": [2,2,2], + "staticParticles": [], + "restitution" : 0.1, + "friction" : 0.3, + "collisionObjectType": 5, + "collisionObjectFileName": "", + "collisionObjectScale": [ + 2, + 2, + 2 + ], + "testMesh": 1 + }, + { + "id": 1, + "nodeFile": "../models/armadillo_4k.node", + "eleFile": "../models/armadillo_4k.ele", + "visFile": "../models/armadillo.obj", + "resolutionSDF": [20,20,20], + "translation": [0,4,0], + "rotationAxis": [0, 0, 1], + "rotationAngle": 0.1, + "scale": [2,2,2], + "staticParticles": [], + "restitution" : 0.0, + "friction" : 0.3, + "collisionObjectType": 5, + "collisionObjectFileName": "", + "collisionObjectScale": [ + 2, + 2, + 2 + ], + "testMesh": 1 + }, + { + "id": 1, + "nodeFile": "../models/armadillo_4k.node", + "eleFile": "../models/armadillo_4k.ele", + "visFile": "../models/armadillo.obj", + "resolutionSDF": [20,20,20], + "translation": [0,18,0], + "rotationAxis": [0, 0, 1], + "rotationAngle": 0.5, + "scale": [2,2,2], + "staticParticles": [], + "restitution" : 0.0, + "friction" : 0.3, + "collisionObjectType": 5, + "collisionObjectFileName": "", + "collisionObjectScale": [ + 2, + 2, + 2 + ], + "testMesh": 1 + } + ], + "RigidBodies": [ + { + "id": 2, + "geometryFile": "../models/cube.obj", + "isDynamic": 0, + "density": 500, + "translation": [0,0,0], + "rotationAxis": [1, 0, 0], + "rotationAngle": 0.0, + "scale": [100, 1, 100], + "restitution" : 0.6, + "friction" : 0.0, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", + "collisionObjectType": 2, + "collisionObjectScale": [100, 1, 100] + } + ] +} + + diff --git a/data/scenes/DeformableSolidCollisionScene.json b/data/scenes/DeformableSolidCollisionScene.json index 6a974b1c..6fbbe292 100644 --- a/data/scenes/DeformableSolidCollisionScene.json +++ b/data/scenes/DeformableSolidCollisionScene.json @@ -48,7 +48,15 @@ "scale": [2, 2, 2], "staticParticles": [], "restitution" : 0.1, - "friction" : 0.1 + "friction" : 0.1, + "collisionObjectType": 5, + "collisionObjectFileName": "", + "collisionObjectScale": [ + 1, + 1, + 1 + ], + "testMesh": 1 } ], "RigidBodies": [ diff --git a/data/scenes/Wilberforce_scene.json b/data/scenes/Wilberforce_scene.json index 0e776515..6427e302 100644 --- a/data/scenes/Wilberforce_scene.json +++ b/data/scenes/Wilberforce_scene.json @@ -4854,8 +4854,8 @@ -9.81, 0.0 ], - "maxIter": 3, - "maxIterVel": 0, + "maxIterations": 3, + "maxIterationsV": 0, "timeStepSize": 0.005, "triangleModelBendingMethod": 2, "triangleModelSimulationMethod": 2, From 86483ffac0fc30fbdd57196ee4893157e6d72893 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 6 Jul 2018 15:32:16 +0200 Subject: [PATCH 011/101] - fix --- Utils/Config.h | 22 ---------------------- Utils/Version.h.in | 16 ++++++++++++++++ 2 files changed, 16 insertions(+), 22 deletions(-) delete mode 100644 Utils/Config.h create mode 100644 Utils/Version.h.in diff --git a/Utils/Config.h b/Utils/Config.h deleted file mode 100644 index ec0f3b1d..00000000 --- a/Utils/Config.h +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef __CONFIG_H__ -#define __CONFIG_H__ - -#if defined(WIN32) || defined(_WIN32) || defined(WIN64) - // Enable memory leak detection - #ifdef _DEBUG - #define _CRTDBG_MAP_ALLOC - #include - #include - #define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__) - #define REPORT_MEMORY_LEAKS _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); - #else - #define REPORT_MEMORY_LEAKS - #endif - - #define FORCE_INLINE __forceinline -#else - #define REPORT_MEMORY_LEAKS - #define FORCE_INLINE __attribute__((always_inline)) -#endif - -#endif diff --git a/Utils/Version.h.in b/Utils/Version.h.in new file mode 100644 index 00000000..12e9eca9 --- /dev/null +++ b/Utils/Version.h.in @@ -0,0 +1,16 @@ +#ifndef __Version_h__ +#define __Version_h__ + +#define STRINGIZE_HELPER(x) #x +#define STRINGIZE(x) STRINGIZE_HELPER(x) +#define WARNING(desc) message(__FILE__ "(" STRINGIZE(__LINE__) ") : Warning: " #desc) + +#define GIT_SHA1 "@GIT_SHA1@" +#define GIT_REFSPEC "@GIT_REFSPEC@" +#define GIT_LOCAL_STATUS "@GIT_LOCAL_CHANGES@" + +#ifdef DL_OUTPUT +@COMPILER_MESSAGE@ +#endif + +#endif \ No newline at end of file From 8ba290b2cf8579400796ab1230579fae8dddafe6 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 6 Jul 2018 15:48:24 +0200 Subject: [PATCH 012/101] Linux fix --- .../PositionBasedGenericConstraints.h | 10 +++++----- Simulation/DistanceFieldCollisionDetection.h | 2 +- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/PositionBasedDynamics/PositionBasedGenericConstraints.h b/PositionBasedDynamics/PositionBasedGenericConstraints.h index d527f39d..e2cd47f9 100644 --- a/PositionBasedDynamics/PositionBasedGenericConstraints.h +++ b/PositionBasedDynamics/PositionBasedGenericConstraints.h @@ -623,13 +623,13 @@ namespace PBD computeMatrixG(q[i], G); // Bring in correct order Eigen::Matrix jh; - jh.block(0, 0) = jacobian4[3]; - jh.block(0, 1) = jacobian4[0]; - jh.block(0, 2) = jacobian4[1]; - jh.block(0, 3) = jacobian4[2]; + jh.template block(0, 0) = jacobian4[3]; + jh.template block(0, 1) = jacobian4[0]; + jh.template block(0, 2) = jacobian4[1]; + jh.template block(0, 3) = jacobian4[2]; jacobian.template block(0, 3) = jh * G; } } -#endif \ No newline at end of file +#endif diff --git a/Simulation/DistanceFieldCollisionDetection.h b/Simulation/DistanceFieldCollisionDetection.h index 2c3f0b67..edd1c34f 100644 --- a/Simulation/DistanceFieldCollisionDetection.h +++ b/Simulation/DistanceFieldCollisionDetection.h @@ -139,7 +139,7 @@ namespace PBD , std::vector > &contacts_mt ); - bool DistanceFieldCollisionDetection::findRefTetAt(const ParticleData &pd, TetModel *tm, const DistanceFieldCollisionDetection::DistanceFieldCollisionObject *co, const Vector3r &X, + bool findRefTetAt(const ParticleData &pd, TetModel *tm, const DistanceFieldCollisionDetection::DistanceFieldCollisionObject *co, const Vector3r &X, unsigned int &tetIndex, Vector3r &barycentricCoordinates); From b4d4c318947448bb13051a2b77713ecb58ad73b0 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 6 Jul 2018 17:56:39 +0200 Subject: [PATCH 013/101] - shortened external project names --- CMakeLists.txt | 4 ++-- Demos/BarDemo/CMakeLists.txt | 2 +- Demos/ClothDemo/CMakeLists.txt | 2 +- Demos/CosseratRodsDemo/CMakeLists.txt | 2 +- Demos/CouplingDemos/CMakeLists.txt | 2 +- Demos/DistanceFieldDemos/CMakeLists.txt | 2 +- Demos/GenericConstraintsDemos/CMakeLists.txt | 2 +- Demos/PositionBasedElasticRodsDemo/CMakeLists.txt | 2 +- Demos/RigidBodyDemos/CMakeLists.txt | 1 + Demos/SceneLoaderDemo/CMakeLists.txt | 4 ++-- Demos/StiffRodsDemos/CMakeLists.txt | 2 +- Simulation/CMakeLists.txt | 6 +++--- Utils/CMakeLists.txt | 4 ++-- 13 files changed, 18 insertions(+), 17 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 803d9b5e..7edb738a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -26,7 +26,7 @@ set(EigenDir "${CMAKE_SOURCE_DIR}/extern/eigen") ## Discregrid ExternalProject_Add( - ExternalProject_Discregrid + Ext_Discregrid PREFIX "${CMAKE_SOURCE_DIR}/extern/Discregrid" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git GIT_TAG "573c2f51f433c74de832454272e47f590140e80b" @@ -36,7 +36,7 @@ ExternalProject_Add( ## GenericParameters ExternalProject_Add( - ExternalProject_GenericParameters + Ext_GenericParameters PREFIX "${CMAKE_SOURCE_DIR}/extern/GenericParameters" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/GenericParameters.git GIT_TAG "1ec904bf8555e78ae0d8ba2f9f9a395371c5d4eb" diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index 684702e5..d0af00b8 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -19,7 +19,7 @@ endif() # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(BarDemo main.cpp diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index 4d91f660..09a472c1 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -19,7 +19,7 @@ endif() # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(ClothDemo diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index 48f1815a..a2268bb4 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -19,7 +19,7 @@ endif() # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(CosseratRodsDemo main.cpp diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index 3ddb52c0..1ace3856 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -19,7 +19,7 @@ endif() # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(RigidBodyClothCouplingDemo RigidBodyClothCouplingDemo.cpp diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index 39511125..456a6028 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -19,7 +19,7 @@ endif() # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(ClothCollisionDemo diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index 6e8e2d44..6c2d233f 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -19,7 +19,7 @@ endif() # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(GenericParticleConstraintsDemo GenericParticleConstraintsDemo.cpp diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index 390eb0ff..28b4dac0 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -19,7 +19,7 @@ endif() # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(ElasticRodDemo PositionBasedElasticRodsDemo.cpp diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index e9da741b..971e8bd6 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -19,6 +19,7 @@ endif() # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(ChainDemo ChainDemo.cpp diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index fd5e4ea0..229a3e46 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -19,7 +19,7 @@ endif() # Discregrid ############################################################ include_directories(${PROJECT_PATH}/extern/install/Discregrid/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_Discregrid) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} optimized Discregrid debug Discregrid_d) @@ -29,7 +29,7 @@ link_directories(${PROJECT_PATH}/extern/install/Discregrid/lib) # GenericParameters ############################################################ include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(SceneLoaderDemo SceneLoaderDemo.cpp diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt index ec731174..a3bdb8b6 100644 --- a/Demos/StiffRodsDemos/CMakeLists.txt +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -45,7 +45,7 @@ target_link_libraries(StretchBendingTwistingDemo ${SIMULATION_LINK_LIBRARIES}) # Discregrid ############################################################ include_directories(${PROJECT_PATH}/extern/install/Discregrid/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_Discregrid) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} optimized Discregrid debug Discregrid_d) diff --git a/Simulation/CMakeLists.txt b/Simulation/CMakeLists.txt index 67b1597f..d2e812dd 100644 --- a/Simulation/CMakeLists.txt +++ b/Simulation/CMakeLists.txt @@ -46,13 +46,13 @@ add_library(Simulation # Discregrid ############################################################ include_directories(${ExternalInstallDir}/Discregrid/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_Discregrid) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} ExternalProject_GenericParameters) +include_directories(${ExternalInstallDir}/GenericParameters/include) +set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_dependencies(Simulation ${SIMULATION_DEPENDENCIES}) diff --git a/Utils/CMakeLists.txt b/Utils/CMakeLists.txt index 426c806e..1527069c 100644 --- a/Utils/CMakeLists.txt +++ b/Utils/CMakeLists.txt @@ -32,8 +32,8 @@ add_library(Utils ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) -add_dependencies(Utils ExternalProject_GenericParameters) +include_directories(${ExternalInstallDir}/GenericParameters/include) +add_dependencies(Utils Ext_GenericParameters) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) From 5980708692418f45a26bbd9d3318235a41312e75 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 27 Sep 2018 17:38:55 +0200 Subject: [PATCH 014/101] - Linux fix --- CMakeLists.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 7edb738a..66643505 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -31,7 +31,7 @@ ExternalProject_Add( GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git GIT_TAG "573c2f51f433c74de832454272e47f590140e80b" INSTALL_DIR ${ExternalInstallDir}/Discregrid - CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} + CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} ) ## GenericParameters @@ -41,7 +41,7 @@ ExternalProject_Add( GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/GenericParameters.git GIT_TAG "1ec904bf8555e78ae0d8ba2f9f9a395371c5d4eb" INSTALL_DIR ${ExternalInstallDir}/GenericParameters - CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 + CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 ) install(DIRECTORY ./Common From bcb29c9d6b20e790cfb662449f9aa58ca0961d59 Mon Sep 17 00:00:00 2001 From: Tassilo Kugelstadt Date: Wed, 24 Oct 2018 14:05:22 +0200 Subject: [PATCH 015/101] fixed #64 --- PositionBasedDynamics/PositionBasedElasticRods.cpp | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/PositionBasedDynamics/PositionBasedElasticRods.cpp b/PositionBasedDynamics/PositionBasedElasticRods.cpp index c7c78b52..f8c581d2 100644 --- a/PositionBasedDynamics/PositionBasedElasticRods.cpp +++ b/PositionBasedDynamics/PositionBasedElasticRods.cpp @@ -31,8 +31,17 @@ bool PositionBasedCosseratRods::solve_StretchShearConstraint( d3[2] = q0.w() * q0.w() - q0.x() * q0.x() - q0.y() * q0.y() + q0.z() * q0.z(); Vector3r gamma = (p1 - p0) / restLength - d3; - gamma /= (invMass1 + invMass0) / restLength + invMassq0 * static_cast(4.0)*restLength + static_cast(1.0e-6); - for (int i = 0; i<3; i++) gamma[i] *= stretchingAndShearingKs[i]; + gamma /= (invMass1 + invMass0) / restLength + invMassq0 * static_cast(4.0)*restLength + eps; + + if (std::abs(stretchingAndShearingKs[0] - stretchingAndShearingKs[1]) < eps && std::abs(stretchingAndShearingKs[0] - stretchingAndShearingKs[2]) < eps) //all Ks are approx. equal + for (int i = 0; i<3; i++) gamma[i] *= stretchingAndShearingKs[i]; + else //diffenent stretching and shearing Ks. Transform diag(Ks[0], Ks[1], Ks[2]) into world space using Ks_w = R(q0) * diag(Ks[0], Ks[1], Ks[2]) * R^T(q0) and multiply it with gamma + { + Matrix3r R = q0.toRotationMatrix(); + gamma = (R.transpose() * gamma).eval(); + for (int i = 0; i<3; i++) gamma[i] *= stretchingAndShearingKs[i]; + gamma = (R * gamma).eval(); + } corr0 = invMass0 * gamma; corr1 = -invMass1 * gamma; From abfd00803d1f8865f196161fd7cad2ea31153853 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 19 Nov 2018 20:13:07 +0100 Subject: [PATCH 016/101] Update CMakeLists.txt - updated DiscreGrid --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 66643505..54ddb54c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -29,7 +29,7 @@ ExternalProject_Add( Ext_Discregrid PREFIX "${CMAKE_SOURCE_DIR}/extern/Discregrid" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git - GIT_TAG "573c2f51f433c74de832454272e47f590140e80b" + GIT_TAG "c0fb5aeac4c8a83e9f37c720315f13a834409b81" INSTALL_DIR ${ExternalInstallDir}/Discregrid CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} ) From 788ce3ae347b097a8f1cc035d345319bbbca40ed Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Tue, 20 Nov 2018 13:10:29 +0100 Subject: [PATCH 017/101] - changed build directory structure --- CMake/Common.cmake | 14 +++++-- CMakeLists.txt | 40 +++++++++++++------ Demos/BarDemo/CMakeLists.txt | 8 ++-- Demos/CMakeLists.txt | 1 - Demos/ClothDemo/CMakeLists.txt | 8 ++-- Demos/CosseratRodsDemo/CMakeLists.txt | 8 ++-- Demos/CouplingDemos/CMakeLists.txt | 8 ++-- Demos/DistanceFieldDemos/CMakeLists.txt | 20 +++++----- Demos/FluidDemo/CMakeLists.txt | 6 +-- Demos/GenericConstraintsDemos/CMakeLists.txt | 14 +++---- .../CMakeLists.txt | 8 ++-- Demos/RigidBodyDemos/CMakeLists.txt | 14 +++---- Demos/SceneLoaderDemo/CMakeLists.txt | 12 +++--- Demos/StiffRodsDemos/CMakeLists.txt | 18 ++++----- extern/md5/CMakeLists.txt | 3 -- 15 files changed, 100 insertions(+), 82 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index dc7b5f39..f5661bc2 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -5,14 +5,19 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_SOURCE_DIR}/bin") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${CMAKE_SOURCE_DIR}/bin") set(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/lib) set(CMAKE_DEBUG_POSTFIX "_d") -set(CMAKE_RELWITHDEBINFO_POSTFIX "_rd") -set(CMAKE_MINSIZEREL_POSTFIX "_ms") +set(CMAKE_RELWITHDEBINFO_POSTFIX "") +set(CMAKE_MINSIZEREL_POSTFIX "") + +set(PBD_BINARY_DEBUG_POSTFIX "_d" CACHE INTERNAL "Postfix for executables") +set(PBD_BINARY_RELWITHDEBINFO_POSTFIX "_rd" CACHE INTERNAL "Postfix for executables") +set(PBD_BINARY_MINSIZEREL_POSTFIX "_ms" CACHE INTERNAL "Postfix for executables") if (WIN32) set(CMAKE_USE_RELATIVE_PATHS "1") # Set compiler flags - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /openmp") set(CMAKE_CXX_FLAGS_RELEASE "/MD /MP /Ox /Ob2 /Oi /Ot /D NDEBUG /openmp") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /fp:fast /D NDEBUG /openmp") set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") @@ -20,9 +25,10 @@ endif (WIN32) if (UNIX) set(CMAKE_USE_RELATIVE_PATHS "1") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG -fopenmp") # Set compiler flags for "release" set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -fopenmp") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=native -fopenmp") endif (UNIX) if(APPLE) diff --git a/CMakeLists.txt b/CMakeLists.txt index 54ddb54c..49c90cea 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -10,38 +10,54 @@ set_property(GLOBAL PROPERTY USE_FOLDERS ON) include(${PROJECT_PATH}/CMake/Common.cmake) -if (WIN32) - subdirs(extern/freeglut extern/AntTweakBar extern/glew extern/md5 Demos PositionBasedDynamics Simulation Utils) -else() - subdirs(extern/AntTweakBar extern/glew extern/md5 Demos PositionBasedDynamics Simulation Utils) -endif() +add_definitions(-DPBD_DATA_PATH="../data") -include(ExternalProject) if (DEFINED PBD_EXTERNALINSTALLDIR) - set(ExternalInstallDir "${PBD_EXTERNALINSTALLDIR}") + set(ExternalInstallDir "${PBD_EXTERNALINSTALLDIR}" CACHE INTERNAL "External install directory") else() - set(ExternalInstallDir "${CMAKE_SOURCE_DIR}/extern/install") + set(ExternalInstallDir "${PROJECT_BINARY_DIR}" CACHE INTERNAL "External install directory") endif() + +add_subdirectory(PositionBasedDynamics) +add_subdirectory(Simulation) +add_subdirectory(Utils) +if (NOT PBD_NO_DEMOS) + if (WIN32) + add_subdirectory(extern/freeglut) + endif() + add_subdirectory(extern/AntTweakBar) + add_subdirectory(extern/glew) + add_subdirectory(extern/md5) + add_subdirectory(Demos) +endif() + +include(ExternalProject) set(EigenDir "${CMAKE_SOURCE_DIR}/extern/eigen") + +set(EXT_CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE}) +if (NOT ${CMAKE_BUILD_TYPE} STREQUAL "Debug") + set(EXT_CMAKE_BUILD_TYPE "Release") +endif() + ## Discregrid ExternalProject_Add( Ext_Discregrid - PREFIX "${CMAKE_SOURCE_DIR}/extern/Discregrid" + PREFIX "${ExternalInstallDir}/Discregrid" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git GIT_TAG "c0fb5aeac4c8a83e9f37c720315f13a834409b81" INSTALL_DIR ${ExternalInstallDir}/Discregrid - CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} + CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} ) ## GenericParameters ExternalProject_Add( Ext_GenericParameters - PREFIX "${CMAKE_SOURCE_DIR}/extern/GenericParameters" + PREFIX "${ExternalInstallDir}/GenericParameters" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/GenericParameters.git GIT_TAG "1ec904bf8555e78ae0d8ba2f9f9a395371c5d4eb" INSTALL_DIR ${ExternalInstallDir}/GenericParameters - CMAKE_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 + CMAKE_ARGS -DCMAKE_BUILD_TYPE=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 ) install(DIRECTORY ./Common diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index d0af00b8..5b778fcc 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(BarDemo @@ -43,9 +43,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(BarDemo PROPERTIES FOLDER "Demos") -set_target_properties(BarDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(BarDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(BarDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(BarDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(BarDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(BarDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(BarDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(BarDemo ${SIMULATION_LINK_LIBRARIES}) VIS_SOURCE_GROUPS() diff --git a/Demos/CMakeLists.txt b/Demos/CMakeLists.txt index b8cf013e..49a85834 100644 --- a/Demos/CMakeLists.txt +++ b/Demos/CMakeLists.txt @@ -1,5 +1,4 @@ include(Visualization/CMakeLists.txt) -add_definitions(-DPBD_DATA_PATH="../data") # search all demos set(PBD_DEMOS diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index 09a472c1..8c458cd2 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) @@ -44,9 +44,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(ClothDemo PROPERTIES FOLDER "Demos") -set_target_properties(ClothDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(ClothDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(ClothDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(ClothDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(ClothDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(ClothDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(ClothDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ClothDemo ${SIMULATION_LINK_LIBRARIES}) VIS_SOURCE_GROUPS() diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index a2268bb4..31ab7ada 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(CosseratRodsDemo @@ -43,9 +43,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(CosseratRodsDemo PROPERTIES FOLDER "Demos") -set_target_properties(CosseratRodsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(CosseratRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(CosseratRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(CosseratRodsDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(CosseratRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(CosseratRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(CosseratRodsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(CosseratRodsDemo ${SIMULATION_LINK_LIBRARIES}) VIS_SOURCE_GROUPS() diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index 1ace3856..d2d5e3cb 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(RigidBodyClothCouplingDemo @@ -36,9 +36,9 @@ add_executable(RigidBodyClothCouplingDemo ) set_target_properties(RigidBodyClothCouplingDemo PROPERTIES FOLDER "Demos") -set_target_properties(RigidBodyClothCouplingDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(RigidBodyClothCouplingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(RigidBodyClothCouplingDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(RigidBodyClothCouplingDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(RigidBodyClothCouplingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(RigidBodyClothCouplingDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(RigidBodyClothCouplingDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(RigidBodyClothCouplingDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index 456a6028..7ccd1578 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) @@ -37,9 +37,9 @@ add_executable(ClothCollisionDemo ) set_target_properties(ClothCollisionDemo PROPERTIES FOLDER "Demos") -set_target_properties(ClothCollisionDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(ClothCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(ClothCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(ClothCollisionDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(ClothCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(ClothCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(ClothCollisionDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ClothCollisionDemo ${SIMULATION_LINK_LIBRARIES}) @@ -59,9 +59,9 @@ add_executable(DeformableCollisionDemo ) set_target_properties(DeformableCollisionDemo PROPERTIES FOLDER "Demos") -set_target_properties(DeformableCollisionDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(DeformableCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(DeformableCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(DeformableCollisionDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(DeformableCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(DeformableCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(DeformableCollisionDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(DeformableCollisionDemo ${SIMULATION_LINK_LIBRARIES}) @@ -81,9 +81,9 @@ add_executable(RigidBodyCollisionDemo ) set_target_properties(RigidBodyCollisionDemo PROPERTIES FOLDER "Demos") -set_target_properties(RigidBodyCollisionDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(RigidBodyCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(RigidBodyCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(RigidBodyCollisionDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(RigidBodyCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(RigidBodyCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(RigidBodyCollisionDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(RigidBodyCollisionDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/FluidDemo/CMakeLists.txt b/Demos/FluidDemo/CMakeLists.txt index 26b3f8c7..1b48ee86 100644 --- a/Demos/FluidDemo/CMakeLists.txt +++ b/Demos/FluidDemo/CMakeLists.txt @@ -37,9 +37,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(FluidDemo PROPERTIES FOLDER "Demos") -set_target_properties(FluidDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(FluidDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(FluidDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(FluidDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(FluidDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(FluidDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(FluidDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(FluidDemo ${SIMULATION_LINK_LIBRARIES}) VIS_SOURCE_GROUPS() diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index 6c2d233f..da5d30ed 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(GenericParticleConstraintsDemo @@ -67,16 +67,16 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(GenericParticleConstraintsDemo PROPERTIES FOLDER "Demos") -set_target_properties(GenericParticleConstraintsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(GenericParticleConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(GenericParticleConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(GenericParticleConstraintsDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(GenericParticleConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(GenericParticleConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(GenericParticleConstraintsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(GenericParticleConstraintsDemo ${SIMULATION_LINK_LIBRARIES}) set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES FOLDER "Demos") -set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(GenericRigidBodyConstraintsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(GenericRigidBodyConstraintsDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index 28b4dac0..8cf40f35 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(ElasticRodDemo @@ -49,9 +49,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(ElasticRodDemo PROPERTIES FOLDER "Demos") -set_target_properties(ElasticRodDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(ElasticRodDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(ElasticRodDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(ElasticRodDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(ElasticRodDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(ElasticRodDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(ElasticRodDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ElasticRodDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index 971e8bd6..7e74e971 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(ChainDemo @@ -36,9 +36,9 @@ add_executable(ChainDemo ) set_target_properties(ChainDemo PROPERTIES FOLDER "Demos") -set_target_properties(ChainDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(ChainDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(ChainDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(ChainDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(ChainDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(ChainDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(ChainDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ChainDemo ${SIMULATION_LINK_LIBRARIES}) @@ -58,9 +58,9 @@ add_executable(JointDemo ) set_target_properties(JointDemo PROPERTIES FOLDER "Demos") -set_target_properties(JointDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(JointDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(JointDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(JointDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(JointDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(JointDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(JointDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(JointDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index 229a3e46..23624dbd 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -18,17 +18,17 @@ endif() ############################################################ # Discregrid ############################################################ -include_directories(${PROJECT_PATH}/extern/install/Discregrid/include) +include_directories(${PROJECT_BINARY_DIR}/Discregrid/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} optimized Discregrid debug Discregrid_d) -link_directories(${PROJECT_PATH}/extern/install/Discregrid/lib) +link_directories(${PROJECT_BINARY_DIR}/Discregrid/lib) ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) add_executable(SceneLoaderDemo @@ -46,9 +46,9 @@ add_executable(SceneLoaderDemo ) set_target_properties(SceneLoaderDemo PROPERTIES FOLDER "Demos") -set_target_properties(SceneLoaderDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(SceneLoaderDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(SceneLoaderDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(SceneLoaderDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(SceneLoaderDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(SceneLoaderDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(SceneLoaderDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(SceneLoaderDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt index a3bdb8b6..7eb81df8 100644 --- a/Demos/StiffRodsDemos/CMakeLists.txt +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -18,7 +18,7 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_PATH}/extern/install/GenericParameters/include) +include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) add_executable(StretchBendingTwistingDemo StretchBendingTwistingDemo.cpp @@ -35,21 +35,21 @@ add_executable(StretchBendingTwistingDemo ) set_target_properties(StretchBendingTwistingDemo PROPERTIES FOLDER "Demos") -set_target_properties(StretchBendingTwistingDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(StretchBendingTwistingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(StretchBendingTwistingDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(StretchBendingTwistingDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(StretchBendingTwistingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(StretchBendingTwistingDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(StretchBendingTwistingDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(StretchBendingTwistingDemo ${SIMULATION_LINK_LIBRARIES}) ############################################################ # Discregrid ############################################################ -include_directories(${PROJECT_PATH}/extern/install/Discregrid/include) +include_directories(${PROJECT_BINARY_DIR}/Discregrid/include) set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} optimized Discregrid debug Discregrid_d) -link_directories(${PROJECT_PATH}/extern/install/Discregrid/lib) +link_directories(${PROJECT_BINARY_DIR}/Discregrid/lib) add_executable(DirectPositionBasedSolverForStiffRodsDemo DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -69,9 +69,9 @@ add_executable(DirectPositionBasedSolverForStiffRodsDemo ) set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES FOLDER "Demos") -set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) add_dependencies(DirectPositionBasedSolverForStiffRodsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(DirectPositionBasedSolverForStiffRodsDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/extern/md5/CMakeLists.txt b/extern/md5/CMakeLists.txt index d0a417de..1e7986c6 100644 --- a/extern/md5/CMakeLists.txt +++ b/extern/md5/CMakeLists.txt @@ -4,6 +4,3 @@ add_library(MD5 STATIC ) set_target_properties(MD5 PROPERTIES FOLDER "External Dependencies") -set_target_properties(MD5 PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) -set_target_properties(MD5 PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) -set_target_properties(MD5 PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) From 78b6e6f12089bd112d03251a18edc9c8c40a481a Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 1 Feb 2019 18:27:26 +0100 Subject: [PATCH 018/101] - updated GenericParameters --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 49c90cea..0298f90c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -55,7 +55,7 @@ ExternalProject_Add( Ext_GenericParameters PREFIX "${ExternalInstallDir}/GenericParameters" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/GenericParameters.git - GIT_TAG "1ec904bf8555e78ae0d8ba2f9f9a395371c5d4eb" + GIT_TAG "b1ad669fac8d106515f6aa8514a03598d5766a36" INSTALL_DIR ${ExternalInstallDir}/GenericParameters CMAKE_ARGS -DCMAKE_BUILD_TYPE=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 ) From a416e849dddc1faa54caa6bef88aca82d01a0b0f Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 1 Feb 2019 18:59:18 +0100 Subject: [PATCH 019/101] - fix --- CMakeLists.txt | 4 ++++ Demos/CMakeLists.txt | 3 --- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 0298f90c..1f407d60 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -68,3 +68,7 @@ install(DIRECTORY ./data DESTINATION include FILES_MATCHING PATTERN "*.glsl") +install(DIRECTORY ./Demos/Visualization +DESTINATION include +FILES_MATCHING PATTERN "*.h") + diff --git a/Demos/CMakeLists.txt b/Demos/CMakeLists.txt index 49a85834..f378ca10 100644 --- a/Demos/CMakeLists.txt +++ b/Demos/CMakeLists.txt @@ -28,6 +28,3 @@ install(DIRECTORY ./Common DESTINATION include/Demos FILES_MATCHING PATTERN "*.h") -install(DIRECTORY ./Visualization -DESTINATION include/Demos -FILES_MATCHING PATTERN "*.h") \ No newline at end of file From 46f70c2e88ec8c8d7acc15e51c967ed35754f393 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 1 Feb 2019 19:05:18 +0100 Subject: [PATCH 020/101] - fix for SPH --- Demos/Visualization/MiniGL.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Demos/Visualization/MiniGL.h b/Demos/Visualization/MiniGL.h index 48e6bad9..f33a0f09 100644 --- a/Demos/Visualization/MiniGL.h +++ b/Demos/Visualization/MiniGL.h @@ -3,7 +3,7 @@ #include "Common/Common.h" #include -#include "Demos/Visualization/Shader.h" +#include "Shader.h" #include "extern/AntTweakBar/include/AntTweakBar.h" #include From 2abd7737de08915a780c546216bb9d5fbaadf3bd Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 1 Jul 2019 20:25:23 +0200 Subject: [PATCH 021/101] - small optimizations --- Changelog.txt | 1 + Simulation/RigidBody.h | 17 +++++++++++------ Simulation/TimeStepController.cpp | 5 +++-- 3 files changed, 15 insertions(+), 8 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 71075a5c..86cd0157 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,4 @@ + - small optimizations - fixed single precision build - cleanup code - using GenericParameters diff --git a/Simulation/RigidBody.h b/Simulation/RigidBody.h index 980156fa..cc7c8e2e 100644 --- a/Simulation/RigidBody.h +++ b/Simulation/RigidBody.h @@ -203,9 +203,7 @@ namespace PBD { // apply initial rotation VertexData &vd = m_geometry.getVertexDataLocal(); - for (unsigned int i = 0; i < vd.size(); i++) - vd.getPosition(i) = m_rot * vd.getPosition(i) + m_x0; - + Utilities::VolumeIntegration vi(m_geometry.getVertexDataLocal().size(), m_geometry.getMesh().numFaces(), &m_geometry.getVertexDataLocal().getPosition(0), m_geometry.getMesh().getFaces().data()); vi.compute_inertia_tensor(density); @@ -220,16 +218,23 @@ namespace PBD if (R.determinant() < 0.0) R = -R; + for (unsigned int i = 0; i < vd.size(); i++) + vd.getPosition(i) = m_rot * vd.getPosition(i) + m_x0; + + Vector3r x_MAT = vi.getCenterOfMass(); + R = m_rot * R; + x_MAT = m_rot * x_MAT + m_x0; + // rotate vertices back for (unsigned int i = 0; i < vd.size(); i++) - vd.getPosition(i) = R.transpose() * (vd.getPosition(i) - vi.getCenterOfMass()); + vd.getPosition(i) = R.transpose() * (vd.getPosition(i) - x_MAT); // set rotation Quaternionr qR = Quaternionr(R); qR.normalize(); m_q_mat = qR; m_q_initial = m_q0; - m_x0_mat = m_x0 - vi.getCenterOfMass(); + m_x0_mat = m_x0 - x_MAT; m_q0 = qR; m_q = m_q0; @@ -238,7 +243,7 @@ namespace PBD rotationUpdated(); // set translation - m_x0 = vi.getCenterOfMass(); + m_x0 = x_MAT; m_x = m_x0; m_lastX = m_x0; m_oldX = m_x0; diff --git a/Simulation/TimeStepController.cpp b/Simulation/TimeStepController.cpp index c4885360..fae6e856 100644 --- a/Simulation/TimeStepController.cpp +++ b/Simulation/TimeStepController.cpp @@ -120,7 +120,7 @@ void TimeStepController::step(SimulationModel &model) START_TIMING("position constraints projection"); positionConstraintProjection(model); STOP_TIMING_AVG; - + #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) { // Update velocities @@ -138,7 +138,8 @@ void TimeStepController::step(SimulationModel &model) TimeIntegration::angularVelocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getLastRotation(), rb[i]->getAngularVelocity()); } // update geometry - rb[i]->getGeometry().updateMeshTransformation(rb[i]->getPosition(), rb[i]->getRotationMatrix()); + if (rb[i]->getMass() != 0.0) + rb[i]->getGeometry().updateMeshTransformation(rb[i]->getPosition(), rb[i]->getRotationMatrix()); } // Update velocities From 0a6851ac91c409c7af19614ad433039389371c2d Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Tue, 2 Jul 2019 16:04:29 +0200 Subject: [PATCH 022/101] - bugfix --- Utils/IndexedFaceMesh.h | 3 +++ Utils/VolumeIntegration.cpp | 3 ++- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/Utils/IndexedFaceMesh.h b/Utils/IndexedFaceMesh.h index f81ea693..25e7d8d2 100644 --- a/Utils/IndexedFaceMesh.h +++ b/Utils/IndexedFaceMesh.h @@ -187,6 +187,9 @@ namespace Utilities m_normals[i] = v1.cross(v2); m_normals[i].normalize(); + // fix normals of degenerate triangles that can become zero vectors + if (m_normals[i].squaredNorm() < 1e-6f) + m_normals[i] = Vector3r::UnitX(); } } } diff --git a/Utils/VolumeIntegration.cpp b/Utils/VolumeIntegration.cpp index c09ac077..97ca8fbb 100644 --- a/Utils/VolumeIntegration.cpp +++ b/Utils/VolumeIntegration.cpp @@ -140,7 +140,8 @@ void VolumeIntegration::face_integrals(unsigned int f) w = m_weights[f]; n = m_face_normals[f]; - k1 = 1 / n[C]; k2 = k1 * k1; k3 = k2 * k1; k4 = k3 * k1; + k1 = (n[C] == 0) ? 0 : 1 / n[C]; + k2 = k1 * k1; k3 = k2 * k1; k4 = k3 * k1; Fa = k1 * Pa; Fb = k1 * Pb; From cca55581a225c0867d83e1d52657298337349a60 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 15 Aug 2019 13:44:11 +0200 Subject: [PATCH 023/101] - added reset for starting velocities --- Simulation/RigidBody.h | 36 ++++++++++++++++++++++++++++++++++-- 1 file changed, 34 insertions(+), 2 deletions(-) diff --git a/Simulation/RigidBody.h b/Simulation/RigidBody.h index cc7c8e2e..d5f839e6 100644 --- a/Simulation/RigidBody.h +++ b/Simulation/RigidBody.h @@ -25,6 +25,7 @@ namespace PBD Vector3r m_x0; /** center of mass velocity */ Vector3r m_v; + Vector3r m_v0; /** acceleration (by external forces) */ Vector3r m_a; @@ -57,6 +58,7 @@ namespace PBD Matrix3r m_rot; /** Angular velocity, defines rotation axis and velocity (magnitude of the vector) */ Vector3r m_omega; + Vector3r m_omega0; /** external torque */ Vector3r m_torque; @@ -152,8 +154,8 @@ namespace PBD getOldRotation() = getRotation0(); getLastRotation() = getRotation0(); - getVelocity().setZero(); - getAngularVelocity().setZero(); + getVelocity() = getVelocity0(); + getAngularVelocity() = getAngularVelocity0(); getAcceleration().setZero(); getTorque().setZero(); @@ -369,6 +371,21 @@ namespace PBD m_v = value; } + FORCE_INLINE Vector3r &getVelocity0() + { + return m_v0; + } + + FORCE_INLINE const Vector3r &getVelocity0() const + { + return m_v0; + } + + FORCE_INLINE void setVelocity0(const Vector3r &value) + { + m_v0 = value; + } + FORCE_INLINE Vector3r &getAcceleration() { return m_a; @@ -535,6 +552,21 @@ namespace PBD m_omega = value; } + FORCE_INLINE Vector3r &getAngularVelocity0() + { + return m_omega0; + } + + FORCE_INLINE const Vector3r &getAngularVelocity0() const + { + return m_omega0; + } + + FORCE_INLINE void setAngularVelocity0(const Vector3r &value) + { + m_omega0 = value; + } + FORCE_INLINE Vector3r &getTorque() { return m_torque; From 1cc88ec6c5060504040399bf139008c8867b5a20 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Sat, 31 Aug 2019 14:10:48 +0200 Subject: [PATCH 024/101] - use XPBD to implement an implicit spring - added distance joint for rigid bodies --- Changelog.txt | 2 + Demos/Common/DemoBase.cpp | 12 + Demos/Common/DemoBase.h | 1 + Demos/RigidBodyDemos/JointDemo.cpp | 28 +- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 6 + Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp | 6 + .../PositionBasedRigidBodyDynamics.cpp | 54 +- .../PositionBasedRigidBodyDynamics.h | 46 +- README.md | 5 +- Simulation/Constraints.cpp | 99 ++- Simulation/Constraints.h | 16 + Simulation/SimulationModel.cpp | 12 + Simulation/SimulationModel.h | 1 + Utils/SceneLoader.cpp | 22 + Utils/SceneLoader.h | 9 + bin/ArmadilloCollisionScene.bat | 1 + bin/CarScene.bat | 1 + data/scenes/CarScene.json | 726 ++++++++++++++++++ data/scenes/CarScene.py | 114 +++ data/scenes/SceneGenerator.py | 35 +- 20 files changed, 1139 insertions(+), 57 deletions(-) create mode 100644 bin/ArmadilloCollisionScene.bat create mode 100644 bin/CarScene.bat create mode 100644 data/scenes/CarScene.json create mode 100644 data/scenes/CarScene.py diff --git a/Changelog.txt b/Changelog.txt index 86cd0157..08f3a60a 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,5 @@ + - use XPBD to implement an implicit spring + - added distance joint for rigid bodies - small optimizations - fixed single precision build - cleanup code diff --git a/Demos/Common/DemoBase.cpp b/Demos/Common/DemoBase.cpp index 7c1406db..1ce0517e 100644 --- a/Demos/Common/DemoBase.cpp +++ b/Demos/Common/DemoBase.cpp @@ -127,6 +127,7 @@ void DemoBase::cleanup() m_scene.m_targetPositionMotorSliderJointData.clear(); m_scene.m_targetVelocityMotorSliderJointData.clear(); m_scene.m_rigidBodySpringData.clear(); + m_scene.m_distanceJointData.clear(); } void DemoBase::init(int argc, char **argv, const char *demoName) @@ -384,6 +385,10 @@ void DemoBase::render() { renderSpring(*(RigidBodySpring*)constraints[i]); } + else if (constraints[i]->getTypeId() == DistanceJoint::TYPE_ID) + { + renderDistanceJoint(*(DistanceJoint*)constraints[i]); + } } @@ -695,6 +700,13 @@ void DemoBase::renderSpring(RigidBodySpring &s) MiniGL::drawCylinder(s.m_jointInfo.col(2), s.m_jointInfo.col(3), m_jointColor, 0.05f); } +void DemoBase::renderDistanceJoint(DistanceJoint &j) +{ + MiniGL::drawSphere(j.m_jointInfo.col(2), 0.1f, m_jointColor); + MiniGL::drawSphere(j.m_jointInfo.col(3), 0.1f, m_jointColor); + MiniGL::drawCylinder(j.m_jointInfo.col(2), j.m_jointInfo.col(3), m_jointColor, 0.05f); +} + void DemoBase::mouseMove(int x, int y, void *clientData) { DemoBase *base = (DemoBase*)clientData; diff --git a/Demos/Common/DemoBase.h b/Demos/Common/DemoBase.h index d7de9c5e..04519ebd 100644 --- a/Demos/Common/DemoBase.h +++ b/Demos/Common/DemoBase.h @@ -66,6 +66,7 @@ namespace PBD void renderRigidBodyContact(RigidBodyContactConstraint &cc); void renderParticleRigidBodyContact(ParticleRigidBodyContactConstraint &cc); void renderSpring(RigidBodySpring &s); + void renderDistanceJoint(DistanceJoint &j); public: static int PAUSE; diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index b528b80f..f4a41841 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -162,6 +162,9 @@ void render () MiniGL::drawStrokeText(6.6f, -4.0, 1.0, 0.002f, "target position motor", 21, textColor); MiniGL::drawStrokeText(10.6f, -4.0, 1.0, 0.002f, "target velocity motor", 21, textColor); + MiniGL::drawStrokeText(-0.25, -9.5, 1.0, 0.002f, "spring", 6, textColor); + MiniGL::drawStrokeText(3.3, -9.5, 1.0, 0.002f, "distance joint", 14, textColor); + MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); } @@ -239,12 +242,18 @@ void createBodyModel() loadObj(fileName, vdStatic, meshStatic, Vector3r(0.5, 0.5, 0.5)); // static body - const unsigned int numberOfBodies = 24; + const unsigned int numberOfBodies = 30; rb.resize(numberOfBodies); Real startX = 0.0; - Real startY = 1.0; - for (unsigned int i = 0; i < 8; i++) + Real startY = 6.5; + for (unsigned int i = 0; i < 10; i++) { + if (i % 4 == 0) + { + startY -= 5.5; + startX = 0.0; + } + rb[3*i] = new RigidBody(); rb[3*i]->initBody(0.0, Vector3r(startX, startY, 1.0), @@ -269,12 +278,6 @@ void createBodyModel() vd, mesh); startX += 4.0; - - if (i == 3) - { - startY -= 5.5; - startX = 0.0; - } } Real jointY = 0.75; @@ -302,6 +305,13 @@ void createBodyModel() model->addTargetVelocityMotorSliderJoint(21, 22, Vector3r(12.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); model->addBallJoint(22, 23, Vector3r(12.25, jointY, 3.0)); + + jointY -= 5.5; + model->addRigidBodySpring(24, 25, Vector3r(0.25, jointY, 1.0), Vector3r(0.25, jointY, 1.0), 50.0); + model->addBallJoint(25, 26, Vector3r(0.25, jointY, 3.0)); + + model->addDistanceJoint(27, 28, Vector3r(4.25, jointY, 1.0), Vector3r(4.25, jointY, 2.0)); + model->addBallJoint(28, 29, Vector3r(4.25, jointY, 3.0)); } diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 319880e1..dc564f90 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -1075,6 +1075,12 @@ void readScene(const bool readFile) const SceneLoader::RigidBodySpringData &jd = data.m_rigidBodySpringData[i]; model->addRigidBodySpring(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position1, jd.m_position2, jd.m_stiffness); } + + for (unsigned int i = 0; i < data.m_distanceJointData.size(); i++) + { + const SceneLoader::DistanceJointData &jd = data.m_distanceJointData[i]; + model->addDistanceJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position1, jd.m_position2); + } } void TW_CALL setContactTolerance(const void *value, void *clientData) diff --git a/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp b/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp index 2a926b6f..639d6eb6 100644 --- a/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp +++ b/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp @@ -609,6 +609,12 @@ void PBD::StiffRodsSceneLoader::readStiffRodsScene(const std::string &fileName, if (m_json.find("RigidBodySprings") != m_json.end()) readRigidBodySprings(m_json, "RigidBodySprings", sceneData); + ////////////////////////////////////////////////////////////////////////// + // read DistanceJoints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("DistanceJoints") != m_json.end()) + readDistanceJoints(m_json, "DistanceJoints", sceneData); + ////////////////////////////////////////////////////////////////////////// // read TargetAngleMotorHingeJoint ////////////////////////////////////////////////////////////////////////// diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp index b0952814..387dcaeb 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp @@ -195,7 +195,7 @@ bool PositionBasedRigidBodyDynamics::solve_BallJoint( } // ---------------------------------------------------------------------------------------------- -bool PositionBasedRigidBodyDynamics::init_Spring( +bool PositionBasedRigidBodyDynamics::init_DistanceJoint( const Vector3r &x0, const Quaternionr &q0, const Vector3r &x1, @@ -224,7 +224,7 @@ bool PositionBasedRigidBodyDynamics::init_Spring( } // ---------------------------------------------------------------------------------------------- -bool PositionBasedRigidBodyDynamics::update_Spring( +bool PositionBasedRigidBodyDynamics::update_DistanceJoint( const Vector3r &x0, const Quaternionr &q0, const Vector3r &x1, @@ -249,7 +249,7 @@ bool PositionBasedRigidBodyDynamics::update_Spring( // ---------------------------------------------------------------------------------------------- -bool PositionBasedRigidBodyDynamics::solve_Spring( +bool PositionBasedRigidBodyDynamics::solve_DistanceJoint( const Real invMass0, const Vector3r &x0, const Matrix3r &inertiaInverseW0, @@ -259,8 +259,10 @@ bool PositionBasedRigidBodyDynamics::solve_Spring( const Matrix3r &inertiaInverseW1, const Quaternionr &q1, const Real stiffness, - const Real restLength, + const Real restLength, + const Real dt, const Eigen::Matrix &jointInfo, + Real &lambda, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -270,14 +272,38 @@ bool PositionBasedRigidBodyDynamics::solve_Spring( // 2: connector in body 0 (global) // 3: connector in body 1 (global) - const Vector3r &connector0 = jointInfo.col(2); - const Vector3r &connector1 = jointInfo.col(3); + // evaluate constraint function + const Vector3r &c0 = jointInfo.col(2); + const Vector3r &c1 = jointInfo.col(3); + const Real length = (c0 - c1).norm(); - Vector3r dir = connector1 - connector0; - Real length = dir.norm(); - dir = (1.0 / length) * dir; + const Real C = (length - restLength); - const Vector3r pt = stiffness * (length- restLength) * dir; + // compute K = J M^-1 J^T + Matrix3r K1, K2; + computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K1); + computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K2); + Vector3r dir = c0 - c1; + if (length > static_cast(1e-6)) + dir /= length; + + Real K = (dir.transpose() * (K1 + K2)).dot(dir); + + Real alpha = 0.0; + if (stiffness != 0) + { + alpha = 1.0 / (stiffness * dt * dt); + K += alpha; + } + + Real Kinv = 0.0; + if (fabs(K) > static_cast(1e-6)) + Kinv = 1.0 / K; + + const Real delta_lambda = -Kinv * (C + alpha * lambda); + lambda += delta_lambda; + + const Vector3r pt = dir * delta_lambda; corr_x0.setZero(); corr_q0.coeffs().setZero(); @@ -286,8 +312,8 @@ bool PositionBasedRigidBodyDynamics::solve_Spring( if (invMass0 != 0.0) { - const Vector3r r0 = connector0 - x0; - corr_x0 = invMass0*pt; + const Vector3r r0 = c0 - x0; + corr_x0 = invMass0 * pt; const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt))); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); @@ -296,8 +322,8 @@ bool PositionBasedRigidBodyDynamics::solve_Spring( if (invMass1 != 0.0) { - const Vector3r r1 = connector1 - x1; - corr_x1 = -invMass1*pt; + const Vector3r r1 = c1 - x1; + corr_x1 = -invMass1 * pt; const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt))); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h index eb67a11c..8ca25683 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h @@ -1191,24 +1191,24 @@ namespace PBD Vector3r &corr_v1, Vector3r &corr_omega1); - /** Initialize ball joint and return info which is required by the solver step. + /** Initialize distance joint and return info which is required by the solver step. * * @param x0 center of mass of first body * @param q0 rotation of first body * @param x1 center of mass of second body * @param q1 rotation of second body - * @param jointPosition position of ball joint + * @param jointPosition position of distance joint * @param jointInfo Stores the local and global positions of the connector points. * The first two columns store the local connectors in body 0 and 1, respectively, while * the last two columns contain the global connector positions which have to be - * updated in each simulation step by calling update_BallJoint().\n + * updated in each simulation step by calling update_DistanceJoint().\n * The joint info contains the following columns:\n * 0: connector in body 0 (local)\n * 1: connector in body 1 (local)\n * 2: connector in body 0 (global)\n * 3: connector in body 1 (global) */ - static bool init_Spring( + static bool init_DistanceJoint( const Vector3r &x0, // center of mass of body 0 const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 @@ -1218,18 +1218,18 @@ namespace PBD Eigen::Matrix &jointInfo ); - /** Update ball joint info which is required by the solver step. - * The ball joint info must be generated in the initialization process of the model - * by calling the function init_BallJoint(). + /** Update distance joint info which is required by the solver step. + * The distance joint info must be generated in the initialization process of the model + * by calling the function init_DistanceJoint(). * This method should be called once per simulation step before executing the solver.\n\n * * @param x0 center of mass of first body * @param q0 rotation of first body * @param x1 center of mass of second body * @param q1 rotation of second body - * @param ballJointInfo ball joint information which should be updated + * @param jointInfo joint information which should be updated */ - static bool update_Spring( + static bool update_DistanceJoint( const Vector3r &x0, // center of mass of body 0 const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 @@ -1237,16 +1237,14 @@ namespace PBD Eigen::Matrix &jointInfo ); - /** Perform a solver step for a ball joint which links two rigid bodies. - * A ball joint removes three translational degrees of freedom between the bodies. - * The ball joint info must be generated in the initialization process of the model - * by calling the function init_BallJoint() and updated each time the bodies - * change their state by update_BallJoint().\n\n + /** Perform a solver step for a distance joint which links two rigid bodies. + * A distance joint removes one translational degrees of freedom between the bodies. + * When setting a stiffness value which is not zero, we get an implicit spring. + * The distance joint info must be generated in the initialization process of the model + * by calling the function init_DistanceJoint() and updated each time the bodies + * change their state by update_DistanceJoint().\n\n * More information can be found in: \cite Deul2014 * - * \image html balljoint.jpg "ball joint" - * \image latex balljoint.jpg "ball joint" width=0.5\textwidth - * * @param invMass0 inverse mass of first body * @param x0 center of mass of first body * @param inertiaInverseW0 inverse inertia tensor in world coordinates of first body @@ -1255,15 +1253,19 @@ namespace PBD * @param x1 center of mass of second body * @param inertiaInverseW1 inverse inertia tensor in world coordinates of second body * @param q1 rotation of second body - * @param ballJointInfo Ball joint information which is required by the solver. This - * information must be generated in the beginning by calling init_BallJoint() - * and updated each time the bodies change their state by update_BallJoint(). + * @param stiffness Stiffness of the constraint. 0 means it is totally stiff and we get a distance joint otherwise we get an implicit spring. + * @param restLength Rest length of the joint. + * @param dt Time step size (required for XPBD when simulating a spring) + * @param jointInfo Joint information which is required by the solver. This + * information must be generated in the beginning by calling init_DistanceJoint() + * and updated each time the bodies change their state by update_DistanceJoint(). + * @param lambda Lagrange multiplier (required for XPBD). Must be 0 in the first iteration. * @param corr_x0 position correction of center of mass of first body * @param corr_q0 rotation correction of first body * @param corr_x1 position correction of center of mass of second body * @param corr_q1 rotation correction of second body */ - static bool solve_Spring( + static bool solve_DistanceJoint( const Real invMass0, // inverse mass is zero if body is static const Vector3r &x0, // center of mass of body 0 const Matrix3r &inertiaInverseW0, // inverse inertia tensor (world space) of body 0 @@ -1274,7 +1276,9 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Real stiffness, const Real restLength, + const Real dt, const Eigen::Matrix &jointInfo, // precomputed joint info + Real &lambda, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); }; diff --git a/README.md b/README.md index 550e0fc2..7d551b91 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,6 @@ The PositionBasedDynamics library allows the position-based handling of many typ Furthermore we use our own library: - [Discregrid](https://github.com/InteractiveComputerGraphics/Discregrid/) to generate cubic signed distance fields for the collision detection -The library was tested on Windows 10, Ubuntu 16.10 and Mac OS X 10.10.5. **Author**: [Jan Bender](http://www.interactive-graphics.de), **License**: MIT @@ -23,7 +22,7 @@ The library was tested on Windows 10, Ubuntu 16.10 and Mac OS X 10.10.5. This project is based on [CMake](https://cmake.org/). Simply generate project, Makefiles, etc. using [CMake](https://cmake.org/) and compile the project with the compiler of your choice. The code was tested with the following configurations: - Windows 10 64-bit, CMake 3.9.5, Visual Studio 2017 -- Ubuntu 16.10 64-bit, CMake 3.5.2, GCC 6.2.0. +- Debian 9 64-bit, CMake 3.12.3, GCC 6.3.0. Note: Please use a 64-bit target on a 64-bit operating system. 32-bit builds on a 64-bit OS are not supported. @@ -89,6 +88,8 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html - target position motor slider joint - target velocity motor slider joint - ball joint between rigid body and particle + - distance joint + - implicit spring - Generic constraints ## Videos diff --git a/Simulation/Constraints.cpp b/Simulation/Constraints.cpp index 477461aa..92784baa 100644 --- a/Simulation/Constraints.cpp +++ b/Simulation/Constraints.cpp @@ -19,6 +19,7 @@ int HingeJoint::TYPE_ID = IDFactory::getId(); int UniversalJoint::TYPE_ID = IDFactory::getId(); int RigidBodyParticleBallJoint::TYPE_ID = IDFactory::getId(); int RigidBodySpring::TYPE_ID = IDFactory::getId(); +int DistanceJoint::TYPE_ID = IDFactory::getId(); int DistanceConstraint::TYPE_ID = IDFactory::getId(); int DihedralConstraint::TYPE_ID = IDFactory::getId(); int IsometricBendingConstraint::TYPE_ID = IDFactory::getId(); @@ -896,13 +897,14 @@ bool RigidBodyParticleBallJoint::solvePositionConstraint(SimulationModel &model, bool RigidBodySpring::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2, const Real stiffness) { m_stiffness = stiffness; + m_lambda = 0.0; m_restLength = (pos1 - pos2).norm(); m_bodies[0] = rbIndex1; m_bodies[1] = rbIndex2; SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); RigidBody &rb1 = *rb[m_bodies[0]]; RigidBody &rb2 = *rb[m_bodies[1]]; - return PositionBasedRigidBodyDynamics::init_Spring( + return PositionBasedRigidBodyDynamics::init_DistanceJoint( rb1.getPosition(), rb1.getRotation(), rb2.getPosition(), @@ -917,7 +919,7 @@ bool RigidBodySpring::updateConstraint(SimulationModel &model) SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); RigidBody &rb1 = *rb[m_bodies[0]]; RigidBody &rb2 = *rb[m_bodies[1]]; - return PositionBasedRigidBodyDynamics::update_Spring( + return PositionBasedRigidBodyDynamics::update_DistanceJoint( rb1.getPosition(), rb1.getRotation(), rb2.getPosition(), @@ -932,9 +934,14 @@ bool RigidBodySpring::solvePositionConstraint(SimulationModel &model, const unsi RigidBody &rb1 = *rb[m_bodies[0]]; RigidBody &rb2 = *rb[m_bodies[1]]; + const Real dt = TimeManager::getCurrent()->getTimeStepSize(); + + if (iter == 0) + m_lambda = 0.0; + Vector3r corr_x1, corr_x2; Quaternionr corr_q1, corr_q2; - const bool res = PositionBasedRigidBodyDynamics::solve_Spring( + const bool res = PositionBasedRigidBodyDynamics::solve_DistanceJoint( rb1.getInvMass(), rb1.getPosition(), rb1.getInertiaTensorInverseW(), @@ -945,7 +952,9 @@ bool RigidBodySpring::solvePositionConstraint(SimulationModel &model, const unsi rb2.getRotation(), m_stiffness, m_restLength, + dt, m_jointInfo, + m_lambda, corr_x1, corr_q1, corr_x2, @@ -972,6 +981,90 @@ bool RigidBodySpring::solvePositionConstraint(SimulationModel &model, const unsi } +////////////////////////////////////////////////////////////////////////// +// DistanceJoint +////////////////////////////////////////////////////////////////////////// +bool DistanceJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2) +{ + m_restLength = (pos1 - pos2).norm(); + m_bodies[0] = rbIndex1; + m_bodies[1] = rbIndex2; + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + return PositionBasedRigidBodyDynamics::init_DistanceJoint( + rb1.getPosition(), + rb1.getRotation(), + rb2.getPosition(), + rb2.getRotation(), + pos1, + pos2, + m_jointInfo); +} + +bool DistanceJoint::updateConstraint(SimulationModel &model) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + return PositionBasedRigidBodyDynamics::update_DistanceJoint( + rb1.getPosition(), + rb1.getRotation(), + rb2.getPosition(), + rb2.getRotation(), + m_jointInfo); +} + +bool DistanceJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + + Real lambda = 0.0; + + Vector3r corr_x1, corr_x2; + Quaternionr corr_q1, corr_q2; + const bool res = PositionBasedRigidBodyDynamics::solve_DistanceJoint( + rb1.getInvMass(), + rb1.getPosition(), + rb1.getInertiaTensorInverseW(), + rb1.getRotation(), + rb2.getInvMass(), + rb2.getPosition(), + rb2.getInertiaTensorInverseW(), + rb2.getRotation(), + 0.0, + m_restLength, + 0.0, + m_jointInfo, + lambda, + corr_x1, + corr_q1, + corr_x2, + corr_q2); + + if (res) + { + if (rb1.getMass() != 0.0) + { + rb1.getPosition() += corr_x1; + rb1.getRotation().coeffs() += corr_q1.coeffs(); + rb1.getRotation().normalize(); + rb1.rotationUpdated(); + } + if (rb2.getMass() != 0.0) + { + rb2.getPosition() += corr_x2; + rb2.getRotation().coeffs() += corr_q2.coeffs(); + rb2.getRotation().normalize(); + rb2.rotationUpdated(); + } + } + return res; +} + ////////////////////////////////////////////////////////////////////////// // DistanceConstraint ////////////////////////////////////////////////////////////////////////// diff --git a/Simulation/Constraints.h b/Simulation/Constraints.h index e8cca61b..b4f0f564 100644 --- a/Simulation/Constraints.h +++ b/Simulation/Constraints.h @@ -211,6 +211,7 @@ namespace PBD Eigen::Matrix m_jointInfo; Real m_restLength; Real m_stiffness; + Real m_lambda; RigidBodySpring() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } @@ -219,6 +220,21 @@ namespace PBD virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; + + class DistanceJoint : public Constraint + { + public: + static int TYPE_ID; + Eigen::Matrix m_jointInfo; + Real m_restLength; + + DistanceJoint() : Constraint(2) {} + virtual int &getTypeId() const { return TYPE_ID; } + + bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2); + virtual bool updateConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + }; class DistanceConstraint : public Constraint { diff --git a/Simulation/SimulationModel.cpp b/Simulation/SimulationModel.cpp index d161e94a..36175195 100644 --- a/Simulation/SimulationModel.cpp +++ b/Simulation/SimulationModel.cpp @@ -385,6 +385,18 @@ bool SimulationModel::addRigidBodySpring(const unsigned int rbIndex1, const unsi return res; } +bool SimulationModel::addDistanceJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2) +{ + DistanceJoint *j = new DistanceJoint(); + const bool res = j->initConstraint(*this, rbIndex1, rbIndex2, pos1, pos2); + if (res) + { + m_constraints.push_back(j); + m_groupsInitialized = false; + } + return res; +} + bool SimulationModel::addRigidBodyContactConstraint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &cp1, const Vector3r &cp2, const Vector3r &normal, const Real dist, diff --git a/Simulation/SimulationModel.h b/Simulation/SimulationModel.h index ce14b2c1..707b1052 100644 --- a/Simulation/SimulationModel.h +++ b/Simulation/SimulationModel.h @@ -145,6 +145,7 @@ namespace PBD bool addTargetVelocityMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); bool addRigidBodyParticleBallJoint(const unsigned int rbIndex, const unsigned int particleIndex); bool addRigidBodySpring(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2, const Real stiffness); + bool addDistanceJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2); bool addRigidBodyContactConstraint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &cp1, const Vector3r &cp2, const Vector3r &normal, const Real dist, diff --git a/Utils/SceneLoader.cpp b/Utils/SceneLoader.cpp index 830f42a9..5d79bb0b 100644 --- a/Utils/SceneLoader.cpp +++ b/Utils/SceneLoader.cpp @@ -120,6 +120,12 @@ void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) if (m_json.find("RigidBodySprings") != m_json.end()) readRigidBodySprings(m_json, "RigidBodySprings", sceneData); + ////////////////////////////////////////////////////////////////////////// + // read DistanceJoints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("DistanceJoints") != m_json.end()) + readDistanceJoints(m_json, "DistanceJoints", sceneData); + ////////////////////////////////////////////////////////////////////////// // read TargetAngleMotorHingeJoint ////////////////////////////////////////////////////////////////////////// @@ -725,6 +731,22 @@ void SceneLoader::readRigidBodySprings(const nlohmann::json &j, const std::strin } } +void SceneLoader::readDistanceJoints(const nlohmann::json &j, const std::string &key, SceneData &sceneData) +{ + const nlohmann::json &child = j[key]; + + for (auto& joint : child) + { + DistanceJointData jd; + if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && + readValue(joint, "bodyID2", jd.m_bodyID[1]) && + readVector(joint, "position1", jd.m_position1) && + readVector(joint, "position2", jd.m_position2)) + { + sceneData.m_distanceJointData.push_back(jd); + } + } +} template <> bool SceneLoader::readValue(const nlohmann::json &j, const std::string &key, bool &v) diff --git a/Utils/SceneLoader.h b/Utils/SceneLoader.h index 6505f24f..c7bd7577 100644 --- a/Utils/SceneLoader.h +++ b/Utils/SceneLoader.h @@ -125,6 +125,13 @@ namespace Utilities Real m_stiffness; }; + struct DistanceJointData + { + unsigned int m_bodyID[2]; + Vector3r m_position1; + Vector3r m_position2; + }; + struct TargetAngleMotorHingeJointData { unsigned int m_bodyID[2]; @@ -217,6 +224,7 @@ namespace Utilities std::vector m_targetPositionMotorSliderJointData; std::vector m_targetVelocityMotorSliderJointData; std::vector m_rigidBodySpringData; + std::vector m_distanceJointData; }; virtual ~SceneLoader() {} @@ -236,6 +244,7 @@ namespace Utilities void readTargetPositionMotorSliderJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData); void readTargetVelocityMotorSliderJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData); void readRigidBodySprings(const nlohmann::json &j, const std::string &key, SceneData &sceneData); + void readDistanceJoints(const nlohmann::json &j, const std::string &key, SceneData &sceneData); template static bool readValue(const nlohmann::json &j, const std::string &key, T &v) diff --git a/bin/ArmadilloCollisionScene.bat b/bin/ArmadilloCollisionScene.bat new file mode 100644 index 00000000..0c7a7cbf --- /dev/null +++ b/bin/ArmadilloCollisionScene.bat @@ -0,0 +1 @@ +.\SceneLoaderDemo.exe ../data/scenes/ArmadilloCollisionScene.json \ No newline at end of file diff --git a/bin/CarScene.bat b/bin/CarScene.bat new file mode 100644 index 00000000..9da941d5 --- /dev/null +++ b/bin/CarScene.bat @@ -0,0 +1 @@ +.\SceneLoaderDemo.exe ../data/scenes/CarScene.json \ No newline at end of file diff --git a/data/scenes/CarScene.json b/data/scenes/CarScene.json new file mode 100644 index 00000000..7317a542 --- /dev/null +++ b/data/scenes/CarScene.json @@ -0,0 +1,726 @@ +{ + "BallJoints": [], + "BallOnLineJoints": [], + "DistanceJoints": [], + "HingeJoints": [], + "Name": "CarScene", + "RigidBodies": [ + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 1000, + 1, + 1000 + ], + "collisionObjectType": 2, + "density": 500, + "friction": 0.3, + "geometryFile": "../models/cube.obj", + "id": 1, + "isDynamic": 0, + "restitution": 0.5, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 1000, + 1, + 1000 + ], + "testMesh": 1, + "translation": [ + 0, + -0.5, + 0 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 2.5, + 0.4, + 1 + ], + "collisionObjectType": 0, + "density": 200, + "friction": 0.0, + "geometryFile": "../models/cube.obj", + "id": 2, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 2.5, + 0.4, + 1 + ], + "testMesh": 1, + "translation": [ + 0, + 1.9, + 0.1 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.2, + 0.1, + 0.2 + ], + "collisionObjectType": 0, + "density": 50000, + "friction": 0.3, + "geometryFile": "../models/cube.obj", + "id": 3, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.2, + 0.1, + 0.2 + ], + "testMesh": 1, + "translation": [ + 1.75, + 1.3, + 0.5 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.2, + 0.1, + 0.2 + ], + "collisionObjectType": 0, + "density": 50000, + "friction": 0.3, + "geometryFile": "../models/cube.obj", + "id": 4, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.2, + 0.1, + 0.2 + ], + "testMesh": 1, + "translation": [ + 1.75, + 1.3, + -0.5 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.2, + 0.1, + 0.2 + ], + "collisionObjectType": 0, + "density": 50000, + "friction": 0.3, + "geometryFile": "../models/cube.obj", + "id": 5, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.2, + 0.1, + 0.2 + ], + "testMesh": 1, + "translation": [ + -1.75, + 1.3, + 0.5 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.2, + 0.1, + 0.2 + ], + "collisionObjectType": 0, + "density": 50000, + "friction": 0.3, + "geometryFile": "../models/cube.obj", + "id": 6, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.2, + 0.1, + 0.2 + ], + "testMesh": 1, + "translation": [ + -1.75, + 1.3, + -0.5 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.2, + 0.1, + 1 + ], + "collisionObjectType": 0, + "density": 10000, + "friction": 0.3, + "geometryFile": "../models/cube.obj", + "id": 7, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.2, + 0.1, + 1 + ], + "testMesh": 1, + "translation": [ + -1.75, + 1.85, + 0 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.3, + 0.3, + 0.3 + ], + "collisionObjectType": 1, + "density": 600, + "friction": 0.4, + "geometryFile": "../models/sphere.obj", + "id": 8, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.3, + 0.3, + 0.3 + ], + "testMesh": 1, + "translation": [ + 1.75, + 1.3, + 0.9 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.3, + 0.3, + 0.3 + ], + "collisionObjectType": 1, + "density": 600, + "friction": 0.4, + "geometryFile": "../models/sphere.obj", + "id": 9, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.3, + 0.3, + 0.3 + ], + "testMesh": 1, + "translation": [ + 1.75, + 1.3, + -0.9 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.3, + 0.3, + 0.3 + ], + "collisionObjectType": 1, + "density": 600, + "friction": 0.4, + "geometryFile": "../models/sphere.obj", + "id": 10, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.3, + 0.3, + 0.3 + ], + "testMesh": 1, + "translation": [ + -1.75, + 1.3, + 0.9 + ], + "velocity": [ + 0, + 0, + 0 + ] + }, + { + "angularVelocity": [ + 0, + 0, + 0 + ], + "collisionObjectFileName": "", + "collisionObjectScale": [ + 0.3, + 0.3, + 0.3 + ], + "collisionObjectType": 1, + "density": 600, + "friction": 0.4, + "geometryFile": "../models/sphere.obj", + "id": 11, + "isDynamic": 1, + "restitution": 0.6, + "rotationAngle": 0.0, + "rotationAxis": [ + 1, + 0, + 0 + ], + "scale": [ + 0.3, + 0.3, + 0.3 + ], + "testMesh": 1, + "translation": [ + -1.75, + 1.3, + -0.9 + ], + "velocity": [ + 0, + 0, + 0 + ] + } + ], + "RigidBodyParticleBallJoints": [], + "RigidBodySprings": [ + { + "bodyID1": 2, + "bodyID2": 3, + "position1": [ + 1.75, + 2.7, + 0.5 + ], + "position2": [ + 1.75, + 1.3, + 0.5 + ], + "stiffness": 50000.0 + }, + { + "bodyID1": 2, + "bodyID2": 4, + "position1": [ + 1.75, + 2.7, + -0.5 + ], + "position2": [ + 1.75, + 1.3, + -0.5 + ], + "stiffness": 50000.0 + }, + { + "bodyID1": 7, + "bodyID2": 5, + "position1": [ + -1.75, + 2.7, + 0.5 + ], + "position2": [ + -1.75, + 1.3, + 0.5 + ], + "stiffness": 50000.0 + }, + { + "bodyID1": 7, + "bodyID2": 6, + "position1": [ + -1.75, + 2.7, + -0.5 + ], + "position2": [ + -1.75, + 1.3, + -0.5 + ], + "stiffness": 50000.0 + } + ], + "Simulation": { + "cloth_bendingStiffness": 0.005, + "cloth_normalizeShear": 0, + "cloth_normalizeStretch": 0, + "cloth_stiffness": 1.0, + "cloth_xxStiffness": 1.0, + "cloth_xyPoissonRatio": 0.3, + "cloth_xyStiffness": 1.0, + "cloth_yxPoissonRatio": 0.3, + "cloth_yyStiffness": 1.0, + "contactStiffnessParticleRigidBody": 100.0, + "contactStiffnessRigidBody": 1.0, + "contactTolerance": 0.01, + "gravity": [ + 0, + -2, + 0 + ], + "maxIter": 50, + "maxIterVel": 50, + "numberOfStepsPerRenderUpdate": 10, + "timeStepSize": 0.005, + "triangleModelBendingMethod": 2, + "triangleModelSimulationMethod": 2, + "velocityUpdateMethod": 0 + }, + "SliderJoints": [ + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 2, + "bodyID2": 3, + "position": [ + 1.75, + 2.7, + 0.5 + ] + }, + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 2, + "bodyID2": 4, + "position": [ + 1.75, + 2.7, + -0.5 + ] + }, + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 7, + "bodyID2": 5, + "position": [ + -1.75, + 2.7, + 0.5 + ] + }, + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 7, + "bodyID2": 6, + "position": [ + -1.75, + 2.7, + -0.5 + ] + } + ], + "TargetAngleMotorHingeJoints": [ + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 2, + "bodyID2": 7, + "position": [ + -1.75, + 1.6, + 0 + ], + "repeatSequence": 1, + "targetSequence": [ + 0, + 0, + 2, + 0.707, + 8, + 0.707, + 12, + -0.707, + 18, + -0.707, + 20, + 0 + ] + } + ], + "TargetPositionMotorSliderJoints": [], + "TargetVelocityMotorHingeJoints": [ + { + "axis": [ + 0, + 0, + 1 + ], + "bodyID1": 3, + "bodyID2": 8, + "position": [ + 1.75, + 1.3, + 0.7 + ], + "target": 10.0 + }, + { + "axis": [ + 0, + 0, + 1 + ], + "bodyID1": 4, + "bodyID2": 9, + "position": [ + 1.75, + 1.3, + -0.7 + ], + "target": 10.0 + }, + { + "axis": [ + 0, + 0, + 1 + ], + "bodyID1": 5, + "bodyID2": 10, + "position": [ + -1.75, + 1.3, + 0.7 + ], + "target": 10.0 + }, + { + "axis": [ + 0, + 0, + 1 + ], + "bodyID1": 6, + "bodyID2": 11, + "position": [ + -1.75, + 1.3, + -0.7 + ], + "target": 10.0 + } + ], + "TargetVelocityMotorSliderJoints": [], + "TetModels": [], + "TriangleModels": [], + "UniversalJoints": [], + "cameraLookat": [ + 0, + 0, + 0 + ], + "cameraPosition": [ + 1, + 5, + 20 + ] +} \ No newline at end of file diff --git a/data/scenes/CarScene.py b/data/scenes/CarScene.py new file mode 100644 index 00000000..5a507476 --- /dev/null +++ b/data/scenes/CarScene.py @@ -0,0 +1,114 @@ +ïğżfrom SceneGenerator import * +import math +import random + +def scale(vec, s): + vec[0] *= s + vec[1] *= s + vec[2] *= s + return vec + +s = 1 + +scene = generateScene('CarScene', camPosition=[1,5,20], camLookat=[0,0,0]) +addParameters(scene, h=0.005, maxIter=50, maxIterVel=50, contactTolerance=0.01, gravity=[0,-2,0], numberOfStepsPerRenderUpdate=10) + +# floor +floorScale=[1000, 1, 1000] +floorScale = scale(floorScale, s) +floorT = [0,-0.5,0] +floorT = scale(floorT, s) +addRigidBody(scene, '../models/cube.obj', 2, coScale=floorScale, + scale=floorScale, translation=floorT, + dynamic=0, rest= 0.5) + +carX = [0,2,0] + +# chassis +restitution = 0.6 +frict = 0.4 +chassisX = add_vector(carX, [0,-0.1,0.1]) +chassisScale = [2.5,0.4,1] +chassisScale = scale(chassisScale, s) +chassis = addRigidBody(scene, '../models/cube.obj', 0, coScale=chassisScale, scale=chassisScale, + translation=chassisX, dynamic=1, rest=restitution, friction=0.0, density = 200) + +# damper bodies +damperScale = [0.2,0.1,0.2] +damperScale = scale(damperScale, s) +damperDensity = 50000; +damperX1 = add_vector(carX, [1.75, -0.7, 0.5]) +dBody1 = addRigidBody(scene, '../models/cube.obj', 0, coScale=damperScale, scale=damperScale, + translation=damperX1, dynamic=1, rest=restitution, density = damperDensity) + +damperX2 = add_vector(carX, [1.75, -0.7, -0.5]) +dBody2 = addRigidBody(scene, '../models/cube.obj', 0, coScale=damperScale, scale=damperScale, + translation=damperX2, dynamic=1, rest=restitution, density = damperDensity) + +damperX3 = add_vector(carX, [-1.75, -0.7, 0.5]) +dBody3 = addRigidBody(scene, '../models/cube.obj', 0, coScale=damperScale, scale=damperScale, + translation=damperX3, dynamic=1, rest=restitution, density = damperDensity) + +damperX4 = add_vector(carX, [-1.75, -0.7, -0.5]) +dBody4 = addRigidBody(scene, '../models/cube.obj', 0, coScale=damperScale, scale=damperScale, + translation=damperX4, dynamic=1, rest=restitution, density = damperDensity) + +# steering +steeringBodyX = add_vector(carX, [-1.75, -0.15, 0]) +steeringBodyScale = [0.2,0.1,1] +steeringBodyScale = scale(steeringBodyScale, s) +steeringBody = addRigidBody(scene, '../models/cube.obj', 0, coScale=steeringBodyScale, scale=steeringBodyScale, + translation=steeringBodyX, dynamic=1, rest=restitution, density = 10000) + +steeringMotorX = add_vector(carX, [-1.75, -0.4, 0]) +addTargetAngleMotorHingeJoint(scene, chassis, steeringBody, steeringMotorX, [0, 1, 0], 0.707, [0,0, 2, 0.707, 8, 0.707, 12, -0.707, 18, -0.707, 20, 0], 1) + + +# wheels +wheelScale = [0.3,0.3,0.3] +wheelScale = scale(wheelScale, s) +wheelDensity = 600 +wheelX1 = add_vector(carX, [1.75, -0.7, 0.9]) +wheel1 = addRigidBody(scene, '../models/sphere.obj', 1, coScale=wheelScale, scale=wheelScale, + translation=wheelX1, dynamic=1, rest=restitution, friction=frict, density=wheelDensity) + +wheelX2 = add_vector(carX, [1.75, -0.7, -0.9]) +wheel2 = addRigidBody(scene, '../models/sphere.obj', 1, coScale=wheelScale, scale=wheelScale, + translation=wheelX2, dynamic=1, rest=restitution, friction=frict, density=wheelDensity) + +wheelX3 = add_vector(carX, [-1.75, -0.7, 0.9]) +wheel3 = addRigidBody(scene, '../models/sphere.obj', 1, coScale=wheelScale, scale=wheelScale, + translation=wheelX3, dynamic=1, rest=restitution, friction=frict, density=wheelDensity) + +wheelX4 = add_vector(carX, [-1.75, -0.7, -0.9]) +wheel4 = addRigidBody(scene, '../models/sphere.obj', 1, coScale=wheelScale, scale=wheelScale, + translation=wheelX4, dynamic=1, rest=restitution, friction=frict, density=wheelDensity) + +motorX1 = add_vector(carX, [1.75, -0.7, 0.7]) +motorX2 = add_vector(carX, [1.75, -0.7, -0.7]) +motorX3 = add_vector(carX, [-1.75, -0.7, 0.7]) +motorX4 = add_vector(carX, [-1.75, -0.7, -0.7]) +addTargetVelocityMotorHingeJoint(scene, dBody1, wheel1, motorX1, [0, 0, 1], 10.0) +addTargetVelocityMotorHingeJoint(scene, dBody2, wheel2, motorX2, [0, 0, 1], 10.0) +addTargetVelocityMotorHingeJoint(scene, dBody3, wheel3, motorX3, [0, 0, 1], 10.0) +addTargetVelocityMotorHingeJoint(scene, dBody4, wheel4, motorX4, [0, 0, 1], 10.0) + +sliderX1 = add_vector(carX, [1.75, 0.7, 0.5]) +sliderX2 = add_vector(carX, [1.75, 0.7, -0.5]) +sliderX3 = add_vector(carX, [-1.75, 0.7, 0.5]) +sliderX4 = add_vector(carX, [-1.75, 0.7, -0.5]) +addSliderJoint(scene, chassis, dBody1, sliderX1, [0, 1, 0]) +addSliderJoint(scene, chassis, dBody2, sliderX2, [0, 1, 0]) +addSliderJoint(scene, steeringBody, dBody3, sliderX3, [0, 1, 0]) +addSliderJoint(scene, steeringBody, dBody4, sliderX4, [0, 1, 0]) + +sliderY1 = add_vector(carX, [1.75, -0.7, 0.5]) +sliderY2 = add_vector(carX, [1.75, -0.7, -0.5]) +sliderY3 = add_vector(carX, [-1.75, -0.7, 0.5]) +sliderY4 = add_vector(carX, [-1.75, -0.7, -0.5]) +addRigidBodySpring(scene, chassis, dBody1, sliderX1, sliderY1, 50000.0) +addRigidBodySpring(scene, chassis, dBody2, sliderX2, sliderY2, 50000.0) +addRigidBodySpring(scene, steeringBody, dBody3, sliderX3, sliderY3, 50000.0) +addRigidBodySpring(scene, steeringBody, dBody4, sliderX4, sliderY4, 50000.0) + +writeScene(scene, 'CarScene.json') diff --git a/data/scenes/SceneGenerator.py b/data/scenes/SceneGenerator.py index ac0a9abf..69552688 100644 --- a/data/scenes/SceneGenerator.py +++ b/data/scenes/SceneGenerator.py @@ -7,11 +7,12 @@ def addParameters(scene, h=0.005, maxIter=5, maxIterVel=5, velocityUpdateMethod=0, contactTolerance=0.05, triangleModelSimulationMethod=2, triangleModelBendingMethod=2, contactStiffnessRigidBody=1.0, contactStiffnessParticleRigidBody=100.0, cloth_stiffness=1.0, cloth_bendingStiffness=0.005, cloth_xxStiffness=1.0, cloth_yyStiffness=1.0, cloth_xyStiffness=1.0, - cloth_xyPoissonRatio=0.3, cloth_yxPoissonRatio=0.3, cloth_normalizeStretch=0, cloth_normalizeShear=0, gravity=[0,-9.81,0]): + cloth_xyPoissonRatio=0.3, cloth_yxPoissonRatio=0.3, cloth_normalizeStretch=0, cloth_normalizeShear=0, gravity=[0,-9.81,0], numberOfStepsPerRenderUpdate=4): parameters = { 'timeStepSize': h, 'gravity': gravity, 'maxIter' : maxIter, 'maxIterVel' : maxIterVel, + 'numberOfStepsPerRenderUpdate': numberOfStepsPerRenderUpdate, 'velocityUpdateMethod' : velocityUpdateMethod, 'contactTolerance': contactTolerance, 'triangleModelSimulationMethod': triangleModelSimulationMethod, @@ -189,16 +190,21 @@ def addRigidBodyParticleBallJoint(scene, rbId, particleId): ###################################################### # add TargetAngleMotorHingeJoint ###################################################### -def addTargetAngleMotorHingeJoint(scene, rbId1, rbId2, position, axis, target): - joint = { - 'bodyID1': rbId1, +def addTargetAngleMotorHingeJoint(scene, rbId1, rbId2, position, axis, target, targetSequence=None, repeatSequence=0): + joint = { + 'bodyID1': rbId1, 'bodyID2': rbId2, 'position': position, - 'axis': axis, - 'target': target + 'axis': axis } - scene['TargetAngleMotorHingeJoints'].append(joint) - return + + if targetSequence != None: + joint['targetSequence'] = targetSequence + joint['repeatSequence'] = repeatSequence + else: + joint['target'] = target + scene['TargetAngleMotorHingeJoints'].append(joint) + return ###################################################### # add TargetVelocityMotorHingeJoint @@ -256,6 +262,18 @@ def addRigidBodySpring(scene, rbId1, rbId2, position1, position2, stiffness): scene['RigidBodySprings'].append(joint) return +###################################################### +# add distance joint +###################################################### +def addDistanceJoint(scene, rbId1, rbId2, position1, position2): + joint = { + 'bodyID1': rbId1, + 'bodyID2': rbId2, + 'position1': position1, + 'position2': position2 + } + scene['DistanceJoint'].append(joint) + return ###################################################### # generate scene @@ -276,6 +294,7 @@ def generateScene(name, camPosition=[0, 10, 30], camLookat=[0,0,0]): scene['TargetPositionMotorSliderJoints'] = [] scene['TargetVelocityMotorSliderJoints'] = [] scene['RigidBodySprings'] = [] + scene['DistanceJoints'] = [] scene['TriangleModels'] = [] scene['TetModels'] = [] From 1adf52eb23cdd73c7d9db725d09256fc8ed7f395 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 2 Sep 2019 19:37:20 +0200 Subject: [PATCH 025/101] - added DamperJoint - improved implementation of SliderJoint - improved implementation of TargetPositionMotorSliderJoint - improved implementation of TargetVelocityMotorSliderJoint - improved implementation of HingeJoint - improved implementation of TargetAngleMotorHingeJoint - improved implementation of TargetVelocityMotorHingeJoint --- CMake/Common.cmake | 4 +- Changelog.txt | 8 + Demos/Common/DemoBase.cpp | 87 +- Demos/RigidBodyDemos/JointDemo.cpp | 6 +- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 12 +- ...ectPositionBasedSolverForStiffRodsDemo.cpp | 24 +- .../PositionBasedRigidBodyDynamics.cpp | 1639 ++++++++--------- .../PositionBasedRigidBodyDynamics.h | 236 ++- README.md | 3 + Simulation/Constraints.cpp | 102 +- Simulation/Constraints.h | 34 +- Simulation/SimulationModel.cpp | 24 +- Simulation/SimulationModel.h | 7 +- Utils/SceneLoader.cpp | 26 +- Utils/SceneLoader.h | 12 +- data/scenes/CarScene.json | 164 +- data/scenes/CarScene.py | 21 +- data/scenes/SceneGenerator.py | 25 +- 18 files changed, 1301 insertions(+), 1133 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index f5661bc2..dbb6dc73 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -15,9 +15,9 @@ set(PBD_BINARY_MINSIZEREL_POSTFIX "_ms" CACHE INTERNAL "Postfix for executables" if (WIN32) set(CMAKE_USE_RELATIVE_PATHS "1") # Set compiler flags - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /openmp") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /openmp /bigobj") set(CMAKE_CXX_FLAGS_RELEASE "/MD /MP /Ox /Ob2 /Oi /Ot /D NDEBUG /openmp") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /fp:fast /D NDEBUG /openmp") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /D NDEBUG /openmp /bigobj") set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") diff --git a/Changelog.txt b/Changelog.txt index 08f3a60a..f1c792a9 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,11 @@ +1.7.0 + - added DamperJoint + - improved implementation of SliderJoint + - improved implementation of TargetPositionMotorSliderJoint + - improved implementation of TargetVelocityMotorSliderJoint + - improved implementation of HingeJoint + - improved implementation of TargetAngleMotorHingeJoint + - improved implementation of TargetVelocityMotorHingeJoint - use XPBD to implement an implicit spring - added distance joint for rigid bodies - small optimizations diff --git a/Demos/Common/DemoBase.cpp b/Demos/Common/DemoBase.cpp index 1ce0517e..0ca4496e 100644 --- a/Demos/Common/DemoBase.cpp +++ b/Demos/Common/DemoBase.cpp @@ -39,7 +39,7 @@ DemoBase::DemoBase() Utilities::logger.addSink(unique_ptr(new Utilities::ConsoleSink(Utilities::LogLevel::INFO))); m_sceneLoader = nullptr; - m_numberOfStepsPerRenderUpdate = 4; + m_numberOfStepsPerRenderUpdate = 8; m_renderContacts = false; m_renderAABB = false; m_renderSDF = false; @@ -128,6 +128,7 @@ void DemoBase::cleanup() m_scene.m_targetVelocityMotorSliderJointData.clear(); m_scene.m_rigidBodySpringData.clear(); m_scene.m_distanceJointData.clear(); + m_scene.m_damperJointData.clear(); } void DemoBase::init(int argc, char **argv, const char *demoName) @@ -628,9 +629,17 @@ void DemoBase::renderBallOnLineJoint(BallOnLineJoint &bj) void DemoBase::renderHingeJoint(HingeJoint &joint) { - MiniGL::drawSphere(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); - MiniGL::drawSphere(joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), m_jointColor, 0.05f); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const SimulationModel::RigidBodyVector &rigidBodies = model->getRigidBodies(); + RigidBody *rb = rigidBodies[joint.m_bodies[0]]; + + const Vector3r &c = joint.m_jointInfo.block<3, 1>(0, 4); + const Vector3r &axis_local = joint.m_jointInfo.block<3, 1>(0, 6); + const Vector3r axis = rb->getRotation().matrix() * axis_local; + + MiniGL::drawSphere(c - 0.5*axis, 0.1f, m_jointColor); + MiniGL::drawSphere(c + 0.5*axis, 0.1f, m_jointColor); + MiniGL::drawCylinder(c - 0.5*axis, c + 0.5*axis, m_jointColor, 0.05f); } void DemoBase::renderUniversalJoint(UniversalJoint &uj) @@ -645,34 +654,71 @@ void DemoBase::renderUniversalJoint(UniversalJoint &uj) void DemoBase::renderSliderJoint(SliderJoint &joint) { - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, m_jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), m_jointColor, 0.05f); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const SimulationModel::RigidBodyVector &rigidBodies = model->getRigidBodies(); + RigidBody *rb = rigidBodies[joint.m_bodies[0]]; + + Quaternionr qR0; + qR0.coeffs() = joint.m_jointInfo.col(1); + const Vector3r &c = rb->getPosition(); + Vector3r axis = qR0.matrix().col(0); + MiniGL::drawSphere(c, 0.1f, m_jointColor); + MiniGL::drawCylinder(c - axis, c + axis, m_jointColor, 0.05f); } void DemoBase::renderTargetPositionMotorSliderJoint(TargetPositionMotorSliderJoint &joint) { - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, m_jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), m_jointColor, 0.05f); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const SimulationModel::RigidBodyVector &rigidBodies = model->getRigidBodies(); + RigidBody *rb = rigidBodies[joint.m_bodies[0]]; + + const Vector3r &c = rb->getPosition(); + Vector3r axis = joint.m_jointInfo.block<3, 1>(0, 1); + MiniGL::drawSphere(c, 0.1f, m_jointColor); + MiniGL::drawCylinder(c - axis, c + axis, m_jointColor, 0.05f); } void DemoBase::renderTargetVelocityMotorSliderJoint(TargetVelocityMotorSliderJoint &joint) { - MiniGL::drawSphere(joint.m_jointInfo.col(6), 0.1f, m_jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(7) - joint.m_jointInfo.col(8), joint.m_jointInfo.col(7) + joint.m_jointInfo.col(8), m_jointColor, 0.05f); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const SimulationModel::RigidBodyVector &rigidBodies = model->getRigidBodies(); + RigidBody *rb = rigidBodies[joint.m_bodies[0]]; + + Quaternionr qR0; + qR0.coeffs() = joint.m_jointInfo.col(1); + const Vector3r &c = rb->getPosition(); + Vector3r axis = qR0.matrix().col(0); + MiniGL::drawSphere(c, 0.1f, m_jointColor); + MiniGL::drawCylinder(c - axis, c + axis, m_jointColor, 0.05f); } void DemoBase::renderTargetAngleMotorHingeJoint(TargetAngleMotorHingeJoint &joint) { - MiniGL::drawSphere(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); - MiniGL::drawSphere(joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), m_jointColor, 0.05f); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const SimulationModel::RigidBodyVector &rigidBodies = model->getRigidBodies(); + RigidBody *rb = rigidBodies[joint.m_bodies[0]]; + + const Vector3r &c = joint.m_jointInfo.block<3, 1>(0, 5); + const Vector3r &axis_local = joint.m_jointInfo.block<3, 1>(0, 7); + const Vector3r axis = rb->getRotation().matrix() * axis_local; + + MiniGL::drawSphere(c - 0.5*axis, 0.1f, m_jointColor); + MiniGL::drawSphere(c + 0.5*axis, 0.1f, m_jointColor); + MiniGL::drawCylinder(c - 0.5*axis, c + 0.5*axis, m_jointColor, 0.05f); } void DemoBase::renderTargetVelocityMotorHingeJoint(TargetVelocityMotorHingeJoint &joint) { - MiniGL::drawSphere(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); - MiniGL::drawSphere(joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), 0.1f, m_jointColor); - MiniGL::drawCylinder(joint.m_jointInfo.col(6) - 0.5*joint.m_jointInfo.col(8), joint.m_jointInfo.col(6) + 0.5*joint.m_jointInfo.col(8), m_jointColor, 0.05f); + SimulationModel *model = Simulation::getCurrent()->getModel(); + const SimulationModel::RigidBodyVector &rigidBodies = model->getRigidBodies(); + RigidBody *rb = rigidBodies[joint.m_bodies[0]]; + + const Vector3r &c = joint.m_jointInfo.block<3, 1>(0, 5); + const Vector3r axis = joint.m_jointInfo.block<3, 1>(0, 7); + + MiniGL::drawSphere(c - 0.5*axis, 0.1f, m_jointColor); + MiniGL::drawSphere(c + 0.5*axis, 0.1f, m_jointColor); + MiniGL::drawCylinder(c - 0.5*axis, c + 0.5*axis, m_jointColor, 0.05f); } void DemoBase::renderRigidBodyContact(RigidBodyContactConstraint &cc) @@ -722,13 +768,16 @@ void DemoBase::mouseMove(int x, int y, void *clientData) SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); for (size_t j = 0; j < base->m_selectedBodies.size(); j++) { - if (rb[base->m_selectedBodies[j]]->getMass() != 0.0) - rb[base->m_selectedBodies[j]]->getVelocity() += 1.0 / h * diff; + const Real mass = rb[base->m_selectedBodies[j]]->getMass(); + if (mass != 0.0) + rb[base->m_selectedBodies[j]]->getVelocity() += 3.0 / h * diff; } ParticleData &pd = model->getParticles(); for (unsigned int j = 0; j < base->m_selectedParticles.size(); j++) { - pd.getVelocity(base->m_selectedParticles[j]) += 5.0*diff / h; + const Real mass = pd.getMass(base->m_selectedParticles[j]); + if (mass != 0.0) + pd.getVelocity(base->m_selectedParticles[j]) += 5.0*diff / h; } base->m_oldMousePos = mousePos; } diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index f4a41841..a1a391c5 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -297,13 +297,13 @@ void createBodyModel() model->addTargetAngleMotorHingeJoint(12, 13, Vector3r(0.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); model->addTargetVelocityMotorHingeJoint(13, 14, Vector3r(0.0, jointY, 3.0), Vector3r(0.0, 1.0, 0.0)); - model->addSliderJoint(15, 16, Vector3r(4.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addSliderJoint(15, 16, Vector3r(1.0, 0.0, 0.0)); model->addBallJoint(16, 17, Vector3r(4.25, jointY, 3.0)); - model->addTargetPositionMotorSliderJoint(18, 19, Vector3r(8.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addTargetPositionMotorSliderJoint(18, 19, Vector3r(1.0, 0.0, 0.0)); model->addBallJoint(19, 20, Vector3r(8.25, jointY, 3.0)); - model->addTargetVelocityMotorSliderJoint(21, 22, Vector3r(12.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); + model->addTargetVelocityMotorSliderJoint(21, 22, Vector3r(1.0, 0.0, 0.0)); model->addBallJoint(22, 23, Vector3r(12.25, jointY, 3.0)); jointY -= 5.5; diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index dc564f90..d4fcce33 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -1025,7 +1025,7 @@ void readScene(const bool readFile) for (unsigned int i = 0; i < data.m_sliderJointData.size(); i++) { const SceneLoader::SliderJointData &jd = data.m_sliderJointData[i]; - model->addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_axis); } for (unsigned int i = 0; i < data.m_rigidBodyParticleBallJointData.size(); i++) @@ -1055,7 +1055,7 @@ void readScene(const bool readFile) for (unsigned int i = 0; i < data.m_targetPositionMotorSliderJointData.size(); i++) { const SceneLoader::TargetPositionMotorSliderJointData &jd = data.m_targetPositionMotorSliderJointData[i]; - model->addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); @@ -1064,12 +1064,18 @@ void readScene(const bool readFile) for (unsigned int i = 0; i < data.m_targetVelocityMotorSliderJointData.size(); i++) { const SceneLoader::TargetVelocityMotorSliderJointData &jd = data.m_targetVelocityMotorSliderJointData[i]; - model->addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); } + for (unsigned int i = 0; i < data.m_damperJointData.size(); i++) + { + const SceneLoader::DamperJointData &jd = data.m_damperJointData[i]; + model->addDamperJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_axis, jd.m_stiffness); + } + for (unsigned int i = 0; i < data.m_rigidBodySpringData.size(); i++) { const SceneLoader::RigidBodySpringData &jd = data.m_rigidBodySpringData[i]; diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index 90ef3546..d6e217c0 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -1230,7 +1230,7 @@ void readScene() for (unsigned int i = 0; i < data.m_sliderJointData.size(); i++) { const SceneLoader::SliderJointData &jd = data.m_sliderJointData[i]; - model->addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_axis); } for (unsigned int i = 0; i < data.m_rigidBodyParticleBallJointData.size(); i++) @@ -1260,7 +1260,7 @@ void readScene() for (unsigned int i = 0; i < data.m_targetPositionMotorSliderJointData.size(); i++) { const SceneLoader::TargetPositionMotorSliderJointData &jd = data.m_targetPositionMotorSliderJointData[i]; - model->addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetPositionMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); @@ -1269,11 +1269,29 @@ void readScene() for (unsigned int i = 0; i < data.m_targetVelocityMotorSliderJointData.size(); i++) { const SceneLoader::TargetVelocityMotorSliderJointData &jd = data.m_targetVelocityMotorSliderJointData[i]; - model->addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position, jd.m_axis); + model->addTargetVelocityMotorSliderJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_axis); ((MotorJoint*)constraints[constraints.size() - 1])->setTarget(jd.m_target); ((MotorJoint*)constraints[constraints.size() - 1])->setTargetSequence(jd.m_targetSequence); ((MotorJoint*)constraints[constraints.size() - 1])->setRepeatSequence(jd.m_repeat); } + + for (unsigned int i = 0; i < data.m_damperJointData.size(); i++) + { + const SceneLoader::DamperJointData &jd = data.m_damperJointData[i]; + model->addDamperJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_axis, jd.m_stiffness); + } + + for (unsigned int i = 0; i < data.m_rigidBodySpringData.size(); i++) + { + const SceneLoader::RigidBodySpringData &jd = data.m_rigidBodySpringData[i]; + model->addRigidBodySpring(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position1, jd.m_position2, jd.m_stiffness); + } + + for (unsigned int i = 0; i < data.m_distanceJointData.size(); i++) + { + const SceneLoader::DistanceJointData &jd = data.m_distanceJointData[i]; + model->addDistanceJoint(id_index[jd.m_bodyID[0]], id_index[jd.m_bodyID[1]], jd.m_position1, jd.m_position2); + } } void TW_CALL setContactTolerance(const void *value, void *clientData) diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp index 387dcaeb..8a08e4ce 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp @@ -87,6 +87,74 @@ void PositionBasedRigidBodyDynamics::computeMatrixK( K.setZero(); } +// ---------------------------------------------------------------------------------------------- +void PositionBasedRigidBodyDynamics::computeMatrixG(const Quaternionr &q, Eigen::Matrix &G) +{ + G(0, 0) = -0.5*q.x(); + G(0, 1) = -0.5*q.y(); + G(0, 2) = -0.5*q.z(); + + G(1, 0) = 0.5*q.w(); + G(1, 1) = 0.5*q.z(); + G(1, 2) = -0.5*q.y(); + + G(2, 0) = -0.5*q.z(); + G(2, 1) = 0.5*q.w(); + G(2, 2) = 0.5*q.x(); + + G(3, 0) = 0.5*q.y(); + G(3, 1) = -0.5*q.x(); + G(3, 2) = 0.5*q.w(); +} + +// ---------------------------------------------------------------------------------------------- +void PositionBasedRigidBodyDynamics::computeMatrixQ(const Quaternionr &q, Eigen::Matrix &Q) +{ + Q(0, 0) = q.w(); + Q(0, 1) = -q.x(); + Q(0, 2) = -q.y(); + Q(0, 3) = -q.z(); + + Q(1, 0) = q.x(); + Q(1, 1) = q.w(); + Q(1, 2) = -q.z(); + Q(1, 3) = q.y(); + + Q(2, 0) = q.y(); + Q(2, 1) = q.z(); + Q(2, 2) = q.w(); + Q(2, 3) = -q.x(); + + Q(3, 0) = q.z(); + Q(3, 1) = -q.y(); + Q(3, 2) = q.x(); + Q(3, 3) = q.w(); +} + +// ---------------------------------------------------------------------------------------------- +void PositionBasedRigidBodyDynamics::computeMatrixQHat(const Quaternionr &q, Eigen::Matrix &Q) +{ + Q(0, 0) = q.w(); + Q(0, 1) = -q.x(); + Q(0, 2) = -q.y(); + Q(0, 3) = -q.z(); + + Q(1, 0) = q.x(); + Q(1, 1) = q.w(); + Q(1, 2) = q.z(); + Q(1, 3) = -q.y(); + + Q(2, 0) = q.y(); + Q(2, 1) = -q.z(); + Q(2, 2) = q.w(); + Q(2, 3) = q.x(); + + Q(3, 0) = q.z(); + Q(3, 1) = q.y(); + Q(3, 2) = -q.x(); + Q(3, 3) = q.w(); +} + // ---------------------------------------------------------------------------------------------- bool PositionBasedRigidBodyDynamics::init_BallJoint( @@ -167,9 +235,8 @@ bool PositionBasedRigidBodyDynamics::solve_BallJoint( Matrix3r K1, K2; computeMatrixK(connector0, invMass0, x0, inertiaInverseW0, K1); computeMatrixK(connector1, invMass1, x1, inertiaInverseW1, K2); - const Matrix3r Kinv = (K1 + K2).inverse(); - const Vector3r pt = Kinv * (connector1 - connector0); + const Vector3r pt = (K1 + K2).llt().solve(connector1 - connector0); if (invMass0 != 0.0) { @@ -284,13 +351,25 @@ bool PositionBasedRigidBodyDynamics::solve_DistanceJoint( computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K1); computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K2); Vector3r dir = c0 - c1; - if (length > static_cast(1e-6)) + if (length > static_cast(1e-5)) dir /= length; + else + { + corr_x0.setZero(); + corr_x1.setZero(); + corr_q0.setIdentity(); + corr_q1.setIdentity(); + return true; + } + + // J = (dir^T dir^T * r^* ) + + // J = (I r^*) Real K = (dir.transpose() * (K1 + K2)).dot(dir); Real alpha = 0.0; - if (stiffness != 0) + if (stiffness != 0.0) { alpha = 1.0 / (stiffness * dt * dt); K += alpha; @@ -299,16 +378,19 @@ bool PositionBasedRigidBodyDynamics::solve_DistanceJoint( Real Kinv = 0.0; if (fabs(K) > static_cast(1e-6)) Kinv = 1.0 / K; + else + { + corr_x0.setZero(); + corr_x1.setZero(); + corr_q0.setIdentity(); + corr_q1.setIdentity(); + return true; + } const Real delta_lambda = -Kinv * (C + alpha * lambda); lambda += delta_lambda; - const Vector3r pt = dir * delta_lambda; - corr_x0.setZero(); - corr_q0.coeffs().setZero(); - corr_x1.setZero(); - corr_q1.coeffs().setZero(); if (invMass0 != 0.0) { @@ -451,9 +533,7 @@ bool PositionBasedRigidBodyDynamics::solve_BallOnLineJoint( const Eigen::Matrix P = PT.transpose(); const Matrix2r K = P * (K1 + K2) * PT; - const Matrix2r Kinv = K.inverse(); - - const Vector2r pt2D = Kinv * (P * (connector1 - connector0)); + const Vector2r pt2D = K.llt().solve(P * (connector1 - connector0)); const Vector3r pt = PT * pt2D; if (invMass0 != 0.0) @@ -487,55 +567,56 @@ bool PositionBasedRigidBodyDynamics::init_HingeJoint( const Quaternionr &q1, const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) + // 0-1: projection matrix Pr for the rotational part + // 2: connector in body 0 (local) + // 3: connector in body 1 (local) + // 4: connector in body 0 (global) + // 5: connector in body 1 (global) + // 6: hinge axis in body 0 (local) used for rendering // transform in local coordinates const Matrix3r rot0T = q0.matrix().transpose(); const Matrix3r rot1T = q1.matrix().transpose(); // connector in body 0 (local) - jointInfo.col(0) = rot0T * (position - x0); + jointInfo.block<3, 1>(0, 2) = rot0T * (position - x0); // connector in body 1 (local) - jointInfo.col(1) = rot1T * (position - x1); + jointInfo.block<3, 1>(0, 3) = rot1T * (position - x1); // connector in body 0 (global) - jointInfo.col(6) = position; + jointInfo.block<3, 1>(0, 4) = position; // connector in body 1 (global) - jointInfo.col(7) = position; + jointInfo.block<3, 1>(0, 5) = position; + jointInfo.block<3, 1>(0, 6) = rot0T * direction; // determine constraint coordinate system // with direction as x-axis - jointInfo.col(8) = direction; - jointInfo.col(8).normalize(); + Matrix3r R0; + R0.col(0) = direction; + R0.col(0).normalize(); Vector3r v(1.0, 0.0, 0.0); // check if vectors are parallel - if (fabs(v.dot(jointInfo.col(8))) > 0.99) + if (fabs(v.dot(R0.col(0))) > 0.99) v = Vector3r(0.0, 1.0, 0.0); - jointInfo.col(9) = jointInfo.col(8).cross(v); - jointInfo.col(10) = jointInfo.col(8).cross(jointInfo.col(9)); - jointInfo.col(9).normalize(); - jointInfo.col(10).normalize(); - - // joint axis in body 1 (global) - jointInfo.col(11) = jointInfo.col(8); + R0.col(1) = R0.col(0).cross(v); + R0.col(2) = R0.col(0).cross(R0.col(1)); + R0.col(1).normalize(); + R0.col(2).normalize(); - // coordinate system of body 0 (local) - jointInfo.block<3, 3>(0, 2) = rot0T * jointInfo.block<3, 3>(0, 8); + Quaternionr qR0(R0); + const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); + const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - // joint axis in body 1 (local) - jointInfo.col(5) = rot1T * jointInfo.col(11); + Eigen::Matrix Qq00, QHatq10; + computeMatrixQ(q00, Qq00); + computeMatrixQHat(q10, QHatq10); + Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<2, 4>(2, 0); + jointInfo.block<4, 2>(0, 0) = Pr.transpose(); return true; } @@ -546,30 +627,22 @@ bool PositionBasedRigidBodyDynamics::update_HingeJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - + // 0-1: projection matrix Pr for the rotational part + // 2: connector in body 0 (local) + // 3: connector in body 1 (local) + // 4: connector in body 0 (global) + // 5: connector in body 1 (global) + // 6: hinge axis in body 0 (local) used for rendering // compute world space positions of connectors const Matrix3r rot0 = q0.matrix(); const Matrix3r rot1 = q1.matrix(); - jointInfo.col(6) = rot0 * jointInfo.col(0) + x0; - jointInfo.col(7) = rot1 * jointInfo.col(1) + x1; - - // transform constraint coordinate system of body 0 to world space - jointInfo.block<3, 3>(0, 8) = rot0 * jointInfo.block<3, 3>(0, 2); - // transform joint axis of body 1 to world space - jointInfo.col(11) = rot1 * jointInfo.col(5); + jointInfo.block<3, 1>(0, 4) = rot0 * jointInfo.block<3, 1>(0, 2) + x0; + jointInfo.block<3, 1>(0, 5) = rot1 * jointInfo.block<3, 1>(0, 3) + x1; return true; } @@ -584,38 +657,44 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - - const Vector3r &c0 = jointInfo.col(6); - const Vector3r &c1 = jointInfo.col(7); - const Vector3r &axis1 = jointInfo.col(11); - const Vector3r &t1 = jointInfo.col(9); - const Vector3r &t2 = jointInfo.col(10); + // 0-1: projection matrix Pr for the rotational part + // 2: connector in body 0 (local) + // 3: connector in body 1 (local) + // 4: connector in body 0 (global) + // 5: connector in body 1 (global) + // 6: hinge axis in body 0 (local) used for rendering + + + // compute constraint value + const Vector3r &c0 = jointInfo.block<3, 1>(0, 4); + const Vector3r &c1 = jointInfo.block<3, 1>(0, 5); + const Eigen::Matrix &Pr = jointInfo.block<4, 2>(0, 0).transpose(); + + Eigen::Matrix C; + C.block<3, 1>(0, 0) = c0 - c1; + + const Quaternionr tmp = (q0.conjugate() * q1); + const Vector4r qVec(tmp.w(), tmp.x(), tmp.y(), tmp.z()); + C.block<2, 1>(3, 0) = Pr * qVec; + + // compute matrix J M^-1 J^T = K const Vector3r r0 = c0 - x0; const Vector3r r1 = c1 - x1; Matrix3r r0_star, r1_star; MathFunctions::crossProductMatrix(r0, r0_star); MathFunctions::crossProductMatrix(r1, r1_star); - const Vector3r u1 = t1.cross(axis1); - const Vector3r u2 = t2.cross(axis1); + Eigen::Matrix Gq1; + computeMatrixG(q1, Gq1); + Eigen::Matrix Qq0; + computeMatrixQ(q0, Qq0); - Eigen::Matrix b; - b.block<3, 1>(0, 0) = c1 - c0; - b(3, 0) = -t1.dot(axis1); - b(4, 0) = -t2.dot(axis1); + const Eigen::Matrix t = -Pr * (Qq0.transpose() * Gq1); Eigen::Matrix K; K.setZero(); @@ -624,70 +703,56 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( // Jacobian for body 0 is // // (I_3 -r0*) - // (0 u1^T) - // (0 u2^T) + // (0 t) // - // where I_3 is the identity matrix and r0* is the cross product matrix of r0 + // where I_3 is the identity matrix, r0* is the cross product matrix of r0 and + // t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( 1/m I_3-r0 * J0^-1 * r0* -r0 * J0^-1 * u1 -r0 * J0^-1 * u2 ) - // ( (-r0 * J0^-1 * u1)^T u1^T * J0^-1 * u1 u1^T * J0^-1 u2 ) - // ( (-r0 * J0^-1 * u2)^T u2^T * J0^-1 u1 u2^T * J0^-1 * u2 ) + // ( 1/m I_3-r0 * J0^-1 * r0* -r0 * J0^-1 * t^T ) + // ( (-r0 * J0^-1 * t^T)^T t * J0^-1 * t^T ) Matrix3r K00; computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K00); K.block<3, 3>(0, 0) = K00; - K.block<3, 1>(0, 3) = -r0_star * inertiaInverseW0 * u1; - K.block<3, 1>(0, 4) = -r0_star * inertiaInverseW0 * u2; - K.block<1, 3>(3, 0) = K.block<3, 1>(0, 3).transpose(); - K.block<1, 3>(4, 0) = K.block<3, 1>(0, 4).transpose(); - K(3, 3) = u1.transpose() * inertiaInverseW0 * u1; - K(3, 4) = u1.transpose() * inertiaInverseW0 * u2; - K(4, 3) = K(3, 4); - K(4, 4) = u2.transpose() * inertiaInverseW0 * u2; + K.block<3, 2>(0, 3) = -r0_star * inertiaInverseW0 * t.transpose(); + K.block<2, 3>(3, 0) = K.block<3, 2>(0, 3).transpose(); + K.block<2, 2>(3, 3) = t * inertiaInverseW0 * t.transpose(); } if (invMass1 != 0.0) { // Jacobian for body 1 is // - // ( -I_3 r1* ) - // ( 0 -u1^T ) - // ( 0 -u2^T ) + // (-I_3 r1*) + // (0 -t) // - // where I_3 is the identity matrix and r1* is the cross product matrix of r1 + // where I_3 is the identity matrix, r1* is the cross product matrix of r1 and + // t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( 1/m I_3-r1 * J1^-1 * r1* -r1 * J1^-1 * u1 -r1 * J1^-1 * u2 ) - // ( (-r1* J1^-1 * u1)^T u1^T * J1^-1 u1 u1^T * J1^-1 u2 ) - // ( (-r1* J1^-1 * u2)^T u2^T * J1^-1 u1 u2^T * J1^-1 u2 ) + // ( 1/m I_3-r1 * J1^-1 * r1* r1 * J1^-1 * t^T ) + // ( (r1 * J1^-1 * t^T)^T t * J1^-1 * t^T ) Matrix3r K11; computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K11); K.block<3, 3>(0, 0) += K11; - const Vector3r K_03 = -r1_star * inertiaInverseW1 * u1; - const Vector3r K_04 = -r1_star * inertiaInverseW1 * u2; - K.block<3, 1>(0, 3) += K_03; - K.block<3, 1>(0, 4) += K_04; - K.block<1, 3>(3, 0) += K_03.transpose(); - K.block<1, 3>(4, 0) += K_04.transpose(); - K(3, 3) += u1.transpose() * inertiaInverseW1 * u1; - const Real K_34 = u1.transpose() * inertiaInverseW1 * u2; - K(3, 4) += K_34; - K(4, 3) += K_34; - K(4, 4) += u2.transpose() * inertiaInverseW1 * u2; + Eigen::Matrix K03 = -r1_star * inertiaInverseW1 * t.transpose(); + K.block<3, 2>(0, 3) += K03; + K.block<2, 3>(3, 0) += K03.transpose(); + K.block<2, 2>(3, 3) += t * inertiaInverseW1 * t.transpose(); } - const Eigen::Matrix Kinv = K.inverse(); + const Eigen::Matrix lambda = K.llt().solve(-C); - const Eigen::Matrix lambda = Kinv * b; const Vector3r pt = lambda.block<3, 1>(0, 0); + const Vector3r amt = t.transpose() * lambda.block<2, 1>(3, 0); if (invMass0 != 0.0) { corr_x0 = invMass0*pt; - const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt) + u1*lambda(3, 0) + u2*lambda(4, 0))); + const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt) + amt)); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q0.coeffs() = 0.5 *(otQ*q0).coeffs(); } @@ -695,12 +760,12 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( if (invMass1 != 0.0) { corr_x1 = -invMass1*pt; - const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - u1*lambda(3, 0) - u2*lambda(4, 0))); + const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - amt)); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q1.coeffs() = 0.5 *(otQ*q1).coeffs(); } - return true; + return true; } // ---------------------------------------------------------------------------------------------- @@ -880,9 +945,8 @@ bool PositionBasedRigidBodyDynamics::solve_UniversalJoint( K(3, 3) += u.transpose() * inertiaInverseW1 * u; } - const Eigen::Matrix Kinv = K.inverse(); + const Eigen::Matrix lambda = K.llt().solve(b); - const Eigen::Matrix lambda = Kinv * b; const Vector3r pt = lambda.block<3, 1>(0, 0); if (invMass0 != 0.0) @@ -911,65 +975,50 @@ bool PositionBasedRigidBodyDynamics::init_SliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 2D vector d = P * (x0 - x1), where P projects the vector onto a plane perpendicular to the slider axis + // 3-5: projection matrix Pr for the rotational part - // transform in local coordinates - const Matrix3r rot0T = q0.matrix().transpose(); - const Matrix3r rot1T = q1.matrix().transpose(); - - // connector in body 0 (local) - jointInfo.col(0) = rot0T * (position - x0); - // connector in body 1 (local) - jointInfo.col(1) = rot1T * (position - x1); - // connector in body 0 (global) - jointInfo.col(6) = position; - // connector in body 1 (global) - jointInfo.col(7) = position; // determine constraint coordinate system // with direction as x-axis - jointInfo.col(8) = direction; - jointInfo.col(8).normalize(); + Matrix3r R0; + R0.col(0) = direction; + R0.col(0).normalize(); Vector3r v(1.0, 0.0, 0.0); // check if vectors are parallel - if (fabs(v.dot(jointInfo.col(8))) > 0.99) + if (fabs(v.dot(R0.col(0))) > 0.99) v = Vector3r(0.0, 1.0, 0.0); - jointInfo.col(9) = jointInfo.col(8).cross(v); - jointInfo.col(10) = jointInfo.col(8).cross(jointInfo.col(9)); - jointInfo.col(9).normalize(); - jointInfo.col(10).normalize(); + R0.col(1) = R0.col(0).cross(v); + R0.col(2) = R0.col(0).cross(R0.col(1)); + R0.col(1).normalize(); + R0.col(2).normalize(); - // joint axis in body 1 (global) - jointInfo.col(11) = jointInfo.col(8); + Quaternionr qR0(R0); + jointInfo.col(1) = qR0.coeffs(); // coordinate system of body 0 (local) - jointInfo.block<3, 3>(0, 2) = rot0T * jointInfo.block<3, 3>(0, 8); + jointInfo.col(0) = (q0.conjugate() * qR0).coeffs(); - // joint axis in body 1 (local) - jointInfo.col(5) = rot1T * jointInfo.col(11); + const Eigen::Matrix< Real, 2, 3 > P = R0.block<3, 2>(0, 1).transpose(); + jointInfo.block<2, 1>(0, 2) = P * (x0 - x1); - // perpendicular vector on joint axis (normalized) in body 1 (global) - jointInfo.col(13) = jointInfo.col(9); + const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); + const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - // perpendicular vector on joint axis(normalized) in body 1 (local) - jointInfo.col(12) = rot1T * jointInfo.col(13); + Eigen::Matrix Qq00, QHatq10; + computeMatrixQ(q00, Qq00); + computeMatrixQHat(q10, QHatq10); + Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<3, 4>(1, 0); + jointInfo.block<4, 3>(0, 3) = Pr.transpose(); return true; } @@ -980,41 +1029,19 @@ bool PositionBasedRigidBodyDynamics::update_SliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - - - // compute world space positions of connectors - const Matrix3r rot0 = q0.matrix(); - const Matrix3r rot1 = q1.matrix(); - jointInfo.col(6) = rot0 * jointInfo.col(0) + x0; - jointInfo.col(7) = rot1 * jointInfo.col(1) + x1; + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 2D vector d = P * (x0 - x1), where P projects the vector onto a plane perpendicular to the slider axis + // 3-5: projection matrix Pr for the rotational part // transform constraint coordinate system of body 0 to world space - jointInfo.block<3, 3>(0, 8) = rot0 * jointInfo.block<3, 3>(0, 2); - // transform joint axis of body 1 to world space - jointInfo.col(11) = rot1 * jointInfo.col(5); - // transform perpendicular vector on joint axis of body 1 to world space - jointInfo.col(13) = rot1 * jointInfo.col(12); - - const Vector3r dir = jointInfo.col(8); - const Vector3r p = jointInfo.col(6); - const Vector3r s = jointInfo.col(7); - // move the joint point of body 0 to the closest point on the line to joint point 1 - jointInfo.col(6) = p + (dir * (((s - p).dot(dir)) / dir.squaredNorm())); - + Quaternionr qR0; + qR0.coeffs() = jointInfo.col(0); + jointInfo.col(1) = (q0 * qR0).coeffs(); return true; } @@ -1028,180 +1055,95 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - - const Vector3r &c0 = jointInfo.col(6); - const Vector3r &c1 = jointInfo.col(7); - const Vector3r &axis0 = jointInfo.col(8); - const Vector3r &axis1 = jointInfo.col(11); - const Vector3r axis = 0.5 * (axis0 + axis1); - const Vector3r u = axis0.cross(axis1); - const Vector3r &t1 = jointInfo.col(9); - const Vector3r &t2 = jointInfo.col(10); - const Vector3r &t3 = jointInfo.col(13); - const Vector3r r0 = c0 - x0; - const Vector3r r1 = c1 - x1; - Matrix3r r0_star, r1_star; - MathFunctions::crossProductMatrix(r0, r0_star); - MathFunctions::crossProductMatrix(r1, r1_star); + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 2D vector d = P * (x0 - x1), where P projects the vector onto a plane perpendicular to the slider axis + // 3-5: projection matrix Pr for the rotational part - const Vector3r u1 = t1.cross(axis1); - const Vector3r u2 = t2.cross(axis1); + Eigen::Matrix< Real, 2, 3 > P; + Quaternionr qCoord; + qCoord.coeffs() = jointInfo.col(1); + const Matrix3r &R0 = qCoord.matrix(); + P.row(0) = R0.col(1).transpose(); + P.row(1) = R0.col(2).transpose(); - // projection - const Eigen::Matrix PT = jointInfo.block<3, 2>(0, 9); - const Eigen::Matrix P = PT.transpose(); + const Eigen::Matrix &Pr = jointInfo.block<4, 3>(0, 3).transpose(); + + const Vector2r &d = jointInfo.block<2, 1>(0, 2); + + // evaluate constraint function + Eigen::Matrix C; + C.block<2, 1>(0, 0) = P * (x0 - x1) - d; + const Quaternionr tmp = (q0.conjugate() * q1); + const Vector4r qVec(tmp.w(), tmp.x(), tmp.y(), tmp.z()); + C.block<3, 1>(2, 0) = Pr * qVec; - Eigen::Matrix b; - b.block<2, 1>(0, 0) = P * (c1 - c0); - b(2, 0) = -t1.dot(axis1); - b(3, 0) = -t2.dot(axis1); - -// // determine correction angle (slider axis) -// Real delta = 0.0; -// Real c = t1.dot(t3); -// c = std::min(1.0, c); -// c = std::max(-1.0, c); -// if ((t1.cross(t3)).dot(axis) > 0.0) -// delta -= acos(c); -// else -// delta += acos(c); -// -// const Real pi = (Real)M_PI; -// if (delta < -pi) -// delta += 2.0 * pi; -// if (delta > pi) -// delta -= 2.0 * pi; - - //b(4, 0) = -delta; - b(4, 0) = t2.dot(t3); -// std::cout << -delta << ", " << t2.dot(t3) << "\n"; + Eigen::Matrix Gq1; + computeMatrixG(q1, Gq1); + Eigen::Matrix Qq0; + computeMatrixQ(q0, Qq0); + const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); + // compute K = J M^-1 J^T Eigen::Matrix K; K.setZero(); if (invMass0 != 0.0) { // Jacobian for body 0 is // - // (P -P r0*) - // (0 t1^T) - // (0 t2^T) - // (0 axis^T) + // (P 0) + // (0 t) // - // where I_3 is the identity matrix and r0* is the cross product matrix of r0 + // where I_3 is the identity matrix and t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( P (1/m I_3-r0 * J0^-1 * r0*) P^T P (-r0 * J0^-1 * t1) P (-r0 * J0^-1 * t2) P (-r0 * J0^-1 * axis) ) - // ( (-r0 * J0^-1 * t1)^T P^T t1^T * J0^-1 t1 t1^T * J0^-1 * t2 t1^T * J0^-1 * axis ) - // ( (-r0 * J0^-1 * t2)^T P^T t2^T * J0^-1 t1 t2^T * J0^-1 * t2 t2^T * J0^-1 axis ) - // ( (-r0 * J0^-1 * axis)^T P^T axis^T * J0^-1 t1 axis^T * J0^-1 t2 axis^T * J0^-1 axis ) + // ( P (1/m I_3) P^T 0 ) + // ( 0 t * J0^-1 t^T ) - Matrix3r K00; - computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K00); - const Eigen::Matrix neg_P_r0_star_Jinv = -P * r0_star * inertiaInverseW0; - const Vector3r Jinv_axis = inertiaInverseW0 * axis; - const Vector3r Jinv_u1 = inertiaInverseW0 * u1; - const Vector3r Jinv_u2 = inertiaInverseW0 * u2; - - K.block<2, 2>(0, 0) = P * K00 * PT; - K.block<2, 1>(0, 2) = neg_P_r0_star_Jinv * u1; - K.block<2, 1>(0, 3) = neg_P_r0_star_Jinv * u2; - K.block<2, 1>(0, 4) = neg_P_r0_star_Jinv * axis; - K.block<1, 2>(2, 0) = K.block<2, 1>(0, 2).transpose(); - K.block<1, 2>(3, 0) = K.block<2, 1>(0, 3).transpose(); - K.block<1, 2>(4, 0) = K.block<2, 1>(0, 4).transpose(); - K(2, 2) = u1.transpose() * Jinv_u1; - K(2, 3) = u1.transpose() * Jinv_u2; - K(2, 4) = u1.transpose() * Jinv_axis; - K(3, 2) = K(2, 3); - K(4, 2) = K(2, 4); - K(3, 3) = u2.transpose() * Jinv_u2; - K(3, 4) = u2.transpose() * Jinv_axis; - K(4, 3) = K(3, 4); - K(4, 4) = axis.transpose() * Jinv_axis; + K.block<2, 2>(0, 0) = invMass0 * P * P.transpose(); + K.block<3, 3>(2, 2) = t * inertiaInverseW0 * t.transpose(); } if (invMass1 != 0.0) { // Jacobian for body 1 is // - // ( -P P r1* ) - // ( 0 -t1^T ) - // ( 0 -t2^T ) - // ( 0 axis^T) + // ( -P 0 ) + // ( 0 -t ) // - // where I_3 is the identity matrix and r1* is the cross product matrix of r1 + // where I_3 is the identity matrix and t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( P (1/m I_3-r1 * J1^-1 * r1*) P^T P (-r1 * J1^-1 * t1) P (-r1 * J1^-1 * t2) P (-r1 * J1^-1 * axis) ) - // ( (-r1 * J1^-1 * t1)^T P^T t1^T * J1^-1 t1 t1^T * J1^-1 * t2 t1^T * J1^-1 * axis ) - // ( (-r1 * J1^-1 * t2)^T P^T t2^T * J1^-1 t1 t2^T * J1^-1 * t2 t2^T * J1^-1 axis ) - // ( (-r1 * J1^-1 * axis)^T P^T axis^T * J1^-1 t1 axis^T * J1^-1 t2 axis^T * J1^-1 axis ) + // ( P (1/m I_3) P^T 0 ) + // ( 0 t * J1^-1 t^T ) - Matrix3r K11; - computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K11); - const Eigen::Matrix neg_P_r1_star_Jinv = -P * r1_star * inertiaInverseW1; - const Vector3r Jinv_axis = inertiaInverseW1 * axis; - const Vector3r Jinv_u1 = inertiaInverseW1 * u1; - const Vector3r Jinv_u2 = inertiaInverseW1 * u2; - - K.block<2, 2>(0, 0) += P * K11 * PT; - const Vector2r K_02 = neg_P_r1_star_Jinv * u1; - const Vector2r K_03 = neg_P_r1_star_Jinv * u2; - const Vector2r K_04 = neg_P_r1_star_Jinv * axis; - K.block<2, 1>(0, 2) += K_02; - K.block<2, 1>(0, 3) += K_03; - K.block<2, 1>(0, 4) += K_04; - K.block<1, 2>(2, 0) += K_02.transpose(); - K.block<1, 2>(3, 0) += K_03.transpose(); - K.block<1, 2>(4, 0) += K_04.transpose(); - K(2, 2) += u1.transpose() * Jinv_u1; - const Real K_23 = u1.transpose() * Jinv_u2; - K(2, 3) += K_23; - const Real K_24 = u1.transpose() * Jinv_axis; - K(2, 4) += K_24; - K(3, 2) += K_23; - K(3, 3) += u2.transpose() * Jinv_u2; - const Real K_34 = u2.transpose() * Jinv_axis; - K(3, 4) += K_34; - K(4, 2) += K_24; - K(4, 3) += K_34; - K(4, 4) += axis.transpose() * Jinv_axis; + K.block<2, 2>(0, 0) += invMass1 * P * P.transpose(); + K.block<3, 3>(2, 2) += t * inertiaInverseW1 * t.transpose(); } - const Eigen::Matrix Kinv = K.inverse(); - const Eigen::Matrix lambda = Kinv * b; - const Vector3r pt = PT * lambda.block<2, 1>(0, 0); + const Eigen::Matrix lambda = K.llt().solve(-C); - const Vector3r angMomentum = u1*lambda(2, 0) + u2*lambda(3, 0) + axis*lambda(4, 0); + const Vector3r pt = P.transpose() * lambda.block<2, 1>(0, 0); + const Vector3r amt = t.transpose() * lambda.block<3, 1>(2, 0); if (invMass0 != 0.0) { - corr_x0 = invMass0*pt; - const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt) + angMomentum)); + corr_x0 = invMass0 * pt; + const Vector3r ot = inertiaInverseW0 * amt; const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q0.coeffs() = 0.5 *(otQ*q0).coeffs(); } if (invMass1 != 0.0) { - corr_x1 = -invMass1*pt; - const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - angMomentum)); + corr_x1 = -invMass1 * pt; + const Vector3r ot = -inertiaInverseW1 * amt; const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q1.coeffs() = 0.5 *(otQ*q1).coeffs(); } @@ -1216,65 +1158,49 @@ bool PositionBasedRigidBodyDynamics::init_TargetPositionMotorSliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - - // transform in local coordinates - const Matrix3r rot0T = q0.matrix().transpose(); - const Matrix3r rot1T = q1.matrix().transpose(); - - // connector in body 0 (local) - jointInfo.col(0) = rot0T * (position - x0); - // connector in body 1 (local) - jointInfo.col(1) = rot1T * (position - x1); - // connector in body 0 (global) - jointInfo.col(6) = position; - // connector in body 1 (global) - jointInfo.col(7) = position; + // 0: slider axis in body 0 (local) + // 1: slider axis in body 0 (global) + // 2: distance vector d = (x0 - x1) + // 3-5: projection matrix Pr for the rotational part // determine constraint coordinate system // with direction as x-axis - jointInfo.col(8) = direction; - jointInfo.col(8).normalize(); + Matrix3r R0; + R0.col(0) = direction; + R0.col(0).normalize(); Vector3r v(1.0, 0.0, 0.0); // check if vectors are parallel - if (fabs(v.dot(jointInfo.col(8))) > 0.99) + if (fabs(v.dot(R0.col(0))) > 0.99) v = Vector3r(0.0, 1.0, 0.0); - jointInfo.col(9) = jointInfo.col(8).cross(v); - jointInfo.col(10) = jointInfo.col(8).cross(jointInfo.col(9)); - jointInfo.col(9).normalize(); - jointInfo.col(10).normalize(); + R0.col(1) = R0.col(0).cross(v); + R0.col(2) = R0.col(0).cross(R0.col(1)); + R0.col(1).normalize(); + R0.col(2).normalize(); - // joint axis in body 1 (global) - jointInfo.col(11) = jointInfo.col(8); + jointInfo.block<3, 1>(0, 1) = direction; - // coordinate system of body 0 (local) - jointInfo.block<3, 3>(0, 2) = rot0T * jointInfo.block<3, 3>(0, 8); + // slider axis in body 0 (local) + jointInfo.block<3, 1>(0, 0) = q0.matrix().transpose() * direction; - // joint axis in body 1 (local) - jointInfo.col(5) = rot1T * jointInfo.col(11); + const Eigen::Matrix< Real, 2, 3 > P = R0.block<3, 2>(0, 1).transpose(); + jointInfo.block<3, 1>(0, 2) = (x0 - x1); - // perpendicular vector on joint axis (normalized) in body 1 (global) - jointInfo.col(13) = jointInfo.col(9); + Quaternionr qR0(R0); + const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); + const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - // perpendicular vector on joint axis(normalized) in body 1 (local) - jointInfo.col(12) = rot1T * jointInfo.col(13); + Eigen::Matrix Qq00, QHatq10; + computeMatrixQ(q00, Qq00); + computeMatrixQHat(q10, QHatq10); + Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<3, 4>(1, 0); + jointInfo.block<4, 3>(0, 3) = Pr.transpose(); return true; } @@ -1285,35 +1211,17 @@ bool PositionBasedRigidBodyDynamics::update_TargetPositionMotorSliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - - - // compute world space positions of connectors - const Matrix3r rot0 = q0.matrix(); - const Matrix3r rot1 = q1.matrix(); - jointInfo.col(6) = rot0 * jointInfo.col(0) + x0; - jointInfo.col(7) = rot1 * jointInfo.col(1) + x1; - - // transform constraint coordinate system of body 0 to world space - jointInfo.block<3, 3>(0, 8) = rot0 * jointInfo.block<3, 3>(0, 2); - // transform joint axis of body 1 to world space - jointInfo.col(11) = rot1 * jointInfo.col(5); - // transform perpendicular vector on joint axis of body 1 to world space - jointInfo.col(13) = rot1 * jointInfo.col(12); + // 0: slider axis in body 0 (local) + // 1: slider axis in body 0 (global) + // 2: distance vector d = (x0 - x1) + // 3-5: projection matrix Pr for the rotational part + // transform slider axis in body 0 to world space + jointInfo.block<3, 1>(0, 1) = q0.matrix() * jointInfo.block<3, 1>(0, 0); return true; } @@ -1328,65 +1236,36 @@ bool PositionBasedRigidBodyDynamics::solve_TargetPositionMotorSliderJoint( const Matrix3r &inertiaInverseW1, const Quaternionr &q1, const Real targetPosition, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - - const Vector3r &c0 = jointInfo.col(6); - const Vector3r &c1 = jointInfo.col(7); - const Vector3r &axis0 = jointInfo.col(8); - const Vector3r &axis1 = jointInfo.col(11); - const Vector3r axis = 0.5 * (axis0 + axis1); - const Vector3r u = axis0.cross(axis1); - const Vector3r &t1 = jointInfo.col(9); - const Vector3r &t2 = jointInfo.col(10); - const Vector3r &t3 = jointInfo.col(13); - const Vector3r r0 = c0 - x0; - const Vector3r r1 = c1 - x1; - Matrix3r r0_star, r1_star; - MathFunctions::crossProductMatrix(r0, r0_star); - MathFunctions::crossProductMatrix(r1, r1_star); + // 0: slider axis in body 0 (local) + // 1: slider axis in body 0 (global) + // 2: distance vector d = (x0 - x1) + // 3-5: projection matrix Pr for the rotational part - // projection - const Eigen::Matrix PT = jointInfo.block<3, 3>(0, 8); - const Eigen::Matrix P = PT.transpose(); - - Eigen::Matrix b; - b.block<3, 1>(0, 0) = P * (c1 - c0); - b(0, 0) = -targetPosition + b(0, 0); - b(3, 0) = t1.dot(u); - b(4, 0) = t2.dot(u); - - // determine correction angle (slider axis) - Real delta = 0.0; - Real c = t1.dot(t3); - c = std::min(1.0, c); - c = std::max(-1.0, c); - if ((t1.cross(t3)).dot(axis) > 0.0) - delta -= acos(c); - else - delta += acos(c); + const Vector3r &axis = jointInfo.block<3, 1>(0, 1); + + const Eigen::Matrix &Pr = jointInfo.block<4, 3>(0, 3).transpose(); - const Real pi = (Real)M_PI; - if (delta < -pi) - delta += 2.0 * pi; - if (delta > pi) - delta -= 2.0 * pi; + const Vector3r &d = jointInfo.block<3, 1>(0, 2); - b(5, 0) = -delta; + // evaluate constraint function + Eigen::Matrix C; + C.block<3, 1>(0, 0) = (x0 - x1) - d; + C.block<3, 1>(0, 0) += targetPosition * axis; + const Quaternionr tmp = (q0.conjugate() * q1); + const Vector4r qVec(tmp.w(), tmp.x(), tmp.y(), tmp.z()); + C.block<3, 1>(3, 0) = Pr * qVec; + Eigen::Matrix Gq1; + computeMatrixG(q1, Gq1); + Eigen::Matrix Qq0; + computeMatrixQ(q0, Qq0); + + const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); Eigen::Matrix K; K.setZero(); @@ -1394,100 +1273,44 @@ bool PositionBasedRigidBodyDynamics::solve_TargetPositionMotorSliderJoint( { // Jacobian for body 0 is // - // (P -P r0*) - // (0 t1^T) - // (0 t2^T) - // (0 axis^T) + // (I 0) + // (0 t) // - // where I_3 is the identity matrix and r0* is the cross product matrix of r0 + // where I_3 is the identity matrix and t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( P (1/m I_3-r0 * J0^-1 * r0*) P^T P (-r0 * J0^-1 * t1) P (-r0 * J0^-1 * t2) P (-r0 * J0^-1 * axis) ) - // ( (-r0 * J0^-1 * t1)^T P^T t1^T * J0^-1 t1 t1^T * J0^-1 * t2 t1^T * J0^-1 * axis ) - // ( (-r0 * J0^-1 * t2)^T P^T t2^T * J0^-1 t1 t2^T * J0^-1 * t2 t2^T * J0^-1 axis ) - // ( (-r0 * J0^-1 * axis)^T P^T axis^T * J0^-1 t1 axis^T * J0^-1 t2 axis^T * J0^-1 axis ) + // ( (1/m I_3) I 0 ) + // ( 0 t * J0^-1 t^T ) - Matrix3r K00; - computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K00); - const Matrix3r neg_P_r0_star_Jinv = -P * r0_star * inertiaInverseW0; - const Vector3r Jinv_axis = inertiaInverseW0 * axis; - const Vector3r Jinv_t1 = inertiaInverseW0 * t1; - const Vector3r Jinv_t2 = inertiaInverseW0 * t2; - - K.block<3, 3>(0, 0) = P * K00 * PT; - K.block<3, 1>(0, 3) = neg_P_r0_star_Jinv * t1; - K.block<3, 1>(0, 4) = neg_P_r0_star_Jinv * t2; - K.block<3, 1>(0, 5) = neg_P_r0_star_Jinv * axis; - K.block<1, 3>(3, 0) = K.block<3, 1>(0, 3).transpose(); - K.block<1, 3>(4, 0) = K.block<3, 1>(0, 4).transpose(); - K.block<1, 3>(5, 0) = K.block<3, 1>(0, 5).transpose(); - K(3, 3) = t1.transpose() * Jinv_t1; - K(3, 4) = t1.transpose() * Jinv_t2; - K(3, 5) = t1.transpose() * Jinv_axis; - K(4, 3) = K(3, 4); - K(5, 3) = K(3, 5); - K(4, 4) = t2.transpose() * Jinv_t2; - K(4, 5) = t2.transpose() * Jinv_axis; - K(5, 4) = K(4, 5); - K(5, 5) = axis.transpose() * Jinv_axis; + K.block<3, 3>(0, 0) = invMass0 * Matrix3r::Identity(); + K.block<3, 3>(3, 3) = t * inertiaInverseW0 * t.transpose(); } if (invMass1 != 0.0) { // Jacobian for body 1 is // - // ( -P P r1* ) - // ( 0 -t1^T ) - // ( 0 -t2^T ) - // ( 0 axis^T) + // ( -I 0 ) + // ( 0 -t ) // - // where I_3 is the identity matrix and r1* is the cross product matrix of r1 + // where I_3 is the identity matrix and t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( P (1/m I_3-r1 * J1^-1 * r1*) P^T P (-r1 * J1^-1 * t1) P (-r1 * J1^-1 * t2) P (-r1 * J1^-1 * axis) ) - // ( (-r1 * J1^-1 * t1)^T P^T t1^T * J1^-1 t1 t1^T * J1^-1 * t2 t1^T * J1^-1 * axis ) - // ( (-r1 * J1^-1 * t2)^T P^T t2^T * J1^-1 t1 t2^T * J1^-1 * t2 t2^T * J1^-1 axis ) - // ( (-r1 * J1^-1 * axis)^T P^T axis^T * J1^-1 t1 axis^T * J1^-1 t2 axis^T * J1^-1 axis ) + // ( (1/m I_3) I 0 ) + // ( 0 t * J1^-1 t^T ) - Matrix3r K11; - computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K11); - const Matrix3r neg_P_r1_star_Jinv = -P * r1_star * inertiaInverseW1; - const Vector3r Jinv_axis = inertiaInverseW1 * axis; - const Vector3r Jinv_t1 = inertiaInverseW1 * t1; - const Vector3r Jinv_t2 = inertiaInverseW1 * t2; - - K.block<3, 3>(0, 0) += P * K11 * PT; - const Vector3r K_03 = neg_P_r1_star_Jinv * t1; - const Vector3r K_04 = neg_P_r1_star_Jinv * t2; - const Vector3r K_05 = neg_P_r1_star_Jinv * axis; - K.block<3, 1>(0, 3) += K_03; - K.block<3, 1>(0, 4) += K_04; - K.block<3, 1>(0, 5) += K_05; - K.block<1, 3>(3, 0) += K_03.transpose(); - K.block<1, 3>(4, 0) += K_04.transpose(); - K.block<1, 3>(5, 0) += K_05.transpose(); - K(3, 3) += t1.transpose() * Jinv_t1; - const Real K_34 = t1.transpose() * Jinv_t2; - K(3, 4) += K_34; - const Real K_35 = t1.transpose() * Jinv_axis; - K(3, 5) += K_35; - K(4, 3) += K_34; - K(4, 4) += t2.transpose() * Jinv_t2; - const Real K_45 = t2.transpose() * Jinv_axis; - K(4, 5) += K_45; - K(5, 3) += K_35; - K(5, 4) += K_45; - K(5, 5) += axis.transpose() * Jinv_axis; + K.block<3, 3>(0, 0) += invMass1 * Matrix3r::Identity(); + K.block<3, 3>(3, 3) += t * inertiaInverseW1 * t.transpose(); } - const Eigen::Matrix Kinv = K.inverse(); - const Eigen::Matrix lambda = Kinv * b; - const Vector3r pt = PT * lambda.block<3, 1>(0, 0); - const Vector3r angMomentum = t1*lambda(3, 0) + t2*lambda(4, 0) + axis*lambda(5, 0); + const Eigen::Matrix lambda = K.llt().solve(-C); + + const Vector3r pt = lambda.block<3, 1>(0, 0); + const Vector3r amt = t.transpose() * lambda.block<3, 1>(3, 0); if (invMass0 != 0.0) { corr_x0 = invMass0*pt; - const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt) + angMomentum)); + const Vector3r ot = inertiaInverseW0 * amt; const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q0.coeffs() = 0.5 *(otQ*q0).coeffs(); } @@ -1495,7 +1318,7 @@ bool PositionBasedRigidBodyDynamics::solve_TargetPositionMotorSliderJoint( if (invMass1 != 0.0) { corr_x1 = -invMass1*pt; - const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - angMomentum)); + const Vector3r ot = -inertiaInverseW1 * amt; const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q1.coeffs() = 0.5 *(otQ*q1).coeffs(); } @@ -1510,12 +1333,17 @@ bool PositionBasedRigidBodyDynamics::init_TargetVelocityMotorSliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { - return init_TargetPositionMotorSliderJoint(x0, q0, x1, q1, position, direction, jointInfo); + // jointInfo contains + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 2D vector d = P * (x0 - x1), where P projects the vector onto a plane perpendicular to the slider axis + // 3-5: projection matrix Pr for the rotational part + + return init_SliderJoint(x0, q0, x1, q1, direction, jointInfo); } // ---------------------------------------------------------------------------------------------- @@ -1524,10 +1352,16 @@ bool PositionBasedRigidBodyDynamics::update_TargetVelocityMotorSliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { - return update_TargetPositionMotorSliderJoint(x0, q0, x1, q1, jointInfo); + // jointInfo contains + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 2D vector d = P * (x0 - x1), where P projects the vector onto a plane perpendicular to the slider axis + // 3-5: projection matrix Pr for the rotational part + + return update_SliderJoint(x0, q0, x1, q1, jointInfo); } // ---------------------------------------------------------------------------------------------- @@ -1540,13 +1374,13 @@ bool PositionBasedRigidBodyDynamics::solve_TargetVelocityMotorSliderJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { - return solve_SliderJoint(invMass0, x0, inertiaInverseW0, q0, - invMass1, x1, inertiaInverseW1, q1, - jointInfo, corr_x0, corr_q0, corr_x1, corr_q1); + return solve_SliderJoint(invMass0, x0, inertiaInverseW0, q0, + invMass1, x1, inertiaInverseW1, q1, + jointInfo, corr_x0, corr_q0, corr_x1, corr_q1); } @@ -1556,46 +1390,46 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorSliderJoin const Vector3r &x0, const Vector3r &v0, const Matrix3r &inertiaInverseW0, + const Quaternionr &q0, const Vector3r &omega0, const Real invMass1, const Vector3r &x1, const Vector3r &v1, const Matrix3r &inertiaInverseW1, + const Quaternionr &q1, const Vector3r &omega1, - const Real targetAngularVelocity, - const Eigen::Matrix &jointInfo, + const Real targetVelocity, + const Eigen::Matrix &jointInfo, Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - - const Vector3r &c0 = jointInfo.col(6); - const Vector3r &c1 = jointInfo.col(7); - const Vector3r r0 = c0 - x0; - const Vector3r r1 = c1 - x1; - Matrix3r r0_star, r1_star; - MathFunctions::crossProductMatrix(r0, r0_star); - MathFunctions::crossProductMatrix(r1, r1_star); - Vector3r deltaOmega = omega1 - omega0; + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 2D vector d = P * (x0 - x1), where P projects the vector onto a plane perpendicular to the slider axis + // 3-5: projection matrix Pr for the rotational part - // projection - const Eigen::Matrix PT = jointInfo.block<3, 3>(0, 8); - const Eigen::Matrix P = PT.transpose(); + Eigen::Matrix C; + Quaternionr qCoord; + qCoord.coeffs() = jointInfo.col(1); + const Matrix3r &R0 = qCoord.matrix(); - Eigen::Matrix b; - b.block<3, 1>(0, 0) = P * (v1 - v0); - b(0, 0) = -targetAngularVelocity + b(0, 0); - b.block<3, 1>(3, 0) = deltaOmega; + const Vector3r &axis0 = R0.col(0); + + // evaluate constraint function + Vector3r deltaOmega = omega0 - omega1; + C.block<3, 1>(0, 0) = (v0 - v1) + targetVelocity * axis0; + C.block<3, 1>(3, 0) = deltaOmega; + + // compute K= J M^1 J^T + const Eigen::Matrix &Pr = jointInfo.block<4, 3>(0, 3).transpose(); + + Eigen::Matrix Gq1; + computeMatrixG(q1, Gq1); + Eigen::Matrix Qq0; + computeMatrixQ(q0, Qq0); + + const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); Eigen::Matrix K; K.setZero(); @@ -1603,64 +1437,50 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorSliderJoin { // Jacobian for body 0 is // - // (P -P r0*) - // (0 I_3) + // (I 0) + // (0 t) // - // where I_3 is the identity matrix and r0* is the cross product matrix of r0 + // where I_3 is the identity matrix and t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( P (1/m I_3-r0 * J0^-1 * r0*) P^T P (-r0 * J0^-1) ) - // ( (-r0 * J0^-1)^T P^T J0^-1 ) + // ( (1/m I_3) I 0 ) + // ( 0 t * J0^-1 t^T ) - Matrix3r K00; - computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K00); - const Matrix3r neg_P_r0_star_Jinv = -P * r0_star * inertiaInverseW0; - K.block<3, 3>(0, 0) = P * K00 * PT; - K.block<3, 3>(0, 3) = neg_P_r0_star_Jinv; - K.block<3, 3>(3, 0) = K.block<3, 3>(0, 3).transpose(); - K.block<3, 3>(3, 3) = inertiaInverseW0; + K.block<3, 3>(0, 0) = invMass0 * Matrix3r::Identity(); + K.block<3, 3>(3, 3) = t * inertiaInverseW0 * t.transpose(); } if (invMass1 != 0.0) { // Jacobian for body 1 is // - // ( -P P r1* ) - // ( 0 -t1^T ) - // ( 0 -t2^T ) - // ( 0 axis^T) + // ( -I 0 ) + // ( 0 -t ) // - // where I_3 is the identity matrix and r1* is the cross product matrix of r1 + // where I_3 is the identity matrix and t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( P (1/m I_3-r1 * J1^-1 * r1*) P^T P (-r1 * J1^-1) ) - // ( (-r1 * J1^-1)^T P^T J1^-1 ) + // ( (1/m I_3) I 0 ) + // ( 0 t * J1^-1 t^T ) - Matrix3r K11; - computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K11); - const Matrix3r neg_P_r1_star_Jinv = -P * r1_star * inertiaInverseW1; - - K.block<3, 3>(0, 0) += P * K11 * PT; - const Matrix3r K_03 = neg_P_r1_star_Jinv; - K.block<3, 3>(0, 3) += K_03; - K.block<3, 3>(3, 0) += K_03.transpose(); - K.block<3, 3>(3, 3) += inertiaInverseW1; + K.block<3, 3>(0, 0) += invMass1 * Matrix3r::Identity(); + K.block<3, 3>(3, 3) += t * inertiaInverseW1 * t.transpose(); } - const Eigen::Matrix Kinv = K.inverse(); - const Eigen::Matrix lambda = Kinv * b; - const Vector3r p = PT * lambda.block<3, 1>(0, 0); + const Eigen::Matrix lambda = K.llt().solve(-C); + + const Vector3r p = lambda.block<3, 1>(0, 0); const Vector3r angMomentum = lambda.block<3, 1>(3, 0); if (invMass0 != 0.0) { corr_v0 = invMass0*p; - corr_omega0 = (inertiaInverseW0 * (r0.cross(p) + angMomentum)); + corr_omega0 = inertiaInverseW0 * angMomentum; } if (invMass1 != 0.0) { corr_v1 = -invMass1*p; - corr_omega1 = (inertiaInverseW1 * (r1.cross(-p) - angMomentum)); + corr_omega1 = -inertiaInverseW1 * angMomentum; } return true; @@ -1675,63 +1495,56 @@ bool PositionBasedRigidBodyDynamics::init_TargetAngleMotorHingeJoint( const Quaternionr &q1, const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) + // 0-2: projection matrix Pr for the rotational part + // 3: connector in body 0 (local) + // 4: connector in body 1 (local) + // 5: connector in body 0 (global) + // 6: connector in body 1 (global) + // 7: hinge axis in body 0 (local) used for rendering // transform in local coordinates const Matrix3r rot0T = q0.matrix().transpose(); const Matrix3r rot1T = q1.matrix().transpose(); // connector in body 0 (local) - jointInfo.col(0) = rot0T * (position - x0); + jointInfo.block<3, 1>(0, 3) = rot0T * (position - x0); // connector in body 1 (local) - jointInfo.col(1) = rot1T * (position - x1); + jointInfo.block<3, 1>(0, 4) = rot1T * (position - x1); // connector in body 0 (global) - jointInfo.col(6) = position; + jointInfo.block<3, 1>(0, 5) = position; // connector in body 1 (global) - jointInfo.col(7) = position; + jointInfo.block<3, 1>(0, 6) = position; + jointInfo.block<3, 1>(0, 7) = rot0T * direction; // determine constraint coordinate system // with direction as x-axis - jointInfo.col(8) = direction; - jointInfo.col(8).normalize(); + Matrix3r R0; + R0.col(0) = direction; + R0.col(0).normalize(); Vector3r v(1.0, 0.0, 0.0); // check if vectors are parallel - if (fabs(v.dot(jointInfo.col(8))) > 0.99) + if (fabs(v.dot(R0.col(0))) > 0.99) v = Vector3r(0.0, 1.0, 0.0); - jointInfo.col(9) = jointInfo.col(8).cross(v); - jointInfo.col(10) = jointInfo.col(8).cross(jointInfo.col(9)); - jointInfo.col(9).normalize(); - jointInfo.col(10).normalize(); - - // joint axis in body 1 (global) - jointInfo.col(11) = jointInfo.col(8); - - // coordinate system of body 0 (local) - jointInfo.block<3, 3>(0, 2) = rot0T * jointInfo.block<3, 3>(0, 8); + R0.col(1) = R0.col(0).cross(v); + R0.col(2) = R0.col(0).cross(R0.col(1)); + R0.col(1).normalize(); + R0.col(2).normalize(); - // joint axis in body 1 (local) - jointInfo.col(5) = rot1T * jointInfo.col(11); + Quaternionr qR0(R0); + const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); + const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - // perpendicular vector on joint axis (normalized) in body 1 (global) - jointInfo.col(13) = jointInfo.col(9); - - // perpendicular vector on joint axis(normalized) in body 1 (local) - jointInfo.col(12) = rot1T * jointInfo.col(13); + Eigen::Matrix Qq00, QHatq10; + computeMatrixQ(q00, Qq00); + computeMatrixQHat(q10, QHatq10); + Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<3, 4>(1, 0); + jointInfo.block<4, 3>(0, 0) = Pr.transpose(); return true; } @@ -1742,34 +1555,22 @@ bool PositionBasedRigidBodyDynamics::update_TargetAngleMotorHingeJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - + // 0-2: projection matrix Pr for the rotational part + // 3: connector in body 0 (local) + // 4: connector in body 1 (local) + // 5: connector in body 0 (global) + // 6: connector in body 1 (global) + // 7: hinge axis in body 0 (local) used for rendering // compute world space positions of connectors const Matrix3r rot0 = q0.matrix(); const Matrix3r rot1 = q1.matrix(); - jointInfo.col(6) = rot0 * jointInfo.col(0) + x0; - jointInfo.col(7) = rot1 * jointInfo.col(1) + x1; - - // transform constraint coordinate system of body 0 to world space - jointInfo.block<3, 3>(0, 8) = rot0 * jointInfo.block<3, 3>(0, 2); - // transform joint axis of body 1 to world space - jointInfo.col(11) = rot1 * jointInfo.col(5); - // transform perpendicular vector on joint axis of body 1 to world space - jointInfo.col(13) = rot1 * jointInfo.col(12); + jointInfo.block<3, 1>(0, 5) = rot0 * jointInfo.block<3, 1>(0, 3) + x0; + jointInfo.block<3, 1>(0, 6) = rot1 * jointInfo.block<3, 1>(0, 4) + x1; return true; } @@ -1785,60 +1586,46 @@ bool PositionBasedRigidBodyDynamics::solve_TargetAngleMotorHingeJoint( const Matrix3r &inertiaInverseW1, const Quaternionr &q1, const Real targetAngle, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - - const Vector3r &c0 = jointInfo.col(6); - const Vector3r &c1 = jointInfo.col(7); - const Vector3r &axis0 = jointInfo.col(8); - const Vector3r &axis1 = jointInfo.col(11); - const Vector3r axis = 0.5 * (axis0 + axis1); - const Vector3r u = axis0.cross(axis1); - const Vector3r &t1 = jointInfo.col(9); - const Vector3r &t2 = jointInfo.col(10); - const Vector3r &t3 = jointInfo.col(13); + // 0-2: projection matrix Pr for the rotational part + // 3: connector in body 0 (local) + // 4: connector in body 1 (local) + // 5: connector in body 0 (global) + // 6: connector in body 1 (global) + // 7: hinge axis in body 0 (local) used for rendering + const Vector3r &c0 = jointInfo.block<3, 1>(0, 5); + const Vector3r &c1 = jointInfo.block<3, 1>(0, 6); + + const Eigen::Matrix &Pr = jointInfo.block<4, 3>(0, 0).transpose(); + + // evaluate constraint function + Eigen::Matrix C; + C.block<3, 1>(0, 0) = (c0 - c1); + + const Quaternionr tmp = (q0.conjugate() * q1); + const Vector4r qVec(tmp.w(), tmp.x(), tmp.y(), tmp.z()); + C.block<3, 1>(3, 0) = Pr * qVec; + C(3, 0) -= sin(0.5*targetAngle); + + const Vector3r r0 = c0 - x0; const Vector3r r1 = c1 - x1; Matrix3r r0_star, r1_star; MathFunctions::crossProductMatrix(r0, r0_star); MathFunctions::crossProductMatrix(r1, r1_star); - Eigen::Matrix b; - b.block<3, 1>(0, 0) = c1 - c0; - b(3, 0) = t1.dot(u); - b(4, 0) = t2.dot(u); - - // determine correction angle - Real delta = targetAngle; - Real c = t1.dot(t3); - c = std::min(1.0, c); - c = std::max(-1.0, c); - if ((t1.cross(t3)).dot(axis) > 0.0) - delta -= acos(c); - else - delta += acos(c); - - const Real pi = (Real)M_PI; - if (delta < -pi) - delta += 2.0 * pi; - if (delta > pi) - delta -= 2.0 * pi; + Eigen::Matrix Gq1; + computeMatrixG(q1, Gq1); + Eigen::Matrix Qq0; + computeMatrixQ(q0, Qq0); - b(5, 0) = -delta; + const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); + // compute K = J M^-1 J^T Eigen::Matrix K; K.setZero(); if (invMass0 != 0.0) @@ -1846,110 +1633,64 @@ bool PositionBasedRigidBodyDynamics::solve_TargetAngleMotorHingeJoint( // Jacobian for body 0 is // // (I_3 -r0*) - // (0 t1^T) - // (0 t2^T) - // (0 axis^T) + // (0 t) // - // where I_3 is the identity matrix and r0* is the cross product matrix of r0 + // where I_3 is the identity matrix, r0* is the cross product matrix of r0 and + // t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( 1/m I_3-r0 * J0^-1 * r0* -r0 * J0^-1 * t1 -r0 * J0^-1 * t2 -r0 * J0^-1 * axis) - // ( (-r0 * J0^-1 * t1)^T t1^T * J0^-1 t1 t1^T * J0^-1 * t2 t1^T * J0^-1 * axis) - // ( (-r0 * J0^-1 * t2)^T t2^T * J0^-1 t1 t2^T * J0^-1 * t2 t2^T * J0^-1 axis) - // ( (-r0 * J0^-1 * axis)^T axis^T * J0^-1 t1 axis^T * J0^-1 t2 axis^T * J0^-1 axis) + // ( 1/m I_3-r0 * J0^-1 * r0* -r0 * J0^-1 * t^T ) + // ( (-r0 * J0^-1 * t^T)^T t * J0^-1 * t^T ) Matrix3r K00; computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K00); - const Matrix3r neg_P_r0_star_Jinv = -r0_star * inertiaInverseW0; - const Vector3r Jinv_axis = inertiaInverseW0 * axis; - const Vector3r Jinv_t1 = inertiaInverseW0 * t1; - const Vector3r Jinv_t2 = inertiaInverseW0 * t2; K.block<3, 3>(0, 0) = K00; - K.block<3, 1>(0, 3) = neg_P_r0_star_Jinv * t1; - K.block<3, 1>(0, 4) = neg_P_r0_star_Jinv * t2; - K.block<3, 1>(0, 5) = neg_P_r0_star_Jinv * axis; - K.block<1, 3>(3, 0) = K.block<3, 1>(0, 3).transpose(); - K.block<1, 3>(4, 0) = K.block<3, 1>(0, 4).transpose(); - K.block<1, 3>(5, 0) = K.block<3, 1>(0, 5).transpose(); - K(3, 3) = t1.transpose() * Jinv_t1; - K(3, 4) = t1.transpose() * Jinv_t2; - K(3, 5) = t1.transpose() * Jinv_axis; - K(4, 3) = K(3, 4); - K(5, 3) = K(3, 5); - K(4, 4) = t2.transpose() * Jinv_t2; - K(4, 5) = t2.transpose() * Jinv_axis; - K(5, 4) = K(4, 5); - K(5, 5) = axis.transpose() * Jinv_axis; + K.block<3, 3>(0, 3) = -r0_star * inertiaInverseW0 * t.transpose(); + K.block<3, 3>(3, 0) = K.block<3, 3>(0, 3).transpose(); + K.block<3, 3>(3, 3) = t * inertiaInverseW0 * t.transpose(); } if (invMass1 != 0.0) { // Jacobian for body 1 is // - // ( -I_3 r1* ) - // ( 0 -t1^T ) - // ( 0 -t2^T ) - // ( 0 axis^T) + // (-I_3 r1*) + // (0 -t) // - // where I_3 is the identity matrix and r1* is the cross product matrix of r1 + // where I_3 is the identity matrix, r1* is the cross product matrix of r1 and + // t = -Pr * (Qq0^T * Gq1) // // J M^-1 J^T = - // ( 1/m I_3-r1 * J1^-1 * r1* -r1 * J1^-1 * t1 -r1 * J1^-1 * t2 -r1 * J1^-1 * axis) - // ( (-r1 * J1^-1 * t1)^T t1^T * J1^-1 t1 t1^T * J1^-1 t2 t1^T * J1^-1 * axis) - // ( (-r1 * J1^-1 * t2)^T t2^T * J1^-1 t1 t2^T * J1^-1 t2 t2^T * J1^-1 axis) - // ( (-r1 * J1^-1 * axis)^T axis^T * J1^-1 t1 axis^T * J1^-1 t2 axis^T * J1^-1 axis) + // ( 1/m I_3-r1 * J1^-1 * r1* r1 * J1^-1 * t^T ) + // ( (r1 * J1^-1 * t^T)^T t * J1^-1 * t^T ) Matrix3r K11; computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K11); - const Matrix3r neg_P_r1_star_Jinv = -r1_star * inertiaInverseW1; - const Vector3r Jinv_axis = inertiaInverseW1 * axis; - const Vector3r Jinv_t1 = inertiaInverseW1 * t1; - const Vector3r Jinv_t2 = inertiaInverseW1 * t2; K.block<3, 3>(0, 0) += K11; - const Vector3r K_03 = neg_P_r1_star_Jinv * t1; - const Vector3r K_04 = neg_P_r1_star_Jinv * t2; - const Vector3r K_05 = neg_P_r1_star_Jinv * axis; - K.block<3, 1>(0, 3) += K_03; - K.block<3, 1>(0, 4) += K_04; - K.block<3, 1>(0, 5) += K_05; - K.block<1, 3>(3, 0) += K_03.transpose(); - K.block<1, 3>(4, 0) += K_04.transpose(); - K.block<1, 3>(5, 0) += K_05.transpose(); - K(3, 3) += t1.transpose() * Jinv_t1; - const Real K_34 = t1.transpose() * Jinv_t2; - K(3, 4) += K_34; - const Real K_35 = t1.transpose() * Jinv_axis; - K(3, 5) += K_35; - K(4, 3) += K_34; - K(4, 4) += t2.transpose() * Jinv_t2; - const Real K_45 = t2.transpose() * Jinv_axis; - K(4, 5) += K_45; - K(5, 3) += K_35; - K(5, 4) += K_45; - K(5, 5) += axis.transpose() * Jinv_axis; + Eigen::Matrix K03 = -r1_star * inertiaInverseW1 * t.transpose(); + K.block<3, 3>(0, 3) += K03; + K.block<3, 3>(3, 0) += K03.transpose(); + K.block<3, 3>(3, 3) += t * inertiaInverseW1 * t.transpose(); } + const Eigen::Matrix lambda = K.llt().solve(-C); - const Eigen::Matrix Kinv = K.inverse(); - - const Eigen::Matrix lambda = Kinv * b; const Vector3r pt = lambda.block<3, 1>(0, 0); - - const Vector3r angMomentum = t1*lambda(3, 0) + t2*lambda(4, 0) + axis*lambda(5, 0); + const Vector3r amt = t.transpose() * lambda.block<3, 1>(3, 0); if (invMass0 != 0.0) { - corr_x0 = invMass0*pt; - const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt) + angMomentum)); + corr_x0 = invMass0 * pt; + const Vector3r ot = (inertiaInverseW0 * (r0.cross(pt) + amt)); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q0.coeffs() = 0.5 *(otQ*q0).coeffs(); } if (invMass1 != 0.0) { - corr_x1 = -invMass1*pt; - const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - angMomentum)); + corr_x1 = -invMass1 * pt; + const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - amt)); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q1.coeffs() = 0.5 *(otQ*q1).coeffs(); } @@ -1966,10 +1707,61 @@ bool PositionBasedRigidBodyDynamics::init_TargetVelocityMotorHingeJoint( const Quaternionr &q1, const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { - return init_TargetAngleMotorHingeJoint(x0, q0, x1, q1, position, direction, jointInfo); + // jointInfo contains + // 0-1: projection matrix Pr for the rotational part + // 2: connector in body 0 (local) + // 3: connector in body 1 (local) + // 4: connector in body 0 (global) + // 5: connector in body 1 (global) + // 6: hinge axis in body 0 (local) + // 7: hinge axis in body 0 (global) + + // transform in local coordinates + const Matrix3r rot0T = q0.matrix().transpose(); + const Matrix3r rot1T = q1.matrix().transpose(); + + // connector in body 0 (local) + jointInfo.block<3, 1>(0, 2) = rot0T * (position - x0); + // connector in body 1 (local) + jointInfo.block<3, 1>(0, 3) = rot1T * (position - x1); + // connector in body 0 (global) + jointInfo.block<3, 1>(0, 4) = position; + // connector in body 1 (global) + jointInfo.block<3, 1>(0, 5) = position; + + // determine constraint coordinate system + // with direction as x-axis + Matrix3r R0; + R0.col(0) = direction; + R0.col(0).normalize(); + + Vector3r v(1.0, 0.0, 0.0); + // check if vectors are parallel + if (fabs(v.dot(R0.col(0))) > 0.99) + v = Vector3r(0.0, 1.0, 0.0); + + R0.col(1) = R0.col(0).cross(v); + R0.col(2) = R0.col(0).cross(R0.col(1)); + R0.col(1).normalize(); + R0.col(2).normalize(); + + jointInfo.block<3, 1>(0, 6) = rot0T * direction; + jointInfo.block<3, 1>(0, 7) = direction; + + Quaternionr qR0(R0); + const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); + const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); + + Eigen::Matrix Qq00, QHatq10; + computeMatrixQ(q00, Qq00); + computeMatrixQHat(q10, QHatq10); + Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<2, 4>(2, 0); + jointInfo.block<4, 2>(0, 0) = Pr.transpose(); + + return true; } // ---------------------------------------------------------------------------------------------- @@ -1978,10 +1770,27 @@ bool PositionBasedRigidBodyDynamics::update_TargetVelocityMotorHingeJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { - return update_TargetAngleMotorHingeJoint(x0, q0, x1, q1, jointInfo); + // jointInfo contains + // 0-1: projection matrix Pr for the rotational part + // 2: connector in body 0 (local) + // 3: connector in body 1 (local) + // 4: connector in body 0 (global) + // 5: connector in body 1 (global) + // 6: hinge axis in body 0 (local) + // 7: hinge axis in body 0 (global) + + // compute world space positions of connectors + const Matrix3r rot0 = q0.matrix(); + const Matrix3r rot1 = q1.matrix(); + jointInfo.block<3, 1>(0, 4) = rot0 * jointInfo.block<3, 1>(0, 2) + x0; + jointInfo.block<3, 1>(0, 5) = rot1 * jointInfo.block<3, 1>(0, 3) + x1; + + jointInfo.block<3, 1>(0, 7) = rot0 * jointInfo.block<3, 1>(0, 6); + + return true; } // ---------------------------------------------------------------------------------------------- @@ -1994,11 +1803,11 @@ bool PositionBasedRigidBodyDynamics::solve_TargetVelocityMotorHingeJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { - Eigen::Matrix hingeJointInfo = jointInfo.block<3, 12>(0, 0); + Eigen::Matrix hingeJointInfo = jointInfo.block<4, 7>(0, 0); const bool res = solve_HingeJoint( invMass0, x0, inertiaInverseW0, q0, invMass1, x1, inertiaInverseW1, q1, hingeJointInfo, corr_x0, corr_q0, corr_x1, corr_q1); @@ -2019,48 +1828,35 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint const Matrix3r &inertiaInverseW1, const Vector3r &omega1, const Real targetAngularVelocity, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1) { // jointInfo contains - // 0: connector in body 0 (local) - // 1: connector in body 1 (local) - // 2-4: coordinate system of body 0 (local) - // 5: joint axis in body 1 (local) - // 6: connector in body 0 (global) - // 7: connector in body 1 (global) - // 8-10:coordinate system of body 0 (global) - // 11: joint axis in body 1 (global) - // 12: perpendicular vector on joint axis (normalized) in body 1 (local) - // 13: perpendicular vector on joint axis (normalized) in body 1 (global) - - const Vector3r &c0 = jointInfo.col(6); - const Vector3r &c1 = jointInfo.col(7); - const Vector3r &axis0 = jointInfo.col(8); - const Vector3r &axis1 = jointInfo.col(11); - const Vector3r axis = 0.5 * (axis0 + axis1); - const Vector3r u = axis0.cross(axis1); - const Vector3r &t1 = jointInfo.col(9); - const Vector3r &t2 = jointInfo.col(10); - const Vector3r &t3 = jointInfo.col(13); + // 0-1: projection matrix Pr for the rotational part + // 2: connector in body 0 (local) + // 3: connector in body 1 (local) + // 4: connector in body 0 (global) + // 5: connector in body 1 (global) + // 6: hinge axis in body 0 (local) + // 7: hinge axis in body 0 (global) + + const Vector3r &axis0 = jointInfo.block<3, 1>(0, 7); + + const Vector3r &c0 = jointInfo.block<3, 1>(0, 4); + const Vector3r &c1 = jointInfo.block<3, 1>(0, 5); + + Vector3r deltaOmega = omega0 - omega1; + Eigen::Matrix C; + C.block<3, 1>(0, 0) = v0 - v1; + C.block<3, 1>(3, 0) = deltaOmega + targetAngularVelocity * axis0; + + // compute matrix J M^-1 J^T = K const Vector3r r0 = c0 - x0; const Vector3r r1 = c1 - x1; Matrix3r r0_star, r1_star; MathFunctions::crossProductMatrix(r0, r0_star); MathFunctions::crossProductMatrix(r1, r1_star); - Vector3r deltaOmega = omega1 - omega0; - - Eigen::Matrix b; - b.block<3, 1>(0, 0) = v1 - v0; - b(3, 0) = t1.dot(deltaOmega); - b(4, 0) = t2.dot(deltaOmega); - - // determine correction angle - Real delta = targetAngularVelocity; - delta -= axis.dot(deltaOmega); - - b(5, 0) = -delta; Eigen::Matrix K; K.setZero(); @@ -2069,88 +1865,51 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint // Jacobian for body 0 is // // (I_3 -r0*) - // (0 t1^T) - // (0 t2^T) - // (0 axis^T) + // (0 I_3) // // where I_3 is the identity matrix and r0* is the cross product matrix of r0 // // J M^-1 J^T = - // ( 1/m I_3-r0 * J0^-1 * r0* -r0 * J0^-1 * t1 -r0 * J0^-1 * t2 -r0 * J0^-1 * axis) - // ( (-r0 * J0^-1 * t1)^T t1^T * J0^-1 t1 t1^T * J0^-1 * t2 t1^T * J0^-1 * axis) - // ( (-r0 * J0^-1 * t2)^T t2^T * J0^-1 t1 t2^T * J0^-1 * t2 t2^T * J0^-1 axis) - // ( (-r0 * J0^-1 * axis)^T axis^T * J0^-1 t1 axis^T * J0^-1 t2 axis^T * J0^-1 axis) + // ( 1/m I_3-r0 * J0^-1 * r0* -r0 * J0^-1) + // ( (-r0 * J0^-1)^T J0^-1 ) Matrix3r K00; computeMatrixK(c0, invMass0, x0, inertiaInverseW0, K00); K.block<3, 3>(0, 0) = K00; - K.block<3, 1>(0, 3) = -r0_star * inertiaInverseW0 * t1; - K.block<3, 1>(0, 4) = -r0_star * inertiaInverseW0 * t2; - K.block<3, 1>(0, 5) = -r0_star * inertiaInverseW0 * axis; - K.block<1, 3>(3, 0) = K.block<3, 1>(0, 3).transpose(); - K.block<1, 3>(4, 0) = K.block<3, 1>(0, 4).transpose(); - K.block<1, 3>(5, 0) = K.block<3, 1>(0, 5).transpose(); - K(3, 3) = t1.transpose() * inertiaInverseW0 * t1; - K(3, 4) = t1.transpose() * inertiaInverseW0 * t2; - K(3, 5) = t1.transpose() * inertiaInverseW0 * axis; - K(4, 3) = K(3, 4); - K(5, 3) = K(3, 5); - K(4, 4) = t2.transpose() * inertiaInverseW0 * t2; - K(4, 5) = t2.transpose() * inertiaInverseW0 * axis; - K(5, 4) = K(4, 5); - K(5, 5) = axis.transpose() * inertiaInverseW0 * axis; + K.block<3, 3>(0, 3) = -r0_star * inertiaInverseW0; + K.block<3, 3>(3, 0) = K.block<3, 3>(0, 3).transpose(); + K.block<3, 3>(3, 3) = inertiaInverseW0; + } if (invMass1 != 0.0) { // Jacobian for body 1 is // // ( -I_3 r1* ) - // ( 0 -t1^T ) - // ( 0 -t2^T ) - // ( 0 axis^T) + // ( 0 -I_3 ) // // where I_3 is the identity matrix and r1* is the cross product matrix of r1 // // J M^-1 J^T = - // ( 1/m I_3-r1 * J1^-1 * r1* -r1 * J1^-1 * t1 -r1 * J1^-1 * t2 -r1 * J1^-1 * axis) - // ( (-r1 * J1^-1 * t1)^T t1^T * J1^-1 t1 t1^T * J1^-1 t2 t1^T * J1^-1 * axis) - // ( (-r1 * J1^-1 * t2)^T t2^T * J1^-1 t1 t2^T * J1^-1 t2 t2^T * J1^-1 axis) - // ( (-r1 * J1^-1 * axis)^T axis^T * J1^-1 t1 axis^T * J1^-1 t2 axis^T * J1^-1 axis) + // ( 1/m I_3-r1 * J1^-1 * r1* -r1 * J1^-1) + // ( (-r1 * J1^-1)^T J1^-1 ) Matrix3r K11; computeMatrixK(c1, invMass1, x1, inertiaInverseW1, K11); K.block<3, 3>(0, 0) += K11; - const Vector3r K_03 = -r1_star * inertiaInverseW1 * t1; - const Vector3r K_04 = -r1_star * inertiaInverseW1 * t2; - const Vector3r K_05 = -r1_star * inertiaInverseW1 * axis; - K.block<3, 1>(0, 3) += K_03; - K.block<3, 1>(0, 4) += K_04; - K.block<3, 1>(0, 5) += K_05; - K.block<1, 3>(3, 0) += K_03.transpose(); - K.block<1, 3>(4, 0) += K_04.transpose(); - K.block<1, 3>(5, 0) += K_05.transpose(); - K(3, 3) += t1.transpose() * inertiaInverseW1 * t1; - const Real K_34 = t1.transpose() * inertiaInverseW1 * t2; - K(3, 4) += K_34; - const Real K_35 = t1.transpose() * inertiaInverseW1 * axis; - K(3, 5) += K_35; - K(4, 3) += K_34; - K(4, 4) += t2.transpose() * inertiaInverseW1 * t2; - const Real K_45 = t2.transpose() * inertiaInverseW1 * axis; - K(4, 5) += K_45; - K(5, 3) += K_35; - K(5, 4) += K_45; - K(5, 5) += axis.transpose() * inertiaInverseW1 * axis; + Matrix3r K03 = -r1_star * inertiaInverseW1; + K.block<3, 3>(0, 3) += K03; + K.block<3, 3>(3, 0) += K03.transpose(); + K.block<3, 3>(3, 3) += inertiaInverseW1; } - const Eigen::Matrix Kinv = K.inverse(); + const Eigen::Matrix lambda = K.llt().solve(-C); - const Eigen::Matrix lambda = Kinv * b; const Vector3r p = lambda.block<3, 1>(0, 0); - Vector3r angMomentum = t1*lambda(3, 0) + t2*lambda(4, 0) + axis*lambda(5, 0); + Vector3r angMomentum = lambda.block<3, 1>(3, 0); if (invMass0 != 0.0) { @@ -2167,6 +1926,197 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint return true; } + + // ---------------------------------------------------------------------------------------------- + bool PositionBasedRigidBodyDynamics::init_DamperJoint( + const Vector3r &x0, + const Quaternionr &q0, + const Vector3r &x1, + const Quaternionr &q1, + const Vector3r &direction, + Eigen::Matrix &jointInfo + ) + { + // jointInfo contains + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 3D vector d = R^T * (x0 - x1), where R is a rotation matrix with the slider axis as first column + // 3-5: projection matrix Pr for the rotational part + + + // determine constraint coordinate system + // with direction as x-axis + Matrix3r R0; + R0.col(0) = direction; + R0.col(0).normalize(); + + Vector3r v(1.0, 0.0, 0.0); + // check if vectors are parallel + if (fabs(v.dot(R0.col(0))) > 0.99) + v = Vector3r(0.0, 1.0, 0.0); + + R0.col(1) = R0.col(0).cross(v); + R0.col(2) = R0.col(0).cross(R0.col(1)); + R0.col(1).normalize(); + R0.col(2).normalize(); + + Quaternionr qR0(R0); + jointInfo.col(1) = qR0.coeffs(); + + // coordinate system of body 0 (local) + jointInfo.col(0) = (q0.conjugate() * qR0).coeffs(); + + jointInfo.block<3, 1>(0, 2) = R0.transpose() * (x0 - x1); + + const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); + const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); + + Eigen::Matrix Qq00, QHatq10; + computeMatrixQ(q00, Qq00); + computeMatrixQHat(q10, QHatq10); + Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<3, 4>(1, 0); + jointInfo.block<4, 3>(0, 3) = Pr.transpose(); + + return true; + } + + // ---------------------------------------------------------------------------------------------- + bool PositionBasedRigidBodyDynamics::update_DamperJoint( + const Vector3r &x0, + const Quaternionr &q0, + const Vector3r &x1, + const Quaternionr &q1, + Eigen::Matrix &jointInfo + ) + { + // jointInfo contains + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 3D vector d = R^T * (x0 - x1), where R is a rotation matrix with the slider axis as first column + // 3-5: projection matrix Pr for the rotational part + + // transform constraint coordinate system of body 0 to world space + Quaternionr qR0; + qR0.coeffs() = jointInfo.col(0); + jointInfo.col(1) = (q0 * qR0).coeffs(); + return true; + } + + // ---------------------------------------------------------------------------------------------- + bool PositionBasedRigidBodyDynamics::solve_DamperJoint( + const Real invMass0, + const Vector3r &x0, + const Matrix3r &inertiaInverseW0, + const Quaternionr &q0, + const Real invMass1, + const Vector3r &x1, + const Matrix3r &inertiaInverseW1, + const Quaternionr &q1, + const Real stiffness, + const Real dt, + const Eigen::Matrix &jointInfo, + Real &lambda, + Vector3r &corr_x0, Quaternionr &corr_q0, + Vector3r &corr_x1, Quaternionr &corr_q1) + { + // jointInfo contains + // 0: coordinate system in body 0, where the x-axis is the slider axis (local) + // 1: coordinate system in body 0, where the x-axis is the slider axis (global) + // 2: 3D vector d = R^T * (x0 - x1), where R is a rotation matrix with the slider axis as first column + // 3-5: projection matrix Pr for the rotational part + + Quaternionr qCoord; + qCoord.coeffs() = jointInfo.col(1); + const Matrix3r &R0 = qCoord.matrix(); + + const Eigen::Matrix &Pr = jointInfo.block<4, 3>(0, 3).transpose(); + + const Vector3r &d = jointInfo.block<3, 1>(0, 2); + + // evaluate constraint function + Eigen::Matrix C; + C.block<3, 1>(0, 0) = R0.transpose() * (x0 - x1) - d; + const Quaternionr tmp = (q0.conjugate() * q1); + const Vector4r qVec(tmp.w(), tmp.x(), tmp.y(), tmp.z()); + C.block<3, 1>(3, 0) = Pr * qVec; + + Eigen::Matrix Gq1; + computeMatrixG(q1, Gq1); + Eigen::Matrix Qq0; + computeMatrixQ(q0, Qq0); + + const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); + + Eigen::Matrix K; + K.setZero(); + if (invMass0 != 0.0) + { + // Jacobian for body 0 is + // + // (I 0) + // (0 t) + // + // where I_3 is the identity matrix and t = -Pr * (Qq0^T * Gq1) + // + // J M^-1 J^T = + // ( (1/m I_3) 0 ) + // ( 0 t * J0^-1 t^T ) + + K.block<3, 3>(0, 0) = invMass0 * Matrix3r::Identity(); + K.block<3, 3>(3, 3) = t * inertiaInverseW0 * t.transpose(); + } + if (invMass1 != 0.0) + { + // Jacobian for body 1 is + // + // ( -I 0 ) + // ( 0 -t ) + // + // where I_3 is the identity matrix and t = -Pr * (Qq0^T * Gq1) + // + // J M^-1 J^T = + // ( (1/m I_3) 0 ) + // ( 0 t * J1^-1 t^T ) + + K.block<3, 3>(0, 0) += invMass1 * Matrix3r::Identity(); + K.block<3, 3>(3, 3) += t * inertiaInverseW1 * t.transpose(); + } + + Real alpha = 0.0; + if (stiffness != 0.0) + { + alpha = 1.0 / (stiffness * dt * dt); + K(0,0) += alpha; + } + + C(0, 0) += alpha * lambda; + const Eigen::Matrix delta_lambda = K.llt().solve(-C); + + lambda += delta_lambda(0,0); + + const Vector3r pt = R0 * delta_lambda.block<3, 1>(0, 0); + const Vector3r amt = t.transpose() * delta_lambda.block<3, 1>(3, 0); + + if (invMass0 != 0.0) + { + corr_x0 = invMass0 * pt; + const Vector3r ot = inertiaInverseW0 * amt; + const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); + corr_q0.coeffs() = 0.5 *(otQ*q0).coeffs(); + } + + if (invMass1 != 0.0) + { + corr_x1 = -invMass1 * pt; + const Vector3r ot = -inertiaInverseW1 * amt; + const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); + corr_q1.coeffs() = 0.5 *(otQ*q1).coeffs(); + } + + return true; + } + + // ---------------------------------------------------------------------------------------------- bool PositionBasedRigidBodyDynamics::init_RigidBodyParticleBallJoint( const Vector3r &x0, @@ -2236,9 +2186,8 @@ bool PositionBasedRigidBodyDynamics::solve_RigidBodyParticleBallJoint( K2(1, 1) = invMass1; K2(2, 2) = invMass1; } - const Matrix3r Kinv = (K1 + K2).inverse(); - const Vector3r pt = Kinv * (x1 - connector0); + const Vector3r pt = (K1 + K2).llt().solve(x1 - connector0); if (invMass0 != 0.0) { diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h index 8ca25683..c125a044 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h @@ -25,6 +25,12 @@ namespace PBD const Matrix3r &inertiaInverseW, Matrix3r &K); + /** Compute matrix that is required to transform quaternion in + * a 3D representation. */ + static void computeMatrixG(const Quaternionr &q, Eigen::Matrix &G); + static void computeMatrixQ(const Quaternionr &q, Eigen::Matrix &Q); + static void computeMatrixQHat(const Quaternionr &q, Eigen::Matrix &Q); + public: /** Initialize ball joint and return info which is required by the solver step. * @@ -211,14 +217,12 @@ namespace PBD * @param hingeJointAxis axis of hinge joint * @param hingeJointInfo Stores the local and global positions of the connector points. * The joint info contains the following columns:\n - * 0: connector in body 0 (local)\n - * 1: connector in body 1 (local)\n - * 2-4: coordinate system of body 0 (local)\n - * 5: joint axis in body 1 (local)\n - * 6: connector in body 0 (global)\n - * 7: connector in body 1 (global)\n - * 8-10: coordinate system of body 0 (global)\n - * 11: joint axis in body 1 (global)\n\n + * 0-1: projection matrix Pr for the rotational part\n + * 2: connector in body 0 (local)\n + * 3: connector in body 1 (local)\n + * 4: connector in body 0 (global)\n + * 5: connector in body 1 (global)\n + * 6: hinge axis in body 0 (local) used for rendering\n\n * The joint info stores first the info of the first body (the connector point and a * full coordinate system where the x-axis is the hinge axis) and then the info of * the second body (the connector point and the hinge axis). @@ -232,7 +236,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &hingeJointPosition, // position of hinge joint const Vector3r &hingeJointAxis, // axis of hinge joint - Eigen::Matrix &hingeJointInfo + Eigen::Matrix &hingeJointInfo ); /** Update hinge joint info which is required by the solver step. @@ -251,7 +255,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &hingeJointInfo + Eigen::Matrix &hingeJointInfo ); /** Perform a solver step for a hinge joint which links two rigid bodies. @@ -289,7 +293,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &hingeJointInfo, // precomputed hinge joint info + const Eigen::Matrix &hingeJointInfo, // precomputed hinge joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -392,20 +396,14 @@ namespace PBD * @param q0 rotation of first body * @param x1 center of mass of second body * @param q1 rotation of second body - * @param sliderJointPosition position of slider joint * @param sliderJointAxis axis of slider joint * @param jointInfo Stores the local and global positions of the connector points. * The joint info contains the following columns:\n - * 0: connector in body 0 (local)\n - * 1: connector in body 1 (local)\n - * 2-4: coordinate system of body 0 (local)\n - * 5: joint axis in body 1 (local)\n - * 6: connector in body 0 (global)\n - * 7: connector in body 1 (global)\n - * 8-10:coordinate system of body 0 (global)\n - * 11: joint axis in body 1 (global)\n - * 12: perpendicular vector on joint axis (normalized) in body 1 (local)\n - * 13: perpendicular vector on joint axis (normalized) in body 1 (global)\n\n + * jointInfo contains\n + * 0: coordinate system in body 0, where the x-axis is the slider axis (local)\n + * 1: coordinate system in body 0, where the x-axis is the slider axis (global)\n + * 2: 2D vector d = P * (x0 - x1), where P projects the vector onto a plane perpendicular to the slider axis\n + * 3-5: projection matrix Pr for the rotational part\n\n * The info must be updated in each simulation step * by calling update_SliderJoint(). */ @@ -414,9 +412,8 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - const Vector3r &sliderJointPosition, // position of slider joint const Vector3r &sliderJointAxis, // axis of slider joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update slider joint info which is required by the solver step. @@ -435,7 +432,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a slider joint which links two rigid bodies. @@ -473,7 +470,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &jointInfo, // precomputed slider joint info + const Eigen::Matrix &jointInfo, // precomputed slider joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -485,20 +482,13 @@ namespace PBD * @param q0 rotation of first body * @param x1 center of mass of second body * @param q1 rotation of second body - * @param sliderJointPosition position of slider joint * @param sliderJointAxis axis of slider joint * @param jointInfo Stores the local and global positions of the connector points. * The joint info contains the following columns:\n - * 0: connector in body 0 (local)\n - * 1: connector in body 1 (local)\n - * 2-4: coordinate system of body 0 (local)\n - * 5: joint axis in body 1 (local)\n - * 6: connector in body 0 (global)\n - * 7: connector in body 1 (global)\n - * 8-10:coordinate system of body 0 (global)\n - * 11: joint axis in body 1 (global)\n - * 12: perpendicular vector on joint axis (normalized) in body 1 (local)\n - * 13: perpendicular vector on joint axis (normalized) in body 1 (global)\n\n + * 0: slider axis in body 0 (local)\n + * 1: slider axis in body 0 (global)\n + * 2: distance vector d = (x0 - x1)\n + * 3-5: projection matrix Pr for the rotational part\n\n * The info must be updated in each simulation step * by calling update_TargetPositionMotorSliderJoint(). */ @@ -507,9 +497,8 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - const Vector3r &sliderJointPosition, // position of slider joint const Vector3r &sliderJointAxis, // axis of slider joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor slider joint info which is required by the solver step. @@ -528,7 +517,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor slider joint which links two rigid bodies. @@ -569,7 +558,7 @@ namespace PBD const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 const Real targetPosition, // target position of the servo motor - const Eigen::Matrix &jointInfo, // precomputed slider joint info + const Eigen::Matrix &jointInfo, // precomputed slider joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -581,20 +570,13 @@ namespace PBD * @param q0 rotation of first body * @param x1 center of mass of second body * @param q1 rotation of second body - * @param sliderJointPosition position of slider joint * @param sliderJointAxis axis of slider joint * @param jointInfo Stores the local and global positions of the connector points. * The joint info contains the following columns:\n - * 0: connector in body 0 (local)\n - * 1: connector in body 1 (local)\n - * 2-4: coordinate system of body 0 (local)\n - * 5: joint axis in body 1 (local)\n - * 6: connector in body 0 (global)\n - * 7: connector in body 1 (global)\n - * 8-10:coordinate system of body 0 (global)\n - * 11: joint axis in body 1 (global)\n - * 12: perpendicular vector on joint axis (normalized) in body 1 (local)\n - * 13: perpendicular vector on joint axis (normalized) in body 1 (global)\n\n + * 0: coordinate system in body 0, where the x-axis is the slider axis (local)\n + * 1: coordinate system in body 0, where the x-axis is the slider axis (global)\n + * 2: 2D vector d = P * (x0 - x1), where P projects the vector onto a plane perpendicular to the slider axis\n + * 3-5: projection matrix Pr for the rotational part\n\n * The info must be updated in each simulation step * by calling update_TargetVelocityMotorSliderJoint(). */ @@ -603,9 +585,8 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - const Vector3r &sliderJointPosition, // position of slider joint const Vector3r &sliderJointAxis, // axis of slider joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor slider joint info which is required by the solver step. @@ -624,7 +605,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor slider joint which links two rigid bodies. @@ -663,7 +644,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &jointInfo, // precomputed slider joint info + const Eigen::Matrix &jointInfo, // precomputed slider joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -682,11 +663,13 @@ namespace PBD * @param x0 center of mass of first body * @param v0 velocity of body 0 * @param inertiaInverseW0 inverse inertia tensor in world coordinates of first body + * @param q0 rotation of first body * @param omega0 angular velocity of first body * @param invMass1 inverse mass of second body * @param x1 center of mass of second body * @param v1 velocity of body 1 * @param inertiaInverseW1 inverse inertia tensor in world coordinates of second body + * @param q1 rotation of second body * @param omega1 angular velocity of second body * @param targetVelocity target velocity of the motor * @param jointInfo Motor slider joint information which is required by the solver. This @@ -702,14 +685,16 @@ namespace PBD const Vector3r &x0, // center of mass of body 0 const Vector3r &v0, // velocity of body 0 const Matrix3r &inertiaInverseW0, // inverse inertia tensor (world space) of body 0 + const Quaternionr &q0, // rotation of body 0 const Vector3r &omega0, const Real invMass1, // inverse mass is zero if body is static const Vector3r &x1, // center of mass of body 1 const Vector3r &v1, const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 + const Quaternionr &q1, // rotation of body 1 const Vector3r &omega1, const Real targetVelocity, // target velocity of the servo motor - const Eigen::Matrix &jointInfo, // precomputed joint info + const Eigen::Matrix &jointInfo, // precomputed joint info Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1); @@ -725,16 +710,12 @@ namespace PBD * @param hingeJointAxis axis of hinge joint * @param jointInfo Stores the local and global positions of the connector points. * The joint info contains the following columns:\n - * 0: connector in body 0 (local)\n - * 1: connector in body 1 (local)\n - * 2-4: coordinate system of body 0 (local)\n - * 5: joint axis in body 1 (local)\n - * 6: connector in body 0 (global)\n - * 7: connector in body 1 (global)\n - * 8-10:coordinate system of body 0 (global)\n - * 11: joint axis in body 1 (global)\n - * 12: perpendicular vector on joint axis (normalized) in body 1 (local)\n - * 13: perpendicular vector on joint axis (normalized) in body 1 (global)\n\n + * 0-2: projection matrix Pr for the rotational part\n + * 3: connector in body 0 (local)\n + * 4: connector in body 1 (local)\n + * 5: connector in body 0 (global)\n + * 6: connector in body 1 (global)\n + * 7: hinge axis in body 0 (local) used for rendering \n\n * The info must be updated in each simulation step * by calling update_TargetAngleMotorHingeJoint(). */ @@ -745,7 +726,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &hingeJointPosition, // position of hinge joint const Vector3r &hingeJointAxis, // axis of hinge joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor hinge joint info which is required by the solver step. @@ -764,7 +745,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor hinge joint which links two rigid bodies. @@ -805,7 +786,7 @@ namespace PBD const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 const Real targetAngle, // target angle of the servo motor - const Eigen::Matrix &jointInfo, // precomputed hinge joint info + const Eigen::Matrix &jointInfo, // precomputed hinge joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -820,16 +801,13 @@ namespace PBD * @param hingeJointAxis axis of hinge joint * @param jointInfo Stores the local and global positions of the connector points. * The joint info contains the following columns:\n - * 0: connector in body 0 (local)\n - * 1: connector in body 1 (local)\n - * 2-4: coordinate system of body 0 (local)\n - * 5: joint axis in body 1 (local)\n - * 6: perpendicular vector on joint axis (normalized) in body 1 (local)\n - * 7: connector in body 0 (global)\n - * 8: connector in body 1 (global)\n - * 9-11:coordinate system of body 0 (global)\n - * 12: joint axis in body 1 (global)\n - * 13: perpendicular vector on joint axis (normalized) in body 1 (global)\n\n + * 0-1: projection matrix Pr for the rotational part\n + * 2: connector in body 0 (local)\n + * 3: connector in body 1 (local)\n + * 4: connector in body 0 (global)\n + * 5: connector in body 1 (global)\n + * 6: hinge axis in body 0 (local)\n + * 7: hinge axis in body 0 (global)\n\n * The info must be updated in each simulation step * by calling update_TargetVelocityMotorHingeJoint(). */ @@ -840,7 +818,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &hingeJointPosition, // position of hinge joint const Vector3r &hingeJointAxis, // axis of hinge joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor hinge joint info which is required by the solver step. @@ -859,7 +837,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor hinge joint which links two rigid bodies. @@ -899,7 +877,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &jointInfo, // precomputed hinge joint info + const Eigen::Matrix &jointInfo, // precomputed hinge joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -945,7 +923,7 @@ namespace PBD const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Vector3r &omega1, const Real targetAngularVelocity, // target angular velocity of the servo motor - const Eigen::Matrix &jointInfo, // precomputed joint info + const Eigen::Matrix &jointInfo, // precomputed joint info Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1); @@ -1281,6 +1259,96 @@ namespace PBD Real &lambda, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); + + /** Initialize a motor slider joint which is able to enforce + * a target position and return info which is required by the solver step. + * + * @param x0 center of mass of first body + * @param q0 rotation of first body + * @param x1 center of mass of second body + * @param q1 rotation of second body + * @param sliderJointPosition position of slider joint + * @param sliderJointAxis axis of slider joint + * @param jointInfo Stores the local and global positions of the connector points. + * The joint info contains the following columns:\n + * 0: coordinate system in body 0, where the x-axis is the slider axis (local)\n + * 1: coordinate system in body 0, where the x-axis is the slider axis (global)\n + * 2: 3D vector d = R^T * (x0 - x1), where R is a rotation matrix with the slider axis as first column\n + * 3-5: projection matrix Pr for the rotational part\n\n + * The info must be updated in each simulation step + * by calling update_TargetPositionMotorSliderJoint(). + */ + static bool init_DamperJoint( + const Vector3r &x0, // center of mass of body 0 + const Quaternionr &q0, // rotation of body 0 + const Vector3r &x1, // center of mass of body 1 + const Quaternionr &q1, // rotation of body 1 + const Vector3r &direction, + Eigen::Matrix &jointInfo + ); + + /** Update motor slider joint info which is required by the solver step. + * The joint info must be generated in the initialization process of the model + * by calling the function init_TargetPositionMotorSliderJoint(). + * This method should be called once per simulation step before executing the solver.\n\n + * + * @param x0 center of mass of first body + * @param q0 rotation of first body + * @param x1 center of mass of second body + * @param q1 rotation of second body + * @param jointInfo slider joint information which should be updated + */ + static bool update_DamperJoint( + const Vector3r &x0, // center of mass of body 0 + const Quaternionr &q0, // rotation of body 0 + const Vector3r &x1, // center of mass of body 1 + const Quaternionr &q1, // rotation of body 1 + Eigen::Matrix &jointInfo + ); + + /** Perform a solver step for a motor slider joint which links two rigid bodies. + * A motor slider joint removes two translational and three rotational degrees of freedom between the bodies. + * Moreover, a target position can be enforced on the remaining translation axis. + * The motor slider joint info must be generated in the initialization process of the model + * by calling the function init_TargetPositionMotorSliderJoint() and updated each time the bodies + * change their state by update_TargetPositionMotorSliderJoint().\n\n + * More information can be found in: \cite Deul2014 + * + * \image html motorsliderjoint.jpg "motor slider joint" + * \image latex motorsliderjoint.jpg "motor slider joint" width=0.5\textwidth + * + * @param invMass0 inverse mass of first body + * @param x0 center of mass of first body + * @param inertiaInverseW0 inverse inertia tensor in world coordinates of first body + * @param q0 rotation of first body + * @param invMass1 inverse mass of second body + * @param x1 center of mass of second body + * @param inertiaInverseW1 inverse inertia tensor in world coordinates of second body + * @param q1 rotation of second body + * @param targetPosition target position of the servo motor + * @param jointInfo Motor slider joint information which is required by the solver. This + * information must be generated in the beginning by calling init_TargetPositionMotorSliderJoint() + * and updated each time the bodies change their state by update_TargetPositionMotorSliderJoint(). + * @param corr_x0 position correction of center of mass of first body + * @param corr_q0 rotation correction of first body + * @param corr_x1 position correction of center of mass of second body + * @param corr_q1 rotation correction of second body + */ + static bool solve_DamperJoint( + const Real invMass0, //inverse mass is zero if body is static + const Vector3r &x0, // center of mass of body 0 + const Matrix3r &inertiaInverseW0, // inverse inertia tensor (world space) of body 0 + const Quaternionr &q0, // rotation of body 0 + const Real invMass1, // inverse mass is zero if body is static + const Vector3r &x1, // center of mass of body 1 + const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 + const Quaternionr &q1, // rotation of body 1 + const Real stiffness, + const Real dt, + const Eigen::Matrix &jointInfo, // precomputed slider joint info + Real &lambda, + Vector3r &corr_x0, Quaternionr &corr_q0, + Vector3r &corr_x1, Quaternionr &corr_q1); }; } diff --git a/README.md b/README.md index 7d551b91..a18f71a8 100644 --- a/README.md +++ b/README.md @@ -34,6 +34,8 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html ## Latest Important Changes +* added DamperJoint +* improved implementation of slider and hinge joints/motors * Crispin Deul added the implementation of his paper Deul, Kugelstadt, Weiler, Bender, "Direct Position-Based Solver for Stiff Rods", Computer Graphics Forum 2018 and a corresponding demo * added collision detection for arbitrary meshes based on cubic signed distance fields * added implementation of the paper Kugelstadt, Schoemer, "Position and Orientation Based Cosserat Rods", SCA 2016 @@ -89,6 +91,7 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html - target velocity motor slider joint - ball joint between rigid body and particle - distance joint + - damper joint - implicit spring - Generic constraints diff --git a/Simulation/Constraints.cpp b/Simulation/Constraints.cpp index 92784baa..749878c2 100644 --- a/Simulation/Constraints.cpp +++ b/Simulation/Constraints.cpp @@ -34,6 +34,7 @@ int TargetVelocityMotorHingeJoint::TYPE_ID = IDFactory::getId(); int SliderJoint::TYPE_ID = IDFactory::getId(); int TargetPositionMotorSliderJoint::TYPE_ID = IDFactory::getId(); int TargetVelocityMotorSliderJoint::TYPE_ID = IDFactory::getId(); +int DamperJoint::TYPE_ID = IDFactory::getId(); int RigidBodyContactConstraint::TYPE_ID = IDFactory::getId(); int ParticleRigidBodyContactConstraint::TYPE_ID = IDFactory::getId(); int ParticleTetContactConstraint::TYPE_ID = IDFactory::getId(); @@ -355,7 +356,7 @@ bool UniversalJoint::solvePositionConstraint(SimulationModel &model, const unsig ////////////////////////////////////////////////////////////////////////// // SliderJoint ////////////////////////////////////////////////////////////////////////// -bool SliderJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +bool SliderJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis) { m_bodies[0] = rbIndex1; m_bodies[1] = rbIndex2; @@ -367,7 +368,7 @@ bool SliderJoint::initConstraint(SimulationModel &model, const unsigned int rbIn rb1.getRotation(), rb2.getPosition(), rb2.getRotation(), - pos, axis, + axis, m_jointInfo); } @@ -432,7 +433,7 @@ bool SliderJoint::solvePositionConstraint(SimulationModel &model, const unsigned ////////////////////////////////////////////////////////////////////////// // TargetPositionMotorSliderJoint ////////////////////////////////////////////////////////////////////////// -bool TargetPositionMotorSliderJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +bool TargetPositionMotorSliderJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis) { m_bodies[0] = rbIndex1; m_bodies[1] = rbIndex2; @@ -444,7 +445,7 @@ bool TargetPositionMotorSliderJoint::initConstraint(SimulationModel &model, cons rb1.getRotation(), rb2.getPosition(), rb2.getRotation(), - pos, axis, + axis, m_jointInfo); } @@ -511,7 +512,7 @@ bool TargetPositionMotorSliderJoint::solvePositionConstraint(SimulationModel &mo ////////////////////////////////////////////////////////////////////////// // TargetVelocityMotorSliderJoint ////////////////////////////////////////////////////////////////////////// -bool TargetVelocityMotorSliderJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +bool TargetVelocityMotorSliderJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis) { m_bodies[0] = rbIndex1; m_bodies[1] = rbIndex2; @@ -523,7 +524,7 @@ bool TargetVelocityMotorSliderJoint::initConstraint(SimulationModel &model, cons rb1.getRotation(), rb2.getPosition(), rb2.getRotation(), - pos, axis, + axis, m_jointInfo); } @@ -599,11 +600,13 @@ bool TargetVelocityMotorSliderJoint::solveVelocityConstraint(SimulationModel &mo rb1.getPosition(), rb1.getVelocity(), rb1.getInertiaTensorInverseW(), + rb1.getRotation(), rb1.getAngularVelocity(), rb2.getInvMass(), rb2.getPosition(), rb2.getVelocity(), rb2.getInertiaTensorInverseW(), + rb2.getRotation(), rb2.getAngularVelocity(), m_target, m_jointInfo, @@ -824,6 +827,93 @@ bool TargetVelocityMotorHingeJoint::solveVelocityConstraint(SimulationModel &mod return res; } + +////////////////////////////////////////////////////////////////////////// +// DamperJoint +////////////////////////////////////////////////////////////////////////// +bool DamperJoint::initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis, const Real stiffness) +{ + m_stiffness = stiffness; + m_lambda = 0.0; + m_bodies[0] = rbIndex1; + m_bodies[1] = rbIndex2; + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + return PositionBasedRigidBodyDynamics::init_DamperJoint( + rb1.getPosition(), + rb1.getRotation(), + rb2.getPosition(), + rb2.getRotation(), + axis, + m_jointInfo); +} + +bool DamperJoint::updateConstraint(SimulationModel &model) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + return PositionBasedRigidBodyDynamics::update_DamperJoint( + rb1.getPosition(), + rb1.getRotation(), + rb2.getPosition(), + rb2.getRotation(), + m_jointInfo); +} + +bool DamperJoint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) +{ + SimulationModel::RigidBodyVector &rb = model.getRigidBodies(); + + RigidBody &rb1 = *rb[m_bodies[0]]; + RigidBody &rb2 = *rb[m_bodies[1]]; + + const Real dt = TimeManager::getCurrent()->getTimeStepSize(); + + if (iter == 0) + m_lambda = 0.0; + + Vector3r corr_x1, corr_x2; + Quaternionr corr_q1, corr_q2; + const bool res = PositionBasedRigidBodyDynamics::solve_DamperJoint( + rb1.getInvMass(), + rb1.getPosition(), + rb1.getInertiaTensorInverseW(), + rb1.getRotation(), + rb2.getInvMass(), + rb2.getPosition(), + rb2.getInertiaTensorInverseW(), + rb2.getRotation(), + m_stiffness, + dt, + m_jointInfo, + m_lambda, + corr_x1, + corr_q1, + corr_x2, + corr_q2); + + if (res) + { + if (rb1.getMass() != 0.0) + { + rb1.getPosition() += corr_x1; + rb1.getRotation().coeffs() += corr_q1.coeffs(); + rb1.getRotation().normalize(); + rb1.rotationUpdated(); + } + if (rb2.getMass() != 0.0) + { + rb2.getPosition() += corr_x2; + rb2.getRotation().coeffs() += corr_q2.coeffs(); + rb2.getRotation().normalize(); + rb2.rotationUpdated(); + } + } + return res; +} + ////////////////////////////////////////////////////////////////////////// // RigidBodyParticleBallJoint ////////////////////////////////////////////////////////////////////////// diff --git a/Simulation/Constraints.h b/Simulation/Constraints.h index b4f0f564..2f63155a 100644 --- a/Simulation/Constraints.h +++ b/Simulation/Constraints.h @@ -67,7 +67,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; HingeJoint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } @@ -95,12 +95,12 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; SliderJoint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } - bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); + bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -129,12 +129,12 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; TargetPositionMotorSliderJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } - bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); + bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -143,12 +143,12 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; TargetVelocityMotorSliderJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } - bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); + bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis); virtual bool updateConstraint(SimulationModel &model); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); virtual bool solveVelocityConstraint(SimulationModel &model, const unsigned int iter); @@ -158,7 +158,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; TargetAngleMotorHingeJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } @@ -180,7 +180,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; TargetVelocityMotorHingeJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } @@ -189,6 +189,22 @@ namespace PBD virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); virtual bool solveVelocityConstraint(SimulationModel &model, const unsigned int iter); }; + + class DamperJoint : public Constraint + { + public: + static int TYPE_ID; + Real m_stiffness; + Eigen::Matrix m_jointInfo; + Real m_lambda; + + DamperJoint() : Constraint(2) {} + virtual int &getTypeId() const { return TYPE_ID; } + + bool initConstraint(SimulationModel &model, const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis, const Real stiffness); + virtual bool updateConstraint(SimulationModel &model); + virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); + }; class RigidBodyParticleBallJoint : public Constraint { diff --git a/Simulation/SimulationModel.cpp b/Simulation/SimulationModel.cpp index 36175195..2751aff3 100644 --- a/Simulation/SimulationModel.cpp +++ b/Simulation/SimulationModel.cpp @@ -300,10 +300,10 @@ bool SimulationModel::addUniversalJoint(const unsigned int rbIndex1, const unsig return res; } -bool SimulationModel::addSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +bool SimulationModel::addSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis) { SliderJoint *joint = new SliderJoint(); - const bool res = joint->initConstraint(*this, rbIndex1, rbIndex2, pos, axis); + const bool res = joint->initConstraint(*this, rbIndex1, rbIndex2, axis); if (res) { m_constraints.push_back(joint); @@ -312,10 +312,10 @@ bool SimulationModel::addSliderJoint(const unsigned int rbIndex1, const unsigned return res; } -bool SimulationModel::addTargetPositionMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +bool SimulationModel::addTargetPositionMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis) { TargetPositionMotorSliderJoint *joint = new TargetPositionMotorSliderJoint(); - const bool res = joint->initConstraint(*this, rbIndex1, rbIndex2, pos, axis); + const bool res = joint->initConstraint(*this, rbIndex1, rbIndex2, axis); if (res) { m_constraints.push_back(joint); @@ -324,10 +324,10 @@ bool SimulationModel::addTargetPositionMotorSliderJoint(const unsigned int rbInd return res; } -bool SimulationModel::addTargetVelocityMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis) +bool SimulationModel::addTargetVelocityMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis) { TargetVelocityMotorSliderJoint *joint = new TargetVelocityMotorSliderJoint(); - const bool res = joint->initConstraint(*this, rbIndex1, rbIndex2, pos, axis); + const bool res = joint->initConstraint(*this, rbIndex1, rbIndex2, axis); if (res) { m_constraints.push_back(joint); @@ -361,6 +361,18 @@ bool SimulationModel::addTargetVelocityMotorHingeJoint(const unsigned int rbInde return res; } +bool SimulationModel::addDamperJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis, const Real stiffness) +{ + DamperJoint *joint = new DamperJoint(); + const bool res = joint->initConstraint(*this, rbIndex1, rbIndex2, axis, stiffness); + if (res) + { + m_constraints.push_back(joint); + m_groupsInitialized = false; + } + return res; +} + bool SimulationModel::addRigidBodyParticleBallJoint(const unsigned int rbIndex, const unsigned int particleIndex) { RigidBodyParticleBallJoint *bj = new RigidBodyParticleBallJoint(); diff --git a/Simulation/SimulationModel.h b/Simulation/SimulationModel.h index 707b1052..4e7bf505 100644 --- a/Simulation/SimulationModel.h +++ b/Simulation/SimulationModel.h @@ -140,12 +140,13 @@ namespace PBD bool addTargetAngleMotorHingeJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); bool addTargetVelocityMotorHingeJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); bool addUniversalJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis1, const Vector3r &axis2); - bool addSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); - bool addTargetPositionMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); - bool addTargetVelocityMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); + bool addSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis); + bool addTargetPositionMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis); + bool addTargetVelocityMotorSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis); bool addRigidBodyParticleBallJoint(const unsigned int rbIndex, const unsigned int particleIndex); bool addRigidBodySpring(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2, const Real stiffness); bool addDistanceJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos1, const Vector3r &pos2); + bool addDamperJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &axis, const Real stiffness); bool addRigidBodyContactConstraint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &cp1, const Vector3r &cp2, const Vector3r &normal, const Real dist, diff --git a/Utils/SceneLoader.cpp b/Utils/SceneLoader.cpp index 5d79bb0b..9e5e36cd 100644 --- a/Utils/SceneLoader.cpp +++ b/Utils/SceneLoader.cpp @@ -126,6 +126,12 @@ void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) if (m_json.find("DistanceJoints") != m_json.end()) readDistanceJoints(m_json, "DistanceJoints", sceneData); + ////////////////////////////////////////////////////////////////////////// + // read DamperJoints + ////////////////////////////////////////////////////////////////////////// + if (m_json.find("DamperJoints") != m_json.end()) + readDamperJoints(m_json, "DamperJoints", sceneData); + ////////////////////////////////////////////////////////////////////////// // read TargetAngleMotorHingeJoint ////////////////////////////////////////////////////////////////////////// @@ -550,7 +556,6 @@ void SceneLoader::readSliderJoints(const nlohmann::json &j, const std::string &k SliderJointData jd; if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && readValue(joint, "bodyID2", jd.m_bodyID[1]) && - readVector(joint, "position", jd.m_position) && readVector(joint, "axis", jd.m_axis)) { sceneData.m_sliderJointData.push_back(jd); @@ -652,7 +657,6 @@ void SceneLoader::readTargetPositionMotorSliderJoints(const nlohmann::json &j, c TargetPositionMotorSliderJointData jd; if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && readValue(joint, "bodyID2", jd.m_bodyID[1]) && - readVector(joint, "position", jd.m_position) && readVector(joint, "axis", jd.m_axis)) { if (!readValue(joint, "target", jd.m_target)) @@ -687,7 +691,6 @@ void SceneLoader::readTargetVelocityMotorSliderJoints(const nlohmann::json &j, c TargetVelocityMotorSliderJointData jd; if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && readValue(joint, "bodyID2", jd.m_bodyID[1]) && - readVector(joint, "position", jd.m_position) && readVector(joint, "axis", jd.m_axis)) { if (!readValue(joint, "target", jd.m_target)) @@ -748,6 +751,23 @@ void SceneLoader::readDistanceJoints(const nlohmann::json &j, const std::string } } +void SceneLoader::readDamperJoints(const nlohmann::json &j, const std::string &key, SceneData &sceneData) +{ + const nlohmann::json &child = j[key]; + + for (auto& joint : child) + { + DamperJointData jd; + if (readValue(joint, "bodyID1", jd.m_bodyID[0]) && + readValue(joint, "bodyID2", jd.m_bodyID[1]) && + readVector(joint, "axis", jd.m_axis) && + readValue(joint, "stiffness", jd.m_stiffness)) + { + sceneData.m_damperJointData.push_back(jd); + } + } +} + template <> bool SceneLoader::readValue(const nlohmann::json &j, const std::string &key, bool &v) { diff --git a/Utils/SceneLoader.h b/Utils/SceneLoader.h index c7bd7577..339730d3 100644 --- a/Utils/SceneLoader.h +++ b/Utils/SceneLoader.h @@ -108,7 +108,6 @@ namespace Utilities struct SliderJointData { unsigned int m_bodyID[2]; - Vector3r m_position; Vector3r m_axis; }; @@ -155,7 +154,6 @@ namespace Utilities struct TargetPositionMotorSliderJointData { unsigned int m_bodyID[2]; - Vector3r m_position; Vector3r m_axis; Real m_target; std::vector m_targetSequence; @@ -165,13 +163,19 @@ namespace Utilities struct TargetVelocityMotorSliderJointData { unsigned int m_bodyID[2]; - Vector3r m_position; Vector3r m_axis; Real m_target; std::vector m_targetSequence; bool m_repeat; }; + struct DamperJointData + { + unsigned int m_bodyID[2]; + Vector3r m_axis; + Real m_stiffness; + }; + struct SceneData { enum TriangleModelSimulationMethodTypes { No_Simulation_Method = 0, Distance_Constraints, FEM_Based_PBD, Strain_Based_Dynamics }; @@ -223,6 +227,7 @@ namespace Utilities std::vector m_targetVelocityMotorHingeJointData; std::vector m_targetPositionMotorSliderJointData; std::vector m_targetVelocityMotorSliderJointData; + std::vector m_damperJointData; std::vector m_rigidBodySpringData; std::vector m_distanceJointData; }; @@ -245,6 +250,7 @@ namespace Utilities void readTargetVelocityMotorSliderJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData); void readRigidBodySprings(const nlohmann::json &j, const std::string &key, SceneData &sceneData); void readDistanceJoints(const nlohmann::json &j, const std::string &key, SceneData &sceneData); + void readDamperJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData); template static bool readValue(const nlohmann::json &j, const std::string &key, T &v) diff --git a/data/scenes/CarScene.json b/data/scenes/CarScene.json index 7317a542..73a61c56 100644 --- a/data/scenes/CarScene.json +++ b/data/scenes/CarScene.json @@ -1,6 +1,48 @@ { "BallJoints": [], "BallOnLineJoints": [], + "DamperJoints": [ + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 2, + "bodyID2": 3, + "stiffness": 500000.0 + }, + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 2, + "bodyID2": 4, + "stiffness": 500000.0 + }, + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 7, + "bodyID2": 5, + "stiffness": 500000.0 + }, + { + "axis": [ + 0, + 1, + 0 + ], + "bodyID1": 7, + "bodyID2": 6, + "stiffness": 500000.0 + } + ], "DistanceJoints": [], "HingeJoints": [], "Name": "CarScene", @@ -469,68 +511,7 @@ } ], "RigidBodyParticleBallJoints": [], - "RigidBodySprings": [ - { - "bodyID1": 2, - "bodyID2": 3, - "position1": [ - 1.75, - 2.7, - 0.5 - ], - "position2": [ - 1.75, - 1.3, - 0.5 - ], - "stiffness": 50000.0 - }, - { - "bodyID1": 2, - "bodyID2": 4, - "position1": [ - 1.75, - 2.7, - -0.5 - ], - "position2": [ - 1.75, - 1.3, - -0.5 - ], - "stiffness": 50000.0 - }, - { - "bodyID1": 7, - "bodyID2": 5, - "position1": [ - -1.75, - 2.7, - 0.5 - ], - "position2": [ - -1.75, - 1.3, - 0.5 - ], - "stiffness": 50000.0 - }, - { - "bodyID1": 7, - "bodyID2": 6, - "position1": [ - -1.75, - 2.7, - -0.5 - ], - "position2": [ - -1.75, - 1.3, - -0.5 - ], - "stiffness": 50000.0 - } - ], + "RigidBodySprings": [], "Simulation": { "cloth_bendingStiffness": 0.005, "cloth_normalizeShear": 0, @@ -557,64 +538,7 @@ "triangleModelSimulationMethod": 2, "velocityUpdateMethod": 0 }, - "SliderJoints": [ - { - "axis": [ - 0, - 1, - 0 - ], - "bodyID1": 2, - "bodyID2": 3, - "position": [ - 1.75, - 2.7, - 0.5 - ] - }, - { - "axis": [ - 0, - 1, - 0 - ], - "bodyID1": 2, - "bodyID2": 4, - "position": [ - 1.75, - 2.7, - -0.5 - ] - }, - { - "axis": [ - 0, - 1, - 0 - ], - "bodyID1": 7, - "bodyID2": 5, - "position": [ - -1.75, - 2.7, - 0.5 - ] - }, - { - "axis": [ - 0, - 1, - 0 - ], - "bodyID1": 7, - "bodyID2": 6, - "position": [ - -1.75, - 2.7, - -0.5 - ] - } - ], + "SliderJoints": [], "TargetAngleMotorHingeJoints": [ { "axis": [ diff --git a/data/scenes/CarScene.py b/data/scenes/CarScene.py index 5a507476..55124c7c 100644 --- a/data/scenes/CarScene.py +++ b/data/scenes/CarScene.py @@ -93,22 +93,9 @@ def scale(vec, s): addTargetVelocityMotorHingeJoint(scene, dBody3, wheel3, motorX3, [0, 0, 1], 10.0) addTargetVelocityMotorHingeJoint(scene, dBody4, wheel4, motorX4, [0, 0, 1], 10.0) -sliderX1 = add_vector(carX, [1.75, 0.7, 0.5]) -sliderX2 = add_vector(carX, [1.75, 0.7, -0.5]) -sliderX3 = add_vector(carX, [-1.75, 0.7, 0.5]) -sliderX4 = add_vector(carX, [-1.75, 0.7, -0.5]) -addSliderJoint(scene, chassis, dBody1, sliderX1, [0, 1, 0]) -addSliderJoint(scene, chassis, dBody2, sliderX2, [0, 1, 0]) -addSliderJoint(scene, steeringBody, dBody3, sliderX3, [0, 1, 0]) -addSliderJoint(scene, steeringBody, dBody4, sliderX4, [0, 1, 0]) - -sliderY1 = add_vector(carX, [1.75, -0.7, 0.5]) -sliderY2 = add_vector(carX, [1.75, -0.7, -0.5]) -sliderY3 = add_vector(carX, [-1.75, -0.7, 0.5]) -sliderY4 = add_vector(carX, [-1.75, -0.7, -0.5]) -addRigidBodySpring(scene, chassis, dBody1, sliderX1, sliderY1, 50000.0) -addRigidBodySpring(scene, chassis, dBody2, sliderX2, sliderY2, 50000.0) -addRigidBodySpring(scene, steeringBody, dBody3, sliderX3, sliderY3, 50000.0) -addRigidBodySpring(scene, steeringBody, dBody4, sliderX4, sliderY4, 50000.0) +addDamperJoint(scene, chassis, dBody1, [0, 1, 0], 500000.0) +addDamperJoint(scene, chassis, dBody2, [0, 1, 0], 500000.0) +addDamperJoint(scene, steeringBody, dBody3, [0, 1, 0], 500000.0) +addDamperJoint(scene, steeringBody, dBody4, [0, 1, 0], 500000.0) writeScene(scene, 'CarScene.json') diff --git a/data/scenes/SceneGenerator.py b/data/scenes/SceneGenerator.py index 69552688..c4b2a16e 100644 --- a/data/scenes/SceneGenerator.py +++ b/data/scenes/SceneGenerator.py @@ -165,15 +165,27 @@ def addUniversalJoint(scene, rbId1, rbId2, position, axis1, axis2): ###################################################### # add slider joint ###################################################### -def addSliderJoint(scene, rbId1, rbId2, position, axis): +def addSliderJoint(scene, rbId1, rbId2, axis): joint = { 'bodyID1': rbId1, 'bodyID2': rbId2, - 'position': position, 'axis': axis } scene['SliderJoints'].append(joint) return + +###################################################### +# add damper joint +###################################################### +def addDamperJoint(scene, rbId1, rbId2, axis, stiffness): + joint = { + 'bodyID1': rbId1, + 'bodyID2': rbId2, + 'axis': axis, + 'stiffness': stiffness + } + scene['DamperJoints'].append(joint) + return ###################################################### # add RigidBodyParticleBallJoint @@ -223,11 +235,10 @@ def addTargetVelocityMotorHingeJoint(scene, rbId1, rbId2, position, axis, target ###################################################### # add TargetPositionMotorSliderJoint ###################################################### -def addTargetPositionMotorSliderJoint(scene, rbId1, rbId2, position, axis, target): +def addTargetPositionMotorSliderJoint(scene, rbId1, rbId2, axis, target): joint = { 'bodyID1': rbId1, 'bodyID2': rbId2, - 'position': position, 'axis': axis, 'target': target } @@ -237,11 +248,10 @@ def addTargetPositionMotorSliderJoint(scene, rbId1, rbId2, position, axis, targe ###################################################### # add TargetVelocityMotorSliderJoint ###################################################### -def addTargetVelocityMotorSliderJoint(scene, rbId1, rbId2, position, axis, target): +def addTargetVelocityMotorSliderJoint(scene, rbId1, rbId2, axis, target): joint = { 'bodyID1': rbId1, 'bodyID2': rbId2, - 'position': position, 'axis': axis, 'target': target } @@ -272,7 +282,7 @@ def addDistanceJoint(scene, rbId1, rbId2, position1, position2): 'position1': position1, 'position2': position2 } - scene['DistanceJoint'].append(joint) + scene['DistanceJoints'].append(joint) return ###################################################### @@ -288,6 +298,7 @@ def generateScene(name, camPosition=[0, 10, 30], camLookat=[0,0,0]): scene['HingeJoints'] = [] scene['UniversalJoints'] = [] scene['SliderJoints'] = [] + scene['DamperJoints'] = [] scene['RigidBodyParticleBallJoints'] = [] scene['TargetAngleMotorHingeJoints'] = [] scene['TargetVelocityMotorHingeJoints'] = [] From e53913fd7d432457b67d41345ffdb6fbbb996403 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Tue, 3 Sep 2019 11:27:09 +0200 Subject: [PATCH 026/101] - added missing rendering functions --- Demos/Common/DemoBase.cpp | 18 ++++++++++++++++++ Demos/Common/DemoBase.h | 1 + 2 files changed, 19 insertions(+) diff --git a/Demos/Common/DemoBase.cpp b/Demos/Common/DemoBase.cpp index 0ca4496e..b60f5e89 100644 --- a/Demos/Common/DemoBase.cpp +++ b/Demos/Common/DemoBase.cpp @@ -390,6 +390,10 @@ void DemoBase::render() { renderDistanceJoint(*(DistanceJoint*)constraints[i]); } + else if (constraints[i]->getTypeId() == DamperJoint::TYPE_ID) + { + renderDamperJoint(*(DamperJoint*)constraints[i]); + } } @@ -753,6 +757,20 @@ void DemoBase::renderDistanceJoint(DistanceJoint &j) MiniGL::drawCylinder(j.m_jointInfo.col(2), j.m_jointInfo.col(3), m_jointColor, 0.05f); } +void DemoBase::renderDamperJoint(DamperJoint &joint) +{ + SimulationModel *model = Simulation::getCurrent()->getModel(); + const SimulationModel::RigidBodyVector &rigidBodies = model->getRigidBodies(); + RigidBody *rb = rigidBodies[joint.m_bodies[0]]; + + Quaternionr qR0; + qR0.coeffs() = joint.m_jointInfo.col(1); + const Vector3r &c = rb->getPosition(); + Vector3r axis = qR0.matrix().col(0); + MiniGL::drawSphere(c, 0.1f, m_jointColor); + MiniGL::drawCylinder(c - axis, c + axis, m_jointColor, 0.05f); +} + void DemoBase::mouseMove(int x, int y, void *clientData) { DemoBase *base = (DemoBase*)clientData; diff --git a/Demos/Common/DemoBase.h b/Demos/Common/DemoBase.h index 04519ebd..c504602f 100644 --- a/Demos/Common/DemoBase.h +++ b/Demos/Common/DemoBase.h @@ -67,6 +67,7 @@ namespace PBD void renderParticleRigidBodyContact(ParticleRigidBodyContactConstraint &cc); void renderSpring(RigidBodySpring &s); void renderDistanceJoint(DistanceJoint &j); + void renderDamperJoint(DamperJoint &j); public: static int PAUSE; From 160c7d3903e4b71c7c3012d49fb03ae6974d6041 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 5 Sep 2019 16:34:52 +0200 Subject: [PATCH 027/101] - bugfix --- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 8 ++++---- .../DirectPositionBasedSolverForStiffRodsDemo.cpp | 8 ++++---- Doxyfile | 2 +- Simulation/CubicSDFCollisionDetection.cpp | 2 ++ 4 files changed, 11 insertions(+), 9 deletions(-) diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index d4fcce33..635cd2f1 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -468,8 +468,8 @@ CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, co { domain.extend(x); } - domain.max() += 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); - domain.min() -= 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + domain.max() += 0.1 * Eigen::Vector3d::Ones(); + domain.min() -= 0.1 * Eigen::Vector3d::Ones(); LOG_INFO << "Set SDF resolution: " << resolutionSDF[0] << ", " << resolutionSDF[1] << ", " << resolutionSDF[2]; distanceField = std::make_shared(domain, std::array({ resolutionSDF[0], resolutionSDF[1], resolutionSDF[2] })); @@ -626,8 +626,8 @@ void readScene(const bool readFile) { domain.extend(x); } - domain.max() += 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); - domain.min() -= 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + domain.max() += 0.1 * Eigen::Vector3d::Ones(); + domain.min() -= 0.1 * Eigen::Vector3d::Ones(); LOG_INFO << "Set SDF resolution: " << rbd.m_resolutionSDF[0] << ", " << rbd.m_resolutionSDF[1] << ", " << rbd.m_resolutionSDF[2]; distanceFields[sdfFileName] = std::make_shared(domain, std::array({ rbd.m_resolutionSDF[0], rbd.m_resolutionSDF[1], rbd.m_resolutionSDF[2] })); diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index d6e217c0..8836c3e9 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -506,8 +506,8 @@ CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, co { domain.extend(x); } - domain.max() += 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); - domain.min() -= 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + domain.max() += 0.1 * Eigen::Vector3d::Ones(); + domain.min() -= 0.1 * Eigen::Vector3d::Ones(); LOG_INFO << "Set SDF resolution: " << resolutionSDF[0] << ", " << resolutionSDF[1] << ", " << resolutionSDF[2]; distanceField = std::make_shared(domain, std::array({ resolutionSDF[0], resolutionSDF[1], resolutionSDF[2] })); @@ -665,8 +665,8 @@ void readScene() { domain.extend(x); } - domain.max() += 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); - domain.min() -= 1.0e-3 * domain.diagonal().norm() * Eigen::Vector3d::Ones(); + domain.max() += 0.1 * Eigen::Vector3d::Ones(); + domain.min() -= 0.1 * Eigen::Vector3d::Ones(); LOG_INFO << "Set SDF resolution: " << rbd.m_resolutionSDF[0] << ", " << rbd.m_resolutionSDF[1] << ", " << rbd.m_resolutionSDF[2]; distanceFields[sdfFileName] = std::make_shared(domain, std::array({ rbd.m_resolutionSDF[0], rbd.m_resolutionSDF[1], rbd.m_resolutionSDF[2] })); diff --git a/Doxyfile b/Doxyfile index 574c1db8..39798d0c 100644 --- a/Doxyfile +++ b/Doxyfile @@ -38,7 +38,7 @@ PROJECT_NAME = PositionBasedDynamics # could be handy for archiving the generated documentation or if some version # control system is used. -PROJECT_NUMBER = 1.6.0 +PROJECT_NUMBER = 1.7.0 # Using the PROJECT_BRIEF tag one can provide an optional one line description # for a project that appears at the top of each page and should give viewer a diff --git a/Simulation/CubicSDFCollisionDetection.cpp b/Simulation/CubicSDFCollisionDetection.cpp index 25f13ebc..2dd1cbf0 100644 --- a/Simulation/CubicSDFCollisionDetection.cpp +++ b/Simulation/CubicSDFCollisionDetection.cpp @@ -32,6 +32,7 @@ void CubicSDFCollisionDetection::addCubicSDFCollisionObject(const unsigned int b co->m_bvh.init(vertices, numVertices); co->m_bvh.construct(); co->m_testMesh = testMesh; + co->m_invertSDF = 1.0; if (invertSDF) co->m_invertSDF = -1.0; m_collisionObjects.push_back(co); @@ -48,6 +49,7 @@ void PBD::CubicSDFCollisionDetection::addCubicSDFCollisionObject(const unsigned co->m_bvh.init(vertices, numVertices); co->m_bvh.construct(); co->m_testMesh = testMesh; + co->m_invertSDF = 1.0; if (invertSDF) co->m_invertSDF = -1.0; m_collisionObjects.push_back(co); From fd72cf5d742dc68d89035d1a7201a6f20a47e938 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 28 Oct 2019 10:19:27 +0100 Subject: [PATCH 028/101] - bugfix --- Utils/SceneLoader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Utils/SceneLoader.h b/Utils/SceneLoader.h index 339730d3..4d252438 100644 --- a/Utils/SceneLoader.h +++ b/Utils/SceneLoader.h @@ -195,7 +195,7 @@ namespace Utilities Real m_contactStiffnessRigidBody; Real m_contactStiffnessParticleRigidBody; - unsigned int m_velocityUpdateMethod; + int m_velocityUpdateMethod; unsigned int m_maxIter; unsigned int m_maxIterVel; From dd185b0a0479248cb0c1e98294532b55cb0d287d Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 28 Oct 2019 15:41:48 +0100 Subject: [PATCH 029/101] - fixed Eigen alignment --- CMake/Common.cmake | 29 +++- CMakeLists.txt | 4 + Common/Common.h | 60 ++------ Demos/BarDemo/CMakeLists.txt | 1 + Demos/ClothDemo/CMakeLists.txt | 1 + Demos/CosseratRodsDemo/CMakeLists.txt | 1 + Demos/CouplingDemos/CMakeLists.txt | 1 + Demos/DistanceFieldDemos/CMakeLists.txt | 1 + Demos/FluidDemo/CMakeLists.txt | 1 + Demos/GenericConstraintsDemos/CMakeLists.txt | 1 + .../CMakeLists.txt | 1 + Demos/RigidBodyDemos/CMakeLists.txt | 1 + Demos/SceneLoaderDemo/CMakeLists.txt | 1 + Demos/StiffRodsDemos/CMakeLists.txt | 1 + Demos/StiffRodsDemos/StiffRodsSceneLoader.h | 14 +- ...PositionBasedSolverForStiffRodsInterface.h | 6 +- .../PositionBasedDynamics.cpp | 6 +- PositionBasedDynamics/PositionBasedDynamics.h | 8 +- .../PositionBasedElasticRods.cpp | 12 +- .../PositionBasedElasticRods.h | 10 +- .../PositionBasedRigidBodyDynamics.cpp | 128 +++++++++--------- .../PositionBasedRigidBodyDynamics.h | 92 ++++++------- Simulation/Constraints.h | 44 +++--- Utils/IndexedFaceMesh.h | 6 +- Utils/SceneLoader.cpp | 14 +- Utils/SceneLoader.h | 8 +- 26 files changed, 221 insertions(+), 231 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index dbb6dc73..a7b90441 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -12,12 +12,29 @@ set(PBD_BINARY_DEBUG_POSTFIX "_d" CACHE INTERNAL "Postfix for executables") set(PBD_BINARY_RELWITHDEBINFO_POSTFIX "_rd" CACHE INTERNAL "Postfix for executables") set(PBD_BINARY_MINSIZEREL_POSTFIX "_ms" CACHE INTERNAL "Postfix for executables") +if (NOT WIN32) + if (NOT EXISTS ${CMAKE_BINARY_DIR}/CMakeCache.txt) + if (NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE "Release" CACHE STRING "" FORCE) + endif() + endif() +endif() + +option(USE_OpenMP "Use OpenMP" ON) +if(USE_OpenMP) + FIND_PACKAGE(OpenMP) + if(OPENMP_FOUND) + SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") + SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") + endif() +endif() + if (WIN32) set(CMAKE_USE_RELATIVE_PATHS "1") # Set compiler flags - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /openmp /bigobj") - set(CMAKE_CXX_FLAGS_RELEASE "/MD /MP /Ox /Ob2 /Oi /Ot /D NDEBUG /openmp") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /D NDEBUG /openmp /bigobj") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /bigobj") + set(CMAKE_CXX_FLAGS_RELEASE "/MD /MP /Ox /Ob2 /Oi /Ot /D NDEBUG") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /D NDEBUG /bigobj") set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") @@ -25,10 +42,10 @@ endif (WIN32) if (UNIX) set(CMAKE_USE_RELATIVE_PATHS "1") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG -fopenmp") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") # Set compiler flags for "release" - set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -fopenmp") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=native -fopenmp") + set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=native") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=native") endif (UNIX) if(APPLE) diff --git a/CMakeLists.txt b/CMakeLists.txt index 1f407d60..0b954905 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -12,6 +12,10 @@ include(${PROJECT_PATH}/CMake/Common.cmake) add_definitions(-DPBD_DATA_PATH="../data") +if (NOT WIN32) + message(STATUS "Build type: ${CMAKE_BUILD_TYPE}") +endif() + if (DEFINED PBD_EXTERNALINSTALLDIR) set(ExternalInstallDir "${PBD_EXTERNALINSTALLDIR}" CACHE INTERNAL "External install directory") else() diff --git a/Common/Common.h b/Common/Common.h index 837a827e..b1380f86 100644 --- a/Common/Common.h +++ b/Common/Common.h @@ -25,58 +25,18 @@ typedef float Real; #define RealVectorParameterType ParameterBase::VEC_FLOAT #endif -using Vector2r = Eigen::Matrix; -using Vector3r = Eigen::Matrix; -using Vector4r = Eigen::Matrix; -using Vector5r = Eigen::Matrix; -using Vector6r = Eigen::Matrix; -using Matrix2r = Eigen::Matrix; -using Matrix3r = Eigen::Matrix; -using Matrix4r = Eigen::Matrix; +using Vector2r = Eigen::Matrix; +using Vector3r = Eigen::Matrix; +using Vector4r = Eigen::Matrix; +using Vector5r = Eigen::Matrix; +using Vector6r = Eigen::Matrix; +using Matrix2r = Eigen::Matrix; +using Matrix3r = Eigen::Matrix; +using Matrix4r = Eigen::Matrix; using AlignedBox2r = Eigen::AlignedBox; using AlignedBox3r = Eigen::AlignedBox; using AngleAxisr = Eigen::AngleAxis; -using Quaternionr = Eigen::Quaternion; - -//allocators to be used in STL collections containing Eigen structures -using Alloc_Vector2r = Eigen::aligned_allocator; -using Alloc_Vector3r = Eigen::aligned_allocator; -using Alloc_Vector4r = Eigen::aligned_allocator; -using Alloc_Matrix2r = Eigen::aligned_allocator; -using Alloc_Matrix3r = Eigen::aligned_allocator; -using Alloc_Matrix4r = Eigen::aligned_allocator; -using Alloc_AlignedBox2r = Eigen::aligned_allocator; -using Alloc_AlignedBox3r = Eigen::aligned_allocator; -using Alloc_AngleAxisr = Eigen::aligned_allocator; -using Alloc_Quaternionr = Eigen::aligned_allocator; - -#if EIGEN_ALIGN - #define PDB_MAKE_ALIGNED_OPERATOR_NEW EIGEN_MAKE_ALIGNED_OPERATOR_NEW - #define REPORT_MEMORY_LEAKS - -#if defined(WIN32) || defined(_WIN32) || defined(WIN64) -#ifdef _DEBUG - // Enable memory leak detection for Eigen new - #undef PDB_MAKE_ALIGNED_OPERATOR_NEW - #define PDB_MAKE_ALIGNED_OPERATOR_NEW EIGEN_MAKE_ALIGNED_OPERATOR_NEW \ - void *operator new(size_t size, int const block_use, char const* file_name, int const line_number) { \ - \ - return _aligned_malloc_dbg(size, 16, file_name, line_number); \ - } \ - void *operator new[](size_t size, int const block_use, char const* file_name, int const line_number) { \ - return operator new(size, block_use, file_name, line_number); \ - }\ - void operator delete(void* block, int const block_use, char const* file_name, int const line_number) { \ - \ - return _aligned_free_dbg(block); \ - } \ - void operator delete[](void* block, int const block_use, char const* file_name, int const line_number) { \ - return operator delete(block, block_use, file_name, line_number); \ - } -#endif -#endif -#else - #define PDB_MAKE_ALIGNED_OPERATOR_NEW +using Quaternionr = Eigen::Quaternion; #if defined(WIN32) || defined(_WIN32) || defined(WIN64) // Enable memory leak detection @@ -97,8 +57,6 @@ using Alloc_Quaternionr = Eigen::aligned_allocator; #endif -#endif - #if defined(WIN32) || defined(_WIN32) || defined(WIN64) #define FORCE_INLINE __forceinline #else diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index 5b778fcc..d3b00870 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index 8c458cd2..619cba54 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index 31ab7ada..7821952f 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index d2d5e3cb..89763d6e 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index 7ccd1578..bd6eb482 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/FluidDemo/CMakeLists.txt b/Demos/FluidDemo/CMakeLists.txt index 1b48ee86..cf7480f3 100644 --- a/Demos/FluidDemo/CMakeLists.txt +++ b/Demos/FluidDemo/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index da5d30ed..9e2bf9e5 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index 8cf40f35..ae41f91c 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index 7e74e971..323103ed 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index 23624dbd..4e41077b 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt index 7eb81df8..1770f7b8 100644 --- a/Demos/StiffRodsDemos/CMakeLists.txt +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -5,6 +5,7 @@ if(WIN32) set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) else() + set(OpenGL_GL_PREFERENCE GLVND) find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) diff --git a/Demos/StiffRodsDemos/StiffRodsSceneLoader.h b/Demos/StiffRodsDemos/StiffRodsSceneLoader.h index 57c40863..fbaa7e4c 100644 --- a/Demos/StiffRodsDemos/StiffRodsSceneLoader.h +++ b/Demos/StiffRodsDemos/StiffRodsSceneLoader.h @@ -21,7 +21,7 @@ namespace PBD Real m_StartingTime; Real m_EndingTime; unsigned int m_Type; - std::vector m_Data; + std::vector m_Data; }; struct StretchBendingTwistingConstraintData @@ -65,18 +65,18 @@ namespace PBD Real m_TorsionModulus; std::set m_StaticSegments; unsigned int m_SolverType; - std::vector m_SegmentPositions; - std::vector m_SegmentOrientations; - std::vector m_SegmentScales; + std::vector m_SegmentPositions; + std::vector m_SegmentOrientations; + std::vector m_SegmentScales; std::vector m_SegmentDensities; std::vector m_SegmentModelFiles; std::vector m_SegmentFrictionCoefficients; std::vector m_SegmentRestitutioCoefficients; std::vector m_SegmentCollisionCategoryBits; std::vector m_SegmentCollisionFilterMaskBits; - std::vector m_SBTConstraintPositions; + std::vector m_SBTConstraintPositions; std::vector> m_SBTConstraintBodiesIndices; - std::vector m_SBTConstraintStiffnessModifier; + std::vector m_SBTConstraintStiffnessModifier; }; struct RodSceneData : public SceneLoader::SceneData{ @@ -115,4 +115,4 @@ namespace PBD }; } -#endif \ No newline at end of file +#endif diff --git a/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h b/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h index 76eb2421..c8bb7030 100644 --- a/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h +++ b/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h @@ -30,9 +30,9 @@ namespace PBD{ class RodConstraint { public: - using Vector6r = Eigen::Matrix; + using Vector6r = Eigen::Matrix; virtual unsigned int segmentIndex(unsigned int i) = 0; - virtual Eigen::Matrix & getConstraintInfo() = 0; + virtual Eigen::Matrix & getConstraintInfo() = 0; virtual Real getAverageSegmentLength() = 0; virtual Vector3r &getRestDarbouxVector() = 0; virtual Vector3r &getStiffnessCoefficientK() = 0; @@ -40,4 +40,4 @@ namespace PBD{ virtual Vector3r & getBendingAndTorsionCompliance() = 0; }; } -#endif \ No newline at end of file +#endif diff --git a/PositionBasedDynamics/PositionBasedDynamics.cpp b/PositionBasedDynamics/PositionBasedDynamics.cpp index 1ad6b489..1aef6a0b 100644 --- a/PositionBasedDynamics/PositionBasedDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedDynamics.cpp @@ -1213,7 +1213,7 @@ bool PositionBasedDynamics::init_ParticleTetContactConstraint( const Vector3r v[], // velocities of tet particles const Vector3r &bary, // barycentric coordinates of contact point in tet const Vector3r &normal, // contact normal in body 1 - Eigen::Matrix &constraintInfo) + Eigen::Matrix &constraintInfo) { // constraintInfo contains // 0: contact normal in body 1 (global) @@ -1257,7 +1257,7 @@ bool PositionBasedDynamics::solve_ParticleTetContactConstraint( const Real invMass[], // inverse masses of tet particles const Vector3r x[], // positions of tet particles const Vector3r &bary, // barycentric coordinates of contact point in tet - Eigen::Matrix &constraintInfo, // precomputed contact info + Eigen::Matrix &constraintInfo, // precomputed contact info Real &lambda, Vector3r &corr0, Vector3r corr[]) @@ -1316,7 +1316,7 @@ bool PositionBasedDynamics::velocitySolve_ParticleTetContactConstraint( const Vector3r &bary, // barycentric coordinates of contact point in tet const Real lambda, const Real frictionCoeff, // friction coefficient - Eigen::Matrix &constraintInfo, // precomputed contact info + Eigen::Matrix &constraintInfo, // precomputed contact info Vector3r &corr_v0, Vector3r corr_v[]) { diff --git a/PositionBasedDynamics/PositionBasedDynamics.h b/PositionBasedDynamics/PositionBasedDynamics.h index 6eedf9be..7f93a443 100644 --- a/PositionBasedDynamics/PositionBasedDynamics.h +++ b/PositionBasedDynamics/PositionBasedDynamics.h @@ -473,7 +473,7 @@ namespace PBD const Vector3r v[], // velocities of tet particles const Vector3r &bary, // barycentric coordinates of contact point in tet const Vector3r &normal, // contact normal in body 1 - Eigen::Matrix &constraintInfo); + Eigen::Matrix &constraintInfo); /** Perform a solver step for a contact constraint between a particle and a tetrahedron. @@ -496,7 +496,7 @@ namespace PBD const Real invMass[], // inverse masses of tet particles const Vector3r x[], // positions of tet particles const Vector3r &bary, // barycentric coordinates of contact point in tet - Eigen::Matrix &constraintInfo, // precomputed contact info + Eigen::Matrix &constraintInfo, // precomputed contact info Real &lambda, Vector3r &corr0, Vector3r corr[]); @@ -528,10 +528,10 @@ namespace PBD const Vector3r &bary, // barycentric coordinates of contact point in tet const Real lambda, const Real frictionCoeff, // friction coefficient - Eigen::Matrix &constraintInfo, // precomputed contact info + Eigen::Matrix &constraintInfo, // precomputed contact info Vector3r &corr_v0, Vector3r corr_v[]); }; } -#endif \ No newline at end of file +#endif diff --git a/PositionBasedDynamics/PositionBasedElasticRods.cpp b/PositionBasedDynamics/PositionBasedElasticRods.cpp index f8c581d2..34568682 100644 --- a/PositionBasedDynamics/PositionBasedElasticRods.cpp +++ b/PositionBasedDynamics/PositionBasedElasticRods.cpp @@ -747,7 +747,7 @@ Real PBD::DirectPositionBasedSolverForStiffRods::factor(const int intervalIndex, const Quaternionr &q0 = segment0->Rotation(); const Quaternionr &q1 = segment1->Rotation(); - const Eigen::Matrix &constraintInfo(currentConstraint->getConstraintInfo()); + const Eigen::Matrix &constraintInfo(currentConstraint->getConstraintInfo()); Vector6r &rhs(RHS[currentConstraintIndex]); // Compute zero-stretch part of constraint violation @@ -837,7 +837,7 @@ Real PBD::DirectPositionBasedSolverForStiffRods::factor(const int intervalIndex, sign = -1; } - const Eigen::Matrix &constraintInfo(constraint->getConstraintInfo()); + const Eigen::Matrix &constraintInfo(constraint->getConstraintInfo()); const Vector3r r = constraintInfo.col(2 + segmentIndex) - segment->Position(); Matrix3r r_cross; Real crossSign(-static_cast(1.0)*sign); @@ -868,7 +868,7 @@ Real PBD::DirectPositionBasedSolverForStiffRods::factor(const int intervalIndex, sign = -1; } - const Eigen::Matrix &constraintInfo(constraint->getConstraintInfo()); + const Eigen::Matrix &constraintInfo(constraint->getConstraintInfo()); const Vector3r r = constraintInfo.col(2 + segmentIndex) - segment->Position(); Matrix3r r_crossT; MathFunctions::crossProductMatrix(sign*r, r_crossT); @@ -1141,7 +1141,7 @@ bool PBD::DirectPositionBasedSolverForStiffRods::init_StretchBendingTwistingCons const Real averageSegmentLength, const Real youngsModulus, const Real torsionModulus, - Eigen::Matrix &constraintInfo, + Eigen::Matrix &constraintInfo, Vector3r &stiffnessCoefficientK, Vector3r &restDarbouxVector ) @@ -1207,7 +1207,7 @@ bool PBD::DirectPositionBasedSolverForStiffRods::initBeforeProjection_StretchBen bool PBD::DirectPositionBasedSolverForStiffRods::update_StretchBendingTwistingConstraint( const Vector3r &x0, const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &constraintInfo + Eigen::Matrix &constraintInfo ) { // constraintInfo contains @@ -1238,7 +1238,7 @@ bool PBD::DirectPositionBasedSolverForStiffRods::solve_StretchBendingTwistingCon const Real averageSegmentLength, const Vector3r &stretchCompliance, const Vector3r &bendingAndTorsionCompliance, - const Eigen::Matrix &constraintInfo, + const Eigen::Matrix &constraintInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1, Vector6r &lambdaSum diff --git a/PositionBasedDynamics/PositionBasedElasticRods.h b/PositionBasedDynamics/PositionBasedElasticRods.h index 4ec4c78d..a1827a66 100644 --- a/PositionBasedDynamics/PositionBasedElasticRods.h +++ b/PositionBasedDynamics/PositionBasedElasticRods.h @@ -23,8 +23,8 @@ namespace PBD // deul[at] gsc.tu-darmstadt.de // - using Matrix6r = Eigen::Matrix; - using Vector6r = Eigen::Matrix; + using Matrix6r = Eigen::Matrix; + using Vector6r = Eigen::Matrix; /** Node in the simulated tree structure */ struct Node { Node() { @@ -321,7 +321,7 @@ namespace PBD const Real averageSegmentLength, const Real youngsModulus, const Real torsionModulus, - Eigen::Matrix &jointInfo, + Eigen::Matrix &jointInfo, Vector3r &stiffnessCoefficientK, Vector3r &restDarbouxVector ); @@ -359,7 +359,7 @@ namespace PBD const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); ///** Determine the position and orientation corrections for the combined zero-stretch, bending and twisting constraint (eq. 23 in the paper). \n\n @@ -402,7 +402,7 @@ namespace PBD const Real averageSegmentLength, const Vector3r &stretchCompliance, const Vector3r &bendingAndTorsionCompliance, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1, Vector6r &lambdaSum diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp index 8a08e4ce..bfcd38d3 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp @@ -88,7 +88,7 @@ void PositionBasedRigidBodyDynamics::computeMatrixK( } // ---------------------------------------------------------------------------------------------- -void PositionBasedRigidBodyDynamics::computeMatrixG(const Quaternionr &q, Eigen::Matrix &G) +void PositionBasedRigidBodyDynamics::computeMatrixG(const Quaternionr &q, Eigen::Matrix &G) { G(0, 0) = -0.5*q.x(); G(0, 1) = -0.5*q.y(); @@ -108,7 +108,7 @@ void PositionBasedRigidBodyDynamics::computeMatrixG(const Quaternionr &q, Eigen: } // ---------------------------------------------------------------------------------------------- -void PositionBasedRigidBodyDynamics::computeMatrixQ(const Quaternionr &q, Eigen::Matrix &Q) +void PositionBasedRigidBodyDynamics::computeMatrixQ(const Quaternionr &q, Eigen::Matrix &Q) { Q(0, 0) = q.w(); Q(0, 1) = -q.x(); @@ -132,7 +132,7 @@ void PositionBasedRigidBodyDynamics::computeMatrixQ(const Quaternionr &q, Eigen: } // ---------------------------------------------------------------------------------------------- -void PositionBasedRigidBodyDynamics::computeMatrixQHat(const Quaternionr &q, Eigen::Matrix &Q) +void PositionBasedRigidBodyDynamics::computeMatrixQHat(const Quaternionr &q, Eigen::Matrix &Q) { Q(0, 0) = q.w(); Q(0, 1) = -q.x(); @@ -163,7 +163,7 @@ bool PositionBasedRigidBodyDynamics::init_BallJoint( const Vector3r &x1, const Quaternionr &q1, const Vector3r &ballJointPosition, - Eigen::Matrix &ballJointInfo + Eigen::Matrix &ballJointInfo ) { // jointInfo contains @@ -190,7 +190,7 @@ bool PositionBasedRigidBodyDynamics::update_BallJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &ballJointInfo + Eigen::Matrix &ballJointInfo ) { // jointInfo contains @@ -218,7 +218,7 @@ bool PositionBasedRigidBodyDynamics::solve_BallJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &ballJointInfo, + const Eigen::Matrix &ballJointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -269,7 +269,7 @@ bool PositionBasedRigidBodyDynamics::init_DistanceJoint( const Quaternionr &q1, const Vector3r &pos0, const Vector3r &pos1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -296,7 +296,7 @@ bool PositionBasedRigidBodyDynamics::update_DistanceJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -328,7 +328,7 @@ bool PositionBasedRigidBodyDynamics::solve_DistanceJoint( const Real stiffness, const Real restLength, const Real dt, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Real &lambda, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) @@ -423,7 +423,7 @@ bool PositionBasedRigidBodyDynamics::init_BallOnLineJoint( const Quaternionr &q1, const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -469,7 +469,7 @@ bool PositionBasedRigidBodyDynamics::update_BallOnLineJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -508,7 +508,7 @@ bool PositionBasedRigidBodyDynamics::solve_BallOnLineJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -567,7 +567,7 @@ bool PositionBasedRigidBodyDynamics::init_HingeJoint( const Quaternionr &q1, const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -612,10 +612,10 @@ bool PositionBasedRigidBodyDynamics::init_HingeJoint( const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - Eigen::Matrix Qq00, QHatq10; + Eigen::Matrix Qq00, QHatq10; computeMatrixQ(q00, Qq00); computeMatrixQHat(q10, QHatq10); - Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<2, 4>(2, 0); + Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<2, 4>(2, 0); jointInfo.block<4, 2>(0, 0) = Pr.transpose(); return true; @@ -627,7 +627,7 @@ bool PositionBasedRigidBodyDynamics::update_HingeJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -657,7 +657,7 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -689,9 +689,9 @@ bool PositionBasedRigidBodyDynamics::solve_HingeJoint( MathFunctions::crossProductMatrix(r0, r0_star); MathFunctions::crossProductMatrix(r1, r1_star); - Eigen::Matrix Gq1; + Eigen::Matrix Gq1; computeMatrixG(q1, Gq1); - Eigen::Matrix Qq0; + Eigen::Matrix Qq0; computeMatrixQ(q0, Qq0); const Eigen::Matrix t = -Pr * (Qq0.transpose() * Gq1); @@ -777,7 +777,7 @@ bool PositionBasedRigidBodyDynamics::init_UniversalJoint( const Vector3r &position, const Vector3r &jointAxis0, const Vector3r &jointAxis1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -831,7 +831,7 @@ bool PositionBasedRigidBodyDynamics::update_UniversalJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -869,7 +869,7 @@ bool PositionBasedRigidBodyDynamics::solve_UniversalJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -976,7 +976,7 @@ bool PositionBasedRigidBodyDynamics::init_SliderJoint( const Vector3r &x1, const Quaternionr &q1, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1014,7 +1014,7 @@ bool PositionBasedRigidBodyDynamics::init_SliderJoint( const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - Eigen::Matrix Qq00, QHatq10; + Eigen::Matrix Qq00, QHatq10; computeMatrixQ(q00, Qq00); computeMatrixQHat(q10, QHatq10); Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<3, 4>(1, 0); @@ -1029,7 +1029,7 @@ bool PositionBasedRigidBodyDynamics::update_SliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1055,7 +1055,7 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -1084,9 +1084,9 @@ bool PositionBasedRigidBodyDynamics::solve_SliderJoint( C.block<3, 1>(2, 0) = Pr * qVec; - Eigen::Matrix Gq1; + Eigen::Matrix Gq1; computeMatrixG(q1, Gq1); - Eigen::Matrix Qq0; + Eigen::Matrix Qq0; computeMatrixQ(q0, Qq0); const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); @@ -1159,7 +1159,7 @@ bool PositionBasedRigidBodyDynamics::init_TargetPositionMotorSliderJoint( const Vector3r &x1, const Quaternionr &q1, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1196,7 +1196,7 @@ bool PositionBasedRigidBodyDynamics::init_TargetPositionMotorSliderJoint( const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - Eigen::Matrix Qq00, QHatq10; + Eigen::Matrix Qq00, QHatq10; computeMatrixQ(q00, Qq00); computeMatrixQHat(q10, QHatq10); Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<3, 4>(1, 0); @@ -1211,7 +1211,7 @@ bool PositionBasedRigidBodyDynamics::update_TargetPositionMotorSliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1236,7 +1236,7 @@ bool PositionBasedRigidBodyDynamics::solve_TargetPositionMotorSliderJoint( const Matrix3r &inertiaInverseW1, const Quaternionr &q1, const Real targetPosition, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -1260,9 +1260,9 @@ bool PositionBasedRigidBodyDynamics::solve_TargetPositionMotorSliderJoint( const Vector4r qVec(tmp.w(), tmp.x(), tmp.y(), tmp.z()); C.block<3, 1>(3, 0) = Pr * qVec; - Eigen::Matrix Gq1; + Eigen::Matrix Gq1; computeMatrixG(q1, Gq1); - Eigen::Matrix Qq0; + Eigen::Matrix Qq0; computeMatrixQ(q0, Qq0); const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); @@ -1334,7 +1334,7 @@ bool PositionBasedRigidBodyDynamics::init_TargetVelocityMotorSliderJoint( const Vector3r &x1, const Quaternionr &q1, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1352,7 +1352,7 @@ bool PositionBasedRigidBodyDynamics::update_TargetVelocityMotorSliderJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1374,7 +1374,7 @@ bool PositionBasedRigidBodyDynamics::solve_TargetVelocityMotorSliderJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -1399,7 +1399,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorSliderJoin const Quaternionr &q1, const Vector3r &omega1, const Real targetVelocity, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1) { @@ -1424,9 +1424,9 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorSliderJoin // compute K= J M^1 J^T const Eigen::Matrix &Pr = jointInfo.block<4, 3>(0, 3).transpose(); - Eigen::Matrix Gq1; + Eigen::Matrix Gq1; computeMatrixG(q1, Gq1); - Eigen::Matrix Qq0; + Eigen::Matrix Qq0; computeMatrixQ(q0, Qq0); const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); @@ -1495,7 +1495,7 @@ bool PositionBasedRigidBodyDynamics::init_TargetAngleMotorHingeJoint( const Quaternionr &q1, const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1540,7 +1540,7 @@ bool PositionBasedRigidBodyDynamics::init_TargetAngleMotorHingeJoint( const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - Eigen::Matrix Qq00, QHatq10; + Eigen::Matrix Qq00, QHatq10; computeMatrixQ(q00, Qq00); computeMatrixQHat(q10, QHatq10); Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<3, 4>(1, 0); @@ -1555,7 +1555,7 @@ bool PositionBasedRigidBodyDynamics::update_TargetAngleMotorHingeJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1586,7 +1586,7 @@ bool PositionBasedRigidBodyDynamics::solve_TargetAngleMotorHingeJoint( const Matrix3r &inertiaInverseW1, const Quaternionr &q1, const Real targetAngle, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -1618,9 +1618,9 @@ bool PositionBasedRigidBodyDynamics::solve_TargetAngleMotorHingeJoint( MathFunctions::crossProductMatrix(r0, r0_star); MathFunctions::crossProductMatrix(r1, r1_star); - Eigen::Matrix Gq1; + Eigen::Matrix Gq1; computeMatrixG(q1, Gq1); - Eigen::Matrix Qq0; + Eigen::Matrix Qq0; computeMatrixQ(q0, Qq0); const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); @@ -1707,7 +1707,7 @@ bool PositionBasedRigidBodyDynamics::init_TargetVelocityMotorHingeJoint( const Quaternionr &q1, const Vector3r &position, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1755,7 +1755,7 @@ bool PositionBasedRigidBodyDynamics::init_TargetVelocityMotorHingeJoint( const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - Eigen::Matrix Qq00, QHatq10; + Eigen::Matrix Qq00, QHatq10; computeMatrixQ(q00, Qq00); computeMatrixQHat(q10, QHatq10); Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<2, 4>(2, 0); @@ -1770,7 +1770,7 @@ bool PositionBasedRigidBodyDynamics::update_TargetVelocityMotorHingeJoint( const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1803,7 +1803,7 @@ bool PositionBasedRigidBodyDynamics::solve_TargetVelocityMotorHingeJoint( const Vector3r &x1, const Matrix3r &inertiaInverseW1, const Quaternionr &q1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) { @@ -1828,7 +1828,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint const Matrix3r &inertiaInverseW1, const Vector3r &omega1, const Real targetAngularVelocity, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1) { @@ -1934,7 +1934,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint const Vector3r &x1, const Quaternionr &q1, const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -1971,7 +1971,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint const Quaternionr q00 = (q0.conjugate() * qR0).conjugate(); const Quaternionr q10 = (q1.conjugate() * qR0).conjugate(); - Eigen::Matrix Qq00, QHatq10; + Eigen::Matrix Qq00, QHatq10; computeMatrixQ(q00, Qq00); computeMatrixQHat(q10, QHatq10); Eigen::Matrix Pr = (QHatq10.transpose() * Qq00).block<3, 4>(1, 0); @@ -1986,7 +1986,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint const Quaternionr &q0, const Vector3r &x1, const Quaternionr &q1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -2014,7 +2014,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint const Quaternionr &q1, const Real stiffness, const Real dt, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Real &lambda, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1) @@ -2040,9 +2040,9 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint const Vector4r qVec(tmp.w(), tmp.x(), tmp.y(), tmp.z()); C.block<3, 1>(3, 0) = Pr * qVec; - Eigen::Matrix Gq1; + Eigen::Matrix Gq1; computeMatrixG(q1, Gq1); - Eigen::Matrix Qq0; + Eigen::Matrix Qq0; computeMatrixQ(q0, Qq0); const Matrix3r t = -Pr * (Qq0.transpose() * Gq1); @@ -2122,7 +2122,7 @@ bool PositionBasedRigidBodyDynamics::init_RigidBodyParticleBallJoint( const Vector3r &x0, const Quaternionr &q0, const Vector3r &x1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -2143,7 +2143,7 @@ bool PositionBasedRigidBodyDynamics::update_RigidBodyParticleBallJoint( const Vector3r &x0, const Quaternionr &q0, const Vector3r &x1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ) { // jointInfo contains @@ -2165,7 +2165,7 @@ bool PositionBasedRigidBodyDynamics::solve_RigidBodyParticleBallJoint( const Quaternionr &q0, const Real invMass1, const Vector3r &x1, - const Eigen::Matrix &jointInfo, + const Eigen::Matrix &jointInfo, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1) { @@ -2226,7 +2226,7 @@ bool PositionBasedRigidBodyDynamics::init_RigidBodyContactConstraint( const Vector3r &cp1, // contact point of body 1 const Vector3r &normal, // contact normal in body 1 const Real restitutionCoeff, // coefficient of restitution - Eigen::Matrix &constraintInfo) + Eigen::Matrix &constraintInfo) { // constraintInfo contains // 0: contact point in body 0 (global) @@ -2292,7 +2292,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_RigidBodyContactConstraint( const Real stiffness, // stiffness parameter of penalty impulse const Real frictionCoeff, // friction coefficient Real &sum_impulses, // sum of all impulses - Eigen::Matrix &constraintInfo, // precomputed contact info + Eigen::Matrix &constraintInfo, // precomputed contact info Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1) { @@ -2388,7 +2388,7 @@ bool PositionBasedRigidBodyDynamics::init_ParticleRigidBodyContactConstraint( const Vector3r &cp1, // contact point of body 1 const Vector3r &normal, // contact normal in body 1 const Real restitutionCoeff, // coefficient of restitution - Eigen::Matrix &constraintInfo) + Eigen::Matrix &constraintInfo) { // constraintInfo contains // 0: contact point in body 0 (global) @@ -2454,7 +2454,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_ParticleRigidBodyContactConst const Real stiffness, // stiffness parameter of penalty impulse const Real frictionCoeff, // friction coefficient Real &sum_impulses, // sum of all impulses - Eigen::Matrix &constraintInfo, // precomputed contact info + Eigen::Matrix &constraintInfo, // precomputed contact info Vector3r &corr_v0, Vector3r &corr_v1, Vector3r &corr_omega1) { diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h index c125a044..bce08e1d 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.h @@ -27,9 +27,9 @@ namespace PBD /** Compute matrix that is required to transform quaternion in * a 3D representation. */ - static void computeMatrixG(const Quaternionr &q, Eigen::Matrix &G); - static void computeMatrixQ(const Quaternionr &q, Eigen::Matrix &Q); - static void computeMatrixQHat(const Quaternionr &q, Eigen::Matrix &Q); + static void computeMatrixG(const Quaternionr &q, Eigen::Matrix &G); + static void computeMatrixQ(const Quaternionr &q, Eigen::Matrix &Q); + static void computeMatrixQHat(const Quaternionr &q, Eigen::Matrix &Q); public: /** Initialize ball joint and return info which is required by the solver step. @@ -55,7 +55,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 const Vector3r &jointPosition, // position of balljoint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update ball joint info which is required by the solver step. @@ -74,7 +74,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &ballJointInfo + Eigen::Matrix &ballJointInfo ); /** Perform a solver step for a ball joint which links two rigid bodies. @@ -112,7 +112,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &ballJointInfo, // precomputed ball joint info + const Eigen::Matrix &ballJointInfo, // precomputed ball joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -146,7 +146,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &position, // position of joint const Vector3r &direction, // direction of line - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update ball-on-line-joint information which is required by the solver step. @@ -165,7 +165,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a ball-on-line-joint which links two rigid bodies. @@ -203,7 +203,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &jointInfo, // precomputed joint info + const Eigen::Matrix &jointInfo, // precomputed joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -236,7 +236,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &hingeJointPosition, // position of hinge joint const Vector3r &hingeJointAxis, // axis of hinge joint - Eigen::Matrix &hingeJointInfo + Eigen::Matrix &hingeJointInfo ); /** Update hinge joint info which is required by the solver step. @@ -255,7 +255,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &hingeJointInfo + Eigen::Matrix &hingeJointInfo ); /** Perform a solver step for a hinge joint which links two rigid bodies. @@ -293,7 +293,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &hingeJointInfo, // precomputed hinge joint info + const Eigen::Matrix &hingeJointInfo, // precomputed hinge joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -328,7 +328,7 @@ namespace PBD const Vector3r &jointPosition, // position of universal joint const Vector3r &jointAxis0, // first axis of universal joint const Vector3r &jointAxis1, // second axis of universal joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update universal joint info which is required by the solver step. @@ -347,7 +347,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a universal joint which links two rigid bodies. @@ -385,7 +385,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &jointInfo, // precomputed universal joint info + const Eigen::Matrix &jointInfo, // precomputed universal joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -413,7 +413,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 const Vector3r &sliderJointAxis, // axis of slider joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update slider joint info which is required by the solver step. @@ -432,7 +432,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a slider joint which links two rigid bodies. @@ -470,7 +470,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &jointInfo, // precomputed slider joint info + const Eigen::Matrix &jointInfo, // precomputed slider joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -498,7 +498,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 const Vector3r &sliderJointAxis, // axis of slider joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor slider joint info which is required by the solver step. @@ -517,7 +517,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor slider joint which links two rigid bodies. @@ -558,7 +558,7 @@ namespace PBD const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 const Real targetPosition, // target position of the servo motor - const Eigen::Matrix &jointInfo, // precomputed slider joint info + const Eigen::Matrix &jointInfo, // precomputed slider joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -586,7 +586,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 const Vector3r &sliderJointAxis, // axis of slider joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor slider joint info which is required by the solver step. @@ -605,7 +605,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor slider joint which links two rigid bodies. @@ -644,7 +644,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &jointInfo, // precomputed slider joint info + const Eigen::Matrix &jointInfo, // precomputed slider joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -694,7 +694,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &omega1, const Real targetVelocity, // target velocity of the servo motor - const Eigen::Matrix &jointInfo, // precomputed joint info + const Eigen::Matrix &jointInfo, // precomputed joint info Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1); @@ -726,7 +726,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &hingeJointPosition, // position of hinge joint const Vector3r &hingeJointAxis, // axis of hinge joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor hinge joint info which is required by the solver step. @@ -745,7 +745,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor hinge joint which links two rigid bodies. @@ -786,7 +786,7 @@ namespace PBD const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 const Real targetAngle, // target angle of the servo motor - const Eigen::Matrix &jointInfo, // precomputed hinge joint info + const Eigen::Matrix &jointInfo, // precomputed hinge joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -818,7 +818,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &hingeJointPosition, // position of hinge joint const Vector3r &hingeJointAxis, // axis of hinge joint - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor hinge joint info which is required by the solver step. @@ -837,7 +837,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor hinge joint which links two rigid bodies. @@ -877,7 +877,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Quaternionr &q1, // rotation of body 1 - const Eigen::Matrix &jointInfo, // precomputed hinge joint info + const Eigen::Matrix &jointInfo, // precomputed hinge joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -923,7 +923,7 @@ namespace PBD const Matrix3r &inertiaInverseW1, // inverse inertia tensor (world space) of body 1 const Vector3r &omega1, const Real targetAngularVelocity, // target angular velocity of the servo motor - const Eigen::Matrix &jointInfo, // precomputed joint info + const Eigen::Matrix &jointInfo, // precomputed joint info Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1); @@ -944,7 +944,7 @@ namespace PBD const Vector3r &x0, // center of mass of the rigid body const Quaternionr &q0, // rotation of the rigid body body const Vector3r &x1, // position of the particle - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update joint info which is required by the solver step. @@ -961,7 +961,7 @@ namespace PBD const Vector3r &x0, // center of mass of the rigid body const Quaternionr &q0, // rotation of the rigid body body const Vector3r &x1, // position of the particle - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a ball joint which links a rigid body and a particle. @@ -990,7 +990,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Real invMass1, // inverse mass is zero if particle is static const Vector3r &x1, // position of particle - const Eigen::Matrix &jointInfo, // precomputed joint info + const Eigen::Matrix &jointInfo, // precomputed joint info Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1); @@ -1041,7 +1041,7 @@ namespace PBD const Vector3r &cp1, // contact point of body 1 const Vector3r &normal, // contact normal in body 1 const Real restitutionCoeff, // coefficient of restitution - Eigen::Matrix &constraintInfo); + Eigen::Matrix &constraintInfo); /** Perform a solver step for a contact constraint between two rigid bodies. @@ -1082,7 +1082,7 @@ namespace PBD const Real stiffness, // stiffness parameter of penalty impulse const Real frictionCoeff, // friction coefficient Real &sum_impulses, // sum of all impulses - Eigen::Matrix &constraintInfo, // precomputed contact info + Eigen::Matrix &constraintInfo, // precomputed contact info Vector3r &corr_v0, Vector3r &corr_omega0, Vector3r &corr_v1, Vector3r &corr_omega1); @@ -1128,7 +1128,7 @@ namespace PBD const Vector3r &cp1, // contact point of body 1 const Vector3r &normal, // contact normal in body 1 const Real restitutionCoeff, // coefficient of restitution - Eigen::Matrix &constraintInfo); + Eigen::Matrix &constraintInfo); /** Perform a solver step for a contact constraint between a rigid body and a particle. @@ -1164,7 +1164,7 @@ namespace PBD const Real stiffness, // stiffness parameter of penalty impulse const Real frictionCoeff, // friction coefficient Real &sum_impulses, // sum of all impulses - Eigen::Matrix &constraintInfo, // precomputed contact info + Eigen::Matrix &constraintInfo, // precomputed contact info Vector3r &corr_v0, Vector3r &corr_v1, Vector3r &corr_omega1); @@ -1193,7 +1193,7 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Vector3r &pos0, const Vector3r &pos1, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update distance joint info which is required by the solver step. @@ -1212,7 +1212,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a distance joint which links two rigid bodies. @@ -1255,7 +1255,7 @@ namespace PBD const Real stiffness, const Real restLength, const Real dt, - const Eigen::Matrix &jointInfo, // precomputed joint info + const Eigen::Matrix &jointInfo, // precomputed joint info Real &lambda, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); @@ -1284,7 +1284,7 @@ namespace PBD const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 const Vector3r &direction, - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Update motor slider joint info which is required by the solver step. @@ -1303,7 +1303,7 @@ namespace PBD const Quaternionr &q0, // rotation of body 0 const Vector3r &x1, // center of mass of body 1 const Quaternionr &q1, // rotation of body 1 - Eigen::Matrix &jointInfo + Eigen::Matrix &jointInfo ); /** Perform a solver step for a motor slider joint which links two rigid bodies. @@ -1345,11 +1345,11 @@ namespace PBD const Quaternionr &q1, // rotation of body 1 const Real stiffness, const Real dt, - const Eigen::Matrix &jointInfo, // precomputed slider joint info + const Eigen::Matrix &jointInfo, // precomputed slider joint info Real &lambda, Vector3r &corr_x0, Quaternionr &corr_q0, Vector3r &corr_x1, Quaternionr &corr_q1); }; } -#endif \ No newline at end of file +#endif diff --git a/Simulation/Constraints.h b/Simulation/Constraints.h index 2f63155a..f4557c57 100644 --- a/Simulation/Constraints.h +++ b/Simulation/Constraints.h @@ -39,7 +39,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; BallJoint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } @@ -53,7 +53,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; BallOnLineJoint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } @@ -67,7 +67,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; HingeJoint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } @@ -81,7 +81,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; UniversalJoint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } @@ -95,7 +95,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; SliderJoint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } @@ -129,7 +129,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; TargetPositionMotorSliderJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } @@ -143,7 +143,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; TargetVelocityMotorSliderJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } @@ -158,7 +158,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; TargetAngleMotorHingeJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } @@ -180,7 +180,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; TargetVelocityMotorHingeJoint() : MotorJoint() {} virtual int &getTypeId() const { return TYPE_ID; } @@ -195,7 +195,7 @@ namespace PBD public: static int TYPE_ID; Real m_stiffness; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; Real m_lambda; DamperJoint() : Constraint(2) {} @@ -210,7 +210,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; RigidBodyParticleBallJoint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } @@ -224,7 +224,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; Real m_restLength; Real m_stiffness; Real m_lambda; @@ -241,7 +241,7 @@ namespace PBD { public: static int TYPE_ID; - Eigen::Matrix m_jointInfo; + Eigen::Matrix m_jointInfo; Real m_restLength; DistanceJoint() : Constraint(2) {} @@ -408,7 +408,7 @@ namespace PBD Real m_stiffness; Real m_frictionCoeff; Real m_sum_impulses; - Eigen::Matrix m_constraintInfo; + Eigen::Matrix m_constraintInfo; RigidBodyContactConstraint() {} ~RigidBodyContactConstraint() {} @@ -430,7 +430,7 @@ namespace PBD Real m_stiffness; Real m_frictionCoeff; Real m_sum_impulses; - Eigen::Matrix m_constraintInfo; + Eigen::Matrix m_constraintInfo; ParticleRigidBodyContactConstraint() {} ~ParticleRigidBodyContactConstraint() {} @@ -454,7 +454,7 @@ namespace PBD Vector3r m_bary; Real m_lambda; Real m_frictionCoeff; - Eigen::Matrix m_constraintInfo; + Eigen::Matrix m_constraintInfo; Real m_invMasses[4]; Vector3r m_x[4]; Vector3r m_v[4]; @@ -500,11 +500,11 @@ namespace PBD class StretchBendingTwistingConstraint : public Constraint { - using Matrix6r = Eigen::Matrix; - using Vector6r = Eigen::Matrix; + using Matrix6r = Eigen::Matrix; + using Vector6r = Eigen::Matrix; public: static int TYPE_ID; - Eigen::Matrix m_constraintInfo; + Eigen::Matrix m_constraintInfo; Real m_averageRadius; Real m_averageSegmentLength; @@ -528,7 +528,7 @@ namespace PBD struct Node; struct Interval; class SimulationModel; - using Vector6r = Eigen::Matrix; + using Vector6r = Eigen::Matrix; class DirectPositionBasedSolverForStiffRodsConstraint : public Constraint { @@ -552,7 +552,7 @@ namespace PBD { public: std::vector m_segments; - Eigen::Matrix m_constraintInfo; + Eigen::Matrix m_constraintInfo; Real m_averageRadius; Real m_averageSegmentLength; @@ -567,7 +567,7 @@ namespace PBD return 0u; }; - virtual Eigen::Matrix & getConstraintInfo(){ return m_constraintInfo; } + virtual Eigen::Matrix & getConstraintInfo(){ return m_constraintInfo; } virtual Real getAverageSegmentLength(){ return m_averageSegmentLength; } virtual Vector3r &getRestDarbouxVector(){ return m_restDarbouxVector; } virtual Vector3r &getStiffnessCoefficientK() { return m_stiffnessCoefficientK; }; diff --git a/Utils/IndexedFaceMesh.h b/Utils/IndexedFaceMesh.h index 25e7d8d2..72c489d5 100644 --- a/Utils/IndexedFaceMesh.h +++ b/Utils/IndexedFaceMesh.h @@ -95,14 +95,14 @@ namespace Utilities public: typedef std::vector Faces; - typedef std::vector FaceNormals; - typedef std::vector VertexNormals; + typedef std::vector FaceNormals; + typedef std::vector VertexNormals; typedef std::vector FaceData; typedef std::vector Edges; typedef std::vector VerticesFaces; typedef std::vector VerticesEdges; typedef std::vector UVIndices; - typedef std::vector UVs; + typedef std::vector UVs; protected: unsigned int m_numPoints; diff --git a/Utils/SceneLoader.cpp b/Utils/SceneLoader.cpp index 9e5e36cd..1577a7f3 100644 --- a/Utils/SceneLoader.cpp +++ b/Utils/SceneLoader.cpp @@ -29,7 +29,7 @@ void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) readVector(m_json, "cameraPosition", sceneData.m_camPosition); sceneData.m_camLookat = Vector3r(5.0, 0.0, 0.0); readVector(m_json, "cameraLookat", sceneData.m_camLookat); - + ////////////////////////////////////////////////////////////////////////// // read general ////////////////////////////////////////////////////////////////////////// @@ -244,7 +244,7 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke // translation rbd.m_x.setZero(); readVector(rigidBody, "translation", rbd.m_x); - + // rotation axis Vector3r axis; axis.setZero(); @@ -257,7 +257,7 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke } else rbd.m_q = Quaternionr(1.0, 0.0, 0.0, 0.0); - + // scale rbd.m_scale = Vector3r(1.0, 1.0, 1.0); readVector(rigidBody, "scale", rbd.m_scale); @@ -299,9 +299,9 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke rbd.m_thicknessSDF = 0.1; readValue(rigidBody, "thicknessSDF", rbd.m_thicknessSDF); - rbd.m_resolutionSDF = Eigen::Matrix(10, 10, 10); + rbd.m_resolutionSDF = Eigen::Matrix(10, 10, 10); readVector(rigidBody, "resolutionSDF", rbd.m_resolutionSDF); - + rbd.m_json = rigidBody; } } @@ -470,7 +470,7 @@ void SceneLoader::readTetModels(const nlohmann::json &j, const std::string &key, data.m_thicknessSDF = 0.1; readValue(tetModel, "thicknessSDF", data.m_thicknessSDF); - data.m_resolutionSDF = Eigen::Matrix(10, 10, 10); + data.m_resolutionSDF = Eigen::Matrix(10, 10, 10); readVector(tetModel, "resolutionSDF", data.m_resolutionSDF); data.m_json = tetModel; @@ -869,4 +869,4 @@ void SceneLoader::readParameterObject(ParameterObject *paramObj) } } } -} \ No newline at end of file +} diff --git a/Utils/SceneLoader.h b/Utils/SceneLoader.h index 4d252438..8514d66f 100644 --- a/Utils/SceneLoader.h +++ b/Utils/SceneLoader.h @@ -37,7 +37,7 @@ namespace Utilities Vector3r m_collisionObjectScale; bool m_invertSDF; Real m_thicknessSDF; - Eigen::Matrix m_resolutionSDF; + Eigen::Matrix m_resolutionSDF; nlohmann::json m_json; }; @@ -74,7 +74,7 @@ namespace Utilities Vector3r m_collisionObjectScale; bool m_invertSDF; Real m_thicknessSDF; - Eigen::Matrix m_resolutionSDF; + Eigen::Matrix m_resolutionSDF; nlohmann::json m_json; }; @@ -263,7 +263,7 @@ namespace Utilities } template - static bool readVector(const nlohmann::json &j, const std::string &key, Eigen::Matrix &vec) + static bool readVector(const nlohmann::json &j, const std::string &key, Eigen::Matrix &vec) { if (j.find(key) == j.end()) return false; @@ -281,4 +281,4 @@ namespace Utilities bool SceneLoader::readValue(const nlohmann::json &j, const std::string &key, bool &v); } -#endif \ No newline at end of file +#endif From 9fe2b88de56c36dde46f965e452e247c7ce0c405 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 4 Nov 2019 20:24:33 +0100 Subject: [PATCH 030/101] - cleanup CMake files --- CMakeLists.txt | 75 ++++++++++++------- Demos/BarDemo/CMakeLists.txt | 6 +- Demos/ClothDemo/CMakeLists.txt | 6 +- Demos/CosseratRodsDemo/CMakeLists.txt | 6 +- Demos/CouplingDemos/CMakeLists.txt | 6 +- Demos/DistanceFieldDemos/CMakeLists.txt | 6 +- Demos/GenericConstraintsDemos/CMakeLists.txt | 6 +- .../CMakeLists.txt | 6 +- Demos/RigidBodyDemos/CMakeLists.txt | 6 +- Demos/SceneLoaderDemo/CMakeLists.txt | 18 +++-- Demos/StiffRodsDemos/CMakeLists.txt | 16 ++-- Simulation/CMakeLists.txt | 15 ++-- Utils/CMakeLists.txt | 6 +- 13 files changed, 111 insertions(+), 67 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 0b954905..ad506075 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -22,6 +22,53 @@ else() set(ExternalInstallDir "${PROJECT_BINARY_DIR}" CACHE INTERNAL "External install directory") endif() +include(ExternalProject) +set(EigenDir "${CMAKE_SOURCE_DIR}/extern/eigen") + + +set(EXT_CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE}) +if (NOT ${CMAKE_BUILD_TYPE} STREQUAL "Debug") + set(EXT_CMAKE_BUILD_TYPE "Release") +endif() + +## Discregrid +if ((DEFINED Discregrid_INCLUDE_DIR) AND (DEFINED Discregrid_DEBUG_LIB) AND (DEFINED Discregrid_LIB)) + message(STATUS "Using ${Discregrid_INCLUDE_DIR}") + set(Discregrid_LIBRARIES optimized ${Discregrid_LIB} debug ${Discregrid_DEBUG_LIB}) +else() + ExternalProject_Add( + Ext_Discregrid + PREFIX "${ExternalInstallDir}/Discregrid" + GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git + GIT_TAG "c0fb5aeac4c8a83e9f37c720315f13a834409b81" + INSTALL_DIR ${ExternalInstallDir}/Discregrid + CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} + ) + ExternalProject_Get_Property(Ext_Discregrid INSTALL_DIR) + set(Discregrid_INCLUDE_DIR ${INSTALL_DIR}/include) + set(Discregrid_LIBRARIES optimized ${INSTALL_DIR}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}Discregrid${CMAKE_STATIC_LIBRARY_SUFFIX} + debug ${INSTALL_DIR}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}Discregrid_d${CMAKE_STATIC_LIBRARY_SUFFIX}) + unset(INSTALL_DIR) + message(STATUS "Building ${Discregrid_INCLUDE_DIR}") +endif() + +if (DEFINED GenericParameters_INCLUDE_DIR) + message(STATUS "Using ${GenericParameters_INCLUDE_DIR}") +else() + ## GenericParameters + ExternalProject_Add( + Ext_GenericParameters + PREFIX "${ExternalInstallDir}/GenericParameters" + GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/GenericParameters.git + GIT_TAG "b1ad669fac8d106515f6aa8514a03598d5766a36" + INSTALL_DIR ${ExternalInstallDir}/GenericParameters + CMAKE_ARGS -DCMAKE_BUILD_TYPE=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 + ) + ExternalProject_Get_Property(Ext_GenericParameters INSTALL_DIR) + set(GenericParameters_INCLUDE_DIR ${INSTALL_DIR}/include) + unset(INSTALL_DIR) +endif() + add_subdirectory(PositionBasedDynamics) add_subdirectory(Simulation) add_subdirectory(Utils) @@ -35,34 +82,6 @@ if (NOT PBD_NO_DEMOS) add_subdirectory(Demos) endif() -include(ExternalProject) -set(EigenDir "${CMAKE_SOURCE_DIR}/extern/eigen") - - -set(EXT_CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE}) -if (NOT ${CMAKE_BUILD_TYPE} STREQUAL "Debug") - set(EXT_CMAKE_BUILD_TYPE "Release") -endif() - -## Discregrid -ExternalProject_Add( - Ext_Discregrid - PREFIX "${ExternalInstallDir}/Discregrid" - GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git - GIT_TAG "c0fb5aeac4c8a83e9f37c720315f13a834409b81" - INSTALL_DIR ${ExternalInstallDir}/Discregrid - CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} -) - -## GenericParameters -ExternalProject_Add( - Ext_GenericParameters - PREFIX "${ExternalInstallDir}/GenericParameters" - GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/GenericParameters.git - GIT_TAG "b1ad669fac8d106515f6aa8514a03598d5766a36" - INSTALL_DIR ${ExternalInstallDir}/GenericParameters - CMAKE_ARGS -DCMAKE_BUILD_TYPE=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 -) install(DIRECTORY ./Common DESTINATION include diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index d3b00870..fcbe941f 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -19,8 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(BarDemo main.cpp diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index 619cba54..b4584eb8 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -19,8 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(ClothDemo diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index 7821952f..dc324c31 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -19,8 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(CosseratRodsDemo main.cpp diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index 89763d6e..e1b21d49 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -19,8 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(RigidBodyClothCouplingDemo RigidBodyClothCouplingDemo.cpp diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index bd6eb482..6168c010 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -19,8 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(ClothCollisionDemo diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index 9e2bf9e5..bdc6097d 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -19,8 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(GenericParticleConstraintsDemo GenericParticleConstraintsDemo.cpp diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index ae41f91c..804516b0 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -19,8 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(ElasticRodDemo PositionBasedElasticRodsDemo.cpp diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index 323103ed..ce0a41bc 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -19,8 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(ChainDemo ChainDemo.cpp diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index 4e41077b..aa006098 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -19,18 +19,20 @@ endif() ############################################################ # Discregrid ############################################################ -include_directories(${PROJECT_BINARY_DIR}/Discregrid/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) -set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - optimized Discregrid - debug Discregrid_d) -link_directories(${PROJECT_BINARY_DIR}/Discregrid/lib) +include_directories(${Discregrid_INCLUDE_DIR}) +if (TARGET Ext_Discregrid) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) +endif() +set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} ${Discregrid_LIBRARIES}) + ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(SceneLoaderDemo SceneLoaderDemo.cpp diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt index 1770f7b8..30599f0f 100644 --- a/Demos/StiffRodsDemos/CMakeLists.txt +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -19,7 +19,10 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${PROJECT_BINARY_DIR}/GenericParameters/include) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) +endif() add_executable(StretchBendingTwistingDemo StretchBendingTwistingDemo.cpp @@ -45,12 +48,11 @@ target_link_libraries(StretchBendingTwistingDemo ${SIMULATION_LINK_LIBRARIES}) ############################################################ # Discregrid ############################################################ -include_directories(${PROJECT_BINARY_DIR}/Discregrid/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) -set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - optimized Discregrid - debug Discregrid_d) -link_directories(${PROJECT_BINARY_DIR}/Discregrid/lib) +include_directories(${Discregrid_INCLUDE_DIR}) +if (TARGET Ext_Discregrid) + set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) +endif() +set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} ${Discregrid_LIBRARIES}) add_executable(DirectPositionBasedSolverForStiffRodsDemo DirectPositionBasedSolverForStiffRodsDemo.cpp diff --git a/Simulation/CMakeLists.txt b/Simulation/CMakeLists.txt index d2e812dd..4c031bab 100644 --- a/Simulation/CMakeLists.txt +++ b/Simulation/CMakeLists.txt @@ -45,16 +45,19 @@ add_library(Simulation ############################################################ # Discregrid ############################################################ -include_directories(${ExternalInstallDir}/Discregrid/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_Discregrid) +include_directories(${Discregrid_INCLUDE_DIR}) +if (TARGET Ext_Discregrid) + add_dependencies(Simulation Ext_Discregrid) +endif() + ############################################################ # GenericParameters ############################################################ -include_directories(${ExternalInstallDir}/GenericParameters/include) -set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES} Ext_GenericParameters) - -add_dependencies(Simulation ${SIMULATION_DEPENDENCIES}) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + add_dependencies(Simulation Ext_GenericParameters) +endif() find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) diff --git a/Utils/CMakeLists.txt b/Utils/CMakeLists.txt index 1527069c..2358afcd 100644 --- a/Utils/CMakeLists.txt +++ b/Utils/CMakeLists.txt @@ -32,8 +32,10 @@ add_library(Utils ############################################################ # GenericParameters ############################################################ -include_directories(${ExternalInstallDir}/GenericParameters/include) -add_dependencies(Utils Ext_GenericParameters) +include_directories(${GenericParameters_INCLUDE_DIR}) +if(TARGET Ext_GenericParameters) + add_dependencies(Utils Ext_GenericParameters) +endif() find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) From 10fb88b58734b21da9f8c38c808d925899d6d33e Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Tue, 5 Nov 2019 15:04:09 +0100 Subject: [PATCH 031/101] - update to Eigen 3.3.7 --- Changelog.txt | 2 + extern/eigen/CMakeLists.txt | 70 +++-- extern/eigen/Eigen/Cholesky | 5 + extern/eigen/Eigen/Core | 27 +- extern/eigen/Eigen/Eigenvalues | 4 + extern/eigen/Eigen/LU | 4 + extern/eigen/Eigen/QR | 4 + extern/eigen/Eigen/QtAlignedMalloc | 2 +- extern/eigen/Eigen/SVD | 4 + extern/eigen/Eigen/src/Cholesky/LDLT.h | 14 +- extern/eigen/Eigen/src/Cholesky/LLT.h | 26 +- extern/eigen/Eigen/src/Core/Array.h | 2 - extern/eigen/Eigen/src/Core/AssignEvaluator.h | 4 +- extern/eigen/Eigen/src/Core/Assign_MKL.h | 6 +- .../eigen/Eigen/src/Core/ConditionEstimator.h | 2 +- extern/eigen/Eigen/src/Core/CoreEvaluators.h | 39 ++- extern/eigen/Eigen/src/Core/Diagonal.h | 5 +- extern/eigen/Eigen/src/Core/Dot.h | 17 +- extern/eigen/Eigen/src/Core/GeneralProduct.h | 21 +- extern/eigen/Eigen/src/Core/Map.h | 17 +- extern/eigen/Eigen/src/Core/MapBase.h | 6 +- extern/eigen/Eigen/src/Core/MathFunctions.h | 64 ++--- .../eigen/Eigen/src/Core/MathFunctionsImpl.h | 23 ++ extern/eigen/Eigen/src/Core/Matrix.h | 2 - extern/eigen/Eigen/src/Core/MatrixBase.h | 35 ++- extern/eigen/Eigen/src/Core/PlainObjectBase.h | 4 + extern/eigen/Eigen/src/Core/Product.h | 10 +- .../eigen/Eigen/src/Core/ProductEvaluators.h | 31 ++- extern/eigen/Eigen/src/Core/Redux.h | 2 +- extern/eigen/Eigen/src/Core/Ref.h | 2 + extern/eigen/Eigen/src/Core/SelfAdjointView.h | 6 +- .../eigen/Eigen/src/Core/SelfCwiseBinaryOp.h | 4 - extern/eigen/Eigen/src/Core/SolveTriangular.h | 3 + extern/eigen/Eigen/src/Core/StableNorm.h | 2 +- extern/eigen/Eigen/src/Core/Transpositions.h | 2 +- .../eigen/Eigen/src/Core/arch/AVX/Complex.h | 36 +-- .../Eigen/src/Core/arch/AVX/PacketMath.h | 24 +- .../src/Core/arch/AVX512/MathFunctions.h | 33 +-- .../Eigen/src/Core/arch/AVX512/PacketMath.h | 12 +- .../Eigen/src/Core/arch/AltiVec/Complex.h | 35 +-- .../Eigen/src/Core/arch/AltiVec/PacketMath.h | 44 ++- extern/eigen/Eigen/src/Core/arch/CUDA/Half.h | 253 ++++++++++-------- .../Eigen/src/Core/arch/CUDA/PacketMathHalf.h | 5 +- .../Eigen/src/Core/arch/Default/ConjHelper.h | 29 ++ .../eigen/Eigen/src/Core/arch/NEON/Complex.h | 12 +- .../Eigen/src/Core/arch/NEON/PacketMath.h | 31 +++ .../eigen/Eigen/src/Core/arch/SSE/Complex.h | 40 +-- .../Eigen/src/Core/arch/SSE/PacketMath.h | 24 +- .../Eigen/src/Core/arch/SSE/TypeCasting.h | 28 +- .../Eigen/src/Core/arch/ZVector/Complex.h | 3 + .../Eigen/src/Core/functors/BinaryFunctors.h | 25 +- .../Eigen/src/Core/functors/StlFunctors.h | 4 + .../Core/products/GeneralBlockPanelKernel.h | 15 +- .../GeneralMatrixMatrixTriangular_BLAS.h | 10 +- .../Core/products/GeneralMatrixMatrix_BLAS.h | 19 +- .../src/Core/products/GeneralMatrixVector.h | 8 +- .../Core/products/GeneralMatrixVector_BLAS.h | 19 +- .../products/SelfadjointMatrixMatrix_BLAS.h | 48 ++-- .../products/SelfadjointMatrixVector_BLAS.h | 9 +- .../Core/products/TriangularMatrixMatrix.h | 35 ++- .../products/TriangularMatrixMatrix_BLAS.h | 39 ++- .../Core/products/TriangularMatrixVector.h | 22 +- .../products/TriangularMatrixVector_BLAS.h | 46 ++-- .../products/TriangularSolverMatrix_BLAS.h | 40 ++- .../src/Core/util/DisableStupidWarnings.h | 14 +- .../eigen/Eigen/src/Core/util/MKL_support.h | 10 +- extern/eigen/Eigen/src/Core/util/Macros.h | 19 +- extern/eigen/Eigen/src/Core/util/Memory.h | 24 +- extern/eigen/Eigen/src/Core/util/Meta.h | 42 +++ .../src/Core/util/ReenableStupidWarnings.h | 2 +- .../eigen/Eigen/src/Core/util/StaticAssert.h | 120 +++++---- .../src/Eigenvalues/GeneralizedEigenSolver.h | 5 +- .../src/Eigenvalues/MatrixBaseEigenvalues.h | 2 - .../eigen/Eigen/src/Eigenvalues/RealSchur.h | 4 +- .../SelfAdjointEigenSolver_LAPACKE.h | 23 +- extern/eigen/Eigen/src/Geometry/AngleAxis.h | 2 +- extern/eigen/Eigen/src/Geometry/Quaternion.h | 31 ++- .../BasicPreconditioners.h | 2 +- .../ConjugateGradient.h | 5 +- extern/eigen/Eigen/src/Jacobi/Jacobi.h | 253 ++++++++++-------- extern/eigen/Eigen/src/LU/InverseImpl.h | 2 +- .../Eigen/src/PaStiXSupport/PaStiXSupport.h | 8 +- extern/eigen/Eigen/src/SVD/BDCSVD.h | 33 ++- .../eigen/Eigen/src/SVD/JacobiSVD_LAPACKE.h | 5 +- extern/eigen/Eigen/src/SVD/SVDBase.h | 4 +- .../eigen/Eigen/src/SparseCore/AmbiVector.h | 2 +- .../ConservativeSparseSparseProduct.h | 67 ++--- .../eigen/Eigen/src/SparseCore/SparseMatrix.h | 6 +- .../src/SparseCore/SparseSelfAdjointView.h | 8 +- .../SparseSparseProductWithPruning.h | 22 +- extern/eigen/Eigen/src/SparseLU/SparseLU.h | 2 - extern/eigen/Eigen/src/SparseQR/SparseQR.h | 26 +- .../Eigen/src/SuperLUSupport/SuperLUSupport.h | 4 +- extern/eigen/version | 2 +- 94 files changed, 1300 insertions(+), 868 deletions(-) create mode 100644 extern/eigen/Eigen/src/Core/arch/Default/ConjHelper.h diff --git a/Changelog.txt b/Changelog.txt index f1c792a9..0da32cac 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,5 @@ + - update to Eigen 3.3.7 + 1.7.0 - added DamperJoint - improved implementation of SliderJoint diff --git a/extern/eigen/CMakeLists.txt b/extern/eigen/CMakeLists.txt index f5840025..2bfb6d56 100644 --- a/extern/eigen/CMakeLists.txt +++ b/extern/eigen/CMakeLists.txt @@ -41,10 +41,13 @@ string(REGEX MATCH "define[ \t]+EIGEN_MINOR_VERSION[ \t]+([0-9]+)" _eigen_minor_ set(EIGEN_MINOR_VERSION "${CMAKE_MATCH_1}") set(EIGEN_VERSION_NUMBER ${EIGEN_WORLD_VERSION}.${EIGEN_MAJOR_VERSION}.${EIGEN_MINOR_VERSION}) -# if the mercurial program is absent, this will leave the EIGEN_HG_CHANGESET string empty, -# but won't stop CMake. -execute_process(COMMAND hg tip -R ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE EIGEN_HGTIP_OUTPUT) -execute_process(COMMAND hg branch -R ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE EIGEN_BRANCH_OUTPUT) +# if we are not in a mercurial clone +if(IS_DIRECTORY ${CMAKE_SOURCE_DIR}/.hg) + # if the mercurial program is absent or this will leave the EIGEN_HG_CHANGESET string empty, + # but won't stop CMake. + execute_process(COMMAND hg tip -R ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE EIGEN_HGTIP_OUTPUT) + execute_process(COMMAND hg branch -R ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE EIGEN_BRANCH_OUTPUT) +endif() # if this is the default (aka development) branch, extract the mercurial changeset number from the hg tip output... if(EIGEN_BRANCH_OUTPUT MATCHES "default") @@ -64,6 +67,33 @@ include(GNUInstallDirs) set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake) + +option(EIGEN_TEST_CXX11 "Enable testing with C++11 and C++11 features (e.g. Tensor module)." OFF) + + +macro(ei_add_cxx_compiler_flag FLAG) + string(REGEX REPLACE "-" "" SFLAG1 ${FLAG}) + string(REGEX REPLACE "\\+" "p" SFLAG ${SFLAG1}) + check_cxx_compiler_flag(${FLAG} COMPILER_SUPPORT_${SFLAG}) + if(COMPILER_SUPPORT_${SFLAG}) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAG}") + endif() +endmacro(ei_add_cxx_compiler_flag) + +check_cxx_compiler_flag("-std=c++11" EIGEN_COMPILER_SUPPORT_CPP11) + +if(EIGEN_TEST_CXX11) + set(CMAKE_CXX_STANDARD 11) + set(CMAKE_CXX_EXTENSIONS OFF) + if(EIGEN_COMPILER_SUPPORT_CPP11) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") + endif() +else() + #set(CMAKE_CXX_STANDARD 03) + #set(CMAKE_CXX_EXTENSIONS OFF) + ei_add_cxx_compiler_flag("-std=c++03") +endif() + ############################################################################# # find how to link to the standard libraries # ############################################################################# @@ -115,15 +145,6 @@ endif() set(EIGEN_TEST_MAX_SIZE "320" CACHE STRING "Maximal matrix/vector size, default is 320") -macro(ei_add_cxx_compiler_flag FLAG) - string(REGEX REPLACE "-" "" SFLAG1 ${FLAG}) - string(REGEX REPLACE "\\+" "p" SFLAG ${SFLAG1}) - check_cxx_compiler_flag(${FLAG} COMPILER_SUPPORT_${SFLAG}) - if(COMPILER_SUPPORT_${SFLAG}) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAG}") - endif() -endmacro(ei_add_cxx_compiler_flag) - if(NOT MSVC) # We assume that other compilers are partly compatible with GNUCC @@ -359,8 +380,6 @@ if(EIGEN_TEST_NO_EXCEPTIONS) message(STATUS "Disabling exceptions in tests/examples") endif() -option(EIGEN_TEST_CXX11 "Enable testing with C++11 and C++11 features (e.g. Tensor module)." OFF) - set(EIGEN_CUDA_COMPUTE_ARCH 30 CACHE STRING "The CUDA compute architecture level to target when compiling CUDA code") include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) @@ -416,16 +435,15 @@ add_subdirectory(Eigen) add_subdirectory(doc EXCLUDE_FROM_ALL) -include(EigenConfigureTesting) - -# fixme, not sure this line is still needed: -enable_testing() # must be called from the root CMakeLists, see man page +option(BUILD_TESTING "Enable creation of Eigen tests." ON) +if(BUILD_TESTING) + include(EigenConfigureTesting) - -if(EIGEN_LEAVE_TEST_IN_ALL_TARGET) - add_subdirectory(test) # can't do EXCLUDE_FROM_ALL here, breaks CTest -else() - add_subdirectory(test EXCLUDE_FROM_ALL) + if(EIGEN_LEAVE_TEST_IN_ALL_TARGET) + add_subdirectory(test) # can't do EXCLUDE_FROM_ALL here, breaks CTest + else() + add_subdirectory(test EXCLUDE_FROM_ALL) + endif() endif() if(EIGEN_LEAVE_TEST_IN_ALL_TARGET) @@ -461,7 +479,9 @@ endif(NOT WIN32) configure_file(scripts/cdashtesting.cmake.in cdashtesting.cmake @ONLY) -ei_testing_print_summary() +if(BUILD_TESTING) + ei_testing_print_summary() +endif() message(STATUS "") message(STATUS "Configured Eigen ${EIGEN_VERSION_NUMBER}") diff --git a/extern/eigen/Eigen/Cholesky b/extern/eigen/Eigen/Cholesky index 369d1f5e..1332b540 100644 --- a/extern/eigen/Eigen/Cholesky +++ b/extern/eigen/Eigen/Cholesky @@ -9,6 +9,7 @@ #define EIGEN_CHOLESKY_MODULE_H #include "Core" +#include "Jacobi" #include "src/Core/util/DisableStupidWarnings.h" @@ -31,7 +32,11 @@ #include "src/Cholesky/LLT.h" #include "src/Cholesky/LDLT.h" #ifdef EIGEN_USE_LAPACKE +#ifdef EIGEN_USE_MKL +#include "mkl_lapacke.h" +#else #include "src/misc/lapacke.h" +#endif #include "src/Cholesky/LLT_LAPACKE.h" #endif diff --git a/extern/eigen/Eigen/Core b/extern/eigen/Eigen/Core index 0f7fa630..b923b8c0 100644 --- a/extern/eigen/Eigen/Core +++ b/extern/eigen/Eigen/Core @@ -14,6 +14,22 @@ // first thing Eigen does: stop the compiler from committing suicide #include "src/Core/util/DisableStupidWarnings.h" +#if defined(__CUDACC__) && !defined(EIGEN_NO_CUDA) + #define EIGEN_CUDACC __CUDACC__ +#endif + +#if defined(__CUDA_ARCH__) && !defined(EIGEN_NO_CUDA) + #define EIGEN_CUDA_ARCH __CUDA_ARCH__ +#endif + +#if defined(__CUDACC_VER_MAJOR__) && (__CUDACC_VER_MAJOR__ >= 9) +#define EIGEN_CUDACC_VER ((__CUDACC_VER_MAJOR__ * 10000) + (__CUDACC_VER_MINOR__ * 100)) +#elif defined(__CUDACC_VER__) +#define EIGEN_CUDACC_VER __CUDACC_VER__ +#else +#define EIGEN_CUDACC_VER 0 +#endif + // Handle NVCC/CUDA/SYCL #if defined(__CUDACC__) || defined(__SYCL_DEVICE_ONLY__) // Do not try asserts on CUDA and SYCL! @@ -37,9 +53,9 @@ #endif #define EIGEN_DEVICE_FUNC __host__ __device__ - // We need math_functions.hpp to ensure that that EIGEN_USING_STD_MATH macro + // We need cuda_runtime.h to ensure that that EIGEN_USING_STD_MATH macro // works properly on the device side - #include + #include #else #define EIGEN_DEVICE_FUNC #endif @@ -155,6 +171,9 @@ #ifdef __AVX512DQ__ #define EIGEN_VECTORIZE_AVX512DQ #endif + #ifdef __AVX512ER__ + #define EIGEN_VECTORIZE_AVX512ER + #endif #endif // include files @@ -229,7 +248,7 @@ #if defined __CUDACC__ #define EIGEN_VECTORIZE_CUDA #include - #if defined __CUDACC_VER__ && __CUDACC_VER__ >= 70500 + #if EIGEN_CUDACC_VER >= 70500 #define EIGEN_HAS_CUDA_FP16 #endif #endif @@ -352,6 +371,7 @@ using std::ptrdiff_t; #include "src/Core/MathFunctions.h" #include "src/Core/GenericPacketMath.h" #include "src/Core/MathFunctionsImpl.h" +#include "src/Core/arch/Default/ConjHelper.h" #if defined EIGEN_VECTORIZE_AVX512 #include "src/Core/arch/SSE/PacketMath.h" @@ -367,6 +387,7 @@ using std::ptrdiff_t; #include "src/Core/arch/AVX/MathFunctions.h" #include "src/Core/arch/AVX/Complex.h" #include "src/Core/arch/AVX/TypeCasting.h" + #include "src/Core/arch/SSE/TypeCasting.h" #elif defined EIGEN_VECTORIZE_SSE #include "src/Core/arch/SSE/PacketMath.h" #include "src/Core/arch/SSE/MathFunctions.h" diff --git a/extern/eigen/Eigen/Eigenvalues b/extern/eigen/Eigen/Eigenvalues index 009e529e..f3f661b0 100644 --- a/extern/eigen/Eigen/Eigenvalues +++ b/extern/eigen/Eigen/Eigenvalues @@ -45,7 +45,11 @@ #include "src/Eigenvalues/GeneralizedEigenSolver.h" #include "src/Eigenvalues/MatrixBaseEigenvalues.h" #ifdef EIGEN_USE_LAPACKE +#ifdef EIGEN_USE_MKL +#include "mkl_lapacke.h" +#else #include "src/misc/lapacke.h" +#endif #include "src/Eigenvalues/RealSchur_LAPACKE.h" #include "src/Eigenvalues/ComplexSchur_LAPACKE.h" #include "src/Eigenvalues/SelfAdjointEigenSolver_LAPACKE.h" diff --git a/extern/eigen/Eigen/LU b/extern/eigen/Eigen/LU index 6f6c5562..6418a86e 100644 --- a/extern/eigen/Eigen/LU +++ b/extern/eigen/Eigen/LU @@ -28,7 +28,11 @@ #include "src/LU/FullPivLU.h" #include "src/LU/PartialPivLU.h" #ifdef EIGEN_USE_LAPACKE +#ifdef EIGEN_USE_MKL +#include "mkl_lapacke.h" +#else #include "src/misc/lapacke.h" +#endif #include "src/LU/PartialPivLU_LAPACKE.h" #endif #include "src/LU/Determinant.h" diff --git a/extern/eigen/Eigen/QR b/extern/eigen/Eigen/QR index 80838e3b..c7e91446 100644 --- a/extern/eigen/Eigen/QR +++ b/extern/eigen/Eigen/QR @@ -36,7 +36,11 @@ #include "src/QR/ColPivHouseholderQR.h" #include "src/QR/CompleteOrthogonalDecomposition.h" #ifdef EIGEN_USE_LAPACKE +#ifdef EIGEN_USE_MKL +#include "mkl_lapacke.h" +#else #include "src/misc/lapacke.h" +#endif #include "src/QR/HouseholderQR_LAPACKE.h" #include "src/QR/ColPivHouseholderQR_LAPACKE.h" #endif diff --git a/extern/eigen/Eigen/QtAlignedMalloc b/extern/eigen/Eigen/QtAlignedMalloc index c6571f12..4f07df02 100644 --- a/extern/eigen/Eigen/QtAlignedMalloc +++ b/extern/eigen/Eigen/QtAlignedMalloc @@ -27,7 +27,7 @@ void qFree(void *ptr) void *qRealloc(void *ptr, std::size_t size) { void* newPtr = Eigen::internal::aligned_malloc(size); - memcpy(newPtr, ptr, size); + std::memcpy(newPtr, ptr, size); Eigen::internal::aligned_free(ptr); return newPtr; } diff --git a/extern/eigen/Eigen/SVD b/extern/eigen/Eigen/SVD index 86143c23..5d0e75f7 100644 --- a/extern/eigen/Eigen/SVD +++ b/extern/eigen/Eigen/SVD @@ -37,7 +37,11 @@ #include "src/SVD/JacobiSVD.h" #include "src/SVD/BDCSVD.h" #if defined(EIGEN_USE_LAPACKE) && !defined(EIGEN_USE_LAPACKE_STRICT) +#ifdef EIGEN_USE_MKL +#include "mkl_lapacke.h" +#else #include "src/misc/lapacke.h" +#endif #include "src/SVD/JacobiSVD_LAPACKE.h" #endif diff --git a/extern/eigen/Eigen/src/Cholesky/LDLT.h b/extern/eigen/Eigen/src/Cholesky/LDLT.h index fcee7b2e..15ccf24f 100644 --- a/extern/eigen/Eigen/src/Cholesky/LDLT.h +++ b/extern/eigen/Eigen/src/Cholesky/LDLT.h @@ -248,7 +248,7 @@ template class LDLT /** \brief Reports whether previous computation was successful. * * \returns \c Success if computation was succesful, - * \c NumericalIssue if the matrix.appears to be negative. + * \c NumericalIssue if the factorization failed because of a zero pivot. */ ComputationInfo info() const { @@ -305,7 +305,8 @@ template<> struct ldlt_inplace if (size <= 1) { transpositions.setIdentity(); - if (numext::real(mat.coeff(0,0)) > static_cast(0) ) sign = PositiveSemiDef; + if(size==0) sign = ZeroSign; + else if (numext::real(mat.coeff(0,0)) > static_cast(0) ) sign = PositiveSemiDef; else if (numext::real(mat.coeff(0,0)) < static_cast(0)) sign = NegativeSemiDef; else sign = ZeroSign; return true; @@ -376,6 +377,8 @@ template<> struct ldlt_inplace if((rs>0) && pivot_is_valid) A21 /= realAkk; + else if(rs>0) + ret = ret && (A21.array()==Scalar(0)).all(); if(found_zero_pivot && pivot_is_valid) ret = false; // factorization failed else if(!pivot_is_valid) found_zero_pivot = true; @@ -568,13 +571,14 @@ void LDLT<_MatrixType,_UpLo>::_solve_impl(const RhsType &rhs, DstType &dst) cons // more precisely, use pseudo-inverse of D (see bug 241) using std::abs; const typename Diagonal::RealReturnType vecD(vectorD()); - // In some previous versions, tolerance was set to the max of 1/highest and the maximal diagonal entry * epsilon - // as motivated by LAPACK's xGELSS: + // In some previous versions, tolerance was set to the max of 1/highest (or rather numeric_limits::min()) + // and the maximal diagonal entry * epsilon as motivated by LAPACK's xGELSS: // RealScalar tolerance = numext::maxi(vecD.array().abs().maxCoeff() * NumTraits::epsilon(),RealScalar(1) / NumTraits::highest()); // However, LDLT is not rank revealing, and so adjusting the tolerance wrt to the highest // diagonal element is not well justified and leads to numerical issues in some cases. // Moreover, Lapack's xSYTRS routines use 0 for the tolerance. - RealScalar tolerance = RealScalar(1) / NumTraits::highest(); + // Using numeric_limits::min() gives us more robustness to denormals. + RealScalar tolerance = (std::numeric_limits::min)(); for (Index i = 0; i < vecD.size(); ++i) { diff --git a/extern/eigen/Eigen/src/Cholesky/LLT.h b/extern/eigen/Eigen/src/Cholesky/LLT.h index 87ca8d42..e1624d21 100644 --- a/extern/eigen/Eigen/src/Cholesky/LLT.h +++ b/extern/eigen/Eigen/src/Cholesky/LLT.h @@ -24,7 +24,7 @@ template struct LLT_Traits; * * \tparam _MatrixType the type of the matrix of which we are computing the LL^T Cholesky decomposition * \tparam _UpLo the triangular part that will be used for the decompositon: Lower (default) or Upper. - * The other triangular part won't be read. + * The other triangular part won't be read. * * This class performs a LL^T Cholesky decomposition of a symmetric, positive definite * matrix A such that A = LL^* = U^*U, where L is lower triangular. @@ -41,14 +41,18 @@ template struct LLT_Traits; * Example: \include LLT_example.cpp * Output: \verbinclude LLT_example.out * + * \b Performance: for best performance, it is recommended to use a column-major storage format + * with the Lower triangular part (the default), or, equivalently, a row-major storage format + * with the Upper triangular part. Otherwise, you might get a 20% slowdown for the full factorization + * step, and rank-updates can be up to 3 times slower. + * * This class supports the \link InplaceDecomposition inplace decomposition \endlink mechanism. * + * Note that during the decomposition, only the lower (or upper, as defined by _UpLo) triangular part of A is considered. + * Therefore, the strict lower part does not have to store correct values. + * * \sa MatrixBase::llt(), SelfAdjointView::llt(), class LDLT */ - /* HEY THIS DOX IS DISABLED BECAUSE THERE's A BUG EITHER HERE OR IN LDLT ABOUT THAT (OR BOTH) - * Note that during the decomposition, only the upper triangular part of A is considered. Therefore, - * the strict lower part does not have to store correct values. - */ template class LLT { public: @@ -146,7 +150,7 @@ template class LLT } template - void solveInPlace(MatrixBase &bAndX) const; + void solveInPlace(const MatrixBase &bAndX) const; template LLT& compute(const EigenBase& matrix); @@ -177,7 +181,7 @@ template class LLT /** \brief Reports whether previous computation was successful. * * \returns \c Success if computation was succesful, - * \c NumericalIssue if the matrix.appears to be negative. + * \c NumericalIssue if the matrix.appears not to be positive definite. */ ComputationInfo info() const { @@ -425,7 +429,8 @@ LLT& LLT::compute(const EigenBase eigen_assert(a.rows()==a.cols()); const Index size = a.rows(); m_matrix.resize(size, size); - m_matrix = a.derived(); + if (!internal::is_same_dense(m_matrix, a.derived())) + m_matrix = a.derived(); // Compute matrix L1 norm = max abs column sum. m_l1_norm = RealScalar(0); @@ -485,11 +490,14 @@ void LLT<_MatrixType,_UpLo>::_solve_impl(const RhsType &rhs, DstType &dst) const * * This version avoids a copy when the right hand side matrix b is not needed anymore. * + * \warning The parameter is only marked 'const' to make the C++ compiler accept a temporary expression here. + * This function will const_cast it, so constness isn't honored here. + * * \sa LLT::solve(), MatrixBase::llt() */ template template -void LLT::solveInPlace(MatrixBase &bAndX) const +void LLT::solveInPlace(const MatrixBase &bAndX) const { eigen_assert(m_isInitialized && "LLT is not initialized."); eigen_assert(m_matrix.rows()==bAndX.rows()); diff --git a/extern/eigen/Eigen/src/Core/Array.h b/extern/eigen/Eigen/src/Core/Array.h index e10020d4..16770fc7 100644 --- a/extern/eigen/Eigen/src/Core/Array.h +++ b/extern/eigen/Eigen/src/Core/Array.h @@ -153,8 +153,6 @@ class Array : Base(std::move(other)) { Base::_check_template_params(); - if (RowsAtCompileTime!=Dynamic && ColsAtCompileTime!=Dynamic) - Base::_set_noalias(other); } EIGEN_DEVICE_FUNC Array& operator=(Array&& other) EIGEN_NOEXCEPT_IF(std::is_nothrow_move_assignable::value) diff --git a/extern/eigen/Eigen/src/Core/AssignEvaluator.h b/extern/eigen/Eigen/src/Core/AssignEvaluator.h index b0ec7b7c..dbe435d8 100644 --- a/extern/eigen/Eigen/src/Core/AssignEvaluator.h +++ b/extern/eigen/Eigen/src/Core/AssignEvaluator.h @@ -39,7 +39,7 @@ struct copy_using_evaluator_traits enum { DstAlignment = DstEvaluator::Alignment, SrcAlignment = SrcEvaluator::Alignment, - DstHasDirectAccess = DstFlags & DirectAccessBit, + DstHasDirectAccess = (DstFlags & DirectAccessBit) == DirectAccessBit, JointAlignment = EIGEN_PLAIN_ENUM_MIN(DstAlignment,SrcAlignment) }; @@ -83,7 +83,7 @@ struct copy_using_evaluator_traits && int(OuterStride)!=Dynamic && int(OuterStride)%int(InnerPacketSize)==0 && (EIGEN_UNALIGNED_VECTORIZE || int(JointAlignment)>=int(InnerRequiredAlignment)), MayLinearize = bool(StorageOrdersAgree) && (int(DstFlags) & int(SrcFlags) & LinearAccessBit), - MayLinearVectorize = bool(MightVectorize) && MayLinearize && DstHasDirectAccess + MayLinearVectorize = bool(MightVectorize) && bool(MayLinearize) && bool(DstHasDirectAccess) && (EIGEN_UNALIGNED_VECTORIZE || (int(DstAlignment)>=int(LinearRequiredAlignment)) || MaxSizeAtCompileTime == Dynamic), /* If the destination isn't aligned, we have to do runtime checks and we don't unroll, so it's only good for large enough sizes. */ diff --git a/extern/eigen/Eigen/src/Core/Assign_MKL.h b/extern/eigen/Eigen/src/Core/Assign_MKL.h index 6c2ab926..6866095b 100644 --- a/extern/eigen/Eigen/src/Core/Assign_MKL.h +++ b/extern/eigen/Eigen/src/Core/Assign_MKL.h @@ -84,7 +84,8 @@ class vml_assign_traits struct Assignment, SrcXprNested>, assign_op, \ Dense2Dense, typename enable_if::EnableVml>::type> { \ typedef CwiseUnaryOp, SrcXprNested> SrcXprType; \ - static void run(DstXprType &dst, const SrcXprType &src, const assign_op &/*func*/) { \ + static void run(DstXprType &dst, const SrcXprType &src, const assign_op &func) { \ + resize_if_allowed(dst, src, func); \ eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); \ if(vml_assign_traits::Traversal==LinearTraversal) { \ VMLOP(dst.size(), (const VMLTYPE*)src.nestedExpression().data(), \ @@ -144,7 +145,8 @@ EIGEN_MKL_VML_DECLARE_UNARY_CALLS_REAL(ceil, Ceil, _) Dense2Dense, typename enable_if::EnableVml>::type> { \ typedef CwiseBinaryOp, SrcXprNested, \ const CwiseNullaryOp,Plain> > SrcXprType; \ - static void run(DstXprType &dst, const SrcXprType &src, const assign_op &/*func*/) { \ + static void run(DstXprType &dst, const SrcXprType &src, const assign_op &func) { \ + resize_if_allowed(dst, src, func); \ eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); \ VMLTYPE exponent = reinterpret_cast(src.rhs().functor().m_other); \ if(vml_assign_traits::Traversal==LinearTraversal) \ diff --git a/extern/eigen/Eigen/src/Core/ConditionEstimator.h b/extern/eigen/Eigen/src/Core/ConditionEstimator.h index aa7efdc7..51a2e5f1 100644 --- a/extern/eigen/Eigen/src/Core/ConditionEstimator.h +++ b/extern/eigen/Eigen/src/Core/ConditionEstimator.h @@ -160,7 +160,7 @@ rcond_estimate_helper(typename Decomposition::RealScalar matrix_norm, const Deco { typedef typename Decomposition::RealScalar RealScalar; eigen_assert(dec.rows() == dec.cols()); - if (dec.rows() == 0) return RealScalar(1); + if (dec.rows() == 0) return NumTraits::infinity(); if (matrix_norm == RealScalar(0)) return RealScalar(0); if (dec.rows() == 1) return RealScalar(1); const RealScalar inverse_matrix_norm = rcond_invmatrix_L1_norm_estimate(dec); diff --git a/extern/eigen/Eigen/src/Core/CoreEvaluators.h b/extern/eigen/Eigen/src/Core/CoreEvaluators.h index f7c1effc..910889ef 100644 --- a/extern/eigen/Eigen/src/Core/CoreEvaluators.h +++ b/extern/eigen/Eigen/src/Core/CoreEvaluators.h @@ -977,7 +977,7 @@ struct evaluator > OuterStrideAtCompileTime = HasSameStorageOrderAsArgType ? int(outer_stride_at_compile_time::ret) : int(inner_stride_at_compile_time::ret), - MaskPacketAccessBit = (InnerStrideAtCompileTime == 1) ? PacketAccessBit : 0, + MaskPacketAccessBit = (InnerStrideAtCompileTime == 1 || HasSameStorageOrderAsArgType) ? PacketAccessBit : 0, FlagsLinearAccessBit = (RowsAtCompileTime == 1 || ColsAtCompileTime == 1 || (InnerPanel && (evaluator::Flags&LinearAccessBit))) ? LinearAccessBit : 0, FlagsRowMajorBit = XprType::Flags&RowMajorBit, @@ -987,7 +987,9 @@ struct evaluator > Flags = Flags0 | FlagsLinearAccessBit | FlagsRowMajorBit, PacketAlignment = unpacket_traits::alignment, - Alignment0 = (InnerPanel && (OuterStrideAtCompileTime!=Dynamic) && (((OuterStrideAtCompileTime * int(sizeof(Scalar))) % int(PacketAlignment)) == 0)) ? int(PacketAlignment) : 0, + Alignment0 = (InnerPanel && (OuterStrideAtCompileTime!=Dynamic) + && (OuterStrideAtCompileTime!=0) + && (((OuterStrideAtCompileTime * int(sizeof(Scalar))) % int(PacketAlignment)) == 0)) ? int(PacketAlignment) : 0, Alignment = EIGEN_PLAIN_ENUM_MIN(evaluator::Alignment, Alignment0) }; typedef block_evaluator block_evaluator_type; @@ -1018,14 +1020,16 @@ struct unary_evaluator, IndexBa EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& block) : m_argImpl(block.nestedExpression()), m_startRow(block.startRow()), - m_startCol(block.startCol()) + m_startCol(block.startCol()), + m_linear_offset(InnerPanel?(XprType::IsRowMajor ? block.startRow()*block.cols() : block.startCol()*block.rows()):0) { } typedef typename XprType::Scalar Scalar; typedef typename XprType::CoeffReturnType CoeffReturnType; enum { - RowsAtCompileTime = XprType::RowsAtCompileTime + RowsAtCompileTime = XprType::RowsAtCompileTime, + ForwardLinearAccess = InnerPanel && bool(evaluator::Flags&LinearAccessBit) }; EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE @@ -1037,7 +1041,10 @@ struct unary_evaluator, IndexBa EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const { - return coeff(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); + if (ForwardLinearAccess) + return m_argImpl.coeff(m_linear_offset.value() + index); + else + return coeff(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE @@ -1049,7 +1056,10 @@ struct unary_evaluator, IndexBa EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar& coeffRef(Index index) { - return coeffRef(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); + if (ForwardLinearAccess) + return m_argImpl.coeffRef(m_linear_offset.value() + index); + else + return coeffRef(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); } template @@ -1063,8 +1073,11 @@ struct unary_evaluator, IndexBa EIGEN_STRONG_INLINE PacketType packet(Index index) const { - return packet(RowsAtCompileTime == 1 ? 0 : index, - RowsAtCompileTime == 1 ? index : 0); + if (ForwardLinearAccess) + return m_argImpl.template packet(m_linear_offset.value() + index); + else + return packet(RowsAtCompileTime == 1 ? 0 : index, + RowsAtCompileTime == 1 ? index : 0); } template @@ -1078,15 +1091,19 @@ struct unary_evaluator, IndexBa EIGEN_STRONG_INLINE void writePacket(Index index, const PacketType& x) { - return writePacket(RowsAtCompileTime == 1 ? 0 : index, - RowsAtCompileTime == 1 ? index : 0, - x); + if (ForwardLinearAccess) + return m_argImpl.template writePacket(m_linear_offset.value() + index, x); + else + return writePacket(RowsAtCompileTime == 1 ? 0 : index, + RowsAtCompileTime == 1 ? index : 0, + x); } protected: evaluator m_argImpl; const variable_if_dynamic m_startRow; const variable_if_dynamic m_startCol; + const variable_if_dynamic m_linear_offset; }; // TODO: This evaluator does not actually use the child evaluator; diff --git a/extern/eigen/Eigen/src/Core/Diagonal.h b/extern/eigen/Eigen/src/Core/Diagonal.h index 49e71125..afcaf357 100644 --- a/extern/eigen/Eigen/src/Core/Diagonal.h +++ b/extern/eigen/Eigen/src/Core/Diagonal.h @@ -70,7 +70,10 @@ template class Diagonal EIGEN_DENSE_PUBLIC_INTERFACE(Diagonal) EIGEN_DEVICE_FUNC - explicit inline Diagonal(MatrixType& matrix, Index a_index = DiagIndex) : m_matrix(matrix), m_index(a_index) {} + explicit inline Diagonal(MatrixType& matrix, Index a_index = DiagIndex) : m_matrix(matrix), m_index(a_index) + { + eigen_assert( a_index <= m_matrix.cols() && -a_index <= m_matrix.rows() ); + } EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Diagonal) diff --git a/extern/eigen/Eigen/src/Core/Dot.h b/extern/eigen/Eigen/src/Core/Dot.h index 06ef18b8..1fe7a84a 100644 --- a/extern/eigen/Eigen/src/Core/Dot.h +++ b/extern/eigen/Eigen/src/Core/Dot.h @@ -31,7 +31,8 @@ struct dot_nocheck typedef scalar_conj_product_op::Scalar,typename traits::Scalar> conj_prod; typedef typename conj_prod::result_type ResScalar; EIGEN_DEVICE_FUNC - static inline ResScalar run(const MatrixBase& a, const MatrixBase& b) + EIGEN_STRONG_INLINE + static ResScalar run(const MatrixBase& a, const MatrixBase& b) { return a.template binaryExpr(b).sum(); } @@ -43,7 +44,8 @@ struct dot_nocheck typedef scalar_conj_product_op::Scalar,typename traits::Scalar> conj_prod; typedef typename conj_prod::result_type ResScalar; EIGEN_DEVICE_FUNC - static inline ResScalar run(const MatrixBase& a, const MatrixBase& b) + EIGEN_STRONG_INLINE + static ResScalar run(const MatrixBase& a, const MatrixBase& b) { return a.transpose().template binaryExpr(b).sum(); } @@ -65,6 +67,7 @@ struct dot_nocheck template template EIGEN_DEVICE_FUNC +EIGEN_STRONG_INLINE typename ScalarBinaryOpTraits::Scalar,typename internal::traits::Scalar>::ReturnType MatrixBase::dot(const MatrixBase& other) const { @@ -102,7 +105,7 @@ EIGEN_STRONG_INLINE typename NumTraits::Scala * \sa lpNorm(), dot(), squaredNorm() */ template -inline typename NumTraits::Scalar>::Real MatrixBase::norm() const +EIGEN_STRONG_INLINE typename NumTraits::Scalar>::Real MatrixBase::norm() const { return numext::sqrt(squaredNorm()); } @@ -117,7 +120,7 @@ inline typename NumTraits::Scalar>::Real Matr * \sa norm(), normalize() */ template -inline const typename MatrixBase::PlainObject +EIGEN_STRONG_INLINE const typename MatrixBase::PlainObject MatrixBase::normalized() const { typedef typename internal::nested_eval::type _Nested; @@ -139,7 +142,7 @@ MatrixBase::normalized() const * \sa norm(), normalized() */ template -inline void MatrixBase::normalize() +EIGEN_STRONG_INLINE void MatrixBase::normalize() { RealScalar z = squaredNorm(); // NOTE: after extensive benchmarking, this conditional does not impact performance, at least on recent x86 CPU @@ -160,7 +163,7 @@ inline void MatrixBase::normalize() * \sa stableNorm(), stableNormalize(), normalized() */ template -inline const typename MatrixBase::PlainObject +EIGEN_STRONG_INLINE const typename MatrixBase::PlainObject MatrixBase::stableNormalized() const { typedef typename internal::nested_eval::type _Nested; @@ -185,7 +188,7 @@ MatrixBase::stableNormalized() const * \sa stableNorm(), stableNormalized(), normalize() */ template -inline void MatrixBase::stableNormalize() +EIGEN_STRONG_INLINE void MatrixBase::stableNormalize() { RealScalar w = cwiseAbs().maxCoeff(); RealScalar z = (derived()/w).squaredNorm(); diff --git a/extern/eigen/Eigen/src/Core/GeneralProduct.h b/extern/eigen/Eigen/src/Core/GeneralProduct.h index 0f16cd8e..6f0cc80e 100644 --- a/extern/eigen/Eigen/src/Core/GeneralProduct.h +++ b/extern/eigen/Eigen/src/Core/GeneralProduct.h @@ -24,12 +24,17 @@ template struct product_type_selector; template struct product_size_category { - enum { is_large = MaxSize == Dynamic || - Size >= EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD || - (Size==Dynamic && MaxSize>=EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD), - value = is_large ? Large - : Size == 1 ? 1 - : Small + enum { + #ifndef EIGEN_CUDA_ARCH + is_large = MaxSize == Dynamic || + Size >= EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD || + (Size==Dynamic && MaxSize>=EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD), + #else + is_large = 0, + #endif + value = is_large ? Large + : Size == 1 ? 1 + : Small }; }; @@ -379,8 +384,6 @@ template<> struct gemv_dense_selector * * \sa lazyProduct(), operator*=(const MatrixBase&), Cwise::operator*() */ -#ifndef __CUDACC__ - template template inline const Product @@ -412,8 +415,6 @@ MatrixBase::operator*(const MatrixBase &other) const return Product(derived(), other.derived()); } -#endif // __CUDACC__ - /** \returns an expression of the matrix product of \c *this and \a other without implicit evaluation. * * The returned product will behave like any other expressions: the coefficients of the product will be diff --git a/extern/eigen/Eigen/src/Core/Map.h b/extern/eigen/Eigen/src/Core/Map.h index 06d19670..548bf9a2 100644 --- a/extern/eigen/Eigen/src/Core/Map.h +++ b/extern/eigen/Eigen/src/Core/Map.h @@ -20,11 +20,17 @@ struct traits > { typedef traits TraitsBase; enum { + PlainObjectTypeInnerSize = ((traits::Flags&RowMajorBit)==RowMajorBit) + ? PlainObjectType::ColsAtCompileTime + : PlainObjectType::RowsAtCompileTime, + InnerStrideAtCompileTime = StrideType::InnerStrideAtCompileTime == 0 ? int(PlainObjectType::InnerStrideAtCompileTime) : int(StrideType::InnerStrideAtCompileTime), OuterStrideAtCompileTime = StrideType::OuterStrideAtCompileTime == 0 - ? int(PlainObjectType::OuterStrideAtCompileTime) + ? (InnerStrideAtCompileTime==Dynamic || PlainObjectTypeInnerSize==Dynamic + ? Dynamic + : int(InnerStrideAtCompileTime) * int(PlainObjectTypeInnerSize)) : int(StrideType::OuterStrideAtCompileTime), Alignment = int(MapOptions)&int(AlignedMask), Flags0 = TraitsBase::Flags & (~NestByRefBit), @@ -107,10 +113,11 @@ template class Ma EIGEN_DEVICE_FUNC inline Index outerStride() const { - return StrideType::OuterStrideAtCompileTime != 0 ? m_stride.outer() - : IsVectorAtCompileTime ? this->size() - : int(Flags)&RowMajorBit ? this->cols() - : this->rows(); + return int(StrideType::OuterStrideAtCompileTime) != 0 ? m_stride.outer() + : int(internal::traits::OuterStrideAtCompileTime) != Dynamic ? Index(internal::traits::OuterStrideAtCompileTime) + : IsVectorAtCompileTime ? (this->size() * innerStride()) + : (int(Flags)&RowMajorBit) ? (this->cols() * innerStride()) + : (this->rows() * innerStride()); } /** Constructor in the fixed-size case. diff --git a/extern/eigen/Eigen/src/Core/MapBase.h b/extern/eigen/Eigen/src/Core/MapBase.h index 020f939a..668922ff 100644 --- a/extern/eigen/Eigen/src/Core/MapBase.h +++ b/extern/eigen/Eigen/src/Core/MapBase.h @@ -43,6 +43,7 @@ template class MapBase enum { RowsAtCompileTime = internal::traits::RowsAtCompileTime, ColsAtCompileTime = internal::traits::ColsAtCompileTime, + InnerStrideAtCompileTime = internal::traits::InnerStrideAtCompileTime, SizeAtCompileTime = Base::SizeAtCompileTime }; @@ -187,8 +188,11 @@ template class MapBase void checkSanity(typename internal::enable_if<(internal::traits::Alignment>0),void*>::type = 0) const { #if EIGEN_MAX_ALIGN_BYTES>0 + // innerStride() is not set yet when this function is called, so we optimistically assume the lowest plausible value: + const Index minInnerStride = InnerStrideAtCompileTime == Dynamic ? 1 : Index(InnerStrideAtCompileTime); + EIGEN_ONLY_USED_FOR_DEBUG(minInnerStride); eigen_assert(( ((internal::UIntPtr(m_data) % internal::traits::Alignment) == 0) - || (cols() * rows() * innerStride() * sizeof(Scalar)) < internal::traits::Alignment ) && "data is not aligned"); + || (cols() * rows() * minInnerStride * sizeof(Scalar)) < internal::traits::Alignment ) && "data is not aligned"); #endif } diff --git a/extern/eigen/Eigen/src/Core/MathFunctions.h b/extern/eigen/Eigen/src/Core/MathFunctions.h index a648aa0f..b249ce0c 100644 --- a/extern/eigen/Eigen/src/Core/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/MathFunctions.h @@ -348,31 +348,7 @@ struct norm1_retval * Implementation of hypot * ****************************************************************************/ -template -struct hypot_impl -{ - typedef typename NumTraits::Real RealScalar; - static inline RealScalar run(const Scalar& x, const Scalar& y) - { - EIGEN_USING_STD_MATH(abs); - EIGEN_USING_STD_MATH(sqrt); - RealScalar _x = abs(x); - RealScalar _y = abs(y); - Scalar p, qp; - if(_x>_y) - { - p = _x; - qp = _y / p; - } - else - { - p = _y; - qp = _x / p; - } - if(p==RealScalar(0)) return RealScalar(0); - return p * sqrt(RealScalar(1) + qp*qp); - } -}; +template struct hypot_impl; template struct hypot_retval @@ -495,7 +471,7 @@ namespace std_fallback { typedef typename NumTraits::Real RealScalar; EIGEN_USING_STD_MATH(log); Scalar x1p = RealScalar(1) + x; - return ( x1p == Scalar(1) ) ? x : x * ( log(x1p) / (x1p - RealScalar(1)) ); + return numext::equal_strict(x1p, Scalar(1)) ? x : x * ( log(x1p) / (x1p - RealScalar(1)) ); } } @@ -640,21 +616,28 @@ template struct random_default_impl { static inline Scalar run(const Scalar& x, const Scalar& y) - { - typedef typename conditional::IsSigned,std::ptrdiff_t,std::size_t>::type ScalarX; - if(y=x the result converted to an unsigned long is still correct. - std::size_t range = ScalarX(y)-ScalarX(x); - std::size_t offset = 0; - // rejection sampling - std::size_t divisor = 1; - std::size_t multiplier = 1; - if(range::type ScalarU; + // ScalarX is the widest of ScalarU and unsigned int. + // We'll deal only with ScalarX and unsigned int below thus avoiding signed + // types and arithmetic and signed overflows (which are undefined behavior). + typedef typename conditional<(ScalarU(-1) > unsigned(-1)), ScalarU, unsigned>::type ScalarX; + // The following difference doesn't overflow, provided our integer types are two's + // complement and have the same number of padding bits in signed and unsigned variants. + // This is the case in most modern implementations of C++. + ScalarX range = ScalarX(y) - ScalarX(x); + ScalarX offset = 0; + ScalarX divisor = 1; + ScalarX multiplier = 1; + const unsigned rand_max = RAND_MAX; + if (range <= rand_max) divisor = (rand_max + 1) / (range + 1); + else multiplier = 1 + range / (rand_max + 1); + // Rejection sampling. do { - offset = (std::size_t(std::rand()) * multiplier) / divisor; + offset = (unsigned(std::rand()) * multiplier) / divisor; } while (offset > range); return Scalar(ScalarX(x) + offset); } @@ -1030,7 +1013,8 @@ inline int log2(int x) /** \returns the square root of \a x. * - * It is essentially equivalent to \code using std::sqrt; return sqrt(x); \endcode, + * It is essentially equivalent to + * \code using std::sqrt; return sqrt(x); \endcode * but slightly faster for float/double and some compilers (e.g., gcc), thanks to * specializations when SSE is enabled. * diff --git a/extern/eigen/Eigen/src/Core/MathFunctionsImpl.h b/extern/eigen/Eigen/src/Core/MathFunctionsImpl.h index 3c9ef22f..9c1ceb0e 100644 --- a/extern/eigen/Eigen/src/Core/MathFunctionsImpl.h +++ b/extern/eigen/Eigen/src/Core/MathFunctionsImpl.h @@ -71,6 +71,29 @@ T generic_fast_tanh_float(const T& a_x) return pdiv(p, q); } +template +EIGEN_STRONG_INLINE +RealScalar positive_real_hypot(const RealScalar& x, const RealScalar& y) +{ + EIGEN_USING_STD_MATH(sqrt); + RealScalar p, qp; + p = numext::maxi(x,y); + if(p==RealScalar(0)) return RealScalar(0); + qp = numext::mini(y,x) / p; + return p * sqrt(RealScalar(1) + qp*qp); +} + +template +struct hypot_impl +{ + typedef typename NumTraits::Real RealScalar; + static inline RealScalar run(const Scalar& x, const Scalar& y) + { + EIGEN_USING_STD_MATH(abs); + return positive_real_hypot(abs(x), abs(y)); + } +}; + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/Matrix.h b/extern/eigen/Eigen/src/Core/Matrix.h index 90c336d8..7f4a7af9 100644 --- a/extern/eigen/Eigen/src/Core/Matrix.h +++ b/extern/eigen/Eigen/src/Core/Matrix.h @@ -274,8 +274,6 @@ class Matrix : Base(std::move(other)) { Base::_check_template_params(); - if (RowsAtCompileTime!=Dynamic && ColsAtCompileTime!=Dynamic) - Base::_set_noalias(other); } EIGEN_DEVICE_FUNC Matrix& operator=(Matrix&& other) EIGEN_NOEXCEPT_IF(std::is_nothrow_move_assignable::value) diff --git a/extern/eigen/Eigen/src/Core/MatrixBase.h b/extern/eigen/Eigen/src/Core/MatrixBase.h index ce412180..e6c35907 100644 --- a/extern/eigen/Eigen/src/Core/MatrixBase.h +++ b/extern/eigen/Eigen/src/Core/MatrixBase.h @@ -160,20 +160,11 @@ template class MatrixBase EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& operator-=(const MatrixBase& other); -#ifdef __CUDACC__ template EIGEN_DEVICE_FUNC - const Product - operator*(const MatrixBase &other) const - { return this->lazyProduct(other); } -#else - - template const Product operator*(const MatrixBase &other) const; -#endif - template EIGEN_DEVICE_FUNC const Product @@ -453,16 +444,24 @@ template class MatrixBase ///////// MatrixFunctions module ///////// typedef typename internal::stem_function::type StemFunction; - const MatrixExponentialReturnValue exp() const; +#define EIGEN_MATRIX_FUNCTION(ReturnType, Name, Description) \ + /** \returns an expression of the matrix Description of \c *this. \brief This function requires the unsupported MatrixFunctions module. To compute the coefficient-wise Description use ArrayBase::##Name . */ \ + const ReturnType Name() const; +#define EIGEN_MATRIX_FUNCTION_1(ReturnType, Name, Description, Argument) \ + /** \returns an expression of the matrix Description of \c *this. \brief This function requires the unsupported MatrixFunctions module. To compute the coefficient-wise Description use ArrayBase::##Name . */ \ + const ReturnType Name(Argument) const; + + EIGEN_MATRIX_FUNCTION(MatrixExponentialReturnValue, exp, exponential) + /** \brief Helper function for the unsupported MatrixFunctions module.*/ const MatrixFunctionReturnValue matrixFunction(StemFunction f) const; - const MatrixFunctionReturnValue cosh() const; - const MatrixFunctionReturnValue sinh() const; - const MatrixFunctionReturnValue cos() const; - const MatrixFunctionReturnValue sin() const; - const MatrixSquareRootReturnValue sqrt() const; - const MatrixLogarithmReturnValue log() const; - const MatrixPowerReturnValue pow(const RealScalar& p) const; - const MatrixComplexPowerReturnValue pow(const std::complex& p) const; + EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, cosh, hyperbolic cosine) + EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, sinh, hyperbolic sine) + EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, cos, cosine) + EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, sin, sine) + EIGEN_MATRIX_FUNCTION(MatrixSquareRootReturnValue, sqrt, square root) + EIGEN_MATRIX_FUNCTION(MatrixLogarithmReturnValue, log, logarithm) + EIGEN_MATRIX_FUNCTION_1(MatrixPowerReturnValue, pow, power to \c p, const RealScalar& p) + EIGEN_MATRIX_FUNCTION_1(MatrixComplexPowerReturnValue, pow, power to \c p, const std::complex& p) protected: EIGEN_DEVICE_FUNC MatrixBase() : Base() {} diff --git a/extern/eigen/Eigen/src/Core/PlainObjectBase.h b/extern/eigen/Eigen/src/Core/PlainObjectBase.h index 77f4f606..1dc7e223 100644 --- a/extern/eigen/Eigen/src/Core/PlainObjectBase.h +++ b/extern/eigen/Eigen/src/Core/PlainObjectBase.h @@ -577,6 +577,10 @@ class PlainObjectBase : public internal::dense_xpr_base::type * while the AlignedMap() functions return aligned Map objects and thus should be called only with 16-byte-aligned * \a data pointers. * + * Here is an example using strides: + * \include Matrix_Map_stride.cpp + * Output: \verbinclude Matrix_Map_stride.out + * * \see class Map */ //@{ diff --git a/extern/eigen/Eigen/src/Core/Product.h b/extern/eigen/Eigen/src/Core/Product.h index ae0c94b3..676c4802 100644 --- a/extern/eigen/Eigen/src/Core/Product.h +++ b/extern/eigen/Eigen/src/Core/Product.h @@ -97,8 +97,8 @@ class Product : public ProductImpl<_Lhs,_Rhs,Option, && "if you wanted a coeff-wise or a dot product use the respective explicit functions"); } - EIGEN_DEVICE_FUNC inline Index rows() const { return m_lhs.rows(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_rhs.cols(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index rows() const { return m_lhs.rows(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index cols() const { return m_rhs.cols(); } EIGEN_DEVICE_FUNC const LhsNestedCleaned& lhs() const { return m_lhs; } EIGEN_DEVICE_FUNC const RhsNestedCleaned& rhs() const { return m_rhs; } @@ -127,7 +127,7 @@ class dense_product_base using Base::derived; typedef typename Base::Scalar Scalar; - operator const Scalar() const + EIGEN_STRONG_INLINE operator const Scalar() const { return internal::evaluator(derived()).coeff(0,0); } @@ -162,7 +162,7 @@ class ProductImpl public: - EIGEN_DEVICE_FUNC Scalar coeff(Index row, Index col) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar coeff(Index row, Index col) const { EIGEN_STATIC_ASSERT(EnableCoeff, THIS_METHOD_IS_ONLY_FOR_INNER_OR_LAZY_PRODUCTS); eigen_assert( (Option==LazyProduct) || (this->rows() == 1 && this->cols() == 1) ); @@ -170,7 +170,7 @@ class ProductImpl return internal::evaluator(derived()).coeff(row,col); } - EIGEN_DEVICE_FUNC Scalar coeff(Index i) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar coeff(Index i) const { EIGEN_STATIC_ASSERT(EnableCoeff, THIS_METHOD_IS_ONLY_FOR_INNER_OR_LAZY_PRODUCTS); eigen_assert( (Option==LazyProduct) || (this->rows() == 1 && this->cols() == 1) ); diff --git a/extern/eigen/Eigen/src/Core/ProductEvaluators.h b/extern/eigen/Eigen/src/Core/ProductEvaluators.h index c42725db..9b99bd76 100644 --- a/extern/eigen/Eigen/src/Core/ProductEvaluators.h +++ b/extern/eigen/Eigen/src/Core/ProductEvaluators.h @@ -32,7 +32,7 @@ struct evaluator > typedef Product XprType; typedef product_evaluator Base; - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& xpr) : Base(xpr) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit evaluator(const XprType& xpr) : Base(xpr) {} }; // Catch "scalar * ( A * B )" and transform it to "(A*scalar) * B" @@ -55,7 +55,7 @@ struct evaluator, const Product > XprType; typedef evaluator > Base; - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& xpr) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit evaluator(const XprType& xpr) : Base(xpr.lhs().functor().m_other * xpr.rhs().lhs() * xpr.rhs().rhs()) {} }; @@ -68,7 +68,7 @@ struct evaluator, DiagIndex> > typedef Diagonal, DiagIndex> XprType; typedef evaluator, DiagIndex> > Base; - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& xpr) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit evaluator(const XprType& xpr) : Base(Diagonal, DiagIndex>( Product(xpr.nestedExpression().lhs(), xpr.nestedExpression().rhs()), xpr.index() )) @@ -246,19 +246,19 @@ template struct generic_product_impl { template - static inline void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { dst.coeffRef(0,0) = (lhs.transpose().cwiseProduct(rhs)).sum(); } template - static inline void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { dst.coeffRef(0,0) += (lhs.transpose().cwiseProduct(rhs)).sum(); } template - static void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { dst.coeffRef(0,0) -= (lhs.transpose().cwiseProduct(rhs)).sum(); } }; @@ -312,25 +312,25 @@ struct generic_product_impl }; template - static inline void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { internal::outer_product_selector_run(dst, lhs, rhs, set(), is_row_major()); } template - static inline void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { internal::outer_product_selector_run(dst, lhs, rhs, add(), is_row_major()); } template - static inline void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { internal::outer_product_selector_run(dst, lhs, rhs, sub(), is_row_major()); } template - static inline void scaleAndAddTo(Dst& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) + static EIGEN_STRONG_INLINE void scaleAndAddTo(Dst& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { internal::outer_product_selector_run(dst, lhs, rhs, adds(alpha), is_row_major()); } @@ -785,7 +785,11 @@ struct diagonal_product_evaluator_base _Vectorizable = bool(int(MatrixFlags)&PacketAccessBit) && _SameTypes && (_ScalarAccessOnDiag || (bool(int(DiagFlags)&PacketAccessBit))), _LinearAccessMask = (MatrixType::RowsAtCompileTime==1 || MatrixType::ColsAtCompileTime==1) ? LinearAccessBit : 0, Flags = ((HereditaryBits|_LinearAccessMask) & (unsigned int)(MatrixFlags)) | (_Vectorizable ? PacketAccessBit : 0), - Alignment = evaluator::Alignment + Alignment = evaluator::Alignment, + + AsScalarProduct = (DiagonalType::SizeAtCompileTime==1) + || (DiagonalType::SizeAtCompileTime==Dynamic && MatrixType::RowsAtCompileTime==1 && ProductOrder==OnTheLeft) + || (DiagonalType::SizeAtCompileTime==Dynamic && MatrixType::ColsAtCompileTime==1 && ProductOrder==OnTheRight) }; diagonal_product_evaluator_base(const MatrixType &mat, const DiagonalType &diag) @@ -797,7 +801,10 @@ struct diagonal_product_evaluator_base EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar coeff(Index idx) const { - return m_diagImpl.coeff(idx) * m_matImpl.coeff(idx); + if(AsScalarProduct) + return m_diagImpl.coeff(0) * m_matImpl.coeff(idx); + else + return m_diagImpl.coeff(idx) * m_matImpl.coeff(idx); } protected: diff --git a/extern/eigen/Eigen/src/Core/Redux.h b/extern/eigen/Eigen/src/Core/Redux.h index b6e8f888..760e9f86 100644 --- a/extern/eigen/Eigen/src/Core/Redux.h +++ b/extern/eigen/Eigen/src/Core/Redux.h @@ -407,7 +407,7 @@ class redux_evaluator */ template template -typename internal::traits::Scalar +EIGEN_STRONG_INLINE typename internal::traits::Scalar DenseBase::redux(const Func& func) const { eigen_assert(this->rows()>0 && this->cols()>0 && "you are using an empty matrix"); diff --git a/extern/eigen/Eigen/src/Core/Ref.h b/extern/eigen/Eigen/src/Core/Ref.h index bdf24f52..9c6e3c5d 100644 --- a/extern/eigen/Eigen/src/Core/Ref.h +++ b/extern/eigen/Eigen/src/Core/Ref.h @@ -95,6 +95,8 @@ template class RefBase template EIGEN_DEVICE_FUNC void construct(Expression& expr) { + EIGEN_STATIC_ASSERT_SAME_MATRIX_SIZE(PlainObjectType,Expression); + if(PlainObjectType::RowsAtCompileTime==1) { eigen_assert(expr.rows()==1 || expr.cols()==1); diff --git a/extern/eigen/Eigen/src/Core/SelfAdjointView.h b/extern/eigen/Eigen/src/Core/SelfAdjointView.h index 504c98f0..b2e51f37 100644 --- a/extern/eigen/Eigen/src/Core/SelfAdjointView.h +++ b/extern/eigen/Eigen/src/Core/SelfAdjointView.h @@ -71,7 +71,9 @@ template class SelfAdjointView EIGEN_DEVICE_FUNC explicit inline SelfAdjointView(MatrixType& matrix) : m_matrix(matrix) - {} + { + EIGEN_STATIC_ASSERT(UpLo==Lower || UpLo==Upper,SELFADJOINTVIEW_ACCEPTS_UPPER_AND_LOWER_MODE_ONLY); + } EIGEN_DEVICE_FUNC inline Index rows() const { return m_matrix.rows(); } @@ -189,7 +191,7 @@ template class SelfAdjointView TriangularView >::type(tmp2); } - typedef SelfAdjointView ConjugateReturnType; + typedef SelfAdjointView ConjugateReturnType; /** \sa MatrixBase::conjugate() const */ EIGEN_DEVICE_FUNC inline const ConjugateReturnType conjugate() const diff --git a/extern/eigen/Eigen/src/Core/SelfCwiseBinaryOp.h b/extern/eigen/Eigen/src/Core/SelfCwiseBinaryOp.h index 50099df8..7c89c2e2 100644 --- a/extern/eigen/Eigen/src/Core/SelfCwiseBinaryOp.h +++ b/extern/eigen/Eigen/src/Core/SelfCwiseBinaryOp.h @@ -17,7 +17,6 @@ namespace Eigen { template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::operator*=(const Scalar& other) { - typedef typename Derived::PlainObject PlainObject; internal::call_assignment(this->derived(), PlainObject::Constant(rows(),cols(),other), internal::mul_assign_op()); return derived(); } @@ -25,7 +24,6 @@ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::operator*=(co template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& ArrayBase::operator+=(const Scalar& other) { - typedef typename Derived::PlainObject PlainObject; internal::call_assignment(this->derived(), PlainObject::Constant(rows(),cols(),other), internal::add_assign_op()); return derived(); } @@ -33,7 +31,6 @@ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& ArrayBase::operator+=(co template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& ArrayBase::operator-=(const Scalar& other) { - typedef typename Derived::PlainObject PlainObject; internal::call_assignment(this->derived(), PlainObject::Constant(rows(),cols(),other), internal::sub_assign_op()); return derived(); } @@ -41,7 +38,6 @@ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& ArrayBase::operator-=(co template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::operator/=(const Scalar& other) { - typedef typename Derived::PlainObject PlainObject; internal::call_assignment(this->derived(), PlainObject::Constant(rows(),cols(),other), internal::div_assign_op()); return derived(); } diff --git a/extern/eigen/Eigen/src/Core/SolveTriangular.h b/extern/eigen/Eigen/src/Core/SolveTriangular.h index 049890b2..4652e2e1 100644 --- a/extern/eigen/Eigen/src/Core/SolveTriangular.h +++ b/extern/eigen/Eigen/src/Core/SolveTriangular.h @@ -169,6 +169,9 @@ void TriangularViewImpl::solveInPlace(const MatrixBase::Flags & RowMajorBit) && OtherDerived::IsVectorAtCompileTime && OtherDerived::SizeAtCompileTime!=1}; typedef typename internal::conditional::stableNorm() const typedef typename internal::nested_eval::type DerivedCopy; typedef typename internal::remove_all::type DerivedCopyClean; - DerivedCopy copy(derived()); + const DerivedCopy copy(derived()); enum { CanAlign = ( (int(DerivedCopyClean::Flags)&DirectAccessBit) diff --git a/extern/eigen/Eigen/src/Core/Transpositions.h b/extern/eigen/Eigen/src/Core/Transpositions.h index 19c17bb4..86da5af5 100644 --- a/extern/eigen/Eigen/src/Core/Transpositions.h +++ b/extern/eigen/Eigen/src/Core/Transpositions.h @@ -384,7 +384,7 @@ class Transpose > const Product operator*(const MatrixBase& matrix, const Transpose& trt) { - return Product(matrix.derived(), trt.derived()); + return Product(matrix.derived(), trt); } /** \returns the \a matrix with the inverse transpositions applied to the rows. diff --git a/extern/eigen/Eigen/src/Core/arch/AVX/Complex.h b/extern/eigen/Eigen/src/Core/arch/AVX/Complex.h index 99439c8a..7fa61969 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX/Complex.h @@ -204,23 +204,7 @@ template<> struct conj_helper } }; -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet4cf pmadd(const Packet8f& x, const Packet4cf& y, const Packet4cf& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet4cf pmul(const Packet8f& x, const Packet4cf& y) const - { return Packet4cf(Eigen::internal::pmul(x, y.v)); } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet4cf pmadd(const Packet4cf& x, const Packet8f& y, const Packet4cf& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet4cf pmul(const Packet4cf& x, const Packet8f& y) const - { return Packet4cf(Eigen::internal::pmul(x.v, y)); } -}; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet4cf,Packet8f) template<> EIGEN_STRONG_INLINE Packet4cf pdiv(const Packet4cf& a, const Packet4cf& b) { @@ -400,23 +384,7 @@ template<> struct conj_helper } }; -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cd pmadd(const Packet4d& x, const Packet2cd& y, const Packet2cd& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet2cd pmul(const Packet4d& x, const Packet2cd& y) const - { return Packet2cd(Eigen::internal::pmul(x, y.v)); } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cd pmadd(const Packet2cd& x, const Packet4d& y, const Packet2cd& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet2cd pmul(const Packet2cd& x, const Packet4d& y) const - { return Packet2cd(Eigen::internal::pmul(x.v, y)); } -}; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cd,Packet4d) template<> EIGEN_STRONG_INLINE Packet2cd pdiv(const Packet2cd& a, const Packet2cd& b) { diff --git a/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h index 195d40fb..923a124b 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h @@ -159,11 +159,12 @@ template<> EIGEN_STRONG_INLINE Packet8i pdiv(const Packet8i& /*a*/, co #ifdef __FMA__ template<> EIGEN_STRONG_INLINE Packet8f pmadd(const Packet8f& a, const Packet8f& b, const Packet8f& c) { -#if ( EIGEN_COMP_GNUC_STRICT || (EIGEN_COMP_CLANG && (EIGEN_COMP_CLANG<308)) ) - // clang stupidly generates a vfmadd213ps instruction plus some vmovaps on registers, - // and gcc stupidly generates a vfmadd132ps instruction, - // so let's enforce it to generate a vfmadd231ps instruction since the most common use case is to accumulate - // the result of the product. +#if ( (EIGEN_COMP_GNUC_STRICT && EIGEN_COMP_GNUC<80) || (EIGEN_COMP_CLANG) ) + // Clang stupidly generates a vfmadd213ps instruction plus some vmovaps on registers, + // and even register spilling with clang>=6.0 (bug 1637). + // Gcc stupidly generates a vfmadd132ps instruction. + // So let's enforce it to generate a vfmadd231ps instruction since the most common use + // case is to accumulate the result of the product. Packet8f res = c; __asm__("vfmadd231ps %[a], %[b], %[c]" : [c] "+x" (res) : [a] "x" (a), [b] "x" (b)); return res; @@ -172,7 +173,7 @@ template<> EIGEN_STRONG_INLINE Packet8f pmadd(const Packet8f& a, const Packet8f& #endif } template<> EIGEN_STRONG_INLINE Packet4d pmadd(const Packet4d& a, const Packet4d& b, const Packet4d& c) { -#if ( EIGEN_COMP_GNUC_STRICT || (EIGEN_COMP_CLANG && (EIGEN_COMP_CLANG<308)) ) +#if ( (EIGEN_COMP_GNUC_STRICT && EIGEN_COMP_GNUC<80) || (EIGEN_COMP_CLANG) ) // see above Packet4d res = c; __asm__("vfmadd231pd %[a], %[b], %[c]" : [c] "+x" (res) : [a] "x" (a), [b] "x" (b)); @@ -308,9 +309,9 @@ template<> EIGEN_STRONG_INLINE void pstore1(int* to, const int& a) } #ifndef EIGEN_VECTORIZE_AVX512 -template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } -template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } -template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } #endif template<> EIGEN_STRONG_INLINE float pfirst(const Packet8f& a) { @@ -333,9 +334,12 @@ template<> EIGEN_STRONG_INLINE Packet4d preverse(const Packet4d& a) { __m256d tmp = _mm256_shuffle_pd(a,a,5); return _mm256_permute2f128_pd(tmp, tmp, 1); - + #if 0 + // This version is unlikely to be faster as _mm256_shuffle_ps and _mm256_permute_pd + // exhibit the same latency/throughput, but it is here for future reference/benchmarking... __m256d swap_halves = _mm256_permute2f128_pd(a,a,1); return _mm256_permute_pd(swap_halves,5); + #endif } // pabs should be ok diff --git a/extern/eigen/Eigen/src/Core/arch/AVX512/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/AVX512/MathFunctions.h index 399be0ee..9c1717f7 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX512/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX512/MathFunctions.h @@ -88,9 +88,9 @@ plog(const Packet16f& _x) { // x = x + x - 1.0; // } else { x = x - 1.0; } __mmask16 mask = _mm512_cmp_ps_mask(x, p16f_cephes_SQRTHF, _CMP_LT_OQ); - Packet16f tmp = _mm512_mask_blend_ps(mask, x, _mm512_setzero_ps()); + Packet16f tmp = _mm512_mask_blend_ps(mask, _mm512_setzero_ps(), x); x = psub(x, p16f_1); - e = psub(e, _mm512_mask_blend_ps(mask, p16f_1, _mm512_setzero_ps())); + e = psub(e, _mm512_mask_blend_ps(mask, _mm512_setzero_ps(), p16f_1)); x = padd(x, tmp); Packet16f x2 = pmul(x, x); @@ -119,8 +119,9 @@ plog(const Packet16f& _x) { x = padd(x, y2); // Filter out invalid inputs, i.e. negative arg will be NAN, 0 will be -INF. - return _mm512_mask_blend_ps(iszero_mask, p16f_minus_inf, - _mm512_mask_blend_ps(invalid_mask, p16f_nan, x)); + return _mm512_mask_blend_ps(iszero_mask, + _mm512_mask_blend_ps(invalid_mask, x, p16f_nan), + p16f_minus_inf); } #endif @@ -266,8 +267,7 @@ psqrt(const Packet16f& _x) { // select only the inverse sqrt of positive normal inputs (denormals are // flushed to zero and cause infs as well). __mmask16 non_zero_mask = _mm512_cmp_ps_mask(_x, p16f_flt_min, _CMP_GE_OQ); - Packet16f x = _mm512_mask_blend_ps(non_zero_mask, _mm512_rsqrt14_ps(_x), - _mm512_setzero_ps()); + Packet16f x = _mm512_mask_blend_ps(non_zero_mask, _mm512_setzero_ps(), _mm512_rsqrt14_ps(_x)); // Do a single step of Newton's iteration. x = pmul(x, pmadd(neg_half, pmul(x, x), p16f_one_point_five)); @@ -289,8 +289,7 @@ psqrt(const Packet8d& _x) { // select only the inverse sqrt of positive normal inputs (denormals are // flushed to zero and cause infs as well). __mmask8 non_zero_mask = _mm512_cmp_pd_mask(_x, p8d_dbl_min, _CMP_GE_OQ); - Packet8d x = _mm512_mask_blend_pd(non_zero_mask, _mm512_rsqrt14_pd(_x), - _mm512_setzero_pd()); + Packet8d x = _mm512_mask_blend_pd(non_zero_mask, _mm512_setzero_pd(), _mm512_rsqrt14_pd(_x)); // Do a first step of Newton's iteration. x = pmul(x, pmadd(neg_half, pmul(x, x), p8d_one_point_five)); @@ -333,20 +332,18 @@ prsqrt(const Packet16f& _x) { // select only the inverse sqrt of positive normal inputs (denormals are // flushed to zero and cause infs as well). __mmask16 le_zero_mask = _mm512_cmp_ps_mask(_x, p16f_flt_min, _CMP_LT_OQ); - Packet16f x = _mm512_mask_blend_ps(le_zero_mask, _mm512_setzero_ps(), - _mm512_rsqrt14_ps(_x)); + Packet16f x = _mm512_mask_blend_ps(le_zero_mask, _mm512_rsqrt14_ps(_x), _mm512_setzero_ps()); // Fill in NaNs and Infs for the negative/zero entries. __mmask16 neg_mask = _mm512_cmp_ps_mask(_x, _mm512_setzero_ps(), _CMP_LT_OQ); Packet16f infs_and_nans = _mm512_mask_blend_ps( - neg_mask, p16f_nan, - _mm512_mask_blend_ps(le_zero_mask, p16f_inf, _mm512_setzero_ps())); + neg_mask, _mm512_mask_blend_ps(le_zero_mask, _mm512_setzero_ps(), p16f_inf), p16f_nan); // Do a single step of Newton's iteration. x = pmul(x, pmadd(neg_half, pmul(x, x), p16f_one_point_five)); // Insert NaNs and Infs in all the right places. - return _mm512_mask_blend_ps(le_zero_mask, infs_and_nans, x); + return _mm512_mask_blend_ps(le_zero_mask, x, infs_and_nans); } template <> @@ -363,14 +360,12 @@ prsqrt(const Packet8d& _x) { // select only the inverse sqrt of positive normal inputs (denormals are // flushed to zero and cause infs as well). __mmask8 le_zero_mask = _mm512_cmp_pd_mask(_x, p8d_dbl_min, _CMP_LT_OQ); - Packet8d x = _mm512_mask_blend_pd(le_zero_mask, _mm512_setzero_pd(), - _mm512_rsqrt14_pd(_x)); + Packet8d x = _mm512_mask_blend_pd(le_zero_mask, _mm512_rsqrt14_pd(_x), _mm512_setzero_pd()); // Fill in NaNs and Infs for the negative/zero entries. __mmask8 neg_mask = _mm512_cmp_pd_mask(_x, _mm512_setzero_pd(), _CMP_LT_OQ); Packet8d infs_and_nans = _mm512_mask_blend_pd( - neg_mask, p8d_nan, - _mm512_mask_blend_pd(le_zero_mask, p8d_inf, _mm512_setzero_pd())); + neg_mask, _mm512_mask_blend_pd(le_zero_mask, _mm512_setzero_pd(), p8d_inf), p8d_nan); // Do a first step of Newton's iteration. x = pmul(x, pmadd(neg_half, pmul(x, x), p8d_one_point_five)); @@ -379,9 +374,9 @@ prsqrt(const Packet8d& _x) { x = pmul(x, pmadd(neg_half, pmul(x, x), p8d_one_point_five)); // Insert NaNs and Infs in all the right places. - return _mm512_mask_blend_pd(le_zero_mask, infs_and_nans, x); + return _mm512_mask_blend_pd(le_zero_mask, x, infs_and_nans); } -#else +#elif defined(EIGEN_VECTORIZE_AVX512ER) template <> EIGEN_STRONG_INLINE Packet16f prsqrt(const Packet16f& x) { return _mm512_rsqrt28_ps(x); diff --git a/extern/eigen/Eigen/src/Core/arch/AVX512/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/AVX512/PacketMath.h index f6500a16..5adddc7a 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX512/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX512/PacketMath.h @@ -618,9 +618,9 @@ EIGEN_STRONG_INLINE void pstore1(int* to, const int& a) { pstore(to, pa); } -template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } -template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } -template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } template <> EIGEN_STRONG_INLINE float pfirst(const Packet16f& a) { @@ -648,13 +648,13 @@ template<> EIGEN_STRONG_INLINE Packet8d preverse(const Packet8d& a) template<> EIGEN_STRONG_INLINE Packet16f pabs(const Packet16f& a) { // _mm512_abs_ps intrinsic not found, so hack around it - return (__m512)_mm512_and_si512((__m512i)a, _mm512_set1_epi32(0x7fffffff)); + return _mm512_castsi512_ps(_mm512_and_si512(_mm512_castps_si512(a), _mm512_set1_epi32(0x7fffffff))); } template <> EIGEN_STRONG_INLINE Packet8d pabs(const Packet8d& a) { // _mm512_abs_ps intrinsic not found, so hack around it - return (__m512d)_mm512_and_si512((__m512i)a, - _mm512_set1_epi64(0x7fffffffffffffff)); + return _mm512_castsi512_pd(_mm512_and_si512(_mm512_castpd_si512(a), + _mm512_set1_epi64(0x7fffffffffffffff))); } #ifdef EIGEN_VECTORIZE_AVX512DQ diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h index 67db2f8e..3e665730 100644 --- a/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h @@ -224,23 +224,7 @@ template<> struct conj_helper } }; -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet4f& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet4f& x, const Packet2cf& y) const - { return Packet2cf(internal::pmul(x, y.v)); } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet4f& y, const Packet2cf& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& x, const Packet4f& y) const - { return Packet2cf(internal::pmul(x.v, y)); } -}; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) { @@ -416,23 +400,8 @@ template<> struct conj_helper return pconj(internal::pmul(a, b)); } }; -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet2d& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet2d& x, const Packet1cd& y) const - { return Packet1cd(internal::pmul(x, y.v)); } -}; -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet2d& y, const Packet1cd& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& x, const Packet2d& y) const - { return Packet1cd(internal::pmul(x.v, y)); } -}; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h index b3f1ea19..08a27d15 100644 --- a/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h @@ -103,7 +103,7 @@ static Packet16uc p16uc_PSET32_WODD = vec_sld((Packet16uc) vec_splat((Packet4u static Packet16uc p16uc_PSET32_WEVEN = vec_sld(p16uc_DUPLICATE32_HI, (Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 3), 8);//{ 4,5,6,7, 4,5,6,7, 12,13,14,15, 12,13,14,15 }; static Packet16uc p16uc_HALF64_0_16 = vec_sld((Packet16uc)p4i_ZERO, vec_splat((Packet16uc) vec_abs(p4i_MINUS16), 3), 8); //{ 0,0,0,0, 0,0,0,0, 16,16,16,16, 16,16,16,16}; #else -static Packet16uc p16uc_FORWARD = p16uc_REVERSE32; +static Packet16uc p16uc_FORWARD = p16uc_REVERSE32; static Packet16uc p16uc_REVERSE64 = { 8,9,10,11, 12,13,14,15, 0,1,2,3, 4,5,6,7 }; static Packet16uc p16uc_PSET32_WODD = vec_sld((Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 1), (Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 3), 8);//{ 0,1,2,3, 0,1,2,3, 8,9,10,11, 8,9,10,11 }; static Packet16uc p16uc_PSET32_WEVEN = vec_sld((Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 0), (Packet16uc) vec_splat((Packet4ui)p16uc_FORWARD, 2), 8);//{ 4,5,6,7, 4,5,6,7, 12,13,14,15, 12,13,14,15 }; @@ -388,10 +388,28 @@ template<> EIGEN_STRONG_INLINE Packet4i pdiv(const Packet4i& /*a*/, co template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { return vec_madd(a,b,c); } template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return a*b + c; } -template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { return vec_min(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) +{ + #ifdef __VSX__ + Packet4f ret; + __asm__ ("xvcmpgesp %x0,%x1,%x2\n\txxsel %x0,%x1,%x2,%x0" : "=&wa" (ret) : "wa" (a), "wa" (b)); + return ret; + #else + return vec_min(a, b); + #endif +} template<> EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const Packet4i& b) { return vec_min(a, b); } -template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { return vec_max(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) +{ + #ifdef __VSX__ + Packet4f ret; + __asm__ ("xvcmpgtsp %x0,%x2,%x1\n\txxsel %x0,%x1,%x2,%x0" : "=&wa" (ret) : "wa" (a), "wa" (b)); + return ret; + #else + return vec_max(a, b); + #endif +} template<> EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const Packet4i& b) { return vec_max(a, b); } template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) { return vec_and(a, b); } @@ -764,7 +782,7 @@ typedef __vector __bool long Packet2bl; static Packet2l p2l_ONE = { 1, 1 }; static Packet2l p2l_ZERO = reinterpret_cast(p4i_ZERO); -static Packet2d p2d_ONE = { 1.0, 1.0 }; +static Packet2d p2d_ONE = { 1.0, 1.0 }; static Packet2d p2d_ZERO = reinterpret_cast(p4f_ZERO); static Packet2d p2d_MZERO = { -0.0, -0.0 }; @@ -910,9 +928,19 @@ template<> EIGEN_STRONG_INLINE Packet2d pdiv(const Packet2d& a, const // for some weird raisons, it has to be overloaded for packet of integers template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) { return vec_madd(a, b, c); } -template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { return vec_min(a, b); } +template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) +{ + Packet2d ret; + __asm__ ("xvcmpgedp %x0,%x1,%x2\n\txxsel %x0,%x1,%x2,%x0" : "=&wa" (ret) : "wa" (a), "wa" (b)); + return ret; + } -template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { return vec_max(a, b); } +template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) +{ + Packet2d ret; + __asm__ ("xvcmpgtdp %x0,%x2,%x1\n\txxsel %x0,%x1,%x2,%x0" : "=&wa" (ret) : "wa" (a), "wa" (b)); + return ret; +} template<> EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) { return vec_and(a, b); } @@ -969,7 +997,7 @@ template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) Packet2d v[2], sum; v[0] = vecs[0] + reinterpret_cast(vec_sld(reinterpret_cast(vecs[0]), reinterpret_cast(vecs[0]), 8)); v[1] = vecs[1] + reinterpret_cast(vec_sld(reinterpret_cast(vecs[1]), reinterpret_cast(vecs[1]), 8)); - + #ifdef _BIG_ENDIAN sum = reinterpret_cast(vec_sld(reinterpret_cast(v[0]), reinterpret_cast(v[1]), 8)); #else @@ -1022,7 +1050,7 @@ ptranspose(PacketBlock& kernel) { template<> EIGEN_STRONG_INLINE Packet2d pblend(const Selector<2>& ifPacket, const Packet2d& thenPacket, const Packet2d& elsePacket) { Packet2l select = { ifPacket.select[0], ifPacket.select[1] }; - Packet2bl mask = vec_cmpeq(reinterpret_cast(select), reinterpret_cast(p2l_ONE)); + Packet2bl mask = reinterpret_cast( vec_cmpeq(reinterpret_cast(select), reinterpret_cast(p2l_ONE)) ); return vec_sel(elsePacket, thenPacket, mask); } #endif // __VSX__ diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h b/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h index 294c517e..755e6209 100644 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h +++ b/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h @@ -29,7 +29,7 @@ // type Eigen::half (inheriting from CUDA's __half struct) with // operator overloads such that it behaves basically as an arithmetic // type. It will be quite slow on CPUs (so it is recommended to stay -// in fp32 for CPUs, except for simple parameter conversions, I/O +// in float32_bits for CPUs, except for simple parameter conversions, I/O // to disk and the likes), but fast on GPUs. @@ -50,38 +50,45 @@ struct half; namespace half_impl { #if !defined(EIGEN_HAS_CUDA_FP16) - -// Make our own __half definition that is similar to CUDA's. -struct __half { - EIGEN_DEVICE_FUNC __half() {} - explicit EIGEN_DEVICE_FUNC __half(unsigned short raw) : x(raw) {} +// Make our own __half_raw definition that is similar to CUDA's. +struct __half_raw { + EIGEN_DEVICE_FUNC __half_raw() : x(0) {} + explicit EIGEN_DEVICE_FUNC __half_raw(unsigned short raw) : x(raw) {} unsigned short x; }; - +#elif defined(EIGEN_CUDACC_VER) && EIGEN_CUDACC_VER < 90000 +// In CUDA < 9.0, __half is the equivalent of CUDA 9's __half_raw +typedef __half __half_raw; #endif -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half raw_uint16_to_half(unsigned short x); -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half float_to_half_rtne(float ff); -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float half_to_float(__half h); +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw raw_uint16_to_half(unsigned short x); +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw float_to_half_rtne(float ff); +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float half_to_float(__half_raw h); -struct half_base : public __half { +struct half_base : public __half_raw { EIGEN_DEVICE_FUNC half_base() {} - EIGEN_DEVICE_FUNC half_base(const half_base& h) : __half(h) {} - EIGEN_DEVICE_FUNC half_base(const __half& h) : __half(h) {} + EIGEN_DEVICE_FUNC half_base(const half_base& h) : __half_raw(h) {} + EIGEN_DEVICE_FUNC half_base(const __half_raw& h) : __half_raw(h) {} +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDACC_VER) && EIGEN_CUDACC_VER >= 90000 + EIGEN_DEVICE_FUNC half_base(const __half& h) : __half_raw(*(__half_raw*)&h) {} +#endif }; } // namespace half_impl // Class definition. struct half : public half_impl::half_base { - #if !defined(EIGEN_HAS_CUDA_FP16) - typedef half_impl::__half __half; + #if !defined(EIGEN_HAS_CUDA_FP16) || (defined(EIGEN_CUDACC_VER) && EIGEN_CUDACC_VER < 90000) + typedef half_impl::__half_raw __half_raw; #endif EIGEN_DEVICE_FUNC half() {} - EIGEN_DEVICE_FUNC half(const __half& h) : half_impl::half_base(h) {} + EIGEN_DEVICE_FUNC half(const __half_raw& h) : half_impl::half_base(h) {} EIGEN_DEVICE_FUNC half(const half& h) : half_impl::half_base(h) {} +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDACC_VER) && EIGEN_CUDACC_VER >= 90000 + EIGEN_DEVICE_FUNC half(const __half& h) : half_impl::half_base(h) {} +#endif explicit EIGEN_DEVICE_FUNC half(bool b) : half_impl::half_base(half_impl::raw_uint16_to_half(b ? 0x3c00 : 0)) {} @@ -138,71 +145,125 @@ struct half : public half_impl::half_base { } }; +} // end namespace Eigen + +namespace std { +template<> +struct numeric_limits { + static const bool is_specialized = true; + static const bool is_signed = true; + static const bool is_integer = false; + static const bool is_exact = false; + static const bool has_infinity = true; + static const bool has_quiet_NaN = true; + static const bool has_signaling_NaN = true; + static const float_denorm_style has_denorm = denorm_present; + static const bool has_denorm_loss = false; + static const std::float_round_style round_style = std::round_to_nearest; + static const bool is_iec559 = false; + static const bool is_bounded = false; + static const bool is_modulo = false; + static const int digits = 11; + static const int digits10 = 3; // according to http://half.sourceforge.net/structstd_1_1numeric__limits_3_01half__float_1_1half_01_4.html + static const int max_digits10 = 5; // according to http://half.sourceforge.net/structstd_1_1numeric__limits_3_01half__float_1_1half_01_4.html + static const int radix = 2; + static const int min_exponent = -13; + static const int min_exponent10 = -4; + static const int max_exponent = 16; + static const int max_exponent10 = 4; + static const bool traps = true; + static const bool tinyness_before = false; + + static Eigen::half (min)() { return Eigen::half_impl::raw_uint16_to_half(0x400); } + static Eigen::half lowest() { return Eigen::half_impl::raw_uint16_to_half(0xfbff); } + static Eigen::half (max)() { return Eigen::half_impl::raw_uint16_to_half(0x7bff); } + static Eigen::half epsilon() { return Eigen::half_impl::raw_uint16_to_half(0x0800); } + static Eigen::half round_error() { return Eigen::half(0.5); } + static Eigen::half infinity() { return Eigen::half_impl::raw_uint16_to_half(0x7c00); } + static Eigen::half quiet_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } + static Eigen::half signaling_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } + static Eigen::half denorm_min() { return Eigen::half_impl::raw_uint16_to_half(0x1); } +}; + +// If std::numeric_limits is specialized, should also specialize +// std::numeric_limits, std::numeric_limits, and +// std::numeric_limits +// https://stackoverflow.com/a/16519653/ +template<> +struct numeric_limits : numeric_limits {}; +template<> +struct numeric_limits : numeric_limits {}; +template<> +struct numeric_limits : numeric_limits {}; +} // end namespace std + +namespace Eigen { + namespace half_impl { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 530 +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 // Intrinsics for native fp16 support. Note that on current hardware, -// these are no faster than fp32 arithmetic (you need to use the half2 +// these are no faster than float32_bits arithmetic (you need to use the half2 // versions to get the ALU speed increased), but you do save the // conversion steps back and forth. -__device__ half operator + (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ half operator + (const half& a, const half& b) { return __hadd(a, b); } -__device__ half operator * (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ half operator * (const half& a, const half& b) { return __hmul(a, b); } -__device__ half operator - (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ half operator - (const half& a, const half& b) { return __hsub(a, b); } -__device__ half operator / (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ half operator / (const half& a, const half& b) { float num = __half2float(a); float denom = __half2float(b); return __float2half(num / denom); } -__device__ half operator - (const half& a) { +EIGEN_STRONG_INLINE __device__ half operator - (const half& a) { return __hneg(a); } -__device__ half& operator += (half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ half& operator += (half& a, const half& b) { a = a + b; return a; } -__device__ half& operator *= (half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ half& operator *= (half& a, const half& b) { a = a * b; return a; } -__device__ half& operator -= (half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ half& operator -= (half& a, const half& b) { a = a - b; return a; } -__device__ half& operator /= (half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ half& operator /= (half& a, const half& b) { a = a / b; return a; } -__device__ bool operator == (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ bool operator == (const half& a, const half& b) { return __heq(a, b); } -__device__ bool operator != (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ bool operator != (const half& a, const half& b) { return __hne(a, b); } -__device__ bool operator < (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ bool operator < (const half& a, const half& b) { return __hlt(a, b); } -__device__ bool operator <= (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ bool operator <= (const half& a, const half& b) { return __hle(a, b); } -__device__ bool operator > (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ bool operator > (const half& a, const half& b) { return __hgt(a, b); } -__device__ bool operator >= (const half& a, const half& b) { +EIGEN_STRONG_INLINE __device__ bool operator >= (const half& a, const half& b) { return __hge(a, b); } #else // Emulate support for half floats // Definitions for CPUs and older CUDA, mostly working through conversion -// to/from fp32. +// to/from float32_bits. EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator + (const half& a, const half& b) { return half(float(a) + float(b)); @@ -238,10 +299,10 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator /= (half& a, const half& b) return a; } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator == (const half& a, const half& b) { - return float(a) == float(b); + return numext::equal_strict(float(a),float(b)); } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator != (const half& a, const half& b) { - return float(a) != float(b); + return numext::not_equal_strict(float(a), float(b)); } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator < (const half& a, const half& b) { return float(a) < float(b); @@ -269,34 +330,35 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator / (const half& a, Index b) { // these in hardware. If we need more performance on older/other CPUs, they are // also possible to vectorize directly. -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half raw_uint16_to_half(unsigned short x) { - __half h; +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw raw_uint16_to_half(unsigned short x) { + __half_raw h; h.x = x; return h; } -union FP32 { +union float32_bits { unsigned int u; float f; }; -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half float_to_half_rtne(float ff) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 - return __float2half(ff); +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw float_to_half_rtne(float ff) { +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300 + __half tmp_ff = __float2half(ff); + return *(__half_raw*)&tmp_ff; #elif defined(EIGEN_HAS_FP16_C) - __half h; + __half_raw h; h.x = _cvtss_sh(ff, 0); return h; #else - FP32 f; f.f = ff; + float32_bits f; f.f = ff; - const FP32 f32infty = { 255 << 23 }; - const FP32 f16max = { (127 + 16) << 23 }; - const FP32 denorm_magic = { ((127 - 15) + (23 - 10) + 1) << 23 }; + const float32_bits f32infty = { 255 << 23 }; + const float32_bits f16max = { (127 + 16) << 23 }; + const float32_bits denorm_magic = { ((127 - 15) + (23 - 10) + 1) << 23 }; unsigned int sign_mask = 0x80000000u; - __half o; + __half_raw o; o.x = static_cast(0x0u); unsigned int sign = f.u & sign_mask; @@ -335,17 +397,17 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half float_to_half_rtne(float ff) { #endif } -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float half_to_float(__half h) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float half_to_float(__half_raw h) { +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300 return __half2float(h); #elif defined(EIGEN_HAS_FP16_C) return _cvtsh_ss(h.x); #else - const FP32 magic = { 113 << 23 }; + const float32_bits magic = { 113 << 23 }; const unsigned int shifted_exp = 0x7c00 << 13; // exponent mask after shift - FP32 o; + float32_bits o; o.u = (h.x & 0x7fff) << 13; // exponent/mantissa bits unsigned int exp = shifted_exp & o.u; // just the exponent @@ -370,7 +432,7 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isinf)(const half& a) { return (a.x & 0x7fff) == 0x7c00; } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isnan)(const half& a) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 530 +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 return __hisnan(a); #else return (a.x & 0x7fff) > 0x7c00; @@ -386,11 +448,15 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half abs(const half& a) { return result; } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half exp(const half& a) { - return half(::expf(float(a))); +#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 530 + return half(hexp(a)); +#else + return half(::expf(float(a))); +#endif } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log(const half& a) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined __CUDACC_VER__ && __CUDACC_VER__ >= 80000 && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 530 - return Eigen::half(::hlog(a)); +#if defined(EIGEN_HAS_CUDA_FP16) && EIGEN_CUDACC_VER >= 80000 && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 + return half(::hlog(a)); #else return half(::logf(float(a))); #endif @@ -402,7 +468,11 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log10(const half& a) { return half(::log10f(float(a))); } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half sqrt(const half& a) { - return half(::sqrtf(float(a))); +#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 530 + return half(hsqrt(a)); +#else + return half(::sqrtf(float(a))); +#endif } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half pow(const half& a, const half& b) { return half(::powf(float(a), float(b))); @@ -420,14 +490,22 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half tanh(const half& a) { return half(::tanhf(float(a))); } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half floor(const half& a) { +#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 300 + return half(hfloor(a)); +#else return half(::floorf(float(a))); +#endif } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half ceil(const half& a) { +#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 300 + return half(hceil(a)); +#else return half(::ceilf(float(a))); +#endif } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half (min)(const half& a, const half& b) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 530 +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 return __hlt(b, a) ? b : a; #else const float f1 = static_cast(a); @@ -436,7 +514,7 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half (min)(const half& a, const half& b) { #endif } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half (max)(const half& a, const half& b) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 530 +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 return __hlt(a, b) ? b : a; #else const float f1 = static_cast(a); @@ -474,49 +552,6 @@ template<> struct is_arithmetic { enum { value = true }; }; } // end namespace internal -} // end namespace Eigen - -namespace std { -template<> -struct numeric_limits { - static const bool is_specialized = true; - static const bool is_signed = true; - static const bool is_integer = false; - static const bool is_exact = false; - static const bool has_infinity = true; - static const bool has_quiet_NaN = true; - static const bool has_signaling_NaN = true; - static const float_denorm_style has_denorm = denorm_present; - static const bool has_denorm_loss = false; - static const std::float_round_style round_style = std::round_to_nearest; - static const bool is_iec559 = false; - static const bool is_bounded = false; - static const bool is_modulo = false; - static const int digits = 11; - static const int digits10 = 2; - //static const int max_digits10 = ; - static const int radix = 2; - static const int min_exponent = -13; - static const int min_exponent10 = -4; - static const int max_exponent = 16; - static const int max_exponent10 = 4; - static const bool traps = true; - static const bool tinyness_before = false; - - static Eigen::half (min)() { return Eigen::half_impl::raw_uint16_to_half(0x400); } - static Eigen::half lowest() { return Eigen::half_impl::raw_uint16_to_half(0xfbff); } - static Eigen::half (max)() { return Eigen::half_impl::raw_uint16_to_half(0x7bff); } - static Eigen::half epsilon() { return Eigen::half_impl::raw_uint16_to_half(0x0800); } - static Eigen::half round_error() { return Eigen::half(0.5); } - static Eigen::half infinity() { return Eigen::half_impl::raw_uint16_to_half(0x7c00); } - static Eigen::half quiet_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } - static Eigen::half signaling_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } - static Eigen::half denorm_min() { return Eigen::half_impl::raw_uint16_to_half(0x1); } -}; -} - -namespace Eigen { - template<> struct NumTraits : GenericNumTraits { @@ -557,7 +592,7 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half exph(const Eigen::half& a) { return Eigen::half(::expf(float(a))); } EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half logh(const Eigen::half& a) { -#if defined __CUDACC_VER__ && __CUDACC_VER__ >= 80000 && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 530 +#if EIGEN_CUDACC_VER >= 80000 && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 return Eigen::half(::hlog(a)); #else return Eigen::half(::logf(float(a))); @@ -591,14 +626,18 @@ struct hash { // Add the missing shfl_xor intrinsic -#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 +#if defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300 __device__ EIGEN_STRONG_INLINE Eigen::half __shfl_xor(Eigen::half var, int laneMask, int width=warpSize) { + #if EIGEN_CUDACC_VER < 90000 return static_cast(__shfl_xor(static_cast(var), laneMask, width)); + #else + return static_cast(__shfl_xor_sync(0xFFFFFFFF, static_cast(var), laneMask, width)); + #endif } #endif -// ldg() has an overload for __half, but we also need one for Eigen::half. -#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 350 +// ldg() has an overload for __half_raw, but we also need one for Eigen::half. +#if defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 350 EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half __ldg(const Eigen::half* ptr) { return Eigen::half_impl::raw_uint16_to_half( __ldg(reinterpret_cast(ptr))); @@ -606,7 +645,7 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half __ldg(const Eigen::half* ptr) #endif -#if defined(__CUDA_ARCH__) +#if defined(EIGEN_CUDA_ARCH) namespace Eigen { namespace numext { diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMathHalf.h b/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMathHalf.h index ae54225f..c66d3846 100644 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMathHalf.h +++ b/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMathHalf.h @@ -99,7 +99,8 @@ template<> __device__ EIGEN_STRONG_INLINE Eigen::half pfirst(const half2& template<> __device__ EIGEN_STRONG_INLINE half2 pabs(const half2& a) { half2 result; - result.x = a.x & 0x7FFF7FFF; + unsigned temp = *(reinterpret_cast(&(a))); + *(reinterpret_cast(&(result))) = temp & 0x7FFF7FFF; return result; } @@ -275,7 +276,7 @@ template<> __device__ EIGEN_STRONG_INLINE half2 plog1p(const half2& a) { return __floats2half2_rn(r1, r2); } -#if defined __CUDACC_VER__ && __CUDACC_VER__ >= 80000 && defined __CUDA_ARCH__ && __CUDA_ARCH__ >= 530 +#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 530 template<> __device__ EIGEN_STRONG_INLINE half2 plog(const half2& a) { diff --git a/extern/eigen/Eigen/src/Core/arch/Default/ConjHelper.h b/extern/eigen/Eigen/src/Core/arch/Default/ConjHelper.h new file mode 100644 index 00000000..4cfe34e0 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/Default/ConjHelper.h @@ -0,0 +1,29 @@ + +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_ARCH_CONJ_HELPER_H +#define EIGEN_ARCH_CONJ_HELPER_H + +#define EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(PACKET_CPLX, PACKET_REAL) \ + template<> struct conj_helper { \ + EIGEN_STRONG_INLINE PACKET_CPLX pmadd(const PACKET_REAL& x, const PACKET_CPLX& y, const PACKET_CPLX& c) const \ + { return padd(c, pmul(x,y)); } \ + EIGEN_STRONG_INLINE PACKET_CPLX pmul(const PACKET_REAL& x, const PACKET_CPLX& y) const \ + { return PACKET_CPLX(Eigen::internal::pmul(x, y.v)); } \ + }; \ + \ + template<> struct conj_helper { \ + EIGEN_STRONG_INLINE PACKET_CPLX pmadd(const PACKET_CPLX& x, const PACKET_REAL& y, const PACKET_CPLX& c) const \ + { return padd(c, pmul(x,y)); } \ + EIGEN_STRONG_INLINE PACKET_CPLX pmul(const PACKET_CPLX& x, const PACKET_REAL& y) const \ + { return PACKET_CPLX(Eigen::internal::pmul(x.v, y)); } \ + }; + +#endif // EIGEN_ARCH_CONJ_HELPER_H diff --git a/extern/eigen/Eigen/src/Core/arch/NEON/Complex.h b/extern/eigen/Eigen/src/Core/arch/NEON/Complex.h index 57e9b431..306a309b 100644 --- a/extern/eigen/Eigen/src/Core/arch/NEON/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/NEON/Complex.h @@ -67,7 +67,7 @@ template<> struct unpacket_traits { typedef std::complex type; template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) { float32x2_t r64; - r64 = vld1_f32((float *)&from); + r64 = vld1_f32((const float *)&from); return Packet2cf(vcombine_f32(r64, r64)); } @@ -142,7 +142,7 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf to[stride*1] = std::complex(vgetq_lane_f32(from.v, 2), vgetq_lane_f32(from.v, 3)); } -template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ARM_PREFETCH((float *)addr); } +template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ARM_PREFETCH((const float *)addr); } template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) { @@ -265,6 +265,8 @@ template<> struct conj_helper } }; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) + template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) { // TODO optimize it for NEON @@ -275,7 +277,7 @@ template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, con s = vmulq_f32(b.v, b.v); rev_s = vrev64q_f32(s); - return Packet2cf(pdiv(res.v, vaddq_f32(s,rev_s))); + return Packet2cf(pdiv(res.v, vaddq_f32(s,rev_s))); } EIGEN_DEVICE_FUNC inline void @@ -381,7 +383,7 @@ template<> EIGEN_STRONG_INLINE Packet1cd ploaddup(const std::complex< template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((double*)to, from.v); } template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((double*)to, from.v); } -template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ARM_PREFETCH((double *)addr); } +template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ARM_PREFETCH((const double *)addr); } template<> EIGEN_DEVICE_FUNC inline Packet1cd pgather, Packet1cd>(const std::complex* from, Index stride) { @@ -456,6 +458,8 @@ template<> struct conj_helper } }; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) + template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { // TODO optimize it for NEON diff --git a/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h index 836fbc0d..3d5ed0d2 100644 --- a/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h @@ -36,12 +36,43 @@ namespace internal { #endif #endif +#if EIGEN_COMP_MSVC + +// In MSVC's arm_neon.h header file, all NEON vector types +// are aliases to the same underlying type __n128. +// We thus have to wrap them to make them different C++ types. +// (See also bug 1428) + +template +struct eigen_packet_wrapper +{ + operator T&() { return m_val; } + operator const T&() const { return m_val; } + eigen_packet_wrapper() {} + eigen_packet_wrapper(const T &v) : m_val(v) {} + eigen_packet_wrapper& operator=(const T &v) { + m_val = v; + return *this; + } + + T m_val; +}; +typedef eigen_packet_wrapper Packet2f; +typedef eigen_packet_wrapper Packet4f; +typedef eigen_packet_wrapper Packet4i; +typedef eigen_packet_wrapper Packet2i; +typedef eigen_packet_wrapper Packet4ui; + +#else + typedef float32x2_t Packet2f; typedef float32x4_t Packet4f; typedef int32x4_t Packet4i; typedef int32x2_t Packet2i; typedef uint32x4_t Packet4ui; +#endif // EIGEN_COMP_MSVC + #define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \ const Packet4f p4f_##NAME = pset1(X) diff --git a/extern/eigen/Eigen/src/Core/arch/SSE/Complex.h b/extern/eigen/Eigen/src/Core/arch/SSE/Complex.h index 5607fe0a..d075043c 100644 --- a/extern/eigen/Eigen/src/Core/arch/SSE/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/SSE/Complex.h @@ -128,7 +128,7 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf _mm_cvtss_f32(_mm_shuffle_ps(from.v, from.v, 3))); } -template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) { @@ -229,23 +229,7 @@ template<> struct conj_helper } }; -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet4f& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet4f& x, const Packet2cf& y) const - { return Packet2cf(Eigen::internal::pmul(x, y.v)); } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet4f& y, const Packet2cf& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& x, const Packet4f& y) const - { return Packet2cf(Eigen::internal::pmul(x.v, y)); } -}; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) { @@ -340,7 +324,7 @@ template<> EIGEN_STRONG_INLINE Packet1cd ploaddup(const std::complex< template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((double*)to, Packet2d(from.v)); } template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((double*)to, Packet2d(from.v)); } -template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet1cd& a) { @@ -430,23 +414,7 @@ template<> struct conj_helper } }; -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet2d& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet2d& x, const Packet1cd& y) const - { return Packet1cd(Eigen::internal::pmul(x, y.v)); } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet2d& y, const Packet1cd& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& x, const Packet2d& y) const - { return Packet1cd(Eigen::internal::pmul(x.v, y)); } -}; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { diff --git a/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h index 3832de14..60e2517e 100644 --- a/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h @@ -28,7 +28,7 @@ namespace internal { #endif #endif -#if (defined EIGEN_VECTORIZE_AVX) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_MINGW) && (__GXX_ABI_VERSION < 1004) +#if ((defined EIGEN_VECTORIZE_AVX) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_MINGW) && (__GXX_ABI_VERSION < 1004)) || EIGEN_OS_QNX // With GCC's default ABI version, a __m128 or __m256 are the same types and therefore we cannot // have overloads for both types without linking error. // One solution is to increase ABI version using -fabi-version=4 (or greater). @@ -409,10 +409,16 @@ template<> EIGEN_STRONG_INLINE void pstore1(double* to, const double& pstore(to, Packet2d(vec2d_swizzle1(pa,0,0))); } +#if EIGEN_COMP_PGI +typedef const void * SsePrefetchPtrType; +#else +typedef const char * SsePrefetchPtrType; +#endif + #ifndef EIGEN_VECTORIZE_AVX -template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } -template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } -template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } +template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { _mm_prefetch((SsePrefetchPtrType)(addr), _MM_HINT_T0); } #endif #if EIGEN_COMP_MSVC_STRICT && EIGEN_OS_WIN64 @@ -876,4 +882,14 @@ template<> EIGEN_STRONG_INLINE double pmadd(const double& a, const double& b, co } // end namespace Eigen +#if EIGEN_COMP_PGI +// PGI++ does not define the following intrinsics in C++ mode. +static inline __m128 _mm_castpd_ps (__m128d x) { return reinterpret_cast<__m128&>(x); } +static inline __m128i _mm_castpd_si128(__m128d x) { return reinterpret_cast<__m128i&>(x); } +static inline __m128d _mm_castps_pd (__m128 x) { return reinterpret_cast<__m128d&>(x); } +static inline __m128i _mm_castps_si128(__m128 x) { return reinterpret_cast<__m128i&>(x); } +static inline __m128 _mm_castsi128_ps(__m128i x) { return reinterpret_cast<__m128&>(x); } +static inline __m128d _mm_castsi128_pd(__m128i x) { return reinterpret_cast<__m128d&>(x); } +#endif + #endif // EIGEN_PACKET_MATH_SSE_H diff --git a/extern/eigen/Eigen/src/Core/arch/SSE/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/SSE/TypeCasting.h index c8489323..c6ca8c71 100644 --- a/extern/eigen/Eigen/src/Core/arch/SSE/TypeCasting.h +++ b/extern/eigen/Eigen/src/Core/arch/SSE/TypeCasting.h @@ -14,6 +14,7 @@ namespace Eigen { namespace internal { +#ifndef EIGEN_VECTORIZE_AVX template <> struct type_casting_traits { enum { @@ -23,11 +24,6 @@ struct type_casting_traits { }; }; -template<> EIGEN_STRONG_INLINE Packet4i pcast(const Packet4f& a) { - return _mm_cvttps_epi32(a); -} - - template <> struct type_casting_traits { enum { @@ -37,11 +33,6 @@ struct type_casting_traits { }; }; -template<> EIGEN_STRONG_INLINE Packet4f pcast(const Packet4i& a) { - return _mm_cvtepi32_ps(a); -} - - template <> struct type_casting_traits { enum { @@ -51,10 +42,6 @@ struct type_casting_traits { }; }; -template<> EIGEN_STRONG_INLINE Packet4f pcast(const Packet2d& a, const Packet2d& b) { - return _mm_shuffle_ps(_mm_cvtpd_ps(a), _mm_cvtpd_ps(b), (1 << 2) | (1 << 6)); -} - template <> struct type_casting_traits { enum { @@ -63,6 +50,19 @@ struct type_casting_traits { TgtCoeffRatio = 2 }; }; +#endif + +template<> EIGEN_STRONG_INLINE Packet4i pcast(const Packet4f& a) { + return _mm_cvttps_epi32(a); +} + +template<> EIGEN_STRONG_INLINE Packet4f pcast(const Packet4i& a) { + return _mm_cvtepi32_ps(a); +} + +template<> EIGEN_STRONG_INLINE Packet4f pcast(const Packet2d& a, const Packet2d& b) { + return _mm_shuffle_ps(_mm_cvtpd_ps(a), _mm_cvtpd_ps(b), (1 << 2) | (1 << 6)); +} template<> EIGEN_STRONG_INLINE Packet2d pcast(const Packet4f& a) { // Simply discard the second half of the input diff --git a/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h b/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h index d39d2d10..1bfb7339 100644 --- a/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h @@ -336,6 +336,9 @@ template<> struct conj_helper } }; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) + template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { // TODO optimize it for AltiVec diff --git a/extern/eigen/Eigen/src/Core/functors/BinaryFunctors.h b/extern/eigen/Eigen/src/Core/functors/BinaryFunctors.h index 96747bac..3eae6b8c 100644 --- a/extern/eigen/Eigen/src/Core/functors/BinaryFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/BinaryFunctors.h @@ -255,7 +255,7 @@ struct scalar_cmp_op : binary_op_base struct scalar_hypot_op : binary_op_base { EIGEN_EMPTY_STRUCT_CTOR(scalar_hypot_op) -// typedef typename NumTraits::Real result_type; - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& _x, const Scalar& _y) const + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar operator() (const Scalar &x, const Scalar &y) const { - EIGEN_USING_STD_MATH(sqrt) - Scalar p, qp; - if(_x>_y) - { - p = _x; - qp = _y / p; - } - else - { - p = _y; - qp = _x / p; - } - return p * sqrt(Scalar(1) + qp*qp); + // This functor is used by hypotNorm only for which it is faster to first apply abs + // on all coefficients prior to reduction through hypot. + // This way we avoid calling abs on positive and real entries, and this also permits + // to seamlessly handle complexes. Otherwise we would have to handle both real and complexes + // through the same functor... + return internal::positive_real_hypot(x,y); } }; template diff --git a/extern/eigen/Eigen/src/Core/functors/StlFunctors.h b/extern/eigen/Eigen/src/Core/functors/StlFunctors.h index 6df3fa50..9c1d7585 100644 --- a/extern/eigen/Eigen/src/Core/functors/StlFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/StlFunctors.h @@ -83,13 +83,17 @@ struct functor_traits > { enum { Cost = functor_traits::Cost, PacketAccess = false }; }; #endif +#if (__cplusplus < 201703L) && (EIGEN_COMP_MSVC < 1910) +// std::unary_negate is deprecated since c++17 and will be removed in c++20 template struct functor_traits > { enum { Cost = 1 + functor_traits::Cost, PacketAccess = false }; }; +// std::binary_negate is deprecated since c++17 and will be removed in c++20 template struct functor_traits > { enum { Cost = 1 + functor_traits::Cost, PacketAccess = false }; }; +#endif #ifdef EIGEN_STDEXT_SUPPORT diff --git a/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h b/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h index 45230bce..e3980f6f 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h @@ -1197,10 +1197,16 @@ void gebp_kernel=6 without FMA (bug 1637) + #if EIGEN_GNUC_AT_LEAST(6,0) && defined(EIGEN_VECTORIZE_SSE) + #define EIGEN_GEBP_2PX4_SPILLING_WORKAROUND __asm__ ("" : [a0] "+x,m" (A0),[a1] "+x,m" (A1)); + #else + #define EIGEN_GEBP_2PX4_SPILLING_WORKAROUND + #endif + #define EIGEN_GEBGP_ONESTEP(K) \ do { \ EIGEN_ASM_COMMENT("begin step of gebp micro kernel 2pX4"); \ - EIGEN_ASM_COMMENT("Note: these asm comments work around bug 935!"); \ traits.loadLhs(&blA[(0+2*K)*LhsProgress], A0); \ traits.loadLhs(&blA[(1+2*K)*LhsProgress], A1); \ traits.broadcastRhs(&blB[(0+4*K)*RhsProgress], B_0, B1, B2, B3); \ @@ -1212,6 +1218,7 @@ void gebp_kernel::half SResPacketHalf; + const int SResPacketHalfSize = unpacket_traits::half>::size; if ((SwappedTraits::LhsProgress % 4) == 0 && (SwappedTraits::LhsProgress <= 8) && - (SwappedTraits::LhsProgress!=8 || unpacket_traits::size==nr)) + (SwappedTraits::LhsProgress!=8 || SResPacketHalfSize==nr)) { SAccPacket C0, C1, C2, C3; straits.initAcc(C0); diff --git a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h index 41e18ff0..f6f9ebec 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h @@ -52,7 +52,7 @@ struct general_matrix_matrix_triangular_product& blocking) \ { \ - if ( lhs==rhs && ((UpLo&(Lower|Upper)==UpLo)) ) { \ + if ( lhs==rhs && ((UpLo&(Lower|Upper))==UpLo) ) { \ general_matrix_matrix_rankupdate \ ::run(size,depth,lhs,lhsStride,rhs,rhsStride,res,resStride,alpha,blocking); \ } else { \ @@ -88,7 +88,7 @@ struct general_matrix_matrix_rankupdate(lhsStride), ldc=convert_index(resStride), n=convert_index(size), k=convert_index(depth); \ char uplo=((IsLower) ? 'L' : 'U'), trans=((AStorageOrder==RowMajor) ? 'T':'N'); \ EIGTYPE beta(1); \ - BLASFUNC(&uplo, &trans, &n, &k, &numext::real_ref(alpha), lhs, &lda, &numext::real_ref(beta), res, &ldc); \ + BLASFUNC(&uplo, &trans, &n, &k, (const BLASTYPE*)&numext::real_ref(alpha), lhs, &lda, (const BLASTYPE*)&numext::real_ref(beta), res, &ldc); \ } \ }; @@ -125,9 +125,13 @@ struct general_matrix_matrix_rankupdate(b_tmp.outerStride()); \ } else b = _rhs; \ \ - BLASPREFIX##gemm_(&transa, &transb, &m, &n, &k, &numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, &numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ + BLASFUNC(&transa, &transb, &m, &n, &k, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ }}; -GEMM_SPECIALIZATION(double, d, double, d) -GEMM_SPECIALIZATION(float, f, float, s) -GEMM_SPECIALIZATION(dcomplex, cd, double, z) -GEMM_SPECIALIZATION(scomplex, cf, float, c) +#ifdef EIGEN_USE_MKL +GEMM_SPECIALIZATION(double, d, double, dgemm) +GEMM_SPECIALIZATION(float, f, float, sgemm) +GEMM_SPECIALIZATION(dcomplex, cd, MKL_Complex16, zgemm) +GEMM_SPECIALIZATION(scomplex, cf, MKL_Complex8, cgemm) +#else +GEMM_SPECIALIZATION(double, d, double, dgemm_) +GEMM_SPECIALIZATION(float, f, float, sgemm_) +GEMM_SPECIALIZATION(dcomplex, cd, double, zgemm_) +GEMM_SPECIALIZATION(scomplex, cf, float, cgemm_) +#endif } // end namespase internal diff --git a/extern/eigen/Eigen/src/Core/products/GeneralMatrixVector.h b/extern/eigen/Eigen/src/Core/products/GeneralMatrixVector.h index 3c1a7fc4..a597c1f4 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralMatrixVector.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralMatrixVector.h @@ -183,8 +183,8 @@ EIGEN_DONT_INLINE void general_matrix_vector_product \ struct general_matrix_vector_product_gemv \ { \ @@ -113,14 +113,21 @@ static void run( \ x_ptr=x_tmp.data(); \ incx=1; \ } else x_ptr=rhs; \ - BLASPREFIX##gemv_(&trans, &m, &n, &numext::real_ref(alpha), (const BLASTYPE*)lhs, &lda, (const BLASTYPE*)x_ptr, &incx, &numext::real_ref(beta), (BLASTYPE*)res, &incy); \ + BLASFUNC(&trans, &m, &n, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)lhs, &lda, (const BLASTYPE*)x_ptr, &incx, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)res, &incy); \ }\ }; -EIGEN_BLAS_GEMV_SPECIALIZATION(double, double, d) -EIGEN_BLAS_GEMV_SPECIALIZATION(float, float, s) -EIGEN_BLAS_GEMV_SPECIALIZATION(dcomplex, double, z) -EIGEN_BLAS_GEMV_SPECIALIZATION(scomplex, float, c) +#ifdef EIGEN_USE_MKL +EIGEN_BLAS_GEMV_SPECIALIZATION(double, double, dgemv) +EIGEN_BLAS_GEMV_SPECIALIZATION(float, float, sgemv) +EIGEN_BLAS_GEMV_SPECIALIZATION(dcomplex, MKL_Complex16, zgemv) +EIGEN_BLAS_GEMV_SPECIALIZATION(scomplex, MKL_Complex8 , cgemv) +#else +EIGEN_BLAS_GEMV_SPECIALIZATION(double, double, dgemv_) +EIGEN_BLAS_GEMV_SPECIALIZATION(float, float, sgemv_) +EIGEN_BLAS_GEMV_SPECIALIZATION(dcomplex, double, zgemv_) +EIGEN_BLAS_GEMV_SPECIALIZATION(scomplex, float, cgemv_) +#endif } // end namespase internal diff --git a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h index a45238d6..9a531850 100644 --- a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h @@ -40,7 +40,7 @@ namespace internal { /* Optimized selfadjoint matrix * matrix (?SYMM/?HEMM) product */ -#define EIGEN_BLAS_SYMM_L(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX) \ +#define EIGEN_BLAS_SYMM_L(EIGTYPE, BLASTYPE, EIGPREFIX, BLASFUNC) \ template \ @@ -81,13 +81,13 @@ struct product_selfadjoint_matrix(b_tmp.outerStride()); \ } else b = _rhs; \ \ - BLASPREFIX##symm_(&side, &uplo, &m, &n, &numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, &numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ + BLASFUNC(&side, &uplo, &m, &n, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ \ } \ }; -#define EIGEN_BLAS_HEMM_L(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX) \ +#define EIGEN_BLAS_HEMM_L(EIGTYPE, BLASTYPE, EIGPREFIX, BLASFUNC) \ template \ @@ -144,20 +144,26 @@ struct product_selfadjoint_matrix(b_tmp.outerStride()); \ } \ \ - BLASPREFIX##hemm_(&side, &uplo, &m, &n, &numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, &numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ + BLASFUNC(&side, &uplo, &m, &n, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ \ } \ }; -EIGEN_BLAS_SYMM_L(double, double, d, d) -EIGEN_BLAS_SYMM_L(float, float, f, s) -EIGEN_BLAS_HEMM_L(dcomplex, double, cd, z) -EIGEN_BLAS_HEMM_L(scomplex, float, cf, c) - +#ifdef EIGEN_USE_MKL +EIGEN_BLAS_SYMM_L(double, double, d, dsymm) +EIGEN_BLAS_SYMM_L(float, float, f, ssymm) +EIGEN_BLAS_HEMM_L(dcomplex, MKL_Complex16, cd, zhemm) +EIGEN_BLAS_HEMM_L(scomplex, MKL_Complex8, cf, chemm) +#else +EIGEN_BLAS_SYMM_L(double, double, d, dsymm_) +EIGEN_BLAS_SYMM_L(float, float, f, ssymm_) +EIGEN_BLAS_HEMM_L(dcomplex, double, cd, zhemm_) +EIGEN_BLAS_HEMM_L(scomplex, float, cf, chemm_) +#endif /* Optimized matrix * selfadjoint matrix (?SYMM/?HEMM) product */ -#define EIGEN_BLAS_SYMM_R(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX) \ +#define EIGEN_BLAS_SYMM_R(EIGTYPE, BLASTYPE, EIGPREFIX, BLASFUNC) \ template \ @@ -197,13 +203,13 @@ struct product_selfadjoint_matrix(b_tmp.outerStride()); \ } else b = _lhs; \ \ - BLASPREFIX##symm_(&side, &uplo, &m, &n, &numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, &numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ + BLASFUNC(&side, &uplo, &m, &n, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ \ } \ }; -#define EIGEN_BLAS_HEMM_R(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX) \ +#define EIGEN_BLAS_HEMM_R(EIGTYPE, BLASTYPE, EIGPREFIX, BLASFUNC) \ template \ @@ -259,15 +265,21 @@ struct product_selfadjoint_matrix(b_tmp.outerStride()); \ } \ \ - BLASPREFIX##hemm_(&side, &uplo, &m, &n, &numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, &numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ + BLASFUNC(&side, &uplo, &m, &n, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)b, &ldb, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)res, &ldc); \ } \ }; -EIGEN_BLAS_SYMM_R(double, double, d, d) -EIGEN_BLAS_SYMM_R(float, float, f, s) -EIGEN_BLAS_HEMM_R(dcomplex, double, cd, z) -EIGEN_BLAS_HEMM_R(scomplex, float, cf, c) - +#ifdef EIGEN_USE_MKL +EIGEN_BLAS_SYMM_R(double, double, d, dsymm) +EIGEN_BLAS_SYMM_R(float, float, f, ssymm) +EIGEN_BLAS_HEMM_R(dcomplex, MKL_Complex16, cd, zhemm) +EIGEN_BLAS_HEMM_R(scomplex, MKL_Complex8, cf, chemm) +#else +EIGEN_BLAS_SYMM_R(double, double, d, dsymm_) +EIGEN_BLAS_SYMM_R(float, float, f, ssymm_) +EIGEN_BLAS_HEMM_R(dcomplex, double, cd, zhemm_) +EIGEN_BLAS_HEMM_R(scomplex, float, cf, chemm_) +#endif } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector_BLAS.h b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector_BLAS.h index 38f23acc..1238345e 100644 --- a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector_BLAS.h @@ -95,14 +95,21 @@ const EIGTYPE* _rhs, EIGTYPE* res, EIGTYPE alpha) \ x_tmp=map_x.conjugate(); \ x_ptr=x_tmp.data(); \ } else x_ptr=_rhs; \ - BLASFUNC(&uplo, &n, &numext::real_ref(alpha), (const BLASTYPE*)lhs, &lda, (const BLASTYPE*)x_ptr, &incx, &numext::real_ref(beta), (BLASTYPE*)res, &incy); \ + BLASFUNC(&uplo, &n, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)lhs, &lda, (const BLASTYPE*)x_ptr, &incx, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)res, &incy); \ }\ }; +#ifdef EIGEN_USE_MKL +EIGEN_BLAS_SYMV_SPECIALIZATION(double, double, dsymv) +EIGEN_BLAS_SYMV_SPECIALIZATION(float, float, ssymv) +EIGEN_BLAS_SYMV_SPECIALIZATION(dcomplex, MKL_Complex16, zhemv) +EIGEN_BLAS_SYMV_SPECIALIZATION(scomplex, MKL_Complex8, chemv) +#else EIGEN_BLAS_SYMV_SPECIALIZATION(double, double, dsymv_) EIGEN_BLAS_SYMV_SPECIALIZATION(float, float, ssymv_) EIGEN_BLAS_SYMV_SPECIALIZATION(dcomplex, double, zhemv_) EIGEN_BLAS_SYMV_SPECIALIZATION(scomplex, float, chemv_) +#endif } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix.h b/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix.h index 6ec5a8a0..f784507e 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix.h @@ -137,7 +137,13 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix triangularBuffer((internal::constructor_without_unaligned_array_assert())); + // To work around an "error: member reference base type 'Matrix<...> + // (Eigen::internal::constructor_without_unaligned_array_assert (*)())' is + // not a structure or union" compilation error in nvcc (tested V8.0.61), + // create a dummy internal::constructor_without_unaligned_array_assert + // object to pass to the Matrix constructor. + internal::constructor_without_unaligned_array_assert a; + Matrix triangularBuffer(a); triangularBuffer.setZero(); if((Mode&ZeroDiag)==ZeroDiag) triangularBuffer.diagonal().setZero(); @@ -284,7 +290,8 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix triangularBuffer((internal::constructor_without_unaligned_array_assert())); + internal::constructor_without_unaligned_array_assert a; + Matrix triangularBuffer(a); triangularBuffer.setZero(); if((Mode&ZeroDiag)==ZeroDiag) triangularBuffer.diagonal().setZero(); @@ -393,7 +400,9 @@ struct triangular_product_impl { template static void run(Dest& dst, const Lhs &a_lhs, const Rhs &a_rhs, const typename Dest::Scalar& alpha) { - typedef typename Dest::Scalar Scalar; + typedef typename Lhs::Scalar LhsScalar; + typedef typename Rhs::Scalar RhsScalar; + typedef typename Dest::Scalar Scalar; typedef internal::blas_traits LhsBlasTraits; typedef typename LhsBlasTraits::DirectLinearAccessType ActualLhsType; @@ -405,8 +414,9 @@ struct triangular_product_impl typename internal::add_const_on_value_type::type lhs = LhsBlasTraits::extract(a_lhs); typename internal::add_const_on_value_type::type rhs = RhsBlasTraits::extract(a_rhs); - Scalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(a_lhs) - * RhsBlasTraits::extractScalarFactor(a_rhs); + LhsScalar lhs_alpha = LhsBlasTraits::extractScalarFactor(a_lhs); + RhsScalar rhs_alpha = RhsBlasTraits::extractScalarFactor(a_rhs); + Scalar actualAlpha = alpha * lhs_alpha * rhs_alpha; typedef internal::gemm_blocking_space<(Dest::Flags&RowMajorBit) ? RowMajor : ColMajor,Scalar,Scalar, Lhs::MaxRowsAtCompileTime, Rhs::MaxColsAtCompileTime, Lhs::MaxColsAtCompileTime,4> BlockingType; @@ -431,6 +441,21 @@ struct triangular_product_impl &dst.coeffRef(0,0), dst.outerStride(), // result info actualAlpha, blocking ); + + // Apply correction if the diagonal is unit and a scalar factor was nested: + if ((Mode&UnitDiag)==UnitDiag) + { + if (LhsIsTriangular && lhs_alpha!=LhsScalar(1)) + { + Index diagSize = (std::min)(lhs.rows(),lhs.cols()); + dst.topRows(diagSize) -= ((lhs_alpha-LhsScalar(1))*a_rhs).topRows(diagSize); + } + else if ((!LhsIsTriangular) && rhs_alpha!=RhsScalar(1)) + { + Index diagSize = (std::min)(rhs.rows(),rhs.cols()); + dst.leftCols(diagSize) -= (rhs_alpha-RhsScalar(1))*a_lhs.leftCols(diagSize); + } + } } }; diff --git a/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h b/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h index aecded6b..a25197ab 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h @@ -75,7 +75,7 @@ EIGEN_BLAS_TRMM_SPECIALIZE(scomplex, true) EIGEN_BLAS_TRMM_SPECIALIZE(scomplex, false) // implements col-major += alpha * op(triangular) * op(general) -#define EIGEN_BLAS_TRMM_L(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX) \ +#define EIGEN_BLAS_TRMM_L(EIGTYPE, BLASTYPE, EIGPREFIX, BLASFUNC) \ template \ @@ -172,7 +172,7 @@ struct product_triangular_matrix_matrix_trmm > res_tmp(res,rows,cols,OuterStride<>(resStride)); \ @@ -180,13 +180,20 @@ struct product_triangular_matrix_matrix_trmm \ @@ -282,7 +289,7 @@ struct product_triangular_matrix_matrix_trmm > res_tmp(res,rows,cols,OuterStride<>(resStride)); \ @@ -290,11 +297,17 @@ struct product_triangular_matrix_matrix_trmm struct trmv_selector typename internal::add_const_on_value_type::type actualLhs = LhsBlasTraits::extract(lhs); typename internal::add_const_on_value_type::type actualRhs = RhsBlasTraits::extract(rhs); - ResScalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(lhs) - * RhsBlasTraits::extractScalarFactor(rhs); + LhsScalar lhs_alpha = LhsBlasTraits::extractScalarFactor(lhs); + RhsScalar rhs_alpha = RhsBlasTraits::extractScalarFactor(rhs); + ResScalar actualAlpha = alpha * lhs_alpha * rhs_alpha; enum { // FIXME find a way to allow an inner stride on the result if packet_traits::size==1 @@ -274,6 +275,12 @@ template struct trmv_selector else dest = MappedDest(actualDestPtr, dest.size()); } + + if ( ((Mode&UnitDiag)==UnitDiag) && (lhs_alpha!=LhsScalar(1)) ) + { + Index diagSize = (std::min)(lhs.rows(),lhs.cols()); + dest.head(diagSize) -= (lhs_alpha-LhsScalar(1))*rhs.head(diagSize); + } } }; @@ -295,8 +302,9 @@ template struct trmv_selector typename add_const::type actualLhs = LhsBlasTraits::extract(lhs); typename add_const::type actualRhs = RhsBlasTraits::extract(rhs); - ResScalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(lhs) - * RhsBlasTraits::extractScalarFactor(rhs); + LhsScalar lhs_alpha = LhsBlasTraits::extractScalarFactor(lhs); + RhsScalar rhs_alpha = RhsBlasTraits::extractScalarFactor(rhs); + ResScalar actualAlpha = alpha * lhs_alpha * rhs_alpha; enum { DirectlyUseRhs = ActualRhsTypeCleaned::InnerStrideAtCompileTime==1 @@ -326,6 +334,12 @@ template struct trmv_selector actualRhsPtr,1, dest.data(),dest.innerStride(), actualAlpha); + + if ( ((Mode&UnitDiag)==UnitDiag) && (lhs_alpha!=LhsScalar(1)) ) + { + Index diagSize = (std::min)(lhs.rows(),lhs.cols()); + dest.head(diagSize) -= (lhs_alpha-LhsScalar(1))*rhs.head(diagSize); + } } }; diff --git a/extern/eigen/Eigen/src/Core/products/TriangularMatrixVector_BLAS.h b/extern/eigen/Eigen/src/Core/products/TriangularMatrixVector_BLAS.h index 07bf26ce..3d47a2b9 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularMatrixVector_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularMatrixVector_BLAS.h @@ -71,7 +71,7 @@ EIGEN_BLAS_TRMV_SPECIALIZE(dcomplex) EIGEN_BLAS_TRMV_SPECIALIZE(scomplex) // implements col-major: res += alpha * op(triangular) * vector -#define EIGEN_BLAS_TRMV_CM(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX) \ +#define EIGEN_BLAS_TRMV_CM(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX, BLASPOSTFIX) \ template \ struct triangular_matrix_vector_product_trmv { \ enum { \ @@ -121,10 +121,10 @@ struct triangular_matrix_vector_product_trmv(size); \ n = convert_index(cols-size); \ } \ - BLASPREFIX##gemv_(&trans, &m, &n, &numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)x, &incx, &numext::real_ref(beta), (BLASTYPE*)y, &incy); \ + BLASPREFIX##gemv##BLASPOSTFIX(&trans, &m, &n, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)x, &incx, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)y, &incy); \ } \ } \ }; -EIGEN_BLAS_TRMV_CM(double, double, d, d) -EIGEN_BLAS_TRMV_CM(dcomplex, double, cd, z) -EIGEN_BLAS_TRMV_CM(float, float, f, s) -EIGEN_BLAS_TRMV_CM(scomplex, float, cf, c) +#ifdef EIGEN_USE_MKL +EIGEN_BLAS_TRMV_CM(double, double, d, d,) +EIGEN_BLAS_TRMV_CM(dcomplex, MKL_Complex16, cd, z,) +EIGEN_BLAS_TRMV_CM(float, float, f, s,) +EIGEN_BLAS_TRMV_CM(scomplex, MKL_Complex8, cf, c,) +#else +EIGEN_BLAS_TRMV_CM(double, double, d, d, _) +EIGEN_BLAS_TRMV_CM(dcomplex, double, cd, z, _) +EIGEN_BLAS_TRMV_CM(float, float, f, s, _) +EIGEN_BLAS_TRMV_CM(scomplex, float, cf, c, _) +#endif // implements row-major: res += alpha * op(triangular) * vector -#define EIGEN_BLAS_TRMV_RM(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX) \ +#define EIGEN_BLAS_TRMV_RM(EIGTYPE, BLASTYPE, EIGPREFIX, BLASPREFIX, BLASPOSTFIX) \ template \ struct triangular_matrix_vector_product_trmv { \ enum { \ @@ -203,10 +210,10 @@ struct triangular_matrix_vector_product_trmv(size); \ n = convert_index(cols-size); \ } \ - BLASPREFIX##gemv_(&trans, &n, &m, &numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)x, &incx, &numext::real_ref(beta), (BLASTYPE*)y, &incy); \ + BLASPREFIX##gemv##BLASPOSTFIX(&trans, &n, &m, (const BLASTYPE*)&numext::real_ref(alpha), (const BLASTYPE*)a, &lda, (const BLASTYPE*)x, &incx, (const BLASTYPE*)&numext::real_ref(beta), (BLASTYPE*)y, &incy); \ } \ } \ }; -EIGEN_BLAS_TRMV_RM(double, double, d, d) -EIGEN_BLAS_TRMV_RM(dcomplex, double, cd, z) -EIGEN_BLAS_TRMV_RM(float, float, f, s) -EIGEN_BLAS_TRMV_RM(scomplex, float, cf, c) +#ifdef EIGEN_USE_MKL +EIGEN_BLAS_TRMV_RM(double, double, d, d,) +EIGEN_BLAS_TRMV_RM(dcomplex, MKL_Complex16, cd, z,) +EIGEN_BLAS_TRMV_RM(float, float, f, s,) +EIGEN_BLAS_TRMV_RM(scomplex, MKL_Complex8, cf, c,) +#else +EIGEN_BLAS_TRMV_RM(double, double, d, d,_) +EIGEN_BLAS_TRMV_RM(dcomplex, double, cd, z,_) +EIGEN_BLAS_TRMV_RM(float, float, f, s,_) +EIGEN_BLAS_TRMV_RM(scomplex, float, cf, c,_) +#endif } // end namespase internal diff --git a/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix_BLAS.h b/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix_BLAS.h index 88c0fb79..f0775116 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix_BLAS.h @@ -38,7 +38,7 @@ namespace Eigen { namespace internal { // implements LeftSide op(triangular)^-1 * general -#define EIGEN_BLAS_TRSM_L(EIGTYPE, BLASTYPE, BLASPREFIX) \ +#define EIGEN_BLAS_TRSM_L(EIGTYPE, BLASTYPE, BLASFUNC) \ template \ struct triangular_solve_matrix \ { \ @@ -80,18 +80,24 @@ struct triangular_solve_matrix \ struct triangular_solve_matrix \ { \ @@ -133,16 +139,22 @@ struct triangular_solve_matrix=6 +#elif defined __GNUC__ - #ifndef EIGEN_PERMANENTLY_DISABLE_STUPID_WARNINGS + #if (!defined(EIGEN_PERMANENTLY_DISABLE_STUPID_WARNINGS)) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) #pragma GCC diagnostic push #endif - #pragma GCC diagnostic ignored "-Wignored-attributes" + // g++ warns about local variables shadowing member functions, which is too strict + #pragma GCC diagnostic ignored "-Wshadow" + #if __GNUC__ == 4 && __GNUC_MINOR__ < 8 + // Until g++-4.7 there are warnings when comparing unsigned int vs 0, even in templated functions: + #pragma GCC diagnostic ignored "-Wtype-limits" + #endif + #if __GNUC__>=6 + #pragma GCC diagnostic ignored "-Wignored-attributes" + #endif #endif diff --git a/extern/eigen/Eigen/src/Core/util/MKL_support.h b/extern/eigen/Eigen/src/Core/util/MKL_support.h index 26b59669..b7d6ecc7 100644 --- a/extern/eigen/Eigen/src/Core/util/MKL_support.h +++ b/extern/eigen/Eigen/src/Core/util/MKL_support.h @@ -49,10 +49,11 @@ #define EIGEN_USE_LAPACKE #endif -#if defined(EIGEN_USE_MKL_VML) +#if defined(EIGEN_USE_MKL_VML) && !defined(EIGEN_USE_MKL) #define EIGEN_USE_MKL #endif + #if defined EIGEN_USE_MKL # include /*Check IMKL version for compatibility: < 10.3 is not usable with Eigen*/ @@ -108,6 +109,10 @@ #endif #endif +#if defined(EIGEN_USE_BLAS) && !defined(EIGEN_USE_MKL) +#include "../../misc/blas.h" +#endif + namespace Eigen { typedef std::complex dcomplex; @@ -121,8 +126,5 @@ typedef int BlasIndex; } // end namespace Eigen -#if defined(EIGEN_USE_BLAS) -#include "../../misc/blas.h" -#endif #endif // EIGEN_MKL_SUPPORT_H diff --git a/extern/eigen/Eigen/src/Core/util/Macros.h b/extern/eigen/Eigen/src/Core/util/Macros.h index 38d6ddb9..aa054a0b 100644 --- a/extern/eigen/Eigen/src/Core/util/Macros.h +++ b/extern/eigen/Eigen/src/Core/util/Macros.h @@ -13,7 +13,7 @@ #define EIGEN_WORLD_VERSION 3 #define EIGEN_MAJOR_VERSION 3 -#define EIGEN_MINOR_VERSION 4 +#define EIGEN_MINOR_VERSION 7 #define EIGEN_VERSION_AT_LEAST(x,y,z) (EIGEN_WORLD_VERSION>x || (EIGEN_WORLD_VERSION>=x && \ (EIGEN_MAJOR_VERSION>y || (EIGEN_MAJOR_VERSION>=y && \ @@ -399,7 +399,7 @@ // Does the compiler support variadic templates? #ifndef EIGEN_HAS_VARIADIC_TEMPLATES #if EIGEN_MAX_CPP_VER>=11 && (__cplusplus > 199711L || EIGEN_COMP_MSVC >= 1900) \ - && ( !defined(__NVCC__) || !EIGEN_ARCH_ARM_OR_ARM64 || (defined __CUDACC_VER__ && __CUDACC_VER__ >= 80000) ) + && (!defined(__NVCC__) || !EIGEN_ARCH_ARM_OR_ARM64 || (EIGEN_CUDACC_VER >= 80000) ) // ^^ Disable the use of variadic templates when compiling with versions of nvcc older than 8.0 on ARM devices: // this prevents nvcc from crashing when compiling Eigen on Tegra X1 #define EIGEN_HAS_VARIADIC_TEMPLATES 1 @@ -413,7 +413,7 @@ #ifdef __CUDACC__ // Const expressions are supported provided that c++11 is enabled and we're using either clang or nvcc 7.5 or above -#if EIGEN_MAX_CPP_VER>=14 && (__cplusplus > 199711L && defined(__CUDACC_VER__) && (EIGEN_COMP_CLANG || __CUDACC_VER__ >= 70500)) +#if EIGEN_MAX_CPP_VER>=14 && (__cplusplus > 199711L && (EIGEN_COMP_CLANG || EIGEN_CUDACC_VER >= 70500)) #define EIGEN_HAS_CONSTEXPR 1 #endif #elif EIGEN_MAX_CPP_VER>=14 && (__has_feature(cxx_relaxed_constexpr) || (defined(__cplusplus) && __cplusplus >= 201402L) || \ @@ -487,11 +487,13 @@ // EIGEN_STRONG_INLINE is a stronger version of the inline, using __forceinline on MSVC, // but it still doesn't use GCC's always_inline. This is useful in (common) situations where MSVC needs forceinline // but GCC is still doing fine with just inline. +#ifndef EIGEN_STRONG_INLINE #if EIGEN_COMP_MSVC || EIGEN_COMP_ICC #define EIGEN_STRONG_INLINE __forceinline #else #define EIGEN_STRONG_INLINE inline #endif +#endif // EIGEN_ALWAYS_INLINE is the stronget, it has the effect of making the function inline and adding every possible // attribute to maximize inlining. This should only be used when really necessary: in particular, @@ -812,7 +814,8 @@ namespace Eigen { // just an empty macro ! #define EIGEN_EMPTY -#if EIGEN_COMP_MSVC_STRICT && (EIGEN_COMP_MSVC < 1900 || defined(__CUDACC_VER__)) // for older MSVC versions, as well as 1900 && CUDA 8, using the base operator is sufficient (cf Bugs 1000, 1324) +#if EIGEN_COMP_MSVC_STRICT && (EIGEN_COMP_MSVC < 1900 || EIGEN_CUDACC_VER>0) + // for older MSVC versions, as well as 1900 && CUDA 8, using the base operator is sufficient (cf Bugs 1000, 1324) #define EIGEN_INHERIT_ASSIGNMENT_EQUAL_OPERATOR(Derived) \ using Base::operator =; #elif EIGEN_COMP_CLANG // workaround clang bug (see http://forum.kde.org/viewtopic.php?f=74&t=102653) @@ -986,7 +989,13 @@ namespace Eigen { # define EIGEN_NOEXCEPT # define EIGEN_NOEXCEPT_IF(x) # define EIGEN_NO_THROW throw() -# define EIGEN_EXCEPTION_SPEC(X) throw(X) +# if EIGEN_COMP_MSVC + // MSVC does not support exception specifications (warning C4290), + // and they are deprecated in c++11 anyway. +# define EIGEN_EXCEPTION_SPEC(X) throw() +# else +# define EIGEN_EXCEPTION_SPEC(X) throw(X) +# endif #endif #endif // EIGEN_MACROS_H diff --git a/extern/eigen/Eigen/src/Core/util/Memory.h b/extern/eigen/Eigen/src/Core/util/Memory.h index c634d7ea..291383c5 100644 --- a/extern/eigen/Eigen/src/Core/util/Memory.h +++ b/extern/eigen/Eigen/src/Core/util/Memory.h @@ -70,7 +70,7 @@ inline void throw_std_bad_alloc() throw std::bad_alloc(); #else std::size_t huge = static_cast(-1); - new int[huge]; + ::operator new(huge); #endif } @@ -493,7 +493,7 @@ template struct smart_copy_helper { IntPtr size = IntPtr(end)-IntPtr(start); if(size==0) return; eigen_internal_assert(start!=0 && end!=0 && target!=0); - memcpy(target, start, size); + std::memcpy(target, start, size); } }; @@ -696,7 +696,15 @@ template void swap(scoped_array &a,scoped_array &b) /** \class aligned_allocator * \ingroup Core_Module * -* \brief STL compatible allocator to use with with 16 byte aligned types +* \brief STL compatible allocator to use with types requiring a non standrad alignment. +* +* The memory is aligned as for dynamically aligned matrix/array types such as MatrixXd. +* By default, it will thus provide at least 16 bytes alignment and more in following cases: +* - 32 bytes alignment if AVX is enabled. +* - 64 bytes alignment if AVX512 is enabled. +* +* This can be controled using the \c EIGEN_MAX_ALIGN_BYTES macro as documented +* \link TopicPreprocessorDirectivesPerformance there \endlink. * * Example: * \code @@ -739,7 +747,15 @@ class aligned_allocator : public std::allocator pointer allocate(size_type num, const void* /*hint*/ = 0) { internal::check_size_for_overflow(num); - return static_cast( internal::aligned_malloc(num * sizeof(T)) ); + size_type size = num * sizeof(T); +#if EIGEN_COMP_GNUC_STRICT && EIGEN_GNUC_AT_LEAST(7,0) + // workaround gcc bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=87544 + // It triggered eigen/Eigen/src/Core/util/Memory.h:189:12: warning: argument 1 value '18446744073709551612' exceeds maximum object size 9223372036854775807 + if(size>=std::size_t((std::numeric_limits::max)())) + return 0; + else +#endif + return static_cast( internal::aligned_malloc(size) ); } void deallocate(pointer p, size_type /*num*/) diff --git a/extern/eigen/Eigen/src/Core/util/Meta.h b/extern/eigen/Eigen/src/Core/util/Meta.h index 7f637075..d31e9541 100644 --- a/extern/eigen/Eigen/src/Core/util/Meta.h +++ b/extern/eigen/Eigen/src/Core/util/Meta.h @@ -109,6 +109,28 @@ template<> struct is_integral { enum { value = true }; }; template<> struct is_integral { enum { value = true }; }; template<> struct is_integral { enum { value = true }; }; +#if EIGEN_HAS_CXX11 +using std::make_unsigned; +#else +// TODO: Possibly improve this implementation of make_unsigned. +// It is currently used only by +// template struct random_default_impl. +template struct make_unsigned; +template<> struct make_unsigned { typedef unsigned char type; }; +template<> struct make_unsigned { typedef unsigned char type; }; +template<> struct make_unsigned { typedef unsigned char type; }; +template<> struct make_unsigned { typedef unsigned short type; }; +template<> struct make_unsigned { typedef unsigned short type; }; +template<> struct make_unsigned { typedef unsigned int type; }; +template<> struct make_unsigned { typedef unsigned int type; }; +template<> struct make_unsigned { typedef unsigned long type; }; +template<> struct make_unsigned { typedef unsigned long type; }; +#if EIGEN_COMP_MSVC +template<> struct make_unsigned { typedef unsigned __int64 type; }; +template<> struct make_unsigned { typedef unsigned __int64 type; }; +#endif +#endif + template struct add_const { typedef const T type; }; template struct add_const { typedef T& type; }; @@ -485,6 +507,26 @@ T div_ceil(const T &a, const T &b) return (a+b-1) / b; } +// The aim of the following functions is to bypass -Wfloat-equal warnings +// when we really want a strict equality comparison on floating points. +template EIGEN_STRONG_INLINE +bool equal_strict(const X& x,const Y& y) { return x == y; } + +template<> EIGEN_STRONG_INLINE +bool equal_strict(const float& x,const float& y) { return std::equal_to()(x,y); } + +template<> EIGEN_STRONG_INLINE +bool equal_strict(const double& x,const double& y) { return std::equal_to()(x,y); } + +template EIGEN_STRONG_INLINE +bool not_equal_strict(const X& x,const Y& y) { return x != y; } + +template<> EIGEN_STRONG_INLINE +bool not_equal_strict(const float& x,const float& y) { return std::not_equal_to()(x,y); } + +template<> EIGEN_STRONG_INLINE +bool not_equal_strict(const double& x,const double& y) { return std::not_equal_to()(x,y); } + } // end namespace numext } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/util/ReenableStupidWarnings.h b/extern/eigen/Eigen/src/Core/util/ReenableStupidWarnings.h index 86b60f52..ecc82b7c 100644 --- a/extern/eigen/Eigen/src/Core/util/ReenableStupidWarnings.h +++ b/extern/eigen/Eigen/src/Core/util/ReenableStupidWarnings.h @@ -8,7 +8,7 @@ #pragma warning pop #elif defined __clang__ #pragma clang diagnostic pop - #elif defined __GNUC__ && __GNUC__>=6 + #elif defined __GNUC__ && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) #pragma GCC diagnostic pop #endif diff --git a/extern/eigen/Eigen/src/Core/util/StaticAssert.h b/extern/eigen/Eigen/src/Core/util/StaticAssert.h index 983361a4..500e4779 100644 --- a/extern/eigen/Eigen/src/Core/util/StaticAssert.h +++ b/extern/eigen/Eigen/src/Core/util/StaticAssert.h @@ -24,6 +24,7 @@ * */ +#ifndef EIGEN_STATIC_ASSERT #ifndef EIGEN_NO_STATIC_ASSERT #if EIGEN_MAX_CPP_VER>=11 && (__has_feature(cxx_static_assert) || (defined(__cplusplus) && __cplusplus >= 201103L) || (EIGEN_COMP_MSVC >= 1600)) @@ -44,64 +45,65 @@ struct static_assertion { enum { - YOU_TRIED_CALLING_A_VECTOR_METHOD_ON_A_MATRIX, - YOU_MIXED_VECTORS_OF_DIFFERENT_SIZES, - YOU_MIXED_MATRICES_OF_DIFFERENT_SIZES, - THIS_METHOD_IS_ONLY_FOR_VECTORS_OF_A_SPECIFIC_SIZE, - THIS_METHOD_IS_ONLY_FOR_MATRICES_OF_A_SPECIFIC_SIZE, - THIS_METHOD_IS_ONLY_FOR_OBJECTS_OF_A_SPECIFIC_SIZE, - OUT_OF_RANGE_ACCESS, - YOU_MADE_A_PROGRAMMING_MISTAKE, - EIGEN_INTERNAL_ERROR_PLEASE_FILE_A_BUG_REPORT, - EIGEN_INTERNAL_COMPILATION_ERROR_OR_YOU_MADE_A_PROGRAMMING_MISTAKE, - YOU_CALLED_A_FIXED_SIZE_METHOD_ON_A_DYNAMIC_SIZE_MATRIX_OR_VECTOR, - YOU_CALLED_A_DYNAMIC_SIZE_METHOD_ON_A_FIXED_SIZE_MATRIX_OR_VECTOR, - UNALIGNED_LOAD_AND_STORE_OPERATIONS_UNIMPLEMENTED_ON_ALTIVEC, - THIS_FUNCTION_IS_NOT_FOR_INTEGER_NUMERIC_TYPES, - FLOATING_POINT_ARGUMENT_PASSED__INTEGER_WAS_EXPECTED, - NUMERIC_TYPE_MUST_BE_REAL, - COEFFICIENT_WRITE_ACCESS_TO_SELFADJOINT_NOT_SUPPORTED, - WRITING_TO_TRIANGULAR_PART_WITH_UNIT_DIAGONAL_IS_NOT_SUPPORTED, - THIS_METHOD_IS_ONLY_FOR_FIXED_SIZE, - INVALID_MATRIX_PRODUCT, - INVALID_VECTOR_VECTOR_PRODUCT__IF_YOU_WANTED_A_DOT_OR_COEFF_WISE_PRODUCT_YOU_MUST_USE_THE_EXPLICIT_FUNCTIONS, - INVALID_MATRIX_PRODUCT__IF_YOU_WANTED_A_COEFF_WISE_PRODUCT_YOU_MUST_USE_THE_EXPLICIT_FUNCTION, - YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY, - THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES, - THIS_METHOD_IS_ONLY_FOR_ROW_MAJOR_MATRICES, - INVALID_MATRIX_TEMPLATE_PARAMETERS, - INVALID_MATRIXBASE_TEMPLATE_PARAMETERS, - BOTH_MATRICES_MUST_HAVE_THE_SAME_STORAGE_ORDER, - THIS_METHOD_IS_ONLY_FOR_DIAGONAL_MATRIX, - THE_MATRIX_OR_EXPRESSION_THAT_YOU_PASSED_DOES_NOT_HAVE_THE_EXPECTED_TYPE, - THIS_METHOD_IS_ONLY_FOR_EXPRESSIONS_WITH_DIRECT_MEMORY_ACCESS_SUCH_AS_MAP_OR_PLAIN_MATRICES, - YOU_ALREADY_SPECIFIED_THIS_STRIDE, - INVALID_STORAGE_ORDER_FOR_THIS_VECTOR_EXPRESSION, - THE_BRACKET_OPERATOR_IS_ONLY_FOR_VECTORS__USE_THE_PARENTHESIS_OPERATOR_INSTEAD, - PACKET_ACCESS_REQUIRES_TO_HAVE_INNER_STRIDE_FIXED_TO_1, - THIS_METHOD_IS_ONLY_FOR_SPECIFIC_TRANSFORMATIONS, - YOU_CANNOT_MIX_ARRAYS_AND_MATRICES, - YOU_PERFORMED_AN_INVALID_TRANSFORMATION_CONVERSION, - THIS_EXPRESSION_IS_NOT_A_LVALUE__IT_IS_READ_ONLY, - YOU_ARE_TRYING_TO_USE_AN_INDEX_BASED_ACCESSOR_ON_AN_EXPRESSION_THAT_DOES_NOT_SUPPORT_THAT, - THIS_METHOD_IS_ONLY_FOR_1x1_EXPRESSIONS, - THIS_METHOD_IS_ONLY_FOR_INNER_OR_LAZY_PRODUCTS, - THIS_METHOD_IS_ONLY_FOR_EXPRESSIONS_OF_BOOL, - THIS_METHOD_IS_ONLY_FOR_ARRAYS_NOT_MATRICES, - YOU_PASSED_A_ROW_VECTOR_BUT_A_COLUMN_VECTOR_WAS_EXPECTED, - YOU_PASSED_A_COLUMN_VECTOR_BUT_A_ROW_VECTOR_WAS_EXPECTED, - THE_INDEX_TYPE_MUST_BE_A_SIGNED_TYPE, - THE_STORAGE_ORDER_OF_BOTH_SIDES_MUST_MATCH, - OBJECT_ALLOCATED_ON_STACK_IS_TOO_BIG, - IMPLICIT_CONVERSION_TO_SCALAR_IS_FOR_INNER_PRODUCT_ONLY, - STORAGE_LAYOUT_DOES_NOT_MATCH, - EIGEN_INTERNAL_ERROR_PLEASE_FILE_A_BUG_REPORT__INVALID_COST_VALUE, - THIS_COEFFICIENT_ACCESSOR_TAKING_ONE_ACCESS_IS_ONLY_FOR_EXPRESSIONS_ALLOWING_LINEAR_ACCESS, - MATRIX_FREE_CONJUGATE_GRADIENT_IS_COMPATIBLE_WITH_UPPER_UNION_LOWER_MODE_ONLY, - THIS_TYPE_IS_NOT_SUPPORTED, - STORAGE_KIND_MUST_MATCH, - STORAGE_INDEX_MUST_MATCH, - CHOLMOD_SUPPORTS_DOUBLE_PRECISION_ONLY + YOU_TRIED_CALLING_A_VECTOR_METHOD_ON_A_MATRIX=1, + YOU_MIXED_VECTORS_OF_DIFFERENT_SIZES=1, + YOU_MIXED_MATRICES_OF_DIFFERENT_SIZES=1, + THIS_METHOD_IS_ONLY_FOR_VECTORS_OF_A_SPECIFIC_SIZE=1, + THIS_METHOD_IS_ONLY_FOR_MATRICES_OF_A_SPECIFIC_SIZE=1, + THIS_METHOD_IS_ONLY_FOR_OBJECTS_OF_A_SPECIFIC_SIZE=1, + OUT_OF_RANGE_ACCESS=1, + YOU_MADE_A_PROGRAMMING_MISTAKE=1, + EIGEN_INTERNAL_ERROR_PLEASE_FILE_A_BUG_REPORT=1, + EIGEN_INTERNAL_COMPILATION_ERROR_OR_YOU_MADE_A_PROGRAMMING_MISTAKE=1, + YOU_CALLED_A_FIXED_SIZE_METHOD_ON_A_DYNAMIC_SIZE_MATRIX_OR_VECTOR=1, + YOU_CALLED_A_DYNAMIC_SIZE_METHOD_ON_A_FIXED_SIZE_MATRIX_OR_VECTOR=1, + UNALIGNED_LOAD_AND_STORE_OPERATIONS_UNIMPLEMENTED_ON_ALTIVEC=1, + THIS_FUNCTION_IS_NOT_FOR_INTEGER_NUMERIC_TYPES=1, + FLOATING_POINT_ARGUMENT_PASSED__INTEGER_WAS_EXPECTED=1, + NUMERIC_TYPE_MUST_BE_REAL=1, + COEFFICIENT_WRITE_ACCESS_TO_SELFADJOINT_NOT_SUPPORTED=1, + WRITING_TO_TRIANGULAR_PART_WITH_UNIT_DIAGONAL_IS_NOT_SUPPORTED=1, + THIS_METHOD_IS_ONLY_FOR_FIXED_SIZE=1, + INVALID_MATRIX_PRODUCT=1, + INVALID_VECTOR_VECTOR_PRODUCT__IF_YOU_WANTED_A_DOT_OR_COEFF_WISE_PRODUCT_YOU_MUST_USE_THE_EXPLICIT_FUNCTIONS=1, + INVALID_MATRIX_PRODUCT__IF_YOU_WANTED_A_COEFF_WISE_PRODUCT_YOU_MUST_USE_THE_EXPLICIT_FUNCTION=1, + YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY=1, + THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES=1, + THIS_METHOD_IS_ONLY_FOR_ROW_MAJOR_MATRICES=1, + INVALID_MATRIX_TEMPLATE_PARAMETERS=1, + INVALID_MATRIXBASE_TEMPLATE_PARAMETERS=1, + BOTH_MATRICES_MUST_HAVE_THE_SAME_STORAGE_ORDER=1, + THIS_METHOD_IS_ONLY_FOR_DIAGONAL_MATRIX=1, + THE_MATRIX_OR_EXPRESSION_THAT_YOU_PASSED_DOES_NOT_HAVE_THE_EXPECTED_TYPE=1, + THIS_METHOD_IS_ONLY_FOR_EXPRESSIONS_WITH_DIRECT_MEMORY_ACCESS_SUCH_AS_MAP_OR_PLAIN_MATRICES=1, + YOU_ALREADY_SPECIFIED_THIS_STRIDE=1, + INVALID_STORAGE_ORDER_FOR_THIS_VECTOR_EXPRESSION=1, + THE_BRACKET_OPERATOR_IS_ONLY_FOR_VECTORS__USE_THE_PARENTHESIS_OPERATOR_INSTEAD=1, + PACKET_ACCESS_REQUIRES_TO_HAVE_INNER_STRIDE_FIXED_TO_1=1, + THIS_METHOD_IS_ONLY_FOR_SPECIFIC_TRANSFORMATIONS=1, + YOU_CANNOT_MIX_ARRAYS_AND_MATRICES=1, + YOU_PERFORMED_AN_INVALID_TRANSFORMATION_CONVERSION=1, + THIS_EXPRESSION_IS_NOT_A_LVALUE__IT_IS_READ_ONLY=1, + YOU_ARE_TRYING_TO_USE_AN_INDEX_BASED_ACCESSOR_ON_AN_EXPRESSION_THAT_DOES_NOT_SUPPORT_THAT=1, + THIS_METHOD_IS_ONLY_FOR_1x1_EXPRESSIONS=1, + THIS_METHOD_IS_ONLY_FOR_INNER_OR_LAZY_PRODUCTS=1, + THIS_METHOD_IS_ONLY_FOR_EXPRESSIONS_OF_BOOL=1, + THIS_METHOD_IS_ONLY_FOR_ARRAYS_NOT_MATRICES=1, + YOU_PASSED_A_ROW_VECTOR_BUT_A_COLUMN_VECTOR_WAS_EXPECTED=1, + YOU_PASSED_A_COLUMN_VECTOR_BUT_A_ROW_VECTOR_WAS_EXPECTED=1, + THE_INDEX_TYPE_MUST_BE_A_SIGNED_TYPE=1, + THE_STORAGE_ORDER_OF_BOTH_SIDES_MUST_MATCH=1, + OBJECT_ALLOCATED_ON_STACK_IS_TOO_BIG=1, + IMPLICIT_CONVERSION_TO_SCALAR_IS_FOR_INNER_PRODUCT_ONLY=1, + STORAGE_LAYOUT_DOES_NOT_MATCH=1, + EIGEN_INTERNAL_ERROR_PLEASE_FILE_A_BUG_REPORT__INVALID_COST_VALUE=1, + THIS_COEFFICIENT_ACCESSOR_TAKING_ONE_ACCESS_IS_ONLY_FOR_EXPRESSIONS_ALLOWING_LINEAR_ACCESS=1, + MATRIX_FREE_CONJUGATE_GRADIENT_IS_COMPATIBLE_WITH_UPPER_UNION_LOWER_MODE_ONLY=1, + THIS_TYPE_IS_NOT_SUPPORTED=1, + STORAGE_KIND_MUST_MATCH=1, + STORAGE_INDEX_MUST_MATCH=1, + CHOLMOD_SUPPORTS_DOUBLE_PRECISION_ONLY=1, + SELFADJOINTVIEW_ACCEPTS_UPPER_AND_LOWER_MODE_ONLY=1 }; }; @@ -131,7 +133,7 @@ #define EIGEN_STATIC_ASSERT(CONDITION,MSG) eigen_assert((CONDITION) && #MSG); #endif // EIGEN_NO_STATIC_ASSERT - +#endif // EIGEN_STATIC_ASSERT // static assertion failing if the type \a TYPE is not a vector type #define EIGEN_STATIC_ASSERT_VECTOR_ONLY(TYPE) \ diff --git a/extern/eigen/Eigen/src/Eigenvalues/GeneralizedEigenSolver.h b/extern/eigen/Eigen/src/Eigenvalues/GeneralizedEigenSolver.h index 36a91dff..87d789b3 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/GeneralizedEigenSolver.h +++ b/extern/eigen/Eigen/src/Eigenvalues/GeneralizedEigenSolver.h @@ -311,7 +311,6 @@ GeneralizedEigenSolver::compute(const MatrixType& A, const MatrixTyp // Aliases: Map v(reinterpret_cast(m_tmp.data()), size); ComplexVectorType &cv = m_tmp; - const MatrixType &mZ = m_realQZ.matrixZ(); const MatrixType &mS = m_realQZ.matrixS(); const MatrixType &mT = m_realQZ.matrixT(); @@ -351,7 +350,7 @@ GeneralizedEigenSolver::compute(const MatrixType& A, const MatrixTyp } } } - m_eivec.col(i).real().noalias() = mZ.transpose() * v; + m_eivec.col(i).real().noalias() = m_realQZ.matrixZ().transpose() * v; m_eivec.col(i).real().normalize(); m_eivec.col(i).imag().setConstant(0); } @@ -400,7 +399,7 @@ GeneralizedEigenSolver::compute(const MatrixType& A, const MatrixTyp / (alpha*mT.coeffRef(j,j) - static_cast(beta*mS.coeffRef(j,j))); } } - m_eivec.col(i+1).noalias() = (mZ.transpose() * cv); + m_eivec.col(i+1).noalias() = (m_realQZ.matrixZ().transpose() * cv); m_eivec.col(i+1).normalize(); m_eivec.col(i) = m_eivec.col(i+1).conjugate(); } diff --git a/extern/eigen/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h b/extern/eigen/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h index 4fec8af0..e4e42607 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h +++ b/extern/eigen/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h @@ -66,7 +66,6 @@ template inline typename MatrixBase::EigenvaluesReturnType MatrixBase::eigenvalues() const { - typedef typename internal::traits::Scalar Scalar; return internal::eigenvalues_selector::IsComplex>::run(derived()); } @@ -88,7 +87,6 @@ template inline typename SelfAdjointView::EigenvaluesReturnType SelfAdjointView::eigenvalues() const { - typedef typename SelfAdjointView::PlainObject PlainObject; PlainObject thisAsMatrix(*this); return SelfAdjointEigenSolver(thisAsMatrix, false).eigenvalues(); } diff --git a/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h b/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h index f5c86041..17ea903f 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h +++ b/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h @@ -303,7 +303,7 @@ RealSchur& RealSchur::computeFromHessenberg(const HessMa Scalar exshift(0); // sum of exceptional shifts Scalar norm = computeNormOfT(); - if(norm!=0) + if(norm!=Scalar(0)) { while (iu >= 0) { @@ -327,7 +327,7 @@ RealSchur& RealSchur::computeFromHessenberg(const HessMa else // No convergence yet { // The firstHouseholderVector vector has to be initialized to something to get rid of a silly GCC warning (-O1 -Wall -DNDEBUG ) - Vector3s firstHouseholderVector(0,0,0), shiftInfo; + Vector3s firstHouseholderVector = Vector3s::Zero(), shiftInfo; computeShift(iu, iter, exshift, shiftInfo); iter = iter + 1; totalIter = totalIter + 1; diff --git a/extern/eigen/Eigen/src/Eigenvalues/SelfAdjointEigenSolver_LAPACKE.h b/extern/eigen/Eigen/src/Eigenvalues/SelfAdjointEigenSolver_LAPACKE.h index 3891cf88..b0c947dc 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/SelfAdjointEigenSolver_LAPACKE.h +++ b/extern/eigen/Eigen/src/Eigenvalues/SelfAdjointEigenSolver_LAPACKE.h @@ -37,7 +37,7 @@ namespace Eigen { /** \internal Specialization for the data types supported by LAPACKe */ -#define EIGEN_LAPACKE_EIG_SELFADJ(EIGTYPE, LAPACKE_TYPE, LAPACKE_RTYPE, LAPACKE_NAME, EIGCOLROW, LAPACKE_COLROW ) \ +#define EIGEN_LAPACKE_EIG_SELFADJ_2(EIGTYPE, LAPACKE_TYPE, LAPACKE_RTYPE, LAPACKE_NAME, EIGCOLROW ) \ template<> template inline \ SelfAdjointEigenSolver >& \ SelfAdjointEigenSolver >::compute(const EigenBase& matrix, int options) \ @@ -47,7 +47,7 @@ SelfAdjointEigenSolver >::compute(c && (options&EigVecMask)!=EigVecMask \ && "invalid option parameter"); \ bool computeEigenvectors = (options&ComputeEigenvectors)==ComputeEigenvectors; \ - lapack_int n = internal::convert_index(matrix.cols()), lda, matrix_order, info; \ + lapack_int n = internal::convert_index(matrix.cols()), lda, info; \ m_eivalues.resize(n,1); \ m_subdiag.resize(n-1); \ m_eivec = matrix; \ @@ -63,27 +63,24 @@ SelfAdjointEigenSolver >::compute(c } \ \ lda = internal::convert_index(m_eivec.outerStride()); \ - matrix_order=LAPACKE_COLROW; \ char jobz, uplo='L'/*, range='A'*/; \ jobz = computeEigenvectors ? 'V' : 'N'; \ \ - info = LAPACKE_##LAPACKE_NAME( matrix_order, jobz, uplo, n, (LAPACKE_TYPE*)m_eivec.data(), lda, (LAPACKE_RTYPE*)m_eivalues.data() ); \ + info = LAPACKE_##LAPACKE_NAME( LAPACK_COL_MAJOR, jobz, uplo, n, (LAPACKE_TYPE*)m_eivec.data(), lda, (LAPACKE_RTYPE*)m_eivalues.data() ); \ m_info = (info==0) ? Success : NoConvergence; \ m_isInitialized = true; \ m_eigenvectorsOk = computeEigenvectors; \ return *this; \ } +#define EIGEN_LAPACKE_EIG_SELFADJ(EIGTYPE, LAPACKE_TYPE, LAPACKE_RTYPE, LAPACKE_NAME ) \ + EIGEN_LAPACKE_EIG_SELFADJ_2(EIGTYPE, LAPACKE_TYPE, LAPACKE_RTYPE, LAPACKE_NAME, ColMajor ) \ + EIGEN_LAPACKE_EIG_SELFADJ_2(EIGTYPE, LAPACKE_TYPE, LAPACKE_RTYPE, LAPACKE_NAME, RowMajor ) -EIGEN_LAPACKE_EIG_SELFADJ(double, double, double, dsyev, ColMajor, LAPACK_COL_MAJOR) -EIGEN_LAPACKE_EIG_SELFADJ(float, float, float, ssyev, ColMajor, LAPACK_COL_MAJOR) -EIGEN_LAPACKE_EIG_SELFADJ(dcomplex, lapack_complex_double, double, zheev, ColMajor, LAPACK_COL_MAJOR) -EIGEN_LAPACKE_EIG_SELFADJ(scomplex, lapack_complex_float, float, cheev, ColMajor, LAPACK_COL_MAJOR) - -EIGEN_LAPACKE_EIG_SELFADJ(double, double, double, dsyev, RowMajor, LAPACK_ROW_MAJOR) -EIGEN_LAPACKE_EIG_SELFADJ(float, float, float, ssyev, RowMajor, LAPACK_ROW_MAJOR) -EIGEN_LAPACKE_EIG_SELFADJ(dcomplex, lapack_complex_double, double, zheev, RowMajor, LAPACK_ROW_MAJOR) -EIGEN_LAPACKE_EIG_SELFADJ(scomplex, lapack_complex_float, float, cheev, RowMajor, LAPACK_ROW_MAJOR) +EIGEN_LAPACKE_EIG_SELFADJ(double, double, double, dsyev) +EIGEN_LAPACKE_EIG_SELFADJ(float, float, float, ssyev) +EIGEN_LAPACKE_EIG_SELFADJ(dcomplex, lapack_complex_double, double, zheev) +EIGEN_LAPACKE_EIG_SELFADJ(scomplex, lapack_complex_float, float, cheev) } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Geometry/AngleAxis.h b/extern/eigen/Eigen/src/Geometry/AngleAxis.h index 0af3c1b0..83ee1be4 100644 --- a/extern/eigen/Eigen/src/Geometry/AngleAxis.h +++ b/extern/eigen/Eigen/src/Geometry/AngleAxis.h @@ -178,7 +178,7 @@ EIGEN_DEVICE_FUNC AngleAxis& AngleAxis::operator=(const Quaterni if (n != Scalar(0)) { m_angle = Scalar(2)*atan2(n, abs(q.w())); - if(q.w() < 0) + if(q.w() < Scalar(0)) n = -n; m_axis = q.vec() / n; } diff --git a/extern/eigen/Eigen/src/Geometry/Quaternion.h b/extern/eigen/Eigen/src/Geometry/Quaternion.h index 3e5a9bad..c3fd8c3e 100644 --- a/extern/eigen/Eigen/src/Geometry/Quaternion.h +++ b/extern/eigen/Eigen/src/Geometry/Quaternion.h @@ -43,6 +43,11 @@ class QuaternionBase : public RotationBase typedef typename internal::traits::Scalar Scalar; typedef typename NumTraits::Real RealScalar; typedef typename internal::traits::Coefficients Coefficients; + typedef typename Coefficients::CoeffReturnType CoeffReturnType; + typedef typename internal::conditional::Flags&LvalueBit), + Scalar&, CoeffReturnType>::type NonConstCoeffReturnType; + + enum { Flags = Eigen::internal::traits::Flags }; @@ -58,22 +63,22 @@ class QuaternionBase : public RotationBase /** \returns the \c x coefficient */ - EIGEN_DEVICE_FUNC inline Scalar x() const { return this->derived().coeffs().coeff(0); } + EIGEN_DEVICE_FUNC inline CoeffReturnType x() const { return this->derived().coeffs().coeff(0); } /** \returns the \c y coefficient */ - EIGEN_DEVICE_FUNC inline Scalar y() const { return this->derived().coeffs().coeff(1); } + EIGEN_DEVICE_FUNC inline CoeffReturnType y() const { return this->derived().coeffs().coeff(1); } /** \returns the \c z coefficient */ - EIGEN_DEVICE_FUNC inline Scalar z() const { return this->derived().coeffs().coeff(2); } + EIGEN_DEVICE_FUNC inline CoeffReturnType z() const { return this->derived().coeffs().coeff(2); } /** \returns the \c w coefficient */ - EIGEN_DEVICE_FUNC inline Scalar w() const { return this->derived().coeffs().coeff(3); } - - /** \returns a reference to the \c x coefficient */ - EIGEN_DEVICE_FUNC inline Scalar& x() { return this->derived().coeffs().coeffRef(0); } - /** \returns a reference to the \c y coefficient */ - EIGEN_DEVICE_FUNC inline Scalar& y() { return this->derived().coeffs().coeffRef(1); } - /** \returns a reference to the \c z coefficient */ - EIGEN_DEVICE_FUNC inline Scalar& z() { return this->derived().coeffs().coeffRef(2); } - /** \returns a reference to the \c w coefficient */ - EIGEN_DEVICE_FUNC inline Scalar& w() { return this->derived().coeffs().coeffRef(3); } + EIGEN_DEVICE_FUNC inline CoeffReturnType w() const { return this->derived().coeffs().coeff(3); } + + /** \returns a reference to the \c x coefficient (if Derived is a non-const lvalue) */ + EIGEN_DEVICE_FUNC inline NonConstCoeffReturnType x() { return this->derived().coeffs().x(); } + /** \returns a reference to the \c y coefficient (if Derived is a non-const lvalue) */ + EIGEN_DEVICE_FUNC inline NonConstCoeffReturnType y() { return this->derived().coeffs().y(); } + /** \returns a reference to the \c z coefficient (if Derived is a non-const lvalue) */ + EIGEN_DEVICE_FUNC inline NonConstCoeffReturnType z() { return this->derived().coeffs().z(); } + /** \returns a reference to the \c w coefficient (if Derived is a non-const lvalue) */ + EIGEN_DEVICE_FUNC inline NonConstCoeffReturnType w() { return this->derived().coeffs().w(); } /** \returns a read-only vector expression of the imaginary part (x,y,z) */ EIGEN_DEVICE_FUNC inline const VectorBlock vec() const { return coeffs().template head<3>(); } diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h index facdaf89..f66c846e 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h @@ -168,7 +168,7 @@ class LeastSquareDiagonalPreconditioner : public DiagonalPreconditioner<_Scalar> { for(Index j=0; jRealScalar(0)) m_invdiag(j) = RealScalar(1)/sum; else diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h index 395daa8e..f7ce4713 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h @@ -50,7 +50,8 @@ void conjugate_gradient(const MatrixType& mat, const Rhs& rhs, Dest& x, tol_error = 0; return; } - RealScalar threshold = tol*tol*rhsNorm2; + const RealScalar considerAsZero = (std::numeric_limits::min)(); + RealScalar threshold = numext::maxi(tol*tol*rhsNorm2,considerAsZero); RealScalar residualNorm2 = residual.squaredNorm(); if (residualNorm2 < threshold) { @@ -58,7 +59,7 @@ void conjugate_gradient(const MatrixType& mat, const Rhs& rhs, Dest& x, tol_error = sqrt(residualNorm2 / rhsNorm2); return; } - + VectorType p(n); p = precond.solve(residual); // initial search direction diff --git a/extern/eigen/Eigen/src/Jacobi/Jacobi.h b/extern/eigen/Eigen/src/Jacobi/Jacobi.h index c30326e1..1998c632 100644 --- a/extern/eigen/Eigen/src/Jacobi/Jacobi.h +++ b/extern/eigen/Eigen/src/Jacobi/Jacobi.h @@ -65,11 +65,11 @@ template class JacobiRotation bool makeJacobi(const MatrixBase&, Index p, Index q); bool makeJacobi(const RealScalar& x, const Scalar& y, const RealScalar& z); - void makeGivens(const Scalar& p, const Scalar& q, Scalar* z=0); + void makeGivens(const Scalar& p, const Scalar& q, Scalar* r=0); protected: - void makeGivens(const Scalar& p, const Scalar& q, Scalar* z, internal::true_type); - void makeGivens(const Scalar& p, const Scalar& q, Scalar* z, internal::false_type); + void makeGivens(const Scalar& p, const Scalar& q, Scalar* r, internal::true_type); + void makeGivens(const Scalar& p, const Scalar& q, Scalar* r, internal::false_type); Scalar m_c, m_s; }; @@ -84,7 +84,6 @@ bool JacobiRotation::makeJacobi(const RealScalar& x, const Scalar& y, co { using std::sqrt; using std::abs; - typedef typename NumTraits::Real RealScalar; RealScalar deno = RealScalar(2)*abs(y); if(deno < (std::numeric_limits::min)()) { @@ -133,7 +132,7 @@ inline bool JacobiRotation::makeJacobi(const MatrixBase& m, Ind * \f$ V = \left ( \begin{array}{c} p \\ q \end{array} \right )\f$ yields: * \f$ G^* V = \left ( \begin{array}{c} r \\ 0 \end{array} \right )\f$. * - * The value of \a z is returned if \a z is not null (the default is null). + * The value of \a r is returned if \a r is not null (the default is null). * Also note that G is built such that the cosine is always real. * * Example: \include Jacobi_makeGivens.cpp @@ -146,9 +145,9 @@ inline bool JacobiRotation::makeJacobi(const MatrixBase& m, Ind * \sa MatrixBase::applyOnTheLeft(), MatrixBase::applyOnTheRight() */ template -void JacobiRotation::makeGivens(const Scalar& p, const Scalar& q, Scalar* z) +void JacobiRotation::makeGivens(const Scalar& p, const Scalar& q, Scalar* r) { - makeGivens(p, q, z, typename internal::conditional::IsComplex, internal::true_type, internal::false_type>::type()); + makeGivens(p, q, r, typename internal::conditional::IsComplex, internal::true_type, internal::false_type>::type()); } @@ -298,61 +297,119 @@ inline void MatrixBase::applyOnTheRight(Index p, Index q, const JacobiR } namespace internal { -template -void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x, DenseBase& xpr_y, const JacobiRotation& j) + +template +struct apply_rotation_in_the_plane_selector { - typedef typename VectorX::Scalar Scalar; - enum { - PacketSize = packet_traits::size, - OtherPacketSize = packet_traits::size - }; - typedef typename packet_traits::type Packet; - typedef typename packet_traits::type OtherPacket; - eigen_assert(xpr_x.size() == xpr_y.size()); - Index size = xpr_x.size(); - Index incrx = xpr_x.derived().innerStride(); - Index incry = xpr_y.derived().innerStride(); + static inline void run(Scalar *x, Index incrx, Scalar *y, Index incry, Index size, OtherScalar c, OtherScalar s) + { + for(Index i=0; i +struct apply_rotation_in_the_plane_selector +{ + static inline void run(Scalar *x, Index incrx, Scalar *y, Index incry, Index size, OtherScalar c, OtherScalar s) + { + enum { + PacketSize = packet_traits::size, + OtherPacketSize = packet_traits::size + }; + typedef typename packet_traits::type Packet; + typedef typename packet_traits::type OtherPacket; + + /*** dynamic-size vectorized paths ***/ + if(SizeAtCompileTime == Dynamic && ((incrx==1 && incry==1) || PacketSize == 1)) + { + // both vectors are sequentially stored in memory => vectorization + enum { Peeling = 2 }; - /*** dynamic-size vectorized paths ***/ + Index alignedStart = internal::first_default_aligned(y, size); + Index alignedEnd = alignedStart + ((size-alignedStart)/PacketSize)*PacketSize; - if(VectorX::SizeAtCompileTime == Dynamic && - (VectorX::Flags & VectorY::Flags & PacketAccessBit) && - (PacketSize == OtherPacketSize) && - ((incrx==1 && incry==1) || PacketSize == 1)) - { - // both vectors are sequentially stored in memory => vectorization - enum { Peeling = 2 }; + const OtherPacket pc = pset1(c); + const OtherPacket ps = pset1(s); + conj_helper::IsComplex,false> pcj; + conj_helper pm; - Index alignedStart = internal::first_default_aligned(y, size); - Index alignedEnd = alignedStart + ((size-alignedStart)/PacketSize)*PacketSize; + for(Index i=0; i(c); - const OtherPacket ps = pset1(s); - conj_helper::IsComplex,false> pcj; - conj_helper pm; + Scalar* EIGEN_RESTRICT px = x + alignedStart; + Scalar* EIGEN_RESTRICT py = y + alignedStart; - for(Index i=0; i(px); + Packet yi = pload(py); + pstore(px, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); + pstore(py, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); + px += PacketSize; + py += PacketSize; + } + } + else + { + Index peelingEnd = alignedStart + ((size-alignedStart)/(Peeling*PacketSize))*(Peeling*PacketSize); + for(Index i=alignedStart; i(px); + Packet xi1 = ploadu(px+PacketSize); + Packet yi = pload (py); + Packet yi1 = pload (py+PacketSize); + pstoreu(px, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); + pstoreu(px+PacketSize, padd(pm.pmul(pc,xi1),pcj.pmul(ps,yi1))); + pstore (py, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); + pstore (py+PacketSize, psub(pcj.pmul(pc,yi1),pm.pmul(ps,xi1))); + px += Peeling*PacketSize; + py += Peeling*PacketSize; + } + if(alignedEnd!=peelingEnd) + { + Packet xi = ploadu(x+peelingEnd); + Packet yi = pload (y+peelingEnd); + pstoreu(x+peelingEnd, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); + pstore (y+peelingEnd, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); + } + } - Scalar* EIGEN_RESTRICT px = x + alignedStart; - Scalar* EIGEN_RESTRICT py = y + alignedStart; + for(Index i=alignedEnd; i0) // FIXME should be compared to the required alignment { - for(Index i=alignedStart; i(c); + const OtherPacket ps = pset1(s); + conj_helper::IsComplex,false> pcj; + conj_helper pm; + Scalar* EIGEN_RESTRICT px = x; + Scalar* EIGEN_RESTRICT py = y; + for(Index i=0; i(px); Packet yi = pload(py); @@ -362,76 +419,40 @@ void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x py += PacketSize; } } - else - { - Index peelingEnd = alignedStart + ((size-alignedStart)/(Peeling*PacketSize))*(Peeling*PacketSize); - for(Index i=alignedStart; i(px); - Packet xi1 = ploadu(px+PacketSize); - Packet yi = pload (py); - Packet yi1 = pload (py+PacketSize); - pstoreu(px, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); - pstoreu(px+PacketSize, padd(pm.pmul(pc,xi1),pcj.pmul(ps,yi1))); - pstore (py, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); - pstore (py+PacketSize, psub(pcj.pmul(pc,yi1),pm.pmul(ps,xi1))); - px += Peeling*PacketSize; - py += Peeling*PacketSize; - } - if(alignedEnd!=peelingEnd) - { - Packet xi = ploadu(x+peelingEnd); - Packet yi = pload (y+peelingEnd); - pstoreu(x+peelingEnd, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); - pstore (y+peelingEnd, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); - } - } - for(Index i=alignedEnd; i::run(x,incrx,y,incry,size,c,s); } } +}; - /*** fixed-size vectorized path ***/ - else if(VectorX::SizeAtCompileTime != Dynamic && - (VectorX::Flags & VectorY::Flags & PacketAccessBit) && - (PacketSize == OtherPacketSize) && - (EIGEN_PLAIN_ENUM_MIN(evaluator::Alignment, evaluator::Alignment)>0)) // FIXME should be compared to the required alignment - { - const OtherPacket pc = pset1(c); - const OtherPacket ps = pset1(s); - conj_helper::IsComplex,false> pcj; - conj_helper pm; - Scalar* EIGEN_RESTRICT px = x; - Scalar* EIGEN_RESTRICT py = y; - for(Index i=0; i(px); - Packet yi = pload(py); - pstore(px, padd(pm.pmul(pc,xi),pcj.pmul(ps,yi))); - pstore(py, psub(pcj.pmul(pc,yi),pm.pmul(ps,xi))); - px += PacketSize; - py += PacketSize; - } - } +template +void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x, DenseBase& xpr_y, const JacobiRotation& j) +{ + typedef typename VectorX::Scalar Scalar; + const bool Vectorizable = (VectorX::Flags & VectorY::Flags & PacketAccessBit) + && (int(packet_traits::size) == int(packet_traits::size)); - /*** non-vectorized path ***/ - else - { - for(Index i=0; i::Alignment, evaluator::Alignment), + Vectorizable>::run(x,incrx,y,incry,size,c,s); } } // end namespace internal diff --git a/extern/eigen/Eigen/src/LU/InverseImpl.h b/extern/eigen/Eigen/src/LU/InverseImpl.h index 018f99b5..f49f2336 100644 --- a/extern/eigen/Eigen/src/LU/InverseImpl.h +++ b/extern/eigen/Eigen/src/LU/InverseImpl.h @@ -404,7 +404,7 @@ inline void MatrixBase::computeInverseWithCheck( const RealScalar& absDeterminantThreshold ) const { - RealScalar determinant; + Scalar determinant; // i'd love to put some static assertions there, but SFINAE means that they have no effect... eigen_assert(rows() == cols()); computeInverseAndDetWithCheck(inverse,determinant,invertible,absDeterminantThreshold); diff --git a/extern/eigen/Eigen/src/PaStiXSupport/PaStiXSupport.h b/extern/eigen/Eigen/src/PaStiXSupport/PaStiXSupport.h index d2ebfd7b..160d8a52 100644 --- a/extern/eigen/Eigen/src/PaStiXSupport/PaStiXSupport.h +++ b/extern/eigen/Eigen/src/PaStiXSupport/PaStiXSupport.h @@ -64,28 +64,28 @@ namespace internal typedef typename _MatrixType::StorageIndex StorageIndex; }; - void eigen_pastix(pastix_data_t **pastix_data, int pastix_comm, int n, int *ptr, int *idx, float *vals, int *perm, int * invp, float *x, int nbrhs, int *iparm, double *dparm) + inline void eigen_pastix(pastix_data_t **pastix_data, int pastix_comm, int n, int *ptr, int *idx, float *vals, int *perm, int * invp, float *x, int nbrhs, int *iparm, double *dparm) { if (n == 0) { ptr = NULL; idx = NULL; vals = NULL; } if (nbrhs == 0) {x = NULL; nbrhs=1;} s_pastix(pastix_data, pastix_comm, n, ptr, idx, vals, perm, invp, x, nbrhs, iparm, dparm); } - void eigen_pastix(pastix_data_t **pastix_data, int pastix_comm, int n, int *ptr, int *idx, double *vals, int *perm, int * invp, double *x, int nbrhs, int *iparm, double *dparm) + inline void eigen_pastix(pastix_data_t **pastix_data, int pastix_comm, int n, int *ptr, int *idx, double *vals, int *perm, int * invp, double *x, int nbrhs, int *iparm, double *dparm) { if (n == 0) { ptr = NULL; idx = NULL; vals = NULL; } if (nbrhs == 0) {x = NULL; nbrhs=1;} d_pastix(pastix_data, pastix_comm, n, ptr, idx, vals, perm, invp, x, nbrhs, iparm, dparm); } - void eigen_pastix(pastix_data_t **pastix_data, int pastix_comm, int n, int *ptr, int *idx, std::complex *vals, int *perm, int * invp, std::complex *x, int nbrhs, int *iparm, double *dparm) + inline void eigen_pastix(pastix_data_t **pastix_data, int pastix_comm, int n, int *ptr, int *idx, std::complex *vals, int *perm, int * invp, std::complex *x, int nbrhs, int *iparm, double *dparm) { if (n == 0) { ptr = NULL; idx = NULL; vals = NULL; } if (nbrhs == 0) {x = NULL; nbrhs=1;} c_pastix(pastix_data, pastix_comm, n, ptr, idx, reinterpret_cast(vals), perm, invp, reinterpret_cast(x), nbrhs, iparm, dparm); } - void eigen_pastix(pastix_data_t **pastix_data, int pastix_comm, int n, int *ptr, int *idx, std::complex *vals, int *perm, int * invp, std::complex *x, int nbrhs, int *iparm, double *dparm) + inline void eigen_pastix(pastix_data_t **pastix_data, int pastix_comm, int n, int *ptr, int *idx, std::complex *vals, int *perm, int * invp, std::complex *x, int nbrhs, int *iparm, double *dparm) { if (n == 0) { ptr = NULL; idx = NULL; vals = NULL; } if (nbrhs == 0) {x = NULL; nbrhs=1;} diff --git a/extern/eigen/Eigen/src/SVD/BDCSVD.h b/extern/eigen/Eigen/src/SVD/BDCSVD.h index d7a4271c..1134d66e 100644 --- a/extern/eigen/Eigen/src/SVD/BDCSVD.h +++ b/extern/eigen/Eigen/src/SVD/BDCSVD.h @@ -11,7 +11,7 @@ // Copyright (C) 2013 Jean Ceccato // Copyright (C) 2013 Pierre Zoppitelli // Copyright (C) 2013 Jitse Niesen -// Copyright (C) 2014-2016 Gael Guennebaud +// Copyright (C) 2014-2017 Gael Guennebaud // // Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed @@ -696,7 +696,9 @@ typename BDCSVD::RealScalar BDCSVD::secularEq(RealScalar for(Index i=0; i::computeSingVals(const ArrayRef& col0, const ArrayRef& d { using std::abs; using std::swap; + using std::sqrt; Index n = col0.size(); Index actual_n = n; + // Note that here actual_n is computed based on col0(i)==0 instead of diag(i)==0 as above + // because 1) we have diag(i)==0 => col0(i)==0 and 2) if col0(i)==0, then diag(i) is already a singular value. while(actual_n>1 && col0(actual_n-1)==Literal(0)) --actual_n; for (Index k = 0; k < n; ++k) @@ -732,7 +737,9 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d right = (diag(actual_n-1) + col0.matrix().norm()); else { - // Skip deflated singular values + // Skip deflated singular values, + // recall that at this stage we assume that z[j]!=0 and all entries for which z[j]==0 have been put aside. + // This should be equivalent to using perm[] Index l = k+1; while(col0(l)==Literal(0)) { ++l; eigen_internal_assert(l::computeSingVals(const ArrayRef& col0, const ArrayRef& d RealScalar leftShifted, rightShifted; if (shift == left) { - leftShifted = (std::numeric_limits::min)(); + // to avoid overflow, we must have mu > max(real_min, |z(k)|/sqrt(real_max)), + // the factor 2 is to be more conservative + leftShifted = numext::maxi( (std::numeric_limits::min)(), Literal(2) * abs(col0(k)) / sqrt((std::numeric_limits::max)()) ); + + // check that we did it right: + eigen_internal_assert( (numext::isfinite)( (col0(k)/leftShifted)*(col0(k)/(diag(k)+shift+leftShifted)) ) ); // I don't understand why the case k==0 would be special there: - // if (k == 0) rightShifted = right - left; else - rightShifted = (k==actual_n-1) ? right : ((right - left) * RealScalar(0.6)); // theoretically we can take 0.5, but let's be safe + // if (k == 0) rightShifted = right - left; else + rightShifted = (k==actual_n-1) ? right : ((right - left) * RealScalar(0.51)); // theoretically we can take 0.5, but let's be safe } else { - leftShifted = -(right - left) * RealScalar(0.6); - rightShifted = -(std::numeric_limits::min)(); + leftShifted = -(right - left) * RealScalar(0.51); + if(k+1( (std::numeric_limits::min)(), abs(col0(k+1)) / sqrt((std::numeric_limits::max)()) ); + else + rightShifted = -(std::numeric_limits::min)(); } RealScalar fLeft = secularEq(leftShifted, col0, diag, perm, diagShifted, shift); @@ -980,7 +995,7 @@ void BDCSVD::deflation43(Index firstCol, Index shift, Index i, Index Index start = firstCol + shift; RealScalar c = m_computed(start, start); RealScalar s = m_computed(start+i, start); - RealScalar r = sqrt(numext::abs2(c) + numext::abs2(s)); + RealScalar r = numext::hypot(c,s); if (r == Literal(0)) { m_computed(start+i, start+i) = Literal(0); diff --git a/extern/eigen/Eigen/src/SVD/JacobiSVD_LAPACKE.h b/extern/eigen/Eigen/src/SVD/JacobiSVD_LAPACKE.h index 50272154..ff0516f6 100644 --- a/extern/eigen/Eigen/src/SVD/JacobiSVD_LAPACKE.h +++ b/extern/eigen/Eigen/src/SVD/JacobiSVD_LAPACKE.h @@ -61,9 +61,10 @@ JacobiSVD, ColPiv u = (LAPACKE_TYPE*)m_matrixU.data(); \ } else { ldu=1; u=&dummy; }\ MatrixType localV; \ - ldvt = (m_computeFullV) ? internal::convert_index(m_cols) : (m_computeThinV) ? internal::convert_index(m_diagSize) : 1; \ + lapack_int vt_rows = (m_computeFullV) ? internal::convert_index(m_cols) : (m_computeThinV) ? internal::convert_index(m_diagSize) : 1; \ if (computeV()) { \ - localV.resize(ldvt, m_cols); \ + localV.resize(vt_rows, m_cols); \ + ldvt = internal::convert_index(localV.outerStride()); \ vt = (LAPACKE_TYPE*)localV.data(); \ } else { ldvt=1; vt=&dummy; }\ Matrix superb; superb.resize(m_diagSize, 1); \ diff --git a/extern/eigen/Eigen/src/SVD/SVDBase.h b/extern/eigen/Eigen/src/SVD/SVDBase.h index cc90a3b7..3d1ef373 100644 --- a/extern/eigen/Eigen/src/SVD/SVDBase.h +++ b/extern/eigen/Eigen/src/SVD/SVDBase.h @@ -180,8 +180,10 @@ class SVDBase RealScalar threshold() const { eigen_assert(m_isInitialized || m_usePrescribedThreshold); + // this temporary is needed to workaround a MSVC issue + Index diagSize = (std::max)(1,m_diagSize); return m_usePrescribedThreshold ? m_prescribedThreshold - : (std::max)(1,m_diagSize)*NumTraits::epsilon(); + : diagSize*NumTraits::epsilon(); } /** \returns true if \a U (full or thin) is asked for in this SVD decomposition */ diff --git a/extern/eigen/Eigen/src/SparseCore/AmbiVector.h b/extern/eigen/Eigen/src/SparseCore/AmbiVector.h index 8a5cc91f..e0295f2a 100644 --- a/extern/eigen/Eigen/src/SparseCore/AmbiVector.h +++ b/extern/eigen/Eigen/src/SparseCore/AmbiVector.h @@ -94,7 +94,7 @@ class AmbiVector Index allocSize = m_allocatedElements * sizeof(ListEl); allocSize = (allocSize + sizeof(Scalar) - 1)/sizeof(Scalar); Scalar* newBuffer = new Scalar[allocSize]; - memcpy(newBuffer, m_buffer, copyElements * sizeof(ListEl)); + std::memcpy(newBuffer, m_buffer, copyElements * sizeof(ListEl)); delete[] m_buffer; m_buffer = newBuffer; } diff --git a/extern/eigen/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h b/extern/eigen/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h index 492eb0a2..9db119b6 100644 --- a/extern/eigen/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h +++ b/extern/eigen/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h @@ -17,7 +17,9 @@ namespace internal { template static void conservative_sparse_sparse_product_impl(const Lhs& lhs, const Rhs& rhs, ResultType& res, bool sortedInsertion = false) { - typedef typename remove_all::type::Scalar Scalar; + typedef typename remove_all::type::Scalar LhsScalar; + typedef typename remove_all::type::Scalar RhsScalar; + typedef typename remove_all::type::Scalar ResScalar; // make sure to call innerSize/outerSize since we fake the storage order. Index rows = lhs.innerSize(); @@ -25,7 +27,7 @@ static void conservative_sparse_sparse_product_impl(const Lhs& lhs, const Rhs& r eigen_assert(lhs.outerSize() == rhs.innerSize()); ei_declare_aligned_stack_constructed_variable(bool, mask, rows, 0); - ei_declare_aligned_stack_constructed_variable(Scalar, values, rows, 0); + ei_declare_aligned_stack_constructed_variable(ResScalar, values, rows, 0); ei_declare_aligned_stack_constructed_variable(Index, indices, rows, 0); std::memset(mask,0,sizeof(bool)*rows); @@ -51,12 +53,12 @@ static void conservative_sparse_sparse_product_impl(const Lhs& lhs, const Rhs& r Index nnz = 0; for (typename evaluator::InnerIterator rhsIt(rhsEval, j); rhsIt; ++rhsIt) { - Scalar y = rhsIt.value(); + RhsScalar y = rhsIt.value(); Index k = rhsIt.index(); for (typename evaluator::InnerIterator lhsIt(lhsEval, k); lhsIt; ++lhsIt) { Index i = lhsIt.index(); - Scalar x = lhsIt.value(); + LhsScalar x = lhsIt.value(); if(!mask[i]) { mask[i] = true; @@ -166,11 +168,12 @@ struct conservative_sparse_sparse_product_selector RowMajorMatrix; - RowMajorMatrix rhsRow = rhs; - RowMajorMatrix resRow(lhs.rows(), rhs.cols()); - internal::conservative_sparse_sparse_product_impl(rhsRow, lhs, resRow); - res = resRow; + typedef SparseMatrix RowMajorRhs; + typedef SparseMatrix RowMajorRes; + RowMajorRhs rhsRow = rhs; + RowMajorRes resRow(lhs.rows(), rhs.cols()); + internal::conservative_sparse_sparse_product_impl(rhsRow, lhs, resRow); + res = resRow; } }; @@ -179,10 +182,11 @@ struct conservative_sparse_sparse_product_selector RowMajorMatrix; - RowMajorMatrix lhsRow = lhs; - RowMajorMatrix resRow(lhs.rows(), rhs.cols()); - internal::conservative_sparse_sparse_product_impl(rhs, lhsRow, resRow); + typedef SparseMatrix RowMajorLhs; + typedef SparseMatrix RowMajorRes; + RowMajorLhs lhsRow = lhs; + RowMajorRes resRow(lhs.rows(), rhs.cols()); + internal::conservative_sparse_sparse_product_impl(rhs, lhsRow, resRow); res = resRow; } }; @@ -219,10 +223,11 @@ struct conservative_sparse_sparse_product_selector ColMajorMatrix; - ColMajorMatrix lhsCol = lhs; - ColMajorMatrix resCol(lhs.rows(), rhs.cols()); - internal::conservative_sparse_sparse_product_impl(lhsCol, rhs, resCol); + typedef SparseMatrix ColMajorLhs; + typedef SparseMatrix ColMajorRes; + ColMajorLhs lhsCol = lhs; + ColMajorRes resCol(lhs.rows(), rhs.cols()); + internal::conservative_sparse_sparse_product_impl(lhsCol, rhs, resCol); res = resCol; } }; @@ -232,10 +237,11 @@ struct conservative_sparse_sparse_product_selector ColMajorMatrix; - ColMajorMatrix rhsCol = rhs; - ColMajorMatrix resCol(lhs.rows(), rhs.cols()); - internal::conservative_sparse_sparse_product_impl(lhs, rhsCol, resCol); + typedef SparseMatrix ColMajorRhs; + typedef SparseMatrix ColMajorRes; + ColMajorRhs rhsCol = rhs; + ColMajorRes resCol(lhs.rows(), rhs.cols()); + internal::conservative_sparse_sparse_product_impl(lhs, rhsCol, resCol); res = resCol; } }; @@ -263,7 +269,8 @@ namespace internal { template static void sparse_sparse_to_dense_product_impl(const Lhs& lhs, const Rhs& rhs, ResultType& res) { - typedef typename remove_all::type::Scalar Scalar; + typedef typename remove_all::type::Scalar LhsScalar; + typedef typename remove_all::type::Scalar RhsScalar; Index cols = rhs.outerSize(); eigen_assert(lhs.outerSize() == rhs.innerSize()); @@ -274,12 +281,12 @@ static void sparse_sparse_to_dense_product_impl(const Lhs& lhs, const Rhs& rhs, { for (typename evaluator::InnerIterator rhsIt(rhsEval, j); rhsIt; ++rhsIt) { - Scalar y = rhsIt.value(); + RhsScalar y = rhsIt.value(); Index k = rhsIt.index(); for (typename evaluator::InnerIterator lhsIt(lhsEval, k); lhsIt; ++lhsIt) { Index i = lhsIt.index(); - Scalar x = lhsIt.value(); + LhsScalar x = lhsIt.value(); res.coeffRef(i,j) += x * y; } } @@ -310,9 +317,9 @@ struct sparse_sparse_to_dense_product_selector ColMajorMatrix; - ColMajorMatrix lhsCol(lhs); - internal::sparse_sparse_to_dense_product_impl(lhsCol, rhs, res); + typedef SparseMatrix ColMajorLhs; + ColMajorLhs lhsCol(lhs); + internal::sparse_sparse_to_dense_product_impl(lhsCol, rhs, res); } }; @@ -321,9 +328,9 @@ struct sparse_sparse_to_dense_product_selector ColMajorMatrix; - ColMajorMatrix rhsCol(rhs); - internal::sparse_sparse_to_dense_product_impl(lhs, rhsCol, res); + typedef SparseMatrix ColMajorRhs; + ColMajorRhs rhsCol(rhs); + internal::sparse_sparse_to_dense_product_impl(lhs, rhsCol, res); } }; diff --git a/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h b/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h index 323c2323..0a2490bc 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h @@ -893,7 +893,7 @@ class SparseMatrix Index p = m_outerIndex[outer] + m_innerNonZeros[outer]++; m_data.index(p) = convert_index(inner); - return (m_data.value(p) = 0); + return (m_data.value(p) = Scalar(0)); } private: @@ -1274,7 +1274,7 @@ EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_StorageIndex>::Scalar& m_innerNonZeros[outer]++; m_data.index(p) = inner; - return (m_data.value(p) = 0); + return (m_data.value(p) = Scalar(0)); } template @@ -1381,7 +1381,7 @@ EIGEN_DONT_INLINE typename SparseMatrix<_Scalar,_Options,_StorageIndex>::Scalar& } m_data.index(p) = inner; - return (m_data.value(p) = 0); + return (m_data.value(p) = Scalar(0)); } namespace internal { diff --git a/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h b/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h index 5ab64f1a..65611b3d 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h @@ -311,7 +311,7 @@ inline void sparse_selfadjoint_time_dense_product(const SparseLhsType& lhs, cons while (i && i.index()::type::Scalar Scalar; + typedef typename remove_all::type::Scalar RhsScalar; + typedef typename remove_all::type::Scalar ResScalar; typedef typename remove_all::type::StorageIndex StorageIndex; // make sure to call innerSize/outerSize since we fake the storage order. @@ -31,7 +32,7 @@ static void sparse_sparse_product_with_pruning_impl(const Lhs& lhs, const Rhs& r eigen_assert(lhs.outerSize() == rhs.innerSize()); // allocate a temporary buffer - AmbiVector tempVector(rows); + AmbiVector tempVector(rows); // mimics a resizeByInnerOuter: if(ResultType::IsRowMajor) @@ -63,14 +64,14 @@ static void sparse_sparse_product_with_pruning_impl(const Lhs& lhs, const Rhs& r { // FIXME should be written like this: tmp += rhsIt.value() * lhs.col(rhsIt.index()) tempVector.restart(); - Scalar x = rhsIt.value(); + RhsScalar x = rhsIt.value(); for (typename evaluator::InnerIterator lhsIt(lhsEval, rhsIt.index()); lhsIt; ++lhsIt) { tempVector.coeffRef(lhsIt.index()) += lhsIt.value() * x; } } res.startVec(j); - for (typename AmbiVector::Iterator it(tempVector,tolerance); it; ++it) + for (typename AmbiVector::Iterator it(tempVector,tolerance); it; ++it) res.insertBackByOuterInner(j,it.index()) = it.value(); } res.finalize(); @@ -85,7 +86,6 @@ struct sparse_sparse_product_with_pruning_selector; template struct sparse_sparse_product_with_pruning_selector { - typedef typename traits::type>::Scalar Scalar; typedef typename ResultType::RealScalar RealScalar; static void run(const Lhs& lhs, const Rhs& rhs, ResultType& res, const RealScalar& tolerance) @@ -129,8 +129,8 @@ struct sparse_sparse_product_with_pruning_selector ColMajorMatrixLhs; - typedef SparseMatrix ColMajorMatrixRhs; + typedef SparseMatrix ColMajorMatrixLhs; + typedef SparseMatrix ColMajorMatrixRhs; ColMajorMatrixLhs colLhs(lhs); ColMajorMatrixRhs colRhs(rhs); internal::sparse_sparse_product_with_pruning_impl(colLhs, colRhs, res, tolerance); @@ -149,7 +149,7 @@ struct sparse_sparse_product_with_pruning_selector RowMajorMatrixLhs; + typedef SparseMatrix RowMajorMatrixLhs; RowMajorMatrixLhs rowLhs(lhs); sparse_sparse_product_with_pruning_selector(rowLhs,rhs,res,tolerance); } @@ -161,7 +161,7 @@ struct sparse_sparse_product_with_pruning_selector RowMajorMatrixRhs; + typedef SparseMatrix RowMajorMatrixRhs; RowMajorMatrixRhs rowRhs(rhs); sparse_sparse_product_with_pruning_selector(lhs,rowRhs,res,tolerance); } @@ -173,7 +173,7 @@ struct sparse_sparse_product_with_pruning_selector ColMajorMatrixRhs; + typedef SparseMatrix ColMajorMatrixRhs; ColMajorMatrixRhs colRhs(rhs); internal::sparse_sparse_product_with_pruning_impl(lhs, colRhs, res, tolerance); } @@ -185,7 +185,7 @@ struct sparse_sparse_product_with_pruning_selector ColMajorMatrixLhs; + typedef SparseMatrix ColMajorMatrixLhs; ColMajorMatrixLhs colLhs(lhs); internal::sparse_sparse_product_with_pruning_impl(colLhs, rhs, res, tolerance); } diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU.h b/extern/eigen/Eigen/src/SparseLU/SparseLU.h index f883ab38..7104831c 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU.h @@ -499,8 +499,6 @@ void SparseLU::factorize(const MatrixType& matrix) eigen_assert(m_analysisIsOk && "analyzePattern() should be called first"); eigen_assert((matrix.rows() == matrix.cols()) && "Only for squared matrices"); - typedef typename IndexVector::Scalar StorageIndex; - m_isInitialized = true; diff --git a/extern/eigen/Eigen/src/SparseQR/SparseQR.h b/extern/eigen/Eigen/src/SparseQR/SparseQR.h index 2d4498b0..7409fcae 100644 --- a/extern/eigen/Eigen/src/SparseQR/SparseQR.h +++ b/extern/eigen/Eigen/src/SparseQR/SparseQR.h @@ -52,7 +52,7 @@ namespace internal { * rank-revealing permutations. Use colsPermutation() to get it. * * Q is the orthogonal matrix represented as products of Householder reflectors. - * Use matrixQ() to get an expression and matrixQ().transpose() to get the transpose. + * Use matrixQ() to get an expression and matrixQ().adjoint() to get the adjoint. * You can then apply it to a vector. * * R is the sparse triangular or trapezoidal matrix. The later occurs when A is rank-deficient. @@ -65,6 +65,7 @@ namespace internal { * \implsparsesolverconcept * * \warning The input sparse matrix A must be in compressed mode (see SparseMatrix::makeCompressed()). + * \warning For complex matrices matrixQ().transpose() will actually return the adjoint matrix. * */ template @@ -196,9 +197,9 @@ class SparseQR : public SparseSolverBase > Index rank = this->rank(); - // Compute Q^T * b; + // Compute Q^* * b; typename Dest::PlainObject y, b; - y = this->matrixQ().transpose() * B; + y = this->matrixQ().adjoint() * B; b = y; // Solve with the triangular matrix R @@ -604,7 +605,7 @@ struct SparseQR_QProduct : ReturnByValue @@ -668,13 +672,14 @@ struct SparseQRMatrixQReturnType : public EigenBase(m_qr,other.derived(),false); } + // To use for operations with the adjoint of Q SparseQRMatrixQTransposeReturnType adjoint() const { return SparseQRMatrixQTransposeReturnType(m_qr); } inline Index rows() const { return m_qr.rows(); } - inline Index cols() const { return (std::min)(m_qr.rows(),m_qr.cols()); } - // To use for operations with the transpose of Q + inline Index cols() const { return m_qr.rows(); } + // To use for operations with the transpose of Q FIXME this is the same as adjoint at the moment SparseQRMatrixQTransposeReturnType transpose() const { return SparseQRMatrixQTransposeReturnType(m_qr); @@ -682,6 +687,7 @@ struct SparseQRMatrixQReturnType : public EigenBase struct SparseQRMatrixQTransposeReturnType { @@ -712,7 +718,7 @@ struct Assignment, internal: typedef typename DstXprType::StorageIndex StorageIndex; static void run(DstXprType &dst, const SrcXprType &src, const internal::assign_op &/*func*/) { - typename DstXprType::PlainObject idMat(src.m_qr.rows(), src.m_qr.rows()); + typename DstXprType::PlainObject idMat(src.rows(), src.cols()); idMat.setIdentity(); // Sort the sparse householder reflectors if needed const_cast(&src.m_qr)->_sort_matrix_Q(); diff --git a/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h b/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h index 50a69f30..7261c7d0 100644 --- a/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h +++ b/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h @@ -297,8 +297,8 @@ SluMatrix asSluMatrix(MatrixType& mat) template MappedSparseMatrix map_superlu(SluMatrix& sluMat) { - eigen_assert((Flags&RowMajor)==RowMajor && sluMat.Stype == SLU_NR - || (Flags&ColMajor)==ColMajor && sluMat.Stype == SLU_NC); + eigen_assert(((Flags&RowMajor)==RowMajor && sluMat.Stype == SLU_NR) + || ((Flags&ColMajor)==ColMajor && sluMat.Stype == SLU_NC)); Index outerSize = (Flags&RowMajor)==RowMajor ? sluMat.ncol : sluMat.nrow; diff --git a/extern/eigen/version b/extern/eigen/version index 13b3733e..924ea0bf 100644 --- a/extern/eigen/version +++ b/extern/eigen/version @@ -1 +1 @@ -Eigen 3.3.4 \ No newline at end of file +Eigen 3.3.7 \ No newline at end of file From f12e518a8639f0c5d8722f32c60a932407c26fb0 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 20 Nov 2019 13:57:26 +0100 Subject: [PATCH 032/101] Create build-linux --- .github/workflows/build-linux | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 .github/workflows/build-linux diff --git a/.github/workflows/build-linux b/.github/workflows/build-linux new file mode 100644 index 00000000..7c4d19ab --- /dev/null +++ b/.github/workflows/build-linux @@ -0,0 +1,15 @@ +name: build-linux + +on: [push] + +jobs: + build-ubuntu: + + runs-on: ubuntu-latest + + steps: + - uses: actions/checkout@v1 + - name: configure + run: mkdir build-release && cd build-release && cmake -DCMAKE_BUILD_TYPE=Release .. + - name: build + run: cmake --build build-release From d2f31e97bbda86005fd331483ef5e6f47b2c4a1f Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 20 Nov 2019 13:59:01 +0100 Subject: [PATCH 033/101] - CI --- .github/workflows/{build-linux => build-linux.yml} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename .github/workflows/{build-linux => build-linux.yml} (100%) diff --git a/.github/workflows/build-linux b/.github/workflows/build-linux.yml similarity index 100% rename from .github/workflows/build-linux rename to .github/workflows/build-linux.yml From 6449bb4e2800b599a084b1bae529b55c21ead16f Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 20 Nov 2019 14:39:30 +0100 Subject: [PATCH 034/101] Update build-linux.yml --- .github/workflows/build-linux.yml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/.github/workflows/build-linux.yml b/.github/workflows/build-linux.yml index 7c4d19ab..617f3e5a 100644 --- a/.github/workflows/build-linux.yml +++ b/.github/workflows/build-linux.yml @@ -9,6 +9,8 @@ jobs: steps: - uses: actions/checkout@v1 + - name: Install glut + run: sudo apt-get -y install freeglut3-dev - name: configure run: mkdir build-release && cd build-release && cmake -DCMAKE_BUILD_TYPE=Release .. - name: build From 91ad373cef24b55207403e34ad8a3b0793d383fb Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 20 Nov 2019 15:01:10 +0100 Subject: [PATCH 035/101] - CI --- .github/workflows/build-windows.yml | 21 +++++++++++++++++++++ README.md | 2 ++ 2 files changed, 23 insertions(+) create mode 100644 .github/workflows/build-windows.yml diff --git a/.github/workflows/build-windows.yml b/.github/workflows/build-windows.yml new file mode 100644 index 00000000..01e0913d --- /dev/null +++ b/.github/workflows/build-windows.yml @@ -0,0 +1,21 @@ +name: build-windows + +on: [push] + +jobs: + build-windows: + + runs-on: ${{ matrix.os }} + strategy: + matrix: + os: [windows-latest, windows-2016] + + steps: + - uses: actions/checkout@v1 + - name: configure + run: mkdir build-release;cd build-release;cmake .. + shell: pwsh + - name: build + run: cmake --build build-release --config Release + + diff --git a/README.md b/README.md index a18f71a8..fec882ea 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # PositionBasedDynamics +

  

+ This library supports the physically-based simulation of mechanical effects. In the last years position-based simulation methods have become popular in the graphics community. In contrast to classical simulation approaches these methods compute the position changes in each simulation step directly, based on the solution of a quasi-static problem. Therefore, position-based approaches are fast, stable and controllable which make them well-suited for use in interactive environments. However, these methods are generally not as accurate as force-based methods but still provide visual plausibility. Hence, the main application areas of position-based simulation are virtual reality, computer games and special effects in movies and commercials. The PositionBasedDynamics library allows the position-based handling of many types of constraints in a physically-based simulation. The library uses [CMake](http://www.cmake.org/), [Eigen](http://eigen.tuxfamily.org/), [json](https://github.com/nlohmann/json/) and [AntTweakBar](http://anttweakbar.sourceforge.net/) (only for the demos). All external dependencies are included. From 5f1ede8cf8364403ea3d8951754842ebbfb3d568 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 28 Nov 2019 09:11:52 +0100 Subject: [PATCH 036/101] - bugfix --- Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 66292bb8..6263cf4b 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -345,7 +345,7 @@ void createBodyModel() const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); const unsigned int nVert = static_cast(vertices->size()); - cd.addCollisionSphere(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, 1.0); + cd.addCollisionSphere(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, 2.0); } else if (currentType == 3) { From b142aad449337cc091611d79a5f1fff85ccc6c40 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 29 Nov 2019 10:06:20 +0100 Subject: [PATCH 037/101] - bugfixes - removed MiniBall dependency --- CMakeLists.txt | 6 +- Changelog.txt | 1 + Demos/Common/TweakBarParameters.cpp | 2 +- .../RigidBodyCollisionDemo.cpp | 4 +- Simulation/BoundingSphere.h | 265 ++++++++- Simulation/BoundingSphereHierarchy.cpp | 48 +- Simulation/CMakeLists.txt | 1 - Simulation/RigidBody.h | 4 + extern/Miniball/MiniBall.h | 515 ------------------ 9 files changed, 279 insertions(+), 567 deletions(-) delete mode 100644 extern/Miniball/MiniBall.h diff --git a/CMakeLists.txt b/CMakeLists.txt index ad506075..c22e5c17 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -40,9 +40,11 @@ else() Ext_Discregrid PREFIX "${ExternalInstallDir}/Discregrid" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git - GIT_TAG "c0fb5aeac4c8a83e9f37c720315f13a834409b81" + GIT_TAG "267067f727c552eba7da8bdb406eafd40673823e" INSTALL_DIR ${ExternalInstallDir}/Discregrid - CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} + CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid + -DBUILD_AS_SHARED_LIBS:BOOL=0 + -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} ) ExternalProject_Get_Property(Ext_Discregrid INSTALL_DIR) set(Discregrid_INCLUDE_DIR ${INSTALL_DIR}/include) diff --git a/Changelog.txt b/Changelog.txt index 0da32cac..8bc0f1ac 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,4 @@ + - removed MiniBall dependency - update to Eigen 3.3.7 1.7.0 diff --git a/Demos/Common/TweakBarParameters.cpp b/Demos/Common/TweakBarParameters.cpp index 0748a310..2b7010d2 100644 --- a/Demos/Common/TweakBarParameters.cpp +++ b/Demos/Common/TweakBarParameters.cpp @@ -287,7 +287,7 @@ void TW_CALL TweakBarParameters::getParameterValue(void *value, void *clientData } else if (paramBase->getType() == ParameterBase::BOOL) { - const bool val = static_cast*>(paramBase)->getValue(); + const bool val = static_cast(paramBase)->getValue(); *(bool*)(value) = val; } else if (paramBase->getType() == RealVectorParameterType) diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 6263cf4b..9f6ad9fc 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -73,8 +73,8 @@ int main( int argc, char **argv ) MiniGL::setViewport (40.0f, 0.1f, 500.0, Vector3r (5.0, 30.0, 70.0), Vector3r (5.0, 0.0, 0.0)); TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, &model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); - TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, &model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); + TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); glutMainLoop (); diff --git a/Simulation/BoundingSphere.h b/Simulation/BoundingSphere.h index fbe68c5a..9a8608bc 100644 --- a/Simulation/BoundingSphere.h +++ b/Simulation/BoundingSphere.h @@ -2,41 +2,296 @@ #define __BOUNDINGSPHERE_H__ #include "Common/Common.h" +#include namespace PBD { - + /** + * \brief Computes smallest enclosing spheres of pointsets using Welzl's algorithm + * \Author: Tassilo Kugelstadt + */ class BoundingSphere { public: + /** + * \brief default constructor sets the center and radius to zero. + */ + BoundingSphere() : m_x(Vector3r::Zero()), m_r(0.0) {} + + /** + * \brief constructor which sets the center and radius + * + * \param x 3d coordiantes of the center point + * \param r radius of the sphere + */ + BoundingSphere(Vector3r const& x, const Real r) : m_x(x), m_r(r) {} + + /** + * \brief constructs a sphere for one point (with radius 0) + * + * \param a 3d coordinates of point a + */ + BoundingSphere(const Vector3r& a) + { + m_x = a; + m_r = 0.0; + } + + /** + * \brief constructs the smallest enclosing sphere for two points + * + * \param a 3d coordinates of point a + * \param b 3d coordinates of point b + */ + BoundingSphere(const Vector3r& a, const Vector3r& b) + { + const Vector3r ba = b - a; + + m_x = (a + b) * 0.5; + m_r = 0.5 * ba.norm(); + } + + /** + * \brief constructs the smallest enclosing sphere for three points + * + * \param a 3d coordinates of point a + * \param b 3d coordinates of point b + * \param c 3d coordinates of point c + */ + BoundingSphere(const Vector3r& a, const Vector3r& b, const Vector3r& c) + { + const Vector3r ba = b - a; + const Vector3r ca = c - a; + const Vector3r baxca = ba.cross(ca); + Vector3r r; + Matrix3r T; + T << ba[0], ba[1], ba[2], + ca[0], ca[1], ca[2], + baxca[0], baxca[1], baxca[2]; + + r[0] = 0.5 * ba.squaredNorm(); + r[1] = 0.5 * ca.squaredNorm(); + r[2] = 0.0; + + m_x = T.inverse() * r; + m_r = m_x.norm(); + m_x += a; + } + + /** + * \brief constructs the smallest enclosing sphere for four points + * + * \param a 3d coordinates of point a + * \param b 3d coordinates of point b + * \param c 3d coordinates of point c + * \param d 3d coordinates of point d + */ + BoundingSphere(const Vector3r& a, const Vector3r& b, const Vector3r& c, const Vector3r& d) + { + const Vector3r ba = b - a; + const Vector3r ca = c - a; + const Vector3r da = d - a; + Vector3r r; + Matrix3r T; + T << ba[0], ba[1], ba[2], + ca[0], ca[1], ca[2], + da[0], da[1], da[2]; + + r[0] = 0.5 * ba.squaredNorm(); + r[1] = 0.5 * ca.squaredNorm(); + r[2] = 0.5 * da.squaredNorm(); + m_x = T.inverse() * r; + m_r = m_x.norm(); + m_x += a; + } - BoundingSphere() = default; - BoundingSphere(Vector3r const& x, Real r) : m_x(x), m_r(r) {} + /** + * \brief constructs the smallest enclosing sphere a given pointset + * + * \param p vertices of the points + */ + BoundingSphere(const std::vector& p) + { + m_r = 0; + m_x.setZero(); + setPoints(p); + } + /** + * \brief Getter for the center of the sphere + * + * \return const reference of the sphere center + */ Vector3r const& x() const { return m_x; } + + /** + * \brief Access function for center of the sphere + * + * \return reference of the sphere center + */ Vector3r& x() { return m_x; } + /** + * \brief Getter for the radius + * + * \return Radius of the sphere + */ Real r() const { return m_r; } + + /** + * \brief Access function for the radius + * + * \return Reference to the radius of the sphere + */ Real& r() { return m_r; } + /** + * \brief constructs the smallest enclosing sphere a given pointset + * + * \param p vertices of the points + */ + void setPoints(const std::vector& p) + { + //remove duplicates + std::vector v(p); + std::sort(v.begin(), v.end(), [](const Vector3r& a, const Vector3r& b) + { + if (a[0] < b[0]) return true; + if (a[0] > b[0]) return false; + if (a[1] < b[1]) return true; + if (a[1] > b[1]) return false; + return (a[2] < b[2]); + }); + v.erase(std::unique(v.begin(), v.end(), [](Vector3r& a, Vector3r& b) { return a.isApprox(b); }), v.end()); + + Vector3r d; + const int n = int(v.size()); + + //generate random permutation of the points and permute the points by epsilon to avoid corner cases + const double epsilon = 1.0e-6; + for (int i = n - 1; i > 0; i--) + { + const Vector3r epsilon_vec = epsilon * Vector3r::Random(); + const int j = static_cast(floor(i * double(rand()) / RAND_MAX)); + d = v[i] + epsilon_vec; + v[i] = v[j] - epsilon_vec; + v[j] = d; + } + + BoundingSphere S = BoundingSphere(v[0], v[1]); + + for (int i = 2; i < n; i++) + { + //SES0 + d = v[i] - S.x(); + if (d.squaredNorm() > S.r()* S.r()) + S = ses1(i, v, v[i]); + } + + m_x = S.m_x; + m_r = S.m_r + epsilon; //add epsilon to make sure that all non-pertubated points are inside the sphere + } + + /** + * \brief intersection test for two spheres + * + * \param other other sphere to be tested for intersection + * \return returns true when this sphere and the other sphere are intersecting + */ bool overlaps(BoundingSphere const& other) const { - Real rr = m_r + other.m_r; + double rr = m_r + other.m_r; return (m_x - other.m_x).squaredNorm() < rr * rr; } + /** + * \brief tests whether the given sphere other is contained in the sphere + * + * \param other bounding sphere + * \return returns true when the other is contained in this sphere or vice versa + */ bool contains(BoundingSphere const& other) const { - Real rr = r() - other.r(); + double rr = r() - other.r(); return (x() - other.x()).squaredNorm() < rr * rr; } + /** + * \brief tests whether the given point other is contained in the sphere + * + * \param other 3d coordinates of a point + * \return returns true when the point is contained in the sphere + */ bool contains(Vector3r const& other) const { return (x() - other).squaredNorm() < m_r * m_r; } private: + /** + * \brief constructs the smallest enclosing sphere for n points with the points q1, q2, and q3 on the surface of the sphere + * + * \param n number of points + * \param p vertices of the points + * \param q1 3d coordinates of a point on the surface + * \param q2 3d coordinates of a second point on the surface + * \param q3 3d coordinates of a third point on the surface + * \return smallest enclosing sphere + */ + BoundingSphere ses3(int n, std::vector& p, Vector3r& q1, Vector3r& q2, Vector3r& q3) + { + BoundingSphere S(q1, q2, q3); + + for (int i = 0; i < n; i++) + { + Vector3r d = p[i] - S.x(); + if (d.squaredNorm() > S.r()* S.r()) + S = BoundingSphere(q1, q2, q3, p[i]); + } + return S; + } + + /** + * \brief constructs the smallest enclosing sphere for n points with the points q1 and q2 on the surface of the sphere + * + * \param n number of points + * \param p vertices of the points + * \param q1 3d coordinates of a point on the surface + * \param q2 3d coordinates of a second point on the surface + * \return smallest enclosing sphere + */ + BoundingSphere ses2(int n, std::vector& p, Vector3r& q1, Vector3r& q2) + { + BoundingSphere S(q1, q2); + + for (int i = 0; i < n; i++) + { + Vector3r d = p[i] - S.x(); + if (d.squaredNorm() > S.r()* S.r()) + S = ses3(i, p, q1, q2, p[i]); + } + return S; + } + /** + * \brief constructs the smallest enclosing sphere for n points with the point q1 on the surface of the sphere + * + * \param n number of points + * \param p vertices of the points + * \param q1 3d coordinates of a point on the surface + * \return smallest enclosing sphere + */ + BoundingSphere ses1(int n, std::vector& p, Vector3r& q1) + { + BoundingSphere S(p[0], q1); + + for (int i = 1; i < n; i++) + { + Vector3r d = p[i] - S.x(); + if (d.squaredNorm() > S.r()* S.r()) + S = ses2(i, p, q1, p[i]); + } + return S; + } Vector3r m_x; Real m_r; diff --git a/Simulation/BoundingSphereHierarchy.cpp b/Simulation/BoundingSphereHierarchy.cpp index 0e8832da..9bd8c9f3 100644 --- a/Simulation/BoundingSphereHierarchy.cpp +++ b/Simulation/BoundingSphereHierarchy.cpp @@ -1,6 +1,5 @@ #include "BoundingSphereHierarchy.h" -#include "MiniBall.h" #include #include @@ -21,30 +20,16 @@ Vector3r const& PointCloudBSH::entity_position(unsigned int i) const return m_vertices[i]; } -struct PCBSHCoordAccessor -{ - PCBSHCoordAccessor(const Vector3r *vertices_, - std::vector const* lst_) - : vertices(vertices_), lst(lst_) - { - } - - using Pit = unsigned int; - using Cit = Real const*; - inline Cit operator() (Pit it) const { - return vertices[(*lst)[it]].data(); - } - const Vector3r *vertices; - std::vector const* lst; -}; - - void PointCloudBSH::compute_hull(unsigned int b, unsigned int n, BoundingSphere& hull) const { - auto mb = Miniball::Miniball(3, b, b + n, {m_vertices, &m_lst}); + auto vertices_subset = std::vector(n); + for (unsigned int i=b; i < b+n; ++i) + vertices_subset[i-b] = m_vertices[m_lst[i]]; - hull.x() = Map(mb.center()); - hull.r() = std::sqrt(mb.squared_radius()); + const BoundingSphere s(vertices_subset); + + hull.x() = s.x(); + hull.r() = s.r(); } void PointCloudBSH::compute_hull_approx(unsigned int b, unsigned int n, BoundingSphere& hull) const @@ -76,25 +61,6 @@ void PointCloudBSH::init(const Vector3r *vertices, const unsigned int numVertice ////////////////////////////////////////////////////////////////////////// -struct TMBSHCoordAccessor -{ - TMBSHCoordAccessor(const Vector3r *vertices_, const unsigned int *indices_, - std::vector const* lst_) - : vertices(vertices_), lst(lst_) - { - } - - using Pit = unsigned int; - using Cit = Real const*; - inline Cit operator() (Pit it) const { - return vertices[(*lst)[it]].data(); - } - const Vector3r *vertices; - const unsigned int *indices; - std::vector const* lst; -}; - - TetMeshBSH::TetMeshBSH() : super(0) { diff --git a/Simulation/CMakeLists.txt b/Simulation/CMakeLists.txt index 4c031bab..32f27f0b 100644 --- a/Simulation/CMakeLists.txt +++ b/Simulation/CMakeLists.txt @@ -61,7 +61,6 @@ endif() find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) -include_directories(${PROJECT_PATH}/extern/Miniball) target_link_libraries(Simulation PositionBasedDynamics) diff --git a/Simulation/RigidBody.h b/Simulation/RigidBody.h index d5f839e6..08110b41 100644 --- a/Simulation/RigidBody.h +++ b/Simulation/RigidBody.h @@ -93,6 +93,7 @@ namespace PBD m_lastX = x; m_oldX = x; m_v.setZero(); + m_v0.setZero(); m_a.setZero(); setInertiaTensor(inertiaTensor); @@ -106,6 +107,7 @@ namespace PBD m_x0_mat.setZero(); rotationUpdated(); m_omega.setZero(); + m_omega0.setZero(); m_torque.setZero(); m_restitutionCoeff = static_cast(0.6); @@ -125,6 +127,7 @@ namespace PBD m_lastX = x; m_oldX = x; m_v.setZero(); + m_v0.setZero(); m_a.setZero(); m_q = rotation; @@ -134,6 +137,7 @@ namespace PBD m_rot = m_q.matrix(); rotationUpdated(); m_omega.setZero(); + m_omega0.setZero(); m_torque.setZero(); m_restitutionCoeff = static_cast(0.6); diff --git a/extern/Miniball/MiniBall.h b/extern/Miniball/MiniBall.h deleted file mode 100644 index cb76c534..00000000 --- a/extern/Miniball/MiniBall.h +++ /dev/null @@ -1,515 +0,0 @@ -// Copright (C) 1999-2013, Bernd Gaertner -// $Rev: 3581 $ -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. - -// You should have received a copy of the GNU General Public License -// along with this program. If not, see . -// -// Contact: -// -------- -// Bernd Gaertner -// Institute of Theoretical Computer Science -// ETH Zuerich -// CAB G31.1 -// CH-8092 Zuerich, Switzerland -// http://www.inf.ethz.ch/personal/gaertner - -#include -#include -#include -#include -#include - -namespace Miniball { - - // Global Functions - // ================ - template - inline NT mb_sqr (NT r) {return r*r;} - - // Functors - // ======== - - // functor to map a point iterator to the corresponding coordinate iterator; - // generic version for points whose coordinate containers have begin() - template < typename Pit_, typename Cit_ > - struct CoordAccessor { - typedef Pit_ Pit; - typedef Cit_ Cit; - inline Cit operator() (Pit it) const { return (*it).begin(); } - }; - - // partial specialization for points whose coordinate containers are arrays - template < typename Pit_, typename Cit_ > - struct CoordAccessor { - typedef Pit_ Pit; - typedef Cit_* Cit; - inline Cit operator() (Pit it) const { return *it; } - }; - - // Class Declaration - // ================= - - template - class Miniball { - private: - // types - // The iterator type to go through the input points - typedef typename CoordAccessor::Pit Pit; - // The iterator type to go through the coordinates of a single point. - typedef typename CoordAccessor::Cit Cit; - // The coordinate type - typedef typename std::iterator_traits::value_type NT; - // The iterator to go through the support points - typedef typename std::list::iterator Sit; - - // data members... - const int d; // dimension - Pit points_begin; - Pit points_end; - CoordAccessor coord_accessor; - double time; - const NT nt0; // NT(0) - - //...for the algorithms - std::list L; - Sit support_end; - int fsize; // number of forced points - int ssize; // number of support points - - // ...for the ball updates - NT* current_c; - NT current_sqr_r; - NT** c; - NT* sqr_r; - - // helper arrays - NT* q0; - NT* z; - NT* f; - NT** v; - NT** a; - - public: - // The iterator type to go through the support points - typedef typename std::list::const_iterator SupportPointIterator; - - // PRE: [begin, end) is a nonempty range - // POST: computes the smallest enclosing ball of the points in the range - // [begin, end); the functor a maps a point iterator to an iterator - // through the d coordinates of the point - Miniball (int d_, Pit begin, Pit end, CoordAccessor ca = CoordAccessor()); - - // POST: returns a pointer to the first element of an array that holds - // the d coordinates of the center of the computed ball - const NT* center () const; - - // POST: returns the squared radius of the computed ball - NT squared_radius () const; - - // POST: returns the number of support points of the computed ball; - // the support points form a minimal set with the same smallest - // enclosing ball as the input set; in particular, the support - // points are on the boundary of the computed ball, and their - // number is at most d+1 - int nr_support_points () const; - - // POST: returns an iterator to the first support point - SupportPointIterator support_points_begin () const; - - // POST: returns a past-the-end iterator for the range of support points - SupportPointIterator support_points_end () const; - - // POST: returns the maximum excess of any input point w.r.t. the computed - // ball, divided by the squared radius of the computed ball. The - // excess of a point is the difference between its squared distance - // from the center and the squared radius; Ideally, the return value - // is 0. subopt is set to the absolute value of the most negative - // coefficient in the affine combination of the support points that - // yields the center. Ideally, this is a convex combination, and there - // is no negative coefficient in which case subopt is set to 0. - NT relative_error (NT& subopt) const; - - // POST: return true if the relative error is at most tol, and the - // suboptimality is 0; the default tolerance is 10 times the - // coordinate type's machine epsilon - bool is_valid (NT tol = NT(10) * std::numeric_limits::epsilon()) const; - - // POST: returns the time in seconds taken by the constructor call for - // computing the smallest enclosing ball - double get_time() const; - - // POST: deletes dynamically allocated arrays - ~Miniball(); - - private: - void mtf_mb (Sit n); - void mtf_move_to_front (Sit j); - void pivot_mb (Pit n); - void pivot_move_to_front (Pit j); - NT excess (Pit pit) const; - void pop (); - bool push (Pit pit); - NT suboptimality () const; - void create_arrays(); - void delete_arrays(); - }; - - // Class Definition - // ================ - template - Miniball::Miniball (int d_, Pit begin, Pit end, - CoordAccessor ca) - : d (d_), - points_begin (begin), - points_end (end), - coord_accessor (ca), - time (clock()), - nt0 (NT(0)), - L(), - support_end (L.begin()), - fsize(0), - ssize(0), - current_c (NULL), - current_sqr_r (NT(-1)), - c (NULL), - sqr_r (NULL), - q0 (NULL), - z (NULL), - f (NULL), - v (NULL), - a (NULL) - { - assert (points_begin != points_end); - create_arrays(); - - // set initial center - for (int j=0; j - Miniball::~Miniball() - { - delete_arrays(); - } - - template - void Miniball::create_arrays() - { - c = new NT*[d+1]; - v = new NT*[d+1]; - a = new NT*[d+1]; - for (int i=0; i - void Miniball::delete_arrays() - { - delete[] f; - delete[] z; - delete[] q0; - delete[] sqr_r; - for (int i=0; i - const typename Miniball::NT* - Miniball::center () const - { - return current_c; - } - - template - typename Miniball::NT - Miniball::squared_radius () const - { - return current_sqr_r; - } - - template - int Miniball::nr_support_points () const - { - assert (ssize < d+2); - return ssize; - } - - template - typename Miniball::SupportPointIterator - Miniball::support_points_begin () const - { - return L.begin(); - } - - template - typename Miniball::SupportPointIterator - Miniball::support_points_end () const - { - return support_end; - } - - template - typename Miniball::NT - Miniball::relative_error (NT& subopt) const - { - NT e, max_e = nt0; - // compute maximum absolute excess of support points - for (SupportPointIterator it = support_points_begin(); - it != support_points_end(); ++it) { - e = excess (*it); - if (e < nt0) e = -e; - if (e > max_e) { - max_e = e; - } - } - // compute maximum excess of any point - for (Pit i = points_begin; i != points_end; ++i) - if ((e = excess (i)) > max_e) - max_e = e; - - subopt = suboptimality(); - assert (current_sqr_r > nt0 || max_e == nt0); - return (current_sqr_r == nt0 ? nt0 : max_e / current_sqr_r); - } - - template - bool Miniball::is_valid (NT tol) const - { - NT suboptimality; - return ( (relative_error (suboptimality) <= tol) && (suboptimality == 0) ); - } - - template - double Miniball::get_time() const - { - return time; - } - - template - void Miniball::mtf_mb (Sit n) - { - // Algorithm 1: mtf_mb (L_{n-1}, B), where L_{n-1} = [L.begin, n) - // B: the set of forced points, defining the current ball - // S: the superset of support points computed by the algorithm - // -------------------------------------------------------------- - // from B. Gaertner, Fast and Robust Smallest Enclosing Balls, ESA 1999, - // http://www.inf.ethz.ch/personal/gaertner/texts/own_work/esa99_final.pdf - - // PRE: B = S - assert (fsize == ssize); - - support_end = L.begin(); - if ((fsize) == d+1) return; - - // incremental construction - for (Sit i = L.begin(); i != n;) - { - // INV: (support_end - L.begin() == |S|-|B|) - assert (std::distance (L.begin(), support_end) == ssize - fsize); - - Sit j = i++; - if (excess(*j) > nt0) - if (push(*j)) { // B := B + p_i - mtf_mb (j); // mtf_mb (L_{i-1}, B + p_i) - pop(); // B := B - p_i - mtf_move_to_front(j); - } - } - // POST: the range [L.begin(), support_end) stores the set S\B - } - - template - void Miniball::mtf_move_to_front (Sit j) - { - if (support_end == j) - support_end++; - L.splice (L.begin(), L, j); - } - - template - void Miniball::pivot_mb (Pit n) - { - // Algorithm 2: pivot_mb (L_{n-1}), where L_{n-1} = [L.begin, n) - // -------------------------------------------------------------- - // from B. Gaertner, Fast and Robust Smallest Enclosing Balls, ESA 1999, - // http://www.inf.ethz.ch/personal/gaertner/texts/own_work/esa99_final.pdf - NT old_sqr_r; - const NT* c; - Pit pivot, k; - NT e, max_e, sqr_r; - Cit p; - do { - old_sqr_r = current_sqr_r; - sqr_r = current_sqr_r; - - pivot = points_begin; - max_e = nt0; - for (k = points_begin; k != n; ++k) { - p = coord_accessor(k); - e = -sqr_r; - c = current_c; - for (int j=0; j(*p++-*c++); - if (e > max_e) { - max_e = e; - pivot = k; - } - } - - if (max_e > nt0) { - // check if the pivot is already contained in the support set - if (std::find(L.begin(), support_end, pivot) == support_end) { - assert (fsize == 0); - if (push (pivot)) { - mtf_mb(support_end); - pop(); - pivot_move_to_front(pivot); - } - } - } - } while (old_sqr_r < current_sqr_r); - } - - template - void Miniball::pivot_move_to_front (Pit j) - { - L.push_front(j); - if (std::distance(L.begin(), support_end) == d+2) - support_end--; - } - - template - inline typename Miniball::NT - Miniball::excess (Pit pit) const - { - Cit p = coord_accessor(pit); - NT e = -current_sqr_r; - NT* c = current_c; - for (int k=0; k(*p++-*c++); - } - return e; - } - - template - void Miniball::pop () - { - --fsize; - } - - template - bool Miniball::push (Pit pit) - { - int i, j; - NT eps = mb_sqr(std::numeric_limits::epsilon()); - - Cit cit = coord_accessor(pit); - Cit p = cit; - - if (fsize==0) { - for (i=0; i(v[fsize][j]); - z[fsize]*=2; - - // reject push if z_fsize too small - if (z[fsize](*p++-c[fsize-1][i]); - f[fsize]=e/z[fsize]; - - for (i=0; i - typename Miniball::NT - Miniball::suboptimality () const - { - NT* l = new NT[d+1]; - NT min_l = nt0; - l[0] = NT(1); - for (int i=ssize-1; i>0; --i) { - l[i] = f[i]; - for (int k=ssize-1; k>i; --k) - l[i]-=a[k][i]*l[k]; - if (l[i] < min_l) min_l = l[i]; - l[0] -= l[i]; - } - if (l[0] < min_l) min_l = l[0]; - delete[] l; - if (min_l < nt0) - return -min_l; - return nt0; - } - -} // end Namespace Miniball From f77a6a787cd47b78935676ccc390a72a8db11249 Mon Sep 17 00:00:00 2001 From: Stefan Rhys Jeske Date: Mon, 10 Feb 2020 15:20:08 +0100 Subject: [PATCH 038/101] MinGW Compatibility TODO: Change commit hashes of external projects after merge --- CMake/Common.cmake | 11 +++++++---- Utils/IndexedFaceMesh.h | 2 +- 2 files changed, 8 insertions(+), 5 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index a7b90441..ac795954 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -29,7 +29,7 @@ if(USE_OpenMP) endif() endif() -if (WIN32) +if (MSVC) set(CMAKE_USE_RELATIVE_PATHS "1") # Set compiler flags set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /bigobj") @@ -38,15 +38,18 @@ if (WIN32) set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") -endif (WIN32) +endif (MSVC) -if (UNIX) +if (UNIX OR MINGW) set(CMAKE_USE_RELATIVE_PATHS "1") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") # Set compiler flags for "release" set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=native") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=native") -endif (UNIX) +endif (UNIX OR MINGW) +if(MINGW) + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O1 -Wa,-mbig-obj") +endif(MINGW) if(APPLE) set(CMAKE_MACOSX_RPATH 1) diff --git a/Utils/IndexedFaceMesh.h b/Utils/IndexedFaceMesh.h index 72c489d5..84c1655b 100644 --- a/Utils/IndexedFaceMesh.h +++ b/Utils/IndexedFaceMesh.h @@ -39,7 +39,7 @@ namespace Utilities { m_numFaces = other.m_numFaces; m_fIndices = new unsigned int[m_numFaces]; -#if defined(WIN32) || defined(_WIN32) || defined(WIN64) +#if defined(_MSC_VER) std::copy(other.m_fIndices, other.m_fIndices + m_numFaces, stdext::unchecked_array_iterator(m_fIndices)); #else From 1a2209b371d33fccdf8cb0efe7c63b0cffc735c9 Mon Sep 17 00:00:00 2001 From: Stefan Rhys Jeske Date: Mon, 10 Feb 2020 17:15:27 +0100 Subject: [PATCH 039/101] More MinGW compatibility --- Utils/FileSystem.h | 5 +++++ Utils/IndexedFaceMesh.cpp | 2 +- Utils/IndexedFaceMesh.h | 2 +- 3 files changed, 7 insertions(+), 2 deletions(-) diff --git a/Utils/FileSystem.h b/Utils/FileSystem.h index 44ac02e0..963c7938 100644 --- a/Utils/FileSystem.h +++ b/Utils/FileSystem.h @@ -13,6 +13,11 @@ #include #endif +#if (defined(__MINGW32__) || defined(__MINGW64__)) +#include +#endif + + namespace Utilities { /** \brief This class implements different file system functions. diff --git a/Utils/IndexedFaceMesh.cpp b/Utils/IndexedFaceMesh.cpp index ba38fbc4..44ed14a9 100644 --- a/Utils/IndexedFaceMesh.cpp +++ b/Utils/IndexedFaceMesh.cpp @@ -18,7 +18,7 @@ IndexedFaceMesh& IndexedFaceMesh::operator=(IndexedFaceMesh const& other) for (size_t i(0u); i < m_faces.size(); ++i) { m_faces[i].m_edges = new unsigned int[m_verticesPerFace]; -#if defined(WIN32) || defined(_WIN32) || defined(WIN64) +#if defined(_MSC_VER) std::copy(other.m_faces[i].m_edges, other.m_faces[i].m_edges + m_verticesPerFace, stdext::unchecked_array_iterator(m_faces[i].m_edges)); #else diff --git a/Utils/IndexedFaceMesh.h b/Utils/IndexedFaceMesh.h index 84c1655b..1f52ee36 100644 --- a/Utils/IndexedFaceMesh.h +++ b/Utils/IndexedFaceMesh.h @@ -75,7 +75,7 @@ namespace Utilities { m_numEdges = other.m_numEdges; m_eIndices = new unsigned int[m_numEdges]; -#if defined(WIN32) || defined(_WIN32) || defined(WIN64) +#if defined(_MSC_VER) std::copy(other.m_eIndices, other.m_eIndices + m_numEdges, stdext::unchecked_array_iterator(m_eIndices)); #else From a7e51055ed4e8a368be9fd735f33378dca62cc70 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Tue, 24 Mar 2020 16:11:12 +0100 Subject: [PATCH 040/101] - updated Discregrid --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index c22e5c17..234df945 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -40,7 +40,7 @@ else() Ext_Discregrid PREFIX "${ExternalInstallDir}/Discregrid" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git - GIT_TAG "267067f727c552eba7da8bdb406eafd40673823e" + GIT_TAG "0b69062ff9c56fbb6dcecd296652028bedbacf0e" INSTALL_DIR ${ExternalInstallDir}/Discregrid CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_AS_SHARED_LIBS:BOOL=0 From 5376b9f88c4d2eef56f4b5271ddb36c5dfe1d1d0 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Tue, 24 Mar 2020 16:43:34 +0100 Subject: [PATCH 041/101] - cleanup --- CMake/FindEigen3.cmake | 2 +- CMakeLists.txt | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/CMake/FindEigen3.cmake b/CMake/FindEigen3.cmake index 1fccf3ff..8a9d9284 100644 --- a/CMake/FindEigen3.cmake +++ b/CMake/FindEigen3.cmake @@ -63,7 +63,7 @@ else (EIGEN3_INCLUDE_DIR) find_path(EIGEN3_INCLUDE_DIR NAMES signature_of_eigen3_matrix_library PATHS - ${PROJECT_PATH}/extern/eigen + ${PROJECT_SOURCE_DIR}/extern/eigen ${CMAKE_INSTALL_PREFIX}/include ${KDE4_INCLUDE_DIR} PATH_SUFFIXES eigen3 eigen diff --git a/CMakeLists.txt b/CMakeLists.txt index 234df945..05341f35 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -23,8 +23,9 @@ else() endif() include(ExternalProject) -set(EigenDir "${CMAKE_SOURCE_DIR}/extern/eigen") +## Eigen3 is used by most of the libraries that follow +find_package(Eigen3 REQUIRED) set(EXT_CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE}) if (NOT ${CMAKE_BUILD_TYPE} STREQUAL "Debug") @@ -44,7 +45,7 @@ else() INSTALL_DIR ${ExternalInstallDir}/Discregrid CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_AS_SHARED_LIBS:BOOL=0 - -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EigenDir} + -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EIGEN3_INCLUDE_DIR} ) ExternalProject_Get_Property(Ext_Discregrid INSTALL_DIR) set(Discregrid_INCLUDE_DIR ${INSTALL_DIR}/include) From 1cb0cd80441c26d1305974bbed589648e06a7464 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 16 Apr 2020 09:25:51 +0200 Subject: [PATCH 042/101] - fixed several compiler warnings --- CMake/Common.cmake | 11 ++++--- Changelog.txt | 1 + Demos/Visualization/MiniGL.cpp | 10 +++--- .../PositionBasedRigidBodyDynamics.cpp | 32 +++++++++---------- Simulation/BoundingSphere.h | 18 +++++------ Utils/Logger.h | 2 +- 6 files changed, 38 insertions(+), 36 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index ac795954..4a4a0025 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -33,11 +33,10 @@ if (MSVC) set(CMAKE_USE_RELATIVE_PATHS "1") # Set compiler flags set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /bigobj") - set(CMAKE_CXX_FLAGS_RELEASE "/MD /MP /Ox /Ob2 /Oi /Ot /D NDEBUG") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /D NDEBUG /bigobj") - set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") - set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") - set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") + set(CMAKE_CXX_FLAGS_RELEASE "/MD /MP /Ox /Ob2 /Oi /Ot /fp:fast /D NDEBUG") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /fp:fast /D NDEBUG /bigobj") + set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL") + set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/INCREMENTAL") endif (MSVC) if (UNIX OR MINGW) @@ -57,7 +56,9 @@ endif() set (CMAKE_CXX_STANDARD 11) +if (MSVC) add_definitions(-D_CRT_SECURE_NO_DEPRECATE) +endif(MSVC) OPTION(USE_DOUBLE_PRECISION "Use double precision" ON) if (USE_DOUBLE_PRECISION) diff --git a/Changelog.txt b/Changelog.txt index 8bc0f1ac..387ecd00 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,4 @@ + - fixed several compiler warnings - removed MiniBall dependency - update to Eigen 3.3.7 diff --git a/Demos/Visualization/MiniGL.cpp b/Demos/Visualization/MiniGL.cpp index d1cd1981..4704fd28 100644 --- a/Demos/Visualization/MiniGL.cpp +++ b/Demos/Visualization/MiniGL.cpp @@ -189,7 +189,7 @@ void MiniGL::drawCylinder(const Vector3r &a, const Vector3r &b, const float *col if (vz == 0) vz = .00000001; Real v = sqrt(vx*vx + vy*vy + vz*vz); - Real ax = 57.2957795*acos(vz / v); + Real ax = static_cast(57.2957795)*acos(vz / v); if (vz < 0.0) ax = -ax; Real rx = -vy*vz; @@ -924,18 +924,18 @@ void MiniGL::mouseMove (int x, int y) // translate scene in z direction if (modifier_key == GLUT_ACTIVE_CTRL) { - move (0, 0, -(d_x + d_y) / 10.0); + move (0, 0, -(d_x + d_y) / static_cast(10.0)); } // translate scene in x/y direction else if (modifier_key == GLUT_ACTIVE_SHIFT) { - move (-d_x / 20.0f, -d_y / 20.0, 0); + move (-d_x / static_cast(20.0), -d_y / static_cast(20.0), 0); } // rotate scene around x, y axis else if (modifier_key == GLUT_ACTIVE_ALT) { - rotateX(d_y/ 100.0); - rotateY(-d_x/ 100.0); + rotateX(d_y/ static_cast(100.0)); + rotateY(-d_x/ static_cast(100.0)); } } diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp index bfcd38d3..6bdc46d6 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp @@ -90,21 +90,21 @@ void PositionBasedRigidBodyDynamics::computeMatrixK( // ---------------------------------------------------------------------------------------------- void PositionBasedRigidBodyDynamics::computeMatrixG(const Quaternionr &q, Eigen::Matrix &G) { - G(0, 0) = -0.5*q.x(); - G(0, 1) = -0.5*q.y(); - G(0, 2) = -0.5*q.z(); + G(0, 0) = -static_cast(0.5)*q.x(); + G(0, 1) = -static_cast(0.5)*q.y(); + G(0, 2) = -static_cast(0.5)*q.z(); - G(1, 0) = 0.5*q.w(); - G(1, 1) = 0.5*q.z(); - G(1, 2) = -0.5*q.y(); + G(1, 0) = static_cast(0.5)*q.w(); + G(1, 1) = static_cast(0.5)*q.z(); + G(1, 2) = static_cast(-0.5)*q.y(); - G(2, 0) = -0.5*q.z(); - G(2, 1) = 0.5*q.w(); - G(2, 2) = 0.5*q.x(); + G(2, 0) = static_cast(-0.5)*q.z(); + G(2, 1) = static_cast(0.5)*q.w(); + G(2, 2) = static_cast(0.5)*q.x(); - G(3, 0) = 0.5*q.y(); - G(3, 1) = -0.5*q.x(); - G(3, 2) = 0.5*q.w(); + G(3, 0) = static_cast(0.5)*q.y(); + G(3, 1) = static_cast(-0.5)*q.x(); + G(3, 2) = static_cast(0.5)*q.w(); } // ---------------------------------------------------------------------------------------------- @@ -371,13 +371,13 @@ bool PositionBasedRigidBodyDynamics::solve_DistanceJoint( Real alpha = 0.0; if (stiffness != 0.0) { - alpha = 1.0 / (stiffness * dt * dt); + alpha = static_cast(1.0) / (stiffness * dt * dt); K += alpha; } Real Kinv = 0.0; if (fabs(K) > static_cast(1e-6)) - Kinv = 1.0 / K; + Kinv = static_cast(1.0) / K; else { corr_x0.setZero(); @@ -1609,7 +1609,7 @@ bool PositionBasedRigidBodyDynamics::solve_TargetAngleMotorHingeJoint( const Quaternionr tmp = (q0.conjugate() * q1); const Vector4r qVec(tmp.w(), tmp.x(), tmp.y(), tmp.z()); C.block<3, 1>(3, 0) = Pr * qVec; - C(3, 0) -= sin(0.5*targetAngle); + C(3, 0) -= sin(static_cast(0.5)*targetAngle); const Vector3r r0 = c0 - x0; @@ -2085,7 +2085,7 @@ bool PositionBasedRigidBodyDynamics::velocitySolve_TargetVelocityMotorHingeJoint Real alpha = 0.0; if (stiffness != 0.0) { - alpha = 1.0 / (stiffness * dt * dt); + alpha = static_cast(1.0) / (stiffness * dt * dt); K(0,0) += alpha; } diff --git a/Simulation/BoundingSphere.h b/Simulation/BoundingSphere.h index 9a8608bc..58915954 100644 --- a/Simulation/BoundingSphere.h +++ b/Simulation/BoundingSphere.h @@ -47,8 +47,8 @@ namespace PBD { const Vector3r ba = b - a; - m_x = (a + b) * 0.5; - m_r = 0.5 * ba.norm(); + m_x = (a + b) * static_cast(0.5); + m_r = static_cast(0.5) * ba.norm(); } /** @@ -69,9 +69,9 @@ namespace PBD ca[0], ca[1], ca[2], baxca[0], baxca[1], baxca[2]; - r[0] = 0.5 * ba.squaredNorm(); - r[1] = 0.5 * ca.squaredNorm(); - r[2] = 0.0; + r[0] = static_cast(0.5) * ba.squaredNorm(); + r[1] = static_cast(0.5) * ca.squaredNorm(); + r[2] = static_cast(0.0); m_x = T.inverse() * r; m_r = m_x.norm(); @@ -97,9 +97,9 @@ namespace PBD ca[0], ca[1], ca[2], da[0], da[1], da[2]; - r[0] = 0.5 * ba.squaredNorm(); - r[1] = 0.5 * ca.squaredNorm(); - r[2] = 0.5 * da.squaredNorm(); + r[0] = static_cast(0.5) * ba.squaredNorm(); + r[1] = static_cast(0.5) * ca.squaredNorm(); + r[2] = static_cast(0.5) * da.squaredNorm(); m_x = T.inverse() * r; m_r = m_x.norm(); m_x += a; @@ -189,7 +189,7 @@ namespace PBD } m_x = S.m_x; - m_r = S.m_r + epsilon; //add epsilon to make sure that all non-pertubated points are inside the sphere + m_r = S.m_r + static_cast(epsilon); //add epsilon to make sure that all non-pertubated points are inside the sphere } /** diff --git a/Utils/Logger.h b/Utils/Logger.h index 25747631..298daee1 100644 --- a/Utils/Logger.h +++ b/Utils/Logger.h @@ -12,7 +12,7 @@ namespace Utilities { - enum LogLevel { DEBUG=0, INFO, WARN, ERR }; + enum class LogLevel { DEBUG=0, INFO, WARN, ERR }; class LogSink { From abd45249c2763cdd07497c314344f7749042e199 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 17 Apr 2020 11:52:33 +0200 Subject: [PATCH 043/101] - bugfix --- PositionBasedDynamics/PositionBasedElasticRods.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/PositionBasedDynamics/PositionBasedElasticRods.cpp b/PositionBasedDynamics/PositionBasedElasticRods.cpp index 34568682..0908a6ae 100644 --- a/PositionBasedDynamics/PositionBasedElasticRods.cpp +++ b/PositionBasedDynamics/PositionBasedElasticRods.cpp @@ -775,7 +775,7 @@ Real PBD::DirectPositionBasedSolverForStiffRods::factor(const int intervalIndex, // compute max error for (unsigned char i(0); i < 6; ++i) { - maxError = std::max(maxError, abs(rhs[i])); + maxError = std::max(maxError, std::abs(rhs[i])); } // Compute a part of the Jacobian here, because the relationship From 67cea4478d58de55f64f78fcfea16629bfb79152 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 5 Jun 2020 11:25:53 +0200 Subject: [PATCH 044/101] - bugfix --- CMake/Common.cmake | 9 ++-- Utils/FileSystem.h | 121 ++++++++++++++++++++++++++++++++++++++++----- 2 files changed, 113 insertions(+), 17 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index 4a4a0025..a61d49e4 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -33,10 +33,11 @@ if (MSVC) set(CMAKE_USE_RELATIVE_PATHS "1") # Set compiler flags set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /bigobj") - set(CMAKE_CXX_FLAGS_RELEASE "/MD /MP /Ox /Ob2 /Oi /Ot /fp:fast /D NDEBUG") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /fp:fast /D NDEBUG /bigobj") - set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL") - set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/INCREMENTAL") + set(CMAKE_CXX_FLAGS_RELEASE "/MD /MP /Ox /Ob2 /Oi /Ot /D NDEBUG") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Zi /MP /Ox /Ob2 /Oi /Ot /D NDEBUG /bigobj") + set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") + set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") + set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO") endif (MSVC) if (UNIX OR MINGW) diff --git a/Utils/FileSystem.h b/Utils/FileSystem.h index 963c7938..b0eeb93e 100644 --- a/Utils/FileSystem.h +++ b/Utils/FileSystem.h @@ -2,21 +2,25 @@ #define __FileSystem_h__ #include "StringTools.h" -#include "Logger.h" #include "extern/md5/md5.h" -#if WIN32 +#include +#ifdef WIN32 #include #define NOMINMAX #include "windows.h" +#include #else -#include #include +#include #endif -#if (defined(__MINGW32__) || defined(__MINGW64__)) -#include +#ifndef S_ISDIR +#define S_ISDIR(mode) (((mode) & S_IFMT) == S_IFDIR) #endif +#ifndef S_ISREG +#define S_ISREG(mode) (((mode) & S_IFMT) == S_IFREG) +#endif namespace Utilities { @@ -171,6 +175,8 @@ namespace Utilities static std::string normalizePath(const std::string &path) { + if (path.size() == 0) + return path; std::string result = path; std::replace(result.begin(), result.end(), '\\', '/'); std::vector tokens; @@ -181,7 +187,7 @@ namespace Utilities if ((tokens[index] == "..") && (index > 0)) { tokens.erase(tokens.begin() + index - 1, tokens.begin() + index + 1); - index--; + index-=2; } index++; } @@ -244,6 +250,54 @@ namespace Utilities return true; } + + static bool isFile(const std::string &path) + { + struct stat st; + if (!stat(path.c_str(), &st)) + return S_ISREG(st.st_mode); + return false; + } + + static bool isDirectory(const std::string &path) + { + struct stat st; + if (!stat(path.c_str(), &st)) + return S_ISDIR(st.st_mode); + return false; + } + + static bool getFilesInDirectory(const std::string& path, std::vector &res) + { +#ifdef WIN32 + std::string p = path + "\\*"; + WIN32_FIND_DATA data; + HANDLE hFind = FindFirstFile(p.c_str(), &data); + if (hFind != INVALID_HANDLE_VALUE) + { + do + { + res.push_back(data.cFileName); + } + while (FindNextFile(hFind, &data) != 0); + FindClose(hFind); + return true; + } + return false; +#else + DIR* dir = opendir(path.c_str()); + if (dir != NULL) + { + struct dirent *dp; + while ((dp = readdir(dir)) != NULL) + res.push_back(dp->d_name); + closedir(dir); + return true; + } + return false; +#endif + } + /** Compute the MD5 hash of a file. */ @@ -252,14 +306,14 @@ namespace Utilities std::ifstream file(filename); if (!file) - LOG_ERR << "Cannot open file: " << filename; + std::cerr << "Cannot open file: " << filename << std::endl; else { MD5 context(file); - char * hexDigestPtr(context.hex_digest()); - std::string digest(hexDigestPtr); - delete hexDigestPtr; - return digest; + char *md5hex = context.hex_digest(); + std::string res(md5hex); + delete[] md5hex; + return res; } return ""; } @@ -272,7 +326,7 @@ namespace Utilities fstream.open(md5File.c_str(), std::ios::out); if (fstream.fail()) { - LOG_ERR << "Failed to open file: " << md5File; + std::cerr << "Failed to open file: " << md5File << "\n"; return false; } std::string md5 = getFileMD5(fileName); @@ -290,7 +344,7 @@ namespace Utilities fstream.open(md5File.c_str(), std::ios::in); if (fstream.fail()) { - LOG_ERR << "Failed to open file: " << md5File; + std::cerr << "Failed to open file: " << md5File << "\n"; return false; } std::string str((std::istreambuf_iterator(fstream)), @@ -299,6 +353,47 @@ namespace Utilities return str == md5Hash; } + +#ifdef WIN32 + /** Open windows file dialog.\n + * dialogType 0 = Open file dialog\n + * dialogType 1 = Save file dialog\n + */ + static const std::string fileDialog(int dialogType, + const std::string &initialDir, + const std::string &filter) + { + std::string initDir = normalizePath(initialDir); + std::replace(initDir.begin(), initDir.end(), '/', '\\'); + + OPENFILENAME ofn; // common dialog box structure + char fileNameBuffer[512]; + fileNameBuffer[0] = '\0'; + + const std::string filterWithEscape = filter + '\0'; + + ZeroMemory(&ofn, sizeof(ofn)); + ofn.lStructSize = sizeof(ofn); + ofn.lpstrFile = fileNameBuffer; + ofn.nMaxFile = sizeof(fileNameBuffer); + ofn.lpstrFilter = filterWithEscape.c_str(); + ofn.nFilterIndex = 1; + ofn.lpstrInitialDir = (LPSTR)initDir.c_str(); + ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR; + + if (dialogType == 0) + { + if (GetOpenFileName(&ofn)) + return std::string(fileNameBuffer); + } + else + { + if (GetSaveFileName(&ofn)) + return std::string(fileNameBuffer); + } + return ""; + } +#endif }; } From c7180dc68277ed2c13916db84bb59d82ec0df803 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 17 Sep 2020 09:44:00 +0200 Subject: [PATCH 045/101] - updated GenericParameters - bufix --- CMakeLists.txt | 2 +- Changelog.txt | 2 ++ Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp | 1 + 3 files changed, 4 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 05341f35..96f30fc0 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -63,7 +63,7 @@ else() Ext_GenericParameters PREFIX "${ExternalInstallDir}/GenericParameters" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/GenericParameters.git - GIT_TAG "b1ad669fac8d106515f6aa8514a03598d5766a36" + GIT_TAG "9f1570aad21017c0116adf6a42bc4a19547df6ec" INSTALL_DIR ${ExternalInstallDir}/GenericParameters CMAKE_ARGS -DCMAKE_BUILD_TYPE=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/GenericParameters -DGENERICPARAMETERS_NO_TESTS:BOOL=1 ) diff --git a/Changelog.txt b/Changelog.txt index 387ecd00..b73f441e 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,5 @@ + - updated GenericParameters + - bufixes - fixed several compiler warnings - removed MiniBall dependency - update to Eigen 3.3.7 diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index 194eaa98..a7095801 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -132,6 +132,7 @@ void reset() base->getSelectedParticles().clear(); Simulation::getCurrent()->getModel()->cleanup(); + Simulation::getCurrent()->getTimeStep()->getCollisionDetection()->cleanup(); buildModel(); } From 8b495a8c9c1b4325899bbf177f209dd0a184f894 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Tue, 16 Feb 2021 11:08:59 +0100 Subject: [PATCH 046/101] - added substepping - added OBJ export --- Changelog.txt | 3 + Demos/Common/DemoBase.h | 1 + .../PositionBasedElasticRodsTSC.cpp | 144 +++++++++------- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 111 ++++++++++++ Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp | 2 - Demos/Visualization/MiniGL.cpp | 5 +- README.md | 6 +- Simulation/ParticleData.h | 5 + Simulation/Simulation.cpp | 1 - Simulation/TimeStepController.cpp | 160 ++++++++++-------- Simulation/TimeStepController.h | 2 + Utils/SceneLoader.cpp | 4 - Utils/SceneLoader.h | 2 - data/scenes/ArmadilloCollisionScene.json | 8 +- data/scenes/CarScene.json | 7 +- data/scenes/ClothCollisionScene.json | 7 +- 16 files changed, 314 insertions(+), 154 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index b73f441e..d25de4f5 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +1.8.0 + - added OBJ export + - added substepping - updated GenericParameters - bufixes - fixed several compiler warnings diff --git a/Demos/Common/DemoBase.h b/Demos/Common/DemoBase.h index c504602f..d85b6173 100644 --- a/Demos/Common/DemoBase.h +++ b/Demos/Common/DemoBase.h @@ -114,6 +114,7 @@ namespace PBD std::vector& getSelectedRigidBodies() { return m_selectedBodies; } bool getUseCache() const { return m_useCache; } void setUseCache(bool val) { m_useCache = val; } + std::string getOutputPath() const { return m_outputPath; } Utilities::SceneLoader::SceneData& getSceneData() { return m_scene; } }; diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp index 48f9ccf5..632949c5 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp @@ -21,7 +21,7 @@ PositionBasedElasticRodsTSC::~PositionBasedElasticRodsTSC() void PositionBasedElasticRodsTSC::step(SimulationModel &model) { TimeManager *tm = TimeManager::getCurrent (); - const Real h = tm->getTimeStepSize(); + const Real hOld = tm->getTimeStepSize(); PositionBasedElasticRodsModel &ermodel = (PositionBasedElasticRodsModel&)model; ////////////////////////////////////////////////////////////////////////// @@ -33,86 +33,102 @@ void PositionBasedElasticRodsTSC::step(SimulationModel &model) ParticleData &pg = ermodel.getGhostParticles(); const int numBodies = (int)rb.size(); - #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) - { - #pragma omp for schedule(static) nowait - for (int i = 0; i < numBodies; i++) - { - rb[i]->getLastPosition() = rb[i]->getOldPosition(); - rb[i]->getOldPosition() = rb[i]->getPosition(); - TimeIntegration::semiImplicitEuler(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getVelocity(), rb[i]->getAcceleration()); - rb[i]->getLastRotation() = rb[i]->getOldRotation(); - rb[i]->getOldRotation() = rb[i]->getRotation(); - TimeIntegration::semiImplicitEulerRotation(h, rb[i]->getMass(), rb[i]->getInertiaTensorInverseW(), rb[i]->getRotation(), rb[i]->getAngularVelocity(), rb[i]->getTorque()); - rb[i]->rotationUpdated(); - } - ////////////////////////////////////////////////////////////////////////// - // particle model - ////////////////////////////////////////////////////////////////////////// - #pragma omp for schedule(static) - for (int i = 0; i < (int) pd.size(); i++) + Real h = hOld / (Real)m_subSteps; + tm->setTimeStepSize(h); + for (unsigned int step = 0; step < m_subSteps; step++) + { + #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) { - pd.getLastPosition(i) = pd.getOldPosition(i); - pd.getOldPosition(i) = pd.getPosition(i); - pd.getVelocity(i) *= (1.0f - m_damping); + #pragma omp for schedule(static) nowait + for (int i = 0; i < numBodies; i++) + { + rb[i]->getLastPosition() = rb[i]->getOldPosition(); + rb[i]->getOldPosition() = rb[i]->getPosition(); + TimeIntegration::semiImplicitEuler(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getVelocity(), rb[i]->getAcceleration()); + rb[i]->getLastRotation() = rb[i]->getOldRotation(); + rb[i]->getOldRotation() = rb[i]->getRotation(); + TimeIntegration::semiImplicitEulerRotation(h, rb[i]->getMass(), rb[i]->getInertiaTensorInverseW(), rb[i]->getRotation(), rb[i]->getAngularVelocity(), rb[i]->getTorque()); + rb[i]->rotationUpdated(); + } + + ////////////////////////////////////////////////////////////////////////// + // particle model + ////////////////////////////////////////////////////////////////////////// + #pragma omp for schedule(static) + for (int i = 0; i < (int) pd.size(); i++) + { + pd.getLastPosition(i) = pd.getOldPosition(i); + pd.getOldPosition(i) = pd.getPosition(i); + pd.getVelocity(i) *= (1.0f - m_damping); - TimeIntegration::semiImplicitEuler(h, pd.getMass(i), pd.getPosition(i), pd.getVelocity(i), pd.getAcceleration(i)); - } + TimeIntegration::semiImplicitEuler(h, pd.getMass(i), pd.getPosition(i), pd.getVelocity(i), pd.getAcceleration(i)); + } - for (int i = 0; i < (int)pg.size(); i++) - { - pg.getLastPosition(i) = pg.getOldPosition(i); - pg.getOldPosition(i) = pg.getPosition(i); + for (int i = 0; i < (int)pg.size(); i++) + { + pg.getLastPosition(i) = pg.getOldPosition(i); + pg.getOldPosition(i) = pg.getPosition(i); - pg.getVelocity(i) *= (1.0f - m_damping); + pg.getVelocity(i) *= (1.0f - m_damping); - TimeIntegration::semiImplicitEuler(h, pg.getMass(i), pg.getPosition(i), pg.getVelocity(i), pg.getAcceleration(i)); + TimeIntegration::semiImplicitEuler(h, pg.getMass(i), pg.getPosition(i), pg.getVelocity(i), pg.getAcceleration(i)); + } } - } - positionConstraintProjection(model); + positionConstraintProjection(model); - #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) - { - // Update velocities - #pragma omp for schedule(static) nowait - for (int i = 0; i < numBodies; i++) - { - if (m_velocityUpdateMethod == 0) + #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) + { + // Update velocities + #pragma omp for schedule(static) nowait + for (int i = 0; i < numBodies; i++) + { + if (m_velocityUpdateMethod == 0) + { + TimeIntegration::velocityUpdateFirstOrder(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getOldPosition(), rb[i]->getVelocity()); + TimeIntegration::angularVelocityUpdateFirstOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getAngularVelocity()); + } + else + { + TimeIntegration::velocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getOldPosition(), rb[i]->getLastPosition(), rb[i]->getVelocity()); + TimeIntegration::angularVelocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getLastRotation(), rb[i]->getAngularVelocity()); + } + } + + // Update velocities + #pragma omp for schedule(static) + for (int i = 0; i < (int) pd.size(); i++) { - TimeIntegration::velocityUpdateFirstOrder(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getOldPosition(), rb[i]->getVelocity()); - TimeIntegration::angularVelocityUpdateFirstOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getAngularVelocity()); + if (m_velocityUpdateMethod == 0) + TimeIntegration::velocityUpdateFirstOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getVelocity(i)); + else + TimeIntegration::velocityUpdateSecondOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getLastPosition(i), pd.getVelocity(i)); } - else + + #pragma omp for schedule(static) + for (int i = 0; i < (int)pg.size(); i++) { - TimeIntegration::velocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getOldPosition(), rb[i]->getLastPosition(), rb[i]->getVelocity()); - TimeIntegration::angularVelocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getLastRotation(), rb[i]->getAngularVelocity()); + if (m_velocityUpdateMethod == 0) + TimeIntegration::velocityUpdateFirstOrder(h, pg.getMass(i), pg.getPosition(i), pg.getOldPosition(i), pg.getVelocity(i)); + else + TimeIntegration::velocityUpdateSecondOrder(h, pg.getMass(i), pg.getPosition(i), pg.getOldPosition(i), pg.getLastPosition(i), pg.getVelocity(i)); } - // update geometry - rb[i]->getGeometry().updateMeshTransformation(rb[i]->getPosition(), rb[i]->getRotationMatrix()); - } + } + } + h = hOld; + tm->setTimeStepSize(hOld); + #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) + { // Update velocities - #pragma omp for schedule(static) - for (int i = 0; i < (int) pd.size(); i++) - { - if (m_velocityUpdateMethod == 0) - TimeIntegration::velocityUpdateFirstOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getVelocity(i)); - else - TimeIntegration::velocityUpdateSecondOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getLastPosition(i), pd.getVelocity(i)); - } - - #pragma omp for schedule(static) - for (int i = 0; i < (int)pg.size(); i++) + #pragma omp for schedule(static) nowait + for (int i = 0; i < numBodies; i++) { - if (m_velocityUpdateMethod == 0) - TimeIntegration::velocityUpdateFirstOrder(h, pg.getMass(i), pg.getPosition(i), pg.getOldPosition(i), pg.getVelocity(i)); - else - TimeIntegration::velocityUpdateSecondOrder(h, pg.getMass(i), pg.getPosition(i), pg.getOldPosition(i), pg.getLastPosition(i), pg.getVelocity(i)); + if (rb[i]->getMass() != 0.0) + rb[i]->getGeometry().updateMeshTransformation(rb[i]->getPosition(), rb[i]->getRotationMatrix()); } - -} + } if (m_collisionDetection) m_collisionDetection->collisionDetection(model); diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 635cd2f1..b1f390a6 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -39,6 +39,7 @@ void buildModel (); void readScene(const bool readFile); void render (); void reset(); +void exportOBJ(); void TW_CALL setContactTolerance(const void *value, void *clientData); void TW_CALL getContactTolerance(void *value, void *clientData); void TW_CALL setContactStiffnessRigidBody(const void *value, void *clientData); @@ -60,6 +61,10 @@ CubicSDFCollisionDetection cd; short clothSimulationMethod = 2; short solidSimulationMethod = 2; short bendingMethod = 2; +bool enableExportOBJ = false; +unsigned int exportFPS = 25; +Real nextFrameTime = 0.0; +unsigned int frameCounter = 1; // main @@ -129,6 +134,9 @@ void initParameters() MiniGL::initTweakBarParameters(); + TwAddVarRW(MiniGL::getTweakBar(), "ExportOBJ", TW_TYPE_BOOL32, &enableExportOBJ, " label='Export OBJ'"); + TwAddVarRW(MiniGL::getTweakBar(), "ExportFPS", TW_TYPE_UINT32, &exportFPS, " label='Export FPS'"); + TweakBarParameters::createParameterGUI(); TweakBarParameters::createParameterObjectGUI(base); TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); @@ -138,6 +146,7 @@ void initParameters() void reset() { + const Real h = TimeManager::getCurrent()->getTimeStepSize(); Utilities::Timing::printAverageTimes(); Utilities::Timing::reset(); @@ -147,7 +156,11 @@ void reset() Simulation::getCurrent()->getModel()->cleanup(); Simulation::getCurrent()->getTimeStep()->getCollisionDetection()->cleanup(); + nextFrameTime = 0.0; + frameCounter = 1; + readScene(false); + TimeManager::getCurrent()->setTimeStepSize(h); } void timeStep () @@ -167,6 +180,8 @@ void timeStep () START_TIMING("SimStep"); Simulation::getCurrent()->getTimeStep()->step(*model); STOP_TIMING_AVG; + + exportOBJ(); } // Update visualization models @@ -1089,6 +1104,101 @@ void readScene(const bool readFile) } } +void exportMeshOBJ(const std::string &exportFileName, const unsigned int nVert, const Vector3r* pos, const unsigned int nTri, const unsigned int* faces) +{ + // Open the file + std::ofstream outfile(exportFileName); + if (!outfile) + { + LOG_WARN << "Cannot open a file to save OBJ mesh."; + return; + } + + // Header + outfile << "# Created by the PositionBasedDynamics library\n"; + outfile << "g default\n"; + + // Vertices + { + for (auto j = 0u; j < nVert; j++) + { + const Vector3r& x = pos[j]; + outfile << "v " << x[0] << " " << x[1] << " " << x[2] << "\n"; + } + } + + // faces + { + for (auto j = 0; j < nTri; j++) + { + outfile << "f " << faces[3 * j + 0] + 1 << " " << faces[3 * j + 1] + 1 << " " << faces[3 * j + 2] + 1 << "\n"; + } + } + outfile.close(); +} + + +void exportOBJ() +{ + if (!enableExportOBJ) + return; + + if (TimeManager::getCurrent()->getTime() < nextFrameTime) + return; + + nextFrameTime += 1.0 / (Real)exportFPS; + + ////////////////////////////////////////////////////////////////////////// + // rigid bodies + ////////////////////////////////////////////////////////////////////////// + + std::string exportPath = base->getOutputPath() + "/export"; + FileSystem::makeDirs(exportPath); + + SimulationModel* model = Simulation::getCurrent()->getModel(); + const ParticleData& pd = model->getParticles(); + for (unsigned int i = 0; i < model->getTriangleModels().size(); i++) + { + const IndexedFaceMesh& mesh = model->getTriangleModels()[i]->getParticleMesh(); + const unsigned int offset = model->getTriangleModels()[i]->getIndexOffset(); + const Vector3r* x = model->getParticles().getVertices()->data(); + + std::string fileName = "triangle_model"; + fileName = fileName + std::to_string(i) + "_" + std::to_string(frameCounter) + ".obj"; + std::string exportFileName = FileSystem::normalizePath(exportPath + "/" + fileName); + + exportMeshOBJ(exportFileName, mesh.numVertices(), &x[offset], mesh.numFaces(), mesh.getFaces().data()); + } + + for (unsigned int i = 0; i < model->getTetModels().size(); i++) + { + const IndexedFaceMesh& mesh = model->getTetModels()[i]->getVisMesh(); + const unsigned int offset = model->getTetModels()[i]->getIndexOffset(); + const Vector3r* x = model->getTetModels()[i]->getVisVertices().getVertices()->data(); + + std::string fileName = "tet_model"; + fileName = fileName + std::to_string(i) + "_" + std::to_string(frameCounter) + ".obj"; + std::string exportFileName = FileSystem::normalizePath(exportPath + "/" + fileName); + + exportMeshOBJ(exportFileName, mesh.numVertices(), x, mesh.numFaces(), mesh.getFaces().data()); + } + + for (unsigned int i = 0; i < model->getRigidBodies().size(); i++) + { + const IndexedFaceMesh& mesh = model->getRigidBodies()[i]->getGeometry().getMesh(); + const Vector3r *x = model->getRigidBodies()[i]->getGeometry().getVertexData().getVertices()->data(); + + std::string fileName = "rigid_body"; + fileName = fileName + std::to_string(i) + "_" + std::to_string(frameCounter) + ".obj"; + std::string exportFileName = FileSystem::normalizePath(exportPath + "/" + fileName); + + exportMeshOBJ(exportFileName, mesh.numVertices(), x, mesh.numFaces(), mesh.getFaces().data()); + } + + + frameCounter++; +} + void TW_CALL setContactTolerance(const void *value, void *clientData) { const Real val = *(const Real *)(value); @@ -1158,3 +1268,4 @@ void TW_CALL getSolidSimulationMethod(void *value, void *clientData) { *(short *)(value) = *((short*)clientData); } + diff --git a/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp b/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp index 639d6eb6..bde42b47 100644 --- a/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp +++ b/Demos/StiffRodsDemos/StiffRodsSceneLoader.cpp @@ -524,8 +524,6 @@ void PBD::StiffRodsSceneLoader::readStiffRodsScene(const std::string &fileName, ////////////////////////////////////////////////////////////////////////// sceneData.m_timeStepSize = static_cast(0.005); sceneData.m_gravity = Vector3r(0, -static_cast(9.81), 0); - sceneData.m_maxIter = 5; - sceneData.m_maxIterVel = 5; sceneData.m_velocityUpdateMethod = 0; sceneData.m_triangleModelSimulationMethod = -1; sceneData.m_triangleModelBendingMethod = -1; diff --git a/Demos/Visualization/MiniGL.cpp b/Demos/Visualization/MiniGL.cpp index 4704fd28..141bec1c 100644 --- a/Demos/Visualization/MiniGL.cpp +++ b/Demos/Visualization/MiniGL.cpp @@ -466,7 +466,8 @@ void MiniGL::display () scenefunc (); TwDraw(); // draw the tweak bar(s) - glutSwapBuffers(); + //glutSwapBuffers(); + glFlush(); } void MiniGL::init(int argc, char **argv, const int width, const int height, const int posx, const int posy, const char *name) @@ -478,7 +479,7 @@ void MiniGL::init(int argc, char **argv, const int width, const int height, cons scenefunc = NULL; glutInit (&argc, argv); - glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); atexit(destroy); diff --git a/README.md b/README.md index fec882ea..66517494 100644 --- a/README.md +++ b/README.md @@ -23,7 +23,7 @@ Furthermore we use our own library: ## Build Instructions This project is based on [CMake](https://cmake.org/). Simply generate project, Makefiles, etc. using [CMake](https://cmake.org/) and compile the project with the compiler of your choice. The code was tested with the following configurations: -- Windows 10 64-bit, CMake 3.9.5, Visual Studio 2017 +- Windows 10 64-bit, CMake 3.9.5, Visual Studio 2019 - Debian 9 64-bit, CMake 3.12.3, GCC 6.3.0. Note: Please use a 64-bit target on a 64-bit operating system. 32-bit builds on a 64-bit OS are not supported. @@ -36,6 +36,8 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html ## Latest Important Changes +* added OBJ export +* added substepping * added DamperJoint * improved implementation of slider and hinge joints/motors * Crispin Deul added the implementation of his paper Deul, Kugelstadt, Weiler, Bender, "Direct Position-Based Solver for Stiff Rods", Computer Graphics Forum 2018 and a corresponding demo @@ -107,7 +109,7 @@ The following videos were generated using the PositionBasedDynamics library: ## Screenshots - + ![Cloth demo](http://www.interactive-graphics.de/j_images/PositionBasedDynamics.jpg "Cloth demo") ## References diff --git a/Simulation/ParticleData.h b/Simulation/ParticleData.h index d6c24715..7064249f 100644 --- a/Simulation/ParticleData.h +++ b/Simulation/ParticleData.h @@ -255,6 +255,11 @@ namespace PBD return (unsigned int) m_x.size(); } + FORCE_INLINE const std::vector* getVertices() + { + return &m_x; + } + /** Resize the array containing the particle data. */ FORCE_INLINE void resize(const unsigned int newSize) diff --git a/Simulation/Simulation.cpp b/Simulation/Simulation.cpp index 4c845c4d..7a35bf73 100644 --- a/Simulation/Simulation.cpp +++ b/Simulation/Simulation.cpp @@ -84,7 +84,6 @@ void Simulation::reset() m_timeStep->reset(); TimeManager::getCurrent()->setTime(static_cast(0.0)); - TimeManager::getCurrent()->setTimeStepSize(static_cast(0.005)); } void Simulation::setSimulationMethod(const int val) diff --git a/Simulation/TimeStepController.cpp b/Simulation/TimeStepController.cpp index fae6e856..981fc28c 100644 --- a/Simulation/TimeStepController.cpp +++ b/Simulation/TimeStepController.cpp @@ -12,6 +12,7 @@ using namespace GenParam; // int TimeStepController::SOLVER_ITERATIONS = -1; // int TimeStepController::SOLVER_ITERATIONS_V = -1; +int TimeStepController::NUM_SUB_STEPS = -1; int TimeStepController::MAX_ITERATIONS = -1; int TimeStepController::MAX_ITERATIONS_V = -1; int TimeStepController::VELOCITY_UPDATE_METHOD = -1; @@ -24,8 +25,9 @@ TimeStepController::TimeStepController() m_velocityUpdateMethod = 0; m_iterations = 0; m_iterationsV = 0; - m_maxIterations = 5; + m_maxIterations = 1; m_maxIterationsV = 5; + m_subSteps = 5; m_collisionDetection = NULL; } @@ -42,6 +44,11 @@ void TimeStepController::initParameters() // setDescription(SOLVER_ITERATIONS, "Iterations required by the solver."); // getParameter(SOLVER_ITERATIONS)->setReadOnly(true); + NUM_SUB_STEPS = createNumericParameter("subSteps", "# sub steps", &m_subSteps); + setGroup(NUM_SUB_STEPS, "PBD"); + setDescription(NUM_SUB_STEPS, "Number of sub steps of the solver."); + static_cast*>(getParameter(NUM_SUB_STEPS))->setMinValue(1); + MAX_ITERATIONS = createNumericParameter("maxIterations", "Max. iterations", &m_maxIterations); setGroup(MAX_ITERATIONS, "PBD"); setDescription(MAX_ITERATIONS, "Maximal number of iterations of the solver."); @@ -69,7 +76,7 @@ void TimeStepController::step(SimulationModel &model) { START_TIMING("simulation step"); TimeManager *tm = TimeManager::getCurrent (); - const Real h = tm->getTimeStepSize(); + const Real hOld = tm->getTimeStepSize(); ////////////////////////////////////////////////////////////////////////// // rigid body model @@ -80,46 +87,93 @@ void TimeStepController::step(SimulationModel &model) OrientationData &od = model.getOrientations(); const int numBodies = (int)rb.size(); - #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) - { - #pragma omp for schedule(static) nowait - for (int i = 0; i < numBodies; i++) - { - rb[i]->getLastPosition() = rb[i]->getOldPosition(); - rb[i]->getOldPosition() = rb[i]->getPosition(); - TimeIntegration::semiImplicitEuler(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getVelocity(), rb[i]->getAcceleration()); - rb[i]->getLastRotation() = rb[i]->getOldRotation(); - rb[i]->getOldRotation() = rb[i]->getRotation(); - TimeIntegration::semiImplicitEulerRotation(h, rb[i]->getMass(), rb[i]->getInertiaTensorInverseW(), rb[i]->getRotation(), rb[i]->getAngularVelocity(), rb[i]->getTorque()); - rb[i]->rotationUpdated(); - } - ////////////////////////////////////////////////////////////////////////// - // particle model - ////////////////////////////////////////////////////////////////////////// - #pragma omp for schedule(static) - for (int i = 0; i < (int) pd.size(); i++) + Real h = hOld / (Real)m_subSteps; + tm->setTimeStepSize(h); + for (unsigned int step = 0; step < m_subSteps; step++) + { + #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) { - pd.getLastPosition(i) = pd.getOldPosition(i); - pd.getOldPosition(i) = pd.getPosition(i); - TimeIntegration::semiImplicitEuler(h, pd.getMass(i), pd.getPosition(i), pd.getVelocity(i), pd.getAcceleration(i)); + #pragma omp for schedule(static) nowait + for (int i = 0; i < numBodies; i++) + { + rb[i]->getLastPosition() = rb[i]->getOldPosition(); + rb[i]->getOldPosition() = rb[i]->getPosition(); + TimeIntegration::semiImplicitEuler(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getVelocity(), rb[i]->getAcceleration()); + rb[i]->getLastRotation() = rb[i]->getOldRotation(); + rb[i]->getOldRotation() = rb[i]->getRotation(); + TimeIntegration::semiImplicitEulerRotation(h, rb[i]->getMass(), rb[i]->getInertiaTensorInverseW(), rb[i]->getRotation(), rb[i]->getAngularVelocity(), rb[i]->getTorque()); + rb[i]->rotationUpdated(); + } + + ////////////////////////////////////////////////////////////////////////// + // particle model + ////////////////////////////////////////////////////////////////////////// + #pragma omp for schedule(static) + for (int i = 0; i < (int) pd.size(); i++) + { + pd.getLastPosition(i) = pd.getOldPosition(i); + pd.getOldPosition(i) = pd.getPosition(i); + TimeIntegration::semiImplicitEuler(h, pd.getMass(i), pd.getPosition(i), pd.getVelocity(i), pd.getAcceleration(i)); + } + + ////////////////////////////////////////////////////////////////////////// + // orientation model + ////////////////////////////////////////////////////////////////////////// + #pragma omp for schedule(static) + for (int i = 0; i < (int)od.size(); i++) + { + od.getLastQuaternion(i) = od.getOldQuaternion(i); + od.getOldQuaternion(i) = od.getQuaternion(i); + TimeIntegration::semiImplicitEulerRotation(h, od.getMass(i), od.getInvMass(i) * Matrix3r::Identity() ,od.getQuaternion(i), od.getVelocity(i), Vector3r(0,0,0)); + } } - ////////////////////////////////////////////////////////////////////////// - // orientation model - ////////////////////////////////////////////////////////////////////////// - #pragma omp for schedule(static) - for (int i = 0; i < (int)od.size(); i++) + START_TIMING("position constraints projection"); + positionConstraintProjection(model); + STOP_TIMING_AVG; + + #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) { - od.getLastQuaternion(i) = od.getOldQuaternion(i); - od.getOldQuaternion(i) = od.getQuaternion(i); - TimeIntegration::semiImplicitEulerRotation(h, od.getMass(i), od.getInvMass(i) * Matrix3r::Identity() ,od.getQuaternion(i), od.getVelocity(i), Vector3r(0,0,0)); + // Update velocities + #pragma omp for schedule(static) nowait + for (int i = 0; i < numBodies; i++) + { + if (m_velocityUpdateMethod == 0) + { + TimeIntegration::velocityUpdateFirstOrder(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getOldPosition(), rb[i]->getVelocity()); + TimeIntegration::angularVelocityUpdateFirstOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getAngularVelocity()); + } + else + { + TimeIntegration::velocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getOldPosition(), rb[i]->getLastPosition(), rb[i]->getVelocity()); + TimeIntegration::angularVelocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getLastRotation(), rb[i]->getAngularVelocity()); + } + } + + // Update velocities + #pragma omp for schedule(static) + for (int i = 0; i < (int) pd.size(); i++) + { + if (m_velocityUpdateMethod == 0) + TimeIntegration::velocityUpdateFirstOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getVelocity(i)); + else + TimeIntegration::velocityUpdateSecondOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getLastPosition(i), pd.getVelocity(i)); + } + + // Update velocites of orientations + #pragma omp for schedule(static) + for (int i = 0; i < (int)od.size(); i++) + { + if (m_velocityUpdateMethod == 0) + TimeIntegration::angularVelocityUpdateFirstOrder(h, od.getMass(i), od.getQuaternion(i), od.getOldQuaternion(i), od.getVelocity(i)); + else + TimeIntegration::angularVelocityUpdateSecondOrder(h, od.getMass(i), od.getQuaternion(i), od.getOldQuaternion(i), od.getLastQuaternion(i), od.getVelocity(i)); + } } } - - START_TIMING("position constraints projection"); - positionConstraintProjection(model); - STOP_TIMING_AVG; + h = hOld; + tm->setTimeStepSize(hOld); #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) { @@ -127,42 +181,12 @@ void TimeStepController::step(SimulationModel &model) #pragma omp for schedule(static) nowait for (int i = 0; i < numBodies; i++) { - if (m_velocityUpdateMethod == 0) - { - TimeIntegration::velocityUpdateFirstOrder(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getOldPosition(), rb[i]->getVelocity()); - TimeIntegration::angularVelocityUpdateFirstOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getAngularVelocity()); - } - else - { - TimeIntegration::velocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getOldPosition(), rb[i]->getLastPosition(), rb[i]->getVelocity()); - TimeIntegration::angularVelocityUpdateSecondOrder(h, rb[i]->getMass(), rb[i]->getRotation(), rb[i]->getOldRotation(), rb[i]->getLastRotation(), rb[i]->getAngularVelocity()); - } - // update geometry if (rb[i]->getMass() != 0.0) rb[i]->getGeometry().updateMeshTransformation(rb[i]->getPosition(), rb[i]->getRotationMatrix()); } - - // Update velocities - #pragma omp for schedule(static) - for (int i = 0; i < (int) pd.size(); i++) - { - if (m_velocityUpdateMethod == 0) - TimeIntegration::velocityUpdateFirstOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getVelocity(i)); - else - TimeIntegration::velocityUpdateSecondOrder(h, pd.getMass(i), pd.getPosition(i), pd.getOldPosition(i), pd.getLastPosition(i), pd.getVelocity(i)); - } - - // Update velocites of orientations - #pragma omp for schedule(static) - for (int i = 0; i < (int)od.size(); i++) - { - if (m_velocityUpdateMethod == 0) - TimeIntegration::angularVelocityUpdateFirstOrder(h, od.getMass(i), od.getQuaternion(i), od.getOldQuaternion(i), od.getVelocity(i)); - else - TimeIntegration::angularVelocityUpdateSecondOrder(h, od.getMass(i), od.getQuaternion(i), od.getOldQuaternion(i), od.getLastQuaternion(i), od.getVelocity(i)); - } } + if (m_collisionDetection) { START_TIMING("collision detection"); @@ -221,8 +245,8 @@ void TimeStepController::reset() { m_iterations = 0; m_iterationsV = 0; - m_maxIterations = 5; - m_maxIterationsV = 5; + //m_maxIterations = 5; + //m_maxIterationsV = 5; } void TimeStepController::positionConstraintProjection(SimulationModel &model) diff --git a/Simulation/TimeStepController.h b/Simulation/TimeStepController.h index 7d88f3bc..dfb8b41a 100644 --- a/Simulation/TimeStepController.h +++ b/Simulation/TimeStepController.h @@ -13,6 +13,7 @@ namespace PBD public: // static int SOLVER_ITERATIONS; // static int SOLVER_ITERATIONS_V; + static int NUM_SUB_STEPS; static int MAX_ITERATIONS; static int MAX_ITERATIONS_V; static int VELOCITY_UPDATE_METHOD; @@ -24,6 +25,7 @@ namespace PBD int m_velocityUpdateMethod; unsigned int m_iterations; unsigned int m_iterationsV; + unsigned int m_subSteps; unsigned int m_maxIterations; unsigned int m_maxIterationsV; diff --git a/Utils/SceneLoader.cpp b/Utils/SceneLoader.cpp index 1577a7f3..8ca59d9f 100644 --- a/Utils/SceneLoader.cpp +++ b/Utils/SceneLoader.cpp @@ -35,8 +35,6 @@ void SceneLoader::readScene(const std::string &fileName, SceneData &sceneData) ////////////////////////////////////////////////////////////////////////// sceneData.m_timeStepSize = 0.005; sceneData.m_gravity = Vector3r(0, -9.81, 0); - sceneData.m_maxIter = 5; - sceneData.m_maxIterVel = 5; sceneData.m_velocityUpdateMethod = 0; sceneData.m_triangleModelSimulationMethod = -1; sceneData.m_triangleModelBendingMethod = -1; @@ -169,8 +167,6 @@ void SceneLoader::readSimulation(const nlohmann::json &j, const std::string &key readValue(child, "timeStepSize", sceneData.m_timeStepSize); readVector(child, "gravity", sceneData.m_gravity); - readValue(child, "maxIter", sceneData.m_maxIter); - readValue(child, "maxIterVel", sceneData.m_maxIterVel); readValue(child, "velocityUpdateMethod", sceneData.m_velocityUpdateMethod); readValue(child, "triangleModelSimulationMethod", sceneData.m_triangleModelSimulationMethod); readValue(child, "triangleModelBendingMethod", sceneData.m_triangleModelBendingMethod); diff --git a/Utils/SceneLoader.h b/Utils/SceneLoader.h index 8514d66f..de8fd6b0 100644 --- a/Utils/SceneLoader.h +++ b/Utils/SceneLoader.h @@ -196,8 +196,6 @@ namespace Utilities Real m_contactStiffnessParticleRigidBody; int m_velocityUpdateMethod; - unsigned int m_maxIter; - unsigned int m_maxIterVel; Real m_cloth_stiffness; Real m_cloth_bendingStiffness; diff --git a/data/scenes/ArmadilloCollisionScene.json b/data/scenes/ArmadilloCollisionScene.json index 8adb7e8d..22e856fb 100644 --- a/data/scenes/ArmadilloCollisionScene.json +++ b/data/scenes/ArmadilloCollisionScene.json @@ -2,9 +2,11 @@ "Name": "DeformableSolidCollisionScene1", "Simulation": { - "timeStepSize": 0.005, - "maxIter" : 5, - "maxIterVel" : 5, + "timeStepSize": 0.01, + "numberOfStepsPerRenderUpdate": 4, + "subSteps": 5, + "maxIterations" : 1, + "maxIterationsV" : 5, "velocityUpdateMethod" : 0, "contactTolerance": 0.0, "tetModelSimulationMethod": 2, diff --git a/data/scenes/CarScene.json b/data/scenes/CarScene.json index 73a61c56..927451a7 100644 --- a/data/scenes/CarScene.json +++ b/data/scenes/CarScene.json @@ -530,10 +530,11 @@ -2, 0 ], - "maxIter": 50, - "maxIterVel": 50, + "maxIterations": 1, + "maxIterationsV": 5, + "subSteps": 5, "numberOfStepsPerRenderUpdate": 10, - "timeStepSize": 0.005, + "timeStepSize": 0.01, "triangleModelBendingMethod": 2, "triangleModelSimulationMethod": 2, "velocityUpdateMethod": 0 diff --git a/data/scenes/ClothCollisionScene.json b/data/scenes/ClothCollisionScene.json index f16d1580..9a9eacaf 100644 --- a/data/scenes/ClothCollisionScene.json +++ b/data/scenes/ClothCollisionScene.json @@ -2,8 +2,9 @@ "Name": "ClothCollisionScene1", "Simulation": { - "timeStepSize": 0.0025, - "maxIter" : 5, + "timeStepSize": 0.005, + "maxIterations" : 1, + "subSteps": 2, "maxIterVel" : 5, "velocityUpdateMethod" : 0, "contactTolerance": 0.05, @@ -12,7 +13,7 @@ "contactStiffnessRigidBody" : 1.0, "contactStiffnessParticleRigidBody": 100.0, "cloth_stiffness": 1.0, - "cloth_bendingStiffness": 0.005, + "cloth_bendingStiffness": 0.01, "cloth_xxStiffness": 1.0, "cloth_yyStiffness": 1.0, "cloth_xyStiffness": 1.0, From 77b2623f2ed12c0d9fb43a2e1c16daed6bbad4c8 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 1 Dec 2021 13:55:28 +0100 Subject: [PATCH 047/101] - added glfw - removed freeglut and glew - added flat shading - bugfixes --- CMakeLists.txt | 10 +- Changelog.txt | 4 + Common/Common.h | 1 + Demos/BarDemo/CMakeLists.txt | 15 +- Demos/BarDemo/main.cpp | 17 +- Demos/ClothDemo/CMakeLists.txt | 11 +- Demos/ClothDemo/main.cpp | 9 +- Demos/Common/DemoBase.cpp | 70 +- Demos/Common/DemoBase.h | 6 +- Demos/Common/TweakBarParameters.cpp | 45 +- Demos/CosseratRodsDemo/CMakeLists.txt | 11 +- Demos/CosseratRodsDemo/main.cpp | 9 +- Demos/CouplingDemos/CMakeLists.txt | 11 +- .../RigidBodyClothCouplingDemo.cpp | 11 +- Demos/DistanceFieldDemos/CMakeLists.txt | 11 +- .../DistanceFieldDemos/ClothCollisionDemo.cpp | 19 +- .../DeformableCollisionDemo.cpp | 10 +- .../RigidBodyCollisionDemo.cpp | 11 +- Demos/FluidDemo/CMakeLists.txt | 11 +- Demos/FluidDemo/main.cpp | 65 +- Demos/GenericConstraintsDemos/CMakeLists.txt | 11 +- .../GenericParticleConstraintsDemo.cpp | 9 +- .../GenericRigidBodyConstraintsDemo.cpp | 13 +- .../CMakeLists.txt | 11 +- .../PositionBasedElasticRodsDemo.cpp | 9 +- .../PositionBasedElasticRodsTSC.cpp | 2 +- Demos/RigidBodyDemos/CMakeLists.txt | 11 +- Demos/RigidBodyDemos/ChainDemo.cpp | 10 +- Demos/RigidBodyDemos/JointDemo.cpp | 64 +- Demos/SceneLoaderDemo/CMakeLists.txt | 11 +- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 10 +- Demos/StiffRodsDemos/CMakeLists.txt | 11 +- ...ectPositionBasedSolverForStiffRodsDemo.cpp | 13 +- .../StretchBendingTwistingDemo.cpp | 10 +- Demos/Visualization/CMakeLists.txt | 3 +- Demos/Visualization/MiniGL.cpp | 656 +- Demos/Visualization/MiniGL.h | 142 +- Demos/Visualization/Shader.cpp | 4 +- Demos/Visualization/Shader.h | 8 +- .../PositionBasedRigidBodyDynamics.cpp | 11 +- PositionBasedDynamics/TimeIntegration.cpp | 4 +- PositionBasedDynamics/TimeIntegration.h | 1 + .../DistanceFieldCollisionDetection.cpp | 2 - Simulation/DistanceFieldCollisionDetection.h | 2 - Simulation/RigidBody.h | 21 +- Simulation/RigidBodyGeometry.cpp | 3 +- Simulation/RigidBodyGeometry.h | 2 +- Simulation/Simulation.cpp | 59 +- Simulation/Simulation.h | 10 - Simulation/TimeStepController.cpp | 4 +- Utils/IndexedFaceMesh.cpp | 1 + Utils/IndexedFaceMesh.h | 3 + Utils/SceneLoader.cpp | 4 + Utils/SceneLoader.h | 1 + data/scenes/ArmadilloCollisionScene.json | 1 + data/scenes/CarScene.json | 15 +- data/scenes/CarScene.py | 16 +- data/scenes/ClothCollisionScene.json | 1 + .../scenes/DeformableSolidCollisionScene.json | 1 + data/scenes/PileScene.json | 1 + data/scenes/SceneGenerator.py | 12 +- extern/AntTweakBar/CMakeLists.txt | 5 +- extern/AntTweakBar/src/MiniGLFW.h | 164 +- extern/AntTweakBar/src/TwEventGLFW.c | 26 +- extern/AntTweakBar/src/TwMgr.cpp | 36 +- extern/freeglut/AUTHORS | 45 - extern/freeglut/CMakeLists.txt | 1 - extern/freeglut/COPYING | 27 - extern/freeglut/include/GL/freeglut.h | 22 - extern/freeglut/include/GL/freeglut_ext.h | 271 - extern/freeglut/include/GL/freeglut_std.h | 653 - extern/freeglut/include/GL/glut.h | 21 - extern/freeglut/src/CMakeLists.txt | 71 - extern/freeglut/src/fg_callbacks.c | 293 - extern/freeglut/src/fg_cursor.c | 79 - extern/freeglut/src/fg_display.c | 104 - extern/freeglut/src/fg_ext.c | 234 - extern/freeglut/src/fg_font.c | 434 - extern/freeglut/src/fg_font_data.c | 2020 -- extern/freeglut/src/fg_gamemode.c | 168 - extern/freeglut/src/fg_geometry.c | 2179 -- extern/freeglut/src/fg_gl2.c | 62 - extern/freeglut/src/fg_gl2.h | 82 - extern/freeglut/src/fg_init.c | 687 - extern/freeglut/src/fg_init.h | 34 - extern/freeglut/src/fg_input_devices.c | 207 - extern/freeglut/src/fg_internal.h | 1075 - extern/freeglut/src/fg_joystick.c | 1060 - extern/freeglut/src/fg_main.c | 540 - extern/freeglut/src/fg_menu.c | 1054 - extern/freeglut/src/fg_misc.c | 203 - extern/freeglut/src/fg_overlay.c | 45 - extern/freeglut/src/fg_spaceball.c | 76 - extern/freeglut/src/fg_state.c | 369 - extern/freeglut/src/fg_stroke_mono_roman.c | 2849 -- extern/freeglut/src/fg_stroke_roman.c | 2849 -- extern/freeglut/src/fg_structure.c | 674 - extern/freeglut/src/fg_teapot.c | 570 - extern/freeglut/src/fg_teapot_data.h | 1201 - extern/freeglut/src/fg_version.h | 47 - extern/freeglut/src/fg_version.h.in | 47 - extern/freeglut/src/fg_videoresize.c | 44 - extern/freeglut/src/fg_window.c | 495 - extern/freeglut/src/freeglutdll.def.in | 165 - extern/freeglut/src/gles_stubs.c | 49 - extern/freeglut/src/mswin/fg_cursor_mswin.c | 146 - extern/freeglut/src/mswin/fg_display_mswin.c | 37 - extern/freeglut/src/mswin/fg_ext_mswin.c | 56 - extern/freeglut/src/mswin/fg_gamemode_mswin.c | 188 - extern/freeglut/src/mswin/fg_init_mswin.c | 177 - .../src/mswin/fg_input_devices_mswin.c | 127 - extern/freeglut/src/mswin/fg_internal_mswin.h | 134 - extern/freeglut/src/mswin/fg_joystick_mswin.c | 264 - extern/freeglut/src/mswin/fg_main_mswin.c | 1769 -- extern/freeglut/src/mswin/fg_menu_mswin.c | 108 - .../freeglut/src/mswin/fg_spaceball_mswin.c | 58 - extern/freeglut/src/mswin/fg_state_mswin.c | 348 - .../freeglut/src/mswin/fg_structure_mswin.c | 34 - extern/freeglut/src/mswin/fg_window_mswin.c | 846 - .../freeglut/src/util/xparsegeometry_repl.c | 162 - .../freeglut/src/util/xparsegeometry_repl.h | 50 - extern/glew/CMakeLists.txt | 29 - extern/glew/LICENSE.txt | 73 - extern/glew/VERSION | 1 - extern/glew/include/GL/glew.h | 19367 ------------ extern/glew/include/GL/glxew.h | 1771 -- extern/glew/include/GL/wglew.h | 1452 - extern/glew/src/glew.c | 19630 ------------ extern/glfw/CMake/GenerateMappings.cmake | 33 + extern/glfw/CMake/MacOSXBundleInfo.plist.in | 38 + .../glfw/CMake/i686-w64-mingw32-clang.cmake | 13 + extern/glfw/CMake/i686-w64-mingw32.cmake | 13 + extern/glfw/CMake/modules/FindEpollShim.cmake | 17 + extern/glfw/CMake/modules/FindOSMesa.cmake | 18 + .../CMake/modules/FindWaylandProtocols.cmake | 26 + extern/glfw/CMake/modules/FindXKBCommon.cmake | 34 + .../glfw/CMake/x86_64-w64-mingw32-clang.cmake | 13 + extern/glfw/CMake/x86_64-w64-mingw32.cmake | 13 + extern/glfw/CMakeLists.txt | 359 + extern/glfw/LICENSE.md | 23 + extern/glfw/README.md | 344 + extern/glfw/cmake_uninstall.cmake.in | 29 + extern/glfw/deps/getopt.c | 230 + extern/glfw/deps/getopt.h | 57 + extern/glfw/deps/glad/gl.h | 3840 +++ extern/glfw/deps/glad/khrplatform.h | 282 + extern/glfw/deps/glad/vk_platform.h | 92 + extern/glfw/deps/glad/vulkan.h | 3480 +++ extern/glfw/deps/glad_gl.c | 1791 ++ extern/glfw/deps/glad_vulkan.c | 593 + extern/glfw/deps/linmath.h | 574 + extern/glfw/deps/mingw/_mingw_dxhelper.h | 117 + extern/glfw/deps/mingw/dinput.h | 2467 ++ extern/glfw/deps/mingw/xinput.h | 239 + extern/glfw/deps/nuklear.h | 25539 ++++++++++++++++ extern/glfw/deps/nuklear_glfw_gl2.h | 381 + extern/glfw/deps/stb_image_write.h | 1048 + extern/glfw/deps/tinycthread.c | 594 + extern/glfw/deps/tinycthread.h | 443 + extern/glfw/deps/vs2008/stdint.h | 247 + extern/glfw/include/GLFW/glfw3.h | 5874 ++++ extern/glfw/include/GLFW/glfw3native.h | 525 + extern/glfw/src/CMakeLists.txt | 191 + extern/glfw/src/cocoa_init.m | 621 + extern/glfw/src/cocoa_joystick.h | 50 + extern/glfw/src/cocoa_joystick.m | 487 + extern/glfw/src/cocoa_monitor.m | 612 + extern/glfw/src/cocoa_platform.h | 211 + extern/glfw/src/cocoa_time.c | 62 + extern/glfw/src/cocoa_window.m | 1820 ++ extern/glfw/src/context.c | 760 + extern/glfw/src/egl_context.c | 789 + extern/glfw/src/egl_context.h | 215 + extern/glfw/src/glfw3.pc.in | 13 + extern/glfw/src/glfw3Config.cmake.in | 1 + extern/glfw/src/glfw_config.h.in | 60 + extern/glfw/src/glx_context.c | 698 + extern/glfw/src/glx_context.h | 181 + extern/glfw/src/init.c | 340 + extern/glfw/src/input.c | 1356 + extern/glfw/src/internal.h | 778 + extern/glfw/src/linux_joystick.c | 433 + extern/glfw/src/linux_joystick.h | 62 + extern/glfw/src/mappings.h | 476 + extern/glfw/src/mappings.h.in | 73 + extern/glfw/src/monitor.c | 544 + extern/glfw/src/nsgl_context.h | 66 + extern/glfw/src/nsgl_context.m | 376 + extern/glfw/src/null_init.c | 52 + extern/glfw/src/null_joystick.c | 44 + extern/glfw/src/null_joystick.h | 31 + extern/glfw/src/null_monitor.c | 77 + extern/glfw/src/null_platform.h | 62 + extern/glfw/src/null_window.c | 332 + extern/glfw/src/osmesa_context.c | 372 + extern/glfw/src/osmesa_context.h | 94 + extern/glfw/src/posix_thread.c | 105 + extern/glfw/src/posix_thread.h | 51 + extern/glfw/src/posix_time.c | 87 + extern/glfw/src/posix_time.h | 44 + extern/glfw/src/vulkan.c | 332 + extern/glfw/src/wgl_context.c | 796 + extern/glfw/src/wgl_context.h | 164 + extern/glfw/src/win32_init.c | 631 + extern/glfw/src/win32_joystick.c | 755 + extern/glfw/src/win32_joystick.h | 56 + extern/glfw/src/win32_monitor.c | 535 + extern/glfw/src/win32_platform.h | 458 + extern/glfw/src/win32_thread.c | 99 + extern/glfw/src/win32_time.c | 76 + extern/glfw/src/win32_window.c | 2244 ++ extern/glfw/src/window.c | 1101 + extern/glfw/src/wl_init.c | 1324 + extern/glfw/src/wl_monitor.c | 225 + extern/glfw/src/wl_platform.h | 359 + extern/glfw/src/wl_window.c | 1894 ++ extern/glfw/src/x11_init.c | 1106 + extern/glfw/src/x11_monitor.c | 614 + extern/glfw/src/x11_platform.h | 450 + extern/glfw/src/x11_window.c | 3166 ++ extern/glfw/src/xkb_unicode.c | 942 + extern/glfw/src/xkb_unicode.h | 28 + extern/glfw/version | 1 + 223 files changed, 80278 insertions(+), 68794 deletions(-) delete mode 100644 extern/freeglut/AUTHORS delete mode 100644 extern/freeglut/CMakeLists.txt delete mode 100644 extern/freeglut/COPYING delete mode 100644 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extern/freeglut/src/util/xparsegeometry_repl.h delete mode 100644 extern/glew/CMakeLists.txt delete mode 100644 extern/glew/LICENSE.txt delete mode 100644 extern/glew/VERSION delete mode 100644 extern/glew/include/GL/glew.h delete mode 100644 extern/glew/include/GL/glxew.h delete mode 100644 extern/glew/include/GL/wglew.h delete mode 100644 extern/glew/src/glew.c create mode 100644 extern/glfw/CMake/GenerateMappings.cmake create mode 100644 extern/glfw/CMake/MacOSXBundleInfo.plist.in create mode 100644 extern/glfw/CMake/i686-w64-mingw32-clang.cmake create mode 100644 extern/glfw/CMake/i686-w64-mingw32.cmake create mode 100644 extern/glfw/CMake/modules/FindEpollShim.cmake create mode 100644 extern/glfw/CMake/modules/FindOSMesa.cmake create mode 100644 extern/glfw/CMake/modules/FindWaylandProtocols.cmake create mode 100644 extern/glfw/CMake/modules/FindXKBCommon.cmake create mode 100644 extern/glfw/CMake/x86_64-w64-mingw32-clang.cmake create mode 100644 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100644 extern/glfw/deps/tinycthread.c create mode 100644 extern/glfw/deps/tinycthread.h create mode 100644 extern/glfw/deps/vs2008/stdint.h create mode 100644 extern/glfw/include/GLFW/glfw3.h create mode 100644 extern/glfw/include/GLFW/glfw3native.h create mode 100644 extern/glfw/src/CMakeLists.txt create mode 100644 extern/glfw/src/cocoa_init.m create mode 100644 extern/glfw/src/cocoa_joystick.h create mode 100644 extern/glfw/src/cocoa_joystick.m create mode 100644 extern/glfw/src/cocoa_monitor.m create mode 100644 extern/glfw/src/cocoa_platform.h create mode 100644 extern/glfw/src/cocoa_time.c create mode 100644 extern/glfw/src/cocoa_window.m create mode 100644 extern/glfw/src/context.c create mode 100644 extern/glfw/src/egl_context.c create mode 100644 extern/glfw/src/egl_context.h create mode 100644 extern/glfw/src/glfw3.pc.in create mode 100644 extern/glfw/src/glfw3Config.cmake.in create mode 100644 extern/glfw/src/glfw_config.h.in create mode 100644 extern/glfw/src/glx_context.c create mode 100644 extern/glfw/src/glx_context.h create mode 100644 extern/glfw/src/init.c create mode 100644 extern/glfw/src/input.c create mode 100644 extern/glfw/src/internal.h create mode 100644 extern/glfw/src/linux_joystick.c create mode 100644 extern/glfw/src/linux_joystick.h create mode 100644 extern/glfw/src/mappings.h create mode 100644 extern/glfw/src/mappings.h.in create mode 100644 extern/glfw/src/monitor.c create mode 100644 extern/glfw/src/nsgl_context.h create mode 100644 extern/glfw/src/nsgl_context.m create mode 100644 extern/glfw/src/null_init.c create mode 100644 extern/glfw/src/null_joystick.c create mode 100644 extern/glfw/src/null_joystick.h create mode 100644 extern/glfw/src/null_monitor.c create mode 100644 extern/glfw/src/null_platform.h create mode 100644 extern/glfw/src/null_window.c create mode 100644 extern/glfw/src/osmesa_context.c create mode 100644 extern/glfw/src/osmesa_context.h create mode 100644 extern/glfw/src/posix_thread.c create mode 100644 extern/glfw/src/posix_thread.h create mode 100644 extern/glfw/src/posix_time.c create mode 100644 extern/glfw/src/posix_time.h create mode 100644 extern/glfw/src/vulkan.c create mode 100644 extern/glfw/src/wgl_context.c create mode 100644 extern/glfw/src/wgl_context.h create mode 100644 extern/glfw/src/win32_init.c create mode 100644 extern/glfw/src/win32_joystick.c create mode 100644 extern/glfw/src/win32_joystick.h create mode 100644 extern/glfw/src/win32_monitor.c create mode 100644 extern/glfw/src/win32_platform.h create mode 100644 extern/glfw/src/win32_thread.c create mode 100644 extern/glfw/src/win32_time.c create mode 100644 extern/glfw/src/win32_window.c create mode 100644 extern/glfw/src/window.c create mode 100644 extern/glfw/src/wl_init.c create mode 100644 extern/glfw/src/wl_monitor.c create mode 100644 extern/glfw/src/wl_platform.h create mode 100644 extern/glfw/src/wl_window.c create mode 100644 extern/glfw/src/x11_init.c create mode 100644 extern/glfw/src/x11_monitor.c create mode 100644 extern/glfw/src/x11_platform.h create mode 100644 extern/glfw/src/x11_window.c create mode 100644 extern/glfw/src/xkb_unicode.c create mode 100644 extern/glfw/src/xkb_unicode.h create mode 100644 extern/glfw/version diff --git a/CMakeLists.txt b/CMakeLists.txt index 96f30fc0..99df510e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,4 +1,7 @@ -cmake_minimum_required(VERSION 2.8) +################################################################################ +# general CMake and project setup +################################################################################ +cmake_minimum_required(VERSION 3.1) project(PositionBasedDynamics) @@ -76,11 +79,8 @@ add_subdirectory(PositionBasedDynamics) add_subdirectory(Simulation) add_subdirectory(Utils) if (NOT PBD_NO_DEMOS) - if (WIN32) - add_subdirectory(extern/freeglut) - endif() + add_subdirectory(extern/glfw) add_subdirectory(extern/AntTweakBar) - add_subdirectory(extern/glew) add_subdirectory(extern/md5) add_subdirectory(Demos) endif() diff --git a/Changelog.txt b/Changelog.txt index d25de4f5..f2e18ff3 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,7 @@ + - added glfw + - removed freeglut and glew + - added flat shading + 1.8.0 - added OBJ export - added substepping diff --git a/Common/Common.h b/Common/Common.h index b1380f86..2ea87231 100644 --- a/Common/Common.h +++ b/Common/Common.h @@ -33,6 +33,7 @@ using Vector6r = Eigen::Matrix; using Matrix2r = Eigen::Matrix; using Matrix3r = Eigen::Matrix; using Matrix4r = Eigen::Matrix; +using Vector2i = Eigen::Matrix; using AlignedBox2r = Eigen::AlignedBox; using AlignedBox3r = Eigen::AlignedBox; using AngleAxisr = Eigen::AngleAxis; diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index fcbe941f..302b0bc5 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) - + include_directories( ${OPENGL_INCLUDE_DIRS}) + set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() @@ -42,8 +41,6 @@ add_definitions(-DTW_NO_LIB_PRAGMA -DTW_STATIC -DFREEGLUT_LIB_PRAGMAS=0) find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) -include_directories(${PROJECT_PATH}/extern/freeglut/include) -include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(BarDemo PROPERTIES FOLDER "Demos") set_target_properties(BarDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) diff --git a/Demos/BarDemo/main.cpp b/Demos/BarDemo/main.cpp index 3ef0005a..e09986dd 100644 --- a/Demos/BarDemo/main.cpp +++ b/Demos/BarDemo/main.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -65,11 +64,9 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); @@ -81,7 +78,7 @@ int main( int argc, char **argv ) TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Strain based dynamics' "); TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Strain based dynamics' "); - glutMainLoop (); + MiniGL::mainLoop(); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); @@ -334,23 +331,23 @@ void TW_CALL getPoissonRatio(void *value, void *clientData) void TW_CALL setNormalizeStretch(const void *value, void *clientData) { const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, val); + ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, val); } void TW_CALL getNormalizeStretch(void *value, void *clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_STRETCH); + *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_STRETCH); } void TW_CALL setNormalizeShear(const void *value, void *clientData) { const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, val); + ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, val); } void TW_CALL getNormalizeShear(void *value, void *clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_SHEAR); + *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_SHEAR); } void TW_CALL setSimulationMethod(const void *value, void *clientData) diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index b4584eb8..158617df 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/ClothDemo/main.cpp b/Demos/ClothDemo/main.cpp index a7c9029f..5ee297df 100644 --- a/Demos/ClothDemo/main.cpp +++ b/Demos/ClothDemo/main.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -60,11 +59,9 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); @@ -73,7 +70,7 @@ int main( int argc, char **argv ) TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - glutMainLoop (); + MiniGL::mainLoop(); base->cleanup(); diff --git a/Demos/Common/DemoBase.cpp b/Demos/Common/DemoBase.cpp index b60f5e89..678a02f4 100644 --- a/Demos/Common/DemoBase.cpp +++ b/Demos/Common/DemoBase.cpp @@ -4,7 +4,6 @@ #include "Utils/FileSystem.h" #include "Simulation/TimeManager.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/Simulation.h" #include "NumericParameter.h" #include "Utils/Logger.h" @@ -174,7 +173,7 @@ void DemoBase::init(int argc, char **argv, const char *demoName) LOG_DEBUG << "Host name: " << SystemInfo::getHostName(); // OpenGL - MiniGL::init(argc, argv, 1024, 768, 0, 0, demoName); + MiniGL::init(argc, argv, 1280, 1024, demoName); MiniGL::initLights(); MiniGL::initTexture(); MiniGL::getOpenGLVersion(m_context_major_version, m_context_minor_version); @@ -183,6 +182,13 @@ void DemoBase::init(int argc, char **argv, const char *demoName) if (MiniGL::checkOpenGLVersion(3, 3)) initShaders(); + + MiniGL::addReshapeFunc([](int width, int height) { TwWindowSize(width, height); }); + MiniGL::addKeyboardFunc([](int key, int scancode, int action, int mods) -> bool { return TwEventKeyGLFW(key, action); }); + MiniGL::addCharFunc([](int key, int action) -> bool { return TwEventCharGLFW(key, action); }); + MiniGL::addMousePressFunc([](int button, int action, int mods) -> bool { return TwEventMouseButtonGLFW(button, action); }); + MiniGL::addMouseMoveFunc([](int x, int y) -> bool { return TwEventMousePosGLFW(x, y); }); + MiniGL::addMouseWheelFunc([](int pos, double xoffset, double yoffset) -> bool { return TwEventMouseWheelGLFW(pos); }); } void DemoBase::readScene() @@ -224,6 +230,21 @@ void DemoBase::initShaders() m_shaderTex.addUniform("shininess"); m_shaderTex.addUniform("specular_factor"); m_shaderTex.end(); + + vertFile = m_dataPath + "/shaders/vs_flat.glsl"; + std::string geomFile = m_dataPath + "/shaders/gs_flat.glsl"; + fragFile = m_dataPath + "/shaders/fs_flat.glsl"; + m_shaderFlat.compileShaderFile(GL_VERTEX_SHADER, vertFile); + m_shaderFlat.compileShaderFile(GL_GEOMETRY_SHADER, geomFile); + m_shaderFlat.compileShaderFile(GL_FRAGMENT_SHADER, fragFile); + m_shaderFlat.createAndLinkProgram(); + m_shaderFlat.begin(); + m_shaderFlat.addUniform("modelview_matrix"); + m_shaderFlat.addUniform("projection_matrix"); + m_shaderFlat.addUniform("surface_color"); + m_shaderFlat.addUniform("shininess"); + m_shaderFlat.addUniform("specular_factor"); + m_shaderFlat.end(); } @@ -267,6 +288,26 @@ void DemoBase::shaderEnd() m_shader.end(); } +void DemoBase::shaderFlatBegin(const float* col) +{ + m_shaderFlat.begin(); + glUniform1f(m_shaderFlat.getUniform("shininess"), 5.0f); + glUniform1f(m_shaderFlat.getUniform("specular_factor"), 0.2f); + + GLfloat matrix[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, matrix); + glUniformMatrix4fv(m_shaderFlat.getUniform("modelview_matrix"), 1, GL_FALSE, matrix); + GLfloat pmatrix[16]; + glGetFloatv(GL_PROJECTION_MATRIX, pmatrix); + glUniformMatrix4fv(m_shaderFlat.getUniform("projection_matrix"), 1, GL_FALSE, pmatrix); + glUniform3fv(m_shaderFlat.getUniform("surface_color"), 1, col); +} + +void DemoBase::shaderFlatEnd() +{ + m_shaderFlat.end(); +} + void DemoBase::readParameters() { m_sceneLoader->readParameterObject(this); @@ -278,7 +319,7 @@ void DemoBase::readParameters() void DemoBase::render() { float gridColor[4] = { 0.2f, 0.2f, 0.2f, 1.0f }; - MiniGL::drawGrid(gridColor); + MiniGL::drawGrid_xz(gridColor); MiniGL::coordinateSystem(); @@ -290,7 +331,7 @@ void DemoBase::render() SimulationModel::ParticleRigidBodyContactConstraintVector &particleRigidBodyContacts = model->getParticleRigidBodyContactConstraints(); float selectionColor[4] = { 0.8f, 0.0f, 0.0f, 1 }; - float surfaceColor[4] = { 0.3f, 0.5f, 0.8f, 1 }; + float surfaceColor[4] = { 0.1f, 0.4f, 0.7f, 1 }; float staticColor[4] = { 0.5f, 0.5f, 0.5f, 1 }; if (m_renderContacts) @@ -302,8 +343,6 @@ void DemoBase::render() } - shaderBegin(staticColor); - for (size_t i = 0; i < rb.size(); i++) { bool selected = false; @@ -315,6 +354,12 @@ void DemoBase::render() const VertexData &vd = rb[i]->getGeometry().getVertexData(); const IndexedFaceMesh &mesh = rb[i]->getGeometry().getMesh(); + + if (mesh.getFlatShading()) + shaderFlatBegin(staticColor); + else + shaderBegin(staticColor); + if (!selected) { if (rb[i]->getMass() == 0.0) @@ -333,9 +378,14 @@ void DemoBase::render() glUniform3fv(m_shader.getUniform("surface_color"), 1, selectionColor); Visualization::drawMesh(vd, mesh, 0, selectionColor); } + + if (mesh.getFlatShading()) + shaderFlatEnd(); + else + shaderEnd(); } - shaderEnd(); + renderTriangleModels(); renderTetModels(); @@ -538,7 +588,7 @@ void DemoBase::renderTetModels() { SimulationModel *model = Simulation::getCurrent()->getModel(); const ParticleData &pd = model->getParticles(); - float surfaceColor[4] = { 0.1f, 0.3f, 0.5f, 1 }; + float surfaceColor[4] = { 0.1f, 0.4f, 0.7f, 1 }; shaderBegin(surfaceColor); @@ -800,7 +850,7 @@ void DemoBase::mouseMove(int x, int y, void *clientData) base->m_oldMousePos = mousePos; } -void DemoBase::selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end, void *clientData) +void DemoBase::selection(const Vector2i &start, const Vector2i &end, void *clientData) { SimulationModel *model = Simulation::getCurrent()->getModel(); DemoBase *base = (DemoBase*)clientData; @@ -824,7 +874,7 @@ void DemoBase::selection(const Eigen::Vector2i &start, const Eigen::Vector2i &en if (rb.size() > 0) Selection::selectRect(start, end, &x[0], &x[rb.size() - 1], base->m_selectedBodies); if ((base->m_selectedBodies.size() > 0) || (base->m_selectedParticles.size() > 0)) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); + MiniGL::setMouseMoveFunc(2, mouseMove); else MiniGL::setMouseMoveFunc(-1, NULL); diff --git a/Demos/Common/DemoBase.h b/Demos/Common/DemoBase.h index d85b6173..334912a3 100644 --- a/Demos/Common/DemoBase.h +++ b/Demos/Common/DemoBase.h @@ -24,6 +24,7 @@ namespace PBD GLint m_context_major_version; GLint m_context_minor_version; Shader m_shader; + Shader m_shaderFlat; Shader m_shaderTex; bool m_doPause; Real m_pauseAt; @@ -46,7 +47,7 @@ namespace PBD void initShaders(); - static void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end, void *clientData); + static void selection(const Vector2i &start, const Vector2i &end, void *clientData); static void mouseMove(int x, int y, void *clientData); void renderTriangleModels(); @@ -105,10 +106,13 @@ namespace PBD GLint getContextMinorVersion() const { return m_context_minor_version; } Shader& getShader() { return m_shader; } Shader& getShaderTex() { return m_shaderTex; } + Shader& getShaderFlat() { return m_shaderFlat; } void shaderTexBegin(const float *col); void shaderTexEnd(); void shaderBegin(const float *col); void shaderEnd(); + void shaderFlatBegin(const float* col); + void shaderFlatEnd(); std::vector& getSelectedParticles() { return m_selectedParticles; } std::vector& getSelectedRigidBodies() { return m_selectedBodies; } diff --git a/Demos/Common/TweakBarParameters.cpp b/Demos/Common/TweakBarParameters.cpp index 2b7010d2..62dff4cd 100644 --- a/Demos/Common/TweakBarParameters.cpp +++ b/Demos/Common/TweakBarParameters.cpp @@ -130,25 +130,11 @@ void TweakBarParameters::createParameterObjectGUI(ParameterObject *paramObj) TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_DIR3R, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); } } - -// else if ((desc->type == IBDS::IBDS_STRING_PARAMETER) || (desc->type == IBDS::IBDS_FILEPATH_PARAMETER)) -// { -// //const bool &defaultValue = paramObj->getParameterDefaultValue(j); -// char str[400]; -// char tmp.c_str()[20]; -// if (desc->readOnly) -// sprintf(tmp.c_str(), "%s", "readonly=true"); -// else -// sprintf(tmp.c_str(), "%s", "readonly=false"); -// -// // Defining new unique var name -// char varName[500]; -// sprintf(varName, "%s::%s", objName.c_str(), desc->fullName.c_str()); -// -// sprintf(str, " label='%s' help='%s' group='%s' %s ", desc->label.c_str(), desc->description.c_str(), objName.c_str(), tmp.c_str()); -// TwAddVarCB(MiniGL::getTwBar(), varName, TW_TYPE_CDSTRING, setParameterValue, getParameterValue, &m_params[m_params.size() - 1], str); -// } -// + else if (paramBase->getType() == ParameterBase::STRING) + { + sprintf(str, " label='%s' help='%s' group='%s' %s ", paramBase->getLabel().c_str(), paramBase->getDescription().c_str(), paramBase->getGroup().c_str(), tmp.c_str()); + TwAddVarCB(MiniGL::getTweakBar(), varName, TW_TYPE_STDSTRING, setParameterValue, getParameterValue, m_params[m_params.size() - 1].get(), str); + } } } @@ -232,11 +218,11 @@ void TW_CALL TweakBarParameters::setParameterValue(const void *value, void *clie static_cast*>(paramBase)->setValue(val); } } -// else if ((desc->type == IBDS::IBDS_STRING_PARAMETER) || (desc->type == IBDS::IBDS_FILEPATH_PARAMETER)) -// { -// const std::string val = std::string(*(const char **)(value)); -// paramObj->setParameter(desc->id, val); -// } + else if (paramBase->getType() == ParameterBase::STRING) + { + const std::string *srcPtr = static_cast(value); + static_cast(paramBase)->setValue(*srcPtr); + } } void TW_CALL TweakBarParameters::getParameterValue(void *value, void *clientData) @@ -300,10 +286,11 @@ void TW_CALL TweakBarParameters::getParameterValue(void *value, void *clientData ((Real*)value)[2] = val[2]; } } -// else if ((desc->type == IBDS::IBDS_STRING_PARAMETER) || (desc->type == IBDS::IBDS_FILEPATH_PARAMETER)) -// { -// const std::string &val = paramObj->getParameter(desc->id); -// *(const char **)(value) = val.c_str(); -// } + else if (paramBase->getType() == ParameterBase::STRING) + { + const std::string &val = static_cast(paramBase)->getValue(); + std::string *destPtr = static_cast(value); + TwCopyStdStringToLibrary(*destPtr, val); + } } diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index dc324c31..df2f3eb4 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/CosseratRodsDemo/main.cpp b/Demos/CosseratRodsDemo/main.cpp index 23905e4c..80dcf7a7 100644 --- a/Demos/CosseratRodsDemo/main.cpp +++ b/Demos/CosseratRodsDemo/main.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -69,11 +68,9 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); @@ -85,7 +82,7 @@ int main( int argc, char **argv ) TwAddVarCB(MiniGL::getTweakBar(), "Bending stiffness 2", TW_TYPE_REAL, setBendingStiffness2, getBendingStiffness2, model, " label='Bending stiffness 2' min=0.0 max=1.0 step=0.1 precision=4 group='Bend twist constraints' "); TwAddVarCB(MiniGL::getTweakBar(), "Twisting stiffness", TW_TYPE_REAL, setTwistingStiffness, getTwistingStiffness, model, " label='Twisting stiffness' min=0.0 max=1.0 step=0.1 precision=4 group='Bend twist constraints' "); - glutMainLoop (); + MiniGL::mainLoop (); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index e1b21d49..8a2c6b19 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp index e5ca62d1..e8a196ff 100644 --- a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp +++ b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -70,11 +69,9 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (0.0, 10.0, 30.0), Vector3r (0.0, 0.0, 0.0)); @@ -83,7 +80,7 @@ int main( int argc, char **argv ) TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - glutMainLoop (); + MiniGL::mainLoop (); base->cleanup(); @@ -230,10 +227,12 @@ void createRigidBodyModel() IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + mesh.setFlatShading(true); IndexedFaceMesh mesh_static; VertexData vd_static; loadObj(fileName, vd_static, mesh_static, Vector3r(0.5, 0.5, 0.5)); + mesh_static.setFlatShading(true); rb.resize(12); diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index 6168c010..b8f91c70 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index 37a9ab46..ba426431 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -66,20 +65,18 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); - MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); + MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (0.0, 10.0, 25.0), Vector3r (0.0, 0.0, 0.0)); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - glutMainLoop (); + MiniGL::mainLoop (); base->cleanup (); @@ -116,6 +113,7 @@ void reset() base->getSelectedParticles().clear(); Simulation::getCurrent()->getModel()->cleanup(); + cd.cleanup(); buildModel(); } @@ -203,6 +201,7 @@ void buildModel () IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r::Ones()); + mesh.setFlatShading(true); string fileNameTorus = FileSystem::normalizePath(base->getDataPath() + "/models/torus.obj"); IndexedFaceMesh meshTorus; @@ -216,7 +215,7 @@ void buildModel () // floor rb[0] = new RigidBody(); rb[0]->initBody(1.0, - Vector3r(0.0, -5.5, 0.0), + Vector3r(0.0, -2.5, 0.0), Quaternionr(1.0, 0.0, 0.0, 0.0), vd, mesh, Vector3r(100.0, 1.0, 100.0)); @@ -225,7 +224,7 @@ void buildModel () // torus rb[1] = new RigidBody(); rb[1]->initBody(1.0, - Vector3r(5.0, -1.5, 5.0), + Vector3r(0.0, 1.5, 0.0), Quaternionr(1.0, 0.0, 0.0, 0.0), vdTorus, meshTorus, Vector3r(2.0, 2.0, 2.0)); @@ -278,7 +277,7 @@ void createMesh() { const Real y = (Real)dy*j; const Real x = (Real)dx*i; - points[i*nCols + j] = Vector3r(x, 1.0, y); + points[i*nCols + j] = Vector3r(x-5.0, 4.0, y-5.0); uvs[i*nCols + j][0] = x/width; uvs[i*nCols + j][1] = y/height; diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index a7095801..18e16087 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -75,11 +74,9 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); @@ -95,7 +92,7 @@ int main( int argc, char **argv ) TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); - glutMainLoop (); + MiniGL::mainLoop (); base->cleanup(); @@ -221,6 +218,7 @@ void buildModel () IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r::Ones()); + mesh.setFlatShading(true); string fileNameTorus = FileSystem::normalizePath(base->getDataPath() + "/models/torus.obj"); IndexedFaceMesh meshTorus; diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 9f6ad9fc..56e3a72d 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -64,11 +63,9 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0, Vector3r (5.0, 30.0, 70.0), Vector3r (5.0, 0.0, 0.0)); @@ -77,7 +74,7 @@ int main( int argc, char **argv ) TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); - glutMainLoop (); + MiniGL::mainLoop(); base->cleanup(); @@ -211,6 +208,7 @@ void createBodyModel() IndexedFaceMesh meshBox; VertexData vdBox; loadObj(fileNameBox, vdBox, meshBox, Vector3r::Ones()); + meshBox.setFlatShading(true); string fileNameCylinder = FileSystem::normalizePath(base->getDataPath() + "/models/cylinder.obj"); IndexedFaceMesh meshCylinder; @@ -226,6 +224,7 @@ void createBodyModel() IndexedFaceMesh meshCube; VertexData vdCube; loadObj(fileNameCube, vdCube, meshCube, Vector3r::Ones()); + meshCube.setFlatShading(true); string fileNameSphere = FileSystem::normalizePath(base->getDataPath() + "/models/sphere.obj"); IndexedFaceMesh meshSphere; diff --git a/Demos/FluidDemo/CMakeLists.txt b/Demos/FluidDemo/CMakeLists.txt index cf7480f3..e85d10f8 100644 --- a/Demos/FluidDemo/CMakeLists.txt +++ b/Demos/FluidDemo/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/FluidDemo/main.cpp b/Demos/FluidDemo/main.cpp index 31e422c3..31df5526 100644 --- a/Demos/FluidDemo/main.cpp +++ b/Demos/FluidDemo/main.cpp @@ -1,8 +1,6 @@ #include "Common/Common.h" -#include "GL/glew.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "FluidModel.h" @@ -23,7 +21,6 @@ INIT_TIMING INIT_LOGGING using namespace PBD; -using namespace Eigen; using namespace std; using namespace Utilities; @@ -35,7 +32,7 @@ void initBoundaryData(std::vector &boundaryParticles); void render (); void cleanup(); void reset(); -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end, void *clientData); +void selection(const Vector2i &start, const Vector2i &end, void *clientData); void createSphereBuffers(Real radius, int resolution); void renderSphere(const Vector3r &x, const float color[]); void releaseSphereBuffers(); @@ -85,14 +82,22 @@ int main( int argc, char **argv ) dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL - MiniGL::init (argc, argv, 1024, 768, 0, 0, "Fluid demo"); + MiniGL::init (argc, argv, 1280, 1024, "Fluid demo"); MiniGL::initLights (); - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setSelectionFunc(selection, nullptr); MiniGL::getOpenGLVersion(context_major_version, context_minor_version); + MiniGL::addReshapeFunc([](int width, int height) { TwWindowSize(width, height); }); + MiniGL::addKeyboardFunc([](int key, int scancode, int action, int mods) -> bool { return TwEventKeyGLFW(key, action); }); + MiniGL::addCharFunc([](int key, int action) -> bool { return TwEventCharGLFW(key, action); }); + MiniGL::addMousePressFunc([](int button, int action, int mods) -> bool { return TwEventMouseButtonGLFW(button, action); }); + MiniGL::addMouseMoveFunc([](int x, int y) -> bool { return TwEventMousePosGLFW(x, y); }); + MiniGL::addMouseWheelFunc([](int pos, double xoffset, double yoffset) -> bool { return TwEventMouseWheelGLFW(pos); }); + + MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (0.0, 3.0, 8.0), Vector3r (0.0, 0.0, 0.0)); @@ -107,7 +112,7 @@ int main( int argc, char **argv ) if (context_major_version >= 3) createSphereBuffers((Real)particleRadius, 8); - glutMainLoop (); + MiniGL::mainLoop(); cleanup (); @@ -150,14 +155,14 @@ void mouseMove(int x, int y, void *clientData) oldMousePos = mousePos; } -void selection(const Eigen::Vector2i &start, const Eigen::Vector2i &end, void *clientData) +void selection(const Vector2i &start, const Vector2i &end, void *clientData) { std::vector hits; selectedParticles.clear(); ParticleData &pd = model.getParticles(); Selection::selectRect(start, end, &pd.getPosition(0), &pd.getPosition(pd.size() - 1), selectedParticles); if (selectedParticles.size() > 0) - MiniGL::setMouseMoveFunc(GLUT_MIDDLE_BUTTON, mouseMove); + MiniGL::setMouseMoveFunc(2, mouseMove); else MiniGL::setMouseMoveFunc(-1, NULL); @@ -184,7 +189,7 @@ void buildModel () void render () { float gridColor[4] = { 0.2f, 0.2f, 0.2f, 1.0f }; - MiniGL::drawGrid(gridColor); + MiniGL::drawGrid_xz(gridColor); MiniGL::coordinateSystem(); @@ -423,20 +428,20 @@ void createSphereBuffers(Real radius, int resolution) n[i].normalize(); - glGenBuffersARB(1, &vertexbuffer); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, vertexbuffer); - glBufferDataARB(GL_ARRAY_BUFFER_ARB, v.size() * sizeof(Vector3r), &v[0], GL_STATIC_DRAW); + glGenBuffers(1, &vertexbuffer); + glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); + glBufferData(GL_ARRAY_BUFFER, v.size() * sizeof(Vector3r), &v[0], GL_STATIC_DRAW); - glGenBuffersARB(1, &normalbuffer); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, normalbuffer); - glBufferDataARB(GL_ARRAY_BUFFER_ARB, n.size() * sizeof(Vector3r), &n[0], GL_STATIC_DRAW); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + glGenBuffers(1, &normalbuffer); + glBindBuffer(GL_ARRAY_BUFFER, normalbuffer); + glBufferData(GL_ARRAY_BUFFER, n.size() * sizeof(Vector3r), &n[0], GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); // Generate a buffer for the indices as well - glGenBuffersARB(1, &elementbuffer); - glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementbuffer); - glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, indices.size() * sizeof(unsigned short), &indices[0], GL_STATIC_DRAW); - glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); + glGenBuffers(1, &elementbuffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementbuffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices.size() * sizeof(unsigned short), &indices[0], GL_STATIC_DRAW); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); // store the number of indices for later use vertexBufferSize = (unsigned int)indices.size(); @@ -456,20 +461,20 @@ void renderSphere(const Vector3r &x, const float color[]) glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, color); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, vertexbuffer); + glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glVertexPointer(3, GL_REAL, 0, 0); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, normalbuffer); + glBindBuffer(GL_ARRAY_BUFFER, normalbuffer); glNormalPointer(GL_REAL, 0, 0); - glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementbuffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementbuffer); glPushMatrix(); glTranslated(x[0], x[1], x[2]); glDrawElements(GL_TRIANGLES, (GLsizei)vertexBufferSize, GL_UNSIGNED_SHORT, 0); glPopMatrix(); - glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + glBindBuffer(GL_ARRAY_BUFFER, 0); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_VERTEX_ARRAY); @@ -479,17 +484,17 @@ void releaseSphereBuffers() { if (elementbuffer != 0) { - glDeleteBuffersARB(1, &elementbuffer); + glDeleteBuffers(1, &elementbuffer); elementbuffer = 0; } if (normalbuffer != 0) { - glDeleteBuffersARB(1, &normalbuffer); + glDeleteBuffers(1, &normalbuffer); normalbuffer = 0; } if (vertexbuffer != 0) { - glDeleteBuffersARB(1, &vertexbuffer); + glDeleteBuffers(1, &vertexbuffer); vertexbuffer = 0; } } diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index bdc6097d..680e7efb 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp index 5aca660d..2b580001 100644 --- a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "GenericConstraintsModel.h" @@ -55,15 +54,13 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - glutMainLoop (); + MiniGL::mainLoop(); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); diff --git a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp index 11bec704..7e4f0967 100644 --- a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "GenericConstraintsModel.h" @@ -56,15 +55,13 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); - MiniGL::setViewport(60.0, 0.1f, 500.0, Vector3r(6.0, 1.0, 15.0), Vector3r(6.0, -3.0, 0.0)); + MiniGL::setViewport(60.0, 0.1f, 500.0, Vector3r(2.0, 4.0, 15.0), Vector3r(2.0, -2.0, 0.0)); - glutMainLoop (); + MiniGL::mainLoop (); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); @@ -198,9 +195,11 @@ void createBodyModel() IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + mesh.setFlatShading(true); IndexedFaceMesh meshStatic; VertexData vdStatic; loadObj(fileName, vdStatic, meshStatic, Vector3r(0.5, 0.5, 0.5)); + meshStatic.setFlatShading(true); // static body const unsigned int numberOfBodies = 6; diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index 804516b0..95367d5d 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp index 698211f6..89e1ebab 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "PositionBasedElasticRodsModel.h" @@ -77,11 +76,9 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 5.0, 10.0), Vector3r (5.0, 0.0, 0.0)); @@ -93,7 +90,7 @@ int main( int argc, char **argv ) TwAddVarCB(MiniGL::getTweakBar(), "BendingAndTwistingStiffnessY", TW_TYPE_REAL, setBendingAndTwistingStiffnessY, getBendingAndTwistingStiffnessY, model, " label='Bending Y stiffness' min=0.01 max = 1.0 step=0.01 precision=2 group=BendTwist "); TwAddVarCB(MiniGL::getTweakBar(), "BendingAndTwistingStiffnessZ", TW_TYPE_REAL, setBendingAndTwistingStiffnessZ, getBendingAndTwistingStiffnessZ, model, " label='Twisting stiffness' min=0.01 max = 1.0 step=0.01 precision=2 group=BendTwist "); - glutMainLoop (); + MiniGL::mainLoop (); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp index 632949c5..31b87126 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsTSC.cpp @@ -48,7 +48,7 @@ void PositionBasedElasticRodsTSC::step(SimulationModel &model) TimeIntegration::semiImplicitEuler(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getVelocity(), rb[i]->getAcceleration()); rb[i]->getLastRotation() = rb[i]->getOldRotation(); rb[i]->getOldRotation() = rb[i]->getRotation(); - TimeIntegration::semiImplicitEulerRotation(h, rb[i]->getMass(), rb[i]->getInertiaTensorInverseW(), rb[i]->getRotation(), rb[i]->getAngularVelocity(), rb[i]->getTorque()); + TimeIntegration::semiImplicitEulerRotation(h, rb[i]->getMass(), rb[i]->getInertiaTensorW(), rb[i]->getInertiaTensorInverseW(), rb[i]->getRotation(), rb[i]->getAngularVelocity(), rb[i]->getTorque()); rb[i]->rotationUpdated(); } diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index ce0a41bc..188621d4 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/RigidBodyDemos/ChainDemo.cpp b/Demos/RigidBodyDemos/ChainDemo.cpp index a0b93a75..7fe02a26 100644 --- a/Demos/RigidBodyDemos/ChainDemo.cpp +++ b/Demos/RigidBodyDemos/ChainDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -60,15 +59,13 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc(50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc(timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - glutMainLoop (); + MiniGL::mainLoop(); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); @@ -198,6 +195,7 @@ void createBodyModel() IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + mesh.setFlatShading(true); string fileName2 = FileSystem::normalizePath(base->getDataPath() + "/models/bunny_10k.obj"); IndexedFaceMesh mesh2; diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index a1a391c5..ae076b99 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -59,15 +58,16 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); + Simulation::getCurrent()->getTimeStep()->setValue(TimeStepController::NUM_SUB_STEPS, 1); + Simulation::getCurrent()->getTimeStep()->setValue(TimeStepController::MAX_ITERATIONS, 5); // OpenGL - MiniGL::setClientIdleFunc(50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc(timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport(60.0, 0.1f, 500.0, Vector3r(6.0, 0.0, 18.0), Vector3r(6.0, -4.0, 0.0)); - glutMainLoop (); + MiniGL::mainLoop (); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); @@ -116,15 +116,11 @@ void timeStep() const unsigned int numSteps = base->getValue(DemoBase::NUM_STEPS_PER_RENDER); for (unsigned int i = 0; i < numSteps; i++) { - START_TIMING("SimStep"); - Simulation::getCurrent()->getTimeStep()->step(*model); - STOP_TIMING_AVG; - // set target angle of motors for an animation - const Real currentTargetAngle = static_cast(M_PI * 0.5) - static_cast(M_PI * 0.5) * cos(static_cast(0.25)*TimeManager::getCurrent()->getTime()); + const Real currentTargetAngle = static_cast(M_PI * 0.5) - static_cast(M_PI * 0.25) * (cos(static_cast(0.25)*TimeManager::getCurrent()->getTime()) + 1.0); SimulationModel::ConstraintVector &constraints = model->getConstraints(); TargetAngleMotorHingeJoint &joint1 = (*(TargetAngleMotorHingeJoint*)constraints[8]); - TargetVelocityMotorHingeJoint &joint2 = (*(TargetVelocityMotorHingeJoint*)constraints[9]); + TargetVelocityMotorHingeJoint &joint2 = (*(TargetVelocityMotorHingeJoint*)constraints[10]); joint1.setTarget(currentTargetAngle); joint2.setTarget(3.5); @@ -137,33 +133,42 @@ void timeStep() currentTargetVel = -currentTargetVel; TargetVelocityMotorSliderJoint &joint4 = (*(TargetVelocityMotorSliderJoint*)constraints[14]); joint4.setTarget(currentTargetVel); + + START_TIMING("SimStep"); + Simulation::getCurrent()->getTimeStep()->step(*model); + STOP_TIMING_AVG; } } void buildModel () { TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); - createBodyModel(); + + std::cout << "Joint types in simulation: \n"; + std::cout << "--------------------------\n\n"; + std::cout << "row 1: ball joint, ball-on-line joint, hinge joint, universal joint\n"; + std::cout << "row 2: target angle hinge motor, target velocity hinge motor, target position motor, target velocity motor\n"; + std::cout << "row 3: spring, distance joint, slider joint\n"; } void render () { base->render(); - float textColor[4] = { 0.0, .2f, .4f, 1 }; - MiniGL::drawStrokeText(-0.5, 1.5, 1.0, 0.002f, "ball joint", 11, textColor); - MiniGL::drawStrokeText(3.0, 1.5, 1.0, 0.002f, "ball-on-line joint", 19, textColor); - MiniGL::drawStrokeText(7.3f, 1.5, 1.0, 0.002f, "hinge joint", 12, textColor); - MiniGL::drawStrokeText(11.2f, 1.5, 1.0, 0.002f, "universal joint", 15, textColor); + //float textColor[4] = { 0.0, .2f, .4f, 1 }; + //MiniGL::drawStrokeText(-0.5, 1.5, 1.0, 0.002f, "ball joint", 11, textColor); + //MiniGL::drawStrokeText(3.0, 1.5, 1.0, 0.002f, "ball-on-line joint", 19, textColor); + //MiniGL::drawStrokeText(7.3f, 1.5, 1.0, 0.002f, "hinge joint", 12, textColor); + //MiniGL::drawStrokeText(11.2f, 1.5, 1.0, 0.002f, "universal joint", 15, textColor); - MiniGL::drawStrokeText(-1.0, -4.0, 1.0, 0.002f, "motor hinge joint", 17, textColor); - MiniGL::drawStrokeText(3.4f, -4.0, 1.0, 0.002f, "slider joint", 12, textColor); - MiniGL::drawStrokeText(6.6f, -4.0, 1.0, 0.002f, "target position motor", 21, textColor); - MiniGL::drawStrokeText(10.6f, -4.0, 1.0, 0.002f, "target velocity motor", 21, textColor); + //MiniGL::drawStrokeText(-1.0, -4.0, 1.0, 0.002f, "motor hinge joint", 17, textColor); + //MiniGL::drawStrokeText(3.4f, -4.0, 1.0, 0.002f, "slider joint", 12, textColor); + //MiniGL::drawStrokeText(6.6f, -4.0, 1.0, 0.002f, "target position motor", 21, textColor); + //MiniGL::drawStrokeText(10.6f, -4.0, 1.0, 0.002f, "target velocity motor", 21, textColor); - MiniGL::drawStrokeText(-0.25, -9.5, 1.0, 0.002f, "spring", 6, textColor); - MiniGL::drawStrokeText(3.3, -9.5, 1.0, 0.002f, "distance joint", 14, textColor); + //MiniGL::drawStrokeText(-0.25, -9.5, 1.0, 0.002f, "spring", 6, textColor); + //MiniGL::drawStrokeText(3.3, -9.5, 1.0, 0.002f, "distance joint", 14, textColor); MiniGL::drawTime( TimeManager::getCurrent ()->getTime ()); } @@ -237,16 +242,18 @@ void createBodyModel() IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + mesh.setFlatShading(true); IndexedFaceMesh meshStatic; VertexData vdStatic; loadObj(fileName, vdStatic, meshStatic, Vector3r(0.5, 0.5, 0.5)); + meshStatic.setFlatShading(true); // static body - const unsigned int numberOfBodies = 30; + const unsigned int numberOfBodies = 33; rb.resize(numberOfBodies); Real startX = 0.0; Real startY = 6.5; - for (unsigned int i = 0; i < 10; i++) + for (unsigned int i = 0; i < 11; i++) { if (i % 4 == 0) { @@ -295,9 +302,9 @@ void createBodyModel() jointY -= 5.5; model->addTargetAngleMotorHingeJoint(12, 13, Vector3r(0.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); - model->addTargetVelocityMotorHingeJoint(13, 14, Vector3r(0.0, jointY, 3.0), Vector3r(0.0, 1.0, 0.0)); + model->addBallJoint(13, 14, Vector3r(0.25, jointY, 3.0)); - model->addSliderJoint(15, 16, Vector3r(1.0, 0.0, 0.0)); + model->addTargetVelocityMotorHingeJoint(15, 16, Vector3r(4.0, jointY, 1.0), Vector3r(1.0, 0.0, 0.0)); model->addBallJoint(16, 17, Vector3r(4.25, jointY, 3.0)); model->addTargetPositionMotorSliderJoint(18, 19, Vector3r(1.0, 0.0, 0.0)); @@ -312,6 +319,9 @@ void createBodyModel() model->addDistanceJoint(27, 28, Vector3r(4.25, jointY, 1.0), Vector3r(4.25, jointY, 2.0)); model->addBallJoint(28, 29, Vector3r(4.25, jointY, 3.0)); + + model->addSliderJoint(30, 31, Vector3r(1.0, 0.0, 0.0)); + model->addBallJoint(31, 32, Vector3r(8.25, jointY, 3.0)); } diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index aa006098..3ed3abb7 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew MD5 PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew MD5 PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index b1f390a6..5013b218 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -93,11 +92,9 @@ int main( int argc, char **argv ) initParameters(); base->readParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport(40.0f, 0.1f, 500.0f, camPos, camLookat); @@ -113,7 +110,7 @@ int main( int argc, char **argv ) TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); - glutMainLoop (); + MiniGL::mainLoop(); base->cleanup(); @@ -729,6 +726,7 @@ void readScene(const bool readFile) VertexData &vd = objFiles[rbd.m_modelFile].first; IndexedFaceMesh &mesh = objFiles[rbd.m_modelFile].second; + mesh.setFlatShading(rbd.m_flatShading); rb[i] = new RigidBody(); rb[i]->initBody(rbd.m_density, diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt index 30599f0f..ac0e0264 100644 --- a/Demos/StiffRodsDemos/CMakeLists.txt +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -1,17 +1,16 @@ -set(SIMULATION_LINK_LIBRARIES AntTweakBar glew MD5 PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glew MD5 PositionBasedDynamics Simulation Utils) +set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils) if(WIN32) - set(SIMULATION_LINK_LIBRARIES freeglut opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) - set(SIMULATION_DEPENDENCIES freeglut ${SIMULATION_DEPENDENCIES}) + set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) + #set(SIMULATION_DEPENDENCIES ${SIMULATION_DEPENDENCIES}) else() set(OpenGL_GL_PREFERENCE GLVND) - find_package(GLUT REQUIRED) find_package(OpenGL REQUIRED) + include_directories( ${OPENGL_INCLUDE_DIRS}) set(SIMULATION_LINK_LIBRARIES ${SIMULATION_LINK_LIBRARIES} - ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES} ) endif() diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index 8836c3e9..db45ed01 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -15,7 +15,6 @@ #include "Demos/Common/DemoBase.h" #include "Demos/Common/TweakBarParameters.h" #include "Simulation/Simulation.h" -#include "GL/glut.h" #include #include #include @@ -98,12 +97,10 @@ int main(int argc, char **argv) initParameters(); base->readParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc(50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); - MiniGL::setKeyFunc(1, 's', singleStep); + MiniGL::setClientIdleFunc(timeStep); + MiniGL::addKeyFunc('r', reset); + MiniGL::addKeyFunc('s', singleStep); MiniGL::setClientSceneFunc(render); MiniGL::setViewport(40.0f, 0.1f, 500.0f, camPos, camLookat); @@ -129,7 +126,7 @@ int main(int argc, char **argv) TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); } - glutMainLoop(); + MiniGL::mainLoop(); base->cleanup(); @@ -781,6 +778,7 @@ void readScene() VertexData &vd = objFiles[rbd.m_modelFile].first; IndexedFaceMesh &mesh = objFiles[rbd.m_modelFile].second; + mesh.setFlatShading(rbd.m_flatShading); rb[rbIndex] = new RigidBody(); rb[rbIndex]->initBody(rbd.m_density, @@ -890,6 +888,7 @@ void readScene() VertexData &vd = objFiles[segmentData.m_modelFile].first; IndexedFaceMesh &mesh = objFiles[segmentData.m_modelFile].second; + mesh.setFlatShading(segmentData.m_flatShading); //compute mass and inertia of a cylinder Vector3r & scale(segmentData.m_scale); diff --git a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp index 6567478b..f31bae2a 100644 --- a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp +++ b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp @@ -1,7 +1,6 @@ #include "Common/Common.h" #include "Demos/Visualization/MiniGL.h" #include "Demos/Visualization/Selection.h" -#include "GL/glut.h" #include "Simulation/TimeManager.h" #include #include "Simulation/SimulationModel.h" @@ -66,15 +65,13 @@ int main( int argc, char **argv ) initParameters(); - Simulation::getCurrent()->setSimulationMethodChangedCallback([&]() { reset(); initParameters(); base->getSceneLoader()->readParameterObject(Simulation::getCurrent()->getTimeStep()); }); - // OpenGL - MiniGL::setClientIdleFunc (50, timeStep); - MiniGL::setKeyFunc(0, 'r', reset); + MiniGL::setClientIdleFunc (timeStep); + MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); - glutMainLoop (); + MiniGL::mainLoop(); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); @@ -205,6 +202,7 @@ void createBunnyRodModel() IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(height, width, depth)); + mesh.setFlatShading(true); string fileName2 = FileSystem::normalizePath(base->getDataPath() + "/models/bunny_10k.obj"); IndexedFaceMesh mesh2; diff --git a/Demos/Visualization/CMakeLists.txt b/Demos/Visualization/CMakeLists.txt index a08a9232..2331f05e 100644 --- a/Demos/Visualization/CMakeLists.txt +++ b/Demos/Visualization/CMakeLists.txt @@ -1,5 +1,3 @@ -include_directories(${PROJECT_PATH}/extern/freeglut/include) - set(VIS_HEADER_FILES ${PROJECT_PATH}/Demos/Visualization/MiniGL.h ${PROJECT_PATH}/Demos/Visualization/Selection.h @@ -9,6 +7,7 @@ set(VIS_HEADER_FILES set(VIS_SOURCE_FILES + ${PROJECT_SOURCE_DIR}/extern/glfw/deps/glad_gl.c ${PROJECT_PATH}/Demos/Visualization/MiniGL.cpp ${PROJECT_PATH}/Demos/Visualization/Shader.cpp ) diff --git a/Demos/Visualization/MiniGL.cpp b/Demos/Visualization/MiniGL.cpp index 141bec1c..2b4a522b 100644 --- a/Demos/Visualization/MiniGL.cpp +++ b/Demos/Visualization/MiniGL.cpp @@ -6,7 +6,10 @@ #include #endif -#include "GL/glew.h" +#include + +#define GLFW_INCLUDE_NONE +#include #ifdef __APPLE__ #include @@ -16,9 +19,6 @@ #include "GL/glu.h" #endif -#include "GL/glut.h" -#include "GL/freeglut_ext.h" - #define _USE_MATH_DEFINES #include "math.h" @@ -30,40 +30,47 @@ using namespace PBD; float MiniGL::fovy = 45; float MiniGL::znear = 0.5f; float MiniGL::zfar = 1000; -void (*MiniGL::scenefunc)(void) = NULL; -void (*MiniGL::idlefunc)(void) = NULL; +MiniGL::SceneFct MiniGL::scenefunc = nullptr; +MiniGL::IdleFct MiniGL::idlefunc = nullptr; +MiniGL::DestroyFct MiniGL::destroyfunc = nullptr; void (*MiniGL::exitfunc)(void) = NULL; -int MiniGL::idlefunchz = 0; -int MiniGL::width = 0; -int MiniGL::height = 0; +int MiniGL::m_width = 0; +int MiniGL::m_height = 0; Quaternionr MiniGL::m_rotation; Real MiniGL::m_zoom = 1.0; Vector3r MiniGL::m_translation; Real MiniGL::movespeed = 1.0; Real MiniGL::turnspeed = 0.01; int MiniGL::mouse_button = -1; +double MiniGL::mouse_wheel_pos = 0; int MiniGL::modifier_key = 0; -int MiniGL::mouse_pos_x_old = 0; -int MiniGL::mouse_pos_y_old = 0; -void (*MiniGL::keyfunc [MAX_KEY_FUNC])(void) = {NULL, NULL}; -unsigned char MiniGL::key [MAX_KEY_FUNC] = {0,0}; -int MiniGL::numberOfKeyFunc = 0; +double MiniGL::mouse_pos_x_old = 0; +double MiniGL::mouse_pos_y_old = 0; +std::vector MiniGL::keyfunc; int MiniGL::drawMode = GL_FILL; TwBar *MiniGL::m_tweakBar = NULL; Real MiniGL::m_time = 0.0; Real MiniGL::m_quat[4] = { 0.0f, 0.0f, 0.0f, 1.0f }; unsigned char MiniGL::texData[IMAGE_ROWS][IMAGE_COLS][3]; unsigned int MiniGL::m_texId = 0; -void(*MiniGL::selectionfunc)(const Eigen::Vector2i&, const Eigen::Vector2i&, void*) = NULL; +void(*MiniGL::selectionfunc)(const Vector2i&, const Vector2i&, void*) = NULL; void *MiniGL::selectionfuncClientData = NULL; void(*MiniGL::mousefunc)(int, int, void*) = NULL; int MiniGL::mouseFuncButton; -Eigen::Vector2i MiniGL::m_selectionStart; +Vector2i MiniGL::m_selectionStart; GLint MiniGL::m_context_major_version = 0; GLint MiniGL::m_context_minor_version = 0; GLint MiniGL::m_context_profile = 0; bool MiniGL::m_breakPointActive = true; bool MiniGL::m_breakPointLoop = false; +GLUquadricObj* MiniGL::m_sphereQuadric = nullptr; +std::vector MiniGL::m_reshapeFct; +std::vector MiniGL::m_keyboardFct; +std::vector MiniGL::m_charFct; +std::vector MiniGL::m_mousePressFct; +std::vector MiniGL::m_mouseMoveFct; +std::vector MiniGL::m_mouseWheelFct; +GLFWwindow* MiniGL::m_glfw_window = nullptr; std::vector MiniGL::m_drawTriangle; std::vector MiniGL::m_drawLines; std::vector MiniGL::m_drawPoints; @@ -91,25 +98,6 @@ void MiniGL::getOpenGLVersion(int &major_version, int &minor_version) sscanf((const char*)glGetString(GL_VERSION), "%d.%d", &major_version, &minor_version); } -void MiniGL::hsvToRgb(float h, float s, float v, float *rgb) -{ - int i = (int)floor(h * 6); - float f = h * 6 - i; - float p = v * (1 - s); - float q = v * (1 - f * s); - float t = v * (1 - (1 - f) * s); - - switch (i % 6) - { - case 0: rgb[0] = v, rgb[1] = t, rgb[2] = p; break; - case 1: rgb[0] = q, rgb[1] = v, rgb[2] = p; break; - case 2: rgb[0] = p, rgb[1] = v, rgb[2] = t; break; - case 3: rgb[0] = p, rgb[1] = q, rgb[2] = v; break; - case 4: rgb[0] = t, rgb[1] = p, rgb[2] = v; break; - case 5: rgb[0] = v, rgb[1] = p, rgb[2] = q; break; - } -} - void MiniGL::coordinateSystem() { @@ -170,9 +158,6 @@ void MiniGL::drawVector(const Vector3r &a, const Vector3r &b, const float w, flo glLineWidth (1); } -/** -* Renders a closed cylinder between two points. -*/ void MiniGL::drawCylinder(const Vector3r &a, const Vector3r &b, const float *color, const float radius, const unsigned int subdivisions) { float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; @@ -224,25 +209,16 @@ void MiniGL::drawSphere(const Vector3r &translation, float radius, float *color, glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, 100.0); glColor3fv(color); + if (m_sphereQuadric == nullptr) + { + m_sphereQuadric = gluNewQuadric(); + gluQuadricNormals(m_sphereQuadric, GLU_SMOOTH); + } + glPushMatrix (); glTranslated ((translation)[0], (translation)[1], (translation)[2]); - glutSolidSphere(radius, subDivision, subDivision); - glPopMatrix (); -} -void MiniGL::drawTorus(const Vector3r &translation, float innerRadius, float outerRadius, float *color, const unsigned int nsides, const unsigned int rings) -{ - float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; - glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, color); - glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, color); - glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, speccolor); - glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 100.0); - glColor3fv(color); - - glPushMatrix(); - glTranslated((translation)[0], (translation)[1], (translation)[2]); - glRotated(90.0, 1.0, 0.0, 0.0); - glutSolidTorus(innerRadius, outerRadius, nsides, rings); + gluSphere(m_sphereQuadric, radius, subDivision, subDivision); glPopMatrix(); } @@ -264,75 +240,52 @@ void MiniGL::drawPoint(const Vector3r &translation, const float pointSize, const glPointSize(1); } - -void MiniGL::drawCube(const Vector3r &translation, const Matrix3r &rotation, float width, float height, float depth, float *color) -{ - float speccolor [4] = {1.0, 1.0, 1.0, 1.0}; - glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT, color); - glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, color); - glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, speccolor); - glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, 100.0); - - Real val[16]; - val[0] = width*(rotation)(0,0); val[1] = width*(rotation)(0,1); val[2] = width*(rotation)(0,2); val[3] = 0; - val[4] = height*(rotation)(1,0); val[5] = height*(rotation)(1,1); val[6] = height*(rotation)(1,2); val[7] = 0; - val[8] = depth*(rotation)(2,0); val[9] = depth*(rotation)(2,1); val[10] = depth*(rotation)(2,2); val[11] = 0; - val[12] = (translation)[0]; val[13] = (translation)[1]; val[14] = (translation)[2]; val[15] = 1; - - glPushMatrix (); - glMultMatrix (val); - glutSolidCube(1.0); - glPopMatrix (); -} - - -void MiniGL::drawBitmapText(float x, float y, const char *str, int strLength, float *color) -{ - float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; - glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT, color); - glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, color); - glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, speccolor); - glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, 100.0); - - glPushMatrix (); - glLoadIdentity (); - glMatrixMode (GL_PROJECTION); - glPushMatrix (); - glLoadIdentity (); - glMatrixMode (GL_MODELVIEW); - glRasterPos2f (x,y); - - for (int i=0; i < strLength; i++) - glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24, str[i]); - glMatrixMode (GL_PROJECTION); - glPopMatrix (); - glMatrixMode (GL_MODELVIEW); - glPopMatrix (); -} - -void MiniGL::drawStrokeText(const Real x, const Real y, const Real z, float scale, const char *str, int strLength, float *color) +void MiniGL::drawMesh(const std::vector &vertices, const std::vector &faces, + const std::vector &vertexNormals, const float * const color) { - float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; - glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT, color); - glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, color); - glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, speccolor); - glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, 100.0); - - glPushMatrix (); - glTranslate (x, y, z); - glScalef (scale, scale, scale); + // draw mesh + if (MiniGL::checkOpenGLVersion(3, 3)) + { + glEnableVertexAttribArray(0); + glVertexAttribPointer(0, 3, GL_REAL, GL_FALSE, 0, &vertices[0][0]); + if (vertexNormals.size() > 0) + { + glEnableVertexAttribArray(2); + glVertexAttribPointer(2, 3, GL_REAL, GL_FALSE, 0, &vertexNormals[0][0]); + } + } + else + { + float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, color); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, color); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, speccolor); + glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 100.0f); + glColor3fv(color); + + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(3, GL_REAL, 0, &vertices[0][0]); + if (vertexNormals.size() > 0) + { + glEnableClientState(GL_NORMAL_ARRAY); + glNormalPointer(GL_REAL, 0, &vertexNormals[0][0]); + } + } - for (int i=0; i < strLength; i++) - glutStrokeCharacter(GLUT_STROKE_ROMAN, str[i]); - glPopMatrix (); -} + glDrawElements(GL_TRIANGLES, (GLsizei) faces.size(), GL_UNSIGNED_INT, faces.data()); -void MiniGL::drawStrokeText(const Vector3r &pos, float scale, const char *str, int strLength, float *color) -{ - drawStrokeText(pos[0], pos[1], pos[2], scale, str, strLength, color); + if (MiniGL::checkOpenGLVersion(3, 3)) + { + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(2); + } + else + { + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + } } - void MiniGL::drawQuad(const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &d, const Vector3r &norm, float *color) { float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; @@ -366,8 +319,6 @@ void MiniGL::drawTriangle (const Vector3r &a, const Vector3r &b, const Vector3r glEnd (); } -/** Draw a tetrahedron. - */ void MiniGL::drawTetrahedron(const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &d, float *color) { Vector3r normal1 = (b-a).cross(c-a); @@ -380,7 +331,7 @@ void MiniGL::drawTetrahedron(const Vector3r &a, const Vector3r &b, const Vector3 drawTriangle(b, c, d, normal4, color); } -void MiniGL::drawGrid(float *color) +void MiniGL::drawGrid_xz(float *color) { float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, color); @@ -409,6 +360,35 @@ void MiniGL::drawGrid(float *color) glEnd(); } +void MiniGL::drawGrid_xy(float *color) +{ + float speccolor[4] = { 1.0, 1.0, 1.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, color); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, color); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, speccolor); + glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 100.0); + + const int size = 5; + + glBegin(GL_LINES); + for (int i = -size; i <= size; i++) + { + glVertex3f((float)i, (float)-size, 0.0f ); + glVertex3f((float)i, (float)size, 0.0f); + glVertex3f((float)-size, (float)i, 0.0f); + glVertex3f((float)size, (float)i, 0.0f); + } + glEnd(); + + glLineWidth(3.0f); + glBegin(GL_LINES); + glVertex3f((float)-size, 0.0f, 0.0f); + glVertex3f((float)size, 0.0f, 0.0f); + glVertex3f(0.0f, (float)-size, 0.0f); + glVertex3f(0.0f, (float)size, 0.0f); + glEnd(); +} + void MiniGL::setViewport(float pfovy, float pznear, float pzfar, const Vector3r &peyepoint, const Vector3r &plookat) { fovy = pfovy; @@ -450,107 +430,79 @@ void MiniGL::setViewport(float pfovy, float pznear, float pzfar) zfar = pzfar; } -void MiniGL::setClientSceneFunc (void (*func)(void)) +void MiniGL::setClientSceneFunc (SceneFct func) { scenefunc = func; } -void MiniGL::display () -{ - glPolygonMode (GL_FRONT_AND_BACK, drawMode); - viewport (); - - drawElements(); - - if (scenefunc != NULL) - scenefunc (); - - TwDraw(); // draw the tweak bar(s) - //glutSwapBuffers(); - glFlush(); -} - -void MiniGL::init(int argc, char **argv, const int width, const int height, const int posx, const int posy, const char *name) +void MiniGL::init(int argc, char **argv, const int width, const int height, const char *name) { fovy = 60; znear = 0.5f; zfar = 1000; - scenefunc = NULL; - - glutInit (&argc, argv); - glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); + m_width = width; + m_height = height; - atexit(destroy); + scenefunc = nullptr; - glutInitWindowSize (width, height); - glutInitWindowPosition (posx, posy); + glfwSetErrorCallback(error_callback); - glutCreateWindow(name); + if (!glfwInit()) + exit(EXIT_FAILURE); - // Initialize GLEW - glewExperimental = GL_TRUE; - GLenum err = glewInit(); + //glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + //glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); + //glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - if (GLEW_OK != err) + //glfwWindowHint(GLFW_DOUBLEBUFFER, GL_FALSE); + m_glfw_window = glfwCreateWindow(width, height, name, NULL, NULL); + if (!m_glfw_window) { - LOG_ERR << "Error: " << glewGetErrorString(err); + glfwTerminate(); exit(EXIT_FAILURE); } - + + glfwMakeContextCurrent(m_glfw_window); + gladLoadGL(glfwGetProcAddress); + glfwSwapInterval(0); + + glfwSetFramebufferSizeCallback(m_glfw_window, reshape); + getOpenGLVersion(m_context_major_version, m_context_minor_version); glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &m_context_profile); LOG_INFO << "OpenGL version " << m_context_major_version << "." << m_context_minor_version; - LOG_INFO << "Using GLEW " << glewGetString(GLEW_VERSION); LOG_INFO << "Vendor: " << glGetString(GL_VENDOR); LOG_INFO << "Renderer: " << glGetString(GL_RENDERER); LOG_INFO << "Version: " << glGetString(GL_VERSION); - - // Initialize AntTweakBar - // (note that AntTweakBar could also be initialized after GLUT, no matter) - if( !TwInit(TW_OPENGL, NULL) ) - { - // A fatal error occured - fprintf(stderr, "AntTweakBar initialization failed: %s\n", TwGetLastError()); - exit(1); - } - TwWindowSize(width, height); - initTweakBar(); - glEnable (GL_DEPTH_TEST); glEnable (GL_NORMALIZE); glShadeModel (GL_SMOOTH); glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - //glClearColor (0.95f, 0.95f, 1.0f, 1.0f); glClearColor(0.4f, 0.4f, 0.4f, 1.0f); - glutReshapeFunc (reshape); - glutKeyboardFunc (keyboard); - glutMouseFunc (mousePress); - glutMotionFunc (mouseMove); - glutSpecialFunc (special); - glutDisplayFunc (display); - glutIdleFunc (idlefunc); -#ifndef __APPLE__ - glutMouseWheelFunc(mouseWheel); -#endif + glfwSetKeyCallback(m_glfw_window, keyboard); + glfwSetCharCallback(m_glfw_window, char_callback); + glfwSetMouseButtonCallback(m_glfw_window, mousePress); + glfwSetCursorPosCallback(m_glfw_window, mouseMove); + glfwSetScrollCallback(m_glfw_window, mouseWheel); - // after GLUT initialization - // directly redirect GLUT events to AntTweakBar - glutPassiveMotionFunc((GLUTmousemotionfun)TwEventMouseMotionGLUT); // same as MouseMotion - - // send the ''glutGetModifers'' function pointer to AntTweakBar - TwGLUTModifiersFunc(glutGetModifiers); + // Initialize AntTweakBar + // (note that AntTweakBar could also be initialized after GLFW, no matter) + if (!TwInit(TW_OPENGL, NULL)) + { + // A fatal error occured + fprintf(stderr, "AntTweakBar initialization failed: %s\n", TwGetLastError()); + exit(1); + } + TwWindowSize(width, height); + initTweakBar(); glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); - -#ifndef __APPLE__ - glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS); -#endif } void MiniGL::initTexture() @@ -652,7 +604,7 @@ void MiniGL::setMouseMoveFunc(int button, void(*func) (int, int, void*)) } -void MiniGL::setSelectionFunc(void(*func) (const Eigen::Vector2i&, const Eigen::Vector2i&, void*), void *clientData) +void MiniGL::setSelectionFunc(void(*func) (const Vector2i&, const Vector2i&, void*), void *clientData) { selectionfunc = func; selectionfuncClientData = clientData; @@ -666,113 +618,98 @@ void MiniGL::cleanupTweakBar() void MiniGL::destroy () { - TwTerminate(); + gluDeleteQuadric(m_sphereQuadric); } -void MiniGL::reshape (int w, int h) +void MiniGL::reshape (GLFWwindow* glfw_window, int w, int h) { if ((w > 0) && (h > 0)) { - width = w; - height = h; - glutReshapeWindow (w,h); + m_width = w; + m_height = h; - TwWindowSize(width, height); - glutPostRedisplay (); + for (auto i = 0; i < m_reshapeFct.size(); i++) + m_reshapeFct[i](m_width, m_height); + glViewport(0, 0, m_width, m_height); } } -void MiniGL::setClientIdleFunc (int hz, void (*func) (void)) +void MiniGL::setClientIdleFunc (IdleFct func) { - if ((hz == 0) || (func == NULL)) - { - idlefunchz = 0; - idlefunc = NULL; - glutIdleFunc (NULL); - } - else - { - idlefunchz = (int) ((1.0/hz)*1000.0); - idlefunc = func; - glutIdleFunc (idle); - } + idlefunc = func; } -void MiniGL::setKeyFunc (int nr, unsigned char k, void (*func) (void)) +void MiniGL::setClientDestroyFunc(DestroyFct func) { - if ((nr >= MAX_KEY_FUNC) || (func == NULL)) - { - return; - } - else - { - keyfunc[nr] = func; - key[nr] = k; - numberOfKeyFunc++; - } + destroyfunc = func; } -void MiniGL::idle () +void MiniGL::addKeyFunc (unsigned char k, std::function const& func) { - idlefunc (); - glutPostRedisplay (); + if (func == nullptr) + return; + else + keyfunc.push_back({ func, k }); } -void MiniGL::keyboard (unsigned char k, int x, int y) +void MiniGL::keyboard(GLFWwindow* window, int key, int scancode, int action, int mods) { - if (TwEventKeyboardGLUT(k, x, y)) // send event to AntTweakBar - return; + // Check if registered listener wants the event + for (auto i=0; i < m_keyboardFct.size(); i++) + { + if (m_keyboardFct[i](key, scancode, action, mods)) + return; + } - if (k == 27) + if (key == GLFW_KEY_ESCAPE) { m_breakPointLoop = false; m_breakPointActive = false; #ifndef __APPLE__ - glutLeaveMainLoop(); + leaveMainLoop(); #else exit(0); #endif return; } - else if (k == 97) + else if (key == GLFW_KEY_A) move (0, 0, movespeed); - else if (k == 121) + else if (key == GLFW_KEY_Y) move (0, 0, -movespeed); - else if (k == 49) - rotateX(-turnspeed); - else if (k == 50) - rotateX(turnspeed); - else if (k == 51) - rotateY(-turnspeed); - else if (k == 52) - rotateY(turnspeed); - else + else if (key == GLFW_KEY_UP) + move(0, -movespeed, 0); + else if (key == GLFW_KEY_DOWN) + move(0, movespeed, 0); + else if (key == GLFW_KEY_LEFT) + move(movespeed, 0, 0); + else if (key == GLFW_KEY_RIGHT) + move(-movespeed, 0, 0); + else if (key == GLFW_KEY_F5) + m_breakPointLoop = false; +} + +void MiniGL::char_callback(GLFWwindow* window, unsigned int codepoint) +{ + // Check if registered listener wants the event + for (auto i = 0; i < m_charFct.size(); i++) { - for (int i=0; i < numberOfKeyFunc; i++) - { - if (k == key[i]) - keyfunc [i] (); - } + if (m_charFct[i](codepoint, GLFW_PRESS)) + return; } - glutPostRedisplay (); -} - -void MiniGL::special (int k, int x, int y) -{ - if (TwEventSpecialGLUT(k, x, y)) // send event to AntTweakBar - return; - if (k == GLUT_KEY_UP) - move (0, -movespeed, 0); - else if (k == GLUT_KEY_DOWN) - move (0, movespeed, 0); - else if (k == GLUT_KEY_LEFT) - move (movespeed, 0, 0); - else if (k == GLUT_KEY_RIGHT) - move (-movespeed, 0, 0); - else if (k == GLUT_KEY_F5) - m_breakPointLoop = false; - glutPostRedisplay (); + for (int i = 0; i < keyfunc.size(); i++) + { + if (codepoint == keyfunc[i].key) + keyfunc[i].fct(); + else if (codepoint == GLFW_KEY_1) + rotateX(-turnspeed); + else if (codepoint == GLFW_KEY_2) + rotateX(turnspeed); + else if (codepoint == GLFW_KEY_3) + rotateY(-turnspeed); + else if (codepoint == GLFW_KEY_4) + rotateY(turnspeed); + } } void MiniGL::setProjectionMatrix (int width, int height) @@ -787,10 +724,11 @@ void MiniGL::viewport () glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glRenderMode (GL_RENDER); - glViewport (0, 0, width, height); + glfwGetFramebufferSize(m_glfw_window, &m_width, &m_height); + glViewport (0, 0, m_width, m_height); glMatrixMode (GL_PROJECTION); glLoadIdentity (); - setProjectionMatrix (width, height); + setProjectionMatrix (m_width, m_height); glMatrixMode (GL_MODELVIEW); glTranslatef((float)m_translation[0], (float)m_translation[1], (float)m_translation[2]); @@ -869,87 +807,101 @@ void MiniGL::rotateX(Real x) m_rotation = quat*m_rotation; } -void MiniGL::mousePress (int button, int state, int x, int y) +void MiniGL::mousePress(GLFWwindow* window, int button, int action, int mods) { - if (TwEventMouseButtonGLUT(button, state, x, y)) // send event to AntTweakBar - return; + //getting cursor position + glfwGetCursorPos(m_glfw_window, &mouse_pos_x_old, &mouse_pos_y_old); + + // Check if registered listener wants the event + for (auto i = 0; i < m_mousePressFct.size(); i++) + { + if (m_mousePressFct[i](button, action, mods)) + return; + } + + modifier_key = mods; - if (state == GLUT_DOWN) + if (action == GLFW_PRESS) mouse_button = button; else mouse_button = -1; - modifier_key = glutGetModifiers (); - - mouse_pos_x_old = x; - mouse_pos_y_old = y; - if (selectionfunc != NULL) + if ((selectionfunc != NULL) && (modifier_key == 0)) { - if (button == GLUT_LEFT_BUTTON) + if (button == GLFW_MOUSE_BUTTON_1) { - if (state == GLUT_DOWN) - m_selectionStart = Eigen::Vector2i(x, y); + if (action == GLFW_PRESS) + m_selectionStart = Vector2i(mouse_pos_x_old, mouse_pos_y_old); else { if (m_selectionStart[0] != -1) { - const Eigen::Vector2i pos(x, y); + const Vector2i pos(mouse_pos_x_old, mouse_pos_y_old); selectionfunc(m_selectionStart, pos, selectionfuncClientData); } - m_selectionStart = Eigen::Vector2i(-1, -1); + m_selectionStart = Vector2i(-1, -1); } } } - - glutPostRedisplay (); } -void MiniGL::mouseWheel(int button, int dir, int x, int y) +void MiniGL::mouseWheel(GLFWwindow* window, double xoffset, double yoffset) { - if (dir > 0) + mouse_wheel_pos += yoffset; + + // Check if registered listener wants the event + for (auto i = 0; i < m_mouseWheelFct.size(); i++) + { + if (m_mouseWheelFct[i](static_cast(mouse_wheel_pos), xoffset, yoffset)) + return; + } + + if (yoffset > 0) movespeed *= 2.0; else movespeed *= 0.5; } -void MiniGL::mouseMove (int x, int y) +void MiniGL::mouseMove (GLFWwindow* window, double x, double y) { - if (TwEventMouseMotionGLUT(x, y)) // send event to AntTweakBar - return; + // Check if registered listener wants the event + for (auto i = 0; i < m_mouseMoveFct.size(); i++) + { + if (m_mouseMoveFct[i](static_cast(x), static_cast(y))) + return; + } - int d_x = mouse_pos_x_old - x; - int d_y = y - mouse_pos_y_old; + double d_x = mouse_pos_x_old - x; + double d_y = y - mouse_pos_y_old; - if (mouse_button == GLUT_LEFT_BUTTON) + if (mouse_button == GLFW_MOUSE_BUTTON_1) { // translate scene in z direction - if (modifier_key == GLUT_ACTIVE_CTRL) + if (modifier_key == GLFW_MOD_CONTROL) { - move (0, 0, -(d_x + d_y) / static_cast(10.0)); + move (0, 0, -static_cast(d_x + d_y) / static_cast(10.0)); } // translate scene in x/y direction - else if (modifier_key == GLUT_ACTIVE_SHIFT) + else if (modifier_key == GLFW_MOD_SHIFT) { - move (-d_x / static_cast(20.0), -d_y / static_cast(20.0), 0); + move (-static_cast(d_x) / static_cast(20.0), -static_cast(d_y) / static_cast(20.0), 0); } // rotate scene around x, y axis - else if (modifier_key == GLUT_ACTIVE_ALT) + else if (modifier_key == GLFW_MOD_ALT) { - rotateX(d_y/ static_cast(100.0)); - rotateY(-d_x/ static_cast(100.0)); + rotateX(static_cast(d_y)/ static_cast(100.0)); + rotateY(-static_cast(d_x)/ static_cast(100.0)); } } if (mousefunc != NULL) { if ((mouseFuncButton == -1) || (mouseFuncButton == mouse_button)) - mousefunc(x, y, selectionfuncClientData); + mousefunc(static_cast(x), static_cast(y), selectionfuncClientData); } mouse_pos_x_old = x; mouse_pos_y_old = y; - - glutPostRedisplay (); } @@ -983,6 +935,25 @@ TwBar * MiniGL::getTweakBar() return m_tweakBar; } +void MiniGL::hsvToRgb(float h, float s, float v, float *rgb) +{ + int i = (int)floor(h * 6); + float f = h * 6 - i; + float p = v * (1 - s); + float q = v * (1 - f * s); + float t = v * (1 - (1 - f) * s); + + switch (i % 6) + { + case 0: rgb[0] = v, rgb[1] = t, rgb[2] = p; break; + case 1: rgb[0] = q, rgb[1] = v, rgb[2] = p; break; + case 2: rgb[0] = p, rgb[1] = v, rgb[2] = t; break; + case 3: rgb[0] = p, rgb[1] = q, rgb[2] = v; break; + case 4: rgb[0] = t, rgb[1] = p, rgb[2] = v; break; + case 5: rgb[0] = v, rgb[1] = p, rgb[2] = q; break; + } +} + bool MiniGL::checkOpenGLVersion(const int major_version, const int minor_version) { if ((m_context_major_version > major_version) || @@ -1030,69 +1001,64 @@ void MiniGL::drawElements() } } -void MiniGL::clearPoints() +void MiniGL::setBreakPointActive(const bool active) { - m_drawPoints.clear(); + m_breakPointActive = active; } -void MiniGL::clearLines() +void MiniGL::breakPoint() { - m_drawLines.clear(); + breakPointMainLoop(); } -void MiniGL::clearTriangles() +void MiniGL::error_callback(int error, const char* description) { - m_drawTriangle.clear(); + LOG_ERR << description; } -void MiniGL::clearElements() +void MiniGL::mainLoop() { - clearPoints(); - clearLines(); - clearTriangles(); -} + while (!glfwWindowShouldClose(m_glfw_window)) + { + glfwPollEvents(); -void MiniGL::addPoint(const Vector3r &a, const float pointSize, const float *color) -{ - Point p; - p.a = a; - p.pointSize = pointSize; - for (unsigned char i = 0; i < 4; i++) - p.color[i] = color[i]; - m_drawPoints.push_back(p); -} + if (idlefunc != nullptr) + idlefunc(); -void MiniGL::addLine(const Vector3r &a, const Vector3r &b, const float lineWidth, const float *color) -{ - Line l; - l.a = a; - l.b = b; - l.lineWidth = lineWidth; - for (unsigned char i = 0; i < 4; i++) - l.color[i] = color[i]; - m_drawLines.push_back(l); -} + glPolygonMode(GL_FRONT_AND_BACK, drawMode); + viewport(); -void MiniGL::addTriangle(const Vector3r &a, const Vector3r &b, const Vector3r &c, const float *color) -{ - Triangle t; - t.a = a; - t.b = b; - t.c = c; - for (unsigned char i = 0; i < 4; i++) - t.color[i] = color[i]; - m_drawTriangle.push_back(t); + drawElements(); + + if (scenefunc != nullptr) + scenefunc(); + + TwDraw(); // draw the tweak bar(s) + + glfwSwapBuffers(m_glfw_window); + //glFlush(); + } + + if (destroyfunc != nullptr) + destroyfunc(); + + glfwDestroyWindow(m_glfw_window); + + TwTerminate(); + glfwTerminate(); + + destroy(); } -void MiniGL::setBreakPointActive(const bool active) +void MiniGL::leaveMainLoop() { - m_breakPointActive = active; + glfwSetWindowShouldClose(m_glfw_window, 1); } -void MiniGL::breakPoint() +void MiniGL::swapBuffers() { - glutPostRedisplay(); - breakPointMainLoop(); + glfwSwapBuffers(m_glfw_window); + //glFlush(); } void MiniGL::breakPointMainLoop() @@ -1102,7 +1068,15 @@ void MiniGL::breakPointMainLoop() m_breakPointLoop = true; while (m_breakPointLoop) { - glutMainLoopEvent(); + glPolygonMode(GL_FRONT_AND_BACK, drawMode); + viewport(); + + if (scenefunc != nullptr) + scenefunc(); + + glfwSwapBuffers(m_glfw_window); + //glFlush(); + glfwPollEvents(); } } } diff --git a/Demos/Visualization/MiniGL.h b/Demos/Visualization/MiniGL.h index f33a0f09..b03cb755 100644 --- a/Demos/Visualization/MiniGL.h +++ b/Demos/Visualization/MiniGL.h @@ -1,5 +1,5 @@ -#ifndef __MINIGL_H__ -#define __MINIGL_H__ +#ifndef __MiniGL_h__ +#define __MiniGL_h__ #include "Common/Common.h" #include @@ -31,15 +31,16 @@ #define TW_TYPE_DIR3R TW_TYPE_DIR3F #endif +struct GLFWwindow; +typedef class GLUquadric GLUquadricObj; namespace PBD { class MiniGL { - #define MAX_KEY_FUNC 30 #define IMAGE_ROWS 128 #define IMAGE_COLS 128 - + private: struct Line { @@ -64,54 +65,76 @@ namespace PBD float color[4]; }; + struct KeyFunction + { + std::function fct; + unsigned char key; + }; + + typedef std::function SceneFct; + typedef std::function IdleFct; + typedef std::function DestroyFct; + typedef std::function ReshapeFct; + typedef std::function KeyboardFct; + typedef std::function CharFct; + typedef std::function MousePressFct; + typedef std::function MouseMoveFct; + typedef std::function MouseWheelFct; + static float fovy; static float znear; static float zfar; - static void (*scenefunc)(void); + static SceneFct scenefunc; static void (*exitfunc)(void); - static void (*idlefunc)(void); - static void (*keyfunc [MAX_KEY_FUNC])(void); - static unsigned char key [MAX_KEY_FUNC]; - static int numberOfKeyFunc; - static int idlefunchz; - static int width; - static int height; + static IdleFct idlefunc; + static DestroyFct destroyfunc; + static std::vector keyfunc; + static std::vector m_reshapeFct; + static std::vector m_keyboardFct; + static std::vector m_charFct; + static std::vector m_mousePressFct; + static std::vector m_mouseMoveFct; + static std::vector m_mouseWheelFct; + static int m_width; + static int m_height; static Vector3r m_translation; static Quaternionr m_rotation; static Real m_zoom; static Real movespeed; static Real turnspeed; static int mouse_button; + static double mouse_wheel_pos; static int modifier_key; - static int mouse_pos_x_old; - static int mouse_pos_y_old; + static double mouse_pos_x_old; + static double mouse_pos_y_old; static int drawMode; static unsigned char texData[IMAGE_ROWS][IMAGE_COLS][3]; static unsigned int m_texId; - static void(*selectionfunc) (const Eigen::Vector2i&, const Eigen::Vector2i&, void*); + static void(*selectionfunc) (const Vector2i&, const Vector2i&, void*); static void* selectionfuncClientData; static void(*mousefunc)(int, int, void*); static int mouseFuncButton; - static Eigen::Vector2i m_selectionStart; + static Vector2i m_selectionStart; static TwBar *m_tweakBar; static Real m_time; static Real m_quat[4]; - static GLint m_context_major_version; - static GLint m_context_minor_version; - static GLint m_context_profile; + static int m_context_major_version; + static int m_context_minor_version; + static int m_context_profile; static bool m_breakPointActive; static bool m_breakPointLoop; static std::vector m_drawPoints; static std::vector m_drawLines; static std::vector m_drawTriangle; + static GLUquadricObj* m_sphereQuadric; + static GLFWwindow* m_glfw_window; - static void reshape (int w, int h); - static void idle (); - static void keyboard (unsigned char k, int x, int y); - static void special (int k, int x, int y); - static void mousePress (int button, int state, int x, int y); - static void mouseMove (int x, int y); - static void mouseWheel(int button, int dir, int x, int y); + static void reshape (GLFWwindow* glfw_window, int w, int h); + static void keyboard(GLFWwindow* window, int key, int scancode, int action, int mods); + static void char_callback(GLFWwindow* window, unsigned int codepoint); + static void mousePress(GLFWwindow* window, int button, int action, int mods); + static void mouseMove (GLFWwindow* window, double x, double y); + static void mouseWheel(GLFWwindow* window, double xoffset, double yoffset); static void breakPointMainLoop(); static void drawElements(); @@ -119,27 +142,28 @@ namespace PBD public: static void getOpenGLVersion(int &major_version, int &minor_version); static void coordinateSystem (); - static void hsvToRgb(float h, float s, float v, float *rgb); static void drawVector(const Vector3r &a, const Vector3r &b, const float w, float *color); + /** Renders a closed cylinder between two points. + */ static void drawCylinder(const Vector3r &a, const Vector3r &b, const float *color, const float radius = 0.02, const unsigned int subdivisions = 8); static void drawSphere(const Vector3r &translation, float radius, float *color, const unsigned int subDivision = 16); - static void drawTorus(const Vector3r &translation, float innerRadius, float outerRadius, float *color, const unsigned int nsides = 16, const unsigned int rings = 16); static void drawQuad (const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &d, const Vector3r &norm, float *color); + /** Draw a tetrahedron. + */ static void drawTetrahedron(const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &d, float *color); static void drawTriangle (const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &norm, float *color); - static void drawGrid(float *color); - static void drawBitmapText (float x, float y, const char *str, int strLength, float *color); - static void drawStrokeText(const Real x, const Real y, const Real z, float scale, const char *str, int strLength, float *color); - static void drawStrokeText (const Vector3r &pos, float scale, const char *str, int strLength, float *color); - static void drawCube (const Vector3r &translation, const Matrix3r &rotation, float width, float height, float depth, float *color); + static void drawGrid_xz(float *color); + static void drawGrid_xy(float *color); static void drawPoint (const Vector3r &translation, const float pointSize, const float * const color); + static void drawMesh(const std::vector &vertices, const std::vector &faces, const std::vector &vertexNormals, const float * const color); static void setViewport (float pfovy, float pznear, float pzfar, const Vector3r &peyepoint, const Vector3r &plookat); static void setViewport (float pfovy, float pznear, float pzfar); - static void setClientSceneFunc (void (*func)(void)); - static void display (); - static void setClientIdleFunc (int hz, void (*func) (void)); - static void setKeyFunc (int nr, unsigned char k, void (*func) (void)); - static void init(int argc, char **argv, const int width, const int height, const int posx, const int posy, const char *name); + static void setClientSceneFunc (SceneFct func); + static void setClientIdleFunc (IdleFct func); + static void setClientDestroyFunc(DestroyFct func); + static void addKeyFunc(unsigned char k, std::function const& func); + static std::vector &getKeyFunc() { return keyfunc; } + static void init(int argc, char **argv, const int width, const int height, const char *name); static void destroy (); static void viewport (); static void initLights (); @@ -153,22 +177,46 @@ namespace PBD static void rotateY (Real y); static void setProjectionMatrix (int width, int height); static void drawTime(const Real time); - static void setSelectionFunc(void(*func) (const Eigen::Vector2i&, const Eigen::Vector2i&, void*), void *clientData); + static void setSelectionFunc(void(*func) (const Vector2i&, const Vector2i&, void*), void *clientData); static void setMouseMoveFunc(int button, void(*func) (int, int, void*)); static void unproject(const int x, const int y, Vector3r &pos); static float getZNear(); static float getZFar(); + static void hsvToRgb(float h, float s, float v, float *rgb); + static void rgbToHsv(float r, float g, float b, float *hsv); + static int getModifierKey() { return modifier_key; } + + static void addReshapeFunc(ReshapeFct func) { m_reshapeFct.push_back(func); } + static std::vector &getReshapeFunc() { return m_reshapeFct; } + static void addKeyboardFunc(KeyboardFct func) { m_keyboardFct.push_back(func); } + static std::vector &getKeyboardFunc() { return m_keyboardFct; } + static void addCharFunc(CharFct func) { m_charFct.push_back(func); } + static std::vector& getCharFunc() { return m_charFct; } + static void addMousePressFunc(MousePressFct func) { m_mousePressFct.push_back(func); } + static std::vector &getMousePressFunc() { return m_mousePressFct; } + static void addMouseMoveFunc(MouseMoveFct func) { m_mouseMoveFct.push_back(func); } + static std::vector &getMouseMoveFunc() { return m_mouseMoveFct; } + static void addMouseWheelFunc(MouseWheelFct func) { m_mouseWheelFct.push_back(func); } + static std::vector& getMouseWheelFunc() { return m_mouseWheelFct; } static void setBreakPointActive(const bool active); static void breakPoint(); - static void clearPoints(); - static void clearLines(); - static void clearTriangles(); - static void clearElements(); - static void addPoint(const Vector3r &a, const float pointSize, const float *color); - static void addLine(const Vector3r &a, const Vector3r &b, const float lineWidth, const float *color); - static void addTriangle(const Vector3r &a, const Vector3r &b, const Vector3r &c, const float *color); + static int getWidth() { return m_width; } + static int getHeight() { return m_height; } + + static int getDrawMode() { return drawMode; } + static void setDrawMode(int val) { drawMode = val; } + static Quaternionr getRotation() { return m_rotation; } + static void setRotation(Quaternionr val) { m_rotation = val; } + + static void error_callback(int error, const char* description); + static void mainLoop(); + static void leaveMainLoop(); + static void swapBuffers(); + + static GLFWwindow* getWindow() { return m_glfw_window; } + static void initTweakBar(); static void initTweakBarParameters(); static TwBar *getTweakBar(); @@ -176,7 +224,7 @@ namespace PBD static void TW_CALL setWireframeCB(const void *value, void *clientData); static void TW_CALL getWireframeCB(void *value, void *clientData); static void TW_CALL setRotationCB(const void *value, void *clientData); - static void TW_CALL getRotationCB(void *value, void *clientData); + static void TW_CALL getRotationCB(void *value, void *clientData); }; } diff --git a/Demos/Visualization/Shader.cpp b/Demos/Visualization/Shader.cpp index 670db620..46518ec8 100644 --- a/Demos/Visualization/Shader.cpp +++ b/Demos/Visualization/Shader.cpp @@ -12,6 +12,7 @@ Shader::Shader(void) m_shaders[i] = 0; m_attributes.clear(); m_uniforms.clear(); + m_program = 0; } Shader::~Shader(void) @@ -19,7 +20,8 @@ Shader::~Shader(void) m_initialized = false; m_attributes.clear(); m_uniforms.clear(); - glDeleteProgram(m_program); + if (m_program) + glDeleteProgram(m_program); } void Shader::compileShaderString(GLenum type, const std::string &source) diff --git a/Demos/Visualization/Shader.h b/Demos/Visualization/Shader.h index e4e65c35..4011f436 100644 --- a/Demos/Visualization/Shader.h +++ b/Demos/Visualization/Shader.h @@ -1,9 +1,9 @@ -#ifndef __SHADER_H__ -#define __SHADER_H__ +#ifndef __Shader_h__ +#define __Shader_h__ #include #include -#include "GL/glew.h" +#include namespace PBD { @@ -36,4 +36,4 @@ namespace PBD }; } -#endif \ No newline at end of file +#endif diff --git a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp index 6bdc46d6..e2a92eaa 100644 --- a/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedRigidBodyDynamics.cpp @@ -1674,7 +1674,14 @@ bool PositionBasedRigidBodyDynamics::solve_TargetAngleMotorHingeJoint( K.block<3, 3>(3, 3) += t * inertiaInverseW1 * t.transpose(); } - const Eigen::Matrix lambda = K.llt().solve(-C); + auto& llt = K.llt(); + const Eigen::Matrix lambda = llt.solve(-C); + if (llt.info() != Eigen::Success) + { + std::cerr << "Cholesky decomposition failed."; + std::cerr << llt.info(); + return false; + } const Vector3r pt = lambda.block<3, 1>(0, 0); const Vector3r amt = t.transpose() * lambda.block<3, 1>(3, 0); @@ -1693,6 +1700,8 @@ bool PositionBasedRigidBodyDynamics::solve_TargetAngleMotorHingeJoint( const Vector3r ot = (inertiaInverseW1 * (r1.cross(-pt) - amt)); const Quaternionr otQ(0.0, ot[0], ot[1], ot[2]); corr_q1.coeffs() = 0.5 *(otQ*q1).coeffs(); + + //std::cout << pt.transpose() << ", " << ot.transpose() << "\n"; } return true; diff --git a/PositionBasedDynamics/TimeIntegration.cpp b/PositionBasedDynamics/TimeIntegration.cpp index 16b3def9..81da2381 100644 --- a/PositionBasedDynamics/TimeIntegration.cpp +++ b/PositionBasedDynamics/TimeIntegration.cpp @@ -22,6 +22,7 @@ void TimeIntegration::semiImplicitEuler( void TimeIntegration::semiImplicitEulerRotation( const Real h, const Real mass, + const Matrix3r& invertiaW, const Matrix3r &invInertiaW, Quaternionr &rotation, Vector3r &angularVelocity, @@ -29,8 +30,7 @@ void TimeIntegration::semiImplicitEulerRotation( { if (mass != 0.0) { - // simple form without nutation effect - angularVelocity += h * invInertiaW * torque; + angularVelocity += h * invInertiaW * (torque - (angularVelocity.cross(invertiaW * angularVelocity))); Quaternionr angVelQ(0.0, angularVelocity[0], angularVelocity[1], angularVelocity[2]); rotation.coeffs() += h * 0.5 * (angVelQ * rotation).coeffs(); diff --git a/PositionBasedDynamics/TimeIntegration.h b/PositionBasedDynamics/TimeIntegration.h index 1630fa52..f2a8dd8d 100644 --- a/PositionBasedDynamics/TimeIntegration.h +++ b/PositionBasedDynamics/TimeIntegration.h @@ -33,6 +33,7 @@ namespace PBD static void semiImplicitEulerRotation( const Real h, const Real mass, + const Matrix3r& invertiaW, const Matrix3r &invInertiaW, Quaternionr &rotation, Vector3r &angularVelocity, diff --git a/Simulation/DistanceFieldCollisionDetection.cpp b/Simulation/DistanceFieldCollisionDetection.cpp index dae779b3..fdc0bd2d 100644 --- a/Simulation/DistanceFieldCollisionDetection.cpp +++ b/Simulation/DistanceFieldCollisionDetection.cpp @@ -159,7 +159,6 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) } } - m_tempContacts.clear(); for (unsigned int i = 0; i < contacts_mt.size(); i++) { for (unsigned int j = 0; j < contacts_mt[i].size(); j++) @@ -178,7 +177,6 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) contacts_mt[i][j].m_elementIndex2, contacts_mt[i][j].m_bary2, contacts_mt[i][j].m_cp1, contacts_mt[i][j].m_cp2, contacts_mt[i][j].m_normal, contacts_mt[i][j].m_dist, contacts_mt[i][j].m_restitution, contacts_mt[i][j].m_friction); - m_tempContacts.push_back(contacts_mt[i][j]); } } } diff --git a/Simulation/DistanceFieldCollisionDetection.h b/Simulation/DistanceFieldCollisionDetection.h index edd1c34f..3cf44db5 100644 --- a/Simulation/DistanceFieldCollisionDetection.h +++ b/Simulation/DistanceFieldCollisionDetection.h @@ -165,8 +165,6 @@ namespace PBD * @param dim (radius, height) of cylinder */ void addCollisionCylinder(const unsigned int bodyIndex, const unsigned int bodyType, const Vector3r *vertices, const unsigned int numVertices, const Vector2r &dim, const bool testMesh = true, const bool invertSDF = false); - - std::vector m_tempContacts; }; } diff --git a/Simulation/RigidBody.h b/Simulation/RigidBody.h index 08110b41..02e9dd3e 100644 --- a/Simulation/RigidBody.h +++ b/Simulation/RigidBody.h @@ -35,6 +35,8 @@ namespace PBD * are constant over time. */ Vector3r m_inertiaTensor; + /** 3x3 matrix, inertia tensor in world space */ + Matrix3r m_inertiaTensorW; /** Inverse inertia tensor in body space */ Vector3r m_inertiaTensorInverse; /** 3x3 matrix, inverse of the inertia tensor in world space */ @@ -113,7 +115,7 @@ namespace PBD m_restitutionCoeff = static_cast(0.6); m_frictionCoeff = static_cast(0.2); - getGeometry().initMesh(vertices.size(), mesh.numFaces(), &vertices.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs(), scale); + getGeometry().initMesh(vertices.size(), mesh.numFaces(), &vertices.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs(), scale, mesh.getFlatShading()); getGeometry().updateMeshTransformation(getPosition(), getRotationMatrix()); } @@ -143,7 +145,7 @@ namespace PBD m_restitutionCoeff = static_cast(0.6); m_frictionCoeff = static_cast(0.2); - getGeometry().initMesh(vertices.size(), mesh.numFaces(), &vertices.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs(), scale); + getGeometry().initMesh(vertices.size(), mesh.numFaces(), &vertices.getPosition(0), mesh.getFaces().data(), mesh.getUVIndices(), mesh.getUVs(), scale, mesh.getFlatShading()); determineMassProperties(density); getGeometry().updateMeshTransformation(getPosition(), getRotationMatrix()); } @@ -190,15 +192,16 @@ namespace PBD if (m_mass != 0.0) { m_rot = m_q.matrix(); - updateInverseInertiaW(); + updateInertiaW(); updateInverseTransformation(); } } - void updateInverseInertiaW() + void updateInertiaW() { if (m_mass != 0.0) { + m_inertiaTensorW = m_rot * m_inertiaTensor.asDiagonal() * m_rot.transpose(); m_inertiaTensorInverseW = m_rot * m_inertiaTensorInverse.asDiagonal() * m_rot.transpose(); } } @@ -416,6 +419,16 @@ namespace PBD m_inertiaTensorInverse = Vector3r(static_cast(1.0) / value[0], static_cast(1.0) / value[1], static_cast(1.0) / value[2]); } + FORCE_INLINE Matrix3r& getInertiaTensorW() + { + return m_inertiaTensorW; + } + + FORCE_INLINE const Matrix3r& getInertiaTensorW() const + { + return m_inertiaTensorW; + } + FORCE_INLINE const Vector3r &getInertiaTensorInverse() const { return m_inertiaTensorInverse; diff --git a/Simulation/RigidBodyGeometry.cpp b/Simulation/RigidBodyGeometry.cpp index b28d49ec..3091ddee 100644 --- a/Simulation/RigidBodyGeometry.cpp +++ b/Simulation/RigidBodyGeometry.cpp @@ -17,12 +17,13 @@ RigidBodyGeometry::Mesh &RigidBodyGeometry::getMesh() return m_mesh; } -void RigidBodyGeometry::initMesh(const unsigned int nVertices, const unsigned int nFaces, const Vector3r *vertices, const unsigned int* indices, const Mesh::UVIndices& uvIndices, const Mesh::UVs& uvs, const Vector3r &scale) +void RigidBodyGeometry::initMesh(const unsigned int nVertices, const unsigned int nFaces, const Vector3r *vertices, const unsigned int* indices, const Mesh::UVIndices& uvIndices, const Mesh::UVs& uvs, const Vector3r &scale, const bool flatShading) { m_mesh.release(); m_mesh.initMesh(nVertices, nFaces * 2, nFaces); m_vertexData_local.resize(nVertices); m_vertexData.resize(nVertices); + m_mesh.setFlatShading(flatShading); for (unsigned int i = 0; i < nVertices; i++) { m_vertexData_local.getPosition(i) = vertices[i].cwiseProduct(scale); diff --git a/Simulation/RigidBodyGeometry.h b/Simulation/RigidBodyGeometry.h index 8bd555ae..523e7143 100644 --- a/Simulation/RigidBodyGeometry.h +++ b/Simulation/RigidBodyGeometry.h @@ -28,7 +28,7 @@ namespace PBD VertexData &getVertexDataLocal(); const VertexData &getVertexDataLocal() const; - void initMesh(const unsigned int nVertices, const unsigned int nFaces, const Vector3r *vertices, const unsigned int* indices, const Mesh::UVIndices& uvIndices, const Mesh::UVs& uvs, const Vector3r &scale = Vector3r(1.0, 1.0, 1.0)); + void initMesh(const unsigned int nVertices, const unsigned int nFaces, const Vector3r *vertices, const unsigned int* indices, const Mesh::UVIndices& uvIndices, const Mesh::UVs& uvs, const Vector3r &scale = Vector3r(1.0, 1.0, 1.0), const bool flatShading = false); void updateMeshTransformation(const Vector3r &x, const Matrix3r &R); void updateMeshNormals(const VertexData &vd); diff --git a/Simulation/Simulation.cpp b/Simulation/Simulation.cpp index 7a35bf73..af5b3303 100644 --- a/Simulation/Simulation.cpp +++ b/Simulation/Simulation.cpp @@ -10,18 +10,12 @@ using namespace GenParam; Simulation* Simulation::current = nullptr; int Simulation::GRAVITATION = -1; -int Simulation::SIMULATION_METHOD = -1; -int Simulation::ENUM_SIMULATION_PBD = -1; -int Simulation::ENUM_SIMULATION_XPBD = -1; -int Simulation::ENUM_SIMULATION_IBDS = -1; Simulation::Simulation () { m_gravitation = Vector3r(0.0, -9.81, 0.0); m_timeStep = nullptr; - m_simulationMethod = SimulationMethods::NumSimulationMethods; - m_simulationMethodChanged = NULL; } Simulation::~Simulation () @@ -55,7 +49,10 @@ bool Simulation::hasCurrent() void Simulation::init() { initParameters(); - setSimulationMethod(static_cast(SimulationMethods::PBD)); + + m_timeStep = new TimeStepController(); + m_timeStep->init(); + TimeManager::getCurrent()->setTimeStepSize(static_cast(0.005)); } void Simulation::initParameters() @@ -65,16 +62,6 @@ void Simulation::initParameters() GRAVITATION = createVectorParameter("gravitation", "Gravitation", 3u, m_gravitation.data()); setGroup(GRAVITATION, "Simulation"); setDescription(GRAVITATION, "Vector to define the gravitational acceleration."); - - ParameterBase::GetFunc getSimulationFct = std::bind(&Simulation::getSimulationMethod, this); - ParameterBase::SetFunc setSimulationFct = std::bind(&Simulation::setSimulationMethod, this, std::placeholders::_1); - SIMULATION_METHOD = createEnumParameter("simulationMethod", "Simulation method", getSimulationFct, setSimulationFct); - setGroup(SIMULATION_METHOD, "Simulation"); - setDescription(SIMULATION_METHOD, "Simulation method."); - EnumParameter* enumParam = static_cast(getParameter(SIMULATION_METHOD)); - enumParam->addEnumValue("Position-Based Dynamics (PBD)", ENUM_SIMULATION_PBD); - enumParam->addEnumValue("eXtended Position-Based Dynamics (XPBD)", ENUM_SIMULATION_XPBD); - enumParam->addEnumValue("Impulse-Based Dynamic Simulation (IBDS)", ENUM_SIMULATION_IBDS); } void Simulation::reset() @@ -86,41 +73,3 @@ void Simulation::reset() TimeManager::getCurrent()->setTime(static_cast(0.0)); } -void Simulation::setSimulationMethod(const int val) -{ - SimulationMethods method = static_cast(val); - if ((method < SimulationMethods::PBD) || (method >= SimulationMethods::NumSimulationMethods)) - method = SimulationMethods::PBD; - - if (method == m_simulationMethod) - return; - - delete m_timeStep; - m_timeStep = nullptr; - - m_simulationMethod = method; - - if (method == SimulationMethods::PBD) - { - m_timeStep = new TimeStepController(); - m_timeStep->init(); - TimeManager::getCurrent()->setTimeStepSize(static_cast(0.005)); - } - else if (method == SimulationMethods::XPBD) - { - LOG_INFO << "XPBD not implemented yet."; - } - else if (method == SimulationMethods::IBDS) - { - LOG_INFO << "IBDS not implemented yet."; - } - - if (m_simulationMethodChanged != nullptr) - m_simulationMethodChanged(); -} - -void Simulation::setSimulationMethodChangedCallback(std::function const& callBackFct) -{ - m_simulationMethodChanged = callBackFct; -} - diff --git a/Simulation/Simulation.h b/Simulation/Simulation.h index 7fa9fc1d..3d924468 100644 --- a/Simulation/Simulation.h +++ b/Simulation/Simulation.h @@ -9,8 +9,6 @@ namespace PBD { - enum class SimulationMethods { PBD = 0, XPBD, IBDS, NumSimulationMethods }; - /** \brief Class to manage the current simulation time and the time step size. * This class is a singleton. */ @@ -18,7 +16,6 @@ namespace PBD { public: static int GRAVITATION; - static int SIMULATION_METHOD; static int ENUM_SIMULATION_PBD; static int ENUM_SIMULATION_XPBD; @@ -26,10 +23,8 @@ namespace PBD protected: SimulationModel *m_model; - SimulationMethods m_simulationMethod; TimeStep *m_timeStep; Vector3r m_gravitation; - std::function m_simulationMethodChanged; virtual void initParameters(); @@ -52,11 +47,6 @@ namespace PBD SimulationModel *getModel() { return m_model; } void setModel(SimulationModel *model) { m_model = model; } - int getSimulationMethod() const { return static_cast(m_simulationMethod); } - void setSimulationMethod(const int val); - - void setSimulationMethodChangedCallback(std::function const& callBackFct); - TimeStep *getTimeStep() { return m_timeStep; } void setTimeStep(TimeStep *ts) { m_timeStep = ts; } }; diff --git a/Simulation/TimeStepController.cpp b/Simulation/TimeStepController.cpp index 981fc28c..3c43a02e 100644 --- a/Simulation/TimeStepController.cpp +++ b/Simulation/TimeStepController.cpp @@ -102,7 +102,7 @@ void TimeStepController::step(SimulationModel &model) TimeIntegration::semiImplicitEuler(h, rb[i]->getMass(), rb[i]->getPosition(), rb[i]->getVelocity(), rb[i]->getAcceleration()); rb[i]->getLastRotation() = rb[i]->getOldRotation(); rb[i]->getOldRotation() = rb[i]->getRotation(); - TimeIntegration::semiImplicitEulerRotation(h, rb[i]->getMass(), rb[i]->getInertiaTensorInverseW(), rb[i]->getRotation(), rb[i]->getAngularVelocity(), rb[i]->getTorque()); + TimeIntegration::semiImplicitEulerRotation(h, rb[i]->getMass(), rb[i]->getInertiaTensorW(), rb[i]->getInertiaTensorInverseW(), rb[i]->getRotation(), rb[i]->getAngularVelocity(), rb[i]->getTorque()); rb[i]->rotationUpdated(); } @@ -125,7 +125,7 @@ void TimeStepController::step(SimulationModel &model) { od.getLastQuaternion(i) = od.getOldQuaternion(i); od.getOldQuaternion(i) = od.getQuaternion(i); - TimeIntegration::semiImplicitEulerRotation(h, od.getMass(i), od.getInvMass(i) * Matrix3r::Identity() ,od.getQuaternion(i), od.getVelocity(i), Vector3r(0,0,0)); + TimeIntegration::semiImplicitEulerRotation(h, od.getMass(i), od.getMass(i) * Matrix3r::Identity(), od.getInvMass(i) * Matrix3r::Identity(),od.getQuaternion(i), od.getVelocity(i), Vector3r(0,0,0)); } } diff --git a/Utils/IndexedFaceMesh.cpp b/Utils/IndexedFaceMesh.cpp index 44ed14a9..5f01d9e8 100644 --- a/Utils/IndexedFaceMesh.cpp +++ b/Utils/IndexedFaceMesh.cpp @@ -46,6 +46,7 @@ IndexedFaceMesh::IndexedFaceMesh(const unsigned int verticesPerFace) { m_verticesPerFace = verticesPerFace; m_closed=false; + m_flatShading = false; } IndexedFaceMesh::~IndexedFaceMesh() diff --git a/Utils/IndexedFaceMesh.h b/Utils/IndexedFaceMesh.h index 1f52ee36..84805c93 100644 --- a/Utils/IndexedFaceMesh.h +++ b/Utils/IndexedFaceMesh.h @@ -117,6 +117,7 @@ namespace Utilities unsigned int m_verticesPerFace; FaceNormals m_normals; VertexNormals m_vertexNormals; + bool m_flatShading; public: IndexedFaceMesh(const unsigned int verticesPerFace = 3); @@ -126,6 +127,8 @@ namespace Utilities void release(); bool isClosed() const; + bool getFlatShading() const { return m_flatShading; } + void setFlatShading(const bool v) { m_flatShading = v; } void initMesh(const unsigned int nPoints, const unsigned int nEdges, const unsigned int nFaces); void addFace(const unsigned int * const indices); void addFace(const int * const indices); diff --git a/Utils/SceneLoader.cpp b/Utils/SceneLoader.cpp index 8ca59d9f..6e1290be 100644 --- a/Utils/SceneLoader.cpp +++ b/Utils/SceneLoader.cpp @@ -233,6 +233,10 @@ void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &ke rbd.m_isDynamic = true; readValue(rigidBody, "isDynamic", rbd.m_isDynamic); + // is dynamic body + rbd.m_flatShading = false; + readValue(rigidBody, "flatShading", rbd.m_flatShading); + // density rbd.m_density = 1.0; readValue(rigidBody, "density", rbd.m_density); diff --git a/Utils/SceneLoader.h b/Utils/SceneLoader.h index de8fd6b0..1b5e85bd 100644 --- a/Utils/SceneLoader.h +++ b/Utils/SceneLoader.h @@ -22,6 +22,7 @@ namespace Utilities { unsigned int m_id; std::string m_modelFile; + bool m_flatShading; bool m_isDynamic; Real m_density; Vector3r m_x; diff --git a/data/scenes/ArmadilloCollisionScene.json b/data/scenes/ArmadilloCollisionScene.json index 22e856fb..491b078c 100644 --- a/data/scenes/ArmadilloCollisionScene.json +++ b/data/scenes/ArmadilloCollisionScene.json @@ -110,6 +110,7 @@ { "id": 2, "geometryFile": "../models/cube.obj", + "flatShading": true, "isDynamic": 0, "density": 500, "translation": [0,0,0], diff --git a/data/scenes/CarScene.json b/data/scenes/CarScene.json index 927451a7..49f51909 100644 --- a/data/scenes/CarScene.json +++ b/data/scenes/CarScene.json @@ -61,6 +61,7 @@ ], "collisionObjectType": 2, "density": 500, + "flatShading": true, "friction": 0.3, "geometryFile": "../models/cube.obj", "id": 1, @@ -103,6 +104,7 @@ ], "collisionObjectType": 0, "density": 200, + "flatShading": true, "friction": 0.0, "geometryFile": "../models/cube.obj", "id": 2, @@ -145,6 +147,7 @@ ], "collisionObjectType": 0, "density": 50000, + "flatShading": true, "friction": 0.3, "geometryFile": "../models/cube.obj", "id": 3, @@ -187,6 +190,7 @@ ], "collisionObjectType": 0, "density": 50000, + "flatShading": true, "friction": 0.3, "geometryFile": "../models/cube.obj", "id": 4, @@ -229,6 +233,7 @@ ], "collisionObjectType": 0, "density": 50000, + "flatShading": true, "friction": 0.3, "geometryFile": "../models/cube.obj", "id": 5, @@ -271,6 +276,7 @@ ], "collisionObjectType": 0, "density": 50000, + "flatShading": true, "friction": 0.3, "geometryFile": "../models/cube.obj", "id": 6, @@ -313,6 +319,7 @@ ], "collisionObjectType": 0, "density": 10000, + "flatShading": true, "friction": 0.3, "geometryFile": "../models/cube.obj", "id": 7, @@ -355,6 +362,7 @@ ], "collisionObjectType": 1, "density": 600, + "flatShading": false, "friction": 0.4, "geometryFile": "../models/sphere.obj", "id": 8, @@ -397,6 +405,7 @@ ], "collisionObjectType": 1, "density": 600, + "flatShading": false, "friction": 0.4, "geometryFile": "../models/sphere.obj", "id": 9, @@ -439,6 +448,7 @@ ], "collisionObjectType": 1, "density": 600, + "flatShading": false, "friction": 0.4, "geometryFile": "../models/sphere.obj", "id": 10, @@ -481,6 +491,7 @@ ], "collisionObjectType": 1, "density": 600, + "flatShading": false, "friction": 0.4, "geometryFile": "../models/sphere.obj", "id": 11, @@ -532,9 +543,9 @@ ], "maxIterations": 1, "maxIterationsV": 5, - "subSteps": 5, "numberOfStepsPerRenderUpdate": 10, - "timeStepSize": 0.01, + "subSteps": 5, + "timeStepSize": 0.005, "triangleModelBendingMethod": 2, "triangleModelSimulationMethod": 2, "velocityUpdateMethod": 0 diff --git a/data/scenes/CarScene.py b/data/scenes/CarScene.py index 55124c7c..38926678 100644 --- a/data/scenes/CarScene.py +++ b/data/scenes/CarScene.py @@ -11,7 +11,7 @@ def scale(vec, s): s = 1 scene = generateScene('CarScene', camPosition=[1,5,20], camLookat=[0,0,0]) -addParameters(scene, h=0.005, maxIter=50, maxIterVel=50, contactTolerance=0.01, gravity=[0,-2,0], numberOfStepsPerRenderUpdate=10) +addParameters(scene, h=0.005, maxIter=1, maxIterVel=5, subSteps=5, contactTolerance=0.01, gravity=[0,-2,0], numberOfStepsPerRenderUpdate=10) # floor floorScale=[1000, 1, 1000] @@ -20,7 +20,7 @@ def scale(vec, s): floorT = scale(floorT, s) addRigidBody(scene, '../models/cube.obj', 2, coScale=floorScale, scale=floorScale, translation=floorT, - dynamic=0, rest= 0.5) + dynamic=0, rest= 0.5, flatShading=True) carX = [0,2,0] @@ -31,7 +31,7 @@ def scale(vec, s): chassisScale = [2.5,0.4,1] chassisScale = scale(chassisScale, s) chassis = addRigidBody(scene, '../models/cube.obj', 0, coScale=chassisScale, scale=chassisScale, - translation=chassisX, dynamic=1, rest=restitution, friction=0.0, density = 200) + translation=chassisX, dynamic=1, rest=restitution, friction=0.0, density = 200, flatShading=True) # damper bodies damperScale = [0.2,0.1,0.2] @@ -39,26 +39,26 @@ def scale(vec, s): damperDensity = 50000; damperX1 = add_vector(carX, [1.75, -0.7, 0.5]) dBody1 = addRigidBody(scene, '../models/cube.obj', 0, coScale=damperScale, scale=damperScale, - translation=damperX1, dynamic=1, rest=restitution, density = damperDensity) + translation=damperX1, dynamic=1, rest=restitution, density = damperDensity, flatShading=True) damperX2 = add_vector(carX, [1.75, -0.7, -0.5]) dBody2 = addRigidBody(scene, '../models/cube.obj', 0, coScale=damperScale, scale=damperScale, - translation=damperX2, dynamic=1, rest=restitution, density = damperDensity) + translation=damperX2, dynamic=1, rest=restitution, density = damperDensity, flatShading=True) damperX3 = add_vector(carX, [-1.75, -0.7, 0.5]) dBody3 = addRigidBody(scene, '../models/cube.obj', 0, coScale=damperScale, scale=damperScale, - translation=damperX3, dynamic=1, rest=restitution, density = damperDensity) + translation=damperX3, dynamic=1, rest=restitution, density = damperDensity, flatShading=True) damperX4 = add_vector(carX, [-1.75, -0.7, -0.5]) dBody4 = addRigidBody(scene, '../models/cube.obj', 0, coScale=damperScale, scale=damperScale, - translation=damperX4, dynamic=1, rest=restitution, density = damperDensity) + translation=damperX4, dynamic=1, rest=restitution, density = damperDensity, flatShading=True) # steering steeringBodyX = add_vector(carX, [-1.75, -0.15, 0]) steeringBodyScale = [0.2,0.1,1] steeringBodyScale = scale(steeringBodyScale, s) steeringBody = addRigidBody(scene, '../models/cube.obj', 0, coScale=steeringBodyScale, scale=steeringBodyScale, - translation=steeringBodyX, dynamic=1, rest=restitution, density = 10000) + translation=steeringBodyX, dynamic=1, rest=restitution, density = 10000, flatShading=True) steeringMotorX = add_vector(carX, [-1.75, -0.4, 0]) addTargetAngleMotorHingeJoint(scene, chassis, steeringBody, steeringMotorX, [0, 1, 0], 0.707, [0,0, 2, 0.707, 8, 0.707, 12, -0.707, 18, -0.707, 20, 0], 1) diff --git a/data/scenes/ClothCollisionScene.json b/data/scenes/ClothCollisionScene.json index 9a9eacaf..f11ccf96 100644 --- a/data/scenes/ClothCollisionScene.json +++ b/data/scenes/ClothCollisionScene.json @@ -39,6 +39,7 @@ { "id": 1, "geometryFile": "../models/cube.obj", + "flatShading": true, "isDynamic": 0, "density": 500, "translation": [0,0,0], diff --git a/data/scenes/DeformableSolidCollisionScene.json b/data/scenes/DeformableSolidCollisionScene.json index 6fbbe292..0fa5c449 100644 --- a/data/scenes/DeformableSolidCollisionScene.json +++ b/data/scenes/DeformableSolidCollisionScene.json @@ -63,6 +63,7 @@ { "id": 1, "geometryFile": "../models/cube.obj", + "flatShading": true, "isDynamic": 0, "density": 500, "translation": [0,0,0], diff --git a/data/scenes/PileScene.json b/data/scenes/PileScene.json index ef5cd928..ba4a5477 100644 --- a/data/scenes/PileScene.json +++ b/data/scenes/PileScene.json @@ -20,6 +20,7 @@ "density": 500, "friction": 0.3, "geometryFile": "../models/cube.obj", + "flatShading": true, "id": 1, "isDynamic": 0, "restitution": 0.5, diff --git a/data/scenes/SceneGenerator.py b/data/scenes/SceneGenerator.py index c4b2a16e..d5872281 100644 --- a/data/scenes/SceneGenerator.py +++ b/data/scenes/SceneGenerator.py @@ -4,14 +4,15 @@ ###################################################### # add parameters ###################################################### -def addParameters(scene, h=0.005, maxIter=5, maxIterVel=5, velocityUpdateMethod=0, contactTolerance=0.05, triangleModelSimulationMethod=2, triangleModelBendingMethod=2, +def addParameters(scene, h=0.005, maxIter=5, maxIterVel=5, subSteps=5, velocityUpdateMethod=0, contactTolerance=0.05, triangleModelSimulationMethod=2, triangleModelBendingMethod=2, contactStiffnessRigidBody=1.0, contactStiffnessParticleRigidBody=100.0, cloth_stiffness=1.0, cloth_bendingStiffness=0.005, cloth_xxStiffness=1.0, cloth_yyStiffness=1.0, cloth_xyStiffness=1.0, cloth_xyPoissonRatio=0.3, cloth_yxPoissonRatio=0.3, cloth_normalizeStretch=0, cloth_normalizeShear=0, gravity=[0,-9.81,0], numberOfStepsPerRenderUpdate=4): parameters = { 'timeStepSize': h, 'gravity': gravity, - 'maxIter' : maxIter, - 'maxIterVel' : maxIterVel, + 'maxIterations' : maxIter, + 'maxIterationsV' : maxIterVel, + 'subSteps': subSteps, 'numberOfStepsPerRenderUpdate': numberOfStepsPerRenderUpdate, 'velocityUpdateMethod' : velocityUpdateMethod, 'contactTolerance': contactTolerance, @@ -37,7 +38,7 @@ def addParameters(scene, h=0.005, maxIter=5, maxIterVel=5, velocityUpdateMethod= ###################################################### def addRigidBody(scene, geoFile, coType, coFile='', coScale=[1,1,1], translation=[0,0,0], axis=[1,0,0], angle=0.0, scale=[1,1,1], v=[0,0,0], omega=[0,0,0], dynamic=1, density=500, rest=0.6, friction=0.3, - testMesh = 1): + testMesh = 1, flatShading=False): global current_id rb = { 'id': current_id, 'geometryFile': geoFile, @@ -54,7 +55,8 @@ def addRigidBody(scene, geoFile, coType, coFile='', coScale=[1,1,1], translation 'collisionObjectType': coType, 'collisionObjectScale': coScale, 'collisionObjectFileName': coFile, - 'testMesh': testMesh + 'testMesh': testMesh, + 'flatShading': flatShading } current_id += 1 diff --git a/extern/AntTweakBar/CMakeLists.txt b/extern/AntTweakBar/CMakeLists.txt index 93ca3b01..6b77a365 100644 --- a/extern/AntTweakBar/CMakeLists.txt +++ b/extern/AntTweakBar/CMakeLists.txt @@ -40,7 +40,9 @@ add_definitions(-DTW_EXPORTS -DTW_STATIC) if (WIN32) list(APPEND ATB_SOURCES src/TwEventWin.c) - set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -wd4005") + if (MSVC) + set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W0") + endif(MSVC) endif() if (APPLE) @@ -51,6 +53,7 @@ if (APPLE) add_definitions(-D_MACOSX) elseif (UNIX) add_definitions(-D_UNIX -D__PLACEMENT_NEW_INLINE) + set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -w") endif() include_directories(include) diff --git a/extern/AntTweakBar/src/MiniGLFW.h b/extern/AntTweakBar/src/MiniGLFW.h index 3f20a95a..e493dfb5 100644 --- a/extern/AntTweakBar/src/MiniGLFW.h +++ b/extern/AntTweakBar/src/MiniGLFW.h @@ -28,77 +28,101 @@ extern "C" { #define GLFW_PRESS 1 // Keyboard key definitions -#define GLFW_KEY_UNKNOWN -1 -#define GLFW_KEY_SPACE 32 -#define GLFW_KEY_SPECIAL 256 -#define GLFW_KEY_ESC (GLFW_KEY_SPECIAL+1) -#define GLFW_KEY_F1 (GLFW_KEY_SPECIAL+2) -#define GLFW_KEY_F2 (GLFW_KEY_SPECIAL+3) -#define GLFW_KEY_F3 (GLFW_KEY_SPECIAL+4) -#define GLFW_KEY_F4 (GLFW_KEY_SPECIAL+5) -#define GLFW_KEY_F5 (GLFW_KEY_SPECIAL+6) -#define GLFW_KEY_F6 (GLFW_KEY_SPECIAL+7) -#define GLFW_KEY_F7 (GLFW_KEY_SPECIAL+8) -#define GLFW_KEY_F8 (GLFW_KEY_SPECIAL+9) -#define GLFW_KEY_F9 (GLFW_KEY_SPECIAL+10) -#define GLFW_KEY_F10 (GLFW_KEY_SPECIAL+11) -#define GLFW_KEY_F11 (GLFW_KEY_SPECIAL+12) -#define GLFW_KEY_F12 (GLFW_KEY_SPECIAL+13) -#define GLFW_KEY_F13 (GLFW_KEY_SPECIAL+14) -#define GLFW_KEY_F14 (GLFW_KEY_SPECIAL+15) -#define GLFW_KEY_F15 (GLFW_KEY_SPECIAL+16) -#define GLFW_KEY_F16 (GLFW_KEY_SPECIAL+17) -#define GLFW_KEY_F17 (GLFW_KEY_SPECIAL+18) -#define GLFW_KEY_F18 (GLFW_KEY_SPECIAL+19) -#define GLFW_KEY_F19 (GLFW_KEY_SPECIAL+20) -#define GLFW_KEY_F20 (GLFW_KEY_SPECIAL+21) -#define GLFW_KEY_F21 (GLFW_KEY_SPECIAL+22) -#define GLFW_KEY_F22 (GLFW_KEY_SPECIAL+23) -#define GLFW_KEY_F23 (GLFW_KEY_SPECIAL+24) -#define GLFW_KEY_F24 (GLFW_KEY_SPECIAL+25) -#define GLFW_KEY_F25 (GLFW_KEY_SPECIAL+26) -#define GLFW_KEY_UP (GLFW_KEY_SPECIAL+27) -#define GLFW_KEY_DOWN (GLFW_KEY_SPECIAL+28) -#define GLFW_KEY_LEFT (GLFW_KEY_SPECIAL+29) -#define GLFW_KEY_RIGHT (GLFW_KEY_SPECIAL+30) -#define GLFW_KEY_LSHIFT (GLFW_KEY_SPECIAL+31) -#define GLFW_KEY_RSHIFT (GLFW_KEY_SPECIAL+32) -#define GLFW_KEY_LCTRL (GLFW_KEY_SPECIAL+33) -#define GLFW_KEY_RCTRL (GLFW_KEY_SPECIAL+34) -#define GLFW_KEY_LALT (GLFW_KEY_SPECIAL+35) -#define GLFW_KEY_RALT (GLFW_KEY_SPECIAL+36) -#define GLFW_KEY_TAB (GLFW_KEY_SPECIAL+37) -#define GLFW_KEY_ENTER (GLFW_KEY_SPECIAL+38) -#define GLFW_KEY_BACKSPACE (GLFW_KEY_SPECIAL+39) -#define GLFW_KEY_INSERT (GLFW_KEY_SPECIAL+40) -#define GLFW_KEY_DEL (GLFW_KEY_SPECIAL+41) -#define GLFW_KEY_PAGEUP (GLFW_KEY_SPECIAL+42) -#define GLFW_KEY_PAGEDOWN (GLFW_KEY_SPECIAL+43) -#define GLFW_KEY_HOME (GLFW_KEY_SPECIAL+44) -#define GLFW_KEY_END (GLFW_KEY_SPECIAL+45) -#define GLFW_KEY_KP_0 (GLFW_KEY_SPECIAL+46) -#define GLFW_KEY_KP_1 (GLFW_KEY_SPECIAL+47) -#define GLFW_KEY_KP_2 (GLFW_KEY_SPECIAL+48) -#define GLFW_KEY_KP_3 (GLFW_KEY_SPECIAL+49) -#define GLFW_KEY_KP_4 (GLFW_KEY_SPECIAL+50) -#define GLFW_KEY_KP_5 (GLFW_KEY_SPECIAL+51) -#define GLFW_KEY_KP_6 (GLFW_KEY_SPECIAL+52) -#define GLFW_KEY_KP_7 (GLFW_KEY_SPECIAL+53) -#define GLFW_KEY_KP_8 (GLFW_KEY_SPECIAL+54) -#define GLFW_KEY_KP_9 (GLFW_KEY_SPECIAL+55) -#define GLFW_KEY_KP_DIVIDE (GLFW_KEY_SPECIAL+56) -#define GLFW_KEY_KP_MULTIPLY (GLFW_KEY_SPECIAL+57) -#define GLFW_KEY_KP_SUBTRACT (GLFW_KEY_SPECIAL+58) -#define GLFW_KEY_KP_ADD (GLFW_KEY_SPECIAL+59) -#define GLFW_KEY_KP_DECIMAL (GLFW_KEY_SPECIAL+60) -#define GLFW_KEY_KP_EQUAL (GLFW_KEY_SPECIAL+61) -#define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62) -#define GLFW_KEY_LAST GLFW_KEY_KP_ENTER +// Keyboard key definitions +#define GLFW_KEY_UNKNOWN -1 +#define GLFW_KEY_SPACE 32 +#define GLFW_KEY_SPECIAL 256 +#define GLFW_KEY_ESCAPE 256 +#define GLFW_KEY_ENTER 257 +#define GLFW_KEY_TAB 258 +#define GLFW_KEY_BACKSPACE 259 +#define GLFW_KEY_INSERT 260 +#define GLFW_KEY_DELETE 261 +#define GLFW_KEY_RIGHT 262 +#define GLFW_KEY_LEFT 263 +#define GLFW_KEY_DOWN 264 +#define GLFW_KEY_UP 265 +#define GLFW_KEY_PAGE_UP 266 +#define GLFW_KEY_PAGE_DOWN 267 +#define GLFW_KEY_HOME 268 +#define GLFW_KEY_END 269 +#define GLFW_KEY_CAPS_LOCK 280 +#define GLFW_KEY_SCROLL_LOCK 281 +#define GLFW_KEY_NUM_LOCK 282 +#define GLFW_KEY_PRINT_SCREEN 283 +#define GLFW_KEY_PAUSE 284 +#define GLFW_KEY_F1 290 +#define GLFW_KEY_F2 291 +#define GLFW_KEY_F3 292 +#define GLFW_KEY_F4 293 +#define GLFW_KEY_F5 294 +#define GLFW_KEY_F6 295 +#define GLFW_KEY_F7 296 +#define GLFW_KEY_F8 297 +#define GLFW_KEY_F9 298 +#define GLFW_KEY_F10 299 +#define GLFW_KEY_F11 300 +#define GLFW_KEY_F12 301 +#define GLFW_KEY_F13 302 +#define GLFW_KEY_F14 303 +#define GLFW_KEY_F15 304 +#define GLFW_KEY_F16 305 +#define GLFW_KEY_F17 306 +#define GLFW_KEY_F18 307 +#define GLFW_KEY_F19 308 +#define GLFW_KEY_F20 309 +#define GLFW_KEY_F21 310 +#define GLFW_KEY_F22 311 +#define GLFW_KEY_F23 312 +#define GLFW_KEY_F24 313 +#define GLFW_KEY_F25 314 +#define GLFW_KEY_KP_0 320 +#define GLFW_KEY_KP_1 321 +#define GLFW_KEY_KP_2 322 +#define GLFW_KEY_KP_3 323 +#define GLFW_KEY_KP_4 324 +#define GLFW_KEY_KP_5 325 +#define GLFW_KEY_KP_6 326 +#define GLFW_KEY_KP_7 327 +#define GLFW_KEY_KP_8 328 +#define GLFW_KEY_KP_9 329 +#define GLFW_KEY_KP_DECIMAL 330 +#define GLFW_KEY_KP_DIVIDE 331 +#define GLFW_KEY_KP_MULTIPLY 332 +#define GLFW_KEY_KP_SUBTRACT 333 +#define GLFW_KEY_KP_ADD 334 +#define GLFW_KEY_KP_ENTER 335 +#define GLFW_KEY_KP_EQUAL 336 +#define GLFW_KEY_LEFT_SHIFT 340 +#define GLFW_KEY_LEFT_CONTROL 341 +#define GLFW_KEY_LEFT_ALT 342 +#define GLFW_KEY_LEFT_SUPER 343 +#define GLFW_KEY_RIGHT_SHIFT 344 +#define GLFW_KEY_RIGHT_CONTROL 345 +#define GLFW_KEY_RIGHT_ALT 346 +#define GLFW_KEY_RIGHT_SUPER 347 +#define GLFW_KEY_MENU 348 +#define GLFW_KEY_LAST GLFW_KEY_MENU + +/* Key modifiers */ +#define GLFW_MOD_SHIFT 0x0001 +#define GLFW_MOD_CONTROL 0x0002 +#define GLFW_MOD_ALT 0x0004 +#define GLFW_MOD_SUPER 0x0008 -// Mouse button -#define GLFW_MOUSE_BUTTON_LEFT 0 -#define GLFW_MOUSE_BUTTON_RIGHT 1 -#define GLFW_MOUSE_BUTTON_MIDDLE 2 +/* Mouse buttons */ +#define GLFW_MOUSE_BUTTON_1 0 +#define GLFW_MOUSE_BUTTON_2 1 +#define GLFW_MOUSE_BUTTON_3 2 +#define GLFW_MOUSE_BUTTON_4 3 +#define GLFW_MOUSE_BUTTON_5 4 +#define GLFW_MOUSE_BUTTON_6 5 +#define GLFW_MOUSE_BUTTON_7 6 +#define GLFW_MOUSE_BUTTON_8 7 +#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 +#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 +#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 +#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 #ifdef __cplusplus diff --git a/extern/AntTweakBar/src/TwEventGLFW.c b/extern/AntTweakBar/src/TwEventGLFW.c index 28e667b8..528050ce 100644 --- a/extern/AntTweakBar/src/TwEventGLFW.c +++ b/extern/AntTweakBar/src/TwEventGLFW.c @@ -47,16 +47,13 @@ int TW_CALL TwEventKeyGLFW(int glfwKey, int glfwAction) { switch( glfwKey ) { - case GLFW_KEY_LSHIFT: - case GLFW_KEY_RSHIFT: + case GLFW_MOD_SHIFT: g_KMod |= TW_KMOD_SHIFT; break; - case GLFW_KEY_LCTRL: - case GLFW_KEY_RCTRL: + case GLFW_MOD_CONTROL: g_KMod |= TW_KMOD_CTRL; break; - case GLFW_KEY_LALT: - case GLFW_KEY_RALT: + case GLFW_MOD_ALT: g_KMod |= TW_KMOD_ALT; break; } @@ -65,16 +62,13 @@ int TW_CALL TwEventKeyGLFW(int glfwKey, int glfwAction) { switch( glfwKey ) { - case GLFW_KEY_LSHIFT: - case GLFW_KEY_RSHIFT: + case GLFW_MOD_SHIFT: g_KMod &= ~TW_KMOD_SHIFT; break; - case GLFW_KEY_LCTRL: - case GLFW_KEY_RCTRL: + case GLFW_MOD_CONTROL: g_KMod &= ~TW_KMOD_CTRL; break; - case GLFW_KEY_LALT: - case GLFW_KEY_RALT: + case GLFW_MOD_ALT: g_KMod &= ~TW_KMOD_ALT; break; } @@ -100,7 +94,7 @@ int TW_CALL TwEventKeyGLFW(int glfwKey, int glfwAction) { switch( glfwKey ) { - case GLFW_KEY_ESC: + case GLFW_KEY_ESCAPE: k = TW_KEY_ESCAPE; break; case GLFW_KEY_UP: @@ -127,13 +121,13 @@ int TW_CALL TwEventKeyGLFW(int glfwKey, int glfwAction) case GLFW_KEY_INSERT: k = TW_KEY_INSERT; break; - case GLFW_KEY_DEL: + case GLFW_KEY_DELETE: k = TW_KEY_DELETE; break; - case GLFW_KEY_PAGEUP: + case GLFW_KEY_PAGE_UP: k = TW_KEY_PAGE_UP; break; - case GLFW_KEY_PAGEDOWN: + case GLFW_KEY_PAGE_DOWN: k = TW_KEY_PAGE_DOWN; break; case GLFW_KEY_HOME: diff --git a/extern/AntTweakBar/src/TwMgr.cpp b/extern/AntTweakBar/src/TwMgr.cpp index fc6f34ba..987b11f5 100644 --- a/extern/AntTweakBar/src/TwMgr.cpp +++ b/extern/AntTweakBar/src/TwMgr.cpp @@ -6184,23 +6184,23 @@ void CTwMgr::CreateCursors() { if( m_CursorsCreated ) return; - m_CursorArrow = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_ARROW)); - m_CursorMove = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_SIZEALL)); - m_CursorWE = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_SIZEWE)); - m_CursorNS = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_SIZENS)); - m_CursorTopRight = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_SIZENESW)); - m_CursorTopLeft = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_SIZENWSE)); - m_CursorBottomLeft = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_SIZENESW)); - m_CursorBottomRight = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_SIZENWSE)); - m_CursorHelp = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_HELP)); - m_CursorCross = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_CROSS)); - m_CursorUpArrow = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_UPARROW)); - m_CursorNo = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_NO)); - m_CursorIBeam = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_IBEAM)); + m_CursorArrow = ::LoadCursor(NULL ,IDC_ARROW); + m_CursorMove = ::LoadCursor(NULL ,IDC_SIZEALL); + m_CursorWE = ::LoadCursor(NULL ,IDC_SIZEWE); + m_CursorNS = ::LoadCursor(NULL ,IDC_SIZENS); + m_CursorTopRight = ::LoadCursor(NULL ,IDC_SIZENESW); + m_CursorTopLeft = ::LoadCursor(NULL ,IDC_SIZENWSE); + m_CursorBottomLeft = ::LoadCursor(NULL ,IDC_SIZENESW); + m_CursorBottomRight = ::LoadCursor(NULL ,IDC_SIZENWSE); + m_CursorHelp = ::LoadCursor(NULL ,IDC_HELP); + m_CursorCross = ::LoadCursor(NULL ,IDC_CROSS); + m_CursorUpArrow = ::LoadCursor(NULL ,IDC_UPARROW); + m_CursorNo = ::LoadCursor(NULL ,IDC_NO); + m_CursorIBeam = ::LoadCursor(NULL ,IDC_IBEAM); #ifdef IDC_HAND - m_CursorHand = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_HAND)); + m_CursorHand = ::LoadCursor(NULL ,IDC_HAND); #else - m_CursorHand = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_UPARROW)); + m_CursorHand = ::LoadCursor(NULL ,IDC_UPARROW); #endif int cur; HMODULE hdll = GetModuleHandle(ANT_TWEAK_BAR_DLL); @@ -6211,13 +6211,13 @@ void CTwMgr::CreateCursors() else m_CursorCenter = PixmapCursor(0); if( m_CursorCenter==NULL ) - m_CursorCenter = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_CROSS)); + m_CursorCenter = ::LoadCursor(NULL ,IDC_CROSS); if( g_UseCurRsc ) m_CursorPoint = ::LoadCursor(hdll, MAKEINTRESOURCE(IDC_CURSOR1+1)); else m_CursorPoint = PixmapCursor(1); if( m_CursorPoint==NULL ) - m_CursorPoint = ::LoadCursor(NULL ,MAKEINTRESOURCE(IDC_CROSS)); + m_CursorPoint = ::LoadCursor(NULL ,IDC_CROSS); for( cur=0; cur - the person to be blamed for freeglut - -Andreas Umbach - the first person to contribute to the freeglut project, - contributed the cube and sphere geometry code - -Steve Baker - joystick code (from his great PLIB), numerous hints - tips on the freeglut usability - and for taking the project over when Pawel bowed out - -Christopher John Purnell -Don Heyse -Dave McClurg -John F. Fay -Norman Vine -Daniel Wagner -Sven Panne - contributing to the project, using the product, and generally keeping it going - -Brian Paul -Eric Sandall - giving us the oomph! to make an official release - -James 'J.C.' Jones - designing the new website - -John Tsiombikas - Linux spaceball support, XR&R gamemode, misc linux fixes and breakages - -Sylvain Beucler - support for Android, X11/EGL, OpenGL(ES) 2.x, misc fixes - -Diederick C. Niehorster -Chris Marshall -Clive McCarthy -Eero Pajarre -Florian Echtler -Matti Lehtonen - -Vincent Simonetti - support for BlackBerry - -...and all the opengl-gamedev-l people that made Pawel start this project :) diff --git a/extern/freeglut/CMakeLists.txt b/extern/freeglut/CMakeLists.txt deleted file mode 100644 index 232162e8..00000000 --- a/extern/freeglut/CMakeLists.txt +++ /dev/null @@ -1 +0,0 @@ -subdirs(src) diff --git a/extern/freeglut/COPYING b/extern/freeglut/COPYING deleted file mode 100644 index fc36ad99..00000000 --- a/extern/freeglut/COPYING +++ /dev/null @@ -1,27 +0,0 @@ - - Freeglut Copyright - ------------------ - - Freeglut code without an explicit copyright is covered by the following - copyright: - - Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - Permission is hereby granted, free of charge, to any person obtaining a copy - of this software and associated documentation files (the "Software"), to deal - in the Software without restriction, including without limitation the rights - to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - copies or substantial portions of the Software. - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - Except as contained in this notice, the name of Pawel W. Olszta shall not be - used in advertising or otherwise to promote the sale, use or other dealings - in this Software without prior written authorization from Pawel W. Olszta. diff --git a/extern/freeglut/include/GL/freeglut.h b/extern/freeglut/include/GL/freeglut.h deleted file mode 100644 index 0e6f8c6a..00000000 --- a/extern/freeglut/include/GL/freeglut.h +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef __FREEGLUT_H__ -#define __FREEGLUT_H__ - -/* - * freeglut.h - * - * The freeglut library include file - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include "freeglut_std.h" -#include "freeglut_ext.h" - -/*** END OF FILE ***/ - -#endif /* __FREEGLUT_H__ */ diff --git a/extern/freeglut/include/GL/freeglut_ext.h b/extern/freeglut/include/GL/freeglut_ext.h deleted file mode 100644 index 0c22c4f3..00000000 --- a/extern/freeglut/include/GL/freeglut_ext.h +++ /dev/null @@ -1,271 +0,0 @@ -#ifndef __FREEGLUT_EXT_H__ -#define __FREEGLUT_EXT_H__ - -/* - * freeglut_ext.h - * - * The non-GLUT-compatible extensions to the freeglut library include file - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 2 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifdef __cplusplus - extern "C" { -#endif - -/* - * Additional GLUT Key definitions for the Special key function - */ -#define GLUT_KEY_NUM_LOCK 0x006D -#define GLUT_KEY_BEGIN 0x006E -#define GLUT_KEY_DELETE 0x006F -#define GLUT_KEY_SHIFT_L 0x0070 -#define GLUT_KEY_SHIFT_R 0x0071 -#define GLUT_KEY_CTRL_L 0x0072 -#define GLUT_KEY_CTRL_R 0x0073 -#define GLUT_KEY_ALT_L 0x0074 -#define GLUT_KEY_ALT_R 0x0075 - -/* - * GLUT API Extension macro definitions -- behaviour when the user clicks on an "x" to close a window - */ -#define GLUT_ACTION_EXIT 0 -#define GLUT_ACTION_GLUTMAINLOOP_RETURNS 1 -#define GLUT_ACTION_CONTINUE_EXECUTION 2 - -/* - * Create a new rendering context when the user opens a new window? - */ -#define GLUT_CREATE_NEW_CONTEXT 0 -#define GLUT_USE_CURRENT_CONTEXT 1 - -/* - * Direct/Indirect rendering context options (has meaning only in Unix/X11) - */ -#define GLUT_FORCE_INDIRECT_CONTEXT 0 -#define GLUT_ALLOW_DIRECT_CONTEXT 1 -#define GLUT_TRY_DIRECT_CONTEXT 2 -#define GLUT_FORCE_DIRECT_CONTEXT 3 - -/* - * GLUT API Extension macro definitions -- the glutGet parameters - */ -#define GLUT_INIT_STATE 0x007C - -#define GLUT_ACTION_ON_WINDOW_CLOSE 0x01F9 - -#define GLUT_WINDOW_BORDER_WIDTH 0x01FA -#define GLUT_WINDOW_BORDER_HEIGHT 0x01FB -#define GLUT_WINDOW_HEADER_HEIGHT 0x01FB /* Docs say it should always have been GLUT_WINDOW_BORDER_HEIGHT, keep this for backward compatibility */ - -#define GLUT_VERSION 0x01FC - -#define GLUT_RENDERING_CONTEXT 0x01FD -#define GLUT_DIRECT_RENDERING 0x01FE - -#define GLUT_FULL_SCREEN 0x01FF - -#define GLUT_SKIP_STALE_MOTION_EVENTS 0x0204 - -#define GLUT_GEOMETRY_VISUALIZE_NORMALS 0x0205 - -#define GLUT_STROKE_FONT_DRAW_JOIN_DOTS 0x0206 /* Draw dots between line segments of stroke fonts? */ - -/* - * New tokens for glutInitDisplayMode. - * Only one GLUT_AUXn bit may be used at a time. - * Value 0x0400 is defined in OpenGLUT. - */ -#define GLUT_AUX 0x1000 - -#define GLUT_AUX1 0x1000 -#define GLUT_AUX2 0x2000 -#define GLUT_AUX3 0x4000 -#define GLUT_AUX4 0x8000 - -/* - * Context-related flags, see fg_state.c - * Set the requested OpenGL version - */ -#define GLUT_INIT_MAJOR_VERSION 0x0200 -#define GLUT_INIT_MINOR_VERSION 0x0201 -#define GLUT_INIT_FLAGS 0x0202 -#define GLUT_INIT_PROFILE 0x0203 - -/* - * Flags for glutInitContextFlags, see fg_init.c - */ -#define GLUT_DEBUG 0x0001 -#define GLUT_FORWARD_COMPATIBLE 0x0002 - - -/* - * Flags for glutInitContextProfile, see fg_init.c - */ -#define GLUT_CORE_PROFILE 0x0001 -#define GLUT_COMPATIBILITY_PROFILE 0x0002 - -/* - * Process loop function, see fg_main.c - */ -FGAPI void FGAPIENTRY glutMainLoopEvent( void ); -FGAPI void FGAPIENTRY glutLeaveMainLoop( void ); -FGAPI void FGAPIENTRY glutExit ( void ); - -/* - * Window management functions, see fg_window.c - */ -FGAPI void FGAPIENTRY glutFullScreenToggle( void ); -FGAPI void FGAPIENTRY glutLeaveFullScreen( void ); - -/* - * Menu functions - */ -FGAPI void FGAPIENTRY glutSetMenuFont( int menuID, void* font ); - -/* - * Window-specific callback functions, see fg_callbacks.c - */ -FGAPI void FGAPIENTRY glutMouseWheelFunc( void (* callback)( int, int, int, int ) ); -FGAPI void FGAPIENTRY glutPositionFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutCloseFunc( void (* callback)( void ) ); -FGAPI void FGAPIENTRY glutWMCloseFunc( void (* callback)( void ) ); -/* And also a destruction callback for menus */ -FGAPI void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) ); - -/* - * State setting and retrieval functions, see fg_state.c - */ -FGAPI void FGAPIENTRY glutSetOption ( GLenum option_flag, int value ); -FGAPI int * FGAPIENTRY glutGetModeValues(GLenum mode, int * size); -/* A.Donev: User-data manipulation */ -FGAPI void* FGAPIENTRY glutGetWindowData( void ); -FGAPI void FGAPIENTRY glutSetWindowData(void* data); -FGAPI void* FGAPIENTRY glutGetMenuData( void ); -FGAPI void FGAPIENTRY glutSetMenuData(void* data); - -/* - * Font stuff, see fg_font.c - */ -FGAPI int FGAPIENTRY glutBitmapHeight( void* font ); -FGAPI GLfloat FGAPIENTRY glutStrokeHeight( void* font ); -FGAPI void FGAPIENTRY glutBitmapString( void* font, const unsigned char *string ); -FGAPI void FGAPIENTRY glutStrokeString( void* font, const unsigned char *string ); - -/* - * Geometry functions, see fg_geometry.c - */ -FGAPI void FGAPIENTRY glutWireRhombicDodecahedron( void ); -FGAPI void FGAPIENTRY glutSolidRhombicDodecahedron( void ); -FGAPI void FGAPIENTRY glutWireSierpinskiSponge ( int num_levels, double offset[3], double scale ); -FGAPI void FGAPIENTRY glutSolidSierpinskiSponge ( int num_levels, double offset[3], double scale ); -FGAPI void FGAPIENTRY glutWireCylinder( double radius, double height, GLint slices, GLint stacks); -FGAPI void FGAPIENTRY glutSolidCylinder( double radius, double height, GLint slices, GLint stacks); - -/* - * Rest of functions for rendering Newell's teaset, found in fg_teapot.c - * NB: front facing polygons have clockwise winding, not counter clockwise - */ -FGAPI void FGAPIENTRY glutWireTeacup( double size ); -FGAPI void FGAPIENTRY glutSolidTeacup( double size ); -FGAPI void FGAPIENTRY glutWireTeaspoon( double size ); -FGAPI void FGAPIENTRY glutSolidTeaspoon( double size ); - -/* - * Extension functions, see fg_ext.c - */ -typedef void (*GLUTproc)(); -FGAPI GLUTproc FGAPIENTRY glutGetProcAddress( const char *procName ); - -/* - * Multi-touch/multi-pointer extensions - */ - -#define GLUT_HAS_MULTI 1 - -/* TODO: add device_id parameter, - cf. http://sourceforge.net/mailarchive/forum.php?thread_name=20120518071314.GA28061%40perso.beuc.net&forum_name=freeglut-developer */ -FGAPI void FGAPIENTRY glutMultiEntryFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutMultiButtonFunc( void (* callback)( int, int, int, int, int ) ); -FGAPI void FGAPIENTRY glutMultiMotionFunc( void (* callback)( int, int, int ) ); -FGAPI void FGAPIENTRY glutMultiPassiveFunc( void (* callback)( int, int, int ) ); - -/* - * Joystick functions, see fg_joystick.c - */ -/* USE OF THESE FUNCTIONS IS DEPRECATED !!!!! */ -/* If you have a serious need for these functions in your application, please either - * contact the "freeglut" developer community at freeglut-developer@lists.sourceforge.net, - * switch to the OpenGLUT library, or else port your joystick functionality over to PLIB's - * "js" library. - */ -int glutJoystickGetNumAxes( int ident ); -int glutJoystickGetNumButtons( int ident ); -int glutJoystickNotWorking( int ident ); -float glutJoystickGetDeadBand( int ident, int axis ); -void glutJoystickSetDeadBand( int ident, int axis, float db ); -float glutJoystickGetSaturation( int ident, int axis ); -void glutJoystickSetSaturation( int ident, int axis, float st ); -void glutJoystickSetMinRange( int ident, float *axes ); -void glutJoystickSetMaxRange( int ident, float *axes ); -void glutJoystickSetCenter( int ident, float *axes ); -void glutJoystickGetMinRange( int ident, float *axes ); -void glutJoystickGetMaxRange( int ident, float *axes ); -void glutJoystickGetCenter( int ident, float *axes ); - -/* - * Initialization functions, see fg_init.c - */ -/* to get the typedef for va_list */ -#include -FGAPI void FGAPIENTRY glutInitContextVersion( int majorVersion, int minorVersion ); -FGAPI void FGAPIENTRY glutInitContextFlags( int flags ); -FGAPI void FGAPIENTRY glutInitContextProfile( int profile ); -FGAPI void FGAPIENTRY glutInitErrorFunc( void (* callback)( const char *fmt, va_list ap ) ); -FGAPI void FGAPIENTRY glutInitWarningFunc( void (* callback)( const char *fmt, va_list ap ) ); - -/* OpenGL >= 2.0 support */ -FGAPI void FGAPIENTRY glutSetVertexAttribCoord3(GLint attrib); -FGAPI void FGAPIENTRY glutSetVertexAttribNormal(GLint attrib); -FGAPI void FGAPIENTRY glutSetVertexAttribTexCoord2(GLint attrib); - -/* Mobile platforms lifecycle */ -FGAPI void FGAPIENTRY glutInitContextFunc(void (* callback)()); -FGAPI void FGAPIENTRY glutAppStatusFunc(void (* callback)(int)); -/* state flags that can be passed to callback set by glutAppStatusFunc */ -#define GLUT_APPSTATUS_PAUSE 0x0001 -#define GLUT_APPSTATUS_RESUME 0x0002 - -/* - * GLUT API macro definitions -- the display mode definitions - */ -#define GLUT_CAPTIONLESS 0x0400 -#define GLUT_BORDERLESS 0x0800 -#define GLUT_SRGB 0x1000 - -#ifdef __cplusplus - } -#endif - -/*** END OF FILE ***/ - -#endif /* __FREEGLUT_EXT_H__ */ diff --git a/extern/freeglut/include/GL/freeglut_std.h b/extern/freeglut/include/GL/freeglut_std.h deleted file mode 100644 index 830c52ce..00000000 --- a/extern/freeglut/include/GL/freeglut_std.h +++ /dev/null @@ -1,653 +0,0 @@ -#ifndef __FREEGLUT_STD_H__ -#define __FREEGLUT_STD_H__ - -/* - * freeglut_std.h - * - * The GLUT-compatible part of the freeglut library include file - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 2 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifdef __cplusplus - extern "C" { -#endif - -/* - * Under windows, we have to differentiate between static and dynamic libraries - */ -#ifdef _WIN32 -/* #pragma may not be supported by some compilers. - * Discussion by FreeGLUT developers suggests that - * Visual C++ specific code involving pragmas may - * need to move to a separate header. 24th Dec 2003 - */ - -/* Define FREEGLUT_LIB_PRAGMAS to 1 to include library - * pragmas or to 0 to exclude library pragmas. - * The default behavior depends on the compiler/platform. - */ -# ifndef FREEGLUT_LIB_PRAGMAS -# if ( defined(_MSC_VER) || defined(__WATCOMC__) ) && !defined(_WIN32_WCE) -# define FREEGLUT_LIB_PRAGMAS 1 -# else -# define FREEGLUT_LIB_PRAGMAS 0 -# endif -# endif - -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN 1 -# endif -# ifndef NOMINMAX -# define NOMINMAX -# endif -# include - -/* Windows static library */ -# ifdef FREEGLUT_STATIC - -# define FGAPI -# define FGAPIENTRY - - /* Link with Win32 static freeglut lib */ -# if FREEGLUT_LIB_PRAGMAS -# ifdef NDEBUG -# pragma comment (lib, "freeglut_static.lib") -# else -# pragma comment (lib, "freeglut_staticd.lib") -# endif -# endif - -/* Windows shared library (DLL) */ -# else - -# define FGAPIENTRY __stdcall -# if defined(FREEGLUT_EXPORTS) -# define FGAPI __declspec(dllexport) -# else -# define FGAPI __declspec(dllimport) - - /* Link with Win32 shared freeglut lib */ -# if FREEGLUT_LIB_PRAGMAS -# ifdef NDEBUG -# pragma comment (lib, "freeglut.lib") -# else -# pragma comment (lib, "freeglut_d.lib") -# endif -# endif - -# endif - -# endif - -/* Drag in other Windows libraries as required by FreeGLUT */ -# if FREEGLUT_LIB_PRAGMAS -# pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */ -# pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */ -# pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */ -# pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */ -# pragma comment (lib, "user32.lib") /* link Windows user lib */ -# endif - -#else - -/* Non-Windows definition of FGAPI and FGAPIENTRY */ -# define FGAPI -# define FGAPIENTRY - -#endif - -/* - * The freeglut and GLUT API versions - */ -#define FREEGLUT 1 -#define GLUT_API_VERSION 4 -#define GLUT_XLIB_IMPLEMENTATION 13 -/* Deprecated: - cf. http://sourceforge.net/mailarchive/forum.php?thread_name=CABcAi1hw7cr4xtigckaGXB5X8wddLfMcbA_rZ3NAuwMrX_zmsw%40mail.gmail.com&forum_name=freeglut-developer */ -#define FREEGLUT_VERSION_2_0 1 - -/* - * Always include OpenGL and GLU headers - */ -/* Note: FREEGLUT_GLES is only used to cleanly bootstrap headers - inclusion here; use GLES constants directly - (e.g. GL_ES_VERSION_2_0) for all other needs */ -#ifdef FREEGLUT_GLES -# include -# include -# include -#elif __APPLE__ -# include -# include -#else -# include -# include -#endif - -/* - * GLUT API macro definitions -- the special key codes: - */ -#define GLUT_KEY_F1 0x0001 -#define GLUT_KEY_F2 0x0002 -#define GLUT_KEY_F3 0x0003 -#define GLUT_KEY_F4 0x0004 -#define GLUT_KEY_F5 0x0005 -#define GLUT_KEY_F6 0x0006 -#define GLUT_KEY_F7 0x0007 -#define GLUT_KEY_F8 0x0008 -#define GLUT_KEY_F9 0x0009 -#define GLUT_KEY_F10 0x000A -#define GLUT_KEY_F11 0x000B -#define GLUT_KEY_F12 0x000C -#define GLUT_KEY_LEFT 0x0064 -#define GLUT_KEY_UP 0x0065 -#define GLUT_KEY_RIGHT 0x0066 -#define GLUT_KEY_DOWN 0x0067 -#define GLUT_KEY_PAGE_UP 0x0068 -#define GLUT_KEY_PAGE_DOWN 0x0069 -#define GLUT_KEY_HOME 0x006A -#define GLUT_KEY_END 0x006B -#define GLUT_KEY_INSERT 0x006C - -/* - * GLUT API macro definitions -- mouse state definitions - */ -#define GLUT_LEFT_BUTTON 0x0000 -#define GLUT_MIDDLE_BUTTON 0x0001 -#define GLUT_RIGHT_BUTTON 0x0002 -#define GLUT_DOWN 0x0000 -#define GLUT_UP 0x0001 -#define GLUT_LEFT 0x0000 -#define GLUT_ENTERED 0x0001 - -/* - * GLUT API macro definitions -- the display mode definitions - */ -#define GLUT_RGB 0x0000 -#define GLUT_RGBA 0x0000 -#define GLUT_INDEX 0x0001 -#define GLUT_SINGLE 0x0000 -#define GLUT_DOUBLE 0x0002 -#define GLUT_ACCUM 0x0004 -#define GLUT_ALPHA 0x0008 -#define GLUT_DEPTH 0x0010 -#define GLUT_STENCIL 0x0020 -#define GLUT_MULTISAMPLE 0x0080 -#define GLUT_STEREO 0x0100 -#define GLUT_LUMINANCE 0x0200 - -/* - * GLUT API macro definitions -- windows and menu related definitions - */ -#define GLUT_MENU_NOT_IN_USE 0x0000 -#define GLUT_MENU_IN_USE 0x0001 -#define GLUT_NOT_VISIBLE 0x0000 -#define GLUT_VISIBLE 0x0001 -#define GLUT_HIDDEN 0x0000 -#define GLUT_FULLY_RETAINED 0x0001 -#define GLUT_PARTIALLY_RETAINED 0x0002 -#define GLUT_FULLY_COVERED 0x0003 - -/* - * GLUT API macro definitions -- fonts definitions - * - * Steve Baker suggested to make it binary compatible with GLUT: - */ -#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__WATCOMC__) -# define GLUT_STROKE_ROMAN ((void *)0x0000) -# define GLUT_STROKE_MONO_ROMAN ((void *)0x0001) -# define GLUT_BITMAP_9_BY_15 ((void *)0x0002) -# define GLUT_BITMAP_8_BY_13 ((void *)0x0003) -# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004) -# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005) -# define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006) -# define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007) -# define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008) -#else - /* - * I don't really know if it's a good idea... But here it goes: - */ - extern void* glutStrokeRoman; - extern void* glutStrokeMonoRoman; - extern void* glutBitmap9By15; - extern void* glutBitmap8By13; - extern void* glutBitmapTimesRoman10; - extern void* glutBitmapTimesRoman24; - extern void* glutBitmapHelvetica10; - extern void* glutBitmapHelvetica12; - extern void* glutBitmapHelvetica18; - - /* - * Those pointers will be used by following definitions: - */ -# define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman) -# define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman) -# define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15) -# define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13) -# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10) -# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24) -# define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10) -# define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12) -# define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18) -#endif - -/* - * GLUT API macro definitions -- the glutGet parameters - */ -#define GLUT_WINDOW_X 0x0064 -#define GLUT_WINDOW_Y 0x0065 -#define GLUT_WINDOW_WIDTH 0x0066 -#define GLUT_WINDOW_HEIGHT 0x0067 -#define GLUT_WINDOW_BUFFER_SIZE 0x0068 -#define GLUT_WINDOW_STENCIL_SIZE 0x0069 -#define GLUT_WINDOW_DEPTH_SIZE 0x006A -#define GLUT_WINDOW_RED_SIZE 0x006B -#define GLUT_WINDOW_GREEN_SIZE 0x006C -#define GLUT_WINDOW_BLUE_SIZE 0x006D -#define GLUT_WINDOW_ALPHA_SIZE 0x006E -#define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F -#define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070 -#define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071 -#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072 -#define GLUT_WINDOW_DOUBLEBUFFER 0x0073 -#define GLUT_WINDOW_RGBA 0x0074 -#define GLUT_WINDOW_PARENT 0x0075 -#define GLUT_WINDOW_NUM_CHILDREN 0x0076 -#define GLUT_WINDOW_COLORMAP_SIZE 0x0077 -#define GLUT_WINDOW_NUM_SAMPLES 0x0078 -#define GLUT_WINDOW_STEREO 0x0079 -#define GLUT_WINDOW_CURSOR 0x007A - -#define GLUT_SCREEN_WIDTH 0x00C8 -#define GLUT_SCREEN_HEIGHT 0x00C9 -#define GLUT_SCREEN_WIDTH_MM 0x00CA -#define GLUT_SCREEN_HEIGHT_MM 0x00CB -#define GLUT_MENU_NUM_ITEMS 0x012C -#define GLUT_DISPLAY_MODE_POSSIBLE 0x0190 -#define GLUT_INIT_WINDOW_X 0x01F4 -#define GLUT_INIT_WINDOW_Y 0x01F5 -#define GLUT_INIT_WINDOW_WIDTH 0x01F6 -#define GLUT_INIT_WINDOW_HEIGHT 0x01F7 -#define GLUT_INIT_DISPLAY_MODE 0x01F8 -#define GLUT_ELAPSED_TIME 0x02BC -#define GLUT_WINDOW_FORMAT_ID 0x007B - -/* - * GLUT API macro definitions -- the glutDeviceGet parameters - */ -#define GLUT_HAS_KEYBOARD 0x0258 -#define GLUT_HAS_MOUSE 0x0259 -#define GLUT_HAS_SPACEBALL 0x025A -#define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B -#define GLUT_HAS_TABLET 0x025C -#define GLUT_NUM_MOUSE_BUTTONS 0x025D -#define GLUT_NUM_SPACEBALL_BUTTONS 0x025E -#define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F -#define GLUT_NUM_DIALS 0x0260 -#define GLUT_NUM_TABLET_BUTTONS 0x0261 -#define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262 -#define GLUT_DEVICE_KEY_REPEAT 0x0263 -#define GLUT_HAS_JOYSTICK 0x0264 -#define GLUT_OWNS_JOYSTICK 0x0265 -#define GLUT_JOYSTICK_BUTTONS 0x0266 -#define GLUT_JOYSTICK_AXES 0x0267 -#define GLUT_JOYSTICK_POLL_RATE 0x0268 - -/* - * GLUT API macro definitions -- the glutLayerGet parameters - */ -#define GLUT_OVERLAY_POSSIBLE 0x0320 -#define GLUT_LAYER_IN_USE 0x0321 -#define GLUT_HAS_OVERLAY 0x0322 -#define GLUT_TRANSPARENT_INDEX 0x0323 -#define GLUT_NORMAL_DAMAGED 0x0324 -#define GLUT_OVERLAY_DAMAGED 0x0325 - -/* - * GLUT API macro definitions -- the glutVideoResizeGet parameters - */ -#define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384 -#define GLUT_VIDEO_RESIZE_IN_USE 0x0385 -#define GLUT_VIDEO_RESIZE_X_DELTA 0x0386 -#define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387 -#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388 -#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389 -#define GLUT_VIDEO_RESIZE_X 0x038A -#define GLUT_VIDEO_RESIZE_Y 0x038B -#define GLUT_VIDEO_RESIZE_WIDTH 0x038C -#define GLUT_VIDEO_RESIZE_HEIGHT 0x038D - -/* - * GLUT API macro definitions -- the glutUseLayer parameters - */ -#define GLUT_NORMAL 0x0000 -#define GLUT_OVERLAY 0x0001 - -/* - * GLUT API macro definitions -- the glutGetModifiers parameters - */ -#define GLUT_ACTIVE_SHIFT 0x0001 -#define GLUT_ACTIVE_CTRL 0x0002 -#define GLUT_ACTIVE_ALT 0x0004 - -/* - * GLUT API macro definitions -- the glutSetCursor parameters - */ -#define GLUT_CURSOR_RIGHT_ARROW 0x0000 -#define GLUT_CURSOR_LEFT_ARROW 0x0001 -#define GLUT_CURSOR_INFO 0x0002 -#define GLUT_CURSOR_DESTROY 0x0003 -#define GLUT_CURSOR_HELP 0x0004 -#define GLUT_CURSOR_CYCLE 0x0005 -#define GLUT_CURSOR_SPRAY 0x0006 -#define GLUT_CURSOR_WAIT 0x0007 -#define GLUT_CURSOR_TEXT 0x0008 -#define GLUT_CURSOR_CROSSHAIR 0x0009 -#define GLUT_CURSOR_UP_DOWN 0x000A -#define GLUT_CURSOR_LEFT_RIGHT 0x000B -#define GLUT_CURSOR_TOP_SIDE 0x000C -#define GLUT_CURSOR_BOTTOM_SIDE 0x000D -#define GLUT_CURSOR_LEFT_SIDE 0x000E -#define GLUT_CURSOR_RIGHT_SIDE 0x000F -#define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010 -#define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011 -#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012 -#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013 -#define GLUT_CURSOR_INHERIT 0x0064 -#define GLUT_CURSOR_NONE 0x0065 -#define GLUT_CURSOR_FULL_CROSSHAIR 0x0066 - -/* - * GLUT API macro definitions -- RGB color component specification definitions - */ -#define GLUT_RED 0x0000 -#define GLUT_GREEN 0x0001 -#define GLUT_BLUE 0x0002 - -/* - * GLUT API macro definitions -- additional keyboard and joystick definitions - */ -#define GLUT_KEY_REPEAT_OFF 0x0000 -#define GLUT_KEY_REPEAT_ON 0x0001 -#define GLUT_KEY_REPEAT_DEFAULT 0x0002 - -#define GLUT_JOYSTICK_BUTTON_A 0x0001 -#define GLUT_JOYSTICK_BUTTON_B 0x0002 -#define GLUT_JOYSTICK_BUTTON_C 0x0004 -#define GLUT_JOYSTICK_BUTTON_D 0x0008 - -/* - * GLUT API macro definitions -- game mode definitions - */ -#define GLUT_GAME_MODE_ACTIVE 0x0000 -#define GLUT_GAME_MODE_POSSIBLE 0x0001 -#define GLUT_GAME_MODE_WIDTH 0x0002 -#define GLUT_GAME_MODE_HEIGHT 0x0003 -#define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004 -#define GLUT_GAME_MODE_REFRESH_RATE 0x0005 -#define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006 - -/* - * Initialization functions, see fglut_init.c - */ -FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv ); -FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y ); -FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height ); -FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode ); -FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode ); - -/* - * Process loop function, see fg_main.c - */ -FGAPI void FGAPIENTRY glutMainLoop( void ); - -/* - * Window management functions, see fg_window.c - */ -FGAPI int FGAPIENTRY glutCreateWindow( const char* title ); -FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height ); -FGAPI void FGAPIENTRY glutDestroyWindow( int window ); -FGAPI void FGAPIENTRY glutSetWindow( int window ); -FGAPI int FGAPIENTRY glutGetWindow( void ); -FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title ); -FGAPI void FGAPIENTRY glutSetIconTitle( const char* title ); -FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height ); -FGAPI void FGAPIENTRY glutPositionWindow( int x, int y ); -FGAPI void FGAPIENTRY glutShowWindow( void ); -FGAPI void FGAPIENTRY glutHideWindow( void ); -FGAPI void FGAPIENTRY glutIconifyWindow( void ); -FGAPI void FGAPIENTRY glutPushWindow( void ); -FGAPI void FGAPIENTRY glutPopWindow( void ); -FGAPI void FGAPIENTRY glutFullScreen( void ); - -/* - * Display-related functions, see fg_display.c - */ -FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window ); -FGAPI void FGAPIENTRY glutPostRedisplay( void ); -FGAPI void FGAPIENTRY glutSwapBuffers( void ); - -/* - * Mouse cursor functions, see fg_cursor.c - */ -FGAPI void FGAPIENTRY glutWarpPointer( int x, int y ); -FGAPI void FGAPIENTRY glutSetCursor( int cursor ); - -/* - * Overlay stuff, see fg_overlay.c - */ -FGAPI void FGAPIENTRY glutEstablishOverlay( void ); -FGAPI void FGAPIENTRY glutRemoveOverlay( void ); -FGAPI void FGAPIENTRY glutUseLayer( GLenum layer ); -FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void ); -FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window ); -FGAPI void FGAPIENTRY glutShowOverlay( void ); -FGAPI void FGAPIENTRY glutHideOverlay( void ); - -/* - * Menu stuff, see fg_menu.c - */ -FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) ); -FGAPI void FGAPIENTRY glutDestroyMenu( int menu ); -FGAPI int FGAPIENTRY glutGetMenu( void ); -FGAPI void FGAPIENTRY glutSetMenu( int menu ); -FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value ); -FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu ); -FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value ); -FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value ); -FGAPI void FGAPIENTRY glutRemoveMenuItem( int item ); -FGAPI void FGAPIENTRY glutAttachMenu( int button ); -FGAPI void FGAPIENTRY glutDetachMenu( int button ); - -/* - * Global callback functions, see fg_callbacks.c - */ -FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value ); -FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) ); - -/* - * Window-specific callback functions, see fg_callbacks.c - */ -FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) ); -FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) ); -FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) ); -FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) ); -FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) ); -FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) ); - -FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) ); -FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) ); -FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval ); -FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) ); -FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) ); -FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) ); -FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) ); - -FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) ); -FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) ); -FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) ); -FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) ); - -/* - * State setting and retrieval functions, see fg_state.c - */ -FGAPI int FGAPIENTRY glutGet( GLenum query ); -FGAPI int FGAPIENTRY glutDeviceGet( GLenum query ); -FGAPI int FGAPIENTRY glutGetModifiers( void ); -FGAPI int FGAPIENTRY glutLayerGet( GLenum query ); - -/* - * Font stuff, see fg_font.c - */ -FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character ); -FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character ); -FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character ); -FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character ); -FGAPI GLfloat FGAPIENTRY glutStrokeWidthf( void* font, int character ); /* GLUT 3.8 */ -FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string ); -FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string ); -FGAPI GLfloat FGAPIENTRY glutStrokeLengthf( void* font, const unsigned char *string ); /* GLUT 3.8 */ - -/* - * Geometry functions, see fg_geometry.c - */ - -FGAPI void FGAPIENTRY glutWireCube( double size ); -FGAPI void FGAPIENTRY glutSolidCube( double size ); -FGAPI void FGAPIENTRY glutWireSphere( double radius, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutSolidSphere( double radius, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutWireCone( double base, double height, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutSolidCone( double base, double height, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutWireTorus( double innerRadius, double outerRadius, GLint sides, GLint rings ); -FGAPI void FGAPIENTRY glutSolidTorus( double innerRadius, double outerRadius, GLint sides, GLint rings ); -FGAPI void FGAPIENTRY glutWireDodecahedron( void ); -FGAPI void FGAPIENTRY glutSolidDodecahedron( void ); -FGAPI void FGAPIENTRY glutWireOctahedron( void ); -FGAPI void FGAPIENTRY glutSolidOctahedron( void ); -FGAPI void FGAPIENTRY glutWireTetrahedron( void ); -FGAPI void FGAPIENTRY glutSolidTetrahedron( void ); -FGAPI void FGAPIENTRY glutWireIcosahedron( void ); -FGAPI void FGAPIENTRY glutSolidIcosahedron( void ); - -/* - * Teapot rendering functions, found in fg_teapot.c - * NB: front facing polygons have clockwise winding, not counter clockwise - */ -FGAPI void FGAPIENTRY glutWireTeapot( double size ); -FGAPI void FGAPIENTRY glutSolidTeapot( double size ); - -/* - * Game mode functions, see fg_gamemode.c - */ -FGAPI void FGAPIENTRY glutGameModeString( const char* string ); -FGAPI int FGAPIENTRY glutEnterGameMode( void ); -FGAPI void FGAPIENTRY glutLeaveGameMode( void ); -FGAPI int FGAPIENTRY glutGameModeGet( GLenum query ); - -/* - * Video resize functions, see fg_videoresize.c - */ -FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query ); -FGAPI void FGAPIENTRY glutSetupVideoResizing( void ); -FGAPI void FGAPIENTRY glutStopVideoResizing( void ); -FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height ); -FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height ); - -/* - * Colormap functions, see fg_misc.c - */ -FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue ); -FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component ); -FGAPI void FGAPIENTRY glutCopyColormap( int window ); - -/* - * Misc keyboard and joystick functions, see fg_misc.c - */ -FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore ); -FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode ); -FGAPI void FGAPIENTRY glutForceJoystickFunc( void ); - -/* - * Misc functions, see fg_misc.c - */ -FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension ); -FGAPI void FGAPIENTRY glutReportErrors( void ); - -/* Comment from glut.h of classic GLUT: - - Win32 has an annoying issue where there are multiple C run-time - libraries (CRTs). If the executable is linked with a different CRT - from the GLUT DLL, the GLUT DLL will not share the same CRT static - data seen by the executable. In particular, atexit callbacks registered - in the executable will not be called if GLUT calls its (different) - exit routine). GLUT is typically built with the - "/MD" option (the CRT with multithreading DLL support), but the Visual - C++ linker default is "/ML" (the single threaded CRT). - - One workaround to this issue is requiring users to always link with - the same CRT as GLUT is compiled with. That requires users supply a - non-standard option. GLUT 3.7 has its own built-in workaround where - the executable's "exit" function pointer is covertly passed to GLUT. - GLUT then calls the executable's exit function pointer to ensure that - any "atexit" calls registered by the application are called if GLUT - needs to exit. - - Note that the __glut*WithExit routines should NEVER be called directly. - To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */ - -/* to get the prototype for exit() */ -#include - -#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) && !defined(__WATCOMC__) -FGAPI void FGAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int)); -FGAPI int FGAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int)); -FGAPI int FGAPIENTRY __glutCreateMenuWithExit(void (* func)(int), void (__cdecl *exitfunc)(int)); -#ifndef FREEGLUT_BUILDING_LIB -#if defined(__GNUC__) -#define FGUNUSED __attribute__((unused)) -#else -#define FGUNUSED -#endif -static void FGAPIENTRY FGUNUSED glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); } -#define glutInit glutInit_ATEXIT_HACK -static int FGAPIENTRY FGUNUSED glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); } -#define glutCreateWindow glutCreateWindow_ATEXIT_HACK -static int FGAPIENTRY FGUNUSED glutCreateMenu_ATEXIT_HACK(void (* func)(int)) { return __glutCreateMenuWithExit(func, exit); } -#define glutCreateMenu glutCreateMenu_ATEXIT_HACK -#endif -#endif - -#ifdef __cplusplus - } -#endif - -/*** END OF FILE ***/ - -#endif /* __FREEGLUT_STD_H__ */ - diff --git a/extern/freeglut/include/GL/glut.h b/extern/freeglut/include/GL/glut.h deleted file mode 100644 index 6191f77b..00000000 --- a/extern/freeglut/include/GL/glut.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef __GLUT_H__ -#define __GLUT_H__ - -/* - * glut.h - * - * The freeglut library include file - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include "freeglut_std.h" - -/*** END OF FILE ***/ - -#endif /* __GLUT_H__ */ diff --git a/extern/freeglut/src/CMakeLists.txt b/extern/freeglut/src/CMakeLists.txt deleted file mode 100644 index 38ffe30d..00000000 --- a/extern/freeglut/src/CMakeLists.txt +++ /dev/null @@ -1,71 +0,0 @@ - -add_library(freeglut SHARED - fg_callbacks.c - fg_cursor.c - fg_display.c - fg_ext.c - fg_font.c - fg_font_data.c - fg_gamemode.c - fg_geometry.c - fg_gl2.c - fg_gl2.h - fg_init.c - fg_init.h - fg_input_devices.c - fg_internal.h - fg_joystick.c - fg_main.c - fg_menu.c - fg_misc.c - fg_overlay.c - fg_spaceball.c - fg_state.c - fg_stroke_mono_roman.c - fg_stroke_roman.c - fg_structure.c - fg_teapot.c - fg_teapot_data.h - #fg_version.h - #fg_version.h.in - fg_videoresize.c - fg_window.c - #freeglutdll.def.in - #gles_stubs.c - - mswin/fg_cursor_mswin.c - mswin/fg_display_mswin.c - mswin/fg_ext_mswin.c - mswin/fg_gamemode_mswin.c - mswin/fg_init_mswin.c - mswin/fg_input_devices_mswin.c - mswin/fg_internal_mswin.h - mswin/fg_joystick_mswin.c - mswin/fg_main_mswin.c - mswin/fg_menu_mswin.c - mswin/fg_spaceball_mswin.c - mswin/fg_state_mswin.c - mswin/fg_structure_mswin.c - mswin/fg_window_mswin.c - - util/xparsegeometry_repl.c - util/xparsegeometry_repl.h - - ../include/GL/freeglut.h - ../include/GL/freeglut_ext.h - ../include/GL/freeglut_std.h - ../include/GL/glut.h - - CMakeLists.txt -) - -add_definitions(-DFREEGLUT_EXPORTS) -add_definitions(-D_USRDLL) -add_definitions(-D_CRT_SECURE_NO_WARNINGS) - -set_target_properties(freeglut PROPERTIES FOLDER "External Dependencies") -include_directories(${PROJECT_PATH}/extern/freeglut/include) - - - - diff --git a/extern/freeglut/src/fg_callbacks.c b/extern/freeglut/src/fg_callbacks.c deleted file mode 100644 index 11924b36..00000000 --- a/extern/freeglut/src/fg_callbacks.c +++ /dev/null @@ -1,293 +0,0 @@ -/* - * fg_callbacks.c - * - * The callbacks setting methods. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Fri Dec 3 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - - -/* - * Global callbacks. - */ -/* Sets the global idle callback */ -void FGAPIENTRY glutIdleFunc( FGCBIdle callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutIdleFunc" ); - fgState.IdleCallback = callback; -} - -/* Creates a timer and sets its callback */ -void FGAPIENTRY glutTimerFunc( unsigned int timeOut, FGCBTimer callback, int timerID ) -{ - SFG_Timer *timer, *node; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutTimerFunc" ); - - if( (timer = fgState.FreeTimers.Last) ) - { - fgListRemove( &fgState.FreeTimers, &timer->Node ); - } - else - { - if( ! (timer = malloc(sizeof(SFG_Timer))) ) - fgError( "Fatal error: " - "Memory allocation failure in glutTimerFunc()" ); - } - - timer->Callback = callback; - timer->ID = timerID; - timer->TriggerTime = fgElapsedTime() + timeOut; - - /* Insert such that timers are sorted by end-time */ - for( node = fgState.Timers.First; node; node = node->Node.Next ) - { - if( node->TriggerTime > timer->TriggerTime ) - break; - } - - fgListInsert( &fgState.Timers, &node->Node, &timer->Node ); -} - -/* Deprecated version of glutMenuStatusFunc callback setting method */ -void FGAPIENTRY glutMenuStateFunc( FGCBMenuState callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuStateFunc" ); - fgState.MenuStateCallback = callback; -} - -/* Sets the global menu status callback for the current window */ -void FGAPIENTRY glutMenuStatusFunc( FGCBMenuStatus callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuStatusFunc" ); - fgState.MenuStatusCallback = callback; -} - - -/* - * Menu specific callbacks. - */ -/* Callback upon menu destruction */ -void FGAPIENTRY glutMenuDestroyFunc( FGCBDestroy callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuDestroyFunc" ); - if( fgStructure.CurrentMenu ) - fgStructure.CurrentMenu->Destroy = callback; -} - - -/* - * All of the window-specific callbacks setting methods can be generalized to this: - */ -#define SET_CALLBACK(a) \ -do \ -{ \ - if( fgStructure.CurrentWindow == NULL ) \ - return; \ - SET_WCB( ( *( fgStructure.CurrentWindow ) ), a, callback ); \ -} while( 0 ) -/* - * And almost every time the callback setter function can be implemented like this: - */ -#define IMPLEMENT_CALLBACK_FUNC_2NAME(a,b) \ -void FGAPIENTRY glut##a##Func( FGCB##b callback ) \ -{ \ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glut"#a"Func" ); \ - SET_CALLBACK( b ); \ -} -#define IMPLEMENT_CALLBACK_FUNC(a) IMPLEMENT_CALLBACK_FUNC_2NAME(a,a) - -/* Implement all these callback setter functions... */ -IMPLEMENT_CALLBACK_FUNC(Position) -IMPLEMENT_CALLBACK_FUNC(Keyboard) -IMPLEMENT_CALLBACK_FUNC(KeyboardUp) -IMPLEMENT_CALLBACK_FUNC(Special) -IMPLEMENT_CALLBACK_FUNC(SpecialUp) -IMPLEMENT_CALLBACK_FUNC(Mouse) -IMPLEMENT_CALLBACK_FUNC(MouseWheel) -IMPLEMENT_CALLBACK_FUNC(Motion) -IMPLEMENT_CALLBACK_FUNC_2NAME(PassiveMotion,Passive) -IMPLEMENT_CALLBACK_FUNC(Entry) -/* glutWMCloseFunc is an alias for glutCloseFunc; both set the window's Destroy callback */ -IMPLEMENT_CALLBACK_FUNC_2NAME(Close,Destroy) -IMPLEMENT_CALLBACK_FUNC_2NAME(WMClose,Destroy) -IMPLEMENT_CALLBACK_FUNC(OverlayDisplay) -IMPLEMENT_CALLBACK_FUNC(WindowStatus) -IMPLEMENT_CALLBACK_FUNC(ButtonBox) -IMPLEMENT_CALLBACK_FUNC(Dials) -IMPLEMENT_CALLBACK_FUNC(TabletMotion) -IMPLEMENT_CALLBACK_FUNC(TabletButton) -IMPLEMENT_CALLBACK_FUNC(MultiEntry) -IMPLEMENT_CALLBACK_FUNC(MultiButton) -IMPLEMENT_CALLBACK_FUNC(MultiMotion) -IMPLEMENT_CALLBACK_FUNC(MultiPassive) -IMPLEMENT_CALLBACK_FUNC(InitContext) -IMPLEMENT_CALLBACK_FUNC(AppStatus) - - - -/* - * Sets the Display callback for the current window - */ -void FGAPIENTRY glutDisplayFunc( FGCBDisplay callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDisplayFunc" ); - if( !callback ) - fgError( "Fatal error in program. NULL display callback not " - "permitted in GLUT 3.0+ or freeglut 2.0.1+" ); - SET_CALLBACK( Display ); -} - -void fghDefaultReshape(int width, int height) -{ - glViewport( 0, 0, width, height ); -} - -void FGAPIENTRY glutReshapeFunc( FGCBReshape callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutReshapeFunc" ); - - if( !callback ) - callback = fghDefaultReshape; - - SET_CALLBACK( Reshape ); -} - -/* - * Sets the Visibility callback for the current window. - * NB: the Visibility func is deprecated in favor of the WindowStatus func, - * which provides more detail. The visibility func callback is implemented - * as a translation step from the windowStatus func. When the user sets the - * windowStatus func, any visibility func is overwritten. - * DEVELOPER NOTE: in the library, only invoke the window status func, this - * gets automatically translated to the visibility func if thats what the - * user has set. - * window status is kind of anemic on win32 as there are no window messages - * to notify us that the window is covered by other windows or not. - * Should one want to query this, see - * http://stackoverflow.com/questions/5445889/get-which-process-window-is-actually-visible-in-c-sharp - * for an implementation outline (but it would be polling based, not push based). - */ -static void fghVisibility( int status ) -{ - int vis_status; - - FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Visibility Callback" ); - freeglut_return_if_fail( fgStructure.CurrentWindow ); - - /* Translate window status func states to visibility states */ - if( ( GLUT_HIDDEN == status ) || ( GLUT_FULLY_COVERED == status ) ) - vis_status = GLUT_NOT_VISIBLE; - else /* GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED */ - vis_status = GLUT_VISIBLE; - - INVOKE_WCB( *( fgStructure.CurrentWindow ), Visibility, ( vis_status ) ); -} - -void FGAPIENTRY glutVisibilityFunc( FGCBVisibility callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutVisibilityFunc" ); - SET_CALLBACK( Visibility ); - - if( callback ) - glutWindowStatusFunc( fghVisibility ); - else - glutWindowStatusFunc( NULL ); -} - -/* - * Sets the joystick callback and polling rate for the current window - */ -void FGAPIENTRY glutJoystickFunc( FGCBJoystick callback, int pollInterval ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickFunc" ); - fgInitialiseJoysticks (); - - if ( ( - fgStructure.CurrentWindow->State.JoystickPollRate <= 0 || /* Joystick callback was disabled */ - !FETCH_WCB(*fgStructure.CurrentWindow,Joystick) - ) && - ( - callback && ( pollInterval > 0 ) /* but is now enabled */ - ) ) - ++fgState.NumActiveJoysticks; - else if ( ( - fgStructure.CurrentWindow->State.JoystickPollRate > 0 && /* Joystick callback was enabled */ - FETCH_WCB(*fgStructure.CurrentWindow,Joystick) - ) && - ( - !callback || ( pollInterval <= 0 ) /* but is now disabled */ - ) ) - --fgState.NumActiveJoysticks; - - SET_CALLBACK( Joystick ); - fgStructure.CurrentWindow->State.JoystickPollRate = pollInterval; - - /* set last poll time such that joystick will be polled asap */ - fgStructure.CurrentWindow->State.JoystickLastPoll = fgElapsedTime(); - if (fgStructure.CurrentWindow->State.JoystickLastPoll < pollInterval) - fgStructure.CurrentWindow->State.JoystickLastPoll = 0; - else - fgStructure.CurrentWindow->State.JoystickLastPoll -= pollInterval; -} - - - -/* - * Sets the spaceball motion callback for the current window - */ -void FGAPIENTRY glutSpaceballMotionFunc( FGCBSpaceMotion callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSpaceballMotionFunc" ); - fgInitialiseSpaceball(); - - SET_CALLBACK( SpaceMotion ); -} - -/* - * Sets the spaceball rotate callback for the current window - */ -void FGAPIENTRY glutSpaceballRotateFunc( FGCBSpaceRotation callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSpaceballRotateFunc" ); - fgInitialiseSpaceball(); - - SET_CALLBACK( SpaceRotation ); -} - -/* - * Sets the spaceball button callback for the current window - */ -void FGAPIENTRY glutSpaceballButtonFunc( FGCBSpaceButton callback ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSpaceballButtonFunc" ); - fgInitialiseSpaceball(); - - SET_CALLBACK( SpaceButton ); -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_cursor.c b/extern/freeglut/src/fg_cursor.c deleted file mode 100644 index bd60b044..00000000 --- a/extern/freeglut/src/fg_cursor.c +++ /dev/null @@ -1,79 +0,0 @@ -/* - * fg_cursor.c - * - * The mouse cursor related stuff. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* - * TODO BEFORE THE STABLE RELEASE: - * glutSetCursor() -- Win32 mappings are incomplete. - * - * It would be good to use custom mouse cursor shapes, and introduce - * an option to display them using glBitmap() and/or texture mapping, - * apart from the windowing system version. - */ - -/* -- PRIVATE FUNCTIONS --------------------------------------------------- */ - -extern void fgPlatformSetCursor ( SFG_Window *window, int cursorID ); -extern void fgPlatformWarpPointer ( int x, int y ); - - - -/* -- INTERNAL FUNCTIONS ---------------------------------------------------- */ -void fgSetCursor ( SFG_Window *window, int cursorID ) -{ - fgPlatformSetCursor ( window, cursorID ); -} - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * Set the cursor image to be used for the current window - */ -void FGAPIENTRY glutSetCursor( int cursorID ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetCursor" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetCursor" ); - - fgPlatformSetCursor ( fgStructure.CurrentWindow, cursorID ); - fgStructure.CurrentWindow->State.Cursor = cursorID; -} - -/* - * Moves the mouse pointer to given window coordinates - */ -void FGAPIENTRY glutWarpPointer( int x, int y ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWarpPointer" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutWarpPointer" ); - - fgPlatformWarpPointer ( x, y ); -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_display.c b/extern/freeglut/src/fg_display.c deleted file mode 100644 index 280bb992..00000000 --- a/extern/freeglut/src/fg_display.c +++ /dev/null @@ -1,104 +0,0 @@ -/* - * fg_display.c - * - * Display message posting, context buffer swapping. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Fri Dec 3 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - - -/* Function prototypes */ -extern void fgPlatformGlutSwapBuffers( SFG_PlatformDisplay *pDisplayPtr, SFG_Window* CurrentWindow ); - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * Marks the current window to have the redisplay performed when possible... - */ -void FGAPIENTRY glutPostRedisplay( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostRedisplay" ); - if ( ! fgStructure.CurrentWindow ) - { - fgError ( " ERROR: Function <%s> called" - " with no current window defined.", "glutPostRedisplay" ) ; - } - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_DISPLAY_WORK; -} - -/* - * Swaps the buffers for the current window (if any) - */ -void FGAPIENTRY glutSwapBuffers( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSwapBuffers" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSwapBuffers" ); - - /* - * "glXSwapBuffers" already performs an implicit call to "glFlush". What - * about "SwapBuffers"? - */ - glFlush( ); - if( ! fgStructure.CurrentWindow->Window.DoubleBuffered ) - return; - - fgPlatformGlutSwapBuffers( &fgDisplay.pDisplay, fgStructure.CurrentWindow ); - - /* GLUT_FPS env var support */ - if( fgState.FPSInterval ) - { - GLint t = glutGet( GLUT_ELAPSED_TIME ); - fgState.SwapCount++; - if( fgState.SwapTime == 0 ) - fgState.SwapTime = t; - else if( t - fgState.SwapTime > fgState.FPSInterval ) - { - float time = 0.001f * ( t - fgState.SwapTime ); - float fps = ( float )fgState.SwapCount / time; - fprintf( stderr, - "freeglut: %d frames in %.2f seconds = %.2f FPS\n", - fgState.SwapCount, time, fps ); - fgState.SwapTime = t; - fgState.SwapCount = 0; - } - } -} - -/* - * Mark appropriate window to be displayed - */ -void FGAPIENTRY glutPostWindowRedisplay( int windowID ) -{ - SFG_Window* window; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostWindowRedisplay" ); - window = fgWindowByID( windowID ); - freeglut_return_if_fail( window ); - window->State.WorkMask |= GLUT_DISPLAY_WORK; -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_ext.c b/extern/freeglut/src/fg_ext.c deleted file mode 100644 index d96849aa..00000000 --- a/extern/freeglut/src/fg_ext.c +++ /dev/null @@ -1,234 +0,0 @@ -/* - * fg_ext.c - * - * Functions related to OpenGL extensions. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 9 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#define GLX_GLXEXT_PROTOTYPES -#include -#include "fg_internal.h" - -extern SFG_Proc fgPlatformGetProcAddress( const char *procName ); -extern GLUTproc fgPlatformGetGLUTProcAddress( const char *procName ); - -static GLUTproc fghGetGLUTProcAddress( const char* procName ) -{ - /* optimization: quick initial check */ - if( strncmp( procName, "glut", 4 ) != 0 ) - return NULL; - -#define CHECK_NAME(x) if( strcmp( procName, #x ) == 0) return (GLUTproc)x; - CHECK_NAME(glutInit); - CHECK_NAME(glutInitDisplayMode); - CHECK_NAME(glutInitDisplayString); - CHECK_NAME(glutInitWindowPosition); - CHECK_NAME(glutInitWindowSize); - CHECK_NAME(glutMainLoop); - CHECK_NAME(glutExit); - CHECK_NAME(glutCreateWindow); - CHECK_NAME(glutCreateSubWindow); - CHECK_NAME(glutDestroyWindow); - CHECK_NAME(glutPostRedisplay); - CHECK_NAME(glutPostWindowRedisplay); - CHECK_NAME(glutSwapBuffers); - CHECK_NAME(glutGetWindow); - CHECK_NAME(glutSetWindow); - CHECK_NAME(glutSetWindowTitle); - CHECK_NAME(glutSetIconTitle); - CHECK_NAME(glutPositionWindow); - CHECK_NAME(glutReshapeWindow); - CHECK_NAME(glutPopWindow); - CHECK_NAME(glutPushWindow); - CHECK_NAME(glutIconifyWindow); - CHECK_NAME(glutShowWindow); - CHECK_NAME(glutHideWindow); - CHECK_NAME(glutFullScreen); - CHECK_NAME(glutSetCursor); - CHECK_NAME(glutWarpPointer); - CHECK_NAME(glutEstablishOverlay); - CHECK_NAME(glutRemoveOverlay); - CHECK_NAME(glutUseLayer); - CHECK_NAME(glutPostOverlayRedisplay); - CHECK_NAME(glutPostWindowOverlayRedisplay); - CHECK_NAME(glutShowOverlay); - CHECK_NAME(glutHideOverlay); - CHECK_NAME(glutCreateMenu); - CHECK_NAME(glutDestroyMenu); - CHECK_NAME(glutGetMenu); - CHECK_NAME(glutSetMenu); - CHECK_NAME(glutAddMenuEntry); - CHECK_NAME(glutAddSubMenu); - CHECK_NAME(glutChangeToMenuEntry); - CHECK_NAME(glutChangeToSubMenu); - CHECK_NAME(glutRemoveMenuItem); - CHECK_NAME(glutAttachMenu); - CHECK_NAME(glutDetachMenu); - CHECK_NAME(glutDisplayFunc); - CHECK_NAME(glutReshapeFunc); - CHECK_NAME(glutPositionFunc); - CHECK_NAME(glutKeyboardFunc); - CHECK_NAME(glutMouseFunc); - CHECK_NAME(glutMultiEntryFunc); - CHECK_NAME(glutMultiMotionFunc); - CHECK_NAME(glutMultiButtonFunc); - CHECK_NAME(glutMultiPassiveFunc); - CHECK_NAME(glutMotionFunc); - CHECK_NAME(glutPassiveMotionFunc); - CHECK_NAME(glutEntryFunc); - CHECK_NAME(glutVisibilityFunc); - CHECK_NAME(glutIdleFunc); - CHECK_NAME(glutTimerFunc); - CHECK_NAME(glutMenuStateFunc); - CHECK_NAME(glutSpecialFunc); - CHECK_NAME(glutSpaceballMotionFunc); - CHECK_NAME(glutSpaceballRotateFunc); - CHECK_NAME(glutSpaceballButtonFunc); - CHECK_NAME(glutButtonBoxFunc); - CHECK_NAME(glutDialsFunc); - CHECK_NAME(glutTabletMotionFunc); - CHECK_NAME(glutTabletButtonFunc); - CHECK_NAME(glutMenuStatusFunc); - CHECK_NAME(glutOverlayDisplayFunc); - CHECK_NAME(glutWindowStatusFunc); - CHECK_NAME(glutKeyboardUpFunc); - CHECK_NAME(glutSpecialUpFunc); - CHECK_NAME(glutSetColor); - CHECK_NAME(glutGetColor); - CHECK_NAME(glutCopyColormap); - CHECK_NAME(glutGet); - CHECK_NAME(glutDeviceGet); - CHECK_NAME(glutExtensionSupported); - CHECK_NAME(glutGetModifiers); - CHECK_NAME(glutLayerGet); - CHECK_NAME(glutBitmapCharacter); - CHECK_NAME(glutBitmapWidth); - CHECK_NAME(glutStrokeCharacter); - CHECK_NAME(glutStrokeWidth); - CHECK_NAME(glutStrokeWidthf); - CHECK_NAME(glutBitmapLength); - CHECK_NAME(glutStrokeLength); - CHECK_NAME(glutStrokeLengthf); - CHECK_NAME(glutWireSphere); - CHECK_NAME(glutSolidSphere); - CHECK_NAME(glutWireCone); - CHECK_NAME(glutSolidCone); - CHECK_NAME(glutWireTorus); - CHECK_NAME(glutSolidTorus); - CHECK_NAME(glutWireCylinder); - CHECK_NAME(glutSolidCylinder); - CHECK_NAME(glutWireTeapot); - CHECK_NAME(glutSolidTeapot); - CHECK_NAME(glutWireTeacup); - CHECK_NAME(glutSolidTeacup); - CHECK_NAME(glutWireTeaspoon); - CHECK_NAME(glutSolidTeaspoon); - CHECK_NAME(glutWireCube); - CHECK_NAME(glutSolidCube); - CHECK_NAME(glutWireDodecahedron); - CHECK_NAME(glutSolidDodecahedron); - CHECK_NAME(glutWireOctahedron); - CHECK_NAME(glutSolidOctahedron); - CHECK_NAME(glutWireTetrahedron); - CHECK_NAME(glutSolidTetrahedron); - CHECK_NAME(glutWireIcosahedron); - CHECK_NAME(glutSolidIcosahedron); - CHECK_NAME(glutWireRhombicDodecahedron); - CHECK_NAME(glutSolidRhombicDodecahedron); - CHECK_NAME(glutWireSierpinskiSponge); - CHECK_NAME(glutSolidSierpinskiSponge); - CHECK_NAME(glutVideoResizeGet); - CHECK_NAME(glutSetupVideoResizing); - CHECK_NAME(glutStopVideoResizing); - CHECK_NAME(glutVideoResize); - CHECK_NAME(glutVideoPan); - CHECK_NAME(glutReportErrors); - CHECK_NAME(glutIgnoreKeyRepeat); - CHECK_NAME(glutSetKeyRepeat); - - /* freeglut extensions */ - CHECK_NAME(glutMainLoopEvent); - CHECK_NAME(glutLeaveMainLoop); - CHECK_NAME(glutCloseFunc); - CHECK_NAME(glutWMCloseFunc); - CHECK_NAME(glutMenuDestroyFunc); - CHECK_NAME(glutFullScreenToggle); - CHECK_NAME(glutLeaveFullScreen); - CHECK_NAME(glutSetMenuFont); - CHECK_NAME(glutSetOption); - CHECK_NAME(glutGetModeValues); - CHECK_NAME(glutSetWindowData); - CHECK_NAME(glutGetWindowData); - CHECK_NAME(glutSetMenuData); - CHECK_NAME(glutGetMenuData); - CHECK_NAME(glutBitmapHeight); - CHECK_NAME(glutStrokeHeight); - CHECK_NAME(glutBitmapString); - CHECK_NAME(glutStrokeString); - CHECK_NAME(glutGetProcAddress); - CHECK_NAME(glutMouseWheelFunc); - CHECK_NAME(glutJoystickGetNumAxes); - CHECK_NAME(glutJoystickGetNumButtons); - CHECK_NAME(glutJoystickNotWorking); - CHECK_NAME(glutJoystickGetDeadBand); - CHECK_NAME(glutJoystickSetDeadBand); - CHECK_NAME(glutJoystickGetSaturation); - CHECK_NAME(glutJoystickSetSaturation); - CHECK_NAME(glutJoystickSetMinRange); - CHECK_NAME(glutJoystickSetMaxRange); - CHECK_NAME(glutJoystickSetCenter); - CHECK_NAME(glutJoystickGetMinRange); - CHECK_NAME(glutJoystickGetMaxRange); - CHECK_NAME(glutJoystickGetCenter); - CHECK_NAME(glutInitContextVersion); - CHECK_NAME(glutInitContextFlags); - CHECK_NAME(glutInitContextProfile); - CHECK_NAME(glutInitErrorFunc); - CHECK_NAME(glutInitWarningFunc); - CHECK_NAME(glutInitContextFunc); - CHECK_NAME(glutAppStatusFunc); - CHECK_NAME(glutSetVertexAttribCoord3); - CHECK_NAME(glutSetVertexAttribNormal); - CHECK_NAME(glutSetVertexAttribTexCoord2); -#undef CHECK_NAME - - return NULL; -} - - - -GLUTproc FGAPIENTRY -glutGetProcAddress( const char *procName ) -{ - GLUTproc p; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetProcAddress" ); - - /* Try GLUT functions first, then core GL functions */ - p = fghGetGLUTProcAddress( procName ); - - /* Some GLUT functions are platform-specific: */ - if ( !p ) - p = fgPlatformGetGLUTProcAddress( procName ); - - return ( p != NULL ) ? p : fgPlatformGetProcAddress( procName ); -} diff --git a/extern/freeglut/src/fg_font.c b/extern/freeglut/src/fg_font.c deleted file mode 100644 index 7502a0be..00000000 --- a/extern/freeglut/src/fg_font.c +++ /dev/null @@ -1,434 +0,0 @@ -/* - * fg_font.c - * - * Bitmap and stroke fonts displaying. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* - * TODO BEFORE THE STABLE RELEASE: - * - * Test things out ... - */ - -/* -- IMPORT DECLARATIONS -------------------------------------------------- */ - -/* - * These are the font faces defined in fg_font_data.c file: - */ -extern SFG_Font fgFontFixed8x13; -extern SFG_Font fgFontFixed9x15; -extern SFG_Font fgFontHelvetica10; -extern SFG_Font fgFontHelvetica12; -extern SFG_Font fgFontHelvetica18; -extern SFG_Font fgFontTimesRoman10; -extern SFG_Font fgFontTimesRoman24; -extern SFG_StrokeFont fgStrokeRoman; -extern SFG_StrokeFont fgStrokeMonoRoman; - - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ - -/* - * Matches a font ID with a SFG_Font structure pointer. - * This was changed to match the GLUT header style. - */ -SFG_Font* fghFontByID( void* font ) -{ - if( font == GLUT_BITMAP_8_BY_13 ) - return &fgFontFixed8x13; - if( font == GLUT_BITMAP_9_BY_15 ) - return &fgFontFixed9x15; - if( font == GLUT_BITMAP_HELVETICA_10 ) - return &fgFontHelvetica10; - if( font == GLUT_BITMAP_HELVETICA_12 ) - return &fgFontHelvetica12; - if( font == GLUT_BITMAP_HELVETICA_18 ) - return &fgFontHelvetica18; - if( font == GLUT_BITMAP_TIMES_ROMAN_10 ) - return &fgFontTimesRoman10; - if( font == GLUT_BITMAP_TIMES_ROMAN_24 ) - return &fgFontTimesRoman24; - - return 0; -} - -/* - * Matches a font ID with a SFG_StrokeFont structure pointer. - * This was changed to match the GLUT header style. - */ -static SFG_StrokeFont* fghStrokeByID( void* font ) -{ - if( font == GLUT_STROKE_ROMAN ) - return &fgStrokeRoman; - if( font == GLUT_STROKE_MONO_ROMAN ) - return &fgStrokeMonoRoman; - - return 0; -} - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * Draw a bitmap character - */ -void FGAPIENTRY glutBitmapCharacter( void* fontID, int character ) -{ - const GLubyte* face; - SFG_Font* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutBitmapCharacter" ); - font = fghFontByID( fontID ); - if (!font) - { - fgWarning("glutBitmapCharacter: bitmap font 0x%08x not found. Make sure you're not passing a stroke font.\n",fontID); - return; - } - freeglut_return_if_fail( ( character >= 1 )&&( character < 256 ) ); - - /* - * Find the character we want to draw (???) - */ - face = font->Characters[ character ]; - - glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT ); - glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE ); - glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE ); - glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 ); - glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 ); - glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 ); - glPixelStorei( GL_UNPACK_ALIGNMENT, 1 ); - glBitmap( - face[ 0 ], font->Height, /* The bitmap's width and height */ - font->xorig, font->yorig, /* The origin in the font glyph */ - ( float )( face[ 0 ] ), 0.0, /* The raster advance -- inc. x,y */ - ( face + 1 ) /* The packed bitmap data... */ - ); - glPopClientAttrib( ); -} - -void FGAPIENTRY glutBitmapString( void* fontID, const unsigned char *string ) -{ - unsigned char c; - float x = 0.0f ; - SFG_Font* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutBitmapString" ); - font = fghFontByID( fontID ); - if (!font) - { - fgWarning("glutBitmapString: bitmap font 0x%08x not found. Make sure you're not passing a stroke font.\n",fontID); - return; - } - if ( !string || ! *string ) - return; - - glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT ); - glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE ); - glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE ); - glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 ); - glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 ); - glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 ); - glPixelStorei( GL_UNPACK_ALIGNMENT, 1 ); - - /* - * Step through the string, drawing each character. - * A newline will simply translate the next character's insertion - * point back to the start of the line and down one line. - */ - while( ( c = *string++) ) - if( c == '\n' ) - { - glBitmap ( 0, 0, 0, 0, -x, (float) -font->Height, NULL ); - x = 0.0f; - } - else /* Not an EOL, draw the bitmap character */ - { - const GLubyte* face = font->Characters[ c ]; - - glBitmap( - face[ 0 ], font->Height, /* Bitmap's width and height */ - font->xorig, font->yorig, /* The origin in the font glyph */ - ( float )( face[ 0 ] ), 0.0, /* The raster advance; inc. x,y */ - ( face + 1 ) /* The packed bitmap data... */ - ); - - x += ( float )( face[ 0 ] ); - } - - glPopClientAttrib( ); -} - -/* - * Returns the width in pixels of a font's character - */ -int FGAPIENTRY glutBitmapWidth( void* fontID, int character ) -{ - SFG_Font* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutBitmapWidth" ); - freeglut_return_val_if_fail( character > 0 && character < 256, 0 ); - font = fghFontByID( fontID ); - if (!font) - { - fgWarning("glutBitmapWidth: bitmap font 0x%08x not found. Make sure you're not passing a stroke font.\n",fontID); - return 0; - } - return *( font->Characters[ character ] ); -} - -/* - * Return the width of a string drawn using a bitmap font - */ -int FGAPIENTRY glutBitmapLength( void* fontID, const unsigned char* string ) -{ - unsigned char c; - int length = 0, this_line_length = 0; - SFG_Font* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutBitmapLength" ); - font = fghFontByID( fontID ); - if (!font) - { - fgWarning("glutBitmapLength: bitmap font 0x%08x not found. Make sure you're not passing a stroke font.\n",fontID); - return 0; - } - if ( !string || ! *string ) - return 0; - - while( ( c = *string++) ) - { - if( c != '\n' )/* Not an EOL, increment length of line */ - this_line_length += *( font->Characters[ c ]); - else /* EOL; reset the length of this line */ - { - if( length < this_line_length ) - length = this_line_length; - this_line_length = 0; - } - } - if ( length < this_line_length ) - length = this_line_length; - - return length; -} - -/* - * Returns the height of a bitmap font - */ -int FGAPIENTRY glutBitmapHeight( void* fontID ) -{ - SFG_Font* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutBitmapHeight" ); - font = fghFontByID( fontID ); - if (!font) - { - fgWarning("glutBitmapHeight: bitmap font 0x%08x not found. Make sure you're not passing a stroke font.\n",fontID); - return 0; - } - return font->Height; -} - -/* - * Draw a stroke character - */ -void FGAPIENTRY glutStrokeCharacter( void* fontID, int character ) -{ - const SFG_StrokeChar *schar; - const SFG_StrokeStrip *strip; - int i, j; - SFG_StrokeFont* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutStrokeCharacter" ); - font = fghStrokeByID( fontID ); - if (!font) - { - fgWarning("glutStrokeCharacter: stroke font 0x%08x not found. Make sure you're not passing a bitmap font.\n",fontID); - return; - } - freeglut_return_if_fail( character >= 0 ); - freeglut_return_if_fail( character < font->Quantity ); - - schar = font->Characters[ character ]; - freeglut_return_if_fail( schar ); - strip = schar->Strips; - - for( i = 0; i < schar->Number; i++, strip++ ) - { - glBegin( GL_LINE_STRIP ); - for( j = 0; j < strip->Number; j++ ) - glVertex2f( strip->Vertices[ j ].X, strip->Vertices[ j ].Y ); - glEnd( ); - - if (fgState.StrokeFontDrawJoinDots) - { - glBegin( GL_POINTS ); - for( j = 0; j < strip->Number; j++ ) - glVertex2f( strip->Vertices[ j ].X, strip->Vertices[ j ].Y ); - glEnd( ); - } - } - glTranslatef( schar->Right, 0.0, 0.0 ); -} - -void FGAPIENTRY glutStrokeString( void* fontID, const unsigned char *string ) -{ - unsigned char c; - int i, j; - float length = 0.0; - SFG_StrokeFont* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutStrokeString" ); - font = fghStrokeByID( fontID ); - if (!font) - { - fgWarning("glutStrokeString: stroke font 0x%08x not found. Make sure you're not passing a bitmap font.\n",fontID); - return; - } - if ( !string || ! *string ) - return; - - /* - * Step through the string, drawing each character. - * A newline will simply translate the next character's insertion - * point back to the start of the line and down one line. - */ - while( ( c = *string++) ) - if( c < font->Quantity ) - { - if( c == '\n' ) - { - glTranslatef ( -length, -( float )( font->Height ), 0.0 ); - length = 0.0; - } - else /* Not an EOL, draw the bitmap character */ - { - const SFG_StrokeChar *schar = font->Characters[ c ]; - if( schar ) - { - const SFG_StrokeStrip *strip = schar->Strips; - - for( i = 0; i < schar->Number; i++, strip++ ) - { - glBegin( GL_LINE_STRIP ); - for( j = 0; j < strip->Number; j++ ) - glVertex2f( strip->Vertices[ j ].X, - strip->Vertices[ j ].Y); - - glEnd( ); - } - - length += schar->Right; - glTranslatef( schar->Right, 0.0, 0.0 ); - } - } - } -} - -/* - * Return the width in pixels of a stroke character - */ -GLfloat FGAPIENTRY glutStrokeWidthf( void* fontID, int character ) -{ - const SFG_StrokeChar *schar; - SFG_StrokeFont* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutStrokeWidth" ); - font = fghStrokeByID( fontID ); - if (!font) - { - fgWarning("glutStrokeWidth: stroke font 0x%08x not found. Make sure you're not passing a bitmap font.\n",fontID); - return 0; - } - freeglut_return_val_if_fail( ( character >= 0 ) && - ( character < font->Quantity ), - 0 - ); - schar = font->Characters[ character ]; - freeglut_return_val_if_fail( schar, 0 ); - - return schar->Right; -} -int FGAPIENTRY glutStrokeWidth(void* fontID, int character) -{ - return ( int )( glutStrokeWidthf(fontID,character) + 0.5f ); -} - -/* - * Return the width of a string drawn using a stroke font - */ -GLfloat FGAPIENTRY glutStrokeLengthf( void* fontID, const unsigned char* string ) -{ - unsigned char c; - GLfloat length = 0.0; - GLfloat this_line_length = 0.0; - SFG_StrokeFont* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutStrokeLength" ); - font = fghStrokeByID( fontID ); - if (!font) - { - fgWarning("glutStrokeLength: stroke font 0x%08x not found. Make sure you're not passing a bitmap font.\n",fontID); - return 0; - } - if ( !string || ! *string ) - return 0; - - while( ( c = *string++) ) - if( c < font->Quantity ) - { - if( c == '\n' ) /* EOL; reset the length of this line */ - { - if( length < this_line_length ) - length = this_line_length; - this_line_length = 0.0; - } - else /* Not an EOL, increment the length of this line */ - { - const SFG_StrokeChar *schar = font->Characters[ c ]; - if( schar ) - this_line_length += schar->Right; - } - } - if( length < this_line_length ) - length = this_line_length; - return length; -} -int FGAPIENTRY glutStrokeLength( void* fontID, const unsigned char* string ) -{ - return( int )( glutStrokeLengthf(fontID,string) + 0.5f ); -} - -/* - * Returns the height of a stroke font - */ -GLfloat FGAPIENTRY glutStrokeHeight( void* fontID ) -{ - SFG_StrokeFont* font; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutStrokeHeight" ); - font = fghStrokeByID( fontID ); - if (!font) - { - fgWarning("glutStrokeHeight: stroke font 0x%08x not found. Make sure you're not passing a bitmap font.\n",fontID); - return 0.f; - } - return font->Height; -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_font_data.c b/extern/freeglut/src/fg_font_data.c deleted file mode 100644 index d4e16dba..00000000 --- a/extern/freeglut/src/fg_font_data.c +++ /dev/null @@ -1,2020 +0,0 @@ -/* - \file og_font_data.c - \brief Bitmapped font data for OpenGLUT fonts. -*/ - -/* - * This file has been automatically generated by the - * genfonts utility. - * - * The legal status of this file is a bit vague. The font glyphs - * themselves come from XFree86 v4.3.0 (as of this writing), and as - * part of the X server may be subject to the XFree86 copyrights. - * The original freeglut fonts were extracted by a utility written - * by Pawel W. Olszta (see below) and the generated fonts contained - * his copyright exclusively. Steve Baker asserts that Pawel - * assigned intellectual property rights to Steve Baker. Steve - * Baker also asserts that fonts cannot be copyrighted. He has - * neither stripped the copyright from the freeglut fonts nor - * formally retitled anything in his name. Since that time, the - * OpenGLUT project has branched from freeglut, and has made - * necessary modifications to Pawel's ``genfonts'' utility. - * To that extent, OpenGLUT may have some title to this file. - * What is fairly clear is that the font data is licensed under - * the XFree86 license (which is variously termed ``XFree'' and - * ``MIT'' by the freeglut project). It is believed that all - * title holders wish this file to be as useful as possible, and - * that either the ``XFree'' or ``MIT'' license works. - * - * Portions copyright (c) 2004, the OpenGLUT project contributors. - * OpenGLUT branched from freeglut in February, 2004. - * - * Copyright (c) 1999-2000 by Pawel W. Olszta - * Written by Pawel W. Olszta, - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Sotware. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* - * The following bitmapped fonts are defined in this file: - * - * 1. fgFontFixed8x13 - * -misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1 - * 2. fgFontFixed9x15 - * -misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1 - * 3. fgFontHelvetica10 - * -adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1 - * 4. fgFontHelvetica12 - * -adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1 - * 5. fgFontHelvetica18 - * -adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1 - * 6. fgFontTimesRoman10 - * -adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1 - * 7. fgFontTimesRoman24 - * -adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1 - */ - -static const GLubyte Fixed8x13_Character_000[] = { 8, 0, 0, 0,170, 0,130, 0,130, 0,130, 0,170, 0, 0}; -static const GLubyte Fixed8x13_Character_001[] = { 8, 0, 0, 0, 0, 16, 56,124,254,124, 56, 16, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_002[] = { 8, 0,170, 85,170, 85,170, 85,170, 85,170, 85,170, 85,170}; -static const GLubyte Fixed8x13_Character_003[] = { 8, 0, 0, 0, 4, 4, 4, 4,174,160,224,160,160, 0, 0}; -static const GLubyte Fixed8x13_Character_004[] = { 8, 0, 0, 0, 8, 8, 12, 8,142,128,192,128,224, 0, 0}; -static const GLubyte Fixed8x13_Character_005[] = { 8, 0, 0, 0, 10, 10, 12, 10,108,128,128,128, 96, 0, 0}; -static const GLubyte Fixed8x13_Character_006[] = { 8, 0, 0, 0, 8, 8, 12, 8,238,128,128,128,128, 0, 0}; -static const GLubyte Fixed8x13_Character_007[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 24, 36, 36, 24, 0, 0}; -static const GLubyte Fixed8x13_Character_008[] = { 8, 0, 0, 0, 0,124, 0, 16, 16,124, 16, 16, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_009[] = { 8, 0, 0, 0, 14, 8, 8, 8,168,160,160,160,192, 0, 0}; -static const GLubyte Fixed8x13_Character_010[] = { 8, 0, 0, 0, 4, 4, 4, 4, 46, 80, 80,136,136, 0, 0}; -static const GLubyte Fixed8x13_Character_011[] = { 8, 0, 0, 0, 0, 0, 0, 0,240, 16, 16, 16, 16, 16, 16}; -static const GLubyte Fixed8x13_Character_012[] = { 8, 0, 16, 16, 16, 16, 16, 16,240, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_013[] = { 8, 0, 16, 16, 16, 16, 16, 16, 31, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_014[] = { 8, 0, 0, 0, 0, 0, 0, 0, 31, 16, 16, 16, 16, 16, 16}; -static const GLubyte Fixed8x13_Character_015[] = { 8, 0, 16, 16, 16, 16, 16, 16,255, 16, 16, 16, 16, 16, 16}; -static const GLubyte Fixed8x13_Character_016[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255}; -static const GLubyte Fixed8x13_Character_017[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_018[] = { 8, 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_019[] = { 8, 0, 0, 0, 0,255, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_020[] = { 8, 0,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_021[] = { 8, 0, 16, 16, 16, 16, 16, 16, 31, 16, 16, 16, 16, 16, 16}; -static const GLubyte Fixed8x13_Character_022[] = { 8, 0, 16, 16, 16, 16, 16, 16,240, 16, 16, 16, 16, 16, 16}; -static const GLubyte Fixed8x13_Character_023[] = { 8, 0, 0, 0, 0, 0, 0, 0,255, 16, 16, 16, 16, 16, 16}; -static const GLubyte Fixed8x13_Character_024[] = { 8, 0, 16, 16, 16, 16, 16, 16,255, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_025[] = { 8, 0, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16}; -static const GLubyte Fixed8x13_Character_026[] = { 8, 0, 0, 0,254, 0, 14, 48,192, 48, 14, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_027[] = { 8, 0, 0, 0,254, 0,224, 24, 6, 24,224, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_028[] = { 8, 0, 0, 0, 68, 68, 68, 68, 68,254, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_029[] = { 8, 0, 0, 0, 32, 32,126, 16, 8,126, 4, 4, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_030[] = { 8, 0, 0, 0,220, 98, 32, 32, 32,112, 32, 34, 28, 0, 0}; -static const GLubyte Fixed8x13_Character_031[] = { 8, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_032[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_033[] = { 8, 0, 0, 0, 16, 0, 16, 16, 16, 16, 16, 16, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_034[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 0, 0}; -static const GLubyte Fixed8x13_Character_035[] = { 8, 0, 0, 0, 0, 36, 36,126, 36,126, 36, 36, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_036[] = { 8, 0, 0, 0, 16,120, 20, 20, 56, 80, 80, 60, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_037[] = { 8, 0, 0, 0, 68, 42, 36, 16, 8, 8, 36, 82, 34, 0, 0}; -static const GLubyte Fixed8x13_Character_038[] = { 8, 0, 0, 0, 58, 68, 74, 48, 72, 72, 48, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_039[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 48, 56, 0, 0}; -static const GLubyte Fixed8x13_Character_040[] = { 8, 0, 0, 0, 4, 8, 8, 16, 16, 16, 8, 8, 4, 0, 0}; -static const GLubyte Fixed8x13_Character_041[] = { 8, 0, 0, 0, 32, 16, 16, 8, 8, 8, 16, 16, 32, 0, 0}; -static const GLubyte Fixed8x13_Character_042[] = { 8, 0, 0, 0, 0, 0, 36, 24,126, 24, 36, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_043[] = { 8, 0, 0, 0, 0, 0, 16, 16,124, 16, 16, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_044[] = { 8, 0, 0, 64, 48, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_045[] = { 8, 0, 0, 0, 0, 0, 0, 0,126, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_046[] = { 8, 0, 0, 16, 56, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_047[] = { 8, 0, 0, 0,128,128, 64, 32, 16, 8, 4, 2, 2, 0, 0}; -static const GLubyte Fixed8x13_Character_048[] = { 8, 0, 0, 0, 24, 36, 66, 66, 66, 66, 66, 36, 24, 0, 0}; -static const GLubyte Fixed8x13_Character_049[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16, 80, 48, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_050[] = { 8, 0, 0, 0,126, 64, 32, 24, 4, 2, 66, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_051[] = { 8, 0, 0, 0, 60, 66, 2, 2, 28, 8, 4, 2,126, 0, 0}; -static const GLubyte Fixed8x13_Character_052[] = { 8, 0, 0, 0, 4, 4,126, 68, 68, 36, 20, 12, 4, 0, 0}; -static const GLubyte Fixed8x13_Character_053[] = { 8, 0, 0, 0, 60, 66, 2, 2, 98, 92, 64, 64,126, 0, 0}; -static const GLubyte Fixed8x13_Character_054[] = { 8, 0, 0, 0, 60, 66, 66, 98, 92, 64, 64, 32, 28, 0, 0}; -static const GLubyte Fixed8x13_Character_055[] = { 8, 0, 0, 0, 32, 32, 16, 16, 8, 8, 4, 2,126, 0, 0}; -static const GLubyte Fixed8x13_Character_056[] = { 8, 0, 0, 0, 60, 66, 66, 66, 60, 66, 66, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_057[] = { 8, 0, 0, 0, 56, 4, 2, 2, 58, 70, 66, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_058[] = { 8, 0, 0, 16, 56, 16, 0, 0, 16, 56, 16, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_059[] = { 8, 0, 0, 64, 48, 56, 0, 0, 16, 56, 16, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_060[] = { 8, 0, 0, 0, 2, 4, 8, 16, 32, 16, 8, 4, 2, 0, 0}; -static const GLubyte Fixed8x13_Character_061[] = { 8, 0, 0, 0, 0, 0,126, 0, 0,126, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_062[] = { 8, 0, 0, 0, 64, 32, 16, 8, 4, 8, 16, 32, 64, 0, 0}; -static const GLubyte Fixed8x13_Character_063[] = { 8, 0, 0, 0, 8, 0, 8, 8, 4, 2, 66, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_064[] = { 8, 0, 0, 0, 60, 64, 74, 86, 82, 78, 66, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_065[] = { 8, 0, 0, 0, 66, 66, 66,126, 66, 66, 66, 36, 24, 0, 0}; -static const GLubyte Fixed8x13_Character_066[] = { 8, 0, 0, 0,252, 66, 66, 66,124, 66, 66, 66,252, 0, 0}; -static const GLubyte Fixed8x13_Character_067[] = { 8, 0, 0, 0, 60, 66, 64, 64, 64, 64, 64, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_068[] = { 8, 0, 0, 0,252, 66, 66, 66, 66, 66, 66, 66,252, 0, 0}; -static const GLubyte Fixed8x13_Character_069[] = { 8, 0, 0, 0,126, 64, 64, 64,120, 64, 64, 64,126, 0, 0}; -static const GLubyte Fixed8x13_Character_070[] = { 8, 0, 0, 0, 64, 64, 64, 64,120, 64, 64, 64,126, 0, 0}; -static const GLubyte Fixed8x13_Character_071[] = { 8, 0, 0, 0, 58, 70, 66, 78, 64, 64, 64, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_072[] = { 8, 0, 0, 0, 66, 66, 66, 66,126, 66, 66, 66, 66, 0, 0}; -static const GLubyte Fixed8x13_Character_073[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16, 16, 16,124, 0, 0}; -static const GLubyte Fixed8x13_Character_074[] = { 8, 0, 0, 0, 56, 68, 4, 4, 4, 4, 4, 4, 31, 0, 0}; -static const GLubyte Fixed8x13_Character_075[] = { 8, 0, 0, 0, 66, 68, 72, 80, 96, 80, 72, 68, 66, 0, 0}; -static const GLubyte Fixed8x13_Character_076[] = { 8, 0, 0, 0,126, 64, 64, 64, 64, 64, 64, 64, 64, 0, 0}; -static const GLubyte Fixed8x13_Character_077[] = { 8, 0, 0, 0,130,130,130,146,146,170,198,130,130, 0, 0}; -static const GLubyte Fixed8x13_Character_078[] = { 8, 0, 0, 0, 66, 66, 66, 70, 74, 82, 98, 66, 66, 0, 0}; -static const GLubyte Fixed8x13_Character_079[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_080[] = { 8, 0, 0, 0, 64, 64, 64, 64,124, 66, 66, 66,124, 0, 0}; -static const GLubyte Fixed8x13_Character_081[] = { 8, 0, 0, 2, 60, 74, 82, 66, 66, 66, 66, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_082[] = { 8, 0, 0, 0, 66, 68, 72, 80,124, 66, 66, 66,124, 0, 0}; -static const GLubyte Fixed8x13_Character_083[] = { 8, 0, 0, 0, 60, 66, 2, 2, 60, 64, 64, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_084[] = { 8, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16,254, 0, 0}; -static const GLubyte Fixed8x13_Character_085[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 66, 0, 0}; -static const GLubyte Fixed8x13_Character_086[] = { 8, 0, 0, 0, 16, 40, 40, 40, 68, 68, 68,130,130, 0, 0}; -static const GLubyte Fixed8x13_Character_087[] = { 8, 0, 0, 0, 68,170,146,146,146,130,130,130,130, 0, 0}; -static const GLubyte Fixed8x13_Character_088[] = { 8, 0, 0, 0,130,130, 68, 40, 16, 40, 68,130,130, 0, 0}; -static const GLubyte Fixed8x13_Character_089[] = { 8, 0, 0, 0, 16, 16, 16, 16, 16, 40, 68,130,130, 0, 0}; -static const GLubyte Fixed8x13_Character_090[] = { 8, 0, 0, 0,126, 64, 64, 32, 16, 8, 4, 2,126, 0, 0}; -static const GLubyte Fixed8x13_Character_091[] = { 8, 0, 0, 0, 60, 32, 32, 32, 32, 32, 32, 32, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_092[] = { 8, 0, 0, 0, 2, 2, 4, 8, 16, 32, 64,128,128, 0, 0}; -static const GLubyte Fixed8x13_Character_093[] = { 8, 0, 0, 0,120, 8, 8, 8, 8, 8, 8, 8,120, 0, 0}; -static const GLubyte Fixed8x13_Character_094[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 40, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_095[] = { 8, 0, 0,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_096[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 24, 56, 0, 0}; -static const GLubyte Fixed8x13_Character_097[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_098[] = { 8, 0, 0, 0, 92, 98, 66, 66, 98, 92, 64, 64, 64, 0, 0}; -static const GLubyte Fixed8x13_Character_099[] = { 8, 0, 0, 0, 60, 66, 64, 64, 66, 60, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_100[] = { 8, 0, 0, 0, 58, 70, 66, 66, 70, 58, 2, 2, 2, 0, 0}; -static const GLubyte Fixed8x13_Character_101[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_102[] = { 8, 0, 0, 0, 32, 32, 32, 32,124, 32, 32, 34, 28, 0, 0}; -static const GLubyte Fixed8x13_Character_103[] = { 8, 0, 60, 66, 60, 64, 56, 68, 68, 58, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_104[] = { 8, 0, 0, 0, 66, 66, 66, 66, 98, 92, 64, 64, 64, 0, 0}; -static const GLubyte Fixed8x13_Character_105[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 16, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_106[] = { 8, 0, 56, 68, 68, 4, 4, 4, 4, 12, 0, 4, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_107[] = { 8, 0, 0, 0, 66, 68, 72,112, 72, 68, 64, 64, 64, 0, 0}; -static const GLubyte Fixed8x13_Character_108[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16, 16, 16, 48, 0, 0}; -static const GLubyte Fixed8x13_Character_109[] = { 8, 0, 0, 0,130,146,146,146,146,236, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_110[] = { 8, 0, 0, 0, 66, 66, 66, 66, 98, 92, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_111[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_112[] = { 8, 0, 64, 64, 64, 92, 98, 66, 98, 92, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_113[] = { 8, 0, 2, 2, 2, 58, 70, 66, 70, 58, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_114[] = { 8, 0, 0, 0, 32, 32, 32, 32, 34, 92, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_115[] = { 8, 0, 0, 0, 60, 66, 12, 48, 66, 60, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_116[] = { 8, 0, 0, 0, 28, 34, 32, 32, 32,124, 32, 32, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_117[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_118[] = { 8, 0, 0, 0, 16, 40, 40, 68, 68, 68, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_119[] = { 8, 0, 0, 0, 68,170,146,146,130,130, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_120[] = { 8, 0, 0, 0, 66, 36, 24, 24, 36, 66, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_121[] = { 8, 0, 60, 66, 2, 58, 70, 66, 66, 66, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_122[] = { 8, 0, 0, 0,126, 32, 16, 8, 4,126, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_123[] = { 8, 0, 0, 0, 14, 16, 16, 8, 48, 8, 16, 16, 14, 0, 0}; -static const GLubyte Fixed8x13_Character_124[] = { 8, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_125[] = { 8, 0, 0, 0,112, 8, 8, 16, 12, 16, 8, 8,112, 0, 0}; -static const GLubyte Fixed8x13_Character_126[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 84, 36, 0, 0}; -static const GLubyte Fixed8x13_Character_127[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_128[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_129[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_130[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_131[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_132[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_133[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_134[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_135[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_136[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_137[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_138[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_139[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_140[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_141[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_142[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_143[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_144[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_145[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_146[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_147[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_148[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_149[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_150[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_151[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_152[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_153[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_154[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_155[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_156[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_157[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_158[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_159[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_160[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_161[] = { 8, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16, 0, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_162[] = { 8, 0, 0, 0, 0, 16, 56, 84, 80, 80, 84, 56, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_163[] = { 8, 0, 0, 0,220, 98, 32, 32, 32,112, 32, 34, 28, 0, 0}; -static const GLubyte Fixed8x13_Character_164[] = { 8, 0, 0, 0, 0, 66, 60, 36, 36, 60, 66, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_165[] = { 8, 0, 0, 0, 16, 16,124, 16,124, 40, 68,130,130, 0, 0}; -static const GLubyte Fixed8x13_Character_166[] = { 8, 0, 0, 0, 16, 16, 16, 16, 0, 16, 16, 16, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_167[] = { 8, 0, 0, 0, 24, 36, 4, 24, 36, 36, 24, 32, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_168[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,108, 0, 0}; -static const GLubyte Fixed8x13_Character_169[] = { 8, 0, 0, 0, 0, 56, 68,146,170,162,170,146, 68, 56, 0}; -static const GLubyte Fixed8x13_Character_170[] = { 8, 0, 0, 0, 0, 0,124, 0, 60, 68, 60, 4, 56, 0, 0}; -static const GLubyte Fixed8x13_Character_171[] = { 8, 0, 0, 0, 0, 18, 36, 72,144, 72, 36, 18, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_172[] = { 8, 0, 0, 0, 0, 2, 2, 2,126, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_173[] = { 8, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_174[] = { 8, 0, 0, 0, 0, 56, 68,170,178,170,170,146, 68, 56, 0}; -static const GLubyte Fixed8x13_Character_175[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 0}; -static const GLubyte Fixed8x13_Character_176[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 24, 36, 36, 24, 0, 0}; -static const GLubyte Fixed8x13_Character_177[] = { 8, 0, 0, 0, 0,124, 0, 16, 16,124, 16, 16, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_178[] = { 8, 0, 0, 0, 0, 0, 0, 0,120, 64, 48, 8, 72, 48, 0}; -static const GLubyte Fixed8x13_Character_179[] = { 8, 0, 0, 0, 0, 0, 0, 0, 48, 72, 8, 16, 72, 48, 0}; -static const GLubyte Fixed8x13_Character_180[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_181[] = { 8, 0, 0, 64, 90,102, 66, 66, 66, 66, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_182[] = { 8, 0, 0, 0, 20, 20, 20, 20, 52,116,116,116, 62, 0, 0}; -static const GLubyte Fixed8x13_Character_183[] = { 8, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_184[] = { 8, 0, 24, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_185[] = { 8, 0, 0, 0, 0, 0, 0, 0,112, 32, 32, 32, 96, 32, 0}; -static const GLubyte Fixed8x13_Character_186[] = { 8, 0, 0, 0, 0, 0, 0,120, 0, 48, 72, 72, 48, 0, 0}; -static const GLubyte Fixed8x13_Character_187[] = { 8, 0, 0, 0, 0,144, 72, 36, 18, 36, 72,144, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_188[] = { 8, 0, 0, 0, 6, 26, 18, 10,230, 66, 64, 64,192, 64, 0}; -static const GLubyte Fixed8x13_Character_189[] = { 8, 0, 0, 0, 30, 16, 12, 2,242, 76, 64, 64,192, 64, 0}; -static const GLubyte Fixed8x13_Character_190[] = { 8, 0, 0, 0, 6, 26, 18, 10,102,146, 16, 32,144, 96, 0}; -static const GLubyte Fixed8x13_Character_191[] = { 8, 0, 0, 0, 60, 66, 66, 64, 32, 16, 16, 0, 16, 0, 0}; -static const GLubyte Fixed8x13_Character_192[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 8, 16, 0}; -static const GLubyte Fixed8x13_Character_193[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_194[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_195[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 76, 50, 0}; -static const GLubyte Fixed8x13_Character_196[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 36, 36, 0}; -static const GLubyte Fixed8x13_Character_197[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 24, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_198[] = { 8, 0, 0, 0,158,144,144,240,156,144,144,144,110, 0, 0}; -static const GLubyte Fixed8x13_Character_199[] = { 8, 0, 16, 8, 60, 66, 64, 64, 64, 64, 64, 66, 60, 0, 0}; -static const GLubyte Fixed8x13_Character_200[] = { 8, 0, 0, 0,126, 64, 64,120, 64, 64,126, 0, 8, 16, 0}; -static const GLubyte Fixed8x13_Character_201[] = { 8, 0, 0, 0,126, 64, 64,120, 64, 64,126, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_202[] = { 8, 0, 0, 0,126, 64, 64,120, 64, 64,126, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_203[] = { 8, 0, 0, 0,126, 64, 64,120, 64, 64,126, 0, 36, 36, 0}; -static const GLubyte Fixed8x13_Character_204[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16,124, 0, 16, 32, 0}; -static const GLubyte Fixed8x13_Character_205[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16,124, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_206[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16,124, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_207[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16,124, 0, 40, 40, 0}; -static const GLubyte Fixed8x13_Character_208[] = { 8, 0, 0, 0,120, 68, 66, 66,226, 66, 66, 68,120, 0, 0}; -static const GLubyte Fixed8x13_Character_209[] = { 8, 0, 0, 0,130,134,138,146,162,194,130, 0,152,100, 0}; -static const GLubyte Fixed8x13_Character_210[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0, 16, 32, 0}; -static const GLubyte Fixed8x13_Character_211[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_212[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_213[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0,152,100, 0}; -static const GLubyte Fixed8x13_Character_214[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0, 40, 40, 0}; -static const GLubyte Fixed8x13_Character_215[] = { 8, 0, 0, 0, 0, 66, 36, 24, 24, 36, 66, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_216[] = { 8, 0, 0, 64, 60, 98, 82, 82, 82, 74, 74, 70, 60, 2, 0}; -static const GLubyte Fixed8x13_Character_217[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 0, 8, 16, 0}; -static const GLubyte Fixed8x13_Character_218[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_219[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_220[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 0, 36, 36, 0}; -static const GLubyte Fixed8x13_Character_221[] = { 8, 0, 0, 0, 16, 16, 16, 16, 40, 68, 68, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_222[] = { 8, 0, 0, 0, 64, 64, 64,124, 66, 66, 66,124, 64, 0, 0}; -static const GLubyte Fixed8x13_Character_223[] = { 8, 0, 0, 0, 92, 66, 66, 76, 80, 72, 68, 68, 56, 0, 0}; -static const GLubyte Fixed8x13_Character_224[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 8, 16, 0}; -static const GLubyte Fixed8x13_Character_225[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 8, 4, 0}; -static const GLubyte Fixed8x13_Character_226[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_227[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 76, 50, 0}; -static const GLubyte Fixed8x13_Character_228[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 36, 36, 0}; -static const GLubyte Fixed8x13_Character_229[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 24, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_230[] = { 8, 0, 0, 0,108,146,144,124, 18,108, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_231[] = { 8, 0, 16, 8, 60, 66, 64, 64, 66, 60, 0, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_232[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 8, 16, 0}; -static const GLubyte Fixed8x13_Character_233[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_234[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_235[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 36, 36, 0}; -static const GLubyte Fixed8x13_Character_236[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 0, 16, 32, 0}; -static const GLubyte Fixed8x13_Character_237[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 0, 32, 16, 0}; -static const GLubyte Fixed8x13_Character_238[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 0, 72, 48, 0}; -static const GLubyte Fixed8x13_Character_239[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 0, 40, 40, 0}; -static const GLubyte Fixed8x13_Character_240[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 4, 40, 24, 36, 0}; -static const GLubyte Fixed8x13_Character_241[] = { 8, 0, 0, 0, 66, 66, 66, 66, 98, 92, 0, 0, 76, 50, 0}; -static const GLubyte Fixed8x13_Character_242[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 16, 32, 0}; -static const GLubyte Fixed8x13_Character_243[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_244[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_245[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 76, 50, 0}; -static const GLubyte Fixed8x13_Character_246[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 36, 36, 0}; -static const GLubyte Fixed8x13_Character_247[] = { 8, 0, 0, 0, 0, 16, 16, 0,124, 0, 16, 16, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_248[] = { 8, 0, 0, 64, 60, 98, 82, 74, 70, 60, 2, 0, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_249[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 16, 32, 0}; -static const GLubyte Fixed8x13_Character_250[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_251[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 36, 24, 0}; -static const GLubyte Fixed8x13_Character_252[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 40, 40, 0}; -static const GLubyte Fixed8x13_Character_253[] = { 8, 0, 60, 66, 2, 58, 70, 66, 66, 66, 0, 0, 16, 8, 0}; -static const GLubyte Fixed8x13_Character_254[] = { 8, 0, 64, 64, 92, 98, 66, 66, 98, 92, 64, 64, 0, 0, 0}; -static const GLubyte Fixed8x13_Character_255[] = { 8, 0, 60, 66, 2, 58, 70, 66, 66, 66, 0, 0, 36, 36, 0}; - -/* The font characters mapping: */ -static const GLubyte* Fixed8x13_Character_Map[] = {Fixed8x13_Character_000,Fixed8x13_Character_001,Fixed8x13_Character_002,Fixed8x13_Character_003,Fixed8x13_Character_004,Fixed8x13_Character_005,Fixed8x13_Character_006,Fixed8x13_Character_007,Fixed8x13_Character_008,Fixed8x13_Character_009,Fixed8x13_Character_010,Fixed8x13_Character_011,Fixed8x13_Character_012,Fixed8x13_Character_013,Fixed8x13_Character_014,Fixed8x13_Character_015, - Fixed8x13_Character_016,Fixed8x13_Character_017,Fixed8x13_Character_018,Fixed8x13_Character_019,Fixed8x13_Character_020,Fixed8x13_Character_021,Fixed8x13_Character_022,Fixed8x13_Character_023,Fixed8x13_Character_024,Fixed8x13_Character_025,Fixed8x13_Character_026,Fixed8x13_Character_027,Fixed8x13_Character_028,Fixed8x13_Character_029,Fixed8x13_Character_030,Fixed8x13_Character_031, - Fixed8x13_Character_032,Fixed8x13_Character_033,Fixed8x13_Character_034,Fixed8x13_Character_035,Fixed8x13_Character_036,Fixed8x13_Character_037,Fixed8x13_Character_038,Fixed8x13_Character_039,Fixed8x13_Character_040,Fixed8x13_Character_041,Fixed8x13_Character_042,Fixed8x13_Character_043,Fixed8x13_Character_044,Fixed8x13_Character_045,Fixed8x13_Character_046,Fixed8x13_Character_047, - Fixed8x13_Character_048,Fixed8x13_Character_049,Fixed8x13_Character_050,Fixed8x13_Character_051,Fixed8x13_Character_052,Fixed8x13_Character_053,Fixed8x13_Character_054,Fixed8x13_Character_055,Fixed8x13_Character_056,Fixed8x13_Character_057,Fixed8x13_Character_058,Fixed8x13_Character_059,Fixed8x13_Character_060,Fixed8x13_Character_061,Fixed8x13_Character_062,Fixed8x13_Character_063, - Fixed8x13_Character_064,Fixed8x13_Character_065,Fixed8x13_Character_066,Fixed8x13_Character_067,Fixed8x13_Character_068,Fixed8x13_Character_069,Fixed8x13_Character_070,Fixed8x13_Character_071,Fixed8x13_Character_072,Fixed8x13_Character_073,Fixed8x13_Character_074,Fixed8x13_Character_075,Fixed8x13_Character_076,Fixed8x13_Character_077,Fixed8x13_Character_078,Fixed8x13_Character_079, - Fixed8x13_Character_080,Fixed8x13_Character_081,Fixed8x13_Character_082,Fixed8x13_Character_083,Fixed8x13_Character_084,Fixed8x13_Character_085,Fixed8x13_Character_086,Fixed8x13_Character_087,Fixed8x13_Character_088,Fixed8x13_Character_089,Fixed8x13_Character_090,Fixed8x13_Character_091,Fixed8x13_Character_092,Fixed8x13_Character_093,Fixed8x13_Character_094,Fixed8x13_Character_095, - Fixed8x13_Character_096,Fixed8x13_Character_097,Fixed8x13_Character_098,Fixed8x13_Character_099,Fixed8x13_Character_100,Fixed8x13_Character_101,Fixed8x13_Character_102,Fixed8x13_Character_103,Fixed8x13_Character_104,Fixed8x13_Character_105,Fixed8x13_Character_106,Fixed8x13_Character_107,Fixed8x13_Character_108,Fixed8x13_Character_109,Fixed8x13_Character_110,Fixed8x13_Character_111, - Fixed8x13_Character_112,Fixed8x13_Character_113,Fixed8x13_Character_114,Fixed8x13_Character_115,Fixed8x13_Character_116,Fixed8x13_Character_117,Fixed8x13_Character_118,Fixed8x13_Character_119,Fixed8x13_Character_120,Fixed8x13_Character_121,Fixed8x13_Character_122,Fixed8x13_Character_123,Fixed8x13_Character_124,Fixed8x13_Character_125,Fixed8x13_Character_126,Fixed8x13_Character_032, - Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032, - Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032, - Fixed8x13_Character_160,Fixed8x13_Character_161,Fixed8x13_Character_162,Fixed8x13_Character_163,Fixed8x13_Character_164,Fixed8x13_Character_165,Fixed8x13_Character_166,Fixed8x13_Character_167,Fixed8x13_Character_168,Fixed8x13_Character_169,Fixed8x13_Character_170,Fixed8x13_Character_171,Fixed8x13_Character_172,Fixed8x13_Character_173,Fixed8x13_Character_174,Fixed8x13_Character_175, - Fixed8x13_Character_176,Fixed8x13_Character_177,Fixed8x13_Character_178,Fixed8x13_Character_179,Fixed8x13_Character_180,Fixed8x13_Character_181,Fixed8x13_Character_182,Fixed8x13_Character_183,Fixed8x13_Character_184,Fixed8x13_Character_185,Fixed8x13_Character_186,Fixed8x13_Character_187,Fixed8x13_Character_188,Fixed8x13_Character_189,Fixed8x13_Character_190,Fixed8x13_Character_191, - Fixed8x13_Character_192,Fixed8x13_Character_193,Fixed8x13_Character_194,Fixed8x13_Character_195,Fixed8x13_Character_196,Fixed8x13_Character_197,Fixed8x13_Character_198,Fixed8x13_Character_199,Fixed8x13_Character_200,Fixed8x13_Character_201,Fixed8x13_Character_202,Fixed8x13_Character_203,Fixed8x13_Character_204,Fixed8x13_Character_205,Fixed8x13_Character_206,Fixed8x13_Character_207, - Fixed8x13_Character_208,Fixed8x13_Character_209,Fixed8x13_Character_210,Fixed8x13_Character_211,Fixed8x13_Character_212,Fixed8x13_Character_213,Fixed8x13_Character_214,Fixed8x13_Character_215,Fixed8x13_Character_216,Fixed8x13_Character_217,Fixed8x13_Character_218,Fixed8x13_Character_219,Fixed8x13_Character_220,Fixed8x13_Character_221,Fixed8x13_Character_222,Fixed8x13_Character_223, - Fixed8x13_Character_224,Fixed8x13_Character_225,Fixed8x13_Character_226,Fixed8x13_Character_227,Fixed8x13_Character_228,Fixed8x13_Character_229,Fixed8x13_Character_230,Fixed8x13_Character_231,Fixed8x13_Character_232,Fixed8x13_Character_233,Fixed8x13_Character_234,Fixed8x13_Character_235,Fixed8x13_Character_236,Fixed8x13_Character_237,Fixed8x13_Character_238,Fixed8x13_Character_239, - Fixed8x13_Character_240,Fixed8x13_Character_241,Fixed8x13_Character_242,Fixed8x13_Character_243,Fixed8x13_Character_244,Fixed8x13_Character_245,Fixed8x13_Character_246,Fixed8x13_Character_247,Fixed8x13_Character_248,Fixed8x13_Character_249,Fixed8x13_Character_250,Fixed8x13_Character_251,Fixed8x13_Character_252,Fixed8x13_Character_253,Fixed8x13_Character_254,Fixed8x13_Character_255,NULL}; - -/* The font structure: */ -const SFG_Font fgFontFixed8x13 = { "-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", 256, 14, Fixed8x13_Character_Map, 0, 3 }; - -static const GLubyte Fixed9x15_Character_000[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_001[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 28, 0, 62, 0,127, 0,255,128,127, 0, 62, 0, 28, 0, 8, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_002[] = { 9, 0, 0,170,128, 85, 0,170,128, 85, 0,170,128, 85, 0,170,128, 85, 0,170,128, 85, 0,170,128, 85, 0,170,128, 85, 0,170,128}; -static const GLubyte Fixed9x15_Character_003[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 4, 0, 4, 0, 31, 0, 0, 0, 72, 0, 72, 0,120, 0, 72, 0, 72, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_004[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 14, 0, 72, 0, 79, 0, 64, 0,112, 0, 64, 0,120, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_005[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 14, 0, 9, 0, 14, 0, 0, 0, 56, 0, 64, 0, 64, 0, 64, 0, 56, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_006[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 14, 0, 8, 0, 15, 0, 0, 0,120, 0, 64, 0, 64, 0, 64, 0, 64, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_007[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 18, 0, 18, 0, 12, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_008[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 0, 0, 8, 0, 8, 0, 8, 0,127, 0, 8, 0, 8, 0, 8, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_009[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 8, 0, 8, 0, 8, 0, 8, 0, 0, 0, 68, 0, 76, 0, 84, 0,100, 0, 68, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_010[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 4, 0, 4, 0, 31, 0, 0, 0, 16, 0, 40, 0, 40, 0, 68, 0, 68, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_011[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_012[] = { 9, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_013[] = { 9, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 15,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_014[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15,128, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_015[] = { 9, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0,255,128, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_016[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,128}; -static const GLubyte Fixed9x15_Character_017[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,128, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_018[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_019[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,255,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_020[] = { 9, 0, 0,255,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_021[] = { 9, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 15,128, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_022[] = { 9, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0,248, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_023[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,128, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_024[] = { 9, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0,255,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_025[] = { 9, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_026[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 0, 0, 3, 0, 28, 0, 96, 0, 28, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_027[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 0, 0, 96, 0, 28, 0, 3, 0, 28, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_028[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 34, 0, 34, 0, 34, 0, 34, 0, 34, 0,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_029[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 16, 0,127, 0, 8, 0,127, 0, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_030[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 81, 0, 48, 0, 16, 0, 16, 0,124, 0, 16, 0, 16, 0, 17, 0, 14, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_031[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_032[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_033[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_034[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 18, 0, 18, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_035[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 36, 0,126, 0, 36, 0, 36, 0,126, 0, 36, 0, 36, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_036[] = { 9, 0, 0, 0, 0, 0, 0, 8, 0, 62, 0, 73, 0, 9, 0, 9, 0, 10, 0, 28, 0, 40, 0, 72, 0, 73, 0, 62, 0, 8, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_037[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 66, 0, 37, 0, 37, 0, 18, 0, 8, 0, 8, 0, 36, 0, 82, 0, 82, 0, 33, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_038[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 74, 0, 68, 0, 74, 0, 49, 0, 48, 0, 72, 0, 72, 0, 72, 0, 48, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_039[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 8, 0, 4, 0, 6, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_040[] = { 9, 0, 0, 0, 0, 0, 0, 4, 0, 8, 0, 8, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 8, 0, 8, 0, 4, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_041[] = { 9, 0, 0, 0, 0, 0, 0, 16, 0, 8, 0, 8, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 8, 0, 8, 0, 16, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_042[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 73, 0, 42, 0, 28, 0, 42, 0, 73, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_043[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0,127, 0, 8, 0, 8, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_044[] = { 9, 0, 0, 8, 0, 4, 0, 4, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_045[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_046[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_047[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 32, 0, 32, 0, 16, 0, 8, 0, 8, 0, 4, 0, 2, 0, 2, 0, 1, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_048[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 34, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 34, 0, 28, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_049[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 72, 0, 40, 0, 24, 0, 8, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_050[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 64, 0, 32, 0, 16, 0, 8, 0, 4, 0, 2, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_051[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 1, 0, 1, 0, 1, 0, 14, 0, 4, 0, 2, 0, 1, 0,127, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_052[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 2, 0,127, 0, 66, 0, 34, 0, 18, 0, 10, 0, 6, 0, 2, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_053[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 1, 0, 1, 0, 1, 0, 97, 0, 94, 0, 64, 0, 64, 0,127, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_054[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 97, 0, 94, 0, 64, 0, 64, 0, 32, 0, 30, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_055[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 32, 0, 16, 0, 16, 0, 8, 0, 4, 0, 2, 0, 1, 0, 1, 0,127, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_056[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 34, 0, 65, 0, 65, 0, 34, 0, 28, 0, 34, 0, 65, 0, 34, 0, 28, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_057[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 2, 0, 1, 0, 1, 0, 61, 0, 67, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_058[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_059[] = { 9, 0, 0, 8, 0, 4, 0, 4, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_060[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 8, 0, 16, 0, 32, 0, 32, 0, 16, 0, 8, 0, 4, 0, 2, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_061[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 0, 0, 0, 0,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_062[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 16, 0, 8, 0, 4, 0, 2, 0, 2, 0, 4, 0, 8, 0, 16, 0, 32, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_063[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 8, 0, 4, 0, 2, 0, 1, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_064[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 64, 0, 64, 0, 77, 0, 83, 0, 81, 0, 79, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_065[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 65, 0, 34, 0, 20, 0, 8, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_066[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 33, 0, 33, 0, 33, 0, 33, 0,126, 0, 33, 0, 33, 0, 33, 0,126, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_067[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_068[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0,126, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_069[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 32, 0, 32, 0, 32, 0, 32, 0, 60, 0, 32, 0, 32, 0, 32, 0,127, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_070[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0, 60, 0, 32, 0, 32, 0, 32, 0,127, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_071[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 71, 0, 64, 0, 64, 0, 64, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_072[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_073[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_074[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 66, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 15,128, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_075[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 66, 0, 68, 0, 72, 0, 80, 0,112, 0, 72, 0, 68, 0, 66, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_076[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_077[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 73, 0, 73, 0, 85, 0, 85, 0, 99, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_078[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 67, 0, 69, 0, 73, 0, 81, 0, 97, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_079[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_080[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0,126, 0, 65, 0, 65, 0, 65, 0,126, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_081[] = { 9, 0, 0, 0, 0, 3, 0, 4, 0, 62, 0, 73, 0, 81, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_082[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 66, 0, 68, 0, 72, 0,126, 0, 65, 0, 65, 0, 65, 0,126, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_083[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 1, 0, 6, 0, 56, 0, 64, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_084[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0,127, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_085[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_086[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 20, 0, 20, 0, 20, 0, 34, 0, 34, 0, 34, 0, 65, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_087[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 85, 0, 73, 0, 73, 0, 73, 0, 73, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_088[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 34, 0, 20, 0, 8, 0, 8, 0, 20, 0, 34, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_089[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 20, 0, 34, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_090[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 64, 0, 64, 0, 32, 0, 16, 0, 8, 0, 4, 0, 2, 0, 1, 0,127, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_091[] = { 9, 0, 0, 0, 0, 0, 0, 30, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 30, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_092[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 2, 0, 4, 0, 8, 0, 8, 0, 16, 0, 32, 0, 32, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_093[] = { 9, 0, 0, 0, 0, 0, 0, 60, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 60, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_094[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 34, 0, 20, 0, 8, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_095[] = { 9, 0, 0, 0, 0, 0, 0,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_096[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 8, 0, 16, 0, 48, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_097[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 67, 0, 65, 0, 63, 0, 1, 0, 1, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_098[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 94, 0, 97, 0, 65, 0, 65, 0, 65, 0, 97, 0, 94, 0, 64, 0, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_099[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 64, 0, 64, 0, 64, 0, 65, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_100[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 67, 0, 65, 0, 65, 0, 65, 0, 67, 0, 61, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_101[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 64, 0, 64, 0,127, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_102[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 16, 0, 16, 0, 16, 0,124, 0, 16, 0, 16, 0, 17, 0, 17, 0, 14, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_103[] = { 9, 0, 0, 62, 0, 65, 0, 65, 0, 62, 0, 64, 0, 60, 0, 66, 0, 66, 0, 66, 0, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_104[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 97, 0, 94, 0, 64, 0, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_105[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 56, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_106[] = { 9, 0, 0, 60, 0, 66, 0, 66, 0, 66, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 14, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_107[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 70, 0, 88, 0, 96, 0, 88, 0, 70, 0, 65, 0, 64, 0, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_108[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 56, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_109[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 73, 0, 73, 0, 73, 0, 73, 0, 73, 0,118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_110[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 97, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_111[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_112[] = { 9, 0, 0, 64, 0, 64, 0, 64, 0, 94, 0, 97, 0, 65, 0, 65, 0, 65, 0, 97, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_113[] = { 9, 0, 0, 1, 0, 1, 0, 1, 0, 61, 0, 67, 0, 65, 0, 65, 0, 65, 0, 67, 0, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_114[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 32, 0, 32, 0, 32, 0, 33, 0, 49, 0, 78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_115[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 1, 0, 62, 0, 64, 0, 65, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_116[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 17, 0, 16, 0, 16, 0, 16, 0, 16, 0,126, 0, 16, 0, 16, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_117[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_118[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 20, 0, 20, 0, 34, 0, 34, 0, 65, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_119[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 85, 0, 73, 0, 73, 0, 73, 0, 65, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_120[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 34, 0, 20, 0, 8, 0, 20, 0, 34, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_121[] = { 9, 0, 0, 60, 0, 66, 0, 2, 0, 58, 0, 70, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_122[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 32, 0, 16, 0, 8, 0, 4, 0, 2, 0,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_123[] = { 9, 0, 0, 0, 0, 0, 0, 7, 0, 8, 0, 8, 0, 8, 0, 4, 0, 24, 0, 24, 0, 4, 0, 8, 0, 8, 0, 8, 0, 7, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_124[] = { 9, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_125[] = { 9, 0, 0, 0, 0, 0, 0,112, 0, 8, 0, 8, 0, 8, 0, 16, 0, 12, 0, 12, 0, 16, 0, 8, 0, 8, 0, 8, 0,112, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_126[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 73, 0, 49, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_127[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_128[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_129[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_130[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_131[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_132[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_133[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_134[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_135[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_136[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_137[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_138[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_139[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_140[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_141[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_142[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_143[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_144[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_145[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_146[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_147[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_148[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_149[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_150[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_151[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_152[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_153[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_154[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_155[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_156[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_157[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_158[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_159[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 91, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0, 65, 0, 64, 0, 1, 0,109, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_160[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_161[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 0, 0, 0, 0, 8, 0, 8, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_162[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 60, 0, 82, 0, 80, 0, 72, 0, 74, 0, 60, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_163[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 81, 0, 48, 0, 16, 0, 16, 0,124, 0, 16, 0, 16, 0, 17, 0, 14, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_164[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 62, 0, 34, 0, 34, 0, 62, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_165[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 62, 0, 8, 0, 62, 0, 20, 0, 34, 0, 65, 0, 65, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_166[] = { 9, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_167[] = { 9, 0, 0, 0, 0, 0, 0, 24, 0, 36, 0, 4, 0, 24, 0, 36, 0, 36, 0, 36, 0, 24, 0, 32, 0, 36, 0, 24, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_168[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 34, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_169[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 66, 0,153, 0,165, 0,161, 0,165, 0,153, 0, 66, 0, 60, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_170[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 0, 0, 0, 60, 0, 72, 0, 56, 0, 72, 0, 48, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_171[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 18, 0, 36, 0, 72, 0, 72, 0, 36, 0, 18, 0, 9, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_172[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 2, 0,126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_173[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_174[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 66, 0,165, 0,169, 0,185, 0,165, 0,185, 0, 66, 0, 60, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_175[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_176[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 18, 0, 18, 0, 12, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_177[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 0, 0, 8, 0, 8, 0, 8, 0,127, 0, 8, 0, 8, 0, 8, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_178[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120, 0, 64, 0, 48, 0, 8, 0, 72, 0, 48, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_179[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 72, 0, 8, 0, 16, 0, 72, 0, 48, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_180[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 8, 0, 4, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_181[] = { 9, 0, 0, 0, 0, 64, 0, 64, 0, 93, 0, 99, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_182[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 61, 0, 69, 0, 69, 0, 69, 0, 63, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_183[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_184[] = { 9, 0, 0, 24, 0, 36, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_185[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,112, 0, 32, 0, 32, 0, 32, 0, 96, 0, 32, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_186[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 0, 0, 0, 56, 0, 68, 0, 68, 0, 56, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_187[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 0, 36, 0, 18, 0, 9, 0, 9, 0, 18, 0, 36, 0, 72, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_188[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 13, 0, 9, 0, 5, 0,115, 0, 33, 0, 32, 0, 32, 0, 96, 0, 32, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_189[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 8, 0, 6, 0, 1, 0,121, 0, 38, 0, 32, 0, 32, 0, 96, 0, 32, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_190[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 13, 0, 9, 0, 5, 0, 51, 0, 73, 0, 8, 0, 16, 0, 72, 0, 48, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_191[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 64, 0, 32, 0, 16, 0, 8, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_192[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 34, 0, 28, 0, 0, 0, 8, 0, 16, 0, 32, 0}; -static const GLubyte Fixed9x15_Character_193[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 34, 0, 28, 0, 0, 0, 8, 0, 4, 0, 2, 0}; -static const GLubyte Fixed9x15_Character_194[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 34, 0, 28, 0, 0, 0, 34, 0, 20, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_195[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 34, 0, 28, 0, 0, 0, 78, 0, 49, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_196[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 34, 0, 28, 0, 0, 0, 34, 0, 34, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_197[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 34, 0, 20, 0, 28, 0, 34, 0, 28, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_198[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 72, 0, 72, 0, 72, 0,126, 0, 72, 0, 72, 0, 72, 0, 72, 0, 55, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_199[] = { 9, 0, 0, 24, 0, 36, 0, 12, 0, 62, 0, 65, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 65, 0, 62, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_200[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 32, 0, 32, 0, 32, 0, 60, 0, 32, 0, 32, 0,127, 0, 0, 0, 8, 0, 16, 0, 32, 0}; -static const GLubyte Fixed9x15_Character_201[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 32, 0, 32, 0, 32, 0, 60, 0, 32, 0, 32, 0,127, 0, 0, 0, 8, 0, 4, 0, 2, 0}; -static const GLubyte Fixed9x15_Character_202[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 32, 0, 32, 0, 32, 0, 60, 0, 32, 0, 32, 0,127, 0, 0, 0, 34, 0, 20, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_203[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 32, 0, 32, 0, 32, 0, 60, 0, 32, 0, 32, 0,127, 0, 0, 0, 34, 0, 34, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_204[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 62, 0, 0, 0, 8, 0, 16, 0, 32, 0}; -static const GLubyte Fixed9x15_Character_205[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 62, 0, 0, 0, 8, 0, 4, 0, 2, 0}; -static const GLubyte Fixed9x15_Character_206[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 62, 0, 0, 0, 34, 0, 20, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_207[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 62, 0, 0, 0, 34, 0, 34, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_208[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,124, 0, 33, 0, 33, 0, 33, 0, 33, 0,225, 0, 33, 0, 33, 0, 33, 0,124, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_209[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 67, 0, 69, 0, 73, 0, 73, 0, 81, 0, 97, 0, 65, 0, 0, 0, 78, 0, 49, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_210[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 8, 0, 16, 0, 32, 0}; -static const GLubyte Fixed9x15_Character_211[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 8, 0, 4, 0, 2, 0}; -static const GLubyte Fixed9x15_Character_212[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 34, 0, 20, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_213[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 78, 0, 49, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_214[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 34, 0, 34, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_215[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 34, 0, 20, 0, 8, 0, 20, 0, 34, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_216[] = { 9, 0, 0, 0, 0, 0, 0, 64, 0, 62, 0, 97, 0, 81, 0, 81, 0, 73, 0, 73, 0, 69, 0, 69, 0, 67, 0, 62, 0, 1, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_217[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 8, 0, 16, 0, 32, 0}; -static const GLubyte Fixed9x15_Character_218[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 8, 0, 4, 0, 2, 0}; -static const GLubyte Fixed9x15_Character_219[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 34, 0, 20, 0, 8, 0}; -static const GLubyte Fixed9x15_Character_220[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 34, 0, 34, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_221[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 20, 0, 34, 0, 65, 0, 65, 0, 0, 0, 8, 0, 4, 0, 2, 0}; -static const GLubyte Fixed9x15_Character_222[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 64, 0, 64, 0,126, 0, 65, 0, 65, 0, 65, 0,126, 0, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_223[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 34, 0, 34, 0, 34, 0, 36, 0,104, 0, 36, 0, 34, 0, 34, 0, 28, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_224[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 67, 0, 65, 0, 63, 0, 1, 0, 1, 0, 62, 0, 0, 0, 4, 0, 8, 0, 16, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_225[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 67, 0, 65, 0, 63, 0, 1, 0, 1, 0, 62, 0, 0, 0, 8, 0, 4, 0, 2, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_226[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 67, 0, 65, 0, 63, 0, 1, 0, 1, 0, 62, 0, 0, 0, 34, 0, 20, 0, 8, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_227[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 67, 0, 65, 0, 63, 0, 1, 0, 1, 0, 62, 0, 0, 0, 38, 0, 25, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_228[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 67, 0, 65, 0, 63, 0, 1, 0, 1, 0, 62, 0, 0, 0, 34, 0, 34, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_229[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 67, 0, 65, 0, 63, 0, 1, 0, 1, 0, 62, 0, 0, 0, 12, 0, 18, 0, 12, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_230[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 55, 0, 73, 0, 72, 0, 62, 0, 9, 0, 73, 0, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_231[] = { 9, 0, 0, 24, 0, 36, 0, 12, 0, 62, 0, 65, 0, 64, 0, 64, 0, 64, 0, 65, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_232[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 64, 0, 64, 0,127, 0, 65, 0, 65, 0, 62, 0, 0, 0, 8, 0, 16, 0, 32, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_233[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 64, 0, 64, 0,127, 0, 65, 0, 65, 0, 62, 0, 0, 0, 8, 0, 4, 0, 2, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_234[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 64, 0, 64, 0,127, 0, 65, 0, 65, 0, 62, 0, 0, 0, 34, 0, 20, 0, 8, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_235[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 64, 0, 64, 0,127, 0, 65, 0, 65, 0, 62, 0, 0, 0, 34, 0, 34, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_236[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 56, 0, 0, 0, 8, 0, 16, 0, 32, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_237[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 56, 0, 0, 0, 16, 0, 8, 0, 4, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_238[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 56, 0, 0, 0, 68, 0, 40, 0, 16, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_239[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 56, 0, 0, 0, 36, 0, 36, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_240[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 4, 0, 40, 0, 24, 0, 36, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_241[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 97, 0, 94, 0, 0, 0, 78, 0, 49, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_242[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 8, 0, 16, 0, 32, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_243[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 8, 0, 4, 0, 2, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_244[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 34, 0, 20, 0, 8, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_245[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 78, 0, 49, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_246[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 62, 0, 0, 0, 34, 0, 34, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_247[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 28, 0, 8, 0, 0, 0,127, 0, 0, 0, 8, 0, 28, 0, 8, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_248[] = { 9, 0, 0, 0, 0, 0, 0, 64, 0, 62, 0, 81, 0, 81, 0, 73, 0, 69, 0, 69, 0, 62, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_249[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 0, 0, 8, 0, 16, 0, 32, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_250[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 0, 0, 8, 0, 4, 0, 2, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_251[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 0, 0, 34, 0, 20, 0, 8, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_252[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 61, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 0, 0, 36, 0, 36, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_253[] = { 9, 0, 0, 60, 0, 66, 0, 2, 0, 58, 0, 70, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 0, 0, 16, 0, 8, 0, 4, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_254[] = { 9, 0, 0, 64, 0, 64, 0, 64, 0, 94, 0, 97, 0, 65, 0, 65, 0, 97, 0, 94, 0, 64, 0, 64, 0, 64, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Fixed9x15_Character_255[] = { 9, 0, 0, 60, 0, 66, 0, 2, 0, 58, 0, 70, 0, 66, 0, 66, 0, 66, 0, 66, 0, 66, 0, 0, 0, 36, 0, 36, 0, 0, 0, 0, 0}; - -/* The font characters mapping: */ -static const GLubyte* Fixed9x15_Character_Map[] = {Fixed9x15_Character_000,Fixed9x15_Character_001,Fixed9x15_Character_002,Fixed9x15_Character_003,Fixed9x15_Character_004,Fixed9x15_Character_005,Fixed9x15_Character_006,Fixed9x15_Character_007,Fixed9x15_Character_008,Fixed9x15_Character_009,Fixed9x15_Character_010,Fixed9x15_Character_011,Fixed9x15_Character_012,Fixed9x15_Character_013,Fixed9x15_Character_014,Fixed9x15_Character_015, - Fixed9x15_Character_016,Fixed9x15_Character_017,Fixed9x15_Character_018,Fixed9x15_Character_019,Fixed9x15_Character_020,Fixed9x15_Character_021,Fixed9x15_Character_022,Fixed9x15_Character_023,Fixed9x15_Character_024,Fixed9x15_Character_025,Fixed9x15_Character_026,Fixed9x15_Character_027,Fixed9x15_Character_028,Fixed9x15_Character_029,Fixed9x15_Character_030,Fixed9x15_Character_031, - Fixed9x15_Character_032,Fixed9x15_Character_033,Fixed9x15_Character_034,Fixed9x15_Character_035,Fixed9x15_Character_036,Fixed9x15_Character_037,Fixed9x15_Character_038,Fixed9x15_Character_039,Fixed9x15_Character_040,Fixed9x15_Character_041,Fixed9x15_Character_042,Fixed9x15_Character_043,Fixed9x15_Character_044,Fixed9x15_Character_045,Fixed9x15_Character_046,Fixed9x15_Character_047, - Fixed9x15_Character_048,Fixed9x15_Character_049,Fixed9x15_Character_050,Fixed9x15_Character_051,Fixed9x15_Character_052,Fixed9x15_Character_053,Fixed9x15_Character_054,Fixed9x15_Character_055,Fixed9x15_Character_056,Fixed9x15_Character_057,Fixed9x15_Character_058,Fixed9x15_Character_059,Fixed9x15_Character_060,Fixed9x15_Character_061,Fixed9x15_Character_062,Fixed9x15_Character_063, - Fixed9x15_Character_064,Fixed9x15_Character_065,Fixed9x15_Character_066,Fixed9x15_Character_067,Fixed9x15_Character_068,Fixed9x15_Character_069,Fixed9x15_Character_070,Fixed9x15_Character_071,Fixed9x15_Character_072,Fixed9x15_Character_073,Fixed9x15_Character_074,Fixed9x15_Character_075,Fixed9x15_Character_076,Fixed9x15_Character_077,Fixed9x15_Character_078,Fixed9x15_Character_079, - Fixed9x15_Character_080,Fixed9x15_Character_081,Fixed9x15_Character_082,Fixed9x15_Character_083,Fixed9x15_Character_084,Fixed9x15_Character_085,Fixed9x15_Character_086,Fixed9x15_Character_087,Fixed9x15_Character_088,Fixed9x15_Character_089,Fixed9x15_Character_090,Fixed9x15_Character_091,Fixed9x15_Character_092,Fixed9x15_Character_093,Fixed9x15_Character_094,Fixed9x15_Character_095, - Fixed9x15_Character_096,Fixed9x15_Character_097,Fixed9x15_Character_098,Fixed9x15_Character_099,Fixed9x15_Character_100,Fixed9x15_Character_101,Fixed9x15_Character_102,Fixed9x15_Character_103,Fixed9x15_Character_104,Fixed9x15_Character_105,Fixed9x15_Character_106,Fixed9x15_Character_107,Fixed9x15_Character_108,Fixed9x15_Character_109,Fixed9x15_Character_110,Fixed9x15_Character_111, - Fixed9x15_Character_112,Fixed9x15_Character_113,Fixed9x15_Character_114,Fixed9x15_Character_115,Fixed9x15_Character_116,Fixed9x15_Character_117,Fixed9x15_Character_118,Fixed9x15_Character_119,Fixed9x15_Character_120,Fixed9x15_Character_121,Fixed9x15_Character_122,Fixed9x15_Character_123,Fixed9x15_Character_124,Fixed9x15_Character_125,Fixed9x15_Character_126,Fixed9x15_Character_032, - Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032, - Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032,Fixed9x15_Character_032, - Fixed9x15_Character_160,Fixed9x15_Character_161,Fixed9x15_Character_162,Fixed9x15_Character_163,Fixed9x15_Character_164,Fixed9x15_Character_165,Fixed9x15_Character_166,Fixed9x15_Character_167,Fixed9x15_Character_168,Fixed9x15_Character_169,Fixed9x15_Character_170,Fixed9x15_Character_171,Fixed9x15_Character_172,Fixed9x15_Character_173,Fixed9x15_Character_174,Fixed9x15_Character_175, - Fixed9x15_Character_176,Fixed9x15_Character_177,Fixed9x15_Character_178,Fixed9x15_Character_179,Fixed9x15_Character_180,Fixed9x15_Character_181,Fixed9x15_Character_182,Fixed9x15_Character_183,Fixed9x15_Character_184,Fixed9x15_Character_185,Fixed9x15_Character_186,Fixed9x15_Character_187,Fixed9x15_Character_188,Fixed9x15_Character_189,Fixed9x15_Character_190,Fixed9x15_Character_191, - Fixed9x15_Character_192,Fixed9x15_Character_193,Fixed9x15_Character_194,Fixed9x15_Character_195,Fixed9x15_Character_196,Fixed9x15_Character_197,Fixed9x15_Character_198,Fixed9x15_Character_199,Fixed9x15_Character_200,Fixed9x15_Character_201,Fixed9x15_Character_202,Fixed9x15_Character_203,Fixed9x15_Character_204,Fixed9x15_Character_205,Fixed9x15_Character_206,Fixed9x15_Character_207, - Fixed9x15_Character_208,Fixed9x15_Character_209,Fixed9x15_Character_210,Fixed9x15_Character_211,Fixed9x15_Character_212,Fixed9x15_Character_213,Fixed9x15_Character_214,Fixed9x15_Character_215,Fixed9x15_Character_216,Fixed9x15_Character_217,Fixed9x15_Character_218,Fixed9x15_Character_219,Fixed9x15_Character_220,Fixed9x15_Character_221,Fixed9x15_Character_222,Fixed9x15_Character_223, - Fixed9x15_Character_224,Fixed9x15_Character_225,Fixed9x15_Character_226,Fixed9x15_Character_227,Fixed9x15_Character_228,Fixed9x15_Character_229,Fixed9x15_Character_230,Fixed9x15_Character_231,Fixed9x15_Character_232,Fixed9x15_Character_233,Fixed9x15_Character_234,Fixed9x15_Character_235,Fixed9x15_Character_236,Fixed9x15_Character_237,Fixed9x15_Character_238,Fixed9x15_Character_239, - Fixed9x15_Character_240,Fixed9x15_Character_241,Fixed9x15_Character_242,Fixed9x15_Character_243,Fixed9x15_Character_244,Fixed9x15_Character_245,Fixed9x15_Character_246,Fixed9x15_Character_247,Fixed9x15_Character_248,Fixed9x15_Character_249,Fixed9x15_Character_250,Fixed9x15_Character_251,Fixed9x15_Character_252,Fixed9x15_Character_253,Fixed9x15_Character_254,Fixed9x15_Character_255,NULL}; - -/* The font structure: */ -const SFG_Font fgFontFixed9x15 = { "-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", 256, 16, Fixed9x15_Character_Map, 0, 4 }; - -static const GLubyte Helvetica10_Character_000[] = { 8, 0, 0, 0, 84, 0, 68, 0, 68, 0, 84, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_001[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_002[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_003[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_004[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_005[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_006[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_007[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_008[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_009[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_010[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_011[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_012[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_013[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_014[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_015[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_016[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_017[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_018[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_019[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_020[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_021[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_022[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_023[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_024[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_025[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_026[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_027[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_028[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_029[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_030[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_031[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_032[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_033[] = { 3, 0, 0, 0, 64, 0, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_034[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 80, 0, 0, 0}; -static const GLubyte Helvetica10_Character_035[] = { 6, 0, 0, 0, 80, 80,248, 40,124, 40, 40, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_036[] = { 6, 0, 0, 32,112,168, 40,112,160,168,112, 32, 0, 0, 0}; -static const GLubyte Helvetica10_Character_037[] = { 9, 0, 0, 0, 0, 0, 0, 38, 0, 41, 0, 22, 0, 16, 0, 8, 0,104, 0,148, 0,100, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_038[] = { 8, 0, 0, 0, 50, 76, 76, 82, 48, 40, 40, 16, 0, 0, 0}; -static const GLubyte Helvetica10_Character_039[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 64, 32, 32, 0, 0, 0}; -static const GLubyte Helvetica10_Character_040[] = { 4, 0, 32, 64, 64,128,128,128,128, 64, 64, 32, 0, 0, 0}; -static const GLubyte Helvetica10_Character_041[] = { 4, 0, 64, 32, 32, 16, 16, 16, 16, 32, 32, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_042[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0,160, 64,160, 0, 0, 0}; -static const GLubyte Helvetica10_Character_043[] = { 6, 0, 0, 0, 0, 32, 32,248, 32, 32, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_044[] = { 3, 0,128, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_045[] = { 7, 0, 0, 0, 0, 0, 0,124, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_046[] = { 3, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_047[] = { 3, 0, 0, 0,128,128, 64, 64, 64, 64, 32, 32, 0, 0, 0}; -static const GLubyte Helvetica10_Character_048[] = { 6, 0, 0, 0,112,136,136,136,136,136,136,112, 0, 0, 0}; -static const GLubyte Helvetica10_Character_049[] = { 6, 0, 0, 0, 32, 32, 32, 32, 32, 32, 96, 32, 0, 0, 0}; -static const GLubyte Helvetica10_Character_050[] = { 6, 0, 0, 0,248,128, 64, 48, 8, 8,136,112, 0, 0, 0}; -static const GLubyte Helvetica10_Character_051[] = { 6, 0, 0, 0,112,136, 8, 8, 48, 8,136,112, 0, 0, 0}; -static const GLubyte Helvetica10_Character_052[] = { 6, 0, 0, 0, 16, 16,248,144, 80, 80, 48, 16, 0, 0, 0}; -static const GLubyte Helvetica10_Character_053[] = { 6, 0, 0, 0,112,136, 8, 8,240,128,128,248, 0, 0, 0}; -static const GLubyte Helvetica10_Character_054[] = { 6, 0, 0, 0,112,136,136,200,176,128,136,112, 0, 0, 0}; -static const GLubyte Helvetica10_Character_055[] = { 6, 0, 0, 0, 64, 64, 32, 32, 16, 16, 8,248, 0, 0, 0}; -static const GLubyte Helvetica10_Character_056[] = { 6, 0, 0, 0,112,136,136,136,112,136,136,112, 0, 0, 0}; -static const GLubyte Helvetica10_Character_057[] = { 6, 0, 0, 0,112,136, 8,104,152,136,136,112, 0, 0, 0}; -static const GLubyte Helvetica10_Character_058[] = { 3, 0, 0, 0, 64, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_059[] = { 3, 0,128, 64, 64, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_060[] = { 6, 0, 0, 0, 0, 16, 32, 64, 32, 16, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_061[] = { 5, 0, 0, 0, 0, 0,240, 0,240, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_062[] = { 6, 0, 0, 0, 0, 64, 32, 16, 32, 64, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_063[] = { 6, 0, 0, 0, 32, 0, 32, 32, 16, 8, 72, 48, 0, 0, 0}; -static const GLubyte Helvetica10_Character_064[] = { 11, 0, 0, 62, 0, 64, 0,155, 0,164,128,164,128,162, 64,146, 64, 77, 64, 32,128, 31, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_065[] = { 7, 0, 0, 0,130,130,124, 68, 40, 40, 16, 16, 0, 0, 0}; -static const GLubyte Helvetica10_Character_066[] = { 7, 0, 0, 0,120, 68, 68, 68,120, 68, 68,120, 0, 0, 0}; -static const GLubyte Helvetica10_Character_067[] = { 8, 0, 0, 0, 60, 66, 64, 64, 64, 64, 66, 60, 0, 0, 0}; -static const GLubyte Helvetica10_Character_068[] = { 8, 0, 0, 0,120, 68, 66, 66, 66, 66, 68,120, 0, 0, 0}; -static const GLubyte Helvetica10_Character_069[] = { 7, 0, 0, 0,124, 64, 64, 64,124, 64, 64,124, 0, 0, 0}; -static const GLubyte Helvetica10_Character_070[] = { 6, 0, 0, 0, 64, 64, 64, 64,120, 64, 64,124, 0, 0, 0}; -static const GLubyte Helvetica10_Character_071[] = { 8, 0, 0, 0, 58, 70, 66, 70, 64, 64, 66, 60, 0, 0, 0}; -static const GLubyte Helvetica10_Character_072[] = { 8, 0, 0, 0, 66, 66, 66, 66,126, 66, 66, 66, 0, 0, 0}; -static const GLubyte Helvetica10_Character_073[] = { 3, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_074[] = { 5, 0, 0, 0, 96,144, 16, 16, 16, 16, 16, 16, 0, 0, 0}; -static const GLubyte Helvetica10_Character_075[] = { 7, 0, 0, 0, 68, 68, 72, 72,112, 80, 72, 68, 0, 0, 0}; -static const GLubyte Helvetica10_Character_076[] = { 6, 0, 0, 0,120, 64, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_077[] = { 9, 0, 0, 0, 0, 0, 0, 73, 0, 73, 0, 73, 0, 85, 0, 85, 0, 99, 0, 99, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_078[] = { 8, 0, 0, 0, 70, 70, 74, 74, 82, 82, 98, 98, 0, 0, 0}; -static const GLubyte Helvetica10_Character_079[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 60, 0, 0, 0}; -static const GLubyte Helvetica10_Character_080[] = { 7, 0, 0, 0, 64, 64, 64, 64,120, 68, 68,120, 0, 0, 0}; -static const GLubyte Helvetica10_Character_081[] = { 8, 0, 0, 1, 62, 70, 74, 66, 66, 66, 66, 60, 0, 0, 0}; -static const GLubyte Helvetica10_Character_082[] = { 7, 0, 0, 0, 68, 68, 68, 68,120, 68, 68,120, 0, 0, 0}; -static const GLubyte Helvetica10_Character_083[] = { 7, 0, 0, 0, 56, 68, 68, 4, 56, 64, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica10_Character_084[] = { 5, 0, 0, 0, 32, 32, 32, 32, 32, 32, 32,248, 0, 0, 0}; -static const GLubyte Helvetica10_Character_085[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 0, 0, 0}; -static const GLubyte Helvetica10_Character_086[] = { 7, 0, 0, 0, 16, 40, 40, 68, 68, 68,130,130, 0, 0, 0}; -static const GLubyte Helvetica10_Character_087[] = { 9, 0, 0, 0, 0, 0, 0, 34, 0, 34, 0, 34, 0, 85, 0, 73, 0, 73, 0,136,128,136,128, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_088[] = { 7, 0, 0, 0, 68, 68, 40, 40, 16, 40, 68, 68, 0, 0, 0}; -static const GLubyte Helvetica10_Character_089[] = { 7, 0, 0, 0, 16, 16, 16, 40, 40, 68, 68,130, 0, 0, 0}; -static const GLubyte Helvetica10_Character_090[] = { 7, 0, 0, 0,124, 64, 32, 16, 16, 8, 4,124, 0, 0, 0}; -static const GLubyte Helvetica10_Character_091[] = { 3, 0, 96, 64, 64, 64, 64, 64, 64, 64, 64, 96, 0, 0, 0}; -static const GLubyte Helvetica10_Character_092[] = { 3, 0, 0, 0, 32, 32, 64, 64, 64, 64,128,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_093[] = { 3, 0,192, 64, 64, 64, 64, 64, 64, 64, 64,192, 0, 0, 0}; -static const GLubyte Helvetica10_Character_094[] = { 6, 0, 0, 0, 0, 0, 0,136, 80, 80, 32, 32, 0, 0, 0}; -static const GLubyte Helvetica10_Character_095[] = { 6, 0,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_096[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 63, 64, 32, 0, 0, 0}; -static const GLubyte Helvetica10_Character_097[] = { 5, 0, 0, 0,104,144,144,112, 16,224, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_098[] = { 6, 0, 0, 0,176,200,136,136,200,176,128,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_099[] = { 5, 0, 0, 0, 96,144,128,128,144, 96, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_100[] = { 6, 0, 0, 0,104,152,136,136,152,104, 8, 8, 0, 0, 0}; -static const GLubyte Helvetica10_Character_101[] = { 5, 0, 0, 0, 96,144,128,240,144, 96, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_102[] = { 4, 0, 0, 0, 64, 64, 64, 64, 64,224, 64, 48, 0, 0, 0}; -static const GLubyte Helvetica10_Character_103[] = { 6, 0,112, 8,104,152,136,136,152,104, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_104[] = { 6, 0, 0, 0,136,136,136,136,200,176,128,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_105[] = { 2, 0, 0, 0,128,128,128,128,128,128, 0,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_106[] = { 2, 0, 0,128,128,128,128,128,128,128, 0,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_107[] = { 5, 0, 0, 0,144,144,160,192,160,144,128,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_108[] = { 2, 0, 0, 0,128,128,128,128,128,128,128,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_109[] = { 8, 0, 0, 0,146,146,146,146,146,236, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_110[] = { 6, 0, 0, 0,136,136,136,136,200,176, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_111[] = { 6, 0, 0, 0,112,136,136,136,136,112, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_112[] = { 6, 0,128,128,176,200,136,136,200,176, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_113[] = { 6, 0, 8, 8,104,152,136,136,152,104, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_114[] = { 4, 0, 0, 0,128,128,128,128,192,160, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_115[] = { 5, 0, 0, 0, 96,144, 16, 96,144, 96, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_116[] = { 4, 0, 0, 0, 96, 64, 64, 64, 64,224, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_117[] = { 5, 0, 0, 0,112,144,144,144,144,144, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_118[] = { 6, 0, 0, 0, 32, 32, 80, 80,136,136, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_119[] = { 8, 0, 0, 0, 40, 40, 84, 84,146,146, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_120[] = { 6, 0, 0, 0,136,136, 80, 32, 80,136, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_121[] = { 5, 0,128, 64, 64, 96,160,160,144,144, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_122[] = { 5, 0, 0, 0,240,128, 64, 32, 16,240, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_123[] = { 3, 0, 32, 64, 64, 64, 64,128, 64, 64, 64, 32, 0, 0, 0}; -static const GLubyte Helvetica10_Character_124[] = { 3, 0, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_125[] = { 3, 0,128, 64, 64, 64, 64, 32, 64, 64, 64,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_126[] = { 7, 0, 0, 0, 0, 0, 0,152,100, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_127[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_128[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_129[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_130[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_131[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_132[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_133[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_134[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_135[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_136[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_137[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_138[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_139[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_140[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_141[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_142[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_143[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_144[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_145[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_146[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_147[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_148[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_149[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_150[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_151[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_152[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_153[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_154[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_155[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_156[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_157[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_158[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_159[] = { 13, 0, 0, 0, 0, 0, 0, 84, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_160[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_161[] = { 3, 0, 64, 64, 64, 64, 64, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_162[] = { 6, 0, 0, 64,112,168,160,160,168,112, 16, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_163[] = { 6, 0, 0, 0,176, 72, 64, 64,224, 64, 72, 48, 0, 0, 0}; -static const GLubyte Helvetica10_Character_164[] = { 5, 0, 0, 0, 0,144, 96,144,144, 96,144, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_165[] = { 6, 0, 0, 0, 32,248, 32,248, 80, 80,136,136, 0, 0, 0}; -static const GLubyte Helvetica10_Character_166[] = { 3, 0, 64, 64, 64, 64, 0, 0, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_167[] = { 6, 0,112,136, 24,112,200,152,112,192,136,112, 0, 0, 0}; -static const GLubyte Helvetica10_Character_168[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,160, 0, 0, 0}; -static const GLubyte Helvetica10_Character_169[] = { 9, 0, 0, 0, 0, 0, 0, 28, 0, 34, 0, 77, 0, 81, 0, 77, 0, 34, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_170[] = { 4, 0, 0, 0, 0, 0, 0,224, 0,160, 32,224, 0, 0, 0}; -static const GLubyte Helvetica10_Character_171[] = { 6, 0, 0, 0, 40, 80,160, 80, 40, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_172[] = { 7, 0, 0, 0, 0, 0, 4, 4,124, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_173[] = { 4, 0, 0, 0, 0, 0, 0,224, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_174[] = { 9, 0, 0, 0, 0, 0, 0, 28, 0, 34, 0, 85, 0, 89, 0, 93, 0, 34, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_175[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,224, 0, 0, 0}; -static const GLubyte Helvetica10_Character_176[] = { 4, 0, 0, 0, 0, 0, 0, 96,144,144, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_177[] = { 6, 0, 0, 0,248, 0, 32, 32,248, 32, 32, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_178[] = { 3, 0, 0, 0, 0, 0, 0,224, 64,160, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_179[] = { 3, 0, 0, 0, 0, 0, 0,192, 32, 64,224, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_180[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_181[] = { 5, 0,128,128,240,144,144,144,144,144, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_182[] = { 6, 0, 40, 40, 40, 40, 40,104,232,232,232,124, 0, 0, 0}; -static const GLubyte Helvetica10_Character_183[] = { 3, 0, 0, 0, 0, 0, 0,192, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_184[] = { 3, 0,192, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_185[] = { 3, 0, 0, 0, 0, 0, 0, 64, 64,192, 64, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_186[] = { 4, 0, 0, 0, 0, 0, 0,224, 0,224,160,224, 0, 0, 0}; -static const GLubyte Helvetica10_Character_187[] = { 6, 0, 0, 0,160, 80, 40, 80,160, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_188[] = { 9, 0, 0, 0, 0, 0, 0, 33, 0, 23,128, 19, 0, 9, 0, 72, 0, 68, 0,196, 0, 66, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_189[] = { 9, 0, 0, 0, 0, 0, 0, 39, 0, 18, 0, 21, 0, 11, 0, 72, 0, 68, 0,196, 0, 66, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_190[] = { 9, 0, 0, 0, 0, 0, 0, 33, 0, 23,128, 19, 0, 9, 0,200, 0, 36, 0, 68, 0,226, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_191[] = { 6, 0, 48, 72, 64, 32, 16, 16, 0, 16, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_192[] = { 7, 0, 0, 0,130,130,124, 68, 40, 40, 16, 16, 0, 16, 32}; -static const GLubyte Helvetica10_Character_193[] = { 7, 0, 0, 0,130,130,124, 68, 40, 40, 16, 16, 0, 16, 8}; -static const GLubyte Helvetica10_Character_194[] = { 7, 0, 0, 0,130,130,124, 68, 40, 40, 16, 16, 0, 40, 16}; -static const GLubyte Helvetica10_Character_195[] = { 7, 0, 0, 0,130,130,124, 68, 40, 40, 16, 16, 0, 40, 20}; -static const GLubyte Helvetica10_Character_196[] = { 7, 0, 0, 0,130,130,124, 68, 40, 40, 16, 16, 0, 40, 0}; -static const GLubyte Helvetica10_Character_197[] = { 7, 0, 0, 0,130,130,124, 68, 40, 40, 16, 16, 16, 40, 16}; -static const GLubyte Helvetica10_Character_198[] = { 10, 0, 0, 0, 0, 0, 0,143,128,136, 0,120, 0, 72, 0, 47,128, 40, 0, 24, 0, 31,128, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_199[] = { 8, 0, 24, 8, 60, 66, 64, 64, 64, 64, 66, 60, 0, 0, 0}; -static const GLubyte Helvetica10_Character_200[] = { 7, 0, 0, 0,124, 64, 64, 64,124, 64, 64,124, 0, 16, 32}; -static const GLubyte Helvetica10_Character_201[] = { 7, 0, 0, 0,124, 64, 64, 64,124, 64, 64,124, 0, 16, 8}; -static const GLubyte Helvetica10_Character_202[] = { 7, 0, 0, 0,124, 64, 64,124, 64, 64, 64,124, 0, 40, 16}; -static const GLubyte Helvetica10_Character_203[] = { 7, 0, 0, 0,124, 64, 64, 64,124, 64, 64,124, 0, 40, 0}; -static const GLubyte Helvetica10_Character_204[] = { 3, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 0, 64,128}; -static const GLubyte Helvetica10_Character_205[] = { 3, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 0, 64, 32}; -static const GLubyte Helvetica10_Character_206[] = { 3, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 0,160, 64}; -static const GLubyte Helvetica10_Character_207[] = { 3, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 0,160, 0}; -static const GLubyte Helvetica10_Character_208[] = { 8, 0, 0, 0,120, 68, 66, 66,242, 66, 68,120, 0, 0, 0}; -static const GLubyte Helvetica10_Character_209[] = { 8, 0, 0, 0, 70, 70, 74, 74, 82, 82, 98, 98, 0, 40, 20}; -static const GLubyte Helvetica10_Character_210[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 60, 0, 8, 16}; -static const GLubyte Helvetica10_Character_211[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 60, 0, 8, 4}; -static const GLubyte Helvetica10_Character_212[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 60, 0, 20, 8}; -static const GLubyte Helvetica10_Character_213[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 60, 0, 40, 20}; -static const GLubyte Helvetica10_Character_214[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 60, 0, 36, 0}; -static const GLubyte Helvetica10_Character_215[] = { 6, 0, 0, 0, 0,136, 80, 32, 80,136, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_216[] = { 8, 0, 0, 64, 60, 98, 82, 82, 74, 74, 70, 60, 2, 0, 0}; -static const GLubyte Helvetica10_Character_217[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 0, 8, 16}; -static const GLubyte Helvetica10_Character_218[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 0, 16, 8}; -static const GLubyte Helvetica10_Character_219[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 0, 20, 8}; -static const GLubyte Helvetica10_Character_220[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 0, 36, 0}; -static const GLubyte Helvetica10_Character_221[] = { 7, 0, 0, 0, 16, 16, 16, 40, 40, 68, 68,130, 0, 16, 8}; -static const GLubyte Helvetica10_Character_222[] = { 7, 0, 0, 0, 64, 64,120, 68, 68,120, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica10_Character_223[] = { 5, 0, 0, 0,160,144,144,144,160,144,144, 96, 0, 0, 0}; -static const GLubyte Helvetica10_Character_224[] = { 5, 0, 0, 0,104,144,144,112, 16,224, 0, 32, 64, 0, 0}; -static const GLubyte Helvetica10_Character_225[] = { 5, 0, 0, 0,104,144,144,112, 16,224, 0, 32, 16, 0, 0}; -static const GLubyte Helvetica10_Character_226[] = { 5, 0, 0, 0,104,144,144,112, 16,224, 0, 80, 32, 0, 0}; -static const GLubyte Helvetica10_Character_227[] = { 5, 0, 0, 0,104,144,144,112, 16,224, 0,160, 80, 0, 0}; -static const GLubyte Helvetica10_Character_228[] = { 5, 0, 0, 0,104,144,144,112, 16,224, 0, 80, 0, 0, 0}; -static const GLubyte Helvetica10_Character_229[] = { 5, 0, 0, 0,104,144,144,112, 16,224, 32, 80, 32, 0, 0}; -static const GLubyte Helvetica10_Character_230[] = { 8, 0, 0, 0,108,146,144,126, 18,236, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_231[] = { 5, 0, 96, 32, 96,144,128,128,144, 96, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_232[] = { 5, 0, 0, 0, 96,144,128,240,144, 96, 0, 32, 64, 0, 0}; -static const GLubyte Helvetica10_Character_233[] = { 5, 0, 0, 0, 96,144,128,240,144, 96, 0, 64, 32, 0, 0}; -static const GLubyte Helvetica10_Character_234[] = { 5, 0, 0, 0, 96,144,128,240,144, 96, 0, 80, 32, 0, 0}; -static const GLubyte Helvetica10_Character_235[] = { 5, 0, 0, 0, 96,144,128,240,144, 96, 0, 80, 0, 0, 0}; -static const GLubyte Helvetica10_Character_236[] = { 2, 0, 0, 0,128,128,128,128,128,128, 0,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_237[] = { 2, 0, 0, 0,128,128,128,128,128,128, 0,128, 64, 0, 0}; -static const GLubyte Helvetica10_Character_238[] = { 2, 0, 0, 0,128,128,128,128,128,128, 0, 64,128, 0, 0}; -static const GLubyte Helvetica10_Character_239[] = { 2, 0, 0, 0, 64, 64, 64, 64, 64, 64, 0,160, 0, 0, 0}; -static const GLubyte Helvetica10_Character_240[] = { 6, 0, 0, 0,112,136,136,136,136,120,144, 96, 80, 0, 0}; -static const GLubyte Helvetica10_Character_241[] = { 5, 0, 0, 0,144,144,144,144,144,224, 0,160, 80, 0, 0}; -static const GLubyte Helvetica10_Character_242[] = { 6, 0, 0, 0,112,136,136,136,136,112, 0, 32, 64, 0, 0}; -static const GLubyte Helvetica10_Character_243[] = { 6, 0, 0, 0,112,136,136,136,136,112, 0, 32, 16, 0, 0}; -static const GLubyte Helvetica10_Character_244[] = { 6, 0, 0, 0,112,136,136,136,136,112, 0, 80, 32, 0, 0}; -static const GLubyte Helvetica10_Character_245[] = { 6, 0, 0, 0,112,136,136,136,136,112, 0, 80, 40, 0, 0}; -static const GLubyte Helvetica10_Character_246[] = { 6, 0, 0, 0,112,136,136,136,136,112, 0, 80, 0, 0, 0}; -static const GLubyte Helvetica10_Character_247[] = { 6, 0, 0, 0, 0, 32, 0,248, 0, 32, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_248[] = { 6, 0, 0, 0,112,136,200,168,152,116, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica10_Character_249[] = { 5, 0, 0, 0,112,144,144,144,144,144, 0, 32, 64, 0, 0}; -static const GLubyte Helvetica10_Character_250[] = { 5, 0, 0, 0,112,144,144,144,144,144, 0, 64, 32, 0, 0}; -static const GLubyte Helvetica10_Character_251[] = { 5, 0, 0, 0,112,144,144,144,144,144, 0, 80, 32, 0, 0}; -static const GLubyte Helvetica10_Character_252[] = { 5, 0, 0, 0,112,144,144,144,144,144, 0, 80, 0, 0, 0}; -static const GLubyte Helvetica10_Character_253[] = { 5, 0,128, 64, 64, 96,160,160,144,144, 0, 32, 16, 0, 0}; -static const GLubyte Helvetica10_Character_254[] = { 6, 0,128,128,176,200,136,136,200,176,128,128, 0, 0, 0}; -static const GLubyte Helvetica10_Character_255[] = { 5, 0,128, 64, 64, 96,160,160,144,144, 0, 80, 0, 0, 0}; - -/* The font characters mapping: */ -static const GLubyte* Helvetica10_Character_Map[] = {Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032, - Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032, - Helvetica10_Character_032,Helvetica10_Character_033,Helvetica10_Character_034,Helvetica10_Character_035,Helvetica10_Character_036,Helvetica10_Character_037,Helvetica10_Character_038,Helvetica10_Character_039,Helvetica10_Character_040,Helvetica10_Character_041,Helvetica10_Character_042,Helvetica10_Character_043,Helvetica10_Character_044,Helvetica10_Character_045,Helvetica10_Character_046,Helvetica10_Character_047, - Helvetica10_Character_048,Helvetica10_Character_049,Helvetica10_Character_050,Helvetica10_Character_051,Helvetica10_Character_052,Helvetica10_Character_053,Helvetica10_Character_054,Helvetica10_Character_055,Helvetica10_Character_056,Helvetica10_Character_057,Helvetica10_Character_058,Helvetica10_Character_059,Helvetica10_Character_060,Helvetica10_Character_061,Helvetica10_Character_062,Helvetica10_Character_063, - Helvetica10_Character_064,Helvetica10_Character_065,Helvetica10_Character_066,Helvetica10_Character_067,Helvetica10_Character_068,Helvetica10_Character_069,Helvetica10_Character_070,Helvetica10_Character_071,Helvetica10_Character_072,Helvetica10_Character_073,Helvetica10_Character_074,Helvetica10_Character_075,Helvetica10_Character_076,Helvetica10_Character_077,Helvetica10_Character_078,Helvetica10_Character_079, - Helvetica10_Character_080,Helvetica10_Character_081,Helvetica10_Character_082,Helvetica10_Character_083,Helvetica10_Character_084,Helvetica10_Character_085,Helvetica10_Character_086,Helvetica10_Character_087,Helvetica10_Character_088,Helvetica10_Character_089,Helvetica10_Character_090,Helvetica10_Character_091,Helvetica10_Character_092,Helvetica10_Character_093,Helvetica10_Character_094,Helvetica10_Character_095, - Helvetica10_Character_096,Helvetica10_Character_097,Helvetica10_Character_098,Helvetica10_Character_099,Helvetica10_Character_100,Helvetica10_Character_101,Helvetica10_Character_102,Helvetica10_Character_103,Helvetica10_Character_104,Helvetica10_Character_105,Helvetica10_Character_106,Helvetica10_Character_107,Helvetica10_Character_108,Helvetica10_Character_109,Helvetica10_Character_110,Helvetica10_Character_111, - Helvetica10_Character_112,Helvetica10_Character_113,Helvetica10_Character_114,Helvetica10_Character_115,Helvetica10_Character_116,Helvetica10_Character_117,Helvetica10_Character_118,Helvetica10_Character_119,Helvetica10_Character_120,Helvetica10_Character_121,Helvetica10_Character_122,Helvetica10_Character_123,Helvetica10_Character_124,Helvetica10_Character_125,Helvetica10_Character_126,Helvetica10_Character_032, - Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032, - Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032,Helvetica10_Character_032, - Helvetica10_Character_160,Helvetica10_Character_161,Helvetica10_Character_162,Helvetica10_Character_163,Helvetica10_Character_164,Helvetica10_Character_165,Helvetica10_Character_166,Helvetica10_Character_167,Helvetica10_Character_168,Helvetica10_Character_169,Helvetica10_Character_170,Helvetica10_Character_171,Helvetica10_Character_172,Helvetica10_Character_173,Helvetica10_Character_174,Helvetica10_Character_175, - Helvetica10_Character_176,Helvetica10_Character_177,Helvetica10_Character_178,Helvetica10_Character_179,Helvetica10_Character_180,Helvetica10_Character_181,Helvetica10_Character_182,Helvetica10_Character_183,Helvetica10_Character_184,Helvetica10_Character_185,Helvetica10_Character_186,Helvetica10_Character_187,Helvetica10_Character_188,Helvetica10_Character_189,Helvetica10_Character_190,Helvetica10_Character_191, - Helvetica10_Character_192,Helvetica10_Character_193,Helvetica10_Character_194,Helvetica10_Character_195,Helvetica10_Character_196,Helvetica10_Character_197,Helvetica10_Character_198,Helvetica10_Character_199,Helvetica10_Character_200,Helvetica10_Character_201,Helvetica10_Character_202,Helvetica10_Character_203,Helvetica10_Character_204,Helvetica10_Character_205,Helvetica10_Character_206,Helvetica10_Character_207, - Helvetica10_Character_208,Helvetica10_Character_209,Helvetica10_Character_210,Helvetica10_Character_211,Helvetica10_Character_212,Helvetica10_Character_213,Helvetica10_Character_214,Helvetica10_Character_215,Helvetica10_Character_216,Helvetica10_Character_217,Helvetica10_Character_218,Helvetica10_Character_219,Helvetica10_Character_220,Helvetica10_Character_221,Helvetica10_Character_222,Helvetica10_Character_223, - Helvetica10_Character_224,Helvetica10_Character_225,Helvetica10_Character_226,Helvetica10_Character_227,Helvetica10_Character_228,Helvetica10_Character_229,Helvetica10_Character_230,Helvetica10_Character_231,Helvetica10_Character_232,Helvetica10_Character_233,Helvetica10_Character_234,Helvetica10_Character_235,Helvetica10_Character_236,Helvetica10_Character_237,Helvetica10_Character_238,Helvetica10_Character_239, - Helvetica10_Character_240,Helvetica10_Character_241,Helvetica10_Character_242,Helvetica10_Character_243,Helvetica10_Character_244,Helvetica10_Character_245,Helvetica10_Character_246,Helvetica10_Character_247,Helvetica10_Character_248,Helvetica10_Character_249,Helvetica10_Character_250,Helvetica10_Character_251,Helvetica10_Character_252,Helvetica10_Character_253,Helvetica10_Character_254,Helvetica10_Character_255,NULL}; - -/* The font structure: */ -const SFG_Font fgFontHelvetica10 = { "-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", 256, 14, Helvetica10_Character_Map, 0, 3 }; - -static const GLubyte Helvetica12_Character_000[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_001[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_002[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_003[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_004[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_005[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_006[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_007[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_008[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_009[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_010[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_011[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_012[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_013[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_014[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_015[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_016[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_017[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_018[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_019[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_020[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_021[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_022[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_023[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_024[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_025[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_026[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_027[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_028[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_029[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_030[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_031[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_032[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_033[] = { 3, 0, 0, 0, 0, 64, 0, 64, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_034[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 80, 80, 0, 0, 0}; -static const GLubyte Helvetica12_Character_035[] = { 7, 0, 0, 0, 0, 80, 80, 80,252, 40,252, 40, 40, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_036[] = { 7, 0, 0, 0, 16, 56, 84, 84, 20, 56, 80, 84, 56, 16, 0, 0, 0}; -static const GLubyte Helvetica12_Character_037[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 17,128, 10, 64, 10, 64, 9,128, 4, 0, 52, 0, 74, 0, 74, 0, 49, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_038[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 57, 0, 70, 0, 66, 0, 69, 0, 40, 0, 24, 0, 36, 0, 36, 0, 24, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_039[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 32, 96, 0, 0, 0}; -static const GLubyte Helvetica12_Character_040[] = { 4, 0, 16, 32, 32, 64, 64, 64, 64, 64, 64, 32, 32, 16, 0, 0, 0}; -static const GLubyte Helvetica12_Character_041[] = { 4, 0,128, 64, 64, 32, 32, 32, 32, 32, 32, 64, 64,128, 0, 0, 0}; -static const GLubyte Helvetica12_Character_042[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 32, 80, 0, 0, 0}; -static const GLubyte Helvetica12_Character_043[] = { 7, 0, 0, 0, 0, 0, 16, 16,124, 16, 16, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_044[] = { 4, 0, 0, 64, 32, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_045[] = { 8, 0, 0, 0, 0, 0, 0, 0,124, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_046[] = { 3, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_047[] = { 4, 0, 0, 0, 0,128,128, 64, 64, 64, 32, 32, 16, 16, 0, 0, 0}; -static const GLubyte Helvetica12_Character_048[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 68, 68, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica12_Character_049[] = { 7, 0, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16,112, 16, 0, 0, 0}; -static const GLubyte Helvetica12_Character_050[] = { 7, 0, 0, 0, 0,124, 64, 64, 32, 16, 8, 4, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica12_Character_051[] = { 7, 0, 0, 0, 0, 56, 68, 68, 4, 4, 24, 4, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica12_Character_052[] = { 7, 0, 0, 0, 0, 8, 8,252,136, 72, 40, 40, 24, 8, 0, 0, 0}; -static const GLubyte Helvetica12_Character_053[] = { 7, 0, 0, 0, 0, 56, 68, 68, 4, 4,120, 64, 64,124, 0, 0, 0}; -static const GLubyte Helvetica12_Character_054[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68,100, 88, 64, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica12_Character_055[] = { 7, 0, 0, 0, 0, 32, 32, 16, 16, 16, 8, 8, 4,124, 0, 0, 0}; -static const GLubyte Helvetica12_Character_056[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 56, 68, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica12_Character_057[] = { 7, 0, 0, 0, 0, 56, 68, 4, 4, 60, 68, 68, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica12_Character_058[] = { 3, 0, 0, 0, 0, 64, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_059[] = { 3, 0, 0,128, 64, 64, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_060[] = { 7, 0, 0, 0, 0, 0, 12, 48,192, 48, 12, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_061[] = { 7, 0, 0, 0, 0, 0, 0,124, 0,124, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_062[] = { 7, 0, 0, 0, 0, 0, 96, 24, 6, 24, 96, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_063[] = { 7, 0, 0, 0, 0, 16, 0, 16, 16, 8, 8, 68, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica12_Character_064[] = { 12, 0, 0, 0, 0, 0, 0, 31, 0, 32, 0, 77,128, 83, 64, 81, 32, 81, 32, 73, 32, 38,160, 48, 64, 15,128, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_065[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 62, 0, 34, 0, 34, 0, 20, 0, 20, 0, 8, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_066[] = { 8, 0, 0, 0, 0,124, 66, 66, 66,124, 66, 66, 66,124, 0, 0, 0}; -static const GLubyte Helvetica12_Character_067[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 33, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 33, 0, 30, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_068[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,124, 0, 66, 0, 65, 0, 65, 0, 65, 0, 65, 0, 65, 0, 66, 0,124, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_069[] = { 8, 0, 0, 0, 0,126, 64, 64, 64,126, 64, 64, 64,126, 0, 0, 0}; -static const GLubyte Helvetica12_Character_070[] = { 8, 0, 0, 0, 0, 64, 64, 64, 64,124, 64, 64, 64,126, 0, 0, 0}; -static const GLubyte Helvetica12_Character_071[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 29, 0, 35, 0, 65, 0, 65, 0, 71, 0, 64, 0, 64, 0, 33, 0, 30, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_072[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 65, 0,127, 0, 65, 0, 65, 0, 65, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_073[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_074[] = { 7, 0, 0, 0, 0, 56, 68, 68, 4, 4, 4, 4, 4, 4, 0, 0, 0}; -static const GLubyte Helvetica12_Character_075[] = { 8, 0, 0, 0, 0, 65, 66, 68, 72,112, 80, 72, 68, 66, 0, 0, 0}; -static const GLubyte Helvetica12_Character_076[] = { 7, 0, 0, 0, 0,124, 64, 64, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_077[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 68, 64, 68, 64, 74, 64, 74, 64, 81, 64, 81, 64, 96,192, 96,192, 64, 64, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_078[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 67, 0, 69, 0, 69, 0, 73, 0, 81, 0, 81, 0, 97, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_079[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 33, 0, 64,128, 64,128, 64,128, 64,128, 64,128, 33, 0, 30, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_080[] = { 8, 0, 0, 0, 0, 64, 64, 64, 64,124, 66, 66, 66,124, 0, 0, 0}; -static const GLubyte Helvetica12_Character_081[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 30,128, 33, 0, 66,128, 68,128, 64,128, 64,128, 64,128, 33, 0, 30, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_082[] = { 8, 0, 0, 0, 0, 66, 66, 66, 68,124, 66, 66, 66,124, 0, 0, 0}; -static const GLubyte Helvetica12_Character_083[] = { 8, 0, 0, 0, 0, 60, 66, 66, 2, 12, 48, 64, 66, 60, 0, 0, 0}; -static const GLubyte Helvetica12_Character_084[] = { 7, 0, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16,254, 0, 0, 0}; -static const GLubyte Helvetica12_Character_085[] = { 8, 0, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 66, 0, 0, 0}; -static const GLubyte Helvetica12_Character_086[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 20, 0, 20, 0, 34, 0, 34, 0, 34, 0, 65, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_087[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 17, 0, 17, 0, 42,128, 42,128, 36,128, 68, 64, 68, 64, 68, 64, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_088[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 34, 0, 34, 0, 20, 0, 8, 0, 20, 0, 34, 0, 34, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_089[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 20, 0, 34, 0, 34, 0, 65, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_090[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,127, 0, 64, 0, 32, 0, 16, 0, 8, 0, 4, 0, 2, 0, 1, 0,127, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_091[] = { 3, 0, 96, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 96, 0, 0, 0}; -static const GLubyte Helvetica12_Character_092[] = { 4, 0, 0, 0, 0, 16, 16, 32, 32, 32, 64, 64,128,128, 0, 0, 0}; -static const GLubyte Helvetica12_Character_093[] = { 3, 0,192, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,192, 0, 0, 0}; -static const GLubyte Helvetica12_Character_094[] = { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0,136, 80, 32, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_095[] = { 7, 0, 0,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_096[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192,128, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_097[] = { 7, 0, 0, 0, 0, 58, 68, 68, 60, 4, 68, 56, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_098[] = { 7, 0, 0, 0, 0, 88,100, 68, 68, 68,100, 88, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_099[] = { 7, 0, 0, 0, 0, 56, 68, 64, 64, 64, 68, 56, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_100[] = { 7, 0, 0, 0, 0, 52, 76, 68, 68, 68, 76, 52, 4, 4, 0, 0, 0}; -static const GLubyte Helvetica12_Character_101[] = { 7, 0, 0, 0, 0, 56, 68, 64,124, 68, 68, 56, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_102[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64,224, 64, 48, 0, 0, 0}; -static const GLubyte Helvetica12_Character_103[] = { 7, 0, 56, 68, 4, 52, 76, 68, 68, 68, 76, 52, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_104[] = { 7, 0, 0, 0, 0, 68, 68, 68, 68, 68,100, 88, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_105[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 0, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_106[] = { 3, 0,128, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_107[] = { 6, 0, 0, 0, 0, 68, 72, 80, 96, 96, 80, 72, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_108[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_109[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 73, 0, 73, 0, 73, 0, 73, 0,109, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_110[] = { 7, 0, 0, 0, 0, 68, 68, 68, 68, 68,100, 88, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_111[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 68, 56, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_112[] = { 7, 0, 64, 64, 64, 88,100, 68, 68, 68,100, 88, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_113[] = { 7, 0, 4, 4, 4, 52, 76, 68, 68, 68, 76, 52, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_114[] = { 4, 0, 0, 0, 0, 64, 64, 64, 64, 64, 96, 80, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_115[] = { 6, 0, 0, 0, 0, 48, 72, 8, 48, 64, 72, 48, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_116[] = { 3, 0, 0, 0, 0, 96, 64, 64, 64, 64, 64,224, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_117[] = { 7, 0, 0, 0, 0, 52, 76, 68, 68, 68, 68, 68, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_118[] = { 7, 0, 0, 0, 0, 16, 16, 40, 40, 68, 68, 68, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_119[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 34, 0, 85, 0, 73, 0, 73, 0,136,128,136,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_120[] = { 6, 0, 0, 0, 0,132,132, 72, 48, 48, 72,132, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_121[] = { 7, 0, 64, 32, 16, 16, 40, 40, 72, 68, 68, 68, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_122[] = { 6, 0, 0, 0, 0,120, 64, 32, 32, 16, 8,120, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_123[] = { 4, 0, 48, 64, 64, 64, 64, 64,128, 64, 64, 64, 64, 48, 0, 0, 0}; -static const GLubyte Helvetica12_Character_124[] = { 3, 0, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_125[] = { 4, 0,192, 32, 32, 32, 32, 32, 16, 32, 32, 32, 32,192, 0, 0, 0}; -static const GLubyte Helvetica12_Character_126[] = { 7, 0, 0, 0, 0, 0, 0, 0,152,100, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_127[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_128[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_129[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_130[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_131[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_132[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_133[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_134[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_135[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_136[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_137[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_138[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_139[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_140[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_141[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_142[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_143[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_144[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_145[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_146[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_147[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_148[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_149[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_150[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_151[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_152[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_153[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_154[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_155[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_156[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_157[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_158[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_159[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_160[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_161[] = { 3, 0, 64, 64, 64, 64, 64, 64, 64, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_162[] = { 7, 0, 0, 0, 32, 56,100, 80, 80, 80, 84, 56, 8, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_163[] = { 7, 0, 0, 0, 0, 88, 36, 16, 16,120, 32, 32, 36, 24, 0, 0, 0}; -static const GLubyte Helvetica12_Character_164[] = { 7, 0, 0, 0, 0, 0,132,120, 72, 72,120,132, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_165[] = { 7, 0, 0, 0, 0, 16, 16,124, 16,124, 16, 40, 68, 68, 0, 0, 0}; -static const GLubyte Helvetica12_Character_166[] = { 3, 0, 0, 64, 64, 64, 64, 0, 0, 0, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_167[] = { 6, 0,112,136, 8, 48, 72,136,136,144, 96,128,136,112, 0, 0, 0}; -static const GLubyte Helvetica12_Character_168[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,160, 0, 0, 0}; -static const GLubyte Helvetica12_Character_169[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 32,128, 78, 64, 81, 64, 80, 64, 81, 64, 78, 64, 32,128, 31, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_170[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0,112, 0, 80, 16,112, 0, 0, 0}; -static const GLubyte Helvetica12_Character_171[] = { 7, 0, 0, 0, 0, 0, 20, 40, 80, 40, 20, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_172[] = { 8, 0, 0, 0, 0, 0, 0, 2, 2, 2,126, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_173[] = { 5, 0, 0, 0, 0, 0, 0, 0,240, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_174[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 32,128, 74, 64, 74, 64, 76, 64, 74, 64, 78, 64, 32,128, 31, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_175[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,240, 0, 0, 0}; -static const GLubyte Helvetica12_Character_176[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 96,144,144, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_177[] = { 7, 0, 0, 0, 0,124, 0, 16, 16,124, 16, 16, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_178[] = { 4, 0, 0, 0, 0, 0, 0, 0,240, 64, 32,144, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_179[] = { 4, 0, 0, 0, 0, 0, 0, 0,192, 32, 64, 32,224, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_180[] = { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 0, 0}; -static const GLubyte Helvetica12_Character_181[] = { 7, 0, 64, 64, 64,116, 76, 68, 68, 68, 68, 68, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_182[] = { 7, 0, 40, 40, 40, 40, 40, 40,104,232,232,232,104, 60, 0, 0, 0}; -static const GLubyte Helvetica12_Character_183[] = { 3, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_184[] = { 3, 0,192, 32, 32, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_185[] = { 4, 0, 0, 0, 0, 0, 0, 0, 32, 32, 32, 96, 32, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_186[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0,112, 0,112, 80,112, 0, 0, 0}; -static const GLubyte Helvetica12_Character_187[] = { 7, 0, 0, 0, 0, 0, 80, 40, 20, 40, 80, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_188[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 39,128, 21, 0, 19, 0, 73, 0, 68, 0, 68, 0,194, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_189[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 71,128, 34, 0, 17, 0, 20,128, 75, 0, 72, 0, 68, 0,194, 0, 65, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_190[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 23,128, 21, 0, 11, 0,201, 0, 36, 0, 68, 0, 34, 0,225, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_191[] = { 7, 0, 56, 68, 68, 32, 32, 16, 16, 0, 16, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_192[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 62, 0, 34, 0, 34, 0, 20, 0, 8, 0, 8, 0, 0, 0, 8, 0, 16, 0}; -static const GLubyte Helvetica12_Character_193[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 62, 0, 34, 0, 34, 0, 20, 0, 8, 0, 8, 0, 0, 0, 8, 0, 4, 0}; -static const GLubyte Helvetica12_Character_194[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 62, 0, 34, 0, 34, 0, 20, 0, 8, 0, 8, 0, 0, 0, 20, 0, 8, 0}; -static const GLubyte Helvetica12_Character_195[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 62, 0, 34, 0, 34, 0, 20, 0, 8, 0, 8, 0, 0, 0, 20, 0, 10, 0}; -static const GLubyte Helvetica12_Character_196[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 62, 0, 34, 0, 34, 0, 20, 0, 8, 0, 8, 0, 0, 0, 20, 0, 0, 0}; -static const GLubyte Helvetica12_Character_197[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 65, 0, 65, 0, 62, 0, 34, 0, 34, 0, 20, 0, 8, 0, 8, 0, 8, 0, 20, 0, 8, 0}; -static const GLubyte Helvetica12_Character_198[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 71,192, 68, 0, 68, 0, 60, 0, 39,192, 36, 0, 20, 0, 20, 0, 15,192, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_199[] = { 9, 0, 0, 24, 0, 4, 0, 4, 0, 30, 0, 33, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 33, 0, 30, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_200[] = { 8, 0, 0, 0, 0,126, 64, 64, 64,126, 64, 64, 64,126, 0, 8, 16}; -static const GLubyte Helvetica12_Character_201[] = { 8, 0, 0, 0, 0,126, 64, 64, 64,126, 64, 64, 64,126, 0, 8, 4}; -static const GLubyte Helvetica12_Character_202[] = { 8, 0, 0, 0, 0,126, 64, 64, 64,126, 64, 64, 64,126, 0, 20, 8}; -static const GLubyte Helvetica12_Character_203[] = { 8, 0, 0, 0, 0,126, 64, 64, 64,126, 64, 64, 64,126, 0, 20, 0}; -static const GLubyte Helvetica12_Character_204[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0, 64,128}; -static const GLubyte Helvetica12_Character_205[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0, 64, 32}; -static const GLubyte Helvetica12_Character_206[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0,160, 64}; -static const GLubyte Helvetica12_Character_207[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64, 64, 0,160, 0}; -static const GLubyte Helvetica12_Character_208[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,124, 0, 66, 0, 65, 0, 65, 0,241, 0, 65, 0, 65, 0, 66, 0,124, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_209[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 67, 0, 69, 0, 69, 0, 73, 0, 81, 0, 81, 0, 97, 0, 65, 0, 0, 0, 20, 0, 10, 0}; -static const GLubyte Helvetica12_Character_210[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 33, 0, 64,128, 64,128, 64,128, 64,128, 64,128, 33, 0, 30, 0, 0, 0, 4, 0, 8, 0}; -static const GLubyte Helvetica12_Character_211[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 33, 0, 64,128, 64,128, 64,128, 64,128, 64,128, 33, 0, 30, 0, 0, 0, 4, 0, 2, 0}; -static const GLubyte Helvetica12_Character_212[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 33, 0, 64,128, 64,128, 64,128, 64,128, 64,128, 33, 0, 30, 0, 0, 0, 10, 0, 4, 0}; -static const GLubyte Helvetica12_Character_213[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 33, 0, 64,128, 64,128, 64,128, 64,128, 64,128, 33, 0, 30, 0, 0, 0, 20, 0, 10, 0}; -static const GLubyte Helvetica12_Character_214[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 33, 0, 64,128, 64,128, 64,128, 64,128, 64,128, 33, 0, 30, 0, 0, 0, 18, 0, 0, 0}; -static const GLubyte Helvetica12_Character_215[] = { 7, 0, 0, 0, 0, 0, 68, 40, 16, 40, 68, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_216[] = { 10, 0, 0, 0, 0, 0, 0,128, 0, 94, 0, 33, 0, 80,128, 72,128, 68,128, 68,128, 66,128, 33, 0, 30,128, 0, 64, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_217[] = { 8, 0, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 66, 0, 8, 16}; -static const GLubyte Helvetica12_Character_218[] = { 8, 0, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 66, 0, 8, 4}; -static const GLubyte Helvetica12_Character_219[] = { 8, 0, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 66, 0, 20, 8}; -static const GLubyte Helvetica12_Character_220[] = { 8, 0, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 66, 0, 36, 0}; -static const GLubyte Helvetica12_Character_221[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 8, 0, 20, 0, 34, 0, 34, 0, 65, 0, 65, 0, 0, 0, 8, 0, 4, 0}; -static const GLubyte Helvetica12_Character_222[] = { 8, 0, 0, 0, 0, 64, 64,124, 66, 66, 66,124, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_223[] = { 7, 0, 0, 0, 0, 88, 68, 68, 68, 88, 68, 68, 68, 56, 0, 0, 0}; -static const GLubyte Helvetica12_Character_224[] = { 7, 0, 0, 0, 0, 58, 68, 68, 60, 4, 68, 56, 0, 8, 16, 0, 0}; -static const GLubyte Helvetica12_Character_225[] = { 7, 0, 0, 0, 0, 58, 68, 68, 60, 4, 68, 56, 0, 16, 8, 0, 0}; -static const GLubyte Helvetica12_Character_226[] = { 7, 0, 0, 0, 0, 58, 68, 68, 60, 4, 68, 56, 0, 40, 16, 0, 0}; -static const GLubyte Helvetica12_Character_227[] = { 7, 0, 0, 0, 0, 58, 68, 68, 60, 4, 68, 56, 0, 40, 20, 0, 0}; -static const GLubyte Helvetica12_Character_228[] = { 7, 0, 0, 0, 0, 58, 68, 68, 60, 4, 68, 56, 0, 40, 0, 0, 0}; -static const GLubyte Helvetica12_Character_229[] = { 7, 0, 0, 0, 0, 58, 68, 68, 60, 4, 68, 56, 24, 36, 24, 0, 0}; -static const GLubyte Helvetica12_Character_230[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 59,128, 68, 64, 68, 0, 63,192, 4, 64, 68, 64, 59,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_231[] = { 7, 0, 48, 8, 16, 56, 68, 64, 64, 64, 68, 56, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_232[] = { 7, 0, 0, 0, 0, 56, 68, 64,124, 68, 68, 56, 0, 16, 32, 0, 0}; -static const GLubyte Helvetica12_Character_233[] = { 7, 0, 0, 0, 0, 56, 68, 64,124, 68, 68, 56, 0, 16, 8, 0, 0}; -static const GLubyte Helvetica12_Character_234[] = { 7, 0, 0, 0, 0, 56, 68, 64,124, 68, 68, 56, 0, 40, 16, 0, 0}; -static const GLubyte Helvetica12_Character_235[] = { 7, 0, 0, 0, 0, 56, 68, 64,124, 68, 68, 56, 0, 40, 0, 0, 0}; -static const GLubyte Helvetica12_Character_236[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 0, 64,128, 0, 0}; -static const GLubyte Helvetica12_Character_237[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 0, 64, 32, 0, 0}; -static const GLubyte Helvetica12_Character_238[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 0,160, 64, 0, 0}; -static const GLubyte Helvetica12_Character_239[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 0,160, 0, 0, 0}; -static const GLubyte Helvetica12_Character_240[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 60, 4, 40, 24, 52, 0, 0}; -static const GLubyte Helvetica12_Character_241[] = { 7, 0, 0, 0, 0, 68, 68, 68, 68, 68,100, 88, 0, 40, 20, 0, 0}; -static const GLubyte Helvetica12_Character_242[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 68, 56, 0, 16, 32, 0, 0}; -static const GLubyte Helvetica12_Character_243[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 68, 56, 0, 16, 8, 0, 0}; -static const GLubyte Helvetica12_Character_244[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 68, 56, 0, 40, 16, 0, 0}; -static const GLubyte Helvetica12_Character_245[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 68, 56, 0, 40, 20, 0, 0}; -static const GLubyte Helvetica12_Character_246[] = { 7, 0, 0, 0, 0, 56, 68, 68, 68, 68, 68, 56, 0, 40, 0, 0, 0}; -static const GLubyte Helvetica12_Character_247[] = { 7, 0, 0, 0, 0, 0, 16, 0,124, 0, 16, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_248[] = { 7, 0, 0, 0, 0,184, 68,100, 84, 76, 68, 58, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica12_Character_249[] = { 7, 0, 0, 0, 0, 52, 76, 68, 68, 68, 68, 68, 0, 16, 32, 0, 0}; -static const GLubyte Helvetica12_Character_250[] = { 7, 0, 0, 0, 0, 52, 76, 68, 68, 68, 68, 68, 0, 16, 8, 0, 0}; -static const GLubyte Helvetica12_Character_251[] = { 7, 0, 0, 0, 0, 52, 76, 68, 68, 68, 68, 68, 0, 40, 16, 0, 0}; -static const GLubyte Helvetica12_Character_252[] = { 7, 0, 0, 0, 0, 52, 76, 68, 68, 68, 68, 68, 0, 40, 0, 0, 0}; -static const GLubyte Helvetica12_Character_253[] = { 7, 0, 64, 32, 16, 16, 40, 40, 72, 68, 68, 68, 0, 16, 8, 0, 0}; -static const GLubyte Helvetica12_Character_254[] = { 7, 0, 64, 64, 64, 88,100, 68, 68, 68,100, 88, 64, 64, 0, 0, 0}; -static const GLubyte Helvetica12_Character_255[] = { 7, 0, 96, 16, 16, 16, 24, 40, 40, 36, 68, 68, 0, 40, 0, 0, 0}; - -/* The font characters mapping: */ -static const GLubyte* Helvetica12_Character_Map[] = {Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032, - Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032, - Helvetica12_Character_032,Helvetica12_Character_033,Helvetica12_Character_034,Helvetica12_Character_035,Helvetica12_Character_036,Helvetica12_Character_037,Helvetica12_Character_038,Helvetica12_Character_039,Helvetica12_Character_040,Helvetica12_Character_041,Helvetica12_Character_042,Helvetica12_Character_043,Helvetica12_Character_044,Helvetica12_Character_045,Helvetica12_Character_046,Helvetica12_Character_047, - Helvetica12_Character_048,Helvetica12_Character_049,Helvetica12_Character_050,Helvetica12_Character_051,Helvetica12_Character_052,Helvetica12_Character_053,Helvetica12_Character_054,Helvetica12_Character_055,Helvetica12_Character_056,Helvetica12_Character_057,Helvetica12_Character_058,Helvetica12_Character_059,Helvetica12_Character_060,Helvetica12_Character_061,Helvetica12_Character_062,Helvetica12_Character_063, - Helvetica12_Character_064,Helvetica12_Character_065,Helvetica12_Character_066,Helvetica12_Character_067,Helvetica12_Character_068,Helvetica12_Character_069,Helvetica12_Character_070,Helvetica12_Character_071,Helvetica12_Character_072,Helvetica12_Character_073,Helvetica12_Character_074,Helvetica12_Character_075,Helvetica12_Character_076,Helvetica12_Character_077,Helvetica12_Character_078,Helvetica12_Character_079, - Helvetica12_Character_080,Helvetica12_Character_081,Helvetica12_Character_082,Helvetica12_Character_083,Helvetica12_Character_084,Helvetica12_Character_085,Helvetica12_Character_086,Helvetica12_Character_087,Helvetica12_Character_088,Helvetica12_Character_089,Helvetica12_Character_090,Helvetica12_Character_091,Helvetica12_Character_092,Helvetica12_Character_093,Helvetica12_Character_094,Helvetica12_Character_095, - Helvetica12_Character_096,Helvetica12_Character_097,Helvetica12_Character_098,Helvetica12_Character_099,Helvetica12_Character_100,Helvetica12_Character_101,Helvetica12_Character_102,Helvetica12_Character_103,Helvetica12_Character_104,Helvetica12_Character_105,Helvetica12_Character_106,Helvetica12_Character_107,Helvetica12_Character_108,Helvetica12_Character_109,Helvetica12_Character_110,Helvetica12_Character_111, - Helvetica12_Character_112,Helvetica12_Character_113,Helvetica12_Character_114,Helvetica12_Character_115,Helvetica12_Character_116,Helvetica12_Character_117,Helvetica12_Character_118,Helvetica12_Character_119,Helvetica12_Character_120,Helvetica12_Character_121,Helvetica12_Character_122,Helvetica12_Character_123,Helvetica12_Character_124,Helvetica12_Character_125,Helvetica12_Character_126,Helvetica12_Character_032, - Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032, - Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032,Helvetica12_Character_032, - Helvetica12_Character_160,Helvetica12_Character_161,Helvetica12_Character_162,Helvetica12_Character_163,Helvetica12_Character_164,Helvetica12_Character_165,Helvetica12_Character_166,Helvetica12_Character_167,Helvetica12_Character_168,Helvetica12_Character_169,Helvetica12_Character_170,Helvetica12_Character_171,Helvetica12_Character_172,Helvetica12_Character_173,Helvetica12_Character_174,Helvetica12_Character_175, - Helvetica12_Character_176,Helvetica12_Character_177,Helvetica12_Character_178,Helvetica12_Character_179,Helvetica12_Character_180,Helvetica12_Character_181,Helvetica12_Character_182,Helvetica12_Character_183,Helvetica12_Character_184,Helvetica12_Character_185,Helvetica12_Character_186,Helvetica12_Character_187,Helvetica12_Character_188,Helvetica12_Character_189,Helvetica12_Character_190,Helvetica12_Character_191, - Helvetica12_Character_192,Helvetica12_Character_193,Helvetica12_Character_194,Helvetica12_Character_195,Helvetica12_Character_196,Helvetica12_Character_197,Helvetica12_Character_198,Helvetica12_Character_199,Helvetica12_Character_200,Helvetica12_Character_201,Helvetica12_Character_202,Helvetica12_Character_203,Helvetica12_Character_204,Helvetica12_Character_205,Helvetica12_Character_206,Helvetica12_Character_207, - Helvetica12_Character_208,Helvetica12_Character_209,Helvetica12_Character_210,Helvetica12_Character_211,Helvetica12_Character_212,Helvetica12_Character_213,Helvetica12_Character_214,Helvetica12_Character_215,Helvetica12_Character_216,Helvetica12_Character_217,Helvetica12_Character_218,Helvetica12_Character_219,Helvetica12_Character_220,Helvetica12_Character_221,Helvetica12_Character_222,Helvetica12_Character_223, - Helvetica12_Character_224,Helvetica12_Character_225,Helvetica12_Character_226,Helvetica12_Character_227,Helvetica12_Character_228,Helvetica12_Character_229,Helvetica12_Character_230,Helvetica12_Character_231,Helvetica12_Character_232,Helvetica12_Character_233,Helvetica12_Character_234,Helvetica12_Character_235,Helvetica12_Character_236,Helvetica12_Character_237,Helvetica12_Character_238,Helvetica12_Character_239, - Helvetica12_Character_240,Helvetica12_Character_241,Helvetica12_Character_242,Helvetica12_Character_243,Helvetica12_Character_244,Helvetica12_Character_245,Helvetica12_Character_246,Helvetica12_Character_247,Helvetica12_Character_248,Helvetica12_Character_249,Helvetica12_Character_250,Helvetica12_Character_251,Helvetica12_Character_252,Helvetica12_Character_253,Helvetica12_Character_254,Helvetica12_Character_255,NULL}; - -/* The font structure: */ -const SFG_Font fgFontHelvetica12 = { "-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", 256, 16, Helvetica12_Character_Map, 0, 4 }; - -static const GLubyte Helvetica18_Character_000[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 64, 16, 0, 0, 64, 16, 0, 0, 64, 16, 0, 0, 64, 16, 0, 0, 64, 16, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_001[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_002[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_003[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_004[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_005[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_006[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_007[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_008[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_009[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_010[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_011[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_012[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_013[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_014[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_015[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_016[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_017[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_018[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_019[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_020[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_021[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_022[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_023[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_024[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_025[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_026[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_027[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_028[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_029[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_030[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_031[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_032[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_033[] = { 6, 0, 0, 0, 0, 0, 48, 48, 0, 0, 32, 32, 48, 48, 48, 48, 48, 48, 48, 48, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_034[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144,144,216,216,216, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_035[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 36, 0, 36, 0,255,128,255,128, 18, 0, 18, 0, 18, 0,127,192,127,192, 9, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_036[] = { 10, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 31, 0, 63,128,117,192,100,192, 4,192, 7,128, 31, 0, 60, 0,116, 0,100, 0,101,128, 63,128, 31, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_037[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 60, 12,126, 6,102, 6,102, 3,126, 3, 60, 1,128, 61,128,126,192,102,192,102, 96,126, 96, 60, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_038[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 56, 63,112,115,224, 97,192, 97,224, 99, 96,119, 96, 62, 0, 30, 0, 51, 0, 51, 0, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_039[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 32, 32, 96, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_040[] = { 6, 0, 8, 24, 48, 48, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48, 48, 24, 8, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_041[] = { 6, 0, 64, 96, 48, 48, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 48, 48, 96, 64, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_042[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 56, 56,124, 16, 16, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_043[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 12, 0, 12, 0,127,128,127,128, 12, 0, 12, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_044[] = { 5, 0, 0, 64, 32, 32, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_045[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,128,127,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_046[] = { 5, 0, 0, 0, 0, 0, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_047[] = { 5, 0, 0, 0, 0, 0,192,192, 64, 64, 96, 96, 32, 32, 48, 48, 16, 16, 24, 24, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_048[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63, 0, 51, 0, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 51, 0, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_049[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 62, 0, 62, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_050[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,128,127,128, 96, 0,112, 0, 56, 0, 28, 0, 14, 0, 7, 0, 3,128, 1,128, 97,128,127, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_051[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63, 0, 99,128, 97,128, 1,128, 3,128, 15, 0, 14, 0, 3, 0, 97,128, 97,128, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_052[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,128, 1,128, 1,128,127,192,127,192, 97,128, 49,128, 25,128, 25,128, 13,128, 7,128, 3,128, 1,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_053[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0,127, 0, 99,128, 97,128, 1,128, 1,128, 99,128,127, 0,126, 0, 96, 0, 96, 0,127, 0,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_054[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63, 0,113,128, 97,128, 97,128, 97,128,127, 0,110, 0, 96, 0, 96, 0, 49,128, 63,128, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_055[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 48, 0, 24, 0, 24, 0, 24, 0, 12, 0, 12, 0, 6, 0, 6, 0, 3, 0, 1,128,127,128,127,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_056[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63, 0,115,128, 97,128, 97,128, 51, 0, 63, 0, 51, 0, 97,128, 97,128,115,128, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_057[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0,127, 0, 99, 0, 1,128, 1,128, 29,128, 63,128, 97,128, 97,128, 97,128, 99,128, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_058[] = { 5, 0, 0, 0, 0, 0, 96, 96, 0, 0, 0, 0, 0, 0, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_059[] = { 5, 0, 0, 64, 32, 32, 96, 96, 0, 0, 0, 0, 0, 0, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_060[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,128, 7,128, 30, 0, 56, 0, 96, 0, 56, 0, 30, 0, 7,128, 1,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_061[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63,128, 63,128, 0, 0, 0, 0, 63,128, 63,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_062[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0,120, 0, 30, 0, 7, 0, 1,128, 7, 0, 30, 0,120, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_063[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0, 0, 0, 0, 24, 0, 24, 0, 24, 0, 28, 0, 14, 0, 7, 0, 99, 0, 99, 0,127, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_064[] = { 18, 0, 0, 0, 0, 0, 0, 3,240, 0, 15,248, 0, 28, 0, 0, 56, 0, 0, 51,184, 0,103,252, 0,102,102, 0,102, 51, 0,102, 51, 0,102, 49,128, 99, 25,128, 51,185,128, 49,217,128, 24, 3, 0, 14, 7, 0, 7,254, 0, 1,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_065[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 48,192, 48, 96, 96, 96, 96,127,224, 63,192, 48,192, 48,192, 25,128, 25,128, 15, 0, 15, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_066[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,192,127,224, 96,112, 96, 48, 96, 48, 96,112,127,224,127,192, 96,192, 96, 96, 96, 96, 96,224,127,192,127,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_067[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 31,240, 56, 56, 48, 24,112, 0, 96, 0, 96, 0, 96, 0, 96, 0,112, 0, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_068[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,128,127,192, 96,224, 96, 96, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 96, 96,224,127,192,127,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_069[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,192,127,192, 96, 0, 96, 0, 96, 0, 96, 0,127,128,127,128, 96, 0, 96, 0, 96, 0, 96, 0,127,192,127,192, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_070[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0,127,128,127,128, 96, 0, 96, 0, 96, 0, 96, 0,127,192,127,192, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_071[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,216, 31,248, 56, 56, 48, 24,112, 24, 96,248, 96,248, 96, 0, 96, 0,112, 24, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_072[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48,127,240,127,240, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_073[] = { 6, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_074[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63, 0,115,128, 97,128, 97,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_075[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 56, 96,112, 96,224, 97,192, 99,128,103, 0,126, 0,124, 0,110, 0,103, 0, 99,128, 97,192, 96,224, 96,112, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_076[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,128,127,128, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_077[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97,134, 97,134, 99,198, 98, 70,102,102,102,102,108, 54,108, 54,120, 30,120, 30,112, 14,112, 14, 96, 6, 96, 6, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_078[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 48, 96,112, 96,240, 96,240, 97,176, 99, 48, 99, 48,102, 48,102, 48,108, 48,120, 48,120, 48,112, 48, 96, 48, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_079[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 31,240, 56, 56, 48, 24,112, 28, 96, 12, 96, 12, 96, 12, 96, 12,112, 28, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_080[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0,127,128,127,192, 96,224, 96, 96, 96, 96, 96,224,127,192,127,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_081[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 7,216, 31,240, 56,120, 48,216,112,220, 96, 12, 96, 12, 96, 12, 96, 12,112, 28, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_082[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96, 96, 96,192, 96,192,127,128,127,192, 96,224, 96, 96, 96, 96, 96,224,127,192,127,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_083[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31,128, 63,224,112,112, 96, 48, 0, 48, 0,112, 1,224, 15,128, 62, 0,112, 0, 96, 48,112,112, 63,224, 15,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_084[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0,127,224,127,224, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_085[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15,128, 63,224, 48, 96, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_086[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 7,128, 7,128, 12,192, 12,192, 12,192, 24, 96, 24, 96, 24, 96, 48, 48, 48, 48, 48, 48, 96, 24, 96, 24, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_087[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 0, 12, 12, 0, 14, 28, 0, 26, 22, 0, 27, 54, 0, 27, 54, 0, 51, 51, 0, 51, 51, 0, 49, 35, 0, 49,227, 0, 97,225,128, 96,193,128, 96,193,128, 96,193,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_088[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 48,112,112, 48, 96, 56,224, 24,192, 13,128, 7, 0, 7, 0, 13,128, 24,192, 56,224, 48, 96,112,112, 96, 48, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_089[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 7,128, 12,192, 24, 96, 24, 96, 48, 48, 48, 48, 96, 24, 96, 24, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_090[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,224,127,224, 96, 0, 48, 0, 24, 0, 12, 0, 14, 0, 6, 0, 3, 0, 1,128, 0,192, 0, 96,127,224,127,224, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_091[] = { 5, 0,120,120, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96,120,120, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_092[] = { 5, 0, 0, 0, 0, 0, 24, 24, 16, 16, 48, 48, 32, 32, 96, 96, 64, 64,192,192, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_093[] = { 5, 0,240,240, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,240,240, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_094[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 99, 0, 54, 0, 28, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_095[] = { 10, 0, 0,255,192,255,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_096[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 96, 64, 64, 32, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_097[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 0,119, 0, 99, 0, 99, 0,115, 0, 63, 0, 7, 0, 99, 0,119, 0, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_098[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,111, 0,127,128,113,128, 96,192, 96,192, 96,192, 96,192,113,128,127,128,111, 0, 96, 0, 96, 0, 96, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_099[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 63,128, 49,128, 96, 0, 96, 0, 96, 0, 96, 0, 49,128, 63,128, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_100[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30,192, 63,192, 49,192, 96,192, 96,192, 96,192, 96,192, 49,192, 63,192, 30,192, 0,192, 0,192, 0,192, 0,192, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_101[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63,128,113,128, 96, 0, 96, 0,127,128, 97,128, 97,128, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_102[] = { 6, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48,252,252, 48, 48, 60, 28, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_103[] = { 11, 0, 0, 14, 0, 63,128, 49,128, 0,192, 30,192, 63,192, 49,192, 96,192, 96,192, 96,192, 96,192, 48,192, 63,192, 30,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_104[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128,113,128,111,128,103, 0, 96, 0, 96, 0, 96, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_105[] = { 4, 0, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 0, 0, 96, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_106[] = { 4, 0,192,224, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 0, 0, 96, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_107[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99,128, 99, 0,103, 0,102, 0,108, 0,124, 0,120, 0,108, 0,102, 0, 99, 0, 96, 0, 96, 0, 96, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_108[] = { 4, 0, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_109[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 24, 99, 24, 99, 24, 99, 24, 99, 24, 99, 24, 99, 24,115,152,111,120,102, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_110[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128,113,128,111,128,103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_111[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 63,128, 49,128, 96,192, 96,192, 96,192, 96,192, 49,128, 63,128, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_112[] = { 11, 0, 0, 96, 0, 96, 0, 96, 0, 96, 0,111, 0,127,128,113,128, 96,192, 96,192, 96,192, 96,192,113,128,127,128,111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_113[] = { 11, 0, 0, 0,192, 0,192, 0,192, 0,192, 30,192, 63,192, 49,192, 96,192, 96,192, 96,192, 96,192, 49,192, 63,192, 30,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_114[] = { 6, 0, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96,112,108,108, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_115[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0,126, 0, 99, 0, 3, 0, 31, 0,126, 0, 96, 0, 99, 0, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_116[] = { 6, 0, 0, 0, 0, 0, 24, 56, 48, 48, 48, 48, 48, 48,252,252, 48, 48, 48, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_117[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57,128,125,128, 99,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_118[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 30, 0, 18, 0, 51, 0, 51, 0, 51, 0, 97,128, 97,128, 97,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_119[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12,192, 12,192, 28,224, 20,160, 52,176, 51, 48, 51, 48, 99, 24, 99, 24, 99, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_120[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97,128,115,128, 51, 0, 30, 0, 12, 0, 12, 0, 30, 0, 51, 0,115,128, 97,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_121[] = { 10, 0, 0, 56, 0, 56, 0, 12, 0, 12, 0, 12, 0, 12, 0, 30, 0, 18, 0, 51, 0, 51, 0, 51, 0, 97,128, 97,128, 97,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_122[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127, 0,127, 0, 96, 0, 48, 0, 24, 0, 12, 0, 6, 0, 3, 0,127, 0,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_123[] = { 6, 0, 12, 24, 48, 48, 48, 48, 48, 48, 96,192, 96, 48, 48, 48, 48, 48, 24, 12, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_124[] = { 4, 0, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_125[] = { 6, 0,192, 96, 48, 48, 48, 48, 48, 48, 24, 12, 24, 48, 48, 48, 48, 48, 96,192, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_126[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,102, 0, 63, 0, 25,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_127[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_128[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_129[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_130[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_131[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_132[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_133[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_134[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_135[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_136[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_137[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_138[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_139[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_140[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_141[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_142[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_143[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_144[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_145[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_146[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_147[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_148[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_149[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_150[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_151[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_152[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_153[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_154[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_155[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_156[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_157[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_158[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_159[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 64, 16, 0, 0, 0, 0, 85, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_160[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_161[] = { 6, 0, 48, 48, 48, 48, 48, 48, 48, 48, 16, 16, 0, 0, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_162[] = { 10, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 31, 0, 63,128, 53,128,100, 0,100, 0,100, 0,100, 0, 53,128, 63,128, 31, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_163[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,223, 0,255,128, 96,128, 48, 0, 24, 0, 24, 0,126, 0, 48, 0, 96, 0, 97,128, 97,128, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_164[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97,128,127,128, 51, 0, 51, 0, 51, 0,127,128, 97,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_165[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 12, 0, 12, 0,127,128, 12, 0,127,128, 30, 0, 51, 0, 51, 0, 51, 0, 97,128, 97,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_166[] = { 4, 0, 0, 96, 96, 96, 96, 96, 96, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_167[] = { 10, 0, 0, 30, 0, 63, 0, 97,128, 97,128, 3,128, 7, 0, 31, 0, 57,128,113,128, 97,128, 99,128, 55, 0, 62, 0,120, 0, 97,128, 97,128, 63, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_168[] = { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,216,216, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_169[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 24, 48, 32, 8, 35,136, 68, 68, 72, 4, 72, 4, 72, 4, 68, 68, 35,136, 32, 8, 24, 48, 7,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_170[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 0, 52,108, 36, 28,100, 56, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_171[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 27, 0, 54, 0,108, 0,108, 0, 54, 0, 27, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_172[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 0,192, 0,192,127,192,127,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_173[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0,124,124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_174[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 24, 48, 32, 8, 36, 40, 68, 68, 68,132, 71,196, 68, 36, 68, 36, 39,200, 32, 8, 24, 48, 7,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_175[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_176[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,108, 68,108, 56, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_177[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,128,127,128, 0, 0, 12, 0, 12, 0, 12, 0,127,128,127,128, 12, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_178[] = { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248,248, 96, 48, 24,152,248,112, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_179[] = { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,112,248,152, 48, 48,152,248,112, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_180[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 96, 48, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_181[] = { 10, 0, 0, 96, 0, 96, 0, 96, 0, 96, 0,109,128,127,128,115,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_182[] = { 10, 0, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 25, 0, 57, 0,121, 0,121, 0,121, 0,121, 0, 57, 0, 31,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_183[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_184[] = { 5, 0,240,216, 24,112, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_185[] = { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48,112,112, 48, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_186[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 0, 56,108, 68, 68,108, 56, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_187[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 0,108, 0, 54, 0, 27, 0, 27, 0, 54, 0,108, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_188[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 24, 12,252, 6,216, 6,120, 51, 56, 49, 24, 49,136, 48,192, 48,192,112, 96,112, 48, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_189[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24,124, 24,124, 12, 48, 6, 24, 6, 12, 51, 76, 49,124, 49,184, 48,192, 48,192,112, 96,112, 48, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_190[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 24, 12,252, 6,216, 6,120,115, 56,249, 24,153,136, 48,192, 48,192,152, 96,248, 48,112, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_191[] = { 10, 0, 0, 62, 0,127, 0, 99, 0, 99, 0,112, 0, 56, 0, 28, 0, 12, 0, 12, 0, 12, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_192[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 48,192, 48, 96, 96, 96, 96,127,224, 63,192, 48,192, 48,192, 25,128, 25,128, 15, 0, 15, 0, 6, 0, 6, 0, 0, 0, 6, 0, 12, 0, 24, 0}; -static const GLubyte Helvetica18_Character_193[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 48,192, 48, 96, 96, 96, 96,127,224, 63,192, 48,192, 48,192, 25,128, 25,128, 15, 0, 15, 0, 6, 0, 6, 0, 0, 0, 6, 0, 3, 0, 1,128}; -static const GLubyte Helvetica18_Character_194[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 48,192, 48, 96, 96, 96, 96,127,224, 63,192, 48,192, 48,192, 25,128, 25,128, 15, 0, 15, 0, 6, 0, 6, 0, 0, 0, 25,128, 15, 0, 6, 0}; -static const GLubyte Helvetica18_Character_195[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 48,192, 48, 96, 96, 96, 96,127,224, 63,192, 48,192, 48,192, 25,128, 25,128, 15, 0, 15, 0, 6, 0, 6, 0, 0, 0, 19, 0, 22,128, 12,128}; -static const GLubyte Helvetica18_Character_196[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 48,192, 48, 96, 96, 96, 96,127,224, 63,192, 48,192, 48,192, 25,128, 25,128, 15, 0, 15, 0, 6, 0, 6, 0, 0, 0, 25,128, 25,128, 0, 0}; -static const GLubyte Helvetica18_Character_197[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 48,192, 48, 96, 96, 96, 96,127,224, 63,192, 48,192, 48,192, 25,128, 25,128, 15, 0, 15, 0, 6, 0, 6, 0, 15, 0, 25,128, 25,128, 15, 0}; -static const GLubyte Helvetica18_Character_198[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96,255,128, 96,255,128, 48,192, 0, 48,192, 0, 63,192, 0, 31,192, 0, 24,255, 0, 24,255, 0, 12,192, 0, 12,192, 0, 6,192, 0, 6,192, 0, 3,255,128, 3,255,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_199[] = { 14, 0, 0, 15, 0, 13,128, 1,128, 7, 0, 7,192, 31,240, 56, 56, 48, 24,112, 0, 96, 0, 96, 0, 96, 0, 96, 0,112, 0, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_200[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,192,127,192, 96, 0, 96, 0, 96, 0, 96, 0,127,128,127,128, 96, 0, 96, 0, 96, 0, 96, 0,127,192,127,192, 0, 0, 6, 0, 12, 0, 24, 0}; -static const GLubyte Helvetica18_Character_201[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,192,127,192, 96, 0, 96, 0, 96, 0, 96, 0,127,128,127,128, 96, 0, 96, 0, 96, 0, 96, 0,127,192,127,192, 0, 0, 6, 0, 3, 0, 1,128}; -static const GLubyte Helvetica18_Character_202[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,192,127,192, 96, 0, 96, 0, 96, 0, 96, 0,127,128,127,128, 96, 0, 96, 0, 96, 0, 96, 0,127,192,127,192, 0, 0, 25,128, 15, 0, 6, 0}; -static const GLubyte Helvetica18_Character_203[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,192,127,192, 96, 0, 96, 0, 96, 0, 96, 0,127,128,127,128, 96, 0, 96, 0, 96, 0, 96, 0,127,192,127,192, 0, 0, 25,128, 25,128, 0, 0}; -static const GLubyte Helvetica18_Character_204[] = { 6, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 0, 48, 96,192}; -static const GLubyte Helvetica18_Character_205[] = { 6, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 0, 48, 24, 12}; -static const GLubyte Helvetica18_Character_206[] = { 6, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 0,204,120, 48}; -static const GLubyte Helvetica18_Character_207[] = { 6, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 0,204,204, 0}; -static const GLubyte Helvetica18_Character_208[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,128,127,192, 96,224, 96, 96, 96, 48, 96, 48,252, 48,252, 48, 96, 48, 96, 48, 96, 96, 96,224,127,192,127,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_209[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 48, 96,112, 96,240, 96,240, 97,176, 99, 48, 99, 48,102, 48,102, 48,108, 48,108, 48,120, 48,112, 48,112, 48, 0, 0, 9,128, 11, 64, 6, 64}; -static const GLubyte Helvetica18_Character_210[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 31,240, 56, 56, 48, 24,112, 28, 96, 12, 96, 12, 96, 12, 96, 12,112, 28, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 1,128, 3, 0, 6, 0}; -static const GLubyte Helvetica18_Character_211[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 31,240, 56, 56, 48, 24,112, 28, 96, 12, 96, 12, 96, 12, 96, 12,112, 28, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 1,128, 0,192, 0, 96}; -static const GLubyte Helvetica18_Character_212[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 31,240, 56, 56, 48, 24,112, 28, 96, 12, 96, 12, 96, 12, 96, 12,112, 28, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 6, 96, 3,192, 1,128}; -static const GLubyte Helvetica18_Character_213[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 31,240, 56, 56, 48, 24,112, 28, 96, 12, 96, 12, 96, 12, 96, 12,112, 28, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 4,192, 5,160, 3, 32}; -static const GLubyte Helvetica18_Character_214[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,192, 31,240, 56, 56, 48, 24,112, 28, 96, 12, 96, 12, 96, 12, 96, 12,112, 28, 48, 24, 56, 56, 31,240, 7,192, 0, 0, 6,192, 6,192, 0, 0}; -static const GLubyte Helvetica18_Character_215[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192,192, 97,128, 51, 0, 30, 0, 12, 0, 30, 0, 51, 0, 97,128,192,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_216[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,199,192,255,240,120, 56, 56, 24,108, 28,110, 12,103, 12, 99,140, 97,204,112,220, 48,120, 56, 56, 31,252, 7,204, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_217[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15,128, 63,224, 48, 96, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 0, 0, 3, 0, 6, 0, 12, 0}; -static const GLubyte Helvetica18_Character_218[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15,128, 63,224, 48, 96, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 0, 0, 6, 0, 3, 0, 1,128}; -static const GLubyte Helvetica18_Character_219[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15,128, 63,224, 48, 96, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 0, 0, 12,192, 7,128, 3, 0}; -static const GLubyte Helvetica18_Character_220[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15,128, 63,224, 48, 96, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 0, 0, 12,192, 12,192, 0, 0}; -static const GLubyte Helvetica18_Character_221[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 7,128, 12,192, 24, 96, 24, 96, 48, 48, 48, 48, 96, 24, 96, 24, 0, 0, 3, 0, 1,128, 0,192}; -static const GLubyte Helvetica18_Character_222[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 96, 0, 96, 0,127,128,127,192, 96,224, 96, 96, 96, 96, 96,224,127,192,127,128, 96, 0, 96, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_223[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,110, 0,111, 0, 99, 0, 99, 0, 99, 0, 99, 0,110, 0,110, 0, 99, 0, 99, 0, 99, 0, 99, 0, 62, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_224[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 0,119, 0, 99, 0, 99, 0,115, 0, 63, 0, 7, 0, 99, 0,119, 0, 62, 0, 0, 0, 12, 0, 24, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_225[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 0,119, 0, 99, 0, 99, 0,115, 0, 63, 0, 7, 0, 99, 0,119, 0, 62, 0, 0, 0, 24, 0, 12, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_226[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 0,119, 0, 99, 0, 99, 0,115, 0, 63, 0, 7, 0, 99, 0,119, 0, 62, 0, 0, 0, 51, 0, 30, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_227[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 0,119, 0, 99, 0, 99, 0,115, 0, 63, 0, 7, 0, 99, 0,119, 0, 62, 0, 0, 0, 38, 0, 45, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_228[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 0,119, 0, 99, 0, 99, 0,115, 0, 63, 0, 7, 0, 99, 0,119, 0, 62, 0, 0, 0, 54, 0, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_229[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 0,119, 0, 99, 0, 99, 0,115, 0, 63, 0, 7, 0, 99, 0,119, 0, 62, 0, 28, 0, 54, 0, 54, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_230[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58,240,119,252, 99,140, 99, 0,115, 0, 63,252, 7, 12, 99, 12,119,248, 62,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_231[] = { 10, 0, 0, 60, 0, 54, 0, 6, 0, 28, 0, 31, 0, 63,128, 49,128, 96, 0, 96, 0, 96, 0, 96, 0, 49,128, 63,128, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_232[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63,128,113,128, 96, 0, 96, 0,127,128, 97,128, 97,128, 63, 0, 30, 0, 0, 0, 12, 0, 24, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_233[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63,128,113,128, 96, 0, 96, 0,127,128, 97,128, 97,128, 63, 0, 30, 0, 0, 0, 12, 0, 6, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_234[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63,128,113,128, 96, 0, 96, 0,127,128, 97,128, 97,128, 63, 0, 30, 0, 0, 0, 51, 0, 30, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_235[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 63,128,113,128, 96, 0, 96, 0,127,128, 97,128, 97,128, 63, 0, 30, 0, 0, 0, 27, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_236[] = { 4, 0, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 0, 48, 96,192, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_237[] = { 4, 0, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 0,192, 96, 48, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_238[] = { 4, 0, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 0,144,240, 96, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_239[] = { 4, 0, 0, 0, 0, 0, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 0,216,216, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_240[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 63,128, 49,128, 96,192, 96,192, 96,192, 96,192, 49,128, 63,128, 31, 0, 38, 0, 28, 0, 27, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_241[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128,113,128,111,128,103, 0, 0, 0, 38, 0, 45, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_242[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 63,128, 49,128, 96,192, 96,192, 96,192, 96,192, 49,128, 63,128, 31, 0, 0, 0, 6, 0, 12, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_243[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 63,128, 49,128, 96,192, 96,192, 96,192, 96,192, 49,128, 63,128, 31, 0, 0, 0, 12, 0, 6, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_244[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 63,128, 49,128, 96,192, 96,192, 96,192, 96,192, 49,128, 63,128, 31, 0, 0, 0, 25,128, 15, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_245[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 63,128, 49,128, 96,192, 96,192, 96,192, 96,192, 49,128, 63,128, 31, 0, 0, 0, 19, 0, 22,128, 12,128, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_246[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 63,128, 49,128, 96,192, 96,192, 96,192, 96,192, 49,128, 63,128, 31, 0, 0, 0, 27, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_247[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0,127,128,127,128, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_248[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,206, 0,127,128, 49,128,120,192,108,192,102,192, 99,192, 49,128, 63,192, 14, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_249[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57,128,125,128, 99,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 0, 0, 6, 0, 12, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_250[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57,128,125,128, 99,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 0, 0, 12, 0, 6, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_251[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57,128,125,128, 99,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 0, 0, 51, 0, 30, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_252[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 57,128,125,128, 99,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 97,128, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_253[] = { 10, 0, 0, 56, 0, 56, 0, 12, 0, 12, 0, 12, 0, 12, 0, 30, 0, 18, 0, 51, 0, 51, 0, 51, 0, 97,128, 97,128, 97,128, 0, 0, 12, 0, 6, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_254[] = { 11, 0, 0, 96, 0, 96, 0, 96, 0, 96, 0,111, 0,127,128,113,128, 96,192, 96,192, 96,192, 96,192,113,128,127,128,111, 0, 96, 0, 96, 0, 96, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte Helvetica18_Character_255[] = { 10, 0, 0, 56, 0, 56, 0, 12, 0, 12, 0, 12, 0, 12, 0, 30, 0, 18, 0, 51, 0, 51, 0, 51, 0, 97,128, 97,128, 97,128, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; - -/* The font characters mapping: */ -static const GLubyte* Helvetica18_Character_Map[] = {Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032, - Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032, - Helvetica18_Character_032,Helvetica18_Character_033,Helvetica18_Character_034,Helvetica18_Character_035,Helvetica18_Character_036,Helvetica18_Character_037,Helvetica18_Character_038,Helvetica18_Character_039,Helvetica18_Character_040,Helvetica18_Character_041,Helvetica18_Character_042,Helvetica18_Character_043,Helvetica18_Character_044,Helvetica18_Character_045,Helvetica18_Character_046,Helvetica18_Character_047, - Helvetica18_Character_048,Helvetica18_Character_049,Helvetica18_Character_050,Helvetica18_Character_051,Helvetica18_Character_052,Helvetica18_Character_053,Helvetica18_Character_054,Helvetica18_Character_055,Helvetica18_Character_056,Helvetica18_Character_057,Helvetica18_Character_058,Helvetica18_Character_059,Helvetica18_Character_060,Helvetica18_Character_061,Helvetica18_Character_062,Helvetica18_Character_063, - Helvetica18_Character_064,Helvetica18_Character_065,Helvetica18_Character_066,Helvetica18_Character_067,Helvetica18_Character_068,Helvetica18_Character_069,Helvetica18_Character_070,Helvetica18_Character_071,Helvetica18_Character_072,Helvetica18_Character_073,Helvetica18_Character_074,Helvetica18_Character_075,Helvetica18_Character_076,Helvetica18_Character_077,Helvetica18_Character_078,Helvetica18_Character_079, - Helvetica18_Character_080,Helvetica18_Character_081,Helvetica18_Character_082,Helvetica18_Character_083,Helvetica18_Character_084,Helvetica18_Character_085,Helvetica18_Character_086,Helvetica18_Character_087,Helvetica18_Character_088,Helvetica18_Character_089,Helvetica18_Character_090,Helvetica18_Character_091,Helvetica18_Character_092,Helvetica18_Character_093,Helvetica18_Character_094,Helvetica18_Character_095, - Helvetica18_Character_096,Helvetica18_Character_097,Helvetica18_Character_098,Helvetica18_Character_099,Helvetica18_Character_100,Helvetica18_Character_101,Helvetica18_Character_102,Helvetica18_Character_103,Helvetica18_Character_104,Helvetica18_Character_105,Helvetica18_Character_106,Helvetica18_Character_107,Helvetica18_Character_108,Helvetica18_Character_109,Helvetica18_Character_110,Helvetica18_Character_111, - Helvetica18_Character_112,Helvetica18_Character_113,Helvetica18_Character_114,Helvetica18_Character_115,Helvetica18_Character_116,Helvetica18_Character_117,Helvetica18_Character_118,Helvetica18_Character_119,Helvetica18_Character_120,Helvetica18_Character_121,Helvetica18_Character_122,Helvetica18_Character_123,Helvetica18_Character_124,Helvetica18_Character_125,Helvetica18_Character_126,Helvetica18_Character_032, - Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032, - Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032,Helvetica18_Character_032, - Helvetica18_Character_160,Helvetica18_Character_161,Helvetica18_Character_162,Helvetica18_Character_163,Helvetica18_Character_164,Helvetica18_Character_165,Helvetica18_Character_166,Helvetica18_Character_167,Helvetica18_Character_168,Helvetica18_Character_169,Helvetica18_Character_170,Helvetica18_Character_171,Helvetica18_Character_172,Helvetica18_Character_173,Helvetica18_Character_174,Helvetica18_Character_175, - Helvetica18_Character_176,Helvetica18_Character_177,Helvetica18_Character_178,Helvetica18_Character_179,Helvetica18_Character_180,Helvetica18_Character_181,Helvetica18_Character_182,Helvetica18_Character_183,Helvetica18_Character_184,Helvetica18_Character_185,Helvetica18_Character_186,Helvetica18_Character_187,Helvetica18_Character_188,Helvetica18_Character_189,Helvetica18_Character_190,Helvetica18_Character_191, - Helvetica18_Character_192,Helvetica18_Character_193,Helvetica18_Character_194,Helvetica18_Character_195,Helvetica18_Character_196,Helvetica18_Character_197,Helvetica18_Character_198,Helvetica18_Character_199,Helvetica18_Character_200,Helvetica18_Character_201,Helvetica18_Character_202,Helvetica18_Character_203,Helvetica18_Character_204,Helvetica18_Character_205,Helvetica18_Character_206,Helvetica18_Character_207, - Helvetica18_Character_208,Helvetica18_Character_209,Helvetica18_Character_210,Helvetica18_Character_211,Helvetica18_Character_212,Helvetica18_Character_213,Helvetica18_Character_214,Helvetica18_Character_215,Helvetica18_Character_216,Helvetica18_Character_217,Helvetica18_Character_218,Helvetica18_Character_219,Helvetica18_Character_220,Helvetica18_Character_221,Helvetica18_Character_222,Helvetica18_Character_223, - Helvetica18_Character_224,Helvetica18_Character_225,Helvetica18_Character_226,Helvetica18_Character_227,Helvetica18_Character_228,Helvetica18_Character_229,Helvetica18_Character_230,Helvetica18_Character_231,Helvetica18_Character_232,Helvetica18_Character_233,Helvetica18_Character_234,Helvetica18_Character_235,Helvetica18_Character_236,Helvetica18_Character_237,Helvetica18_Character_238,Helvetica18_Character_239, - Helvetica18_Character_240,Helvetica18_Character_241,Helvetica18_Character_242,Helvetica18_Character_243,Helvetica18_Character_244,Helvetica18_Character_245,Helvetica18_Character_246,Helvetica18_Character_247,Helvetica18_Character_248,Helvetica18_Character_249,Helvetica18_Character_250,Helvetica18_Character_251,Helvetica18_Character_252,Helvetica18_Character_253,Helvetica18_Character_254,Helvetica18_Character_255,NULL}; - -/* The font structure: */ -const SFG_Font fgFontHelvetica18 = { "-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", 256, 23, Helvetica18_Character_Map, 0, 5 }; - -static const GLubyte TimesRoman10_Character_000[] = { 8, 0, 0, 0, 0,170, 0,130, 0,130, 0,170, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_001[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_002[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_003[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_004[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_005[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_006[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_007[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_008[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_009[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_010[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_011[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_012[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_013[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_014[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_015[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_016[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_017[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_018[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_019[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_020[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_021[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_022[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_023[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_024[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_025[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_026[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_027[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_028[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_029[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_030[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_031[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_032[] = { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_033[] = { 3, 0, 0, 0, 0, 64, 0, 64, 64, 64, 64, 64, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_034[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,160,160, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_035[] = { 5, 0, 0, 0, 0, 80, 80,248, 80,248, 80, 80, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_036[] = { 5, 0, 0, 0, 32,224,144, 16, 96,128,144,112, 32, 0, 0}; -static const GLubyte TimesRoman10_Character_037[] = { 8, 0, 0, 0, 0, 68, 42, 42, 86,168,164,126, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_038[] = { 8, 0, 0, 0, 0,118,141,152,116,110, 80, 48, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_039[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64,192, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_040[] = { 4, 0, 0, 32, 64, 64,128,128,128, 64, 64, 32, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_041[] = { 4, 0, 0,128, 64, 64, 32, 32, 32, 64, 64,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_042[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0,160, 64,160, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_043[] = { 6, 0, 0, 0, 0, 32, 32,248, 32, 32, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_044[] = { 3, 0, 0, 64, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_045[] = { 7, 0, 0, 0, 0, 0, 0,120, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_046[] = { 3, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_047[] = { 3, 0, 0, 0, 0,128,128, 64, 64, 64, 32, 32, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_048[] = { 5, 0, 0, 0, 0, 96,144,144,144,144,144, 96, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_049[] = { 5, 0, 0, 0, 0,112, 32, 32, 32, 32, 96, 32, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_050[] = { 5, 0, 0, 0, 0,240, 64, 32, 32, 16,144, 96, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_051[] = { 5, 0, 0, 0, 0,224, 16, 16, 96, 16,144, 96, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_052[] = { 5, 0, 0, 0, 0, 16, 16,248,144, 80, 48, 16, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_053[] = { 5, 0, 0, 0, 0,224,144, 16, 16,224, 64,112, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_054[] = { 5, 0, 0, 0, 0, 96,144,144,144,224, 64, 48, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_055[] = { 5, 0, 0, 0, 0, 64, 64, 64, 32, 32,144,240, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_056[] = { 5, 0, 0, 0, 0, 96,144,144, 96,144,144, 96, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_057[] = { 5, 0, 0, 0, 0,192, 32,112,144,144,144, 96, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_058[] = { 3, 0, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_059[] = { 3, 0, 0, 64, 64, 64, 0, 0, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_060[] = { 5, 0, 0, 0, 0, 16, 32, 64, 32, 16, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_061[] = { 6, 0, 0, 0, 0, 0,248, 0,248, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_062[] = { 5, 0, 0, 0, 0,128, 64, 32, 64,128, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_063[] = { 4, 0, 0, 0, 0, 64, 0, 64, 64, 32,160,224, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_064[] = { 9, 0, 0, 0, 0, 62, 0, 64, 0,146, 0,173, 0,165, 0,165, 0,157, 0, 66, 0, 60, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_065[] = { 8, 0, 0, 0, 0,238, 68,124, 40, 40, 56, 16, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_066[] = { 6, 0, 0, 0, 0,240, 72, 72,112, 72, 72,240, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_067[] = { 7, 0, 0, 0, 0,120,196,128,128,128,196,124, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_068[] = { 7, 0, 0, 0, 0,248, 76, 68, 68, 68, 76,248, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_069[] = { 6, 0, 0, 0, 0,248, 72, 64,112, 64, 72,248, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_070[] = { 6, 0, 0, 0, 0,224, 64, 64,112, 64, 72,248, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_071[] = { 7, 0, 0, 0, 0,120,196,132,156,128,196,124, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_072[] = { 8, 0, 0, 0, 0,238, 68, 68,124, 68, 68,238, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_073[] = { 4, 0, 0, 0, 0,224, 64, 64, 64, 64, 64,224, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_074[] = { 4, 0, 0, 0, 0,192,160, 32, 32, 32, 32,112, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_075[] = { 7, 0, 0, 0, 0,236, 72, 80, 96, 80, 72,236, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_076[] = { 6, 0, 0, 0, 0,248, 72, 64, 64, 64, 64,224, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_077[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0,235,128, 73, 0, 85, 0, 85, 0, 99, 0, 99, 0,227,128, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_078[] = { 8, 0, 0, 0, 0,228, 76, 76, 84, 84,100,238, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_079[] = { 7, 0, 0, 0, 0,120,204,132,132,132,204,120, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_080[] = { 6, 0, 0, 0, 0,224, 64, 64,112, 72, 72,240, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_081[] = { 7, 0, 0, 12, 24,112,204,132,132,132,204,120, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_082[] = { 7, 0, 0, 0, 0,236, 72, 80,112, 72, 72,240, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_083[] = { 5, 0, 0, 0, 0,224,144, 16, 96,192,144,112, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_084[] = { 6, 0, 0, 0, 0,112, 32, 32, 32, 32,168,248, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_085[] = { 8, 0, 0, 0, 0, 56,108, 68, 68, 68, 68,238, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_086[] = { 8, 0, 0, 0, 0, 16, 16, 40, 40,108, 68,238, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_087[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 34, 0, 85, 0, 85, 0,201,128,136,128,221,192, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_088[] = { 8, 0, 0, 0, 0,238, 68, 40, 16, 40, 68,238, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_089[] = { 8, 0, 0, 0, 0, 56, 16, 16, 40, 40, 68,238, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_090[] = { 6, 0, 0, 0, 0,248,136, 64, 32, 16,136,248, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_091[] = { 3, 0, 0,192,128,128,128,128,128,128,128,192, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_092[] = { 3, 0, 0, 0, 0, 32, 32, 64, 64, 64,128,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_093[] = { 3, 0, 0,192, 64, 64, 64, 64, 64, 64, 64,192, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_094[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 80, 80, 32, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_095[] = { 5, 0,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_096[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192,128, 0, 0}; -static const GLubyte TimesRoman10_Character_097[] = { 4, 0, 0, 0, 0,224,160, 96, 32,192, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_098[] = { 5, 0, 0, 0, 0,224,144,144,144,224,128,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_099[] = { 4, 0, 0, 0, 0, 96,128,128,128, 96, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_100[] = { 5, 0, 0, 0, 0,104,144,144,144,112, 16, 48, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_101[] = { 4, 0, 0, 0, 0, 96,128,192,160, 96, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_102[] = { 4, 0, 0, 0, 0,224, 64, 64, 64,224, 64, 48, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_103[] = { 5, 0, 0,224,144, 96, 64,160,160,112, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_104[] = { 5, 0, 0, 0, 0,216,144,144,144,224,128,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_105[] = { 3, 0, 0, 0, 0, 64, 64, 64, 64,192, 0, 64, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_106[] = { 3, 0, 0,128, 64, 64, 64, 64, 64,192, 0, 64, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_107[] = { 5, 0, 0, 0, 0,152,144,224,160,144,128,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_108[] = { 4, 0, 0, 0, 0,224, 64, 64, 64, 64, 64,192, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_109[] = { 8, 0, 0, 0, 0,219,146,146,146,236, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_110[] = { 5, 0, 0, 0, 0,216,144,144,144,224, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_111[] = { 5, 0, 0, 0, 0, 96,144,144,144, 96, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_112[] = { 5, 0, 0,192,128,224,144,144,144,224, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_113[] = { 5, 0, 0, 56, 16,112,144,144,144,112, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_114[] = { 4, 0, 0, 0, 0,224, 64, 64, 96,160, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_115[] = { 4, 0, 0, 0, 0,224, 32, 96,128,224, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_116[] = { 4, 0, 0, 0, 0, 48, 64, 64, 64,224, 64, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_117[] = { 5, 0, 0, 0, 0,104,144,144,144,144, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_118[] = { 5, 0, 0, 0, 0, 32, 96, 80,144,216, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_119[] = { 8, 0, 0, 0, 0, 40,108, 84,146,219, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_120[] = { 6, 0, 0, 0, 0,216, 80, 32, 80,216, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_121[] = { 5, 0, 0,128,128, 64, 96,160,144,184, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_122[] = { 5, 0, 0, 0, 0,240,144, 64, 32,240, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_123[] = { 4, 0, 0, 32, 64, 64, 64,128, 64, 64, 64, 32, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_124[] = { 2, 0, 0,128,128,128,128,128,128,128,128,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_125[] = { 4, 0, 0,128, 64, 64, 64, 32, 64, 64, 64,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_126[] = { 7, 0, 0, 0, 0, 0, 0,152,100, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_127[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_128[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_129[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_130[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_131[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_132[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_133[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_134[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_135[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_136[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_137[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_138[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_139[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_140[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_141[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_142[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_143[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_144[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_145[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_146[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_147[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_148[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_149[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_150[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_151[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_152[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_153[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_154[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_155[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_156[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_157[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_158[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_159[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_160[] = { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_161[] = { 3, 0, 0, 64, 64, 64, 64, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_162[] = { 5, 0, 0, 0,128,224,144,128,144,112, 16, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_163[] = { 5, 0, 0, 0, 0,240,200, 64,224, 64, 80, 48, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_164[] = { 5, 0, 0, 0, 0, 0,136,112, 80, 80,112,136, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_165[] = { 5, 0, 0, 0, 0,112, 32,248, 32,216, 80,136, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_166[] = { 2, 0, 0, 0, 0,128,128,128, 0,128,128,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_167[] = { 5, 0, 0, 0,224,144, 32, 80,144,160, 64,144,112, 0, 0}; -static const GLubyte TimesRoman10_Character_168[] = { 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_169[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 34, 0, 77, 0, 81, 0, 77, 0, 34, 0, 28, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_170[] = { 4, 0, 0, 0, 0, 0, 0,224, 0,160, 32,192, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_171[] = { 5, 0, 0, 0, 0, 0, 80,160,160, 80, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_172[] = { 7, 0, 0, 0, 0, 0, 4, 4,124, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_173[] = { 4, 0, 0, 0, 0, 0, 0,224, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_174[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 34, 0, 85, 0, 89, 0, 93, 0, 34, 0, 28, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_175[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,224, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_176[] = { 4, 0, 0, 0, 0, 0, 0, 0, 96,144,144, 96, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_177[] = { 6, 0, 0, 0, 0,248, 0, 32, 32,248, 32, 32, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_178[] = { 3, 0, 0, 0, 0, 0, 0, 0,224, 64,160, 96, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_179[] = { 3, 0, 0, 0, 0, 0, 0, 0,192, 32, 64,224, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_180[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_181[] = { 5, 0, 0,128,128,232,144,144,144,144, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_182[] = { 6, 0, 0, 40, 40, 40, 40,104,232,232,232,124, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_183[] = { 2, 0, 0, 0, 0, 0, 0,128, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_184[] = { 4, 0,192, 32, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_185[] = { 3, 0, 0, 0, 0, 0, 0, 0,224, 64,192, 64, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_186[] = { 4, 0, 0, 0, 0, 0, 0,224, 0, 64,160, 64, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_187[] = { 5, 0, 0, 0, 0, 0,160, 80, 80,160, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_188[] = { 8, 0, 0, 0, 0, 68, 62, 44,244, 72,200, 68, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_189[] = { 8, 0, 0, 0, 0, 78, 36, 42,246, 72,200, 68, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_190[] = { 8, 0, 0, 0, 0, 68, 62, 44,212, 40, 72,228, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_191[] = { 4, 0, 0,224,160,128, 64, 64, 0, 64, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_192[] = { 8, 0, 0, 0, 0,238, 68,124, 40, 40, 56, 16, 0, 16, 32}; -static const GLubyte TimesRoman10_Character_193[] = { 8, 0, 0, 0, 0,238, 68,124, 40, 40, 56, 16, 0, 16, 8}; -static const GLubyte TimesRoman10_Character_194[] = { 8, 0, 0, 0, 0,238, 68,124, 40, 40, 56, 16, 0, 40, 16}; -static const GLubyte TimesRoman10_Character_195[] = { 8, 0, 0, 0, 0,238, 68,124, 40, 40, 56, 16, 0, 40, 20}; -static const GLubyte TimesRoman10_Character_196[] = { 8, 0, 0, 0, 0,238, 68,124, 40, 40, 56, 16, 0, 40, 0}; -static const GLubyte TimesRoman10_Character_197[] = { 8, 0, 0, 0, 0,238, 68,124, 40, 40, 56, 16, 16, 40, 16}; -static const GLubyte TimesRoman10_Character_198[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0,239, 0, 73, 0,120, 0, 46, 0, 40, 0, 57, 0, 31, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_199[] = { 7, 0, 96, 16, 32,120,196,128,128,128,196,124, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_200[] = { 6, 0, 0, 0, 0,248, 72, 64,112, 64, 72,248, 0, 32, 64}; -static const GLubyte TimesRoman10_Character_201[] = { 6, 0, 0, 0, 0,248, 72, 64,112, 64, 72,248, 0, 32, 16}; -static const GLubyte TimesRoman10_Character_202[] = { 6, 0, 0, 0, 0,248, 72, 64,112, 64, 72,248, 0, 80, 32}; -static const GLubyte TimesRoman10_Character_203[] = { 6, 0, 0, 0, 0,248, 72, 64,112, 64, 72,248, 0, 80, 0}; -static const GLubyte TimesRoman10_Character_204[] = { 4, 0, 0, 0, 0,224, 64, 64, 64, 64, 64,224, 0, 64,128}; -static const GLubyte TimesRoman10_Character_205[] = { 4, 0, 0, 0, 0,224, 64, 64, 64, 64, 64,224, 0, 64, 32}; -static const GLubyte TimesRoman10_Character_206[] = { 4, 0, 0, 0, 0,224, 64, 64, 64, 64, 64,224, 0,160, 64}; -static const GLubyte TimesRoman10_Character_207[] = { 4, 0, 0, 0, 0,224, 64, 64, 64, 64, 64,224, 0,160, 0}; -static const GLubyte TimesRoman10_Character_208[] = { 7, 0, 0, 0, 0,248, 76, 68,228, 68, 76,248, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_209[] = { 8, 0, 0, 0, 0,228, 76, 76, 84, 84,100,238, 0, 80, 40}; -static const GLubyte TimesRoman10_Character_210[] = { 7, 0, 0, 0, 0,120,204,132,132,132,204,120, 0, 32, 64}; -static const GLubyte TimesRoman10_Character_211[] = { 7, 0, 0, 0, 0,120,204,132,132,132,204,120, 0, 16, 8}; -static const GLubyte TimesRoman10_Character_212[] = { 7, 0, 0, 0, 0,120,204,132,132,132,204,120, 0, 80, 32}; -static const GLubyte TimesRoman10_Character_213[] = { 7, 0, 0, 0, 0,120,204,132,132,132,204,120, 0, 80, 40}; -static const GLubyte TimesRoman10_Character_214[] = { 7, 0, 0, 0, 0,120,204,132,132,132,204,120, 0, 80, 0}; -static const GLubyte TimesRoman10_Character_215[] = { 6, 0, 0, 0, 0,136, 80, 32, 80,136, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_216[] = { 8, 0, 0, 0,128,124,102, 82, 82, 74,102, 62, 1, 0, 0}; -static const GLubyte TimesRoman10_Character_217[] = { 8, 0, 0, 0, 0, 56,108, 68, 68, 68, 68,238, 0, 16, 32}; -static const GLubyte TimesRoman10_Character_218[] = { 8, 0, 0, 0, 0, 56,108, 68, 68, 68, 68,238, 0, 16, 8}; -static const GLubyte TimesRoman10_Character_219[] = { 8, 0, 0, 0, 0, 56,108, 68, 68, 68, 68,238, 0, 40, 16}; -static const GLubyte TimesRoman10_Character_220[] = { 8, 0, 0, 0, 0, 56,108, 68, 68, 68, 68,238, 0, 40, 0}; -static const GLubyte TimesRoman10_Character_221[] = { 8, 0, 0, 0, 0, 56, 16, 16, 40, 40, 68,238, 0, 16, 8}; -static const GLubyte TimesRoman10_Character_222[] = { 6, 0, 0, 0, 0,224, 64,112, 72,112, 64,224, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_223[] = { 5, 0, 0, 0, 0,224, 80, 80, 96, 80, 80, 32, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_224[] = { 4, 0, 0, 0, 0,224,160, 96, 32,192, 0, 64,128, 0, 0}; -static const GLubyte TimesRoman10_Character_225[] = { 4, 0, 0, 0, 0,224,160, 96, 32,192, 0, 64, 32, 0, 0}; -static const GLubyte TimesRoman10_Character_226[] = { 4, 0, 0, 0, 0,224,160, 96, 32,192, 0,160, 64, 0, 0}; -static const GLubyte TimesRoman10_Character_227[] = { 4, 0, 0, 0, 0,224,160, 96, 32,192, 0,160, 80, 0, 0}; -static const GLubyte TimesRoman10_Character_228[] = { 4, 0, 0, 0, 0,224,160, 96, 32,192, 0,160, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_229[] = { 4, 0, 0, 0, 0,224,160, 96, 32,192, 64,160, 64, 0, 0}; -static const GLubyte TimesRoman10_Character_230[] = { 6, 0, 0, 0, 0,216,160,112, 40,216, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_231[] = { 4, 0,192, 32, 64, 96,128,128,128, 96, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_232[] = { 4, 0, 0, 0, 0, 96,128,192,160, 96, 0, 64,128, 0, 0}; -static const GLubyte TimesRoman10_Character_233[] = { 4, 0, 0, 0, 0, 96,128,192,160, 96, 0, 64, 32, 0, 0}; -static const GLubyte TimesRoman10_Character_234[] = { 4, 0, 0, 0, 0, 96,128,192,160, 96, 0,160, 64, 0, 0}; -static const GLubyte TimesRoman10_Character_235[] = { 4, 0, 0, 0, 0, 96,128,192,160, 96, 0,160, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_236[] = { 4, 0, 0, 0, 0,224, 64, 64, 64,192, 0, 64,128, 0, 0}; -static const GLubyte TimesRoman10_Character_237[] = { 4, 0, 0, 0, 0,224, 64, 64, 64,192, 0, 64, 32, 0, 0}; -static const GLubyte TimesRoman10_Character_238[] = { 4, 0, 0, 0, 0,224, 64, 64, 64,192, 0,160, 64, 0, 0}; -static const GLubyte TimesRoman10_Character_239[] = { 4, 0, 0, 0, 0,224, 64, 64, 64,192, 0,160, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_240[] = { 5, 0, 0, 0, 0, 96,144,144,144,112,160,112, 64, 0, 0}; -static const GLubyte TimesRoman10_Character_241[] = { 5, 0, 0, 0, 0,216,144,144,144,224, 0,160, 80, 0, 0}; -static const GLubyte TimesRoman10_Character_242[] = { 5, 0, 0, 0, 0, 96,144,144,144, 96, 0, 32, 64, 0, 0}; -static const GLubyte TimesRoman10_Character_243[] = { 5, 0, 0, 0, 0, 96,144,144,144, 96, 0, 64, 32, 0, 0}; -static const GLubyte TimesRoman10_Character_244[] = { 5, 0, 0, 0, 0, 96,144,144,144, 96, 0,160, 64, 0, 0}; -static const GLubyte TimesRoman10_Character_245[] = { 5, 0, 0, 0, 0, 96,144,144,144, 96, 0,160, 80, 0, 0}; -static const GLubyte TimesRoman10_Character_246[] = { 5, 0, 0, 0, 0, 96,144,144,144, 96, 0,160, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_247[] = { 6, 0, 0, 0, 0, 32, 0,248, 0, 32, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_248[] = { 5, 0, 0, 0, 0,224,144,144,144,112, 8, 0, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_249[] = { 5, 0, 0, 0, 0,104,144,144,144,144, 0, 32, 64, 0, 0}; -static const GLubyte TimesRoman10_Character_250[] = { 5, 0, 0, 0, 0,104,144,144,144,144, 0, 64, 32, 0, 0}; -static const GLubyte TimesRoman10_Character_251[] = { 5, 0, 0, 0, 0,104,144,144,144,144, 0, 80, 32, 0, 0}; -static const GLubyte TimesRoman10_Character_252[] = { 5, 0, 0, 0, 0,104,144,144,144,144, 0, 80, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_253[] = { 5, 0, 0,128,192, 64, 96,160,144,184, 0, 32, 16, 0, 0}; -static const GLubyte TimesRoman10_Character_254[] = { 5, 0, 0,192,128,224,144,144,144,224,128,128, 0, 0, 0}; -static const GLubyte TimesRoman10_Character_255[] = { 5, 0, 0,128,192, 64, 96,160,144,184, 0,160, 0, 0, 0}; - -/* The font characters mapping: */ -static const GLubyte* TimesRoman10_Character_Map[] = {TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032, - TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032, - TimesRoman10_Character_032,TimesRoman10_Character_033,TimesRoman10_Character_034,TimesRoman10_Character_035,TimesRoman10_Character_036,TimesRoman10_Character_037,TimesRoman10_Character_038,TimesRoman10_Character_039,TimesRoman10_Character_040,TimesRoman10_Character_041,TimesRoman10_Character_042,TimesRoman10_Character_043,TimesRoman10_Character_044,TimesRoman10_Character_045,TimesRoman10_Character_046,TimesRoman10_Character_047, - TimesRoman10_Character_048,TimesRoman10_Character_049,TimesRoman10_Character_050,TimesRoman10_Character_051,TimesRoman10_Character_052,TimesRoman10_Character_053,TimesRoman10_Character_054,TimesRoman10_Character_055,TimesRoman10_Character_056,TimesRoman10_Character_057,TimesRoman10_Character_058,TimesRoman10_Character_059,TimesRoman10_Character_060,TimesRoman10_Character_061,TimesRoman10_Character_062,TimesRoman10_Character_063, - TimesRoman10_Character_064,TimesRoman10_Character_065,TimesRoman10_Character_066,TimesRoman10_Character_067,TimesRoman10_Character_068,TimesRoman10_Character_069,TimesRoman10_Character_070,TimesRoman10_Character_071,TimesRoman10_Character_072,TimesRoman10_Character_073,TimesRoman10_Character_074,TimesRoman10_Character_075,TimesRoman10_Character_076,TimesRoman10_Character_077,TimesRoman10_Character_078,TimesRoman10_Character_079, - TimesRoman10_Character_080,TimesRoman10_Character_081,TimesRoman10_Character_082,TimesRoman10_Character_083,TimesRoman10_Character_084,TimesRoman10_Character_085,TimesRoman10_Character_086,TimesRoman10_Character_087,TimesRoman10_Character_088,TimesRoman10_Character_089,TimesRoman10_Character_090,TimesRoman10_Character_091,TimesRoman10_Character_092,TimesRoman10_Character_093,TimesRoman10_Character_094,TimesRoman10_Character_095, - TimesRoman10_Character_096,TimesRoman10_Character_097,TimesRoman10_Character_098,TimesRoman10_Character_099,TimesRoman10_Character_100,TimesRoman10_Character_101,TimesRoman10_Character_102,TimesRoman10_Character_103,TimesRoman10_Character_104,TimesRoman10_Character_105,TimesRoman10_Character_106,TimesRoman10_Character_107,TimesRoman10_Character_108,TimesRoman10_Character_109,TimesRoman10_Character_110,TimesRoman10_Character_111, - TimesRoman10_Character_112,TimesRoman10_Character_113,TimesRoman10_Character_114,TimesRoman10_Character_115,TimesRoman10_Character_116,TimesRoman10_Character_117,TimesRoman10_Character_118,TimesRoman10_Character_119,TimesRoman10_Character_120,TimesRoman10_Character_121,TimesRoman10_Character_122,TimesRoman10_Character_123,TimesRoman10_Character_124,TimesRoman10_Character_125,TimesRoman10_Character_126,TimesRoman10_Character_032, - TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032, - TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032,TimesRoman10_Character_032, - TimesRoman10_Character_160,TimesRoman10_Character_161,TimesRoman10_Character_162,TimesRoman10_Character_163,TimesRoman10_Character_164,TimesRoman10_Character_165,TimesRoman10_Character_166,TimesRoman10_Character_167,TimesRoman10_Character_168,TimesRoman10_Character_169,TimesRoman10_Character_170,TimesRoman10_Character_171,TimesRoman10_Character_172,TimesRoman10_Character_173,TimesRoman10_Character_174,TimesRoman10_Character_175, - TimesRoman10_Character_176,TimesRoman10_Character_177,TimesRoman10_Character_178,TimesRoman10_Character_179,TimesRoman10_Character_180,TimesRoman10_Character_181,TimesRoman10_Character_182,TimesRoman10_Character_183,TimesRoman10_Character_184,TimesRoman10_Character_185,TimesRoman10_Character_186,TimesRoman10_Character_187,TimesRoman10_Character_188,TimesRoman10_Character_189,TimesRoman10_Character_190,TimesRoman10_Character_191, - TimesRoman10_Character_192,TimesRoman10_Character_193,TimesRoman10_Character_194,TimesRoman10_Character_195,TimesRoman10_Character_196,TimesRoman10_Character_197,TimesRoman10_Character_198,TimesRoman10_Character_199,TimesRoman10_Character_200,TimesRoman10_Character_201,TimesRoman10_Character_202,TimesRoman10_Character_203,TimesRoman10_Character_204,TimesRoman10_Character_205,TimesRoman10_Character_206,TimesRoman10_Character_207, - TimesRoman10_Character_208,TimesRoman10_Character_209,TimesRoman10_Character_210,TimesRoman10_Character_211,TimesRoman10_Character_212,TimesRoman10_Character_213,TimesRoman10_Character_214,TimesRoman10_Character_215,TimesRoman10_Character_216,TimesRoman10_Character_217,TimesRoman10_Character_218,TimesRoman10_Character_219,TimesRoman10_Character_220,TimesRoman10_Character_221,TimesRoman10_Character_222,TimesRoman10_Character_223, - TimesRoman10_Character_224,TimesRoman10_Character_225,TimesRoman10_Character_226,TimesRoman10_Character_227,TimesRoman10_Character_228,TimesRoman10_Character_229,TimesRoman10_Character_230,TimesRoman10_Character_231,TimesRoman10_Character_232,TimesRoman10_Character_233,TimesRoman10_Character_234,TimesRoman10_Character_235,TimesRoman10_Character_236,TimesRoman10_Character_237,TimesRoman10_Character_238,TimesRoman10_Character_239, - TimesRoman10_Character_240,TimesRoman10_Character_241,TimesRoman10_Character_242,TimesRoman10_Character_243,TimesRoman10_Character_244,TimesRoman10_Character_245,TimesRoman10_Character_246,TimesRoman10_Character_247,TimesRoman10_Character_248,TimesRoman10_Character_249,TimesRoman10_Character_250,TimesRoman10_Character_251,TimesRoman10_Character_252,TimesRoman10_Character_253,TimesRoman10_Character_254,TimesRoman10_Character_255,NULL}; - -/* The font structure: */ -const SFG_Font fgFontTimesRoman10 = { "-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", 256, 14, TimesRoman10_Character_Map, 0, 4 }; - -static const GLubyte TimesRoman24_Character_000[] = { 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 64, 0, 64, 0, 0, 0, 64, 0, 64, 0, 0, 0, 64, 0, 64, 0, 0, 0, 64, 0, 64, 0, 0, 0, 64, 0, 64, 0, 0, 0, 64, 0, 64, 0, 0, 0, 64, 0, 64, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_001[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_002[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_003[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_004[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_005[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_006[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_007[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_008[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_009[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_010[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_011[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_012[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_013[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_014[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_015[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_016[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_017[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_018[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_019[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_020[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_021[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_022[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_023[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_024[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_025[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_026[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_027[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_028[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_029[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_030[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_031[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_032[] = { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_033[] = { 8, 0, 0, 0, 0, 0, 0, 0, 24, 24, 0, 0, 0, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_034[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0,102, 0,102, 0,102, 0,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_035[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 17, 0, 17, 0, 17, 0, 17, 0,127,224,127,224, 8,128, 8,128, 8,128, 63,240, 63,240, 4, 64, 4, 64, 4, 64, 4, 64, 4, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_036[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 63, 0,229,192,196,192,132, 96,132, 96, 4, 96, 4,224, 7,192, 7,128, 30, 0, 60, 0,116, 0,100, 0,100, 32,100, 96, 52,224, 31,128, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_037[] = { 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 30, 0, 12, 57, 0, 6, 48,128, 2, 48, 64, 3, 48, 64, 1,152, 64, 0,140,192, 0,199,128, 60, 96, 0,114, 32, 0, 97, 48, 0, 96,152, 0, 96,136, 0, 48,140, 0, 25,254, 0, 15, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_038[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 0, 63,191, 0,112,240,128, 96, 96, 0, 96,224, 0, 96,208, 0, 49,144, 0, 27,136, 0, 15, 12, 0, 7, 31, 0, 7,128, 0, 14,192, 0, 12, 96, 0, 12, 32, 0, 12, 32, 0, 6, 96, 0, 3,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_039[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 12, 4, 28, 24, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_040[] = { 8, 0, 0, 2, 4, 8, 24, 16, 48, 48, 96, 96, 96, 96, 96, 96, 96, 96, 48, 48, 16, 24, 8, 4, 2, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_041[] = { 8, 0, 0, 64, 32, 16, 24, 8, 12, 12, 6, 6, 6, 6, 6, 6, 6, 6, 12, 12, 8, 24, 16, 32, 64, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_042[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 7, 0, 50, 96, 58,224, 7, 0, 58,224, 50, 96, 7, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_043[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0,127,248,127,248, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_044[] = { 7, 0, 0, 0, 0, 48, 24, 8, 56, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_045[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,248,127,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_046[] = { 6, 0, 0, 0, 0, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_047[] = { 7, 0, 0, 0, 0,192,192,192, 64, 96, 96, 32, 48, 48, 16, 24, 24, 8, 12, 12, 4, 6, 6, 6, 6, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_048[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 25,128, 48,192, 48,192,112,224, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48,192, 48,192, 25,128, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_049[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63,192, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 30, 0, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_050[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,192,127,224, 48, 32, 24, 0, 12, 0, 6, 0, 2, 0, 3, 0, 1,128, 1,128, 0,192, 0,192, 64,192, 64,192, 33,192, 63,128, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_051[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0,115, 0, 97,128, 0,128, 0,192, 0,192, 0,192, 1,192, 3,128, 15, 0, 6, 0, 3, 0, 65,128, 65,128, 35,128, 63, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_052[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,128, 1,128, 1,128, 1,128,127,224,127,224, 97,128, 33,128, 49,128, 17,128, 25,128, 9,128, 13,128, 5,128, 3,128, 3,128, 1,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_053[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 0,113,192, 96,192, 0, 96, 0, 96, 0, 96, 0, 96, 0,224, 1,192, 7,192, 63, 0, 60, 0, 48, 0, 16, 0, 16, 0, 15,192, 15,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_054[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 61,192, 48,192,112, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96,192,121,192,119, 0, 48, 0, 56, 0, 24, 0, 12, 0, 7, 0, 1,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_055[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 6, 0, 6, 0, 6, 0, 2, 0, 3, 0, 3, 0, 1, 0, 1,128, 1,128, 0,128, 0,192, 64,192, 96, 96,127,224, 63,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_056[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 57,192,112,192, 96, 96, 96, 96, 96, 96, 32,224, 48,192, 27,128, 15, 0, 15, 0, 25,128, 48,192, 48,192, 48,192, 25,128, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_057[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120, 0, 14, 0, 3, 0, 1,128, 1,192, 0,192, 14,192, 57,224, 48,224, 96, 96, 96, 96, 96, 96, 96, 96, 96,224, 48,192, 59,192, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_058[] = { 6, 0, 0, 0, 0, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_059[] = { 7, 0, 0, 0, 0, 48, 24, 8, 56, 48, 0, 0, 0, 0, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_060[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0,224, 3,128, 14, 0, 56, 0, 96, 0, 56, 0, 14, 0, 3,128, 0,224, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_061[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,248,127,248, 0, 0, 0, 0,127,248,127,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_062[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 56, 0, 14, 0, 3,128, 0,224, 0, 48, 0,224, 3,128, 14, 0, 56, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_063[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 4, 0, 4, 0, 4, 0, 6, 0, 6, 0, 3, 0, 3,128, 1,192, 48,192, 48,192, 32,192, 49,128, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_064[] = { 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 0, 3,131, 0, 6, 0, 0, 12, 0, 0, 24,119,128, 24,222,192, 49,142, 96, 49,134, 32, 49,134, 48, 49,134, 16, 49,131, 16, 48,195, 16, 48,227, 16, 56,127, 16, 24, 59, 48, 28, 0, 32, 14, 0, 96, 7, 0,192, 3,195,128, 0,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_065[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 31,128, 48, 6, 0, 16, 6, 0, 16, 12, 0, 24, 12, 0, 8, 12, 0, 15,248, 0, 12, 24, 0, 4, 24, 0, 4, 48, 0, 6, 48, 0, 2, 48, 0, 2, 96, 0, 1, 96, 0, 1,192, 0, 1,192, 0, 0,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_066[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,240, 24, 60, 24, 12, 24, 6, 24, 6, 24, 6, 24, 12, 24, 28, 31,240, 24, 32, 24, 24, 24, 12, 24, 12, 24, 12, 24, 24, 24, 56,127,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_067[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 15, 28, 28, 4, 48, 2, 48, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 48, 2, 48, 2, 28, 6, 14, 30, 3,242, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_068[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,224, 0, 24, 56, 0, 24, 28, 0, 24, 6, 0, 24, 6, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 6, 0, 24, 6, 0, 24, 28, 0, 24, 56, 0,127,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_069[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,252, 24, 12, 24, 4, 24, 4, 24, 0, 24, 0, 24, 32, 24, 32, 31,224, 24, 32, 24, 32, 24, 0, 24, 0, 24, 8, 24, 8, 24, 24,127,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_070[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 16, 24, 16, 31,240, 24, 16, 24, 16, 24, 0, 24, 0, 24, 8, 24, 8, 24, 24,127,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_071[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 15, 28, 0, 28, 14, 0, 48, 6, 0, 48, 6, 0, 96, 6, 0, 96, 6, 0, 96, 31,128, 96, 0, 0, 96, 0, 0, 96, 0, 0, 96, 0, 0, 48, 2, 0, 48, 2, 0, 28, 6, 0, 14, 30, 0, 3,242, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_072[] = { 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 15,192, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 31,255, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0,126, 15,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_073[] = { 8, 0, 0, 0, 0, 0, 0, 0,126, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,126, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_074[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0,102, 0, 99, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 15,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_075[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 15,128, 24, 7, 0, 24, 14, 0, 24, 28, 0, 24, 56, 0, 24,112, 0, 24,224, 0, 25,192, 0, 31,128, 0, 31, 0, 0, 25,128, 0, 24,192, 0, 24, 96, 0, 24, 48, 0, 24, 24, 0, 24, 12, 0,126, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_076[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,252, 24, 12, 24, 4, 24, 4, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0,126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_077[] = { 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 16,252, 16, 48, 48, 16, 48, 48, 16,104, 48, 16,104, 48, 16,196, 48, 16,196, 48, 17,132, 48, 17,130, 48, 19, 2, 48, 19, 1, 48, 22, 1, 48, 22, 1, 48, 28, 0,176, 28, 0,176, 24, 0,112,120, 0,124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_078[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 6, 0, 16, 14, 0, 16, 14, 0, 16, 26, 0, 16, 50, 0, 16, 50, 0, 16, 98, 0, 16,194, 0, 16,194, 0, 17,130, 0, 19, 2, 0, 19, 2, 0, 22, 2, 0, 28, 2, 0, 28, 2, 0, 24, 2, 0,120, 15,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_079[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 28, 0, 28, 14, 0, 48, 3, 0, 48, 3, 0, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 48, 3, 0, 48, 3, 0, 28, 14, 0, 14, 28, 0, 3,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_080[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 31,224, 24, 56, 24, 24, 24, 12, 24, 12, 24, 12, 24, 24, 24, 56,127,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_081[] = { 18, 0, 0, 0, 0, 0, 0, 0, 7,128, 0, 28, 0, 0, 56, 0, 0,112, 0, 0,224, 0, 3,240, 0, 14, 28, 0, 28, 14, 0, 48, 3, 0, 48, 3, 0, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 48, 3, 0, 48, 3, 0, 28, 14, 0, 14, 28, 0, 3,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_082[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 15, 24, 14, 24, 28, 24, 56, 24, 48, 24, 96, 24,224, 25,192, 31,224, 24, 56, 24, 24, 24, 28, 24, 12, 24, 28, 24, 24, 24, 56,127,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_083[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0,120,192, 96, 96, 64, 48, 64, 48, 0, 48, 0,112, 1,224, 7,192, 15, 0, 60, 0,112, 0, 96, 32, 96, 32, 96, 96, 49,224, 15, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_084[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,224, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 65,130, 65,130, 97,134,127,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_085[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 24, 0, 12, 4, 0, 24, 4, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0,126, 15,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_086[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,128, 0, 1,128, 0, 1,128, 0, 3,192, 0, 3, 64, 0, 3, 96, 0, 6, 32, 0, 6, 32, 0, 6, 48, 0, 12, 16, 0, 12, 24, 0, 24, 8, 0, 24, 8, 0, 24, 12, 0, 48, 4, 0, 48, 6, 0,252, 31,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_087[] = { 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,131, 0, 1,131, 0, 1,131,128, 3,135,128, 3, 70,128, 3, 70,192, 6, 70, 64, 6, 76, 64, 6, 76, 96, 12, 44, 96, 12, 44, 32, 24, 44, 32, 24, 24, 48, 24, 24, 16, 48, 24, 16, 48, 24, 24,252,126,126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_088[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 15,192, 48, 3,128, 24, 7, 0, 8, 14, 0, 4, 12, 0, 6, 24, 0, 2, 56, 0, 1,112, 0, 0,224, 0, 0,192, 0, 1,192, 0, 3,160, 0, 3, 16, 0, 6, 8, 0, 14, 12, 0, 28, 6, 0,126, 15,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_089[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,224, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 3,192, 3, 64, 6, 96, 6, 32, 12, 48, 28, 16, 24, 24, 56, 8, 48, 12,252, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_090[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,252,112, 12, 56, 4, 24, 4, 28, 0, 12, 0, 14, 0, 7, 0, 3, 0, 3,128, 1,128, 1,192, 0,224, 64, 96, 64,112, 96, 56,127,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_091[] = { 8, 0, 0, 0, 62, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 62, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_092[] = { 7, 0, 0, 0, 0, 0, 0, 0, 6, 6, 4, 12, 12, 8, 24, 24, 16, 48, 48, 32, 96, 96, 64,192,192, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_093[] = { 8, 0, 0, 0,124, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,124, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_094[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 64, 96,192, 32,128, 49,128, 17, 0, 27, 0, 10, 0, 14, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_095[] = { 13, 0, 0, 0, 0,255,248,255,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_096[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48,112, 64, 96, 48, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_097[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,192,125,128, 99,128, 97,128, 97,128, 49,128, 29,128, 7,128, 1,128, 49,128, 51,128, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_098[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 0, 57,192, 48,192, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48,192, 57,192, 55, 0, 48, 0, 48, 0, 48, 0, 48, 0,112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_099[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 63,128, 56, 64,112, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 32,192, 49,192, 15,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_100[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 96, 57,192, 48,192, 96,192, 96,192, 96,192, 96,192, 96,192, 96,192, 48,192, 57,192, 14,192, 0,192, 0,192, 0,192, 0,192, 1,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_101[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 63,128, 56, 64,112, 0, 96, 0, 96, 0, 96, 0,127,192, 96,192, 32,192, 49,128, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_102[] = { 7, 0, 0, 0, 0, 0, 0, 0,120, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,254, 48, 48, 48, 22, 14, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_103[] = { 12, 0, 0, 0, 0, 31,128,120,224, 96, 48, 96, 16, 48, 48, 31,224, 63,128, 48, 0, 24, 0, 31, 0, 25,128, 48,192, 48,192, 48,192, 48,192, 25,128, 15,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_104[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,240, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 56,224, 55,192, 51,128, 48, 0, 48, 0, 48, 0, 48, 0,112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_105[] = { 6, 0, 0, 0, 0, 0, 0, 0,120, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,112, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_106[] = { 6, 0, 0,192,224, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,112, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_107[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,121,240, 48,224, 49,192, 51,128, 55, 0, 54, 0, 60, 0, 52, 0, 50, 0, 51, 0, 49,128, 51,224, 48, 0, 48, 0, 48, 0, 48, 0,112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_108[] = { 6, 0, 0, 0, 0, 0, 0, 0,120, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,112, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_109[] = { 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,241,224, 48, 96,192, 48, 96,192, 48, 96,192, 48, 96,192, 48, 96,192, 48, 96,192, 48, 96,192, 48, 96,192, 56,241,192, 55,207,128,115,135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_110[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,240, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 56,224, 55,192,115,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_111[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 57,192, 48,192, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48,192, 57,192, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_112[] = { 12, 0, 0, 0, 0,120, 0, 48, 0, 48, 0, 48, 0, 48, 0, 55, 0, 57,192, 48,192, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48,192, 57,192,119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_113[] = { 12, 0, 0, 0, 0, 1,224, 0,192, 0,192, 0,192, 0,192, 14,192, 57,192, 48,192, 96,192, 96,192, 96,192, 96,192, 96,192, 96,192, 48,192, 57,192, 14,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_114[] = { 8, 0, 0, 0, 0, 0, 0, 0,120, 48, 48, 48, 48, 48, 48, 48, 48, 59, 55,115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_115[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 0, 99, 0, 65,128, 1,128, 3,128, 15, 0, 62, 0, 56, 0,112, 0, 97, 0, 51, 0, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_116[] = { 7, 0, 0, 0, 0, 0, 0, 0, 28, 50, 48, 48, 48, 48, 48, 48, 48, 48, 48,254,112, 48, 16, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_117[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,112, 31, 96, 56,224, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96,112,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_118[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 14, 0, 14, 0, 26, 0, 25, 0, 25, 0, 49, 0, 48,128, 48,128, 96,128, 96,192,241,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_119[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 16, 0, 14, 56, 0, 14, 56, 0, 26, 40, 0, 26,100, 0, 25,100, 0, 49,100, 0, 48,194, 0, 48,194, 0, 96,194, 0, 96,195, 0,241,231,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_120[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,240, 48, 96, 16,192, 25,192, 13,128, 7, 0, 6, 0, 13, 0, 28,128, 24,192, 48, 96,120,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_121[] = { 11, 0, 0, 0, 0,224, 0,240, 0, 24, 0, 8, 0, 12, 0, 4, 0, 14, 0, 14, 0, 26, 0, 25, 0, 25, 0, 49, 0, 48,128, 48,128, 96,128, 96,192,241,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_122[] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,128, 97,128, 48,128, 56, 0, 24, 0, 28, 0, 12, 0, 14, 0, 7, 0, 67, 0, 97,128,127,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_123[] = { 10, 0, 0, 0, 0, 3,128, 6, 0, 12, 0, 12, 0, 12, 0, 12, 0, 12, 0, 12, 0, 8, 0, 24, 0, 16, 0, 96, 0, 16, 0, 24, 0, 8, 0, 12, 0, 12, 0, 12, 0, 12, 0, 12, 0, 6, 0, 3,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_124[] = { 6, 0, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_125[] = { 10, 0, 0, 0, 0,112, 0, 24, 0, 12, 0, 12, 0, 12, 0, 12, 0, 12, 0, 12, 0, 4, 0, 6, 0, 2, 0, 1,128, 2, 0, 6, 0, 4, 0, 12, 0, 12, 0, 12, 0, 12, 0, 12, 0, 24, 0,112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_126[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65,192, 99,224, 62, 48, 28, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_127[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_128[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_129[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_130[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_131[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_132[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_133[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_134[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_135[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_136[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_137[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_138[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_139[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_140[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_141[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_142[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_143[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_144[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_145[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_146[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_147[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_148[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_149[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_150[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_151[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_152[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_153[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_154[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_155[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_156[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_157[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_158[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_159[] = { 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 64, 0, 64, 0, 0, 0, 0, 0, 85, 85, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_160[] = { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_161[] = { 8, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_162[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 32, 0, 31, 0, 63,128, 56, 64,104, 0,100, 0,100, 0,100, 0, 98, 0, 98, 0, 33,192, 49,192, 15,128, 0,128, 0,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_163[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,115,192, 95, 96, 60, 32, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24, 0,126, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24,192, 12,192, 7,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_164[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 48,119,112, 63,224, 24,192, 48, 96, 48, 96, 48, 96, 48, 96, 24,192, 63,224,119,112, 96, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_165[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15,192, 3, 0, 3, 0, 3, 0, 3, 0, 31,224, 3, 0, 31,224, 3, 0, 7,128, 12,128, 12,192, 24, 64, 24, 96, 48, 32,112, 48,248,124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_166[] = { 6, 0, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_167[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 25, 0, 24,128, 1,128, 3,128, 7, 0, 14, 0, 29, 0, 56,128, 48,192, 32,192, 33,192, 19,128, 15, 0, 14, 0, 28, 0, 24, 0, 17,128, 9,128, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_168[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,102,102, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_169[] = { 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,248, 0, 14, 14, 0, 24, 3, 0, 48,225,128, 35,184,128, 98, 12,192, 70, 0, 64, 68, 0, 64, 68, 0, 64, 68, 0, 64, 70, 0, 64, 98, 12,192, 35,152,128, 48,241,128, 24, 3, 0, 14, 14, 0, 3,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_170[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 0,118,204,204,124, 12,204,120, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_171[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 32, 6, 96, 12,192, 25,128, 51, 0, 51, 0, 25,128, 12,192, 6, 96, 2, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_172[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 24, 0, 24, 0, 24,127,248,127,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_173[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127, 0,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_174[] = { 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,248, 0, 14, 14, 0, 24, 3, 0, 48, 1,128, 35,140,128, 97, 24,192, 65, 16, 64, 65, 32, 64, 65,240, 64, 65, 24, 64, 65, 8, 64, 97, 8,192, 33, 24,128, 51,241,128, 24, 3, 0, 14, 14, 0, 3,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_175[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126,126, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_176[] = { 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 34, 0, 65, 0, 65, 0, 65, 0, 34, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_177[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,248,127,248, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0,127,248,127,248, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_178[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 68, 32, 48, 16, 8, 12,140, 76, 56, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_179[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,112,136,140, 12, 8, 48, 8,140, 76, 56, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_180[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 24, 14, 6, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_181[] = { 13, 0, 0, 0, 0, 32, 0,112, 0, 96, 0, 32, 0, 32, 0, 46,112, 63, 96, 56,224, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96,112,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_182[] = { 11, 0, 0, 0, 0, 4,128, 4,128, 4,128, 4,128, 4,128, 4,128, 4,128, 4,128, 4,128, 4,128, 4,128, 12,128, 28,128, 60,128, 60,128,124,128,124,128,124,128, 60,128, 60,128, 28,128, 15,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_183[] = { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_184[] = { 8, 0, 60,102, 6, 30, 24, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_185[] = { 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 16, 16, 16, 16, 16, 16, 80, 48, 16, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_186[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 60,102,102,102,102,102, 60, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_187[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 51, 0, 25,128, 12,192, 6, 96, 6, 96, 12,192, 25,128, 51, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_188[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 2, 0, 8, 2, 0, 12,127,128, 4, 34, 0, 6, 50, 0, 3, 18, 0, 1, 10, 0,125,142, 0, 16,134, 0, 16,194, 0, 16, 96, 0, 16, 32, 0, 16, 48, 0, 16, 16, 0, 80, 24, 0, 48, 12, 0, 16, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_189[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 63, 0, 8, 17, 0, 12, 8, 0, 4, 12, 0, 6, 4, 0, 3, 2, 0, 1, 3, 0,125,163, 0, 16,147, 0, 16,206, 0, 16, 96, 0, 16, 32, 0, 16, 48, 0, 16, 16, 0, 80, 24, 0, 48, 12, 0, 16, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_190[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 2, 0, 8, 2, 0, 12,127,128, 4, 34, 0, 6, 50, 0, 3, 18, 0, 1, 10, 0,113,142, 0,136,134, 0,140,194, 0, 12, 96, 0, 8, 32, 0, 48, 48, 0, 8, 16, 0,140, 24, 0, 76, 12, 0, 56, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_191[] = { 11, 0, 0, 0, 0, 31, 0, 49,128, 96,128, 97,128, 97,128,112, 0, 56, 0, 24, 0, 28, 0, 12, 0, 12, 0, 4, 0, 4, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_192[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 31,128, 48, 6, 0, 16, 6, 0, 16, 12, 0, 24, 12, 0, 8, 12, 0, 15,248, 0, 12, 24, 0, 4, 24, 0, 4, 48, 0, 6, 48, 0, 2, 48, 0, 2, 96, 0, 1, 96, 0, 1,192, 0, 1,192, 0, 0,128, 0, 0, 0, 0, 0, 32, 0, 0,192, 0, 3,128, 0, 3, 0, 0}; -static const GLubyte TimesRoman24_Character_193[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 31,128, 48, 6, 0, 16, 6, 0, 16, 12, 0, 24, 12, 0, 8, 12, 0, 15,248, 0, 12, 24, 0, 4, 24, 0, 4, 48, 0, 6, 48, 0, 2, 48, 0, 2, 96, 0, 1, 96, 0, 1,192, 0, 1,192, 0, 0,128, 0, 0, 0, 0, 1, 0, 0, 0,192, 0, 0,112, 0, 0, 48, 0}; -static const GLubyte TimesRoman24_Character_194[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 31,128, 48, 6, 0, 16, 6, 0, 16, 12, 0, 24, 12, 0, 8, 12, 0, 15,248, 0, 12, 24, 0, 4, 24, 0, 4, 48, 0, 6, 48, 0, 2, 48, 0, 2, 96, 0, 1, 96, 0, 1,192, 0, 1,192, 0, 0,128, 0, 0, 0, 0, 8, 16, 0, 6, 96, 0, 3,192, 0, 1,128, 0}; -static const GLubyte TimesRoman24_Character_195[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 31,128, 48, 7, 0, 16, 6, 0, 16, 12, 0, 24, 12, 0, 8, 12, 0, 15,248, 0, 12, 24, 0, 4, 24, 0, 4, 48, 0, 6, 48, 0, 2, 48, 0, 2, 96, 0, 1, 96, 0, 1,192, 0, 1,192, 0, 0,128, 0, 0, 0, 0, 0, 0, 0, 4,224, 0, 3,144, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_196[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 31,128, 48, 6, 0, 16, 6, 0, 16, 12, 0, 24, 12, 0, 8, 12, 0, 15,248, 0, 12, 24, 0, 4, 24, 0, 4, 48, 0, 6, 48, 0, 2, 48, 0, 2, 96, 0, 1, 96, 0, 1,192, 0, 1,192, 0, 0,128, 0, 0, 0, 0, 0, 0, 0, 6, 48, 0, 6, 48, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_197[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252, 31,128, 48, 6, 0, 16, 6, 0, 16, 12, 0, 24, 12, 0, 8, 12, 0, 15,248, 0, 12, 24, 0, 4, 24, 0, 4, 48, 0, 6, 48, 0, 2, 48, 0, 2, 96, 0, 1, 96, 0, 1,192, 0, 1,192, 0, 0,128, 0, 1,192, 0, 2, 32, 0, 2, 32, 0, 1,192, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_198[] = { 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,249,255,240, 48, 96, 48, 16, 96, 16, 16, 96, 16, 24, 96, 0, 8, 96, 0, 15,224,128, 12, 96,128, 4,127,128, 4, 96,128, 6, 96,128, 2, 96, 0, 2, 96, 0, 1, 96, 32, 1, 96, 32, 1,224, 96, 3,255,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_199[] = { 16, 0, 0, 3,192, 6, 96, 0, 96, 1,224, 1,128, 0,128, 3,240, 15, 28, 28, 4, 48, 2, 48, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 48, 2, 48, 2, 28, 6, 14, 30, 3,242, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_200[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,252, 24, 12, 24, 4, 24, 4, 24, 0, 24, 0, 24, 32, 24, 32, 31,224, 24, 32, 24, 32, 24, 0, 24, 0, 24, 8, 24, 8, 24, 24,127,248, 0, 0, 0,128, 3, 0, 14, 0, 12, 0}; -static const GLubyte TimesRoman24_Character_201[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,252, 24, 12, 24, 4, 24, 4, 24, 0, 24, 0, 24, 32, 24, 32, 31,224, 24, 32, 24, 32, 24, 0, 24, 0, 24, 8, 24, 8, 24, 24,127,248, 0, 0, 2, 0, 1,128, 0,224, 0, 96}; -static const GLubyte TimesRoman24_Character_202[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,252, 24, 12, 24, 4, 24, 4, 24, 0, 24, 0, 24, 32, 24, 32, 31,224, 24, 32, 24, 32, 24, 0, 24, 0, 24, 8, 24, 8, 24, 24,127,248, 0, 0, 8, 16, 6, 96, 3,192, 1,128}; -static const GLubyte TimesRoman24_Character_203[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,252, 24, 12, 24, 4, 24, 4, 24, 0, 24, 0, 24, 32, 24, 32, 31,224, 24, 32, 24, 32, 24, 0, 24, 0, 24, 8, 24, 8, 24, 24,127,248, 0, 0, 0, 0, 12,192, 12,192, 0, 0}; -static const GLubyte TimesRoman24_Character_204[] = { 8, 0, 0, 0, 0, 0, 0, 0,126, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,126, 0, 4, 24,112, 96}; -static const GLubyte TimesRoman24_Character_205[] = { 8, 0, 0, 0, 0, 0, 0, 0,126, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,126, 0, 32, 24, 14, 6}; -static const GLubyte TimesRoman24_Character_206[] = { 8, 0, 0, 0, 0, 0, 0, 0, 63, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 63, 0, 64, 51, 30, 12}; -static const GLubyte TimesRoman24_Character_207[] = { 8, 0, 0, 0, 0, 0, 0, 0,126, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,126, 0, 0,102,102, 0}; -static const GLubyte TimesRoman24_Character_208[] = { 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,224, 0, 24, 56, 0, 24, 28, 0, 24, 6, 0, 24, 6, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0,255, 3, 0, 24, 3, 0, 24, 3, 0, 24, 3, 0, 24, 6, 0, 24, 6, 0, 24, 28, 0, 24, 56, 0,127,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_209[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,124, 6, 0, 16, 14, 0, 16, 14, 0, 16, 26, 0, 16, 50, 0, 16, 50, 0, 16, 98, 0, 16,194, 0, 16,194, 0, 17,130, 0, 19, 2, 0, 19, 2, 0, 22, 2, 0, 28, 2, 0, 28, 2, 0, 24, 2, 0,120, 15,128, 0, 0, 0, 0, 0, 0, 2,112, 0, 1,200, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_210[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 28, 0, 28, 14, 0, 48, 3, 0, 48, 3, 0, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 48, 3, 0, 48, 3, 0, 28, 14, 0, 14, 28, 0, 3,240, 0, 0, 0, 0, 0, 32, 0, 0,192, 0, 3,128, 0, 3, 0, 0}; -static const GLubyte TimesRoman24_Character_211[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 28, 0, 28, 14, 0, 48, 3, 0, 48, 3, 0, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 48, 3, 0, 48, 3, 0, 28, 14, 0, 14, 28, 0, 3,240, 0, 0, 0, 0, 0,128, 0, 0, 96, 0, 0, 56, 0, 0, 24, 0}; -static const GLubyte TimesRoman24_Character_212[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 28, 0, 28, 14, 0, 48, 3, 0, 48, 3, 0, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 48, 3, 0, 48, 3, 0, 28, 14, 0, 14, 28, 0, 3,240, 0, 0, 0, 0, 4, 8, 0, 3, 48, 0, 1,224, 0, 0,192, 0}; -static const GLubyte TimesRoman24_Character_213[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 28, 0, 28, 14, 0, 48, 3, 0, 48, 3, 0, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 48, 3, 0, 48, 3, 0, 28, 14, 0, 14, 28, 0, 3,240, 0, 0, 0, 0, 0, 0, 0, 2,112, 0, 1,200, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_214[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 28, 0, 28, 14, 0, 48, 3, 0, 48, 3, 0, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 96, 1,128, 48, 3, 0, 48, 3, 0, 28, 14, 0, 14, 28, 0, 3,240, 0, 0, 0, 0, 0, 0, 0, 3, 48, 0, 3, 48, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_215[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 16, 48, 48, 24, 96, 12,192, 7,128, 3, 0, 7,128, 12,192, 24, 96, 48, 48, 32, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_216[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 19,240, 0, 14, 28, 0, 28, 14, 0, 52, 3, 0, 50, 3, 0, 97, 1,128, 97, 1,128, 96,129,128, 96,129,128, 96, 65,128, 96, 65,128, 96, 33,128, 48, 35, 0, 48, 19, 0, 28, 14, 0, 14, 28, 0, 3,242, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_217[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 24, 0, 12, 4, 0, 24, 4, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0,126, 15,128, 0, 0, 0, 0, 32, 0, 0,192, 0, 3,128, 0, 3, 0, 0}; -static const GLubyte TimesRoman24_Character_218[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 24, 0, 12, 4, 0, 24, 4, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0,126, 15,128, 0, 0, 0, 0,128, 0, 0, 96, 0, 0, 56, 0, 0, 24, 0}; -static const GLubyte TimesRoman24_Character_219[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 24, 0, 12, 4, 0, 24, 4, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0,126, 15,128, 0, 0, 0, 4, 8, 0, 3, 48, 0, 1,224, 0, 0,192, 0}; -static const GLubyte TimesRoman24_Character_220[] = { 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,240, 0, 14, 24, 0, 12, 4, 0, 24, 4, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0, 24, 2, 0,126, 15,128, 0, 0, 0, 0, 0, 0, 3, 24, 0, 3, 24, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_221[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7,224, 1,128, 1,128, 1,128, 1,128, 1,128, 1,128, 3,192, 3, 64, 6, 96, 6, 32, 12, 48, 28, 16, 24, 24, 56, 8, 48, 12,252, 63, 0, 0, 1, 0, 0,192, 0,112, 0, 48}; -static const GLubyte TimesRoman24_Character_222[] = { 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 24, 0, 24, 0, 24, 0, 31,224, 24, 56, 24, 24, 24, 12, 24, 12, 24, 12, 24, 24, 24, 56, 31,224, 24, 0, 24, 0, 24, 0,126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_223[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,115,128, 54, 64, 54, 96, 48, 96, 48, 96, 48,224, 48,192, 49,192, 51,128, 54, 0, 49,128, 48,192, 48,192, 48,192, 48,192, 25,128, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_224[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,192,125,128, 99,128, 97,128, 97,128, 49,128, 29,128, 7,128, 1,128, 49,128, 51,128, 31, 0, 0, 0, 2, 0, 12, 0, 56, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_225[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,192,125,128, 99,128, 97,128, 97,128, 49,128, 29,128, 7,128, 1,128, 49,128, 51,128, 31, 0, 0, 0, 8, 0, 6, 0, 3,128, 1,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_226[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,192,125,128, 99,128, 97,128, 97,128, 49,128, 29,128, 7,128, 1,128, 49,128, 51,128, 31, 0, 0, 0, 33, 0, 18, 0, 30, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_227[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,192,125,128, 99,128, 97,128, 97,128, 49,128, 29,128, 7,128, 1,128, 49,128, 51,128, 31, 0, 0, 0, 0, 0, 46, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_228[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,192,125,128, 99,128, 97,128, 97,128, 49,128, 29,128, 7,128, 1,128, 49,128, 51,128, 31, 0, 0, 0, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_229[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,192,125,128, 99,128, 97,128, 97,128, 49,128, 29,128, 7,128, 1,128, 49,128, 51,128, 31, 0, 0, 0, 14, 0, 17, 0, 17, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_230[] = { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,120,125,252, 99,194, 97,128, 97,128, 49,128, 29,128, 7,254, 1,134, 49,134, 51,204, 30,120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_231[] = { 11, 0, 0, 30, 0, 51, 0, 3, 0, 15, 0, 12, 0, 4, 0, 15, 0, 63,128, 56, 64,112, 0, 96, 0, 96, 0, 96, 0, 96, 0, 96, 0, 32,192, 49,192, 15,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_232[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 63,128, 56, 64,112, 0, 96, 0, 96, 0, 96, 0,127,192, 96,192, 32,192, 49,128, 15, 0, 0, 0, 2, 0, 12, 0, 56, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_233[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 63,128, 56, 64,112, 0, 96, 0, 96, 0, 96, 0,127,192, 96,192, 32,192, 49,128, 15, 0, 0, 0, 8, 0, 6, 0, 3,128, 1,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_234[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 63,128, 56, 64,112, 0, 96, 0, 96, 0, 96, 0,127,192, 96,192, 32,192, 49,128, 15, 0, 0, 0, 16,128, 9, 0, 15, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_235[] = { 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 63,128, 56, 64,112, 0, 96, 0, 96, 0, 96, 0,127,192, 96,192, 32,192, 49,128, 15, 0, 0, 0, 0, 0, 25,128, 25,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_236[] = { 6, 0, 0, 0, 0, 0, 0, 0,120, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,112, 0, 8, 48,224,192, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_237[] = { 6, 0, 0, 0, 0, 0, 0, 0,120, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,112, 0, 64, 48, 28, 12, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_238[] = { 6, 0, 0, 0, 0, 0, 0, 0,120, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,112, 0,132, 72,120, 48, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_239[] = { 6, 0, 0, 0, 0, 0, 0, 0,120, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,112, 0, 0,204,204, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_240[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 57,192, 48,192, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48,192, 57,192, 15,128, 99, 0, 30, 0, 15, 0, 56,192, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_241[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,240, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 56,224, 55,192,115,128, 0, 0, 0, 0, 19,128, 14, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_242[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 57,192, 48,192, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48,192, 57,192, 15, 0, 0, 0, 1, 0, 6, 0, 28, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_243[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 57,192, 48,192, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48,192, 57,192, 15, 0, 0, 0, 4, 0, 3, 0, 1,192, 0,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_244[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 57,192, 48,192, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48,192, 57,192, 15, 0, 0, 0, 16,128, 9, 0, 15, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_245[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 57,192, 48,192, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48,192, 57,192, 15, 0, 0, 0, 0, 0, 19,128, 14, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_246[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 57,192, 48,192, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 96, 48,192, 57,192, 15, 0, 0, 0, 0, 0, 25,128, 25,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_247[] = { 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0,127,248,127,248, 0, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_248[] = { 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0,111, 0, 57,192, 56,192,104, 96,108, 96,100, 96,102, 96, 98, 96, 99, 96, 49,192, 57,192, 15, 96, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_249[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,112, 31, 96, 56,224, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96,112,224, 0, 0, 1, 0, 6, 0, 28, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_250[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,112, 31, 96, 56,224, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96,112,224, 0, 0, 4, 0, 3, 0, 1,192, 0,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_251[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,112, 31, 96, 56,224, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96,112,224, 0, 0, 16,128, 9, 0, 15, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_252[] = { 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,112, 31, 96, 56,224, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96,112,224, 0, 0, 0, 0, 25,128, 25,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_253[] = { 11, 0, 0, 0, 0,224, 0,240, 0, 24, 0, 8, 0, 12, 0, 4, 0, 14, 0, 14, 0, 26, 0, 25, 0, 25, 0, 49, 0, 48,128, 48,128, 96,128, 96,192,241,224, 0, 0, 8, 0, 6, 0, 3,128, 1,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_254[] = { 12, 0, 0, 0, 0,120, 0, 48, 0, 48, 0, 48, 0, 48, 0, 55, 0, 57,192, 48,192, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48, 96, 48,192, 57,192, 55, 0, 48, 0, 48, 0, 48, 0, 48, 0,112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; -static const GLubyte TimesRoman24_Character_255[] = { 11, 0, 0, 0, 0,224, 0,240, 0, 24, 0, 8, 0, 12, 0, 4, 0, 14, 0, 14, 0, 26, 0, 25, 0, 25, 0, 49, 0, 48,128, 48,128, 96,128, 96,192,241,224, 0, 0, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; - -/* The font characters mapping: */ -static const GLubyte* TimesRoman24_Character_Map[] = {TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032, - TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032, - TimesRoman24_Character_032,TimesRoman24_Character_033,TimesRoman24_Character_034,TimesRoman24_Character_035,TimesRoman24_Character_036,TimesRoman24_Character_037,TimesRoman24_Character_038,TimesRoman24_Character_039,TimesRoman24_Character_040,TimesRoman24_Character_041,TimesRoman24_Character_042,TimesRoman24_Character_043,TimesRoman24_Character_044,TimesRoman24_Character_045,TimesRoman24_Character_046,TimesRoman24_Character_047, - TimesRoman24_Character_048,TimesRoman24_Character_049,TimesRoman24_Character_050,TimesRoman24_Character_051,TimesRoman24_Character_052,TimesRoman24_Character_053,TimesRoman24_Character_054,TimesRoman24_Character_055,TimesRoman24_Character_056,TimesRoman24_Character_057,TimesRoman24_Character_058,TimesRoman24_Character_059,TimesRoman24_Character_060,TimesRoman24_Character_061,TimesRoman24_Character_062,TimesRoman24_Character_063, - TimesRoman24_Character_064,TimesRoman24_Character_065,TimesRoman24_Character_066,TimesRoman24_Character_067,TimesRoman24_Character_068,TimesRoman24_Character_069,TimesRoman24_Character_070,TimesRoman24_Character_071,TimesRoman24_Character_072,TimesRoman24_Character_073,TimesRoman24_Character_074,TimesRoman24_Character_075,TimesRoman24_Character_076,TimesRoman24_Character_077,TimesRoman24_Character_078,TimesRoman24_Character_079, - TimesRoman24_Character_080,TimesRoman24_Character_081,TimesRoman24_Character_082,TimesRoman24_Character_083,TimesRoman24_Character_084,TimesRoman24_Character_085,TimesRoman24_Character_086,TimesRoman24_Character_087,TimesRoman24_Character_088,TimesRoman24_Character_089,TimesRoman24_Character_090,TimesRoman24_Character_091,TimesRoman24_Character_092,TimesRoman24_Character_093,TimesRoman24_Character_094,TimesRoman24_Character_095, - TimesRoman24_Character_096,TimesRoman24_Character_097,TimesRoman24_Character_098,TimesRoman24_Character_099,TimesRoman24_Character_100,TimesRoman24_Character_101,TimesRoman24_Character_102,TimesRoman24_Character_103,TimesRoman24_Character_104,TimesRoman24_Character_105,TimesRoman24_Character_106,TimesRoman24_Character_107,TimesRoman24_Character_108,TimesRoman24_Character_109,TimesRoman24_Character_110,TimesRoman24_Character_111, - TimesRoman24_Character_112,TimesRoman24_Character_113,TimesRoman24_Character_114,TimesRoman24_Character_115,TimesRoman24_Character_116,TimesRoman24_Character_117,TimesRoman24_Character_118,TimesRoman24_Character_119,TimesRoman24_Character_120,TimesRoman24_Character_121,TimesRoman24_Character_122,TimesRoman24_Character_123,TimesRoman24_Character_124,TimesRoman24_Character_125,TimesRoman24_Character_126,TimesRoman24_Character_032, - TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032, - TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032,TimesRoman24_Character_032, - TimesRoman24_Character_160,TimesRoman24_Character_161,TimesRoman24_Character_162,TimesRoman24_Character_163,TimesRoman24_Character_164,TimesRoman24_Character_165,TimesRoman24_Character_166,TimesRoman24_Character_167,TimesRoman24_Character_168,TimesRoman24_Character_169,TimesRoman24_Character_170,TimesRoman24_Character_171,TimesRoman24_Character_172,TimesRoman24_Character_173,TimesRoman24_Character_174,TimesRoman24_Character_175, - TimesRoman24_Character_176,TimesRoman24_Character_177,TimesRoman24_Character_178,TimesRoman24_Character_179,TimesRoman24_Character_180,TimesRoman24_Character_181,TimesRoman24_Character_182,TimesRoman24_Character_183,TimesRoman24_Character_184,TimesRoman24_Character_185,TimesRoman24_Character_186,TimesRoman24_Character_187,TimesRoman24_Character_188,TimesRoman24_Character_189,TimesRoman24_Character_190,TimesRoman24_Character_191, - TimesRoman24_Character_192,TimesRoman24_Character_193,TimesRoman24_Character_194,TimesRoman24_Character_195,TimesRoman24_Character_196,TimesRoman24_Character_197,TimesRoman24_Character_198,TimesRoman24_Character_199,TimesRoman24_Character_200,TimesRoman24_Character_201,TimesRoman24_Character_202,TimesRoman24_Character_203,TimesRoman24_Character_204,TimesRoman24_Character_205,TimesRoman24_Character_206,TimesRoman24_Character_207, - TimesRoman24_Character_208,TimesRoman24_Character_209,TimesRoman24_Character_210,TimesRoman24_Character_211,TimesRoman24_Character_212,TimesRoman24_Character_213,TimesRoman24_Character_214,TimesRoman24_Character_215,TimesRoman24_Character_216,TimesRoman24_Character_217,TimesRoman24_Character_218,TimesRoman24_Character_219,TimesRoman24_Character_220,TimesRoman24_Character_221,TimesRoman24_Character_222,TimesRoman24_Character_223, - TimesRoman24_Character_224,TimesRoman24_Character_225,TimesRoman24_Character_226,TimesRoman24_Character_227,TimesRoman24_Character_228,TimesRoman24_Character_229,TimesRoman24_Character_230,TimesRoman24_Character_231,TimesRoman24_Character_232,TimesRoman24_Character_233,TimesRoman24_Character_234,TimesRoman24_Character_235,TimesRoman24_Character_236,TimesRoman24_Character_237,TimesRoman24_Character_238,TimesRoman24_Character_239, - TimesRoman24_Character_240,TimesRoman24_Character_241,TimesRoman24_Character_242,TimesRoman24_Character_243,TimesRoman24_Character_244,TimesRoman24_Character_245,TimesRoman24_Character_246,TimesRoman24_Character_247,TimesRoman24_Character_248,TimesRoman24_Character_249,TimesRoman24_Character_250,TimesRoman24_Character_251,TimesRoman24_Character_252,TimesRoman24_Character_253,TimesRoman24_Character_254,TimesRoman24_Character_255,NULL}; - -/* The font structure: */ -const SFG_Font fgFontTimesRoman24 = { "-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", 256, 29, TimesRoman24_Character_Map, 0, 7 }; - diff --git a/extern/freeglut/src/fg_gamemode.c b/extern/freeglut/src/fg_gamemode.c deleted file mode 100644 index f8559d42..00000000 --- a/extern/freeglut/src/fg_gamemode.c +++ /dev/null @@ -1,168 +0,0 @@ -/* - * fg_gamemode.c - * - * The game mode handling code. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ -extern void fgPlatformRememberState( void ); -extern void fgPlatformRestoreState( void ); -extern GLboolean fgPlatformChangeDisplayMode( GLboolean haveToTest ); -extern void fgPlatformEnterGameMode( void ); -extern void fgPlatformLeaveGameMode( void ); - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * Sets the game mode display string - */ -void FGAPIENTRY glutGameModeString( const char* string ) -{ - int width = -1, height = -1, depth = -1, refresh = -1; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGameModeString" ); - - /* - * This one seems a bit easier than glutInitDisplayString. The bad thing - * about it that I was unable to find the game mode string definition, so - * that I assumed it is: "[width]x[height]:[depth]@[refresh rate]", which - * appears in all GLUT game mode programs I have seen to date. - */ - if( sscanf( string, "%ix%i:%i@%i", &width, &height, &depth, &refresh ) != - 4 ) - if( sscanf( string, "%ix%i:%i", &width, &height, &depth ) != 3 ) - if( sscanf( string, "%ix%i@%i", &width, &height, &refresh ) != 3 ) - if( sscanf( string, "%ix%i", &width, &height ) != 2 ) - if( sscanf( string, ":%i@%i", &depth, &refresh ) != 2 ) - if( sscanf( string, ":%i", &depth ) != 1 ) - if( sscanf( string, "@%i", &refresh ) != 1 ) - fgWarning( - "unable to parse game mode string `%s'", - string - ); - - /* All values not specified are now set to -1, which means those - * aspects of the current display mode are not changed in - * fgPlatformChangeDisplayMode() above. - */ - fgState.GameModeSize.X = width; - fgState.GameModeSize.Y = height; - fgState.GameModeDepth = depth; - fgState.GameModeRefresh = refresh; -} - - - -/* - * Enters the game mode - */ -int FGAPIENTRY glutEnterGameMode( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutEnterGameMode" ); - - if( fgStructure.GameModeWindow ) - fgAddToWindowDestroyList( fgStructure.GameModeWindow ); - else - fgPlatformRememberState( ); - - if( ! fgPlatformChangeDisplayMode( GL_FALSE ) ) - { - fgWarning( "failed to change screen settings" ); - return 0; - } - - fgStructure.GameModeWindow = fgCreateWindow( - NULL, "FREEGLUT", GL_TRUE, 0, 0, - GL_TRUE, fgState.GameModeSize.X, fgState.GameModeSize.Y, - GL_TRUE, GL_FALSE - ); - - glutFullScreen(); - - fgPlatformEnterGameMode(); - - return fgStructure.GameModeWindow->ID; -} - -/* - * Leaves the game mode - */ -void FGAPIENTRY glutLeaveGameMode( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutLeaveGameMode" ); - - freeglut_return_if_fail( fgStructure.GameModeWindow ); - - fgAddToWindowDestroyList( fgStructure.GameModeWindow ); - fgStructure.GameModeWindow = NULL; - - fgPlatformLeaveGameMode(); - - fgPlatformRestoreState(); -} - -/* - * Returns information concerning the freeglut game mode - */ -int FGAPIENTRY glutGameModeGet( GLenum eWhat ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGameModeGet" ); - - switch( eWhat ) - { - case GLUT_GAME_MODE_ACTIVE: - return !!fgStructure.GameModeWindow; - - case GLUT_GAME_MODE_POSSIBLE: - return fgPlatformChangeDisplayMode( GL_TRUE ); - - case GLUT_GAME_MODE_WIDTH: - return fgState.GameModeSize.X; - - case GLUT_GAME_MODE_HEIGHT: - return fgState.GameModeSize.Y; - - case GLUT_GAME_MODE_PIXEL_DEPTH: - return fgState.GameModeDepth; - - case GLUT_GAME_MODE_REFRESH_RATE: - return fgState.GameModeRefresh; - - case GLUT_GAME_MODE_DISPLAY_CHANGED: - /* - * This is true if the game mode has been activated successfully.. - */ - return !!fgStructure.GameModeWindow; - } - - fgWarning( "Unknown gamemode get: %d", eWhat ); - return -1; -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_geometry.c b/extern/freeglut/src/fg_geometry.c deleted file mode 100644 index e41f01db..00000000 --- a/extern/freeglut/src/fg_geometry.c +++ /dev/null @@ -1,2179 +0,0 @@ -/* - * fg_geometry.c - * - * Freeglut geometry rendering methods. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Fri Dec 3 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" -#include "fg_gl2.h" -#include - -/* - * A note: We do not use the GLuint data type for vertex index arrays - * in this code as Open GL ES1 only supports GLushort. This affects the - * cylindrical objects only (Torus, Sphere, Cylinder and Cone) and limits - * their number of vertices to 65535 (2^16-1). Thats about 256*256 - * subdivisions, which is sufficient for just about any usage case, so - * I am not going to worry about it for now. - * One could do compile time detection of the gluint type through CMake, - * but it is likely that we'll eventually move to runtime selection - * of OpenGL or GLES1/2, which would make that strategy useless... - */ - -/* declare for drawing using the different OpenGL versions here so we can - have a nice code order below */ -static void fghDrawGeometryWire11(GLfloat *vertices, GLfloat *normals, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertPerPart, GLenum vertexMode, - GLushort *vertIdxs2, GLsizei numParts2, GLsizei numVertPerPart2 - ); -static void fghDrawGeometrySolid11(GLfloat *vertices, GLfloat *normals, GLfloat *textcs, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertIdxsPerPart); -static void fghDrawGeometryWire20(GLfloat *vertices, GLfloat *normals, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertPerPart, GLenum vertexMode, - GLushort *vertIdxs2, GLsizei numParts2, GLsizei numVertPerPart2, - GLint attribute_v_coord, GLint attribute_v_normal - ); -static void fghDrawGeometrySolid20(GLfloat *vertices, GLfloat *normals, GLfloat *textcs, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertIdxsPerPart, - GLint attribute_v_coord, GLint attribute_v_normal, GLint attribute_v_texture); -/* declare function for generating visualization of normals */ -static void fghGenerateNormalVisualization(GLfloat *vertices, GLfloat *normals, GLsizei numVertices); -static void fghDrawNormalVisualization11(); -static void fghDrawNormalVisualization20(GLint attribute_v_coord); - -/* Drawing geometry: - * Explanation of the functions has to be separate for the polyhedra and - * the non-polyhedra (objects with a circular cross-section). - * Polyhedra: - * - We have only implemented the five platonic solids and the rhomboid - * dodecahedron. If you need more types of polyhedra, please see - * CPolyhedron in MRPT - * - Solids are drawn by glDrawArrays if composed of triangular faces - * (the tetrahedron, octahedron, and icosahedron), or are first - * decomposed into triangles and then drawn by glDrawElements if its - * faces are squares or pentagons (cube, dodecahedron and rhombic - * dodecahedron) as some vertices are repeated in that case. - * - WireFrame drawing is done using a GL_LINE_LOOP per face, and thus - * issuing one draw call per face. glDrawArrays is always used as no - * triangle decomposition is needed to draw faces. We use the "first" - * parameter in glDrawArrays to go from face to face. - * - * Non-polyhedra: - * - We have implemented the sphere, cylinder, cone and torus. - * - All shapes are characterized by two parameters: the number of - * subdivisions along two axes used to construct the shape's vertices - * (e.g. stacks and slices for the sphere). - * As different subdivisions are most suitable for different shapes, - * and are thus also named differently, I wont provide general comments - * on them here. - * - Solids are drawn using glDrawArrays and GL_TRIANGLE_STRIP. Each - * strip covers one revolution around one of the two subdivision axes - * of the shape. - * - WireFrame drawing is done for the subdivisions along the two axes - * separately, usually using GL_LINE_LOOP. Vertex index arrays are - * built containing the vertices to be drawn for each loop, which are - * then drawn using multiple calls to glDrawElements. As the number of - * subdivisions along the two axes is not guaranteed to be equal, the - * vertex indices for e.g. stacks and slices are stored in separate - * arrays, which makes the input to the drawing function a bit clunky, - * but allows for the same drawing function to be used for all shapes. - */ - - -/** - * Draw geometric shape in wire mode (only edges) - * - * Arguments: - * GLfloat *vertices, GLfloat *normals, GLsizei numVertices - * The vertex coordinate and normal buffers, and the number of entries in - * those - * GLushort *vertIdxs - * a vertex indices buffer, optional (never passed for the polyhedra) - * GLsizei numParts, GLsizei numVertPerPart - * polyhedra: number of faces, and the number of vertices for drawing - * each face - * non-polyhedra: number of edges to draw for first subdivision (not - * necessarily equal to number of subdivisions requested by user, e.g. - * as each subdivision is enclosed by two edges), and number of - * vertices for drawing each - * numParts * numVertPerPart gives the number of entries in the vertex - * array vertIdxs - * GLenum vertexMode - * vertex drawing mode (e.g. always GL_LINE_LOOP for polyhedra, varies - * for others) - * GLushort *vertIdxs2, GLsizei numParts2, GLsizei numVertPerPart2 - * non-polyhedra only: same as the above, but now for subdivisions along - * the other axis. Always drawn as GL_LINE_LOOP. - * - * Feel free to contribute better naming ;) - */ -void fghDrawGeometryWire(GLfloat *vertices, GLfloat *normals, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertPerPart, GLenum vertexMode, - GLushort *vertIdxs2, GLsizei numParts2, GLsizei numVertPerPart2 - ) -{ - GLint attribute_v_coord = fgStructure.CurrentWindow->Window.attribute_v_coord; - GLint attribute_v_normal = fgStructure.CurrentWindow->Window.attribute_v_normal; - - if (fgState.HasOpenGL20 && (attribute_v_coord != -1 || attribute_v_normal != -1)) - /* User requested a 2.0 draw */ - fghDrawGeometryWire20(vertices, normals, numVertices, - vertIdxs, numParts, numVertPerPart, vertexMode, - vertIdxs2, numParts2, numVertPerPart2, - attribute_v_coord, attribute_v_normal); - else - fghDrawGeometryWire11(vertices, normals, - vertIdxs, numParts, numVertPerPart, vertexMode, - vertIdxs2, numParts2, numVertPerPart2); -} - -/* Draw the geometric shape with filled triangles - * - * Arguments: - * GLfloat *vertices, GLfloat *normals, GLfloat *textcs, GLsizei numVertices - * The vertex coordinate, normal and texture coordinate buffers, and the - * number of entries in those - * GLushort *vertIdxs - * a vertex indices buffer, optional (not passed for the polyhedra with - * triangular faces) - * GLsizei numParts, GLsizei numVertPerPart - * polyhedra: not used for polyhedra with triangular faces - (numEdgePerFace==3), as each vertex+normal pair is drawn only once, - so no vertex indices are used. - Else, the shape was triangulated (DECOMPOSE_TO_TRIANGLE), leading to - reuse of some vertex+normal pairs, and thus the need to draw with - glDrawElements. numParts is always 1 in this case (we can draw the - whole object with one call to glDrawElements as the vertex index - array contains separate triangles), and numVertPerPart indicates - the number of vertex indices in the vertex array. - * non-polyhedra: number of parts (GL_TRIANGLE_STRIPs) to be drawn - separately (numParts calls to glDrawElements) to create the object. - numVertPerPart indicates the number of vertex indices to be - processed at each draw call. - * numParts * numVertPerPart gives the number of entries in the vertex - * array vertIdxs - */ -void fghDrawGeometrySolid(GLfloat *vertices, GLfloat *normals, GLfloat *textcs, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertIdxsPerPart) -{ - GLint attribute_v_coord = fgStructure.CurrentWindow->Window.attribute_v_coord; - GLint attribute_v_normal = fgStructure.CurrentWindow->Window.attribute_v_normal; - GLint attribute_v_texture = fgStructure.CurrentWindow->Window.attribute_v_texture; - - if (fgStructure.CurrentWindow->State.VisualizeNormals) - /* generate normals for each vertex to be drawn as well */ - fghGenerateNormalVisualization(vertices, normals, numVertices); - - if (fgState.HasOpenGL20 && (attribute_v_coord != -1 || attribute_v_normal != -1)) - { - /* User requested a 2.0 draw */ - fghDrawGeometrySolid20(vertices, normals, textcs, numVertices, - vertIdxs, numParts, numVertIdxsPerPart, - attribute_v_coord, attribute_v_normal, attribute_v_texture); - - if (fgStructure.CurrentWindow->State.VisualizeNormals) - /* draw normals for each vertex as well */ - fghDrawNormalVisualization20(attribute_v_coord); - } - else - { - fghDrawGeometrySolid11(vertices, normals, textcs, numVertices, - vertIdxs, numParts, numVertIdxsPerPart); - - if (fgStructure.CurrentWindow->State.VisualizeNormals) - /* draw normals for each vertex as well */ - fghDrawNormalVisualization11(); - } -} - - - -/* Version for OpenGL (ES) 1.1 */ -static void fghDrawGeometryWire11(GLfloat *vertices, GLfloat *normals, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertPerPart, GLenum vertexMode, - GLushort *vertIdxs2, GLsizei numParts2, GLsizei numVertPerPart2 - ) -{ - int i; - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_NORMAL_ARRAY); - - glVertexPointer(3, GL_FLOAT, 0, vertices); - glNormalPointer(GL_FLOAT, 0, normals); - - - if (!vertIdxs) - /* Draw per face (TODO: could use glMultiDrawArrays if available) */ - for (i=0; i1) - for (i=0; i= 2.0 */ -static void fghDrawGeometryWire20(GLfloat *vertices, GLfloat *normals, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertPerPart, GLenum vertexMode, - GLushort *vertIdxs2, GLsizei numParts2, GLsizei numVertPerPart2, - GLint attribute_v_coord, GLint attribute_v_normal) -{ - GLuint vbo_coords = 0, vbo_normals = 0, - ibo_elements = 0, ibo_elements2 = 0; - GLsizei numVertIdxs = numParts * numVertPerPart; - GLsizei numVertIdxs2 = numParts2 * numVertPerPart2; - int i; - - if (numVertices > 0 && attribute_v_coord != -1) { - fghGenBuffers(1, &vbo_coords); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_coords); - fghBufferData(FGH_ARRAY_BUFFER, numVertices * 3 * sizeof(vertices[0]), - vertices, FGH_STATIC_DRAW); - } - - if (numVertices > 0 && attribute_v_normal != -1) { - fghGenBuffers(1, &vbo_normals); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_normals); - fghBufferData(FGH_ARRAY_BUFFER, numVertices * 3 * sizeof(normals[0]), - normals, FGH_STATIC_DRAW); - } - - if (vertIdxs != NULL) { - fghGenBuffers(1, &ibo_elements); - fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, ibo_elements); - fghBufferData(FGH_ELEMENT_ARRAY_BUFFER, numVertIdxs * sizeof(vertIdxs[0]), - vertIdxs, FGH_STATIC_DRAW); - fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, 0); - } - - if (vertIdxs2 != NULL) { - fghGenBuffers(1, &ibo_elements2); - fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, ibo_elements2); - fghBufferData(FGH_ELEMENT_ARRAY_BUFFER, numVertIdxs2 * sizeof(vertIdxs2[0]), - vertIdxs2, FGH_STATIC_DRAW); - fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, 0); - } - - if (vbo_coords) { - fghEnableVertexAttribArray(attribute_v_coord); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_coords); - fghVertexAttribPointer( - attribute_v_coord, /* attribute */ - 3, /* number of elements per vertex, here (x,y,z) */ - GL_FLOAT, /* the type of each element */ - GL_FALSE, /* take our values as-is */ - 0, /* no extra data between each position */ - 0 /* offset of first element */ - ); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - } - - if (vbo_normals) { - fghEnableVertexAttribArray(attribute_v_normal); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_normals); - fghVertexAttribPointer( - attribute_v_normal, /* attribute */ - 3, /* number of elements per vertex, here (x,y,z) */ - GL_FLOAT, /* the type of each element */ - GL_FALSE, /* take our values as-is */ - 0, /* no extra data between each position */ - 0 /* offset of first element */ - ); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - } - - if (!vertIdxs) { - /* Draw per face (TODO: could use glMultiDrawArrays if available) */ - for (i=0; i= 2.0 */ -static void fghDrawGeometrySolid20(GLfloat *vertices, GLfloat *normals, GLfloat *textcs, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertIdxsPerPart, - GLint attribute_v_coord, GLint attribute_v_normal, GLint attribute_v_texture) -{ - GLuint vbo_coords = 0, vbo_normals = 0, vbo_textcs = 0, ibo_elements = 0; - GLsizei numVertIdxs = numParts * numVertIdxsPerPart; - int i; - - if (numVertices > 0 && attribute_v_coord != -1) { - fghGenBuffers(1, &vbo_coords); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_coords); - fghBufferData(FGH_ARRAY_BUFFER, numVertices * 3 * sizeof(vertices[0]), - vertices, FGH_STATIC_DRAW); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - } - - if (numVertices > 0 && attribute_v_normal != -1) { - fghGenBuffers(1, &vbo_normals); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_normals); - fghBufferData(FGH_ARRAY_BUFFER, numVertices * 3 * sizeof(normals[0]), - normals, FGH_STATIC_DRAW); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - } - - if (numVertices > 0 && attribute_v_texture != -1 && textcs) { - fghGenBuffers(1, &vbo_textcs); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_textcs); - fghBufferData(FGH_ARRAY_BUFFER, numVertices * 2 * sizeof(textcs[0]), - textcs, FGH_STATIC_DRAW); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - } - - if (vertIdxs != NULL) { - fghGenBuffers(1, &ibo_elements); - fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, ibo_elements); - fghBufferData(FGH_ELEMENT_ARRAY_BUFFER, numVertIdxs * sizeof(vertIdxs[0]), - vertIdxs, FGH_STATIC_DRAW); - fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, 0); - } - - if (vbo_coords) { - fghEnableVertexAttribArray(attribute_v_coord); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_coords); - fghVertexAttribPointer( - attribute_v_coord, /* attribute */ - 3, /* number of elements per vertex, here (x,y,z) */ - GL_FLOAT, /* the type of each element */ - GL_FALSE, /* take our values as-is */ - 0, /* no extra data between each position */ - 0 /* offset of first element */ - ); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - }; - - if (vbo_normals) { - fghEnableVertexAttribArray(attribute_v_normal); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_normals); - fghVertexAttribPointer( - attribute_v_normal, /* attribute */ - 3, /* number of elements per vertex, here (x,y,z) */ - GL_FLOAT, /* the type of each element */ - GL_FALSE, /* take our values as-is */ - 0, /* no extra data between each position */ - 0 /* offset of first element */ - ); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - }; - - if (vbo_textcs) { - fghEnableVertexAttribArray(attribute_v_texture); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_textcs); - fghVertexAttribPointer( - attribute_v_texture,/* attribute */ - 2, /* number of elements per vertex, here (s,t) */ - GL_FLOAT, /* the type of each element */ - GL_FALSE, /* take our values as-is */ - 0, /* no extra data between each position */ - 0 /* offset of first element */ - ); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - }; - - if (vertIdxs == NULL) { - glDrawArrays(GL_TRIANGLES, 0, numVertices); - } else { - fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, ibo_elements); - if (numParts>1) { - for (i=0; i= 2.0 */ -static void fghDrawNormalVisualization20(GLint attribute_v_coord) -{ - GLuint vbo_coords = 0; - - if (attribute_v_coord != -1) { - fghGenBuffers(1, &vbo_coords); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_coords); - fghBufferData(FGH_ARRAY_BUFFER, numNormalVertices * 3 * sizeof(verticesForNormalVisualization[0]), - verticesForNormalVisualization, FGH_STATIC_DRAW); - } - - - if (vbo_coords) { - fghEnableVertexAttribArray(attribute_v_coord); - fghBindBuffer(FGH_ARRAY_BUFFER, vbo_coords); - fghVertexAttribPointer( - attribute_v_coord, /* attribute */ - 3, /* number of elements per vertex, here (x,y,z) */ - GL_FLOAT, /* the type of each element */ - GL_FALSE, /* take our values as-is */ - 0, /* no extra data between each position */ - 0 /* offset of first element */ - ); - fghBindBuffer(FGH_ARRAY_BUFFER, 0); - } - - glDrawArrays(GL_LINES, 0, numNormalVertices); - - if (vbo_coords != 0) - fghDisableVertexAttribArray(attribute_v_coord); - - if (vbo_coords != 0) - fghDeleteBuffers(1, &vbo_coords); - - /* Done, free memory */ - free(verticesForNormalVisualization); -} - -/** - * Generate all combinations of vertices and normals needed to draw object. - * Optional shape decomposition to triangles: - * We'll use glDrawElements to draw all shapes that are not naturally - * composed of triangles, so generate an index vector here, using the - * below sampling scheme. - * Be careful to keep winding of all triangles counter-clockwise, - * assuming that input has correct winding... - */ -static GLubyte vert4Decomp[6] = {0,1,2, 0,2,3}; /* quad : 4 input vertices, 6 output (2 triangles) */ -static GLubyte vert5Decomp[9] = {0,1,2, 0,2,4, 4,2,3}; /* pentagon: 5 input vertices, 9 output (3 triangles) */ - -static void fghGenerateGeometryWithIndexArray(int numFaces, int numEdgePerFace, GLfloat *vertices, GLubyte *vertIndices, GLfloat *normals, GLfloat *vertOut, GLfloat *normOut, GLushort *vertIdxOut) -{ - int i,j,numEdgeIdxPerFace; - GLubyte *vertSamps = NULL; - switch (numEdgePerFace) - { - case 3: - /* nothing to do here, we'll draw with glDrawArrays */ - break; - case 4: - vertSamps = vert4Decomp; - numEdgeIdxPerFace = 6; /* 6 output vertices for each face */ - break; - case 5: - vertSamps = vert5Decomp; - numEdgeIdxPerFace = 9; /* 9 output vertices for each face */ - break; - } - /* - * Build array with vertices using vertex coordinates and vertex indices - * Do same for normals. - * Need to do this because of different normals at shared vertices. - */ - for (i=0; i 0 ) - { - double local_offset[3] ; /* Use a local variable to avoid buildup of roundoff errors */ - unsigned int stride = ipow(4,--numLevels)*TETRAHEDRON_VERT_ELEM_PER_OBJ; - scale /= 2.0 ; - for ( i = 0 ; i < TETRAHEDRON_NUM_FACES ; i++ ) - { - int idx = i*3; - local_offset[0] = offset[0] + scale * tetrahedron_v[idx ]; - local_offset[1] = offset[1] + scale * tetrahedron_v[idx+1]; - local_offset[2] = offset[2] + scale * tetrahedron_v[idx+2]; - fghSierpinskiSpongeGenerate ( numLevels, local_offset, scale, vertices+i*stride, normals+i*stride ); - } - } -} - -/* -- Now the various non-polyhedra (shapes involving circles) -- */ -/* - * Compute lookup table of cos and sin values forming a circle - * (or half circle if halfCircle==TRUE) - * - * Notes: - * It is the responsibility of the caller to free these tables - * The size of the table is (n+1) to form a connected loop - * The last entry is exactly the same as the first - * The sign of n can be flipped to get the reverse loop - */ -static void fghCircleTable(GLfloat **sint, GLfloat **cost, const int n, const GLboolean halfCircle) -{ - int i; - - /* Table size, the sign of n flips the circle direction */ - const int size = abs(n); - - /* Determine the angle between samples */ - const GLfloat angle = (halfCircle?1:2)*(GLfloat)M_PI/(GLfloat)( ( n == 0 ) ? 1 : n ); - - /* Allocate memory for n samples, plus duplicate of first entry at the end */ - *sint = malloc(sizeof(GLfloat) * (size+1)); - *cost = malloc(sizeof(GLfloat) * (size+1)); - - /* Bail out if memory allocation fails, fgError never returns */ - if (!(*sint) || !(*cost)) - { - free(*sint); - free(*cost); - fgError("Failed to allocate memory in fghCircleTable"); - } - - /* Compute cos and sin around the circle */ - (*sint)[0] = 0.0; - (*cost)[0] = 1.0; - - for (i=1; i 65535) - /* - * limit of glushort, thats 256*256 subdivisions, should be enough in practice. See note above - */ - fgWarning("fghGenerateSphere: too many slices or stacks requested, indices will wrap"); - - /* precompute values on unit circle */ - fghCircleTable(&sint1,&cost1,-slices,GL_FALSE); - fghCircleTable(&sint2,&cost2, stacks,GL_TRUE); - - /* Allocate vertex and normal buffers, bail out if memory allocation fails */ - *vertices = malloc((*nVert)*3*sizeof(GLfloat)); - *normals = malloc((*nVert)*3*sizeof(GLfloat)); - if (!(*vertices) || !(*normals)) - { - free(*vertices); - free(*normals); - fgError("Failed to allocate memory in fghGenerateSphere"); - } - - /* top */ - (*vertices)[0] = 0.f; - (*vertices)[1] = 0.f; - (*vertices)[2] = radius; - (*normals )[0] = 0.f; - (*normals )[1] = 0.f; - (*normals )[2] = 1.f; - idx = 3; - - /* each stack */ - for( i=1; i 0 ) ? stacks : 1 ); - const GLfloat rStep = (GLfloat)base / ( ( stacks > 0 ) ? stacks : 1 ); - - /* Scaling factors for vertex normals */ - const GLfloat cosn = (GLfloat) (height / sqrt( height * height + base * base )); - const GLfloat sinn = (GLfloat) (base / sqrt( height * height + base * base )); - - - - /* number of unique vertices */ - if (slices==0 || stacks<1) - { - /* nothing to generate */ - *nVert = 0; - return; - } - *nVert = slices*(stacks+2)+1; /* need an extra stack for closing off bottom with correct normals */ - - if ((*nVert) > 65535) - /* - * limit of glushort, thats 256*256 subdivisions, should be enough in practice. See note above - */ - fgWarning("fghGenerateCone: too many slices or stacks requested, indices will wrap"); - - /* Pre-computed circle */ - fghCircleTable(&sint,&cost,-slices,GL_FALSE); - - /* Allocate vertex and normal buffers, bail out if memory allocation fails */ - *vertices = malloc((*nVert)*3*sizeof(GLfloat)); - *normals = malloc((*nVert)*3*sizeof(GLfloat)); - if (!(*vertices) || !(*normals)) - { - free(*vertices); - free(*normals); - fgError("Failed to allocate memory in fghGenerateCone"); - } - - /* bottom */ - (*vertices)[0] = 0.f; - (*vertices)[1] = 0.f; - (*vertices)[2] = z; - (*normals )[0] = 0.f; - (*normals )[1] = 0.f; - (*normals )[2] = -1.f; - idx = 3; - /* other on bottom (get normals right) */ - for (j=0; j 0 ) ? stacks : 1 ); - - /* Pre-computed circle */ - GLfloat *sint,*cost; - - /* number of unique vertices */ - if (slices==0 || stacks<1) - { - /* nothing to generate */ - *nVert = 0; - return; - } - *nVert = slices*(stacks+3)+2; /* need two extra stacks for closing off top and bottom with correct normals */ - - if ((*nVert) > 65535) - /* - * limit of glushort, thats 256*256 subdivisions, should be enough in practice. See note above - */ - fgWarning("fghGenerateCylinder: too many slices or stacks requested, indices will wrap"); - - /* Pre-computed circle */ - fghCircleTable(&sint,&cost,-slices,GL_FALSE); - - /* Allocate vertex and normal buffers, bail out if memory allocation fails */ - *vertices = malloc((*nVert)*3*sizeof(GLfloat)); - *normals = malloc((*nVert)*3*sizeof(GLfloat)); - if (!(*vertices) || !(*normals)) - { - free(*vertices); - free(*normals); - fgError("Failed to allocate memory in fghGenerateCylinder"); - } - - z=0; - /* top on Z-axis */ - (*vertices)[0] = 0.f; - (*vertices)[1] = 0.f; - (*vertices)[2] = 0.f; - (*normals )[0] = 0.f; - (*normals )[1] = 0.f; - (*normals )[2] = -1.f; - idx = 3; - /* other on top (get normals right) */ - for (j=0; j 65535) - /* - * limit of glushort, thats 256*256 subdivisions, should be enough in practice. See note above - */ - fgWarning("fghGenerateTorus: too many slices or stacks requested, indices will wrap"); - - /* precompute values on unit circle */ - fghCircleTable(&spsi,&cpsi, nRings,GL_FALSE); - fghCircleTable(&sphi,&cphi,-nSides,GL_FALSE); - - /* Allocate vertex and normal buffers, bail out if memory allocation fails */ - *vertices = malloc((*nVert)*3*sizeof(GLfloat)); - *normals = malloc((*nVert)*3*sizeof(GLfloat)); - if (!(*vertices) || !(*normals)) - { - free(*vertices); - free(*normals); - fgError("Failed to allocate memory in fghGenerateTorus"); - } - - for( j=0; j -#include "fg_internal.h" -#include "fg_gl2.h" - -void FGAPIENTRY glutSetVertexAttribCoord3(GLint attrib) { - if (fgStructure.CurrentWindow != NULL) - fgStructure.CurrentWindow->Window.attribute_v_coord = attrib; -} - -void FGAPIENTRY glutSetVertexAttribNormal(GLint attrib) { - if (fgStructure.CurrentWindow != NULL) - fgStructure.CurrentWindow->Window.attribute_v_normal = attrib; -} - -void FGAPIENTRY glutSetVertexAttribTexCoord2(GLint attrib) { - if (fgStructure.CurrentWindow != NULL) - fgStructure.CurrentWindow->Window.attribute_v_texture = attrib; -} - -void fgInitGL2() { -#ifdef GL_ES_VERSION_2_0 - fgState.HasOpenGL20 = (fgState.MajorVersion >= 2); -#else - /* TODO: Mesa returns a valid stub function, rather than NULL, - when we request a non-existent function */ -#define CHECK(func, a) if ((a) == NULL) { fgWarning("fgInitGL2: " func " is NULL"); return; } - CHECK("fghGenBuffers", fghGenBuffers = (FGH_PFNGLGENBUFFERSPROC)glutGetProcAddress("glGenBuffers")); - CHECK("fghDeleteBuffers", fghDeleteBuffers = (FGH_PFNGLDELETEBUFFERSPROC)glutGetProcAddress("glDeleteBuffers")); - CHECK("fghBindBuffer", fghBindBuffer = (FGH_PFNGLBINDBUFFERPROC)glutGetProcAddress("glBindBuffer")); - CHECK("fghBufferData", fghBufferData = (FGH_PFNGLBUFFERDATAPROC)glutGetProcAddress("glBufferData")); - CHECK("fghVertexAttribPointer", fghVertexAttribPointer = (FGH_PFNGLVERTEXATTRIBPOINTERPROC)glutGetProcAddress("glVertexAttribPointer")); - CHECK("fghEnableVertexAttribArray", fghEnableVertexAttribArray = (FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC)glutGetProcAddress("glEnableVertexAttribArray")); - CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC)glutGetProcAddress("glDisableVertexAttribArray")); -#undef CHECK - fgState.HasOpenGL20 = 1; -#endif -} diff --git a/extern/freeglut/src/fg_gl2.h b/extern/freeglut/src/fg_gl2.h deleted file mode 100644 index ab8ba5c7..00000000 --- a/extern/freeglut/src/fg_gl2.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - * fg_gl2.c - * - * Load OpenGL (ES) 2.0 functions used by fg_geometry - * - * Copyright (C) 2012 Sylvain Beucler - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef FG_GL2_H -#define FG_GL2_H - -#include -#include "fg_internal.h" - -#ifdef GL_ES_VERSION_2_0 -/* Use existing functions on GLES 2.0 */ - -#define FGH_ARRAY_BUFFER GL_ARRAY_BUFFER -#define FGH_STATIC_DRAW GL_STATIC_DRAW -#define FGH_ELEMENT_ARRAY_BUFFER GL_ELEMENT_ARRAY_BUFFER - -#define fghGenBuffers glGenBuffers -#define fghDeleteBuffers glDeleteBuffers -#define fghBindBuffer glBindBuffer -#define fghBufferData glBufferData -#define fghEnableVertexAttribArray glEnableVertexAttribArray -#define fghDisableVertexAttribArray glDisableVertexAttribArray -#define fghVertexAttribPointer glVertexAttribPointer - -#else -/* Load functions dynamically, they are not defined in e.g. win32's - OpenGL headers */ - -# ifndef APIENTRY -# define APIENTRY -# endif - -/* extension #defines, types and entries, avoiding a dependency on additional - libraries like GLEW or the GL/glext.h header */ -#define FGH_ARRAY_BUFFER 0x8892 -#define FGH_STATIC_DRAW 0x88E4 -#define FGH_ELEMENT_ARRAY_BUFFER 0x8893 - -typedef int fghGLsizeiptr; -typedef void (APIENTRY *FGH_PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef void (APIENTRY *FGH_PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRY *FGH_PFNGLBUFFERDATAPROC) (GLenum target, fghGLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (APIENTRY *FGH_PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); -typedef void (APIENTRY *FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRY *FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint); -typedef void (APIENTRY *FGH_PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); - -FGH_PFNGLGENBUFFERSPROC fghGenBuffers; -FGH_PFNGLDELETEBUFFERSPROC fghDeleteBuffers; -FGH_PFNGLBINDBUFFERPROC fghBindBuffer; -FGH_PFNGLBUFFERDATAPROC fghBufferData; -FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC fghEnableVertexAttribArray; -FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC fghDisableVertexAttribArray; -FGH_PFNGLVERTEXATTRIBPOINTERPROC fghVertexAttribPointer; - -# endif - -extern void fgInitGL2(); - -#endif diff --git a/extern/freeglut/src/fg_init.c b/extern/freeglut/src/fg_init.c deleted file mode 100644 index 51ffe6ef..00000000 --- a/extern/freeglut/src/fg_init.c +++ /dev/null @@ -1,687 +0,0 @@ -/* - * fg_init.c - * - * Various freeglut initialization functions. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 2 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#define FREEGLUT_BUILDING_LIB -#include -#include "fg_internal.h" - -#define NEED_XPARSEGEOMETRY_IMPL - -/* - * TODO BEFORE THE STABLE RELEASE: - * - * fgDeinitialize() -- Win32's OK, X11 needs the OS-specific - * deinitialization done - * glutInitDisplayString() -- display mode string parsing - * - * Wouldn't it be cool to use gettext() for error messages? I just love - * bash saying "nie znaleziono pliku" instead of "file not found" :) - * Is gettext easily portable? - */ - -/* -- GLOBAL VARIABLES ----------------------------------------------------- */ - -/* - * A structure pointed by fgDisplay holds all information - * regarding the display, screen, root window etc. - */ -SFG_Display fgDisplay; - -/* - * The settings for the current freeglut session - */ -SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ - { 300, 300, GL_TRUE }, /* Size */ - GLUT_RGBA | GLUT_SINGLE | GLUT_DEPTH, /* DisplayMode */ - GL_FALSE, /* Initialised */ - GLUT_TRY_DIRECT_CONTEXT, /* DirectContext */ - GL_FALSE, /* ForceIconic */ - GL_FALSE, /* UseCurrentContext */ - GL_FALSE, /* GLDebugSwitch */ - GL_FALSE, /* XSyncSwitch */ - GLUT_KEY_REPEAT_ON, /* KeyRepeat */ - INVALID_MODIFIERS, /* Modifiers */ - 0, /* FPSInterval */ - 0, /* SwapCount */ - 0, /* SwapTime */ - 0, /* Time */ - { NULL, NULL }, /* Timers */ - { NULL, NULL }, /* FreeTimers */ - NULL, /* IdleCallback */ - 0, /* ActiveMenus */ - NULL, /* MenuStateCallback */ - NULL, /* MenuStatusCallback */ - FREEGLUT_MENU_FONT, - { -1, -1, GL_TRUE }, /* GameModeSize */ - -1, /* GameModeDepth */ - -1, /* GameModeRefresh */ - GLUT_ACTION_EXIT, /* ActionOnWindowClose */ - GLUT_EXEC_STATE_INIT, /* ExecState */ - NULL, /* ProgramName */ - GL_FALSE, /* JoysticksInitialised */ - 0, /* NumActiveJoysticks */ - GL_FALSE, /* InputDevsInitialised */ - 0, /* MouseWheelTicks */ - 1, /* AuxiliaryBufferNumber */ - 4, /* SampleNumber */ - GL_FALSE, /* SkipStaleMotion */ - GL_FALSE, /* StrokeFontDrawJoinDots */ - 1, /* OpenGL context MajorVersion */ - 0, /* OpenGL context MinorVersion */ - 0, /* OpenGL ContextFlags */ - 0, /* OpenGL ContextProfile */ - 0, /* HasOpenGL20 */ - NULL, /* ErrorFunc */ - NULL /* WarningFunc */ -}; - - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ - -extern void fgPlatformInitialize( const char* displayName ); -extern void fgPlatformDeinitialiseInputDevices ( void ); -extern void fgPlatformCloseDisplay ( void ); -extern void fgPlatformDestroyContext ( SFG_PlatformDisplay pDisplay, SFG_WindowContextType MContext ); - -void fghParseCommandLineArguments ( int* pargc, char** argv, char **pDisplayName, char **pGeometry ) -{ -#ifndef _WIN32_WCE - int i, j, argc = *pargc; - - { - /* check if GLUT_FPS env var is set */ - const char *fps = getenv( "GLUT_FPS" ); - - if( fps ) - { - int interval; - sscanf( fps, "%d", &interval ); - - if( interval <= 0 ) - fgState.FPSInterval = 5000; /* 5000 millisecond default */ - else - fgState.FPSInterval = interval; - } - } - - *pDisplayName = getenv( "DISPLAY" ); - - for( i = 1; i < argc; i++ ) - { - if( strcmp( argv[ i ], "-display" ) == 0 ) - { - if( ++i >= argc ) - fgError( "-display parameter must be followed by display name" ); - - *pDisplayName = argv[ i ]; - - argv[ i - 1 ] = NULL; - argv[ i ] = NULL; - ( *pargc ) -= 2; - } - else if( strcmp( argv[ i ], "-geometry" ) == 0 ) - { - if( ++i >= argc ) - fgError( "-geometry parameter must be followed by window " - "geometry settings" ); - - *pGeometry = argv[ i ]; - - argv[ i - 1 ] = NULL; - argv[ i ] = NULL; - ( *pargc ) -= 2; - } - else if( strcmp( argv[ i ], "-direct" ) == 0) - { - if( fgState.DirectContext == GLUT_FORCE_INDIRECT_CONTEXT ) - fgError( "parameters ambiguity, -direct and -indirect " - "cannot be both specified" ); - - fgState.DirectContext = GLUT_FORCE_DIRECT_CONTEXT; - argv[ i ] = NULL; - ( *pargc )--; - } - else if( strcmp( argv[ i ], "-indirect" ) == 0 ) - { - if( fgState.DirectContext == GLUT_FORCE_DIRECT_CONTEXT ) - fgError( "parameters ambiguity, -direct and -indirect " - "cannot be both specified" ); - - fgState.DirectContext = GLUT_FORCE_INDIRECT_CONTEXT; - argv[ i ] = NULL; - (*pargc)--; - } - else if( strcmp( argv[ i ], "-iconic" ) == 0 ) - { - fgState.ForceIconic = GL_TRUE; - argv[ i ] = NULL; - ( *pargc )--; - } - else if( strcmp( argv[ i ], "-gldebug" ) == 0 ) - { - fgState.GLDebugSwitch = GL_TRUE; - argv[ i ] = NULL; - ( *pargc )--; - } - else if( strcmp( argv[ i ], "-sync" ) == 0 ) - { - fgState.XSyncSwitch = GL_TRUE; - argv[ i ] = NULL; - ( *pargc )--; - } - } - - /* Compact {argv}. */ - for( i = j = 1; i < *pargc; i++, j++ ) - { - /* Guaranteed to end because there are "*pargc" arguments left */ - while ( argv[ j ] == NULL ) - j++; - if ( i != j ) - argv[ i ] = argv[ j ]; - } - -#endif /* _WIN32_WCE */ - -} - - -void fghCloseInputDevices ( void ) -{ - if ( fgState.JoysticksInitialised ) - fgJoystickClose( ); - - if ( fgState.InputDevsInitialised ) - fgInputDeviceClose( ); -} - - -/* - * Perform the freeglut deinitialization... - */ -void fgDeinitialize( void ) -{ - SFG_Timer *timer; - - if( !fgState.Initialised ) - { - return; - } - - /* If we're in game mode, we want to leave game mode */ - if( fgStructure.GameModeWindow ) { - glutLeaveGameMode(); - } - - /* If there was a menu created, destroy the rendering context */ - if( fgStructure.MenuContext ) - { - fgPlatformDestroyContext (fgDisplay.pDisplay, fgStructure.MenuContext->MContext ); - free( fgStructure.MenuContext ); - fgStructure.MenuContext = NULL; - } - - fgDestroyStructure( ); - - while( ( timer = fgState.Timers.First) ) - { - fgListRemove( &fgState.Timers, &timer->Node ); - free( timer ); - } - - while( ( timer = fgState.FreeTimers.First) ) - { - fgListRemove( &fgState.FreeTimers, &timer->Node ); - free( timer ); - } - - fgPlatformDeinitialiseInputDevices (); - - fgState.MouseWheelTicks = 0; - - fgState.MajorVersion = 1; - fgState.MinorVersion = 0; - fgState.ContextFlags = 0; - fgState.ContextProfile = 0; - - fgState.Initialised = GL_FALSE; - - fgState.Position.X = -1; - fgState.Position.Y = -1; - fgState.Position.Use = GL_FALSE; - - fgState.Size.X = 300; - fgState.Size.Y = 300; - fgState.Size.Use = GL_TRUE; - - fgState.DisplayMode = GLUT_RGBA | GLUT_SINGLE | GLUT_DEPTH; - - fgState.DirectContext = GLUT_TRY_DIRECT_CONTEXT; - fgState.ForceIconic = GL_FALSE; - fgState.UseCurrentContext = GL_FALSE; - fgState.GLDebugSwitch = GL_FALSE; - fgState.XSyncSwitch = GL_FALSE; - fgState.ActionOnWindowClose = GLUT_ACTION_EXIT; - fgState.ExecState = GLUT_EXEC_STATE_INIT; - - fgState.KeyRepeat = GLUT_KEY_REPEAT_ON; - fgState.Modifiers = INVALID_MODIFIERS; - - fgState.GameModeSize.X = -1; - fgState.GameModeSize.Y = -1; - fgState.GameModeDepth = -1; - fgState.GameModeRefresh = -1; - - fgListInit( &fgState.Timers ); - fgListInit( &fgState.FreeTimers ); - - fgState.IdleCallback = NULL; - fgState.MenuStateCallback = ( FGCBMenuState )NULL; - fgState.MenuStatusCallback = ( FGCBMenuStatus )NULL; - - fgState.SwapCount = 0; - fgState.SwapTime = 0; - fgState.FPSInterval = 0; - - if( fgState.ProgramName ) - { - free( fgState.ProgramName ); - fgState.ProgramName = NULL; - } - - fgPlatformCloseDisplay (); - - fgState.Initialised = GL_FALSE; -} - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ -#if defined(NEED_XPARSEGEOMETRY_IMPL) -# include "util/xparsegeometry_repl.h" -#endif - -/* - * Perform initialization. This usually happens on the program startup - * and restarting after glutMainLoop termination... - */ -void FGAPIENTRY glutInit( int* pargc, char** argv ) -{ - char* displayName = NULL; - char* geometry = NULL; - if( fgState.Initialised ) - fgError( "illegal glutInit() reinitialization attempt" ); - - if (pargc && *pargc && argv && *argv && **argv) - { - fgState.ProgramName = strdup (*argv); - - if( !fgState.ProgramName ) - fgError ("Could not allocate space for the program's name."); - } - - fgCreateStructure( ); - - fghParseCommandLineArguments ( pargc, argv, &displayName, &geometry ); - - /* - * Have the display created now. If there wasn't a "-display" - * in the program arguments, we will use the DISPLAY environment - * variable for opening the X display (see code above): - */ - fgPlatformInitialize( displayName ); - - /* - * Geometry parsing deferred until here because we may need the screen - * size. - */ - - if (geometry ) - { - unsigned int parsedWidth, parsedHeight; - int mask = XParseGeometry( geometry, - &fgState.Position.X, &fgState.Position.Y, - &parsedWidth, &parsedHeight ); - /* TODO: Check for overflow? */ - fgState.Size.X = parsedWidth; - fgState.Size.Y = parsedHeight; - - if( (mask & (WidthValue|HeightValue)) == (WidthValue|HeightValue) ) - fgState.Size.Use = GL_TRUE; - - if( mask & XNegative ) - fgState.Position.X += fgDisplay.ScreenWidth - fgState.Size.X; - - if( mask & YNegative ) - fgState.Position.Y += fgDisplay.ScreenHeight - fgState.Size.Y; - - if( (mask & (XValue|YValue)) == (XValue|YValue) ) - fgState.Position.Use = GL_TRUE; - } -} - -/* - * Undoes all the "glutInit" stuff - */ -void FGAPIENTRY glutExit ( void ) -{ - fgDeinitialize (); -} - -/* - * Sets the default initial window position for new windows - */ -void FGAPIENTRY glutInitWindowPosition( int x, int y ) -{ - fgState.Position.X = x; - fgState.Position.Y = y; - - if( ( x >= 0 ) && ( y >= 0 ) ) - fgState.Position.Use = GL_TRUE; - else - fgState.Position.Use = GL_FALSE; -} - -/* - * Sets the default initial window size for new windows - */ -void FGAPIENTRY glutInitWindowSize( int width, int height ) -{ - fgState.Size.X = width; - fgState.Size.Y = height; - - if( ( width > 0 ) && ( height > 0 ) ) - fgState.Size.Use = GL_TRUE; - else - fgState.Size.Use = GL_FALSE; -} - -/* - * Sets the default display mode for all new windows - */ -void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode ) -{ - /* We will make use of this value when creating a new OpenGL context... */ - fgState.DisplayMode = displayMode; -} - - -/* -- INIT DISPLAY STRING PARSING ------------------------------------------ */ - -static char* Tokens[] = -{ - "alpha", "acca", "acc", "blue", "buffer", "conformant", "depth", "double", - "green", "index", "num", "red", "rgba", "rgb", "luminance", "stencil", - "single", "stereo", "samples", "slow", "win32pdf", "win32pfd", "xvisual", - "xstaticgray", "xgrayscale", "xstaticcolor", "xpseudocolor", - "xtruecolor", "xdirectcolor", - "xstaticgrey", "xgreyscale", "xstaticcolour", "xpseudocolour", - "xtruecolour", "xdirectcolour", "borderless", "aux" -}; -#define NUM_TOKENS (sizeof(Tokens) / sizeof(*Tokens)) - -void FGAPIENTRY glutInitDisplayString( const char* displayMode ) -{ - int glut_state_flag = 0 ; - /* - * Unpack a lot of options from a character string. The options are - * delimited by blanks or tabs. - */ - char *token ; - size_t len = strlen ( displayMode ); - char *buffer = (char *)malloc ( (len+1) * sizeof(char) ); - memcpy ( buffer, displayMode, len ); - buffer[len] = '\0'; - - token = strtok ( buffer, " \t" ); - - while ( token ) - { - /* Process this token */ - int i ; - - /* Temporary fix: Ignore any length specifications and at least - * process the basic token - * TODO: Fix this permanently - */ - size_t cleanlength = strcspn ( token, "=<>~!" ); - - for ( i = 0; i < NUM_TOKENS; i++ ) - { - if ( strncmp ( token, Tokens[i], cleanlength ) == 0 ) break ; - } - - switch ( i ) - { - case 0 : /* "alpha": Alpha color buffer precision in bits */ - glut_state_flag |= GLUT_ALPHA ; /* Somebody fix this for me! */ - break ; - - case 1 : /* "acca": Red, green, blue, and alpha accumulation buffer - precision in bits */ - break ; - - case 2 : /* "acc": Red, green, and blue accumulation buffer precision - in bits with zero bits alpha */ - glut_state_flag |= GLUT_ACCUM ; /* Somebody fix this for me! */ - break ; - - case 3 : /* "blue": Blue color buffer precision in bits */ - break ; - - case 4 : /* "buffer": Number of bits in the color index color buffer - */ - break ; - - case 5 : /* "conformant": Boolean indicating if the frame buffer - configuration is conformant or not */ - break ; - - case 6 : /* "depth": Number of bits of precision in the depth buffer */ - glut_state_flag |= GLUT_DEPTH ; /* Somebody fix this for me! */ - break ; - - case 7 : /* "double": Boolean indicating if the color buffer is - double buffered */ - glut_state_flag |= GLUT_DOUBLE ; - break ; - - case 8 : /* "green": Green color buffer precision in bits */ - break ; - - case 9 : /* "index": Boolean if the color model is color index or not - */ - glut_state_flag |= GLUT_INDEX ; - break ; - - case 10 : /* "num": A special capability name indicating where the - value represents the Nth frame buffer configuration - matching the description string */ - break ; - - case 11 : /* "red": Red color buffer precision in bits */ - break ; - - case 12 : /* "rgba": Number of bits of red, green, blue, and alpha in - the RGBA color buffer */ - glut_state_flag |= GLUT_RGBA ; /* Somebody fix this for me! */ - break ; - - case 13 : /* "rgb": Number of bits of red, green, and blue in the - RGBA color buffer with zero bits alpha */ - glut_state_flag |= GLUT_RGB ; /* Somebody fix this for me! */ - break ; - - case 14 : /* "luminance": Number of bits of red in the RGBA and zero - bits of green, blue (alpha not specified) of color buffer - precision */ - glut_state_flag |= GLUT_LUMINANCE ; /* Somebody fix this for me! */ - break ; - - case 15 : /* "stencil": Number of bits in the stencil buffer */ - glut_state_flag |= GLUT_STENCIL; /* Somebody fix this for me! */ - break ; - - case 16 : /* "single": Boolean indicate the color buffer is single - buffered */ - glut_state_flag |= GLUT_SINGLE ; - break ; - - case 17 : /* "stereo": Boolean indicating the color buffer supports - OpenGL-style stereo */ - glut_state_flag |= GLUT_STEREO ; - break ; - - case 18 : /* "samples": Indicates the number of multisamples to use - based on GLX's SGIS_multisample extension (for - antialiasing) */ - glut_state_flag |= GLUT_MULTISAMPLE ; /*Somebody fix this for me!*/ - break ; - - case 19 : /* "slow": Boolean indicating if the frame buffer - configuration is slow or not */ - break ; - - case 20 : /* "win32pdf": (incorrect spelling but was there before */ - case 21 : /* "win32pfd": matches the Win32 Pixel Format Descriptor by - number */ -#if TARGET_HOST_MS_WINDOWS -#endif - break ; - - case 22 : /* "xvisual": matches the X visual ID by number */ -#if TARGET_HOST_POSIX_X11 -#endif - break ; - - case 23 : /* "xstaticgray": */ - case 29 : /* "xstaticgrey": boolean indicating if the frame buffer - configuration's X visual is of type StaticGray */ -#if TARGET_HOST_POSIX_X11 -#endif - break ; - - case 24 : /* "xgrayscale": */ - case 30 : /* "xgreyscale": boolean indicating if the frame buffer - configuration's X visual is of type GrayScale */ -#if TARGET_HOST_POSIX_X11 -#endif - break ; - - case 25 : /* "xstaticcolor": */ - case 31 : /* "xstaticcolour": boolean indicating if the frame buffer - configuration's X visual is of type StaticColor */ -#if TARGET_HOST_POSIX_X11 -#endif - break ; - - case 26 : /* "xpseudocolor": */ - case 32 : /* "xpseudocolour": boolean indicating if the frame buffer - configuration's X visual is of type PseudoColor */ -#if TARGET_HOST_POSIX_X11 -#endif - break ; - - case 27 : /* "xtruecolor": */ - case 33 : /* "xtruecolour": boolean indicating if the frame buffer - configuration's X visual is of type TrueColor */ -#if TARGET_HOST_POSIX_X11 -#endif - break ; - - case 28 : /* "xdirectcolor": */ - case 34 : /* "xdirectcolour": boolean indicating if the frame buffer - configuration's X visual is of type DirectColor */ -#if TARGET_HOST_POSIX_X11 -#endif - break ; - - case 35 : /* "borderless": windows should not have borders */ - glut_state_flag |= GLUT_BORDERLESS; - break ; - - case 36 : /* "aux": some number of aux buffers */ - glut_state_flag |= GLUT_AUX; - break ; - - case 37 : /* Unrecognized */ - fgWarning ( "WARNING - Display string token not recognized: %s", - token ); - break ; - } - - token = strtok ( NULL, " \t" ); - } - - free ( buffer ); - - /* We will make use of this value when creating a new OpenGL context... */ - fgState.DisplayMode = glut_state_flag; -} - -/* -- SETTING OPENGL 3.0 CONTEXT CREATION PARAMETERS ---------------------- */ - -void FGAPIENTRY glutInitContextVersion( int majorVersion, int minorVersion ) -{ - /* We will make use of these value when creating a new OpenGL context... */ - fgState.MajorVersion = majorVersion; - fgState.MinorVersion = minorVersion; -} - - -void FGAPIENTRY glutInitContextFlags( int flags ) -{ - /* We will make use of this value when creating a new OpenGL context... */ - fgState.ContextFlags = flags; -} - -void FGAPIENTRY glutInitContextProfile( int profile ) -{ - /* We will make use of this value when creating a new OpenGL context... */ - fgState.ContextProfile = profile; -} - -/* -------------- User Defined Error/Warning Handler Support -------------- */ - -/* - * Sets the user error handler (note the use of va_list for the args to the fmt) - */ -void FGAPIENTRY glutInitErrorFunc( FGError callback ) -{ - /* This allows user programs to handle freeglut errors */ - fgState.ErrorFunc = callback; -} - -/* - * Sets the user warning handler (note the use of va_list for the args to the fmt) - */ -void FGAPIENTRY glutInitWarningFunc( FGWarning callback ) -{ - /* This allows user programs to handle freeglut warnings */ - fgState.WarningFunc = callback; -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_init.h b/extern/freeglut/src/fg_init.h deleted file mode 100644 index a9fdb170..00000000 --- a/extern/freeglut/src/fg_init.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - * fg_init.h - * - * Various freeglut initialization functions. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 2 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef __FG_INIT_H__ -#define __FG_INIT_H__ - -extern void fghCloseInputDevices(void); -extern void fgDeinitialize(void); - -#endif diff --git a/extern/freeglut/src/fg_input_devices.c b/extern/freeglut/src/fg_input_devices.c deleted file mode 100644 index 930d93b9..00000000 --- a/extern/freeglut/src/fg_input_devices.c +++ /dev/null @@ -1,207 +0,0 @@ -/* - * fg_input_devices.c - * - * Handles miscellaneous input devices via direct serial-port access. - * Proper X11 XInput device support is not yet supported. - * Also lacks Mac support. - * - * Written by Joe Krahn 2005 - * - * Copyright (c) 2005 Stephen J. Baker. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA OR STEPHEN J. BAKER BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -typedef struct _serialport SERIALPORT; - - -/********************* Dialbox definitions ***********************/ - -#define DIAL_NUM_VALUATORS 8 - -/* dial parser state machine states */ -#define DIAL_NEW (-1) -#define DIAL_WHICH_DEVICE 0 -#define DIAL_VALUE_HIGH 1 -#define DIAL_VALUE_LOW 2 - -/* dial/button box commands */ -#define DIAL_INITIALIZE 0x20 -#define DIAL_SET_LEDS 0x75 -#define DIAL_SET_TEXT 0x61 -#define DIAL_SET_AUTO_DIALS 0x50 -#define DIAL_SET_AUTO_DELTA_DIALS 0x51 -#define DIAL_SET_FILTER 0x53 -#define DIAL_SET_BUTTONS_MOM_TYPE 0x71 -#define DIAL_SET_AUTO_MOM_BUTTONS 0x73 -#define DIAL_SET_ALL_LEDS 0x4b -#define DIAL_CLEAR_ALL_LEDS 0x4c - -/* dial/button box replies and events */ -#define DIAL_INITIALIZED 0x20 -#define DIAL_BASE 0x30 -#define DIAL_DELTA_BASE 0x40 -#define DIAL_PRESS_BASE 0xc0 -#define DIAL_RELEASE_BASE 0xe0 - -/* macros to determine reply type */ -#define IS_DIAL_EVENT(ch) (((ch)>=DIAL_BASE)&&((ch)=DIAL_PRESS_BASE)&&((ch)=DIAL_RELEASE_BASE)&&((ch)Callbacks[CB_Dials] */ - INVOKE_WCB ( *window,Dials, ( ((int*)enumerator->data)[0], ((int*)enumerator->data)[1]) ); - fgEnumSubWindows ( window, fghcbEnumDialCallbacks, enumerator ); -} - -static void send_dial_event ( int num, int value ) -{ - SFG_Enumerator enumerator; - int data[2]; - data[0] = num; - data[1] = value; - enumerator.found = GL_FALSE; - enumerator.data = data; - fgEnumWindows ( fghcbEnumDialCallbacks, &enumerator ); -} - -/********************************************************************/ -static void poll_dials ( int id ) -{ - int data; - static int dial_state = DIAL_NEW; - static int dial_which; - static int dial_value; - - if ( !dialbox_port ) return; - - while ( (data=serial_getchar(dialbox_port)) != EOF ) - { - if ( ( dial_state > DIAL_WHICH_DEVICE ) || IS_DIAL_EVENT ( data ) ) - { - switch ( dial_state ) - { - case DIAL_WHICH_DEVICE: - dial_which = data - DIAL_BASE; - dial_state++; - break; - case DIAL_VALUE_HIGH: - dial_value = ( data << 8 ); - dial_state++; - break; - case DIAL_VALUE_LOW: - dial_value |= data; - if ( dial_value & 0x8000 ) dial_value -= 0x10000; - send_dial_event ( dial_which + 1, dial_value * 360 / 256 ); - dial_state = DIAL_WHICH_DEVICE; - break; - default: - /* error: Impossible state value! */ - break; - } - } - else if ( data == DIAL_INITIALIZED ) - { - fgState.InputDevsInitialised = GL_TRUE; - dial_state = DIAL_WHICH_DEVICE; - serial_putchar(dialbox_port,DIAL_SET_AUTO_DIALS); - serial_putchar(dialbox_port,0xff); - serial_putchar(dialbox_port,0xff); - } - else /* Unknown data; try flushing. */ - serial_flush(dialbox_port); - } - - glutTimerFunc ( 2, poll_dials, 0 ); -} - diff --git a/extern/freeglut/src/fg_internal.h b/extern/freeglut/src/fg_internal.h deleted file mode 100644 index 3f0dc428..00000000 --- a/extern/freeglut/src/fg_internal.h +++ /dev/null @@ -1,1075 +0,0 @@ -/* - * fg_internal.h - * - * The freeglut library private include file. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 2 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef FREEGLUT_INTERNAL_H -#define FREEGLUT_INTERNAL_H - -#ifdef HAVE_CONFIG_H -# include "config.h" -#endif - -#include "fg_version.h" - -/* Freeglut is intended to function under all Unix/X11 and Win32 platforms. */ -/* XXX: Don't all MS-Windows compilers (except Cygwin) have _WIN32 defined? - * XXX: If so, remove the first set of defined()'s below. - */ -#if !defined(TARGET_HOST_POSIX_X11) && !defined(TARGET_HOST_MS_WINDOWS) && !defined(TARGET_HOST_MAC_OSX) && !defined(TARGET_HOST_SOLARIS) -#if defined(_MSC_VER) || defined(__WATCOMC__) || defined(__MINGW32__) \ - || defined(_WIN32) || defined(_WIN32_WCE) \ - || ( defined(__CYGWIN__) && defined(X_DISPLAY_MISSING) ) -# define TARGET_HOST_MS_WINDOWS 1 - -#elif defined (__ANDROID__) -# define TARGET_HOST_ANDROID 1 - -#elif defined (__QNXNTO__) || defined (__PLAYBOOK__) -# define TARGET_HOST_BLACKBERRY 1 - -#elif defined(__posix__) || defined(__unix__) || defined(__linux__) || defined(__sun) -# define TARGET_HOST_POSIX_X11 1 - -#elif defined(__APPLE__) -/* This is a placeholder until we get native OSX support ironed out -- JFF 11/18/09 */ -# define TARGET_HOST_POSIX_X11 1 -/* # define TARGET_HOST_MAC_OSX 1 */ - -#else -# error "Unrecognized target host!" - -#endif -#endif - -/* Detect both SunPro and gcc compilers on Sun Solaris */ -#if defined (__SVR4) && defined (__sun) -# define TARGET_HOST_SOLARIS 1 -#endif - -#ifndef TARGET_HOST_MS_WINDOWS -# define TARGET_HOST_MS_WINDOWS 0 -#endif - -#ifndef TARGET_HOST_ANDROID -# define TARGET_HOST_ANDROID 0 -#endif - -#ifndef TARGET_HOST_BLACKBERRY -# define TARGET_HOST_BLACKBERRY 0 -#endif - -#ifndef TARGET_HOST_POSIX_X11 -# define TARGET_HOST_POSIX_X11 0 -#endif - -#ifndef TARGET_HOST_MAC_OSX -# define TARGET_HOST_MAC_OSX 0 -#endif - -#ifndef TARGET_HOST_SOLARIS -# define TARGET_HOST_SOLARIS 0 -#endif - -/* -- FIXED CONFIGURATION LIMITS ------------------------------------------- */ - -#define FREEGLUT_MAX_MENUS 3 - -/* These files should be available on every platform. */ -#include -#include -#include -#include -#include - -/* These are included based on autoconf directives. */ -#ifdef HAVE_SYS_TYPES_H -# include -#endif -#ifdef HAVE_UNISTD_H -# include -#endif -#ifdef TIME_WITH_SYS_TIME -# include -# include -#elif defined(HAVE_SYS_TIME_H) -# include -#else -# include -#endif - -/* -- AUTOCONF HACKS --------------------------------------------------------*/ - -/* XXX: Update autoconf to avoid these. - * XXX: Are non-POSIX platforms intended not to use autoconf? - * If so, perhaps there should be a config_guess.h for them. Alternatively, - * config guesses could be placed above, just after the config.h exclusion. - */ -#if defined(__FreeBSD__) || defined(__NetBSD__) -# define HAVE_USB_JS 1 -# if defined(__NetBSD__) || ( defined(__FreeBSD__) && __FreeBSD_version >= 500000) -# define HAVE_USBHID_H 1 -# endif -#endif - -#if defined(_MSC_VER) || defined(__WATCOMC__) -/* strdup() is non-standard, for all but POSIX-2001 */ -#define strdup _strdup -#endif - -/* M_PI is non-standard (defined by BSD, not ISO-C) */ -#ifndef M_PI -# define M_PI 3.14159265358979323846 -#endif - -#ifdef HAVE_STDBOOL_H -# include -# ifndef TRUE -# define TRUE true -# endif -# ifndef FALSE -# define FALSE false -# endif -#else -# ifndef TRUE -# define TRUE 1 -# endif -# ifndef FALSE -# define FALSE 0 -# endif -#endif - -/* General defines */ -#define INVALID_MODIFIERS 0xffffffff - -/* FreeGLUT internal time type */ -#if defined(HAVE_STDINT_H) -# include - typedef uint64_t fg_time_t; -#elif defined(HAVE_INTTYPES_H) -# include - typedef uint64_t fg_time_t; -#elif defined(HAVE_U__INT64) - typedef unsigned __int64 fg_time_t; -#elif defined(HAVE_ULONG_LONG) - typedef unsigned long long fg_time_t; -#else - typedef unsigned long fg_time_t; -#endif - -#ifndef __fg_unused -# ifdef __GNUC__ -# define __fg_unused __attribute__((unused)) -# else -# define __fg_unused -# endif -#endif - -/* Platform-specific includes */ -#if TARGET_HOST_POSIX_X11 -#include "x11/fg_internal_x11.h" -#endif -#if TARGET_HOST_MS_WINDOWS -#include "mswin/fg_internal_mswin.h" -#endif -#if TARGET_HOST_ANDROID -#include "android/fg_internal_android.h" -#endif -#if TARGET_HOST_BLACKBERRY -#include "blackberry/fg_internal_blackberry.h" -#endif - - -/* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */ - -/* Freeglut callbacks type definitions */ -typedef void (* FGCBDisplay )( void ); -typedef void (* FGCBReshape )( int, int ); -typedef void (* FGCBPosition )( int, int ); -typedef void (* FGCBVisibility )( int ); -typedef void (* FGCBKeyboard )( unsigned char, int, int ); -typedef void (* FGCBKeyboardUp )( unsigned char, int, int ); -typedef void (* FGCBSpecial )( int, int, int ); -typedef void (* FGCBSpecialUp )( int, int, int ); -typedef void (* FGCBMouse )( int, int, int, int ); -typedef void (* FGCBMouseWheel )( int, int, int, int ); -typedef void (* FGCBMotion )( int, int ); -typedef void (* FGCBPassive )( int, int ); -typedef void (* FGCBEntry )( int ); -typedef void (* FGCBWindowStatus )( int ); -typedef void (* FGCBJoystick )( unsigned int, int, int, int ); -typedef void (* FGCBOverlayDisplay)( void ); -typedef void (* FGCBSpaceMotion )( int, int, int ); -typedef void (* FGCBSpaceRotation )( int, int, int ); -typedef void (* FGCBSpaceButton )( int, int ); -typedef void (* FGCBDials )( int, int ); -typedef void (* FGCBButtonBox )( int, int ); -typedef void (* FGCBTabletMotion )( int, int ); -typedef void (* FGCBTabletButton )( int, int, int, int ); -typedef void (* FGCBDestroy )( void ); /* Used for both window and menu destroy callbacks */ - -typedef void (* FGCBMultiEntry )( int, int ); -typedef void (* FGCBMultiButton )( int, int, int, int, int ); -typedef void (* FGCBMultiMotion )( int, int, int ); -typedef void (* FGCBMultiPassive )( int, int, int ); - -typedef void (* FGCBInitContext)(); -typedef void (* FGCBAppStatus)(int); - -/* The global callbacks type definitions */ -typedef void (* FGCBIdle )( void ); -typedef void (* FGCBTimer )( int ); -typedef void (* FGCBMenuState )( int ); -typedef void (* FGCBMenuStatus )( int, int, int ); - -/* The callback used when creating/using menus */ -typedef void (* FGCBMenu )( int ); - -/* The FreeGLUT error/warning handler type definition */ -typedef void (* FGError ) ( const char *fmt, va_list ap); -typedef void (* FGWarning ) ( const char *fmt, va_list ap); - - -/* A list structure */ -typedef struct tagSFG_List SFG_List; -struct tagSFG_List -{ - void *First; - void *Last; -}; - -/* A list node structure */ -typedef struct tagSFG_Node SFG_Node; -struct tagSFG_Node -{ - void *Next; - void *Prev; -}; - -/* A helper structure holding two ints and a boolean */ -typedef struct tagSFG_XYUse SFG_XYUse; -struct tagSFG_XYUse -{ - GLint X, Y; /* The two integers... */ - GLboolean Use; /* ...and a single boolean. */ -}; - -/* - * An enumeration containing the state of the GLUT execution: - * initializing, running, or stopping - */ -typedef enum -{ - GLUT_EXEC_STATE_INIT, - GLUT_EXEC_STATE_RUNNING, - GLUT_EXEC_STATE_STOP -} fgExecutionState ; - -/* This structure holds different freeglut settings */ -typedef struct tagSFG_State SFG_State; -struct tagSFG_State -{ - SFG_XYUse Position; /* The default windows' position */ - SFG_XYUse Size; /* The default windows' size */ - unsigned int DisplayMode; /* Display mode for new windows */ - - GLboolean Initialised; /* freeglut has been initialised */ - - int DirectContext; /* Direct rendering state */ - - GLboolean ForceIconic; /* New top windows are iconified */ - GLboolean UseCurrentContext; /* New windows share with current */ - - GLboolean GLDebugSwitch; /* OpenGL state debugging switch */ - GLboolean XSyncSwitch; /* X11 sync protocol switch */ - - int KeyRepeat; /* Global key repeat mode. */ - int Modifiers; /* Current ALT/SHIFT/CTRL state */ - - GLuint FPSInterval; /* Interval between FPS printfs */ - GLuint SwapCount; /* Count of glutSwapBuffer calls */ - GLuint SwapTime; /* Time of last SwapBuffers */ - - fg_time_t Time; /* Time that glutInit was called */ - SFG_List Timers; /* The freeglut timer hooks */ - SFG_List FreeTimers; /* The unused timer hooks */ - - FGCBIdle IdleCallback; /* The global idle callback */ - - int ActiveMenus; /* Num. of currently active menus */ - FGCBMenuState MenuStateCallback; /* Menu callbacks are global */ - FGCBMenuStatus MenuStatusCallback; - void* MenuFont; /* Font to be used for newly created menus */ - - SFG_XYUse GameModeSize; /* Game mode screen's dimensions */ - int GameModeDepth; /* The pixel depth for game mode */ - int GameModeRefresh; /* The refresh rate for game mode */ - - int ActionOnWindowClose; /* Action when user closes window */ - - fgExecutionState ExecState; /* Used for GLUT termination */ - char *ProgramName; /* Name of the invoking program */ - GLboolean JoysticksInitialised; /* Only initialize if application calls for them */ - int NumActiveJoysticks; /* Number of active joysticks (callback defined and positive pollrate) -- if zero, don't poll joysticks */ - GLboolean InputDevsInitialised; /* Only initialize if application calls for them */ - - int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */ - - int AuxiliaryBufferNumber; /* Number of auxiliary buffers */ - int SampleNumber; /* Number of samples per pixel */ - - GLboolean SkipStaleMotion; /* skip stale motion events */ - - GLboolean StrokeFontDrawJoinDots;/* Draw dots between line segments of stroke fonts? */ - - int MajorVersion; /* Major OpenGL context version */ - int MinorVersion; /* Minor OpenGL context version */ - int ContextFlags; /* OpenGL context flags */ - int ContextProfile; /* OpenGL context profile */ - int HasOpenGL20; /* fgInitGL2 could find all OpenGL 2.0 functions */ - FGError ErrorFunc; /* User defined error handler */ - FGWarning WarningFunc; /* User defined warning handler */ -}; - -/* The structure used by display initialization in fg_init.c */ -typedef struct tagSFG_Display SFG_Display; -struct tagSFG_Display -{ - SFG_PlatformDisplay pDisplay; - - int ScreenWidth; /* The screen's width in pixels */ - int ScreenHeight; /* The screen's height in pixels */ - int ScreenWidthMM; /* The screen's width in milimeters */ - int ScreenHeightMM; /* The screen's height in milimeters */ -}; - - -/* The user can create any number of timer hooks */ -typedef struct tagSFG_Timer SFG_Timer; -struct tagSFG_Timer -{ - SFG_Node Node; - int ID; /* The timer ID integer */ - FGCBTimer Callback; /* The timer callback */ - fg_time_t TriggerTime; /* The timer trigger time */ -}; - -/* - * A window and its OpenGL context. The contents of this structure - * are highly dependent on the target operating system we aim at... - */ -typedef struct tagSFG_Context SFG_Context; -struct tagSFG_Context -{ - SFG_WindowHandleType Handle; /* The window's handle */ - SFG_WindowContextType Context; /* The window's OpenGL/WGL context */ - - SFG_PlatformContext pContext; /* The window's FBConfig (X11) or device context (Windows) */ - - int DoubleBuffered; /* Treat the window as double-buffered */ - - /* When drawing geometry to vertex attribute buffers, user specifies - * the attribute indices for vertices, normals and/or texture coords - * to freeglut. Those are stored here - */ - GLint attribute_v_coord; - GLint attribute_v_normal; - GLint attribute_v_texture; -}; - - -/* - * Bitmasks indicating the different kinds of - * actions that can be scheduled for a window. - */ -#define GLUT_INIT_WORK (1<<0) -#define GLUT_VISIBILITY_WORK (1<<1) -#define GLUT_POSITION_WORK (1<<2) -#define GLUT_SIZE_WORK (1<<3) -#define GLUT_ZORDER_WORK (1<<4) -#define GLUT_FULL_SCREEN_WORK (1<<5) -#define GLUT_DISPLAY_WORK (1<<6) - -/* - * An enumeration containing the state of the GLUT execution: - * initializing, running, or stopping - */ -typedef enum -{ - DesireHiddenState, - DesireIconicState, - DesireNormalState -} fgDesiredVisibility ; - -/* - * There is considerable confusion about the "right thing to - * do" concerning window size and position. GLUT itself is - * not consistent between Windows and UNIX/X11; since - * platform independence is a virtue for "freeglut", we - * decided to break with GLUT's behaviour. - * - * Under UNIX/X11, it is apparently not possible to get the - * window border sizes in order to subtract them off the - * window's initial position until some time after the window - * has been created. Therefore we decided on the following - * behaviour, both under Windows and under UNIX/X11: - * - When you create a window with position (x,y) and size - * (w,h), the upper left hand corner of the outside of the - * window is at (x,y) and the size of the drawable area is - * (w,h). - * - When you query the size and position of the window--as - * is happening here for Windows--"freeglut" will return - * the size of the drawable area--the (w,h) that you - * specified when you created the window--and the coordinates - * of the upper left hand corner of the drawable area, i.e. - * of the client rect--which is NOT the (x,y) you specified. - */ -typedef struct tagSFG_WindowState SFG_WindowState; -struct tagSFG_WindowState /* as per notes above, sizes always refer to the client area (thus without the window decorations) */ -{ - /* window state - size, position, look */ - int Xpos; /* Window's top-left of client area, X-coordinate */ - int Ypos; /* Window's top-left of client area, Y-coordinate */ - int Width; /* Window's width in pixels */ - int Height; /* The same about the height */ - GLboolean Visible; /* Is the window visible now? Not using fgVisibilityState as we only care if visible or not */ - int Cursor; /* The currently selected cursor style */ - GLboolean IsFullscreen; /* is the window fullscreen? */ - - /* FreeGLUT operations are deferred, that is, window moving, resizing, - * Z-order changing, making full screen or not do not happen immediately - * upon the user's request, but only in the next iteration of the main - * loop, before the display callback is called. This allows multiple - * reshape, position, etc requests to be combined into one and is - * compatible with the way GLUT does things. Callbacks get triggered - * based on the feedback/messages/notifications from the window manager. - * Below here we define what work should be done, as well as the relevant - * parameters for this work. - */ - unsigned int WorkMask; /* work (resize, etc) to be done on the window */ - int DesiredXpos; /* desired X location */ - int DesiredYpos; /* desired Y location */ - int DesiredWidth; /* desired window width */ - int DesiredHeight; /* desired window height */ - int DesiredZOrder; /* desired window Z Order position */ - fgDesiredVisibility DesiredVisibility;/* desired visibility (hidden, iconic, shown/normal) */ - - SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize, and other stuff only needed on specific platforms */ - - long JoystickPollRate; /* The joystick polling rate */ - fg_time_t JoystickLastPoll; /* When the last poll happened */ - - int MouseX, MouseY; /* The most recent mouse position */ - - GLboolean IgnoreKeyRepeat; /* Whether to ignore key repeat. */ - - GLboolean VisualizeNormals; /* When drawing objects, draw vectors representing the normals as well? */ -}; - - -/* - * A generic function pointer. We should really use the GLUTproc type - * defined in freeglut_ext.h, but if we include that header in this file - * a bunch of other stuff (font-related) blows up! - */ -typedef void (*SFG_Proc)(); - - -/* - * SET_WCB() is used as: - * - * SET_WCB( window, cbname, func ); - * - * ...where {window} is the freeglut window to set the callback, - * {cbname} is the window-specific callback to set, - * {func} is a function-pointer. - * - * Originally, {FETCH_WCB( ... ) = func} was rather sloppily used, - * but this can cause warnings because the FETCH_WCB() macro type- - * casts its result, and a type-cast value shouldn't be an lvalue. - * - * The {if( FETCH_WCB( ... ) != func )} test is to do type-checking - * and for no other reason. Since it's hidden in the macro, the - * ugliness is felt to be rather benign. - */ -#define SET_WCB(window,cbname,func) \ -do \ -{ \ - if( FETCH_WCB( window, cbname ) != (SFG_Proc)(func) ) \ - (((window).CallBacks[WCB_ ## cbname]) = (SFG_Proc)(func)); \ -} while( 0 ) - -/* - * FETCH_WCB() is used as: - * - * FETCH_WCB( window, cbname ); - * - * ...where {window} is the freeglut window to fetch the callback from, - * {cbname} is the window-specific callback to fetch. - * - * The result is correctly type-cast to the callback function pointer - * type. - */ -#define FETCH_WCB(window,cbname) \ - ((window).CallBacks[WCB_ ## cbname]) - -/* - * INVOKE_WCB() is used as: - * - * INVOKE_WCB( window, cbname, ( arg_list ) ); - * - * ...where {window} is the freeglut window, - * {cbname} is the window-specific callback to be invoked, - * {(arg_list)} is the parameter list. - * - * The callback is invoked as: - * - * callback( arg_list ); - * - * ...so the parentheses are REQUIRED in the {arg_list}. - * - * NOTE that it does a sanity-check and also sets the - * current window. - * - */ -#if TARGET_HOST_MS_WINDOWS && !defined(_WIN32_WCE) /* FIXME: also WinCE? */ -#define INVOKE_WCB(window,cbname,arg_list) \ -do \ -{ \ - if( FETCH_WCB( window, cbname ) ) \ - { \ - FGCB ## cbname func = (FGCB ## cbname)(FETCH_WCB( window, cbname )); \ - fgSetWindow( &window ); \ - func arg_list; \ - } \ -} while( 0 ) -#else -#define INVOKE_WCB(window,cbname,arg_list) \ -do \ -{ \ - if( FETCH_WCB( window, cbname ) ) \ - { \ - fgSetWindow( &window ); \ - ((FGCB ## cbname)FETCH_WCB( window, cbname )) arg_list; \ - } \ -} while( 0 ) -#endif - -/* - * The window callbacks the user can supply us with. Should be kept portable. - * - * This enumeration provides the freeglut CallBack numbers. - * The symbolic constants are indices into a window's array of - * function callbacks. The names are formed by splicing a common - * prefix onto the callback's base name. (This was originally - * done so that an early stage of development could live side-by- - * side with the old callback code. The old callback code used - * the bare callback's name as a structure member, so I used a - * prefix for the array index name.) - */ -enum -{ - WCB_Display, - WCB_Reshape, - WCB_Position, - WCB_Keyboard, - WCB_KeyboardUp, - WCB_Special, - WCB_SpecialUp, - WCB_Mouse, - WCB_MouseWheel, - WCB_Motion, - WCB_Passive, - WCB_Entry, - WCB_Visibility, - WCB_WindowStatus, - WCB_Joystick, - WCB_Destroy, - - /* Multi-Pointer X and touch related */ - WCB_MultiEntry, - WCB_MultiButton, - WCB_MultiMotion, - WCB_MultiPassive, - - /* Mobile platforms LifeCycle */ - WCB_InitContext, - WCB_AppStatus, - - /* Presently ignored */ - WCB_Select, - WCB_OverlayDisplay, - WCB_SpaceMotion, /* presently implemented only on UNIX/X11 */ - WCB_SpaceRotation, /* presently implemented only on UNIX/X11 */ - WCB_SpaceButton, /* presently implemented only on UNIX/X11 */ - WCB_Dials, - WCB_ButtonBox, - WCB_TabletMotion, - WCB_TabletButton, - - /* Always make this the LAST one */ - TOTAL_CALLBACKS -}; - - -/* This structure holds the OpenGL rendering context for all the menu windows */ -typedef struct tagSFG_MenuContext SFG_MenuContext; -struct tagSFG_MenuContext -{ - SFG_WindowContextType MContext; /* The menu window's WGL context */ -}; - -/* This structure describes a menu */ -typedef struct tagSFG_Window SFG_Window; -typedef struct tagSFG_MenuEntry SFG_MenuEntry; -typedef struct tagSFG_Menu SFG_Menu; -struct tagSFG_Menu -{ - SFG_Node Node; - void *UserData; /* User data passed back at callback */ - int ID; /* The global menu ID */ - SFG_List Entries; /* The menu entries list */ - FGCBMenu Callback; /* The menu callback */ - FGCBDestroy Destroy; /* Destruction callback */ - GLboolean IsActive; /* Is the menu selected? */ - void* Font; /* Font to be used for displaying this menu */ - int Width; /* Menu box width in pixels */ - int Height; /* Menu box height in pixels */ - int X, Y; /* Menu box raster position */ - - SFG_MenuEntry *ActiveEntry; /* Currently active entry in the menu */ - SFG_Window *Window; /* Window for menu */ - SFG_Window *ParentWindow; /* Window in which the menu is invoked */ -}; - -/* This is a menu entry */ -struct tagSFG_MenuEntry -{ - SFG_Node Node; - int ID; /* The menu entry ID (local) */ - int Ordinal; /* The menu's ordinal number */ - char* Text; /* The text to be displayed */ - SFG_Menu* SubMenu; /* Optional sub-menu tree */ - GLboolean IsActive; /* Is the entry highlighted? */ - int Width; /* Label's width in pixels */ -}; - -/* - * A window, making part of freeglut windows hierarchy. - * Should be kept portable. - * - * NOTE that ActiveMenu is set to menu itself if the window is a menu. - */ -struct tagSFG_Window -{ - SFG_Node Node; - int ID; /* Window's ID number */ - - SFG_Context Window; /* Window and OpenGL context */ - SFG_WindowState State; /* The window state */ - SFG_Proc CallBacks[ TOTAL_CALLBACKS ]; /* Array of window callbacks */ - void *UserData ; /* For use by user */ - - SFG_Menu* Menu[ FREEGLUT_MAX_MENUS ]; /* Menus appended to window */ - SFG_Menu* ActiveMenu; /* The window's active menu */ - - SFG_Window* Parent; /* The parent to this window */ - SFG_List Children; /* The subwindows d.l. list */ - - GLboolean IsMenu; /* Set to 1 if we are a menu */ -}; - - -/* A linked list structure of windows */ -typedef struct tagSFG_WindowList SFG_WindowList ; -struct tagSFG_WindowList -{ - SFG_Node node; - SFG_Window *window ; -}; - -/* This holds information about all the windows, menus etc. */ -typedef struct tagSFG_Structure SFG_Structure; -struct tagSFG_Structure -{ - SFG_List Windows; /* The global windows list */ - SFG_List Menus; /* The global menus list */ - SFG_List WindowsToDestroy; - - SFG_Window* CurrentWindow; /* The currently set window */ - SFG_Menu* CurrentMenu; /* Same, but menu... */ - - SFG_MenuContext* MenuContext; /* OpenGL rendering context for menus */ - - SFG_Window* GameModeWindow; /* The game mode window */ - - int WindowID; /* The window ID for the next window to be created */ - int MenuID; /* The menu ID for the next menu to be created */ -}; - -/* - * This structure is used for the enumeration purposes. - * You can easily extend its functionalities by declaring - * a structure containing enumerator's contents and custom - * data, then casting its pointer to (SFG_Enumerator *). - */ -typedef struct tagSFG_Enumerator SFG_Enumerator; -struct tagSFG_Enumerator -{ - GLboolean found; /* Used to terminate search */ - void* data; /* Custom data pointer */ -}; -typedef void (* FGCBWindowEnumerator )( SFG_Window *, SFG_Enumerator * ); -typedef void (* FGCBMenuEnumerator )( SFG_Menu *, SFG_Enumerator * ); - -/* The bitmap font structure */ -typedef struct tagSFG_Font SFG_Font; -struct tagSFG_Font -{ - char* Name; /* The source font name */ - int Quantity; /* Number of chars in font */ - int Height; /* Height of the characters */ - const GLubyte** Characters; /* The characters mapping */ - - float xorig, yorig; /* Relative origin of the character */ -}; - -/* The stroke font structures */ - -typedef struct tagSFG_StrokeVertex SFG_StrokeVertex; -struct tagSFG_StrokeVertex -{ - GLfloat X, Y; -}; - -typedef struct tagSFG_StrokeStrip SFG_StrokeStrip; -struct tagSFG_StrokeStrip -{ - int Number; - const SFG_StrokeVertex* Vertices; -}; - -typedef struct tagSFG_StrokeChar SFG_StrokeChar; -struct tagSFG_StrokeChar -{ - GLfloat Right; - int Number; - const SFG_StrokeStrip* Strips; -}; - -typedef struct tagSFG_StrokeFont SFG_StrokeFont; -struct tagSFG_StrokeFont -{ - char* Name; /* The source font name */ - int Quantity; /* Number of chars in font */ - GLfloat Height; /* Height of the characters */ - const SFG_StrokeChar** Characters; /* The characters mapping */ -}; - - -/* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */ -/* - * Initial defines from "js.h" starting around line 33 with the existing "fg_joystick.c" - * interspersed - */ - -#if TARGET_HOST_MACINTOSH -# include -#endif - -#if TARGET_HOST_MAC_OSX -# include -# include -# include -#endif - -/* XXX It might be better to poll the operating system for the numbers of buttons and - * XXX axes and then dynamically allocate the arrays. - */ -#define _JS_MAX_BUTTONS 32 - -#if TARGET_HOST_MACINTOSH -# define _JS_MAX_AXES 9 -typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick; -struct tagSFG_PlatformJoystick -{ -#define ISP_NUM_AXIS 9 -#define ISP_NUM_NEEDS 41 - ISpElementReference isp_elem [ ISP_NUM_NEEDS ]; - ISpNeed isp_needs [ ISP_NUM_NEEDS ]; -}; -#endif - -#if TARGET_HOST_MAC_OSX -# define _JS_MAX_AXES 16 -typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick; -struct tagSFG_PlatformJoystick -{ - IOHIDDeviceInterface ** hidDev; - IOHIDElementCookie buttonCookies[41]; - IOHIDElementCookie axisCookies[_JS_MAX_AXES]; -/* The next two variables are not used anywhere */ -/* long minReport[_JS_MAX_AXES], - * maxReport[_JS_MAX_AXES]; - */ -}; -#endif - - -/* - * Definition of "SFG_Joystick" structure -- based on JS's "jsJoystick" object class. - * See "js.h" lines 80-178. - */ -typedef struct tagSFG_Joystick SFG_Joystick; -struct tagSFG_Joystick -{ - SFG_PlatformJoystick pJoystick; - - int id; - GLboolean error; - char name [ 128 ]; - int num_axes; - int num_buttons; - - float dead_band[ _JS_MAX_AXES ]; - float saturate [ _JS_MAX_AXES ]; - float center [ _JS_MAX_AXES ]; - float max [ _JS_MAX_AXES ]; - float min [ _JS_MAX_AXES ]; -}; - - - -/* -- GLOBAL VARIABLES EXPORTS --------------------------------------------- */ - -/* Freeglut display related stuff (initialized once per session) */ -extern SFG_Display fgDisplay; - -/* Freeglut internal structure */ -extern SFG_Structure fgStructure; - -/* The current freeglut settings */ -extern SFG_State fgState; - - -/* -- PRIVATE FUNCTION DECLARATIONS ---------------------------------------- */ - -/* - * A call to this function makes us sure that the Display and Structure - * subsystems have been properly initialized and are ready to be used - */ -#define FREEGLUT_EXIT_IF_NOT_INITIALISED( string ) \ - if ( ! fgState.Initialised ) \ - { \ - fgError ( " ERROR: Function <%s> called" \ - " without first calling 'glutInit'.", (string) ) ; \ - } - -#define FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED( string ) \ - if ( ! fgState.Initialised ) \ - { \ - fgError ( " ERROR: Internal <%s> function called" \ - " without first calling 'glutInit'.", (string) ) ; \ - } - -#define FREEGLUT_INTERNAL_ERROR_EXIT( cond, string, function ) \ - if ( ! ( cond ) ) \ - { \ - fgError ( " ERROR: Internal error <%s> in function %s", \ - (string), (function) ) ; \ - } - -/* - * Following definitions are somewhat similar to GLib's, - * but do not generate any log messages: - */ -#define freeglut_return_if_fail( expr ) \ - if( !(expr) ) \ - return; -#define freeglut_return_val_if_fail( expr, val ) \ - if( !(expr) ) \ - return val ; - -/* - * A call to those macros assures us that there is a current - * window set, respectively: - */ -#define FREEGLUT_EXIT_IF_NO_WINDOW( string ) \ - if ( ! fgStructure.CurrentWindow && \ - ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION ) ) \ - { \ - fgError ( " ERROR: Function <%s> called" \ - " with no current window defined.", (string) ) ; \ - } - -/* - * The deinitialize function gets called on glutMainLoop() end. It should clean up - * everything inside of the freeglut - */ -void fgDeinitialize( void ); - -/* - * Those two functions are used to create/destroy the freeglut internal - * structures. This actually happens when calling glutInit() and when - * quitting the glutMainLoop() (which actually happens, when all windows - * have been closed). - */ -void fgCreateStructure( void ); -void fgDestroyStructure( void ); - -/* - * Window creation, opening, closing and destruction. - * Also CallBack clearing/initialization. - * Defined in fg_structure.c, fg_window.c. - */ -SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title, - GLboolean positionUse, int x, int y, - GLboolean sizeUse, int w, int h, - GLboolean gameMode, GLboolean isMenu ); -void fgSetWindow ( SFG_Window *window ); -void fgOpenWindow( SFG_Window* window, const char* title, - GLboolean positionUse, int x, int y, - GLboolean sizeUse, int w, int h, - GLboolean gameMode, GLboolean isSubWindow ); -void fgCloseWindow( SFG_Window* window ); -void fgAddToWindowDestroyList ( SFG_Window* window ); -void fgCloseWindows (); -void fgDestroyWindow( SFG_Window* window ); - -/* Menu creation and destruction. Defined in fg_structure.c */ -SFG_Menu* fgCreateMenu( FGCBMenu menuCallback ); -void fgDestroyMenu( SFG_Menu* menu ); - -/* Joystick device management functions, defined in fg_joystick.c */ -int fgJoystickDetect( void ); -void fgInitialiseJoysticks( void ); -void fgJoystickClose( void ); -void fgJoystickPollWindow( SFG_Window* window ); - -/* InputDevice Initialisation and Closure */ -int fgInputDeviceDetect( void ); -void fgInitialiseInputDevices( void ); -void fgInputDeviceClose( void ); - -/* spaceball device functions, defined in fg_spaceball.c */ -void fgInitialiseSpaceball( void ); -void fgSpaceballClose( void ); -void fgSpaceballSetWindow( SFG_Window *window ); - -int fgHasSpaceball( void ); -int fgSpaceballNumButtons( void ); - -/* Setting the cursor for a given window */ -void fgSetCursor ( SFG_Window *window, int cursorID ); - -/* - * Helper function to enumerate through all registered windows - * and one to enumerate all of a window's subwindows... - * - * The GFunc callback for those functions will be defined as: - * - * void enumCallback( gpointer window, gpointer enumerator ); - * - * where window is the enumerated (sub)window pointer (SFG_Window *), - * and userData is the a custom user-supplied pointer. Functions - * are defined and exported from fg_structure.c file. - */ -void fgEnumWindows( FGCBWindowEnumerator enumCallback, SFG_Enumerator* enumerator ); -void fgEnumSubWindows( SFG_Window* window, FGCBWindowEnumerator enumCallback, - SFG_Enumerator* enumerator ); - -/* - * fgWindowByHandle returns a (SFG_Window *) value pointing to the - * first window in the queue matching the specified window handle. - * The function is defined in fg_structure.c file. - */ -SFG_Window* fgWindowByHandle( SFG_WindowHandleType hWindow ); - -/* - * This function is similar to the previous one, except it is - * looking for a specified (sub)window identifier. The function - * is defined in fg_structure.c file. - */ -SFG_Window* fgWindowByID( int windowID ); - -/* - * Looks up a menu given its ID. This is easier than fgWindowByXXX - * as all menus are placed in a single doubly linked list... - */ -SFG_Menu* fgMenuByID( int menuID ); - -/* - * Returns active menu, if any. Assumption: only one menu active throughout application at any one time. - * This is easier than fgWindowByXXX as all menus are placed in one doubly linked list... - */ -SFG_Menu* fgGetActiveMenu( ); - -/* - * The menu activation and deactivation the code. This is the meat - * of the menu user interface handling code... - */ -void fgUpdateMenuHighlight ( SFG_Menu *menu ); -GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed, - int mouse_x, int mouse_y ); -void fgDeactivateMenu( SFG_Window *window ); - -/* - * This function gets called just before the buffers swap, so that - * freeglut can display the pull-down menus via OpenGL. The function - * is defined in fg_menu.c file. - */ -void fgDisplayMenu( void ); - -/* Elapsed time as per glutGet(GLUT_ELAPSED_TIME). */ -fg_time_t fgElapsedTime( void ); - -/* System time in milliseconds */ -fg_time_t fgSystemTime(void); - -/* List functions */ -void fgListInit(SFG_List *list); -void fgListAppend(SFG_List *list, SFG_Node *node); -void fgListRemove(SFG_List *list, SFG_Node *node); -int fgListLength(SFG_List *list); -void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node); - -/* Error Message functions */ -void fgError( const char *fmt, ... ); -void fgWarning( const char *fmt, ... ); - -SFG_Proc fgPlatformGetProcAddress( const char *procName ); - -/* pushing attribute/value pairs into an array */ -#define ATTRIB(a) attributes[where++]=(a) -#define ATTRIB_VAL(a,v) {ATTRIB(a); ATTRIB(v);} - -int fghMapBit( int mask, int from, int to ); -int fghIsLegacyContextRequested( void ); -void fghContextCreationError( void ); -int fghNumberOfAuxBuffersRequested( void ); - -#endif /* FREEGLUT_INTERNAL_H */ - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_joystick.c b/extern/freeglut/src/fg_joystick.c deleted file mode 100644 index 7d4c5020..00000000 --- a/extern/freeglut/src/fg_joystick.c +++ /dev/null @@ -1,1060 +0,0 @@ -/* - * fg_joystick.c - * - * Joystick handling code - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Steve Baker, - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * FreeBSD port by Stephen Montgomery-Smith - * - * Redone by John Fay 2/4/04 with another look from the PLIB "js" library. - * Many thanks for Steve Baker for permission to pull from that library. - */ - -#include -#include "fg_internal.h" -#ifdef HAVE_SYS_PARAM_H -# include -#endif - -#define JS_TRUE 1 -#define JS_FALSE 0 - -/* BSD defines from "jsBSD.cxx" around lines 42-270 */ - -#if defined(__NetBSD__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) - -# ifdef HAVE_USB_JS -# if defined(__NetBSD__) -/* XXX The below hack is done until freeglut's autoconf is updated. */ -# define HAVE_USBHID_H 1 -# ifdef HAVE_USBHID_H -# include -# else -# include -# endif -# elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) -# ifdef HAVE_USBHID_H -# include -# else -# include -# endif -# endif -# include -# include - -/* Compatibility with older usb.h revisions */ -# if !defined(USB_MAX_DEVNAMES) && defined(MAXDEVNAMES) -# define USB_MAX_DEVNAMES MAXDEVNAMES -# endif -# endif - -static int hatmap_x[9] = { 0, 0, 1, 1, 1, 0, -1, -1, -1 }; -static int hatmap_y[9] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 }; -struct os_specific_s { - char fname [128 ]; - int fd; - int is_analog; - /* The following structure members are specific to analog joysticks */ - struct joystick ajs; -# ifdef HAVE_USB_JS - /* The following structure members are specific to USB joysticks */ - struct hid_item *hids; - int hid_dlen; - int hid_offset; - char *hid_data_buf; - int axes_usage [ _JS_MAX_AXES ]; -# endif - /* We keep button and axes state ourselves, as they might not be updated - * on every read of a USB device - */ - int cache_buttons; - float cache_axes [ _JS_MAX_AXES ]; -}; - -/* Idents lower than USB_IDENT_OFFSET are for analog joysticks. */ -# define USB_IDENT_OFFSET 2 - -# define USBDEV "/dev/usb" -# define UHIDDEV "/dev/uhid" -# define AJSDEV "/dev/joy" - -# ifdef HAVE_USB_JS -/* - * fghJoystickFindUSBdev (and its helper, fghJoystickWalkUSBdev) try to locate - * the full name of a USB device. If /dev/usbN isn't readable, we punt and - * return the uhidN device name. We warn the user of this situation once. - */ -static char *fghJoystickWalkUSBdev(int f, char *dev, char *out, int outlen) -{ - struct usb_device_info di; - int i, a; - char *cp; - - for (a = 1; a < USB_MAX_DEVICES; a++) { - di.udi_addr = a; - if (ioctl(f, USB_DEVICEINFO, &di) != 0) - return NULL; - for (i = 0; i < USB_MAX_DEVNAMES; i++) - if (di.udi_devnames[i][0] && - strcmp(di.udi_devnames[i], dev) == 0) { - cp = calloc( 1, strlen(di.udi_vendor) + strlen(di.udi_product) + 2); - strcpy(cp, di.udi_vendor); - strcat(cp, " "); - strcat(cp, di.udi_product); - strncpy(out, cp, outlen - 1); - out[outlen - 1] = 0; - free( cp ); - return out; - } - } - return NULL; -} - -static int fghJoystickFindUSBdev(char *name, char *out, int outlen) -{ - int i, f; - char buf[50]; - char *cp; - static int protection_warned = 0; - - for (i = 0; i < 16; i++) { - snprintf(buf, sizeof(buf), "%s%d", USBDEV, i); - f = open(buf, O_RDONLY); - if (f >= 0) { - cp = fghJoystickWalkUSBdev(f, name, out, outlen); - close(f); - if (cp) - return 1; - } - else if (errno == EACCES) { - if (!protection_warned) { - fgWarning ( "Can't open %s for read!", buf ); - protection_warned = 1; - } - } - } - return 0; -} - -static int fghJoystickInitializeHID(struct os_specific_s *os, - int *num_axes, int *num_buttons) -{ - int size, is_joystick; -# ifdef HAVE_USBHID_H - int report_id = 0; -# endif - struct hid_data *d; - struct hid_item h; - report_desc_t rd; - - if ( ( rd = hid_get_report_desc( os->fd ) ) == 0 ) - { - fgWarning ( "error: %s: %s", os->fname, strerror( errno ) ); - return FALSE; - } - - os->hids = NULL; - -# ifdef HAVE_USBHID_H - if( ioctl( os->fd, USB_GET_REPORT_ID, &report_id ) < 0) - { - /*** XXX {report_id} may not be the right variable? ***/ - fgWarning ( "error: %s%d: %s", UHIDDEV, report_id, strerror( errno ) ); - return FALSE; - } - - size = hid_report_size( rd, hid_input, report_id ); -# else - size = hid_report_size( rd, 0, hid_input ); -# endif - os->hid_data_buf = calloc( 1, size ); - os->hid_dlen = size; - - is_joystick = 0; -# ifdef HAVE_USBHID_H - d = hid_start_parse( rd, 1 << hid_input, report_id ); -# else - d = hid_start_parse( rd, 1 << hid_input ); -# endif - while( hid_get_item( d, &h ) ) - { - int usage, page, interesting_hid; - - page = HID_PAGE( h.usage ); - usage = HID_USAGE( h.usage ); - - /* This test is somewhat too simplistic, but this is how MicroSoft - * does, so I guess it works for all joysticks/game pads. */ - is_joystick = is_joystick || - ( h.kind == hid_collection && - page == HUP_GENERIC_DESKTOP && - ( usage == HUG_JOYSTICK || usage == HUG_GAME_PAD ) ); - - if( h.kind != hid_input ) - continue; - - if( !is_joystick ) - continue; - - interesting_hid = TRUE; - if( page == HUP_GENERIC_DESKTOP ) - { - switch( usage ) - { - case HUG_X: - case HUG_RX: - case HUG_Y: - case HUG_RY: - case HUG_Z: - case HUG_RZ: - case HUG_SLIDER: - if( *num_axes < _JS_MAX_AXES ) - { - os->axes_usage[ *num_axes ] = usage; - ( *num_axes )++; - } - break; - case HUG_HAT_SWITCH: - /* Allocate two axes for a hat */ - if( *num_axes + 1 < _JS_MAX_AXES ) - { - os->axes_usage[ *num_axes ] = usage; - (*num_axes)++; - os->axes_usage[ *num_axes ] = usage; - (*num_axes)++; - } - break; - default: - interesting_hid = FALSE; - break; - } - } - else if( page == HUP_BUTTON ) - { - interesting_hid = ( usage > 0 ) && - ( usage <= _JS_MAX_BUTTONS ); - - if( interesting_hid && usage - 1 > *num_buttons ) - *num_buttons = usage - 1; - } - - if( interesting_hid ) - { - h.next = os->hids; - os->hids = calloc( 1, sizeof ( struct hid_item ) ); - *os->hids = h; - } - } - hid_end_parse( d ); - - return os->hids != NULL; -} -# endif -#endif - -/* - * Functions associated with the "jsJoystick" class in PLIB - */ -#if TARGET_HOST_MAC_OSX -#define K_NUM_DEVICES 32 -int numDevices; -io_object_t ioDevices[K_NUM_DEVICES]; - -static void fghJoystickFindDevices ( SFG_Joystick* joy, mach_port_t ); -static CFDictionaryRef fghJoystickGetCFProperties ( SFG_Joystick* joy, io_object_t ); - -static void fghJoystickEnumerateElements ( SFG_Joystick* joy, CFTypeRef element ); -/* callback for CFArrayApply */ -static void fghJoystickElementEnumerator ( SFG_Joystick* joy, void *element, void* vjs ); - -static void fghJoystickAddAxisElement ( SFG_Joystick* joy, CFDictionaryRef axis ); -static void fghJoystickAddButtonElement ( SFG_Joystick* joy, CFDictionaryRef button ); -static void fghJoystickAddHatElement ( SFG_Joystick* joy, CFDictionaryRef hat ); -#endif - - -/* External function declarations (mostly platform-specific) */ -extern void fgPlatformJoystickRawRead( SFG_Joystick* joy, int* buttons, float* axes ); -extern void fgPlatformJoystickOpen( SFG_Joystick* joy ); -extern void fgPlatformJoystickInit( SFG_Joystick *fgJoystick[], int ident ); -extern void fgPlatformJoystickClose ( int ident ); - -/* - * The static joystick structure pointer - */ -#define MAX_NUM_JOYSTICKS 2 -SFG_Joystick *fgJoystick [ MAX_NUM_JOYSTICKS ]; - -/* - * Read the raw joystick data - */ -static void fghJoystickRawRead( SFG_Joystick* joy, int* buttons, float* axes ) -{ - int i; - - /* Defaults */ - if( buttons ) - *buttons = 0; - - if( axes ) - for( i = 0; i < joy->num_axes; i++ ) - axes[ i ] = 1500.0f; - - if( joy->error ) - return; - - fgPlatformJoystickRawRead ( joy, buttons, axes ); -} - -/* - * Correct the joystick axis data - */ -static float fghJoystickFudgeAxis( SFG_Joystick* joy, float value, int axis ) -{ - if( value < joy->center[ axis ] ) - { - float xx = ( value - joy->center[ axis ] ) / ( joy->center[ axis ] - - joy->min[ axis ] ); - - if( xx < -joy->saturate[ axis ] ) - return -1.0f; - - if( xx > -joy->dead_band [ axis ] ) - return 0.0f; - - xx = ( xx + joy->dead_band[ axis ] ) / ( joy->saturate[ axis ] - - joy->dead_band[ axis ] ); - - return ( xx < -1.0f ) ? -1.0f : xx; - } - else - { - float xx = ( value - joy->center [ axis ] ) / ( joy->max[ axis ] - - joy->center[ axis ] ); - - if( xx > joy->saturate[ axis ] ) - return 1.0f; - - if( xx < joy->dead_band[ axis ] ) - return 0.0f; - - xx = ( xx - joy->dead_band[ axis ] ) / ( joy->saturate[ axis ] - - joy->dead_band[ axis ] ); - - return ( xx > 1.0f ) ? 1.0f : xx; - } -} - -/* - * Read the corrected joystick data - */ -static void fghJoystickRead( SFG_Joystick* joy, int* buttons, float* axes ) -{ - float raw_axes[ _JS_MAX_AXES ]; - int i; - - if( joy->error ) - { - if( buttons ) - *buttons = 0; - - if( axes ) - for ( i=0; inum_axes; i++ ) - axes[ i ] = 0.0f; - } - - fghJoystickRawRead( joy, buttons, raw_axes ); - - if( axes ) - for( i=0; inum_axes; i++ ) - axes[ i ] = fghJoystickFudgeAxis( joy, raw_axes[ i ], i ); -} - -/* - * Happy happy happy joy joy joy (happy new year toudi :D) - */ - - -#if TARGET_HOST_MAC_OSX -/** open the IOKit connection, enumerate all the HID devices, add their -interface references to the static array. We then use the array index -as the device number when we come to open() the joystick. */ -static int fghJoystickFindDevices ( SFG_Joystick *joy, mach_port_t masterPort ) -{ - CFMutableDictionaryRef hidMatch = NULL; - IOReturn rv = kIOReturnSuccess; - - io_iterator_t hidIterator; - io_object_t ioDev; - - /* build a dictionary matching HID devices */ - hidMatch = IOServiceMatching(kIOHIDDeviceKey); - - rv = IOServiceGetMatchingServices(masterPort, hidMatch, &hidIterator); - if (rv != kIOReturnSuccess || !hidIterator) { - fgWarning( "no joystick (HID) devices found" ); - return; - } - - /* iterate */ - while ((ioDev = IOIteratorNext(hidIterator))) { - /* filter out keyboard and mouse devices */ - CFDictionaryRef properties = getCFProperties(ioDev); - long usage, page; - - CFTypeRef refPage = CFDictionaryGetValue (properties, CFSTR(kIOHIDPrimaryUsagePageKey)); - CFTypeRef refUsage = CFDictionaryGetValue (properties, CFSTR(kIOHIDPrimaryUsageKey)); - CFNumberGetValue((CFNumberRef) refUsage, kCFNumberLongType, &usage); - CFNumberGetValue((CFNumberRef) refPage, kCFNumberLongType, &page); - - /* keep only joystick devices */ - if ( ( page == kHIDPage_GenericDesktop ) && ( - (usage == kHIDUsage_GD_Joystick) - || (usage == kHIDUsage_GD_GamePad) - || (usage == kHIDUsage_GD_MultiAxisController) - || (usage == kHIDUsage_GD_Hatswitch) /* last two necessary ? */ - /* add it to the array */ - ioDevices[numDevices++] = ioDev; - } - - IOObjectRelease(hidIterator); -} - -static CFDictionaryRef fghJoystickGetCFProperties ( SFG_Joystick *joy, io_object_t ioDev ) -{ - IOReturn rv; - CFMutableDictionaryRef cfProperties; - -#if 0 - /* comment copied from darwin/SDL_sysjoystick.c */ - /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also - * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties - */ - - io_registry_entry_t parent1, parent2; - - rv = IORegistryEntryGetParentEntry (ioDev, kIOServicePlane, &parent1); - if (rv != kIOReturnSuccess) { - fgWarning ( "error getting device entry parent"); - return NULL; - } - - rv = IORegistryEntryGetParentEntry (parent1, kIOServicePlane, &parent2); - if (rv != kIOReturnSuccess) { - fgWarning ( "error getting device entry parent 2"); - return NULL; - } -#endif - - rv = IORegistryEntryCreateCFProperties( ioDev /*parent2*/, - &cfProperties, kCFAllocatorDefault, kNilOptions); - if (rv != kIOReturnSuccess || !cfProperties) { - fgWarning ( "error getting device properties"); - return NULL; - } - - return cfProperties; -} - -static void fghJoystickElementEnumerator ( SFG_Joystick *joy, void *element, void* vjs ) -{ - if (CFGetTypeID((CFTypeRef) element) != CFDictionaryGetTypeID()) { - fgError ( "%s", "element enumerator passed non-dictionary value"); - return; - } - - static_cast(vjs)->parseElement ( (CFDictionaryRef) element ); -} - -/** element enumerator function : pass NULL for top-level*/ -static void fghJoystickEnumerateElements ( SFG_Joystick *joy, CFTypeRef element ) -{ - FREEGLUT_INTERNAL_ERROR_EXIT( (CFGetTypeID(element) == CFArrayGetTypeID(), - "Joystick element type mismatch", - "fghJoystickEnumerateElements" ); - - CFRange range = {0, CFArrayGetCount ((CFArrayRef)element)}; - CFArrayApplyFunction((CFArrayRef) element, range, - &fghJoystickElementEnumerator, joy ); -} - -static void fghJoystickAddAxisElement ( SFG_Joystick *joy, CFDictionaryRef axis ) -{ - long cookie, lmin, lmax; - int index = joy->num_axes++; - - CFNumberGetValue ((CFNumberRef) - CFDictionaryGetValue ( axis, CFSTR(kIOHIDElementCookieKey) ), - kCFNumberLongType, &cookie); - - joy->pJoystick.axisCookies[index] = (IOHIDElementCookie) cookie; - - CFNumberGetValue ((CFNumberRef) - CFDictionaryGetValue ( axis, CFSTR(kIOHIDElementMinKey) ), - kCFNumberLongType, &lmin); - - CFNumberGetValue ((CFNumberRef) - CFDictionaryGetValue ( axis, CFSTR(kIOHIDElementMaxKey) ), - kCFNumberLongType, &lmax); - - joy->min[index] = lmin; - joy->max[index] = lmax; - joy->dead_band[index] = 0.0; - joy->saturate[index] = 1.0; - joy->center[index] = (lmax + lmin) * 0.5; -} - -static void fghJoystickAddButtonElement ( SFG_Joystick *joy, CFDictionaryRef button ) -{ - long cookie; - CFNumberGetValue ((CFNumberRef) - CFDictionaryGetValue ( button, CFSTR(kIOHIDElementCookieKey) ), - kCFNumberLongType, &cookie); - - joy->pJoystick.buttonCookies[num_buttons++] = (IOHIDElementCookie) cookie; - /* anything else for buttons? */ -} - -static void fghJoystickAddHatElement ( SFG_Joystick *joy, CFDictionaryRef button ) -{ - /* hatCookies[num_hats++] = (IOHIDElementCookie) cookie; */ - /* do we map hats to axes or buttons? */ -} -#endif - -/* - * Platform-Specific Code - */ - -#if TARGET_HOST_MACINTOSH -void fgPlatformJoystickRawRead( SFG_Joystick* joy, int* buttons, float* axes ) -{ - int i; - - if ( buttons ) - { - *buttons = 0; - - for ( i = 0; i < joy->num_buttons; i++ ) - { - UInt32 state; - int err = ISpElement_GetSimpleState ( joy->pJoystick.isp_elem [ i + ISP_NUM_AXIS ], &state); - ISP_CHECK_ERR(err) - - *buttons |= state << i; - } - } - - if ( axes ) - { - for ( i = 0; i < joy->num_axes; i++ ) - { - UInt32 state; - int err = ISpElement_GetSimpleState ( joy->pJoystick.isp_elem [ i ], &state ); - ISP_CHECK_ERR(err) - - axes [i] = (float) state; - } - } -} - - -void fgPlatformJoystickOpen( SFG_Joystick* joy ) -{ - int i = 0; - OSStatus err; - - /* XXX FIXME: get joystick name in Mac */ - - err = ISpStartup( ); - - if( err == noErr ) - { -#define ISP_CHECK_ERR(x) if( x != noErr ) { joy->error = GL_TRUE; return; } - - joy->error = GL_TRUE; - - /* initialize the needs structure */ - ISpNeed temp_isp_needs[ ISP_NUM_NEEDS ] = - { - { "\pX-Axis", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - { "\pY-Axis", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - { "\pZ-Axis", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - { "\pR-Axis", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - { "\pAxis 4", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - { "\pAxis 5", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - { "\pAxis 6", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - { "\pAxis 7", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - { "\pAxis 8", 128, 0, 0, kISpElementKind_Axis, kISpElementLabel_None, 0, 0, 0, 0 }, - - { "\pButton 0", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 1", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 2", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 3", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 4", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 5", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 6", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 7", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 8", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 9", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 10", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 11", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 12", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 13", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 14", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 15", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 16", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 17", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 18", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 19", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 20", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 21", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 22", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 23", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 24", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 25", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 26", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 27", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 28", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 29", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 30", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - { "\pButton 31", 128, 0, 0, kISpElementKind_Button, kISpElementLabel_Btn_Select, 0, 0, 0, 0 }, - }; - - memcpy( joy->pJoystick.isp_needs, temp_isp_needs, sizeof (temp_isp_needs ) ); - - - /* next two calls allow keyboard and mouse to emulate other input - * devices (gamepads, joysticks, etc) - */ - /* - err = ISpDevices_ActivateClass ( kISpDeviceClass_Keyboard ); - ISP_CHECK_ERR(err) - - - err = ISpDevices_ActivateClass ( kISpDeviceClass_Mouse ); - ISP_CHECK_ERR(err) - */ - - err = ISpElement_NewVirtualFromNeeds( ISP_NUM_NEEDS, - joy->pJoystick.isp_needs, joy->pJoystick.isp_elem, - 0 ); - ISP_CHECK_ERR( err ) - - err = ISpInit( ISP_NUM_NEEDS, joy->pJoystick.isp_needs, joy->pJoystick.isp_elem, - 'freeglut', nil, 0, 128, 0 ); - ISP_CHECK_ERR( err ) - - joy->num_buttons = ISP_NUM_NEEDS - ISP_NUM_AXIS; - joy->num_axes = ISP_NUM_AXIS; - - for( i = 0; i < joy->num_axes; i++ ) - { - joy->dead_band[ i ] = 0; - joy->saturate [ i ] = 1; - joy->center [ i ] = kISpAxisMiddle; - joy->max [ i ] = kISpAxisMaximum; - joy->min [ i ] = kISpAxisMinimum; - } - - joy->error = GL_FALSE; - } - else - joy->num_buttons = joy->num_axes = 0; -} - - -void fgPlatformJoystickInit( SFG_Joystick *fgJoystick[], int ident ) -{ - fgJoystick[ ident ]->id = ident; - snprintf( fgJoystick[ ident ]->pJoystick.fname, sizeof(fgJoystick[ ident ]->pJoystick.fname), "/dev/js%d", ident ); /* FIXME */ - fgJoystick[ ident ]->error = GL_FALSE; -} - - -void fgPlatformJoystickClose ( int ident ) -{ - ISpSuspend( ); - ISpStop( ); - ISpShutdown( ); -} -#endif - -#if TARGET_HOST_MAC_OSX -void fgPlatformJoystickRawRead( SFG_Joystick* joy, int* buttons, float* axes ) -{ - int i; - - if ( buttons != NULL ) - { - *buttons = 0; - - for ( i = 0; i < joy->num_buttons; i++ ) - { - IOHIDEventStruct hidEvent; - (*(joy->pJoystick.hidDev))->getElementValue ( joy->pJoystick.hidDev, joy->pJoystick.buttonCookies[i], &hidEvent ); - if ( hidEvent.value ) - *buttons |= 1 << i; - } - } - - if ( axes != NULL ) - { - for ( i = 0; i < joy->num_axes; i++ ) - { - IOHIDEventStruct hidEvent; - (*(joy->pJoystick.hidDev))->getElementValue ( joy->pJoystick.hidDev, joy->pJoystick.axisCookies[i], &hidEvent ); - axes[i] = hidEvent.value; - } - } -} - - -void fgPlatformJoystickOpen( SFG_Joystick* joy ) -{ - IOReturn rv; - SInt32 score; - IOCFPlugInInterface **plugin; - - HRESULT pluginResult; - - CFDictionaryRef props; - CFTypeRef topLevelElement; - - if( joy->id >= numDevices ) - { - fgWarning( "device index out of range in fgJoystickOpen()" ); - return; - } - - /* create device interface */ - rv = IOCreatePlugInInterfaceForService( ioDevices[ joy->id ], - kIOHIDDeviceUserClientTypeID, - kIOCFPlugInInterfaceID, - &plugin, &score ); - - if( rv != kIOReturnSuccess ) - { - fgWarning( "error creating plugin for io device" ); - return; - } - - pluginResult = ( *plugin )->QueryInterface( - plugin, - CFUUIDGetUUIDBytes(kIOHIDDeviceInterfaceID), - &( LPVOID )joy->pJoystick.hidDev - ); - - if( pluginResult != S_OK ) - fgWarning ( "QI-ing IO plugin to HID Device interface failed" ); - - ( *plugin )->Release( plugin ); /* don't leak a ref */ - if( joy->pJoystick.hidDev == NULL ) - return; - - /* store the interface in this instance */ - rv = ( *( joy->pJoystick.hidDev ) )->open( joy->pJoystick.hidDev, 0 ); - if( rv != kIOReturnSuccess ) - { - fgWarning( "error opening device interface"); - return; - } - - props = getCFProperties( ioDevices[ joy->id ] ); - - /* recursively enumerate all the bits */ - CFTypeRef topLevelElement = - CFDictionaryGetValue( props, CFSTR( kIOHIDElementKey ) ); - enumerateElements( topLevelElement ); - - CFRelease( props ); -} - - -void fgPlatformJoystickInit( SFG_Joystick *fgJoystick[], int ident ) -{ - fgJoystick[ ident ]->id = ident; - fgJoystick[ ident ]->error = GL_FALSE; - fgJoystick[ ident ]->num_axes = 0; - fgJoystick[ ident ]->num_buttons = 0; - - if( numDevices < 0 ) - { - /* do first-time init (since we can't over-ride jsInit, hmm */ - numDevices = 0; - - mach_port_t masterPort; - IOReturn rv = IOMasterPort( bootstrap_port, &masterPort ); - if( rv != kIOReturnSuccess ) - { - fgWarning( "error getting master Mach port" ); - return; - } - fghJoystickFindDevices( masterPort ); - } - - if ( ident >= numDevices ) - { - fgJoystick[ ident ]->error = GL_TRUE; - return; - } - - /* get the name now too */ - CFDictionaryRef properties = getCFProperties( ioDevices[ ident ] ); - CFTypeRef ref = CFDictionaryGetValue( properties, - CFSTR( kIOHIDProductKey ) ); - if (!ref) - ref = CFDictionaryGetValue(properties, CFSTR( "USB Product Name" ) ); - - if( !ref || - !CFStringGetCString( ( CFStringRef )ref, name, 128, - CFStringGetSystemEncoding( ) ) ) - { - fgWarning( "error getting device name" ); - name[ 0 ] = '\0'; - } -} - - -void fgPlatformJoystickClose ( int ident ) -{ - ( *( fgJoystick[ ident ]->pJoystick.hidDev ) )-> - close( fgJoystick[ ident ]->pJoystick.hidDev ); -} -#endif - - - - -static void fghJoystickOpen( SFG_Joystick* joy ) -{ - /* - * Default values (for no joystick -- each conditional will reset the - * error flag) - */ - joy->error = TRUE; - joy->num_axes = joy->num_buttons = 0; - joy->name[ 0 ] = '\0'; - - fgPlatformJoystickOpen ( joy ); - -} - -/* - * This function replaces the constructor method in the JS library. - */ -static void fghJoystickInit( int ident ) -{ - if( ident >= MAX_NUM_JOYSTICKS ) - fgError( "Too large a joystick number: %d", ident ); - - if( fgJoystick[ ident ] ) - fgError( "illegal attempt to initialize joystick device again" ); - - fgJoystick[ ident ] = - ( SFG_Joystick * )calloc( sizeof( SFG_Joystick ), 1 ); - - /* Set defaults */ - fgJoystick[ ident ]->num_axes = fgJoystick[ ident ]->num_buttons = 0; - fgJoystick[ ident ]->error = GL_TRUE; - - fgPlatformJoystickInit( fgJoystick, ident ); - - fghJoystickOpen( fgJoystick[ ident ] ); -} - -/* - * Try initializing all the joysticks (well, both of them) - */ -void fgInitialiseJoysticks ( void ) -{ - if( !fgState.JoysticksInitialised ) - { - int ident ; - for ( ident = 0; ident < MAX_NUM_JOYSTICKS; ident++ ) - fghJoystickInit( ident ); - - fgState.JoysticksInitialised = GL_TRUE; - } -} - - -void fgJoystickClose( void ) -{ - int ident ; - for( ident = 0; ident < MAX_NUM_JOYSTICKS; ident++ ) - { - if( fgJoystick[ ident ] ) - { - fgPlatformJoystickClose ( ident ); - - free( fgJoystick[ ident ] ); - fgJoystick[ ident ] = NULL; - /* show joystick has been deinitialized */ - } - } -} - -/* - * Polls the joystick and executes the joystick callback hooked to the - * window specified in the function's parameter: - */ -void fgJoystickPollWindow( SFG_Window* window ) -{ - float axes[ _JS_MAX_AXES ]; - int buttons; - int ident; - - freeglut_return_if_fail( window ); - freeglut_return_if_fail( FETCH_WCB( *window, Joystick ) ); - - for( ident = 0; ident < MAX_NUM_JOYSTICKS; ident++ ) - { - if( fgJoystick[ident] ) - { - fghJoystickRead( fgJoystick[ident], &buttons, axes ); - - if( !fgJoystick[ident]->error ) - INVOKE_WCB( *window, Joystick, - ( buttons, - (int) ( axes[ 0 ] * 1000.0f ), - (int) ( axes[ 1 ] * 1000.0f ), - (int) ( axes[ 2 ] * 1000.0f ) ) - ); - } - } -} - -/* - * Implementation for glutDeviceGet(GLUT_HAS_JOYSTICK) - */ -int fgJoystickDetect( void ) -{ - int ident; - - fgInitialiseJoysticks (); - - if ( !fgState.JoysticksInitialised ) - return 0; - - for( ident=0; identerror ) - return 1; - - return 0; -} - -/* - * Joystick information, setup and execution functions - */ - -/* - * Forces the joystick callback to be executed - */ -void FGAPIENTRY glutForceJoystickFunc( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutForceJoystickFunc" ); -#if !defined(_WIN32_WCE) - freeglut_return_if_fail( fgStructure.CurrentWindow != NULL ); - freeglut_return_if_fail( FETCH_WCB( *( fgStructure.CurrentWindow ), Joystick ) ); - fgJoystickPollWindow( fgStructure.CurrentWindow ); -#endif /* !defined(_WIN32_WCE) */ -} -int glutJoystickGetNumAxes( int ident ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickGetNumAxes" ); - return fgJoystick[ ident ]->num_axes; -} -int glutJoystickGetNumButtons( int ident ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickGetNumButtons" ); - return fgJoystick[ ident ]->num_buttons; -} -int glutJoystickNotWorking( int ident ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickNotWorking" ); - return fgJoystick[ ident ]->error; -} - -float glutJoystickGetDeadBand( int ident, int axis ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickGetDeadBand" ); - return fgJoystick[ ident ]->dead_band [ axis ]; -} -void glutJoystickSetDeadBand( int ident, int axis, float db ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickSetDeadBand" ); - fgJoystick[ ident ]->dead_band[ axis ] = db; -} - -float glutJoystickGetSaturation( int ident, int axis ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickGetSaturation" ); - return fgJoystick[ ident ]->saturate[ axis ]; -} -void glutJoystickSetSaturation( int ident, int axis, float st ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickSetSaturation" ); - fgJoystick[ ident ]->saturate [ axis ] = st; -} - -void glutJoystickSetMinRange( int ident, float *axes ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickSetMinRange" ); - memcpy( fgJoystick[ ident ]->min, axes, - fgJoystick[ ident ]->num_axes * sizeof( float ) ); -} -void glutJoystickSetMaxRange( int ident, float *axes ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickSetMaxRange" ); - memcpy( fgJoystick[ ident ]->max, axes, - fgJoystick[ ident ]->num_axes * sizeof( float ) ); -} -void glutJoystickSetCenter( int ident, float *axes ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickSetCenter" ); - memcpy( fgJoystick[ ident ]->center, axes, - fgJoystick[ ident ]->num_axes * sizeof( float ) ); -} - -void glutJoystickGetMinRange( int ident, float *axes ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickGetMinRange" ); - memcpy( axes, fgJoystick[ ident ]->min, - fgJoystick[ ident ]->num_axes * sizeof( float ) ); -} -void glutJoystickGetMaxRange( int ident, float *axes ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickGetMaxRange" ); - memcpy( axes, fgJoystick[ ident ]->max, - fgJoystick[ ident ]->num_axes * sizeof( float ) ); -} -void glutJoystickGetCenter( int ident, float *axes ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickGetCenter" ); - memcpy( axes, fgJoystick[ ident ]->center, - fgJoystick[ ident ]->num_axes * sizeof( float ) ); -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_main.c b/extern/freeglut/src/fg_main.c deleted file mode 100644 index 330a7bca..00000000 --- a/extern/freeglut/src/fg_main.c +++ /dev/null @@ -1,540 +0,0 @@ -/* - * fg_main.c - * - * The windows message processing methods. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Fri Dec 3 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" -#include -#include - -/* - * Try to get the maximum value allowed for ints, falling back to the minimum - * guaranteed by ISO C99 if there is no suitable header. - */ -#ifdef HAVE_LIMITS_H -# include -#endif -#ifndef INT_MAX -# define INT_MAX 32767 -#endif - -#ifndef MIN -# define MIN(a,b) (((a)<(b)) ? (a) : (b)) -#endif - -extern void fgProcessWork ( SFG_Window *window ); -extern fg_time_t fgPlatformSystemTime ( void ); -extern void fgPlatformSleepForEvents( fg_time_t msec ); -extern void fgPlatformProcessSingleEvent ( void ); -extern void fgPlatformMainLoopPreliminaryWork ( void ); - -extern void fgPlatformInitWork(SFG_Window* window); -extern void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask); -extern void fgPlatformVisibilityWork(SFG_Window* window); - - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ - -void fghOnReshapeNotify(SFG_Window *window, int width, int height, GLboolean forceNotify) -{ - GLboolean notify = GL_FALSE; - - if( width != window->State.Width || - height != window->State.Height ) - { - window->State.Width = width; - window->State.Height = height; - - notify = GL_TRUE; - } - - if (notify || forceNotify) - { - SFG_Window *saved_window = fgStructure.CurrentWindow; - - INVOKE_WCB( *window, Reshape, ( width, height ) ); - - /* - * Force a window redraw. In Windows at least this is only a partial - * solution: if the window is increasing in size in either dimension, - * the already-drawn part does not get drawn again and things look funny. - * But without this we get this bad behaviour whenever we resize the - * window. - * DN: Hmm.. the above sounds like a concern only in single buffered mode... - */ - window->State.WorkMask |= GLUT_DISPLAY_WORK; - if( window->IsMenu ) - fgSetWindow( saved_window ); - } -} - -void fghOnPositionNotify(SFG_Window *window, int x, int y, GLboolean forceNotify) -{ - GLboolean notify = GL_FALSE; - - if( x != window->State.Xpos || - y != window->State.Ypos ) - { - window->State.Xpos = x; - window->State.Ypos = y; - - notify = GL_TRUE; - } - - if (notify || forceNotify) - { - SFG_Window *saved_window = fgStructure.CurrentWindow; - INVOKE_WCB( *window, Position, ( x, y ) ); - fgSetWindow( saved_window ); - } -} - -/* - * Calls a window's redraw method. This is used when - * a redraw is forced by the incoming window messages, - * or if a redisplay is otherwise pending. - * this is lean and mean without checks as it is - * currently only called from fghcbDisplayWindow which - * only calls this if the window is visible and needs - * a redisplay. - * Note that the fgSetWindow call on Windows makes the - * right device context current on windows, allowing - * direct drawing without BeginPaint/EndPaint in the - * WM_PAINT handler. - */ -void fghRedrawWindow ( SFG_Window *window ) -{ - SFG_Window *current_window = fgStructure.CurrentWindow; - - fgSetWindow( window ); - INVOKE_WCB( *window, Display, ( ) ); - - fgSetWindow( current_window ); -} - -void fghRedrawWindowAndChildren ( SFG_Window *window ) -{ - SFG_Window* child; - - fghRedrawWindow(window); - - for( child = ( SFG_Window * )window->Children.First; - child; - child = ( SFG_Window * )child->Node.Next ) - { - fghRedrawWindowAndChildren(child); - } -} - - -static void fghcbProcessWork( SFG_Window *window, - SFG_Enumerator *enumerator ) -{ - if( window->State.WorkMask ) - fgProcessWork ( window ); - - fgEnumSubWindows( window, fghcbProcessWork, enumerator ); -} - -/* - * Make all windows process their work list - */ -static void fghProcessWork( void ) -{ - SFG_Enumerator enumerator; - - enumerator.found = GL_FALSE; - enumerator.data = NULL; - - fgEnumWindows( fghcbProcessWork, &enumerator ); -} - -/* - * Window enumerator callback to check for the joystick polling code - */ -static void fghcbCheckJoystickPolls( SFG_Window *window, - SFG_Enumerator *enumerator ) -{ - fg_time_t checkTime; - - if (window->State.JoystickPollRate > 0 && FETCH_WCB( *window, Joystick )) - { - /* This window has a joystick to be polled (if pollrate <= 0, user needs to poll manually with glutForceJoystickFunc */ - checkTime= fgElapsedTime( ); - - if( window->State.JoystickLastPoll + window->State.JoystickPollRate <= - checkTime ) - { -#if !defined(_WIN32_WCE) - fgJoystickPollWindow( window ); -#endif /* !defined(_WIN32_WCE) */ - window->State.JoystickLastPoll = checkTime; - } - } - - fgEnumSubWindows( window, fghcbCheckJoystickPolls, enumerator ); -} - -/* - * Check all windows for joystick polling - * - * The real way to do this is to make use of the glutTimer() API - * to more cleanly re-implement the joystick API. Then, this code - * and all other "joystick timer" code can be yanked. - */ -static void fghCheckJoystickPolls( void ) -{ - SFG_Enumerator enumerator; - - enumerator.found = GL_FALSE; - enumerator.data = NULL; - - fgEnumWindows( fghcbCheckJoystickPolls, &enumerator ); -} - -/* - * Check the global timers - */ -static void fghCheckTimers( void ) -{ - fg_time_t checkTime = fgElapsedTime( ); - - while( fgState.Timers.First ) - { - SFG_Timer *timer = fgState.Timers.First; - - if( timer->TriggerTime > checkTime ) - /* Timers are sorted by triggerTime */ - break; - - fgListRemove( &fgState.Timers, &timer->Node ); - fgListAppend( &fgState.FreeTimers, &timer->Node ); - - timer->Callback( timer->ID ); - } -} - - -/* Platform-dependent time in milliseconds, as an unsigned 64-bit integer. - * This doesn't overflow in any reasonable time, so no need to worry about - * that. The GLUT API return value will however overflow after 49.7 days, - * which means you will still get in trouble when running the - * application for more than 49.7 days. - */ -fg_time_t fgSystemTime(void) -{ - return fgPlatformSystemTime(); -} - -/* - * Elapsed Time - */ -fg_time_t fgElapsedTime( void ) -{ - return fgSystemTime() - fgState.Time; -} - -/* - * Error Messages. - */ -void fgError( const char *fmt, ... ) -{ - va_list ap; - - if (fgState.ErrorFunc) { - - va_start( ap, fmt ); - - /* call user set error handler here */ - fgState.ErrorFunc(fmt, ap); - - va_end( ap ); - - } else { -#ifdef FREEGLUT_PRINT_ERRORS - va_start( ap, fmt ); - - fprintf( stderr, "freeglut "); - if( fgState.ProgramName ) - fprintf( stderr, "(%s): ", fgState.ProgramName ); - vfprintf( stderr, fmt, ap ); - fprintf( stderr, "\n" ); - - va_end( ap ); -#endif - - if ( fgState.Initialised ) - fgDeinitialize (); - - exit( 1 ); - } -} - -void fgWarning( const char *fmt, ... ) -{ - va_list ap; - - if (fgState.WarningFunc) { - - va_start( ap, fmt ); - - /* call user set warning handler here */ - fgState.WarningFunc(fmt, ap); - - va_end( ap ); - - } else { -#ifdef FREEGLUT_PRINT_WARNINGS - va_start( ap, fmt ); - - fprintf( stderr, "freeglut "); - if( fgState.ProgramName ) - fprintf( stderr, "(%s): ", fgState.ProgramName ); - vfprintf( stderr, fmt, ap ); - fprintf( stderr, "\n" ); - - va_end( ap ); -#endif - } -} - - -/* - * Indicates whether work is pending for ANY window. - * - * The current mechanism is to walk all of the windows and ask if - * work is pending. We have a short-circuit early return if we find any. - */ -static void fghHavePendingWorkCallback( SFG_Window* w, SFG_Enumerator* e) -{ - if( w->State.WorkMask ) - { - e->found = GL_TRUE; - e->data = w; - return; - } - fgEnumSubWindows( w, fghHavePendingWorkCallback, e ); -} -static int fghHavePendingWork (void) -{ - SFG_Enumerator enumerator; - - enumerator.found = GL_FALSE; - enumerator.data = NULL; - fgEnumWindows( fghHavePendingWorkCallback, &enumerator ); - return !!enumerator.data; -} - -/* - * Returns the number of GLUT ticks (milliseconds) till the next timer event. - */ -static fg_time_t fghNextTimer( void ) -{ - fg_time_t currentTime; - SFG_Timer *timer = fgState.Timers.First; /* timers are sorted by trigger time, so only have to check the first */ - - if( !timer ) - return INT_MAX; - - currentTime = fgElapsedTime(); - if( timer->TriggerTime < currentTime ) - return 0; - else - return timer->TriggerTime - currentTime; -} - -static void fghSleepForEvents( void ) -{ - fg_time_t msec; - - if( fghHavePendingWork( ) ) - return; - - msec = fghNextTimer( ); - /* XXX Should use GLUT timers for joysticks... */ - /* XXX Dumb; forces granularity to .01sec */ - if( fgState.NumActiveJoysticks>0 && ( msec > 10 ) ) - msec = 10; - - fgPlatformSleepForEvents ( msec ); -} - - -/* Step through the work list */ -void fgProcessWork(SFG_Window *window) -{ - unsigned int workMask = window->State.WorkMask; - /* Now clear it so that any callback generated by the actions below can set work again */ - window->State.WorkMask = 0; - - if (workMask&~GLUT_DISPLAY_WORK) /* Display work is the common case, skip all the below at once */ - { - if (workMask & GLUT_INIT_WORK) - { - /* This is before the first display callback: if needed for the platform, - * call a few callbacks to inform user of window size, position, etc - */ - fgPlatformInitWork(window); - - /* Call init context callback */ - INVOKE_WCB( *window, InitContext, ()); - - /* Lastly, check if we have a display callback, error out if not - * This is the right place to do it, as the redisplay will be - * next right after we exit this function, so there is no more - * opportunity for the user to register a callback for this window. - */ - if (!FETCH_WCB(*window, Display)) - fgError ( "ERROR: No display callback registered for window %d\n", window->ID ); - } - - /* On windows we can position, resize and change z order at the same time */ - if (workMask & (GLUT_POSITION_WORK|GLUT_SIZE_WORK|GLUT_ZORDER_WORK|GLUT_FULL_SCREEN_WORK)) - { - fgPlatformPosResZordWork(window,workMask); - } - - if (workMask & GLUT_VISIBILITY_WORK) - { - fgPlatformVisibilityWork(window); - } - } - - /* check window state's workmask as well as some of the above callbacks might have generated redisplay requests. We can deal with those right now instead of wait for the next mainloop iteration. */ - if (workMask & GLUT_DISPLAY_WORK || window->State.WorkMask & GLUT_DISPLAY_WORK) - { - if( window->State.Visible ) - { - /* Strip out display work from the work list */ - /* NB: do this before the display callback is called as user might call postredisplay in his display callback */ - window->State.WorkMask &= ~GLUT_DISPLAY_WORK; - - fghRedrawWindow ( window ); - } - } -} - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * Executes a single iteration in the freeglut processing loop. - */ -void FGAPIENTRY glutMainLoopEvent( void ) -{ - /* Process input */ - fgPlatformProcessSingleEvent (); - - if( fgState.Timers.First ) - fghCheckTimers( ); - if (fgState.NumActiveJoysticks>0) /* If zero, don't poll joysticks */ - fghCheckJoystickPolls( ); - - /* Perform work on the window (position, reshape, display, etc) */ - fghProcessWork( ); - - /* Check OpenGL error state if requested. - * Don't call if no more open windows (can happen if user closes window from - * title bar), would lead to infinite error loop in glutReportErrors - */ - if (fgState.GLDebugSwitch && fgStructure.CurrentWindow) - glutReportErrors( ); - - fgCloseWindows( ); -} - -/* - * Enters the freeglut processing loop. - * Stays until the "ExecState" changes to "GLUT_EXEC_STATE_STOP". - */ -void FGAPIENTRY glutMainLoop( void ) -{ - int action; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoop" ); - - if (!fgStructure.Windows.First) - fgError(" ERROR: glutMainLoop called with no windows created."); - - fgPlatformMainLoopPreliminaryWork (); - - fgState.ExecState = GLUT_EXEC_STATE_RUNNING ; - while( fgState.ExecState == GLUT_EXEC_STATE_RUNNING ) - { - SFG_Window *window; - - glutMainLoopEvent( ); - /* - * Step through the list of windows, seeing if there are any - * that are not menus - */ - for( window = ( SFG_Window * )fgStructure.Windows.First; - window; - window = ( SFG_Window * )window->Node.Next ) - if ( ! ( window->IsMenu ) ) - break; - - if( ! window ) - fgState.ExecState = GLUT_EXEC_STATE_STOP; - else - { - if( fgState.IdleCallback ) - { - if( fgStructure.CurrentWindow && - fgStructure.CurrentWindow->IsMenu ) - /* fail safe */ - fgSetWindow( window ); - fgState.IdleCallback( ); - } - else - fghSleepForEvents( ); - } - } - - /* - * When this loop terminates, destroy the display, state and structure - * of a freeglut session, so that another glutInit() call can happen - * - * Save the "ActionOnWindowClose" because "fgDeinitialize" resets it. - */ - action = fgState.ActionOnWindowClose; - fgDeinitialize( ); - if( action == GLUT_ACTION_EXIT ) - exit( 0 ); -} - -/* - * Leaves the freeglut processing loop. - */ -void FGAPIENTRY glutLeaveMainLoop( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutLeaveMainLoop" ); - fgState.ExecState = GLUT_EXEC_STATE_STOP ; -} - - - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_menu.c b/extern/freeglut/src/fg_menu.c deleted file mode 100644 index 36b24ce6..00000000 --- a/extern/freeglut/src/fg_menu.c +++ /dev/null @@ -1,1054 +0,0 @@ -/* - * fg_menu.c - * - * Pull-down menu creation and handling. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#define FREEGLUT_BUILDING_LIB -#include -#include "fg_internal.h" - - -/* -- DEFINITIONS ---------------------------------------------------------- */ - -/* - * FREEGLUT_MENU_FONT can be any freeglut bitmapped font. - * (Stroked fonts would not be out of the question, but we'd need to alter - * code, since GLUT (hence freeglut) does not quite unify stroked and - * bitmapped font handling.) - * Old UNIX/X11 GLUT (BSD, UNIX, IRIX, LINUX, HPUX, ...) used a system - * font best approximated by an 18-pixel HELVETICA, I think. MS-WINDOWS - * GLUT used something closest to the 8x13 fixed-width font. (Old - * GLUT apparently uses host-system menus rather than building its own. - * freeglut is building its own menus from scratch.) - * - * FREEGLUT_MENUENTRY_HEIGHT gives the height of ONE menu box. This should - * be the distances between two adjacent menu entries. It should scale - * automatically with the font choice, so you needn't alter it---unless you - * use a stroked font. - * - * FREEGLUT_MENU_BORDER says how many pixels to allow around the edge of a - * menu. (It also seems to be the same as the number of pixels used as - * a border around *items* to separate them from neighbors. John says - * that that wasn't the original intent...if not, perhaps we need another - * symbolic constant, FREEGLUT_MENU_ITEM_BORDER, or such.) - */ -/* See platform-specific header files for menu font and color definitions */ - -#define FREEGLUT_MENUENTRY_HEIGHT(font) (glutBitmapHeight(font) + \ - FREEGLUT_MENU_BORDER) -#define FREEGLUT_MENU_BORDER 2 - - -/* - * These variables are for rendering the freeglut menu items. - * - * The choices are fore- and background, with and without h for Highlighting. - * Old GLUT appeared to be system-dependent for its colors (sigh) so we are - * too. These variables should be stuffed into global state and initialized - * via the glutInit*() system. - */ -static float menu_pen_fore [4] = FREEGLUT_MENU_PEN_FORE_COLORS ; -static float menu_pen_back [4] = FREEGLUT_MENU_PEN_BACK_COLORS ; -static float menu_pen_hfore [4] = FREEGLUT_MENU_PEN_HFORE_COLORS; -static float menu_pen_hback [4] = FREEGLUT_MENU_PEN_HBACK_COLORS; - - -extern GLvoid fgPlatformGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y ); -extern void fghPlatformGetCursorPos(const SFG_Window *window, GLboolean client, SFG_XYUse *mouse_pos); -extern SFG_Font* fghFontByID( void* font ); -extern void fgPlatformHideWindow( SFG_Window* window ); - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ - -/* - * Private function to find a menu entry by index - */ -static SFG_MenuEntry *fghFindMenuEntry( SFG_Menu* menu, int index ) -{ - SFG_MenuEntry *entry; - int i = 1; - - for( entry = (SFG_MenuEntry *)menu->Entries.First; - entry; - entry = (SFG_MenuEntry *)entry->Node.Next ) - { - if( i == index ) - break; - ++i; - } - - return entry; -} - -/* - * Deactivates a menu pointed by the function argument. - */ -static void fghDeactivateSubMenu( SFG_MenuEntry *menuEntry ) -{ - SFG_MenuEntry *subMenuIter; - /* Hide the present menu's window */ - fgPlatformHideWindow( menuEntry->SubMenu->Window ); - - /* Forget about having that menu active anymore, now: */ - menuEntry->SubMenu->Window->ActiveMenu = NULL; - menuEntry->SubMenu->IsActive = GL_FALSE; - menuEntry->SubMenu->ActiveEntry = NULL; - - /* Hide all submenu windows, and the root menu's window. */ - for ( subMenuIter = (SFG_MenuEntry *)menuEntry->SubMenu->Entries.First; - subMenuIter; - subMenuIter = (SFG_MenuEntry *)subMenuIter->Node.Next ) - { - subMenuIter->IsActive = GL_FALSE; - - /* Is that an active submenu by any case? */ - if( subMenuIter->SubMenu ) - fghDeactivateSubMenu( subMenuIter ); - } -} - -/* - * Private function to get the virtual maximum screen extent - */ -static GLvoid fghGetVMaxExtent( SFG_Window* window, int* x, int* y ) -{ - if( fgStructure.GameModeWindow ) - fgPlatformGetGameModeVMaxExtent ( window, x, y ); - else - { - *x = fgDisplay.ScreenWidth; - *y = fgDisplay.ScreenHeight; - } -} - -/* - * Private function to check for the current menu/sub menu activity state - */ -static GLboolean fghCheckMenuStatus( SFG_Menu* menu ) -{ - SFG_MenuEntry* menuEntry; - int x, y; - - /* First of all check any of the active sub menus... */ - for( menuEntry = (SFG_MenuEntry *)menu->Entries.First; - menuEntry; - menuEntry = (SFG_MenuEntry *)menuEntry->Node.Next ) - { - if( menuEntry->SubMenu && menuEntry->IsActive ) - { - /* - * OK, have the sub-menu checked, too. If it returns GL_TRUE, it - * will mean that it caught the mouse cursor and we do not need - * to regenerate the activity list, and so our parents do... - */ - GLboolean return_status; - - menuEntry->SubMenu->Window->State.MouseX = - menu->Window->State.MouseX + menu->X - menuEntry->SubMenu->X; - menuEntry->SubMenu->Window->State.MouseY = - menu->Window->State.MouseY + menu->Y - menuEntry->SubMenu->Y; - return_status = fghCheckMenuStatus( menuEntry->SubMenu ); - - if ( return_status ) - return GL_TRUE; - } - } - - /* That much about our sub menus, let's get to checking the current menu: */ - x = menu->Window->State.MouseX; - y = menu->Window->State.MouseY; - - /* Check if the mouse cursor is contained within the current menu box */ - if( ( x >= FREEGLUT_MENU_BORDER ) && - ( x < menu->Width - FREEGLUT_MENU_BORDER ) && - ( y >= FREEGLUT_MENU_BORDER ) && - ( y < menu->Height - FREEGLUT_MENU_BORDER ) ) - { - int menuID = ( y - FREEGLUT_MENU_BORDER ) / FREEGLUT_MENUENTRY_HEIGHT(menu->Font); - - /* The mouse cursor is somewhere over our box, check it out. */ - menuEntry = fghFindMenuEntry( menu, menuID + 1 ); - FREEGLUT_INTERNAL_ERROR_EXIT( menuEntry, "Cannot find menu entry", - "fghCheckMenuStatus" ); - - menuEntry->IsActive = GL_TRUE; - menuEntry->Ordinal = menuID; - - /* - * If this is not the same as the last active menu entry, deactivate - * the previous entry. Specifically, if the previous active entry - * was a submenu then deactivate it. - */ - if( menu->ActiveEntry && ( menuEntry != menu->ActiveEntry ) ) - if( menu->ActiveEntry->SubMenu ) - fghDeactivateSubMenu( menu->ActiveEntry ); - - if( menuEntry != menu->ActiveEntry ) - { - menu->Window->State.WorkMask |= GLUT_DISPLAY_WORK; - if( menu->ActiveEntry ) - menu->ActiveEntry->IsActive = GL_FALSE; - } - - menu->ActiveEntry = menuEntry; - menu->IsActive = GL_TRUE; - - /* - * OK, we have marked that entry as active, but it would be also - * nice to have its contents updated, in case it's a sub menu. - * Also, ignore the return value of the check function: - */ - if( menuEntry->SubMenu ) - { - if ( ! menuEntry->SubMenu->IsActive ) - { - int max_x, max_y; - SFG_Window *current_window = fgStructure.CurrentWindow; - - /* Set up the initial menu position now... */ - menuEntry->SubMenu->IsActive = GL_TRUE; - - /* Set up the initial submenu position now: */ - fghGetVMaxExtent(menu->ParentWindow, &max_x, &max_y); - menuEntry->SubMenu->X = menu->X + menu->Width; - menuEntry->SubMenu->Y = menu->Y + - menuEntry->Ordinal * FREEGLUT_MENUENTRY_HEIGHT(menu->Font); - - if( menuEntry->SubMenu->X + menuEntry->SubMenu->Width > max_x ) - menuEntry->SubMenu->X = menu->X - menuEntry->SubMenu->Width; - - if( menuEntry->SubMenu->Y + menuEntry->SubMenu->Height > max_y ) - { - menuEntry->SubMenu->Y -= ( menuEntry->SubMenu->Height - - FREEGLUT_MENUENTRY_HEIGHT(menu->Font) - - 2 * FREEGLUT_MENU_BORDER ); - if( menuEntry->SubMenu->Y < 0 ) - menuEntry->SubMenu->Y = 0; - } - - fgSetWindow( menuEntry->SubMenu->Window ); - glutPositionWindow( menuEntry->SubMenu->X, - menuEntry->SubMenu->Y ); - glutReshapeWindow( menuEntry->SubMenu->Width, - menuEntry->SubMenu->Height ); - glutPopWindow( ); - glutShowWindow( ); - menuEntry->SubMenu->Window->ActiveMenu = menuEntry->SubMenu; - fgSetWindow( current_window ); - menuEntry->SubMenu->Window->State.MouseX = - x + menu->X - menuEntry->SubMenu->X; - menuEntry->SubMenu->Window->State.MouseY = - y + menu->Y - menuEntry->SubMenu->Y; - fghCheckMenuStatus( menuEntry->SubMenu ); - } - - /* Activate it because its parent entry is active */ - menuEntry->SubMenu->IsActive = GL_TRUE; - } - - /* Report back that we have caught the menu cursor */ - return GL_TRUE; - } - - /* Looks like the menu cursor is somewhere else... */ - if( menu->ActiveEntry && menu->ActiveEntry->IsActive && - ( !menu->ActiveEntry->SubMenu || - !menu->ActiveEntry->SubMenu->IsActive ) ) - { - menu->Window->State.WorkMask |= GLUT_DISPLAY_WORK; - menu->ActiveEntry->IsActive = GL_FALSE; - menu->ActiveEntry = NULL; - } - - return GL_FALSE; -} - -/* - * Displays a menu box and all of its submenus (if they are active) - */ -static void fghDisplayMenuBox( SFG_Menu* menu ) -{ - SFG_MenuEntry *menuEntry; - int i; - int border = FREEGLUT_MENU_BORDER; - - /* - * Have the menu box drawn first. The +- values are - * here just to make it more nice-looking... - */ - /* a non-black dark version of the below. */ - glColor4f( 1.0f, 1.0f, 1.0f, 1.0f ); - glBegin( GL_QUAD_STRIP ); - glVertex2i( menu->Width , 0 ); - glVertex2i( menu->Width - border, border); - glVertex2i( 0 , 0 ); - glVertex2i( border, border); - glVertex2i( 0 , menu->Height ); - glVertex2i( border, menu->Height - border); - glEnd( ); - - /* a non-black dark version of the below. */ - glColor4f( 0.5f, 0.5f, 0.5f, 1.0f ); - glBegin( GL_QUAD_STRIP ); - glVertex2i( 0 , menu->Height ); - glVertex2i( border, menu->Height - border); - glVertex2i( menu->Width , menu->Height ); - glVertex2i( menu->Width - border, menu->Height - border); - glVertex2i( menu->Width , 0 ); - glVertex2i( menu->Width - border, border); - glEnd( ); - - glColor4fv( menu_pen_back ); - glBegin( GL_QUADS ); - glVertex2i( border, border); - glVertex2i( menu->Width - border, border); - glVertex2i( menu->Width - border, menu->Height - border); - glVertex2i( border, menu->Height - border); - glEnd( ); - - /* Check if any of the submenus is currently active... */ - for( menuEntry = (SFG_MenuEntry *)menu->Entries.First; - menuEntry; - menuEntry = (SFG_MenuEntry *)menuEntry->Node.Next ) - { - /* Has the menu been marked as active, maybe? */ - if( menuEntry->IsActive ) - { - /* - * That's truly right, and we need to have it highlighted. - * There is an assumption that mouse cursor didn't move - * since the last check of menu activity state: - */ - int menuID = menuEntry->Ordinal; - - /* So have the highlight drawn... */ - glColor4fv( menu_pen_hback ); - glBegin( GL_QUADS ); - glVertex2i( border, - (menuID + 0)*FREEGLUT_MENUENTRY_HEIGHT(menu->Font) + border ); - glVertex2i( menu->Width - border, - (menuID + 0)*FREEGLUT_MENUENTRY_HEIGHT(menu->Font) + border ); - glVertex2i( menu->Width - border, - (menuID + 1)*FREEGLUT_MENUENTRY_HEIGHT(menu->Font) + border ); - glVertex2i( border, - (menuID + 1)*FREEGLUT_MENUENTRY_HEIGHT(menu->Font) + border ); - glEnd( ); - } - } - - /* Print the menu entries now... */ - - glColor4fv( menu_pen_fore ); - - for( menuEntry = (SFG_MenuEntry *)menu->Entries.First, i = 0; - menuEntry; - menuEntry = (SFG_MenuEntry *)menuEntry->Node.Next, ++i ) - { - /* If the menu entry is active, set the color to white */ - if( menuEntry->IsActive ) - glColor4fv( menu_pen_hfore ); - - /* Move the raster into position... */ - /* Try to center the text - JCJ 31 July 2003*/ - glRasterPos2i( - 2 * border, - ( i + 1 )*FREEGLUT_MENUENTRY_HEIGHT(menu->Font) - - ( int )( FREEGLUT_MENUENTRY_HEIGHT(menu->Font)*0.3 - border ) - ); - - /* Have the label drawn, character after character: */ - glutBitmapString( menu->Font, - (unsigned char *)menuEntry->Text); - - /* If it's a submenu, draw a right arrow */ - if( menuEntry->SubMenu ) - { - int width = glutBitmapWidth( menu->Font, '_' ); - int x_base = menu->Width - 2 - width; - int y_base = i*FREEGLUT_MENUENTRY_HEIGHT(menu->Font) + border; - glBegin( GL_TRIANGLES ); - glVertex2i( x_base, y_base + 2*border); - glVertex2i( menu->Width - 2, y_base + - ( FREEGLUT_MENUENTRY_HEIGHT(menu->Font) + border) / 2 ); - glVertex2i( x_base, y_base + FREEGLUT_MENUENTRY_HEIGHT(menu->Font) - border ); - glEnd( ); - } - - /* If the menu entry is active, reset the color */ - if( menuEntry->IsActive ) - glColor4fv( menu_pen_fore ); - } -} - -/* - * Private static function to set the parent window of a submenu and all - * of its submenus. - */ -static void fghSetMenuParentWindow( SFG_Window *window, SFG_Menu *menu ) -{ - SFG_MenuEntry *menuEntry; - - menu->ParentWindow = window; - - for( menuEntry = ( SFG_MenuEntry * )menu->Entries.First; - menuEntry; - menuEntry = ( SFG_MenuEntry * )menuEntry->Node.Next ) - if( menuEntry->SubMenu ) - fghSetMenuParentWindow( window, menuEntry->SubMenu ); -} - - -/* - * Displays the currently active menu for the current window - */ -void fgDisplayMenu( void ) -{ - SFG_Window* window = fgStructure.CurrentWindow; - SFG_Menu* menu = NULL; - - FREEGLUT_INTERNAL_ERROR_EXIT ( fgStructure.CurrentWindow, "Displaying menu in nonexistent window", - "fgDisplayMenu" ); - - /* Check if there is an active menu attached to this window... */ - menu = window->ActiveMenu; - freeglut_return_if_fail( menu ); - - fgSetWindow( menu->Window ); - - glPushAttrib( GL_DEPTH_BUFFER_BIT | GL_TEXTURE_BIT | GL_LIGHTING_BIT | - GL_POLYGON_BIT ); - - glDisable( GL_DEPTH_TEST ); - glDisable( GL_TEXTURE_2D ); - glDisable( GL_LIGHTING ); - glDisable( GL_CULL_FACE ); - - glMatrixMode( GL_PROJECTION ); - glPushMatrix( ); - glLoadIdentity( ); - glOrtho( - 0, glutGet( GLUT_WINDOW_WIDTH ), - glutGet( GLUT_WINDOW_HEIGHT ), 0, - -1, 1 - ); - - glMatrixMode( GL_MODELVIEW ); - glPushMatrix( ); - glLoadIdentity( ); - - fghDisplayMenuBox( menu ); - - glPopAttrib( ); - - glMatrixMode( GL_PROJECTION ); - glPopMatrix( ); - glMatrixMode( GL_MODELVIEW ); - glPopMatrix( ); - - glutSwapBuffers( ); - - fgSetWindow ( window ); -} - -/* - * Activates a menu pointed by the function argument - */ -static void fghActivateMenu( SFG_Window* window, int button ) -{ - int max_x, max_y; - SFG_XYUse mouse_pos; - - /* We'll be referencing this menu a lot, so remember its address: */ - SFG_Menu* menu = window->Menu[ button ]; - SFG_Window* current_window = fgStructure.CurrentWindow; - - /* If the menu is already active in another window, deactivate it (and any submenus) there */ - if ( menu->ParentWindow ) - fgDeactivateMenu(menu->ParentWindow); - - /* Mark the menu as active, so that it gets displayed: */ - window->ActiveMenu = menu; - menu->IsActive = GL_TRUE; - fghSetMenuParentWindow ( window, menu ); - fgState.ActiveMenus++; - - /* Set up the initial menu position now: */ - fghGetVMaxExtent(menu->ParentWindow, &max_x, &max_y); - fgSetWindow( window ); - /* get mouse position on screen (window->State.MouseX and window->State.MouseY - * are relative to client area origin), and not easy to correct given that - * glutGet( GLUT_WINDOW_X ) and glutGet( GLUT_WINDOW_Y ) return relative to parent - * origin when looking at a child window - * for parent windows: window->State.MouseX + glutGet( GLUT_WINDOW_X ) == mouse_pos.X - */ - fghPlatformGetCursorPos(NULL, GL_FALSE, &mouse_pos); - menu->X = mouse_pos.X; - menu->Y = mouse_pos.Y; - - /* Make sure the whole menu is on the screen */ - if( menu->X + menu->Width > max_x ) - menu->X -=menu->Width; - - if( menu->Y + menu->Height > max_y ) - { - menu->Y -=menu->Height; - if( menu->Y < 0 ) - menu->Y = 0; - } - - /* Set position of mouse relative to top-left menu in menu's window state (could as well set 0 at creation time...) */ - menu->Window->State.MouseX = mouse_pos.X - menu->X; - menu->Window->State.MouseY = mouse_pos.Y - menu->Y; - - /* Menu status callback */ - if (fgState.MenuStateCallback || fgState.MenuStatusCallback) - { - fgStructure.CurrentMenu = menu; - fgStructure.CurrentWindow = window; - if (fgState.MenuStateCallback) - fgState.MenuStateCallback(GLUT_MENU_IN_USE); - if (fgState.MenuStatusCallback) - /* window->State.MouseX and window->State.MouseY are relative to client area origin, as needed */ - fgState.MenuStatusCallback(GLUT_MENU_IN_USE, window->State.MouseX, window->State.MouseY); - } - - fgSetWindow( menu->Window ); - glutPositionWindow( menu->X, menu->Y ); - glutReshapeWindow( menu->Width, menu->Height ); - glutPopWindow( ); - glutShowWindow( ); - menu->Window->ActiveMenu = menu; - fghCheckMenuStatus( menu ); - fgSetWindow( current_window ); -} - -/* - * Update Highlight states of the menu - * NB: Current mouse position is in menu->Window->State.MouseX/Y - */ -void fgUpdateMenuHighlight ( SFG_Menu *menu ) -{ - fghCheckMenuStatus( menu ); -} - -/* - * Check whether an active menu absorbs a mouse click - */ -GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed, - int mouse_x, int mouse_y ) -{ - GLboolean is_handled = GL_FALSE; - GLboolean is_clicked = GL_FALSE; - /* - * Near as I can tell, this is the menu behaviour: - * - Down-click the menu button, menu not active: activate - * the menu with its upper left-hand corner at the mouse - * location. - * - Down-click any button outside the menu, menu active: - * deactivate the menu, and potentially activate a new menu - * at the new mouse location. This includes clicks in - * different windows of course - * - Down-click any button inside the menu, menu active: - * select the menu entry and deactivate the menu - * - Up-click the menu button, menu not active: nothing happens - * - Up-click the menu button outside the menu, menu active: - * nothing happens - * - Up-click the menu button inside the menu, menu active: - * select the menu entry and deactivate the menu - * Since menus can have submenus, we need to check this recursively. - */ - if( window->ActiveMenu ) - { - if( window == window->ActiveMenu->ParentWindow ) - { - window->ActiveMenu->Window->State.MouseX = - mouse_x - window->ActiveMenu->X; - window->ActiveMenu->Window->State.MouseY = - mouse_y - window->ActiveMenu->Y; - } - - /* In the menu, deactivate the menu and invoke the callback */ - if( fghCheckMenuStatus( window->ActiveMenu ) ) - { - /* - * Save the current window and menu and set the current - * window to the window whose menu this is - */ - SFG_Window *save_window = fgStructure.CurrentWindow; - SFG_Menu *save_menu = fgStructure.CurrentMenu, *active_menu = window->ActiveMenu; /* active menu is always the one with the mouse in it, due to fghCheckMenuStatus */ - SFG_MenuEntry *active_entry = active_menu->ActiveEntry; /* currently highlighted item -> must be the one that was just clicked */ - SFG_Window *parent_window = window->ActiveMenu->ParentWindow; - - /* ignore clicks on the submenu entry */ - if (!active_entry->SubMenu) - { - fgSetWindow( parent_window ); - fgStructure.CurrentMenu = active_menu; - - /* Deactivate menu and then call callback (we don't want menu to stay in view while callback is executing, and user should be able to change menus in callback) */ - fgDeactivateMenu( parent_window ); - active_menu->Callback( active_entry->ID ); - - /* Restore the current window and menu */ - fgSetWindow( save_window ); - fgStructure.CurrentMenu = save_menu; - } - - is_clicked = GL_TRUE; /* Don't reopen... */ - } - else if( pressed ) - /* - * Outside the menu, deactivate if it's a downclick - * - * A downclick outside of the interior of our freeglut windows - * is dealt with in the WM_KILLFOCUS handler of fgPlatformWindowProc - */ - { - fgDeactivateMenu( window->ActiveMenu->ParentWindow ); - /* Could reopen again in different location, as is_clicked remains false */ - } - - is_handled = GL_TRUE; - } - else if ( fgState.ActiveMenus ) /* Don't have to check whether this was a downpress or an uppress, there is no way to get an uppress in another window before a downpress... */ - { - /* if another window than the one clicked in has an open menu, close it */ - SFG_Menu *menu = fgGetActiveMenu(); - if ( menu ) /* any open menu? */ - fgDeactivateMenu( menu->ParentWindow ); - - /* Leave is_handled to false, we didn't do anything relevant from the perspective of the window that was clicked */ - } - - /* No active menu, let's check whether we need to activate one. */ - if( !is_clicked && - ( 0 <= button ) && - ( FREEGLUT_MAX_MENUS > button ) && - ( window->Menu[ button ] ) && - pressed ) - { - /* If mouseclick was outside the parent window, ignore. This can - * happen when another mouse button is already depressed and the - * window thus has mouse capture - */ - if (window->State.MouseX>0 && window->State.MouseY>0 && - window->State.MouseXState.Width && window->State.MouseYState.Height) - { - fghActivateMenu( window, button ); - is_handled = GL_TRUE; - } - } - - return is_handled; -} - -/* - * Deactivates a menu pointed by the function argument. - */ -static SFG_Menu* menuDeactivating = NULL; -void fgDeactivateMenu( SFG_Window *window ) -{ - SFG_Window *parent_window = NULL; - SFG_Menu* menu; - SFG_MenuEntry *menuEntry; - - /* Did we find an active window? */ - freeglut_return_if_fail( window ); - /* Check if there is an active menu attached to this window... */ - menu = window->ActiveMenu; - freeglut_return_if_fail( menu ); - /* Check if we are already deactivating this menu, abort in that case (glutHideWindow below can cause this function to be called again on the same menu..) */ - if (menu==menuDeactivating) - return; - menuDeactivating = menu; - - parent_window = menu->ParentWindow; - - /* Hide the present menu's window */ - fgPlatformHideWindow( menu->Window ); - - /* Forget about having that menu active anymore, now: */ - menu->Window->ActiveMenu = NULL; - menu->ParentWindow->ActiveMenu = NULL; - fghSetMenuParentWindow ( NULL, menu ); - menu->IsActive = GL_FALSE; - menu->ActiveEntry = NULL; - - fgState.ActiveMenus--; - - /* Hide all submenu windows, and the root menu's window. */ - for ( menuEntry = ( SFG_MenuEntry * )menu->Entries.First; - menuEntry; - menuEntry = ( SFG_MenuEntry * )menuEntry->Node.Next ) - { - menuEntry->IsActive = GL_FALSE; - - /* Is that an active submenu by any chance? */ - if( menuEntry->SubMenu ) - fghDeactivateSubMenu( menuEntry ); - } - /* Done deactivating menu */ - menuDeactivating = NULL; - - /* Menu status callback */ - if (fgState.MenuStateCallback || fgState.MenuStatusCallback) - { - fgStructure.CurrentMenu = menu; - fgStructure.CurrentWindow = parent_window; - if (fgState.MenuStateCallback) - fgState.MenuStateCallback(GLUT_MENU_NOT_IN_USE); - if (fgState.MenuStatusCallback) - { - /* Get cursor position relative to parent_window's client area */ - SFG_XYUse mouse_pos; - fghPlatformGetCursorPos(parent_window, GL_TRUE, &mouse_pos); - - fgState.MenuStatusCallback(GLUT_MENU_NOT_IN_USE, mouse_pos.X, mouse_pos.Y); - } - } -} - -/* - * Recalculates current menu's box size - */ -void fghCalculateMenuBoxSize( void ) -{ - SFG_MenuEntry* menuEntry; - int width = 0, height = 0; - - /* Make sure there is a current menu set */ - freeglut_return_if_fail( fgStructure.CurrentMenu ); - - /* The menu's box size depends on the menu entries: */ - for( menuEntry = ( SFG_MenuEntry * )fgStructure.CurrentMenu->Entries.First; - menuEntry; - menuEntry = ( SFG_MenuEntry * )menuEntry->Node.Next ) - { - /* Update the menu entry's width value */ - menuEntry->Width = glutBitmapLength( - fgStructure.CurrentMenu->Font, - (unsigned char *)menuEntry->Text - ); - - /* - * If the entry is a submenu, then it needs to be wider to - * accommodate the arrow. - */ - if (menuEntry->SubMenu) - menuEntry->Width += glutBitmapLength( - fgStructure.CurrentMenu->Font, - (unsigned char *)"_" - ); - - /* Check if it's the biggest we've found */ - if( menuEntry->Width > width ) - width = menuEntry->Width; - - height += FREEGLUT_MENUENTRY_HEIGHT(fgStructure.CurrentMenu->Font); - } - - /* Store the menu's box size now: */ - fgStructure.CurrentMenu->Height = height + 2 * FREEGLUT_MENU_BORDER; - fgStructure.CurrentMenu->Width = width + 4 * FREEGLUT_MENU_BORDER; -} - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * Creates a new menu object, adding it to the freeglut structure - */ -int FGAPIENTRY glutCreateMenu( FGCBMenu callback ) -{ - /* The menu object creation code resides in fg_structure.c */ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateMenu" ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - return fgCreateMenu( callback )->ID; -} - -/* - * Destroys a menu object, removing all references to it - */ -void FGAPIENTRY glutDestroyMenu( int menuID ) -{ - SFG_Menu* menu; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDestroyMenu" ); - menu = fgMenuByID( menuID ); - - freeglut_return_if_fail( menu ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - /* The menu object destruction code resides in fg_structure.c */ - fgDestroyMenu( menu ); -} - -/* - * Returns the ID number of the currently active menu - */ -int FGAPIENTRY glutGetMenu( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetMenu" ); - - if( fgStructure.CurrentMenu ) - return fgStructure.CurrentMenu->ID; - - return 0; -} - -/* - * Sets the current menu given its menu ID - */ -void FGAPIENTRY glutSetMenu( int menuID ) -{ - SFG_Menu* menu; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetMenu" ); - menu = fgMenuByID( menuID ); - - freeglut_return_if_fail( menu ); - - fgStructure.CurrentMenu = menu; -} - -/* - * Adds a menu entry to the bottom of the current menu - */ -void FGAPIENTRY glutAddMenuEntry( const char* label, int value ) -{ - SFG_MenuEntry* menuEntry; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutAddMenuEntry" ); - menuEntry = (SFG_MenuEntry *)calloc( sizeof(SFG_MenuEntry), 1 ); - - freeglut_return_if_fail( fgStructure.CurrentMenu ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - menuEntry->Text = strdup( label ); - menuEntry->ID = value; - - /* Have the new menu entry attached to the current menu */ - fgListAppend( &fgStructure.CurrentMenu->Entries, &menuEntry->Node ); - - fghCalculateMenuBoxSize( ); -} - -/* - * Add a sub menu to the bottom of the current menu - */ -void FGAPIENTRY glutAddSubMenu( const char *label, int subMenuID ) -{ - SFG_MenuEntry *menuEntry; - SFG_Menu *subMenu; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutAddSubMenu" ); - menuEntry = ( SFG_MenuEntry * )calloc( sizeof( SFG_MenuEntry ), 1 ); - subMenu = fgMenuByID( subMenuID ); - - freeglut_return_if_fail( fgStructure.CurrentMenu ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - freeglut_return_if_fail( subMenu ); - - menuEntry->Text = strdup( label ); - menuEntry->SubMenu = subMenu; - menuEntry->ID = -1; - - fgListAppend( &fgStructure.CurrentMenu->Entries, &menuEntry->Node ); - fghCalculateMenuBoxSize( ); -} - -/* - * Changes the current menu's font - */ -void FGAPIENTRY glutSetMenuFont( int menuID, void* fontID ) -{ - SFG_Font* font; - SFG_Menu* menu; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetMenuFont" ); - menu = fgMenuByID( menuID ); - freeglut_return_if_fail( menu ); - - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - font = fghFontByID( fontID ); - if (!font) - { - fgWarning("glutChangeMenuFont: bitmap font 0x%08x not found. Make sure you're not passing a stroke font. Ignoring...\n",fontID); - return; - } - - fgStructure.CurrentMenu->Font = fontID; - fghCalculateMenuBoxSize( ); -} - -/* - * Changes the specified menu item in the current menu into a menu entry - */ -void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value ) -{ - SFG_MenuEntry* menuEntry = NULL; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutChangeToMenuEntry" ); - - freeglut_return_if_fail( fgStructure.CurrentMenu ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - /* Get n-th menu entry in the current menu, starting from one: */ - menuEntry = fghFindMenuEntry( fgStructure.CurrentMenu, item ); - - freeglut_return_if_fail( menuEntry ); - - /* We want it to become a normal menu entry, so: */ - if( menuEntry->Text ) - free( menuEntry->Text ); - - menuEntry->Text = strdup( label ); - menuEntry->ID = value; - menuEntry->SubMenu = NULL; - fghCalculateMenuBoxSize( ); -} - -/* - * Changes the specified menu item in the current menu into a sub-menu trigger. - */ -void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, - int subMenuID ) -{ - SFG_Menu* subMenu; - SFG_MenuEntry* menuEntry; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutChangeToSubMenu" ); - - freeglut_return_if_fail( fgStructure.CurrentMenu ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - /* Get handle to sub menu */ - subMenu = fgMenuByID( subMenuID ); - menuEntry = NULL; - freeglut_return_if_fail( subMenu ); - - /* Get n-th menu entry in the current menu, starting from one: */ - menuEntry = fghFindMenuEntry( fgStructure.CurrentMenu, item ); - - freeglut_return_if_fail( menuEntry ); - - /* We want it to become a sub menu entry, so: */ - if( menuEntry->Text ) - free( menuEntry->Text ); - - menuEntry->Text = strdup( label ); - menuEntry->SubMenu = subMenu; - menuEntry->ID = -1; - fghCalculateMenuBoxSize( ); -} - -/* - * Removes the specified menu item from the current menu - */ -void FGAPIENTRY glutRemoveMenuItem( int item ) -{ - SFG_MenuEntry* menuEntry; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutRemoveMenuItem" ); - - freeglut_return_if_fail( fgStructure.CurrentMenu ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - /* Get n-th menu entry in the current menu, starting from one: */ - menuEntry = fghFindMenuEntry( fgStructure.CurrentMenu, item ); - - freeglut_return_if_fail( menuEntry ); - - fgListRemove( &fgStructure.CurrentMenu->Entries, &menuEntry->Node ); - if ( menuEntry->Text ) - free( menuEntry->Text ); - - free( menuEntry ); - fghCalculateMenuBoxSize( ); -} - -/* - * Attaches a menu to the current window - */ -void FGAPIENTRY glutAttachMenu( int button ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutAttachMenu" ); - - freeglut_return_if_fail( fgStructure.CurrentWindow ); - - freeglut_return_if_fail( fgStructure.CurrentMenu ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - freeglut_return_if_fail( button >= 0 ); - freeglut_return_if_fail( button < FREEGLUT_MAX_MENUS ); - - fgStructure.CurrentWindow->Menu[ button ] = fgStructure.CurrentMenu; -} - -/* - * Detaches a menu from the current window - */ -void FGAPIENTRY glutDetachMenu( int button ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDetachMenu" ); - - freeglut_return_if_fail( fgStructure.CurrentWindow ); - - freeglut_return_if_fail( fgStructure.CurrentMenu ); - if (fgState.ActiveMenus) - fgError("Menu manipulation not allowed while menus in use."); - - freeglut_return_if_fail( button >= 0 ); - freeglut_return_if_fail( button < FREEGLUT_MAX_MENUS ); - - fgStructure.CurrentWindow->Menu[ button ] = NULL; -} - -/* - * A.Donev: Set and retrieve the menu's user data - */ -void* FGAPIENTRY glutGetMenuData( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetMenuData" ); - return fgStructure.CurrentMenu->UserData; -} - -void FGAPIENTRY glutSetMenuData(void* data) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetMenuData" ); - fgStructure.CurrentMenu->UserData=data; -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_misc.c b/extern/freeglut/src/fg_misc.c deleted file mode 100644 index c6d6c178..00000000 --- a/extern/freeglut/src/fg_misc.c +++ /dev/null @@ -1,203 +0,0 @@ -/* - * fg_misc.c - * - * Functions that didn't fit anywhere else... - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 9 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* - * TODO BEFORE THE STABLE RELEASE: - * - * glutSetColor() -- - * glutGetColor() -- - * glutCopyColormap() -- - * glutSetKeyRepeat() -- this is evil and should be removed from API - */ - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * This functions checks if an OpenGL extension is supported or not - * - * XXX Wouldn't this be simpler and clearer if we used strtok()? - */ -int FGAPIENTRY glutExtensionSupported( const char* extension ) -{ - const char *extensions, *start; - const size_t len = strlen( extension ); - - /* Make sure there is a current window, and thus a current context available */ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutExtensionSupported" ); - freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 ); - - if (strchr(extension, ' ')) - return 0; - start = extensions = (const char *) glGetString(GL_EXTENSIONS); - - /* XXX consider printing a warning to stderr that there's no current - * rendering context. - */ - freeglut_return_val_if_fail( extensions != NULL, 0 ); - - while (1) { - const char *p = strstr(extensions, extension); - if (!p) - return 0; /* not found */ - /* check that the match isn't a super string */ - if ((p == start || p[-1] == ' ') && (p[len] == ' ' || p[len] == 0)) - return 1; - /* skip the false match and continue */ - extensions = p + len; - } - - return 0 ; -} - -#ifndef GL_INVALID_FRAMEBUFFER_OPERATION -#ifdef GL_INVALID_FRAMEBUFFER_OPERATION_EXT -#define GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_EXT -#else -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#endif -#endif - -#ifndef GL_TABLE_TOO_LARGE -#ifdef GL_TABLE_TOO_LARGE_EXT -#define GL_TABLE_TOO_LARGE GL_TABLE_TOO_LARGE_EXT -#else -#define GL_TABLE_TOO_LARGE 0x8031 -#endif -#endif - -#ifndef GL_TEXTURE_TOO_LARGE -#ifdef GL_TEXTURE_TOO_LARGE_EXT -#define GL_TEXTURE_TOO_LARGE GL_TEXTURE_TOO_LARGE_EXT -#else -#define GL_TEXTURE_TOO_LARGE 0x8065 -#endif -#endif - -/* - * A cut-down local version of gluErrorString to avoid depending on GLU. - */ -static const char* fghErrorString( GLenum error ) -{ - switch ( error ) { - case GL_INVALID_ENUM: return "invalid enumerant"; - case GL_INVALID_VALUE: return "invalid value"; - case GL_INVALID_OPERATION: return "invalid operation"; -#ifndef GL_ES_VERSION_2_0 - case GL_STACK_OVERFLOW: return "stack overflow"; - case GL_STACK_UNDERFLOW: return "stack underflow"; -#endif - case GL_OUT_OF_MEMORY: return "out of memory"; - case GL_TABLE_TOO_LARGE: return "table too large"; - case GL_INVALID_FRAMEBUFFER_OPERATION: return "invalid framebuffer operation"; - case GL_TEXTURE_TOO_LARGE: return "texture too large"; - default: return "unknown GL error"; - } -} - -/* - * This function reports all the OpenGL errors that happened till now - */ -void FGAPIENTRY glutReportErrors( void ) -{ - GLenum error; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutReportErrors" ); - while( ( error = glGetError() ) != GL_NO_ERROR ) - fgWarning( "GL error: %s", fghErrorString( error ) ); -} - -/* - * Control the auto-repeat of keystrokes to the current window - */ -void FGAPIENTRY glutIgnoreKeyRepeat( int ignore ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutIgnoreKeyRepeat" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutIgnoreKeyRepeat" ); - - fgStructure.CurrentWindow->State.IgnoreKeyRepeat = ignore ? GL_TRUE : GL_FALSE; -} - -/* - * Set global auto-repeat of keystrokes - * - * RepeatMode should be any of: - * GLUT_KEY_REPEAT_OFF - * GLUT_KEY_REPEAT_ON - * GLUT_KEY_REPEAT_DEFAULT - */ -void FGAPIENTRY glutSetKeyRepeat( int repeatMode ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetKeyRepeat" ); - - switch( repeatMode ) - { - case GLUT_KEY_REPEAT_OFF: - fgState.KeyRepeat = GLUT_KEY_REPEAT_OFF; - break; - - case GLUT_KEY_REPEAT_ON: - case GLUT_KEY_REPEAT_DEFAULT: - fgState.KeyRepeat = GLUT_KEY_REPEAT_ON; - break; - - default: - fgError ("Invalid glutSetKeyRepeat mode: %d", repeatMode); - break; - } -} - -/* - * - */ -void FGAPIENTRY glutSetColor( int nColor, GLfloat red, GLfloat green, GLfloat blue ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetColor" ); - /* We really need to do something here. */ -} - -/* - * - */ -GLfloat FGAPIENTRY glutGetColor( int color, int component ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetColor" ); - /* We really need to do something here. */ - return( 0.0f ); -} - -/* - * - */ -void FGAPIENTRY glutCopyColormap( int window ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCopyColormap" ); - /* We really need to do something here. */ -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_overlay.c b/extern/freeglut/src/fg_overlay.c deleted file mode 100644 index dacdea60..00000000 --- a/extern/freeglut/src/fg_overlay.c +++ /dev/null @@ -1,45 +0,0 @@ -/* - * fg_overlay.c - * - * Overlay management functions (as defined by GLUT API) - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* - * NOTE: functions declared in this file probably will not be implemented. - */ - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -void FGAPIENTRY glutEstablishOverlay( void ) { /* Not implemented */ } -void FGAPIENTRY glutRemoveOverlay( void ) { /* Not implemented */ } -void FGAPIENTRY glutUseLayer( GLenum layer ) { /* Not implemented */ } -void FGAPIENTRY glutPostOverlayRedisplay( void ) { /* Not implemented */ } -void FGAPIENTRY glutPostWindowOverlayRedisplay( int ID ) { /* Not implemented */ } -void FGAPIENTRY glutShowOverlay( void ) { /* Not implemented */ } -void FGAPIENTRY glutHideOverlay( void ) { /* Not implemented */ } - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_spaceball.c b/extern/freeglut/src/fg_spaceball.c deleted file mode 100644 index b1b321cd..00000000 --- a/extern/freeglut/src/fg_spaceball.c +++ /dev/null @@ -1,76 +0,0 @@ -/* Spaceball support for Linux. - * Written by John Tsiombikas - * - * This code supports 3Dconnexion's 6-dof space-whatever devices. - * It can communicate with either the proprietary 3Dconnexion daemon (3dxsrv) - * free spacenavd (http://spacenav.sourceforge.net), through the "standard" - * magellan X-based protocol. - */ - -#include -#include "fg_internal.h" - -/* -- PRIVATE FUNCTIONS --------------------------------------------------- */ - -extern void fgPlatformInitializeSpaceball(void); -extern void fgPlatformSpaceballClose(void); -extern int fgPlatformHasSpaceball(void); -extern int fgPlatformSpaceballNumButtons(void); -extern void fgPlatformSpaceballSetWindow(SFG_Window *window); - - -int sball_initialized = 0; - -void fgInitialiseSpaceball(void) -{ - if(sball_initialized != 0) { - return; - } - - fgPlatformInitializeSpaceball(); - - sball_initialized = 1; -} - -void fgSpaceballClose(void) -{ - fgPlatformSpaceballClose();} - -int fgHasSpaceball(void) -{ - if(sball_initialized == 0) { - fgInitialiseSpaceball(); - if(sball_initialized != 1) { - fgWarning("fgInitialiseSpaceball failed\n"); - return 0; - } - } - - return fgPlatformHasSpaceball(); -} - -int fgSpaceballNumButtons(void) -{ - if(sball_initialized == 0) { - fgInitialiseSpaceball(); - if(sball_initialized != 1) { - fgWarning("fgInitialiseSpaceball failed\n"); - return 0; - } - } - - return fgPlatformSpaceballNumButtons(); -} - -void fgSpaceballSetWindow(SFG_Window *window) -{ - if(sball_initialized == 0) { - fgInitialiseSpaceball(); - if(sball_initialized != 1) { - return; - } - } - - fgPlatformSpaceballSetWindow(window); -} - diff --git a/extern/freeglut/src/fg_state.c b/extern/freeglut/src/fg_state.c deleted file mode 100644 index cc938924..00000000 --- a/extern/freeglut/src/fg_state.c +++ /dev/null @@ -1,369 +0,0 @@ -/* - * fg_state.c - * - * Freeglut state query methods. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* - * TODO BEFORE THE STABLE RELEASE: - * - * glutGet() -- X11 tests passed, but check if all enums - * handled (what about Win32?) - * glutDeviceGet() -- X11 tests passed, but check if all enums - * handled (what about Win32?) - * glutGetModifiers() -- OK, but could also remove the limitation - * glutLayerGet() -- what about GLUT_NORMAL_DAMAGED? - * - * The fail-on-call policy will help adding the most needed things imho. - */ - -extern int fgPlatformGlutGet ( GLenum eWhat ); -extern int fgPlatformGlutDeviceGet ( GLenum eWhat ); -extern int *fgPlatformGlutGetModeValues(GLenum eWhat, int *size); -extern SFG_Font* fghFontByID( void* font ); - - -/* -- LOCAL DEFINITIONS ---------------------------------------------------- */ - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * General settings assignment method - */ -void FGAPIENTRY glutSetOption( GLenum eWhat, int value ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetOption" ); - - switch( eWhat ) - { - case GLUT_INIT_WINDOW_X: - fgState.Position.X = (GLint)value; - break; - - case GLUT_INIT_WINDOW_Y: - fgState.Position.Y = (GLint)value; - break; - - case GLUT_INIT_WINDOW_WIDTH: - fgState.Size.X = (GLint)value; - break; - - case GLUT_INIT_WINDOW_HEIGHT: - fgState.Size.Y = (GLint)value; - break; - - case GLUT_INIT_DISPLAY_MODE: - fgState.DisplayMode = (unsigned int)value; - break; - - case GLUT_ACTION_ON_WINDOW_CLOSE: - fgState.ActionOnWindowClose = value; - break; - - case GLUT_RENDERING_CONTEXT: - fgState.UseCurrentContext = - ( value == GLUT_USE_CURRENT_CONTEXT ) ? GL_TRUE : GL_FALSE; - break; - - case GLUT_DIRECT_RENDERING: - fgState.DirectContext = value; - break; - - case GLUT_WINDOW_CURSOR: - if( fgStructure.CurrentWindow != NULL ) - fgStructure.CurrentWindow->State.Cursor = value; - break; - - case GLUT_AUX: - fgState.AuxiliaryBufferNumber = value; - break; - - case GLUT_MULTISAMPLE: - fgState.SampleNumber = value; - break; - - case GLUT_SKIP_STALE_MOTION_EVENTS: - fgState.SkipStaleMotion = !!value; - break; - - case GLUT_GEOMETRY_VISUALIZE_NORMALS: - if( fgStructure.CurrentWindow != NULL ) - fgStructure.CurrentWindow->State.VisualizeNormals = !!value; - break; - - case GLUT_STROKE_FONT_DRAW_JOIN_DOTS: - fgState.StrokeFontDrawJoinDots = !!value; - break; - - default: - fgWarning( "glutSetOption(): missing enum handle %d", eWhat ); - break; - } -} - -/* - * General settings query method - */ -int FGAPIENTRY glutGet( GLenum eWhat ) -{ - switch (eWhat) - { - case GLUT_INIT_STATE: - return fgState.Initialised; - - /* Although internally the time store is 64bits wide, the return value - * here still wraps every 49.7 days. Integer overflows cancel however - * when subtracting an initial start time, unless the total time exceeds - * 32-bit, so you can still work with this. - * XXX: a glutGet64 to return the time might be an idea... - */ - case GLUT_ELAPSED_TIME: - return (int) fgElapsedTime(); - } - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" ); - - switch( eWhat ) - { - /* Following values are stored in fgState and fgDisplay global structures */ - case GLUT_SCREEN_WIDTH: return fgDisplay.ScreenWidth ; - case GLUT_SCREEN_HEIGHT: return fgDisplay.ScreenHeight ; - case GLUT_SCREEN_WIDTH_MM: return fgDisplay.ScreenWidthMM ; - case GLUT_SCREEN_HEIGHT_MM: return fgDisplay.ScreenHeightMM; - case GLUT_INIT_WINDOW_X: return fgState.Position.Use ? - fgState.Position.X : -1 ; - case GLUT_INIT_WINDOW_Y: return fgState.Position.Use ? - fgState.Position.Y : -1 ; - case GLUT_INIT_WINDOW_WIDTH: return fgState.Size.Use ? - fgState.Size.X : -1 ; - case GLUT_INIT_WINDOW_HEIGHT: return fgState.Size.Use ? - fgState.Size.Y : -1 ; - case GLUT_INIT_DISPLAY_MODE: return fgState.DisplayMode ; - case GLUT_INIT_MAJOR_VERSION: return fgState.MajorVersion ; - case GLUT_INIT_MINOR_VERSION: return fgState.MinorVersion ; - case GLUT_INIT_FLAGS: return fgState.ContextFlags ; - case GLUT_INIT_PROFILE: return fgState.ContextProfile ; - - /* The window structure queries */ - case GLUT_WINDOW_PARENT: - if( fgStructure.CurrentWindow == NULL ) return 0; - if( fgStructure.CurrentWindow->Parent == NULL ) return 0; - return fgStructure.CurrentWindow->Parent->ID; - - case GLUT_WINDOW_NUM_CHILDREN: - if( fgStructure.CurrentWindow == NULL ) - return 0; - return fgListLength( &fgStructure.CurrentWindow->Children ); - - case GLUT_WINDOW_CURSOR: - if( fgStructure.CurrentWindow == NULL ) - return 0; - return fgStructure.CurrentWindow->State.Cursor; - - case GLUT_MENU_NUM_ITEMS: - if( fgStructure.CurrentMenu == NULL ) - return 0; - return fgListLength( &fgStructure.CurrentMenu->Entries ); - - case GLUT_ACTION_ON_WINDOW_CLOSE: - return fgState.ActionOnWindowClose; - - case GLUT_VERSION : - return VERSION_MAJOR * 10000 + VERSION_MINOR * 100 + VERSION_PATCH; - - case GLUT_RENDERING_CONTEXT: - return fgState.UseCurrentContext ? GLUT_USE_CURRENT_CONTEXT - : GLUT_CREATE_NEW_CONTEXT; - - case GLUT_DIRECT_RENDERING: - return fgState.DirectContext; - - case GLUT_FULL_SCREEN: - return fgStructure.CurrentWindow->State.IsFullscreen; - - case GLUT_AUX: - return fgState.AuxiliaryBufferNumber; - - case GLUT_MULTISAMPLE: - return fgState.SampleNumber; - - case GLUT_SKIP_STALE_MOTION_EVENTS: - return fgState.SkipStaleMotion; - - case GLUT_GEOMETRY_VISUALIZE_NORMALS: - if( fgStructure.CurrentWindow == NULL ) - return GL_FALSE; - return fgStructure.CurrentWindow->State.VisualizeNormals; - - case GLUT_STROKE_FONT_DRAW_JOIN_DOTS: - return fgState.StrokeFontDrawJoinDots; - - default: - return fgPlatformGlutGet ( eWhat ); - break; - } -} - -/* - * Returns various device information. - */ -int FGAPIENTRY glutDeviceGet( GLenum eWhat ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDeviceGet" ); - - /* XXX WARNING: we are mostly lying in this function. */ - switch( eWhat ) - { - case GLUT_HAS_JOYSTICK: - return fgJoystickDetect (); - - case GLUT_OWNS_JOYSTICK: - return fgState.JoysticksInitialised; - - case GLUT_JOYSTICK_POLL_RATE: - return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.JoystickPollRate : 0; - - /* XXX The following two are only for Joystick 0 but this is an improvement */ - case GLUT_JOYSTICK_BUTTONS: - return glutJoystickGetNumButtons ( 0 ); - - case GLUT_JOYSTICK_AXES: - return glutJoystickGetNumAxes ( 0 ); - - case GLUT_HAS_DIAL_AND_BUTTON_BOX: - return fgInputDeviceDetect (); - - case GLUT_NUM_DIALS: - if ( fgState.InputDevsInitialised ) return 8; - return 0; - - case GLUT_NUM_BUTTON_BOX_BUTTONS: - return 0; - - case GLUT_HAS_SPACEBALL: - return fgHasSpaceball(); - - case GLUT_HAS_TABLET: - return 0; - - case GLUT_NUM_SPACEBALL_BUTTONS: - return fgSpaceballNumButtons(); - - case GLUT_NUM_TABLET_BUTTONS: - return 0; - - case GLUT_DEVICE_IGNORE_KEY_REPEAT: - return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.IgnoreKeyRepeat : 0; - - case GLUT_DEVICE_KEY_REPEAT: - return fgState.KeyRepeat; - - default: - return fgPlatformGlutDeviceGet ( eWhat ); - } -} - -/* - * This should return the current state of ALT, SHIFT and CTRL keys. - */ -int FGAPIENTRY glutGetModifiers( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetModifiers" ); - if( fgState.Modifiers == INVALID_MODIFIERS ) - { - fgWarning( "glutGetModifiers() called outside an input callback" ); - return 0; - } - - return fgState.Modifiers; -} - -/* - * Return the state of the GLUT API overlay subsystem. A misery ;-) - */ -int FGAPIENTRY glutLayerGet( GLenum eWhat ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutLayerGet" ); - - /* - * This is easy as layers are not implemented and - * overlay support is not planned. E.g. on Windows, - * overlay requests in PFDs are ignored - * (see iLayerType at http://msdn.microsoft.com/en-us/library/dd368826(v=vs.85).aspx) - */ - switch( eWhat ) - { - - case GLUT_OVERLAY_POSSIBLE: - return 0 ; - - case GLUT_LAYER_IN_USE: - return GLUT_NORMAL; - - case GLUT_HAS_OVERLAY: - return 0; - - case GLUT_TRANSPARENT_INDEX: - /* - * Return just anything, which is always defined as zero - * - * XXX HUH? - */ - return 0; - - case GLUT_NORMAL_DAMAGED: - /* XXX Actually I do not know. Maybe. */ - return 0; - - case GLUT_OVERLAY_DAMAGED: - return -1; - - default: - fgWarning( "glutLayerGet(): missing enum handle %d", eWhat ); - break; - } - - /* And fail. That's good. Programs do love failing. */ - return -1; -} - -int * FGAPIENTRY glutGetModeValues(GLenum eWhat, int *size) -{ - int *array; - - FREEGLUT_EXIT_IF_NOT_INITIALISED("glutGetModeValues"); - - *size = 0; - array = fgPlatformGlutGetModeValues ( eWhat, size ); - - return array; -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_stroke_mono_roman.c b/extern/freeglut/src/fg_stroke_mono_roman.c deleted file mode 100644 index e60ff719..00000000 --- a/extern/freeglut/src/fg_stroke_mono_roman.c +++ /dev/null @@ -1,2849 +0,0 @@ -/* - * fg_stroke_mono_roman.c - * - * freeglut Monospace Roman stroke font definition - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* This file has been automatically generated by the genstroke utility. */ - -#include -#include "fg_internal.h" - -/* char: 0x20 */ - -static const SFG_StrokeStrip ch32st[] = -{ - { 0, NULL } -}; - -static const SFG_StrokeChar ch32 = {104.762f,0,ch32st}; - -/* char: 0x21 */ - -static const SFG_StrokeVertex ch33st0[] = -{ - {52.381f,100.0f}, - {52.381f,33.3333f} -}; - -static const SFG_StrokeVertex ch33st1[] = -{ - {52.381f,9.5238f}, - {47.6191f,4.7619f}, - {52.381f,0.0f}, - {57.1429f,4.7619f}, - {52.381f,9.5238f} -}; - -static const SFG_StrokeStrip ch33st[] = -{ - {2,ch33st0}, - {5,ch33st1} -}; - -static const SFG_StrokeChar ch33 = {104.762f,2,ch33st}; - -/* char: 0x22 */ - -static const SFG_StrokeVertex ch34st0[] = -{ - {33.3334f,100.0f}, - {33.3334f,66.6667f} -}; - -static const SFG_StrokeVertex ch34st1[] = -{ - {71.4286f,100.0f}, - {71.4286f,66.6667f} -}; - -static const SFG_StrokeStrip ch34st[] = -{ - {2,ch34st0}, - {2,ch34st1} -}; - -static const SFG_StrokeChar ch34 = {104.762f,2,ch34st}; - -/* char: 0x23 */ - -static const SFG_StrokeVertex ch35st0[] = -{ - {54.7619f,119.048f}, - {21.4286f,-33.3333f} -}; - -static const SFG_StrokeVertex ch35st1[] = -{ - {83.3334f,119.048f}, - {50.0f,-33.3333f} -}; - -static const SFG_StrokeVertex ch35st2[] = -{ - {21.4286f,57.1429f}, - {88.0952f,57.1429f} -}; - -static const SFG_StrokeVertex ch35st3[] = -{ - {16.6667f,28.5714f}, - {83.3334f,28.5714f} -}; - -static const SFG_StrokeStrip ch35st[] = -{ - {2,ch35st0}, - {2,ch35st1}, - {2,ch35st2}, - {2,ch35st3} -}; - -static const SFG_StrokeChar ch35 = {104.762f,4,ch35st}; - -/* char: 0x24 */ - -static const SFG_StrokeVertex ch36st0[] = -{ - {42.8571f,119.048f}, - {42.8571f,-19.0476f} -}; - -static const SFG_StrokeVertex ch36st1[] = -{ - {61.9047f,119.048f}, - {61.9047f,-19.0476f} -}; - -static const SFG_StrokeVertex ch36st2[] = -{ - {85.7143f,85.7143f}, - {76.1905f,95.2381f}, - {61.9047f,100.0f}, - {42.8571f,100.0f}, - {28.5714f,95.2381f}, - {19.0476f,85.7143f}, - {19.0476f,76.1905f}, - {23.8095f,66.6667f}, - {28.5714f,61.9048f}, - {38.0952f,57.1429f}, - {66.6666f,47.619f}, - {76.1905f,42.8571f}, - {80.9524f,38.0952f}, - {85.7143f,28.5714f}, - {85.7143f,14.2857f}, - {76.1905f,4.7619f}, - {61.9047f,0.0f}, - {42.8571f,0.0f}, - {28.5714f,4.7619f}, - {19.0476f,14.2857f} -}; - -static const SFG_StrokeStrip ch36st[] = -{ - {2,ch36st0}, - {2,ch36st1}, - {20,ch36st2} -}; - -static const SFG_StrokeChar ch36 = {104.762f,3,ch36st}; - -/* char: 0x25 */ - -static const SFG_StrokeVertex ch37st0[] = -{ - {95.2381f,100.0f}, - {9.5238f,0.0f} -}; - -static const SFG_StrokeVertex ch37st1[] = -{ - {33.3333f,100.0f}, - {42.8571f,90.4762f}, - {42.8571f,80.9524f}, - {38.0952f,71.4286f}, - {28.5714f,66.6667f}, - {19.0476f,66.6667f}, - {9.5238f,76.1905f}, - {9.5238f,85.7143f}, - {14.2857f,95.2381f}, - {23.8095f,100.0f}, - {33.3333f,100.0f}, - {42.8571f,95.2381f}, - {57.1428f,90.4762f}, - {71.4286f,90.4762f}, - {85.7143f,95.2381f}, - {95.2381f,100.0f} -}; - -static const SFG_StrokeVertex ch37st2[] = -{ - {76.1905f,33.3333f}, - {66.6667f,28.5714f}, - {61.9048f,19.0476f}, - {61.9048f,9.5238f}, - {71.4286f,0.0f}, - {80.9524f,0.0f}, - {90.4762f,4.7619f}, - {95.2381f,14.2857f}, - {95.2381f,23.8095f}, - {85.7143f,33.3333f}, - {76.1905f,33.3333f} -}; - -static const SFG_StrokeStrip ch37st[] = -{ - {2,ch37st0}, - {16,ch37st1}, - {11,ch37st2} -}; - -static const SFG_StrokeChar ch37 = {104.762f,3,ch37st}; - -/* char: 0x26 */ - -static const SFG_StrokeVertex ch38st0[] = -{ - {100.0f,57.1429f}, - {100.0f,61.9048f}, - {95.2381f,66.6667f}, - {90.4762f,66.6667f}, - {85.7143f,61.9048f}, - {80.9524f,52.381f}, - {71.4286f,28.5714f}, - {61.9048f,14.2857f}, - {52.3809f,4.7619f}, - {42.8571f,0.0f}, - {23.8095f,0.0f}, - {14.2857f,4.7619f}, - {9.5238f,9.5238f}, - {4.7619f,19.0476f}, - {4.7619f,28.5714f}, - {9.5238f,38.0952f}, - {14.2857f,42.8571f}, - {47.619f,61.9048f}, - {52.3809f,66.6667f}, - {57.1429f,76.1905f}, - {57.1429f,85.7143f}, - {52.3809f,95.2381f}, - {42.8571f,100.0f}, - {33.3333f,95.2381f}, - {28.5714f,85.7143f}, - {28.5714f,76.1905f}, - {33.3333f,61.9048f}, - {42.8571f,47.619f}, - {66.6667f,14.2857f}, - {76.1905f,4.7619f}, - {85.7143f,0.0f}, - {95.2381f,0.0f}, - {100.0f,4.7619f}, - {100.0f,9.5238f} -}; - -static const SFG_StrokeStrip ch38st[] = -{ - {34,ch38st0} -}; - -static const SFG_StrokeChar ch38 = {104.762f,1,ch38st}; - -/* char: 0x27 */ - -static const SFG_StrokeVertex ch39st0[] = -{ - {52.381f,100.0f}, - {52.381f,66.6667f} -}; - -static const SFG_StrokeStrip ch39st[] = -{ - {2,ch39st0} -}; - -static const SFG_StrokeChar ch39 = {104.762f,1,ch39st}; - -/* char: 0x28 */ - -static const SFG_StrokeVertex ch40st0[] = -{ - {69.0476f,119.048f}, - {59.5238f,109.524f}, - {50.0f,95.2381f}, - {40.4762f,76.1905f}, - {35.7143f,52.381f}, - {35.7143f,33.3333f}, - {40.4762f,9.5238f}, - {50.0f,-9.5238f}, - {59.5238f,-23.8095f}, - {69.0476f,-33.3333f} -}; - -static const SFG_StrokeStrip ch40st[] = -{ - {10,ch40st0} -}; - -static const SFG_StrokeChar ch40 = {104.762f,1,ch40st}; - -/* char: 0x29 */ - -static const SFG_StrokeVertex ch41st0[] = -{ - {35.7143f,119.048f}, - {45.2381f,109.524f}, - {54.7619f,95.2381f}, - {64.2857f,76.1905f}, - {69.0476f,52.381f}, - {69.0476f,33.3333f}, - {64.2857f,9.5238f}, - {54.7619f,-9.5238f}, - {45.2381f,-23.8095f}, - {35.7143f,-33.3333f} -}; - -static const SFG_StrokeStrip ch41st[] = -{ - {10,ch41st0} -}; - -static const SFG_StrokeChar ch41 = {104.762f,1,ch41st}; - -/* char: 0x2a */ - -static const SFG_StrokeVertex ch42st0[] = -{ - {52.381f,71.4286f}, - {52.381f,14.2857f} -}; - -static const SFG_StrokeVertex ch42st1[] = -{ - {28.5715f,57.1429f}, - {76.1905f,28.5714f} -}; - -static const SFG_StrokeVertex ch42st2[] = -{ - {76.1905f,57.1429f}, - {28.5715f,28.5714f} -}; - -static const SFG_StrokeStrip ch42st[] = -{ - {2,ch42st0}, - {2,ch42st1}, - {2,ch42st2} -}; - -static const SFG_StrokeChar ch42 = {104.762f,3,ch42st}; - -/* char: 0x2b */ - -static const SFG_StrokeVertex ch43st0[] = -{ - {52.3809f,85.7143f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeVertex ch43st1[] = -{ - {9.5238f,42.8571f}, - {95.2381f,42.8571f} -}; - -static const SFG_StrokeStrip ch43st[] = -{ - {2,ch43st0}, - {2,ch43st1} -}; - -static const SFG_StrokeChar ch43 = {104.762f,2,ch43st}; - -/* char: 0x2c */ - -static const SFG_StrokeVertex ch44st0[] = -{ - {57.1429f,4.7619f}, - {52.381f,0.0f}, - {47.6191f,4.7619f}, - {52.381f,9.5238f}, - {57.1429f,4.7619f}, - {57.1429f,-4.7619f}, - {52.381f,-14.2857f}, - {47.6191f,-19.0476f} -}; - -static const SFG_StrokeStrip ch44st[] = -{ - {8,ch44st0} -}; - -static const SFG_StrokeChar ch44 = {104.762f,1,ch44st}; - -/* char: 0x2d */ - -static const SFG_StrokeVertex ch45st0[] = -{ - {9.5238f,42.8571f}, - {95.2381f,42.8571f} -}; - -static const SFG_StrokeStrip ch45st[] = -{ - {2,ch45st0} -}; - -static const SFG_StrokeChar ch45 = {104.762f,1,ch45st}; - -/* char: 0x2e */ - -static const SFG_StrokeVertex ch46st0[] = -{ - {52.381f,9.5238f}, - {47.6191f,4.7619f}, - {52.381f,0.0f}, - {57.1429f,4.7619f}, - {52.381f,9.5238f} -}; - -static const SFG_StrokeStrip ch46st[] = -{ - {5,ch46st0} -}; - -static const SFG_StrokeChar ch46 = {104.762f,1,ch46st}; - -/* char: 0x2f */ - -static const SFG_StrokeVertex ch47st0[] = -{ - {19.0476f,-14.2857f}, - {85.7143f,100.0f} -}; - -static const SFG_StrokeStrip ch47st[] = -{ - {2,ch47st0} -}; - -static const SFG_StrokeChar ch47 = {104.762f,1,ch47st}; - -/* char: 0x30 */ - -static const SFG_StrokeVertex ch48st0[] = -{ - {47.619f,100.0f}, - {33.3333f,95.2381f}, - {23.8095f,80.9524f}, - {19.0476f,57.1429f}, - {19.0476f,42.8571f}, - {23.8095f,19.0476f}, - {33.3333f,4.7619f}, - {47.619f,0.0f}, - {57.1428f,0.0f}, - {71.4286f,4.7619f}, - {80.9524f,19.0476f}, - {85.7143f,42.8571f}, - {85.7143f,57.1429f}, - {80.9524f,80.9524f}, - {71.4286f,95.2381f}, - {57.1428f,100.0f}, - {47.619f,100.0f} -}; - -static const SFG_StrokeStrip ch48st[] = -{ - {17,ch48st0} -}; - -static const SFG_StrokeChar ch48 = {104.762f,1,ch48st}; - -/* char: 0x31 */ - -static const SFG_StrokeVertex ch49st0[] = -{ - {40.4762f,80.9524f}, - {50.0f,85.7143f}, - {64.2857f,100.0f}, - {64.2857f,0.0f} -}; - -static const SFG_StrokeStrip ch49st[] = -{ - {4,ch49st0} -}; - -static const SFG_StrokeChar ch49 = {104.762f,1,ch49st}; - -/* char: 0x32 */ - -static const SFG_StrokeVertex ch50st0[] = -{ - {23.8095f,76.1905f}, - {23.8095f,80.9524f}, - {28.5714f,90.4762f}, - {33.3333f,95.2381f}, - {42.8571f,100.0f}, - {61.9047f,100.0f}, - {71.4286f,95.2381f}, - {76.1905f,90.4762f}, - {80.9524f,80.9524f}, - {80.9524f,71.4286f}, - {76.1905f,61.9048f}, - {66.6666f,47.619f}, - {19.0476f,0.0f}, - {85.7143f,0.0f} -}; - -static const SFG_StrokeStrip ch50st[] = -{ - {14,ch50st0} -}; - -static const SFG_StrokeChar ch50 = {104.762f,1,ch50st}; - -/* char: 0x33 */ - -static const SFG_StrokeVertex ch51st0[] = -{ - {28.5714f,100.0f}, - {80.9524f,100.0f}, - {52.3809f,61.9048f}, - {66.6666f,61.9048f}, - {76.1905f,57.1429f}, - {80.9524f,52.381f}, - {85.7143f,38.0952f}, - {85.7143f,28.5714f}, - {80.9524f,14.2857f}, - {71.4286f,4.7619f}, - {57.1428f,0.0f}, - {42.8571f,0.0f}, - {28.5714f,4.7619f}, - {23.8095f,9.5238f}, - {19.0476f,19.0476f} -}; - -static const SFG_StrokeStrip ch51st[] = -{ - {15,ch51st0} -}; - -static const SFG_StrokeChar ch51 = {104.762f,1,ch51st}; - -/* char: 0x34 */ - -static const SFG_StrokeVertex ch52st0[] = -{ - {64.2857f,100.0f}, - {16.6667f,33.3333f}, - {88.0952f,33.3333f} -}; - -static const SFG_StrokeVertex ch52st1[] = -{ - {64.2857f,100.0f}, - {64.2857f,0.0f} -}; - -static const SFG_StrokeStrip ch52st[] = -{ - {3,ch52st0}, - {2,ch52st1} -}; - -static const SFG_StrokeChar ch52 = {104.762f,2,ch52st}; - -/* char: 0x35 */ - -static const SFG_StrokeVertex ch53st0[] = -{ - {76.1905f,100.0f}, - {28.5714f,100.0f}, - {23.8095f,57.1429f}, - {28.5714f,61.9048f}, - {42.8571f,66.6667f}, - {57.1428f,66.6667f}, - {71.4286f,61.9048f}, - {80.9524f,52.381f}, - {85.7143f,38.0952f}, - {85.7143f,28.5714f}, - {80.9524f,14.2857f}, - {71.4286f,4.7619f}, - {57.1428f,0.0f}, - {42.8571f,0.0f}, - {28.5714f,4.7619f}, - {23.8095f,9.5238f}, - {19.0476f,19.0476f} -}; - -static const SFG_StrokeStrip ch53st[] = -{ - {17,ch53st0} -}; - -static const SFG_StrokeChar ch53 = {104.762f,1,ch53st}; - -/* char: 0x36 */ - -static const SFG_StrokeVertex ch54st0[] = -{ - {78.5714f,85.7143f}, - {73.8096f,95.2381f}, - {59.5238f,100.0f}, - {50.0f,100.0f}, - {35.7143f,95.2381f}, - {26.1905f,80.9524f}, - {21.4286f,57.1429f}, - {21.4286f,33.3333f}, - {26.1905f,14.2857f}, - {35.7143f,4.7619f}, - {50.0f,0.0f}, - {54.7619f,0.0f}, - {69.0476f,4.7619f}, - {78.5714f,14.2857f}, - {83.3334f,28.5714f}, - {83.3334f,33.3333f}, - {78.5714f,47.619f}, - {69.0476f,57.1429f}, - {54.7619f,61.9048f}, - {50.0f,61.9048f}, - {35.7143f,57.1429f}, - {26.1905f,47.619f}, - {21.4286f,33.3333f} -}; - -static const SFG_StrokeStrip ch54st[] = -{ - {23,ch54st0} -}; - -static const SFG_StrokeChar ch54 = {104.762f,1,ch54st}; - -/* char: 0x37 */ - -static const SFG_StrokeVertex ch55st0[] = -{ - {85.7143f,100.0f}, - {38.0952f,0.0f} -}; - -static const SFG_StrokeVertex ch55st1[] = -{ - {19.0476f,100.0f}, - {85.7143f,100.0f} -}; - -static const SFG_StrokeStrip ch55st[] = -{ - {2,ch55st0}, - {2,ch55st1} -}; - -static const SFG_StrokeChar ch55 = {104.762f,2,ch55st}; - -/* char: 0x38 */ - -static const SFG_StrokeVertex ch56st0[] = -{ - {42.8571f,100.0f}, - {28.5714f,95.2381f}, - {23.8095f,85.7143f}, - {23.8095f,76.1905f}, - {28.5714f,66.6667f}, - {38.0952f,61.9048f}, - {57.1428f,57.1429f}, - {71.4286f,52.381f}, - {80.9524f,42.8571f}, - {85.7143f,33.3333f}, - {85.7143f,19.0476f}, - {80.9524f,9.5238f}, - {76.1905f,4.7619f}, - {61.9047f,0.0f}, - {42.8571f,0.0f}, - {28.5714f,4.7619f}, - {23.8095f,9.5238f}, - {19.0476f,19.0476f}, - {19.0476f,33.3333f}, - {23.8095f,42.8571f}, - {33.3333f,52.381f}, - {47.619f,57.1429f}, - {66.6666f,61.9048f}, - {76.1905f,66.6667f}, - {80.9524f,76.1905f}, - {80.9524f,85.7143f}, - {76.1905f,95.2381f}, - {61.9047f,100.0f}, - {42.8571f,100.0f} -}; - -static const SFG_StrokeStrip ch56st[] = -{ - {29,ch56st0} -}; - -static const SFG_StrokeChar ch56 = {104.762f,1,ch56st}; - -/* char: 0x39 */ - -static const SFG_StrokeVertex ch57st0[] = -{ - {83.3334f,66.6667f}, - {78.5714f,52.381f}, - {69.0476f,42.8571f}, - {54.7619f,38.0952f}, - {50.0f,38.0952f}, - {35.7143f,42.8571f}, - {26.1905f,52.381f}, - {21.4286f,66.6667f}, - {21.4286f,71.4286f}, - {26.1905f,85.7143f}, - {35.7143f,95.2381f}, - {50.0f,100.0f}, - {54.7619f,100.0f}, - {69.0476f,95.2381f}, - {78.5714f,85.7143f}, - {83.3334f,66.6667f}, - {83.3334f,42.8571f}, - {78.5714f,19.0476f}, - {69.0476f,4.7619f}, - {54.7619f,0.0f}, - {45.2381f,0.0f}, - {30.9524f,4.7619f}, - {26.1905f,14.2857f} -}; - -static const SFG_StrokeStrip ch57st[] = -{ - {23,ch57st0} -}; - -static const SFG_StrokeChar ch57 = {104.762f,1,ch57st}; - -/* char: 0x3a */ - -static const SFG_StrokeVertex ch58st0[] = -{ - {52.381f,66.6667f}, - {47.6191f,61.9048f}, - {52.381f,57.1429f}, - {57.1429f,61.9048f}, - {52.381f,66.6667f} -}; - -static const SFG_StrokeVertex ch58st1[] = -{ - {52.381f,9.5238f}, - {47.6191f,4.7619f}, - {52.381f,0.0f}, - {57.1429f,4.7619f}, - {52.381f,9.5238f} -}; - -static const SFG_StrokeStrip ch58st[] = -{ - {5,ch58st0}, - {5,ch58st1} -}; - -static const SFG_StrokeChar ch58 = {104.762f,2,ch58st}; - -/* char: 0x3b */ - -static const SFG_StrokeVertex ch59st0[] = -{ - {52.381f,66.6667f}, - {47.6191f,61.9048f}, - {52.381f,57.1429f}, - {57.1429f,61.9048f}, - {52.381f,66.6667f} -}; - -static const SFG_StrokeVertex ch59st1[] = -{ - {57.1429f,4.7619f}, - {52.381f,0.0f}, - {47.6191f,4.7619f}, - {52.381f,9.5238f}, - {57.1429f,4.7619f}, - {57.1429f,-4.7619f}, - {52.381f,-14.2857f}, - {47.6191f,-19.0476f} -}; - -static const SFG_StrokeStrip ch59st[] = -{ - {5,ch59st0}, - {8,ch59st1} -}; - -static const SFG_StrokeChar ch59 = {104.762f,2,ch59st}; - -/* char: 0x3c */ - -static const SFG_StrokeVertex ch60st0[] = -{ - {90.4762f,85.7143f}, - {14.2857f,42.8571f}, - {90.4762f,0.0f} -}; - -static const SFG_StrokeStrip ch60st[] = -{ - {3,ch60st0} -}; - -static const SFG_StrokeChar ch60 = {104.762f,1,ch60st}; - -/* char: 0x3d */ - -static const SFG_StrokeVertex ch61st0[] = -{ - {9.5238f,57.1429f}, - {95.2381f,57.1429f} -}; - -static const SFG_StrokeVertex ch61st1[] = -{ - {9.5238f,28.5714f}, - {95.2381f,28.5714f} -}; - -static const SFG_StrokeStrip ch61st[] = -{ - {2,ch61st0}, - {2,ch61st1} -}; - -static const SFG_StrokeChar ch61 = {104.762f,2,ch61st}; - -/* char: 0x3e */ - -static const SFG_StrokeVertex ch62st0[] = -{ - {14.2857f,85.7143f}, - {90.4762f,42.8571f}, - {14.2857f,0.0f} -}; - -static const SFG_StrokeStrip ch62st[] = -{ - {3,ch62st0} -}; - -static const SFG_StrokeChar ch62 = {104.762f,1,ch62st}; - -/* char: 0x3f */ - -static const SFG_StrokeVertex ch63st0[] = -{ - {23.8095f,76.1905f}, - {23.8095f,80.9524f}, - {28.5714f,90.4762f}, - {33.3333f,95.2381f}, - {42.8571f,100.0f}, - {61.9047f,100.0f}, - {71.4285f,95.2381f}, - {76.1905f,90.4762f}, - {80.9524f,80.9524f}, - {80.9524f,71.4286f}, - {76.1905f,61.9048f}, - {71.4285f,57.1429f}, - {52.3809f,47.619f}, - {52.3809f,33.3333f} -}; - -static const SFG_StrokeVertex ch63st1[] = -{ - {52.3809f,9.5238f}, - {47.619f,4.7619f}, - {52.3809f,0.0f}, - {57.1428f,4.7619f}, - {52.3809f,9.5238f} -}; - -static const SFG_StrokeStrip ch63st[] = -{ - {14,ch63st0}, - {5,ch63st1} -}; - -static const SFG_StrokeChar ch63 = {104.762f,2,ch63st}; - -/* char: 0x40 */ - -static const SFG_StrokeVertex ch64st0[] = -{ - {64.2857f,52.381f}, - {54.7619f,57.1429f}, - {45.2381f,57.1429f}, - {40.4762f,47.619f}, - {40.4762f,42.8571f}, - {45.2381f,33.3333f}, - {54.7619f,33.3333f}, - {64.2857f,38.0952f} -}; - -static const SFG_StrokeVertex ch64st1[] = -{ - {64.2857f,57.1429f}, - {64.2857f,38.0952f}, - {69.0476f,33.3333f}, - {78.5714f,33.3333f}, - {83.3334f,42.8571f}, - {83.3334f,47.619f}, - {78.5714f,61.9048f}, - {69.0476f,71.4286f}, - {54.7619f,76.1905f}, - {50.0f,76.1905f}, - {35.7143f,71.4286f}, - {26.1905f,61.9048f}, - {21.4286f,47.619f}, - {21.4286f,42.8571f}, - {26.1905f,28.5714f}, - {35.7143f,19.0476f}, - {50.0f,14.2857f}, - {54.7619f,14.2857f}, - {69.0476f,19.0476f} -}; - -static const SFG_StrokeStrip ch64st[] = -{ - {8,ch64st0}, - {19,ch64st1} -}; - -static const SFG_StrokeChar ch64 = {104.762f,2,ch64st}; - -/* char: 0x41 */ - -static const SFG_StrokeVertex ch65st0[] = -{ - {52.3809f,100.0f}, - {14.2857f,0.0f} -}; - -static const SFG_StrokeVertex ch65st1[] = -{ - {52.3809f,100.0f}, - {90.4762f,0.0f} -}; - -static const SFG_StrokeVertex ch65st2[] = -{ - {28.5714f,33.3333f}, - {76.1905f,33.3333f} -}; - -static const SFG_StrokeStrip ch65st[] = -{ - {2,ch65st0}, - {2,ch65st1}, - {2,ch65st2} -}; - -static const SFG_StrokeChar ch65 = {104.762f,3,ch65st}; - -/* char: 0x42 */ - -static const SFG_StrokeVertex ch66st0[] = -{ - {19.0476f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeVertex ch66st1[] = -{ - {19.0476f,100.0f}, - {61.9047f,100.0f}, - {76.1905f,95.2381f}, - {80.9524f,90.4762f}, - {85.7143f,80.9524f}, - {85.7143f,71.4286f}, - {80.9524f,61.9048f}, - {76.1905f,57.1429f}, - {61.9047f,52.381f} -}; - -static const SFG_StrokeVertex ch66st2[] = -{ - {19.0476f,52.381f}, - {61.9047f,52.381f}, - {76.1905f,47.619f}, - {80.9524f,42.8571f}, - {85.7143f,33.3333f}, - {85.7143f,19.0476f}, - {80.9524f,9.5238f}, - {76.1905f,4.7619f}, - {61.9047f,0.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeStrip ch66st[] = -{ - {2,ch66st0}, - {9,ch66st1}, - {10,ch66st2} -}; - -static const SFG_StrokeChar ch66 = {104.762f,3,ch66st}; - -/* char: 0x43 */ - -static const SFG_StrokeVertex ch67st0[] = -{ - {88.0952f,76.1905f}, - {83.3334f,85.7143f}, - {73.8096f,95.2381f}, - {64.2857f,100.0f}, - {45.2381f,100.0f}, - {35.7143f,95.2381f}, - {26.1905f,85.7143f}, - {21.4286f,76.1905f}, - {16.6667f,61.9048f}, - {16.6667f,38.0952f}, - {21.4286f,23.8095f}, - {26.1905f,14.2857f}, - {35.7143f,4.7619f}, - {45.2381f,0.0f}, - {64.2857f,0.0f}, - {73.8096f,4.7619f}, - {83.3334f,14.2857f}, - {88.0952f,23.8095f} -}; - -static const SFG_StrokeStrip ch67st[] = -{ - {18,ch67st0} -}; - -static const SFG_StrokeChar ch67 = {104.762f,1,ch67st}; - -/* char: 0x44 */ - -static const SFG_StrokeVertex ch68st0[] = -{ - {19.0476f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeVertex ch68st1[] = -{ - {19.0476f,100.0f}, - {52.3809f,100.0f}, - {66.6666f,95.2381f}, - {76.1905f,85.7143f}, - {80.9524f,76.1905f}, - {85.7143f,61.9048f}, - {85.7143f,38.0952f}, - {80.9524f,23.8095f}, - {76.1905f,14.2857f}, - {66.6666f,4.7619f}, - {52.3809f,0.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeStrip ch68st[] = -{ - {2,ch68st0}, - {12,ch68st1} -}; - -static const SFG_StrokeChar ch68 = {104.762f,2,ch68st}; - -/* char: 0x45 */ - -static const SFG_StrokeVertex ch69st0[] = -{ - {21.4286f,100.0f}, - {21.4286f,0.0f} -}; - -static const SFG_StrokeVertex ch69st1[] = -{ - {21.4286f,100.0f}, - {83.3334f,100.0f} -}; - -static const SFG_StrokeVertex ch69st2[] = -{ - {21.4286f,52.381f}, - {59.5238f,52.381f} -}; - -static const SFG_StrokeVertex ch69st3[] = -{ - {21.4286f,0.0f}, - {83.3334f,0.0f} -}; - -static const SFG_StrokeStrip ch69st[] = -{ - {2,ch69st0}, - {2,ch69st1}, - {2,ch69st2}, - {2,ch69st3} -}; - -static const SFG_StrokeChar ch69 = {104.762f,4,ch69st}; - -/* char: 0x46 */ - -static const SFG_StrokeVertex ch70st0[] = -{ - {21.4286f,100.0f}, - {21.4286f,0.0f} -}; - -static const SFG_StrokeVertex ch70st1[] = -{ - {21.4286f,100.0f}, - {83.3334f,100.0f} -}; - -static const SFG_StrokeVertex ch70st2[] = -{ - {21.4286f,52.381f}, - {59.5238f,52.381f} -}; - -static const SFG_StrokeStrip ch70st[] = -{ - {2,ch70st0}, - {2,ch70st1}, - {2,ch70st2} -}; - -static const SFG_StrokeChar ch70 = {104.762f,3,ch70st}; - -/* char: 0x47 */ - -static const SFG_StrokeVertex ch71st0[] = -{ - {88.0952f,76.1905f}, - {83.3334f,85.7143f}, - {73.8096f,95.2381f}, - {64.2857f,100.0f}, - {45.2381f,100.0f}, - {35.7143f,95.2381f}, - {26.1905f,85.7143f}, - {21.4286f,76.1905f}, - {16.6667f,61.9048f}, - {16.6667f,38.0952f}, - {21.4286f,23.8095f}, - {26.1905f,14.2857f}, - {35.7143f,4.7619f}, - {45.2381f,0.0f}, - {64.2857f,0.0f}, - {73.8096f,4.7619f}, - {83.3334f,14.2857f}, - {88.0952f,23.8095f}, - {88.0952f,38.0952f} -}; - -static const SFG_StrokeVertex ch71st1[] = -{ - {64.2857f,38.0952f}, - {88.0952f,38.0952f} -}; - -static const SFG_StrokeStrip ch71st[] = -{ - {19,ch71st0}, - {2,ch71st1} -}; - -static const SFG_StrokeChar ch71 = {104.762f,2,ch71st}; - -/* char: 0x48 */ - -static const SFG_StrokeVertex ch72st0[] = -{ - {19.0476f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeVertex ch72st1[] = -{ - {85.7143f,100.0f}, - {85.7143f,0.0f} -}; - -static const SFG_StrokeVertex ch72st2[] = -{ - {19.0476f,52.381f}, - {85.7143f,52.381f} -}; - -static const SFG_StrokeStrip ch72st[] = -{ - {2,ch72st0}, - {2,ch72st1}, - {2,ch72st2} -}; - -static const SFG_StrokeChar ch72 = {104.762f,3,ch72st}; - -/* char: 0x49 */ - -static const SFG_StrokeVertex ch73st0[] = -{ - {52.381f,100.0f}, - {52.381f,0.0f} -}; - -static const SFG_StrokeStrip ch73st[] = -{ - {2,ch73st0} -}; - -static const SFG_StrokeChar ch73 = {104.762f,1,ch73st}; - -/* char: 0x4a */ - -static const SFG_StrokeVertex ch74st0[] = -{ - {76.1905f,100.0f}, - {76.1905f,23.8095f}, - {71.4286f,9.5238f}, - {66.6667f,4.7619f}, - {57.1429f,0.0f}, - {47.6191f,0.0f}, - {38.0953f,4.7619f}, - {33.3334f,9.5238f}, - {28.5715f,23.8095f}, - {28.5715f,33.3333f} -}; - -static const SFG_StrokeStrip ch74st[] = -{ - {10,ch74st0} -}; - -static const SFG_StrokeChar ch74 = {104.762f,1,ch74st}; - -/* char: 0x4b */ - -static const SFG_StrokeVertex ch75st0[] = -{ - {19.0476f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeVertex ch75st1[] = -{ - {85.7143f,100.0f}, - {19.0476f,33.3333f} -}; - -static const SFG_StrokeVertex ch75st2[] = -{ - {42.8571f,57.1429f}, - {85.7143f,0.0f} -}; - -static const SFG_StrokeStrip ch75st[] = -{ - {2,ch75st0}, - {2,ch75st1}, - {2,ch75st2} -}; - -static const SFG_StrokeChar ch75 = {104.762f,3,ch75st}; - -/* char: 0x4c */ - -static const SFG_StrokeVertex ch76st0[] = -{ - {23.8095f,100.0f}, - {23.8095f,0.0f} -}; - -static const SFG_StrokeVertex ch76st1[] = -{ - {23.8095f,0.0f}, - {80.9524f,0.0f} -}; - -static const SFG_StrokeStrip ch76st[] = -{ - {2,ch76st0}, - {2,ch76st1} -}; - -static const SFG_StrokeChar ch76 = {104.762f,2,ch76st}; - -/* char: 0x4d */ - -static const SFG_StrokeVertex ch77st0[] = -{ - {14.2857f,100.0f}, - {14.2857f,0.0f} -}; - -static const SFG_StrokeVertex ch77st1[] = -{ - {14.2857f,100.0f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeVertex ch77st2[] = -{ - {90.4762f,100.0f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeVertex ch77st3[] = -{ - {90.4762f,100.0f}, - {90.4762f,0.0f} -}; - -static const SFG_StrokeStrip ch77st[] = -{ - {2,ch77st0}, - {2,ch77st1}, - {2,ch77st2}, - {2,ch77st3} -}; - -static const SFG_StrokeChar ch77 = {104.762f,4,ch77st}; - -/* char: 0x4e */ - -static const SFG_StrokeVertex ch78st0[] = -{ - {19.0476f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeVertex ch78st1[] = -{ - {19.0476f,100.0f}, - {85.7143f,0.0f} -}; - -static const SFG_StrokeVertex ch78st2[] = -{ - {85.7143f,100.0f}, - {85.7143f,0.0f} -}; - -static const SFG_StrokeStrip ch78st[] = -{ - {2,ch78st0}, - {2,ch78st1}, - {2,ch78st2} -}; - -static const SFG_StrokeChar ch78 = {104.762f,3,ch78st}; - -/* char: 0x4f */ - -static const SFG_StrokeVertex ch79st0[] = -{ - {42.8571f,100.0f}, - {33.3333f,95.2381f}, - {23.8095f,85.7143f}, - {19.0476f,76.1905f}, - {14.2857f,61.9048f}, - {14.2857f,38.0952f}, - {19.0476f,23.8095f}, - {23.8095f,14.2857f}, - {33.3333f,4.7619f}, - {42.8571f,0.0f}, - {61.9047f,0.0f}, - {71.4286f,4.7619f}, - {80.9524f,14.2857f}, - {85.7143f,23.8095f}, - {90.4762f,38.0952f}, - {90.4762f,61.9048f}, - {85.7143f,76.1905f}, - {80.9524f,85.7143f}, - {71.4286f,95.2381f}, - {61.9047f,100.0f}, - {42.8571f,100.0f} -}; - -static const SFG_StrokeStrip ch79st[] = -{ - {21,ch79st0} -}; - -static const SFG_StrokeChar ch79 = {104.762f,1,ch79st}; - -/* char: 0x50 */ - -static const SFG_StrokeVertex ch80st0[] = -{ - {19.0476f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeVertex ch80st1[] = -{ - {19.0476f,100.0f}, - {61.9047f,100.0f}, - {76.1905f,95.2381f}, - {80.9524f,90.4762f}, - {85.7143f,80.9524f}, - {85.7143f,66.6667f}, - {80.9524f,57.1429f}, - {76.1905f,52.381f}, - {61.9047f,47.619f}, - {19.0476f,47.619f} -}; - -static const SFG_StrokeStrip ch80st[] = -{ - {2,ch80st0}, - {10,ch80st1} -}; - -static const SFG_StrokeChar ch80 = {104.762f,2,ch80st}; - -/* char: 0x51 */ - -static const SFG_StrokeVertex ch81st0[] = -{ - {42.8571f,100.0f}, - {33.3333f,95.2381f}, - {23.8095f,85.7143f}, - {19.0476f,76.1905f}, - {14.2857f,61.9048f}, - {14.2857f,38.0952f}, - {19.0476f,23.8095f}, - {23.8095f,14.2857f}, - {33.3333f,4.7619f}, - {42.8571f,0.0f}, - {61.9047f,0.0f}, - {71.4286f,4.7619f}, - {80.9524f,14.2857f}, - {85.7143f,23.8095f}, - {90.4762f,38.0952f}, - {90.4762f,61.9048f}, - {85.7143f,76.1905f}, - {80.9524f,85.7143f}, - {71.4286f,95.2381f}, - {61.9047f,100.0f}, - {42.8571f,100.0f} -}; - -static const SFG_StrokeVertex ch81st1[] = -{ - {57.1428f,19.0476f}, - {85.7143f,-9.5238f} -}; - -static const SFG_StrokeStrip ch81st[] = -{ - {21,ch81st0}, - {2,ch81st1} -}; - -static const SFG_StrokeChar ch81 = {104.762f,2,ch81st}; - -/* char: 0x52 */ - -static const SFG_StrokeVertex ch82st0[] = -{ - {19.0476f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeVertex ch82st1[] = -{ - {19.0476f,100.0f}, - {61.9047f,100.0f}, - {76.1905f,95.2381f}, - {80.9524f,90.4762f}, - {85.7143f,80.9524f}, - {85.7143f,71.4286f}, - {80.9524f,61.9048f}, - {76.1905f,57.1429f}, - {61.9047f,52.381f}, - {19.0476f,52.381f} -}; - -static const SFG_StrokeVertex ch82st2[] = -{ - {52.3809f,52.381f}, - {85.7143f,0.0f} -}; - -static const SFG_StrokeStrip ch82st[] = -{ - {2,ch82st0}, - {10,ch82st1}, - {2,ch82st2} -}; - -static const SFG_StrokeChar ch82 = {104.762f,3,ch82st}; - -/* char: 0x53 */ - -static const SFG_StrokeVertex ch83st0[] = -{ - {85.7143f,85.7143f}, - {76.1905f,95.2381f}, - {61.9047f,100.0f}, - {42.8571f,100.0f}, - {28.5714f,95.2381f}, - {19.0476f,85.7143f}, - {19.0476f,76.1905f}, - {23.8095f,66.6667f}, - {28.5714f,61.9048f}, - {38.0952f,57.1429f}, - {66.6666f,47.619f}, - {76.1905f,42.8571f}, - {80.9524f,38.0952f}, - {85.7143f,28.5714f}, - {85.7143f,14.2857f}, - {76.1905f,4.7619f}, - {61.9047f,0.0f}, - {42.8571f,0.0f}, - {28.5714f,4.7619f}, - {19.0476f,14.2857f} -}; - -static const SFG_StrokeStrip ch83st[] = -{ - {20,ch83st0} -}; - -static const SFG_StrokeChar ch83 = {104.762f,1,ch83st}; - -/* char: 0x54 */ - -static const SFG_StrokeVertex ch84st0[] = -{ - {52.3809f,100.0f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeVertex ch84st1[] = -{ - {19.0476f,100.0f}, - {85.7143f,100.0f} -}; - -static const SFG_StrokeStrip ch84st[] = -{ - {2,ch84st0}, - {2,ch84st1} -}; - -static const SFG_StrokeChar ch84 = {104.762f,2,ch84st}; - -/* char: 0x55 */ - -static const SFG_StrokeVertex ch85st0[] = -{ - {19.0476f,100.0f}, - {19.0476f,28.5714f}, - {23.8095f,14.2857f}, - {33.3333f,4.7619f}, - {47.619f,0.0f}, - {57.1428f,0.0f}, - {71.4286f,4.7619f}, - {80.9524f,14.2857f}, - {85.7143f,28.5714f}, - {85.7143f,100.0f} -}; - -static const SFG_StrokeStrip ch85st[] = -{ - {10,ch85st0} -}; - -static const SFG_StrokeChar ch85 = {104.762f,1,ch85st}; - -/* char: 0x56 */ - -static const SFG_StrokeVertex ch86st0[] = -{ - {14.2857f,100.0f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeVertex ch86st1[] = -{ - {90.4762f,100.0f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeStrip ch86st[] = -{ - {2,ch86st0}, - {2,ch86st1} -}; - -static const SFG_StrokeChar ch86 = {104.762f,2,ch86st}; - -/* char: 0x57 */ - -static const SFG_StrokeVertex ch87st0[] = -{ - {4.7619f,100.0f}, - {28.5714f,0.0f} -}; - -static const SFG_StrokeVertex ch87st1[] = -{ - {52.3809f,100.0f}, - {28.5714f,0.0f} -}; - -static const SFG_StrokeVertex ch87st2[] = -{ - {52.3809f,100.0f}, - {76.1905f,0.0f} -}; - -static const SFG_StrokeVertex ch87st3[] = -{ - {100.0f,100.0f}, - {76.1905f,0.0f} -}; - -static const SFG_StrokeStrip ch87st[] = -{ - {2,ch87st0}, - {2,ch87st1}, - {2,ch87st2}, - {2,ch87st3} -}; - -static const SFG_StrokeChar ch87 = {104.762f,4,ch87st}; - -/* char: 0x58 */ - -static const SFG_StrokeVertex ch88st0[] = -{ - {19.0476f,100.0f}, - {85.7143f,0.0f} -}; - -static const SFG_StrokeVertex ch88st1[] = -{ - {85.7143f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeStrip ch88st[] = -{ - {2,ch88st0}, - {2,ch88st1} -}; - -static const SFG_StrokeChar ch88 = {104.762f,2,ch88st}; - -/* char: 0x59 */ - -static const SFG_StrokeVertex ch89st0[] = -{ - {14.2857f,100.0f}, - {52.3809f,52.381f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeVertex ch89st1[] = -{ - {90.4762f,100.0f}, - {52.3809f,52.381f} -}; - -static const SFG_StrokeStrip ch89st[] = -{ - {3,ch89st0}, - {2,ch89st1} -}; - -static const SFG_StrokeChar ch89 = {104.762f,2,ch89st}; - -/* char: 0x5a */ - -static const SFG_StrokeVertex ch90st0[] = -{ - {85.7143f,100.0f}, - {19.0476f,0.0f} -}; - -static const SFG_StrokeVertex ch90st1[] = -{ - {19.0476f,100.0f}, - {85.7143f,100.0f} -}; - -static const SFG_StrokeVertex ch90st2[] = -{ - {19.0476f,0.0f}, - {85.7143f,0.0f} -}; - -static const SFG_StrokeStrip ch90st[] = -{ - {2,ch90st0}, - {2,ch90st1}, - {2,ch90st2} -}; - -static const SFG_StrokeChar ch90 = {104.762f,3,ch90st}; - -/* char: 0x5b */ - -static const SFG_StrokeVertex ch91st0[] = -{ - {35.7143f,119.048f}, - {35.7143f,-33.3333f} -}; - -static const SFG_StrokeVertex ch91st1[] = -{ - {40.4762f,119.048f}, - {40.4762f,-33.3333f} -}; - -static const SFG_StrokeVertex ch91st2[] = -{ - {35.7143f,119.048f}, - {69.0476f,119.048f} -}; - -static const SFG_StrokeVertex ch91st3[] = -{ - {35.7143f,-33.3333f}, - {69.0476f,-33.3333f} -}; - -static const SFG_StrokeStrip ch91st[] = -{ - {2,ch91st0}, - {2,ch91st1}, - {2,ch91st2}, - {2,ch91st3} -}; - -static const SFG_StrokeChar ch91 = {104.762f,4,ch91st}; - -/* char: 0x5c */ - -static const SFG_StrokeVertex ch92st0[] = -{ - {19.0476f,100.0f}, - {85.7143f,-14.2857f} -}; - -static const SFG_StrokeStrip ch92st[] = -{ - {2,ch92st0} -}; - -static const SFG_StrokeChar ch92 = {104.762f,1,ch92st}; - -/* char: 0x5d */ - -static const SFG_StrokeVertex ch93st0[] = -{ - {64.2857f,119.048f}, - {64.2857f,-33.3333f} -}; - -static const SFG_StrokeVertex ch93st1[] = -{ - {69.0476f,119.048f}, - {69.0476f,-33.3333f} -}; - -static const SFG_StrokeVertex ch93st2[] = -{ - {35.7143f,119.048f}, - {69.0476f,119.048f} -}; - -static const SFG_StrokeVertex ch93st3[] = -{ - {35.7143f,-33.3333f}, - {69.0476f,-33.3333f} -}; - -static const SFG_StrokeStrip ch93st[] = -{ - {2,ch93st0}, - {2,ch93st1}, - {2,ch93st2}, - {2,ch93st3} -}; - -static const SFG_StrokeChar ch93 = {104.762f,4,ch93st}; - -/* char: 0x5e */ - -static const SFG_StrokeVertex ch94st0[] = -{ - {52.3809f,109.524f}, - {14.2857f,42.8571f} -}; - -static const SFG_StrokeVertex ch94st1[] = -{ - {52.3809f,109.524f}, - {90.4762f,42.8571f} -}; - -static const SFG_StrokeStrip ch94st[] = -{ - {2,ch94st0}, - {2,ch94st1} -}; - -static const SFG_StrokeChar ch94 = {104.762f,2,ch94st}; - -/* char: 0x5f */ - -static const SFG_StrokeVertex ch95st0[] = -{ - {0,-33.3333f}, - {104.762f,-33.3333f}, - {104.762f,-28.5714f}, - {0,-28.5714f}, - {0,-33.3333f} -}; - -static const SFG_StrokeStrip ch95st[] = -{ - {5,ch95st0} -}; - -static const SFG_StrokeChar ch95 = {104.762f,1,ch95st}; - -/* char: 0x60 */ - -static const SFG_StrokeVertex ch96st0[] = -{ - {42.8572f,100.0f}, - {66.6667f,71.4286f} -}; - -static const SFG_StrokeVertex ch96st1[] = -{ - {42.8572f,100.0f}, - {38.0953f,95.2381f}, - {66.6667f,71.4286f} -}; - -static const SFG_StrokeStrip ch96st[] = -{ - {2,ch96st0}, - {3,ch96st1} -}; - -static const SFG_StrokeChar ch96 = {104.762f,2,ch96st}; - -/* char: 0x61 */ - -static const SFG_StrokeVertex ch97st0[] = -{ - {80.9524f,66.6667f}, - {80.9524f,0.0f} -}; - -static const SFG_StrokeVertex ch97st1[] = -{ - {80.9524f,52.381f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.619f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.381f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.619f,0.0f}, - {61.9047f,0.0f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const SFG_StrokeStrip ch97st[] = -{ - {2,ch97st0}, - {14,ch97st1} -}; - -static const SFG_StrokeChar ch97 = {104.762f,2,ch97st}; - -/* char: 0x62 */ - -static const SFG_StrokeVertex ch98st0[] = -{ - {23.8095f,100.0f}, - {23.8095f,0.0f} -}; - -static const SFG_StrokeVertex ch98st1[] = -{ - {23.8095f,52.381f}, - {33.3333f,61.9048f}, - {42.8571f,66.6667f}, - {57.1428f,66.6667f}, - {66.6666f,61.9048f}, - {76.1905f,52.381f}, - {80.9524f,38.0952f}, - {80.9524f,28.5714f}, - {76.1905f,14.2857f}, - {66.6666f,4.7619f}, - {57.1428f,0.0f}, - {42.8571f,0.0f}, - {33.3333f,4.7619f}, - {23.8095f,14.2857f} -}; - -static const SFG_StrokeStrip ch98st[] = -{ - {2,ch98st0}, - {14,ch98st1} -}; - -static const SFG_StrokeChar ch98 = {104.762f,2,ch98st}; - -/* char: 0x63 */ - -static const SFG_StrokeVertex ch99st0[] = -{ - {80.9524f,52.381f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.619f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.381f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.619f,0.0f}, - {61.9047f,0.0f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const SFG_StrokeStrip ch99st[] = -{ - {14,ch99st0} -}; - -static const SFG_StrokeChar ch99 = {104.762f,1,ch99st}; - -/* char: 0x64 */ - -static const SFG_StrokeVertex ch100st0[] = -{ - {80.9524f,100.0f}, - {80.9524f,0.0f} -}; - -static const SFG_StrokeVertex ch100st1[] = -{ - {80.9524f,52.381f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.619f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.381f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.619f,0.0f}, - {61.9047f,0.0f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const SFG_StrokeStrip ch100st[] = -{ - {2,ch100st0}, - {14,ch100st1} -}; - -static const SFG_StrokeChar ch100 = {104.762f,2,ch100st}; - -/* char: 0x65 */ - -static const SFG_StrokeVertex ch101st0[] = -{ - {23.8095f,38.0952f}, - {80.9524f,38.0952f}, - {80.9524f,47.619f}, - {76.1905f,57.1429f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.619f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.381f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.619f,0.0f}, - {61.9047f,0.0f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const SFG_StrokeStrip ch101st[] = -{ - {17,ch101st0} -}; - -static const SFG_StrokeChar ch101 = {104.762f,1,ch101st}; - -/* char: 0x66 */ - -static const SFG_StrokeVertex ch102st0[] = -{ - {71.4286f,100.0f}, - {61.9048f,100.0f}, - {52.381f,95.2381f}, - {47.6191f,80.9524f}, - {47.6191f,0.0f} -}; - -static const SFG_StrokeVertex ch102st1[] = -{ - {33.3334f,66.6667f}, - {66.6667f,66.6667f} -}; - -static const SFG_StrokeStrip ch102st[] = -{ - {5,ch102st0}, - {2,ch102st1} -}; - -static const SFG_StrokeChar ch102 = {104.762f,2,ch102st}; - -/* char: 0x67 */ - -static const SFG_StrokeVertex ch103st0[] = -{ - {80.9524f,66.6667f}, - {80.9524f,-9.5238f}, - {76.1905f,-23.8095f}, - {71.4285f,-28.5714f}, - {61.9047f,-33.3333f}, - {47.619f,-33.3333f}, - {38.0952f,-28.5714f} -}; - -static const SFG_StrokeVertex ch103st1[] = -{ - {80.9524f,52.381f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.619f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.381f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.619f,0.0f}, - {61.9047f,0.0f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const SFG_StrokeStrip ch103st[] = -{ - {7,ch103st0}, - {14,ch103st1} -}; - -static const SFG_StrokeChar ch103 = {104.762f,2,ch103st}; - -/* char: 0x68 */ - -static const SFG_StrokeVertex ch104st0[] = -{ - {26.1905f,100.0f}, - {26.1905f,0.0f} -}; - -static const SFG_StrokeVertex ch104st1[] = -{ - {26.1905f,47.619f}, - {40.4762f,61.9048f}, - {50.0f,66.6667f}, - {64.2857f,66.6667f}, - {73.8095f,61.9048f}, - {78.5715f,47.619f}, - {78.5715f,0.0f} -}; - -static const SFG_StrokeStrip ch104st[] = -{ - {2,ch104st0}, - {7,ch104st1} -}; - -static const SFG_StrokeChar ch104 = {104.762f,2,ch104st}; - -/* char: 0x69 */ - -static const SFG_StrokeVertex ch105st0[] = -{ - {47.6191f,100.0f}, - {52.381f,95.2381f}, - {57.1429f,100.0f}, - {52.381f,104.762f}, - {47.6191f,100.0f} -}; - -static const SFG_StrokeVertex ch105st1[] = -{ - {52.381f,66.6667f}, - {52.381f,0.0f} -}; - -static const SFG_StrokeStrip ch105st[] = -{ - {5,ch105st0}, - {2,ch105st1} -}; - -static const SFG_StrokeChar ch105 = {104.762f,2,ch105st}; - -/* char: 0x6a */ - -static const SFG_StrokeVertex ch106st0[] = -{ - {57.1429f,100.0f}, - {61.9048f,95.2381f}, - {66.6667f,100.0f}, - {61.9048f,104.762f}, - {57.1429f,100.0f} -}; - -static const SFG_StrokeVertex ch106st1[] = -{ - {61.9048f,66.6667f}, - {61.9048f,-14.2857f}, - {57.1429f,-28.5714f}, - {47.6191f,-33.3333f}, - {38.0953f,-33.3333f} -}; - -static const SFG_StrokeStrip ch106st[] = -{ - {5,ch106st0}, - {5,ch106st1} -}; - -static const SFG_StrokeChar ch106 = {104.762f,2,ch106st}; - -/* char: 0x6b */ - -static const SFG_StrokeVertex ch107st0[] = -{ - {26.1905f,100.0f}, - {26.1905f,0.0f} -}; - -static const SFG_StrokeVertex ch107st1[] = -{ - {73.8095f,66.6667f}, - {26.1905f,19.0476f} -}; - -static const SFG_StrokeVertex ch107st2[] = -{ - {45.2381f,38.0952f}, - {78.5715f,0.0f} -}; - -static const SFG_StrokeStrip ch107st[] = -{ - {2,ch107st0}, - {2,ch107st1}, - {2,ch107st2} -}; - -static const SFG_StrokeChar ch107 = {104.762f,3,ch107st}; - -/* char: 0x6c */ - -static const SFG_StrokeVertex ch108st0[] = -{ - {52.381f,100.0f}, - {52.381f,0.0f} -}; - -static const SFG_StrokeStrip ch108st[] = -{ - {2,ch108st0} -}; - -static const SFG_StrokeChar ch108 = {104.762f,1,ch108st}; - -/* char: 0x6d */ - -static const SFG_StrokeVertex ch109st0[] = -{ - {0,66.6667f}, - {0,0.0f} -}; - -static const SFG_StrokeVertex ch109st1[] = -{ - {0,47.619f}, - {14.2857f,61.9048f}, - {23.8095f,66.6667f}, - {38.0952f,66.6667f}, - {47.619f,61.9048f}, - {52.381f,47.619f}, - {52.381f,0.0f} -}; - -static const SFG_StrokeVertex ch109st2[] = -{ - {52.381f,47.619f}, - {66.6667f,61.9048f}, - {76.1905f,66.6667f}, - {90.4762f,66.6667f}, - {100.0f,61.9048f}, - {104.762f,47.619f}, - {104.762f,0.0f} -}; - -static const SFG_StrokeStrip ch109st[] = -{ - {2,ch109st0}, - {7,ch109st1}, - {7,ch109st2} -}; - -static const SFG_StrokeChar ch109 = {104.762f,3,ch109st}; - -/* char: 0x6e */ - -static const SFG_StrokeVertex ch110st0[] = -{ - {26.1905f,66.6667f}, - {26.1905f,0.0f} -}; - -static const SFG_StrokeVertex ch110st1[] = -{ - {26.1905f,47.619f}, - {40.4762f,61.9048f}, - {50.0f,66.6667f}, - {64.2857f,66.6667f}, - {73.8095f,61.9048f}, - {78.5715f,47.619f}, - {78.5715f,0.0f} -}; - -static const SFG_StrokeStrip ch110st[] = -{ - {2,ch110st0}, - {7,ch110st1} -}; - -static const SFG_StrokeChar ch110 = {104.762f,2,ch110st}; - -/* char: 0x6f */ - -static const SFG_StrokeVertex ch111st0[] = -{ - {45.2381f,66.6667f}, - {35.7143f,61.9048f}, - {26.1905f,52.381f}, - {21.4286f,38.0952f}, - {21.4286f,28.5714f}, - {26.1905f,14.2857f}, - {35.7143f,4.7619f}, - {45.2381f,0.0f}, - {59.5238f,0.0f}, - {69.0476f,4.7619f}, - {78.5714f,14.2857f}, - {83.3334f,28.5714f}, - {83.3334f,38.0952f}, - {78.5714f,52.381f}, - {69.0476f,61.9048f}, - {59.5238f,66.6667f}, - {45.2381f,66.6667f} -}; - -static const SFG_StrokeStrip ch111st[] = -{ - {17,ch111st0} -}; - -static const SFG_StrokeChar ch111 = {104.762f,1,ch111st}; - -/* char: 0x70 */ - -static const SFG_StrokeVertex ch112st0[] = -{ - {23.8095f,66.6667f}, - {23.8095f,-33.3333f} -}; - -static const SFG_StrokeVertex ch112st1[] = -{ - {23.8095f,52.381f}, - {33.3333f,61.9048f}, - {42.8571f,66.6667f}, - {57.1428f,66.6667f}, - {66.6666f,61.9048f}, - {76.1905f,52.381f}, - {80.9524f,38.0952f}, - {80.9524f,28.5714f}, - {76.1905f,14.2857f}, - {66.6666f,4.7619f}, - {57.1428f,0.0f}, - {42.8571f,0.0f}, - {33.3333f,4.7619f}, - {23.8095f,14.2857f} -}; - -static const SFG_StrokeStrip ch112st[] = -{ - {2,ch112st0}, - {14,ch112st1} -}; - -static const SFG_StrokeChar ch112 = {104.762f,2,ch112st}; - -/* char: 0x71 */ - -static const SFG_StrokeVertex ch113st0[] = -{ - {80.9524f,66.6667f}, - {80.9524f,-33.3333f} -}; - -static const SFG_StrokeVertex ch113st1[] = -{ - {80.9524f,52.381f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.619f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.381f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.619f,0.0f}, - {61.9047f,0.0f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const SFG_StrokeStrip ch113st[] = -{ - {2,ch113st0}, - {14,ch113st1} -}; - -static const SFG_StrokeChar ch113 = {104.762f,2,ch113st}; - -/* char: 0x72 */ - -static const SFG_StrokeVertex ch114st0[] = -{ - {33.3334f,66.6667f}, - {33.3334f,0.0f} -}; - -static const SFG_StrokeVertex ch114st1[] = -{ - {33.3334f,38.0952f}, - {38.0953f,52.381f}, - {47.6191f,61.9048f}, - {57.1429f,66.6667f}, - {71.4286f,66.6667f} -}; - -static const SFG_StrokeStrip ch114st[] = -{ - {2,ch114st0}, - {5,ch114st1} -}; - -static const SFG_StrokeChar ch114 = {104.762f,2,ch114st}; - -/* char: 0x73 */ - -static const SFG_StrokeVertex ch115st0[] = -{ - {78.5715f,52.381f}, - {73.8095f,61.9048f}, - {59.5238f,66.6667f}, - {45.2381f,66.6667f}, - {30.9524f,61.9048f}, - {26.1905f,52.381f}, - {30.9524f,42.8571f}, - {40.4762f,38.0952f}, - {64.2857f,33.3333f}, - {73.8095f,28.5714f}, - {78.5715f,19.0476f}, - {78.5715f,14.2857f}, - {73.8095f,4.7619f}, - {59.5238f,0.0f}, - {45.2381f,0.0f}, - {30.9524f,4.7619f}, - {26.1905f,14.2857f} -}; - -static const SFG_StrokeStrip ch115st[] = -{ - {17,ch115st0} -}; - -static const SFG_StrokeChar ch115 = {104.762f,1,ch115st}; - -/* char: 0x74 */ - -static const SFG_StrokeVertex ch116st0[] = -{ - {47.6191f,100.0f}, - {47.6191f,19.0476f}, - {52.381f,4.7619f}, - {61.9048f,0.0f}, - {71.4286f,0.0f} -}; - -static const SFG_StrokeVertex ch116st1[] = -{ - {33.3334f,66.6667f}, - {66.6667f,66.6667f} -}; - -static const SFG_StrokeStrip ch116st[] = -{ - {5,ch116st0}, - {2,ch116st1} -}; - -static const SFG_StrokeChar ch116 = {104.762f,2,ch116st}; - -/* char: 0x75 */ - -static const SFG_StrokeVertex ch117st0[] = -{ - {26.1905f,66.6667f}, - {26.1905f,19.0476f}, - {30.9524f,4.7619f}, - {40.4762f,0.0f}, - {54.7619f,0.0f}, - {64.2857f,4.7619f}, - {78.5715f,19.0476f} -}; - -static const SFG_StrokeVertex ch117st1[] = -{ - {78.5715f,66.6667f}, - {78.5715f,0.0f} -}; - -static const SFG_StrokeStrip ch117st[] = -{ - {7,ch117st0}, - {2,ch117st1} -}; - -static const SFG_StrokeChar ch117 = {104.762f,2,ch117st}; - -/* char: 0x76 */ - -static const SFG_StrokeVertex ch118st0[] = -{ - {23.8095f,66.6667f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeVertex ch118st1[] = -{ - {80.9524f,66.6667f}, - {52.3809f,0.0f} -}; - -static const SFG_StrokeStrip ch118st[] = -{ - {2,ch118st0}, - {2,ch118st1} -}; - -static const SFG_StrokeChar ch118 = {104.762f,2,ch118st}; - -/* char: 0x77 */ - -static const SFG_StrokeVertex ch119st0[] = -{ - {14.2857f,66.6667f}, - {33.3333f,0.0f} -}; - -static const SFG_StrokeVertex ch119st1[] = -{ - {52.3809f,66.6667f}, - {33.3333f,0.0f} -}; - -static const SFG_StrokeVertex ch119st2[] = -{ - {52.3809f,66.6667f}, - {71.4286f,0.0f} -}; - -static const SFG_StrokeVertex ch119st3[] = -{ - {90.4762f,66.6667f}, - {71.4286f,0.0f} -}; - -static const SFG_StrokeStrip ch119st[] = -{ - {2,ch119st0}, - {2,ch119st1}, - {2,ch119st2}, - {2,ch119st3} -}; - -static const SFG_StrokeChar ch119 = {104.762f,4,ch119st}; - -/* char: 0x78 */ - -static const SFG_StrokeVertex ch120st0[] = -{ - {26.1905f,66.6667f}, - {78.5715f,0.0f} -}; - -static const SFG_StrokeVertex ch120st1[] = -{ - {78.5715f,66.6667f}, - {26.1905f,0.0f} -}; - -static const SFG_StrokeStrip ch120st[] = -{ - {2,ch120st0}, - {2,ch120st1} -}; - -static const SFG_StrokeChar ch120 = {104.762f,2,ch120st}; - -/* char: 0x79 */ - -static const SFG_StrokeVertex ch121st0[] = -{ - {26.1905f,66.6667f}, - {54.7619f,0.0f} -}; - -static const SFG_StrokeVertex ch121st1[] = -{ - {83.3334f,66.6667f}, - {54.7619f,0.0f}, - {45.2381f,-19.0476f}, - {35.7143f,-28.5714f}, - {26.1905f,-33.3333f}, - {21.4286f,-33.3333f} -}; - -static const SFG_StrokeStrip ch121st[] = -{ - {2,ch121st0}, - {6,ch121st1} -}; - -static const SFG_StrokeChar ch121 = {104.762f,2,ch121st}; - -/* char: 0x7a */ - -static const SFG_StrokeVertex ch122st0[] = -{ - {78.5715f,66.6667f}, - {26.1905f,0.0f} -}; - -static const SFG_StrokeVertex ch122st1[] = -{ - {26.1905f,66.6667f}, - {78.5715f,66.6667f} -}; - -static const SFG_StrokeVertex ch122st2[] = -{ - {26.1905f,0.0f}, - {78.5715f,0.0f} -}; - -static const SFG_StrokeStrip ch122st[] = -{ - {2,ch122st0}, - {2,ch122st1}, - {2,ch122st2} -}; - -static const SFG_StrokeChar ch122 = {104.762f,3,ch122st}; - -/* char: 0x7b */ - -static const SFG_StrokeVertex ch123st0[] = -{ - {64.2857f,119.048f}, - {54.7619f,114.286f}, - {50.0f,109.524f}, - {45.2381f,100.0f}, - {45.2381f,90.4762f}, - {50.0f,80.9524f}, - {54.7619f,76.1905f}, - {59.5238f,66.6667f}, - {59.5238f,57.1429f}, - {50.0f,47.619f} -}; - -static const SFG_StrokeVertex ch123st1[] = -{ - {54.7619f,114.286f}, - {50.0f,104.762f}, - {50.0f,95.2381f}, - {54.7619f,85.7143f}, - {59.5238f,80.9524f}, - {64.2857f,71.4286f}, - {64.2857f,61.9048f}, - {59.5238f,52.381f}, - {40.4762f,42.8571f}, - {59.5238f,33.3333f}, - {64.2857f,23.8095f}, - {64.2857f,14.2857f}, - {59.5238f,4.7619f}, - {54.7619f,0.0f}, - {50.0f,-9.5238f}, - {50.0f,-19.0476f}, - {54.7619f,-28.5714f} -}; - -static const SFG_StrokeVertex ch123st2[] = -{ - {50.0f,38.0952f}, - {59.5238f,28.5714f}, - {59.5238f,19.0476f}, - {54.7619f,9.5238f}, - {50.0f,4.7619f}, - {45.2381f,-4.7619f}, - {45.2381f,-14.2857f}, - {50.0f,-23.8095f}, - {54.7619f,-28.5714f}, - {64.2857f,-33.3333f} -}; - -static const SFG_StrokeStrip ch123st[] = -{ - {10,ch123st0}, - {17,ch123st1}, - {10,ch123st2} -}; - -static const SFG_StrokeChar ch123 = {104.762f,3,ch123st}; - -/* char: 0x7c */ - -static const SFG_StrokeVertex ch124st0[] = -{ - {52.381f,119.048f}, - {52.381f,-33.3333f} -}; - -static const SFG_StrokeStrip ch124st[] = -{ - {2,ch124st0} -}; - -static const SFG_StrokeChar ch124 = {104.762f,1,ch124st}; - -/* char: 0x7d */ - -static const SFG_StrokeVertex ch125st0[] = -{ - {40.4762f,119.048f}, - {50.0f,114.286f}, - {54.7619f,109.524f}, - {59.5238f,100.0f}, - {59.5238f,90.4762f}, - {54.7619f,80.9524f}, - {50.0f,76.1905f}, - {45.2381f,66.6667f}, - {45.2381f,57.1429f}, - {54.7619f,47.619f} -}; - -static const SFG_StrokeVertex ch125st1[] = -{ - {50.0f,114.286f}, - {54.7619f,104.762f}, - {54.7619f,95.2381f}, - {50.0f,85.7143f}, - {45.2381f,80.9524f}, - {40.4762f,71.4286f}, - {40.4762f,61.9048f}, - {45.2381f,52.381f}, - {64.2857f,42.8571f}, - {45.2381f,33.3333f}, - {40.4762f,23.8095f}, - {40.4762f,14.2857f}, - {45.2381f,4.7619f}, - {50.0f,0.0f}, - {54.7619f,-9.5238f}, - {54.7619f,-19.0476f}, - {50.0f,-28.5714f} -}; - -static const SFG_StrokeVertex ch125st2[] = -{ - {54.7619f,38.0952f}, - {45.2381f,28.5714f}, - {45.2381f,19.0476f}, - {50.0f,9.5238f}, - {54.7619f,4.7619f}, - {59.5238f,-4.7619f}, - {59.5238f,-14.2857f}, - {54.7619f,-23.8095f}, - {50.0f,-28.5714f}, - {40.4762f,-33.3333f} -}; - -static const SFG_StrokeStrip ch125st[] = -{ - {10,ch125st0}, - {17,ch125st1}, - {10,ch125st2} -}; - -static const SFG_StrokeChar ch125 = {104.762f,3,ch125st}; - -/* char: 0x7e */ - -static const SFG_StrokeVertex ch126st0[] = -{ - {9.5238f,28.5714f}, - {9.5238f,38.0952f}, - {14.2857f,52.381f}, - {23.8095f,57.1429f}, - {33.3333f,57.1429f}, - {42.8571f,52.381f}, - {61.9048f,38.0952f}, - {71.4286f,33.3333f}, - {80.9524f,33.3333f}, - {90.4762f,38.0952f}, - {95.2381f,47.619f} -}; - -static const SFG_StrokeVertex ch126st1[] = -{ - {9.5238f,38.0952f}, - {14.2857f,47.619f}, - {23.8095f,52.381f}, - {33.3333f,52.381f}, - {42.8571f,47.619f}, - {61.9048f,33.3333f}, - {71.4286f,28.5714f}, - {80.9524f,28.5714f}, - {90.4762f,33.3333f}, - {95.2381f,47.619f}, - {95.2381f,57.1429f} -}; - -static const SFG_StrokeStrip ch126st[] = -{ - {11,ch126st0}, - {11,ch126st1} -}; - -static const SFG_StrokeChar ch126 = {104.762f,2,ch126st}; - -/* char: 0x7f */ - -static const SFG_StrokeVertex ch127st0[] = -{ - {71.4286f,100.0f}, - {33.3333f,-33.3333f} -}; - -static const SFG_StrokeVertex ch127st1[] = -{ - {47.619f,66.6667f}, - {33.3333f,61.9048f}, - {23.8095f,52.381f}, - {19.0476f,38.0952f}, - {19.0476f,23.8095f}, - {23.8095f,14.2857f}, - {33.3333f,4.7619f}, - {47.619f,0.0f}, - {57.1428f,0.0f}, - {71.4286f,4.7619f}, - {80.9524f,14.2857f}, - {85.7143f,28.5714f}, - {85.7143f,42.8571f}, - {80.9524f,52.381f}, - {71.4286f,61.9048f}, - {57.1428f,66.6667f}, - {47.619f,66.6667f} -}; - -static const SFG_StrokeStrip ch127st[] = -{ - {2,ch127st0}, - {17,ch127st1} -}; - -static const SFG_StrokeChar ch127 = {104.762f,2,ch127st}; - -static const SFG_StrokeChar *chars[] = -{ - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, &ch127 -}; - -const SFG_StrokeFont fgStrokeMonoRoman = {"MonoRoman",128,152.381f,chars}; diff --git a/extern/freeglut/src/fg_stroke_roman.c b/extern/freeglut/src/fg_stroke_roman.c deleted file mode 100644 index 6bd4739e..00000000 --- a/extern/freeglut/src/fg_stroke_roman.c +++ /dev/null @@ -1,2849 +0,0 @@ -/* - * fg_stroke_roman.c - * - * freeglut Roman stroke font definition - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* This file has been automatically generated by the genstroke utility. */ - -#include -#include "fg_internal.h" - -/* char: 0x20 */ - -static const SFG_StrokeStrip ch32st[] = -{ - { 0, NULL } -}; - -static const SFG_StrokeChar ch32 = {104.762f,0,ch32st}; - -/* char: 0x21 */ - -static const SFG_StrokeVertex ch33st0[] = -{ - {13.3819f,100.0f}, - {13.3819f,33.3333f} -}; - -static const SFG_StrokeVertex ch33st1[] = -{ - {13.3819f,9.5238f}, - {8.62f,4.7619f}, - {13.3819f,0.0f}, - {18.1438f,4.7619f}, - {13.3819f,9.5238f} -}; - -static const SFG_StrokeStrip ch33st[] = -{ - {2,ch33st0}, - {5,ch33st1} -}; - -static const SFG_StrokeChar ch33 = {26.6238f,2,ch33st}; - -/* char: 0x22 */ - -static const SFG_StrokeVertex ch34st0[] = -{ - {4.02f,100.0f}, - {4.02f,66.6667f} -}; - -static const SFG_StrokeVertex ch34st1[] = -{ - {42.1152f,100.0f}, - {42.1152f,66.6667f} -}; - -static const SFG_StrokeStrip ch34st[] = -{ - {2,ch34st0}, - {2,ch34st1} -}; - -static const SFG_StrokeChar ch34 = {51.4352f,2,ch34st}; - -/* char: 0x23 */ - -static const SFG_StrokeVertex ch35st0[] = -{ - {41.2952f,119.048f}, - {7.9619f,-33.3333f} -}; - -static const SFG_StrokeVertex ch35st1[] = -{ - {69.8667f,119.048f}, - {36.5333f,-33.3333f} -}; - -static const SFG_StrokeVertex ch35st2[] = -{ - {7.9619f,57.1429f}, - {74.6286f,57.1429f} -}; - -static const SFG_StrokeVertex ch35st3[] = -{ - {3.2f,28.5714f}, - {69.8667f,28.5714f} -}; - -static const SFG_StrokeStrip ch35st[] = -{ - {2,ch35st0}, - {2,ch35st1}, - {2,ch35st2}, - {2,ch35st3} -}; - -static const SFG_StrokeChar ch35 = {79.4886f,4,ch35st}; - -/* char: 0x24 */ - -static const SFG_StrokeVertex ch36st0[] = -{ - {28.6295f,119.048f}, - {28.6295f,-19.0476f} -}; - -static const SFG_StrokeVertex ch36st1[] = -{ - {47.6771f,119.048f}, - {47.6771f,-19.0476f} -}; - -static const SFG_StrokeVertex ch36st2[] = -{ - {71.4867f,85.7143f}, - {61.9629f,95.2381f}, - {47.6771f,100.0f}, - {28.6295f,100.0f}, - {14.3438f,95.2381f}, - {4.82f,85.7143f}, - {4.82f,76.1905f}, - {9.5819f,66.6667f}, - {14.3438f,61.9048f}, - {23.8676f,57.1429f}, - {52.439f,47.619f}, - {61.9629f,42.8571f}, - {66.7248f,38.0952f}, - {71.4867f,28.5714f}, - {71.4867f,14.2857f}, - {61.9629f,4.7619f}, - {47.6771f,0.0f}, - {28.6295f,0.0f}, - {14.3438f,4.7619f}, - {4.82f,14.2857f} -}; - -static const SFG_StrokeStrip ch36st[] = -{ - {2,ch36st0}, - {2,ch36st1}, - {20,ch36st2} -}; - -static const SFG_StrokeChar ch36 = {76.2067f,3,ch36st}; - -/* char: 0x25 */ - -static const SFG_StrokeVertex ch37st0[] = -{ - {92.0743f,100.0f}, - {6.36f,0.0f} -}; - -static const SFG_StrokeVertex ch37st1[] = -{ - {30.1695f,100.0f}, - {39.6933f,90.4762f}, - {39.6933f,80.9524f}, - {34.9314f,71.4286f}, - {25.4076f,66.6667f}, - {15.8838f,66.6667f}, - {6.36f,76.1905f}, - {6.36f,85.7143f}, - {11.1219f,95.2381f}, - {20.6457f,100.0f}, - {30.1695f,100.0f}, - {39.6933f,95.2381f}, - {53.979f,90.4762f}, - {68.2648f,90.4762f}, - {82.5505f,95.2381f}, - {92.0743f,100.0f} -}; - -static const SFG_StrokeVertex ch37st2[] = -{ - {73.0267f,33.3333f}, - {63.5029f,28.5714f}, - {58.741f,19.0476f}, - {58.741f,9.5238f}, - {68.2648f,0.0f}, - {77.7886f,0.0f}, - {87.3124f,4.7619f}, - {92.0743f,14.2857f}, - {92.0743f,23.8095f}, - {82.5505f,33.3333f}, - {73.0267f,33.3333f} -}; - -static const SFG_StrokeStrip ch37st[] = -{ - {2,ch37st0}, - {16,ch37st1}, - {11,ch37st2} -}; - -static const SFG_StrokeChar ch37 = {96.5743f,3,ch37st}; - -/* char: 0x26 */ - -static const SFG_StrokeVertex ch38st0[] = -{ - {101.218f,57.1429f}, - {101.218f,61.9048f}, - {96.4562f,66.6667f}, - {91.6943f,66.6667f}, - {86.9324f,61.9048f}, - {82.1705f,52.381f}, - {72.6467f,28.5714f}, - {63.1229f,14.2857f}, - {53.599f,4.7619f}, - {44.0752f,0.0f}, - {25.0276f,0.0f}, - {15.5038f,4.7619f}, - {10.7419f,9.5238f}, - {5.98f,19.0476f}, - {5.98f,28.5714f}, - {10.7419f,38.0952f}, - {15.5038f,42.8571f}, - {48.8371f,61.9048f}, - {53.599f,66.6667f}, - {58.361f,76.1905f}, - {58.361f,85.7143f}, - {53.599f,95.2381f}, - {44.0752f,100.0f}, - {34.5514f,95.2381f}, - {29.7895f,85.7143f}, - {29.7895f,76.1905f}, - {34.5514f,61.9048f}, - {44.0752f,47.619f}, - {67.8848f,14.2857f}, - {77.4086f,4.7619f}, - {86.9324f,0.0f}, - {96.4562f,0.0f}, - {101.218f,4.7619f}, - {101.218f,9.5238f} -}; - -static const SFG_StrokeStrip ch38st[] = -{ - {34,ch38st0} -}; - -static const SFG_StrokeChar ch38 = {101.758f,1,ch38st}; - -/* char: 0x27 */ - -static const SFG_StrokeVertex ch39st0[] = -{ - {4.44f,100.0f}, - {4.44f,66.6667f} -}; - -static const SFG_StrokeStrip ch39st[] = -{ - {2,ch39st0} -}; - -static const SFG_StrokeChar ch39 = {13.62f,1,ch39st}; - -/* char: 0x28 */ - -static const SFG_StrokeVertex ch40st0[] = -{ - {40.9133f,119.048f}, - {31.3895f,109.524f}, - {21.8657f,95.2381f}, - {12.3419f,76.1905f}, - {7.58f,52.381f}, - {7.58f,33.3333f}, - {12.3419f,9.5238f}, - {21.8657f,-9.5238f}, - {31.3895f,-23.8095f}, - {40.9133f,-33.3333f} -}; - -static const SFG_StrokeStrip ch40st[] = -{ - {10,ch40st0} -}; - -static const SFG_StrokeChar ch40 = {47.1733f,1,ch40st}; - -/* char: 0x29 */ - -static const SFG_StrokeVertex ch41st0[] = -{ - {5.28f,119.048f}, - {14.8038f,109.524f}, - {24.3276f,95.2381f}, - {33.8514f,76.1905f}, - {38.6133f,52.381f}, - {38.6133f,33.3333f}, - {33.8514f,9.5238f}, - {24.3276f,-9.5238f}, - {14.8038f,-23.8095f}, - {5.28f,-33.3333f} -}; - -static const SFG_StrokeStrip ch41st[] = -{ - {10,ch41st0} -}; - -static const SFG_StrokeChar ch41 = {47.5333f,1,ch41st}; - -/* char: 0x2a */ - -static const SFG_StrokeVertex ch42st0[] = -{ - {30.7695f,71.4286f}, - {30.7695f,14.2857f} -}; - -static const SFG_StrokeVertex ch42st1[] = -{ - {6.96f,57.1429f}, - {54.579f,28.5714f} -}; - -static const SFG_StrokeVertex ch42st2[] = -{ - {54.579f,57.1429f}, - {6.96f,28.5714f} -}; - -static const SFG_StrokeStrip ch42st[] = -{ - {2,ch42st0}, - {2,ch42st1}, - {2,ch42st2} -}; - -static const SFG_StrokeChar ch42 = {59.439f,3,ch42st}; - -/* char: 0x2b */ - -static const SFG_StrokeVertex ch43st0[] = -{ - {48.8371f,85.7143f}, - {48.8371f,0.0f} -}; - -static const SFG_StrokeVertex ch43st1[] = -{ - {5.98f,42.8571f}, - {91.6943f,42.8571f} -}; - -static const SFG_StrokeStrip ch43st[] = -{ - {2,ch43st0}, - {2,ch43st1} -}; - -static const SFG_StrokeChar ch43 = {97.2543f,2,ch43st}; - -/* char: 0x2c */ - -static const SFG_StrokeVertex ch44st0[] = -{ - {18.2838f,4.7619f}, - {13.5219f,0.0f}, - {8.76f,4.7619f}, - {13.5219f,9.5238f}, - {18.2838f,4.7619f}, - {18.2838f,-4.7619f}, - {13.5219f,-14.2857f}, - {8.76f,-19.0476f} -}; - -static const SFG_StrokeStrip ch44st[] = -{ - {8,ch44st0} -}; - -static const SFG_StrokeChar ch44 = {26.0638f,1,ch44st}; - -/* char: 0x2d */ - -static const SFG_StrokeVertex ch45st0[] = -{ - {7.38f,42.8571f}, - {93.0943f,42.8571f} -}; - -static const SFG_StrokeStrip ch45st[] = -{ - {2,ch45st0} -}; - -static const SFG_StrokeChar ch45 = {100.754f,1,ch45st}; - -/* char: 0x2e */ - -static const SFG_StrokeVertex ch46st0[] = -{ - {13.1019f,9.5238f}, - {8.34f,4.7619f}, - {13.1019f,0.0f}, - {17.8638f,4.7619f}, - {13.1019f,9.5238f} -}; - -static const SFG_StrokeStrip ch46st[] = -{ - {5,ch46st0} -}; - -static const SFG_StrokeChar ch46 = {26.4838f,1,ch46st}; - -/* char: 0x2f */ - -static const SFG_StrokeVertex ch47st0[] = -{ - {7.24f,-14.2857f}, - {73.9067f,100.0f} -}; - -static const SFG_StrokeStrip ch47st[] = -{ - {2,ch47st0} -}; - -static const SFG_StrokeChar ch47 = {82.1067f,1,ch47st}; - -/* char: 0x30 */ - -static const SFG_StrokeVertex ch48st0[] = -{ - {33.5514f,100.0f}, - {19.2657f,95.2381f}, - {9.7419f,80.9524f}, - {4.98f,57.1429f}, - {4.98f,42.8571f}, - {9.7419f,19.0476f}, - {19.2657f,4.7619f}, - {33.5514f,0.0f}, - {43.0752f,0.0f}, - {57.361f,4.7619f}, - {66.8848f,19.0476f}, - {71.6467f,42.8571f}, - {71.6467f,57.1429f}, - {66.8848f,80.9524f}, - {57.361f,95.2381f}, - {43.0752f,100.0f}, - {33.5514f,100.0f} -}; - -static const SFG_StrokeStrip ch48st[] = -{ - {17,ch48st0} -}; - -static const SFG_StrokeChar ch48 = {77.0667f,1,ch48st}; - -/* char: 0x31 */ - -static const SFG_StrokeVertex ch49st0[] = -{ - {11.82f,80.9524f}, - {21.3438f,85.7143f}, - {35.6295f,100.0f}, - {35.6295f,0.0f} -}; - -static const SFG_StrokeStrip ch49st[] = -{ - {4,ch49st0} -}; - -static const SFG_StrokeChar ch49 = {66.5295f,1,ch49st}; - -/* char: 0x32 */ - -static const SFG_StrokeVertex ch50st0[] = -{ - {10.1819f,76.1905f}, - {10.1819f,80.9524f}, - {14.9438f,90.4762f}, - {19.7057f,95.2381f}, - {29.2295f,100.0f}, - {48.2771f,100.0f}, - {57.801f,95.2381f}, - {62.5629f,90.4762f}, - {67.3248f,80.9524f}, - {67.3248f,71.4286f}, - {62.5629f,61.9048f}, - {53.039f,47.619f}, - {5.42f,0.0f}, - {72.0867f,0.0f} -}; - -static const SFG_StrokeStrip ch50st[] = -{ - {14,ch50st0} -}; - -static const SFG_StrokeChar ch50 = {77.6467f,1,ch50st}; - -/* char: 0x33 */ - -static const SFG_StrokeVertex ch51st0[] = -{ - {14.5238f,100.0f}, - {66.9048f,100.0f}, - {38.3333f,61.9048f}, - {52.619f,61.9048f}, - {62.1429f,57.1429f}, - {66.9048f,52.381f}, - {71.6667f,38.0952f}, - {71.6667f,28.5714f}, - {66.9048f,14.2857f}, - {57.381f,4.7619f}, - {43.0952f,0.0f}, - {28.8095f,0.0f}, - {14.5238f,4.7619f}, - {9.7619f,9.5238f}, - {5.0f,19.0476f} -}; - -static const SFG_StrokeStrip ch51st[] = -{ - {15,ch51st0} -}; - -static const SFG_StrokeChar ch51 = {77.0467f,1,ch51st}; - -/* char: 0x34 */ - -static const SFG_StrokeVertex ch52st0[] = -{ - {51.499f,100.0f}, - {3.88f,33.3333f}, - {75.3086f,33.3333f} -}; - -static const SFG_StrokeVertex ch52st1[] = -{ - {51.499f,100.0f}, - {51.499f,0.0f} -}; - -static const SFG_StrokeStrip ch52st[] = -{ - {3,ch52st0}, - {2,ch52st1} -}; - -static const SFG_StrokeChar ch52 = {80.1686f,2,ch52st}; - -/* char: 0x35 */ - -static const SFG_StrokeVertex ch53st0[] = -{ - {62.0029f,100.0f}, - {14.3838f,100.0f}, - {9.6219f,57.1429f}, - {14.3838f,61.9048f}, - {28.6695f,66.6667f}, - {42.9552f,66.6667f}, - {57.241f,61.9048f}, - {66.7648f,52.381f}, - {71.5267f,38.0952f}, - {71.5267f,28.5714f}, - {66.7648f,14.2857f}, - {57.241f,4.7619f}, - {42.9552f,0.0f}, - {28.6695f,0.0f}, - {14.3838f,4.7619f}, - {9.6219f,9.5238f}, - {4.86f,19.0476f} -}; - -static const SFG_StrokeStrip ch53st[] = -{ - {17,ch53st0} -}; - -static const SFG_StrokeChar ch53 = {77.6867f,1,ch53st}; - -/* char: 0x36 */ - -static const SFG_StrokeVertex ch54st0[] = -{ - {62.7229f,85.7143f}, - {57.961f,95.2381f}, - {43.6752f,100.0f}, - {34.1514f,100.0f}, - {19.8657f,95.2381f}, - {10.3419f,80.9524f}, - {5.58f,57.1429f}, - {5.58f,33.3333f}, - {10.3419f,14.2857f}, - {19.8657f,4.7619f}, - {34.1514f,0.0f}, - {38.9133f,0.0f}, - {53.199f,4.7619f}, - {62.7229f,14.2857f}, - {67.4848f,28.5714f}, - {67.4848f,33.3333f}, - {62.7229f,47.619f}, - {53.199f,57.1429f}, - {38.9133f,61.9048f}, - {34.1514f,61.9048f}, - {19.8657f,57.1429f}, - {10.3419f,47.619f}, - {5.58f,33.3333f} -}; - -static const SFG_StrokeStrip ch54st[] = -{ - {23,ch54st0} -}; - -static const SFG_StrokeChar ch54 = {73.8048f,1,ch54st}; - -/* char: 0x37 */ - -static const SFG_StrokeVertex ch55st0[] = -{ - {72.2267f,100.0f}, - {24.6076f,0.0f} -}; - -static const SFG_StrokeVertex ch55st1[] = -{ - {5.56f,100.0f}, - {72.2267f,100.0f} -}; - -static const SFG_StrokeStrip ch55st[] = -{ - {2,ch55st0}, - {2,ch55st1} -}; - -static const SFG_StrokeChar ch55 = {77.2267f,2,ch55st}; - -/* char: 0x38 */ - -static const SFG_StrokeVertex ch56st0[] = -{ - {29.4095f,100.0f}, - {15.1238f,95.2381f}, - {10.3619f,85.7143f}, - {10.3619f,76.1905f}, - {15.1238f,66.6667f}, - {24.6476f,61.9048f}, - {43.6952f,57.1429f}, - {57.981f,52.381f}, - {67.5048f,42.8571f}, - {72.2667f,33.3333f}, - {72.2667f,19.0476f}, - {67.5048f,9.5238f}, - {62.7429f,4.7619f}, - {48.4571f,0.0f}, - {29.4095f,0.0f}, - {15.1238f,4.7619f}, - {10.3619f,9.5238f}, - {5.6f,19.0476f}, - {5.6f,33.3333f}, - {10.3619f,42.8571f}, - {19.8857f,52.381f}, - {34.1714f,57.1429f}, - {53.219f,61.9048f}, - {62.7429f,66.6667f}, - {67.5048f,76.1905f}, - {67.5048f,85.7143f}, - {62.7429f,95.2381f}, - {48.4571f,100.0f}, - {29.4095f,100.0f} -}; - -static const SFG_StrokeStrip ch56st[] = -{ - {29,ch56st0} -}; - -static const SFG_StrokeChar ch56 = {77.6667f,1,ch56st}; - -/* char: 0x39 */ - -static const SFG_StrokeVertex ch57st0[] = -{ - {68.5048f,66.6667f}, - {63.7429f,52.381f}, - {54.219f,42.8571f}, - {39.9333f,38.0952f}, - {35.1714f,38.0952f}, - {20.8857f,42.8571f}, - {11.3619f,52.381f}, - {6.6f,66.6667f}, - {6.6f,71.4286f}, - {11.3619f,85.7143f}, - {20.8857f,95.2381f}, - {35.1714f,100.0f}, - {39.9333f,100.0f}, - {54.219f,95.2381f}, - {63.7429f,85.7143f}, - {68.5048f,66.6667f}, - {68.5048f,42.8571f}, - {63.7429f,19.0476f}, - {54.219f,4.7619f}, - {39.9333f,0.0f}, - {30.4095f,0.0f}, - {16.1238f,4.7619f}, - {11.3619f,14.2857f} -}; - -static const SFG_StrokeStrip ch57st[] = -{ - {23,ch57st0} -}; - -static const SFG_StrokeChar ch57 = {74.0648f,1,ch57st}; - -/* char: 0x3a */ - -static const SFG_StrokeVertex ch58st0[] = -{ - {14.0819f,66.6667f}, - {9.32f,61.9048f}, - {14.0819f,57.1429f}, - {18.8438f,61.9048f}, - {14.0819f,66.6667f} -}; - -static const SFG_StrokeVertex ch58st1[] = -{ - {14.0819f,9.5238f}, - {9.32f,4.7619f}, - {14.0819f,0.0f}, - {18.8438f,4.7619f}, - {14.0819f,9.5238f} -}; - -static const SFG_StrokeStrip ch58st[] = -{ - {5,ch58st0}, - {5,ch58st1} -}; - -static const SFG_StrokeChar ch58 = {26.2238f,2,ch58st}; - -/* char: 0x3b */ - -static const SFG_StrokeVertex ch59st0[] = -{ - {12.9619f,66.6667f}, - {8.2f,61.9048f}, - {12.9619f,57.1429f}, - {17.7238f,61.9048f}, - {12.9619f,66.6667f} -}; - -static const SFG_StrokeVertex ch59st1[] = -{ - {17.7238f,4.7619f}, - {12.9619f,0.0f}, - {8.2f,4.7619f}, - {12.9619f,9.5238f}, - {17.7238f,4.7619f}, - {17.7238f,-4.7619f}, - {12.9619f,-14.2857f}, - {8.2f,-19.0476f} -}; - -static const SFG_StrokeStrip ch59st[] = -{ - {5,ch59st0}, - {8,ch59st1} -}; - -static const SFG_StrokeChar ch59 = {26.3038f,2,ch59st}; - -/* char: 0x3c */ - -static const SFG_StrokeVertex ch60st0[] = -{ - {79.2505f,85.7143f}, - {3.06f,42.8571f}, - {79.2505f,0.0f} -}; - -static const SFG_StrokeStrip ch60st[] = -{ - {3,ch60st0} -}; - -static const SFG_StrokeChar ch60 = {81.6105f,1,ch60st}; - -/* char: 0x3d */ - -static const SFG_StrokeVertex ch61st0[] = -{ - {5.7f,57.1429f}, - {91.4143f,57.1429f} -}; - -static const SFG_StrokeVertex ch61st1[] = -{ - {5.7f,28.5714f}, - {91.4143f,28.5714f} -}; - -static const SFG_StrokeStrip ch61st[] = -{ - {2,ch61st0}, - {2,ch61st1} -}; - -static const SFG_StrokeChar ch61 = {97.2543f,2,ch61st}; - -/* char: 0x3e */ - -static const SFG_StrokeVertex ch62st0[] = -{ - {2.78f,85.7143f}, - {78.9705f,42.8571f}, - {2.78f,0.0f} -}; - -static const SFG_StrokeStrip ch62st[] = -{ - {3,ch62st0} -}; - -static const SFG_StrokeChar ch62 = {81.6105f,1,ch62st}; - -/* char: 0x3f */ - -static const SFG_StrokeVertex ch63st0[] = -{ - {8.42f,76.1905f}, - {8.42f,80.9524f}, - {13.1819f,90.4762f}, - {17.9438f,95.2381f}, - {27.4676f,100.0f}, - {46.5152f,100.0f}, - {56.039f,95.2381f}, - {60.801f,90.4762f}, - {65.5629f,80.9524f}, - {65.5629f,71.4286f}, - {60.801f,61.9048f}, - {56.039f,57.1429f}, - {36.9914f,47.619f}, - {36.9914f,33.3333f} -}; - -static const SFG_StrokeVertex ch63st1[] = -{ - {36.9914f,9.5238f}, - {32.2295f,4.7619f}, - {36.9914f,0.0f}, - {41.7533f,4.7619f}, - {36.9914f,9.5238f} -}; - -static const SFG_StrokeStrip ch63st[] = -{ - {14,ch63st0}, - {5,ch63st1} -}; - -static const SFG_StrokeChar ch63 = {73.9029f,2,ch63st}; - -/* char: 0x40 */ - -static const SFG_StrokeVertex ch64st0[] = -{ - {49.2171f,52.381f}, - {39.6933f,57.1429f}, - {30.1695f,57.1429f}, - {25.4076f,47.619f}, - {25.4076f,42.8571f}, - {30.1695f,33.3333f}, - {39.6933f,33.3333f}, - {49.2171f,38.0952f} -}; - -static const SFG_StrokeVertex ch64st1[] = -{ - {49.2171f,57.1429f}, - {49.2171f,38.0952f}, - {53.979f,33.3333f}, - {63.5029f,33.3333f}, - {68.2648f,42.8571f}, - {68.2648f,47.619f}, - {63.5029f,61.9048f}, - {53.979f,71.4286f}, - {39.6933f,76.1905f}, - {34.9314f,76.1905f}, - {20.6457f,71.4286f}, - {11.1219f,61.9048f}, - {6.36f,47.619f}, - {6.36f,42.8571f}, - {11.1219f,28.5714f}, - {20.6457f,19.0476f}, - {34.9314f,14.2857f}, - {39.6933f,14.2857f}, - {53.979f,19.0476f} -}; - -static const SFG_StrokeStrip ch64st[] = -{ - {8,ch64st0}, - {19,ch64st1} -}; - -static const SFG_StrokeChar ch64 = {74.3648f,2,ch64st}; - -/* char: 0x41 */ - -static const SFG_StrokeVertex ch65st0[] = -{ - {40.5952f,100.0f}, - {2.5f,0.0f} -}; - -static const SFG_StrokeVertex ch65st1[] = -{ - {40.5952f,100.0f}, - {78.6905f,0.0f} -}; - -static const SFG_StrokeVertex ch65st2[] = -{ - {16.7857f,33.3333f}, - {64.4048f,33.3333f} -}; - -static const SFG_StrokeStrip ch65st[] = -{ - {2,ch65st0}, - {2,ch65st1}, - {2,ch65st2} -}; - -static const SFG_StrokeChar ch65 = {80.4905f,3,ch65st}; - -/* char: 0x42 */ - -static const SFG_StrokeVertex ch66st0[] = -{ - {11.42f,100.0f}, - {11.42f,0.0f} -}; - -static const SFG_StrokeVertex ch66st1[] = -{ - {11.42f,100.0f}, - {54.2771f,100.0f}, - {68.5629f,95.2381f}, - {73.3248f,90.4762f}, - {78.0867f,80.9524f}, - {78.0867f,71.4286f}, - {73.3248f,61.9048f}, - {68.5629f,57.1429f}, - {54.2771f,52.381f} -}; - -static const SFG_StrokeVertex ch66st2[] = -{ - {11.42f,52.381f}, - {54.2771f,52.381f}, - {68.5629f,47.619f}, - {73.3248f,42.8571f}, - {78.0867f,33.3333f}, - {78.0867f,19.0476f}, - {73.3248f,9.5238f}, - {68.5629f,4.7619f}, - {54.2771f,0.0f}, - {11.42f,0.0f} -}; - -static const SFG_StrokeStrip ch66st[] = -{ - {2,ch66st0}, - {9,ch66st1}, - {10,ch66st2} -}; - -static const SFG_StrokeChar ch66 = {83.6267f,3,ch66st}; - -/* char: 0x43 */ - -static const SFG_StrokeVertex ch67st0[] = -{ - {78.0886f,76.1905f}, - {73.3267f,85.7143f}, - {63.8029f,95.2381f}, - {54.279f,100.0f}, - {35.2314f,100.0f}, - {25.7076f,95.2381f}, - {16.1838f,85.7143f}, - {11.4219f,76.1905f}, - {6.66f,61.9048f}, - {6.66f,38.0952f}, - {11.4219f,23.8095f}, - {16.1838f,14.2857f}, - {25.7076f,4.7619f}, - {35.2314f,0.0f}, - {54.279f,0.0f}, - {63.8029f,4.7619f}, - {73.3267f,14.2857f}, - {78.0886f,23.8095f} -}; - -static const SFG_StrokeStrip ch67st[] = -{ - {18,ch67st0} -}; - -static const SFG_StrokeChar ch67 = {84.4886f,1,ch67st}; - -/* char: 0x44 */ - -static const SFG_StrokeVertex ch68st0[] = -{ - {11.96f,100.0f}, - {11.96f,0.0f} -}; - -static const SFG_StrokeVertex ch68st1[] = -{ - {11.96f,100.0f}, - {45.2933f,100.0f}, - {59.579f,95.2381f}, - {69.1029f,85.7143f}, - {73.8648f,76.1905f}, - {78.6267f,61.9048f}, - {78.6267f,38.0952f}, - {73.8648f,23.8095f}, - {69.1029f,14.2857f}, - {59.579f,4.7619f}, - {45.2933f,0.0f}, - {11.96f,0.0f} -}; - -static const SFG_StrokeStrip ch68st[] = -{ - {2,ch68st0}, - {12,ch68st1} -}; - -static const SFG_StrokeChar ch68 = {85.2867f,2,ch68st}; - -/* char: 0x45 */ - -static const SFG_StrokeVertex ch69st0[] = -{ - {11.42f,100.0f}, - {11.42f,0.0f} -}; - -static const SFG_StrokeVertex ch69st1[] = -{ - {11.42f,100.0f}, - {73.3248f,100.0f} -}; - -static const SFG_StrokeVertex ch69st2[] = -{ - {11.42f,52.381f}, - {49.5152f,52.381f} -}; - -static const SFG_StrokeVertex ch69st3[] = -{ - {11.42f,0.0f}, - {73.3248f,0.0f} -}; - -static const SFG_StrokeStrip ch69st[] = -{ - {2,ch69st0}, - {2,ch69st1}, - {2,ch69st2}, - {2,ch69st3} -}; - -static const SFG_StrokeChar ch69 = {78.1848f,4,ch69st}; - -/* char: 0x46 */ - -static const SFG_StrokeVertex ch70st0[] = -{ - {11.42f,100.0f}, - {11.42f,0.0f} -}; - -static const SFG_StrokeVertex ch70st1[] = -{ - {11.42f,100.0f}, - {73.3248f,100.0f} -}; - -static const SFG_StrokeVertex ch70st2[] = -{ - {11.42f,52.381f}, - {49.5152f,52.381f} -}; - -static const SFG_StrokeStrip ch70st[] = -{ - {2,ch70st0}, - {2,ch70st1}, - {2,ch70st2} -}; - -static const SFG_StrokeChar ch70 = {78.7448f,3,ch70st}; - -/* char: 0x47 */ - -static const SFG_StrokeVertex ch71st0[] = -{ - {78.4886f,76.1905f}, - {73.7267f,85.7143f}, - {64.2029f,95.2381f}, - {54.679f,100.0f}, - {35.6314f,100.0f}, - {26.1076f,95.2381f}, - {16.5838f,85.7143f}, - {11.8219f,76.1905f}, - {7.06f,61.9048f}, - {7.06f,38.0952f}, - {11.8219f,23.8095f}, - {16.5838f,14.2857f}, - {26.1076f,4.7619f}, - {35.6314f,0.0f}, - {54.679f,0.0f}, - {64.2029f,4.7619f}, - {73.7267f,14.2857f}, - {78.4886f,23.8095f}, - {78.4886f,38.0952f} -}; - -static const SFG_StrokeVertex ch71st1[] = -{ - {54.679f,38.0952f}, - {78.4886f,38.0952f} -}; - -static const SFG_StrokeStrip ch71st[] = -{ - {19,ch71st0}, - {2,ch71st1} -}; - -static const SFG_StrokeChar ch71 = {89.7686f,2,ch71st}; - -/* char: 0x48 */ - -static const SFG_StrokeVertex ch72st0[] = -{ - {11.42f,100.0f}, - {11.42f,0.0f} -}; - -static const SFG_StrokeVertex ch72st1[] = -{ - {78.0867f,100.0f}, - {78.0867f,0.0f} -}; - -static const SFG_StrokeVertex ch72st2[] = -{ - {11.42f,52.381f}, - {78.0867f,52.381f} -}; - -static const SFG_StrokeStrip ch72st[] = -{ - {2,ch72st0}, - {2,ch72st1}, - {2,ch72st2} -}; - -static const SFG_StrokeChar ch72 = {89.0867f,3,ch72st}; - -/* char: 0x49 */ - -static const SFG_StrokeVertex ch73st0[] = -{ - {10.86f,100.0f}, - {10.86f,0.0f} -}; - -static const SFG_StrokeStrip ch73st[] = -{ - {2,ch73st0} -}; - -static const SFG_StrokeChar ch73 = {21.3f,1,ch73st}; - -/* char: 0x4a */ - -static const SFG_StrokeVertex ch74st0[] = -{ - {50.119f,100.0f}, - {50.119f,23.8095f}, - {45.3571f,9.5238f}, - {40.5952f,4.7619f}, - {31.0714f,0.0f}, - {21.5476f,0.0f}, - {12.0238f,4.7619f}, - {7.2619f,9.5238f}, - {2.5f,23.8095f}, - {2.5f,33.3333f} -}; - -static const SFG_StrokeStrip ch74st[] = -{ - {10,ch74st0} -}; - -static const SFG_StrokeChar ch74 = {59.999f,1,ch74st}; - -/* char: 0x4b */ - -static const SFG_StrokeVertex ch75st0[] = -{ - {11.28f,100.0f}, - {11.28f,0.0f} -}; - -static const SFG_StrokeVertex ch75st1[] = -{ - {77.9467f,100.0f}, - {11.28f,33.3333f} -}; - -static const SFG_StrokeVertex ch75st2[] = -{ - {35.0895f,57.1429f}, - {77.9467f,0.0f} -}; - -static const SFG_StrokeStrip ch75st[] = -{ - {2,ch75st0}, - {2,ch75st1}, - {2,ch75st2} -}; - -static const SFG_StrokeChar ch75 = {79.3267f,3,ch75st}; - -/* char: 0x4c */ - -static const SFG_StrokeVertex ch76st0[] = -{ - {11.68f,100.0f}, - {11.68f,0.0f} -}; - -static const SFG_StrokeVertex ch76st1[] = -{ - {11.68f,0.0f}, - {68.8229f,0.0f} -}; - -static const SFG_StrokeStrip ch76st[] = -{ - {2,ch76st0}, - {2,ch76st1} -}; - -static const SFG_StrokeChar ch76 = {71.3229f,2,ch76st}; - -/* char: 0x4d */ - -static const SFG_StrokeVertex ch77st0[] = -{ - {10.86f,100.0f}, - {10.86f,0.0f} -}; - -static const SFG_StrokeVertex ch77st1[] = -{ - {10.86f,100.0f}, - {48.9552f,0.0f} -}; - -static const SFG_StrokeVertex ch77st2[] = -{ - {87.0505f,100.0f}, - {48.9552f,0.0f} -}; - -static const SFG_StrokeVertex ch77st3[] = -{ - {87.0505f,100.0f}, - {87.0505f,0.0f} -}; - -static const SFG_StrokeStrip ch77st[] = -{ - {2,ch77st0}, - {2,ch77st1}, - {2,ch77st2}, - {2,ch77st3} -}; - -static const SFG_StrokeChar ch77 = {97.2105f,4,ch77st}; - -/* char: 0x4e */ - -static const SFG_StrokeVertex ch78st0[] = -{ - {11.14f,100.0f}, - {11.14f,0.0f} -}; - -static const SFG_StrokeVertex ch78st1[] = -{ - {11.14f,100.0f}, - {77.8067f,0.0f} -}; - -static const SFG_StrokeVertex ch78st2[] = -{ - {77.8067f,100.0f}, - {77.8067f,0.0f} -}; - -static const SFG_StrokeStrip ch78st[] = -{ - {2,ch78st0}, - {2,ch78st1}, - {2,ch78st2} -}; - -static const SFG_StrokeChar ch78 = {88.8067f,3,ch78st}; - -/* char: 0x4f */ - -static const SFG_StrokeVertex ch79st0[] = -{ - {34.8114f,100.0f}, - {25.2876f,95.2381f}, - {15.7638f,85.7143f}, - {11.0019f,76.1905f}, - {6.24f,61.9048f}, - {6.24f,38.0952f}, - {11.0019f,23.8095f}, - {15.7638f,14.2857f}, - {25.2876f,4.7619f}, - {34.8114f,0.0f}, - {53.859f,0.0f}, - {63.3829f,4.7619f}, - {72.9067f,14.2857f}, - {77.6686f,23.8095f}, - {82.4305f,38.0952f}, - {82.4305f,61.9048f}, - {77.6686f,76.1905f}, - {72.9067f,85.7143f}, - {63.3829f,95.2381f}, - {53.859f,100.0f}, - {34.8114f,100.0f} -}; - -static const SFG_StrokeStrip ch79st[] = -{ - {21,ch79st0} -}; - -static const SFG_StrokeChar ch79 = {88.8305f,1,ch79st}; - -/* char: 0x50 */ - -static const SFG_StrokeVertex ch80st0[] = -{ - {12.1f,100.0f}, - {12.1f,0.0f} -}; - -static const SFG_StrokeVertex ch80st1[] = -{ - {12.1f,100.0f}, - {54.9571f,100.0f}, - {69.2429f,95.2381f}, - {74.0048f,90.4762f}, - {78.7667f,80.9524f}, - {78.7667f,66.6667f}, - {74.0048f,57.1429f}, - {69.2429f,52.381f}, - {54.9571f,47.619f}, - {12.1f,47.619f} -}; - -static const SFG_StrokeStrip ch80st[] = -{ - {2,ch80st0}, - {10,ch80st1} -}; - -static const SFG_StrokeChar ch80 = {85.6667f,2,ch80st}; - -/* char: 0x51 */ - -static const SFG_StrokeVertex ch81st0[] = -{ - {33.8714f,100.0f}, - {24.3476f,95.2381f}, - {14.8238f,85.7143f}, - {10.0619f,76.1905f}, - {5.3f,61.9048f}, - {5.3f,38.0952f}, - {10.0619f,23.8095f}, - {14.8238f,14.2857f}, - {24.3476f,4.7619f}, - {33.8714f,0.0f}, - {52.919f,0.0f}, - {62.4429f,4.7619f}, - {71.9667f,14.2857f}, - {76.7286f,23.8095f}, - {81.4905f,38.0952f}, - {81.4905f,61.9048f}, - {76.7286f,76.1905f}, - {71.9667f,85.7143f}, - {62.4429f,95.2381f}, - {52.919f,100.0f}, - {33.8714f,100.0f} -}; - -static const SFG_StrokeVertex ch81st1[] = -{ - {48.1571f,19.0476f}, - {76.7286f,-9.5238f} -}; - -static const SFG_StrokeStrip ch81st[] = -{ - {21,ch81st0}, - {2,ch81st1} -}; - -static const SFG_StrokeChar ch81 = {88.0905f,2,ch81st}; - -/* char: 0x52 */ - -static const SFG_StrokeVertex ch82st0[] = -{ - {11.68f,100.0f}, - {11.68f,0.0f} -}; - -static const SFG_StrokeVertex ch82st1[] = -{ - {11.68f,100.0f}, - {54.5371f,100.0f}, - {68.8229f,95.2381f}, - {73.5848f,90.4762f}, - {78.3467f,80.9524f}, - {78.3467f,71.4286f}, - {73.5848f,61.9048f}, - {68.8229f,57.1429f}, - {54.5371f,52.381f}, - {11.68f,52.381f} -}; - -static const SFG_StrokeVertex ch82st2[] = -{ - {45.0133f,52.381f}, - {78.3467f,0.0f} -}; - -static const SFG_StrokeStrip ch82st[] = -{ - {2,ch82st0}, - {10,ch82st1}, - {2,ch82st2} -}; - -static const SFG_StrokeChar ch82 = {82.3667f,3,ch82st}; - -/* char: 0x53 */ - -static const SFG_StrokeVertex ch83st0[] = -{ - {74.6667f,85.7143f}, - {65.1429f,95.2381f}, - {50.8571f,100.0f}, - {31.8095f,100.0f}, - {17.5238f,95.2381f}, - {8.0f,85.7143f}, - {8.0f,76.1905f}, - {12.7619f,66.6667f}, - {17.5238f,61.9048f}, - {27.0476f,57.1429f}, - {55.619f,47.619f}, - {65.1429f,42.8571f}, - {69.9048f,38.0952f}, - {74.6667f,28.5714f}, - {74.6667f,14.2857f}, - {65.1429f,4.7619f}, - {50.8571f,0.0f}, - {31.8095f,0.0f}, - {17.5238f,4.7619f}, - {8.0f,14.2857f} -}; - -static const SFG_StrokeStrip ch83st[] = -{ - {20,ch83st0} -}; - -static const SFG_StrokeChar ch83 = {80.8267f,1,ch83st}; - -/* char: 0x54 */ - -static const SFG_StrokeVertex ch84st0[] = -{ - {35.6933f,100.0f}, - {35.6933f,0.0f} -}; - -static const SFG_StrokeVertex ch84st1[] = -{ - {2.36f,100.0f}, - {69.0267f,100.0f} -}; - -static const SFG_StrokeStrip ch84st[] = -{ - {2,ch84st0}, - {2,ch84st1} -}; - -static const SFG_StrokeChar ch84 = {71.9467f,2,ch84st}; - -/* char: 0x55 */ - -static const SFG_StrokeVertex ch85st0[] = -{ - {11.54f,100.0f}, - {11.54f,28.5714f}, - {16.3019f,14.2857f}, - {25.8257f,4.7619f}, - {40.1114f,0.0f}, - {49.6352f,0.0f}, - {63.921f,4.7619f}, - {73.4448f,14.2857f}, - {78.2067f,28.5714f}, - {78.2067f,100.0f} -}; - -static const SFG_StrokeStrip ch85st[] = -{ - {10,ch85st0} -}; - -static const SFG_StrokeChar ch85 = {89.4867f,1,ch85st}; - -/* char: 0x56 */ - -static const SFG_StrokeVertex ch86st0[] = -{ - {2.36f,100.0f}, - {40.4552f,0.0f} -}; - -static const SFG_StrokeVertex ch86st1[] = -{ - {78.5505f,100.0f}, - {40.4552f,0.0f} -}; - -static const SFG_StrokeStrip ch86st[] = -{ - {2,ch86st0}, - {2,ch86st1} -}; - -static const SFG_StrokeChar ch86 = {81.6105f,2,ch86st}; - -/* char: 0x57 */ - -static const SFG_StrokeVertex ch87st0[] = -{ - {2.22f,100.0f}, - {26.0295f,0.0f} -}; - -static const SFG_StrokeVertex ch87st1[] = -{ - {49.839f,100.0f}, - {26.0295f,0.0f} -}; - -static const SFG_StrokeVertex ch87st2[] = -{ - {49.839f,100.0f}, - {73.6486f,0.0f} -}; - -static const SFG_StrokeVertex ch87st3[] = -{ - {97.4581f,100.0f}, - {73.6486f,0.0f} -}; - -static const SFG_StrokeStrip ch87st[] = -{ - {2,ch87st0}, - {2,ch87st1}, - {2,ch87st2}, - {2,ch87st3} -}; - -static const SFG_StrokeChar ch87 = {100.518f,4,ch87st}; - -/* char: 0x58 */ - -static const SFG_StrokeVertex ch88st0[] = -{ - {2.5f,100.0f}, - {69.1667f,0.0f} -}; - -static const SFG_StrokeVertex ch88st1[] = -{ - {69.1667f,100.0f}, - {2.5f,0.0f} -}; - -static const SFG_StrokeStrip ch88st[] = -{ - {2,ch88st0}, - {2,ch88st1} -}; - -static const SFG_StrokeChar ch88 = {72.3667f,2,ch88st}; - -/* char: 0x59 */ - -static const SFG_StrokeVertex ch89st0[] = -{ - {1.52f,100.0f}, - {39.6152f,52.381f}, - {39.6152f,0.0f} -}; - -static const SFG_StrokeVertex ch89st1[] = -{ - {77.7105f,100.0f}, - {39.6152f,52.381f} -}; - -static const SFG_StrokeStrip ch89st[] = -{ - {3,ch89st0}, - {2,ch89st1} -}; - -static const SFG_StrokeChar ch89 = {79.6505f,2,ch89st}; - -/* char: 0x5a */ - -static const SFG_StrokeVertex ch90st0[] = -{ - {69.1667f,100.0f}, - {2.5f,0.0f} -}; - -static const SFG_StrokeVertex ch90st1[] = -{ - {2.5f,100.0f}, - {69.1667f,100.0f} -}; - -static const SFG_StrokeVertex ch90st2[] = -{ - {2.5f,0.0f}, - {69.1667f,0.0f} -}; - -static const SFG_StrokeStrip ch90st[] = -{ - {2,ch90st0}, - {2,ch90st1}, - {2,ch90st2} -}; - -static const SFG_StrokeChar ch90 = {73.7467f,3,ch90st}; - -/* char: 0x5b */ - -static const SFG_StrokeVertex ch91st0[] = -{ - {7.78f,119.048f}, - {7.78f,-33.3333f} -}; - -static const SFG_StrokeVertex ch91st1[] = -{ - {12.5419f,119.048f}, - {12.5419f,-33.3333f} -}; - -static const SFG_StrokeVertex ch91st2[] = -{ - {7.78f,119.048f}, - {41.1133f,119.048f} -}; - -static const SFG_StrokeVertex ch91st3[] = -{ - {7.78f,-33.3333f}, - {41.1133f,-33.3333f} -}; - -static const SFG_StrokeStrip ch91st[] = -{ - {2,ch91st0}, - {2,ch91st1}, - {2,ch91st2}, - {2,ch91st3} -}; - -static const SFG_StrokeChar ch91 = {46.1133f,4,ch91st}; - -/* char: 0x5c */ - -static const SFG_StrokeVertex ch92st0[] = -{ - {5.84f,100.0f}, - {72.5067f,-14.2857f} -}; - -static const SFG_StrokeStrip ch92st[] = -{ - {2,ch92st0} -}; - -static const SFG_StrokeChar ch92 = {78.2067f,1,ch92st}; - -/* char: 0x5d */ - -static const SFG_StrokeVertex ch93st0[] = -{ - {33.0114f,119.048f}, - {33.0114f,-33.3333f} -}; - -static const SFG_StrokeVertex ch93st1[] = -{ - {37.7733f,119.048f}, - {37.7733f,-33.3333f} -}; - -static const SFG_StrokeVertex ch93st2[] = -{ - {4.44f,119.048f}, - {37.7733f,119.048f} -}; - -static const SFG_StrokeVertex ch93st3[] = -{ - {4.44f,-33.3333f}, - {37.7733f,-33.3333f} -}; - -static const SFG_StrokeStrip ch93st[] = -{ - {2,ch93st0}, - {2,ch93st1}, - {2,ch93st2}, - {2,ch93st3} -}; - -static const SFG_StrokeChar ch93 = {46.3933f,4,ch93st}; - -/* char: 0x5e */ - -static const SFG_StrokeVertex ch94st0[] = -{ - {44.0752f,109.524f}, - {5.98f,42.8571f} -}; - -static const SFG_StrokeVertex ch94st1[] = -{ - {44.0752f,109.524f}, - {82.1705f,42.8571f} -}; - -static const SFG_StrokeStrip ch94st[] = -{ - {2,ch94st0}, - {2,ch94st1} -}; - -static const SFG_StrokeChar ch94 = {90.2305f,2,ch94st}; - -/* char: 0x5f */ - -static const SFG_StrokeVertex ch95st0[] = -{ - {-1.1f,-33.3333f}, - {103.662f,-33.3333f}, - {103.662f,-28.5714f}, - {-1.1f,-28.5714f}, - {-1.1f,-33.3333f} -}; - -static const SFG_StrokeStrip ch95st[] = -{ - {5,ch95st0} -}; - -static const SFG_StrokeChar ch95 = {104.062f,1,ch95st}; - -/* char: 0x60 */ - -static const SFG_StrokeVertex ch96st0[] = -{ - {33.0219f,100.0f}, - {56.8314f,71.4286f} -}; - -static const SFG_StrokeVertex ch96st1[] = -{ - {33.0219f,100.0f}, - {28.26f,95.2381f}, - {56.8314f,71.4286f} -}; - -static const SFG_StrokeStrip ch96st[] = -{ - {2,ch96st0}, - {3,ch96st1} -}; - -static const SFG_StrokeChar ch96 = {83.5714f,2,ch96st}; - -/* char: 0x61 */ - -static const SFG_StrokeVertex ch97st0[] = -{ - {63.8229f,66.6667f}, - {63.8229f,0.0f} -}; - -static const SFG_StrokeVertex ch97st1[] = -{ - {63.8229f,52.381f}, - {54.299f,61.9048f}, - {44.7752f,66.6667f}, - {30.4895f,66.6667f}, - {20.9657f,61.9048f}, - {11.4419f,52.381f}, - {6.68f,38.0952f}, - {6.68f,28.5714f}, - {11.4419f,14.2857f}, - {20.9657f,4.7619f}, - {30.4895f,0.0f}, - {44.7752f,0.0f}, - {54.299f,4.7619f}, - {63.8229f,14.2857f} -}; - -static const SFG_StrokeStrip ch97st[] = -{ - {2,ch97st0}, - {14,ch97st1} -}; - -static const SFG_StrokeChar ch97 = {66.6029f,2,ch97st}; - -/* char: 0x62 */ - -static const SFG_StrokeVertex ch98st0[] = -{ - {8.76f,100.0f}, - {8.76f,0.0f} -}; - -static const SFG_StrokeVertex ch98st1[] = -{ - {8.76f,52.381f}, - {18.2838f,61.9048f}, - {27.8076f,66.6667f}, - {42.0933f,66.6667f}, - {51.6171f,61.9048f}, - {61.141f,52.381f}, - {65.9029f,38.0952f}, - {65.9029f,28.5714f}, - {61.141f,14.2857f}, - {51.6171f,4.7619f}, - {42.0933f,0.0f}, - {27.8076f,0.0f}, - {18.2838f,4.7619f}, - {8.76f,14.2857f} -}; - -static const SFG_StrokeStrip ch98st[] = -{ - {2,ch98st0}, - {14,ch98st1} -}; - -static const SFG_StrokeChar ch98 = {70.4629f,2,ch98st}; - -/* char: 0x63 */ - -static const SFG_StrokeVertex ch99st0[] = -{ - {62.6629f,52.381f}, - {53.139f,61.9048f}, - {43.6152f,66.6667f}, - {29.3295f,66.6667f}, - {19.8057f,61.9048f}, - {10.2819f,52.381f}, - {5.52f,38.0952f}, - {5.52f,28.5714f}, - {10.2819f,14.2857f}, - {19.8057f,4.7619f}, - {29.3295f,0.0f}, - {43.6152f,0.0f}, - {53.139f,4.7619f}, - {62.6629f,14.2857f} -}; - -static const SFG_StrokeStrip ch99st[] = -{ - {14,ch99st0} -}; - -static const SFG_StrokeChar ch99 = {68.9229f,1,ch99st}; - -/* char: 0x64 */ - -static const SFG_StrokeVertex ch100st0[] = -{ - {61.7829f,100.0f}, - {61.7829f,0.0f} -}; - -static const SFG_StrokeVertex ch100st1[] = -{ - {61.7829f,52.381f}, - {52.259f,61.9048f}, - {42.7352f,66.6667f}, - {28.4495f,66.6667f}, - {18.9257f,61.9048f}, - {9.4019f,52.381f}, - {4.64f,38.0952f}, - {4.64f,28.5714f}, - {9.4019f,14.2857f}, - {18.9257f,4.7619f}, - {28.4495f,0.0f}, - {42.7352f,0.0f}, - {52.259f,4.7619f}, - {61.7829f,14.2857f} -}; - -static const SFG_StrokeStrip ch100st[] = -{ - {2,ch100st0}, - {14,ch100st1} -}; - -static const SFG_StrokeChar ch100 = {70.2629f,2,ch100st}; - -/* char: 0x65 */ - -static const SFG_StrokeVertex ch101st0[] = -{ - {5.72f,38.0952f}, - {62.8629f,38.0952f}, - {62.8629f,47.619f}, - {58.101f,57.1429f}, - {53.339f,61.9048f}, - {43.8152f,66.6667f}, - {29.5295f,66.6667f}, - {20.0057f,61.9048f}, - {10.4819f,52.381f}, - {5.72f,38.0952f}, - {5.72f,28.5714f}, - {10.4819f,14.2857f}, - {20.0057f,4.7619f}, - {29.5295f,0.0f}, - {43.8152f,0.0f}, - {53.339f,4.7619f}, - {62.8629f,14.2857f} -}; - -static const SFG_StrokeStrip ch101st[] = -{ - {17,ch101st0} -}; - -static const SFG_StrokeChar ch101 = {68.5229f,1,ch101st}; - -/* char: 0x66 */ - -static const SFG_StrokeVertex ch102st0[] = -{ - {38.7752f,100.0f}, - {29.2514f,100.0f}, - {19.7276f,95.2381f}, - {14.9657f,80.9524f}, - {14.9657f,0.0f} -}; - -static const SFG_StrokeVertex ch102st1[] = -{ - {0.68f,66.6667f}, - {34.0133f,66.6667f} -}; - -static const SFG_StrokeStrip ch102st[] = -{ - {5,ch102st0}, - {2,ch102st1} -}; - -static const SFG_StrokeChar ch102 = {38.6552f,2,ch102st}; - -/* char: 0x67 */ - -static const SFG_StrokeVertex ch103st0[] = -{ - {62.5029f,66.6667f}, - {62.5029f,-9.5238f}, - {57.741f,-23.8095f}, - {52.979f,-28.5714f}, - {43.4552f,-33.3333f}, - {29.1695f,-33.3333f}, - {19.6457f,-28.5714f} -}; - -static const SFG_StrokeVertex ch103st1[] = -{ - {62.5029f,52.381f}, - {52.979f,61.9048f}, - {43.4552f,66.6667f}, - {29.1695f,66.6667f}, - {19.6457f,61.9048f}, - {10.1219f,52.381f}, - {5.36f,38.0952f}, - {5.36f,28.5714f}, - {10.1219f,14.2857f}, - {19.6457f,4.7619f}, - {29.1695f,0.0f}, - {43.4552f,0.0f}, - {52.979f,4.7619f}, - {62.5029f,14.2857f} -}; - -static const SFG_StrokeStrip ch103st[] = -{ - {7,ch103st0}, - {14,ch103st1} -}; - -static const SFG_StrokeChar ch103 = {70.9829f,2,ch103st}; - -/* char: 0x68 */ - -static const SFG_StrokeVertex ch104st0[] = -{ - {9.6f,100.0f}, - {9.6f,0.0f} -}; - -static const SFG_StrokeVertex ch104st1[] = -{ - {9.6f,47.619f}, - {23.8857f,61.9048f}, - {33.4095f,66.6667f}, - {47.6952f,66.6667f}, - {57.219f,61.9048f}, - {61.981f,47.619f}, - {61.981f,0.0f} -}; - -static const SFG_StrokeStrip ch104st[] = -{ - {2,ch104st0}, - {7,ch104st1} -}; - -static const SFG_StrokeChar ch104 = {71.021f,2,ch104st}; - -/* char: 0x69 */ - -static const SFG_StrokeVertex ch105st0[] = -{ - {10.02f,100.0f}, - {14.7819f,95.2381f}, - {19.5438f,100.0f}, - {14.7819f,104.762f}, - {10.02f,100.0f} -}; - -static const SFG_StrokeVertex ch105st1[] = -{ - {14.7819f,66.6667f}, - {14.7819f,0.0f} -}; - -static const SFG_StrokeStrip ch105st[] = -{ - {5,ch105st0}, - {2,ch105st1} -}; - -static const SFG_StrokeChar ch105 = {28.8638f,2,ch105st}; - -/* char: 0x6a */ - -static const SFG_StrokeVertex ch106st0[] = -{ - {17.3876f,100.0f}, - {22.1495f,95.2381f}, - {26.9114f,100.0f}, - {22.1495f,104.762f}, - {17.3876f,100.0f} -}; - -static const SFG_StrokeVertex ch106st1[] = -{ - {22.1495f,66.6667f}, - {22.1495f,-14.2857f}, - {17.3876f,-28.5714f}, - {7.8638f,-33.3333f}, - {-1.66f,-33.3333f} -}; - -static const SFG_StrokeStrip ch106st[] = -{ - {5,ch106st0}, - {5,ch106st1} -}; - -static const SFG_StrokeChar ch106 = {36.2314f,2,ch106st}; - -/* char: 0x6b */ - -static const SFG_StrokeVertex ch107st0[] = -{ - {9.6f,100.0f}, - {9.6f,0.0f} -}; - -static const SFG_StrokeVertex ch107st1[] = -{ - {57.219f,66.6667f}, - {9.6f,19.0476f} -}; - -static const SFG_StrokeVertex ch107st2[] = -{ - {28.6476f,38.0952f}, - {61.981f,0.0f} -}; - -static const SFG_StrokeStrip ch107st[] = -{ - {2,ch107st0}, - {2,ch107st1}, - {2,ch107st2} -}; - -static const SFG_StrokeChar ch107 = {62.521f,3,ch107st}; - -/* char: 0x6c */ - -static const SFG_StrokeVertex ch108st0[] = -{ - {10.02f,100.0f}, - {10.02f,0.0f} -}; - -static const SFG_StrokeStrip ch108st[] = -{ - {2,ch108st0} -}; - -static const SFG_StrokeChar ch108 = {19.34f,1,ch108st}; - -/* char: 0x6d */ - -static const SFG_StrokeVertex ch109st0[] = -{ - {9.6f,66.6667f}, - {9.6f,0.0f} -}; - -static const SFG_StrokeVertex ch109st1[] = -{ - {9.6f,47.619f}, - {23.8857f,61.9048f}, - {33.4095f,66.6667f}, - {47.6952f,66.6667f}, - {57.219f,61.9048f}, - {61.981f,47.619f}, - {61.981f,0.0f} -}; - -static const SFG_StrokeVertex ch109st2[] = -{ - {61.981f,47.619f}, - {76.2667f,61.9048f}, - {85.7905f,66.6667f}, - {100.076f,66.6667f}, - {109.6f,61.9048f}, - {114.362f,47.619f}, - {114.362f,0.0f} -}; - -static const SFG_StrokeStrip ch109st[] = -{ - {2,ch109st0}, - {7,ch109st1}, - {7,ch109st2} -}; - -static const SFG_StrokeChar ch109 = {123.962f,3,ch109st}; - -/* char: 0x6e */ - -static const SFG_StrokeVertex ch110st0[] = -{ - {9.18f,66.6667f}, - {9.18f,0.0f} -}; - -static const SFG_StrokeVertex ch110st1[] = -{ - {9.18f,47.619f}, - {23.4657f,61.9048f}, - {32.9895f,66.6667f}, - {47.2752f,66.6667f}, - {56.799f,61.9048f}, - {61.561f,47.619f}, - {61.561f,0.0f} -}; - -static const SFG_StrokeStrip ch110st[] = -{ - {2,ch110st0}, - {7,ch110st1} -}; - -static const SFG_StrokeChar ch110 = {70.881f,2,ch110st}; - -/* char: 0x6f */ - -static const SFG_StrokeVertex ch111st0[] = -{ - {28.7895f,66.6667f}, - {19.2657f,61.9048f}, - {9.7419f,52.381f}, - {4.98f,38.0952f}, - {4.98f,28.5714f}, - {9.7419f,14.2857f}, - {19.2657f,4.7619f}, - {28.7895f,0.0f}, - {43.0752f,0.0f}, - {52.599f,4.7619f}, - {62.1229f,14.2857f}, - {66.8848f,28.5714f}, - {66.8848f,38.0952f}, - {62.1229f,52.381f}, - {52.599f,61.9048f}, - {43.0752f,66.6667f}, - {28.7895f,66.6667f} -}; - -static const SFG_StrokeStrip ch111st[] = -{ - {17,ch111st0} -}; - -static const SFG_StrokeChar ch111 = {71.7448f,1,ch111st}; - -/* char: 0x70 */ - -static const SFG_StrokeVertex ch112st0[] = -{ - {9.46f,66.6667f}, - {9.46f,-33.3333f} -}; - -static const SFG_StrokeVertex ch112st1[] = -{ - {9.46f,52.381f}, - {18.9838f,61.9048f}, - {28.5076f,66.6667f}, - {42.7933f,66.6667f}, - {52.3171f,61.9048f}, - {61.841f,52.381f}, - {66.6029f,38.0952f}, - {66.6029f,28.5714f}, - {61.841f,14.2857f}, - {52.3171f,4.7619f}, - {42.7933f,0.0f}, - {28.5076f,0.0f}, - {18.9838f,4.7619f}, - {9.46f,14.2857f} -}; - -static const SFG_StrokeStrip ch112st[] = -{ - {2,ch112st0}, - {14,ch112st1} -}; - -static const SFG_StrokeChar ch112 = {70.8029f,2,ch112st}; - -/* char: 0x71 */ - -static const SFG_StrokeVertex ch113st0[] = -{ - {61.9829f,66.6667f}, - {61.9829f,-33.3333f} -}; - -static const SFG_StrokeVertex ch113st1[] = -{ - {61.9829f,52.381f}, - {52.459f,61.9048f}, - {42.9352f,66.6667f}, - {28.6495f,66.6667f}, - {19.1257f,61.9048f}, - {9.6019f,52.381f}, - {4.84f,38.0952f}, - {4.84f,28.5714f}, - {9.6019f,14.2857f}, - {19.1257f,4.7619f}, - {28.6495f,0.0f}, - {42.9352f,0.0f}, - {52.459f,4.7619f}, - {61.9829f,14.2857f} -}; - -static const SFG_StrokeStrip ch113st[] = -{ - {2,ch113st0}, - {14,ch113st1} -}; - -static const SFG_StrokeChar ch113 = {70.7429f,2,ch113st}; - -/* char: 0x72 */ - -static const SFG_StrokeVertex ch114st0[] = -{ - {9.46f,66.6667f}, - {9.46f,0.0f} -}; - -static const SFG_StrokeVertex ch114st1[] = -{ - {9.46f,38.0952f}, - {14.2219f,52.381f}, - {23.7457f,61.9048f}, - {33.2695f,66.6667f}, - {47.5552f,66.6667f} -}; - -static const SFG_StrokeStrip ch114st[] = -{ - {2,ch114st0}, - {5,ch114st1} -}; - -static const SFG_StrokeChar ch114 = {49.4952f,2,ch114st}; - -/* char: 0x73 */ - -static const SFG_StrokeVertex ch115st0[] = -{ - {57.081f,52.381f}, - {52.319f,61.9048f}, - {38.0333f,66.6667f}, - {23.7476f,66.6667f}, - {9.4619f,61.9048f}, - {4.7f,52.381f}, - {9.4619f,42.8571f}, - {18.9857f,38.0952f}, - {42.7952f,33.3333f}, - {52.319f,28.5714f}, - {57.081f,19.0476f}, - {57.081f,14.2857f}, - {52.319f,4.7619f}, - {38.0333f,0.0f}, - {23.7476f,0.0f}, - {9.4619f,4.7619f}, - {4.7f,14.2857f} -}; - -static const SFG_StrokeStrip ch115st[] = -{ - {17,ch115st0} -}; - -static const SFG_StrokeChar ch115 = {62.321f,1,ch115st}; - -/* char: 0x74 */ - -static const SFG_StrokeVertex ch116st0[] = -{ - {14.8257f,100.0f}, - {14.8257f,19.0476f}, - {19.5876f,4.7619f}, - {29.1114f,0.0f}, - {38.6352f,0.0f} -}; - -static const SFG_StrokeVertex ch116st1[] = -{ - {0.54f,66.6667f}, - {33.8733f,66.6667f} -}; - -static const SFG_StrokeStrip ch116st[] = -{ - {5,ch116st0}, - {2,ch116st1} -}; - -static const SFG_StrokeChar ch116 = {39.3152f,2,ch116st}; - -/* char: 0x75 */ - -static const SFG_StrokeVertex ch117st0[] = -{ - {9.46f,66.6667f}, - {9.46f,19.0476f}, - {14.2219f,4.7619f}, - {23.7457f,0.0f}, - {38.0314f,0.0f}, - {47.5552f,4.7619f}, - {61.841f,19.0476f} -}; - -static const SFG_StrokeVertex ch117st1[] = -{ - {61.841f,66.6667f}, - {61.841f,0.0f} -}; - -static const SFG_StrokeStrip ch117st[] = -{ - {7,ch117st0}, - {2,ch117st1} -}; - -static const SFG_StrokeChar ch117 = {71.161f,2,ch117st}; - -/* char: 0x76 */ - -static const SFG_StrokeVertex ch118st0[] = -{ - {1.8f,66.6667f}, - {30.3714f,0.0f} -}; - -static const SFG_StrokeVertex ch118st1[] = -{ - {58.9429f,66.6667f}, - {30.3714f,0.0f} -}; - -static const SFG_StrokeStrip ch118st[] = -{ - {2,ch118st0}, - {2,ch118st1} -}; - -static const SFG_StrokeChar ch118 = {60.6029f,2,ch118st}; - -/* char: 0x77 */ - -static const SFG_StrokeVertex ch119st0[] = -{ - {2.5f,66.6667f}, - {21.5476f,0.0f} -}; - -static const SFG_StrokeVertex ch119st1[] = -{ - {40.5952f,66.6667f}, - {21.5476f,0.0f} -}; - -static const SFG_StrokeVertex ch119st2[] = -{ - {40.5952f,66.6667f}, - {59.6429f,0.0f} -}; - -static const SFG_StrokeVertex ch119st3[] = -{ - {78.6905f,66.6667f}, - {59.6429f,0.0f} -}; - -static const SFG_StrokeStrip ch119st[] = -{ - {2,ch119st0}, - {2,ch119st1}, - {2,ch119st2}, - {2,ch119st3} -}; - -static const SFG_StrokeChar ch119 = {80.4905f,4,ch119st}; - -/* char: 0x78 */ - -static const SFG_StrokeVertex ch120st0[] = -{ - {1.66f,66.6667f}, - {54.041f,0.0f} -}; - -static const SFG_StrokeVertex ch120st1[] = -{ - {54.041f,66.6667f}, - {1.66f,0.0f} -}; - -static const SFG_StrokeStrip ch120st[] = -{ - {2,ch120st0}, - {2,ch120st1} -}; - -static const SFG_StrokeChar ch120 = {56.401f,2,ch120st}; - -/* char: 0x79 */ - -static const SFG_StrokeVertex ch121st0[] = -{ - {6.5619f,66.6667f}, - {35.1333f,0.0f} -}; - -static const SFG_StrokeVertex ch121st1[] = -{ - {63.7048f,66.6667f}, - {35.1333f,0.0f}, - {25.6095f,-19.0476f}, - {16.0857f,-28.5714f}, - {6.5619f,-33.3333f}, - {1.8f,-33.3333f} -}; - -static const SFG_StrokeStrip ch121st[] = -{ - {2,ch121st0}, - {6,ch121st1} -}; - -static const SFG_StrokeChar ch121 = {66.0648f,2,ch121st}; - -/* char: 0x7a */ - -static const SFG_StrokeVertex ch122st0[] = -{ - {56.821f,66.6667f}, - {4.44f,0.0f} -}; - -static const SFG_StrokeVertex ch122st1[] = -{ - {4.44f,66.6667f}, - {56.821f,66.6667f} -}; - -static const SFG_StrokeVertex ch122st2[] = -{ - {4.44f,0.0f}, - {56.821f,0.0f} -}; - -static const SFG_StrokeStrip ch122st[] = -{ - {2,ch122st0}, - {2,ch122st1}, - {2,ch122st2} -}; - -static const SFG_StrokeChar ch122 = {61.821f,3,ch122st}; - -/* char: 0x7b */ - -static const SFG_StrokeVertex ch123st0[] = -{ - {31.1895f,119.048f}, - {21.6657f,114.286f}, - {16.9038f,109.524f}, - {12.1419f,100.0f}, - {12.1419f,90.4762f}, - {16.9038f,80.9524f}, - {21.6657f,76.1905f}, - {26.4276f,66.6667f}, - {26.4276f,57.1429f}, - {16.9038f,47.619f} -}; - -static const SFG_StrokeVertex ch123st1[] = -{ - {21.6657f,114.286f}, - {16.9038f,104.762f}, - {16.9038f,95.2381f}, - {21.6657f,85.7143f}, - {26.4276f,80.9524f}, - {31.1895f,71.4286f}, - {31.1895f,61.9048f}, - {26.4276f,52.381f}, - {7.38f,42.8571f}, - {26.4276f,33.3333f}, - {31.1895f,23.8095f}, - {31.1895f,14.2857f}, - {26.4276f,4.7619f}, - {21.6657f,0.0f}, - {16.9038f,-9.5238f}, - {16.9038f,-19.0476f}, - {21.6657f,-28.5714f} -}; - -static const SFG_StrokeVertex ch123st2[] = -{ - {16.9038f,38.0952f}, - {26.4276f,28.5714f}, - {26.4276f,19.0476f}, - {21.6657f,9.5238f}, - {16.9038f,4.7619f}, - {12.1419f,-4.7619f}, - {12.1419f,-14.2857f}, - {16.9038f,-23.8095f}, - {21.6657f,-28.5714f}, - {31.1895f,-33.3333f} -}; - -static const SFG_StrokeStrip ch123st[] = -{ - {10,ch123st0}, - {17,ch123st1}, - {10,ch123st2} -}; - -static const SFG_StrokeChar ch123 = {41.6295f,3,ch123st}; - -/* char: 0x7c */ - -static const SFG_StrokeVertex ch124st0[] = -{ - {11.54f,119.048f}, - {11.54f,-33.3333f} -}; - -static const SFG_StrokeStrip ch124st[] = -{ - {2,ch124st0} -}; - -static const SFG_StrokeChar ch124 = {23.78f,1,ch124st}; - -/* char: 0x7d */ - -static const SFG_StrokeVertex ch125st0[] = -{ - {9.18f,119.048f}, - {18.7038f,114.286f}, - {23.4657f,109.524f}, - {28.2276f,100.0f}, - {28.2276f,90.4762f}, - {23.4657f,80.9524f}, - {18.7038f,76.1905f}, - {13.9419f,66.6667f}, - {13.9419f,57.1429f}, - {23.4657f,47.619f} -}; - -static const SFG_StrokeVertex ch125st1[] = -{ - {18.7038f,114.286f}, - {23.4657f,104.762f}, - {23.4657f,95.2381f}, - {18.7038f,85.7143f}, - {13.9419f,80.9524f}, - {9.18f,71.4286f}, - {9.18f,61.9048f}, - {13.9419f,52.381f}, - {32.9895f,42.8571f}, - {13.9419f,33.3333f}, - {9.18f,23.8095f}, - {9.18f,14.2857f}, - {13.9419f,4.7619f}, - {18.7038f,0.0f}, - {23.4657f,-9.5238f}, - {23.4657f,-19.0476f}, - {18.7038f,-28.5714f} -}; - -static const SFG_StrokeVertex ch125st2[] = -{ - {23.4657f,38.0952f}, - {13.9419f,28.5714f}, - {13.9419f,19.0476f}, - {18.7038f,9.5238f}, - {23.4657f,4.7619f}, - {28.2276f,-4.7619f}, - {28.2276f,-14.2857f}, - {23.4657f,-23.8095f}, - {18.7038f,-28.5714f}, - {9.18f,-33.3333f} -}; - -static const SFG_StrokeStrip ch125st[] = -{ - {10,ch125st0}, - {17,ch125st1}, - {10,ch125st2} -}; - -static const SFG_StrokeChar ch125 = {41.4695f,3,ch125st}; - -/* char: 0x7e */ - -static const SFG_StrokeVertex ch126st0[] = -{ - {2.92f,28.5714f}, - {2.92f,38.0952f}, - {7.6819f,52.381f}, - {17.2057f,57.1429f}, - {26.7295f,57.1429f}, - {36.2533f,52.381f}, - {55.301f,38.0952f}, - {64.8248f,33.3333f}, - {74.3486f,33.3333f}, - {83.8724f,38.0952f}, - {88.6343f,47.619f} -}; - -static const SFG_StrokeVertex ch126st1[] = -{ - {2.92f,38.0952f}, - {7.6819f,47.619f}, - {17.2057f,52.381f}, - {26.7295f,52.381f}, - {36.2533f,47.619f}, - {55.301f,33.3333f}, - {64.8248f,28.5714f}, - {74.3486f,28.5714f}, - {83.8724f,33.3333f}, - {88.6343f,47.619f}, - {88.6343f,57.1429f} -}; - -static const SFG_StrokeStrip ch126st[] = -{ - {11,ch126st0}, - {11,ch126st1} -}; - -static const SFG_StrokeChar ch126 = {91.2743f,2,ch126st}; - -/* char: 0x7f */ - -static const SFG_StrokeVertex ch127st0[] = -{ - {52.381f,100.0f}, - {14.2857f,-33.3333f} -}; - -static const SFG_StrokeVertex ch127st1[] = -{ - {28.5714f,66.6667f}, - {14.2857f,61.9048f}, - {4.7619f,52.381f}, - {0.0f,38.0952f}, - {0.0f,23.8095f}, - {4.7619f,14.2857f}, - {14.2857f,4.7619f}, - {28.5714f,0.0f}, - {38.0952f,0.0f}, - {52.381f,4.7619f}, - {61.9048f,14.2857f}, - {66.6667f,28.5714f}, - {66.6667f,42.8571f}, - {61.9048f,52.381f}, - {52.381f,61.9048f}, - {38.0952f,66.6667f}, - {28.5714f,66.6667f} -}; - -static const SFG_StrokeStrip ch127st[] = -{ - {2,ch127st0}, - {17,ch127st1} -}; - -static const SFG_StrokeChar ch127 = {66.6667f,2,ch127st}; - -static const SFG_StrokeChar *chars[] = -{ - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, &ch127 -}; - -const SFG_StrokeFont fgStrokeRoman = {"Roman",128,152.381f,chars}; diff --git a/extern/freeglut/src/fg_structure.c b/extern/freeglut/src/fg_structure.c deleted file mode 100644 index 6fbcc57e..00000000 --- a/extern/freeglut/src/fg_structure.c +++ /dev/null @@ -1,674 +0,0 @@ -/* - * fg_structure.c - * - * Windows and menus need tree structure - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Sat Dec 18 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* -- GLOBAL EXPORTS ------------------------------------------------------- */ - -/* - * The SFG_Structure container holds information about windows and menus - * created between glutInit() and glutMainLoop() return. - */ - -SFG_Structure fgStructure = { { NULL, NULL }, /* The list of windows */ - { NULL, NULL }, /* The list of menus */ - { NULL, NULL }, /* Windows to Destroy list */ - NULL, /* The current window */ - NULL, /* The current menu */ - NULL, /* The menu OpenGL context */ - NULL, /* The game mode window */ - 0, /* The current new window ID */ - 0 }; /* The current new menu ID */ - - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ - -extern void fgPlatformCreateWindow ( SFG_Window *window ); -extern void fghDefaultReshape(int width, int height); - -static void fghClearCallBacks( SFG_Window *window ) -{ - if( window ) - { - int i; - for( i = 0; i < TOTAL_CALLBACKS; ++i ) - window->CallBacks[ i ] = NULL; - } -} - -/* - * This private function creates, opens and adds to the hierarchy - * a freeglut window complete with OpenGL context and stuff... - * - * If parent is set to NULL, the window created will be a topmost one. - */ -SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title, - GLboolean positionUse, int x, int y, - GLboolean sizeUse, int w, int h, - GLboolean gameMode, GLboolean isMenu ) -{ - /* Have the window object created */ - SFG_Window *window = (SFG_Window *)calloc( 1, sizeof(SFG_Window) ); - - fgPlatformCreateWindow ( window ); - - fghClearCallBacks( window ); - SET_WCB( *window, Reshape, fghDefaultReshape); - - /* Initialize the object properties */ - window->ID = ++fgStructure.WindowID; - - fgListInit( &window->Children ); - if( parent ) - { - fgListAppend( &parent->Children, &window->Node ); - window->Parent = parent; - } - else - fgListAppend( &fgStructure.Windows, &window->Node ); - - /* Set the default mouse cursor */ - window->State.Cursor = GLUT_CURSOR_INHERIT; - - /* Mark window as menu if a menu is to be created */ - window->IsMenu = isMenu; - - /* - * Open the window now. The fgOpenWindow() function is system - * dependent, and resides in fg_window.c. Uses fgState. - */ - fgOpenWindow( window, title, positionUse, x, y, sizeUse, w, h, gameMode, - (GLboolean)(parent ? GL_TRUE : GL_FALSE) ); - - return window; -} - -/* - * This private function creates a menu and adds it to the menus list - */ -SFG_Menu* fgCreateMenu( FGCBMenu menuCallback ) -{ - SFG_Window *current_window = fgStructure.CurrentWindow; - - /* Have the menu object created */ - SFG_Menu* menu = (SFG_Menu *)calloc( sizeof(SFG_Menu), 1 ); - - menu->ParentWindow = NULL; - - /* Create a window for the menu to reside in. */ - fgCreateWindow( NULL, "freeglut menu", GL_FALSE, 0, 0, GL_FALSE, 0, 0, - GL_FALSE, GL_TRUE ); - menu->Window = fgStructure.CurrentWindow; - glutDisplayFunc( fgDisplayMenu ); - - fgSetWindow( current_window ); - - /* Initialize the object properties: */ - menu->ID = ++fgStructure.MenuID; - menu->Callback = menuCallback; - menu->ActiveEntry = NULL; - menu->Font = fgState.MenuFont; - - fgListInit( &menu->Entries ); - fgListAppend( &fgStructure.Menus, &menu->Node ); - - /* Newly created menus implicitly become current ones */ - fgStructure.CurrentMenu = menu; - - return menu; -} - -/* - * Function to add a window to the linked list of windows to destroy. - * Subwindows are automatically added because they hang from the window - * structure. - */ -void fgAddToWindowDestroyList( SFG_Window* window ) -{ - SFG_WindowList *new_list_entry = - ( SFG_WindowList* )malloc( sizeof(SFG_WindowList ) ); - new_list_entry->window = window; - fgListAppend( &fgStructure.WindowsToDestroy, &new_list_entry->node ); - - /* Check if the window is the current one... */ - if( fgStructure.CurrentWindow == window ) - fgStructure.CurrentWindow = NULL; - - /* - * Clear all window callbacks except Destroy, which will - * be invoked later. Right now, we are potentially carrying - * out a freeglut operation at the behest of a client callback, - * so we are reluctant to re-enter the client with the Destroy - * callback, right now. The others are all wiped out, however, - * to ensure that they are no longer called after this point. - */ - { - FGCBDestroy destroy = (FGCBDestroy)FETCH_WCB( *window, Destroy ); - fghClearCallBacks( window ); - SET_WCB( *window, Destroy, destroy ); - } -} - -/* - * Function to close down all the windows in the "WindowsToDestroy" list - */ -void fgCloseWindows( ) -{ - while( fgStructure.WindowsToDestroy.First ) - { - SFG_WindowList *window_ptr = fgStructure.WindowsToDestroy.First; - fgDestroyWindow( window_ptr->window ); - fgListRemove( &fgStructure.WindowsToDestroy, &window_ptr->node ); - free( window_ptr ); - } -} - -/* - * This function destroys a window and all of its subwindows. Actually, - * another function, defined in fg_window.c is called, but this is - * a whole different story... - */ -void fgDestroyWindow( SFG_Window* window ) -{ - FREEGLUT_INTERNAL_ERROR_EXIT ( window, "Window destroy function called with null window", - "fgDestroyWindow" ); - - while( window->Children.First ) - fgDestroyWindow( ( SFG_Window * )window->Children.First ); - - { - SFG_Window *activeWindow = fgStructure.CurrentWindow; - INVOKE_WCB( *window, Destroy, ( ) ); - fgSetWindow( activeWindow ); - } - - if( window->Parent ) - fgListRemove( &window->Parent->Children, &window->Node ); - else - fgListRemove( &fgStructure.Windows, &window->Node ); - - if( window->ActiveMenu ) - fgDeactivateMenu( window ); - - fghClearCallBacks( window ); - fgCloseWindow( window ); - free( window ); - if( fgStructure.CurrentWindow == window ) - fgStructure.CurrentWindow = NULL; -} - -/* - * This is a helper static function that removes a menu (given its pointer) - * from any windows that can be accessed from a given parent... - */ -static void fghRemoveMenuFromWindow( SFG_Window* window, SFG_Menu* menu ) -{ - SFG_Window *subWindow; - int i; - - /* Check whether this is the active menu in the window */ - if ( menu == window->ActiveMenu ) - window->ActiveMenu = NULL ; - - /* - * Check if the menu is attached to the current window, - * if so, have it detached (by overwriting with a NULL): - */ - for( i = 0; i < FREEGLUT_MAX_MENUS; i++ ) - if( window->Menu[ i ] == menu ) - window->Menu[ i ] = NULL; - - /* Call this function for all of the window's children recursively: */ - for( subWindow = (SFG_Window *)window->Children.First; - subWindow; - subWindow = (SFG_Window *)subWindow->Node.Next) - fghRemoveMenuFromWindow( subWindow, menu ); -} - -/* - * This is a static helper function that removes menu references - * from another menu, given two pointers to them... - */ -static void fghRemoveMenuFromMenu( SFG_Menu* from, SFG_Menu* menu ) -{ - SFG_MenuEntry *entry; - - for( entry = (SFG_MenuEntry *)from->Entries.First; - entry; - entry = ( SFG_MenuEntry * )entry->Node.Next ) - if( entry->SubMenu == menu ) - entry->SubMenu = NULL; -} - -/* - * This function destroys a menu specified by the parameter. All menus - * and windows are updated to make sure no ill pointers hang around. - */ -void fgDestroyMenu( SFG_Menu* menu ) -{ - SFG_Window *window; - SFG_Menu *from; - - FREEGLUT_INTERNAL_ERROR_EXIT ( menu, "Menu destroy function called with null menu", - "fgDestroyMenu" ); - - /* First of all, have all references to this menu removed from all windows: */ - for( window = (SFG_Window *)fgStructure.Windows.First; - window; - window = (SFG_Window *)window->Node.Next ) - fghRemoveMenuFromWindow( window, menu ); - - /* Now proceed with removing menu entries that lead to this menu */ - for( from = ( SFG_Menu * )fgStructure.Menus.First; - from; - from = ( SFG_Menu * )from->Node.Next ) - fghRemoveMenuFromMenu( from, menu ); - - /* - * If the programmer defined a destroy callback, call it - * A. Donev: But first make this the active menu - */ - if( menu->Destroy ) - { - SFG_Menu *activeMenu=fgStructure.CurrentMenu; - fgStructure.CurrentMenu = menu; - menu->Destroy( ); - fgStructure.CurrentMenu = activeMenu; - } - - /* - * Now we are pretty sure the menu is not used anywhere - * and that we can remove all of its entries - */ - while( menu->Entries.First ) - { - SFG_MenuEntry *entry = ( SFG_MenuEntry * ) menu->Entries.First; - - fgListRemove( &menu->Entries, &entry->Node ); - - if( entry->Text ) - free( entry->Text ); - entry->Text = NULL; - - free( entry ); - } - - if( fgStructure.CurrentWindow == menu->Window ) - fgSetWindow( NULL ); - fgDestroyWindow( menu->Window ); - fgListRemove( &fgStructure.Menus, &menu->Node ); - if( fgStructure.CurrentMenu == menu ) - fgStructure.CurrentMenu = NULL; - - free( menu ); -} - -/* - * This function should be called on glutInit(). It will prepare the internal - * structure of freeglut to be used in the application. The structure will be - * destroyed using fgDestroyStructure() on glutMainLoop() return. In that - * case further use of freeglut should be preceded with a glutInit() call. - */ -void fgCreateStructure( void ) -{ - /* - * We will be needing two lists: the first containing windows, - * and the second containing the user-defined menus. - * Also, no current window/menu is set, as none has been created yet. - */ - - fgListInit(&fgStructure.Windows); - fgListInit(&fgStructure.Menus); - fgListInit(&fgStructure.WindowsToDestroy); - - fgStructure.CurrentWindow = NULL; - fgStructure.CurrentMenu = NULL; - fgStructure.MenuContext = NULL; - fgStructure.GameModeWindow = NULL; - fgStructure.WindowID = 0; - fgStructure.MenuID = 0; -} - -/* - * This function is automatically called on glutMainLoop() return. - * It should deallocate and destroy all remnants of previous - * glutInit()-enforced structure initialization... - */ -void fgDestroyStructure( void ) -{ - /* Clean up the WindowsToDestroy list. */ - fgCloseWindows( ); - - /* Make sure all windows and menus have been deallocated */ - while( fgStructure.Menus.First ) - fgDestroyMenu( ( SFG_Menu * )fgStructure.Menus.First ); - - while( fgStructure.Windows.First ) - fgDestroyWindow( ( SFG_Window * )fgStructure.Windows.First ); -} - -/* - * Helper function to enumerate through all registered top-level windows - */ -void fgEnumWindows( FGCBWindowEnumerator enumCallback, SFG_Enumerator* enumerator ) -{ - SFG_Window *window; - - FREEGLUT_INTERNAL_ERROR_EXIT ( enumCallback && enumerator, - "Enumerator or callback missing from window enumerator call", - "fgEnumWindows" ); - - /* Check every of the top-level windows */ - for( window = ( SFG_Window * )fgStructure.Windows.First; - window; - window = ( SFG_Window * )window->Node.Next ) - { - enumCallback( window, enumerator ); - if( enumerator->found ) - return; - } -} - -/* -* Helper function to enumerate through all registered top-level windows -*/ -void fgEnumMenus( FGCBMenuEnumerator enumCallback, SFG_Enumerator* enumerator ) -{ - SFG_Menu *menu; - - FREEGLUT_INTERNAL_ERROR_EXIT ( enumCallback && enumerator, - "Enumerator or callback missing from window enumerator call", - "fgEnumWindows" ); - - /* It's enough to check all entries in fgStructure.Menus... */ - for( menu = (SFG_Menu *)fgStructure.Menus.First; - menu; - menu = (SFG_Menu *)menu->Node.Next ) - { - enumCallback( menu, enumerator ); - if( enumerator->found ) - return; - } -} - -/* - * Helper function to enumerate through all a window's subwindows - * (single level descent) - */ -void fgEnumSubWindows( SFG_Window* window, FGCBWindowEnumerator enumCallback, - SFG_Enumerator* enumerator ) -{ - SFG_Window *child; - - FREEGLUT_INTERNAL_ERROR_EXIT ( enumCallback && enumerator, - "Enumerator or callback missing from subwindow enumerator call", - "fgEnumSubWindows" ); - FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Window Enumeration" ); - - for( child = ( SFG_Window * )window->Children.First; - child; - child = ( SFG_Window * )child->Node.Next ) - { - enumCallback( child, enumerator ); - if( enumerator->found ) - return; - } -} - -/* - * A static helper function to look for a window given its handle - */ -static void fghcbWindowByHandle( SFG_Window *window, - SFG_Enumerator *enumerator ) -{ - if ( enumerator->found ) - return; - - /* Check the window's handle. Hope this works. Looks ugly. That's for sure. */ - if( window->Window.Handle == (SFG_WindowHandleType) (enumerator->data) ) - { - enumerator->found = GL_TRUE; - enumerator->data = window; - - return; - } - - /* Otherwise, check this window's children */ - fgEnumSubWindows( window, fghcbWindowByHandle, enumerator ); -} - -/* - * fgWindowByHandle returns a (SFG_Window *) value pointing to the - * first window in the queue matching the specified window handle. - * The function is defined in fg_structure.c file. - */ -SFG_Window* fgWindowByHandle ( SFG_WindowHandleType hWindow ) -{ - SFG_Enumerator enumerator; - - /* This is easy and makes use of the windows enumeration defined above */ - enumerator.found = GL_FALSE; - enumerator.data = (void *)hWindow; - fgEnumWindows( fghcbWindowByHandle, &enumerator ); - - if( enumerator.found ) - return( SFG_Window *) enumerator.data; - return NULL; -} - -/* - * A static helper function to look for a window given its ID - */ -static void fghcbWindowByID( SFG_Window *window, SFG_Enumerator *enumerator ) -{ - /* Make sure we do not overwrite our precious results... */ - if( enumerator->found ) - return; - - /* Check the window's handle. Hope this works. Looks ugly. That's for sure. */ - if( window->ID == *( int *)(enumerator->data) ) - { - enumerator->found = GL_TRUE; - enumerator->data = window; - - return; - } - - /* Otherwise, check this window's children */ - fgEnumSubWindows( window, fghcbWindowByID, enumerator ); -} - -/* - * This function is similar to the previous one, except it is - * looking for a specified (sub)window identifier. The function - * is defined in fg_structure.c file. - */ -SFG_Window* fgWindowByID( int windowID ) -{ - SFG_Enumerator enumerator; - - /* Uses a method very similar for fgWindowByHandle... */ - enumerator.found = GL_FALSE; - enumerator.data = ( void * )&windowID; - fgEnumWindows( fghcbWindowByID, &enumerator ); - if( enumerator.found ) - return ( SFG_Window * )enumerator.data; - return NULL; -} - -/* - * A static helper function to look for a menu given its ID - */ -static void fghcbMenuByID( SFG_Menu *menu, - SFG_Enumerator *enumerator ) -{ - if ( enumerator->found ) - return; - - /* Check the menu's ID. */ - if( menu->ID == *( int *)(enumerator->data) ) - { - enumerator->found = GL_TRUE; - enumerator->data = menu; - - return; - } -} - -/* - * Looks up a menu given its ID. This is easier than fgWindowByXXX - * as all menus are placed in one doubly linked list... - */ -SFG_Menu* fgMenuByID( int menuID ) -{ - SFG_Enumerator enumerator; - - /* This is easy and makes use of the menus enumeration defined above */ - enumerator.found = GL_FALSE; - enumerator.data = (void *)&menuID; - fgEnumMenus( fghcbMenuByID, &enumerator ); - - if( enumerator.found ) - return( SFG_Menu *) enumerator.data; - - return NULL; -} - -/* - * A static helper function to look for an active menu - */ -static void fghcbGetActiveMenu( SFG_Menu *menu, - SFG_Enumerator *enumerator ) -{ - if ( enumerator->found ) - return; - - /* Check the menu's is active */ - if( menu->IsActive ) - { - enumerator->found = GL_TRUE; - enumerator->data = menu; - - return; - } -} - -/* - * Returns active menu, if any. Assumption: only one menu active throughout application at any one time. - * This is false when a submenu is also open. - * This is easier than fgWindowByXXX as all menus are placed in one doubly linked list... - */ -SFG_Menu* fgGetActiveMenu( ) -{ - SFG_Enumerator enumerator; - - /* This is easy and makes use of the menus enumeration defined above */ - enumerator.found = GL_FALSE; - fgEnumMenus( fghcbGetActiveMenu, &enumerator ); - - if( enumerator.found ) - return( SFG_Menu *) enumerator.data; - - return NULL; -} - -/* - * List functions... - */ -void fgListInit(SFG_List *list) -{ - list->First = NULL; - list->Last = NULL; -} - -void fgListAppend(SFG_List *list, SFG_Node *node) -{ - if ( list->Last ) - { - SFG_Node *ln = (SFG_Node *) list->Last; - ln->Next = node; - node->Prev = ln; - } - else - { - node->Prev = NULL; - list->First = node; - } - - node->Next = NULL; - list->Last = node; -} - -void fgListRemove(SFG_List *list, SFG_Node *node) -{ - if( node->Next ) - ( ( SFG_Node * )node->Next )->Prev = node->Prev; - if( node->Prev ) - ( ( SFG_Node * )node->Prev )->Next = node->Next; - if( ( ( SFG_Node * )list->First ) == node ) - list->First = node->Next; - if( ( ( SFG_Node * )list->Last ) == node ) - list->Last = node->Prev; -} - -int fgListLength(SFG_List *list) -{ - SFG_Node *node; - int length = 0; - - for( node =( SFG_Node * )list->First; - node; - node = ( SFG_Node * )node->Next ) - ++length; - - return length; -} - - -void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node) -{ - SFG_Node *prev; - - if( (node->Next = next) ) - { - prev = next->Prev; - next->Prev = node; - } - else - { - prev = list->Last; - list->Last = node; - } - - if( (node->Prev = prev) ) - prev->Next = node; - else - list->First = node; -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/fg_teapot.c b/extern/freeglut/src/fg_teapot.c deleted file mode 100644 index a378b9bb..00000000 --- a/extern/freeglut/src/fg_teapot.c +++ /dev/null @@ -1,570 +0,0 @@ -/* - * fg_teapot.c - * - * Teapot(tm) rendering code. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Fri Dec 24 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* notes: - * the (very little) required math is found here: http://www.gamasutra.com/view/feature/131848/tessellation_of_4x4_bezier_patches_.php?print=1 - * a much more optimized version is here, didn't bother to implement that: http://www.gamasutra.com/view/feature/131794/an_indepth_look_at_bicubic_bezier_.php?print=1 - */ - -#include -#include "fg_internal.h" -#include "fg_teapot_data.h" - -/* -- STATIC VARS: CACHES ---------------------------------------------------- */ - -/* General defs */ -#define GLUT_SOLID_N_SUBDIV 8 -#define GLUT_WIRE_N_SUBDIV 10 - -/* Bernstein coefficients only have to be precomputed once (number of patch subdivisions is fixed) - * Can thus define arrays for them here, they will be filled upon first use. - * 3rd order Bezier surfaces have 4 Bernstein coeffs. - * Have separate caches for solid and wire as they use a different number of subdivisions - * _0 is for Bernstein polynomials, _1 for their first derivative (which we need for normals) - */ -static GLfloat bernWire_0 [GLUT_WIRE_N_SUBDIV] [4]; -static GLfloat bernWire_1 [GLUT_WIRE_N_SUBDIV] [4]; -static GLfloat bernSolid_0[GLUT_SOLID_N_SUBDIV][4]; -static GLfloat bernSolid_1[GLUT_SOLID_N_SUBDIV][4]; - -/* Teapot defs */ -#define GLUT_TEAPOT_N_PATCHES (6*4 + 4*2) /* 6 patches are reproduced (rotated) 4 times, 4 patches (flipped) 2 times */ -#define GLUT_SOLID_TEAPOT_N_VERT GLUT_SOLID_N_SUBDIV*GLUT_SOLID_N_SUBDIV * GLUT_TEAPOT_N_PATCHES /* N_SUBDIV^2 vertices per patch */ -#define GLUT_SOLID_TEAPOT_N_TRI (GLUT_SOLID_N_SUBDIV-1)*(GLUT_SOLID_N_SUBDIV-1) * GLUT_TEAPOT_N_PATCHES * 2 /* if e.g. 7x7 vertices for each patch, there are 6*6 squares for each patch. Each square is decomposed into 2 triangles */ - -#define GLUT_WIRE_TEAPOT_N_VERT GLUT_WIRE_N_SUBDIV*GLUT_WIRE_N_SUBDIV * GLUT_TEAPOT_N_PATCHES /* N_SUBDIV^2 vertices per patch */ - -/* Bit of caching: - * vertex indices and normals only need to be generated once for - * a given number of subdivisions as they don't change with scale. - * Vertices can be cached and reused if scale didn't change. - */ -static GLushort vertIdxsTeapotS[GLUT_SOLID_TEAPOT_N_TRI*3]; -static GLfloat normsTeapotS [GLUT_SOLID_TEAPOT_N_VERT*3]; -static GLfloat vertsTeapotS [GLUT_SOLID_TEAPOT_N_VERT*3]; -static GLfloat texcsTeapotS [GLUT_SOLID_TEAPOT_N_VERT*2]; -static GLfloat lastScaleTeapotS = 0.f; -static GLboolean initedTeapotS = GL_FALSE; - -static GLushort vertIdxsTeapotW[GLUT_WIRE_TEAPOT_N_VERT*2]; -static GLfloat normsTeapotW [GLUT_WIRE_TEAPOT_N_VERT*3]; -static GLfloat vertsTeapotW [GLUT_WIRE_TEAPOT_N_VERT*3]; -static GLfloat lastScaleTeapotW = 0.f; -static GLboolean initedTeapotW = GL_FALSE; - - -/* Teacup defs */ -#define GLUT_TEACUP_N_PATCHES (6*4 + 1*2) /* 6 patches are reproduced (rotated) 4 times, 1 patch (flipped) 2 times */ -#define GLUT_SOLID_TEACUP_N_VERT GLUT_SOLID_N_SUBDIV*GLUT_SOLID_N_SUBDIV * GLUT_TEACUP_N_PATCHES /* N_SUBDIV^2 vertices per patch */ -#define GLUT_SOLID_TEACUP_N_TRI (GLUT_SOLID_N_SUBDIV-1)*(GLUT_SOLID_N_SUBDIV-1) * GLUT_TEACUP_N_PATCHES * 2 /* if e.g. 7x7 vertices for each patch, there are 6*6 squares for each patch. Each square is decomposed into 2 triangles */ - -#define GLUT_WIRE_TEACUP_N_VERT GLUT_WIRE_N_SUBDIV*GLUT_WIRE_N_SUBDIV * GLUT_TEACUP_N_PATCHES /* N_SUBDIV^2 vertices per patch */ - -/* Bit of caching: - * vertex indices and normals only need to be generated once for - * a given number of subdivisions as they don't change with scale. - * Vertices can be cached and reused if scale didn't change. - */ -static GLushort vertIdxsTeacupS[GLUT_SOLID_TEACUP_N_TRI*3]; -static GLfloat normsTeacupS [GLUT_SOLID_TEACUP_N_VERT*3]; -static GLfloat vertsTeacupS [GLUT_SOLID_TEACUP_N_VERT*3]; -static GLfloat texcsTeacupS [GLUT_SOLID_TEACUP_N_VERT*2]; -static GLfloat lastScaleTeacupS = 0.f; -static GLboolean initedTeacupS = GL_FALSE; - -static GLushort vertIdxsTeacupW[GLUT_WIRE_TEACUP_N_VERT*2]; -static GLfloat normsTeacupW [GLUT_WIRE_TEACUP_N_VERT*3]; -static GLfloat vertsTeacupW [GLUT_WIRE_TEACUP_N_VERT*3]; -static GLfloat lastScaleTeacupW = 0.f; -static GLboolean initedTeacupW = GL_FALSE; - - -/* Teaspoon defs */ -#define GLUT_TEASPOON_N_PATCHES GLUT_TEASPOON_N_INPUT_PATCHES -#define GLUT_SOLID_TEASPOON_N_VERT GLUT_SOLID_N_SUBDIV*GLUT_SOLID_N_SUBDIV * GLUT_TEASPOON_N_PATCHES /* N_SUBDIV^2 vertices per patch */ -#define GLUT_SOLID_TEASPOON_N_TRI (GLUT_SOLID_N_SUBDIV-1)*(GLUT_SOLID_N_SUBDIV-1) * GLUT_TEASPOON_N_PATCHES * 2 /* if e.g. 7x7 vertices for each patch, there are 6*6 squares for each patch. Each square is decomposed into 2 triangles */ - -#define GLUT_WIRE_TEASPOON_N_VERT GLUT_WIRE_N_SUBDIV*GLUT_WIRE_N_SUBDIV * GLUT_TEASPOON_N_PATCHES /* N_SUBDIV^2 vertices per patch */ - -/* Bit of caching: - * vertex indices and normals only need to be generated once for - * a given number of subdivisions as they don't change with scale. - * Vertices can be cached and reused if scale didn't change. - */ -static GLushort vertIdxsTeaspoonS[GLUT_SOLID_TEASPOON_N_TRI*3]; -static GLfloat normsTeaspoonS [GLUT_SOLID_TEASPOON_N_VERT*3]; -static GLfloat vertsTeaspoonS [GLUT_SOLID_TEASPOON_N_VERT*3]; -static GLfloat texcsTeaspoonS [GLUT_SOLID_TEASPOON_N_VERT*2]; -static GLfloat lastScaleTeaspoonS = 0.f; -static GLboolean initedTeaspoonS = GL_FALSE; - -static GLushort vertIdxsTeaspoonW[GLUT_WIRE_TEASPOON_N_VERT*2]; -static GLfloat normsTeaspoonW [GLUT_WIRE_TEASPOON_N_VERT*3]; -static GLfloat vertsTeaspoonW [GLUT_WIRE_TEASPOON_N_VERT*3]; -static GLfloat lastScaleTeaspoonW = 0.f; -static GLboolean initedTeaspoonW = GL_FALSE; - - - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ -extern void fghDrawGeometrySolid(GLfloat *vertices, GLfloat *normals, GLfloat *textcs, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertIdxsPerPart); -extern void fghDrawGeometryWire(GLfloat *vertices, GLfloat *normals, GLsizei numVertices, - GLushort *vertIdxs, GLsizei numParts, GLsizei numVertPerPart, GLenum vertexMode, - GLushort *vertIdxs2, GLsizei numParts2, GLsizei numVertPerPart2); - -/* evaluate 3rd order Bernstein polynomial and its 1st deriv */ -static void bernstein3(int i, GLfloat x, GLfloat *r0, GLfloat *r1) -{ - float invx = 1.f - x; - - /* r0: zero order coeff, r1: first deriv coeff */ - switch (i) - { - GLfloat temp; - case 0: - temp = invx*invx; - *r0 = invx * temp; /* invx * invx * invx */ - *r1 = -3 * temp; /* -3 * invx * invx */ - break; - case 1: - temp = invx*invx; - *r0 = 3 * x * temp; /* 3 * x * invx * invx */ - *r1 = 3 * temp - 6 * x * invx; /* 3 * invx * invx - 6 * x * invx */ - break; - case 2: - temp = x*x; - *r0 = 3 * temp * invx; /* 3 * x * x * invx */ - *r1 = 6 * x * invx - 3 * temp; /* 6 * x * invx - 3 * x * x */ - break; - case 3: - temp = x*x; - *r0 = x * temp; /* x * x * x */ - *r1 = 3 * temp; /* 3 * x * x */ - break; - default: - *r0 = *r1 = 0; - } -} - -static void pregenBernstein(int nSubDivs, GLfloat (*bern_0)[4], GLfloat (*bern_1)[4]) -{ - int s,i; - for (s=0; s was 1.5 for teapot, but should be 1.575 to center it on the Z axis. Teacup and teaspoon have different offsets - */ - cp[i/4][i%4][0] = cpdata[patchdata[p][i]][0] *scale/2.f; - cp[i/4][i%4][1] = (cpdata[patchdata[p][i]][2]-zOffset)*scale/2.f; - cp[i/4][i%4][2] = -cpdata[patchdata[p][i]][1] *scale/2.f; - } - - /* eval bezier patch */ - if (!*inited) /* first time, generate normals as well */ - o += evalBezierWithNorm(cp,nSubDivs,bern_0,bern_1, flag, normalFix, verts+o,norms+o); - else /* only need to regen vertices */ - o += evalBezier(cp,nSubDivs,bern_0, flag, verts+o); - } - *lastScale = scale; - - if (!*inited) - { - int r,c; - /* generate texture coordinates if solid teapot/teacup/teaspoon */ - if (!useWireMode) - { - /* generate for first patch */ - for (r=0,o=0; r - To: jk87377@tut.fi - Status: R - - Hi -- - - Here's the data you requested. Unfortunately, I have not found the data - for the creamer, so it is not included. The format is very simple. The first - line of each file is a comment describing what object is in the file. - The second line are counts : - - #vertices #objects #patches #patches - - Following this, there is a numbered list of vertices. Following the - vertices are, one per line, a list of indices of vertices, describing - each patch. The first index in each patch is preceded by the character - "-" to delimit patch index lists. The patches are all bicubic Bezier - patches, so there are 16 vertices in each patch, and thus the vertex lists - are each 16 entries long. This is analogous to an "indexed polygon", if you - are familiar with that format. - - The files follow below, delimited by two lines of "XXXXX". Let me know - if you have any problems understanding the format. - - - Philip Schneider - pjs@decwrl.dec.com - - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX - - Martin Newell's teapot made famous by J. 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33 0.000125 0.214286 0 - 34 0 0.205357 -0.0178571 - 35 0 0.205357 -0.0178571 - 36 -0.000125 0.214286 0 - 37 0.0625 0.214286 0 - 38 0.0267857 0.1875 -0.0625 - 39 -0.0267857 0.1875 -0.0625 - 40 -0.0625 0.214286 0 - 41 0.125 0.0952429 -0.0178571 - 42 0.0535714 0.0952429 -0.107143 - 43 -0.0535714 0.0952429 -0.107143 - 44 -0.125 0.0952429 -0.0178571 - 45 0.125 0 -0.0178571 - 46 0.0535714 0 -0.107143 - 47 -0.0535714 0 -0.107143 - 48 -0.125 0 -0.0178571 - 49 -0.000125 0.214286 0 - 50 -0.000157143 0.216518 0.00446429 - 51 -0.000135714 0.207589 0.00446429 - 52 -0.000107143 0.205357 0 - 53 -0.0625 0.214286 0 - 54 -0.0714286 0.220982 0.015625 - 55 -0.0613964 0.212054 0.0133571 - 56 -0.0535714 0.205357 0 - 57 -0.125 0.0952429 -0.0178571 - 58 -0.142857 0.0952429 0.00446429 - 59 -0.122768 0.0952429 0 - 60 -0.107143 0.0952429 -0.0178571 - 61 -0.125 0 -0.0178571 - 62 -0.142857 0 0.00446429 - 63 -0.122768 0 0 - 64 -0.107143 0 -0.0178571 - 65 -0.107143 0 -0.0178571 - 66 -0.0446429 0 -0.0892857 - 67 0.0446429 0 -0.0892857 - 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100 -0.125 0 -0.0178571 - 101 0.125 -0.142857 -0.0178571 - 102 0.0535714 -0.142857 -0.107143 - 103 -0.0535714 -0.142857 -0.107143 - 104 -0.125 -0.142857 -0.0178571 - 105 0.015625 -0.160714 0.0297607 - 106 0.00669643 -0.160714 0.0230643 - 107 -0.00781071 -0.160714 0.0208321 - 108 -0.015625 -0.160714 0.0297607 - 109 0.015625 -0.25 0.0446429 - 110 0.00669643 -0.25 0.0379464 - 111 -0.00781071 -0.25 0.0357143 - 112 -0.015625 -0.25 0.0446429 - 113 -0.125 0 -0.0178571 - 114 -0.142857 0 0.00446429 - 115 -0.122768 0 0 - 116 -0.107143 0 -0.0178571 - 117 -0.125 -0.142857 -0.0178571 - 118 -0.142857 -0.142857 0.00446429 - 119 -0.122768 -0.142857 0 - 120 -0.107143 -0.142857 -0.0178571 - 121 -0.015625 -0.160714 0.0297607 - 122 -0.0175786 -0.160714 0.0319929 - 123 -0.0153464 -0.160714 0.0386893 - 124 -0.0133929 -0.160714 0.0386893 - 125 -0.015625 -0.25 0.0446429 - 126 -0.0175786 -0.25 0.046875 - 127 -0.0153464 -0.25 0.0535714 - 128 -0.0133929 -0.25 0.0535714 - 129 -0.0133929 -0.25 0.0535714 - 130 -0.00557857 -0.25 0.0535714 - 131 0.00557857 -0.25 0.0535714 - 132 0.0133929 -0.25 0.0535714 - 133 -0.0133929 -0.46425 0.0892857 - 134 -0.00557857 -0.46425 0.0892857 - 135 0.00557857 -0.46425 0.0892857 - 136 0.0133929 -0.46425 0.0892857 - 137 -0.0446429 -0.678571 0.0535714 - 138 -0.00892857 -0.678571 0.0625 - 139 0.00892857 -0.678571 0.0625 - 140 0.0446429 -0.678571 0.0535714 - 141 -0.0446429 -0.857143 0.0357143 - 142 -0.00892857 -0.857143 0.0446429 - 143 0.00892857 -0.857143 0.0446429 - 144 0.0446429 -0.857143 0.0357143 - 145 0.0133929 -0.25 0.0535714 - 146 0.0153464 -0.25 0.0535714 - 147 0.0178571 -0.25 0.0463179 - 148 0.015625 -0.25 0.0446429 - 149 0.0133929 -0.46425 0.0892857 - 150 0.0153464 -0.464286 0.0892857 - 151 0.0178571 -0.46425 0.0820321 - 152 0.015625 -0.46425 0.0803571 - 153 0.0446429 -0.678571 0.0535714 - 154 0.0535714 -0.678571 0.0513393 - 155 0.0535714 -0.678571 0.0334821 - 156 0.0446429 -0.678571 0.0357143 - 157 0.0446429 -0.857143 0.0357143 - 158 0.0535714 -0.857143 0.0334821 - 159 0.0535714 -0.857143 0.015625 - 160 0.0446429 -0.857143 0.0178571 - 161 0.015625 -0.25 0.0446429 - 162 0.00669643 -0.25 0.0379464 - 163 -0.00781071 -0.25 0.0357143 - 164 -0.015625 -0.25 0.0446429 - 165 0.015625 -0.46425 0.0803571 - 166 0.00669643 -0.464286 0.0736607 - 167 -0.00781071 -0.46425 0.0714286 - 168 -0.015625 -0.46425 0.0803571 - 169 0.0446429 -0.678571 0.0357143 - 170 0.00892857 -0.678571 0.0446429 - 171 -0.00892857 -0.678571 0.0446429 - 172 -0.0446429 -0.678571 0.0357143 - 173 0.0446429 -0.857143 0.0178571 - 174 0.00892857 -0.857143 0.0267857 - 175 -0.00892857 -0.857143 0.0267857 - 176 -0.0446429 -0.857143 0.0178571 - 177 -0.015625 -0.25 0.0446429 - 178 -0.0175786 -0.25 0.046875 - 179 -0.0153464 -0.25 0.0535714 - 180 -0.0133929 -0.25 0.0535714 - 181 -0.015625 -0.46425 0.0803571 - 182 -0.0175786 -0.464286 0.0825893 - 183 -0.0153464 -0.464286 0.0892857 - 184 -0.0133929 -0.46425 0.0892857 - 185 -0.0446429 -0.678571 0.0357143 - 186 -0.0535714 -0.678571 0.0334821 - 187 -0.0535714 -0.678571 0.0513393 - 188 -0.0446429 -0.678571 0.0535714 - 189 -0.0446429 -0.857143 0.0178571 - 190 -0.0535714 -0.857143 0.015625 - 191 -0.0535714 -0.857143 0.0334821 - 192 -0.0446429 -0.857143 0.0357143 - 193 -0.0446429 -0.857143 0.0357143 - 194 -0.00892857 -0.857143 0.0446429 - 195 0.00892857 -0.857143 0.0446429 - 196 0.0446429 -0.857143 0.0357143 - 197 -0.0446429 -0.928571 0.0285714 - 198 -0.00892857 -0.928571 0.0375 - 199 0.00892857 -0.928571 0.0375 - 200 0.0446429 -0.928571 0.0285714 - 201 -0.0539286 -0.999643 0.0178571 - 202 0.000357143 -0.999643 0.0178571 - 203 0 -0.999643 0.0178571 - 204 0.0535714 -0.999643 0.0178571 - 205 -0.000357143 -1 0.0178571 - 206 0.000357143 -1 0.0178571 - 207 0 -1 0.0178571 - 208 0 -1 0.0178571 - 209 0.0446429 -0.857143 0.0357143 - 210 0.0535714 -0.857143 0.0334821 - 211 0.0535714 -0.857143 0.015625 - 212 0.0446429 -0.857143 0.0178571 - 213 0.0446429 -0.928571 0.0285714 - 214 0.0535714 -0.928571 0.0263393 - 215 0.0535714 -0.928571 0.00848214 - 216 0.0446429 -0.928571 0.0107143 - 217 0.0535714 -0.999643 0.0178571 - 218 0.0669643 -0.999643 0.0178571 - 219 0.0673214 -0.999643 0 - 220 0.0539286 -0.999643 0 - 221 0 -1 0.0178571 - 222 0 -1 0.0178571 - 223 0.000357143 -1 0 - 224 0.000357143 -1 0 - 225 0.0446429 -0.857143 0.0178571 - 226 0.00892857 -0.857143 0.0267857 - 227 -0.00892857 -0.857143 0.0267857 - 228 -0.0446429 -0.857143 0.0178571 - 229 0.0446429 -0.928571 0.0107143 - 230 0.00892857 -0.928571 0.0196429 - 231 -0.00892857 -0.928571 0.0196429 - 232 -0.0446429 -0.928571 0.0107143 - 233 0.0539286 -0.999643 0 - 234 0.000357143 -0.999643 0 - 235 -0.000357143 -0.999643 0 - 236 -0.0539286 -0.999643 0 - 237 0.000357143 -1 0 - 238 0.000357143 -1 0 - 239 -0.000357143 -1 0 - 240 -0.000357143 -1 0 - 241 -0.0446429 -0.857143 0.0178571 - 242 -0.0535714 -0.857143 0.015625 - 243 -0.0535714 -0.857143 0.0334821 - 244 -0.0446429 -0.857143 0.0357143 - 245 -0.0446429 -0.928571 0.0107143 - 246 -0.0535714 -0.928571 0.00848214 - 247 -0.0535714 -0.928571 0.0263393 - 248 -0.0446429 -0.928571 0.0285714 - 249 -0.0539286 -0.999643 0 - 250 -0.0673214 -0.999643 0 - 251 -0.0675 -0.999643 0.0178571 - 252 -0.0539286 -0.999643 0.0178571 - 253 -0.000357143 -1 0 - 254 -0.000357143 -1 0 - 255 -0.000535714 -1 0.0178571 - 256 -0.000357143 -1 0.0178571 - -1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 - -17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 - -33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 - -49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 - -65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 - -81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 - -97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 - -113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 - -129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 - -145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 - -161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 - -177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 - -193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 - -209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 - -225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 - -241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 - - - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX - - - Jim Blinn's doughnout (used in III table top scene) bezier patches - [snip] - - */ - -#ifndef FREEGLUT_TEAPOT_DATA_H -#define FREEGLUT_TEAPOT_DATA_H - -/* - * Rim, body, lid, and bottom data must be rotated along all four quadrants; - * handle and spout data is flipped across the x-y plane (negate z values) only. - */ -#define GLUT_TEAPOT_N_INPUT_PATCHES 10 -static int patchdata_teapot[GLUT_TEAPOT_N_INPUT_PATCHES][16] = -{ - { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, }, /* rim */ - { 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, }, /* body */ - { 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, }, - { 40, 41, 42, 40, 43, 44, 45, 46, 47, 47, 47, 47, 48, 49, 50, 51, }, /* lid */ - { 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, }, - { 64, 64, 64, 64, 65, 66, 67, 68, 69, 70, 71, 72, 39, 38, 37, 36, }, /* bottom */ - { 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, }, /* handle */ - { 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, }, - {101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, }, /* spout */ - {113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128 } -}; - -static GLfloat cpdata_teapot[][3] = -{ - { 1.40000f, 0.00000f, 2.40000f}, { 1.40000f, -0.78400f, 2.40000f}, - { 0.78400f, -1.40000f, 2.40000f}, { 0.00000f, -1.40000f, 2.40000f}, - { 1.33750f, 0.00000f, 2.53125f}, { 1.33750f, -0.74900f, 2.53125f}, - { 0.74900f, -1.33750f, 2.53125f}, { 0.00000f, -1.33750f, 2.53125f}, - { 1.43750f, 0.00000f, 2.53125f}, { 1.43750f, -0.80500f, 2.53125f}, - { 0.80500f, -1.43750f, 2.53125f}, { 0.00000f, -1.43750f, 2.53125f}, - { 1.50000f, 0.00000f, 2.40000f}, { 1.50000f, -0.84000f, 2.40000f}, - { 0.84000f, -1.50000f, 2.40000f}, { 0.00000f, -1.50000f, 2.40000f}, - { 1.75000f, 0.00000f, 1.87500f}, { 1.75000f, -0.98000f, 1.87500f}, - { 0.98000f, -1.75000f, 1.87500f}, { 0.00000f, -1.75000f, 1.87500f}, - { 2.00000f, 0.00000f, 1.35000f}, { 2.00000f, -1.12000f, 1.35000f}, - { 1.12000f, -2.00000f, 1.35000f}, { 0.00000f, -2.00000f, 1.35000f}, - { 2.00000f, 0.00000f, 0.90000f}, { 2.00000f, -1.12000f, 0.90000f}, - { 1.12000f, -2.00000f, 0.90000f}, { 0.00000f, -2.00000f, 0.90000f}, - { 2.00000f, 0.00000f, 0.45000f}, { 2.00000f, -1.12000f, 0.45000f}, - { 1.12000f, -2.00000f, 0.45000f}, { 0.00000f, -2.00000f, 0.45000f}, - { 1.50000f, 0.00000f, 0.22500f}, { 1.50000f, -0.84000f, 0.22500f}, - { 0.84000f, -1.50000f, 0.22500f}, { 0.00000f, -1.50000f, 0.22500f}, - { 1.50000f, 0.00000f, 0.15000f}, { 1.50000f, -0.84000f, 0.15000f}, - { 0.84000f, -1.50000f, 0.15000f}, { 0.00000f, -1.50000f, 0.15000f}, - { 0.00000f, 0.00000f, 3.15000f}, { 0.00000f, -0.00200f, 3.15000f}, - { 0.00200f, 0.00000f, 3.15000f}, { 0.80000f, 0.00000f, 3.15000f}, - { 0.80000f, -0.45000f, 3.15000f}, { 0.45000f, -0.80000f, 3.15000f}, - { 0.00000f, -0.80000f, 3.15000f}, { 0.00000f, 0.00000f, 2.85000f}, - { 0.20000f, 0.00000f, 2.70000f}, { 0.20000f, -0.11200f, 2.70000f}, - { 0.11200f, -0.20000f, 2.70000f}, { 0.00000f, -0.20000f, 2.70000f}, - { 0.40000f, 0.00000f, 2.55000f}, { 0.40000f, -0.22400f, 2.55000f}, - { 0.22400f, -0.40000f, 2.55000f}, { 0.00000f, -0.40000f, 2.55000f}, - { 1.30000f, 0.00000f, 2.55000f}, { 1.30000f, -0.72800f, 2.55000f}, - { 0.72800f, -1.30000f, 2.55000f}, { 0.00000f, -1.30000f, 2.55000f}, - { 1.30000f, 0.00000f, 2.40000f}, { 1.30000f, -0.72800f, 2.40000f}, - { 0.72800f, -1.30000f, 2.40000f}, { 0.00000f, -1.30000f, 2.40000f}, - { 0.00000f, 0.00000f, 0.00000f}, { 0.00000f, -1.42500f, 0.00000f}, - { 0.79800f, -1.42500f, 0.00000f}, { 1.42500f, -0.79800f, 0.00000f}, - { 1.42500f, 0.00000f, 0.00000f}, { 0.00000f, -1.50000f, 0.07500f}, - { 0.84000f, -1.50000f, 0.07500f}, { 1.50000f, -0.84000f, 0.07500f}, - { 1.50000f, 0.00000f, 0.07500f}, {-1.60000f, 0.00000f, 2.02500f}, - {-1.60000f, -0.30000f, 2.02500f}, {-1.50000f, -0.30000f, 2.25000f}, - {-1.50000f, 0.00000f, 2.25000f}, {-2.30000f, 0.00000f, 2.02500f}, - {-2.30000f, -0.30000f, 2.02500f}, {-2.50000f, -0.30000f, 2.25000f}, - {-2.50000f, 0.00000f, 2.25000f}, {-2.70000f, 0.00000f, 2.02500f}, - {-2.70000f, -0.30000f, 2.02500f}, {-3.00000f, -0.30000f, 2.25000f}, - {-3.00000f, 0.00000f, 2.25000f}, {-2.70000f, 0.00000f, 1.80000f}, - {-2.70000f, -0.30000f, 1.80000f}, {-3.00000f, -0.30000f, 1.80000f}, - {-3.00000f, 0.00000f, 1.80000f}, {-2.70000f, 0.00000f, 1.57500f}, - {-2.70000f, -0.30000f, 1.57500f}, {-3.00000f, -0.30000f, 1.35000f}, - {-3.00000f, 0.00000f, 1.35000f}, {-2.50000f, 0.00000f, 1.12500f}, - {-2.50000f, -0.30000f, 1.12500f}, {-2.65000f, -0.30000f, 0.93750f}, - {-2.65000f, 0.00000f, 0.93750f}, {-2.00000f, 0.00000f, 0.90000f}, - {-2.00000f, -0.30000f, 0.90000f}, {-1.90000f, -0.30000f, 0.60000f}, - {-1.90000f, 0.00000f, 0.60000f}, { 1.70000f, 0.00000f, 1.42500f}, - { 1.70000f, -0.66000f, 1.42500f}, { 1.70000f, -0.66000f, 0.60000f}, - { 1.70000f, 0.00000f, 0.60000f}, { 2.60000f, 0.00000f, 1.42500f}, - { 2.60000f, -0.66000f, 1.42500f}, { 3.10000f, -0.66000f, 0.82500f}, - { 3.10000f, 0.00000f, 0.82500f}, { 2.30000f, 0.00000f, 2.10000f}, - { 2.30000f, -0.25000f, 2.10000f}, { 2.40000f, -0.25000f, 2.02500f}, - { 2.40000f, 0.00000f, 2.02500f}, { 2.70000f, 0.00000f, 2.40000f}, - { 2.70000f, -0.25000f, 2.40000f}, { 3.30000f, -0.25000f, 2.40000f}, - { 3.30000f, 0.00000f, 2.40000f}, { 2.80000f, 0.00000f, 2.47500f}, - { 2.80000f, -0.25000f, 2.47500f}, { 3.52500f, -0.25000f, 2.49375f}, - { 3.52500f, 0.00000f, 2.49375f}, { 2.90000f, 0.00000f, 2.47500f}, - { 2.90000f, -0.15000f, 2.47500f}, { 3.45000f, -0.15000f, 2.51250f}, - { 3.45000f, 0.00000f, 2.51250f}, { 2.80000f, 0.00000f, 2.40000f}, - { 2.80000f, -0.15000f, 2.40000f}, { 3.20000f, -0.15000f, 2.40000f}, - { 3.20000f, 0.00000f, 2.40000f} -}; - -#define GLUT_TEACUP_N_INPUT_PATCHES 7 -static int patchdata_teacup[GLUT_TEACUP_N_INPUT_PATCHES][16] = -{ - { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, }, /* like teapot, first 6 are rotated along all four quadrants */ - { 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, }, - { 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 0, 1, 2, 3, }, - { 24, 25, 26, 27, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, }, - { 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, }, - { 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, }, - { 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91 } /* this one is flipped once */ -}; - -static GLfloat cpdata_teacup[][3] = -{ - { 1.44205f, 0.00000f, 2.72386f}, { 1.44205f, -0.80755f, 2.72386f}, - { 0.80755f, -1.44205f, 2.72386f}, { 0.00000f, -1.44205f, 2.72386f}, - { 1.44205f, 0.00000f, 3.12443f}, { 1.44205f, -0.80755f, 3.12443f}, - { 0.80755f, -1.44205f, 3.12443f}, { 0.00000f, -1.44205f, 3.12443f}, - { 1.60227f, 0.00000f, 3.12443f}, { 1.60227f, -0.89727f, 3.12443f}, - { 0.89727f, -1.60227f, 3.12443f}, { 0.00000f, -1.60227f, 3.12443f}, - { 1.60227f, 0.00000f, 2.72386f}, { 1.60227f, -0.89727f, 2.72386f}, - { 0.89727f, -1.60227f, 2.72386f}, { 0.00000f, -1.60227f, 2.72386f}, - { 1.60227f, 0.00000f, 1.92273f}, { 1.60227f, -0.89727f, 1.92273f}, - { 0.89727f, -1.60227f, 1.92273f}, { 0.00000f, -1.60227f, 1.92273f}, - { 1.60227f, 0.00000f, 0.96136f}, { 1.60227f, -0.89727f, 0.96136f}, - { 0.89727f, -1.60227f, 0.96136f}, { 0.00000f, -1.60227f, 0.96136f}, - { 1.12159f, 0.00000f, 0.16023f}, { 1.12159f, -0.62809f, 0.16023f}, - { 0.62809f, -1.12159f, 0.16023f}, { 0.00000f, -1.12159f, 0.16023f}, - { 0.96136f, 0.00000f, 0.16023f}, { 0.96136f, -0.53836f, 0.16023f}, - { 0.53836f, -0.96136f, 0.16023f}, { 0.00000f, -0.96136f, 0.16023f}, - { 1.44205f, 0.00000f, 0.96136f}, { 1.44205f, -0.80755f, 0.96136f}, - { 0.80755f, -1.44205f, 0.96136f}, { 0.00000f, -1.44205f, 0.96136f}, - { 1.44205f, 0.00000f, 1.92273f}, { 1.44205f, -0.80755f, 1.92273f}, - { 0.80755f, -1.44205f, 1.92273f}, { 0.00000f, -1.44205f, 1.92273f}, - { 1.92273f, 0.00000f, 0.16023f}, { 1.92273f, -1.07673f, 0.16023f}, - { 1.07673f, -1.92273f, 0.16023f}, { 0.00000f, -1.92273f, 0.16023f}, - { 2.56364f, 0.00000f, 0.48068f}, { 2.56364f, -1.43564f, 0.48068f}, - { 1.43564f, -2.56364f, 0.48068f}, { 0.00000f, -2.56364f, 0.48068f}, - { 3.20455f, 0.00000f, 0.48068f}, { 3.20455f, -1.79455f, 0.48068f}, - { 1.79455f, -3.20455f, 0.48068f}, { 0.00000f, -3.20455f, 0.48068f}, - { 3.52500f, 0.00000f, 0.48068f}, { 3.52500f, -1.97400f, 0.48068f}, - { 1.97400f, -3.52500f, 0.48068f}, { 0.00000f, -3.52500f, 0.48068f}, - { 3.52500f, 0.00000f, 0.32045f}, { 3.52500f, -1.97400f, 0.32045f}, - { 1.97400f, -3.52500f, 0.32045f}, { 0.00000f, -3.52500f, 0.32045f}, - { 3.20455f, 0.00000f, 0.32045f}, { 3.20455f, -1.79455f, 0.32045f}, - { 1.79455f, -3.20455f, 0.32045f}, { 0.00000f, -3.20455f, 0.32045f}, - { 2.56364f, 0.00000f, 0.32045f}, { 2.56364f, -1.43564f, 0.32045f}, - { 1.43564f, -2.56364f, 0.32045f}, { 0.00000f, -2.56364f, 0.32045f}, - { 1.92273f, 0.00000f, 0.00000f}, { 1.92273f, -1.07673f, 0.00000f}, - { 1.07673f, -1.92273f, 0.00000f}, { 0.00000f, -1.92273f, 0.00000f}, - { 1.12159f, 0.00000f, 0.00000f}, { 1.12159f, -0.62809f, 0.00000f}, - { 0.62809f, -1.12159f, 0.00000f}, { 0.00000f, -1.12159f, 0.00000f}, - {-1.60227f, 0.00000f, 2.48352f}, {-1.60227f, -0.16023f, 2.48352f}, - {-1.60227f, -0.16023f, 2.72386f}, {-1.60227f, 0.00000f, 2.72386f}, - {-2.72386f, 0.00000f, 3.04432f}, {-2.72386f, -0.16023f, 3.04432f}, - {-2.88409f, -0.16023f, 3.36477f}, {-2.88409f, 0.00000f, 3.36477f}, - {-2.72386f, 0.00000f, 1.84261f}, {-2.72386f, -0.16023f, 1.84261f}, - {-3.20455f, -0.16023f, 1.68239f}, {-3.20455f, 0.00000f, 1.68239f}, - {-1.44205f, 0.00000f, 1.28182f}, {-1.44205f, -0.16023f, 1.28182f}, - {-1.44205f, -0.16023f, 1.04148f}, {-1.44205f, 0.00000f, 1.04148f} -}; - -#define GLUT_TEASPOON_N_INPUT_PATCHES 16 -static int patchdata_teaspoon[GLUT_TEASPOON_N_INPUT_PATCHES][16] = -{ - { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 13, 12, }, - { 3, 14, 15, 16, 7, 17, 18, 19, 11, 20, 21, 22, 12, 23, 24, 25, }, - { 26, 27, 28, 0, 29, 30, 31, 4, 32, 33, 34, 8, 25, 24, 23, 12, }, - { 16, 35, 36, 26, 19, 37, 38, 29, 22, 39, 40, 32, 25, 41, 41, 25, }, - { 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 0, 1, 2, 3, }, - { 45, 54, 55, 56, 49, 57, 58, 59, 53, 60, 61, 62, 3, 14, 15, 16, }, - { 56, 63, 64, 65, 59, 66, 67, 68, 62, 69, 70, 71, 16, 35, 36, 26, }, - { 65, 72, 73, 42, 68, 74, 75, 46, 71, 76, 77, 50, 26, 27, 28, 0, }, - { 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 42, 43, 44, 45, }, - { 81, 90, 91, 92, 85, 93, 94, 95, 89, 96, 97, 98, 45, 54, 55, 56, }, - { 92, 99, 100, 101, 95, 102, 103, 104, 98, 105, 106, 107, 56, 63, 64, 65, }, - {101, 108, 109, 78, 104, 110, 111, 82, 107, 112, 113, 86, 65, 72, 73, 42, }, - {114, 115, 116, 116, 117, 118, 119, 120, 121, 122, 123, 124, 78, 79, 80, 81, }, - {116, 116, 125, 125, 120, 126, 127, 128, 124, 129, 130, 131, 81, 90, 91, 92, }, - {125, 125, 132, 132, 128, 133, 134, 135, 131, 136, 137, 138, 92, 99, 100, 101, }, - {132, 132, 139, 114, 135, 140, 141, 117, 138, 142, 143, 121, 101, 108, 109, 78 } -}; - -static GLfloat cpdata_teaspoon[][3] = -{ - {-0.37768f, 0.00000f, -0.06295f}, {-0.15737f, 0.00000f, -0.31473f}, - { 0.15737f, 0.00000f, -0.31473f}, { 0.37768f, 0.00000f, -0.06295f}, - {-0.37768f, 0.33573f, -0.06295f}, {-0.15737f, 0.33573f, -0.31473f}, - { 0.15737f, 0.33573f, -0.31473f}, { 0.37768f, 0.33573f, -0.06295f}, - {-0.18884f, 0.72388f, 0.00000f}, {-0.07851f, 0.62946f, -0.18834f}, - { 0.07851f, 0.62946f, -0.18834f}, { 0.18884f, 0.72388f, 0.00000f}, - {-0.00000f, 0.72388f, 0.00000f}, { 0.00000f, 0.69241f, -0.06295f}, - { 0.43276f, 0.00000f, 0.00000f}, { 0.50357f, 0.00000f, 0.01574f}, - { 0.44062f, 0.00000f, -0.06295f}, { 0.43276f, 0.33573f, 0.00000f}, - { 0.50357f, 0.33573f, 0.01574f}, { 0.44062f, 0.33573f, -0.06295f}, - { 0.21642f, 0.74749f, 0.04708f}, { 0.25179f, 0.77896f, 0.05508f}, - { 0.22031f, 0.75536f, 0.00000f}, { 0.00000f, 0.73175f, 0.01574f}, - { 0.00000f, 0.76323f, 0.01574f}, { 0.00000f, 0.75536f, 0.00000f}, - {-0.44062f, 0.00000f, -0.06295f}, {-0.50357f, 0.00000f, 0.01574f}, - {-0.43276f, 0.00000f, 0.00000f}, {-0.44062f, 0.33573f, -0.06295f}, - {-0.50357f, 0.33573f, 0.01574f}, {-0.43276f, 0.33573f, 0.00000f}, - {-0.22031f, 0.75536f, 0.00000f}, {-0.25179f, 0.77896f, 0.05508f}, - {-0.21642f, 0.74749f, 0.04708f}, { 0.18884f, 0.00000f, -0.37768f}, - {-0.18884f, 0.00000f, -0.37768f}, { 0.18884f, 0.33573f, -0.37768f}, - {-0.18884f, 0.33573f, -0.37768f}, { 0.09442f, 0.66094f, -0.22031f}, - {-0.09442f, 0.66094f, -0.22031f}, { 0.00000f, 0.72388f, -0.06295f}, - {-0.04721f, -0.88125f, 0.18884f}, {-0.01966f, -0.88125f, 0.18884f}, - { 0.01966f, -0.88125f, 0.18884f}, { 0.04721f, -0.88125f, 0.18884f}, - {-0.04721f, -0.56652f, 0.13638f}, {-0.01966f, -0.56652f, 0.13638f}, - { 0.01966f, -0.56652f, 0.13638f}, { 0.04721f, -0.56652f, 0.13638f}, - {-0.37768f, -0.50357f, -0.06295f}, {-0.15737f, -0.50357f, -0.31473f}, - { 0.15737f, -0.50357f, -0.31473f}, { 0.37768f, -0.50357f, -0.06295f}, - { 0.05410f, -0.88125f, 0.18884f}, { 0.06295f, -0.88125f, 0.16327f}, - { 0.05508f, -0.88125f, 0.15737f}, { 0.05410f, -0.56652f, 0.13638f}, - { 0.06295f, -0.56652f, 0.11081f}, { 0.05508f, -0.56652f, 0.10491f}, - { 0.43276f, -0.50357f, 0.00000f}, { 0.50357f, -0.50357f, 0.01574f}, - { 0.44062f, -0.50357f, -0.06295f}, { 0.02360f, -0.88125f, 0.13376f}, - {-0.02753f, -0.88125f, 0.12589f}, {-0.05508f, -0.88125f, 0.15737f}, - { 0.02360f, -0.56652f, 0.08130f}, {-0.02753f, -0.56652f, 0.07343f}, - {-0.05508f, -0.56652f, 0.10491f}, { 0.18884f, -0.50357f, -0.37768f}, - {-0.18884f, -0.50357f, -0.37768f}, {-0.44062f, -0.50357f, -0.06295f}, - {-0.06196f, -0.88125f, 0.16523f}, {-0.05410f, -0.88125f, 0.18884f}, - {-0.06196f, -0.56652f, 0.11277f}, {-0.05410f, -0.56652f, 0.13638f}, - {-0.50357f, -0.50357f, 0.01574f}, {-0.43276f, -0.50357f, 0.00000f}, - {-0.15737f, -3.02143f, 0.12589f}, {-0.03147f, -3.02143f, 0.15737f}, - { 0.03147f, -3.02143f, 0.15737f}, { 0.15737f, -3.02143f, 0.12589f}, - {-0.15737f, -2.39196f, 0.18884f}, {-0.03147f, -2.39196f, 0.22031f}, - { 0.03147f, -2.39196f, 0.22031f}, { 0.15737f, -2.39196f, 0.18884f}, - {-0.04721f, -1.63648f, 0.31473f}, {-0.01966f, -1.63648f, 0.31473f}, - { 0.01966f, -1.63648f, 0.31473f}, { 0.04721f, -1.63648f, 0.31473f}, - { 0.18884f, -3.02143f, 0.11802f}, { 0.18884f, -3.02143f, 0.05508f}, - { 0.15737f, -3.02143f, 0.06295f}, { 0.18884f, -2.39196f, 0.18097f}, - { 0.18884f, -2.39196f, 0.11802f}, { 0.15737f, -2.39196f, 0.12589f}, - { 0.05410f, -1.63661f, 0.31473f}, { 0.06295f, -1.63648f, 0.28916f}, - { 0.05508f, -1.63648f, 0.28326f}, { 0.03147f, -3.02143f, 0.09442f}, - {-0.03147f, -3.02143f, 0.09442f}, {-0.15737f, -3.02143f, 0.06295f}, - { 0.03147f, -2.39196f, 0.15737f}, {-0.03147f, -2.39196f, 0.15737f}, - {-0.15737f, -2.39196f, 0.12589f}, { 0.02360f, -1.63661f, 0.25965f}, - {-0.02753f, -1.63648f, 0.25179f}, {-0.05508f, -1.63648f, 0.28326f}, - {-0.18884f, -3.02143f, 0.05508f}, {-0.18884f, -3.02143f, 0.11802f}, - {-0.18884f, -2.39196f, 0.11802f}, {-0.18884f, -2.39196f, 0.18097f}, - {-0.06196f, -1.63661f, 0.29113f}, {-0.05410f, -1.63661f, 0.31473f}, - {-0.00126f, -3.52500f, 0.06295f}, { 0.00126f, -3.52500f, 0.06295f}, - { 0.00000f, -3.52500f, 0.06295f}, {-0.19010f, -3.52374f, 0.06295f}, - { 0.00126f, -3.52374f, 0.06295f}, { 0.00000f, -3.52374f, 0.06295f}, - { 0.18884f, -3.52374f, 0.06295f}, {-0.15737f, -3.27321f, 0.10071f}, - {-0.03147f, -3.27321f, 0.13219f}, { 0.03147f, -3.27321f, 0.13219f}, - { 0.15737f, -3.27321f, 0.10071f}, { 0.00126f, -3.52500f, 0.00000f}, - { 0.23605f, -3.52374f, 0.06295f}, { 0.23731f, -3.52374f, 0.00000f}, - { 0.19010f, -3.52374f, 0.00000f}, { 0.18884f, -3.27321f, 0.09285f}, - { 0.18884f, -3.27321f, 0.02990f}, { 0.15737f, -3.27321f, 0.03777f}, - {-0.00126f, -3.52500f, 0.00000f}, { 0.00126f, -3.52374f, 0.00000f}, - {-0.00126f, -3.52374f, 0.00000f}, {-0.19010f, -3.52374f, 0.00000f}, - { 0.03147f, -3.27321f, 0.06924f}, {-0.03147f, -3.27321f, 0.06924f}, - {-0.15737f, -3.27321f, 0.03777f}, {-0.00189f, -3.52500f, 0.06295f}, - {-0.23731f, -3.52374f, 0.00000f}, {-0.23794f, -3.52374f, 0.06295f}, - {-0.18884f, -3.27321f, 0.02990f}, {-0.18884f, -3.27321f, 0.09285f} -}; - -#endif /* FREEGLUT_TEAPOT_DATA_H */ diff --git a/extern/freeglut/src/fg_version.h b/extern/freeglut/src/fg_version.h deleted file mode 100644 index 20bed2fc..00000000 --- a/extern/freeglut/src/fg_version.h +++ /dev/null @@ -1,47 +0,0 @@ -/* - * fg_version.h - * - * The freeglut library private include file. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 2 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef FREEGLUT_VERSION_H -#define FREEGLUT_VERSION_H - -/* Ordinarily it's cmake's job to update fg_version.h, - * edit CMakeLists.txt rather than this file directly. - */ - -#ifndef VERSION_MAJOR -#define VERSION_MAJOR 3 -#endif - -#ifndef VERSION_MINOR -#define VERSION_MINOR 0 -#endif - -#ifndef VERSION_PATCH -#define VERSION_PATCH 0 -#endif - -#endif diff --git a/extern/freeglut/src/fg_version.h.in b/extern/freeglut/src/fg_version.h.in deleted file mode 100644 index 45b489a4..00000000 --- a/extern/freeglut/src/fg_version.h.in +++ /dev/null @@ -1,47 +0,0 @@ -/* - * fg_version.h - * - * The freeglut library private include file. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 2 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef FREEGLUT_VERSION_H -#define FREEGLUT_VERSION_H - -/* Ordinarily it's cmake's job to update fg_version.h, - * edit CMakeLists.txt rather than this file directly. - */ - -#ifndef VERSION_MAJOR -#define VERSION_MAJOR @VERSION_MAJOR@ -#endif - -#ifndef VERSION_MINOR -#define VERSION_MINOR @VERSION_MINOR@ -#endif - -#ifndef VERSION_PATCH -#define VERSION_PATCH @VERSION_PATCH@ -#endif - -#endif diff --git a/extern/freeglut/src/fg_videoresize.c b/extern/freeglut/src/fg_videoresize.c deleted file mode 100644 index 67148c77..00000000 --- a/extern/freeglut/src/fg_videoresize.c +++ /dev/null @@ -1,44 +0,0 @@ -/* - * fg_videoresize.c - * - * Video resize functions (as defined by GLUT API) - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Thu Dec 16 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "fg_internal.h" - -/* - * NOTE: functions declared in this file probably will not be implemented. - */ - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -int FGAPIENTRY glutVideoResizeGet( GLenum eWhat ) { return( 0x00 ); } -void FGAPIENTRY glutSetupVideoResizing( void ) { /* Not implemented */ } -void FGAPIENTRY glutStopVideoResizing( void ) { /* Not implemented */ } -void FGAPIENTRY glutVideoResize( int x, int y, int w, int h ) { /* Not implemented */ } -void FGAPIENTRY glutVideoPan( int x, int y, int w, int h ) { /* Not implemented */ } - -/*** END OF FILE ***/ - diff --git a/extern/freeglut/src/fg_window.c b/extern/freeglut/src/fg_window.c deleted file mode 100644 index 09fcddfe..00000000 --- a/extern/freeglut/src/fg_window.c +++ /dev/null @@ -1,495 +0,0 @@ -/* - * fg_window.c - * - * Window management methods. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, - * Creation date: Fri Dec 3 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#define FREEGLUT_BUILDING_LIB -#include -#include "fg_internal.h" -#include "fg_gl2.h" - -/* - * TODO BEFORE THE STABLE RELEASE: - * - * fgSetupPixelFormat -- ignores the display mode settings - * fgOpenWindow() -- check the Win32 version, -iconic handling! - * fgCloseWindow() -- check the Win32 version - * glutCreateWindow() -- Check when default position and size is {-1,-1} - * glutCreateSubWindow() -- Check when default position and size is {-1,-1} - * glutDestroyWindow() -- check the Win32 version - * glutSetWindow() -- check the Win32 version - * glutSetWindowTitle() -- check the Win32 version - * glutSetIconTitle() -- check the Win32 version - * glutShowWindow() -- check the Win32 version - * glutHideWindow() -- check the Win32 version - * glutIconifyWindow() -- check the Win32 version - * glutPushWindow() -- check the Win32 version - * glutPopWindow() -- check the Win32 version - */ - - -extern void fgPlatformSetWindow ( SFG_Window *window ); -extern void fgPlatformOpenWindow( SFG_Window* window, const char* title, - GLboolean positionUse, int x, int y, - GLboolean sizeUse, int w, int h, - GLboolean gameMode, GLboolean isSubWindow ); -extern void fgPlatformCloseWindow( SFG_Window* window ); -extern void fgPlatformGlutSetWindowTitle( const char* title ); -extern void fgPlatformGlutSetIconTitle( const char* title ); - - -/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ - -int fghIsLegacyContextRequested( void ) -{ - return fgState.MajorVersion < 2 || (fgState.MajorVersion == 2 && fgState.MinorVersion <= 1); -} - -int fghNumberOfAuxBuffersRequested( void ) -{ - if ( fgState.DisplayMode & GLUT_AUX4 ) { - return 4; - } - if ( fgState.DisplayMode & GLUT_AUX3 ) { - return 3; - } - if ( fgState.DisplayMode & GLUT_AUX2 ) { - return 2; - } - if ( fgState.DisplayMode & GLUT_AUX1 ) { /* NOTE: Same as GLUT_AUX! */ - return fgState.AuxiliaryBufferNumber; - } - return 0; -} - -int fghMapBit( int mask, int from, int to ) -{ - return ( mask & from ) ? to : 0; - -} - -void fghContextCreationError( void ) -{ - fgError( "Unable to create OpenGL %d.%d context (flags %x, profile %x)", - fgState.MajorVersion, fgState.MinorVersion, fgState.ContextFlags, - fgState.ContextProfile ); -} - - -/* -- SYSTEM-DEPENDENT PRIVATE FUNCTIONS ------------------------------------ */ - -/* - * Sets the OpenGL context and the fgStructure "Current Window" pointer to - * the window structure passed in. - */ -void fgSetWindow ( SFG_Window *window ) -{ - fgPlatformSetWindow ( window ); - - fgStructure.CurrentWindow = window; -} - -/* - * Opens a window. Requires a SFG_Window object created and attached - * to the freeglut structure. OpenGL context is created here. - */ -void fgOpenWindow( SFG_Window* window, const char* title, - GLboolean positionUse, int x, int y, - GLboolean sizeUse, int w, int h, - GLboolean gameMode, GLboolean isSubWindow ) -{ - fgPlatformOpenWindow( window, title, - positionUse, x, y, - sizeUse, w, h, - gameMode, isSubWindow ); - - fgSetWindow( window ); - -#ifndef EGL_VERSION_1_0 - window->Window.DoubleBuffered = - ( fgState.DisplayMode & GLUT_DOUBLE ) ? 1 : 0; - - if ( ! window->Window.DoubleBuffered ) - { - glDrawBuffer ( GL_FRONT ); - glReadBuffer ( GL_FRONT ); - } -#else - /* - EGL is always double-buffered */ - /* - No glDrawBuffer/glReadBuffer in GLES */ - window->Window.DoubleBuffered = 1; -#endif - window->Window.attribute_v_coord = -1; - window->Window.attribute_v_normal = -1; - window->Window.attribute_v_texture = -1; - - fgInitGL2(); - - window->State.WorkMask |= GLUT_INIT_WORK; -} - -/* - * Closes a window, destroying the frame and OpenGL context - */ -void fgCloseWindow( SFG_Window* window ) -{ - /* if we're in gamemode and we're closing the gamemode window, - * call glutLeaveGameMode first to make sure the gamemode is - * properly closed before closing the window - */ - if (fgStructure.GameModeWindow != NULL && fgStructure.GameModeWindow->ID==window->ID) - glutLeaveGameMode(); - - fgPlatformCloseWindow ( window ); -} - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * Creates a new top-level freeglut window - */ -int FGAPIENTRY glutCreateWindow( const char* title ) -{ - /* XXX GLUT does not exit; it simply calls "glutInit" quietly if the - * XXX application has not already done so. The "freeglut" community - * XXX decided not to go this route (freeglut-developer e-mail from - * XXX Steve Baker, 12/16/04, 4:22 PM CST, "Re: [Freeglut-developer] - * XXX Desired 'freeglut' behaviour when there is no current window" - */ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateWindow" ); - - return fgCreateWindow( NULL, title, fgState.Position.Use, - fgState.Position.X, fgState.Position.Y, - fgState.Size.Use, fgState.Size.X, fgState.Size.Y, - GL_FALSE, GL_FALSE )->ID; -} - -/* - * This function creates a sub window. - */ -int FGAPIENTRY glutCreateSubWindow( int parentID, int x, int y, int w, int h ) -{ - int ret = 0; - SFG_Window* window = NULL; - SFG_Window* parent = NULL; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateSubWindow" ); - parent = fgWindowByID( parentID ); - freeglut_return_val_if_fail( parent != NULL, 0 ); - if ( x < 0 ) - { - x = parent->State.Width + x ; - if ( w >= 0 ) x -= w ; - } - - if ( w < 0 ) w = parent->State.Width - x + w ; - if ( w < 0 ) - { - x += w ; - w = -w ; - } - - if ( y < 0 ) - { - y = parent->State.Height + y ; - if ( h >= 0 ) y -= h ; - } - - if ( h < 0 ) h = parent->State.Height - y + h ; - if ( h < 0 ) - { - y += h ; - h = -h ; - } - - window = fgCreateWindow( parent, "", GL_TRUE, x, y, GL_TRUE, w, h, GL_FALSE, GL_FALSE ); - ret = window->ID; - - return ret; -} - -/* - * Destroys a window and all of its subwindows - */ -void FGAPIENTRY glutDestroyWindow( int windowID ) -{ - SFG_Window* window; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDestroyWindow" ); - window = fgWindowByID( windowID ); - freeglut_return_if_fail( window != NULL ); - { - fgExecutionState ExecState = fgState.ExecState; - fgAddToWindowDestroyList( window ); - fgState.ExecState = ExecState; - } -} - -/* - * This function selects the specified window as the current window - */ -void FGAPIENTRY glutSetWindow( int ID ) -{ - SFG_Window* window = NULL; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetWindow" ); - if( fgStructure.CurrentWindow != NULL ) - if( fgStructure.CurrentWindow->ID == ID ) - return; - - window = fgWindowByID( ID ); - if( window == NULL ) - { - fgWarning( "glutSetWindow(): window ID %d not found!", ID ); - return; - } - - fgSetWindow( window ); -} - -/* - * This function returns the ID number of the current window, 0 if none exists - */ -int FGAPIENTRY glutGetWindow( void ) -{ - SFG_Window *win = fgStructure.CurrentWindow; - /* - * Since GLUT did not throw an error if this function was called without a prior call to - * "glutInit", this function shouldn't do so here. Instead let us return a zero. - * See Feature Request "[ 1307049 ] glutInit check". - */ - if ( ! fgState.Initialised ) - return 0; - - while ( win && win->IsMenu ) - win = win->Parent; - return win ? win->ID : 0; -} - -/* - * This function makes the current window visible - */ -void FGAPIENTRY glutShowWindow( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutShowWindow" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutShowWindow" ); - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_VISIBILITY_WORK; - fgStructure.CurrentWindow->State.DesiredVisibility = DesireNormalState; - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_DISPLAY_WORK; -} - -/* - * This function hides the current window - */ -void FGAPIENTRY glutHideWindow( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutHideWindow" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutHideWindow" ); - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_VISIBILITY_WORK; - fgStructure.CurrentWindow->State.DesiredVisibility = DesireHiddenState; - - fgStructure.CurrentWindow->State.WorkMask &= ~GLUT_DISPLAY_WORK; -} - -/* - * Iconify the current window (top-level windows only) - */ -void FGAPIENTRY glutIconifyWindow( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutIconifyWindow" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutIconifyWindow" ); - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_VISIBILITY_WORK; - fgStructure.CurrentWindow->State.DesiredVisibility = DesireIconicState; - - fgStructure.CurrentWindow->State.WorkMask &= ~GLUT_DISPLAY_WORK; -} - -/* - * Set the current window's title - */ -void FGAPIENTRY glutSetWindowTitle( const char* title ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetWindowTitle" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetWindowTitle" ); - if( ! fgStructure.CurrentWindow->Parent ) - { - fgPlatformGlutSetWindowTitle ( title ); - } -} - -/* - * Set the current window's iconified title - */ -void FGAPIENTRY glutSetIconTitle( const char* title ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetIconTitle" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetIconTitle" ); - - if( ! fgStructure.CurrentWindow->Parent ) - { - fgPlatformGlutSetIconTitle ( title ); - } -} - -/* - * Change the current window's size - */ -void FGAPIENTRY glutReshapeWindow( int width, int height ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutReshapeWindow" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutReshapeWindow" ); - - if (glutGet(GLUT_FULL_SCREEN)) - { - /* Leave full screen state before resizing. */ - glutLeaveFullScreen(); - } - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_SIZE_WORK; - fgStructure.CurrentWindow->State.DesiredWidth = width ; - fgStructure.CurrentWindow->State.DesiredHeight = height; -} - -/* - * Change the current window's position - */ -void FGAPIENTRY glutPositionWindow( int x, int y ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPositionWindow" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPositionWindow" ); - - if (glutGet(GLUT_FULL_SCREEN)) - { - /* Leave full screen state before moving. */ - glutLeaveFullScreen(); - } - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_POSITION_WORK; - fgStructure.CurrentWindow->State.DesiredXpos = x; - fgStructure.CurrentWindow->State.DesiredYpos = y; -} - -/* - * Lowers the current window (by Z order change) - */ -void FGAPIENTRY glutPushWindow( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPushWindow" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPushWindow" ); - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_ZORDER_WORK; - fgStructure.CurrentWindow->State.DesiredZOrder = -1; -} - -/* - * Raises the current window (by Z order change) - */ -void FGAPIENTRY glutPopWindow( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPopWindow" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPopWindow" ); - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_ZORDER_WORK; - fgStructure.CurrentWindow->State.DesiredZOrder = 1; -} - -/* - * Resize the current window so that it fits the whole screen - */ -void FGAPIENTRY glutFullScreen( void ) -{ - SFG_Window *win; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutFullScreen" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutFullScreen" ); - - win = fgStructure.CurrentWindow; - - if (win->Parent) - { - /* Child windows cannot be made fullscreen, consistent with GLUT's behavior - * Also, what would it mean for a child window to be fullscreen, given that it - * is confined to its parent? - */ - fgWarning("glutFullScreen called on a child window, ignoring..."); - return; - } - else if (fgStructure.GameModeWindow != NULL && fgStructure.GameModeWindow->ID==win->ID && win->State.IsFullscreen) - { - /* Ignore fullscreen call on GameMode window, those are always fullscreen already - * only exception is when first entering GameMode - */ - return; - } - - if (!win->State.IsFullscreen) - win->State.WorkMask |= GLUT_FULL_SCREEN_WORK; -} - -/* - * If we are fullscreen, resize the current window back to its original size - */ -void FGAPIENTRY glutLeaveFullScreen( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutFullScreen" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutFullScreen" ); - - if (fgStructure.CurrentWindow->State.IsFullscreen) - fgStructure.CurrentWindow->State.WorkMask |= GLUT_FULL_SCREEN_WORK; -} - -/* - * Toggle the window's full screen state. - */ -void FGAPIENTRY glutFullScreenToggle( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutFullScreenToggle" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutFullScreenToggle" ); - - fgStructure.CurrentWindow->State.WorkMask |= GLUT_FULL_SCREEN_WORK; -} - -/* - * A.Donev: Set and retrieve the window's user data - */ -void* FGAPIENTRY glutGetWindowData( void ) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetWindowData" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutGetWindowData" ); - return fgStructure.CurrentWindow->UserData; -} - -void FGAPIENTRY glutSetWindowData(void* data) -{ - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetWindowData" ); - FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetWindowData" ); - fgStructure.CurrentWindow->UserData = data; -} - -/*** END OF FILE ***/ diff --git a/extern/freeglut/src/freeglutdll.def.in b/extern/freeglut/src/freeglutdll.def.in deleted file mode 100644 index 988d7d3a..00000000 --- a/extern/freeglut/src/freeglutdll.def.in +++ /dev/null @@ -1,165 +0,0 @@ -VERSION @VERSION_MAJOR@.@VERSION_MINOR@ -EXPORTS - glutInit - glutInitWindowPosition - glutInitWindowSize - glutInitDisplayMode - glutInitDisplayString - glutMainLoop - glutMainLoopEvent - glutLeaveMainLoop - glutCreateWindow - glutCreateSubWindow - glutDestroyWindow - glutSetWindow - glutGetWindow - glutSetWindowData - glutGetWindowData - glutSetWindowTitle - glutSetIconTitle - glutReshapeWindow - glutPositionWindow - glutShowWindow - glutHideWindow - glutIconifyWindow - glutPushWindow - glutPopWindow - glutFullScreen - glutPostWindowRedisplay - glutPostRedisplay - glutSwapBuffers - glutWarpPointer - glutSetCursor - glutEstablishOverlay - glutRemoveOverlay - glutUseLayer - glutPostOverlayRedisplay - glutPostWindowOverlayRedisplay - glutShowOverlay - glutHideOverlay - glutCreateMenu - glutDestroyMenu - glutGetMenu - glutSetMenu - glutGetMenuData - glutSetMenuData - glutAddMenuEntry - glutAddSubMenu - glutChangeToMenuEntry - glutChangeToSubMenu - glutRemoveMenuItem - glutAttachMenu - glutDetachMenu - glutTimerFunc - glutIdleFunc - glutKeyboardFunc - glutSpecialFunc - glutReshapeFunc - glutPositionFunc - glutVisibilityFunc - glutDisplayFunc - glutMouseFunc - glutMouseWheelFunc - glutMotionFunc - glutPassiveMotionFunc - glutEntryFunc - glutCloseFunc - glutWMCloseFunc - glutKeyboardUpFunc - glutSpecialUpFunc - glutJoystickFunc - glutMenuStateFunc - glutMenuStatusFunc - glutMenuDestroyFunc - glutOverlayDisplayFunc - glutWindowStatusFunc - glutSpaceballMotionFunc - glutSpaceballRotateFunc - glutSpaceballButtonFunc - glutButtonBoxFunc - glutDialsFunc - glutTabletMotionFunc - glutTabletButtonFunc - glutSetOption - glutGet - glutDeviceGet - glutGetModifiers - glutLayerGet - glutBitmapCharacter - glutBitmapWidth - glutStrokeCharacter - glutStrokeWidth - glutBitmapLength - glutStrokeLength - glutBitmapHeight - glutStrokeHeight - glutBitmapString - glutStrokeString - glutWireCube - glutSolidCube - glutWireSphere - glutSolidSphere - glutWireCone - glutSolidCone - glutWireTorus - glutSolidTorus - glutWireDodecahedron - glutSolidDodecahedron - glutWireOctahedron - glutSolidOctahedron - glutWireTetrahedron - glutSolidTetrahedron - glutWireIcosahedron - glutSolidIcosahedron - glutWireRhombicDodecahedron - glutSolidRhombicDodecahedron - glutWireSierpinskiSponge - glutSolidSierpinskiSponge - glutWireTeapot - glutSolidTeapot - glutWireTeacup - glutSolidTeacup - glutWireTeaspoon - glutSolidTeaspoon - glutWireCylinder - glutSolidCylinder - glutGameModeString - glutEnterGameMode - glutLeaveGameMode - glutGameModeGet - glutVideoResizeGet - glutSetupVideoResizing - glutStopVideoResizing - glutVideoResize - glutVideoPan - glutSetColor - glutGetColor - glutCopyColormap - glutIgnoreKeyRepeat - glutSetKeyRepeat - glutForceJoystickFunc - glutExtensionSupported - glutReportErrors - glutGetProcAddress - glutExit - glutFullScreenToggle - glutLeaveFullScreen - glutSetMenuFont - glutGetModeValues - glutInitContextFlags - glutInitContextVersion - glutInitContextProfile - glutInitErrorFunc - glutInitWarningFunc - __glutInitWithExit - __glutCreateWindowWithExit - __glutCreateMenuWithExit - glutMultiButtonFunc - glutMultiEntryFunc - glutMultiMotionFunc - glutMultiPassiveFunc - glutInitContextFunc - glutAppStatusFunc - glutSetVertexAttribCoord3 - glutSetVertexAttribNormal - glutSetVertexAttribTexCoord2 diff --git a/extern/freeglut/src/gles_stubs.c b/extern/freeglut/src/gles_stubs.c deleted file mode 100644 index bc87c0d8..00000000 --- a/extern/freeglut/src/gles_stubs.c +++ /dev/null @@ -1,49 +0,0 @@ -/* TODO: implement me! */ - -#include -#include "fg_internal.h" - -void fgDeactivateMenu( SFG_Window *window ) { - fprintf(stderr, "fgDeactivateMenu: STUB\n"); -} -void fgDisplayMenu( void ) { - fprintf(stderr, "fgDisplayMenu: STUB\n"); -} -void fgUpdateMenuHighlight ( SFG_Menu *menu ) { - fprintf(stderr, "fgUpdateMenuHighlight: STUB\n"); -} -GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed, - int mouse_x, int mouse_y ) { - fprintf(stderr, "fgCheckActiveMenu: STUB\n"); - return GL_FALSE; -} - -int glutCreateMenu( void (* callback)( int menu ) ) { return 0; } -void glutDestroyMenu( int menu ) {} -int glutGetMenu( void ) { return 0; } -void glutSetMenu( int menu ) {} -void glutAddMenuEntry( const char* label, int value ) {} -void glutAddSubMenu( const char* label, int subMenu ) {} -void glutChangeToMenuEntry( int item, const char* label, int value ) {} -void glutChangeToSubMenu( int item, const char* label, int value ) {} -void glutRemoveMenuItem( int item ) {} -void glutAttachMenu( int button ) {} -void glutDetachMenu( int button ) {} -void glutSetMenuFont( int menuID, void* font ) {} - -void glutBitmapCharacter( void* font, int character ) {} -int glutBitmapWidth( void* font, int character ) { return 0; } -void glutStrokeCharacter( void* font, int character ) {} -int glutStrokeWidth( void* font, int character ) { return 0; } -GLfloat glutStrokeWidthf( void* font, int character ) { return 0.0f; } -int glutBitmapLength( void* font, const unsigned char* string ) { return 0; } -int glutStrokeLength( void* font, const unsigned char* string ) { return 0; } -GLfloat glutStrokeLengthf( void* font, const unsigned char *string ) { return 0.0f; } - -void *glutGetMenuData( void ) { return NULL; } -void glutSetMenuData(void* data) {} - -int glutBitmapHeight( void* font ) { return 0; } -GLfloat glutStrokeHeight( void* font ) { return 0; } -void glutBitmapString( void* font, const unsigned char *string ) {} -void glutStrokeString( void* font, const unsigned char *string ) {} diff --git a/extern/freeglut/src/mswin/fg_cursor_mswin.c b/extern/freeglut/src/mswin/fg_cursor_mswin.c deleted file mode 100644 index b8ec7163..00000000 --- a/extern/freeglut/src/mswin/fg_cursor_mswin.c +++ /dev/null @@ -1,146 +0,0 @@ -/* - * fg_cursor_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Thu Jan 19, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - - - -void fgPlatformSetCursor ( SFG_Window *window, int cursorID ) -{ - /* - * Joe Krahn is re-writing the following code. - */ - /* Set the cursor AND change it for this window class. */ -#if !defined(__MINGW64__) && _MSC_VER <= 1200 -# define MAP_CURSOR(a,b) \ - case a: \ - SetCursor( LoadCursor( NULL, b ) ); \ - SetClassLong( window->Window.Handle, \ - GCL_HCURSOR, \ - ( LONG )LoadCursor( NULL, b ) ); \ - break; - /* Nuke the cursor AND change it for this window class. */ -# define ZAP_CURSOR(a,b) \ - case a: \ - SetCursor( NULL ); \ - SetClassLong( window->Window.Handle, \ - GCL_HCURSOR, ( LONG )NULL ); \ - break; -#else -# define MAP_CURSOR(a,b) \ - case a: \ - SetCursor( LoadCursor( NULL, b ) ); \ - SetClassLongPtr( window->Window.Handle, \ - GCLP_HCURSOR, \ - ( LONG )( LONG_PTR )LoadCursor( NULL, b ) ); \ - break; - /* Nuke the cursor AND change it for this window class. */ -# define ZAP_CURSOR(a,b) \ - case a: \ - SetCursor( NULL ); \ - SetClassLongPtr( window->Window.Handle, \ - GCLP_HCURSOR, ( LONG )( LONG_PTR )NULL ); \ - break; -#endif - - switch( cursorID ) - { - MAP_CURSOR( GLUT_CURSOR_RIGHT_ARROW, IDC_ARROW ); - MAP_CURSOR( GLUT_CURSOR_LEFT_ARROW, IDC_ARROW ); /* XXX ToDo */ - MAP_CURSOR( GLUT_CURSOR_INFO, IDC_HELP ); - MAP_CURSOR( GLUT_CURSOR_DESTROY, IDC_CROSS ); - MAP_CURSOR( GLUT_CURSOR_HELP, IDC_HELP ); - MAP_CURSOR( GLUT_CURSOR_CYCLE, IDC_SIZEALL ); - MAP_CURSOR( GLUT_CURSOR_SPRAY, IDC_CROSS ); - MAP_CURSOR( GLUT_CURSOR_WAIT, IDC_WAIT ); - MAP_CURSOR( GLUT_CURSOR_TEXT, IDC_IBEAM ); - MAP_CURSOR( GLUT_CURSOR_CROSSHAIR, IDC_CROSS ); - MAP_CURSOR( GLUT_CURSOR_UP_DOWN, IDC_SIZENS ); - MAP_CURSOR( GLUT_CURSOR_LEFT_RIGHT, IDC_SIZEWE ); - MAP_CURSOR( GLUT_CURSOR_TOP_SIDE, IDC_UPARROW ); - MAP_CURSOR( GLUT_CURSOR_BOTTOM_SIDE, IDC_ARROW ); /* XXX ToDo */ - MAP_CURSOR( GLUT_CURSOR_LEFT_SIDE, IDC_ARROW ); /* XXX ToDo */ - MAP_CURSOR( GLUT_CURSOR_RIGHT_SIDE, IDC_ARROW ); /* XXX ToDo */ - MAP_CURSOR( GLUT_CURSOR_TOP_LEFT_CORNER, IDC_SIZENWSE ); - MAP_CURSOR( GLUT_CURSOR_TOP_RIGHT_CORNER, IDC_SIZENESW ); - MAP_CURSOR( GLUT_CURSOR_BOTTOM_RIGHT_CORNER, IDC_SIZENWSE ); - MAP_CURSOR( GLUT_CURSOR_BOTTOM_LEFT_CORNER, IDC_SIZENESW ); - ZAP_CURSOR( GLUT_CURSOR_NONE, NULL ); - MAP_CURSOR( GLUT_CURSOR_FULL_CROSSHAIR, IDC_CROSS ); /* XXX ToDo */ - case GLUT_CURSOR_INHERIT: - { - SFG_Window *temp_window = window; - while (temp_window->Parent) - { - temp_window = temp_window->Parent; - if (temp_window->State.Cursor != GLUT_CURSOR_INHERIT) - { - fgPlatformSetCursor(window,temp_window->State.Cursor); - return; - } - } - /* No parent, or no parent with cursor type set. Fall back to default */ - fgPlatformSetCursor(window,GLUT_CURSOR_LEFT_ARROW); - } - break; - - default: - fgError( "Unknown cursor type: %d", cursorID ); - break; - } -} - - -void fgPlatformWarpPointer ( int x, int y ) -{ - POINT coords; - coords.x = x; - coords.y = y; - - /* ClientToScreen() translates {coords} for us. */ - ClientToScreen( fgStructure.CurrentWindow->Window.Handle, &coords ); - SetCursorPos( coords.x, coords.y ); -} - - -void fghPlatformGetCursorPos(const SFG_Window *window, GLboolean client, SFG_XYUse *mouse_pos) -{ - /* Get current pointer location in screen coordinates (if client is false or window is NULL), else - * Get current pointer location relative to top-left of client area of window (if client is true and window is not NULL) - */ - POINT pos; - GetCursorPos(&pos); - - /* convert to client coords if wanted */ - if (client && window && window->Window.Handle) - ScreenToClient(window->Window.Handle,&pos); - - mouse_pos->X = pos.x; - mouse_pos->Y = pos.y; - mouse_pos->Use = GL_TRUE; -} diff --git a/extern/freeglut/src/mswin/fg_display_mswin.c b/extern/freeglut/src/mswin/fg_display_mswin.c deleted file mode 100644 index 7ba6f325..00000000 --- a/extern/freeglut/src/mswin/fg_display_mswin.c +++ /dev/null @@ -1,37 +0,0 @@ -/* - * fg_display_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Sat Jan 28, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - - - - -void fgPlatformGlutSwapBuffers( SFG_PlatformDisplay *pDisplayPtr, SFG_Window* CurrentWindow ) -{ - SwapBuffers( CurrentWindow->Window.pContext.Device ); -} diff --git a/extern/freeglut/src/mswin/fg_ext_mswin.c b/extern/freeglut/src/mswin/fg_ext_mswin.c deleted file mode 100644 index efc2fa9c..00000000 --- a/extern/freeglut/src/mswin/fg_ext_mswin.c +++ /dev/null @@ -1,56 +0,0 @@ -/* - * freeglut_ext_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Thu Jan 19, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - -GLUTproc fgPlatformGetGLUTProcAddress( const char* procName ) -{ -#if !defined(_WIN32_WCE) - /* optimization: quick initial check */ - if( strncmp( procName, "glut", 4 ) != 0 ) - return NULL; - -#define CHECK_NAME(x) if( strcmp( procName, #x ) == 0) return (GLUTproc)x; - CHECK_NAME(glutJoystickFunc); - CHECK_NAME(glutForceJoystickFunc); - CHECK_NAME(glutGameModeString); - CHECK_NAME(glutEnterGameMode); - CHECK_NAME(glutLeaveGameMode); - CHECK_NAME(glutGameModeGet); -#undef CHECK_NAME -#endif /* !defined(_WIN32_WCE) */ - - return NULL; -} - - - -SFG_Proc fgPlatformGetProcAddress( const char *procName ) -{ - return (SFG_Proc)wglGetProcAddress( ( LPCSTR )procName ); -} diff --git a/extern/freeglut/src/mswin/fg_gamemode_mswin.c b/extern/freeglut/src/mswin/fg_gamemode_mswin.c deleted file mode 100644 index 389c20d7..00000000 --- a/extern/freeglut/src/mswin/fg_gamemode_mswin.c +++ /dev/null @@ -1,188 +0,0 @@ -/* - * fg_gamemode_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Thu Jan 19, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - -/* - * Changes to requested devmode, if it doesn't match current mode - */ -GLboolean fghChangeDisplayMode(GLboolean haveToTest, DEVMODE *devModeRequested) -{ - GLboolean success = GL_FALSE; - DEVMODE devModeCurrent; - char *fggmstr = NULL; - char displayMode[300]; - - /* Get current display mode */ - EnumDisplaySettings( fgDisplay.pDisplay.DisplayName, ENUM_CURRENT_SETTINGS, &devModeCurrent ); - /* Now see if requested matches current mode, then we're done - * There's only four fields we touch: - * - dmPelsWidth - * - dmPelsHeight - * - dmBitsPerPel - * - dmDisplayFrequency - */ - if (devModeCurrent.dmPelsWidth ==devModeRequested->dmPelsWidth && - devModeCurrent.dmPelsHeight ==devModeRequested->dmPelsHeight && - devModeCurrent.dmBitsPerPel ==devModeRequested->dmBitsPerPel && - devModeCurrent.dmDisplayFrequency==devModeRequested->dmDisplayFrequency) - { - if (!haveToTest) - { - /* update vars in case if actual switch was requested */ - EnumDisplaySettings( fgDisplay.pDisplay.DisplayName, ENUM_CURRENT_SETTINGS, &devModeCurrent ); - fgState.GameModeSize.X = devModeCurrent.dmPelsWidth; - fgState.GameModeSize.Y = devModeCurrent.dmPelsHeight; - fgState.GameModeDepth = devModeCurrent.dmBitsPerPel; - fgState.GameModeRefresh = devModeCurrent.dmDisplayFrequency; - } - - /* We're done */ - return GL_TRUE; - } - - - /* Ok, we do have a mode switch to perform/test */ - switch ( ChangeDisplaySettingsEx(fgDisplay.pDisplay.DisplayName, devModeRequested, NULL, haveToTest ? CDS_TEST : CDS_FULLSCREEN , NULL) ) - { - case DISP_CHANGE_SUCCESSFUL: - success = GL_TRUE; - - if (!haveToTest) - { - /* update vars in case if windows switched to proper mode */ - EnumDisplaySettings( fgDisplay.pDisplay.DisplayName, ENUM_CURRENT_SETTINGS, &devModeCurrent ); - fgState.GameModeSize.X = devModeCurrent.dmPelsWidth; - fgState.GameModeSize.Y = devModeCurrent.dmPelsHeight; - fgState.GameModeDepth = devModeCurrent.dmBitsPerPel; - fgState.GameModeRefresh = devModeCurrent.dmDisplayFrequency; - } - break; - case DISP_CHANGE_RESTART: - fggmstr = "The computer must be restarted for the graphics mode to work."; - break; - case DISP_CHANGE_BADFLAGS: - fggmstr = "An invalid set of flags was passed in."; - break; - case DISP_CHANGE_BADPARAM: - fggmstr = "An invalid parameter was passed in. This can include an invalid flag or combination of flags."; - break; - case DISP_CHANGE_FAILED: - fggmstr = "The display driver failed the specified graphics mode."; - break; - case DISP_CHANGE_BADMODE: - fggmstr = "The graphics mode is not supported."; - break; - default: - fggmstr = "Unknown error in graphics mode???"; /* dunno if it is possible, MSDN does not mention any other error */ - break; - } - - if ( !success ) - { - /* I'd rather get info whats going on in my program than wonder about */ - /* what magic happens behind my back, its lib for devels after all ;) */ - - /* append display mode to error to make things more informative */ - sprintf(displayMode,"%s Problem with requested mode: %lux%lu:%lu@%lu", fggmstr, devModeRequested->dmPelsWidth, devModeRequested->dmPelsHeight, devModeRequested->dmBitsPerPel, devModeRequested->dmDisplayFrequency); - fgWarning(displayMode); - } - - return success; -} - -/* - * Remembers the current visual settings, so that - * we can change them and restore later... - */ -void fgPlatformRememberState( void ) -{ - /* Grab the current desktop settings... */ - EnumDisplaySettings( fgDisplay.pDisplay.DisplayName, ENUM_CURRENT_SETTINGS, - &fgDisplay.pDisplay.DisplayMode ); - - /* Make sure we will be restoring all settings needed */ - fgDisplay.pDisplay.DisplayMode.dmFields |= - DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY; - -} - -/* - * Restores the previously remembered visual settings - */ -void fgPlatformRestoreState( void ) -{ - /* Restore the previously remembered desktop display settings */ - fghChangeDisplayMode(GL_FALSE,&fgDisplay.pDisplay.DisplayMode); -} - - - - -/* - * Changes the current display mode to match user's settings - */ -GLboolean fgPlatformChangeDisplayMode( GLboolean haveToTest ) -{ - DEVMODE devMode; - - /* Get current display mode */ - EnumDisplaySettings( fgDisplay.pDisplay.DisplayName, ENUM_CURRENT_SETTINGS, &devMode ); - devMode.dmFields = 0; - - if (fgState.GameModeSize.X!=-1) - { - devMode.dmPelsWidth = fgState.GameModeSize.X; - devMode.dmFields |= DM_PELSWIDTH; - } - if (fgState.GameModeSize.Y!=-1) - { - devMode.dmPelsHeight = fgState.GameModeSize.Y; - devMode.dmFields |= DM_PELSHEIGHT; - } - if (fgState.GameModeDepth!=-1) - { - devMode.dmBitsPerPel = fgState.GameModeDepth; - devMode.dmFields |= DM_BITSPERPEL; - } - if (fgState.GameModeRefresh!=-1) - { - devMode.dmDisplayFrequency = fgState.GameModeRefresh; - devMode.dmFields |= DM_DISPLAYFREQUENCY; - } - - return fghChangeDisplayMode(haveToTest, &devMode); -} - -void fgPlatformEnterGameMode( void ) -{ -} - -void fgPlatformLeaveGameMode( void ) -{ -} diff --git a/extern/freeglut/src/mswin/fg_init_mswin.c b/extern/freeglut/src/mswin/fg_init_mswin.c deleted file mode 100644 index b1c51da1..00000000 --- a/extern/freeglut/src/mswin/fg_init_mswin.c +++ /dev/null @@ -1,177 +0,0 @@ -/* - * fg_init_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Thu Jan 19, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#define FREEGLUT_BUILDING_LIB -#include -#include "../fg_internal.h" - - - -extern LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, - WPARAM wParam, LPARAM lParam ); -extern void fgPlatformInitSystemTime(); -extern void fghCloseInputDevices(void); - - -/* - * A call to this function should initialize all the display stuff... - */ -void fgPlatformInitialize( const char* displayName ) -{ - WNDCLASS wc; - BOOL atom; - - /* What we need to do is to initialize the fgDisplay global structure here. */ - fgDisplay.pDisplay.Instance = GetModuleHandle( NULL ); - fgDisplay.pDisplay.DisplayName= displayName ? strdup(displayName) : 0 ; - atom = GetClassInfo( fgDisplay.pDisplay.Instance, _T("FREEGLUT"), &wc ); - - if( atom == 0 ) - { - ZeroMemory( &wc, sizeof(WNDCLASS) ); - - /* - * Each of the windows should have its own device context, and we - * want redraw events during Vertical and Horizontal Resizes by - * the user. - */ - wc.lpfnWndProc = fgPlatformWindowProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - wc.hInstance = fgDisplay.pDisplay.Instance; - wc.hIcon = LoadIcon( fgDisplay.pDisplay.Instance, _T("GLUT_ICON") ); - -#if defined(_WIN32_WCE) - wc.style = CS_HREDRAW | CS_VREDRAW; -#else - wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; - if (!wc.hIcon) - wc.hIcon = LoadIcon( NULL, IDI_WINLOGO ); -#endif - - wc.hCursor = LoadCursor( NULL, IDC_ARROW ); - wc.hbrBackground = NULL; - wc.lpszMenuName = NULL; - wc.lpszClassName = _T("FREEGLUT"); - - /* Register the window class */ - atom = RegisterClass( &wc ); - FREEGLUT_INTERNAL_ERROR_EXIT ( atom, "Window Class Not Registered", "fgPlatformInitialize" ); - } - - /* The screen dimensions can be obtained via GetSystemMetrics() calls */ - fgDisplay.ScreenWidth = GetSystemMetrics( SM_CXSCREEN ); - fgDisplay.ScreenHeight = GetSystemMetrics( SM_CYSCREEN ); - - { - HWND desktop = GetDesktopWindow( ); - HDC context = GetDC( desktop ); - - fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE ); - fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE ); - - ReleaseDC( desktop, context ); - } - /* If we have a DisplayName try to use it for metrics */ - if( fgDisplay.pDisplay.DisplayName ) - { - HDC context = CreateDC(fgDisplay.pDisplay.DisplayName,0,0,0); - if( context ) - { - fgDisplay.ScreenWidth = GetDeviceCaps( context, HORZRES ); - fgDisplay.ScreenHeight = GetDeviceCaps( context, VERTRES ); - fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE ); - fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE ); - DeleteDC(context); - } - else - fgWarning("fgPlatformInitialize: " - "CreateDC failed, Screen size info may be incorrect\n" - "This is quite likely caused by a bad '-display' parameter"); - - } - /* Set the timer granularity to 1 ms */ - timeBeginPeriod ( 1 ); - /* Init setup to deal with timer wrap, can't query system time before this is done */ - fgPlatformInitSystemTime(); - /* Get start time */ - fgState.Time = fgSystemTime(); - - - fgState.Initialised = GL_TRUE; - - /* Avoid registering atexit callback on Win32 as it can result in an - * access violation due to calling into a module which has been - * unloaded. - * Any cleanup isn't needed on Windows anyway, the OS takes care of it. - * see: http://blogs.msdn.com/b/oldnewthing/archive/2012/01/05/10253268.aspx - */ -/* atexit(fgDeinitialize); */ - - /* InputDevice uses GlutTimerFunc(), so fgState.Initialised must be TRUE */ - fgInitialiseInputDevices(); -} - - - -/* Platform-Specific Deinitialization Functions: */ -void fgPlatformDeinitialiseInputDevices ( void ) -{ -#if !defined(_WIN32_WCE) - fghCloseInputDevices (); -#endif /* !defined(_WIN32_WCE) */ - fgState.JoysticksInitialised = GL_FALSE; - fgState.InputDevsInitialised = GL_FALSE; -} - -void fgPlatformCloseDisplay ( void ) -{ - if( fgDisplay.pDisplay.DisplayName ) - { - free( fgDisplay.pDisplay.DisplayName ); - fgDisplay.pDisplay.DisplayName = NULL; - } - - /* Reset the timer granularity */ - timeEndPeriod ( 1 ); -} - -void fgPlatformDestroyContext ( SFG_PlatformDisplay pDisplay, SFG_WindowContextType MContext ) -{ - /* Do nothing -- this is required for X11 */ -} - -/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */ - -void (__cdecl *__glutExitFunc)( int return_value ) = NULL; - -void FGAPIENTRY __glutInitWithExit( int *pargc, char **argv, void (__cdecl *exit_function)(int) ) -{ - __glutExitFunc = exit_function; - glutInit(pargc, argv); -} - diff --git a/extern/freeglut/src/mswin/fg_input_devices_mswin.c b/extern/freeglut/src/mswin/fg_input_devices_mswin.c deleted file mode 100644 index 0914fb17..00000000 --- a/extern/freeglut/src/mswin/fg_input_devices_mswin.c +++ /dev/null @@ -1,127 +0,0 @@ -/* - * fg_input_devices_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Sat Jan 21, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - -#include -#include - -typedef struct { - HANDLE fh; - COMMTIMEOUTS timeouts_save; - DCB dcb_save; -} SERIALPORT; - -/* Serial Port Prototypes */ -SERIALPORT *serial_open ( const char *device ); -void serial_close ( SERIALPORT *port ); -int serial_getchar ( SERIALPORT *port ); -int serial_putchar ( SERIALPORT *port, unsigned char ch ); -void serial_flush ( SERIALPORT *port ); - - -void fgPlatformRegisterDialDevice ( const char *dial_device ) -{ - if (!dial_device){ - static char devname[256]; - DWORD size=sizeof(devname); - DWORD type = REG_SZ; - HKEY key; - if (RegOpenKeyA(HKEY_LOCAL_MACHINE,"SOFTWARE\\FreeGLUT",&key)==ERROR_SUCCESS) { - if (RegQueryValueExA(key,"DialboxSerialPort",NULL,&type,(LPBYTE)devname,&size)==ERROR_SUCCESS){ - dial_device=devname; - } - RegCloseKey(key); - } - } -} - - -/* Serial Port Functions */ -SERIALPORT *serial_open(const char *device){ - HANDLE fh; - DCB dcb={sizeof(DCB)}; - COMMTIMEOUTS timeouts; - SERIALPORT *port; - - fh = CreateFile(device,GENERIC_READ|GENERIC_WRITE,0,NULL, - OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL); - if (!fh) return NULL; - - port = malloc(sizeof(SERIALPORT)); - ZeroMemory(port, sizeof(SERIALPORT)); - port->fh = fh; - - /* save current port settings */ - GetCommState(fh,&port->dcb_save); - GetCommTimeouts(fh,&port->timeouts_save); - - dcb.DCBlength=sizeof(DCB); - BuildCommDCB("96,n,8,1",&dcb); - SetCommState(fh,&dcb); - - ZeroMemory(&timeouts,sizeof(timeouts)); - timeouts.ReadTotalTimeoutConstant=1; - timeouts.WriteTotalTimeoutConstant=1; - SetCommTimeouts(fh,&timeouts); - - serial_flush(port); - - return port; -} - -void serial_close(SERIALPORT *port){ - if (port){ - /* restore old port settings */ - SetCommState(port->fh,&port->dcb_save); - SetCommTimeouts(port->fh,&port->timeouts_save); - CloseHandle(port->fh); - free(port); - } -} - -int serial_getchar(SERIALPORT *port){ - DWORD n; - unsigned char ch; - if (!port) return EOF; - if (!ReadFile(port->fh,&ch,1,&n,NULL)) return EOF; - if (n==1) return ch; - return EOF; -} - -int serial_putchar(SERIALPORT *port, unsigned char ch){ - DWORD n; - if (!port) return 0; - return WriteFile(port->fh,&ch,1,&n,NULL); -} - -void serial_flush ( SERIALPORT *port ) -{ - FlushFileBuffers(port->fh); -} - diff --git a/extern/freeglut/src/mswin/fg_internal_mswin.h b/extern/freeglut/src/mswin/fg_internal_mswin.h deleted file mode 100644 index 0fefb315..00000000 --- a/extern/freeglut/src/mswin/fg_internal_mswin.h +++ /dev/null @@ -1,134 +0,0 @@ -/* - * fg_internal_mswin.h - * - * The freeglut library private include file. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Thu Jan 19, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef FREEGLUT_INTERNAL_MSWIN_H -#define FREEGLUT_INTERNAL_MSWIN_H - - -/* All Win32 headers depend on the huge windows.h recursive include. - * Note: Lower-case header names are used, for best cross-platform - * compatibility. - */ -#if !defined(_WIN32_WCE) -# include -# include -# include -/* CYGWIN does not have tchar.h, but has TEXT(x), defined in winnt.h. */ -# ifndef __CYGWIN__ -# include -# else -# define _TEXT(x) TEXT(x) -# define _T(x) TEXT(x) -# endif - -#endif - - -/* MinGW may lack a prototype for ChangeDisplaySettingsEx() (depending on the version?) */ -#if !defined(ChangeDisplaySettingsEx) -LONG WINAPI ChangeDisplaySettingsExA(LPCSTR,LPDEVMODEA,HWND,DWORD,LPVOID); -LONG WINAPI ChangeDisplaySettingsExW(LPCWSTR,LPDEVMODEW,HWND,DWORD,LPVOID); -# ifdef UNICODE -# define ChangeDisplaySettingsEx ChangeDisplaySettingsExW -# else -# define ChangeDisplaySettingsEx ChangeDisplaySettingsExA -# endif -#endif - - -/* Structure Definitions */ - -typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay; -struct tagSFG_PlatformDisplay -{ - HINSTANCE Instance; /* The application's instance */ - DEVMODE DisplayMode; /* Desktop's display settings */ - char *DisplayName; /* Display name for multi display support*/ -}; - -/* - * Make "freeglut" window handle and context types so that we don't need so - * much conditionally-compiled code later in the library. - */ -typedef HWND SFG_WindowHandleType; -typedef HGLRC SFG_WindowContextType; -typedef struct tagSFG_PlatformContext SFG_PlatformContext; -struct tagSFG_PlatformContext -{ - HDC Device; /* The window's device context */ -}; - - -/* Window's state description. This structure should be kept portable. */ -typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState; -struct tagSFG_PlatformWindowState -{ - RECT OldRect; /* window rect - stored before the window is made fullscreen */ - DWORD OldStyle; /* window style - stored before the window is made fullscreen */ - DWORD OldStyleEx; /* window Ex style - stored before the window is made fullscreen */ - BOOL OldMaximized; /* window maximized state - stored before the window is made fullscreen */ - - BOOL MouseTracking; /* Needed for generating GLUT_ENTERED and GLUT_LEFT entry func callbacks on windows */ - - /* Need to store window titles to emulate - * glutSetIconTitle/glutSetWindowTitle as Windows has only - * one title associated with a window and we need to swap - * them out based on the window's iconic state - */ - char* WindowTitle; - char* IconTitle; -}; - - - -/* Joystick-Specific Definitions */ -#if !defined(_WIN32_WCE) -# define _JS_MAX_AXES 8 -typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick; -struct tagSFG_PlatformJoystick -{ - JOYCAPS jsCaps; - JOYINFOEX js; - UINT js_id; -}; -#endif - - -/* Menu font and color definitions */ -#define FREEGLUT_MENU_FONT GLUT_BITMAP_8_BY_13 - -#define FREEGLUT_MENU_PEN_FORE_COLORS {0.0f, 0.0f, 0.0f, 1.0f} -#define FREEGLUT_MENU_PEN_BACK_COLORS {0.85f, 0.85f, 0.85f, 1.0f} -#define FREEGLUT_MENU_PEN_HFORE_COLORS {1.0f, 1.0f, 1.0f, 1.0f} -#define FREEGLUT_MENU_PEN_HBACK_COLORS {0.15f, 0.15f, 0.45f, 1.0f} - - -/* Function to be called on exit */ -extern void (__cdecl *__glutExitFunc)( int return_value ); - - -#endif /* FREEGLUT_INTERNAL_MSWIN_H */ diff --git a/extern/freeglut/src/mswin/fg_joystick_mswin.c b/extern/freeglut/src/mswin/fg_joystick_mswin.c deleted file mode 100644 index d584b59b..00000000 --- a/extern/freeglut/src/mswin/fg_joystick_mswin.c +++ /dev/null @@ -1,264 +0,0 @@ -/* - * fg_joystick_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Sat Jan 28, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - - -#if !defined(_WIN32_WCE) -# include -# include -# include - - - - -void fgPlatformJoystickRawRead( SFG_Joystick* joy, int* buttons, float* axes ) -{ - MMRESULT status; - - status = joyGetPosEx( joy->pJoystick.js_id, &joy->pJoystick.js ); - - if ( status != JOYERR_NOERROR ) - { - joy->error = GL_TRUE; - return; - } - - if ( buttons ) - *buttons = joy->pJoystick.js.dwButtons; - - if ( axes ) - { - /* - * WARNING - Fall through case clauses!! - */ - switch ( joy->num_axes ) - { - case 8: - /* Generate two POV axes from the POV hat angle. - * Low 16 bits of js.dwPOV gives heading (clockwise from ahead) in - * hundredths of a degree, or 0xFFFF when idle. - */ - if ( ( joy->pJoystick.js.dwPOV & 0xFFFF ) == 0xFFFF ) - { - axes [ 6 ] = 0.0; - axes [ 7 ] = 0.0; - } - else - { - /* This is the contentious bit: how to convert angle to X/Y. - * wk: I know of no define for PI that we could use here: - * SG_PI would pull in sg, M_PI is undefined for MSVC - * But the accuracy of the value of PI is very unimportant at - * this point. - */ - float s = (float) sin ( ( joy->pJoystick.js.dwPOV & 0xFFFF ) * ( 0.01 * 3.1415926535f / 180.0f ) ); - float c = (float) cos ( ( joy->pJoystick.js.dwPOV & 0xFFFF ) * ( 0.01 * 3.1415926535f / 180.0f ) ); - - /* Convert to coordinates on a square so that North-East - * is (1,1) not (.7,.7), etc. - * s and c cannot both be zero so we won't divide by zero. - */ - if ( fabs ( s ) < fabs ( c ) ) - { - axes [ 6 ] = ( c < 0.0 ) ? -s/c : s/c ; - axes [ 7 ] = ( c < 0.0 ) ? -1.0f : 1.0f; - } - else - { - axes [ 6 ] = ( s < 0.0 ) ? -1.0f : 1.0f; - axes [ 7 ] = ( s < 0.0 ) ? -c/s : c/s ; - } - } - - case 6: axes[5] = (float) joy->pJoystick.js.dwVpos; - case 5: axes[4] = (float) joy->pJoystick.js.dwUpos; - case 4: axes[3] = (float) joy->pJoystick.js.dwRpos; - case 3: axes[2] = (float) joy->pJoystick.js.dwZpos; - case 2: axes[1] = (float) joy->pJoystick.js.dwYpos; - case 1: axes[0] = (float) joy->pJoystick.js.dwXpos; - } - } -} - - - -/* Inspired by - http://msdn.microsoft.com/archive/en-us/dnargame/html/msdn_sidewind3d.asp - */ -# if FREEGLUT_LIB_PRAGMAS -# pragma comment (lib, "advapi32.lib") -# endif - -static int fghJoystickGetOEMProductName ( SFG_Joystick* joy, char *buf, int buf_sz ) -{ - char buffer [ 256 ]; - - char OEMKey [ 256 ]; - - HKEY hKey; - DWORD dwcb; - LONG lr; - - if ( joy->error ) - return 0; - - /* Open .. MediaResources\CurrentJoystickSettings */ - _snprintf ( buffer, sizeof(buffer), "%s\\%s\\%s", - REGSTR_PATH_JOYCONFIG, joy->pJoystick.jsCaps.szRegKey, - REGSTR_KEY_JOYCURR ); - - lr = RegOpenKeyEx ( HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey); - - if ( lr != ERROR_SUCCESS ) return 0; - - /* Get OEM Key name */ - dwcb = sizeof(OEMKey); - - /* JOYSTICKID1-16 is zero-based; registry entries for VJOYD are 1-based. */ - _snprintf ( buffer, sizeof(buffer), "Joystick%d%s", joy->pJoystick.js_id + 1, REGSTR_VAL_JOYOEMNAME ); - - lr = RegQueryValueEx ( hKey, buffer, 0, 0, (LPBYTE) OEMKey, &dwcb); - RegCloseKey ( hKey ); - - if ( lr != ERROR_SUCCESS ) return 0; - - /* Open OEM Key from ...MediaProperties */ - _snprintf ( buffer, sizeof(buffer), "%s\\%s", REGSTR_PATH_JOYOEM, OEMKey ); - - lr = RegOpenKeyEx ( HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey ); - - if ( lr != ERROR_SUCCESS ) return 0; - - /* Get OEM Name */ - dwcb = buf_sz; - - lr = RegQueryValueEx ( hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, (LPBYTE) buf, - &dwcb ); - RegCloseKey ( hKey ); - - if ( lr != ERROR_SUCCESS ) return 0; - - return 1; -} - - -void fgPlatformJoystickOpen( SFG_Joystick* joy ) -{ - int i = 0; - - joy->pJoystick.js.dwFlags = JOY_RETURNALL; - joy->pJoystick.js.dwSize = sizeof( joy->pJoystick.js ); - - memset( &joy->pJoystick.jsCaps, 0, sizeof( joy->pJoystick.jsCaps ) ); - - joy->error = - ( joyGetDevCaps( joy->pJoystick.js_id, &joy->pJoystick.jsCaps, sizeof( joy->pJoystick.jsCaps ) ) != - JOYERR_NOERROR ); - - if( joy->pJoystick.jsCaps.wNumAxes == 0 ) - { - joy->num_axes = 0; - joy->error = GL_TRUE; - } - else - { - /* Device name from jsCaps is often "Microsoft PC-joystick driver", - * at least for USB. Try to get the real name from the registry. - */ - if ( ! fghJoystickGetOEMProductName( joy, joy->name, - sizeof( joy->name ) ) ) - { - fgWarning( "JS: Failed to read joystick name from registry" ); - strncpy( joy->name, joy->pJoystick.jsCaps.szPname, sizeof( joy->name ) ); - } - - /* Windows joystick drivers may provide any combination of - * X,Y,Z,R,U,V,POV - not necessarily the first n of these. - */ - if( joy->pJoystick.jsCaps.wCaps & JOYCAPS_HASPOV ) - { - joy->num_axes = _JS_MAX_AXES; - joy->min[ 7 ] = -1.0; joy->max[ 7 ] = 1.0; /* POV Y */ - joy->min[ 6 ] = -1.0; joy->max[ 6 ] = 1.0; /* POV X */ - } - else - joy->num_axes = 6; - - joy->min[ 5 ] = ( float )joy->pJoystick.jsCaps.wVmin; - joy->max[ 5 ] = ( float )joy->pJoystick.jsCaps.wVmax; - joy->min[ 4 ] = ( float )joy->pJoystick.jsCaps.wUmin; - joy->max[ 4 ] = ( float )joy->pJoystick.jsCaps.wUmax; - joy->min[ 3 ] = ( float )joy->pJoystick.jsCaps.wRmin; - joy->max[ 3 ] = ( float )joy->pJoystick.jsCaps.wRmax; - joy->min[ 2 ] = ( float )joy->pJoystick.jsCaps.wZmin; - joy->max[ 2 ] = ( float )joy->pJoystick.jsCaps.wZmax; - joy->min[ 1 ] = ( float )joy->pJoystick.jsCaps.wYmin; - joy->max[ 1 ] = ( float )joy->pJoystick.jsCaps.wYmax; - joy->min[ 0 ] = ( float )joy->pJoystick.jsCaps.wXmin; - joy->max[ 0 ] = ( float )joy->pJoystick.jsCaps.wXmax; - } - - /* Guess all the rest judging on the axes extremals */ - for( i = 0; i < joy->num_axes; i++ ) - { - joy->center [ i ] = ( joy->max[ i ] + joy->min[ i ] ) * 0.5f; - joy->dead_band[ i ] = 0.0f; - joy->saturate [ i ] = 1.0f; - } -} - - - -void fgPlatformJoystickInit( SFG_Joystick *fgJoystick[], int ident ) -{ - switch( ident ) - { - case 0: - fgJoystick[ ident ]->pJoystick.js_id = JOYSTICKID1; - fgJoystick[ ident ]->error = GL_FALSE; - break; - case 1: - fgJoystick[ ident ]->pJoystick.js_id = JOYSTICKID2; - fgJoystick[ ident ]->error = GL_FALSE; - break; - default: - fgJoystick[ ident ]->num_axes = 0; - fgJoystick[ ident ]->error = GL_TRUE; - return; - } -} - - - -void fgPlatformJoystickClose ( int ident ) -{ - /* Do nothing special */ -} -#endif - diff --git a/extern/freeglut/src/mswin/fg_main_mswin.c b/extern/freeglut/src/mswin/fg_main_mswin.c deleted file mode 100644 index 54ec12c5..00000000 --- a/extern/freeglut/src/mswin/fg_main_mswin.c +++ /dev/null @@ -1,1769 +0,0 @@ -/* - * fg_main_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Sat Jan 21, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - -extern void fghRedrawWindow ( SFG_Window *window ); -extern void fghRedrawWindowAndChildren ( SFG_Window *window ); -extern void fghOnReshapeNotify(SFG_Window *window, int width, int height, GLboolean forceNotify); -extern void fghOnPositionNotify(SFG_Window *window, int x, int y, GLboolean forceNotify); -extern void fghComputeWindowRectFromClientArea_QueryWindow( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside ); -extern void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside ); - -extern void fgNewWGLCreateContext( SFG_Window* window ); -extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, - unsigned char layer_type ); - -extern void fgPlatformCheckMenuDeactivate(HWND newFocusWnd); - -#ifdef WM_TOUCH -typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int); -typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT); -static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF; -static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF; -#endif - -#ifdef _WIN32_WCE -typedef struct GXDisplayProperties GXDisplayProperties; -typedef struct GXKeyList GXKeyList; -#include - -typedef struct GXKeyList (*GXGETDEFAULTKEYS)(int); -typedef int (*GXOPENINPUT)(); - -GXGETDEFAULTKEYS GXGetDefaultKeys_ = NULL; -GXOPENINPUT GXOpenInput_ = NULL; - -struct GXKeyList gxKeyList; -#endif /* _WIN32_WCE */ - -#ifdef _DEBUG -/* - * WM_ message to string, for debugging - * This is taken from the 8.0 SDK, so Windows 8 API and everything earlier is included - */ -struct WM_MESSAGE_MAP -{ - UINT nMsg; - LPCSTR lpszMsg; -}; -#define DEFINE_MESSAGE(wm){ wm, #wm } -static struct WM_MESSAGE_MAP allMessages[] = -{ - DEFINE_MESSAGE(WM_NULL), - DEFINE_MESSAGE(WM_CREATE), - DEFINE_MESSAGE(WM_DESTROY), - DEFINE_MESSAGE(WM_MOVE), - DEFINE_MESSAGE(WM_SIZE), - - DEFINE_MESSAGE(WM_ACTIVATE), - DEFINE_MESSAGE(WM_SETFOCUS), - DEFINE_MESSAGE(WM_KILLFOCUS), - DEFINE_MESSAGE(WM_ENABLE), - DEFINE_MESSAGE(WM_SETREDRAW), - DEFINE_MESSAGE(WM_SETTEXT), - DEFINE_MESSAGE(WM_GETTEXT), - DEFINE_MESSAGE(WM_GETTEXTLENGTH), - DEFINE_MESSAGE(WM_PAINT), - DEFINE_MESSAGE(WM_CLOSE), -# ifndef _WIN32_WCE - DEFINE_MESSAGE(WM_QUERYENDSESSION), - DEFINE_MESSAGE(WM_QUERYOPEN), - DEFINE_MESSAGE(WM_ENDSESSION), -# endif - DEFINE_MESSAGE(WM_QUIT), - DEFINE_MESSAGE(WM_ERASEBKGND), - DEFINE_MESSAGE(WM_SYSCOLORCHANGE), - DEFINE_MESSAGE(WM_SHOWWINDOW), - DEFINE_MESSAGE(WM_WININICHANGE), - - DEFINE_MESSAGE(WM_DEVMODECHANGE), - DEFINE_MESSAGE(WM_ACTIVATEAPP), - DEFINE_MESSAGE(WM_FONTCHANGE), - DEFINE_MESSAGE(WM_TIMECHANGE), - DEFINE_MESSAGE(WM_CANCELMODE), - DEFINE_MESSAGE(WM_SETCURSOR), - DEFINE_MESSAGE(WM_MOUSEACTIVATE), - DEFINE_MESSAGE(WM_CHILDACTIVATE), - DEFINE_MESSAGE(WM_QUEUESYNC), - - DEFINE_MESSAGE(WM_GETMINMAXINFO), - - DEFINE_MESSAGE(WM_PAINTICON), - DEFINE_MESSAGE(WM_ICONERASEBKGND), - DEFINE_MESSAGE(WM_NEXTDLGCTL), - DEFINE_MESSAGE(WM_SPOOLERSTATUS), - DEFINE_MESSAGE(WM_DRAWITEM), - DEFINE_MESSAGE(WM_MEASUREITEM), - DEFINE_MESSAGE(WM_DELETEITEM), - DEFINE_MESSAGE(WM_VKEYTOITEM), - DEFINE_MESSAGE(WM_CHARTOITEM), - DEFINE_MESSAGE(WM_SETFONT), - DEFINE_MESSAGE(WM_GETFONT), - DEFINE_MESSAGE(WM_SETHOTKEY), - DEFINE_MESSAGE(WM_GETHOTKEY), - DEFINE_MESSAGE(WM_QUERYDRAGICON), - DEFINE_MESSAGE(WM_COMPAREITEM), -# if(WINVER >= 0x0500) -# ifndef _WIN32_WCE - DEFINE_MESSAGE(WM_GETOBJECT), - # endif -# endif /* WINVER >= 0x0500 */ - DEFINE_MESSAGE(WM_COMPACTING), - DEFINE_MESSAGE(WM_COMMNOTIFY), - DEFINE_MESSAGE(WM_WINDOWPOSCHANGING), - DEFINE_MESSAGE(WM_WINDOWPOSCHANGED), - - DEFINE_MESSAGE(WM_POWER), - - DEFINE_MESSAGE(WM_COPYDATA), - DEFINE_MESSAGE(WM_CANCELJOURNAL), - -# if(WINVER >= 0x0400) - DEFINE_MESSAGE(WM_NOTIFY), - DEFINE_MESSAGE(WM_INPUTLANGCHANGEREQUEST), - DEFINE_MESSAGE(WM_INPUTLANGCHANGE), - DEFINE_MESSAGE(WM_TCARD), - DEFINE_MESSAGE(WM_HELP), - DEFINE_MESSAGE(WM_USERCHANGED), - DEFINE_MESSAGE(WM_NOTIFYFORMAT), - - DEFINE_MESSAGE(WM_CONTEXTMENU), - DEFINE_MESSAGE(WM_STYLECHANGING), - DEFINE_MESSAGE(WM_STYLECHANGED), - DEFINE_MESSAGE(WM_DISPLAYCHANGE), - DEFINE_MESSAGE(WM_GETICON), - DEFINE_MESSAGE(WM_SETICON), -# endif /* WINVER >= 0x0400 */ - - DEFINE_MESSAGE(WM_NCCREATE), - DEFINE_MESSAGE(WM_NCDESTROY), - DEFINE_MESSAGE(WM_NCCALCSIZE), - DEFINE_MESSAGE(WM_NCHITTEST), - DEFINE_MESSAGE(WM_NCPAINT), - DEFINE_MESSAGE(WM_NCACTIVATE), - DEFINE_MESSAGE(WM_GETDLGCODE), -# ifndef _WIN32_WCE - DEFINE_MESSAGE(WM_SYNCPAINT), -# endif - DEFINE_MESSAGE(WM_NCMOUSEMOVE), - DEFINE_MESSAGE(WM_NCLBUTTONDOWN), - DEFINE_MESSAGE(WM_NCLBUTTONUP), - DEFINE_MESSAGE(WM_NCLBUTTONDBLCLK), - DEFINE_MESSAGE(WM_NCRBUTTONDOWN), - DEFINE_MESSAGE(WM_NCRBUTTONUP), - DEFINE_MESSAGE(WM_NCRBUTTONDBLCLK), - DEFINE_MESSAGE(WM_NCMBUTTONDOWN), - DEFINE_MESSAGE(WM_NCMBUTTONUP), - DEFINE_MESSAGE(WM_NCMBUTTONDBLCLK), - - - -# if(_WIN32_WINNT >= 0x0500) && defined(WM_NCXBUTTONDOWN) - DEFINE_MESSAGE(WM_NCXBUTTONDOWN), - DEFINE_MESSAGE(WM_NCXBUTTONUP), - DEFINE_MESSAGE(WM_NCXBUTTONDBLCLK), -# endif /* _WIN32_WINNT >= 0x0500 */ - - -# if(_WIN32_WINNT >= 0x0501) - DEFINE_MESSAGE(WM_INPUT_DEVICE_CHANGE), -# endif /* _WIN32_WINNT >= 0x0501 */ - -# if(_WIN32_WINNT >= 0x0501) - DEFINE_MESSAGE(WM_INPUT), -# endif /* _WIN32_WINNT >= 0x0501 */ - - DEFINE_MESSAGE(WM_KEYDOWN), - DEFINE_MESSAGE(WM_KEYUP), - DEFINE_MESSAGE(WM_CHAR), - DEFINE_MESSAGE(WM_DEADCHAR), - DEFINE_MESSAGE(WM_SYSKEYDOWN), - DEFINE_MESSAGE(WM_SYSKEYUP), - DEFINE_MESSAGE(WM_SYSCHAR), - DEFINE_MESSAGE(WM_SYSDEADCHAR), -# if(_WIN32_WINNT >= 0x0501) - DEFINE_MESSAGE(WM_UNICHAR), -# endif /* _WIN32_WINNT >= 0x0501 */ - -# if(WINVER >= 0x0400) - DEFINE_MESSAGE(WM_IME_STARTCOMPOSITION), - DEFINE_MESSAGE(WM_IME_ENDCOMPOSITION), - DEFINE_MESSAGE(WM_IME_COMPOSITION), - DEFINE_MESSAGE(WM_IME_KEYLAST), -# endif /* WINVER >= 0x0400 */ - - DEFINE_MESSAGE(WM_INITDIALOG), - DEFINE_MESSAGE(WM_COMMAND), - DEFINE_MESSAGE(WM_SYSCOMMAND), - DEFINE_MESSAGE(WM_TIMER), - DEFINE_MESSAGE(WM_HSCROLL), - DEFINE_MESSAGE(WM_VSCROLL), - DEFINE_MESSAGE(WM_INITMENU), - DEFINE_MESSAGE(WM_INITMENUPOPUP), -# if(WINVER >= 0x0601) - DEFINE_MESSAGE(WM_GESTURE), - DEFINE_MESSAGE(WM_GESTURENOTIFY), -# endif /* WINVER >= 0x0601 */ - DEFINE_MESSAGE(WM_MENUSELECT), - DEFINE_MESSAGE(WM_MENUCHAR), - DEFINE_MESSAGE(WM_ENTERIDLE), -# if(WINVER >= 0x0500) -# ifndef _WIN32_WCE - DEFINE_MESSAGE(WM_MENURBUTTONUP), - DEFINE_MESSAGE(WM_MENUDRAG), - DEFINE_MESSAGE(WM_MENUGETOBJECT), - DEFINE_MESSAGE(WM_UNINITMENUPOPUP), - DEFINE_MESSAGE(WM_MENUCOMMAND), - -# if(_WIN32_WINNT >= 0x0500) && defined(WM_CHANGEUISTATE) - DEFINE_MESSAGE(WM_CHANGEUISTATE), - DEFINE_MESSAGE(WM_UPDATEUISTATE), - DEFINE_MESSAGE(WM_QUERYUISTATE), -# endif /* _WIN32_WINNT >= 0x0500 */ - -# endif -# endif /* WINVER >= 0x0500 */ - - DEFINE_MESSAGE(WM_CTLCOLORMSGBOX), - DEFINE_MESSAGE(WM_CTLCOLOREDIT), - DEFINE_MESSAGE(WM_CTLCOLORLISTBOX), - DEFINE_MESSAGE(WM_CTLCOLORBTN), - DEFINE_MESSAGE(WM_CTLCOLORDLG), - DEFINE_MESSAGE(WM_CTLCOLORSCROLLBAR), - DEFINE_MESSAGE(WM_CTLCOLORSTATIC), -# define MN_GETHMENU 0x01E1 - - DEFINE_MESSAGE(WM_MOUSEMOVE), - DEFINE_MESSAGE(WM_LBUTTONDOWN), - DEFINE_MESSAGE(WM_LBUTTONUP), - DEFINE_MESSAGE(WM_LBUTTONDBLCLK), - DEFINE_MESSAGE(WM_RBUTTONDOWN), - DEFINE_MESSAGE(WM_RBUTTONUP), - DEFINE_MESSAGE(WM_RBUTTONDBLCLK), - DEFINE_MESSAGE(WM_MBUTTONDOWN), - DEFINE_MESSAGE(WM_MBUTTONUP), - DEFINE_MESSAGE(WM_MBUTTONDBLCLK), -# if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) - DEFINE_MESSAGE(WM_MOUSEWHEEL), -# endif -# if (_WIN32_WINNT >= 0x0500) && defined(WM_XBUTTONDOWN) - DEFINE_MESSAGE(WM_XBUTTONDOWN), - DEFINE_MESSAGE(WM_XBUTTONUP), - DEFINE_MESSAGE(WM_XBUTTONDBLCLK), -# endif -# if (_WIN32_WINNT >= 0x0600) - DEFINE_MESSAGE(WM_MOUSEHWHEEL), -# endif - - - - DEFINE_MESSAGE(WM_PARENTNOTIFY), - DEFINE_MESSAGE(WM_ENTERMENULOOP), - DEFINE_MESSAGE(WM_EXITMENULOOP), - -# if(WINVER >= 0x0400) - DEFINE_MESSAGE(WM_NEXTMENU), - DEFINE_MESSAGE(WM_SIZING), - DEFINE_MESSAGE(WM_CAPTURECHANGED), - DEFINE_MESSAGE(WM_MOVING), -# endif /* WINVER >= 0x0400 */ - -# if(WINVER >= 0x0400) - DEFINE_MESSAGE(WM_POWERBROADCAST), - DEFINE_MESSAGE(WM_DEVICECHANGE), -# endif /* WINVER >= 0x0400 */ - - DEFINE_MESSAGE(WM_MDICREATE), - DEFINE_MESSAGE(WM_MDIDESTROY), - DEFINE_MESSAGE(WM_MDIACTIVATE), - DEFINE_MESSAGE(WM_MDIRESTORE), - DEFINE_MESSAGE(WM_MDINEXT), - DEFINE_MESSAGE(WM_MDIMAXIMIZE), - DEFINE_MESSAGE(WM_MDITILE), - DEFINE_MESSAGE(WM_MDICASCADE), - DEFINE_MESSAGE(WM_MDIICONARRANGE), - DEFINE_MESSAGE(WM_MDIGETACTIVE), - - - DEFINE_MESSAGE(WM_MDISETMENU), - DEFINE_MESSAGE(WM_ENTERSIZEMOVE), - DEFINE_MESSAGE(WM_EXITSIZEMOVE), - DEFINE_MESSAGE(WM_DROPFILES), - DEFINE_MESSAGE(WM_MDIREFRESHMENU), - -# if(WINVER >= 0x0602) - DEFINE_MESSAGE(WM_POINTERDEVICECHANGE), - DEFINE_MESSAGE(WM_POINTERDEVICEINRANGE), - DEFINE_MESSAGE(WM_POINTERDEVICEOUTOFRANGE), -# endif /* WINVER >= 0x0602 */ - -# if(WINVER >= 0x0601) - DEFINE_MESSAGE(WM_TOUCH), -# endif /* WINVER >= 0x0601 */ - -# if(WINVER >= 0x0602) - DEFINE_MESSAGE(WM_NCPOINTERUPDATE), - DEFINE_MESSAGE(WM_NCPOINTERDOWN), - DEFINE_MESSAGE(WM_NCPOINTERUP), - DEFINE_MESSAGE(WM_POINTERUPDATE), - DEFINE_MESSAGE(WM_POINTERDOWN), - DEFINE_MESSAGE(WM_POINTERUP), - DEFINE_MESSAGE(WM_POINTERENTER), - DEFINE_MESSAGE(WM_POINTERLEAVE), - DEFINE_MESSAGE(WM_POINTERACTIVATE), - DEFINE_MESSAGE(WM_POINTERCAPTURECHANGED), - DEFINE_MESSAGE(WM_TOUCHHITTESTING), - DEFINE_MESSAGE(WM_POINTERWHEEL), - DEFINE_MESSAGE(WM_POINTERHWHEEL), -# endif /* WINVER >= 0x0602 */ - - -# if(WINVER >= 0x0400) - DEFINE_MESSAGE(WM_IME_SETCONTEXT), - DEFINE_MESSAGE(WM_IME_NOTIFY), - DEFINE_MESSAGE(WM_IME_CONTROL), - DEFINE_MESSAGE(WM_IME_COMPOSITIONFULL), - DEFINE_MESSAGE(WM_IME_SELECT), - DEFINE_MESSAGE(WM_IME_CHAR), -# endif /* WINVER >= 0x0400 */ -# if(WINVER >= 0x0500) - DEFINE_MESSAGE(WM_IME_REQUEST), -# endif /* WINVER >= 0x0500 */ -# if(WINVER >= 0x0400) - DEFINE_MESSAGE(WM_IME_KEYDOWN), - DEFINE_MESSAGE(WM_IME_KEYUP), -# endif /* WINVER >= 0x0400 */ - -# if((_WIN32_WINNT >= 0x0400) || (WINVER >= 0x0500)) - DEFINE_MESSAGE(WM_MOUSEHOVER), - DEFINE_MESSAGE(WM_MOUSELEAVE), -# endif -# if(WINVER >= 0x0500) && defined(WM_NCMOUSEHOVER) - DEFINE_MESSAGE(WM_NCMOUSEHOVER), - DEFINE_MESSAGE(WM_NCMOUSELEAVE), -# endif /* WINVER >= 0x0500 */ - -# if(_WIN32_WINNT >= 0x0501) - DEFINE_MESSAGE(WM_WTSSESSION_CHANGE), -# endif /* _WIN32_WINNT >= 0x0501 */ - - DEFINE_MESSAGE(WM_CUT), - DEFINE_MESSAGE(WM_COPY), - DEFINE_MESSAGE(WM_PASTE), - DEFINE_MESSAGE(WM_CLEAR), - DEFINE_MESSAGE(WM_UNDO), - DEFINE_MESSAGE(WM_RENDERFORMAT), - DEFINE_MESSAGE(WM_RENDERALLFORMATS), - DEFINE_MESSAGE(WM_DESTROYCLIPBOARD), - DEFINE_MESSAGE(WM_DRAWCLIPBOARD), - DEFINE_MESSAGE(WM_PAINTCLIPBOARD), - DEFINE_MESSAGE(WM_VSCROLLCLIPBOARD), - DEFINE_MESSAGE(WM_SIZECLIPBOARD), - DEFINE_MESSAGE(WM_ASKCBFORMATNAME), - DEFINE_MESSAGE(WM_CHANGECBCHAIN), - DEFINE_MESSAGE(WM_HSCROLLCLIPBOARD), - DEFINE_MESSAGE(WM_QUERYNEWPALETTE), - DEFINE_MESSAGE(WM_PALETTEISCHANGING), - DEFINE_MESSAGE(WM_PALETTECHANGED), - DEFINE_MESSAGE(WM_HOTKEY), - -# if(WINVER >= 0x0400) - DEFINE_MESSAGE(WM_PRINT), - DEFINE_MESSAGE(WM_PRINTCLIENT), -# endif /* WINVER >= 0x0400 */ - -# if(_WIN32_WINNT >= 0x0500) && defined(WM_APPCOMMAND) - DEFINE_MESSAGE(WM_APPCOMMAND), -# endif /* _WIN32_WINNT >= 0x0500 */ - -# if(_WIN32_WINNT >= 0x0501) - DEFINE_MESSAGE(WM_THEMECHANGED), -# endif /* _WIN32_WINNT >= 0x0501 */ - - -# if(_WIN32_WINNT >= 0x0501) - DEFINE_MESSAGE(WM_CLIPBOARDUPDATE), -# endif /* _WIN32_WINNT >= 0x0501 */ - -# if(_WIN32_WINNT >= 0x0600) - DEFINE_MESSAGE(WM_DWMCOMPOSITIONCHANGED), - DEFINE_MESSAGE(WM_DWMNCRENDERINGCHANGED), - DEFINE_MESSAGE(WM_DWMCOLORIZATIONCOLORCHANGED), - DEFINE_MESSAGE(WM_DWMWINDOWMAXIMIZEDCHANGE), -# endif /* _WIN32_WINNT >= 0x0600 */ - -# if(_WIN32_WINNT >= 0x0601) - DEFINE_MESSAGE(WM_DWMSENDICONICTHUMBNAIL), - DEFINE_MESSAGE(WM_DWMSENDICONICLIVEPREVIEWBITMAP), -# endif /* _WIN32_WINNT >= 0x0601 */ - - -# if(WINVER >= 0x0600) - DEFINE_MESSAGE(WM_GETTITLEBARINFOEX), -# endif /* WINVER >= 0x0600 */ - { 0, NULL, } /* end of message list */ -}; -#undef DEFINE_MESSAGE - -char* WMMsg2Str(DWORD dwMessage) -{ - struct WM_MESSAGE_MAP* pMapMsg = allMessages; - for (/*null*/; pMapMsg->lpszMsg != NULL; pMapMsg++) - { - if (pMapMsg->nMsg == dwMessage ) - { - return (char *)pMapMsg->lpszMsg; - } - } - return ""; -} -#endif /* _DEBUG */ - - -/* Get system time, taking special precautions against 32bit timer wrap. - We use timeGetTime and not GetTickCount because of its better stability, - and because we can increase its granularity (to 1 ms in - fgPlatformInitialize). For that reason we can't use GetTickCount64 which - wouldn't have the wrap issue. - Credit: this is based on code in glibc (https://mail.gnome.org/archives/commits-list/2011-November/msg04588.html) - */ -static fg_time_t lastTime32 = 0; -static fg_time_t timeEpoch = 0; -void fgPlatformInitSystemTime() -{ -#if defined(_WIN32_WCE) - lastTime32 = GetTickCount(); -#else - lastTime32 = timeGetTime(); -#endif -} -fg_time_t fgPlatformSystemTime ( void ) -{ - fg_time_t currTime32; -#if defined(_WIN32_WCE) - currTime32 = GetTickCount(); -#else - currTime32 = timeGetTime(); -#endif - /* Check if we just wrapped */ - if (currTime32 < lastTime32) - timeEpoch++; - - lastTime32 = currTime32; - - return currTime32 | timeEpoch << 32; -} - - -void fgPlatformSleepForEvents( fg_time_t msec ) -{ - MsgWaitForMultipleObjects( 0, NULL, FALSE, (DWORD) msec, QS_ALLINPUT ); -} - - -void fgPlatformProcessSingleEvent ( void ) -{ - MSG stMsg; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" ); - - while( PeekMessage( &stMsg, NULL, 0, 0, PM_NOREMOVE ) ) - { - if( GetMessage( &stMsg, NULL, 0, 0 ) == 0 ) - { - if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT ) - { - fgDeinitialize( ); - exit( 0 ); - } - else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS ) - fgState.ExecState = GLUT_EXEC_STATE_STOP; - - return; - } - - TranslateMessage( &stMsg ); - DispatchMessage( &stMsg ); - } -} - - - -static void fghPlatformOnWindowStatusNotify(SFG_Window *window, GLboolean visState, GLboolean forceNotify) -{ - GLboolean notify = GL_FALSE; - SFG_Window* child; - - if (window->State.Visible != visState) - { - window->State.Visible = visState; - - /* If top level window (not a subwindow/child), and icon title text available, switch titles based on visibility state */ - if (!window->Parent && window->State.pWState.IconTitle) - { - if (visState) - /* visible, set window title */ - SetWindowText( window->Window.Handle, window->State.pWState.WindowTitle ); - else - /* not visible, set icon title */ - SetWindowText( window->Window.Handle, window->State.pWState.IconTitle ); - } - - notify = GL_TRUE; - } - - if (notify || forceNotify) - { - SFG_Window *saved_window = fgStructure.CurrentWindow; - - /* On win32 we only have two states, window displayed and window not displayed (iconified) - * We map these to GLUT_FULLY_RETAINED and GLUT_HIDDEN respectively. - */ - INVOKE_WCB( *window, WindowStatus, ( visState ? GLUT_FULLY_RETAINED:GLUT_HIDDEN ) ); - fgSetWindow( saved_window ); - } - - /* Also set windowStatus/visibility state for children */ - for( child = ( SFG_Window * )window->Children.First; - child; - child = ( SFG_Window * )child->Node.Next ) - { - fghPlatformOnWindowStatusNotify(child, visState, GL_FALSE); /* No need to propagate forceNotify. Childs get this from their own INIT_WORK */ - } -} - -void fgPlatformMainLoopPreliminaryWork ( void ) -{ - /* no-op */ -} - - -/* - * Determine a GLUT modifier mask based on MS-WINDOWS system info. - */ -static int fgPlatformGetModifiers (void) -{ - return - ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) || - ( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) | - ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) || - ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) | - ( ( ( GetKeyState( VK_LMENU ) < 0 ) || - ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 ); -} - -/* Check whether a button (VK_*BUTTON) is currently depressed. Returns - * non-zero (not necessarily 1) if yes. */ -static SHORT fgGetKeyState(int vKey) -{ - /* MSDN says: "If the high-order bit is 1, the key is down; otherwise, it is up". */ - return GetKeyState(vKey) & 0xFF00; -} - -static LRESULT fghWindowProcKeyPress(SFG_Window *window, UINT uMsg, GLboolean keydown, WPARAM wParam, LPARAM lParam) -{ - static unsigned char lControl = 0, lShift = 0, lAlt = 0, - rControl = 0, rShift = 0, rAlt = 0; - - int keypress = -1; - - /* if keydown, check for repeat */ - /* If repeat is globally switched off, it cannot be switched back on per window. - * But if it is globally switched on, it can be switched off per window. This matches - * GLUT's behavior on X11, but not Nate Robbins' win32 GLUT, as he didn't implement the - * global state switch. - */ - if( keydown && ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) ) - return 1; - - /* Remember the current modifiers state so user can query it from their callback */ - fgState.Modifiers = fgPlatformGetModifiers( ); - - /* Convert the Win32 keystroke codes to GLUTtish way */ -# define FG_KEY(a,b) case a: keypress = b; break; - - switch( wParam ) - { - FG_KEY( VK_F1, GLUT_KEY_F1 ); - FG_KEY( VK_F2, GLUT_KEY_F2 ); - FG_KEY( VK_F3, GLUT_KEY_F3 ); - FG_KEY( VK_F4, GLUT_KEY_F4 ); - FG_KEY( VK_F5, GLUT_KEY_F5 ); - FG_KEY( VK_F6, GLUT_KEY_F6 ); - FG_KEY( VK_F7, GLUT_KEY_F7 ); - FG_KEY( VK_F8, GLUT_KEY_F8 ); - FG_KEY( VK_F9, GLUT_KEY_F9 ); - FG_KEY( VK_F10, GLUT_KEY_F10 ); - FG_KEY( VK_F11, GLUT_KEY_F11 ); - FG_KEY( VK_F12, GLUT_KEY_F12 ); - FG_KEY( VK_PRIOR, GLUT_KEY_PAGE_UP ); - FG_KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN ); - FG_KEY( VK_HOME, GLUT_KEY_HOME ); - FG_KEY( VK_END, GLUT_KEY_END ); - FG_KEY( VK_LEFT, GLUT_KEY_LEFT ); - FG_KEY( VK_UP, GLUT_KEY_UP ); - FG_KEY( VK_RIGHT, GLUT_KEY_RIGHT ); - FG_KEY( VK_DOWN, GLUT_KEY_DOWN ); - FG_KEY( VK_INSERT, GLUT_KEY_INSERT ); - - /* handle control, alt and shift. For GLUT, we want to distinguish between left and right presses. - * The VK_L* & VK_R* left and right Alt, Ctrl and Shift virtual keys are however only used as parameters to GetAsyncKeyState() and GetKeyState() - * so when we get an alt, shift or control keypress here, we manually check whether it was the left or the right - */ -#define FG_KEY_EVENT(winKey,glutKey,keyStateVar)\ - if (!keyStateVar && fgGetKeyState ( winKey ))\ - {\ - keypress = glutKey;\ - keyStateVar = 1;\ - }\ - else if (keyStateVar && !fgGetKeyState ( winKey ))\ - {\ - keypress = glutKey;\ - keyStateVar = 0;\ - } - case VK_CONTROL: - FG_KEY_EVENT(VK_LCONTROL,GLUT_KEY_CTRL_L,lControl); - FG_KEY_EVENT(VK_RCONTROL,GLUT_KEY_CTRL_R,rControl); - break; - case VK_SHIFT: - FG_KEY_EVENT(VK_LSHIFT,GLUT_KEY_SHIFT_L,lShift); - FG_KEY_EVENT(VK_RSHIFT,GLUT_KEY_SHIFT_R,rShift); - break; - case VK_MENU: - FG_KEY_EVENT(VK_LMENU,GLUT_KEY_ALT_L,lAlt); - FG_KEY_EVENT(VK_RMENU,GLUT_KEY_ALT_R,rAlt); - break; -#undef KEY_EVENT - - case VK_DELETE: - /* The delete key should be treated as an ASCII keypress: */ - if (keydown) - INVOKE_WCB( *window, Keyboard, - ( 127, window->State.MouseX, window->State.MouseY ) - ); - else - INVOKE_WCB( *window, KeyboardUp, - ( 127, window->State.MouseX, window->State.MouseY ) - ); - break; - -#if !defined(_WIN32_WCE) - default: - /* keydown displayable characters are handled with WM_CHAR message, but no corresponding up is generated. So get that here. */ - if (!keydown) - { - BYTE state[ 256 ]; - WORD code[ 2 ]; - - GetKeyboardState( state ); - - if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 ) - wParam=code[ 0 ]; - - INVOKE_WCB( *window, KeyboardUp, - ( (char)(wParam & 0xFF), /* and with 0xFF to indicate to runtime that we want to strip out higher bits - otherwise we get a runtime error when "Smaller Type Checks" is enabled */ - window->State.MouseX, window->State.MouseY ) - ); - } -#endif - } - -#if defined(_WIN32_WCE) - if(keydown && !(lParam & 0x40000000)) /* Prevent auto-repeat */ - { - if(wParam==(unsigned)gxKeyList.vkRight) - keypress = GLUT_KEY_RIGHT; - else if(wParam==(unsigned)gxKeyList.vkLeft) - keypress = GLUT_KEY_LEFT; - else if(wParam==(unsigned)gxKeyList.vkUp) - keypress = GLUT_KEY_UP; - else if(wParam==(unsigned)gxKeyList.vkDown) - keypress = GLUT_KEY_DOWN; - else if(wParam==(unsigned)gxKeyList.vkA) - keypress = GLUT_KEY_F1; - else if(wParam==(unsigned)gxKeyList.vkB) - keypress = GLUT_KEY_F2; - else if(wParam==(unsigned)gxKeyList.vkC) - keypress = GLUT_KEY_F3; - else if(wParam==(unsigned)gxKeyList.vkStart) - keypress = GLUT_KEY_F4; - } -#endif - - if( keypress != -1 ) - if (keydown) - INVOKE_WCB( *window, Special, - ( keypress, - window->State.MouseX, window->State.MouseY ) - ); - else - INVOKE_WCB( *window, SpecialUp, - ( keypress, - window->State.MouseX, window->State.MouseY ) - ); - - fgState.Modifiers = INVALID_MODIFIERS; - - /* SYSKEY events should be sent to default window proc for system to handle them */ - if (uMsg==WM_SYSKEYDOWN || uMsg==WM_SYSKEYUP) - return DefWindowProc( window->Window.Handle, uMsg, wParam, lParam ); - else - return 1; -} - -SFG_Window* fghWindowUnderCursor(SFG_Window *window) -{ - /* Check if the current window that the mouse is over is a child window - * of the window the message was sent to. Some events only sent to main window, - * and when handling some messages, we need to make sure that we process - * callbacks on the child window instead. This mirrors how GLUT does things. - * returns either the original window or the found child. - */ - if (window && window->Children.First) /* This window has childs */ - { - HWND hwnd; - SFG_Window* child_window; - - /* Get mouse position at time of message */ - DWORD mouse_pos_dw = GetMessagePos(); - POINT mouse_pos; - mouse_pos.x = GET_X_LPARAM(mouse_pos_dw); - mouse_pos.y = GET_Y_LPARAM(mouse_pos_dw); - ScreenToClient( window->Window.Handle, &mouse_pos ); - - hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos); - if (hwnd && hwnd!=window->Window.Handle) /* can be NULL if mouse outside parent by the time we get here, or can be same as parent if we didn't find a child */ - { - child_window = fgWindowByHandle(hwnd); - if (child_window) /* Verify we got a FreeGLUT window */ - { - /* ChildWindowFromPoint only searches immediate children, so search again to see if actually in grandchild or further descendant */ - window = fghWindowUnderCursor(child_window); - } - } - } - - return window; -} - -/* - * The window procedure for handling Win32 events - */ -LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ) -{ - SFG_Window *window; - LRESULT lRet = 1; - static int setCaptureActive = 0; - - FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ; - - window = fgWindowByHandle( hWnd ); - - if ( ( window == NULL ) && ( uMsg != WM_CREATE ) ) - return DefWindowProc( hWnd, uMsg, wParam, lParam ); - - /* printf ( "Window %3d message %s (<%04x>) %12d %12d\n", window?window->ID:0, - WMMsg2Str(uMsg), uMsg, wParam, lParam ); */ - - switch( uMsg ) - { - case WM_CREATE: - /* The window structure is passed as the creation structure parameter... */ - window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams); - FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window", - "fgPlatformWindowProc" ); - - window->Window.Handle = hWnd; - window->Window.pContext.Device = GetDC( hWnd ); - if( window->IsMenu ) - { - unsigned int current_DisplayMode = fgState.DisplayMode; - fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH; -#if !defined(_WIN32_WCE) - fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE ); -#endif - fgState.DisplayMode = current_DisplayMode; - - if( fgStructure.MenuContext ) - wglMakeCurrent( window->Window.pContext.Device, - fgStructure.MenuContext->MContext - ); - else - { - fgStructure.MenuContext = - (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) ); - fgStructure.MenuContext->MContext = - wglCreateContext( window->Window.pContext.Device ); - } - - /* window->Window.Context = wglGetCurrentContext (); */ - window->Window.Context = wglCreateContext( window->Window.pContext.Device ); - } - else - { -#if !defined(_WIN32_WCE) - fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE ); -#endif - - if( ! fgState.UseCurrentContext ) - window->Window.Context = - wglCreateContext( window->Window.pContext.Device ); - else - { - window->Window.Context = wglGetCurrentContext( ); - if( ! window->Window.Context ) - window->Window.Context = - wglCreateContext( window->Window.pContext.Device ); - } - -#if !defined(_WIN32_WCE) - fgNewWGLCreateContext( window ); -#endif - } - - ReleaseDC( window->Window.Handle, window->Window.pContext.Device ); - -#if defined(_WIN32_WCE) - /* Take over button handling */ - { - HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll")); - if (dxDllLib) - { - GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z")); - GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ")); - } - - if(GXOpenInput_) - (*GXOpenInput_)(); - if(GXGetDefaultKeys_) - gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS); - } - -#endif /* defined(_WIN32_WCE) */ - break; - - case WM_SIZE: - /* printf("WM_SIZE (ID: %i): wParam: %i, new size: %ix%i \n",window->ID,wParam,LOWORD(lParam),HIWORD(lParam)); */ - - /* Update visibility state of the window */ - if (wParam==SIZE_MINIMIZED) - fghPlatformOnWindowStatusNotify(window,GL_FALSE,GL_FALSE); - else if (wParam==SIZE_RESTORED && !window->State.Visible) - fghPlatformOnWindowStatusNotify(window,GL_TRUE,GL_FALSE); - - /* Check window visible, we don't want do anything when we get a WM_SIZE because the user or glutIconifyWindow minimized the window */ - if( window->State.Visible ) - { - int width, height; -#if defined(_WIN32_WCE) - width = HIWORD(lParam); - height = LOWORD(lParam); -#else - width = LOWORD(lParam); - height = HIWORD(lParam); -#endif /* defined(_WIN32_WCE) */ - - /* Update state and call callback, if there was a change */ - fghOnReshapeNotify(window, width, height, GL_FALSE); - } - - /* according to docs, should return 0 */ - lRet = 0; - break; - - case WM_SIZING: - { - /* User resize-dragging the window, call reshape callback and - * force redisplay so display keeps running during dragging. - * Screen still wont update when not moving the cursor though... - */ - RECT rect; - /* PRECT prect = (PRECT) lParam; - printf("WM_SIZING: nc-area: %i,%i\n",prect->right-prect->left,prect->bottom-prect->top); */ - /* Get client area, the rect in lParam is including non-client area. */ - fghGetClientArea(&rect,window,FALSE); - - /* We'll get a WM_SIZE as well, but as state has - * already been updated here, the fghOnReshapeNotify - * in the handler for that message doesn't do anything. - */ - fghOnReshapeNotify(window, rect.right-rect.left, rect.bottom-rect.top, GL_FALSE); - - /* Now directly call the drawing function to update - * window and window's childs. - * This mimics the WM_PAINT messages that are received during - * resizing. Note that we don't have a WM_MOVING handler - * as move-dragging doesn't generate WM_MOVE or WM_PAINT - * messages until the mouse is released. - */ - fghRedrawWindowAndChildren(window); - } - - /* according to docs, should return TRUE */ - lRet = TRUE; - break; - - case WM_MOVE: - { - /* Check window is minimized, we don't want to call the position callback when the user or glutIconifyWindow minimized the window */ - if (!IsIconic(window->Window.Handle)) - { - RECT windowRect; - - /* lParam contains coordinates of top-left of client area. - * Get top-left of non-client area of window, matching coordinates of - * glutInitPosition and glutPositionWindow, but not those of - * glutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y), which return - * top-left of client area. - */ - GetWindowRect( window->Window.Handle, &windowRect ); - - if (window->Parent) - { - /* For child window, we should return relative to upper-left - * of parent's client area. - */ - POINT topleft; - topleft.x = windowRect.left; - topleft.y = windowRect.top; - - ScreenToClient(window->Parent->Window.Handle,&topleft); - windowRect.left = topleft.x; - windowRect.top = topleft.y; - } - - /* Update state and call callback, if there was a change */ - fghOnPositionNotify(window, windowRect.left, windowRect.top, GL_FALSE); - } - } - - /* according to docs, should return 0 */ - lRet = 0; - break; - - case WM_SETFOCUS: - /*printf("WM_SETFOCUS: %p\n", window );*/ - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - - SetActiveWindow( window->Window.Handle ); - UpdateWindow ( hWnd ); - - break; - - case WM_KILLFOCUS: - /*printf("WM_KILLFOCUS: %p\n", window ); */ - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - - /* Check if there are any open menus that need to be closed */ - fgPlatformCheckMenuDeactivate((HWND)wParam); - break; - - case WM_MOUSEACTIVATE: - /* Clicks should not activate the menu. - * Especially important when clicking on a menu's submenu item which has no effect. - */ - /*printf("WM_MOUSEACTIVATE\n");*/ - if (window->IsMenu) - lRet = MA_NOACTIVATEANDEAT; - else - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - break; - - case WM_NCLBUTTONDOWN: - case WM_NCMBUTTONDOWN: - case WM_NCRBUTTONDOWN: - { - SFG_Menu *menu; - if (fgState.ActiveMenus && (menu = fgGetActiveMenu())) - /* user clicked non-client area of window while a menu is open. Close menu */ - fgDeactivateMenu(menu->ParentWindow); - - /* and always pass to DefWindowProc */ - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - } - break; - -#if 0 - case WM_ACTIVATE: - /* printf("WM_ACTIVATE: %x (ID: %i) %d %d\n",lParam, window->ID, HIWORD(wParam), LOWORD(wParam)); */ - if (LOWORD(wParam) != WA_INACTIVE) - { -/* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window, - window->State.Cursor ); */ - fgSetCursor( window, window->State.Cursor ); - } - - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - break; -#endif - - case WM_SETCURSOR: -/* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */ - if( LOWORD( lParam ) == HTCLIENT ) - { - if (!window->State.pWState.MouseTracking) - { - TRACKMOUSEEVENT tme; - - /* Cursor just entered window, set cursor look */ - fgSetCursor ( window, window->State.Cursor ) ; - - /* If an EntryFunc callback is specified by the user, also - * invoke that callback and start mouse tracking so that - * we get a WM_MOUSELEAVE message - */ - if (FETCH_WCB( *window, Entry )) - { - SFG_Window* saved_window = fgStructure.CurrentWindow; - INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) ); - fgSetWindow(saved_window); - - tme.cbSize = sizeof(TRACKMOUSEEVENT); - tme.dwFlags = TME_LEAVE; - tme.hwndTrack = window->Window.Handle; - TrackMouseEvent(&tme); - - window->State.pWState.MouseTracking = TRUE; - } - } - } - else - /* Only pass non-client WM_SETCURSOR to DefWindowProc, or we get WM_SETCURSOR on parents of children as well */ - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - break; - - case WM_MOUSELEAVE: - { - /* NB: This message is only received when a EntryFunc callback - * is specified by the user, as that is the only condition under - * which mouse tracking is setup in WM_SETCURSOR handler above - */ - SFG_Window* saved_window = fgStructure.CurrentWindow; - INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) ); - fgSetWindow(saved_window); - - window->State.pWState.MouseTracking = FALSE; - lRet = 0; /* As per docs, must return zero */ - } - break; - - case WM_SHOWWINDOW: - /* printf("WM_SHOWWINDOW, shown? %i, source: %i\n",wParam,lParam); */ - if (wParam) - { - fghPlatformOnWindowStatusNotify(window, GL_TRUE, GL_FALSE); - window->State.WorkMask |= GLUT_DISPLAY_WORK; - } - else - { - fghPlatformOnWindowStatusNotify(window, GL_FALSE, GL_FALSE); - window->State.WorkMask &= ~GLUT_DISPLAY_WORK; - } - break; - - case WM_PAINT: - { - RECT rect; - - /* As per docs, upon receiving WM_PAINT, first check if the update region is not empty before you call BeginPaint */ - if (GetUpdateRect(hWnd,&rect,FALSE)) - { - /* Dummy begin/end paint to validate rect that needs - * redrawing, then signal that a redisplay is needed. - * This allows us full control about when we do any - * redrawing, and is the same as what original GLUT - * does. - */ - PAINTSTRUCT ps; - BeginPaint( hWnd, &ps ); - EndPaint( hWnd, &ps ); - - window->State.WorkMask |= GLUT_DISPLAY_WORK; - } - lRet = 0; /* As per docs, should return 0 */ - } - break; - - case WM_CLOSE: - fgDestroyWindow ( window ); - if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION ) - PostQuitMessage(0); - break; - - case WM_DESTROY: - /* - * The window already got destroyed, so don't bother with it. - */ - return 0; - - case WM_MOUSEMOVE: - { - /* Per docs, use LOWORD/HIWORD for WinCE and GET_X_LPARAM/GET_Y_LPARAM for desktop windows */ -#if defined(_WIN32_WCE) - window->State.MouseX = 320-HIWORD( lParam ); /* XXX: Docs say x should be loword and y hiword? */ - window->State.MouseY = LOWORD( lParam ); -#else - window->State.MouseX = GET_X_LPARAM( lParam ); - window->State.MouseY = GET_Y_LPARAM( lParam ); -#endif /* defined(_WIN32_WCE) */ - /* Restrict to [-32768, 32767] to match X11 behaviour */ - /* See comment in "freeglut_developer" mailing list 10/4/04 */ - if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536; - if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536; - - if ( window->ActiveMenu ) - { - fgUpdateMenuHighlight( window->ActiveMenu ); - break; - } - - fgState.Modifiers = fgPlatformGetModifiers( ); - - if( ( wParam & MK_LBUTTON ) || - ( wParam & MK_MBUTTON ) || - ( wParam & MK_RBUTTON ) ) - INVOKE_WCB( *window, Motion, ( window->State.MouseX, - window->State.MouseY ) ); - else - INVOKE_WCB( *window, Passive, ( window->State.MouseX, - window->State.MouseY ) ); - - fgState.Modifiers = INVALID_MODIFIERS; - } - break; - - case WM_LBUTTONDOWN: - case WM_MBUTTONDOWN: - case WM_RBUTTONDOWN: - case WM_LBUTTONUP: - case WM_MBUTTONUP: - case WM_RBUTTONUP: - { - GLboolean pressed = GL_TRUE; - int button; - - /* Per docs, use LOWORD/HIWORD for WinCE and GET_X_LPARAM/GET_Y_LPARAM for desktop windows */ -#if defined(_WIN32_WCE) - window->State.MouseX = 320-HIWORD( lParam ); /* XXX: Docs say x should be loword and y hiword? */ - window->State.MouseY = LOWORD( lParam ); -#else - window->State.MouseX = GET_X_LPARAM( lParam ); - window->State.MouseY = GET_Y_LPARAM( lParam ); -#endif /* defined(_WIN32_WCE) */ - - /* Restrict to [-32768, 32767] to match X11 behaviour */ - /* See comment in "freeglut_developer" mailing list 10/4/04 */ - if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536; - if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536; - - switch( uMsg ) - { - case WM_LBUTTONDOWN: - pressed = GL_TRUE; - button = GLUT_LEFT_BUTTON; - break; - case WM_MBUTTONDOWN: - pressed = GL_TRUE; - button = GLUT_MIDDLE_BUTTON; - break; - case WM_RBUTTONDOWN: - pressed = GL_TRUE; - button = GLUT_RIGHT_BUTTON; - break; - case WM_LBUTTONUP: - pressed = GL_FALSE; - button = GLUT_LEFT_BUTTON; - break; - case WM_MBUTTONUP: - pressed = GL_FALSE; - button = GLUT_MIDDLE_BUTTON; - break; - case WM_RBUTTONUP: - pressed = GL_FALSE; - button = GLUT_RIGHT_BUTTON; - break; - default: - pressed = GL_FALSE; - button = -1; - break; - } - -#if !defined(_WIN32_WCE) - if( GetSystemMetrics( SM_SWAPBUTTON ) ) - { - if( button == GLUT_LEFT_BUTTON ) - button = GLUT_RIGHT_BUTTON; - else - if( button == GLUT_RIGHT_BUTTON ) - button = GLUT_LEFT_BUTTON; - } -#endif /* !defined(_WIN32_WCE) */ - - if( button == -1 ) - return DefWindowProc( hWnd, uMsg, lParam, wParam ); - - /* - * Do not execute the application's mouse callback if a menu - * is hooked to this button. In that case an appropriate - * private call should be generated. - */ - if( fgCheckActiveMenu( window, button, pressed, - window->State.MouseX, window->State.MouseY ) ) - break; - - /* Set capture so that the window captures all the mouse messages - * - * The mouse is not released from the window until all buttons have - * been released, even if the user presses a button in another window. - * This is consistent with the behavior on X11. - */ - if ( pressed == GL_TRUE ) - { - if (!setCaptureActive) - SetCapture ( window->Window.Handle ) ; - setCaptureActive = 1; /* Set to false in WM_CAPTURECHANGED handler */ - } - else if (!fgGetKeyState(VK_LBUTTON) && !fgGetKeyState(VK_MBUTTON) && !fgGetKeyState(VK_RBUTTON)) - /* Make sure all mouse buttons are released before releasing capture */ - ReleaseCapture () ; - - if( ! FETCH_WCB( *window, Mouse ) ) - break; - - fgSetWindow( window ); - fgState.Modifiers = fgPlatformGetModifiers( ); - - INVOKE_WCB( - *window, Mouse, - ( button, - pressed ? GLUT_DOWN : GLUT_UP, - window->State.MouseX, - window->State.MouseY - ) - ); - - fgState.Modifiers = INVALID_MODIFIERS; - - /* As per docs, should return zero */ - lRet = 0; - } - break; - - case WM_MOUSEWHEEL: - { - int wheel_number = 0; /* Only one scroll wheel on windows */ -#if defined(_WIN32_WCE) - int modkeys = LOWORD(wParam); - short ticks = (short)HIWORD(wParam); - /* commented out as should not be needed here, mouse motion is processed in WM_MOUSEMOVE first: - xPos = LOWORD(lParam); -- straight from docs, not consistent with mouse nutton and mouse motion above (which i think is wrong) - yPos = HIWORD(lParam); - */ -#else - /* int modkeys = GET_KEYSTATE_WPARAM( wParam ); */ - short ticks = HIWORD( wParam ); - /* commented out as should not be needed here, mouse motion is processed in WM_MOUSEMOVE first: - window->State.MouseX = GET_X_LPARAM( lParam ); - window->State.MouseY = GET_Y_LPARAM( lParam ); - */ -#endif /* defined(_WIN32_WCE) */ - - window = fghWindowUnderCursor(window); - - fgState.MouseWheelTicks += ticks; - if ( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA ) - { - int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1; - - if( ! FETCH_WCB( *window, MouseWheel ) && - ! FETCH_WCB( *window, Mouse ) ) - break; - - fgSetWindow( window ); - fgState.Modifiers = fgPlatformGetModifiers( ); - - while( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA ) - { - if( FETCH_WCB( *window, MouseWheel ) ) - INVOKE_WCB( *window, MouseWheel, - ( wheel_number, - direction, - window->State.MouseX, - window->State.MouseY - ) - ); - else /* No mouse wheel, call the mouse button callback twice */ - { - /* - * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4 - * " " one +1 to 5, -1 to 6, ... - * - * XXX The below assumes that you have no more than 3 mouse - * XXX buttons. Sorry. - */ - int button = wheel_number * 2 + 3; - if( direction < 0 ) - ++button; - INVOKE_WCB( *window, Mouse, - ( button, GLUT_DOWN, - window->State.MouseX, window->State.MouseY ) - ); - INVOKE_WCB( *window, Mouse, - ( button, GLUT_UP, - window->State.MouseX, window->State.MouseY ) - ); - } - - fgState.MouseWheelTicks -= WHEEL_DELTA * direction; - } - - fgState.Modifiers = INVALID_MODIFIERS; - } - /* Per docs, should return zero */ - lRet = 0; - } - break ; - - case WM_SYSKEYDOWN: - case WM_KEYDOWN: - { - window = fghWindowUnderCursor(window); - lRet = fghWindowProcKeyPress(window,uMsg,GL_TRUE,wParam,lParam); - } - break; - - case WM_SYSKEYUP: - case WM_KEYUP: - { - window = fghWindowUnderCursor(window); - lRet = fghWindowProcKeyPress(window,uMsg,GL_FALSE,wParam,lParam); - } - break; - - case WM_SYSCHAR: - case WM_CHAR: - { - window = fghWindowUnderCursor(window); - - if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) ) - break; - - fgState.Modifiers = fgPlatformGetModifiers( ); - INVOKE_WCB( *window, Keyboard, - ( (char)wParam, - window->State.MouseX, window->State.MouseY ) - ); - fgState.Modifiers = INVALID_MODIFIERS; - } - break; - - case WM_CAPTURECHANGED: - if (!lParam || !fgWindowByHandle((HWND)lParam)) - /* Capture released or capture taken by non-FreeGLUT window */ - setCaptureActive = 0; - /* Docs advise a redraw */ - InvalidateRect( hWnd, NULL, GL_FALSE ); - UpdateWindow(hWnd); - lRet = 0; /* Per docs, should return zero */ - break; - -#if !defined(_WIN32_WCE) - case WM_SYNCPAINT: /* 0x0088 */ - /* Another window has moved, need to update this one */ - window->State.WorkMask |= GLUT_DISPLAY_WORK; - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - /* Help screen says this message must be passed to "DefWindowProc" */ - break; - - case WM_DISPLAYCHANGE: /* 0x007E */ - /* The system display resolution/depth has changed */ - fgDisplay.ScreenWidth = LOWORD(lParam); - fgDisplay.ScreenHeight = HIWORD(lParam); - break; - - case WM_SYSCOMMAND : /* 0x0112 */ - { - /* - * We have received a system command message. Try to act on it. - * The commands are passed in through the "wParam" parameter: - * The least significant digit seems to be which edge of the window - * is being used for a resize event: - * 4 3 5 - * 1 2 - * 7 6 8 - * Congratulations and thanks to Richard Rauch for figuring this out.. - */ - switch ( wParam & 0xfff0 ) - { - case SC_SIZE : - break ; - - case SC_MOVE : - break ; - - case SC_MINIMIZE : - /* User has clicked on the "-" to minimize the window */ - /* Turning off the visibility is handled in WM_SIZE handler */ - - break ; - - case SC_MAXIMIZE : - break ; - - case SC_NEXTWINDOW : - break ; - - case SC_PREVWINDOW : - break ; - - case SC_CLOSE : - /* Followed very closely by a WM_CLOSE message */ - break ; - - case SC_VSCROLL : - break ; - - case SC_HSCROLL : - break ; - - case SC_MOUSEMENU : - break ; - - case SC_KEYMENU : - break ; - - case SC_ARRANGE : - break ; - - case SC_RESTORE : - break ; - - case SC_TASKLIST : - break ; - - case SC_SCREENSAVE : - break ; - - case SC_HOTKEY : - break ; - -#if(WINVER >= 0x0400) - case SC_DEFAULT : - break ; - - case SC_MONITORPOWER : - break ; - - case SC_CONTEXTHELP : - break ; -#endif /* WINVER >= 0x0400 */ - - default: -#if _DEBUG - fgWarning( "Unknown wParam type 0x%x", wParam ); -#endif - break; - } - } -#endif /* !defined(_WIN32_WCE) */ - - /* We need to pass the message on to the operating system as well */ - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - break; - -#ifdef WM_TOUCH - /* handle multi-touch messages */ - case WM_TOUCH: - { - unsigned int numInputs = (unsigned int)wParam; - unsigned int i = 0; - TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs); - - if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) { - fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo"); - fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle"); - } - - if (!fghGetTouchInputInfo) { - free( (void*)ti ); - break; - } - - if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) { - /* Handle each contact point */ - for (i = 0; i < numInputs; ++i ) { - - POINT tp; - tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x); - tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y); - ScreenToClient( hWnd, &tp ); - - ti[i].dwID = ti[i].dwID * 2; - - if (ti[i].dwFlags & TOUCHEVENTF_DOWN) { - INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) ); - INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) ); - } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) { - INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) ); - } else if (ti[i].dwFlags & TOUCHEVENTF_UP) { - INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) ); - INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) ); - } - } - } - fghCloseTouchInputHandle((HTOUCHINPUT)lParam); - free( (void*)ti ); - lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/ - break; - } -#endif - default: - /* Handle unhandled messages */ - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - break; - } - - return lRet; -} - - -/* deal with work list items */ -void fgPlatformInitWork(SFG_Window* window) -{ - RECT windowRect; - - /* Notify windowStatus/visibility */ - fghPlatformOnWindowStatusNotify(window, window->State.Visible, GL_TRUE); - - /* get and notify window's position */ - GetWindowRect(window->Window.Handle,&windowRect); - fghOnPositionNotify(window, windowRect.left, windowRect.top, GL_TRUE); - - /* get and notify window's size */ - GetClientRect(window->Window.Handle,&windowRect); - fghOnReshapeNotify(window, windowRect.right-windowRect.left, windowRect.bottom-windowRect.top, GL_TRUE); -} - -/* On windows we can position, resize and change z order at the same time */ -void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask) -{ - UINT flags = SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER; - HWND insertAfter = HWND_TOP; - RECT clientRect; - -#if !defined(_WIN32_WCE) /* FIXME: what about WinCE */ - if (workMask & GLUT_FULL_SCREEN_WORK) - { - /* This asks us to toggle fullscreen mode */ - flags |= SWP_FRAMECHANGED; - - if (window->State.IsFullscreen) - { - /* If we are fullscreen, resize the current window back to its original size */ - /* printf("OldRect %i,%i to %i,%i\n",window->State.pWState.OldRect.left,window->State.pWState.OldRect.top,window->State.pWState.OldRect.right,window->State.pWState.OldRect.bottom); */ - - /* restore style of window before making it fullscreen */ - SetWindowLong(window->Window.Handle, GWL_STYLE, window->State.pWState.OldStyle); - SetWindowLong(window->Window.Handle, GWL_EXSTYLE, window->State.pWState.OldStyleEx); - - /* Then set up resize/reposition, unless user already queued up reshape/position work */ - if (!(workMask & GLUT_POSITION_WORK)) - { - workMask |= GLUT_POSITION_WORK; - window->State.DesiredXpos = window->State.pWState.OldRect.left; - window->State.DesiredYpos = window->State.pWState.OldRect.top; - } - if (!(workMask & GLUT_SIZE_WORK)) - { - workMask |= GLUT_SIZE_WORK; - window->State.DesiredWidth = window->State.pWState.OldRect.right - window->State.pWState.OldRect.left; - window->State.DesiredHeight = window->State.pWState.OldRect.bottom - window->State.pWState.OldRect.top; - } - - /* We'll finish off the fullscreen operation below after the other GLUT_POSITION_WORK|GLUT_SIZE_WORK|GLUT_ZORDER_WORK */ - } - else - { - /* we are currently not fullscreen, go to fullscreen: - * remove window decoration and then maximize - */ - RECT rect; - HMONITOR hMonitor; - MONITORINFO mi; - - /* save current window rect, style, exstyle and maximized state */ - window->State.pWState.OldMaximized = !!IsZoomed(window->Window.Handle); - if (window->State.pWState.OldMaximized) - /* We force the window into restored mode before going - * fullscreen because Windows doesn't seem to hide the - * taskbar if the window is in the maximized state. - */ - SendMessage(window->Window.Handle, WM_SYSCOMMAND, SC_RESTORE, 0); - - fghGetClientArea( &window->State.pWState.OldRect, window, GL_TRUE ); - window->State.pWState.OldStyle = GetWindowLong(window->Window.Handle, GWL_STYLE); - window->State.pWState.OldStyleEx = GetWindowLong(window->Window.Handle, GWL_EXSTYLE); - - /* remove decorations from style */ - SetWindowLong(window->Window.Handle, GWL_STYLE, - window->State.pWState.OldStyle & ~(WS_CAPTION | WS_THICKFRAME)); - SetWindowLong(window->Window.Handle, GWL_EXSTYLE, - window->State.pWState.OldStyleEx & ~(WS_EX_DLGMODALFRAME | - WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE)); - - /* For fullscreen mode, find the monitor that is covered the most - * by the window and get its rect as the resize target. - */ - hMonitor= MonitorFromWindow(window->Window.Handle, MONITOR_DEFAULTTONEAREST); - mi.cbSize = sizeof(mi); - GetMonitorInfo(hMonitor, &mi); - rect = mi.rcMonitor; - - /* then setup window resize, overwriting other work queued on the window */ - window->State.WorkMask |= GLUT_POSITION_WORK | GLUT_SIZE_WORK; - window->State.WorkMask &= ~GLUT_ZORDER_WORK; - window->State.DesiredXpos = rect.left; - window->State.DesiredYpos = rect.top; - window->State.DesiredWidth = rect.right - rect.left; - window->State.DesiredHeight = rect.bottom - rect.top; - } - } -#endif /*!defined(_WIN32_WCE) */ - - /* Now deal with normal position, reshape and z order requests (some might have been set when handling GLUT_FULLSCREEN_WORK above */ - { - /* get rect describing window's current position and size, - * in screen coordinates and in FreeGLUT format - * (size (right-left, bottom-top) is client area size, top and left - * are outside of window including decorations). - */ - fghGetClientArea( &clientRect, window, TRUE ); - - if (workMask & GLUT_POSITION_WORK) - { - flags &= ~SWP_NOMOVE; - - /* Move rect so that top-left is at requested position */ - /* This also automatically makes sure that child window requested coordinates are relative - * to top-left of parent's client area (needed input for SetWindowPos on child windows), - * so no need to further correct rect for child windows below (childs don't have decorations either). - */ - OffsetRect(&clientRect,window->State.DesiredXpos-clientRect.left,window->State.DesiredYpos-clientRect.top); - } - if (workMask & GLUT_SIZE_WORK) - { - flags &= ~SWP_NOSIZE; - - /* Note on maximizing behavior of Windows: the resize borders are off - * the screen such that the client area extends all the way from the - * leftmost corner to the rightmost corner to maximize screen real - * estate. A caption is still shown however to allow interaction with - * the window controls. This is default behavior of Windows that - * FreeGLUT sticks with. To alter, one would have to check if - * WS_MAXIMIZE style is set when a resize event is triggered, and - * then manually correct the windowRect to put the borders back on - * screen. - */ - - /* Set new size of window, WxH specify client area */ - clientRect.right = clientRect.left + window->State.DesiredWidth; - clientRect.bottom = clientRect.top + window->State.DesiredHeight; - } - if (workMask & GLUT_ZORDER_WORK) - { - flags &= ~SWP_NOZORDER; - - /* Could change this to push it down or up one window at a time with some - * more code using GetWindow with GW_HWNDPREV and GW_HWNDNEXT. - * What would be consistent with X11? Win32 GLUT does what we do here... - */ - if (window->State.DesiredZOrder < 0) - insertAfter = HWND_BOTTOM; - } - } - - /* Adjust for window decorations - * Child windows don't have decoration, so no need to correct - */ - if (!window->Parent) - /* get the window rect from this to feed to SetWindowPos, correct for window decorations */ - fghComputeWindowRectFromClientArea_QueryWindow(&clientRect,window,TRUE); - - /* Do the requested positioning, moving, and z order push/pop. */ - SetWindowPos( window->Window.Handle, - insertAfter, - clientRect.left, clientRect.top, - clientRect.right - clientRect.left, - clientRect.bottom- clientRect.top, - flags - ); - - /* Finish off the fullscreen operation we were doing, if any */ - if (workMask & GLUT_FULL_SCREEN_WORK) - { - if (window->State.IsFullscreen) - { - /* leaving fullscreen, restore maximized state, if any */ - if (window->State.pWState.OldMaximized) - SendMessage(window->Window.Handle, WM_SYSCOMMAND, SC_MAXIMIZE, 0); - - window->State.IsFullscreen = GL_FALSE; - } - else - window->State.IsFullscreen = GL_TRUE; - } -} - - -void fgPlatformVisibilityWork(SFG_Window* window) -{ - /* Visibility status of window gets updated in the WM_SHOWWINDOW and WM_SIZE handlers */ - int cmdShow = 0; - SFG_Window *win = window; - switch (window->State.DesiredVisibility) - { - case DesireHiddenState: - cmdShow = SW_HIDE; - break; - case DesireIconicState: - cmdShow = SW_MINIMIZE; - /* Call on top-level window */ - while (win->Parent) - win = win->Parent; - break; - case DesireNormalState: - if (win->IsMenu && !fgStructure.GameModeWindow) - cmdShow = SW_SHOWNA; /* Just show, don't activate window if its a menu. Only exception is when there is a gamemode window as the menu would pop under it when we do this... */ - else - cmdShow = SW_SHOW; - break; - } - - ShowWindow( win->Window.Handle, cmdShow ); -} diff --git a/extern/freeglut/src/mswin/fg_menu_mswin.c b/extern/freeglut/src/mswin/fg_menu_mswin.c deleted file mode 100644 index 27bc3564..00000000 --- a/extern/freeglut/src/mswin/fg_menu_mswin.c +++ /dev/null @@ -1,108 +0,0 @@ -/* - * fg_menu_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Sun Jan 22, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#define FREEGLUT_BUILDING_LIB -#include -#include "../fg_internal.h" - - -extern void fgEnumMenus( FGCBMenuEnumerator enumCallback, SFG_Enumerator* enumerator ); - - - -GLvoid fgPlatformGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y ) -{ - *x = glutGet ( GLUT_SCREEN_WIDTH ); - *y = glutGet ( GLUT_SCREEN_HEIGHT ); -} - -static void fghcbIsActiveMenu(SFG_Menu *menu, - SFG_Enumerator *enumerator) -{ - if (enumerator->found) - return; - - /* Check the menu's active and the one we are searching for. */ - if (menu->IsActive && menu->Window->Window.Handle==(HWND)enumerator->data) - { - enumerator->found = GL_TRUE; - enumerator->data = (void*) menu; - return; - } -} - -void fgPlatformCheckMenuDeactivate(HWND newFocusWnd) -{ - /* User/system switched application focus. - * If we have an open menu, close it. - * If the window that got focus is an active - * menu window, don't do anything. This occurs - * as it is sadly necessary to do an activating - * ShowWindow() for the menu to pop up over the - * gamemode window. - * If the window that got focus is the gamemode - * window, the menus pop under it. Bring them - * back in view in this special case. - */ - SFG_Menu* menu = NULL; - SFG_Enumerator enumerator; - - if ( fgState.ActiveMenus ) - { - /* see if there is an active menu whose window matches the one that got focus */ - enumerator.found = GL_FALSE; - enumerator.data = (void*) newFocusWnd; - fgEnumMenus(fghcbIsActiveMenu, &enumerator); - if (enumerator.found) - menu = (SFG_Menu*) enumerator.data; - - if ( !menu ) - { - /* window that got focus was not one of the active menus. That means we'll - * close the active menu's unless the window that got focus was their parent */ - menu = fgGetActiveMenu(); - - if (newFocusWnd != menu->ParentWindow->Window.Handle) - { - /* focus shifted to another window than the menu's parent, close menus */ - fgDeactivateMenu(menu->ParentWindow); - return; - } - } - } -}; - - - -/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */ - -int FGAPIENTRY __glutCreateMenuWithExit( void(* callback)( int ), void (__cdecl *exit_function)(int) ) -{ - __glutExitFunc = exit_function; - return glutCreateMenu( callback ); -} - diff --git a/extern/freeglut/src/mswin/fg_spaceball_mswin.c b/extern/freeglut/src/mswin/fg_spaceball_mswin.c deleted file mode 100644 index 3726389f..00000000 --- a/extern/freeglut/src/mswin/fg_spaceball_mswin.c +++ /dev/null @@ -1,58 +0,0 @@ -/* - * fg_spaceball_mswin.c - * - * Spaceball support for Windows - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by Evan Felix - * Creation date: Sat Feb 4, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ -/* - * This code is a very complicated way of doing nothing. - * But is needed for mswindows platform builds. - */ - -#include -#include "../fg_internal.h" - -void fgPlatformInitializeSpaceball(void) -{ - return; -} - -void fgPlatformSpaceballClose(void) -{ - return; -} - -int fgPlatformHasSpaceball(void) -{ - return 0; -} - -int fgPlatformSpaceballNumButtons(void) -{ - return 0; -} - -void fgPlatformSpaceballSetWindow(SFG_Window *window) -{ - return; -} diff --git a/extern/freeglut/src/mswin/fg_state_mswin.c b/extern/freeglut/src/mswin/fg_state_mswin.c deleted file mode 100644 index 913e113d..00000000 --- a/extern/freeglut/src/mswin/fg_state_mswin.c +++ /dev/null @@ -1,348 +0,0 @@ -/* - * fg_state_mswin.c - * - * The Windows-specific state query methods. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Sun Jan 22, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - - -extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, - unsigned char layer_type ); - -/* - * Helper functions for getting client area from the window rect - * and the window rect from the client area given the style of the window - * (or a valid window pointer from which the style can be queried). - */ -extern void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside ); -extern void fghGetStyleFromWindow( const SFG_Window *window, DWORD *windowStyle, DWORD *windowExStyle ); -extern void fghComputeWindowRectFromClientArea_UseStyle( RECT *clientRect, const DWORD windowStyle, const DWORD windowExStyle, BOOL posIsOutside ); - - -/* The following include file is available from SGI but is not standard: - * #include - * So we copy the necessary parts out of it to support the multisampling query - */ -#define WGL_SAMPLES_ARB 0x2042 - -#if defined(_WIN32_WCE) -# include -# ifdef FREEGLUT_LIB_PRAGMAS -# pragma comment( lib, "Aygshell.lib" ) -# endif -#endif /* defined(_WIN32_WCE) */ - - - -int fgPlatformGlutGet ( GLenum eWhat ) -{ - int returnValue ; - GLboolean boolValue ; - - int nsamples = 0; - - switch( eWhat ) - { - case GLUT_WINDOW_NUM_SAMPLES: - glGetIntegerv(WGL_SAMPLES_ARB, &nsamples); - return nsamples; - - /* Handle the OpenGL inquiries */ - case GLUT_WINDOW_RGBA: -#if defined(_WIN32_WCE) - boolValue = (GLboolean)0; /* WinCE doesn't support this feature */ -#else - glGetBooleanv ( GL_RGBA_MODE, &boolValue ); - returnValue = boolValue ? 1 : 0; -#endif - return returnValue; - case GLUT_WINDOW_DOUBLEBUFFER: -#if defined(_WIN32_WCE) - boolValue = (GLboolean)0; /* WinCE doesn't support this feature */ -#else - glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue ); - returnValue = boolValue ? 1 : 0; -#endif - return returnValue; - case GLUT_WINDOW_STEREO: -#if defined(_WIN32_WCE) - boolValue = (GLboolean)0; /* WinCE doesn't support this feature */ -#else - glGetBooleanv ( GL_STEREO, &boolValue ); - returnValue = boolValue ? 1 : 0; -#endif - return returnValue; - - case GLUT_WINDOW_RED_SIZE: - glGetIntegerv ( GL_RED_BITS, &returnValue ); - return returnValue; - case GLUT_WINDOW_GREEN_SIZE: - glGetIntegerv ( GL_GREEN_BITS, &returnValue ); - return returnValue; - case GLUT_WINDOW_BLUE_SIZE: - glGetIntegerv ( GL_BLUE_BITS, &returnValue ); - return returnValue; - case GLUT_WINDOW_ALPHA_SIZE: - glGetIntegerv ( GL_ALPHA_BITS, &returnValue ); - return returnValue; - case GLUT_WINDOW_ACCUM_RED_SIZE: -#if defined(_WIN32_WCE) - returnValue = 0; /* WinCE doesn't support this feature */ -#else - glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue ); -#endif - return returnValue; - case GLUT_WINDOW_ACCUM_GREEN_SIZE: -#if defined(_WIN32_WCE) - returnValue = 0; /* WinCE doesn't support this feature */ -#else - glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue ); -#endif - return returnValue; - case GLUT_WINDOW_ACCUM_BLUE_SIZE: -#if defined(_WIN32_WCE) - returnValue = 0; /* WinCE doesn't support this feature */ -#else - glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue ); -#endif - return returnValue; - case GLUT_WINDOW_ACCUM_ALPHA_SIZE: -#if defined(_WIN32_WCE) - returnValue = 0; /* WinCE doesn't support this feature */ -#else - glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue ); -#endif - return returnValue; - case GLUT_WINDOW_DEPTH_SIZE: - glGetIntegerv ( GL_DEPTH_BITS, &returnValue ); - return returnValue; - - case GLUT_WINDOW_BUFFER_SIZE: - { - PIXELFORMATDESCRIPTOR pfd; - HDC hdc = fgStructure.CurrentWindow->Window.pContext.Device; - int iPixelFormat = GetPixelFormat( hdc ); - DescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); - - returnValue = pfd.cColorBits; - if (pfd.iPixelType==PFD_TYPE_RGBA) - returnValue += pfd.cAlphaBits; - - return returnValue; - } - case GLUT_WINDOW_STENCIL_SIZE: - glGetIntegerv ( GL_STENCIL_BITS, &returnValue ); - return returnValue; - - case GLUT_WINDOW_X: - case GLUT_WINDOW_Y: - { - /* - * NB: - * - When you create a window with position (x,y) and size - * (w,h), the upper left hand corner of the outside of the - * window is at (x,y) and the size of the drawable area is - * (w,h). - * - When you query the size and position of the window--as - * is happening here for Windows--"freeglut" will return - * the size of the drawable area--the (w,h) that you - * specified when you created the window--and the coordinates - * of the upper left hand corner of the drawable area, i.e. - * of the client rect--which is NOT the (x,y) you specified. - */ - - RECT winRect; - POINT topLeft = {0,0}; - - freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 ); - -#if defined(_WIN32_WCE) - GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect); -#else - ClientToScreen(fgStructure.CurrentWindow->Window.Handle, &topLeft); - - if (fgStructure.CurrentWindow->Parent) - /* For child window, we should return relative to upper-left - * of parent's client area. - */ - ScreenToClient(fgStructure.CurrentWindow->Parent->Window.Handle,&topLeft); - - winRect.left = topLeft.x; - winRect.top = topLeft.y; -#endif /* defined(_WIN32_WCE) */ - - switch( eWhat ) - { - case GLUT_WINDOW_X: return winRect.left; - case GLUT_WINDOW_Y: return winRect.top ; - } - } - break; - - case GLUT_WINDOW_WIDTH: - case GLUT_WINDOW_HEIGHT: - { - RECT winRect; - freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 ); - - GetClientRect( fgStructure.CurrentWindow->Window.Handle, &winRect); - - switch( eWhat ) - { - case GLUT_WINDOW_WIDTH: return winRect.right-winRect.left; - case GLUT_WINDOW_HEIGHT: return winRect.bottom-winRect.top; - } - } - break; - - case GLUT_WINDOW_BORDER_WIDTH : - case GLUT_WINDOW_BORDER_HEIGHT : -#if defined(_WIN32_WCE) - return 0; -#else - { - /* We can't get the border width or header height in the simple way - * with some calls to GetSystemMetrics. We'd then have to assume which - * elements are present for a given decoration, and such calculations - * wouldn't be valid for every version of Windows. The below should be - * robust. */ - int borderWidth, captionHeight; - DWORD windowStyle, windowExStyle; - RECT clientRect, winRect; - - /* Get style of window, or default style */ - fghGetStyleFromWindow( fgStructure.CurrentWindow, &windowStyle, &windowExStyle ); - /* Get client area if we have a current window, else use dummy rect */ - /* Also get window rect (including non-client area) */ - if (fgStructure.CurrentWindow && fgStructure.CurrentWindow->Window.Handle) - { - fghGetClientArea(&clientRect,fgStructure.CurrentWindow, FALSE); - GetWindowRect(fgStructure.CurrentWindow->Window.Handle,&winRect); - } - else - { - SetRect(&clientRect,0,0,200,200); - CopyRect(&winRect,&clientRect); - fghComputeWindowRectFromClientArea_UseStyle(&winRect,windowStyle,windowExStyle,FALSE); - } - - /* Calculate border width by taking width of whole window minus width of client area and divide by two - * NB: we assume horizontal and vertical borders have the same size, which should always be the case - * unless the user bypassed FreeGLUT and messed with the windowstyle himself. - * Once borderwidth is known, account for it when comparing height of window to height of client area. - * all other extra pixels are assumed to be atop the window, forming the caption. - */ - borderWidth = ((winRect.right-winRect.left)-(clientRect.right-clientRect.left))/2; - captionHeight = (winRect.bottom-winRect.top)-(clientRect.bottom-clientRect.top)-borderWidth; /* include top border in caption height */ - - switch( eWhat ) - { - case GLUT_WINDOW_BORDER_WIDTH: - return borderWidth; - case GLUT_WINDOW_BORDER_HEIGHT: - return captionHeight; - } - } -#endif /* defined(_WIN32_WCE) */ - - case GLUT_DISPLAY_MODE_POSSIBLE: -#if defined(_WIN32_WCE) - return 0; -#else - return fgSetupPixelFormat( fgStructure.CurrentWindow, GL_TRUE, - PFD_MAIN_PLANE ); -#endif /* defined(_WIN32_WCE) */ - - - case GLUT_WINDOW_FORMAT_ID: -#if !defined(_WIN32_WCE) - if( fgStructure.CurrentWindow != NULL ) - return GetPixelFormat( fgStructure.CurrentWindow->Window.pContext.Device ); -#endif /* defined(_WIN32_WCE) */ - return 0; - - default: - fgWarning( "glutGet(): missing enum handle %d", eWhat ); - break; - } - - return -1; -} - - -int fgPlatformGlutDeviceGet ( GLenum eWhat ) -{ - switch( eWhat ) - { - case GLUT_HAS_KEYBOARD: - /* - * Win32 is assumed a keyboard, and this cannot be queried, - * except for WindowsCE. - */ -#if defined(_WIN32_CE) - return ( GetKeyboardStatus() & KBDI_KEYBOARD_PRESENT ) ? 1 : 0; -# if FREEGLUT_LIB_PRAGMAS -# pragma comment (lib,"Kbdui.lib") -# endif - -#else - return 1; -#endif - - case GLUT_HAS_MOUSE: - /* - * MS Windows can be booted without a mouse. - */ - return GetSystemMetrics( SM_MOUSEPRESENT ); - - case GLUT_NUM_MOUSE_BUTTONS: -# if defined(_WIN32_WCE) - return 1; -# else - return GetSystemMetrics( SM_CMOUSEBUTTONS ); -# endif - - default: - fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat ); - return -1; - break; - } -} - -/* - * This is for querying the number of supported auxiliary or multisample - * buffers for a (the current?) display mode. - * see http://old.nabble.com/-GLX--glutGetModeValues-to13514723.html#a13514723 - * Not currently implemented, but we should be able to query the relevant - * info using - * http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt - * (if supported on the executing machine!) - */ -int *fgPlatformGlutGetModeValues(GLenum eWhat, int *size) -{ - *size = 0; - return NULL; -} diff --git a/extern/freeglut/src/mswin/fg_structure_mswin.c b/extern/freeglut/src/mswin/fg_structure_mswin.c deleted file mode 100644 index 7f616975..00000000 --- a/extern/freeglut/src/mswin/fg_structure_mswin.c +++ /dev/null @@ -1,34 +0,0 @@ -/* - * fg_structure_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Sun Jan 22, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include -#include "../fg_internal.h" - - -void fgPlatformCreateWindow ( SFG_Window *window ) -{ -} diff --git a/extern/freeglut/src/mswin/fg_window_mswin.c b/extern/freeglut/src/mswin/fg_window_mswin.c deleted file mode 100644 index 39cdada0..00000000 --- a/extern/freeglut/src/mswin/fg_window_mswin.c +++ /dev/null @@ -1,846 +0,0 @@ -/* - * fg_window_mswin.c - * - * The Windows-specific mouse cursor related stuff. - * - * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. - * Written by John F. Fay, - * Creation date: Sun Jan 22, 2012 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#define FREEGLUT_BUILDING_LIB -#include -#include "../fg_internal.h" - - -/* The following include file is available from SGI but is not standard: - * #include - * So we copy the necessary parts out of it. - * XXX: should local definitions for extensions be put in a separate include file? - */ -typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); - -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_FULL_ACCELERATION_ARB 0x2027 - -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 - -#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 - -#ifndef WGL_ARB_create_context -#define WGL_ARB_create_context 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); - -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 - -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 - -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#endif -/* End of copying the necessary parts out of it. */ - -#ifdef WM_TOUCH -typedef BOOL (WINAPI *pRegisterTouchWindow)(HWND,ULONG); -static pRegisterTouchWindow fghRegisterTouchWindow = (pRegisterTouchWindow)0xDEADBEEF; -#endif - - -/* - * Setup the pixel format for a Win32 window - */ - -#if defined(_WIN32_WCE) -static wchar_t* fghWstrFromStr(const char* str) -{ - int i,len=strlen(str); - wchar_t* wstr = (wchar_t*)malloc(2*len+2); - for(i=0; iWindow.pContext.Device, window->Window.Context ); - - if ( !fghIsExtensionSupported( window->Window.pContext.Device, "WGL_ARB_create_context" ) ) - { - /* wglCreateContextAttribsARB not found, yet the user has requested the new context creation */ - fgWarning( "OpenGL >2.1 context requested but wglCreateContextAttribsARB is not available! Falling back to legacy context creation" ); - /* Legacy context already created at this point in WM_CREATE path of fgPlatformWindowProc, just return */ - return; - } - - /* new context creation */ - fghFillContextAttributes( attributes ); - - wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) wglGetProcAddress( "wglCreateContextAttribsARB" ); - if ( wglCreateContextAttribsARB == NULL ) - { - /* wglCreateContextAttribsARB not found, yet the user has requested the new context creation */ - fgWarning( "OpenGL >2.1 context requested but wglCreateContextAttribsARB is not available! Falling back to legacy context creation" ); - /* Legacy context already created at this point in WM_CREATE path of fgPlatformWindowProc, just return */ - return; - } - - context = wglCreateContextAttribsARB( window->Window.pContext.Device, 0, attributes ); - if ( context == NULL ) - { - fghContextCreationError(); - } - - wglMakeCurrent( NULL, NULL ); - wglDeleteContext( window->Window.Context ); - window->Window.Context = context; -} - -#if !defined(_WIN32_WCE) - -static void fghFillPFD( PIXELFORMATDESCRIPTOR *ppfd, HDC hdc, unsigned char layer_type ) -{ - int flags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - if ( fgState.DisplayMode & GLUT_DOUBLE ) { - flags |= PFD_DOUBLEBUFFER; - } - if ( fgState.DisplayMode & GLUT_STEREO ) { - flags |= PFD_STEREO; - } - -#if defined(_MSC_VER) -#pragma message( "fgSetupPixelFormat(): there is still some work to do here!" ) -#endif - - /* Specify which pixel format do we opt for... */ - ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR); - ppfd->nVersion = 1; - ppfd->dwFlags = flags; - - if( fgState.DisplayMode & GLUT_INDEX ) { - ppfd->iPixelType = PFD_TYPE_COLORINDEX; - ppfd->cRedBits = 0; - ppfd->cGreenBits = 0; - ppfd->cBlueBits = 0; - ppfd->cAlphaBits = 0; - } else { - ppfd->iPixelType = PFD_TYPE_RGBA; - ppfd->cRedBits = 8; - ppfd->cGreenBits = 8; - ppfd->cBlueBits = 8; - ppfd->cAlphaBits = ( fgState.DisplayMode & GLUT_ALPHA ) ? 8 : 0; - } - - ppfd->cColorBits = 24; - ppfd->cRedShift = 0; - ppfd->cGreenShift = 0; - ppfd->cBlueShift = 0; - ppfd->cAlphaShift = 0; - ppfd->cAccumBits = ( fgState.DisplayMode & GLUT_ACCUM ) ? 1 : 0; - ppfd->cAccumRedBits = 0; - ppfd->cAccumGreenBits = 0; - ppfd->cAccumBlueBits = 0; - ppfd->cAccumAlphaBits = 0; - - /* Hmmm, or 32/0 instead of 24/8? */ - ppfd->cDepthBits = 24; - ppfd->cStencilBits = 8; - - ppfd->cAuxBuffers = (BYTE) fghNumberOfAuxBuffersRequested(); - ppfd->iLayerType = layer_type; - ppfd->bReserved = 0; - ppfd->dwLayerMask = 0; - ppfd->dwVisibleMask = 0; - ppfd->dwDamageMask = 0; - - ppfd->cColorBits = (BYTE) GetDeviceCaps( hdc, BITSPIXEL ); -} - -static void fghFillPixelFormatAttributes( int *attributes, const PIXELFORMATDESCRIPTOR *ppfd ) -{ - int where = 0; - - ATTRIB_VAL( WGL_DRAW_TO_WINDOW_ARB, GL_TRUE ); - ATTRIB_VAL( WGL_SUPPORT_OPENGL_ARB, GL_TRUE ); - ATTRIB_VAL( WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB ); - - ATTRIB_VAL( WGL_COLOR_BITS_ARB, ppfd->cColorBits ); - ATTRIB_VAL( WGL_ALPHA_BITS_ARB, ppfd->cAlphaBits ); - ATTRIB_VAL( WGL_DEPTH_BITS_ARB, ppfd->cDepthBits ); - ATTRIB_VAL( WGL_STENCIL_BITS_ARB, ppfd->cStencilBits ); - - ATTRIB_VAL( WGL_DOUBLE_BUFFER_ARB, ( fgState.DisplayMode & GLUT_DOUBLE ) != 0 ); - - if ( fgState.DisplayMode & GLUT_SRGB ) { - ATTRIB_VAL( WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB, TRUE ); - } - - ATTRIB_VAL( WGL_SAMPLE_BUFFERS_ARB, GL_TRUE ); - ATTRIB_VAL( WGL_SAMPLES_ARB, fgState.SampleNumber ); - ATTRIB( 0 ); -} -#endif - -GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, - unsigned char layer_type ) -{ -#if defined(_WIN32_WCE) - return GL_TRUE; -#else - PIXELFORMATDESCRIPTOR pfd; - PIXELFORMATDESCRIPTOR* ppfd = &pfd; - int pixelformat; - HDC current_hDC; - GLboolean success; - - if (checkOnly) - current_hDC = CreateDC(TEXT("DISPLAY"), NULL ,NULL ,NULL); - else - current_hDC = window->Window.pContext.Device; - - fghFillPFD( ppfd, current_hDC, layer_type ); - pixelformat = ChoosePixelFormat( current_hDC, ppfd ); - - /* windows hack for multismapling/sRGB */ - if ( ( fgState.DisplayMode & GLUT_MULTISAMPLE ) || - ( fgState.DisplayMode & GLUT_SRGB ) ) - { - HGLRC rc, rc_before=wglGetCurrentContext(); - HWND hWnd; - HDC hDC, hDC_before=wglGetCurrentDC(); - WNDCLASS wndCls; - - /* create a dummy window */ - ZeroMemory(&wndCls, sizeof(wndCls)); - wndCls.lpfnWndProc = DefWindowProc; - wndCls.hInstance = fgDisplay.pDisplay.Instance; - wndCls.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; - wndCls.lpszClassName = _T("FREEGLUT_dummy"); - RegisterClass( &wndCls ); - - hWnd=CreateWindow(_T("FREEGLUT_dummy"), _T(""), WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW , 0,0,0,0, 0, 0, fgDisplay.pDisplay.Instance, 0 ); - hDC=GetDC(hWnd); - SetPixelFormat( hDC, pixelformat, ppfd ); - - rc = wglCreateContext( hDC ); - wglMakeCurrent(hDC, rc); - - if ( fghIsExtensionSupported( hDC, "WGL_ARB_multisample" ) ) - { - PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARBProc = - (PFNWGLCHOOSEPIXELFORMATARBPROC) wglGetProcAddress("wglChoosePixelFormatARB"); - if ( wglChoosePixelFormatARBProc ) - { - int attributes[100]; - int iPixelFormat; - BOOL bValid; - float fAttributes[] = { 0, 0 }; - UINT numFormats; - fghFillPixelFormatAttributes( attributes, ppfd ); - bValid = wglChoosePixelFormatARBProc(hDC, attributes, fAttributes, 1, &iPixelFormat, &numFormats); - - if ( bValid && numFormats > 0 ) - { - pixelformat = iPixelFormat; - } - } - } - - wglMakeCurrent( hDC_before, rc_before); - wglDeleteContext(rc); - ReleaseDC(hWnd, hDC); - DestroyWindow(hWnd); - UnregisterClass(_T("FREEGLUT_dummy"), fgDisplay.pDisplay.Instance); - } - - success = ( pixelformat != 0 ) && ( checkOnly || SetPixelFormat( current_hDC, pixelformat, ppfd ) ); - - if (checkOnly) - DeleteDC(current_hDC); - - return success; -#endif /* defined(_WIN32_WCE) */ -} - - - -void fgPlatformSetWindow ( SFG_Window *window ) -{ - if ( window != fgStructure.CurrentWindow ) - { - if( fgStructure.CurrentWindow ) - ReleaseDC( fgStructure.CurrentWindow->Window.Handle, - fgStructure.CurrentWindow->Window.pContext.Device ); - - if ( window ) - { - window->Window.pContext.Device = GetDC( window->Window.Handle ); - wglMakeCurrent( - window->Window.pContext.Device, - window->Window.Context - ); - } - } -} - - -void fghGetDefaultWindowStyle(DWORD *flags) -{ - if ( fgState.DisplayMode & GLUT_BORDERLESS ) - { - /* no window decorations needed, no-op */ - } - else if ( fgState.DisplayMode & GLUT_CAPTIONLESS ) - /* only window decoration is a border, no title bar or buttons */ - (*flags) |= WS_DLGFRAME; - else - /* window decoration are a border, title bar and buttons. */ - (*flags) |= WS_OVERLAPPEDWINDOW; -} - -/* Get window style and extended window style of a FreeGLUT window - * If the window pointer or the window handle is NULL, a fully - * decorated window (caption and border) is assumed. - */ -void fghGetStyleFromWindow( const SFG_Window *window, DWORD *windowStyle, DWORD *windowExStyle ) -{ - if (window && window->Window.Handle) - { - *windowStyle = GetWindowLong(window->Window.Handle, GWL_STYLE); - *windowExStyle = GetWindowLong(window->Window.Handle, GWL_EXSTYLE); - } - else - { - *windowStyle = 0; - fghGetDefaultWindowStyle(windowStyle); - /* WindowExStyle==0 is fine/default, exStyle is currently only used for menu windows */ - *windowExStyle = 0; - } -} - -/* Computes position of corners of window Rect (outer position including - * decorations) based on the provided client rect and based on the style - * of the window in question. - * If posIsOutside is set to true, the input client Rect is taken to follow - * freeGLUT's window specification convention in which the top-left corner - * is at the outside of the window, while the size - * (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable - * area. - */ -void fghComputeWindowRectFromClientArea_UseStyle( RECT *clientRect, const DWORD windowStyle, const DWORD windowExStyle, BOOL posIsOutside ) -{ - RECT windowRect = {0,0,0,0}; - CopyRect(&windowRect,clientRect); - - /* Get rect including non-client area */ - AdjustWindowRectEx(&windowRect,windowStyle,FALSE,windowExStyle); - - /* Move window right and down by non-client area extent on left and top, if wanted */ - if (posIsOutside) - { - windowRect.right += clientRect->left-windowRect.left; - windowRect.bottom += clientRect->top -windowRect.top; - windowRect.left = clientRect->left; - windowRect.top = clientRect->top; - } - - /* done, copy windowRect to output */ - CopyRect(clientRect,&windowRect); -} - -/* Computes position of corners of window Rect (outer position including - * decorations) based on the provided client rect and based on the style - * of the window in question. If the window pointer or the window handle - * is NULL, a fully decorated window (caption and border) is assumed. - * Furthermore, if posIsOutside is set to true, the input client Rect is - * taken to follow freeGLUT's window specification convention in which the - * top-left corner is at the outside of the window, while the size - * (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable - * area. -*/ -void fghComputeWindowRectFromClientArea_QueryWindow( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside ) -{ - DWORD windowStyle = 0, windowExStyle = 0; - fghGetStyleFromWindow(window,&windowStyle,&windowExStyle); - - fghComputeWindowRectFromClientArea_UseStyle(clientRect, windowStyle, windowExStyle, posIsOutside); -} - -/* Gets the rect describing the client area (drawable area) of the - * specified window. Output is position of corners of client area (drawable area) on the screen. - * Does not touch clientRect if window pointer or window handle is NULL. - * (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable area. - * if posIsOutside is true, the output client Rect will follow freeGLUT's window - * specification convention in which the top-left corner is at the outside of - * the window, while the size (rect.right-rect.left,rect.bottom-rect.top) remains to be the - * size of the drawable area. - */ -void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside ) -{ - POINT topLeftClient = {0,0}; - - freeglut_return_if_fail((window && window->Window.Handle)); - - /* Get size of client rect */ - GetClientRect(window->Window.Handle, clientRect); - if (posIsOutside) - { - RECT windowRect; - /* Get position of outside of window, including decorations */ - GetWindowRect(window->Window.Handle,&windowRect); - /* Add top-left offset */ - OffsetRect(clientRect,windowRect.left,windowRect.top); - } - else - { - /* Get position of top-left of client area on the screen */ - ClientToScreen(window->Window.Handle,&topLeftClient); - /* Add top-left offset */ - OffsetRect(clientRect,topLeftClient.x,topLeftClient.y); - } -} - - -#if(WINVER >= 0x500) -typedef struct -{ - int *x; - int *y; - const char *name; -} m_proc_t; - -static BOOL CALLBACK m_proc(HMONITOR mon, - HDC hdc, - LPRECT rect, - LPARAM data) -{ - m_proc_t *dp=(m_proc_t *)data; - MONITORINFOEX info; - BOOL res; - info.cbSize=sizeof(info); - res=GetMonitorInfo(mon,(LPMONITORINFO)&info); - if( res ) - { - if( strcmp(dp->name,info.szDevice)==0 ) - { - *(dp->x)=info.rcMonitor.left; - *(dp->y)=info.rcMonitor.top; - return FALSE; - } - } - return TRUE; -} - -/* - * this function returns the origin of the screen identified by - * fgDisplay.pDisplay.DisplayName, and 0 otherwise. - * This is used in fgOpenWindow to open the gamemode window on the screen - * identified by the -display command line argument. The function should - * not be called otherwise. - */ - -static void get_display_origin(int *xp,int *yp) -{ - *xp = 0; - *yp = 0; - - if( fgDisplay.pDisplay.DisplayName ) - { - m_proc_t st; - st.x=xp; - st.y=yp; - st.name=fgDisplay.pDisplay.DisplayName; - EnumDisplayMonitors(0,0,m_proc,(LPARAM)&st); - } -} -#else -#pragma message( "-display parameter only works if compiled with WINVER >= 0x0500") - -static void get_display_origin(int *xp,int *yp) -{ - *xp = 0; - *yp = 0; - - if( fgDisplay.pDisplay.DisplayName ) - { - fgWarning( "for working -display support FreeGLUT must be compiled with WINVER >= 0x0500"); - } -} -#endif - - - -/* - * Opens a window. Requires a SFG_Window object created and attached - * to the freeglut structure. OpenGL context is created here. - */ -void fgPlatformOpenWindow( SFG_Window* window, const char* title, - GLboolean positionUse, int x, int y, - GLboolean sizeUse, int w, int h, - GLboolean gameMode, GLboolean isSubWindow ) -{ - - WNDCLASS wc; - DWORD flags = 0; - DWORD exFlags = 0; - BOOL atom; - - /* Grab the window class we have registered on glutInit(): */ - atom = GetClassInfo( fgDisplay.pDisplay.Instance, _T("FREEGLUT"), &wc ); - FREEGLUT_INTERNAL_ERROR_EXIT ( atom, "Window Class Info Not Found", - "fgOpenWindow" ); - - /* Determine window style flags*/ - if( gameMode ) - { - FREEGLUT_INTERNAL_ERROR_EXIT ( window->Parent == NULL, - "Game mode being invoked on a subwindow", - "fgOpenWindow" ); - - /* - * Set the window creation flags appropriately to make the window - * entirely visible: - */ - flags = WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE; - } - else - { - flags = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; - - /* - * There's a small difference between creating the top, child and - * menu windows - */ - if ( window->IsMenu ) - { - flags |= WS_POPUP; - exFlags |= WS_EX_TOOLWINDOW; - } -#if defined(_WIN32_WCE) - /* no decorations for windows CE */ -#else - /* if this is not a subwindow (child), set its style based on the requested window decorations */ - else if( window->Parent == NULL ) - fghGetDefaultWindowStyle(&flags); -#endif - else - /* subwindows always have no decoration, but are marked as a child window to the OS */ - flags |= WS_CHILD; - } - - /* determine window size and position */ - if( gameMode ) - { - /* if in gamemode, query the origin of specified by the -display - * command line parameter (if any) and offset the upper-left corner - * of the window so we create the window on that screen. - * The -display argument doesn't do anything if not trying to enter - * gamemode. - */ - int xoff=0, yoff=0; - get_display_origin(&xoff,&yoff); - x += xoff; - y += yoff; - } - if( !positionUse ) - { - x = CW_USEDEFAULT; - y = CW_USEDEFAULT; - } - if( !sizeUse ) - { - w = CW_USEDEFAULT; - h = CW_USEDEFAULT; - } -#if !defined(_WIN32_WCE) /* no decorations for windows CE, so nothing to do */ - else - { - RECT windowRect; - /* - * Update the window dimensions, taking the window decorations - * into account. FreeGLUT is to create the window with the - * topleft outside corner at (x,y) and with client area - * dimensions (w,h). - * note: don't need to do this when w=h=CW_USEDEFAULT, so in the - * if( sizeUse ) here is convenient. - */ - windowRect.left = x; - windowRect.top = y; - windowRect.right = x+w; - windowRect.bottom = y+h; - - fghComputeWindowRectFromClientArea_UseStyle(&windowRect,flags,exFlags,TRUE); - - /* NB: w and h are now width and height of window including non-client area! */ - w = windowRect.right - windowRect.left; - h = windowRect.bottom- windowRect.top; - } -#endif /* !defined(_WIN32_WCE) */ - -#if defined(_WIN32_WCE) - { - wchar_t* wstr = fghWstrFromStr(title); - - window->Window.Handle = CreateWindow( - _T("FREEGLUT"), - wstr, - WS_VISIBLE | WS_POPUP, - 0,0, 240,320, - NULL, - NULL, - fgDisplay.pDisplay.Instance, - (LPVOID) window - ); - - free(wstr); - - SHFullScreen(window->Window.Handle, SHFS_HIDESTARTICON); - SHFullScreen(window->Window.Handle, SHFS_HIDESIPBUTTON); - SHFullScreen(window->Window.Handle, SHFS_HIDETASKBAR); - MoveWindow(window->Window.Handle, 0, 0, 240, 320, TRUE); - ShowWindow(window->Window.Handle, SW_SHOW); - UpdateWindow(window->Window.Handle); - } -#else - window->Window.Handle = CreateWindowEx( - exFlags, - _T("FREEGLUT"), - title, - flags, - x, y, w, h, - (HWND) window->Parent == NULL ? NULL : window->Parent->Window.Handle, - (HMENU) NULL, - fgDisplay.pDisplay.Instance, - (LPVOID) window - ); -#endif /* defined(_WIN32_WCE) */ - - /* WM_CREATE message got sent and was handled by window proc */ - - if( !( window->Window.Handle ) ) - fgError( "Failed to create a window (%s)!", title ); - - /* Store title */ - window->State.pWState.WindowTitle = strdup(title); - -#if !defined(_WIN32_WCE) - /* Need to set requested style again, apparently Windows doesn't listen when requesting windows without title bar or borders */ - SetWindowLong(window->Window.Handle, GWL_STYLE, flags); - SetWindowPos(window->Window.Handle, HWND_TOP, 0,0,0,0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED); -#endif /* defined(_WIN32_WCE) */ - - /* Make a menu window always on top - fix Feature Request 947118 */ - if( window->IsMenu || gameMode ) - SetWindowPos( - window->Window.Handle, - HWND_TOPMOST, - 0, 0, 0, 0, - SWP_NOMOVE | SWP_NOSIZE - ); - - /* Enable multitouch: additional flag TWF_FINETOUCH, TWF_WANTPALM */ - #ifdef WM_TOUCH - if (fghRegisterTouchWindow == (pRegisterTouchWindow)0xDEADBEEF) - fghRegisterTouchWindow = (pRegisterTouchWindow)GetProcAddress(GetModuleHandle("user32"),"RegisterTouchWindow"); - if (fghRegisterTouchWindow) - fghRegisterTouchWindow( window->Window.Handle, TWF_FINETOUCH | TWF_WANTPALM ); - #endif - -#if defined(_WIN32_WCE) - ShowWindow( window->Window.Handle, SW_SHOW ); -#else - if (!window->IsMenu) /* Don't show window after creation if its a menu */ - { - BOOL iconic = fgState.ForceIconic && !gameMode && !isSubWindow; - ShowWindow( window->Window.Handle, - iconic ? SW_SHOWMINIMIZED : SW_SHOWNORMAL ); - } -#endif /* defined(_WIN32_WCE) */ - - ShowCursor( TRUE ); -} - - -/* - * Closes a window, destroying the frame and OpenGL context - */ -void fgPlatformCloseWindow( SFG_Window* window ) -{ - /* Make sure we don't close a window with current context active */ - if( fgStructure.CurrentWindow == window ) - wglMakeCurrent( NULL, NULL ); - - /* - * Step through the list of windows. If the rendering context - * is not being used by another window, then we delete it. - */ - { - int used = FALSE ; - SFG_Window *iter ; - - for( iter = (SFG_Window *)fgStructure.Windows.First; - iter; - iter = (SFG_Window *)iter->Node.Next ) - { - if( ( iter->Window.Context == window->Window.Context ) && - ( iter != window ) ) - used = TRUE; - } - - if( ! used ) - wglDeleteContext( window->Window.Context ); - } - - DestroyWindow( window->Window.Handle ); - - /* clean up copied title text(s) */ - if (window->State.pWState.WindowTitle) - free(window->State.pWState.WindowTitle); - if (window->State.pWState.IconTitle) - free(window->State.pWState.IconTitle); -} - -/* - * Hide's specified window. For windows, currently only used - * to immediately hide menu windows... - */ -void fgPlatformHideWindow( SFG_Window* window ) -{ - ShowWindow(window->Window.Handle, SW_HIDE); -} - - -/* - * Set the current window's title - */ -void fgPlatformGlutSetWindowTitle( const char* title ) -{ -#ifdef _WIN32_WCE - { - wchar_t* wstr = fghWstrFromStr(title); - SetWindowText( fgStructure.CurrentWindow->Window.Handle, wstr ); - free(wstr); - } -#else - if (!IsIconic(fgStructure.CurrentWindow->Window.Handle)) - SetWindowText( fgStructure.CurrentWindow->Window.Handle, title ); -#endif - - /* Make copy of string to refer to later */ - if (fgStructure.CurrentWindow->State.pWState.WindowTitle) - free(fgStructure.CurrentWindow->State.pWState.WindowTitle); - fgStructure.CurrentWindow->State.pWState.WindowTitle = strdup(title); -} - -/* - * Set the current window's iconified title - */ -void fgPlatformGlutSetIconTitle( const char* title ) -{ -#ifndef _WIN32_WCE - if (IsIconic(fgStructure.CurrentWindow->Window.Handle)) - SetWindowText( fgStructure.CurrentWindow->Window.Handle, title ); -#endif - - /* Make copy of string to refer to later */ - if (fgStructure.CurrentWindow->State.pWState.IconTitle) - free(fgStructure.CurrentWindow->State.pWState.IconTitle); - fgStructure.CurrentWindow->State.pWState.IconTitle = strdup(title); -} - - -/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */ - -int FGAPIENTRY __glutCreateWindowWithExit( const char *title, void (__cdecl *exit_function)(int) ) -{ - __glutExitFunc = exit_function; - return glutCreateWindow( title ); -} - diff --git a/extern/freeglut/src/util/xparsegeometry_repl.c b/extern/freeglut/src/util/xparsegeometry_repl.c deleted file mode 100644 index a0593690..00000000 --- a/extern/freeglut/src/util/xparsegeometry_repl.c +++ /dev/null @@ -1,162 +0,0 @@ -#include - -/* - * Everything down to the end of the next two functions is copied from the X sources. - */ - -/* - -Copyright 1985, 1986, 1987,1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR -OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, -ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall -not be used in advertising or otherwise to promote the sale, use or -other dealings in this Software without prior written authorization -from The Open Group. - -*/ - -#include "xparsegeometry_repl.h" - -/* - * XParseGeometry parses strings of the form - * "=x{+-}{+-}", where - * width, height, xoffset, and yoffset are unsigned integers. - * Example: "=80x24+300-49" - * The equal sign is optional. - * It returns a bitmask that indicates which of the four values - * were actually found in the string. For each value found, - * the corresponding argument is updated; for each value - * not found, the corresponding argument is left unchanged. - */ - -static int -ReadInteger(char *string, char **NextString) -{ - register int Result = 0; - int Sign = 1; - - if (*string == '+') - string++; - else if (*string == '-') - { - string++; - Sign = -1; - } - for (; (*string >= '0') && (*string <= '9'); string++) - { - Result = (Result * 10) + (*string - '0'); - } - *NextString = string; - if (Sign >= 0) - return Result; - else - return -Result; -} - -int XParseGeometry ( - const char *string, - int *x, - int *y, - unsigned int *width, /* RETURN */ - unsigned int *height) /* RETURN */ -{ - int mask = NoValue; - register char *strind; - unsigned int tempWidth = 0, tempHeight = 0; - int tempX = 0, tempY = 0; - char *nextCharacter; - - if ( (string == NULL) || (*string == '\0')) - return mask; - if (*string == '=') - string++; /* ignore possible '=' at beg of geometry spec */ - - strind = (char *)string; - if (*strind != '+' && *strind != '-' && *strind != 'x') { - tempWidth = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return 0; - strind = nextCharacter; - mask |= WidthValue; - } - - if (*strind == 'x' || *strind == 'X') { - strind++; - tempHeight = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return 0; - strind = nextCharacter; - mask |= HeightValue; - } - - if ((*strind == '+') || (*strind == '-')) { - if (*strind == '-') { - strind++; - tempX = -ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return 0; - strind = nextCharacter; - mask |= XNegative; - } - else - { - strind++; - tempX = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return 0; - strind = nextCharacter; - } - mask |= XValue; - if ((*strind == '+') || (*strind == '-')) { - if (*strind == '-') { - strind++; - tempY = -ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return 0; - strind = nextCharacter; - mask |= YNegative; - } - else - { - strind++; - tempY = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return 0; - strind = nextCharacter; - } - mask |= YValue; - } - } - - /* If strind isn't at the end of the string the it's an invalid - geometry specification. */ - - if (*strind != '\0') return 0; - - if (mask & XValue) - *x = tempX; - if (mask & YValue) - *y = tempY; - if (mask & WidthValue) - *width = tempWidth; - if (mask & HeightValue) - *height = tempHeight; - return mask; -} diff --git a/extern/freeglut/src/util/xparsegeometry_repl.h b/extern/freeglut/src/util/xparsegeometry_repl.h deleted file mode 100644 index 75ebad1b..00000000 --- a/extern/freeglut/src/util/xparsegeometry_repl.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - * Copied from the X sources. - */ - -/* - -Copyright 1985, 1986, 1987,1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR -OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, -ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall -not be used in advertising or otherwise to promote the sale, use or -other dealings in this Software without prior written authorization -from The Open Group. - -*/ - -#ifndef XPARSEGEOMETRY_REPL_H -#define XPARSEGEOMETRY_REPL_H - -#define NoValue 0x0000 -#define XValue 0x0001 -#define YValue 0x0002 -#define WidthValue 0x0004 -#define HeightValue 0x0008 -#define AllValues 0x000F -#define XNegative 0x0010 -#define YNegative 0x0020 - -extern int XParseGeometry (const char *string, /* INPUT */ - int *x, int *y, /* RETURN */ - unsigned int *width, unsigned int *height); /* RETURN */ - - -#endif diff --git a/extern/glew/CMakeLists.txt b/extern/glew/CMakeLists.txt deleted file mode 100644 index 962473b6..00000000 --- a/extern/glew/CMakeLists.txt +++ /dev/null @@ -1,29 +0,0 @@ -if (NOT PBD_NO_DEMOS) - include_directories(include) - - add_library(glew SHARED - src/glew.c - include/GL/glew.h - include/GL/glxew.h - include/GL/wglew.h - ) - - set_target_properties(glew PROPERTIES FOLDER "External Dependencies") - add_definitions(-DGLEW_NO_GLU -DGLEW_BUILD) - - if (WIN32) - target_link_libraries(glew opengl32.lib) - endif() - - if(APPLE) - include_directories ( /System/Library/Frameworks ) - find_library(COCOA_LIBRARY Cocoa) - find_library(GLUT_LIBRARY GLUT ) - find_library(OpenGL_LIBRARY OpenGL ) - mark_as_advanced (COCOA_LIBRARY - GLUT_LIBRARY - OpenGL_LIBRARY) - set(EXTRA_LIBS ${COCOA_LIBRARY} ${GLUT_LIBRARY} ${OpenGL_LIBRARY}) - target_link_libraries(glew ${EXTRA_LIBS}) - endif (APPLE) -endif() \ No newline at end of file diff --git a/extern/glew/LICENSE.txt b/extern/glew/LICENSE.txt deleted file mode 100644 index f7078042..00000000 --- a/extern/glew/LICENSE.txt +++ /dev/null @@ -1,73 +0,0 @@ -The OpenGL Extension Wrangler Library -Copyright (C) 2002-2007, Milan Ikits -Copyright (C) 2002-2007, Marcelo E. Magallon -Copyright (C) 2002, Lev Povalahev -All rights reserved. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are met: - -* Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. -* Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. -* The name of the author may be used to endorse or promote products - derived from this software without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -THE POSSIBILITY OF SUCH DAMAGE. - - -Mesa 3-D graphics library -Version: 7.0 - -Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -the rights to use, copy, modify, merge, publish, distribute, sublicense, -and/or sell copies of the Software, and to permit persons to whom the -Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - -Copyright (c) 2007 The Khronos Group Inc. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and/or associated documentation files (the -"Materials"), to deal in the Materials without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Materials, and to -permit persons to whom the Materials are furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Materials. - -THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. diff --git a/extern/glew/VERSION b/extern/glew/VERSION deleted file mode 100644 index 0eed1a29..00000000 --- a/extern/glew/VERSION +++ /dev/null @@ -1 +0,0 @@ -1.12.0 diff --git a/extern/glew/include/GL/glew.h b/extern/glew/include/GL/glew.h deleted file mode 100644 index 9afa5c67..00000000 --- a/extern/glew/include/GL/glew.h +++ /dev/null @@ -1,19367 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2015, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __glew_h__ -#define __glew_h__ -#define __GLEW_H__ - -#if defined(__gl_h_) || defined(__GL_H__) || defined(_GL_H) || defined(__X_GL_H) -#error gl.h included before glew.h -#endif -#if defined(__gl2_h_) -#error gl2.h included before glew.h -#endif -#if defined(__gltypes_h_) -#error gltypes.h included before glew.h -#endif -#if defined(__REGAL_H__) -#error Regal.h included before glew.h -#endif -#if defined(__glext_h_) || defined(__GLEXT_H_) -#error glext.h included before glew.h -#endif -#if defined(__gl_ATI_h_) -#error glATI.h included before glew.h -#endif - -#define __gl_h_ -#define __gl2_h_ -#define __GL_H__ -#define _GL_H -#define __gltypes_h_ -#define __REGAL_H__ -#define __X_GL_H -#define __glext_h_ -#define __GLEXT_H_ -#define __gl_ATI_h_ - -#if defined(_WIN32) - -/* - * GLEW does not include to avoid name space pollution. - * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t - * defined properly. - */ -/* and */ -#ifdef APIENTRY -# ifndef GLAPIENTRY -# define GLAPIENTRY APIENTRY -# endif -# ifndef GLEWAPIENTRY -# define GLEWAPIENTRY APIENTRY -# endif -#else -#define GLEW_APIENTRY_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) || (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) -# define APIENTRY __stdcall -# ifndef GLAPIENTRY -# define GLAPIENTRY __stdcall -# endif -# ifndef GLEWAPIENTRY -# define GLEWAPIENTRY __stdcall -# endif -# else -# define APIENTRY -# endif -#endif -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# endif -#endif -/* */ -#ifndef CALLBACK -#define GLEW_CALLBACK_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define CALLBACK __attribute__ ((__stdcall__)) -# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) -# define CALLBACK __stdcall -# else -# define CALLBACK -# endif -#endif -/* and */ -#ifndef WINGDIAPI -#define GLEW_WINGDIAPI_DEFINED -#define WINGDIAPI __declspec(dllimport) -#endif -/* */ -#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) -typedef unsigned short wchar_t; -# define _WCHAR_T_DEFINED -#endif -/* */ -#if !defined(_W64) -# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 -# define _W64 __w64 -# else -# define _W64 -# endif -#endif -#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) -# ifdef _WIN64 -typedef __int64 ptrdiff_t; -# else -typedef _W64 int ptrdiff_t; -# endif -# define _PTRDIFF_T_DEFINED -# define _PTRDIFF_T_ -#endif - -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# else -# define GLAPI WINGDIAPI -# endif -#endif - -/* - * GLEW_STATIC is defined for static library. - * GLEW_BUILD is defined for building the DLL library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#else /* _UNIX */ - -/* - * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO - * C. On my system, this amounts to _3 lines_ of included code, all of - * them pretty much harmless. If you know of a way of detecting 32 vs - * 64 _targets_ at compile time you are free to replace this with - * something that's portable. For now, _this_ is the portable solution. - * (mem, 2004-01-04) - */ - -#include - -/* SGI MIPSPro doesn't like stdint.h in C++ mode */ -/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ - -#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) -#include -#else -#include -#endif - -#define GLEW_APIENTRY_DEFINED -#define APIENTRY - -/* - * GLEW_STATIC is defined for static library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# if defined(__GNUC__) && __GNUC__>=4 -# define GLEWAPI extern __attribute__ ((visibility("default"))) -# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) -# define GLEWAPI extern __global -# else -# define GLEWAPI extern -# endif -#endif - -/* */ -#ifndef GLAPI -#define GLAPI extern -#endif - -#endif /* _WIN32 */ - -#ifndef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifndef GLEWAPIENTRY -#define GLEWAPIENTRY -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ - -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 - -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned int GLuint; -typedef int GLint; -typedef int GLsizei; -typedef unsigned char GLboolean; -typedef signed char GLbyte; -typedef short GLshort; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned long GLulong; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void GLvoid; -#if defined(_MSC_VER) && _MSC_VER < 1400 -typedef __int64 GLint64EXT; -typedef unsigned __int64 GLuint64EXT; -#elif defined(_MSC_VER) || defined(__BORLANDC__) -typedef signed long long GLint64EXT; -typedef unsigned long long GLuint64EXT; -#else -# if defined(__MINGW32__) || defined(__CYGWIN__) -#include -# endif -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -#endif -typedef GLint64EXT GLint64; -typedef GLuint64EXT GLuint64; -typedef struct __GLsync *GLsync; - -typedef char GLchar; - -#define GL_ZERO 0 -#define GL_FALSE 0 -#define GL_LOGIC_OP 0x0BF1 -#define GL_NONE 0 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_NO_ERROR 0 -#define GL_POINTS 0x0000 -#define GL_CURRENT_BIT 0x00000001 -#define GL_TRUE 1 -#define GL_ONE 1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_POINT_BIT 0x00000002 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_BIT 0x00000004 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_NEVER 0x0200 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_EXP2 0x0801 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_VIEWPORT 0x0BA2 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_DOUBLE 0x140A -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_COLOR_INDEX 0x1900 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_S 0x2000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_CLAMP 0x2900 -#define GL_REPEAT 0x2901 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_R3_G3_B2 0x2A10 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_HINT_BIT 0x00008000 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0x000fffff -#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff - -GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); -GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); -GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void GLAPIENTRY glArrayElement (GLint i); -GLAPI void GLAPIENTRY glBegin (GLenum mode); -GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); -GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GLAPI void GLAPIENTRY glCallList (GLuint list); -GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists); -GLAPI void GLAPIENTRY glClear (GLbitfield mask); -GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); -GLAPI void GLAPIENTRY glClearIndex (GLfloat c); -GLAPI void GLAPIENTRY glClearStencil (GLint s); -GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); -GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); -GLAPI void GLAPIENTRY glColor3iv (const GLint *v); -GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); -GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void GLAPIENTRY glColor4iv (const GLint *v); -GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); -GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); -GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); -GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); -GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glCullFace (GLenum mode); -GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); -GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GLAPI void GLAPIENTRY glDepthFunc (GLenum func); -GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); -GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); -GLAPI void GLAPIENTRY glDisable (GLenum cap); -GLAPI void GLAPIENTRY glDisableClientState (GLenum array); -GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); -GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); -GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); -GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); -GLAPI void GLAPIENTRY glEnable (GLenum cap); -GLAPI void GLAPIENTRY glEnableClientState (GLenum array); -GLAPI void GLAPIENTRY glEnd (void); -GLAPI void GLAPIENTRY glEndList (void); -GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); -GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); -GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); -GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); -GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); -GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); -GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); -GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); -GLAPI void GLAPIENTRY glFinish (void); -GLAPI void GLAPIENTRY glFlush (void); -GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glFrontFace (GLenum mode); -GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); -GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); -GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); -GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); -GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); -GLAPI GLenum GLAPIENTRY glGetError (void); -GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); -GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); -GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); -GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); -GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); -GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); -GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params); -GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); -GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); -GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); -GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); -GLAPI void GLAPIENTRY glIndexMask (GLuint mask); -GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glIndexd (GLdouble c); -GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); -GLAPI void GLAPIENTRY glIndexf (GLfloat c); -GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); -GLAPI void GLAPIENTRY glIndexi (GLint c); -GLAPI void GLAPIENTRY glIndexiv (const GLint *c); -GLAPI void GLAPIENTRY glIndexs (GLshort c); -GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); -GLAPI void GLAPIENTRY glIndexub (GLubyte c); -GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); -GLAPI void GLAPIENTRY glInitNames (void); -GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer); -GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); -GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); -GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); -GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); -GLAPI void GLAPIENTRY glLineWidth (GLfloat width); -GLAPI void GLAPIENTRY glListBase (GLuint base); -GLAPI void GLAPIENTRY glLoadIdentity (void); -GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glLoadName (GLuint name); -GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); -GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); -GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); -GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); -GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); -GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); -GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); -GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); -GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); -GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void GLAPIENTRY glPassThrough (GLfloat token); -GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); -GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); -GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); -GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); -GLAPI void GLAPIENTRY glPointSize (GLfloat size); -GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); -GLAPI void GLAPIENTRY glPopAttrib (void); -GLAPI void GLAPIENTRY glPopClientAttrib (void); -GLAPI void GLAPIENTRY glPopMatrix (void); -GLAPI void GLAPIENTRY glPopName (void); -GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushMatrix (void); -GLAPI void GLAPIENTRY glPushName (GLuint name); -GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); -GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); -GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); -GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); -GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); -GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); -GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); -GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); -GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); -GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); -GLAPI void GLAPIENTRY glShadeModel (GLenum mode); -GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GLAPI void GLAPIENTRY glStencilMask (GLuint mask); -GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); -GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); -GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord1i (GLint s); -GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); -GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); -GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); -GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); -GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); -GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); -GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); -GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); -GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); -GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); -GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); -GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) - -#endif /* GL_VERSION_1_1 */ - -/* ---------------------------------- GLU ---------------------------------- */ - -#ifndef GLEW_NO_GLU -# ifdef __APPLE__ -# include -# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED) -# define GLEW_NO_GLU -# endif -# endif -#endif - -#ifndef GLEW_NO_GLU -/* this is where we can safely include GLU */ -# if defined(__APPLE__) && defined(__MACH__) -# include -# else -# include -# endif -#endif - -/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 - -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_RESCALE_NORMAL 0x803A -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E - -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); - -#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) -#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) -#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) -#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) - -#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) - -#endif /* GL_VERSION_1_2 */ - -/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ - -#ifndef GL_VERSION_1_2_1 -#define GL_VERSION_1_2_1 1 - -#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) - -#endif /* GL_VERSION_1_2_1 */ - -/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 - -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_SUBTRACT 0x84E7 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_MULTISAMPLE_BIT 0x20000000 - -typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); - -#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) -#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) -#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) -#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) -#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) -#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) -#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) -#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) -#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) -#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) -#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) -#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) -#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) -#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) -#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) -#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) -#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) -#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) -#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) -#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) -#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) -#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) -#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) -#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) -#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) -#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) -#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) -#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) -#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) -#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) -#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) -#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) -#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) -#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) -#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) -#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) -#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) -#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) -#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) -#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) -#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) -#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) -#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) -#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) -#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) -#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) - -#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) - -#endif /* GL_VERSION_1_3 */ - -/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 - -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_COMPARE_R_TO_TEXTURE 0x884E - -typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); - -#define glBlendColor GLEW_GET_FUN(__glewBlendColor) -#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) -#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) -#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) -#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) -#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) -#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) -#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) -#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) -#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) -#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) -#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) -#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) -#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) -#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) -#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) -#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) -#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) -#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) -#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) -#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) -#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) -#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) -#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) -#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) -#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) -#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) -#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) -#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) -#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) -#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) -#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) -#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) -#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) -#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) -#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) -#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) -#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) -#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) -#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) -#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) -#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) -#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) -#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) -#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) -#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) -#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) - -#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) - -#endif /* GL_VERSION_1_4 */ - -/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 - -#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE -#define GL_FOG_COORD GL_FOG_COORDINATE -#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING -#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER -#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE -#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE -#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE -#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA -#define GL_SRC0_RGB GL_SOURCE0_RGB -#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA -#define GL_SRC1_RGB GL_SOURCE1_RGB -#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA -#define GL_SRC2_RGB GL_SOURCE2_RGB -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 - -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void* data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void* data); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); -typedef void* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); - -#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) -#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) -#define glBufferData GLEW_GET_FUN(__glewBufferData) -#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) -#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) -#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) -#define glEndQuery GLEW_GET_FUN(__glewEndQuery) -#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) -#define glGenQueries GLEW_GET_FUN(__glewGenQueries) -#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) -#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) -#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) -#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) -#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) -#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) -#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) -#define glIsQuery GLEW_GET_FUN(__glewIsQuery) -#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) -#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) - -#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) - -#endif /* GL_VERSION_1_5 */ - -/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 - -#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 - -typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); -typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); -typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); -typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length); -typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); - -#define glAttachShader GLEW_GET_FUN(__glewAttachShader) -#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) -#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) -#define glCompileShader GLEW_GET_FUN(__glewCompileShader) -#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) -#define glCreateShader GLEW_GET_FUN(__glewCreateShader) -#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) -#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) -#define glDetachShader GLEW_GET_FUN(__glewDetachShader) -#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) -#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) -#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) -#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) -#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) -#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) -#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) -#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) -#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) -#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) -#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) -#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) -#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) -#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) -#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) -#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) -#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) -#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) -#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) -#define glIsProgram GLEW_GET_FUN(__glewIsProgram) -#define glIsShader GLEW_GET_FUN(__glewIsShader) -#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) -#define glShaderSource GLEW_GET_FUN(__glewShaderSource) -#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) -#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) -#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) -#define glUniform1f GLEW_GET_FUN(__glewUniform1f) -#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) -#define glUniform1i GLEW_GET_FUN(__glewUniform1i) -#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) -#define glUniform2f GLEW_GET_FUN(__glewUniform2f) -#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) -#define glUniform2i GLEW_GET_FUN(__glewUniform2i) -#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) -#define glUniform3f GLEW_GET_FUN(__glewUniform3f) -#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) -#define glUniform3i GLEW_GET_FUN(__glewUniform3i) -#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) -#define glUniform4f GLEW_GET_FUN(__glewUniform4f) -#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) -#define glUniform4i GLEW_GET_FUN(__glewUniform4i) -#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) -#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) -#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) -#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) -#define glUseProgram GLEW_GET_FUN(__glewUseProgram) -#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) -#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) -#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) -#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) -#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) -#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) -#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) -#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) -#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) -#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) -#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) -#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) -#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) -#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) -#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) -#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) -#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) -#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) -#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) -#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) -#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) -#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) -#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) -#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) -#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) -#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) -#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) -#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) -#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) -#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) -#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) -#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) -#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) -#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) -#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) -#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) -#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) -#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) - -#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) - -#endif /* GL_VERSION_2_0 */ - -/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 - -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B - -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) -#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) -#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) -#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) -#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) -#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) - -#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) - -#endif /* GL_VERSION_2_1 */ - -/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 - -#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 -#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 -#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 -#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 -#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 -#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 -#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB -#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES -#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_DEPTH_BUFFER 0x8223 -#define GL_STENCIL_BUFFER 0x8224 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint colorNumber, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawBuffer, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawBuffer, const GLint* value); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawBuffer, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum pname, GLuint index, GLboolean* data); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar* name); -typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void*pointer); - -#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) -#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) -#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) -#define glClampColor GLEW_GET_FUN(__glewClampColor) -#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) -#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) -#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) -#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) -#define glColorMaski GLEW_GET_FUN(__glewColorMaski) -#define glDisablei GLEW_GET_FUN(__glewDisablei) -#define glEnablei GLEW_GET_FUN(__glewEnablei) -#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) -#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) -#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) -#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) -#define glGetStringi GLEW_GET_FUN(__glewGetStringi) -#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) -#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) -#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) -#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) -#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) -#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) -#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) -#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) -#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) -#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) -#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) -#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) -#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) -#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) -#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) -#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) -#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) -#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) -#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) -#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) -#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) -#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) -#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) -#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) -#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) -#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) -#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) -#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) -#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) -#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) -#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) -#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) -#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) -#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) -#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) -#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) -#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) -#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) -#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) - -#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) - -#endif /* GL_VERSION_3_0 */ - -/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 - -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalFormat, GLuint buffer); - -#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) -#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) -#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) -#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) - -#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) - -#endif /* GL_VERSION_3_1 */ - -/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 - -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum value, GLint64 * data); -typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum pname, GLuint index, GLint64 * data); - -#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) -#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) -#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) - -#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) - -#endif /* GL_VERSION_3_2 */ - -/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_RGB10_A2UI 0x906F - -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); - -#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) - -#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) - -#endif /* GL_VERSION_3_3 */ - -/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 - -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); - -#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) -#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) -#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) -#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) -#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) - -#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) - -#endif /* GL_VERSION_4_0 */ - -/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ - -#ifndef GL_VERSION_4_1 -#define GL_VERSION_4_1 1 - -#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) - -#endif /* GL_VERSION_4_1 */ - -/* ----------------------------- GL_VERSION_4_2 ---------------------------- */ - -#ifndef GL_VERSION_4_2 -#define GL_VERSION_4_2 1 - -#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F -#define GL_COPY_READ_BUFFER_BINDING 0x8F36 -#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 - -#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2) - -#endif /* GL_VERSION_4_2 */ - -/* ----------------------------- GL_VERSION_4_3 ---------------------------- */ - -#ifndef GL_VERSION_4_3 -#define GL_VERSION_4_3 1 - -#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 -#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E - -#define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3) - -#endif /* GL_VERSION_4_3 */ - -/* ----------------------------- GL_VERSION_4_4 ---------------------------- */ - -#ifndef GL_VERSION_4_4 -#define GL_VERSION_4_4 1 - -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 -#define GL_TEXTURE_BUFFER_BINDING 0x8C2A - -#define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4) - -#endif /* GL_VERSION_4_4 */ - -/* ----------------------------- GL_VERSION_4_5 ---------------------------- */ - -#ifndef GL_VERSION_4_5 -#define GL_VERSION_4_5 1 - -typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSPROC) (void); - -#define glGetGraphicsResetStatus GLEW_GET_FUN(__glewGetGraphicsResetStatus) - -#define GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5) - -#endif /* GL_VERSION_4_5 */ - -/* -------------------------- GL_3DFX_multisample -------------------------- */ - -#ifndef GL_3DFX_multisample -#define GL_3DFX_multisample 1 - -#define GL_MULTISAMPLE_3DFX 0x86B2 -#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 -#define GL_SAMPLES_3DFX 0x86B4 -#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 - -#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) - -#endif /* GL_3DFX_multisample */ - -/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ - -#ifndef GL_3DFX_tbuffer -#define GL_3DFX_tbuffer 1 - -typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); - -#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) - -#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) - -#endif /* GL_3DFX_tbuffer */ - -/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ - -#ifndef GL_3DFX_texture_compression_FXT1 -#define GL_3DFX_texture_compression_FXT1 1 - -#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 - -#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) - -#endif /* GL_3DFX_texture_compression_FXT1 */ - -/* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */ - -#ifndef GL_AMD_blend_minmax_factor -#define GL_AMD_blend_minmax_factor 1 - -#define GL_FACTOR_MIN_AMD 0x901C -#define GL_FACTOR_MAX_AMD 0x901D - -#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor) - -#endif /* GL_AMD_blend_minmax_factor */ - -/* ----------------------- GL_AMD_conservative_depth ----------------------- */ - -#ifndef GL_AMD_conservative_depth -#define GL_AMD_conservative_depth 1 - -#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) - -#endif /* GL_AMD_conservative_depth */ - -/* -------------------------- GL_AMD_debug_output -------------------------- */ - -#ifndef GL_AMD_debug_output -#define GL_AMD_debug_output 1 - -#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 -#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 -#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 -#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A -#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B -#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C -#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D -#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E -#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F -#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 - -typedef void (GLAPIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); - -#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) -#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) -#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) -#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) - -#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) - -#endif /* GL_AMD_debug_output */ - -/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ - -#ifndef GL_AMD_depth_clamp_separate -#define GL_AMD_depth_clamp_separate 1 - -#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E -#define GL_DEPTH_CLAMP_FAR_AMD 0x901F - -#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) - -#endif /* GL_AMD_depth_clamp_separate */ - -/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ - -#ifndef GL_AMD_draw_buffers_blend -#define GL_AMD_draw_buffers_blend 1 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) -#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) -#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) -#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) - -#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) - -#endif /* GL_AMD_draw_buffers_blend */ - -/* --------------------------- GL_AMD_gcn_shader --------------------------- */ - -#ifndef GL_AMD_gcn_shader -#define GL_AMD_gcn_shader 1 - -#define GLEW_AMD_gcn_shader GLEW_GET_VAR(__GLEW_AMD_gcn_shader) - -#endif /* GL_AMD_gcn_shader */ - -/* ------------------------ GL_AMD_gpu_shader_int64 ------------------------ */ - -#ifndef GL_AMD_gpu_shader_int64 -#define GL_AMD_gpu_shader_int64 1 - -#define GLEW_AMD_gpu_shader_int64 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int64) - -#endif /* GL_AMD_gpu_shader_int64 */ - -/* ---------------------- GL_AMD_interleaved_elements ---------------------- */ - -#ifndef GL_AMD_interleaved_elements -#define GL_AMD_interleaved_elements 1 - -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RG8UI 0x8238 -#define GL_RG16UI 0x823A -#define GL_RGBA8UI 0x8D7C -#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 -#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 - -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); - -#define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD) - -#define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements) - -#endif /* GL_AMD_interleaved_elements */ - -/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */ - -#ifndef GL_AMD_multi_draw_indirect -#define GL_AMD_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); - -#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD) -#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD) - -#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect) - -#endif /* GL_AMD_multi_draw_indirect */ - -/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ - -#ifndef GL_AMD_name_gen_delete -#define GL_AMD_name_gen_delete 1 - -#define GL_DATA_BUFFER_AMD 0x9151 -#define GL_PERFORMANCE_MONITOR_AMD 0x9152 -#define GL_QUERY_OBJECT_AMD 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 -#define GL_SAMPLER_OBJECT_AMD 0x9155 - -typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); -typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); - -#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) -#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) -#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) - -#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) - -#endif /* GL_AMD_name_gen_delete */ - -/* ---------------------- GL_AMD_occlusion_query_event --------------------- */ - -#ifndef GL_AMD_occlusion_query_event -#define GL_AMD_occlusion_query_event 1 - -#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 -#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 -#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 -#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 -#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F -#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); - -#define glQueryObjectParameteruiAMD GLEW_GET_FUN(__glewQueryObjectParameteruiAMD) - -#define GLEW_AMD_occlusion_query_event GLEW_GET_VAR(__GLEW_AMD_occlusion_query_event) - -#endif /* GL_AMD_occlusion_query_event */ - -/* ----------------------- GL_AMD_performance_monitor ---------------------- */ - -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 - -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 - -typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); -typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); - -#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) -#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) -#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) -#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) -#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) -#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) -#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) -#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) -#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) -#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) -#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) - -#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) - -#endif /* GL_AMD_performance_monitor */ - -/* -------------------------- GL_AMD_pinned_memory ------------------------- */ - -#ifndef GL_AMD_pinned_memory -#define GL_AMD_pinned_memory 1 - -#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 - -#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory) - -#endif /* GL_AMD_pinned_memory */ - -/* ----------------------- GL_AMD_query_buffer_object ---------------------- */ - -#ifndef GL_AMD_query_buffer_object -#define GL_AMD_query_buffer_object 1 - -#define GL_QUERY_BUFFER_AMD 0x9192 -#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 -#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 - -#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object) - -#endif /* GL_AMD_query_buffer_object */ - -/* ------------------------ GL_AMD_sample_positions ------------------------ */ - -#ifndef GL_AMD_sample_positions -#define GL_AMD_sample_positions 1 - -#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F - -typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); - -#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD) - -#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions) - -#endif /* GL_AMD_sample_positions */ - -/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ - -#ifndef GL_AMD_seamless_cubemap_per_texture -#define GL_AMD_seamless_cubemap_per_texture 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F - -#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) - -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -/* -------------------- GL_AMD_shader_atomic_counter_ops ------------------- */ - -#ifndef GL_AMD_shader_atomic_counter_ops -#define GL_AMD_shader_atomic_counter_ops 1 - -#define GLEW_AMD_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_AMD_shader_atomic_counter_ops) - -#endif /* GL_AMD_shader_atomic_counter_ops */ - -/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ - -#ifndef GL_AMD_shader_stencil_export -#define GL_AMD_shader_stencil_export 1 - -#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) - -#endif /* GL_AMD_shader_stencil_export */ - -/* ------------------- GL_AMD_shader_stencil_value_export ------------------ */ - -#ifndef GL_AMD_shader_stencil_value_export -#define GL_AMD_shader_stencil_value_export 1 - -#define GLEW_AMD_shader_stencil_value_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_value_export) - -#endif /* GL_AMD_shader_stencil_value_export */ - -/* ---------------------- GL_AMD_shader_trinary_minmax --------------------- */ - -#ifndef GL_AMD_shader_trinary_minmax -#define GL_AMD_shader_trinary_minmax 1 - -#define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax) - -#endif /* GL_AMD_shader_trinary_minmax */ - -/* ------------------------- GL_AMD_sparse_texture ------------------------- */ - -#ifndef GL_AMD_sparse_texture -#define GL_AMD_sparse_texture 1 - -#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 -#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A -#define GL_MIN_SPARSE_LEVEL_AMD 0x919B -#define GL_MIN_LOD_WARNING_AMD 0x919C - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); - -#define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD) -#define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD) - -#define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture) - -#endif /* GL_AMD_sparse_texture */ - -/* ------------------- GL_AMD_stencil_operation_extended ------------------- */ - -#ifndef GL_AMD_stencil_operation_extended -#define GL_AMD_stencil_operation_extended 1 - -#define GL_SET_AMD 0x874A -#define GL_REPLACE_VALUE_AMD 0x874B -#define GL_STENCIL_OP_VALUE_AMD 0x874C -#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D - -typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); - -#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD) - -#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended) - -#endif /* GL_AMD_stencil_operation_extended */ - -/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ - -#ifndef GL_AMD_texture_texture4 -#define GL_AMD_texture_texture4 1 - -#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) - -#endif /* GL_AMD_texture_texture4 */ - -/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ - -#ifndef GL_AMD_transform_feedback3_lines_triangles -#define GL_AMD_transform_feedback3_lines_triangles 1 - -#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) - -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -/* ----------------------- GL_AMD_transform_feedback4 ---------------------- */ - -#ifndef GL_AMD_transform_feedback4 -#define GL_AMD_transform_feedback4 1 - -#define GL_STREAM_RASTERIZATION_AMD 0x91A0 - -#define GLEW_AMD_transform_feedback4 GLEW_GET_VAR(__GLEW_AMD_transform_feedback4) - -#endif /* GL_AMD_transform_feedback4 */ - -/* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */ - -#ifndef GL_AMD_vertex_shader_layer -#define GL_AMD_vertex_shader_layer 1 - -#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer) - -#endif /* GL_AMD_vertex_shader_layer */ - -/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ - -#ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator 1 - -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 - -typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); -typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); - -#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) -#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) - -#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) - -#endif /* GL_AMD_vertex_shader_tessellator */ - -/* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */ - -#ifndef GL_AMD_vertex_shader_viewport_index -#define GL_AMD_vertex_shader_viewport_index 1 - -#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index) - -#endif /* GL_AMD_vertex_shader_viewport_index */ - -/* ------------------------- GL_ANGLE_depth_texture ------------------------ */ - -#ifndef GL_ANGLE_depth_texture -#define GL_ANGLE_depth_texture 1 - -#define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture) - -#endif /* GL_ANGLE_depth_texture */ - -/* ----------------------- GL_ANGLE_framebuffer_blit ----------------------- */ - -#ifndef GL_ANGLE_framebuffer_blit -#define GL_ANGLE_framebuffer_blit 1 - -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA - -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -#define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE) - -#define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit) - -#endif /* GL_ANGLE_framebuffer_blit */ - -/* -------------------- GL_ANGLE_framebuffer_multisample ------------------- */ - -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_ANGLE_framebuffer_multisample 1 - -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE) - -#define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample) - -#endif /* GL_ANGLE_framebuffer_multisample */ - -/* ----------------------- GL_ANGLE_instanced_arrays ----------------------- */ - -#ifndef GL_ANGLE_instanced_arrays -#define GL_ANGLE_instanced_arrays 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); - -#define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE) -#define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE) -#define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE) - -#define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays) - -#endif /* GL_ANGLE_instanced_arrays */ - -/* -------------------- GL_ANGLE_pack_reverse_row_order -------------------- */ - -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_ANGLE_pack_reverse_row_order 1 - -#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 - -#define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order) - -#endif /* GL_ANGLE_pack_reverse_row_order */ - -/* ------------------------ GL_ANGLE_program_binary ------------------------ */ - -#ifndef GL_ANGLE_program_binary -#define GL_ANGLE_program_binary 1 - -#define GL_PROGRAM_BINARY_ANGLE 0x93A6 - -#define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary) - -#endif /* GL_ANGLE_program_binary */ - -/* ------------------- GL_ANGLE_texture_compression_dxt1 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt1 -#define GL_ANGLE_texture_compression_dxt1 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1) - -#endif /* GL_ANGLE_texture_compression_dxt1 */ - -/* ------------------- GL_ANGLE_texture_compression_dxt3 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_ANGLE_texture_compression_dxt3 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3) - -#endif /* GL_ANGLE_texture_compression_dxt3 */ - -/* ------------------- GL_ANGLE_texture_compression_dxt5 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_ANGLE_texture_compression_dxt5 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5) - -#endif /* GL_ANGLE_texture_compression_dxt5 */ - -/* ------------------------- GL_ANGLE_texture_usage ------------------------ */ - -#ifndef GL_ANGLE_texture_usage -#define GL_ANGLE_texture_usage 1 - -#define GL_TEXTURE_USAGE_ANGLE 0x93A2 -#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 - -#define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage) - -#endif /* GL_ANGLE_texture_usage */ - -/* -------------------------- GL_ANGLE_timer_query ------------------------- */ - -#ifndef GL_ANGLE_timer_query -#define GL_ANGLE_timer_query 1 - -#define GL_QUERY_COUNTER_BITS_ANGLE 0x8864 -#define GL_CURRENT_QUERY_ANGLE 0x8865 -#define GL_QUERY_RESULT_ANGLE 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 -#define GL_TIME_ELAPSED_ANGLE 0x88BF -#define GL_TIMESTAMP_ANGLE 0x8E28 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target); - -#define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE) -#define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE) -#define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE) -#define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE) -#define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE) -#define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE) -#define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE) -#define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE) -#define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE) -#define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE) -#define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE) - -#define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query) - -#endif /* GL_ANGLE_timer_query */ - -/* ------------------- GL_ANGLE_translated_shader_source ------------------- */ - -#ifndef GL_ANGLE_translated_shader_source -#define GL_ANGLE_translated_shader_source 1 - -#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 - -typedef void (GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); - -#define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE) - -#define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source) - -#endif /* GL_ANGLE_translated_shader_source */ - -/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ - -#ifndef GL_APPLE_aux_depth_stencil -#define GL_APPLE_aux_depth_stencil 1 - -#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 - -#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) - -#endif /* GL_APPLE_aux_depth_stencil */ - -/* ------------------------ GL_APPLE_client_storage ------------------------ */ - -#ifndef GL_APPLE_client_storage -#define GL_APPLE_client_storage 1 - -#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 - -#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) - -#endif /* GL_APPLE_client_storage */ - -/* ------------------------- GL_APPLE_element_array ------------------------ */ - -#ifndef GL_APPLE_element_array -#define GL_APPLE_element_array 1 - -#define GL_ELEMENT_ARRAY_APPLE 0x8A0C -#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D -#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); - -#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) -#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) -#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) -#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) -#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) - -#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) - -#endif /* GL_APPLE_element_array */ - -/* ----------------------------- GL_APPLE_fence ---------------------------- */ - -#ifndef GL_APPLE_fence -#define GL_APPLE_fence 1 - -#define GL_DRAW_PIXELS_APPLE 0x8A0A -#define GL_FENCE_APPLE 0x8A0B - -typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); -typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); -typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); -typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); - -#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) -#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) -#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) -#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) -#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) -#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) -#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) -#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) - -#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) - -#endif /* GL_APPLE_fence */ - -/* ------------------------- GL_APPLE_float_pixels ------------------------- */ - -#ifndef GL_APPLE_float_pixels -#define GL_APPLE_float_pixels 1 - -#define GL_HALF_APPLE 0x140B -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#define GL_COLOR_FLOAT_APPLE 0x8A0F - -#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) - -#endif /* GL_APPLE_float_pixels */ - -/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ - -#ifndef GL_APPLE_flush_buffer_range -#define GL_APPLE_flush_buffer_range 1 - -#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 -#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 - -typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); - -#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) -#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) - -#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) - -#endif /* GL_APPLE_flush_buffer_range */ - -/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ - -#ifndef GL_APPLE_object_purgeable -#define GL_APPLE_object_purgeable 1 - -#define GL_BUFFER_OBJECT_APPLE 0x85B3 -#define GL_RELEASED_APPLE 0x8A19 -#define GL_VOLATILE_APPLE 0x8A1A -#define GL_RETAINED_APPLE 0x8A1B -#define GL_UNDEFINED_APPLE 0x8A1C -#define GL_PURGEABLE_APPLE 0x8A1D - -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); -typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); - -#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) -#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) -#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) - -#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) - -#endif /* GL_APPLE_object_purgeable */ - -/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ - -#ifndef GL_APPLE_pixel_buffer -#define GL_APPLE_pixel_buffer 1 - -#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 - -#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) - -#endif /* GL_APPLE_pixel_buffer */ - -/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ - -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 - -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#define GL_RGB_422_APPLE 0x8A1F -#define GL_RGB_RAW_422_APPLE 0x8A51 - -#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) - -#endif /* GL_APPLE_rgb_422 */ - -/* --------------------------- GL_APPLE_row_bytes -------------------------- */ - -#ifndef GL_APPLE_row_bytes -#define GL_APPLE_row_bytes 1 - -#define GL_PACK_ROW_BYTES_APPLE 0x8A15 -#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 - -#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) - -#endif /* GL_APPLE_row_bytes */ - -/* ------------------------ GL_APPLE_specular_vector ----------------------- */ - -#ifndef GL_APPLE_specular_vector -#define GL_APPLE_specular_vector 1 - -#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 - -#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) - -#endif /* GL_APPLE_specular_vector */ - -/* ------------------------- GL_APPLE_texture_range ------------------------ */ - -#ifndef GL_APPLE_texture_range -#define GL_APPLE_texture_range 1 - -#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 -#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 -#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC -#define GL_STORAGE_PRIVATE_APPLE 0x85BD -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF - -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); -typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, void *pointer); - -#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) -#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) - -#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) - -#endif /* GL_APPLE_texture_range */ - -/* ------------------------ GL_APPLE_transform_hint ------------------------ */ - -#ifndef GL_APPLE_transform_hint -#define GL_APPLE_transform_hint 1 - -#define GL_TRANSFORM_HINT_APPLE 0x85B1 - -#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) - -#endif /* GL_APPLE_transform_hint */ - -/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ - -#ifndef GL_APPLE_vertex_array_object -#define GL_APPLE_vertex_array_object 1 - -#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); - -#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) -#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) -#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) -#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) - -#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) - -#endif /* GL_APPLE_vertex_array_object */ - -/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ - -#ifndef GL_APPLE_vertex_array_range -#define GL_APPLE_vertex_array_range 1 - -#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E -#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 -#define GL_STORAGE_CLIENT_APPLE 0x85B4 -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF - -typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); - -#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) -#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) -#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) - -#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) - -#endif /* GL_APPLE_vertex_array_range */ - -/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ - -#ifndef GL_APPLE_vertex_program_evaluators -#define GL_APPLE_vertex_program_evaluators 1 - -#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 -#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 -#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 -#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 -#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 -#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 -#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 -#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 -#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 -#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 - -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); - -#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) -#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) -#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) -#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) -#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) -#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) -#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) - -#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) - -#endif /* GL_APPLE_vertex_program_evaluators */ - -/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ - -#ifndef GL_APPLE_ycbcr_422 -#define GL_APPLE_ycbcr_422 1 - -#define GL_YCBCR_422_APPLE 0x85B9 - -#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) - -#endif /* GL_APPLE_ycbcr_422 */ - -/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ - -#ifndef GL_ARB_ES2_compatibility -#define GL_ARB_ES2_compatibility 1 - -#define GL_FIXED 0x140C -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_RGB565 0x8D62 -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD - -typedef int GLfixed; - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); -typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); -typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); -typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const void*binary, GLsizei length); - -#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) -#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) -#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) -#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) -#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) - -#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) - -#endif /* GL_ARB_ES2_compatibility */ - -/* ----------------------- GL_ARB_ES3_1_compatibility ---------------------- */ - -#ifndef GL_ARB_ES3_1_compatibility -#define GL_ARB_ES3_1_compatibility 1 - -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); - -#define glMemoryBarrierByRegion GLEW_GET_FUN(__glewMemoryBarrierByRegion) - -#define GLEW_ARB_ES3_1_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_1_compatibility) - -#endif /* GL_ARB_ES3_1_compatibility */ - -/* ------------------------ GL_ARB_ES3_compatibility ----------------------- */ - -#ifndef GL_ARB_ES3_compatibility -#define GL_ARB_ES3_compatibility 1 - -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 - -#define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility) - -#endif /* GL_ARB_ES3_compatibility */ - -/* ------------------------ GL_ARB_arrays_of_arrays ------------------------ */ - -#ifndef GL_ARB_arrays_of_arrays -#define GL_ARB_arrays_of_arrays 1 - -#define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays) - -#endif /* GL_ARB_arrays_of_arrays */ - -/* -------------------------- GL_ARB_base_instance ------------------------- */ - -#ifndef GL_ARB_base_instance -#define GL_ARB_base_instance 1 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); - -#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance) -#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance) -#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance) - -#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance) - -#endif /* GL_ARB_base_instance */ - -/* ------------------------ GL_ARB_bindless_texture ------------------------ */ - -#ifndef GL_ARB_bindless_texture -#define GL_ARB_bindless_texture 1 - -#define GL_UNSIGNED_INT64_ARB 0x140F - -typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params); -typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v); - -#define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB) -#define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB) -#define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB) -#define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB) -#define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB) -#define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB) -#define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB) -#define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB) -#define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB) -#define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB) -#define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB) -#define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB) -#define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB) -#define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB) -#define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB) -#define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB) - -#define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture) - -#endif /* GL_ARB_bindless_texture */ - -/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 - -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC - -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name); - -#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) -#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) - -#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) - -#endif /* GL_ARB_blend_func_extended */ - -/* ------------------------- GL_ARB_buffer_storage ------------------------- */ - -#ifndef GL_ARB_buffer_storage -#define GL_ARB_buffer_storage 1 - -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_PERSISTENT_BIT 0x00000040 -#define GL_MAP_COHERENT_BIT 0x00000080 -#define GL_DYNAMIC_STORAGE_BIT 0x0100 -#define GL_CLIENT_STORAGE_BIT 0x0200 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 -#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F -#define GL_BUFFER_STORAGE_FLAGS 0x8220 - -typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); - -#define glBufferStorage GLEW_GET_FUN(__glewBufferStorage) -#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT) - -#define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage) - -#endif /* GL_ARB_buffer_storage */ - -/* ---------------------------- GL_ARB_cl_event ---------------------------- */ - -#ifndef GL_ARB_cl_event -#define GL_ARB_cl_event 1 - -#define GL_SYNC_CL_EVENT_ARB 0x8240 -#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 - -typedef struct _cl_context *cl_context; -typedef struct _cl_event *cl_event; - -typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); - -#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) - -#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) - -#endif /* GL_ARB_cl_event */ - -/* ----------------------- GL_ARB_clear_buffer_object ---------------------- */ - -#ifndef GL_ARB_clear_buffer_object -#define GL_ARB_clear_buffer_object 1 - -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); - -#define glClearBufferData GLEW_GET_FUN(__glewClearBufferData) -#define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData) -#define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT) -#define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT) - -#define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object) - -#endif /* GL_ARB_clear_buffer_object */ - -/* -------------------------- GL_ARB_clear_texture ------------------------- */ - -#ifndef GL_ARB_clear_texture -#define GL_ARB_clear_texture 1 - -#define GL_CLEAR_TEXTURE 0x9365 - -typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); - -#define glClearTexImage GLEW_GET_FUN(__glewClearTexImage) -#define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage) - -#define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture) - -#endif /* GL_ARB_clear_texture */ - -/* -------------------------- GL_ARB_clip_control -------------------------- */ - -#ifndef GL_ARB_clip_control -#define GL_ARB_clip_control 1 - -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_CLIP_ORIGIN 0x935C -#define GL_CLIP_DEPTH_MODE 0x935D -#define GL_NEGATIVE_ONE_TO_ONE 0x935E -#define GL_ZERO_TO_ONE 0x935F - -typedef void (GLAPIENTRY * PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); - -#define glClipControl GLEW_GET_FUN(__glewClipControl) - -#define GLEW_ARB_clip_control GLEW_GET_VAR(__GLEW_ARB_clip_control) - -#endif /* GL_ARB_clip_control */ - -/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ - -#ifndef GL_ARB_color_buffer_float -#define GL_ARB_color_buffer_float 1 - -#define GL_RGBA_FLOAT_MODE_ARB 0x8820 -#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A -#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B -#define GL_CLAMP_READ_COLOR_ARB 0x891C -#define GL_FIXED_ONLY_ARB 0x891D - -typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); - -#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) - -#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) - -#endif /* GL_ARB_color_buffer_float */ - -/* -------------------------- GL_ARB_compatibility ------------------------- */ - -#ifndef GL_ARB_compatibility -#define GL_ARB_compatibility 1 - -#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) - -#endif /* GL_ARB_compatibility */ - -/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */ - -#ifndef GL_ARB_compressed_texture_pixel_storage -#define GL_ARB_compressed_texture_pixel_storage 1 - -#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 -#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 -#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 -#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A -#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B -#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C -#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D -#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E - -#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage) - -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -/* ------------------------- GL_ARB_compute_shader ------------------------- */ - -#ifndef GL_ARB_compute_shader -#define GL_ARB_compute_shader 1 - -#define GL_COMPUTE_SHADER_BIT 0x00000020 -#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 -#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 -#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 -#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 -#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 -#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 -#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB -#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED -#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE -#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF -#define GL_COMPUTE_SHADER 0x91B9 -#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB -#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC -#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD -#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE -#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF - -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); - -#define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute) -#define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect) - -#define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader) - -#endif /* GL_ARB_compute_shader */ - -/* ------------------- GL_ARB_compute_variable_group_size ------------------ */ - -#ifndef GL_ARB_compute_variable_group_size -#define GL_ARB_compute_variable_group_size 1 - -#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB -#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF -#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 - -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); - -#define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB) - -#define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size) - -#endif /* GL_ARB_compute_variable_group_size */ - -/* ------------------- GL_ARB_conditional_render_inverted ------------------ */ - -#ifndef GL_ARB_conditional_render_inverted -#define GL_ARB_conditional_render_inverted 1 - -#define GL_QUERY_WAIT_INVERTED 0x8E17 -#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 -#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 -#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A - -#define GLEW_ARB_conditional_render_inverted GLEW_GET_VAR(__GLEW_ARB_conditional_render_inverted) - -#endif /* GL_ARB_conditional_render_inverted */ - -/* ----------------------- GL_ARB_conservative_depth ----------------------- */ - -#ifndef GL_ARB_conservative_depth -#define GL_ARB_conservative_depth 1 - -#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth) - -#endif /* GL_ARB_conservative_depth */ - -/* --------------------------- GL_ARB_copy_buffer -------------------------- */ - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 - -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 - -typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); - -#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) - -#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) - -#endif /* GL_ARB_copy_buffer */ - -/* --------------------------- GL_ARB_copy_image --------------------------- */ - -#ifndef GL_ARB_copy_image -#define GL_ARB_copy_image 1 - -typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); - -#define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData) - -#define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image) - -#endif /* GL_ARB_copy_image */ - -/* -------------------------- GL_ARB_cull_distance ------------------------- */ - -#ifndef GL_ARB_cull_distance -#define GL_ARB_cull_distance 1 - -#define GL_MAX_CULL_DISTANCES 0x82F9 -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA - -#define GLEW_ARB_cull_distance GLEW_GET_VAR(__GLEW_ARB_cull_distance) - -#endif /* GL_ARB_cull_distance */ - -/* -------------------------- GL_ARB_debug_output -------------------------- */ - -#ifndef GL_ARB_debug_output -#define GL_ARB_debug_output 1 - -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 -#define GL_DEBUG_SOURCE_API_ARB 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A -#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B -#define GL_DEBUG_TYPE_ERROR_ARB 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 -#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 -#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 - -typedef void (GLAPIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); - -#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) -#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) -#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) -#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) - -#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) - -#endif /* GL_ARB_debug_output */ - -/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 - -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD - -#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) - -#endif /* GL_ARB_depth_buffer_float */ - -/* --------------------------- GL_ARB_depth_clamp -------------------------- */ - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 - -#define GL_DEPTH_CLAMP 0x864F - -#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) - -#endif /* GL_ARB_depth_clamp */ - -/* -------------------------- GL_ARB_depth_texture ------------------------- */ - -#ifndef GL_ARB_depth_texture -#define GL_ARB_depth_texture 1 - -#define GL_DEPTH_COMPONENT16_ARB 0x81A5 -#define GL_DEPTH_COMPONENT24_ARB 0x81A6 -#define GL_DEPTH_COMPONENT32_ARB 0x81A7 -#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A -#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B - -#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) - -#endif /* GL_ARB_depth_texture */ - -/* ----------------------- GL_ARB_derivative_control ----------------------- */ - -#ifndef GL_ARB_derivative_control -#define GL_ARB_derivative_control 1 - -#define GLEW_ARB_derivative_control GLEW_GET_VAR(__GLEW_ARB_derivative_control) - -#endif /* GL_ARB_derivative_control */ - -/* ----------------------- GL_ARB_direct_state_access ---------------------- */ - -#ifndef GL_ARB_direct_state_access -#define GL_ARB_direct_state_access 1 - -#define GL_TEXTURE_TARGET 0x1006 -#define GL_QUERY_TARGET 0x82EA -#define GL_TEXTURE_BINDING 0x82EB - -typedef void (GLAPIENTRY * PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); -typedef void (GLAPIENTRY * PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint* textures); -typedef void (GLAPIENTRY * PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id,GLuint buffer,GLenum pname,GLintptr offset); -typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id,GLuint buffer,GLenum pname,GLintptr offset); -typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id,GLuint buffer,GLenum pname,GLintptr offset); -typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id,GLuint buffer,GLenum pname,GLintptr offset); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64* param); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments); -typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); - -#define glBindTextureUnit GLEW_GET_FUN(__glewBindTextureUnit) -#define glBlitNamedFramebuffer GLEW_GET_FUN(__glewBlitNamedFramebuffer) -#define glCheckNamedFramebufferStatus GLEW_GET_FUN(__glewCheckNamedFramebufferStatus) -#define glClearNamedBufferData GLEW_GET_FUN(__glewClearNamedBufferData) -#define glClearNamedBufferSubData GLEW_GET_FUN(__glewClearNamedBufferSubData) -#define glClearNamedFramebufferfi GLEW_GET_FUN(__glewClearNamedFramebufferfi) -#define glClearNamedFramebufferfv GLEW_GET_FUN(__glewClearNamedFramebufferfv) -#define glClearNamedFramebufferiv GLEW_GET_FUN(__glewClearNamedFramebufferiv) -#define glClearNamedFramebufferuiv GLEW_GET_FUN(__glewClearNamedFramebufferuiv) -#define glCompressedTextureSubImage1D GLEW_GET_FUN(__glewCompressedTextureSubImage1D) -#define glCompressedTextureSubImage2D GLEW_GET_FUN(__glewCompressedTextureSubImage2D) -#define glCompressedTextureSubImage3D GLEW_GET_FUN(__glewCompressedTextureSubImage3D) -#define glCopyNamedBufferSubData GLEW_GET_FUN(__glewCopyNamedBufferSubData) -#define glCopyTextureSubImage1D GLEW_GET_FUN(__glewCopyTextureSubImage1D) -#define glCopyTextureSubImage2D GLEW_GET_FUN(__glewCopyTextureSubImage2D) -#define glCopyTextureSubImage3D GLEW_GET_FUN(__glewCopyTextureSubImage3D) -#define glCreateBuffers GLEW_GET_FUN(__glewCreateBuffers) -#define glCreateFramebuffers GLEW_GET_FUN(__glewCreateFramebuffers) -#define glCreateProgramPipelines GLEW_GET_FUN(__glewCreateProgramPipelines) -#define glCreateQueries GLEW_GET_FUN(__glewCreateQueries) -#define glCreateRenderbuffers GLEW_GET_FUN(__glewCreateRenderbuffers) -#define glCreateSamplers GLEW_GET_FUN(__glewCreateSamplers) -#define glCreateTextures GLEW_GET_FUN(__glewCreateTextures) -#define glCreateTransformFeedbacks GLEW_GET_FUN(__glewCreateTransformFeedbacks) -#define glCreateVertexArrays GLEW_GET_FUN(__glewCreateVertexArrays) -#define glDisableVertexArrayAttrib GLEW_GET_FUN(__glewDisableVertexArrayAttrib) -#define glEnableVertexArrayAttrib GLEW_GET_FUN(__glewEnableVertexArrayAttrib) -#define glFlushMappedNamedBufferRange GLEW_GET_FUN(__glewFlushMappedNamedBufferRange) -#define glGenerateTextureMipmap GLEW_GET_FUN(__glewGenerateTextureMipmap) -#define glGetCompressedTextureImage GLEW_GET_FUN(__glewGetCompressedTextureImage) -#define glGetNamedBufferParameteri64v GLEW_GET_FUN(__glewGetNamedBufferParameteri64v) -#define glGetNamedBufferParameteriv GLEW_GET_FUN(__glewGetNamedBufferParameteriv) -#define glGetNamedBufferPointerv GLEW_GET_FUN(__glewGetNamedBufferPointerv) -#define glGetNamedBufferSubData GLEW_GET_FUN(__glewGetNamedBufferSubData) -#define glGetNamedFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameteriv) -#define glGetNamedFramebufferParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferParameteriv) -#define glGetNamedRenderbufferParameteriv GLEW_GET_FUN(__glewGetNamedRenderbufferParameteriv) -#define glGetQueryBufferObjecti64v GLEW_GET_FUN(__glewGetQueryBufferObjecti64v) -#define glGetQueryBufferObjectiv GLEW_GET_FUN(__glewGetQueryBufferObjectiv) -#define glGetQueryBufferObjectui64v GLEW_GET_FUN(__glewGetQueryBufferObjectui64v) -#define glGetQueryBufferObjectuiv GLEW_GET_FUN(__glewGetQueryBufferObjectuiv) -#define glGetTextureImage GLEW_GET_FUN(__glewGetTextureImage) -#define glGetTextureLevelParameterfv GLEW_GET_FUN(__glewGetTextureLevelParameterfv) -#define glGetTextureLevelParameteriv GLEW_GET_FUN(__glewGetTextureLevelParameteriv) -#define glGetTextureParameterIiv GLEW_GET_FUN(__glewGetTextureParameterIiv) -#define glGetTextureParameterIuiv GLEW_GET_FUN(__glewGetTextureParameterIuiv) -#define glGetTextureParameterfv GLEW_GET_FUN(__glewGetTextureParameterfv) -#define glGetTextureParameteriv GLEW_GET_FUN(__glewGetTextureParameteriv) -#define glGetTransformFeedbacki64_v GLEW_GET_FUN(__glewGetTransformFeedbacki64_v) -#define glGetTransformFeedbacki_v GLEW_GET_FUN(__glewGetTransformFeedbacki_v) -#define glGetTransformFeedbackiv GLEW_GET_FUN(__glewGetTransformFeedbackiv) -#define glGetVertexArrayIndexed64iv GLEW_GET_FUN(__glewGetVertexArrayIndexed64iv) -#define glGetVertexArrayIndexediv GLEW_GET_FUN(__glewGetVertexArrayIndexediv) -#define glGetVertexArrayiv GLEW_GET_FUN(__glewGetVertexArrayiv) -#define glInvalidateNamedFramebufferData GLEW_GET_FUN(__glewInvalidateNamedFramebufferData) -#define glInvalidateNamedFramebufferSubData GLEW_GET_FUN(__glewInvalidateNamedFramebufferSubData) -#define glMapNamedBuffer GLEW_GET_FUN(__glewMapNamedBuffer) -#define glMapNamedBufferRange GLEW_GET_FUN(__glewMapNamedBufferRange) -#define glNamedBufferData GLEW_GET_FUN(__glewNamedBufferData) -#define glNamedBufferStorage GLEW_GET_FUN(__glewNamedBufferStorage) -#define glNamedBufferSubData GLEW_GET_FUN(__glewNamedBufferSubData) -#define glNamedFramebufferDrawBuffer GLEW_GET_FUN(__glewNamedFramebufferDrawBuffer) -#define glNamedFramebufferDrawBuffers GLEW_GET_FUN(__glewNamedFramebufferDrawBuffers) -#define glNamedFramebufferParameteri GLEW_GET_FUN(__glewNamedFramebufferParameteri) -#define glNamedFramebufferReadBuffer GLEW_GET_FUN(__glewNamedFramebufferReadBuffer) -#define glNamedFramebufferRenderbuffer GLEW_GET_FUN(__glewNamedFramebufferRenderbuffer) -#define glNamedFramebufferTexture GLEW_GET_FUN(__glewNamedFramebufferTexture) -#define glNamedFramebufferTextureLayer GLEW_GET_FUN(__glewNamedFramebufferTextureLayer) -#define glNamedRenderbufferStorage GLEW_GET_FUN(__glewNamedRenderbufferStorage) -#define glNamedRenderbufferStorageMultisample GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisample) -#define glTextureBuffer GLEW_GET_FUN(__glewTextureBuffer) -#define glTextureBufferRange GLEW_GET_FUN(__glewTextureBufferRange) -#define glTextureParameterIiv GLEW_GET_FUN(__glewTextureParameterIiv) -#define glTextureParameterIuiv GLEW_GET_FUN(__glewTextureParameterIuiv) -#define glTextureParameterf GLEW_GET_FUN(__glewTextureParameterf) -#define glTextureParameterfv GLEW_GET_FUN(__glewTextureParameterfv) -#define glTextureParameteri GLEW_GET_FUN(__glewTextureParameteri) -#define glTextureParameteriv GLEW_GET_FUN(__glewTextureParameteriv) -#define glTextureStorage1D GLEW_GET_FUN(__glewTextureStorage1D) -#define glTextureStorage2D GLEW_GET_FUN(__glewTextureStorage2D) -#define glTextureStorage2DMultisample GLEW_GET_FUN(__glewTextureStorage2DMultisample) -#define glTextureStorage3D GLEW_GET_FUN(__glewTextureStorage3D) -#define glTextureStorage3DMultisample GLEW_GET_FUN(__glewTextureStorage3DMultisample) -#define glTextureSubImage1D GLEW_GET_FUN(__glewTextureSubImage1D) -#define glTextureSubImage2D GLEW_GET_FUN(__glewTextureSubImage2D) -#define glTextureSubImage3D GLEW_GET_FUN(__glewTextureSubImage3D) -#define glTransformFeedbackBufferBase GLEW_GET_FUN(__glewTransformFeedbackBufferBase) -#define glTransformFeedbackBufferRange GLEW_GET_FUN(__glewTransformFeedbackBufferRange) -#define glUnmapNamedBuffer GLEW_GET_FUN(__glewUnmapNamedBuffer) -#define glVertexArrayAttribBinding GLEW_GET_FUN(__glewVertexArrayAttribBinding) -#define glVertexArrayAttribFormat GLEW_GET_FUN(__glewVertexArrayAttribFormat) -#define glVertexArrayAttribIFormat GLEW_GET_FUN(__glewVertexArrayAttribIFormat) -#define glVertexArrayAttribLFormat GLEW_GET_FUN(__glewVertexArrayAttribLFormat) -#define glVertexArrayBindingDivisor GLEW_GET_FUN(__glewVertexArrayBindingDivisor) -#define glVertexArrayElementBuffer GLEW_GET_FUN(__glewVertexArrayElementBuffer) -#define glVertexArrayVertexBuffer GLEW_GET_FUN(__glewVertexArrayVertexBuffer) -#define glVertexArrayVertexBuffers GLEW_GET_FUN(__glewVertexArrayVertexBuffers) - -#define GLEW_ARB_direct_state_access GLEW_GET_VAR(__GLEW_ARB_direct_state_access) - -#endif /* GL_ARB_direct_state_access */ - -/* -------------------------- GL_ARB_draw_buffers -------------------------- */ - -#ifndef GL_ARB_draw_buffers -#define GL_ARB_draw_buffers 1 - -#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 -#define GL_DRAW_BUFFER0_ARB 0x8825 -#define GL_DRAW_BUFFER1_ARB 0x8826 -#define GL_DRAW_BUFFER2_ARB 0x8827 -#define GL_DRAW_BUFFER3_ARB 0x8828 -#define GL_DRAW_BUFFER4_ARB 0x8829 -#define GL_DRAW_BUFFER5_ARB 0x882A -#define GL_DRAW_BUFFER6_ARB 0x882B -#define GL_DRAW_BUFFER7_ARB 0x882C -#define GL_DRAW_BUFFER8_ARB 0x882D -#define GL_DRAW_BUFFER9_ARB 0x882E -#define GL_DRAW_BUFFER10_ARB 0x882F -#define GL_DRAW_BUFFER11_ARB 0x8830 -#define GL_DRAW_BUFFER12_ARB 0x8831 -#define GL_DRAW_BUFFER13_ARB 0x8832 -#define GL_DRAW_BUFFER14_ARB 0x8833 -#define GL_DRAW_BUFFER15_ARB 0x8834 - -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); - -#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) - -#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) - -#endif /* GL_ARB_draw_buffers */ - -/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); - -#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) -#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) -#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) -#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) - -#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) - -#endif /* GL_ARB_draw_buffers_blend */ - -/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex); - -#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) -#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) -#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) -#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) - -#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) - -#endif /* GL_ARB_draw_elements_base_vertex */ - -/* -------------------------- GL_ARB_draw_indirect ------------------------- */ - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 - -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); - -#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) -#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) - -#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) - -#endif /* GL_ARB_draw_indirect */ - -/* ------------------------- GL_ARB_draw_instanced ------------------------- */ - -#ifndef GL_ARB_draw_instanced -#define GL_ARB_draw_instanced 1 - -#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) - -#endif /* GL_ARB_draw_instanced */ - -/* ------------------------ GL_ARB_enhanced_layouts ------------------------ */ - -#ifndef GL_ARB_enhanced_layouts -#define GL_ARB_enhanced_layouts 1 - -#define GL_LOCATION_COMPONENT 0x934A -#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B -#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C - -#define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts) - -#endif /* GL_ARB_enhanced_layouts */ - -/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ - -#ifndef GL_ARB_explicit_attrib_location -#define GL_ARB_explicit_attrib_location 1 - -#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) - -#endif /* GL_ARB_explicit_attrib_location */ - -/* -------------------- GL_ARB_explicit_uniform_location ------------------- */ - -#ifndef GL_ARB_explicit_uniform_location -#define GL_ARB_explicit_uniform_location 1 - -#define GL_MAX_UNIFORM_LOCATIONS 0x826E - -#define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location) - -#endif /* GL_ARB_explicit_uniform_location */ - -/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 - -#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) - -#endif /* GL_ARB_fragment_coord_conventions */ - -/* --------------------- GL_ARB_fragment_layer_viewport -------------------- */ - -#ifndef GL_ARB_fragment_layer_viewport -#define GL_ARB_fragment_layer_viewport 1 - -#define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport) - -#endif /* GL_ARB_fragment_layer_viewport */ - -/* ------------------------ GL_ARB_fragment_program ------------------------ */ - -#ifndef GL_ARB_fragment_program -#define GL_ARB_fragment_program 1 - -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 -#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 -#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 -#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 -#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 -#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A -#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B -#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C -#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D -#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E -#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F -#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 - -#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) - -#endif /* GL_ARB_fragment_program */ - -/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ - -#ifndef GL_ARB_fragment_program_shadow -#define GL_ARB_fragment_program_shadow 1 - -#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) - -#endif /* GL_ARB_fragment_program_shadow */ - -/* ------------------------- GL_ARB_fragment_shader ------------------------ */ - -#ifndef GL_ARB_fragment_shader -#define GL_ARB_fragment_shader 1 - -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B - -#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) - -#endif /* GL_ARB_fragment_shader */ - -/* ------------------- GL_ARB_framebuffer_no_attachments ------------------- */ - -#ifndef GL_ARB_framebuffer_no_attachments -#define GL_ARB_framebuffer_no_attachments 1 - -#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 -#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 -#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 -#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 -#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 -#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 -#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); - -#define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri) -#define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv) -#define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT) -#define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT) - -#define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments) - -#endif /* GL_ARB_framebuffer_no_attachments */ - -/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 - -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_INDEX 0x8222 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_SRGB 0x8C40 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 - -typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); -typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) -#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) -#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) -#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) -#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) -#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) -#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) -#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) -#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) -#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) -#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) -#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) -#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) -#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) -#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) -#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) -#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) -#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) -#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) -#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) - -#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) - -#endif /* GL_ARB_framebuffer_object */ - -/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 - -#define GL_FRAMEBUFFER_SRGB 0x8DB9 - -#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) - -#endif /* GL_ARB_framebuffer_sRGB */ - -/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ - -#ifndef GL_ARB_geometry_shader4 -#define GL_ARB_geometry_shader4 1 - -#define GL_LINES_ADJACENCY_ARB 0xA -#define GL_LINE_STRIP_ADJACENCY_ARB 0xB -#define GL_TRIANGLES_ADJACENCY_ARB 0xC -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); - -#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) -#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) -#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) -#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) - -#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) - -#endif /* GL_ARB_geometry_shader4 */ - -/* ----------------------- GL_ARB_get_program_binary ----------------------- */ - -#ifndef GL_ARB_get_program_binary -#define GL_ARB_get_program_binary 1 - -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, void*binary); -typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); - -#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) -#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) -#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) - -#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) - -#endif /* GL_ARB_get_program_binary */ - -/* ---------------------- GL_ARB_get_texture_sub_image --------------------- */ - -#ifndef GL_ARB_get_texture_sub_image -#define GL_ARB_get_texture_sub_image 1 - -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); - -#define glGetCompressedTextureSubImage GLEW_GET_FUN(__glewGetCompressedTextureSubImage) -#define glGetTextureSubImage GLEW_GET_FUN(__glewGetTextureSubImage) - -#define GLEW_ARB_get_texture_sub_image GLEW_GET_VAR(__GLEW_ARB_get_texture_sub_image) - -#endif /* GL_ARB_get_texture_sub_image */ - -/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ - -#ifndef GL_ARB_gpu_shader5 -#define GL_ARB_gpu_shader5 1 - -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 - -#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) - -#endif /* GL_ARB_gpu_shader5 */ - -/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 - -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); - -#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) -#define glUniform1d GLEW_GET_FUN(__glewUniform1d) -#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) -#define glUniform2d GLEW_GET_FUN(__glewUniform2d) -#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) -#define glUniform3d GLEW_GET_FUN(__glewUniform3d) -#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) -#define glUniform4d GLEW_GET_FUN(__glewUniform4d) -#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) -#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) -#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) -#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) -#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) -#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) -#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) -#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) -#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) -#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) - -#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) - -#endif /* GL_ARB_gpu_shader_fp64 */ - -/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ - -#ifndef GL_ARB_half_float_pixel -#define GL_ARB_half_float_pixel 1 - -#define GL_HALF_FLOAT_ARB 0x140B - -#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) - -#endif /* GL_ARB_half_float_pixel */ - -/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 - -#define GL_HALF_FLOAT 0x140B - -#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) - -#endif /* GL_ARB_half_float_vertex */ - -/* ----------------------------- GL_ARB_imaging ---------------------------- */ - -#ifndef GL_ARB_imaging -#define GL_ARB_imaging 1 - -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_FUNC_ADD 0x8006 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BLEND_EQUATION 0x8009 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_REDUCE 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_HISTOGRAM 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_COLOR_TABLE 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_IGNORE_BORDER 0x8150 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_WRAP_BORDER 0x8152 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 - -typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); - -#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) -#define glColorTable GLEW_GET_FUN(__glewColorTable) -#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) -#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) -#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) -#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) -#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) -#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) -#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) -#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) -#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) -#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) -#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) -#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) -#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) -#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) -#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) -#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) -#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) -#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) -#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) -#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) -#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) -#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) -#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) -#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) -#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) -#define glHistogram GLEW_GET_FUN(__glewHistogram) -#define glMinmax GLEW_GET_FUN(__glewMinmax) -#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) -#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) -#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) - -#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) - -#endif /* GL_ARB_imaging */ - -/* ----------------------- GL_ARB_indirect_parameters ---------------------- */ - -#ifndef GL_ARB_indirect_parameters -#define GL_ARB_indirect_parameters 1 - -#define GL_PARAMETER_BUFFER_ARB 0x80EE -#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); - -#define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB) -#define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB) - -#define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters) - -#endif /* GL_ARB_indirect_parameters */ - -/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ - -#ifndef GL_ARB_instanced_arrays -#define GL_ARB_instanced_arrays 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); - -#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) -#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) -#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) - -#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) - -#endif /* GL_ARB_instanced_arrays */ - -/* ---------------------- GL_ARB_internalformat_query ---------------------- */ - -#ifndef GL_ARB_internalformat_query -#define GL_ARB_internalformat_query 1 - -#define GL_NUM_SAMPLE_COUNTS 0x9380 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); - -#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ) - -#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query) - -#endif /* GL_ARB_internalformat_query */ - -/* ---------------------- GL_ARB_internalformat_query2 --------------------- */ - -#ifndef GL_ARB_internalformat_query2 -#define GL_ARB_internalformat_query2 1 - -#define GL_INTERNALFORMAT_SUPPORTED 0x826F -#define GL_INTERNALFORMAT_PREFERRED 0x8270 -#define GL_INTERNALFORMAT_RED_SIZE 0x8271 -#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 -#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 -#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 -#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 -#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 -#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 -#define GL_INTERNALFORMAT_RED_TYPE 0x8278 -#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 -#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A -#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B -#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C -#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D -#define GL_MAX_WIDTH 0x827E -#define GL_MAX_HEIGHT 0x827F -#define GL_MAX_DEPTH 0x8280 -#define GL_MAX_LAYERS 0x8281 -#define GL_MAX_COMBINED_DIMENSIONS 0x8282 -#define GL_COLOR_COMPONENTS 0x8283 -#define GL_DEPTH_COMPONENTS 0x8284 -#define GL_STENCIL_COMPONENTS 0x8285 -#define GL_COLOR_RENDERABLE 0x8286 -#define GL_DEPTH_RENDERABLE 0x8287 -#define GL_STENCIL_RENDERABLE 0x8288 -#define GL_FRAMEBUFFER_RENDERABLE 0x8289 -#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A -#define GL_FRAMEBUFFER_BLEND 0x828B -#define GL_READ_PIXELS 0x828C -#define GL_READ_PIXELS_FORMAT 0x828D -#define GL_READ_PIXELS_TYPE 0x828E -#define GL_TEXTURE_IMAGE_FORMAT 0x828F -#define GL_TEXTURE_IMAGE_TYPE 0x8290 -#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 -#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 -#define GL_MIPMAP 0x8293 -#define GL_MANUAL_GENERATE_MIPMAP 0x8294 -#define GL_AUTO_GENERATE_MIPMAP 0x8295 -#define GL_COLOR_ENCODING 0x8296 -#define GL_SRGB_READ 0x8297 -#define GL_SRGB_WRITE 0x8298 -#define GL_SRGB_DECODE_ARB 0x8299 -#define GL_FILTER 0x829A -#define GL_VERTEX_TEXTURE 0x829B -#define GL_TESS_CONTROL_TEXTURE 0x829C -#define GL_TESS_EVALUATION_TEXTURE 0x829D -#define GL_GEOMETRY_TEXTURE 0x829E -#define GL_FRAGMENT_TEXTURE 0x829F -#define GL_COMPUTE_TEXTURE 0x82A0 -#define GL_TEXTURE_SHADOW 0x82A1 -#define GL_TEXTURE_GATHER 0x82A2 -#define GL_TEXTURE_GATHER_SHADOW 0x82A3 -#define GL_SHADER_IMAGE_LOAD 0x82A4 -#define GL_SHADER_IMAGE_STORE 0x82A5 -#define GL_SHADER_IMAGE_ATOMIC 0x82A6 -#define GL_IMAGE_TEXEL_SIZE 0x82A7 -#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 -#define GL_IMAGE_PIXEL_FORMAT 0x82A9 -#define GL_IMAGE_PIXEL_TYPE 0x82AA -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF -#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 -#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 -#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 -#define GL_CLEAR_BUFFER 0x82B4 -#define GL_TEXTURE_VIEW 0x82B5 -#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 -#define GL_FULL_SUPPORT 0x82B7 -#define GL_CAVEAT_SUPPORT 0x82B8 -#define GL_IMAGE_CLASS_4_X_32 0x82B9 -#define GL_IMAGE_CLASS_2_X_32 0x82BA -#define GL_IMAGE_CLASS_1_X_32 0x82BB -#define GL_IMAGE_CLASS_4_X_16 0x82BC -#define GL_IMAGE_CLASS_2_X_16 0x82BD -#define GL_IMAGE_CLASS_1_X_16 0x82BE -#define GL_IMAGE_CLASS_4_X_8 0x82BF -#define GL_IMAGE_CLASS_2_X_8 0x82C0 -#define GL_IMAGE_CLASS_1_X_8 0x82C1 -#define GL_IMAGE_CLASS_11_11_10 0x82C2 -#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 -#define GL_VIEW_CLASS_128_BITS 0x82C4 -#define GL_VIEW_CLASS_96_BITS 0x82C5 -#define GL_VIEW_CLASS_64_BITS 0x82C6 -#define GL_VIEW_CLASS_48_BITS 0x82C7 -#define GL_VIEW_CLASS_32_BITS 0x82C8 -#define GL_VIEW_CLASS_24_BITS 0x82C9 -#define GL_VIEW_CLASS_16_BITS 0x82CA -#define GL_VIEW_CLASS_8_BITS 0x82CB -#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC -#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD -#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE -#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF -#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 -#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 -#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 -#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params); - -#define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v) - -#define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2) - -#endif /* GL_ARB_internalformat_query2 */ - -/* ----------------------- GL_ARB_invalidate_subdata ----------------------- */ - -#ifndef GL_ARB_invalidate_subdata -#define GL_ARB_invalidate_subdata 1 - -typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); -typedef void (GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); - -#define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData) -#define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData) -#define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer) -#define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer) -#define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage) -#define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage) - -#define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata) - -#endif /* GL_ARB_invalidate_subdata */ - -/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */ - -#ifndef GL_ARB_map_buffer_alignment -#define GL_ARB_map_buffer_alignment 1 - -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC - -#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment) - -#endif /* GL_ARB_map_buffer_alignment */ - -/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 - -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 - -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); - -#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) -#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) - -#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) - -#endif /* GL_ARB_map_buffer_range */ - -/* ------------------------- GL_ARB_matrix_palette ------------------------- */ - -#ifndef GL_ARB_matrix_palette -#define GL_ARB_matrix_palette 1 - -#define GL_MATRIX_PALETTE_ARB 0x8840 -#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 -#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 -#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 -#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 -#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 -#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 - -typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); - -#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) -#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) -#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) -#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) -#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) - -#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) - -#endif /* GL_ARB_matrix_palette */ - -/* --------------------------- GL_ARB_multi_bind --------------------------- */ - -#ifndef GL_ARB_multi_bind -#define GL_ARB_multi_bind 1 - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); - -#define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase) -#define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange) -#define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures) -#define glBindSamplers GLEW_GET_FUN(__glewBindSamplers) -#define glBindTextures GLEW_GET_FUN(__glewBindTextures) -#define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers) - -#define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind) - -#endif /* GL_ARB_multi_bind */ - -/* ----------------------- GL_ARB_multi_draw_indirect ---------------------- */ - -#ifndef GL_ARB_multi_draw_indirect -#define GL_ARB_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); - -#define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect) -#define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect) - -#define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect) - -#endif /* GL_ARB_multi_draw_indirect */ - -/* --------------------------- GL_ARB_multisample -------------------------- */ - -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 - -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 - -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); - -#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) - -#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) - -#endif /* GL_ARB_multisample */ - -/* -------------------------- GL_ARB_multitexture -------------------------- */ - -#ifndef GL_ARB_multitexture -#define GL_ARB_multitexture 1 - -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 - -typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); - -#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) -#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) -#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) -#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) -#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) -#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) -#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) -#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) -#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) -#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) -#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) -#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) -#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) -#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) -#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) -#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) -#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) -#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) -#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) -#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) -#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) -#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) -#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) -#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) -#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) -#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) -#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) -#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) -#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) -#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) -#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) -#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) -#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) -#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) - -#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) - -#endif /* GL_ARB_multitexture */ - -/* ------------------------- GL_ARB_occlusion_query ------------------------ */ - -#ifndef GL_ARB_occlusion_query -#define GL_ARB_occlusion_query 1 - -#define GL_QUERY_COUNTER_BITS_ARB 0x8864 -#define GL_CURRENT_QUERY_ARB 0x8865 -#define GL_QUERY_RESULT_ARB 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 -#define GL_SAMPLES_PASSED_ARB 0x8914 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); - -#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) -#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) -#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) -#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) -#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) -#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) -#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) -#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) - -#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) - -#endif /* GL_ARB_occlusion_query */ - -/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ - -#ifndef GL_ARB_occlusion_query2 -#define GL_ARB_occlusion_query2 1 - -#define GL_ANY_SAMPLES_PASSED 0x8C2F - -#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) - -#endif /* GL_ARB_occlusion_query2 */ - -/* -------------------- GL_ARB_pipeline_statistics_query ------------------- */ - -#ifndef GL_ARB_pipeline_statistics_query -#define GL_ARB_pipeline_statistics_query 1 - -#define GL_VERTICES_SUBMITTED_ARB 0x82EE -#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF -#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 -#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 -#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 -#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 -#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 -#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 -#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 -#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F - -#define GLEW_ARB_pipeline_statistics_query GLEW_GET_VAR(__GLEW_ARB_pipeline_statistics_query) - -#endif /* GL_ARB_pipeline_statistics_query */ - -/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ - -#ifndef GL_ARB_pixel_buffer_object -#define GL_ARB_pixel_buffer_object 1 - -#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF - -#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) - -#endif /* GL_ARB_pixel_buffer_object */ - -/* ------------------------ GL_ARB_point_parameters ------------------------ */ - -#ifndef GL_ARB_point_parameters -#define GL_ARB_point_parameters 1 - -#define GL_POINT_SIZE_MIN_ARB 0x8126 -#define GL_POINT_SIZE_MAX_ARB 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); - -#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) -#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) - -#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) - -#endif /* GL_ARB_point_parameters */ - -/* -------------------------- GL_ARB_point_sprite -------------------------- */ - -#ifndef GL_ARB_point_sprite -#define GL_ARB_point_sprite 1 - -#define GL_POINT_SPRITE_ARB 0x8861 -#define GL_COORD_REPLACE_ARB 0x8862 - -#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) - -#endif /* GL_ARB_point_sprite */ - -/* --------------------- GL_ARB_program_interface_query -------------------- */ - -#ifndef GL_ARB_program_interface_query -#define GL_ARB_program_interface_query 1 - -#define GL_UNIFORM 0x92E1 -#define GL_UNIFORM_BLOCK 0x92E2 -#define GL_PROGRAM_INPUT 0x92E3 -#define GL_PROGRAM_OUTPUT 0x92E4 -#define GL_BUFFER_VARIABLE 0x92E5 -#define GL_SHADER_STORAGE_BLOCK 0x92E6 -#define GL_IS_PER_PATCH 0x92E7 -#define GL_VERTEX_SUBROUTINE 0x92E8 -#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 -#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA -#define GL_GEOMETRY_SUBROUTINE 0x92EB -#define GL_FRAGMENT_SUBROUTINE 0x92EC -#define GL_COMPUTE_SUBROUTINE 0x92ED -#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE -#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF -#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 -#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 -#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 -#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 -#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 -#define GL_ACTIVE_RESOURCES 0x92F5 -#define GL_MAX_NAME_LENGTH 0x92F6 -#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 -#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 -#define GL_NAME_LENGTH 0x92F9 -#define GL_TYPE 0x92FA -#define GL_ARRAY_SIZE 0x92FB -#define GL_OFFSET 0x92FC -#define GL_BLOCK_INDEX 0x92FD -#define GL_ARRAY_STRIDE 0x92FE -#define GL_MATRIX_STRIDE 0x92FF -#define GL_IS_ROW_MAJOR 0x9300 -#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 -#define GL_BUFFER_BINDING 0x9302 -#define GL_BUFFER_DATA_SIZE 0x9303 -#define GL_NUM_ACTIVE_VARIABLES 0x9304 -#define GL_ACTIVE_VARIABLES 0x9305 -#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 -#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 -#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A -#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B -#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C -#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D -#define GL_LOCATION 0x930E -#define GL_LOCATION_INDEX 0x930F - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params); -typedef GLuint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params); - -#define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv) -#define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex) -#define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation) -#define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex) -#define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName) -#define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv) - -#define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query) - -#endif /* GL_ARB_program_interface_query */ - -/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 - -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F - -typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); - -#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) - -#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) - -#endif /* GL_ARB_provoking_vertex */ - -/* ----------------------- GL_ARB_query_buffer_object ---------------------- */ - -#ifndef GL_ARB_query_buffer_object -#define GL_ARB_query_buffer_object 1 - -#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 -#define GL_QUERY_BUFFER 0x9192 -#define GL_QUERY_BUFFER_BINDING 0x9193 -#define GL_QUERY_RESULT_NO_WAIT 0x9194 - -#define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object) - -#endif /* GL_ARB_query_buffer_object */ - -/* ------------------ GL_ARB_robust_buffer_access_behavior ----------------- */ - -#ifndef GL_ARB_robust_buffer_access_behavior -#define GL_ARB_robust_buffer_access_behavior 1 - -#define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior) - -#endif /* GL_ARB_robust_buffer_access_behavior */ - -/* --------------------------- GL_ARB_robustness --------------------------- */ - -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 - -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 - -typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); -typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); -typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); -typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); -typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); -typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); -typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); -typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); -typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span); -typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); -typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); - -#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB) -#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) -#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) -#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) -#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) -#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) -#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) -#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) -#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) -#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) -#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) -#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) -#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) -#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) -#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) -#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) -#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) -#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) -#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) -#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) - -#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) - -#endif /* GL_ARB_robustness */ - -/* ---------------- GL_ARB_robustness_application_isolation ---------------- */ - -#ifndef GL_ARB_robustness_application_isolation -#define GL_ARB_robustness_application_isolation 1 - -#define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation) - -#endif /* GL_ARB_robustness_application_isolation */ - -/* ---------------- GL_ARB_robustness_share_group_isolation ---------------- */ - -#ifndef GL_ARB_robustness_share_group_isolation -#define GL_ARB_robustness_share_group_isolation 1 - -#define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation) - -#endif /* GL_ARB_robustness_share_group_isolation */ - -/* ------------------------- GL_ARB_sample_shading ------------------------- */ - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 - -#define GL_SAMPLE_SHADING_ARB 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 - -typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); - -#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) - -#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) - -#endif /* GL_ARB_sample_shading */ - -/* ------------------------- GL_ARB_sampler_objects ------------------------ */ - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 - -#define GL_SAMPLER_BINDING 0x8919 - -typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); -typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); -typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); - -#define glBindSampler GLEW_GET_FUN(__glewBindSampler) -#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) -#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) -#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) -#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) -#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) -#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) -#define glIsSampler GLEW_GET_FUN(__glewIsSampler) -#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) -#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) -#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) -#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) -#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) -#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) - -#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) - -#endif /* GL_ARB_sampler_objects */ - -/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F - -#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) - -#endif /* GL_ARB_seamless_cube_map */ - -/* ------------------ GL_ARB_seamless_cubemap_per_texture ------------------ */ - -#ifndef GL_ARB_seamless_cubemap_per_texture -#define GL_ARB_seamless_cubemap_per_texture 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F - -#define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture) - -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -/* --------------------- GL_ARB_separate_shader_objects -------------------- */ - -#ifndef GL_ARB_separate_shader_objects -#define GL_ARB_separate_shader_objects 1 - -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_ALL_SHADER_BITS 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar * const * strings); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); - -#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) -#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) -#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) -#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) -#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) -#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) -#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) -#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) -#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) -#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) -#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) -#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) -#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) -#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) -#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) -#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) -#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) -#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) -#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) -#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) -#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) -#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) -#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) -#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) -#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) -#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) -#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) -#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) -#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) -#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) -#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) -#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) -#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) -#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) -#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) -#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) -#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) -#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) -#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) -#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) -#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) -#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) -#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) -#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) -#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) -#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) -#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) -#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) -#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) -#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) -#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) -#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) -#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) -#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) -#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) -#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) -#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) -#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) -#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) -#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) - -#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) - -#endif /* GL_ARB_separate_shader_objects */ - -/* --------------------- GL_ARB_shader_atomic_counters --------------------- */ - -#ifndef GL_ARB_shader_atomic_counters -#define GL_ARB_shader_atomic_counters 1 - -#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 -#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 -#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 -#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 -#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB -#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF -#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 -#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 -#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 -#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 -#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 -#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 -#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA -#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB -#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC - -typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); - -#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv) - -#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters) - -#endif /* GL_ARB_shader_atomic_counters */ - -/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ - -#ifndef GL_ARB_shader_bit_encoding -#define GL_ARB_shader_bit_encoding 1 - -#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) - -#endif /* GL_ARB_shader_bit_encoding */ - -/* --------------------- GL_ARB_shader_draw_parameters --------------------- */ - -#ifndef GL_ARB_shader_draw_parameters -#define GL_ARB_shader_draw_parameters 1 - -#define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters) - -#endif /* GL_ARB_shader_draw_parameters */ - -/* ------------------------ GL_ARB_shader_group_vote ----------------------- */ - -#ifndef GL_ARB_shader_group_vote -#define GL_ARB_shader_group_vote 1 - -#define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote) - -#endif /* GL_ARB_shader_group_vote */ - -/* --------------------- GL_ARB_shader_image_load_store -------------------- */ - -#ifndef GL_ARB_shader_image_load_store -#define GL_ARB_shader_image_load_store 1 - -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 -#define GL_COMMAND_BARRIER_BIT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 -#define GL_MAX_IMAGE_UNITS 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 -#define GL_IMAGE_BINDING_NAME 0x8F3A -#define GL_IMAGE_BINDING_LEVEL 0x8F3B -#define GL_IMAGE_BINDING_LAYERED 0x8F3C -#define GL_IMAGE_BINDING_LAYER 0x8F3D -#define GL_IMAGE_BINDING_ACCESS 0x8F3E -#define GL_IMAGE_1D 0x904C -#define GL_IMAGE_2D 0x904D -#define GL_IMAGE_3D 0x904E -#define GL_IMAGE_2D_RECT 0x904F -#define GL_IMAGE_CUBE 0x9050 -#define GL_IMAGE_BUFFER 0x9051 -#define GL_IMAGE_1D_ARRAY 0x9052 -#define GL_IMAGE_2D_ARRAY 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 -#define GL_INT_IMAGE_1D 0x9057 -#define GL_INT_IMAGE_2D 0x9058 -#define GL_INT_IMAGE_3D 0x9059 -#define GL_INT_IMAGE_2D_RECT 0x905A -#define GL_INT_IMAGE_CUBE 0x905B -#define GL_INT_IMAGE_BUFFER 0x905C -#define GL_INT_IMAGE_1D_ARRAY 0x905D -#define GL_INT_IMAGE_2D_ARRAY 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C -#define GL_MAX_IMAGE_SAMPLES 0x906D -#define GL_IMAGE_BINDING_FORMAT 0x906E -#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 -#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD -#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE -#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF -#define GL_ALL_BARRIER_BITS 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); - -#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture) -#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier) - -#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store) - -#endif /* GL_ARB_shader_image_load_store */ - -/* ------------------------ GL_ARB_shader_image_size ----------------------- */ - -#ifndef GL_ARB_shader_image_size -#define GL_ARB_shader_image_size 1 - -#define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size) - -#endif /* GL_ARB_shader_image_size */ - -/* ------------------------- GL_ARB_shader_objects ------------------------- */ - -#ifndef GL_ARB_shader_objects -#define GL_ARB_shader_objects 1 - -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 - -typedef char GLcharARB; -typedef unsigned int GLhandleARB; - -typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); -typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); -typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); -typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); -typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); -typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); -typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); -typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); -typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); - -#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) -#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) -#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) -#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) -#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) -#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) -#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) -#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) -#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) -#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) -#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) -#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) -#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) -#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) -#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) -#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) -#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) -#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) -#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) -#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) -#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) -#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) -#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) -#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) -#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) -#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) -#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) -#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) -#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) -#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) -#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) -#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) -#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) -#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) -#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) -#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) -#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) -#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) -#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) - -#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) - -#endif /* GL_ARB_shader_objects */ - -/* ------------------------ GL_ARB_shader_precision ------------------------ */ - -#ifndef GL_ARB_shader_precision -#define GL_ARB_shader_precision 1 - -#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) - -#endif /* GL_ARB_shader_precision */ - -/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ - -#ifndef GL_ARB_shader_stencil_export -#define GL_ARB_shader_stencil_export 1 - -#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) - -#endif /* GL_ARB_shader_stencil_export */ - -/* ------------------ GL_ARB_shader_storage_buffer_object ------------------ */ - -#ifndef GL_ARB_shader_storage_buffer_object -#define GL_ARB_shader_storage_buffer_object 1 - -#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 -#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 -#define GL_SHADER_STORAGE_BUFFER 0x90D2 -#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 -#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 -#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 -#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 -#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA -#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB -#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC -#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD -#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE -#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF - -typedef void (GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); - -#define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding) - -#define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object) - -#endif /* GL_ARB_shader_storage_buffer_object */ - -/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 - -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B - -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); -typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); -typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); - -#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) -#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) -#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) -#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) -#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) -#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) -#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) -#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) - -#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) - -#endif /* GL_ARB_shader_subroutine */ - -/* ------------------ GL_ARB_shader_texture_image_samples ------------------ */ - -#ifndef GL_ARB_shader_texture_image_samples -#define GL_ARB_shader_texture_image_samples 1 - -#define GLEW_ARB_shader_texture_image_samples GLEW_GET_VAR(__GLEW_ARB_shader_texture_image_samples) - -#endif /* GL_ARB_shader_texture_image_samples */ - -/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ - -#ifndef GL_ARB_shader_texture_lod -#define GL_ARB_shader_texture_lod 1 - -#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) - -#endif /* GL_ARB_shader_texture_lod */ - -/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ - -#ifndef GL_ARB_shading_language_100 -#define GL_ARB_shading_language_100 1 - -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C - -#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) - -#endif /* GL_ARB_shading_language_100 */ - -/* -------------------- GL_ARB_shading_language_420pack -------------------- */ - -#ifndef GL_ARB_shading_language_420pack -#define GL_ARB_shading_language_420pack 1 - -#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack) - -#endif /* GL_ARB_shading_language_420pack */ - -/* -------------------- GL_ARB_shading_language_include -------------------- */ - -#ifndef GL_ARB_shading_language_include -#define GL_ARB_shading_language_include 1 - -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA - -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length); -typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string); -typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string); - -#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) -#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) -#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) -#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) -#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) -#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) - -#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) - -#endif /* GL_ARB_shading_language_include */ - -/* -------------------- GL_ARB_shading_language_packing -------------------- */ - -#ifndef GL_ARB_shading_language_packing -#define GL_ARB_shading_language_packing 1 - -#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing) - -#endif /* GL_ARB_shading_language_packing */ - -/* ----------------------------- GL_ARB_shadow ----------------------------- */ - -#ifndef GL_ARB_shadow -#define GL_ARB_shadow 1 - -#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C -#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D -#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E - -#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) - -#endif /* GL_ARB_shadow */ - -/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ - -#ifndef GL_ARB_shadow_ambient -#define GL_ARB_shadow_ambient 1 - -#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF - -#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) - -#endif /* GL_ARB_shadow_ambient */ - -/* -------------------------- GL_ARB_sparse_buffer ------------------------- */ - -#ifndef GL_ARB_sparse_buffer -#define GL_ARB_sparse_buffer 1 - -#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 -#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 - -typedef void (GLAPIENTRY * PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); - -#define glBufferPageCommitmentARB GLEW_GET_FUN(__glewBufferPageCommitmentARB) - -#define GLEW_ARB_sparse_buffer GLEW_GET_VAR(__GLEW_ARB_sparse_buffer) - -#endif /* GL_ARB_sparse_buffer */ - -/* ------------------------- GL_ARB_sparse_texture ------------------------- */ - -#ifndef GL_ARB_sparse_texture -#define GL_ARB_sparse_texture 1 - -#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A -#define GL_TEXTURE_SPARSE_ARB 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 -#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 -#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA - -typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); - -#define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB) -#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT) - -#define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture) - -#endif /* GL_ARB_sparse_texture */ - -/* ------------------------ GL_ARB_stencil_texturing ----------------------- */ - -#ifndef GL_ARB_stencil_texturing -#define GL_ARB_stencil_texturing 1 - -#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA - -#define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing) - -#endif /* GL_ARB_stencil_texturing */ - -/* ------------------------------ GL_ARB_sync ------------------------------ */ - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 - -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF - -typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); -typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); -typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); -typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); -typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); - -#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) -#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) -#define glFenceSync GLEW_GET_FUN(__glewFenceSync) -#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) -#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) -#define glIsSync GLEW_GET_FUN(__glewIsSync) -#define glWaitSync GLEW_GET_FUN(__glewWaitSync) - -#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) - -#endif /* GL_ARB_sync */ - -/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 - -#define GL_PATCHES 0xE -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -#define GL_ISOLINES 0x8E7A -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A - -typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); -typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); - -#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) -#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) - -#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) - -#endif /* GL_ARB_tessellation_shader */ - -/* ------------------------- GL_ARB_texture_barrier ------------------------ */ - -#ifndef GL_ARB_texture_barrier -#define GL_ARB_texture_barrier 1 - -typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERPROC) (void); - -#define glTextureBarrier GLEW_GET_FUN(__glewTextureBarrier) - -#define GLEW_ARB_texture_barrier GLEW_GET_VAR(__GLEW_ARB_texture_barrier) - -#endif /* GL_ARB_texture_barrier */ - -/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ - -#ifndef GL_ARB_texture_border_clamp -#define GL_ARB_texture_border_clamp 1 - -#define GL_CLAMP_TO_BORDER_ARB 0x812D - -#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) - -#endif /* GL_ARB_texture_border_clamp */ - -/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ - -#ifndef GL_ARB_texture_buffer_object -#define GL_ARB_texture_buffer_object 1 - -#define GL_TEXTURE_BUFFER_ARB 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E - -typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); - -#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) - -#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) - -#endif /* GL_ARB_texture_buffer_object */ - -/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ - -#ifndef GL_ARB_texture_buffer_object_rgb32 -#define GL_ARB_texture_buffer_object_rgb32 1 - -#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) - -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -/* ---------------------- GL_ARB_texture_buffer_range ---------------------- */ - -#ifndef GL_ARB_texture_buffer_range -#define GL_ARB_texture_buffer_range 1 - -#define GL_TEXTURE_BUFFER_OFFSET 0x919D -#define GL_TEXTURE_BUFFER_SIZE 0x919E -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F - -typedef void (GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -#define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange) -#define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT) - -#define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range) - -#endif /* GL_ARB_texture_buffer_range */ - -/* ----------------------- GL_ARB_texture_compression ---------------------- */ - -#ifndef GL_ARB_texture_compression -#define GL_ARB_texture_compression 1 - -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 -#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB -#define GL_COMPRESSED_INTENSITY_ARB 0x84EC -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 -#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 - -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void *img); - -#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) -#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) -#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) -#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) -#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) -#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) -#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) - -#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) - -#endif /* GL_ARB_texture_compression */ - -/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ - -#ifndef GL_ARB_texture_compression_bptc -#define GL_ARB_texture_compression_bptc 1 - -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F - -#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) - -#endif /* GL_ARB_texture_compression_bptc */ - -/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 - -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE - -#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) - -#endif /* GL_ARB_texture_compression_rgtc */ - -/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ - -#ifndef GL_ARB_texture_cube_map -#define GL_ARB_texture_cube_map 1 - -#define GL_NORMAL_MAP_ARB 0x8511 -#define GL_REFLECTION_MAP_ARB 0x8512 -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C - -#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) - -#endif /* GL_ARB_texture_cube_map */ - -/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 - -#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F - -#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) - -#endif /* GL_ARB_texture_cube_map_array */ - -/* ------------------------- GL_ARB_texture_env_add ------------------------ */ - -#ifndef GL_ARB_texture_env_add -#define GL_ARB_texture_env_add 1 - -#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) - -#endif /* GL_ARB_texture_env_add */ - -/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ - -#ifndef GL_ARB_texture_env_combine -#define GL_ARB_texture_env_combine 1 - -#define GL_SUBTRACT_ARB 0x84E7 -#define GL_COMBINE_ARB 0x8570 -#define GL_COMBINE_RGB_ARB 0x8571 -#define GL_COMBINE_ALPHA_ARB 0x8572 -#define GL_RGB_SCALE_ARB 0x8573 -#define GL_ADD_SIGNED_ARB 0x8574 -#define GL_INTERPOLATE_ARB 0x8575 -#define GL_CONSTANT_ARB 0x8576 -#define GL_PRIMARY_COLOR_ARB 0x8577 -#define GL_PREVIOUS_ARB 0x8578 -#define GL_SOURCE0_RGB_ARB 0x8580 -#define GL_SOURCE1_RGB_ARB 0x8581 -#define GL_SOURCE2_RGB_ARB 0x8582 -#define GL_SOURCE0_ALPHA_ARB 0x8588 -#define GL_SOURCE1_ALPHA_ARB 0x8589 -#define GL_SOURCE2_ALPHA_ARB 0x858A -#define GL_OPERAND0_RGB_ARB 0x8590 -#define GL_OPERAND1_RGB_ARB 0x8591 -#define GL_OPERAND2_RGB_ARB 0x8592 -#define GL_OPERAND0_ALPHA_ARB 0x8598 -#define GL_OPERAND1_ALPHA_ARB 0x8599 -#define GL_OPERAND2_ALPHA_ARB 0x859A - -#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) - -#endif /* GL_ARB_texture_env_combine */ - -/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ - -#ifndef GL_ARB_texture_env_crossbar -#define GL_ARB_texture_env_crossbar 1 - -#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) - -#endif /* GL_ARB_texture_env_crossbar */ - -/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ - -#ifndef GL_ARB_texture_env_dot3 -#define GL_ARB_texture_env_dot3 1 - -#define GL_DOT3_RGB_ARB 0x86AE -#define GL_DOT3_RGBA_ARB 0x86AF - -#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) - -#endif /* GL_ARB_texture_env_dot3 */ - -/* -------------------------- GL_ARB_texture_float ------------------------- */ - -#ifndef GL_ARB_texture_float -#define GL_ARB_texture_float 1 - -#define GL_RGBA32F_ARB 0x8814 -#define GL_RGB32F_ARB 0x8815 -#define GL_ALPHA32F_ARB 0x8816 -#define GL_INTENSITY32F_ARB 0x8817 -#define GL_LUMINANCE32F_ARB 0x8818 -#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 -#define GL_RGBA16F_ARB 0x881A -#define GL_RGB16F_ARB 0x881B -#define GL_ALPHA16F_ARB 0x881C -#define GL_INTENSITY16F_ARB 0x881D -#define GL_LUMINANCE16F_ARB 0x881E -#define GL_LUMINANCE_ALPHA16F_ARB 0x881F -#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 -#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 -#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 -#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 - -#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) - -#endif /* GL_ARB_texture_float */ - -/* ------------------------- GL_ARB_texture_gather ------------------------- */ - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 - -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F - -#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) - -#endif /* GL_ARB_texture_gather */ - -/* ------------------ GL_ARB_texture_mirror_clamp_to_edge ------------------ */ - -#ifndef GL_ARB_texture_mirror_clamp_to_edge -#define GL_ARB_texture_mirror_clamp_to_edge 1 - -#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 - -#define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge) - -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ - -#ifndef GL_ARB_texture_mirrored_repeat -#define GL_ARB_texture_mirrored_repeat 1 - -#define GL_MIRRORED_REPEAT_ARB 0x8370 - -#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) - -#endif /* GL_ARB_texture_mirrored_repeat */ - -/* ----------------------- GL_ARB_texture_multisample ---------------------- */ - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 - -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 - -typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) -#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) -#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) -#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) - -#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) - -#endif /* GL_ARB_texture_multisample */ - -/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ - -#ifndef GL_ARB_texture_non_power_of_two -#define GL_ARB_texture_non_power_of_two 1 - -#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) - -#endif /* GL_ARB_texture_non_power_of_two */ - -/* ---------------------- GL_ARB_texture_query_levels ---------------------- */ - -#ifndef GL_ARB_texture_query_levels -#define GL_ARB_texture_query_levels 1 - -#define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels) - -#endif /* GL_ARB_texture_query_levels */ - -/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 - -#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) - -#endif /* GL_ARB_texture_query_lod */ - -/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ - -#ifndef GL_ARB_texture_rectangle -#define GL_ARB_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 - -#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) - -#endif /* GL_ARB_texture_rectangle */ - -/* --------------------------- GL_ARB_texture_rg --------------------------- */ - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 - -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C - -#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) - -#endif /* GL_ARB_texture_rg */ - -/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_ARB_texture_rgb10_a2ui 1 - -#define GL_RGB10_A2UI 0x906F - -#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) - -#endif /* GL_ARB_texture_rgb10_a2ui */ - -/* ------------------------ GL_ARB_texture_stencil8 ------------------------ */ - -#ifndef GL_ARB_texture_stencil8 -#define GL_ARB_texture_stencil8 1 - -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX8 0x8D48 - -#define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8) - -#endif /* GL_ARB_texture_stencil8 */ - -/* ------------------------- GL_ARB_texture_storage ------------------------ */ - -#ifndef GL_ARB_texture_storage -#define GL_ARB_texture_storage 1 - -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); - -#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D) -#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D) -#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D) -#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT) -#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT) -#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT) - -#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage) - -#endif /* GL_ARB_texture_storage */ - -/* ------------------- GL_ARB_texture_storage_multisample ------------------ */ - -#ifndef GL_ARB_texture_storage_multisample -#define GL_ARB_texture_storage_multisample 1 - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -#define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample) -#define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample) -#define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT) -#define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT) - -#define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample) - -#endif /* GL_ARB_texture_storage_multisample */ - -/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ - -#ifndef GL_ARB_texture_swizzle -#define GL_ARB_texture_swizzle 1 - -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 - -#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) - -#endif /* GL_ARB_texture_swizzle */ - -/* -------------------------- GL_ARB_texture_view -------------------------- */ - -#ifndef GL_ARB_texture_view -#define GL_ARB_texture_view 1 - -#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF - -typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); - -#define glTextureView GLEW_GET_FUN(__glewTextureView) - -#define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view) - -#endif /* GL_ARB_texture_view */ - -/* --------------------------- GL_ARB_timer_query -------------------------- */ - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 - -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 - -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); - -#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) -#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) -#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) - -#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) - -#endif /* GL_ARB_timer_query */ - -/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 - -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 - -typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); -typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); - -#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) -#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) -#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) -#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) -#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) -#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) -#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) - -#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) - -#endif /* GL_ARB_transform_feedback2 */ - -/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 - -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -#define GL_MAX_VERTEX_STREAMS 0x8E71 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); - -#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) -#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) -#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) -#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) - -#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) - -#endif /* GL_ARB_transform_feedback3 */ - -/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */ - -#ifndef GL_ARB_transform_feedback_instanced -#define GL_ARB_transform_feedback_instanced 1 - -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); - -#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced) -#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced) - -#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced) - -#endif /* GL_ARB_transform_feedback_instanced */ - -/* ---------------- GL_ARB_transform_feedback_overflow_query --------------- */ - -#ifndef GL_ARB_transform_feedback_overflow_query -#define GL_ARB_transform_feedback_overflow_query 1 - -#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC -#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED - -#define GLEW_ARB_transform_feedback_overflow_query GLEW_GET_VAR(__GLEW_ARB_transform_feedback_overflow_query) - -#endif /* GL_ARB_transform_feedback_overflow_query */ - -/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ - -#ifndef GL_ARB_transpose_matrix -#define GL_ARB_transpose_matrix 1 - -#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 - -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); - -#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) -#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) -#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) -#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) - -#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) - -#endif /* GL_ARB_transpose_matrix */ - -/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 - -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); -typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames, GLuint* uniformIndices); -typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); - -#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) -#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) -#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) -#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) -#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) -#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) -#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) -#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) -#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) -#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) - -#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) - -#endif /* GL_ARB_uniform_buffer_object */ - -/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 - -#define GL_BGRA 0x80E1 - -#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) - -#endif /* GL_ARB_vertex_array_bgra */ - -/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 - -#define GL_VERTEX_ARRAY_BINDING 0x85B5 - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); - -#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) -#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) -#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) -#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) - -#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) - -#endif /* GL_ARB_vertex_array_object */ - -/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ - -#ifndef GL_ARB_vertex_attrib_64bit -#define GL_ARB_vertex_attrib_64bit 1 - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); - -#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) -#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) -#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) -#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) -#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) -#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) -#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) -#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) -#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) -#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) - -#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) - -#endif /* GL_ARB_vertex_attrib_64bit */ - -/* ---------------------- GL_ARB_vertex_attrib_binding --------------------- */ - -#ifndef GL_ARB_vertex_attrib_binding -#define GL_ARB_vertex_attrib_binding 1 - -#define GL_VERTEX_ATTRIB_BINDING 0x82D4 -#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 -#define GL_VERTEX_BINDING_DIVISOR 0x82D6 -#define GL_VERTEX_BINDING_OFFSET 0x82D7 -#define GL_VERTEX_BINDING_STRIDE 0x82D8 -#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 -#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA -#define GL_VERTEX_BINDING_BUFFER 0x8F4F - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); - -#define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer) -#define glVertexArrayBindVertexBufferEXT GLEW_GET_FUN(__glewVertexArrayBindVertexBufferEXT) -#define glVertexArrayVertexAttribBindingEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribBindingEXT) -#define glVertexArrayVertexAttribFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribFormatEXT) -#define glVertexArrayVertexAttribIFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIFormatEXT) -#define glVertexArrayVertexAttribLFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLFormatEXT) -#define glVertexArrayVertexBindingDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexBindingDivisorEXT) -#define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding) -#define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat) -#define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat) -#define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat) -#define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor) - -#define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding) - -#endif /* GL_ARB_vertex_attrib_binding */ - -/* -------------------------- GL_ARB_vertex_blend -------------------------- */ - -#ifndef GL_ARB_vertex_blend -#define GL_ARB_vertex_blend 1 - -#define GL_MODELVIEW0_ARB 0x1700 -#define GL_MODELVIEW1_ARB 0x850A -#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 -#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 -#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 -#define GL_VERTEX_BLEND_ARB 0x86A7 -#define GL_CURRENT_WEIGHT_ARB 0x86A8 -#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA -#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB -#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC -#define GL_WEIGHT_ARRAY_ARB 0x86AD -#define GL_MODELVIEW2_ARB 0x8722 -#define GL_MODELVIEW3_ARB 0x8723 -#define GL_MODELVIEW4_ARB 0x8724 -#define GL_MODELVIEW5_ARB 0x8725 -#define GL_MODELVIEW6_ARB 0x8726 -#define GL_MODELVIEW7_ARB 0x8727 -#define GL_MODELVIEW8_ARB 0x8728 -#define GL_MODELVIEW9_ARB 0x8729 -#define GL_MODELVIEW10_ARB 0x872A -#define GL_MODELVIEW11_ARB 0x872B -#define GL_MODELVIEW12_ARB 0x872C -#define GL_MODELVIEW13_ARB 0x872D -#define GL_MODELVIEW14_ARB 0x872E -#define GL_MODELVIEW15_ARB 0x872F -#define GL_MODELVIEW16_ARB 0x8730 -#define GL_MODELVIEW17_ARB 0x8731 -#define GL_MODELVIEW18_ARB 0x8732 -#define GL_MODELVIEW19_ARB 0x8733 -#define GL_MODELVIEW20_ARB 0x8734 -#define GL_MODELVIEW21_ARB 0x8735 -#define GL_MODELVIEW22_ARB 0x8736 -#define GL_MODELVIEW23_ARB 0x8737 -#define GL_MODELVIEW24_ARB 0x8738 -#define GL_MODELVIEW25_ARB 0x8739 -#define GL_MODELVIEW26_ARB 0x873A -#define GL_MODELVIEW27_ARB 0x873B -#define GL_MODELVIEW28_ARB 0x873C -#define GL_MODELVIEW29_ARB 0x873D -#define GL_MODELVIEW30_ARB 0x873E -#define GL_MODELVIEW31_ARB 0x873F - -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); -typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); - -#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) -#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) -#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) -#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) -#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) -#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) -#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) -#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) -#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) -#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) - -#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) - -#endif /* GL_ARB_vertex_blend */ - -/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 - -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA - -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); -typedef void * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); - -#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) -#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) -#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) -#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) -#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) -#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) -#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) -#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) -#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) -#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) -#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) - -#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) - -#endif /* GL_ARB_vertex_buffer_object */ - -/* ------------------------- GL_ARB_vertex_program ------------------------- */ - -#ifndef GL_ARB_vertex_program -#define GL_ARB_vertex_program 1 - -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF - -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); - -#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) -#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) -#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) -#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) -#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) -#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) -#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) -#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) -#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) -#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) -#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) -#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) -#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) -#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) -#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) -#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) -#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) -#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) -#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) -#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) -#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) -#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) -#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) -#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) -#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) -#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) -#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) -#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) -#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) -#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) -#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) -#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) -#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) -#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) -#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) -#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) -#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) -#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) -#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) -#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) -#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) -#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) -#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) -#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) -#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) -#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) -#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) -#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) -#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) -#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) -#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) -#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) -#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) -#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) -#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) -#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) -#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) -#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) -#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) -#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) -#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) -#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) - -#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) - -#endif /* GL_ARB_vertex_program */ - -/* -------------------------- GL_ARB_vertex_shader ------------------------- */ - -#ifndef GL_ARB_vertex_shader -#define GL_ARB_vertex_shader 1 - -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A - -typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); -typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); -typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); - -#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) -#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) -#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) - -#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) - -#endif /* GL_ARB_vertex_shader */ - -/* ------------------- GL_ARB_vertex_type_10f_11f_11f_rev ------------------ */ - -#ifndef GL_ARB_vertex_type_10f_11f_11f_rev -#define GL_ARB_vertex_type_10f_11f_11f_rev 1 - -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B - -#define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev) - -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 - -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_INT_2_10_10_10_REV 0x8D9F - -typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); - -#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) -#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) -#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) -#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) -#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) -#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) -#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) -#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) -#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) -#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) -#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) -#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) -#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) -#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) -#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) -#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) -#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) -#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) -#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) -#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) -#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) -#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) -#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) -#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) -#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) -#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) -#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) -#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) -#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) -#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) -#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) -#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) -#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) -#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) -#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) -#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) -#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) -#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) - -#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) - -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -/* ------------------------- GL_ARB_viewport_array ------------------------- */ - -#ifndef GL_ARB_viewport_array -#define GL_ARB_viewport_array 1 - -#define GL_DEPTH_RANGE 0x0B70 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_MAX_VIEWPORTS 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE 0x825D -#define GL_LAYER_PROVOKING_VERTEX 0x825E -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F -#define GL_UNDEFINED_VERTEX 0x8260 -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F - -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); -typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); -typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); -typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); -typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); - -#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) -#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) -#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) -#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) -#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) -#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) -#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) -#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) -#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) -#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) - -#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) - -#endif /* GL_ARB_viewport_array */ - -/* --------------------------- GL_ARB_window_pos --------------------------- */ - -#ifndef GL_ARB_window_pos -#define GL_ARB_window_pos 1 - -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); - -#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) -#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) -#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) -#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) -#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) -#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) -#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) -#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) -#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) -#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) -#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) -#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) -#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) -#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) -#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) -#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) - -#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) - -#endif /* GL_ARB_window_pos */ - -/* ------------------------- GL_ATIX_point_sprites ------------------------- */ - -#ifndef GL_ATIX_point_sprites -#define GL_ATIX_point_sprites 1 - -#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 -#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 -#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 -#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 -#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 -#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 - -#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) - -#endif /* GL_ATIX_point_sprites */ - -/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ - -#ifndef GL_ATIX_texture_env_combine3 -#define GL_ATIX_texture_env_combine3 1 - -#define GL_MODULATE_ADD_ATIX 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 -#define GL_MODULATE_SUBTRACT_ATIX 0x8746 - -#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) - -#endif /* GL_ATIX_texture_env_combine3 */ - -/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ - -#ifndef GL_ATIX_texture_env_route -#define GL_ATIX_texture_env_route 1 - -#define GL_SECONDARY_COLOR_ATIX 0x8747 -#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 -#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 - -#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) - -#endif /* GL_ATIX_texture_env_route */ - -/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ - -#ifndef GL_ATIX_vertex_shader_output_point_size -#define GL_ATIX_vertex_shader_output_point_size 1 - -#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E - -#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) - -#endif /* GL_ATIX_vertex_shader_output_point_size */ - -/* -------------------------- GL_ATI_draw_buffers -------------------------- */ - -#ifndef GL_ATI_draw_buffers -#define GL_ATI_draw_buffers 1 - -#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 -#define GL_DRAW_BUFFER0_ATI 0x8825 -#define GL_DRAW_BUFFER1_ATI 0x8826 -#define GL_DRAW_BUFFER2_ATI 0x8827 -#define GL_DRAW_BUFFER3_ATI 0x8828 -#define GL_DRAW_BUFFER4_ATI 0x8829 -#define GL_DRAW_BUFFER5_ATI 0x882A -#define GL_DRAW_BUFFER6_ATI 0x882B -#define GL_DRAW_BUFFER7_ATI 0x882C -#define GL_DRAW_BUFFER8_ATI 0x882D -#define GL_DRAW_BUFFER9_ATI 0x882E -#define GL_DRAW_BUFFER10_ATI 0x882F -#define GL_DRAW_BUFFER11_ATI 0x8830 -#define GL_DRAW_BUFFER12_ATI 0x8831 -#define GL_DRAW_BUFFER13_ATI 0x8832 -#define GL_DRAW_BUFFER14_ATI 0x8833 -#define GL_DRAW_BUFFER15_ATI 0x8834 - -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); - -#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) - -#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) - -#endif /* GL_ATI_draw_buffers */ - -/* -------------------------- GL_ATI_element_array ------------------------- */ - -#ifndef GL_ATI_element_array -#define GL_ATI_element_array 1 - -#define GL_ELEMENT_ARRAY_ATI 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); -typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); - -#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) -#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) -#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) - -#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) - -#endif /* GL_ATI_element_array */ - -/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ - -#ifndef GL_ATI_envmap_bumpmap -#define GL_ATI_envmap_bumpmap 1 - -#define GL_BUMP_ROT_MATRIX_ATI 0x8775 -#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 -#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 -#define GL_BUMP_TEX_UNITS_ATI 0x8778 -#define GL_DUDV_ATI 0x8779 -#define GL_DU8DV8_ATI 0x877A -#define GL_BUMP_ENVMAP_ATI 0x877B -#define GL_BUMP_TARGET_ATI 0x877C - -typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); -typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); - -#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) -#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) -#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) -#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) - -#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) - -#endif /* GL_ATI_envmap_bumpmap */ - -/* ------------------------- GL_ATI_fragment_shader ------------------------ */ - -#ifndef GL_ATI_fragment_shader -#define GL_ATI_fragment_shader 1 - -#define GL_2X_BIT_ATI 0x00000001 -#define GL_RED_BIT_ATI 0x00000001 -#define GL_4X_BIT_ATI 0x00000002 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_GREEN_BIT_ATI 0x00000002 -#define GL_8X_BIT_ATI 0x00000004 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_NEGATE_BIT_ATI 0x00000004 -#define GL_BIAS_BIT_ATI 0x00000008 -#define GL_HALF_BIT_ATI 0x00000008 -#define GL_QUARTER_BIT_ATI 0x00000010 -#define GL_EIGHTH_BIT_ATI 0x00000020 -#define GL_SATURATE_BIT_ATI 0x00000040 -#define GL_FRAGMENT_SHADER_ATI 0x8920 -#define GL_REG_0_ATI 0x8921 -#define GL_REG_1_ATI 0x8922 -#define GL_REG_2_ATI 0x8923 -#define GL_REG_3_ATI 0x8924 -#define GL_REG_4_ATI 0x8925 -#define GL_REG_5_ATI 0x8926 -#define GL_CON_0_ATI 0x8941 -#define GL_CON_1_ATI 0x8942 -#define GL_CON_2_ATI 0x8943 -#define GL_CON_3_ATI 0x8944 -#define GL_CON_4_ATI 0x8945 -#define GL_CON_5_ATI 0x8946 -#define GL_CON_6_ATI 0x8947 -#define GL_CON_7_ATI 0x8948 -#define GL_MOV_ATI 0x8961 -#define GL_ADD_ATI 0x8963 -#define GL_MUL_ATI 0x8964 -#define GL_SUB_ATI 0x8965 -#define GL_DOT3_ATI 0x8966 -#define GL_DOT4_ATI 0x8967 -#define GL_MAD_ATI 0x8968 -#define GL_LERP_ATI 0x8969 -#define GL_CND_ATI 0x896A -#define GL_CND0_ATI 0x896B -#define GL_DOT2_ADD_ATI 0x896C -#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D -#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E -#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F -#define GL_NUM_PASSES_ATI 0x8970 -#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 -#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 -#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 -#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 -#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 -#define GL_SWIZZLE_STR_ATI 0x8976 -#define GL_SWIZZLE_STQ_ATI 0x8977 -#define GL_SWIZZLE_STR_DR_ATI 0x8978 -#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 -#define GL_SWIZZLE_STRQ_ATI 0x897A -#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B - -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); -typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); -typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); -typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); -typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); - -#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) -#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) -#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) -#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) -#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) -#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) -#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) -#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) -#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) -#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) -#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) -#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) -#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) -#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) - -#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) - -#endif /* GL_ATI_fragment_shader */ - -/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ - -#ifndef GL_ATI_map_object_buffer -#define GL_ATI_map_object_buffer 1 - -typedef void * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); - -#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) -#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) - -#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) - -#endif /* GL_ATI_map_object_buffer */ - -/* ----------------------------- GL_ATI_meminfo ---------------------------- */ - -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo 1 - -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD - -#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) - -#endif /* GL_ATI_meminfo */ - -/* -------------------------- GL_ATI_pn_triangles -------------------------- */ - -#ifndef GL_ATI_pn_triangles -#define GL_ATI_pn_triangles 1 - -#define GL_PN_TRIANGLES_ATI 0x87F0 -#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 -#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 -#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 -#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 -#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 -#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 -#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 -#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 - -typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); - -#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI) -#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI) - -#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) - -#endif /* GL_ATI_pn_triangles */ - -/* ------------------------ GL_ATI_separate_stencil ------------------------ */ - -#ifndef GL_ATI_separate_stencil -#define GL_ATI_separate_stencil 1 - -#define GL_STENCIL_BACK_FUNC_ATI 0x8800 -#define GL_STENCIL_BACK_FAIL_ATI 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 - -typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); - -#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) -#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) - -#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) - -#endif /* GL_ATI_separate_stencil */ - -/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ - -#ifndef GL_ATI_shader_texture_lod -#define GL_ATI_shader_texture_lod 1 - -#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) - -#endif /* GL_ATI_shader_texture_lod */ - -/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ - -#ifndef GL_ATI_text_fragment_shader -#define GL_ATI_text_fragment_shader 1 - -#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 - -#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) - -#endif /* GL_ATI_text_fragment_shader */ - -/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ - -#ifndef GL_ATI_texture_compression_3dc -#define GL_ATI_texture_compression_3dc 1 - -#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 - -#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) - -#endif /* GL_ATI_texture_compression_3dc */ - -/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ - -#ifndef GL_ATI_texture_env_combine3 -#define GL_ATI_texture_env_combine3 1 - -#define GL_MODULATE_ADD_ATI 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 -#define GL_MODULATE_SUBTRACT_ATI 0x8746 - -#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) - -#endif /* GL_ATI_texture_env_combine3 */ - -/* -------------------------- GL_ATI_texture_float ------------------------- */ - -#ifndef GL_ATI_texture_float -#define GL_ATI_texture_float 1 - -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F - -#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) - -#endif /* GL_ATI_texture_float */ - -/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ - -#ifndef GL_ATI_texture_mirror_once -#define GL_ATI_texture_mirror_once 1 - -#define GL_MIRROR_CLAMP_ATI 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 - -#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) - -#endif /* GL_ATI_texture_mirror_once */ - -/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ - -#ifndef GL_ATI_vertex_array_object -#define GL_ATI_vertex_array_object 1 - -#define GL_STATIC_ATI 0x8760 -#define GL_DYNAMIC_ATI 0x8761 -#define GL_PRESERVE_ATI 0x8762 -#define GL_DISCARD_ATI 0x8763 -#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 -#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 -#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 -#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 - -typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); -typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); -typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); -typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); - -#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) -#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) -#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) -#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) -#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) -#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) -#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) -#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) -#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) -#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) -#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) -#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) - -#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) - -#endif /* GL_ATI_vertex_array_object */ - -/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ - -#ifndef GL_ATI_vertex_attrib_array_object -#define GL_ATI_vertex_attrib_array_object 1 - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); - -#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) -#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) -#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) - -#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) - -#endif /* GL_ATI_vertex_attrib_array_object */ - -/* ------------------------- GL_ATI_vertex_streams ------------------------- */ - -#ifndef GL_ATI_vertex_streams -#define GL_ATI_vertex_streams 1 - -#define GL_MAX_VERTEX_STREAMS_ATI 0x876B -#define GL_VERTEX_SOURCE_ATI 0x876C -#define GL_VERTEX_STREAM0_ATI 0x876D -#define GL_VERTEX_STREAM1_ATI 0x876E -#define GL_VERTEX_STREAM2_ATI 0x876F -#define GL_VERTEX_STREAM3_ATI 0x8770 -#define GL_VERTEX_STREAM4_ATI 0x8771 -#define GL_VERTEX_STREAM5_ATI 0x8772 -#define GL_VERTEX_STREAM6_ATI 0x8773 -#define GL_VERTEX_STREAM7_ATI 0x8774 - -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); - -#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) -#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) -#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) -#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) -#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) -#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) -#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) -#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) -#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) -#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) -#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) -#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) -#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) -#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) -#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) -#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) -#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) -#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) -#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) -#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) -#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) -#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) -#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) -#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) -#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) -#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) -#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) -#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) -#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) -#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) -#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) -#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) -#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) -#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) -#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) -#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) -#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) -#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) -#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) -#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) -#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) -#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) -#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) -#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) -#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) - -#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) - -#endif /* GL_ATI_vertex_streams */ - -/* --------------------------- GL_EXT_422_pixels --------------------------- */ - -#ifndef GL_EXT_422_pixels -#define GL_EXT_422_pixels 1 - -#define GL_422_EXT 0x80CC -#define GL_422_REV_EXT 0x80CD -#define GL_422_AVERAGE_EXT 0x80CE -#define GL_422_REV_AVERAGE_EXT 0x80CF - -#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) - -#endif /* GL_EXT_422_pixels */ - -/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ - -#ifndef GL_EXT_Cg_shader -#define GL_EXT_Cg_shader 1 - -#define GL_CG_VERTEX_SHADER_EXT 0x890E -#define GL_CG_FRAGMENT_SHADER_EXT 0x890F - -#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) - -#endif /* GL_EXT_Cg_shader */ - -/* ------------------------------ GL_EXT_abgr ------------------------------ */ - -#ifndef GL_EXT_abgr -#define GL_EXT_abgr 1 - -#define GL_ABGR_EXT 0x8000 - -#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) - -#endif /* GL_EXT_abgr */ - -/* ------------------------------ GL_EXT_bgra ------------------------------ */ - -#ifndef GL_EXT_bgra -#define GL_EXT_bgra 1 - -#define GL_BGR_EXT 0x80E0 -#define GL_BGRA_EXT 0x80E1 - -#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) - -#endif /* GL_EXT_bgra */ - -/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ - -#ifndef GL_EXT_bindable_uniform -#define GL_EXT_bindable_uniform 1 - -#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 -#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 -#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 -#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED -#define GL_UNIFORM_BUFFER_EXT 0x8DEE -#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF - -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); -typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); -typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); - -#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) -#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) -#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) - -#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) - -#endif /* GL_EXT_bindable_uniform */ - -/* --------------------------- GL_EXT_blend_color -------------------------- */ - -#ifndef GL_EXT_blend_color -#define GL_EXT_blend_color 1 - -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_COLOR_EXT 0x8005 - -typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); - -#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) - -#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) - -#endif /* GL_EXT_blend_color */ - -/* --------------------- GL_EXT_blend_equation_separate -------------------- */ - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 1 - -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); - -#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) - -#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) - -#endif /* GL_EXT_blend_equation_separate */ - -/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 1 - -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB - -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) - -#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) - -#endif /* GL_EXT_blend_func_separate */ - -/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ - -#ifndef GL_EXT_blend_logic_op -#define GL_EXT_blend_logic_op 1 - -#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) - -#endif /* GL_EXT_blend_logic_op */ - -/* -------------------------- GL_EXT_blend_minmax -------------------------- */ - -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 - -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#define GL_BLEND_EQUATION_EXT 0x8009 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); - -#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) - -#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) - -#endif /* GL_EXT_blend_minmax */ - -/* ------------------------- GL_EXT_blend_subtract ------------------------- */ - -#ifndef GL_EXT_blend_subtract -#define GL_EXT_blend_subtract 1 - -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B - -#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) - -#endif /* GL_EXT_blend_subtract */ - -/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ - -#ifndef GL_EXT_clip_volume_hint -#define GL_EXT_clip_volume_hint 1 - -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 - -#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) - -#endif /* GL_EXT_clip_volume_hint */ - -/* ------------------------------ GL_EXT_cmyka ----------------------------- */ - -#ifndef GL_EXT_cmyka -#define GL_EXT_cmyka 1 - -#define GL_CMYK_EXT 0x800C -#define GL_CMYKA_EXT 0x800D -#define GL_PACK_CMYK_HINT_EXT 0x800E -#define GL_UNPACK_CMYK_HINT_EXT 0x800F - -#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) - -#endif /* GL_EXT_cmyka */ - -/* ------------------------- GL_EXT_color_subtable ------------------------- */ - -#ifndef GL_EXT_color_subtable -#define GL_EXT_color_subtable 1 - -typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) -#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) - -#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) - -#endif /* GL_EXT_color_subtable */ - -/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 1 - -#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 - -typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); - -#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) -#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) - -#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) - -#endif /* GL_EXT_compiled_vertex_array */ - -/* --------------------------- GL_EXT_convolution -------------------------- */ - -#ifndef GL_EXT_convolution -#define GL_EXT_convolution 1 - -#define GL_CONVOLUTION_1D_EXT 0x8010 -#define GL_CONVOLUTION_2D_EXT 0x8011 -#define GL_SEPARABLE_2D_EXT 0x8012 -#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 -#define GL_REDUCE_EXT 0x8016 -#define GL_CONVOLUTION_FORMAT_EXT 0x8017 -#define GL_CONVOLUTION_WIDTH_EXT 0x8018 -#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 - -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); - -#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) -#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) -#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) -#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) -#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) -#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) -#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) -#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) -#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) -#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) -#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) -#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) -#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) - -#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) - -#endif /* GL_EXT_convolution */ - -/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ - -#ifndef GL_EXT_coordinate_frame -#define GL_EXT_coordinate_frame 1 - -#define GL_TANGENT_ARRAY_EXT 0x8439 -#define GL_BINORMAL_ARRAY_EXT 0x843A -#define GL_CURRENT_TANGENT_EXT 0x843B -#define GL_CURRENT_BINORMAL_EXT 0x843C -#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E -#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F -#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 -#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 -#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 -#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 -#define GL_MAP1_TANGENT_EXT 0x8444 -#define GL_MAP2_TANGENT_EXT 0x8445 -#define GL_MAP1_BINORMAL_EXT 0x8446 -#define GL_MAP2_BINORMAL_EXT 0x8447 - -typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); - -#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) -#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) - -#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) - -#endif /* GL_EXT_coordinate_frame */ - -/* -------------------------- GL_EXT_copy_texture -------------------------- */ - -#ifndef GL_EXT_copy_texture -#define GL_EXT_copy_texture 1 - -typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) -#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) -#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) -#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) -#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) - -#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) - -#endif /* GL_EXT_copy_texture */ - -/* --------------------------- GL_EXT_cull_vertex -------------------------- */ - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 1 - -#define GL_CULL_VERTEX_EXT 0x81AA -#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB -#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC - -typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); - -#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) -#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) - -#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) - -#endif /* GL_EXT_cull_vertex */ - -/* --------------------------- GL_EXT_debug_label -------------------------- */ - -#ifndef GL_EXT_debug_label -#define GL_EXT_debug_label 1 - -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 - -typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar* label); - -#define glGetObjectLabelEXT GLEW_GET_FUN(__glewGetObjectLabelEXT) -#define glLabelObjectEXT GLEW_GET_FUN(__glewLabelObjectEXT) - -#define GLEW_EXT_debug_label GLEW_GET_VAR(__GLEW_EXT_debug_label) - -#endif /* GL_EXT_debug_label */ - -/* -------------------------- GL_EXT_debug_marker -------------------------- */ - -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 - -typedef void (GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker); -typedef void (GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker); - -#define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT) -#define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT) -#define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT) - -#define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker) - -#endif /* GL_EXT_debug_marker */ - -/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 1 - -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#define GL_DEPTH_BOUNDS_EXT 0x8891 - -typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); - -#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) - -#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) - -#endif /* GL_EXT_depth_bounds_test */ - -/* ----------------------- GL_EXT_direct_state_access ---------------------- */ - -#ifndef GL_EXT_direct_state_access -#define GL_EXT_direct_state_access 1 - -#define GL_PROGRAM_MATRIX_EXT 0x8E2D -#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E -#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F - -typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); -typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); -typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); -typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void *img); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void *img); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void** params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void** params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void** param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void** param); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) -#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) -#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) -#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) -#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) -#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) -#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) -#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) -#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) -#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) -#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) -#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) -#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) -#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) -#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) -#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) -#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) -#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) -#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) -#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) -#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) -#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) -#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) -#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) -#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) -#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) -#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) -#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) -#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) -#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) -#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) -#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) -#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) -#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) -#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) -#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) -#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) -#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) -#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) -#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) -#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) -#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) -#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) -#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) -#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) -#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) -#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) -#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) -#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) -#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) -#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) -#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) -#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) -#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) -#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) -#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) -#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) -#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) -#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) -#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) -#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) -#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) -#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) -#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) -#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) -#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) -#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) -#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) -#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) -#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) -#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) -#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) -#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) -#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) -#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) -#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) -#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) -#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) -#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) -#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) -#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) -#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) -#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) -#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) -#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) -#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) -#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) -#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) -#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) -#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) -#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) -#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) -#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) -#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) -#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) -#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) -#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) -#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) -#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) -#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) -#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) -#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) -#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) -#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) -#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) -#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) -#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) -#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) -#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) -#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) -#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) -#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) -#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) -#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) -#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) -#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) -#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) -#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) -#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) -#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) -#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) -#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) -#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) -#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) -#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) -#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) -#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) -#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) -#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) -#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) -#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) -#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) -#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) -#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) -#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) -#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) -#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) -#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) -#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) -#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) -#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) -#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) -#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) -#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) -#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) -#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) -#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) -#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) -#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) -#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) -#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) -#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) -#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) -#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) -#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) -#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) -#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) -#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) -#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) -#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) -#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) -#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) -#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) -#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) -#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) -#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) -#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) -#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) -#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) -#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) -#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) -#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) -#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) -#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) -#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) -#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) -#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) -#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) -#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) -#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) -#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) -#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) -#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) -#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) -#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) -#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) -#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) -#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) -#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) -#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) -#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) -#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) -#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) -#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) -#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) -#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) -#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) -#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) -#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) -#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) -#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) -#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) -#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) -#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) -#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) -#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) -#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) -#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) -#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) -#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) -#define glVertexArrayVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribDivisorEXT) -#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) -#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) -#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) - -#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) - -#endif /* GL_EXT_direct_state_access */ - -/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ - -#ifndef GL_EXT_draw_buffers2 -#define GL_EXT_draw_buffers2 1 - -typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); -typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); -typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); - -#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) -#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) -#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) -#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) -#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) -#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) - -#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) - -#endif /* GL_EXT_draw_buffers2 */ - -/* ------------------------- GL_EXT_draw_instanced ------------------------- */ - -#ifndef GL_EXT_draw_instanced -#define GL_EXT_draw_instanced 1 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); - -#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) -#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) - -#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) - -#endif /* GL_EXT_draw_instanced */ - -/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ - -#ifndef GL_EXT_draw_range_elements -#define GL_EXT_draw_range_elements 1 - -#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 -#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 - -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); - -#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) - -#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) - -#endif /* GL_EXT_draw_range_elements */ - -/* ---------------------------- GL_EXT_fog_coord --------------------------- */ - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 1 - -#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 -#define GL_FOG_COORDINATE_EXT 0x8451 -#define GL_FRAGMENT_DEPTH_EXT 0x8452 -#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 -#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 - -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); - -#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) -#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) -#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) -#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) -#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) - -#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) - -#endif /* GL_EXT_fog_coord */ - -/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ - -#ifndef GL_EXT_fragment_lighting -#define GL_EXT_fragment_lighting 1 - -#define GL_FRAGMENT_LIGHTING_EXT 0x8400 -#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 -#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 -#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 -#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 -#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 -#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 -#define GL_LIGHT_ENV_MODE_EXT 0x8407 -#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 -#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 -#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A -#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B -#define GL_FRAGMENT_LIGHT0_EXT 0x840C -#define GL_FRAGMENT_LIGHT7_EXT 0x8413 - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); - -#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) -#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) -#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) -#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) -#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) -#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) -#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) -#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) -#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) -#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) -#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) -#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) -#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) -#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) -#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) -#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) -#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) -#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) - -#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) - -#endif /* GL_EXT_fragment_lighting */ - -/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 1 - -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA - -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) - -#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) - -#endif /* GL_EXT_framebuffer_blit */ - -/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ - -#ifndef GL_EXT_framebuffer_multisample -#define GL_EXT_framebuffer_multisample 1 - -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) - -#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) - -#endif /* GL_EXT_framebuffer_multisample */ - -/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */ - -#ifndef GL_EXT_framebuffer_multisample_blit_scaled -#define GL_EXT_framebuffer_multisample_blit_scaled 1 - -#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA -#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB - -#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled) - -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 1 - -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 - -typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); -typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); -typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); - -#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) -#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) -#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) -#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) -#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) -#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) -#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) -#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) -#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) -#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) -#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) -#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) -#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) -#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) -#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) -#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) -#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) - -#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) - -#endif /* GL_EXT_framebuffer_object */ - -/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ - -#ifndef GL_EXT_framebuffer_sRGB -#define GL_EXT_framebuffer_sRGB 1 - -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA - -#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) - -#endif /* GL_EXT_framebuffer_sRGB */ - -/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ - -#ifndef GL_EXT_geometry_shader4 -#define GL_EXT_geometry_shader4 1 - -#define GL_LINES_ADJACENCY_EXT 0xA -#define GL_LINE_STRIP_ADJACENCY_EXT 0xB -#define GL_TRIANGLES_ADJACENCY_EXT 0xC -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); - -#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) -#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) -#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) - -#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) - -#endif /* GL_EXT_geometry_shader4 */ - -/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 1 - -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); - -#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) -#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) - -#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) - -#endif /* GL_EXT_gpu_program_parameters */ - -/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ - -#ifndef GL_EXT_gpu_shader4 -#define GL_EXT_gpu_shader4 1 - -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD -#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 -#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 -#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 -#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 -#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 -#define GL_INT_SAMPLER_1D_EXT 0x8DC9 -#define GL_INT_SAMPLER_2D_EXT 0x8DCA -#define GL_INT_SAMPLER_3D_EXT 0x8DCB -#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC -#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD -#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 - -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) -#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) -#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) -#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) -#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) -#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) -#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) -#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) -#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) -#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) -#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) -#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) -#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) -#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) -#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) -#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) -#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) -#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) -#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) -#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) -#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) -#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) -#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) -#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) -#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) -#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) -#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) -#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) -#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) -#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) -#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) -#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) -#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) -#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) - -#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) - -#endif /* GL_EXT_gpu_shader4 */ - -/* ---------------------------- GL_EXT_histogram --------------------------- */ - -#ifndef GL_EXT_histogram -#define GL_EXT_histogram 1 - -#define GL_HISTOGRAM_EXT 0x8024 -#define GL_PROXY_HISTOGRAM_EXT 0x8025 -#define GL_HISTOGRAM_WIDTH_EXT 0x8026 -#define GL_HISTOGRAM_FORMAT_EXT 0x8027 -#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C -#define GL_HISTOGRAM_SINK_EXT 0x802D -#define GL_MINMAX_EXT 0x802E -#define GL_MINMAX_FORMAT_EXT 0x802F -#define GL_MINMAX_SINK_EXT 0x8030 - -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); - -#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) -#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) -#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) -#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) -#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) -#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) -#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) -#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) -#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) -#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) - -#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) - -#endif /* GL_EXT_histogram */ - -/* ----------------------- GL_EXT_index_array_formats ---------------------- */ - -#ifndef GL_EXT_index_array_formats -#define GL_EXT_index_array_formats 1 - -#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) - -#endif /* GL_EXT_index_array_formats */ - -/* --------------------------- GL_EXT_index_func --------------------------- */ - -#ifndef GL_EXT_index_func -#define GL_EXT_index_func 1 - -typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); - -#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) - -#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) - -#endif /* GL_EXT_index_func */ - -/* ------------------------- GL_EXT_index_material ------------------------- */ - -#ifndef GL_EXT_index_material -#define GL_EXT_index_material 1 - -typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); - -#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) - -#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) - -#endif /* GL_EXT_index_material */ - -/* -------------------------- GL_EXT_index_texture ------------------------- */ - -#ifndef GL_EXT_index_texture -#define GL_EXT_index_texture 1 - -#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) - -#endif /* GL_EXT_index_texture */ - -/* -------------------------- GL_EXT_light_texture ------------------------- */ - -#ifndef GL_EXT_light_texture -#define GL_EXT_light_texture 1 - -#define GL_FRAGMENT_MATERIAL_EXT 0x8349 -#define GL_FRAGMENT_NORMAL_EXT 0x834A -#define GL_FRAGMENT_COLOR_EXT 0x834C -#define GL_ATTENUATION_EXT 0x834D -#define GL_SHADOW_ATTENUATION_EXT 0x834E -#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F -#define GL_TEXTURE_LIGHT_EXT 0x8350 -#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 -#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 - -typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); -typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); -typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); - -#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) -#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) -#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) - -#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) - -#endif /* GL_EXT_light_texture */ - -/* ------------------------- GL_EXT_misc_attribute ------------------------- */ - -#ifndef GL_EXT_misc_attribute -#define GL_EXT_misc_attribute 1 - -#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) - -#endif /* GL_EXT_misc_attribute */ - -/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount); - -#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) -#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) - -#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) - -#endif /* GL_EXT_multi_draw_arrays */ - -/* --------------------------- GL_EXT_multisample -------------------------- */ - -#ifndef GL_EXT_multisample -#define GL_EXT_multisample 1 - -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_MASK_EXT 0x80A0 -#define GL_1PASS_EXT 0x80A1 -#define GL_2PASS_0_EXT 0x80A2 -#define GL_2PASS_1_EXT 0x80A3 -#define GL_4PASS_0_EXT 0x80A4 -#define GL_4PASS_1_EXT 0x80A5 -#define GL_4PASS_2_EXT 0x80A6 -#define GL_4PASS_3_EXT 0x80A7 -#define GL_SAMPLE_BUFFERS_EXT 0x80A8 -#define GL_SAMPLES_EXT 0x80A9 -#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA -#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB -#define GL_SAMPLE_PATTERN_EXT 0x80AC -#define GL_MULTISAMPLE_BIT_EXT 0x20000000 - -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); - -#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) -#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) - -#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) - -#endif /* GL_EXT_multisample */ - -/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ - -#ifndef GL_EXT_packed_depth_stencil -#define GL_EXT_packed_depth_stencil 1 - -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 - -#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) - -#endif /* GL_EXT_packed_depth_stencil */ - -/* -------------------------- GL_EXT_packed_float -------------------------- */ - -#ifndef GL_EXT_packed_float -#define GL_EXT_packed_float 1 - -#define GL_R11F_G11F_B10F_EXT 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B -#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C - -#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) - -#endif /* GL_EXT_packed_float */ - -/* -------------------------- GL_EXT_packed_pixels ------------------------- */ - -#ifndef GL_EXT_packed_pixels -#define GL_EXT_packed_pixels 1 - -#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 - -#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) - -#endif /* GL_EXT_packed_pixels */ - -/* ------------------------ GL_EXT_paletted_texture ------------------------ */ - -#ifndef GL_EXT_paletted_texture -#define GL_EXT_paletted_texture 1 - -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 -#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B - -typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); - -#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) -#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) -#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) -#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) - -#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) - -#endif /* GL_EXT_paletted_texture */ - -/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ - -#ifndef GL_EXT_pixel_buffer_object -#define GL_EXT_pixel_buffer_object 1 - -#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF - -#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) - -#endif /* GL_EXT_pixel_buffer_object */ - -/* ------------------------- GL_EXT_pixel_transform ------------------------ */ - -#ifndef GL_EXT_pixel_transform -#define GL_EXT_pixel_transform 1 - -#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 -#define GL_PIXEL_MAG_FILTER_EXT 0x8331 -#define GL_PIXEL_MIN_FILTER_EXT 0x8332 -#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 -#define GL_CUBIC_EXT 0x8334 -#define GL_AVERAGE_EXT 0x8335 -#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 -#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 -#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 - -typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) -#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) -#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) -#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) -#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) -#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) - -#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) - -#endif /* GL_EXT_pixel_transform */ - -/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ - -#ifndef GL_EXT_pixel_transform_color_table -#define GL_EXT_pixel_transform_color_table 1 - -#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) - -#endif /* GL_EXT_pixel_transform_color_table */ - -/* ------------------------ GL_EXT_point_parameters ------------------------ */ - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 1 - -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); - -#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) -#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) - -#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) - -#endif /* GL_EXT_point_parameters */ - -/* ------------------------- GL_EXT_polygon_offset ------------------------- */ - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 1 - -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 - -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); - -#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) - -#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) - -#endif /* GL_EXT_polygon_offset */ - -/* ---------------------- GL_EXT_polygon_offset_clamp ---------------------- */ - -#ifndef GL_EXT_polygon_offset_clamp -#define GL_EXT_polygon_offset_clamp 1 - -#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B - -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); - -#define glPolygonOffsetClampEXT GLEW_GET_FUN(__glewPolygonOffsetClampEXT) - -#define GLEW_EXT_polygon_offset_clamp GLEW_GET_VAR(__GLEW_EXT_polygon_offset_clamp) - -#endif /* GL_EXT_polygon_offset_clamp */ - -/* ----------------------- GL_EXT_post_depth_coverage ---------------------- */ - -#ifndef GL_EXT_post_depth_coverage -#define GL_EXT_post_depth_coverage 1 - -#define GLEW_EXT_post_depth_coverage GLEW_GET_VAR(__GLEW_EXT_post_depth_coverage) - -#endif /* GL_EXT_post_depth_coverage */ - -/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ - -#ifndef GL_EXT_provoking_vertex -#define GL_EXT_provoking_vertex 1 - -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_PROVOKING_VERTEX_EXT 0x8E4F - -typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); - -#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) - -#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) - -#endif /* GL_EXT_provoking_vertex */ - -/* ----------------------- GL_EXT_raster_multisample ----------------------- */ - -#ifndef GL_EXT_raster_multisample -#define GL_EXT_raster_multisample 1 - -#define GL_COLOR_SAMPLES_NV 0x8E20 -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -#define GL_DEPTH_SAMPLES_NV 0x932D -#define GL_STENCIL_SAMPLES_NV 0x932E -#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F -#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 -#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 -#define GL_COVERAGE_MODULATION_NV 0x9332 -#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 - -typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); -typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat* v); -typedef void (GLAPIENTRY * PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); - -#define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) -#define glCoverageModulationTableNV GLEW_GET_FUN(__glewCoverageModulationTableNV) -#define glGetCoverageModulationTableNV GLEW_GET_FUN(__glewGetCoverageModulationTableNV) -#define glRasterSamplesEXT GLEW_GET_FUN(__glewRasterSamplesEXT) - -#define GLEW_EXT_raster_multisample GLEW_GET_VAR(__GLEW_EXT_raster_multisample) - -#endif /* GL_EXT_raster_multisample */ - -/* ------------------------- GL_EXT_rescale_normal ------------------------- */ - -#ifndef GL_EXT_rescale_normal -#define GL_EXT_rescale_normal 1 - -#define GL_RESCALE_NORMAL_EXT 0x803A - -#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) - -#endif /* GL_EXT_rescale_normal */ - -/* -------------------------- GL_EXT_scene_marker -------------------------- */ - -#ifndef GL_EXT_scene_marker -#define GL_EXT_scene_marker 1 - -typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); - -#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) -#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) - -#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) - -#endif /* GL_EXT_scene_marker */ - -/* ------------------------- GL_EXT_secondary_color ------------------------ */ - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 1 - -#define GL_COLOR_SUM_EXT 0x8458 -#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D -#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E - -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) -#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) -#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) -#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) -#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) -#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) -#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) -#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) -#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) -#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) -#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) -#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) -#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) -#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) -#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) -#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) -#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) - -#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) - -#endif /* GL_EXT_secondary_color */ - -/* --------------------- GL_EXT_separate_shader_objects -------------------- */ - -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 - -#define GL_ACTIVE_PROGRAM_EXT 0x8B8D - -typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); -typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); - -#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) -#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) -#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) - -#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) - -#endif /* GL_EXT_separate_shader_objects */ - -/* --------------------- GL_EXT_separate_specular_color -------------------- */ - -#ifndef GL_EXT_separate_specular_color -#define GL_EXT_separate_specular_color 1 - -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA - -#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) - -#endif /* GL_EXT_separate_specular_color */ - -/* ------------------- GL_EXT_shader_image_load_formatted ------------------ */ - -#ifndef GL_EXT_shader_image_load_formatted -#define GL_EXT_shader_image_load_formatted 1 - -#define GLEW_EXT_shader_image_load_formatted GLEW_GET_VAR(__GLEW_EXT_shader_image_load_formatted) - -#endif /* GL_EXT_shader_image_load_formatted */ - -/* --------------------- GL_EXT_shader_image_load_store -------------------- */ - -#ifndef GL_EXT_shader_image_load_store -#define GL_EXT_shader_image_load_store 1 - -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 -#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 -#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 -#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A -#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B -#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C -#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D -#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E -#define GL_IMAGE_1D_EXT 0x904C -#define GL_IMAGE_2D_EXT 0x904D -#define GL_IMAGE_3D_EXT 0x904E -#define GL_IMAGE_2D_RECT_EXT 0x904F -#define GL_IMAGE_CUBE_EXT 0x9050 -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_IMAGE_1D_ARRAY_EXT 0x9052 -#define GL_IMAGE_2D_ARRAY_EXT 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 -#define GL_INT_IMAGE_1D_EXT 0x9057 -#define GL_INT_IMAGE_2D_EXT 0x9058 -#define GL_INT_IMAGE_3D_EXT 0x9059 -#define GL_INT_IMAGE_2D_RECT_EXT 0x905A -#define GL_INT_IMAGE_CUBE_EXT 0x905B -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D -#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C -#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D -#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E -#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); - -#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) -#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) - -#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) - -#endif /* GL_EXT_shader_image_load_store */ - -/* ----------------------- GL_EXT_shader_integer_mix ----------------------- */ - -#ifndef GL_EXT_shader_integer_mix -#define GL_EXT_shader_integer_mix 1 - -#define GLEW_EXT_shader_integer_mix GLEW_GET_VAR(__GLEW_EXT_shader_integer_mix) - -#endif /* GL_EXT_shader_integer_mix */ - -/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ - -#ifndef GL_EXT_shadow_funcs -#define GL_EXT_shadow_funcs 1 - -#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) - -#endif /* GL_EXT_shadow_funcs */ - -/* --------------------- GL_EXT_shared_texture_palette --------------------- */ - -#ifndef GL_EXT_shared_texture_palette -#define GL_EXT_shared_texture_palette 1 - -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB - -#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) - -#endif /* GL_EXT_shared_texture_palette */ - -/* ------------------------- GL_EXT_sparse_texture2 ------------------------ */ - -#ifndef GL_EXT_sparse_texture2 -#define GL_EXT_sparse_texture2 1 - -#define GLEW_EXT_sparse_texture2 GLEW_GET_VAR(__GLEW_EXT_sparse_texture2) - -#endif /* GL_EXT_sparse_texture2 */ - -/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ - -#ifndef GL_EXT_stencil_clear_tag -#define GL_EXT_stencil_clear_tag 1 - -#define GL_STENCIL_TAG_BITS_EXT 0x88F2 -#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 - -#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) - -#endif /* GL_EXT_stencil_clear_tag */ - -/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 1 - -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 - -typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); - -#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) - -#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) - -#endif /* GL_EXT_stencil_two_side */ - -/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ - -#ifndef GL_EXT_stencil_wrap -#define GL_EXT_stencil_wrap 1 - -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_DECR_WRAP_EXT 0x8508 - -#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) - -#endif /* GL_EXT_stencil_wrap */ - -/* --------------------------- GL_EXT_subtexture --------------------------- */ - -#ifndef GL_EXT_subtexture -#define GL_EXT_subtexture 1 - -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); - -#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) -#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) -#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) - -#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) - -#endif /* GL_EXT_subtexture */ - -/* ----------------------------- GL_EXT_texture ---------------------------- */ - -#ifndef GL_EXT_texture -#define GL_EXT_texture 1 - -#define GL_ALPHA4_EXT 0x803B -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA12_EXT 0x803D -#define GL_ALPHA16_EXT 0x803E -#define GL_LUMINANCE4_EXT 0x803F -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE12_EXT 0x8041 -#define GL_LUMINANCE16_EXT 0x8042 -#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 -#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 -#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 -#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 -#define GL_INTENSITY_EXT 0x8049 -#define GL_INTENSITY4_EXT 0x804A -#define GL_INTENSITY8_EXT 0x804B -#define GL_INTENSITY12_EXT 0x804C -#define GL_INTENSITY16_EXT 0x804D -#define GL_RGB2_EXT 0x804E -#define GL_RGB4_EXT 0x804F -#define GL_RGB5_EXT 0x8050 -#define GL_RGB8_EXT 0x8051 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB12_EXT 0x8053 -#define GL_RGB16_EXT 0x8054 -#define GL_RGBA2_EXT 0x8055 -#define GL_RGBA4_EXT 0x8056 -#define GL_RGB5_A1_EXT 0x8057 -#define GL_RGBA8_EXT 0x8058 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGBA12_EXT 0x805A -#define GL_RGBA16_EXT 0x805B -#define GL_TEXTURE_RED_SIZE_EXT 0x805C -#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D -#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E -#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 -#define GL_REPLACE_EXT 0x8062 -#define GL_PROXY_TEXTURE_1D_EXT 0x8063 -#define GL_PROXY_TEXTURE_2D_EXT 0x8064 - -#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) - -#endif /* GL_EXT_texture */ - -/* ---------------------------- GL_EXT_texture3D --------------------------- */ - -#ifndef GL_EXT_texture3D -#define GL_EXT_texture3D 1 - -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); - -#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) - -#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) - -#endif /* GL_EXT_texture3D */ - -/* -------------------------- GL_EXT_texture_array ------------------------- */ - -#ifndef GL_EXT_texture_array -#define GL_EXT_texture_array 1 - -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) - -#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) - -#endif /* GL_EXT_texture_array */ - -/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ - -#ifndef GL_EXT_texture_buffer_object -#define GL_EXT_texture_buffer_object 1 - -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E - -typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); - -#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) - -#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) - -#endif /* GL_EXT_texture_buffer_object */ - -/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ - -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_EXT_texture_compression_dxt1 1 - -#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) - -#endif /* GL_EXT_texture_compression_dxt1 */ - -/* -------------------- GL_EXT_texture_compression_latc -------------------- */ - -#ifndef GL_EXT_texture_compression_latc -#define GL_EXT_texture_compression_latc 1 - -#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 -#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 -#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 -#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 - -#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) - -#endif /* GL_EXT_texture_compression_latc */ - -/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_EXT_texture_compression_rgtc 1 - -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE - -#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) - -#endif /* GL_EXT_texture_compression_rgtc */ - -/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ - -#ifndef GL_EXT_texture_compression_s3tc -#define GL_EXT_texture_compression_s3tc 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 - -#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) - -#endif /* GL_EXT_texture_compression_s3tc */ - -/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ - -#ifndef GL_EXT_texture_cube_map -#define GL_EXT_texture_cube_map 1 - -#define GL_NORMAL_MAP_EXT 0x8511 -#define GL_REFLECTION_MAP_EXT 0x8512 -#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C - -#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) - -#endif /* GL_EXT_texture_cube_map */ - -/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ - -#ifndef GL_EXT_texture_edge_clamp -#define GL_EXT_texture_edge_clamp 1 - -#define GL_CLAMP_TO_EDGE_EXT 0x812F - -#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) - -#endif /* GL_EXT_texture_edge_clamp */ - -/* --------------------------- GL_EXT_texture_env -------------------------- */ - -#ifndef GL_EXT_texture_env -#define GL_EXT_texture_env 1 - -#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) - -#endif /* GL_EXT_texture_env */ - -/* ------------------------- GL_EXT_texture_env_add ------------------------ */ - -#ifndef GL_EXT_texture_env_add -#define GL_EXT_texture_env_add 1 - -#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) - -#endif /* GL_EXT_texture_env_add */ - -/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ - -#ifndef GL_EXT_texture_env_combine -#define GL_EXT_texture_env_combine 1 - -#define GL_COMBINE_EXT 0x8570 -#define GL_COMBINE_RGB_EXT 0x8571 -#define GL_COMBINE_ALPHA_EXT 0x8572 -#define GL_RGB_SCALE_EXT 0x8573 -#define GL_ADD_SIGNED_EXT 0x8574 -#define GL_INTERPOLATE_EXT 0x8575 -#define GL_CONSTANT_EXT 0x8576 -#define GL_PRIMARY_COLOR_EXT 0x8577 -#define GL_PREVIOUS_EXT 0x8578 -#define GL_SOURCE0_RGB_EXT 0x8580 -#define GL_SOURCE1_RGB_EXT 0x8581 -#define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SOURCE0_ALPHA_EXT 0x8588 -#define GL_SOURCE1_ALPHA_EXT 0x8589 -#define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_OPERAND0_RGB_EXT 0x8590 -#define GL_OPERAND1_RGB_EXT 0x8591 -#define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND0_ALPHA_EXT 0x8598 -#define GL_OPERAND1_ALPHA_EXT 0x8599 -#define GL_OPERAND2_ALPHA_EXT 0x859A - -#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) - -#endif /* GL_EXT_texture_env_combine */ - -/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ - -#ifndef GL_EXT_texture_env_dot3 -#define GL_EXT_texture_env_dot3 1 - -#define GL_DOT3_RGB_EXT 0x8740 -#define GL_DOT3_RGBA_EXT 0x8741 - -#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) - -#endif /* GL_EXT_texture_env_dot3 */ - -/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 - -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF - -#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) - -#endif /* GL_EXT_texture_filter_anisotropic */ - -/* ---------------------- GL_EXT_texture_filter_minmax --------------------- */ - -#ifndef GL_EXT_texture_filter_minmax -#define GL_EXT_texture_filter_minmax 1 - -#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 -#define GL_WEIGHTED_AVERAGE_EXT 0x9367 - -#define GLEW_EXT_texture_filter_minmax GLEW_GET_VAR(__GLEW_EXT_texture_filter_minmax) - -#endif /* GL_EXT_texture_filter_minmax */ - -/* ------------------------- GL_EXT_texture_integer ------------------------ */ - -#ifndef GL_EXT_texture_integer -#define GL_EXT_texture_integer 1 - -#define GL_RGBA32UI_EXT 0x8D70 -#define GL_RGB32UI_EXT 0x8D71 -#define GL_ALPHA32UI_EXT 0x8D72 -#define GL_INTENSITY32UI_EXT 0x8D73 -#define GL_LUMINANCE32UI_EXT 0x8D74 -#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 -#define GL_RGBA16UI_EXT 0x8D76 -#define GL_RGB16UI_EXT 0x8D77 -#define GL_ALPHA16UI_EXT 0x8D78 -#define GL_INTENSITY16UI_EXT 0x8D79 -#define GL_LUMINANCE16UI_EXT 0x8D7A -#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B -#define GL_RGBA8UI_EXT 0x8D7C -#define GL_RGB8UI_EXT 0x8D7D -#define GL_ALPHA8UI_EXT 0x8D7E -#define GL_INTENSITY8UI_EXT 0x8D7F -#define GL_LUMINANCE8UI_EXT 0x8D80 -#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 -#define GL_RGBA32I_EXT 0x8D82 -#define GL_RGB32I_EXT 0x8D83 -#define GL_ALPHA32I_EXT 0x8D84 -#define GL_INTENSITY32I_EXT 0x8D85 -#define GL_LUMINANCE32I_EXT 0x8D86 -#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 -#define GL_RGBA16I_EXT 0x8D88 -#define GL_RGB16I_EXT 0x8D89 -#define GL_ALPHA16I_EXT 0x8D8A -#define GL_INTENSITY16I_EXT 0x8D8B -#define GL_LUMINANCE16I_EXT 0x8D8C -#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D -#define GL_RGBA8I_EXT 0x8D8E -#define GL_RGB8I_EXT 0x8D8F -#define GL_ALPHA8I_EXT 0x8D90 -#define GL_INTENSITY8I_EXT 0x8D91 -#define GL_LUMINANCE8I_EXT 0x8D92 -#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 -#define GL_RED_INTEGER_EXT 0x8D94 -#define GL_GREEN_INTEGER_EXT 0x8D95 -#define GL_BLUE_INTEGER_EXT 0x8D96 -#define GL_ALPHA_INTEGER_EXT 0x8D97 -#define GL_RGB_INTEGER_EXT 0x8D98 -#define GL_RGBA_INTEGER_EXT 0x8D99 -#define GL_BGR_INTEGER_EXT 0x8D9A -#define GL_BGRA_INTEGER_EXT 0x8D9B -#define GL_LUMINANCE_INTEGER_EXT 0x8D9C -#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D -#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E - -typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); - -#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) -#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) -#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) -#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) -#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) -#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) - -#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) - -#endif /* GL_EXT_texture_integer */ - -/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ - -#ifndef GL_EXT_texture_lod_bias -#define GL_EXT_texture_lod_bias 1 - -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 - -#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) - -#endif /* GL_EXT_texture_lod_bias */ - -/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ - -#ifndef GL_EXT_texture_mirror_clamp -#define GL_EXT_texture_mirror_clamp 1 - -#define GL_MIRROR_CLAMP_EXT 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 - -#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) - -#endif /* GL_EXT_texture_mirror_clamp */ - -/* ------------------------- GL_EXT_texture_object ------------------------- */ - -#ifndef GL_EXT_texture_object -#define GL_EXT_texture_object 1 - -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A - -typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); -typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); -typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); - -#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) -#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) -#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) -#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) -#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) -#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) - -#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) - -#endif /* GL_EXT_texture_object */ - -/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ - -#ifndef GL_EXT_texture_perturb_normal -#define GL_EXT_texture_perturb_normal 1 - -#define GL_PERTURB_EXT 0x85AE -#define GL_TEXTURE_NORMAL_EXT 0x85AF - -typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); - -#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) - -#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) - -#endif /* GL_EXT_texture_perturb_normal */ - -/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ - -#ifndef GL_EXT_texture_rectangle -#define GL_EXT_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 - -#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) - -#endif /* GL_EXT_texture_rectangle */ - -/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ - -#ifndef GL_EXT_texture_sRGB -#define GL_EXT_texture_sRGB 1 - -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F - -#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) - -#endif /* GL_EXT_texture_sRGB */ - -/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ - -#ifndef GL_EXT_texture_sRGB_decode -#define GL_EXT_texture_sRGB_decode 1 - -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_DECODE_EXT 0x8A49 -#define GL_SKIP_DECODE_EXT 0x8A4A - -#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) - -#endif /* GL_EXT_texture_sRGB_decode */ - -/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ - -#ifndef GL_EXT_texture_shared_exponent -#define GL_EXT_texture_shared_exponent 1 - -#define GL_RGB9_E5_EXT 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E -#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F - -#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) - -#endif /* GL_EXT_texture_shared_exponent */ - -/* -------------------------- GL_EXT_texture_snorm ------------------------- */ - -#ifndef GL_EXT_texture_snorm -#define GL_EXT_texture_snorm 1 - -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_ALPHA_SNORM 0x9010 -#define GL_LUMINANCE_SNORM 0x9011 -#define GL_LUMINANCE_ALPHA_SNORM 0x9012 -#define GL_INTENSITY_SNORM 0x9013 -#define GL_ALPHA8_SNORM 0x9014 -#define GL_LUMINANCE8_SNORM 0x9015 -#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 -#define GL_INTENSITY8_SNORM 0x9017 -#define GL_ALPHA16_SNORM 0x9018 -#define GL_LUMINANCE16_SNORM 0x9019 -#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A -#define GL_INTENSITY16_SNORM 0x901B - -#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) - -#endif /* GL_EXT_texture_snorm */ - -/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ - -#ifndef GL_EXT_texture_swizzle -#define GL_EXT_texture_swizzle 1 - -#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 -#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 -#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 -#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 - -#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) - -#endif /* GL_EXT_texture_swizzle */ - -/* --------------------------- GL_EXT_timer_query -------------------------- */ - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 1 - -#define GL_TIME_ELAPSED_EXT 0x88BF - -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); - -#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) -#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) - -#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) - -#endif /* GL_EXT_timer_query */ - -/* ----------------------- GL_EXT_transform_feedback ----------------------- */ - -#ifndef GL_EXT_transform_feedback -#define GL_EXT_transform_feedback 1 - -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 -#define GL_RASTERIZER_DISCARD_EXT 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C -#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F - -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode); - -#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) -#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) -#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) -#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) -#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) -#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) -#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) - -#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) - -#endif /* GL_EXT_transform_feedback */ - -/* -------------------------- GL_EXT_vertex_array -------------------------- */ - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 1 - -#define GL_DOUBLE_EXT 0x140A -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 - -typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); -typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); -typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); - -#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) -#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) -#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) -#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) -#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) -#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) -#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) -#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) - -#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) - -#endif /* GL_EXT_vertex_array */ - -/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ - -#ifndef GL_EXT_vertex_array_bgra -#define GL_EXT_vertex_array_bgra 1 - -#define GL_BGRA 0x80E1 - -#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) - -#endif /* GL_EXT_vertex_array_bgra */ - -/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ - -#ifndef GL_EXT_vertex_attrib_64bit -#define GL_EXT_vertex_attrib_64bit 1 - -#define GL_DOUBLE_MAT2_EXT 0x8F46 -#define GL_DOUBLE_MAT3_EXT 0x8F47 -#define GL_DOUBLE_MAT4_EXT 0x8F48 -#define GL_DOUBLE_MAT2x3_EXT 0x8F49 -#define GL_DOUBLE_MAT2x4_EXT 0x8F4A -#define GL_DOUBLE_MAT3x2_EXT 0x8F4B -#define GL_DOUBLE_MAT3x4_EXT 0x8F4C -#define GL_DOUBLE_MAT4x2_EXT 0x8F4D -#define GL_DOUBLE_MAT4x3_EXT 0x8F4E -#define GL_DOUBLE_VEC2_EXT 0x8FFC -#define GL_DOUBLE_VEC3_EXT 0x8FFD -#define GL_DOUBLE_VEC4_EXT 0x8FFE - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) -#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) -#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) -#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) -#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) -#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) -#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) -#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) -#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) -#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) -#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) - -#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) - -#endif /* GL_EXT_vertex_attrib_64bit */ - -/* -------------------------- GL_EXT_vertex_shader ------------------------- */ - -#ifndef GL_EXT_vertex_shader -#define GL_EXT_vertex_shader 1 - -#define GL_VERTEX_SHADER_EXT 0x8780 -#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 -#define GL_OP_INDEX_EXT 0x8782 -#define GL_OP_NEGATE_EXT 0x8783 -#define GL_OP_DOT3_EXT 0x8784 -#define GL_OP_DOT4_EXT 0x8785 -#define GL_OP_MUL_EXT 0x8786 -#define GL_OP_ADD_EXT 0x8787 -#define GL_OP_MADD_EXT 0x8788 -#define GL_OP_FRAC_EXT 0x8789 -#define GL_OP_MAX_EXT 0x878A -#define GL_OP_MIN_EXT 0x878B -#define GL_OP_SET_GE_EXT 0x878C -#define GL_OP_SET_LT_EXT 0x878D -#define GL_OP_CLAMP_EXT 0x878E -#define GL_OP_FLOOR_EXT 0x878F -#define GL_OP_ROUND_EXT 0x8790 -#define GL_OP_EXP_BASE_2_EXT 0x8791 -#define GL_OP_LOG_BASE_2_EXT 0x8792 -#define GL_OP_POWER_EXT 0x8793 -#define GL_OP_RECIP_EXT 0x8794 -#define GL_OP_RECIP_SQRT_EXT 0x8795 -#define GL_OP_SUB_EXT 0x8796 -#define GL_OP_CROSS_PRODUCT_EXT 0x8797 -#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 -#define GL_OP_MOV_EXT 0x8799 -#define GL_OUTPUT_VERTEX_EXT 0x879A -#define GL_OUTPUT_COLOR0_EXT 0x879B -#define GL_OUTPUT_COLOR1_EXT 0x879C -#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D -#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E -#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F -#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 -#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 -#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 -#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 -#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 -#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 -#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 -#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 -#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 -#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 -#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA -#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB -#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC -#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD -#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE -#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF -#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 -#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 -#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 -#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 -#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 -#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 -#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 -#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 -#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 -#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 -#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA -#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB -#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC -#define GL_OUTPUT_FOG_EXT 0x87BD -#define GL_SCALAR_EXT 0x87BE -#define GL_VECTOR_EXT 0x87BF -#define GL_MATRIX_EXT 0x87C0 -#define GL_VARIANT_EXT 0x87C1 -#define GL_INVARIANT_EXT 0x87C2 -#define GL_LOCAL_CONSTANT_EXT 0x87C3 -#define GL_LOCAL_EXT 0x87C4 -#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 -#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 -#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 -#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 -#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE -#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF -#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 -#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 -#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 -#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 -#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 -#define GL_X_EXT 0x87D5 -#define GL_Y_EXT 0x87D6 -#define GL_Z_EXT 0x87D7 -#define GL_W_EXT 0x87D8 -#define GL_NEGATIVE_X_EXT 0x87D9 -#define GL_NEGATIVE_Y_EXT 0x87DA -#define GL_NEGATIVE_Z_EXT 0x87DB -#define GL_NEGATIVE_W_EXT 0x87DC -#define GL_ZERO_EXT 0x87DD -#define GL_ONE_EXT 0x87DE -#define GL_NEGATIVE_ONE_EXT 0x87DF -#define GL_NORMALIZED_RANGE_EXT 0x87E0 -#define GL_FULL_RANGE_EXT 0x87E1 -#define GL_CURRENT_VERTEX_EXT 0x87E2 -#define GL_MVP_MATRIX_EXT 0x87E3 -#define GL_VARIANT_VALUE_EXT 0x87E4 -#define GL_VARIANT_DATATYPE_EXT 0x87E5 -#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 -#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 -#define GL_VARIANT_ARRAY_EXT 0x87E8 -#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 -#define GL_INVARIANT_VALUE_EXT 0x87EA -#define GL_INVARIANT_DATATYPE_EXT 0x87EB -#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC -#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED - -typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); -typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); -typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); -typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); -typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr); -typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr); -typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); -typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); -typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); - -#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) -#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) -#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) -#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) -#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) -#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) -#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) -#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) -#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) -#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) -#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) -#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) -#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) -#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) -#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) -#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) -#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) -#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) -#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) -#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) -#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) -#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) -#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) -#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) -#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) -#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) -#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) -#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) -#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) -#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) -#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) -#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) -#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) -#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) -#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) -#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) -#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) -#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) -#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) -#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) -#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) -#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) - -#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) - -#endif /* GL_EXT_vertex_shader */ - -/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ - -#ifndef GL_EXT_vertex_weighting -#define GL_EXT_vertex_weighting 1 - -#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 -#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 -#define GL_MODELVIEW0_EXT 0x1700 -#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 -#define GL_MODELVIEW1_MATRIX_EXT 0x8506 -#define GL_VERTEX_WEIGHTING_EXT 0x8509 -#define GL_MODELVIEW1_EXT 0x850A -#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B -#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C -#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D -#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E -#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F -#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 - -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); - -#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) -#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) -#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) - -#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) - -#endif /* GL_EXT_vertex_weighting */ - -/* ------------------------- GL_EXT_x11_sync_object ------------------------ */ - -#ifndef GL_EXT_x11_sync_object -#define GL_EXT_x11_sync_object 1 - -#define GL_SYNC_X11_FENCE_EXT 0x90E1 - -typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); - -#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT) - -#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object) - -#endif /* GL_EXT_x11_sync_object */ - -/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ - -#ifndef GL_GREMEDY_frame_terminator -#define GL_GREMEDY_frame_terminator 1 - -typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); - -#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) - -#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) - -#endif /* GL_GREMEDY_frame_terminator */ - -/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ - -#ifndef GL_GREMEDY_string_marker -#define GL_GREMEDY_string_marker 1 - -typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); - -#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) - -#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) - -#endif /* GL_GREMEDY_string_marker */ - -/* --------------------- GL_HP_convolution_border_modes -------------------- */ - -#ifndef GL_HP_convolution_border_modes -#define GL_HP_convolution_border_modes 1 - -#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) - -#endif /* GL_HP_convolution_border_modes */ - -/* ------------------------- GL_HP_image_transform ------------------------- */ - -#ifndef GL_HP_image_transform -#define GL_HP_image_transform 1 - -typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) -#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) -#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) -#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) -#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) -#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) - -#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) - -#endif /* GL_HP_image_transform */ - -/* -------------------------- GL_HP_occlusion_test ------------------------- */ - -#ifndef GL_HP_occlusion_test -#define GL_HP_occlusion_test 1 - -#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) - -#endif /* GL_HP_occlusion_test */ - -/* ------------------------- GL_HP_texture_lighting ------------------------ */ - -#ifndef GL_HP_texture_lighting -#define GL_HP_texture_lighting 1 - -#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) - -#endif /* GL_HP_texture_lighting */ - -/* --------------------------- GL_IBM_cull_vertex -------------------------- */ - -#ifndef GL_IBM_cull_vertex -#define GL_IBM_cull_vertex 1 - -#define GL_CULL_VERTEX_IBM 103050 - -#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) - -#endif /* GL_IBM_cull_vertex */ - -/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ - -#ifndef GL_IBM_multimode_draw_arrays -#define GL_IBM_multimode_draw_arrays 1 - -typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride); - -#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) -#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) - -#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) - -#endif /* GL_IBM_multimode_draw_arrays */ - -/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ - -#ifndef GL_IBM_rasterpos_clip -#define GL_IBM_rasterpos_clip 1 - -#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 - -#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) - -#endif /* GL_IBM_rasterpos_clip */ - -/* --------------------------- GL_IBM_static_data -------------------------- */ - -#ifndef GL_IBM_static_data -#define GL_IBM_static_data 1 - -#define GL_ALL_STATIC_DATA_IBM 103060 -#define GL_STATIC_VERTEX_ARRAY_IBM 103061 - -#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) - -#endif /* GL_IBM_static_data */ - -/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ - -#ifndef GL_IBM_texture_mirrored_repeat -#define GL_IBM_texture_mirrored_repeat 1 - -#define GL_MIRRORED_REPEAT_IBM 0x8370 - -#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) - -#endif /* GL_IBM_texture_mirrored_repeat */ - -/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ - -#ifndef GL_IBM_vertex_array_lists -#define GL_IBM_vertex_array_lists 1 - -#define GL_VERTEX_ARRAY_LIST_IBM 103070 -#define GL_NORMAL_ARRAY_LIST_IBM 103071 -#define GL_COLOR_ARRAY_LIST_IBM 103072 -#define GL_INDEX_ARRAY_LIST_IBM 103073 -#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 -#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 -#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 -#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 -#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 -#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 -#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 -#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 -#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 -#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 -#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 -#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 - -typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); - -#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) -#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) -#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) -#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) -#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) -#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) -#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) -#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) - -#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) - -#endif /* GL_IBM_vertex_array_lists */ - -/* -------------------------- GL_INGR_color_clamp -------------------------- */ - -#ifndef GL_INGR_color_clamp -#define GL_INGR_color_clamp 1 - -#define GL_RED_MIN_CLAMP_INGR 0x8560 -#define GL_GREEN_MIN_CLAMP_INGR 0x8561 -#define GL_BLUE_MIN_CLAMP_INGR 0x8562 -#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 -#define GL_RED_MAX_CLAMP_INGR 0x8564 -#define GL_GREEN_MAX_CLAMP_INGR 0x8565 -#define GL_BLUE_MAX_CLAMP_INGR 0x8566 -#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 - -#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) - -#endif /* GL_INGR_color_clamp */ - -/* ------------------------- GL_INGR_interlace_read ------------------------ */ - -#ifndef GL_INGR_interlace_read -#define GL_INGR_interlace_read 1 - -#define GL_INTERLACE_READ_INGR 0x8568 - -#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) - -#endif /* GL_INGR_interlace_read */ - -/* ------------------- GL_INTEL_fragment_shader_ordering ------------------- */ - -#ifndef GL_INTEL_fragment_shader_ordering -#define GL_INTEL_fragment_shader_ordering 1 - -#define GLEW_INTEL_fragment_shader_ordering GLEW_GET_VAR(__GLEW_INTEL_fragment_shader_ordering) - -#endif /* GL_INTEL_fragment_shader_ordering */ - -/* -------------------------- GL_INTEL_map_texture ------------------------- */ - -#ifndef GL_INTEL_map_texture -#define GL_INTEL_map_texture 1 - -#define GL_LAYOUT_DEFAULT_INTEL 0 -#define GL_LAYOUT_LINEAR_INTEL 1 -#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 -#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF - -typedef void * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout); -typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); - -#define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL) -#define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL) -#define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL) - -#define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture) - -#endif /* GL_INTEL_map_texture */ - -/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ - -#ifndef GL_INTEL_parallel_arrays -#define GL_INTEL_parallel_arrays 1 - -#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 -#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 -#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 -#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 -#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 - -typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); - -#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) -#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) -#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) -#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) - -#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) - -#endif /* GL_INTEL_parallel_arrays */ - -/* ----------------------- GL_INTEL_performance_query ---------------------- */ - -#ifndef GL_INTEL_performance_query -#define GL_INTEL_performance_query 1 - -#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000 -#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001 -#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 -#define GL_PERFQUERY_FLUSH_INTEL 0x83FA -#define GL_PERFQUERY_WAIT_INTEL 0x83FB -#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 -#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 -#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 -#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 -#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 -#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 -#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 -#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 -#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA -#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB -#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC -#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD -#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE -#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF -#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 - -typedef void (GLAPIENTRY * PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint* queryHandle); -typedef void (GLAPIENTRY * PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint* queryId); -typedef void (GLAPIENTRY * PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint* nextQueryId); -typedef void (GLAPIENTRY * PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar* queryName, GLuint *queryId); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); - -#define glBeginPerfQueryINTEL GLEW_GET_FUN(__glewBeginPerfQueryINTEL) -#define glCreatePerfQueryINTEL GLEW_GET_FUN(__glewCreatePerfQueryINTEL) -#define glDeletePerfQueryINTEL GLEW_GET_FUN(__glewDeletePerfQueryINTEL) -#define glEndPerfQueryINTEL GLEW_GET_FUN(__glewEndPerfQueryINTEL) -#define glGetFirstPerfQueryIdINTEL GLEW_GET_FUN(__glewGetFirstPerfQueryIdINTEL) -#define glGetNextPerfQueryIdINTEL GLEW_GET_FUN(__glewGetNextPerfQueryIdINTEL) -#define glGetPerfCounterInfoINTEL GLEW_GET_FUN(__glewGetPerfCounterInfoINTEL) -#define glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL) -#define glGetPerfQueryIdByNameINTEL GLEW_GET_FUN(__glewGetPerfQueryIdByNameINTEL) -#define glGetPerfQueryInfoINTEL GLEW_GET_FUN(__glewGetPerfQueryInfoINTEL) - -#define GLEW_INTEL_performance_query GLEW_GET_VAR(__GLEW_INTEL_performance_query) - -#endif /* GL_INTEL_performance_query */ - -/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ - -#ifndef GL_INTEL_texture_scissor -#define GL_INTEL_texture_scissor 1 - -typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); -typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); - -#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) -#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) - -#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) - -#endif /* GL_INTEL_texture_scissor */ - -/* --------------------- GL_KHR_blend_equation_advanced -------------------- */ - -#ifndef GL_KHR_blend_equation_advanced -#define GL_KHR_blend_equation_advanced 1 - -#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 -#define GL_MULTIPLY_KHR 0x9294 -#define GL_SCREEN_KHR 0x9295 -#define GL_OVERLAY_KHR 0x9296 -#define GL_DARKEN_KHR 0x9297 -#define GL_LIGHTEN_KHR 0x9298 -#define GL_COLORDODGE_KHR 0x9299 -#define GL_COLORBURN_KHR 0x929A -#define GL_HARDLIGHT_KHR 0x929B -#define GL_SOFTLIGHT_KHR 0x929C -#define GL_DIFFERENCE_KHR 0x929E -#define GL_EXCLUSION_KHR 0x92A0 -#define GL_HSL_HUE_KHR 0x92AD -#define GL_HSL_SATURATION_KHR 0x92AE -#define GL_HSL_COLOR_KHR 0x92AF -#define GL_HSL_LUMINOSITY_KHR 0x92B0 - -typedef void (GLAPIENTRY * PFNGLBLENDBARRIERKHRPROC) (void); - -#define glBlendBarrierKHR GLEW_GET_FUN(__glewBlendBarrierKHR) - -#define GLEW_KHR_blend_equation_advanced GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced) - -#endif /* GL_KHR_blend_equation_advanced */ - -/* ---------------- GL_KHR_blend_equation_advanced_coherent ---------------- */ - -#ifndef GL_KHR_blend_equation_advanced_coherent -#define GL_KHR_blend_equation_advanced_coherent 1 - -#define GLEW_KHR_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced_coherent) - -#endif /* GL_KHR_blend_equation_advanced_coherent */ - -/* ---------------------- GL_KHR_context_flush_control --------------------- */ - -#ifndef GL_KHR_context_flush_control -#define GL_KHR_context_flush_control 1 - -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC - -#define GLEW_KHR_context_flush_control GLEW_GET_VAR(__GLEW_KHR_context_flush_control) - -#endif /* GL_KHR_context_flush_control */ - -/* ------------------------------ GL_KHR_debug ----------------------------- */ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 - -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 - -typedef void (GLAPIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); -typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label); -typedef void (GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar* label); -typedef void (GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message); - -#define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback) -#define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl) -#define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert) -#define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog) -#define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel) -#define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel) -#define glObjectLabel GLEW_GET_FUN(__glewObjectLabel) -#define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel) -#define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup) -#define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup) - -#define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug) - -#endif /* GL_KHR_debug */ - -/* ------------------ GL_KHR_robust_buffer_access_behavior ----------------- */ - -#ifndef GL_KHR_robust_buffer_access_behavior -#define GL_KHR_robust_buffer_access_behavior 1 - -#define GLEW_KHR_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_KHR_robust_buffer_access_behavior) - -#endif /* GL_KHR_robust_buffer_access_behavior */ - -/* --------------------------- GL_KHR_robustness --------------------------- */ - -#ifndef GL_KHR_robustness -#define GL_KHR_robustness 1 - -#define GL_CONTEXT_LOST 0x0507 -#define GL_LOSE_CONTEXT_ON_RESET 0x8252 -#define GL_GUILTY_CONTEXT_RESET 0x8253 -#define GL_INNOCENT_CONTEXT_RESET 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 -#define GL_NO_RESET_NOTIFICATION 0x8261 -#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 - -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); -typedef void (GLAPIENTRY * PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); - -#define glGetnUniformfv GLEW_GET_FUN(__glewGetnUniformfv) -#define glGetnUniformiv GLEW_GET_FUN(__glewGetnUniformiv) -#define glGetnUniformuiv GLEW_GET_FUN(__glewGetnUniformuiv) -#define glReadnPixels GLEW_GET_FUN(__glewReadnPixels) - -#define GLEW_KHR_robustness GLEW_GET_VAR(__GLEW_KHR_robustness) - -#endif /* GL_KHR_robustness */ - -/* ------------------ GL_KHR_texture_compression_astc_hdr ------------------ */ - -#ifndef GL_KHR_texture_compression_astc_hdr -#define GL_KHR_texture_compression_astc_hdr 1 - -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD - -#define GLEW_KHR_texture_compression_astc_hdr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_hdr) - -#endif /* GL_KHR_texture_compression_astc_hdr */ - -/* ------------------ GL_KHR_texture_compression_astc_ldr ------------------ */ - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 - -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD - -#define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr) - -#endif /* GL_KHR_texture_compression_astc_ldr */ - -/* -------------------------- GL_KTX_buffer_region ------------------------- */ - -#ifndef GL_KTX_buffer_region -#define GL_KTX_buffer_region 1 - -#define GL_KTX_FRONT_REGION 0x0 -#define GL_KTX_BACK_REGION 0x1 -#define GL_KTX_Z_REGION 0x2 -#define GL_KTX_STENCIL_REGION 0x3 - -typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region); -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); -typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region); -typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); - -#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled) -#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion) -#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion) -#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion) -#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion) - -#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) - -#endif /* GL_KTX_buffer_region */ - -/* ------------------------- GL_MESAX_texture_stack ------------------------ */ - -#ifndef GL_MESAX_texture_stack -#define GL_MESAX_texture_stack 1 - -#define GL_TEXTURE_1D_STACK_MESAX 0x8759 -#define GL_TEXTURE_2D_STACK_MESAX 0x875A -#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B -#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C -#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D -#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E - -#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) - -#endif /* GL_MESAX_texture_stack */ - -/* -------------------------- GL_MESA_pack_invert -------------------------- */ - -#ifndef GL_MESA_pack_invert -#define GL_MESA_pack_invert 1 - -#define GL_PACK_INVERT_MESA 0x8758 - -#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) - -#endif /* GL_MESA_pack_invert */ - -/* ------------------------- GL_MESA_resize_buffers ------------------------ */ - -#ifndef GL_MESA_resize_buffers -#define GL_MESA_resize_buffers 1 - -typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); - -#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) - -#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) - -#endif /* GL_MESA_resize_buffers */ - -/* --------------------------- GL_MESA_window_pos -------------------------- */ - -#ifndef GL_MESA_window_pos -#define GL_MESA_window_pos 1 - -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); - -#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) -#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) -#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) -#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) -#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) -#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) -#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) -#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) -#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) -#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) -#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) -#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) -#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) -#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) -#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) -#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) -#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) -#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) -#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) -#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) -#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) -#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) -#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) -#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) - -#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) - -#endif /* GL_MESA_window_pos */ - -/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ - -#ifndef GL_MESA_ycbcr_texture -#define GL_MESA_ycbcr_texture 1 - -#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB -#define GL_YCBCR_MESA 0x8757 - -#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) - -#endif /* GL_MESA_ycbcr_texture */ - -/* ----------------------- GL_NVX_conditional_render ----------------------- */ - -#ifndef GL_NVX_conditional_render -#define GL_NVX_conditional_render 1 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void); - -#define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX) -#define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX) - -#define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render) - -#endif /* GL_NVX_conditional_render */ - -/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ - -#ifndef GL_NVX_gpu_memory_info -#define GL_NVX_gpu_memory_info 1 - -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B - -#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) - -#endif /* GL_NVX_gpu_memory_info */ - -/* ------------------- GL_NV_bindless_multi_draw_indirect ------------------ */ - -#ifndef GL_NV_bindless_multi_draw_indirect -#define GL_NV_bindless_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); - -#define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV) -#define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV) - -#define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect) - -#endif /* GL_NV_bindless_multi_draw_indirect */ - -/* ---------------- GL_NV_bindless_multi_draw_indirect_count --------------- */ - -#ifndef GL_NV_bindless_multi_draw_indirect_count -#define GL_NV_bindless_multi_draw_indirect_count 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); - -#define glMultiDrawArraysIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessCountNV) -#define glMultiDrawElementsIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessCountNV) - -#define GLEW_NV_bindless_multi_draw_indirect_count GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect_count) - -#endif /* GL_NV_bindless_multi_draw_indirect_count */ - -/* ------------------------- GL_NV_bindless_texture ------------------------ */ - -#ifndef GL_NV_bindless_texture -#define GL_NV_bindless_texture 1 - -typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); -typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); - -#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV) -#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV) -#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV) -#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV) -#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV) -#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV) -#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV) -#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV) -#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV) -#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV) -#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV) -#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV) -#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV) - -#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture) - -#endif /* GL_NV_bindless_texture */ - -/* --------------------- GL_NV_blend_equation_advanced --------------------- */ - -#ifndef GL_NV_blend_equation_advanced -#define GL_NV_blend_equation_advanced 1 - -#define GL_XOR_NV 0x1506 -#define GL_RED_NV 0x1903 -#define GL_GREEN_NV 0x1904 -#define GL_BLUE_NV 0x1905 -#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 -#define GL_BLEND_OVERLAP_NV 0x9281 -#define GL_UNCORRELATED_NV 0x9282 -#define GL_DISJOINT_NV 0x9283 -#define GL_CONJOINT_NV 0x9284 -#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 -#define GL_SRC_NV 0x9286 -#define GL_DST_NV 0x9287 -#define GL_SRC_OVER_NV 0x9288 -#define GL_DST_OVER_NV 0x9289 -#define GL_SRC_IN_NV 0x928A -#define GL_DST_IN_NV 0x928B -#define GL_SRC_OUT_NV 0x928C -#define GL_DST_OUT_NV 0x928D -#define GL_SRC_ATOP_NV 0x928E -#define GL_DST_ATOP_NV 0x928F -#define GL_PLUS_NV 0x9291 -#define GL_PLUS_DARKER_NV 0x9292 -#define GL_MULTIPLY_NV 0x9294 -#define GL_SCREEN_NV 0x9295 -#define GL_OVERLAY_NV 0x9296 -#define GL_DARKEN_NV 0x9297 -#define GL_LIGHTEN_NV 0x9298 -#define GL_COLORDODGE_NV 0x9299 -#define GL_COLORBURN_NV 0x929A -#define GL_HARDLIGHT_NV 0x929B -#define GL_SOFTLIGHT_NV 0x929C -#define GL_DIFFERENCE_NV 0x929E -#define GL_MINUS_NV 0x929F -#define GL_EXCLUSION_NV 0x92A0 -#define GL_CONTRAST_NV 0x92A1 -#define GL_INVERT_RGB_NV 0x92A3 -#define GL_LINEARDODGE_NV 0x92A4 -#define GL_LINEARBURN_NV 0x92A5 -#define GL_VIVIDLIGHT_NV 0x92A6 -#define GL_LINEARLIGHT_NV 0x92A7 -#define GL_PINLIGHT_NV 0x92A8 -#define GL_HARDMIX_NV 0x92A9 -#define GL_HSL_HUE_NV 0x92AD -#define GL_HSL_SATURATION_NV 0x92AE -#define GL_HSL_COLOR_NV 0x92AF -#define GL_HSL_LUMINOSITY_NV 0x92B0 -#define GL_PLUS_CLAMPED_NV 0x92B1 -#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 -#define GL_MINUS_CLAMPED_NV 0x92B3 -#define GL_INVERT_OVG_NV 0x92B4 - -typedef void (GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); - -#define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV) -#define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV) - -#define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced) - -#endif /* GL_NV_blend_equation_advanced */ - -/* ----------------- GL_NV_blend_equation_advanced_coherent ---------------- */ - -#ifndef GL_NV_blend_equation_advanced_coherent -#define GL_NV_blend_equation_advanced_coherent 1 - -#define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent) - -#endif /* GL_NV_blend_equation_advanced_coherent */ - -/* --------------------------- GL_NV_blend_square -------------------------- */ - -#ifndef GL_NV_blend_square -#define GL_NV_blend_square 1 - -#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) - -#endif /* GL_NV_blend_square */ - -/* ------------------------- GL_NV_compute_program5 ------------------------ */ - -#ifndef GL_NV_compute_program5 -#define GL_NV_compute_program5 1 - -#define GL_COMPUTE_PROGRAM_NV 0x90FB -#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC - -#define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5) - -#endif /* GL_NV_compute_program5 */ - -/* ------------------------ GL_NV_conditional_render ----------------------- */ - -#ifndef GL_NV_conditional_render -#define GL_NV_conditional_render 1 - -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); - -#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) -#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) - -#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) - -#endif /* GL_NV_conditional_render */ - -/* ----------------------- GL_NV_conservative_raster ----------------------- */ - -#ifndef GL_NV_conservative_raster -#define GL_NV_conservative_raster 1 - -#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 -#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 -#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 -#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 - -typedef void (GLAPIENTRY * PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); - -#define glSubpixelPrecisionBiasNV GLEW_GET_FUN(__glewSubpixelPrecisionBiasNV) - -#define GLEW_NV_conservative_raster GLEW_GET_VAR(__GLEW_NV_conservative_raster) - -#endif /* GL_NV_conservative_raster */ - -/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ - -#ifndef GL_NV_copy_depth_to_color -#define GL_NV_copy_depth_to_color 1 - -#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E -#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F - -#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) - -#endif /* GL_NV_copy_depth_to_color */ - -/* ---------------------------- GL_NV_copy_image --------------------------- */ - -#ifndef GL_NV_copy_image -#define GL_NV_copy_image 1 - -typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) - -#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) - -#endif /* GL_NV_copy_image */ - -/* -------------------------- GL_NV_deep_texture3D ------------------------- */ - -#ifndef GL_NV_deep_texture3D -#define GL_NV_deep_texture3D 1 - -#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 -#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 - -#define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D) - -#endif /* GL_NV_deep_texture3D */ - -/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ - -#ifndef GL_NV_depth_buffer_float -#define GL_NV_depth_buffer_float 1 - -#define GL_DEPTH_COMPONENT32F_NV 0x8DAB -#define GL_DEPTH32F_STENCIL8_NV 0x8DAC -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD -#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); -typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); - -#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) -#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) -#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) - -#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) - -#endif /* GL_NV_depth_buffer_float */ - -/* --------------------------- GL_NV_depth_clamp --------------------------- */ - -#ifndef GL_NV_depth_clamp -#define GL_NV_depth_clamp 1 - -#define GL_DEPTH_CLAMP_NV 0x864F - -#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) - -#endif /* GL_NV_depth_clamp */ - -/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ - -#ifndef GL_NV_depth_range_unclamped -#define GL_NV_depth_range_unclamped 1 - -#define GL_SAMPLE_COUNT_BITS_NV 0x8864 -#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 -#define GL_QUERY_RESULT_NV 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 -#define GL_SAMPLE_COUNT_NV 0x8914 - -#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) - -#endif /* GL_NV_depth_range_unclamped */ - -/* --------------------------- GL_NV_draw_texture -------------------------- */ - -#ifndef GL_NV_draw_texture -#define GL_NV_draw_texture 1 - -typedef void (GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); - -#define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV) - -#define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture) - -#endif /* GL_NV_draw_texture */ - -/* ---------------------------- GL_NV_evaluators --------------------------- */ - -#ifndef GL_NV_evaluators -#define GL_NV_evaluators 1 - -#define GL_EVAL_2D_NV 0x86C0 -#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 -#define GL_MAP_TESSELLATION_NV 0x86C2 -#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 -#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 -#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 -#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 -#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 -#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 -#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 -#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA -#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB -#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC -#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD -#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE -#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF -#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 -#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 -#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 -#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 -#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 -#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 -#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 -#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 - -typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); -typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); -typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); -typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) -#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) -#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) -#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) -#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) -#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) -#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) -#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) -#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) - -#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) - -#endif /* GL_NV_evaluators */ - -/* ----------------------- GL_NV_explicit_multisample ---------------------- */ - -#ifndef GL_NV_explicit_multisample -#define GL_NV_explicit_multisample 1 - -#define GL_SAMPLE_POSITION_NV 0x8E50 -#define GL_SAMPLE_MASK_NV 0x8E51 -#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 -#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 -#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 -#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 -#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 -#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 - -typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); - -#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) -#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) -#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) - -#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) - -#endif /* GL_NV_explicit_multisample */ - -/* ------------------------------ GL_NV_fence ------------------------------ */ - -#ifndef GL_NV_fence -#define GL_NV_fence 1 - -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 - -typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); -typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); -typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); - -#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) -#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) -#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) -#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) -#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) -#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) -#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) - -#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) - -#endif /* GL_NV_fence */ - -/* -------------------------- GL_NV_fill_rectangle ------------------------- */ - -#ifndef GL_NV_fill_rectangle -#define GL_NV_fill_rectangle 1 - -#define GL_FILL_RECTANGLE_NV 0x933C - -#define GLEW_NV_fill_rectangle GLEW_GET_VAR(__GLEW_NV_fill_rectangle) - -#endif /* GL_NV_fill_rectangle */ - -/* --------------------------- GL_NV_float_buffer -------------------------- */ - -#ifndef GL_NV_float_buffer -#define GL_NV_float_buffer 1 - -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E - -#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) - -#endif /* GL_NV_float_buffer */ - -/* --------------------------- GL_NV_fog_distance -------------------------- */ - -#ifndef GL_NV_fog_distance -#define GL_NV_fog_distance 1 - -#define GL_FOG_DISTANCE_MODE_NV 0x855A -#define GL_EYE_RADIAL_NV 0x855B -#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C - -#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) - -#endif /* GL_NV_fog_distance */ - -/* -------------------- GL_NV_fragment_coverage_to_color ------------------- */ - -#ifndef GL_NV_fragment_coverage_to_color -#define GL_NV_fragment_coverage_to_color 1 - -#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD -#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); - -#define glFragmentCoverageColorNV GLEW_GET_FUN(__glewFragmentCoverageColorNV) - -#define GLEW_NV_fragment_coverage_to_color GLEW_GET_VAR(__GLEW_NV_fragment_coverage_to_color) - -#endif /* GL_NV_fragment_coverage_to_color */ - -/* ------------------------- GL_NV_fragment_program ------------------------ */ - -#ifndef GL_NV_fragment_program -#define GL_NV_fragment_program 1 - -#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 -#define GL_FRAGMENT_PROGRAM_NV 0x8870 -#define GL_MAX_TEXTURE_COORDS_NV 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 -#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 -#define GL_PROGRAM_ERROR_STRING_NV 0x8874 - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); - -#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) -#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) -#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) -#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) -#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) -#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) - -#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) - -#endif /* GL_NV_fragment_program */ - -/* ------------------------ GL_NV_fragment_program2 ------------------------ */ - -#ifndef GL_NV_fragment_program2 -#define GL_NV_fragment_program2 1 - -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 -#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 -#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 -#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 - -#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) - -#endif /* GL_NV_fragment_program2 */ - -/* ------------------------ GL_NV_fragment_program4 ------------------------ */ - -#ifndef GL_NV_fragment_program4 -#define GL_NV_fragment_program4 1 - -#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) - -#endif /* GL_NV_fragment_program4 */ - -/* --------------------- GL_NV_fragment_program_option --------------------- */ - -#ifndef GL_NV_fragment_program_option -#define GL_NV_fragment_program_option 1 - -#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) - -#endif /* GL_NV_fragment_program_option */ - -/* -------------------- GL_NV_fragment_shader_interlock -------------------- */ - -#ifndef GL_NV_fragment_shader_interlock -#define GL_NV_fragment_shader_interlock 1 - -#define GLEW_NV_fragment_shader_interlock GLEW_GET_VAR(__GLEW_NV_fragment_shader_interlock) - -#endif /* GL_NV_fragment_shader_interlock */ - -/* -------------------- GL_NV_framebuffer_mixed_samples -------------------- */ - -#ifndef GL_NV_framebuffer_mixed_samples -#define GL_NV_framebuffer_mixed_samples 1 - -#define GL_COLOR_SAMPLES_NV 0x8E20 -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -#define GL_DEPTH_SAMPLES_NV 0x932D -#define GL_STENCIL_SAMPLES_NV 0x932E -#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F -#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 -#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 -#define GL_COVERAGE_MODULATION_NV 0x9332 -#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 - -#define GLEW_NV_framebuffer_mixed_samples GLEW_GET_VAR(__GLEW_NV_framebuffer_mixed_samples) - -#endif /* GL_NV_framebuffer_mixed_samples */ - -/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ - -#ifndef GL_NV_framebuffer_multisample_coverage -#define GL_NV_framebuffer_multisample_coverage 1 - -#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB -#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 -#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 -#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) - -#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) - -#endif /* GL_NV_framebuffer_multisample_coverage */ - -/* ------------------------ GL_NV_geometry_program4 ------------------------ */ - -#ifndef GL_NV_geometry_program4 -#define GL_NV_geometry_program4 1 - -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 - -typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); - -#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) - -#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) - -#endif /* GL_NV_geometry_program4 */ - -/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ - -#ifndef GL_NV_geometry_shader4 -#define GL_NV_geometry_shader4 1 - -#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) - -#endif /* GL_NV_geometry_shader4 */ - -/* ------------------- GL_NV_geometry_shader_passthrough ------------------- */ - -#ifndef GL_NV_geometry_shader_passthrough -#define GL_NV_geometry_shader_passthrough 1 - -#define GLEW_NV_geometry_shader_passthrough GLEW_GET_VAR(__GLEW_NV_geometry_shader_passthrough) - -#endif /* GL_NV_geometry_shader_passthrough */ - -/* --------------------------- GL_NV_gpu_program4 -------------------------- */ - -#ifndef GL_NV_gpu_program4 -#define GL_NV_gpu_program4 1 - -#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 -#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 -#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 -#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 -#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 -#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 -#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 - -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); - -#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) -#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) -#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) -#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) -#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) -#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) -#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) -#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) -#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) -#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) -#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) -#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) - -#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) - -#endif /* GL_NV_gpu_program4 */ - -/* --------------------------- GL_NV_gpu_program5 -------------------------- */ - -#ifndef GL_NV_gpu_program5 -#define GL_NV_gpu_program5 1 - -#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C -#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F - -#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) - -#endif /* GL_NV_gpu_program5 */ - -/* -------------------- GL_NV_gpu_program5_mem_extended -------------------- */ - -#ifndef GL_NV_gpu_program5_mem_extended -#define GL_NV_gpu_program5_mem_extended 1 - -#define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended) - -#endif /* GL_NV_gpu_program5_mem_extended */ - -/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ - -#ifndef GL_NV_gpu_program_fp64 -#define GL_NV_gpu_program_fp64 1 - -#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) - -#endif /* GL_NV_gpu_program_fp64 */ - -/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ - -#ifndef GL_NV_gpu_shader5 -#define GL_NV_gpu_shader5 1 - -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); - -#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) -#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) -#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) -#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) -#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) -#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) -#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) -#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) -#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) -#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) -#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) -#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) -#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) -#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) -#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) -#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) -#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) -#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) -#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) -#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) -#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) -#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) -#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) -#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) -#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) -#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) -#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) -#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) -#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) -#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) -#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) -#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) -#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) -#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) - -#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) - -#endif /* GL_NV_gpu_shader5 */ - -/* ---------------------------- GL_NV_half_float --------------------------- */ - -#ifndef GL_NV_half_float -#define GL_NV_half_float 1 - -#define GL_HALF_FLOAT_NV 0x140B - -typedef unsigned short GLhalf; - -typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); -typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); -typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); -typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); -typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); -typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); -typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); -typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); -typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); -typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); - -#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) -#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) -#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) -#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) -#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) -#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) -#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) -#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) -#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) -#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) -#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) -#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) -#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) -#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) -#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) -#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) -#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) -#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) -#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) -#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) -#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) -#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) -#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) -#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) -#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) -#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) -#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) -#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) -#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) -#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) -#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) -#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) -#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) -#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) -#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) -#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) -#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) -#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) -#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) -#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) -#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) -#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) -#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) -#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) -#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) -#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) - -#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) - -#endif /* GL_NV_half_float */ - -/* ------------------- GL_NV_internalformat_sample_query ------------------- */ - -#ifndef GL_NV_internalformat_sample_query -#define GL_NV_internalformat_sample_query 1 - -#define GL_MULTISAMPLES_NV 0x9371 -#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 -#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 -#define GL_CONFORMANT_NV 0x9374 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint* params); - -#define glGetInternalformatSampleivNV GLEW_GET_FUN(__glewGetInternalformatSampleivNV) - -#define GLEW_NV_internalformat_sample_query GLEW_GET_VAR(__GLEW_NV_internalformat_sample_query) - -#endif /* GL_NV_internalformat_sample_query */ - -/* ------------------------ GL_NV_light_max_exponent ----------------------- */ - -#ifndef GL_NV_light_max_exponent -#define GL_NV_light_max_exponent 1 - -#define GL_MAX_SHININESS_NV 0x8504 -#define GL_MAX_SPOT_EXPONENT_NV 0x8505 - -#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) - -#endif /* GL_NV_light_max_exponent */ - -/* ----------------------- GL_NV_multisample_coverage ---------------------- */ - -#ifndef GL_NV_multisample_coverage -#define GL_NV_multisample_coverage 1 - -#define GL_COLOR_SAMPLES_NV 0x8E20 - -#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) - -#endif /* GL_NV_multisample_coverage */ - -/* --------------------- GL_NV_multisample_filter_hint --------------------- */ - -#ifndef GL_NV_multisample_filter_hint -#define GL_NV_multisample_filter_hint 1 - -#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 - -#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) - -#endif /* GL_NV_multisample_filter_hint */ - -/* ------------------------- GL_NV_occlusion_query ------------------------- */ - -#ifndef GL_NV_occlusion_query -#define GL_NV_occlusion_query 1 - -#define GL_PIXEL_COUNTER_BITS_NV 0x8864 -#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 -#define GL_PIXEL_COUNT_NV 0x8866 -#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 - -typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); - -#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) -#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) -#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) -#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) -#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) -#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) -#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) - -#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) - -#endif /* GL_NV_occlusion_query */ - -/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ - -#ifndef GL_NV_packed_depth_stencil -#define GL_NV_packed_depth_stencil 1 - -#define GL_DEPTH_STENCIL_NV 0x84F9 -#define GL_UNSIGNED_INT_24_8_NV 0x84FA - -#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) - -#endif /* GL_NV_packed_depth_stencil */ - -/* --------------------- GL_NV_parameter_buffer_object --------------------- */ - -#ifndef GL_NV_parameter_buffer_object -#define GL_NV_parameter_buffer_object 1 - -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 -#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 -#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 -#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 - -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); - -#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) -#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) -#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) - -#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) - -#endif /* GL_NV_parameter_buffer_object */ - -/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ - -#ifndef GL_NV_parameter_buffer_object2 -#define GL_NV_parameter_buffer_object2 1 - -#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) - -#endif /* GL_NV_parameter_buffer_object2 */ - -/* -------------------------- GL_NV_path_rendering ------------------------- */ - -#ifndef GL_NV_path_rendering -#define GL_NV_path_rendering 1 - -#define GL_CLOSE_PATH_NV 0x00 -#define GL_BOLD_BIT_NV 0x01 -#define GL_GLYPH_WIDTH_BIT_NV 0x01 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 -#define GL_ITALIC_BIT_NV 0x02 -#define GL_MOVE_TO_NV 0x02 -#define GL_RELATIVE_MOVE_TO_NV 0x03 -#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 -#define GL_LINE_TO_NV 0x04 -#define GL_RELATIVE_LINE_TO_NV 0x05 -#define GL_HORIZONTAL_LINE_TO_NV 0x06 -#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 -#define GL_VERTICAL_LINE_TO_NV 0x08 -#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 -#define GL_QUADRATIC_CURVE_TO_NV 0x0A -#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B -#define GL_CUBIC_CURVE_TO_NV 0x0C -#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D -#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E -#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 -#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 -#define GL_SMALL_CCW_ARC_TO_NV 0x12 -#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 -#define GL_SMALL_CW_ARC_TO_NV 0x14 -#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 -#define GL_LARGE_CCW_ARC_TO_NV 0x16 -#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 -#define GL_LARGE_CW_ARC_TO_NV 0x18 -#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 -#define GL_CONIC_CURVE_TO_NV 0x1A -#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B -#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 -#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 -#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 -#define GL_ROUNDED_RECT_NV 0xE8 -#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 -#define GL_ROUNDED_RECT2_NV 0xEA -#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB -#define GL_ROUNDED_RECT4_NV 0xEC -#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED -#define GL_ROUNDED_RECT8_NV 0xEE -#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF -#define GL_RESTART_PATH_NV 0xF0 -#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 -#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 -#define GL_RECT_NV 0xF6 -#define GL_RELATIVE_RECT_NV 0xF7 -#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 -#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA -#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC -#define GL_ARC_TO_NV 0xFE -#define GL_RELATIVE_ARC_TO_NV 0xFF -#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PATH_FORMAT_SVG_NV 0x9070 -#define GL_PATH_FORMAT_PS_NV 0x9071 -#define GL_STANDARD_FONT_NAME_NV 0x9072 -#define GL_SYSTEM_FONT_NAME_NV 0x9073 -#define GL_FILE_NAME_NV 0x9074 -#define GL_PATH_STROKE_WIDTH_NV 0x9075 -#define GL_PATH_END_CAPS_NV 0x9076 -#define GL_PATH_INITIAL_END_CAP_NV 0x9077 -#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 -#define GL_PATH_JOIN_STYLE_NV 0x9079 -#define GL_PATH_MITER_LIMIT_NV 0x907A -#define GL_PATH_DASH_CAPS_NV 0x907B -#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C -#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D -#define GL_PATH_DASH_OFFSET_NV 0x907E -#define GL_PATH_CLIENT_LENGTH_NV 0x907F -#define GL_PATH_FILL_MODE_NV 0x9080 -#define GL_PATH_FILL_MASK_NV 0x9081 -#define GL_PATH_FILL_COVER_MODE_NV 0x9082 -#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 -#define GL_PATH_STROKE_MASK_NV 0x9084 -#define GL_PATH_STROKE_BOUND_NV 0x9086 -#define GL_COUNT_UP_NV 0x9088 -#define GL_COUNT_DOWN_NV 0x9089 -#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A -#define GL_CONVEX_HULL_NV 0x908B -#define GL_BOUNDING_BOX_NV 0x908D -#define GL_TRANSLATE_X_NV 0x908E -#define GL_TRANSLATE_Y_NV 0x908F -#define GL_TRANSLATE_2D_NV 0x9090 -#define GL_TRANSLATE_3D_NV 0x9091 -#define GL_AFFINE_2D_NV 0x9092 -#define GL_AFFINE_3D_NV 0x9094 -#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 -#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 -#define GL_UTF8_NV 0x909A -#define GL_UTF16_NV 0x909B -#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C -#define GL_PATH_COMMAND_COUNT_NV 0x909D -#define GL_PATH_COORD_COUNT_NV 0x909E -#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F -#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 -#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 -#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 -#define GL_SQUARE_NV 0x90A3 -#define GL_ROUND_NV 0x90A4 -#define GL_TRIANGULAR_NV 0x90A5 -#define GL_BEVEL_NV 0x90A6 -#define GL_MITER_REVERT_NV 0x90A7 -#define GL_MITER_TRUNCATE_NV 0x90A8 -#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 -#define GL_USE_MISSING_GLYPH_NV 0x90AA -#define GL_PATH_ERROR_POSITION_NV 0x90AB -#define GL_PATH_FOG_GEN_MODE_NV 0x90AC -#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD -#define GL_ADJACENT_PAIRS_NV 0x90AE -#define GL_FIRST_TO_REST_NV 0x90AF -#define GL_PATH_GEN_MODE_NV 0x90B0 -#define GL_PATH_GEN_COEFF_NV 0x90B1 -#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 -#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 -#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 -#define GL_MOVE_TO_RESETS_NV 0x90B5 -#define GL_MOVE_TO_CONTINUES_NV 0x90B6 -#define GL_PATH_STENCIL_FUNC_NV 0x90B7 -#define GL_PATH_STENCIL_REF_NV 0x90B8 -#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 -#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD -#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE -#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF -#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 -#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 -#define GL_FONT_UNAVAILABLE_NV 0x936A -#define GL_FONT_UNINTELLIGIBLE_NV 0x936B -#define GL_STANDARD_FONT_FORMAT_NV 0x936C -#define GL_FRAGMENT_INPUT_NV 0x936D -#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 -#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 -#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 -#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 -#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 -#define GL_FONT_ASCENDER_BIT_NV 0x00200000 -#define GL_FONT_DESCENDER_BIT_NV 0x00400000 -#define GL_FONT_HEIGHT_BIT_NV 0x00800000 -#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 -#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 -#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 -#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 -#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 -#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 - -typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); -typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); -typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range); -typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte* commands); -typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat* coords); -typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat* dashArray); -typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); -typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); -typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path); -typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); -typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); -typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); -typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc); -typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); -typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode); -typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); -typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (GLAPIENTRY * PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); -typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); -typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); -typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); -typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -typedef void (GLAPIENTRY * PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs); -typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); -typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]); - -#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV) -#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV) -#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV) -#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV) -#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV) -#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV) -#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV) -#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV) -#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV) -#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV) -#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV) -#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV) -#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV) -#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV) -#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV) -#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV) -#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV) -#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV) -#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV) -#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV) -#define glGetProgramResourcefvNV GLEW_GET_FUN(__glewGetProgramResourcefvNV) -#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV) -#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV) -#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV) -#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV) -#define glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV) -#define glMatrixLoad3x3fNV GLEW_GET_FUN(__glewMatrixLoad3x3fNV) -#define glMatrixLoadTranspose3x3fNV GLEW_GET_FUN(__glewMatrixLoadTranspose3x3fNV) -#define glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV) -#define glMatrixMult3x3fNV GLEW_GET_FUN(__glewMatrixMult3x3fNV) -#define glMatrixMultTranspose3x3fNV GLEW_GET_FUN(__glewMatrixMultTranspose3x3fNV) -#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV) -#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV) -#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV) -#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV) -#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV) -#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV) -#define glPathGlyphIndexArrayNV GLEW_GET_FUN(__glewPathGlyphIndexArrayNV) -#define glPathGlyphIndexRangeNV GLEW_GET_FUN(__glewPathGlyphIndexRangeNV) -#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV) -#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV) -#define glPathMemoryGlyphIndexArrayNV GLEW_GET_FUN(__glewPathMemoryGlyphIndexArrayNV) -#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV) -#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV) -#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV) -#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV) -#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV) -#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV) -#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV) -#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV) -#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV) -#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV) -#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV) -#define glProgramPathFragmentInputGenNV GLEW_GET_FUN(__glewProgramPathFragmentInputGenNV) -#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV) -#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV) -#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV) -#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV) -#define glStencilThenCoverFillPathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverFillPathInstancedNV) -#define glStencilThenCoverFillPathNV GLEW_GET_FUN(__glewStencilThenCoverFillPathNV) -#define glStencilThenCoverStrokePathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathInstancedNV) -#define glStencilThenCoverStrokePathNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathNV) -#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV) -#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV) - -#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering) - -#endif /* GL_NV_path_rendering */ - -/* -------------------- GL_NV_path_rendering_shared_edge ------------------- */ - -#ifndef GL_NV_path_rendering_shared_edge -#define GL_NV_path_rendering_shared_edge 1 - -#define GL_SHARED_EDGE_NV 0xC0 - -#define GLEW_NV_path_rendering_shared_edge GLEW_GET_VAR(__GLEW_NV_path_rendering_shared_edge) - -#endif /* GL_NV_path_rendering_shared_edge */ - -/* ------------------------- GL_NV_pixel_data_range ------------------------ */ - -#ifndef GL_NV_pixel_data_range -#define GL_NV_pixel_data_range 1 - -#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 -#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 -#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A -#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B -#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C -#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D - -typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void *pointer); - -#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) -#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) - -#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) - -#endif /* GL_NV_pixel_data_range */ - -/* --------------------------- GL_NV_point_sprite -------------------------- */ - -#ifndef GL_NV_point_sprite -#define GL_NV_point_sprite 1 - -#define GL_POINT_SPRITE_NV 0x8861 -#define GL_COORD_REPLACE_NV 0x8862 -#define GL_POINT_SPRITE_R_MODE_NV 0x8863 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); - -#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) -#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) - -#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) - -#endif /* GL_NV_point_sprite */ - -/* -------------------------- GL_NV_present_video -------------------------- */ - -#ifndef GL_NV_present_video -#define GL_NV_present_video 1 - -#define GL_FRAME_NV 0x8E26 -#define GL_FIELDS_NV 0x8E27 -#define GL_CURRENT_TIME_NV 0x8E28 -#define GL_NUM_FILL_STREAMS_NV 0x8E29 -#define GL_PRESENT_TIME_NV 0x8E2A -#define GL_PRESENT_DURATION_NV 0x8E2B - -typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); - -#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) -#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) -#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) -#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) -#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) -#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) - -#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) - -#endif /* GL_NV_present_video */ - -/* ------------------------ GL_NV_primitive_restart ------------------------ */ - -#ifndef GL_NV_primitive_restart -#define GL_NV_primitive_restart 1 - -#define GL_PRIMITIVE_RESTART_NV 0x8558 -#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 - -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); - -#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) -#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) - -#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) - -#endif /* GL_NV_primitive_restart */ - -/* ------------------------ GL_NV_register_combiners ----------------------- */ - -#ifndef GL_NV_register_combiners -#define GL_NV_register_combiners 1 - -#define GL_REGISTER_COMBINERS_NV 0x8522 -#define GL_VARIABLE_A_NV 0x8523 -#define GL_VARIABLE_B_NV 0x8524 -#define GL_VARIABLE_C_NV 0x8525 -#define GL_VARIABLE_D_NV 0x8526 -#define GL_VARIABLE_E_NV 0x8527 -#define GL_VARIABLE_F_NV 0x8528 -#define GL_VARIABLE_G_NV 0x8529 -#define GL_CONSTANT_COLOR0_NV 0x852A -#define GL_CONSTANT_COLOR1_NV 0x852B -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_SPARE0_NV 0x852E -#define GL_SPARE1_NV 0x852F -#define GL_DISCARD_NV 0x8530 -#define GL_E_TIMES_F_NV 0x8531 -#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 -#define GL_UNSIGNED_IDENTITY_NV 0x8536 -#define GL_UNSIGNED_INVERT_NV 0x8537 -#define GL_EXPAND_NORMAL_NV 0x8538 -#define GL_EXPAND_NEGATE_NV 0x8539 -#define GL_HALF_BIAS_NORMAL_NV 0x853A -#define GL_HALF_BIAS_NEGATE_NV 0x853B -#define GL_SIGNED_IDENTITY_NV 0x853C -#define GL_SIGNED_NEGATE_NV 0x853D -#define GL_SCALE_BY_TWO_NV 0x853E -#define GL_SCALE_BY_FOUR_NV 0x853F -#define GL_SCALE_BY_ONE_HALF_NV 0x8540 -#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 -#define GL_COMBINER_INPUT_NV 0x8542 -#define GL_COMBINER_MAPPING_NV 0x8543 -#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 -#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 -#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 -#define GL_COMBINER_MUX_SUM_NV 0x8547 -#define GL_COMBINER_SCALE_NV 0x8548 -#define GL_COMBINER_BIAS_NV 0x8549 -#define GL_COMBINER_AB_OUTPUT_NV 0x854A -#define GL_COMBINER_CD_OUTPUT_NV 0x854B -#define GL_COMBINER_SUM_OUTPUT_NV 0x854C -#define GL_MAX_GENERAL_COMBINERS_NV 0x854D -#define GL_NUM_GENERAL_COMBINERS_NV 0x854E -#define GL_COLOR_SUM_CLAMP_NV 0x854F -#define GL_COMBINER0_NV 0x8550 -#define GL_COMBINER1_NV 0x8551 -#define GL_COMBINER2_NV 0x8552 -#define GL_COMBINER3_NV 0x8553 -#define GL_COMBINER4_NV 0x8554 -#define GL_COMBINER5_NV 0x8555 -#define GL_COMBINER6_NV 0x8556 -#define GL_COMBINER7_NV 0x8557 - -typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); - -#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) -#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) -#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) -#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) -#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) -#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) -#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) -#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) -#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) -#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) -#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) -#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) -#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) - -#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) - -#endif /* GL_NV_register_combiners */ - -/* ----------------------- GL_NV_register_combiners2 ----------------------- */ - -#ifndef GL_NV_register_combiners2 -#define GL_NV_register_combiners2 1 - -#define GL_PER_STAGE_CONSTANTS_NV 0x8535 - -typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); - -#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) -#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) - -#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) - -#endif /* GL_NV_register_combiners2 */ - -/* ------------------------- GL_NV_sample_locations ------------------------ */ - -#ifndef GL_NV_sample_locations -#define GL_NV_sample_locations 1 - -#define GL_SAMPLE_LOCATION_NV 0x8E50 -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); - -#define glFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewFramebufferSampleLocationsfvNV) -#define glNamedFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvNV) - -#define GLEW_NV_sample_locations GLEW_GET_VAR(__GLEW_NV_sample_locations) - -#endif /* GL_NV_sample_locations */ - -/* ------------------ GL_NV_sample_mask_override_coverage ------------------ */ - -#ifndef GL_NV_sample_mask_override_coverage -#define GL_NV_sample_mask_override_coverage 1 - -#define GLEW_NV_sample_mask_override_coverage GLEW_GET_VAR(__GLEW_NV_sample_mask_override_coverage) - -#endif /* GL_NV_sample_mask_override_coverage */ - -/* ---------------------- GL_NV_shader_atomic_counters --------------------- */ - -#ifndef GL_NV_shader_atomic_counters -#define GL_NV_shader_atomic_counters 1 - -#define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters) - -#endif /* GL_NV_shader_atomic_counters */ - -/* ----------------------- GL_NV_shader_atomic_float ----------------------- */ - -#ifndef GL_NV_shader_atomic_float -#define GL_NV_shader_atomic_float 1 - -#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float) - -#endif /* GL_NV_shader_atomic_float */ - -/* -------------------- GL_NV_shader_atomic_fp16_vector -------------------- */ - -#ifndef GL_NV_shader_atomic_fp16_vector -#define GL_NV_shader_atomic_fp16_vector 1 - -#define GLEW_NV_shader_atomic_fp16_vector GLEW_GET_VAR(__GLEW_NV_shader_atomic_fp16_vector) - -#endif /* GL_NV_shader_atomic_fp16_vector */ - -/* ----------------------- GL_NV_shader_atomic_int64 ----------------------- */ - -#ifndef GL_NV_shader_atomic_int64 -#define GL_NV_shader_atomic_int64 1 - -#define GLEW_NV_shader_atomic_int64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_int64) - -#endif /* GL_NV_shader_atomic_int64 */ - -/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ - -#ifndef GL_NV_shader_buffer_load -#define GL_NV_shader_buffer_load 1 - -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 - -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); - -#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) -#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) -#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) -#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) -#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) -#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) -#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) -#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) -#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) -#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) -#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) -#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) -#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) - -#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) - -#endif /* GL_NV_shader_buffer_load */ - -/* ------------------- GL_NV_shader_storage_buffer_object ------------------ */ - -#ifndef GL_NV_shader_storage_buffer_object -#define GL_NV_shader_storage_buffer_object 1 - -#define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object) - -#endif /* GL_NV_shader_storage_buffer_object */ - -/* ----------------------- GL_NV_shader_thread_group ----------------------- */ - -#ifndef GL_NV_shader_thread_group -#define GL_NV_shader_thread_group 1 - -#define GL_WARP_SIZE_NV 0x9339 -#define GL_WARPS_PER_SM_NV 0x933A -#define GL_SM_COUNT_NV 0x933B - -#define GLEW_NV_shader_thread_group GLEW_GET_VAR(__GLEW_NV_shader_thread_group) - -#endif /* GL_NV_shader_thread_group */ - -/* ---------------------- GL_NV_shader_thread_shuffle ---------------------- */ - -#ifndef GL_NV_shader_thread_shuffle -#define GL_NV_shader_thread_shuffle 1 - -#define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) - -#endif /* GL_NV_shader_thread_shuffle */ - -/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ - -#ifndef GL_NV_tessellation_program5 -#define GL_NV_tessellation_program5 1 - -#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 -#define GL_TESS_CONTROL_PROGRAM_NV 0x891E -#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F -#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 -#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 - -#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) - -#endif /* GL_NV_tessellation_program5 */ - -/* -------------------------- GL_NV_texgen_emboss -------------------------- */ - -#ifndef GL_NV_texgen_emboss -#define GL_NV_texgen_emboss 1 - -#define GL_EMBOSS_LIGHT_NV 0x855D -#define GL_EMBOSS_CONSTANT_NV 0x855E -#define GL_EMBOSS_MAP_NV 0x855F - -#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) - -#endif /* GL_NV_texgen_emboss */ - -/* ------------------------ GL_NV_texgen_reflection ------------------------ */ - -#ifndef GL_NV_texgen_reflection -#define GL_NV_texgen_reflection 1 - -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_REFLECTION_MAP_NV 0x8512 - -#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) - -#endif /* GL_NV_texgen_reflection */ - -/* ------------------------- GL_NV_texture_barrier ------------------------- */ - -#ifndef GL_NV_texture_barrier -#define GL_NV_texture_barrier 1 - -typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); - -#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) - -#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) - -#endif /* GL_NV_texture_barrier */ - -/* --------------------- GL_NV_texture_compression_vtc --------------------- */ - -#ifndef GL_NV_texture_compression_vtc -#define GL_NV_texture_compression_vtc 1 - -#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) - -#endif /* GL_NV_texture_compression_vtc */ - -/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ - -#ifndef GL_NV_texture_env_combine4 -#define GL_NV_texture_env_combine4 1 - -#define GL_COMBINE4_NV 0x8503 -#define GL_SOURCE3_RGB_NV 0x8583 -#define GL_SOURCE3_ALPHA_NV 0x858B -#define GL_OPERAND3_RGB_NV 0x8593 -#define GL_OPERAND3_ALPHA_NV 0x859B - -#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) - -#endif /* GL_NV_texture_env_combine4 */ - -/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ - -#ifndef GL_NV_texture_expand_normal -#define GL_NV_texture_expand_normal 1 - -#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F - -#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) - -#endif /* GL_NV_texture_expand_normal */ - -/* ----------------------- GL_NV_texture_multisample ----------------------- */ - -#ifndef GL_NV_texture_multisample -#define GL_NV_texture_multisample 1 - -#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 -#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); - -#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV) -#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV) -#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV) -#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV) -#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV) -#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV) - -#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample) - -#endif /* GL_NV_texture_multisample */ - -/* ------------------------ GL_NV_texture_rectangle ------------------------ */ - -#ifndef GL_NV_texture_rectangle -#define GL_NV_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 - -#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) - -#endif /* GL_NV_texture_rectangle */ - -/* -------------------------- GL_NV_texture_shader ------------------------- */ - -#ifndef GL_NV_texture_shader -#define GL_NV_texture_shader 1 - -#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C -#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D -#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E -#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_SHADER_CONSISTENT_NV 0x86DD -#define GL_TEXTURE_SHADER_NV 0x86DE -#define GL_SHADER_OPERATION_NV 0x86DF -#define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 -#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 -#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 -#define GL_CONST_EYE_NV 0x86E5 -#define GL_PASS_THROUGH_NV 0x86E6 -#define GL_CULL_FRAGMENT_NV 0x86E7 -#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 -#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 -#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA -#define GL_DOT_PRODUCT_NV 0x86EC -#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED -#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE -#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 -#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 -#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 -#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D -#define GL_HI_SCALE_NV 0x870E -#define GL_LO_SCALE_NV 0x870F -#define GL_DS_SCALE_NV 0x8710 -#define GL_DT_SCALE_NV 0x8711 -#define GL_MAGNITUDE_SCALE_NV 0x8712 -#define GL_VIBRANCE_SCALE_NV 0x8713 -#define GL_HI_BIAS_NV 0x8714 -#define GL_LO_BIAS_NV 0x8715 -#define GL_DS_BIAS_NV 0x8716 -#define GL_DT_BIAS_NV 0x8717 -#define GL_MAGNITUDE_BIAS_NV 0x8718 -#define GL_VIBRANCE_BIAS_NV 0x8719 -#define GL_TEXTURE_BORDER_VALUES_NV 0x871A -#define GL_TEXTURE_HI_SIZE_NV 0x871B -#define GL_TEXTURE_LO_SIZE_NV 0x871C -#define GL_TEXTURE_DS_SIZE_NV 0x871D -#define GL_TEXTURE_DT_SIZE_NV 0x871E -#define GL_TEXTURE_MAG_SIZE_NV 0x871F - -#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) - -#endif /* GL_NV_texture_shader */ - -/* ------------------------- GL_NV_texture_shader2 ------------------------- */ - -#ifndef GL_NV_texture_shader2 -#define GL_NV_texture_shader2 1 - -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D - -#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) - -#endif /* GL_NV_texture_shader2 */ - -/* ------------------------- GL_NV_texture_shader3 ------------------------- */ - -#ifndef GL_NV_texture_shader3 -#define GL_NV_texture_shader3 1 - -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 -#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 -#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 -#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 -#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 -#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A -#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B -#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C -#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D -#define GL_HILO8_NV 0x885E -#define GL_SIGNED_HILO8_NV 0x885F -#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 - -#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) - -#endif /* GL_NV_texture_shader3 */ - -/* ------------------------ GL_NV_transform_feedback ----------------------- */ - -#ifndef GL_NV_transform_feedback -#define GL_NV_transform_feedback 1 - -#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 -#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 -#define GL_TEXTURE_COORD_NV 0x8C79 -#define GL_CLIP_DISTANCE_NV 0x8C7A -#define GL_VERTEX_ID_NV 0x8C7B -#define GL_PRIMITIVE_ID_NV 0x8C7C -#define GL_GENERIC_ATTRIB_NV 0x8C7D -#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 -#define GL_ACTIVE_VARYINGS_NV 0x8C81 -#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 -#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 -#define GL_PRIMITIVES_GENERATED_NV 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 -#define GL_RASTERIZER_DISCARD_NV 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C -#define GL_SEPARATE_ATTRIBS_NV 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F - -typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); -typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); - -#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) -#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) -#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) -#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) -#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) -#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) -#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) -#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) -#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) -#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) -#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) - -#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) - -#endif /* GL_NV_transform_feedback */ - -/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ - -#ifndef GL_NV_transform_feedback2 -#define GL_NV_transform_feedback2 1 - -#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 - -typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); -typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); -typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); - -#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) -#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) -#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) -#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) -#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) -#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) -#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) - -#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) - -#endif /* GL_NV_transform_feedback2 */ - -/* ------------------ GL_NV_uniform_buffer_unified_memory ------------------ */ - -#ifndef GL_NV_uniform_buffer_unified_memory -#define GL_NV_uniform_buffer_unified_memory 1 - -#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E -#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F -#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 - -#define GLEW_NV_uniform_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_uniform_buffer_unified_memory) - -#endif /* GL_NV_uniform_buffer_unified_memory */ - -/* -------------------------- GL_NV_vdpau_interop -------------------------- */ - -#ifndef GL_NV_vdpau_interop -#define GL_NV_vdpau_interop 1 - -#define GL_SURFACE_STATE_NV 0x86EB -#define GL_SURFACE_REGISTERED_NV 0x86FD -#define GL_SURFACE_MAPPED_NV 0x8700 -#define GL_WRITE_DISCARD_NV 0x88BE - -typedef GLintptr GLvdpauSurfaceNV; - -typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); -typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); -typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const void*getProcAddress); -typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); -typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); -typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); -typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); -typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); - -#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) -#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) -#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) -#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) -#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) -#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) -#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) -#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) -#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) -#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) - -#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) - -#endif /* GL_NV_vdpau_interop */ - -/* ------------------------ GL_NV_vertex_array_range ----------------------- */ - -#ifndef GL_NV_vertex_array_range -#define GL_NV_vertex_array_range 1 - -#define GL_VERTEX_ARRAY_RANGE_NV 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E -#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 - -typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer); - -#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) -#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) - -#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) - -#endif /* GL_NV_vertex_array_range */ - -/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ - -#ifndef GL_NV_vertex_array_range2 -#define GL_NV_vertex_array_range2 1 - -#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 - -#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) - -#endif /* GL_NV_vertex_array_range2 */ - -/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ - -#ifndef GL_NV_vertex_attrib_integer_64bit -#define GL_NV_vertex_attrib_integer_64bit 1 - -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); - -#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) -#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) -#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) -#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) -#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) -#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) -#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) -#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) -#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) -#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) -#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) -#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) -#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) -#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) -#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) -#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) -#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) -#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) -#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) - -#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) - -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ - -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_NV_vertex_buffer_unified_memory 1 - -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 -#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 -#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 - -typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); -typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); - -#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) -#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) -#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) -#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) -#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) -#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) -#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) -#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) -#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) -#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) -#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) -#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) - -#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) - -#endif /* GL_NV_vertex_buffer_unified_memory */ - -/* -------------------------- GL_NV_vertex_program ------------------------- */ - -#ifndef GL_NV_vertex_program -#define GL_NV_vertex_program 1 - -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_IDENTITY_NV 0x862A -#define GL_INVERSE_NV 0x862B -#define GL_TRANSPOSE_NV 0x862C -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_NV 0x8637 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F - -typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); - -#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) -#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) -#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) -#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) -#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) -#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) -#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) -#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) -#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) -#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) -#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) -#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) -#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) -#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) -#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) -#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) -#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) -#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) -#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) -#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) -#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) -#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) -#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) -#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) -#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) -#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) -#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) -#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) -#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) -#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) -#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) -#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) -#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) -#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) -#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) -#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) -#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) -#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) -#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) -#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) -#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) -#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) -#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) -#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) -#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) -#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) -#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) -#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) -#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) -#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) -#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) -#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) -#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) -#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) -#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) -#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) -#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) -#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) -#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) -#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) -#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) -#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) -#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) -#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) - -#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) - -#endif /* GL_NV_vertex_program */ - -/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ - -#ifndef GL_NV_vertex_program1_1 -#define GL_NV_vertex_program1_1 1 - -#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) - -#endif /* GL_NV_vertex_program1_1 */ - -/* ------------------------- GL_NV_vertex_program2 ------------------------- */ - -#ifndef GL_NV_vertex_program2 -#define GL_NV_vertex_program2 1 - -#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) - -#endif /* GL_NV_vertex_program2 */ - -/* ---------------------- GL_NV_vertex_program2_option --------------------- */ - -#ifndef GL_NV_vertex_program2_option -#define GL_NV_vertex_program2_option 1 - -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 - -#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) - -#endif /* GL_NV_vertex_program2_option */ - -/* ------------------------- GL_NV_vertex_program3 ------------------------- */ - -#ifndef GL_NV_vertex_program3 -#define GL_NV_vertex_program3 1 - -#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C - -#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) - -#endif /* GL_NV_vertex_program3 */ - -/* ------------------------- GL_NV_vertex_program4 ------------------------- */ - -#ifndef GL_NV_vertex_program4 -#define GL_NV_vertex_program4 1 - -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD - -#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) - -#endif /* GL_NV_vertex_program4 */ - -/* -------------------------- GL_NV_video_capture -------------------------- */ - -#ifndef GL_NV_video_capture -#define GL_NV_video_capture 1 - -#define GL_VIDEO_BUFFER_NV 0x9020 -#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 -#define GL_FIELD_UPPER_NV 0x9022 -#define GL_FIELD_LOWER_NV 0x9023 -#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 -#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 -#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 -#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 -#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 -#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 -#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A -#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B -#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C -#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D -#define GL_PARTIAL_SUCCESS_NV 0x902E -#define GL_SUCCESS_NV 0x902F -#define GL_FAILURE_NV 0x9030 -#define GL_YCBYCR8_422_NV 0x9031 -#define GL_YCBAYCR8A_4224_NV 0x9032 -#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 -#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 -#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 -#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 -#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 -#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 -#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 -#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A -#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B -#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C - -typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); -typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); - -#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV) -#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV) -#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV) -#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV) -#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV) -#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV) -#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV) -#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV) -#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV) -#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV) -#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV) -#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV) - -#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture) - -#endif /* GL_NV_video_capture */ - -/* ------------------------- GL_NV_viewport_array2 ------------------------- */ - -#ifndef GL_NV_viewport_array2 -#define GL_NV_viewport_array2 1 - -#define GLEW_NV_viewport_array2 GLEW_GET_VAR(__GLEW_NV_viewport_array2) - -#endif /* GL_NV_viewport_array2 */ - -/* ------------------------ GL_OES_byte_coordinates ------------------------ */ - -#ifndef GL_OES_byte_coordinates -#define GL_OES_byte_coordinates 1 - -#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) - -#endif /* GL_OES_byte_coordinates */ - -/* ------------------- GL_OES_compressed_paletted_texture ------------------ */ - -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 - -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 - -#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) - -#endif /* GL_OES_compressed_paletted_texture */ - -/* --------------------------- GL_OES_read_format -------------------------- */ - -#ifndef GL_OES_read_format -#define GL_OES_read_format 1 - -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B - -#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) - -#endif /* GL_OES_read_format */ - -/* ------------------------ GL_OES_single_precision ------------------------ */ - -#ifndef GL_OES_single_precision -#define GL_OES_single_precision 1 - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); -typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); -typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); - -#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) -#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) -#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) -#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) -#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) -#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES) - -#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) - -#endif /* GL_OES_single_precision */ - -/* ---------------------------- GL_OML_interlace --------------------------- */ - -#ifndef GL_OML_interlace -#define GL_OML_interlace 1 - -#define GL_INTERLACE_OML 0x8980 -#define GL_INTERLACE_READ_OML 0x8981 - -#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) - -#endif /* GL_OML_interlace */ - -/* ---------------------------- GL_OML_resample ---------------------------- */ - -#ifndef GL_OML_resample -#define GL_OML_resample 1 - -#define GL_PACK_RESAMPLE_OML 0x8984 -#define GL_UNPACK_RESAMPLE_OML 0x8985 -#define GL_RESAMPLE_REPLICATE_OML 0x8986 -#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 -#define GL_RESAMPLE_AVERAGE_OML 0x8988 -#define GL_RESAMPLE_DECIMATE_OML 0x8989 - -#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) - -#endif /* GL_OML_resample */ - -/* ---------------------------- GL_OML_subsample --------------------------- */ - -#ifndef GL_OML_subsample -#define GL_OML_subsample 1 - -#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 -#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 - -#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) - -#endif /* GL_OML_subsample */ - -/* --------------------------- GL_PGI_misc_hints --------------------------- */ - -#ifndef GL_PGI_misc_hints -#define GL_PGI_misc_hints 1 - -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 -#define GL_CONSERVE_MEMORY_HINT_PGI 107005 -#define GL_RECLAIM_MEMORY_HINT_PGI 107006 -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 -#define GL_ALWAYS_FAST_HINT_PGI 107020 -#define GL_ALWAYS_SOFT_HINT_PGI 107021 -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 -#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 -#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 -#define GL_STRICT_LIGHTING_HINT_PGI 107031 -#define GL_STRICT_SCISSOR_HINT_PGI 107032 -#define GL_FULL_STIPPLE_HINT_PGI 107033 -#define GL_CLIP_NEAR_HINT_PGI 107040 -#define GL_CLIP_FAR_HINT_PGI 107041 -#define GL_WIDE_LINE_HINT_PGI 107042 -#define GL_BACK_NORMALS_HINT_PGI 107043 - -#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) - -#endif /* GL_PGI_misc_hints */ - -/* -------------------------- GL_PGI_vertex_hints -------------------------- */ - -#ifndef GL_PGI_vertex_hints -#define GL_PGI_vertex_hints 1 - -#define GL_VERTEX23_BIT_PGI 0x00000004 -#define GL_VERTEX4_BIT_PGI 0x00000008 -#define GL_COLOR3_BIT_PGI 0x00010000 -#define GL_COLOR4_BIT_PGI 0x00020000 -#define GL_EDGEFLAG_BIT_PGI 0x00040000 -#define GL_INDEX_BIT_PGI 0x00080000 -#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 -#define GL_VERTEX_DATA_HINT_PGI 107050 -#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 -#define GL_MATERIAL_SIDE_HINT_PGI 107052 -#define GL_MAX_VERTEX_HINT_PGI 107053 -#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 -#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 -#define GL_MAT_EMISSION_BIT_PGI 0x00800000 -#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 -#define GL_MAT_SHININESS_BIT_PGI 0x02000000 -#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 -#define GL_NORMAL_BIT_PGI 0x08000000 -#define GL_TEXCOORD1_BIT_PGI 0x10000000 -#define GL_TEXCOORD2_BIT_PGI 0x20000000 -#define GL_TEXCOORD3_BIT_PGI 0x40000000 -#define GL_TEXCOORD4_BIT_PGI 0x80000000 - -#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) - -#endif /* GL_PGI_vertex_hints */ - -/* ---------------------- GL_REGAL_ES1_0_compatibility --------------------- */ - -#ifndef GL_REGAL_ES1_0_compatibility -#define GL_REGAL_ES1_0_compatibility 1 - -typedef int GLclampx; - -typedef void (GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref); -typedef void (GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth); -typedef void (GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar); -typedef void (GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width); -typedef void (GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed* m); -typedef void (GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed* m); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size); -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units); -typedef void (GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z); - -#define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx) -#define glClearColorx GLEW_GET_FUN(__glewClearColorx) -#define glClearDepthx GLEW_GET_FUN(__glewClearDepthx) -#define glColor4x GLEW_GET_FUN(__glewColor4x) -#define glDepthRangex GLEW_GET_FUN(__glewDepthRangex) -#define glFogx GLEW_GET_FUN(__glewFogx) -#define glFogxv GLEW_GET_FUN(__glewFogxv) -#define glFrustumf GLEW_GET_FUN(__glewFrustumf) -#define glFrustumx GLEW_GET_FUN(__glewFrustumx) -#define glLightModelx GLEW_GET_FUN(__glewLightModelx) -#define glLightModelxv GLEW_GET_FUN(__glewLightModelxv) -#define glLightx GLEW_GET_FUN(__glewLightx) -#define glLightxv GLEW_GET_FUN(__glewLightxv) -#define glLineWidthx GLEW_GET_FUN(__glewLineWidthx) -#define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx) -#define glMaterialx GLEW_GET_FUN(__glewMaterialx) -#define glMaterialxv GLEW_GET_FUN(__glewMaterialxv) -#define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx) -#define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x) -#define glNormal3x GLEW_GET_FUN(__glewNormal3x) -#define glOrthof GLEW_GET_FUN(__glewOrthof) -#define glOrthox GLEW_GET_FUN(__glewOrthox) -#define glPointSizex GLEW_GET_FUN(__glewPointSizex) -#define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx) -#define glRotatex GLEW_GET_FUN(__glewRotatex) -#define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex) -#define glScalex GLEW_GET_FUN(__glewScalex) -#define glTexEnvx GLEW_GET_FUN(__glewTexEnvx) -#define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv) -#define glTexParameterx GLEW_GET_FUN(__glewTexParameterx) -#define glTranslatex GLEW_GET_FUN(__glewTranslatex) - -#define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility) - -#endif /* GL_REGAL_ES1_0_compatibility */ - -/* ---------------------- GL_REGAL_ES1_1_compatibility --------------------- */ - -#ifndef GL_REGAL_ES1_1_compatibility -#define GL_REGAL_ES1_1_compatibility 1 - -typedef void (GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed* equation); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4]); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4]); -typedef void (GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed* params); - -#define glClipPlanef GLEW_GET_FUN(__glewClipPlanef) -#define glClipPlanex GLEW_GET_FUN(__glewClipPlanex) -#define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef) -#define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex) -#define glGetFixedv GLEW_GET_FUN(__glewGetFixedv) -#define glGetLightxv GLEW_GET_FUN(__glewGetLightxv) -#define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv) -#define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv) -#define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv) -#define glPointParameterx GLEW_GET_FUN(__glewPointParameterx) -#define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv) -#define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES) -#define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv) - -#define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility) - -#endif /* GL_REGAL_ES1_1_compatibility */ - -/* ---------------------------- GL_REGAL_enable ---------------------------- */ - -#ifndef GL_REGAL_enable -#define GL_REGAL_enable 1 - -#define GL_ERROR_REGAL 0x9322 -#define GL_DEBUG_REGAL 0x9323 -#define GL_LOG_REGAL 0x9324 -#define GL_EMULATION_REGAL 0x9325 -#define GL_DRIVER_REGAL 0x9326 -#define GL_MISSING_REGAL 0x9360 -#define GL_TRACE_REGAL 0x9361 -#define GL_CACHE_REGAL 0x9362 -#define GL_CODE_REGAL 0x9363 -#define GL_STATISTICS_REGAL 0x9364 - -#define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable) - -#endif /* GL_REGAL_enable */ - -/* ------------------------- GL_REGAL_error_string ------------------------- */ - -#ifndef GL_REGAL_error_string -#define GL_REGAL_error_string 1 - -typedef const GLchar* (GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error); - -#define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL) - -#define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string) - -#endif /* GL_REGAL_error_string */ - -/* ------------------------ GL_REGAL_extension_query ----------------------- */ - -#ifndef GL_REGAL_extension_query -#define GL_REGAL_extension_query 1 - -typedef GLboolean (GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar* ext); -typedef GLboolean (GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar* ext); - -#define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL) -#define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL) - -#define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query) - -#endif /* GL_REGAL_extension_query */ - -/* ------------------------------ GL_REGAL_log ----------------------------- */ - -#ifndef GL_REGAL_log -#define GL_REGAL_log 1 - -#define GL_LOG_ERROR_REGAL 0x9319 -#define GL_LOG_WARNING_REGAL 0x931A -#define GL_LOG_INFO_REGAL 0x931B -#define GL_LOG_APP_REGAL 0x931C -#define GL_LOG_DRIVER_REGAL 0x931D -#define GL_LOG_INTERNAL_REGAL 0x931E -#define GL_LOG_DEBUG_REGAL 0x931F -#define GL_LOG_STATUS_REGAL 0x9320 -#define GL_LOG_HTTP_REGAL 0x9321 - -typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, void *context); - -typedef void (GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback); - -#define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL) - -#define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log) - -#endif /* GL_REGAL_log */ - -/* ------------------------- GL_REGAL_proc_address ------------------------- */ - -#ifndef GL_REGAL_proc_address -#define GL_REGAL_proc_address 1 - -typedef void * (GLAPIENTRY * PFNGLGETPROCADDRESSREGALPROC) (const GLchar *name); - -#define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) - -#define GLEW_REGAL_proc_address GLEW_GET_VAR(__GLEW_REGAL_proc_address) - -#endif /* GL_REGAL_proc_address */ - -/* ----------------------- GL_REND_screen_coordinates ---------------------- */ - -#ifndef GL_REND_screen_coordinates -#define GL_REND_screen_coordinates 1 - -#define GL_SCREEN_COORDINATES_REND 0x8490 -#define GL_INVERTED_SCREEN_W_REND 0x8491 - -#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) - -#endif /* GL_REND_screen_coordinates */ - -/* ------------------------------- GL_S3_s3tc ------------------------------ */ - -#ifndef GL_S3_s3tc -#define GL_S3_s3tc 1 - -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 -#define GL_RGBA_S3TC 0x83A2 -#define GL_RGBA4_S3TC 0x83A3 -#define GL_RGBA_DXT5_S3TC 0x83A4 -#define GL_RGBA4_DXT5_S3TC 0x83A5 - -#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) - -#endif /* GL_S3_s3tc */ - -/* -------------------------- GL_SGIS_color_range -------------------------- */ - -#ifndef GL_SGIS_color_range -#define GL_SGIS_color_range 1 - -#define GL_EXTENDED_RANGE_SGIS 0x85A5 -#define GL_MIN_RED_SGIS 0x85A6 -#define GL_MAX_RED_SGIS 0x85A7 -#define GL_MIN_GREEN_SGIS 0x85A8 -#define GL_MAX_GREEN_SGIS 0x85A9 -#define GL_MIN_BLUE_SGIS 0x85AA -#define GL_MAX_BLUE_SGIS 0x85AB -#define GL_MIN_ALPHA_SGIS 0x85AC -#define GL_MAX_ALPHA_SGIS 0x85AD - -#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) - -#endif /* GL_SGIS_color_range */ - -/* ------------------------- GL_SGIS_detail_texture ------------------------ */ - -#ifndef GL_SGIS_detail_texture -#define GL_SGIS_detail_texture 1 - -typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); - -#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) -#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) - -#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) - -#endif /* GL_SGIS_detail_texture */ - -/* -------------------------- GL_SGIS_fog_function ------------------------- */ - -#ifndef GL_SGIS_fog_function -#define GL_SGIS_fog_function 1 - -typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); - -#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) -#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) - -#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) - -#endif /* GL_SGIS_fog_function */ - -/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ - -#ifndef GL_SGIS_generate_mipmap -#define GL_SGIS_generate_mipmap 1 - -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 - -#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) - -#endif /* GL_SGIS_generate_mipmap */ - -/* -------------------------- GL_SGIS_multisample -------------------------- */ - -#ifndef GL_SGIS_multisample -#define GL_SGIS_multisample 1 - -#define GL_MULTISAMPLE_SGIS 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F -#define GL_SAMPLE_MASK_SGIS 0x80A0 -#define GL_1PASS_SGIS 0x80A1 -#define GL_2PASS_0_SGIS 0x80A2 -#define GL_2PASS_1_SGIS 0x80A3 -#define GL_4PASS_0_SGIS 0x80A4 -#define GL_4PASS_1_SGIS 0x80A5 -#define GL_4PASS_2_SGIS 0x80A6 -#define GL_4PASS_3_SGIS 0x80A7 -#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 -#define GL_SAMPLES_SGIS 0x80A9 -#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA -#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB -#define GL_SAMPLE_PATTERN_SGIS 0x80AC - -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); - -#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) -#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) - -#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) - -#endif /* GL_SGIS_multisample */ - -/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ - -#ifndef GL_SGIS_pixel_texture -#define GL_SGIS_pixel_texture 1 - -#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) - -#endif /* GL_SGIS_pixel_texture */ - -/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ - -#ifndef GL_SGIS_point_line_texgen -#define GL_SGIS_point_line_texgen 1 - -#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 -#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 -#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 -#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 -#define GL_EYE_POINT_SGIS 0x81F4 -#define GL_OBJECT_POINT_SGIS 0x81F5 -#define GL_EYE_LINE_SGIS 0x81F6 -#define GL_OBJECT_LINE_SGIS 0x81F7 - -#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) - -#endif /* GL_SGIS_point_line_texgen */ - -/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ - -#ifndef GL_SGIS_sharpen_texture -#define GL_SGIS_sharpen_texture 1 - -typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); -typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); - -#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) -#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) - -#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) - -#endif /* GL_SGIS_sharpen_texture */ - -/* --------------------------- GL_SGIS_texture4D --------------------------- */ - -#ifndef GL_SGIS_texture4D -#define GL_SGIS_texture4D 1 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels); - -#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) -#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) - -#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) - -#endif /* GL_SGIS_texture4D */ - -/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ - -#ifndef GL_SGIS_texture_border_clamp -#define GL_SGIS_texture_border_clamp 1 - -#define GL_CLAMP_TO_BORDER_SGIS 0x812D - -#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) - -#endif /* GL_SGIS_texture_border_clamp */ - -/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ - -#ifndef GL_SGIS_texture_edge_clamp -#define GL_SGIS_texture_edge_clamp 1 - -#define GL_CLAMP_TO_EDGE_SGIS 0x812F - -#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) - -#endif /* GL_SGIS_texture_edge_clamp */ - -/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ - -#ifndef GL_SGIS_texture_filter4 -#define GL_SGIS_texture_filter4 1 - -typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); -typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); - -#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) -#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) - -#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) - -#endif /* GL_SGIS_texture_filter4 */ - -/* -------------------------- GL_SGIS_texture_lod -------------------------- */ - -#ifndef GL_SGIS_texture_lod -#define GL_SGIS_texture_lod 1 - -#define GL_TEXTURE_MIN_LOD_SGIS 0x813A -#define GL_TEXTURE_MAX_LOD_SGIS 0x813B -#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C -#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D - -#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) - -#endif /* GL_SGIS_texture_lod */ - -/* ------------------------- GL_SGIS_texture_select ------------------------ */ - -#ifndef GL_SGIS_texture_select -#define GL_SGIS_texture_select 1 - -#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) - -#endif /* GL_SGIS_texture_select */ - -/* ----------------------------- GL_SGIX_async ----------------------------- */ - -#ifndef GL_SGIX_async -#define GL_SGIX_async 1 - -#define GL_ASYNC_MARKER_SGIX 0x8329 - -typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); -typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); -typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); -typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); -typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); -typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); - -#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) -#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) -#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) -#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) -#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) -#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) - -#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) - -#endif /* GL_SGIX_async */ - -/* ------------------------ GL_SGIX_async_histogram ------------------------ */ - -#ifndef GL_SGIX_async_histogram -#define GL_SGIX_async_histogram 1 - -#define GL_ASYNC_HISTOGRAM_SGIX 0x832C -#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D - -#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) - -#endif /* GL_SGIX_async_histogram */ - -/* -------------------------- GL_SGIX_async_pixel -------------------------- */ - -#ifndef GL_SGIX_async_pixel -#define GL_SGIX_async_pixel 1 - -#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C -#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D -#define GL_ASYNC_READ_PIXELS_SGIX 0x835E -#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F -#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 -#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 - -#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) - -#endif /* GL_SGIX_async_pixel */ - -/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ - -#ifndef GL_SGIX_blend_alpha_minmax -#define GL_SGIX_blend_alpha_minmax 1 - -#define GL_ALPHA_MIN_SGIX 0x8320 -#define GL_ALPHA_MAX_SGIX 0x8321 - -#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) - -#endif /* GL_SGIX_blend_alpha_minmax */ - -/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ - -#ifndef GL_SGIX_clipmap -#define GL_SGIX_clipmap 1 - -#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) - -#endif /* GL_SGIX_clipmap */ - -/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ - -#ifndef GL_SGIX_convolution_accuracy -#define GL_SGIX_convolution_accuracy 1 - -#define GL_CONVOLUTION_HINT_SGIX 0x8316 - -#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) - -#endif /* GL_SGIX_convolution_accuracy */ - -/* ------------------------- GL_SGIX_depth_texture ------------------------- */ - -#ifndef GL_SGIX_depth_texture -#define GL_SGIX_depth_texture 1 - -#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 -#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 -#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 - -#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) - -#endif /* GL_SGIX_depth_texture */ - -/* -------------------------- GL_SGIX_flush_raster ------------------------- */ - -#ifndef GL_SGIX_flush_raster -#define GL_SGIX_flush_raster 1 - -typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); - -#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) - -#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) - -#endif /* GL_SGIX_flush_raster */ - -/* --------------------------- GL_SGIX_fog_offset -------------------------- */ - -#ifndef GL_SGIX_fog_offset -#define GL_SGIX_fog_offset 1 - -#define GL_FOG_OFFSET_SGIX 0x8198 -#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 - -#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) - -#endif /* GL_SGIX_fog_offset */ - -/* -------------------------- GL_SGIX_fog_texture -------------------------- */ - -#ifndef GL_SGIX_fog_texture -#define GL_SGIX_fog_texture 1 - -#define GL_FOG_PATCHY_FACTOR_SGIX 0 -#define GL_FRAGMENT_FOG_SGIX 0 -#define GL_TEXTURE_FOG_SGIX 0 - -typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); - -#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) - -#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) - -#endif /* GL_SGIX_fog_texture */ - -/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ - -#ifndef GL_SGIX_fragment_specular_lighting -#define GL_SGIX_fragment_specular_lighting 1 - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); - -#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) -#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) -#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) -#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) -#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) -#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) -#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) -#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) -#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) -#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) -#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) -#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) -#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) -#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) -#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) -#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) -#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) - -#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) - -#endif /* GL_SGIX_fragment_specular_lighting */ - -/* --------------------------- GL_SGIX_framezoom --------------------------- */ - -#ifndef GL_SGIX_framezoom -#define GL_SGIX_framezoom 1 - -typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); - -#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) - -#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) - -#endif /* GL_SGIX_framezoom */ - -/* --------------------------- GL_SGIX_interlace --------------------------- */ - -#ifndef GL_SGIX_interlace -#define GL_SGIX_interlace 1 - -#define GL_INTERLACE_SGIX 0x8094 - -#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) - -#endif /* GL_SGIX_interlace */ - -/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ - -#ifndef GL_SGIX_ir_instrument1 -#define GL_SGIX_ir_instrument1 1 - -#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) - -#endif /* GL_SGIX_ir_instrument1 */ - -/* ------------------------- GL_SGIX_list_priority ------------------------- */ - -#ifndef GL_SGIX_list_priority -#define GL_SGIX_list_priority 1 - -#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) - -#endif /* GL_SGIX_list_priority */ - -/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ - -#ifndef GL_SGIX_pixel_texture -#define GL_SGIX_pixel_texture 1 - -typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); - -#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) - -#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) - -#endif /* GL_SGIX_pixel_texture */ - -/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ - -#ifndef GL_SGIX_pixel_texture_bits -#define GL_SGIX_pixel_texture_bits 1 - -#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) - -#endif /* GL_SGIX_pixel_texture_bits */ - -/* ------------------------ GL_SGIX_reference_plane ------------------------ */ - -#ifndef GL_SGIX_reference_plane -#define GL_SGIX_reference_plane 1 - -typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); - -#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) - -#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) - -#endif /* GL_SGIX_reference_plane */ - -/* ---------------------------- GL_SGIX_resample --------------------------- */ - -#ifndef GL_SGIX_resample -#define GL_SGIX_resample 1 - -#define GL_PACK_RESAMPLE_SGIX 0x842E -#define GL_UNPACK_RESAMPLE_SGIX 0x842F -#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 -#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 -#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 - -#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) - -#endif /* GL_SGIX_resample */ - -/* ----------------------------- GL_SGIX_shadow ---------------------------- */ - -#ifndef GL_SGIX_shadow -#define GL_SGIX_shadow 1 - -#define GL_TEXTURE_COMPARE_SGIX 0x819A -#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B -#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C -#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D - -#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) - -#endif /* GL_SGIX_shadow */ - -/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ - -#ifndef GL_SGIX_shadow_ambient -#define GL_SGIX_shadow_ambient 1 - -#define GL_SHADOW_AMBIENT_SGIX 0x80BF - -#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) - -#endif /* GL_SGIX_shadow_ambient */ - -/* ----------------------------- GL_SGIX_sprite ---------------------------- */ - -#ifndef GL_SGIX_sprite -#define GL_SGIX_sprite 1 - -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); - -#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) -#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) -#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) -#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) - -#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) - -#endif /* GL_SGIX_sprite */ - -/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ - -#ifndef GL_SGIX_tag_sample_buffer -#define GL_SGIX_tag_sample_buffer 1 - -typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); - -#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) - -#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) - -#endif /* GL_SGIX_tag_sample_buffer */ - -/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ - -#ifndef GL_SGIX_texture_add_env -#define GL_SGIX_texture_add_env 1 - -#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) - -#endif /* GL_SGIX_texture_add_env */ - -/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ - -#ifndef GL_SGIX_texture_coordinate_clamp -#define GL_SGIX_texture_coordinate_clamp 1 - -#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 -#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A -#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B - -#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) - -#endif /* GL_SGIX_texture_coordinate_clamp */ - -/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ - -#ifndef GL_SGIX_texture_lod_bias -#define GL_SGIX_texture_lod_bias 1 - -#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) - -#endif /* GL_SGIX_texture_lod_bias */ - -/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ - -#ifndef GL_SGIX_texture_multi_buffer -#define GL_SGIX_texture_multi_buffer 1 - -#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E - -#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) - -#endif /* GL_SGIX_texture_multi_buffer */ - -/* ------------------------- GL_SGIX_texture_range ------------------------- */ - -#ifndef GL_SGIX_texture_range -#define GL_SGIX_texture_range 1 - -#define GL_RGB_SIGNED_SGIX 0x85E0 -#define GL_RGBA_SIGNED_SGIX 0x85E1 -#define GL_ALPHA_SIGNED_SGIX 0x85E2 -#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 -#define GL_INTENSITY_SIGNED_SGIX 0x85E4 -#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 -#define GL_RGB16_SIGNED_SGIX 0x85E6 -#define GL_RGBA16_SIGNED_SGIX 0x85E7 -#define GL_ALPHA16_SIGNED_SGIX 0x85E8 -#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 -#define GL_INTENSITY16_SIGNED_SGIX 0x85EA -#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB -#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC -#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED -#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE -#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF -#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 -#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 -#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 -#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 -#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 -#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 -#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 -#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 -#define GL_MIN_LUMINANCE_SGIS 0x85F8 -#define GL_MAX_LUMINANCE_SGIS 0x85F9 -#define GL_MIN_INTENSITY_SGIS 0x85FA -#define GL_MAX_INTENSITY_SGIS 0x85FB - -#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) - -#endif /* GL_SGIX_texture_range */ - -/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ - -#ifndef GL_SGIX_texture_scale_bias -#define GL_SGIX_texture_scale_bias 1 - -#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 -#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A -#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B -#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C - -#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) - -#endif /* GL_SGIX_texture_scale_bias */ - -/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ - -#ifndef GL_SGIX_vertex_preclip -#define GL_SGIX_vertex_preclip 1 - -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF - -#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) - -#endif /* GL_SGIX_vertex_preclip */ - -/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ - -#ifndef GL_SGIX_vertex_preclip_hint -#define GL_SGIX_vertex_preclip_hint 1 - -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF - -#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) - -#endif /* GL_SGIX_vertex_preclip_hint */ - -/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ - -#ifndef GL_SGIX_ycrcb -#define GL_SGIX_ycrcb 1 - -#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) - -#endif /* GL_SGIX_ycrcb */ - -/* -------------------------- GL_SGI_color_matrix -------------------------- */ - -#ifndef GL_SGI_color_matrix -#define GL_SGI_color_matrix 1 - -#define GL_COLOR_MATRIX_SGI 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB - -#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) - -#endif /* GL_SGI_color_matrix */ - -/* --------------------------- GL_SGI_color_table -------------------------- */ - -#ifndef GL_SGI_color_table -#define GL_SGI_color_table 1 - -#define GL_COLOR_TABLE_SGI 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 -#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 -#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 -#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 -#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 -#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF - -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); - -#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) -#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) -#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) -#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) -#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) -#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) -#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) - -#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) - -#endif /* GL_SGI_color_table */ - -/* ----------------------- GL_SGI_texture_color_table ---------------------- */ - -#ifndef GL_SGI_texture_color_table -#define GL_SGI_texture_color_table 1 - -#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC -#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD - -#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) - -#endif /* GL_SGI_texture_color_table */ - -/* ------------------------- GL_SUNX_constant_data ------------------------- */ - -#ifndef GL_SUNX_constant_data -#define GL_SUNX_constant_data 1 - -#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 -#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 - -typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); - -#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) - -#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) - -#endif /* GL_SUNX_constant_data */ - -/* -------------------- GL_SUN_convolution_border_modes -------------------- */ - -#ifndef GL_SUN_convolution_border_modes -#define GL_SUN_convolution_border_modes 1 - -#define GL_WRAP_BORDER_SUN 0x81D4 - -#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) - -#endif /* GL_SUN_convolution_border_modes */ - -/* -------------------------- GL_SUN_global_alpha -------------------------- */ - -#ifndef GL_SUN_global_alpha -#define GL_SUN_global_alpha 1 - -#define GL_GLOBAL_ALPHA_SUN 0x81D9 -#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA - -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); - -#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) -#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) -#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) -#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) -#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) -#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) -#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) -#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) - -#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) - -#endif /* GL_SUN_global_alpha */ - -/* --------------------------- GL_SUN_mesh_array --------------------------- */ - -#ifndef GL_SUN_mesh_array -#define GL_SUN_mesh_array 1 - -#define GL_QUAD_MESH_SUN 0x8614 -#define GL_TRIANGLE_MESH_SUN 0x8615 - -#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) - -#endif /* GL_SUN_mesh_array */ - -/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ - -#ifndef GL_SUN_read_video_pixels -#define GL_SUN_read_video_pixels 1 - -typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); - -#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) - -#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) - -#endif /* GL_SUN_read_video_pixels */ - -/* --------------------------- GL_SUN_slice_accum -------------------------- */ - -#ifndef GL_SUN_slice_accum -#define GL_SUN_slice_accum 1 - -#define GL_SLICE_ACCUM_SUN 0x85CC - -#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) - -#endif /* GL_SUN_slice_accum */ - -/* -------------------------- GL_SUN_triangle_list ------------------------- */ - -#ifndef GL_SUN_triangle_list -#define GL_SUN_triangle_list 1 - -#define GL_RESTART_SUN 0x01 -#define GL_REPLACE_MIDDLE_SUN 0x02 -#define GL_REPLACE_OLDEST_SUN 0x03 -#define GL_TRIANGLE_LIST_SUN 0x81D7 -#define GL_REPLACEMENT_CODE_SUN 0x81D8 -#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 -#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 -#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 -#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 -#define GL_R1UI_V3F_SUN 0x85C4 -#define GL_R1UI_C4UB_V3F_SUN 0x85C5 -#define GL_R1UI_C3F_V3F_SUN 0x85C6 -#define GL_R1UI_N3F_V3F_SUN 0x85C7 -#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 -#define GL_R1UI_T2F_V3F_SUN 0x85C9 -#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA -#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB - -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); - -#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) -#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) -#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) -#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) -#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) -#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) -#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) - -#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) - -#endif /* GL_SUN_triangle_list */ - -/* ----------------------------- GL_SUN_vertex ----------------------------- */ - -#ifndef GL_SUN_vertex -#define GL_SUN_vertex 1 - -typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); - -#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) -#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) -#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) -#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) -#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) -#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) -#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) -#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) -#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) -#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) -#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) -#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) -#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) -#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) -#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) -#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) -#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) -#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) -#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) -#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) -#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) -#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) -#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) -#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) -#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) -#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) -#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) -#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) -#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) -#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) -#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) -#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) -#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) -#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) - -#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) - -#endif /* GL_SUN_vertex */ - -/* -------------------------- GL_WIN_phong_shading ------------------------- */ - -#ifndef GL_WIN_phong_shading -#define GL_WIN_phong_shading 1 - -#define GL_PHONG_WIN 0x80EA -#define GL_PHONG_HINT_WIN 0x80EB - -#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) - -#endif /* GL_WIN_phong_shading */ - -/* -------------------------- GL_WIN_specular_fog -------------------------- */ - -#ifndef GL_WIN_specular_fog -#define GL_WIN_specular_fog 1 - -#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC - -#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) - -#endif /* GL_WIN_specular_fog */ - -/* ---------------------------- GL_WIN_swap_hint --------------------------- */ - -#ifndef GL_WIN_swap_hint -#define GL_WIN_swap_hint 1 - -typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); - -#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) - -#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) - -#endif /* GL_WIN_swap_hint */ - -/* ------------------------------------------------------------------------- */ - -#if defined(GLEW_MX) && defined(_WIN32) -#define GLEW_FUN_EXPORT -#else -#define GLEW_FUN_EXPORT GLEWAPI -#endif /* GLEW_MX */ - -#if defined(GLEW_MX) -#define GLEW_VAR_EXPORT -#else -#define GLEW_VAR_EXPORT GLEWAPI -#endif /* GLEW_MX */ - -#if defined(GLEW_MX) && defined(_WIN32) -struct GLEWContextStruct -{ -#endif /* GLEW_MX */ - -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; - -GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; -GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; - -GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; -GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; -GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; -GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; -GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; -GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; -GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; -GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; -GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; -GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; -GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; -GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; -GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; -GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; -GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; -GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; -GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; - -GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; -GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; -GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; -GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; -GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; -GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; -GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; -GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; -GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; -GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; -GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; -GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; -GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; -GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; -GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; -GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; -GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; -GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; -GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; -GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; -GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; -GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; -GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; -GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; -GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; -GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; -GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; -GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; -GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; -GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; -GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; -GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; -GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; -GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; -GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; -GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; -GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; -GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; - -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; -GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; -GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; -GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; -GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; -GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; -GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; -GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; -GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; -GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; -GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; - -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; -GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; -GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; - -GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus; - -GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; - -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD; - -GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; -GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; -GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; - -GLEW_FUN_EXPORT PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD; - -GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; -GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; -GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; -GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; -GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; - -GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD; - -GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD; - -GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; -GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; - -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE; -GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE; -GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE; -GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE; -GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE; - -GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; - -GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; -GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; -GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; -GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; -GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; -GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; -GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; -GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; - -GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; -GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; -GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; - -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; -GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; -GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; -GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; - -GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; -GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; -GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; -GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; -GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; - -GLEW_FUN_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance; - -GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB; -GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB; -GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB; -GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB; -GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB; - -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; -GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; - -GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT; - -GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; - -GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT; - -GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage; -GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage; - -GLEW_FUN_EXPORT PFNGLCLIPCONTROLPROC __glewClipControl; - -GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; - -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute; -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect; - -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB; - -GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; - -GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; - -GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit; -GLEW_FUN_EXPORT PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer; -GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLCREATEBUFFERSPROC __glewCreateBuffers; -GLEW_FUN_EXPORT PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines; -GLEW_FUN_EXPORT PFNGLCREATEQUERIESPROC __glewCreateQueries; -GLEW_FUN_EXPORT PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers; -GLEW_FUN_EXPORT PFNGLCREATESAMPLERSPROC __glewCreateSamplers; -GLEW_FUN_EXPORT PFNGLCREATETEXTURESPROC __glewCreateTextures; -GLEW_FUN_EXPORT PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange; -GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v; -GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv; -GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v; -GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv; -GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData; -GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERPROC __glewTextureBuffer; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange; -GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers; - -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; -GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; -GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; -GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; -GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; -GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; -GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; -GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; -GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; -GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; -GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; -GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; -GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; - -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage; -GLEW_FUN_EXPORT PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; -GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; -GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; -GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; -GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; -GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; -GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; -GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; -GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; - -GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; -GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; -GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; -GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; -GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; -GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; -GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; -GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; -GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; -GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v; - -GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData; -GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData; -GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer; -GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer; -GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage; -GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage; - -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; -GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; - -GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange; -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures; -GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers; -GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures; -GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect; - -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; - -GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; -GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; -GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; -GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; -GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; -GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv; - -GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; - -GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB; -GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; -GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; -GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; -GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; -GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; -GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; -GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; -GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; -GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; -GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; -GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; -GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; - -GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; - -GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; -GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; -GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; -GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; - -GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; -GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; -GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; -GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; - -GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv; - -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture; -GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier; - -GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; -GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; -GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; -GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; -GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; -GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; -GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; -GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; -GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; -GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; -GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; - -GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding; - -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; -GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; -GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; -GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; -GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; - -GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; -GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; -GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; -GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; -GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; -GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; - -GLEW_FUN_EXPORT PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB; - -GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB; -GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT; - -GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; -GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; -GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; -GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; -GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; -GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; -GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; - -GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; -GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; - -GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERPROC __glewTextureBarrier; - -GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; - -GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT; - -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; - -GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; -GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; -GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT; - -GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView; - -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; -GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; - -GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; -GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; -GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; -GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; -GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; -GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; -GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; - -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced; - -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; -GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; -GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; -GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; -GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; -GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; -GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat; -GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor; - -GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; -GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; -GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; -GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; -GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; -GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; -GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; -GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; -GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; -GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; - -GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; -GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; -GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; - -GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; -GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; -GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; - -GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; -GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; -GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; -GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; -GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; -GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; -GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; -GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; -GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; - -GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; -GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; -GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; -GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; -GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; -GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; -GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; -GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; -GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; - -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; - -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; -GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; - -GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; -GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; -GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; -GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; - -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; -GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; -GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; -GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; -GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; -GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; - -GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; -GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; - -GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI; -GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI; - -GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; -GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; - -GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; -GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; -GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; -GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; -GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; -GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; -GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; -GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; - -GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; -GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; -GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; -GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; -GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; - -GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; - -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; - -GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; -GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; - -GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; -GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; - -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; -GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; - -GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; -GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; - -GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; - -GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; -GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; - -GLEW_FUN_EXPORT PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT; -GLEW_FUN_EXPORT PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT; - -GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT; -GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT; -GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT; - -GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; - -GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; -GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; -GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; -GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; -GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; -GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; -GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; -GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; -GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; -GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; -GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; -GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; -GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; -GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; -GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; -GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; -GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; - -GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; -GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; -GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; -GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; -GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; - -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; - -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; -GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; - -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; -GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; -GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; -GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; -GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; -GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; -GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; -GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; - -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; - -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; -GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; -GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; -GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; -GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; - -GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; - -GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; - -GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; -GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; - -GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; -GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; - -GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; - -GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; - -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; - -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT; - -GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; - -GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV; -GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV; -GLEW_FUN_EXPORT PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV; -GLEW_FUN_EXPORT PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT; - -GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; -GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; - -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; - -GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; -GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; - -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; -GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; - -GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; - -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; - -GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; - -GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; -GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; - -GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; -GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; -GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; -GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; -GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; - -GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; - -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; - -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; - -GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; -GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; -GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; -GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; -GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; -GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; - -GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; -GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; -GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; -GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; -GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; -GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; -GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; -GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; -GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; -GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; -GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; -GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; -GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; -GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; -GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; -GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; -GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; - -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; - -GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT; - -GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; - -GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; - -GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; -GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; - -GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; -GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; - -GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; -GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; -GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; -GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; - -GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL; -GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL; -GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL; - -GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; -GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; - -GLEW_FUN_EXPORT PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL; -GLEW_FUN_EXPORT PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL; - -GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; -GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; - -GLEW_FUN_EXPORT PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog; -GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel; -GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel; -GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel; -GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel; -GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup; -GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup; - -GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv; -GLEW_FUN_EXPORT PFNGLREADNPIXELSPROC __glewReadnPixels; - -GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion; -GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion; -GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion; -GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion; - -GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; - -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV; - -GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV; -GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV; -GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV; -GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV; -GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV; - -GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV; -GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; - -GLEW_FUN_EXPORT PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV; - -GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; -GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; - -GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV; - -GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; -GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; -GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; -GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; -GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; -GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; -GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; - -GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; -GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; -GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; - -GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; -GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; -GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; -GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; -GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; -GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; -GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; - -GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; -GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; -GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; -GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; -GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; -GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; -GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; -GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; -GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV; - -GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; -GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; -GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; -GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; -GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; -GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; -GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; - -GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV; -GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV; -GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV; -GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV; -GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV; -GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV; -GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV; -GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV; -GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV; -GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV; -GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV; -GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV; -GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV; -GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV; -GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV; -GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV; -GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV; -GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV; -GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV; -GLEW_FUN_EXPORT PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV; -GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV; -GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV; -GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV; -GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV; -GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV; -GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV; -GLEW_FUN_EXPORT PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV; -GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV; -GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV; -GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV; -GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV; -GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV; -GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV; -GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV; -GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV; -GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV; -GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV; -GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV; -GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV; - -GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; -GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; - -GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; -GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; -GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; - -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; - -GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; -GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; -GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; -GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; - -GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV; - -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; -GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; -GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; -GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; -GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; - -GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV; - -GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; -GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; - -GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; -GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; - -GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; -GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; -GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; -GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; -GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; -GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; -GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; - -GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; - -GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; -GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; -GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; -GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; -GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; -GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; -GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; - -GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; -GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; -GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; -GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; -GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; -GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; -GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; -GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; -GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; - -GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV; -GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV; -GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES; -GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES; -GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES; -GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES; - -GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx; -GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx; -GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx; -GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex; -GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx; -GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv; -GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf; -GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx; -GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx; -GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv; -GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx; -GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv; -GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx; -GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx; -GLEW_FUN_EXPORT PFNGLMATERIALXPROC __glewMaterialx; -GLEW_FUN_EXPORT PFNGLMATERIALXVPROC __glewMaterialxv; -GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC __glewMultMatrixx; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x; -GLEW_FUN_EXPORT PFNGLNORMAL3XPROC __glewNormal3x; -GLEW_FUN_EXPORT PFNGLORTHOFPROC __glewOrthof; -GLEW_FUN_EXPORT PFNGLORTHOXPROC __glewOrthox; -GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC __glewPointSizex; -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx; -GLEW_FUN_EXPORT PFNGLROTATEXPROC __glewRotatex; -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex; -GLEW_FUN_EXPORT PFNGLSCALEXPROC __glewScalex; -GLEW_FUN_EXPORT PFNGLTEXENVXPROC __glewTexEnvx; -GLEW_FUN_EXPORT PFNGLTEXENVXVPROC __glewTexEnvxv; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC __glewTexParameterx; -GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC __glewTranslatex; - -GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC __glewClipPlanef; -GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC __glewClipPlanex; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex; -GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC __glewGetFixedv; -GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC __glewGetLightxv; -GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC __glewGetMaterialxv; -GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC __glewGetTexEnvxv; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC __glewPointParameterx; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv; -GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC __glewTexParameterxv; - -GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL; - -GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL; -GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL; - -GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL; - -GLEW_FUN_EXPORT PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL; - -GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; -GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; - -GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; -GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; - -GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; -GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; - -GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; -GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; - -GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; -GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; - -GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; -GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; -GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; -GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; -GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; -GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; - -GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; - -GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; - -GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; - -GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; - -GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; - -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; - -GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; - -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; -GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; -GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; -GLEW_FUN_EXPORT 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__GLEW_SGIX_depth_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; - -#ifdef GLEW_MX -}; /* GLEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------- */ - -/* error codes */ -#define GLEW_OK 0 -#define GLEW_NO_ERROR 0 -#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ -#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ -#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ - -/* string codes */ -#define GLEW_VERSION 1 -#define GLEW_VERSION_MAJOR 2 -#define GLEW_VERSION_MINOR 3 -#define GLEW_VERSION_MICRO 4 - -/* API */ -#ifdef GLEW_MX - -typedef struct GLEWContextStruct GLEWContext; -GLEWAPI GLenum GLEWAPIENTRY glewContextInit (GLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext *ctx, const char *name); - -#define glewInit() glewContextInit(glewGetContext()) -#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) -#ifdef _WIN32 -# define GLEW_GET_FUN(x) glewGetContext()->x -#else -# define GLEW_GET_FUN(x) x -#endif - -#else /* GLEW_MX */ - -GLEWAPI GLenum GLEWAPIENTRY glewInit (void); -GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLEW_GET_FUN(x) x - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean glewExperimental; -GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); - -#ifdef __cplusplus -} -#endif - -#ifdef GLEW_APIENTRY_DEFINED -#undef GLEW_APIENTRY_DEFINED -#undef APIENTRY -#endif - -#ifdef GLEW_CALLBACK_DEFINED -#undef GLEW_CALLBACK_DEFINED -#undef CALLBACK -#endif - -#ifdef GLEW_WINGDIAPI_DEFINED -#undef GLEW_WINGDIAPI_DEFINED -#undef WINGDIAPI -#endif - -#undef GLAPI -/* #undef GLEWAPI */ - -#endif /* __glew_h__ */ diff --git a/extern/glew/include/GL/glxew.h b/extern/glew/include/GL/glxew.h deleted file mode 100644 index ca6cf8f1..00000000 --- a/extern/glew/include/GL/glxew.h +++ /dev/null @@ -1,1771 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2015, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __glxew_h__ -#define __glxew_h__ -#define __GLXEW_H__ - -#ifdef __glxext_h_ -#error glxext.h included before glxew.h -#endif - -#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) -#error glx.h included before glxew.h -#endif - -#define __glxext_h_ - -#define GLX_H -#define __GLX_glx_h__ -#define __glx_h__ - -#include -#include -#include -#include - -#ifdef __cplusplus -extern "C" { -#endif - -/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ - -#ifndef GLX_VERSION_1_0 -#define GLX_VERSION_1_0 1 - -#define GLX_USE_GL 1 -#define GLX_BUFFER_SIZE 2 -#define GLX_LEVEL 3 -#define GLX_RGBA 4 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_BAD_SCREEN 1 -#define GLX_BAD_ATTRIBUTE 2 -#define GLX_NO_EXTENSION 3 -#define GLX_BAD_VISUAL 4 -#define GLX_BAD_CONTEXT 5 -#define GLX_BAD_VALUE 6 -#define GLX_BAD_ENUM 7 - -typedef XID GLXDrawable; -typedef XID GLXPixmap; -#ifdef __sun -typedef struct __glXContextRec *GLXContext; -#else -typedef struct __GLXcontextRec *GLXContext; -#endif - -typedef unsigned int GLXVideoDeviceNV; - -extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); -extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); -extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); -extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); -extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); -extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); -extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); -extern void glXDestroyContext (Display *dpy, GLXContext ctx); -extern Bool glXIsDirect (Display *dpy, GLXContext ctx); -extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); -extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); -extern GLXContext glXGetCurrentContext (void); -extern GLXDrawable glXGetCurrentDrawable (void); -extern void glXWaitGL (void); -extern void glXWaitX (void); -extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); -extern void glXUseXFont (Font font, int first, int count, int listBase); - -#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) - -#endif /* GLX_VERSION_1_0 */ - -/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ - -#ifndef GLX_VERSION_1_1 -#define GLX_VERSION_1_1 - -#define GLX_VENDOR 0x1 -#define GLX_VERSION 0x2 -#define GLX_EXTENSIONS 0x3 - -extern const char* glXQueryExtensionsString (Display *dpy, int screen); -extern const char* glXGetClientString (Display *dpy, int name); -extern const char* glXQueryServerString (Display *dpy, int screen, int name); - -#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) - -#endif /* GLX_VERSION_1_1 */ - -/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ - -#ifndef GLX_VERSION_1_2 -#define GLX_VERSION_1_2 1 - -typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); - -#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) - -#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) - -#endif /* GLX_VERSION_1_2 */ - -/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ - -#ifndef GLX_VERSION_1_3 -#define GLX_VERSION_1_3 1 - -#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_COLOR_INDEX_BIT 0x00000002 -#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 -#define GLX_PIXMAP_BIT 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 -#define GLX_PBUFFER_BIT 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 -#define GLX_AUX_BUFFERS_BIT 0x00000010 -#define GLX_CONFIG_CAVEAT 0x20 -#define GLX_DEPTH_BUFFER_BIT 0x00000020 -#define GLX_X_VISUAL_TYPE 0x22 -#define GLX_TRANSPARENT_TYPE 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE 0x24 -#define GLX_TRANSPARENT_RED_VALUE 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 -#define GLX_STENCIL_BUFFER_BIT 0x00000040 -#define GLX_ACCUM_BUFFER_BIT 0x00000080 -#define GLX_NONE 0x8000 -#define GLX_SLOW_CONFIG 0x8001 -#define GLX_TRUE_COLOR 0x8002 -#define GLX_DIRECT_COLOR 0x8003 -#define GLX_PSEUDO_COLOR 0x8004 -#define GLX_STATIC_COLOR 0x8005 -#define GLX_GRAY_SCALE 0x8006 -#define GLX_STATIC_GRAY 0x8007 -#define GLX_TRANSPARENT_RGB 0x8008 -#define GLX_TRANSPARENT_INDEX 0x8009 -#define GLX_VISUAL_ID 0x800B -#define GLX_SCREEN 0x800C -#define GLX_NON_CONFORMANT_CONFIG 0x800D -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_X_RENDERABLE 0x8012 -#define GLX_FBCONFIG_ID 0x8013 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_COLOR_INDEX_TYPE 0x8015 -#define GLX_MAX_PBUFFER_WIDTH 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT 0x8017 -#define GLX_MAX_PBUFFER_PIXELS 0x8018 -#define GLX_PRESERVED_CONTENTS 0x801B -#define GLX_LARGEST_PBUFFER 0x801C -#define GLX_WIDTH 0x801D -#define GLX_HEIGHT 0x801E -#define GLX_EVENT_MASK 0x801F -#define GLX_DAMAGED 0x8020 -#define GLX_SAVED 0x8021 -#define GLX_WINDOW 0x8022 -#define GLX_PBUFFER 0x8023 -#define GLX_PBUFFER_HEIGHT 0x8040 -#define GLX_PBUFFER_WIDTH 0x8041 -#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 -#define GLX_DONT_CARE 0xFFFFFFFF - -typedef XID GLXFBConfigID; -typedef XID GLXPbuffer; -typedef XID GLXWindow; -typedef struct __GLXFBConfigRec *GLXFBConfig; - -typedef struct { - int event_type; - int draw_type; - unsigned long serial; - Bool send_event; - Display *display; - GLXDrawable drawable; - unsigned int buffer_mask; - unsigned int aux_buffer; - int x, y; - int width, height; - int count; -} GLXPbufferClobberEvent; -typedef union __GLXEvent { - GLXPbufferClobberEvent glxpbufferclobber; - long pad[24]; -} GLXEvent; - -typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); -typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); -typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); -typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); -typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); -typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); -typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); -typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); -typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); -typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); -typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); -typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); -typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); -typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); - -#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) -#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) -#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) -#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) -#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) -#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) -#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) -#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) -#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) -#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) -#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) -#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) -#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) -#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) -#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) -#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) -#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) - -#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) - -#endif /* GLX_VERSION_1_3 */ - -/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ - -#ifndef GLX_VERSION_1_4 -#define GLX_VERSION_1_4 1 - -#define GLX_SAMPLE_BUFFERS 100000 -#define GLX_SAMPLES 100001 - -extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); - -#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) - -#endif /* GLX_VERSION_1_4 */ - -/* -------------------------- GLX_3DFX_multisample ------------------------- */ - -#ifndef GLX_3DFX_multisample -#define GLX_3DFX_multisample 1 - -#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 -#define GLX_SAMPLES_3DFX 0x8051 - -#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) - -#endif /* GLX_3DFX_multisample */ - -/* ------------------------ GLX_AMD_gpu_association ------------------------ */ - -#ifndef GLX_AMD_gpu_association -#define GLX_AMD_gpu_association 1 - -#define GLX_GPU_VENDOR_AMD 0x1F00 -#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 -#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define GLX_GPU_RAM_AMD 0x21A3 -#define GLX_GPU_CLOCK_AMD 0x21A4 -#define GLX_GPU_NUM_PIPES_AMD 0x21A5 -#define GLX_GPU_NUM_SIMD_AMD 0x21A6 -#define GLX_GPU_NUM_RB_AMD 0x21A7 -#define GLX_GPU_NUM_SPI_AMD 0x21A8 - -typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); -typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList); -typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); -typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); -typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids); -typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data); -typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); - -#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD) -#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD) -#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD) -#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD) -#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD) -#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD) -#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD) -#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD) -#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD) - -#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) - -#endif /* GLX_AMD_gpu_association */ - -/* --------------------- GLX_ARB_context_flush_control --------------------- */ - -#ifndef GLX_ARB_context_flush_control -#define GLX_ARB_context_flush_control 1 - -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 - -#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control) - -#endif /* GLX_ARB_context_flush_control */ - -/* ------------------------- GLX_ARB_create_context ------------------------ */ - -#ifndef GLX_ARB_create_context -#define GLX_ARB_create_context 1 - -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 - -typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); - -#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) - -#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) - -#endif /* GLX_ARB_create_context */ - -/* --------------------- GLX_ARB_create_context_profile -------------------- */ - -#ifndef GLX_ARB_create_context_profile -#define GLX_ARB_create_context_profile 1 - -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) - -#endif /* GLX_ARB_create_context_profile */ - -/* ------------------- GLX_ARB_create_context_robustness ------------------- */ - -#ifndef GLX_ARB_create_context_robustness -#define GLX_ARB_create_context_robustness 1 - -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 - -#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) - -#endif /* GLX_ARB_create_context_robustness */ - -/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ - -#ifndef GLX_ARB_fbconfig_float -#define GLX_ARB_fbconfig_float 1 - -#define GLX_RGBA_FLOAT_BIT 0x00000004 -#define GLX_RGBA_FLOAT_TYPE 0x20B9 - -#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) - -#endif /* GLX_ARB_fbconfig_float */ - -/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ - -#ifndef GLX_ARB_framebuffer_sRGB -#define GLX_ARB_framebuffer_sRGB 1 - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 - -#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) - -#endif /* GLX_ARB_framebuffer_sRGB */ - -/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ - -#ifndef GLX_ARB_get_proc_address -#define GLX_ARB_get_proc_address 1 - -extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); - -#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) - -#endif /* GLX_ARB_get_proc_address */ - -/* -------------------------- GLX_ARB_multisample -------------------------- */ - -#ifndef GLX_ARB_multisample -#define GLX_ARB_multisample 1 - -#define GLX_SAMPLE_BUFFERS_ARB 100000 -#define GLX_SAMPLES_ARB 100001 - -#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) - -#endif /* GLX_ARB_multisample */ - -/* ---------------- GLX_ARB_robustness_application_isolation --------------- */ - -#ifndef GLX_ARB_robustness_application_isolation -#define GLX_ARB_robustness_application_isolation 1 - -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define GLXEW_ARB_robustness_application_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_application_isolation) - -#endif /* GLX_ARB_robustness_application_isolation */ - -/* ---------------- GLX_ARB_robustness_share_group_isolation --------------- */ - -#ifndef GLX_ARB_robustness_share_group_isolation -#define GLX_ARB_robustness_share_group_isolation 1 - -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define GLXEW_ARB_robustness_share_group_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_share_group_isolation) - -#endif /* GLX_ARB_robustness_share_group_isolation */ - -/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ - -#ifndef GLX_ARB_vertex_buffer_object -#define GLX_ARB_vertex_buffer_object 1 - -#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 - -#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) - -#endif /* GLX_ARB_vertex_buffer_object */ - -/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ - -#ifndef GLX_ATI_pixel_format_float -#define GLX_ATI_pixel_format_float 1 - -#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 - -#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) - -#endif /* GLX_ATI_pixel_format_float */ - -/* ------------------------- GLX_ATI_render_texture ------------------------ */ - -#ifndef GLX_ATI_render_texture -#define GLX_ATI_render_texture 1 - -#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 -#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 -#define GLX_TEXTURE_FORMAT_ATI 0x9802 -#define GLX_TEXTURE_TARGET_ATI 0x9803 -#define GLX_MIPMAP_TEXTURE_ATI 0x9804 -#define GLX_TEXTURE_RGB_ATI 0x9805 -#define GLX_TEXTURE_RGBA_ATI 0x9806 -#define GLX_NO_TEXTURE_ATI 0x9807 -#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 -#define GLX_TEXTURE_1D_ATI 0x9809 -#define GLX_TEXTURE_2D_ATI 0x980A -#define GLX_MIPMAP_LEVEL_ATI 0x980B -#define GLX_CUBE_MAP_FACE_ATI 0x980C -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 -#define GLX_FRONT_LEFT_ATI 0x9813 -#define GLX_FRONT_RIGHT_ATI 0x9814 -#define GLX_BACK_LEFT_ATI 0x9815 -#define GLX_BACK_RIGHT_ATI 0x9816 -#define GLX_AUX0_ATI 0x9817 -#define GLX_AUX1_ATI 0x9818 -#define GLX_AUX2_ATI 0x9819 -#define GLX_AUX3_ATI 0x981A -#define GLX_AUX4_ATI 0x981B -#define GLX_AUX5_ATI 0x981C -#define GLX_AUX6_ATI 0x981D -#define GLX_AUX7_ATI 0x981E -#define GLX_AUX8_ATI 0x981F -#define GLX_AUX9_ATI 0x9820 -#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 -#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 - -typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); -typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); -typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); - -#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) -#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) -#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) - -#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) - -#endif /* GLX_ATI_render_texture */ - -/* --------------------------- GLX_EXT_buffer_age -------------------------- */ - -#ifndef GLX_EXT_buffer_age -#define GLX_EXT_buffer_age 1 - -#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 - -#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age) - -#endif /* GLX_EXT_buffer_age */ - -/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ - -#ifndef GLX_EXT_create_context_es2_profile -#define GLX_EXT_create_context_es2_profile 1 - -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 - -#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) - -#endif /* GLX_EXT_create_context_es2_profile */ - -/* ------------------- GLX_EXT_create_context_es_profile ------------------- */ - -#ifndef GLX_EXT_create_context_es_profile -#define GLX_EXT_create_context_es_profile 1 - -#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 - -#define GLXEW_EXT_create_context_es_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es_profile) - -#endif /* GLX_EXT_create_context_es_profile */ - -/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ - -#ifndef GLX_EXT_fbconfig_packed_float -#define GLX_EXT_fbconfig_packed_float 1 - -#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 -#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 - -#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) - -#endif /* GLX_EXT_fbconfig_packed_float */ - -/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ - -#ifndef GLX_EXT_framebuffer_sRGB -#define GLX_EXT_framebuffer_sRGB 1 - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 - -#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) - -#endif /* GLX_EXT_framebuffer_sRGB */ - -/* ------------------------- GLX_EXT_import_context ------------------------ */ - -#ifndef GLX_EXT_import_context -#define GLX_EXT_import_context 1 - -#define GLX_SHARE_CONTEXT_EXT 0x800A -#define GLX_VISUAL_ID_EXT 0x800B -#define GLX_SCREEN_EXT 0x800C - -typedef XID GLXContextID; - -typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); -typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); -typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); -typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); - -#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) -#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) -#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) -#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) - -#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) - -#endif /* GLX_EXT_import_context */ - -/* -------------------------- GLX_EXT_scene_marker ------------------------- */ - -#ifndef GLX_EXT_scene_marker -#define GLX_EXT_scene_marker 1 - -#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) - -#endif /* GLX_EXT_scene_marker */ - -/* -------------------------- GLX_EXT_stereo_tree -------------------------- */ - -#ifndef GLX_EXT_stereo_tree -#define GLX_EXT_stereo_tree 1 - -#define GLX_STEREO_NOTIFY_EXT 0x00000000 -#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 -#define GLX_STEREO_TREE_EXT 0x20F5 - -#define GLXEW_EXT_stereo_tree GLXEW_GET_VAR(__GLXEW_EXT_stereo_tree) - -#endif /* GLX_EXT_stereo_tree */ - -/* -------------------------- GLX_EXT_swap_control ------------------------- */ - -#ifndef GLX_EXT_swap_control -#define GLX_EXT_swap_control 1 - -#define GLX_SWAP_INTERVAL_EXT 0x20F1 -#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 - -typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); - -#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) - -#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) - -#endif /* GLX_EXT_swap_control */ - -/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */ - -#ifndef GLX_EXT_swap_control_tear -#define GLX_EXT_swap_control_tear 1 - -#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 - -#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear) - -#endif /* GLX_EXT_swap_control_tear */ - -/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ - -#ifndef GLX_EXT_texture_from_pixmap -#define GLX_EXT_texture_from_pixmap 1 - -#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 -#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 -#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 -#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 -#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 -#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 -#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 -#define GLX_Y_INVERTED_EXT 0x20D4 -#define GLX_TEXTURE_FORMAT_EXT 0x20D5 -#define GLX_TEXTURE_TARGET_EXT 0x20D6 -#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 -#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 -#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 -#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA -#define GLX_TEXTURE_1D_EXT 0x20DB -#define GLX_TEXTURE_2D_EXT 0x20DC -#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD -#define GLX_FRONT_LEFT_EXT 0x20DE -#define GLX_FRONT_RIGHT_EXT 0x20DF -#define GLX_BACK_LEFT_EXT 0x20E0 -#define GLX_BACK_RIGHT_EXT 0x20E1 -#define GLX_AUX0_EXT 0x20E2 -#define GLX_AUX1_EXT 0x20E3 -#define GLX_AUX2_EXT 0x20E4 -#define GLX_AUX3_EXT 0x20E5 -#define GLX_AUX4_EXT 0x20E6 -#define GLX_AUX5_EXT 0x20E7 -#define GLX_AUX6_EXT 0x20E8 -#define GLX_AUX7_EXT 0x20E9 -#define GLX_AUX8_EXT 0x20EA -#define GLX_AUX9_EXT 0x20EB - -typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); -typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); - -#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) -#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) - -#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) - -#endif /* GLX_EXT_texture_from_pixmap */ - -/* -------------------------- GLX_EXT_visual_info -------------------------- */ - -#ifndef GLX_EXT_visual_info -#define GLX_EXT_visual_info 1 - -#define GLX_X_VISUAL_TYPE_EXT 0x22 -#define GLX_TRANSPARENT_TYPE_EXT 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 -#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 -#define GLX_NONE_EXT 0x8000 -#define GLX_TRUE_COLOR_EXT 0x8002 -#define GLX_DIRECT_COLOR_EXT 0x8003 -#define GLX_PSEUDO_COLOR_EXT 0x8004 -#define GLX_STATIC_COLOR_EXT 0x8005 -#define GLX_GRAY_SCALE_EXT 0x8006 -#define GLX_STATIC_GRAY_EXT 0x8007 -#define GLX_TRANSPARENT_RGB_EXT 0x8008 -#define GLX_TRANSPARENT_INDEX_EXT 0x8009 - -#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) - -#endif /* GLX_EXT_visual_info */ - -/* ------------------------- GLX_EXT_visual_rating ------------------------- */ - -#ifndef GLX_EXT_visual_rating -#define GLX_EXT_visual_rating 1 - -#define GLX_VISUAL_CAVEAT_EXT 0x20 -#define GLX_SLOW_VISUAL_EXT 0x8001 -#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D - -#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) - -#endif /* GLX_EXT_visual_rating */ - -/* -------------------------- GLX_INTEL_swap_event ------------------------- */ - -#ifndef GLX_INTEL_swap_event -#define GLX_INTEL_swap_event 1 - -#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 -#define GLX_COPY_COMPLETE_INTEL 0x8181 -#define GLX_FLIP_COMPLETE_INTEL 0x8182 -#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 - -#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) - -#endif /* GLX_INTEL_swap_event */ - -/* -------------------------- GLX_MESA_agp_offset -------------------------- */ - -#ifndef GLX_MESA_agp_offset -#define GLX_MESA_agp_offset 1 - -typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); - -#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) - -#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) - -#endif /* GLX_MESA_agp_offset */ - -/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ - -#ifndef GLX_MESA_copy_sub_buffer -#define GLX_MESA_copy_sub_buffer 1 - -typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); - -#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) - -#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) - -#endif /* GLX_MESA_copy_sub_buffer */ - -/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ - -#ifndef GLX_MESA_pixmap_colormap -#define GLX_MESA_pixmap_colormap 1 - -typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); - -#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) - -#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) - -#endif /* GLX_MESA_pixmap_colormap */ - -/* ------------------------ GLX_MESA_query_renderer ------------------------ */ - -#ifndef GLX_MESA_query_renderer -#define GLX_MESA_query_renderer 1 - -#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 -#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 -#define GLX_RENDERER_VERSION_MESA 0x8185 -#define GLX_RENDERER_ACCELERATED_MESA 0x8186 -#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 -#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 -#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 -#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A -#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B -#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C -#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D -#define GLX_RENDERER_ID_MESA 0x818E - -typedef Bool ( * PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int* value); -typedef const char* ( * PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute); -typedef Bool ( * PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display* dpy, int screen, int renderer, int attribute, unsigned int *value); -typedef const char* ( * PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute); - -#define glXQueryCurrentRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererIntegerMESA) -#define glXQueryCurrentRendererStringMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererStringMESA) -#define glXQueryRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryRendererIntegerMESA) -#define glXQueryRendererStringMESA GLXEW_GET_FUN(__glewXQueryRendererStringMESA) - -#define GLXEW_MESA_query_renderer GLXEW_GET_VAR(__GLXEW_MESA_query_renderer) - -#endif /* GLX_MESA_query_renderer */ - -/* ------------------------ GLX_MESA_release_buffers ----------------------- */ - -#ifndef GLX_MESA_release_buffers -#define GLX_MESA_release_buffers 1 - -typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); - -#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) - -#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) - -#endif /* GLX_MESA_release_buffers */ - -/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ - -#ifndef GLX_MESA_set_3dfx_mode -#define GLX_MESA_set_3dfx_mode 1 - -#define GLX_3DFX_WINDOW_MODE_MESA 0x1 -#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 - -typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); - -#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) - -#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) - -#endif /* GLX_MESA_set_3dfx_mode */ - -/* ------------------------- GLX_MESA_swap_control ------------------------- */ - -#ifndef GLX_MESA_swap_control -#define GLX_MESA_swap_control 1 - -typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void); -typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); - -#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA) -#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA) - -#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control) - -#endif /* GLX_MESA_swap_control */ - -/* --------------------------- GLX_NV_copy_buffer -------------------------- */ - -#ifndef GLX_NV_copy_buffer -#define GLX_NV_copy_buffer 1 - -typedef void ( * PFNGLXCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void ( * PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -#define glXCopyBufferSubDataNV GLXEW_GET_FUN(__glewXCopyBufferSubDataNV) -#define glXNamedCopyBufferSubDataNV GLXEW_GET_FUN(__glewXNamedCopyBufferSubDataNV) - -#define GLXEW_NV_copy_buffer GLXEW_GET_VAR(__GLXEW_NV_copy_buffer) - -#endif /* GLX_NV_copy_buffer */ - -/* --------------------------- GLX_NV_copy_image --------------------------- */ - -#ifndef GLX_NV_copy_image -#define GLX_NV_copy_image 1 - -typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) - -#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) - -#endif /* GLX_NV_copy_image */ - -/* ------------------------ GLX_NV_delay_before_swap ----------------------- */ - -#ifndef GLX_NV_delay_before_swap -#define GLX_NV_delay_before_swap 1 - -typedef Bool ( * PFNGLXDELAYBEFORESWAPNVPROC) (Display* dpy, GLXDrawable drawable, GLfloat seconds); - -#define glXDelayBeforeSwapNV GLXEW_GET_FUN(__glewXDelayBeforeSwapNV) - -#define GLXEW_NV_delay_before_swap GLXEW_GET_VAR(__GLXEW_NV_delay_before_swap) - -#endif /* GLX_NV_delay_before_swap */ - -/* -------------------------- GLX_NV_float_buffer -------------------------- */ - -#ifndef GLX_NV_float_buffer -#define GLX_NV_float_buffer 1 - -#define GLX_FLOAT_COMPONENTS_NV 0x20B0 - -#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) - -#endif /* GLX_NV_float_buffer */ - -/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ - -#ifndef GLX_NV_multisample_coverage -#define GLX_NV_multisample_coverage 1 - -#define GLX_COLOR_SAMPLES_NV 0x20B3 -#define GLX_COVERAGE_SAMPLES_NV 100001 - -#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) - -#endif /* GLX_NV_multisample_coverage */ - -/* -------------------------- GLX_NV_present_video ------------------------- */ - -#ifndef GLX_NV_present_video -#define GLX_NV_present_video 1 - -#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 - -typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); -typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); - -#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) -#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) - -#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) - -#endif /* GLX_NV_present_video */ - -/* --------------------------- GLX_NV_swap_group --------------------------- */ - -#ifndef GLX_NV_swap_group -#define GLX_NV_swap_group 1 - -typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); -typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); -typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); -typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); -typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); -typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); - -#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) -#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) -#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) -#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) -#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) -#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) - -#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) - -#endif /* GLX_NV_swap_group */ - -/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ - -#ifndef GLX_NV_vertex_array_range -#define GLX_NV_vertex_array_range 1 - -typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); -typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); - -#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) -#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) - -#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) - -#endif /* GLX_NV_vertex_array_range */ - -/* -------------------------- GLX_NV_video_capture ------------------------- */ - -#ifndef GLX_NV_video_capture -#define GLX_NV_video_capture 1 - -#define GLX_DEVICE_ID_NV 0x20CD -#define GLX_UNIQUE_ID_NV 0x20CE -#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - -typedef XID GLXVideoCaptureDeviceNV; - -typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); -typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements); -typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); -typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); -typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); - -#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV) -#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV) -#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV) -#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV) -#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV) - -#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture) - -#endif /* GLX_NV_video_capture */ - -/* ---------------------------- GLX_NV_video_out --------------------------- */ - -#ifndef GLX_NV_video_out -#define GLX_NV_video_out 1 - -#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 -#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 -#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 -#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 -#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 -#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA -#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB -#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC - -typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); -typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); -typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); -typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); -typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); - -#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) -#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) -#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) -#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) -#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) -#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) - -#define GLXEW_NV_video_out GLXEW_GET_VAR(__GLXEW_NV_video_out) - -#endif /* GLX_NV_video_out */ - -/* -------------------------- GLX_OML_swap_method -------------------------- */ - -#ifndef GLX_OML_swap_method -#define GLX_OML_swap_method 1 - -#define GLX_SWAP_METHOD_OML 0x8060 -#define GLX_SWAP_EXCHANGE_OML 0x8061 -#define GLX_SWAP_COPY_OML 0x8062 -#define GLX_SWAP_UNDEFINED_OML 0x8063 - -#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) - -#endif /* GLX_OML_swap_method */ - -/* -------------------------- GLX_OML_sync_control ------------------------- */ - -#ifndef GLX_OML_sync_control -#define GLX_OML_sync_control 1 - -typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); -typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); -typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); -typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); -typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); - -#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) -#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) -#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) -#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) -#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) - -#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) - -#endif /* GLX_OML_sync_control */ - -/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ - -#ifndef GLX_SGIS_blended_overlay -#define GLX_SGIS_blended_overlay 1 - -#define GLX_BLENDED_RGBA_SGIS 0x8025 - -#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) - -#endif /* GLX_SGIS_blended_overlay */ - -/* -------------------------- GLX_SGIS_color_range ------------------------- */ - -#ifndef GLX_SGIS_color_range -#define GLX_SGIS_color_range 1 - -#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) - -#endif /* GLX_SGIS_color_range */ - -/* -------------------------- GLX_SGIS_multisample ------------------------- */ - -#ifndef GLX_SGIS_multisample -#define GLX_SGIS_multisample 1 - -#define GLX_SAMPLE_BUFFERS_SGIS 100000 -#define GLX_SAMPLES_SGIS 100001 - -#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) - -#endif /* GLX_SGIS_multisample */ - -/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ - -#ifndef GLX_SGIS_shared_multisample -#define GLX_SGIS_shared_multisample 1 - -#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 -#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 - -#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) - -#endif /* GLX_SGIS_shared_multisample */ - -/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ - -#ifndef GLX_SGIX_fbconfig -#define GLX_SGIX_fbconfig 1 - -#define GLX_RGBA_BIT_SGIX 0x00000001 -#define GLX_WINDOW_BIT_SGIX 0x00000001 -#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 -#define GLX_PIXMAP_BIT_SGIX 0x00000002 -#define GLX_SCREEN_EXT 0x800C -#define GLX_DRAWABLE_TYPE_SGIX 0x8010 -#define GLX_RENDER_TYPE_SGIX 0x8011 -#define GLX_X_RENDERABLE_SGIX 0x8012 -#define GLX_FBCONFIG_ID_SGIX 0x8013 -#define GLX_RGBA_TYPE_SGIX 0x8014 -#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 - -typedef XID GLXFBConfigIDSGIX; -typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; - -typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); -typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); -typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); -typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); - -#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) -#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) -#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) -#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) -#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) -#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) - -#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) - -#endif /* GLX_SGIX_fbconfig */ - -/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ - -#ifndef GLX_SGIX_hyperpipe -#define GLX_SGIX_hyperpipe 1 - -#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 -#define GLX_PIPE_RECT_SGIX 0x00000001 -#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 -#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 -#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 -#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 -#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 -#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 -#define GLX_BAD_HYPERPIPE_SGIX 92 -#define GLX_HYPERPIPE_ID_SGIX 0x8030 - -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int networkId; -} GLXHyperpipeNetworkSGIX; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int XOrigin; - int YOrigin; - int maxHeight; - int maxWidth; -} GLXPipeRectLimits; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int channel; - unsigned int participationType; - int timeSlice; -} GLXHyperpipeConfigSGIX; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int srcXOrigin; - int srcYOrigin; - int srcWidth; - int srcHeight; - int destXOrigin; - int destYOrigin; - int destWidth; - int destHeight; -} GLXPipeRect; - -typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); -typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); -typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); -typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); -typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); -typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); -typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); -typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); - -#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) -#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) -#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) -#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) -#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) -#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) -#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) -#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) - -#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) - -#endif /* GLX_SGIX_hyperpipe */ - -/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ - -#ifndef GLX_SGIX_pbuffer -#define GLX_SGIX_pbuffer 1 - -#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 -#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 -#define GLX_PBUFFER_BIT_SGIX 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 -#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 -#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 -#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 -#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 -#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 -#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 -#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 -#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 -#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A -#define GLX_PRESERVED_CONTENTS_SGIX 0x801B -#define GLX_LARGEST_PBUFFER_SGIX 0x801C -#define GLX_WIDTH_SGIX 0x801D -#define GLX_HEIGHT_SGIX 0x801E -#define GLX_EVENT_MASK_SGIX 0x801F -#define GLX_DAMAGED_SGIX 0x8020 -#define GLX_SAVED_SGIX 0x8021 -#define GLX_WINDOW_SGIX 0x8022 -#define GLX_PBUFFER_SGIX 0x8023 -#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 - -typedef XID GLXPbufferSGIX; -typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; - -typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); -typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); -typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); -typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); -typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); - -#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) -#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) -#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) -#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) -#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) - -#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) - -#endif /* GLX_SGIX_pbuffer */ - -/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ - -#ifndef GLX_SGIX_swap_barrier -#define GLX_SGIX_swap_barrier 1 - -typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); -typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); - -#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) -#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) - -#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) - -#endif /* GLX_SGIX_swap_barrier */ - -/* -------------------------- GLX_SGIX_swap_group -------------------------- */ - -#ifndef GLX_SGIX_swap_group -#define GLX_SGIX_swap_group 1 - -typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); - -#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) - -#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) - -#endif /* GLX_SGIX_swap_group */ - -/* ------------------------- GLX_SGIX_video_resize ------------------------- */ - -#ifndef GLX_SGIX_video_resize -#define GLX_SGIX_video_resize 1 - -#define GLX_SYNC_FRAME_SGIX 0x00000000 -#define GLX_SYNC_SWAP_SGIX 0x00000001 - -typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); -typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); -typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); -typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); -typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); - -#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) -#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) -#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) -#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) -#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) - -#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) - -#endif /* GLX_SGIX_video_resize */ - -/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ - -#ifndef GLX_SGIX_visual_select_group -#define GLX_SGIX_visual_select_group 1 - -#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 - -#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) - -#endif /* GLX_SGIX_visual_select_group */ - -/* ---------------------------- GLX_SGI_cushion ---------------------------- */ - -#ifndef GLX_SGI_cushion -#define GLX_SGI_cushion 1 - -typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); - -#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) - -#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) - -#endif /* GLX_SGI_cushion */ - -/* ----------------------- GLX_SGI_make_current_read ----------------------- */ - -#ifndef GLX_SGI_make_current_read -#define GLX_SGI_make_current_read 1 - -typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); -typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); - -#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) -#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) - -#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) - -#endif /* GLX_SGI_make_current_read */ - -/* -------------------------- GLX_SGI_swap_control ------------------------- */ - -#ifndef GLX_SGI_swap_control -#define GLX_SGI_swap_control 1 - -typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); - -#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) - -#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) - -#endif /* GLX_SGI_swap_control */ - -/* --------------------------- GLX_SGI_video_sync -------------------------- */ - -#ifndef GLX_SGI_video_sync -#define GLX_SGI_video_sync 1 - -typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); -typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); - -#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) -#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) - -#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) - -#endif /* GLX_SGI_video_sync */ - -/* --------------------- GLX_SUN_get_transparent_index --------------------- */ - -#ifndef GLX_SUN_get_transparent_index -#define GLX_SUN_get_transparent_index 1 - -typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); - -#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) - -#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) - -#endif /* GLX_SUN_get_transparent_index */ - -/* -------------------------- GLX_SUN_video_resize ------------------------- */ - -#ifndef GLX_SUN_video_resize -#define GLX_SUN_video_resize 1 - -#define GLX_VIDEO_RESIZE_SUN 0x8171 -#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD - -typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); -typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); - -#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) -#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) - -#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) - -#endif /* GLX_SUN_video_resize */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT -#else -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ - -GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; - -GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; -GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; -GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; -GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; -GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow; -GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; -GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; -GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; -GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; -GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; -GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; -GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; -GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext; -GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; -GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent; - -GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD; -GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD; -GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD; -GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD; -GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD; -GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD; - -GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; - -GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; -GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; -GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; - -GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; -GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; -GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; -GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; - -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; - -GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; -GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; - -GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; - -GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; - -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; - -GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA; - -GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; - -GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; - -GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA; -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA; - -GLXEW_FUN_EXPORT PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV; -GLXEW_FUN_EXPORT PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV; - -GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; - -GLXEW_FUN_EXPORT PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; - -GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; -GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; -GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; -GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; -GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; -GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; - -GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; -GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV; -GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; -GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; -GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; - -GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; -GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; -GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; -GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; -GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; - -GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; -GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; -GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; - -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; - -GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; -GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; -GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; - -GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI; - -GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; -GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; - -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; - -GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; -GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; - -GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; - -GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; -GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; - -#if defined(GLEW_MX) -struct GLXEWContextStruct -{ -#endif /* GLEW_MX */ - -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4; -GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_application_isolation; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_stereo_tree; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating; -GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_query_renderer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_delay_before_swap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_out; -GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method; -GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize; - -#ifdef GLEW_MX -}; /* GLXEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------ */ - -#ifdef GLEW_MX - -typedef struct GLXEWContextStruct GLXEWContext; -GLEWAPI GLenum GLEWAPIENTRY glxewContextInit (GLXEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glxewContextIsSupported (const GLXEWContext *ctx, const char *name); - -#define glxewInit() glxewContextInit(glxewGetContext()) -#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x) - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x)) -#define GLXEW_GET_FUN(x) x - -#else /* GLEW_MX */ - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLXEW_GET_FUN(x) x - -GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#endif /* __glxew_h__ */ diff --git a/extern/glew/include/GL/wglew.h b/extern/glew/include/GL/wglew.h deleted file mode 100644 index 650b34c2..00000000 --- a/extern/glew/include/GL/wglew.h +++ /dev/null @@ -1,1452 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2015, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __wglew_h__ -#define __wglew_h__ -#define __WGLEW_H__ - -#ifdef __wglext_h_ -#error wglext.h included before wglew.h -#endif - -#define __wglext_h_ - -#if !defined(WINAPI) -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN 1 -# endif -#include -# undef WIN32_LEAN_AND_MEAN -#endif - -/* - * GLEW_STATIC needs to be set when using the static version. - * GLEW_BUILD is set when building the DLL version. - */ -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* -------------------------- WGL_3DFX_multisample ------------------------- */ - -#ifndef WGL_3DFX_multisample -#define WGL_3DFX_multisample 1 - -#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 -#define WGL_SAMPLES_3DFX 0x2061 - -#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) - -#endif /* WGL_3DFX_multisample */ - -/* ------------------------- WGL_3DL_stereo_control ------------------------ */ - -#ifndef WGL_3DL_stereo_control -#define WGL_3DL_stereo_control 1 - -#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 -#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 -#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 -#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 - -typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); - -#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) - -#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) - -#endif /* WGL_3DL_stereo_control */ - -/* ------------------------ WGL_AMD_gpu_association ------------------------ */ - -#ifndef WGL_AMD_gpu_association -#define WGL_AMD_gpu_association 1 - -#define WGL_GPU_VENDOR_AMD 0x1F00 -#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 -#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define WGL_GPU_RAM_AMD 0x21A3 -#define WGL_GPU_CLOCK_AMD 0x21A4 -#define WGL_GPU_NUM_PIPES_AMD 0x21A5 -#define WGL_GPU_NUM_SIMD_AMD 0x21A6 -#define WGL_GPU_NUM_RB_AMD 0x21A7 -#define WGL_GPU_NUM_SPI_AMD 0x21A8 - -typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); -typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); -typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); -typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); -typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); -typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); - -#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) -#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) -#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) -#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) -#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) -#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) -#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) -#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) -#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) - -#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) - -#endif /* WGL_AMD_gpu_association */ - -/* ------------------------- WGL_ARB_buffer_region ------------------------- */ - -#ifndef WGL_ARB_buffer_region -#define WGL_ARB_buffer_region 1 - -#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 -#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 -#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 -#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 - -typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); -typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); -typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); - -#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) -#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) -#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) -#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) - -#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) - -#endif /* WGL_ARB_buffer_region */ - -/* --------------------- WGL_ARB_context_flush_control --------------------- */ - -#ifndef WGL_ARB_context_flush_control -#define WGL_ARB_context_flush_control 1 - -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 - -#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control) - -#endif /* WGL_ARB_context_flush_control */ - -/* ------------------------- WGL_ARB_create_context ------------------------ */ - -#ifndef WGL_ARB_create_context -#define WGL_ARB_create_context 1 - -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 - -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); - -#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) - -#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) - -#endif /* WGL_ARB_create_context */ - -/* --------------------- WGL_ARB_create_context_profile -------------------- */ - -#ifndef WGL_ARB_create_context_profile -#define WGL_ARB_create_context_profile 1 - -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) - -#endif /* WGL_ARB_create_context_profile */ - -/* ------------------- WGL_ARB_create_context_robustness ------------------- */ - -#ifndef WGL_ARB_create_context_robustness -#define WGL_ARB_create_context_robustness 1 - -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 - -#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) - -#endif /* WGL_ARB_create_context_robustness */ - -/* ----------------------- WGL_ARB_extensions_string ----------------------- */ - -#ifndef WGL_ARB_extensions_string -#define WGL_ARB_extensions_string 1 - -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); - -#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) - -#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) - -#endif /* WGL_ARB_extensions_string */ - -/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ - -#ifndef WGL_ARB_framebuffer_sRGB -#define WGL_ARB_framebuffer_sRGB 1 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 - -#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) - -#endif /* WGL_ARB_framebuffer_sRGB */ - -/* ----------------------- WGL_ARB_make_current_read ----------------------- */ - -#ifndef WGL_ARB_make_current_read -#define WGL_ARB_make_current_read 1 - -#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 - -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) -#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) - -#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) - -#endif /* WGL_ARB_make_current_read */ - -/* -------------------------- WGL_ARB_multisample -------------------------- */ - -#ifndef WGL_ARB_multisample -#define WGL_ARB_multisample 1 - -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 - -#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) - -#endif /* WGL_ARB_multisample */ - -/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ - -#ifndef WGL_ARB_pbuffer -#define WGL_ARB_pbuffer 1 - -#define WGL_DRAW_TO_PBUFFER_ARB 0x202D -#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E -#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 -#define WGL_PBUFFER_LARGEST_ARB 0x2033 -#define WGL_PBUFFER_WIDTH_ARB 0x2034 -#define WGL_PBUFFER_HEIGHT_ARB 0x2035 -#define WGL_PBUFFER_LOST_ARB 0x2036 - -DECLARE_HANDLE(HPBUFFERARB); - -typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); - -#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) -#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) -#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) -#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) -#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) - -#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) - -#endif /* WGL_ARB_pbuffer */ - -/* -------------------------- WGL_ARB_pixel_format ------------------------- */ - -#ifndef WGL_ARB_pixel_format -#define WGL_ARB_pixel_format 1 - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); - -#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) -#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) -#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) - -#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) - -#endif /* WGL_ARB_pixel_format */ - -/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ - -#ifndef WGL_ARB_pixel_format_float -#define WGL_ARB_pixel_format_float 1 - -#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 - -#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) - -#endif /* WGL_ARB_pixel_format_float */ - -/* ------------------------- WGL_ARB_render_texture ------------------------ */ - -#ifndef WGL_ARB_render_texture -#define WGL_ARB_render_texture 1 - -#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 -#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 -#define WGL_TEXTURE_FORMAT_ARB 0x2072 -#define WGL_TEXTURE_TARGET_ARB 0x2073 -#define WGL_MIPMAP_TEXTURE_ARB 0x2074 -#define WGL_TEXTURE_RGB_ARB 0x2075 -#define WGL_TEXTURE_RGBA_ARB 0x2076 -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 -#define WGL_TEXTURE_1D_ARB 0x2079 -#define WGL_TEXTURE_2D_ARB 0x207A -#define WGL_MIPMAP_LEVEL_ARB 0x207B -#define WGL_CUBE_MAP_FACE_ARB 0x207C -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 -#define WGL_FRONT_LEFT_ARB 0x2083 -#define WGL_FRONT_RIGHT_ARB 0x2084 -#define WGL_BACK_LEFT_ARB 0x2085 -#define WGL_BACK_RIGHT_ARB 0x2086 -#define WGL_AUX0_ARB 0x2087 -#define WGL_AUX1_ARB 0x2088 -#define WGL_AUX2_ARB 0x2089 -#define WGL_AUX3_ARB 0x208A -#define WGL_AUX4_ARB 0x208B -#define WGL_AUX5_ARB 0x208C -#define WGL_AUX6_ARB 0x208D -#define WGL_AUX7_ARB 0x208E -#define WGL_AUX8_ARB 0x208F -#define WGL_AUX9_ARB 0x2090 - -typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); - -#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) -#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) -#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) - -#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) - -#endif /* WGL_ARB_render_texture */ - -/* ---------------- WGL_ARB_robustness_application_isolation --------------- */ - -#ifndef WGL_ARB_robustness_application_isolation -#define WGL_ARB_robustness_application_isolation 1 - -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) - -#endif /* WGL_ARB_robustness_application_isolation */ - -/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */ - -#ifndef WGL_ARB_robustness_share_group_isolation -#define WGL_ARB_robustness_share_group_isolation 1 - -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) - -#endif /* WGL_ARB_robustness_share_group_isolation */ - -/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ - -#ifndef WGL_ATI_pixel_format_float -#define WGL_ATI_pixel_format_float 1 - -#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 -#define GL_RGBA_FLOAT_MODE_ATI 0x8820 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 - -#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) - -#endif /* WGL_ATI_pixel_format_float */ - -/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ - -#ifndef WGL_ATI_render_texture_rectangle -#define WGL_ATI_render_texture_rectangle 1 - -#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 - -#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) - -#endif /* WGL_ATI_render_texture_rectangle */ - -/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ - -#ifndef WGL_EXT_create_context_es2_profile -#define WGL_EXT_create_context_es2_profile 1 - -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 - -#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) - -#endif /* WGL_EXT_create_context_es2_profile */ - -/* ------------------- WGL_EXT_create_context_es_profile ------------------- */ - -#ifndef WGL_EXT_create_context_es_profile -#define WGL_EXT_create_context_es_profile 1 - -#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 - -#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) - -#endif /* WGL_EXT_create_context_es_profile */ - -/* -------------------------- WGL_EXT_depth_float -------------------------- */ - -#ifndef WGL_EXT_depth_float -#define WGL_EXT_depth_float 1 - -#define WGL_DEPTH_FLOAT_EXT 0x2040 - -#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) - -#endif /* WGL_EXT_depth_float */ - -/* ---------------------- WGL_EXT_display_color_table ---------------------- */ - -#ifndef WGL_EXT_display_color_table -#define WGL_EXT_display_color_table 1 - -typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); - -#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) -#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) -#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) -#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) - -#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) - -#endif /* WGL_EXT_display_color_table */ - -/* ----------------------- WGL_EXT_extensions_string ----------------------- */ - -#ifndef WGL_EXT_extensions_string -#define WGL_EXT_extensions_string 1 - -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); - -#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) - -#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) - -#endif /* WGL_EXT_extensions_string */ - -/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ - -#ifndef WGL_EXT_framebuffer_sRGB -#define WGL_EXT_framebuffer_sRGB 1 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 - -#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) - -#endif /* WGL_EXT_framebuffer_sRGB */ - -/* ----------------------- WGL_EXT_make_current_read ----------------------- */ - -#ifndef WGL_EXT_make_current_read -#define WGL_EXT_make_current_read 1 - -#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 - -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) -#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) - -#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) - -#endif /* WGL_EXT_make_current_read */ - -/* -------------------------- WGL_EXT_multisample -------------------------- */ - -#ifndef WGL_EXT_multisample -#define WGL_EXT_multisample 1 - -#define WGL_SAMPLE_BUFFERS_EXT 0x2041 -#define WGL_SAMPLES_EXT 0x2042 - -#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) - -#endif /* WGL_EXT_multisample */ - -/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ - -#ifndef WGL_EXT_pbuffer -#define WGL_EXT_pbuffer 1 - -#define WGL_DRAW_TO_PBUFFER_EXT 0x202D -#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E -#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 -#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 -#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 -#define WGL_PBUFFER_LARGEST_EXT 0x2033 -#define WGL_PBUFFER_WIDTH_EXT 0x2034 -#define WGL_PBUFFER_HEIGHT_EXT 0x2035 - -DECLARE_HANDLE(HPBUFFEREXT); - -typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); - -#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) -#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) -#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) -#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) -#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) - -#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) - -#endif /* WGL_EXT_pbuffer */ - -/* -------------------------- WGL_EXT_pixel_format ------------------------- */ - -#ifndef WGL_EXT_pixel_format -#define WGL_EXT_pixel_format 1 - -#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 -#define WGL_DRAW_TO_WINDOW_EXT 0x2001 -#define WGL_DRAW_TO_BITMAP_EXT 0x2002 -#define WGL_ACCELERATION_EXT 0x2003 -#define WGL_NEED_PALETTE_EXT 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 -#define WGL_SWAP_METHOD_EXT 0x2007 -#define WGL_NUMBER_OVERLAYS_EXT 0x2008 -#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 -#define WGL_TRANSPARENT_EXT 0x200A -#define WGL_TRANSPARENT_VALUE_EXT 0x200B -#define WGL_SHARE_DEPTH_EXT 0x200C -#define WGL_SHARE_STENCIL_EXT 0x200D -#define WGL_SHARE_ACCUM_EXT 0x200E -#define WGL_SUPPORT_GDI_EXT 0x200F -#define WGL_SUPPORT_OPENGL_EXT 0x2010 -#define WGL_DOUBLE_BUFFER_EXT 0x2011 -#define WGL_STEREO_EXT 0x2012 -#define WGL_PIXEL_TYPE_EXT 0x2013 -#define WGL_COLOR_BITS_EXT 0x2014 -#define WGL_RED_BITS_EXT 0x2015 -#define WGL_RED_SHIFT_EXT 0x2016 -#define WGL_GREEN_BITS_EXT 0x2017 -#define WGL_GREEN_SHIFT_EXT 0x2018 -#define WGL_BLUE_BITS_EXT 0x2019 -#define WGL_BLUE_SHIFT_EXT 0x201A -#define WGL_ALPHA_BITS_EXT 0x201B -#define WGL_ALPHA_SHIFT_EXT 0x201C -#define WGL_ACCUM_BITS_EXT 0x201D -#define WGL_ACCUM_RED_BITS_EXT 0x201E -#define WGL_ACCUM_GREEN_BITS_EXT 0x201F -#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 -#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 -#define WGL_DEPTH_BITS_EXT 0x2022 -#define WGL_STENCIL_BITS_EXT 0x2023 -#define WGL_AUX_BUFFERS_EXT 0x2024 -#define WGL_NO_ACCELERATION_EXT 0x2025 -#define WGL_GENERIC_ACCELERATION_EXT 0x2026 -#define WGL_FULL_ACCELERATION_EXT 0x2027 -#define WGL_SWAP_EXCHANGE_EXT 0x2028 -#define WGL_SWAP_COPY_EXT 0x2029 -#define WGL_SWAP_UNDEFINED_EXT 0x202A -#define WGL_TYPE_RGBA_EXT 0x202B -#define WGL_TYPE_COLORINDEX_EXT 0x202C - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); - -#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) -#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) -#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) - -#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) - -#endif /* WGL_EXT_pixel_format */ - -/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ - -#ifndef WGL_EXT_pixel_format_packed_float -#define WGL_EXT_pixel_format_packed_float 1 - -#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 - -#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) - -#endif /* WGL_EXT_pixel_format_packed_float */ - -/* -------------------------- WGL_EXT_swap_control ------------------------- */ - -#ifndef WGL_EXT_swap_control -#define WGL_EXT_swap_control 1 - -typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); - -#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) -#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) - -#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) - -#endif /* WGL_EXT_swap_control */ - -/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */ - -#ifndef WGL_EXT_swap_control_tear -#define WGL_EXT_swap_control_tear 1 - -#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) - -#endif /* WGL_EXT_swap_control_tear */ - -/* --------------------- WGL_I3D_digital_video_control --------------------- */ - -#ifndef WGL_I3D_digital_video_control -#define WGL_I3D_digital_video_control 1 - -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 -#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 -#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 - -typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); - -#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) -#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) - -#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) - -#endif /* WGL_I3D_digital_video_control */ - -/* ----------------------------- WGL_I3D_gamma ----------------------------- */ - -#ifndef WGL_I3D_gamma -#define WGL_I3D_gamma 1 - -#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E -#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F - -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); - -#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) -#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) -#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) -#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) - -#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) - -#endif /* WGL_I3D_gamma */ - -/* ---------------------------- WGL_I3D_genlock ---------------------------- */ - -#ifndef WGL_I3D_genlock -#define WGL_I3D_genlock 1 - -#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 -#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 -#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 -#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 -#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 -#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 -#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A -#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B -#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C - -typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); -typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); - -#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) -#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) -#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) -#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) -#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) -#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) -#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) -#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) -#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) -#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) -#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) -#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) - -#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) - -#endif /* WGL_I3D_genlock */ - -/* -------------------------- WGL_I3D_image_buffer ------------------------- */ - -#ifndef WGL_I3D_image_buffer -#define WGL_I3D_image_buffer 1 - -#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 -#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 - -typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); -typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); -typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); -typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); - -#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) -#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) -#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) -#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) - -#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) - -#endif /* WGL_I3D_image_buffer */ - -/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ - -#ifndef WGL_I3D_swap_frame_lock -#define WGL_I3D_swap_frame_lock 1 - -typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); - -#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) -#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) -#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) -#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) - -#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) - -#endif /* WGL_I3D_swap_frame_lock */ - -/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ - -#ifndef WGL_I3D_swap_frame_usage -#define WGL_I3D_swap_frame_usage 1 - -typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); - -#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) -#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) -#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) -#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) - -#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) - -#endif /* WGL_I3D_swap_frame_usage */ - -/* --------------------------- WGL_NV_DX_interop --------------------------- */ - -#ifndef WGL_NV_DX_interop -#define WGL_NV_DX_interop 1 - -#define WGL_ACCESS_READ_ONLY_NV 0x0000 -#define WGL_ACCESS_READ_WRITE_NV 0x0001 -#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 - -typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); -typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); -typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); -typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); -typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); -typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); -typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); -typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); - -#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) -#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) -#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) -#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) -#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) -#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) -#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) -#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) - -#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) - -#endif /* WGL_NV_DX_interop */ - -/* --------------------------- WGL_NV_DX_interop2 -------------------------- */ - -#ifndef WGL_NV_DX_interop2 -#define WGL_NV_DX_interop2 1 - -#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) - -#endif /* WGL_NV_DX_interop2 */ - -/* --------------------------- WGL_NV_copy_image --------------------------- */ - -#ifndef WGL_NV_copy_image -#define WGL_NV_copy_image 1 - -typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) - -#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) - -#endif /* WGL_NV_copy_image */ - -/* ------------------------ WGL_NV_delay_before_swap ----------------------- */ - -#ifndef WGL_NV_delay_before_swap -#define WGL_NV_delay_before_swap 1 - -typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); - -#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV) - -#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap) - -#endif /* WGL_NV_delay_before_swap */ - -/* -------------------------- WGL_NV_float_buffer -------------------------- */ - -#ifndef WGL_NV_float_buffer -#define WGL_NV_float_buffer 1 - -#define WGL_FLOAT_COMPONENTS_NV 0x20B0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 -#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 -#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 -#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 -#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 - -#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) - -#endif /* WGL_NV_float_buffer */ - -/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ - -#ifndef WGL_NV_gpu_affinity -#define WGL_NV_gpu_affinity 1 - -#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 -#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 - -DECLARE_HANDLE(HGPUNV); -typedef struct _GPU_DEVICE { - DWORD cb; - CHAR DeviceName[32]; - CHAR DeviceString[128]; - DWORD Flags; - RECT rcVirtualScreen; -} GPU_DEVICE, *PGPU_DEVICE; - -typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); -typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); -typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); -typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); - -#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) -#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) -#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) -#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) -#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) - -#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) - -#endif /* WGL_NV_gpu_affinity */ - -/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ - -#ifndef WGL_NV_multisample_coverage -#define WGL_NV_multisample_coverage 1 - -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_COLOR_SAMPLES_NV 0x20B9 - -#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) - -#endif /* WGL_NV_multisample_coverage */ - -/* -------------------------- WGL_NV_present_video ------------------------- */ - -#ifndef WGL_NV_present_video -#define WGL_NV_present_video 1 - -#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 - -DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); -typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); -typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); - -#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) -#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) -#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) - -#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) - -#endif /* WGL_NV_present_video */ - -/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ - -#ifndef WGL_NV_render_depth_texture -#define WGL_NV_render_depth_texture 1 - -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 -#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 -#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 -#define WGL_DEPTH_COMPONENT_NV 0x20A7 - -#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) - -#endif /* WGL_NV_render_depth_texture */ - -/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ - -#ifndef WGL_NV_render_texture_rectangle -#define WGL_NV_render_texture_rectangle 1 - -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 -#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 - -#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) - -#endif /* WGL_NV_render_texture_rectangle */ - -/* --------------------------- WGL_NV_swap_group --------------------------- */ - -#ifndef WGL_NV_swap_group -#define WGL_NV_swap_group 1 - -typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); -typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); -typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); -typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); -typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); - -#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) -#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) -#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) -#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) -#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) -#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) - -#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) - -#endif /* WGL_NV_swap_group */ - -/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ - -#ifndef WGL_NV_vertex_array_range -#define WGL_NV_vertex_array_range 1 - -typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); -typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); - -#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) -#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) - -#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) - -#endif /* WGL_NV_vertex_array_range */ - -/* -------------------------- WGL_NV_video_capture ------------------------- */ - -#ifndef WGL_NV_video_capture -#define WGL_NV_video_capture 1 - -#define WGL_UNIQUE_ID_NV 0x20CE -#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - -DECLARE_HANDLE(HVIDEOINPUTDEVICENV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); -typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); -typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); - -#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) -#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) -#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) -#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) -#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) - -#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) - -#endif /* WGL_NV_video_capture */ - -/* -------------------------- WGL_NV_video_output -------------------------- */ - -#ifndef WGL_NV_video_output -#define WGL_NV_video_output 1 - -#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 -#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 -#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 -#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 -#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 -#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 -#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define WGL_VIDEO_OUT_FRAME 0x20C8 -#define WGL_VIDEO_OUT_FIELD_1 0x20C9 -#define WGL_VIDEO_OUT_FIELD_2 0x20CA -#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB -#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC - -DECLARE_HANDLE(HPVIDEODEV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); -typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); - -#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) -#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) -#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) -#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) -#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) -#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) - -#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) - -#endif /* WGL_NV_video_output */ - -/* -------------------------- WGL_OML_sync_control ------------------------- */ - -#ifndef WGL_OML_sync_control -#define WGL_OML_sync_control 1 - -typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); -typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); -typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); -typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); - -#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) -#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) -#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) -#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) -#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) -#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) - -#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) - -#endif /* WGL_OML_sync_control */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define WGLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT -#else -#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ - -#ifdef GLEW_MX -struct WGLEWContextStruct -{ -#endif /* GLEW_MX */ - -WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; - -WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; -WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; -WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; -WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; -WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; -WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; - -WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; - -WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; - -WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; - -WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; -WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; - -WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; -WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; -WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; -WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; -WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; - -WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; - -WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; -WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; -WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; - -WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; - -WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; - -WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; -WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; - -WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; -WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; -WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; -WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; -WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; - -WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; - -WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; -WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; - -WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; -WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; - -WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; -WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; -WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; -WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; - -WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; -WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; - -WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; -WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; -WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; -WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; - -WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; - -WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; -WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; -WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; - -WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; -WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; -WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; -WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; -WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; -WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; -WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; -WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; - -WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; - -WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV; - -WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; -WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; -WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; - -WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; -WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; -WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; -WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; -WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; - -WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; -WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; -WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; -WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; -WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; - -WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; -WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; -WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; -WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; -WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; -WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; -WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output; -WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control; - -#ifdef GLEW_MX -}; /* WGLEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX - -typedef struct WGLEWContextStruct WGLEWContext; -GLEWAPI GLenum GLEWAPIENTRY wglewContextInit (WGLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext *ctx, const char *name); - -#define wglewInit() wglewContextInit(wglewGetContext()) -#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) -#define WGLEW_GET_FUN(x) wglewGetContext()->x - -#else /* GLEW_MX */ - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define WGLEW_GET_FUN(x) x - -GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#undef GLEWAPI - -#endif /* __wglew_h__ */ diff --git a/extern/glew/src/glew.c b/extern/glew/src/glew.c deleted file mode 100644 index 6c745da8..00000000 --- a/extern/glew/src/glew.c +++ /dev/null @@ -1,19630 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2015, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#include - -#if defined(_WIN32) -# include -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -# include -#endif - -#include /* For size_t */ - -/* - * Define glewGetContext and related helper macros. - */ -#ifdef GLEW_MX -# define glewGetContext() ctx -# ifdef _WIN32 -# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx -# define GLEW_CONTEXT_ARG_VAR_INIT ctx -# define wglewGetContext() ctx -# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx -# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx -# else /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define glxewGetContext() ctx -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx -# endif /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx -#else /* GLEW_MX */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define GLEW_CONTEXT_ARG_DEF_LIST void -# define WGLEW_CONTEXT_ARG_DEF_INIT void -# define WGLEW_CONTEXT_ARG_DEF_LIST void -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST void -#endif /* GLEW_MX */ - -#if defined(GLEW_REGAL) - -/* In GLEW_REGAL mode we call direcly into the linked - libRegal.so glGetProcAddressREGAL for looking up - the GL function pointers. */ - -# undef glGetProcAddressREGAL -# ifdef WIN32 -extern void * __stdcall glGetProcAddressREGAL(const GLchar *name); -static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; -# else -extern void * glGetProcAddressREGAL(const GLchar *name); -static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; -# endif -# define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) - -#elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX) -#include -#include -#include - -void* dlGetProcAddress (const GLubyte* name) -{ - static void* h = NULL; - static void* gpa; - - if (h == NULL) - { - if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; - gpa = dlsym(h, "glXGetProcAddress"); - } - - if (gpa != NULL) - return ((void*(*)(const GLubyte*))gpa)(name); - else - return dlsym(h, (const char*)name); -} -#endif /* __sgi || __sun || GLEW_APPLE_GLX */ - -#if defined(__APPLE__) -#include -#include -#include - -#ifdef MAC_OS_X_VERSION_10_3 - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static void* image = NULL; - void* addr; - if (NULL == image) - { - image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); - } - if( !image ) return NULL; - addr = dlsym(image, (const char*)name); - if( addr ) return addr; -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#else - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static const struct mach_header* image = NULL; - NSSymbol symbol; - char* symbolName; - if (NULL == image) - { - image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); - } - /* prepend a '_' for the Unix C symbol mangling convention */ - symbolName = malloc(strlen((const char*)name) + 2); - strcpy(symbolName+1, (const char*)name); - symbolName[0] = '_'; - symbol = NULL; - /* if (NSIsSymbolNameDefined(symbolName)) - symbol = NSLookupAndBindSymbol(symbolName); */ - symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; - free(symbolName); - if( symbol ) return NSAddressOfSymbol(symbol); -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#endif /* MAC_OS_X_VERSION_10_3 */ -#endif /* __APPLE__ */ - -/* - * Define glewGetProcAddress. - */ -#if defined(GLEW_REGAL) -# define glewGetProcAddress(name) regalGetProcAddress((const GLchar *) name) -#elif defined(_WIN32) -# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) -# define glewGetProcAddress(name) NSGLGetProcAddress(name) -#elif defined(__sgi) || defined(__sun) || defined(__HAIKU__) -# define glewGetProcAddress(name) dlGetProcAddress(name) -#elif defined(__ANDROID__) -# define glewGetProcAddress(name) NULL /* TODO */ -#elif defined(__native_client__) -# define glewGetProcAddress(name) NULL /* TODO */ -#else /* __linux */ -# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) -#endif - -/* - * Redefine GLEW_GET_VAR etc without const cast - */ - -#undef GLEW_GET_VAR -#ifdef GLEW_MX -# define GLEW_GET_VAR(x) (glewGetContext()->x) -#else /* GLEW_MX */ -# define GLEW_GET_VAR(x) (x) -#endif /* GLEW_MX */ - -#ifdef WGLEW_GET_VAR -# undef WGLEW_GET_VAR -# ifdef GLEW_MX -# define WGLEW_GET_VAR(x) (wglewGetContext()->x) -# else /* GLEW_MX */ -# define WGLEW_GET_VAR(x) (x) -# endif /* GLEW_MX */ -#endif /* WGLEW_GET_VAR */ - -#ifdef GLXEW_GET_VAR -# undef GLXEW_GET_VAR -# ifdef GLEW_MX -# define GLXEW_GET_VAR(x) (glxewGetContext()->x) -# else /* GLEW_MX */ -# define GLXEW_GET_VAR(x) (x) -# endif /* GLEW_MX */ -#endif /* GLXEW_GET_VAR */ - -/* - * GLEW, just like OpenGL or GLU, does not rely on the standard C library. - * These functions implement the functionality required in this file. - */ -static GLuint _glewStrLen (const GLubyte* s) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0') i++; - return i; -} - -static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0' && s[i] != c) i++; - return (s[i] == '\0' || s[i] == c) ? i : 0; -} - -static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) -{ - GLuint i=0; - if(a == NULL || b == NULL) - return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; - while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; - return i == n ? GL_TRUE : GL_FALSE; -} - -static GLboolean _glewStrSame1 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) - { - (*a)++; - (*na)--; - } - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame2 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame3 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -/* - * Search for name in the extensions string. Use of strstr() - * is not sufficient because extension names can be prefixes of - * other extension names. Could use strtok() but the constant - * string returned by glGetString might be in read-only memory. - */ -static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) -{ - const GLubyte* p; - GLuint len = _glewStrLen((const GLubyte*)name); - p = start; - while (p < end) - { - GLuint n = _glewStrCLen(p, ' '); - if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; - p += n+1; - } - return GL_FALSE; -} - -#if !defined(_WIN32) || !defined(GLEW_MX) - -PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL; -PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL; -PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL; -PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL; - -PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL; -PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL; -PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL; -PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL; -PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL; -PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL; -PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL; -PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL; - -PFNGLBLENDCOLORPROC __glewBlendColor = NULL; -PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL; -PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL; -PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL; -PFNGLFOGCOORDDPROC __glewFogCoordd = NULL; -PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL; -PFNGLFOGCOORDFPROC __glewFogCoordf = NULL; -PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL; -PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL; -PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL; -PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL; -PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL; -PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL; -PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL; -PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL; -PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL; -PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL; -PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL; -PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL; -PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL; -PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL; -PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL; -PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL; -PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL; -PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL; -PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL; -PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL; -PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL; -PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL; -PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL; -PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL; -PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL; -PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL; -PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL; -PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL; -PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL; -PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL; -PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL; -PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL; -PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL; -PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL; -PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL; -PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL; -PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL; -PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL; -PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL; - -PFNGLBEGINQUERYPROC __glewBeginQuery = NULL; -PFNGLBINDBUFFERPROC __glewBindBuffer = NULL; -PFNGLBUFFERDATAPROC __glewBufferData = NULL; -PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL; -PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL; -PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL; -PFNGLENDQUERYPROC __glewEndQuery = NULL; -PFNGLGENBUFFERSPROC __glewGenBuffers = NULL; -PFNGLGENQUERIESPROC __glewGenQueries = NULL; -PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL; -PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL; -PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL; -PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL; -PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL; -PFNGLISBUFFERPROC __glewIsBuffer = NULL; -PFNGLISQUERYPROC __glewIsQuery = NULL; -PFNGLMAPBUFFERPROC __glewMapBuffer = NULL; -PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL; - -PFNGLATTACHSHADERPROC __glewAttachShader = NULL; -PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL; -PFNGLCOMPILESHADERPROC __glewCompileShader = NULL; -PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL; -PFNGLCREATESHADERPROC __glewCreateShader = NULL; -PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL; -PFNGLDELETESHADERPROC __glewDeleteShader = NULL; -PFNGLDETACHSHADERPROC __glewDetachShader = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL; -PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL; -PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL; -PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL; -PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL; -PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL; -PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL; -PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL; -PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL; -PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL; -PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL; -PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL; -PFNGLISPROGRAMPROC __glewIsProgram = NULL; -PFNGLISSHADERPROC __glewIsShader = NULL; -PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL; -PFNGLSHADERSOURCEPROC __glewShaderSource = NULL; -PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL; -PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL; -PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL; -PFNGLUNIFORM1FPROC __glewUniform1f = NULL; -PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL; -PFNGLUNIFORM1IPROC __glewUniform1i = NULL; -PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL; -PFNGLUNIFORM2FPROC __glewUniform2f = NULL; -PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL; -PFNGLUNIFORM2IPROC __glewUniform2i = NULL; -PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL; -PFNGLUNIFORM3FPROC __glewUniform3f = NULL; -PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL; -PFNGLUNIFORM3IPROC __glewUniform3i = NULL; -PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL; -PFNGLUNIFORM4FPROC __glewUniform4f = NULL; -PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL; -PFNGLUNIFORM4IPROC __glewUniform4i = NULL; -PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL; -PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL; -PFNGLUSEPROGRAMPROC __glewUseProgram = NULL; -PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL; -PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL; - -PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL; -PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL; -PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL; -PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; - -PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; -PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; -PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; -PFNGLCLAMPCOLORPROC __glewClampColor = NULL; -PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; -PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL; -PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL; -PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL; -PFNGLCOLORMASKIPROC __glewColorMaski = NULL; -PFNGLDISABLEIPROC __glewDisablei = NULL; -PFNGLENABLEIPROC __glewEnablei = NULL; -PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; -PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; -PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; -PFNGLGETSTRINGIPROC __glewGetStringi = NULL; -PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; -PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL; -PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL; -PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL; -PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL; -PFNGLISENABLEDIPROC __glewIsEnabledi = NULL; -PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL; -PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL; -PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL; -PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL; -PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL; -PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL; -PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL; -PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL; -PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL; -PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL; -PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL; -PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL; -PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL; -PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL; -PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL; -PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL; -PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL; -PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL; -PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL; -PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL; -PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL; -PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL; -PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL; -PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL; -PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL; -PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL; -PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL; -PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL; -PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; -PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; - -PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; -PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; -PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; -PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; - -PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; -PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; -PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; - -PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL; - -PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL; -PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL; -PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL; -PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL; -PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL; - -PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus = NULL; - -PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; - -PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL; -PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL; -PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL; -PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL; - -PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; -PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; -PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; -PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; - -PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL; - -PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL; -PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL; -PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL; - -PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD = NULL; - -PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; -PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; -PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; -PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; -PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; -PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; -PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; -PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; -PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; - -PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL; - -PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL; -PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL; - -PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL; - -PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; -PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; - -PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL; - -PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL; -PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL; -PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL; - -PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL; -PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL; -PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL; -PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL; -PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL; -PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL; -PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL; -PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL; -PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL; -PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL; -PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL; - -PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL; - -PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; -PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; -PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; -PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL; -PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL; - -PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL; -PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL; -PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL; -PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL; -PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL; -PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL; -PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL; -PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; - -PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; - -PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; -PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; -PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; - -PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; -PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; - -PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL; -PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL; -PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL; -PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL; - -PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; -PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; -PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; - -PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; -PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; -PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; - -PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL; -PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL; -PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL; -PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL; -PFNGLSHADERBINARYPROC __glewShaderBinary = NULL; - -PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion = NULL; - -PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL; - -PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL; -PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL; -PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL; -PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL; -PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL; -PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL; -PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL; -PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL; -PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL; -PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL; - -PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL; -PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL; - -PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL; -PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL; - -PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL; - -PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL; -PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL; -PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL; - -PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL; -PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL; - -PFNGLCLIPCONTROLPROC __glewClipControl = NULL; - -PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; - -PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL; -PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL; - -PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL; - -PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; - -PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL; - -PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL; -PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL; -PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL; -PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL; - -PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit = NULL; -PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus = NULL; -PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D = NULL; -PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D = NULL; -PFNGLCREATEBUFFERSPROC __glewCreateBuffers = NULL; -PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers = NULL; -PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines = NULL; -PFNGLCREATEQUERIESPROC __glewCreateQueries = NULL; -PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers = NULL; -PFNGLCREATESAMPLERSPROC __glewCreateSamplers = NULL; -PFNGLCREATETEXTURESPROC __glewCreateTextures = NULL; -PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks = NULL; -PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib = NULL; -PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange = NULL; -PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage = NULL; -PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv = NULL; -PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv = NULL; -PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv = NULL; -PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v = NULL; -PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv = NULL; -PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v = NULL; -PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv = NULL; -PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv = NULL; -PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv = NULL; -PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv = NULL; -PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv = NULL; -PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv = NULL; -PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v = NULL; -PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v = NULL; -PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv = NULL; -PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv = NULL; -PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv = NULL; -PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv = NULL; -PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData = NULL; -PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData = NULL; -PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer = NULL; -PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange = NULL; -PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData = NULL; -PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage = NULL; -PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData = NULL; -PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer = NULL; -PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri = NULL; -PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample = NULL; -PFNGLTEXTUREBUFFERPROC __glewTextureBuffer = NULL; -PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange = NULL; -PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv = NULL; -PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv = NULL; -PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf = NULL; -PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv = NULL; -PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri = NULL; -PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv = NULL; -PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D = NULL; -PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample = NULL; -PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample = NULL; -PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D = NULL; -PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D = NULL; -PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D = NULL; -PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase = NULL; -PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange = NULL; -PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer = NULL; -PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding = NULL; -PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat = NULL; -PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat = NULL; -PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat = NULL; -PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor = NULL; -PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer = NULL; -PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer = NULL; -PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers = NULL; - -PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; - -PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; -PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; -PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; -PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; - -PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; - -PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL; -PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL; - -PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL; - -PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL; -PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL; -PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; -PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; -PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; -PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; -PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; -PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL; -PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL; -PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL; -PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL; - -PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL; -PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL; - -PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL; -PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL; -PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL; - -PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage = NULL; -PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage = NULL; - -PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL; -PFNGLUNIFORM1DPROC __glewUniform1d = NULL; -PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL; -PFNGLUNIFORM2DPROC __glewUniform2d = NULL; -PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL; -PFNGLUNIFORM3DPROC __glewUniform3d = NULL; -PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL; -PFNGLUNIFORM4DPROC __glewUniform4d = NULL; -PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL; -PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL; -PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL; -PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL; -PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL; -PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL; -PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL; -PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL; -PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL; -PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL; - -PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL; -PFNGLCOLORTABLEPROC __glewColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL; -PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL; -PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL; -PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL; -PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL; -PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL; -PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL; -PFNGLGETMINMAXPROC __glewGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL; -PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL; -PFNGLHISTOGRAMPROC __glewHistogram = NULL; -PFNGLMINMAXPROC __glewMinmax = NULL; -PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL; -PFNGLRESETMINMAXPROC __glewResetMinmax = NULL; -PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL; - -PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; -PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; -PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL; - -PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL; - -PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL; - -PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL; -PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL; -PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL; -PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL; -PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL; -PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL; - -PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL; -PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL; - -PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL; -PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL; -PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL; -PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL; -PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL; - -PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL; -PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL; -PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL; -PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL; -PFNGLBINDTEXTURESPROC __glewBindTextures = NULL; -PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL; - -PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL; - -PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL; -PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL; - -PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL; -PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL; -PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL; -PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL; -PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL; -PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL; -PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL; -PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; - -PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; -PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; - -PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL; -PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL; -PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL; -PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL; - -PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; - -PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL; -PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL; -PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL; -PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL; -PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL; -PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL; -PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL; -PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL; -PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL; -PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL; -PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL; -PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL; -PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL; -PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL; -PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL; -PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL; -PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL; -PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL; -PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL; - -PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; - -PFNGLBINDSAMPLERPROC __glewBindSampler = NULL; -PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL; -PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL; -PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL; -PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL; -PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL; -PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL; -PFNGLISSAMPLERPROC __glewIsSampler = NULL; -PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL; -PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL; -PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL; -PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL; -PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL; -PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL; - -PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL; -PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL; -PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL; -PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL; -PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL; -PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL; -PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL; - -PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL; - -PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL; -PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL; - -PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; -PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; -PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL; -PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL; -PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL; -PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL; -PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL; -PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL; -PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL; -PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL; -PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL; -PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL; -PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL; -PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL; -PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL; -PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL; -PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL; -PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL; -PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; -PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL; -PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL; -PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL; -PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; -PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL; -PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL; -PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL; -PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL; -PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; -PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; - -PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL; - -PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL; -PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL; -PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL; -PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL; -PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL; -PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL; - -PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL; -PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL; -PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL; -PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL; - -PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB = NULL; - -PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL; -PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL; - -PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; -PFNGLDELETESYNCPROC __glewDeleteSync = NULL; -PFNGLFENCESYNCPROC __glewFenceSync = NULL; -PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; -PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; -PFNGLISSYNCPROC __glewIsSync = NULL; -PFNGLWAITSYNCPROC __glewWaitSync = NULL; - -PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL; -PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL; - -PFNGLTEXTUREBARRIERPROC __glewTextureBarrier = NULL; - -PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; - -PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL; -PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL; - -PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; - -PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; -PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; -PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; - -PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL; -PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL; -PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL; -PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL; -PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL; -PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL; - -PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL; -PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL; - -PFNGLTEXTUREVIEWPROC __glewTextureView = NULL; - -PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL; -PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL; - -PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL; -PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL; -PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL; -PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL; -PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL; -PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL; -PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL; - -PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL; -PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL; -PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL; - -PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL; - -PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; -PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; -PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; -PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; - -PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; -PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; -PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; -PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; -PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; -PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; -PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; - -PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; -PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; -PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; -PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL; - -PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL; -PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL; -PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL; -PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL; -PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL; -PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL; -PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL; -PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL; -PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL; -PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL; - -PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL; -PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT = NULL; -PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL; -PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL; -PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL; -PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL; -PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL; - -PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL; -PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL; -PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL; -PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL; -PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL; -PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL; -PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL; -PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL; -PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL; -PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL; - -PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL; -PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL; -PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL; -PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL; -PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL; -PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL; -PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL; -PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL; -PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL; - -PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL; -PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL; -PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL; -PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL; -PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL; -PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL; -PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL; - -PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL; -PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL; -PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL; - -PFNGLCOLORP3UIPROC __glewColorP3ui = NULL; -PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL; -PFNGLCOLORP4UIPROC __glewColorP4ui = NULL; -PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL; -PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL; -PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL; -PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL; -PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL; -PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL; -PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL; -PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL; -PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL; -PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL; -PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL; -PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL; -PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL; -PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL; -PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL; -PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL; -PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL; -PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL; -PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL; -PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL; -PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL; -PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL; -PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL; -PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL; -PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL; -PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL; -PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL; -PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL; -PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL; -PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL; -PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL; -PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL; -PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL; -PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL; -PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL; - -PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL; -PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL; -PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL; -PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL; -PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL; -PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL; -PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL; -PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL; -PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL; -PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL; - -PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL; -PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL; -PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL; -PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL; -PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL; -PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL; -PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL; -PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL; -PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL; -PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL; -PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL; -PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL; -PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL; -PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL; -PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL; -PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL; - -PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL; - -PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL; -PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL; -PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL; - -PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL; -PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL; -PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL; -PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL; - -PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL; -PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL; -PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL; -PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL; -PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL; -PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL; -PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL; -PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL; -PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL; -PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL; -PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL; -PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL; -PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL; -PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL; - -PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL; -PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL; - -PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL; -PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL; - -PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL; -PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL; - -PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL; -PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL; -PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL; -PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL; -PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL; -PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL; -PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL; -PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL; -PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL; -PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL; -PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL; -PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL; - -PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL; -PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL; -PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL; - -PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL; -PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL; -PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL; -PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL; -PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL; -PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL; -PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL; -PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL; -PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL; -PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL; -PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL; -PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL; -PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL; -PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL; -PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL; -PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL; -PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL; -PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL; -PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL; -PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL; -PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL; -PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL; -PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL; -PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL; -PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL; -PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL; -PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL; -PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL; -PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL; -PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL; -PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL; -PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL; -PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL; -PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL; -PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL; -PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL; -PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL; -PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL; -PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL; -PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL; -PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL; -PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL; -PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL; -PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL; -PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL; - -PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL; -PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL; -PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL; - -PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL; - -PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL; - -PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; - -PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; - -PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL; -PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL; - -PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL; -PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL; - -PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL; -PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL; -PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL; -PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL; - -PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL; -PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL; - -PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL; - -PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL; -PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL; - -PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT = NULL; -PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT = NULL; - -PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL; -PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL; -PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL; - -PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL; - -PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL; -PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; -PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; -PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; -PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; -PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; -PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; -PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; -PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; -PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; -PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL; -PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; -PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; -PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; -PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; -PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; -PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; -PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; -PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; -PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL; -PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL; -PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL; -PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL; -PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL; -PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL; -PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL; -PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; -PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; -PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; -PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; -PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; -PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; -PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; -PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; -PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; -PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; -PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL; -PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL; -PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL; -PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL; -PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL; -PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL; -PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL; -PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL; -PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL; -PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL; -PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL; -PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL; -PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL; -PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL; -PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL; -PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL; -PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL; -PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL; -PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL; -PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL; -PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL; -PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL; -PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL; -PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL; -PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL; -PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL; -PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL; -PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL; -PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL; -PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL; -PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL; -PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL; -PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL; -PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL; -PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL; -PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL; -PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL; -PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; -PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; -PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; -PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; -PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL; -PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL; -PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL; -PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL; -PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL; -PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL; -PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL; -PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL; -PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL; -PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL; -PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL; -PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL; -PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL; -PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL; -PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL; -PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL; -PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL; -PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL; -PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL; -PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL; -PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL; -PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL; -PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL; -PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL; -PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL; -PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL; -PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL; -PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL; -PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL; -PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL; -PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL; -PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL; -PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL; -PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL; -PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL; -PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL; -PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL; -PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL; -PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; -PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; -PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; -PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; -PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; -PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; -PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; -PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; -PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; -PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; - -PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; -PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; -PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL; -PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL; -PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL; -PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL; - -PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL; -PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL; - -PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL; - -PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL; -PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL; -PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL; -PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL; -PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL; - -PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL; -PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL; -PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL; -PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL; -PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL; -PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL; -PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL; -PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL; -PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL; -PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL; -PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL; -PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL; -PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL; -PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL; -PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL; -PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL; -PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL; -PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL; - -PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL; - -PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL; -PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL; -PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL; -PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL; -PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL; -PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL; - -PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL; - -PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL; -PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL; - -PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL; -PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL; -PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL; -PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL; -PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL; -PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL; -PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL; -PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL; -PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL; -PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL; -PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL; -PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL; -PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL; -PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL; -PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL; -PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL; -PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL; -PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL; -PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL; -PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL; -PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL; -PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL; -PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL; -PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL; -PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL; -PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL; -PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL; -PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL; -PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL; -PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL; -PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL; -PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL; -PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL; -PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL; - -PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL; -PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL; -PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL; -PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL; -PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL; -PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL; -PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL; -PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL; - -PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL; - -PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL; - -PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL; -PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL; -PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL; - -PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL; -PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL; - -PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL; -PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL; - -PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL; -PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL; - -PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL; -PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL; - -PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL; -PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; - -PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; - -PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT = NULL; - -PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; - -PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV = NULL; -PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV = NULL; -PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV = NULL; -PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT = NULL; - -PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; -PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; - -PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL; -PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL; -PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL; -PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL; -PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL; -PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL; -PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL; -PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL; -PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL; -PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL; -PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL; -PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL; -PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL; -PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL; -PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; -PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; -PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; - -PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; -PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; -PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; - -PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL; -PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL; - -PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; - -PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL; -PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL; - -PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL; - -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL; - -PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL; - -PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL; -PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL; -PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL; -PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL; -PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL; -PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL; - -PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL; -PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL; -PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL; -PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL; -PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL; - -PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL; - -PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL; -PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL; - -PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL; -PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL; -PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL; -PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL; -PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL; - -PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL; -PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL; -PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL; -PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL; -PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL; -PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL; -PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL; - -PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL; -PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL; -PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL; -PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL; -PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL; -PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL; -PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL; -PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL; -PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL; -PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL; - -PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL; -PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL; -PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL; -PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL; -PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL; -PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL; -PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL; -PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL; -PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL; -PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL; -PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL; -PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL; -PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL; -PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL; -PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL; -PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL; -PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL; -PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL; -PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL; -PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL; -PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL; -PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL; -PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL; -PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL; -PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL; -PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL; -PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL; -PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL; -PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL; -PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL; -PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL; -PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL; -PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL; -PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL; -PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL; -PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL; -PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL; -PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL; -PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL; -PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL; -PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL; -PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL; - -PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL; -PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL; -PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL; - -PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL; - -PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL; - -PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL; - -PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL; -PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL; - -PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL; -PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL; - -PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL; -PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL; -PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL; -PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL; -PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL; -PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL; -PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL; -PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL; - -PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL; -PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL; -PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL; - -PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL; -PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL; -PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL; -PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL; - -PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL = NULL; -PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL = NULL; -PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL = NULL; -PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL = NULL; -PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL = NULL; -PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL = NULL; -PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL = NULL; -PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL = NULL; -PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL = NULL; -PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL = NULL; - -PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL; -PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL; - -PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR = NULL; - -PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL; -PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL; -PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL; -PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL; -PFNGLOBJECTLABELPROC __glewObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL; -PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL; -PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL; - -PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv = NULL; -PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv = NULL; -PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv = NULL; -PFNGLREADNPIXELSPROC __glewReadnPixels = NULL; - -PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL; -PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL; -PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL; -PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL; -PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL; - -PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL; - -PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL; -PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL; -PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL; -PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL; -PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL; -PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL; -PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL; -PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL; -PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL; -PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL; -PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL; -PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL; -PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL; -PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL; -PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL; -PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL; -PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL; -PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL; -PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL; -PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL; -PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL; -PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL; -PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL; -PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; - -PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL; -PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV = NULL; - -PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL; -PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL; -PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL; -PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL; -PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL; -PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL; -PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL; - -PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL; -PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL; - -PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; -PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; - -PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV = NULL; - -PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; - -PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; -PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; -PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; - -PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL; - -PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL; -PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL; -PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL; -PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL; -PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL; -PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL; -PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL; -PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL; -PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL; - -PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL; -PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL; -PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL; - -PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL; -PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL; -PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL; -PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL; -PFNGLISFENCENVPROC __glewIsFenceNV = NULL; -PFNGLSETFENCENVPROC __glewSetFenceNV = NULL; -PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL; - -PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV = NULL; - -PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL; -PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL; - -PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL; - -PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL; -PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL; - -PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL; -PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; -PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL; -PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL; -PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL; -PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL; -PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL; -PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL; -PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL; -PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL; -PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL; -PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL; -PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL; -PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL; -PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL; -PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL; -PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL; -PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL; -PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL; -PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL; -PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL; -PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL; -PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL; -PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL; -PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL; -PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL; -PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL; -PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL; -PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL; -PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL; -PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL; -PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL; -PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL; -PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL; - -PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL; -PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL; -PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL; -PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL; -PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL; -PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL; -PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL; -PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL; -PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL; -PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL; -PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL; -PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL; -PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL; -PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL; -PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL; -PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL; -PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL; -PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL; -PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL; -PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL; -PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL; -PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL; -PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL; -PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL; -PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL; -PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL; -PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL; -PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL; -PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL; -PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL; -PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL; -PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL; -PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL; -PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL; -PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL; -PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL; -PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL; -PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL; -PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL; -PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL; -PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL; -PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL; -PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL; -PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL; -PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL; -PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL; - -PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV = NULL; - -PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL; -PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL; -PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL; -PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL; -PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL; -PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL; -PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL; - -PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL; - -PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL; -PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL; -PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL; -PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL; -PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL; -PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL; -PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL; -PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL; -PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL; -PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL; -PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL; -PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL; -PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL; -PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL; -PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL; -PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL; -PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL; -PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL; -PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL; -PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL; -PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV = NULL; -PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL; -PFNGLISPATHNVPROC __glewIsPathNV = NULL; -PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL; -PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; -PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV = NULL; -PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV = NULL; -PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV = NULL; -PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV = NULL; -PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV = NULL; -PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV = NULL; -PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL; -PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL; -PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL; -PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL; -PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL; -PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL; -PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV = NULL; -PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV = NULL; -PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL; -PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL; -PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV = NULL; -PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL; -PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL; -PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL; -PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL; -PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL; -PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL; -PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL; -PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL; -PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL; -PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL; -PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL; -PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV = NULL; -PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL; -PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL; -PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL; -PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL; -PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV = NULL; -PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV = NULL; -PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV = NULL; -PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV = NULL; -PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL; -PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL; - -PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL; -PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL; - -PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL; -PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL; - -PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL; -PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL; -PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; -PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; -PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; -PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; - -PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; -PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; - -PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL; -PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL; -PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL; -PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL; -PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL; -PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL; -PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL; - -PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; -PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; - -PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV = NULL; -PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV = NULL; - -PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; -PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; -PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; -PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; -PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; -PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; -PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; -PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; -PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; -PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; -PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; -PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; -PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; - -PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; - -PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL; -PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL; - -PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; -PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; -PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; -PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL; -PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL; -PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL; -PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL; -PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; -PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; - -PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; -PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; -PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; -PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; -PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; -PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; -PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; - -PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL; -PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL; -PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL; -PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL; -PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL; -PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL; -PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL; -PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL; -PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL; -PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL; - -PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; -PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; - -PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL; -PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL; -PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL; -PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL; -PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL; -PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL; -PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL; -PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL; -PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL; -PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL; -PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL; -PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL; -PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL; -PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL; -PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL; -PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL; -PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL; -PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL; -PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL; - -PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; -PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; -PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; -PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; -PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; -PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; -PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; -PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; -PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; -PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; -PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; -PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; - -PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; -PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; -PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; -PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL; -PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL; -PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL; -PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL; -PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL; -PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL; -PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL; -PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL; - -PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL; -PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL; -PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL; -PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL; - -PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL; -PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL; -PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL; -PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL; -PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL; -PFNGLORTHOFOESPROC __glewOrthofOES = NULL; - -PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL; -PFNGLCLEARCOLORXPROC __glewClearColorx = NULL; -PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL; -PFNGLCOLOR4XPROC __glewColor4x = NULL; -PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL; -PFNGLFOGXPROC __glewFogx = NULL; -PFNGLFOGXVPROC __glewFogxv = NULL; -PFNGLFRUSTUMFPROC __glewFrustumf = NULL; -PFNGLFRUSTUMXPROC __glewFrustumx = NULL; -PFNGLLIGHTMODELXPROC __glewLightModelx = NULL; -PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL; -PFNGLLIGHTXPROC __glewLightx = NULL; -PFNGLLIGHTXVPROC __glewLightxv = NULL; -PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL; -PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL; -PFNGLMATERIALXPROC __glewMaterialx = NULL; -PFNGLMATERIALXVPROC __glewMaterialxv = NULL; -PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL; -PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL; -PFNGLNORMAL3XPROC __glewNormal3x = NULL; -PFNGLORTHOFPROC __glewOrthof = NULL; -PFNGLORTHOXPROC __glewOrthox = NULL; -PFNGLPOINTSIZEXPROC __glewPointSizex = NULL; -PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL; -PFNGLROTATEXPROC __glewRotatex = NULL; -PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL; -PFNGLSCALEXPROC __glewScalex = NULL; -PFNGLTEXENVXPROC __glewTexEnvx = NULL; -PFNGLTEXENVXVPROC __glewTexEnvxv = NULL; -PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL; -PFNGLTRANSLATEXPROC __glewTranslatex = NULL; - -PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL; -PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL; -PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL; -PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL; -PFNGLGETFIXEDVPROC __glewGetFixedv = NULL; -PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL; -PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL; -PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL; -PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL; -PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL; -PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL; -PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL; -PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL; - -PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL; - -PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL; -PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL; - -PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL; - -PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL = NULL; - -PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL; -PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL; - -PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL; -PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL; - -PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL; -PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL; - -PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL; -PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL; - -PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL; -PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL; - -PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL; -PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL; - -PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL; -PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL; -PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL; -PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL; -PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL; -PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL; - -PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL; - -PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL; - -PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL; -PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL; -PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL; -PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL; -PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL; -PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL; -PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL; -PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL; -PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL; -PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL; -PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL; -PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL; -PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL; - -PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL; - -PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL; - -PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL; - -PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL; -PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL; -PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL; -PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL; - -PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL; - -PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL; -PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL; -PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL; -PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL; -PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL; - -PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL; - -PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL; -PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL; -PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL; -PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL; -PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL; -PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL; -PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL; -PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL; - -PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL; - -PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL; -PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL; -PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL; -PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL; -PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL; -PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL; -PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL; - -PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL; -PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL; -PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL; -PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL; -PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL; -PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL; -PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL; -PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL; - -PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL; - -#endif /* !WIN32 || !GLEW_MX */ - -#if !defined(GLEW_MX) - -GLboolean __GLEW_VERSION_1_1 = GL_FALSE; -GLboolean __GLEW_VERSION_1_2 = GL_FALSE; -GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE; -GLboolean __GLEW_VERSION_1_3 = GL_FALSE; -GLboolean __GLEW_VERSION_1_4 = GL_FALSE; -GLboolean __GLEW_VERSION_1_5 = GL_FALSE; -GLboolean __GLEW_VERSION_2_0 = GL_FALSE; -GLboolean __GLEW_VERSION_2_1 = GL_FALSE; -GLboolean __GLEW_VERSION_3_0 = GL_FALSE; -GLboolean __GLEW_VERSION_3_1 = GL_FALSE; -GLboolean __GLEW_VERSION_3_2 = GL_FALSE; -GLboolean __GLEW_VERSION_3_3 = GL_FALSE; -GLboolean __GLEW_VERSION_4_0 = GL_FALSE; -GLboolean __GLEW_VERSION_4_1 = GL_FALSE; -GLboolean __GLEW_VERSION_4_2 = GL_FALSE; -GLboolean __GLEW_VERSION_4_3 = GL_FALSE; -GLboolean __GLEW_VERSION_4_4 = GL_FALSE; -GLboolean __GLEW_VERSION_4_5 = GL_FALSE; -GLboolean __GLEW_3DFX_multisample = GL_FALSE; -GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; -GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; -GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE; -GLboolean __GLEW_AMD_conservative_depth = GL_FALSE; -GLboolean __GLEW_AMD_debug_output = GL_FALSE; -GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE; -GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; -GLboolean __GLEW_AMD_gcn_shader = GL_FALSE; -GLboolean __GLEW_AMD_gpu_shader_int64 = GL_FALSE; -GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE; -GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE; -GLboolean __GLEW_AMD_occlusion_query_event = GL_FALSE; -GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; -GLboolean __GLEW_AMD_pinned_memory = GL_FALSE; -GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE; -GLboolean __GLEW_AMD_sample_positions = GL_FALSE; -GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE; -GLboolean __GLEW_AMD_shader_atomic_counter_ops = GL_FALSE; -GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE; -GLboolean __GLEW_AMD_shader_stencil_value_export = GL_FALSE; -GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE; -GLboolean __GLEW_AMD_sparse_texture = GL_FALSE; -GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE; -GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; -GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE; -GLboolean __GLEW_AMD_transform_feedback4 = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE; -GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE; -GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE; -GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE; -GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE; -GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE; -GLboolean __GLEW_ANGLE_program_binary = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE; -GLboolean __GLEW_ANGLE_timer_query = GL_FALSE; -GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE; -GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; -GLboolean __GLEW_APPLE_client_storage = GL_FALSE; -GLboolean __GLEW_APPLE_element_array = GL_FALSE; -GLboolean __GLEW_APPLE_fence = GL_FALSE; -GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; -GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; -GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; -GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; -GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; -GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; -GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; -GLboolean __GLEW_APPLE_texture_range = GL_FALSE; -GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; -GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; -GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_ES3_1_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE; -GLboolean __GLEW_ARB_base_instance = GL_FALSE; -GLboolean __GLEW_ARB_bindless_texture = GL_FALSE; -GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE; -GLboolean __GLEW_ARB_buffer_storage = GL_FALSE; -GLboolean __GLEW_ARB_cl_event = GL_FALSE; -GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_clear_texture = GL_FALSE; -GLboolean __GLEW_ARB_clip_control = GL_FALSE; -GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; -GLboolean __GLEW_ARB_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE; -GLboolean __GLEW_ARB_compute_shader = GL_FALSE; -GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE; -GLboolean __GLEW_ARB_conditional_render_inverted = GL_FALSE; -GLboolean __GLEW_ARB_conservative_depth = GL_FALSE; -GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; -GLboolean __GLEW_ARB_copy_image = GL_FALSE; -GLboolean __GLEW_ARB_cull_distance = GL_FALSE; -GLboolean __GLEW_ARB_debug_output = GL_FALSE; -GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; -GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; -GLboolean __GLEW_ARB_depth_texture = GL_FALSE; -GLboolean __GLEW_ARB_derivative_control = GL_FALSE; -GLboolean __GLEW_ARB_direct_state_access = GL_FALSE; -GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; -GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; -GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; -GLboolean __GLEW_ARB_draw_indirect = GL_FALSE; -GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; -GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE; -GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE; -GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE; -GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; -GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE; -GLboolean __GLEW_ARB_fragment_program = GL_FALSE; -GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; -GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_ARB_get_program_binary = GL_FALSE; -GLboolean __GLEW_ARB_get_texture_sub_image = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE; -GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE; -GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE; -GLboolean __GLEW_ARB_imaging = GL_FALSE; -GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE; -GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE; -GLboolean __GLEW_ARB_internalformat_query = GL_FALSE; -GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE; -GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE; -GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE; -GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE; -GLboolean __GLEW_ARB_matrix_palette = GL_FALSE; -GLboolean __GLEW_ARB_multi_bind = GL_FALSE; -GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_ARB_multisample = GL_FALSE; -GLboolean __GLEW_ARB_multitexture = GL_FALSE; -GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; -GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE; -GLboolean __GLEW_ARB_pipeline_statistics_query = GL_FALSE; -GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_point_parameters = GL_FALSE; -GLboolean __GLEW_ARB_point_sprite = GL_FALSE; -GLboolean __GLEW_ARB_program_interface_query = GL_FALSE; -GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; -GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE; -GLboolean __GLEW_ARB_robustness = GL_FALSE; -GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __GLEW_ARB_sample_shading = GL_FALSE; -GLboolean __GLEW_ARB_sampler_objects = GL_FALSE; -GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; -GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE; -GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE; -GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE; -GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE; -GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE; -GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE; -GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE; -GLboolean __GLEW_ARB_shader_image_size = GL_FALSE; -GLboolean __GLEW_ARB_shader_objects = GL_FALSE; -GLboolean __GLEW_ARB_shader_precision = GL_FALSE; -GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE; -GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE; -GLboolean __GLEW_ARB_shader_texture_image_samples = GL_FALSE; -GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_include = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE; -GLboolean __GLEW_ARB_shadow = GL_FALSE; -GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; -GLboolean __GLEW_ARB_sparse_buffer = GL_FALSE; -GLboolean __GLEW_ARB_sparse_texture = GL_FALSE; -GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE; -GLboolean __GLEW_ARB_sync = GL_FALSE; -GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE; -GLboolean __GLEW_ARB_texture_barrier = GL_FALSE; -GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; -GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; -GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; -GLboolean __GLEW_ARB_texture_float = GL_FALSE; -GLboolean __GLEW_ARB_texture_gather = GL_FALSE; -GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE; -GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; -GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; -GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; -GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE; -GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; -GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; -GLboolean __GLEW_ARB_texture_rg = GL_FALSE; -GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE; -GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE; -GLboolean __GLEW_ARB_texture_storage = GL_FALSE; -GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE; -GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE; -GLboolean __GLEW_ARB_texture_view = GL_FALSE; -GLboolean __GLEW_ARB_timer_query = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback_overflow_query = GL_FALSE; -GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; -GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; -GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE; -GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE; -GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; -GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_program = GL_FALSE; -GLboolean __GLEW_ARB_vertex_shader = GL_FALSE; -GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE; -GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE; -GLboolean __GLEW_ARB_viewport_array = GL_FALSE; -GLboolean __GLEW_ARB_window_pos = GL_FALSE; -GLboolean __GLEW_ATIX_point_sprites = GL_FALSE; -GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE; -GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE; -GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE; -GLboolean __GLEW_ATI_draw_buffers = GL_FALSE; -GLboolean __GLEW_ATI_element_array = GL_FALSE; -GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; -GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; -GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; -GLboolean __GLEW_ATI_meminfo = GL_FALSE; -GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; -GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; -GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; -GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE; -GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE; -GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE; -GLboolean __GLEW_ATI_texture_float = GL_FALSE; -GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE; -GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE; -GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE; -GLboolean __GLEW_ATI_vertex_streams = GL_FALSE; -GLboolean __GLEW_EXT_422_pixels = GL_FALSE; -GLboolean __GLEW_EXT_Cg_shader = GL_FALSE; -GLboolean __GLEW_EXT_abgr = GL_FALSE; -GLboolean __GLEW_EXT_bgra = GL_FALSE; -GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE; -GLboolean __GLEW_EXT_blend_color = GL_FALSE; -GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE; -GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE; -GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE; -GLboolean __GLEW_EXT_blend_minmax = GL_FALSE; -GLboolean __GLEW_EXT_blend_subtract = GL_FALSE; -GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE; -GLboolean __GLEW_EXT_cmyka = GL_FALSE; -GLboolean __GLEW_EXT_color_subtable = GL_FALSE; -GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE; -GLboolean __GLEW_EXT_convolution = GL_FALSE; -GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE; -GLboolean __GLEW_EXT_copy_texture = GL_FALSE; -GLboolean __GLEW_EXT_cull_vertex = GL_FALSE; -GLboolean __GLEW_EXT_debug_label = GL_FALSE; -GLboolean __GLEW_EXT_debug_marker = GL_FALSE; -GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE; -GLboolean __GLEW_EXT_direct_state_access = GL_FALSE; -GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE; -GLboolean __GLEW_EXT_draw_instanced = GL_FALSE; -GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE; -GLboolean __GLEW_EXT_fog_coord = GL_FALSE; -GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE; -GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE; -GLboolean __GLEW_EXT_histogram = GL_FALSE; -GLboolean __GLEW_EXT_index_array_formats = GL_FALSE; -GLboolean __GLEW_EXT_index_func = GL_FALSE; -GLboolean __GLEW_EXT_index_material = GL_FALSE; -GLboolean __GLEW_EXT_index_texture = GL_FALSE; -GLboolean __GLEW_EXT_light_texture = GL_FALSE; -GLboolean __GLEW_EXT_misc_attribute = GL_FALSE; -GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE; -GLboolean __GLEW_EXT_multisample = GL_FALSE; -GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE; -GLboolean __GLEW_EXT_packed_float = GL_FALSE; -GLboolean __GLEW_EXT_packed_pixels = GL_FALSE; -GLboolean __GLEW_EXT_paletted_texture = GL_FALSE; -GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE; -GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; -GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; -GLboolean __GLEW_EXT_point_parameters = GL_FALSE; -GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; -GLboolean __GLEW_EXT_polygon_offset_clamp = GL_FALSE; -GLboolean __GLEW_EXT_post_depth_coverage = GL_FALSE; -GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; -GLboolean __GLEW_EXT_raster_multisample = GL_FALSE; -GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; -GLboolean __GLEW_EXT_scene_marker = GL_FALSE; -GLboolean __GLEW_EXT_secondary_color = GL_FALSE; -GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; -GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; -GLboolean __GLEW_EXT_shader_image_load_formatted = GL_FALSE; -GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE; -GLboolean __GLEW_EXT_shader_integer_mix = GL_FALSE; -GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; -GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; -GLboolean __GLEW_EXT_sparse_texture2 = GL_FALSE; -GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE; -GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE; -GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE; -GLboolean __GLEW_EXT_subtexture = GL_FALSE; -GLboolean __GLEW_EXT_texture = GL_FALSE; -GLboolean __GLEW_EXT_texture3D = GL_FALSE; -GLboolean __GLEW_EXT_texture_array = GL_FALSE; -GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE; -GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE; -GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE; -GLboolean __GLEW_EXT_texture_env = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_add = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE; -GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE; -GLboolean __GLEW_EXT_texture_filter_minmax = GL_FALSE; -GLboolean __GLEW_EXT_texture_integer = GL_FALSE; -GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE; -GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE; -GLboolean __GLEW_EXT_texture_object = GL_FALSE; -GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; -GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; -GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; -GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE; -GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; -GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; -GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; -GLboolean __GLEW_EXT_timer_query = GL_FALSE; -GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; -GLboolean __GLEW_EXT_vertex_array = GL_FALSE; -GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE; -GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE; -GLboolean __GLEW_EXT_vertex_shader = GL_FALSE; -GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE; -GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE; -GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE; -GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE; -GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE; -GLboolean __GLEW_HP_image_transform = GL_FALSE; -GLboolean __GLEW_HP_occlusion_test = GL_FALSE; -GLboolean __GLEW_HP_texture_lighting = GL_FALSE; -GLboolean __GLEW_IBM_cull_vertex = GL_FALSE; -GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE; -GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE; -GLboolean __GLEW_IBM_static_data = GL_FALSE; -GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE; -GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE; -GLboolean __GLEW_INGR_color_clamp = GL_FALSE; -GLboolean __GLEW_INGR_interlace_read = GL_FALSE; -GLboolean __GLEW_INTEL_fragment_shader_ordering = GL_FALSE; -GLboolean __GLEW_INTEL_map_texture = GL_FALSE; -GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE; -GLboolean __GLEW_INTEL_performance_query = GL_FALSE; -GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE; -GLboolean __GLEW_KHR_blend_equation_advanced = GL_FALSE; -GLboolean __GLEW_KHR_blend_equation_advanced_coherent = GL_FALSE; -GLboolean __GLEW_KHR_context_flush_control = GL_FALSE; -GLboolean __GLEW_KHR_debug = GL_FALSE; -GLboolean __GLEW_KHR_robust_buffer_access_behavior = GL_FALSE; -GLboolean __GLEW_KHR_robustness = GL_FALSE; -GLboolean __GLEW_KHR_texture_compression_astc_hdr = GL_FALSE; -GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE; -GLboolean __GLEW_KTX_buffer_region = GL_FALSE; -GLboolean __GLEW_MESAX_texture_stack = GL_FALSE; -GLboolean __GLEW_MESA_pack_invert = GL_FALSE; -GLboolean __GLEW_MESA_resize_buffers = GL_FALSE; -GLboolean __GLEW_MESA_window_pos = GL_FALSE; -GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; -GLboolean __GLEW_NVX_conditional_render = GL_FALSE; -GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE; -GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_NV_bindless_multi_draw_indirect_count = GL_FALSE; -GLboolean __GLEW_NV_bindless_texture = GL_FALSE; -GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE; -GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE; -GLboolean __GLEW_NV_blend_square = GL_FALSE; -GLboolean __GLEW_NV_compute_program5 = GL_FALSE; -GLboolean __GLEW_NV_conditional_render = GL_FALSE; -GLboolean __GLEW_NV_conservative_raster = GL_FALSE; -GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; -GLboolean __GLEW_NV_copy_image = GL_FALSE; -GLboolean __GLEW_NV_deep_texture3D = GL_FALSE; -GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; -GLboolean __GLEW_NV_depth_clamp = GL_FALSE; -GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; -GLboolean __GLEW_NV_draw_texture = GL_FALSE; -GLboolean __GLEW_NV_evaluators = GL_FALSE; -GLboolean __GLEW_NV_explicit_multisample = GL_FALSE; -GLboolean __GLEW_NV_fence = GL_FALSE; -GLboolean __GLEW_NV_fill_rectangle = GL_FALSE; -GLboolean __GLEW_NV_float_buffer = GL_FALSE; -GLboolean __GLEW_NV_fog_distance = GL_FALSE; -GLboolean __GLEW_NV_fragment_coverage_to_color = GL_FALSE; -GLboolean __GLEW_NV_fragment_program = GL_FALSE; -GLboolean __GLEW_NV_fragment_program2 = GL_FALSE; -GLboolean __GLEW_NV_fragment_program4 = GL_FALSE; -GLboolean __GLEW_NV_fragment_program_option = GL_FALSE; -GLboolean __GLEW_NV_fragment_shader_interlock = GL_FALSE; -GLboolean __GLEW_NV_framebuffer_mixed_samples = GL_FALSE; -GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE; -GLboolean __GLEW_NV_geometry_program4 = GL_FALSE; -GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_NV_geometry_shader_passthrough = GL_FALSE; -GLboolean __GLEW_NV_gpu_program4 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program5 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE; -GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE; -GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE; -GLboolean __GLEW_NV_half_float = GL_FALSE; -GLboolean __GLEW_NV_internalformat_sample_query = GL_FALSE; -GLboolean __GLEW_NV_light_max_exponent = GL_FALSE; -GLboolean __GLEW_NV_multisample_coverage = GL_FALSE; -GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; -GLboolean __GLEW_NV_occlusion_query = GL_FALSE; -GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; -GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; -GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; -GLboolean __GLEW_NV_path_rendering = GL_FALSE; -GLboolean __GLEW_NV_path_rendering_shared_edge = GL_FALSE; -GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; -GLboolean __GLEW_NV_point_sprite = GL_FALSE; -GLboolean __GLEW_NV_present_video = GL_FALSE; -GLboolean __GLEW_NV_primitive_restart = GL_FALSE; -GLboolean __GLEW_NV_register_combiners = GL_FALSE; -GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; -GLboolean __GLEW_NV_sample_locations = GL_FALSE; -GLboolean __GLEW_NV_sample_mask_override_coverage = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_fp16_vector = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_int64 = GL_FALSE; -GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; -GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE; -GLboolean __GLEW_NV_shader_thread_group = GL_FALSE; -GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; -GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE; -GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; -GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; -GLboolean __GLEW_NV_texture_barrier = GL_FALSE; -GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; -GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; -GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; -GLboolean __GLEW_NV_texture_multisample = GL_FALSE; -GLboolean __GLEW_NV_texture_rectangle = GL_FALSE; -GLboolean __GLEW_NV_texture_shader = GL_FALSE; -GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; -GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; -GLboolean __GLEW_NV_transform_feedback = GL_FALSE; -GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; -GLboolean __GLEW_NV_uniform_buffer_unified_memory = GL_FALSE; -GLboolean __GLEW_NV_vdpau_interop = GL_FALSE; -GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; -GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; -GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE; -GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; -GLboolean __GLEW_NV_vertex_program = GL_FALSE; -GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE; -GLboolean __GLEW_NV_vertex_program3 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program4 = GL_FALSE; -GLboolean __GLEW_NV_video_capture = GL_FALSE; -GLboolean __GLEW_NV_viewport_array2 = GL_FALSE; -GLboolean __GLEW_OES_byte_coordinates = GL_FALSE; -GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE; -GLboolean __GLEW_OES_read_format = GL_FALSE; -GLboolean __GLEW_OES_single_precision = GL_FALSE; -GLboolean __GLEW_OML_interlace = GL_FALSE; -GLboolean __GLEW_OML_resample = GL_FALSE; -GLboolean __GLEW_OML_subsample = GL_FALSE; -GLboolean __GLEW_PGI_misc_hints = GL_FALSE; -GLboolean __GLEW_PGI_vertex_hints = GL_FALSE; -GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE; -GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE; -GLboolean __GLEW_REGAL_enable = GL_FALSE; -GLboolean __GLEW_REGAL_error_string = GL_FALSE; -GLboolean __GLEW_REGAL_extension_query = GL_FALSE; -GLboolean __GLEW_REGAL_log = GL_FALSE; -GLboolean __GLEW_REGAL_proc_address = GL_FALSE; -GLboolean __GLEW_REND_screen_coordinates = GL_FALSE; -GLboolean __GLEW_S3_s3tc = GL_FALSE; -GLboolean __GLEW_SGIS_color_range = GL_FALSE; -GLboolean __GLEW_SGIS_detail_texture = GL_FALSE; -GLboolean __GLEW_SGIS_fog_function = GL_FALSE; -GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; -GLboolean __GLEW_SGIS_multisample = GL_FALSE; -GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE; -GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE; -GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE; -GLboolean __GLEW_SGIS_texture4D = GL_FALSE; -GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE; -GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE; -GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE; -GLboolean __GLEW_SGIS_texture_lod = GL_FALSE; -GLboolean __GLEW_SGIS_texture_select = GL_FALSE; -GLboolean __GLEW_SGIX_async = GL_FALSE; -GLboolean __GLEW_SGIX_async_histogram = GL_FALSE; -GLboolean __GLEW_SGIX_async_pixel = GL_FALSE; -GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE; -GLboolean __GLEW_SGIX_clipmap = GL_FALSE; -GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE; -GLboolean __GLEW_SGIX_depth_texture = GL_FALSE; -GLboolean __GLEW_SGIX_flush_raster = GL_FALSE; -GLboolean __GLEW_SGIX_fog_offset = GL_FALSE; -GLboolean __GLEW_SGIX_fog_texture = GL_FALSE; -GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE; -GLboolean __GLEW_SGIX_framezoom = GL_FALSE; -GLboolean __GLEW_SGIX_interlace = GL_FALSE; -GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE; -GLboolean __GLEW_SGIX_list_priority = GL_FALSE; -GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE; -GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE; -GLboolean __GLEW_SGIX_reference_plane = GL_FALSE; -GLboolean __GLEW_SGIX_resample = GL_FALSE; -GLboolean __GLEW_SGIX_shadow = GL_FALSE; -GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE; -GLboolean __GLEW_SGIX_sprite = GL_FALSE; -GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE; -GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE; -GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE; -GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE; -GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE; -GLboolean __GLEW_SGIX_texture_range = GL_FALSE; -GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE; -GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE; -GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE; -GLboolean __GLEW_SGIX_ycrcb = GL_FALSE; -GLboolean __GLEW_SGI_color_matrix = GL_FALSE; -GLboolean __GLEW_SGI_color_table = GL_FALSE; -GLboolean __GLEW_SGI_texture_color_table = GL_FALSE; -GLboolean __GLEW_SUNX_constant_data = GL_FALSE; -GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE; -GLboolean __GLEW_SUN_global_alpha = GL_FALSE; -GLboolean __GLEW_SUN_mesh_array = GL_FALSE; -GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE; -GLboolean __GLEW_SUN_slice_accum = GL_FALSE; -GLboolean __GLEW_SUN_triangle_list = GL_FALSE; -GLboolean __GLEW_SUN_vertex = GL_FALSE; -GLboolean __GLEW_WIN_phong_shading = GL_FALSE; -GLboolean __GLEW_WIN_specular_fog = GL_FALSE; -GLboolean __GLEW_WIN_swap_hint = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef GL_VERSION_1_2 - -static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r; - r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r; - r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r; - r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_2 */ - -#ifdef GL_VERSION_1_2_1 - -#endif /* GL_VERSION_1_2_1 */ - -#ifdef GL_VERSION_1_3 - -static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r; - r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r; - r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r; - r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r; - r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r; - r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r; - r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r; - r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r; - r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r; - r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r; - r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r; - r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r; - r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r; - r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r; - r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r; - r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r; - r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r; - r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r; - r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r; - r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r; - r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r; - r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r; - r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r; - r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r; - r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r; - r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r; - r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r; - r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r; - r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r; - r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r; - r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r; - r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r; - r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r; - r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r; - r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r; - r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r; - r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r; - r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r; - r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r; - r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r; - r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r; - r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r; - r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r; - r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r; - r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r; - r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_3 */ - -#ifdef GL_VERSION_1_4 - -static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r; - r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; - r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r; - r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r; - r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r; - r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r; - r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r; - r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r; - r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r; - r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r; - r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r; - r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r; - r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r; - r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r; - r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r; - r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r; - r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r; - r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r; - r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r; - r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r; - r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r; - r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r; - r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r; - r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r; - r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r; - r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r; - r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r; - r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r; - r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r; - r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r; - r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r; - r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r; - r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r; - r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r; - r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r; - r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r; - r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r; - r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r; - r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r; - r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r; - r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r; - r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r; - r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r; - r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r; - r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r; - r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r; - r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_4 */ - -#ifdef GL_VERSION_1_5 - -static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r; - r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r; - r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r; - r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r; - r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r; - r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r; - r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r; - r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r; - r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r; - r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r; - r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r; - r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r; - r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r; - r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r; - r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r; - r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r; - r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r; - r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r; - r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_5 */ - -#ifdef GL_VERSION_2_0 - -static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r; - r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r; - r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r; - r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r; - r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r; - r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r; - r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r; - r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r; - r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r; - r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r; - r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r; - r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r; - r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r; - r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r; - r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r; - r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r; - r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r; - r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r; - r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r; - r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r; - r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r; - r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r; - r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r; - r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r; - r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r; - r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r; - r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r; - r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r; - r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r; - r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r; - r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r; - r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r; - r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r; - r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r; - r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r; - r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r; - r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r; - r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r; - r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r; - r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r; - r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r; - r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r; - r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r; - r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r; - r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r; - r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r; - r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r; - r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r; - r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r; - r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r; - r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r; - r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r; - r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r; - r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r; - r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r; - r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r; - r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r; - r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r; - r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r; - r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r; - r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r; - r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r; - r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r; - r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r; - r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r; - r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r; - r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r; - r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r; - r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r; - r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r; - r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r; - r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r; - r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r; - r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r; - r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r; - r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r; - r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r; - r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r; - r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r; - r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r; - r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r; - r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r; - r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r; - r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r; - r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r; - r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r; - r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r; - r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r; - r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r; - r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r; - r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r; - r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r; - r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_2_0 */ - -#ifdef GL_VERSION_2_1 - -static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r; - r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r; - r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r; - r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r; - r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r; - r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_2_1 */ - -#ifdef GL_VERSION_3_0 - -static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; - r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; - r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; - r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; - r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; - r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r; - r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r; - r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r; - r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r; - r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r; - r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r; - r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r; - r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; - r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; - r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; - r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; - r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; - r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; - r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r; - r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r; - r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r; - r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r; - r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r; - r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r; - r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r; - r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r; - r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r; - r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r; - r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r; - r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r; - r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r; - r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r; - r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r; - r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r; - r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r; - r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r; - r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r; - r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r; - r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r; - r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r; - r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r; - r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r; - r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r; - r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r; - r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r; - r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r; - r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r; - r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r; - r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r; - r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r; - r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r; - r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r; - r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r; - r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r; - r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_0 */ - -#ifdef GL_VERSION_3_1 - -static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; - r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; - r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; - r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_1 */ - -#ifdef GL_VERSION_3_2 - -static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; - r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; - r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_2 */ - -#ifdef GL_VERSION_3_3 - -static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_3 */ - -#ifdef GL_VERSION_4_0 - -static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r; - r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r; - r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r; - r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r; - r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_4_0 */ - -#ifdef GL_VERSION_4_1 - -#endif /* GL_VERSION_4_1 */ - -#ifdef GL_VERSION_4_2 - -#endif /* GL_VERSION_4_2 */ - -#ifdef GL_VERSION_4_3 - -#endif /* GL_VERSION_4_3 */ - -#ifdef GL_VERSION_4_4 - -#endif /* GL_VERSION_4_4 */ - -#ifdef GL_VERSION_4_5 - -static GLboolean _glewInit_GL_VERSION_4_5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatus")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_4_5 */ - -#ifdef GL_3DFX_multisample - -#endif /* GL_3DFX_multisample */ - -#ifdef GL_3DFX_tbuffer - -static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r; - - return r; -} - -#endif /* GL_3DFX_tbuffer */ - -#ifdef GL_3DFX_texture_compression_FXT1 - -#endif /* GL_3DFX_texture_compression_FXT1 */ - -#ifdef GL_AMD_blend_minmax_factor - -#endif /* GL_AMD_blend_minmax_factor */ - -#ifdef GL_AMD_conservative_depth - -#endif /* GL_AMD_conservative_depth */ - -#ifdef GL_AMD_debug_output - -static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r; - r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r; - r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r; - r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_debug_output */ - -#ifdef GL_AMD_depth_clamp_separate - -#endif /* GL_AMD_depth_clamp_separate */ - -#ifdef GL_AMD_draw_buffers_blend - -static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; - r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; - r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; - r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_draw_buffers_blend */ - -#ifdef GL_AMD_gcn_shader - -#endif /* GL_AMD_gcn_shader */ - -#ifdef GL_AMD_gpu_shader_int64 - -#endif /* GL_AMD_gpu_shader_int64 */ - -#ifdef GL_AMD_interleaved_elements - -static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_interleaved_elements */ - -#ifdef GL_AMD_multi_draw_indirect - -static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r; - r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_multi_draw_indirect */ - -#ifdef GL_AMD_name_gen_delete - -static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r; - r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r; - r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_name_gen_delete */ - -#ifdef GL_AMD_occlusion_query_event - -static GLboolean _glewInit_GL_AMD_occlusion_query_event (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)glewGetProcAddress((const GLubyte*)"glQueryObjectParameteruiAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_occlusion_query_event */ - -#ifdef GL_AMD_performance_monitor - -static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; - r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; - r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; - r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; - r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; - r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; - r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; - r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_performance_monitor */ - -#ifdef GL_AMD_pinned_memory - -#endif /* GL_AMD_pinned_memory */ - -#ifdef GL_AMD_query_buffer_object - -#endif /* GL_AMD_query_buffer_object */ - -#ifdef GL_AMD_sample_positions - -static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_sample_positions */ - -#ifdef GL_AMD_seamless_cubemap_per_texture - -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -#ifdef GL_AMD_shader_atomic_counter_ops - -#endif /* GL_AMD_shader_atomic_counter_ops */ - -#ifdef GL_AMD_shader_stencil_export - -#endif /* GL_AMD_shader_stencil_export */ - -#ifdef GL_AMD_shader_stencil_value_export - -#endif /* GL_AMD_shader_stencil_value_export */ - -#ifdef GL_AMD_shader_trinary_minmax - -#endif /* GL_AMD_shader_trinary_minmax */ - -#ifdef GL_AMD_sparse_texture - -static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r; - r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_sparse_texture */ - -#ifdef GL_AMD_stencil_operation_extended - -static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_stencil_operation_extended */ - -#ifdef GL_AMD_texture_texture4 - -#endif /* GL_AMD_texture_texture4 */ - -#ifdef GL_AMD_transform_feedback3_lines_triangles - -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -#ifdef GL_AMD_transform_feedback4 - -#endif /* GL_AMD_transform_feedback4 */ - -#ifdef GL_AMD_vertex_shader_layer - -#endif /* GL_AMD_vertex_shader_layer */ - -#ifdef GL_AMD_vertex_shader_tessellator - -static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; - r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_vertex_shader_tessellator */ - -#ifdef GL_AMD_vertex_shader_viewport_index - -#endif /* GL_AMD_vertex_shader_viewport_index */ - -#ifdef GL_ANGLE_depth_texture - -#endif /* GL_ANGLE_depth_texture */ - -#ifdef GL_ANGLE_framebuffer_blit - -static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_framebuffer_blit */ - -#ifdef GL_ANGLE_framebuffer_multisample - -static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_framebuffer_multisample */ - -#ifdef GL_ANGLE_instanced_arrays - -static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r; - r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r; - r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_instanced_arrays */ - -#ifdef GL_ANGLE_pack_reverse_row_order - -#endif /* GL_ANGLE_pack_reverse_row_order */ - -#ifdef GL_ANGLE_program_binary - -#endif /* GL_ANGLE_program_binary */ - -#ifdef GL_ANGLE_texture_compression_dxt1 - -#endif /* GL_ANGLE_texture_compression_dxt1 */ - -#ifdef GL_ANGLE_texture_compression_dxt3 - -#endif /* GL_ANGLE_texture_compression_dxt3 */ - -#ifdef GL_ANGLE_texture_compression_dxt5 - -#endif /* GL_ANGLE_texture_compression_dxt5 */ - -#ifdef GL_ANGLE_texture_usage - -#endif /* GL_ANGLE_texture_usage */ - -#ifdef GL_ANGLE_timer_query - -static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r; - r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r; - r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r; - r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r; - r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r; - r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r; - r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r; - r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r; - r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r; - r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r; - r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_timer_query */ - -#ifdef GL_ANGLE_translated_shader_source - -static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_translated_shader_source */ - -#ifdef GL_APPLE_aux_depth_stencil - -#endif /* GL_APPLE_aux_depth_stencil */ - -#ifdef GL_APPLE_client_storage - -#endif /* GL_APPLE_client_storage */ - -#ifdef GL_APPLE_element_array - -static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r; - r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r; - r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r; - r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r; - r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_element_array */ - -#ifdef GL_APPLE_fence - -static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r; - r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r; - r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r; - r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r; - r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r; - r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r; - r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r; - r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_fence */ - -#ifdef GL_APPLE_float_pixels - -#endif /* GL_APPLE_float_pixels */ - -#ifdef GL_APPLE_flush_buffer_range - -static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r; - r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_flush_buffer_range */ - -#ifdef GL_APPLE_object_purgeable - -static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; - r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; - r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_object_purgeable */ - -#ifdef GL_APPLE_pixel_buffer - -#endif /* GL_APPLE_pixel_buffer */ - -#ifdef GL_APPLE_rgb_422 - -#endif /* GL_APPLE_rgb_422 */ - -#ifdef GL_APPLE_row_bytes - -#endif /* GL_APPLE_row_bytes */ - -#ifdef GL_APPLE_specular_vector - -#endif /* GL_APPLE_specular_vector */ - -#ifdef GL_APPLE_texture_range - -static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r; - r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_texture_range */ - -#ifdef GL_APPLE_transform_hint - -#endif /* GL_APPLE_transform_hint */ - -#ifdef GL_APPLE_vertex_array_object - -static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r; - r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r; - r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r; - r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_array_object */ - -#ifdef GL_APPLE_vertex_array_range - -static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r; - r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r; - r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_array_range */ - -#ifdef GL_APPLE_vertex_program_evaluators - -static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; - r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; - r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_program_evaluators */ - -#ifdef GL_APPLE_ycbcr_422 - -#endif /* GL_APPLE_ycbcr_422 */ - -#ifdef GL_ARB_ES2_compatibility - -static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r; - r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r; - r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r; - r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r; - r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_ES2_compatibility */ - -#ifdef GL_ARB_ES3_1_compatibility - -static GLboolean _glewInit_GL_ARB_ES3_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierByRegion")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_ES3_1_compatibility */ - -#ifdef GL_ARB_ES3_compatibility - -#endif /* GL_ARB_ES3_compatibility */ - -#ifdef GL_ARB_arrays_of_arrays - -#endif /* GL_ARB_arrays_of_arrays */ - -#ifdef GL_ARB_base_instance - -static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r; - r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r; - r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_base_instance */ - -#ifdef GL_ARB_bindless_texture - -static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r; - r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r; - r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r; - r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r; - r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r; - r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r; - r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r; - r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r; - r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r; - r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r; - r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r; - r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r; - r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r; - r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r; - r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r; - r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_bindless_texture */ - -#ifdef GL_ARB_blend_func_extended - -static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r; - r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_blend_func_extended */ - -#ifdef GL_ARB_buffer_storage - -static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r; - r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_buffer_storage */ - -#ifdef GL_ARB_cl_event - -static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_cl_event */ - -#ifdef GL_ARB_clear_buffer_object - -static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r; - r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r; - r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r; - r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clear_buffer_object */ - -#ifdef GL_ARB_clear_texture - -static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r; - r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clear_texture */ - -#ifdef GL_ARB_clip_control - -static GLboolean _glewInit_GL_ARB_clip_control (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClipControl = (PFNGLCLIPCONTROLPROC)glewGetProcAddress((const GLubyte*)"glClipControl")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clip_control */ - -#ifdef GL_ARB_color_buffer_float - -static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_color_buffer_float */ - -#ifdef GL_ARB_compatibility - -#endif /* GL_ARB_compatibility */ - -#ifdef GL_ARB_compressed_texture_pixel_storage - -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -#ifdef GL_ARB_compute_shader - -static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r; - r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_compute_shader */ - -#ifdef GL_ARB_compute_variable_group_size - -static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_compute_variable_group_size */ - -#ifdef GL_ARB_conditional_render_inverted - -#endif /* GL_ARB_conditional_render_inverted */ - -#ifdef GL_ARB_conservative_depth - -#endif /* GL_ARB_conservative_depth */ - -#ifdef GL_ARB_copy_buffer - -static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_copy_buffer */ - -#ifdef GL_ARB_copy_image - -static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_copy_image */ - -#ifdef GL_ARB_cull_distance - -#endif /* GL_ARB_cull_distance */ - -#ifdef GL_ARB_debug_output - -static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r; - r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r; - r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r; - r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_debug_output */ - -#ifdef GL_ARB_depth_buffer_float - -#endif /* GL_ARB_depth_buffer_float */ - -#ifdef GL_ARB_depth_clamp - -#endif /* GL_ARB_depth_clamp */ - -#ifdef GL_ARB_depth_texture - -#endif /* GL_ARB_depth_texture */ - -#ifdef GL_ARB_derivative_control - -#endif /* GL_ARB_derivative_control */ - -#ifdef GL_ARB_direct_state_access - -static GLboolean _glewInit_GL_ARB_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnit")) == NULL) || r; - r = ((glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitNamedFramebuffer")) == NULL) || r; - r = ((glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatus")) == NULL) || r; - r = ((glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferData")) == NULL) || r; - r = ((glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubData")) == NULL) || r; - r = ((glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfi")) == NULL) || r; - r = ((glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfv")) == NULL) || r; - r = ((glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferiv")) == NULL) || r; - r = ((glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferuiv")) == NULL) || r; - r = ((glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1D")) == NULL) || r; - r = ((glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2D")) == NULL) || r; - r = ((glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3D")) == NULL) || r; - r = ((glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyNamedBufferSubData")) == NULL) || r; - r = ((glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1D")) == NULL) || r; - r = ((glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2D")) == NULL) || r; - r = ((glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3D")) == NULL) || r; - r = ((glCreateBuffers = (PFNGLCREATEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateBuffers")) == NULL) || r; - r = ((glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateFramebuffers")) == NULL) || r; - r = ((glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramPipelines")) == NULL) || r; - r = ((glCreateQueries = (PFNGLCREATEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glCreateQueries")) == NULL) || r; - r = ((glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateRenderbuffers")) == NULL) || r; - r = ((glCreateSamplers = (PFNGLCREATESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glCreateSamplers")) == NULL) || r; - r = ((glCreateTextures = (PFNGLCREATETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glCreateTextures")) == NULL) || r; - r = ((glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glCreateTransformFeedbacks")) == NULL) || r; - r = ((glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glCreateVertexArrays")) == NULL) || r; - r = ((glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttrib")) == NULL) || r; - r = ((glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttrib")) == NULL) || r; - r = ((glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRange")) == NULL) || r; - r = ((glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmap")) == NULL) || r; - r = ((glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImage")) == NULL) || r; - r = ((glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteri64v")) == NULL) || r; - r = ((glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteriv")) == NULL) || r; - r = ((glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointerv")) == NULL) || r; - r = ((glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubData")) == NULL) || r; - r = ((glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameteriv")) == NULL) || r; - r = ((glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameteriv")) == NULL) || r; - r = ((glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameteriv")) == NULL) || r; - r = ((glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjecti64v")) == NULL) || r; - r = ((glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectiv")) == NULL) || r; - r = ((glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectui64v")) == NULL) || r; - r = ((glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectuiv")) == NULL) || r; - r = ((glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImage")) == NULL) || r; - r = ((glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfv")) == NULL) || r; - r = ((glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameteriv")) == NULL) || r; - r = ((glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIiv")) == NULL) || r; - r = ((glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuiv")) == NULL) || r; - r = ((glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfv")) == NULL) || r; - r = ((glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameteriv")) == NULL) || r; - r = ((glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki64_v")) == NULL) || r; - r = ((glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki_v")) == NULL) || r; - r = ((glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackiv")) == NULL) || r; - r = ((glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexed64iv")) == NULL) || r; - r = ((glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexediv")) == NULL) || r; - r = ((glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayiv")) == NULL) || r; - r = ((glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferData")) == NULL) || r; - r = ((glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferSubData")) == NULL) || r; - r = ((glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBuffer")) == NULL) || r; - r = ((glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRange")) == NULL) || r; - r = ((glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferData")) == NULL) || r; - r = ((glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorage")) == NULL) || r; - r = ((glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubData")) == NULL) || r; - r = ((glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffer")) == NULL) || r; - r = ((glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffers")) == NULL) || r; - r = ((glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteri")) == NULL) || r; - r = ((glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferReadBuffer")) == NULL) || r; - r = ((glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbuffer")) == NULL) || r; - r = ((glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture")) == NULL) || r; - r = ((glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayer")) == NULL) || r; - r = ((glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorage")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisample")) == NULL) || r; - r = ((glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTextureBuffer")) == NULL) || r; - r = ((glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRange")) == NULL) || r; - r = ((glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIiv")) == NULL) || r; - r = ((glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuiv")) == NULL) || r; - r = ((glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterf")) == NULL) || r; - r = ((glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfv")) == NULL) || r; - r = ((glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteri")) == NULL) || r; - r = ((glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriv")) == NULL) || r; - r = ((glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1D")) == NULL) || r; - r = ((glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2D")) == NULL) || r; - r = ((glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisample")) == NULL) || r; - r = ((glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3D")) == NULL) || r; - r = ((glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisample")) == NULL) || r; - r = ((glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1D")) == NULL) || r; - r = ((glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2D")) == NULL) || r; - r = ((glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3D")) == NULL) || r; - r = ((glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferBase")) == NULL) || r; - r = ((glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferRange")) == NULL) || r; - r = ((glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBuffer")) == NULL) || r; - r = ((glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribBinding")) == NULL) || r; - r = ((glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribFormat")) == NULL) || r; - r = ((glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribIFormat")) == NULL) || r; - r = ((glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribLFormat")) == NULL) || r; - r = ((glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindingDivisor")) == NULL) || r; - r = ((glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayElementBuffer")) == NULL) || r; - r = ((glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffer")) == NULL) || r; - r = ((glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffers")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_direct_state_access */ - -#ifdef GL_ARB_draw_buffers - -static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_buffers */ - -#ifdef GL_ARB_draw_buffers_blend - -static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; - r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; - r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; - r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_buffers_blend */ - -#ifdef GL_ARB_draw_elements_base_vertex - -static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; - r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; - r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; - r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_elements_base_vertex */ - -#ifdef GL_ARB_draw_indirect - -static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r; - r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_indirect */ - -#ifdef GL_ARB_draw_instanced - -#endif /* GL_ARB_draw_instanced */ - -#ifdef GL_ARB_enhanced_layouts - -#endif /* GL_ARB_enhanced_layouts */ - -#ifdef GL_ARB_explicit_attrib_location - -#endif /* GL_ARB_explicit_attrib_location */ - -#ifdef GL_ARB_explicit_uniform_location - -#endif /* GL_ARB_explicit_uniform_location */ - -#ifdef GL_ARB_fragment_coord_conventions - -#endif /* GL_ARB_fragment_coord_conventions */ - -#ifdef GL_ARB_fragment_layer_viewport - -#endif /* GL_ARB_fragment_layer_viewport */ - -#ifdef GL_ARB_fragment_program - -#endif /* GL_ARB_fragment_program */ - -#ifdef GL_ARB_fragment_program_shadow - -#endif /* GL_ARB_fragment_program_shadow */ - -#ifdef GL_ARB_fragment_shader - -#endif /* GL_ARB_fragment_shader */ - -#ifdef GL_ARB_framebuffer_no_attachments - -static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r; - r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r; - r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r; - r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_framebuffer_no_attachments */ - -#ifdef GL_ARB_framebuffer_object - -static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r; - r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r; - r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r; - r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r; - r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; - r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; - r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; - r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; - r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; - r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; - r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; - r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; - r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; - r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r; - r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r; - r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r; - r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r; - r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r; - r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_framebuffer_object */ - -#ifdef GL_ARB_framebuffer_sRGB - -#endif /* GL_ARB_framebuffer_sRGB */ - -#ifdef GL_ARB_geometry_shader4 - -static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r; - r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r; - r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r; - r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_geometry_shader4 */ - -#ifdef GL_ARB_get_program_binary - -static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r; - r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r; - r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_get_program_binary */ - -#ifdef GL_ARB_get_texture_sub_image - -static GLboolean _glewInit_GL_ARB_get_texture_sub_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureSubImage")) == NULL) || r; - r = ((glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_get_texture_sub_image */ - -#ifdef GL_ARB_gpu_shader5 - -#endif /* GL_ARB_gpu_shader5 */ - -#ifdef GL_ARB_gpu_shader_fp64 - -static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r; - r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r; - r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r; - r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r; - r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r; - r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r; - r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r; - r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r; - r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r; - r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r; - r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r; - r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r; - r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r; - r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r; - r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r; - r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r; - r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r; - r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_gpu_shader_fp64 */ - -#ifdef GL_ARB_half_float_pixel - -#endif /* GL_ARB_half_float_pixel */ - -#ifdef GL_ARB_half_float_vertex - -#endif /* GL_ARB_half_float_vertex */ - -#ifdef GL_ARB_imaging - -static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; - r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r; - r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r; - r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r; - r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r; - r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r; - r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r; - r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r; - r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r; - r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r; - r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r; - r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r; - r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r; - r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r; - r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r; - r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r; - r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r; - r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r; - r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r; - r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r; - r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r; - r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r; - r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r; - r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r; - r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r; - r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r; - r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r; - r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r; - r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r; - r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r; - r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r; - r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r; - r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_imaging */ - -#ifdef GL_ARB_indirect_parameters - -static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r; - r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_indirect_parameters */ - -#ifdef GL_ARB_instanced_arrays - -static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r; - r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r; - r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_instanced_arrays */ - -#ifdef GL_ARB_internalformat_query - -static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_internalformat_query */ - -#ifdef GL_ARB_internalformat_query2 - -static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_internalformat_query2 */ - -#ifdef GL_ARB_invalidate_subdata - -static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r; - r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r; - r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r; - r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r; - r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r; - r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_invalidate_subdata */ - -#ifdef GL_ARB_map_buffer_alignment - -#endif /* GL_ARB_map_buffer_alignment */ - -#ifdef GL_ARB_map_buffer_range - -static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r; - r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_map_buffer_range */ - -#ifdef GL_ARB_matrix_palette - -static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r; - r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r; - r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r; - r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r; - r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_matrix_palette */ - -#ifdef GL_ARB_multi_bind - -static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r; - r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r; - r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r; - r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r; - r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r; - r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multi_bind */ - -#ifdef GL_ARB_multi_draw_indirect - -static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r; - r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multi_draw_indirect */ - -#ifdef GL_ARB_multisample - -static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multisample */ - -#ifdef GL_ARB_multitexture - -static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r; - r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r; - r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r; - r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r; - r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r; - r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r; - r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r; - r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r; - r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r; - r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r; - r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r; - r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r; - r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r; - r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r; - r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r; - r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r; - r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r; - r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r; - r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r; - r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r; - r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r; - r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r; - r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r; - r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r; - r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r; - r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r; - r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r; - r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r; - r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r; - r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r; - r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r; - r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r; - r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r; - r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multitexture */ - -#ifdef GL_ARB_occlusion_query - -static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r; - r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r; - r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r; - r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r; - r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r; - r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r; - r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r; - r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_occlusion_query */ - -#ifdef GL_ARB_occlusion_query2 - -#endif /* GL_ARB_occlusion_query2 */ - -#ifdef GL_ARB_pipeline_statistics_query - -#endif /* GL_ARB_pipeline_statistics_query */ - -#ifdef GL_ARB_pixel_buffer_object - -#endif /* GL_ARB_pixel_buffer_object */ - -#ifdef GL_ARB_point_parameters - -static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r; - r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_point_parameters */ - -#ifdef GL_ARB_point_sprite - -#endif /* GL_ARB_point_sprite */ - -#ifdef GL_ARB_program_interface_query - -static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r; - r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r; - r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r; - r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r; - r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r; - r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_program_interface_query */ - -#ifdef GL_ARB_provoking_vertex - -static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_provoking_vertex */ - -#ifdef GL_ARB_query_buffer_object - -#endif /* GL_ARB_query_buffer_object */ - -#ifdef GL_ARB_robust_buffer_access_behavior - -#endif /* GL_ARB_robust_buffer_access_behavior */ - -#ifdef GL_ARB_robustness - -static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r; - r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r; - r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r; - r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r; - r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r; - r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r; - r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r; - r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r; - r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r; - r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r; - r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r; - r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r; - r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r; - r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r; - r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r; - r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r; - r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r; - r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r; - r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r; - r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_robustness */ - -#ifdef GL_ARB_robustness_application_isolation - -#endif /* GL_ARB_robustness_application_isolation */ - -#ifdef GL_ARB_robustness_share_group_isolation - -#endif /* GL_ARB_robustness_share_group_isolation */ - -#ifdef GL_ARB_sample_shading - -static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sample_shading */ - -#ifdef GL_ARB_sampler_objects - -static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r; - r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r; - r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r; - r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r; - r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r; - r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r; - r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r; - r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r; - r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r; - r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r; - r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r; - r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r; - r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r; - r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sampler_objects */ - -#ifdef GL_ARB_seamless_cube_map - -#endif /* GL_ARB_seamless_cube_map */ - -#ifdef GL_ARB_seamless_cubemap_per_texture - -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -#ifdef GL_ARB_separate_shader_objects - -static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r; - r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r; - r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r; - r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r; - r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r; - r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r; - r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r; - r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r; - r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r; - r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r; - r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r; - r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r; - r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r; - r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r; - r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r; - r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r; - r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r; - r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r; - r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r; - r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r; - r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r; - r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r; - r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r; - r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r; - r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r; - r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r; - r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r; - r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r; - r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r; - r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r; - r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r; - r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r; - r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r; - r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r; - r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r; - r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r; - r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r; - r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r; - r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r; - r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r; - r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r; - r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r; - r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r; - r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r; - r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r; - r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r; - r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r; - r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r; - r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r; - r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r; - r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r; - r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r; - r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r; - r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r; - r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r; - r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r; - r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r; - r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r; - r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r; - r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_separate_shader_objects */ - -#ifdef GL_ARB_shader_atomic_counters - -static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_atomic_counters */ - -#ifdef GL_ARB_shader_bit_encoding - -#endif /* GL_ARB_shader_bit_encoding */ - -#ifdef GL_ARB_shader_draw_parameters - -#endif /* GL_ARB_shader_draw_parameters */ - -#ifdef GL_ARB_shader_group_vote - -#endif /* GL_ARB_shader_group_vote */ - -#ifdef GL_ARB_shader_image_load_store - -static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r; - r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_image_load_store */ - -#ifdef GL_ARB_shader_image_size - -#endif /* GL_ARB_shader_image_size */ - -#ifdef GL_ARB_shader_objects - -static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r; - r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r; - r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r; - r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r; - r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r; - r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r; - r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r; - r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r; - r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r; - r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r; - r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r; - r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r; - r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r; - r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r; - r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r; - r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r; - r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r; - r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r; - r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r; - r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r; - r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r; - r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r; - r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r; - r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r; - r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r; - r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r; - r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r; - r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r; - r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r; - r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r; - r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r; - r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r; - r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r; - r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r; - r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r; - r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r; - r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r; - r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r; - r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_objects */ - -#ifdef GL_ARB_shader_precision - -#endif /* GL_ARB_shader_precision */ - -#ifdef GL_ARB_shader_stencil_export - -#endif /* GL_ARB_shader_stencil_export */ - -#ifdef GL_ARB_shader_storage_buffer_object - -static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_storage_buffer_object */ - -#ifdef GL_ARB_shader_subroutine - -static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r; - r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r; - r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r; - r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r; - r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r; - r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r; - r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r; - r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_subroutine */ - -#ifdef GL_ARB_shader_texture_image_samples - -#endif /* GL_ARB_shader_texture_image_samples */ - -#ifdef GL_ARB_shader_texture_lod - -#endif /* GL_ARB_shader_texture_lod */ - -#ifdef GL_ARB_shading_language_100 - -#endif /* GL_ARB_shading_language_100 */ - -#ifdef GL_ARB_shading_language_420pack - -#endif /* GL_ARB_shading_language_420pack */ - -#ifdef GL_ARB_shading_language_include - -static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r; - r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r; - r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r; - r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r; - r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r; - r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shading_language_include */ - -#ifdef GL_ARB_shading_language_packing - -#endif /* GL_ARB_shading_language_packing */ - -#ifdef GL_ARB_shadow - -#endif /* GL_ARB_shadow */ - -#ifdef GL_ARB_shadow_ambient - -#endif /* GL_ARB_shadow_ambient */ - -#ifdef GL_ARB_sparse_buffer - -static GLboolean _glewInit_GL_ARB_sparse_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glBufferPageCommitmentARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sparse_buffer */ - -#ifdef GL_ARB_sparse_texture - -static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r; - r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sparse_texture */ - -#ifdef GL_ARB_stencil_texturing - -#endif /* GL_ARB_stencil_texturing */ - -#ifdef GL_ARB_sync - -static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; - r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; - r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; - r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; - r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; - r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; - r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sync */ - -#ifdef GL_ARB_tessellation_shader - -static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r; - r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_tessellation_shader */ - -#ifdef GL_ARB_texture_barrier - -static GLboolean _glewInit_GL_ARB_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrier")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_barrier */ - -#ifdef GL_ARB_texture_border_clamp - -#endif /* GL_ARB_texture_border_clamp */ - -#ifdef GL_ARB_texture_buffer_object - -static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_buffer_object */ - -#ifdef GL_ARB_texture_buffer_object_rgb32 - -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -#ifdef GL_ARB_texture_buffer_range - -static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r; - r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_buffer_range */ - -#ifdef GL_ARB_texture_compression - -static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r; - r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r; - r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r; - r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r; - r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r; - r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r; - r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_compression */ - -#ifdef GL_ARB_texture_compression_bptc - -#endif /* GL_ARB_texture_compression_bptc */ - -#ifdef GL_ARB_texture_compression_rgtc - -#endif /* GL_ARB_texture_compression_rgtc */ - -#ifdef GL_ARB_texture_cube_map - -#endif /* GL_ARB_texture_cube_map */ - -#ifdef GL_ARB_texture_cube_map_array - -#endif /* GL_ARB_texture_cube_map_array */ - -#ifdef GL_ARB_texture_env_add - -#endif /* GL_ARB_texture_env_add */ - -#ifdef GL_ARB_texture_env_combine - -#endif /* GL_ARB_texture_env_combine */ - -#ifdef GL_ARB_texture_env_crossbar - -#endif /* GL_ARB_texture_env_crossbar */ - -#ifdef GL_ARB_texture_env_dot3 - -#endif /* GL_ARB_texture_env_dot3 */ - -#ifdef GL_ARB_texture_float - -#endif /* GL_ARB_texture_float */ - -#ifdef GL_ARB_texture_gather - -#endif /* GL_ARB_texture_gather */ - -#ifdef GL_ARB_texture_mirror_clamp_to_edge - -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -#ifdef GL_ARB_texture_mirrored_repeat - -#endif /* GL_ARB_texture_mirrored_repeat */ - -#ifdef GL_ARB_texture_multisample - -static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; - r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; - r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; - r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_multisample */ - -#ifdef GL_ARB_texture_non_power_of_two - -#endif /* GL_ARB_texture_non_power_of_two */ - -#ifdef GL_ARB_texture_query_levels - -#endif /* GL_ARB_texture_query_levels */ - -#ifdef GL_ARB_texture_query_lod - -#endif /* GL_ARB_texture_query_lod */ - -#ifdef GL_ARB_texture_rectangle - -#endif /* GL_ARB_texture_rectangle */ - -#ifdef GL_ARB_texture_rg - -#endif /* GL_ARB_texture_rg */ - -#ifdef GL_ARB_texture_rgb10_a2ui - -#endif /* GL_ARB_texture_rgb10_a2ui */ - -#ifdef GL_ARB_texture_stencil8 - -#endif /* GL_ARB_texture_stencil8 */ - -#ifdef GL_ARB_texture_storage - -static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r; - r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r; - r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r; - r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r; - r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r; - r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_storage */ - -#ifdef GL_ARB_texture_storage_multisample - -static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r; - r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r; - r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r; - r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_storage_multisample */ - -#ifdef GL_ARB_texture_swizzle - -#endif /* GL_ARB_texture_swizzle */ - -#ifdef GL_ARB_texture_view - -static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_view */ - -#ifdef GL_ARB_timer_query - -static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r; - r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r; - r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_timer_query */ - -#ifdef GL_ARB_transform_feedback2 - -static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r; - r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r; - r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r; - r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r; - r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r; - r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r; - r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback2 */ - -#ifdef GL_ARB_transform_feedback3 - -static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r; - r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r; - r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r; - r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback3 */ - -#ifdef GL_ARB_transform_feedback_instanced - -static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r; - r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback_instanced */ - -#ifdef GL_ARB_transform_feedback_overflow_query - -#endif /* GL_ARB_transform_feedback_overflow_query */ - -#ifdef GL_ARB_transpose_matrix - -static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r; - r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r; - r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r; - r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transpose_matrix */ - -#ifdef GL_ARB_uniform_buffer_object - -static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; - r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; - r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; - r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; - r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; - r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; - r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; - r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; - r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; - r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_uniform_buffer_object */ - -#ifdef GL_ARB_vertex_array_bgra - -#endif /* GL_ARB_vertex_array_bgra */ - -#ifdef GL_ARB_vertex_array_object - -static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r; - r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r; - r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r; - r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_array_object */ - -#ifdef GL_ARB_vertex_attrib_64bit - -static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r; - r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r; - r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r; - r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r; - r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r; - r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r; - r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r; - r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r; - r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r; - r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_attrib_64bit */ - -#ifdef GL_ARB_vertex_attrib_binding - -static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r; - r = ((glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindVertexBufferEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribBindingEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBindingDivisorEXT")) == NULL) || r; - r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r; - r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r; - r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r; - r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r; - r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_attrib_binding */ - -#ifdef GL_ARB_vertex_blend - -static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r; - r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r; - r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r; - r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r; - r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r; - r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r; - r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r; - r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r; - r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r; - r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_blend */ - -#ifdef GL_ARB_vertex_buffer_object - -static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r; - r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r; - r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r; - r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r; - r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r; - r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r; - r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r; - r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r; - r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r; - r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r; - r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_buffer_object */ - -#ifdef GL_ARB_vertex_program - -static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r; - r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r; - r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r; - r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r; - r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r; - r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r; - r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r; - r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r; - r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r; - r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r; - r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r; - r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r; - r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r; - r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r; - r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r; - r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r; - r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r; - r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r; - r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r; - r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r; - r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r; - r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r; - r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r; - r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r; - r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r; - r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r; - r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r; - r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r; - r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r; - r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r; - r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r; - r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r; - r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r; - r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r; - r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r; - r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r; - r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r; - r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r; - r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r; - r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r; - r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r; - r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r; - r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r; - r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r; - r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r; - r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r; - r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r; - r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r; - r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r; - r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r; - r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r; - r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r; - r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r; - r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r; - r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r; - r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r; - r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r; - r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r; - r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r; - r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r; - r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r; - r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_program */ - -#ifdef GL_ARB_vertex_shader - -static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r; - r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r; - r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_shader */ - -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - -static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r; - r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r; - r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r; - r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r; - r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r; - r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r; - r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r; - r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r; - r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r; - r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r; - r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r; - r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r; - r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r; - r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r; - r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r; - r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r; - r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r; - r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r; - r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r; - r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r; - r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r; - r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r; - r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r; - r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r; - r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r; - r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r; - r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r; - r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r; - r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r; - r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r; - r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r; - r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r; - r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r; - r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r; - r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r; - r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r; - r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r; - r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -#ifdef GL_ARB_viewport_array - -static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r; - r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r; - r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r; - r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r; - r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r; - r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r; - r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r; - r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r; - r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r; - r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_viewport_array */ - -#ifdef GL_ARB_window_pos - -static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r; - r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r; - r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r; - r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r; - r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r; - r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r; - r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r; - r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r; - r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r; - r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r; - r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r; - r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r; - r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r; - r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r; - r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r; - r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_window_pos */ - -#ifdef GL_ATIX_point_sprites - -#endif /* GL_ATIX_point_sprites */ - -#ifdef GL_ATIX_texture_env_combine3 - -#endif /* GL_ATIX_texture_env_combine3 */ - -#ifdef GL_ATIX_texture_env_route - -#endif /* GL_ATIX_texture_env_route */ - -#ifdef GL_ATIX_vertex_shader_output_point_size - -#endif /* GL_ATIX_vertex_shader_output_point_size */ - -#ifdef GL_ATI_draw_buffers - -static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_draw_buffers */ - -#ifdef GL_ATI_element_array - -static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r; - r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r; - r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_element_array */ - -#ifdef GL_ATI_envmap_bumpmap - -static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r; - r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r; - r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r; - r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_envmap_bumpmap */ - -#ifdef GL_ATI_fragment_shader - -static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r; - r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r; - r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r; - r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r; - r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r; - r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r; - r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r; - r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r; - r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r; - r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r; - r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r; - r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r; - r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r; - r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_fragment_shader */ - -#ifdef GL_ATI_map_object_buffer - -static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r; - r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_map_object_buffer */ - -#ifdef GL_ATI_meminfo - -#endif /* GL_ATI_meminfo */ - -#ifdef GL_ATI_pn_triangles - -static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r; - r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_pn_triangles */ - -#ifdef GL_ATI_separate_stencil - -static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r; - r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_separate_stencil */ - -#ifdef GL_ATI_shader_texture_lod - -#endif /* GL_ATI_shader_texture_lod */ - -#ifdef GL_ATI_text_fragment_shader - -#endif /* GL_ATI_text_fragment_shader */ - -#ifdef GL_ATI_texture_compression_3dc - -#endif /* GL_ATI_texture_compression_3dc */ - -#ifdef GL_ATI_texture_env_combine3 - -#endif /* GL_ATI_texture_env_combine3 */ - -#ifdef GL_ATI_texture_float - -#endif /* GL_ATI_texture_float */ - -#ifdef GL_ATI_texture_mirror_once - -#endif /* GL_ATI_texture_mirror_once */ - -#ifdef GL_ATI_vertex_array_object - -static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r; - r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r; - r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r; - r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r; - r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r; - r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r; - r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r; - r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r; - r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r; - r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r; - r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r; - r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_array_object */ - -#ifdef GL_ATI_vertex_attrib_array_object - -static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r; - r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r; - r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_attrib_array_object */ - -#ifdef GL_ATI_vertex_streams - -static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r; - r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r; - r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r; - r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r; - r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r; - r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r; - r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r; - r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r; - r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r; - r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r; - r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r; - r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r; - r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r; - r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r; - r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r; - r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r; - r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r; - r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r; - r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r; - r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r; - r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r; - r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r; - r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r; - r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r; - r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r; - r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r; - r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r; - r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r; - r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r; - r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r; - r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r; - r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r; - r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r; - r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r; - r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r; - r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r; - r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r; - r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r; - r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r; - r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r; - r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r; - r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r; - r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r; - r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r; - r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_streams */ - -#ifdef GL_EXT_422_pixels - -#endif /* GL_EXT_422_pixels */ - -#ifdef GL_EXT_Cg_shader - -#endif /* GL_EXT_Cg_shader */ - -#ifdef GL_EXT_abgr - -#endif /* GL_EXT_abgr */ - -#ifdef GL_EXT_bgra - -#endif /* GL_EXT_bgra */ - -#ifdef GL_EXT_bindable_uniform - -static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r; - r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r; - r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_bindable_uniform */ - -#ifdef GL_EXT_blend_color - -static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_color */ - -#ifdef GL_EXT_blend_equation_separate - -static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_equation_separate */ - -#ifdef GL_EXT_blend_func_separate - -static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_func_separate */ - -#ifdef GL_EXT_blend_logic_op - -#endif /* GL_EXT_blend_logic_op */ - -#ifdef GL_EXT_blend_minmax - -static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_minmax */ - -#ifdef GL_EXT_blend_subtract - -#endif /* GL_EXT_blend_subtract */ - -#ifdef GL_EXT_clip_volume_hint - -#endif /* GL_EXT_clip_volume_hint */ - -#ifdef GL_EXT_cmyka - -#endif /* GL_EXT_cmyka */ - -#ifdef GL_EXT_color_subtable - -static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r; - r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_color_subtable */ - -#ifdef GL_EXT_compiled_vertex_array - -static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r; - r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_compiled_vertex_array */ - -#ifdef GL_EXT_convolution - -static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r; - r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r; - r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r; - r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r; - r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r; - r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r; - r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r; - r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r; - r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r; - r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r; - r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r; - r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r; - r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_convolution */ - -#ifdef GL_EXT_coordinate_frame - -static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r; - r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_coordinate_frame */ - -#ifdef GL_EXT_copy_texture - -static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r; - r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r; - r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r; - r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r; - r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_copy_texture */ - -#ifdef GL_EXT_cull_vertex - -static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r; - r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_cull_vertex */ - -#ifdef GL_EXT_debug_label - -static GLboolean _glewInit_GL_EXT_debug_label (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabelEXT")) == NULL) || r; - r = ((glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glLabelObjectEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_debug_label */ - -#ifdef GL_EXT_debug_marker - -static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r; - r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r; - r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_debug_marker */ - -#ifdef GL_EXT_depth_bounds_test - -static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_depth_bounds_test */ - -#ifdef GL_EXT_direct_state_access - -static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r; - r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r; - r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r; - r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r; - r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r; - r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r; - r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r; - r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; - r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; - r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; - r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; - r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; - r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; - r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; - r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; - r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; - r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; - r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; - r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; - r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; - r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r; - r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r; - r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; - r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; - r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; - r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; - r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; - r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; - r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; - r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; - r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; - r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r; - r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r; - r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r; - r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r; - r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r; - r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r; - r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r; - r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r; - r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r; - r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r; - r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r; - r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r; - r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; - r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; - r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; - r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; - r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; - r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; - r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; - r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r; - r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; - r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; - r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; - r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; - r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; - r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; - r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; - r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; - r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; - r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; - r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; - r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; - r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r; - r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r; - r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r; - r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r; - r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r; - r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r; - r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r; - r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r; - r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r; - r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r; - r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r; - r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r; - r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r; - r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r; - r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r; - r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r; - r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r; - r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r; - r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r; - r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r; - r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r; - r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r; - r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r; - r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r; - r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r; - r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r; - r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r; - r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r; - r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r; - r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r; - r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r; - r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r; - r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r; - r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r; - r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r; - r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r; - r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r; - r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r; - r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; - r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; - r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; - r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r; - r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r; - r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r; - r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r; - r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r; - r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r; - r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r; - r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r; - r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r; - r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r; - r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r; - r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r; - r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r; - r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r; - r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r; - r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r; - r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r; - r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r; - r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r; - r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r; - r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r; - r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r; - r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r; - r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r; - r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r; - r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r; - r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r; - r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r; - r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r; - r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r; - r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r; - r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r; - r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r; - r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r; - r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r; - r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r; - r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r; - r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r; - r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r; - r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; - r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; - r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; - r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; - r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; - r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; - r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; - r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; - r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribDivisorEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_direct_state_access */ - -#ifdef GL_EXT_draw_buffers2 - -static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r; - r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r; - r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r; - r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r; - r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r; - r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_buffers2 */ - -#ifdef GL_EXT_draw_instanced - -static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r; - r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_instanced */ - -#ifdef GL_EXT_draw_range_elements - -static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_range_elements */ - -#ifdef GL_EXT_fog_coord - -static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r; - r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r; - r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r; - r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r; - r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_fog_coord */ - -#ifdef GL_EXT_fragment_lighting - -static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r; - r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r; - r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r; - r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r; - r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r; - r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r; - r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r; - r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r; - r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r; - r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r; - r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r; - r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r; - r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r; - r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r; - r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r; - r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r; - r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r; - r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_fragment_lighting */ - -#ifdef GL_EXT_framebuffer_blit - -static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_blit */ - -#ifdef GL_EXT_framebuffer_multisample - -static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_multisample */ - -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -#ifdef GL_EXT_framebuffer_object - -static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r; - r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r; - r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r; - r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r; - r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r; - r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r; - r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r; - r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r; - r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r; - r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r; - r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r; - r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r; - r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r; - r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r; - r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r; - r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r; - r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_object */ - -#ifdef GL_EXT_framebuffer_sRGB - -#endif /* GL_EXT_framebuffer_sRGB */ - -#ifdef GL_EXT_geometry_shader4 - -static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r; - r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r; - r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_geometry_shader4 */ - -#ifdef GL_EXT_gpu_program_parameters - -static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r; - r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_gpu_program_parameters */ - -#ifdef GL_EXT_gpu_shader4 - -static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r; - r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r; - r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r; - r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r; - r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r; - r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r; - r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r; - r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r; - r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r; - r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r; - r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r; - r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r; - r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r; - r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r; - r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r; - r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r; - r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r; - r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r; - r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r; - r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r; - r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r; - r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r; - r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r; - r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r; - r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r; - r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r; - r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r; - r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r; - r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r; - r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r; - r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r; - r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r; - r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r; - r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_gpu_shader4 */ - -#ifdef GL_EXT_histogram - -static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r; - r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r; - r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r; - r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r; - r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r; - r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r; - r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r; - r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r; - r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r; - r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_histogram */ - -#ifdef GL_EXT_index_array_formats - -#endif /* GL_EXT_index_array_formats */ - -#ifdef GL_EXT_index_func - -static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_index_func */ - -#ifdef GL_EXT_index_material - -static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_index_material */ - -#ifdef GL_EXT_index_texture - -#endif /* GL_EXT_index_texture */ - -#ifdef GL_EXT_light_texture - -static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r; - r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r; - r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_light_texture */ - -#ifdef GL_EXT_misc_attribute - -#endif /* GL_EXT_misc_attribute */ - -#ifdef GL_EXT_multi_draw_arrays - -static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r; - r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_multi_draw_arrays */ - -#ifdef GL_EXT_multisample - -static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r; - r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_multisample */ - -#ifdef GL_EXT_packed_depth_stencil - -#endif /* GL_EXT_packed_depth_stencil */ - -#ifdef GL_EXT_packed_float - -#endif /* GL_EXT_packed_float */ - -#ifdef GL_EXT_packed_pixels - -#endif /* GL_EXT_packed_pixels */ - -#ifdef GL_EXT_paletted_texture - -static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r; - r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r; - r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r; - r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_paletted_texture */ - -#ifdef GL_EXT_pixel_buffer_object - -#endif /* GL_EXT_pixel_buffer_object */ - -#ifdef GL_EXT_pixel_transform - -static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r; - r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r; - r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r; - r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r; - r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r; - r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_pixel_transform */ - -#ifdef GL_EXT_pixel_transform_color_table - -#endif /* GL_EXT_pixel_transform_color_table */ - -#ifdef GL_EXT_point_parameters - -static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r; - r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_point_parameters */ - -#ifdef GL_EXT_polygon_offset - -static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_polygon_offset */ - -#ifdef GL_EXT_polygon_offset_clamp - -static GLboolean _glewInit_GL_EXT_polygon_offset_clamp (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetClampEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_polygon_offset_clamp */ - -#ifdef GL_EXT_post_depth_coverage - -#endif /* GL_EXT_post_depth_coverage */ - -#ifdef GL_EXT_provoking_vertex - -static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_provoking_vertex */ - -#ifdef GL_EXT_raster_multisample - -static GLboolean _glewInit_GL_EXT_raster_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationNV")) == NULL) || r; - r = ((glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationTableNV")) == NULL) || r; - r = ((glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glGetCoverageModulationTableNV")) == NULL) || r; - r = ((glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)glewGetProcAddress((const GLubyte*)"glRasterSamplesEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_raster_multisample */ - -#ifdef GL_EXT_rescale_normal - -#endif /* GL_EXT_rescale_normal */ - -#ifdef GL_EXT_scene_marker - -static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r; - r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_scene_marker */ - -#ifdef GL_EXT_secondary_color - -static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r; - r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r; - r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r; - r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r; - r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r; - r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r; - r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r; - r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r; - r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r; - r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r; - r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r; - r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r; - r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r; - r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r; - r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r; - r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r; - r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_secondary_color */ - -#ifdef GL_EXT_separate_shader_objects - -static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; - r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; - r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_separate_shader_objects */ - -#ifdef GL_EXT_separate_specular_color - -#endif /* GL_EXT_separate_specular_color */ - -#ifdef GL_EXT_shader_image_load_formatted - -#endif /* GL_EXT_shader_image_load_formatted */ - -#ifdef GL_EXT_shader_image_load_store - -static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r; - r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_shader_image_load_store */ - -#ifdef GL_EXT_shader_integer_mix - -#endif /* GL_EXT_shader_integer_mix */ - -#ifdef GL_EXT_shadow_funcs - -#endif /* GL_EXT_shadow_funcs */ - -#ifdef GL_EXT_shared_texture_palette - -#endif /* GL_EXT_shared_texture_palette */ - -#ifdef GL_EXT_sparse_texture2 - -#endif /* GL_EXT_sparse_texture2 */ - -#ifdef GL_EXT_stencil_clear_tag - -#endif /* GL_EXT_stencil_clear_tag */ - -#ifdef GL_EXT_stencil_two_side - -static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_stencil_two_side */ - -#ifdef GL_EXT_stencil_wrap - -#endif /* GL_EXT_stencil_wrap */ - -#ifdef GL_EXT_subtexture - -static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r; - r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r; - r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_subtexture */ - -#ifdef GL_EXT_texture - -#endif /* GL_EXT_texture */ - -#ifdef GL_EXT_texture3D - -static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture3D */ - -#ifdef GL_EXT_texture_array - -static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_array */ - -#ifdef GL_EXT_texture_buffer_object - -static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_buffer_object */ - -#ifdef GL_EXT_texture_compression_dxt1 - -#endif /* GL_EXT_texture_compression_dxt1 */ - -#ifdef GL_EXT_texture_compression_latc - -#endif /* GL_EXT_texture_compression_latc */ - -#ifdef GL_EXT_texture_compression_rgtc - -#endif /* GL_EXT_texture_compression_rgtc */ - -#ifdef GL_EXT_texture_compression_s3tc - -#endif /* GL_EXT_texture_compression_s3tc */ - -#ifdef GL_EXT_texture_cube_map - -#endif /* GL_EXT_texture_cube_map */ - -#ifdef GL_EXT_texture_edge_clamp - -#endif /* GL_EXT_texture_edge_clamp */ - -#ifdef GL_EXT_texture_env - -#endif /* GL_EXT_texture_env */ - -#ifdef GL_EXT_texture_env_add - -#endif /* GL_EXT_texture_env_add */ - -#ifdef GL_EXT_texture_env_combine - -#endif /* GL_EXT_texture_env_combine */ - -#ifdef GL_EXT_texture_env_dot3 - -#endif /* GL_EXT_texture_env_dot3 */ - -#ifdef GL_EXT_texture_filter_anisotropic - -#endif /* GL_EXT_texture_filter_anisotropic */ - -#ifdef GL_EXT_texture_filter_minmax - -#endif /* GL_EXT_texture_filter_minmax */ - -#ifdef GL_EXT_texture_integer - -static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r; - r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r; - r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r; - r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r; - r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r; - r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_integer */ - -#ifdef GL_EXT_texture_lod_bias - -#endif /* GL_EXT_texture_lod_bias */ - -#ifdef GL_EXT_texture_mirror_clamp - -#endif /* GL_EXT_texture_mirror_clamp */ - -#ifdef GL_EXT_texture_object - -static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r; - r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r; - r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r; - r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r; - r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r; - r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_object */ - -#ifdef GL_EXT_texture_perturb_normal - -static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_perturb_normal */ - -#ifdef GL_EXT_texture_rectangle - -#endif /* GL_EXT_texture_rectangle */ - -#ifdef GL_EXT_texture_sRGB - -#endif /* GL_EXT_texture_sRGB */ - -#ifdef GL_EXT_texture_sRGB_decode - -#endif /* GL_EXT_texture_sRGB_decode */ - -#ifdef GL_EXT_texture_shared_exponent - -#endif /* GL_EXT_texture_shared_exponent */ - -#ifdef GL_EXT_texture_snorm - -#endif /* GL_EXT_texture_snorm */ - -#ifdef GL_EXT_texture_swizzle - -#endif /* GL_EXT_texture_swizzle */ - -#ifdef GL_EXT_timer_query - -static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r; - r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_timer_query */ - -#ifdef GL_EXT_transform_feedback - -static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r; - r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r; - r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r; - r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r; - r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r; - r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r; - r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_transform_feedback */ - -#ifdef GL_EXT_vertex_array - -static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r; - r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r; - r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r; - r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r; - r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r; - r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r; - r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r; - r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_array */ - -#ifdef GL_EXT_vertex_array_bgra - -#endif /* GL_EXT_vertex_array_bgra */ - -#ifdef GL_EXT_vertex_attrib_64bit - -static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r; - r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r; - r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r; - r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r; - r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r; - r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r; - r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r; - r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r; - r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r; - r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_attrib_64bit */ - -#ifdef GL_EXT_vertex_shader - -static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r; - r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r; - r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r; - r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r; - r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r; - r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r; - r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r; - r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r; - r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r; - r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r; - r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r; - r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r; - r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r; - r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r; - r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r; - r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r; - r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r; - r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r; - r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r; - r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r; - r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r; - r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r; - r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r; - r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r; - r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r; - r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r; - r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r; - r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r; - r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r; - r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r; - r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r; - r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r; - r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r; - r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r; - r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r; - r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r; - r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r; - r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r; - r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r; - r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r; - r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r; - r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_shader */ - -#ifdef GL_EXT_vertex_weighting - -static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r; - r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r; - r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_weighting */ - -#ifdef GL_EXT_x11_sync_object - -static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_x11_sync_object */ - -#ifdef GL_GREMEDY_frame_terminator - -static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r; - - return r; -} - -#endif /* GL_GREMEDY_frame_terminator */ - -#ifdef GL_GREMEDY_string_marker - -static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r; - - return r; -} - -#endif /* GL_GREMEDY_string_marker */ - -#ifdef GL_HP_convolution_border_modes - -#endif /* GL_HP_convolution_border_modes */ - -#ifdef GL_HP_image_transform - -static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r; - r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r; - r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r; - r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r; - r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r; - r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r; - - return r; -} - -#endif /* GL_HP_image_transform */ - -#ifdef GL_HP_occlusion_test - -#endif /* GL_HP_occlusion_test */ - -#ifdef GL_HP_texture_lighting - -#endif /* GL_HP_texture_lighting */ - -#ifdef GL_IBM_cull_vertex - -#endif /* GL_IBM_cull_vertex */ - -#ifdef GL_IBM_multimode_draw_arrays - -static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r; - r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r; - - return r; -} - -#endif /* GL_IBM_multimode_draw_arrays */ - -#ifdef GL_IBM_rasterpos_clip - -#endif /* GL_IBM_rasterpos_clip */ - -#ifdef GL_IBM_static_data - -#endif /* GL_IBM_static_data */ - -#ifdef GL_IBM_texture_mirrored_repeat - -#endif /* GL_IBM_texture_mirrored_repeat */ - -#ifdef GL_IBM_vertex_array_lists - -static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r; - r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r; - r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r; - r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r; - r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r; - r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r; - r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r; - r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r; - - return r; -} - -#endif /* GL_IBM_vertex_array_lists */ - -#ifdef GL_INGR_color_clamp - -#endif /* GL_INGR_color_clamp */ - -#ifdef GL_INGR_interlace_read - -#endif /* GL_INGR_interlace_read */ - -#ifdef GL_INTEL_fragment_shader_ordering - -#endif /* GL_INTEL_fragment_shader_ordering */ - -#ifdef GL_INTEL_map_texture - -static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r; - r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r; - r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_map_texture */ - -#ifdef GL_INTEL_parallel_arrays - -static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r; - r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r; - r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r; - r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_parallel_arrays */ - -#ifdef GL_INTEL_performance_query - -static GLboolean _glewInit_GL_INTEL_performance_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfQueryINTEL")) == NULL) || r; - r = ((glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glCreatePerfQueryINTEL")) == NULL) || r; - r = ((glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfQueryINTEL")) == NULL) || r; - r = ((glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glEndPerfQueryINTEL")) == NULL) || r; - r = ((glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetFirstPerfQueryIdINTEL")) == NULL) || r; - r = ((glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetNextPerfQueryIdINTEL")) == NULL) || r; - r = ((glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfCounterInfoINTEL")) == NULL) || r; - r = ((glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryDataINTEL")) == NULL) || r; - r = ((glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryIdByNameINTEL")) == NULL) || r; - r = ((glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryInfoINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_performance_query */ - -#ifdef GL_INTEL_texture_scissor - -static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r; - r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_texture_scissor */ - -#ifdef GL_KHR_blend_equation_advanced - -static GLboolean _glewInit_GL_KHR_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierKHR")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_blend_equation_advanced */ - -#ifdef GL_KHR_blend_equation_advanced_coherent - -#endif /* GL_KHR_blend_equation_advanced_coherent */ - -#ifdef GL_KHR_context_flush_control - -#endif /* GL_KHR_context_flush_control */ - -#ifdef GL_KHR_debug - -static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r; - r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r; - r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r; - r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r; - r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r; - r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r; - r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r; - r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r; - r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r; - r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_debug */ - -#ifdef GL_KHR_robust_buffer_access_behavior - -#endif /* GL_KHR_robust_buffer_access_behavior */ - -#ifdef GL_KHR_robustness - -static GLboolean _glewInit_GL_KHR_robustness (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfv")) == NULL) || r; - r = ((glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformiv")) == NULL) || r; - r = ((glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuiv")) == NULL) || r; - r = ((glReadnPixels = (PFNGLREADNPIXELSPROC)glewGetProcAddress((const GLubyte*)"glReadnPixels")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_robustness */ - -#ifdef GL_KHR_texture_compression_astc_hdr - -#endif /* GL_KHR_texture_compression_astc_hdr */ - -#ifdef GL_KHR_texture_compression_astc_ldr - -#endif /* GL_KHR_texture_compression_astc_ldr */ - -#ifdef GL_KTX_buffer_region - -static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r; - r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r; - r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r; - r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r; - r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r; - - return r; -} - -#endif /* GL_KTX_buffer_region */ - -#ifdef GL_MESAX_texture_stack - -#endif /* GL_MESAX_texture_stack */ - -#ifdef GL_MESA_pack_invert - -#endif /* GL_MESA_pack_invert */ - -#ifdef GL_MESA_resize_buffers - -static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r; - - return r; -} - -#endif /* GL_MESA_resize_buffers */ - -#ifdef GL_MESA_window_pos - -static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r; - r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r; - r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r; - r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r; - r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r; - r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r; - r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r; - r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r; - r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r; - r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r; - r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r; - r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r; - r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r; - r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r; - r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r; - r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r; - r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r; - r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r; - r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r; - r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r; - r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r; - r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r; - r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r; - r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r; - - return r; -} - -#endif /* GL_MESA_window_pos */ - -#ifdef GL_MESA_ycbcr_texture - -#endif /* GL_MESA_ycbcr_texture */ - -#ifdef GL_NVX_conditional_render - -static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r; - r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r; - - return r; -} - -#endif /* GL_NVX_conditional_render */ - -#ifdef GL_NVX_gpu_memory_info - -#endif /* GL_NVX_gpu_memory_info */ - -#ifdef GL_NV_bindless_multi_draw_indirect - -static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r; - r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_multi_draw_indirect */ - -#ifdef GL_NV_bindless_multi_draw_indirect_count - -static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessCountNV")) == NULL) || r; - r = ((glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessCountNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_multi_draw_indirect_count */ - -#ifdef GL_NV_bindless_texture - -static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r; - r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r; - r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r; - r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r; - r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r; - r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r; - r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r; - r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r; - r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r; - r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r; - r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r; - r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r; - r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_texture */ - -#ifdef GL_NV_blend_equation_advanced - -static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r; - r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_blend_equation_advanced */ - -#ifdef GL_NV_blend_equation_advanced_coherent - -#endif /* GL_NV_blend_equation_advanced_coherent */ - -#ifdef GL_NV_blend_square - -#endif /* GL_NV_blend_square */ - -#ifdef GL_NV_compute_program5 - -#endif /* GL_NV_compute_program5 */ - -#ifdef GL_NV_conditional_render - -static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r; - r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_conditional_render */ - -#ifdef GL_NV_conservative_raster - -static GLboolean _glewInit_GL_NV_conservative_raster (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)glewGetProcAddress((const GLubyte*)"glSubpixelPrecisionBiasNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_conservative_raster */ - -#ifdef GL_NV_copy_depth_to_color - -#endif /* GL_NV_copy_depth_to_color */ - -#ifdef GL_NV_copy_image - -static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_copy_image */ - -#ifdef GL_NV_deep_texture3D - -#endif /* GL_NV_deep_texture3D */ - -#ifdef GL_NV_depth_buffer_float - -static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r; - r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r; - r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_depth_buffer_float */ - -#ifdef GL_NV_depth_clamp - -#endif /* GL_NV_depth_clamp */ - -#ifdef GL_NV_depth_range_unclamped - -#endif /* GL_NV_depth_range_unclamped */ - -#ifdef GL_NV_draw_texture - -static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_draw_texture */ - -#ifdef GL_NV_evaluators - -static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r; - r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r; - r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r; - r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r; - r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r; - r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r; - r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r; - r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r; - r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_evaluators */ - -#ifdef GL_NV_explicit_multisample - -static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r; - r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r; - r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_explicit_multisample */ - -#ifdef GL_NV_fence - -static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r; - r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r; - r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r; - r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r; - r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r; - r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r; - r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fence */ - -#ifdef GL_NV_fill_rectangle - -#endif /* GL_NV_fill_rectangle */ - -#ifdef GL_NV_float_buffer - -#endif /* GL_NV_float_buffer */ - -#ifdef GL_NV_fog_distance - -#endif /* GL_NV_fog_distance */ - -#ifdef GL_NV_fragment_coverage_to_color - -static GLboolean _glewInit_GL_NV_fragment_coverage_to_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)glewGetProcAddress((const GLubyte*)"glFragmentCoverageColorNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fragment_coverage_to_color */ - -#ifdef GL_NV_fragment_program - -static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r; - r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r; - r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r; - r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r; - r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r; - r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fragment_program */ - -#ifdef GL_NV_fragment_program2 - -#endif /* GL_NV_fragment_program2 */ - -#ifdef GL_NV_fragment_program4 - -#endif /* GL_NV_fragment_program4 */ - -#ifdef GL_NV_fragment_program_option - -#endif /* GL_NV_fragment_program_option */ - -#ifdef GL_NV_fragment_shader_interlock - -#endif /* GL_NV_fragment_shader_interlock */ - -#ifdef GL_NV_framebuffer_mixed_samples - -#endif /* GL_NV_framebuffer_mixed_samples */ - -#ifdef GL_NV_framebuffer_multisample_coverage - -static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_framebuffer_multisample_coverage */ - -#ifdef GL_NV_geometry_program4 - -static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_geometry_program4 */ - -#ifdef GL_NV_geometry_shader4 - -#endif /* GL_NV_geometry_shader4 */ - -#ifdef GL_NV_geometry_shader_passthrough - -#endif /* GL_NV_geometry_shader_passthrough */ - -#ifdef GL_NV_gpu_program4 - -static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r; - r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r; - r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r; - r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r; - r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r; - r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r; - r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r; - r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r; - r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r; - r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r; - r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r; - r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_gpu_program4 */ - -#ifdef GL_NV_gpu_program5 - -#endif /* GL_NV_gpu_program5 */ - -#ifdef GL_NV_gpu_program5_mem_extended - -#endif /* GL_NV_gpu_program5_mem_extended */ - -#ifdef GL_NV_gpu_program_fp64 - -#endif /* GL_NV_gpu_program_fp64 */ - -#ifdef GL_NV_gpu_shader5 - -static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r; - r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; - r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r; - r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r; - r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r; - r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r; - r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r; - r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r; - r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r; - r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r; - r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r; - r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r; - r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r; - r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r; - r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r; - r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r; - r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r; - r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r; - r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r; - r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r; - r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r; - r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r; - r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r; - r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r; - r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r; - r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r; - r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r; - r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r; - r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r; - r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r; - r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r; - r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r; - r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r; - r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_gpu_shader5 */ - -#ifdef GL_NV_half_float - -static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r; - r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r; - r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r; - r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r; - r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r; - r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r; - r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r; - r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r; - r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r; - r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r; - r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r; - r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r; - r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r; - r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r; - r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r; - r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r; - r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r; - r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r; - r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r; - r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r; - r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r; - r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r; - r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r; - r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r; - r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r; - r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r; - r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r; - r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r; - r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r; - r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r; - r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r; - r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r; - r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r; - r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r; - r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r; - r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r; - r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r; - r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r; - r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r; - r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r; - r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r; - r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r; - r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r; - r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r; - r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r; - r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_half_float */ - -#ifdef GL_NV_internalformat_sample_query - -static GLboolean _glewInit_GL_NV_internalformat_sample_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformatSampleivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_internalformat_sample_query */ - -#ifdef GL_NV_light_max_exponent - -#endif /* GL_NV_light_max_exponent */ - -#ifdef GL_NV_multisample_coverage - -#endif /* GL_NV_multisample_coverage */ - -#ifdef GL_NV_multisample_filter_hint - -#endif /* GL_NV_multisample_filter_hint */ - -#ifdef GL_NV_occlusion_query - -static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r; - r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r; - r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r; - r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r; - r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r; - r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r; - r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_occlusion_query */ - -#ifdef GL_NV_packed_depth_stencil - -#endif /* GL_NV_packed_depth_stencil */ - -#ifdef GL_NV_parameter_buffer_object - -static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r; - r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r; - r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_parameter_buffer_object */ - -#ifdef GL_NV_parameter_buffer_object2 - -#endif /* GL_NV_parameter_buffer_object2 */ - -#ifdef GL_NV_path_rendering - -static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r; - r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r; - r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r; - r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r; - r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r; - r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r; - r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r; - r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r; - r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r; - r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r; - r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r; - r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r; - r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r; - r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r; - r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r; - r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r; - r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r; - r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r; - r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r; - r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r; - r = ((glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourcefvNV")) == NULL) || r; - r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r; - r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r; - r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r; - r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r; - r = ((glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x2fNV")) == NULL) || r; - r = ((glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x3fNV")) == NULL) || r; - r = ((glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTranspose3x3fNV")) == NULL) || r; - r = ((glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x2fNV")) == NULL) || r; - r = ((glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x3fNV")) == NULL) || r; - r = ((glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTranspose3x3fNV")) == NULL) || r; - r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r; - r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r; - r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r; - r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r; - r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r; - r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r; - r = ((glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexArrayNV")) == NULL) || r; - r = ((glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexRangeNV")) == NULL) || r; - r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r; - r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r; - r = ((glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathMemoryGlyphIndexArrayNV")) == NULL) || r; - r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r; - r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r; - r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r; - r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r; - r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r; - r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r; - r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r; - r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r; - r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r; - r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r; - r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r; - r = ((glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)glewGetProcAddress((const GLubyte*)"glProgramPathFragmentInputGenNV")) == NULL) || r; - r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r; - r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r; - r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r; - r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r; - r = ((glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathInstancedNV")) == NULL) || r; - r = ((glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathNV")) == NULL) || r; - r = ((glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathInstancedNV")) == NULL) || r; - r = ((glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathNV")) == NULL) || r; - r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r; - r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_path_rendering */ - -#ifdef GL_NV_path_rendering_shared_edge - -#endif /* GL_NV_path_rendering_shared_edge */ - -#ifdef GL_NV_pixel_data_range - -static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r; - r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_pixel_data_range */ - -#ifdef GL_NV_point_sprite - -static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r; - r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_point_sprite */ - -#ifdef GL_NV_present_video - -static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r; - r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r; - r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r; - r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; - r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; - r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_present_video */ - -#ifdef GL_NV_primitive_restart - -static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r; - r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_primitive_restart */ - -#ifdef GL_NV_register_combiners - -static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r; - r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r; - r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r; - r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r; - r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r; - r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r; - r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r; - r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r; - r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r; - r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r; - r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r; - r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r; - r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_register_combiners */ - -#ifdef GL_NV_register_combiners2 - -static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r; - r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_register_combiners2 */ - -#ifdef GL_NV_sample_locations - -static GLboolean _glewInit_GL_NV_sample_locations (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvNV")) == NULL) || r; - r = ((glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_sample_locations */ - -#ifdef GL_NV_sample_mask_override_coverage - -#endif /* GL_NV_sample_mask_override_coverage */ - -#ifdef GL_NV_shader_atomic_counters - -#endif /* GL_NV_shader_atomic_counters */ - -#ifdef GL_NV_shader_atomic_float - -#endif /* GL_NV_shader_atomic_float */ - -#ifdef GL_NV_shader_atomic_fp16_vector - -#endif /* GL_NV_shader_atomic_fp16_vector */ - -#ifdef GL_NV_shader_atomic_int64 - -#endif /* GL_NV_shader_atomic_int64 */ - -#ifdef GL_NV_shader_buffer_load - -static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; - r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; - r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; - r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; - r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; - r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; - r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; - r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; - r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; - r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; - r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; - r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; - r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_shader_buffer_load */ - -#ifdef GL_NV_shader_storage_buffer_object - -#endif /* GL_NV_shader_storage_buffer_object */ - -#ifdef GL_NV_shader_thread_group - -#endif /* GL_NV_shader_thread_group */ - -#ifdef GL_NV_shader_thread_shuffle - -#endif /* GL_NV_shader_thread_shuffle */ - -#ifdef GL_NV_tessellation_program5 - -#endif /* GL_NV_tessellation_program5 */ - -#ifdef GL_NV_texgen_emboss - -#endif /* GL_NV_texgen_emboss */ - -#ifdef GL_NV_texgen_reflection - -#endif /* GL_NV_texgen_reflection */ - -#ifdef GL_NV_texture_barrier - -static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_texture_barrier */ - -#ifdef GL_NV_texture_compression_vtc - -#endif /* GL_NV_texture_compression_vtc */ - -#ifdef GL_NV_texture_env_combine4 - -#endif /* GL_NV_texture_env_combine4 */ - -#ifdef GL_NV_texture_expand_normal - -#endif /* GL_NV_texture_expand_normal */ - -#ifdef GL_NV_texture_multisample - -static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r; - r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r; - r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_texture_multisample */ - -#ifdef GL_NV_texture_rectangle - -#endif /* GL_NV_texture_rectangle */ - -#ifdef GL_NV_texture_shader - -#endif /* GL_NV_texture_shader */ - -#ifdef GL_NV_texture_shader2 - -#endif /* GL_NV_texture_shader2 */ - -#ifdef GL_NV_texture_shader3 - -#endif /* GL_NV_texture_shader3 */ - -#ifdef GL_NV_transform_feedback - -static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r; - r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r; - r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r; - r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r; - r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r; - r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r; - r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r; - r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r; - r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r; - r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r; - r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_transform_feedback */ - -#ifdef GL_NV_transform_feedback2 - -static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; - r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; - r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; - r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; - r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; - r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; - r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_transform_feedback2 */ - -#ifdef GL_NV_uniform_buffer_unified_memory - -#endif /* GL_NV_uniform_buffer_unified_memory */ - -#ifdef GL_NV_vdpau_interop - -static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r; - r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r; - r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r; - r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r; - r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r; - r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r; - r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r; - r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r; - r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r; - r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vdpau_interop */ - -#ifdef GL_NV_vertex_array_range - -static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r; - r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_array_range */ - -#ifdef GL_NV_vertex_array_range2 - -#endif /* GL_NV_vertex_array_range2 */ - -#ifdef GL_NV_vertex_attrib_integer_64bit - -static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r; - r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r; - r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r; - r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r; - r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r; - r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r; - r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r; - r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r; - r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r; - r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r; - r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r; - r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r; - r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r; - r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r; - r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r; - r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r; - r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r; - r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r; - r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -#ifdef GL_NV_vertex_buffer_unified_memory - -static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; - r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; - r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; - r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; - r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; - r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; - r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; - r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; - r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; - r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; - r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; - r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_buffer_unified_memory */ - -#ifdef GL_NV_vertex_program - -static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r; - r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r; - r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r; - r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r; - r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r; - r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r; - r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r; - r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r; - r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r; - r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r; - r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r; - r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r; - r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r; - r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r; - r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r; - r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r; - r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r; - r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r; - r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r; - r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r; - r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r; - r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r; - r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r; - r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r; - r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r; - r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r; - r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r; - r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r; - r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r; - r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r; - r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r; - r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r; - r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r; - r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r; - r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r; - r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r; - r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r; - r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r; - r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r; - r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r; - r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r; - r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r; - r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r; - r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r; - r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r; - r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r; - r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r; - r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r; - r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r; - r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r; - r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r; - r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r; - r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r; - r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r; - r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r; - r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r; - r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r; - r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r; - r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r; - r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r; - r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r; - r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r; - r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r; - r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_program */ - -#ifdef GL_NV_vertex_program1_1 - -#endif /* GL_NV_vertex_program1_1 */ - -#ifdef GL_NV_vertex_program2 - -#endif /* GL_NV_vertex_program2 */ - -#ifdef GL_NV_vertex_program2_option - -#endif /* GL_NV_vertex_program2_option */ - -#ifdef GL_NV_vertex_program3 - -#endif /* GL_NV_vertex_program3 */ - -#ifdef GL_NV_vertex_program4 - -#endif /* GL_NV_vertex_program4 */ - -#ifdef GL_NV_video_capture - -static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r; - r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r; - r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r; - r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r; - r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r; - r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_video_capture */ - -#ifdef GL_NV_viewport_array2 - -#endif /* GL_NV_viewport_array2 */ - -#ifdef GL_OES_byte_coordinates - -#endif /* GL_OES_byte_coordinates */ - -#ifdef GL_OES_compressed_paletted_texture - -#endif /* GL_OES_compressed_paletted_texture */ - -#ifdef GL_OES_read_format - -#endif /* GL_OES_read_format */ - -#ifdef GL_OES_single_precision - -static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r; - r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r; - r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r; - r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r; - r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r; - r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r; - - return r; -} - -#endif /* GL_OES_single_precision */ - -#ifdef GL_OML_interlace - -#endif /* GL_OML_interlace */ - -#ifdef GL_OML_resample - -#endif /* GL_OML_resample */ - -#ifdef GL_OML_subsample - -#endif /* GL_OML_subsample */ - -#ifdef GL_PGI_misc_hints - -#endif /* GL_PGI_misc_hints */ - -#ifdef GL_PGI_vertex_hints - -#endif /* GL_PGI_vertex_hints */ - -#ifdef GL_REGAL_ES1_0_compatibility - -static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r; - r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r; - r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r; - r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r; - r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r; - r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r; - r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r; - r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r; - r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r; - r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r; - r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r; - r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r; - r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r; - r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r; - r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r; - r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r; - r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r; - r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r; - r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r; - r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r; - r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r; - r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r; - r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r; - r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r; - r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r; - r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r; - r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r; - r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r; - r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r; - r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r; - r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_ES1_0_compatibility */ - -#ifdef GL_REGAL_ES1_1_compatibility - -static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r; - r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r; - r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r; - r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r; - r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r; - r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r; - r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r; - r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r; - r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r; - r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r; - r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r; - r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r; - r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_ES1_1_compatibility */ - -#ifdef GL_REGAL_enable - -#endif /* GL_REGAL_enable */ - -#ifdef GL_REGAL_error_string - -static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_error_string */ - -#ifdef GL_REGAL_extension_query - -static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r; - r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_extension_query */ - -#ifdef GL_REGAL_log - -static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_log */ - -#ifdef GL_REGAL_proc_address - -static GLboolean _glewInit_GL_REGAL_proc_address (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProcAddressREGAL = (PFNGLGETPROCADDRESSREGALPROC)glewGetProcAddress((const GLubyte*)"glGetProcAddressREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_proc_address */ - -#ifdef GL_REND_screen_coordinates - -#endif /* GL_REND_screen_coordinates */ - -#ifdef GL_S3_s3tc - -#endif /* GL_S3_s3tc */ - -#ifdef GL_SGIS_color_range - -#endif /* GL_SGIS_color_range */ - -#ifdef GL_SGIS_detail_texture - -static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r; - r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_detail_texture */ - -#ifdef GL_SGIS_fog_function - -static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r; - r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_fog_function */ - -#ifdef GL_SGIS_generate_mipmap - -#endif /* GL_SGIS_generate_mipmap */ - -#ifdef GL_SGIS_multisample - -static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r; - r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_multisample */ - -#ifdef GL_SGIS_pixel_texture - -#endif /* GL_SGIS_pixel_texture */ - -#ifdef GL_SGIS_point_line_texgen - -#endif /* GL_SGIS_point_line_texgen */ - -#ifdef GL_SGIS_sharpen_texture - -static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r; - r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_sharpen_texture */ - -#ifdef GL_SGIS_texture4D - -static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r; - r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_texture4D */ - -#ifdef GL_SGIS_texture_border_clamp - -#endif /* GL_SGIS_texture_border_clamp */ - -#ifdef GL_SGIS_texture_edge_clamp - -#endif /* GL_SGIS_texture_edge_clamp */ - -#ifdef GL_SGIS_texture_filter4 - -static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r; - r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_texture_filter4 */ - -#ifdef GL_SGIS_texture_lod - -#endif /* GL_SGIS_texture_lod */ - -#ifdef GL_SGIS_texture_select - -#endif /* GL_SGIS_texture_select */ - -#ifdef GL_SGIX_async - -static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r; - r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r; - r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r; - r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r; - r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r; - r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_async */ - -#ifdef GL_SGIX_async_histogram - -#endif /* GL_SGIX_async_histogram */ - -#ifdef GL_SGIX_async_pixel - -#endif /* GL_SGIX_async_pixel */ - -#ifdef GL_SGIX_blend_alpha_minmax - -#endif /* GL_SGIX_blend_alpha_minmax */ - -#ifdef GL_SGIX_clipmap - -#endif /* GL_SGIX_clipmap */ - -#ifdef GL_SGIX_convolution_accuracy - -#endif /* GL_SGIX_convolution_accuracy */ - -#ifdef GL_SGIX_depth_texture - -#endif /* GL_SGIX_depth_texture */ - -#ifdef GL_SGIX_flush_raster - -static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_flush_raster */ - -#ifdef GL_SGIX_fog_offset - -#endif /* GL_SGIX_fog_offset */ - -#ifdef GL_SGIX_fog_texture - -static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_fog_texture */ - -#ifdef GL_SGIX_fragment_specular_lighting - -static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r; - r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r; - r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r; - r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r; - r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r; - r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r; - r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r; - r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r; - r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r; - r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r; - r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r; - r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r; - r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r; - r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r; - r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r; - r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r; - r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_fragment_specular_lighting */ - -#ifdef GL_SGIX_framezoom - -static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_framezoom */ - -#ifdef GL_SGIX_interlace - -#endif /* GL_SGIX_interlace */ - -#ifdef GL_SGIX_ir_instrument1 - -#endif /* GL_SGIX_ir_instrument1 */ - -#ifdef GL_SGIX_list_priority - -#endif /* GL_SGIX_list_priority */ - -#ifdef GL_SGIX_pixel_texture - -static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_pixel_texture */ - -#ifdef GL_SGIX_pixel_texture_bits - -#endif /* GL_SGIX_pixel_texture_bits */ - -#ifdef GL_SGIX_reference_plane - -static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_reference_plane */ - -#ifdef GL_SGIX_resample - -#endif /* GL_SGIX_resample */ - -#ifdef GL_SGIX_shadow - -#endif /* GL_SGIX_shadow */ - -#ifdef GL_SGIX_shadow_ambient - -#endif /* GL_SGIX_shadow_ambient */ - -#ifdef GL_SGIX_sprite - -static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r; - r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r; - r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r; - r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_sprite */ - -#ifdef GL_SGIX_tag_sample_buffer - -static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_tag_sample_buffer */ - -#ifdef GL_SGIX_texture_add_env - -#endif /* GL_SGIX_texture_add_env */ - -#ifdef GL_SGIX_texture_coordinate_clamp - -#endif /* GL_SGIX_texture_coordinate_clamp */ - -#ifdef GL_SGIX_texture_lod_bias - -#endif /* GL_SGIX_texture_lod_bias */ - -#ifdef GL_SGIX_texture_multi_buffer - -#endif /* GL_SGIX_texture_multi_buffer */ - -#ifdef GL_SGIX_texture_range - -#endif /* GL_SGIX_texture_range */ - -#ifdef GL_SGIX_texture_scale_bias - -#endif /* GL_SGIX_texture_scale_bias */ - -#ifdef GL_SGIX_vertex_preclip - -#endif /* GL_SGIX_vertex_preclip */ - -#ifdef GL_SGIX_vertex_preclip_hint - -#endif /* GL_SGIX_vertex_preclip_hint */ - -#ifdef GL_SGIX_ycrcb - -#endif /* GL_SGIX_ycrcb */ - -#ifdef GL_SGI_color_matrix - -#endif /* GL_SGI_color_matrix */ - -#ifdef GL_SGI_color_table - -static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r; - r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r; - r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r; - r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r; - r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r; - r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r; - r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r; - - return r; -} - -#endif /* GL_SGI_color_table */ - -#ifdef GL_SGI_texture_color_table - -#endif /* GL_SGI_texture_color_table */ - -#ifdef GL_SUNX_constant_data - -static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r; - - return r; -} - -#endif /* GL_SUNX_constant_data */ - -#ifdef GL_SUN_convolution_border_modes - -#endif /* GL_SUN_convolution_border_modes */ - -#ifdef GL_SUN_global_alpha - -static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r; - r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r; - r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r; - r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_global_alpha */ - -#ifdef GL_SUN_mesh_array - -#endif /* GL_SUN_mesh_array */ - -#ifdef GL_SUN_read_video_pixels - -static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_read_video_pixels */ - -#ifdef GL_SUN_slice_accum - -#endif /* GL_SUN_slice_accum */ - -#ifdef GL_SUN_triangle_list - -static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r; - r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r; - r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r; - r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r; - r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r; - r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r; - r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_triangle_list */ - -#ifdef GL_SUN_vertex - -static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r; - r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r; - r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r; - r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r; - r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r; - r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r; - r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r; - r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r; - r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r; - r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_vertex */ - -#ifdef GL_WIN_phong_shading - -#endif /* GL_WIN_phong_shading */ - -#ifdef GL_WIN_specular_fog - -#endif /* GL_WIN_specular_fog */ - -#ifdef GL_WIN_swap_hint - -static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r; - - return r; -} - -#endif /* GL_WIN_swap_hint */ - -/* ------------------------------------------------------------------------- */ - -GLboolean GLEWAPIENTRY glewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - start = (const GLubyte*)glGetString(GL_EXTENSIONS); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -/* ------------------------------------------------------------------------- */ - -#ifndef GLEW_MX -static -#endif -GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) -{ - const GLubyte* s; - GLuint dot; - GLint major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* query opengl version */ - s = glGetString(GL_VERSION); - dot = _glewStrCLen(s, '.'); - if (dot == 0) - return GLEW_ERROR_NO_GL_VERSION; - - major = s[dot-1]-'0'; - minor = s[dot+1]-'0'; - - if (minor < 0 || minor > 9) - minor = 0; - if (major<0 || major>9) - return GLEW_ERROR_NO_GL_VERSION; - - - if (major == 1 && minor == 0) - { - return GLEW_ERROR_GL_VERSION_10_ONLY; - } - else - { - GLEW_VERSION_4_5 = ( major > 4 ) || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_4 = GLEW_VERSION_4_5 == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_3 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_2 = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_1 = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_0 = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_3 = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_2 = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_1 = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_0 = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_2_1 = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_2_0 = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_5 = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_4 = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_3 = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_2 = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_1 = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - } - - /* query opengl extensions string */ - extStart = glGetString(GL_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte*)""; - extEnd = extStart + _glewStrLen(extStart); - - /* initialize extensions */ -#ifdef GL_VERSION_1_2 - if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_2 */ -#ifdef GL_VERSION_1_2_1 -#endif /* GL_VERSION_1_2_1 */ -#ifdef GL_VERSION_1_3 - if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_3 */ -#ifdef GL_VERSION_1_4 - if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_4 */ -#ifdef GL_VERSION_1_5 - if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_5 */ -#ifdef GL_VERSION_2_0 - if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_2_0 */ -#ifdef GL_VERSION_2_1 - if (glewExperimental || GLEW_VERSION_2_1) GLEW_VERSION_2_1 = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_2_1 */ -#ifdef GL_VERSION_3_0 - if (glewExperimental || GLEW_VERSION_3_0) GLEW_VERSION_3_0 = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_0 */ -#ifdef GL_VERSION_3_1 - if (glewExperimental || GLEW_VERSION_3_1) GLEW_VERSION_3_1 = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_1 */ -#ifdef GL_VERSION_3_2 - if (glewExperimental || GLEW_VERSION_3_2) GLEW_VERSION_3_2 = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_2 */ -#ifdef GL_VERSION_3_3 - if (glewExperimental || GLEW_VERSION_3_3) GLEW_VERSION_3_3 = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_3 */ -#ifdef GL_VERSION_4_0 - if (glewExperimental || GLEW_VERSION_4_0) GLEW_VERSION_4_0 = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_4_0 */ -#ifdef GL_VERSION_4_1 -#endif /* GL_VERSION_4_1 */ -#ifdef GL_VERSION_4_2 -#endif /* GL_VERSION_4_2 */ -#ifdef GL_VERSION_4_3 -#endif /* GL_VERSION_4_3 */ -#ifdef GL_VERSION_4_4 -#endif /* GL_VERSION_4_4 */ -#ifdef GL_VERSION_4_5 - if (glewExperimental || GLEW_VERSION_4_5) GLEW_VERSION_4_5 = !_glewInit_GL_VERSION_4_5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_4_5 */ -#ifdef GL_3DFX_multisample - GLEW_3DFX_multisample = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd); -#endif /* GL_3DFX_multisample */ -#ifdef GL_3DFX_tbuffer - GLEW_3DFX_tbuffer = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd); - if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_3DFX_tbuffer */ -#ifdef GL_3DFX_texture_compression_FXT1 - GLEW_3DFX_texture_compression_FXT1 = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd); -#endif /* GL_3DFX_texture_compression_FXT1 */ -#ifdef GL_AMD_blend_minmax_factor - GLEW_AMD_blend_minmax_factor = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd); -#endif /* GL_AMD_blend_minmax_factor */ -#ifdef GL_AMD_conservative_depth - GLEW_AMD_conservative_depth = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd); -#endif /* GL_AMD_conservative_depth */ -#ifdef GL_AMD_debug_output - GLEW_AMD_debug_output = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd); - if (glewExperimental || GLEW_AMD_debug_output) GLEW_AMD_debug_output = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_debug_output */ -#ifdef GL_AMD_depth_clamp_separate - GLEW_AMD_depth_clamp_separate = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd); -#endif /* GL_AMD_depth_clamp_separate */ -#ifdef GL_AMD_draw_buffers_blend - GLEW_AMD_draw_buffers_blend = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd); - if (glewExperimental || GLEW_AMD_draw_buffers_blend) GLEW_AMD_draw_buffers_blend = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_draw_buffers_blend */ -#ifdef GL_AMD_gcn_shader - GLEW_AMD_gcn_shader = _glewSearchExtension("GL_AMD_gcn_shader", extStart, extEnd); -#endif /* GL_AMD_gcn_shader */ -#ifdef GL_AMD_gpu_shader_int64 - GLEW_AMD_gpu_shader_int64 = _glewSearchExtension("GL_AMD_gpu_shader_int64", extStart, extEnd); -#endif /* GL_AMD_gpu_shader_int64 */ -#ifdef GL_AMD_interleaved_elements - GLEW_AMD_interleaved_elements = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd); - if (glewExperimental || GLEW_AMD_interleaved_elements) GLEW_AMD_interleaved_elements = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_interleaved_elements */ -#ifdef GL_AMD_multi_draw_indirect - GLEW_AMD_multi_draw_indirect = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_AMD_multi_draw_indirect) GLEW_AMD_multi_draw_indirect = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_multi_draw_indirect */ -#ifdef GL_AMD_name_gen_delete - GLEW_AMD_name_gen_delete = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd); - if (glewExperimental || GLEW_AMD_name_gen_delete) GLEW_AMD_name_gen_delete = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_name_gen_delete */ -#ifdef GL_AMD_occlusion_query_event - GLEW_AMD_occlusion_query_event = _glewSearchExtension("GL_AMD_occlusion_query_event", extStart, extEnd); - if (glewExperimental || GLEW_AMD_occlusion_query_event) GLEW_AMD_occlusion_query_event = !_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_occlusion_query_event */ -#ifdef GL_AMD_performance_monitor - GLEW_AMD_performance_monitor = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd); - if (glewExperimental || GLEW_AMD_performance_monitor) GLEW_AMD_performance_monitor = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_performance_monitor */ -#ifdef GL_AMD_pinned_memory - GLEW_AMD_pinned_memory = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd); -#endif /* GL_AMD_pinned_memory */ -#ifdef GL_AMD_query_buffer_object - GLEW_AMD_query_buffer_object = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd); -#endif /* GL_AMD_query_buffer_object */ -#ifdef GL_AMD_sample_positions - GLEW_AMD_sample_positions = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd); - if (glewExperimental || GLEW_AMD_sample_positions) GLEW_AMD_sample_positions = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_sample_positions */ -#ifdef GL_AMD_seamless_cubemap_per_texture - GLEW_AMD_seamless_cubemap_per_texture = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd); -#endif /* GL_AMD_seamless_cubemap_per_texture */ -#ifdef GL_AMD_shader_atomic_counter_ops - GLEW_AMD_shader_atomic_counter_ops = _glewSearchExtension("GL_AMD_shader_atomic_counter_ops", extStart, extEnd); -#endif /* GL_AMD_shader_atomic_counter_ops */ -#ifdef GL_AMD_shader_stencil_export - GLEW_AMD_shader_stencil_export = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd); -#endif /* GL_AMD_shader_stencil_export */ -#ifdef GL_AMD_shader_stencil_value_export - GLEW_AMD_shader_stencil_value_export = _glewSearchExtension("GL_AMD_shader_stencil_value_export", extStart, extEnd); -#endif /* GL_AMD_shader_stencil_value_export */ -#ifdef GL_AMD_shader_trinary_minmax - GLEW_AMD_shader_trinary_minmax = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd); -#endif /* GL_AMD_shader_trinary_minmax */ -#ifdef GL_AMD_sparse_texture - GLEW_AMD_sparse_texture = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd); - if (glewExperimental || GLEW_AMD_sparse_texture) GLEW_AMD_sparse_texture = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_sparse_texture */ -#ifdef GL_AMD_stencil_operation_extended - GLEW_AMD_stencil_operation_extended = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd); - if (glewExperimental || GLEW_AMD_stencil_operation_extended) GLEW_AMD_stencil_operation_extended = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_stencil_operation_extended */ -#ifdef GL_AMD_texture_texture4 - GLEW_AMD_texture_texture4 = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd); -#endif /* GL_AMD_texture_texture4 */ -#ifdef GL_AMD_transform_feedback3_lines_triangles - GLEW_AMD_transform_feedback3_lines_triangles = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd); -#endif /* GL_AMD_transform_feedback3_lines_triangles */ -#ifdef GL_AMD_transform_feedback4 - GLEW_AMD_transform_feedback4 = _glewSearchExtension("GL_AMD_transform_feedback4", extStart, extEnd); -#endif /* GL_AMD_transform_feedback4 */ -#ifdef GL_AMD_vertex_shader_layer - GLEW_AMD_vertex_shader_layer = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd); -#endif /* GL_AMD_vertex_shader_layer */ -#ifdef GL_AMD_vertex_shader_tessellator - GLEW_AMD_vertex_shader_tessellator = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd); - if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) GLEW_AMD_vertex_shader_tessellator = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_vertex_shader_tessellator */ -#ifdef GL_AMD_vertex_shader_viewport_index - GLEW_AMD_vertex_shader_viewport_index = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd); -#endif /* GL_AMD_vertex_shader_viewport_index */ -#ifdef GL_ANGLE_depth_texture - GLEW_ANGLE_depth_texture = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd); -#endif /* GL_ANGLE_depth_texture */ -#ifdef GL_ANGLE_framebuffer_blit - GLEW_ANGLE_framebuffer_blit = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_framebuffer_blit) GLEW_ANGLE_framebuffer_blit = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_framebuffer_blit */ -#ifdef GL_ANGLE_framebuffer_multisample - GLEW_ANGLE_framebuffer_multisample = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) GLEW_ANGLE_framebuffer_multisample = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_framebuffer_multisample */ -#ifdef GL_ANGLE_instanced_arrays - GLEW_ANGLE_instanced_arrays = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_instanced_arrays) GLEW_ANGLE_instanced_arrays = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_instanced_arrays */ -#ifdef GL_ANGLE_pack_reverse_row_order - GLEW_ANGLE_pack_reverse_row_order = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd); -#endif /* GL_ANGLE_pack_reverse_row_order */ -#ifdef GL_ANGLE_program_binary - GLEW_ANGLE_program_binary = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd); -#endif /* GL_ANGLE_program_binary */ -#ifdef GL_ANGLE_texture_compression_dxt1 - GLEW_ANGLE_texture_compression_dxt1 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt1 */ -#ifdef GL_ANGLE_texture_compression_dxt3 - GLEW_ANGLE_texture_compression_dxt3 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt3 */ -#ifdef GL_ANGLE_texture_compression_dxt5 - GLEW_ANGLE_texture_compression_dxt5 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt5 */ -#ifdef GL_ANGLE_texture_usage - GLEW_ANGLE_texture_usage = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd); -#endif /* GL_ANGLE_texture_usage */ -#ifdef GL_ANGLE_timer_query - GLEW_ANGLE_timer_query = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_timer_query) GLEW_ANGLE_timer_query = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_timer_query */ -#ifdef GL_ANGLE_translated_shader_source - GLEW_ANGLE_translated_shader_source = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_translated_shader_source) GLEW_ANGLE_translated_shader_source = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_translated_shader_source */ -#ifdef GL_APPLE_aux_depth_stencil - GLEW_APPLE_aux_depth_stencil = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd); -#endif /* GL_APPLE_aux_depth_stencil */ -#ifdef GL_APPLE_client_storage - GLEW_APPLE_client_storage = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd); -#endif /* GL_APPLE_client_storage */ -#ifdef GL_APPLE_element_array - GLEW_APPLE_element_array = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_element_array */ -#ifdef GL_APPLE_fence - GLEW_APPLE_fence = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_fence */ -#ifdef GL_APPLE_float_pixels - GLEW_APPLE_float_pixels = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd); -#endif /* GL_APPLE_float_pixels */ -#ifdef GL_APPLE_flush_buffer_range - GLEW_APPLE_flush_buffer_range = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_flush_buffer_range) GLEW_APPLE_flush_buffer_range = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_flush_buffer_range */ -#ifdef GL_APPLE_object_purgeable - GLEW_APPLE_object_purgeable = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_object_purgeable) GLEW_APPLE_object_purgeable = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_object_purgeable */ -#ifdef GL_APPLE_pixel_buffer - GLEW_APPLE_pixel_buffer = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd); -#endif /* GL_APPLE_pixel_buffer */ -#ifdef GL_APPLE_rgb_422 - GLEW_APPLE_rgb_422 = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd); -#endif /* GL_APPLE_rgb_422 */ -#ifdef GL_APPLE_row_bytes - GLEW_APPLE_row_bytes = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd); -#endif /* GL_APPLE_row_bytes */ -#ifdef GL_APPLE_specular_vector - GLEW_APPLE_specular_vector = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd); -#endif /* GL_APPLE_specular_vector */ -#ifdef GL_APPLE_texture_range - GLEW_APPLE_texture_range = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_texture_range */ -#ifdef GL_APPLE_transform_hint - GLEW_APPLE_transform_hint = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd); -#endif /* GL_APPLE_transform_hint */ -#ifdef GL_APPLE_vertex_array_object - GLEW_APPLE_vertex_array_object = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_array_object */ -#ifdef GL_APPLE_vertex_array_range - GLEW_APPLE_vertex_array_range = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_array_range */ -#ifdef GL_APPLE_vertex_program_evaluators - GLEW_APPLE_vertex_program_evaluators = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) GLEW_APPLE_vertex_program_evaluators = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_program_evaluators */ -#ifdef GL_APPLE_ycbcr_422 - GLEW_APPLE_ycbcr_422 = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd); -#endif /* GL_APPLE_ycbcr_422 */ -#ifdef GL_ARB_ES2_compatibility - GLEW_ARB_ES2_compatibility = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_ARB_ES2_compatibility) GLEW_ARB_ES2_compatibility = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_ES2_compatibility */ -#ifdef GL_ARB_ES3_1_compatibility - GLEW_ARB_ES3_1_compatibility = _glewSearchExtension("GL_ARB_ES3_1_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_ARB_ES3_1_compatibility) GLEW_ARB_ES3_1_compatibility = !_glewInit_GL_ARB_ES3_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_ES3_1_compatibility */ -#ifdef GL_ARB_ES3_compatibility - GLEW_ARB_ES3_compatibility = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd); -#endif /* GL_ARB_ES3_compatibility */ -#ifdef GL_ARB_arrays_of_arrays - GLEW_ARB_arrays_of_arrays = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd); -#endif /* GL_ARB_arrays_of_arrays */ -#ifdef GL_ARB_base_instance - GLEW_ARB_base_instance = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd); - if (glewExperimental || GLEW_ARB_base_instance) GLEW_ARB_base_instance = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_base_instance */ -#ifdef GL_ARB_bindless_texture - GLEW_ARB_bindless_texture = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_bindless_texture) GLEW_ARB_bindless_texture = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_bindless_texture */ -#ifdef GL_ARB_blend_func_extended - GLEW_ARB_blend_func_extended = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd); - if (glewExperimental || GLEW_ARB_blend_func_extended) GLEW_ARB_blend_func_extended = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_blend_func_extended */ -#ifdef GL_ARB_buffer_storage - GLEW_ARB_buffer_storage = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd); - if (glewExperimental || GLEW_ARB_buffer_storage) GLEW_ARB_buffer_storage = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_buffer_storage */ -#ifdef GL_ARB_cl_event - GLEW_ARB_cl_event = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd); - if (glewExperimental || GLEW_ARB_cl_event) GLEW_ARB_cl_event = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_cl_event */ -#ifdef GL_ARB_clear_buffer_object - GLEW_ARB_clear_buffer_object = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clear_buffer_object) GLEW_ARB_clear_buffer_object = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clear_buffer_object */ -#ifdef GL_ARB_clear_texture - GLEW_ARB_clear_texture = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clear_texture) GLEW_ARB_clear_texture = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clear_texture */ -#ifdef GL_ARB_clip_control - GLEW_ARB_clip_control = _glewSearchExtension("GL_ARB_clip_control", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clip_control) GLEW_ARB_clip_control = !_glewInit_GL_ARB_clip_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clip_control */ -#ifdef GL_ARB_color_buffer_float - GLEW_ARB_color_buffer_float = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd); - if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_color_buffer_float */ -#ifdef GL_ARB_compatibility - GLEW_ARB_compatibility = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd); -#endif /* GL_ARB_compatibility */ -#ifdef GL_ARB_compressed_texture_pixel_storage - GLEW_ARB_compressed_texture_pixel_storage = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd); -#endif /* GL_ARB_compressed_texture_pixel_storage */ -#ifdef GL_ARB_compute_shader - GLEW_ARB_compute_shader = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_compute_shader) GLEW_ARB_compute_shader = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_compute_shader */ -#ifdef GL_ARB_compute_variable_group_size - GLEW_ARB_compute_variable_group_size = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd); - if (glewExperimental || GLEW_ARB_compute_variable_group_size) GLEW_ARB_compute_variable_group_size = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_compute_variable_group_size */ -#ifdef GL_ARB_conditional_render_inverted - GLEW_ARB_conditional_render_inverted = _glewSearchExtension("GL_ARB_conditional_render_inverted", extStart, extEnd); -#endif /* GL_ARB_conditional_render_inverted */ -#ifdef GL_ARB_conservative_depth - GLEW_ARB_conservative_depth = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd); -#endif /* GL_ARB_conservative_depth */ -#ifdef GL_ARB_copy_buffer - GLEW_ARB_copy_buffer = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ARB_copy_buffer) GLEW_ARB_copy_buffer = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_copy_buffer */ -#ifdef GL_ARB_copy_image - GLEW_ARB_copy_image = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd); - if (glewExperimental || GLEW_ARB_copy_image) GLEW_ARB_copy_image = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_copy_image */ -#ifdef GL_ARB_cull_distance - GLEW_ARB_cull_distance = _glewSearchExtension("GL_ARB_cull_distance", extStart, extEnd); -#endif /* GL_ARB_cull_distance */ -#ifdef GL_ARB_debug_output - GLEW_ARB_debug_output = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd); - if (glewExperimental || GLEW_ARB_debug_output) GLEW_ARB_debug_output = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_debug_output */ -#ifdef GL_ARB_depth_buffer_float - GLEW_ARB_depth_buffer_float = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd); -#endif /* GL_ARB_depth_buffer_float */ -#ifdef GL_ARB_depth_clamp - GLEW_ARB_depth_clamp = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd); -#endif /* GL_ARB_depth_clamp */ -#ifdef GL_ARB_depth_texture - GLEW_ARB_depth_texture = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd); -#endif /* GL_ARB_depth_texture */ -#ifdef GL_ARB_derivative_control - GLEW_ARB_derivative_control = _glewSearchExtension("GL_ARB_derivative_control", extStart, extEnd); -#endif /* GL_ARB_derivative_control */ -#ifdef GL_ARB_direct_state_access - GLEW_ARB_direct_state_access = _glewSearchExtension("GL_ARB_direct_state_access", extStart, extEnd); - if (glewExperimental || GLEW_ARB_direct_state_access) GLEW_ARB_direct_state_access = !_glewInit_GL_ARB_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_direct_state_access */ -#ifdef GL_ARB_draw_buffers - GLEW_ARB_draw_buffers = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_buffers */ -#ifdef GL_ARB_draw_buffers_blend - GLEW_ARB_draw_buffers_blend = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_buffers_blend) GLEW_ARB_draw_buffers_blend = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_buffers_blend */ -#ifdef GL_ARB_draw_elements_base_vertex - GLEW_ARB_draw_elements_base_vertex = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) GLEW_ARB_draw_elements_base_vertex = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_elements_base_vertex */ -#ifdef GL_ARB_draw_indirect - GLEW_ARB_draw_indirect = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_indirect) GLEW_ARB_draw_indirect = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_indirect */ -#ifdef GL_ARB_draw_instanced - GLEW_ARB_draw_instanced = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd); -#endif /* GL_ARB_draw_instanced */ -#ifdef GL_ARB_enhanced_layouts - GLEW_ARB_enhanced_layouts = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd); -#endif /* GL_ARB_enhanced_layouts */ -#ifdef GL_ARB_explicit_attrib_location - GLEW_ARB_explicit_attrib_location = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd); -#endif /* GL_ARB_explicit_attrib_location */ -#ifdef GL_ARB_explicit_uniform_location - GLEW_ARB_explicit_uniform_location = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd); -#endif /* GL_ARB_explicit_uniform_location */ -#ifdef GL_ARB_fragment_coord_conventions - GLEW_ARB_fragment_coord_conventions = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd); -#endif /* GL_ARB_fragment_coord_conventions */ -#ifdef GL_ARB_fragment_layer_viewport - GLEW_ARB_fragment_layer_viewport = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd); -#endif /* GL_ARB_fragment_layer_viewport */ -#ifdef GL_ARB_fragment_program - GLEW_ARB_fragment_program = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd); -#endif /* GL_ARB_fragment_program */ -#ifdef GL_ARB_fragment_program_shadow - GLEW_ARB_fragment_program_shadow = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd); -#endif /* GL_ARB_fragment_program_shadow */ -#ifdef GL_ARB_fragment_shader - GLEW_ARB_fragment_shader = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd); -#endif /* GL_ARB_fragment_shader */ -#ifdef GL_ARB_framebuffer_no_attachments - GLEW_ARB_framebuffer_no_attachments = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd); - if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) GLEW_ARB_framebuffer_no_attachments = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_framebuffer_no_attachments */ -#ifdef GL_ARB_framebuffer_object - GLEW_ARB_framebuffer_object = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_framebuffer_object) GLEW_ARB_framebuffer_object = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_framebuffer_object */ -#ifdef GL_ARB_framebuffer_sRGB - GLEW_ARB_framebuffer_sRGB = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* GL_ARB_framebuffer_sRGB */ -#ifdef GL_ARB_geometry_shader4 - GLEW_ARB_geometry_shader4 = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd); - if (glewExperimental || GLEW_ARB_geometry_shader4) GLEW_ARB_geometry_shader4 = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_geometry_shader4 */ -#ifdef GL_ARB_get_program_binary - GLEW_ARB_get_program_binary = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd); - if (glewExperimental || GLEW_ARB_get_program_binary) GLEW_ARB_get_program_binary = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_get_program_binary */ -#ifdef GL_ARB_get_texture_sub_image - GLEW_ARB_get_texture_sub_image = _glewSearchExtension("GL_ARB_get_texture_sub_image", extStart, extEnd); - if (glewExperimental || GLEW_ARB_get_texture_sub_image) GLEW_ARB_get_texture_sub_image = !_glewInit_GL_ARB_get_texture_sub_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_get_texture_sub_image */ -#ifdef GL_ARB_gpu_shader5 - GLEW_ARB_gpu_shader5 = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd); -#endif /* GL_ARB_gpu_shader5 */ -#ifdef GL_ARB_gpu_shader_fp64 - GLEW_ARB_gpu_shader_fp64 = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd); - if (glewExperimental || GLEW_ARB_gpu_shader_fp64) GLEW_ARB_gpu_shader_fp64 = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_gpu_shader_fp64 */ -#ifdef GL_ARB_half_float_pixel - GLEW_ARB_half_float_pixel = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd); -#endif /* GL_ARB_half_float_pixel */ -#ifdef GL_ARB_half_float_vertex - GLEW_ARB_half_float_vertex = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd); -#endif /* GL_ARB_half_float_vertex */ -#ifdef GL_ARB_imaging - GLEW_ARB_imaging = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd); - if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_imaging */ -#ifdef GL_ARB_indirect_parameters - GLEW_ARB_indirect_parameters = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_indirect_parameters) GLEW_ARB_indirect_parameters = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_indirect_parameters */ -#ifdef GL_ARB_instanced_arrays - GLEW_ARB_instanced_arrays = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd); - if (glewExperimental || GLEW_ARB_instanced_arrays) GLEW_ARB_instanced_arrays = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_instanced_arrays */ -#ifdef GL_ARB_internalformat_query - GLEW_ARB_internalformat_query = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_internalformat_query) GLEW_ARB_internalformat_query = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_internalformat_query */ -#ifdef GL_ARB_internalformat_query2 - GLEW_ARB_internalformat_query2 = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd); - if (glewExperimental || GLEW_ARB_internalformat_query2) GLEW_ARB_internalformat_query2 = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_internalformat_query2 */ -#ifdef GL_ARB_invalidate_subdata - GLEW_ARB_invalidate_subdata = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd); - if (glewExperimental || GLEW_ARB_invalidate_subdata) GLEW_ARB_invalidate_subdata = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_invalidate_subdata */ -#ifdef GL_ARB_map_buffer_alignment - GLEW_ARB_map_buffer_alignment = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd); -#endif /* GL_ARB_map_buffer_alignment */ -#ifdef GL_ARB_map_buffer_range - GLEW_ARB_map_buffer_range = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_ARB_map_buffer_range) GLEW_ARB_map_buffer_range = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_map_buffer_range */ -#ifdef GL_ARB_matrix_palette - GLEW_ARB_matrix_palette = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd); - if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_matrix_palette */ -#ifdef GL_ARB_multi_bind - GLEW_ARB_multi_bind = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multi_bind) GLEW_ARB_multi_bind = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multi_bind */ -#ifdef GL_ARB_multi_draw_indirect - GLEW_ARB_multi_draw_indirect = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multi_draw_indirect) GLEW_ARB_multi_draw_indirect = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multi_draw_indirect */ -#ifdef GL_ARB_multisample - GLEW_ARB_multisample = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multisample */ -#ifdef GL_ARB_multitexture - GLEW_ARB_multitexture = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multitexture */ -#ifdef GL_ARB_occlusion_query - GLEW_ARB_occlusion_query = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_occlusion_query */ -#ifdef GL_ARB_occlusion_query2 - GLEW_ARB_occlusion_query2 = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd); -#endif /* GL_ARB_occlusion_query2 */ -#ifdef GL_ARB_pipeline_statistics_query - GLEW_ARB_pipeline_statistics_query = _glewSearchExtension("GL_ARB_pipeline_statistics_query", extStart, extEnd); -#endif /* GL_ARB_pipeline_statistics_query */ -#ifdef GL_ARB_pixel_buffer_object - GLEW_ARB_pixel_buffer_object = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd); -#endif /* GL_ARB_pixel_buffer_object */ -#ifdef GL_ARB_point_parameters - GLEW_ARB_point_parameters = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_point_parameters */ -#ifdef GL_ARB_point_sprite - GLEW_ARB_point_sprite = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd); -#endif /* GL_ARB_point_sprite */ -#ifdef GL_ARB_program_interface_query - GLEW_ARB_program_interface_query = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_program_interface_query) GLEW_ARB_program_interface_query = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_program_interface_query */ -#ifdef GL_ARB_provoking_vertex - GLEW_ARB_provoking_vertex = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd); - if (glewExperimental || GLEW_ARB_provoking_vertex) GLEW_ARB_provoking_vertex = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_provoking_vertex */ -#ifdef GL_ARB_query_buffer_object - GLEW_ARB_query_buffer_object = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd); -#endif /* GL_ARB_query_buffer_object */ -#ifdef GL_ARB_robust_buffer_access_behavior - GLEW_ARB_robust_buffer_access_behavior = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd); -#endif /* GL_ARB_robust_buffer_access_behavior */ -#ifdef GL_ARB_robustness - GLEW_ARB_robustness = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd); - if (glewExperimental || GLEW_ARB_robustness) GLEW_ARB_robustness = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_robustness */ -#ifdef GL_ARB_robustness_application_isolation - GLEW_ARB_robustness_application_isolation = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* GL_ARB_robustness_application_isolation */ -#ifdef GL_ARB_robustness_share_group_isolation - GLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* GL_ARB_robustness_share_group_isolation */ -#ifdef GL_ARB_sample_shading - GLEW_ARB_sample_shading = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sample_shading) GLEW_ARB_sample_shading = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sample_shading */ -#ifdef GL_ARB_sampler_objects - GLEW_ARB_sampler_objects = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sampler_objects) GLEW_ARB_sampler_objects = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sampler_objects */ -#ifdef GL_ARB_seamless_cube_map - GLEW_ARB_seamless_cube_map = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd); -#endif /* GL_ARB_seamless_cube_map */ -#ifdef GL_ARB_seamless_cubemap_per_texture - GLEW_ARB_seamless_cubemap_per_texture = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd); -#endif /* GL_ARB_seamless_cubemap_per_texture */ -#ifdef GL_ARB_separate_shader_objects - GLEW_ARB_separate_shader_objects = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_separate_shader_objects) GLEW_ARB_separate_shader_objects = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_separate_shader_objects */ -#ifdef GL_ARB_shader_atomic_counters - GLEW_ARB_shader_atomic_counters = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_atomic_counters) GLEW_ARB_shader_atomic_counters = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_atomic_counters */ -#ifdef GL_ARB_shader_bit_encoding - GLEW_ARB_shader_bit_encoding = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd); -#endif /* GL_ARB_shader_bit_encoding */ -#ifdef GL_ARB_shader_draw_parameters - GLEW_ARB_shader_draw_parameters = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd); -#endif /* GL_ARB_shader_draw_parameters */ -#ifdef GL_ARB_shader_group_vote - GLEW_ARB_shader_group_vote = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd); -#endif /* GL_ARB_shader_group_vote */ -#ifdef GL_ARB_shader_image_load_store - GLEW_ARB_shader_image_load_store = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_image_load_store) GLEW_ARB_shader_image_load_store = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_image_load_store */ -#ifdef GL_ARB_shader_image_size - GLEW_ARB_shader_image_size = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd); -#endif /* GL_ARB_shader_image_size */ -#ifdef GL_ARB_shader_objects - GLEW_ARB_shader_objects = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_objects */ -#ifdef GL_ARB_shader_precision - GLEW_ARB_shader_precision = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd); -#endif /* GL_ARB_shader_precision */ -#ifdef GL_ARB_shader_stencil_export - GLEW_ARB_shader_stencil_export = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd); -#endif /* GL_ARB_shader_stencil_export */ -#ifdef GL_ARB_shader_storage_buffer_object - GLEW_ARB_shader_storage_buffer_object = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) GLEW_ARB_shader_storage_buffer_object = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_storage_buffer_object */ -#ifdef GL_ARB_shader_subroutine - GLEW_ARB_shader_subroutine = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_subroutine) GLEW_ARB_shader_subroutine = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_subroutine */ -#ifdef GL_ARB_shader_texture_image_samples - GLEW_ARB_shader_texture_image_samples = _glewSearchExtension("GL_ARB_shader_texture_image_samples", extStart, extEnd); -#endif /* GL_ARB_shader_texture_image_samples */ -#ifdef GL_ARB_shader_texture_lod - GLEW_ARB_shader_texture_lod = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd); -#endif /* GL_ARB_shader_texture_lod */ -#ifdef GL_ARB_shading_language_100 - GLEW_ARB_shading_language_100 = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd); -#endif /* GL_ARB_shading_language_100 */ -#ifdef GL_ARB_shading_language_420pack - GLEW_ARB_shading_language_420pack = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd); -#endif /* GL_ARB_shading_language_420pack */ -#ifdef GL_ARB_shading_language_include - GLEW_ARB_shading_language_include = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shading_language_include) GLEW_ARB_shading_language_include = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shading_language_include */ -#ifdef GL_ARB_shading_language_packing - GLEW_ARB_shading_language_packing = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd); -#endif /* GL_ARB_shading_language_packing */ -#ifdef GL_ARB_shadow - GLEW_ARB_shadow = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd); -#endif /* GL_ARB_shadow */ -#ifdef GL_ARB_shadow_ambient - GLEW_ARB_shadow_ambient = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd); -#endif /* GL_ARB_shadow_ambient */ -#ifdef GL_ARB_sparse_buffer - GLEW_ARB_sparse_buffer = _glewSearchExtension("GL_ARB_sparse_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sparse_buffer) GLEW_ARB_sparse_buffer = !_glewInit_GL_ARB_sparse_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sparse_buffer */ -#ifdef GL_ARB_sparse_texture - GLEW_ARB_sparse_texture = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sparse_texture) GLEW_ARB_sparse_texture = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sparse_texture */ -#ifdef GL_ARB_stencil_texturing - GLEW_ARB_stencil_texturing = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd); -#endif /* GL_ARB_stencil_texturing */ -#ifdef GL_ARB_sync - GLEW_ARB_sync = _glewSearchExtension("GL_ARB_sync", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sync) GLEW_ARB_sync = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sync */ -#ifdef GL_ARB_tessellation_shader - GLEW_ARB_tessellation_shader = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_tessellation_shader) GLEW_ARB_tessellation_shader = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_tessellation_shader */ -#ifdef GL_ARB_texture_barrier - GLEW_ARB_texture_barrier = _glewSearchExtension("GL_ARB_texture_barrier", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_barrier) GLEW_ARB_texture_barrier = !_glewInit_GL_ARB_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_barrier */ -#ifdef GL_ARB_texture_border_clamp - GLEW_ARB_texture_border_clamp = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd); -#endif /* GL_ARB_texture_border_clamp */ -#ifdef GL_ARB_texture_buffer_object - GLEW_ARB_texture_buffer_object = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_buffer_object) GLEW_ARB_texture_buffer_object = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_buffer_object */ -#ifdef GL_ARB_texture_buffer_object_rgb32 - GLEW_ARB_texture_buffer_object_rgb32 = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd); -#endif /* GL_ARB_texture_buffer_object_rgb32 */ -#ifdef GL_ARB_texture_buffer_range - GLEW_ARB_texture_buffer_range = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_buffer_range) GLEW_ARB_texture_buffer_range = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_buffer_range */ -#ifdef GL_ARB_texture_compression - GLEW_ARB_texture_compression = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_compression */ -#ifdef GL_ARB_texture_compression_bptc - GLEW_ARB_texture_compression_bptc = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd); -#endif /* GL_ARB_texture_compression_bptc */ -#ifdef GL_ARB_texture_compression_rgtc - GLEW_ARB_texture_compression_rgtc = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd); -#endif /* GL_ARB_texture_compression_rgtc */ -#ifdef GL_ARB_texture_cube_map - GLEW_ARB_texture_cube_map = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd); -#endif /* GL_ARB_texture_cube_map */ -#ifdef GL_ARB_texture_cube_map_array - GLEW_ARB_texture_cube_map_array = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd); -#endif /* GL_ARB_texture_cube_map_array */ -#ifdef GL_ARB_texture_env_add - GLEW_ARB_texture_env_add = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd); -#endif /* GL_ARB_texture_env_add */ -#ifdef GL_ARB_texture_env_combine - GLEW_ARB_texture_env_combine = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd); -#endif /* GL_ARB_texture_env_combine */ -#ifdef GL_ARB_texture_env_crossbar - GLEW_ARB_texture_env_crossbar = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd); -#endif /* GL_ARB_texture_env_crossbar */ -#ifdef GL_ARB_texture_env_dot3 - GLEW_ARB_texture_env_dot3 = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd); -#endif /* GL_ARB_texture_env_dot3 */ -#ifdef GL_ARB_texture_float - GLEW_ARB_texture_float = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd); -#endif /* GL_ARB_texture_float */ -#ifdef GL_ARB_texture_gather - GLEW_ARB_texture_gather = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd); -#endif /* GL_ARB_texture_gather */ -#ifdef GL_ARB_texture_mirror_clamp_to_edge - GLEW_ARB_texture_mirror_clamp_to_edge = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd); -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ -#ifdef GL_ARB_texture_mirrored_repeat - GLEW_ARB_texture_mirrored_repeat = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd); -#endif /* GL_ARB_texture_mirrored_repeat */ -#ifdef GL_ARB_texture_multisample - GLEW_ARB_texture_multisample = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_multisample) GLEW_ARB_texture_multisample = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_multisample */ -#ifdef GL_ARB_texture_non_power_of_two - GLEW_ARB_texture_non_power_of_two = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd); -#endif /* GL_ARB_texture_non_power_of_two */ -#ifdef GL_ARB_texture_query_levels - GLEW_ARB_texture_query_levels = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd); -#endif /* GL_ARB_texture_query_levels */ -#ifdef GL_ARB_texture_query_lod - GLEW_ARB_texture_query_lod = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd); -#endif /* GL_ARB_texture_query_lod */ -#ifdef GL_ARB_texture_rectangle - GLEW_ARB_texture_rectangle = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd); -#endif /* GL_ARB_texture_rectangle */ -#ifdef GL_ARB_texture_rg - GLEW_ARB_texture_rg = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd); -#endif /* GL_ARB_texture_rg */ -#ifdef GL_ARB_texture_rgb10_a2ui - GLEW_ARB_texture_rgb10_a2ui = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd); -#endif /* GL_ARB_texture_rgb10_a2ui */ -#ifdef GL_ARB_texture_stencil8 - GLEW_ARB_texture_stencil8 = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd); -#endif /* GL_ARB_texture_stencil8 */ -#ifdef GL_ARB_texture_storage - GLEW_ARB_texture_storage = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_storage) GLEW_ARB_texture_storage = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_storage */ -#ifdef GL_ARB_texture_storage_multisample - GLEW_ARB_texture_storage_multisample = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_storage_multisample) GLEW_ARB_texture_storage_multisample = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_storage_multisample */ -#ifdef GL_ARB_texture_swizzle - GLEW_ARB_texture_swizzle = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd); -#endif /* GL_ARB_texture_swizzle */ -#ifdef GL_ARB_texture_view - GLEW_ARB_texture_view = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_view) GLEW_ARB_texture_view = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_view */ -#ifdef GL_ARB_timer_query - GLEW_ARB_timer_query = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_timer_query) GLEW_ARB_timer_query = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_timer_query */ -#ifdef GL_ARB_transform_feedback2 - GLEW_ARB_transform_feedback2 = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback2) GLEW_ARB_transform_feedback2 = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback2 */ -#ifdef GL_ARB_transform_feedback3 - GLEW_ARB_transform_feedback3 = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback3) GLEW_ARB_transform_feedback3 = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback3 */ -#ifdef GL_ARB_transform_feedback_instanced - GLEW_ARB_transform_feedback_instanced = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback_instanced) GLEW_ARB_transform_feedback_instanced = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback_instanced */ -#ifdef GL_ARB_transform_feedback_overflow_query - GLEW_ARB_transform_feedback_overflow_query = _glewSearchExtension("GL_ARB_transform_feedback_overflow_query", extStart, extEnd); -#endif /* GL_ARB_transform_feedback_overflow_query */ -#ifdef GL_ARB_transpose_matrix - GLEW_ARB_transpose_matrix = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transpose_matrix */ -#ifdef GL_ARB_uniform_buffer_object - GLEW_ARB_uniform_buffer_object = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_uniform_buffer_object) GLEW_ARB_uniform_buffer_object = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_uniform_buffer_object */ -#ifdef GL_ARB_vertex_array_bgra - GLEW_ARB_vertex_array_bgra = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd); -#endif /* GL_ARB_vertex_array_bgra */ -#ifdef GL_ARB_vertex_array_object - GLEW_ARB_vertex_array_object = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_array_object) GLEW_ARB_vertex_array_object = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_array_object */ -#ifdef GL_ARB_vertex_attrib_64bit - GLEW_ARB_vertex_attrib_64bit = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) GLEW_ARB_vertex_attrib_64bit = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_attrib_64bit */ -#ifdef GL_ARB_vertex_attrib_binding - GLEW_ARB_vertex_attrib_binding = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_attrib_binding) GLEW_ARB_vertex_attrib_binding = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_attrib_binding */ -#ifdef GL_ARB_vertex_blend - GLEW_ARB_vertex_blend = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_blend */ -#ifdef GL_ARB_vertex_buffer_object - GLEW_ARB_vertex_buffer_object = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_buffer_object */ -#ifdef GL_ARB_vertex_program - GLEW_ARB_vertex_program = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_program */ -#ifdef GL_ARB_vertex_shader - GLEW_ARB_vertex_shader = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); } -#endif /* GL_ARB_vertex_shader */ -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - GLEW_ARB_vertex_type_10f_11f_11f_rev = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd); -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - GLEW_ARB_vertex_type_2_10_10_10_rev = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) GLEW_ARB_vertex_type_2_10_10_10_rev = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ -#ifdef GL_ARB_viewport_array - GLEW_ARB_viewport_array = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd); - if (glewExperimental || GLEW_ARB_viewport_array) GLEW_ARB_viewport_array = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_viewport_array */ -#ifdef GL_ARB_window_pos - GLEW_ARB_window_pos = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd); - if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_window_pos */ -#ifdef GL_ATIX_point_sprites - GLEW_ATIX_point_sprites = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd); -#endif /* GL_ATIX_point_sprites */ -#ifdef GL_ATIX_texture_env_combine3 - GLEW_ATIX_texture_env_combine3 = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd); -#endif /* GL_ATIX_texture_env_combine3 */ -#ifdef GL_ATIX_texture_env_route - GLEW_ATIX_texture_env_route = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd); -#endif /* GL_ATIX_texture_env_route */ -#ifdef GL_ATIX_vertex_shader_output_point_size - GLEW_ATIX_vertex_shader_output_point_size = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd); -#endif /* GL_ATIX_vertex_shader_output_point_size */ -#ifdef GL_ATI_draw_buffers - GLEW_ATI_draw_buffers = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd); - if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_draw_buffers */ -#ifdef GL_ATI_element_array - GLEW_ATI_element_array = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd); - if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_element_array */ -#ifdef GL_ATI_envmap_bumpmap - GLEW_ATI_envmap_bumpmap = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd); - if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_envmap_bumpmap */ -#ifdef GL_ATI_fragment_shader - GLEW_ATI_fragment_shader = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd); - if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_fragment_shader */ -#ifdef GL_ATI_map_object_buffer - GLEW_ATI_map_object_buffer = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_map_object_buffer */ -#ifdef GL_ATI_meminfo - GLEW_ATI_meminfo = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd); -#endif /* GL_ATI_meminfo */ -#ifdef GL_ATI_pn_triangles - GLEW_ATI_pn_triangles = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd); - if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_pn_triangles */ -#ifdef GL_ATI_separate_stencil - GLEW_ATI_separate_stencil = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd); - if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_separate_stencil */ -#ifdef GL_ATI_shader_texture_lod - GLEW_ATI_shader_texture_lod = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd); -#endif /* GL_ATI_shader_texture_lod */ -#ifdef GL_ATI_text_fragment_shader - GLEW_ATI_text_fragment_shader = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd); -#endif /* GL_ATI_text_fragment_shader */ -#ifdef GL_ATI_texture_compression_3dc - GLEW_ATI_texture_compression_3dc = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd); -#endif /* GL_ATI_texture_compression_3dc */ -#ifdef GL_ATI_texture_env_combine3 - GLEW_ATI_texture_env_combine3 = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd); -#endif /* GL_ATI_texture_env_combine3 */ -#ifdef GL_ATI_texture_float - GLEW_ATI_texture_float = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd); -#endif /* GL_ATI_texture_float */ -#ifdef GL_ATI_texture_mirror_once - GLEW_ATI_texture_mirror_once = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd); -#endif /* GL_ATI_texture_mirror_once */ -#ifdef GL_ATI_vertex_array_object - GLEW_ATI_vertex_array_object = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_array_object */ -#ifdef GL_ATI_vertex_attrib_array_object - GLEW_ATI_vertex_attrib_array_object = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_attrib_array_object */ -#ifdef GL_ATI_vertex_streams - GLEW_ATI_vertex_streams = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_streams */ -#ifdef GL_EXT_422_pixels - GLEW_EXT_422_pixels = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd); -#endif /* GL_EXT_422_pixels */ -#ifdef GL_EXT_Cg_shader - GLEW_EXT_Cg_shader = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd); -#endif /* GL_EXT_Cg_shader */ -#ifdef GL_EXT_abgr - GLEW_EXT_abgr = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd); -#endif /* GL_EXT_abgr */ -#ifdef GL_EXT_bgra - GLEW_EXT_bgra = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd); -#endif /* GL_EXT_bgra */ -#ifdef GL_EXT_bindable_uniform - GLEW_EXT_bindable_uniform = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd); - if (glewExperimental || GLEW_EXT_bindable_uniform) GLEW_EXT_bindable_uniform = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_bindable_uniform */ -#ifdef GL_EXT_blend_color - GLEW_EXT_blend_color = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_color */ -#ifdef GL_EXT_blend_equation_separate - GLEW_EXT_blend_equation_separate = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_equation_separate */ -#ifdef GL_EXT_blend_func_separate - GLEW_EXT_blend_func_separate = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_func_separate */ -#ifdef GL_EXT_blend_logic_op - GLEW_EXT_blend_logic_op = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd); -#endif /* GL_EXT_blend_logic_op */ -#ifdef GL_EXT_blend_minmax - GLEW_EXT_blend_minmax = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_minmax */ -#ifdef GL_EXT_blend_subtract - GLEW_EXT_blend_subtract = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd); -#endif /* GL_EXT_blend_subtract */ -#ifdef GL_EXT_clip_volume_hint - GLEW_EXT_clip_volume_hint = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd); -#endif /* GL_EXT_clip_volume_hint */ -#ifdef GL_EXT_cmyka - GLEW_EXT_cmyka = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd); -#endif /* GL_EXT_cmyka */ -#ifdef GL_EXT_color_subtable - GLEW_EXT_color_subtable = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd); - if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_color_subtable */ -#ifdef GL_EXT_compiled_vertex_array - GLEW_EXT_compiled_vertex_array = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_compiled_vertex_array */ -#ifdef GL_EXT_convolution - GLEW_EXT_convolution = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd); - if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_convolution */ -#ifdef GL_EXT_coordinate_frame - GLEW_EXT_coordinate_frame = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd); - if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_coordinate_frame */ -#ifdef GL_EXT_copy_texture - GLEW_EXT_copy_texture = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_copy_texture */ -#ifdef GL_EXT_cull_vertex - GLEW_EXT_cull_vertex = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd); - if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_cull_vertex */ -#ifdef GL_EXT_debug_label - GLEW_EXT_debug_label = _glewSearchExtension("GL_EXT_debug_label", extStart, extEnd); - if (glewExperimental || GLEW_EXT_debug_label) GLEW_EXT_debug_label = !_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_debug_label */ -#ifdef GL_EXT_debug_marker - GLEW_EXT_debug_marker = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd); - if (glewExperimental || GLEW_EXT_debug_marker) GLEW_EXT_debug_marker = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_debug_marker */ -#ifdef GL_EXT_depth_bounds_test - GLEW_EXT_depth_bounds_test = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd); - if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_depth_bounds_test */ -#ifdef GL_EXT_direct_state_access - GLEW_EXT_direct_state_access = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd); - if (glewExperimental || GLEW_EXT_direct_state_access) GLEW_EXT_direct_state_access = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_direct_state_access */ -#ifdef GL_EXT_draw_buffers2 - GLEW_EXT_draw_buffers2 = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_buffers2) GLEW_EXT_draw_buffers2 = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_buffers2 */ -#ifdef GL_EXT_draw_instanced - GLEW_EXT_draw_instanced = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_instanced) GLEW_EXT_draw_instanced = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_instanced */ -#ifdef GL_EXT_draw_range_elements - GLEW_EXT_draw_range_elements = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_range_elements */ -#ifdef GL_EXT_fog_coord - GLEW_EXT_fog_coord = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd); - if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_fog_coord */ -#ifdef GL_EXT_fragment_lighting - GLEW_EXT_fragment_lighting = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd); - if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_fragment_lighting */ -#ifdef GL_EXT_framebuffer_blit - GLEW_EXT_framebuffer_blit = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_blit */ -#ifdef GL_EXT_framebuffer_multisample - GLEW_EXT_framebuffer_multisample = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_multisample */ -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - GLEW_EXT_framebuffer_multisample_blit_scaled = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd); -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ -#ifdef GL_EXT_framebuffer_object - GLEW_EXT_framebuffer_object = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_object */ -#ifdef GL_EXT_framebuffer_sRGB - GLEW_EXT_framebuffer_sRGB = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* GL_EXT_framebuffer_sRGB */ -#ifdef GL_EXT_geometry_shader4 - GLEW_EXT_geometry_shader4 = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd); - if (glewExperimental || GLEW_EXT_geometry_shader4) GLEW_EXT_geometry_shader4 = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_geometry_shader4 */ -#ifdef GL_EXT_gpu_program_parameters - GLEW_EXT_gpu_program_parameters = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd); - if (glewExperimental || GLEW_EXT_gpu_program_parameters) GLEW_EXT_gpu_program_parameters = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_gpu_program_parameters */ -#ifdef GL_EXT_gpu_shader4 - GLEW_EXT_gpu_shader4 = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd); - if (glewExperimental || GLEW_EXT_gpu_shader4) GLEW_EXT_gpu_shader4 = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_gpu_shader4 */ -#ifdef GL_EXT_histogram - GLEW_EXT_histogram = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd); - if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_histogram */ -#ifdef GL_EXT_index_array_formats - GLEW_EXT_index_array_formats = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd); -#endif /* GL_EXT_index_array_formats */ -#ifdef GL_EXT_index_func - GLEW_EXT_index_func = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd); - if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_index_func */ -#ifdef GL_EXT_index_material - GLEW_EXT_index_material = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd); - if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_index_material */ -#ifdef GL_EXT_index_texture - GLEW_EXT_index_texture = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd); -#endif /* GL_EXT_index_texture */ -#ifdef GL_EXT_light_texture - GLEW_EXT_light_texture = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_light_texture */ -#ifdef GL_EXT_misc_attribute - GLEW_EXT_misc_attribute = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd); -#endif /* GL_EXT_misc_attribute */ -#ifdef GL_EXT_multi_draw_arrays - GLEW_EXT_multi_draw_arrays = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd); - if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_multi_draw_arrays */ -#ifdef GL_EXT_multisample - GLEW_EXT_multisample = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_multisample */ -#ifdef GL_EXT_packed_depth_stencil - GLEW_EXT_packed_depth_stencil = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd); -#endif /* GL_EXT_packed_depth_stencil */ -#ifdef GL_EXT_packed_float - GLEW_EXT_packed_float = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd); -#endif /* GL_EXT_packed_float */ -#ifdef GL_EXT_packed_pixels - GLEW_EXT_packed_pixels = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd); -#endif /* GL_EXT_packed_pixels */ -#ifdef GL_EXT_paletted_texture - GLEW_EXT_paletted_texture = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_paletted_texture */ -#ifdef GL_EXT_pixel_buffer_object - GLEW_EXT_pixel_buffer_object = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd); -#endif /* GL_EXT_pixel_buffer_object */ -#ifdef GL_EXT_pixel_transform - GLEW_EXT_pixel_transform = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd); - if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_pixel_transform */ -#ifdef GL_EXT_pixel_transform_color_table - GLEW_EXT_pixel_transform_color_table = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd); -#endif /* GL_EXT_pixel_transform_color_table */ -#ifdef GL_EXT_point_parameters - GLEW_EXT_point_parameters = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd); - if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_point_parameters */ -#ifdef GL_EXT_polygon_offset - GLEW_EXT_polygon_offset = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd); - if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_polygon_offset */ -#ifdef GL_EXT_polygon_offset_clamp - GLEW_EXT_polygon_offset_clamp = _glewSearchExtension("GL_EXT_polygon_offset_clamp", extStart, extEnd); - if (glewExperimental || GLEW_EXT_polygon_offset_clamp) GLEW_EXT_polygon_offset_clamp = !_glewInit_GL_EXT_polygon_offset_clamp(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_polygon_offset_clamp */ -#ifdef GL_EXT_post_depth_coverage - GLEW_EXT_post_depth_coverage = _glewSearchExtension("GL_EXT_post_depth_coverage", extStart, extEnd); -#endif /* GL_EXT_post_depth_coverage */ -#ifdef GL_EXT_provoking_vertex - GLEW_EXT_provoking_vertex = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd); - if (glewExperimental || GLEW_EXT_provoking_vertex) GLEW_EXT_provoking_vertex = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_provoking_vertex */ -#ifdef GL_EXT_raster_multisample - GLEW_EXT_raster_multisample = _glewSearchExtension("GL_EXT_raster_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_raster_multisample) GLEW_EXT_raster_multisample = !_glewInit_GL_EXT_raster_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_raster_multisample */ -#ifdef GL_EXT_rescale_normal - GLEW_EXT_rescale_normal = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd); -#endif /* GL_EXT_rescale_normal */ -#ifdef GL_EXT_scene_marker - GLEW_EXT_scene_marker = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd); - if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_scene_marker */ -#ifdef GL_EXT_secondary_color - GLEW_EXT_secondary_color = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd); - if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_secondary_color */ -#ifdef GL_EXT_separate_shader_objects - GLEW_EXT_separate_shader_objects = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_EXT_separate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_separate_shader_objects */ -#ifdef GL_EXT_separate_specular_color - GLEW_EXT_separate_specular_color = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd); -#endif /* GL_EXT_separate_specular_color */ -#ifdef GL_EXT_shader_image_load_formatted - GLEW_EXT_shader_image_load_formatted = _glewSearchExtension("GL_EXT_shader_image_load_formatted", extStart, extEnd); -#endif /* GL_EXT_shader_image_load_formatted */ -#ifdef GL_EXT_shader_image_load_store - GLEW_EXT_shader_image_load_store = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd); - if (glewExperimental || GLEW_EXT_shader_image_load_store) GLEW_EXT_shader_image_load_store = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_shader_image_load_store */ -#ifdef GL_EXT_shader_integer_mix - GLEW_EXT_shader_integer_mix = _glewSearchExtension("GL_EXT_shader_integer_mix", extStart, extEnd); -#endif /* GL_EXT_shader_integer_mix */ -#ifdef GL_EXT_shadow_funcs - GLEW_EXT_shadow_funcs = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd); -#endif /* GL_EXT_shadow_funcs */ -#ifdef GL_EXT_shared_texture_palette - GLEW_EXT_shared_texture_palette = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd); -#endif /* GL_EXT_shared_texture_palette */ -#ifdef GL_EXT_sparse_texture2 - GLEW_EXT_sparse_texture2 = _glewSearchExtension("GL_EXT_sparse_texture2", extStart, extEnd); -#endif /* GL_EXT_sparse_texture2 */ -#ifdef GL_EXT_stencil_clear_tag - GLEW_EXT_stencil_clear_tag = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd); -#endif /* GL_EXT_stencil_clear_tag */ -#ifdef GL_EXT_stencil_two_side - GLEW_EXT_stencil_two_side = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd); - if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_stencil_two_side */ -#ifdef GL_EXT_stencil_wrap - GLEW_EXT_stencil_wrap = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd); -#endif /* GL_EXT_stencil_wrap */ -#ifdef GL_EXT_subtexture - GLEW_EXT_subtexture = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_subtexture */ -#ifdef GL_EXT_texture - GLEW_EXT_texture = _glewSearchExtension("GL_EXT_texture", extStart, extEnd); -#endif /* GL_EXT_texture */ -#ifdef GL_EXT_texture3D - GLEW_EXT_texture3D = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture3D */ -#ifdef GL_EXT_texture_array - GLEW_EXT_texture_array = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_array) GLEW_EXT_texture_array = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_array */ -#ifdef GL_EXT_texture_buffer_object - GLEW_EXT_texture_buffer_object = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_buffer_object) GLEW_EXT_texture_buffer_object = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_buffer_object */ -#ifdef GL_EXT_texture_compression_dxt1 - GLEW_EXT_texture_compression_dxt1 = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd); -#endif /* GL_EXT_texture_compression_dxt1 */ -#ifdef GL_EXT_texture_compression_latc - GLEW_EXT_texture_compression_latc = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_latc */ -#ifdef GL_EXT_texture_compression_rgtc - GLEW_EXT_texture_compression_rgtc = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_rgtc */ -#ifdef GL_EXT_texture_compression_s3tc - GLEW_EXT_texture_compression_s3tc = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_s3tc */ -#ifdef GL_EXT_texture_cube_map - GLEW_EXT_texture_cube_map = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd); -#endif /* GL_EXT_texture_cube_map */ -#ifdef GL_EXT_texture_edge_clamp - GLEW_EXT_texture_edge_clamp = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd); -#endif /* GL_EXT_texture_edge_clamp */ -#ifdef GL_EXT_texture_env - GLEW_EXT_texture_env = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd); -#endif /* GL_EXT_texture_env */ -#ifdef GL_EXT_texture_env_add - GLEW_EXT_texture_env_add = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd); -#endif /* GL_EXT_texture_env_add */ -#ifdef GL_EXT_texture_env_combine - GLEW_EXT_texture_env_combine = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd); -#endif /* GL_EXT_texture_env_combine */ -#ifdef GL_EXT_texture_env_dot3 - GLEW_EXT_texture_env_dot3 = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd); -#endif /* GL_EXT_texture_env_dot3 */ -#ifdef GL_EXT_texture_filter_anisotropic - GLEW_EXT_texture_filter_anisotropic = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd); -#endif /* GL_EXT_texture_filter_anisotropic */ -#ifdef GL_EXT_texture_filter_minmax - GLEW_EXT_texture_filter_minmax = _glewSearchExtension("GL_EXT_texture_filter_minmax", extStart, extEnd); -#endif /* GL_EXT_texture_filter_minmax */ -#ifdef GL_EXT_texture_integer - GLEW_EXT_texture_integer = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_integer) GLEW_EXT_texture_integer = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_integer */ -#ifdef GL_EXT_texture_lod_bias - GLEW_EXT_texture_lod_bias = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd); -#endif /* GL_EXT_texture_lod_bias */ -#ifdef GL_EXT_texture_mirror_clamp - GLEW_EXT_texture_mirror_clamp = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd); -#endif /* GL_EXT_texture_mirror_clamp */ -#ifdef GL_EXT_texture_object - GLEW_EXT_texture_object = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_object */ -#ifdef GL_EXT_texture_perturb_normal - GLEW_EXT_texture_perturb_normal = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_perturb_normal */ -#ifdef GL_EXT_texture_rectangle - GLEW_EXT_texture_rectangle = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd); -#endif /* GL_EXT_texture_rectangle */ -#ifdef GL_EXT_texture_sRGB - GLEW_EXT_texture_sRGB = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd); -#endif /* GL_EXT_texture_sRGB */ -#ifdef GL_EXT_texture_sRGB_decode - GLEW_EXT_texture_sRGB_decode = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd); -#endif /* GL_EXT_texture_sRGB_decode */ -#ifdef GL_EXT_texture_shared_exponent - GLEW_EXT_texture_shared_exponent = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd); -#endif /* GL_EXT_texture_shared_exponent */ -#ifdef GL_EXT_texture_snorm - GLEW_EXT_texture_snorm = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd); -#endif /* GL_EXT_texture_snorm */ -#ifdef GL_EXT_texture_swizzle - GLEW_EXT_texture_swizzle = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd); -#endif /* GL_EXT_texture_swizzle */ -#ifdef GL_EXT_timer_query - GLEW_EXT_timer_query = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_EXT_timer_query) GLEW_EXT_timer_query = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_timer_query */ -#ifdef GL_EXT_transform_feedback - GLEW_EXT_transform_feedback = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd); - if (glewExperimental || GLEW_EXT_transform_feedback) GLEW_EXT_transform_feedback = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_transform_feedback */ -#ifdef GL_EXT_vertex_array - GLEW_EXT_vertex_array = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_array */ -#ifdef GL_EXT_vertex_array_bgra - GLEW_EXT_vertex_array_bgra = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd); -#endif /* GL_EXT_vertex_array_bgra */ -#ifdef GL_EXT_vertex_attrib_64bit - GLEW_EXT_vertex_attrib_64bit = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) GLEW_EXT_vertex_attrib_64bit = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_attrib_64bit */ -#ifdef GL_EXT_vertex_shader - GLEW_EXT_vertex_shader = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_shader */ -#ifdef GL_EXT_vertex_weighting - GLEW_EXT_vertex_weighting = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_weighting */ -#ifdef GL_EXT_x11_sync_object - GLEW_EXT_x11_sync_object = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_x11_sync_object) GLEW_EXT_x11_sync_object = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_x11_sync_object */ -#ifdef GL_GREMEDY_frame_terminator - GLEW_GREMEDY_frame_terminator = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd); - if (glewExperimental || GLEW_GREMEDY_frame_terminator) GLEW_GREMEDY_frame_terminator = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_GREMEDY_frame_terminator */ -#ifdef GL_GREMEDY_string_marker - GLEW_GREMEDY_string_marker = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd); - if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_GREMEDY_string_marker */ -#ifdef GL_HP_convolution_border_modes - GLEW_HP_convolution_border_modes = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd); -#endif /* GL_HP_convolution_border_modes */ -#ifdef GL_HP_image_transform - GLEW_HP_image_transform = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd); - if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_HP_image_transform */ -#ifdef GL_HP_occlusion_test - GLEW_HP_occlusion_test = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd); -#endif /* GL_HP_occlusion_test */ -#ifdef GL_HP_texture_lighting - GLEW_HP_texture_lighting = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd); -#endif /* GL_HP_texture_lighting */ -#ifdef GL_IBM_cull_vertex - GLEW_IBM_cull_vertex = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd); -#endif /* GL_IBM_cull_vertex */ -#ifdef GL_IBM_multimode_draw_arrays - GLEW_IBM_multimode_draw_arrays = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd); - if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_IBM_multimode_draw_arrays */ -#ifdef GL_IBM_rasterpos_clip - GLEW_IBM_rasterpos_clip = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd); -#endif /* GL_IBM_rasterpos_clip */ -#ifdef GL_IBM_static_data - GLEW_IBM_static_data = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd); -#endif /* GL_IBM_static_data */ -#ifdef GL_IBM_texture_mirrored_repeat - GLEW_IBM_texture_mirrored_repeat = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd); -#endif /* GL_IBM_texture_mirrored_repeat */ -#ifdef GL_IBM_vertex_array_lists - GLEW_IBM_vertex_array_lists = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd); - if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_IBM_vertex_array_lists */ -#ifdef GL_INGR_color_clamp - GLEW_INGR_color_clamp = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd); -#endif /* GL_INGR_color_clamp */ -#ifdef GL_INGR_interlace_read - GLEW_INGR_interlace_read = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd); -#endif /* GL_INGR_interlace_read */ -#ifdef GL_INTEL_fragment_shader_ordering - GLEW_INTEL_fragment_shader_ordering = _glewSearchExtension("GL_INTEL_fragment_shader_ordering", extStart, extEnd); -#endif /* GL_INTEL_fragment_shader_ordering */ -#ifdef GL_INTEL_map_texture - GLEW_INTEL_map_texture = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_map_texture) GLEW_INTEL_map_texture = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_map_texture */ -#ifdef GL_INTEL_parallel_arrays - GLEW_INTEL_parallel_arrays = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_parallel_arrays */ -#ifdef GL_INTEL_performance_query - GLEW_INTEL_performance_query = _glewSearchExtension("GL_INTEL_performance_query", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_performance_query) GLEW_INTEL_performance_query = !_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_performance_query */ -#ifdef GL_INTEL_texture_scissor - GLEW_INTEL_texture_scissor = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_texture_scissor */ -#ifdef GL_KHR_blend_equation_advanced - GLEW_KHR_blend_equation_advanced = _glewSearchExtension("GL_KHR_blend_equation_advanced", extStart, extEnd); - if (glewExperimental || GLEW_KHR_blend_equation_advanced) GLEW_KHR_blend_equation_advanced = !_glewInit_GL_KHR_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_blend_equation_advanced */ -#ifdef GL_KHR_blend_equation_advanced_coherent - GLEW_KHR_blend_equation_advanced_coherent = _glewSearchExtension("GL_KHR_blend_equation_advanced_coherent", extStart, extEnd); -#endif /* GL_KHR_blend_equation_advanced_coherent */ -#ifdef GL_KHR_context_flush_control - GLEW_KHR_context_flush_control = _glewSearchExtension("GL_KHR_context_flush_control", extStart, extEnd); -#endif /* GL_KHR_context_flush_control */ -#ifdef GL_KHR_debug - GLEW_KHR_debug = _glewSearchExtension("GL_KHR_debug", extStart, extEnd); - if (glewExperimental || GLEW_KHR_debug) GLEW_KHR_debug = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_debug */ -#ifdef GL_KHR_robust_buffer_access_behavior - GLEW_KHR_robust_buffer_access_behavior = _glewSearchExtension("GL_KHR_robust_buffer_access_behavior", extStart, extEnd); -#endif /* GL_KHR_robust_buffer_access_behavior */ -#ifdef GL_KHR_robustness - GLEW_KHR_robustness = _glewSearchExtension("GL_KHR_robustness", extStart, extEnd); - if (glewExperimental || GLEW_KHR_robustness) GLEW_KHR_robustness = !_glewInit_GL_KHR_robustness(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_robustness */ -#ifdef GL_KHR_texture_compression_astc_hdr - GLEW_KHR_texture_compression_astc_hdr = _glewSearchExtension("GL_KHR_texture_compression_astc_hdr", extStart, extEnd); -#endif /* GL_KHR_texture_compression_astc_hdr */ -#ifdef GL_KHR_texture_compression_astc_ldr - GLEW_KHR_texture_compression_astc_ldr = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd); -#endif /* GL_KHR_texture_compression_astc_ldr */ -#ifdef GL_KTX_buffer_region - GLEW_KTX_buffer_region = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd); - if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KTX_buffer_region */ -#ifdef GL_MESAX_texture_stack - GLEW_MESAX_texture_stack = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd); -#endif /* GL_MESAX_texture_stack */ -#ifdef GL_MESA_pack_invert - GLEW_MESA_pack_invert = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd); -#endif /* GL_MESA_pack_invert */ -#ifdef GL_MESA_resize_buffers - GLEW_MESA_resize_buffers = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd); - if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_MESA_resize_buffers */ -#ifdef GL_MESA_window_pos - GLEW_MESA_window_pos = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd); - if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_MESA_window_pos */ -#ifdef GL_MESA_ycbcr_texture - GLEW_MESA_ycbcr_texture = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd); -#endif /* GL_MESA_ycbcr_texture */ -#ifdef GL_NVX_conditional_render - GLEW_NVX_conditional_render = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd); - if (glewExperimental || GLEW_NVX_conditional_render) GLEW_NVX_conditional_render = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NVX_conditional_render */ -#ifdef GL_NVX_gpu_memory_info - GLEW_NVX_gpu_memory_info = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd); -#endif /* GL_NVX_gpu_memory_info */ -#ifdef GL_NV_bindless_multi_draw_indirect - GLEW_NV_bindless_multi_draw_indirect = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) GLEW_NV_bindless_multi_draw_indirect = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_multi_draw_indirect */ -#ifdef GL_NV_bindless_multi_draw_indirect_count - GLEW_NV_bindless_multi_draw_indirect_count = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect_count", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect_count) GLEW_NV_bindless_multi_draw_indirect_count = !_glewInit_GL_NV_bindless_multi_draw_indirect_count(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_multi_draw_indirect_count */ -#ifdef GL_NV_bindless_texture - GLEW_NV_bindless_texture = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_texture) GLEW_NV_bindless_texture = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_texture */ -#ifdef GL_NV_blend_equation_advanced - GLEW_NV_blend_equation_advanced = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd); - if (glewExperimental || GLEW_NV_blend_equation_advanced) GLEW_NV_blend_equation_advanced = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_blend_equation_advanced */ -#ifdef GL_NV_blend_equation_advanced_coherent - GLEW_NV_blend_equation_advanced_coherent = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd); -#endif /* GL_NV_blend_equation_advanced_coherent */ -#ifdef GL_NV_blend_square - GLEW_NV_blend_square = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd); -#endif /* GL_NV_blend_square */ -#ifdef GL_NV_compute_program5 - GLEW_NV_compute_program5 = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd); -#endif /* GL_NV_compute_program5 */ -#ifdef GL_NV_conditional_render - GLEW_NV_conditional_render = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd); - if (glewExperimental || GLEW_NV_conditional_render) GLEW_NV_conditional_render = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_conditional_render */ -#ifdef GL_NV_conservative_raster - GLEW_NV_conservative_raster = _glewSearchExtension("GL_NV_conservative_raster", extStart, extEnd); - if (glewExperimental || GLEW_NV_conservative_raster) GLEW_NV_conservative_raster = !_glewInit_GL_NV_conservative_raster(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_conservative_raster */ -#ifdef GL_NV_copy_depth_to_color - GLEW_NV_copy_depth_to_color = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd); -#endif /* GL_NV_copy_depth_to_color */ -#ifdef GL_NV_copy_image - GLEW_NV_copy_image = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd); - if (glewExperimental || GLEW_NV_copy_image) GLEW_NV_copy_image = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_copy_image */ -#ifdef GL_NV_deep_texture3D - GLEW_NV_deep_texture3D = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd); -#endif /* GL_NV_deep_texture3D */ -#ifdef GL_NV_depth_buffer_float - GLEW_NV_depth_buffer_float = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd); - if (glewExperimental || GLEW_NV_depth_buffer_float) GLEW_NV_depth_buffer_float = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_depth_buffer_float */ -#ifdef GL_NV_depth_clamp - GLEW_NV_depth_clamp = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd); -#endif /* GL_NV_depth_clamp */ -#ifdef GL_NV_depth_range_unclamped - GLEW_NV_depth_range_unclamped = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd); -#endif /* GL_NV_depth_range_unclamped */ -#ifdef GL_NV_draw_texture - GLEW_NV_draw_texture = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd); - if (glewExperimental || GLEW_NV_draw_texture) GLEW_NV_draw_texture = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_draw_texture */ -#ifdef GL_NV_evaluators - GLEW_NV_evaluators = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd); - if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_evaluators */ -#ifdef GL_NV_explicit_multisample - GLEW_NV_explicit_multisample = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd); - if (glewExperimental || GLEW_NV_explicit_multisample) GLEW_NV_explicit_multisample = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_explicit_multisample */ -#ifdef GL_NV_fence - GLEW_NV_fence = _glewSearchExtension("GL_NV_fence", extStart, extEnd); - if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fence */ -#ifdef GL_NV_fill_rectangle - GLEW_NV_fill_rectangle = _glewSearchExtension("GL_NV_fill_rectangle", extStart, extEnd); -#endif /* GL_NV_fill_rectangle */ -#ifdef GL_NV_float_buffer - GLEW_NV_float_buffer = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd); -#endif /* GL_NV_float_buffer */ -#ifdef GL_NV_fog_distance - GLEW_NV_fog_distance = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd); -#endif /* GL_NV_fog_distance */ -#ifdef GL_NV_fragment_coverage_to_color - GLEW_NV_fragment_coverage_to_color = _glewSearchExtension("GL_NV_fragment_coverage_to_color", extStart, extEnd); - if (glewExperimental || GLEW_NV_fragment_coverage_to_color) GLEW_NV_fragment_coverage_to_color = !_glewInit_GL_NV_fragment_coverage_to_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fragment_coverage_to_color */ -#ifdef GL_NV_fragment_program - GLEW_NV_fragment_program = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd); - if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fragment_program */ -#ifdef GL_NV_fragment_program2 - GLEW_NV_fragment_program2 = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd); -#endif /* GL_NV_fragment_program2 */ -#ifdef GL_NV_fragment_program4 - GLEW_NV_fragment_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); -#endif /* GL_NV_fragment_program4 */ -#ifdef GL_NV_fragment_program_option - GLEW_NV_fragment_program_option = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd); -#endif /* GL_NV_fragment_program_option */ -#ifdef GL_NV_fragment_shader_interlock - GLEW_NV_fragment_shader_interlock = _glewSearchExtension("GL_NV_fragment_shader_interlock", extStart, extEnd); -#endif /* GL_NV_fragment_shader_interlock */ -#ifdef GL_NV_framebuffer_mixed_samples - GLEW_NV_framebuffer_mixed_samples = _glewSearchExtension("GL_NV_framebuffer_mixed_samples", extStart, extEnd); -#endif /* GL_NV_framebuffer_mixed_samples */ -#ifdef GL_NV_framebuffer_multisample_coverage - GLEW_NV_framebuffer_multisample_coverage = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd); - if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) GLEW_NV_framebuffer_multisample_coverage = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_framebuffer_multisample_coverage */ -#ifdef GL_NV_geometry_program4 - GLEW_NV_geometry_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); - if (glewExperimental || GLEW_NV_geometry_program4) GLEW_NV_geometry_program4 = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_geometry_program4 */ -#ifdef GL_NV_geometry_shader4 - GLEW_NV_geometry_shader4 = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd); -#endif /* GL_NV_geometry_shader4 */ -#ifdef GL_NV_geometry_shader_passthrough - GLEW_NV_geometry_shader_passthrough = _glewSearchExtension("GL_NV_geometry_shader_passthrough", extStart, extEnd); -#endif /* GL_NV_geometry_shader_passthrough */ -#ifdef GL_NV_gpu_program4 - GLEW_NV_gpu_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); - if (glewExperimental || GLEW_NV_gpu_program4) GLEW_NV_gpu_program4 = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_gpu_program4 */ -#ifdef GL_NV_gpu_program5 - GLEW_NV_gpu_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); -#endif /* GL_NV_gpu_program5 */ -#ifdef GL_NV_gpu_program5_mem_extended - GLEW_NV_gpu_program5_mem_extended = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd); -#endif /* GL_NV_gpu_program5_mem_extended */ -#ifdef GL_NV_gpu_program_fp64 - GLEW_NV_gpu_program_fp64 = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd); -#endif /* GL_NV_gpu_program_fp64 */ -#ifdef GL_NV_gpu_shader5 - GLEW_NV_gpu_shader5 = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd); - if (glewExperimental || GLEW_NV_gpu_shader5) GLEW_NV_gpu_shader5 = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_gpu_shader5 */ -#ifdef GL_NV_half_float - GLEW_NV_half_float = _glewSearchExtension("GL_NV_half_float", extStart, extEnd); - if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_half_float */ -#ifdef GL_NV_internalformat_sample_query - GLEW_NV_internalformat_sample_query = _glewSearchExtension("GL_NV_internalformat_sample_query", extStart, extEnd); - if (glewExperimental || GLEW_NV_internalformat_sample_query) GLEW_NV_internalformat_sample_query = !_glewInit_GL_NV_internalformat_sample_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_internalformat_sample_query */ -#ifdef GL_NV_light_max_exponent - GLEW_NV_light_max_exponent = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd); -#endif /* GL_NV_light_max_exponent */ -#ifdef GL_NV_multisample_coverage - GLEW_NV_multisample_coverage = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd); -#endif /* GL_NV_multisample_coverage */ -#ifdef GL_NV_multisample_filter_hint - GLEW_NV_multisample_filter_hint = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd); -#endif /* GL_NV_multisample_filter_hint */ -#ifdef GL_NV_occlusion_query - GLEW_NV_occlusion_query = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd); - if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_occlusion_query */ -#ifdef GL_NV_packed_depth_stencil - GLEW_NV_packed_depth_stencil = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd); -#endif /* GL_NV_packed_depth_stencil */ -#ifdef GL_NV_parameter_buffer_object - GLEW_NV_parameter_buffer_object = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_NV_parameter_buffer_object) GLEW_NV_parameter_buffer_object = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_parameter_buffer_object */ -#ifdef GL_NV_parameter_buffer_object2 - GLEW_NV_parameter_buffer_object2 = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd); -#endif /* GL_NV_parameter_buffer_object2 */ -#ifdef GL_NV_path_rendering - GLEW_NV_path_rendering = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd); - if (glewExperimental || GLEW_NV_path_rendering) GLEW_NV_path_rendering = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_path_rendering */ -#ifdef GL_NV_path_rendering_shared_edge - GLEW_NV_path_rendering_shared_edge = _glewSearchExtension("GL_NV_path_rendering_shared_edge", extStart, extEnd); -#endif /* GL_NV_path_rendering_shared_edge */ -#ifdef GL_NV_pixel_data_range - GLEW_NV_pixel_data_range = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd); - if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_pixel_data_range */ -#ifdef GL_NV_point_sprite - GLEW_NV_point_sprite = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd); - if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_point_sprite */ -#ifdef GL_NV_present_video - GLEW_NV_present_video = _glewSearchExtension("GL_NV_present_video", extStart, extEnd); - if (glewExperimental || GLEW_NV_present_video) GLEW_NV_present_video = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_present_video */ -#ifdef GL_NV_primitive_restart - GLEW_NV_primitive_restart = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd); - if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_primitive_restart */ -#ifdef GL_NV_register_combiners - GLEW_NV_register_combiners = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd); - if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_register_combiners */ -#ifdef GL_NV_register_combiners2 - GLEW_NV_register_combiners2 = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd); - if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_register_combiners2 */ -#ifdef GL_NV_sample_locations - GLEW_NV_sample_locations = _glewSearchExtension("GL_NV_sample_locations", extStart, extEnd); - if (glewExperimental || GLEW_NV_sample_locations) GLEW_NV_sample_locations = !_glewInit_GL_NV_sample_locations(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_sample_locations */ -#ifdef GL_NV_sample_mask_override_coverage - GLEW_NV_sample_mask_override_coverage = _glewSearchExtension("GL_NV_sample_mask_override_coverage", extStart, extEnd); -#endif /* GL_NV_sample_mask_override_coverage */ -#ifdef GL_NV_shader_atomic_counters - GLEW_NV_shader_atomic_counters = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd); -#endif /* GL_NV_shader_atomic_counters */ -#ifdef GL_NV_shader_atomic_float - GLEW_NV_shader_atomic_float = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd); -#endif /* GL_NV_shader_atomic_float */ -#ifdef GL_NV_shader_atomic_fp16_vector - GLEW_NV_shader_atomic_fp16_vector = _glewSearchExtension("GL_NV_shader_atomic_fp16_vector", extStart, extEnd); -#endif /* GL_NV_shader_atomic_fp16_vector */ -#ifdef GL_NV_shader_atomic_int64 - GLEW_NV_shader_atomic_int64 = _glewSearchExtension("GL_NV_shader_atomic_int64", extStart, extEnd); -#endif /* GL_NV_shader_atomic_int64 */ -#ifdef GL_NV_shader_buffer_load - GLEW_NV_shader_buffer_load = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd); - if (glewExperimental || GLEW_NV_shader_buffer_load) GLEW_NV_shader_buffer_load = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_shader_buffer_load */ -#ifdef GL_NV_shader_storage_buffer_object - GLEW_NV_shader_storage_buffer_object = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd); -#endif /* GL_NV_shader_storage_buffer_object */ -#ifdef GL_NV_shader_thread_group - GLEW_NV_shader_thread_group = _glewSearchExtension("GL_NV_shader_thread_group", extStart, extEnd); -#endif /* GL_NV_shader_thread_group */ -#ifdef GL_NV_shader_thread_shuffle - GLEW_NV_shader_thread_shuffle = _glewSearchExtension("GL_NV_shader_thread_shuffle", extStart, extEnd); -#endif /* GL_NV_shader_thread_shuffle */ -#ifdef GL_NV_tessellation_program5 - GLEW_NV_tessellation_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); -#endif /* GL_NV_tessellation_program5 */ -#ifdef GL_NV_texgen_emboss - GLEW_NV_texgen_emboss = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd); -#endif /* GL_NV_texgen_emboss */ -#ifdef GL_NV_texgen_reflection - GLEW_NV_texgen_reflection = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd); -#endif /* GL_NV_texgen_reflection */ -#ifdef GL_NV_texture_barrier - GLEW_NV_texture_barrier = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd); - if (glewExperimental || GLEW_NV_texture_barrier) GLEW_NV_texture_barrier = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_texture_barrier */ -#ifdef GL_NV_texture_compression_vtc - GLEW_NV_texture_compression_vtc = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd); -#endif /* GL_NV_texture_compression_vtc */ -#ifdef GL_NV_texture_env_combine4 - GLEW_NV_texture_env_combine4 = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd); -#endif /* GL_NV_texture_env_combine4 */ -#ifdef GL_NV_texture_expand_normal - GLEW_NV_texture_expand_normal = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd); -#endif /* GL_NV_texture_expand_normal */ -#ifdef GL_NV_texture_multisample - GLEW_NV_texture_multisample = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd); - if (glewExperimental || GLEW_NV_texture_multisample) GLEW_NV_texture_multisample = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_texture_multisample */ -#ifdef GL_NV_texture_rectangle - GLEW_NV_texture_rectangle = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd); -#endif /* GL_NV_texture_rectangle */ -#ifdef GL_NV_texture_shader - GLEW_NV_texture_shader = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd); -#endif /* GL_NV_texture_shader */ -#ifdef GL_NV_texture_shader2 - GLEW_NV_texture_shader2 = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd); -#endif /* GL_NV_texture_shader2 */ -#ifdef GL_NV_texture_shader3 - GLEW_NV_texture_shader3 = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd); -#endif /* GL_NV_texture_shader3 */ -#ifdef GL_NV_transform_feedback - GLEW_NV_transform_feedback = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd); - if (glewExperimental || GLEW_NV_transform_feedback) GLEW_NV_transform_feedback = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_transform_feedback */ -#ifdef GL_NV_transform_feedback2 - GLEW_NV_transform_feedback2 = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd); - if (glewExperimental || GLEW_NV_transform_feedback2) GLEW_NV_transform_feedback2 = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_transform_feedback2 */ -#ifdef GL_NV_uniform_buffer_unified_memory - GLEW_NV_uniform_buffer_unified_memory = _glewSearchExtension("GL_NV_uniform_buffer_unified_memory", extStart, extEnd); -#endif /* GL_NV_uniform_buffer_unified_memory */ -#ifdef GL_NV_vdpau_interop - GLEW_NV_vdpau_interop = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd); - if (glewExperimental || GLEW_NV_vdpau_interop) GLEW_NV_vdpau_interop = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vdpau_interop */ -#ifdef GL_NV_vertex_array_range - GLEW_NV_vertex_array_range = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_array_range */ -#ifdef GL_NV_vertex_array_range2 - GLEW_NV_vertex_array_range2 = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd); -#endif /* GL_NV_vertex_array_range2 */ -#ifdef GL_NV_vertex_attrib_integer_64bit - GLEW_NV_vertex_attrib_integer_64bit = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) GLEW_NV_vertex_attrib_integer_64bit = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_attrib_integer_64bit */ -#ifdef GL_NV_vertex_buffer_unified_memory - GLEW_NV_vertex_buffer_unified_memory = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) GLEW_NV_vertex_buffer_unified_memory = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_buffer_unified_memory */ -#ifdef GL_NV_vertex_program - GLEW_NV_vertex_program = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_program */ -#ifdef GL_NV_vertex_program1_1 - GLEW_NV_vertex_program1_1 = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd); -#endif /* GL_NV_vertex_program1_1 */ -#ifdef GL_NV_vertex_program2 - GLEW_NV_vertex_program2 = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd); -#endif /* GL_NV_vertex_program2 */ -#ifdef GL_NV_vertex_program2_option - GLEW_NV_vertex_program2_option = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd); -#endif /* GL_NV_vertex_program2_option */ -#ifdef GL_NV_vertex_program3 - GLEW_NV_vertex_program3 = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd); -#endif /* GL_NV_vertex_program3 */ -#ifdef GL_NV_vertex_program4 - GLEW_NV_vertex_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); -#endif /* GL_NV_vertex_program4 */ -#ifdef GL_NV_video_capture - GLEW_NV_video_capture = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd); - if (glewExperimental || GLEW_NV_video_capture) GLEW_NV_video_capture = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_video_capture */ -#ifdef GL_NV_viewport_array2 - GLEW_NV_viewport_array2 = _glewSearchExtension("GL_NV_viewport_array2", extStart, extEnd); -#endif /* GL_NV_viewport_array2 */ -#ifdef GL_OES_byte_coordinates - GLEW_OES_byte_coordinates = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd); -#endif /* GL_OES_byte_coordinates */ -#ifdef GL_OES_compressed_paletted_texture - GLEW_OES_compressed_paletted_texture = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd); -#endif /* GL_OES_compressed_paletted_texture */ -#ifdef GL_OES_read_format - GLEW_OES_read_format = _glewSearchExtension("GL_OES_read_format", extStart, extEnd); -#endif /* GL_OES_read_format */ -#ifdef GL_OES_single_precision - GLEW_OES_single_precision = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd); - if (glewExperimental || GLEW_OES_single_precision) GLEW_OES_single_precision = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_OES_single_precision */ -#ifdef GL_OML_interlace - GLEW_OML_interlace = _glewSearchExtension("GL_OML_interlace", extStart, extEnd); -#endif /* GL_OML_interlace */ -#ifdef GL_OML_resample - GLEW_OML_resample = _glewSearchExtension("GL_OML_resample", extStart, extEnd); -#endif /* GL_OML_resample */ -#ifdef GL_OML_subsample - GLEW_OML_subsample = _glewSearchExtension("GL_OML_subsample", extStart, extEnd); -#endif /* GL_OML_subsample */ -#ifdef GL_PGI_misc_hints - GLEW_PGI_misc_hints = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd); -#endif /* GL_PGI_misc_hints */ -#ifdef GL_PGI_vertex_hints - GLEW_PGI_vertex_hints = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd); -#endif /* GL_PGI_vertex_hints */ -#ifdef GL_REGAL_ES1_0_compatibility - GLEW_REGAL_ES1_0_compatibility = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) GLEW_REGAL_ES1_0_compatibility = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_ES1_0_compatibility */ -#ifdef GL_REGAL_ES1_1_compatibility - GLEW_REGAL_ES1_1_compatibility = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) GLEW_REGAL_ES1_1_compatibility = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_ES1_1_compatibility */ -#ifdef GL_REGAL_enable - GLEW_REGAL_enable = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd); -#endif /* GL_REGAL_enable */ -#ifdef GL_REGAL_error_string - GLEW_REGAL_error_string = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_error_string) GLEW_REGAL_error_string = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_error_string */ -#ifdef GL_REGAL_extension_query - GLEW_REGAL_extension_query = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_extension_query) GLEW_REGAL_extension_query = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_extension_query */ -#ifdef GL_REGAL_log - GLEW_REGAL_log = _glewSearchExtension("GL_REGAL_log", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_log) GLEW_REGAL_log = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_log */ -#ifdef GL_REGAL_proc_address - GLEW_REGAL_proc_address = _glewSearchExtension("GL_REGAL_proc_address", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_proc_address) GLEW_REGAL_proc_address = !_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_proc_address */ -#ifdef GL_REND_screen_coordinates - GLEW_REND_screen_coordinates = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd); -#endif /* GL_REND_screen_coordinates */ -#ifdef GL_S3_s3tc - GLEW_S3_s3tc = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd); -#endif /* GL_S3_s3tc */ -#ifdef GL_SGIS_color_range - GLEW_SGIS_color_range = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd); -#endif /* GL_SGIS_color_range */ -#ifdef GL_SGIS_detail_texture - GLEW_SGIS_detail_texture = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_detail_texture */ -#ifdef GL_SGIS_fog_function - GLEW_SGIS_fog_function = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_fog_function */ -#ifdef GL_SGIS_generate_mipmap - GLEW_SGIS_generate_mipmap = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd); -#endif /* GL_SGIS_generate_mipmap */ -#ifdef GL_SGIS_multisample - GLEW_SGIS_multisample = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_multisample */ -#ifdef GL_SGIS_pixel_texture - GLEW_SGIS_pixel_texture = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd); -#endif /* GL_SGIS_pixel_texture */ -#ifdef GL_SGIS_point_line_texgen - GLEW_SGIS_point_line_texgen = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd); -#endif /* GL_SGIS_point_line_texgen */ -#ifdef GL_SGIS_sharpen_texture - GLEW_SGIS_sharpen_texture = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_sharpen_texture */ -#ifdef GL_SGIS_texture4D - GLEW_SGIS_texture4D = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_texture4D */ -#ifdef GL_SGIS_texture_border_clamp - GLEW_SGIS_texture_border_clamp = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd); -#endif /* GL_SGIS_texture_border_clamp */ -#ifdef GL_SGIS_texture_edge_clamp - GLEW_SGIS_texture_edge_clamp = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd); -#endif /* GL_SGIS_texture_edge_clamp */ -#ifdef GL_SGIS_texture_filter4 - GLEW_SGIS_texture_filter4 = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_texture_filter4 */ -#ifdef GL_SGIS_texture_lod - GLEW_SGIS_texture_lod = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd); -#endif /* GL_SGIS_texture_lod */ -#ifdef GL_SGIS_texture_select - GLEW_SGIS_texture_select = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd); -#endif /* GL_SGIS_texture_select */ -#ifdef GL_SGIX_async - GLEW_SGIX_async = _glewSearchExtension("GL_SGIX_async", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_async */ -#ifdef GL_SGIX_async_histogram - GLEW_SGIX_async_histogram = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd); -#endif /* GL_SGIX_async_histogram */ -#ifdef GL_SGIX_async_pixel - GLEW_SGIX_async_pixel = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd); -#endif /* GL_SGIX_async_pixel */ -#ifdef GL_SGIX_blend_alpha_minmax - GLEW_SGIX_blend_alpha_minmax = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd); -#endif /* GL_SGIX_blend_alpha_minmax */ -#ifdef GL_SGIX_clipmap - GLEW_SGIX_clipmap = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd); -#endif /* GL_SGIX_clipmap */ -#ifdef GL_SGIX_convolution_accuracy - GLEW_SGIX_convolution_accuracy = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd); -#endif /* GL_SGIX_convolution_accuracy */ -#ifdef GL_SGIX_depth_texture - GLEW_SGIX_depth_texture = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd); -#endif /* GL_SGIX_depth_texture */ -#ifdef GL_SGIX_flush_raster - GLEW_SGIX_flush_raster = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_flush_raster */ -#ifdef GL_SGIX_fog_offset - GLEW_SGIX_fog_offset = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd); -#endif /* GL_SGIX_fog_offset */ -#ifdef GL_SGIX_fog_texture - GLEW_SGIX_fog_texture = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_fog_texture */ -#ifdef GL_SGIX_fragment_specular_lighting - GLEW_SGIX_fragment_specular_lighting = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_fragment_specular_lighting */ -#ifdef GL_SGIX_framezoom - GLEW_SGIX_framezoom = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_framezoom */ -#ifdef GL_SGIX_interlace - GLEW_SGIX_interlace = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd); -#endif /* GL_SGIX_interlace */ -#ifdef GL_SGIX_ir_instrument1 - GLEW_SGIX_ir_instrument1 = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd); -#endif /* GL_SGIX_ir_instrument1 */ -#ifdef GL_SGIX_list_priority - GLEW_SGIX_list_priority = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd); -#endif /* GL_SGIX_list_priority */ -#ifdef GL_SGIX_pixel_texture - GLEW_SGIX_pixel_texture = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_pixel_texture */ -#ifdef GL_SGIX_pixel_texture_bits - GLEW_SGIX_pixel_texture_bits = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd); -#endif /* GL_SGIX_pixel_texture_bits */ -#ifdef GL_SGIX_reference_plane - GLEW_SGIX_reference_plane = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_reference_plane */ -#ifdef GL_SGIX_resample - GLEW_SGIX_resample = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd); -#endif /* GL_SGIX_resample */ -#ifdef GL_SGIX_shadow - GLEW_SGIX_shadow = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd); -#endif /* GL_SGIX_shadow */ -#ifdef GL_SGIX_shadow_ambient - GLEW_SGIX_shadow_ambient = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd); -#endif /* GL_SGIX_shadow_ambient */ -#ifdef GL_SGIX_sprite - GLEW_SGIX_sprite = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_sprite */ -#ifdef GL_SGIX_tag_sample_buffer - GLEW_SGIX_tag_sample_buffer = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_tag_sample_buffer */ -#ifdef GL_SGIX_texture_add_env - GLEW_SGIX_texture_add_env = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd); -#endif /* GL_SGIX_texture_add_env */ -#ifdef GL_SGIX_texture_coordinate_clamp - GLEW_SGIX_texture_coordinate_clamp = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd); -#endif /* GL_SGIX_texture_coordinate_clamp */ -#ifdef GL_SGIX_texture_lod_bias - GLEW_SGIX_texture_lod_bias = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd); -#endif /* GL_SGIX_texture_lod_bias */ -#ifdef GL_SGIX_texture_multi_buffer - GLEW_SGIX_texture_multi_buffer = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd); -#endif /* GL_SGIX_texture_multi_buffer */ -#ifdef GL_SGIX_texture_range - GLEW_SGIX_texture_range = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd); -#endif /* GL_SGIX_texture_range */ -#ifdef GL_SGIX_texture_scale_bias - GLEW_SGIX_texture_scale_bias = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd); -#endif /* GL_SGIX_texture_scale_bias */ -#ifdef GL_SGIX_vertex_preclip - GLEW_SGIX_vertex_preclip = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd); -#endif /* GL_SGIX_vertex_preclip */ -#ifdef GL_SGIX_vertex_preclip_hint - GLEW_SGIX_vertex_preclip_hint = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd); -#endif /* GL_SGIX_vertex_preclip_hint */ -#ifdef GL_SGIX_ycrcb - GLEW_SGIX_ycrcb = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd); -#endif /* GL_SGIX_ycrcb */ -#ifdef GL_SGI_color_matrix - GLEW_SGI_color_matrix = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd); -#endif /* GL_SGI_color_matrix */ -#ifdef GL_SGI_color_table - GLEW_SGI_color_table = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd); - if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGI_color_table */ -#ifdef GL_SGI_texture_color_table - GLEW_SGI_texture_color_table = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd); -#endif /* GL_SGI_texture_color_table */ -#ifdef GL_SUNX_constant_data - GLEW_SUNX_constant_data = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd); - if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUNX_constant_data */ -#ifdef GL_SUN_convolution_border_modes - GLEW_SUN_convolution_border_modes = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd); -#endif /* GL_SUN_convolution_border_modes */ -#ifdef GL_SUN_global_alpha - GLEW_SUN_global_alpha = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd); - if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_global_alpha */ -#ifdef GL_SUN_mesh_array - GLEW_SUN_mesh_array = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd); -#endif /* GL_SUN_mesh_array */ -#ifdef GL_SUN_read_video_pixels - GLEW_SUN_read_video_pixels = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd); - if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_read_video_pixels */ -#ifdef GL_SUN_slice_accum - GLEW_SUN_slice_accum = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd); -#endif /* GL_SUN_slice_accum */ -#ifdef GL_SUN_triangle_list - GLEW_SUN_triangle_list = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd); - if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_triangle_list */ -#ifdef GL_SUN_vertex - GLEW_SUN_vertex = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd); - if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_vertex */ -#ifdef GL_WIN_phong_shading - GLEW_WIN_phong_shading = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd); -#endif /* GL_WIN_phong_shading */ -#ifdef GL_WIN_specular_fog - GLEW_WIN_specular_fog = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd); -#endif /* GL_WIN_specular_fog */ -#ifdef GL_WIN_swap_hint - GLEW_WIN_swap_hint = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd); - if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_WIN_swap_hint */ - - return GLEW_OK; -} - - -#if defined(_WIN32) - -#if !defined(GLEW_MX) - -PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; - -PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; -PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; -PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; -PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; -PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; -PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; -PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; -PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; -PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; - -PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; -PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; -PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; -PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL; - -PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL; - -PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL; - -PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL; -PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL; - -PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL; -PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL; -PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL; -PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL; -PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL; - -PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL; -PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL; -PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL; - -PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL; -PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL; -PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL; - -PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL; -PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL; -PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL; -PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL; - -PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL; - -PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL; -PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL; - -PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL; -PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL; -PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL; -PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL; -PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL; - -PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL; -PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL; -PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL; - -PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL; -PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL; - -PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL; -PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL; - -PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL; -PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL; -PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL; -PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL; - -PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL; -PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL; -PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL; -PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL; -PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL; -PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL; -PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL; -PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL; -PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL; -PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL; -PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL; -PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL; - -PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL; -PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL; -PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL; -PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL; - -PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL; -PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL; -PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL; -PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL; - -PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL; -PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; -PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; -PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; - -PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL; -PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL; -PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL; -PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL; -PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL; -PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL; -PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL; -PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL; - -PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; - -PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV = NULL; - -PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; -PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; -PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; -PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL; -PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL; - -PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL; -PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL; -PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL; - -PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL; -PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL; -PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL; -PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL; -PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL; -PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL; - -PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL; -PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL; - -PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL; -PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL; -PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL; -PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL; -PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL; - -PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL; -PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL; -PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL; -PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL; -PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL; -PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL; - -PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL; -PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL; -PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL; -PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL; -PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; -PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; -GLboolean __WGLEW_3DFX_multisample = GL_FALSE; -GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; -GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; -GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; -GLboolean __WGLEW_ARB_context_flush_control = GL_FALSE; -GLboolean __WGLEW_ARB_create_context = GL_FALSE; -GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; -GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE; -GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; -GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; -GLboolean __WGLEW_ARB_multisample = GL_FALSE; -GLboolean __WGLEW_ARB_pbuffer = GL_FALSE; -GLboolean __WGLEW_ARB_pixel_format = GL_FALSE; -GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE; -GLboolean __WGLEW_ARB_render_texture = GL_FALSE; -GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE; -GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE; -GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE; -GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE; -GLboolean __WGLEW_EXT_depth_float = GL_FALSE; -GLboolean __WGLEW_EXT_display_color_table = GL_FALSE; -GLboolean __WGLEW_EXT_extensions_string = GL_FALSE; -GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __WGLEW_EXT_make_current_read = GL_FALSE; -GLboolean __WGLEW_EXT_multisample = GL_FALSE; -GLboolean __WGLEW_EXT_pbuffer = GL_FALSE; -GLboolean __WGLEW_EXT_pixel_format = GL_FALSE; -GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE; -GLboolean __WGLEW_EXT_swap_control = GL_FALSE; -GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE; -GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE; -GLboolean __WGLEW_I3D_gamma = GL_FALSE; -GLboolean __WGLEW_I3D_genlock = GL_FALSE; -GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; -GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; -GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; -GLboolean __WGLEW_NV_DX_interop = GL_FALSE; -GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE; -GLboolean __WGLEW_NV_copy_image = GL_FALSE; -GLboolean __WGLEW_NV_delay_before_swap = GL_FALSE; -GLboolean __WGLEW_NV_float_buffer = GL_FALSE; -GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; -GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE; -GLboolean __WGLEW_NV_present_video = GL_FALSE; -GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE; -GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE; -GLboolean __WGLEW_NV_swap_group = GL_FALSE; -GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE; -GLboolean __WGLEW_NV_video_capture = GL_FALSE; -GLboolean __WGLEW_NV_video_output = GL_FALSE; -GLboolean __WGLEW_OML_sync_control = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef WGL_3DFX_multisample - -#endif /* WGL_3DFX_multisample */ - -#ifdef WGL_3DL_stereo_control - -static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r; - - return r; -} - -#endif /* WGL_3DL_stereo_control */ - -#ifdef WGL_AMD_gpu_association - -static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; - r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; - r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; - r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; - r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; - r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; - r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; - r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; - r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; - - return r; -} - -#endif /* WGL_AMD_gpu_association */ - -#ifdef WGL_ARB_buffer_region - -static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r; - r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r; - r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r; - r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_buffer_region */ - -#ifdef WGL_ARB_context_flush_control - -#endif /* WGL_ARB_context_flush_control */ - -#ifdef WGL_ARB_create_context - -static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_create_context */ - -#ifdef WGL_ARB_create_context_profile - -#endif /* WGL_ARB_create_context_profile */ - -#ifdef WGL_ARB_create_context_robustness - -#endif /* WGL_ARB_create_context_robustness */ - -#ifdef WGL_ARB_extensions_string - -static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_extensions_string */ - -#ifdef WGL_ARB_framebuffer_sRGB - -#endif /* WGL_ARB_framebuffer_sRGB */ - -#ifdef WGL_ARB_make_current_read - -static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r; - r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_make_current_read */ - -#ifdef WGL_ARB_multisample - -#endif /* WGL_ARB_multisample */ - -#ifdef WGL_ARB_pbuffer - -static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r; - r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r; - r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r; - r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r; - r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_pbuffer */ - -#ifdef WGL_ARB_pixel_format - -static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r; - r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r; - r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_pixel_format */ - -#ifdef WGL_ARB_pixel_format_float - -#endif /* WGL_ARB_pixel_format_float */ - -#ifdef WGL_ARB_render_texture - -static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r; - r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r; - r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_render_texture */ - -#ifdef WGL_ARB_robustness_application_isolation - -#endif /* WGL_ARB_robustness_application_isolation */ - -#ifdef WGL_ARB_robustness_share_group_isolation - -#endif /* WGL_ARB_robustness_share_group_isolation */ - -#ifdef WGL_ATI_pixel_format_float - -#endif /* WGL_ATI_pixel_format_float */ - -#ifdef WGL_ATI_render_texture_rectangle - -#endif /* WGL_ATI_render_texture_rectangle */ - -#ifdef WGL_EXT_create_context_es2_profile - -#endif /* WGL_EXT_create_context_es2_profile */ - -#ifdef WGL_EXT_create_context_es_profile - -#endif /* WGL_EXT_create_context_es_profile */ - -#ifdef WGL_EXT_depth_float - -#endif /* WGL_EXT_depth_float */ - -#ifdef WGL_EXT_display_color_table - -static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r; - r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r; - r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r; - r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_display_color_table */ - -#ifdef WGL_EXT_extensions_string - -static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_extensions_string */ - -#ifdef WGL_EXT_framebuffer_sRGB - -#endif /* WGL_EXT_framebuffer_sRGB */ - -#ifdef WGL_EXT_make_current_read - -static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r; - r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_make_current_read */ - -#ifdef WGL_EXT_multisample - -#endif /* WGL_EXT_multisample */ - -#ifdef WGL_EXT_pbuffer - -static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r; - r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r; - r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r; - r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r; - r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_pbuffer */ - -#ifdef WGL_EXT_pixel_format - -static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r; - r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r; - r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_pixel_format */ - -#ifdef WGL_EXT_pixel_format_packed_float - -#endif /* WGL_EXT_pixel_format_packed_float */ - -#ifdef WGL_EXT_swap_control - -static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r; - r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_swap_control */ - -#ifdef WGL_EXT_swap_control_tear - -#endif /* WGL_EXT_swap_control_tear */ - -#ifdef WGL_I3D_digital_video_control - -static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r; - r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_digital_video_control */ - -#ifdef WGL_I3D_gamma - -static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r; - r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r; - r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r; - r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_gamma */ - -#ifdef WGL_I3D_genlock - -static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r; - r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r; - r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r; - r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r; - r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r; - r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r; - r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r; - r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r; - r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r; - r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r; - r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r; - r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_genlock */ - -#ifdef WGL_I3D_image_buffer - -static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r; - r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r; - r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r; - r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_image_buffer */ - -#ifdef WGL_I3D_swap_frame_lock - -static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r; - r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r; - r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r; - r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_swap_frame_lock */ - -#ifdef WGL_I3D_swap_frame_usage - -static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r; - r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r; - r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r; - r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_swap_frame_usage */ - -#ifdef WGL_NV_DX_interop - -static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r; - r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r; - r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r; - r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r; - r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r; - r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r; - r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r; - r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_DX_interop */ - -#ifdef WGL_NV_DX_interop2 - -#endif /* WGL_NV_DX_interop2 */ - -#ifdef WGL_NV_copy_image - -static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_copy_image */ - -#ifdef WGL_NV_delay_before_swap - -static GLboolean _glewInit_WGL_NV_delay_before_swap (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"wglDelayBeforeSwapNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_delay_before_swap */ - -#ifdef WGL_NV_float_buffer - -#endif /* WGL_NV_float_buffer */ - -#ifdef WGL_NV_gpu_affinity - -static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r; - r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r; - r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r; - r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r; - r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_gpu_affinity */ - -#ifdef WGL_NV_multisample_coverage - -#endif /* WGL_NV_multisample_coverage */ - -#ifdef WGL_NV_present_video - -static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r; - r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r; - r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_present_video */ - -#ifdef WGL_NV_render_depth_texture - -#endif /* WGL_NV_render_depth_texture */ - -#ifdef WGL_NV_render_texture_rectangle - -#endif /* WGL_NV_render_texture_rectangle */ - -#ifdef WGL_NV_swap_group - -static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r; - r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r; - r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r; - r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r; - r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r; - r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_swap_group */ - -#ifdef WGL_NV_vertex_array_range - -static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r; - r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_vertex_array_range */ - -#ifdef WGL_NV_video_capture - -static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r; - r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_video_capture */ - -#ifdef WGL_NV_video_output - -static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r; - r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r; - r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r; - r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r; - r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r; - r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_video_output */ - -#ifdef WGL_OML_sync_control - -static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r; - r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r; - r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r; - r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r; - r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r; - r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r; - - return r; -} - -#endif /* WGL_OML_sync_control */ - -/* ------------------------------------------------------------------------- */ - -static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; -static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; - -GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - return GL_FALSE; - else - start = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) -{ - GLboolean crippled; - const GLubyte* extStart; - const GLubyte* extEnd; - /* find wgl extension string query functions */ - _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); - _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); - /* query wgl extension string */ - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - extStart = (const GLubyte*)""; - else - extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ - crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; -#ifdef WGL_3DFX_multisample - WGLEW_3DFX_multisample = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd); -#endif /* WGL_3DFX_multisample */ -#ifdef WGL_3DL_stereo_control - WGLEW_3DL_stereo_control = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd); - if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_3DL_stereo_control */ -#ifdef WGL_AMD_gpu_association - WGLEW_AMD_gpu_association = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd); - if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) WGLEW_AMD_gpu_association= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_AMD_gpu_association */ -#ifdef WGL_ARB_buffer_region - WGLEW_ARB_buffer_region = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_buffer_region */ -#ifdef WGL_ARB_context_flush_control - WGLEW_ARB_context_flush_control = _glewSearchExtension("WGL_ARB_context_flush_control", extStart, extEnd); -#endif /* WGL_ARB_context_flush_control */ -#ifdef WGL_ARB_create_context - WGLEW_ARB_create_context = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_create_context|| crippled) WGLEW_ARB_create_context= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_create_context */ -#ifdef WGL_ARB_create_context_profile - WGLEW_ARB_create_context_profile = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd); -#endif /* WGL_ARB_create_context_profile */ -#ifdef WGL_ARB_create_context_robustness - WGLEW_ARB_create_context_robustness = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd); -#endif /* WGL_ARB_create_context_robustness */ -#ifdef WGL_ARB_extensions_string - WGLEW_ARB_extensions_string = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_extensions_string */ -#ifdef WGL_ARB_framebuffer_sRGB - WGLEW_ARB_framebuffer_sRGB = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* WGL_ARB_framebuffer_sRGB */ -#ifdef WGL_ARB_make_current_read - WGLEW_ARB_make_current_read = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_make_current_read */ -#ifdef WGL_ARB_multisample - WGLEW_ARB_multisample = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd); -#endif /* WGL_ARB_multisample */ -#ifdef WGL_ARB_pbuffer - WGLEW_ARB_pbuffer = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_pbuffer */ -#ifdef WGL_ARB_pixel_format - WGLEW_ARB_pixel_format = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_pixel_format */ -#ifdef WGL_ARB_pixel_format_float - WGLEW_ARB_pixel_format_float = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd); -#endif /* WGL_ARB_pixel_format_float */ -#ifdef WGL_ARB_render_texture - WGLEW_ARB_render_texture = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_render_texture */ -#ifdef WGL_ARB_robustness_application_isolation - WGLEW_ARB_robustness_application_isolation = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* WGL_ARB_robustness_application_isolation */ -#ifdef WGL_ARB_robustness_share_group_isolation - WGLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* WGL_ARB_robustness_share_group_isolation */ -#ifdef WGL_ATI_pixel_format_float - WGLEW_ATI_pixel_format_float = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd); -#endif /* WGL_ATI_pixel_format_float */ -#ifdef WGL_ATI_render_texture_rectangle - WGLEW_ATI_render_texture_rectangle = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd); -#endif /* WGL_ATI_render_texture_rectangle */ -#ifdef WGL_EXT_create_context_es2_profile - WGLEW_EXT_create_context_es2_profile = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd); -#endif /* WGL_EXT_create_context_es2_profile */ -#ifdef WGL_EXT_create_context_es_profile - WGLEW_EXT_create_context_es_profile = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd); -#endif /* WGL_EXT_create_context_es_profile */ -#ifdef WGL_EXT_depth_float - WGLEW_EXT_depth_float = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd); -#endif /* WGL_EXT_depth_float */ -#ifdef WGL_EXT_display_color_table - WGLEW_EXT_display_color_table = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_display_color_table */ -#ifdef WGL_EXT_extensions_string - WGLEW_EXT_extensions_string = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_extensions_string */ -#ifdef WGL_EXT_framebuffer_sRGB - WGLEW_EXT_framebuffer_sRGB = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* WGL_EXT_framebuffer_sRGB */ -#ifdef WGL_EXT_make_current_read - WGLEW_EXT_make_current_read = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_make_current_read */ -#ifdef WGL_EXT_multisample - WGLEW_EXT_multisample = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd); -#endif /* WGL_EXT_multisample */ -#ifdef WGL_EXT_pbuffer - WGLEW_EXT_pbuffer = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_pbuffer */ -#ifdef WGL_EXT_pixel_format - WGLEW_EXT_pixel_format = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_pixel_format */ -#ifdef WGL_EXT_pixel_format_packed_float - WGLEW_EXT_pixel_format_packed_float = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd); -#endif /* WGL_EXT_pixel_format_packed_float */ -#ifdef WGL_EXT_swap_control - WGLEW_EXT_swap_control = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_swap_control */ -#ifdef WGL_EXT_swap_control_tear - WGLEW_EXT_swap_control_tear = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd); -#endif /* WGL_EXT_swap_control_tear */ -#ifdef WGL_I3D_digital_video_control - WGLEW_I3D_digital_video_control = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_digital_video_control */ -#ifdef WGL_I3D_gamma - WGLEW_I3D_gamma = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_gamma */ -#ifdef WGL_I3D_genlock - WGLEW_I3D_genlock = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_genlock */ -#ifdef WGL_I3D_image_buffer - WGLEW_I3D_image_buffer = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_image_buffer */ -#ifdef WGL_I3D_swap_frame_lock - WGLEW_I3D_swap_frame_lock = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_swap_frame_lock */ -#ifdef WGL_I3D_swap_frame_usage - WGLEW_I3D_swap_frame_usage = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_swap_frame_usage */ -#ifdef WGL_NV_DX_interop - WGLEW_NV_DX_interop = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd); - if (glewExperimental || WGLEW_NV_DX_interop|| crippled) WGLEW_NV_DX_interop= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_DX_interop */ -#ifdef WGL_NV_DX_interop2 - WGLEW_NV_DX_interop2 = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd); -#endif /* WGL_NV_DX_interop2 */ -#ifdef WGL_NV_copy_image - WGLEW_NV_copy_image = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd); - if (glewExperimental || WGLEW_NV_copy_image|| crippled) WGLEW_NV_copy_image= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_copy_image */ -#ifdef WGL_NV_delay_before_swap - WGLEW_NV_delay_before_swap = _glewSearchExtension("WGL_NV_delay_before_swap", extStart, extEnd); - if (glewExperimental || WGLEW_NV_delay_before_swap|| crippled) WGLEW_NV_delay_before_swap= !_glewInit_WGL_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_delay_before_swap */ -#ifdef WGL_NV_float_buffer - WGLEW_NV_float_buffer = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd); -#endif /* WGL_NV_float_buffer */ -#ifdef WGL_NV_gpu_affinity - WGLEW_NV_gpu_affinity = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd); - if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) WGLEW_NV_gpu_affinity= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_gpu_affinity */ -#ifdef WGL_NV_multisample_coverage - WGLEW_NV_multisample_coverage = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd); -#endif /* WGL_NV_multisample_coverage */ -#ifdef WGL_NV_present_video - WGLEW_NV_present_video = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd); - if (glewExperimental || WGLEW_NV_present_video|| crippled) WGLEW_NV_present_video= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_present_video */ -#ifdef WGL_NV_render_depth_texture - WGLEW_NV_render_depth_texture = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd); -#endif /* WGL_NV_render_depth_texture */ -#ifdef WGL_NV_render_texture_rectangle - WGLEW_NV_render_texture_rectangle = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd); -#endif /* WGL_NV_render_texture_rectangle */ -#ifdef WGL_NV_swap_group - WGLEW_NV_swap_group = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd); - if (glewExperimental || WGLEW_NV_swap_group|| crippled) WGLEW_NV_swap_group= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_swap_group */ -#ifdef WGL_NV_vertex_array_range - WGLEW_NV_vertex_array_range = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_vertex_array_range */ -#ifdef WGL_NV_video_capture - WGLEW_NV_video_capture = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd); - if (glewExperimental || WGLEW_NV_video_capture|| crippled) WGLEW_NV_video_capture= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_video_capture */ -#ifdef WGL_NV_video_output - WGLEW_NV_video_output = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd); - if (glewExperimental || WGLEW_NV_video_output|| crippled) WGLEW_NV_video_output= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_video_output */ -#ifdef WGL_OML_sync_control - WGLEW_OML_sync_control = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd); - if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_OML_sync_control */ - - return GLEW_OK; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) - -PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL; - -PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL; -PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL; -PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL; -PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL; -PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL; -PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL; -PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL; -PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL; -PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL; -PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL; -PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL; -PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL; -PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL; -PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL; -PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL; -PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL; -PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL; - -PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL; -PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL; -PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL; -PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL; -PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL; -PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL; -PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL; -PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL; -PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL; - -PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL; - -PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL; -PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL; -PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL; - -PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL; -PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; -PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; -PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; - -PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; - -PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; -PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; - -PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL; - -PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL; - -PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL; - -PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA = NULL; -PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA = NULL; -PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA = NULL; -PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA = NULL; - -PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; - -PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; - -PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL; -PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL; - -PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV = NULL; -PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV = NULL; - -PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; - -PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV = NULL; - -PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; -PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; - -PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL; -PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL; -PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL; -PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL; -PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL; -PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL; - -PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL; -PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL; - -PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL; -PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL; -PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL; -PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL; -PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL; - -PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL; -PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL; -PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL; -PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL; -PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL; -PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL; - -PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL; -PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL; -PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL; -PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL; -PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL; - -PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL; -PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL; -PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL; -PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL; -PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL; -PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL; - -PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL; -PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL; -PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL; -PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL; -PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL; -PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL; -PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL; -PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL; - -PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL; -PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL; -PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL; -PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL; -PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL; - -PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL; -PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL; - -PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL; - -PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL; -PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL; -PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL; -PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL; -PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL; - -PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL; - -PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL; -PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL; - -PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL; - -PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL; -PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL; - -PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL; - -PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL; -PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL; - -#if !defined(GLEW_MX) - -GLboolean __GLXEW_VERSION_1_0 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_1 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_2 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; -GLboolean __GLXEW_3DFX_multisample = GL_FALSE; -GLboolean __GLXEW_AMD_gpu_association = GL_FALSE; -GLboolean __GLXEW_ARB_context_flush_control = GL_FALSE; -GLboolean __GLXEW_ARB_create_context = GL_FALSE; -GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; -GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE; -GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; -GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; -GLboolean __GLXEW_ARB_multisample = GL_FALSE; -GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE; -GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE; -GLboolean __GLXEW_ATI_render_texture = GL_FALSE; -GLboolean __GLXEW_EXT_buffer_age = GL_FALSE; -GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE; -GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE; -GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; -GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __GLXEW_EXT_import_context = GL_FALSE; -GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; -GLboolean __GLXEW_EXT_stereo_tree = GL_FALSE; -GLboolean __GLXEW_EXT_swap_control = GL_FALSE; -GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE; -GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; -GLboolean __GLXEW_EXT_visual_info = GL_FALSE; -GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; -GLboolean __GLXEW_INTEL_swap_event = GL_FALSE; -GLboolean __GLXEW_MESA_agp_offset = GL_FALSE; -GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; -GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; -GLboolean __GLXEW_MESA_query_renderer = GL_FALSE; -GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; -GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; -GLboolean __GLXEW_MESA_swap_control = GL_FALSE; -GLboolean __GLXEW_NV_copy_buffer = GL_FALSE; -GLboolean __GLXEW_NV_copy_image = GL_FALSE; -GLboolean __GLXEW_NV_delay_before_swap = GL_FALSE; -GLboolean __GLXEW_NV_float_buffer = GL_FALSE; -GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE; -GLboolean __GLXEW_NV_present_video = GL_FALSE; -GLboolean __GLXEW_NV_swap_group = GL_FALSE; -GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE; -GLboolean __GLXEW_NV_video_capture = GL_FALSE; -GLboolean __GLXEW_NV_video_out = GL_FALSE; -GLboolean __GLXEW_OML_swap_method = GL_FALSE; -GLboolean __GLXEW_OML_sync_control = GL_FALSE; -GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE; -GLboolean __GLXEW_SGIS_color_range = GL_FALSE; -GLboolean __GLXEW_SGIS_multisample = GL_FALSE; -GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE; -GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE; -GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE; -GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE; -GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE; -GLboolean __GLXEW_SGIX_swap_group = GL_FALSE; -GLboolean __GLXEW_SGIX_video_resize = GL_FALSE; -GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE; -GLboolean __GLXEW_SGI_cushion = GL_FALSE; -GLboolean __GLXEW_SGI_make_current_read = GL_FALSE; -GLboolean __GLXEW_SGI_swap_control = GL_FALSE; -GLboolean __GLXEW_SGI_video_sync = GL_FALSE; -GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE; -GLboolean __GLXEW_SUN_video_resize = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef GLX_VERSION_1_2 - -static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r; - - return r; -} - -#endif /* GLX_VERSION_1_2 */ - -#ifdef GLX_VERSION_1_3 - -static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r; - r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r; - r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r; - r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r; - r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r; - r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r; - r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r; - r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r; - r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r; - r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r; - r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r; - r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r; - r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r; - r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r; - r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r; - r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r; - r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r; - - return r; -} - -#endif /* GLX_VERSION_1_3 */ - -#ifdef GLX_VERSION_1_4 - -#endif /* GLX_VERSION_1_4 */ - -#ifdef GLX_3DFX_multisample - -#endif /* GLX_3DFX_multisample */ - -#ifdef GLX_AMD_gpu_association - -static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r; - r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r; - r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r; - r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r; - r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r; - r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r; - r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r; - r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r; - r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r; - - return r; -} - -#endif /* GLX_AMD_gpu_association */ - -#ifdef GLX_ARB_context_flush_control - -#endif /* GLX_ARB_context_flush_control */ - -#ifdef GLX_ARB_create_context - -static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r; - - return r; -} - -#endif /* GLX_ARB_create_context */ - -#ifdef GLX_ARB_create_context_profile - -#endif /* GLX_ARB_create_context_profile */ - -#ifdef GLX_ARB_create_context_robustness - -#endif /* GLX_ARB_create_context_robustness */ - -#ifdef GLX_ARB_fbconfig_float - -#endif /* GLX_ARB_fbconfig_float */ - -#ifdef GLX_ARB_framebuffer_sRGB - -#endif /* GLX_ARB_framebuffer_sRGB */ - -#ifdef GLX_ARB_get_proc_address - -#endif /* GLX_ARB_get_proc_address */ - -#ifdef GLX_ARB_multisample - -#endif /* GLX_ARB_multisample */ - -#ifdef GLX_ARB_robustness_application_isolation - -#endif /* GLX_ARB_robustness_application_isolation */ - -#ifdef GLX_ARB_robustness_share_group_isolation - -#endif /* GLX_ARB_robustness_share_group_isolation */ - -#ifdef GLX_ARB_vertex_buffer_object - -#endif /* GLX_ARB_vertex_buffer_object */ - -#ifdef GLX_ATI_pixel_format_float - -#endif /* GLX_ATI_pixel_format_float */ - -#ifdef GLX_ATI_render_texture - -static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r; - r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r; - r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r; - - return r; -} - -#endif /* GLX_ATI_render_texture */ - -#ifdef GLX_EXT_buffer_age - -#endif /* GLX_EXT_buffer_age */ - -#ifdef GLX_EXT_create_context_es2_profile - -#endif /* GLX_EXT_create_context_es2_profile */ - -#ifdef GLX_EXT_create_context_es_profile - -#endif /* GLX_EXT_create_context_es_profile */ - -#ifdef GLX_EXT_fbconfig_packed_float - -#endif /* GLX_EXT_fbconfig_packed_float */ - -#ifdef GLX_EXT_framebuffer_sRGB - -#endif /* GLX_EXT_framebuffer_sRGB */ - -#ifdef GLX_EXT_import_context - -static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r; - r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r; - r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r; - r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_import_context */ - -#ifdef GLX_EXT_scene_marker - -#endif /* GLX_EXT_scene_marker */ - -#ifdef GLX_EXT_stereo_tree - -#endif /* GLX_EXT_stereo_tree */ - -#ifdef GLX_EXT_swap_control - -static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_swap_control */ - -#ifdef GLX_EXT_swap_control_tear - -#endif /* GLX_EXT_swap_control_tear */ - -#ifdef GLX_EXT_texture_from_pixmap - -static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r; - r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_texture_from_pixmap */ - -#ifdef GLX_EXT_visual_info - -#endif /* GLX_EXT_visual_info */ - -#ifdef GLX_EXT_visual_rating - -#endif /* GLX_EXT_visual_rating */ - -#ifdef GLX_INTEL_swap_event - -#endif /* GLX_INTEL_swap_event */ - -#ifdef GLX_MESA_agp_offset - -static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_agp_offset */ - -#ifdef GLX_MESA_copy_sub_buffer - -static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_copy_sub_buffer */ - -#ifdef GLX_MESA_pixmap_colormap - -static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_pixmap_colormap */ - -#ifdef GLX_MESA_query_renderer - -static GLboolean _glewInit_GLX_MESA_query_renderer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererIntegerMESA")) == NULL) || r; - r = ((glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererStringMESA")) == NULL) || r; - r = ((glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererIntegerMESA")) == NULL) || r; - r = ((glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererStringMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_query_renderer */ - -#ifdef GLX_MESA_release_buffers - -static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_release_buffers */ - -#ifdef GLX_MESA_set_3dfx_mode - -static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_set_3dfx_mode */ - -#ifdef GLX_MESA_swap_control - -static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r; - r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_swap_control */ - -#ifdef GLX_NV_copy_buffer - -static GLboolean _glewInit_GLX_NV_copy_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyBufferSubDataNV")) == NULL) || r; - r = ((glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXNamedCopyBufferSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_copy_buffer */ - -#ifdef GLX_NV_copy_image - -static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_copy_image */ - -#ifdef GLX_NV_delay_before_swap - -static GLboolean _glewInit_GLX_NV_delay_before_swap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"glXDelayBeforeSwapNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_delay_before_swap */ - -#ifdef GLX_NV_float_buffer - -#endif /* GLX_NV_float_buffer */ - -#ifdef GLX_NV_multisample_coverage - -#endif /* GLX_NV_multisample_coverage */ - -#ifdef GLX_NV_present_video - -static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r; - r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_present_video */ - -#ifdef GLX_NV_swap_group - -static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r; - r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r; - r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r; - r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r; - r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r; - r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_swap_group */ - -#ifdef GLX_NV_vertex_array_range - -static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r; - r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_vertex_array_range */ - -#ifdef GLX_NV_video_capture - -static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r; - r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_video_capture */ - -#ifdef GLX_NV_video_out - -static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r; - r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r; - r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r; - r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r; - r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r; - r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_video_out */ - -#ifdef GLX_OML_swap_method - -#endif /* GLX_OML_swap_method */ - -#ifdef GLX_OML_sync_control - -static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r; - r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r; - r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r; - r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r; - r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r; - - return r; -} - -#endif /* GLX_OML_sync_control */ - -#ifdef GLX_SGIS_blended_overlay - -#endif /* GLX_SGIS_blended_overlay */ - -#ifdef GLX_SGIS_color_range - -#endif /* GLX_SGIS_color_range */ - -#ifdef GLX_SGIS_multisample - -#endif /* GLX_SGIS_multisample */ - -#ifdef GLX_SGIS_shared_multisample - -#endif /* GLX_SGIS_shared_multisample */ - -#ifdef GLX_SGIX_fbconfig - -static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r; - r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r; - r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r; - r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r; - r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r; - r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_fbconfig */ - -#ifdef GLX_SGIX_hyperpipe - -static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r; - r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r; - r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_hyperpipe */ - -#ifdef GLX_SGIX_pbuffer - -static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r; - r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r; - r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r; - r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r; - r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_pbuffer */ - -#ifdef GLX_SGIX_swap_barrier - -static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r; - r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_swap_barrier */ - -#ifdef GLX_SGIX_swap_group - -static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_swap_group */ - -#ifdef GLX_SGIX_video_resize - -static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r; - r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r; - r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r; - r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r; - r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_video_resize */ - -#ifdef GLX_SGIX_visual_select_group - -#endif /* GLX_SGIX_visual_select_group */ - -#ifdef GLX_SGI_cushion - -static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_cushion */ - -#ifdef GLX_SGI_make_current_read - -static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r; - r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_make_current_read */ - -#ifdef GLX_SGI_swap_control - -static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_swap_control */ - -#ifdef GLX_SGI_video_sync - -static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r; - r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_video_sync */ - -#ifdef GLX_SUN_get_transparent_index - -static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r; - - return r; -} - -#endif /* GLX_SUN_get_transparent_index */ - -#ifdef GLX_SUN_video_resize - -static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r; - r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r; - - return r; -} - -#endif /* GLX_SUN_video_resize */ - -/* ------------------------------------------------------------------------ */ - -GLboolean glxewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - - if (glXGetCurrentDisplay == NULL) return GL_FALSE; - start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (0 == start) return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) -{ - int major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* initialize core GLX 1.2 */ - if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY; - /* initialize flags */ - GLXEW_VERSION_1_0 = GL_TRUE; - GLXEW_VERSION_1_1 = GL_TRUE; - GLXEW_VERSION_1_2 = GL_TRUE; - GLXEW_VERSION_1_3 = GL_TRUE; - GLXEW_VERSION_1_4 = GL_TRUE; - /* query GLX version */ - glXQueryVersion(glXGetCurrentDisplay(), &major, &minor); - if (major == 1 && minor <= 3) - { - switch (minor) - { - case 3: - GLXEW_VERSION_1_4 = GL_FALSE; - break; - case 2: - GLXEW_VERSION_1_4 = GL_FALSE; - GLXEW_VERSION_1_3 = GL_FALSE; - break; - default: - return GLEW_ERROR_GLX_VERSION_11_ONLY; - break; - } - } - /* query GLX extension string */ - extStart = 0; - if (glXGetCurrentDisplay != NULL) - extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte *)""; - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ -#ifdef GLX_VERSION_1_3 - if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_VERSION_1_3 */ -#ifdef GLX_3DFX_multisample - GLXEW_3DFX_multisample = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd); -#endif /* GLX_3DFX_multisample */ -#ifdef GLX_AMD_gpu_association - GLXEW_AMD_gpu_association = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd); - if (glewExperimental || GLXEW_AMD_gpu_association) GLXEW_AMD_gpu_association = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_AMD_gpu_association */ -#ifdef GLX_ARB_context_flush_control - GLXEW_ARB_context_flush_control = _glewSearchExtension("GLX_ARB_context_flush_control", extStart, extEnd); -#endif /* GLX_ARB_context_flush_control */ -#ifdef GLX_ARB_create_context - GLXEW_ARB_create_context = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd); - if (glewExperimental || GLXEW_ARB_create_context) GLXEW_ARB_create_context = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_ARB_create_context */ -#ifdef GLX_ARB_create_context_profile - GLXEW_ARB_create_context_profile = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd); -#endif /* GLX_ARB_create_context_profile */ -#ifdef GLX_ARB_create_context_robustness - GLXEW_ARB_create_context_robustness = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd); -#endif /* GLX_ARB_create_context_robustness */ -#ifdef GLX_ARB_fbconfig_float - GLXEW_ARB_fbconfig_float = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd); -#endif /* GLX_ARB_fbconfig_float */ -#ifdef GLX_ARB_framebuffer_sRGB - GLXEW_ARB_framebuffer_sRGB = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* GLX_ARB_framebuffer_sRGB */ -#ifdef GLX_ARB_get_proc_address - GLXEW_ARB_get_proc_address = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd); -#endif /* GLX_ARB_get_proc_address */ -#ifdef GLX_ARB_multisample - GLXEW_ARB_multisample = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd); -#endif /* GLX_ARB_multisample */ -#ifdef GLX_ARB_robustness_application_isolation - GLXEW_ARB_robustness_application_isolation = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* GLX_ARB_robustness_application_isolation */ -#ifdef GLX_ARB_robustness_share_group_isolation - GLXEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* GLX_ARB_robustness_share_group_isolation */ -#ifdef GLX_ARB_vertex_buffer_object - GLXEW_ARB_vertex_buffer_object = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd); -#endif /* GLX_ARB_vertex_buffer_object */ -#ifdef GLX_ATI_pixel_format_float - GLXEW_ATI_pixel_format_float = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd); -#endif /* GLX_ATI_pixel_format_float */ -#ifdef GLX_ATI_render_texture - GLXEW_ATI_render_texture = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd); - if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_ATI_render_texture */ -#ifdef GLX_EXT_buffer_age - GLXEW_EXT_buffer_age = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd); -#endif /* GLX_EXT_buffer_age */ -#ifdef GLX_EXT_create_context_es2_profile - GLXEW_EXT_create_context_es2_profile = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd); -#endif /* GLX_EXT_create_context_es2_profile */ -#ifdef GLX_EXT_create_context_es_profile - GLXEW_EXT_create_context_es_profile = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd); -#endif /* GLX_EXT_create_context_es_profile */ -#ifdef GLX_EXT_fbconfig_packed_float - GLXEW_EXT_fbconfig_packed_float = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd); -#endif /* GLX_EXT_fbconfig_packed_float */ -#ifdef GLX_EXT_framebuffer_sRGB - GLXEW_EXT_framebuffer_sRGB = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* GLX_EXT_framebuffer_sRGB */ -#ifdef GLX_EXT_import_context - GLXEW_EXT_import_context = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_import_context */ -#ifdef GLX_EXT_scene_marker - GLXEW_EXT_scene_marker = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd); -#endif /* GLX_EXT_scene_marker */ -#ifdef GLX_EXT_stereo_tree - GLXEW_EXT_stereo_tree = _glewSearchExtension("GLX_EXT_stereo_tree", extStart, extEnd); -#endif /* GLX_EXT_stereo_tree */ -#ifdef GLX_EXT_swap_control - GLXEW_EXT_swap_control = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_swap_control) GLXEW_EXT_swap_control = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_swap_control */ -#ifdef GLX_EXT_swap_control_tear - GLXEW_EXT_swap_control_tear = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd); -#endif /* GLX_EXT_swap_control_tear */ -#ifdef GLX_EXT_texture_from_pixmap - GLXEW_EXT_texture_from_pixmap = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_texture_from_pixmap) GLXEW_EXT_texture_from_pixmap = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_texture_from_pixmap */ -#ifdef GLX_EXT_visual_info - GLXEW_EXT_visual_info = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd); -#endif /* GLX_EXT_visual_info */ -#ifdef GLX_EXT_visual_rating - GLXEW_EXT_visual_rating = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd); -#endif /* GLX_EXT_visual_rating */ -#ifdef GLX_INTEL_swap_event - GLXEW_INTEL_swap_event = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd); -#endif /* GLX_INTEL_swap_event */ -#ifdef GLX_MESA_agp_offset - GLXEW_MESA_agp_offset = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_agp_offset */ -#ifdef GLX_MESA_copy_sub_buffer - GLXEW_MESA_copy_sub_buffer = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_copy_sub_buffer */ -#ifdef GLX_MESA_pixmap_colormap - GLXEW_MESA_pixmap_colormap = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_pixmap_colormap */ -#ifdef GLX_MESA_query_renderer - GLXEW_MESA_query_renderer = _glewSearchExtension("GLX_MESA_query_renderer", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_query_renderer) GLXEW_MESA_query_renderer = !_glewInit_GLX_MESA_query_renderer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_query_renderer */ -#ifdef GLX_MESA_release_buffers - GLXEW_MESA_release_buffers = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_release_buffers */ -#ifdef GLX_MESA_set_3dfx_mode - GLXEW_MESA_set_3dfx_mode = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_set_3dfx_mode */ -#ifdef GLX_MESA_swap_control - GLXEW_MESA_swap_control = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_swap_control) GLXEW_MESA_swap_control = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_swap_control */ -#ifdef GLX_NV_copy_buffer - GLXEW_NV_copy_buffer = _glewSearchExtension("GLX_NV_copy_buffer", extStart, extEnd); - if (glewExperimental || GLXEW_NV_copy_buffer) GLXEW_NV_copy_buffer = !_glewInit_GLX_NV_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_copy_buffer */ -#ifdef GLX_NV_copy_image - GLXEW_NV_copy_image = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd); - if (glewExperimental || GLXEW_NV_copy_image) GLXEW_NV_copy_image = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_copy_image */ -#ifdef GLX_NV_delay_before_swap - GLXEW_NV_delay_before_swap = _glewSearchExtension("GLX_NV_delay_before_swap", extStart, extEnd); - if (glewExperimental || GLXEW_NV_delay_before_swap) GLXEW_NV_delay_before_swap = !_glewInit_GLX_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_delay_before_swap */ -#ifdef GLX_NV_float_buffer - GLXEW_NV_float_buffer = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd); -#endif /* GLX_NV_float_buffer */ -#ifdef GLX_NV_multisample_coverage - GLXEW_NV_multisample_coverage = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd); -#endif /* GLX_NV_multisample_coverage */ -#ifdef GLX_NV_present_video - GLXEW_NV_present_video = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd); - if (glewExperimental || GLXEW_NV_present_video) GLXEW_NV_present_video = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_present_video */ -#ifdef GLX_NV_swap_group - GLXEW_NV_swap_group = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd); - if (glewExperimental || GLXEW_NV_swap_group) GLXEW_NV_swap_group = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_swap_group */ -#ifdef GLX_NV_vertex_array_range - GLXEW_NV_vertex_array_range = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_vertex_array_range */ -#ifdef GLX_NV_video_capture - GLXEW_NV_video_capture = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd); - if (glewExperimental || GLXEW_NV_video_capture) GLXEW_NV_video_capture = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_video_capture */ -#ifdef GLX_NV_video_out - GLXEW_NV_video_out = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd); - if (glewExperimental || GLXEW_NV_video_out) GLXEW_NV_video_out = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_video_out */ -#ifdef GLX_OML_swap_method - GLXEW_OML_swap_method = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd); -#endif /* GLX_OML_swap_method */ -#ifdef GLX_OML_sync_control - GLXEW_OML_sync_control = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd); - if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_OML_sync_control */ -#ifdef GLX_SGIS_blended_overlay - GLXEW_SGIS_blended_overlay = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd); -#endif /* GLX_SGIS_blended_overlay */ -#ifdef GLX_SGIS_color_range - GLXEW_SGIS_color_range = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd); -#endif /* GLX_SGIS_color_range */ -#ifdef GLX_SGIS_multisample - GLXEW_SGIS_multisample = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd); -#endif /* GLX_SGIS_multisample */ -#ifdef GLX_SGIS_shared_multisample - GLXEW_SGIS_shared_multisample = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd); -#endif /* GLX_SGIS_shared_multisample */ -#ifdef GLX_SGIX_fbconfig - GLXEW_SGIX_fbconfig = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_fbconfig */ -#ifdef GLX_SGIX_hyperpipe - GLXEW_SGIX_hyperpipe = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_hyperpipe) GLXEW_SGIX_hyperpipe = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_hyperpipe */ -#ifdef GLX_SGIX_pbuffer - GLXEW_SGIX_pbuffer = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_pbuffer */ -#ifdef GLX_SGIX_swap_barrier - GLXEW_SGIX_swap_barrier = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_swap_barrier */ -#ifdef GLX_SGIX_swap_group - GLXEW_SGIX_swap_group = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_swap_group */ -#ifdef GLX_SGIX_video_resize - GLXEW_SGIX_video_resize = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_video_resize */ -#ifdef GLX_SGIX_visual_select_group - GLXEW_SGIX_visual_select_group = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd); -#endif /* GLX_SGIX_visual_select_group */ -#ifdef GLX_SGI_cushion - GLXEW_SGI_cushion = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_cushion */ -#ifdef GLX_SGI_make_current_read - GLXEW_SGI_make_current_read = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_make_current_read */ -#ifdef GLX_SGI_swap_control - GLXEW_SGI_swap_control = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_swap_control */ -#ifdef GLX_SGI_video_sync - GLXEW_SGI_video_sync = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_video_sync */ -#ifdef GLX_SUN_get_transparent_index - GLXEW_SUN_get_transparent_index = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd); - if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SUN_get_transparent_index */ -#ifdef GLX_SUN_video_resize - GLXEW_SUN_video_resize = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd); - if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SUN_video_resize */ - - return GLEW_OK; -} - -#endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */ - -/* ------------------------------------------------------------------------ */ - -const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) -{ - static const GLubyte* _glewErrorString[] = - { - (const GLubyte*)"No error", - (const GLubyte*)"Missing GL version", - (const GLubyte*)"GL 1.1 and up are not supported", - (const GLubyte*)"GLX 1.2 and up are not supported", - (const GLubyte*)"Unknown error" - }; - const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; - return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error]; -} - -const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) -{ - static const GLubyte* _glewString[] = - { - (const GLubyte*)NULL, - (const GLubyte*)"1.12.0", - (const GLubyte*)"1", - (const GLubyte*)"12", - (const GLubyte*)"0" - }; - const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; - return _glewString[(size_t)name > max_string ? 0 : (size_t)name]; -} - -/* ------------------------------------------------------------------------ */ - -GLboolean glewExperimental = GL_FALSE; - -#if !defined(GLEW_MX) - -#if defined(_WIN32) -extern GLenum GLEWAPIENTRY wglewContextInit (void); -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -extern GLenum GLEWAPIENTRY glxewContextInit (void); -#endif /* _WIN32 */ - -GLenum GLEWAPIENTRY glewInit (void) -{ - GLenum r; - r = glewContextInit(); - if ( r != 0 ) return r; -#if defined(_WIN32) - return wglewContextInit(); -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */ - return glxewContextInit(); -#else - return r; -#endif /* _WIN32 */ -} - -#endif /* !GLEW_MX */ -#ifdef GLEW_MX -GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY glewIsSupported (const char* name) -#endif -{ - const GLubyte* pos = (const GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) - { -#ifdef GL_VERSION_1_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) - { - ret = GLEW_VERSION_1_2; - continue; - } -#endif -#ifdef GL_VERSION_1_2_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5)) - { - ret = GLEW_VERSION_1_2_1; - continue; - } -#endif -#ifdef GL_VERSION_1_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) - { - ret = GLEW_VERSION_1_3; - continue; - } -#endif -#ifdef GL_VERSION_1_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) - { - ret = GLEW_VERSION_1_4; - continue; - } -#endif -#ifdef GL_VERSION_1_5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3)) - { - ret = GLEW_VERSION_1_5; - continue; - } -#endif -#ifdef GL_VERSION_2_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3)) - { - ret = GLEW_VERSION_2_0; - continue; - } -#endif -#ifdef GL_VERSION_2_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3)) - { - ret = GLEW_VERSION_2_1; - continue; - } -#endif -#ifdef GL_VERSION_3_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3)) - { - ret = GLEW_VERSION_3_0; - continue; - } -#endif -#ifdef GL_VERSION_3_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) - { - ret = GLEW_VERSION_3_1; - continue; - } -#endif -#ifdef GL_VERSION_3_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) - { - ret = GLEW_VERSION_3_2; - continue; - } -#endif -#ifdef GL_VERSION_3_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3)) - { - ret = GLEW_VERSION_3_3; - continue; - } -#endif -#ifdef GL_VERSION_4_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3)) - { - ret = GLEW_VERSION_4_0; - continue; - } -#endif -#ifdef GL_VERSION_4_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3)) - { - ret = GLEW_VERSION_4_1; - continue; - } -#endif -#ifdef GL_VERSION_4_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3)) - { - ret = GLEW_VERSION_4_2; - continue; - } -#endif -#ifdef GL_VERSION_4_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3)) - { - ret = GLEW_VERSION_4_3; - continue; - } -#endif -#ifdef GL_VERSION_4_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3)) - { - ret = GLEW_VERSION_4_4; - continue; - } -#endif -#ifdef GL_VERSION_4_5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_5", 3)) - { - ret = GLEW_VERSION_4_5; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef GL_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_3DFX_multisample; - continue; - } -#endif -#ifdef GL_3DFX_tbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7)) - { - ret = GLEW_3DFX_tbuffer; - continue; - } -#endif -#ifdef GL_3DFX_texture_compression_FXT1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24)) - { - ret = GLEW_3DFX_texture_compression_FXT1; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef GL_AMD_blend_minmax_factor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19)) - { - ret = GLEW_AMD_blend_minmax_factor; - continue; - } -#endif -#ifdef GL_AMD_conservative_depth - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) - { - ret = GLEW_AMD_conservative_depth; - continue; - } -#endif -#ifdef GL_AMD_debug_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) - { - ret = GLEW_AMD_debug_output; - continue; - } -#endif -#ifdef GL_AMD_depth_clamp_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20)) - { - ret = GLEW_AMD_depth_clamp_separate; - continue; - } -#endif -#ifdef GL_AMD_draw_buffers_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) - { - ret = GLEW_AMD_draw_buffers_blend; - continue; - } -#endif -#ifdef GL_AMD_gcn_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gcn_shader", 10)) - { - ret = GLEW_AMD_gcn_shader; - continue; - } -#endif -#ifdef GL_AMD_gpu_shader_int64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16)) - { - ret = GLEW_AMD_gpu_shader_int64; - continue; - } -#endif -#ifdef GL_AMD_interleaved_elements - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20)) - { - ret = GLEW_AMD_interleaved_elements; - continue; - } -#endif -#ifdef GL_AMD_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) - { - ret = GLEW_AMD_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_AMD_name_gen_delete - if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15)) - { - ret = GLEW_AMD_name_gen_delete; - continue; - } -#endif -#ifdef GL_AMD_occlusion_query_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query_event", 21)) - { - ret = GLEW_AMD_occlusion_query_event; - continue; - } -#endif -#ifdef GL_AMD_performance_monitor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) - { - ret = GLEW_AMD_performance_monitor; - continue; - } -#endif -#ifdef GL_AMD_pinned_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13)) - { - ret = GLEW_AMD_pinned_memory; - continue; - } -#endif -#ifdef GL_AMD_query_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) - { - ret = GLEW_AMD_query_buffer_object; - continue; - } -#endif -#ifdef GL_AMD_sample_positions - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16)) - { - ret = GLEW_AMD_sample_positions; - continue; - } -#endif -#ifdef GL_AMD_seamless_cubemap_per_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) - { - ret = GLEW_AMD_seamless_cubemap_per_texture; - continue; - } -#endif -#ifdef GL_AMD_shader_atomic_counter_ops - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25)) - { - ret = GLEW_AMD_shader_atomic_counter_ops; - continue; - } -#endif -#ifdef GL_AMD_shader_stencil_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) - { - ret = GLEW_AMD_shader_stencil_export; - continue; - } -#endif -#ifdef GL_AMD_shader_stencil_value_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_value_export", 27)) - { - ret = GLEW_AMD_shader_stencil_value_export; - continue; - } -#endif -#ifdef GL_AMD_shader_trinary_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21)) - { - ret = GLEW_AMD_shader_trinary_minmax; - continue; - } -#endif -#ifdef GL_AMD_sparse_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) - { - ret = GLEW_AMD_sparse_texture; - continue; - } -#endif -#ifdef GL_AMD_stencil_operation_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26)) - { - ret = GLEW_AMD_stencil_operation_extended; - continue; - } -#endif -#ifdef GL_AMD_texture_texture4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) - { - ret = GLEW_AMD_texture_texture4; - continue; - } -#endif -#ifdef GL_AMD_transform_feedback3_lines_triangles - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35)) - { - ret = GLEW_AMD_transform_feedback3_lines_triangles; - continue; - } -#endif -#ifdef GL_AMD_transform_feedback4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback4", 19)) - { - ret = GLEW_AMD_transform_feedback4; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_layer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19)) - { - ret = GLEW_AMD_vertex_shader_layer; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_tessellator - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) - { - ret = GLEW_AMD_vertex_shader_tessellator; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_viewport_index - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28)) - { - ret = GLEW_AMD_vertex_shader_viewport_index; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6)) - { -#ifdef GL_ANGLE_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_ANGLE_depth_texture; - continue; - } -#endif -#ifdef GL_ANGLE_framebuffer_blit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) - { - ret = GLEW_ANGLE_framebuffer_blit; - continue; - } -#endif -#ifdef GL_ANGLE_framebuffer_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) - { - ret = GLEW_ANGLE_framebuffer_multisample; - continue; - } -#endif -#ifdef GL_ANGLE_instanced_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) - { - ret = GLEW_ANGLE_instanced_arrays; - continue; - } -#endif -#ifdef GL_ANGLE_pack_reverse_row_order - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22)) - { - ret = GLEW_ANGLE_pack_reverse_row_order; - continue; - } -#endif -#ifdef GL_ANGLE_program_binary - if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14)) - { - ret = GLEW_ANGLE_program_binary; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt1; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt3; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt5; - continue; - } -#endif -#ifdef GL_ANGLE_texture_usage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13)) - { - ret = GLEW_ANGLE_texture_usage; - continue; - } -#endif -#ifdef GL_ANGLE_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_ANGLE_timer_query; - continue; - } -#endif -#ifdef GL_ANGLE_translated_shader_source - if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24)) - { - ret = GLEW_ANGLE_translated_shader_source; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) - { -#ifdef GL_APPLE_aux_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) - { - ret = GLEW_APPLE_aux_depth_stencil; - continue; - } -#endif -#ifdef GL_APPLE_client_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) - { - ret = GLEW_APPLE_client_storage; - continue; - } -#endif -#ifdef GL_APPLE_element_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) - { - ret = GLEW_APPLE_element_array; - continue; - } -#endif -#ifdef GL_APPLE_fence - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) - { - ret = GLEW_APPLE_fence; - continue; - } -#endif -#ifdef GL_APPLE_float_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12)) - { - ret = GLEW_APPLE_float_pixels; - continue; - } -#endif -#ifdef GL_APPLE_flush_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18)) - { - ret = GLEW_APPLE_flush_buffer_range; - continue; - } -#endif -#ifdef GL_APPLE_object_purgeable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) - { - ret = GLEW_APPLE_object_purgeable; - continue; - } -#endif -#ifdef GL_APPLE_pixel_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) - { - ret = GLEW_APPLE_pixel_buffer; - continue; - } -#endif -#ifdef GL_APPLE_rgb_422 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) - { - ret = GLEW_APPLE_rgb_422; - continue; - } -#endif -#ifdef GL_APPLE_row_bytes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) - { - ret = GLEW_APPLE_row_bytes; - continue; - } -#endif -#ifdef GL_APPLE_specular_vector - if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) - { - ret = GLEW_APPLE_specular_vector; - continue; - } -#endif -#ifdef GL_APPLE_texture_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) - { - ret = GLEW_APPLE_texture_range; - continue; - } -#endif -#ifdef GL_APPLE_transform_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14)) - { - ret = GLEW_APPLE_transform_hint; - continue; - } -#endif -#ifdef GL_APPLE_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_APPLE_vertex_array_object; - continue; - } -#endif -#ifdef GL_APPLE_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLEW_APPLE_vertex_array_range; - continue; - } -#endif -#ifdef GL_APPLE_vertex_program_evaluators - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) - { - ret = GLEW_APPLE_vertex_program_evaluators; - continue; - } -#endif -#ifdef GL_APPLE_ycbcr_422 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) - { - ret = GLEW_APPLE_ycbcr_422; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef GL_ARB_ES2_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17)) - { - ret = GLEW_ARB_ES2_compatibility; - continue; - } -#endif -#ifdef GL_ARB_ES3_1_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_1_compatibility", 19)) - { - ret = GLEW_ARB_ES3_1_compatibility; - continue; - } -#endif -#ifdef GL_ARB_ES3_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17)) - { - ret = GLEW_ARB_ES3_compatibility; - continue; - } -#endif -#ifdef GL_ARB_arrays_of_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16)) - { - ret = GLEW_ARB_arrays_of_arrays; - continue; - } -#endif -#ifdef GL_ARB_base_instance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13)) - { - ret = GLEW_ARB_base_instance; - continue; - } -#endif -#ifdef GL_ARB_bindless_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) - { - ret = GLEW_ARB_bindless_texture; - continue; - } -#endif -#ifdef GL_ARB_blend_func_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19)) - { - ret = GLEW_ARB_blend_func_extended; - continue; - } -#endif -#ifdef GL_ARB_buffer_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14)) - { - ret = GLEW_ARB_buffer_storage; - continue; - } -#endif -#ifdef GL_ARB_cl_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8)) - { - ret = GLEW_ARB_cl_event; - continue; - } -#endif -#ifdef GL_ARB_clear_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19)) - { - ret = GLEW_ARB_clear_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_clear_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13)) - { - ret = GLEW_ARB_clear_texture; - continue; - } -#endif -#ifdef GL_ARB_clip_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_control", 12)) - { - ret = GLEW_ARB_clip_control; - continue; - } -#endif -#ifdef GL_ARB_color_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18)) - { - ret = GLEW_ARB_color_buffer_float; - continue; - } -#endif -#ifdef GL_ARB_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) - { - ret = GLEW_ARB_compatibility; - continue; - } -#endif -#ifdef GL_ARB_compressed_texture_pixel_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32)) - { - ret = GLEW_ARB_compressed_texture_pixel_storage; - continue; - } -#endif -#ifdef GL_ARB_compute_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14)) - { - ret = GLEW_ARB_compute_shader; - continue; - } -#endif -#ifdef GL_ARB_compute_variable_group_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27)) - { - ret = GLEW_ARB_compute_variable_group_size; - continue; - } -#endif -#ifdef GL_ARB_conditional_render_inverted - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render_inverted", 27)) - { - ret = GLEW_ARB_conditional_render_inverted; - continue; - } -#endif -#ifdef GL_ARB_conservative_depth - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) - { - ret = GLEW_ARB_conservative_depth; - continue; - } -#endif -#ifdef GL_ARB_copy_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) - { - ret = GLEW_ARB_copy_buffer; - continue; - } -#endif -#ifdef GL_ARB_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLEW_ARB_copy_image; - continue; - } -#endif -#ifdef GL_ARB_cull_distance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_distance", 13)) - { - ret = GLEW_ARB_cull_distance; - continue; - } -#endif -#ifdef GL_ARB_debug_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) - { - ret = GLEW_ARB_debug_output; - continue; - } -#endif -#ifdef GL_ARB_depth_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) - { - ret = GLEW_ARB_depth_buffer_float; - continue; - } -#endif -#ifdef GL_ARB_depth_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) - { - ret = GLEW_ARB_depth_clamp; - continue; - } -#endif -#ifdef GL_ARB_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_ARB_depth_texture; - continue; - } -#endif -#ifdef GL_ARB_derivative_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"derivative_control", 18)) - { - ret = GLEW_ARB_derivative_control; - continue; - } -#endif -#ifdef GL_ARB_direct_state_access - if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) - { - ret = GLEW_ARB_direct_state_access; - continue; - } -#endif -#ifdef GL_ARB_draw_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) - { - ret = GLEW_ARB_draw_buffers; - continue; - } -#endif -#ifdef GL_ARB_draw_buffers_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) - { - ret = GLEW_ARB_draw_buffers_blend; - continue; - } -#endif -#ifdef GL_ARB_draw_elements_base_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) - { - ret = GLEW_ARB_draw_elements_base_vertex; - continue; - } -#endif -#ifdef GL_ARB_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13)) - { - ret = GLEW_ARB_draw_indirect; - continue; - } -#endif -#ifdef GL_ARB_draw_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) - { - ret = GLEW_ARB_draw_instanced; - continue; - } -#endif -#ifdef GL_ARB_enhanced_layouts - if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16)) - { - ret = GLEW_ARB_enhanced_layouts; - continue; - } -#endif -#ifdef GL_ARB_explicit_attrib_location - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24)) - { - ret = GLEW_ARB_explicit_attrib_location; - continue; - } -#endif -#ifdef GL_ARB_explicit_uniform_location - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25)) - { - ret = GLEW_ARB_explicit_uniform_location; - continue; - } -#endif -#ifdef GL_ARB_fragment_coord_conventions - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) - { - ret = GLEW_ARB_fragment_coord_conventions; - continue; - } -#endif -#ifdef GL_ARB_fragment_layer_viewport - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23)) - { - ret = GLEW_ARB_fragment_layer_viewport; - continue; - } -#endif -#ifdef GL_ARB_fragment_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) - { - ret = GLEW_ARB_fragment_program; - continue; - } -#endif -#ifdef GL_ARB_fragment_program_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23)) - { - ret = GLEW_ARB_fragment_program_shadow; - continue; - } -#endif -#ifdef GL_ARB_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) - { - ret = GLEW_ARB_fragment_shader; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_no_attachments - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26)) - { - ret = GLEW_ARB_framebuffer_no_attachments; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) - { - ret = GLEW_ARB_framebuffer_object; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef GL_ARB_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_ARB_geometry_shader4; - continue; - } -#endif -#ifdef GL_ARB_get_program_binary - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18)) - { - ret = GLEW_ARB_get_program_binary; - continue; - } -#endif -#ifdef GL_ARB_get_texture_sub_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_texture_sub_image", 21)) - { - ret = GLEW_ARB_get_texture_sub_image; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) - { - ret = GLEW_ARB_gpu_shader5; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader_fp64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15)) - { - ret = GLEW_ARB_gpu_shader_fp64; - continue; - } -#endif -#ifdef GL_ARB_half_float_pixel - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16)) - { - ret = GLEW_ARB_half_float_pixel; - continue; - } -#endif -#ifdef GL_ARB_half_float_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17)) - { - ret = GLEW_ARB_half_float_vertex; - continue; - } -#endif -#ifdef GL_ARB_imaging - if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7)) - { - ret = GLEW_ARB_imaging; - continue; - } -#endif -#ifdef GL_ARB_indirect_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19)) - { - ret = GLEW_ARB_indirect_parameters; - continue; - } -#endif -#ifdef GL_ARB_instanced_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) - { - ret = GLEW_ARB_instanced_arrays; - continue; - } -#endif -#ifdef GL_ARB_internalformat_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20)) - { - ret = GLEW_ARB_internalformat_query; - continue; - } -#endif -#ifdef GL_ARB_internalformat_query2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21)) - { - ret = GLEW_ARB_internalformat_query2; - continue; - } -#endif -#ifdef GL_ARB_invalidate_subdata - if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18)) - { - ret = GLEW_ARB_invalidate_subdata; - continue; - } -#endif -#ifdef GL_ARB_map_buffer_alignment - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20)) - { - ret = GLEW_ARB_map_buffer_alignment; - continue; - } -#endif -#ifdef GL_ARB_map_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16)) - { - ret = GLEW_ARB_map_buffer_range; - continue; - } -#endif -#ifdef GL_ARB_matrix_palette - if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14)) - { - ret = GLEW_ARB_matrix_palette; - continue; - } -#endif -#ifdef GL_ARB_multi_bind - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10)) - { - ret = GLEW_ARB_multi_bind; - continue; - } -#endif -#ifdef GL_ARB_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) - { - ret = GLEW_ARB_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_ARB_multisample; - continue; - } -#endif -#ifdef GL_ARB_multitexture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12)) - { - ret = GLEW_ARB_multitexture; - continue; - } -#endif -#ifdef GL_ARB_occlusion_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) - { - ret = GLEW_ARB_occlusion_query; - continue; - } -#endif -#ifdef GL_ARB_occlusion_query2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16)) - { - ret = GLEW_ARB_occlusion_query2; - continue; - } -#endif -#ifdef GL_ARB_pipeline_statistics_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pipeline_statistics_query", 25)) - { - ret = GLEW_ARB_pipeline_statistics_query; - continue; - } -#endif -#ifdef GL_ARB_pixel_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) - { - ret = GLEW_ARB_pixel_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_point_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) - { - ret = GLEW_ARB_point_parameters; - continue; - } -#endif -#ifdef GL_ARB_point_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) - { - ret = GLEW_ARB_point_sprite; - continue; - } -#endif -#ifdef GL_ARB_program_interface_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23)) - { - ret = GLEW_ARB_program_interface_query; - continue; - } -#endif -#ifdef GL_ARB_provoking_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) - { - ret = GLEW_ARB_provoking_vertex; - continue; - } -#endif -#ifdef GL_ARB_query_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) - { - ret = GLEW_ARB_query_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_robust_buffer_access_behavior - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) - { - ret = GLEW_ARB_robust_buffer_access_behavior; - continue; - } -#endif -#ifdef GL_ARB_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) - { - ret = GLEW_ARB_robustness; - continue; - } -#endif -#ifdef GL_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = GLEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef GL_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = GLEW_ARB_robustness_share_group_isolation; - continue; - } -#endif -#ifdef GL_ARB_sample_shading - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) - { - ret = GLEW_ARB_sample_shading; - continue; - } -#endif -#ifdef GL_ARB_sampler_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15)) - { - ret = GLEW_ARB_sampler_objects; - continue; - } -#endif -#ifdef GL_ARB_seamless_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) - { - ret = GLEW_ARB_seamless_cube_map; - continue; - } -#endif -#ifdef GL_ARB_seamless_cubemap_per_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) - { - ret = GLEW_ARB_seamless_cubemap_per_texture; - continue; - } -#endif -#ifdef GL_ARB_separate_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) - { - ret = GLEW_ARB_separate_shader_objects; - continue; - } -#endif -#ifdef GL_ARB_shader_atomic_counters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) - { - ret = GLEW_ARB_shader_atomic_counters; - continue; - } -#endif -#ifdef GL_ARB_shader_bit_encoding - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19)) - { - ret = GLEW_ARB_shader_bit_encoding; - continue; - } -#endif -#ifdef GL_ARB_shader_draw_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22)) - { - ret = GLEW_ARB_shader_draw_parameters; - continue; - } -#endif -#ifdef GL_ARB_shader_group_vote - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17)) - { - ret = GLEW_ARB_shader_group_vote; - continue; - } -#endif -#ifdef GL_ARB_shader_image_load_store - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) - { - ret = GLEW_ARB_shader_image_load_store; - continue; - } -#endif -#ifdef GL_ARB_shader_image_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17)) - { - ret = GLEW_ARB_shader_image_size; - continue; - } -#endif -#ifdef GL_ARB_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) - { - ret = GLEW_ARB_shader_objects; - continue; - } -#endif -#ifdef GL_ARB_shader_precision - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16)) - { - ret = GLEW_ARB_shader_precision; - continue; - } -#endif -#ifdef GL_ARB_shader_stencil_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) - { - ret = GLEW_ARB_shader_stencil_export; - continue; - } -#endif -#ifdef GL_ARB_shader_storage_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) - { - ret = GLEW_ARB_shader_storage_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_shader_subroutine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17)) - { - ret = GLEW_ARB_shader_subroutine; - continue; - } -#endif -#ifdef GL_ARB_shader_texture_image_samples - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_image_samples", 28)) - { - ret = GLEW_ARB_shader_texture_image_samples; - continue; - } -#endif -#ifdef GL_ARB_shader_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) - { - ret = GLEW_ARB_shader_texture_lod; - continue; - } -#endif -#ifdef GL_ARB_shading_language_100 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) - { - ret = GLEW_ARB_shading_language_100; - continue; - } -#endif -#ifdef GL_ARB_shading_language_420pack - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24)) - { - ret = GLEW_ARB_shading_language_420pack; - continue; - } -#endif -#ifdef GL_ARB_shading_language_include - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24)) - { - ret = GLEW_ARB_shading_language_include; - continue; - } -#endif -#ifdef GL_ARB_shading_language_packing - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24)) - { - ret = GLEW_ARB_shading_language_packing; - continue; - } -#endif -#ifdef GL_ARB_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) - { - ret = GLEW_ARB_shadow; - continue; - } -#endif -#ifdef GL_ARB_shadow_ambient - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) - { - ret = GLEW_ARB_shadow_ambient; - continue; - } -#endif -#ifdef GL_ARB_sparse_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_buffer", 13)) - { - ret = GLEW_ARB_sparse_buffer; - continue; - } -#endif -#ifdef GL_ARB_sparse_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) - { - ret = GLEW_ARB_sparse_texture; - continue; - } -#endif -#ifdef GL_ARB_stencil_texturing - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17)) - { - ret = GLEW_ARB_stencil_texturing; - continue; - } -#endif -#ifdef GL_ARB_sync - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) - { - ret = GLEW_ARB_sync; - continue; - } -#endif -#ifdef GL_ARB_tessellation_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19)) - { - ret = GLEW_ARB_tessellation_shader; - continue; - } -#endif -#ifdef GL_ARB_texture_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) - { - ret = GLEW_ARB_texture_barrier; - continue; - } -#endif -#ifdef GL_ARB_texture_border_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) - { - ret = GLEW_ARB_texture_border_clamp; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) - { - ret = GLEW_ARB_texture_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_object_rgb32 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27)) - { - ret = GLEW_ARB_texture_buffer_object_rgb32; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20)) - { - ret = GLEW_ARB_texture_buffer_range; - continue; - } -#endif -#ifdef GL_ARB_texture_compression - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19)) - { - ret = GLEW_ARB_texture_compression; - continue; - } -#endif -#ifdef GL_ARB_texture_compression_bptc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24)) - { - ret = GLEW_ARB_texture_compression_bptc; - continue; - } -#endif -#ifdef GL_ARB_texture_compression_rgtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) - { - ret = GLEW_ARB_texture_compression_rgtc; - continue; - } -#endif -#ifdef GL_ARB_texture_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) - { - ret = GLEW_ARB_texture_cube_map; - continue; - } -#endif -#ifdef GL_ARB_texture_cube_map_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) - { - ret = GLEW_ARB_texture_cube_map_array; - continue; - } -#endif -#ifdef GL_ARB_texture_env_add - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) - { - ret = GLEW_ARB_texture_env_add; - continue; - } -#endif -#ifdef GL_ARB_texture_env_combine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) - { - ret = GLEW_ARB_texture_env_combine; - continue; - } -#endif -#ifdef GL_ARB_texture_env_crossbar - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20)) - { - ret = GLEW_ARB_texture_env_crossbar; - continue; - } -#endif -#ifdef GL_ARB_texture_env_dot3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) - { - ret = GLEW_ARB_texture_env_dot3; - continue; - } -#endif -#ifdef GL_ARB_texture_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) - { - ret = GLEW_ARB_texture_float; - continue; - } -#endif -#ifdef GL_ARB_texture_gather - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) - { - ret = GLEW_ARB_texture_gather; - continue; - } -#endif -#ifdef GL_ARB_texture_mirror_clamp_to_edge - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28)) - { - ret = GLEW_ARB_texture_mirror_clamp_to_edge; - continue; - } -#endif -#ifdef GL_ARB_texture_mirrored_repeat - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) - { - ret = GLEW_ARB_texture_mirrored_repeat; - continue; - } -#endif -#ifdef GL_ARB_texture_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) - { - ret = GLEW_ARB_texture_multisample; - continue; - } -#endif -#ifdef GL_ARB_texture_non_power_of_two - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) - { - ret = GLEW_ARB_texture_non_power_of_two; - continue; - } -#endif -#ifdef GL_ARB_texture_query_levels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20)) - { - ret = GLEW_ARB_texture_query_levels; - continue; - } -#endif -#ifdef GL_ARB_texture_query_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) - { - ret = GLEW_ARB_texture_query_lod; - continue; - } -#endif -#ifdef GL_ARB_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_ARB_texture_rectangle; - continue; - } -#endif -#ifdef GL_ARB_texture_rg - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10)) - { - ret = GLEW_ARB_texture_rg; - continue; - } -#endif -#ifdef GL_ARB_texture_rgb10_a2ui - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18)) - { - ret = GLEW_ARB_texture_rgb10_a2ui; - continue; - } -#endif -#ifdef GL_ARB_texture_stencil8 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16)) - { - ret = GLEW_ARB_texture_stencil8; - continue; - } -#endif -#ifdef GL_ARB_texture_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15)) - { - ret = GLEW_ARB_texture_storage; - continue; - } -#endif -#ifdef GL_ARB_texture_storage_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27)) - { - ret = GLEW_ARB_texture_storage_multisample; - continue; - } -#endif -#ifdef GL_ARB_texture_swizzle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) - { - ret = GLEW_ARB_texture_swizzle; - continue; - } -#endif -#ifdef GL_ARB_texture_view - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12)) - { - ret = GLEW_ARB_texture_view; - continue; - } -#endif -#ifdef GL_ARB_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_ARB_timer_query; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) - { - ret = GLEW_ARB_transform_feedback2; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19)) - { - ret = GLEW_ARB_transform_feedback3; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28)) - { - ret = GLEW_ARB_transform_feedback_instanced; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback_overflow_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_overflow_query", 33)) - { - ret = GLEW_ARB_transform_feedback_overflow_query; - continue; - } -#endif -#ifdef GL_ARB_transpose_matrix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16)) - { - ret = GLEW_ARB_transpose_matrix; - continue; - } -#endif -#ifdef GL_ARB_uniform_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) - { - ret = GLEW_ARB_uniform_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_array_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) - { - ret = GLEW_ARB_vertex_array_bgra; - continue; - } -#endif -#ifdef GL_ARB_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_ARB_vertex_array_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_attrib_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) - { - ret = GLEW_ARB_vertex_attrib_64bit; - continue; - } -#endif -#ifdef GL_ARB_vertex_attrib_binding - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21)) - { - ret = GLEW_ARB_vertex_attrib_binding; - continue; - } -#endif -#ifdef GL_ARB_vertex_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12)) - { - ret = GLEW_ARB_vertex_blend; - continue; - } -#endif -#ifdef GL_ARB_vertex_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) - { - ret = GLEW_ARB_vertex_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) - { - ret = GLEW_ARB_vertex_program; - continue; - } -#endif -#ifdef GL_ARB_vertex_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) - { - ret = GLEW_ARB_vertex_shader; - continue; - } -#endif -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27)) - { - ret = GLEW_ARB_vertex_type_10f_11f_11f_rev; - continue; - } -#endif -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26)) - { - ret = GLEW_ARB_vertex_type_2_10_10_10_rev; - continue; - } -#endif -#ifdef GL_ARB_viewport_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14)) - { - ret = GLEW_ARB_viewport_array; - continue; - } -#endif -#ifdef GL_ARB_window_pos - if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) - { - ret = GLEW_ARB_window_pos; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5)) - { -#ifdef GL_ATIX_point_sprites - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13)) - { - ret = GLEW_ATIX_point_sprites; - continue; - } -#endif -#ifdef GL_ATIX_texture_env_combine3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) - { - ret = GLEW_ATIX_texture_env_combine3; - continue; - } -#endif -#ifdef GL_ATIX_texture_env_route - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17)) - { - ret = GLEW_ATIX_texture_env_route; - continue; - } -#endif -#ifdef GL_ATIX_vertex_shader_output_point_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31)) - { - ret = GLEW_ATIX_vertex_shader_output_point_size; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef GL_ATI_draw_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) - { - ret = GLEW_ATI_draw_buffers; - continue; - } -#endif -#ifdef GL_ATI_element_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) - { - ret = GLEW_ATI_element_array; - continue; - } -#endif -#ifdef GL_ATI_envmap_bumpmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14)) - { - ret = GLEW_ATI_envmap_bumpmap; - continue; - } -#endif -#ifdef GL_ATI_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) - { - ret = GLEW_ATI_fragment_shader; - continue; - } -#endif -#ifdef GL_ATI_map_object_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17)) - { - ret = GLEW_ATI_map_object_buffer; - continue; - } -#endif -#ifdef GL_ATI_meminfo - if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) - { - ret = GLEW_ATI_meminfo; - continue; - } -#endif -#ifdef GL_ATI_pn_triangles - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) - { - ret = GLEW_ATI_pn_triangles; - continue; - } -#endif -#ifdef GL_ATI_separate_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16)) - { - ret = GLEW_ATI_separate_stencil; - continue; - } -#endif -#ifdef GL_ATI_shader_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) - { - ret = GLEW_ATI_shader_texture_lod; - continue; - } -#endif -#ifdef GL_ATI_text_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20)) - { - ret = GLEW_ATI_text_fragment_shader; - continue; - } -#endif -#ifdef GL_ATI_texture_compression_3dc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23)) - { - ret = GLEW_ATI_texture_compression_3dc; - continue; - } -#endif -#ifdef GL_ATI_texture_env_combine3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) - { - ret = GLEW_ATI_texture_env_combine3; - continue; - } -#endif -#ifdef GL_ATI_texture_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) - { - ret = GLEW_ATI_texture_float; - continue; - } -#endif -#ifdef GL_ATI_texture_mirror_once - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19)) - { - ret = GLEW_ATI_texture_mirror_once; - continue; - } -#endif -#ifdef GL_ATI_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_ATI_vertex_array_object; - continue; - } -#endif -#ifdef GL_ATI_vertex_attrib_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26)) - { - ret = GLEW_ATI_vertex_attrib_array_object; - continue; - } -#endif -#ifdef GL_ATI_vertex_streams - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14)) - { - ret = GLEW_ATI_vertex_streams; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef GL_EXT_422_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10)) - { - ret = GLEW_EXT_422_pixels; - continue; - } -#endif -#ifdef GL_EXT_Cg_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9)) - { - ret = GLEW_EXT_Cg_shader; - continue; - } -#endif -#ifdef GL_EXT_abgr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4)) - { - ret = GLEW_EXT_abgr; - continue; - } -#endif -#ifdef GL_EXT_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4)) - { - ret = GLEW_EXT_bgra; - continue; - } -#endif -#ifdef GL_EXT_bindable_uniform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16)) - { - ret = GLEW_EXT_bindable_uniform; - continue; - } -#endif -#ifdef GL_EXT_blend_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11)) - { - ret = GLEW_EXT_blend_color; - continue; - } -#endif -#ifdef GL_EXT_blend_equation_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23)) - { - ret = GLEW_EXT_blend_equation_separate; - continue; - } -#endif -#ifdef GL_EXT_blend_func_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19)) - { - ret = GLEW_EXT_blend_func_separate; - continue; - } -#endif -#ifdef GL_EXT_blend_logic_op - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14)) - { - ret = GLEW_EXT_blend_logic_op; - continue; - } -#endif -#ifdef GL_EXT_blend_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12)) - { - ret = GLEW_EXT_blend_minmax; - continue; - } -#endif -#ifdef GL_EXT_blend_subtract - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14)) - { - ret = GLEW_EXT_blend_subtract; - continue; - } -#endif -#ifdef GL_EXT_clip_volume_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16)) - { - ret = GLEW_EXT_clip_volume_hint; - continue; - } -#endif -#ifdef GL_EXT_cmyka - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5)) - { - ret = GLEW_EXT_cmyka; - continue; - } -#endif -#ifdef GL_EXT_color_subtable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14)) - { - ret = GLEW_EXT_color_subtable; - continue; - } -#endif -#ifdef GL_EXT_compiled_vertex_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21)) - { - ret = GLEW_EXT_compiled_vertex_array; - continue; - } -#endif -#ifdef GL_EXT_convolution - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11)) - { - ret = GLEW_EXT_convolution; - continue; - } -#endif -#ifdef GL_EXT_coordinate_frame - if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16)) - { - ret = GLEW_EXT_coordinate_frame; - continue; - } -#endif -#ifdef GL_EXT_copy_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12)) - { - ret = GLEW_EXT_copy_texture; - continue; - } -#endif -#ifdef GL_EXT_cull_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) - { - ret = GLEW_EXT_cull_vertex; - continue; - } -#endif -#ifdef GL_EXT_debug_label - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_label", 11)) - { - ret = GLEW_EXT_debug_label; - continue; - } -#endif -#ifdef GL_EXT_debug_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12)) - { - ret = GLEW_EXT_debug_marker; - continue; - } -#endif -#ifdef GL_EXT_depth_bounds_test - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17)) - { - ret = GLEW_EXT_depth_bounds_test; - continue; - } -#endif -#ifdef GL_EXT_direct_state_access - if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) - { - ret = GLEW_EXT_direct_state_access; - continue; - } -#endif -#ifdef GL_EXT_draw_buffers2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13)) - { - ret = GLEW_EXT_draw_buffers2; - continue; - } -#endif -#ifdef GL_EXT_draw_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) - { - ret = GLEW_EXT_draw_instanced; - continue; - } -#endif -#ifdef GL_EXT_draw_range_elements - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19)) - { - ret = GLEW_EXT_draw_range_elements; - continue; - } -#endif -#ifdef GL_EXT_fog_coord - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9)) - { - ret = GLEW_EXT_fog_coord; - continue; - } -#endif -#ifdef GL_EXT_fragment_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17)) - { - ret = GLEW_EXT_fragment_lighting; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_blit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) - { - ret = GLEW_EXT_framebuffer_blit; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) - { - ret = GLEW_EXT_framebuffer_multisample; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35)) - { - ret = GLEW_EXT_framebuffer_multisample_blit_scaled; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) - { - ret = GLEW_EXT_framebuffer_object; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef GL_EXT_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_EXT_geometry_shader4; - continue; - } -#endif -#ifdef GL_EXT_gpu_program_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22)) - { - ret = GLEW_EXT_gpu_program_parameters; - continue; - } -#endif -#ifdef GL_EXT_gpu_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11)) - { - ret = GLEW_EXT_gpu_shader4; - continue; - } -#endif -#ifdef GL_EXT_histogram - if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9)) - { - ret = GLEW_EXT_histogram; - continue; - } -#endif -#ifdef GL_EXT_index_array_formats - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19)) - { - ret = GLEW_EXT_index_array_formats; - continue; - } -#endif -#ifdef GL_EXT_index_func - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10)) - { - ret = GLEW_EXT_index_func; - continue; - } -#endif -#ifdef GL_EXT_index_material - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14)) - { - ret = GLEW_EXT_index_material; - continue; - } -#endif -#ifdef GL_EXT_index_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13)) - { - ret = GLEW_EXT_index_texture; - continue; - } -#endif -#ifdef GL_EXT_light_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13)) - { - ret = GLEW_EXT_light_texture; - continue; - } -#endif -#ifdef GL_EXT_misc_attribute - if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14)) - { - ret = GLEW_EXT_misc_attribute; - continue; - } -#endif -#ifdef GL_EXT_multi_draw_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17)) - { - ret = GLEW_EXT_multi_draw_arrays; - continue; - } -#endif -#ifdef GL_EXT_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_EXT_multisample; - continue; - } -#endif -#ifdef GL_EXT_packed_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) - { - ret = GLEW_EXT_packed_depth_stencil; - continue; - } -#endif -#ifdef GL_EXT_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12)) - { - ret = GLEW_EXT_packed_float; - continue; - } -#endif -#ifdef GL_EXT_packed_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13)) - { - ret = GLEW_EXT_packed_pixels; - continue; - } -#endif -#ifdef GL_EXT_paletted_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16)) - { - ret = GLEW_EXT_paletted_texture; - continue; - } -#endif -#ifdef GL_EXT_pixel_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) - { - ret = GLEW_EXT_pixel_buffer_object; - continue; - } -#endif -#ifdef GL_EXT_pixel_transform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15)) - { - ret = GLEW_EXT_pixel_transform; - continue; - } -#endif -#ifdef GL_EXT_pixel_transform_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27)) - { - ret = GLEW_EXT_pixel_transform_color_table; - continue; - } -#endif -#ifdef GL_EXT_point_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) - { - ret = GLEW_EXT_point_parameters; - continue; - } -#endif -#ifdef GL_EXT_polygon_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14)) - { - ret = GLEW_EXT_polygon_offset; - continue; - } -#endif -#ifdef GL_EXT_polygon_offset_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset_clamp", 20)) - { - ret = GLEW_EXT_polygon_offset_clamp; - continue; - } -#endif -#ifdef GL_EXT_post_depth_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19)) - { - ret = GLEW_EXT_post_depth_coverage; - continue; - } -#endif -#ifdef GL_EXT_provoking_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) - { - ret = GLEW_EXT_provoking_vertex; - continue; - } -#endif -#ifdef GL_EXT_raster_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"raster_multisample", 18)) - { - ret = GLEW_EXT_raster_multisample; - continue; - } -#endif -#ifdef GL_EXT_rescale_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) - { - ret = GLEW_EXT_rescale_normal; - continue; - } -#endif -#ifdef GL_EXT_scene_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) - { - ret = GLEW_EXT_scene_marker; - continue; - } -#endif -#ifdef GL_EXT_secondary_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15)) - { - ret = GLEW_EXT_secondary_color; - continue; - } -#endif -#ifdef GL_EXT_separate_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) - { - ret = GLEW_EXT_separate_shader_objects; - continue; - } -#endif -#ifdef GL_EXT_separate_specular_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) - { - ret = GLEW_EXT_separate_specular_color; - continue; - } -#endif -#ifdef GL_EXT_shader_image_load_formatted - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_formatted", 27)) - { - ret = GLEW_EXT_shader_image_load_formatted; - continue; - } -#endif -#ifdef GL_EXT_shader_image_load_store - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) - { - ret = GLEW_EXT_shader_image_load_store; - continue; - } -#endif -#ifdef GL_EXT_shader_integer_mix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_mix", 18)) - { - ret = GLEW_EXT_shader_integer_mix; - continue; - } -#endif -#ifdef GL_EXT_shadow_funcs - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12)) - { - ret = GLEW_EXT_shadow_funcs; - continue; - } -#endif -#ifdef GL_EXT_shared_texture_palette - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22)) - { - ret = GLEW_EXT_shared_texture_palette; - continue; - } -#endif -#ifdef GL_EXT_sparse_texture2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15)) - { - ret = GLEW_EXT_sparse_texture2; - continue; - } -#endif -#ifdef GL_EXT_stencil_clear_tag - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17)) - { - ret = GLEW_EXT_stencil_clear_tag; - continue; - } -#endif -#ifdef GL_EXT_stencil_two_side - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16)) - { - ret = GLEW_EXT_stencil_two_side; - continue; - } -#endif -#ifdef GL_EXT_stencil_wrap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12)) - { - ret = GLEW_EXT_stencil_wrap; - continue; - } -#endif -#ifdef GL_EXT_subtexture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10)) - { - ret = GLEW_EXT_subtexture; - continue; - } -#endif -#ifdef GL_EXT_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7)) - { - ret = GLEW_EXT_texture; - continue; - } -#endif -#ifdef GL_EXT_texture3D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9)) - { - ret = GLEW_EXT_texture3D; - continue; - } -#endif -#ifdef GL_EXT_texture_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13)) - { - ret = GLEW_EXT_texture_array; - continue; - } -#endif -#ifdef GL_EXT_texture_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) - { - ret = GLEW_EXT_texture_buffer_object; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_dxt1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) - { - ret = GLEW_EXT_texture_compression_dxt1; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_latc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24)) - { - ret = GLEW_EXT_texture_compression_latc; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_rgtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) - { - ret = GLEW_EXT_texture_compression_rgtc; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_s3tc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24)) - { - ret = GLEW_EXT_texture_compression_s3tc; - continue; - } -#endif -#ifdef GL_EXT_texture_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) - { - ret = GLEW_EXT_texture_cube_map; - continue; - } -#endif -#ifdef GL_EXT_texture_edge_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) - { - ret = GLEW_EXT_texture_edge_clamp; - continue; - } -#endif -#ifdef GL_EXT_texture_env - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11)) - { - ret = GLEW_EXT_texture_env; - continue; - } -#endif -#ifdef GL_EXT_texture_env_add - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) - { - ret = GLEW_EXT_texture_env_add; - continue; - } -#endif -#ifdef GL_EXT_texture_env_combine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) - { - ret = GLEW_EXT_texture_env_combine; - continue; - } -#endif -#ifdef GL_EXT_texture_env_dot3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) - { - ret = GLEW_EXT_texture_env_dot3; - continue; - } -#endif -#ifdef GL_EXT_texture_filter_anisotropic - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26)) - { - ret = GLEW_EXT_texture_filter_anisotropic; - continue; - } -#endif -#ifdef GL_EXT_texture_filter_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21)) - { - ret = GLEW_EXT_texture_filter_minmax; - continue; - } -#endif -#ifdef GL_EXT_texture_integer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15)) - { - ret = GLEW_EXT_texture_integer; - continue; - } -#endif -#ifdef GL_EXT_texture_lod_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) - { - ret = GLEW_EXT_texture_lod_bias; - continue; - } -#endif -#ifdef GL_EXT_texture_mirror_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20)) - { - ret = GLEW_EXT_texture_mirror_clamp; - continue; - } -#endif -#ifdef GL_EXT_texture_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14)) - { - ret = GLEW_EXT_texture_object; - continue; - } -#endif -#ifdef GL_EXT_texture_perturb_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22)) - { - ret = GLEW_EXT_texture_perturb_normal; - continue; - } -#endif -#ifdef GL_EXT_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_EXT_texture_rectangle; - continue; - } -#endif -#ifdef GL_EXT_texture_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12)) - { - ret = GLEW_EXT_texture_sRGB; - continue; - } -#endif -#ifdef GL_EXT_texture_sRGB_decode - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19)) - { - ret = GLEW_EXT_texture_sRGB_decode; - continue; - } -#endif -#ifdef GL_EXT_texture_shared_exponent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23)) - { - ret = GLEW_EXT_texture_shared_exponent; - continue; - } -#endif -#ifdef GL_EXT_texture_snorm - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) - { - ret = GLEW_EXT_texture_snorm; - continue; - } -#endif -#ifdef GL_EXT_texture_swizzle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) - { - ret = GLEW_EXT_texture_swizzle; - continue; - } -#endif -#ifdef GL_EXT_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_EXT_timer_query; - continue; - } -#endif -#ifdef GL_EXT_transform_feedback - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) - { - ret = GLEW_EXT_transform_feedback; - continue; - } -#endif -#ifdef GL_EXT_vertex_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12)) - { - ret = GLEW_EXT_vertex_array; - continue; - } -#endif -#ifdef GL_EXT_vertex_array_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) - { - ret = GLEW_EXT_vertex_array_bgra; - continue; - } -#endif -#ifdef GL_EXT_vertex_attrib_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) - { - ret = GLEW_EXT_vertex_attrib_64bit; - continue; - } -#endif -#ifdef GL_EXT_vertex_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) - { - ret = GLEW_EXT_vertex_shader; - continue; - } -#endif -#ifdef GL_EXT_vertex_weighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16)) - { - ret = GLEW_EXT_vertex_weighting; - continue; - } -#endif -#ifdef GL_EXT_x11_sync_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15)) - { - ret = GLEW_EXT_x11_sync_object; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8)) - { -#ifdef GL_GREMEDY_frame_terminator - if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16)) - { - ret = GLEW_GREMEDY_frame_terminator; - continue; - } -#endif -#ifdef GL_GREMEDY_string_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13)) - { - ret = GLEW_GREMEDY_string_marker; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3)) - { -#ifdef GL_HP_convolution_border_modes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) - { - ret = GLEW_HP_convolution_border_modes; - continue; - } -#endif -#ifdef GL_HP_image_transform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15)) - { - ret = GLEW_HP_image_transform; - continue; - } -#endif -#ifdef GL_HP_occlusion_test - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14)) - { - ret = GLEW_HP_occlusion_test; - continue; - } -#endif -#ifdef GL_HP_texture_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16)) - { - ret = GLEW_HP_texture_lighting; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4)) - { -#ifdef GL_IBM_cull_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) - { - ret = GLEW_IBM_cull_vertex; - continue; - } -#endif -#ifdef GL_IBM_multimode_draw_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21)) - { - ret = GLEW_IBM_multimode_draw_arrays; - continue; - } -#endif -#ifdef GL_IBM_rasterpos_clip - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14)) - { - ret = GLEW_IBM_rasterpos_clip; - continue; - } -#endif -#ifdef GL_IBM_static_data - if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11)) - { - ret = GLEW_IBM_static_data; - continue; - } -#endif -#ifdef GL_IBM_texture_mirrored_repeat - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) - { - ret = GLEW_IBM_texture_mirrored_repeat; - continue; - } -#endif -#ifdef GL_IBM_vertex_array_lists - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18)) - { - ret = GLEW_IBM_vertex_array_lists; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5)) - { -#ifdef GL_INGR_color_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11)) - { - ret = GLEW_INGR_color_clamp; - continue; - } -#endif -#ifdef GL_INGR_interlace_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14)) - { - ret = GLEW_INGR_interlace_read; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) - { -#ifdef GL_INTEL_fragment_shader_ordering - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_ordering", 24)) - { - ret = GLEW_INTEL_fragment_shader_ordering; - continue; - } -#endif -#ifdef GL_INTEL_map_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11)) - { - ret = GLEW_INTEL_map_texture; - continue; - } -#endif -#ifdef GL_INTEL_parallel_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15)) - { - ret = GLEW_INTEL_parallel_arrays; - continue; - } -#endif -#ifdef GL_INTEL_performance_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_query", 17)) - { - ret = GLEW_INTEL_performance_query; - continue; - } -#endif -#ifdef GL_INTEL_texture_scissor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15)) - { - ret = GLEW_INTEL_texture_scissor; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4)) - { -#ifdef GL_KHR_blend_equation_advanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) - { - ret = GLEW_KHR_blend_equation_advanced; - continue; - } -#endif -#ifdef GL_KHR_blend_equation_advanced_coherent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) - { - ret = GLEW_KHR_blend_equation_advanced_coherent; - continue; - } -#endif -#ifdef GL_KHR_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = GLEW_KHR_context_flush_control; - continue; - } -#endif -#ifdef GL_KHR_debug - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5)) - { - ret = GLEW_KHR_debug; - continue; - } -#endif -#ifdef GL_KHR_robust_buffer_access_behavior - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) - { - ret = GLEW_KHR_robust_buffer_access_behavior; - continue; - } -#endif -#ifdef GL_KHR_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) - { - ret = GLEW_KHR_robustness; - continue; - } -#endif -#ifdef GL_KHR_texture_compression_astc_hdr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_hdr", 28)) - { - ret = GLEW_KHR_texture_compression_astc_hdr; - continue; - } -#endif -#ifdef GL_KHR_texture_compression_astc_ldr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28)) - { - ret = GLEW_KHR_texture_compression_astc_ldr; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4)) - { -#ifdef GL_KTX_buffer_region - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) - { - ret = GLEW_KTX_buffer_region; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6)) - { -#ifdef GL_MESAX_texture_stack - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13)) - { - ret = GLEW_MESAX_texture_stack; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) - { -#ifdef GL_MESA_pack_invert - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11)) - { - ret = GLEW_MESA_pack_invert; - continue; - } -#endif -#ifdef GL_MESA_resize_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14)) - { - ret = GLEW_MESA_resize_buffers; - continue; - } -#endif -#ifdef GL_MESA_window_pos - if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) - { - ret = GLEW_MESA_window_pos; - continue; - } -#endif -#ifdef GL_MESA_ycbcr_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13)) - { - ret = GLEW_MESA_ycbcr_texture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4)) - { -#ifdef GL_NVX_conditional_render - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) - { - ret = GLEW_NVX_conditional_render; - continue; - } -#endif -#ifdef GL_NVX_gpu_memory_info - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15)) - { - ret = GLEW_NVX_gpu_memory_info; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef GL_NV_bindless_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28)) - { - ret = GLEW_NV_bindless_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_NV_bindless_multi_draw_indirect_count - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect_count", 34)) - { - ret = GLEW_NV_bindless_multi_draw_indirect_count; - continue; - } -#endif -#ifdef GL_NV_bindless_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) - { - ret = GLEW_NV_bindless_texture; - continue; - } -#endif -#ifdef GL_NV_blend_equation_advanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) - { - ret = GLEW_NV_blend_equation_advanced; - continue; - } -#endif -#ifdef GL_NV_blend_equation_advanced_coherent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) - { - ret = GLEW_NV_blend_equation_advanced_coherent; - continue; - } -#endif -#ifdef GL_NV_blend_square - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12)) - { - ret = GLEW_NV_blend_square; - continue; - } -#endif -#ifdef GL_NV_compute_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16)) - { - ret = GLEW_NV_compute_program5; - continue; - } -#endif -#ifdef GL_NV_conditional_render - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) - { - ret = GLEW_NV_conditional_render; - continue; - } -#endif -#ifdef GL_NV_conservative_raster - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster", 19)) - { - ret = GLEW_NV_conservative_raster; - continue; - } -#endif -#ifdef GL_NV_copy_depth_to_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19)) - { - ret = GLEW_NV_copy_depth_to_color; - continue; - } -#endif -#ifdef GL_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLEW_NV_copy_image; - continue; - } -#endif -#ifdef GL_NV_deep_texture3D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14)) - { - ret = GLEW_NV_deep_texture3D; - continue; - } -#endif -#ifdef GL_NV_depth_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) - { - ret = GLEW_NV_depth_buffer_float; - continue; - } -#endif -#ifdef GL_NV_depth_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) - { - ret = GLEW_NV_depth_clamp; - continue; - } -#endif -#ifdef GL_NV_depth_range_unclamped - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21)) - { - ret = GLEW_NV_depth_range_unclamped; - continue; - } -#endif -#ifdef GL_NV_draw_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12)) - { - ret = GLEW_NV_draw_texture; - continue; - } -#endif -#ifdef GL_NV_evaluators - if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10)) - { - ret = GLEW_NV_evaluators; - continue; - } -#endif -#ifdef GL_NV_explicit_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20)) - { - ret = GLEW_NV_explicit_multisample; - continue; - } -#endif -#ifdef GL_NV_fence - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) - { - ret = GLEW_NV_fence; - continue; - } -#endif -#ifdef GL_NV_fill_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fill_rectangle", 14)) - { - ret = GLEW_NV_fill_rectangle; - continue; - } -#endif -#ifdef GL_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = GLEW_NV_float_buffer; - continue; - } -#endif -#ifdef GL_NV_fog_distance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12)) - { - ret = GLEW_NV_fog_distance; - continue; - } -#endif -#ifdef GL_NV_fragment_coverage_to_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coverage_to_color", 26)) - { - ret = GLEW_NV_fragment_coverage_to_color; - continue; - } -#endif -#ifdef GL_NV_fragment_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) - { - ret = GLEW_NV_fragment_program; - continue; - } -#endif -#ifdef GL_NV_fragment_program2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17)) - { - ret = GLEW_NV_fragment_program2; - continue; - } -#endif -#ifdef GL_NV_fragment_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17)) - { - ret = GLEW_NV_fragment_program4; - continue; - } -#endif -#ifdef GL_NV_fragment_program_option - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23)) - { - ret = GLEW_NV_fragment_program_option; - continue; - } -#endif -#ifdef GL_NV_fragment_shader_interlock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25)) - { - ret = GLEW_NV_fragment_shader_interlock; - continue; - } -#endif -#ifdef GL_NV_framebuffer_mixed_samples - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_mixed_samples", 25)) - { - ret = GLEW_NV_framebuffer_mixed_samples; - continue; - } -#endif -#ifdef GL_NV_framebuffer_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32)) - { - ret = GLEW_NV_framebuffer_multisample_coverage; - continue; - } -#endif -#ifdef GL_NV_geometry_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17)) - { - ret = GLEW_NV_geometry_program4; - continue; - } -#endif -#ifdef GL_NV_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_NV_geometry_shader4; - continue; - } -#endif -#ifdef GL_NV_geometry_shader_passthrough - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader_passthrough", 27)) - { - ret = GLEW_NV_geometry_shader_passthrough; - continue; - } -#endif -#ifdef GL_NV_gpu_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12)) - { - ret = GLEW_NV_gpu_program4; - continue; - } -#endif -#ifdef GL_NV_gpu_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12)) - { - ret = GLEW_NV_gpu_program5; - continue; - } -#endif -#ifdef GL_NV_gpu_program5_mem_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25)) - { - ret = GLEW_NV_gpu_program5_mem_extended; - continue; - } -#endif -#ifdef GL_NV_gpu_program_fp64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16)) - { - ret = GLEW_NV_gpu_program_fp64; - continue; - } -#endif -#ifdef GL_NV_gpu_shader5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) - { - ret = GLEW_NV_gpu_shader5; - continue; - } -#endif -#ifdef GL_NV_half_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10)) - { - ret = GLEW_NV_half_float; - continue; - } -#endif -#ifdef GL_NV_internalformat_sample_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_sample_query", 27)) - { - ret = GLEW_NV_internalformat_sample_query; - continue; - } -#endif -#ifdef GL_NV_light_max_exponent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18)) - { - ret = GLEW_NV_light_max_exponent; - continue; - } -#endif -#ifdef GL_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = GLEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef GL_NV_multisample_filter_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23)) - { - ret = GLEW_NV_multisample_filter_hint; - continue; - } -#endif -#ifdef GL_NV_occlusion_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) - { - ret = GLEW_NV_occlusion_query; - continue; - } -#endif -#ifdef GL_NV_packed_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) - { - ret = GLEW_NV_packed_depth_stencil; - continue; - } -#endif -#ifdef GL_NV_parameter_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23)) - { - ret = GLEW_NV_parameter_buffer_object; - continue; - } -#endif -#ifdef GL_NV_parameter_buffer_object2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) - { - ret = GLEW_NV_parameter_buffer_object2; - continue; - } -#endif -#ifdef GL_NV_path_rendering - if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14)) - { - ret = GLEW_NV_path_rendering; - continue; - } -#endif -#ifdef GL_NV_path_rendering_shared_edge - if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering_shared_edge", 26)) - { - ret = GLEW_NV_path_rendering_shared_edge; - continue; - } -#endif -#ifdef GL_NV_pixel_data_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) - { - ret = GLEW_NV_pixel_data_range; - continue; - } -#endif -#ifdef GL_NV_point_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) - { - ret = GLEW_NV_point_sprite; - continue; - } -#endif -#ifdef GL_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = GLEW_NV_present_video; - continue; - } -#endif -#ifdef GL_NV_primitive_restart - if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17)) - { - ret = GLEW_NV_primitive_restart; - continue; - } -#endif -#ifdef GL_NV_register_combiners - if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18)) - { - ret = GLEW_NV_register_combiners; - continue; - } -#endif -#ifdef GL_NV_register_combiners2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19)) - { - ret = GLEW_NV_register_combiners2; - continue; - } -#endif -#ifdef GL_NV_sample_locations - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16)) - { - ret = GLEW_NV_sample_locations; - continue; - } -#endif -#ifdef GL_NV_sample_mask_override_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_mask_override_coverage", 29)) - { - ret = GLEW_NV_sample_mask_override_coverage; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_counters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) - { - ret = GLEW_NV_shader_atomic_counters; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19)) - { - ret = GLEW_NV_shader_atomic_float; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_fp16_vector - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_fp16_vector", 25)) - { - ret = GLEW_NV_shader_atomic_fp16_vector; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_int64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_int64", 19)) - { - ret = GLEW_NV_shader_atomic_int64; - continue; - } -#endif -#ifdef GL_NV_shader_buffer_load - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) - { - ret = GLEW_NV_shader_buffer_load; - continue; - } -#endif -#ifdef GL_NV_shader_storage_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) - { - ret = GLEW_NV_shader_storage_buffer_object; - continue; - } -#endif -#ifdef GL_NV_shader_thread_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_group", 19)) - { - ret = GLEW_NV_shader_thread_group; - continue; - } -#endif -#ifdef GL_NV_shader_thread_shuffle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_shuffle", 21)) - { - ret = GLEW_NV_shader_thread_shuffle; - continue; - } -#endif -#ifdef GL_NV_tessellation_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21)) - { - ret = GLEW_NV_tessellation_program5; - continue; - } -#endif -#ifdef GL_NV_texgen_emboss - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) - { - ret = GLEW_NV_texgen_emboss; - continue; - } -#endif -#ifdef GL_NV_texgen_reflection - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17)) - { - ret = GLEW_NV_texgen_reflection; - continue; - } -#endif -#ifdef GL_NV_texture_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) - { - ret = GLEW_NV_texture_barrier; - continue; - } -#endif -#ifdef GL_NV_texture_compression_vtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) - { - ret = GLEW_NV_texture_compression_vtc; - continue; - } -#endif -#ifdef GL_NV_texture_env_combine4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20)) - { - ret = GLEW_NV_texture_env_combine4; - continue; - } -#endif -#ifdef GL_NV_texture_expand_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21)) - { - ret = GLEW_NV_texture_expand_normal; - continue; - } -#endif -#ifdef GL_NV_texture_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) - { - ret = GLEW_NV_texture_multisample; - continue; - } -#endif -#ifdef GL_NV_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_NV_texture_rectangle; - continue; - } -#endif -#ifdef GL_NV_texture_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14)) - { - ret = GLEW_NV_texture_shader; - continue; - } -#endif -#ifdef GL_NV_texture_shader2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15)) - { - ret = GLEW_NV_texture_shader2; - continue; - } -#endif -#ifdef GL_NV_texture_shader3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15)) - { - ret = GLEW_NV_texture_shader3; - continue; - } -#endif -#ifdef GL_NV_transform_feedback - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) - { - ret = GLEW_NV_transform_feedback; - continue; - } -#endif -#ifdef GL_NV_transform_feedback2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) - { - ret = GLEW_NV_transform_feedback2; - continue; - } -#endif -#ifdef GL_NV_uniform_buffer_unified_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_unified_memory", 29)) - { - ret = GLEW_NV_uniform_buffer_unified_memory; - continue; - } -#endif -#ifdef GL_NV_vdpau_interop - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13)) - { - ret = GLEW_NV_vdpau_interop; - continue; - } -#endif -#ifdef GL_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef GL_NV_vertex_array_range2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19)) - { - ret = GLEW_NV_vertex_array_range2; - continue; - } -#endif -#ifdef GL_NV_vertex_attrib_integer_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27)) - { - ret = GLEW_NV_vertex_attrib_integer_64bit; - continue; - } -#endif -#ifdef GL_NV_vertex_buffer_unified_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) - { - ret = GLEW_NV_vertex_buffer_unified_memory; - continue; - } -#endif -#ifdef GL_NV_vertex_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) - { - ret = GLEW_NV_vertex_program; - continue; - } -#endif -#ifdef GL_NV_vertex_program1_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17)) - { - ret = GLEW_NV_vertex_program1_1; - continue; - } -#endif -#ifdef GL_NV_vertex_program2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15)) - { - ret = GLEW_NV_vertex_program2; - continue; - } -#endif -#ifdef GL_NV_vertex_program2_option - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22)) - { - ret = GLEW_NV_vertex_program2_option; - continue; - } -#endif -#ifdef GL_NV_vertex_program3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15)) - { - ret = GLEW_NV_vertex_program3; - continue; - } -#endif -#ifdef GL_NV_vertex_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15)) - { - ret = GLEW_NV_vertex_program4; - continue; - } -#endif -#ifdef GL_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = GLEW_NV_video_capture; - continue; - } -#endif -#ifdef GL_NV_viewport_array2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array2", 15)) - { - ret = GLEW_NV_viewport_array2; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4)) - { -#ifdef GL_OES_byte_coordinates - if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16)) - { - ret = GLEW_OES_byte_coordinates; - continue; - } -#endif -#ifdef GL_OES_compressed_paletted_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27)) - { - ret = GLEW_OES_compressed_paletted_texture; - continue; - } -#endif -#ifdef GL_OES_read_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11)) - { - ret = GLEW_OES_read_format; - continue; - } -#endif -#ifdef GL_OES_single_precision - if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16)) - { - ret = GLEW_OES_single_precision; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef GL_OML_interlace - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) - { - ret = GLEW_OML_interlace; - continue; - } -#endif -#ifdef GL_OML_resample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) - { - ret = GLEW_OML_resample; - continue; - } -#endif -#ifdef GL_OML_subsample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9)) - { - ret = GLEW_OML_subsample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4)) - { -#ifdef GL_PGI_misc_hints - if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10)) - { - ret = GLEW_PGI_misc_hints; - continue; - } -#endif -#ifdef GL_PGI_vertex_hints - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12)) - { - ret = GLEW_PGI_vertex_hints; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6)) - { -#ifdef GL_REGAL_ES1_0_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19)) - { - ret = GLEW_REGAL_ES1_0_compatibility; - continue; - } -#endif -#ifdef GL_REGAL_ES1_1_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19)) - { - ret = GLEW_REGAL_ES1_1_compatibility; - continue; - } -#endif -#ifdef GL_REGAL_enable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6)) - { - ret = GLEW_REGAL_enable; - continue; - } -#endif -#ifdef GL_REGAL_error_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12)) - { - ret = GLEW_REGAL_error_string; - continue; - } -#endif -#ifdef GL_REGAL_extension_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15)) - { - ret = GLEW_REGAL_extension_query; - continue; - } -#endif -#ifdef GL_REGAL_log - if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3)) - { - ret = GLEW_REGAL_log; - continue; - } -#endif -#ifdef GL_REGAL_proc_address - if (_glewStrSame3(&pos, &len, (const GLubyte*)"proc_address", 12)) - { - ret = GLEW_REGAL_proc_address; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5)) - { -#ifdef GL_REND_screen_coordinates - if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18)) - { - ret = GLEW_REND_screen_coordinates; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3)) - { -#ifdef GL_S3_s3tc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4)) - { - ret = GLEW_S3_s3tc; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) - { -#ifdef GL_SGIS_color_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) - { - ret = GLEW_SGIS_color_range; - continue; - } -#endif -#ifdef GL_SGIS_detail_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14)) - { - ret = GLEW_SGIS_detail_texture; - continue; - } -#endif -#ifdef GL_SGIS_fog_function - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12)) - { - ret = GLEW_SGIS_fog_function; - continue; - } -#endif -#ifdef GL_SGIS_generate_mipmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15)) - { - ret = GLEW_SGIS_generate_mipmap; - continue; - } -#endif -#ifdef GL_SGIS_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_SGIS_multisample; - continue; - } -#endif -#ifdef GL_SGIS_pixel_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) - { - ret = GLEW_SGIS_pixel_texture; - continue; - } -#endif -#ifdef GL_SGIS_point_line_texgen - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17)) - { - ret = GLEW_SGIS_point_line_texgen; - continue; - } -#endif -#ifdef GL_SGIS_sharpen_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15)) - { - ret = GLEW_SGIS_sharpen_texture; - continue; - } -#endif -#ifdef GL_SGIS_texture4D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9)) - { - ret = GLEW_SGIS_texture4D; - continue; - } -#endif -#ifdef GL_SGIS_texture_border_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) - { - ret = GLEW_SGIS_texture_border_clamp; - continue; - } -#endif -#ifdef GL_SGIS_texture_edge_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) - { - ret = GLEW_SGIS_texture_edge_clamp; - continue; - } -#endif -#ifdef GL_SGIS_texture_filter4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15)) - { - ret = GLEW_SGIS_texture_filter4; - continue; - } -#endif -#ifdef GL_SGIS_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11)) - { - ret = GLEW_SGIS_texture_lod; - continue; - } -#endif -#ifdef GL_SGIS_texture_select - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14)) - { - ret = GLEW_SGIS_texture_select; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) - { -#ifdef GL_SGIX_async - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5)) - { - ret = GLEW_SGIX_async; - continue; - } -#endif -#ifdef GL_SGIX_async_histogram - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15)) - { - ret = GLEW_SGIX_async_histogram; - continue; - } -#endif -#ifdef GL_SGIX_async_pixel - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11)) - { - ret = GLEW_SGIX_async_pixel; - continue; - } -#endif -#ifdef GL_SGIX_blend_alpha_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18)) - { - ret = GLEW_SGIX_blend_alpha_minmax; - continue; - } -#endif -#ifdef GL_SGIX_clipmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7)) - { - ret = GLEW_SGIX_clipmap; - continue; - } -#endif -#ifdef GL_SGIX_convolution_accuracy - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20)) - { - ret = GLEW_SGIX_convolution_accuracy; - continue; - } -#endif -#ifdef GL_SGIX_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_SGIX_depth_texture; - continue; - } -#endif -#ifdef GL_SGIX_flush_raster - if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12)) - { - ret = GLEW_SGIX_flush_raster; - continue; - } -#endif -#ifdef GL_SGIX_fog_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10)) - { - ret = GLEW_SGIX_fog_offset; - continue; - } -#endif -#ifdef GL_SGIX_fog_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11)) - { - ret = GLEW_SGIX_fog_texture; - continue; - } -#endif -#ifdef GL_SGIX_fragment_specular_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26)) - { - ret = GLEW_SGIX_fragment_specular_lighting; - continue; - } -#endif -#ifdef GL_SGIX_framezoom - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9)) - { - ret = GLEW_SGIX_framezoom; - continue; - } -#endif -#ifdef GL_SGIX_interlace - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) - { - ret = GLEW_SGIX_interlace; - continue; - } -#endif -#ifdef GL_SGIX_ir_instrument1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14)) - { - ret = GLEW_SGIX_ir_instrument1; - continue; - } -#endif -#ifdef GL_SGIX_list_priority - if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13)) - { - ret = GLEW_SGIX_list_priority; - continue; - } -#endif -#ifdef GL_SGIX_pixel_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) - { - ret = GLEW_SGIX_pixel_texture; - continue; - } -#endif -#ifdef GL_SGIX_pixel_texture_bits - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18)) - { - ret = GLEW_SGIX_pixel_texture_bits; - continue; - } -#endif -#ifdef GL_SGIX_reference_plane - if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15)) - { - ret = GLEW_SGIX_reference_plane; - continue; - } -#endif -#ifdef GL_SGIX_resample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) - { - ret = GLEW_SGIX_resample; - continue; - } -#endif -#ifdef GL_SGIX_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) - { - ret = GLEW_SGIX_shadow; - continue; - } -#endif -#ifdef GL_SGIX_shadow_ambient - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) - { - ret = GLEW_SGIX_shadow_ambient; - continue; - } -#endif -#ifdef GL_SGIX_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6)) - { - ret = GLEW_SGIX_sprite; - continue; - } -#endif -#ifdef GL_SGIX_tag_sample_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17)) - { - ret = GLEW_SGIX_tag_sample_buffer; - continue; - } -#endif -#ifdef GL_SGIX_texture_add_env - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15)) - { - ret = GLEW_SGIX_texture_add_env; - continue; - } -#endif -#ifdef GL_SGIX_texture_coordinate_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24)) - { - ret = GLEW_SGIX_texture_coordinate_clamp; - continue; - } -#endif -#ifdef GL_SGIX_texture_lod_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) - { - ret = GLEW_SGIX_texture_lod_bias; - continue; - } -#endif -#ifdef GL_SGIX_texture_multi_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20)) - { - ret = GLEW_SGIX_texture_multi_buffer; - continue; - } -#endif -#ifdef GL_SGIX_texture_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) - { - ret = GLEW_SGIX_texture_range; - continue; - } -#endif -#ifdef GL_SGIX_texture_scale_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18)) - { - ret = GLEW_SGIX_texture_scale_bias; - continue; - } -#endif -#ifdef GL_SGIX_vertex_preclip - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14)) - { - ret = GLEW_SGIX_vertex_preclip; - continue; - } -#endif -#ifdef GL_SGIX_vertex_preclip_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19)) - { - ret = GLEW_SGIX_vertex_preclip_hint; - continue; - } -#endif -#ifdef GL_SGIX_ycrcb - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5)) - { - ret = GLEW_SGIX_ycrcb; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) - { -#ifdef GL_SGI_color_matrix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12)) - { - ret = GLEW_SGI_color_matrix; - continue; - } -#endif -#ifdef GL_SGI_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11)) - { - ret = GLEW_SGI_color_table; - continue; - } -#endif -#ifdef GL_SGI_texture_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19)) - { - ret = GLEW_SGI_texture_color_table; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5)) - { -#ifdef GL_SUNX_constant_data - if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13)) - { - ret = GLEW_SUNX_constant_data; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) - { -#ifdef GL_SUN_convolution_border_modes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) - { - ret = GLEW_SUN_convolution_border_modes; - continue; - } -#endif -#ifdef GL_SUN_global_alpha - if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12)) - { - ret = GLEW_SUN_global_alpha; - continue; - } -#endif -#ifdef GL_SUN_mesh_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10)) - { - ret = GLEW_SUN_mesh_array; - continue; - } -#endif -#ifdef GL_SUN_read_video_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17)) - { - ret = GLEW_SUN_read_video_pixels; - continue; - } -#endif -#ifdef GL_SUN_slice_accum - if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11)) - { - ret = GLEW_SUN_slice_accum; - continue; - } -#endif -#ifdef GL_SUN_triangle_list - if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13)) - { - ret = GLEW_SUN_triangle_list; - continue; - } -#endif -#ifdef GL_SUN_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6)) - { - ret = GLEW_SUN_vertex; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4)) - { -#ifdef GL_WIN_phong_shading - if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13)) - { - ret = GLEW_WIN_phong_shading; - continue; - } -#endif -#ifdef GL_WIN_specular_fog - if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12)) - { - ret = GLEW_WIN_specular_fog; - continue; - } -#endif -#ifdef GL_WIN_swap_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9)) - { - ret = GLEW_WIN_swap_hint; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#if defined(_WIN32) - -#if defined(GLEW_MX) -GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) -#endif -{ - const GLubyte* pos = (const GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef WGL_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_3DFX_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4)) - { -#ifdef WGL_3DL_stereo_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14)) - { - ret = WGLEW_3DL_stereo_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef WGL_AMD_gpu_association - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) - { - ret = WGLEW_AMD_gpu_association; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef WGL_ARB_buffer_region - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) - { - ret = WGLEW_ARB_buffer_region; - continue; - } -#endif -#ifdef WGL_ARB_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = WGLEW_ARB_context_flush_control; - continue; - } -#endif -#ifdef WGL_ARB_create_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) - { - ret = WGLEW_ARB_create_context; - continue; - } -#endif -#ifdef WGL_ARB_create_context_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) - { - ret = WGLEW_ARB_create_context_profile; - continue; - } -#endif -#ifdef WGL_ARB_create_context_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) - { - ret = WGLEW_ARB_create_context_robustness; - continue; - } -#endif -#ifdef WGL_ARB_extensions_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) - { - ret = WGLEW_ARB_extensions_string; - continue; - } -#endif -#ifdef WGL_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = WGLEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef WGL_ARB_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = WGLEW_ARB_make_current_read; - continue; - } -#endif -#ifdef WGL_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_ARB_multisample; - continue; - } -#endif -#ifdef WGL_ARB_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = WGLEW_ARB_pbuffer; - continue; - } -#endif -#ifdef WGL_ARB_pixel_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) - { - ret = WGLEW_ARB_pixel_format; - continue; - } -#endif -#ifdef WGL_ARB_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = WGLEW_ARB_pixel_format_float; - continue; - } -#endif -#ifdef WGL_ARB_render_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) - { - ret = WGLEW_ARB_render_texture; - continue; - } -#endif -#ifdef WGL_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = WGLEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef WGL_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = WGLEW_ARB_robustness_share_group_isolation; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef WGL_ATI_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = WGLEW_ATI_pixel_format_float; - continue; - } -#endif -#ifdef WGL_ATI_render_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) - { - ret = WGLEW_ATI_render_texture_rectangle; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef WGL_EXT_create_context_es2_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) - { - ret = WGLEW_EXT_create_context_es2_profile; - continue; - } -#endif -#ifdef WGL_EXT_create_context_es_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) - { - ret = WGLEW_EXT_create_context_es_profile; - continue; - } -#endif -#ifdef WGL_EXT_depth_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11)) - { - ret = WGLEW_EXT_depth_float; - continue; - } -#endif -#ifdef WGL_EXT_display_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19)) - { - ret = WGLEW_EXT_display_color_table; - continue; - } -#endif -#ifdef WGL_EXT_extensions_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) - { - ret = WGLEW_EXT_extensions_string; - continue; - } -#endif -#ifdef WGL_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = WGLEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef WGL_EXT_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = WGLEW_EXT_make_current_read; - continue; - } -#endif -#ifdef WGL_EXT_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_EXT_multisample; - continue; - } -#endif -#ifdef WGL_EXT_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = WGLEW_EXT_pbuffer; - continue; - } -#endif -#ifdef WGL_EXT_pixel_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) - { - ret = WGLEW_EXT_pixel_format; - continue; - } -#endif -#ifdef WGL_EXT_pixel_format_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25)) - { - ret = WGLEW_EXT_pixel_format_packed_float; - continue; - } -#endif -#ifdef WGL_EXT_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = WGLEW_EXT_swap_control; - continue; - } -#endif -#ifdef WGL_EXT_swap_control_tear - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) - { - ret = WGLEW_EXT_swap_control_tear; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4)) - { -#ifdef WGL_I3D_digital_video_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21)) - { - ret = WGLEW_I3D_digital_video_control; - continue; - } -#endif -#ifdef WGL_I3D_gamma - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5)) - { - ret = WGLEW_I3D_gamma; - continue; - } -#endif -#ifdef WGL_I3D_genlock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7)) - { - ret = WGLEW_I3D_genlock; - continue; - } -#endif -#ifdef WGL_I3D_image_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12)) - { - ret = WGLEW_I3D_image_buffer; - continue; - } -#endif -#ifdef WGL_I3D_swap_frame_lock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15)) - { - ret = WGLEW_I3D_swap_frame_lock; - continue; - } -#endif -#ifdef WGL_I3D_swap_frame_usage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16)) - { - ret = WGLEW_I3D_swap_frame_usage; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef WGL_NV_DX_interop - if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10)) - { - ret = WGLEW_NV_DX_interop; - continue; - } -#endif -#ifdef WGL_NV_DX_interop2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11)) - { - ret = WGLEW_NV_DX_interop2; - continue; - } -#endif -#ifdef WGL_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = WGLEW_NV_copy_image; - continue; - } -#endif -#ifdef WGL_NV_delay_before_swap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17)) - { - ret = WGLEW_NV_delay_before_swap; - continue; - } -#endif -#ifdef WGL_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = WGLEW_NV_float_buffer; - continue; - } -#endif -#ifdef WGL_NV_gpu_affinity - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12)) - { - ret = WGLEW_NV_gpu_affinity; - continue; - } -#endif -#ifdef WGL_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = WGLEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef WGL_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = WGLEW_NV_present_video; - continue; - } -#endif -#ifdef WGL_NV_render_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20)) - { - ret = WGLEW_NV_render_depth_texture; - continue; - } -#endif -#ifdef WGL_NV_render_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) - { - ret = WGLEW_NV_render_texture_rectangle; - continue; - } -#endif -#ifdef WGL_NV_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = WGLEW_NV_swap_group; - continue; - } -#endif -#ifdef WGL_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = WGLEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef WGL_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = WGLEW_NV_video_capture; - continue; - } -#endif -#ifdef WGL_NV_video_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) - { - ret = WGLEW_NV_video_output; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef WGL_OML_sync_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) - { - ret = WGLEW_OML_sync_control; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - -#if defined(GLEW_MX) -GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name) -#else -GLboolean glxewIsSupported (const char* name) -#endif -{ - const GLubyte* pos = (const GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) - { -#ifdef GLX_VERSION_1_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) - { - ret = GLXEW_VERSION_1_2; - continue; - } -#endif -#ifdef GLX_VERSION_1_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) - { - ret = GLXEW_VERSION_1_3; - continue; - } -#endif -#ifdef GLX_VERSION_1_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) - { - ret = GLXEW_VERSION_1_4; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef GLX_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_3DFX_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef GLX_AMD_gpu_association - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) - { - ret = GLXEW_AMD_gpu_association; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef GLX_ARB_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = GLXEW_ARB_context_flush_control; - continue; - } -#endif -#ifdef GLX_ARB_create_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) - { - ret = GLXEW_ARB_create_context; - continue; - } -#endif -#ifdef GLX_ARB_create_context_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) - { - ret = GLXEW_ARB_create_context_profile; - continue; - } -#endif -#ifdef GLX_ARB_create_context_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) - { - ret = GLXEW_ARB_create_context_robustness; - continue; - } -#endif -#ifdef GLX_ARB_fbconfig_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) - { - ret = GLXEW_ARB_fbconfig_float; - continue; - } -#endif -#ifdef GLX_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLXEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef GLX_ARB_get_proc_address - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16)) - { - ret = GLXEW_ARB_get_proc_address; - continue; - } -#endif -#ifdef GLX_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_ARB_multisample; - continue; - } -#endif -#ifdef GLX_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = GLXEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef GLX_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = GLXEW_ARB_robustness_share_group_isolation; - continue; - } -#endif -#ifdef GLX_ARB_vertex_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) - { - ret = GLXEW_ARB_vertex_buffer_object; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef GLX_ATI_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = GLXEW_ATI_pixel_format_float; - continue; - } -#endif -#ifdef GLX_ATI_render_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) - { - ret = GLXEW_ATI_render_texture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef GLX_EXT_buffer_age - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10)) - { - ret = GLXEW_EXT_buffer_age; - continue; - } -#endif -#ifdef GLX_EXT_create_context_es2_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) - { - ret = GLXEW_EXT_create_context_es2_profile; - continue; - } -#endif -#ifdef GLX_EXT_create_context_es_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) - { - ret = GLXEW_EXT_create_context_es_profile; - continue; - } -#endif -#ifdef GLX_EXT_fbconfig_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21)) - { - ret = GLXEW_EXT_fbconfig_packed_float; - continue; - } -#endif -#ifdef GLX_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLXEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef GLX_EXT_import_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14)) - { - ret = GLXEW_EXT_import_context; - continue; - } -#endif -#ifdef GLX_EXT_scene_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) - { - ret = GLXEW_EXT_scene_marker; - continue; - } -#endif -#ifdef GLX_EXT_stereo_tree - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_tree", 11)) - { - ret = GLXEW_EXT_stereo_tree; - continue; - } -#endif -#ifdef GLX_EXT_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_EXT_swap_control; - continue; - } -#endif -#ifdef GLX_EXT_swap_control_tear - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) - { - ret = GLXEW_EXT_swap_control_tear; - continue; - } -#endif -#ifdef GLX_EXT_texture_from_pixmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) - { - ret = GLXEW_EXT_texture_from_pixmap; - continue; - } -#endif -#ifdef GLX_EXT_visual_info - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11)) - { - ret = GLXEW_EXT_visual_info; - continue; - } -#endif -#ifdef GLX_EXT_visual_rating - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13)) - { - ret = GLXEW_EXT_visual_rating; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) - { -#ifdef GLX_INTEL_swap_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10)) - { - ret = GLXEW_INTEL_swap_event; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) - { -#ifdef GLX_MESA_agp_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10)) - { - ret = GLXEW_MESA_agp_offset; - continue; - } -#endif -#ifdef GLX_MESA_copy_sub_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15)) - { - ret = GLXEW_MESA_copy_sub_buffer; - continue; - } -#endif -#ifdef GLX_MESA_pixmap_colormap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15)) - { - ret = GLXEW_MESA_pixmap_colormap; - continue; - } -#endif -#ifdef GLX_MESA_query_renderer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_renderer", 14)) - { - ret = GLXEW_MESA_query_renderer; - continue; - } -#endif -#ifdef GLX_MESA_release_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15)) - { - ret = GLXEW_MESA_release_buffers; - continue; - } -#endif -#ifdef GLX_MESA_set_3dfx_mode - if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13)) - { - ret = GLXEW_MESA_set_3dfx_mode; - continue; - } -#endif -#ifdef GLX_MESA_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_MESA_swap_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef GLX_NV_copy_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) - { - ret = GLXEW_NV_copy_buffer; - continue; - } -#endif -#ifdef GLX_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLXEW_NV_copy_image; - continue; - } -#endif -#ifdef GLX_NV_delay_before_swap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17)) - { - ret = GLXEW_NV_delay_before_swap; - continue; - } -#endif -#ifdef GLX_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = GLXEW_NV_float_buffer; - continue; - } -#endif -#ifdef GLX_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = GLXEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef GLX_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = GLXEW_NV_present_video; - continue; - } -#endif -#ifdef GLX_NV_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = GLXEW_NV_swap_group; - continue; - } -#endif -#ifdef GLX_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLXEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef GLX_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = GLXEW_NV_video_capture; - continue; - } -#endif -#ifdef GLX_NV_video_out - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9)) - { - ret = GLXEW_NV_video_out; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef GLX_OML_swap_method - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11)) - { - ret = GLXEW_OML_swap_method; - continue; - } -#endif -#ifdef GLX_OML_sync_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) - { - ret = GLXEW_OML_sync_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) - { -#ifdef GLX_SGIS_blended_overlay - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15)) - { - ret = GLXEW_SGIS_blended_overlay; - continue; - } -#endif -#ifdef GLX_SGIS_color_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) - { - ret = GLXEW_SGIS_color_range; - continue; - } -#endif -#ifdef GLX_SGIS_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_SGIS_multisample; - continue; - } -#endif -#ifdef GLX_SGIS_shared_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18)) - { - ret = GLXEW_SGIS_shared_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) - { -#ifdef GLX_SGIX_fbconfig - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8)) - { - ret = GLXEW_SGIX_fbconfig; - continue; - } -#endif -#ifdef GLX_SGIX_hyperpipe - if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9)) - { - ret = GLXEW_SGIX_hyperpipe; - continue; - } -#endif -#ifdef GLX_SGIX_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = GLXEW_SGIX_pbuffer; - continue; - } -#endif -#ifdef GLX_SGIX_swap_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12)) - { - ret = GLXEW_SGIX_swap_barrier; - continue; - } -#endif -#ifdef GLX_SGIX_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = GLXEW_SGIX_swap_group; - continue; - } -#endif -#ifdef GLX_SGIX_video_resize - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) - { - ret = GLXEW_SGIX_video_resize; - continue; - } -#endif -#ifdef GLX_SGIX_visual_select_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19)) - { - ret = GLXEW_SGIX_visual_select_group; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) - { -#ifdef GLX_SGI_cushion - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7)) - { - ret = GLXEW_SGI_cushion; - continue; - } -#endif -#ifdef GLX_SGI_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = GLXEW_SGI_make_current_read; - continue; - } -#endif -#ifdef GLX_SGI_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_SGI_swap_control; - continue; - } -#endif -#ifdef GLX_SGI_video_sync - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10)) - { - ret = GLXEW_SGI_video_sync; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) - { -#ifdef GLX_SUN_get_transparent_index - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21)) - { - ret = GLXEW_SUN_get_transparent_index; - continue; - } -#endif -#ifdef GLX_SUN_video_resize - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) - { - ret = GLXEW_SUN_video_resize; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#endif /* _WIN32 */ diff --git a/extern/glfw/CMake/GenerateMappings.cmake b/extern/glfw/CMake/GenerateMappings.cmake new file mode 100644 index 00000000..7a88e3d4 --- /dev/null +++ b/extern/glfw/CMake/GenerateMappings.cmake @@ -0,0 +1,33 @@ +# Usage: +# cmake -P GenerateMappings.cmake + +set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt") +set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt") +set(template_path "${CMAKE_ARGV3}") +set(target_path "${CMAKE_ARGV4}") + +if (NOT EXISTS "${template_path}") + message(FATAL_ERROR "Failed to find template file ${template_path}") +endif() + +file(DOWNLOAD "${source_url}" "${source_path}" + STATUS download_status + TLS_VERIFY on) + +list(GET download_status 0 status_code) +list(GET download_status 1 status_message) + +if (status_code) + message(FATAL_ERROR "Failed to download ${source_url}: ${status_message}") +endif() + +file(STRINGS "${source_path}" lines) +foreach(line ${lines}) + if ("${line}" MATCHES "^[0-9a-fA-F].*$") + set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n") + endif() +endforeach() + +configure_file("${template_path}" "${target_path}" @ONLY NEWLINE_STYLE UNIX) +file(REMOVE "${source_path}") + diff --git a/extern/glfw/CMake/MacOSXBundleInfo.plist.in b/extern/glfw/CMake/MacOSXBundleInfo.plist.in new file mode 100644 index 00000000..684ad790 --- /dev/null +++ b/extern/glfw/CMake/MacOSXBundleInfo.plist.in @@ -0,0 +1,38 @@ + + + + + CFBundleDevelopmentRegion + English + CFBundleExecutable + ${MACOSX_BUNDLE_EXECUTABLE_NAME} + CFBundleGetInfoString + ${MACOSX_BUNDLE_INFO_STRING} + CFBundleIconFile + ${MACOSX_BUNDLE_ICON_FILE} + CFBundleIdentifier + ${MACOSX_BUNDLE_GUI_IDENTIFIER} + CFBundleInfoDictionaryVersion + 6.0 + CFBundleLongVersionString + ${MACOSX_BUNDLE_LONG_VERSION_STRING} + CFBundleName + ${MACOSX_BUNDLE_BUNDLE_NAME} + CFBundlePackageType + APPL + CFBundleShortVersionString + ${MACOSX_BUNDLE_SHORT_VERSION_STRING} + CFBundleSignature + ???? + CFBundleVersion + ${MACOSX_BUNDLE_BUNDLE_VERSION} + CSResourcesFileMapped + + LSRequiresCarbon + + NSHumanReadableCopyright + ${MACOSX_BUNDLE_COPYRIGHT} + NSHighResolutionCapable + + + diff --git a/extern/glfw/CMake/i686-w64-mingw32-clang.cmake b/extern/glfw/CMake/i686-w64-mingw32-clang.cmake new file mode 100644 index 00000000..8726b238 --- /dev/null +++ b/extern/glfw/CMake/i686-w64-mingw32-clang.cmake @@ -0,0 +1,13 @@ +# Define the environment for cross-compiling with 32-bit MinGW-w64 Clang +SET(CMAKE_SYSTEM_NAME Windows) # Target system name +SET(CMAKE_SYSTEM_VERSION 1) +SET(CMAKE_C_COMPILER "i686-w64-mingw32-clang") +SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-clang++") +SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres") +SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib") + +# Configure the behaviour of the find commands +SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32") +SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) +SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) +SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/extern/glfw/CMake/i686-w64-mingw32.cmake b/extern/glfw/CMake/i686-w64-mingw32.cmake new file mode 100644 index 00000000..2ca4dcd9 --- /dev/null +++ b/extern/glfw/CMake/i686-w64-mingw32.cmake @@ -0,0 +1,13 @@ +# Define the environment for cross-compiling with 32-bit MinGW-w64 GCC +SET(CMAKE_SYSTEM_NAME Windows) # Target system name +SET(CMAKE_SYSTEM_VERSION 1) +SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc") +SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-g++") +SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres") +SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib") + +# Configure the behaviour of the find commands +SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32") +SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) +SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) +SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/extern/glfw/CMake/modules/FindEpollShim.cmake b/extern/glfw/CMake/modules/FindEpollShim.cmake new file mode 100644 index 00000000..2facb419 --- /dev/null +++ b/extern/glfw/CMake/modules/FindEpollShim.cmake @@ -0,0 +1,17 @@ +# Find EpollShim +# Once done, this will define +# +# EPOLLSHIM_FOUND - System has EpollShim +# EPOLLSHIM_INCLUDE_DIRS - The EpollShim include directories +# EPOLLSHIM_LIBRARIES - The libraries needed to use EpollShim + +find_path(EPOLLSHIM_INCLUDE_DIRS NAMES sys/epoll.h sys/timerfd.h HINTS /usr/local/include/libepoll-shim) +find_library(EPOLLSHIM_LIBRARIES NAMES epoll-shim libepoll-shim HINTS /usr/local/lib) + +if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES) + set(EPOLLSHIM_FOUND TRUE) +endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS) +mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES) diff --git a/extern/glfw/CMake/modules/FindOSMesa.cmake b/extern/glfw/CMake/modules/FindOSMesa.cmake new file mode 100644 index 00000000..3194bd91 --- /dev/null +++ b/extern/glfw/CMake/modules/FindOSMesa.cmake @@ -0,0 +1,18 @@ +# Try to find OSMesa on a Unix system +# +# This will define: +# +# OSMESA_LIBRARIES - Link these to use OSMesa +# OSMESA_INCLUDE_DIR - Include directory for OSMesa +# +# Copyright (c) 2014 Brandon Schaefer + +if (NOT WIN32) + + find_package (PkgConfig) + pkg_check_modules (PKG_OSMESA QUIET osmesa) + + set (OSMESA_INCLUDE_DIR ${PKG_OSMESA_INCLUDE_DIRS}) + set (OSMESA_LIBRARIES ${PKG_OSMESA_LIBRARIES}) + +endif () diff --git a/extern/glfw/CMake/modules/FindWaylandProtocols.cmake b/extern/glfw/CMake/modules/FindWaylandProtocols.cmake new file mode 100644 index 00000000..8eb83f27 --- /dev/null +++ b/extern/glfw/CMake/modules/FindWaylandProtocols.cmake @@ -0,0 +1,26 @@ +find_package(PkgConfig) + +pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION}) + +execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols + OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR + RESULT_VARIABLE _pkgconfig_failed) +if (_pkgconfig_failed) + message(FATAL_ERROR "Missing wayland-protocols pkgdatadir") +endif() + +string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}") + +find_package_handle_standard_args(WaylandProtocols + FOUND_VAR + WaylandProtocols_FOUND + REQUIRED_VARS + WaylandProtocols_PKGDATADIR + VERSION_VAR + WaylandProtocols_VERSION + HANDLE_COMPONENTS +) + +set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND}) +set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR}) +set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION}) diff --git a/extern/glfw/CMake/modules/FindXKBCommon.cmake b/extern/glfw/CMake/modules/FindXKBCommon.cmake new file mode 100644 index 00000000..0f571eea --- /dev/null +++ b/extern/glfw/CMake/modules/FindXKBCommon.cmake @@ -0,0 +1,34 @@ +# - Try to find XKBCommon +# Once done, this will define +# +# XKBCOMMON_FOUND - System has XKBCommon +# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories +# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon +# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon + +find_package(PkgConfig) +pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon) +set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER}) + +find_path(XKBCOMMON_INCLUDE_DIR + NAMES xkbcommon/xkbcommon.h + HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS} +) + +find_library(XKBCOMMON_LIBRARY + NAMES xkbcommon + HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS} +) + +set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY}) +set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS}) +set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR}) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(XKBCommon DEFAULT_MSG + XKBCOMMON_LIBRARY + XKBCOMMON_INCLUDE_DIR +) + +mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR) + diff --git a/extern/glfw/CMake/x86_64-w64-mingw32-clang.cmake b/extern/glfw/CMake/x86_64-w64-mingw32-clang.cmake new file mode 100644 index 00000000..60f7914d --- /dev/null +++ b/extern/glfw/CMake/x86_64-w64-mingw32-clang.cmake @@ -0,0 +1,13 @@ +# Define the environment for cross-compiling with 64-bit MinGW-w64 Clang +SET(CMAKE_SYSTEM_NAME Windows) # Target system name +SET(CMAKE_SYSTEM_VERSION 1) +SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-clang") +SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-clang++") +SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres") +SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib") + +# Configure the behaviour of the find commands +SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32") +SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) +SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) +SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/extern/glfw/CMake/x86_64-w64-mingw32.cmake b/extern/glfw/CMake/x86_64-w64-mingw32.cmake new file mode 100644 index 00000000..063e845a --- /dev/null +++ b/extern/glfw/CMake/x86_64-w64-mingw32.cmake @@ -0,0 +1,13 @@ +# Define the environment for cross-compiling with 64-bit MinGW-w64 GCC +SET(CMAKE_SYSTEM_NAME Windows) # Target system name +SET(CMAKE_SYSTEM_VERSION 1) +SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc") +SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-g++") +SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres") +SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib") + +# Configure the behaviour of the find commands +SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32") +SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) +SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) +SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/extern/glfw/CMakeLists.txt b/extern/glfw/CMakeLists.txt new file mode 100644 index 00000000..b0a4bf7c --- /dev/null +++ b/extern/glfw/CMakeLists.txt @@ -0,0 +1,359 @@ +cmake_minimum_required(VERSION 3.0) + +project(GLFW VERSION 3.3.2 LANGUAGES C) + +set(CMAKE_LEGACY_CYGWIN_WIN32 OFF) + +if (POLICY CMP0054) + cmake_policy(SET CMP0054 NEW) +endif() + +if (POLICY CMP0077) + cmake_policy(SET CMP0077 NEW) +endif() + +set_property(GLOBAL PROPERTY USE_FOLDERS ON) + +set(BUILD_SHARED_LIBS OFF) +set(GLFW_INSTALL OFF) +set(GLFW_VULKAN_STATIC OFF) + +include(GNUInstallDirs) +include(CMakeDependentOption) + +cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF + "UNIX" OFF) +cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF + "WIN32" OFF) +cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF + "UNIX;NOT APPLE" OFF) +cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON + "MSVC" OFF) + +if (BUILD_SHARED_LIBS) + set(_GLFW_BUILD_DLL 1) +endif() + +if (BUILD_SHARED_LIBS AND UNIX) + # On Unix-like systems, shared libraries can use the soname system. + set(GLFW_LIB_NAME glfw) +else() + set(GLFW_LIB_NAME glfw3) +endif() + +if (GLFW_VULKAN_STATIC) + if (BUILD_SHARED_LIBS) + # If you absolutely must do this, remove this line and add the Vulkan + # loader static library via the CMAKE_SHARED_LINKER_FLAGS + message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library") + endif() + set(_GLFW_VULKAN_STATIC 1) +endif() + +list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules") + +find_package(Threads REQUIRED) + +if (GLFW_BUILD_DOCS) + set(DOXYGEN_SKIP_DOT TRUE) + find_package(Doxygen) +endif() + +#-------------------------------------------------------------------- +# Set compiler specific flags +#-------------------------------------------------------------------- +if (MSVC) + if (MSVC90) + # Workaround for VS 2008 not shipping with the DirectX 9 SDK + include(CheckIncludeFile) + check_include_file(dinput.h DINPUT_H_FOUND) + if (NOT DINPUT_H_FOUND) + message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK") + endif() + # Workaround for VS 2008 not shipping with stdint.h + list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008") + endif() + + if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) + foreach (flag CMAKE_C_FLAGS + CMAKE_C_FLAGS_DEBUG + CMAKE_C_FLAGS_RELEASE + CMAKE_C_FLAGS_MINSIZEREL + CMAKE_C_FLAGS_RELWITHDEBINFO) + + if (${flag} MATCHES "/MD") + string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}") + endif() + if (${flag} MATCHES "/MDd") + string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}") + endif() + + endforeach() + endif() +endif() + +if (MINGW) + # Workaround for legacy MinGW not providing XInput and DirectInput + include(CheckIncludeFile) + + check_include_file(dinput.h DINPUT_H_FOUND) + check_include_file(xinput.h XINPUT_H_FOUND) + if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND) + list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw") + endif() + + # Enable link-time exploit mitigation features enabled by default on MSVC + include(CheckCCompilerFlag) + + # Compatibility with data execution prevention (DEP) + set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat") + check_c_compiler_flag("" _GLFW_HAS_DEP) + if (_GLFW_HAS_DEP) + set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}") + endif() + + # Compatibility with address space layout randomization (ASLR) + set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase") + check_c_compiler_flag("" _GLFW_HAS_ASLR) + if (_GLFW_HAS_ASLR) + set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}") + endif() + + # Compatibility with 64-bit address space layout randomization (ASLR) + set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va") + check_c_compiler_flag("" _GLFW_HAS_64ASLR) + if (_GLFW_HAS_64ASLR) + set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}") + endif() +endif() + +#-------------------------------------------------------------------- +# Detect and select backend APIs +#-------------------------------------------------------------------- +if (GLFW_USE_WAYLAND) + set(_GLFW_WAYLAND 1) + message(STATUS "Using Wayland for window creation") +elseif (GLFW_USE_OSMESA) + set(_GLFW_OSMESA 1) + message(STATUS "Using OSMesa for headless context creation") +elseif (WIN32) + set(_GLFW_WIN32 1) + message(STATUS "Using Win32 for window creation") +elseif (APPLE) + set(_GLFW_COCOA 1) + message(STATUS "Using Cocoa for window creation") +elseif (UNIX) + set(_GLFW_X11 1) + message(STATUS "Using X11 for window creation") +else() + message(FATAL_ERROR "No supported platform was detected") +endif() + +#-------------------------------------------------------------------- +# Find and add Unix math and time libraries +#-------------------------------------------------------------------- +if (UNIX AND NOT APPLE) + find_library(RT_LIBRARY rt) + mark_as_advanced(RT_LIBRARY) + if (RT_LIBRARY) + list(APPEND glfw_LIBRARIES "${RT_LIBRARY}") + list(APPEND glfw_PKG_LIBS "-lrt") + endif() + + find_library(MATH_LIBRARY m) + mark_as_advanced(MATH_LIBRARY) + if (MATH_LIBRARY) + list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}") + list(APPEND glfw_PKG_LIBS "-lm") + endif() + + if (CMAKE_DL_LIBS) + list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}") + list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}") + endif() +endif() + +#-------------------------------------------------------------------- +# Use Win32 for window creation +#-------------------------------------------------------------------- +if (_GLFW_WIN32) + + list(APPEND glfw_PKG_LIBS "-lgdi32") + + if (GLFW_USE_HYBRID_HPG) + set(_GLFW_USE_HYBRID_HPG 1) + endif() +endif() + +#-------------------------------------------------------------------- +# Use X11 for window creation +#-------------------------------------------------------------------- +if (_GLFW_X11) + + find_package(X11 REQUIRED) + + list(APPEND glfw_PKG_DEPS "x11") + + # Set up library and include paths + list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}") + list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}") + + # Check for XRandR (modern resolution switching and gamma control) + if (NOT X11_Xrandr_INCLUDE_PATH) + message(FATAL_ERROR "RandR headers not found; install libxrandr development package") + endif() + + # Check for Xinerama (legacy multi-monitor support) + if (NOT X11_Xinerama_INCLUDE_PATH) + message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package") + endif() + + # Check for Xkb (X keyboard extension) + if (NOT X11_Xkb_INCLUDE_PATH) + message(FATAL_ERROR "XKB headers not found; install X11 development package") + endif() + + # Check for Xcursor (cursor creation from RGBA images) + if (NOT X11_Xcursor_INCLUDE_PATH) + message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package") + endif() + + # Check for XInput (modern HID input) + if (NOT X11_Xi_INCLUDE_PATH) + message(FATAL_ERROR "XInput headers not found; install libxi development package") + endif() + + list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}" + "${X11_Xinerama_INCLUDE_PATH}" + "${X11_Xkb_INCLUDE_PATH}" + "${X11_Xcursor_INCLUDE_PATH}" + "${X11_Xi_INCLUDE_PATH}") +endif() + +#-------------------------------------------------------------------- +# Use Wayland for window creation +#-------------------------------------------------------------------- +if (_GLFW_WAYLAND) + find_package(ECM REQUIRED NO_MODULE) + list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}") + + find_package(Wayland REQUIRED Client Cursor Egl) + find_package(WaylandScanner REQUIRED) + find_package(WaylandProtocols 1.15 REQUIRED) + + list(APPEND glfw_PKG_DEPS "wayland-egl") + + list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}") + list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}") + + find_package(XKBCommon REQUIRED) + list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") + + include(CheckIncludeFiles) + include(CheckFunctionExists) + check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H) + check_function_exists(memfd_create HAVE_MEMFD_CREATE) + + if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")) + find_package(EpollShim) + if (EPOLLSHIM_FOUND) + list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}") + list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}") + endif() + endif() +endif() + +#-------------------------------------------------------------------- +# Use OSMesa for offscreen context creation +#-------------------------------------------------------------------- +if (_GLFW_OSMESA) + find_package(OSMesa REQUIRED) + list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}") +endif() + +#-------------------------------------------------------------------- +# Use Cocoa for window creation and NSOpenGL for context creation +#-------------------------------------------------------------------- +if (_GLFW_COCOA) + + list(APPEND glfw_LIBRARIES + "-framework Cocoa" + "-framework IOKit" + "-framework CoreFoundation") + + set(glfw_PKG_DEPS "") + set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation") +endif() + +#-------------------------------------------------------------------- +# Add the Vulkan loader as a dependency if necessary +#-------------------------------------------------------------------- +if (GLFW_VULKAN_STATIC) + list(APPEND glfw_PKG_DEPS "vulkan") +endif() + +#-------------------------------------------------------------------- +# Export GLFW library dependencies +#-------------------------------------------------------------------- +foreach(arg ${glfw_PKG_DEPS}) + set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}") +endforeach() +foreach(arg ${glfw_PKG_LIBS}) + set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}") +endforeach() + +#-------------------------------------------------------------------- +# Create generated files +#-------------------------------------------------------------------- +include(CMakePackageConfigHelpers) + +set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3") + +configure_package_config_file(src/glfw3Config.cmake.in + src/glfw3Config.cmake + INSTALL_DESTINATION "${GLFW_CONFIG_PATH}" + NO_CHECK_REQUIRED_COMPONENTS_MACRO) + +write_basic_package_version_file(src/glfw3ConfigVersion.cmake + VERSION ${GLFW_VERSION} + COMPATIBILITY SameMajorVersion) + +configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY) + +configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY) + +#-------------------------------------------------------------------- +# Add subdirectories +#-------------------------------------------------------------------- +add_subdirectory(src) + +#-------------------------------------------------------------------- +# Install files other than the library +# The library is installed by src/CMakeLists.txt +#-------------------------------------------------------------------- +if (GLFW_INSTALL) + install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} + FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h) + + install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake" + "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake" + DESTINATION "${GLFW_CONFIG_PATH}") + + install(EXPORT glfwTargets FILE glfw3Targets.cmake + EXPORT_LINK_INTERFACE_LIBRARIES + DESTINATION "${GLFW_CONFIG_PATH}") + install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc" + DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") + + # Only generate this target if no higher-level project already has + if (NOT TARGET uninstall) + configure_file(cmake_uninstall.cmake.in + cmake_uninstall.cmake IMMEDIATE @ONLY) + + add_custom_target(uninstall + "${CMAKE_COMMAND}" -P + "${GLFW_BINARY_DIR}/cmake_uninstall.cmake") + set_target_properties(uninstall PROPERTIES FOLDER "GLFW3") + endif() +endif() + diff --git a/extern/glfw/LICENSE.md b/extern/glfw/LICENSE.md new file mode 100644 index 00000000..7494a3f6 --- /dev/null +++ b/extern/glfw/LICENSE.md @@ -0,0 +1,23 @@ +Copyright (c) 2002-2006 Marcus Geelnard + +Copyright (c) 2006-2019 Camilla Lĥwy + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would + be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and must not + be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source + distribution. + diff --git a/extern/glfw/README.md b/extern/glfw/README.md new file mode 100644 index 00000000..76c7a96b --- /dev/null +++ b/extern/glfw/README.md @@ -0,0 +1,344 @@ +# GLFW + +[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw) +[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw) +[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw) + +## Introduction + +GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan +application development. It provides a simple, platform-independent API for +creating windows, contexts and surfaces, reading input, handling events, etc. + +GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On +Linux both X11 and Wayland are supported. + +GLFW is licensed under the [zlib/libpng +license](http://www.glfw.org/license.html). + +You can [download](http://www.glfw.org/download.html) the latest stable release +as source or Windows binaries, or fetch the `latest` branch from GitHub. Each +release starting with 3.0 also has a corresponding [annotated +tag](https://github.com/glfw/glfw/releases) with source and binary archives. + +The [documentation](http://www.glfw.org/docs/latest/) is available online and is +included in all source and binary archives. See the [release +notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and +deprecations in the latest release. For more details see the [version +history](http://www.glfw.org/changelog.html). + +The `master` branch is the stable integration branch and _should_ always compile +and run on all supported platforms, although details of newly added features may +change until they have been included in a release. New features and many bug +fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until +they are stable enough to merge. + +If you are new to GLFW, you may find the +[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If +you have used GLFW 2 in the past, there is a [transition +guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW +3 API. + + +## Compiling GLFW + +GLFW itself requires only the headers and libraries for your OS and window +system. It does not need the headers for any context creation API (WGL, GLX, +EGL, NSGL, OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable +support for them. + +GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and +MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC +and Clang. It will likely compile in other environments as well, but this is +not regularly tested. + +There are [pre-compiled Windows binaries](http://www.glfw.org/download.html) +available for all supported compilers. + +See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for +more information about how to compile GLFW yourself. + + +## Using GLFW + +See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides +and the API reference. + + +## Contributing to GLFW + +See the [contribution +guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for +more information. + + +## System requirements + +GLFW supports Windows XP and later and macOS 10.8 and later. Linux and other +Unix-like systems running the X Window System are supported even without +a desktop environment or modern extensions, although some features require +a running window or clipboard manager. The OSMesa backend requires Mesa 6.3. + +See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html) +in the documentation for more information. + + +## Dependencies + +GLFW itself depends only on the headers and libraries for your window system. + +The (experimental) Wayland backend also depends on the `extra-cmake-modules` +package, which is used to generate Wayland protocol headers. + +The examples and test programs depend on a number of tiny libraries. These are +located in the `deps/` directory. + + - [getopt\_port](https://github.com/kimgr/getopt_port/) for examples + with command-line options + - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded + examples + - [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan + functions + - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in + examples + - [Nuklear](https://github.com/vurtun/nuklear) for test and example UI + - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk + +The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can +find that tool. + + +## Reporting bugs + +Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). +Please check the [contribution +guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for +information on what to include when reporting a bug. + + +## Changelog + + - [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622) + - [Win32] Bugfix: `glfwGetKeyName` could access out of bounds and return an + invalid pointer + - [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN` + (#1623) + - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) + - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle + - [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM + - [X11] Bugfix: Creating an undecorated window could fail with BadMatch (#1620) + - [X11] Bugfix: Querying a disconnected monitor could segfault (#1602) + + +## Contact + +On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as +well as news, documentation and other information about the project. + +If you have questions related to the use of GLFW, we have a +[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on +[Freenode](http://freenode.net/). + +If you have a bug to report, a patch to submit or a feature you'd like to +request, please file it in the +[issue tracker](https://github.com/glfw/glfw/issues) on GitHub. + +Finally, if you're interested in helping out with the development of GLFW or +porting it to your favorite platform, join us on the forum, GitHub or IRC. + + +## Acknowledgements + +GLFW exists because people around the world donated their time and lent their +skills. + + - Bobyshev Alexander + - Matt Arsenault + - David Avedissian + - Keith Bauer + - John Bartholomew + - CoĊŸku BaĊŸ + - Niklas Behrens + - Andrew Belt + - Niklas Bergstrĥm + - Denis Bernard + - Doug Binks + - blanco + - Kyle Brenneman + - Rok Breulj + - Kai Burjack + - Martin Capitanio + - David Carlier + - Arturo Castro + - Chi-kwan Chan + - Ian Clarkson + - MichaĊ‚ CichoĊ„ + - Lambert Clara + - Anna Clarke + - Yaron Cohen-Tal + - Omar Cornut + - Andrew Corrigan + - Bailey Cosier + - Noel Cower + - Jason Daly + - Jarrod Davis + - Olivier Delannoy + - Paul R. Deppe + - Michael Dickens + -  ĵ°½ ”½Ñ‡µ½ş + - Mario Dorn + - Wolfgang Draxinger + - Jonathan Dummer + - Ralph Eastwood + - Fredrik Ehnbom + - Robin Eklind + - Siavash Eliasi + - Felipe Ferreira + - Michael Fogleman + - Gerald Franz + - MĦrio Freitas + - GeO4d + - Marcus Geelnard + - Charles Giessen + - Ryan C. Gordon + - Stephen Gowen + - Kovid Goyal + - Eloi Mar­n Gratac³s + - Stefan Gustavson + - Jonathan Hale + - Sylvain Hellegouarch + - Matthew Henry + - heromyth + - Lucas Hinderberger + - Paul Holden + - Warren Hu + - Charles Huber + - IntellectualKitty + - Aaron Jacobs + - Erik S. V. Jansson + - Toni Jovanoski + - Arseny Kapoulkine + - Cem Karan + - Osman Keskin + - Josh Kilmer + - Byunghoon Kim + - Cameron King + - Peter Knut + - Christoph Kubisch + - Yuri Kunde Schlesner + - Rokas Kupstys + - Konstantin K¤fer + - Eric Larson + - Francis Lecavalier + - Robin Leffmann + - Glenn Lewis + - Shane Liesegang + - Anders Lindqvist + - Leon Linhart + - Eyal Lotem + - Aaron Loucks + - Luflosi + - lukect + - Tristam MacDonald + - Hans Mackowiak + - ”ĵ¸Ñ‚Ñ€¸ œ°ğышµ² + - Zbigniew Mandziejewicz + - Adam Marcus + - Cİlestin Marot + - Kyle McDonald + - David Medlock + - Bryce Mehring + - Jonathan Mercier + - Marcel Metz + - Liam Middlebrook + - Ave Milia + - Jonathan Miller + - Kenneth Miller + - Bruce Mitchener + - Jack Moffitt + - Jeff Molofee + - Alexander Monakov + - Pierre Morel + - Jon Morton + - Pierre Moulon + - Martins Mozeiko + - Julian M¸ller + - ndogxj + - Kristian Nielsen + - Kamil Nowakowski + - Denis Ovod + - Ozzy + - Andri PĦlsson + - Peoro + - Braden Pellett + - Christopher Pelloux + - Arturo J. Pİrez + - Anthony Pesch + - Orson Peters + - Emmanuel Gil Peyrot + - Cyril Pichard + - Keith Pitt + - Stanislav Podgorskiy + - Konstantin Podsvirov + - Nathan Poirier + - Alexandre Pretyman + - Pablo Prietz + - przemekmirek + - pthom + - Guillaume Racicot + - Philip Rideout + - Eddie Ringle + - Max Risuhin + - Jorge Rodriguez + - Ed Ropple + - Aleksey Rybalkin + - Riku Salminen + - Brandon Schaefer + - Sebastian Schuberth + - Christian Sdunek + - Matt Sealey + - Steve Sexton + - Arkady Shapkin + - Yoshiki Shibukawa + - Dmitri Shuralyov + - Daniel Skorupski + - Bradley Smith + - Cliff Smolinsky + - Patrick Snape + - Erlend Sogge Heggen + - Julian Squires + - Johannes Stein + - Pontus Stenetorp + - Michael Stocker + - Justin Stoecker + - Elviss Strazdins + - Paul Sultana + - Nathan Sweet + - TTK-Bandit + - Sergey Tikhomirov + - Arthur Tombs + - Ioannis Tsakpinis + - Samuli Tuomola + - Matthew Turner + - urraka + - Elias Vanderstuyft + - Stef Velzel + - Jari Vetoniemi + - Ricardo Vieira + - Nicholas Vitovitch + - Simon Voordouw + - Corentin Wallez + - Torsten Walluhn + - Patrick Walton + - Xo Wang + - Jay Weisskopf + - Frank Wille + - Ryogo Yoshimura + - Lukas Zanner + - Andrey Zholos + - Santi Zupancic + - Jonas …dahl + - Lasse –ĥrni + - All the unmentioned and anonymous contributors in the GLFW community, for bug + reports, patches, feedback, testing and encouragement + diff --git a/extern/glfw/cmake_uninstall.cmake.in b/extern/glfw/cmake_uninstall.cmake.in new file mode 100644 index 00000000..4ea57b1c --- /dev/null +++ b/extern/glfw/cmake_uninstall.cmake.in @@ -0,0 +1,29 @@ + +if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt") + message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"") +endif() + +file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files) +string(REGEX REPLACE "\n" ";" files "${files}") + +foreach (file ${files}) + message(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"") + if (EXISTS "$ENV{DESTDIR}${file}") + exec_program("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" + OUTPUT_VARIABLE rm_out + RETURN_VALUE rm_retval) + if (NOT "${rm_retval}" STREQUAL 0) + MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"") + endif() + elseif (IS_SYMLINK "$ENV{DESTDIR}${file}") + EXEC_PROGRAM("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" + OUTPUT_VARIABLE rm_out + RETURN_VALUE rm_retval) + if (NOT "${rm_retval}" STREQUAL 0) + message(FATAL_ERROR "Problem when removing symlink \"$ENV{DESTDIR}${file}\"") + endif() + else() + message(STATUS "File \"$ENV{DESTDIR}${file}\" does not exist.") + endif() +endforeach() + diff --git a/extern/glfw/deps/getopt.c b/extern/glfw/deps/getopt.c new file mode 100644 index 00000000..9743046f --- /dev/null +++ b/extern/glfw/deps/getopt.c @@ -0,0 +1,230 @@ +/* Copyright (c) 2012, Kim Gr¤sman + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * * Neither the name of Kim Gr¤sman nor the names of contributors may be used + * to endorse or promote products derived from this software without specific + * prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL KIM GR„SMAN BE LIABLE FOR ANY DIRECT, + * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "getopt.h" + +#include +#include + +const int no_argument = 0; +const int required_argument = 1; +const int optional_argument = 2; + +char* optarg; +int optopt; +/* The variable optind [...] shall be initialized to 1 by the system. */ +int optind = 1; +int opterr; + +static char* optcursor = NULL; + +/* Implemented based on [1] and [2] for optional arguments. + optopt is handled FreeBSD-style, per [3]. + Other GNU and FreeBSD extensions are purely accidental. + +[1] http://pubs.opengroup.org/onlinepubs/000095399/functions/getopt.html +[2] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html +[3] http://www.freebsd.org/cgi/man.cgi?query=getopt&sektion=3&manpath=FreeBSD+9.0-RELEASE +*/ +int getopt(int argc, char* const argv[], const char* optstring) { + int optchar = -1; + const char* optdecl = NULL; + + optarg = NULL; + opterr = 0; + optopt = 0; + + /* Unspecified, but we need it to avoid overrunning the argv bounds. */ + if (optind >= argc) + goto no_more_optchars; + + /* If, when getopt() is called argv[optind] is a null pointer, getopt() + shall return -1 without changing optind. */ + if (argv[optind] == NULL) + goto no_more_optchars; + + /* If, when getopt() is called *argv[optind] is not the character '-', + getopt() shall return -1 without changing optind. */ + if (*argv[optind] != '-') + goto no_more_optchars; + + /* If, when getopt() is called argv[optind] points to the string "-", + getopt() shall return -1 without changing optind. */ + if (strcmp(argv[optind], "-") == 0) + goto no_more_optchars; + + /* If, when getopt() is called argv[optind] points to the string "--", + getopt() shall return -1 after incrementing optind. */ + if (strcmp(argv[optind], "--") == 0) { + ++optind; + goto no_more_optchars; + } + + if (optcursor == NULL || *optcursor == '\0') + optcursor = argv[optind] + 1; + + optchar = *optcursor; + + /* FreeBSD: The variable optopt saves the last known option character + returned by getopt(). */ + optopt = optchar; + + /* The getopt() function shall return the next option character (if one is + found) from argv that matches a character in optstring, if there is + one that matches. */ + optdecl = strchr(optstring, optchar); + if (optdecl) { + /* [I]f a character is followed by a colon, the option takes an + argument. */ + if (optdecl[1] == ':') { + optarg = ++optcursor; + if (*optarg == '\0') { + /* GNU extension: Two colons mean an option takes an + optional arg; if there is text in the current argv-element + (i.e., in the same word as the option name itself, for example, + "-oarg"), then it is returned in optarg, otherwise optarg is set + to zero. */ + if (optdecl[2] != ':') { + /* If the option was the last character in the string pointed to by + an element of argv, then optarg shall contain the next element + of argv, and optind shall be incremented by 2. If the resulting + value of optind is greater than argc, this indicates a missing + option-argument, and getopt() shall return an error indication. + + Otherwise, optarg shall point to the string following the + option character in that element of argv, and optind shall be + incremented by 1. + */ + if (++optind < argc) { + optarg = argv[optind]; + } else { + /* If it detects a missing option-argument, it shall return the + colon character ( ':' ) if the first character of optstring + was a colon, or a question-mark character ( '?' ) otherwise. + */ + optarg = NULL; + optchar = (optstring[0] == ':') ? ':' : '?'; + } + } else { + optarg = NULL; + } + } + + optcursor = NULL; + } + } else { + /* If getopt() encounters an option character that is not contained in + optstring, it shall return the question-mark ( '?' ) character. */ + optchar = '?'; + } + + if (optcursor == NULL || *++optcursor == '\0') + ++optind; + + return optchar; + +no_more_optchars: + optcursor = NULL; + return -1; +} + +/* Implementation based on [1]. + +[1] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html +*/ +int getopt_long(int argc, char* const argv[], const char* optstring, + const struct option* longopts, int* longindex) { + const struct option* o = longopts; + const struct option* match = NULL; + int num_matches = 0; + size_t argument_name_length = 0; + const char* current_argument = NULL; + int retval = -1; + + optarg = NULL; + optopt = 0; + + if (optind >= argc) + return -1; + + if (strlen(argv[optind]) < 3 || strncmp(argv[optind], "--", 2) != 0) + return getopt(argc, argv, optstring); + + /* It's an option; starts with -- and is longer than two chars. */ + current_argument = argv[optind] + 2; + argument_name_length = strcspn(current_argument, "="); + for (; o->name; ++o) { + if (strncmp(o->name, current_argument, argument_name_length) == 0) { + match = o; + ++num_matches; + } + } + + if (num_matches == 1) { + /* If longindex is not NULL, it points to a variable which is set to the + index of the long option relative to longopts. */ + if (longindex) + *longindex = (int) (match - longopts); + + /* If flag is NULL, then getopt_long() shall return val. + Otherwise, getopt_long() returns 0, and flag shall point to a variable + which shall be set to val if the option is found, but left unchanged if + the option is not found. */ + if (match->flag) + *(match->flag) = match->val; + + retval = match->flag ? 0 : match->val; + + if (match->has_arg != no_argument) { + optarg = strchr(argv[optind], '='); + if (optarg != NULL) + ++optarg; + + if (match->has_arg == required_argument) { + /* Only scan the next argv for required arguments. Behavior is not + specified, but has been observed with Ubuntu and Mac OSX. */ + if (optarg == NULL && ++optind < argc) { + optarg = argv[optind]; + } + + if (optarg == NULL) + retval = ':'; + } + } else if (strchr(argv[optind], '=')) { + /* An argument was provided to a non-argument option. + I haven't seen this specified explicitly, but both GNU and BSD-based + implementations show this behavior. + */ + retval = '?'; + } + } else { + /* Unknown option or ambiguous match. */ + retval = '?'; + } + + ++optind; + return retval; +} diff --git a/extern/glfw/deps/getopt.h b/extern/glfw/deps/getopt.h new file mode 100644 index 00000000..e1eb540f --- /dev/null +++ b/extern/glfw/deps/getopt.h @@ -0,0 +1,57 @@ +/* Copyright (c) 2012, Kim Gr¤sman + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * * Neither the name of Kim Gr¤sman nor the names of contributors may be used + * to endorse or promote products derived from this software without specific + * prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL KIM GR„SMAN BE LIABLE FOR ANY DIRECT, + * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef INCLUDED_GETOPT_PORT_H +#define INCLUDED_GETOPT_PORT_H + +#if defined(__cplusplus) +extern "C" { +#endif + +extern const int no_argument; +extern const int required_argument; +extern const int optional_argument; + +extern char* optarg; +extern int optind, opterr, optopt; + +struct option { + const char* name; + int has_arg; + int* flag; + int val; +}; + +int getopt(int argc, char* const argv[], const char* optstring); + +int getopt_long(int argc, char* const argv[], + const char* optstring, const struct option* longopts, int* longindex); + +#if defined(__cplusplus) +} +#endif + +#endif // INCLUDED_GETOPT_PORT_H diff --git a/extern/glfw/deps/glad/gl.h b/extern/glfw/deps/glad/gl.h new file mode 100644 index 00000000..5c7879f8 --- /dev/null +++ b/extern/glfw/deps/glad/gl.h @@ -0,0 +1,3840 @@ +/** + * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:32 2019 + * + * Generator: C/C++ + * Specification: gl + * Extensions: 3 + * + * APIs: + * - gl:compatibility=3.3 + * + * Options: + * - MX_GLOBAL = False + * - LOADER = False + * - ALIAS = False + * - HEADER_ONLY = False + * - DEBUG = False + * - MX = False + * + * Commandline: + * --api='gl:compatibility=3.3' --extensions='GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug' c + * + * Online: + * http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_multisample%2CGL_ARB_robustness%2CGL_KHR_debug&generator=c&options= + * + */ + +#ifndef GLAD_GL_H_ +#define GLAD_GL_H_ + +#ifdef __gl_h_ + #error OpenGL header already included (API: gl), remove previous include! +#endif +#define __gl_h_ 1 + + +#define GLAD_GL + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef GLAD_PLATFORM_H_ +#define GLAD_PLATFORM_H_ + +#ifndef GLAD_PLATFORM_WIN32 + #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) + #define GLAD_PLATFORM_WIN32 1 + #else + #define GLAD_PLATFORM_WIN32 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_APPLE + #ifdef __APPLE__ + #define GLAD_PLATFORM_APPLE 1 + #else + #define GLAD_PLATFORM_APPLE 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_EMSCRIPTEN + #ifdef __EMSCRIPTEN__ + #define GLAD_PLATFORM_EMSCRIPTEN 1 + #else + #define GLAD_PLATFORM_EMSCRIPTEN 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_UWP + #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) + #ifdef __has_include + #if __has_include() + #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 + #endif + #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ + #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 + #endif + #endif + + #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY + #include + #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) + #define GLAD_PLATFORM_UWP 1 + #endif + #endif + + #ifndef GLAD_PLATFORM_UWP + #define GLAD_PLATFORM_UWP 0 + #endif +#endif + +#ifdef __GNUC__ + #define GLAD_GNUC_EXTENSION __extension__ +#else + #define GLAD_GNUC_EXTENSION +#endif + +#ifndef GLAD_API_CALL + #if defined(GLAD_API_CALL_EXPORT) + #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) + #if defined(GLAD_API_CALL_EXPORT_BUILD) + #if defined(__GNUC__) + #define GLAD_API_CALL __attribute__ ((dllexport)) extern + #else + #define GLAD_API_CALL __declspec(dllexport) extern + #endif + #else + #if defined(__GNUC__) + #define GLAD_API_CALL __attribute__ ((dllimport)) extern + #else + #define GLAD_API_CALL __declspec(dllimport) extern + #endif + #endif + #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) + #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern + #else + #define GLAD_API_CALL extern + #endif + #else + #define GLAD_API_CALL extern + #endif +#endif + +#ifdef APIENTRY + #define GLAD_API_PTR APIENTRY +#elif GLAD_PLATFORM_WIN32 + #define GLAD_API_PTR __stdcall +#else + #define GLAD_API_PTR +#endif + +#ifndef GLAPI +#define GLAPI GLAD_API_CALL +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY GLAD_API_PTR +#endif + + +#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) +#define GLAD_VERSION_MAJOR(version) (version / 10000) +#define GLAD_VERSION_MINOR(version) (version % 10000) + +typedef void (*GLADapiproc)(void); + +typedef GLADapiproc (*GLADloadfunc)(const char *name); +typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); + +typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); +typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); + +#endif /* GLAD_PLATFORM_H_ */ + +#define GL_2D 0x0600 +#define GL_2_BYTES 0x1407 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_3_BYTES 0x1408 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_4_BYTES 0x1409 +#define GL_ACCUM 0x0100 +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ADD 0x0104 +#define GL_ADD_SIGNED 0x8574 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_ALPHA 0x1906 +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_ALPHA_BITS 0x0D55 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_ALWAYS 0x0207 +#define GL_AMBIENT 0x1200 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_AND 0x1501 +#define GL_AND_INVERTED 0x1504 +#define GL_AND_REVERSE 0x1502 +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_AUX_BUFFERS 0x0C00 +#define GL_BACK 0x0405 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_BGRA_INTEGER 0x8D9B +#define GL_BGR_INTEGER 0x8D9A +#define GL_BITMAP 0x1A00 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_BLEND 0x0BE2 +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLUE 0x1905 +#define GL_BLUE_BIAS 0x0D1B +#define GL_BLUE_BITS 0x0D54 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_BUFFER 0x82E0 +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_BYTE 0x1400 +#define GL_C3F_V3F 0x2A24 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_CCW 0x0901 +#define GL_CLAMP 0x2900 +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLEAR 0x1500 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_COEFF 0x0A00 +#define GL_COLOR 0x1800 +#define GL_COLOR_ARRAY 0x8076 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_INDEX 0x1900 +#define GL_COLOR_INDEXES 0x1603 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_SUM 0x8458 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_COMBINE 0x8570 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_RG 0x8226 +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CONDITION_SATISFIED 0x911C +#define GL_CONSTANT 0x8576 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_FLAGS 0x821E +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_COORD_REPLACE 0x8862 +#define GL_COPY 0x1503 +#define GL_COPY_INVERTED 0x150C +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_CURRENT_BIT 0x00000001 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_CURRENT_QUERY 0x8865 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_CW 0x0900 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DECAL 0x2101 +#define GL_DECR 0x1E03 +#define GL_DECR_WRAP 0x8508 +#define GL_DELETE_STATUS 0x8B80 +#define GL_DEPTH 0x1801 +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_DEPTH_BIAS 0x0D1F +#define GL_DEPTH_BITS 0x0D56 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_DEPTH_CLAMP 0x864F +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH_FUNC 0x0B74 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DIFFUSE 0x1201 +#define GL_DISPLAY_LIST 0x82E7 +#define GL_DITHER 0x0BD0 +#define GL_DOMAIN 0x0A02 +#define GL_DONT_CARE 0x1100 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_DOUBLE 0x140A +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_DST_ALPHA 0x0304 +#define GL_DST_COLOR 0x0306 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_EDGE_FLAG 0x0B43 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_EMISSION 0x1600 +#define GL_ENABLE_BIT 0x00002000 +#define GL_EQUAL 0x0202 +#define GL_EQUIV 0x1509 +#define GL_EVAL_BIT 0x00010000 +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 +#define GL_EXTENSIONS 0x1F03 +#define GL_EYE_LINEAR 0x2400 +#define GL_EYE_PLANE 0x2502 +#define GL_FALSE 0 +#define GL_FASTEST 0x1101 +#define GL_FEEDBACK 0x1C01 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_FILL 0x1B02 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_FIXED_ONLY 0x891D +#define GL_FLAT 0x1D00 +#define GL_FLOAT 0x1406 +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4 0x8B5C +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_FOG 0x0B60 +#define GL_FOG_BIT 0x00000080 +#define GL_FOG_COLOR 0x0B66 +#define GL_FOG_COORD 0x8451 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_END 0x0B64 +#define GL_FOG_HINT 0x0C54 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_START 0x0B63 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_FRAMEBUFFER 0x8D40 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRONT 0x0404 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_FRONT_FACE 0x0B46 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_FUNC_SUBTRACT 0x800A +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEQUAL 0x0206 +#define GL_GREATER 0x0204 +#define GL_GREEN 0x1904 +#define GL_GREEN_BIAS 0x0D19 +#define GL_GREEN_BITS 0x0D53 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_HALF_FLOAT 0x140B +#define GL_HINT_BIT 0x00008000 +#define GL_INCR 0x1E02 +#define GL_INCR_WRAP 0x8507 +#define GL_INDEX 0x8222 +#define GL_INDEX_ARRAY 0x8077 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_BITS 0x0D51 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_INDEX_MODE 0x0C30 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_INT 0x1404 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_INTERPOLATE 0x8575 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_INVALID_INDEX 0xFFFFFFFF +#define GL_INVALID_OPERATION 0x0502 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVERT 0x150A +#define GL_KEEP 0x1E00 +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_LEFT 0x0406 +#define GL_LEQUAL 0x0203 +#define GL_LESS 0x0201 +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LINE 0x1B01 +#define GL_LINEAR 0x2601 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_LINES 0x0001 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_BIT 0x00000004 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_LINE_TOKEN 0x0702 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINK_STATUS 0x8B82 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_BIT 0x00020000 +#define GL_LIST_INDEX 0x0B33 +#define GL_LIST_MODE 0x0B30 +#define GL_LOAD 0x0101 +#define GL_LOGIC_OP 0x0BF1 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_MAJOR_VERSION 0x821B +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_STENCIL 0x0D11 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_MAX 0x8008 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MIN 0x8007 +#define GL_MINOR_VERSION 0x821C +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MODELVIEW 0x1700 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_MODULATE 0x2100 +#define GL_MULT 0x0103 +#define GL_MULTISAMPLE 0x809D +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +#define GL_N3F_V3F 0x2A25 +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_NAND 0x150E +#define GL_NEAREST 0x2600 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_NEVER 0x0200 +#define GL_NICEST 0x1102 +#define GL_NONE 0 +#define GL_NOOP 0x1505 +#define GL_NOR 0x1508 +#define GL_NORMALIZE 0x0BA1 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_MAP 0x8511 +#define GL_NOTEQUAL 0x0205 +#define GL_NO_ERROR 0 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_NUM_EXTENSIONS 0x821D +#define GL_OBJECT_LINEAR 0x2401 +#define GL_OBJECT_PLANE 0x2501 +#define GL_OBJECT_TYPE 0x9112 +#define GL_ONE 1 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_OPERAND2_RGB 0x8592 +#define GL_OR 0x1507 +#define GL_ORDER 0x0A01 +#define GL_OR_INVERTED 0x150D +#define GL_OR_REVERSE 0x150B +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_POINT 0x1B00 +#define GL_POINTS 0x0000 +#define GL_POINT_BIT 0x00000002 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_POINT_SPRITE 0x8861 +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_POINT_TOKEN 0x0701 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_POSITION 0x1203 +#define GL_PREVIOUS 0x8578 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_PROGRAM 0x82E2 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_PROJECTION 0x1701 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_Q 0x2003 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_QUADS 0x0007 +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_QUAD_STRIP 0x0008 +#define GL_QUERY 0x82E3 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_QUERY_WAIT 0x8E13 +#define GL_R 0x2002 +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_R16 0x822A +#define GL_R16F 0x822D +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R16_SNORM 0x8F98 +#define GL_R32F 0x822E +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_R3_G3_B2 0x2A10 +#define GL_R8 0x8229 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R8_SNORM 0x8F94 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_READ_BUFFER 0x0C02 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_READ_ONLY 0x88B8 +#define GL_READ_WRITE 0x88BA +#define GL_RED 0x1903 +#define GL_RED_BIAS 0x0D15 +#define GL_RED_BITS 0x0D52 +#define GL_RED_INTEGER 0x8D94 +#define GL_RED_SCALE 0x0D14 +#define GL_REFLECTION_MAP 0x8512 +#define GL_RENDER 0x1C00 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERER 0x1F01 +#define GL_RENDER_MODE 0x0C40 +#define GL_REPEAT 0x2901 +#define GL_REPLACE 0x1E01 +#define GL_RESCALE_NORMAL 0x803A +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_RETURN 0x0102 +#define GL_RG 0x8227 +#define GL_RG16 0x822C +#define GL_RG16F 0x822F +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG16_SNORM 0x8F99 +#define GL_RG32F 0x8230 +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_RG8 0x822B +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB 0x1907 +#define GL_RGB10 0x8052 +#define GL_RGB10_A2 0x8059 +#define GL_RGB10_A2UI 0x906F +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGB16F 0x881B +#define GL_RGB16I 0x8D89 +#define GL_RGB16UI 0x8D77 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGB32F 0x8815 +#define GL_RGB32I 0x8D83 +#define GL_RGB32UI 0x8D71 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB5_A1 0x8057 +#define GL_RGB8 0x8051 +#define GL_RGB8I 0x8D8F +#define GL_RGB8UI 0x8D7D +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGB9_E5 0x8C3D +#define GL_RGBA 0x1908 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_RGBA16F 0x881A +#define GL_RGBA16I 0x8D88 +#define GL_RGBA16UI 0x8D76 +#define GL_RGBA16_SNORM 0x8F9B +#define GL_RGBA2 0x8055 +#define GL_RGBA32F 0x8814 +#define GL_RGBA32I 0x8D82 +#define GL_RGBA32UI 0x8D70 +#define GL_RGBA4 0x8056 +#define GL_RGBA8 0x8058 +#define GL_RGBA8I 0x8D8E +#define GL_RGBA8UI 0x8D7C +#define GL_RGBA8_SNORM 0x8F97 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_RGBA_MODE 0x0C31 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGB_SCALE 0x8573 +#define GL_RG_INTEGER 0x8228 +#define GL_RIGHT 0x0407 +#define GL_S 0x2000 +#define GL_SAMPLER 0x82E6 +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SELECT 0x1C02 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_SET 0x150F +#define GL_SHADER 0x82E1 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_TYPE 0x8B4F +#define GL_SHADE_MODEL 0x0B54 +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_SHININESS 0x1601 +#define GL_SHORT 0x1402 +#define GL_SIGNALED 0x9119 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SMOOTH 0x1D01 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_SOURCE2_RGB 0x8582 +#define GL_SPECULAR 0x1202 +#define GL_SPHERE_MAP 0x2402 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC1_COLOR 0x88F9 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_ALPHA 0x858A +#define GL_SRC2_RGB 0x8582 +#define GL_SRC_ALPHA 0x0302 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_SRC_COLOR 0x0300 +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_STATIC_COPY 0x88E6 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STENCIL 0x1802 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_STENCIL_BITS 0x0D57 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STEREO 0x0C33 +#define GL_STREAM_COPY 0x88E2 +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_SUBTRACT 0x84E7 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_SYNC_STATUS 0x9114 +#define GL_T 0x2001 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_T4F_V4F 0x2A28 +#define GL_TEXTURE 0x1702 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_ENV 0x2300 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF +#define GL_TIMESTAMP 0x8E28 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_FAN 0x0006 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_TRUE 1 +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNSIGNALED 0x9118 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_INT 0x1405 +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_VENDOR 0x1F00 +#define GL_VERSION 0x1F02 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_VIEWPORT 0x0BA2 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_WAIT_FAILED 0x911D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_WRITE_ONLY 0x88B9 +#define GL_XOR 0x1506 +#define GL_ZERO 0 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 + + +#include +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef void GLvoid; +typedef khronos_int8_t GLbyte; +typedef khronos_uint8_t GLubyte; +typedef khronos_int16_t GLshort; +typedef khronos_uint16_t GLushort; +typedef int GLint; +typedef unsigned int GLuint; +typedef khronos_int32_t GLclampx; +typedef int GLsizei; +typedef khronos_float_t GLfloat; +typedef khronos_float_t GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void *GLeglClientBufferEXT; +typedef void *GLeglImageOES; +typedef char GLchar; +typedef char GLcharARB; +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef khronos_uint16_t GLhalf; +typedef khronos_uint16_t GLhalfARB; +typedef khronos_int32_t GLfixed; +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_intptr_t GLintptr; +#else +typedef khronos_intptr_t GLintptr; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_intptr_t GLintptrARB; +#else +typedef khronos_intptr_t GLintptrARB; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_ssize_t GLsizeiptr; +#else +typedef khronos_ssize_t GLsizeiptr; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_ssize_t GLsizeiptrARB; +#else +typedef khronos_ssize_t GLsizeiptrARB; +#endif +typedef khronos_int64_t GLint64; +typedef khronos_int64_t GLint64EXT; +typedef khronos_uint64_t GLuint64; +typedef khronos_uint64_t GLuint64EXT; +typedef struct __GLsync *GLsync; +struct _cl_context; +struct _cl_event; +typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +typedef unsigned short GLhalfNV; +typedef GLintptr GLvdpauSurfaceNV; +typedef void ( *GLVULKANPROCNV)(void); + + +#define GL_VERSION_1_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_0; +#define GL_VERSION_1_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_1; +#define GL_VERSION_1_2 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_2; +#define GL_VERSION_1_3 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_3; +#define GL_VERSION_1_4 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_4; +#define GL_VERSION_1_5 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_5; +#define GL_VERSION_2_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_2_0; +#define GL_VERSION_2_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_2_1; +#define GL_VERSION_3_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_0; +#define GL_VERSION_3_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_1; +#define GL_VERSION_3_2 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_2; +#define GL_VERSION_3_3 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_3; +#define GL_ARB_multisample 1 +GLAD_API_CALL int GLAD_GL_ARB_multisample; +#define GL_ARB_robustness 1 +GLAD_API_CALL int GLAD_GL_ARB_robustness; +#define GL_KHR_debug 1 +GLAD_API_CALL int GLAD_GL_KHR_debug; + + +typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum op, GLfloat value); +typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); +typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); +typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); +typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint i); +typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); +typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); +typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); +typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); +typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); +typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); +typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); +typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array); +typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); +typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); +typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); +typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); +typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint list); +typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); +typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); +typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); +typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); +typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); +typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat c); +typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); +typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); +typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); +typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); +typedef void (GLAD_API_PTR *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAD_API_PTR *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); +typedef void (GLAD_API_PTR *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); +typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); +typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); +typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); +typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); +typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); +typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); +typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids); +typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); +typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers); +typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); +typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync); +typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); +typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays); +typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); +typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); +typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); +typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); +typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); +typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); +typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); +typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index); +typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); +typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); +typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); +typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); +typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean flag); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); +typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); +typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum array); +typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); +typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index); +typedef void (GLAD_API_PTR *PFNGLENDPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target); +typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); +typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); +typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint i); +typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint i, GLint j); +typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); +typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); +typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); +typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); +typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDDPROC)(GLdouble coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDDVPROC)(const GLdouble * coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDFPROC)(GLfloat coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDFVPROC)(const GLfloat * coord); +typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); +typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); +typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei range); +typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids); +typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); +typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers); +typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); +typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); +typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); +typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data); +typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); +typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); +typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img); +typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); +typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); +typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); +typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); +typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name); +typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); +typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); +typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); +typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val); +typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); +typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); +typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); +typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); +typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); +typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); +typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); +typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); +typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); +typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); +typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); +typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); +typedef void (GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img); +typedef void (GLAD_API_PTR *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); +typedef void (GLAD_API_PTR *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); +typedef void (GLAD_API_PTR *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); +typedef void (GLAD_API_PTR *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values); +typedef void (GLAD_API_PTR *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern); +typedef void (GLAD_API_PTR *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); +typedef void (GLAD_API_PTR *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint mask); +typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble c); +typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const GLdouble * c); +typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat c); +typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const GLfloat * c); +typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint c); +typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const GLint * c); +typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort c); +typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const GLshort * c); +typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte c); +typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const GLubyte * c); +typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void); +typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); +typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); +typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index); +typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint list); +typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); +typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id); +typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler); +typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); +typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync); +typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); +typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); +typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); +typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); +typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint base); +typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void); +typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const GLdouble * m); +typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const GLfloat * m); +typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint name); +typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m); +typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m); +typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); +typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); +typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); +typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); +typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); +typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); +typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const GLdouble * m); +typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const GLfloat * m); +typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m); +typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); +typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); +typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat token); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); +typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); +typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); +typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); +typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); +typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); +typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask); +typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); +typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); +typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint name); +typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); +typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); +typedef void (GLAD_API_PTR *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); +typedef void (GLAD_API_PTR *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); +typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); +typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); +typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); +typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); +typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); +typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); +typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); +typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param); +typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); +typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); +typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); +typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); +typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); +typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); +typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); +typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint x, GLint y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SVPROC)(const GLshort * v); + +GLAD_API_CALL PFNGLACCUMPROC glad_glAccum; +#define glAccum glad_glAccum +GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; +#define glActiveTexture glad_glActiveTexture +GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc; +#define glAlphaFunc glad_glAlphaFunc +GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; +#define glAreTexturesResident glad_glAreTexturesResident +GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement; +#define glArrayElement glad_glArrayElement +GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; +#define glAttachShader glad_glAttachShader +GLAD_API_CALL PFNGLBEGINPROC glad_glBegin; +#define glBegin glad_glBegin +GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; +#define glBeginConditionalRender glad_glBeginConditionalRender +GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery; +#define glBeginQuery glad_glBeginQuery +GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; +#define glBeginTransformFeedback glad_glBeginTransformFeedback +GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; +#define glBindAttribLocation glad_glBindAttribLocation +GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; +#define glBindBuffer glad_glBindBuffer +GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; +#define glBindBufferBase glad_glBindBufferBase +GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; +#define glBindBufferRange glad_glBindBufferRange +GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; +#define glBindFragDataLocation glad_glBindFragDataLocation +GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; +#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed +GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; +#define glBindFramebuffer glad_glBindFramebuffer +GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; +#define glBindRenderbuffer glad_glBindRenderbuffer +GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler; +#define glBindSampler glad_glBindSampler +GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; +#define glBindTexture glad_glBindTexture +GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; +#define glBindVertexArray glad_glBindVertexArray +GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap; +#define glBitmap glad_glBitmap +GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; +#define glBlendColor glad_glBlendColor +GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; +#define glBlendEquation glad_glBlendEquation +GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; +#define glBlendEquationSeparate glad_glBlendEquationSeparate +GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; +#define glBlendFunc glad_glBlendFunc +GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; +#define glBlendFuncSeparate glad_glBlendFuncSeparate +GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; +#define glBlitFramebuffer glad_glBlitFramebuffer +GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; +#define glBufferData glad_glBufferData +GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; +#define glBufferSubData glad_glBufferSubData +GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList; +#define glCallList glad_glCallList +GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists; +#define glCallLists glad_glCallLists +GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; +#define glCheckFramebufferStatus glad_glCheckFramebufferStatus +GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor; +#define glClampColor glad_glClampColor +GLAD_API_CALL PFNGLCLEARPROC glad_glClear; +#define glClear glad_glClear +GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum; +#define glClearAccum glad_glClearAccum +GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; +#define glClearBufferfi glad_glClearBufferfi +GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; +#define glClearBufferfv glad_glClearBufferfv +GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; +#define glClearBufferiv glad_glClearBufferiv +GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; +#define glClearBufferuiv glad_glClearBufferuiv +GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; +#define glClearColor glad_glClearColor +GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; +#define glClearDepth glad_glClearDepth +GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex; +#define glClearIndex glad_glClearIndex +GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; +#define glClearStencil glad_glClearStencil +GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; +#define glClientActiveTexture glad_glClientActiveTexture +GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; +#define glClientWaitSync glad_glClientWaitSync +GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane; +#define glClipPlane glad_glClipPlane +GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b; +#define glColor3b glad_glColor3b +GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv; +#define glColor3bv glad_glColor3bv +GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d; +#define glColor3d glad_glColor3d +GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv; +#define glColor3dv glad_glColor3dv +GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f; +#define glColor3f glad_glColor3f +GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv; +#define glColor3fv glad_glColor3fv +GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i; +#define glColor3i glad_glColor3i +GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv; +#define glColor3iv glad_glColor3iv +GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s; +#define glColor3s glad_glColor3s +GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv; +#define glColor3sv glad_glColor3sv +GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub; +#define glColor3ub glad_glColor3ub +GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv; +#define glColor3ubv glad_glColor3ubv +GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui; +#define glColor3ui glad_glColor3ui +GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv; +#define glColor3uiv glad_glColor3uiv +GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us; +#define glColor3us glad_glColor3us +GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv; +#define glColor3usv glad_glColor3usv +GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b; +#define glColor4b glad_glColor4b +GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv; +#define glColor4bv glad_glColor4bv +GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d; +#define glColor4d glad_glColor4d +GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv; +#define glColor4dv glad_glColor4dv +GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f; +#define glColor4f glad_glColor4f +GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv; +#define glColor4fv glad_glColor4fv +GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i; +#define glColor4i glad_glColor4i +GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv; +#define glColor4iv glad_glColor4iv +GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s; +#define glColor4s glad_glColor4s +GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv; +#define glColor4sv glad_glColor4sv +GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub; +#define glColor4ub glad_glColor4ub +GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv; +#define glColor4ubv glad_glColor4ubv +GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui; +#define glColor4ui glad_glColor4ui +GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv; +#define glColor4uiv glad_glColor4uiv +GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us; +#define glColor4us glad_glColor4us +GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv; +#define glColor4usv glad_glColor4usv +GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; +#define glColorMask glad_glColorMask +GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski; +#define glColorMaski glad_glColorMaski +GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial; +#define glColorMaterial glad_glColorMaterial +GLAD_API_CALL PFNGLCOLORP3UIPROC glad_glColorP3ui; +#define glColorP3ui glad_glColorP3ui +GLAD_API_CALL PFNGLCOLORP3UIVPROC glad_glColorP3uiv; +#define glColorP3uiv glad_glColorP3uiv +GLAD_API_CALL PFNGLCOLORP4UIPROC glad_glColorP4ui; +#define glColorP4ui glad_glColorP4ui +GLAD_API_CALL PFNGLCOLORP4UIVPROC glad_glColorP4uiv; +#define glColorP4uiv glad_glColorP4uiv +GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer; +#define glColorPointer glad_glColorPointer +GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; +#define glCompileShader glad_glCompileShader +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; +#define glCompressedTexImage1D glad_glCompressedTexImage1D +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; +#define glCompressedTexImage2D glad_glCompressedTexImage2D +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; +#define glCompressedTexImage3D glad_glCompressedTexImage3D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; +#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; +#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; +#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D +GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; +#define glCopyBufferSubData glad_glCopyBufferSubData +GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels; +#define glCopyPixels glad_glCopyPixels +GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; +#define glCopyTexImage1D glad_glCopyTexImage1D +GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; +#define glCopyTexImage2D glad_glCopyTexImage2D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; +#define glCopyTexSubImage1D glad_glCopyTexSubImage1D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; +#define glCopyTexSubImage2D glad_glCopyTexSubImage2D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; +#define glCopyTexSubImage3D glad_glCopyTexSubImage3D +GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; +#define glCreateProgram glad_glCreateProgram +GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; +#define glCreateShader glad_glCreateShader +GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; +#define glCullFace glad_glCullFace +GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; +#define glDebugMessageCallback glad_glDebugMessageCallback +GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; +#define glDebugMessageControl glad_glDebugMessageControl +GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; +#define glDebugMessageInsert glad_glDebugMessageInsert +GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; +#define glDeleteBuffers glad_glDeleteBuffers +GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; +#define glDeleteFramebuffers glad_glDeleteFramebuffers +GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists; +#define glDeleteLists glad_glDeleteLists +GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; +#define glDeleteProgram glad_glDeleteProgram +GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries; +#define glDeleteQueries glad_glDeleteQueries +GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; +#define glDeleteRenderbuffers glad_glDeleteRenderbuffers +GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; +#define glDeleteSamplers glad_glDeleteSamplers +GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; +#define glDeleteShader glad_glDeleteShader +GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync; +#define glDeleteSync glad_glDeleteSync +GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; +#define glDeleteTextures glad_glDeleteTextures +GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; +#define glDeleteVertexArrays glad_glDeleteVertexArrays +GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; +#define glDepthFunc glad_glDepthFunc +GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; +#define glDepthMask glad_glDepthMask +GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; +#define glDepthRange glad_glDepthRange +GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; +#define glDetachShader glad_glDetachShader +GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; +#define glDisable glad_glDisable +GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; +#define glDisableClientState glad_glDisableClientState +GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; +#define glDisableVertexAttribArray glad_glDisableVertexAttribArray +GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei; +#define glDisablei glad_glDisablei +GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; +#define glDrawArrays glad_glDrawArrays +GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; +#define glDrawArraysInstanced glad_glDrawArraysInstanced +GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; +#define glDrawBuffer glad_glDrawBuffer +GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; +#define glDrawBuffers glad_glDrawBuffers +GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; +#define glDrawElements glad_glDrawElements +GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; +#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex +GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; +#define glDrawElementsInstanced glad_glDrawElementsInstanced +GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; +#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex +GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels; +#define glDrawPixels glad_glDrawPixels +GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; +#define glDrawRangeElements glad_glDrawRangeElements +GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; +#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex +GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag; +#define glEdgeFlag glad_glEdgeFlag +GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; +#define glEdgeFlagPointer glad_glEdgeFlagPointer +GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; +#define glEdgeFlagv glad_glEdgeFlagv +GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; +#define glEnable glad_glEnable +GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; +#define glEnableClientState glad_glEnableClientState +GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; +#define glEnableVertexAttribArray glad_glEnableVertexAttribArray +GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei; +#define glEnablei glad_glEnablei +GLAD_API_CALL PFNGLENDPROC glad_glEnd; +#define glEnd glad_glEnd +GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; +#define glEndConditionalRender glad_glEndConditionalRender +GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList; +#define glEndList glad_glEndList +GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery; +#define glEndQuery glad_glEndQuery +GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; +#define glEndTransformFeedback glad_glEndTransformFeedback +GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; +#define glEvalCoord1d glad_glEvalCoord1d +GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; +#define glEvalCoord1dv glad_glEvalCoord1dv +GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; +#define glEvalCoord1f glad_glEvalCoord1f +GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; +#define glEvalCoord1fv glad_glEvalCoord1fv +GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; +#define glEvalCoord2d glad_glEvalCoord2d +GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; +#define glEvalCoord2dv glad_glEvalCoord2dv +GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; +#define glEvalCoord2f glad_glEvalCoord2f +GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; +#define glEvalCoord2fv glad_glEvalCoord2fv +GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1; +#define glEvalMesh1 glad_glEvalMesh1 +GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2; +#define glEvalMesh2 glad_glEvalMesh2 +GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1; +#define glEvalPoint1 glad_glEvalPoint1 +GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2; +#define glEvalPoint2 glad_glEvalPoint2 +GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; +#define glFeedbackBuffer glad_glFeedbackBuffer +GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync; +#define glFenceSync glad_glFenceSync +GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; +#define glFinish glad_glFinish +GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; +#define glFlush glad_glFlush +GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; +#define glFlushMappedBufferRange glad_glFlushMappedBufferRange +GLAD_API_CALL PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; +#define glFogCoordPointer glad_glFogCoordPointer +GLAD_API_CALL PFNGLFOGCOORDDPROC glad_glFogCoordd; +#define glFogCoordd glad_glFogCoordd +GLAD_API_CALL PFNGLFOGCOORDDVPROC glad_glFogCoorddv; +#define glFogCoorddv glad_glFogCoorddv +GLAD_API_CALL PFNGLFOGCOORDFPROC glad_glFogCoordf; +#define glFogCoordf glad_glFogCoordf +GLAD_API_CALL PFNGLFOGCOORDFVPROC glad_glFogCoordfv; +#define glFogCoordfv glad_glFogCoordfv +GLAD_API_CALL PFNGLFOGFPROC glad_glFogf; +#define glFogf glad_glFogf +GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv; +#define glFogfv glad_glFogfv +GLAD_API_CALL PFNGLFOGIPROC glad_glFogi; +#define glFogi glad_glFogi +GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv; +#define glFogiv glad_glFogiv +GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; +#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; +#define glFramebufferTexture glad_glFramebufferTexture +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; +#define glFramebufferTexture1D glad_glFramebufferTexture1D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; +#define glFramebufferTexture2D glad_glFramebufferTexture2D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; +#define glFramebufferTexture3D glad_glFramebufferTexture3D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; +#define glFramebufferTextureLayer glad_glFramebufferTextureLayer +GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; +#define glFrontFace glad_glFrontFace +GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum; +#define glFrustum glad_glFrustum +GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; +#define glGenBuffers glad_glGenBuffers +GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; +#define glGenFramebuffers glad_glGenFramebuffers +GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists; +#define glGenLists glad_glGenLists +GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries; +#define glGenQueries glad_glGenQueries +GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; +#define glGenRenderbuffers glad_glGenRenderbuffers +GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers; +#define glGenSamplers glad_glGenSamplers +GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; +#define glGenTextures glad_glGenTextures +GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; +#define glGenVertexArrays glad_glGenVertexArrays +GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; +#define glGenerateMipmap glad_glGenerateMipmap +GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; +#define glGetActiveAttrib glad_glGetActiveAttrib +GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; +#define glGetActiveUniform glad_glGetActiveUniform +GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; +#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName +GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; +#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv +GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; +#define glGetActiveUniformName glad_glGetActiveUniformName +GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; +#define glGetActiveUniformsiv glad_glGetActiveUniformsiv +GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; +#define glGetAttachedShaders glad_glGetAttachedShaders +GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; +#define glGetAttribLocation glad_glGetAttribLocation +GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; +#define glGetBooleani_v glad_glGetBooleani_v +GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; +#define glGetBooleanv glad_glGetBooleanv +GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; +#define glGetBufferParameteri64v glad_glGetBufferParameteri64v +GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; +#define glGetBufferParameteriv glad_glGetBufferParameteriv +GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; +#define glGetBufferPointerv glad_glGetBufferPointerv +GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; +#define glGetBufferSubData glad_glGetBufferSubData +GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; +#define glGetClipPlane glad_glGetClipPlane +GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; +#define glGetCompressedTexImage glad_glGetCompressedTexImage +GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; +#define glGetDebugMessageLog glad_glGetDebugMessageLog +GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; +#define glGetDoublev glad_glGetDoublev +GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; +#define glGetError glad_glGetError +GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; +#define glGetFloatv glad_glGetFloatv +GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; +#define glGetFragDataIndex glad_glGetFragDataIndex +GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; +#define glGetFragDataLocation glad_glGetFragDataLocation +GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; +#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv +GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; +#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB +GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; +#define glGetInteger64i_v glad_glGetInteger64i_v +GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v; +#define glGetInteger64v glad_glGetInteger64v +GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; +#define glGetIntegeri_v glad_glGetIntegeri_v +GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; +#define glGetIntegerv glad_glGetIntegerv +GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv; +#define glGetLightfv glad_glGetLightfv +GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv; +#define glGetLightiv glad_glGetLightiv +GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv; +#define glGetMapdv glad_glGetMapdv +GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv; +#define glGetMapfv glad_glGetMapfv +GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv; +#define glGetMapiv glad_glGetMapiv +GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; +#define glGetMaterialfv glad_glGetMaterialfv +GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; +#define glGetMaterialiv glad_glGetMaterialiv +GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; +#define glGetMultisamplefv glad_glGetMultisamplefv +GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; +#define glGetObjectLabel glad_glGetObjectLabel +GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; +#define glGetObjectPtrLabel glad_glGetObjectPtrLabel +GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; +#define glGetPixelMapfv glad_glGetPixelMapfv +GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; +#define glGetPixelMapuiv glad_glGetPixelMapuiv +GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; +#define glGetPixelMapusv glad_glGetPixelMapusv +GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv; +#define glGetPointerv glad_glGetPointerv +GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; +#define glGetPolygonStipple glad_glGetPolygonStipple +GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; +#define glGetProgramInfoLog glad_glGetProgramInfoLog +GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; +#define glGetProgramiv glad_glGetProgramiv +GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; +#define glGetQueryObjecti64v glad_glGetQueryObjecti64v +GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; +#define glGetQueryObjectiv glad_glGetQueryObjectiv +GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; +#define glGetQueryObjectui64v glad_glGetQueryObjectui64v +GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; +#define glGetQueryObjectuiv glad_glGetQueryObjectuiv +GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv; +#define glGetQueryiv glad_glGetQueryiv +GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; +#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; +#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; +#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; +#define glGetSamplerParameterfv glad_glGetSamplerParameterfv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; +#define glGetSamplerParameteriv glad_glGetSamplerParameteriv +GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; +#define glGetShaderInfoLog glad_glGetShaderInfoLog +GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; +#define glGetShaderSource glad_glGetShaderSource +GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; +#define glGetShaderiv glad_glGetShaderiv +GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; +#define glGetString glad_glGetString +GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi; +#define glGetStringi glad_glGetStringi +GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv; +#define glGetSynciv glad_glGetSynciv +GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; +#define glGetTexEnvfv glad_glGetTexEnvfv +GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; +#define glGetTexEnviv glad_glGetTexEnviv +GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv; +#define glGetTexGendv glad_glGetTexGendv +GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; +#define glGetTexGenfv glad_glGetTexGenfv +GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; +#define glGetTexGeniv glad_glGetTexGeniv +GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; +#define glGetTexImage glad_glGetTexImage +GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; +#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv +GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; +#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv +GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; +#define glGetTexParameterIiv glad_glGetTexParameterIiv +GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; +#define glGetTexParameterIuiv glad_glGetTexParameterIuiv +GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; +#define glGetTexParameterfv glad_glGetTexParameterfv +GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; +#define glGetTexParameteriv glad_glGetTexParameteriv +GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; +#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying +GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; +#define glGetUniformBlockIndex glad_glGetUniformBlockIndex +GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; +#define glGetUniformIndices glad_glGetUniformIndices +GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; +#define glGetUniformLocation glad_glGetUniformLocation +GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; +#define glGetUniformfv glad_glGetUniformfv +GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; +#define glGetUniformiv glad_glGetUniformiv +GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; +#define glGetUniformuiv glad_glGetUniformuiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; +#define glGetVertexAttribIiv glad_glGetVertexAttribIiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; +#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; +#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv +GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; +#define glGetVertexAttribdv glad_glGetVertexAttribdv +GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; +#define glGetVertexAttribfv glad_glGetVertexAttribfv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; +#define glGetVertexAttribiv glad_glGetVertexAttribiv +GLAD_API_CALL PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; +#define glGetnColorTableARB glad_glGetnColorTableARB +GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; +#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB +GLAD_API_CALL PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; +#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB +GLAD_API_CALL PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; +#define glGetnHistogramARB glad_glGetnHistogramARB +GLAD_API_CALL PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; +#define glGetnMapdvARB glad_glGetnMapdvARB +GLAD_API_CALL PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; +#define glGetnMapfvARB glad_glGetnMapfvARB +GLAD_API_CALL PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; +#define glGetnMapivARB glad_glGetnMapivARB +GLAD_API_CALL PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; +#define glGetnMinmaxARB glad_glGetnMinmaxARB +GLAD_API_CALL PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; +#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB +GLAD_API_CALL PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; +#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB +GLAD_API_CALL PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; +#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB +GLAD_API_CALL PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; +#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB +GLAD_API_CALL PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; +#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB +GLAD_API_CALL PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; +#define glGetnTexImageARB glad_glGetnTexImageARB +GLAD_API_CALL PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; +#define glGetnUniformdvARB glad_glGetnUniformdvARB +GLAD_API_CALL PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; +#define glGetnUniformfvARB glad_glGetnUniformfvARB +GLAD_API_CALL PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; +#define glGetnUniformivARB glad_glGetnUniformivARB +GLAD_API_CALL PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; +#define glGetnUniformuivARB glad_glGetnUniformuivARB +GLAD_API_CALL PFNGLHINTPROC glad_glHint; +#define glHint glad_glHint +GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask; +#define glIndexMask glad_glIndexMask +GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer; +#define glIndexPointer glad_glIndexPointer +GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd; +#define glIndexd glad_glIndexd +GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv; +#define glIndexdv glad_glIndexdv +GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf; +#define glIndexf glad_glIndexf +GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv; +#define glIndexfv glad_glIndexfv +GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi; +#define glIndexi glad_glIndexi +GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv; +#define glIndexiv glad_glIndexiv +GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs; +#define glIndexs glad_glIndexs +GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv; +#define glIndexsv glad_glIndexsv +GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub; +#define glIndexub glad_glIndexub +GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv; +#define glIndexubv glad_glIndexubv +GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames; +#define glInitNames glad_glInitNames +GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; +#define glInterleavedArrays glad_glInterleavedArrays +GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; +#define glIsBuffer glad_glIsBuffer +GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; +#define glIsEnabled glad_glIsEnabled +GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi; +#define glIsEnabledi glad_glIsEnabledi +GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; +#define glIsFramebuffer glad_glIsFramebuffer +GLAD_API_CALL PFNGLISLISTPROC glad_glIsList; +#define glIsList glad_glIsList +GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; +#define glIsProgram glad_glIsProgram +GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery; +#define glIsQuery glad_glIsQuery +GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; +#define glIsRenderbuffer glad_glIsRenderbuffer +GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler; +#define glIsSampler glad_glIsSampler +GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; +#define glIsShader glad_glIsShader +GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync; +#define glIsSync glad_glIsSync +GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; +#define glIsTexture glad_glIsTexture +GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; +#define glIsVertexArray glad_glIsVertexArray +GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf; +#define glLightModelf glad_glLightModelf +GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv; +#define glLightModelfv glad_glLightModelfv +GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli; +#define glLightModeli glad_glLightModeli +GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv; +#define glLightModeliv glad_glLightModeliv +GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf; +#define glLightf glad_glLightf +GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv; +#define glLightfv glad_glLightfv +GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti; +#define glLighti glad_glLighti +GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv; +#define glLightiv glad_glLightiv +GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple; +#define glLineStipple glad_glLineStipple +GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; +#define glLineWidth glad_glLineWidth +GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; +#define glLinkProgram glad_glLinkProgram +GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase; +#define glListBase glad_glListBase +GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity; +#define glLoadIdentity glad_glLoadIdentity +GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; +#define glLoadMatrixd glad_glLoadMatrixd +GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; +#define glLoadMatrixf glad_glLoadMatrixf +GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName; +#define glLoadName glad_glLoadName +GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; +#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd +GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; +#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf +GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; +#define glLogicOp glad_glLogicOp +GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d; +#define glMap1d glad_glMap1d +GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f; +#define glMap1f glad_glMap1f +GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d; +#define glMap2d glad_glMap2d +GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f; +#define glMap2f glad_glMap2f +GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; +#define glMapBuffer glad_glMapBuffer +GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; +#define glMapBufferRange glad_glMapBufferRange +GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d; +#define glMapGrid1d glad_glMapGrid1d +GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f; +#define glMapGrid1f glad_glMapGrid1f +GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d; +#define glMapGrid2d glad_glMapGrid2d +GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f; +#define glMapGrid2f glad_glMapGrid2f +GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf; +#define glMaterialf glad_glMaterialf +GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv; +#define glMaterialfv glad_glMaterialfv +GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali; +#define glMateriali glad_glMateriali +GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv; +#define glMaterialiv glad_glMaterialiv +GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode; +#define glMatrixMode glad_glMatrixMode +GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd; +#define glMultMatrixd glad_glMultMatrixd +GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf; +#define glMultMatrixf glad_glMultMatrixf +GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; +#define glMultTransposeMatrixd glad_glMultTransposeMatrixd +GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; +#define glMultTransposeMatrixf glad_glMultTransposeMatrixf +GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; +#define glMultiDrawArrays glad_glMultiDrawArrays +GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; +#define glMultiDrawElements glad_glMultiDrawElements +GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; +#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex +GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; +#define glMultiTexCoord1d glad_glMultiTexCoord1d +GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; +#define glMultiTexCoord1dv glad_glMultiTexCoord1dv +GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; +#define glMultiTexCoord1f glad_glMultiTexCoord1f +GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; +#define glMultiTexCoord1fv glad_glMultiTexCoord1fv +GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; +#define glMultiTexCoord1i glad_glMultiTexCoord1i +GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; +#define glMultiTexCoord1iv glad_glMultiTexCoord1iv +GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; +#define glMultiTexCoord1s glad_glMultiTexCoord1s +GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; +#define glMultiTexCoord1sv glad_glMultiTexCoord1sv +GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; +#define glMultiTexCoord2d glad_glMultiTexCoord2d +GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; +#define glMultiTexCoord2dv glad_glMultiTexCoord2dv +GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; +#define glMultiTexCoord2f glad_glMultiTexCoord2f +GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; +#define glMultiTexCoord2fv glad_glMultiTexCoord2fv +GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; +#define glMultiTexCoord2i glad_glMultiTexCoord2i +GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; +#define glMultiTexCoord2iv glad_glMultiTexCoord2iv +GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; +#define glMultiTexCoord2s glad_glMultiTexCoord2s +GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; +#define glMultiTexCoord2sv glad_glMultiTexCoord2sv +GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; +#define glMultiTexCoord3d glad_glMultiTexCoord3d +GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; +#define glMultiTexCoord3dv glad_glMultiTexCoord3dv +GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; +#define glMultiTexCoord3f glad_glMultiTexCoord3f +GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; +#define glMultiTexCoord3fv glad_glMultiTexCoord3fv +GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; +#define glMultiTexCoord3i glad_glMultiTexCoord3i +GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; +#define glMultiTexCoord3iv glad_glMultiTexCoord3iv +GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; +#define glMultiTexCoord3s glad_glMultiTexCoord3s +GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; +#define glMultiTexCoord3sv glad_glMultiTexCoord3sv +GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; +#define glMultiTexCoord4d glad_glMultiTexCoord4d +GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; +#define glMultiTexCoord4dv glad_glMultiTexCoord4dv +GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; +#define glMultiTexCoord4f glad_glMultiTexCoord4f +GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; +#define glMultiTexCoord4fv glad_glMultiTexCoord4fv +GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; +#define glMultiTexCoord4i glad_glMultiTexCoord4i +GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; +#define glMultiTexCoord4iv glad_glMultiTexCoord4iv +GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; +#define glMultiTexCoord4s glad_glMultiTexCoord4s +GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; +#define glMultiTexCoord4sv glad_glMultiTexCoord4sv +GLAD_API_CALL PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; +#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui +GLAD_API_CALL PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; +#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; +#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui +GLAD_API_CALL PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; +#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; +#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui +GLAD_API_CALL PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; +#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; +#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui +GLAD_API_CALL PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; +#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv +GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList; +#define glNewList glad_glNewList +GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b; +#define glNormal3b glad_glNormal3b +GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv; +#define glNormal3bv glad_glNormal3bv +GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d; +#define glNormal3d glad_glNormal3d +GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv; +#define glNormal3dv glad_glNormal3dv +GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f; +#define glNormal3f glad_glNormal3f +GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv; +#define glNormal3fv glad_glNormal3fv +GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i; +#define glNormal3i glad_glNormal3i +GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv; +#define glNormal3iv glad_glNormal3iv +GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s; +#define glNormal3s glad_glNormal3s +GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv; +#define glNormal3sv glad_glNormal3sv +GLAD_API_CALL PFNGLNORMALP3UIPROC glad_glNormalP3ui; +#define glNormalP3ui glad_glNormalP3ui +GLAD_API_CALL PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; +#define glNormalP3uiv glad_glNormalP3uiv +GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer; +#define glNormalPointer glad_glNormalPointer +GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel; +#define glObjectLabel glad_glObjectLabel +GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; +#define glObjectPtrLabel glad_glObjectPtrLabel +GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho; +#define glOrtho glad_glOrtho +GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough; +#define glPassThrough glad_glPassThrough +GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv; +#define glPixelMapfv glad_glPixelMapfv +GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; +#define glPixelMapuiv glad_glPixelMapuiv +GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; +#define glPixelMapusv glad_glPixelMapusv +GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; +#define glPixelStoref glad_glPixelStoref +GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; +#define glPixelStorei glad_glPixelStorei +GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; +#define glPixelTransferf glad_glPixelTransferf +GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; +#define glPixelTransferi glad_glPixelTransferi +GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom; +#define glPixelZoom glad_glPixelZoom +GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; +#define glPointParameterf glad_glPointParameterf +GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; +#define glPointParameterfv glad_glPointParameterfv +GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; +#define glPointParameteri glad_glPointParameteri +GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; +#define glPointParameteriv glad_glPointParameteriv +GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; +#define glPointSize glad_glPointSize +GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; +#define glPolygonMode glad_glPolygonMode +GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; +#define glPolygonOffset glad_glPolygonOffset +GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; +#define glPolygonStipple glad_glPolygonStipple +GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib; +#define glPopAttrib glad_glPopAttrib +GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; +#define glPopClientAttrib glad_glPopClientAttrib +GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; +#define glPopDebugGroup glad_glPopDebugGroup +GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix; +#define glPopMatrix glad_glPopMatrix +GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName; +#define glPopName glad_glPopName +GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; +#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex +GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; +#define glPrioritizeTextures glad_glPrioritizeTextures +GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; +#define glProvokingVertex glad_glProvokingVertex +GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib; +#define glPushAttrib glad_glPushAttrib +GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; +#define glPushClientAttrib glad_glPushClientAttrib +GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; +#define glPushDebugGroup glad_glPushDebugGroup +GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix; +#define glPushMatrix glad_glPushMatrix +GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName; +#define glPushName glad_glPushName +GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter; +#define glQueryCounter glad_glQueryCounter +GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d; +#define glRasterPos2d glad_glRasterPos2d +GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; +#define glRasterPos2dv glad_glRasterPos2dv +GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f; +#define glRasterPos2f glad_glRasterPos2f +GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; +#define glRasterPos2fv glad_glRasterPos2fv +GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i; +#define glRasterPos2i glad_glRasterPos2i +GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; +#define glRasterPos2iv glad_glRasterPos2iv +GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s; +#define glRasterPos2s glad_glRasterPos2s +GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; +#define glRasterPos2sv glad_glRasterPos2sv +GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d; +#define glRasterPos3d glad_glRasterPos3d +GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; +#define glRasterPos3dv glad_glRasterPos3dv +GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f; +#define glRasterPos3f glad_glRasterPos3f +GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; +#define glRasterPos3fv glad_glRasterPos3fv +GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i; +#define glRasterPos3i glad_glRasterPos3i +GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; +#define glRasterPos3iv glad_glRasterPos3iv +GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s; +#define glRasterPos3s glad_glRasterPos3s +GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; +#define glRasterPos3sv glad_glRasterPos3sv +GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d; +#define glRasterPos4d glad_glRasterPos4d +GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; +#define glRasterPos4dv glad_glRasterPos4dv +GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f; +#define glRasterPos4f glad_glRasterPos4f +GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; +#define glRasterPos4fv glad_glRasterPos4fv +GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i; +#define glRasterPos4i glad_glRasterPos4i +GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; +#define glRasterPos4iv glad_glRasterPos4iv +GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s; +#define glRasterPos4s glad_glRasterPos4s +GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; +#define glRasterPos4sv glad_glRasterPos4sv +GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; +#define glReadBuffer glad_glReadBuffer +GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; +#define glReadPixels glad_glReadPixels +GLAD_API_CALL PFNGLREADNPIXELSPROC glad_glReadnPixels; +#define glReadnPixels glad_glReadnPixels +GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; +#define glReadnPixelsARB glad_glReadnPixelsARB +GLAD_API_CALL PFNGLRECTDPROC glad_glRectd; +#define glRectd glad_glRectd +GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv; +#define glRectdv glad_glRectdv +GLAD_API_CALL PFNGLRECTFPROC glad_glRectf; +#define glRectf glad_glRectf +GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv; +#define glRectfv glad_glRectfv +GLAD_API_CALL PFNGLRECTIPROC glad_glRecti; +#define glRecti glad_glRecti +GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv; +#define glRectiv glad_glRectiv +GLAD_API_CALL PFNGLRECTSPROC glad_glRects; +#define glRects glad_glRects +GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv; +#define glRectsv glad_glRectsv +GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode; +#define glRenderMode glad_glRenderMode +GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; +#define glRenderbufferStorage glad_glRenderbufferStorage +GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; +#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample +GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated; +#define glRotated glad_glRotated +GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef; +#define glRotatef glad_glRotatef +GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; +#define glSampleCoverage glad_glSampleCoverage +GLAD_API_CALL PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; +#define glSampleCoverageARB glad_glSampleCoverageARB +GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski; +#define glSampleMaski glad_glSampleMaski +GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; +#define glSamplerParameterIiv glad_glSamplerParameterIiv +GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; +#define glSamplerParameterIuiv glad_glSamplerParameterIuiv +GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; +#define glSamplerParameterf glad_glSamplerParameterf +GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; +#define glSamplerParameterfv glad_glSamplerParameterfv +GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; +#define glSamplerParameteri glad_glSamplerParameteri +GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; +#define glSamplerParameteriv glad_glSamplerParameteriv +GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled; +#define glScaled glad_glScaled +GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef; +#define glScalef glad_glScalef +GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; +#define glScissor glad_glScissor +GLAD_API_CALL PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; +#define glSecondaryColor3b glad_glSecondaryColor3b +GLAD_API_CALL PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; +#define glSecondaryColor3bv glad_glSecondaryColor3bv +GLAD_API_CALL PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; +#define glSecondaryColor3d glad_glSecondaryColor3d +GLAD_API_CALL PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; +#define glSecondaryColor3dv glad_glSecondaryColor3dv +GLAD_API_CALL PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; +#define glSecondaryColor3f glad_glSecondaryColor3f +GLAD_API_CALL PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; +#define glSecondaryColor3fv glad_glSecondaryColor3fv +GLAD_API_CALL PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; +#define glSecondaryColor3i glad_glSecondaryColor3i +GLAD_API_CALL PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; +#define glSecondaryColor3iv glad_glSecondaryColor3iv +GLAD_API_CALL PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; +#define glSecondaryColor3s glad_glSecondaryColor3s +GLAD_API_CALL PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; +#define glSecondaryColor3sv glad_glSecondaryColor3sv +GLAD_API_CALL PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; +#define glSecondaryColor3ub glad_glSecondaryColor3ub +GLAD_API_CALL PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; +#define glSecondaryColor3ubv glad_glSecondaryColor3ubv +GLAD_API_CALL PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; +#define glSecondaryColor3ui glad_glSecondaryColor3ui +GLAD_API_CALL PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; +#define glSecondaryColor3uiv glad_glSecondaryColor3uiv +GLAD_API_CALL PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; +#define glSecondaryColor3us glad_glSecondaryColor3us +GLAD_API_CALL PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; +#define glSecondaryColor3usv glad_glSecondaryColor3usv +GLAD_API_CALL PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; +#define glSecondaryColorP3ui glad_glSecondaryColorP3ui +GLAD_API_CALL PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; +#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv +GLAD_API_CALL PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; +#define glSecondaryColorPointer glad_glSecondaryColorPointer +GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer; +#define glSelectBuffer glad_glSelectBuffer +GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel; +#define glShadeModel glad_glShadeModel +GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; +#define glShaderSource glad_glShaderSource +GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; +#define glStencilFunc glad_glStencilFunc +GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; +#define glStencilFuncSeparate glad_glStencilFuncSeparate +GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; +#define glStencilMask glad_glStencilMask +GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; +#define glStencilMaskSeparate glad_glStencilMaskSeparate +GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; +#define glStencilOp glad_glStencilOp +GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; +#define glStencilOpSeparate glad_glStencilOpSeparate +GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer; +#define glTexBuffer glad_glTexBuffer +GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d; +#define glTexCoord1d glad_glTexCoord1d +GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; +#define glTexCoord1dv glad_glTexCoord1dv +GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f; +#define glTexCoord1f glad_glTexCoord1f +GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; +#define glTexCoord1fv glad_glTexCoord1fv +GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i; +#define glTexCoord1i glad_glTexCoord1i +GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; +#define glTexCoord1iv glad_glTexCoord1iv +GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s; +#define glTexCoord1s glad_glTexCoord1s +GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; +#define glTexCoord1sv glad_glTexCoord1sv +GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d; +#define glTexCoord2d glad_glTexCoord2d +GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; +#define glTexCoord2dv glad_glTexCoord2dv +GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f; +#define glTexCoord2f glad_glTexCoord2f +GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; +#define glTexCoord2fv glad_glTexCoord2fv +GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i; +#define glTexCoord2i glad_glTexCoord2i +GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; +#define glTexCoord2iv glad_glTexCoord2iv +GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s; +#define glTexCoord2s glad_glTexCoord2s +GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; +#define glTexCoord2sv glad_glTexCoord2sv +GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d; +#define glTexCoord3d glad_glTexCoord3d +GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; +#define glTexCoord3dv glad_glTexCoord3dv +GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f; +#define glTexCoord3f glad_glTexCoord3f +GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; +#define glTexCoord3fv glad_glTexCoord3fv +GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i; +#define glTexCoord3i glad_glTexCoord3i +GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; +#define glTexCoord3iv glad_glTexCoord3iv +GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s; +#define glTexCoord3s glad_glTexCoord3s +GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; +#define glTexCoord3sv glad_glTexCoord3sv +GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d; +#define glTexCoord4d glad_glTexCoord4d +GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; +#define glTexCoord4dv glad_glTexCoord4dv +GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f; +#define glTexCoord4f glad_glTexCoord4f +GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; +#define glTexCoord4fv glad_glTexCoord4fv +GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i; +#define glTexCoord4i glad_glTexCoord4i +GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; +#define glTexCoord4iv glad_glTexCoord4iv +GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s; +#define glTexCoord4s glad_glTexCoord4s +GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; +#define glTexCoord4sv glad_glTexCoord4sv +GLAD_API_CALL PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; +#define glTexCoordP1ui glad_glTexCoordP1ui +GLAD_API_CALL PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; +#define glTexCoordP1uiv glad_glTexCoordP1uiv +GLAD_API_CALL PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; +#define glTexCoordP2ui glad_glTexCoordP2ui +GLAD_API_CALL PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; +#define glTexCoordP2uiv glad_glTexCoordP2uiv +GLAD_API_CALL PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; +#define glTexCoordP3ui glad_glTexCoordP3ui +GLAD_API_CALL PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; +#define glTexCoordP3uiv glad_glTexCoordP3uiv +GLAD_API_CALL PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; +#define glTexCoordP4ui glad_glTexCoordP4ui +GLAD_API_CALL PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; +#define glTexCoordP4uiv glad_glTexCoordP4uiv +GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; +#define glTexCoordPointer glad_glTexCoordPointer +GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf; +#define glTexEnvf glad_glTexEnvf +GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv; +#define glTexEnvfv glad_glTexEnvfv +GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi; +#define glTexEnvi glad_glTexEnvi +GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv; +#define glTexEnviv glad_glTexEnviv +GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend; +#define glTexGend glad_glTexGend +GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv; +#define glTexGendv glad_glTexGendv +GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf; +#define glTexGenf glad_glTexGenf +GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv; +#define glTexGenfv glad_glTexGenfv +GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni; +#define glTexGeni glad_glTexGeni +GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv; +#define glTexGeniv glad_glTexGeniv +GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; +#define glTexImage1D glad_glTexImage1D +GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; +#define glTexImage2D glad_glTexImage2D +GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; +#define glTexImage2DMultisample glad_glTexImage2DMultisample +GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D; +#define glTexImage3D glad_glTexImage3D +GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; +#define glTexImage3DMultisample glad_glTexImage3DMultisample +GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; +#define glTexParameterIiv glad_glTexParameterIiv +GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; +#define glTexParameterIuiv glad_glTexParameterIuiv +GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; +#define glTexParameterf glad_glTexParameterf +GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; +#define glTexParameterfv glad_glTexParameterfv +GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; +#define glTexParameteri glad_glTexParameteri +GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; +#define glTexParameteriv glad_glTexParameteriv +GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; +#define glTexSubImage1D glad_glTexSubImage1D +GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; +#define glTexSubImage2D glad_glTexSubImage2D +GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; +#define glTexSubImage3D glad_glTexSubImage3D +GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; +#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings +GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated; +#define glTranslated glad_glTranslated +GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef; +#define glTranslatef glad_glTranslatef +GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; +#define glUniform1f glad_glUniform1f +GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; +#define glUniform1fv glad_glUniform1fv +GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; +#define glUniform1i glad_glUniform1i +GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; +#define glUniform1iv glad_glUniform1iv +GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui; +#define glUniform1ui glad_glUniform1ui +GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; +#define glUniform1uiv glad_glUniform1uiv +GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; +#define glUniform2f glad_glUniform2f +GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; +#define glUniform2fv glad_glUniform2fv +GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; +#define glUniform2i glad_glUniform2i +GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; +#define glUniform2iv glad_glUniform2iv +GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui; +#define glUniform2ui glad_glUniform2ui +GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; +#define glUniform2uiv glad_glUniform2uiv +GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; +#define glUniform3f glad_glUniform3f +GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; +#define glUniform3fv glad_glUniform3fv +GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; +#define glUniform3i glad_glUniform3i +GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; +#define glUniform3iv glad_glUniform3iv +GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui; +#define glUniform3ui glad_glUniform3ui +GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; +#define glUniform3uiv glad_glUniform3uiv +GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; +#define glUniform4f glad_glUniform4f +GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; +#define glUniform4fv glad_glUniform4fv +GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; +#define glUniform4i glad_glUniform4i +GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; +#define glUniform4iv glad_glUniform4iv +GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui; +#define glUniform4ui glad_glUniform4ui +GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; +#define glUniform4uiv glad_glUniform4uiv +GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; +#define glUniformBlockBinding glad_glUniformBlockBinding +GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; +#define glUniformMatrix2fv glad_glUniformMatrix2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; +#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv +GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; +#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; +#define glUniformMatrix3fv glad_glUniformMatrix3fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; +#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; +#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; +#define glUniformMatrix4fv glad_glUniformMatrix4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; +#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; +#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv +GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; +#define glUnmapBuffer glad_glUnmapBuffer +GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; +#define glUseProgram glad_glUseProgram +GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; +#define glValidateProgram glad_glValidateProgram +GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d; +#define glVertex2d glad_glVertex2d +GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv; +#define glVertex2dv glad_glVertex2dv +GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f; +#define glVertex2f glad_glVertex2f +GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv; +#define glVertex2fv glad_glVertex2fv +GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i; +#define glVertex2i glad_glVertex2i +GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv; +#define glVertex2iv glad_glVertex2iv +GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s; +#define glVertex2s glad_glVertex2s +GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv; +#define glVertex2sv glad_glVertex2sv +GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d; +#define glVertex3d glad_glVertex3d +GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv; +#define glVertex3dv glad_glVertex3dv +GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f; +#define glVertex3f glad_glVertex3f +GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv; +#define glVertex3fv glad_glVertex3fv +GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i; +#define glVertex3i glad_glVertex3i +GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv; +#define glVertex3iv glad_glVertex3iv +GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s; +#define glVertex3s glad_glVertex3s +GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv; +#define glVertex3sv glad_glVertex3sv +GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d; +#define glVertex4d glad_glVertex4d +GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv; +#define glVertex4dv glad_glVertex4dv +GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f; +#define glVertex4f glad_glVertex4f +GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv; +#define glVertex4fv glad_glVertex4fv +GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i; +#define glVertex4i glad_glVertex4i +GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv; +#define glVertex4iv glad_glVertex4iv +GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s; +#define glVertex4s glad_glVertex4s +GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv; +#define glVertex4sv glad_glVertex4sv +GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; +#define glVertexAttrib1d glad_glVertexAttrib1d +GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; +#define glVertexAttrib1dv glad_glVertexAttrib1dv +GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; +#define glVertexAttrib1f glad_glVertexAttrib1f +GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; +#define glVertexAttrib1fv glad_glVertexAttrib1fv +GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; +#define glVertexAttrib1s glad_glVertexAttrib1s +GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; +#define glVertexAttrib1sv glad_glVertexAttrib1sv +GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; +#define glVertexAttrib2d glad_glVertexAttrib2d +GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; +#define glVertexAttrib2dv glad_glVertexAttrib2dv +GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; +#define glVertexAttrib2f glad_glVertexAttrib2f +GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; +#define glVertexAttrib2fv glad_glVertexAttrib2fv +GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; +#define glVertexAttrib2s glad_glVertexAttrib2s +GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; +#define glVertexAttrib2sv glad_glVertexAttrib2sv +GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; +#define glVertexAttrib3d glad_glVertexAttrib3d +GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; +#define glVertexAttrib3dv glad_glVertexAttrib3dv +GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; +#define glVertexAttrib3f glad_glVertexAttrib3f +GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; +#define glVertexAttrib3fv glad_glVertexAttrib3fv +GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; +#define glVertexAttrib3s glad_glVertexAttrib3s +GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; +#define glVertexAttrib3sv glad_glVertexAttrib3sv +GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; +#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv +GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; +#define glVertexAttrib4Niv glad_glVertexAttrib4Niv +GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; +#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; +#define glVertexAttrib4Nub glad_glVertexAttrib4Nub +GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; +#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; +#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; +#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv +GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; +#define glVertexAttrib4bv glad_glVertexAttrib4bv +GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; +#define glVertexAttrib4d glad_glVertexAttrib4d +GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; +#define glVertexAttrib4dv glad_glVertexAttrib4dv +GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; +#define glVertexAttrib4f glad_glVertexAttrib4f +GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; +#define glVertexAttrib4fv glad_glVertexAttrib4fv +GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; +#define glVertexAttrib4iv glad_glVertexAttrib4iv +GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; +#define glVertexAttrib4s glad_glVertexAttrib4s +GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; +#define glVertexAttrib4sv glad_glVertexAttrib4sv +GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; +#define glVertexAttrib4ubv glad_glVertexAttrib4ubv +GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; +#define glVertexAttrib4uiv glad_glVertexAttrib4uiv +GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; +#define glVertexAttrib4usv glad_glVertexAttrib4usv +GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; +#define glVertexAttribDivisor glad_glVertexAttribDivisor +GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; +#define glVertexAttribI1i glad_glVertexAttribI1i +GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; +#define glVertexAttribI1iv glad_glVertexAttribI1iv +GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; +#define glVertexAttribI1ui glad_glVertexAttribI1ui +GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; +#define glVertexAttribI1uiv glad_glVertexAttribI1uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; +#define glVertexAttribI2i glad_glVertexAttribI2i +GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; +#define glVertexAttribI2iv glad_glVertexAttribI2iv +GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; +#define glVertexAttribI2ui glad_glVertexAttribI2ui +GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; +#define glVertexAttribI2uiv glad_glVertexAttribI2uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; +#define glVertexAttribI3i glad_glVertexAttribI3i +GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; +#define glVertexAttribI3iv glad_glVertexAttribI3iv +GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; +#define glVertexAttribI3ui glad_glVertexAttribI3ui +GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; +#define glVertexAttribI3uiv glad_glVertexAttribI3uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; +#define glVertexAttribI4bv glad_glVertexAttribI4bv +GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; +#define glVertexAttribI4i glad_glVertexAttribI4i +GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; +#define glVertexAttribI4iv glad_glVertexAttribI4iv +GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; +#define glVertexAttribI4sv glad_glVertexAttribI4sv +GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; +#define glVertexAttribI4ubv glad_glVertexAttribI4ubv +GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; +#define glVertexAttribI4ui glad_glVertexAttribI4ui +GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; +#define glVertexAttribI4uiv glad_glVertexAttribI4uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; +#define glVertexAttribI4usv glad_glVertexAttribI4usv +GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; +#define glVertexAttribIPointer glad_glVertexAttribIPointer +GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; +#define glVertexAttribP1ui glad_glVertexAttribP1ui +GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; +#define glVertexAttribP1uiv glad_glVertexAttribP1uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; +#define glVertexAttribP2ui glad_glVertexAttribP2ui +GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; +#define glVertexAttribP2uiv glad_glVertexAttribP2uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; +#define glVertexAttribP3ui glad_glVertexAttribP3ui +GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; +#define glVertexAttribP3uiv glad_glVertexAttribP3uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; +#define glVertexAttribP4ui glad_glVertexAttribP4ui +GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; +#define glVertexAttribP4uiv glad_glVertexAttribP4uiv +GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; +#define glVertexAttribPointer glad_glVertexAttribPointer +GLAD_API_CALL PFNGLVERTEXP2UIPROC glad_glVertexP2ui; +#define glVertexP2ui glad_glVertexP2ui +GLAD_API_CALL PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; +#define glVertexP2uiv glad_glVertexP2uiv +GLAD_API_CALL PFNGLVERTEXP3UIPROC glad_glVertexP3ui; +#define glVertexP3ui glad_glVertexP3ui +GLAD_API_CALL PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; +#define glVertexP3uiv glad_glVertexP3uiv +GLAD_API_CALL PFNGLVERTEXP4UIPROC glad_glVertexP4ui; +#define glVertexP4ui glad_glVertexP4ui +GLAD_API_CALL PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; +#define glVertexP4uiv glad_glVertexP4uiv +GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer; +#define glVertexPointer glad_glVertexPointer +GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; +#define glViewport glad_glViewport +GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync; +#define glWaitSync glad_glWaitSync +GLAD_API_CALL PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; +#define glWindowPos2d glad_glWindowPos2d +GLAD_API_CALL PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; +#define glWindowPos2dv glad_glWindowPos2dv +GLAD_API_CALL PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; +#define glWindowPos2f glad_glWindowPos2f +GLAD_API_CALL PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; +#define glWindowPos2fv glad_glWindowPos2fv +GLAD_API_CALL PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; +#define glWindowPos2i glad_glWindowPos2i +GLAD_API_CALL PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; +#define glWindowPos2iv glad_glWindowPos2iv +GLAD_API_CALL PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; +#define glWindowPos2s glad_glWindowPos2s +GLAD_API_CALL PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; +#define glWindowPos2sv glad_glWindowPos2sv +GLAD_API_CALL PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; +#define glWindowPos3d glad_glWindowPos3d +GLAD_API_CALL PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; +#define glWindowPos3dv glad_glWindowPos3dv +GLAD_API_CALL PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; +#define glWindowPos3f glad_glWindowPos3f +GLAD_API_CALL PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; +#define glWindowPos3fv glad_glWindowPos3fv +GLAD_API_CALL PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; +#define glWindowPos3i glad_glWindowPos3i +GLAD_API_CALL PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; +#define glWindowPos3iv glad_glWindowPos3iv +GLAD_API_CALL PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; +#define glWindowPos3s glad_glWindowPos3s +GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; +#define glWindowPos3sv glad_glWindowPos3sv + + +GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); +GLAD_API_CALL int gladLoadGL( GLADloadfunc load); + + + + + + +#ifdef __cplusplus +} +#endif +#endif diff --git a/extern/glfw/deps/glad/khrplatform.h b/extern/glfw/deps/glad/khrplatform.h new file mode 100644 index 00000000..975bbffe --- /dev/null +++ b/extern/glfw/deps/glad/khrplatform.h @@ -0,0 +1,282 @@ +#ifndef __khrplatform_h_ +#define __khrplatform_h_ + +/* +** Copyright (c) 2008-2018 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Khronos platform-specific types and definitions. + * + * The master copy of khrplatform.h is maintained in the Khronos EGL + * Registry repository at https://github.com/KhronosGroup/EGL-Registry + * The last semantic modification to khrplatform.h was at commit ID: + * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 + * + * Adopters may modify this file to suit their platform. Adopters are + * encouraged to submit platform specific modifications to the Khronos + * group so that they can be included in future versions of this file. + * Please submit changes by filing pull requests or issues on + * the EGL Registry repository linked above. + * + * + * See the Implementer's Guidelines for information about where this file + * should be located on your system and for more details of its use: + * http://www.khronos.org/registry/implementers_guide.pdf + * + * This file should be included as + * #include + * by Khronos client API header files that use its types and defines. + * + * The types in khrplatform.h should only be used to define API-specific types. + * + * Types defined in khrplatform.h: + * khronos_int8_t signed 8 bit + * khronos_uint8_t unsigned 8 bit + * khronos_int16_t signed 16 bit + * khronos_uint16_t unsigned 16 bit + * khronos_int32_t signed 32 bit + * khronos_uint32_t unsigned 32 bit + * khronos_int64_t signed 64 bit + * khronos_uint64_t unsigned 64 bit + * khronos_intptr_t signed same number of bits as a pointer + * khronos_uintptr_t unsigned same number of bits as a pointer + * khronos_ssize_t signed size + * khronos_usize_t unsigned size + * khronos_float_t signed 32 bit floating point + * khronos_time_ns_t unsigned 64 bit time in nanoseconds + * khronos_utime_nanoseconds_t unsigned time interval or absolute time in + * nanoseconds + * khronos_stime_nanoseconds_t signed time interval in nanoseconds + * khronos_boolean_enum_t enumerated boolean type. This should + * only be used as a base type when a client API's boolean type is + * an enum. Client APIs which use an integer or other type for + * booleans cannot use this as the base type for their boolean. + * + * Tokens defined in khrplatform.h: + * + * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. + * + * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. + * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. + * + * Calling convention macros defined in this file: + * KHRONOS_APICALL + * KHRONOS_APIENTRY + * KHRONOS_APIATTRIBUTES + * + * These may be used in function prototypes as: + * + * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( + * int arg1, + * int arg2) KHRONOS_APIATTRIBUTES; + */ + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APICALL + *------------------------------------------------------------------------- + * This precedes the return type of the function in the function prototype. + */ +#if defined(_WIN32) && !defined(__SCITECH_SNAP__) +# define KHRONOS_APICALL __declspec(dllimport) +#elif defined (__SYMBIAN32__) +# define KHRONOS_APICALL IMPORT_C +#elif defined(__ANDROID__) +# define KHRONOS_APICALL __attribute__((visibility("default"))) +#else +# define KHRONOS_APICALL +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIENTRY + *------------------------------------------------------------------------- + * This follows the return type of the function and precedes the function + * name in the function prototype. + */ +#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) + /* Win32 but not WinCE */ +# define KHRONOS_APIENTRY __stdcall +#else +# define KHRONOS_APIENTRY +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIATTRIBUTES + *------------------------------------------------------------------------- + * This follows the closing parenthesis of the function prototype arguments. + */ +#if defined (__ARMCC_2__) +#define KHRONOS_APIATTRIBUTES __softfp +#else +#define KHRONOS_APIATTRIBUTES +#endif + +/*------------------------------------------------------------------------- + * basic type definitions + *-----------------------------------------------------------------------*/ +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) + + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__VMS ) || defined(__sgi) + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) + +/* + * Win32 + */ +typedef __int32 khronos_int32_t; +typedef unsigned __int32 khronos_uint32_t; +typedef __int64 khronos_int64_t; +typedef unsigned __int64 khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__sun__) || defined(__digital__) + +/* + * Sun or Digital + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#if defined(__arch64__) || defined(_LP64) +typedef long int khronos_int64_t; +typedef unsigned long int khronos_uint64_t; +#else +typedef long long int khronos_int64_t; +typedef unsigned long long int khronos_uint64_t; +#endif /* __arch64__ */ +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif 0 + +/* + * Hypothetical platform with no float or int64 support + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#define KHRONOS_SUPPORT_INT64 0 +#define KHRONOS_SUPPORT_FLOAT 0 + +#else + +/* + * Generic fallback + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#endif + + +/* + * Types that are (so far) the same on all platforms + */ +typedef signed char khronos_int8_t; +typedef unsigned char khronos_uint8_t; +typedef signed short int khronos_int16_t; +typedef unsigned short int khronos_uint16_t; + +/* + * Types that differ between LLP64 and LP64 architectures - in LLP64, + * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears + * to be the only LLP64 architecture in current use. + */ +#ifdef _WIN64 +typedef signed long long int khronos_intptr_t; +typedef unsigned long long int khronos_uintptr_t; +typedef signed long long int khronos_ssize_t; +typedef unsigned long long int khronos_usize_t; +#else +typedef signed long int khronos_intptr_t; +typedef unsigned long int khronos_uintptr_t; +typedef signed long int khronos_ssize_t; +typedef unsigned long int khronos_usize_t; +#endif + +#if KHRONOS_SUPPORT_FLOAT +/* + * Float type + */ +typedef float khronos_float_t; +#endif + +#if KHRONOS_SUPPORT_INT64 +/* Time types + * + * These types can be used to represent a time interval in nanoseconds or + * an absolute Unadjusted System Time. Unadjusted System Time is the number + * of nanoseconds since some arbitrary system event (e.g. since the last + * time the system booted). The Unadjusted System Time is an unsigned + * 64 bit value that wraps back to 0 every 584 years. Time intervals + * may be either signed or unsigned. + */ +typedef khronos_uint64_t khronos_utime_nanoseconds_t; +typedef khronos_int64_t khronos_stime_nanoseconds_t; +#endif + +/* + * Dummy value used to pad enum types to 32 bits. + */ +#ifndef KHRONOS_MAX_ENUM +#define KHRONOS_MAX_ENUM 0x7FFFFFFF +#endif + +/* + * Enumerated boolean type + * + * Values other than zero should be considered to be true. Therefore + * comparisons should not be made against KHRONOS_TRUE. + */ +typedef enum { + KHRONOS_FALSE = 0, + KHRONOS_TRUE = 1, + KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM +} khronos_boolean_enum_t; + +#endif /* __khrplatform_h_ */ diff --git a/extern/glfw/deps/glad/vk_platform.h b/extern/glfw/deps/glad/vk_platform.h new file mode 100644 index 00000000..d7d22e1e --- /dev/null +++ b/extern/glfw/deps/glad/vk_platform.h @@ -0,0 +1,92 @@ +/* */ +/* File: vk_platform.h */ +/* */ +/* +** Copyright (c) 2014-2017 The Khronos Group Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + + +#ifndef VK_PLATFORM_H_ +#define VK_PLATFORM_H_ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +/* +*************************************************************************************************** +* Platform-specific directives and type declarations +*************************************************************************************************** +*/ + +/* Platform-specific calling convention macros. + * + * Platforms should define these so that Vulkan clients call Vulkan commands + * with the same calling conventions that the Vulkan implementation expects. + * + * VKAPI_ATTR - Placed before the return type in function declarations. + * Useful for C++11 and GCC/Clang-style function attribute syntax. + * VKAPI_CALL - Placed after the return type in function declarations. + * Useful for MSVC-style calling convention syntax. + * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. + * + * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); + * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); + */ +#if defined(_WIN32) + /* On Windows, Vulkan commands use the stdcall convention */ + #define VKAPI_ATTR + #define VKAPI_CALL __stdcall + #define VKAPI_PTR VKAPI_CALL +#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 + #error "Vulkan isn't supported for the 'armeabi' NDK ABI" +#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) + /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */ + /* calling convention, i.e. float parameters are passed in registers. This */ + /* is true even if the rest of the application passes floats on the stack, */ + /* as it does by default when compiling for the armeabi-v7a NDK ABI. */ + #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) + #define VKAPI_CALL + #define VKAPI_PTR VKAPI_ATTR +#else + /* On other platforms, use the default calling convention */ + #define VKAPI_ATTR + #define VKAPI_CALL + #define VKAPI_PTR +#endif + +#include + +#if !defined(VK_NO_STDINT_H) + #if defined(_MSC_VER) && (_MSC_VER < 1600) + typedef signed __int8 int8_t; + typedef unsigned __int8 uint8_t; + typedef signed __int16 int16_t; + typedef unsigned __int16 uint16_t; + typedef signed __int32 int32_t; + typedef unsigned __int32 uint32_t; + typedef signed __int64 int64_t; + typedef unsigned __int64 uint64_t; + #else + #include + #endif +#endif /* !defined(VK_NO_STDINT_H) */ + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* __cplusplus */ + +#endif diff --git a/extern/glfw/deps/glad/vulkan.h b/extern/glfw/deps/glad/vulkan.h new file mode 100644 index 00000000..6bace71d --- /dev/null +++ b/extern/glfw/deps/glad/vulkan.h @@ -0,0 +1,3480 @@ +/** + * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:38 2019 + * + * Generator: C/C++ + * Specification: vk + * Extensions: 3 + * + * APIs: + * - vulkan=1.1 + * + * Options: + * - MX_GLOBAL = False + * - LOADER = False + * - ALIAS = False + * - HEADER_ONLY = False + * - DEBUG = False + * - MX = False + * + * Commandline: + * --api='vulkan=1.1' --extensions='VK_EXT_debug_report,VK_KHR_surface,VK_KHR_swapchain' c + * + * Online: + * http://glad.sh/#api=vulkan%3D1.1&extensions=VK_EXT_debug_report%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options= + * + */ + +#ifndef GLAD_VULKAN_H_ +#define GLAD_VULKAN_H_ + +#ifdef VULKAN_H_ + #error header already included (API: vulkan), remove previous include! +#endif +#define VULKAN_H_ 1 + +#ifdef VULKAN_CORE_H_ + #error header already included (API: vulkan), remove previous include! +#endif +#define VULKAN_CORE_H_ 1 + + +#define GLAD_VULKAN + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef GLAD_PLATFORM_H_ +#define GLAD_PLATFORM_H_ + +#ifndef GLAD_PLATFORM_WIN32 + #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) + #define GLAD_PLATFORM_WIN32 1 + #else + #define GLAD_PLATFORM_WIN32 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_APPLE + #ifdef __APPLE__ + #define GLAD_PLATFORM_APPLE 1 + #else + #define GLAD_PLATFORM_APPLE 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_EMSCRIPTEN + #ifdef __EMSCRIPTEN__ + #define GLAD_PLATFORM_EMSCRIPTEN 1 + #else + #define GLAD_PLATFORM_EMSCRIPTEN 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_UWP + #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) + #ifdef __has_include + #if __has_include() + #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 + #endif + #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ + #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 + #endif + #endif + + #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY + #include + #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) + #define GLAD_PLATFORM_UWP 1 + #endif + #endif + + #ifndef GLAD_PLATFORM_UWP + #define GLAD_PLATFORM_UWP 0 + #endif +#endif + +#ifdef __GNUC__ + #define GLAD_GNUC_EXTENSION __extension__ +#else + #define GLAD_GNUC_EXTENSION +#endif + +#ifndef GLAD_API_CALL + #if defined(GLAD_API_CALL_EXPORT) + #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) + #if defined(GLAD_API_CALL_EXPORT_BUILD) + #if defined(__GNUC__) + #define GLAD_API_CALL __attribute__ ((dllexport)) extern + #else + #define GLAD_API_CALL __declspec(dllexport) extern + #endif + #else + #if defined(__GNUC__) + #define GLAD_API_CALL __attribute__ ((dllimport)) extern + #else + #define GLAD_API_CALL __declspec(dllimport) extern + #endif + #endif + #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) + #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern + #else + #define GLAD_API_CALL extern + #endif + #else + #define GLAD_API_CALL extern + #endif +#endif + +#ifdef APIENTRY + #define GLAD_API_PTR APIENTRY +#elif GLAD_PLATFORM_WIN32 + #define GLAD_API_PTR __stdcall +#else + #define GLAD_API_PTR +#endif + +#ifndef GLAPI +#define GLAPI GLAD_API_CALL +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY GLAD_API_PTR +#endif + + +#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) +#define GLAD_VERSION_MAJOR(version) (version / 10000) +#define GLAD_VERSION_MINOR(version) (version % 10000) + +typedef void (*GLADapiproc)(void); + +typedef GLADapiproc (*GLADloadfunc)(const char *name); +typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); + +typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); +typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); + +#endif /* GLAD_PLATFORM_H_ */ + +#define VK_ATTACHMENT_UNUSED (~0U) +#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" +#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 9 +#define VK_FALSE 0 +#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" +#define VK_KHR_SURFACE_SPEC_VERSION 25 +#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" +#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 +#define VK_LOD_CLAMP_NONE 1000.0f +#define VK_LUID_SIZE 8 +#define VK_MAX_DESCRIPTION_SIZE 256 +#define VK_MAX_DEVICE_GROUP_SIZE 32 +#define VK_MAX_EXTENSION_NAME_SIZE 256 +#define VK_MAX_MEMORY_HEAPS 16 +#define VK_MAX_MEMORY_TYPES 32 +#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 +#define VK_QUEUE_FAMILY_EXTERNAL (~0U-1) +#define VK_QUEUE_FAMILY_IGNORED (~0U) +#define VK_REMAINING_ARRAY_LAYERS (~0U) +#define VK_REMAINING_MIP_LEVELS (~0U) +#define VK_SUBPASS_EXTERNAL (~0U) +#define VK_TRUE 1 +#define VK_UUID_SIZE 16 +#define VK_WHOLE_SIZE (~0ULL) + + +#include +#define VK_MAKE_VERSION(major, minor, patch) \ + (((major) << 22) | ((minor) << 12) | (patch)) +#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) +#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) +#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) +/* DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. */ +/*#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 */ +/* Vulkan 1.0 version number */ +#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)/* Patch version should always be set to 0 */ +/* Vulkan 1.1 version number */ +#define VK_API_VERSION_1_1 VK_MAKE_VERSION(1, 1, 0)/* Patch version should always be set to 0 */ +/* Version of this file */ +#define VK_HEADER_VERSION 106 +#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; +#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) +#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) + #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; +#else + #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; +#endif +#endif +#define VK_NULL_HANDLE 0 + + + + + + + + +VK_DEFINE_HANDLE(VkInstance) +VK_DEFINE_HANDLE(VkPhysicalDevice) +VK_DEFINE_HANDLE(VkDevice) +VK_DEFINE_HANDLE(VkQueue) +VK_DEFINE_HANDLE(VkCommandBuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) +typedef enum VkAttachmentLoadOp { + VK_ATTACHMENT_LOAD_OP_LOAD = 0, + VK_ATTACHMENT_LOAD_OP_CLEAR = 1, + VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2 +} VkAttachmentLoadOp; +typedef enum VkAttachmentStoreOp { + VK_ATTACHMENT_STORE_OP_STORE = 0, + VK_ATTACHMENT_STORE_OP_DONT_CARE = 1 +} VkAttachmentStoreOp; +typedef enum VkBlendFactor { + VK_BLEND_FACTOR_ZERO = 0, + VK_BLEND_FACTOR_ONE = 1, + VK_BLEND_FACTOR_SRC_COLOR = 2, + VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, + VK_BLEND_FACTOR_DST_COLOR = 4, + VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, + VK_BLEND_FACTOR_SRC_ALPHA = 6, + VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, + VK_BLEND_FACTOR_DST_ALPHA = 8, + VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, + VK_BLEND_FACTOR_CONSTANT_COLOR = 10, + VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, + VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, + VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, + VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, + VK_BLEND_FACTOR_SRC1_COLOR = 15, + VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, + VK_BLEND_FACTOR_SRC1_ALPHA = 17, + VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18 +} VkBlendFactor; +typedef enum VkBlendOp { + VK_BLEND_OP_ADD = 0, + VK_BLEND_OP_SUBTRACT = 1, + VK_BLEND_OP_REVERSE_SUBTRACT = 2, + VK_BLEND_OP_MIN = 3, + VK_BLEND_OP_MAX = 4 +} VkBlendOp; +typedef enum VkBorderColor { + VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, + VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, + VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, + VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, + VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, + VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5 +} VkBorderColor; + +typedef enum VkPipelineCacheHeaderVersion { + VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1 +} VkPipelineCacheHeaderVersion; + +typedef enum VkDeviceQueueCreateFlagBits { + VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 1 +} VkDeviceQueueCreateFlagBits; +typedef enum VkBufferCreateFlagBits { + VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 1, + VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 2, + VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 4, + VK_BUFFER_CREATE_PROTECTED_BIT = 8 +} VkBufferCreateFlagBits; +typedef enum VkBufferUsageFlagBits { + VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 1, + VK_BUFFER_USAGE_TRANSFER_DST_BIT = 2, + VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 4, + VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 8, + VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 16, + VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 32, + VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 64, + VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 128, + VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256 +} VkBufferUsageFlagBits; +typedef enum VkColorComponentFlagBits { + VK_COLOR_COMPONENT_R_BIT = 1, + VK_COLOR_COMPONENT_G_BIT = 2, + VK_COLOR_COMPONENT_B_BIT = 4, + VK_COLOR_COMPONENT_A_BIT = 8 +} VkColorComponentFlagBits; +typedef enum VkComponentSwizzle { + VK_COMPONENT_SWIZZLE_IDENTITY = 0, + VK_COMPONENT_SWIZZLE_ZERO = 1, + VK_COMPONENT_SWIZZLE_ONE = 2, + VK_COMPONENT_SWIZZLE_R = 3, + VK_COMPONENT_SWIZZLE_G = 4, + VK_COMPONENT_SWIZZLE_B = 5, + VK_COMPONENT_SWIZZLE_A = 6 +} VkComponentSwizzle; +typedef enum VkCommandPoolCreateFlagBits { + VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 1, + VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 2, + VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 4 +} VkCommandPoolCreateFlagBits; +typedef enum VkCommandPoolResetFlagBits { + VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1 +} VkCommandPoolResetFlagBits; +typedef enum VkCommandBufferResetFlagBits { + VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1 +} VkCommandBufferResetFlagBits; +typedef enum VkCommandBufferLevel { + VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, + VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1 +} VkCommandBufferLevel; +typedef enum VkCommandBufferUsageFlagBits { + VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 1, + VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 2, + VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4 +} VkCommandBufferUsageFlagBits; +typedef enum VkCompareOp { + VK_COMPARE_OP_NEVER = 0, + VK_COMPARE_OP_LESS = 1, + VK_COMPARE_OP_EQUAL = 2, + VK_COMPARE_OP_LESS_OR_EQUAL = 3, + VK_COMPARE_OP_GREATER = 4, + VK_COMPARE_OP_NOT_EQUAL = 5, + VK_COMPARE_OP_GREATER_OR_EQUAL = 6, + VK_COMPARE_OP_ALWAYS = 7 +} VkCompareOp; +typedef enum VkCullModeFlagBits { + VK_CULL_MODE_NONE = 0, + VK_CULL_MODE_FRONT_BIT = 1, + VK_CULL_MODE_BACK_BIT = 2, + VK_CULL_MODE_FRONT_AND_BACK = 0x00000003 +} VkCullModeFlagBits; +typedef enum VkDescriptorType { + VK_DESCRIPTOR_TYPE_SAMPLER = 0, + VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, + VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, + VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, + VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, + VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, + VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, + VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, + VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10 +} VkDescriptorType; +typedef enum VkDynamicState { + VK_DYNAMIC_STATE_VIEWPORT = 0, + VK_DYNAMIC_STATE_SCISSOR = 1, + VK_DYNAMIC_STATE_LINE_WIDTH = 2, + VK_DYNAMIC_STATE_DEPTH_BIAS = 3, + VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, + VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, + VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, + VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, + VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, + VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1) +} VkDynamicState; +typedef enum VkFenceCreateFlagBits { + VK_FENCE_CREATE_SIGNALED_BIT = 1 +} VkFenceCreateFlagBits; +typedef enum VkPolygonMode { + VK_POLYGON_MODE_FILL = 0, + VK_POLYGON_MODE_LINE = 1, + VK_POLYGON_MODE_POINT = 2 +} VkPolygonMode; +typedef enum VkFormat { + VK_FORMAT_UNDEFINED = 0, + VK_FORMAT_R4G4_UNORM_PACK8 = 1, + VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, + VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, + VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, + VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, + VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, + VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, + VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, + VK_FORMAT_R8_UNORM = 9, + VK_FORMAT_R8_SNORM = 10, + VK_FORMAT_R8_USCALED = 11, + VK_FORMAT_R8_SSCALED = 12, + VK_FORMAT_R8_UINT = 13, + VK_FORMAT_R8_SINT = 14, + VK_FORMAT_R8_SRGB = 15, + VK_FORMAT_R8G8_UNORM = 16, + VK_FORMAT_R8G8_SNORM = 17, + VK_FORMAT_R8G8_USCALED = 18, + VK_FORMAT_R8G8_SSCALED = 19, + VK_FORMAT_R8G8_UINT = 20, + VK_FORMAT_R8G8_SINT = 21, + VK_FORMAT_R8G8_SRGB = 22, + VK_FORMAT_R8G8B8_UNORM = 23, + VK_FORMAT_R8G8B8_SNORM = 24, + VK_FORMAT_R8G8B8_USCALED = 25, + VK_FORMAT_R8G8B8_SSCALED = 26, + VK_FORMAT_R8G8B8_UINT = 27, + VK_FORMAT_R8G8B8_SINT = 28, + VK_FORMAT_R8G8B8_SRGB = 29, + VK_FORMAT_B8G8R8_UNORM = 30, + VK_FORMAT_B8G8R8_SNORM = 31, + VK_FORMAT_B8G8R8_USCALED = 32, + VK_FORMAT_B8G8R8_SSCALED = 33, + VK_FORMAT_B8G8R8_UINT = 34, + VK_FORMAT_B8G8R8_SINT = 35, + VK_FORMAT_B8G8R8_SRGB = 36, + VK_FORMAT_R8G8B8A8_UNORM = 37, + VK_FORMAT_R8G8B8A8_SNORM = 38, + VK_FORMAT_R8G8B8A8_USCALED = 39, + VK_FORMAT_R8G8B8A8_SSCALED = 40, + VK_FORMAT_R8G8B8A8_UINT = 41, + VK_FORMAT_R8G8B8A8_SINT = 42, + VK_FORMAT_R8G8B8A8_SRGB = 43, + VK_FORMAT_B8G8R8A8_UNORM = 44, + VK_FORMAT_B8G8R8A8_SNORM = 45, + VK_FORMAT_B8G8R8A8_USCALED = 46, + VK_FORMAT_B8G8R8A8_SSCALED = 47, + VK_FORMAT_B8G8R8A8_UINT = 48, + VK_FORMAT_B8G8R8A8_SINT = 49, + VK_FORMAT_B8G8R8A8_SRGB = 50, + VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, + VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, + VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, + VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, + VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, + VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, + VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, + VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, + VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, + VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, + VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, + VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, + VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, + VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, + VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, + VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, + VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, + VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, + VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, + VK_FORMAT_R16_UNORM = 70, + VK_FORMAT_R16_SNORM = 71, + VK_FORMAT_R16_USCALED = 72, + VK_FORMAT_R16_SSCALED = 73, + VK_FORMAT_R16_UINT = 74, + VK_FORMAT_R16_SINT = 75, + VK_FORMAT_R16_SFLOAT = 76, + VK_FORMAT_R16G16_UNORM = 77, + VK_FORMAT_R16G16_SNORM = 78, + VK_FORMAT_R16G16_USCALED = 79, + VK_FORMAT_R16G16_SSCALED = 80, + VK_FORMAT_R16G16_UINT = 81, + VK_FORMAT_R16G16_SINT = 82, + VK_FORMAT_R16G16_SFLOAT = 83, + VK_FORMAT_R16G16B16_UNORM = 84, + VK_FORMAT_R16G16B16_SNORM = 85, + VK_FORMAT_R16G16B16_USCALED = 86, + VK_FORMAT_R16G16B16_SSCALED = 87, + VK_FORMAT_R16G16B16_UINT = 88, + VK_FORMAT_R16G16B16_SINT = 89, + VK_FORMAT_R16G16B16_SFLOAT = 90, + VK_FORMAT_R16G16B16A16_UNORM = 91, + VK_FORMAT_R16G16B16A16_SNORM = 92, + VK_FORMAT_R16G16B16A16_USCALED = 93, + VK_FORMAT_R16G16B16A16_SSCALED = 94, + VK_FORMAT_R16G16B16A16_UINT = 95, + VK_FORMAT_R16G16B16A16_SINT = 96, + VK_FORMAT_R16G16B16A16_SFLOAT = 97, + VK_FORMAT_R32_UINT = 98, + VK_FORMAT_R32_SINT = 99, + VK_FORMAT_R32_SFLOAT = 100, + VK_FORMAT_R32G32_UINT = 101, + VK_FORMAT_R32G32_SINT = 102, + VK_FORMAT_R32G32_SFLOAT = 103, + VK_FORMAT_R32G32B32_UINT = 104, + VK_FORMAT_R32G32B32_SINT = 105, + VK_FORMAT_R32G32B32_SFLOAT = 106, + VK_FORMAT_R32G32B32A32_UINT = 107, + VK_FORMAT_R32G32B32A32_SINT = 108, + VK_FORMAT_R32G32B32A32_SFLOAT = 109, + VK_FORMAT_R64_UINT = 110, + VK_FORMAT_R64_SINT = 111, + VK_FORMAT_R64_SFLOAT = 112, + VK_FORMAT_R64G64_UINT = 113, + VK_FORMAT_R64G64_SINT = 114, + VK_FORMAT_R64G64_SFLOAT = 115, + VK_FORMAT_R64G64B64_UINT = 116, + VK_FORMAT_R64G64B64_SINT = 117, + VK_FORMAT_R64G64B64_SFLOAT = 118, + VK_FORMAT_R64G64B64A64_UINT = 119, + VK_FORMAT_R64G64B64A64_SINT = 120, + VK_FORMAT_R64G64B64A64_SFLOAT = 121, + VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, + VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, + VK_FORMAT_D16_UNORM = 124, + VK_FORMAT_X8_D24_UNORM_PACK32 = 125, + VK_FORMAT_D32_SFLOAT = 126, + VK_FORMAT_S8_UINT = 127, + VK_FORMAT_D16_UNORM_S8_UINT = 128, + VK_FORMAT_D24_UNORM_S8_UINT = 129, + VK_FORMAT_D32_SFLOAT_S8_UINT = 130, + VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, + VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, + VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, + VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, + VK_FORMAT_BC2_UNORM_BLOCK = 135, + VK_FORMAT_BC2_SRGB_BLOCK = 136, + VK_FORMAT_BC3_UNORM_BLOCK = 137, + VK_FORMAT_BC3_SRGB_BLOCK = 138, + VK_FORMAT_BC4_UNORM_BLOCK = 139, + VK_FORMAT_BC4_SNORM_BLOCK = 140, + VK_FORMAT_BC5_UNORM_BLOCK = 141, + VK_FORMAT_BC5_SNORM_BLOCK = 142, + VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, + VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, + VK_FORMAT_BC7_UNORM_BLOCK = 145, + VK_FORMAT_BC7_SRGB_BLOCK = 146, + VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, + VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, + VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, + VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, + VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, + VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, + VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, + VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, + VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, + VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, + VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, + VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, + VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, + VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, + VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, + VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, + VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, + VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, + VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, + VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, + VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, + VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, + VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, + VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, + VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, + VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, + VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, + VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, + VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, + VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, + VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, + VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, + VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, + VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, + VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, + VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, + VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, + VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, + VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000, + VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001, + VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002, + VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003, + VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004, + VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005, + VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006, + VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007, + VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008, + VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009, + VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010, + VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011, + VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012, + VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013, + VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014, + VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015, + VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016, + VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017, + VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018, + VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019, + VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020, + VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021, + VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022, + VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023, + VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024, + VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025, + VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026, + VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027, + VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028, + VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029, + VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030, + VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, + VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, + VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033 +} VkFormat; +typedef enum VkFormatFeatureFlagBits { + VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 1, + VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 2, + VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 4, + VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 8, + VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 16, + VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 32, + VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 64, + VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 128, + VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 256, + VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 512, + VK_FORMAT_FEATURE_BLIT_SRC_BIT = 1024, + VK_FORMAT_FEATURE_BLIT_DST_BIT = 2048, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 4096, + VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 16384, + VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 32768, + VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 131072, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 262144, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 524288, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 1048576, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 2097152, + VK_FORMAT_FEATURE_DISJOINT_BIT = 4194304, + VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 8388608 +} VkFormatFeatureFlagBits; +typedef enum VkFrontFace { + VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, + VK_FRONT_FACE_CLOCKWISE = 1 +} VkFrontFace; +typedef enum VkImageAspectFlagBits { + VK_IMAGE_ASPECT_COLOR_BIT = 1, + VK_IMAGE_ASPECT_DEPTH_BIT = 2, + VK_IMAGE_ASPECT_STENCIL_BIT = 4, + VK_IMAGE_ASPECT_METADATA_BIT = 8, + VK_IMAGE_ASPECT_PLANE_0_BIT = 16, + VK_IMAGE_ASPECT_PLANE_1_BIT = 32, + VK_IMAGE_ASPECT_PLANE_2_BIT = 64 +} VkImageAspectFlagBits; +typedef enum VkImageCreateFlagBits { + VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 1, + VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 2, + VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 4, + VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 8, + VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 16, + VK_IMAGE_CREATE_ALIAS_BIT = 1024, + VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 64, + VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 32, + VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 128, + VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 256, + VK_IMAGE_CREATE_PROTECTED_BIT = 2048, + VK_IMAGE_CREATE_DISJOINT_BIT = 512 +} VkImageCreateFlagBits; +typedef enum VkImageLayout { + VK_IMAGE_LAYOUT_UNDEFINED = 0, + VK_IMAGE_LAYOUT_GENERAL = 1, + VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, + VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, + VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, + VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, + VK_IMAGE_LAYOUT_PREINITIALIZED = 8, + VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000, + VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001, + VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002 +} VkImageLayout; +typedef enum VkImageTiling { + VK_IMAGE_TILING_OPTIMAL = 0, + VK_IMAGE_TILING_LINEAR = 1 +} VkImageTiling; +typedef enum VkImageType { + VK_IMAGE_TYPE_1D = 0, + VK_IMAGE_TYPE_2D = 1, + VK_IMAGE_TYPE_3D = 2 +} VkImageType; +typedef enum VkImageUsageFlagBits { + VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 1, + VK_IMAGE_USAGE_TRANSFER_DST_BIT = 2, + VK_IMAGE_USAGE_SAMPLED_BIT = 4, + VK_IMAGE_USAGE_STORAGE_BIT = 8, + VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 16, + VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 32, + VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 64, + VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128 +} VkImageUsageFlagBits; + +typedef enum VkImageViewType { + VK_IMAGE_VIEW_TYPE_1D = 0, + VK_IMAGE_VIEW_TYPE_2D = 1, + VK_IMAGE_VIEW_TYPE_3D = 2, + VK_IMAGE_VIEW_TYPE_CUBE = 3, + VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, + VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, + VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6 +} VkImageViewType; +typedef enum VkSharingMode { + VK_SHARING_MODE_EXCLUSIVE = 0, + VK_SHARING_MODE_CONCURRENT = 1 +} VkSharingMode; +typedef enum VkIndexType { + VK_INDEX_TYPE_UINT16 = 0, + VK_INDEX_TYPE_UINT32 = 1 +} VkIndexType; +typedef enum VkLogicOp { + VK_LOGIC_OP_CLEAR = 0, + VK_LOGIC_OP_AND = 1, + VK_LOGIC_OP_AND_REVERSE = 2, + VK_LOGIC_OP_COPY = 3, + VK_LOGIC_OP_AND_INVERTED = 4, + VK_LOGIC_OP_NO_OP = 5, + VK_LOGIC_OP_XOR = 6, + VK_LOGIC_OP_OR = 7, + VK_LOGIC_OP_NOR = 8, + VK_LOGIC_OP_EQUIVALENT = 9, + VK_LOGIC_OP_INVERT = 10, + VK_LOGIC_OP_OR_REVERSE = 11, + VK_LOGIC_OP_COPY_INVERTED = 12, + VK_LOGIC_OP_OR_INVERTED = 13, + VK_LOGIC_OP_NAND = 14, + VK_LOGIC_OP_SET = 15 +} VkLogicOp; +typedef enum VkMemoryHeapFlagBits { + VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 1, + VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 2 +} VkMemoryHeapFlagBits; +typedef enum VkAccessFlagBits { + VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 1, + VK_ACCESS_INDEX_READ_BIT = 2, + VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 4, + VK_ACCESS_UNIFORM_READ_BIT = 8, + VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 16, + VK_ACCESS_SHADER_READ_BIT = 32, + VK_ACCESS_SHADER_WRITE_BIT = 64, + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 128, + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 256, + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 512, + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 1024, + VK_ACCESS_TRANSFER_READ_BIT = 2048, + VK_ACCESS_TRANSFER_WRITE_BIT = 4096, + VK_ACCESS_HOST_READ_BIT = 8192, + VK_ACCESS_HOST_WRITE_BIT = 16384, + VK_ACCESS_MEMORY_READ_BIT = 32768, + VK_ACCESS_MEMORY_WRITE_BIT = 65536 +} VkAccessFlagBits; +typedef enum VkMemoryPropertyFlagBits { + VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 1, + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 2, + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 4, + VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 8, + VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 16, + VK_MEMORY_PROPERTY_PROTECTED_BIT = 32 +} VkMemoryPropertyFlagBits; +typedef enum VkPhysicalDeviceType { + VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, + VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, + VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, + VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, + VK_PHYSICAL_DEVICE_TYPE_CPU = 4 +} VkPhysicalDeviceType; +typedef enum VkPipelineBindPoint { + VK_PIPELINE_BIND_POINT_GRAPHICS = 0, + VK_PIPELINE_BIND_POINT_COMPUTE = 1 +} VkPipelineBindPoint; +typedef enum VkPipelineCreateFlagBits { + VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 1, + VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 2, + VK_PIPELINE_CREATE_DERIVATIVE_BIT = 4, + VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 8, + VK_PIPELINE_CREATE_DISPATCH_BASE = 16 +} VkPipelineCreateFlagBits; +typedef enum VkPrimitiveTopology { + VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, + VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, + VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, + VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, + VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, + VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10 +} VkPrimitiveTopology; +typedef enum VkQueryControlFlagBits { + VK_QUERY_CONTROL_PRECISE_BIT = 1 +} VkQueryControlFlagBits; +typedef enum VkQueryPipelineStatisticFlagBits { + VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 1, + VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 2, + VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 4, + VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 8, + VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 16, + VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 32, + VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 64, + VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 128, + VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 256, + VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 512, + VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024 +} VkQueryPipelineStatisticFlagBits; +typedef enum VkQueryResultFlagBits { + VK_QUERY_RESULT_64_BIT = 1, + VK_QUERY_RESULT_WAIT_BIT = 2, + VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 4, + VK_QUERY_RESULT_PARTIAL_BIT = 8 +} VkQueryResultFlagBits; +typedef enum VkQueryType { + VK_QUERY_TYPE_OCCLUSION = 0, + VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, + VK_QUERY_TYPE_TIMESTAMP = 2 +} VkQueryType; +typedef enum VkQueueFlagBits { + VK_QUEUE_GRAPHICS_BIT = 1, + VK_QUEUE_COMPUTE_BIT = 2, + VK_QUEUE_TRANSFER_BIT = 4, + VK_QUEUE_SPARSE_BINDING_BIT = 8, + VK_QUEUE_PROTECTED_BIT = 16 +} VkQueueFlagBits; +typedef enum VkSubpassContents { + VK_SUBPASS_CONTENTS_INLINE = 0, + VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1 +} VkSubpassContents; +typedef enum VkResult { + VK_SUCCESS = 0, + VK_NOT_READY = 1, + VK_TIMEOUT = 2, + VK_EVENT_SET = 3, + VK_EVENT_RESET = 4, + VK_INCOMPLETE = 5, + VK_ERROR_OUT_OF_HOST_MEMORY = -1, + VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, + VK_ERROR_INITIALIZATION_FAILED = -3, + VK_ERROR_DEVICE_LOST = -4, + VK_ERROR_MEMORY_MAP_FAILED = -5, + VK_ERROR_LAYER_NOT_PRESENT = -6, + VK_ERROR_EXTENSION_NOT_PRESENT = -7, + VK_ERROR_FEATURE_NOT_PRESENT = -8, + VK_ERROR_INCOMPATIBLE_DRIVER = -9, + VK_ERROR_TOO_MANY_OBJECTS = -10, + VK_ERROR_FORMAT_NOT_SUPPORTED = -11, + VK_ERROR_FRAGMENTED_POOL = -12, + VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000, + VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, + VK_ERROR_SURFACE_LOST_KHR = -1000000000, + VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, + VK_SUBOPTIMAL_KHR = 1000001003, + VK_ERROR_OUT_OF_DATE_KHR = -1000001004, + VK_ERROR_VALIDATION_FAILED_EXT = -1000011001 +} VkResult; +typedef enum VkShaderStageFlagBits { + VK_SHADER_STAGE_VERTEX_BIT = 1, + VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 2, + VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 4, + VK_SHADER_STAGE_GEOMETRY_BIT = 8, + VK_SHADER_STAGE_FRAGMENT_BIT = 16, + VK_SHADER_STAGE_COMPUTE_BIT = 32, + VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, + VK_SHADER_STAGE_ALL = 0x7FFFFFFF +} VkShaderStageFlagBits; +typedef enum VkSparseMemoryBindFlagBits { + VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1 +} VkSparseMemoryBindFlagBits; +typedef enum VkStencilFaceFlagBits { + VK_STENCIL_FACE_FRONT_BIT = 1, + VK_STENCIL_FACE_BACK_BIT = 2, + VK_STENCIL_FRONT_AND_BACK = 0x00000003 +} VkStencilFaceFlagBits; +typedef enum VkStencilOp { + VK_STENCIL_OP_KEEP = 0, + VK_STENCIL_OP_ZERO = 1, + VK_STENCIL_OP_REPLACE = 2, + VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, + VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, + VK_STENCIL_OP_INVERT = 5, + VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, + VK_STENCIL_OP_DECREMENT_AND_WRAP = 7 +} VkStencilOp; +typedef enum VkStructureType { + VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, + VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, + VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, + VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, + VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, + VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, + VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, + VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, + VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, + VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, + VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, + VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, + VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, + VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, + VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, + VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, + VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, + VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, + VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, + VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, + VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, + VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, + VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, + VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, + VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, + VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, + VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, + VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, + VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, + VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, + VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, + VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, + VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, + VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, + VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, + VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, + VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, + VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, + VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, + VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000, + VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000, + VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000, + VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000, + VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001, + VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000, + VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003, + VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004, + VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005, + VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006, + VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013, + VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000, + VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001, + VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002, + VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003, + VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001, + VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002, + VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004, + VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006, + VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000, + VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001, + VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002, + VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003, + VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES = 1000120000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, + VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002, + VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003, + VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000, + VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001, + VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002, + VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004, + VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005, + VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000, + VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002, + VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004, + VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000, + VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001, + VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000, + VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001, + VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000, + VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000, + VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, + VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, + VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, + VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, + VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008, + VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009, + VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010, + VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, + VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, + VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, + VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT +} VkStructureType; +typedef enum VkSystemAllocationScope { + VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, + VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, + VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, + VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, + VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4 +} VkSystemAllocationScope; +typedef enum VkInternalAllocationType { + VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0 +} VkInternalAllocationType; +typedef enum VkSamplerAddressMode { + VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, + VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, + VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, + VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3 +} VkSamplerAddressMode; +typedef enum VkFilter { + VK_FILTER_NEAREST = 0, + VK_FILTER_LINEAR = 1 +} VkFilter; +typedef enum VkSamplerMipmapMode { + VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, + VK_SAMPLER_MIPMAP_MODE_LINEAR = 1 +} VkSamplerMipmapMode; +typedef enum VkVertexInputRate { + VK_VERTEX_INPUT_RATE_VERTEX = 0, + VK_VERTEX_INPUT_RATE_INSTANCE = 1 +} VkVertexInputRate; +typedef enum VkPipelineStageFlagBits { + VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 1, + VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 2, + VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 4, + VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 8, + VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 16, + VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 32, + VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 64, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 128, + VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 256, + VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 512, + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 1024, + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 2048, + VK_PIPELINE_STAGE_TRANSFER_BIT = 4096, + VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 8192, + VK_PIPELINE_STAGE_HOST_BIT = 16384, + VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 32768, + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536 +} VkPipelineStageFlagBits; +typedef enum VkSparseImageFormatFlagBits { + VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 1, + VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 2, + VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4 +} VkSparseImageFormatFlagBits; +typedef enum VkSampleCountFlagBits { + VK_SAMPLE_COUNT_1_BIT = 1, + VK_SAMPLE_COUNT_2_BIT = 2, + VK_SAMPLE_COUNT_4_BIT = 4, + VK_SAMPLE_COUNT_8_BIT = 8, + VK_SAMPLE_COUNT_16_BIT = 16, + VK_SAMPLE_COUNT_32_BIT = 32, + VK_SAMPLE_COUNT_64_BIT = 64 +} VkSampleCountFlagBits; +typedef enum VkAttachmentDescriptionFlagBits { + VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1 +} VkAttachmentDescriptionFlagBits; +typedef enum VkDescriptorPoolCreateFlagBits { + VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1 +} VkDescriptorPoolCreateFlagBits; +typedef enum VkDependencyFlagBits { + VK_DEPENDENCY_BY_REGION_BIT = 1, + VK_DEPENDENCY_DEVICE_GROUP_BIT = 4, + VK_DEPENDENCY_VIEW_LOCAL_BIT = 2 +} VkDependencyFlagBits; +typedef enum VkObjectType { + VK_OBJECT_TYPE_UNKNOWN = 0, + VK_OBJECT_TYPE_INSTANCE = 1, + VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, + VK_OBJECT_TYPE_DEVICE = 3, + VK_OBJECT_TYPE_QUEUE = 4, + VK_OBJECT_TYPE_SEMAPHORE = 5, + VK_OBJECT_TYPE_COMMAND_BUFFER = 6, + VK_OBJECT_TYPE_FENCE = 7, + VK_OBJECT_TYPE_DEVICE_MEMORY = 8, + VK_OBJECT_TYPE_BUFFER = 9, + VK_OBJECT_TYPE_IMAGE = 10, + VK_OBJECT_TYPE_EVENT = 11, + VK_OBJECT_TYPE_QUERY_POOL = 12, + VK_OBJECT_TYPE_BUFFER_VIEW = 13, + VK_OBJECT_TYPE_IMAGE_VIEW = 14, + VK_OBJECT_TYPE_SHADER_MODULE = 15, + VK_OBJECT_TYPE_PIPELINE_CACHE = 16, + VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, + VK_OBJECT_TYPE_RENDER_PASS = 18, + VK_OBJECT_TYPE_PIPELINE = 19, + VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, + VK_OBJECT_TYPE_SAMPLER = 21, + VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, + VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, + VK_OBJECT_TYPE_FRAMEBUFFER = 24, + VK_OBJECT_TYPE_COMMAND_POOL = 25, + VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, + VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, + VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, + VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, + VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000 +} VkObjectType; +typedef enum VkDescriptorUpdateTemplateType { + VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0 +} VkDescriptorUpdateTemplateType; + +typedef enum VkPointClippingBehavior { + VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, + VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1 +} VkPointClippingBehavior; +typedef enum VkColorSpaceKHR { + VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, + VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR +} VkColorSpaceKHR; +typedef enum VkCompositeAlphaFlagBitsKHR { + VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 1, + VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 2, + VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 4, + VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8 +} VkCompositeAlphaFlagBitsKHR; +typedef enum VkPresentModeKHR { + VK_PRESENT_MODE_IMMEDIATE_KHR = 0, + VK_PRESENT_MODE_MAILBOX_KHR = 1, + VK_PRESENT_MODE_FIFO_KHR = 2, + VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3 +} VkPresentModeKHR; +typedef enum VkSurfaceTransformFlagBitsKHR { + VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 1, + VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 2, + VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 4, + VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 8, + VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 16, + VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 32, + VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 64, + VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 128, + VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256 +} VkSurfaceTransformFlagBitsKHR; +typedef enum VkDebugReportFlagBitsEXT { + VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 1, + VK_DEBUG_REPORT_WARNING_BIT_EXT = 2, + VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 4, + VK_DEBUG_REPORT_ERROR_BIT_EXT = 8, + VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16 +} VkDebugReportFlagBitsEXT; +typedef enum VkDebugReportObjectTypeEXT { + VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, + VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, + VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, + VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, + VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, + VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, + VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, + VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, + VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, + VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, + VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, + VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, + VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, + VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, + VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, + VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, + VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, + VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, + VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, + VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, + VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, + VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, + VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, + VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, + VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, + VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, + VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, + VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, + VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, + VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, + VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, + VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, + VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, + VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000 +} VkDebugReportObjectTypeEXT; +typedef enum VkExternalMemoryHandleTypeFlagBits { + VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 1, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 8, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 16, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 32, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 64 +} VkExternalMemoryHandleTypeFlagBits; +typedef enum VkExternalMemoryFeatureFlagBits { + VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 1, + VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 2, + VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 4 +} VkExternalMemoryFeatureFlagBits; +typedef enum VkExternalSemaphoreHandleTypeFlagBits { + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 8, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 16 +} VkExternalSemaphoreHandleTypeFlagBits; +typedef enum VkExternalSemaphoreFeatureFlagBits { + VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 1, + VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 2 +} VkExternalSemaphoreFeatureFlagBits; +typedef enum VkSemaphoreImportFlagBits { + VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 1 +} VkSemaphoreImportFlagBits; +typedef enum VkExternalFenceHandleTypeFlagBits { + VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, + VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, + VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, + VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 8 +} VkExternalFenceHandleTypeFlagBits; +typedef enum VkExternalFenceFeatureFlagBits { + VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 1, + VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 2 +} VkExternalFenceFeatureFlagBits; +typedef enum VkFenceImportFlagBits { + VK_FENCE_IMPORT_TEMPORARY_BIT = 1 +} VkFenceImportFlagBits; +typedef enum VkPeerMemoryFeatureFlagBits { + VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 1, + VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 2, + VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 4, + VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 8 +} VkPeerMemoryFeatureFlagBits; +typedef enum VkMemoryAllocateFlagBits { + VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 1 +} VkMemoryAllocateFlagBits; +typedef enum VkDeviceGroupPresentModeFlagBitsKHR { + VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 1, + VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 2, + VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 4, + VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8 +} VkDeviceGroupPresentModeFlagBitsKHR; +typedef enum VkSwapchainCreateFlagBitsKHR { + VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 1, + VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 2 +} VkSwapchainCreateFlagBitsKHR; +typedef enum VkSubgroupFeatureFlagBits { + VK_SUBGROUP_FEATURE_BASIC_BIT = 1, + VK_SUBGROUP_FEATURE_VOTE_BIT = 2, + VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 4, + VK_SUBGROUP_FEATURE_BALLOT_BIT = 8, + VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 16, + VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 32, + VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 64, + VK_SUBGROUP_FEATURE_QUAD_BIT = 128 +} VkSubgroupFeatureFlagBits; +typedef enum VkTessellationDomainOrigin { + VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, + VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1 +} VkTessellationDomainOrigin; +typedef enum VkSamplerYcbcrModelConversion { + VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4 +} VkSamplerYcbcrModelConversion; +typedef enum VkSamplerYcbcrRange { + VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, + VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1 +} VkSamplerYcbcrRange; +typedef enum VkChromaLocation { + VK_CHROMA_LOCATION_COSITED_EVEN = 0, + VK_CHROMA_LOCATION_MIDPOINT = 1 +} VkChromaLocation; +typedef enum VkVendorId { + VK_VENDOR_ID_VIV = 0x10001, + VK_VENDOR_ID_VSI = 0x10002, + VK_VENDOR_ID_KAZAN = 0x10003 +} VkVendorId; +typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( + void* pUserData, + size_t size, + VkInternalAllocationType allocationType, + VkSystemAllocationScope allocationScope); +typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( + void* pUserData, + size_t size, + VkInternalAllocationType allocationType, + VkSystemAllocationScope allocationScope); +typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( + void* pUserData, + void* pOriginal, + size_t size, + size_t alignment, + VkSystemAllocationScope allocationScope); +typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( + void* pUserData, + size_t size, + size_t alignment, + VkSystemAllocationScope allocationScope); +typedef void (VKAPI_PTR *PFN_vkFreeFunction)( + void* pUserData, + void* pMemory); +typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); +typedef struct VkBaseOutStructure { + VkStructureType sType; + struct VkBaseOutStructure * pNext; +} VkBaseOutStructure; +typedef struct VkBaseInStructure { + VkStructureType sType; + const struct VkBaseInStructure * pNext; +} VkBaseInStructure; +typedef struct VkOffset2D { + int32_t x; + int32_t y; +} VkOffset2D; +typedef struct VkOffset3D { + int32_t x; + int32_t y; + int32_t z; +} VkOffset3D; +typedef struct VkExtent2D { + uint32_t width; + uint32_t height; +} VkExtent2D; +typedef struct VkExtent3D { + uint32_t width; + uint32_t height; + uint32_t depth; +} VkExtent3D; +typedef struct VkViewport { + float x; + float y; + float width; + float height; + float minDepth; + float maxDepth; +} VkViewport; +typedef struct VkRect2D { + VkOffset2D offset; + VkExtent2D extent; +} VkRect2D; +typedef struct VkClearRect { + VkRect2D rect; + uint32_t baseArrayLayer; + uint32_t layerCount; +} VkClearRect; +typedef struct VkComponentMapping { + VkComponentSwizzle r; + VkComponentSwizzle g; + VkComponentSwizzle b; + VkComponentSwizzle a; +} VkComponentMapping; +typedef struct VkExtensionProperties { + char extensionName [ VK_MAX_EXTENSION_NAME_SIZE ]; + uint32_t specVersion; +} VkExtensionProperties; +typedef struct VkLayerProperties { + char layerName [ VK_MAX_EXTENSION_NAME_SIZE ]; + uint32_t specVersion; + uint32_t implementationVersion; + char description [ VK_MAX_DESCRIPTION_SIZE ]; +} VkLayerProperties; +typedef struct VkApplicationInfo { + VkStructureType sType; + const void * pNext; + const char * pApplicationName; + uint32_t applicationVersion; + const char * pEngineName; + uint32_t engineVersion; + uint32_t apiVersion; +} VkApplicationInfo; +typedef struct VkAllocationCallbacks { + void * pUserData; + PFN_vkAllocationFunction pfnAllocation; + PFN_vkReallocationFunction pfnReallocation; + PFN_vkFreeFunction pfnFree; + PFN_vkInternalAllocationNotification pfnInternalAllocation; + PFN_vkInternalFreeNotification pfnInternalFree; +} VkAllocationCallbacks; +typedef struct VkDescriptorImageInfo { + VkSampler sampler; + VkImageView imageView; + VkImageLayout imageLayout; +} VkDescriptorImageInfo; +typedef struct VkCopyDescriptorSet { + VkStructureType sType; + const void * pNext; + VkDescriptorSet srcSet; + uint32_t srcBinding; + uint32_t srcArrayElement; + VkDescriptorSet dstSet; + uint32_t dstBinding; + uint32_t dstArrayElement; + uint32_t descriptorCount; +} VkCopyDescriptorSet; +typedef struct VkDescriptorPoolSize { + VkDescriptorType type; + uint32_t descriptorCount; +} VkDescriptorPoolSize; +typedef struct VkDescriptorSetAllocateInfo { + VkStructureType sType; + const void * pNext; + VkDescriptorPool descriptorPool; + uint32_t descriptorSetCount; + const VkDescriptorSetLayout * pSetLayouts; +} VkDescriptorSetAllocateInfo; +typedef struct VkSpecializationMapEntry { + uint32_t constantID; + uint32_t offset; + size_t size; +} VkSpecializationMapEntry; +typedef struct VkSpecializationInfo { + uint32_t mapEntryCount; + const VkSpecializationMapEntry * pMapEntries; + size_t dataSize; + const void * pData; +} VkSpecializationInfo; +typedef struct VkVertexInputBindingDescription { + uint32_t binding; + uint32_t stride; + VkVertexInputRate inputRate; +} VkVertexInputBindingDescription; +typedef struct VkVertexInputAttributeDescription { + uint32_t location; + uint32_t binding; + VkFormat format; + uint32_t offset; +} VkVertexInputAttributeDescription; +typedef struct VkStencilOpState { + VkStencilOp failOp; + VkStencilOp passOp; + VkStencilOp depthFailOp; + VkCompareOp compareOp; + uint32_t compareMask; + uint32_t writeMask; + uint32_t reference; +} VkStencilOpState; +typedef struct VkCommandBufferAllocateInfo { + VkStructureType sType; + const void * pNext; + VkCommandPool commandPool; + VkCommandBufferLevel level; + uint32_t commandBufferCount; +} VkCommandBufferAllocateInfo; +typedef union VkClearColorValue { + float float32 [4]; + int32_t int32 [4]; + uint32_t uint32 [4]; +} VkClearColorValue; +typedef struct VkClearDepthStencilValue { + float depth; + uint32_t stencil; +} VkClearDepthStencilValue; +typedef union VkClearValue { + VkClearColorValue color; + VkClearDepthStencilValue depthStencil; +} VkClearValue; +typedef struct VkAttachmentReference { + uint32_t attachment; + VkImageLayout layout; +} VkAttachmentReference; +typedef struct VkDrawIndirectCommand { + uint32_t vertexCount; + uint32_t instanceCount; + uint32_t firstVertex; + uint32_t firstInstance; +} VkDrawIndirectCommand; +typedef struct VkDrawIndexedIndirectCommand { + uint32_t indexCount; + uint32_t instanceCount; + uint32_t firstIndex; + int32_t vertexOffset; + uint32_t firstInstance; +} VkDrawIndexedIndirectCommand; +typedef struct VkDispatchIndirectCommand { + uint32_t x; + uint32_t y; + uint32_t z; +} VkDispatchIndirectCommand; +typedef struct VkSurfaceFormatKHR { + VkFormat format; + VkColorSpaceKHR colorSpace; +} VkSurfaceFormatKHR; +typedef struct VkPresentInfoKHR { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreCount; + const VkSemaphore * pWaitSemaphores; + uint32_t swapchainCount; + const VkSwapchainKHR * pSwapchains; + const uint32_t * pImageIndices; + VkResult * pResults; +} VkPresentInfoKHR; +typedef struct VkPhysicalDeviceExternalImageFormatInfo { + VkStructureType sType; + const void * pNext; + VkExternalMemoryHandleTypeFlagBits handleType; +} VkPhysicalDeviceExternalImageFormatInfo; +typedef struct VkPhysicalDeviceExternalSemaphoreInfo { + VkStructureType sType; + const void * pNext; + VkExternalSemaphoreHandleTypeFlagBits handleType; +} VkPhysicalDeviceExternalSemaphoreInfo; +typedef struct VkPhysicalDeviceExternalFenceInfo { + VkStructureType sType; + const void * pNext; + VkExternalFenceHandleTypeFlagBits handleType; +} VkPhysicalDeviceExternalFenceInfo; +typedef struct VkPhysicalDeviceMultiviewProperties { + VkStructureType sType; + void * pNext; + uint32_t maxMultiviewViewCount; + uint32_t maxMultiviewInstanceIndex; +} VkPhysicalDeviceMultiviewProperties; +typedef struct VkRenderPassMultiviewCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t subpassCount; + const uint32_t * pViewMasks; + uint32_t dependencyCount; + const int32_t * pViewOffsets; + uint32_t correlationMaskCount; + const uint32_t * pCorrelationMasks; +} VkRenderPassMultiviewCreateInfo; +typedef struct VkBindBufferMemoryDeviceGroupInfo { + VkStructureType sType; + const void * pNext; + uint32_t deviceIndexCount; + const uint32_t * pDeviceIndices; +} VkBindBufferMemoryDeviceGroupInfo; +typedef struct VkBindImageMemoryDeviceGroupInfo { + VkStructureType sType; + const void * pNext; + uint32_t deviceIndexCount; + const uint32_t * pDeviceIndices; + uint32_t splitInstanceBindRegionCount; + const VkRect2D * pSplitInstanceBindRegions; +} VkBindImageMemoryDeviceGroupInfo; +typedef struct VkDeviceGroupRenderPassBeginInfo { + VkStructureType sType; + const void * pNext; + uint32_t deviceMask; + uint32_t deviceRenderAreaCount; + const VkRect2D * pDeviceRenderAreas; +} VkDeviceGroupRenderPassBeginInfo; +typedef struct VkDeviceGroupCommandBufferBeginInfo { + VkStructureType sType; + const void * pNext; + uint32_t deviceMask; +} VkDeviceGroupCommandBufferBeginInfo; +typedef struct VkDeviceGroupSubmitInfo { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreCount; + const uint32_t * pWaitSemaphoreDeviceIndices; + uint32_t commandBufferCount; + const uint32_t * pCommandBufferDeviceMasks; + uint32_t signalSemaphoreCount; + const uint32_t * pSignalSemaphoreDeviceIndices; +} VkDeviceGroupSubmitInfo; +typedef struct VkDeviceGroupBindSparseInfo { + VkStructureType sType; + const void * pNext; + uint32_t resourceDeviceIndex; + uint32_t memoryDeviceIndex; +} VkDeviceGroupBindSparseInfo; +typedef struct VkImageSwapchainCreateInfoKHR { + VkStructureType sType; + const void * pNext; + VkSwapchainKHR swapchain; +} VkImageSwapchainCreateInfoKHR; +typedef struct VkBindImageMemorySwapchainInfoKHR { + VkStructureType sType; + const void * pNext; + VkSwapchainKHR swapchain; + uint32_t imageIndex; +} VkBindImageMemorySwapchainInfoKHR; +typedef struct VkAcquireNextImageInfoKHR { + VkStructureType sType; + const void * pNext; + VkSwapchainKHR swapchain; + uint64_t timeout; + VkSemaphore semaphore; + VkFence fence; + uint32_t deviceMask; +} VkAcquireNextImageInfoKHR; +typedef struct VkDeviceGroupPresentInfoKHR { + VkStructureType sType; + const void * pNext; + uint32_t swapchainCount; + const uint32_t * pDeviceMasks; + VkDeviceGroupPresentModeFlagBitsKHR mode; +} VkDeviceGroupPresentInfoKHR; +typedef struct VkDeviceGroupDeviceCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t physicalDeviceCount; + const VkPhysicalDevice * pPhysicalDevices; +} VkDeviceGroupDeviceCreateInfo; +typedef struct VkDescriptorUpdateTemplateEntry { + uint32_t dstBinding; + uint32_t dstArrayElement; + uint32_t descriptorCount; + VkDescriptorType descriptorType; + size_t offset; + size_t stride; +} VkDescriptorUpdateTemplateEntry; +typedef struct VkBufferMemoryRequirementsInfo2 { + VkStructureType sType; + const void * pNext; + VkBuffer buffer; +} VkBufferMemoryRequirementsInfo2; +typedef struct VkImageMemoryRequirementsInfo2 { + VkStructureType sType; + const void * pNext; + VkImage image; +} VkImageMemoryRequirementsInfo2; +typedef struct VkImageSparseMemoryRequirementsInfo2 { + VkStructureType sType; + const void * pNext; + VkImage image; +} VkImageSparseMemoryRequirementsInfo2; +typedef struct VkPhysicalDevicePointClippingProperties { + VkStructureType sType; + void * pNext; + VkPointClippingBehavior pointClippingBehavior; +} VkPhysicalDevicePointClippingProperties; +typedef struct VkMemoryDedicatedAllocateInfo { + VkStructureType sType; + const void * pNext; + VkImage image; + VkBuffer buffer; +} VkMemoryDedicatedAllocateInfo; +typedef struct VkPipelineTessellationDomainOriginStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkTessellationDomainOrigin domainOrigin; +} VkPipelineTessellationDomainOriginStateCreateInfo; +typedef struct VkSamplerYcbcrConversionInfo { + VkStructureType sType; + const void * pNext; + VkSamplerYcbcrConversion conversion; +} VkSamplerYcbcrConversionInfo; +typedef struct VkBindImagePlaneMemoryInfo { + VkStructureType sType; + const void * pNext; + VkImageAspectFlagBits planeAspect; +} VkBindImagePlaneMemoryInfo; +typedef struct VkImagePlaneMemoryRequirementsInfo { + VkStructureType sType; + const void * pNext; + VkImageAspectFlagBits planeAspect; +} VkImagePlaneMemoryRequirementsInfo; +typedef struct VkSamplerYcbcrConversionImageFormatProperties { + VkStructureType sType; + void * pNext; + uint32_t combinedImageSamplerDescriptorCount; +} VkSamplerYcbcrConversionImageFormatProperties; +typedef uint32_t VkSampleMask; +typedef uint32_t VkBool32; +typedef uint32_t VkFlags; +typedef uint64_t VkDeviceSize; +typedef VkFlags VkFramebufferCreateFlags; +typedef VkFlags VkQueryPoolCreateFlags; +typedef VkFlags VkRenderPassCreateFlags; +typedef VkFlags VkSamplerCreateFlags; +typedef VkFlags VkPipelineLayoutCreateFlags; +typedef VkFlags VkPipelineCacheCreateFlags; +typedef VkFlags VkPipelineDepthStencilStateCreateFlags; +typedef VkFlags VkPipelineDynamicStateCreateFlags; +typedef VkFlags VkPipelineColorBlendStateCreateFlags; +typedef VkFlags VkPipelineMultisampleStateCreateFlags; +typedef VkFlags VkPipelineRasterizationStateCreateFlags; +typedef VkFlags VkPipelineViewportStateCreateFlags; +typedef VkFlags VkPipelineTessellationStateCreateFlags; +typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; +typedef VkFlags VkPipelineVertexInputStateCreateFlags; +typedef VkFlags VkPipelineShaderStageCreateFlags; +typedef VkFlags VkDescriptorSetLayoutCreateFlags; +typedef VkFlags VkBufferViewCreateFlags; +typedef VkFlags VkInstanceCreateFlags; +typedef VkFlags VkDeviceCreateFlags; +typedef VkFlags VkDeviceQueueCreateFlags; +typedef VkFlags VkQueueFlags; +typedef VkFlags VkMemoryPropertyFlags; +typedef VkFlags VkMemoryHeapFlags; +typedef VkFlags VkAccessFlags; +typedef VkFlags VkBufferUsageFlags; +typedef VkFlags VkBufferCreateFlags; +typedef VkFlags VkShaderStageFlags; +typedef VkFlags VkImageUsageFlags; +typedef VkFlags VkImageCreateFlags; +typedef VkFlags VkImageViewCreateFlags; +typedef VkFlags VkPipelineCreateFlags; +typedef VkFlags VkColorComponentFlags; +typedef VkFlags VkFenceCreateFlags; +typedef VkFlags VkSemaphoreCreateFlags; +typedef VkFlags VkFormatFeatureFlags; +typedef VkFlags VkQueryControlFlags; +typedef VkFlags VkQueryResultFlags; +typedef VkFlags VkShaderModuleCreateFlags; +typedef VkFlags VkEventCreateFlags; +typedef VkFlags VkCommandPoolCreateFlags; +typedef VkFlags VkCommandPoolResetFlags; +typedef VkFlags VkCommandBufferResetFlags; +typedef VkFlags VkCommandBufferUsageFlags; +typedef VkFlags VkQueryPipelineStatisticFlags; +typedef VkFlags VkMemoryMapFlags; +typedef VkFlags VkImageAspectFlags; +typedef VkFlags VkSparseMemoryBindFlags; +typedef VkFlags VkSparseImageFormatFlags; +typedef VkFlags VkSubpassDescriptionFlags; +typedef VkFlags VkPipelineStageFlags; +typedef VkFlags VkSampleCountFlags; +typedef VkFlags VkAttachmentDescriptionFlags; +typedef VkFlags VkStencilFaceFlags; +typedef VkFlags VkCullModeFlags; +typedef VkFlags VkDescriptorPoolCreateFlags; +typedef VkFlags VkDescriptorPoolResetFlags; +typedef VkFlags VkDependencyFlags; +typedef VkFlags VkSubgroupFeatureFlags; +typedef VkFlags VkDescriptorUpdateTemplateCreateFlags; +typedef VkFlags VkCompositeAlphaFlagsKHR; +typedef VkFlags VkSurfaceTransformFlagsKHR; +typedef VkFlags VkSwapchainCreateFlagsKHR; +typedef VkFlags VkPeerMemoryFeatureFlags; +typedef VkFlags VkMemoryAllocateFlags; +typedef VkFlags VkDeviceGroupPresentModeFlagsKHR; +typedef VkFlags VkDebugReportFlagsEXT; +typedef VkFlags VkCommandPoolTrimFlags; +typedef VkFlags VkExternalMemoryHandleTypeFlags; +typedef VkFlags VkExternalMemoryFeatureFlags; +typedef VkFlags VkExternalSemaphoreHandleTypeFlags; +typedef VkFlags VkExternalSemaphoreFeatureFlags; +typedef VkFlags VkSemaphoreImportFlags; +typedef VkFlags VkExternalFenceHandleTypeFlags; +typedef VkFlags VkExternalFenceFeatureFlags; +typedef VkFlags VkFenceImportFlags; +typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( + VkDebugReportFlagsEXT flags, + VkDebugReportObjectTypeEXT objectType, + uint64_t object, + size_t location, + int32_t messageCode, + const char* pLayerPrefix, + const char* pMessage, + void* pUserData); +typedef struct VkDeviceQueueCreateInfo { + VkStructureType sType; + const void * pNext; + VkDeviceQueueCreateFlags flags; + uint32_t queueFamilyIndex; + uint32_t queueCount; + const float * pQueuePriorities; +} VkDeviceQueueCreateInfo; +typedef struct VkInstanceCreateInfo { + VkStructureType sType; + const void * pNext; + VkInstanceCreateFlags flags; + const VkApplicationInfo * pApplicationInfo; + uint32_t enabledLayerCount; + const char * const* ppEnabledLayerNames; + uint32_t enabledExtensionCount; + const char * const* ppEnabledExtensionNames; +} VkInstanceCreateInfo; +typedef struct VkQueueFamilyProperties { + VkQueueFlags queueFlags; + uint32_t queueCount; + uint32_t timestampValidBits; + VkExtent3D minImageTransferGranularity; +} VkQueueFamilyProperties; +typedef struct VkMemoryAllocateInfo { + VkStructureType sType; + const void * pNext; + VkDeviceSize allocationSize; + uint32_t memoryTypeIndex; +} VkMemoryAllocateInfo; +typedef struct VkMemoryRequirements { + VkDeviceSize size; + VkDeviceSize alignment; + uint32_t memoryTypeBits; +} VkMemoryRequirements; +typedef struct VkSparseImageFormatProperties { + VkImageAspectFlags aspectMask; + VkExtent3D imageGranularity; + VkSparseImageFormatFlags flags; +} VkSparseImageFormatProperties; +typedef struct VkSparseImageMemoryRequirements { + VkSparseImageFormatProperties formatProperties; + uint32_t imageMipTailFirstLod; + VkDeviceSize imageMipTailSize; + VkDeviceSize imageMipTailOffset; + VkDeviceSize imageMipTailStride; +} VkSparseImageMemoryRequirements; +typedef struct VkMemoryType { + VkMemoryPropertyFlags propertyFlags; + uint32_t heapIndex; +} VkMemoryType; +typedef struct VkMemoryHeap { + VkDeviceSize size; + VkMemoryHeapFlags flags; +} VkMemoryHeap; +typedef struct VkMappedMemoryRange { + VkStructureType sType; + const void * pNext; + VkDeviceMemory memory; + VkDeviceSize offset; + VkDeviceSize size; +} VkMappedMemoryRange; +typedef struct VkFormatProperties { + VkFormatFeatureFlags linearTilingFeatures; + VkFormatFeatureFlags optimalTilingFeatures; + VkFormatFeatureFlags bufferFeatures; +} VkFormatProperties; +typedef struct VkImageFormatProperties { + VkExtent3D maxExtent; + uint32_t maxMipLevels; + uint32_t maxArrayLayers; + VkSampleCountFlags sampleCounts; + VkDeviceSize maxResourceSize; +} VkImageFormatProperties; +typedef struct VkDescriptorBufferInfo { + VkBuffer buffer; + VkDeviceSize offset; + VkDeviceSize range; +} VkDescriptorBufferInfo; +typedef struct VkWriteDescriptorSet { + VkStructureType sType; + const void * pNext; + VkDescriptorSet dstSet; + uint32_t dstBinding; + uint32_t dstArrayElement; + uint32_t descriptorCount; + VkDescriptorType descriptorType; + const VkDescriptorImageInfo * pImageInfo; + const VkDescriptorBufferInfo * pBufferInfo; + const VkBufferView * pTexelBufferView; +} VkWriteDescriptorSet; +typedef struct VkBufferCreateInfo { + VkStructureType sType; + const void * pNext; + VkBufferCreateFlags flags; + VkDeviceSize size; + VkBufferUsageFlags usage; + VkSharingMode sharingMode; + uint32_t queueFamilyIndexCount; + const uint32_t * pQueueFamilyIndices; +} VkBufferCreateInfo; +typedef struct VkBufferViewCreateInfo { + VkStructureType sType; + const void * pNext; + VkBufferViewCreateFlags flags; + VkBuffer buffer; + VkFormat format; + VkDeviceSize offset; + VkDeviceSize range; +} VkBufferViewCreateInfo; +typedef struct VkImageSubresource { + VkImageAspectFlags aspectMask; + uint32_t mipLevel; + uint32_t arrayLayer; +} VkImageSubresource; +typedef struct VkImageSubresourceLayers { + VkImageAspectFlags aspectMask; + uint32_t mipLevel; + uint32_t baseArrayLayer; + uint32_t layerCount; +} VkImageSubresourceLayers; +typedef struct VkImageSubresourceRange { + VkImageAspectFlags aspectMask; + uint32_t baseMipLevel; + uint32_t levelCount; + uint32_t baseArrayLayer; + uint32_t layerCount; +} VkImageSubresourceRange; +typedef struct VkMemoryBarrier { + VkStructureType sType; + const void * pNext; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; +} VkMemoryBarrier; +typedef struct VkBufferMemoryBarrier { + VkStructureType sType; + const void * pNext; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; + uint32_t srcQueueFamilyIndex; + uint32_t dstQueueFamilyIndex; + VkBuffer buffer; + VkDeviceSize offset; + VkDeviceSize size; +} VkBufferMemoryBarrier; +typedef struct VkImageMemoryBarrier { + VkStructureType sType; + const void * pNext; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; + VkImageLayout oldLayout; + VkImageLayout newLayout; + uint32_t srcQueueFamilyIndex; + uint32_t dstQueueFamilyIndex; + VkImage image; + VkImageSubresourceRange subresourceRange; +} VkImageMemoryBarrier; +typedef struct VkImageCreateInfo { + VkStructureType sType; + const void * pNext; + VkImageCreateFlags flags; + VkImageType imageType; + VkFormat format; + VkExtent3D extent; + uint32_t mipLevels; + uint32_t arrayLayers; + VkSampleCountFlagBits samples; + VkImageTiling tiling; + VkImageUsageFlags usage; + VkSharingMode sharingMode; + uint32_t queueFamilyIndexCount; + const uint32_t * pQueueFamilyIndices; + VkImageLayout initialLayout; +} VkImageCreateInfo; +typedef struct VkSubresourceLayout { + VkDeviceSize offset; + VkDeviceSize size; + VkDeviceSize rowPitch; + VkDeviceSize arrayPitch; + VkDeviceSize depthPitch; +} VkSubresourceLayout; +typedef struct VkImageViewCreateInfo { + VkStructureType sType; + const void * pNext; + VkImageViewCreateFlags flags; + VkImage image; + VkImageViewType viewType; + VkFormat format; + VkComponentMapping components; + VkImageSubresourceRange subresourceRange; +} VkImageViewCreateInfo; +typedef struct VkBufferCopy { + VkDeviceSize srcOffset; + VkDeviceSize dstOffset; + VkDeviceSize size; +} VkBufferCopy; +typedef struct VkSparseMemoryBind { + VkDeviceSize resourceOffset; + VkDeviceSize size; + VkDeviceMemory memory; + VkDeviceSize memoryOffset; + VkSparseMemoryBindFlags flags; +} VkSparseMemoryBind; +typedef struct VkSparseImageMemoryBind { + VkImageSubresource subresource; + VkOffset3D offset; + VkExtent3D extent; + VkDeviceMemory memory; + VkDeviceSize memoryOffset; + VkSparseMemoryBindFlags flags; +} VkSparseImageMemoryBind; +typedef struct VkSparseBufferMemoryBindInfo { + VkBuffer buffer; + uint32_t bindCount; + const VkSparseMemoryBind * pBinds; +} VkSparseBufferMemoryBindInfo; +typedef struct VkSparseImageOpaqueMemoryBindInfo { + VkImage image; + uint32_t bindCount; + const VkSparseMemoryBind * pBinds; +} VkSparseImageOpaqueMemoryBindInfo; +typedef struct VkSparseImageMemoryBindInfo { + VkImage image; + uint32_t bindCount; + const VkSparseImageMemoryBind * pBinds; +} VkSparseImageMemoryBindInfo; +typedef struct VkBindSparseInfo { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreCount; + const VkSemaphore * pWaitSemaphores; + uint32_t bufferBindCount; + const VkSparseBufferMemoryBindInfo * pBufferBinds; + uint32_t imageOpaqueBindCount; + const VkSparseImageOpaqueMemoryBindInfo * pImageOpaqueBinds; + uint32_t imageBindCount; + const VkSparseImageMemoryBindInfo * pImageBinds; + uint32_t signalSemaphoreCount; + const VkSemaphore * pSignalSemaphores; +} VkBindSparseInfo; +typedef struct VkImageCopy { + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffset; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffset; + VkExtent3D extent; +} VkImageCopy; +typedef struct VkImageBlit { + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffsets [2]; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffsets [2]; +} VkImageBlit; +typedef struct VkBufferImageCopy { + VkDeviceSize bufferOffset; + uint32_t bufferRowLength; + uint32_t bufferImageHeight; + VkImageSubresourceLayers imageSubresource; + VkOffset3D imageOffset; + VkExtent3D imageExtent; +} VkBufferImageCopy; +typedef struct VkImageResolve { + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffset; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffset; + VkExtent3D extent; +} VkImageResolve; +typedef struct VkShaderModuleCreateInfo { + VkStructureType sType; + const void * pNext; + VkShaderModuleCreateFlags flags; + size_t codeSize; + const uint32_t * pCode; +} VkShaderModuleCreateInfo; +typedef struct VkDescriptorSetLayoutBinding { + uint32_t binding; + VkDescriptorType descriptorType; + uint32_t descriptorCount; + VkShaderStageFlags stageFlags; + const VkSampler * pImmutableSamplers; +} VkDescriptorSetLayoutBinding; +typedef struct VkDescriptorSetLayoutCreateInfo { + VkStructureType sType; + const void * pNext; + VkDescriptorSetLayoutCreateFlags flags; + uint32_t bindingCount; + const VkDescriptorSetLayoutBinding * pBindings; +} VkDescriptorSetLayoutCreateInfo; +typedef struct VkDescriptorPoolCreateInfo { + VkStructureType sType; + const void * pNext; + VkDescriptorPoolCreateFlags flags; + uint32_t maxSets; + uint32_t poolSizeCount; + const VkDescriptorPoolSize * pPoolSizes; +} VkDescriptorPoolCreateInfo; +typedef struct VkPipelineShaderStageCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineShaderStageCreateFlags flags; + VkShaderStageFlagBits stage; + VkShaderModule module; + const char * pName; + const VkSpecializationInfo * pSpecializationInfo; +} VkPipelineShaderStageCreateInfo; +typedef struct VkComputePipelineCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineCreateFlags flags; + VkPipelineShaderStageCreateInfo stage; + VkPipelineLayout layout; + VkPipeline basePipelineHandle; + int32_t basePipelineIndex; +} VkComputePipelineCreateInfo; +typedef struct VkPipelineVertexInputStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineVertexInputStateCreateFlags flags; + uint32_t vertexBindingDescriptionCount; + const VkVertexInputBindingDescription * pVertexBindingDescriptions; + uint32_t vertexAttributeDescriptionCount; + const VkVertexInputAttributeDescription * pVertexAttributeDescriptions; +} VkPipelineVertexInputStateCreateInfo; +typedef struct VkPipelineInputAssemblyStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineInputAssemblyStateCreateFlags flags; + VkPrimitiveTopology topology; + VkBool32 primitiveRestartEnable; +} VkPipelineInputAssemblyStateCreateInfo; +typedef struct VkPipelineTessellationStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineTessellationStateCreateFlags flags; + uint32_t patchControlPoints; +} VkPipelineTessellationStateCreateInfo; +typedef struct VkPipelineViewportStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineViewportStateCreateFlags flags; + uint32_t viewportCount; + const VkViewport * pViewports; + uint32_t scissorCount; + const VkRect2D * pScissors; +} VkPipelineViewportStateCreateInfo; +typedef struct VkPipelineRasterizationStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineRasterizationStateCreateFlags flags; + VkBool32 depthClampEnable; + VkBool32 rasterizerDiscardEnable; + VkPolygonMode polygonMode; + VkCullModeFlags cullMode; + VkFrontFace frontFace; + VkBool32 depthBiasEnable; + float depthBiasConstantFactor; + float depthBiasClamp; + float depthBiasSlopeFactor; + float lineWidth; +} VkPipelineRasterizationStateCreateInfo; +typedef struct VkPipelineMultisampleStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineMultisampleStateCreateFlags flags; + VkSampleCountFlagBits rasterizationSamples; + VkBool32 sampleShadingEnable; + float minSampleShading; + const VkSampleMask * pSampleMask; + VkBool32 alphaToCoverageEnable; + VkBool32 alphaToOneEnable; +} VkPipelineMultisampleStateCreateInfo; +typedef struct VkPipelineColorBlendAttachmentState { + VkBool32 blendEnable; + VkBlendFactor srcColorBlendFactor; + VkBlendFactor dstColorBlendFactor; + VkBlendOp colorBlendOp; + VkBlendFactor srcAlphaBlendFactor; + VkBlendFactor dstAlphaBlendFactor; + VkBlendOp alphaBlendOp; + VkColorComponentFlags colorWriteMask; +} VkPipelineColorBlendAttachmentState; +typedef struct VkPipelineColorBlendStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineColorBlendStateCreateFlags flags; + VkBool32 logicOpEnable; + VkLogicOp logicOp; + uint32_t attachmentCount; + const VkPipelineColorBlendAttachmentState * pAttachments; + float blendConstants [4]; +} VkPipelineColorBlendStateCreateInfo; +typedef struct VkPipelineDynamicStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineDynamicStateCreateFlags flags; + uint32_t dynamicStateCount; + const VkDynamicState * pDynamicStates; +} VkPipelineDynamicStateCreateInfo; +typedef struct VkPipelineDepthStencilStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineDepthStencilStateCreateFlags flags; + VkBool32 depthTestEnable; + VkBool32 depthWriteEnable; + VkCompareOp depthCompareOp; + VkBool32 depthBoundsTestEnable; + VkBool32 stencilTestEnable; + VkStencilOpState front; + VkStencilOpState back; + float minDepthBounds; + float maxDepthBounds; +} VkPipelineDepthStencilStateCreateInfo; +typedef struct VkGraphicsPipelineCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineCreateFlags flags; + uint32_t stageCount; + const VkPipelineShaderStageCreateInfo * pStages; + const VkPipelineVertexInputStateCreateInfo * pVertexInputState; + const VkPipelineInputAssemblyStateCreateInfo * pInputAssemblyState; + const VkPipelineTessellationStateCreateInfo * pTessellationState; + const VkPipelineViewportStateCreateInfo * pViewportState; + const VkPipelineRasterizationStateCreateInfo * pRasterizationState; + const VkPipelineMultisampleStateCreateInfo * pMultisampleState; + const VkPipelineDepthStencilStateCreateInfo * pDepthStencilState; + const VkPipelineColorBlendStateCreateInfo * pColorBlendState; + const VkPipelineDynamicStateCreateInfo * pDynamicState; + VkPipelineLayout layout; + VkRenderPass renderPass; + uint32_t subpass; + VkPipeline basePipelineHandle; + int32_t basePipelineIndex; +} VkGraphicsPipelineCreateInfo; +typedef struct VkPipelineCacheCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineCacheCreateFlags flags; + size_t initialDataSize; + const void * pInitialData; +} VkPipelineCacheCreateInfo; +typedef struct VkPushConstantRange { + VkShaderStageFlags stageFlags; + uint32_t offset; + uint32_t size; +} VkPushConstantRange; +typedef struct VkPipelineLayoutCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineLayoutCreateFlags flags; + uint32_t setLayoutCount; + const VkDescriptorSetLayout * pSetLayouts; + uint32_t pushConstantRangeCount; + const VkPushConstantRange * pPushConstantRanges; +} VkPipelineLayoutCreateInfo; +typedef struct VkSamplerCreateInfo { + VkStructureType sType; + const void * pNext; + VkSamplerCreateFlags flags; + VkFilter magFilter; + VkFilter minFilter; + VkSamplerMipmapMode mipmapMode; + VkSamplerAddressMode addressModeU; + VkSamplerAddressMode addressModeV; + VkSamplerAddressMode addressModeW; + float mipLodBias; + VkBool32 anisotropyEnable; + float maxAnisotropy; + VkBool32 compareEnable; + VkCompareOp compareOp; + float minLod; + float maxLod; + VkBorderColor borderColor; + VkBool32 unnormalizedCoordinates; +} VkSamplerCreateInfo; +typedef struct VkCommandPoolCreateInfo { + VkStructureType sType; + const void * pNext; + VkCommandPoolCreateFlags flags; + uint32_t queueFamilyIndex; +} VkCommandPoolCreateInfo; +typedef struct VkCommandBufferInheritanceInfo { + VkStructureType sType; + const void * pNext; + VkRenderPass renderPass; + uint32_t subpass; + VkFramebuffer framebuffer; + VkBool32 occlusionQueryEnable; + VkQueryControlFlags queryFlags; + VkQueryPipelineStatisticFlags pipelineStatistics; +} VkCommandBufferInheritanceInfo; +typedef struct VkCommandBufferBeginInfo { + VkStructureType sType; + const void * pNext; + VkCommandBufferUsageFlags flags; + const VkCommandBufferInheritanceInfo * pInheritanceInfo; +} VkCommandBufferBeginInfo; +typedef struct VkRenderPassBeginInfo { + VkStructureType sType; + const void * pNext; + VkRenderPass renderPass; + VkFramebuffer framebuffer; + VkRect2D renderArea; + uint32_t clearValueCount; + const VkClearValue * pClearValues; +} VkRenderPassBeginInfo; +typedef struct VkClearAttachment { + VkImageAspectFlags aspectMask; + uint32_t colorAttachment; + VkClearValue clearValue; +} VkClearAttachment; +typedef struct VkAttachmentDescription { + VkAttachmentDescriptionFlags flags; + VkFormat format; + VkSampleCountFlagBits samples; + VkAttachmentLoadOp loadOp; + VkAttachmentStoreOp storeOp; + VkAttachmentLoadOp stencilLoadOp; + VkAttachmentStoreOp stencilStoreOp; + VkImageLayout initialLayout; + VkImageLayout finalLayout; +} VkAttachmentDescription; +typedef struct VkSubpassDescription { + VkSubpassDescriptionFlags flags; + VkPipelineBindPoint pipelineBindPoint; + uint32_t inputAttachmentCount; + const VkAttachmentReference * pInputAttachments; + uint32_t colorAttachmentCount; + const VkAttachmentReference * pColorAttachments; + const VkAttachmentReference * pResolveAttachments; + const VkAttachmentReference * pDepthStencilAttachment; + uint32_t preserveAttachmentCount; + const uint32_t * pPreserveAttachments; +} VkSubpassDescription; +typedef struct VkSubpassDependency { + uint32_t srcSubpass; + uint32_t dstSubpass; + VkPipelineStageFlags srcStageMask; + VkPipelineStageFlags dstStageMask; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; + VkDependencyFlags dependencyFlags; +} VkSubpassDependency; +typedef struct VkRenderPassCreateInfo { + VkStructureType sType; + const void * pNext; + VkRenderPassCreateFlags flags; + uint32_t attachmentCount; + const VkAttachmentDescription * pAttachments; + uint32_t subpassCount; + const VkSubpassDescription * pSubpasses; + uint32_t dependencyCount; + const VkSubpassDependency * pDependencies; +} VkRenderPassCreateInfo; +typedef struct VkEventCreateInfo { + VkStructureType sType; + const void * pNext; + VkEventCreateFlags flags; +} VkEventCreateInfo; +typedef struct VkFenceCreateInfo { + VkStructureType sType; + const void * pNext; + VkFenceCreateFlags flags; +} VkFenceCreateInfo; +typedef struct VkPhysicalDeviceFeatures { + VkBool32 robustBufferAccess; + VkBool32 fullDrawIndexUint32; + VkBool32 imageCubeArray; + VkBool32 independentBlend; + VkBool32 geometryShader; + VkBool32 tessellationShader; + VkBool32 sampleRateShading; + VkBool32 dualSrcBlend; + VkBool32 logicOp; + VkBool32 multiDrawIndirect; + VkBool32 drawIndirectFirstInstance; + VkBool32 depthClamp; + VkBool32 depthBiasClamp; + VkBool32 fillModeNonSolid; + VkBool32 depthBounds; + VkBool32 wideLines; + VkBool32 largePoints; + VkBool32 alphaToOne; + VkBool32 multiViewport; + VkBool32 samplerAnisotropy; + VkBool32 textureCompressionETC2; + VkBool32 textureCompressionASTC_LDR; + VkBool32 textureCompressionBC; + VkBool32 occlusionQueryPrecise; + VkBool32 pipelineStatisticsQuery; + VkBool32 vertexPipelineStoresAndAtomics; + VkBool32 fragmentStoresAndAtomics; + VkBool32 shaderTessellationAndGeometryPointSize; + VkBool32 shaderImageGatherExtended; + VkBool32 shaderStorageImageExtendedFormats; + VkBool32 shaderStorageImageMultisample; + VkBool32 shaderStorageImageReadWithoutFormat; + VkBool32 shaderStorageImageWriteWithoutFormat; + VkBool32 shaderUniformBufferArrayDynamicIndexing; + VkBool32 shaderSampledImageArrayDynamicIndexing; + VkBool32 shaderStorageBufferArrayDynamicIndexing; + VkBool32 shaderStorageImageArrayDynamicIndexing; + VkBool32 shaderClipDistance; + VkBool32 shaderCullDistance; + VkBool32 shaderFloat64; + VkBool32 shaderInt64; + VkBool32 shaderInt16; + VkBool32 shaderResourceResidency; + VkBool32 shaderResourceMinLod; + VkBool32 sparseBinding; + VkBool32 sparseResidencyBuffer; + VkBool32 sparseResidencyImage2D; + VkBool32 sparseResidencyImage3D; + VkBool32 sparseResidency2Samples; + VkBool32 sparseResidency4Samples; + VkBool32 sparseResidency8Samples; + VkBool32 sparseResidency16Samples; + VkBool32 sparseResidencyAliased; + VkBool32 variableMultisampleRate; + VkBool32 inheritedQueries; +} VkPhysicalDeviceFeatures; +typedef struct VkPhysicalDeviceSparseProperties { + VkBool32 residencyStandard2DBlockShape; + VkBool32 residencyStandard2DMultisampleBlockShape; + VkBool32 residencyStandard3DBlockShape; + VkBool32 residencyAlignedMipSize; + VkBool32 residencyNonResidentStrict; +} VkPhysicalDeviceSparseProperties; +typedef struct VkPhysicalDeviceLimits { + uint32_t maxImageDimension1D; + uint32_t maxImageDimension2D; + uint32_t maxImageDimension3D; + uint32_t maxImageDimensionCube; + uint32_t maxImageArrayLayers; + uint32_t maxTexelBufferElements; + uint32_t maxUniformBufferRange; + uint32_t maxStorageBufferRange; + uint32_t maxPushConstantsSize; + uint32_t maxMemoryAllocationCount; + uint32_t maxSamplerAllocationCount; + VkDeviceSize bufferImageGranularity; + VkDeviceSize sparseAddressSpaceSize; + uint32_t maxBoundDescriptorSets; + uint32_t maxPerStageDescriptorSamplers; + uint32_t maxPerStageDescriptorUniformBuffers; + uint32_t maxPerStageDescriptorStorageBuffers; + uint32_t maxPerStageDescriptorSampledImages; + uint32_t maxPerStageDescriptorStorageImages; + uint32_t maxPerStageDescriptorInputAttachments; + uint32_t maxPerStageResources; + uint32_t maxDescriptorSetSamplers; + uint32_t maxDescriptorSetUniformBuffers; + uint32_t maxDescriptorSetUniformBuffersDynamic; + uint32_t maxDescriptorSetStorageBuffers; + uint32_t maxDescriptorSetStorageBuffersDynamic; + uint32_t maxDescriptorSetSampledImages; + uint32_t maxDescriptorSetStorageImages; + uint32_t maxDescriptorSetInputAttachments; + uint32_t maxVertexInputAttributes; + uint32_t maxVertexInputBindings; + uint32_t maxVertexInputAttributeOffset; + uint32_t maxVertexInputBindingStride; + uint32_t maxVertexOutputComponents; + uint32_t maxTessellationGenerationLevel; + uint32_t maxTessellationPatchSize; + uint32_t maxTessellationControlPerVertexInputComponents; + uint32_t maxTessellationControlPerVertexOutputComponents; + uint32_t maxTessellationControlPerPatchOutputComponents; + uint32_t maxTessellationControlTotalOutputComponents; + uint32_t maxTessellationEvaluationInputComponents; + uint32_t maxTessellationEvaluationOutputComponents; + uint32_t maxGeometryShaderInvocations; + uint32_t maxGeometryInputComponents; + uint32_t maxGeometryOutputComponents; + uint32_t maxGeometryOutputVertices; + uint32_t maxGeometryTotalOutputComponents; + uint32_t maxFragmentInputComponents; + uint32_t maxFragmentOutputAttachments; + uint32_t maxFragmentDualSrcAttachments; + uint32_t maxFragmentCombinedOutputResources; + uint32_t maxComputeSharedMemorySize; + uint32_t maxComputeWorkGroupCount [3]; + uint32_t maxComputeWorkGroupInvocations; + uint32_t maxComputeWorkGroupSize [3]; + uint32_t subPixelPrecisionBits; + uint32_t subTexelPrecisionBits; + uint32_t mipmapPrecisionBits; + uint32_t maxDrawIndexedIndexValue; + uint32_t maxDrawIndirectCount; + float maxSamplerLodBias; + float maxSamplerAnisotropy; + uint32_t maxViewports; + uint32_t maxViewportDimensions [2]; + float viewportBoundsRange [2]; + uint32_t viewportSubPixelBits; + size_t minMemoryMapAlignment; + VkDeviceSize minTexelBufferOffsetAlignment; + VkDeviceSize minUniformBufferOffsetAlignment; + VkDeviceSize minStorageBufferOffsetAlignment; + int32_t minTexelOffset; + uint32_t maxTexelOffset; + int32_t minTexelGatherOffset; + uint32_t maxTexelGatherOffset; + float minInterpolationOffset; + float maxInterpolationOffset; + uint32_t subPixelInterpolationOffsetBits; + uint32_t maxFramebufferWidth; + uint32_t maxFramebufferHeight; + uint32_t maxFramebufferLayers; + VkSampleCountFlags framebufferColorSampleCounts; + VkSampleCountFlags framebufferDepthSampleCounts; + VkSampleCountFlags framebufferStencilSampleCounts; + VkSampleCountFlags framebufferNoAttachmentsSampleCounts; + uint32_t maxColorAttachments; + VkSampleCountFlags sampledImageColorSampleCounts; + VkSampleCountFlags sampledImageIntegerSampleCounts; + VkSampleCountFlags sampledImageDepthSampleCounts; + VkSampleCountFlags sampledImageStencilSampleCounts; + VkSampleCountFlags storageImageSampleCounts; + uint32_t maxSampleMaskWords; + VkBool32 timestampComputeAndGraphics; + float timestampPeriod; + uint32_t maxClipDistances; + uint32_t maxCullDistances; + uint32_t maxCombinedClipAndCullDistances; + uint32_t discreteQueuePriorities; + float pointSizeRange [2]; + float lineWidthRange [2]; + float pointSizeGranularity; + float lineWidthGranularity; + VkBool32 strictLines; + VkBool32 standardSampleLocations; + VkDeviceSize optimalBufferCopyOffsetAlignment; + VkDeviceSize optimalBufferCopyRowPitchAlignment; + VkDeviceSize nonCoherentAtomSize; +} VkPhysicalDeviceLimits; +typedef struct VkSemaphoreCreateInfo { + VkStructureType sType; + const void * pNext; + VkSemaphoreCreateFlags flags; +} VkSemaphoreCreateInfo; +typedef struct VkQueryPoolCreateInfo { + VkStructureType sType; + const void * pNext; + VkQueryPoolCreateFlags flags; + VkQueryType queryType; + uint32_t queryCount; + VkQueryPipelineStatisticFlags pipelineStatistics; +} VkQueryPoolCreateInfo; +typedef struct VkFramebufferCreateInfo { + VkStructureType sType; + const void * pNext; + VkFramebufferCreateFlags flags; + VkRenderPass renderPass; + uint32_t attachmentCount; + const VkImageView * pAttachments; + uint32_t width; + uint32_t height; + uint32_t layers; +} VkFramebufferCreateInfo; +typedef struct VkSubmitInfo { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreCount; + const VkSemaphore * pWaitSemaphores; + const VkPipelineStageFlags * pWaitDstStageMask; + uint32_t commandBufferCount; + const VkCommandBuffer * pCommandBuffers; + uint32_t signalSemaphoreCount; + const VkSemaphore * pSignalSemaphores; +} VkSubmitInfo; +typedef struct VkSurfaceCapabilitiesKHR { + uint32_t minImageCount; + uint32_t maxImageCount; + VkExtent2D currentExtent; + VkExtent2D minImageExtent; + VkExtent2D maxImageExtent; + uint32_t maxImageArrayLayers; + VkSurfaceTransformFlagsKHR supportedTransforms; + VkSurfaceTransformFlagBitsKHR currentTransform; + VkCompositeAlphaFlagsKHR supportedCompositeAlpha; + VkImageUsageFlags supportedUsageFlags; +} VkSurfaceCapabilitiesKHR; +typedef struct VkSwapchainCreateInfoKHR { + VkStructureType sType; + const void * pNext; + VkSwapchainCreateFlagsKHR flags; + VkSurfaceKHR surface; + uint32_t minImageCount; + VkFormat imageFormat; + VkColorSpaceKHR imageColorSpace; + VkExtent2D imageExtent; + uint32_t imageArrayLayers; + VkImageUsageFlags imageUsage; + VkSharingMode imageSharingMode; + uint32_t queueFamilyIndexCount; + const uint32_t * pQueueFamilyIndices; + VkSurfaceTransformFlagBitsKHR preTransform; + VkCompositeAlphaFlagBitsKHR compositeAlpha; + VkPresentModeKHR presentMode; + VkBool32 clipped; + VkSwapchainKHR oldSwapchain; +} VkSwapchainCreateInfoKHR; +typedef struct VkDebugReportCallbackCreateInfoEXT { + VkStructureType sType; + const void * pNext; + VkDebugReportFlagsEXT flags; + PFN_vkDebugReportCallbackEXT pfnCallback; + void * pUserData; +} VkDebugReportCallbackCreateInfoEXT; +typedef struct VkPhysicalDeviceFeatures2 { + VkStructureType sType; + void * pNext; + VkPhysicalDeviceFeatures features; +} VkPhysicalDeviceFeatures2; +typedef struct VkFormatProperties2 { + VkStructureType sType; + void * pNext; + VkFormatProperties formatProperties; +} VkFormatProperties2; +typedef struct VkImageFormatProperties2 { + VkStructureType sType; + void * pNext; + VkImageFormatProperties imageFormatProperties; +} VkImageFormatProperties2; +typedef struct VkPhysicalDeviceImageFormatInfo2 { + VkStructureType sType; + const void * pNext; + VkFormat format; + VkImageType type; + VkImageTiling tiling; + VkImageUsageFlags usage; + VkImageCreateFlags flags; +} VkPhysicalDeviceImageFormatInfo2; +typedef struct VkQueueFamilyProperties2 { + VkStructureType sType; + void * pNext; + VkQueueFamilyProperties queueFamilyProperties; +} VkQueueFamilyProperties2; +typedef struct VkSparseImageFormatProperties2 { + VkStructureType sType; + void * pNext; + VkSparseImageFormatProperties properties; +} VkSparseImageFormatProperties2; +typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { + VkStructureType sType; + const void * pNext; + VkFormat format; + VkImageType type; + VkSampleCountFlagBits samples; + VkImageUsageFlags usage; + VkImageTiling tiling; +} VkPhysicalDeviceSparseImageFormatInfo2; +typedef struct VkPhysicalDeviceVariablePointersFeatures { + VkStructureType sType; + void * pNext; + VkBool32 variablePointersStorageBuffer; + VkBool32 variablePointers; +} VkPhysicalDeviceVariablePointersFeatures; +typedef struct VkPhysicalDeviceVariablePointerFeatures VkPhysicalDeviceVariablePointerFeatures; +typedef struct VkExternalMemoryProperties { + VkExternalMemoryFeatureFlags externalMemoryFeatures; + VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes; + VkExternalMemoryHandleTypeFlags compatibleHandleTypes; +} VkExternalMemoryProperties; +typedef struct VkExternalImageFormatProperties { + VkStructureType sType; + void * pNext; + VkExternalMemoryProperties externalMemoryProperties; +} VkExternalImageFormatProperties; +typedef struct VkPhysicalDeviceExternalBufferInfo { + VkStructureType sType; + const void * pNext; + VkBufferCreateFlags flags; + VkBufferUsageFlags usage; + VkExternalMemoryHandleTypeFlagBits handleType; +} VkPhysicalDeviceExternalBufferInfo; +typedef struct VkExternalBufferProperties { + VkStructureType sType; + void * pNext; + VkExternalMemoryProperties externalMemoryProperties; +} VkExternalBufferProperties; +typedef struct VkPhysicalDeviceIDProperties { + VkStructureType sType; + void * pNext; + uint8_t deviceUUID [ VK_UUID_SIZE ]; + uint8_t driverUUID [ VK_UUID_SIZE ]; + uint8_t deviceLUID [ VK_LUID_SIZE ]; + uint32_t deviceNodeMask; + VkBool32 deviceLUIDValid; +} VkPhysicalDeviceIDProperties; +typedef struct VkExternalMemoryImageCreateInfo { + VkStructureType sType; + const void * pNext; + VkExternalMemoryHandleTypeFlags handleTypes; +} VkExternalMemoryImageCreateInfo; +typedef struct VkExternalMemoryBufferCreateInfo { + VkStructureType sType; + const void * pNext; + VkExternalMemoryHandleTypeFlags handleTypes; +} VkExternalMemoryBufferCreateInfo; +typedef struct VkExportMemoryAllocateInfo { + VkStructureType sType; + const void * pNext; + VkExternalMemoryHandleTypeFlags handleTypes; +} VkExportMemoryAllocateInfo; +typedef struct VkExternalSemaphoreProperties { + VkStructureType sType; + void * pNext; + VkExternalSemaphoreHandleTypeFlags exportFromImportedHandleTypes; + VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes; + VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures; +} VkExternalSemaphoreProperties; +typedef struct VkExportSemaphoreCreateInfo { + VkStructureType sType; + const void * pNext; + VkExternalSemaphoreHandleTypeFlags handleTypes; +} VkExportSemaphoreCreateInfo; +typedef struct VkExternalFenceProperties { + VkStructureType sType; + void * pNext; + VkExternalFenceHandleTypeFlags exportFromImportedHandleTypes; + VkExternalFenceHandleTypeFlags compatibleHandleTypes; + VkExternalFenceFeatureFlags externalFenceFeatures; +} VkExternalFenceProperties; +typedef struct VkExportFenceCreateInfo { + VkStructureType sType; + const void * pNext; + VkExternalFenceHandleTypeFlags handleTypes; +} VkExportFenceCreateInfo; +typedef struct VkPhysicalDeviceMultiviewFeatures { + VkStructureType sType; + void * pNext; + VkBool32 multiview; + VkBool32 multiviewGeometryShader; + VkBool32 multiviewTessellationShader; +} VkPhysicalDeviceMultiviewFeatures; +typedef struct VkPhysicalDeviceGroupProperties { + VkStructureType sType; + void * pNext; + uint32_t physicalDeviceCount; + VkPhysicalDevice physicalDevices [ VK_MAX_DEVICE_GROUP_SIZE ]; + VkBool32 subsetAllocation; +} VkPhysicalDeviceGroupProperties; +typedef struct VkMemoryAllocateFlagsInfo { + VkStructureType sType; + const void * pNext; + VkMemoryAllocateFlags flags; + uint32_t deviceMask; +} VkMemoryAllocateFlagsInfo; +typedef struct VkBindBufferMemoryInfo { + VkStructureType sType; + const void * pNext; + VkBuffer buffer; + VkDeviceMemory memory; + VkDeviceSize memoryOffset; +} VkBindBufferMemoryInfo; +typedef struct VkBindImageMemoryInfo { + VkStructureType sType; + const void * pNext; + VkImage image; + VkDeviceMemory memory; + VkDeviceSize memoryOffset; +} VkBindImageMemoryInfo; +typedef struct VkDeviceGroupPresentCapabilitiesKHR { + VkStructureType sType; + const void * pNext; + uint32_t presentMask [ VK_MAX_DEVICE_GROUP_SIZE ]; + VkDeviceGroupPresentModeFlagsKHR modes; +} VkDeviceGroupPresentCapabilitiesKHR; +typedef struct VkDeviceGroupSwapchainCreateInfoKHR { + VkStructureType sType; + const void * pNext; + VkDeviceGroupPresentModeFlagsKHR modes; +} VkDeviceGroupSwapchainCreateInfoKHR; +typedef struct VkDescriptorUpdateTemplateCreateInfo { + VkStructureType sType; + const void * pNext; + VkDescriptorUpdateTemplateCreateFlags flags; + uint32_t descriptorUpdateEntryCount; + const VkDescriptorUpdateTemplateEntry * pDescriptorUpdateEntries; + VkDescriptorUpdateTemplateType templateType; + VkDescriptorSetLayout descriptorSetLayout; + VkPipelineBindPoint pipelineBindPoint; + VkPipelineLayout pipelineLayout; + uint32_t set; +} VkDescriptorUpdateTemplateCreateInfo; +typedef struct VkInputAttachmentAspectReference { + uint32_t subpass; + uint32_t inputAttachmentIndex; + VkImageAspectFlags aspectMask; +} VkInputAttachmentAspectReference; +typedef struct VkRenderPassInputAttachmentAspectCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t aspectReferenceCount; + const VkInputAttachmentAspectReference * pAspectReferences; +} VkRenderPassInputAttachmentAspectCreateInfo; +typedef struct VkPhysicalDevice16BitStorageFeatures { + VkStructureType sType; + void * pNext; + VkBool32 storageBuffer16BitAccess; + VkBool32 uniformAndStorageBuffer16BitAccess; + VkBool32 storagePushConstant16; + VkBool32 storageInputOutput16; +} VkPhysicalDevice16BitStorageFeatures; +typedef struct VkPhysicalDeviceSubgroupProperties { + VkStructureType sType; + void * pNext; + uint32_t subgroupSize; + VkShaderStageFlags supportedStages; + VkSubgroupFeatureFlags supportedOperations; + VkBool32 quadOperationsInAllStages; +} VkPhysicalDeviceSubgroupProperties; +typedef struct VkMemoryRequirements2 { + VkStructureType sType; + void * pNext; + VkMemoryRequirements memoryRequirements; +} VkMemoryRequirements2; +typedef struct VkMemoryRequirements2KHR VkMemoryRequirements2KHR; +typedef struct VkSparseImageMemoryRequirements2 { + VkStructureType sType; + void * pNext; + VkSparseImageMemoryRequirements memoryRequirements; +} VkSparseImageMemoryRequirements2; +typedef struct VkMemoryDedicatedRequirements { + VkStructureType sType; + void * pNext; + VkBool32 prefersDedicatedAllocation; + VkBool32 requiresDedicatedAllocation; +} VkMemoryDedicatedRequirements; +typedef struct VkImageViewUsageCreateInfo { + VkStructureType sType; + const void * pNext; + VkImageUsageFlags usage; +} VkImageViewUsageCreateInfo; +typedef struct VkSamplerYcbcrConversionCreateInfo { + VkStructureType sType; + const void * pNext; + VkFormat format; + VkSamplerYcbcrModelConversion ycbcrModel; + VkSamplerYcbcrRange ycbcrRange; + VkComponentMapping components; + VkChromaLocation xChromaOffset; + VkChromaLocation yChromaOffset; + VkFilter chromaFilter; + VkBool32 forceExplicitReconstruction; +} VkSamplerYcbcrConversionCreateInfo; +typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures { + VkStructureType sType; + void * pNext; + VkBool32 samplerYcbcrConversion; +} VkPhysicalDeviceSamplerYcbcrConversionFeatures; +typedef struct VkProtectedSubmitInfo { + VkStructureType sType; + const void * pNext; + VkBool32 protectedSubmit; +} VkProtectedSubmitInfo; +typedef struct VkPhysicalDeviceProtectedMemoryFeatures { + VkStructureType sType; + void * pNext; + VkBool32 protectedMemory; +} VkPhysicalDeviceProtectedMemoryFeatures; +typedef struct VkPhysicalDeviceProtectedMemoryProperties { + VkStructureType sType; + void * pNext; + VkBool32 protectedNoFault; +} VkPhysicalDeviceProtectedMemoryProperties; +typedef struct VkDeviceQueueInfo2 { + VkStructureType sType; + const void * pNext; + VkDeviceQueueCreateFlags flags; + uint32_t queueFamilyIndex; + uint32_t queueIndex; +} VkDeviceQueueInfo2; +typedef struct VkPhysicalDeviceMaintenance3Properties { + VkStructureType sType; + void * pNext; + uint32_t maxPerSetDescriptors; + VkDeviceSize maxMemoryAllocationSize; +} VkPhysicalDeviceMaintenance3Properties; +typedef struct VkDescriptorSetLayoutSupport { + VkStructureType sType; + void * pNext; + VkBool32 supported; +} VkDescriptorSetLayoutSupport; +typedef struct VkPhysicalDeviceShaderDrawParametersFeatures { + VkStructureType sType; + void * pNext; + VkBool32 shaderDrawParameters; +} VkPhysicalDeviceShaderDrawParametersFeatures; +typedef struct VkPhysicalDeviceShaderDrawParameterFeatures VkPhysicalDeviceShaderDrawParameterFeatures; +typedef struct VkPhysicalDeviceProperties { + uint32_t apiVersion; + uint32_t driverVersion; + uint32_t vendorID; + uint32_t deviceID; + VkPhysicalDeviceType deviceType; + char deviceName [ VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ]; + uint8_t pipelineCacheUUID [ VK_UUID_SIZE ]; + VkPhysicalDeviceLimits limits; + VkPhysicalDeviceSparseProperties sparseProperties; +} VkPhysicalDeviceProperties; +typedef struct VkDeviceCreateInfo { + VkStructureType sType; + const void * pNext; + VkDeviceCreateFlags flags; + uint32_t queueCreateInfoCount; + const VkDeviceQueueCreateInfo * pQueueCreateInfos; + uint32_t enabledLayerCount; + const char * const* ppEnabledLayerNames; + uint32_t enabledExtensionCount; + const char * const* ppEnabledExtensionNames; + const VkPhysicalDeviceFeatures * pEnabledFeatures; +} VkDeviceCreateInfo; +typedef struct VkPhysicalDeviceMemoryProperties { + uint32_t memoryTypeCount; + VkMemoryType memoryTypes [ VK_MAX_MEMORY_TYPES ]; + uint32_t memoryHeapCount; + VkMemoryHeap memoryHeaps [ VK_MAX_MEMORY_HEAPS ]; +} VkPhysicalDeviceMemoryProperties; +typedef struct VkPhysicalDeviceProperties2 { + VkStructureType sType; + void * pNext; + VkPhysicalDeviceProperties properties; +} VkPhysicalDeviceProperties2; +typedef struct VkPhysicalDeviceMemoryProperties2 { + VkStructureType sType; + void * pNext; + VkPhysicalDeviceMemoryProperties memoryProperties; +} VkPhysicalDeviceMemoryProperties2; + + +#define VK_VERSION_1_0 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_0; +#define VK_VERSION_1_1 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_1; +#define VK_EXT_debug_report 1 +GLAD_API_CALL int GLAD_VK_EXT_debug_report; +#define VK_KHR_surface 1 +GLAD_API_CALL int GLAD_VK_KHR_surface; +#define VK_KHR_swapchain 1 +GLAD_API_CALL int GLAD_VK_KHR_swapchain; + + +typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR * pAcquireInfo, uint32_t * pImageIndex); +typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t * pImageIndex); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo * pAllocateInfo, VkCommandBuffer * pCommandBuffers); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo * pAllocateInfo, VkDescriptorSet * pDescriptorSets); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo * pAllocateInfo, const VkAllocationCallbacks * pAllocator, VkDeviceMemory * pMemory); +typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo * pBeginInfo); +typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); +typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo * pBindInfos); +typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); +typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo * pBindInfos); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, VkSubpassContents contents); +typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t * pDynamicOffsets); +typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); +typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); +typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets); +typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit * pRegions, VkFilter filter); +typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment * pAttachments, uint32_t rectCount, const VkClearRect * pRects); +typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue * pColor, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); +typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue * pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); +typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); +typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); +typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); +typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); +typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); +typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); +typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void * pValues); +typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); +typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants [4]); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); +typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D * pScissors); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport * pViewports); +typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void * pData); +typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); +typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBuffer * pBuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBufferView * pView); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkCommandPool * pCommandPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugReportCallbackEXT * pCallback); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorPool * pDescriptorPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorSetLayout * pSetLayout); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorUpdateTemplate * pDescriptorUpdateTemplate); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDevice * pDevice); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkEvent * pEvent); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFence * pFence); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFramebuffer * pFramebuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImage * pImage); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImageView * pView); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkInstance * pInstance); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineCache * pPipelineCache); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineLayout * pPipelineLayout); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkQueryPool * pQueryPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSampler * pSampler); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSamplerYcbcrConversion * pYcbcrConversion); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSemaphore * pSemaphore); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule * pShaderModule); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSwapchainKHR * pSwapchain); +typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char * pLayerPrefix, const char * pMessage); +typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks * pAllocator); +typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); +typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t * pPropertyCount, VkLayerProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t * pPropertyCount, VkLayerProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t * pApiVersion); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t * pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties * pPhysicalDeviceGroupProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t * pPhysicalDeviceCount, VkPhysicalDevice * pPhysicalDevices); +typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); +typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); +typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets); +typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, VkDescriptorSetLayoutSupport * pSupport); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags * pPeerMemoryFeatures); +typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR * pDeviceGroupPresentCapabilities); +typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR * pModes); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize * pCommittedMemoryInBytes); +typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char * pName); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue * pQueue); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2 * pQueueInfo, VkQueue * pQueue); +typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); +typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2 * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource * pSubresource, VkSubresourceLayout * pLayout); +typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char * pName); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo * pExternalBufferInfo, VkExternalBufferProperties * pExternalBufferProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo * pExternalFenceInfo, VkExternalFenceProperties * pExternalFenceProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo * pExternalSemaphoreInfo, VkExternalSemaphoreProperties * pExternalSemaphoreProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures * pFeatures); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 * pFeatures); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties * pFormatProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2 * pFormatProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties * pImageFormatProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 * pImageFormatInfo, VkImageFormatProperties2 * pImageFormatProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties * pMemoryProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2 * pMemoryProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pRectCount, VkRect2D * pRects); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties * pQueueFamilyProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties2 * pQueueFamilyProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t * pPropertyCount, VkSparseImageFormatProperties * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 * pFormatInfo, uint32_t * pPropertyCount, VkSparseImageFormatProperties2 * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR * pSurfaceCapabilities); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pSurfaceFormatCount, VkSurfaceFormatKHR * pSurfaceFormats); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pPresentModeCount, VkPresentModeKHR * pPresentModes); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 * pSupported); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t * pDataSize, void * pData); +typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void * pData, VkDeviceSize stride, VkQueryResultFlags flags); +typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D * pGranularity); +typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t * pSwapchainImageCount, VkImage * pSwapchainImages); +typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); +typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void ** ppData); +typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache * pSrcCaches); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo * pBindInfo, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR * pPresentInfo); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo * pSubmits, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); +typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences); +typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); +typedef void (GLAD_API_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); +typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); +typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void * pData); +typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet * pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet * pDescriptorCopies); +typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences, VkBool32 waitAll, uint64_t timeout); + +GLAD_API_CALL PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR; +#define vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR +GLAD_API_CALL PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR; +#define vkAcquireNextImageKHR glad_vkAcquireNextImageKHR +GLAD_API_CALL PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers; +#define vkAllocateCommandBuffers glad_vkAllocateCommandBuffers +GLAD_API_CALL PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets; +#define vkAllocateDescriptorSets glad_vkAllocateDescriptorSets +GLAD_API_CALL PFN_vkAllocateMemory glad_vkAllocateMemory; +#define vkAllocateMemory glad_vkAllocateMemory +GLAD_API_CALL PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer; +#define vkBeginCommandBuffer glad_vkBeginCommandBuffer +GLAD_API_CALL PFN_vkBindBufferMemory glad_vkBindBufferMemory; +#define vkBindBufferMemory glad_vkBindBufferMemory +GLAD_API_CALL PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2; +#define vkBindBufferMemory2 glad_vkBindBufferMemory2 +GLAD_API_CALL PFN_vkBindImageMemory glad_vkBindImageMemory; +#define vkBindImageMemory glad_vkBindImageMemory +GLAD_API_CALL PFN_vkBindImageMemory2 glad_vkBindImageMemory2; +#define vkBindImageMemory2 glad_vkBindImageMemory2 +GLAD_API_CALL PFN_vkCmdBeginQuery glad_vkCmdBeginQuery; +#define vkCmdBeginQuery glad_vkCmdBeginQuery +GLAD_API_CALL PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass; +#define vkCmdBeginRenderPass glad_vkCmdBeginRenderPass +GLAD_API_CALL PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets; +#define vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets +GLAD_API_CALL PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer; +#define vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer +GLAD_API_CALL PFN_vkCmdBindPipeline glad_vkCmdBindPipeline; +#define vkCmdBindPipeline glad_vkCmdBindPipeline +GLAD_API_CALL PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers; +#define vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers +GLAD_API_CALL PFN_vkCmdBlitImage glad_vkCmdBlitImage; +#define vkCmdBlitImage glad_vkCmdBlitImage +GLAD_API_CALL PFN_vkCmdClearAttachments glad_vkCmdClearAttachments; +#define vkCmdClearAttachments glad_vkCmdClearAttachments +GLAD_API_CALL PFN_vkCmdClearColorImage glad_vkCmdClearColorImage; +#define vkCmdClearColorImage glad_vkCmdClearColorImage +GLAD_API_CALL PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage; +#define vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage +GLAD_API_CALL PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer; +#define vkCmdCopyBuffer glad_vkCmdCopyBuffer +GLAD_API_CALL PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage; +#define vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage +GLAD_API_CALL PFN_vkCmdCopyImage glad_vkCmdCopyImage; +#define vkCmdCopyImage glad_vkCmdCopyImage +GLAD_API_CALL PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer; +#define vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer +GLAD_API_CALL PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults; +#define vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults +GLAD_API_CALL PFN_vkCmdDispatch glad_vkCmdDispatch; +#define vkCmdDispatch glad_vkCmdDispatch +GLAD_API_CALL PFN_vkCmdDispatchBase glad_vkCmdDispatchBase; +#define vkCmdDispatchBase glad_vkCmdDispatchBase +GLAD_API_CALL PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect; +#define vkCmdDispatchIndirect glad_vkCmdDispatchIndirect +GLAD_API_CALL PFN_vkCmdDraw glad_vkCmdDraw; +#define vkCmdDraw glad_vkCmdDraw +GLAD_API_CALL PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed; +#define vkCmdDrawIndexed glad_vkCmdDrawIndexed +GLAD_API_CALL PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect; +#define vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect +GLAD_API_CALL PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect; +#define vkCmdDrawIndirect glad_vkCmdDrawIndirect +GLAD_API_CALL PFN_vkCmdEndQuery glad_vkCmdEndQuery; +#define vkCmdEndQuery glad_vkCmdEndQuery +GLAD_API_CALL PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass; +#define vkCmdEndRenderPass glad_vkCmdEndRenderPass +GLAD_API_CALL PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands; +#define vkCmdExecuteCommands glad_vkCmdExecuteCommands +GLAD_API_CALL PFN_vkCmdFillBuffer glad_vkCmdFillBuffer; +#define vkCmdFillBuffer glad_vkCmdFillBuffer +GLAD_API_CALL PFN_vkCmdNextSubpass glad_vkCmdNextSubpass; +#define vkCmdNextSubpass glad_vkCmdNextSubpass +GLAD_API_CALL PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier; +#define vkCmdPipelineBarrier glad_vkCmdPipelineBarrier +GLAD_API_CALL PFN_vkCmdPushConstants glad_vkCmdPushConstants; +#define vkCmdPushConstants glad_vkCmdPushConstants +GLAD_API_CALL PFN_vkCmdResetEvent glad_vkCmdResetEvent; +#define vkCmdResetEvent glad_vkCmdResetEvent +GLAD_API_CALL PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool; +#define vkCmdResetQueryPool glad_vkCmdResetQueryPool +GLAD_API_CALL PFN_vkCmdResolveImage glad_vkCmdResolveImage; +#define vkCmdResolveImage glad_vkCmdResolveImage +GLAD_API_CALL PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants; +#define vkCmdSetBlendConstants glad_vkCmdSetBlendConstants +GLAD_API_CALL PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias; +#define vkCmdSetDepthBias glad_vkCmdSetDepthBias +GLAD_API_CALL PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds; +#define vkCmdSetDepthBounds glad_vkCmdSetDepthBounds +GLAD_API_CALL PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask; +#define vkCmdSetDeviceMask glad_vkCmdSetDeviceMask +GLAD_API_CALL PFN_vkCmdSetEvent glad_vkCmdSetEvent; +#define vkCmdSetEvent glad_vkCmdSetEvent +GLAD_API_CALL PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth; +#define vkCmdSetLineWidth glad_vkCmdSetLineWidth +GLAD_API_CALL PFN_vkCmdSetScissor glad_vkCmdSetScissor; +#define vkCmdSetScissor glad_vkCmdSetScissor +GLAD_API_CALL PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask; +#define vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask +GLAD_API_CALL PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference; +#define vkCmdSetStencilReference glad_vkCmdSetStencilReference +GLAD_API_CALL PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask; +#define vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask +GLAD_API_CALL PFN_vkCmdSetViewport glad_vkCmdSetViewport; +#define vkCmdSetViewport glad_vkCmdSetViewport +GLAD_API_CALL PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer; +#define vkCmdUpdateBuffer glad_vkCmdUpdateBuffer +GLAD_API_CALL PFN_vkCmdWaitEvents glad_vkCmdWaitEvents; +#define vkCmdWaitEvents glad_vkCmdWaitEvents +GLAD_API_CALL PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp; +#define vkCmdWriteTimestamp glad_vkCmdWriteTimestamp +GLAD_API_CALL PFN_vkCreateBuffer glad_vkCreateBuffer; +#define vkCreateBuffer glad_vkCreateBuffer +GLAD_API_CALL PFN_vkCreateBufferView glad_vkCreateBufferView; +#define vkCreateBufferView glad_vkCreateBufferView +GLAD_API_CALL PFN_vkCreateCommandPool glad_vkCreateCommandPool; +#define vkCreateCommandPool glad_vkCreateCommandPool +GLAD_API_CALL PFN_vkCreateComputePipelines glad_vkCreateComputePipelines; +#define vkCreateComputePipelines glad_vkCreateComputePipelines +GLAD_API_CALL PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT; +#define vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT +GLAD_API_CALL PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool; +#define vkCreateDescriptorPool glad_vkCreateDescriptorPool +GLAD_API_CALL PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout; +#define vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout +GLAD_API_CALL PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate; +#define vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate +GLAD_API_CALL PFN_vkCreateDevice glad_vkCreateDevice; +#define vkCreateDevice glad_vkCreateDevice +GLAD_API_CALL PFN_vkCreateEvent glad_vkCreateEvent; +#define vkCreateEvent glad_vkCreateEvent +GLAD_API_CALL PFN_vkCreateFence glad_vkCreateFence; +#define vkCreateFence glad_vkCreateFence +GLAD_API_CALL PFN_vkCreateFramebuffer glad_vkCreateFramebuffer; +#define vkCreateFramebuffer glad_vkCreateFramebuffer +GLAD_API_CALL PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines; +#define vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines +GLAD_API_CALL PFN_vkCreateImage glad_vkCreateImage; +#define vkCreateImage glad_vkCreateImage +GLAD_API_CALL PFN_vkCreateImageView glad_vkCreateImageView; +#define vkCreateImageView glad_vkCreateImageView +GLAD_API_CALL PFN_vkCreateInstance glad_vkCreateInstance; +#define vkCreateInstance glad_vkCreateInstance +GLAD_API_CALL PFN_vkCreatePipelineCache glad_vkCreatePipelineCache; +#define vkCreatePipelineCache glad_vkCreatePipelineCache +GLAD_API_CALL PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout; +#define vkCreatePipelineLayout glad_vkCreatePipelineLayout +GLAD_API_CALL PFN_vkCreateQueryPool glad_vkCreateQueryPool; +#define vkCreateQueryPool glad_vkCreateQueryPool +GLAD_API_CALL PFN_vkCreateRenderPass glad_vkCreateRenderPass; +#define vkCreateRenderPass glad_vkCreateRenderPass +GLAD_API_CALL PFN_vkCreateSampler glad_vkCreateSampler; +#define vkCreateSampler glad_vkCreateSampler +GLAD_API_CALL PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion; +#define vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion +GLAD_API_CALL PFN_vkCreateSemaphore glad_vkCreateSemaphore; +#define vkCreateSemaphore glad_vkCreateSemaphore +GLAD_API_CALL PFN_vkCreateShaderModule glad_vkCreateShaderModule; +#define vkCreateShaderModule glad_vkCreateShaderModule +GLAD_API_CALL PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR; +#define vkCreateSwapchainKHR glad_vkCreateSwapchainKHR +GLAD_API_CALL PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT; +#define vkDebugReportMessageEXT glad_vkDebugReportMessageEXT +GLAD_API_CALL PFN_vkDestroyBuffer glad_vkDestroyBuffer; +#define vkDestroyBuffer glad_vkDestroyBuffer +GLAD_API_CALL PFN_vkDestroyBufferView glad_vkDestroyBufferView; +#define vkDestroyBufferView glad_vkDestroyBufferView +GLAD_API_CALL PFN_vkDestroyCommandPool glad_vkDestroyCommandPool; +#define vkDestroyCommandPool glad_vkDestroyCommandPool +GLAD_API_CALL PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT; +#define vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT +GLAD_API_CALL PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool; +#define vkDestroyDescriptorPool glad_vkDestroyDescriptorPool +GLAD_API_CALL PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout; +#define vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout +GLAD_API_CALL PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate; +#define vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate +GLAD_API_CALL PFN_vkDestroyDevice glad_vkDestroyDevice; +#define vkDestroyDevice glad_vkDestroyDevice +GLAD_API_CALL PFN_vkDestroyEvent glad_vkDestroyEvent; +#define vkDestroyEvent glad_vkDestroyEvent +GLAD_API_CALL PFN_vkDestroyFence glad_vkDestroyFence; +#define vkDestroyFence glad_vkDestroyFence +GLAD_API_CALL PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer; +#define vkDestroyFramebuffer glad_vkDestroyFramebuffer +GLAD_API_CALL PFN_vkDestroyImage glad_vkDestroyImage; +#define vkDestroyImage glad_vkDestroyImage +GLAD_API_CALL PFN_vkDestroyImageView glad_vkDestroyImageView; +#define vkDestroyImageView glad_vkDestroyImageView +GLAD_API_CALL PFN_vkDestroyInstance glad_vkDestroyInstance; +#define vkDestroyInstance glad_vkDestroyInstance +GLAD_API_CALL PFN_vkDestroyPipeline glad_vkDestroyPipeline; +#define vkDestroyPipeline glad_vkDestroyPipeline +GLAD_API_CALL PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache; +#define vkDestroyPipelineCache glad_vkDestroyPipelineCache +GLAD_API_CALL PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout; +#define vkDestroyPipelineLayout glad_vkDestroyPipelineLayout +GLAD_API_CALL PFN_vkDestroyQueryPool glad_vkDestroyQueryPool; +#define vkDestroyQueryPool glad_vkDestroyQueryPool +GLAD_API_CALL PFN_vkDestroyRenderPass glad_vkDestroyRenderPass; +#define vkDestroyRenderPass glad_vkDestroyRenderPass +GLAD_API_CALL PFN_vkDestroySampler glad_vkDestroySampler; +#define vkDestroySampler glad_vkDestroySampler +GLAD_API_CALL PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion; +#define vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion +GLAD_API_CALL PFN_vkDestroySemaphore glad_vkDestroySemaphore; +#define vkDestroySemaphore glad_vkDestroySemaphore +GLAD_API_CALL PFN_vkDestroyShaderModule glad_vkDestroyShaderModule; +#define vkDestroyShaderModule glad_vkDestroyShaderModule +GLAD_API_CALL PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR; +#define vkDestroySurfaceKHR glad_vkDestroySurfaceKHR +GLAD_API_CALL PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR; +#define vkDestroySwapchainKHR glad_vkDestroySwapchainKHR +GLAD_API_CALL PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle; +#define vkDeviceWaitIdle glad_vkDeviceWaitIdle +GLAD_API_CALL PFN_vkEndCommandBuffer glad_vkEndCommandBuffer; +#define vkEndCommandBuffer glad_vkEndCommandBuffer +GLAD_API_CALL PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties; +#define vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties +GLAD_API_CALL PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties; +#define vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties +GLAD_API_CALL PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties; +#define vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties +GLAD_API_CALL PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties; +#define vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties +GLAD_API_CALL PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion; +#define vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion +GLAD_API_CALL PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups; +#define vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups +GLAD_API_CALL PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices; +#define vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices +GLAD_API_CALL PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges; +#define vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges +GLAD_API_CALL PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers; +#define vkFreeCommandBuffers glad_vkFreeCommandBuffers +GLAD_API_CALL PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets; +#define vkFreeDescriptorSets glad_vkFreeDescriptorSets +GLAD_API_CALL PFN_vkFreeMemory glad_vkFreeMemory; +#define vkFreeMemory glad_vkFreeMemory +GLAD_API_CALL PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements; +#define vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements +GLAD_API_CALL PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2; +#define vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 +GLAD_API_CALL PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport; +#define vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport +GLAD_API_CALL PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures; +#define vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures +GLAD_API_CALL PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR; +#define vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR +GLAD_API_CALL PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR; +#define vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR +GLAD_API_CALL PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment; +#define vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment +GLAD_API_CALL PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr; +#define vkGetDeviceProcAddr glad_vkGetDeviceProcAddr +GLAD_API_CALL PFN_vkGetDeviceQueue glad_vkGetDeviceQueue; +#define vkGetDeviceQueue glad_vkGetDeviceQueue +GLAD_API_CALL PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2; +#define vkGetDeviceQueue2 glad_vkGetDeviceQueue2 +GLAD_API_CALL PFN_vkGetEventStatus glad_vkGetEventStatus; +#define vkGetEventStatus glad_vkGetEventStatus +GLAD_API_CALL PFN_vkGetFenceStatus glad_vkGetFenceStatus; +#define vkGetFenceStatus glad_vkGetFenceStatus +GLAD_API_CALL PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements; +#define vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements +GLAD_API_CALL PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2; +#define vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 +GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements; +#define vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements +GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2; +#define vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 +GLAD_API_CALL PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout; +#define vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout +GLAD_API_CALL PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr; +#define vkGetInstanceProcAddr glad_vkGetInstanceProcAddr +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties; +#define vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties; +#define vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties; +#define vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures; +#define vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures +GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2; +#define vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties; +#define vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2; +#define vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties; +#define vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2; +#define vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties; +#define vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2; +#define vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR; +#define vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties; +#define vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2; +#define vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties; +#define vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2; +#define vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties; +#define vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2; +#define vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR; +#define vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR; +#define vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR; +#define vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR; +#define vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR +GLAD_API_CALL PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData; +#define vkGetPipelineCacheData glad_vkGetPipelineCacheData +GLAD_API_CALL PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults; +#define vkGetQueryPoolResults glad_vkGetQueryPoolResults +GLAD_API_CALL PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity; +#define vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity +GLAD_API_CALL PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR; +#define vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR +GLAD_API_CALL PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges; +#define vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges +GLAD_API_CALL PFN_vkMapMemory glad_vkMapMemory; +#define vkMapMemory glad_vkMapMemory +GLAD_API_CALL PFN_vkMergePipelineCaches glad_vkMergePipelineCaches; +#define vkMergePipelineCaches glad_vkMergePipelineCaches +GLAD_API_CALL PFN_vkQueueBindSparse glad_vkQueueBindSparse; +#define vkQueueBindSparse glad_vkQueueBindSparse +GLAD_API_CALL PFN_vkQueuePresentKHR glad_vkQueuePresentKHR; +#define vkQueuePresentKHR glad_vkQueuePresentKHR +GLAD_API_CALL PFN_vkQueueSubmit glad_vkQueueSubmit; +#define vkQueueSubmit glad_vkQueueSubmit +GLAD_API_CALL PFN_vkQueueWaitIdle glad_vkQueueWaitIdle; +#define vkQueueWaitIdle glad_vkQueueWaitIdle +GLAD_API_CALL PFN_vkResetCommandBuffer glad_vkResetCommandBuffer; +#define vkResetCommandBuffer glad_vkResetCommandBuffer +GLAD_API_CALL PFN_vkResetCommandPool glad_vkResetCommandPool; +#define vkResetCommandPool glad_vkResetCommandPool +GLAD_API_CALL PFN_vkResetDescriptorPool glad_vkResetDescriptorPool; +#define vkResetDescriptorPool glad_vkResetDescriptorPool +GLAD_API_CALL PFN_vkResetEvent glad_vkResetEvent; +#define vkResetEvent glad_vkResetEvent +GLAD_API_CALL PFN_vkResetFences glad_vkResetFences; +#define vkResetFences glad_vkResetFences +GLAD_API_CALL PFN_vkSetEvent glad_vkSetEvent; +#define vkSetEvent glad_vkSetEvent +GLAD_API_CALL PFN_vkTrimCommandPool glad_vkTrimCommandPool; +#define vkTrimCommandPool glad_vkTrimCommandPool +GLAD_API_CALL PFN_vkUnmapMemory glad_vkUnmapMemory; +#define vkUnmapMemory glad_vkUnmapMemory +GLAD_API_CALL PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate; +#define vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate +GLAD_API_CALL PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets; +#define vkUpdateDescriptorSets glad_vkUpdateDescriptorSets +GLAD_API_CALL PFN_vkWaitForFences glad_vkWaitForFences; +#define vkWaitForFences glad_vkWaitForFences + + +GLAD_API_CALL int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr); +GLAD_API_CALL int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load); + + + + + + +#ifdef __cplusplus +} +#endif +#endif diff --git a/extern/glfw/deps/glad_gl.c b/extern/glfw/deps/glad_gl.c new file mode 100644 index 00000000..2d4c87fe --- /dev/null +++ b/extern/glfw/deps/glad_gl.c @@ -0,0 +1,1791 @@ +#include +#include +#include +#include + +#ifndef GLAD_IMPL_UTIL_C_ +#define GLAD_IMPL_UTIL_C_ + +#ifdef _MSC_VER +#define GLAD_IMPL_UTIL_SSCANF sscanf_s +#else +#define GLAD_IMPL_UTIL_SSCANF sscanf +#endif + +#endif /* GLAD_IMPL_UTIL_C_ */ + + +int GLAD_GL_VERSION_1_0 = 0; +int GLAD_GL_VERSION_1_1 = 0; +int GLAD_GL_VERSION_1_2 = 0; +int GLAD_GL_VERSION_1_3 = 0; +int GLAD_GL_VERSION_1_4 = 0; +int GLAD_GL_VERSION_1_5 = 0; +int GLAD_GL_VERSION_2_0 = 0; +int GLAD_GL_VERSION_2_1 = 0; +int GLAD_GL_VERSION_3_0 = 0; +int GLAD_GL_VERSION_3_1 = 0; +int GLAD_GL_VERSION_3_2 = 0; +int GLAD_GL_VERSION_3_3 = 0; +int GLAD_GL_ARB_multisample = 0; +int GLAD_GL_ARB_robustness = 0; +int GLAD_GL_KHR_debug = 0; + + + +PFNGLACCUMPROC glad_glAccum = NULL; +PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; +PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; +PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; +PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; +PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; +PFNGLBEGINPROC glad_glBegin = NULL; +PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; +PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; +PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; +PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; +PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; +PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; +PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; +PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; +PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; +PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; +PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; +PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; +PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; +PFNGLBITMAPPROC glad_glBitmap = NULL; +PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; +PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; +PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; +PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; +PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; +PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; +PFNGLBUFFERDATAPROC glad_glBufferData = NULL; +PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; +PFNGLCALLLISTPROC glad_glCallList = NULL; +PFNGLCALLLISTSPROC glad_glCallLists = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; +PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; +PFNGLCLEARPROC glad_glClear = NULL; +PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; +PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; +PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; +PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; +PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; +PFNGLCLEARCOLORPROC glad_glClearColor = NULL; +PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; +PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; +PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; +PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; +PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; +PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; +PFNGLCOLOR3BPROC glad_glColor3b = NULL; +PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; +PFNGLCOLOR3DPROC glad_glColor3d = NULL; +PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; +PFNGLCOLOR3FPROC glad_glColor3f = NULL; +PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; +PFNGLCOLOR3IPROC glad_glColor3i = NULL; +PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; +PFNGLCOLOR3SPROC glad_glColor3s = NULL; +PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; +PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; +PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; +PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; +PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; +PFNGLCOLOR3USPROC glad_glColor3us = NULL; +PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; +PFNGLCOLOR4BPROC glad_glColor4b = NULL; +PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; +PFNGLCOLOR4DPROC glad_glColor4d = NULL; +PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; +PFNGLCOLOR4FPROC glad_glColor4f = NULL; +PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; +PFNGLCOLOR4IPROC glad_glColor4i = NULL; +PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; +PFNGLCOLOR4SPROC glad_glColor4s = NULL; +PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; +PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; +PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; +PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; +PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; +PFNGLCOLOR4USPROC glad_glColor4us = NULL; +PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; +PFNGLCOLORMASKPROC glad_glColorMask = NULL; +PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; +PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; +PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; +PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; +PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; +PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; +PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; +PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; +PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; +PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; +PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; +PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; +PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; +PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; +PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; +PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; +PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; +PFNGLCREATESHADERPROC glad_glCreateShader = NULL; +PFNGLCULLFACEPROC glad_glCullFace = NULL; +PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; +PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; +PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; +PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; +PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; +PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; +PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; +PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; +PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; +PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; +PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; +PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; +PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; +PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; +PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; +PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; +PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; +PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; +PFNGLDISABLEPROC glad_glDisable = NULL; +PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; +PFNGLDISABLEIPROC glad_glDisablei = NULL; +PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; +PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; +PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; +PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; +PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; +PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; +PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; +PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; +PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; +PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; +PFNGLENABLEPROC glad_glEnable = NULL; +PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; +PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; +PFNGLENABLEIPROC glad_glEnablei = NULL; +PFNGLENDPROC glad_glEnd = NULL; +PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; +PFNGLENDLISTPROC glad_glEndList = NULL; +PFNGLENDQUERYPROC glad_glEndQuery = NULL; +PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; +PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; +PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; +PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; +PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; +PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; +PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; +PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; +PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; +PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; +PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; +PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; +PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; +PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; +PFNGLFENCESYNCPROC glad_glFenceSync = NULL; +PFNGLFINISHPROC glad_glFinish = NULL; +PFNGLFLUSHPROC glad_glFlush = NULL; +PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; +PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; +PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; +PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; +PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; +PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; +PFNGLFOGFPROC glad_glFogf = NULL; +PFNGLFOGFVPROC glad_glFogfv = NULL; +PFNGLFOGIPROC glad_glFogi = NULL; +PFNGLFOGIVPROC glad_glFogiv = NULL; +PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; +PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; +PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; +PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; +PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; +PFNGLFRONTFACEPROC glad_glFrontFace = NULL; +PFNGLFRUSTUMPROC glad_glFrustum = NULL; +PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; +PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; +PFNGLGENLISTSPROC glad_glGenLists = NULL; +PFNGLGENQUERIESPROC glad_glGenQueries = NULL; +PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; +PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; +PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; +PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; +PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; +PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; +PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; +PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; +PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; +PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; +PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; +PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; +PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; +PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; +PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; +PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; +PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; +PFNGLGETERRORPROC glad_glGetError = NULL; +PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; +PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; +PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; +PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; +PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; +PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; +PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; +PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; +PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; +PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; +PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; +PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; +PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; +PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; +PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; +PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; +PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; +PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; +PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; +PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; +PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; +PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; +PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; +PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; +PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; +PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; +PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; +PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; +PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; +PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; +PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; +PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; +PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; +PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; +PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; +PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; +PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; +PFNGLGETSTRINGPROC glad_glGetString = NULL; +PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; +PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; +PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; +PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; +PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; +PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; +PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; +PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; +PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; +PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; +PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; +PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; +PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; +PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; +PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; +PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; +PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; +PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; +PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; +PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; +PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; +PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; +PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; +PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; +PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL; +PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL; +PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL; +PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL; +PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL; +PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL; +PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL; +PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL; +PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL; +PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL; +PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL; +PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL; +PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL; +PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; +PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL; +PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL; +PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL; +PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL; +PFNGLHINTPROC glad_glHint = NULL; +PFNGLINDEXMASKPROC glad_glIndexMask = NULL; +PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; +PFNGLINDEXDPROC glad_glIndexd = NULL; +PFNGLINDEXDVPROC glad_glIndexdv = NULL; +PFNGLINDEXFPROC glad_glIndexf = NULL; +PFNGLINDEXFVPROC glad_glIndexfv = NULL; +PFNGLINDEXIPROC glad_glIndexi = NULL; +PFNGLINDEXIVPROC glad_glIndexiv = NULL; +PFNGLINDEXSPROC glad_glIndexs = NULL; +PFNGLINDEXSVPROC glad_glIndexsv = NULL; +PFNGLINDEXUBPROC glad_glIndexub = NULL; +PFNGLINDEXUBVPROC glad_glIndexubv = NULL; +PFNGLINITNAMESPROC glad_glInitNames = NULL; +PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; +PFNGLISBUFFERPROC glad_glIsBuffer = NULL; +PFNGLISENABLEDPROC glad_glIsEnabled = NULL; +PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; +PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; +PFNGLISLISTPROC glad_glIsList = NULL; +PFNGLISPROGRAMPROC glad_glIsProgram = NULL; +PFNGLISQUERYPROC glad_glIsQuery = NULL; +PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; +PFNGLISSAMPLERPROC glad_glIsSampler = NULL; +PFNGLISSHADERPROC glad_glIsShader = NULL; +PFNGLISSYNCPROC glad_glIsSync = NULL; +PFNGLISTEXTUREPROC glad_glIsTexture = NULL; +PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; +PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; +PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; +PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; +PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; +PFNGLLIGHTFPROC glad_glLightf = NULL; +PFNGLLIGHTFVPROC glad_glLightfv = NULL; +PFNGLLIGHTIPROC glad_glLighti = NULL; +PFNGLLIGHTIVPROC glad_glLightiv = NULL; +PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; +PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; +PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; +PFNGLLISTBASEPROC glad_glListBase = NULL; +PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; +PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; +PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; +PFNGLLOADNAMEPROC glad_glLoadName = NULL; +PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; +PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; +PFNGLLOGICOPPROC glad_glLogicOp = NULL; +PFNGLMAP1DPROC glad_glMap1d = NULL; +PFNGLMAP1FPROC glad_glMap1f = NULL; +PFNGLMAP2DPROC glad_glMap2d = NULL; +PFNGLMAP2FPROC glad_glMap2f = NULL; +PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; +PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; +PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; +PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; +PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; +PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; +PFNGLMATERIALFPROC glad_glMaterialf = NULL; +PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; +PFNGLMATERIALIPROC glad_glMateriali = NULL; +PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; +PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; +PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; +PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; +PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; +PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; +PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; +PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; +PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; +PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; +PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; +PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; +PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; +PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; +PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; +PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; +PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; +PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; +PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; +PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; +PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; +PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; +PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; +PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; +PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; +PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; +PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; +PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; +PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; +PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; +PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; +PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; +PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; +PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; +PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; +PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; +PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; +PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; +PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; +PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; +PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; +PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; +PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; +PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; +PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; +PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; +PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; +PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; +PFNGLNEWLISTPROC glad_glNewList = NULL; +PFNGLNORMAL3BPROC glad_glNormal3b = NULL; +PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; +PFNGLNORMAL3DPROC glad_glNormal3d = NULL; +PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; +PFNGLNORMAL3FPROC glad_glNormal3f = NULL; +PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; +PFNGLNORMAL3IPROC glad_glNormal3i = NULL; +PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; +PFNGLNORMAL3SPROC glad_glNormal3s = NULL; +PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; +PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; +PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; +PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; +PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; +PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; +PFNGLORTHOPROC glad_glOrtho = NULL; +PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; +PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; +PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; +PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; +PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; +PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; +PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; +PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; +PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; +PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; +PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; +PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; +PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; +PFNGLPOINTSIZEPROC glad_glPointSize = NULL; +PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; +PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; +PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; +PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; +PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; +PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; +PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; +PFNGLPOPNAMEPROC glad_glPopName = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; +PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; +PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; +PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; +PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; +PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; +PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; +PFNGLPUSHNAMEPROC glad_glPushName = NULL; +PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; +PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; +PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; +PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; +PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; +PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; +PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; +PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; +PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; +PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; +PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; +PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; +PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; +PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; +PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; +PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; +PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; +PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; +PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; +PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; +PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; +PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; +PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; +PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; +PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; +PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; +PFNGLREADPIXELSPROC glad_glReadPixels = NULL; +PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; +PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; +PFNGLRECTDPROC glad_glRectd = NULL; +PFNGLRECTDVPROC glad_glRectdv = NULL; +PFNGLRECTFPROC glad_glRectf = NULL; +PFNGLRECTFVPROC glad_glRectfv = NULL; +PFNGLRECTIPROC glad_glRecti = NULL; +PFNGLRECTIVPROC glad_glRectiv = NULL; +PFNGLRECTSPROC glad_glRects = NULL; +PFNGLRECTSVPROC glad_glRectsv = NULL; +PFNGLRENDERMODEPROC glad_glRenderMode = NULL; +PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; +PFNGLROTATEDPROC glad_glRotated = NULL; +PFNGLROTATEFPROC glad_glRotatef = NULL; +PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; +PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; +PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; +PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; +PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; +PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; +PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; +PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; +PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; +PFNGLSCALEDPROC glad_glScaled = NULL; +PFNGLSCALEFPROC glad_glScalef = NULL; +PFNGLSCISSORPROC glad_glScissor = NULL; +PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; +PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; +PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; +PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; +PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; +PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; +PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; +PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; +PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; +PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; +PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; +PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; +PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; +PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; +PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; +PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; +PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; +PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; +PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; +PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; +PFNGLSHADEMODELPROC glad_glShadeModel = NULL; +PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; +PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; +PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; +PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; +PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; +PFNGLSTENCILOPPROC glad_glStencilOp = NULL; +PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; +PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; +PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; +PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; +PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; +PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; +PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; +PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; +PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; +PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; +PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; +PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; +PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; +PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; +PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; +PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; +PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; +PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; +PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; +PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; +PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; +PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; +PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; +PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; +PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; +PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; +PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; +PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; +PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; +PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; +PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; +PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; +PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; +PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; +PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; +PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; +PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; +PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; +PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; +PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; +PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; +PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; +PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; +PFNGLTEXENVFPROC glad_glTexEnvf = NULL; +PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; +PFNGLTEXENVIPROC glad_glTexEnvi = NULL; +PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; +PFNGLTEXGENDPROC glad_glTexGend = NULL; +PFNGLTEXGENDVPROC glad_glTexGendv = NULL; +PFNGLTEXGENFPROC glad_glTexGenf = NULL; +PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; +PFNGLTEXGENIPROC glad_glTexGeni = NULL; +PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; +PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; +PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; +PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; +PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; +PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; +PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; +PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; +PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; +PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; +PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; +PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; +PFNGLTRANSLATEDPROC glad_glTranslated = NULL; +PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; +PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; +PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; +PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; +PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; +PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; +PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; +PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; +PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; +PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; +PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; +PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; +PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; +PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; +PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; +PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; +PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; +PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; +PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; +PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; +PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; +PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; +PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; +PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; +PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; +PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; +PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; +PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; +PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; +PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; +PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; +PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; +PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; +PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; +PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; +PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; +PFNGLVERTEX2DPROC glad_glVertex2d = NULL; +PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; +PFNGLVERTEX2FPROC glad_glVertex2f = NULL; +PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; +PFNGLVERTEX2IPROC glad_glVertex2i = NULL; +PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; +PFNGLVERTEX2SPROC glad_glVertex2s = NULL; +PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; +PFNGLVERTEX3DPROC glad_glVertex3d = NULL; +PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; +PFNGLVERTEX3FPROC glad_glVertex3f = NULL; +PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; +PFNGLVERTEX3IPROC glad_glVertex3i = NULL; +PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; +PFNGLVERTEX3SPROC glad_glVertex3s = NULL; +PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; +PFNGLVERTEX4DPROC glad_glVertex4d = NULL; +PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; +PFNGLVERTEX4FPROC glad_glVertex4f = NULL; +PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; +PFNGLVERTEX4IPROC glad_glVertex4i = NULL; +PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; +PFNGLVERTEX4SPROC glad_glVertex4s = NULL; +PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; +PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; +PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; +PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; +PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; +PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; +PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; +PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; +PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; +PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; +PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; +PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; +PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; +PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; +PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; +PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; +PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; +PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; +PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; +PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; +PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; +PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; +PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; +PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; +PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; +PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; +PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; +PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; +PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; +PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; +PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; +PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; +PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; +PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; +PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; +PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; +PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; +PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; +PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; +PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; +PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; +PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; +PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; +PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; +PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; +PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; +PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; +PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; +PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; +PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; +PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; +PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; +PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; +PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; +PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; +PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; +PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; +PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; +PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; +PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; +PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; +PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; +PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; +PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; +PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; +PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; +PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; +PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; +PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; +PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; +PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; +PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; +PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; +PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; +PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; +PFNGLVIEWPORTPROC glad_glViewport = NULL; +PFNGLWAITSYNCPROC glad_glWaitSync = NULL; +PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; +PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; +PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; +PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; +PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; +PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; +PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; +PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; +PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; +PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; +PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; +PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; +PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; +PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; +PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; +PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; + + +static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_0) return; + glAccum = (PFNGLACCUMPROC) load("glAccum", userptr); + glAlphaFunc = (PFNGLALPHAFUNCPROC) load("glAlphaFunc", userptr); + glBegin = (PFNGLBEGINPROC) load("glBegin", userptr); + glBitmap = (PFNGLBITMAPPROC) load("glBitmap", userptr); + glBlendFunc = (PFNGLBLENDFUNCPROC) load("glBlendFunc", userptr); + glCallList = (PFNGLCALLLISTPROC) load("glCallList", userptr); + glCallLists = (PFNGLCALLLISTSPROC) load("glCallLists", userptr); + glClear = (PFNGLCLEARPROC) load("glClear", userptr); + glClearAccum = (PFNGLCLEARACCUMPROC) load("glClearAccum", userptr); + glClearColor = (PFNGLCLEARCOLORPROC) load("glClearColor", userptr); + glClearDepth = (PFNGLCLEARDEPTHPROC) load("glClearDepth", userptr); + glClearIndex = (PFNGLCLEARINDEXPROC) load("glClearIndex", userptr); + glClearStencil = (PFNGLCLEARSTENCILPROC) load("glClearStencil", userptr); + glClipPlane = (PFNGLCLIPPLANEPROC) load("glClipPlane", userptr); + glColor3b = (PFNGLCOLOR3BPROC) load("glColor3b", userptr); + glColor3bv = (PFNGLCOLOR3BVPROC) load("glColor3bv", userptr); + glColor3d = (PFNGLCOLOR3DPROC) load("glColor3d", userptr); + glColor3dv = (PFNGLCOLOR3DVPROC) load("glColor3dv", userptr); + glColor3f = (PFNGLCOLOR3FPROC) load("glColor3f", userptr); + glColor3fv = (PFNGLCOLOR3FVPROC) load("glColor3fv", userptr); + glColor3i = (PFNGLCOLOR3IPROC) load("glColor3i", userptr); + glColor3iv = (PFNGLCOLOR3IVPROC) load("glColor3iv", userptr); + glColor3s = (PFNGLCOLOR3SPROC) load("glColor3s", userptr); + glColor3sv = (PFNGLCOLOR3SVPROC) load("glColor3sv", userptr); + glColor3ub = (PFNGLCOLOR3UBPROC) load("glColor3ub", userptr); + glColor3ubv = (PFNGLCOLOR3UBVPROC) load("glColor3ubv", userptr); + glColor3ui = (PFNGLCOLOR3UIPROC) load("glColor3ui", userptr); + glColor3uiv = (PFNGLCOLOR3UIVPROC) load("glColor3uiv", userptr); + glColor3us = (PFNGLCOLOR3USPROC) load("glColor3us", userptr); + glColor3usv = (PFNGLCOLOR3USVPROC) load("glColor3usv", userptr); + glColor4b = (PFNGLCOLOR4BPROC) load("glColor4b", userptr); + glColor4bv = (PFNGLCOLOR4BVPROC) load("glColor4bv", userptr); + glColor4d = (PFNGLCOLOR4DPROC) load("glColor4d", userptr); + glColor4dv = (PFNGLCOLOR4DVPROC) load("glColor4dv", userptr); + glColor4f = (PFNGLCOLOR4FPROC) load("glColor4f", userptr); + glColor4fv = (PFNGLCOLOR4FVPROC) load("glColor4fv", userptr); + glColor4i = (PFNGLCOLOR4IPROC) load("glColor4i", userptr); + glColor4iv = (PFNGLCOLOR4IVPROC) load("glColor4iv", userptr); + glColor4s = (PFNGLCOLOR4SPROC) load("glColor4s", userptr); + glColor4sv = (PFNGLCOLOR4SVPROC) load("glColor4sv", userptr); + glColor4ub = (PFNGLCOLOR4UBPROC) load("glColor4ub", userptr); + glColor4ubv = (PFNGLCOLOR4UBVPROC) load("glColor4ubv", userptr); + glColor4ui = (PFNGLCOLOR4UIPROC) load("glColor4ui", userptr); + glColor4uiv = (PFNGLCOLOR4UIVPROC) load("glColor4uiv", userptr); + glColor4us = (PFNGLCOLOR4USPROC) load("glColor4us", userptr); + glColor4usv = (PFNGLCOLOR4USVPROC) load("glColor4usv", userptr); + glColorMask = (PFNGLCOLORMASKPROC) load("glColorMask", userptr); + glColorMaterial = (PFNGLCOLORMATERIALPROC) load("glColorMaterial", userptr); + glCopyPixels = (PFNGLCOPYPIXELSPROC) load("glCopyPixels", userptr); + glCullFace = (PFNGLCULLFACEPROC) load("glCullFace", userptr); + glDeleteLists = (PFNGLDELETELISTSPROC) load("glDeleteLists", userptr); + glDepthFunc = (PFNGLDEPTHFUNCPROC) load("glDepthFunc", userptr); + glDepthMask = (PFNGLDEPTHMASKPROC) load("glDepthMask", userptr); + glDepthRange = (PFNGLDEPTHRANGEPROC) load("glDepthRange", userptr); + glDisable = (PFNGLDISABLEPROC) load("glDisable", userptr); + glDrawBuffer = (PFNGLDRAWBUFFERPROC) load("glDrawBuffer", userptr); + glDrawPixels = (PFNGLDRAWPIXELSPROC) load("glDrawPixels", userptr); + glEdgeFlag = (PFNGLEDGEFLAGPROC) load("glEdgeFlag", userptr); + glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load("glEdgeFlagv", userptr); + glEnable = (PFNGLENABLEPROC) load("glEnable", userptr); + glEnd = (PFNGLENDPROC) load("glEnd", userptr); + glEndList = (PFNGLENDLISTPROC) load("glEndList", userptr); + glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load("glEvalCoord1d", userptr); + glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load("glEvalCoord1dv", userptr); + glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load("glEvalCoord1f", userptr); + glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load("glEvalCoord1fv", userptr); + glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load("glEvalCoord2d", userptr); + glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load("glEvalCoord2dv", userptr); + glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load("glEvalCoord2f", userptr); + glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load("glEvalCoord2fv", userptr); + glEvalMesh1 = (PFNGLEVALMESH1PROC) load("glEvalMesh1", userptr); + glEvalMesh2 = (PFNGLEVALMESH2PROC) load("glEvalMesh2", userptr); + glEvalPoint1 = (PFNGLEVALPOINT1PROC) load("glEvalPoint1", userptr); + glEvalPoint2 = (PFNGLEVALPOINT2PROC) load("glEvalPoint2", userptr); + glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load("glFeedbackBuffer", userptr); + glFinish = (PFNGLFINISHPROC) load("glFinish", userptr); + glFlush = (PFNGLFLUSHPROC) load("glFlush", userptr); + glFogf = (PFNGLFOGFPROC) load("glFogf", userptr); + glFogfv = (PFNGLFOGFVPROC) load("glFogfv", userptr); + glFogi = (PFNGLFOGIPROC) load("glFogi", userptr); + glFogiv = (PFNGLFOGIVPROC) load("glFogiv", userptr); + glFrontFace = (PFNGLFRONTFACEPROC) load("glFrontFace", userptr); + glFrustum = (PFNGLFRUSTUMPROC) load("glFrustum", userptr); + glGenLists = (PFNGLGENLISTSPROC) load("glGenLists", userptr); + glGetBooleanv = (PFNGLGETBOOLEANVPROC) load("glGetBooleanv", userptr); + glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load("glGetClipPlane", userptr); + glGetDoublev = (PFNGLGETDOUBLEVPROC) load("glGetDoublev", userptr); + glGetError = (PFNGLGETERRORPROC) load("glGetError", userptr); + glGetFloatv = (PFNGLGETFLOATVPROC) load("glGetFloatv", userptr); + glGetIntegerv = (PFNGLGETINTEGERVPROC) load("glGetIntegerv", userptr); + glGetLightfv = (PFNGLGETLIGHTFVPROC) load("glGetLightfv", userptr); + glGetLightiv = (PFNGLGETLIGHTIVPROC) load("glGetLightiv", userptr); + glGetMapdv = (PFNGLGETMAPDVPROC) load("glGetMapdv", userptr); + glGetMapfv = (PFNGLGETMAPFVPROC) load("glGetMapfv", userptr); + glGetMapiv = (PFNGLGETMAPIVPROC) load("glGetMapiv", userptr); + glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load("glGetMaterialfv", userptr); + glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load("glGetMaterialiv", userptr); + glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load("glGetPixelMapfv", userptr); + glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load("glGetPixelMapuiv", userptr); + glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load("glGetPixelMapusv", userptr); + glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load("glGetPolygonStipple", userptr); + glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr); + glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load("glGetTexEnvfv", userptr); + glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load("glGetTexEnviv", userptr); + glGetTexGendv = (PFNGLGETTEXGENDVPROC) load("glGetTexGendv", userptr); + glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load("glGetTexGenfv", userptr); + glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load("glGetTexGeniv", userptr); + glGetTexImage = (PFNGLGETTEXIMAGEPROC) load("glGetTexImage", userptr); + glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load("glGetTexLevelParameterfv", userptr); + glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load("glGetTexLevelParameteriv", userptr); + glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load("glGetTexParameterfv", userptr); + glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load("glGetTexParameteriv", userptr); + glHint = (PFNGLHINTPROC) load("glHint", userptr); + glIndexMask = (PFNGLINDEXMASKPROC) load("glIndexMask", userptr); + glIndexd = (PFNGLINDEXDPROC) load("glIndexd", userptr); + glIndexdv = (PFNGLINDEXDVPROC) load("glIndexdv", userptr); + glIndexf = (PFNGLINDEXFPROC) load("glIndexf", userptr); + glIndexfv = (PFNGLINDEXFVPROC) load("glIndexfv", userptr); + glIndexi = (PFNGLINDEXIPROC) load("glIndexi", userptr); + glIndexiv = (PFNGLINDEXIVPROC) load("glIndexiv", userptr); + glIndexs = (PFNGLINDEXSPROC) load("glIndexs", userptr); + glIndexsv = (PFNGLINDEXSVPROC) load("glIndexsv", userptr); + glInitNames = (PFNGLINITNAMESPROC) load("glInitNames", userptr); + glIsEnabled = (PFNGLISENABLEDPROC) load("glIsEnabled", userptr); + glIsList = (PFNGLISLISTPROC) load("glIsList", userptr); + glLightModelf = (PFNGLLIGHTMODELFPROC) load("glLightModelf", userptr); + glLightModelfv = (PFNGLLIGHTMODELFVPROC) load("glLightModelfv", userptr); + glLightModeli = (PFNGLLIGHTMODELIPROC) load("glLightModeli", userptr); + glLightModeliv = (PFNGLLIGHTMODELIVPROC) load("glLightModeliv", userptr); + glLightf = (PFNGLLIGHTFPROC) load("glLightf", userptr); + glLightfv = (PFNGLLIGHTFVPROC) load("glLightfv", userptr); + glLighti = (PFNGLLIGHTIPROC) load("glLighti", userptr); + glLightiv = (PFNGLLIGHTIVPROC) load("glLightiv", userptr); + glLineStipple = (PFNGLLINESTIPPLEPROC) load("glLineStipple", userptr); + glLineWidth = (PFNGLLINEWIDTHPROC) load("glLineWidth", userptr); + glListBase = (PFNGLLISTBASEPROC) load("glListBase", userptr); + glLoadIdentity = (PFNGLLOADIDENTITYPROC) load("glLoadIdentity", userptr); + glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load("glLoadMatrixd", userptr); + glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load("glLoadMatrixf", userptr); + glLoadName = (PFNGLLOADNAMEPROC) load("glLoadName", userptr); + glLogicOp = (PFNGLLOGICOPPROC) load("glLogicOp", userptr); + glMap1d = (PFNGLMAP1DPROC) load("glMap1d", userptr); + glMap1f = (PFNGLMAP1FPROC) load("glMap1f", userptr); + glMap2d = (PFNGLMAP2DPROC) load("glMap2d", userptr); + glMap2f = (PFNGLMAP2FPROC) load("glMap2f", userptr); + glMapGrid1d = (PFNGLMAPGRID1DPROC) load("glMapGrid1d", userptr); + glMapGrid1f = (PFNGLMAPGRID1FPROC) load("glMapGrid1f", userptr); + glMapGrid2d = (PFNGLMAPGRID2DPROC) load("glMapGrid2d", userptr); + glMapGrid2f = (PFNGLMAPGRID2FPROC) load("glMapGrid2f", userptr); + glMaterialf = (PFNGLMATERIALFPROC) load("glMaterialf", userptr); + glMaterialfv = (PFNGLMATERIALFVPROC) load("glMaterialfv", userptr); + glMateriali = (PFNGLMATERIALIPROC) load("glMateriali", userptr); + glMaterialiv = (PFNGLMATERIALIVPROC) load("glMaterialiv", userptr); + glMatrixMode = (PFNGLMATRIXMODEPROC) load("glMatrixMode", userptr); + glMultMatrixd = (PFNGLMULTMATRIXDPROC) load("glMultMatrixd", userptr); + glMultMatrixf = (PFNGLMULTMATRIXFPROC) load("glMultMatrixf", userptr); + glNewList = (PFNGLNEWLISTPROC) load("glNewList", userptr); + glNormal3b = (PFNGLNORMAL3BPROC) load("glNormal3b", userptr); + glNormal3bv = (PFNGLNORMAL3BVPROC) load("glNormal3bv", userptr); + glNormal3d = (PFNGLNORMAL3DPROC) load("glNormal3d", userptr); + glNormal3dv = (PFNGLNORMAL3DVPROC) load("glNormal3dv", userptr); + glNormal3f = (PFNGLNORMAL3FPROC) load("glNormal3f", userptr); + glNormal3fv = (PFNGLNORMAL3FVPROC) load("glNormal3fv", userptr); + glNormal3i = (PFNGLNORMAL3IPROC) load("glNormal3i", userptr); + glNormal3iv = (PFNGLNORMAL3IVPROC) load("glNormal3iv", userptr); + glNormal3s = (PFNGLNORMAL3SPROC) load("glNormal3s", userptr); + glNormal3sv = (PFNGLNORMAL3SVPROC) load("glNormal3sv", userptr); + glOrtho = (PFNGLORTHOPROC) load("glOrtho", userptr); + glPassThrough = (PFNGLPASSTHROUGHPROC) load("glPassThrough", userptr); + glPixelMapfv = (PFNGLPIXELMAPFVPROC) load("glPixelMapfv", userptr); + glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load("glPixelMapuiv", userptr); + glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load("glPixelMapusv", userptr); + glPixelStoref = (PFNGLPIXELSTOREFPROC) load("glPixelStoref", userptr); + glPixelStorei = (PFNGLPIXELSTOREIPROC) load("glPixelStorei", userptr); + glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load("glPixelTransferf", userptr); + glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load("glPixelTransferi", userptr); + glPixelZoom = (PFNGLPIXELZOOMPROC) load("glPixelZoom", userptr); + glPointSize = (PFNGLPOINTSIZEPROC) load("glPointSize", userptr); + glPolygonMode = (PFNGLPOLYGONMODEPROC) load("glPolygonMode", userptr); + glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load("glPolygonStipple", userptr); + glPopAttrib = (PFNGLPOPATTRIBPROC) load("glPopAttrib", userptr); + glPopMatrix = (PFNGLPOPMATRIXPROC) load("glPopMatrix", userptr); + glPopName = (PFNGLPOPNAMEPROC) load("glPopName", userptr); + glPushAttrib = (PFNGLPUSHATTRIBPROC) load("glPushAttrib", userptr); + glPushMatrix = (PFNGLPUSHMATRIXPROC) load("glPushMatrix", userptr); + glPushName = (PFNGLPUSHNAMEPROC) load("glPushName", userptr); + glRasterPos2d = (PFNGLRASTERPOS2DPROC) load("glRasterPos2d", userptr); + glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load("glRasterPos2dv", userptr); + glRasterPos2f = (PFNGLRASTERPOS2FPROC) load("glRasterPos2f", userptr); + glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load("glRasterPos2fv", userptr); + glRasterPos2i = (PFNGLRASTERPOS2IPROC) load("glRasterPos2i", userptr); + glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load("glRasterPos2iv", userptr); + glRasterPos2s = (PFNGLRASTERPOS2SPROC) load("glRasterPos2s", userptr); + glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load("glRasterPos2sv", userptr); + glRasterPos3d = (PFNGLRASTERPOS3DPROC) load("glRasterPos3d", userptr); + glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load("glRasterPos3dv", userptr); + glRasterPos3f = (PFNGLRASTERPOS3FPROC) load("glRasterPos3f", userptr); + glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load("glRasterPos3fv", userptr); + glRasterPos3i = (PFNGLRASTERPOS3IPROC) load("glRasterPos3i", userptr); + glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load("glRasterPos3iv", userptr); + glRasterPos3s = (PFNGLRASTERPOS3SPROC) load("glRasterPos3s", userptr); + glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load("glRasterPos3sv", userptr); + glRasterPos4d = (PFNGLRASTERPOS4DPROC) load("glRasterPos4d", userptr); + glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load("glRasterPos4dv", userptr); + glRasterPos4f = (PFNGLRASTERPOS4FPROC) load("glRasterPos4f", userptr); + glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load("glRasterPos4fv", userptr); + glRasterPos4i = (PFNGLRASTERPOS4IPROC) load("glRasterPos4i", userptr); + glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load("glRasterPos4iv", userptr); + glRasterPos4s = (PFNGLRASTERPOS4SPROC) load("glRasterPos4s", userptr); + glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load("glRasterPos4sv", userptr); + glReadBuffer = (PFNGLREADBUFFERPROC) load("glReadBuffer", userptr); + glReadPixels = (PFNGLREADPIXELSPROC) load("glReadPixels", userptr); + glRectd = (PFNGLRECTDPROC) load("glRectd", userptr); + glRectdv = (PFNGLRECTDVPROC) load("glRectdv", userptr); + glRectf = (PFNGLRECTFPROC) load("glRectf", userptr); + glRectfv = (PFNGLRECTFVPROC) load("glRectfv", userptr); + glRecti = (PFNGLRECTIPROC) load("glRecti", userptr); + glRectiv = (PFNGLRECTIVPROC) load("glRectiv", userptr); + glRects = (PFNGLRECTSPROC) load("glRects", userptr); + glRectsv = (PFNGLRECTSVPROC) load("glRectsv", userptr); + glRenderMode = (PFNGLRENDERMODEPROC) load("glRenderMode", userptr); + glRotated = (PFNGLROTATEDPROC) load("glRotated", userptr); + glRotatef = (PFNGLROTATEFPROC) load("glRotatef", userptr); + glScaled = (PFNGLSCALEDPROC) load("glScaled", userptr); + glScalef = (PFNGLSCALEFPROC) load("glScalef", userptr); + glScissor = (PFNGLSCISSORPROC) load("glScissor", userptr); + glSelectBuffer = (PFNGLSELECTBUFFERPROC) load("glSelectBuffer", userptr); + glShadeModel = (PFNGLSHADEMODELPROC) load("glShadeModel", userptr); + glStencilFunc = (PFNGLSTENCILFUNCPROC) load("glStencilFunc", userptr); + glStencilMask = (PFNGLSTENCILMASKPROC) load("glStencilMask", userptr); + glStencilOp = (PFNGLSTENCILOPPROC) load("glStencilOp", userptr); + glTexCoord1d = (PFNGLTEXCOORD1DPROC) load("glTexCoord1d", userptr); + glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load("glTexCoord1dv", userptr); + glTexCoord1f = (PFNGLTEXCOORD1FPROC) load("glTexCoord1f", userptr); + glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load("glTexCoord1fv", userptr); + glTexCoord1i = (PFNGLTEXCOORD1IPROC) load("glTexCoord1i", userptr); + glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load("glTexCoord1iv", userptr); + glTexCoord1s = (PFNGLTEXCOORD1SPROC) load("glTexCoord1s", userptr); + glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load("glTexCoord1sv", userptr); + glTexCoord2d = (PFNGLTEXCOORD2DPROC) load("glTexCoord2d", userptr); + glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load("glTexCoord2dv", userptr); + glTexCoord2f = (PFNGLTEXCOORD2FPROC) load("glTexCoord2f", userptr); + glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load("glTexCoord2fv", userptr); + glTexCoord2i = (PFNGLTEXCOORD2IPROC) load("glTexCoord2i", userptr); + glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load("glTexCoord2iv", userptr); + glTexCoord2s = (PFNGLTEXCOORD2SPROC) load("glTexCoord2s", userptr); + glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load("glTexCoord2sv", userptr); + glTexCoord3d = (PFNGLTEXCOORD3DPROC) load("glTexCoord3d", userptr); + glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load("glTexCoord3dv", userptr); + glTexCoord3f = (PFNGLTEXCOORD3FPROC) load("glTexCoord3f", userptr); + glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load("glTexCoord3fv", userptr); + glTexCoord3i = (PFNGLTEXCOORD3IPROC) load("glTexCoord3i", userptr); + glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load("glTexCoord3iv", userptr); + glTexCoord3s = (PFNGLTEXCOORD3SPROC) load("glTexCoord3s", userptr); + glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load("glTexCoord3sv", userptr); + glTexCoord4d = (PFNGLTEXCOORD4DPROC) load("glTexCoord4d", userptr); + glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load("glTexCoord4dv", userptr); + glTexCoord4f = (PFNGLTEXCOORD4FPROC) load("glTexCoord4f", userptr); + glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load("glTexCoord4fv", userptr); + glTexCoord4i = (PFNGLTEXCOORD4IPROC) load("glTexCoord4i", userptr); + glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load("glTexCoord4iv", userptr); + glTexCoord4s = (PFNGLTEXCOORD4SPROC) load("glTexCoord4s", userptr); + glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load("glTexCoord4sv", userptr); + glTexEnvf = (PFNGLTEXENVFPROC) load("glTexEnvf", userptr); + glTexEnvfv = (PFNGLTEXENVFVPROC) load("glTexEnvfv", userptr); + glTexEnvi = (PFNGLTEXENVIPROC) load("glTexEnvi", userptr); + glTexEnviv = (PFNGLTEXENVIVPROC) load("glTexEnviv", userptr); + glTexGend = (PFNGLTEXGENDPROC) load("glTexGend", userptr); + glTexGendv = (PFNGLTEXGENDVPROC) load("glTexGendv", userptr); + glTexGenf = (PFNGLTEXGENFPROC) load("glTexGenf", userptr); + glTexGenfv = (PFNGLTEXGENFVPROC) load("glTexGenfv", userptr); + glTexGeni = (PFNGLTEXGENIPROC) load("glTexGeni", userptr); + glTexGeniv = (PFNGLTEXGENIVPROC) load("glTexGeniv", userptr); + glTexImage1D = (PFNGLTEXIMAGE1DPROC) load("glTexImage1D", userptr); + glTexImage2D = (PFNGLTEXIMAGE2DPROC) load("glTexImage2D", userptr); + glTexParameterf = (PFNGLTEXPARAMETERFPROC) load("glTexParameterf", userptr); + glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load("glTexParameterfv", userptr); + glTexParameteri = (PFNGLTEXPARAMETERIPROC) load("glTexParameteri", userptr); + glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load("glTexParameteriv", userptr); + glTranslated = (PFNGLTRANSLATEDPROC) load("glTranslated", userptr); + glTranslatef = (PFNGLTRANSLATEFPROC) load("glTranslatef", userptr); + glVertex2d = (PFNGLVERTEX2DPROC) load("glVertex2d", userptr); + glVertex2dv = (PFNGLVERTEX2DVPROC) load("glVertex2dv", userptr); + glVertex2f = (PFNGLVERTEX2FPROC) load("glVertex2f", userptr); + glVertex2fv = (PFNGLVERTEX2FVPROC) load("glVertex2fv", userptr); + glVertex2i = (PFNGLVERTEX2IPROC) load("glVertex2i", userptr); + glVertex2iv = (PFNGLVERTEX2IVPROC) load("glVertex2iv", userptr); + glVertex2s = (PFNGLVERTEX2SPROC) load("glVertex2s", userptr); + glVertex2sv = (PFNGLVERTEX2SVPROC) load("glVertex2sv", userptr); + glVertex3d = (PFNGLVERTEX3DPROC) load("glVertex3d", userptr); + glVertex3dv = (PFNGLVERTEX3DVPROC) load("glVertex3dv", userptr); + glVertex3f = (PFNGLVERTEX3FPROC) load("glVertex3f", userptr); + glVertex3fv = (PFNGLVERTEX3FVPROC) load("glVertex3fv", userptr); + glVertex3i = (PFNGLVERTEX3IPROC) load("glVertex3i", userptr); + glVertex3iv = (PFNGLVERTEX3IVPROC) load("glVertex3iv", userptr); + glVertex3s = (PFNGLVERTEX3SPROC) load("glVertex3s", userptr); + glVertex3sv = (PFNGLVERTEX3SVPROC) load("glVertex3sv", userptr); + glVertex4d = (PFNGLVERTEX4DPROC) load("glVertex4d", userptr); + glVertex4dv = (PFNGLVERTEX4DVPROC) load("glVertex4dv", userptr); + glVertex4f = (PFNGLVERTEX4FPROC) load("glVertex4f", userptr); + glVertex4fv = (PFNGLVERTEX4FVPROC) load("glVertex4fv", userptr); + glVertex4i = (PFNGLVERTEX4IPROC) load("glVertex4i", userptr); + glVertex4iv = (PFNGLVERTEX4IVPROC) load("glVertex4iv", userptr); + glVertex4s = (PFNGLVERTEX4SPROC) load("glVertex4s", userptr); + glVertex4sv = (PFNGLVERTEX4SVPROC) load("glVertex4sv", userptr); + glViewport = (PFNGLVIEWPORTPROC) load("glViewport", userptr); +} +static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_1) return; + glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load("glAreTexturesResident", userptr); + glArrayElement = (PFNGLARRAYELEMENTPROC) load("glArrayElement", userptr); + glBindTexture = (PFNGLBINDTEXTUREPROC) load("glBindTexture", userptr); + glColorPointer = (PFNGLCOLORPOINTERPROC) load("glColorPointer", userptr); + glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load("glCopyTexImage1D", userptr); + glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load("glCopyTexImage2D", userptr); + glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load("glCopyTexSubImage1D", userptr); + glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load("glCopyTexSubImage2D", userptr); + glDeleteTextures = (PFNGLDELETETEXTURESPROC) load("glDeleteTextures", userptr); + glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load("glDisableClientState", userptr); + glDrawArrays = (PFNGLDRAWARRAYSPROC) load("glDrawArrays", userptr); + glDrawElements = (PFNGLDRAWELEMENTSPROC) load("glDrawElements", userptr); + glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load("glEdgeFlagPointer", userptr); + glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load("glEnableClientState", userptr); + glGenTextures = (PFNGLGENTEXTURESPROC) load("glGenTextures", userptr); + glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr); + glIndexPointer = (PFNGLINDEXPOINTERPROC) load("glIndexPointer", userptr); + glIndexub = (PFNGLINDEXUBPROC) load("glIndexub", userptr); + glIndexubv = (PFNGLINDEXUBVPROC) load("glIndexubv", userptr); + glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load("glInterleavedArrays", userptr); + glIsTexture = (PFNGLISTEXTUREPROC) load("glIsTexture", userptr); + glNormalPointer = (PFNGLNORMALPOINTERPROC) load("glNormalPointer", userptr); + glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load("glPolygonOffset", userptr); + glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load("glPopClientAttrib", userptr); + glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load("glPrioritizeTextures", userptr); + glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load("glPushClientAttrib", userptr); + glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load("glTexCoordPointer", userptr); + glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load("glTexSubImage1D", userptr); + glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load("glTexSubImage2D", userptr); + glVertexPointer = (PFNGLVERTEXPOINTERPROC) load("glVertexPointer", userptr); +} +static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_2) return; + glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load("glCopyTexSubImage3D", userptr); + glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load("glDrawRangeElements", userptr); + glTexImage3D = (PFNGLTEXIMAGE3DPROC) load("glTexImage3D", userptr); + glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load("glTexSubImage3D", userptr); +} +static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_3) return; + glActiveTexture = (PFNGLACTIVETEXTUREPROC) load("glActiveTexture", userptr); + glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load("glClientActiveTexture", userptr); + glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load("glCompressedTexImage1D", userptr); + glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load("glCompressedTexImage2D", userptr); + glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load("glCompressedTexImage3D", userptr); + glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load("glCompressedTexSubImage1D", userptr); + glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load("glCompressedTexSubImage2D", userptr); + glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load("glCompressedTexSubImage3D", userptr); + glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load("glGetCompressedTexImage", userptr); + glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC) load("glLoadTransposeMatrixd", userptr); + glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC) load("glLoadTransposeMatrixf", userptr); + glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC) load("glMultTransposeMatrixd", userptr); + glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC) load("glMultTransposeMatrixf", userptr); + glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load("glMultiTexCoord1d", userptr); + glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load("glMultiTexCoord1dv", userptr); + glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load("glMultiTexCoord1f", userptr); + glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load("glMultiTexCoord1fv", userptr); + glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load("glMultiTexCoord1i", userptr); + glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load("glMultiTexCoord1iv", userptr); + glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load("glMultiTexCoord1s", userptr); + glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load("glMultiTexCoord1sv", userptr); + glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load("glMultiTexCoord2d", userptr); + glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load("glMultiTexCoord2dv", userptr); + glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load("glMultiTexCoord2f", userptr); + glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load("glMultiTexCoord2fv", userptr); + glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load("glMultiTexCoord2i", userptr); + glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load("glMultiTexCoord2iv", userptr); + glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load("glMultiTexCoord2s", userptr); + glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load("glMultiTexCoord2sv", userptr); + glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load("glMultiTexCoord3d", userptr); + glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load("glMultiTexCoord3dv", userptr); + glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load("glMultiTexCoord3f", userptr); + glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load("glMultiTexCoord3fv", userptr); + glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load("glMultiTexCoord3i", userptr); + glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load("glMultiTexCoord3iv", userptr); + glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load("glMultiTexCoord3s", userptr); + glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load("glMultiTexCoord3sv", userptr); + glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load("glMultiTexCoord4d", userptr); + glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load("glMultiTexCoord4dv", userptr); + glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load("glMultiTexCoord4f", userptr); + glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load("glMultiTexCoord4fv", userptr); + glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load("glMultiTexCoord4i", userptr); + glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load("glMultiTexCoord4iv", userptr); + glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load("glMultiTexCoord4s", userptr); + glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load("glMultiTexCoord4sv", userptr); + glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr); +} +static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_4) return; + glBlendColor = (PFNGLBLENDCOLORPROC) load("glBlendColor", userptr); + glBlendEquation = (PFNGLBLENDEQUATIONPROC) load("glBlendEquation", userptr); + glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load("glBlendFuncSeparate", userptr); + glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC) load("glFogCoordPointer", userptr); + glFogCoordd = (PFNGLFOGCOORDDPROC) load("glFogCoordd", userptr); + glFogCoorddv = (PFNGLFOGCOORDDVPROC) load("glFogCoorddv", userptr); + glFogCoordf = (PFNGLFOGCOORDFPROC) load("glFogCoordf", userptr); + glFogCoordfv = (PFNGLFOGCOORDFVPROC) load("glFogCoordfv", userptr); + glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load("glMultiDrawArrays", userptr); + glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load("glMultiDrawElements", userptr); + glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load("glPointParameterf", userptr); + glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load("glPointParameterfv", userptr); + glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load("glPointParameteri", userptr); + glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load("glPointParameteriv", userptr); + glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC) load("glSecondaryColor3b", userptr); + glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC) load("glSecondaryColor3bv", userptr); + glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC) load("glSecondaryColor3d", userptr); + glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC) load("glSecondaryColor3dv", userptr); + glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC) load("glSecondaryColor3f", userptr); + glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC) load("glSecondaryColor3fv", userptr); + glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC) load("glSecondaryColor3i", userptr); + glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC) load("glSecondaryColor3iv", userptr); + glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC) load("glSecondaryColor3s", userptr); + glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC) load("glSecondaryColor3sv", userptr); + glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC) load("glSecondaryColor3ub", userptr); + glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC) load("glSecondaryColor3ubv", userptr); + glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC) load("glSecondaryColor3ui", userptr); + glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC) load("glSecondaryColor3uiv", userptr); + glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC) load("glSecondaryColor3us", userptr); + glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC) load("glSecondaryColor3usv", userptr); + glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC) load("glSecondaryColorPointer", userptr); + glWindowPos2d = (PFNGLWINDOWPOS2DPROC) load("glWindowPos2d", userptr); + glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC) load("glWindowPos2dv", userptr); + glWindowPos2f = (PFNGLWINDOWPOS2FPROC) load("glWindowPos2f", userptr); + glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC) load("glWindowPos2fv", userptr); + glWindowPos2i = (PFNGLWINDOWPOS2IPROC) load("glWindowPos2i", userptr); + glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC) load("glWindowPos2iv", userptr); + glWindowPos2s = (PFNGLWINDOWPOS2SPROC) load("glWindowPos2s", userptr); + glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC) load("glWindowPos2sv", userptr); + glWindowPos3d = (PFNGLWINDOWPOS3DPROC) load("glWindowPos3d", userptr); + glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC) load("glWindowPos3dv", userptr); + glWindowPos3f = (PFNGLWINDOWPOS3FPROC) load("glWindowPos3f", userptr); + glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC) load("glWindowPos3fv", userptr); + glWindowPos3i = (PFNGLWINDOWPOS3IPROC) load("glWindowPos3i", userptr); + glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC) load("glWindowPos3iv", userptr); + glWindowPos3s = (PFNGLWINDOWPOS3SPROC) load("glWindowPos3s", userptr); + glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC) load("glWindowPos3sv", userptr); +} +static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_5) return; + glBeginQuery = (PFNGLBEGINQUERYPROC) load("glBeginQuery", userptr); + glBindBuffer = (PFNGLBINDBUFFERPROC) load("glBindBuffer", userptr); + glBufferData = (PFNGLBUFFERDATAPROC) load("glBufferData", userptr); + glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load("glBufferSubData", userptr); + glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load("glDeleteBuffers", userptr); + glDeleteQueries = (PFNGLDELETEQUERIESPROC) load("glDeleteQueries", userptr); + glEndQuery = (PFNGLENDQUERYPROC) load("glEndQuery", userptr); + glGenBuffers = (PFNGLGENBUFFERSPROC) load("glGenBuffers", userptr); + glGenQueries = (PFNGLGENQUERIESPROC) load("glGenQueries", userptr); + glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load("glGetBufferParameteriv", userptr); + glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load("glGetBufferPointerv", userptr); + glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load("glGetBufferSubData", userptr); + glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load("glGetQueryObjectiv", userptr); + glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load("glGetQueryObjectuiv", userptr); + glGetQueryiv = (PFNGLGETQUERYIVPROC) load("glGetQueryiv", userptr); + glIsBuffer = (PFNGLISBUFFERPROC) load("glIsBuffer", userptr); + glIsQuery = (PFNGLISQUERYPROC) load("glIsQuery", userptr); + glMapBuffer = (PFNGLMAPBUFFERPROC) load("glMapBuffer", userptr); + glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load("glUnmapBuffer", userptr); +} +static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_2_0) return; + glAttachShader = (PFNGLATTACHSHADERPROC) load("glAttachShader", userptr); + glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load("glBindAttribLocation", userptr); + glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load("glBlendEquationSeparate", userptr); + glCompileShader = (PFNGLCOMPILESHADERPROC) load("glCompileShader", userptr); + glCreateProgram = (PFNGLCREATEPROGRAMPROC) load("glCreateProgram", userptr); + glCreateShader = (PFNGLCREATESHADERPROC) load("glCreateShader", userptr); + glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load("glDeleteProgram", userptr); + glDeleteShader = (PFNGLDELETESHADERPROC) load("glDeleteShader", userptr); + glDetachShader = (PFNGLDETACHSHADERPROC) load("glDetachShader", userptr); + glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load("glDisableVertexAttribArray", userptr); + glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load("glDrawBuffers", userptr); + glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load("glEnableVertexAttribArray", userptr); + glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load("glGetActiveAttrib", userptr); + glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load("glGetActiveUniform", userptr); + glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load("glGetAttachedShaders", userptr); + glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load("glGetAttribLocation", userptr); + glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load("glGetProgramInfoLog", userptr); + glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load("glGetProgramiv", userptr); + glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load("glGetShaderInfoLog", userptr); + glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load("glGetShaderSource", userptr); + glGetShaderiv = (PFNGLGETSHADERIVPROC) load("glGetShaderiv", userptr); + glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load("glGetUniformLocation", userptr); + glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load("glGetUniformfv", userptr); + glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load("glGetUniformiv", userptr); + glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load("glGetVertexAttribPointerv", userptr); + glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load("glGetVertexAttribdv", userptr); + glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load("glGetVertexAttribfv", userptr); + glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load("glGetVertexAttribiv", userptr); + glIsProgram = (PFNGLISPROGRAMPROC) load("glIsProgram", userptr); + glIsShader = (PFNGLISSHADERPROC) load("glIsShader", userptr); + glLinkProgram = (PFNGLLINKPROGRAMPROC) load("glLinkProgram", userptr); + glShaderSource = (PFNGLSHADERSOURCEPROC) load("glShaderSource", userptr); + glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load("glStencilFuncSeparate", userptr); + glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load("glStencilMaskSeparate", userptr); + glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load("glStencilOpSeparate", userptr); + glUniform1f = (PFNGLUNIFORM1FPROC) load("glUniform1f", userptr); + glUniform1fv = (PFNGLUNIFORM1FVPROC) load("glUniform1fv", userptr); + glUniform1i = (PFNGLUNIFORM1IPROC) load("glUniform1i", userptr); + glUniform1iv = (PFNGLUNIFORM1IVPROC) load("glUniform1iv", userptr); + glUniform2f = (PFNGLUNIFORM2FPROC) load("glUniform2f", userptr); + glUniform2fv = (PFNGLUNIFORM2FVPROC) load("glUniform2fv", userptr); + glUniform2i = (PFNGLUNIFORM2IPROC) load("glUniform2i", userptr); + glUniform2iv = (PFNGLUNIFORM2IVPROC) load("glUniform2iv", userptr); + glUniform3f = (PFNGLUNIFORM3FPROC) load("glUniform3f", userptr); + glUniform3fv = (PFNGLUNIFORM3FVPROC) load("glUniform3fv", userptr); + glUniform3i = (PFNGLUNIFORM3IPROC) load("glUniform3i", userptr); + glUniform3iv = (PFNGLUNIFORM3IVPROC) load("glUniform3iv", userptr); + glUniform4f = (PFNGLUNIFORM4FPROC) load("glUniform4f", userptr); + glUniform4fv = (PFNGLUNIFORM4FVPROC) load("glUniform4fv", userptr); + glUniform4i = (PFNGLUNIFORM4IPROC) load("glUniform4i", userptr); + glUniform4iv = (PFNGLUNIFORM4IVPROC) load("glUniform4iv", userptr); + glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load("glUniformMatrix2fv", userptr); + glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load("glUniformMatrix3fv", userptr); + glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load("glUniformMatrix4fv", userptr); + glUseProgram = (PFNGLUSEPROGRAMPROC) load("glUseProgram", userptr); + glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load("glValidateProgram", userptr); + glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load("glVertexAttrib1d", userptr); + glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load("glVertexAttrib1dv", userptr); + glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load("glVertexAttrib1f", userptr); + glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load("glVertexAttrib1fv", userptr); + glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load("glVertexAttrib1s", userptr); + glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load("glVertexAttrib1sv", userptr); + glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load("glVertexAttrib2d", userptr); + glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load("glVertexAttrib2dv", userptr); + glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load("glVertexAttrib2f", userptr); + glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load("glVertexAttrib2fv", userptr); + glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load("glVertexAttrib2s", userptr); + glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load("glVertexAttrib2sv", userptr); + glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load("glVertexAttrib3d", userptr); + glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load("glVertexAttrib3dv", userptr); + glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load("glVertexAttrib3f", userptr); + glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load("glVertexAttrib3fv", userptr); + glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load("glVertexAttrib3s", userptr); + glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load("glVertexAttrib3sv", userptr); + glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load("glVertexAttrib4Nbv", userptr); + glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load("glVertexAttrib4Niv", userptr); + glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load("glVertexAttrib4Nsv", userptr); + glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load("glVertexAttrib4Nub", userptr); + glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load("glVertexAttrib4Nubv", userptr); + glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load("glVertexAttrib4Nuiv", userptr); + glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load("glVertexAttrib4Nusv", userptr); + glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load("glVertexAttrib4bv", userptr); + glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load("glVertexAttrib4d", userptr); + glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load("glVertexAttrib4dv", userptr); + glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load("glVertexAttrib4f", userptr); + glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load("glVertexAttrib4fv", userptr); + glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load("glVertexAttrib4iv", userptr); + glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load("glVertexAttrib4s", userptr); + glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load("glVertexAttrib4sv", userptr); + glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load("glVertexAttrib4ubv", userptr); + glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load("glVertexAttrib4uiv", userptr); + glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load("glVertexAttrib4usv", userptr); + glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load("glVertexAttribPointer", userptr); +} +static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_2_1) return; + glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load("glUniformMatrix2x3fv", userptr); + glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load("glUniformMatrix2x4fv", userptr); + glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load("glUniformMatrix3x2fv", userptr); + glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load("glUniformMatrix3x4fv", userptr); + glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load("glUniformMatrix4x2fv", userptr); + glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load("glUniformMatrix4x3fv", userptr); +} +static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_3_0) return; + glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load("glBeginConditionalRender", userptr); + glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load("glBeginTransformFeedback", userptr); + glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr); + glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr); + glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load("glBindFragDataLocation", userptr); + glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load("glBindFramebuffer", userptr); + glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load("glBindRenderbuffer", userptr); + glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load("glBindVertexArray", userptr); + glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load("glBlitFramebuffer", userptr); + glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load("glCheckFramebufferStatus", userptr); + glClampColor = (PFNGLCLAMPCOLORPROC) load("glClampColor", userptr); + glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load("glClearBufferfi", userptr); + glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load("glClearBufferfv", userptr); + glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load("glClearBufferiv", userptr); + glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load("glClearBufferuiv", userptr); + glColorMaski = (PFNGLCOLORMASKIPROC) load("glColorMaski", userptr); + glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load("glDeleteFramebuffers", userptr); + glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load("glDeleteRenderbuffers", userptr); + glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load("glDeleteVertexArrays", userptr); + glDisablei = (PFNGLDISABLEIPROC) load("glDisablei", userptr); + glEnablei = (PFNGLENABLEIPROC) load("glEnablei", userptr); + glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load("glEndConditionalRender", userptr); + glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load("glEndTransformFeedback", userptr); + glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load("glFlushMappedBufferRange", userptr); + glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load("glFramebufferRenderbuffer", userptr); + glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load("glFramebufferTexture1D", userptr); + glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load("glFramebufferTexture2D", userptr); + glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load("glFramebufferTexture3D", userptr); + glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load("glFramebufferTextureLayer", userptr); + glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load("glGenFramebuffers", userptr); + glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load("glGenRenderbuffers", userptr); + glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load("glGenVertexArrays", userptr); + glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load("glGenerateMipmap", userptr); + glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load("glGetBooleani_v", userptr); + glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load("glGetFragDataLocation", userptr); + glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load("glGetFramebufferAttachmentParameteriv", userptr); + glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr); + glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load("glGetRenderbufferParameteriv", userptr); + glGetStringi = (PFNGLGETSTRINGIPROC) load("glGetStringi", userptr); + glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load("glGetTexParameterIiv", userptr); + glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load("glGetTexParameterIuiv", userptr); + glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load("glGetTransformFeedbackVarying", userptr); + glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load("glGetUniformuiv", userptr); + glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load("glGetVertexAttribIiv", userptr); + glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load("glGetVertexAttribIuiv", userptr); + glIsEnabledi = (PFNGLISENABLEDIPROC) load("glIsEnabledi", userptr); + glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load("glIsFramebuffer", userptr); + glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load("glIsRenderbuffer", userptr); + glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load("glIsVertexArray", userptr); + glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load("glMapBufferRange", userptr); + glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load("glRenderbufferStorage", userptr); + glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load("glRenderbufferStorageMultisample", userptr); + glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load("glTexParameterIiv", userptr); + glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load("glTexParameterIuiv", userptr); + glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load("glTransformFeedbackVaryings", userptr); + glUniform1ui = (PFNGLUNIFORM1UIPROC) load("glUniform1ui", userptr); + glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load("glUniform1uiv", userptr); + glUniform2ui = (PFNGLUNIFORM2UIPROC) load("glUniform2ui", userptr); + glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load("glUniform2uiv", userptr); + glUniform3ui = (PFNGLUNIFORM3UIPROC) load("glUniform3ui", userptr); + glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load("glUniform3uiv", userptr); + glUniform4ui = (PFNGLUNIFORM4UIPROC) load("glUniform4ui", userptr); + glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load("glUniform4uiv", userptr); + glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load("glVertexAttribI1i", userptr); + glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load("glVertexAttribI1iv", userptr); + glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load("glVertexAttribI1ui", userptr); + glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load("glVertexAttribI1uiv", userptr); + glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load("glVertexAttribI2i", userptr); + glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load("glVertexAttribI2iv", userptr); + glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load("glVertexAttribI2ui", userptr); + glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load("glVertexAttribI2uiv", userptr); + glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load("glVertexAttribI3i", userptr); + glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load("glVertexAttribI3iv", userptr); + glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load("glVertexAttribI3ui", userptr); + glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load("glVertexAttribI3uiv", userptr); + glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load("glVertexAttribI4bv", userptr); + glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load("glVertexAttribI4i", userptr); + glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load("glVertexAttribI4iv", userptr); + glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load("glVertexAttribI4sv", userptr); + glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load("glVertexAttribI4ubv", userptr); + glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load("glVertexAttribI4ui", userptr); + glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load("glVertexAttribI4uiv", userptr); + glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load("glVertexAttribI4usv", userptr); + glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load("glVertexAttribIPointer", userptr); +} +static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_3_1) return; + glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr); + glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr); + glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load("glCopyBufferSubData", userptr); + glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load("glDrawArraysInstanced", userptr); + glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load("glDrawElementsInstanced", userptr); + glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load("glGetActiveUniformBlockName", userptr); + glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load("glGetActiveUniformBlockiv", userptr); + glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load("glGetActiveUniformName", userptr); + glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load("glGetActiveUniformsiv", userptr); + glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr); + glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load("glGetUniformBlockIndex", userptr); + glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load("glGetUniformIndices", userptr); + glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load("glPrimitiveRestartIndex", userptr); + glTexBuffer = (PFNGLTEXBUFFERPROC) load("glTexBuffer", userptr); + glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load("glUniformBlockBinding", userptr); +} +static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_3_2) return; + glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load("glClientWaitSync", userptr); + glDeleteSync = (PFNGLDELETESYNCPROC) load("glDeleteSync", userptr); + glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load("glDrawElementsBaseVertex", userptr); + glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load("glDrawElementsInstancedBaseVertex", userptr); + glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load("glDrawRangeElementsBaseVertex", userptr); + glFenceSync = (PFNGLFENCESYNCPROC) load("glFenceSync", userptr); + glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load("glFramebufferTexture", userptr); + glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load("glGetBufferParameteri64v", userptr); + glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load("glGetInteger64i_v", userptr); + glGetInteger64v = (PFNGLGETINTEGER64VPROC) load("glGetInteger64v", userptr); + glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load("glGetMultisamplefv", userptr); + glGetSynciv = (PFNGLGETSYNCIVPROC) load("glGetSynciv", userptr); + glIsSync = (PFNGLISSYNCPROC) load("glIsSync", userptr); + glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load("glMultiDrawElementsBaseVertex", userptr); + glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load("glProvokingVertex", userptr); + glSampleMaski = (PFNGLSAMPLEMASKIPROC) load("glSampleMaski", userptr); + glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load("glTexImage2DMultisample", userptr); + glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load("glTexImage3DMultisample", userptr); + glWaitSync = (PFNGLWAITSYNCPROC) load("glWaitSync", userptr); +} +static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_3_3) return; + glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load("glBindFragDataLocationIndexed", userptr); + glBindSampler = (PFNGLBINDSAMPLERPROC) load("glBindSampler", userptr); + glColorP3ui = (PFNGLCOLORP3UIPROC) load("glColorP3ui", userptr); + glColorP3uiv = (PFNGLCOLORP3UIVPROC) load("glColorP3uiv", userptr); + glColorP4ui = (PFNGLCOLORP4UIPROC) load("glColorP4ui", userptr); + glColorP4uiv = (PFNGLCOLORP4UIVPROC) load("glColorP4uiv", userptr); + glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load("glDeleteSamplers", userptr); + glGenSamplers = (PFNGLGENSAMPLERSPROC) load("glGenSamplers", userptr); + glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load("glGetFragDataIndex", userptr); + glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load("glGetQueryObjecti64v", userptr); + glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load("glGetQueryObjectui64v", userptr); + glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load("glGetSamplerParameterIiv", userptr); + glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load("glGetSamplerParameterIuiv", userptr); + glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load("glGetSamplerParameterfv", userptr); + glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load("glGetSamplerParameteriv", userptr); + glIsSampler = (PFNGLISSAMPLERPROC) load("glIsSampler", userptr); + glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) load("glMultiTexCoordP1ui", userptr); + glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) load("glMultiTexCoordP1uiv", userptr); + glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) load("glMultiTexCoordP2ui", userptr); + glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) load("glMultiTexCoordP2uiv", userptr); + glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) load("glMultiTexCoordP3ui", userptr); + glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) load("glMultiTexCoordP3uiv", userptr); + glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) load("glMultiTexCoordP4ui", userptr); + glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) load("glMultiTexCoordP4uiv", userptr); + glNormalP3ui = (PFNGLNORMALP3UIPROC) load("glNormalP3ui", userptr); + glNormalP3uiv = (PFNGLNORMALP3UIVPROC) load("glNormalP3uiv", userptr); + glQueryCounter = (PFNGLQUERYCOUNTERPROC) load("glQueryCounter", userptr); + glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load("glSamplerParameterIiv", userptr); + glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load("glSamplerParameterIuiv", userptr); + glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load("glSamplerParameterf", userptr); + glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load("glSamplerParameterfv", userptr); + glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load("glSamplerParameteri", userptr); + glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load("glSamplerParameteriv", userptr); + glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) load("glSecondaryColorP3ui", userptr); + glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) load("glSecondaryColorP3uiv", userptr); + glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) load("glTexCoordP1ui", userptr); + glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) load("glTexCoordP1uiv", userptr); + glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) load("glTexCoordP2ui", userptr); + glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) load("glTexCoordP2uiv", userptr); + glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) load("glTexCoordP3ui", userptr); + glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) load("glTexCoordP3uiv", userptr); + glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) load("glTexCoordP4ui", userptr); + glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) load("glTexCoordP4uiv", userptr); + glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load("glVertexAttribDivisor", userptr); + glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load("glVertexAttribP1ui", userptr); + glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load("glVertexAttribP1uiv", userptr); + glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load("glVertexAttribP2ui", userptr); + glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load("glVertexAttribP2uiv", userptr); + glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load("glVertexAttribP3ui", userptr); + glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load("glVertexAttribP3uiv", userptr); + glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load("glVertexAttribP4ui", userptr); + glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load("glVertexAttribP4uiv", userptr); + glVertexP2ui = (PFNGLVERTEXP2UIPROC) load("glVertexP2ui", userptr); + glVertexP2uiv = (PFNGLVERTEXP2UIVPROC) load("glVertexP2uiv", userptr); + glVertexP3ui = (PFNGLVERTEXP3UIPROC) load("glVertexP3ui", userptr); + glVertexP3uiv = (PFNGLVERTEXP3UIVPROC) load("glVertexP3uiv", userptr); + glVertexP4ui = (PFNGLVERTEXP4UIPROC) load("glVertexP4ui", userptr); + glVertexP4uiv = (PFNGLVERTEXP4UIVPROC) load("glVertexP4uiv", userptr); +} +static void glad_gl_load_GL_ARB_multisample( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_ARB_multisample) return; + glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr); + glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC) load("glSampleCoverageARB", userptr); +} +static void glad_gl_load_GL_ARB_robustness( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_ARB_robustness) return; + glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) load("glGetGraphicsResetStatusARB", userptr); + glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC) load("glGetnColorTableARB", userptr); + glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) load("glGetnCompressedTexImageARB", userptr); + glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC) load("glGetnConvolutionFilterARB", userptr); + glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC) load("glGetnHistogramARB", userptr); + glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC) load("glGetnMapdvARB", userptr); + glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC) load("glGetnMapfvARB", userptr); + glGetnMapivARB = (PFNGLGETNMAPIVARBPROC) load("glGetnMapivARB", userptr); + glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC) load("glGetnMinmaxARB", userptr); + glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC) load("glGetnPixelMapfvARB", userptr); + glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC) load("glGetnPixelMapuivARB", userptr); + glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC) load("glGetnPixelMapusvARB", userptr); + glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC) load("glGetnPolygonStippleARB", userptr); + glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC) load("glGetnSeparableFilterARB", userptr); + glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) load("glGetnTexImageARB", userptr); + glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) load("glGetnUniformdvARB", userptr); + glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) load("glGetnUniformfvARB", userptr); + glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) load("glGetnUniformivARB", userptr); + glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) load("glGetnUniformuivARB", userptr); + glReadnPixels = (PFNGLREADNPIXELSPROC) load("glReadnPixels", userptr); + glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) load("glReadnPixelsARB", userptr); +} +static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_KHR_debug) return; + glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load("glDebugMessageCallback", userptr); + glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load("glDebugMessageControl", userptr); + glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load("glDebugMessageInsert", userptr); + glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load("glGetDebugMessageLog", userptr); + glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load("glGetObjectLabel", userptr); + glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load("glGetObjectPtrLabel", userptr); + glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr); + glObjectLabel = (PFNGLOBJECTLABELPROC) load("glObjectLabel", userptr); + glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load("glObjectPtrLabel", userptr); + glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load("glPopDebugGroup", userptr); + glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load("glPushDebugGroup", userptr); +} + + + +#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) +#define GLAD_GL_IS_SOME_NEW_VERSION 1 +#else +#define GLAD_GL_IS_SOME_NEW_VERSION 0 +#endif + +static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { +#if GLAD_GL_IS_SOME_NEW_VERSION + if(GLAD_VERSION_MAJOR(version) < 3) { +#else + (void) version; + (void) out_num_exts_i; + (void) out_exts_i; +#endif + if (glGetString == NULL) { + return 0; + } + *out_exts = (const char *)glGetString(GL_EXTENSIONS); +#if GLAD_GL_IS_SOME_NEW_VERSION + } else { + unsigned int index = 0; + unsigned int num_exts_i = 0; + char **exts_i = NULL; + if (glGetStringi == NULL || glGetIntegerv == NULL) { + return 0; + } + glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); + if (num_exts_i > 0) { + exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); + } + if (exts_i == NULL) { + return 0; + } + for(index = 0; index < num_exts_i; index++) { + const char *gl_str_tmp = (const char*) glGetStringi(GL_EXTENSIONS, index); + size_t len = strlen(gl_str_tmp) + 1; + + char *local_str = (char*) malloc(len * sizeof(char)); + if(local_str != NULL) { + memcpy(local_str, gl_str_tmp, len * sizeof(char)); + } + + exts_i[index] = local_str; + } + + *out_num_exts_i = num_exts_i; + *out_exts_i = exts_i; + } +#endif + return 1; +} +static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { + if (exts_i != NULL) { + unsigned int index; + for(index = 0; index < num_exts_i; index++) { + free((void *) (exts_i[index])); + } + free((void *)exts_i); + exts_i = NULL; + } +} +static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { + if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { + const char *extensions; + const char *loc; + const char *terminator; + extensions = exts; + if(extensions == NULL || ext == NULL) { + return 0; + } + while(1) { + loc = strstr(extensions, ext); + if(loc == NULL) { + return 0; + } + terminator = loc + strlen(ext); + if((loc == extensions || *(loc - 1) == ' ') && + (*terminator == ' ' || *terminator == '\0')) { + return 1; + } + extensions = terminator; + } + } else { + unsigned int index; + for(index = 0; index < num_exts_i; index++) { + const char *e = exts_i[index]; + if(strcmp(e, ext) == 0) { + return 1; + } + } + } + return 0; +} + +static GLADapiproc glad_gl_get_proc_from_userptr(const char* name, void *userptr) { + return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); +} + +static int glad_gl_find_extensions_gl( int version) { + const char *exts = NULL; + unsigned int num_exts_i = 0; + char **exts_i = NULL; + if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; + + GLAD_GL_ARB_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multisample"); + GLAD_GL_ARB_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_robustness"); + GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); + + glad_gl_free_extensions(exts_i, num_exts_i); + + return 1; +} + +static int glad_gl_find_core_gl(void) { + int i, major, minor; + const char* version; + const char* prefixes[] = { + "OpenGL ES-CM ", + "OpenGL ES-CL ", + "OpenGL ES ", + NULL + }; + version = (const char*) glGetString(GL_VERSION); + if (!version) return 0; + for (i = 0; prefixes[i]; i++) { + const size_t length = strlen(prefixes[i]); + if (strncmp(version, prefixes[i], length) == 0) { + version += length; + break; + } + } + + GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); + + GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; + GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; + GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; + GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; + GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; + GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; + GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; + GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; + GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; + GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; + GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; + GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; + + return GLAD_MAKE_VERSION(major, minor); +} + +int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { + int version; + + glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr); + if(glGetString == NULL) return 0; + if(glGetString(GL_VERSION) == NULL) return 0; + version = glad_gl_find_core_gl(); + + glad_gl_load_GL_VERSION_1_0(load, userptr); + glad_gl_load_GL_VERSION_1_1(load, userptr); + glad_gl_load_GL_VERSION_1_2(load, userptr); + glad_gl_load_GL_VERSION_1_3(load, userptr); + glad_gl_load_GL_VERSION_1_4(load, userptr); + glad_gl_load_GL_VERSION_1_5(load, userptr); + glad_gl_load_GL_VERSION_2_0(load, userptr); + glad_gl_load_GL_VERSION_2_1(load, userptr); + glad_gl_load_GL_VERSION_3_0(load, userptr); + glad_gl_load_GL_VERSION_3_1(load, userptr); + glad_gl_load_GL_VERSION_3_2(load, userptr); + glad_gl_load_GL_VERSION_3_3(load, userptr); + + if (!glad_gl_find_extensions_gl(version)) return 0; + glad_gl_load_GL_ARB_multisample(load, userptr); + glad_gl_load_GL_ARB_robustness(load, userptr); + glad_gl_load_GL_KHR_debug(load, userptr); + + + + return version; +} + + +int gladLoadGL( GLADloadfunc load) { + return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); +} + + + + diff --git a/extern/glfw/deps/glad_vulkan.c b/extern/glfw/deps/glad_vulkan.c new file mode 100644 index 00000000..5adfbbbe --- /dev/null +++ b/extern/glfw/deps/glad_vulkan.c @@ -0,0 +1,593 @@ +#include +#include +#include +#include + +#ifndef GLAD_IMPL_UTIL_C_ +#define GLAD_IMPL_UTIL_C_ + +#ifdef _MSC_VER +#define GLAD_IMPL_UTIL_SSCANF sscanf_s +#else +#define GLAD_IMPL_UTIL_SSCANF sscanf +#endif + +#endif /* GLAD_IMPL_UTIL_C_ */ + + +int GLAD_VK_VERSION_1_0 = 0; +int GLAD_VK_VERSION_1_1 = 0; +int GLAD_VK_EXT_debug_report = 0; +int GLAD_VK_KHR_surface = 0; +int GLAD_VK_KHR_swapchain = 0; + + + +PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL; +PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL; +PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL; +PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL; +PFN_vkAllocateMemory glad_vkAllocateMemory = NULL; +PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL; +PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL; +PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL; +PFN_vkBindImageMemory glad_vkBindImageMemory = NULL; +PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL; +PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL; +PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL; +PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL; +PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL; +PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL; +PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL; +PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL; +PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL; +PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL; +PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL; +PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL; +PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL; +PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL; +PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL; +PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL; +PFN_vkCmdDispatch glad_vkCmdDispatch = NULL; +PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL; +PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL; +PFN_vkCmdDraw glad_vkCmdDraw = NULL; +PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL; +PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL; +PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL; +PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL; +PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL; +PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL; +PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL; +PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL; +PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL; +PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL; +PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL; +PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL; +PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL; +PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL; +PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL; +PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL; +PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL; +PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL; +PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL; +PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL; +PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL; +PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL; +PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL; +PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL; +PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL; +PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL; +PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL; +PFN_vkCreateBuffer glad_vkCreateBuffer = NULL; +PFN_vkCreateBufferView glad_vkCreateBufferView = NULL; +PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL; +PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL; +PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL; +PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL; +PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL; +PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL; +PFN_vkCreateDevice glad_vkCreateDevice = NULL; +PFN_vkCreateEvent glad_vkCreateEvent = NULL; +PFN_vkCreateFence glad_vkCreateFence = NULL; +PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL; +PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL; +PFN_vkCreateImage glad_vkCreateImage = NULL; +PFN_vkCreateImageView glad_vkCreateImageView = NULL; +PFN_vkCreateInstance glad_vkCreateInstance = NULL; +PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL; +PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL; +PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL; +PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL; +PFN_vkCreateSampler glad_vkCreateSampler = NULL; +PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL; +PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL; +PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL; +PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL; +PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL; +PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL; +PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL; +PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL; +PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL; +PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL; +PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL; +PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL; +PFN_vkDestroyDevice glad_vkDestroyDevice = NULL; +PFN_vkDestroyEvent glad_vkDestroyEvent = NULL; +PFN_vkDestroyFence glad_vkDestroyFence = NULL; +PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL; +PFN_vkDestroyImage glad_vkDestroyImage = NULL; +PFN_vkDestroyImageView glad_vkDestroyImageView = NULL; +PFN_vkDestroyInstance glad_vkDestroyInstance = NULL; +PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL; +PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL; +PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL; +PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL; +PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL; +PFN_vkDestroySampler glad_vkDestroySampler = NULL; +PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL; +PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL; +PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL; +PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL; +PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL; +PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL; +PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL; +PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL; +PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL; +PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL; +PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL; +PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL; +PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL; +PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL; +PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL; +PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL; +PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL; +PFN_vkFreeMemory glad_vkFreeMemory = NULL; +PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL; +PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL; +PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL; +PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL; +PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL; +PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL; +PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL; +PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL; +PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL; +PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL; +PFN_vkGetEventStatus glad_vkGetEventStatus = NULL; +PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL; +PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL; +PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL; +PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL; +PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL; +PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL; +PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL; +PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL; +PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL; +PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL; +PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL; +PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL; +PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL; +PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL; +PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL; +PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL; +PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL; +PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL; +PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL; +PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL; +PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL; +PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL; +PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL; +PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL; +PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL; +PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL; +PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL; +PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL; +PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL; +PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL; +PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL; +PFN_vkMapMemory glad_vkMapMemory = NULL; +PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL; +PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL; +PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL; +PFN_vkQueueSubmit glad_vkQueueSubmit = NULL; +PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL; +PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL; +PFN_vkResetCommandPool glad_vkResetCommandPool = NULL; +PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL; +PFN_vkResetEvent glad_vkResetEvent = NULL; +PFN_vkResetFences glad_vkResetFences = NULL; +PFN_vkSetEvent glad_vkSetEvent = NULL; +PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL; +PFN_vkUnmapMemory glad_vkUnmapMemory = NULL; +PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL; +PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL; +PFN_vkWaitForFences glad_vkWaitForFences = NULL; + + +static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_VERSION_1_0) return; + vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr); + vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr); + vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr); + vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr); + vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr); + vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr); + vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr); + vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr); + vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr); + vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr); + vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr); + vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr); + vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr); + vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr); + vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr); + vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr); + vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr); + vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr); + vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr); + vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr); + vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr); + vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr); + vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr); + vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr); + vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr); + vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr); + vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr); + vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr); + vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr); + vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr); + vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr); + vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr); + vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr); + vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr); + vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr); + vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr); + vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr); + vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr); + vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr); + vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr); + vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr); + vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr); + vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr); + vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr); + vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr); + vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr); + vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr); + vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr); + vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr); + vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr); + vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr); + vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr); + vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr); + vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr); + vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr); + vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr); + vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr); + vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr); + vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr); + vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr); + vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr); + vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr); + vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr); + vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr); + vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr); + vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr); + vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr); + vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr); + vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr); + vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr); + vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr); + vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr); + vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr); + vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr); + vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr); + vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr); + vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr); + vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr); + vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr); + vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr); + vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr); + vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr); + vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr); + vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr); + vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr); + vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr); + vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr); + vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr); + vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr); + vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr); + vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr); + vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr); + vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr); + vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr); + vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr); + vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr); + vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr); + vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr); + vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr); + vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr); + vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr); + vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr); + vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr); + vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr); + vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr); + vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr); + vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr); + vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr); + vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr); + vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr); + vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr); + vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr); + vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr); + vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr); + vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr); + vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr); + vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr); + vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr); + vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr); + vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr); + vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr); + vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr); + vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr); + vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr); + vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr); + vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr); + vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr); + vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr); + vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr); + vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr); + vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr); + vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr); + vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr); + vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr); + vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr); + vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr); + vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr); +} +static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_VERSION_1_1) return; + vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr); + vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr); + vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr); + vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr); + vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr); + vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr); + vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr); + vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr); + vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); + vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr); + vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr); + vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr); + vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr); + vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr); + vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr); + vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr); + vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr); + vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr); + vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr); + vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr); + vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr); + vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr); + vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr); + vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr); + vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr); + vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr); + vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr); + vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr); +} +static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_EXT_debug_report) return; + vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr); + vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr); + vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr); +} +static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_KHR_surface) return; + vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr); + vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr); + vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr); + vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr); + vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr); +} +static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_KHR_swapchain) return; + vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr); + vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr); + vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr); + vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr); + vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr); + vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr); + vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr); + vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr); + vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr); +} + + + +static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) { + uint32_t i; + uint32_t instance_extension_count = 0; + uint32_t device_extension_count = 0; + uint32_t max_extension_count; + uint32_t total_extension_count; + char **extensions; + VkExtensionProperties *ext_properties; + VkResult result; + + if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) { + return 0; + } + + result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL); + if (result != VK_SUCCESS) { + return 0; + } + + if (physical_device != NULL) { + result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL); + if (result != VK_SUCCESS) { + return 0; + } + } + + total_extension_count = instance_extension_count + device_extension_count; + max_extension_count = instance_extension_count > device_extension_count + ? instance_extension_count : device_extension_count; + + ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties)); + if (ext_properties == NULL) { + return 0; + } + + result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties); + if (result != VK_SUCCESS) { + free((void*) ext_properties); + return 0; + } + + extensions = (char**) calloc(total_extension_count, sizeof(char*)); + if (extensions == NULL) { + free((void*) ext_properties); + return 0; + } + + for (i = 0; i < instance_extension_count; ++i) { + VkExtensionProperties ext = ext_properties[i]; + + size_t extension_name_length = strlen(ext.extensionName) + 1; + extensions[i] = (char*) malloc(extension_name_length * sizeof(char)); + memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char)); + } + + if (physical_device != NULL) { + result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties); + if (result != VK_SUCCESS) { + for (i = 0; i < instance_extension_count; ++i) { + free((void*) extensions[i]); + } + free(extensions); + return 0; + } + + for (i = 0; i < device_extension_count; ++i) { + VkExtensionProperties ext = ext_properties[i]; + + size_t extension_name_length = strlen(ext.extensionName) + 1; + extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char)); + memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char)); + } + } + + free((void*) ext_properties); + + *out_extension_count = total_extension_count; + *out_extensions = extensions; + + return 1; +} + +static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) { + uint32_t i; + + for(i = 0; i < extension_count ; ++i) { + free((void*) (extensions[i])); + } + + free((void*) extensions); +} + +static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) { + uint32_t i; + + for (i = 0; i < extension_count; ++i) { + if(strcmp(name, extensions[i]) == 0) { + return 1; + } + } + + return 0; +} + +static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) { + return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); +} + +static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) { + uint32_t extension_count = 0; + char **extensions = NULL; + if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0; + + GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions); + GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions); + GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions); + + glad_vk_free_extensions(extension_count, extensions); + + return 1; +} + +static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) { + int major = 1; + int minor = 0; + +#ifdef VK_VERSION_1_1 + if (vkEnumerateInstanceVersion != NULL) { + uint32_t version; + VkResult result; + + result = vkEnumerateInstanceVersion(&version); + if (result == VK_SUCCESS) { + major = (int) VK_VERSION_MAJOR(version); + minor = (int) VK_VERSION_MINOR(version); + } + } +#endif + + if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) { + VkPhysicalDeviceProperties properties; + vkGetPhysicalDeviceProperties(physical_device, &properties); + + major = (int) VK_VERSION_MAJOR(properties.apiVersion); + minor = (int) VK_VERSION_MINOR(properties.apiVersion); + } + + GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; + GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; + + return GLAD_MAKE_VERSION(major, minor); +} + +int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) { + int version; + +#ifdef VK_VERSION_1_1 + vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); +#endif + version = glad_vk_find_core_vulkan( physical_device); + if (!version) { + return 0; + } + + glad_vk_load_VK_VERSION_1_0(load, userptr); + glad_vk_load_VK_VERSION_1_1(load, userptr); + + if (!glad_vk_find_extensions_vulkan( physical_device)) return 0; + glad_vk_load_VK_EXT_debug_report(load, userptr); + glad_vk_load_VK_KHR_surface(load, userptr); + glad_vk_load_VK_KHR_swapchain(load, userptr); + + + return version; +} + + +int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) { + return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); +} + + + + diff --git a/extern/glfw/deps/linmath.h b/extern/glfw/deps/linmath.h new file mode 100644 index 00000000..9c2e2a0a --- /dev/null +++ b/extern/glfw/deps/linmath.h @@ -0,0 +1,574 @@ +#ifndef LINMATH_H +#define LINMATH_H + +#include + +#ifdef _MSC_VER +#define inline __inline +#endif + +#define LINMATH_H_DEFINE_VEC(n) \ +typedef float vec##n[n]; \ +static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \ +{ \ + int i; \ + for(i=0; i 1e-4) { + mat4x4 T, C, S = {{0}}; + + vec3_norm(u, u); + mat4x4_from_vec3_mul_outer(T, u, u); + + S[1][2] = u[0]; + S[2][1] = -u[0]; + S[2][0] = u[1]; + S[0][2] = -u[1]; + S[0][1] = u[2]; + S[1][0] = -u[2]; + + mat4x4_scale(S, S, s); + + mat4x4_identity(C); + mat4x4_sub(C, C, T); + + mat4x4_scale(C, C, c); + + mat4x4_add(T, T, C); + mat4x4_add(T, T, S); + + T[3][3] = 1.; + mat4x4_mul(R, M, T); + } else { + mat4x4_dup(R, M); + } +} +static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle) +{ + float s = sinf(angle); + float c = cosf(angle); + mat4x4 R = { + {1.f, 0.f, 0.f, 0.f}, + {0.f, c, s, 0.f}, + {0.f, -s, c, 0.f}, + {0.f, 0.f, 0.f, 1.f} + }; + mat4x4_mul(Q, M, R); +} +static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle) +{ + float s = sinf(angle); + float c = cosf(angle); + mat4x4 R = { + { c, 0.f, s, 0.f}, + { 0.f, 1.f, 0.f, 0.f}, + { -s, 0.f, c, 0.f}, + { 0.f, 0.f, 0.f, 1.f} + }; + mat4x4_mul(Q, M, R); +} +static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle) +{ + float s = sinf(angle); + float c = cosf(angle); + mat4x4 R = { + { c, s, 0.f, 0.f}, + { -s, c, 0.f, 0.f}, + { 0.f, 0.f, 1.f, 0.f}, + { 0.f, 0.f, 0.f, 1.f} + }; + mat4x4_mul(Q, M, R); +} +static inline void mat4x4_invert(mat4x4 T, mat4x4 M) +{ + float idet; + float s[6]; + float c[6]; + s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1]; + s[1] = M[0][0]*M[1][2] - M[1][0]*M[0][2]; + s[2] = M[0][0]*M[1][3] - M[1][0]*M[0][3]; + s[3] = M[0][1]*M[1][2] - M[1][1]*M[0][2]; + s[4] = M[0][1]*M[1][3] - M[1][1]*M[0][3]; + s[5] = M[0][2]*M[1][3] - M[1][2]*M[0][3]; + + c[0] = M[2][0]*M[3][1] - M[3][0]*M[2][1]; + c[1] = M[2][0]*M[3][2] - M[3][0]*M[2][2]; + c[2] = M[2][0]*M[3][3] - M[3][0]*M[2][3]; + c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2]; + c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3]; + c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3]; + + /* Assumes it is invertible */ + idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] ); + + T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet; + T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet; + T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet; + T[0][3] = (-M[2][1] * s[5] + M[2][2] * s[4] - M[2][3] * s[3]) * idet; + + T[1][0] = (-M[1][0] * c[5] + M[1][2] * c[2] - M[1][3] * c[1]) * idet; + T[1][1] = ( M[0][0] * c[5] - M[0][2] * c[2] + M[0][3] * c[1]) * idet; + T[1][2] = (-M[3][0] * s[5] + M[3][2] * s[2] - M[3][3] * s[1]) * idet; + T[1][3] = ( M[2][0] * s[5] - M[2][2] * s[2] + M[2][3] * s[1]) * idet; + + T[2][0] = ( M[1][0] * c[4] - M[1][1] * c[2] + M[1][3] * c[0]) * idet; + T[2][1] = (-M[0][0] * c[4] + M[0][1] * c[2] - M[0][3] * c[0]) * idet; + T[2][2] = ( M[3][0] * s[4] - M[3][1] * s[2] + M[3][3] * s[0]) * idet; + T[2][3] = (-M[2][0] * s[4] + M[2][1] * s[2] - M[2][3] * s[0]) * idet; + + T[3][0] = (-M[1][0] * c[3] + M[1][1] * c[1] - M[1][2] * c[0]) * idet; + T[3][1] = ( M[0][0] * c[3] - M[0][1] * c[1] + M[0][2] * c[0]) * idet; + T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet; + T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet; +} +static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M) +{ + float s = 1.; + vec3 h; + + mat4x4_dup(R, M); + vec3_norm(R[2], R[2]); + + s = vec3_mul_inner(R[1], R[2]); + vec3_scale(h, R[2], s); + vec3_sub(R[1], R[1], h); + vec3_norm(R[2], R[2]); + + s = vec3_mul_inner(R[1], R[2]); + vec3_scale(h, R[2], s); + vec3_sub(R[1], R[1], h); + vec3_norm(R[1], R[1]); + + s = vec3_mul_inner(R[0], R[1]); + vec3_scale(h, R[1], s); + vec3_sub(R[0], R[0], h); + vec3_norm(R[0], R[0]); +} + +static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f) +{ + M[0][0] = 2.f*n/(r-l); + M[0][1] = M[0][2] = M[0][3] = 0.f; + + M[1][1] = 2.f*n/(t-b); + M[1][0] = M[1][2] = M[1][3] = 0.f; + + M[2][0] = (r+l)/(r-l); + M[2][1] = (t+b)/(t-b); + M[2][2] = -(f+n)/(f-n); + M[2][3] = -1.f; + + M[3][2] = -2.f*(f*n)/(f-n); + M[3][0] = M[3][1] = M[3][3] = 0.f; +} +static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f) +{ + M[0][0] = 2.f/(r-l); + M[0][1] = M[0][2] = M[0][3] = 0.f; + + M[1][1] = 2.f/(t-b); + M[1][0] = M[1][2] = M[1][3] = 0.f; + + M[2][2] = -2.f/(f-n); + M[2][0] = M[2][1] = M[2][3] = 0.f; + + M[3][0] = -(r+l)/(r-l); + M[3][1] = -(t+b)/(t-b); + M[3][2] = -(f+n)/(f-n); + M[3][3] = 1.f; +} +static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f) +{ + /* NOTE: Degrees are an unhandy unit to work with. + * linmath.h uses radians for everything! */ + float const a = 1.f / (float) tan(y_fov / 2.f); + + m[0][0] = a / aspect; + m[0][1] = 0.f; + m[0][2] = 0.f; + m[0][3] = 0.f; + + m[1][0] = 0.f; + m[1][1] = a; + m[1][2] = 0.f; + m[1][3] = 0.f; + + m[2][0] = 0.f; + m[2][1] = 0.f; + m[2][2] = -((f + n) / (f - n)); + m[2][3] = -1.f; + + m[3][0] = 0.f; + m[3][1] = 0.f; + m[3][2] = -((2.f * f * n) / (f - n)); + m[3][3] = 0.f; +} +static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up) +{ + /* Adapted from Android's OpenGL Matrix.java. */ + /* See the OpenGL GLUT documentation for gluLookAt for a description */ + /* of the algorithm. We implement it in a straightforward way: */ + + /* TODO: The negation of of can be spared by swapping the order of + * operands in the following cross products in the right way. */ + vec3 f; + vec3 s; + vec3 t; + + vec3_sub(f, center, eye); + vec3_norm(f, f); + + vec3_mul_cross(s, f, up); + vec3_norm(s, s); + + vec3_mul_cross(t, s, f); + + m[0][0] = s[0]; + m[0][1] = t[0]; + m[0][2] = -f[0]; + m[0][3] = 0.f; + + m[1][0] = s[1]; + m[1][1] = t[1]; + m[1][2] = -f[1]; + m[1][3] = 0.f; + + m[2][0] = s[2]; + m[2][1] = t[2]; + m[2][2] = -f[2]; + m[2][3] = 0.f; + + m[3][0] = 0.f; + m[3][1] = 0.f; + m[3][2] = 0.f; + m[3][3] = 1.f; + + mat4x4_translate_in_place(m, -eye[0], -eye[1], -eye[2]); +} + +typedef float quat[4]; +static inline void quat_identity(quat q) +{ + q[0] = q[1] = q[2] = 0.f; + q[3] = 1.f; +} +static inline void quat_add(quat r, quat a, quat b) +{ + int i; + for(i=0; i<4; ++i) + r[i] = a[i] + b[i]; +} +static inline void quat_sub(quat r, quat a, quat b) +{ + int i; + for(i=0; i<4; ++i) + r[i] = a[i] - b[i]; +} +static inline void quat_mul(quat r, quat p, quat q) +{ + vec3 w; + vec3_mul_cross(r, p, q); + vec3_scale(w, p, q[3]); + vec3_add(r, r, w); + vec3_scale(w, q, p[3]); + vec3_add(r, r, w); + r[3] = p[3]*q[3] - vec3_mul_inner(p, q); +} +static inline void quat_scale(quat r, quat v, float s) +{ + int i; + for(i=0; i<4; ++i) + r[i] = v[i] * s; +} +static inline float quat_inner_product(quat a, quat b) +{ + float p = 0.f; + int i; + for(i=0; i<4; ++i) + p += b[i]*a[i]; + return p; +} +static inline void quat_conj(quat r, quat q) +{ + int i; + for(i=0; i<3; ++i) + r[i] = -q[i]; + r[3] = q[3]; +} +static inline void quat_rotate(quat r, float angle, vec3 axis) { + int i; + vec3 v; + vec3_scale(v, axis, sinf(angle / 2)); + for(i=0; i<3; ++i) + r[i] = v[i]; + r[3] = cosf(angle / 2); +} +#define quat_norm vec4_norm +static inline void quat_mul_vec3(vec3 r, quat q, vec3 v) +{ +/* + * Method by Fabian 'ryg' Giessen (of Farbrausch) +t = 2 * cross(q.xyz, v) +v' = v + q.w * t + cross(q.xyz, t) + */ + vec3 t = {q[0], q[1], q[2]}; + vec3 u = {q[0], q[1], q[2]}; + + vec3_mul_cross(t, t, v); + vec3_scale(t, t, 2); + + vec3_mul_cross(u, u, t); + vec3_scale(t, t, q[3]); + + vec3_add(r, v, t); + vec3_add(r, r, u); +} +static inline void mat4x4_from_quat(mat4x4 M, quat q) +{ + float a = q[3]; + float b = q[0]; + float c = q[1]; + float d = q[2]; + float a2 = a*a; + float b2 = b*b; + float c2 = c*c; + float d2 = d*d; + + M[0][0] = a2 + b2 - c2 - d2; + M[0][1] = 2.f*(b*c + a*d); + M[0][2] = 2.f*(b*d - a*c); + M[0][3] = 0.f; + + M[1][0] = 2*(b*c - a*d); + M[1][1] = a2 - b2 + c2 - d2; + M[1][2] = 2.f*(c*d + a*b); + M[1][3] = 0.f; + + M[2][0] = 2.f*(b*d + a*c); + M[2][1] = 2.f*(c*d - a*b); + M[2][2] = a2 - b2 - c2 + d2; + M[2][3] = 0.f; + + M[3][0] = M[3][1] = M[3][2] = 0.f; + M[3][3] = 1.f; +} + +static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q) +{ +/* XXX: The way this is written only works for othogonal matrices. */ +/* TODO: Take care of non-orthogonal case. */ + quat_mul_vec3(R[0], q, M[0]); + quat_mul_vec3(R[1], q, M[1]); + quat_mul_vec3(R[2], q, M[2]); + + R[3][0] = R[3][1] = R[3][2] = 0.f; + R[3][3] = 1.f; +} +static inline void quat_from_mat4x4(quat q, mat4x4 M) +{ + float r=0.f; + int i; + + int perm[] = { 0, 1, 2, 0, 1 }; + int *p = perm; + + for(i = 0; i<3; i++) { + float m = M[i][i]; + if( m < r ) + continue; + m = r; + p = &perm[i]; + } + + r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] ); + + if(r < 1e-6) { + q[0] = 1.f; + q[1] = q[2] = q[3] = 0.f; + return; + } + + q[0] = r/2.f; + q[1] = (M[p[0]][p[1]] - M[p[1]][p[0]])/(2.f*r); + q[2] = (M[p[2]][p[0]] - M[p[0]][p[2]])/(2.f*r); + q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r); +} + +#endif diff --git a/extern/glfw/deps/mingw/_mingw_dxhelper.h b/extern/glfw/deps/mingw/_mingw_dxhelper.h new file mode 100644 index 00000000..849e2914 --- /dev/null +++ b/extern/glfw/deps/mingw/_mingw_dxhelper.h @@ -0,0 +1,117 @@ +/** + * This file has no copyright assigned and is placed in the Public Domain. + * This file is part of the mingw-w64 runtime package. + * No warranty is given; refer to the file DISCLAIMER within this package. + */ + +#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS) +#define NONAMELESSUNION 1 +#endif +#if defined(NONAMELESSSTRUCT) && \ + !defined(NONAMELESSUNION) +#define NONAMELESSUNION 1 +#endif +#if defined(NONAMELESSUNION) && \ + !defined(NONAMELESSSTRUCT) +#define NONAMELESSSTRUCT 1 +#endif +#if !defined(__GNU_EXTENSION) +#if defined(__GNUC__) || defined(__GNUG__) +#define __GNU_EXTENSION __extension__ +#else +#define __GNU_EXTENSION +#endif +#endif /* __extension__ */ + +#ifndef __ANONYMOUS_DEFINED +#define __ANONYMOUS_DEFINED +#if defined(__GNUC__) || defined(__GNUG__) +#define _ANONYMOUS_UNION __extension__ +#define _ANONYMOUS_STRUCT __extension__ +#else +#define _ANONYMOUS_UNION +#define _ANONYMOUS_STRUCT +#endif +#ifndef NONAMELESSUNION +#define _UNION_NAME(x) +#define _STRUCT_NAME(x) +#else /* NONAMELESSUNION */ +#define _UNION_NAME(x) x +#define _STRUCT_NAME(x) x +#endif +#endif /* __ANONYMOUS_DEFINED */ + +#ifndef DUMMYUNIONNAME +# ifdef NONAMELESSUNION +# define DUMMYUNIONNAME u +# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ +# define DUMMYUNIONNAME2 u2 +# define DUMMYUNIONNAME3 u3 +# define DUMMYUNIONNAME4 u4 +# define DUMMYUNIONNAME5 u5 +# define DUMMYUNIONNAME6 u6 +# define DUMMYUNIONNAME7 u7 +# define DUMMYUNIONNAME8 u8 +# define DUMMYUNIONNAME9 u9 +# else /* NONAMELESSUNION */ +# define DUMMYUNIONNAME +# define DUMMYUNIONNAME1 /* Wine uses this variant */ +# define DUMMYUNIONNAME2 +# define DUMMYUNIONNAME3 +# define DUMMYUNIONNAME4 +# define DUMMYUNIONNAME5 +# define DUMMYUNIONNAME6 +# define DUMMYUNIONNAME7 +# define DUMMYUNIONNAME8 +# define DUMMYUNIONNAME9 +# endif +#endif /* DUMMYUNIONNAME */ + +#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */ +# ifdef NONAMELESSUNION +# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ +# else +# define DUMMYUNIONNAME1 /* Wine uses this variant */ +# endif +#endif /* DUMMYUNIONNAME1 */ + +#ifndef DUMMYSTRUCTNAME +# ifdef NONAMELESSUNION +# define DUMMYSTRUCTNAME s +# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */ +# define DUMMYSTRUCTNAME2 s2 +# define DUMMYSTRUCTNAME3 s3 +# define DUMMYSTRUCTNAME4 s4 +# define DUMMYSTRUCTNAME5 s5 +# else +# define DUMMYSTRUCTNAME +# define DUMMYSTRUCTNAME1 /* Wine uses this variant */ +# define DUMMYSTRUCTNAME2 +# define DUMMYSTRUCTNAME3 +# define DUMMYSTRUCTNAME4 +# define DUMMYSTRUCTNAME5 +# endif +#endif /* DUMMYSTRUCTNAME */ + +/* These are for compatibility with the Wine source tree */ + +#ifndef WINELIB_NAME_AW +# ifdef __MINGW_NAME_AW +# define WINELIB_NAME_AW __MINGW_NAME_AW +# else +# ifdef UNICODE +# define WINELIB_NAME_AW(func) func##W +# else +# define WINELIB_NAME_AW(func) func##A +# endif +# endif +#endif /* WINELIB_NAME_AW */ + +#ifndef DECL_WINELIB_TYPE_AW +# ifdef __MINGW_TYPEDEF_AW +# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW +# else +# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type; +# endif +#endif /* DECL_WINELIB_TYPE_AW */ + diff --git a/extern/glfw/deps/mingw/dinput.h b/extern/glfw/deps/mingw/dinput.h new file mode 100644 index 00000000..b5754802 --- /dev/null +++ b/extern/glfw/deps/mingw/dinput.h @@ -0,0 +1,2467 @@ +/* + * Copyright (C) the Wine project + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __DINPUT_INCLUDED__ +#define __DINPUT_INCLUDED__ + +#define COM_NO_WINDOWS_H +#include +#include <_mingw_dxhelper.h> + +#ifndef DIRECTINPUT_VERSION +#define DIRECTINPUT_VERSION 0x0800 +#endif + +/* Classes */ +DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(CLSID_DirectInputDevice8, 0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +/* Interfaces */ +DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); +DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); +DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); +DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); +DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDevice2A, 0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDevice2W, 0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(IID_IDirectInputDevice7A, 0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); +DEFINE_GUID(IID_IDirectInputDevice7W, 0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); +DEFINE_GUID(IID_IDirectInputDevice8A, 0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); +DEFINE_GUID(IID_IDirectInputDevice8W, 0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); +DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); + +/* Predefined object types */ +DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +/* Predefined product GUIDs */ +DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysKeyboard, 0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_Joystick, 0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysMouseEm2, 0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); +DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); + +/* predefined forcefeedback effects */ +DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); +DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); + +typedef struct IDirectInputA *LPDIRECTINPUTA; +typedef struct IDirectInputW *LPDIRECTINPUTW; +typedef struct IDirectInput2A *LPDIRECTINPUT2A; +typedef struct IDirectInput2W *LPDIRECTINPUT2W; +typedef struct IDirectInput7A *LPDIRECTINPUT7A; +typedef struct IDirectInput7W *LPDIRECTINPUT7W; +#if DIRECTINPUT_VERSION >= 0x0800 +typedef struct IDirectInput8A *LPDIRECTINPUT8A; +typedef struct IDirectInput8W *LPDIRECTINPUT8W; +#endif /* DI8 */ +typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; +typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; +#if DIRECTINPUT_VERSION >= 0x0500 +typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; +typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; +#endif /* DI5 */ +#if DIRECTINPUT_VERSION >= 0x0700 +typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; +typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; +#endif /* DI7 */ +#if DIRECTINPUT_VERSION >= 0x0800 +typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; +typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; +#endif /* DI8 */ +#if DIRECTINPUT_VERSION >= 0x0500 +typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; +#endif /* DI5 */ +typedef struct SysKeyboardA *LPSYSKEYBOARDA; +typedef struct SysMouseA *LPSYSMOUSEA; + +#define IID_IDirectInput WINELIB_NAME_AW(IID_IDirectInput) +#define IDirectInput WINELIB_NAME_AW(IDirectInput) +DECL_WINELIB_TYPE_AW(LPDIRECTINPUT) +#define IID_IDirectInput2 WINELIB_NAME_AW(IID_IDirectInput2) +#define IDirectInput2 WINELIB_NAME_AW(IDirectInput2) +DECL_WINELIB_TYPE_AW(LPDIRECTINPUT2) +#define IID_IDirectInput7 WINELIB_NAME_AW(IID_IDirectInput7) +#define IDirectInput7 WINELIB_NAME_AW(IDirectInput7) +DECL_WINELIB_TYPE_AW(LPDIRECTINPUT7) +#if DIRECTINPUT_VERSION >= 0x0800 +#define IID_IDirectInput8 WINELIB_NAME_AW(IID_IDirectInput8) +#define IDirectInput8 WINELIB_NAME_AW(IDirectInput8) +DECL_WINELIB_TYPE_AW(LPDIRECTINPUT8) +#endif /* DI8 */ +#define IID_IDirectInputDevice WINELIB_NAME_AW(IID_IDirectInputDevice) +#define IDirectInputDevice WINELIB_NAME_AW(IDirectInputDevice) +DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE) +#if DIRECTINPUT_VERSION >= 0x0500 +#define IID_IDirectInputDevice2 WINELIB_NAME_AW(IID_IDirectInputDevice2) +#define IDirectInputDevice2 WINELIB_NAME_AW(IDirectInputDevice2) +DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE2) +#endif /* DI5 */ +#if DIRECTINPUT_VERSION >= 0x0700 +#define IID_IDirectInputDevice7 WINELIB_NAME_AW(IID_IDirectInputDevice7) +#define IDirectInputDevice7 WINELIB_NAME_AW(IDirectInputDevice7) +DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE7) +#endif /* DI7 */ +#if DIRECTINPUT_VERSION >= 0x0800 +#define IID_IDirectInputDevice8 WINELIB_NAME_AW(IID_IDirectInputDevice8) +#define IDirectInputDevice8 WINELIB_NAME_AW(IDirectInputDevice8) +DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE8) +#endif /* DI8 */ + +#define DI_OK S_OK +#define DI_NOTATTACHED S_FALSE +#define DI_BUFFEROVERFLOW S_FALSE +#define DI_PROPNOEFFECT S_FALSE +#define DI_NOEFFECT S_FALSE +#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) +#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) +#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) +#define DI_TRUNCATED ((HRESULT)0x00000008L) +#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) +#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) +#define DI_WRITEPROTECT ((HRESULT)0x00000013L) + +#define DIERR_OLDDIRECTINPUTVERSION \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) +#define DIERR_BETADIRECTINPUTVERSION \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) +#define DIERR_BADDRIVERVER \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) +#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG +#define DIERR_NOTFOUND \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) +#define DIERR_OBJECTNOTFOUND \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) +#define DIERR_INVALIDPARAM E_INVALIDARG +#define DIERR_NOINTERFACE E_NOINTERFACE +#define DIERR_GENERIC E_FAIL +#define DIERR_OUTOFMEMORY E_OUTOFMEMORY +#define DIERR_UNSUPPORTED E_NOTIMPL +#define DIERR_NOTINITIALIZED \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) +#define DIERR_ALREADYINITIALIZED \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) +#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION +#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED +#define DIERR_INPUTLOST \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) +#define DIERR_ACQUIRED \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) +#define DIERR_NOTACQUIRED \ + MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) +#define DIERR_READONLY E_ACCESSDENIED +#define DIERR_HANDLEEXISTS E_ACCESSDENIED +#ifndef E_PENDING +#define E_PENDING 0x8000000AL +#endif +#define DIERR_INSUFFICIENTPRIVS 0x80040200L +#define DIERR_DEVICEFULL 0x80040201L +#define DIERR_MOREDATA 0x80040202L +#define DIERR_NOTDOWNLOADED 0x80040203L +#define DIERR_HASEFFECTS 0x80040204L +#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L +#define DIERR_INCOMPLETEEFFECT 0x80040206L +#define DIERR_NOTBUFFERED 0x80040207L +#define DIERR_EFFECTPLAYING 0x80040208L +#define DIERR_UNPLUGGED 0x80040209L +#define DIERR_REPORTFULL 0x8004020AL +#define DIERR_MAPFILEFAIL 0x8004020BL + +#define DIENUM_STOP 0 +#define DIENUM_CONTINUE 1 + +#define DIEDFL_ALLDEVICES 0x00000000 +#define DIEDFL_ATTACHEDONLY 0x00000001 +#define DIEDFL_FORCEFEEDBACK 0x00000100 +#define DIEDFL_INCLUDEALIASES 0x00010000 +#define DIEDFL_INCLUDEPHANTOMS 0x00020000 +#define DIEDFL_INCLUDEHIDDEN 0x00040000 + +#define DIDEVTYPE_DEVICE 1 +#define DIDEVTYPE_MOUSE 2 +#define DIDEVTYPE_KEYBOARD 3 +#define DIDEVTYPE_JOYSTICK 4 +#define DIDEVTYPE_HID 0x00010000 + +#define DI8DEVCLASS_ALL 0 +#define DI8DEVCLASS_DEVICE 1 +#define DI8DEVCLASS_POINTER 2 +#define DI8DEVCLASS_KEYBOARD 3 +#define DI8DEVCLASS_GAMECTRL 4 + +#define DI8DEVTYPE_DEVICE 0x11 +#define DI8DEVTYPE_MOUSE 0x12 +#define DI8DEVTYPE_KEYBOARD 0x13 +#define DI8DEVTYPE_JOYSTICK 0x14 +#define DI8DEVTYPE_GAMEPAD 0x15 +#define DI8DEVTYPE_DRIVING 0x16 +#define DI8DEVTYPE_FLIGHT 0x17 +#define DI8DEVTYPE_1STPERSON 0x18 +#define DI8DEVTYPE_DEVICECTRL 0x19 +#define DI8DEVTYPE_SCREENPOINTER 0x1A +#define DI8DEVTYPE_REMOTE 0x1B +#define DI8DEVTYPE_SUPPLEMENTAL 0x1C + +#define DIDEVTYPEMOUSE_UNKNOWN 1 +#define DIDEVTYPEMOUSE_TRADITIONAL 2 +#define DIDEVTYPEMOUSE_FINGERSTICK 3 +#define DIDEVTYPEMOUSE_TOUCHPAD 4 +#define DIDEVTYPEMOUSE_TRACKBALL 5 + +#define DIDEVTYPEKEYBOARD_UNKNOWN 0 +#define DIDEVTYPEKEYBOARD_PCXT 1 +#define DIDEVTYPEKEYBOARD_OLIVETTI 2 +#define DIDEVTYPEKEYBOARD_PCAT 3 +#define DIDEVTYPEKEYBOARD_PCENH 4 +#define DIDEVTYPEKEYBOARD_NOKIA1050 5 +#define DIDEVTYPEKEYBOARD_NOKIA9140 6 +#define DIDEVTYPEKEYBOARD_NEC98 7 +#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 +#define DIDEVTYPEKEYBOARD_NEC98106 9 +#define DIDEVTYPEKEYBOARD_JAPAN106 10 +#define DIDEVTYPEKEYBOARD_JAPANAX 11 +#define DIDEVTYPEKEYBOARD_J3100 12 + +#define DIDEVTYPEJOYSTICK_UNKNOWN 1 +#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 +#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 +#define DIDEVTYPEJOYSTICK_GAMEPAD 4 +#define DIDEVTYPEJOYSTICK_RUDDER 5 +#define DIDEVTYPEJOYSTICK_WHEEL 6 +#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 + +#define DI8DEVTYPEMOUSE_UNKNOWN 1 +#define DI8DEVTYPEMOUSE_TRADITIONAL 2 +#define DI8DEVTYPEMOUSE_FINGERSTICK 3 +#define DI8DEVTYPEMOUSE_TOUCHPAD 4 +#define DI8DEVTYPEMOUSE_TRACKBALL 5 +#define DI8DEVTYPEMOUSE_ABSOLUTE 6 + +#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 +#define DI8DEVTYPEKEYBOARD_PCXT 1 +#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 +#define DI8DEVTYPEKEYBOARD_PCAT 3 +#define DI8DEVTYPEKEYBOARD_PCENH 4 +#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 +#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 +#define DI8DEVTYPEKEYBOARD_NEC98 7 +#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 +#define DI8DEVTYPEKEYBOARD_NEC98106 9 +#define DI8DEVTYPEKEYBOARD_JAPAN106 10 +#define DI8DEVTYPEKEYBOARD_JAPANAX 11 +#define DI8DEVTYPEKEYBOARD_J3100 12 + +#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 + +#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPEJOYSTICK_STANDARD 2 + +#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPEGAMEPAD_STANDARD 2 +#define DI8DEVTYPEGAMEPAD_TILT 3 + +#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 +#define DI8DEVTYPEDRIVING_DUALPEDALS 3 +#define DI8DEVTYPEDRIVING_THREEPEDALS 4 +#define DI8DEVTYPEDRIVING_HANDHELD 5 + +#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPEFLIGHT_STICK 2 +#define DI8DEVTYPEFLIGHT_YOKE 3 +#define DI8DEVTYPEFLIGHT_RC 4 + +#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE +#define DI8DEVTYPE1STPERSON_UNKNOWN 2 +#define DI8DEVTYPE1STPERSON_SIXDOF 3 +#define DI8DEVTYPE1STPERSON_SHOOTER 4 + +#define DI8DEVTYPESCREENPTR_UNKNOWN 2 +#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 +#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 +#define DI8DEVTYPESCREENPTR_TOUCH 5 + +#define DI8DEVTYPEREMOTE_UNKNOWN 2 + +#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 +#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 +#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 + +#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 +#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 +#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 +#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 +#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 +#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 +#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 +#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 +#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 +#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 +#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 +#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 + +#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) +#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) + +typedef struct DIDEVICEOBJECTINSTANCE_DX3A { + DWORD dwSize; + GUID guidType; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; + CHAR tszName[MAX_PATH]; +} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; +typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; +typedef struct DIDEVICEOBJECTINSTANCE_DX3W { + DWORD dwSize; + GUID guidType; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; + WCHAR tszName[MAX_PATH]; +} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; +typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; + +DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE_DX3) +DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE_DX3) +DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE_DX3) + +typedef struct DIDEVICEOBJECTINSTANCEA { + DWORD dwSize; + GUID guidType; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; + CHAR tszName[MAX_PATH]; +#if(DIRECTINPUT_VERSION >= 0x0500) + DWORD dwFFMaxForce; + DWORD dwFFForceResolution; + WORD wCollectionNumber; + WORD wDesignatorIndex; + WORD wUsagePage; + WORD wUsage; + DWORD dwDimension; + WORD wExponent; + WORD wReserved; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; +typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; + +typedef struct DIDEVICEOBJECTINSTANCEW { + DWORD dwSize; + GUID guidType; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; + WCHAR tszName[MAX_PATH]; +#if(DIRECTINPUT_VERSION >= 0x0500) + DWORD dwFFMaxForce; + DWORD dwFFForceResolution; + WORD wCollectionNumber; + WORD wDesignatorIndex; + WORD wUsagePage; + WORD wUsage; + DWORD dwDimension; + WORD wExponent; + WORD wReserved; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; +typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; + +DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE) +DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE) +DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE) + +typedef struct DIDEVICEINSTANCE_DX3A { + DWORD dwSize; + GUID guidInstance; + GUID guidProduct; + DWORD dwDevType; + CHAR tszInstanceName[MAX_PATH]; + CHAR tszProductName[MAX_PATH]; +} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; +typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; +typedef struct DIDEVICEINSTANCE_DX3W { + DWORD dwSize; + GUID guidInstance; + GUID guidProduct; + DWORD dwDevType; + WCHAR tszInstanceName[MAX_PATH]; + WCHAR tszProductName[MAX_PATH]; +} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; +typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; + +DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE_DX3) +DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE_DX3) +DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE_DX3) + +typedef struct DIDEVICEINSTANCEA { + DWORD dwSize; + GUID guidInstance; + GUID guidProduct; + DWORD dwDevType; + CHAR tszInstanceName[MAX_PATH]; + CHAR tszProductName[MAX_PATH]; +#if(DIRECTINPUT_VERSION >= 0x0500) + GUID guidFFDriver; + WORD wUsagePage; + WORD wUsage; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; +typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; + +typedef struct DIDEVICEINSTANCEW { + DWORD dwSize; + GUID guidInstance; + GUID guidProduct; + DWORD dwDevType; + WCHAR tszInstanceName[MAX_PATH]; + WCHAR tszProductName[MAX_PATH]; +#if(DIRECTINPUT_VERSION >= 0x0500) + GUID guidFFDriver; + WORD wUsagePage; + WORD wUsage; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; +typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; + +DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE) +DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE) +DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE) + +typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA,LPVOID); +typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW,LPVOID); +DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESCALLBACK) + +#define DIEDBS_MAPPEDPRI1 0x00000001 +#define DIEDBS_MAPPEDPRI2 0x00000002 +#define DIEDBS_RECENTDEVICE 0x00000010 +#define DIEDBS_NEWDEVICE 0x00000020 + +#define DIEDBSFL_ATTACHEDONLY 0x00000000 +#define DIEDBSFL_THISUSER 0x00000010 +#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK +#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 +#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 +#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 +#define DIEDBSFL_VALID 0x00007110 + +#if DIRECTINPUT_VERSION >= 0x0800 +typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA,LPDIRECTINPUTDEVICE8A,DWORD,DWORD,LPVOID); +typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW,LPDIRECTINPUTDEVICE8W,DWORD,DWORD,LPVOID); +DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESBYSEMANTICSCB) +#endif + +typedef BOOL (CALLBACK *LPDICONFIGUREDEVICESCALLBACK)(LPUNKNOWN,LPVOID); + +typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA,LPVOID); +typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW,LPVOID); +DECL_WINELIB_TYPE_AW(LPDIENUMDEVICEOBJECTSCALLBACK) + +#if DIRECTINPUT_VERSION >= 0x0500 +typedef BOOL (CALLBACK *LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); +#endif + +#define DIK_ESCAPE 0x01 +#define DIK_1 0x02 +#define DIK_2 0x03 +#define DIK_3 0x04 +#define DIK_4 0x05 +#define DIK_5 0x06 +#define DIK_6 0x07 +#define DIK_7 0x08 +#define DIK_8 0x09 +#define DIK_9 0x0A +#define DIK_0 0x0B +#define DIK_MINUS 0x0C /* - on main keyboard */ +#define DIK_EQUALS 0x0D +#define DIK_BACK 0x0E /* backspace */ +#define DIK_TAB 0x0F +#define DIK_Q 0x10 +#define DIK_W 0x11 +#define DIK_E 0x12 +#define DIK_R 0x13 +#define DIK_T 0x14 +#define DIK_Y 0x15 +#define DIK_U 0x16 +#define DIK_I 0x17 +#define DIK_O 0x18 +#define DIK_P 0x19 +#define DIK_LBRACKET 0x1A +#define DIK_RBRACKET 0x1B +#define DIK_RETURN 0x1C /* Enter on main keyboard */ +#define DIK_LCONTROL 0x1D +#define DIK_A 0x1E +#define DIK_S 0x1F +#define DIK_D 0x20 +#define DIK_F 0x21 +#define DIK_G 0x22 +#define DIK_H 0x23 +#define DIK_J 0x24 +#define DIK_K 0x25 +#define DIK_L 0x26 +#define DIK_SEMICOLON 0x27 +#define DIK_APOSTROPHE 0x28 +#define DIK_GRAVE 0x29 /* accent grave */ +#define DIK_LSHIFT 0x2A +#define DIK_BACKSLASH 0x2B +#define DIK_Z 0x2C +#define DIK_X 0x2D +#define DIK_C 0x2E +#define DIK_V 0x2F +#define DIK_B 0x30 +#define DIK_N 0x31 +#define DIK_M 0x32 +#define DIK_COMMA 0x33 +#define DIK_PERIOD 0x34 /* . on main keyboard */ +#define DIK_SLASH 0x35 /* / on main keyboard */ +#define DIK_RSHIFT 0x36 +#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ +#define DIK_LMENU 0x38 /* left Alt */ +#define DIK_SPACE 0x39 +#define DIK_CAPITAL 0x3A +#define DIK_F1 0x3B +#define DIK_F2 0x3C +#define DIK_F3 0x3D +#define DIK_F4 0x3E +#define DIK_F5 0x3F +#define DIK_F6 0x40 +#define DIK_F7 0x41 +#define DIK_F8 0x42 +#define DIK_F9 0x43 +#define DIK_F10 0x44 +#define DIK_NUMLOCK 0x45 +#define DIK_SCROLL 0x46 /* Scroll Lock */ +#define DIK_NUMPAD7 0x47 +#define DIK_NUMPAD8 0x48 +#define DIK_NUMPAD9 0x49 +#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ +#define DIK_NUMPAD4 0x4B +#define DIK_NUMPAD5 0x4C +#define DIK_NUMPAD6 0x4D +#define DIK_ADD 0x4E /* + on numeric keypad */ +#define DIK_NUMPAD1 0x4F +#define DIK_NUMPAD2 0x50 +#define DIK_NUMPAD3 0x51 +#define DIK_NUMPAD0 0x52 +#define DIK_DECIMAL 0x53 /* . on numeric keypad */ +#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ +#define DIK_F11 0x57 +#define DIK_F12 0x58 +#define DIK_F13 0x64 /* (NEC PC98) */ +#define DIK_F14 0x65 /* (NEC PC98) */ +#define DIK_F15 0x66 /* (NEC PC98) */ +#define DIK_KANA 0x70 /* (Japanese keyboard) */ +#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */ +#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ +#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ +#define DIK_YEN 0x7D /* (Japanese keyboard) */ +#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */ +#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ +#define DIK_CIRCUMFLEX 0x90 /* (Japanese keyboard) */ +#define DIK_AT 0x91 /* (NEC PC98) */ +#define DIK_COLON 0x92 /* (NEC PC98) */ +#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ +#define DIK_KANJI 0x94 /* (Japanese keyboard) */ +#define DIK_STOP 0x95 /* (NEC PC98) */ +#define DIK_AX 0x96 /* (Japan AX) */ +#define DIK_UNLABELED 0x97 /* (J3100) */ +#define DIK_NEXTTRACK 0x99 /* Next Track */ +#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ +#define DIK_RCONTROL 0x9D +#define DIK_MUTE 0xA0 /* Mute */ +#define DIK_CALCULATOR 0xA1 /* Calculator */ +#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ +#define DIK_MEDIASTOP 0xA4 /* Media Stop */ +#define DIK_VOLUMEDOWN 0xAE /* Volume - */ +#define DIK_VOLUMEUP 0xB0 /* Volume + */ +#define DIK_WEBHOME 0xB2 /* Web home */ +#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ +#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ +#define DIK_SYSRQ 0xB7 +#define DIK_RMENU 0xB8 /* right Alt */ +#define DIK_PAUSE 0xC5 /* Pause */ +#define DIK_HOME 0xC7 /* Home on arrow keypad */ +#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ +#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ +#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ +#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ +#define DIK_END 0xCF /* End on arrow keypad */ +#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ +#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ +#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ +#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ +#define DIK_LWIN 0xDB /* Left Windows key */ +#define DIK_RWIN 0xDC /* Right Windows key */ +#define DIK_APPS 0xDD /* AppMenu key */ +#define DIK_POWER 0xDE +#define DIK_SLEEP 0xDF +#define DIK_WAKE 0xE3 /* System Wake */ +#define DIK_WEBSEARCH 0xE5 /* Web Search */ +#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ +#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ +#define DIK_WEBSTOP 0xE8 /* Web Stop */ +#define DIK_WEBFORWARD 0xE9 /* Web Forward */ +#define DIK_WEBBACK 0xEA /* Web Back */ +#define DIK_MYCOMPUTER 0xEB /* My Computer */ +#define DIK_MAIL 0xEC /* Mail */ +#define DIK_MEDIASELECT 0xED /* Media Select */ + +#define DIK_BACKSPACE DIK_BACK /* backspace */ +#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ +#define DIK_LALT DIK_LMENU /* left Alt */ +#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ +#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ +#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ +#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ +#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ +#define DIK_RALT DIK_RMENU /* right Alt */ +#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ +#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ +#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ +#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ +#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ +#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ + +#define DIDFT_ALL 0x00000000 +#define DIDFT_RELAXIS 0x00000001 +#define DIDFT_ABSAXIS 0x00000002 +#define DIDFT_AXIS 0x00000003 +#define DIDFT_PSHBUTTON 0x00000004 +#define DIDFT_TGLBUTTON 0x00000008 +#define DIDFT_BUTTON 0x0000000C +#define DIDFT_POV 0x00000010 +#define DIDFT_COLLECTION 0x00000040 +#define DIDFT_NODATA 0x00000080 +#define DIDFT_ANYINSTANCE 0x00FFFF00 +#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE +#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) +#define DIDFT_GETTYPE(n) LOBYTE(n) +#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) +#define DIDFT_FFACTUATOR 0x01000000 +#define DIDFT_FFEFFECTTRIGGER 0x02000000 +#if DIRECTINPUT_VERSION >= 0x050a +#define DIDFT_OUTPUT 0x10000000 +#define DIDFT_VENDORDEFINED 0x04000000 +#define DIDFT_ALIAS 0x08000000 +#endif /* DI5a */ +#ifndef DIDFT_OPTIONAL +#define DIDFT_OPTIONAL 0x80000000 +#endif +#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) +#define DIDFT_NOCOLLECTION 0x00FFFF00 + +#define DIDF_ABSAXIS 0x00000001 +#define DIDF_RELAXIS 0x00000002 + +#define DIGDD_PEEK 0x00000001 + +#define DISEQUENCE_COMPARE(dwSq1,cmp,dwSq2) ((int)((dwSq1) - (dwSq2)) cmp 0) + +typedef struct DIDEVICEOBJECTDATA_DX3 { + DWORD dwOfs; + DWORD dwData; + DWORD dwTimeStamp; + DWORD dwSequence; +} DIDEVICEOBJECTDATA_DX3,*LPDIDEVICEOBJECTDATA_DX3; +typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX3; + +typedef struct DIDEVICEOBJECTDATA { + DWORD dwOfs; + DWORD dwData; + DWORD dwTimeStamp; + DWORD dwSequence; +#if(DIRECTINPUT_VERSION >= 0x0800) + UINT_PTR uAppData; +#endif /* DIRECTINPUT_VERSION >= 0x0800 */ +} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; +typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; + +typedef struct _DIOBJECTDATAFORMAT { + const GUID *pguid; + DWORD dwOfs; + DWORD dwType; + DWORD dwFlags; +} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; +typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; + +typedef struct _DIDATAFORMAT { + DWORD dwSize; + DWORD dwObjSize; + DWORD dwFlags; + DWORD dwDataSize; + DWORD dwNumObjs; + LPDIOBJECTDATAFORMAT rgodf; +} DIDATAFORMAT, *LPDIDATAFORMAT; +typedef const DIDATAFORMAT *LPCDIDATAFORMAT; + +#if DIRECTINPUT_VERSION >= 0x0500 +#define DIDOI_FFACTUATOR 0x00000001 +#define DIDOI_FFEFFECTTRIGGER 0x00000002 +#define DIDOI_POLLED 0x00008000 +#define DIDOI_ASPECTPOSITION 0x00000100 +#define DIDOI_ASPECTVELOCITY 0x00000200 +#define DIDOI_ASPECTACCEL 0x00000300 +#define DIDOI_ASPECTFORCE 0x00000400 +#define DIDOI_ASPECTMASK 0x00000F00 +#endif /* DI5 */ +#if DIRECTINPUT_VERSION >= 0x050a +#define DIDOI_GUIDISUSAGE 0x00010000 +#endif /* DI5a */ + +typedef struct DIPROPHEADER { + DWORD dwSize; + DWORD dwHeaderSize; + DWORD dwObj; + DWORD dwHow; +} DIPROPHEADER,*LPDIPROPHEADER; +typedef const DIPROPHEADER *LPCDIPROPHEADER; + +#define DIPH_DEVICE 0 +#define DIPH_BYOFFSET 1 +#define DIPH_BYID 2 +#if DIRECTINPUT_VERSION >= 0x050a +#define DIPH_BYUSAGE 3 + +#define DIMAKEUSAGEDWORD(UsagePage, Usage) (DWORD)MAKELONG(Usage, UsagePage) +#endif /* DI5a */ + +typedef struct DIPROPDWORD { + DIPROPHEADER diph; + DWORD dwData; +} DIPROPDWORD, *LPDIPROPDWORD; +typedef const DIPROPDWORD *LPCDIPROPDWORD; + +typedef struct DIPROPRANGE { + DIPROPHEADER diph; + LONG lMin; + LONG lMax; +} DIPROPRANGE, *LPDIPROPRANGE; +typedef const DIPROPRANGE *LPCDIPROPRANGE; + +#define DIPROPRANGE_NOMIN ((LONG)0x80000000) +#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) + +#if DIRECTINPUT_VERSION >= 0x050a +typedef struct DIPROPCAL { + DIPROPHEADER diph; + LONG lMin; + LONG lCenter; + LONG lMax; +} DIPROPCAL, *LPDIPROPCAL; +typedef const DIPROPCAL *LPCDIPROPCAL; + +typedef struct DIPROPCALPOV { + DIPROPHEADER diph; + LONG lMin[5]; + LONG lMax[5]; +} DIPROPCALPOV, *LPDIPROPCALPOV; +typedef const DIPROPCALPOV *LPCDIPROPCALPOV; + +typedef struct DIPROPGUIDANDPATH { + DIPROPHEADER diph; + GUID guidClass; + WCHAR wszPath[MAX_PATH]; +} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; +typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; + +typedef struct DIPROPSTRING { + DIPROPHEADER diph; + WCHAR wsz[MAX_PATH]; +} DIPROPSTRING, *LPDIPROPSTRING; +typedef const DIPROPSTRING *LPCDIPROPSTRING; +#endif /* DI5a */ + +#if DIRECTINPUT_VERSION >= 0x0800 +typedef struct DIPROPPOINTER { + DIPROPHEADER diph; + UINT_PTR uData; +} DIPROPPOINTER, *LPDIPROPPOINTER; +typedef const DIPROPPOINTER *LPCDIPROPPOINTER; +#endif /* DI8 */ + +/* special property GUIDs */ +#ifdef __cplusplus +#define MAKEDIPROP(prop) (*(const GUID *)(prop)) +#else +#define MAKEDIPROP(prop) ((REFGUID)(prop)) +#endif +#define DIPROP_BUFFERSIZE MAKEDIPROP(1) +#define DIPROP_AXISMODE MAKEDIPROP(2) + +#define DIPROPAXISMODE_ABS 0 +#define DIPROPAXISMODE_REL 1 + +#define DIPROP_GRANULARITY MAKEDIPROP(3) +#define DIPROP_RANGE MAKEDIPROP(4) +#define DIPROP_DEADZONE MAKEDIPROP(5) +#define DIPROP_SATURATION MAKEDIPROP(6) +#define DIPROP_FFGAIN MAKEDIPROP(7) +#define DIPROP_FFLOAD MAKEDIPROP(8) +#define DIPROP_AUTOCENTER MAKEDIPROP(9) + +#define DIPROPAUTOCENTER_OFF 0 +#define DIPROPAUTOCENTER_ON 1 + +#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) + +#define DIPROPCALIBRATIONMODE_COOKED 0 +#define DIPROPCALIBRATIONMODE_RAW 1 + +#if DIRECTINPUT_VERSION >= 0x050a +#define DIPROP_CALIBRATION MAKEDIPROP(11) +#define DIPROP_GUIDANDPATH MAKEDIPROP(12) +#define DIPROP_INSTANCENAME MAKEDIPROP(13) +#define DIPROP_PRODUCTNAME MAKEDIPROP(14) +#endif + +#if DIRECTINPUT_VERSION >= 0x5B2 +#define DIPROP_JOYSTICKID MAKEDIPROP(15) +#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) +#endif + +#if DIRECTINPUT_VERSION >= 0x0700 +#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) +#define DIPROP_LOGICALRANGE MAKEDIPROP(19) +#endif + +#if(DIRECTINPUT_VERSION >= 0x0800) +#define DIPROP_KEYNAME MAKEDIPROP(20) +#define DIPROP_CPOINTS MAKEDIPROP(21) +#define DIPROP_APPDATA MAKEDIPROP(22) +#define DIPROP_SCANCODE MAKEDIPROP(23) +#define DIPROP_VIDPID MAKEDIPROP(24) +#define DIPROP_USERNAME MAKEDIPROP(25) +#define DIPROP_TYPENAME MAKEDIPROP(26) + +#define MAXCPOINTSNUM 8 + +typedef struct _CPOINT { + LONG lP; + DWORD dwLog; +} CPOINT, *PCPOINT; + +typedef struct DIPROPCPOINTS { + DIPROPHEADER diph; + DWORD dwCPointsNum; + CPOINT cp[MAXCPOINTSNUM]; +} DIPROPCPOINTS, *LPDIPROPCPOINTS; +typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; +#endif /* DI8 */ + + +typedef struct DIDEVCAPS_DX3 { + DWORD dwSize; + DWORD dwFlags; + DWORD dwDevType; + DWORD dwAxes; + DWORD dwButtons; + DWORD dwPOVs; +} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; + +typedef struct DIDEVCAPS { + DWORD dwSize; + DWORD dwFlags; + DWORD dwDevType; + DWORD dwAxes; + DWORD dwButtons; + DWORD dwPOVs; +#if(DIRECTINPUT_VERSION >= 0x0500) + DWORD dwFFSamplePeriod; + DWORD dwFFMinTimeResolution; + DWORD dwFirmwareRevision; + DWORD dwHardwareRevision; + DWORD dwFFDriverVersion; +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ +} DIDEVCAPS,*LPDIDEVCAPS; + +#define DIDC_ATTACHED 0x00000001 +#define DIDC_POLLEDDEVICE 0x00000002 +#define DIDC_EMULATED 0x00000004 +#define DIDC_POLLEDDATAFORMAT 0x00000008 +#define DIDC_FORCEFEEDBACK 0x00000100 +#define DIDC_FFATTACK 0x00000200 +#define DIDC_FFFADE 0x00000400 +#define DIDC_SATURATION 0x00000800 +#define DIDC_POSNEGCOEFFICIENTS 0x00001000 +#define DIDC_POSNEGSATURATION 0x00002000 +#define DIDC_DEADBAND 0x00004000 +#define DIDC_STARTDELAY 0x00008000 +#define DIDC_ALIAS 0x00010000 +#define DIDC_PHANTOM 0x00020000 +#define DIDC_HIDDEN 0x00040000 + + +/* SetCooperativeLevel dwFlags */ +#define DISCL_EXCLUSIVE 0x00000001 +#define DISCL_NONEXCLUSIVE 0x00000002 +#define DISCL_FOREGROUND 0x00000004 +#define DISCL_BACKGROUND 0x00000008 +#define DISCL_NOWINKEY 0x00000010 + +#if (DIRECTINPUT_VERSION >= 0x0500) +/* Device FF flags */ +#define DISFFC_RESET 0x00000001 +#define DISFFC_STOPALL 0x00000002 +#define DISFFC_PAUSE 0x00000004 +#define DISFFC_CONTINUE 0x00000008 +#define DISFFC_SETACTUATORSON 0x00000010 +#define DISFFC_SETACTUATORSOFF 0x00000020 + +#define DIGFFS_EMPTY 0x00000001 +#define DIGFFS_STOPPED 0x00000002 +#define DIGFFS_PAUSED 0x00000004 +#define DIGFFS_ACTUATORSON 0x00000010 +#define DIGFFS_ACTUATORSOFF 0x00000020 +#define DIGFFS_POWERON 0x00000040 +#define DIGFFS_POWEROFF 0x00000080 +#define DIGFFS_SAFETYSWITCHON 0x00000100 +#define DIGFFS_SAFETYSWITCHOFF 0x00000200 +#define DIGFFS_USERFFSWITCHON 0x00000400 +#define DIGFFS_USERFFSWITCHOFF 0x00000800 +#define DIGFFS_DEVICELOST 0x80000000 + +/* Effect flags */ +#define DIEFT_ALL 0x00000000 + +#define DIEFT_CONSTANTFORCE 0x00000001 +#define DIEFT_RAMPFORCE 0x00000002 +#define DIEFT_PERIODIC 0x00000003 +#define DIEFT_CONDITION 0x00000004 +#define DIEFT_CUSTOMFORCE 0x00000005 +#define DIEFT_HARDWARE 0x000000FF +#define DIEFT_FFATTACK 0x00000200 +#define DIEFT_FFFADE 0x00000400 +#define DIEFT_SATURATION 0x00000800 +#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 +#define DIEFT_POSNEGSATURATION 0x00002000 +#define DIEFT_DEADBAND 0x00004000 +#define DIEFT_STARTDELAY 0x00008000 +#define DIEFT_GETTYPE(n) LOBYTE(n) + +#define DIEFF_OBJECTIDS 0x00000001 +#define DIEFF_OBJECTOFFSETS 0x00000002 +#define DIEFF_CARTESIAN 0x00000010 +#define DIEFF_POLAR 0x00000020 +#define DIEFF_SPHERICAL 0x00000040 + +#define DIEP_DURATION 0x00000001 +#define DIEP_SAMPLEPERIOD 0x00000002 +#define DIEP_GAIN 0x00000004 +#define DIEP_TRIGGERBUTTON 0x00000008 +#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 +#define DIEP_AXES 0x00000020 +#define DIEP_DIRECTION 0x00000040 +#define DIEP_ENVELOPE 0x00000080 +#define DIEP_TYPESPECIFICPARAMS 0x00000100 +#if(DIRECTINPUT_VERSION >= 0x0600) +#define DIEP_STARTDELAY 0x00000200 +#define DIEP_ALLPARAMS_DX5 0x000001FF +#define DIEP_ALLPARAMS 0x000003FF +#else +#define DIEP_ALLPARAMS 0x000001FF +#endif /* DIRECTINPUT_VERSION >= 0x0600 */ +#define DIEP_START 0x20000000 +#define DIEP_NORESTART 0x40000000 +#define DIEP_NODOWNLOAD 0x80000000 +#define DIEB_NOTRIGGER 0xFFFFFFFF + +#define DIES_SOLO 0x00000001 +#define DIES_NODOWNLOAD 0x80000000 + +#define DIEGES_PLAYING 0x00000001 +#define DIEGES_EMULATED 0x00000002 + +#define DI_DEGREES 100 +#define DI_FFNOMINALMAX 10000 +#define DI_SECONDS 1000000 + +typedef struct DICONSTANTFORCE { + LONG lMagnitude; +} DICONSTANTFORCE, *LPDICONSTANTFORCE; +typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; + +typedef struct DIRAMPFORCE { + LONG lStart; + LONG lEnd; +} DIRAMPFORCE, *LPDIRAMPFORCE; +typedef const DIRAMPFORCE *LPCDIRAMPFORCE; + +typedef struct DIPERIODIC { + DWORD dwMagnitude; + LONG lOffset; + DWORD dwPhase; + DWORD dwPeriod; +} DIPERIODIC, *LPDIPERIODIC; +typedef const DIPERIODIC *LPCDIPERIODIC; + +typedef struct DICONDITION { + LONG lOffset; + LONG lPositiveCoefficient; + LONG lNegativeCoefficient; + DWORD dwPositiveSaturation; + DWORD dwNegativeSaturation; + LONG lDeadBand; +} DICONDITION, *LPDICONDITION; +typedef const DICONDITION *LPCDICONDITION; + +typedef struct DICUSTOMFORCE { + DWORD cChannels; + DWORD dwSamplePeriod; + DWORD cSamples; + LPLONG rglForceData; +} DICUSTOMFORCE, *LPDICUSTOMFORCE; +typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; + +typedef struct DIENVELOPE { + DWORD dwSize; + DWORD dwAttackLevel; + DWORD dwAttackTime; + DWORD dwFadeLevel; + DWORD dwFadeTime; +} DIENVELOPE, *LPDIENVELOPE; +typedef const DIENVELOPE *LPCDIENVELOPE; + +typedef struct DIEFFECT_DX5 { + DWORD dwSize; + DWORD dwFlags; + DWORD dwDuration; + DWORD dwSamplePeriod; + DWORD dwGain; + DWORD dwTriggerButton; + DWORD dwTriggerRepeatInterval; + DWORD cAxes; + LPDWORD rgdwAxes; + LPLONG rglDirection; + LPDIENVELOPE lpEnvelope; + DWORD cbTypeSpecificParams; + LPVOID lpvTypeSpecificParams; +} DIEFFECT_DX5, *LPDIEFFECT_DX5; +typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; + +typedef struct DIEFFECT { + DWORD dwSize; + DWORD dwFlags; + DWORD dwDuration; + DWORD dwSamplePeriod; + DWORD dwGain; + DWORD dwTriggerButton; + DWORD dwTriggerRepeatInterval; + DWORD cAxes; + LPDWORD rgdwAxes; + LPLONG rglDirection; + LPDIENVELOPE lpEnvelope; + DWORD cbTypeSpecificParams; + LPVOID lpvTypeSpecificParams; +#if(DIRECTINPUT_VERSION >= 0x0600) + DWORD dwStartDelay; +#endif /* DIRECTINPUT_VERSION >= 0x0600 */ +} DIEFFECT, *LPDIEFFECT; +typedef const DIEFFECT *LPCDIEFFECT; +typedef DIEFFECT DIEFFECT_DX6; +typedef LPDIEFFECT LPDIEFFECT_DX6; + +typedef struct DIEFFECTINFOA { + DWORD dwSize; + GUID guid; + DWORD dwEffType; + DWORD dwStaticParams; + DWORD dwDynamicParams; + CHAR tszName[MAX_PATH]; +} DIEFFECTINFOA, *LPDIEFFECTINFOA; +typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; + +typedef struct DIEFFECTINFOW { + DWORD dwSize; + GUID guid; + DWORD dwEffType; + DWORD dwStaticParams; + DWORD dwDynamicParams; + WCHAR tszName[MAX_PATH]; +} DIEFFECTINFOW, *LPDIEFFECTINFOW; +typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; + +DECL_WINELIB_TYPE_AW(DIEFFECTINFO) +DECL_WINELIB_TYPE_AW(LPDIEFFECTINFO) +DECL_WINELIB_TYPE_AW(LPCDIEFFECTINFO) + +typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); +typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); + +typedef struct DIEFFESCAPE { + DWORD dwSize; + DWORD dwCommand; + LPVOID lpvInBuffer; + DWORD cbInBuffer; + LPVOID lpvOutBuffer; + DWORD cbOutBuffer; +} DIEFFESCAPE, *LPDIEFFESCAPE; + +typedef struct DIJOYSTATE { + LONG lX; + LONG lY; + LONG lZ; + LONG lRx; + LONG lRy; + LONG lRz; + LONG rglSlider[2]; + DWORD rgdwPOV[4]; + BYTE rgbButtons[32]; +} DIJOYSTATE, *LPDIJOYSTATE; + +typedef struct DIJOYSTATE2 { + LONG lX; + LONG lY; + LONG lZ; + LONG lRx; + LONG lRy; + LONG lRz; + LONG rglSlider[2]; + DWORD rgdwPOV[4]; + BYTE rgbButtons[128]; + LONG lVX; /* 'v' as in velocity */ + LONG lVY; + LONG lVZ; + LONG lVRx; + LONG lVRy; + LONG lVRz; + LONG rglVSlider[2]; + LONG lAX; /* 'a' as in acceleration */ + LONG lAY; + LONG lAZ; + LONG lARx; + LONG lARy; + LONG lARz; + LONG rglASlider[2]; + LONG lFX; /* 'f' as in force */ + LONG lFY; + LONG lFZ; + LONG lFRx; /* 'fr' as in rotational force aka torque */ + LONG lFRy; + LONG lFRz; + LONG rglFSlider[2]; +} DIJOYSTATE2, *LPDIJOYSTATE2; + +#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) +#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) +#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) +#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) +#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) +#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) +#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ + (n) * sizeof(LONG)) +#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ + (n) * sizeof(DWORD)) +#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) +#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) +#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) +#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) +#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) +#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) +#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) +#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) +#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) +#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) +#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) +#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) +#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) +#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) +#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) +#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) +#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) +#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) +#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) +#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) +#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) +#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) +#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) +#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) +#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) +#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) +#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) +#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) +#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) +#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) +#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) +#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) +#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) +#endif /* DIRECTINPUT_VERSION >= 0x0500 */ + +/* DInput 7 structures, types */ +#if(DIRECTINPUT_VERSION >= 0x0700) +typedef struct DIFILEEFFECT { + DWORD dwSize; + GUID GuidEffect; + LPCDIEFFECT lpDiEffect; + CHAR szFriendlyName[MAX_PATH]; +} DIFILEEFFECT, *LPDIFILEEFFECT; + +typedef const DIFILEEFFECT *LPCDIFILEEFFECT; +typedef BOOL (CALLBACK *LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); +#endif /* DIRECTINPUT_VERSION >= 0x0700 */ + +/* DInput 8 structures and types */ +#if DIRECTINPUT_VERSION >= 0x0800 +typedef struct _DIACTIONA { + UINT_PTR uAppData; + DWORD dwSemantic; + DWORD dwFlags; + __GNU_EXTENSION union { + LPCSTR lptszActionName; + UINT uResIdString; + } DUMMYUNIONNAME; + GUID guidInstance; + DWORD dwObjID; + DWORD dwHow; +} DIACTIONA, *LPDIACTIONA; +typedef const DIACTIONA *LPCDIACTIONA; + +typedef struct _DIACTIONW { + UINT_PTR uAppData; + DWORD dwSemantic; + DWORD dwFlags; + __GNU_EXTENSION union { + LPCWSTR lptszActionName; + UINT uResIdString; + } DUMMYUNIONNAME; + GUID guidInstance; + DWORD dwObjID; + DWORD dwHow; +} DIACTIONW, *LPDIACTIONW; +typedef const DIACTIONW *LPCDIACTIONW; + +DECL_WINELIB_TYPE_AW(DIACTION) +DECL_WINELIB_TYPE_AW(LPDIACTION) +DECL_WINELIB_TYPE_AW(LPCDIACTION) + +#define DIA_FORCEFEEDBACK 0x00000001 +#define DIA_APPMAPPED 0x00000002 +#define DIA_APPNOMAP 0x00000004 +#define DIA_NORANGE 0x00000008 +#define DIA_APPFIXED 0x00000010 + +#define DIAH_UNMAPPED 0x00000000 +#define DIAH_USERCONFIG 0x00000001 +#define DIAH_APPREQUESTED 0x00000002 +#define DIAH_HWAPP 0x00000004 +#define DIAH_HWDEFAULT 0x00000008 +#define DIAH_DEFAULT 0x00000020 +#define DIAH_ERROR 0x80000000 + +typedef struct _DIACTIONFORMATA { + DWORD dwSize; + DWORD dwActionSize; + DWORD dwDataSize; + DWORD dwNumActions; + LPDIACTIONA rgoAction; + GUID guidActionMap; + DWORD dwGenre; + DWORD dwBufferSize; + LONG lAxisMin; + LONG lAxisMax; + HINSTANCE hInstString; + FILETIME ftTimeStamp; + DWORD dwCRC; + CHAR tszActionMap[MAX_PATH]; +} DIACTIONFORMATA, *LPDIACTIONFORMATA; +typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; + +typedef struct _DIACTIONFORMATW { + DWORD dwSize; + DWORD dwActionSize; + DWORD dwDataSize; + DWORD dwNumActions; + LPDIACTIONW rgoAction; + GUID guidActionMap; + DWORD dwGenre; + DWORD dwBufferSize; + LONG lAxisMin; + LONG lAxisMax; + HINSTANCE hInstString; + FILETIME ftTimeStamp; + DWORD dwCRC; + WCHAR tszActionMap[MAX_PATH]; +} DIACTIONFORMATW, *LPDIACTIONFORMATW; +typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; + +DECL_WINELIB_TYPE_AW(DIACTIONFORMAT) +DECL_WINELIB_TYPE_AW(LPDIACTIONFORMAT) +DECL_WINELIB_TYPE_AW(LPCDIACTIONFORMAT) + +#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF +#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF +#define DIAFTS_UNUSEDDEVICELOW 0x00000000 +#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 + +#define DIDBAM_DEFAULT 0x00000000 +#define DIDBAM_PRESERVE 0x00000001 +#define DIDBAM_INITIALIZE 0x00000002 +#define DIDBAM_HWDEFAULTS 0x00000004 + +#define DIDSAM_DEFAULT 0x00000000 +#define DIDSAM_NOUSER 0x00000001 +#define DIDSAM_FORCESAVE 0x00000002 + +#define DICD_DEFAULT 0x00000000 +#define DICD_EDIT 0x00000001 + +#ifndef D3DCOLOR_DEFINED +typedef DWORD D3DCOLOR; +#define D3DCOLOR_DEFINED +#endif + +typedef struct _DICOLORSET { + DWORD dwSize; + D3DCOLOR cTextFore; + D3DCOLOR cTextHighlight; + D3DCOLOR cCalloutLine; + D3DCOLOR cCalloutHighlight; + D3DCOLOR cBorder; + D3DCOLOR cControlFill; + D3DCOLOR cHighlightFill; + D3DCOLOR cAreaFill; +} DICOLORSET, *LPDICOLORSET; +typedef const DICOLORSET *LPCDICOLORSET; + +typedef struct _DICONFIGUREDEVICESPARAMSA { + DWORD dwSize; + DWORD dwcUsers; + LPSTR lptszUserNames; + DWORD dwcFormats; + LPDIACTIONFORMATA lprgFormats; + HWND hwnd; + DICOLORSET dics; + LPUNKNOWN lpUnkDDSTarget; +} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; +typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; + +typedef struct _DICONFIGUREDEVICESPARAMSW { + DWORD dwSize; + DWORD dwcUsers; + LPWSTR lptszUserNames; + DWORD dwcFormats; + LPDIACTIONFORMATW lprgFormats; + HWND hwnd; + DICOLORSET dics; + LPUNKNOWN lpUnkDDSTarget; +} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; +typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; + +DECL_WINELIB_TYPE_AW(DICONFIGUREDEVICESPARAMS) +DECL_WINELIB_TYPE_AW(LPDICONFIGUREDEVICESPARAMS) +DECL_WINELIB_TYPE_AW(LPCDICONFIGUREDEVICESPARAMS) + +#define DIDIFT_CONFIGURATION 0x00000001 +#define DIDIFT_OVERLAY 0x00000002 + +#define DIDAL_CENTERED 0x00000000 +#define DIDAL_LEFTALIGNED 0x00000001 +#define DIDAL_RIGHTALIGNED 0x00000002 +#define DIDAL_MIDDLE 0x00000000 +#define DIDAL_TOPALIGNED 0x00000004 +#define DIDAL_BOTTOMALIGNED 0x00000008 + +typedef struct _DIDEVICEIMAGEINFOA { + CHAR tszImagePath[MAX_PATH]; + DWORD dwFlags; + DWORD dwViewID; + RECT rcOverlay; + DWORD dwObjID; + DWORD dwcValidPts; + POINT rgptCalloutLine[5]; + RECT rcCalloutRect; + DWORD dwTextAlign; +} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; +typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; + +typedef struct _DIDEVICEIMAGEINFOW { + WCHAR tszImagePath[MAX_PATH]; + DWORD dwFlags; + DWORD dwViewID; + RECT rcOverlay; + DWORD dwObjID; + DWORD dwcValidPts; + POINT rgptCalloutLine[5]; + RECT rcCalloutRect; + DWORD dwTextAlign; +} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; +typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; + +DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFO) +DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFO) +DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFO) + +typedef struct _DIDEVICEIMAGEINFOHEADERA { + DWORD dwSize; + DWORD dwSizeImageInfo; + DWORD dwcViews; + DWORD dwcButtons; + DWORD dwcAxes; + DWORD dwcPOVs; + DWORD dwBufferSize; + DWORD dwBufferUsed; + LPDIDEVICEIMAGEINFOA lprgImageInfoArray; +} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; +typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; + +typedef struct _DIDEVICEIMAGEINFOHEADERW { + DWORD dwSize; + DWORD dwSizeImageInfo; + DWORD dwcViews; + DWORD dwcButtons; + DWORD dwcAxes; + DWORD dwcPOVs; + DWORD dwBufferSize; + DWORD dwBufferUsed; + LPDIDEVICEIMAGEINFOW lprgImageInfoArray; +} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; +typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; + +DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFOHEADER) +DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFOHEADER) +DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFOHEADER) + +#endif /* DI8 */ + + +/***************************************************************************** + * IDirectInputEffect interface + */ +#if (DIRECTINPUT_VERSION >= 0x0500) +#undef INTERFACE +#define INTERFACE IDirectInputEffect +DECLARE_INTERFACE_(IDirectInputEffect,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputEffect methods ***/ + STDMETHOD(Initialize)(THIS_ HINSTANCE, DWORD, REFGUID) PURE; + STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; + STDMETHOD(GetParameters)(THIS_ LPDIEFFECT, DWORD) PURE; + STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT, DWORD) PURE; + STDMETHOD(Start)(THIS_ DWORD, DWORD) PURE; + STDMETHOD(Stop)(THIS) PURE; + STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; + STDMETHOD(Download)(THIS) PURE; + STDMETHOD(Unload)(THIS) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInputEffect methods ***/ +#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) +#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) +#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) +#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) +#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) +#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) +#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) +#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) +#else +/*** IUnknown methods ***/ +#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputEffect_AddRef(p) (p)->AddRef() +#define IDirectInputEffect_Release(p) (p)->Release() +/*** IDirectInputEffect methods ***/ +#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) +#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) +#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) +#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) +#define IDirectInputEffect_Stop(p) (p)->Stop() +#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) +#define IDirectInputEffect_Download(p) (p)->Download() +#define IDirectInputEffect_Unload(p) (p)->Unload() +#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) +#endif + +#endif /* DI5 */ + + +/***************************************************************************** + * IDirectInputDeviceA interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputDeviceA +DECLARE_INTERFACE_(IDirectInputDeviceA,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputDeviceA methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; +}; + +/***************************************************************************** + * IDirectInputDeviceW interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputDeviceW +DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputDeviceW methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInputDevice methods ***/ +#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) +#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) +#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) +#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) +#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) +#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) +#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) +#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) +#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) +#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) +#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +#else +/*** IUnknown methods ***/ +#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputDevice_AddRef(p) (p)->AddRef() +#define IDirectInputDevice_Release(p) (p)->Release() +/*** IDirectInputDevice methods ***/ +#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) +#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) +#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) +#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) +#define IDirectInputDevice_Acquire(p) (p)->Acquire() +#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() +#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) +#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) +#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) +#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) +#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) +#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) +#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +#endif + + +#if (DIRECTINPUT_VERSION >= 0x0500) +/***************************************************************************** + * IDirectInputDevice2A interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputDevice2A +DECLARE_INTERFACE_(IDirectInputDevice2A,IDirectInputDeviceA) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputDeviceA methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; + /*** IDirectInputDevice2A methods ***/ + STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; +}; + +/***************************************************************************** + * IDirectInputDevice2W interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputDevice2W +DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputDeviceW methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; + /*** IDirectInputDevice2W methods ***/ + STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInputDevice methods ***/ +#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) +#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) +#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) +#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) +#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) +#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) +#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) +#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) +#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) +#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) +#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +/*** IDirectInputDevice2 methods ***/ +#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) +#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) +#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) +#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) +#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) +#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) +#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) +#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) +#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) +#else +/*** IUnknown methods ***/ +#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputDevice2_AddRef(p) (p)->AddRef() +#define IDirectInputDevice2_Release(p) (p)->Release() +/*** IDirectInputDevice methods ***/ +#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) +#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) +#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) +#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) +#define IDirectInputDevice2_Acquire(p) (p)->Acquire() +#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() +#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) +#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) +#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) +#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) +#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) +#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) +#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +/*** IDirectInputDevice2 methods ***/ +#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) +#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) +#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) +#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) +#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) +#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) +#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) +#define IDirectInputDevice2_Poll(p) (p)->Poll() +#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) +#endif +#endif /* DI5 */ + +#if DIRECTINPUT_VERSION >= 0x0700 +/***************************************************************************** + * IDirectInputDevice7A interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputDevice7A +DECLARE_INTERFACE_(IDirectInputDevice7A,IDirectInputDevice2A) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputDeviceA methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; + /*** IDirectInputDevice2A methods ***/ + STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; + /*** IDirectInputDevice7A methods ***/ + STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; + STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; +}; + +/***************************************************************************** + * IDirectInputDevice7W interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputDevice7W +DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputDeviceW methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; + /*** IDirectInputDevice2W methods ***/ + STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; + /*** IDirectInputDevice7W methods ***/ + STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; + STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInputDevice methods ***/ +#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) +#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) +#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) +#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) +#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) +#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) +#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) +#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) +#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) +#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) +#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +/*** IDirectInputDevice2 methods ***/ +#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) +#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) +#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) +#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) +#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) +#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) +#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) +#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) +#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) +/*** IDirectInputDevice7 methods ***/ +#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) +#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) +#else +/*** IUnknown methods ***/ +#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputDevice7_AddRef(p) (p)->AddRef() +#define IDirectInputDevice7_Release(p) (p)->Release() +/*** IDirectInputDevice methods ***/ +#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) +#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) +#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) +#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) +#define IDirectInputDevice7_Acquire(p) (p)->Acquire() +#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() +#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) +#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) +#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) +#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) +#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) +#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) +#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +/*** IDirectInputDevice2 methods ***/ +#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) +#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) +#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) +#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) +#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) +#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) +#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) +#define IDirectInputDevice7_Poll(p) (p)->Poll() +#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) +/*** IDirectInputDevice7 methods ***/ +#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) +#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) +#endif + +#endif /* DI7 */ + +#if DIRECTINPUT_VERSION >= 0x0800 +/***************************************************************************** + * IDirectInputDevice8A interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputDevice8A +DECLARE_INTERFACE_(IDirectInputDevice8A,IDirectInputDevice7A) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputDeviceA methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; + /*** IDirectInputDevice2A methods ***/ + STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; + /*** IDirectInputDevice7A methods ***/ + STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; + STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; + /*** IDirectInputDevice8A methods ***/ + STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; + STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; + STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA lpdiDevImageInfoHeader) PURE; +}; + +/***************************************************************************** + * IDirectInputDevice8W interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputDevice8W +DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputDeviceW methods ***/ + STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; + STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; + STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; + STDMETHOD(Acquire)(THIS) PURE; + STDMETHOD(Unacquire)(THIS) PURE; + STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; + STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; + STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; + STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; + STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; + STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; + STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; + /*** IDirectInputDevice2W methods ***/ + STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; + STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; + STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; + STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; + STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; + STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; + STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; + STDMETHOD(Poll)(THIS) PURE; + STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; + /*** IDirectInputDevice7W methods ***/ + STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; + STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; + /*** IDirectInputDevice8W methods ***/ + STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; + STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; + STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW lpdiDevImageInfoHeader) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInputDevice methods ***/ +#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) +#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) +#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) +#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) +#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) +#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) +#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) +#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) +#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) +#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) +#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) +#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) +#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) +/*** IDirectInputDevice2 methods ***/ +#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) +#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) +#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) +#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) +#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) +#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) +#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) +#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) +#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) +/*** IDirectInputDevice7 methods ***/ +#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) +#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) +/*** IDirectInputDevice8 methods ***/ +#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) +#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) +#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) +#else +/*** IUnknown methods ***/ +#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInputDevice8_AddRef(p) (p)->AddRef() +#define IDirectInputDevice8_Release(p) (p)->Release() +/*** IDirectInputDevice methods ***/ +#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) +#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) +#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) +#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) +#define IDirectInputDevice8_Acquire(p) (p)->Acquire() +#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() +#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) +#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) +#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) +#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) +#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) +#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) +#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) +/*** IDirectInputDevice2 methods ***/ +#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) +#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) +#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) +#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) +#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) +#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) +#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) +#define IDirectInputDevice8_Poll(p) (p)->Poll() +#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) +/*** IDirectInputDevice7 methods ***/ +#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) +#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) +/*** IDirectInputDevice8 methods ***/ +#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) +#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) +#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) +#endif + +#endif /* DI8 */ + +/* "Standard" Mouse report... */ +typedef struct DIMOUSESTATE { + LONG lX; + LONG lY; + LONG lZ; + BYTE rgbButtons[4]; +} DIMOUSESTATE; + +#if DIRECTINPUT_VERSION >= 0x0700 +/* "Standard" Mouse report for DInput 7... */ +typedef struct DIMOUSESTATE2 { + LONG lX; + LONG lY; + LONG lZ; + BYTE rgbButtons[8]; +} DIMOUSESTATE2; +#endif /* DI7 */ + +#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) +#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) +#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) +#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) +#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) +#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) +#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) +#if DIRECTINPUT_VERSION >= 0x0700 +#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) +#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) +#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) +#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) +#endif /* DI7 */ + +#ifdef __cplusplus +extern "C" { +#endif +extern const DIDATAFORMAT c_dfDIMouse; +#if DIRECTINPUT_VERSION >= 0x0700 +extern const DIDATAFORMAT c_dfDIMouse2; /* DX 7 */ +#endif /* DI7 */ +extern const DIDATAFORMAT c_dfDIKeyboard; +#if DIRECTINPUT_VERSION >= 0x0500 +extern const DIDATAFORMAT c_dfDIJoystick; +extern const DIDATAFORMAT c_dfDIJoystick2; +#endif /* DI5 */ +#ifdef __cplusplus +}; +#endif + +/***************************************************************************** + * IDirectInputA interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputA +DECLARE_INTERFACE_(IDirectInputA,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputA methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; +}; + +/***************************************************************************** + * IDirectInputW interface + */ +#undef INTERFACE +#define INTERFACE IDirectInputW +DECLARE_INTERFACE_(IDirectInputW,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputW methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInput methods ***/ +#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) +#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#else +/*** IUnknown methods ***/ +#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInput_AddRef(p) (p)->AddRef() +#define IDirectInput_Release(p) (p)->Release() +/*** IDirectInput methods ***/ +#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) +#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) +#endif + +/***************************************************************************** + * IDirectInput2A interface + */ +#undef INTERFACE +#define INTERFACE IDirectInput2A +DECLARE_INTERFACE_(IDirectInput2A,IDirectInputA) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputA methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; + /*** IDirectInput2A methods ***/ + STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; +}; + +/***************************************************************************** + * IDirectInput2W interface + */ +#undef INTERFACE +#define INTERFACE IDirectInput2W +DECLARE_INTERFACE_(IDirectInput2W,IDirectInputW) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputW methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; + /*** IDirectInput2W methods ***/ + STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInput methods ***/ +#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) +#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +/*** IDirectInput2 methods ***/ +#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) +#else +/*** IUnknown methods ***/ +#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInput2_AddRef(p) (p)->AddRef() +#define IDirectInput2_Release(p) (p)->Release() +/*** IDirectInput methods ***/ +#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) +#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) +/*** IDirectInput2 methods ***/ +#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) +#endif + +/***************************************************************************** + * IDirectInput7A interface + */ +#undef INTERFACE +#define INTERFACE IDirectInput7A +DECLARE_INTERFACE_(IDirectInput7A,IDirectInput2A) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputA methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; + /*** IDirectInput2A methods ***/ + STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; + /*** IDirectInput7A methods ***/ + STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; +}; + +/***************************************************************************** + * IDirectInput7W interface + */ +#undef INTERFACE +#define INTERFACE IDirectInput7W +DECLARE_INTERFACE_(IDirectInput7W,IDirectInput2W) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInputW methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; + /*** IDirectInput2W methods ***/ + STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; + /*** IDirectInput7W methods ***/ + STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; +}; + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInput methods ***/ +#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) +#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +/*** IDirectInput2 methods ***/ +#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) +/*** IDirectInput7 methods ***/ +#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) +#else +/*** IUnknown methods ***/ +#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInput7_AddRef(p) (p)->AddRef() +#define IDirectInput7_Release(p) (p)->Release() +/*** IDirectInput methods ***/ +#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) +#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) +/*** IDirectInput2 methods ***/ +#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) +/*** IDirectInput7 methods ***/ +#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) +#endif + + +#if DIRECTINPUT_VERSION >= 0x0800 +/***************************************************************************** + * IDirectInput8A interface + */ +#undef INTERFACE +#define INTERFACE IDirectInput8A +DECLARE_INTERFACE_(IDirectInput8A,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInput8A methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8A *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; + STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; + STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR ptszUserName, LPDIACTIONFORMATA lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSA lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; +}; + +/***************************************************************************** + * IDirectInput8W interface + */ +#undef INTERFACE +#define INTERFACE IDirectInput8W +DECLARE_INTERFACE_(IDirectInput8W,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** IDirectInput8W methods ***/ + STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8W *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; + STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; + STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; + STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; + STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR ptszUserName, LPDIACTIONFORMATW lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; + STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSW lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) +/*** IDirectInput8 methods ***/ +#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) +#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) +#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) +#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) +#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) +#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) +#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) +#else +/*** IUnknown methods ***/ +#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectInput8_AddRef(p) (p)->AddRef() +#define IDirectInput8_Release(p) (p)->Release() +/*** IDirectInput8 methods ***/ +#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) +#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) +#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) +#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) +#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) +#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) +#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) +#endif + +#endif /* DI8 */ + +/* Export functions */ + +#ifdef __cplusplus +extern "C" { +#endif + +#if DIRECTINPUT_VERSION >= 0x0800 +HRESULT WINAPI DirectInput8Create(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); +#else /* DI < 8 */ +HRESULT WINAPI DirectInputCreateA(HINSTANCE,DWORD,LPDIRECTINPUTA *,LPUNKNOWN); +HRESULT WINAPI DirectInputCreateW(HINSTANCE,DWORD,LPDIRECTINPUTW *,LPUNKNOWN); +#define DirectInputCreate WINELIB_NAME_AW(DirectInputCreate) + +HRESULT WINAPI DirectInputCreateEx(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); +#endif /* DI8 */ + +#ifdef __cplusplus +}; +#endif + +#endif /* __DINPUT_INCLUDED__ */ diff --git a/extern/glfw/deps/mingw/xinput.h b/extern/glfw/deps/mingw/xinput.h new file mode 100644 index 00000000..d3ca726c --- /dev/null +++ b/extern/glfw/deps/mingw/xinput.h @@ -0,0 +1,239 @@ +/* + * The Wine project - Xinput Joystick Library + * Copyright 2008 Andrew Fenn + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_XINPUT_H +#define __WINE_XINPUT_H + +#include + +/* + * Bitmasks for the joysticks buttons, determines what has + * been pressed on the joystick, these need to be mapped + * to whatever device you're using instead of an xbox 360 + * joystick + */ + +#define XINPUT_GAMEPAD_DPAD_UP 0x0001 +#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002 +#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004 +#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008 +#define XINPUT_GAMEPAD_START 0x0010 +#define XINPUT_GAMEPAD_BACK 0x0020 +#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040 +#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080 +#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100 +#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200 +#define XINPUT_GAMEPAD_A 0x1000 +#define XINPUT_GAMEPAD_B 0x2000 +#define XINPUT_GAMEPAD_X 0x4000 +#define XINPUT_GAMEPAD_Y 0x8000 + +/* + * Defines the flags used to determine if the user is pushing + * down on a button, not holding a button, etc + */ + +#define XINPUT_KEYSTROKE_KEYDOWN 0x0001 +#define XINPUT_KEYSTROKE_KEYUP 0x0002 +#define XINPUT_KEYSTROKE_REPEAT 0x0004 + +/* + * Defines the codes which are returned by XInputGetKeystroke + */ + +#define VK_PAD_A 0x5800 +#define VK_PAD_B 0x5801 +#define VK_PAD_X 0x5802 +#define VK_PAD_Y 0x5803 +#define VK_PAD_RSHOULDER 0x5804 +#define VK_PAD_LSHOULDER 0x5805 +#define VK_PAD_LTRIGGER 0x5806 +#define VK_PAD_RTRIGGER 0x5807 +#define VK_PAD_DPAD_UP 0x5810 +#define VK_PAD_DPAD_DOWN 0x5811 +#define VK_PAD_DPAD_LEFT 0x5812 +#define VK_PAD_DPAD_RIGHT 0x5813 +#define VK_PAD_START 0x5814 +#define VK_PAD_BACK 0x5815 +#define VK_PAD_LTHUMB_PRESS 0x5816 +#define VK_PAD_RTHUMB_PRESS 0x5817 +#define VK_PAD_LTHUMB_UP 0x5820 +#define VK_PAD_LTHUMB_DOWN 0x5821 +#define VK_PAD_LTHUMB_RIGHT 0x5822 +#define VK_PAD_LTHUMB_LEFT 0x5823 +#define VK_PAD_LTHUMB_UPLEFT 0x5824 +#define VK_PAD_LTHUMB_UPRIGHT 0x5825 +#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826 +#define VK_PAD_LTHUMB_DOWNLEFT 0x5827 +#define VK_PAD_RTHUMB_UP 0x5830 +#define VK_PAD_RTHUMB_DOWN 0x5831 +#define VK_PAD_RTHUMB_RIGHT 0x5832 +#define VK_PAD_RTHUMB_LEFT 0x5833 +#define VK_PAD_RTHUMB_UPLEFT 0x5834 +#define VK_PAD_RTHUMB_UPRIGHT 0x5835 +#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836 +#define VK_PAD_RTHUMB_DOWNLEFT 0x5837 + +/* + * Deadzones are for analogue joystick controls on the joypad + * which determine when input should be assumed to be in the + * middle of the pad. This is a threshold to stop a joypad + * controlling the game when the player isn't touching the + * controls. + */ + +#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849 +#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689 +#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30 + + +/* + * Defines what type of abilities the type of joystick has + * DEVTYPE_GAMEPAD is available for all joysticks, however + * there may be more specific identifiers for other joysticks + * which are being used. + */ + +#define XINPUT_DEVTYPE_GAMEPAD 0x01 +#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01 +#define XINPUT_DEVSUBTYPE_WHEEL 0x02 +#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 +#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04 +#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 +#define XINPUT_DEVSUBTYPE_GUITAR 0x06 +#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 + +/* + * These are used with the XInputGetCapabilities function to + * determine the abilities to the joystick which has been + * plugged in. + */ + +#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004 +#define XINPUT_FLAG_GAMEPAD 0x00000001 + +/* + * Defines the status of the battery if one is used in the + * attached joystick. The first two define if the joystick + * supports a battery. Disconnected means that the joystick + * isn't connected. Wired shows that the joystick is a wired + * joystick. + */ + +#define BATTERY_DEVTYPE_GAMEPAD 0x00 +#define BATTERY_DEVTYPE_HEADSET 0x01 +#define BATTERY_TYPE_DISCONNECTED 0x00 +#define BATTERY_TYPE_WIRED 0x01 +#define BATTERY_TYPE_ALKALINE 0x02 +#define BATTERY_TYPE_NIMH 0x03 +#define BATTERY_TYPE_UNKNOWN 0xFF +#define BATTERY_LEVEL_EMPTY 0x00 +#define BATTERY_LEVEL_LOW 0x01 +#define BATTERY_LEVEL_MEDIUM 0x02 +#define BATTERY_LEVEL_FULL 0x03 + +/* + * How many joysticks can be used with this library. Games that + * use the xinput library will not go over this number. + */ + +#define XUSER_MAX_COUNT 4 +#define XUSER_INDEX_ANY 0x000000FF + +/* + * Defines the structure of an xbox 360 joystick. + */ + +typedef struct _XINPUT_GAMEPAD { + WORD wButtons; + BYTE bLeftTrigger; + BYTE bRightTrigger; + SHORT sThumbLX; + SHORT sThumbLY; + SHORT sThumbRX; + SHORT sThumbRY; +} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; + +typedef struct _XINPUT_STATE { + DWORD dwPacketNumber; + XINPUT_GAMEPAD Gamepad; +} XINPUT_STATE, *PXINPUT_STATE; + +/* + * Defines the structure of how much vibration is set on both the + * right and left motors in a joystick. If you're not using a 360 + * joystick you will have to map these to your device. + */ + +typedef struct _XINPUT_VIBRATION { + WORD wLeftMotorSpeed; + WORD wRightMotorSpeed; +} XINPUT_VIBRATION, *PXINPUT_VIBRATION; + +/* + * Defines the structure for what kind of abilities the joystick has + * such abilities are things such as if the joystick has the ability + * to send and receive audio, if the joystick is in fact a driving + * wheel or perhaps if the joystick is some kind of dance pad or + * guitar. + */ + +typedef struct _XINPUT_CAPABILITIES { + BYTE Type; + BYTE SubType; + WORD Flags; + XINPUT_GAMEPAD Gamepad; + XINPUT_VIBRATION Vibration; +} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES; + +/* + * Defines the structure for a joystick input event which is + * retrieved using the function XInputGetKeystroke + */ +typedef struct _XINPUT_KEYSTROKE { + WORD VirtualKey; + WCHAR Unicode; + WORD Flags; + BYTE UserIndex; + BYTE HidCode; +} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE; + +typedef struct _XINPUT_BATTERY_INFORMATION +{ + BYTE BatteryType; + BYTE BatteryLevel; +} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION; + +#ifdef __cplusplus +extern "C" { +#endif + +void WINAPI XInputEnable(WINBOOL); +DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*); +DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*); +DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE); +DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*); +DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*); +DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*); + +#ifdef __cplusplus +} +#endif + +#endif /* __WINE_XINPUT_H */ diff --git a/extern/glfw/deps/nuklear.h b/extern/glfw/deps/nuklear.h new file mode 100644 index 00000000..6c873535 --- /dev/null +++ b/extern/glfw/deps/nuklear.h @@ -0,0 +1,25539 @@ +/* +/// # Nuklear +/// ![](https://cloud.githubusercontent.com/assets/8057201/11761525/ae06f0ca-a0c6-11e5-819d-5610b25f6ef4.gif) +/// +/// ## Contents +/// 1. About section +/// 2. Highlights section +/// 3. Features section +/// 4. Usage section +/// 1. Flags section +/// 2. Constants section +/// 3. Dependencies section +/// 5. Example section +/// 6. API section +/// 1. Context section +/// 2. Input section +/// 3. Drawing section +/// 4. Window section +/// 5. Layouting section +/// 6. Groups section +/// 7. Tree section +/// 8. Properties section +/// 7. License section +/// 8. Changelog section +/// 9. Gallery section +/// 10. Credits section +/// +/// ## About +/// This is a minimal state immediate mode graphical user interface toolkit +/// written in ANSI C and licensed under public domain. It was designed as a simple +/// embeddable user interface for application and does not have any dependencies, +/// a default renderbackend or OS window and input handling but instead provides a very modular +/// library approach by using simple input state for input and draw +/// commands describing primitive shapes as output. So instead of providing a +/// layered library that tries to abstract over a number of platform and +/// render backends it only focuses on the actual UI. +/// +/// ## Highlights +/// - Graphical user interface toolkit +/// - Single header library +/// - Written in C89 (a.k.a. ANSI C or ISO C90) +/// - Small codebase (~18kLOC) +/// - Focus on portability, efficiency and simplicity +/// - No dependencies (not even the standard library if not wanted) +/// - Fully skinnable and customizable +/// - Low memory footprint with total memory control if needed or wanted +/// - UTF-8 support +/// - No global or hidden state +/// - Customizable library modules (you can compile and use only what you need) +/// - Optional font baker and vertex buffer output +/// +/// ## Features +/// - Absolutely no platform dependent code +/// - Memory management control ranging from/to +/// - Ease of use by allocating everything from standard library +/// - Control every byte of memory inside the library +/// - Font handling control ranging from/to +/// - Use your own font implementation for everything +/// - Use this libraries internal font baking and handling API +/// - Drawing output control ranging from/to +/// - Simple shapes for more high level APIs which already have drawing capabilities +/// - Hardware accessible anti-aliased vertex buffer output +/// - Customizable colors and properties ranging from/to +/// - Simple changes to color by filling a simple color table +/// - Complete control with ability to use skinning to decorate widgets +/// - Bendable UI library with widget ranging from/to +/// - Basic widgets like buttons, checkboxes, slider, ... +/// - Advanced widget like abstract comboboxes, contextual menus,... +/// - Compile time configuration to only compile what you need +/// - Subset which can be used if you do not want to link or use the standard library +/// - Can be easily modified to only update on user input instead of frame updates +/// +/// ## Usage +/// This library is self contained in one single header file and can be used either +/// in header only mode or in implementation mode. The header only mode is used +/// by default when included and allows including this header in other headers +/// and does not contain the actual implementation.

+/// +/// The implementation mode requires to define the preprocessor macro +/// NK_IMPLEMENTATION in *one* .c/.cpp file before #includeing this file, e.g.: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~C +/// #define NK_IMPLEMENTATION +/// #include "nuklear.h" +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Also optionally define the symbols listed in the section "OPTIONAL DEFINES" +/// below in header and implementation mode if you want to use additional functionality +/// or need more control over the library. +/// +/// !!! WARNING +/// Every time nuklear is included define the same compiler flags. This very important not doing so could lead to compiler errors or even worse stack corruptions. +/// +/// ### Flags +/// Flag | Description +/// --------------------------------|------------------------------------------ +/// NK_PRIVATE | If defined declares all functions as static, so they can only be accessed inside the file that contains the implementation +/// NK_INCLUDE_FIXED_TYPES | If defined it will include header `` for fixed sized types otherwise nuklear tries to select the correct type. If that fails it will throw a compiler error and you have to select the correct types yourself. +/// NK_INCLUDE_DEFAULT_ALLOCATOR | If defined it will include header `` and provide additional functions to use this library without caring for memory allocation control and therefore ease memory management. +/// NK_INCLUDE_STANDARD_IO | If defined it will include header `` and provide additional functions depending on file loading. +/// NK_INCLUDE_STANDARD_VARARGS | If defined it will include header and provide additional functions depending on file loading. +/// NK_INCLUDE_VERTEX_BUFFER_OUTPUT | Defining this adds a vertex draw command list backend to this library, which allows you to convert queue commands into vertex draw commands. This is mainly if you need a hardware accessible format for OpenGL, DirectX, Vulkan, Metal,... +/// NK_INCLUDE_FONT_BAKING | Defining this adds `stb_truetype` and `stb_rect_pack` implementation to this library and provides font baking and rendering. If you already have font handling or do not want to use this font handler you don't have to define it. +/// NK_INCLUDE_DEFAULT_FONT | Defining this adds the default font: ProggyClean.ttf into this library which can be loaded into a font atlas and allows using this library without having a truetype font +/// NK_INCLUDE_COMMAND_USERDATA | Defining this adds a userdata pointer into each command. Can be useful for example if you want to provide custom shaders depending on the used widget. Can be combined with the style structures. +/// NK_BUTTON_TRIGGER_ON_RELEASE | Different platforms require button clicks occurring either on buttons being pressed (up to down) or released (down to up). By default this library will react on buttons being pressed, but if you define this it will only trigger if a button is released. +/// NK_ZERO_COMMAND_MEMORY | Defining this will zero out memory for each drawing command added to a drawing queue (inside nk_command_buffer_push). Zeroing command memory is very useful for fast checking (using memcmp) if command buffers are equal and avoid drawing frames when nothing on screen has changed since previous frame. +/// +/// !!! WARNING +/// The following flags will pull in the standard C library: +/// - NK_INCLUDE_DEFAULT_ALLOCATOR +/// - NK_INCLUDE_STANDARD_IO +/// - NK_INCLUDE_STANDARD_VARARGS +/// +/// !!! WARNING +/// The following flags if defined need to be defined for both header and implementation: +/// - NK_INCLUDE_FIXED_TYPES +/// - NK_INCLUDE_DEFAULT_ALLOCATOR +/// - NK_INCLUDE_STANDARD_VARARGS +/// - NK_INCLUDE_VERTEX_BUFFER_OUTPUT +/// - NK_INCLUDE_FONT_BAKING +/// - NK_INCLUDE_DEFAULT_FONT +/// - NK_INCLUDE_STANDARD_VARARGS +/// - NK_INCLUDE_COMMAND_USERDATA +/// +/// ### Constants +/// Define | Description +/// --------------------------------|--------------------------------------- +/// NK_BUFFER_DEFAULT_INITIAL_SIZE | Initial buffer size allocated by all buffers while using the default allocator functions included by defining NK_INCLUDE_DEFAULT_ALLOCATOR. If you don't want to allocate the default 4k memory then redefine it. +/// NK_MAX_NUMBER_BUFFER | Maximum buffer size for the conversion buffer between float and string Under normal circumstances this should be more than sufficient. +/// NK_INPUT_MAX | Defines the max number of bytes which can be added as text input in one frame. Under normal circumstances this should be more than sufficient. +/// +/// !!! WARNING +/// The following constants if defined need to be defined for both header and implementation: +/// - NK_MAX_NUMBER_BUFFER +/// - NK_BUFFER_DEFAULT_INITIAL_SIZE +/// - NK_INPUT_MAX +/// +/// ### Dependencies +/// Function | Description +/// ------------|--------------------------------------------------------------- +/// NK_ASSERT | If you don't define this, nuklear will use with assert(). +/// NK_MEMSET | You can define this to 'memset' or your own memset implementation replacement. If not nuklear will use its own version. +/// NK_MEMCPY | You can define this to 'memcpy' or your own memcpy implementation replacement. If not nuklear will use its own version. +/// NK_SQRT | You can define this to 'sqrt' or your own sqrt implementation replacement. If not nuklear will use its own slow and not highly accurate version. +/// NK_SIN | You can define this to 'sinf' or your own sine implementation replacement. If not nuklear will use its own approximation implementation. +/// NK_COS | You can define this to 'cosf' or your own cosine implementation replacement. If not nuklear will use its own approximation implementation. +/// NK_STRTOD | You can define this to `strtod` or your own string to double conversion implementation replacement. If not defined nuklear will use its own imprecise and possibly unsafe version (does not handle nan or infinity!). +/// NK_DTOA | You can define this to `dtoa` or your own double to string conversion implementation replacement. If not defined nuklear will use its own imprecise and possibly unsafe version (does not handle nan or infinity!). +/// NK_VSNPRINTF| If you define `NK_INCLUDE_STANDARD_VARARGS` as well as `NK_INCLUDE_STANDARD_IO` and want to be safe define this to `vsnprintf` on compilers supporting later versions of C or C++. By default nuklear will check for your stdlib version in C as well as compiler version in C++. if `vsnprintf` is available it will define it to `vsnprintf` directly. If not defined and if you have older versions of C or C++ it will be defined to `vsprintf` which is unsafe. +/// +/// !!! WARNING +/// The following dependencies will pull in the standard C library if not redefined: +/// - NK_ASSERT +/// +/// !!! WARNING +/// The following dependencies if defined need to be defined for both header and implementation: +/// - NK_ASSERT +/// +/// !!! WARNING +/// The following dependencies if defined need to be defined only for the implementation part: +/// - NK_MEMSET +/// - NK_MEMCPY +/// - NK_SQRT +/// - NK_SIN +/// - NK_COS +/// - NK_STRTOD +/// - NK_DTOA +/// - NK_VSNPRINTF +/// +/// ## Example +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// // init gui state +/// enum {EASY, HARD}; +/// static int op = EASY; +/// static float value = 0.6f; +/// static int i = 20; +/// struct nk_context ctx; +/// +/// nk_init_fixed(&ctx, calloc(1, MAX_MEMORY), MAX_MEMORY, &font); +/// if (nk_begin(&ctx, "Show", nk_rect(50, 50, 220, 220), +/// NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_CLOSABLE)) { +/// // fixed widget pixel width +/// nk_layout_row_static(&ctx, 30, 80, 1); +/// if (nk_button_label(&ctx, "button")) { +/// // event handling +/// } +/// +/// // fixed widget window ratio width +/// nk_layout_row_dynamic(&ctx, 30, 2); +/// if (nk_option_label(&ctx, "easy", op == EASY)) op = EASY; +/// if (nk_option_label(&ctx, "hard", op == HARD)) op = HARD; +/// +/// // custom widget pixel width +/// nk_layout_row_begin(&ctx, NK_STATIC, 30, 2); +/// { +/// nk_layout_row_push(&ctx, 50); +/// nk_label(&ctx, "Volume:", NK_TEXT_LEFT); +/// nk_layout_row_push(&ctx, 110); +/// nk_slider_float(&ctx, 0, &value, 1.0f, 0.1f); +/// } +/// nk_layout_row_end(&ctx); +/// } +/// nk_end(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// ![](https://cloud.githubusercontent.com/assets/8057201/10187981/584ecd68-675c-11e5-897c-822ef534a876.png) +/// +/// ## API +/// +*/ +#ifndef NK_SINGLE_FILE + #define NK_SINGLE_FILE +#endif + +#ifndef NK_NUKLEAR_H_ +#define NK_NUKLEAR_H_ + +#ifdef __cplusplus +extern "C" { +#endif +/* + * ============================================================== + * + * CONSTANTS + * + * =============================================================== + */ +#define NK_UNDEFINED (-1.0f) +#define NK_UTF_INVALID 0xFFFD /* internal invalid utf8 rune */ +#define NK_UTF_SIZE 4 /* describes the number of bytes a glyph consists of*/ +#ifndef NK_INPUT_MAX + #define NK_INPUT_MAX 16 +#endif +#ifndef NK_MAX_NUMBER_BUFFER + #define NK_MAX_NUMBER_BUFFER 64 +#endif +#ifndef NK_SCROLLBAR_HIDING_TIMEOUT + #define NK_SCROLLBAR_HIDING_TIMEOUT 4.0f +#endif +/* + * ============================================================== + * + * HELPER + * + * =============================================================== + */ +#ifndef NK_API + #ifdef NK_PRIVATE + #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199409L)) + #define NK_API static inline + #elif defined(__cplusplus) + #define NK_API static inline + #else + #define NK_API static + #endif + #else + #define NK_API extern + #endif +#endif +#ifndef NK_LIB + #ifdef NK_SINGLE_FILE + #define NK_LIB static + #else + #define NK_LIB extern + #endif +#endif + +#define NK_INTERN static +#define NK_STORAGE static +#define NK_GLOBAL static + +#define NK_FLAG(x) (1 << (x)) +#define NK_STRINGIFY(x) #x +#define NK_MACRO_STRINGIFY(x) NK_STRINGIFY(x) +#define NK_STRING_JOIN_IMMEDIATE(arg1, arg2) arg1 ## arg2 +#define NK_STRING_JOIN_DELAY(arg1, arg2) NK_STRING_JOIN_IMMEDIATE(arg1, arg2) +#define NK_STRING_JOIN(arg1, arg2) NK_STRING_JOIN_DELAY(arg1, arg2) + +#ifdef _MSC_VER + #define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__COUNTER__) +#else + #define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__LINE__) +#endif + +#ifndef NK_STATIC_ASSERT + #define NK_STATIC_ASSERT(exp) typedef char NK_UNIQUE_NAME(_dummy_array)[(exp)?1:-1] +#endif + +#ifndef NK_FILE_LINE +#ifdef _MSC_VER + #define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__COUNTER__) +#else + #define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__LINE__) +#endif +#endif + +#define NK_MIN(a,b) ((a) < (b) ? (a) : (b)) +#define NK_MAX(a,b) ((a) < (b) ? (b) : (a)) +#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i)) + +#ifdef NK_INCLUDE_STANDARD_VARARGS + #if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */ + #include + #define NK_PRINTF_FORMAT_STRING _Printf_format_string_ + #else + #define NK_PRINTF_FORMAT_STRING + #endif + #if defined(__GNUC__) + #define NK_PRINTF_VARARG_FUNC(fmtargnumber) __attribute__((format(__printf__, fmtargnumber, fmtargnumber+1))) + #define NK_PRINTF_VALIST_FUNC(fmtargnumber) __attribute__((format(__printf__, fmtargnumber, 0))) + #else + #define NK_PRINTF_VARARG_FUNC(fmtargnumber) + #define NK_PRINTF_VALIST_FUNC(fmtargnumber) + #endif + #include /* valist, va_start, va_end, ... */ +#endif + +/* + * =============================================================== + * + * BASIC + * + * =============================================================== + */ +#ifdef NK_INCLUDE_FIXED_TYPES + #include + #define NK_INT8 int8_t + #define NK_UINT8 uint8_t + #define NK_INT16 int16_t + #define NK_UINT16 uint16_t + #define NK_INT32 int32_t + #define NK_UINT32 uint32_t + #define NK_SIZE_TYPE uintptr_t + #define NK_POINTER_TYPE uintptr_t +#else + #ifndef NK_INT8 + #define NK_INT8 char + #endif + #ifndef NK_UINT8 + #define NK_UINT8 unsigned char + #endif + #ifndef NK_INT16 + #define NK_INT16 signed short + #endif + #ifndef NK_UINT16 + #define NK_UINT16 unsigned short + #endif + #ifndef NK_INT32 + #if defined(_MSC_VER) + #define NK_INT32 __int32 + #else + #define NK_INT32 signed int + #endif + #endif + #ifndef NK_UINT32 + #if defined(_MSC_VER) + #define NK_UINT32 unsigned __int32 + #else + #define NK_UINT32 unsigned int + #endif + #endif + #ifndef NK_SIZE_TYPE + #if defined(_WIN64) && defined(_MSC_VER) + #define NK_SIZE_TYPE unsigned __int64 + #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) + #define NK_SIZE_TYPE unsigned __int32 + #elif defined(__GNUC__) || defined(__clang__) + #if defined(__x86_64__) || defined(__ppc64__) + #define NK_SIZE_TYPE unsigned long + #else + #define NK_SIZE_TYPE unsigned int + #endif + #else + #define NK_SIZE_TYPE unsigned long + #endif + #endif + #ifndef NK_POINTER_TYPE + #if defined(_WIN64) && defined(_MSC_VER) + #define NK_POINTER_TYPE unsigned __int64 + #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) + #define NK_POINTER_TYPE unsigned __int32 + #elif defined(__GNUC__) || defined(__clang__) + #if defined(__x86_64__) || defined(__ppc64__) + #define NK_POINTER_TYPE unsigned long + #else + #define NK_POINTER_TYPE unsigned int + #endif + #else + #define NK_POINTER_TYPE unsigned long + #endif + #endif +#endif + +typedef NK_INT8 nk_char; +typedef NK_UINT8 nk_uchar; +typedef NK_UINT8 nk_byte; +typedef NK_INT16 nk_short; +typedef NK_UINT16 nk_ushort; +typedef NK_INT32 nk_int; +typedef NK_UINT32 nk_uint; +typedef NK_SIZE_TYPE nk_size; +typedef NK_POINTER_TYPE nk_ptr; + +typedef nk_uint nk_hash; +typedef nk_uint nk_flags; +typedef nk_uint nk_rune; + +/* Make sure correct type size: + * This will fire with a negative subscript error if the type sizes + * are set incorrectly by the compiler, and compile out if not */ +NK_STATIC_ASSERT(sizeof(nk_short) == 2); +NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); +NK_STATIC_ASSERT(sizeof(nk_uint) == 4); +NK_STATIC_ASSERT(sizeof(nk_int) == 4); +NK_STATIC_ASSERT(sizeof(nk_byte) == 1); +NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); +NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); +NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); +NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*)); + +/* ============================================================================ + * + * API + * + * =========================================================================== */ +struct nk_buffer; +struct nk_allocator; +struct nk_command_buffer; +struct nk_draw_command; +struct nk_convert_config; +struct nk_style_item; +struct nk_text_edit; +struct nk_draw_list; +struct nk_user_font; +struct nk_panel; +struct nk_context; +struct nk_draw_vertex_layout_element; +struct nk_style_button; +struct nk_style_toggle; +struct nk_style_selectable; +struct nk_style_slide; +struct nk_style_progress; +struct nk_style_scrollbar; +struct nk_style_edit; +struct nk_style_property; +struct nk_style_chart; +struct nk_style_combo; +struct nk_style_tab; +struct nk_style_window_header; +struct nk_style_window; + +enum {nk_false, nk_true}; +struct nk_color {nk_byte r,g,b,a;}; +struct nk_colorf {float r,g,b,a;}; +struct nk_vec2 {float x,y;}; +struct nk_vec2i {short x, y;}; +struct nk_rect {float x,y,w,h;}; +struct nk_recti {short x,y,w,h;}; +typedef char nk_glyph[NK_UTF_SIZE]; +typedef union {void *ptr; int id;} nk_handle; +struct nk_image {nk_handle handle;unsigned short w,h;unsigned short region[4];}; +struct nk_cursor {struct nk_image img; struct nk_vec2 size, offset;}; +struct nk_scroll {nk_uint x, y;}; + +enum nk_heading {NK_UP, NK_RIGHT, NK_DOWN, NK_LEFT}; +enum nk_button_behavior {NK_BUTTON_DEFAULT, NK_BUTTON_REPEATER}; +enum nk_modify {NK_FIXED = nk_false, NK_MODIFIABLE = nk_true}; +enum nk_orientation {NK_VERTICAL, NK_HORIZONTAL}; +enum nk_collapse_states {NK_MINIMIZED = nk_false, NK_MAXIMIZED = nk_true}; +enum nk_show_states {NK_HIDDEN = nk_false, NK_SHOWN = nk_true}; +enum nk_chart_type {NK_CHART_LINES, NK_CHART_COLUMN, NK_CHART_MAX}; +enum nk_chart_event {NK_CHART_HOVERING = 0x01, NK_CHART_CLICKED = 0x02}; +enum nk_color_format {NK_RGB, NK_RGBA}; +enum nk_popup_type {NK_POPUP_STATIC, NK_POPUP_DYNAMIC}; +enum nk_layout_format {NK_DYNAMIC, NK_STATIC}; +enum nk_tree_type {NK_TREE_NODE, NK_TREE_TAB}; + +typedef void*(*nk_plugin_alloc)(nk_handle, void *old, nk_size); +typedef void (*nk_plugin_free)(nk_handle, void *old); +typedef int(*nk_plugin_filter)(const struct nk_text_edit*, nk_rune unicode); +typedef void(*nk_plugin_paste)(nk_handle, struct nk_text_edit*); +typedef void(*nk_plugin_copy)(nk_handle, const char*, int len); + +struct nk_allocator { + nk_handle userdata; + nk_plugin_alloc alloc; + nk_plugin_free free; +}; +enum nk_symbol_type { + NK_SYMBOL_NONE, + NK_SYMBOL_X, + NK_SYMBOL_UNDERSCORE, + NK_SYMBOL_CIRCLE_SOLID, + NK_SYMBOL_CIRCLE_OUTLINE, + NK_SYMBOL_RECT_SOLID, + NK_SYMBOL_RECT_OUTLINE, + NK_SYMBOL_TRIANGLE_UP, + NK_SYMBOL_TRIANGLE_DOWN, + NK_SYMBOL_TRIANGLE_LEFT, + NK_SYMBOL_TRIANGLE_RIGHT, + NK_SYMBOL_PLUS, + NK_SYMBOL_MINUS, + NK_SYMBOL_MAX +}; +/* ============================================================================= + * + * CONTEXT + * + * =============================================================================*/ +/*/// ### Context +/// Contexts are the main entry point and the majestro of nuklear and contain all required state. +/// They are used for window, memory, input, style, stack, commands and time management and need +/// to be passed into all nuklear GUI specific functions. +/// +/// #### Usage +/// To use a context it first has to be initialized which can be achieved by calling +/// one of either `nk_init_default`, `nk_init_fixed`, `nk_init`, `nk_init_custom`. +/// Each takes in a font handle and a specific way of handling memory. Memory control +/// hereby ranges from standard library to just specifying a fixed sized block of memory +/// which nuklear has to manage itself from. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// // [...] +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// --------------------|------------------------------------------------------- +/// __nk_init_default__ | Initializes context with standard library memory allocation (malloc,free) +/// __nk_init_fixed__ | Initializes context from single fixed size memory block +/// __nk_init__ | Initializes context with memory allocator callbacks for alloc and free +/// __nk_init_custom__ | Initializes context from two buffers. One for draw commands the other for window/panel/table allocations +/// __nk_clear__ | Called at the end of the frame to reset and prepare the context for the next frame +/// __nk_free__ | Shutdown and free all memory allocated inside the context +/// __nk_set_user_data__| Utility function to pass user data to draw command + */ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +/*/// #### nk_init_default +/// Initializes a `nk_context` struct with a default standard library allocator. +/// Should be used if you don't want to be bothered with memory management in nuklear. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_init_default(struct nk_context *ctx, const struct nk_user_font *font); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|--------------------------------------------------------------- +/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct +/// __font__ | Must point to a previously initialized font handle for more info look at font documentation +/// +/// Returns either `false(0)` on failure or `true(1)` on success. +/// +*/ +NK_API int nk_init_default(struct nk_context*, const struct nk_user_font*); +#endif +/*/// #### nk_init_fixed +/// Initializes a `nk_context` struct from single fixed size memory block +/// Should be used if you want complete control over nuklear's memory management. +/// Especially recommended for system with little memory or systems with virtual memory. +/// For the later case you can just allocate for example 16MB of virtual memory +/// and only the required amount of memory will actually be committed. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size, const struct nk_user_font *font); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// !!! Warning +/// make sure the passed memory block is aligned correctly for `nk_draw_commands`. +/// +/// Parameter | Description +/// ------------|-------------------------------------------------------------- +/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct +/// __memory__ | Must point to a previously allocated memory block +/// __size__ | Must contain the total size of __memory__ +/// __font__ | Must point to a previously initialized font handle for more info look at font documentation +/// +/// Returns either `false(0)` on failure or `true(1)` on success. +*/ +NK_API int nk_init_fixed(struct nk_context*, void *memory, nk_size size, const struct nk_user_font*); +/*/// #### nk_init +/// Initializes a `nk_context` struct with memory allocation callbacks for nuklear to allocate +/// memory from. Used internally for `nk_init_default` and provides a kitchen sink allocation +/// interface to nuklear. Can be useful for cases like monitoring memory consumption. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_init(struct nk_context *ctx, struct nk_allocator *alloc, const struct nk_user_font *font); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|--------------------------------------------------------------- +/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct +/// __alloc__ | Must point to a previously allocated memory allocator +/// __font__ | Must point to a previously initialized font handle for more info look at font documentation +/// +/// Returns either `false(0)` on failure or `true(1)` on success. +*/ +NK_API int nk_init(struct nk_context*, struct nk_allocator*, const struct nk_user_font*); +/*/// #### nk_init_custom +/// Initializes a `nk_context` struct from two different either fixed or growing +/// buffers. The first buffer is for allocating draw commands while the second buffer is +/// used for allocating windows, panels and state tables. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font *font); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|--------------------------------------------------------------- +/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct +/// __cmds__ | Must point to a previously initialized memory buffer either fixed or dynamic to store draw commands into +/// __pool__ | Must point to a previously initialized memory buffer either fixed or dynamic to store windows, panels and tables +/// __font__ | Must point to a previously initialized font handle for more info look at font documentation +/// +/// Returns either `false(0)` on failure or `true(1)` on success. +*/ +NK_API int nk_init_custom(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font*); +/*/// #### nk_clear +/// Resets the context state at the end of the frame. This includes mostly +/// garbage collector tasks like removing windows or table not called and therefore +/// used anymore. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_clear(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +*/ +NK_API void nk_clear(struct nk_context*); +/*/// #### nk_free +/// Frees all memory allocated by nuklear. Not needed if context was +/// initialized with `nk_init_fixed`. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_free(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +*/ +NK_API void nk_free(struct nk_context*); +#ifdef NK_INCLUDE_COMMAND_USERDATA +/*/// #### nk_set_user_data +/// Sets the currently passed userdata passed down into each draw command. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_set_user_data(struct nk_context *ctx, nk_handle data); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|-------------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __data__ | Handle with either pointer or index to be passed into every draw commands +*/ +NK_API void nk_set_user_data(struct nk_context*, nk_handle handle); +#endif +/* ============================================================================= + * + * INPUT + * + * =============================================================================*/ +/*/// ### Input +/// The input API is responsible for holding the current input state composed of +/// mouse, key and text input states. +/// It is worth noting that no direct OS or window handling is done in nuklear. +/// Instead all input state has to be provided by platform specific code. This on one hand +/// expects more work from the user and complicates usage but on the other hand +/// provides simple abstraction over a big number of platforms, libraries and other +/// already provided functionality. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// // [...] +/// } +/// } nk_input_end(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Usage +/// Input state needs to be provided to nuklear by first calling `nk_input_begin` +/// which resets internal state like delta mouse position and button transistions. +/// After `nk_input_begin` all current input state needs to be provided. This includes +/// mouse motion, button and key pressed and released, text input and scrolling. +/// Both event- or state-based input handling are supported by this API +/// and should work without problems. Finally after all input state has been +/// mirrored `nk_input_end` needs to be called to finish input process. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// // [...] +/// } +/// } +/// nk_input_end(&ctx); +/// // [...] +/// nk_clear(&ctx); +/// } nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// --------------------|------------------------------------------------------- +/// __nk_input_begin__ | Begins the input mirroring process. Needs to be called before all other `nk_input_xxx` calls +/// __nk_input_motion__ | Mirrors mouse cursor position +/// __nk_input_key__ | Mirrors key state with either pressed or released +/// __nk_input_button__ | Mirrors mouse button state with either pressed or released +/// __nk_input_scroll__ | Mirrors mouse scroll values +/// __nk_input_char__ | Adds a single ASCII text character into an internal text buffer +/// __nk_input_glyph__ | Adds a single multi-byte UTF-8 character into an internal text buffer +/// __nk_input_unicode__| Adds a single unicode rune into an internal text buffer +/// __nk_input_end__ | Ends the input mirroring process by calculating state changes. Don't call any `nk_input_xxx` function referenced above after this call +*/ +enum nk_keys { + NK_KEY_NONE, + NK_KEY_SHIFT, + NK_KEY_CTRL, + NK_KEY_DEL, + NK_KEY_ENTER, + NK_KEY_TAB, + NK_KEY_BACKSPACE, + NK_KEY_COPY, + NK_KEY_CUT, + NK_KEY_PASTE, + NK_KEY_UP, + NK_KEY_DOWN, + NK_KEY_LEFT, + NK_KEY_RIGHT, + /* Shortcuts: text field */ + NK_KEY_TEXT_INSERT_MODE, + NK_KEY_TEXT_REPLACE_MODE, + NK_KEY_TEXT_RESET_MODE, + NK_KEY_TEXT_LINE_START, + NK_KEY_TEXT_LINE_END, + NK_KEY_TEXT_START, + NK_KEY_TEXT_END, + NK_KEY_TEXT_UNDO, + NK_KEY_TEXT_REDO, + NK_KEY_TEXT_SELECT_ALL, + NK_KEY_TEXT_WORD_LEFT, + NK_KEY_TEXT_WORD_RIGHT, + /* Shortcuts: scrollbar */ + NK_KEY_SCROLL_START, + NK_KEY_SCROLL_END, + NK_KEY_SCROLL_DOWN, + NK_KEY_SCROLL_UP, + NK_KEY_MAX +}; +enum nk_buttons { + NK_BUTTON_LEFT, + NK_BUTTON_MIDDLE, + NK_BUTTON_RIGHT, + NK_BUTTON_DOUBLE, + NK_BUTTON_MAX +}; +/*/// #### nk_input_begin +/// Begins the input mirroring process by resetting text, scroll +/// mouse, previous mouse position and movement as well as key state transitions, +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_begin(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +*/ +NK_API void nk_input_begin(struct nk_context*); +/*/// #### nk_input_motion +/// Mirrors current mouse position to nuklear +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_motion(struct nk_context *ctx, int x, int y); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __x__ | Must hold an integer describing the current mouse cursor x-position +/// __y__ | Must hold an integer describing the current mouse cursor y-position +*/ +NK_API void nk_input_motion(struct nk_context*, int x, int y); +/*/// #### nk_input_key +/// Mirrors the state of a specific key to nuklear +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_key(struct nk_context*, enum nk_keys key, int down); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __key__ | Must be any value specified in enum `nk_keys` that needs to be mirrored +/// __down__ | Must be 0 for key is up and 1 for key is down +*/ +NK_API void nk_input_key(struct nk_context*, enum nk_keys, int down); +/*/// #### nk_input_button +/// Mirrors the state of a specific mouse button to nuklear +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_button(struct nk_context *ctx, enum nk_buttons btn, int x, int y, int down); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __btn__ | Must be any value specified in enum `nk_buttons` that needs to be mirrored +/// __x__ | Must contain an integer describing mouse cursor x-position on click up/down +/// __y__ | Must contain an integer describing mouse cursor y-position on click up/down +/// __down__ | Must be 0 for key is up and 1 for key is down +*/ +NK_API void nk_input_button(struct nk_context*, enum nk_buttons, int x, int y, int down); +/*/// #### nk_input_scroll +/// Copies the last mouse scroll value to nuklear. Is generally +/// a scroll value. So does not have to come from mouse and could also originate +/// TODO finish this sentence +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_scroll(struct nk_context *ctx, struct nk_vec2 val); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __val__ | vector with both X- as well as Y-scroll value +*/ +NK_API void nk_input_scroll(struct nk_context*, struct nk_vec2 val); +/*/// #### nk_input_char +/// Copies a single ASCII character into an internal text buffer +/// This is basically a helper function to quickly push ASCII characters into +/// nuklear. +/// +/// !!! Note +/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_char(struct nk_context *ctx, char c); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __c__ | Must be a single ASCII character preferable one that can be printed +*/ +NK_API void nk_input_char(struct nk_context*, char); +/*/// #### nk_input_glyph +/// Converts an encoded unicode rune into UTF-8 and copies the result into an +/// internal text buffer. +/// +/// !!! Note +/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_glyph(struct nk_context *ctx, const nk_glyph g); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __g__ | UTF-32 unicode codepoint +*/ +NK_API void nk_input_glyph(struct nk_context*, const nk_glyph); +/*/// #### nk_input_unicode +/// Converts a unicode rune into UTF-8 and copies the result +/// into an internal text buffer. +/// !!! Note +/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_unicode(struct nk_context*, nk_rune rune); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +/// __rune__ | UTF-32 unicode codepoint +*/ +NK_API void nk_input_unicode(struct nk_context*, nk_rune); +/*/// #### nk_input_end +/// End the input mirroring process by resetting mouse grabbing +/// state to ensure the mouse cursor is not grabbed indefinitely. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_input_end(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to a previously initialized `nk_context` struct +*/ +NK_API void nk_input_end(struct nk_context*); +/* ============================================================================= + * + * DRAWING + * + * =============================================================================*/ +/*/// ### Drawing +/// This library was designed to be render backend agnostic so it does +/// not draw anything to screen directly. Instead all drawn shapes, widgets +/// are made of, are buffered into memory and make up a command queue. +/// Each frame therefore fills the command buffer with draw commands +/// that then need to be executed by the user and his own render backend. +/// After that the command buffer needs to be cleared and a new frame can be +/// started. It is probably important to note that the command buffer is the main +/// drawing API and the optional vertex buffer API only takes this format and +/// converts it into a hardware accessible format. +/// +/// #### Usage +/// To draw all draw commands accumulated over a frame you need your own render +/// backend able to draw a number of 2D primitives. This includes at least +/// filled and stroked rectangles, circles, text, lines, triangles and scissors. +/// As soon as this criterion is met you can iterate over each draw command +/// and execute each draw command in a interpreter like fashion: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case //...: +/// //[...] +/// } +/// } +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// In program flow context draw commands need to be executed after input has been +/// gathered and the complete UI with windows and their contained widgets have +/// been executed and before calling `nk_clear` which frees all previously +/// allocated draw commands. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// [...] +/// } +/// } +/// nk_input_end(&ctx); +/// // +/// // [...] +/// // +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// // [...] +/// } +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// You probably noticed that you have to draw all of the UI each frame which is +/// quite wasteful. While the actual UI updating loop is quite fast rendering +/// without actually needing it is not. So there are multiple things you could do. +/// +/// First is only update on input. This of course is only an option if your +/// application only depends on the UI and does not require any outside calculations. +/// If you actually only update on input make sure to update the UI two times each +/// frame and call `nk_clear` directly after the first pass and only draw in +/// the second pass. In addition it is recommended to also add additional timers +/// to make sure the UI is not drawn more than a fixed number of frames per second. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// // [...wait for input ] +/// // [...do two UI passes ...] +/// do_ui(...) +/// nk_clear(&ctx); +/// do_ui(...) +/// // +/// // draw +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// //[...] +/// } +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// The second probably more applicable trick is to only draw if anything changed. +/// It is not really useful for applications with continuous draw loop but +/// quite useful for desktop applications. To actually get nuklear to only +/// draw on changes you first have to define `NK_ZERO_COMMAND_MEMORY` and +/// allocate a memory buffer that will store each unique drawing output. +/// After each frame you compare the draw command memory inside the library +/// with your allocated buffer by memcmp. If memcmp detects differences +/// you have to copy the command buffer into the allocated buffer +/// and then draw like usual (this example uses fixed memory but you could +/// use dynamically allocated memory). +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// //[... other defines ...] +/// #define NK_ZERO_COMMAND_MEMORY +/// #include "nuklear.h" +/// // +/// // setup context +/// struct nk_context ctx; +/// void *last = calloc(1,64*1024); +/// void *buf = calloc(1,64*1024); +/// nk_init_fixed(&ctx, buf, 64*1024); +/// // +/// // loop +/// while (1) { +/// // [...input...] +/// // [...ui...] +/// void *cmds = nk_buffer_memory(&ctx.memory); +/// if (memcmp(cmds, last, ctx.memory.allocated)) { +/// memcpy(last,cmds,ctx.memory.allocated); +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// // [...] +/// } +/// } +/// } +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Finally while using draw commands makes sense for higher abstracted platforms like +/// X11 and Win32 or drawing libraries it is often desirable to use graphics +/// hardware directly. Therefore it is possible to just define +/// `NK_INCLUDE_VERTEX_BUFFER_OUTPUT` which includes optional vertex output. +/// To access the vertex output you first have to convert all draw commands into +/// vertexes by calling `nk_convert` which takes in your preferred vertex format. +/// After successfully converting all draw commands just iterate over and execute all +/// vertex draw commands: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// // fill configuration +/// struct nk_convert_config cfg = {}; +/// static const struct nk_draw_vertex_layout_element vertex_layout[] = { +/// {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, pos)}, +/// {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, uv)}, +/// {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct your_vertex, col)}, +/// {NK_VERTEX_LAYOUT_END} +/// }; +/// cfg.shape_AA = NK_ANTI_ALIASING_ON; +/// cfg.line_AA = NK_ANTI_ALIASING_ON; +/// cfg.vertex_layout = vertex_layout; +/// cfg.vertex_size = sizeof(struct your_vertex); +/// cfg.vertex_alignment = NK_ALIGNOF(struct your_vertex); +/// cfg.circle_segment_count = 22; +/// cfg.curve_segment_count = 22; +/// cfg.arc_segment_count = 22; +/// cfg.global_alpha = 1.0f; +/// cfg.null = dev->null; +/// // +/// // setup buffers and convert +/// struct nk_buffer cmds, verts, idx; +/// nk_buffer_init_default(&cmds); +/// nk_buffer_init_default(&verts); +/// nk_buffer_init_default(&idx); +/// nk_convert(&ctx, &cmds, &verts, &idx, &cfg); +/// // +/// // draw +/// nk_draw_foreach(cmd, &ctx, &cmds) { +/// if (!cmd->elem_count) continue; +/// //[...] +/// } +/// nk_buffer_free(&cms); +/// nk_buffer_free(&verts); +/// nk_buffer_free(&idx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// --------------------|------------------------------------------------------- +/// __nk__begin__ | Returns the first draw command in the context draw command list to be drawn +/// __nk__next__ | Increments the draw command iterator to the next command inside the context draw command list +/// __nk_foreach__ | Iterates over each draw command inside the context draw command list +/// __nk_convert__ | Converts from the abstract draw commands list into a hardware accessible vertex format +/// __nk_draw_begin__ | Returns the first vertex command in the context vertex draw list to be executed +/// __nk__draw_next__ | Increments the vertex command iterator to the next command inside the context vertex command list +/// __nk__draw_end__ | Returns the end of the vertex draw list +/// __nk_draw_foreach__ | Iterates over each vertex draw command inside the vertex draw list +*/ +enum nk_anti_aliasing {NK_ANTI_ALIASING_OFF, NK_ANTI_ALIASING_ON}; +enum nk_convert_result { + NK_CONVERT_SUCCESS = 0, + NK_CONVERT_INVALID_PARAM = 1, + NK_CONVERT_COMMAND_BUFFER_FULL = NK_FLAG(1), + NK_CONVERT_VERTEX_BUFFER_FULL = NK_FLAG(2), + NK_CONVERT_ELEMENT_BUFFER_FULL = NK_FLAG(3) +}; +struct nk_draw_null_texture { + nk_handle texture; /* texture handle to a texture with a white pixel */ + struct nk_vec2 uv; /* coordinates to a white pixel in the texture */ +}; +struct nk_convert_config { + float global_alpha; /* global alpha value */ + enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are tight on memory */ + enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are tight on memory */ + unsigned circle_segment_count; /* number of segments used for circles: default to 22 */ + unsigned arc_segment_count; /* number of segments used for arcs: default to 22 */ + unsigned curve_segment_count; /* number of segments used for curves: default to 22 */ + struct nk_draw_null_texture null; /* handle to texture with a white pixel for shape drawing */ + const struct nk_draw_vertex_layout_element *vertex_layout; /* describes the vertex output format and packing */ + nk_size vertex_size; /* sizeof one vertex for vertex packing */ + nk_size vertex_alignment; /* vertex alignment: Can be obtained by NK_ALIGNOF */ +}; +/*/// #### nk__begin +/// Returns a draw command list iterator to iterate all draw +/// commands accumulated over one frame. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_command* nk__begin(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | must point to an previously initialized `nk_context` struct at the end of a frame +/// +/// Returns draw command pointer pointing to the first command inside the draw command list +*/ +NK_API const struct nk_command* nk__begin(struct nk_context*); +/*/// #### nk__next +/// Returns draw command pointer pointing to the next command inside the draw command list +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_command* nk__next(struct nk_context*, const struct nk_command*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __cmd__ | Must point to an previously a draw command either returned by `nk__begin` or `nk__next` +/// +/// Returns draw command pointer pointing to the next command inside the draw command list +*/ +NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_command*); +/*/// #### nk_foreach +/// Iterates over each draw command inside the context draw command list +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_foreach(c, ctx) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __cmd__ | Command pointer initialized to NULL +/// +/// Iterates over each draw command inside the context draw command list +*/ +#define nk_foreach(c, ctx) for((c) = nk__begin(ctx); (c) != 0; (c) = nk__next(ctx,c)) +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT +/*/// #### nk_convert +/// Converts all internal draw commands into vertex draw commands and fills +/// three buffers with vertexes, vertex draw commands and vertex indices. The vertex format +/// as well as some other configuration values have to be configured by filling out a +/// `nk_convert_config` struct. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// nk_flags nk_convert(struct nk_context *ctx, struct nk_buffer *cmds, +// struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __cmds__ | Must point to a previously initialized buffer to hold converted vertex draw commands +/// __vertices__| Must point to a previously initialized buffer to hold all produced vertices +/// __elements__| Must point to a previously initialized buffer to hold all produced vertex indices +/// __config__ | Must point to a filled out `nk_config` struct to configure the conversion process +/// +/// Returns one of enum nk_convert_result error codes +/// +/// Parameter | Description +/// --------------------------------|----------------------------------------------------------- +/// NK_CONVERT_SUCCESS | Signals a successful draw command to vertex buffer conversion +/// NK_CONVERT_INVALID_PARAM | An invalid argument was passed in the function call +/// NK_CONVERT_COMMAND_BUFFER_FULL | The provided buffer for storing draw commands is full or failed to allocate more memory +/// NK_CONVERT_VERTEX_BUFFER_FULL | The provided buffer for storing vertices is full or failed to allocate more memory +/// NK_CONVERT_ELEMENT_BUFFER_FULL | The provided buffer for storing indicies is full or failed to allocate more memory +*/ +NK_API nk_flags nk_convert(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*); +/*/// #### nk__draw_begin +/// Returns a draw vertex command buffer iterator to iterate over the vertex draw command buffer +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer +/// +/// Returns vertex draw command pointer pointing to the first command inside the vertex draw command buffer +*/ +NK_API const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*); +/*/// #### nk__draw_end +/// Returns the vertex draw command at the end of the vertex draw command buffer +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_draw_command* nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buf); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer +/// +/// Returns vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer +*/ +NK_API const struct nk_draw_command* nk__draw_end(const struct nk_context*, const struct nk_buffer*); +/*/// #### nk__draw_next +/// Increments the vertex draw command buffer iterator +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __cmd__ | Must point to an previously either by `nk__draw_begin` or `nk__draw_next` returned vertex draw command +/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +/// +/// Returns vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer +*/ +NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*); +/*/// #### nk_draw_foreach +/// Iterates over each vertex draw command inside a vertex draw command buffer +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_draw_foreach(cmd,ctx, b) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __cmd__ | `nk_draw_command`iterator set to NULL +/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer +/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame +*/ +#define nk_draw_foreach(cmd,ctx, b) for((cmd)=nk__draw_begin(ctx, b); (cmd)!=0; (cmd)=nk__draw_next(cmd, b, ctx)) +#endif +/* ============================================================================= + * + * WINDOW + * + * ============================================================================= +/// ### Window +/// Windows are the main persistent state used inside nuklear and are life time +/// controlled by simply "retouching" (i.e. calling) each window each frame. +/// All widgets inside nuklear can only be added inside the function pair `nk_begin_xxx` +/// and `nk_end`. Calling any widgets outside these two functions will result in an +/// assert in debug or no state change in release mode.

+/// +/// Each window holds frame persistent state like position, size, flags, state tables, +/// and some garbage collected internal persistent widget state. Each window +/// is linked into a window stack list which determines the drawing and overlapping +/// order. The topmost window thereby is the currently active window.

+/// +/// To change window position inside the stack occurs either automatically by +/// user input by being clicked on or programmatically by calling `nk_window_focus`. +/// Windows by default are visible unless explicitly being defined with flag +/// `NK_WINDOW_HIDDEN`, the user clicked the close button on windows with flag +/// `NK_WINDOW_CLOSABLE` or if a window was explicitly hidden by calling +/// `nk_window_show`. To explicitly close and destroy a window call `nk_window_close`.

+/// +/// #### Usage +/// To create and keep a window you have to call one of the two `nk_begin_xxx` +/// functions to start window declarations and `nk_end` at the end. Furthermore it +/// is recommended to check the return value of `nk_begin_xxx` and only process +/// widgets inside the window if the value is not 0. Either way you have to call +/// `nk_end` at the end of window declarations. Furthermore, do not attempt to +/// nest `nk_begin_xxx` calls which will hopefully result in an assert or if not +/// in a segmentation fault. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // [... widgets ...] +/// } +/// nk_end(ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// In the grand concept window and widget declarations need to occur after input +/// handling and before drawing to screen. Not doing so can result in higher +/// latency or at worst invalid behavior. Furthermore make sure that `nk_clear` +/// is called at the end of the frame. While nuklear's default platform backends +/// already call `nk_clear` for you if you write your own backend not calling +/// `nk_clear` can cause asserts or even worse undefined behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// nk_input_xxx(...); +/// } +/// } +/// nk_input_end(&ctx); +/// +/// if (nk_begin_xxx(...) { +/// //[...] +/// } +/// nk_end(ctx); +/// +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case //...: +/// //[...] +/// } +/// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// ------------------------------------|---------------------------------------- +/// nk_begin | Starts a new window; needs to be called every frame for every window (unless hidden) or otherwise the window gets removed +/// nk_begin_titled | Extended window start with separated title and identifier to allow multiple windows with same name but not title +/// nk_end | Needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup +// +/// nk_window_find | Finds and returns the window with give name +/// nk_window_get_bounds | Returns a rectangle with screen position and size of the currently processed window. +/// nk_window_get_position | Returns the position of the currently processed window +/// nk_window_get_size | Returns the size with width and height of the currently processed window +/// nk_window_get_width | Returns the width of the currently processed window +/// nk_window_get_height | Returns the height of the currently processed window +/// nk_window_get_panel | Returns the underlying panel which contains all processing state of the current window +/// nk_window_get_content_region | Returns the position and size of the currently visible and non-clipped space inside the currently processed window +/// nk_window_get_content_region_min | Returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window +/// nk_window_get_content_region_max | Returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window +/// nk_window_get_content_region_size | Returns the size of the currently visible and non-clipped space inside the currently processed window +/// nk_window_get_canvas | Returns the draw command buffer. Can be used to draw custom widgets +/// nk_window_has_focus | Returns if the currently processed window is currently active +/// nk_window_is_collapsed | Returns if the window with given name is currently minimized/collapsed +/// nk_window_is_closed | Returns if the currently processed window was closed +/// nk_window_is_hidden | Returns if the currently processed window was hidden +/// nk_window_is_active | Same as nk_window_has_focus for some reason +/// nk_window_is_hovered | Returns if the currently processed window is currently being hovered by mouse +/// nk_window_is_any_hovered | Return if any window currently hovered +/// nk_item_is_any_active | Returns if any window or widgets is currently hovered or active +// +/// nk_window_set_bounds | Updates position and size of the currently processed window +/// nk_window_set_position | Updates position of the currently process window +/// nk_window_set_size | Updates the size of the currently processed window +/// nk_window_set_focus | Set the currently processed window as active window +// +/// nk_window_close | Closes the window with given window name which deletes the window at the end of the frame +/// nk_window_collapse | Collapses the window with given window name +/// nk_window_collapse_if | Collapses the window with given window name if the given condition was met +/// nk_window_show | Hides a visible or reshows a hidden window +/// nk_window_show_if | Hides/shows a window depending on condition +*/ +/* +/// #### nk_panel_flags +/// Flag | Description +/// ----------------------------|---------------------------------------- +/// NK_WINDOW_BORDER | Draws a border around the window to visually separate window from the background +/// NK_WINDOW_MOVABLE | The movable flag indicates that a window can be moved by user input or by dragging the window header +/// NK_WINDOW_SCALABLE | The scalable flag indicates that a window can be scaled by user input by dragging a scaler icon at the button of the window +/// NK_WINDOW_CLOSABLE | Adds a closable icon into the header +/// NK_WINDOW_MINIMIZABLE | Adds a minimize icon into the header +/// NK_WINDOW_NO_SCROLLBAR | Removes the scrollbar from the window +/// NK_WINDOW_TITLE | Forces a header at the top at the window showing the title +/// NK_WINDOW_SCROLL_AUTO_HIDE | Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame +/// NK_WINDOW_BACKGROUND | Always keep window in the background +/// NK_WINDOW_SCALE_LEFT | Puts window scaler in the left-ottom corner instead right-bottom +/// NK_WINDOW_NO_INPUT | Prevents window of scaling, moving or getting focus +/// +/// #### nk_collapse_states +/// State | Description +/// ----------------|----------------------------------------------------------- +/// __NK_MINIMIZED__| UI section is collased and not visibile until maximized +/// __NK_MAXIMIZED__| UI section is extended and visibile until minimized +///

+*/ +enum nk_panel_flags { + NK_WINDOW_BORDER = NK_FLAG(0), + NK_WINDOW_MOVABLE = NK_FLAG(1), + NK_WINDOW_SCALABLE = NK_FLAG(2), + NK_WINDOW_CLOSABLE = NK_FLAG(3), + NK_WINDOW_MINIMIZABLE = NK_FLAG(4), + NK_WINDOW_NO_SCROLLBAR = NK_FLAG(5), + NK_WINDOW_TITLE = NK_FLAG(6), + NK_WINDOW_SCROLL_AUTO_HIDE = NK_FLAG(7), + NK_WINDOW_BACKGROUND = NK_FLAG(8), + NK_WINDOW_SCALE_LEFT = NK_FLAG(9), + NK_WINDOW_NO_INPUT = NK_FLAG(10) +}; +/*/// #### nk_begin +/// Starts a new window; needs to be called every frame for every +/// window (unless hidden) or otherwise the window gets removed +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_begin(struct nk_context *ctx, const char *title, struct nk_rect bounds, nk_flags flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __title__ | Window title and identifier. Needs to be persistent over frames to identify the window +/// __bounds__ | Initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame +/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different window behaviors +/// +/// Returns `true(1)` if the window can be filled up with widgets from this point +/// until `nk_end` or `false(0)` otherwise for example if minimized +*/ +NK_API int nk_begin(struct nk_context *ctx, const char *title, struct nk_rect bounds, nk_flags flags); +/*/// #### nk_begin_titled +/// Extended window start with separated title and identifier to allow multiple +/// windows with same title but not name +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, struct nk_rect bounds, nk_flags flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Window identifier. Needs to be persistent over frames to identify the window +/// __title__ | Window title displayed inside header if flag `NK_WINDOW_TITLE` or either `NK_WINDOW_CLOSABLE` or `NK_WINDOW_MINIMIZED` was set +/// __bounds__ | Initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame +/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different window behaviors +/// +/// Returns `true(1)` if the window can be filled up with widgets from this point +/// until `nk_end` or `false(0)` otherwise for example if minimized +*/ +NK_API int nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, struct nk_rect bounds, nk_flags flags); +/*/// #### nk_end +/// Needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup. +/// All widget calls after this functions will result in asserts or no state changes +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_end(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +*/ +NK_API void nk_end(struct nk_context *ctx); +/*/// #### nk_window_find +/// Finds and returns a window from passed name +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_end(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Window identifier +/// +/// Returns a `nk_window` struct pointing to the identified window or NULL if +/// no window with the given name was found +*/ +NK_API struct nk_window *nk_window_find(struct nk_context *ctx, const char *name); +/*/// #### nk_window_get_bounds +/// Returns a rectangle with screen position and size of the currently processed window +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_window_get_bounds(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a `nk_rect` struct with window upper left window position and size +*/ +NK_API struct nk_rect nk_window_get_bounds(const struct nk_context *ctx); +/*/// #### nk_window_get_position +/// Returns the position of the currently processed window. +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_position(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a `nk_vec2` struct with window upper left position +*/ +NK_API struct nk_vec2 nk_window_get_position(const struct nk_context *ctx); +/*/// #### nk_window_get_size +/// Returns the size with width and height of the currently processed window. +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_size(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a `nk_vec2` struct with window width and height +*/ +NK_API struct nk_vec2 nk_window_get_size(const struct nk_context*); +/*/// #### nk_window_get_width +/// Returns the width of the currently processed window. +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_window_get_width(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns the current window width +*/ +NK_API float nk_window_get_width(const struct nk_context*); +/*/// #### nk_window_get_height +/// Returns the height of the currently processed window. +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_window_get_height(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns the current window height +*/ +NK_API float nk_window_get_height(const struct nk_context*); +/*/// #### nk_window_get_panel +/// Returns the underlying panel which contains all processing state of the current window. +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// !!! WARNING +/// Do not keep the returned panel pointer around, it is only valid until `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_panel* nk_window_get_panel(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a pointer to window internal `nk_panel` state. +*/ +NK_API struct nk_panel* nk_window_get_panel(struct nk_context*); +/*/// #### nk_window_get_content_region +/// Returns the position and size of the currently visible and non-clipped space +/// inside the currently processed window. +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_window_get_content_region(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `nk_rect` struct with screen position and size (no scrollbar offset) +/// of the visible space inside the current window +*/ +NK_API struct nk_rect nk_window_get_content_region(struct nk_context*); +/*/// #### nk_window_get_content_region_min +/// Returns the upper left position of the currently visible and non-clipped +/// space inside the currently processed window. +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_content_region_min(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// returns `nk_vec2` struct with upper left screen position (no scrollbar offset) +/// of the visible space inside the current window +*/ +NK_API struct nk_vec2 nk_window_get_content_region_min(struct nk_context*); +/*/// #### nk_window_get_content_region_max +/// Returns the lower right screen position of the currently visible and +/// non-clipped space inside the currently processed window. +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_content_region_max(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `nk_vec2` struct with lower right screen position (no scrollbar offset) +/// of the visible space inside the current window +*/ +NK_API struct nk_vec2 nk_window_get_content_region_max(struct nk_context*); +/*/// #### nk_window_get_content_region_size +/// Returns the size of the currently visible and non-clipped space inside the +/// currently processed window +/// +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_window_get_content_region_size(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `nk_vec2` struct with size the visible space inside the current window +*/ +NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*); +/*/// #### nk_window_get_canvas +/// Returns the draw command buffer. Can be used to draw custom widgets +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// !!! WARNING +/// Do not keep the returned command buffer pointer around it is only valid until `nk_end` +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_command_buffer* nk_window_get_canvas(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns a pointer to window internal `nk_command_buffer` struct used as +/// drawing canvas. Can be used to do custom drawing. +*/ +NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*); +/*/// #### nk_window_has_focus +/// Returns if the currently processed window is currently active +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_has_focus(const struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `false(0)` if current window is not active or `true(1)` if it is +*/ +NK_API int nk_window_has_focus(const struct nk_context*); +/*/// #### nk_window_is_hovered +/// Return if the current window is being hovered +/// !!! WARNING +/// Only call this function between calls `nk_begin_xxx` and `nk_end` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_hovered(struct nk_context *ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `true(1)` if current window is hovered or `false(0)` otherwise +*/ +NK_API int nk_window_is_hovered(struct nk_context*); +/*/// #### nk_window_is_collapsed +/// Returns if the window with given name is currently minimized/collapsed +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_collapsed(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of window you want to check if it is collapsed +/// +/// Returns `true(1)` if current window is minimized and `false(0)` if window not +/// found or is not minimized +*/ +NK_API int nk_window_is_collapsed(struct nk_context *ctx, const char *name); +/*/// #### nk_window_is_closed +/// Returns if the window with given name was closed by calling `nk_close` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_closed(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of window you want to check if it is closed +/// +/// Returns `true(1)` if current window was closed or `false(0)` window not found or not closed +*/ +NK_API int nk_window_is_closed(struct nk_context*, const char*); +/*/// #### nk_window_is_hidden +/// Returns if the window with given name is hidden +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_hidden(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of window you want to check if it is hidden +/// +/// Returns `true(1)` if current window is hidden or `false(0)` window not found or visible +*/ +NK_API int nk_window_is_hidden(struct nk_context*, const char*); +/*/// #### nk_window_is_active +/// Same as nk_window_has_focus for some reason +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_active(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of window you want to check if it is active +/// +/// Returns `true(1)` if current window is active or `false(0)` window not found or not active +*/ +NK_API int nk_window_is_active(struct nk_context*, const char*); +/*/// #### nk_window_is_any_hovered +/// Returns if the any window is being hovered +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_window_is_any_hovered(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `true(1)` if any window is hovered or `false(0)` otherwise +*/ +NK_API int nk_window_is_any_hovered(struct nk_context*); +/*/// #### nk_item_is_any_active +/// Returns if the any window is being hovered or any widget is currently active. +/// Can be used to decide if input should be processed by UI or your specific input handling. +/// Example could be UI and 3D camera to move inside a 3D space. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_item_is_any_active(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// +/// Returns `true(1)` if any window is hovered or any item is active or `false(0)` otherwise +*/ +NK_API int nk_item_is_any_active(struct nk_context*); +/*/// #### nk_window_set_bounds +/// Updates position and size of window with passed in name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_set_bounds(struct nk_context*, const char *name, struct nk_rect bounds); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to modify both position and size +/// __bounds__ | Must point to a `nk_rect` struct with the new position and size +*/ +NK_API void nk_window_set_bounds(struct nk_context*, const char *name, struct nk_rect bounds); +/*/// #### nk_window_set_position +/// Updates position of window with passed name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_set_position(struct nk_context*, const char *name, struct nk_vec2 pos); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to modify both position +/// __pos__ | Must point to a `nk_vec2` struct with the new position +*/ +NK_API void nk_window_set_position(struct nk_context*, const char *name, struct nk_vec2 pos); +/*/// #### nk_window_set_size +/// Updates size of window with passed in name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_set_size(struct nk_context*, const char *name, struct nk_vec2); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to modify both window size +/// __size__ | Must point to a `nk_vec2` struct with new window size +*/ +NK_API void nk_window_set_size(struct nk_context*, const char *name, struct nk_vec2); +/*/// #### nk_window_set_focus +/// Sets the window with given name as active +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_set_focus(struct nk_context*, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to set focus on +*/ +NK_API void nk_window_set_focus(struct nk_context*, const char *name); +/*/// #### nk_window_close +/// Closes a window and marks it for being freed at the end of the frame +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_close(struct nk_context *ctx, const char *name); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to close +*/ +NK_API void nk_window_close(struct nk_context *ctx, const char *name); +/*/// #### nk_window_collapse +/// Updates collapse state of a window with given name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states state); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to close +/// __state__ | value out of nk_collapse_states section +*/ +NK_API void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states state); +/*/// #### nk_window_collapse_if +/// Updates collapse state of a window with given name if given condition is met +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to either collapse or maximize +/// __state__ | value out of nk_collapse_states section the window should be put into +/// __cond__ | condition that has to be met to actually commit the collapse state change +*/ +NK_API void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond); +/*/// #### nk_window_show +/// updates visibility state of a window with given name +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_show(struct nk_context*, const char *name, enum nk_show_states); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to either collapse or maximize +/// __state__ | state with either visible or hidden to modify the window with +*/ +NK_API void nk_window_show(struct nk_context*, const char *name, enum nk_show_states); +/*/// #### nk_window_show_if +/// Updates visibility state of a window with given name if a given condition is met +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __name__ | Identifier of the window to either hide or show +/// __state__ | state with either visible or hidden to modify the window with +/// __cond__ | condition that has to be met to actually commit the visbility state change +*/ +NK_API void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond); +/* ============================================================================= + * + * LAYOUT + * + * ============================================================================= +/// ### Layouting +/// Layouting in general describes placing widget inside a window with position and size. +/// While in this particular implementation there are five different APIs for layouting +/// each with different trade offs between control and ease of use.

+/// +/// All layouting methods in this library are based around the concept of a row. +/// A row has a height the window content grows by and a number of columns and each +/// layouting method specifies how each widget is placed inside the row. +/// After a row has been allocated by calling a layouting functions and then +/// filled with widgets will advance an internal pointer over the allocated row.

+/// +/// To actually define a layout you just call the appropriate layouting function +/// and each subsequent widget call will place the widget as specified. Important +/// here is that if you define more widgets then columns defined inside the layout +/// functions it will allocate the next row without you having to make another layouting

+/// call. +/// +/// Biggest limitation with using all these APIs outside the `nk_layout_space_xxx` API +/// is that you have to define the row height for each. However the row height +/// often depends on the height of the font.

+/// +/// To fix that internally nuklear uses a minimum row height that is set to the +/// height plus padding of currently active font and overwrites the row height +/// value if zero.

+/// +/// If you manually want to change the minimum row height then +/// use nk_layout_set_min_row_height, and use nk_layout_reset_min_row_height to +/// reset it back to be derived from font height.

+/// +/// Also if you change the font in nuklear it will automatically change the minimum +/// row height for you and. This means if you change the font but still want +/// a minimum row height smaller than the font you have to repush your value.

+/// +/// For actually more advanced UI I would even recommend using the `nk_layout_space_xxx` +/// layouting method in combination with a cassowary constraint solver (there are +/// some versions on github with permissive license model) to take over all control over widget +/// layouting yourself. However for quick and dirty layouting using all the other layouting +/// functions should be fine. +/// +/// #### Usage +/// 1. __nk_layout_row_dynamic__

+/// The easiest layouting function is `nk_layout_row_dynamic`. It provides each +/// widgets with same horizontal space inside the row and dynamically grows +/// if the owning window grows in width. So the number of columns dictates +/// the size of each widget dynamically by formula: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// widget_width = (window_width - padding - spacing) * (1/colum_count) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Just like all other layouting APIs if you define more widget than columns this +/// library will allocate a new row and keep all layouting parameters previously +/// defined. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // first row with height: 30 composed of two widgets +/// nk_layout_row_dynamic(&ctx, 30, 2); +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // second row with same parameter as defined above +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // third row uses 0 for height which will use auto layouting +/// nk_layout_row_dynamic(&ctx, 0, 2); +/// nk_widget(...); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 2. __nk_layout_row_static__

+/// Another easy layouting function is `nk_layout_row_static`. It provides each +/// widget with same horizontal pixel width inside the row and does not grow +/// if the owning window scales smaller or bigger. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // first row with height: 30 composed of two widgets with width: 80 +/// nk_layout_row_static(&ctx, 30, 80, 2); +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // second row with same parameter as defined above +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // third row uses 0 for height which will use auto layouting +/// nk_layout_row_static(&ctx, 0, 80, 2); +/// nk_widget(...); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 3. __nk_layout_row_xxx__

+/// A little bit more advanced layouting API are functions `nk_layout_row_begin`, +/// `nk_layout_row_push` and `nk_layout_row_end`. They allow to directly +/// specify each column pixel or window ratio in a row. It supports either +/// directly setting per column pixel width or widget window ratio but not +/// both. Furthermore it is a immediate mode API so each value is directly +/// pushed before calling a widget. Therefore the layout is not automatically +/// repeating like the last two layouting functions. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // first row with height: 25 composed of two widgets with width 60 and 40 +/// nk_layout_row_begin(ctx, NK_STATIC, 25, 2); +/// nk_layout_row_push(ctx, 60); +/// nk_widget(...); +/// nk_layout_row_push(ctx, 40); +/// nk_widget(...); +/// nk_layout_row_end(ctx); +/// // +/// // second row with height: 25 composed of two widgets with window ratio 0.25 and 0.75 +/// nk_layout_row_begin(ctx, NK_DYNAMIC, 25, 2); +/// nk_layout_row_push(ctx, 0.25f); +/// nk_widget(...); +/// nk_layout_row_push(ctx, 0.75f); +/// nk_widget(...); +/// nk_layout_row_end(ctx); +/// // +/// // third row with auto generated height: composed of two widgets with window ratio 0.25 and 0.75 +/// nk_layout_row_begin(ctx, NK_DYNAMIC, 0, 2); +/// nk_layout_row_push(ctx, 0.25f); +/// nk_widget(...); +/// nk_layout_row_push(ctx, 0.75f); +/// nk_widget(...); +/// nk_layout_row_end(ctx); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 4. __nk_layout_row__

+/// The array counterpart to API nk_layout_row_xxx is the single nk_layout_row +/// functions. Instead of pushing either pixel or window ratio for every widget +/// it allows to define it by array. The trade of for less control is that +/// `nk_layout_row` is automatically repeating. Otherwise the behavior is the +/// same. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // two rows with height: 30 composed of two widgets with width 60 and 40 +/// const float size[] = {60,40}; +/// nk_layout_row(ctx, NK_STATIC, 30, 2, ratio); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // two rows with height: 30 composed of two widgets with window ratio 0.25 and 0.75 +/// const float ratio[] = {0.25, 0.75}; +/// nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// // +/// // two rows with auto generated height composed of two widgets with window ratio 0.25 and 0.75 +/// const float ratio[] = {0.25, 0.75}; +/// nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 5. __nk_layout_row_template_xxx__

+/// The most complex and second most flexible API is a simplified flexbox version without +/// line wrapping and weights for dynamic widgets. It is an immediate mode API but +/// unlike `nk_layout_row_xxx` it has auto repeat behavior and needs to be called +/// before calling the templated widgets. +/// The row template layout has three different per widget size specifier. The first +/// one is the `nk_layout_row_template_push_static` with fixed widget pixel width. +/// They do not grow if the row grows and will always stay the same. +/// The second size specifier is `nk_layout_row_template_push_variable` +/// which defines a minimum widget size but it also can grow if more space is available +/// not taken by other widgets. +/// Finally there are dynamic widgets with `nk_layout_row_template_push_dynamic` +/// which are completely flexible and unlike variable widgets can even shrink +/// to zero if not enough space is provided. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // two rows with height: 30 composed of three widgets +/// nk_layout_row_template_begin(ctx, 30); +/// nk_layout_row_template_push_dynamic(ctx); +/// nk_layout_row_template_push_variable(ctx, 80); +/// nk_layout_row_template_push_static(ctx, 80); +/// nk_layout_row_template_end(ctx); +/// // +/// // first row +/// nk_widget(...); // dynamic widget can go to zero if not enough space +/// nk_widget(...); // variable widget with min 80 pixel but can grow bigger if enough space +/// nk_widget(...); // static widget with fixed 80 pixel width +/// // +/// // second row same layout +/// nk_widget(...); +/// nk_widget(...); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// 6. __nk_layout_space_xxx__

+/// Finally the most flexible API directly allows you to place widgets inside the +/// window. The space layout API is an immediate mode API which does not support +/// row auto repeat and directly sets position and size of a widget. Position +/// and size hereby can be either specified as ratio of allocated space or +/// allocated space local position and pixel size. Since this API is quite +/// powerful there are a number of utility functions to get the available space +/// and convert between local allocated space and screen space. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_begin_xxx(...) { +/// // static row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered) +/// nk_layout_space_begin(ctx, NK_STATIC, 500, INT_MAX); +/// nk_layout_space_push(ctx, nk_rect(0,0,150,200)); +/// nk_widget(...); +/// nk_layout_space_push(ctx, nk_rect(200,200,100,200)); +/// nk_widget(...); +/// nk_layout_space_end(ctx); +/// // +/// // dynamic row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered) +/// nk_layout_space_begin(ctx, NK_DYNAMIC, 500, INT_MAX); +/// nk_layout_space_push(ctx, nk_rect(0.5,0.5,0.1,0.1)); +/// nk_widget(...); +/// nk_layout_space_push(ctx, nk_rect(0.7,0.6,0.1,0.1)); +/// nk_widget(...); +/// } +/// nk_end(...); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// ----------------------------------------|------------------------------------ +/// nk_layout_set_min_row_height | Set the currently used minimum row height to a specified value +/// nk_layout_reset_min_row_height | Resets the currently used minimum row height to font height +/// nk_layout_widget_bounds | Calculates current width a static layout row can fit inside a window +/// nk_layout_ratio_from_pixel | Utility functions to calculate window ratio from pixel size +// +/// nk_layout_row_dynamic | Current layout is divided into n same sized growing columns +/// nk_layout_row_static | Current layout is divided into n same fixed sized columns +/// nk_layout_row_begin | Starts a new row with given height and number of columns +/// nk_layout_row_push | Pushes another column with given size or window ratio +/// nk_layout_row_end | Finished previously started row +/// nk_layout_row | Specifies row columns in array as either window ratio or size +// +/// nk_layout_row_template_begin | Begins the row template declaration +/// nk_layout_row_template_push_dynamic | Adds a dynamic column that dynamically grows and can go to zero if not enough space +/// nk_layout_row_template_push_variable | Adds a variable column that dynamically grows but does not shrink below specified pixel width +/// nk_layout_row_template_push_static | Adds a static column that does not grow and will always have the same size +/// nk_layout_row_template_end | Marks the end of the row template +// +/// nk_layout_space_begin | Begins a new layouting space that allows to specify each widgets position and size +/// nk_layout_space_push | Pushes position and size of the next widget in own coordinate space either as pixel or ratio +/// nk_layout_space_end | Marks the end of the layouting space +// +/// nk_layout_space_bounds | Callable after nk_layout_space_begin and returns total space allocated +/// nk_layout_space_to_screen | Converts vector from nk_layout_space coordinate space into screen space +/// nk_layout_space_to_local | Converts vector from screen space into nk_layout_space coordinates +/// nk_layout_space_rect_to_screen | Converts rectangle from nk_layout_space coordinate space into screen space +/// nk_layout_space_rect_to_local | Converts rectangle from screen space into nk_layout_space coordinates +*/ +/*/// #### nk_layout_set_min_row_height +/// Sets the currently used minimum row height. +/// !!! WARNING +/// The passed height needs to include both your preferred row height +/// as well as padding. No internal padding is added. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_set_min_row_height(struct nk_context*, float height); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | New minimum row height to be used for auto generating the row height +*/ +NK_API void nk_layout_set_min_row_height(struct nk_context*, float height); +/*/// #### nk_layout_reset_min_row_height +/// Reset the currently used minimum row height back to `font_height + text_padding + padding` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_reset_min_row_height(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +*/ +NK_API void nk_layout_reset_min_row_height(struct nk_context*); +/*/// #### nk_layout_widget_bounds +/// Returns the width of the next row allocate by one of the layouting functions +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_layout_widget_bounds(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// +/// Return `nk_rect` with both position and size of the next row +*/ +NK_API struct nk_rect nk_layout_widget_bounds(struct nk_context*); +/*/// #### nk_layout_ratio_from_pixel +/// Utility functions to calculate window ratio from pixel size +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __pixel__ | Pixel_width to convert to window ratio +/// +/// Returns `nk_rect` with both position and size of the next row +*/ +NK_API float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width); +/*/// #### nk_layout_row_dynamic +/// Sets current row layout to share horizontal space +/// between @cols number of widgets evenly. Once called all subsequent widget +/// calls greater than @cols will allocate a new row with same layout. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | Holds height of each widget in row or zero for auto layouting +/// __columns__ | Number of widget inside row +*/ +NK_API void nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols); +/*/// #### nk_layout_row_static +/// Sets current row layout to fill @cols number of widgets +/// in row with same @item_width horizontal size. Once called all subsequent widget +/// calls greater than @cols will allocate a new row with same layout. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | Holds height of each widget in row or zero for auto layouting +/// __width__ | Holds pixel width of each widget in the row +/// __columns__ | Number of widget inside row +*/ +NK_API void nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols); +/*/// #### nk_layout_row_begin +/// Starts a new dynamic or fixed row with given height and columns. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, float row_height, int cols); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __fmt__ | either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns +/// __height__ | holds height of each widget in row or zero for auto layouting +/// __columns__ | Number of widget inside row +*/ +NK_API void nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, float row_height, int cols); +/*/// #### nk_layout_row_push +/// Specifies either window ratio or width of a single column +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_push(struct nk_context*, float value); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __value__ | either a window ratio or fixed width depending on @fmt in previous `nk_layout_row_begin` call +*/ +NK_API void nk_layout_row_push(struct nk_context*, float value); +/*/// #### nk_layout_row_end +/// Finished previously started row +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +*/ +NK_API void nk_layout_row_end(struct nk_context*); +/*/// #### nk_layout_row +/// Specifies row columns in array as either window ratio or size +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __fmt__ | Either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns +/// __height__ | Holds height of each widget in row or zero for auto layouting +/// __columns__ | Number of widget inside row +*/ +NK_API void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio); +/*/// #### nk_layout_row_template_begin +/// Begins the row template declaration +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_begin(struct nk_context*, float row_height); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | Holds height of each widget in row or zero for auto layouting +*/ +NK_API void nk_layout_row_template_begin(struct nk_context*, float row_height); +/*/// #### nk_layout_row_template_push_dynamic +/// Adds a dynamic column that dynamically grows and can go to zero if not enough space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_push_dynamic(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __height__ | Holds height of each widget in row or zero for auto layouting +*/ +NK_API void nk_layout_row_template_push_dynamic(struct nk_context*); +/*/// #### nk_layout_row_template_push_variable +/// Adds a variable column that dynamically grows but does not shrink below specified pixel width +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_push_variable(struct nk_context*, float min_width); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __width__ | Holds the minimum pixel width the next column must always be +*/ +NK_API void nk_layout_row_template_push_variable(struct nk_context*, float min_width); +/*/// #### nk_layout_row_template_push_static +/// Adds a static column that does not grow and will always have the same size +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_push_static(struct nk_context*, float width); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __width__ | Holds the absolute pixel width value the next column must be +*/ +NK_API void nk_layout_row_template_push_static(struct nk_context*, float width); +/*/// #### nk_layout_row_template_end +/// Marks the end of the row template +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_row_template_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +*/ +NK_API void nk_layout_row_template_end(struct nk_context*); +/*/// #### nk_layout_space_begin +/// Begins a new layouting space that allows to specify each widgets position and size. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` +/// __fmt__ | Either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns +/// __height__ | Holds height of each widget in row or zero for auto layouting +/// __columns__ | Number of widgets inside row +*/ +NK_API void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count); +/*/// #### nk_layout_space_push +/// Pushes position and size of the next widget in own coordinate space either as pixel or ratio +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_space_push(struct nk_context *ctx, struct nk_rect bounds); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __bounds__ | Position and size in laoyut space local coordinates +*/ +NK_API void nk_layout_space_push(struct nk_context*, struct nk_rect bounds); +/*/// #### nk_layout_space_end +/// Marks the end of the layout space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_layout_space_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +*/ +NK_API void nk_layout_space_end(struct nk_context*); +/*/// #### nk_layout_space_bounds +/// Utility function to calculate total space allocated for `nk_layout_space` +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_layout_space_bounds(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// +/// Returns `nk_rect` holding the total space allocated +*/ +NK_API struct nk_rect nk_layout_space_bounds(struct nk_context*); +/*/// #### nk_layout_space_to_screen +/// Converts vector from nk_layout_space coordinate space into screen space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __vec__ | Position to convert from layout space into screen coordinate space +/// +/// Returns transformed `nk_vec2` in screen space coordinates +*/ +NK_API struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2); +/*/// #### nk_layout_space_to_local +/// Converts vector from layout space into screen space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __vec__ | Position to convert from screen space into layout coordinate space +/// +/// Returns transformed `nk_vec2` in layout space coordinates +*/ +NK_API struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2); +/*/// #### nk_layout_space_rect_to_screen +/// Converts rectangle from screen space into layout space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __bounds__ | Rectangle to convert from layout space into screen space +/// +/// Returns transformed `nk_rect` in screen space coordinates +*/ +NK_API struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect); +/*/// #### nk_layout_space_rect_to_local +/// Converts rectangle from layout space into screen space +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` +/// __bounds__ | Rectangle to convert from layout space into screen space +/// +/// Returns transformed `nk_rect` in layout space coordinates +*/ +NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect); +/* ============================================================================= + * + * GROUP + * + * ============================================================================= +/// ### Groups +/// Groups are basically windows inside windows. They allow to subdivide space +/// in a window to layout widgets as a group. Almost all more complex widget +/// layouting requirements can be solved using groups and basic layouting +/// fuctionality. Groups just like windows are identified by an unique name and +/// internally keep track of scrollbar offsets by default. However additional +/// versions are provided to directly manage the scrollbar. +/// +/// #### Usage +/// To create a group you have to call one of the three `nk_group_begin_xxx` +/// functions to start group declarations and `nk_group_end` at the end. Furthermore it +/// is required to check the return value of `nk_group_begin_xxx` and only process +/// widgets inside the window if the value is not 0. +/// Nesting groups is possible and even encouraged since many layouting schemes +/// can only be achieved by nesting. Groups, unlike windows, need `nk_group_end` +/// to be only called if the corosponding `nk_group_begin_xxx` call does not return 0: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_group_begin_xxx(ctx, ...) { +/// // [... widgets ...] +/// nk_group_end(ctx); +/// } +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// In the grand concept groups can be called after starting a window +/// with `nk_begin_xxx` and before calling `nk_end`: +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// // Input +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// nk_input_xxx(...); +/// } +/// } +/// nk_input_end(&ctx); +/// // +/// // Window +/// if (nk_begin_xxx(...) { +/// // [...widgets...] +/// nk_layout_row_dynamic(...); +/// if (nk_group_begin_xxx(ctx, ...) { +/// //[... widgets ...] +/// nk_group_end(ctx); +/// } +/// } +/// nk_end(ctx); +/// // +/// // Draw +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// // [...] +/// } +// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// #### Reference +/// Function | Description +/// --------------------------------|------------------------------------------- +/// nk_group_begin | Start a new group with internal scrollbar handling +/// nk_group_begin_titled | Start a new group with separeted name and title and internal scrollbar handling +/// nk_group_end | Ends a group. Should only be called if nk_group_begin returned non-zero +/// nk_group_scrolled_offset_begin | Start a new group with manual separated handling of scrollbar x- and y-offset +/// nk_group_scrolled_begin | Start a new group with manual scrollbar handling +/// nk_group_scrolled_end | Ends a group with manual scrollbar handling. Should only be called if nk_group_begin returned non-zero +*/ +/*/// #### nk_group_begin +/// Starts a new widget group. Requires a previous layouting function to specify a pos/size. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_group_begin(struct nk_context*, const char *title, nk_flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __title__ | Must be an unique identifier for this group that is also used for the group header +/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different group behaviors +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_group_begin(struct nk_context*, const char *title, nk_flags); +/*/// #### nk_group_begin_titled +/// Starts a new widget group. Requires a previous layouting function to specify a pos/size. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_group_begin_titled(struct nk_context*, const char *name, const char *title, nk_flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __id__ | Must be an unique identifier for this group +/// __title__ | Group header title +/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different group behaviors +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_group_begin_titled(struct nk_context*, const char *name, const char *title, nk_flags); +/*/// #### nk_group_end +/// Ends a widget group +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_group_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +*/ +NK_API void nk_group_end(struct nk_context*); +/*/// #### nk_group_scrolled_offset_begin +/// starts a new widget group. requires a previous layouting function to specify +/// a size. Does not keep track of scrollbar. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __x_offset__| Scrollbar x-offset to offset all widgets inside the group horizontally. +/// __y_offset__| Scrollbar y-offset to offset all widgets inside the group vertically +/// __title__ | Window unique group title used to both identify and display in the group header +/// __flags__ | Window flags from the nk_panel_flags section +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags); +/*/// #### nk_group_scrolled_begin +/// Starts a new widget group. requires a previous +/// layouting function to specify a size. Does not keep track of scrollbar. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll *off, const char *title, nk_flags); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __off__ | Both x- and y- scroll offset. Allows for manual scrollbar control +/// __title__ | Window unique group title used to both identify and display in the group header +/// __flags__ | Window flags from nk_panel_flags section +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll *off, const char *title, nk_flags); +/*/// #### nk_group_scrolled_end +/// Ends a widget group after calling nk_group_scrolled_offset_begin or nk_group_scrolled_begin. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_group_scrolled_end(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +*/ +NK_API void nk_group_scrolled_end(struct nk_context*); +/* ============================================================================= + * + * TREE + * + * ============================================================================= +/// ### Tree +/// Trees represent two different concept. First the concept of a collapsable +/// UI section that can be either in a hidden or visibile state. They allow the UI +/// user to selectively minimize the current set of visible UI to comprehend. +/// The second concept are tree widgets for visual UI representation of trees.

+/// +/// Trees thereby can be nested for tree representations and multiple nested +/// collapsable UI sections. All trees are started by calling of the +/// `nk_tree_xxx_push_tree` functions and ended by calling one of the +/// `nk_tree_xxx_pop_xxx()` functions. Each starting functions takes a title label +/// and optionally an image to be displayed and the initial collapse state from +/// the nk_collapse_states section.

+/// +/// The runtime state of the tree is either stored outside the library by the caller +/// or inside which requires a unique ID. The unique ID can either be generated +/// automatically from `__FILE__` and `__LINE__` with function `nk_tree_push`, +/// by `__FILE__` and a user provided ID generated for example by loop index with +/// function `nk_tree_push_id` or completely provided from outside by user with +/// function `nk_tree_push_hashed`. +/// +/// #### Usage +/// To create a tree you have to call one of the seven `nk_tree_xxx_push_xxx` +/// functions to start a collapsable UI section and `nk_tree_xxx_pop` to mark the +/// end. +/// Each starting function will either return `false(0)` if the tree is collapsed +/// or hidden and therefore does not need to be filled with content or `true(1)` +/// if visible and required to be filled. +/// +/// !!! Note +/// The tree header does not require and layouting function and instead +/// calculates a auto height based on the currently used font size +/// +/// The tree ending functions only need to be called if the tree content is +/// actually visible. So make sure the tree push function is guarded by `if` +/// and the pop call is only taken if the tree is visible. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// if (nk_tree_push(ctx, NK_TREE_TAB, "Tree", NK_MINIMIZED)) { +/// nk_layout_row_dynamic(...); +/// nk_widget(...); +/// nk_tree_pop(ctx); +/// } +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// ----------------------------|------------------------------------------- +/// nk_tree_push | Start a collapsable UI section with internal state management +/// nk_tree_push_id | Start a collapsable UI section with internal state management callable in a look +/// nk_tree_push_hashed | Start a collapsable UI section with internal state management with full control over internal unique ID use to store state +/// nk_tree_image_push | Start a collapsable UI section with image and label header +/// nk_tree_image_push_id | Start a collapsable UI section with image and label header and internal state management callable in a look +/// nk_tree_image_push_hashed | Start a collapsable UI section with image and label header and internal state management with full control over internal unique ID use to store state +/// nk_tree_pop | Ends a collapsable UI section +// +/// nk_tree_state_push | Start a collapsable UI section with external state management +/// nk_tree_state_image_push | Start a collapsable UI section with image and label header and external state management +/// nk_tree_state_pop | Ends a collapsabale UI section +/// +/// #### nk_tree_type +/// Flag | Description +/// ----------------|---------------------------------------- +/// NK_TREE_NODE | Highlighted tree header to mark a collapsable UI section +/// NK_TREE_TAB | Non-highighted tree header closer to tree representations +*/ +/*/// #### nk_tree_push +/// Starts a collapsable UI section with internal state management +/// !!! WARNING +/// To keep track of the runtime tree collapsable state this function uses +/// defines `__FILE__` and `__LINE__` to generate a unique ID. If you want +/// to call this function in a loop please use `nk_tree_push_id` or +/// `nk_tree_push_hashed` instead. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_tree_push(ctx, type, title, state) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +#define nk_tree_push(ctx, type, title, state) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) +/*/// #### nk_tree_push_id +/// Starts a collapsable UI section with internal state management callable in a look +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_tree_push_id(ctx, type, title, state, id) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// __id__ | Loop counter index if this function is called in a loop +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +#define nk_tree_push_id(ctx, type, title, state, id) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) +/*/// #### nk_tree_push_hashed +/// Start a collapsable UI section with internal state management with full +/// control over internal unique ID used to store state +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// __hash__ | Memory block or string to generate the ID from +/// __len__ | Size of passed memory block or string in __hash__ +/// __seed__ | Seeding value if this function is called in a loop or default to `0` +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); +/*/// #### nk_tree_image_push +/// Start a collapsable UI section with image and label header +/// !!! WARNING +/// To keep track of the runtime tree collapsable state this function uses +/// defines `__FILE__` and `__LINE__` to generate a unique ID. If you want +/// to call this function in a loop please use `nk_tree_image_push_id` or +/// `nk_tree_image_push_hashed` instead. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_tree_image_push(ctx, type, img, title, state) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __img__ | Image to display inside the header on the left of the label +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +#define nk_tree_image_push(ctx, type, img, title, state) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) +/*/// #### nk_tree_image_push_id +/// Start a collapsable UI section with image and label header and internal state +/// management callable in a look +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// #define nk_tree_image_push_id(ctx, type, img, title, state, id) +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __img__ | Image to display inside the header on the left of the label +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// __id__ | Loop counter index if this function is called in a loop +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +#define nk_tree_image_push_id(ctx, type, img, title, state, id) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) +/*/// #### nk_tree_image_push_hashed +/// Start a collapsable UI section with internal state management with full +/// control over internal unique ID used to store state +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __img__ | Image to display inside the header on the left of the label +/// __title__ | Label printed in the tree header +/// __state__ | Initial tree state value out of nk_collapse_states +/// __hash__ | Memory block or string to generate the ID from +/// __len__ | Size of passed memory block or string in __hash__ +/// __seed__ | Seeding value if this function is called in a loop or default to `0` +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); +/*/// #### nk_tree_pop +/// Ends a collapsabale UI section +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_tree_pop(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` +*/ +NK_API void nk_tree_pop(struct nk_context*); +/*/// #### nk_tree_state_push +/// Start a collapsable UI section with external state management +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Persistent state to update +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state); +/*/// #### nk_tree_state_image_push +/// Start a collapsable UI section with image and label header and external state management +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` +/// __img__ | Image to display inside the header on the left of the label +/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node +/// __title__ | Label printed in the tree header +/// __state__ | Persistent state to update +/// +/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise +*/ +NK_API int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state); +/*/// #### nk_tree_state_pop +/// Ends a collapsabale UI section +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_tree_state_pop(struct nk_context*); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// ------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` +*/ +NK_API void nk_tree_state_pop(struct nk_context*); + +#define nk_tree_element_push(ctx, type, title, state, sel) nk_tree_element_push_hashed(ctx, type, title, state, sel, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) +#define nk_tree_element_push_id(ctx, type, title, state, sel, id) nk_tree_element_push_hashed(ctx, type, title, state, sel, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) +NK_API int nk_tree_element_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, int *selected, const char *hash, int len, int seed); +NK_API int nk_tree_element_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, int *selected, const char *hash, int len,int seed); +NK_API void nk_tree_element_pop(struct nk_context*); + +/* ============================================================================= + * + * LIST VIEW + * + * ============================================================================= */ +struct nk_list_view { +/* public: */ + int begin, end, count; +/* private: */ + int total_height; + struct nk_context *ctx; + nk_uint *scroll_pointer; + nk_uint scroll_value; +}; +NK_API int nk_list_view_begin(struct nk_context*, struct nk_list_view *out, const char *id, nk_flags, int row_height, int row_count); +NK_API void nk_list_view_end(struct nk_list_view*); +/* ============================================================================= + * + * WIDGET + * + * ============================================================================= */ +enum nk_widget_layout_states { + NK_WIDGET_INVALID, /* The widget cannot be seen and is completely out of view */ + NK_WIDGET_VALID, /* The widget is completely inside the window and can be updated and drawn */ + NK_WIDGET_ROM /* The widget is partially visible and cannot be updated */ +}; +enum nk_widget_states { + NK_WIDGET_STATE_MODIFIED = NK_FLAG(1), + NK_WIDGET_STATE_INACTIVE = NK_FLAG(2), /* widget is neither active nor hovered */ + NK_WIDGET_STATE_ENTERED = NK_FLAG(3), /* widget has been hovered on the current frame */ + NK_WIDGET_STATE_HOVER = NK_FLAG(4), /* widget is being hovered */ + NK_WIDGET_STATE_ACTIVED = NK_FLAG(5),/* widget is currently activated */ + NK_WIDGET_STATE_LEFT = NK_FLAG(6), /* widget is from this frame on not hovered anymore */ + NK_WIDGET_STATE_HOVERED = NK_WIDGET_STATE_HOVER|NK_WIDGET_STATE_MODIFIED, /* widget is being hovered */ + NK_WIDGET_STATE_ACTIVE = NK_WIDGET_STATE_ACTIVED|NK_WIDGET_STATE_MODIFIED /* widget is currently activated */ +}; +NK_API enum nk_widget_layout_states nk_widget(struct nk_rect*, const struct nk_context*); +NK_API enum nk_widget_layout_states nk_widget_fitting(struct nk_rect*, struct nk_context*, struct nk_vec2); +NK_API struct nk_rect nk_widget_bounds(struct nk_context*); +NK_API struct nk_vec2 nk_widget_position(struct nk_context*); +NK_API struct nk_vec2 nk_widget_size(struct nk_context*); +NK_API float nk_widget_width(struct nk_context*); +NK_API float nk_widget_height(struct nk_context*); +NK_API int nk_widget_is_hovered(struct nk_context*); +NK_API int nk_widget_is_mouse_clicked(struct nk_context*, enum nk_buttons); +NK_API int nk_widget_has_mouse_click_down(struct nk_context*, enum nk_buttons, int down); +NK_API void nk_spacing(struct nk_context*, int cols); +/* ============================================================================= + * + * TEXT + * + * ============================================================================= */ +enum nk_text_align { + NK_TEXT_ALIGN_LEFT = 0x01, + NK_TEXT_ALIGN_CENTERED = 0x02, + NK_TEXT_ALIGN_RIGHT = 0x04, + NK_TEXT_ALIGN_TOP = 0x08, + NK_TEXT_ALIGN_MIDDLE = 0x10, + NK_TEXT_ALIGN_BOTTOM = 0x20 +}; +enum nk_text_alignment { + NK_TEXT_LEFT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_LEFT, + NK_TEXT_CENTERED = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_CENTERED, + NK_TEXT_RIGHT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_RIGHT +}; +NK_API void nk_text(struct nk_context*, const char*, int, nk_flags); +NK_API void nk_text_colored(struct nk_context*, const char*, int, nk_flags, struct nk_color); +NK_API void nk_text_wrap(struct nk_context*, const char*, int); +NK_API void nk_text_wrap_colored(struct nk_context*, const char*, int, struct nk_color); +NK_API void nk_label(struct nk_context*, const char*, nk_flags align); +NK_API void nk_label_colored(struct nk_context*, const char*, nk_flags align, struct nk_color); +NK_API void nk_label_wrap(struct nk_context*, const char*); +NK_API void nk_label_colored_wrap(struct nk_context*, const char*, struct nk_color); +NK_API void nk_image(struct nk_context*, struct nk_image); +NK_API void nk_image_color(struct nk_context*, struct nk_image, struct nk_color); +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_API void nk_labelf(struct nk_context*, nk_flags, NK_PRINTF_FORMAT_STRING const char*, ...) NK_PRINTF_VARARG_FUNC(3); +NK_API void nk_labelf_colored(struct nk_context*, nk_flags, struct nk_color, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(4); +NK_API void nk_labelf_wrap(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(2); +NK_API void nk_labelf_colored_wrap(struct nk_context*, struct nk_color, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(3); +NK_API void nk_labelfv(struct nk_context*, nk_flags, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(3); +NK_API void nk_labelfv_colored(struct nk_context*, nk_flags, struct nk_color, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(4); +NK_API void nk_labelfv_wrap(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(2); +NK_API void nk_labelfv_colored_wrap(struct nk_context*, struct nk_color, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(3); +NK_API void nk_value_bool(struct nk_context*, const char *prefix, int); +NK_API void nk_value_int(struct nk_context*, const char *prefix, int); +NK_API void nk_value_uint(struct nk_context*, const char *prefix, unsigned int); +NK_API void nk_value_float(struct nk_context*, const char *prefix, float); +NK_API void nk_value_color_byte(struct nk_context*, const char *prefix, struct nk_color); +NK_API void nk_value_color_float(struct nk_context*, const char *prefix, struct nk_color); +NK_API void nk_value_color_hex(struct nk_context*, const char *prefix, struct nk_color); +#endif +/* ============================================================================= + * + * BUTTON + * + * ============================================================================= */ +NK_API int nk_button_text(struct nk_context*, const char *title, int len); +NK_API int nk_button_label(struct nk_context*, const char *title); +NK_API int nk_button_color(struct nk_context*, struct nk_color); +NK_API int nk_button_symbol(struct nk_context*, enum nk_symbol_type); +NK_API int nk_button_image(struct nk_context*, struct nk_image img); +NK_API int nk_button_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags text_alignment); +NK_API int nk_button_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API int nk_button_image_label(struct nk_context*, struct nk_image img, const char*, nk_flags text_alignment); +NK_API int nk_button_image_text(struct nk_context*, struct nk_image img, const char*, int, nk_flags alignment); +NK_API int nk_button_text_styled(struct nk_context*, const struct nk_style_button*, const char *title, int len); +NK_API int nk_button_label_styled(struct nk_context*, const struct nk_style_button*, const char *title); +NK_API int nk_button_symbol_styled(struct nk_context*, const struct nk_style_button*, enum nk_symbol_type); +NK_API int nk_button_image_styled(struct nk_context*, const struct nk_style_button*, struct nk_image img); +NK_API int nk_button_symbol_text_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, const struct nk_style_button *style, enum nk_symbol_type symbol, const char *title, nk_flags align); +NK_API int nk_button_image_label_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, nk_flags text_alignment); +NK_API int nk_button_image_text_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, int, nk_flags alignment); +NK_API void nk_button_set_behavior(struct nk_context*, enum nk_button_behavior); +NK_API int nk_button_push_behavior(struct nk_context*, enum nk_button_behavior); +NK_API int nk_button_pop_behavior(struct nk_context*); +/* ============================================================================= + * + * CHECKBOX + * + * ============================================================================= */ +NK_API int nk_check_label(struct nk_context*, const char*, int active); +NK_API int nk_check_text(struct nk_context*, const char*, int,int active); +NK_API unsigned nk_check_flags_label(struct nk_context*, const char*, unsigned int flags, unsigned int value); +NK_API unsigned nk_check_flags_text(struct nk_context*, const char*, int, unsigned int flags, unsigned int value); +NK_API int nk_checkbox_label(struct nk_context*, const char*, int *active); +NK_API int nk_checkbox_text(struct nk_context*, const char*, int, int *active); +NK_API int nk_checkbox_flags_label(struct nk_context*, const char*, unsigned int *flags, unsigned int value); +NK_API int nk_checkbox_flags_text(struct nk_context*, const char*, int, unsigned int *flags, unsigned int value); +/* ============================================================================= + * + * RADIO BUTTON + * + * ============================================================================= */ +NK_API int nk_radio_label(struct nk_context*, const char*, int *active); +NK_API int nk_radio_text(struct nk_context*, const char*, int, int *active); +NK_API int nk_option_label(struct nk_context*, const char*, int active); +NK_API int nk_option_text(struct nk_context*, const char*, int, int active); +/* ============================================================================= + * + * SELECTABLE + * + * ============================================================================= */ +NK_API int nk_selectable_label(struct nk_context*, const char*, nk_flags align, int *value); +NK_API int nk_selectable_text(struct nk_context*, const char*, int, nk_flags align, int *value); +NK_API int nk_selectable_image_label(struct nk_context*,struct nk_image, const char*, nk_flags align, int *value); +NK_API int nk_selectable_image_text(struct nk_context*,struct nk_image, const char*, int, nk_flags align, int *value); +NK_API int nk_selectable_symbol_label(struct nk_context*,enum nk_symbol_type, const char*, nk_flags align, int *value); +NK_API int nk_selectable_symbol_text(struct nk_context*,enum nk_symbol_type, const char*, int, nk_flags align, int *value); + +NK_API int nk_select_label(struct nk_context*, const char*, nk_flags align, int value); +NK_API int nk_select_text(struct nk_context*, const char*, int, nk_flags align, int value); +NK_API int nk_select_image_label(struct nk_context*, struct nk_image,const char*, nk_flags align, int value); +NK_API int nk_select_image_text(struct nk_context*, struct nk_image,const char*, int, nk_flags align, int value); +NK_API int nk_select_symbol_label(struct nk_context*,enum nk_symbol_type, const char*, nk_flags align, int value); +NK_API int nk_select_symbol_text(struct nk_context*,enum nk_symbol_type, const char*, int, nk_flags align, int value); + +/* ============================================================================= + * + * SLIDER + * + * ============================================================================= */ +NK_API float nk_slide_float(struct nk_context*, float min, float val, float max, float step); +NK_API int nk_slide_int(struct nk_context*, int min, int val, int max, int step); +NK_API int nk_slider_float(struct nk_context*, float min, float *val, float max, float step); +NK_API int nk_slider_int(struct nk_context*, int min, int *val, int max, int step); +/* ============================================================================= + * + * PROGRESSBAR + * + * ============================================================================= */ +NK_API int nk_progress(struct nk_context*, nk_size *cur, nk_size max, int modifyable); +NK_API nk_size nk_prog(struct nk_context*, nk_size cur, nk_size max, int modifyable); + +/* ============================================================================= + * + * COLOR PICKER + * + * ============================================================================= */ +NK_API struct nk_colorf nk_color_picker(struct nk_context*, struct nk_colorf, enum nk_color_format); +NK_API int nk_color_pick(struct nk_context*, struct nk_colorf*, enum nk_color_format); +/* ============================================================================= + * + * PROPERTIES + * + * ============================================================================= +/// ### Properties +/// Properties are the main value modification widgets in Nuklear. Changing a value +/// can be achieved by dragging, adding/removing incremental steps on button click +/// or by directly typing a number. +/// +/// #### Usage +/// Each property requires a unique name for identifaction that is also used for +/// displaying a label. If you want to use the same name multiple times make sure +/// add a '#' before your name. The '#' will not be shown but will generate a +/// unique ID. Each propery also takes in a minimum and maximum value. If you want +/// to make use of the complete number range of a type just use the provided +/// type limits from `limits.h`. For example `INT_MIN` and `INT_MAX` for +/// `nk_property_int` and `nk_propertyi`. In additional each property takes in +/// a increment value that will be added or subtracted if either the increment +/// decrement button is clicked. Finally there is a value for increment per pixel +/// dragged that is added or subtracted from the value. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int value = 0; +/// struct nk_context ctx; +/// nk_init_xxx(&ctx, ...); +/// while (1) { +/// // Input +/// Event evt; +/// nk_input_begin(&ctx); +/// while (GetEvent(&evt)) { +/// if (evt.type == MOUSE_MOVE) +/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); +/// else if (evt.type == [...]) { +/// nk_input_xxx(...); +/// } +/// } +/// nk_input_end(&ctx); +/// // +/// // Window +/// if (nk_begin_xxx(...) { +/// // Property +/// nk_layout_row_dynamic(...); +/// nk_property_int(ctx, "ID", INT_MIN, &value, INT_MAX, 1, 1); +/// } +/// nk_end(ctx); +/// // +/// // Draw +/// const struct nk_command *cmd = 0; +/// nk_foreach(cmd, &ctx) { +/// switch (cmd->type) { +/// case NK_COMMAND_LINE: +/// your_draw_line_function(...) +/// break; +/// case NK_COMMAND_RECT +/// your_draw_rect_function(...) +/// break; +/// case ...: +/// // [...] +/// } +// nk_clear(&ctx); +/// } +/// nk_free(&ctx); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// #### Reference +/// Function | Description +/// --------------------|------------------------------------------- +/// nk_property_int | Integer property directly modifing a passed in value +/// nk_property_float | Float property directly modifing a passed in value +/// nk_property_double | Double property directly modifing a passed in value +/// nk_propertyi | Integer property returning the modified int value +/// nk_propertyf | Float property returning the modified float value +/// nk_propertyd | Double property returning the modified double value +/// +*/ +/*/// #### nk_property_int +/// Integer property directly modifing a passed in value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_property_int(struct nk_context *ctx, const char *name, int min, int *val, int max, int step, float inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Integer pointer to be modified +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +*/ +NK_API void nk_property_int(struct nk_context*, const char *name, int min, int *val, int max, int step, float inc_per_pixel); +/*/// #### nk_property_float +/// Float property directly modifing a passed in value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_property_float(struct nk_context *ctx, const char *name, float min, float *val, float max, float step, float inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Float pointer to be modified +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +*/ +NK_API void nk_property_float(struct nk_context*, const char *name, float min, float *val, float max, float step, float inc_per_pixel); +/*/// #### nk_property_double +/// Double property directly modifing a passed in value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// void nk_property_double(struct nk_context *ctx, const char *name, double min, double *val, double max, double step, double inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Double pointer to be modified +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +*/ +NK_API void nk_property_double(struct nk_context*, const char *name, double min, double *val, double max, double step, float inc_per_pixel); +/*/// #### nk_propertyi +/// Integer property modifing a passed in value and returning the new value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// int nk_propertyi(struct nk_context *ctx, const char *name, int min, int val, int max, int step, float inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Current integer value to be modified and returned +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +/// +/// Returns the new modified integer value +*/ +NK_API int nk_propertyi(struct nk_context*, const char *name, int min, int val, int max, int step, float inc_per_pixel); +/*/// #### nk_propertyf +/// Float property modifing a passed in value and returning the new value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_propertyf(struct nk_context *ctx, const char *name, float min, float val, float max, float step, float inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Current float value to be modified and returned +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +/// +/// Returns the new modified float value +*/ +NK_API float nk_propertyf(struct nk_context*, const char *name, float min, float val, float max, float step, float inc_per_pixel); +/*/// #### nk_propertyd +/// Float property modifing a passed in value and returning the new value +/// !!! WARNING +/// To generate a unique property ID using the same label make sure to insert +/// a `#` at the beginning. It will not be shown but guarantees correct behavior. +/// +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c +/// float nk_propertyd(struct nk_context *ctx, const char *name, double min, double val, double max, double step, double inc_per_pixel); +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/// +/// Parameter | Description +/// --------------------|----------------------------------------------------------- +/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function +/// __name__ | String used both as a label as well as a unique identifier +/// __min__ | Minimum value not allowed to be underflown +/// __val__ | Current double value to be modified and returned +/// __max__ | Maximum value not allowed to be overflown +/// __step__ | Increment added and subtracted on increment and decrement button +/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging +/// +/// Returns the new modified double value +*/ +NK_API double nk_propertyd(struct nk_context*, const char *name, double min, double val, double max, double step, float inc_per_pixel); +/* ============================================================================= + * + * TEXT EDIT + * + * ============================================================================= */ +enum nk_edit_flags { + NK_EDIT_DEFAULT = 0, + NK_EDIT_READ_ONLY = NK_FLAG(0), + NK_EDIT_AUTO_SELECT = NK_FLAG(1), + NK_EDIT_SIG_ENTER = NK_FLAG(2), + NK_EDIT_ALLOW_TAB = NK_FLAG(3), + NK_EDIT_NO_CURSOR = NK_FLAG(4), + NK_EDIT_SELECTABLE = NK_FLAG(5), + NK_EDIT_CLIPBOARD = NK_FLAG(6), + NK_EDIT_CTRL_ENTER_NEWLINE = NK_FLAG(7), + NK_EDIT_NO_HORIZONTAL_SCROLL = NK_FLAG(8), + NK_EDIT_ALWAYS_INSERT_MODE = NK_FLAG(9), + NK_EDIT_MULTILINE = NK_FLAG(10), + NK_EDIT_GOTO_END_ON_ACTIVATE = NK_FLAG(11) +}; +enum nk_edit_types { + NK_EDIT_SIMPLE = NK_EDIT_ALWAYS_INSERT_MODE, + NK_EDIT_FIELD = NK_EDIT_SIMPLE|NK_EDIT_SELECTABLE|NK_EDIT_CLIPBOARD, + NK_EDIT_BOX = NK_EDIT_ALWAYS_INSERT_MODE| NK_EDIT_SELECTABLE| NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB|NK_EDIT_CLIPBOARD, + NK_EDIT_EDITOR = NK_EDIT_SELECTABLE|NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB| NK_EDIT_CLIPBOARD +}; +enum nk_edit_events { + NK_EDIT_ACTIVE = NK_FLAG(0), /* edit widget is currently being modified */ + NK_EDIT_INACTIVE = NK_FLAG(1), /* edit widget is not active and is not being modified */ + NK_EDIT_ACTIVATED = NK_FLAG(2), /* edit widget went from state inactive to state active */ + NK_EDIT_DEACTIVATED = NK_FLAG(3), /* edit widget went from state active to state inactive */ + NK_EDIT_COMMITED = NK_FLAG(4) /* edit widget has received an enter and lost focus */ +}; +NK_API nk_flags nk_edit_string(struct nk_context*, nk_flags, char *buffer, int *len, int max, nk_plugin_filter); +NK_API nk_flags nk_edit_string_zero_terminated(struct nk_context*, nk_flags, char *buffer, int max, nk_plugin_filter); +NK_API nk_flags nk_edit_buffer(struct nk_context*, nk_flags, struct nk_text_edit*, nk_plugin_filter); +NK_API void nk_edit_focus(struct nk_context*, nk_flags flags); +NK_API void nk_edit_unfocus(struct nk_context*); +/* ============================================================================= + * + * CHART + * + * ============================================================================= */ +NK_API int nk_chart_begin(struct nk_context*, enum nk_chart_type, int num, float min, float max); +NK_API int nk_chart_begin_colored(struct nk_context*, enum nk_chart_type, struct nk_color, struct nk_color active, int num, float min, float max); +NK_API void nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type, int count, float min_value, float max_value); +NK_API void nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type, struct nk_color, struct nk_color active, int count, float min_value, float max_value); +NK_API nk_flags nk_chart_push(struct nk_context*, float); +NK_API nk_flags nk_chart_push_slot(struct nk_context*, float, int); +NK_API void nk_chart_end(struct nk_context*); +NK_API void nk_plot(struct nk_context*, enum nk_chart_type, const float *values, int count, int offset); +NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userdata, float(*value_getter)(void* user, int index), int count, int offset); +/* ============================================================================= + * + * POPUP + * + * ============================================================================= */ +NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds); +NK_API void nk_popup_close(struct nk_context*); +NK_API void nk_popup_end(struct nk_context*); +/* ============================================================================= + * + * COMBOBOX + * + * ============================================================================= */ +NK_API int nk_combo(struct nk_context*, const char **items, int count, int selected, int item_height, struct nk_vec2 size); +NK_API int nk_combo_separator(struct nk_context*, const char *items_separated_by_separator, int separator, int selected, int count, int item_height, struct nk_vec2 size); +NK_API int nk_combo_string(struct nk_context*, const char *items_separated_by_zeros, int selected, int count, int item_height, struct nk_vec2 size); +NK_API int nk_combo_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void *userdata, int selected, int count, int item_height, struct nk_vec2 size); +NK_API void nk_combobox(struct nk_context*, const char **items, int count, int *selected, int item_height, struct nk_vec2 size); +NK_API void nk_combobox_string(struct nk_context*, const char *items_separated_by_zeros, int *selected, int count, int item_height, struct nk_vec2 size); +NK_API void nk_combobox_separator(struct nk_context*, const char *items_separated_by_separator, int separator,int *selected, int count, int item_height, struct nk_vec2 size); +NK_API void nk_combobox_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void*, int *selected, int count, int item_height, struct nk_vec2 size); +/* ============================================================================= + * + * ABSTRACT COMBOBOX + * + * ============================================================================= */ +NK_API int nk_combo_begin_text(struct nk_context*, const char *selected, int, struct nk_vec2 size); +NK_API int nk_combo_begin_label(struct nk_context*, const char *selected, struct nk_vec2 size); +NK_API int nk_combo_begin_color(struct nk_context*, struct nk_color color, struct nk_vec2 size); +NK_API int nk_combo_begin_symbol(struct nk_context*, enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_combo_begin_symbol_label(struct nk_context*, const char *selected, enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_combo_begin_symbol_text(struct nk_context*, const char *selected, int, enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_combo_begin_image(struct nk_context*, struct nk_image img, struct nk_vec2 size); +NK_API int nk_combo_begin_image_label(struct nk_context*, const char *selected, struct nk_image, struct nk_vec2 size); +NK_API int nk_combo_begin_image_text(struct nk_context*, const char *selected, int, struct nk_image, struct nk_vec2 size); +NK_API int nk_combo_item_label(struct nk_context*, const char*, nk_flags alignment); +NK_API int nk_combo_item_text(struct nk_context*, const char*,int, nk_flags alignment); +NK_API int nk_combo_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); +NK_API int nk_combo_item_image_text(struct nk_context*, struct nk_image, const char*, int,nk_flags alignment); +NK_API int nk_combo_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); +NK_API int nk_combo_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API void nk_combo_close(struct nk_context*); +NK_API void nk_combo_end(struct nk_context*); +/* ============================================================================= + * + * CONTEXTUAL + * + * ============================================================================= */ +NK_API int nk_contextual_begin(struct nk_context*, nk_flags, struct nk_vec2, struct nk_rect trigger_bounds); +NK_API int nk_contextual_item_text(struct nk_context*, const char*, int,nk_flags align); +NK_API int nk_contextual_item_label(struct nk_context*, const char*, nk_flags align); +NK_API int nk_contextual_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); +NK_API int nk_contextual_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); +NK_API int nk_contextual_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); +NK_API int nk_contextual_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API void nk_contextual_close(struct nk_context*); +NK_API void nk_contextual_end(struct nk_context*); +/* ============================================================================= + * + * TOOLTIP + * + * ============================================================================= */ +NK_API void nk_tooltip(struct nk_context*, const char*); +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_API void nk_tooltipf(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*, ...) NK_PRINTF_VARARG_FUNC(2); +NK_API void nk_tooltipfv(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(2); +#endif +NK_API int nk_tooltip_begin(struct nk_context*, float width); +NK_API void nk_tooltip_end(struct nk_context*); +/* ============================================================================= + * + * MENU + * + * ============================================================================= */ +NK_API void nk_menubar_begin(struct nk_context*); +NK_API void nk_menubar_end(struct nk_context*); +NK_API int nk_menu_begin_text(struct nk_context*, const char* title, int title_len, nk_flags align, struct nk_vec2 size); +NK_API int nk_menu_begin_label(struct nk_context*, const char*, nk_flags align, struct nk_vec2 size); +NK_API int nk_menu_begin_image(struct nk_context*, const char*, struct nk_image, struct nk_vec2 size); +NK_API int nk_menu_begin_image_text(struct nk_context*, const char*, int,nk_flags align,struct nk_image, struct nk_vec2 size); +NK_API int nk_menu_begin_image_label(struct nk_context*, const char*, nk_flags align,struct nk_image, struct nk_vec2 size); +NK_API int nk_menu_begin_symbol(struct nk_context*, const char*, enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_menu_begin_symbol_text(struct nk_context*, const char*, int,nk_flags align,enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_menu_begin_symbol_label(struct nk_context*, const char*, nk_flags align,enum nk_symbol_type, struct nk_vec2 size); +NK_API int nk_menu_item_text(struct nk_context*, const char*, int,nk_flags align); +NK_API int nk_menu_item_label(struct nk_context*, const char*, nk_flags alignment); +NK_API int nk_menu_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); +NK_API int nk_menu_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); +NK_API int nk_menu_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); +NK_API int nk_menu_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); +NK_API void nk_menu_close(struct nk_context*); +NK_API void nk_menu_end(struct nk_context*); +/* ============================================================================= + * + * STYLE + * + * ============================================================================= */ +enum nk_style_colors { + NK_COLOR_TEXT, + NK_COLOR_WINDOW, + NK_COLOR_HEADER, + NK_COLOR_BORDER, + NK_COLOR_BUTTON, + NK_COLOR_BUTTON_HOVER, + NK_COLOR_BUTTON_ACTIVE, + NK_COLOR_TOGGLE, + NK_COLOR_TOGGLE_HOVER, + NK_COLOR_TOGGLE_CURSOR, + NK_COLOR_SELECT, + NK_COLOR_SELECT_ACTIVE, + NK_COLOR_SLIDER, + NK_COLOR_SLIDER_CURSOR, + NK_COLOR_SLIDER_CURSOR_HOVER, + NK_COLOR_SLIDER_CURSOR_ACTIVE, + NK_COLOR_PROPERTY, + NK_COLOR_EDIT, + NK_COLOR_EDIT_CURSOR, + NK_COLOR_COMBO, + NK_COLOR_CHART, + NK_COLOR_CHART_COLOR, + NK_COLOR_CHART_COLOR_HIGHLIGHT, + NK_COLOR_SCROLLBAR, + NK_COLOR_SCROLLBAR_CURSOR, + NK_COLOR_SCROLLBAR_CURSOR_HOVER, + NK_COLOR_SCROLLBAR_CURSOR_ACTIVE, + NK_COLOR_TAB_HEADER, + NK_COLOR_COUNT +}; +enum nk_style_cursor { + NK_CURSOR_ARROW, + NK_CURSOR_TEXT, + NK_CURSOR_MOVE, + NK_CURSOR_RESIZE_VERTICAL, + NK_CURSOR_RESIZE_HORIZONTAL, + NK_CURSOR_RESIZE_TOP_LEFT_DOWN_RIGHT, + NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT, + NK_CURSOR_COUNT +}; +NK_API void nk_style_default(struct nk_context*); +NK_API void nk_style_from_table(struct nk_context*, const struct nk_color*); +NK_API void nk_style_load_cursor(struct nk_context*, enum nk_style_cursor, const struct nk_cursor*); +NK_API void nk_style_load_all_cursors(struct nk_context*, struct nk_cursor*); +NK_API const char* nk_style_get_color_by_name(enum nk_style_colors); +NK_API void nk_style_set_font(struct nk_context*, const struct nk_user_font*); +NK_API int nk_style_set_cursor(struct nk_context*, enum nk_style_cursor); +NK_API void nk_style_show_cursor(struct nk_context*); +NK_API void nk_style_hide_cursor(struct nk_context*); + +NK_API int nk_style_push_font(struct nk_context*, const struct nk_user_font*); +NK_API int nk_style_push_float(struct nk_context*, float*, float); +NK_API int nk_style_push_vec2(struct nk_context*, struct nk_vec2*, struct nk_vec2); +NK_API int nk_style_push_style_item(struct nk_context*, struct nk_style_item*, struct nk_style_item); +NK_API int nk_style_push_flags(struct nk_context*, nk_flags*, nk_flags); +NK_API int nk_style_push_color(struct nk_context*, struct nk_color*, struct nk_color); + +NK_API int nk_style_pop_font(struct nk_context*); +NK_API int nk_style_pop_float(struct nk_context*); +NK_API int nk_style_pop_vec2(struct nk_context*); +NK_API int nk_style_pop_style_item(struct nk_context*); +NK_API int nk_style_pop_flags(struct nk_context*); +NK_API int nk_style_pop_color(struct nk_context*); +/* ============================================================================= + * + * COLOR + * + * ============================================================================= */ +NK_API struct nk_color nk_rgb(int r, int g, int b); +NK_API struct nk_color nk_rgb_iv(const int *rgb); +NK_API struct nk_color nk_rgb_bv(const nk_byte* rgb); +NK_API struct nk_color nk_rgb_f(float r, float g, float b); +NK_API struct nk_color nk_rgb_fv(const float *rgb); +NK_API struct nk_color nk_rgb_cf(struct nk_colorf c); +NK_API struct nk_color nk_rgb_hex(const char *rgb); + +NK_API struct nk_color nk_rgba(int r, int g, int b, int a); +NK_API struct nk_color nk_rgba_u32(nk_uint); +NK_API struct nk_color nk_rgba_iv(const int *rgba); +NK_API struct nk_color nk_rgba_bv(const nk_byte *rgba); +NK_API struct nk_color nk_rgba_f(float r, float g, float b, float a); +NK_API struct nk_color nk_rgba_fv(const float *rgba); +NK_API struct nk_color nk_rgba_cf(struct nk_colorf c); +NK_API struct nk_color nk_rgba_hex(const char *rgb); + +NK_API struct nk_colorf nk_hsva_colorf(float h, float s, float v, float a); +NK_API struct nk_colorf nk_hsva_colorfv(float *c); +NK_API void nk_colorf_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_colorf in); +NK_API void nk_colorf_hsva_fv(float *hsva, struct nk_colorf in); + +NK_API struct nk_color nk_hsv(int h, int s, int v); +NK_API struct nk_color nk_hsv_iv(const int *hsv); +NK_API struct nk_color nk_hsv_bv(const nk_byte *hsv); +NK_API struct nk_color nk_hsv_f(float h, float s, float v); +NK_API struct nk_color nk_hsv_fv(const float *hsv); + +NK_API struct nk_color nk_hsva(int h, int s, int v, int a); +NK_API struct nk_color nk_hsva_iv(const int *hsva); +NK_API struct nk_color nk_hsva_bv(const nk_byte *hsva); +NK_API struct nk_color nk_hsva_f(float h, float s, float v, float a); +NK_API struct nk_color nk_hsva_fv(const float *hsva); + +/* color (conversion nuklear --> user) */ +NK_API void nk_color_f(float *r, float *g, float *b, float *a, struct nk_color); +NK_API void nk_color_fv(float *rgba_out, struct nk_color); +NK_API struct nk_colorf nk_color_cf(struct nk_color); +NK_API void nk_color_d(double *r, double *g, double *b, double *a, struct nk_color); +NK_API void nk_color_dv(double *rgba_out, struct nk_color); + +NK_API nk_uint nk_color_u32(struct nk_color); +NK_API void nk_color_hex_rgba(char *output, struct nk_color); +NK_API void nk_color_hex_rgb(char *output, struct nk_color); + +NK_API void nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color); +NK_API void nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color); +NK_API void nk_color_hsv_iv(int *hsv_out, struct nk_color); +NK_API void nk_color_hsv_bv(nk_byte *hsv_out, struct nk_color); +NK_API void nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color); +NK_API void nk_color_hsv_fv(float *hsv_out, struct nk_color); + +NK_API void nk_color_hsva_i(int *h, int *s, int *v, int *a, struct nk_color); +NK_API void nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color); +NK_API void nk_color_hsva_iv(int *hsva_out, struct nk_color); +NK_API void nk_color_hsva_bv(nk_byte *hsva_out, struct nk_color); +NK_API void nk_color_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_color); +NK_API void nk_color_hsva_fv(float *hsva_out, struct nk_color); +/* ============================================================================= + * + * IMAGE + * + * ============================================================================= */ +NK_API nk_handle nk_handle_ptr(void*); +NK_API nk_handle nk_handle_id(int); +NK_API struct nk_image nk_image_handle(nk_handle); +NK_API struct nk_image nk_image_ptr(void*); +NK_API struct nk_image nk_image_id(int); +NK_API int nk_image_is_subimage(const struct nk_image* img); +NK_API struct nk_image nk_subimage_ptr(void*, unsigned short w, unsigned short h, struct nk_rect sub_region); +NK_API struct nk_image nk_subimage_id(int, unsigned short w, unsigned short h, struct nk_rect sub_region); +NK_API struct nk_image nk_subimage_handle(nk_handle, unsigned short w, unsigned short h, struct nk_rect sub_region); +/* ============================================================================= + * + * MATH + * + * ============================================================================= */ +NK_API nk_hash nk_murmur_hash(const void *key, int len, nk_hash seed); +NK_API void nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, float pad_x, float pad_y, enum nk_heading); + +NK_API struct nk_vec2 nk_vec2(float x, float y); +NK_API struct nk_vec2 nk_vec2i(int x, int y); +NK_API struct nk_vec2 nk_vec2v(const float *xy); +NK_API struct nk_vec2 nk_vec2iv(const int *xy); + +NK_API struct nk_rect nk_get_null_rect(void); +NK_API struct nk_rect nk_rect(float x, float y, float w, float h); +NK_API struct nk_rect nk_recti(int x, int y, int w, int h); +NK_API struct nk_rect nk_recta(struct nk_vec2 pos, struct nk_vec2 size); +NK_API struct nk_rect nk_rectv(const float *xywh); +NK_API struct nk_rect nk_rectiv(const int *xywh); +NK_API struct nk_vec2 nk_rect_pos(struct nk_rect); +NK_API struct nk_vec2 nk_rect_size(struct nk_rect); +/* ============================================================================= + * + * STRING + * + * ============================================================================= */ +NK_API int nk_strlen(const char *str); +NK_API int nk_stricmp(const char *s1, const char *s2); +NK_API int nk_stricmpn(const char *s1, const char *s2, int n); +NK_API int nk_strtoi(const char *str, const char **endptr); +NK_API float nk_strtof(const char *str, const char **endptr); +NK_API double nk_strtod(const char *str, const char **endptr); +NK_API int nk_strfilter(const char *text, const char *regexp); +NK_API int nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score); +NK_API int nk_strmatch_fuzzy_text(const char *txt, int txt_len, const char *pattern, int *out_score); +/* ============================================================================= + * + * UTF-8 + * + * ============================================================================= */ +NK_API int nk_utf_decode(const char*, nk_rune*, int); +NK_API int nk_utf_encode(nk_rune, char*, int); +NK_API int nk_utf_len(const char*, int byte_len); +NK_API const char* nk_utf_at(const char *buffer, int length, int index, nk_rune *unicode, int *len); +/* =============================================================== + * + * FONT + * + * ===============================================================*/ +/* Font handling in this library was designed to be quite customizable and lets + you decide what you want to use and what you want to provide. There are three + different ways to use the font atlas. The first two will use your font + handling scheme and only requires essential data to run nuklear. The next + slightly more advanced features is font handling with vertex buffer output. + Finally the most complex API wise is using nuklear's font baking API. + + 1.) Using your own implementation without vertex buffer output + -------------------------------------------------------------- + So first up the easiest way to do font handling is by just providing a + `nk_user_font` struct which only requires the height in pixel of the used + font and a callback to calculate the width of a string. This way of handling + fonts is best fitted for using the normal draw shape command API where you + do all the text drawing yourself and the library does not require any kind + of deeper knowledge about which font handling mechanism you use. + IMPORTANT: the `nk_user_font` pointer provided to nuklear has to persist + over the complete life time! I know this sucks but it is currently the only + way to switch between fonts. + + float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) + { + your_font_type *type = handle.ptr; + float text_width = ...; + return text_width; + } + + struct nk_user_font font; + font.userdata.ptr = &your_font_class_or_struct; + font.height = your_font_height; + font.width = your_text_width_calculation; + + struct nk_context ctx; + nk_init_default(&ctx, &font); + + 2.) Using your own implementation with vertex buffer output + -------------------------------------------------------------- + While the first approach works fine if you don't want to use the optional + vertex buffer output it is not enough if you do. To get font handling working + for these cases you have to provide two additional parameters inside the + `nk_user_font`. First a texture atlas handle used to draw text as subimages + of a bigger font atlas texture and a callback to query a character's glyph + information (offset, size, ...). So it is still possible to provide your own + font and use the vertex buffer output. + + float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) + { + your_font_type *type = handle.ptr; + float text_width = ...; + return text_width; + } + void query_your_font_glyph(nk_handle handle, float font_height, struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) + { + your_font_type *type = handle.ptr; + glyph.width = ...; + glyph.height = ...; + glyph.xadvance = ...; + glyph.uv[0].x = ...; + glyph.uv[0].y = ...; + glyph.uv[1].x = ...; + glyph.uv[1].y = ...; + glyph.offset.x = ...; + glyph.offset.y = ...; + } + + struct nk_user_font font; + font.userdata.ptr = &your_font_class_or_struct; + font.height = your_font_height; + font.width = your_text_width_calculation; + font.query = query_your_font_glyph; + font.texture.id = your_font_texture; + + struct nk_context ctx; + nk_init_default(&ctx, &font); + + 3.) Nuklear font baker + ------------------------------------ + The final approach if you do not have a font handling functionality or don't + want to use it in this library is by using the optional font baker. + The font baker APIs can be used to create a font plus font atlas texture + and can be used with or without the vertex buffer output. + + It still uses the `nk_user_font` struct and the two different approaches + previously stated still work. The font baker is not located inside + `nk_context` like all other systems since it can be understood as more of + an extension to nuklear and does not really depend on any `nk_context` state. + + Font baker need to be initialized first by one of the nk_font_atlas_init_xxx + functions. If you don't care about memory just call the default version + `nk_font_atlas_init_default` which will allocate all memory from the standard library. + If you want to control memory allocation but you don't care if the allocated + memory is temporary and therefore can be freed directly after the baking process + is over or permanent you can call `nk_font_atlas_init`. + + After successfully initializing the font baker you can add Truetype(.ttf) fonts from + different sources like memory or from file by calling one of the `nk_font_atlas_add_xxx`. + functions. Adding font will permanently store each font, font config and ttf memory block(!) + inside the font atlas and allows to reuse the font atlas. If you don't want to reuse + the font baker by for example adding additional fonts you can call + `nk_font_atlas_cleanup` after the baking process is over (after calling nk_font_atlas_end). + + As soon as you added all fonts you wanted you can now start the baking process + for every selected glyph to image by calling `nk_font_atlas_bake`. + The baking process returns image memory, width and height which can be used to + either create your own image object or upload it to any graphics library. + No matter which case you finally have to call `nk_font_atlas_end` which + will free all temporary memory including the font atlas image so make sure + you created our texture beforehand. `nk_font_atlas_end` requires a handle + to your font texture or object and optionally fills a `struct nk_draw_null_texture` + which can be used for the optional vertex output. If you don't want it just + set the argument to `NULL`. + + At this point you are done and if you don't want to reuse the font atlas you + can call `nk_font_atlas_cleanup` to free all truetype blobs and configuration + memory. Finally if you don't use the font atlas and any of it's fonts anymore + you need to call `nk_font_atlas_clear` to free all memory still being used. + + struct nk_font_atlas atlas; + nk_font_atlas_init_default(&atlas); + nk_font_atlas_begin(&atlas); + nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, 0); + nk_font *font2 = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font2.ttf", 16, 0); + const void* img = nk_font_atlas_bake(&atlas, &img_width, &img_height, NK_FONT_ATLAS_RGBA32); + nk_font_atlas_end(&atlas, nk_handle_id(texture), 0); + + struct nk_context ctx; + nk_init_default(&ctx, &font->handle); + while (1) { + + } + nk_font_atlas_clear(&atlas); + + The font baker API is probably the most complex API inside this library and + I would suggest reading some of my examples `example/` to get a grip on how + to use the font atlas. There are a number of details I left out. For example + how to merge fonts, configure a font with `nk_font_config` to use other languages, + use another texture coordinate format and a lot more: + + struct nk_font_config cfg = nk_font_config(font_pixel_height); + cfg.merge_mode = nk_false or nk_true; + cfg.range = nk_font_korean_glyph_ranges(); + cfg.coord_type = NK_COORD_PIXEL; + nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, &cfg); + +*/ +struct nk_user_font_glyph; +typedef float(*nk_text_width_f)(nk_handle, float h, const char*, int len); +typedef void(*nk_query_font_glyph_f)(nk_handle handle, float font_height, + struct nk_user_font_glyph *glyph, + nk_rune codepoint, nk_rune next_codepoint); + +#if defined(NK_INCLUDE_VERTEX_BUFFER_OUTPUT) || defined(NK_INCLUDE_SOFTWARE_FONT) +struct nk_user_font_glyph { + struct nk_vec2 uv[2]; + /* texture coordinates */ + struct nk_vec2 offset; + /* offset between top left and glyph */ + float width, height; + /* size of the glyph */ + float xadvance; + /* offset to the next glyph */ +}; +#endif + +struct nk_user_font { + nk_handle userdata; + /* user provided font handle */ + float height; + /* max height of the font */ + nk_text_width_f width; + /* font string width in pixel callback */ +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + nk_query_font_glyph_f query; + /* font glyph callback to query drawing info */ + nk_handle texture; + /* texture handle to the used font atlas or texture */ +#endif +}; + +#ifdef NK_INCLUDE_FONT_BAKING +enum nk_font_coord_type { + NK_COORD_UV, /* texture coordinates inside font glyphs are clamped between 0-1 */ + NK_COORD_PIXEL /* texture coordinates inside font glyphs are in absolute pixel */ +}; + +struct nk_font; +struct nk_baked_font { + float height; + /* height of the font */ + float ascent, descent; + /* font glyphs ascent and descent */ + nk_rune glyph_offset; + /* glyph array offset inside the font glyph baking output array */ + nk_rune glyph_count; + /* number of glyphs of this font inside the glyph baking array output */ + const nk_rune *ranges; + /* font codepoint ranges as pairs of (from/to) and 0 as last element */ +}; + +struct nk_font_config { + struct nk_font_config *next; + /* NOTE: only used internally */ + void *ttf_blob; + /* pointer to loaded TTF file memory block. + * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ + nk_size ttf_size; + /* size of the loaded TTF file memory block + * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ + + unsigned char ttf_data_owned_by_atlas; + /* used inside font atlas: default to: 0*/ + unsigned char merge_mode; + /* merges this font into the last font */ + unsigned char pixel_snap; + /* align every character to pixel boundary (if true set oversample (1,1)) */ + unsigned char oversample_v, oversample_h; + /* rasterize at hight quality for sub-pixel position */ + unsigned char padding[3]; + + float size; + /* baked pixel height of the font */ + enum nk_font_coord_type coord_type; + /* texture coordinate format with either pixel or UV coordinates */ + struct nk_vec2 spacing; + /* extra pixel spacing between glyphs */ + const nk_rune *range; + /* list of unicode ranges (2 values per range, zero terminated) */ + struct nk_baked_font *font; + /* font to setup in the baking process: NOTE: not needed for font atlas */ + nk_rune fallback_glyph; + /* fallback glyph to use if a given rune is not found */ + struct nk_font_config *n; + struct nk_font_config *p; +}; + +struct nk_font_glyph { + nk_rune codepoint; + float xadvance; + float x0, y0, x1, y1, w, h; + float u0, v0, u1, v1; +}; + +struct nk_font { + struct nk_font *next; + struct nk_user_font handle; + struct nk_baked_font info; + float scale; + struct nk_font_glyph *glyphs; + const struct nk_font_glyph *fallback; + nk_rune fallback_codepoint; + nk_handle texture; + struct nk_font_config *config; +}; + +enum nk_font_atlas_format { + NK_FONT_ATLAS_ALPHA8, + NK_FONT_ATLAS_RGBA32 +}; + +struct nk_font_atlas { + void *pixel; + int tex_width; + int tex_height; + + struct nk_allocator permanent; + struct nk_allocator temporary; + + struct nk_recti custom; + struct nk_cursor cursors[NK_CURSOR_COUNT]; + + int glyph_count; + struct nk_font_glyph *glyphs; + struct nk_font *default_font; + struct nk_font *fonts; + struct nk_font_config *config; + int font_num; +}; + +/* some language glyph codepoint ranges */ +NK_API const nk_rune *nk_font_default_glyph_ranges(void); +NK_API const nk_rune *nk_font_chinese_glyph_ranges(void); +NK_API const nk_rune *nk_font_cyrillic_glyph_ranges(void); +NK_API const nk_rune *nk_font_korean_glyph_ranges(void); + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void nk_font_atlas_init_default(struct nk_font_atlas*); +#endif +NK_API void nk_font_atlas_init(struct nk_font_atlas*, struct nk_allocator*); +NK_API void nk_font_atlas_init_custom(struct nk_font_atlas*, struct nk_allocator *persistent, struct nk_allocator *transient); +NK_API void nk_font_atlas_begin(struct nk_font_atlas*); +NK_API struct nk_font_config nk_font_config(float pixel_height); +NK_API struct nk_font *nk_font_atlas_add(struct nk_font_atlas*, const struct nk_font_config*); +#ifdef NK_INCLUDE_DEFAULT_FONT +NK_API struct nk_font* nk_font_atlas_add_default(struct nk_font_atlas*, float height, const struct nk_font_config*); +#endif +NK_API struct nk_font* nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, nk_size size, float height, const struct nk_font_config *config); +#ifdef NK_INCLUDE_STANDARD_IO +NK_API struct nk_font* nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, float height, const struct nk_font_config*); +#endif +NK_API struct nk_font *nk_font_atlas_add_compressed(struct nk_font_atlas*, void *memory, nk_size size, float height, const struct nk_font_config*); +NK_API struct nk_font* nk_font_atlas_add_compressed_base85(struct nk_font_atlas*, const char *data, float height, const struct nk_font_config *config); +NK_API const void* nk_font_atlas_bake(struct nk_font_atlas*, int *width, int *height, enum nk_font_atlas_format); +NK_API void nk_font_atlas_end(struct nk_font_atlas*, nk_handle tex, struct nk_draw_null_texture*); +NK_API const struct nk_font_glyph* nk_font_find_glyph(struct nk_font*, nk_rune unicode); +NK_API void nk_font_atlas_cleanup(struct nk_font_atlas *atlas); +NK_API void nk_font_atlas_clear(struct nk_font_atlas*); + +#endif + +/* ============================================================== + * + * MEMORY BUFFER + * + * ===============================================================*/ +/* A basic (double)-buffer with linear allocation and resetting as only + freeing policy. The buffer's main purpose is to control all memory management + inside the GUI toolkit and still leave memory control as much as possible in + the hand of the user while also making sure the library is easy to use if + not as much control is needed. + In general all memory inside this library can be provided from the user in + three different ways. + + The first way and the one providing most control is by just passing a fixed + size memory block. In this case all control lies in the hand of the user + since he can exactly control where the memory comes from and how much memory + the library should consume. Of course using the fixed size API removes the + ability to automatically resize a buffer if not enough memory is provided so + you have to take over the resizing. While being a fixed sized buffer sounds + quite limiting, it is very effective in this library since the actual memory + consumption is quite stable and has a fixed upper bound for a lot of cases. + + If you don't want to think about how much memory the library should allocate + at all time or have a very dynamic UI with unpredictable memory consumption + habits but still want control over memory allocation you can use the dynamic + allocator based API. The allocator consists of two callbacks for allocating + and freeing memory and optional userdata so you can plugin your own allocator. + + The final and easiest way can be used by defining + NK_INCLUDE_DEFAULT_ALLOCATOR which uses the standard library memory + allocation functions malloc and free and takes over complete control over + memory in this library. +*/ +struct nk_memory_status { + void *memory; + unsigned int type; + nk_size size; + nk_size allocated; + nk_size needed; + nk_size calls; +}; + +enum nk_allocation_type { + NK_BUFFER_FIXED, + NK_BUFFER_DYNAMIC +}; + +enum nk_buffer_allocation_type { + NK_BUFFER_FRONT, + NK_BUFFER_BACK, + NK_BUFFER_MAX +}; + +struct nk_buffer_marker { + int active; + nk_size offset; +}; + +struct nk_memory {void *ptr;nk_size size;}; +struct nk_buffer { + struct nk_buffer_marker marker[NK_BUFFER_MAX]; + /* buffer marker to free a buffer to a certain offset */ + struct nk_allocator pool; + /* allocator callback for dynamic buffers */ + enum nk_allocation_type type; + /* memory management type */ + struct nk_memory memory; + /* memory and size of the current memory block */ + float grow_factor; + /* growing factor for dynamic memory management */ + nk_size allocated; + /* total amount of memory allocated */ + nk_size needed; + /* totally consumed memory given that enough memory is present */ + nk_size calls; + /* number of allocation calls */ + nk_size size; + /* current size of the buffer */ +}; + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void nk_buffer_init_default(struct nk_buffer*); +#endif +NK_API void nk_buffer_init(struct nk_buffer*, const struct nk_allocator*, nk_size size); +NK_API void nk_buffer_init_fixed(struct nk_buffer*, void *memory, nk_size size); +NK_API void nk_buffer_info(struct nk_memory_status*, struct nk_buffer*); +NK_API void nk_buffer_push(struct nk_buffer*, enum nk_buffer_allocation_type type, const void *memory, nk_size size, nk_size align); +NK_API void nk_buffer_mark(struct nk_buffer*, enum nk_buffer_allocation_type type); +NK_API void nk_buffer_reset(struct nk_buffer*, enum nk_buffer_allocation_type type); +NK_API void nk_buffer_clear(struct nk_buffer*); +NK_API void nk_buffer_free(struct nk_buffer*); +NK_API void *nk_buffer_memory(struct nk_buffer*); +NK_API const void *nk_buffer_memory_const(const struct nk_buffer*); +NK_API nk_size nk_buffer_total(struct nk_buffer*); + +/* ============================================================== + * + * STRING + * + * ===============================================================*/ +/* Basic string buffer which is only used in context with the text editor + * to manage and manipulate dynamic or fixed size string content. This is _NOT_ + * the default string handling method. The only instance you should have any contact + * with this API is if you interact with an `nk_text_edit` object inside one of the + * copy and paste functions and even there only for more advanced cases. */ +struct nk_str { + struct nk_buffer buffer; + int len; /* in codepoints/runes/glyphs */ +}; + +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void nk_str_init_default(struct nk_str*); +#endif +NK_API void nk_str_init(struct nk_str*, const struct nk_allocator*, nk_size size); +NK_API void nk_str_init_fixed(struct nk_str*, void *memory, nk_size size); +NK_API void nk_str_clear(struct nk_str*); +NK_API void nk_str_free(struct nk_str*); + +NK_API int nk_str_append_text_char(struct nk_str*, const char*, int); +NK_API int nk_str_append_str_char(struct nk_str*, const char*); +NK_API int nk_str_append_text_utf8(struct nk_str*, const char*, int); +NK_API int nk_str_append_str_utf8(struct nk_str*, const char*); +NK_API int nk_str_append_text_runes(struct nk_str*, const nk_rune*, int); +NK_API int nk_str_append_str_runes(struct nk_str*, const nk_rune*); + +NK_API int nk_str_insert_at_char(struct nk_str*, int pos, const char*, int); +NK_API int nk_str_insert_at_rune(struct nk_str*, int pos, const char*, int); + +NK_API int nk_str_insert_text_char(struct nk_str*, int pos, const char*, int); +NK_API int nk_str_insert_str_char(struct nk_str*, int pos, const char*); +NK_API int nk_str_insert_text_utf8(struct nk_str*, int pos, const char*, int); +NK_API int nk_str_insert_str_utf8(struct nk_str*, int pos, const char*); +NK_API int nk_str_insert_text_runes(struct nk_str*, int pos, const nk_rune*, int); +NK_API int nk_str_insert_str_runes(struct nk_str*, int pos, const nk_rune*); + +NK_API void nk_str_remove_chars(struct nk_str*, int len); +NK_API void nk_str_remove_runes(struct nk_str *str, int len); +NK_API void nk_str_delete_chars(struct nk_str*, int pos, int len); +NK_API void nk_str_delete_runes(struct nk_str*, int pos, int len); + +NK_API char *nk_str_at_char(struct nk_str*, int pos); +NK_API char *nk_str_at_rune(struct nk_str*, int pos, nk_rune *unicode, int *len); +NK_API nk_rune nk_str_rune_at(const struct nk_str*, int pos); +NK_API const char *nk_str_at_char_const(const struct nk_str*, int pos); +NK_API const char *nk_str_at_const(const struct nk_str*, int pos, nk_rune *unicode, int *len); + +NK_API char *nk_str_get(struct nk_str*); +NK_API const char *nk_str_get_const(const struct nk_str*); +NK_API int nk_str_len(struct nk_str*); +NK_API int nk_str_len_char(struct nk_str*); + +/*=============================================================== + * + * TEXT EDITOR + * + * ===============================================================*/ +/* Editing text in this library is handled by either `nk_edit_string` or + * `nk_edit_buffer`. But like almost everything in this library there are multiple + * ways of doing it and a balance between control and ease of use with memory + * as well as functionality controlled by flags. + * + * This library generally allows three different levels of memory control: + * First of is the most basic way of just providing a simple char array with + * string length. This method is probably the easiest way of handling simple + * user text input. Main upside is complete control over memory while the biggest + * downside in comparison with the other two approaches is missing undo/redo. + * + * For UIs that require undo/redo the second way was created. It is based on + * a fixed size nk_text_edit struct, which has an internal undo/redo stack. + * This is mainly useful if you want something more like a text editor but don't want + * to have a dynamically growing buffer. + * + * The final way is using a dynamically growing nk_text_edit struct, which + * has both a default version if you don't care where memory comes from and an + * allocator version if you do. While the text editor is quite powerful for its + * complexity I would not recommend editing gigabytes of data with it. + * It is rather designed for uses cases which make sense for a GUI library not for + * an full blown text editor. + */ +#ifndef NK_TEXTEDIT_UNDOSTATECOUNT +#define NK_TEXTEDIT_UNDOSTATECOUNT 99 +#endif + +#ifndef NK_TEXTEDIT_UNDOCHARCOUNT +#define NK_TEXTEDIT_UNDOCHARCOUNT 999 +#endif + +struct nk_text_edit; +struct nk_clipboard { + nk_handle userdata; + nk_plugin_paste paste; + nk_plugin_copy copy; +}; + +struct nk_text_undo_record { + int where; + short insert_length; + short delete_length; + short char_storage; +}; + +struct nk_text_undo_state { + struct nk_text_undo_record undo_rec[NK_TEXTEDIT_UNDOSTATECOUNT]; + nk_rune undo_char[NK_TEXTEDIT_UNDOCHARCOUNT]; + short undo_point; + short redo_point; + short undo_char_point; + short redo_char_point; +}; + +enum nk_text_edit_type { + NK_TEXT_EDIT_SINGLE_LINE, + NK_TEXT_EDIT_MULTI_LINE +}; + +enum nk_text_edit_mode { + NK_TEXT_EDIT_MODE_VIEW, + NK_TEXT_EDIT_MODE_INSERT, + NK_TEXT_EDIT_MODE_REPLACE +}; + +struct nk_text_edit { + struct nk_clipboard clip; + struct nk_str string; + nk_plugin_filter filter; + struct nk_vec2 scrollbar; + + int cursor; + int select_start; + int select_end; + unsigned char mode; + unsigned char cursor_at_end_of_line; + unsigned char initialized; + unsigned char has_preferred_x; + unsigned char single_line; + unsigned char active; + unsigned char padding1; + float preferred_x; + struct nk_text_undo_state undo; +}; + +/* filter function */ +NK_API int nk_filter_default(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_ascii(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_float(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_decimal(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_hex(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_oct(const struct nk_text_edit*, nk_rune unicode); +NK_API int nk_filter_binary(const struct nk_text_edit*, nk_rune unicode); + +/* text editor */ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void nk_textedit_init_default(struct nk_text_edit*); +#endif +NK_API void nk_textedit_init(struct nk_text_edit*, struct nk_allocator*, nk_size size); +NK_API void nk_textedit_init_fixed(struct nk_text_edit*, void *memory, nk_size size); +NK_API void nk_textedit_free(struct nk_text_edit*); +NK_API void nk_textedit_text(struct nk_text_edit*, const char*, int total_len); +NK_API void nk_textedit_delete(struct nk_text_edit*, int where, int len); +NK_API void nk_textedit_delete_selection(struct nk_text_edit*); +NK_API void nk_textedit_select_all(struct nk_text_edit*); +NK_API int nk_textedit_cut(struct nk_text_edit*); +NK_API int nk_textedit_paste(struct nk_text_edit*, char const*, int len); +NK_API void nk_textedit_undo(struct nk_text_edit*); +NK_API void nk_textedit_redo(struct nk_text_edit*); + +/* =============================================================== + * + * DRAWING + * + * ===============================================================*/ +/* This library was designed to be render backend agnostic so it does + not draw anything to screen. Instead all drawn shapes, widgets + are made of, are buffered into memory and make up a command queue. + Each frame therefore fills the command buffer with draw commands + that then need to be executed by the user and his own render backend. + After that the command buffer needs to be cleared and a new frame can be + started. It is probably important to note that the command buffer is the main + drawing API and the optional vertex buffer API only takes this format and + converts it into a hardware accessible format. + + To use the command queue to draw your own widgets you can access the + command buffer of each window by calling `nk_window_get_canvas` after + previously having called `nk_begin`: + + void draw_red_rectangle_widget(struct nk_context *ctx) + { + struct nk_command_buffer *canvas; + struct nk_input *input = &ctx->input; + canvas = nk_window_get_canvas(ctx); + + struct nk_rect space; + enum nk_widget_layout_states state; + state = nk_widget(&space, ctx); + if (!state) return; + + if (state != NK_WIDGET_ROM) + update_your_widget_by_user_input(...); + nk_fill_rect(canvas, space, 0, nk_rgb(255,0,0)); + } + + if (nk_begin(...)) { + nk_layout_row_dynamic(ctx, 25, 1); + draw_red_rectangle_widget(ctx); + } + nk_end(..) + + Important to know if you want to create your own widgets is the `nk_widget` + call. It allocates space on the panel reserved for this widget to be used, + but also returns the state of the widget space. If your widget is not seen and does + not have to be updated it is '0' and you can just return. If it only has + to be drawn the state will be `NK_WIDGET_ROM` otherwise you can do both + update and draw your widget. The reason for separating is to only draw and + update what is actually necessary which is crucial for performance. +*/ +enum nk_command_type { + NK_COMMAND_NOP, + NK_COMMAND_SCISSOR, + NK_COMMAND_LINE, + NK_COMMAND_CURVE, + NK_COMMAND_RECT, + NK_COMMAND_RECT_FILLED, + NK_COMMAND_RECT_MULTI_COLOR, + NK_COMMAND_CIRCLE, + NK_COMMAND_CIRCLE_FILLED, + NK_COMMAND_ARC, + NK_COMMAND_ARC_FILLED, + NK_COMMAND_TRIANGLE, + NK_COMMAND_TRIANGLE_FILLED, + NK_COMMAND_POLYGON, + NK_COMMAND_POLYGON_FILLED, + NK_COMMAND_POLYLINE, + NK_COMMAND_TEXT, + NK_COMMAND_IMAGE, + NK_COMMAND_CUSTOM +}; + +/* command base and header of every command inside the buffer */ +struct nk_command { + enum nk_command_type type; + nk_size next; +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_handle userdata; +#endif +}; + +struct nk_command_scissor { + struct nk_command header; + short x, y; + unsigned short w, h; +}; + +struct nk_command_line { + struct nk_command header; + unsigned short line_thickness; + struct nk_vec2i begin; + struct nk_vec2i end; + struct nk_color color; +}; + +struct nk_command_curve { + struct nk_command header; + unsigned short line_thickness; + struct nk_vec2i begin; + struct nk_vec2i end; + struct nk_vec2i ctrl[2]; + struct nk_color color; +}; + +struct nk_command_rect { + struct nk_command header; + unsigned short rounding; + unsigned short line_thickness; + short x, y; + unsigned short w, h; + struct nk_color color; +}; + +struct nk_command_rect_filled { + struct nk_command header; + unsigned short rounding; + short x, y; + unsigned short w, h; + struct nk_color color; +}; + +struct nk_command_rect_multi_color { + struct nk_command header; + short x, y; + unsigned short w, h; + struct nk_color left; + struct nk_color top; + struct nk_color bottom; + struct nk_color right; +}; + +struct nk_command_triangle { + struct nk_command header; + unsigned short line_thickness; + struct nk_vec2i a; + struct nk_vec2i b; + struct nk_vec2i c; + struct nk_color color; +}; + +struct nk_command_triangle_filled { + struct nk_command header; + struct nk_vec2i a; + struct nk_vec2i b; + struct nk_vec2i c; + struct nk_color color; +}; + +struct nk_command_circle { + struct nk_command header; + short x, y; + unsigned short line_thickness; + unsigned short w, h; + struct nk_color color; +}; + +struct nk_command_circle_filled { + struct nk_command header; + short x, y; + unsigned short w, h; + struct nk_color color; +}; + +struct nk_command_arc { + struct nk_command header; + short cx, cy; + unsigned short r; + unsigned short line_thickness; + float a[2]; + struct nk_color color; +}; + +struct nk_command_arc_filled { + struct nk_command header; + short cx, cy; + unsigned short r; + float a[2]; + struct nk_color color; +}; + +struct nk_command_polygon { + struct nk_command header; + struct nk_color color; + unsigned short line_thickness; + unsigned short point_count; + struct nk_vec2i points[1]; +}; + +struct nk_command_polygon_filled { + struct nk_command header; + struct nk_color color; + unsigned short point_count; + struct nk_vec2i points[1]; +}; + +struct nk_command_polyline { + struct nk_command header; + struct nk_color color; + unsigned short line_thickness; + unsigned short point_count; + struct nk_vec2i points[1]; +}; + +struct nk_command_image { + struct nk_command header; + short x, y; + unsigned short w, h; + struct nk_image img; + struct nk_color col; +}; + +typedef void (*nk_command_custom_callback)(void *canvas, short x,short y, + unsigned short w, unsigned short h, nk_handle callback_data); +struct nk_command_custom { + struct nk_command header; + short x, y; + unsigned short w, h; + nk_handle callback_data; + nk_command_custom_callback callback; +}; + +struct nk_command_text { + struct nk_command header; + const struct nk_user_font *font; + struct nk_color background; + struct nk_color foreground; + short x, y; + unsigned short w, h; + float height; + int length; + char string[1]; +}; + +enum nk_command_clipping { + NK_CLIPPING_OFF = nk_false, + NK_CLIPPING_ON = nk_true +}; + +struct nk_command_buffer { + struct nk_buffer *base; + struct nk_rect clip; + int use_clipping; + nk_handle userdata; + nk_size begin, end, last; +}; + +/* shape outlines */ +NK_API void nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, float x1, float y1, float line_thickness, struct nk_color); +NK_API void nk_stroke_curve(struct nk_command_buffer*, float, float, float, float, float, float, float, float, float line_thickness, struct nk_color); +NK_API void nk_stroke_rect(struct nk_command_buffer*, struct nk_rect, float rounding, float line_thickness, struct nk_color); +NK_API void nk_stroke_circle(struct nk_command_buffer*, struct nk_rect, float line_thickness, struct nk_color); +NK_API void nk_stroke_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, float line_thickness, struct nk_color); +NK_API void nk_stroke_triangle(struct nk_command_buffer*, float, float, float, float, float, float, float line_thichness, struct nk_color); +NK_API void nk_stroke_polyline(struct nk_command_buffer*, float *points, int point_count, float line_thickness, struct nk_color col); +NK_API void nk_stroke_polygon(struct nk_command_buffer*, float*, int point_count, float line_thickness, struct nk_color); + +/* filled shades */ +NK_API void nk_fill_rect(struct nk_command_buffer*, struct nk_rect, float rounding, struct nk_color); +NK_API void nk_fill_rect_multi_color(struct nk_command_buffer*, struct nk_rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); +NK_API void nk_fill_circle(struct nk_command_buffer*, struct nk_rect, struct nk_color); +NK_API void nk_fill_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, struct nk_color); +NK_API void nk_fill_triangle(struct nk_command_buffer*, float x0, float y0, float x1, float y1, float x2, float y2, struct nk_color); +NK_API void nk_fill_polygon(struct nk_command_buffer*, float*, int point_count, struct nk_color); + +/* misc */ +NK_API void nk_draw_image(struct nk_command_buffer*, struct nk_rect, const struct nk_image*, struct nk_color); +NK_API void nk_draw_text(struct nk_command_buffer*, struct nk_rect, const char *text, int len, const struct nk_user_font*, struct nk_color, struct nk_color); +NK_API void nk_push_scissor(struct nk_command_buffer*, struct nk_rect); +NK_API void nk_push_custom(struct nk_command_buffer*, struct nk_rect, nk_command_custom_callback, nk_handle usr); + +/* =============================================================== + * + * INPUT + * + * ===============================================================*/ +struct nk_mouse_button { + int down; + unsigned int clicked; + struct nk_vec2 clicked_pos; +}; +struct nk_mouse { + struct nk_mouse_button buttons[NK_BUTTON_MAX]; + struct nk_vec2 pos; + struct nk_vec2 prev; + struct nk_vec2 delta; + struct nk_vec2 scroll_delta; + unsigned char grab; + unsigned char grabbed; + unsigned char ungrab; +}; + +struct nk_key { + int down; + unsigned int clicked; +}; +struct nk_keyboard { + struct nk_key keys[NK_KEY_MAX]; + char text[NK_INPUT_MAX]; + int text_len; +}; + +struct nk_input { + struct nk_keyboard keyboard; + struct nk_mouse mouse; +}; + +NK_API int nk_input_has_mouse_click(const struct nk_input*, enum nk_buttons); +NK_API int nk_input_has_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); +NK_API int nk_input_has_mouse_click_down_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect, int down); +NK_API int nk_input_is_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); +NK_API int nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, struct nk_rect b, int down); +NK_API int nk_input_any_mouse_click_in_rect(const struct nk_input*, struct nk_rect); +NK_API int nk_input_is_mouse_prev_hovering_rect(const struct nk_input*, struct nk_rect); +NK_API int nk_input_is_mouse_hovering_rect(const struct nk_input*, struct nk_rect); +NK_API int nk_input_mouse_clicked(const struct nk_input*, enum nk_buttons, struct nk_rect); +NK_API int nk_input_is_mouse_down(const struct nk_input*, enum nk_buttons); +NK_API int nk_input_is_mouse_pressed(const struct nk_input*, enum nk_buttons); +NK_API int nk_input_is_mouse_released(const struct nk_input*, enum nk_buttons); +NK_API int nk_input_is_key_pressed(const struct nk_input*, enum nk_keys); +NK_API int nk_input_is_key_released(const struct nk_input*, enum nk_keys); +NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys); + +/* =============================================================== + * + * DRAW LIST + * + * ===============================================================*/ +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT +/* The optional vertex buffer draw list provides a 2D drawing context + with antialiasing functionality which takes basic filled or outlined shapes + or a path and outputs vertexes, elements and draw commands. + The actual draw list API is not required to be used directly while using this + library since converting the default library draw command output is done by + just calling `nk_convert` but I decided to still make this library accessible + since it can be useful. + + The draw list is based on a path buffering and polygon and polyline + rendering API which allows a lot of ways to draw 2D content to screen. + In fact it is probably more powerful than needed but allows even more crazy + things than this library provides by default. +*/ +typedef nk_ushort nk_draw_index; +enum nk_draw_list_stroke { + NK_STROKE_OPEN = nk_false, + /* build up path has no connection back to the beginning */ + NK_STROKE_CLOSED = nk_true + /* build up path has a connection back to the beginning */ +}; + +enum nk_draw_vertex_layout_attribute { + NK_VERTEX_POSITION, + NK_VERTEX_COLOR, + NK_VERTEX_TEXCOORD, + NK_VERTEX_ATTRIBUTE_COUNT +}; + +enum nk_draw_vertex_layout_format { + NK_FORMAT_SCHAR, + NK_FORMAT_SSHORT, + NK_FORMAT_SINT, + NK_FORMAT_UCHAR, + NK_FORMAT_USHORT, + NK_FORMAT_UINT, + NK_FORMAT_FLOAT, + NK_FORMAT_DOUBLE, + +NK_FORMAT_COLOR_BEGIN, + NK_FORMAT_R8G8B8 = NK_FORMAT_COLOR_BEGIN, + NK_FORMAT_R16G15B16, + NK_FORMAT_R32G32B32, + + NK_FORMAT_R8G8B8A8, + NK_FORMAT_B8G8R8A8, + NK_FORMAT_R16G15B16A16, + NK_FORMAT_R32G32B32A32, + NK_FORMAT_R32G32B32A32_FLOAT, + NK_FORMAT_R32G32B32A32_DOUBLE, + + NK_FORMAT_RGB32, + NK_FORMAT_RGBA32, +NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32, + NK_FORMAT_COUNT +}; + +#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0 +struct nk_draw_vertex_layout_element { + enum nk_draw_vertex_layout_attribute attribute; + enum nk_draw_vertex_layout_format format; + nk_size offset; +}; + +struct nk_draw_command { + unsigned int elem_count; + /* number of elements in the current draw batch */ + struct nk_rect clip_rect; + /* current screen clipping rectangle */ + nk_handle texture; + /* current texture to set */ +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_handle userdata; +#endif +}; + +struct nk_draw_list { + struct nk_rect clip_rect; + struct nk_vec2 circle_vtx[12]; + struct nk_convert_config config; + + struct nk_buffer *buffer; + struct nk_buffer *vertices; + struct nk_buffer *elements; + + unsigned int element_count; + unsigned int vertex_count; + unsigned int cmd_count; + nk_size cmd_offset; + + unsigned int path_count; + unsigned int path_offset; + + enum nk_anti_aliasing line_AA; + enum nk_anti_aliasing shape_AA; + +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_handle userdata; +#endif +}; + +/* draw list */ +NK_API void nk_draw_list_init(struct nk_draw_list*); +NK_API void nk_draw_list_setup(struct nk_draw_list*, const struct nk_convert_config*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, enum nk_anti_aliasing line_aa,enum nk_anti_aliasing shape_aa); + +/* drawing */ +#define nk_draw_list_foreach(cmd, can, b) for((cmd)=nk__draw_list_begin(can, b); (cmd)!=0; (cmd)=nk__draw_list_next(cmd, b, can)) +NK_API const struct nk_draw_command* nk__draw_list_begin(const struct nk_draw_list*, const struct nk_buffer*); +NK_API const struct nk_draw_command* nk__draw_list_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_draw_list*); +NK_API const struct nk_draw_command* nk__draw_list_end(const struct nk_draw_list*, const struct nk_buffer*); + +/* path */ +NK_API void nk_draw_list_path_clear(struct nk_draw_list*); +NK_API void nk_draw_list_path_line_to(struct nk_draw_list*, struct nk_vec2 pos); +NK_API void nk_draw_list_path_arc_to_fast(struct nk_draw_list*, struct nk_vec2 center, float radius, int a_min, int a_max); +NK_API void nk_draw_list_path_arc_to(struct nk_draw_list*, struct nk_vec2 center, float radius, float a_min, float a_max, unsigned int segments); +NK_API void nk_draw_list_path_rect_to(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, float rounding); +NK_API void nk_draw_list_path_curve_to(struct nk_draw_list*, struct nk_vec2 p2, struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments); +NK_API void nk_draw_list_path_fill(struct nk_draw_list*, struct nk_color); +NK_API void nk_draw_list_path_stroke(struct nk_draw_list*, struct nk_color, enum nk_draw_list_stroke closed, float thickness); + +/* stroke */ +NK_API void nk_draw_list_stroke_line(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_color, float thickness); +NK_API void nk_draw_list_stroke_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding, float thickness); +NK_API void nk_draw_list_stroke_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color, float thickness); +NK_API void nk_draw_list_stroke_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color, unsigned int segs, float thickness); +NK_API void nk_draw_list_stroke_curve(struct nk_draw_list*, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color, unsigned int segments, float thickness); +NK_API void nk_draw_list_stroke_poly_line(struct nk_draw_list*, const struct nk_vec2 *pnts, const unsigned int cnt, struct nk_color, enum nk_draw_list_stroke, float thickness, enum nk_anti_aliasing); + +/* fill */ +NK_API void nk_draw_list_fill_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding); +NK_API void nk_draw_list_fill_rect_multi_color(struct nk_draw_list*, struct nk_rect rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); +NK_API void nk_draw_list_fill_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color); +NK_API void nk_draw_list_fill_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs); +NK_API void nk_draw_list_fill_poly_convex(struct nk_draw_list*, const struct nk_vec2 *points, const unsigned int count, struct nk_color, enum nk_anti_aliasing); + +/* misc */ +NK_API void nk_draw_list_add_image(struct nk_draw_list*, struct nk_image texture, struct nk_rect rect, struct nk_color); +NK_API void nk_draw_list_add_text(struct nk_draw_list*, const struct nk_user_font*, struct nk_rect, const char *text, int len, float font_height, struct nk_color); +#ifdef NK_INCLUDE_COMMAND_USERDATA +NK_API void nk_draw_list_push_userdata(struct nk_draw_list*, nk_handle userdata); +#endif + +#endif + +/* =============================================================== + * + * GUI + * + * ===============================================================*/ +enum nk_style_item_type { + NK_STYLE_ITEM_COLOR, + NK_STYLE_ITEM_IMAGE +}; + +union nk_style_item_data { + struct nk_image image; + struct nk_color color; +}; + +struct nk_style_item { + enum nk_style_item_type type; + union nk_style_item_data data; +}; + +struct nk_style_text { + struct nk_color color; + struct nk_vec2 padding; +}; + +struct nk_style_button { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* text */ + struct nk_color text_background; + struct nk_color text_normal; + struct nk_color text_hover; + struct nk_color text_active; + nk_flags text_alignment; + + /* properties */ + float border; + float rounding; + struct nk_vec2 padding; + struct nk_vec2 image_padding; + struct nk_vec2 touch_padding; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle userdata); + void(*draw_end)(struct nk_command_buffer*, nk_handle userdata); +}; + +struct nk_style_toggle { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* cursor */ + struct nk_style_item cursor_normal; + struct nk_style_item cursor_hover; + + /* text */ + struct nk_color text_normal; + struct nk_color text_hover; + struct nk_color text_active; + struct nk_color text_background; + nk_flags text_alignment; + + /* properties */ + struct nk_vec2 padding; + struct nk_vec2 touch_padding; + float spacing; + float border; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_selectable { + /* background (inactive) */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item pressed; + + /* background (active) */ + struct nk_style_item normal_active; + struct nk_style_item hover_active; + struct nk_style_item pressed_active; + + /* text color (inactive) */ + struct nk_color text_normal; + struct nk_color text_hover; + struct nk_color text_pressed; + + /* text color (active) */ + struct nk_color text_normal_active; + struct nk_color text_hover_active; + struct nk_color text_pressed_active; + struct nk_color text_background; + nk_flags text_alignment; + + /* properties */ + float rounding; + struct nk_vec2 padding; + struct nk_vec2 touch_padding; + struct nk_vec2 image_padding; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_slider { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* background bar */ + struct nk_color bar_normal; + struct nk_color bar_hover; + struct nk_color bar_active; + struct nk_color bar_filled; + + /* cursor */ + struct nk_style_item cursor_normal; + struct nk_style_item cursor_hover; + struct nk_style_item cursor_active; + + /* properties */ + float border; + float rounding; + float bar_height; + struct nk_vec2 padding; + struct nk_vec2 spacing; + struct nk_vec2 cursor_size; + + /* optional buttons */ + int show_buttons; + struct nk_style_button inc_button; + struct nk_style_button dec_button; + enum nk_symbol_type inc_symbol; + enum nk_symbol_type dec_symbol; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_progress { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* cursor */ + struct nk_style_item cursor_normal; + struct nk_style_item cursor_hover; + struct nk_style_item cursor_active; + struct nk_color cursor_border_color; + + /* properties */ + float rounding; + float border; + float cursor_border; + float cursor_rounding; + struct nk_vec2 padding; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_scrollbar { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* cursor */ + struct nk_style_item cursor_normal; + struct nk_style_item cursor_hover; + struct nk_style_item cursor_active; + struct nk_color cursor_border_color; + + /* properties */ + float border; + float rounding; + float border_cursor; + float rounding_cursor; + struct nk_vec2 padding; + + /* optional buttons */ + int show_buttons; + struct nk_style_button inc_button; + struct nk_style_button dec_button; + enum nk_symbol_type inc_symbol; + enum nk_symbol_type dec_symbol; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_edit { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + struct nk_style_scrollbar scrollbar; + + /* cursor */ + struct nk_color cursor_normal; + struct nk_color cursor_hover; + struct nk_color cursor_text_normal; + struct nk_color cursor_text_hover; + + /* text (unselected) */ + struct nk_color text_normal; + struct nk_color text_hover; + struct nk_color text_active; + + /* text (selected) */ + struct nk_color selected_normal; + struct nk_color selected_hover; + struct nk_color selected_text_normal; + struct nk_color selected_text_hover; + + /* properties */ + float border; + float rounding; + float cursor_size; + struct nk_vec2 scrollbar_size; + struct nk_vec2 padding; + float row_padding; +}; + +struct nk_style_property { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* text */ + struct nk_color label_normal; + struct nk_color label_hover; + struct nk_color label_active; + + /* symbols */ + enum nk_symbol_type sym_left; + enum nk_symbol_type sym_right; + + /* properties */ + float border; + float rounding; + struct nk_vec2 padding; + + struct nk_style_edit edit; + struct nk_style_button inc_button; + struct nk_style_button dec_button; + + /* optional user callbacks */ + nk_handle userdata; + void(*draw_begin)(struct nk_command_buffer*, nk_handle); + void(*draw_end)(struct nk_command_buffer*, nk_handle); +}; + +struct nk_style_chart { + /* colors */ + struct nk_style_item background; + struct nk_color border_color; + struct nk_color selected_color; + struct nk_color color; + + /* properties */ + float border; + float rounding; + struct nk_vec2 padding; +}; + +struct nk_style_combo { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + struct nk_color border_color; + + /* label */ + struct nk_color label_normal; + struct nk_color label_hover; + struct nk_color label_active; + + /* symbol */ + struct nk_color symbol_normal; + struct nk_color symbol_hover; + struct nk_color symbol_active; + + /* button */ + struct nk_style_button button; + enum nk_symbol_type sym_normal; + enum nk_symbol_type sym_hover; + enum nk_symbol_type sym_active; + + /* properties */ + float border; + float rounding; + struct nk_vec2 content_padding; + struct nk_vec2 button_padding; + struct nk_vec2 spacing; +}; + +struct nk_style_tab { + /* background */ + struct nk_style_item background; + struct nk_color border_color; + struct nk_color text; + + /* button */ + struct nk_style_button tab_maximize_button; + struct nk_style_button tab_minimize_button; + struct nk_style_button node_maximize_button; + struct nk_style_button node_minimize_button; + enum nk_symbol_type sym_minimize; + enum nk_symbol_type sym_maximize; + + /* properties */ + float border; + float rounding; + float indent; + struct nk_vec2 padding; + struct nk_vec2 spacing; +}; + +enum nk_style_header_align { + NK_HEADER_LEFT, + NK_HEADER_RIGHT +}; +struct nk_style_window_header { + /* background */ + struct nk_style_item normal; + struct nk_style_item hover; + struct nk_style_item active; + + /* button */ + struct nk_style_button close_button; + struct nk_style_button minimize_button; + enum nk_symbol_type close_symbol; + enum nk_symbol_type minimize_symbol; + enum nk_symbol_type maximize_symbol; + + /* title */ + struct nk_color label_normal; + struct nk_color label_hover; + struct nk_color label_active; + + /* properties */ + enum nk_style_header_align align; + struct nk_vec2 padding; + struct nk_vec2 label_padding; + struct nk_vec2 spacing; +}; + +struct nk_style_window { + struct nk_style_window_header header; + struct nk_style_item fixed_background; + struct nk_color background; + + struct nk_color border_color; + struct nk_color popup_border_color; + struct nk_color combo_border_color; + struct nk_color contextual_border_color; + struct nk_color menu_border_color; + struct nk_color group_border_color; + struct nk_color tooltip_border_color; + struct nk_style_item scaler; + + float border; + float combo_border; + float contextual_border; + float menu_border; + float group_border; + float tooltip_border; + float popup_border; + float min_row_height_padding; + + float rounding; + struct nk_vec2 spacing; + struct nk_vec2 scrollbar_size; + struct nk_vec2 min_size; + + struct nk_vec2 padding; + struct nk_vec2 group_padding; + struct nk_vec2 popup_padding; + struct nk_vec2 combo_padding; + struct nk_vec2 contextual_padding; + struct nk_vec2 menu_padding; + struct nk_vec2 tooltip_padding; +}; + +struct nk_style { + const struct nk_user_font *font; + const struct nk_cursor *cursors[NK_CURSOR_COUNT]; + const struct nk_cursor *cursor_active; + struct nk_cursor *cursor_last; + int cursor_visible; + + struct nk_style_text text; + struct nk_style_button button; + struct nk_style_button contextual_button; + struct nk_style_button menu_button; + struct nk_style_toggle option; + struct nk_style_toggle checkbox; + struct nk_style_selectable selectable; + struct nk_style_slider slider; + struct nk_style_progress progress; + struct nk_style_property property; + struct nk_style_edit edit; + struct nk_style_chart chart; + struct nk_style_scrollbar scrollh; + struct nk_style_scrollbar scrollv; + struct nk_style_tab tab; + struct nk_style_combo combo; + struct nk_style_window window; +}; + +NK_API struct nk_style_item nk_style_item_image(struct nk_image img); +NK_API struct nk_style_item nk_style_item_color(struct nk_color); +NK_API struct nk_style_item nk_style_item_hide(void); + +/*============================================================== + * PANEL + * =============================================================*/ +#ifndef NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS +#define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 16 +#endif +#ifndef NK_CHART_MAX_SLOT +#define NK_CHART_MAX_SLOT 4 +#endif + +enum nk_panel_type { + NK_PANEL_NONE = 0, + NK_PANEL_WINDOW = NK_FLAG(0), + NK_PANEL_GROUP = NK_FLAG(1), + NK_PANEL_POPUP = NK_FLAG(2), + NK_PANEL_CONTEXTUAL = NK_FLAG(4), + NK_PANEL_COMBO = NK_FLAG(5), + NK_PANEL_MENU = NK_FLAG(6), + NK_PANEL_TOOLTIP = NK_FLAG(7) +}; +enum nk_panel_set { + NK_PANEL_SET_NONBLOCK = NK_PANEL_CONTEXTUAL|NK_PANEL_COMBO|NK_PANEL_MENU|NK_PANEL_TOOLTIP, + NK_PANEL_SET_POPUP = NK_PANEL_SET_NONBLOCK|NK_PANEL_POPUP, + NK_PANEL_SET_SUB = NK_PANEL_SET_POPUP|NK_PANEL_GROUP +}; + +struct nk_chart_slot { + enum nk_chart_type type; + struct nk_color color; + struct nk_color highlight; + float min, max, range; + int count; + struct nk_vec2 last; + int index; +}; + +struct nk_chart { + int slot; + float x, y, w, h; + struct nk_chart_slot slots[NK_CHART_MAX_SLOT]; +}; + +enum nk_panel_row_layout_type { + NK_LAYOUT_DYNAMIC_FIXED = 0, + NK_LAYOUT_DYNAMIC_ROW, + NK_LAYOUT_DYNAMIC_FREE, + NK_LAYOUT_DYNAMIC, + NK_LAYOUT_STATIC_FIXED, + NK_LAYOUT_STATIC_ROW, + NK_LAYOUT_STATIC_FREE, + NK_LAYOUT_STATIC, + NK_LAYOUT_TEMPLATE, + NK_LAYOUT_COUNT +}; +struct nk_row_layout { + enum nk_panel_row_layout_type type; + int index; + float height; + float min_height; + int columns; + const float *ratio; + float item_width; + float item_height; + float item_offset; + float filled; + struct nk_rect item; + int tree_depth; + float templates[NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS]; +}; + +struct nk_popup_buffer { + nk_size begin; + nk_size parent; + nk_size last; + nk_size end; + int active; +}; + +struct nk_menu_state { + float x, y, w, h; + struct nk_scroll offset; +}; + +struct nk_panel { + enum nk_panel_type type; + nk_flags flags; + struct nk_rect bounds; + nk_uint *offset_x; + nk_uint *offset_y; + float at_x, at_y, max_x; + float footer_height; + float header_height; + float border; + unsigned int has_scrolling; + struct nk_rect clip; + struct nk_menu_state menu; + struct nk_row_layout row; + struct nk_chart chart; + struct nk_command_buffer *buffer; + struct nk_panel *parent; +}; + +/*============================================================== + * WINDOW + * =============================================================*/ +#ifndef NK_WINDOW_MAX_NAME +#define NK_WINDOW_MAX_NAME 64 +#endif + +struct nk_table; +enum nk_window_flags { + NK_WINDOW_PRIVATE = NK_FLAG(11), + NK_WINDOW_DYNAMIC = NK_WINDOW_PRIVATE, + /* special window type growing up in height while being filled to a certain maximum height */ + NK_WINDOW_ROM = NK_FLAG(12), + /* sets window widgets into a read only mode and does not allow input changes */ + NK_WINDOW_NOT_INTERACTIVE = NK_WINDOW_ROM|NK_WINDOW_NO_INPUT, + /* prevents all interaction caused by input to either window or widgets inside */ + NK_WINDOW_HIDDEN = NK_FLAG(13), + /* Hides window and stops any window interaction and drawing */ + NK_WINDOW_CLOSED = NK_FLAG(14), + /* Directly closes and frees the window at the end of the frame */ + NK_WINDOW_MINIMIZED = NK_FLAG(15), + /* marks the window as minimized */ + NK_WINDOW_REMOVE_ROM = NK_FLAG(16) + /* Removes read only mode at the end of the window */ +}; + +struct nk_popup_state { + struct nk_window *win; + enum nk_panel_type type; + struct nk_popup_buffer buf; + nk_hash name; + int active; + unsigned combo_count; + unsigned con_count, con_old; + unsigned active_con; + struct nk_rect header; +}; + +struct nk_edit_state { + nk_hash name; + unsigned int seq; + unsigned int old; + int active, prev; + int cursor; + int sel_start; + int sel_end; + struct nk_scroll scrollbar; + unsigned char mode; + unsigned char single_line; +}; + +struct nk_property_state { + int active, prev; + char buffer[NK_MAX_NUMBER_BUFFER]; + int length; + int cursor; + int select_start; + int select_end; + nk_hash name; + unsigned int seq; + unsigned int old; + int state; +}; + +struct nk_window { + unsigned int seq; + nk_hash name; + char name_string[NK_WINDOW_MAX_NAME]; + nk_flags flags; + + struct nk_rect bounds; + struct nk_scroll scrollbar; + struct nk_command_buffer buffer; + struct nk_panel *layout; + float scrollbar_hiding_timer; + + /* persistent widget state */ + struct nk_property_state property; + struct nk_popup_state popup; + struct nk_edit_state edit; + unsigned int scrolled; + + struct nk_table *tables; + unsigned int table_count; + + /* window list hooks */ + struct nk_window *next; + struct nk_window *prev; + struct nk_window *parent; +}; + +/*============================================================== + * STACK + * =============================================================*/ +/* The style modifier stack can be used to temporarily change a + * property inside `nk_style`. For example if you want a special + * red button you can temporarily push the old button color onto a stack + * draw the button with a red color and then you just pop the old color + * back from the stack: + * + * nk_style_push_style_item(ctx, &ctx->style.button.normal, nk_style_item_color(nk_rgb(255,0,0))); + * nk_style_push_style_item(ctx, &ctx->style.button.hover, nk_style_item_color(nk_rgb(255,0,0))); + * nk_style_push_style_item(ctx, &ctx->style.button.active, nk_style_item_color(nk_rgb(255,0,0))); + * nk_style_push_vec2(ctx, &cx->style.button.padding, nk_vec2(2,2)); + * + * nk_button(...); + * + * nk_style_pop_style_item(ctx); + * nk_style_pop_style_item(ctx); + * nk_style_pop_style_item(ctx); + * nk_style_pop_vec2(ctx); + * + * Nuklear has a stack for style_items, float properties, vector properties, + * flags, colors, fonts and for button_behavior. Each has it's own fixed size stack + * which can be changed at compile time. + */ +#ifndef NK_BUTTON_BEHAVIOR_STACK_SIZE +#define NK_BUTTON_BEHAVIOR_STACK_SIZE 8 +#endif + +#ifndef NK_FONT_STACK_SIZE +#define NK_FONT_STACK_SIZE 8 +#endif + +#ifndef NK_STYLE_ITEM_STACK_SIZE +#define NK_STYLE_ITEM_STACK_SIZE 16 +#endif + +#ifndef NK_FLOAT_STACK_SIZE +#define NK_FLOAT_STACK_SIZE 32 +#endif + +#ifndef NK_VECTOR_STACK_SIZE +#define NK_VECTOR_STACK_SIZE 16 +#endif + +#ifndef NK_FLAGS_STACK_SIZE +#define NK_FLAGS_STACK_SIZE 32 +#endif + +#ifndef NK_COLOR_STACK_SIZE +#define NK_COLOR_STACK_SIZE 32 +#endif + +#define NK_CONFIGURATION_STACK_TYPE(prefix, name, type)\ + struct nk_config_stack_##name##_element {\ + prefix##_##type *address;\ + prefix##_##type old_value;\ + } +#define NK_CONFIG_STACK(type,size)\ + struct nk_config_stack_##type {\ + int head;\ + struct nk_config_stack_##type##_element elements[size];\ + } + +#define nk_float float +NK_CONFIGURATION_STACK_TYPE(struct nk, style_item, style_item); +NK_CONFIGURATION_STACK_TYPE(nk ,float, float); +NK_CONFIGURATION_STACK_TYPE(struct nk, vec2, vec2); +NK_CONFIGURATION_STACK_TYPE(nk ,flags, flags); +NK_CONFIGURATION_STACK_TYPE(struct nk, color, color); +NK_CONFIGURATION_STACK_TYPE(const struct nk, user_font, user_font*); +NK_CONFIGURATION_STACK_TYPE(enum nk, button_behavior, button_behavior); + +NK_CONFIG_STACK(style_item, NK_STYLE_ITEM_STACK_SIZE); +NK_CONFIG_STACK(float, NK_FLOAT_STACK_SIZE); +NK_CONFIG_STACK(vec2, NK_VECTOR_STACK_SIZE); +NK_CONFIG_STACK(flags, NK_FLAGS_STACK_SIZE); +NK_CONFIG_STACK(color, NK_COLOR_STACK_SIZE); +NK_CONFIG_STACK(user_font, NK_FONT_STACK_SIZE); +NK_CONFIG_STACK(button_behavior, NK_BUTTON_BEHAVIOR_STACK_SIZE); + +struct nk_configuration_stacks { + struct nk_config_stack_style_item style_items; + struct nk_config_stack_float floats; + struct nk_config_stack_vec2 vectors; + struct nk_config_stack_flags flags; + struct nk_config_stack_color colors; + struct nk_config_stack_user_font fonts; + struct nk_config_stack_button_behavior button_behaviors; +}; + +/*============================================================== + * CONTEXT + * =============================================================*/ +#define NK_VALUE_PAGE_CAPACITY \ + (((NK_MAX(sizeof(struct nk_window),sizeof(struct nk_panel)) / sizeof(nk_uint))) / 2) + +struct nk_table { + unsigned int seq; + unsigned int size; + nk_hash keys[NK_VALUE_PAGE_CAPACITY]; + nk_uint values[NK_VALUE_PAGE_CAPACITY]; + struct nk_table *next, *prev; +}; + +union nk_page_data { + struct nk_table tbl; + struct nk_panel pan; + struct nk_window win; +}; + +struct nk_page_element { + union nk_page_data data; + struct nk_page_element *next; + struct nk_page_element *prev; +}; + +struct nk_page { + unsigned int size; + struct nk_page *next; + struct nk_page_element win[1]; +}; + +struct nk_pool { + struct nk_allocator alloc; + enum nk_allocation_type type; + unsigned int page_count; + struct nk_page *pages; + struct nk_page_element *freelist; + unsigned capacity; + nk_size size; + nk_size cap; +}; + +struct nk_context { +/* public: can be accessed freely */ + struct nk_input input; + struct nk_style style; + struct nk_buffer memory; + struct nk_clipboard clip; + nk_flags last_widget_state; + enum nk_button_behavior button_behavior; + struct nk_configuration_stacks stacks; + float delta_time_seconds; + +/* private: + should only be accessed if you + know what you are doing */ +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + struct nk_draw_list draw_list; +#endif +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_handle userdata; +#endif + /* text editor objects are quite big because of an internal + * undo/redo stack. Therefore it does not make sense to have one for + * each window for temporary use cases, so I only provide *one* instance + * for all windows. This works because the content is cleared anyway */ + struct nk_text_edit text_edit; + /* draw buffer used for overlay drawing operation like cursor */ + struct nk_command_buffer overlay; + + /* windows */ + int build; + int use_pool; + struct nk_pool pool; + struct nk_window *begin; + struct nk_window *end; + struct nk_window *active; + struct nk_window *current; + struct nk_page_element *freelist; + unsigned int count; + unsigned int seq; +}; + +/* ============================================================== + * MATH + * =============================================================== */ +#define NK_PI 3.141592654f +#define NK_UTF_INVALID 0xFFFD +#define NK_MAX_FLOAT_PRECISION 2 + +#define NK_UNUSED(x) ((void)(x)) +#define NK_SATURATE(x) (NK_MAX(0, NK_MIN(1.0f, x))) +#define NK_LEN(a) (sizeof(a)/sizeof(a)[0]) +#define NK_ABS(a) (((a) < 0) ? -(a) : (a)) +#define NK_BETWEEN(x, a, b) ((a) <= (x) && (x) < (b)) +#define NK_INBOX(px, py, x, y, w, h)\ + (NK_BETWEEN(px,x,x+w) && NK_BETWEEN(py,y,y+h)) +#define NK_INTERSECT(x0, y0, w0, h0, x1, y1, w1, h1) \ + (!(((x1 > (x0 + w0)) || ((x1 + w1) < x0) || (y1 > (y0 + h0)) || (y1 + h1) < y0))) +#define NK_CONTAINS(x, y, w, h, bx, by, bw, bh)\ + (NK_INBOX(x,y, bx, by, bw, bh) && NK_INBOX(x+w,y+h, bx, by, bw, bh)) + +#define nk_vec2_sub(a, b) nk_vec2((a).x - (b).x, (a).y - (b).y) +#define nk_vec2_add(a, b) nk_vec2((a).x + (b).x, (a).y + (b).y) +#define nk_vec2_len_sqr(a) ((a).x*(a).x+(a).y*(a).y) +#define nk_vec2_muls(a, t) nk_vec2((a).x * (t), (a).y * (t)) + +#define nk_ptr_add(t, p, i) ((t*)((void*)((nk_byte*)(p) + (i)))) +#define nk_ptr_add_const(t, p, i) ((const t*)((const void*)((const nk_byte*)(p) + (i)))) +#define nk_zero_struct(s) nk_zero(&s, sizeof(s)) + +/* ============================================================== + * ALIGNMENT + * =============================================================== */ +/* Pointer to Integer type conversion for pointer alignment */ +#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC*/ +# define NK_UINT_TO_PTR(x) ((void*)(__PTRDIFF_TYPE__)(x)) +# define NK_PTR_TO_UINT(x) ((nk_size)(__PTRDIFF_TYPE__)(x)) +#elif !defined(__GNUC__) /* works for compilers other than LLVM */ +# define NK_UINT_TO_PTR(x) ((void*)&((char*)0)[x]) +# define NK_PTR_TO_UINT(x) ((nk_size)(((char*)x)-(char*)0)) +#elif defined(NK_USE_FIXED_TYPES) /* used if we have */ +# define NK_UINT_TO_PTR(x) ((void*)(uintptr_t)(x)) +# define NK_PTR_TO_UINT(x) ((uintptr_t)(x)) +#else /* generates warning but works */ +# define NK_UINT_TO_PTR(x) ((void*)(x)) +# define NK_PTR_TO_UINT(x) ((nk_size)(x)) +#endif + +#define NK_ALIGN_PTR(x, mask)\ + (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x) + (mask-1)) & ~(mask-1)))) +#define NK_ALIGN_PTR_BACK(x, mask)\ + (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x)) & ~(mask-1)))) + +#define NK_OFFSETOF(st,m) ((nk_ptr)&(((st*)0)->m)) +#define NK_CONTAINER_OF(ptr,type,member)\ + (type*)((void*)((char*)(1 ? (ptr): &((type*)0)->member) - NK_OFFSETOF(type, member))) + +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus +template struct nk_alignof; +template struct nk_helper{enum {value = size_diff};}; +template struct nk_helper{enum {value = nk_alignof::value};}; +template struct nk_alignof{struct Big {T x; char c;}; enum { + diff = sizeof(Big) - sizeof(T), value = nk_helper::value};}; +#define NK_ALIGNOF(t) (nk_alignof::value) +#elif defined(_MSC_VER) +#define NK_ALIGNOF(t) (__alignof(t)) +#else +#define NK_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0) +#endif + +#endif /* NK_NUKLEAR_H_ */ + + +#ifdef NK_IMPLEMENTATION + +#ifndef NK_INTERNAL_H +#define NK_INTERNAL_H + +#ifndef NK_POOL_DEFAULT_CAPACITY +#define NK_POOL_DEFAULT_CAPACITY 16 +#endif + +#ifndef NK_DEFAULT_COMMAND_BUFFER_SIZE +#define NK_DEFAULT_COMMAND_BUFFER_SIZE (4*1024) +#endif + +#ifndef NK_BUFFER_DEFAULT_INITIAL_SIZE +#define NK_BUFFER_DEFAULT_INITIAL_SIZE (4*1024) +#endif + +/* standard library headers */ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +#include /* malloc, free */ +#endif +#ifdef NK_INCLUDE_STANDARD_IO +#include /* fopen, fclose,... */ +#endif +#ifndef NK_ASSERT +#include +#define NK_ASSERT(expr) assert(expr) +#endif + +#ifndef NK_MEMSET +#define NK_MEMSET nk_memset +#endif +#ifndef NK_MEMCPY +#define NK_MEMCPY nk_memcopy +#endif +#ifndef NK_SQRT +#define NK_SQRT nk_sqrt +#endif +#ifndef NK_SIN +#define NK_SIN nk_sin +#endif +#ifndef NK_COS +#define NK_COS nk_cos +#endif +#ifndef NK_STRTOD +#define NK_STRTOD nk_strtod +#endif +#ifndef NK_DTOA +#define NK_DTOA nk_dtoa +#endif + +#define NK_DEFAULT (-1) + +#ifndef NK_VSNPRINTF +/* If your compiler does support `vsnprintf` I would highly recommend + * defining this to vsnprintf instead since `vsprintf` is basically + * unbelievable unsafe and should *NEVER* be used. But I have to support + * it since C89 only provides this unsafe version. */ + #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) ||\ + (defined(__cplusplus) && (__cplusplus >= 201103L)) || \ + (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)) ||\ + (defined(_XOPEN_SOURCE) && (_XOPEN_SOURCE >= 500)) ||\ + defined(_ISOC99_SOURCE) || defined(_BSD_SOURCE) + #define NK_VSNPRINTF(s,n,f,a) vsnprintf(s,n,f,a) + #else + #define NK_VSNPRINTF(s,n,f,a) vsprintf(s,f,a) + #endif +#endif + +#define NK_SCHAR_MIN (-127) +#define NK_SCHAR_MAX 127 +#define NK_UCHAR_MIN 0 +#define NK_UCHAR_MAX 256 +#define NK_SSHORT_MIN (-32767) +#define NK_SSHORT_MAX 32767 +#define NK_USHORT_MIN 0 +#define NK_USHORT_MAX 65535 +#define NK_SINT_MIN (-2147483647) +#define NK_SINT_MAX 2147483647 +#define NK_UINT_MIN 0 +#define NK_UINT_MAX 4294967295u + +/* Make sure correct type size: + * This will fire with a negative subscript error if the type sizes + * are set incorrectly by the compiler, and compile out if not */ +NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); +NK_STATIC_ASSERT(sizeof(nk_ptr) == sizeof(void*)); +NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); +NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); +NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); +NK_STATIC_ASSERT(sizeof(nk_short) == 2); +NK_STATIC_ASSERT(sizeof(nk_uint) == 4); +NK_STATIC_ASSERT(sizeof(nk_int) == 4); +NK_STATIC_ASSERT(sizeof(nk_byte) == 1); + +NK_GLOBAL const struct nk_rect nk_null_rect = {-8192.0f, -8192.0f, 16384, 16384}; +#define NK_FLOAT_PRECISION 0.00000000000001 + +NK_GLOBAL const struct nk_color nk_red = {255,0,0,255}; +NK_GLOBAL const struct nk_color nk_green = {0,255,0,255}; +NK_GLOBAL const struct nk_color nk_blue = {0,0,255,255}; +NK_GLOBAL const struct nk_color nk_white = {255,255,255,255}; +NK_GLOBAL const struct nk_color nk_black = {0,0,0,255}; +NK_GLOBAL const struct nk_color nk_yellow = {255,255,0,255}; + +/* widget */ +#define nk_widget_state_reset(s)\ + if ((*(s)) & NK_WIDGET_STATE_MODIFIED)\ + (*(s)) = NK_WIDGET_STATE_INACTIVE|NK_WIDGET_STATE_MODIFIED;\ + else (*(s)) = NK_WIDGET_STATE_INACTIVE; + +/* math */ +NK_LIB float nk_inv_sqrt(float n); +NK_LIB float nk_sqrt(float x); +NK_LIB float nk_sin(float x); +NK_LIB float nk_cos(float x); +NK_LIB nk_uint nk_round_up_pow2(nk_uint v); +NK_LIB struct nk_rect nk_shrink_rect(struct nk_rect r, float amount); +NK_LIB struct nk_rect nk_pad_rect(struct nk_rect r, struct nk_vec2 pad); +NK_LIB void nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0, float x1, float y1); +NK_LIB double nk_pow(double x, int n); +NK_LIB int nk_ifloord(double x); +NK_LIB int nk_ifloorf(float x); +NK_LIB int nk_iceilf(float x); +NK_LIB int nk_log10(double n); + +/* util */ +enum {NK_DO_NOT_STOP_ON_NEW_LINE, NK_STOP_ON_NEW_LINE}; +NK_LIB int nk_is_lower(int c); +NK_LIB int nk_is_upper(int c); +NK_LIB int nk_to_upper(int c); +NK_LIB int nk_to_lower(int c); +NK_LIB void* nk_memcopy(void *dst, const void *src, nk_size n); +NK_LIB void nk_memset(void *ptr, int c0, nk_size size); +NK_LIB void nk_zero(void *ptr, nk_size size); +NK_LIB char *nk_itoa(char *s, long n); +NK_LIB int nk_string_float_limit(char *string, int prec); +NK_LIB char *nk_dtoa(char *s, double n); +NK_LIB int nk_text_clamp(const struct nk_user_font *font, const char *text, int text_len, float space, int *glyphs, float *text_width, nk_rune *sep_list, int sep_count); +NK_LIB struct nk_vec2 nk_text_calculate_text_bounds(const struct nk_user_font *font, const char *begin, int byte_len, float row_height, const char **remaining, struct nk_vec2 *out_offset, int *glyphs, int op); +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_LIB int nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args); +#endif +#ifdef NK_INCLUDE_STANDARD_IO +NK_LIB char *nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc); +#endif + +/* buffer */ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_LIB void* nk_malloc(nk_handle unused, void *old,nk_size size); +NK_LIB void nk_mfree(nk_handle unused, void *ptr); +#endif +NK_LIB void* nk_buffer_align(void *unaligned, nk_size align, nk_size *alignment, enum nk_buffer_allocation_type type); +NK_LIB void* nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type, nk_size size, nk_size align); +NK_LIB void* nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size); + +/* draw */ +NK_LIB void nk_command_buffer_init(struct nk_command_buffer *cb, struct nk_buffer *b, enum nk_command_clipping clip); +NK_LIB void nk_command_buffer_reset(struct nk_command_buffer *b); +NK_LIB void* nk_command_buffer_push(struct nk_command_buffer* b, enum nk_command_type t, nk_size size); +NK_LIB void nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type, struct nk_rect content, struct nk_color background, struct nk_color foreground, float border_width, const struct nk_user_font *font); + +/* buffering */ +NK_LIB void nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *b); +NK_LIB void nk_start(struct nk_context *ctx, struct nk_window *win); +NK_LIB void nk_start_popup(struct nk_context *ctx, struct nk_window *win); +NK_LIB void nk_finish_popup(struct nk_context *ctx, struct nk_window*); +NK_LIB void nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *b); +NK_LIB void nk_finish(struct nk_context *ctx, struct nk_window *w); +NK_LIB void nk_build(struct nk_context *ctx); + +/* text editor */ +NK_LIB void nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type, nk_plugin_filter filter); +NK_LIB void nk_textedit_click(struct nk_text_edit *state, float x, float y, const struct nk_user_font *font, float row_height); +NK_LIB void nk_textedit_drag(struct nk_text_edit *state, float x, float y, const struct nk_user_font *font, float row_height); +NK_LIB void nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod, const struct nk_user_font *font, float row_height); + +/* window */ +enum nk_window_insert_location { + NK_INSERT_BACK, /* inserts window into the back of list (front of screen) */ + NK_INSERT_FRONT /* inserts window into the front of list (back of screen) */ +}; +NK_LIB void *nk_create_window(struct nk_context *ctx); +NK_LIB void nk_remove_window(struct nk_context*, struct nk_window*); +NK_LIB void nk_free_window(struct nk_context *ctx, struct nk_window *win); +NK_LIB struct nk_window *nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name); +NK_LIB void nk_insert_window(struct nk_context *ctx, struct nk_window *win, enum nk_window_insert_location loc); + +/* pool */ +NK_LIB void nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc, unsigned int capacity); +NK_LIB void nk_pool_free(struct nk_pool *pool); +NK_LIB void nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size); +NK_LIB struct nk_page_element *nk_pool_alloc(struct nk_pool *pool); + +/* page-element */ +NK_LIB struct nk_page_element* nk_create_page_element(struct nk_context *ctx); +NK_LIB void nk_link_page_element_into_freelist(struct nk_context *ctx, struct nk_page_element *elem); +NK_LIB void nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem); + +/* table */ +NK_LIB struct nk_table* nk_create_table(struct nk_context *ctx); +NK_LIB void nk_remove_table(struct nk_window *win, struct nk_table *tbl); +NK_LIB void nk_free_table(struct nk_context *ctx, struct nk_table *tbl); +NK_LIB void nk_push_table(struct nk_window *win, struct nk_table *tbl); +NK_LIB nk_uint *nk_add_value(struct nk_context *ctx, struct nk_window *win, nk_hash name, nk_uint value); +NK_LIB nk_uint *nk_find_value(struct nk_window *win, nk_hash name); + +/* panel */ +NK_LIB void *nk_create_panel(struct nk_context *ctx); +NK_LIB void nk_free_panel(struct nk_context*, struct nk_panel *pan); +NK_LIB int nk_panel_has_header(nk_flags flags, const char *title); +NK_LIB struct nk_vec2 nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type); +NK_LIB float nk_panel_get_border(const struct nk_style *style, nk_flags flags, enum nk_panel_type type); +NK_LIB struct nk_color nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type); +NK_LIB int nk_panel_is_sub(enum nk_panel_type type); +NK_LIB int nk_panel_is_nonblock(enum nk_panel_type type); +NK_LIB int nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type); +NK_LIB void nk_panel_end(struct nk_context *ctx); + +/* layout */ +NK_LIB float nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type, float total_space, int columns); +NK_LIB void nk_panel_layout(const struct nk_context *ctx, struct nk_window *win, float height, int cols); +NK_LIB void nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt, float height, int cols, int width); +NK_LIB void nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win); +NK_LIB void nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx, struct nk_window *win, int modify); +NK_LIB void nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx); +NK_LIB void nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx); + +/* popup */ +NK_LIB int nk_nonblock_begin(struct nk_context *ctx, nk_flags flags, struct nk_rect body, struct nk_rect header, enum nk_panel_type panel_type); + +/* text */ +struct nk_text { + struct nk_vec2 padding; + struct nk_color background; + struct nk_color text; +}; +NK_LIB void nk_widget_text(struct nk_command_buffer *o, struct nk_rect b, const char *string, int len, const struct nk_text *t, nk_flags a, const struct nk_user_font *f); +NK_LIB void nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b, const char *string, int len, const struct nk_text *t, const struct nk_user_font *f); + +/* button */ +NK_LIB int nk_button_behavior(nk_flags *state, struct nk_rect r, const struct nk_input *i, enum nk_button_behavior behavior); +NK_LIB const struct nk_style_item* nk_draw_button(struct nk_command_buffer *out, const struct nk_rect *bounds, nk_flags state, const struct nk_style_button *style); +NK_LIB int nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, const struct nk_style_button *style, const struct nk_input *in, enum nk_button_behavior behavior, struct nk_rect *content); +NK_LIB void nk_draw_button_text(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, const struct nk_style_button *style, const char *txt, int len, nk_flags text_alignment, const struct nk_user_font *font); +NK_LIB int nk_do_button_text(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, const char *string, int len, nk_flags align, enum nk_button_behavior behavior, const struct nk_style_button *style, const struct nk_input *in, const struct nk_user_font *font); +NK_LIB void nk_draw_button_symbol(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, const struct nk_style_button *style, enum nk_symbol_type type, const struct nk_user_font *font); +NK_LIB int nk_do_button_symbol(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, enum nk_symbol_type symbol, enum nk_button_behavior behavior, const struct nk_style_button *style, const struct nk_input *in, const struct nk_user_font *font); +NK_LIB void nk_draw_button_image(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, const struct nk_style_button *style, const struct nk_image *img); +NK_LIB int nk_do_button_image(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, struct nk_image img, enum nk_button_behavior b, const struct nk_style_button *style, const struct nk_input *in); +NK_LIB void nk_draw_button_text_symbol(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *label, const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style, const char *str, int len, enum nk_symbol_type type, const struct nk_user_font *font); +NK_LIB int nk_do_button_text_symbol(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, enum nk_symbol_type symbol, const char *str, int len, nk_flags align, enum nk_button_behavior behavior, const struct nk_style_button *style, const struct nk_user_font *font, const struct nk_input *in); +NK_LIB void nk_draw_button_text_image(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *label, const struct nk_rect *image, nk_flags state, const struct nk_style_button *style, const char *str, int len, const struct nk_user_font *font, const struct nk_image *img); +NK_LIB int nk_do_button_text_image(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, struct nk_image img, const char* str, int len, nk_flags align, enum nk_button_behavior behavior, const struct nk_style_button *style, const struct nk_user_font *font, const struct nk_input *in); + +/* toggle */ +enum nk_toggle_type { + NK_TOGGLE_CHECK, + NK_TOGGLE_OPTION +}; +NK_LIB int nk_toggle_behavior(const struct nk_input *in, struct nk_rect select, nk_flags *state, int active); +NK_LIB void nk_draw_checkbox(struct nk_command_buffer *out, nk_flags state, const struct nk_style_toggle *style, int active, const struct nk_rect *label, const struct nk_rect *selector, const struct nk_rect *cursors, const char *string, int len, const struct nk_user_font *font); +NK_LIB void nk_draw_option(struct nk_command_buffer *out, nk_flags state, const struct nk_style_toggle *style, int active, const struct nk_rect *label, const struct nk_rect *selector, const struct nk_rect *cursors, const char *string, int len, const struct nk_user_font *font); +NK_LIB int nk_do_toggle(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, int *active, const char *str, int len, enum nk_toggle_type type, const struct nk_style_toggle *style, const struct nk_input *in, const struct nk_user_font *font); + +/* progress */ +NK_LIB nk_size nk_progress_behavior(nk_flags *state, struct nk_input *in, struct nk_rect r, struct nk_rect cursor, nk_size max, nk_size value, int modifiable); +NK_LIB void nk_draw_progress(struct nk_command_buffer *out, nk_flags state, const struct nk_style_progress *style, const struct nk_rect *bounds, const struct nk_rect *scursor, nk_size value, nk_size max); +NK_LIB nk_size nk_do_progress(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, nk_size value, nk_size max, int modifiable, const struct nk_style_progress *style, struct nk_input *in); + +/* slider */ +NK_LIB float nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor, struct nk_rect *visual_cursor, struct nk_input *in, struct nk_rect bounds, float slider_min, float slider_max, float slider_value, float slider_step, float slider_steps); +NK_LIB void nk_draw_slider(struct nk_command_buffer *out, nk_flags state, const struct nk_style_slider *style, const struct nk_rect *bounds, const struct nk_rect *visual_cursor, float min, float value, float max); +NK_LIB float nk_do_slider(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, float min, float val, float max, float step, const struct nk_style_slider *style, struct nk_input *in, const struct nk_user_font *font); + +/* scrollbar */ +NK_LIB float nk_scrollbar_behavior(nk_flags *state, struct nk_input *in, int has_scrolling, const struct nk_rect *scroll, const struct nk_rect *cursor, const struct nk_rect *empty0, const struct nk_rect *empty1, float scroll_offset, float target, float scroll_step, enum nk_orientation o); +NK_LIB void nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state, const struct nk_style_scrollbar *style, const struct nk_rect *bounds, const struct nk_rect *scroll); +NK_LIB float nk_do_scrollbarv(nk_flags *state, struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, float offset, float target, float step, float button_pixel_inc, const struct nk_style_scrollbar *style, struct nk_input *in, const struct nk_user_font *font); +NK_LIB float nk_do_scrollbarh(nk_flags *state, struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, float offset, float target, float step, float button_pixel_inc, const struct nk_style_scrollbar *style, struct nk_input *in, const struct nk_user_font *font); + +/* selectable */ +NK_LIB void nk_draw_selectable(struct nk_command_buffer *out, nk_flags state, const struct nk_style_selectable *style, int active, const struct nk_rect *bounds, const struct nk_rect *icon, const struct nk_image *img, enum nk_symbol_type sym, const char *string, int len, nk_flags align, const struct nk_user_font *font); +NK_LIB int nk_do_selectable(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, const struct nk_style_selectable *style, const struct nk_input *in, const struct nk_user_font *font); +NK_LIB int nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, const struct nk_image *img, const struct nk_style_selectable *style, const struct nk_input *in, const struct nk_user_font *font); + +/* edit */ +NK_LIB void nk_edit_draw_text(struct nk_command_buffer *out, const struct nk_style_edit *style, float pos_x, float pos_y, float x_offset, const char *text, int byte_len, float row_height, const struct nk_user_font *font, struct nk_color background, struct nk_color foreground, int is_selected); +NK_LIB nk_flags nk_do_edit(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter, struct nk_text_edit *edit, const struct nk_style_edit *style, struct nk_input *in, const struct nk_user_font *font); + +/* color-picker */ +NK_LIB int nk_color_picker_behavior(nk_flags *state, const struct nk_rect *bounds, const struct nk_rect *matrix, const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, struct nk_colorf *color, const struct nk_input *in); +NK_LIB void nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, struct nk_colorf col); +NK_LIB int nk_do_color_picker(nk_flags *state, struct nk_command_buffer *out, struct nk_colorf *col, enum nk_color_format fmt, struct nk_rect bounds, struct nk_vec2 padding, const struct nk_input *in, const struct nk_user_font *font); + +/* property */ +enum nk_property_status { + NK_PROPERTY_DEFAULT, + NK_PROPERTY_EDIT, + NK_PROPERTY_DRAG +}; +enum nk_property_filter { + NK_FILTER_INT, + NK_FILTER_FLOAT +}; +enum nk_property_kind { + NK_PROPERTY_INT, + NK_PROPERTY_FLOAT, + NK_PROPERTY_DOUBLE +}; +union nk_property { + int i; + float f; + double d; +}; +struct nk_property_variant { + enum nk_property_kind kind; + union nk_property value; + union nk_property min_value; + union nk_property max_value; + union nk_property step; +}; +NK_LIB struct nk_property_variant nk_property_variant_int(int value, int min_value, int max_value, int step); +NK_LIB struct nk_property_variant nk_property_variant_float(float value, float min_value, float max_value, float step); +NK_LIB struct nk_property_variant nk_property_variant_double(double value, double min_value, double max_value, double step); + +NK_LIB void nk_drag_behavior(nk_flags *state, const struct nk_input *in, struct nk_rect drag, struct nk_property_variant *variant, float inc_per_pixel); +NK_LIB void nk_property_behavior(nk_flags *ws, const struct nk_input *in, struct nk_rect property, struct nk_rect label, struct nk_rect edit, struct nk_rect empty, int *state, struct nk_property_variant *variant, float inc_per_pixel); +NK_LIB void nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style, const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state, const char *name, int len, const struct nk_user_font *font); +NK_LIB void nk_do_property(nk_flags *ws, struct nk_command_buffer *out, struct nk_rect property, const char *name, struct nk_property_variant *variant, float inc_per_pixel, char *buffer, int *len, int *state, int *cursor, int *select_begin, int *select_end, const struct nk_style_property *style, enum nk_property_filter filter, struct nk_input *in, const struct nk_user_font *font, struct nk_text_edit *text_edit, enum nk_button_behavior behavior); +NK_LIB void nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant, float inc_per_pixel, const enum nk_property_filter filter); + +#endif + + + + + +/* =============================================================== + * + * MATH + * + * ===============================================================*/ +/* Since nuklear is supposed to work on all systems providing floating point + math without any dependencies I also had to implement my own math functions + for sqrt, sin and cos. Since the actual highly accurate implementations for + the standard library functions are quite complex and I do not need high + precision for my use cases I use approximations. + + Sqrt + ---- + For square root nuklear uses the famous fast inverse square root: + https://en.wikipedia.org/wiki/Fast_inverse_square_root with + slightly tweaked magic constant. While on today's hardware it is + probably not faster it is still fast and accurate enough for + nuklear's use cases. IMPORTANT: this requires float format IEEE 754 + + Sine/Cosine + ----------- + All constants inside both function are generated Remez's minimax + approximations for value range 0...2*PI. The reason why I decided to + approximate exactly that range is that nuklear only needs sine and + cosine to generate circles which only requires that exact range. + In addition I used Remez instead of Taylor for additional precision: + www.lolengine.net/blog/2011/12/21/better-function-approximations. + + The tool I used to generate constants for both sine and cosine + (it can actually approximate a lot more functions) can be + found here: www.lolengine.net/wiki/oss/lolremez +*/ +NK_LIB float +nk_inv_sqrt(float n) +{ + float x2; + const float threehalfs = 1.5f; + union {nk_uint i; float f;} conv = {0}; + conv.f = n; + x2 = n * 0.5f; + conv.i = 0x5f375A84 - (conv.i >> 1); + conv.f = conv.f * (threehalfs - (x2 * conv.f * conv.f)); + return conv.f; +} +NK_LIB float +nk_sqrt(float x) +{ + return x * nk_inv_sqrt(x); +} +NK_LIB float +nk_sin(float x) +{ + NK_STORAGE const float a0 = +1.91059300966915117e-31f; + NK_STORAGE const float a1 = +1.00086760103908896f; + NK_STORAGE const float a2 = -1.21276126894734565e-2f; + NK_STORAGE const float a3 = -1.38078780785773762e-1f; + NK_STORAGE const float a4 = -2.67353392911981221e-2f; + NK_STORAGE const float a5 = +2.08026600266304389e-2f; + NK_STORAGE const float a6 = -3.03996055049204407e-3f; + NK_STORAGE const float a7 = +1.38235642404333740e-4f; + return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); +} +NK_LIB float +nk_cos(float x) +{ + NK_STORAGE const float a0 = +1.00238601909309722f; + NK_STORAGE const float a1 = -3.81919947353040024e-2f; + NK_STORAGE const float a2 = -3.94382342128062756e-1f; + NK_STORAGE const float a3 = -1.18134036025221444e-1f; + NK_STORAGE const float a4 = +1.07123798512170878e-1f; + NK_STORAGE const float a5 = -1.86637164165180873e-2f; + NK_STORAGE const float a6 = +9.90140908664079833e-4f; + NK_STORAGE const float a7 = -5.23022132118824778e-14f; + return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); +} +NK_LIB nk_uint +nk_round_up_pow2(nk_uint v) +{ + v--; + v |= v >> 1; + v |= v >> 2; + v |= v >> 4; + v |= v >> 8; + v |= v >> 16; + v++; + return v; +} +NK_LIB double +nk_pow(double x, int n) +{ + /* check the sign of n */ + double r = 1; + int plus = n >= 0; + n = (plus) ? n : -n; + while (n > 0) { + if ((n & 1) == 1) + r *= x; + n /= 2; + x *= x; + } + return plus ? r : 1.0 / r; +} +NK_LIB int +nk_ifloord(double x) +{ + x = (double)((int)x - ((x < 0.0) ? 1 : 0)); + return (int)x; +} +NK_LIB int +nk_ifloorf(float x) +{ + x = (float)((int)x - ((x < 0.0f) ? 1 : 0)); + return (int)x; +} +NK_LIB int +nk_iceilf(float x) +{ + if (x >= 0) { + int i = (int)x; + return (x > i) ? i+1: i; + } else { + int t = (int)x; + float r = x - (float)t; + return (r > 0.0f) ? t+1: t; + } +} +NK_LIB int +nk_log10(double n) +{ + int neg; + int ret; + int exp = 0; + + neg = (n < 0) ? 1 : 0; + ret = (neg) ? (int)-n : (int)n; + while ((ret / 10) > 0) { + ret /= 10; + exp++; + } + if (neg) exp = -exp; + return exp; +} +NK_API struct nk_rect +nk_get_null_rect(void) +{ + return nk_null_rect; +} +NK_API struct nk_rect +nk_rect(float x, float y, float w, float h) +{ + struct nk_rect r; + r.x = x; r.y = y; + r.w = w; r.h = h; + return r; +} +NK_API struct nk_rect +nk_recti(int x, int y, int w, int h) +{ + struct nk_rect r; + r.x = (float)x; + r.y = (float)y; + r.w = (float)w; + r.h = (float)h; + return r; +} +NK_API struct nk_rect +nk_recta(struct nk_vec2 pos, struct nk_vec2 size) +{ + return nk_rect(pos.x, pos.y, size.x, size.y); +} +NK_API struct nk_rect +nk_rectv(const float *r) +{ + return nk_rect(r[0], r[1], r[2], r[3]); +} +NK_API struct nk_rect +nk_rectiv(const int *r) +{ + return nk_recti(r[0], r[1], r[2], r[3]); +} +NK_API struct nk_vec2 +nk_rect_pos(struct nk_rect r) +{ + struct nk_vec2 ret; + ret.x = r.x; ret.y = r.y; + return ret; +} +NK_API struct nk_vec2 +nk_rect_size(struct nk_rect r) +{ + struct nk_vec2 ret; + ret.x = r.w; ret.y = r.h; + return ret; +} +NK_LIB struct nk_rect +nk_shrink_rect(struct nk_rect r, float amount) +{ + struct nk_rect res; + r.w = NK_MAX(r.w, 2 * amount); + r.h = NK_MAX(r.h, 2 * amount); + res.x = r.x + amount; + res.y = r.y + amount; + res.w = r.w - 2 * amount; + res.h = r.h - 2 * amount; + return res; +} +NK_LIB struct nk_rect +nk_pad_rect(struct nk_rect r, struct nk_vec2 pad) +{ + r.w = NK_MAX(r.w, 2 * pad.x); + r.h = NK_MAX(r.h, 2 * pad.y); + r.x += pad.x; r.y += pad.y; + r.w -= 2 * pad.x; + r.h -= 2 * pad.y; + return r; +} +NK_API struct nk_vec2 +nk_vec2(float x, float y) +{ + struct nk_vec2 ret; + ret.x = x; ret.y = y; + return ret; +} +NK_API struct nk_vec2 +nk_vec2i(int x, int y) +{ + struct nk_vec2 ret; + ret.x = (float)x; + ret.y = (float)y; + return ret; +} +NK_API struct nk_vec2 +nk_vec2v(const float *v) +{ + return nk_vec2(v[0], v[1]); +} +NK_API struct nk_vec2 +nk_vec2iv(const int *v) +{ + return nk_vec2i(v[0], v[1]); +} +NK_LIB void +nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0, + float x1, float y1) +{ + NK_ASSERT(a); + NK_ASSERT(clip); + clip->x = NK_MAX(a->x, x0); + clip->y = NK_MAX(a->y, y0); + clip->w = NK_MIN(a->x + a->w, x1) - clip->x; + clip->h = NK_MIN(a->y + a->h, y1) - clip->y; + clip->w = NK_MAX(0, clip->w); + clip->h = NK_MAX(0, clip->h); +} + +NK_API void +nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, + float pad_x, float pad_y, enum nk_heading direction) +{ + float w_half, h_half; + NK_ASSERT(result); + + r.w = NK_MAX(2 * pad_x, r.w); + r.h = NK_MAX(2 * pad_y, r.h); + r.w = r.w - 2 * pad_x; + r.h = r.h - 2 * pad_y; + + r.x = r.x + pad_x; + r.y = r.y + pad_y; + + w_half = r.w / 2.0f; + h_half = r.h / 2.0f; + + if (direction == NK_UP) { + result[0] = nk_vec2(r.x + w_half, r.y); + result[1] = nk_vec2(r.x + r.w, r.y + r.h); + result[2] = nk_vec2(r.x, r.y + r.h); + } else if (direction == NK_RIGHT) { + result[0] = nk_vec2(r.x, r.y); + result[1] = nk_vec2(r.x + r.w, r.y + h_half); + result[2] = nk_vec2(r.x, r.y + r.h); + } else if (direction == NK_DOWN) { + result[0] = nk_vec2(r.x, r.y); + result[1] = nk_vec2(r.x + r.w, r.y); + result[2] = nk_vec2(r.x + w_half, r.y + r.h); + } else { + result[0] = nk_vec2(r.x, r.y + h_half); + result[1] = nk_vec2(r.x + r.w, r.y); + result[2] = nk_vec2(r.x + r.w, r.y + r.h); + } +} + + + + + +/* =============================================================== + * + * UTIL + * + * ===============================================================*/ +NK_INTERN int nk_str_match_here(const char *regexp, const char *text); +NK_INTERN int nk_str_match_star(int c, const char *regexp, const char *text); +NK_LIB int nk_is_lower(int c) {return (c >= 'a' && c <= 'z') || (c >= 0xE0 && c <= 0xFF);} +NK_LIB int nk_is_upper(int c){return (c >= 'A' && c <= 'Z') || (c >= 0xC0 && c <= 0xDF);} +NK_LIB int nk_to_upper(int c) {return (c >= 'a' && c <= 'z') ? (c - ('a' - 'A')) : c;} +NK_LIB int nk_to_lower(int c) {return (c >= 'A' && c <= 'Z') ? (c - ('a' + 'A')) : c;} + +NK_LIB void* +nk_memcopy(void *dst0, const void *src0, nk_size length) +{ + nk_ptr t; + char *dst = (char*)dst0; + const char *src = (const char*)src0; + if (length == 0 || dst == src) + goto done; + + #define nk_word int + #define nk_wsize sizeof(nk_word) + #define nk_wmask (nk_wsize-1) + #define NK_TLOOP(s) if (t) NK_TLOOP1(s) + #define NK_TLOOP1(s) do { s; } while (--t) + + if (dst < src) { + t = (nk_ptr)src; /* only need low bits */ + if ((t | (nk_ptr)dst) & nk_wmask) { + if ((t ^ (nk_ptr)dst) & nk_wmask || length < nk_wsize) + t = length; + else + t = nk_wsize - (t & nk_wmask); + length -= t; + NK_TLOOP1(*dst++ = *src++); + } + t = length / nk_wsize; + NK_TLOOP(*(nk_word*)(void*)dst = *(const nk_word*)(const void*)src; + src += nk_wsize; dst += nk_wsize); + t = length & nk_wmask; + NK_TLOOP(*dst++ = *src++); + } else { + src += length; + dst += length; + t = (nk_ptr)src; + if ((t | (nk_ptr)dst) & nk_wmask) { + if ((t ^ (nk_ptr)dst) & nk_wmask || length <= nk_wsize) + t = length; + else + t &= nk_wmask; + length -= t; + NK_TLOOP1(*--dst = *--src); + } + t = length / nk_wsize; + NK_TLOOP(src -= nk_wsize; dst -= nk_wsize; + *(nk_word*)(void*)dst = *(const nk_word*)(const void*)src); + t = length & nk_wmask; + NK_TLOOP(*--dst = *--src); + } + #undef nk_word + #undef nk_wsize + #undef nk_wmask + #undef NK_TLOOP + #undef NK_TLOOP1 +done: + return (dst0); +} +NK_LIB void +nk_memset(void *ptr, int c0, nk_size size) +{ + #define nk_word unsigned + #define nk_wsize sizeof(nk_word) + #define nk_wmask (nk_wsize - 1) + nk_byte *dst = (nk_byte*)ptr; + unsigned c = 0; + nk_size t = 0; + + if ((c = (nk_byte)c0) != 0) { + c = (c << 8) | c; /* at least 16-bits */ + if (sizeof(unsigned int) > 2) + c = (c << 16) | c; /* at least 32-bits*/ + } + + /* too small of a word count */ + dst = (nk_byte*)ptr; + if (size < 3 * nk_wsize) { + while (size--) *dst++ = (nk_byte)c0; + return; + } + + /* align destination */ + if ((t = NK_PTR_TO_UINT(dst) & nk_wmask) != 0) { + t = nk_wsize -t; + size -= t; + do { + *dst++ = (nk_byte)c0; + } while (--t != 0); + } + + /* fill word */ + t = size / nk_wsize; + do { + *(nk_word*)((void*)dst) = c; + dst += nk_wsize; + } while (--t != 0); + + /* fill trailing bytes */ + t = (size & nk_wmask); + if (t != 0) { + do { + *dst++ = (nk_byte)c0; + } while (--t != 0); + } + + #undef nk_word + #undef nk_wsize + #undef nk_wmask +} +NK_LIB void +nk_zero(void *ptr, nk_size size) +{ + NK_ASSERT(ptr); + NK_MEMSET(ptr, 0, size); +} +NK_API int +nk_strlen(const char *str) +{ + int siz = 0; + NK_ASSERT(str); + while (str && *str++ != '\0') siz++; + return siz; +} +NK_API int +nk_strtoi(const char *str, const char **endptr) +{ + int neg = 1; + const char *p = str; + int value = 0; + + NK_ASSERT(str); + if (!str) return 0; + + /* skip whitespace */ + while (*p == ' ') p++; + if (*p == '-') { + neg = -1; + p++; + } + while (*p && *p >= '0' && *p <= '9') { + value = value * 10 + (int) (*p - '0'); + p++; + } + if (endptr) + *endptr = p; + return neg*value; +} +NK_API double +nk_strtod(const char *str, const char **endptr) +{ + double m; + double neg = 1.0; + const char *p = str; + double value = 0; + double number = 0; + + NK_ASSERT(str); + if (!str) return 0; + + /* skip whitespace */ + while (*p == ' ') p++; + if (*p == '-') { + neg = -1.0; + p++; + } + + while (*p && *p != '.' && *p != 'e') { + value = value * 10.0 + (double) (*p - '0'); + p++; + } + + if (*p == '.') { + p++; + for(m = 0.1; *p && *p != 'e'; p++ ) { + value = value + (double) (*p - '0') * m; + m *= 0.1; + } + } + if (*p == 'e') { + int i, pow, div; + p++; + if (*p == '-') { + div = nk_true; + p++; + } else if (*p == '+') { + div = nk_false; + p++; + } else div = nk_false; + + for (pow = 0; *p; p++) + pow = pow * 10 + (int) (*p - '0'); + + for (m = 1.0, i = 0; i < pow; i++) + m *= 10.0; + + if (div) + value /= m; + else value *= m; + } + number = value * neg; + if (endptr) + *endptr = p; + return number; +} +NK_API float +nk_strtof(const char *str, const char **endptr) +{ + float float_value; + double double_value; + double_value = NK_STRTOD(str, endptr); + float_value = (float)double_value; + return float_value; +} +NK_API int +nk_stricmp(const char *s1, const char *s2) +{ + nk_int c1,c2,d; + do { + c1 = *s1++; + c2 = *s2++; + d = c1 - c2; + while (d) { + if (c1 <= 'Z' && c1 >= 'A') { + d += ('a' - 'A'); + if (!d) break; + } + if (c2 <= 'Z' && c2 >= 'A') { + d -= ('a' - 'A'); + if (!d) break; + } + return ((d >= 0) << 1) - 1; + } + } while (c1); + return 0; +} +NK_API int +nk_stricmpn(const char *s1, const char *s2, int n) +{ + int c1,c2,d; + NK_ASSERT(n >= 0); + do { + c1 = *s1++; + c2 = *s2++; + if (!n--) return 0; + + d = c1 - c2; + while (d) { + if (c1 <= 'Z' && c1 >= 'A') { + d += ('a' - 'A'); + if (!d) break; + } + if (c2 <= 'Z' && c2 >= 'A') { + d -= ('a' - 'A'); + if (!d) break; + } + return ((d >= 0) << 1) - 1; + } + } while (c1); + return 0; +} +NK_INTERN int +nk_str_match_here(const char *regexp, const char *text) +{ + if (regexp[0] == '\0') + return 1; + if (regexp[1] == '*') + return nk_str_match_star(regexp[0], regexp+2, text); + if (regexp[0] == '$' && regexp[1] == '\0') + return *text == '\0'; + if (*text!='\0' && (regexp[0]=='.' || regexp[0]==*text)) + return nk_str_match_here(regexp+1, text+1); + return 0; +} +NK_INTERN int +nk_str_match_star(int c, const char *regexp, const char *text) +{ + do {/* a '* matches zero or more instances */ + if (nk_str_match_here(regexp, text)) + return 1; + } while (*text != '\0' && (*text++ == c || c == '.')); + return 0; +} +NK_API int +nk_strfilter(const char *text, const char *regexp) +{ + /* + c matches any literal character c + . matches any single character + ^ matches the beginning of the input string + $ matches the end of the input string + * matches zero or more occurrences of the previous character*/ + if (regexp[0] == '^') + return nk_str_match_here(regexp+1, text); + do { /* must look even if string is empty */ + if (nk_str_match_here(regexp, text)) + return 1; + } while (*text++ != '\0'); + return 0; +} +NK_API int +nk_strmatch_fuzzy_text(const char *str, int str_len, + const char *pattern, int *out_score) +{ + /* Returns true if each character in pattern is found sequentially within str + * if found then out_score is also set. Score value has no intrinsic meaning. + * Range varies with pattern. Can only compare scores with same search pattern. */ + + /* bonus for adjacent matches */ + #define NK_ADJACENCY_BONUS 5 + /* bonus if match occurs after a separator */ + #define NK_SEPARATOR_BONUS 10 + /* bonus if match is uppercase and prev is lower */ + #define NK_CAMEL_BONUS 10 + /* penalty applied for every letter in str before the first match */ + #define NK_LEADING_LETTER_PENALTY (-3) + /* maximum penalty for leading letters */ + #define NK_MAX_LEADING_LETTER_PENALTY (-9) + /* penalty for every letter that doesn't matter */ + #define NK_UNMATCHED_LETTER_PENALTY (-1) + + /* loop variables */ + int score = 0; + char const * pattern_iter = pattern; + int str_iter = 0; + int prev_matched = nk_false; + int prev_lower = nk_false; + /* true so if first letter match gets separator bonus*/ + int prev_separator = nk_true; + + /* use "best" matched letter if multiple string letters match the pattern */ + char const * best_letter = 0; + int best_letter_score = 0; + + /* loop over strings */ + NK_ASSERT(str); + NK_ASSERT(pattern); + if (!str || !str_len || !pattern) return 0; + while (str_iter < str_len) + { + const char pattern_letter = *pattern_iter; + const char str_letter = str[str_iter]; + + int next_match = *pattern_iter != '\0' && + nk_to_lower(pattern_letter) == nk_to_lower(str_letter); + int rematch = best_letter && nk_to_upper(*best_letter) == nk_to_upper(str_letter); + + int advanced = next_match && best_letter; + int pattern_repeat = best_letter && *pattern_iter != '\0'; + pattern_repeat = pattern_repeat && + nk_to_lower(*best_letter) == nk_to_lower(pattern_letter); + + if (advanced || pattern_repeat) { + score += best_letter_score; + best_letter = 0; + best_letter_score = 0; + } + + if (next_match || rematch) + { + int new_score = 0; + /* Apply penalty for each letter before the first pattern match */ + if (pattern_iter == pattern) { + int count = (int)(&str[str_iter] - str); + int penalty = NK_LEADING_LETTER_PENALTY * count; + if (penalty < NK_MAX_LEADING_LETTER_PENALTY) + penalty = NK_MAX_LEADING_LETTER_PENALTY; + + score += penalty; + } + + /* apply bonus for consecutive bonuses */ + if (prev_matched) + new_score += NK_ADJACENCY_BONUS; + + /* apply bonus for matches after a separator */ + if (prev_separator) + new_score += NK_SEPARATOR_BONUS; + + /* apply bonus across camel case boundaries */ + if (prev_lower && nk_is_upper(str_letter)) + new_score += NK_CAMEL_BONUS; + + /* update pattern iter IFF the next pattern letter was matched */ + if (next_match) + ++pattern_iter; + + /* update best letter in str which may be for a "next" letter or a rematch */ + if (new_score >= best_letter_score) { + /* apply penalty for now skipped letter */ + if (best_letter != 0) + score += NK_UNMATCHED_LETTER_PENALTY; + + best_letter = &str[str_iter]; + best_letter_score = new_score; + } + prev_matched = nk_true; + } else { + score += NK_UNMATCHED_LETTER_PENALTY; + prev_matched = nk_false; + } + + /* separators should be more easily defined */ + prev_lower = nk_is_lower(str_letter) != 0; + prev_separator = str_letter == '_' || str_letter == ' '; + + ++str_iter; + } + + /* apply score for last match */ + if (best_letter) + score += best_letter_score; + + /* did not match full pattern */ + if (*pattern_iter != '\0') + return nk_false; + + if (out_score) + *out_score = score; + return nk_true; +} +NK_API int +nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score) +{ + return nk_strmatch_fuzzy_text(str, nk_strlen(str), pattern, out_score); +} +NK_LIB int +nk_string_float_limit(char *string, int prec) +{ + int dot = 0; + char *c = string; + while (*c) { + if (*c == '.') { + dot = 1; + c++; + continue; + } + if (dot == (prec+1)) { + *c = 0; + break; + } + if (dot > 0) dot++; + c++; + } + return (int)(c - string); +} +NK_INTERN void +nk_strrev_ascii(char *s) +{ + int len = nk_strlen(s); + int end = len / 2; + int i = 0; + char t; + for (; i < end; ++i) { + t = s[i]; + s[i] = s[len - 1 - i]; + s[len -1 - i] = t; + } +} +NK_LIB char* +nk_itoa(char *s, long n) +{ + long i = 0; + if (n == 0) { + s[i++] = '0'; + s[i] = 0; + return s; + } + if (n < 0) { + s[i++] = '-'; + n = -n; + } + while (n > 0) { + s[i++] = (char)('0' + (n % 10)); + n /= 10; + } + s[i] = 0; + if (s[0] == '-') + ++s; + + nk_strrev_ascii(s); + return s; +} +NK_LIB char* +nk_dtoa(char *s, double n) +{ + int useExp = 0; + int digit = 0, m = 0, m1 = 0; + char *c = s; + int neg = 0; + + NK_ASSERT(s); + if (!s) return 0; + + if (n == 0.0) { + s[0] = '0'; s[1] = '\0'; + return s; + } + + neg = (n < 0); + if (neg) n = -n; + + /* calculate magnitude */ + m = nk_log10(n); + useExp = (m >= 14 || (neg && m >= 9) || m <= -9); + if (neg) *(c++) = '-'; + + /* set up for scientific notation */ + if (useExp) { + if (m < 0) + m -= 1; + n = n / (double)nk_pow(10.0, m); + m1 = m; + m = 0; + } + if (m < 1.0) { + m = 0; + } + + /* convert the number */ + while (n > NK_FLOAT_PRECISION || m >= 0) { + double weight = nk_pow(10.0, m); + if (weight > 0) { + double t = (double)n / weight; + digit = nk_ifloord(t); + n -= ((double)digit * weight); + *(c++) = (char)('0' + (char)digit); + } + if (m == 0 && n > 0) + *(c++) = '.'; + m--; + } + + if (useExp) { + /* convert the exponent */ + int i, j; + *(c++) = 'e'; + if (m1 > 0) { + *(c++) = '+'; + } else { + *(c++) = '-'; + m1 = -m1; + } + m = 0; + while (m1 > 0) { + *(c++) = (char)('0' + (char)(m1 % 10)); + m1 /= 10; + m++; + } + c -= m; + for (i = 0, j = m-1; i= buf_size) break; + iter++; + + /* flag arguments */ + while (*iter) { + if (*iter == '-') flag |= NK_ARG_FLAG_LEFT; + else if (*iter == '+') flag |= NK_ARG_FLAG_PLUS; + else if (*iter == ' ') flag |= NK_ARG_FLAG_SPACE; + else if (*iter == '#') flag |= NK_ARG_FLAG_NUM; + else if (*iter == '0') flag |= NK_ARG_FLAG_ZERO; + else break; + iter++; + } + + /* width argument */ + width = NK_DEFAULT; + if (*iter >= '1' && *iter <= '9') { + const char *end; + width = nk_strtoi(iter, &end); + if (end == iter) + width = -1; + else iter = end; + } else if (*iter == '*') { + width = va_arg(args, int); + iter++; + } + + /* precision argument */ + precision = NK_DEFAULT; + if (*iter == '.') { + iter++; + if (*iter == '*') { + precision = va_arg(args, int); + iter++; + } else { + const char *end; + precision = nk_strtoi(iter, &end); + if (end == iter) + precision = -1; + else iter = end; + } + } + + /* length modifier */ + if (*iter == 'h') { + if (*(iter+1) == 'h') { + arg_type = NK_ARG_TYPE_CHAR; + iter++; + } else arg_type = NK_ARG_TYPE_SHORT; + iter++; + } else if (*iter == 'l') { + arg_type = NK_ARG_TYPE_LONG; + iter++; + } else arg_type = NK_ARG_TYPE_DEFAULT; + + /* specifier */ + if (*iter == '%') { + NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); + NK_ASSERT(precision == NK_DEFAULT); + NK_ASSERT(width == NK_DEFAULT); + if (len < buf_size) + buf[len++] = '%'; + } else if (*iter == 's') { + /* string */ + const char *str = va_arg(args, const char*); + NK_ASSERT(str != buf && "buffer and argument are not allowed to overlap!"); + NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); + NK_ASSERT(precision == NK_DEFAULT); + NK_ASSERT(width == NK_DEFAULT); + if (str == buf) return -1; + while (str && *str && len < buf_size) + buf[len++] = *str++; + } else if (*iter == 'n') { + /* current length callback */ + signed int *n = va_arg(args, int*); + NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); + NK_ASSERT(precision == NK_DEFAULT); + NK_ASSERT(width == NK_DEFAULT); + if (n) *n = len; + } else if (*iter == 'c' || *iter == 'i' || *iter == 'd') { + /* signed integer */ + long value = 0; + const char *num_iter; + int num_len, num_print, padding; + int cur_precision = NK_MAX(precision, 1); + int cur_width = NK_MAX(width, 0); + + /* retrieve correct value type */ + if (arg_type == NK_ARG_TYPE_CHAR) + value = (signed char)va_arg(args, int); + else if (arg_type == NK_ARG_TYPE_SHORT) + value = (signed short)va_arg(args, int); + else if (arg_type == NK_ARG_TYPE_LONG) + value = va_arg(args, signed long); + else if (*iter == 'c') + value = (unsigned char)va_arg(args, int); + else value = va_arg(args, signed int); + + /* convert number to string */ + nk_itoa(number_buffer, value); + num_len = nk_strlen(number_buffer); + padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); + if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) + padding = NK_MAX(padding-1, 0); + + /* fill left padding up to a total of `width` characters */ + if (!(flag & NK_ARG_FLAG_LEFT)) { + while (padding-- > 0 && (len < buf_size)) { + if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) + buf[len++] = '0'; + else buf[len++] = ' '; + } + } + + /* copy string value representation into buffer */ + if ((flag & NK_ARG_FLAG_PLUS) && value >= 0 && len < buf_size) + buf[len++] = '+'; + else if ((flag & NK_ARG_FLAG_SPACE) && value >= 0 && len < buf_size) + buf[len++] = ' '; + + /* fill up to precision number of digits with '0' */ + num_print = NK_MAX(cur_precision, num_len); + while (precision && (num_print > num_len) && (len < buf_size)) { + buf[len++] = '0'; + num_print--; + } + + /* copy string value representation into buffer */ + num_iter = number_buffer; + while (precision && *num_iter && len < buf_size) + buf[len++] = *num_iter++; + + /* fill right padding up to width characters */ + if (flag & NK_ARG_FLAG_LEFT) { + while ((padding-- > 0) && (len < buf_size)) + buf[len++] = ' '; + } + } else if (*iter == 'o' || *iter == 'x' || *iter == 'X' || *iter == 'u') { + /* unsigned integer */ + unsigned long value = 0; + int num_len = 0, num_print, padding = 0; + int cur_precision = NK_MAX(precision, 1); + int cur_width = NK_MAX(width, 0); + unsigned int base = (*iter == 'o') ? 8: (*iter == 'u')? 10: 16; + + /* print oct/hex/dec value */ + const char *upper_output_format = "0123456789ABCDEF"; + const char *lower_output_format = "0123456789abcdef"; + const char *output_format = (*iter == 'x') ? + lower_output_format: upper_output_format; + + /* retrieve correct value type */ + if (arg_type == NK_ARG_TYPE_CHAR) + value = (unsigned char)va_arg(args, int); + else if (arg_type == NK_ARG_TYPE_SHORT) + value = (unsigned short)va_arg(args, int); + else if (arg_type == NK_ARG_TYPE_LONG) + value = va_arg(args, unsigned long); + else value = va_arg(args, unsigned int); + + do { + /* convert decimal number into hex/oct number */ + int digit = output_format[value % base]; + if (num_len < NK_MAX_NUMBER_BUFFER) + number_buffer[num_len++] = (char)digit; + value /= base; + } while (value > 0); + + num_print = NK_MAX(cur_precision, num_len); + padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); + if (flag & NK_ARG_FLAG_NUM) + padding = NK_MAX(padding-1, 0); + + /* fill left padding up to a total of `width` characters */ + if (!(flag & NK_ARG_FLAG_LEFT)) { + while ((padding-- > 0) && (len < buf_size)) { + if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) + buf[len++] = '0'; + else buf[len++] = ' '; + } + } + + /* fill up to precision number of digits */ + if (num_print && (flag & NK_ARG_FLAG_NUM)) { + if ((*iter == 'o') && (len < buf_size)) { + buf[len++] = '0'; + } else if ((*iter == 'x') && ((len+1) < buf_size)) { + buf[len++] = '0'; + buf[len++] = 'x'; + } else if ((*iter == 'X') && ((len+1) < buf_size)) { + buf[len++] = '0'; + buf[len++] = 'X'; + } + } + while (precision && (num_print > num_len) && (len < buf_size)) { + buf[len++] = '0'; + num_print--; + } + + /* reverse number direction */ + while (num_len > 0) { + if (precision && (len < buf_size)) + buf[len++] = number_buffer[num_len-1]; + num_len--; + } + + /* fill right padding up to width characters */ + if (flag & NK_ARG_FLAG_LEFT) { + while ((padding-- > 0) && (len < buf_size)) + buf[len++] = ' '; + } + } else if (*iter == 'f') { + /* floating point */ + const char *num_iter; + int cur_precision = (precision < 0) ? 6: precision; + int prefix, cur_width = NK_MAX(width, 0); + double value = va_arg(args, double); + int num_len = 0, frac_len = 0, dot = 0; + int padding = 0; + + NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); + NK_DTOA(number_buffer, value); + num_len = nk_strlen(number_buffer); + + /* calculate padding */ + num_iter = number_buffer; + while (*num_iter && *num_iter != '.') + num_iter++; + + prefix = (*num_iter == '.')?(int)(num_iter - number_buffer)+1:0; + padding = NK_MAX(cur_width - (prefix + NK_MIN(cur_precision, num_len - prefix)) , 0); + if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) + padding = NK_MAX(padding-1, 0); + + /* fill left padding up to a total of `width` characters */ + if (!(flag & NK_ARG_FLAG_LEFT)) { + while (padding-- > 0 && (len < buf_size)) { + if (flag & NK_ARG_FLAG_ZERO) + buf[len++] = '0'; + else buf[len++] = ' '; + } + } + + /* copy string value representation into buffer */ + num_iter = number_buffer; + if ((flag & NK_ARG_FLAG_PLUS) && (value >= 0) && (len < buf_size)) + buf[len++] = '+'; + else if ((flag & NK_ARG_FLAG_SPACE) && (value >= 0) && (len < buf_size)) + buf[len++] = ' '; + while (*num_iter) { + if (dot) frac_len++; + if (len < buf_size) + buf[len++] = *num_iter; + if (*num_iter == '.') dot = 1; + if (frac_len >= cur_precision) break; + num_iter++; + } + + /* fill number up to precision */ + while (frac_len < cur_precision) { + if (!dot && len < buf_size) { + buf[len++] = '.'; + dot = 1; + } + if (len < buf_size) + buf[len++] = '0'; + frac_len++; + } + + /* fill right padding up to width characters */ + if (flag & NK_ARG_FLAG_LEFT) { + while ((padding-- > 0) && (len < buf_size)) + buf[len++] = ' '; + } + } else { + /* Specifier not supported: g,G,e,E,p,z */ + NK_ASSERT(0 && "specifier is not supported!"); + return result; + } + } + buf[(len >= buf_size)?(buf_size-1):len] = 0; + result = (len >= buf_size)?-1:len; + return result; +} +#endif +NK_LIB int +nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args) +{ + int result = -1; + NK_ASSERT(buf); + NK_ASSERT(buf_size); + if (!buf || !buf_size || !fmt) return 0; +#ifdef NK_INCLUDE_STANDARD_IO + result = NK_VSNPRINTF(buf, (nk_size)buf_size, fmt, args); + result = (result >= buf_size) ? -1: result; + buf[buf_size-1] = 0; +#else + result = nk_vsnprintf(buf, buf_size, fmt, args); +#endif + return result; +} +#endif +NK_API nk_hash +nk_murmur_hash(const void * key, int len, nk_hash seed) +{ + /* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/ + #define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r))) + union {const nk_uint *i; const nk_byte *b;} conv = {0}; + const nk_byte *data = (const nk_byte*)key; + const int nblocks = len/4; + nk_uint h1 = seed; + const nk_uint c1 = 0xcc9e2d51; + const nk_uint c2 = 0x1b873593; + const nk_byte *tail; + const nk_uint *blocks; + nk_uint k1; + int i; + + /* body */ + if (!key) return 0; + conv.b = (data + nblocks*4); + blocks = (const nk_uint*)conv.i; + for (i = -nblocks; i; ++i) { + k1 = blocks[i]; + k1 *= c1; + k1 = NK_ROTL(k1,15); + k1 *= c2; + + h1 ^= k1; + h1 = NK_ROTL(h1,13); + h1 = h1*5+0xe6546b64; + } + + /* tail */ + tail = (const nk_byte*)(data + nblocks*4); + k1 = 0; + switch (len & 3) { + case 3: k1 ^= (nk_uint)(tail[2] << 16); /* fallthrough */ + case 2: k1 ^= (nk_uint)(tail[1] << 8u); /* fallthrough */ + case 1: k1 ^= tail[0]; + k1 *= c1; + k1 = NK_ROTL(k1,15); + k1 *= c2; + h1 ^= k1; + break; + default: break; + } + + /* finalization */ + h1 ^= (nk_uint)len; + /* fmix32 */ + h1 ^= h1 >> 16; + h1 *= 0x85ebca6b; + h1 ^= h1 >> 13; + h1 *= 0xc2b2ae35; + h1 ^= h1 >> 16; + + #undef NK_ROTL + return h1; +} +#ifdef NK_INCLUDE_STANDARD_IO +NK_LIB char* +nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc) +{ + char *buf; + FILE *fd; + long ret; + + NK_ASSERT(path); + NK_ASSERT(siz); + NK_ASSERT(alloc); + if (!path || !siz || !alloc) + return 0; + + fd = fopen(path, "rb"); + if (!fd) return 0; + fseek(fd, 0, SEEK_END); + ret = ftell(fd); + if (ret < 0) { + fclose(fd); + return 0; + } + *siz = (nk_size)ret; + fseek(fd, 0, SEEK_SET); + buf = (char*)alloc->alloc(alloc->userdata,0, *siz); + NK_ASSERT(buf); + if (!buf) { + fclose(fd); + return 0; + } + *siz = (nk_size)fread(buf, 1,*siz, fd); + fclose(fd); + return buf; +} +#endif +NK_LIB int +nk_text_clamp(const struct nk_user_font *font, const char *text, + int text_len, float space, int *glyphs, float *text_width, + nk_rune *sep_list, int sep_count) +{ + int i = 0; + int glyph_len = 0; + float last_width = 0; + nk_rune unicode = 0; + float width = 0; + int len = 0; + int g = 0; + float s; + + int sep_len = 0; + int sep_g = 0; + float sep_width = 0; + sep_count = NK_MAX(sep_count,0); + + glyph_len = nk_utf_decode(text, &unicode, text_len); + while (glyph_len && (width < space) && (len < text_len)) { + len += glyph_len; + s = font->width(font->userdata, font->height, text, len); + for (i = 0; i < sep_count; ++i) { + if (unicode != sep_list[i]) continue; + sep_width = last_width = width; + sep_g = g+1; + sep_len = len; + break; + } + if (i == sep_count){ + last_width = sep_width = width; + sep_g = g+1; + } + width = s; + glyph_len = nk_utf_decode(&text[len], &unicode, text_len - len); + g++; + } + if (len >= text_len) { + *glyphs = g; + *text_width = last_width; + return len; + } else { + *glyphs = sep_g; + *text_width = sep_width; + return (!sep_len) ? len: sep_len; + } +} +NK_LIB struct nk_vec2 +nk_text_calculate_text_bounds(const struct nk_user_font *font, + const char *begin, int byte_len, float row_height, const char **remaining, + struct nk_vec2 *out_offset, int *glyphs, int op) +{ + float line_height = row_height; + struct nk_vec2 text_size = nk_vec2(0,0); + float line_width = 0.0f; + + float glyph_width; + int glyph_len = 0; + nk_rune unicode = 0; + int text_len = 0; + if (!begin || byte_len <= 0 || !font) + return nk_vec2(0,row_height); + + glyph_len = nk_utf_decode(begin, &unicode, byte_len); + if (!glyph_len) return text_size; + glyph_width = font->width(font->userdata, font->height, begin, glyph_len); + + *glyphs = 0; + while ((text_len < byte_len) && glyph_len) { + if (unicode == '\n') { + text_size.x = NK_MAX(text_size.x, line_width); + text_size.y += line_height; + line_width = 0; + *glyphs+=1; + if (op == NK_STOP_ON_NEW_LINE) + break; + + text_len++; + glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); + continue; + } + + if (unicode == '\r') { + text_len++; + *glyphs+=1; + glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); + continue; + } + + *glyphs = *glyphs + 1; + text_len += glyph_len; + line_width += (float)glyph_width; + glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); + glyph_width = font->width(font->userdata, font->height, begin+text_len, glyph_len); + continue; + } + + if (text_size.x < line_width) + text_size.x = line_width; + if (out_offset) + *out_offset = nk_vec2(line_width, text_size.y + line_height); + if (line_width > 0 || text_size.y == 0.0f) + text_size.y += line_height; + if (remaining) + *remaining = begin+text_len; + return text_size; +} + + + + + +/* ============================================================== + * + * COLOR + * + * ===============================================================*/ +NK_INTERN int +nk_parse_hex(const char *p, int length) +{ + int i = 0; + int len = 0; + while (len < length) { + i <<= 4; + if (p[len] >= 'a' && p[len] <= 'f') + i += ((p[len] - 'a') + 10); + else if (p[len] >= 'A' && p[len] <= 'F') + i += ((p[len] - 'A') + 10); + else i += (p[len] - '0'); + len++; + } + return i; +} +NK_API struct nk_color +nk_rgba(int r, int g, int b, int a) +{ + struct nk_color ret; + ret.r = (nk_byte)NK_CLAMP(0, r, 255); + ret.g = (nk_byte)NK_CLAMP(0, g, 255); + ret.b = (nk_byte)NK_CLAMP(0, b, 255); + ret.a = (nk_byte)NK_CLAMP(0, a, 255); + return ret; +} +NK_API struct nk_color +nk_rgb_hex(const char *rgb) +{ + struct nk_color col; + const char *c = rgb; + if (*c == '#') c++; + col.r = (nk_byte)nk_parse_hex(c, 2); + col.g = (nk_byte)nk_parse_hex(c+2, 2); + col.b = (nk_byte)nk_parse_hex(c+4, 2); + col.a = 255; + return col; +} +NK_API struct nk_color +nk_rgba_hex(const char *rgb) +{ + struct nk_color col; + const char *c = rgb; + if (*c == '#') c++; + col.r = (nk_byte)nk_parse_hex(c, 2); + col.g = (nk_byte)nk_parse_hex(c+2, 2); + col.b = (nk_byte)nk_parse_hex(c+4, 2); + col.a = (nk_byte)nk_parse_hex(c+6, 2); + return col; +} +NK_API void +nk_color_hex_rgba(char *output, struct nk_color col) +{ + #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) + output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); + output[1] = (char)NK_TO_HEX((col.r & 0x0F)); + output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); + output[3] = (char)NK_TO_HEX((col.g & 0x0F)); + output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); + output[5] = (char)NK_TO_HEX((col.b & 0x0F)); + output[6] = (char)NK_TO_HEX((col.a & 0xF0) >> 4); + output[7] = (char)NK_TO_HEX((col.a & 0x0F)); + output[8] = '\0'; + #undef NK_TO_HEX +} +NK_API void +nk_color_hex_rgb(char *output, struct nk_color col) +{ + #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) + output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); + output[1] = (char)NK_TO_HEX((col.r & 0x0F)); + output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); + output[3] = (char)NK_TO_HEX((col.g & 0x0F)); + output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); + output[5] = (char)NK_TO_HEX((col.b & 0x0F)); + output[6] = '\0'; + #undef NK_TO_HEX +} +NK_API struct nk_color +nk_rgba_iv(const int *c) +{ + return nk_rgba(c[0], c[1], c[2], c[3]); +} +NK_API struct nk_color +nk_rgba_bv(const nk_byte *c) +{ + return nk_rgba(c[0], c[1], c[2], c[3]); +} +NK_API struct nk_color +nk_rgb(int r, int g, int b) +{ + struct nk_color ret; + ret.r = (nk_byte)NK_CLAMP(0, r, 255); + ret.g = (nk_byte)NK_CLAMP(0, g, 255); + ret.b = (nk_byte)NK_CLAMP(0, b, 255); + ret.a = (nk_byte)255; + return ret; +} +NK_API struct nk_color +nk_rgb_iv(const int *c) +{ + return nk_rgb(c[0], c[1], c[2]); +} +NK_API struct nk_color +nk_rgb_bv(const nk_byte* c) +{ + return nk_rgb(c[0], c[1], c[2]); +} +NK_API struct nk_color +nk_rgba_u32(nk_uint in) +{ + struct nk_color ret; + ret.r = (in & 0xFF); + ret.g = ((in >> 8) & 0xFF); + ret.b = ((in >> 16) & 0xFF); + ret.a = (nk_byte)((in >> 24) & 0xFF); + return ret; +} +NK_API struct nk_color +nk_rgba_f(float r, float g, float b, float a) +{ + struct nk_color ret; + ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); + ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); + ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); + ret.a = (nk_byte)(NK_SATURATE(a) * 255.0f); + return ret; +} +NK_API struct nk_color +nk_rgba_fv(const float *c) +{ + return nk_rgba_f(c[0], c[1], c[2], c[3]); +} +NK_API struct nk_color +nk_rgba_cf(struct nk_colorf c) +{ + return nk_rgba_f(c.r, c.g, c.b, c.a); +} +NK_API struct nk_color +nk_rgb_f(float r, float g, float b) +{ + struct nk_color ret; + ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); + ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); + ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); + ret.a = 255; + return ret; +} +NK_API struct nk_color +nk_rgb_fv(const float *c) +{ + return nk_rgb_f(c[0], c[1], c[2]); +} +NK_API struct nk_color +nk_rgb_cf(struct nk_colorf c) +{ + return nk_rgb_f(c.r, c.g, c.b); +} +NK_API struct nk_color +nk_hsv(int h, int s, int v) +{ + return nk_hsva(h, s, v, 255); +} +NK_API struct nk_color +nk_hsv_iv(const int *c) +{ + return nk_hsv(c[0], c[1], c[2]); +} +NK_API struct nk_color +nk_hsv_bv(const nk_byte *c) +{ + return nk_hsv(c[0], c[1], c[2]); +} +NK_API struct nk_color +nk_hsv_f(float h, float s, float v) +{ + return nk_hsva_f(h, s, v, 1.0f); +} +NK_API struct nk_color +nk_hsv_fv(const float *c) +{ + return nk_hsv_f(c[0], c[1], c[2]); +} +NK_API struct nk_color +nk_hsva(int h, int s, int v, int a) +{ + float hf = ((float)NK_CLAMP(0, h, 255)) / 255.0f; + float sf = ((float)NK_CLAMP(0, s, 255)) / 255.0f; + float vf = ((float)NK_CLAMP(0, v, 255)) / 255.0f; + float af = ((float)NK_CLAMP(0, a, 255)) / 255.0f; + return nk_hsva_f(hf, sf, vf, af); +} +NK_API struct nk_color +nk_hsva_iv(const int *c) +{ + return nk_hsva(c[0], c[1], c[2], c[3]); +} +NK_API struct nk_color +nk_hsva_bv(const nk_byte *c) +{ + return nk_hsva(c[0], c[1], c[2], c[3]); +} +NK_API struct nk_colorf +nk_hsva_colorf(float h, float s, float v, float a) +{ + int i; + float p, q, t, f; + struct nk_colorf out = {0,0,0,0}; + if (s <= 0.0f) { + out.r = v; out.g = v; out.b = v; out.a = a; + return out; + } + h = h / (60.0f/360.0f); + i = (int)h; + f = h - (float)i; + p = v * (1.0f - s); + q = v * (1.0f - (s * f)); + t = v * (1.0f - s * (1.0f - f)); + + switch (i) { + case 0: default: out.r = v; out.g = t; out.b = p; break; + case 1: out.r = q; out.g = v; out.b = p; break; + case 2: out.r = p; out.g = v; out.b = t; break; + case 3: out.r = p; out.g = q; out.b = v; break; + case 4: out.r = t; out.g = p; out.b = v; break; + case 5: out.r = v; out.g = p; out.b = q; break;} + out.a = a; + return out; +} +NK_API struct nk_colorf +nk_hsva_colorfv(float *c) +{ + return nk_hsva_colorf(c[0], c[1], c[2], c[3]); +} +NK_API struct nk_color +nk_hsva_f(float h, float s, float v, float a) +{ + struct nk_colorf c = nk_hsva_colorf(h, s, v, a); + return nk_rgba_f(c.r, c.g, c.b, c.a); +} +NK_API struct nk_color +nk_hsva_fv(const float *c) +{ + return nk_hsva_f(c[0], c[1], c[2], c[3]); +} +NK_API nk_uint +nk_color_u32(struct nk_color in) +{ + nk_uint out = (nk_uint)in.r; + out |= ((nk_uint)in.g << 8); + out |= ((nk_uint)in.b << 16); + out |= ((nk_uint)in.a << 24); + return out; +} +NK_API void +nk_color_f(float *r, float *g, float *b, float *a, struct nk_color in) +{ + NK_STORAGE const float s = 1.0f/255.0f; + *r = (float)in.r * s; + *g = (float)in.g * s; + *b = (float)in.b * s; + *a = (float)in.a * s; +} +NK_API void +nk_color_fv(float *c, struct nk_color in) +{ + nk_color_f(&c[0], &c[1], &c[2], &c[3], in); +} +NK_API struct nk_colorf +nk_color_cf(struct nk_color in) +{ + struct nk_colorf o; + nk_color_f(&o.r, &o.g, &o.b, &o.a, in); + return o; +} +NK_API void +nk_color_d(double *r, double *g, double *b, double *a, struct nk_color in) +{ + NK_STORAGE const double s = 1.0/255.0; + *r = (double)in.r * s; + *g = (double)in.g * s; + *b = (double)in.b * s; + *a = (double)in.a * s; +} +NK_API void +nk_color_dv(double *c, struct nk_color in) +{ + nk_color_d(&c[0], &c[1], &c[2], &c[3], in); +} +NK_API void +nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color in) +{ + float a; + nk_color_hsva_f(out_h, out_s, out_v, &a, in); +} +NK_API void +nk_color_hsv_fv(float *out, struct nk_color in) +{ + float a; + nk_color_hsva_f(&out[0], &out[1], &out[2], &a, in); +} +NK_API void +nk_colorf_hsva_f(float *out_h, float *out_s, + float *out_v, float *out_a, struct nk_colorf in) +{ + float chroma; + float K = 0.0f; + if (in.g < in.b) { + const float t = in.g; in.g = in.b; in.b = t; + K = -1.f; + } + if (in.r < in.g) { + const float t = in.r; in.r = in.g; in.g = t; + K = -2.f/6.0f - K; + } + chroma = in.r - ((in.g < in.b) ? in.g: in.b); + *out_h = NK_ABS(K + (in.g - in.b)/(6.0f * chroma + 1e-20f)); + *out_s = chroma / (in.r + 1e-20f); + *out_v = in.r; + *out_a = in.a; + +} +NK_API void +nk_colorf_hsva_fv(float *hsva, struct nk_colorf in) +{ + nk_colorf_hsva_f(&hsva[0], &hsva[1], &hsva[2], &hsva[3], in); +} +NK_API void +nk_color_hsva_f(float *out_h, float *out_s, + float *out_v, float *out_a, struct nk_color in) +{ + struct nk_colorf col; + nk_color_f(&col.r,&col.g,&col.b,&col.a, in); + nk_colorf_hsva_f(out_h, out_s, out_v, out_a, col); +} +NK_API void +nk_color_hsva_fv(float *out, struct nk_color in) +{ + nk_color_hsva_f(&out[0], &out[1], &out[2], &out[3], in); +} +NK_API void +nk_color_hsva_i(int *out_h, int *out_s, int *out_v, + int *out_a, struct nk_color in) +{ + float h,s,v,a; + nk_color_hsva_f(&h, &s, &v, &a, in); + *out_h = (nk_byte)(h * 255.0f); + *out_s = (nk_byte)(s * 255.0f); + *out_v = (nk_byte)(v * 255.0f); + *out_a = (nk_byte)(a * 255.0f); +} +NK_API void +nk_color_hsva_iv(int *out, struct nk_color in) +{ + nk_color_hsva_i(&out[0], &out[1], &out[2], &out[3], in); +} +NK_API void +nk_color_hsva_bv(nk_byte *out, struct nk_color in) +{ + int tmp[4]; + nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); + out[0] = (nk_byte)tmp[0]; + out[1] = (nk_byte)tmp[1]; + out[2] = (nk_byte)tmp[2]; + out[3] = (nk_byte)tmp[3]; +} +NK_API void +nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color in) +{ + int tmp[4]; + nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); + *h = (nk_byte)tmp[0]; + *s = (nk_byte)tmp[1]; + *v = (nk_byte)tmp[2]; + *a = (nk_byte)tmp[3]; +} +NK_API void +nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color in) +{ + int a; + nk_color_hsva_i(out_h, out_s, out_v, &a, in); +} +NK_API void +nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color in) +{ + int tmp[4]; + nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); + *out_h = (nk_byte)tmp[0]; + *out_s = (nk_byte)tmp[1]; + *out_v = (nk_byte)tmp[2]; +} +NK_API void +nk_color_hsv_iv(int *out, struct nk_color in) +{ + nk_color_hsv_i(&out[0], &out[1], &out[2], in); +} +NK_API void +nk_color_hsv_bv(nk_byte *out, struct nk_color in) +{ + int tmp[4]; + nk_color_hsv_i(&tmp[0], &tmp[1], &tmp[2], in); + out[0] = (nk_byte)tmp[0]; + out[1] = (nk_byte)tmp[1]; + out[2] = (nk_byte)tmp[2]; +} + + + + + +/* =============================================================== + * + * UTF-8 + * + * ===============================================================*/ +NK_GLOBAL const nk_byte nk_utfbyte[NK_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0}; +NK_GLOBAL const nk_byte nk_utfmask[NK_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8}; +NK_GLOBAL const nk_uint nk_utfmin[NK_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x10000}; +NK_GLOBAL const nk_uint nk_utfmax[NK_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF}; + +NK_INTERN int +nk_utf_validate(nk_rune *u, int i) +{ + NK_ASSERT(u); + if (!u) return 0; + if (!NK_BETWEEN(*u, nk_utfmin[i], nk_utfmax[i]) || + NK_BETWEEN(*u, 0xD800, 0xDFFF)) + *u = NK_UTF_INVALID; + for (i = 1; *u > nk_utfmax[i]; ++i); + return i; +} +NK_INTERN nk_rune +nk_utf_decode_byte(char c, int *i) +{ + NK_ASSERT(i); + if (!i) return 0; + for(*i = 0; *i < (int)NK_LEN(nk_utfmask); ++(*i)) { + if (((nk_byte)c & nk_utfmask[*i]) == nk_utfbyte[*i]) + return (nk_byte)(c & ~nk_utfmask[*i]); + } + return 0; +} +NK_API int +nk_utf_decode(const char *c, nk_rune *u, int clen) +{ + int i, j, len, type=0; + nk_rune udecoded; + + NK_ASSERT(c); + NK_ASSERT(u); + + if (!c || !u) return 0; + if (!clen) return 0; + *u = NK_UTF_INVALID; + + udecoded = nk_utf_decode_byte(c[0], &len); + if (!NK_BETWEEN(len, 1, NK_UTF_SIZE)) + return 1; + + for (i = 1, j = 1; i < clen && j < len; ++i, ++j) { + udecoded = (udecoded << 6) | nk_utf_decode_byte(c[i], &type); + if (type != 0) + return j; + } + if (j < len) + return 0; + *u = udecoded; + nk_utf_validate(u, len); + return len; +} +NK_INTERN char +nk_utf_encode_byte(nk_rune u, int i) +{ + return (char)((nk_utfbyte[i]) | ((nk_byte)u & ~nk_utfmask[i])); +} +NK_API int +nk_utf_encode(nk_rune u, char *c, int clen) +{ + int len, i; + len = nk_utf_validate(&u, 0); + if (clen < len || !len || len > NK_UTF_SIZE) + return 0; + + for (i = len - 1; i != 0; --i) { + c[i] = nk_utf_encode_byte(u, 0); + u >>= 6; + } + c[0] = nk_utf_encode_byte(u, len); + return len; +} +NK_API int +nk_utf_len(const char *str, int len) +{ + const char *text; + int glyphs = 0; + int text_len; + int glyph_len; + int src_len = 0; + nk_rune unicode; + + NK_ASSERT(str); + if (!str || !len) return 0; + + text = str; + text_len = len; + glyph_len = nk_utf_decode(text, &unicode, text_len); + while (glyph_len && src_len < len) { + glyphs++; + src_len = src_len + glyph_len; + glyph_len = nk_utf_decode(text + src_len, &unicode, text_len - src_len); + } + return glyphs; +} +NK_API const char* +nk_utf_at(const char *buffer, int length, int index, + nk_rune *unicode, int *len) +{ + int i = 0; + int src_len = 0; + int glyph_len = 0; + const char *text; + int text_len; + + NK_ASSERT(buffer); + NK_ASSERT(unicode); + NK_ASSERT(len); + + if (!buffer || !unicode || !len) return 0; + if (index < 0) { + *unicode = NK_UTF_INVALID; + *len = 0; + return 0; + } + + text = buffer; + text_len = length; + glyph_len = nk_utf_decode(text, unicode, text_len); + while (glyph_len) { + if (i == index) { + *len = glyph_len; + break; + } + + i++; + src_len = src_len + glyph_len; + glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); + } + if (i != index) return 0; + return buffer + src_len; +} + + + + + +/* ============================================================== + * + * BUFFER + * + * ===============================================================*/ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_LIB void* +nk_malloc(nk_handle unused, void *old,nk_size size) +{ + NK_UNUSED(unused); + NK_UNUSED(old); + return malloc(size); +} +NK_LIB void +nk_mfree(nk_handle unused, void *ptr) +{ + NK_UNUSED(unused); + free(ptr); +} +NK_API void +nk_buffer_init_default(struct nk_buffer *buffer) +{ + struct nk_allocator alloc; + alloc.userdata.ptr = 0; + alloc.alloc = nk_malloc; + alloc.free = nk_mfree; + nk_buffer_init(buffer, &alloc, NK_BUFFER_DEFAULT_INITIAL_SIZE); +} +#endif + +NK_API void +nk_buffer_init(struct nk_buffer *b, const struct nk_allocator *a, + nk_size initial_size) +{ + NK_ASSERT(b); + NK_ASSERT(a); + NK_ASSERT(initial_size); + if (!b || !a || !initial_size) return; + + nk_zero(b, sizeof(*b)); + b->type = NK_BUFFER_DYNAMIC; + b->memory.ptr = a->alloc(a->userdata,0, initial_size); + b->memory.size = initial_size; + b->size = initial_size; + b->grow_factor = 2.0f; + b->pool = *a; +} +NK_API void +nk_buffer_init_fixed(struct nk_buffer *b, void *m, nk_size size) +{ + NK_ASSERT(b); + NK_ASSERT(m); + NK_ASSERT(size); + if (!b || !m || !size) return; + + nk_zero(b, sizeof(*b)); + b->type = NK_BUFFER_FIXED; + b->memory.ptr = m; + b->memory.size = size; + b->size = size; +} +NK_LIB void* +nk_buffer_align(void *unaligned, + nk_size align, nk_size *alignment, + enum nk_buffer_allocation_type type) +{ + void *memory = 0; + switch (type) { + default: + case NK_BUFFER_MAX: + case NK_BUFFER_FRONT: + if (align) { + memory = NK_ALIGN_PTR(unaligned, align); + *alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); + } else { + memory = unaligned; + *alignment = 0; + } + break; + case NK_BUFFER_BACK: + if (align) { + memory = NK_ALIGN_PTR_BACK(unaligned, align); + *alignment = (nk_size)((nk_byte*)unaligned - (nk_byte*)memory); + } else { + memory = unaligned; + *alignment = 0; + } + break; + } + return memory; +} +NK_LIB void* +nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size) +{ + void *temp; + nk_size buffer_size; + + NK_ASSERT(b); + NK_ASSERT(size); + if (!b || !size || !b->pool.alloc || !b->pool.free) + return 0; + + buffer_size = b->memory.size; + temp = b->pool.alloc(b->pool.userdata, b->memory.ptr, capacity); + NK_ASSERT(temp); + if (!temp) return 0; + + *size = capacity; + if (temp != b->memory.ptr) { + NK_MEMCPY(temp, b->memory.ptr, buffer_size); + b->pool.free(b->pool.userdata, b->memory.ptr); + } + + if (b->size == buffer_size) { + /* no back buffer so just set correct size */ + b->size = capacity; + return temp; + } else { + /* copy back buffer to the end of the new buffer */ + void *dst, *src; + nk_size back_size; + back_size = buffer_size - b->size; + dst = nk_ptr_add(void, temp, capacity - back_size); + src = nk_ptr_add(void, temp, b->size); + NK_MEMCPY(dst, src, back_size); + b->size = capacity - back_size; + } + return temp; +} +NK_LIB void* +nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type, + nk_size size, nk_size align) +{ + int full; + nk_size alignment; + void *unaligned; + void *memory; + + NK_ASSERT(b); + NK_ASSERT(size); + if (!b || !size) return 0; + b->needed += size; + + /* calculate total size with needed alignment + size */ + if (type == NK_BUFFER_FRONT) + unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); + else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); + memory = nk_buffer_align(unaligned, align, &alignment, type); + + /* check if buffer has enough memory*/ + if (type == NK_BUFFER_FRONT) + full = ((b->allocated + size + alignment) > b->size); + else full = ((b->size - NK_MIN(b->size,(size + alignment))) <= b->allocated); + + if (full) { + nk_size capacity; + if (b->type != NK_BUFFER_DYNAMIC) + return 0; + NK_ASSERT(b->pool.alloc && b->pool.free); + if (b->type != NK_BUFFER_DYNAMIC || !b->pool.alloc || !b->pool.free) + return 0; + + /* buffer is full so allocate bigger buffer if dynamic */ + capacity = (nk_size)((float)b->memory.size * b->grow_factor); + capacity = NK_MAX(capacity, nk_round_up_pow2((nk_uint)(b->allocated + size))); + b->memory.ptr = nk_buffer_realloc(b, capacity, &b->memory.size); + if (!b->memory.ptr) return 0; + + /* align newly allocated pointer */ + if (type == NK_BUFFER_FRONT) + unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); + else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); + memory = nk_buffer_align(unaligned, align, &alignment, type); + } + if (type == NK_BUFFER_FRONT) + b->allocated += size + alignment; + else b->size -= (size + alignment); + b->needed += alignment; + b->calls++; + return memory; +} +NK_API void +nk_buffer_push(struct nk_buffer *b, enum nk_buffer_allocation_type type, + const void *memory, nk_size size, nk_size align) +{ + void *mem = nk_buffer_alloc(b, type, size, align); + if (!mem) return; + NK_MEMCPY(mem, memory, size); +} +NK_API void +nk_buffer_mark(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) +{ + NK_ASSERT(buffer); + if (!buffer) return; + buffer->marker[type].active = nk_true; + if (type == NK_BUFFER_BACK) + buffer->marker[type].offset = buffer->size; + else buffer->marker[type].offset = buffer->allocated; +} +NK_API void +nk_buffer_reset(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) +{ + NK_ASSERT(buffer); + if (!buffer) return; + if (type == NK_BUFFER_BACK) { + /* reset back buffer either back to marker or empty */ + buffer->needed -= (buffer->memory.size - buffer->marker[type].offset); + if (buffer->marker[type].active) + buffer->size = buffer->marker[type].offset; + else buffer->size = buffer->memory.size; + buffer->marker[type].active = nk_false; + } else { + /* reset front buffer either back to back marker or empty */ + buffer->needed -= (buffer->allocated - buffer->marker[type].offset); + if (buffer->marker[type].active) + buffer->allocated = buffer->marker[type].offset; + else buffer->allocated = 0; + buffer->marker[type].active = nk_false; + } +} +NK_API void +nk_buffer_clear(struct nk_buffer *b) +{ + NK_ASSERT(b); + if (!b) return; + b->allocated = 0; + b->size = b->memory.size; + b->calls = 0; + b->needed = 0; +} +NK_API void +nk_buffer_free(struct nk_buffer *b) +{ + NK_ASSERT(b); + if (!b || !b->memory.ptr) return; + if (b->type == NK_BUFFER_FIXED) return; + if (!b->pool.free) return; + NK_ASSERT(b->pool.free); + b->pool.free(b->pool.userdata, b->memory.ptr); +} +NK_API void +nk_buffer_info(struct nk_memory_status *s, struct nk_buffer *b) +{ + NK_ASSERT(b); + NK_ASSERT(s); + if (!s || !b) return; + s->allocated = b->allocated; + s->size = b->memory.size; + s->needed = b->needed; + s->memory = b->memory.ptr; + s->calls = b->calls; +} +NK_API void* +nk_buffer_memory(struct nk_buffer *buffer) +{ + NK_ASSERT(buffer); + if (!buffer) return 0; + return buffer->memory.ptr; +} +NK_API const void* +nk_buffer_memory_const(const struct nk_buffer *buffer) +{ + NK_ASSERT(buffer); + if (!buffer) return 0; + return buffer->memory.ptr; +} +NK_API nk_size +nk_buffer_total(struct nk_buffer *buffer) +{ + NK_ASSERT(buffer); + if (!buffer) return 0; + return buffer->memory.size; +} + + + + + +/* =============================================================== + * + * STRING + * + * ===============================================================*/ +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void +nk_str_init_default(struct nk_str *str) +{ + struct nk_allocator alloc; + alloc.userdata.ptr = 0; + alloc.alloc = nk_malloc; + alloc.free = nk_mfree; + nk_buffer_init(&str->buffer, &alloc, 32); + str->len = 0; +} +#endif + +NK_API void +nk_str_init(struct nk_str *str, const struct nk_allocator *alloc, nk_size size) +{ + nk_buffer_init(&str->buffer, alloc, size); + str->len = 0; +} +NK_API void +nk_str_init_fixed(struct nk_str *str, void *memory, nk_size size) +{ + nk_buffer_init_fixed(&str->buffer, memory, size); + str->len = 0; +} +NK_API int +nk_str_append_text_char(struct nk_str *s, const char *str, int len) +{ + char *mem; + NK_ASSERT(s); + NK_ASSERT(str); + if (!s || !str || !len) return 0; + mem = (char*)nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); + if (!mem) return 0; + NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); + s->len += nk_utf_len(str, len); + return len; +} +NK_API int +nk_str_append_str_char(struct nk_str *s, const char *str) +{ + return nk_str_append_text_char(s, str, nk_strlen(str)); +} +NK_API int +nk_str_append_text_utf8(struct nk_str *str, const char *text, int len) +{ + int i = 0; + int byte_len = 0; + nk_rune unicode; + if (!str || !text || !len) return 0; + for (i = 0; i < len; ++i) + byte_len += nk_utf_decode(text+byte_len, &unicode, 4); + nk_str_append_text_char(str, text, byte_len); + return len; +} +NK_API int +nk_str_append_str_utf8(struct nk_str *str, const char *text) +{ + int runes = 0; + int byte_len = 0; + int num_runes = 0; + int glyph_len = 0; + nk_rune unicode; + if (!str || !text) return 0; + + glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); + while (unicode != '\0' && glyph_len) { + glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); + byte_len += glyph_len; + num_runes++; + } + nk_str_append_text_char(str, text, byte_len); + return runes; +} +NK_API int +nk_str_append_text_runes(struct nk_str *str, const nk_rune *text, int len) +{ + int i = 0; + int byte_len = 0; + nk_glyph glyph; + + NK_ASSERT(str); + if (!str || !text || !len) return 0; + for (i = 0; i < len; ++i) { + byte_len = nk_utf_encode(text[i], glyph, NK_UTF_SIZE); + if (!byte_len) break; + nk_str_append_text_char(str, glyph, byte_len); + } + return len; +} +NK_API int +nk_str_append_str_runes(struct nk_str *str, const nk_rune *runes) +{ + int i = 0; + nk_glyph glyph; + int byte_len; + NK_ASSERT(str); + if (!str || !runes) return 0; + while (runes[i] != '\0') { + byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); + nk_str_append_text_char(str, glyph, byte_len); + i++; + } + return i; +} +NK_API int +nk_str_insert_at_char(struct nk_str *s, int pos, const char *str, int len) +{ + int i; + void *mem; + char *src; + char *dst; + + int copylen; + NK_ASSERT(s); + NK_ASSERT(str); + NK_ASSERT(len >= 0); + if (!s || !str || !len || (nk_size)pos > s->buffer.allocated) return 0; + if ((s->buffer.allocated + (nk_size)len >= s->buffer.memory.size) && + (s->buffer.type == NK_BUFFER_FIXED)) return 0; + + copylen = (int)s->buffer.allocated - pos; + if (!copylen) { + nk_str_append_text_char(s, str, len); + return 1; + } + mem = nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); + if (!mem) return 0; + + /* memmove */ + NK_ASSERT(((int)pos + (int)len + ((int)copylen - 1)) >= 0); + NK_ASSERT(((int)pos + ((int)copylen - 1)) >= 0); + dst = nk_ptr_add(char, s->buffer.memory.ptr, pos + len + (copylen - 1)); + src = nk_ptr_add(char, s->buffer.memory.ptr, pos + (copylen-1)); + for (i = 0; i < copylen; ++i) *dst-- = *src--; + mem = nk_ptr_add(void, s->buffer.memory.ptr, pos); + NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); + s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); + return 1; +} +NK_API int +nk_str_insert_at_rune(struct nk_str *str, int pos, const char *cstr, int len) +{ + int glyph_len; + nk_rune unicode; + const char *begin; + const char *buffer; + + NK_ASSERT(str); + NK_ASSERT(cstr); + NK_ASSERT(len); + if (!str || !cstr || !len) return 0; + begin = nk_str_at_rune(str, pos, &unicode, &glyph_len); + if (!str->len) + return nk_str_append_text_char(str, cstr, len); + buffer = nk_str_get_const(str); + if (!begin) return 0; + return nk_str_insert_at_char(str, (int)(begin - buffer), cstr, len); +} +NK_API int +nk_str_insert_text_char(struct nk_str *str, int pos, const char *text, int len) +{ + return nk_str_insert_text_utf8(str, pos, text, len); +} +NK_API int +nk_str_insert_str_char(struct nk_str *str, int pos, const char *text) +{ + return nk_str_insert_text_utf8(str, pos, text, nk_strlen(text)); +} +NK_API int +nk_str_insert_text_utf8(struct nk_str *str, int pos, const char *text, int len) +{ + int i = 0; + int byte_len = 0; + nk_rune unicode; + + NK_ASSERT(str); + NK_ASSERT(text); + if (!str || !text || !len) return 0; + for (i = 0; i < len; ++i) + byte_len += nk_utf_decode(text+byte_len, &unicode, 4); + nk_str_insert_at_rune(str, pos, text, byte_len); + return len; +} +NK_API int +nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text) +{ + int runes = 0; + int byte_len = 0; + int num_runes = 0; + int glyph_len = 0; + nk_rune unicode; + if (!str || !text) return 0; + + glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); + while (unicode != '\0' && glyph_len) { + glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); + byte_len += glyph_len; + num_runes++; + } + nk_str_insert_at_rune(str, pos, text, byte_len); + return runes; +} +NK_API int +nk_str_insert_text_runes(struct nk_str *str, int pos, const nk_rune *runes, int len) +{ + int i = 0; + int byte_len = 0; + nk_glyph glyph; + + NK_ASSERT(str); + if (!str || !runes || !len) return 0; + for (i = 0; i < len; ++i) { + byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); + if (!byte_len) break; + nk_str_insert_at_rune(str, pos+i, glyph, byte_len); + } + return len; +} +NK_API int +nk_str_insert_str_runes(struct nk_str *str, int pos, const nk_rune *runes) +{ + int i = 0; + nk_glyph glyph; + int byte_len; + NK_ASSERT(str); + if (!str || !runes) return 0; + while (runes[i] != '\0') { + byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); + nk_str_insert_at_rune(str, pos+i, glyph, byte_len); + i++; + } + return i; +} +NK_API void +nk_str_remove_chars(struct nk_str *s, int len) +{ + NK_ASSERT(s); + NK_ASSERT(len >= 0); + if (!s || len < 0 || (nk_size)len > s->buffer.allocated) return; + NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); + s->buffer.allocated -= (nk_size)len; + s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); +} +NK_API void +nk_str_remove_runes(struct nk_str *str, int len) +{ + int index; + const char *begin; + const char *end; + nk_rune unicode; + + NK_ASSERT(str); + NK_ASSERT(len >= 0); + if (!str || len < 0) return; + if (len >= str->len) { + str->len = 0; + return; + } + + index = str->len - len; + begin = nk_str_at_rune(str, index, &unicode, &len); + end = (const char*)str->buffer.memory.ptr + str->buffer.allocated; + nk_str_remove_chars(str, (int)(end-begin)+1); +} +NK_API void +nk_str_delete_chars(struct nk_str *s, int pos, int len) +{ + NK_ASSERT(s); + if (!s || !len || (nk_size)pos > s->buffer.allocated || + (nk_size)(pos + len) > s->buffer.allocated) return; + + if ((nk_size)(pos + len) < s->buffer.allocated) { + /* memmove */ + char *dst = nk_ptr_add(char, s->buffer.memory.ptr, pos); + char *src = nk_ptr_add(char, s->buffer.memory.ptr, pos + len); + NK_MEMCPY(dst, src, s->buffer.allocated - (nk_size)(pos + len)); + NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); + s->buffer.allocated -= (nk_size)len; + } else nk_str_remove_chars(s, len); + s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); +} +NK_API void +nk_str_delete_runes(struct nk_str *s, int pos, int len) +{ + char *temp; + nk_rune unicode; + char *begin; + char *end; + int unused; + + NK_ASSERT(s); + NK_ASSERT(s->len >= pos + len); + if (s->len < pos + len) + len = NK_CLAMP(0, (s->len - pos), s->len); + if (!len) return; + + temp = (char *)s->buffer.memory.ptr; + begin = nk_str_at_rune(s, pos, &unicode, &unused); + if (!begin) return; + s->buffer.memory.ptr = begin; + end = nk_str_at_rune(s, len, &unicode, &unused); + s->buffer.memory.ptr = temp; + if (!end) return; + nk_str_delete_chars(s, (int)(begin - temp), (int)(end - begin)); +} +NK_API char* +nk_str_at_char(struct nk_str *s, int pos) +{ + NK_ASSERT(s); + if (!s || pos > (int)s->buffer.allocated) return 0; + return nk_ptr_add(char, s->buffer.memory.ptr, pos); +} +NK_API char* +nk_str_at_rune(struct nk_str *str, int pos, nk_rune *unicode, int *len) +{ + int i = 0; + int src_len = 0; + int glyph_len = 0; + char *text; + int text_len; + + NK_ASSERT(str); + NK_ASSERT(unicode); + NK_ASSERT(len); + + if (!str || !unicode || !len) return 0; + if (pos < 0) { + *unicode = 0; + *len = 0; + return 0; + } + + text = (char*)str->buffer.memory.ptr; + text_len = (int)str->buffer.allocated; + glyph_len = nk_utf_decode(text, unicode, text_len); + while (glyph_len) { + if (i == pos) { + *len = glyph_len; + break; + } + + i++; + src_len = src_len + glyph_len; + glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); + } + if (i != pos) return 0; + return text + src_len; +} +NK_API const char* +nk_str_at_char_const(const struct nk_str *s, int pos) +{ + NK_ASSERT(s); + if (!s || pos > (int)s->buffer.allocated) return 0; + return nk_ptr_add(char, s->buffer.memory.ptr, pos); +} +NK_API const char* +nk_str_at_const(const struct nk_str *str, int pos, nk_rune *unicode, int *len) +{ + int i = 0; + int src_len = 0; + int glyph_len = 0; + char *text; + int text_len; + + NK_ASSERT(str); + NK_ASSERT(unicode); + NK_ASSERT(len); + + if (!str || !unicode || !len) return 0; + if (pos < 0) { + *unicode = 0; + *len = 0; + return 0; + } + + text = (char*)str->buffer.memory.ptr; + text_len = (int)str->buffer.allocated; + glyph_len = nk_utf_decode(text, unicode, text_len); + while (glyph_len) { + if (i == pos) { + *len = glyph_len; + break; + } + + i++; + src_len = src_len + glyph_len; + glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); + } + if (i != pos) return 0; + return text + src_len; +} +NK_API nk_rune +nk_str_rune_at(const struct nk_str *str, int pos) +{ + int len; + nk_rune unicode = 0; + nk_str_at_const(str, pos, &unicode, &len); + return unicode; +} +NK_API char* +nk_str_get(struct nk_str *s) +{ + NK_ASSERT(s); + if (!s || !s->len || !s->buffer.allocated) return 0; + return (char*)s->buffer.memory.ptr; +} +NK_API const char* +nk_str_get_const(const struct nk_str *s) +{ + NK_ASSERT(s); + if (!s || !s->len || !s->buffer.allocated) return 0; + return (const char*)s->buffer.memory.ptr; +} +NK_API int +nk_str_len(struct nk_str *s) +{ + NK_ASSERT(s); + if (!s || !s->len || !s->buffer.allocated) return 0; + return s->len; +} +NK_API int +nk_str_len_char(struct nk_str *s) +{ + NK_ASSERT(s); + if (!s || !s->len || !s->buffer.allocated) return 0; + return (int)s->buffer.allocated; +} +NK_API void +nk_str_clear(struct nk_str *str) +{ + NK_ASSERT(str); + nk_buffer_clear(&str->buffer); + str->len = 0; +} +NK_API void +nk_str_free(struct nk_str *str) +{ + NK_ASSERT(str); + nk_buffer_free(&str->buffer); + str->len = 0; +} + + + + + +/* ============================================================== + * + * DRAW + * + * ===============================================================*/ +NK_LIB void +nk_command_buffer_init(struct nk_command_buffer *cb, + struct nk_buffer *b, enum nk_command_clipping clip) +{ + NK_ASSERT(cb); + NK_ASSERT(b); + if (!cb || !b) return; + cb->base = b; + cb->use_clipping = (int)clip; + cb->begin = b->allocated; + cb->end = b->allocated; + cb->last = b->allocated; +} +NK_LIB void +nk_command_buffer_reset(struct nk_command_buffer *b) +{ + NK_ASSERT(b); + if (!b) return; + b->begin = 0; + b->end = 0; + b->last = 0; + b->clip = nk_null_rect; +#ifdef NK_INCLUDE_COMMAND_USERDATA + b->userdata.ptr = 0; +#endif +} +NK_LIB void* +nk_command_buffer_push(struct nk_command_buffer* b, + enum nk_command_type t, nk_size size) +{ + NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_command); + struct nk_command *cmd; + nk_size alignment; + void *unaligned; + void *memory; + + NK_ASSERT(b); + NK_ASSERT(b->base); + if (!b) return 0; + cmd = (struct nk_command*)nk_buffer_alloc(b->base,NK_BUFFER_FRONT,size,align); + if (!cmd) return 0; + + /* make sure the offset to the next command is aligned */ + b->last = (nk_size)((nk_byte*)cmd - (nk_byte*)b->base->memory.ptr); + unaligned = (nk_byte*)cmd + size; + memory = NK_ALIGN_PTR(unaligned, align); + alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); +#ifdef NK_ZERO_COMMAND_MEMORY + NK_MEMSET(cmd, 0, size + alignment); +#endif + + cmd->type = t; + cmd->next = b->base->allocated + alignment; +#ifdef NK_INCLUDE_COMMAND_USERDATA + cmd->userdata = b->userdata; +#endif + b->end = cmd->next; + return cmd; +} +NK_API void +nk_push_scissor(struct nk_command_buffer *b, struct nk_rect r) +{ + struct nk_command_scissor *cmd; + NK_ASSERT(b); + if (!b) return; + + b->clip.x = r.x; + b->clip.y = r.y; + b->clip.w = r.w; + b->clip.h = r.h; + cmd = (struct nk_command_scissor*) + nk_command_buffer_push(b, NK_COMMAND_SCISSOR, sizeof(*cmd)); + + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(0, r.w); + cmd->h = (unsigned short)NK_MAX(0, r.h); +} +NK_API void +nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, + float x1, float y1, float line_thickness, struct nk_color c) +{ + struct nk_command_line *cmd; + NK_ASSERT(b); + if (!b || line_thickness <= 0) return; + cmd = (struct nk_command_line*) + nk_command_buffer_push(b, NK_COMMAND_LINE, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->begin.x = (short)x0; + cmd->begin.y = (short)y0; + cmd->end.x = (short)x1; + cmd->end.y = (short)y1; + cmd->color = c; +} +NK_API void +nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay, + float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y, + float bx, float by, float line_thickness, struct nk_color col) +{ + struct nk_command_curve *cmd; + NK_ASSERT(b); + if (!b || col.a == 0 || line_thickness <= 0) return; + + cmd = (struct nk_command_curve*) + nk_command_buffer_push(b, NK_COMMAND_CURVE, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->begin.x = (short)ax; + cmd->begin.y = (short)ay; + cmd->ctrl[0].x = (short)ctrl0x; + cmd->ctrl[0].y = (short)ctrl0y; + cmd->ctrl[1].x = (short)ctrl1x; + cmd->ctrl[1].y = (short)ctrl1y; + cmd->end.x = (short)bx; + cmd->end.y = (short)by; + cmd->color = col; +} +NK_API void +nk_stroke_rect(struct nk_command_buffer *b, struct nk_rect rect, + float rounding, float line_thickness, struct nk_color c) +{ + struct nk_command_rect *cmd; + NK_ASSERT(b); + if (!b || c.a == 0 || rect.w == 0 || rect.h == 0 || line_thickness <= 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, + clip->x, clip->y, clip->w, clip->h)) return; + } + cmd = (struct nk_command_rect*) + nk_command_buffer_push(b, NK_COMMAND_RECT, sizeof(*cmd)); + if (!cmd) return; + cmd->rounding = (unsigned short)rounding; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->x = (short)rect.x; + cmd->y = (short)rect.y; + cmd->w = (unsigned short)NK_MAX(0, rect.w); + cmd->h = (unsigned short)NK_MAX(0, rect.h); + cmd->color = c; +} +NK_API void +nk_fill_rect(struct nk_command_buffer *b, struct nk_rect rect, + float rounding, struct nk_color c) +{ + struct nk_command_rect_filled *cmd; + NK_ASSERT(b); + if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, + clip->x, clip->y, clip->w, clip->h)) return; + } + + cmd = (struct nk_command_rect_filled*) + nk_command_buffer_push(b, NK_COMMAND_RECT_FILLED, sizeof(*cmd)); + if (!cmd) return; + cmd->rounding = (unsigned short)rounding; + cmd->x = (short)rect.x; + cmd->y = (short)rect.y; + cmd->w = (unsigned short)NK_MAX(0, rect.w); + cmd->h = (unsigned short)NK_MAX(0, rect.h); + cmd->color = c; +} +NK_API void +nk_fill_rect_multi_color(struct nk_command_buffer *b, struct nk_rect rect, + struct nk_color left, struct nk_color top, struct nk_color right, + struct nk_color bottom) +{ + struct nk_command_rect_multi_color *cmd; + NK_ASSERT(b); + if (!b || rect.w == 0 || rect.h == 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, + clip->x, clip->y, clip->w, clip->h)) return; + } + + cmd = (struct nk_command_rect_multi_color*) + nk_command_buffer_push(b, NK_COMMAND_RECT_MULTI_COLOR, sizeof(*cmd)); + if (!cmd) return; + cmd->x = (short)rect.x; + cmd->y = (short)rect.y; + cmd->w = (unsigned short)NK_MAX(0, rect.w); + cmd->h = (unsigned short)NK_MAX(0, rect.h); + cmd->left = left; + cmd->top = top; + cmd->right = right; + cmd->bottom = bottom; +} +NK_API void +nk_stroke_circle(struct nk_command_buffer *b, struct nk_rect r, + float line_thickness, struct nk_color c) +{ + struct nk_command_circle *cmd; + if (!b || r.w == 0 || r.h == 0 || line_thickness <= 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) + return; + } + + cmd = (struct nk_command_circle*) + nk_command_buffer_push(b, NK_COMMAND_CIRCLE, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(r.w, 0); + cmd->h = (unsigned short)NK_MAX(r.h, 0); + cmd->color = c; +} +NK_API void +nk_fill_circle(struct nk_command_buffer *b, struct nk_rect r, struct nk_color c) +{ + struct nk_command_circle_filled *cmd; + NK_ASSERT(b); + if (!b || c.a == 0 || r.w == 0 || r.h == 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) + return; + } + + cmd = (struct nk_command_circle_filled*) + nk_command_buffer_push(b, NK_COMMAND_CIRCLE_FILLED, sizeof(*cmd)); + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(r.w, 0); + cmd->h = (unsigned short)NK_MAX(r.h, 0); + cmd->color = c; +} +NK_API void +nk_stroke_arc(struct nk_command_buffer *b, float cx, float cy, float radius, + float a_min, float a_max, float line_thickness, struct nk_color c) +{ + struct nk_command_arc *cmd; + if (!b || c.a == 0 || line_thickness <= 0) return; + cmd = (struct nk_command_arc*) + nk_command_buffer_push(b, NK_COMMAND_ARC, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->cx = (short)cx; + cmd->cy = (short)cy; + cmd->r = (unsigned short)radius; + cmd->a[0] = a_min; + cmd->a[1] = a_max; + cmd->color = c; +} +NK_API void +nk_fill_arc(struct nk_command_buffer *b, float cx, float cy, float radius, + float a_min, float a_max, struct nk_color c) +{ + struct nk_command_arc_filled *cmd; + NK_ASSERT(b); + if (!b || c.a == 0) return; + cmd = (struct nk_command_arc_filled*) + nk_command_buffer_push(b, NK_COMMAND_ARC_FILLED, sizeof(*cmd)); + if (!cmd) return; + cmd->cx = (short)cx; + cmd->cy = (short)cy; + cmd->r = (unsigned short)radius; + cmd->a[0] = a_min; + cmd->a[1] = a_max; + cmd->color = c; +} +NK_API void +nk_stroke_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, + float y1, float x2, float y2, float line_thickness, struct nk_color c) +{ + struct nk_command_triangle *cmd; + NK_ASSERT(b); + if (!b || c.a == 0 || line_thickness <= 0) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && + !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && + !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) + return; + } + + cmd = (struct nk_command_triangle*) + nk_command_buffer_push(b, NK_COMMAND_TRIANGLE, sizeof(*cmd)); + if (!cmd) return; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->a.x = (short)x0; + cmd->a.y = (short)y0; + cmd->b.x = (short)x1; + cmd->b.y = (short)y1; + cmd->c.x = (short)x2; + cmd->c.y = (short)y2; + cmd->color = c; +} +NK_API void +nk_fill_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, + float y1, float x2, float y2, struct nk_color c) +{ + struct nk_command_triangle_filled *cmd; + NK_ASSERT(b); + if (!b || c.a == 0) return; + if (!b) return; + if (b->use_clipping) { + const struct nk_rect *clip = &b->clip; + if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && + !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && + !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) + return; + } + + cmd = (struct nk_command_triangle_filled*) + nk_command_buffer_push(b, NK_COMMAND_TRIANGLE_FILLED, sizeof(*cmd)); + if (!cmd) return; + cmd->a.x = (short)x0; + cmd->a.y = (short)y0; + cmd->b.x = (short)x1; + cmd->b.y = (short)y1; + cmd->c.x = (short)x2; + cmd->c.y = (short)y2; + cmd->color = c; +} +NK_API void +nk_stroke_polygon(struct nk_command_buffer *b, float *points, int point_count, + float line_thickness, struct nk_color col) +{ + int i; + nk_size size = 0; + struct nk_command_polygon *cmd; + + NK_ASSERT(b); + if (!b || col.a == 0 || line_thickness <= 0) return; + size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; + cmd = (struct nk_command_polygon*) nk_command_buffer_push(b, NK_COMMAND_POLYGON, size); + if (!cmd) return; + cmd->color = col; + cmd->line_thickness = (unsigned short)line_thickness; + cmd->point_count = (unsigned short)point_count; + for (i = 0; i < point_count; ++i) { + cmd->points[i].x = (short)points[i*2]; + cmd->points[i].y = (short)points[i*2+1]; + } +} +NK_API void +nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count, + struct nk_color col) +{ + int i; + nk_size size = 0; + struct nk_command_polygon_filled *cmd; + + NK_ASSERT(b); + if (!b || col.a == 0) return; + size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; + cmd = (struct nk_command_polygon_filled*) + nk_command_buffer_push(b, NK_COMMAND_POLYGON_FILLED, size); + if (!cmd) return; + cmd->color = col; + cmd->point_count = (unsigned short)point_count; + for (i = 0; i < point_count; ++i) { + cmd->points[i].x = (short)points[i*2+0]; + cmd->points[i].y = (short)points[i*2+1]; + } +} +NK_API void +nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count, + float line_thickness, struct nk_color col) +{ + int i; + nk_size size = 0; + struct nk_command_polyline *cmd; + + NK_ASSERT(b); + if (!b || col.a == 0 || line_thickness <= 0) return; + size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; + cmd = (struct nk_command_polyline*) nk_command_buffer_push(b, NK_COMMAND_POLYLINE, size); + if (!cmd) return; + cmd->color = col; + cmd->point_count = (unsigned short)point_count; + cmd->line_thickness = (unsigned short)line_thickness; + for (i = 0; i < point_count; ++i) { + cmd->points[i].x = (short)points[i*2]; + cmd->points[i].y = (short)points[i*2+1]; + } +} +NK_API void +nk_draw_image(struct nk_command_buffer *b, struct nk_rect r, + const struct nk_image *img, struct nk_color col) +{ + struct nk_command_image *cmd; + NK_ASSERT(b); + if (!b) return; + if (b->use_clipping) { + const struct nk_rect *c = &b->clip; + if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) + return; + } + + cmd = (struct nk_command_image*) + nk_command_buffer_push(b, NK_COMMAND_IMAGE, sizeof(*cmd)); + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(0, r.w); + cmd->h = (unsigned short)NK_MAX(0, r.h); + cmd->img = *img; + cmd->col = col; +} +NK_API void +nk_push_custom(struct nk_command_buffer *b, struct nk_rect r, + nk_command_custom_callback cb, nk_handle usr) +{ + struct nk_command_custom *cmd; + NK_ASSERT(b); + if (!b) return; + if (b->use_clipping) { + const struct nk_rect *c = &b->clip; + if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) + return; + } + + cmd = (struct nk_command_custom*) + nk_command_buffer_push(b, NK_COMMAND_CUSTOM, sizeof(*cmd)); + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)NK_MAX(0, r.w); + cmd->h = (unsigned short)NK_MAX(0, r.h); + cmd->callback_data = usr; + cmd->callback = cb; +} +NK_API void +nk_draw_text(struct nk_command_buffer *b, struct nk_rect r, + const char *string, int length, const struct nk_user_font *font, + struct nk_color bg, struct nk_color fg) +{ + float text_width = 0; + struct nk_command_text *cmd; + + NK_ASSERT(b); + NK_ASSERT(font); + if (!b || !string || !length || (bg.a == 0 && fg.a == 0)) return; + if (b->use_clipping) { + const struct nk_rect *c = &b->clip; + if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) + return; + } + + /* make sure text fits inside bounds */ + text_width = font->width(font->userdata, font->height, string, length); + if (text_width > r.w){ + int glyphs = 0; + float txt_width = (float)text_width; + length = nk_text_clamp(font, string, length, r.w, &glyphs, &txt_width, 0,0); + } + + if (!length) return; + cmd = (struct nk_command_text*) + nk_command_buffer_push(b, NK_COMMAND_TEXT, sizeof(*cmd) + (nk_size)(length + 1)); + if (!cmd) return; + cmd->x = (short)r.x; + cmd->y = (short)r.y; + cmd->w = (unsigned short)r.w; + cmd->h = (unsigned short)r.h; + cmd->background = bg; + cmd->foreground = fg; + cmd->font = font; + cmd->length = length; + cmd->height = font->height; + NK_MEMCPY(cmd->string, string, (nk_size)length); + cmd->string[length] = '\0'; +} + + + + + +/* =============================================================== + * + * VERTEX + * + * ===============================================================*/ +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT +NK_API void +nk_draw_list_init(struct nk_draw_list *list) +{ + nk_size i = 0; + NK_ASSERT(list); + if (!list) return; + nk_zero(list, sizeof(*list)); + for (i = 0; i < NK_LEN(list->circle_vtx); ++i) { + const float a = ((float)i / (float)NK_LEN(list->circle_vtx)) * 2 * NK_PI; + list->circle_vtx[i].x = (float)NK_COS(a); + list->circle_vtx[i].y = (float)NK_SIN(a); + } +} +NK_API void +nk_draw_list_setup(struct nk_draw_list *canvas, const struct nk_convert_config *config, + struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, + enum nk_anti_aliasing line_aa, enum nk_anti_aliasing shape_aa) +{ + NK_ASSERT(canvas); + NK_ASSERT(config); + NK_ASSERT(cmds); + NK_ASSERT(vertices); + NK_ASSERT(elements); + if (!canvas || !config || !cmds || !vertices || !elements) + return; + + canvas->buffer = cmds; + canvas->config = *config; + canvas->elements = elements; + canvas->vertices = vertices; + canvas->line_AA = line_aa; + canvas->shape_AA = shape_aa; + canvas->clip_rect = nk_null_rect; + + canvas->cmd_offset = 0; + canvas->element_count = 0; + canvas->vertex_count = 0; + canvas->cmd_offset = 0; + canvas->cmd_count = 0; + canvas->path_count = 0; +} +NK_API const struct nk_draw_command* +nk__draw_list_begin(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) +{ + nk_byte *memory; + nk_size offset; + const struct nk_draw_command *cmd; + + NK_ASSERT(buffer); + if (!buffer || !buffer->size || !canvas->cmd_count) + return 0; + + memory = (nk_byte*)buffer->memory.ptr; + offset = buffer->memory.size - canvas->cmd_offset; + cmd = nk_ptr_add(const struct nk_draw_command, memory, offset); + return cmd; +} +NK_API const struct nk_draw_command* +nk__draw_list_end(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) +{ + nk_size size; + nk_size offset; + nk_byte *memory; + const struct nk_draw_command *end; + + NK_ASSERT(buffer); + NK_ASSERT(canvas); + if (!buffer || !canvas) + return 0; + + memory = (nk_byte*)buffer->memory.ptr; + size = buffer->memory.size; + offset = size - canvas->cmd_offset; + end = nk_ptr_add(const struct nk_draw_command, memory, offset); + end -= (canvas->cmd_count-1); + return end; +} +NK_API const struct nk_draw_command* +nk__draw_list_next(const struct nk_draw_command *cmd, + const struct nk_buffer *buffer, const struct nk_draw_list *canvas) +{ + const struct nk_draw_command *end; + NK_ASSERT(buffer); + NK_ASSERT(canvas); + if (!cmd || !buffer || !canvas) + return 0; + + end = nk__draw_list_end(canvas, buffer); + if (cmd <= end) return 0; + return (cmd-1); +} +NK_INTERN struct nk_vec2* +nk_draw_list_alloc_path(struct nk_draw_list *list, int count) +{ + struct nk_vec2 *points; + NK_STORAGE const nk_size point_align = NK_ALIGNOF(struct nk_vec2); + NK_STORAGE const nk_size point_size = sizeof(struct nk_vec2); + points = (struct nk_vec2*) + nk_buffer_alloc(list->buffer, NK_BUFFER_FRONT, + point_size * (nk_size)count, point_align); + + if (!points) return 0; + if (!list->path_offset) { + void *memory = nk_buffer_memory(list->buffer); + list->path_offset = (unsigned int)((nk_byte*)points - (nk_byte*)memory); + } + list->path_count += (unsigned int)count; + return points; +} +NK_INTERN struct nk_vec2 +nk_draw_list_path_last(struct nk_draw_list *list) +{ + void *memory; + struct nk_vec2 *point; + NK_ASSERT(list->path_count); + memory = nk_buffer_memory(list->buffer); + point = nk_ptr_add(struct nk_vec2, memory, list->path_offset); + point += (list->path_count-1); + return *point; +} +NK_INTERN struct nk_draw_command* +nk_draw_list_push_command(struct nk_draw_list *list, struct nk_rect clip, + nk_handle texture) +{ + NK_STORAGE const nk_size cmd_align = NK_ALIGNOF(struct nk_draw_command); + NK_STORAGE const nk_size cmd_size = sizeof(struct nk_draw_command); + struct nk_draw_command *cmd; + + NK_ASSERT(list); + cmd = (struct nk_draw_command*) + nk_buffer_alloc(list->buffer, NK_BUFFER_BACK, cmd_size, cmd_align); + + if (!cmd) return 0; + if (!list->cmd_count) { + nk_byte *memory = (nk_byte*)nk_buffer_memory(list->buffer); + nk_size total = nk_buffer_total(list->buffer); + memory = nk_ptr_add(nk_byte, memory, total); + list->cmd_offset = (nk_size)(memory - (nk_byte*)cmd); + } + + cmd->elem_count = 0; + cmd->clip_rect = clip; + cmd->texture = texture; +#ifdef NK_INCLUDE_COMMAND_USERDATA + cmd->userdata = list->userdata; +#endif + + list->cmd_count++; + list->clip_rect = clip; + return cmd; +} +NK_INTERN struct nk_draw_command* +nk_draw_list_command_last(struct nk_draw_list *list) +{ + void *memory; + nk_size size; + struct nk_draw_command *cmd; + NK_ASSERT(list->cmd_count); + + memory = nk_buffer_memory(list->buffer); + size = nk_buffer_total(list->buffer); + cmd = nk_ptr_add(struct nk_draw_command, memory, size - list->cmd_offset); + return (cmd - (list->cmd_count-1)); +} +NK_INTERN void +nk_draw_list_add_clip(struct nk_draw_list *list, struct nk_rect rect) +{ + NK_ASSERT(list); + if (!list) return; + if (!list->cmd_count) { + nk_draw_list_push_command(list, rect, list->config.null.texture); + } else { + struct nk_draw_command *prev = nk_draw_list_command_last(list); + if (prev->elem_count == 0) + prev->clip_rect = rect; + nk_draw_list_push_command(list, rect, prev->texture); + } +} +NK_INTERN void +nk_draw_list_push_image(struct nk_draw_list *list, nk_handle texture) +{ + NK_ASSERT(list); + if (!list) return; + if (!list->cmd_count) { + nk_draw_list_push_command(list, nk_null_rect, texture); + } else { + struct nk_draw_command *prev = nk_draw_list_command_last(list); + if (prev->elem_count == 0) { + prev->texture = texture; + #ifdef NK_INCLUDE_COMMAND_USERDATA + prev->userdata = list->userdata; + #endif + } else if (prev->texture.id != texture.id + #ifdef NK_INCLUDE_COMMAND_USERDATA + || prev->userdata.id != list->userdata.id + #endif + ) nk_draw_list_push_command(list, prev->clip_rect, texture); + } +} +#ifdef NK_INCLUDE_COMMAND_USERDATA +NK_API void +nk_draw_list_push_userdata(struct nk_draw_list *list, nk_handle userdata) +{ + list->userdata = userdata; +} +#endif +NK_INTERN void* +nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count) +{ + void *vtx; + NK_ASSERT(list); + if (!list) return 0; + vtx = nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, + list->config.vertex_size*count, list->config.vertex_alignment); + if (!vtx) return 0; + list->vertex_count += (unsigned int)count; + + /* This assert triggers because your are drawing a lot of stuff and nuklear + * defined `nk_draw_index` as `nk_ushort` to safe space be default. + * + * So you reached the maximum number of indicies or rather vertexes. + * To solve this issue please change typdef `nk_draw_index` to `nk_uint` + * and don't forget to specify the new element size in your drawing + * backend (OpenGL, DirectX, ...). For example in OpenGL for `glDrawElements` + * instead of specifing `GL_UNSIGNED_SHORT` you have to define `GL_UNSIGNED_INT`. + * Sorry for the inconvenience. */ + NK_ASSERT((sizeof(nk_draw_index) == 2 && list->vertex_count < NK_USHORT_MAX && + "To many verticies for 16-bit vertex indicies. Please read comment above on how to solve this problem")); + return vtx; +} +NK_INTERN nk_draw_index* +nk_draw_list_alloc_elements(struct nk_draw_list *list, nk_size count) +{ + nk_draw_index *ids; + struct nk_draw_command *cmd; + NK_STORAGE const nk_size elem_align = NK_ALIGNOF(nk_draw_index); + NK_STORAGE const nk_size elem_size = sizeof(nk_draw_index); + NK_ASSERT(list); + if (!list) return 0; + + ids = (nk_draw_index*) + nk_buffer_alloc(list->elements, NK_BUFFER_FRONT, elem_size*count, elem_align); + if (!ids) return 0; + cmd = nk_draw_list_command_last(list); + list->element_count += (unsigned int)count; + cmd->elem_count += (unsigned int)count; + return ids; +} +NK_INTERN int +nk_draw_vertex_layout_element_is_end_of_layout( + const struct nk_draw_vertex_layout_element *element) +{ + return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT || + element->format == NK_FORMAT_COUNT); +} +NK_INTERN void +nk_draw_vertex_color(void *attr, const float *vals, + enum nk_draw_vertex_layout_format format) +{ + /* if this triggers you tried to provide a value format for a color */ + float val[4]; + NK_ASSERT(format >= NK_FORMAT_COLOR_BEGIN); + NK_ASSERT(format <= NK_FORMAT_COLOR_END); + if (format < NK_FORMAT_COLOR_BEGIN || format > NK_FORMAT_COLOR_END) return; + + val[0] = NK_SATURATE(vals[0]); + val[1] = NK_SATURATE(vals[1]); + val[2] = NK_SATURATE(vals[2]); + val[3] = NK_SATURATE(vals[3]); + + switch (format) { + default: NK_ASSERT(0 && "Invalid vertex layout color format"); break; + case NK_FORMAT_R8G8B8A8: + case NK_FORMAT_R8G8B8: { + struct nk_color col = nk_rgba_fv(val); + NK_MEMCPY(attr, &col.r, sizeof(col)); + } break; + case NK_FORMAT_B8G8R8A8: { + struct nk_color col = nk_rgba_fv(val); + struct nk_color bgra = nk_rgba(col.b, col.g, col.r, col.a); + NK_MEMCPY(attr, &bgra, sizeof(bgra)); + } break; + case NK_FORMAT_R16G15B16: { + nk_ushort col[3]; + col[0] = (nk_ushort)(val[0]*(float)NK_USHORT_MAX); + col[1] = (nk_ushort)(val[1]*(float)NK_USHORT_MAX); + col[2] = (nk_ushort)(val[2]*(float)NK_USHORT_MAX); + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_R16G15B16A16: { + nk_ushort col[4]; + col[0] = (nk_ushort)(val[0]*(float)NK_USHORT_MAX); + col[1] = (nk_ushort)(val[1]*(float)NK_USHORT_MAX); + col[2] = (nk_ushort)(val[2]*(float)NK_USHORT_MAX); + col[3] = (nk_ushort)(val[3]*(float)NK_USHORT_MAX); + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_R32G32B32: { + nk_uint col[3]; + col[0] = (nk_uint)(val[0]*(float)NK_UINT_MAX); + col[1] = (nk_uint)(val[1]*(float)NK_UINT_MAX); + col[2] = (nk_uint)(val[2]*(float)NK_UINT_MAX); + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_R32G32B32A32: { + nk_uint col[4]; + col[0] = (nk_uint)(val[0]*(float)NK_UINT_MAX); + col[1] = (nk_uint)(val[1]*(float)NK_UINT_MAX); + col[2] = (nk_uint)(val[2]*(float)NK_UINT_MAX); + col[3] = (nk_uint)(val[3]*(float)NK_UINT_MAX); + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_R32G32B32A32_FLOAT: + NK_MEMCPY(attr, val, sizeof(float)*4); + break; + case NK_FORMAT_R32G32B32A32_DOUBLE: { + double col[4]; + col[0] = (double)val[0]; + col[1] = (double)val[1]; + col[2] = (double)val[2]; + col[3] = (double)val[3]; + NK_MEMCPY(attr, col, sizeof(col)); + } break; + case NK_FORMAT_RGB32: + case NK_FORMAT_RGBA32: { + struct nk_color col = nk_rgba_fv(val); + nk_uint color = nk_color_u32(col); + NK_MEMCPY(attr, &color, sizeof(color)); + } break; } +} +NK_INTERN void +nk_draw_vertex_element(void *dst, const float *values, int value_count, + enum nk_draw_vertex_layout_format format) +{ + int value_index; + void *attribute = dst; + /* if this triggers you tried to provide a color format for a value */ + NK_ASSERT(format < NK_FORMAT_COLOR_BEGIN); + if (format >= NK_FORMAT_COLOR_BEGIN && format <= NK_FORMAT_COLOR_END) return; + for (value_index = 0; value_index < value_count; ++value_index) { + switch (format) { + default: NK_ASSERT(0 && "invalid vertex layout format"); break; + case NK_FORMAT_SCHAR: { + char value = (char)NK_CLAMP((float)NK_SCHAR_MIN, values[value_index], (float)NK_SCHAR_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(char)); + } break; + case NK_FORMAT_SSHORT: { + nk_short value = (nk_short)NK_CLAMP((float)NK_SSHORT_MIN, values[value_index], (float)NK_SSHORT_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(value)); + } break; + case NK_FORMAT_SINT: { + nk_int value = (nk_int)NK_CLAMP((float)NK_SINT_MIN, values[value_index], (float)NK_SINT_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(nk_int)); + } break; + case NK_FORMAT_UCHAR: { + unsigned char value = (unsigned char)NK_CLAMP((float)NK_UCHAR_MIN, values[value_index], (float)NK_UCHAR_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(unsigned char)); + } break; + case NK_FORMAT_USHORT: { + nk_ushort value = (nk_ushort)NK_CLAMP((float)NK_USHORT_MIN, values[value_index], (float)NK_USHORT_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(value)); + } break; + case NK_FORMAT_UINT: { + nk_uint value = (nk_uint)NK_CLAMP((float)NK_UINT_MIN, values[value_index], (float)NK_UINT_MAX); + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(nk_uint)); + } break; + case NK_FORMAT_FLOAT: + NK_MEMCPY(attribute, &values[value_index], sizeof(values[value_index])); + attribute = (void*)((char*)attribute + sizeof(float)); + break; + case NK_FORMAT_DOUBLE: { + double value = (double)values[value_index]; + NK_MEMCPY(attribute, &value, sizeof(value)); + attribute = (void*)((char*)attribute + sizeof(double)); + } break; + } + } +} +NK_INTERN void* +nk_draw_vertex(void *dst, const struct nk_convert_config *config, + struct nk_vec2 pos, struct nk_vec2 uv, struct nk_colorf color) +{ + void *result = (void*)((char*)dst + config->vertex_size); + const struct nk_draw_vertex_layout_element *elem_iter = config->vertex_layout; + while (!nk_draw_vertex_layout_element_is_end_of_layout(elem_iter)) { + void *address = (void*)((char*)dst + elem_iter->offset); + switch (elem_iter->attribute) { + case NK_VERTEX_ATTRIBUTE_COUNT: + default: NK_ASSERT(0 && "wrong element attribute"); break; + case NK_VERTEX_POSITION: nk_draw_vertex_element(address, &pos.x, 2, elem_iter->format); break; + case NK_VERTEX_TEXCOORD: nk_draw_vertex_element(address, &uv.x, 2, elem_iter->format); break; + case NK_VERTEX_COLOR: nk_draw_vertex_color(address, &color.r, elem_iter->format); break; + } + elem_iter++; + } + return result; +} +NK_API void +nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *points, + const unsigned int points_count, struct nk_color color, enum nk_draw_list_stroke closed, + float thickness, enum nk_anti_aliasing aliasing) +{ + nk_size count; + int thick_line; + struct nk_colorf col; + struct nk_colorf col_trans; + NK_ASSERT(list); + if (!list || points_count < 2) return; + + color.a = (nk_byte)((float)color.a * list->config.global_alpha); + count = points_count; + if (!closed) count = points_count-1; + thick_line = thickness > 1.0f; + +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_draw_list_push_userdata(list, list->userdata); +#endif + + color.a = (nk_byte)((float)color.a * list->config.global_alpha); + nk_color_fv(&col.r, color); + col_trans = col; + col_trans.a = 0; + + if (aliasing == NK_ANTI_ALIASING_ON) { + /* ANTI-ALIASED STROKE */ + const float AA_SIZE = 1.0f; + NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); + NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); + + /* allocate vertices and elements */ + nk_size i1 = 0; + nk_size vertex_offset; + nk_size index = list->vertex_count; + + const nk_size idx_count = (thick_line) ? (count * 18) : (count * 12); + const nk_size vtx_count = (thick_line) ? (points_count * 4): (points_count *3); + + void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); + nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); + + nk_size size; + struct nk_vec2 *normals, *temp; + if (!vtx || !ids) return; + + /* temporary allocate normals + points */ + vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); + nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); + size = pnt_size * ((thick_line) ? 5 : 3) * points_count; + normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); + if (!normals) return; + temp = normals + points_count; + + /* make sure vertex pointer is still correct */ + vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); + + /* calculate normals */ + for (i1 = 0; i1 < count; ++i1) { + const nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); + struct nk_vec2 diff = nk_vec2_sub(points[i2], points[i1]); + float len; + + /* vec2 inverted length */ + len = nk_vec2_len_sqr(diff); + if (len != 0.0f) + len = nk_inv_sqrt(len); + else len = 1.0f; + + diff = nk_vec2_muls(diff, len); + normals[i1].x = diff.y; + normals[i1].y = -diff.x; + } + + if (!closed) + normals[points_count-1] = normals[points_count-2]; + + if (!thick_line) { + nk_size idx1, i; + if (!closed) { + struct nk_vec2 d; + temp[0] = nk_vec2_add(points[0], nk_vec2_muls(normals[0], AA_SIZE)); + temp[1] = nk_vec2_sub(points[0], nk_vec2_muls(normals[0], AA_SIZE)); + d = nk_vec2_muls(normals[points_count-1], AA_SIZE); + temp[(points_count-1) * 2 + 0] = nk_vec2_add(points[points_count-1], d); + temp[(points_count-1) * 2 + 1] = nk_vec2_sub(points[points_count-1], d); + } + + /* fill elements */ + idx1 = index; + for (i1 = 0; i1 < count; i1++) { + struct nk_vec2 dm; + float dmr2; + nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); + nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 3); + + /* average normals */ + dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); + dmr2 = dm.x * dm.x + dm.y* dm.y; + if (dmr2 > 0.000001f) { + float scale = 1.0f/dmr2; + scale = NK_MIN(100.0f, scale); + dm = nk_vec2_muls(dm, scale); + } + + dm = nk_vec2_muls(dm, AA_SIZE); + temp[i2*2+0] = nk_vec2_add(points[i2], dm); + temp[i2*2+1] = nk_vec2_sub(points[i2], dm); + + ids[0] = (nk_draw_index)(idx2 + 0); ids[1] = (nk_draw_index)(idx1+0); + ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); + ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+0); + ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); + ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); + ids[10]= (nk_draw_index)(idx2 + 0); ids[11]= (nk_draw_index)(idx2+1); + ids += 12; + idx1 = idx2; + } + + /* fill vertices */ + for (i = 0; i < points_count; ++i) { + const struct nk_vec2 uv = list->config.null.uv; + vtx = nk_draw_vertex(vtx, &list->config, points[i], uv, col); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+0], uv, col_trans); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+1], uv, col_trans); + } + } else { + nk_size idx1, i; + const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f; + if (!closed) { + struct nk_vec2 d1 = nk_vec2_muls(normals[0], half_inner_thickness + AA_SIZE); + struct nk_vec2 d2 = nk_vec2_muls(normals[0], half_inner_thickness); + + temp[0] = nk_vec2_add(points[0], d1); + temp[1] = nk_vec2_add(points[0], d2); + temp[2] = nk_vec2_sub(points[0], d2); + temp[3] = nk_vec2_sub(points[0], d1); + + d1 = nk_vec2_muls(normals[points_count-1], half_inner_thickness + AA_SIZE); + d2 = nk_vec2_muls(normals[points_count-1], half_inner_thickness); + + temp[(points_count-1)*4+0] = nk_vec2_add(points[points_count-1], d1); + temp[(points_count-1)*4+1] = nk_vec2_add(points[points_count-1], d2); + temp[(points_count-1)*4+2] = nk_vec2_sub(points[points_count-1], d2); + temp[(points_count-1)*4+3] = nk_vec2_sub(points[points_count-1], d1); + } + + /* add all elements */ + idx1 = index; + for (i1 = 0; i1 < count; ++i1) { + struct nk_vec2 dm_out, dm_in; + const nk_size i2 = ((i1+1) == points_count) ? 0: (i1 + 1); + nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 4); + + /* average normals */ + struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); + float dmr2 = dm.x * dm.x + dm.y* dm.y; + if (dmr2 > 0.000001f) { + float scale = 1.0f/dmr2; + scale = NK_MIN(100.0f, scale); + dm = nk_vec2_muls(dm, scale); + } + + dm_out = nk_vec2_muls(dm, ((half_inner_thickness) + AA_SIZE)); + dm_in = nk_vec2_muls(dm, half_inner_thickness); + temp[i2*4+0] = nk_vec2_add(points[i2], dm_out); + temp[i2*4+1] = nk_vec2_add(points[i2], dm_in); + temp[i2*4+2] = nk_vec2_sub(points[i2], dm_in); + temp[i2*4+3] = nk_vec2_sub(points[i2], dm_out); + + /* add indexes */ + ids[0] = (nk_draw_index)(idx2 + 1); ids[1] = (nk_draw_index)(idx1+1); + ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); + ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+1); + ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); + ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); + ids[10]= (nk_draw_index)(idx2 + 0); ids[11] = (nk_draw_index)(idx2+1); + ids[12]= (nk_draw_index)(idx2 + 2); ids[13] = (nk_draw_index)(idx1+2); + ids[14]= (nk_draw_index)(idx1 + 3); ids[15] = (nk_draw_index)(idx1+3); + ids[16]= (nk_draw_index)(idx2 + 3); ids[17] = (nk_draw_index)(idx2+2); + ids += 18; + idx1 = idx2; + } + + /* add vertices */ + for (i = 0; i < points_count; ++i) { + const struct nk_vec2 uv = list->config.null.uv; + vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+0], uv, col_trans); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+1], uv, col); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+2], uv, col); + vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+3], uv, col_trans); + } + } + /* free temporary normals + points */ + nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); + } else { + /* NON ANTI-ALIASED STROKE */ + nk_size i1 = 0; + nk_size idx = list->vertex_count; + const nk_size idx_count = count * 6; + const nk_size vtx_count = count * 4; + void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); + nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); + if (!vtx || !ids) return; + + for (i1 = 0; i1 < count; ++i1) { + float dx, dy; + const struct nk_vec2 uv = list->config.null.uv; + const nk_size i2 = ((i1+1) == points_count) ? 0 : i1 + 1; + const struct nk_vec2 p1 = points[i1]; + const struct nk_vec2 p2 = points[i2]; + struct nk_vec2 diff = nk_vec2_sub(p2, p1); + float len; + + /* vec2 inverted length */ + len = nk_vec2_len_sqr(diff); + if (len != 0.0f) + len = nk_inv_sqrt(len); + else len = 1.0f; + diff = nk_vec2_muls(diff, len); + + /* add vertices */ + dx = diff.x * (thickness * 0.5f); + dy = diff.y * (thickness * 0.5f); + + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x + dy, p1.y - dx), uv, col); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x + dy, p2.y - dx), uv, col); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x - dy, p2.y + dx), uv, col); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x - dy, p1.y + dx), uv, col); + + ids[0] = (nk_draw_index)(idx+0); ids[1] = (nk_draw_index)(idx+1); + ids[2] = (nk_draw_index)(idx+2); ids[3] = (nk_draw_index)(idx+0); + ids[4] = (nk_draw_index)(idx+2); ids[5] = (nk_draw_index)(idx+3); + + ids += 6; + idx += 4; + } + } +} +NK_API void +nk_draw_list_fill_poly_convex(struct nk_draw_list *list, + const struct nk_vec2 *points, const unsigned int points_count, + struct nk_color color, enum nk_anti_aliasing aliasing) +{ + struct nk_colorf col; + struct nk_colorf col_trans; + + NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); + NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); + NK_ASSERT(list); + if (!list || points_count < 3) return; + +#ifdef NK_INCLUDE_COMMAND_USERDATA + nk_draw_list_push_userdata(list, list->userdata); +#endif + + color.a = (nk_byte)((float)color.a * list->config.global_alpha); + nk_color_fv(&col.r, color); + col_trans = col; + col_trans.a = 0; + + if (aliasing == NK_ANTI_ALIASING_ON) { + nk_size i = 0; + nk_size i0 = 0; + nk_size i1 = 0; + + const float AA_SIZE = 1.0f; + nk_size vertex_offset = 0; + nk_size index = list->vertex_count; + + const nk_size idx_count = (points_count-2)*3 + points_count*6; + const nk_size vtx_count = (points_count*2); + + void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); + nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); + + nk_size size = 0; + struct nk_vec2 *normals = 0; + unsigned int vtx_inner_idx = (unsigned int)(index + 0); + unsigned int vtx_outer_idx = (unsigned int)(index + 1); + if (!vtx || !ids) return; + + /* temporary allocate normals */ + vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); + nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); + size = pnt_size * points_count; + normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); + if (!normals) return; + vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); + + /* add elements */ + for (i = 2; i < points_count; i++) { + ids[0] = (nk_draw_index)(vtx_inner_idx); + ids[1] = (nk_draw_index)(vtx_inner_idx + ((i-1) << 1)); + ids[2] = (nk_draw_index)(vtx_inner_idx + (i << 1)); + ids += 3; + } + + /* compute normals */ + for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { + struct nk_vec2 p0 = points[i0]; + struct nk_vec2 p1 = points[i1]; + struct nk_vec2 diff = nk_vec2_sub(p1, p0); + + /* vec2 inverted length */ + float len = nk_vec2_len_sqr(diff); + if (len != 0.0f) + len = nk_inv_sqrt(len); + else len = 1.0f; + diff = nk_vec2_muls(diff, len); + + normals[i0].x = diff.y; + normals[i0].y = -diff.x; + } + + /* add vertices + indexes */ + for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { + const struct nk_vec2 uv = list->config.null.uv; + struct nk_vec2 n0 = normals[i0]; + struct nk_vec2 n1 = normals[i1]; + struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(n0, n1), 0.5f); + float dmr2 = dm.x*dm.x + dm.y*dm.y; + if (dmr2 > 0.000001f) { + float scale = 1.0f / dmr2; + scale = NK_MIN(scale, 100.0f); + dm = nk_vec2_muls(dm, scale); + } + dm = nk_vec2_muls(dm, AA_SIZE * 0.5f); + + /* add vertices */ + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_sub(points[i1], dm), uv, col); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_add(points[i1], dm), uv, col_trans); + + /* add indexes */ + ids[0] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); + ids[1] = (nk_draw_index)(vtx_inner_idx+(i0<<1)); + ids[2] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); + ids[3] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); + ids[4] = (nk_draw_index)(vtx_outer_idx+(i1<<1)); + ids[5] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); + ids += 6; + } + /* free temporary normals + points */ + nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); + } else { + nk_size i = 0; + nk_size index = list->vertex_count; + const nk_size idx_count = (points_count-2)*3; + const nk_size vtx_count = points_count; + void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); + nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); + + if (!vtx || !ids) return; + for (i = 0; i < vtx_count; ++i) + vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.null.uv, col); + for (i = 2; i < points_count; ++i) { + ids[0] = (nk_draw_index)index; + ids[1] = (nk_draw_index)(index+ i - 1); + ids[2] = (nk_draw_index)(index+i); + ids += 3; + } + } +} +NK_API void +nk_draw_list_path_clear(struct nk_draw_list *list) +{ + NK_ASSERT(list); + if (!list) return; + nk_buffer_reset(list->buffer, NK_BUFFER_FRONT); + list->path_count = 0; + list->path_offset = 0; +} +NK_API void +nk_draw_list_path_line_to(struct nk_draw_list *list, struct nk_vec2 pos) +{ + struct nk_vec2 *points = 0; + struct nk_draw_command *cmd = 0; + NK_ASSERT(list); + if (!list) return; + if (!list->cmd_count) + nk_draw_list_add_clip(list, nk_null_rect); + + cmd = nk_draw_list_command_last(list); + if (cmd && cmd->texture.ptr != list->config.null.texture.ptr) + nk_draw_list_push_image(list, list->config.null.texture); + + points = nk_draw_list_alloc_path(list, 1); + if (!points) return; + points[0] = pos; +} +NK_API void +nk_draw_list_path_arc_to_fast(struct nk_draw_list *list, struct nk_vec2 center, + float radius, int a_min, int a_max) +{ + int a = 0; + NK_ASSERT(list); + if (!list) return; + if (a_min <= a_max) { + for (a = a_min; a <= a_max; a++) { + const struct nk_vec2 c = list->circle_vtx[(nk_size)a % NK_LEN(list->circle_vtx)]; + const float x = center.x + c.x * radius; + const float y = center.y + c.y * radius; + nk_draw_list_path_line_to(list, nk_vec2(x, y)); + } + } +} +NK_API void +nk_draw_list_path_arc_to(struct nk_draw_list *list, struct nk_vec2 center, + float radius, float a_min, float a_max, unsigned int segments) +{ + unsigned int i = 0; + NK_ASSERT(list); + if (!list) return; + if (radius == 0.0f) return; + + /* This algorithm for arc drawing relies on these two trigonometric identities[1]: + sin(a + b) = sin(a) * cos(b) + cos(a) * sin(b) + cos(a + b) = cos(a) * cos(b) - sin(a) * sin(b) + + Two coordinates (x, y) of a point on a circle centered on + the origin can be written in polar form as: + x = r * cos(a) + y = r * sin(a) + where r is the radius of the circle, + a is the angle between (x, y) and the origin. + + This allows us to rotate the coordinates around the + origin by an angle b using the following transformation: + x' = r * cos(a + b) = x * cos(b) - y * sin(b) + y' = r * sin(a + b) = y * cos(b) + x * sin(b) + + [1] https://en.wikipedia.org/wiki/List_of_trigonometric_identities#Angle_sum_and_difference_identities + */ + {const float d_angle = (a_max - a_min) / (float)segments; + const float sin_d = (float)NK_SIN(d_angle); + const float cos_d = (float)NK_COS(d_angle); + + float cx = (float)NK_COS(a_min) * radius; + float cy = (float)NK_SIN(a_min) * radius; + for(i = 0; i <= segments; ++i) { + float new_cx, new_cy; + const float x = center.x + cx; + const float y = center.y + cy; + nk_draw_list_path_line_to(list, nk_vec2(x, y)); + + new_cx = cx * cos_d - cy * sin_d; + new_cy = cy * cos_d + cx * sin_d; + cx = new_cx; + cy = new_cy; + }} +} +NK_API void +nk_draw_list_path_rect_to(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 b, float rounding) +{ + float r; + NK_ASSERT(list); + if (!list) return; + r = rounding; + r = NK_MIN(r, ((b.x-a.x) < 0) ? -(b.x-a.x): (b.x-a.x)); + r = NK_MIN(r, ((b.y-a.y) < 0) ? -(b.y-a.y): (b.y-a.y)); + + if (r == 0.0f) { + nk_draw_list_path_line_to(list, a); + nk_draw_list_path_line_to(list, nk_vec2(b.x,a.y)); + nk_draw_list_path_line_to(list, b); + nk_draw_list_path_line_to(list, nk_vec2(a.x,b.y)); + } else { + nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, a.y + r), r, 6, 9); + nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, a.y + r), r, 9, 12); + nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, b.y - r), r, 0, 3); + nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, b.y - r), r, 3, 6); + } +} +NK_API void +nk_draw_list_path_curve_to(struct nk_draw_list *list, struct nk_vec2 p2, + struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments) +{ + float t_step; + unsigned int i_step; + struct nk_vec2 p1; + + NK_ASSERT(list); + NK_ASSERT(list->path_count); + if (!list || !list->path_count) return; + num_segments = NK_MAX(num_segments, 1); + + p1 = nk_draw_list_path_last(list); + t_step = 1.0f/(float)num_segments; + for (i_step = 1; i_step <= num_segments; ++i_step) { + float t = t_step * (float)i_step; + float u = 1.0f - t; + float w1 = u*u*u; + float w2 = 3*u*u*t; + float w3 = 3*u*t*t; + float w4 = t * t *t; + float x = w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x; + float y = w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y; + nk_draw_list_path_line_to(list, nk_vec2(x,y)); + } +} +NK_API void +nk_draw_list_path_fill(struct nk_draw_list *list, struct nk_color color) +{ + struct nk_vec2 *points; + NK_ASSERT(list); + if (!list) return; + points = (struct nk_vec2*)nk_buffer_memory(list->buffer); + nk_draw_list_fill_poly_convex(list, points, list->path_count, color, list->config.shape_AA); + nk_draw_list_path_clear(list); +} +NK_API void +nk_draw_list_path_stroke(struct nk_draw_list *list, struct nk_color color, + enum nk_draw_list_stroke closed, float thickness) +{ + struct nk_vec2 *points; + NK_ASSERT(list); + if (!list) return; + points = (struct nk_vec2*)nk_buffer_memory(list->buffer); + nk_draw_list_stroke_poly_line(list, points, list->path_count, color, + closed, thickness, list->config.line_AA); + nk_draw_list_path_clear(list); +} +NK_API void +nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 b, struct nk_color col, float thickness) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + if (list->line_AA == NK_ANTI_ALIASING_ON) { + nk_draw_list_path_line_to(list, a); + nk_draw_list_path_line_to(list, b); + } else { + nk_draw_list_path_line_to(list, nk_vec2_sub(a,nk_vec2(0.5f,0.5f))); + nk_draw_list_path_line_to(list, nk_vec2_sub(b,nk_vec2(0.5f,0.5f))); + } + nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); +} +NK_API void +nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect, + struct nk_color col, float rounding) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + + if (list->line_AA == NK_ANTI_ALIASING_ON) { + nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y), + nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); + } else { + nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f), + nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); + } nk_draw_list_path_fill(list, col); +} +NK_API void +nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect, + struct nk_color col, float rounding, float thickness) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + if (list->line_AA == NK_ANTI_ALIASING_ON) { + nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y), + nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); + } else { + nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f), + nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); + } nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); +} +NK_API void +nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rect, + struct nk_color left, struct nk_color top, struct nk_color right, + struct nk_color bottom) +{ + void *vtx; + struct nk_colorf col_left, col_top; + struct nk_colorf col_right, col_bottom; + nk_draw_index *idx; + nk_draw_index index; + + nk_color_fv(&col_left.r, left); + nk_color_fv(&col_right.r, right); + nk_color_fv(&col_top.r, top); + nk_color_fv(&col_bottom.r, bottom); + + NK_ASSERT(list); + if (!list) return; + + nk_draw_list_push_image(list, list->config.null.texture); + index = (nk_draw_index)list->vertex_count; + vtx = nk_draw_list_alloc_vertices(list, 4); + idx = nk_draw_list_alloc_elements(list, 6); + if (!vtx || !idx) return; + + idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); + idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); + idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); + + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.null.uv, col_left); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.null.uv, col_top); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.null.uv, col_right); + vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.null.uv, col_bottom); +} +NK_API void +nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 b, struct nk_vec2 c, struct nk_color col) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + nk_draw_list_path_line_to(list, a); + nk_draw_list_path_line_to(list, b); + nk_draw_list_path_line_to(list, c); + nk_draw_list_path_fill(list, col); +} +NK_API void +nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + nk_draw_list_path_line_to(list, a); + nk_draw_list_path_line_to(list, b); + nk_draw_list_path_line_to(list, c); + nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); +} +NK_API void +nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center, + float radius, struct nk_color col, unsigned int segs) +{ + float a_max; + NK_ASSERT(list); + if (!list || !col.a) return; + a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; + nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); + nk_draw_list_path_fill(list, col); +} +NK_API void +nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center, + float radius, struct nk_color col, unsigned int segs, float thickness) +{ + float a_max; + NK_ASSERT(list); + if (!list || !col.a) return; + a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; + nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); + nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); +} +NK_API void +nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0, + struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, + struct nk_color col, unsigned int segments, float thickness) +{ + NK_ASSERT(list); + if (!list || !col.a) return; + nk_draw_list_path_line_to(list, p0); + nk_draw_list_path_curve_to(list, cp0, cp1, p1, segments); + nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); +} +NK_INTERN void +nk_draw_list_push_rect_uv(struct nk_draw_list *list, struct nk_vec2 a, + struct nk_vec2 c, struct nk_vec2 uva, struct nk_vec2 uvc, + struct nk_color color) +{ + void *vtx; + struct nk_vec2 uvb; + struct nk_vec2 uvd; + struct nk_vec2 b; + struct nk_vec2 d; + + struct nk_colorf col; + nk_draw_index *idx; + nk_draw_index index; + NK_ASSERT(list); + if (!list) return; + + nk_color_fv(&col.r, color); + uvb = nk_vec2(uvc.x, uva.y); + uvd = nk_vec2(uva.x, uvc.y); + b = nk_vec2(c.x, a.y); + d = nk_vec2(a.x, c.y); + + index = (nk_draw_index)list->vertex_count; + vtx = nk_draw_list_alloc_vertices(list, 4); + idx = nk_draw_list_alloc_elements(list, 6); + if (!vtx || !idx) return; + + idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); + idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); + idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); + + vtx = nk_draw_vertex(vtx, &list->config, a, uva, col); + vtx = nk_draw_vertex(vtx, &list->config, b, uvb, col); + vtx = nk_draw_vertex(vtx, &list->config, c, uvc, col); + vtx = nk_draw_vertex(vtx, &list->config, d, uvd, col); +} +NK_API void +nk_draw_list_add_image(struct nk_draw_list *list, struct nk_image texture, + struct nk_rect rect, struct nk_color color) +{ + NK_ASSERT(list); + if (!list) return; + /* push new command with given texture */ + nk_draw_list_push_image(list, texture.handle); + if (nk_image_is_subimage(&texture)) { + /* add region inside of the texture */ + struct nk_vec2 uv[2]; + uv[0].x = (float)texture.region[0]/(float)texture.w; + uv[0].y = (float)texture.region[1]/(float)texture.h; + uv[1].x = (float)(texture.region[0] + texture.region[2])/(float)texture.w; + uv[1].y = (float)(texture.region[1] + texture.region[3])/(float)texture.h; + nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), + nk_vec2(rect.x + rect.w, rect.y + rect.h), uv[0], uv[1], color); + } else nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), + nk_vec2(rect.x + rect.w, rect.y + rect.h), + nk_vec2(0.0f, 0.0f), nk_vec2(1.0f, 1.0f),color); +} +NK_API void +nk_draw_list_add_text(struct nk_draw_list *list, const struct nk_user_font *font, + struct nk_rect rect, const char *text, int len, float font_height, + struct nk_color fg) +{ + float x = 0; + int text_len = 0; + nk_rune unicode = 0; + nk_rune next = 0; + int glyph_len = 0; + int next_glyph_len = 0; + struct nk_user_font_glyph g; + + NK_ASSERT(list); + if (!list || !len || !text) return; + if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, + list->clip_rect.x, list->clip_rect.y, list->clip_rect.w, list->clip_rect.h)) return; + + nk_draw_list_push_image(list, font->texture); + x = rect.x; + glyph_len = nk_utf_decode(text, &unicode, len); + if (!glyph_len) return; + + /* draw every glyph image */ + fg.a = (nk_byte)((float)fg.a * list->config.global_alpha); + while (text_len < len && glyph_len) { + float gx, gy, gh, gw; + float char_width = 0; + if (unicode == NK_UTF_INVALID) break; + + /* query currently drawn glyph information */ + next_glyph_len = nk_utf_decode(text + text_len + glyph_len, &next, (int)len - text_len); + font->query(font->userdata, font_height, &g, unicode, + (next == NK_UTF_INVALID) ? '\0' : next); + + /* calculate and draw glyph drawing rectangle and image */ + gx = x + g.offset.x; + gy = rect.y + g.offset.y; + gw = g.width; gh = g.height; + char_width = g.xadvance; + nk_draw_list_push_rect_uv(list, nk_vec2(gx,gy), nk_vec2(gx + gw, gy+ gh), + g.uv[0], g.uv[1], fg); + + /* offset next glyph */ + text_len += glyph_len; + x += char_width; + glyph_len = next_glyph_len; + unicode = next; + } +} +NK_API nk_flags +nk_convert(struct nk_context *ctx, struct nk_buffer *cmds, + struct nk_buffer *vertices, struct nk_buffer *elements, + const struct nk_convert_config *config) +{ + nk_flags res = NK_CONVERT_SUCCESS; + const struct nk_command *cmd; + NK_ASSERT(ctx); + NK_ASSERT(cmds); + NK_ASSERT(vertices); + NK_ASSERT(elements); + NK_ASSERT(config); + NK_ASSERT(config->vertex_layout); + NK_ASSERT(config->vertex_size); + if (!ctx || !cmds || !vertices || !elements || !config || !config->vertex_layout) + return NK_CONVERT_INVALID_PARAM; + + nk_draw_list_setup(&ctx->draw_list, config, cmds, vertices, elements, + config->line_AA, config->shape_AA); + nk_foreach(cmd, ctx) + { +#ifdef NK_INCLUDE_COMMAND_USERDATA + ctx->draw_list.userdata = cmd->userdata; +#endif + switch (cmd->type) { + case NK_COMMAND_NOP: break; + case NK_COMMAND_SCISSOR: { + const struct nk_command_scissor *s = (const struct nk_command_scissor*)cmd; + nk_draw_list_add_clip(&ctx->draw_list, nk_rect(s->x, s->y, s->w, s->h)); + } break; + case NK_COMMAND_LINE: { + const struct nk_command_line *l = (const struct nk_command_line*)cmd; + nk_draw_list_stroke_line(&ctx->draw_list, nk_vec2(l->begin.x, l->begin.y), + nk_vec2(l->end.x, l->end.y), l->color, l->line_thickness); + } break; + case NK_COMMAND_CURVE: { + const struct nk_command_curve *q = (const struct nk_command_curve*)cmd; + nk_draw_list_stroke_curve(&ctx->draw_list, nk_vec2(q->begin.x, q->begin.y), + nk_vec2(q->ctrl[0].x, q->ctrl[0].y), nk_vec2(q->ctrl[1].x, + q->ctrl[1].y), nk_vec2(q->end.x, q->end.y), q->color, + config->curve_segment_count, q->line_thickness); + } break; + case NK_COMMAND_RECT: { + const struct nk_command_rect *r = (const struct nk_command_rect*)cmd; + nk_draw_list_stroke_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), + r->color, (float)r->rounding, r->line_thickness); + } break; + case NK_COMMAND_RECT_FILLED: { + const struct nk_command_rect_filled *r = (const struct nk_command_rect_filled*)cmd; + nk_draw_list_fill_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), + r->color, (float)r->rounding); + } break; + case NK_COMMAND_RECT_MULTI_COLOR: { + const struct nk_command_rect_multi_color *r = (const struct nk_command_rect_multi_color*)cmd; + nk_draw_list_fill_rect_multi_color(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), + r->left, r->top, r->right, r->bottom); + } break; + case NK_COMMAND_CIRCLE: { + const struct nk_command_circle *c = (const struct nk_command_circle*)cmd; + nk_draw_list_stroke_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, + (float)c->y + (float)c->h/2), (float)c->w/2, c->color, + config->circle_segment_count, c->line_thickness); + } break; + case NK_COMMAND_CIRCLE_FILLED: { + const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd; + nk_draw_list_fill_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, + (float)c->y + (float)c->h/2), (float)c->w/2, c->color, + config->circle_segment_count); + } break; + case NK_COMMAND_ARC: { + const struct nk_command_arc *c = (const struct nk_command_arc*)cmd; + nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); + nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, + c->a[0], c->a[1], config->arc_segment_count); + nk_draw_list_path_stroke(&ctx->draw_list, c->color, NK_STROKE_CLOSED, c->line_thickness); + } break; + case NK_COMMAND_ARC_FILLED: { + const struct nk_command_arc_filled *c = (const struct nk_command_arc_filled*)cmd; + nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); + nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, + c->a[0], c->a[1], config->arc_segment_count); + nk_draw_list_path_fill(&ctx->draw_list, c->color); + } break; + case NK_COMMAND_TRIANGLE: { + const struct nk_command_triangle *t = (const struct nk_command_triangle*)cmd; + nk_draw_list_stroke_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), + nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color, + t->line_thickness); + } break; + case NK_COMMAND_TRIANGLE_FILLED: { + const struct nk_command_triangle_filled *t = (const struct nk_command_triangle_filled*)cmd; + nk_draw_list_fill_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), + nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color); + } break; + case NK_COMMAND_POLYGON: { + int i; + const struct nk_command_polygon*p = (const struct nk_command_polygon*)cmd; + for (i = 0; i < p->point_count; ++i) { + struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); + nk_draw_list_path_line_to(&ctx->draw_list, pnt); + } + nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_CLOSED, p->line_thickness); + } break; + case NK_COMMAND_POLYGON_FILLED: { + int i; + const struct nk_command_polygon_filled *p = (const struct nk_command_polygon_filled*)cmd; + for (i = 0; i < p->point_count; ++i) { + struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); + nk_draw_list_path_line_to(&ctx->draw_list, pnt); + } + nk_draw_list_path_fill(&ctx->draw_list, p->color); + } break; + case NK_COMMAND_POLYLINE: { + int i; + const struct nk_command_polyline *p = (const struct nk_command_polyline*)cmd; + for (i = 0; i < p->point_count; ++i) { + struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); + nk_draw_list_path_line_to(&ctx->draw_list, pnt); + } + nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_OPEN, p->line_thickness); + } break; + case NK_COMMAND_TEXT: { + const struct nk_command_text *t = (const struct nk_command_text*)cmd; + nk_draw_list_add_text(&ctx->draw_list, t->font, nk_rect(t->x, t->y, t->w, t->h), + t->string, t->length, t->height, t->foreground); + } break; + case NK_COMMAND_IMAGE: { + const struct nk_command_image *i = (const struct nk_command_image*)cmd; + nk_draw_list_add_image(&ctx->draw_list, i->img, nk_rect(i->x, i->y, i->w, i->h), i->col); + } break; + case NK_COMMAND_CUSTOM: { + const struct nk_command_custom *c = (const struct nk_command_custom*)cmd; + c->callback(&ctx->draw_list, c->x, c->y, c->w, c->h, c->callback_data); + } break; + default: break; + } + } + res |= (cmds->needed > cmds->allocated + (cmds->memory.size - cmds->size)) ? NK_CONVERT_COMMAND_BUFFER_FULL: 0; + res |= (vertices->needed > vertices->allocated) ? NK_CONVERT_VERTEX_BUFFER_FULL: 0; + res |= (elements->needed > elements->allocated) ? NK_CONVERT_ELEMENT_BUFFER_FULL: 0; + return res; +} +NK_API const struct nk_draw_command* +nk__draw_begin(const struct nk_context *ctx, + const struct nk_buffer *buffer) +{ + return nk__draw_list_begin(&ctx->draw_list, buffer); +} +NK_API const struct nk_draw_command* +nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buffer) +{ + return nk__draw_list_end(&ctx->draw_list, buffer); +} +NK_API const struct nk_draw_command* +nk__draw_next(const struct nk_draw_command *cmd, + const struct nk_buffer *buffer, const struct nk_context *ctx) +{ + return nk__draw_list_next(cmd, buffer, &ctx->draw_list); +} +#endif + + + + + +#ifdef NK_INCLUDE_FONT_BAKING +/* ------------------------------------------------------------- + * + * RECT PACK + * + * --------------------------------------------------------------*/ +/* stb_rect_pack.h - v0.05 - public domain - rectangle packing */ +/* Sean Barrett 2014 */ +#define NK_RP__MAXVAL 0xffff +typedef unsigned short nk_rp_coord; + +struct nk_rp_rect { + /* reserved for your use: */ + int id; + /* input: */ + nk_rp_coord w, h; + /* output: */ + nk_rp_coord x, y; + int was_packed; + /* non-zero if valid packing */ +}; /* 16 bytes, nominally */ + +struct nk_rp_node { + nk_rp_coord x,y; + struct nk_rp_node *next; +}; + +struct nk_rp_context { + int width; + int height; + int align; + int init_mode; + int heuristic; + int num_nodes; + struct nk_rp_node *active_head; + struct nk_rp_node *free_head; + struct nk_rp_node extra[2]; + /* we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' */ +}; + +struct nk_rp__findresult { + int x,y; + struct nk_rp_node **prev_link; +}; + +enum NK_RP_HEURISTIC { + NK_RP_HEURISTIC_Skyline_default=0, + NK_RP_HEURISTIC_Skyline_BL_sortHeight = NK_RP_HEURISTIC_Skyline_default, + NK_RP_HEURISTIC_Skyline_BF_sortHeight +}; +enum NK_RP_INIT_STATE{NK_RP__INIT_skyline = 1}; + +NK_INTERN void +nk_rp_setup_allow_out_of_mem(struct nk_rp_context *context, int allow_out_of_mem) +{ + if (allow_out_of_mem) + /* if it's ok to run out of memory, then don't bother aligning them; */ + /* this gives better packing, but may fail due to OOM (even though */ + /* the rectangles easily fit). @TODO a smarter approach would be to only */ + /* quantize once we've hit OOM, then we could get rid of this parameter. */ + context->align = 1; + else { + /* if it's not ok to run out of memory, then quantize the widths */ + /* so that num_nodes is always enough nodes. */ + /* */ + /* I.e. num_nodes * align >= width */ + /* align >= width / num_nodes */ + /* align = ceil(width/num_nodes) */ + context->align = (context->width + context->num_nodes-1) / context->num_nodes; + } +} +NK_INTERN void +nk_rp_init_target(struct nk_rp_context *context, int width, int height, + struct nk_rp_node *nodes, int num_nodes) +{ + int i; +#ifndef STBRP_LARGE_RECTS + NK_ASSERT(width <= 0xffff && height <= 0xffff); +#endif + + for (i=0; i < num_nodes-1; ++i) + nodes[i].next = &nodes[i+1]; + nodes[i].next = 0; + context->init_mode = NK_RP__INIT_skyline; + context->heuristic = NK_RP_HEURISTIC_Skyline_default; + context->free_head = &nodes[0]; + context->active_head = &context->extra[0]; + context->width = width; + context->height = height; + context->num_nodes = num_nodes; + nk_rp_setup_allow_out_of_mem(context, 0); + + /* node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) */ + context->extra[0].x = 0; + context->extra[0].y = 0; + context->extra[0].next = &context->extra[1]; + context->extra[1].x = (nk_rp_coord) width; + context->extra[1].y = 65535; + context->extra[1].next = 0; +} +/* find minimum y position if it starts at x1 */ +NK_INTERN int +nk_rp__skyline_find_min_y(struct nk_rp_context *c, struct nk_rp_node *first, + int x0, int width, int *pwaste) +{ + struct nk_rp_node *node = first; + int x1 = x0 + width; + int min_y, visited_width, waste_area; + NK_ASSERT(first->x <= x0); + NK_UNUSED(c); + + NK_ASSERT(node->next->x > x0); + /* we ended up handling this in the caller for efficiency */ + NK_ASSERT(node->x <= x0); + + min_y = 0; + waste_area = 0; + visited_width = 0; + while (node->x < x1) + { + if (node->y > min_y) { + /* raise min_y higher. */ + /* we've accounted for all waste up to min_y, */ + /* but we'll now add more waste for everything we've visited */ + waste_area += visited_width * (node->y - min_y); + min_y = node->y; + /* the first time through, visited_width might be reduced */ + if (node->x < x0) + visited_width += node->next->x - x0; + else + visited_width += node->next->x - node->x; + } else { + /* add waste area */ + int under_width = node->next->x - node->x; + if (under_width + visited_width > width) + under_width = width - visited_width; + waste_area += under_width * (min_y - node->y); + visited_width += under_width; + } + node = node->next; + } + *pwaste = waste_area; + return min_y; +} +NK_INTERN struct nk_rp__findresult +nk_rp__skyline_find_best_pos(struct nk_rp_context *c, int width, int height) +{ + int best_waste = (1<<30), best_x, best_y = (1 << 30); + struct nk_rp__findresult fr; + struct nk_rp_node **prev, *node, *tail, **best = 0; + + /* align to multiple of c->align */ + width = (width + c->align - 1); + width -= width % c->align; + NK_ASSERT(width % c->align == 0); + + node = c->active_head; + prev = &c->active_head; + while (node->x + width <= c->width) { + int y,waste; + y = nk_rp__skyline_find_min_y(c, node, node->x, width, &waste); + /* actually just want to test BL */ + if (c->heuristic == NK_RP_HEURISTIC_Skyline_BL_sortHeight) { + /* bottom left */ + if (y < best_y) { + best_y = y; + best = prev; + } + } else { + /* best-fit */ + if (y + height <= c->height) { + /* can only use it if it first vertically */ + if (y < best_y || (y == best_y && waste < best_waste)) { + best_y = y; + best_waste = waste; + best = prev; + } + } + } + prev = &node->next; + node = node->next; + } + best_x = (best == 0) ? 0 : (*best)->x; + + /* if doing best-fit (BF), we also have to try aligning right edge to each node position */ + /* */ + /* e.g, if fitting */ + /* */ + /* ____________________ */ + /* |____________________| */ + /* */ + /* into */ + /* */ + /* | | */ + /* | ____________| */ + /* |____________| */ + /* */ + /* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned */ + /* */ + /* This makes BF take about 2x the time */ + if (c->heuristic == NK_RP_HEURISTIC_Skyline_BF_sortHeight) + { + tail = c->active_head; + node = c->active_head; + prev = &c->active_head; + /* find first node that's admissible */ + while (tail->x < width) + tail = tail->next; + while (tail) + { + int xpos = tail->x - width; + int y,waste; + NK_ASSERT(xpos >= 0); + /* find the left position that matches this */ + while (node->next->x <= xpos) { + prev = &node->next; + node = node->next; + } + NK_ASSERT(node->next->x > xpos && node->x <= xpos); + y = nk_rp__skyline_find_min_y(c, node, xpos, width, &waste); + if (y + height < c->height) { + if (y <= best_y) { + if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { + best_x = xpos; + NK_ASSERT(y <= best_y); + best_y = y; + best_waste = waste; + best = prev; + } + } + } + tail = tail->next; + } + } + fr.prev_link = best; + fr.x = best_x; + fr.y = best_y; + return fr; +} +NK_INTERN struct nk_rp__findresult +nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int height) +{ + /* find best position according to heuristic */ + struct nk_rp__findresult res = nk_rp__skyline_find_best_pos(context, width, height); + struct nk_rp_node *node, *cur; + + /* bail if: */ + /* 1. it failed */ + /* 2. the best node doesn't fit (we don't always check this) */ + /* 3. we're out of memory */ + if (res.prev_link == 0 || res.y + height > context->height || context->free_head == 0) { + res.prev_link = 0; + return res; + } + + /* on success, create new node */ + node = context->free_head; + node->x = (nk_rp_coord) res.x; + node->y = (nk_rp_coord) (res.y + height); + + context->free_head = node->next; + + /* insert the new node into the right starting point, and */ + /* let 'cur' point to the remaining nodes needing to be */ + /* stitched back in */ + cur = *res.prev_link; + if (cur->x < res.x) { + /* preserve the existing one, so start testing with the next one */ + struct nk_rp_node *next = cur->next; + cur->next = node; + cur = next; + } else { + *res.prev_link = node; + } + + /* from here, traverse cur and free the nodes, until we get to one */ + /* that shouldn't be freed */ + while (cur->next && cur->next->x <= res.x + width) { + struct nk_rp_node *next = cur->next; + /* move the current node to the free list */ + cur->next = context->free_head; + context->free_head = cur; + cur = next; + } + /* stitch the list back in */ + node->next = cur; + + if (cur->x < res.x + width) + cur->x = (nk_rp_coord) (res.x + width); + return res; +} +NK_INTERN int +nk_rect_height_compare(const void *a, const void *b) +{ + const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; + const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; + if (p->h > q->h) + return -1; + if (p->h < q->h) + return 1; + return (p->w > q->w) ? -1 : (p->w < q->w); +} +NK_INTERN int +nk_rect_original_order(const void *a, const void *b) +{ + const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; + const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; + return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); +} +NK_INTERN void +nk_rp_qsort(struct nk_rp_rect *array, unsigned int len, int(*cmp)(const void*,const void*)) +{ + /* iterative quick sort */ + #define NK_MAX_SORT_STACK 64 + unsigned right, left = 0, stack[NK_MAX_SORT_STACK], pos = 0; + unsigned seed = len/2 * 69069+1; + for (;;) { + for (; left+1 < len; len++) { + struct nk_rp_rect pivot, tmp; + if (pos == NK_MAX_SORT_STACK) len = stack[pos = 0]; + pivot = array[left+seed%(len-left)]; + seed = seed * 69069 + 1; + stack[pos++] = len; + for (right = left-1;;) { + while (cmp(&array[++right], &pivot) < 0); + while (cmp(&pivot, &array[--len]) < 0); + if (right >= len) break; + tmp = array[right]; + array[right] = array[len]; + array[len] = tmp; + } + } + if (pos == 0) break; + left = len; + len = stack[--pos]; + } + #undef NK_MAX_SORT_STACK +} +NK_INTERN void +nk_rp_pack_rects(struct nk_rp_context *context, struct nk_rp_rect *rects, int num_rects) +{ + int i; + /* we use the 'was_packed' field internally to allow sorting/unsorting */ + for (i=0; i < num_rects; ++i) { + rects[i].was_packed = i; + } + + /* sort according to heuristic */ + nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_height_compare); + + for (i=0; i < num_rects; ++i) { + struct nk_rp__findresult fr = nk_rp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); + if (fr.prev_link) { + rects[i].x = (nk_rp_coord) fr.x; + rects[i].y = (nk_rp_coord) fr.y; + } else { + rects[i].x = rects[i].y = NK_RP__MAXVAL; + } + } + + /* unsort */ + nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_original_order); + + /* set was_packed flags */ + for (i=0; i < num_rects; ++i) + rects[i].was_packed = !(rects[i].x == NK_RP__MAXVAL && rects[i].y == NK_RP__MAXVAL); +} + +/* + * ============================================================== + * + * TRUETYPE + * + * =============================================================== + */ +/* stb_truetype.h - v1.07 - public domain */ +#define NK_TT_MAX_OVERSAMPLE 8 +#define NK_TT__OVER_MASK (NK_TT_MAX_OVERSAMPLE-1) + +struct nk_tt_bakedchar { + unsigned short x0,y0,x1,y1; + /* coordinates of bbox in bitmap */ + float xoff,yoff,xadvance; +}; + +struct nk_tt_aligned_quad{ + float x0,y0,s0,t0; /* top-left */ + float x1,y1,s1,t1; /* bottom-right */ +}; + +struct nk_tt_packedchar { + unsigned short x0,y0,x1,y1; + /* coordinates of bbox in bitmap */ + float xoff,yoff,xadvance; + float xoff2,yoff2; +}; + +struct nk_tt_pack_range { + float font_size; + int first_unicode_codepoint_in_range; + /* if non-zero, then the chars are continuous, and this is the first codepoint */ + int *array_of_unicode_codepoints; + /* if non-zero, then this is an array of unicode codepoints */ + int num_chars; + struct nk_tt_packedchar *chardata_for_range; /* output */ + unsigned char h_oversample, v_oversample; + /* don't set these, they're used internally */ +}; + +struct nk_tt_pack_context { + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +struct nk_tt_fontinfo { + const unsigned char* data; /* pointer to .ttf file */ + int fontstart;/* offset of start of font */ + int numGlyphs;/* number of glyphs, needed for range checking */ + int loca,head,glyf,hhea,hmtx,kern; /* table locations as offset from start of .ttf */ + int index_map; /* a cmap mapping for our chosen character encoding */ + int indexToLocFormat; /* format needed to map from glyph index to glyph */ +}; + +enum { + NK_TT_vmove=1, + NK_TT_vline, + NK_TT_vcurve +}; + +struct nk_tt_vertex { + short x,y,cx,cy; + unsigned char type,padding; +}; + +struct nk_tt__bitmap{ + int w,h,stride; + unsigned char *pixels; +}; + +struct nk_tt__hheap_chunk { + struct nk_tt__hheap_chunk *next; +}; +struct nk_tt__hheap { + struct nk_allocator alloc; + struct nk_tt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +}; + +struct nk_tt__edge { + float x0,y0, x1,y1; + int invert; +}; + +struct nk_tt__active_edge { + struct nk_tt__active_edge *next; + float fx,fdx,fdy; + float direction; + float sy; + float ey; +}; +struct nk_tt__point {float x,y;}; + +#define NK_TT_MACSTYLE_DONTCARE 0 +#define NK_TT_MACSTYLE_BOLD 1 +#define NK_TT_MACSTYLE_ITALIC 2 +#define NK_TT_MACSTYLE_UNDERSCORE 4 +#define NK_TT_MACSTYLE_NONE 8 +/* <= not same as 0, this makes us check the bitfield is 0 */ + +enum { /* platformID */ + NK_TT_PLATFORM_ID_UNICODE =0, + NK_TT_PLATFORM_ID_MAC =1, + NK_TT_PLATFORM_ID_ISO =2, + NK_TT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { /* encodingID for NK_TT_PLATFORM_ID_UNICODE */ + NK_TT_UNICODE_EID_UNICODE_1_0 =0, + NK_TT_UNICODE_EID_UNICODE_1_1 =1, + NK_TT_UNICODE_EID_ISO_10646 =2, + NK_TT_UNICODE_EID_UNICODE_2_0_BMP=3, + NK_TT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { /* encodingID for NK_TT_PLATFORM_ID_MICROSOFT */ + NK_TT_MS_EID_SYMBOL =0, + NK_TT_MS_EID_UNICODE_BMP =1, + NK_TT_MS_EID_SHIFTJIS =2, + NK_TT_MS_EID_UNICODE_FULL =10 +}; + +enum { /* encodingID for NK_TT_PLATFORM_ID_MAC; same as Script Manager codes */ + NK_TT_MAC_EID_ROMAN =0, NK_TT_MAC_EID_ARABIC =4, + NK_TT_MAC_EID_JAPANESE =1, NK_TT_MAC_EID_HEBREW =5, + NK_TT_MAC_EID_CHINESE_TRAD =2, NK_TT_MAC_EID_GREEK =6, + NK_TT_MAC_EID_KOREAN =3, NK_TT_MAC_EID_RUSSIAN =7 +}; + +enum { /* languageID for NK_TT_PLATFORM_ID_MICROSOFT; same as LCID... */ + /* problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */ + NK_TT_MS_LANG_ENGLISH =0x0409, NK_TT_MS_LANG_ITALIAN =0x0410, + NK_TT_MS_LANG_CHINESE =0x0804, NK_TT_MS_LANG_JAPANESE =0x0411, + NK_TT_MS_LANG_DUTCH =0x0413, NK_TT_MS_LANG_KOREAN =0x0412, + NK_TT_MS_LANG_FRENCH =0x040c, NK_TT_MS_LANG_RUSSIAN =0x0419, + NK_TT_MS_LANG_GERMAN =0x0407, NK_TT_MS_LANG_SPANISH =0x0409, + NK_TT_MS_LANG_HEBREW =0x040d, NK_TT_MS_LANG_SWEDISH =0x041D +}; + +enum { /* languageID for NK_TT_PLATFORM_ID_MAC */ + NK_TT_MAC_LANG_ENGLISH =0 , NK_TT_MAC_LANG_JAPANESE =11, + NK_TT_MAC_LANG_ARABIC =12, NK_TT_MAC_LANG_KOREAN =23, + NK_TT_MAC_LANG_DUTCH =4 , NK_TT_MAC_LANG_RUSSIAN =32, + NK_TT_MAC_LANG_FRENCH =1 , NK_TT_MAC_LANG_SPANISH =6 , + NK_TT_MAC_LANG_GERMAN =2 , NK_TT_MAC_LANG_SWEDISH =5 , + NK_TT_MAC_LANG_HEBREW =10, NK_TT_MAC_LANG_CHINESE_SIMPLIFIED =33, + NK_TT_MAC_LANG_ITALIAN =3 , NK_TT_MAC_LANG_CHINESE_TRAD =19 +}; + +#define nk_ttBYTE(p) (* (const nk_byte *) (p)) +#define nk_ttCHAR(p) (* (const char *) (p)) + +#if defined(NK_BIGENDIAN) && !defined(NK_ALLOW_UNALIGNED_TRUETYPE) + #define nk_ttUSHORT(p) (* (nk_ushort *) (p)) + #define nk_ttSHORT(p) (* (nk_short *) (p)) + #define nk_ttULONG(p) (* (nk_uint *) (p)) + #define nk_ttLONG(p) (* (nk_int *) (p)) +#else + static nk_ushort nk_ttUSHORT(const nk_byte *p) { return (nk_ushort)(p[0]*256 + p[1]); } + static nk_short nk_ttSHORT(const nk_byte *p) { return (nk_short)(p[0]*256 + p[1]); } + static nk_uint nk_ttULONG(const nk_byte *p) { return (nk_uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); } +#endif + +#define nk_tt_tag4(p,c0,c1,c2,c3)\ + ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define nk_tt_tag(p,str) nk_tt_tag4(p,str[0],str[1],str[2],str[3]) + +NK_INTERN int nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, + int glyph_index, struct nk_tt_vertex **pvertices); + +NK_INTERN nk_uint +nk_tt__find_table(const nk_byte *data, nk_uint fontstart, const char *tag) +{ + /* @OPTIMIZE: binary search */ + nk_int num_tables = nk_ttUSHORT(data+fontstart+4); + nk_uint tabledir = fontstart + 12; + nk_int i; + for (i = 0; i < num_tables; ++i) { + nk_uint loc = tabledir + (nk_uint)(16*i); + if (nk_tt_tag(data+loc+0, tag)) + return nk_ttULONG(data+loc+8); + } + return 0; +} +NK_INTERN int +nk_tt_InitFont(struct nk_tt_fontinfo *info, const unsigned char *data2, int fontstart) +{ + nk_uint cmap, t; + nk_int i,numTables; + const nk_byte *data = (const nk_byte *) data2; + + info->data = data; + info->fontstart = fontstart; + + cmap = nk_tt__find_table(data, (nk_uint)fontstart, "cmap"); /* required */ + info->loca = (int)nk_tt__find_table(data, (nk_uint)fontstart, "loca"); /* required */ + info->head = (int)nk_tt__find_table(data, (nk_uint)fontstart, "head"); /* required */ + info->glyf = (int)nk_tt__find_table(data, (nk_uint)fontstart, "glyf"); /* required */ + info->hhea = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hhea"); /* required */ + info->hmtx = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hmtx"); /* required */ + info->kern = (int)nk_tt__find_table(data, (nk_uint)fontstart, "kern"); /* not required */ + if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) + return 0; + + t = nk_tt__find_table(data, (nk_uint)fontstart, "maxp"); + if (t) info->numGlyphs = nk_ttUSHORT(data+t+4); + else info->numGlyphs = 0xffff; + + /* find a cmap encoding table we understand *now* to avoid searching */ + /* later. (todo: could make this installable) */ + /* the same regardless of glyph. */ + numTables = nk_ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) + { + nk_uint encoding_record = cmap + 4 + 8 * (nk_uint)i; + /* find an encoding we understand: */ + switch(nk_ttUSHORT(data+encoding_record)) { + case NK_TT_PLATFORM_ID_MICROSOFT: + switch (nk_ttUSHORT(data+encoding_record+2)) { + case NK_TT_MS_EID_UNICODE_BMP: + case NK_TT_MS_EID_UNICODE_FULL: + /* MS/Unicode */ + info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); + break; + default: break; + } break; + case NK_TT_PLATFORM_ID_UNICODE: + /* Mac/iOS has these */ + /* all the encodingIDs are unicode, so we don't bother to check it */ + info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); + break; + default: break; + } + } + if (info->index_map == 0) + return 0; + info->indexToLocFormat = nk_ttUSHORT(data+info->head + 50); + return 1; +} +NK_INTERN int +nk_tt_FindGlyphIndex(const struct nk_tt_fontinfo *info, int unicode_codepoint) +{ + const nk_byte *data = info->data; + nk_uint index_map = (nk_uint)info->index_map; + + nk_ushort format = nk_ttUSHORT(data + index_map + 0); + if (format == 0) { /* apple byte encoding */ + nk_int bytes = nk_ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return nk_ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + nk_uint first = nk_ttUSHORT(data + index_map + 6); + nk_uint count = nk_ttUSHORT(data + index_map + 8); + if ((nk_uint) unicode_codepoint >= first && (nk_uint) unicode_codepoint < first+count) + return nk_ttUSHORT(data + index_map + 10 + (unicode_codepoint - (int)first)*2); + return 0; + } else if (format == 2) { + NK_ASSERT(0); /* @TODO: high-byte mapping for japanese/chinese/korean */ + return 0; + } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */ + nk_ushort segcount = nk_ttUSHORT(data+index_map+6) >> 1; + nk_ushort searchRange = nk_ttUSHORT(data+index_map+8) >> 1; + nk_ushort entrySelector = nk_ttUSHORT(data+index_map+10); + nk_ushort rangeShift = nk_ttUSHORT(data+index_map+12) >> 1; + + /* do a binary search of the segments */ + nk_uint endCount = index_map + 14; + nk_uint search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + /* they lie from endCount .. endCount + segCount */ + /* but searchRange is the nearest power of two, so... */ + if (unicode_codepoint >= nk_ttUSHORT(data + search + rangeShift*2)) + search += (nk_uint)(rangeShift*2); + + /* now decrement to bias correctly to find smallest */ + search -= 2; + while (entrySelector) { + nk_ushort end; + searchRange >>= 1; + end = nk_ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += (nk_uint)(searchRange*2); + --entrySelector; + } + search += 2; + + { + nk_ushort offset, start; + nk_ushort item = (nk_ushort) ((search - endCount) >> 1); + + NK_ASSERT(unicode_codepoint <= nk_ttUSHORT(data + endCount + 2*item)); + start = nk_ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + if (unicode_codepoint < start) + return 0; + + offset = nk_ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (nk_ushort) (unicode_codepoint + nk_ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return nk_ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + nk_uint ngroups = nk_ttULONG(data+index_map+12); + nk_int low,high; + low = 0; high = (nk_int)ngroups; + /* Binary search the right group. */ + while (low < high) { + nk_int mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */ + nk_uint start_char = nk_ttULONG(data+index_map+16+mid*12); + nk_uint end_char = nk_ttULONG(data+index_map+16+mid*12+4); + if ((nk_uint) unicode_codepoint < start_char) + high = mid; + else if ((nk_uint) unicode_codepoint > end_char) + low = mid+1; + else { + nk_uint start_glyph = nk_ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return (int)start_glyph + (int)unicode_codepoint - (int)start_char; + else /* format == 13 */ + return (int)start_glyph; + } + } + return 0; /* not found */ + } + /* @TODO */ + NK_ASSERT(0); + return 0; +} +NK_INTERN void +nk_tt_setvertex(struct nk_tt_vertex *v, nk_byte type, nk_int x, nk_int y, nk_int cx, nk_int cy) +{ + v->type = type; + v->x = (nk_short) x; + v->y = (nk_short) y; + v->cx = (nk_short) cx; + v->cy = (nk_short) cy; +} +NK_INTERN int +nk_tt__GetGlyfOffset(const struct nk_tt_fontinfo *info, int glyph_index) +{ + int g1,g2; + if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */ + if (info->indexToLocFormat >= 2) return -1; /* unknown index->glyph map format */ + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + return g1==g2 ? -1 : g1; /* if length is 0, return -1 */ +} +NK_INTERN int +nk_tt_GetGlyphBox(const struct nk_tt_fontinfo *info, int glyph_index, + int *x0, int *y0, int *x1, int *y1) +{ + int g = nk_tt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = nk_ttSHORT(info->data + g + 2); + if (y0) *y0 = nk_ttSHORT(info->data + g + 4); + if (x1) *x1 = nk_ttSHORT(info->data + g + 6); + if (y1) *y1 = nk_ttSHORT(info->data + g + 8); + return 1; +} +NK_INTERN int +nk_tt__close_shape(struct nk_tt_vertex *vertices, int num_vertices, int was_off, + int start_off, nk_int sx, nk_int sy, nk_int scx, nk_int scy, nk_int cx, nk_int cy) +{ + if (start_off) { + if (was_off) + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve,sx,sy,cx,cy); + else + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline,sx,sy,0,0); + } + return num_vertices; +} +NK_INTERN int +nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, + int glyph_index, struct nk_tt_vertex **pvertices) +{ + nk_short numberOfContours; + const nk_byte *endPtsOfContours; + const nk_byte *data = info->data; + struct nk_tt_vertex *vertices=0; + int num_vertices=0; + int g = nk_tt__GetGlyfOffset(info, glyph_index); + *pvertices = 0; + + if (g < 0) return 0; + numberOfContours = nk_ttSHORT(data + g); + if (numberOfContours > 0) { + nk_byte flags=0,flagcount; + nk_int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + nk_int x,y,cx,cy,sx,sy, scx,scy; + const nk_byte *points; + endPtsOfContours = (data + g + 10); + ins = nk_ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+nk_ttUSHORT(endPtsOfContours + numberOfContours*2-2); + m = n + 2*numberOfContours; /* a loose bound on how many vertices we might need */ + vertices = (struct nk_tt_vertex *)alloc->alloc(alloc->userdata, 0, (nk_size)m * sizeof(vertices[0])); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + /* in first pass, we load uninterpreted data into the allocated array */ + /* above, shifted to the end of the array so we won't overwrite it when */ + /* we create our final data starting from the front */ + off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */ + + /* first load flags */ + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else --flagcount; + vertices[off+i].type = flags; + } + + /* now load x coordinates */ + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + nk_short dx = *points++; + x += (flags & 16) ? dx : -dx; /* ??? */ + } else { + if (!(flags & 16)) { + x = x + (nk_short) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (nk_short) x; + } + + /* now load y coordinates */ + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + nk_short dy = *points++; + y += (flags & 32) ? dy : -dy; /* ??? */ + } else { + if (!(flags & 32)) { + y = y + (nk_short) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (nk_short) y; + } + + /* now convert them to our format */ + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) + { + flags = vertices[off+i].type; + x = (nk_short) vertices[off+i].x; + y = (nk_short) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = nk_tt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + /* now start the new one */ + start_off = !(flags & 1); + if (start_off) { + /* if we start off with an off-curve point, then when we need to find a point on the curve */ + /* where we can start, and we need to save some state for when we wraparound. */ + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + /* next point is also a curve point, so interpolate an on-point curve */ + sx = (x + (nk_int) vertices[off+i+1].x) >> 1; + sy = (y + (nk_int) vertices[off+i+1].y) >> 1; + } else { + /* otherwise just use the next point as our start point */ + sx = (nk_int) vertices[off+i+1].x; + sy = (nk_int) vertices[off+i+1].y; + ++i; /* we're using point i+1 as the starting point, so skip it */ + } + } else { + sx = x; + sy = y; + } + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + nk_ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) + { /* if it's a curve */ + if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */ + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, x,y, cx, cy); + else nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = nk_tt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours == -1) { + /* Compound shapes. */ + int more = 1; + const nk_byte *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + + while (more) + { + nk_ushort flags, gidx; + int comp_num_verts = 0, i; + struct nk_tt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = (nk_ushort)nk_ttSHORT(comp); comp+=2; + gidx = (nk_ushort)nk_ttSHORT(comp); comp+=2; + + if (flags & 2) { /* XY values */ + if (flags & 1) { /* shorts */ + mtx[4] = nk_ttSHORT(comp); comp+=2; + mtx[5] = nk_ttSHORT(comp); comp+=2; + } else { + mtx[4] = nk_ttCHAR(comp); comp+=1; + mtx[5] = nk_ttCHAR(comp); comp+=1; + } + } else { + /* @TODO handle matching point */ + NK_ASSERT(0); + } + if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */ + mtx[0] = mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */ + mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */ + mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = nk_ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; + } + + /* Find transformation scales. */ + m = (float) NK_SQRT(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) NK_SQRT(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + /* Get indexed glyph. */ + comp_num_verts = nk_tt_GetGlyphShape(info, alloc, gidx, &comp_verts); + if (comp_num_verts > 0) + { + /* Transform vertices. */ + for (i = 0; i < comp_num_verts; ++i) { + struct nk_tt_vertex* v = &comp_verts[i]; + short x,y; + x=v->x; y=v->y; + v->x = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + /* Append vertices. */ + tmp = (struct nk_tt_vertex*)alloc->alloc(alloc->userdata, 0, + (nk_size)(num_vertices+comp_num_verts)*sizeof(struct nk_tt_vertex)); + if (!tmp) { + if (vertices) alloc->free(alloc->userdata, vertices); + if (comp_verts) alloc->free(alloc->userdata, comp_verts); + return 0; + } + if (num_vertices > 0) NK_MEMCPY(tmp, vertices, (nk_size)num_vertices*sizeof(struct nk_tt_vertex)); + NK_MEMCPY(tmp+num_vertices, comp_verts, (nk_size)comp_num_verts*sizeof(struct nk_tt_vertex)); + if (vertices) alloc->free(alloc->userdata,vertices); + vertices = tmp; + alloc->free(alloc->userdata,comp_verts); + num_vertices += comp_num_verts; + } + /* More components ? */ + more = flags & (1<<5); + } + } else if (numberOfContours < 0) { + /* @TODO other compound variations? */ + NK_ASSERT(0); + } else { + /* numberOfCounters == 0, do nothing */ + } + *pvertices = vertices; + return num_vertices; +} +NK_INTERN void +nk_tt_GetGlyphHMetrics(const struct nk_tt_fontinfo *info, int glyph_index, + int *advanceWidth, int *leftSideBearing) +{ + nk_ushort numOfLongHorMetrics = nk_ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) + *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) + *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) + *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) + *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} +NK_INTERN void +nk_tt_GetFontVMetrics(const struct nk_tt_fontinfo *info, + int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = nk_ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = nk_ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = nk_ttSHORT(info->data+info->hhea + 8); +} +NK_INTERN float +nk_tt_ScaleForPixelHeight(const struct nk_tt_fontinfo *info, float height) +{ + int fheight = nk_ttSHORT(info->data + info->hhea + 4) - nk_ttSHORT(info->data + info->hhea + 6); + return (float) height / (float)fheight; +} +NK_INTERN float +nk_tt_ScaleForMappingEmToPixels(const struct nk_tt_fontinfo *info, float pixels) +{ + int unitsPerEm = nk_ttUSHORT(info->data + info->head + 18); + return pixels / (float)unitsPerEm; +} + +/*------------------------------------------------------------- + * antialiasing software rasterizer + * --------------------------------------------------------------*/ +NK_INTERN void +nk_tt_GetGlyphBitmapBoxSubpixel(const struct nk_tt_fontinfo *font, + int glyph, float scale_x, float scale_y,float shift_x, float shift_y, + int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0,y0,x1,y1; + if (!nk_tt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + /* e.g. space character */ + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */ + if (ix0) *ix0 = nk_ifloorf((float)x0 * scale_x + shift_x); + if (iy0) *iy0 = nk_ifloorf((float)-y1 * scale_y + shift_y); + if (ix1) *ix1 = nk_iceilf ((float)x1 * scale_x + shift_x); + if (iy1) *iy1 = nk_iceilf ((float)-y0 * scale_y + shift_y); + } +} +NK_INTERN void +nk_tt_GetGlyphBitmapBox(const struct nk_tt_fontinfo *font, int glyph, + float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + nk_tt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +/*------------------------------------------------------------- + * Rasterizer + * --------------------------------------------------------------*/ +NK_INTERN void* +nk_tt__hheap_alloc(struct nk_tt__hheap *hh, nk_size size) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + struct nk_tt__hheap_chunk *c = (struct nk_tt__hheap_chunk *) + hh->alloc.alloc(hh->alloc.userdata, 0, + sizeof(struct nk_tt__hheap_chunk) + size * (nk_size)count); + if (c == 0) return 0; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + size * (nk_size)hh->num_remaining_in_head_chunk; + } +} +NK_INTERN void +nk_tt__hheap_free(struct nk_tt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} +NK_INTERN void +nk_tt__hheap_cleanup(struct nk_tt__hheap *hh) +{ + struct nk_tt__hheap_chunk *c = hh->head; + while (c) { + struct nk_tt__hheap_chunk *n = c->next; + hh->alloc.free(hh->alloc.userdata, c); + c = n; + } +} +NK_INTERN struct nk_tt__active_edge* +nk_tt__new_active(struct nk_tt__hheap *hh, struct nk_tt__edge *e, + int off_x, float start_point) +{ + struct nk_tt__active_edge *z = (struct nk_tt__active_edge *) + nk_tt__hheap_alloc(hh, sizeof(*z)); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + /*STBTT_assert(e->y0 <= start_point); */ + if (!z) return z; + z->fdx = dxdy; + z->fdy = (dxdy != 0) ? (1/dxdy): 0; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= (float)off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +NK_INTERN void +nk_tt__handle_clipped_edge(float *scanline, int x, struct nk_tt__active_edge *e, + float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + NK_ASSERT(y0 < y1); + NK_ASSERT(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) NK_ASSERT(x1 <= x+1); + else if (x0 == x+1) NK_ASSERT(x1 >= x); + else if (x0 <= x) NK_ASSERT(x1 <= x); + else if (x0 >= x+1) NK_ASSERT(x1 >= x+1); + else NK_ASSERT(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1); + else { + NK_ASSERT(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + /* coverage = 1 - average x position */ + scanline[x] += (float)e->direction * (float)(y1-y0) * (1.0f-((x0-(float)x)+(x1-(float)x))/2.0f); + } +} +NK_INTERN void +nk_tt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, + struct nk_tt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + while (e) + { + /* brute force every pixel */ + /* compute intersection points with top & bottom */ + NK_ASSERT(e->ey >= y_top); + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + nk_tt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + nk_tt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + nk_tt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float y0,y1; + float dy = e->fdy; + NK_ASSERT(e->sy <= y_bottom && e->ey >= y_top); + + /* compute endpoints of line segment clipped to this scanline (if the */ + /* line segment starts on this scanline. x0 is the intersection of the */ + /* line with y_top, but that may be off the line segment. */ + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + y0 = e->sy; + } else { + x_top = x0; + y0 = y_top; + } + + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + y1 = e->ey; + } else { + x_bottom = xb; + y1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) + { + /* from here on, we don't have to range check x values */ + if ((int) x_top == (int) x_bottom) { + float height; + /* simple case, only spans one pixel */ + int x = (int) x_top; + height = y1 - y0; + NK_ASSERT(x >= 0 && x < len); + scanline[x] += e->direction * (1.0f-(((float)x_top - (float)x) + ((float)x_bottom-(float)x))/2.0f) * (float)height; + scanline_fill[x] += e->direction * (float)height; /* everything right of this pixel is filled */ + } else { + int x,x1,x2; + float y_crossing, step, sign, area; + /* covers 2+ pixels */ + if (x_top > x_bottom) + { + /* flip scanline vertically; signed area is the same */ + float t; + y0 = y_bottom - (y0 - y_top); + y1 = y_bottom - (y1 - y_top); + t = y0; y0 = y1; y1 = t; + t = x_bottom; x_bottom = x_top; x_top = t; + dx = -dx; + dy = -dy; + t = x0; x0 = xb; xb = t; + } + + x1 = (int) x_top; + x2 = (int) x_bottom; + /* compute intersection with y axis at x1+1 */ + y_crossing = ((float)x1+1 - (float)x0) * (float)dy + (float)y_top; + + sign = e->direction; + /* area of the rectangle covered from y0..y_crossing */ + area = sign * (y_crossing-y0); + /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */ + scanline[x1] += area * (1.0f-((float)((float)x_top - (float)x1)+(float)(x1+1-x1))/2.0f); + + step = sign * dy; + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; + area += step; + } + y_crossing += (float)dy * (float)(x2 - (x1+1)); + + scanline[x2] += area + sign * (1.0f-((float)(x2-x2)+((float)x_bottom-(float)x2))/2.0f) * (y1-y_crossing); + scanline_fill[x2] += sign * (y1-y0); + } + } + else + { + /* if edge goes outside of box we're drawing, we require */ + /* clipping logic. since this does not match the intended use */ + /* of this library, we use a different, very slow brute */ + /* force implementation */ + int x; + for (x=0; x < len; ++x) + { + /* cases: */ + /* */ + /* there can be up to two intersections with the pixel. any intersection */ + /* with left or right edges can be handled by splitting into two (or three) */ + /* regions. intersections with top & bottom do not necessitate case-wise logic. */ + /* */ + /* the old way of doing this found the intersections with the left & right edges, */ + /* then used some simple logic to produce up to three segments in sorted order */ + /* from top-to-bottom. however, this had a problem: if an x edge was epsilon */ + /* across the x border, then the corresponding y position might not be distinct */ + /* from the other y segment, and it might ignored as an empty segment. to avoid */ + /* that, we need to explicitly produce segments based on x positions. */ + + /* rename variables to clear pairs */ + float ya = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + float yb,y2; + + yb = ((float)x - x0) / dx + y_top; + y2 = ((float)x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { /* three segments descending down-right */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); + nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x2,y2); + nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { /* three segments descending down-left */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); + nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x1,yb); + nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); + } else if (x0 < x1 && x3 > x1) { /* two segments across x, down-right */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); + nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); + } else if (x3 < x1 && x0 > x1) { /* two segments across x, down-left */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); + nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); + } else if (x0 < x2 && x3 > x2) { /* two segments across x+1, down-right */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); + nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { /* two segments across x+1, down-left */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); + nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { /* one segment */ + nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x3,y3); + } + } + } + } + e = e->next; + } +} +NK_INTERN void +nk_tt__rasterize_sorted_edges(struct nk_tt__bitmap *result, struct nk_tt__edge *e, + int n, int vsubsample, int off_x, int off_y, struct nk_allocator *alloc) +{ + /* directly AA rasterize edges w/o supersampling */ + struct nk_tt__hheap hh; + struct nk_tt__active_edge *active = 0; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + NK_UNUSED(vsubsample); + nk_zero_struct(hh); + hh.alloc = *alloc; + + if (result->w > 64) + scanline = (float *) alloc->alloc(alloc->userdata,0, (nk_size)(result->w*2+1) * sizeof(float)); + else scanline = scanline_data; + + scanline2 = scanline + result->w; + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) + { + /* find center of pixel for this scanline */ + float scan_y_top = (float)y + 0.0f; + float scan_y_bottom = (float)y + 1.0f; + struct nk_tt__active_edge **step = &active; + + NK_MEMSET(scanline , 0, (nk_size)result->w*sizeof(scanline[0])); + NK_MEMSET(scanline2, 0, (nk_size)(result->w+1)*sizeof(scanline[0])); + + /* update all active edges; */ + /* remove all active edges that terminate before the top of this scanline */ + while (*step) { + struct nk_tt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; /* delete from list */ + NK_ASSERT(z->direction); + z->direction = 0; + nk_tt__hheap_free(&hh, z); + } else { + step = &((*step)->next); /* advance through list */ + } + } + + /* insert all edges that start before the bottom of this scanline */ + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + struct nk_tt__active_edge *z = nk_tt__new_active(&hh, e, off_x, scan_y_top); + if (z != 0) { + NK_ASSERT(z->ey >= scan_y_top); + /* insert at front */ + z->next = active; + active = z; + } + } + ++e; + } + + /* now process all active edges */ + if (active) + nk_tt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) NK_ABS(k) * 255.0f + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + /* advance all the edges */ + step = &active; + while (*step) { + struct nk_tt__active_edge *z = *step; + z->fx += z->fdx; /* advance to position for current scanline */ + step = &((*step)->next); /* advance through list */ + } + ++y; + ++j; + } + nk_tt__hheap_cleanup(&hh); + if (scanline != scanline_data) + alloc->free(alloc->userdata, scanline); +} +NK_INTERN void +nk_tt__sort_edges_ins_sort(struct nk_tt__edge *p, int n) +{ + int i,j; + #define NK_TT__COMPARE(a,b) ((a)->y0 < (b)->y0) + for (i=1; i < n; ++i) { + struct nk_tt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + struct nk_tt__edge *b = &p[j-1]; + int c = NK_TT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} +NK_INTERN void +nk_tt__sort_edges_quicksort(struct nk_tt__edge *p, int n) +{ + /* threshold for transitioning to insertion sort */ + while (n > 12) { + struct nk_tt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = NK_TT__COMPARE(&p[0],&p[m]); + c12 = NK_TT__COMPARE(&p[m],&p[n-1]); + + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = NK_TT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && midn => n; 0 0 */ + /* 0n: 0>n => 0; 0 n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!NK_TT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!NK_TT__COMPARE(&p[0], &p[j])) break; + } + + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + + } + + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + nk_tt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + nk_tt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} +NK_INTERN void +nk_tt__sort_edges(struct nk_tt__edge *p, int n) +{ + nk_tt__sort_edges_quicksort(p, n); + nk_tt__sort_edges_ins_sort(p, n); +} +NK_INTERN void +nk_tt__rasterize(struct nk_tt__bitmap *result, struct nk_tt__point *pts, + int *wcount, int windings, float scale_x, float scale_y, + float shift_x, float shift_y, int off_x, int off_y, int invert, + struct nk_allocator *alloc) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + struct nk_tt__edge *e; + int n,i,j,k,m; + int vsubsample = 1; + /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity */ + + /* now we have to blow out the windings into explicit edge lists */ + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (struct nk_tt__edge*) + alloc->alloc(alloc->userdata, 0,(sizeof(*e) * (nk_size)(n+1))); + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) + { + struct nk_tt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + /* skip the edge if horizontal */ + if (p[j].y == p[k].y) + continue; + + /* add edge from j to k to the list */ + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample; + ++n; + } + } + + /* now sort the edges by their highest point (should snap to integer, and then by x) */ + /*STBTT_sort(e, n, sizeof(e[0]), nk_tt__edge_compare); */ + nk_tt__sort_edges(e, n); + /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */ + nk_tt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, alloc); + alloc->free(alloc->userdata, e); +} +NK_INTERN void +nk_tt__add_point(struct nk_tt__point *points, int n, float x, float y) +{ + if (!points) return; /* during first pass, it's unallocated */ + points[n].x = x; + points[n].y = y; +} +NK_INTERN int +nk_tt__tesselate_curve(struct nk_tt__point *points, int *num_points, + float x0, float y0, float x1, float y1, float x2, float y2, + float objspace_flatness_squared, int n) +{ + /* tesselate until threshold p is happy... + * @TODO warped to compensate for non-linear stretching */ + /* midpoint */ + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + /* versus directly drawn line */ + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) /* 65536 segments on one curve better be enough! */ + return 1; + + /* half-pixel error allowed... need to be smaller if AA */ + if (dx*dx+dy*dy > objspace_flatness_squared) { + nk_tt__tesselate_curve(points, num_points, x0,y0, + (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + nk_tt__tesselate_curve(points, num_points, mx,my, + (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + nk_tt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} +NK_INTERN struct nk_tt__point* +nk_tt_FlattenCurves(struct nk_tt_vertex *vertices, int num_verts, + float objspace_flatness, int **contour_lengths, int *num_contours, + struct nk_allocator *alloc) +{ + /* returns number of contours */ + struct nk_tt__point *points=0; + int num_points=0; + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i; + int n=0; + int start=0; + int pass; + + /* count how many "moves" there are to get the contour count */ + for (i=0; i < num_verts; ++i) + if (vertices[i].type == NK_TT_vmove) ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) + alloc->alloc(alloc->userdata,0, (sizeof(**contour_lengths) * (nk_size)n)); + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + /* make two passes through the points so we don't need to realloc */ + for (pass=0; pass < 2; ++pass) + { + float x=0,y=0; + if (pass == 1) { + points = (struct nk_tt__point *) + alloc->alloc(alloc->userdata,0, (nk_size)num_points * sizeof(points[0])); + if (points == 0) goto error; + } + num_points = 0; + n= -1; + + for (i=0; i < num_verts; ++i) + { + switch (vertices[i].type) { + case NK_TT_vmove: + /* start the next contour */ + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + nk_tt__add_point(points, num_points++, x,y); + break; + case NK_TT_vline: + x = vertices[i].x, y = vertices[i].y; + nk_tt__add_point(points, num_points++, x, y); + break; + case NK_TT_vcurve: + nk_tt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + default: break; + } + } + (*contour_lengths)[n] = num_points - start; + } + return points; + +error: + alloc->free(alloc->userdata, points); + alloc->free(alloc->userdata, *contour_lengths); + *contour_lengths = 0; + *num_contours = 0; + return 0; +} +NK_INTERN void +nk_tt_Rasterize(struct nk_tt__bitmap *result, float flatness_in_pixels, + struct nk_tt_vertex *vertices, int num_verts, + float scale_x, float scale_y, float shift_x, float shift_y, + int x_off, int y_off, int invert, struct nk_allocator *alloc) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count, *winding_lengths; + struct nk_tt__point *windings = nk_tt_FlattenCurves(vertices, num_verts, + flatness_in_pixels / scale, &winding_lengths, &winding_count, alloc); + + NK_ASSERT(alloc); + if (windings) { + nk_tt__rasterize(result, windings, winding_lengths, winding_count, + scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, alloc); + alloc->free(alloc->userdata, winding_lengths); + alloc->free(alloc->userdata, windings); + } +} +NK_INTERN void +nk_tt_MakeGlyphBitmapSubpixel(const struct nk_tt_fontinfo *info, unsigned char *output, + int out_w, int out_h, int out_stride, float scale_x, float scale_y, + float shift_x, float shift_y, int glyph, struct nk_allocator *alloc) +{ + int ix0,iy0; + struct nk_tt_vertex *vertices; + int num_verts = nk_tt_GetGlyphShape(info, alloc, glyph, &vertices); + struct nk_tt__bitmap gbm; + + nk_tt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, + shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + nk_tt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, + shift_x, shift_y, ix0,iy0, 1, alloc); + alloc->free(alloc->userdata, vertices); +} + +/*------------------------------------------------------------- + * Bitmap baking + * --------------------------------------------------------------*/ +NK_INTERN int +nk_tt_PackBegin(struct nk_tt_pack_context *spc, unsigned char *pixels, + int pw, int ph, int stride_in_bytes, int padding, struct nk_allocator *alloc) +{ + int num_nodes = pw - padding; + struct nk_rp_context *context = (struct nk_rp_context *) + alloc->alloc(alloc->userdata,0, sizeof(*context)); + struct nk_rp_node *nodes = (struct nk_rp_node*) + alloc->alloc(alloc->userdata,0, (sizeof(*nodes ) * (nk_size)num_nodes)); + + if (context == 0 || nodes == 0) { + if (context != 0) alloc->free(alloc->userdata, context); + if (nodes != 0) alloc->free(alloc->userdata, nodes); + return 0; + } + + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = (stride_in_bytes != 0) ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + + nk_rp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + if (pixels) + NK_MEMSET(pixels, 0, (nk_size)(pw*ph)); /* background of 0 around pixels */ + return 1; +} +NK_INTERN void +nk_tt_PackEnd(struct nk_tt_pack_context *spc, struct nk_allocator *alloc) +{ + alloc->free(alloc->userdata, spc->nodes); + alloc->free(alloc->userdata, spc->pack_info); +} +NK_INTERN void +nk_tt_PackSetOversampling(struct nk_tt_pack_context *spc, + unsigned int h_oversample, unsigned int v_oversample) +{ + NK_ASSERT(h_oversample <= NK_TT_MAX_OVERSAMPLE); + NK_ASSERT(v_oversample <= NK_TT_MAX_OVERSAMPLE); + if (h_oversample <= NK_TT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= NK_TT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} +NK_INTERN void +nk_tt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, + int kernel_width) +{ + unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + + for (j=0; j < h; ++j) + { + int i; + unsigned int total; + NK_MEMSET(buffer, 0, (nk_size)kernel_width); + + total = 0; + + /* make kernel_width a constant in common cases so compiler can optimize out the divide */ + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)pixels[i] - buffer[i & NK_TT__OVER_MASK]; + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); + } + break; + } + + for (; i < w; ++i) { + NK_ASSERT(pixels[i] == 0); + total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); + pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); + } + pixels += stride_in_bytes; + } +} +NK_INTERN void +nk_tt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, + int kernel_width) +{ + unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + + for (j=0; j < w; ++j) + { + int i; + unsigned int total; + NK_MEMSET(buffer, 0, (nk_size)kernel_width); + + total = 0; + + /* make kernel_width a constant in common cases so compiler can optimize out the divide */ + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); + buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); + } + break; + } + + for (; i < h; ++i) { + NK_ASSERT(pixels[i*stride_in_bytes] == 0); + total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); + pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); + } + pixels += 1; + } +} +NK_INTERN float +nk_tt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + /* The prefilter is a box filter of width "oversample", */ + /* which shifts phase by (oversample - 1)/2 pixels in */ + /* oversampled space. We want to shift in the opposite */ + /* direction to counter this. */ + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} +NK_INTERN int +nk_tt_PackFontRangesGatherRects(struct nk_tt_pack_context *spc, + struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, + int num_ranges, struct nk_rp_rect *rects) +{ + /* rects array must be big enough to accommodate all characters in the given ranges */ + int i,j,k; + k = 0; + + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = (fh > 0) ? nk_tt_ScaleForPixelHeight(info, fh): + nk_tt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].first_unicode_codepoint_in_range ? + ranges[i].first_unicode_codepoint_in_range + j : + ranges[i].array_of_unicode_codepoints[j]; + + int glyph = nk_tt_FindGlyphIndex(info, codepoint); + nk_tt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * (float)spc->h_oversample, + scale * (float)spc->v_oversample, 0,0, &x0,&y0,&x1,&y1); + rects[k].w = (nk_rp_coord) (x1-x0 + spc->padding + (int)spc->h_oversample-1); + rects[k].h = (nk_rp_coord) (y1-y0 + spc->padding + (int)spc->v_oversample-1); + ++k; + } + } + return k; +} +NK_INTERN int +nk_tt_PackFontRangesRenderIntoRects(struct nk_tt_pack_context *spc, + struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, + int num_ranges, struct nk_rp_rect *rects, struct nk_allocator *alloc) +{ + int i,j,k, return_value = 1; + /* save current values */ + int old_h_over = (int)spc->h_oversample; + int old_v_over = (int)spc->v_oversample; + /* rects array must be big enough to accommodate all characters in the given ranges */ + + k = 0; + for (i=0; i < num_ranges; ++i) + { + float fh = ranges[i].font_size; + float recip_h,recip_v,sub_x,sub_y; + float scale = fh > 0 ? nk_tt_ScaleForPixelHeight(info, fh): + nk_tt_ScaleForMappingEmToPixels(info, -fh); + + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + + recip_h = 1.0f / (float)spc->h_oversample; + recip_v = 1.0f / (float)spc->v_oversample; + + sub_x = nk_tt__oversample_shift((int)spc->h_oversample); + sub_y = nk_tt__oversample_shift((int)spc->v_oversample); + + for (j=0; j < ranges[i].num_chars; ++j) + { + struct nk_rp_rect *r = &rects[k]; + if (r->was_packed) + { + struct nk_tt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].first_unicode_codepoint_in_range ? + ranges[i].first_unicode_codepoint_in_range + j : + ranges[i].array_of_unicode_codepoints[j]; + int glyph = nk_tt_FindGlyphIndex(info, codepoint); + nk_rp_coord pad = (nk_rp_coord) spc->padding; + + /* pad on left and top */ + r->x = (nk_rp_coord)((int)r->x + (int)pad); + r->y = (nk_rp_coord)((int)r->y + (int)pad); + r->w = (nk_rp_coord)((int)r->w - (int)pad); + r->h = (nk_rp_coord)((int)r->h - (int)pad); + + nk_tt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + nk_tt_GetGlyphBitmapBox(info, glyph, scale * (float)spc->h_oversample, + (scale * (float)spc->v_oversample), &x0,&y0,&x1,&y1); + nk_tt_MakeGlyphBitmapSubpixel(info, spc->pixels + r->x + r->y*spc->stride_in_bytes, + (int)(r->w - spc->h_oversample+1), (int)(r->h - spc->v_oversample+1), + spc->stride_in_bytes, scale * (float)spc->h_oversample, + scale * (float)spc->v_oversample, 0,0, glyph, alloc); + + if (spc->h_oversample > 1) + nk_tt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, (int)spc->h_oversample); + + if (spc->v_oversample > 1) + nk_tt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, (int)spc->v_oversample); + + bc->x0 = (nk_ushort) r->x; + bc->y0 = (nk_ushort) r->y; + bc->x1 = (nk_ushort) (r->x + r->w); + bc->y1 = (nk_ushort) (r->y + r->h); + bc->xadvance = scale * (float)advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = ((float)x0 + r->w) * recip_h + sub_x; + bc->yoff2 = ((float)y0 + r->h) * recip_v + sub_y; + } else { + return_value = 0; /* if any fail, report failure */ + } + ++k; + } + } + /* restore original values */ + spc->h_oversample = (unsigned int)old_h_over; + spc->v_oversample = (unsigned int)old_v_over; + return return_value; +} +NK_INTERN void +nk_tt_GetPackedQuad(struct nk_tt_packedchar *chardata, int pw, int ph, + int char_index, float *xpos, float *ypos, struct nk_tt_aligned_quad *q, + int align_to_integer) +{ + float ipw = 1.0f / (float)pw, iph = 1.0f / (float)ph; + struct nk_tt_packedchar *b = (struct nk_tt_packedchar*)(chardata + char_index); + if (align_to_integer) { + int tx = nk_ifloorf((*xpos + b->xoff) + 0.5f); + int ty = nk_ifloorf((*ypos + b->yoff) + 0.5f); + + float x = (float)tx; + float y = (float)ty; + + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + *xpos += b->xadvance; +} + +/* ------------------------------------------------------------- + * + * FONT BAKING + * + * --------------------------------------------------------------*/ +struct nk_font_bake_data { + struct nk_tt_fontinfo info; + struct nk_rp_rect *rects; + struct nk_tt_pack_range *ranges; + nk_rune range_count; +}; + +struct nk_font_baker { + struct nk_allocator alloc; + struct nk_tt_pack_context spc; + struct nk_font_bake_data *build; + struct nk_tt_packedchar *packed_chars; + struct nk_rp_rect *rects; + struct nk_tt_pack_range *ranges; +}; + +NK_GLOBAL const nk_size nk_rect_align = NK_ALIGNOF(struct nk_rp_rect); +NK_GLOBAL const nk_size nk_range_align = NK_ALIGNOF(struct nk_tt_pack_range); +NK_GLOBAL const nk_size nk_char_align = NK_ALIGNOF(struct nk_tt_packedchar); +NK_GLOBAL const nk_size nk_build_align = NK_ALIGNOF(struct nk_font_bake_data); +NK_GLOBAL const nk_size nk_baker_align = NK_ALIGNOF(struct nk_font_baker); + +NK_INTERN int +nk_range_count(const nk_rune *range) +{ + const nk_rune *iter = range; + NK_ASSERT(range); + if (!range) return 0; + while (*(iter++) != 0); + return (iter == range) ? 0 : (int)((iter - range)/2); +} +NK_INTERN int +nk_range_glyph_count(const nk_rune *range, int count) +{ + int i = 0; + int total_glyphs = 0; + for (i = 0; i < count; ++i) { + int diff; + nk_rune f = range[(i*2)+0]; + nk_rune t = range[(i*2)+1]; + NK_ASSERT(t >= f); + diff = (int)((t - f) + 1); + total_glyphs += diff; + } + return total_glyphs; +} +NK_API const nk_rune* +nk_font_default_glyph_ranges(void) +{ + NK_STORAGE const nk_rune ranges[] = {0x0020, 0x00FF, 0}; + return ranges; +} +NK_API const nk_rune* +nk_font_chinese_glyph_ranges(void) +{ + NK_STORAGE const nk_rune ranges[] = { + 0x0020, 0x00FF, + 0x3000, 0x30FF, + 0x31F0, 0x31FF, + 0xFF00, 0xFFEF, + 0x4e00, 0x9FAF, + 0 + }; + return ranges; +} +NK_API const nk_rune* +nk_font_cyrillic_glyph_ranges(void) +{ + NK_STORAGE const nk_rune ranges[] = { + 0x0020, 0x00FF, + 0x0400, 0x052F, + 0x2DE0, 0x2DFF, + 0xA640, 0xA69F, + 0 + }; + return ranges; +} +NK_API const nk_rune* +nk_font_korean_glyph_ranges(void) +{ + NK_STORAGE const nk_rune ranges[] = { + 0x0020, 0x00FF, + 0x3131, 0x3163, + 0xAC00, 0xD79D, + 0 + }; + return ranges; +} +NK_INTERN void +nk_font_baker_memory(nk_size *temp, int *glyph_count, + struct nk_font_config *config_list, int count) +{ + int range_count = 0; + int total_range_count = 0; + struct nk_font_config *iter, *i; + + NK_ASSERT(config_list); + NK_ASSERT(glyph_count); + if (!config_list) { + *temp = 0; + *glyph_count = 0; + return; + } + *glyph_count = 0; + for (iter = config_list; iter; iter = iter->next) { + i = iter; + do {if (!i->range) iter->range = nk_font_default_glyph_ranges(); + range_count = nk_range_count(i->range); + total_range_count += range_count; + *glyph_count += nk_range_glyph_count(i->range, range_count); + } while ((i = i->n) != iter); + } + *temp = (nk_size)*glyph_count * sizeof(struct nk_rp_rect); + *temp += (nk_size)total_range_count * sizeof(struct nk_tt_pack_range); + *temp += (nk_size)*glyph_count * sizeof(struct nk_tt_packedchar); + *temp += (nk_size)count * sizeof(struct nk_font_bake_data); + *temp += sizeof(struct nk_font_baker); + *temp += nk_rect_align + nk_range_align + nk_char_align; + *temp += nk_build_align + nk_baker_align; +} +NK_INTERN struct nk_font_baker* +nk_font_baker(void *memory, int glyph_count, int count, struct nk_allocator *alloc) +{ + struct nk_font_baker *baker; + if (!memory) return 0; + /* setup baker inside a memory block */ + baker = (struct nk_font_baker*)NK_ALIGN_PTR(memory, nk_baker_align); + baker->build = (struct nk_font_bake_data*)NK_ALIGN_PTR((baker + 1), nk_build_align); + baker->packed_chars = (struct nk_tt_packedchar*)NK_ALIGN_PTR((baker->build + count), nk_char_align); + baker->rects = (struct nk_rp_rect*)NK_ALIGN_PTR((baker->packed_chars + glyph_count), nk_rect_align); + baker->ranges = (struct nk_tt_pack_range*)NK_ALIGN_PTR((baker->rects + glyph_count), nk_range_align); + baker->alloc = *alloc; + return baker; +} +NK_INTERN int +nk_font_bake_pack(struct nk_font_baker *baker, + nk_size *image_memory, int *width, int *height, struct nk_recti *custom, + const struct nk_font_config *config_list, int count, + struct nk_allocator *alloc) +{ + NK_STORAGE const nk_size max_height = 1024 * 32; + const struct nk_font_config *config_iter, *it; + int total_glyph_count = 0; + int total_range_count = 0; + int range_count = 0; + int i = 0; + + NK_ASSERT(image_memory); + NK_ASSERT(width); + NK_ASSERT(height); + NK_ASSERT(config_list); + NK_ASSERT(count); + NK_ASSERT(alloc); + + if (!image_memory || !width || !height || !config_list || !count) return nk_false; + for (config_iter = config_list; config_iter; config_iter = config_iter->next) { + it = config_iter; + do {range_count = nk_range_count(it->range); + total_range_count += range_count; + total_glyph_count += nk_range_glyph_count(it->range, range_count); + } while ((it = it->n) != config_iter); + } + /* setup font baker from temporary memory */ + for (config_iter = config_list; config_iter; config_iter = config_iter->next) { + it = config_iter; + do {if (!nk_tt_InitFont(&baker->build[i++].info, (const unsigned char*)it->ttf_blob, 0)) + return nk_false; + } while ((it = it->n) != config_iter); + } + *height = 0; + *width = (total_glyph_count > 1000) ? 1024 : 512; + nk_tt_PackBegin(&baker->spc, 0, (int)*width, (int)max_height, 0, 1, alloc); + { + int input_i = 0; + int range_n = 0; + int rect_n = 0; + int char_n = 0; + + if (custom) { + /* pack custom user data first so it will be in the upper left corner*/ + struct nk_rp_rect custom_space; + nk_zero(&custom_space, sizeof(custom_space)); + custom_space.w = (nk_rp_coord)(custom->w); + custom_space.h = (nk_rp_coord)(custom->h); + + nk_tt_PackSetOversampling(&baker->spc, 1, 1); + nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, &custom_space, 1); + *height = NK_MAX(*height, (int)(custom_space.y + custom_space.h)); + + custom->x = (short)custom_space.x; + custom->y = (short)custom_space.y; + custom->w = (short)custom_space.w; + custom->h = (short)custom_space.h; + } + + /* first font pass: pack all glyphs */ + for (input_i = 0, config_iter = config_list; input_i < count && config_iter; + config_iter = config_iter->next) { + it = config_iter; + do {int n = 0; + int glyph_count; + const nk_rune *in_range; + const struct nk_font_config *cfg = it; + struct nk_font_bake_data *tmp = &baker->build[input_i++]; + + /* count glyphs + ranges in current font */ + glyph_count = 0; range_count = 0; + for (in_range = cfg->range; in_range[0] && in_range[1]; in_range += 2) { + glyph_count += (int)(in_range[1] - in_range[0]) + 1; + range_count++; + } + + /* setup ranges */ + tmp->ranges = baker->ranges + range_n; + tmp->range_count = (nk_rune)range_count; + range_n += range_count; + for (i = 0; i < range_count; ++i) { + in_range = &cfg->range[i * 2]; + tmp->ranges[i].font_size = cfg->size; + tmp->ranges[i].first_unicode_codepoint_in_range = (int)in_range[0]; + tmp->ranges[i].num_chars = (int)(in_range[1]- in_range[0]) + 1; + tmp->ranges[i].chardata_for_range = baker->packed_chars + char_n; + char_n += tmp->ranges[i].num_chars; + } + + /* pack */ + tmp->rects = baker->rects + rect_n; + rect_n += glyph_count; + nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); + n = nk_tt_PackFontRangesGatherRects(&baker->spc, &tmp->info, + tmp->ranges, (int)tmp->range_count, tmp->rects); + nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, tmp->rects, (int)n); + + /* texture height */ + for (i = 0; i < n; ++i) { + if (tmp->rects[i].was_packed) + *height = NK_MAX(*height, tmp->rects[i].y + tmp->rects[i].h); + } + } while ((it = it->n) != config_iter); + } + NK_ASSERT(rect_n == total_glyph_count); + NK_ASSERT(char_n == total_glyph_count); + NK_ASSERT(range_n == total_range_count); + } + *height = (int)nk_round_up_pow2((nk_uint)*height); + *image_memory = (nk_size)(*width) * (nk_size)(*height); + return nk_true; +} +NK_INTERN void +nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int height, + struct nk_font_glyph *glyphs, int glyphs_count, + const struct nk_font_config *config_list, int font_count) +{ + int input_i = 0; + nk_rune glyph_n = 0; + const struct nk_font_config *config_iter; + const struct nk_font_config *it; + + NK_ASSERT(image_memory); + NK_ASSERT(width); + NK_ASSERT(height); + NK_ASSERT(config_list); + NK_ASSERT(baker); + NK_ASSERT(font_count); + NK_ASSERT(glyphs_count); + if (!image_memory || !width || !height || !config_list || + !font_count || !glyphs || !glyphs_count) + return; + + /* second font pass: render glyphs */ + nk_zero(image_memory, (nk_size)((nk_size)width * (nk_size)height)); + baker->spc.pixels = (unsigned char*)image_memory; + baker->spc.height = (int)height; + for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; + config_iter = config_iter->next) { + it = config_iter; + do {const struct nk_font_config *cfg = it; + struct nk_font_bake_data *tmp = &baker->build[input_i++]; + nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); + nk_tt_PackFontRangesRenderIntoRects(&baker->spc, &tmp->info, tmp->ranges, + (int)tmp->range_count, tmp->rects, &baker->alloc); + } while ((it = it->n) != config_iter); + } nk_tt_PackEnd(&baker->spc, &baker->alloc); + + /* third pass: setup font and glyphs */ + for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; + config_iter = config_iter->next) { + it = config_iter; + do {nk_size i = 0; + int char_idx = 0; + nk_rune glyph_count = 0; + const struct nk_font_config *cfg = it; + struct nk_font_bake_data *tmp = &baker->build[input_i++]; + struct nk_baked_font *dst_font = cfg->font; + + float font_scale = nk_tt_ScaleForPixelHeight(&tmp->info, cfg->size); + int unscaled_ascent, unscaled_descent, unscaled_line_gap; + nk_tt_GetFontVMetrics(&tmp->info, &unscaled_ascent, &unscaled_descent, + &unscaled_line_gap); + + /* fill baked font */ + if (!cfg->merge_mode) { + dst_font->ranges = cfg->range; + dst_font->height = cfg->size; + dst_font->ascent = ((float)unscaled_ascent * font_scale); + dst_font->descent = ((float)unscaled_descent * font_scale); + dst_font->glyph_offset = glyph_n; + } + + /* fill own baked font glyph array */ + for (i = 0; i < tmp->range_count; ++i) { + struct nk_tt_pack_range *range = &tmp->ranges[i]; + for (char_idx = 0; char_idx < range->num_chars; char_idx++) + { + nk_rune codepoint = 0; + float dummy_x = 0, dummy_y = 0; + struct nk_tt_aligned_quad q; + struct nk_font_glyph *glyph; + + /* query glyph bounds from stb_truetype */ + const struct nk_tt_packedchar *pc = &range->chardata_for_range[char_idx]; + if (!pc->x0 && !pc->x1 && !pc->y0 && !pc->y1) continue; + codepoint = (nk_rune)(range->first_unicode_codepoint_in_range + char_idx); + nk_tt_GetPackedQuad(range->chardata_for_range, (int)width, + (int)height, char_idx, &dummy_x, &dummy_y, &q, 0); + + /* fill own glyph type with data */ + glyph = &glyphs[dst_font->glyph_offset + dst_font->glyph_count + (unsigned int)glyph_count]; + glyph->codepoint = codepoint; + glyph->x0 = q.x0; glyph->y0 = q.y0; + glyph->x1 = q.x1; glyph->y1 = q.y1; + glyph->y0 += (dst_font->ascent + 0.5f); + glyph->y1 += (dst_font->ascent + 0.5f); + glyph->w = glyph->x1 - glyph->x0 + 0.5f; + glyph->h = glyph->y1 - glyph->y0; + + if (cfg->coord_type == NK_COORD_PIXEL) { + glyph->u0 = q.s0 * (float)width; + glyph->v0 = q.t0 * (float)height; + glyph->u1 = q.s1 * (float)width; + glyph->v1 = q.t1 * (float)height; + } else { + glyph->u0 = q.s0; + glyph->v0 = q.t0; + glyph->u1 = q.s1; + glyph->v1 = q.t1; + } + glyph->xadvance = (pc->xadvance + cfg->spacing.x); + if (cfg->pixel_snap) + glyph->xadvance = (float)(int)(glyph->xadvance + 0.5f); + glyph_count++; + } + } + dst_font->glyph_count += glyph_count; + glyph_n += glyph_count; + } while ((it = it->n) != config_iter); + } +} +NK_INTERN void +nk_font_bake_custom_data(void *img_memory, int img_width, int img_height, + struct nk_recti img_dst, const char *texture_data_mask, int tex_width, + int tex_height, char white, char black) +{ + nk_byte *pixels; + int y = 0; + int x = 0; + int n = 0; + + NK_ASSERT(img_memory); + NK_ASSERT(img_width); + NK_ASSERT(img_height); + NK_ASSERT(texture_data_mask); + NK_UNUSED(tex_height); + if (!img_memory || !img_width || !img_height || !texture_data_mask) + return; + + pixels = (nk_byte*)img_memory; + for (y = 0, n = 0; y < tex_height; ++y) { + for (x = 0; x < tex_width; ++x, ++n) { + const int off0 = ((img_dst.x + x) + (img_dst.y + y) * img_width); + const int off1 = off0 + 1 + tex_width; + pixels[off0] = (texture_data_mask[n] == white) ? 0xFF : 0x00; + pixels[off1] = (texture_data_mask[n] == black) ? 0xFF : 0x00; + } + } +} +NK_INTERN void +nk_font_bake_convert(void *out_memory, int img_width, int img_height, + const void *in_memory) +{ + int n = 0; + nk_rune *dst; + const nk_byte *src; + + NK_ASSERT(out_memory); + NK_ASSERT(in_memory); + NK_ASSERT(img_width); + NK_ASSERT(img_height); + if (!out_memory || !in_memory || !img_height || !img_width) return; + + dst = (nk_rune*)out_memory; + src = (const nk_byte*)in_memory; + for (n = (int)(img_width * img_height); n > 0; n--) + *dst++ = ((nk_rune)(*src++) << 24) | 0x00FFFFFF; +} + +/* ------------------------------------------------------------- + * + * FONT + * + * --------------------------------------------------------------*/ +NK_INTERN float +nk_font_text_width(nk_handle handle, float height, const char *text, int len) +{ + nk_rune unicode; + int text_len = 0; + float text_width = 0; + int glyph_len = 0; + float scale = 0; + + struct nk_font *font = (struct nk_font*)handle.ptr; + NK_ASSERT(font); + NK_ASSERT(font->glyphs); + if (!font || !text || !len) + return 0; + + scale = height/font->info.height; + glyph_len = text_len = nk_utf_decode(text, &unicode, (int)len); + if (!glyph_len) return 0; + while (text_len <= (int)len && glyph_len) { + const struct nk_font_glyph *g; + if (unicode == NK_UTF_INVALID) break; + + /* query currently drawn glyph information */ + g = nk_font_find_glyph(font, unicode); + text_width += g->xadvance * scale; + + /* offset next glyph */ + glyph_len = nk_utf_decode(text + text_len, &unicode, (int)len - text_len); + text_len += glyph_len; + } + return text_width; +} +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT +NK_INTERN void +nk_font_query_font_glyph(nk_handle handle, float height, + struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) +{ + float scale; + const struct nk_font_glyph *g; + struct nk_font *font; + + NK_ASSERT(glyph); + NK_UNUSED(next_codepoint); + + font = (struct nk_font*)handle.ptr; + NK_ASSERT(font); + NK_ASSERT(font->glyphs); + if (!font || !glyph) + return; + + scale = height/font->info.height; + g = nk_font_find_glyph(font, codepoint); + glyph->width = (g->x1 - g->x0) * scale; + glyph->height = (g->y1 - g->y0) * scale; + glyph->offset = nk_vec2(g->x0 * scale, g->y0 * scale); + glyph->xadvance = (g->xadvance * scale); + glyph->uv[0] = nk_vec2(g->u0, g->v0); + glyph->uv[1] = nk_vec2(g->u1, g->v1); +} +#endif +NK_API const struct nk_font_glyph* +nk_font_find_glyph(struct nk_font *font, nk_rune unicode) +{ + int i = 0; + int count; + int total_glyphs = 0; + const struct nk_font_glyph *glyph = 0; + const struct nk_font_config *iter = 0; + + NK_ASSERT(font); + NK_ASSERT(font->glyphs); + NK_ASSERT(font->info.ranges); + if (!font || !font->glyphs) return 0; + + glyph = font->fallback; + iter = font->config; + do {count = nk_range_count(iter->range); + for (i = 0; i < count; ++i) { + nk_rune f = iter->range[(i*2)+0]; + nk_rune t = iter->range[(i*2)+1]; + int diff = (int)((t - f) + 1); + if (unicode >= f && unicode <= t) + return &font->glyphs[((nk_rune)total_glyphs + (unicode - f))]; + total_glyphs += diff; + } + } while ((iter = iter->n) != font->config); + return glyph; +} +NK_INTERN void +nk_font_init(struct nk_font *font, float pixel_height, + nk_rune fallback_codepoint, struct nk_font_glyph *glyphs, + const struct nk_baked_font *baked_font, nk_handle atlas) +{ + struct nk_baked_font baked; + NK_ASSERT(font); + NK_ASSERT(glyphs); + NK_ASSERT(baked_font); + if (!font || !glyphs || !baked_font) + return; + + baked = *baked_font; + font->fallback = 0; + font->info = baked; + font->scale = (float)pixel_height / (float)font->info.height; + font->glyphs = &glyphs[baked_font->glyph_offset]; + font->texture = atlas; + font->fallback_codepoint = fallback_codepoint; + font->fallback = nk_font_find_glyph(font, fallback_codepoint); + + font->handle.height = font->info.height * font->scale; + font->handle.width = nk_font_text_width; + font->handle.userdata.ptr = font; +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + font->handle.query = nk_font_query_font_glyph; + font->handle.texture = font->texture; +#endif +} + +/* --------------------------------------------------------------------------- + * + * DEFAULT FONT + * + * ProggyClean.ttf + * Copyright (c) 2004, 2005 Tristan Grimmer + * MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip) + * Download and more information at http://upperbounds.net + *-----------------------------------------------------------------------------*/ +#ifdef __clang__ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Woverlength-strings" +#elif defined(__GNUC__) || defined(__GNUG__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Woverlength-strings" +#endif + +#ifdef NK_INCLUDE_DEFAULT_FONT + +NK_GLOBAL const char nk_proggy_clean_ttf_compressed_data_base85[11980+1] = + 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+ "[%$Z$uF6pA6Ki2O5:8w*vP1<-1`[G,)-m#>0`P&#eb#.3i)rtB61(o'$?X3B2Qft^ae_5tKL9MUe9b*sLEQ95C&`=G?@Mj=wh*'3E>=-<)Gt*Iw)'QG:`@I" + "wOf7&]1i'S01B+Ev/Nac#9S;=;YQpg_6U`*kVY39xK,[/6Aj7:'1Bm-_1EYfa1+o&o4hp7KN_Q(OlIo@S%;jVdn0'1h19w,WQhLI)3S#f$2(eb,jr*b;3Vw]*7NH%$c4Vs,eD9>XW8?N]o+(*pgC%/72LV-uW%iewS8W6m2rtCpo'RS1R84=@paTKt)>=%&1[)*vp'u+x,VrwN;&]kuO9JDbg=pO$J*.jVe;u'm0dr9l,<*wMK*Oe=g8lV_KEBFkO'oU]^=[-792#ok,)" + "i]lR8qQ2oA8wcRCZ^7w/Njh;?.stX?Q1>S1q4Bn$)K1<-rGdO'$Wr.Lc.CG)$/*JL4tNR/,SVO3,aUw'DJN:)Ss;wGn9A32ijw%FL+Z0Fn.U9;reSq)bmI32U==5ALuG&#Vf1398/pVo" + "1*c-(aY168o<`JsSbk-,1N;$>0:OUas(3:8Z972LSfF8eb=c-;>SPw7.6hn3m`9^Xkn(r.qS[0;T%&Qc=+STRxX'q1BNk3&*eu2;&8q$&x>Q#Q7^Tf+6<(d%ZVmj2bDi%.3L2n+4W'$P" + "iDDG)g,r%+?,$@?uou5tSe2aN_AQU*'IAO" + "URQ##V^Fv-XFbGM7Fl(N<3DhLGF%q.1rC$#:T__&Pi68%0xi_&[qFJ(77j_&JWoF.V735&T,[R*:xFR*K5>>#`bW-?4Ne_&6Ne_&6Ne_&n`kr-#GJcM6X;uM6X;uM(.a..^2TkL%oR(#" + ";u.T%fAr%4tJ8&><1=GHZ_+m9/#H1F^R#SC#*N=BA9(D?v[UiFY>>^8p,KKF.W]L29uLkLlu/+4T" + "w$)F./^n3+rlo+DB;5sIYGNk+i1t-69Jg--0pao7Sm#K)pdHW&;LuDNH@H>#/X-TI(;P>#,Gc>#0Su>#4`1?#8lC?#xL$#B.`$#F:r$#JF.%#NR@%#R_R%#Vke%#Zww%#_-4^Rh%Sflr-k'MS.o?.5/sWel/wpEM0%3'/1)K^f1-d>G21&v(35>V`39V7A4=onx4" + "A1OY5EI0;6Ibgr6M$HS7Q<)58C5w,;WoA*#[%T*#`1g*#d=#+#hI5+#lUG+#pbY+#tnl+#x$),#&1;,#*=M,#.I`,#2Ur,#6b.-#;w[H#iQtA#m^0B#qjBB#uvTB##-hB#'9$C#+E6C#" + "/QHC#3^ZC#7jmC#;v)D#?,)4kMYD4lVu`4m`:&5niUA5@(A5BA1]PBB:xlBCC=2CDLXMCEUtiCf&0g2'tN?PGT4CPGT4CPGT4CPGT4CPGT4CPGT4CPGT4CP" + "GT4CPGT4CPGT4CPGT4CPGT4CPGT4CP-qekC`.9kEg^+F$kwViFJTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5o,^<-28ZI'O?;xp" + "O?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xp;7q-#lLYI:xvD=#"; + +#endif /* NK_INCLUDE_DEFAULT_FONT */ + +#define NK_CURSOR_DATA_W 90 +#define NK_CURSOR_DATA_H 27 +NK_GLOBAL const char nk_custom_cursor_data[NK_CURSOR_DATA_W * NK_CURSOR_DATA_H + 1] = +{ + "..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX" + "..- -X.....X- X.X - X.X -X.....X - X.....X" + "--- -XXX.XXX- X...X - X...X -X....X - X....X" + "X - X.X - X.....X - X.....X -X...X - X...X" + "XX - X.X -X.......X- X.......X -X..X.X - X.X..X" + "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X" + "X..X - X.X - X.X - X.X -XX X.X - X.X XX" + "X...X - X.X - X.X - XX X.X XX - X.X - X.X " + "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X " + "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X " + "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X " + "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X " + "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X " + "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X " + "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X " + "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X " + "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX " + "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------" + "X.X X..X - -X.......X- X.......X - XX XX - " + "XX X..X - - X.....X - X.....X - X.X X.X - " + " X..X - X...X - X...X - X..X X..X - " + " XX - X.X - X.X - X...XXXXXXXXXXXXX...X - " + "------------ - X - X -X.....................X- " + " ----------------------------------- X...XXXXXXXXXXXXX...X - " + " - X..X X..X - " + " - X.X X.X - " + " - XX XX - " +}; + +#ifdef __clang__ +#pragma clang diagnostic pop +#elif defined(__GNUC__) || defined(__GNUG__) +#pragma GCC diagnostic pop +#endif + +NK_GLOBAL unsigned char *nk__barrier; +NK_GLOBAL unsigned char *nk__barrier2; +NK_GLOBAL unsigned char *nk__barrier3; +NK_GLOBAL unsigned char *nk__barrier4; +NK_GLOBAL unsigned char *nk__dout; + +NK_INTERN unsigned int +nk_decompress_length(unsigned char *input) +{ + return (unsigned int)((input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]); +} +NK_INTERN void +nk__match(unsigned char *data, unsigned int length) +{ + /* INVERSE of memmove... write each byte before copying the next...*/ + NK_ASSERT (nk__dout + length <= nk__barrier); + if (nk__dout + length > nk__barrier) { nk__dout += length; return; } + if (data < nk__barrier4) { nk__dout = nk__barrier+1; return; } + while (length--) *nk__dout++ = *data++; +} +NK_INTERN void +nk__lit(unsigned char *data, unsigned int length) +{ + NK_ASSERT (nk__dout + length <= nk__barrier); + if (nk__dout + length > nk__barrier) { nk__dout += length; return; } + if (data < nk__barrier2) { nk__dout = nk__barrier+1; return; } + NK_MEMCPY(nk__dout, data, length); + nk__dout += length; +} +NK_INTERN unsigned char* +nk_decompress_token(unsigned char *i) +{ + #define nk__in2(x) ((i[x] << 8) + i[(x)+1]) + #define nk__in3(x) ((i[x] << 16) + nk__in2((x)+1)) + #define nk__in4(x) ((i[x] << 24) + nk__in3((x)+1)) + + if (*i >= 0x20) { /* use fewer if's for cases that expand small */ + if (*i >= 0x80) nk__match(nk__dout-i[1]-1, (unsigned int)i[0] - 0x80 + 1), i += 2; + else if (*i >= 0x40) nk__match(nk__dout-(nk__in2(0) - 0x4000 + 1), (unsigned int)i[2]+1), i += 3; + else /* *i >= 0x20 */ nk__lit(i+1, (unsigned int)i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1); + } else { /* more ifs for cases that expand large, since overhead is amortized */ + if (*i >= 0x18) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x180000 + 1), (unsigned int)i[3]+1), i += 4; + else if (*i >= 0x10) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x100000 + 1), (unsigned int)nk__in2(3)+1), i += 5; + else if (*i >= 0x08) nk__lit(i+2, (unsigned int)nk__in2(0) - 0x0800 + 1), i += 2 + (nk__in2(0) - 0x0800 + 1); + else if (*i == 0x07) nk__lit(i+3, (unsigned int)nk__in2(1) + 1), i += 3 + (nk__in2(1) + 1); + else if (*i == 0x06) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), i[4]+1u), i += 5; + else if (*i == 0x04) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), (unsigned int)nk__in2(4)+1u), i += 6; + } + return i; +} +NK_INTERN unsigned int +nk_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen) +{ + const unsigned long ADLER_MOD = 65521; + unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; + unsigned long blocklen, i; + + blocklen = buflen % 5552; + while (buflen) { + for (i=0; i + 7 < blocklen; i += 8) { + s1 += buffer[0]; s2 += s1; + s1 += buffer[1]; s2 += s1; + s1 += buffer[2]; s2 += s1; + s1 += buffer[3]; s2 += s1; + s1 += buffer[4]; s2 += s1; + s1 += buffer[5]; s2 += s1; + s1 += buffer[6]; s2 += s1; + s1 += buffer[7]; s2 += s1; + buffer += 8; + } + for (; i < blocklen; ++i) { + s1 += *buffer++; s2 += s1; + } + + s1 %= ADLER_MOD; s2 %= ADLER_MOD; + buflen -= (unsigned int)blocklen; + blocklen = 5552; + } + return (unsigned int)(s2 << 16) + (unsigned int)s1; +} +NK_INTERN unsigned int +nk_decompress(unsigned char *output, unsigned char *i, unsigned int length) +{ + unsigned int olen; + if (nk__in4(0) != 0x57bC0000) return 0; + if (nk__in4(4) != 0) return 0; /* error! stream is > 4GB */ + olen = nk_decompress_length(i); + nk__barrier2 = i; + nk__barrier3 = i+length; + nk__barrier = output + olen; + nk__barrier4 = output; + i += 16; + + nk__dout = output; + for (;;) { + unsigned char *old_i = i; + i = nk_decompress_token(i); + if (i == old_i) { + if (*i == 0x05 && i[1] == 0xfa) { + NK_ASSERT(nk__dout == output + olen); + if (nk__dout != output + olen) return 0; + if (nk_adler32(1, output, olen) != (unsigned int) nk__in4(2)) + return 0; + return olen; + } else { + NK_ASSERT(0); /* NOTREACHED */ + return 0; + } + } + NK_ASSERT(nk__dout <= output + olen); + if (nk__dout > output + olen) + return 0; + } +} +NK_INTERN unsigned int +nk_decode_85_byte(char c) +{ + return (unsigned int)((c >= '\\') ? c-36 : c-35); +} +NK_INTERN void +nk_decode_85(unsigned char* dst, const unsigned char* src) +{ + while (*src) + { + unsigned int tmp = + nk_decode_85_byte((char)src[0]) + + 85 * (nk_decode_85_byte((char)src[1]) + + 85 * (nk_decode_85_byte((char)src[2]) + + 85 * (nk_decode_85_byte((char)src[3]) + + 85 * nk_decode_85_byte((char)src[4])))); + + /* we can't assume little-endianess. */ + dst[0] = (unsigned char)((tmp >> 0) & 0xFF); + dst[1] = (unsigned char)((tmp >> 8) & 0xFF); + dst[2] = (unsigned char)((tmp >> 16) & 0xFF); + dst[3] = (unsigned char)((tmp >> 24) & 0xFF); + + src += 5; + dst += 4; + } +} + +/* ------------------------------------------------------------- + * + * FONT ATLAS + * + * --------------------------------------------------------------*/ +NK_API struct nk_font_config +nk_font_config(float pixel_height) +{ + struct nk_font_config cfg; + nk_zero_struct(cfg); + cfg.ttf_blob = 0; + cfg.ttf_size = 0; + cfg.ttf_data_owned_by_atlas = 0; + cfg.size = pixel_height; + cfg.oversample_h = 3; + cfg.oversample_v = 1; + cfg.pixel_snap = 0; + cfg.coord_type = NK_COORD_UV; + cfg.spacing = nk_vec2(0,0); + cfg.range = nk_font_default_glyph_ranges(); + cfg.merge_mode = 0; + cfg.fallback_glyph = '?'; + cfg.font = 0; + cfg.n = 0; + return cfg; +} +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void +nk_font_atlas_init_default(struct nk_font_atlas *atlas) +{ + NK_ASSERT(atlas); + if (!atlas) return; + nk_zero_struct(*atlas); + atlas->temporary.userdata.ptr = 0; + atlas->temporary.alloc = nk_malloc; + atlas->temporary.free = nk_mfree; + atlas->permanent.userdata.ptr = 0; + atlas->permanent.alloc = nk_malloc; + atlas->permanent.free = nk_mfree; +} +#endif +NK_API void +nk_font_atlas_init(struct nk_font_atlas *atlas, struct nk_allocator *alloc) +{ + NK_ASSERT(atlas); + NK_ASSERT(alloc); + if (!atlas || !alloc) return; + nk_zero_struct(*atlas); + atlas->permanent = *alloc; + atlas->temporary = *alloc; +} +NK_API void +nk_font_atlas_init_custom(struct nk_font_atlas *atlas, + struct nk_allocator *permanent, struct nk_allocator *temporary) +{ + NK_ASSERT(atlas); + NK_ASSERT(permanent); + NK_ASSERT(temporary); + if (!atlas || !permanent || !temporary) return; + nk_zero_struct(*atlas); + atlas->permanent = *permanent; + atlas->temporary = *temporary; +} +NK_API void +nk_font_atlas_begin(struct nk_font_atlas *atlas) +{ + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc && atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc && atlas->permanent.free); + if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free || + !atlas->temporary.alloc || !atlas->temporary.free) return; + if (atlas->glyphs) { + atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); + atlas->glyphs = 0; + } + if (atlas->pixel) { + atlas->permanent.free(atlas->permanent.userdata, atlas->pixel); + atlas->pixel = 0; + } +} +NK_API struct nk_font* +nk_font_atlas_add(struct nk_font_atlas *atlas, const struct nk_font_config *config) +{ + struct nk_font *font = 0; + struct nk_font_config *cfg; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + + NK_ASSERT(config); + NK_ASSERT(config->ttf_blob); + NK_ASSERT(config->ttf_size); + NK_ASSERT(config->size > 0.0f); + + if (!atlas || !config || !config->ttf_blob || !config->ttf_size || config->size <= 0.0f|| + !atlas->permanent.alloc || !atlas->permanent.free || + !atlas->temporary.alloc || !atlas->temporary.free) + return 0; + + /* allocate font config */ + cfg = (struct nk_font_config*) + atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font_config)); + NK_MEMCPY(cfg, config, sizeof(*config)); + cfg->n = cfg; + cfg->p = cfg; + + if (!config->merge_mode) { + /* insert font config into list */ + if (!atlas->config) { + atlas->config = cfg; + cfg->next = 0; + } else { + struct nk_font_config *i = atlas->config; + while (i->next) i = i->next; + i->next = cfg; + cfg->next = 0; + } + /* allocate new font */ + font = (struct nk_font*) + atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font)); + NK_ASSERT(font); + nk_zero(font, sizeof(*font)); + if (!font) return 0; + font->config = cfg; + + /* insert font into list */ + if (!atlas->fonts) { + atlas->fonts = font; + font->next = 0; + } else { + struct nk_font *i = atlas->fonts; + while (i->next) i = i->next; + i->next = font; + font->next = 0; + } + cfg->font = &font->info; + } else { + /* extend previously added font */ + struct nk_font *f = 0; + struct nk_font_config *c = 0; + NK_ASSERT(atlas->font_num); + f = atlas->fonts; + c = f->config; + cfg->font = &f->info; + + cfg->n = c; + cfg->p = c->p; + c->p->n = cfg; + c->p = cfg; + } + /* create own copy of .TTF font blob */ + if (!config->ttf_data_owned_by_atlas) { + cfg->ttf_blob = atlas->permanent.alloc(atlas->permanent.userdata,0, cfg->ttf_size); + NK_ASSERT(cfg->ttf_blob); + if (!cfg->ttf_blob) { + atlas->font_num++; + return 0; + } + NK_MEMCPY(cfg->ttf_blob, config->ttf_blob, cfg->ttf_size); + cfg->ttf_data_owned_by_atlas = 1; + } + atlas->font_num++; + return font; +} +NK_API struct nk_font* +nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, + nk_size size, float height, const struct nk_font_config *config) +{ + struct nk_font_config cfg; + NK_ASSERT(memory); + NK_ASSERT(size); + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + if (!atlas || !atlas->temporary.alloc || !atlas->temporary.free || !memory || !size || + !atlas->permanent.alloc || !atlas->permanent.free) + return 0; + + cfg = (config) ? *config: nk_font_config(height); + cfg.ttf_blob = memory; + cfg.ttf_size = size; + cfg.size = height; + cfg.ttf_data_owned_by_atlas = 0; + return nk_font_atlas_add(atlas, &cfg); +} +#ifdef NK_INCLUDE_STANDARD_IO +NK_API struct nk_font* +nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, + float height, const struct nk_font_config *config) +{ + nk_size size; + char *memory; + struct nk_font_config cfg; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + + if (!atlas || !file_path) return 0; + memory = nk_file_load(file_path, &size, &atlas->permanent); + if (!memory) return 0; + + cfg = (config) ? *config: nk_font_config(height); + cfg.ttf_blob = memory; + cfg.ttf_size = size; + cfg.size = height; + cfg.ttf_data_owned_by_atlas = 1; + return nk_font_atlas_add(atlas, &cfg); +} +#endif +NK_API struct nk_font* +nk_font_atlas_add_compressed(struct nk_font_atlas *atlas, + void *compressed_data, nk_size compressed_size, float height, + const struct nk_font_config *config) +{ + unsigned int decompressed_size; + void *decompressed_data; + struct nk_font_config cfg; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + + NK_ASSERT(compressed_data); + NK_ASSERT(compressed_size); + if (!atlas || !compressed_data || !atlas->temporary.alloc || !atlas->temporary.free || + !atlas->permanent.alloc || !atlas->permanent.free) + return 0; + + decompressed_size = nk_decompress_length((unsigned char*)compressed_data); + decompressed_data = atlas->permanent.alloc(atlas->permanent.userdata,0,decompressed_size); + NK_ASSERT(decompressed_data); + if (!decompressed_data) return 0; + nk_decompress((unsigned char*)decompressed_data, (unsigned char*)compressed_data, + (unsigned int)compressed_size); + + cfg = (config) ? *config: nk_font_config(height); + cfg.ttf_blob = decompressed_data; + cfg.ttf_size = decompressed_size; + cfg.size = height; + cfg.ttf_data_owned_by_atlas = 1; + return nk_font_atlas_add(atlas, &cfg); +} +NK_API struct nk_font* +nk_font_atlas_add_compressed_base85(struct nk_font_atlas *atlas, + const char *data_base85, float height, const struct nk_font_config *config) +{ + int compressed_size; + void *compressed_data; + struct nk_font *font; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + + NK_ASSERT(data_base85); + if (!atlas || !data_base85 || !atlas->temporary.alloc || !atlas->temporary.free || + !atlas->permanent.alloc || !atlas->permanent.free) + return 0; + + compressed_size = (((int)nk_strlen(data_base85) + 4) / 5) * 4; + compressed_data = atlas->temporary.alloc(atlas->temporary.userdata,0, (nk_size)compressed_size); + NK_ASSERT(compressed_data); + if (!compressed_data) return 0; + nk_decode_85((unsigned char*)compressed_data, (const unsigned char*)data_base85); + font = nk_font_atlas_add_compressed(atlas, compressed_data, + (nk_size)compressed_size, height, config); + atlas->temporary.free(atlas->temporary.userdata, compressed_data); + return font; +} + +#ifdef NK_INCLUDE_DEFAULT_FONT +NK_API struct nk_font* +nk_font_atlas_add_default(struct nk_font_atlas *atlas, + float pixel_height, const struct nk_font_config *config) +{ + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + return nk_font_atlas_add_compressed_base85(atlas, + nk_proggy_clean_ttf_compressed_data_base85, pixel_height, config); +} +#endif +NK_API const void* +nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height, + enum nk_font_atlas_format fmt) +{ + int i = 0; + void *tmp = 0; + nk_size tmp_size, img_size; + struct nk_font *font_iter; + struct nk_font_baker *baker; + + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + + NK_ASSERT(width); + NK_ASSERT(height); + if (!atlas || !width || !height || + !atlas->temporary.alloc || !atlas->temporary.free || + !atlas->permanent.alloc || !atlas->permanent.free) + return 0; + +#ifdef NK_INCLUDE_DEFAULT_FONT + /* no font added so just use default font */ + if (!atlas->font_num) + atlas->default_font = nk_font_atlas_add_default(atlas, 13.0f, 0); +#endif + NK_ASSERT(atlas->font_num); + if (!atlas->font_num) return 0; + + /* allocate temporary baker memory required for the baking process */ + nk_font_baker_memory(&tmp_size, &atlas->glyph_count, atlas->config, atlas->font_num); + tmp = atlas->temporary.alloc(atlas->temporary.userdata,0, tmp_size); + NK_ASSERT(tmp); + if (!tmp) goto failed; + + /* allocate glyph memory for all fonts */ + baker = nk_font_baker(tmp, atlas->glyph_count, atlas->font_num, &atlas->temporary); + atlas->glyphs = (struct nk_font_glyph*)atlas->permanent.alloc( + atlas->permanent.userdata,0, sizeof(struct nk_font_glyph)*(nk_size)atlas->glyph_count); + NK_ASSERT(atlas->glyphs); + if (!atlas->glyphs) + goto failed; + + /* pack all glyphs into a tight fit space */ + atlas->custom.w = (NK_CURSOR_DATA_W*2)+1; + atlas->custom.h = NK_CURSOR_DATA_H + 1; + if (!nk_font_bake_pack(baker, &img_size, width, height, &atlas->custom, + atlas->config, atlas->font_num, &atlas->temporary)) + goto failed; + + /* allocate memory for the baked image font atlas */ + atlas->pixel = atlas->temporary.alloc(atlas->temporary.userdata,0, img_size); + NK_ASSERT(atlas->pixel); + if (!atlas->pixel) + goto failed; + + /* bake glyphs and custom white pixel into image */ + nk_font_bake(baker, atlas->pixel, *width, *height, + atlas->glyphs, atlas->glyph_count, atlas->config, atlas->font_num); + nk_font_bake_custom_data(atlas->pixel, *width, *height, atlas->custom, + nk_custom_cursor_data, NK_CURSOR_DATA_W, NK_CURSOR_DATA_H, '.', 'X'); + + if (fmt == NK_FONT_ATLAS_RGBA32) { + /* convert alpha8 image into rgba32 image */ + void *img_rgba = atlas->temporary.alloc(atlas->temporary.userdata,0, + (nk_size)(*width * *height * 4)); + NK_ASSERT(img_rgba); + if (!img_rgba) goto failed; + nk_font_bake_convert(img_rgba, *width, *height, atlas->pixel); + atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); + atlas->pixel = img_rgba; + } + atlas->tex_width = *width; + atlas->tex_height = *height; + + /* initialize each font */ + for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { + struct nk_font *font = font_iter; + struct nk_font_config *config = font->config; + nk_font_init(font, config->size, config->fallback_glyph, atlas->glyphs, + config->font, nk_handle_ptr(0)); + } + + /* initialize each cursor */ + {NK_STORAGE const struct nk_vec2 nk_cursor_data[NK_CURSOR_COUNT][3] = { + /* Pos Size Offset */ + {{ 0, 3}, {12,19}, { 0, 0}}, + {{13, 0}, { 7,16}, { 4, 8}}, + {{31, 0}, {23,23}, {11,11}}, + {{21, 0}, { 9, 23}, { 5,11}}, + {{55,18}, {23, 9}, {11, 5}}, + {{73, 0}, {17,17}, { 9, 9}}, + {{55, 0}, {17,17}, { 9, 9}} + }; + for (i = 0; i < NK_CURSOR_COUNT; ++i) { + struct nk_cursor *cursor = &atlas->cursors[i]; + cursor->img.w = (unsigned short)*width; + cursor->img.h = (unsigned short)*height; + cursor->img.region[0] = (unsigned short)(atlas->custom.x + nk_cursor_data[i][0].x); + cursor->img.region[1] = (unsigned short)(atlas->custom.y + nk_cursor_data[i][0].y); + cursor->img.region[2] = (unsigned short)nk_cursor_data[i][1].x; + cursor->img.region[3] = (unsigned short)nk_cursor_data[i][1].y; + cursor->size = nk_cursor_data[i][1]; + cursor->offset = nk_cursor_data[i][2]; + }} + /* free temporary memory */ + atlas->temporary.free(atlas->temporary.userdata, tmp); + return atlas->pixel; + +failed: + /* error so cleanup all memory */ + if (tmp) atlas->temporary.free(atlas->temporary.userdata, tmp); + if (atlas->glyphs) { + atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); + atlas->glyphs = 0; + } + if (atlas->pixel) { + atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); + atlas->pixel = 0; + } + return 0; +} +NK_API void +nk_font_atlas_end(struct nk_font_atlas *atlas, nk_handle texture, + struct nk_draw_null_texture *null) +{ + int i = 0; + struct nk_font *font_iter; + NK_ASSERT(atlas); + if (!atlas) { + if (!null) return; + null->texture = texture; + null->uv = nk_vec2(0.5f,0.5f); + } + if (null) { + null->texture = texture; + null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width; + null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height; + } + for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { + font_iter->texture = texture; +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + font_iter->handle.texture = texture; +#endif + } + for (i = 0; i < NK_CURSOR_COUNT; ++i) + atlas->cursors[i].img.handle = texture; + + atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); + atlas->pixel = 0; + atlas->tex_width = 0; + atlas->tex_height = 0; + atlas->custom.x = 0; + atlas->custom.y = 0; + atlas->custom.w = 0; + atlas->custom.h = 0; +} +NK_API void +nk_font_atlas_cleanup(struct nk_font_atlas *atlas) +{ + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; + if (atlas->config) { + struct nk_font_config *iter; + for (iter = atlas->config; iter; iter = iter->next) { + struct nk_font_config *i; + for (i = iter->n; i != iter; i = i->n) { + atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob); + i->ttf_blob = 0; + } + atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); + iter->ttf_blob = 0; + } + } +} +NK_API void +nk_font_atlas_clear(struct nk_font_atlas *atlas) +{ + NK_ASSERT(atlas); + NK_ASSERT(atlas->temporary.alloc); + NK_ASSERT(atlas->temporary.free); + NK_ASSERT(atlas->permanent.alloc); + NK_ASSERT(atlas->permanent.free); + if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; + + if (atlas->config) { + struct nk_font_config *iter, *next; + for (iter = atlas->config; iter; iter = next) { + struct nk_font_config *i, *n; + for (i = iter->n; i != iter; i = n) { + n = i->n; + if (i->ttf_blob) + atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob); + atlas->permanent.free(atlas->permanent.userdata, i); + } + next = iter->next; + if (i->ttf_blob) + atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); + atlas->permanent.free(atlas->permanent.userdata, iter); + } + atlas->config = 0; + } + if (atlas->fonts) { + struct nk_font *iter, *next; + for (iter = atlas->fonts; iter; iter = next) { + next = iter->next; + atlas->permanent.free(atlas->permanent.userdata, iter); + } + atlas->fonts = 0; + } + if (atlas->glyphs) + atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); + nk_zero_struct(*atlas); +} +#endif + + + + + +/* =============================================================== + * + * INPUT + * + * ===============================================================*/ +NK_API void +nk_input_begin(struct nk_context *ctx) +{ + int i; + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + for (i = 0; i < NK_BUTTON_MAX; ++i) + in->mouse.buttons[i].clicked = 0; + + in->keyboard.text_len = 0; + in->mouse.scroll_delta = nk_vec2(0,0); + in->mouse.prev.x = in->mouse.pos.x; + in->mouse.prev.y = in->mouse.pos.y; + in->mouse.delta.x = 0; + in->mouse.delta.y = 0; + for (i = 0; i < NK_KEY_MAX; i++) + in->keyboard.keys[i].clicked = 0; +} +NK_API void +nk_input_end(struct nk_context *ctx) +{ + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + if (in->mouse.grab) + in->mouse.grab = 0; + if (in->mouse.ungrab) { + in->mouse.grabbed = 0; + in->mouse.ungrab = 0; + in->mouse.grab = 0; + } +} +NK_API void +nk_input_motion(struct nk_context *ctx, int x, int y) +{ + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + in->mouse.pos.x = (float)x; + in->mouse.pos.y = (float)y; + in->mouse.delta.x = in->mouse.pos.x - in->mouse.prev.x; + in->mouse.delta.y = in->mouse.pos.y - in->mouse.prev.y; +} +NK_API void +nk_input_key(struct nk_context *ctx, enum nk_keys key, int down) +{ + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + if (in->keyboard.keys[key].down != down) + in->keyboard.keys[key].clicked++; + in->keyboard.keys[key].down = down; +} +NK_API void +nk_input_button(struct nk_context *ctx, enum nk_buttons id, int x, int y, int down) +{ + struct nk_mouse_button *btn; + struct nk_input *in; + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + if (in->mouse.buttons[id].down == down) return; + + btn = &in->mouse.buttons[id]; + btn->clicked_pos.x = (float)x; + btn->clicked_pos.y = (float)y; + btn->down = down; + btn->clicked++; +} +NK_API void +nk_input_scroll(struct nk_context *ctx, struct nk_vec2 val) +{ + NK_ASSERT(ctx); + if (!ctx) return; + ctx->input.mouse.scroll_delta.x += val.x; + ctx->input.mouse.scroll_delta.y += val.y; +} +NK_API void +nk_input_glyph(struct nk_context *ctx, const nk_glyph glyph) +{ + int len = 0; + nk_rune unicode; + struct nk_input *in; + + NK_ASSERT(ctx); + if (!ctx) return; + in = &ctx->input; + + len = nk_utf_decode(glyph, &unicode, NK_UTF_SIZE); + if (len && ((in->keyboard.text_len + len) < NK_INPUT_MAX)) { + nk_utf_encode(unicode, &in->keyboard.text[in->keyboard.text_len], + NK_INPUT_MAX - in->keyboard.text_len); + in->keyboard.text_len += len; + } +} +NK_API void +nk_input_char(struct nk_context *ctx, char c) +{ + nk_glyph glyph; + NK_ASSERT(ctx); + if (!ctx) return; + glyph[0] = c; + nk_input_glyph(ctx, glyph); +} +NK_API void +nk_input_unicode(struct nk_context *ctx, nk_rune unicode) +{ + nk_glyph rune; + NK_ASSERT(ctx); + if (!ctx) return; + nk_utf_encode(unicode, rune, NK_UTF_SIZE); + nk_input_glyph(ctx, rune); +} +NK_API int +nk_input_has_mouse_click(const struct nk_input *i, enum nk_buttons id) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + return (btn->clicked && btn->down == nk_false) ? nk_true : nk_false; +} +NK_API int +nk_input_has_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, + struct nk_rect b) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + if (!NK_INBOX(btn->clicked_pos.x,btn->clicked_pos.y,b.x,b.y,b.w,b.h)) + return nk_false; + return nk_true; +} +NK_API int +nk_input_has_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, + struct nk_rect b, int down) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + return nk_input_has_mouse_click_in_rect(i, id, b) && (btn->down == down); +} +NK_API int +nk_input_is_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, + struct nk_rect b) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + return (nk_input_has_mouse_click_down_in_rect(i, id, b, nk_false) && + btn->clicked) ? nk_true : nk_false; +} +NK_API int +nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, + struct nk_rect b, int down) +{ + const struct nk_mouse_button *btn; + if (!i) return nk_false; + btn = &i->mouse.buttons[id]; + return (nk_input_has_mouse_click_down_in_rect(i, id, b, down) && + btn->clicked) ? nk_true : nk_false; +} +NK_API int +nk_input_any_mouse_click_in_rect(const struct nk_input *in, struct nk_rect b) +{ + int i, down = 0; + for (i = 0; i < NK_BUTTON_MAX; ++i) + down = down || nk_input_is_mouse_click_in_rect(in, (enum nk_buttons)i, b); + return down; +} +NK_API int +nk_input_is_mouse_hovering_rect(const struct nk_input *i, struct nk_rect rect) +{ + if (!i) return nk_false; + return NK_INBOX(i->mouse.pos.x, i->mouse.pos.y, rect.x, rect.y, rect.w, rect.h); +} +NK_API int +nk_input_is_mouse_prev_hovering_rect(const struct nk_input *i, struct nk_rect rect) +{ + if (!i) return nk_false; + return NK_INBOX(i->mouse.prev.x, i->mouse.prev.y, rect.x, rect.y, rect.w, rect.h); +} +NK_API int +nk_input_mouse_clicked(const struct nk_input *i, enum nk_buttons id, struct nk_rect rect) +{ + if (!i) return nk_false; + if (!nk_input_is_mouse_hovering_rect(i, rect)) return nk_false; + return nk_input_is_mouse_click_in_rect(i, id, rect); +} +NK_API int +nk_input_is_mouse_down(const struct nk_input *i, enum nk_buttons id) +{ + if (!i) return nk_false; + return i->mouse.buttons[id].down; +} +NK_API int +nk_input_is_mouse_pressed(const struct nk_input *i, enum nk_buttons id) +{ + const struct nk_mouse_button *b; + if (!i) return nk_false; + b = &i->mouse.buttons[id]; + if (b->down && b->clicked) + return nk_true; + return nk_false; +} +NK_API int +nk_input_is_mouse_released(const struct nk_input *i, enum nk_buttons id) +{ + if (!i) return nk_false; + return (!i->mouse.buttons[id].down && i->mouse.buttons[id].clicked); +} +NK_API int +nk_input_is_key_pressed(const struct nk_input *i, enum nk_keys key) +{ + const struct nk_key *k; + if (!i) return nk_false; + k = &i->keyboard.keys[key]; + if ((k->down && k->clicked) || (!k->down && k->clicked >= 2)) + return nk_true; + return nk_false; +} +NK_API int +nk_input_is_key_released(const struct nk_input *i, enum nk_keys key) +{ + const struct nk_key *k; + if (!i) return nk_false; + k = &i->keyboard.keys[key]; + if ((!k->down && k->clicked) || (k->down && k->clicked >= 2)) + return nk_true; + return nk_false; +} +NK_API int +nk_input_is_key_down(const struct nk_input *i, enum nk_keys key) +{ + const struct nk_key *k; + if (!i) return nk_false; + k = &i->keyboard.keys[key]; + if (k->down) return nk_true; + return nk_false; +} + + + + + +/* =============================================================== + * + * STYLE + * + * ===============================================================*/ +NK_API void nk_style_default(struct nk_context *ctx){nk_style_from_table(ctx, 0);} +#define NK_COLOR_MAP(NK_COLOR)\ + NK_COLOR(NK_COLOR_TEXT, 175,175,175,255) \ + NK_COLOR(NK_COLOR_WINDOW, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_HEADER, 40, 40, 40, 255) \ + NK_COLOR(NK_COLOR_BORDER, 65, 65, 65, 255) \ + NK_COLOR(NK_COLOR_BUTTON, 50, 50, 50, 255) \ + NK_COLOR(NK_COLOR_BUTTON_HOVER, 40, 40, 40, 255) \ + NK_COLOR(NK_COLOR_BUTTON_ACTIVE, 35, 35, 35, 255) \ + NK_COLOR(NK_COLOR_TOGGLE, 100,100,100,255) \ + NK_COLOR(NK_COLOR_TOGGLE_HOVER, 120,120,120,255) \ + NK_COLOR(NK_COLOR_TOGGLE_CURSOR, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_SELECT, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_SELECT_ACTIVE, 35, 35, 35,255) \ + NK_COLOR(NK_COLOR_SLIDER, 38, 38, 38, 255) \ + NK_COLOR(NK_COLOR_SLIDER_CURSOR, 100,100,100,255) \ + NK_COLOR(NK_COLOR_SLIDER_CURSOR_HOVER, 120,120,120,255) \ + NK_COLOR(NK_COLOR_SLIDER_CURSOR_ACTIVE, 150,150,150,255) \ + NK_COLOR(NK_COLOR_PROPERTY, 38, 38, 38, 255) \ + NK_COLOR(NK_COLOR_EDIT, 38, 38, 38, 255) \ + NK_COLOR(NK_COLOR_EDIT_CURSOR, 175,175,175,255) \ + NK_COLOR(NK_COLOR_COMBO, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_CHART, 120,120,120,255) \ + NK_COLOR(NK_COLOR_CHART_COLOR, 45, 45, 45, 255) \ + NK_COLOR(NK_COLOR_CHART_COLOR_HIGHLIGHT, 255, 0, 0, 255) \ + NK_COLOR(NK_COLOR_SCROLLBAR, 40, 40, 40, 255) \ + NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR, 100,100,100,255) \ + NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_HOVER, 120,120,120,255) \ + NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_ACTIVE, 150,150,150,255) \ + NK_COLOR(NK_COLOR_TAB_HEADER, 40, 40, 40,255) + +NK_GLOBAL const struct nk_color +nk_default_color_style[NK_COLOR_COUNT] = { +#define NK_COLOR(a,b,c,d,e) {b,c,d,e}, + NK_COLOR_MAP(NK_COLOR) +#undef NK_COLOR +}; +NK_GLOBAL const char *nk_color_names[NK_COLOR_COUNT] = { +#define NK_COLOR(a,b,c,d,e) #a, + NK_COLOR_MAP(NK_COLOR) +#undef NK_COLOR +}; + +NK_API const char* +nk_style_get_color_by_name(enum nk_style_colors c) +{ + return nk_color_names[c]; +} +NK_API struct nk_style_item +nk_style_item_image(struct nk_image img) +{ + struct nk_style_item i; + i.type = NK_STYLE_ITEM_IMAGE; + i.data.image = img; + return i; +} +NK_API struct nk_style_item +nk_style_item_color(struct nk_color col) +{ + struct nk_style_item i; + i.type = NK_STYLE_ITEM_COLOR; + i.data.color = col; + return i; +} +NK_API struct nk_style_item +nk_style_item_hide(void) +{ + struct nk_style_item i; + i.type = NK_STYLE_ITEM_COLOR; + i.data.color = nk_rgba(0,0,0,0); + return i; +} +NK_API void +nk_style_from_table(struct nk_context *ctx, const struct nk_color *table) +{ + struct nk_style *style; + struct nk_style_text *text; + struct nk_style_button *button; + struct nk_style_toggle *toggle; + struct nk_style_selectable *select; + struct nk_style_slider *slider; + struct nk_style_progress *prog; + struct nk_style_scrollbar *scroll; + struct nk_style_edit *edit; + struct nk_style_property *property; + struct nk_style_combo *combo; + struct nk_style_chart *chart; + struct nk_style_tab *tab; + struct nk_style_window *win; + + NK_ASSERT(ctx); + if (!ctx) return; + style = &ctx->style; + table = (!table) ? nk_default_color_style: table; + + /* default text */ + text = &style->text; + text->color = table[NK_COLOR_TEXT]; + text->padding = nk_vec2(0,0); + + /* default button */ + button = &style->button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_BUTTON]); + button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); + button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); + button->border_color = table[NK_COLOR_BORDER]; + button->text_background = table[NK_COLOR_BUTTON]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->image_padding = nk_vec2(0.0f,0.0f); + button->touch_padding = nk_vec2(0.0f, 0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 1.0f; + button->rounding = 4.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* contextual button */ + button = &style->contextual_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); + button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); + button->border_color = table[NK_COLOR_WINDOW]; + button->text_background = table[NK_COLOR_WINDOW]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* menu button */ + button = &style->menu_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->border_color = table[NK_COLOR_WINDOW]; + button->text_background = table[NK_COLOR_WINDOW]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 1.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* checkbox toggle */ + toggle = &style->checkbox; + nk_zero_struct(*toggle); + toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); + toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); + toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); + toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); + toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); + toggle->userdata = nk_handle_ptr(0); + toggle->text_background = table[NK_COLOR_WINDOW]; + toggle->text_normal = table[NK_COLOR_TEXT]; + toggle->text_hover = table[NK_COLOR_TEXT]; + toggle->text_active = table[NK_COLOR_TEXT]; + toggle->padding = nk_vec2(2.0f, 2.0f); + toggle->touch_padding = nk_vec2(0,0); + toggle->border_color = nk_rgba(0,0,0,0); + toggle->border = 0.0f; + toggle->spacing = 4; + + /* option toggle */ + toggle = &style->option; + nk_zero_struct(*toggle); + toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); + toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); + toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); + toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); + toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); + toggle->userdata = nk_handle_ptr(0); + toggle->text_background = table[NK_COLOR_WINDOW]; + toggle->text_normal = table[NK_COLOR_TEXT]; + toggle->text_hover = table[NK_COLOR_TEXT]; + toggle->text_active = table[NK_COLOR_TEXT]; + toggle->padding = nk_vec2(3.0f, 3.0f); + toggle->touch_padding = nk_vec2(0,0); + toggle->border_color = nk_rgba(0,0,0,0); + toggle->border = 0.0f; + toggle->spacing = 4; + + /* selectable */ + select = &style->selectable; + nk_zero_struct(*select); + select->normal = nk_style_item_color(table[NK_COLOR_SELECT]); + select->hover = nk_style_item_color(table[NK_COLOR_SELECT]); + select->pressed = nk_style_item_color(table[NK_COLOR_SELECT]); + select->normal_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); + select->hover_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); + select->pressed_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); + select->text_normal = table[NK_COLOR_TEXT]; + select->text_hover = table[NK_COLOR_TEXT]; + select->text_pressed = table[NK_COLOR_TEXT]; + select->text_normal_active = table[NK_COLOR_TEXT]; + select->text_hover_active = table[NK_COLOR_TEXT]; + select->text_pressed_active = table[NK_COLOR_TEXT]; + select->padding = nk_vec2(2.0f,2.0f); + select->image_padding = nk_vec2(2.0f,2.0f); + select->touch_padding = nk_vec2(0,0); + select->userdata = nk_handle_ptr(0); + select->rounding = 0.0f; + select->draw_begin = 0; + select->draw_end = 0; + + /* slider */ + slider = &style->slider; + nk_zero_struct(*slider); + slider->normal = nk_style_item_hide(); + slider->hover = nk_style_item_hide(); + slider->active = nk_style_item_hide(); + slider->bar_normal = table[NK_COLOR_SLIDER]; + slider->bar_hover = table[NK_COLOR_SLIDER]; + slider->bar_active = table[NK_COLOR_SLIDER]; + slider->bar_filled = table[NK_COLOR_SLIDER_CURSOR]; + slider->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); + slider->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); + slider->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); + slider->inc_symbol = NK_SYMBOL_TRIANGLE_RIGHT; + slider->dec_symbol = NK_SYMBOL_TRIANGLE_LEFT; + slider->cursor_size = nk_vec2(16,16); + slider->padding = nk_vec2(2,2); + slider->spacing = nk_vec2(2,2); + slider->userdata = nk_handle_ptr(0); + slider->show_buttons = nk_false; + slider->bar_height = 8; + slider->rounding = 0; + slider->draw_begin = 0; + slider->draw_end = 0; + + /* slider buttons */ + button = &style->slider.inc_button; + button->normal = nk_style_item_color(nk_rgb(40,40,40)); + button->hover = nk_style_item_color(nk_rgb(42,42,42)); + button->active = nk_style_item_color(nk_rgb(44,44,44)); + button->border_color = nk_rgb(65,65,65); + button->text_background = nk_rgb(40,40,40); + button->text_normal = nk_rgb(175,175,175); + button->text_hover = nk_rgb(175,175,175); + button->text_active = nk_rgb(175,175,175); + button->padding = nk_vec2(8.0f,8.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 1.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->slider.dec_button = style->slider.inc_button; + + /* progressbar */ + prog = &style->progress; + nk_zero_struct(*prog); + prog->normal = nk_style_item_color(table[NK_COLOR_SLIDER]); + prog->hover = nk_style_item_color(table[NK_COLOR_SLIDER]); + prog->active = nk_style_item_color(table[NK_COLOR_SLIDER]); + prog->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); + prog->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); + prog->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); + prog->border_color = nk_rgba(0,0,0,0); + prog->cursor_border_color = nk_rgba(0,0,0,0); + prog->userdata = nk_handle_ptr(0); + prog->padding = nk_vec2(4,4); + prog->rounding = 0; + prog->border = 0; + prog->cursor_rounding = 0; + prog->cursor_border = 0; + prog->draw_begin = 0; + prog->draw_end = 0; + + /* scrollbars */ + scroll = &style->scrollh; + nk_zero_struct(*scroll); + scroll->normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); + scroll->hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); + scroll->active = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); + scroll->cursor_normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR]); + scroll->cursor_hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_HOVER]); + scroll->cursor_active = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_ACTIVE]); + scroll->dec_symbol = NK_SYMBOL_CIRCLE_SOLID; + scroll->inc_symbol = NK_SYMBOL_CIRCLE_SOLID; + scroll->userdata = nk_handle_ptr(0); + scroll->border_color = table[NK_COLOR_SCROLLBAR]; + scroll->cursor_border_color = table[NK_COLOR_SCROLLBAR]; + scroll->padding = nk_vec2(0,0); + scroll->show_buttons = nk_false; + scroll->border = 0; + scroll->rounding = 0; + scroll->border_cursor = 0; + scroll->rounding_cursor = 0; + scroll->draw_begin = 0; + scroll->draw_end = 0; + style->scrollv = style->scrollh; + + /* scrollbars buttons */ + button = &style->scrollh.inc_button; + button->normal = nk_style_item_color(nk_rgb(40,40,40)); + button->hover = nk_style_item_color(nk_rgb(42,42,42)); + button->active = nk_style_item_color(nk_rgb(44,44,44)); + button->border_color = nk_rgb(65,65,65); + button->text_background = nk_rgb(40,40,40); + button->text_normal = nk_rgb(175,175,175); + button->text_hover = nk_rgb(175,175,175); + button->text_active = nk_rgb(175,175,175); + button->padding = nk_vec2(4.0f,4.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 1.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->scrollh.dec_button = style->scrollh.inc_button; + style->scrollv.inc_button = style->scrollh.inc_button; + style->scrollv.dec_button = style->scrollh.inc_button; + + /* edit */ + edit = &style->edit; + nk_zero_struct(*edit); + edit->normal = nk_style_item_color(table[NK_COLOR_EDIT]); + edit->hover = nk_style_item_color(table[NK_COLOR_EDIT]); + edit->active = nk_style_item_color(table[NK_COLOR_EDIT]); + edit->cursor_normal = table[NK_COLOR_TEXT]; + edit->cursor_hover = table[NK_COLOR_TEXT]; + edit->cursor_text_normal= table[NK_COLOR_EDIT]; + edit->cursor_text_hover = table[NK_COLOR_EDIT]; + edit->border_color = table[NK_COLOR_BORDER]; + edit->text_normal = table[NK_COLOR_TEXT]; + edit->text_hover = table[NK_COLOR_TEXT]; + edit->text_active = table[NK_COLOR_TEXT]; + edit->selected_normal = table[NK_COLOR_TEXT]; + edit->selected_hover = table[NK_COLOR_TEXT]; + edit->selected_text_normal = table[NK_COLOR_EDIT]; + edit->selected_text_hover = table[NK_COLOR_EDIT]; + edit->scrollbar_size = nk_vec2(10,10); + edit->scrollbar = style->scrollv; + edit->padding = nk_vec2(4,4); + edit->row_padding = 2; + edit->cursor_size = 4; + edit->border = 1; + edit->rounding = 0; + + /* property */ + property = &style->property; + nk_zero_struct(*property); + property->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); + property->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); + property->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); + property->border_color = table[NK_COLOR_BORDER]; + property->label_normal = table[NK_COLOR_TEXT]; + property->label_hover = table[NK_COLOR_TEXT]; + property->label_active = table[NK_COLOR_TEXT]; + property->sym_left = NK_SYMBOL_TRIANGLE_LEFT; + property->sym_right = NK_SYMBOL_TRIANGLE_RIGHT; + property->userdata = nk_handle_ptr(0); + property->padding = nk_vec2(4,4); + property->border = 1; + property->rounding = 10; + property->draw_begin = 0; + property->draw_end = 0; + + /* property buttons */ + button = &style->property.dec_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); + button->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); + button->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_PROPERTY]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(0.0f,0.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->property.inc_button = style->property.dec_button; + + /* property edit */ + edit = &style->property.edit; + nk_zero_struct(*edit); + edit->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); + edit->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); + edit->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); + edit->border_color = nk_rgba(0,0,0,0); + edit->cursor_normal = table[NK_COLOR_TEXT]; + edit->cursor_hover = table[NK_COLOR_TEXT]; + edit->cursor_text_normal= table[NK_COLOR_EDIT]; + edit->cursor_text_hover = table[NK_COLOR_EDIT]; + edit->text_normal = table[NK_COLOR_TEXT]; + edit->text_hover = table[NK_COLOR_TEXT]; + edit->text_active = table[NK_COLOR_TEXT]; + edit->selected_normal = table[NK_COLOR_TEXT]; + edit->selected_hover = table[NK_COLOR_TEXT]; + edit->selected_text_normal = table[NK_COLOR_EDIT]; + edit->selected_text_hover = table[NK_COLOR_EDIT]; + edit->padding = nk_vec2(0,0); + edit->cursor_size = 8; + edit->border = 0; + edit->rounding = 0; + + /* chart */ + chart = &style->chart; + nk_zero_struct(*chart); + chart->background = nk_style_item_color(table[NK_COLOR_CHART]); + chart->border_color = table[NK_COLOR_BORDER]; + chart->selected_color = table[NK_COLOR_CHART_COLOR_HIGHLIGHT]; + chart->color = table[NK_COLOR_CHART_COLOR]; + chart->padding = nk_vec2(4,4); + chart->border = 0; + chart->rounding = 0; + + /* combo */ + combo = &style->combo; + combo->normal = nk_style_item_color(table[NK_COLOR_COMBO]); + combo->hover = nk_style_item_color(table[NK_COLOR_COMBO]); + combo->active = nk_style_item_color(table[NK_COLOR_COMBO]); + combo->border_color = table[NK_COLOR_BORDER]; + combo->label_normal = table[NK_COLOR_TEXT]; + combo->label_hover = table[NK_COLOR_TEXT]; + combo->label_active = table[NK_COLOR_TEXT]; + combo->sym_normal = NK_SYMBOL_TRIANGLE_DOWN; + combo->sym_hover = NK_SYMBOL_TRIANGLE_DOWN; + combo->sym_active = NK_SYMBOL_TRIANGLE_DOWN; + combo->content_padding = nk_vec2(4,4); + combo->button_padding = nk_vec2(0,4); + combo->spacing = nk_vec2(4,0); + combo->border = 1; + combo->rounding = 0; + + /* combo button */ + button = &style->combo.button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_COMBO]); + button->hover = nk_style_item_color(table[NK_COLOR_COMBO]); + button->active = nk_style_item_color(table[NK_COLOR_COMBO]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_COMBO]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* tab */ + tab = &style->tab; + tab->background = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); + tab->border_color = table[NK_COLOR_BORDER]; + tab->text = table[NK_COLOR_TEXT]; + tab->sym_minimize = NK_SYMBOL_TRIANGLE_RIGHT; + tab->sym_maximize = NK_SYMBOL_TRIANGLE_DOWN; + tab->padding = nk_vec2(4,4); + tab->spacing = nk_vec2(4,4); + tab->indent = 10.0f; + tab->border = 1; + tab->rounding = 0; + + /* tab button */ + button = &style->tab.tab_minimize_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); + button->hover = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); + button->active = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_TAB_HEADER]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->tab.tab_maximize_button =*button; + + /* node button */ + button = &style->tab.node_minimize_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_TAB_HEADER]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(2.0f,2.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + style->tab.node_maximize_button =*button; + + /* window header */ + win = &style->window; + win->header.align = NK_HEADER_RIGHT; + win->header.close_symbol = NK_SYMBOL_X; + win->header.minimize_symbol = NK_SYMBOL_MINUS; + win->header.maximize_symbol = NK_SYMBOL_PLUS; + win->header.normal = nk_style_item_color(table[NK_COLOR_HEADER]); + win->header.hover = nk_style_item_color(table[NK_COLOR_HEADER]); + win->header.active = nk_style_item_color(table[NK_COLOR_HEADER]); + win->header.label_normal = table[NK_COLOR_TEXT]; + win->header.label_hover = table[NK_COLOR_TEXT]; + win->header.label_active = table[NK_COLOR_TEXT]; + win->header.label_padding = nk_vec2(4,4); + win->header.padding = nk_vec2(4,4); + win->header.spacing = nk_vec2(0,0); + + /* window header close button */ + button = &style->window.header.close_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); + button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); + button->active = nk_style_item_color(table[NK_COLOR_HEADER]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_HEADER]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(0.0f,0.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* window header minimize button */ + button = &style->window.header.minimize_button; + nk_zero_struct(*button); + button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); + button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); + button->active = nk_style_item_color(table[NK_COLOR_HEADER]); + button->border_color = nk_rgba(0,0,0,0); + button->text_background = table[NK_COLOR_HEADER]; + button->text_normal = table[NK_COLOR_TEXT]; + button->text_hover = table[NK_COLOR_TEXT]; + button->text_active = table[NK_COLOR_TEXT]; + button->padding = nk_vec2(0.0f,0.0f); + button->touch_padding = nk_vec2(0.0f,0.0f); + button->userdata = nk_handle_ptr(0); + button->text_alignment = NK_TEXT_CENTERED; + button->border = 0.0f; + button->rounding = 0.0f; + button->draw_begin = 0; + button->draw_end = 0; + + /* window */ + win->background = table[NK_COLOR_WINDOW]; + win->fixed_background = nk_style_item_color(table[NK_COLOR_WINDOW]); + win->border_color = table[NK_COLOR_BORDER]; + win->popup_border_color = table[NK_COLOR_BORDER]; + win->combo_border_color = table[NK_COLOR_BORDER]; + win->contextual_border_color = table[NK_COLOR_BORDER]; + win->menu_border_color = table[NK_COLOR_BORDER]; + win->group_border_color = table[NK_COLOR_BORDER]; + win->tooltip_border_color = table[NK_COLOR_BORDER]; + win->scaler = nk_style_item_color(table[NK_COLOR_TEXT]); + + win->rounding = 0.0f; + win->spacing = nk_vec2(4,4); + win->scrollbar_size = nk_vec2(10,10); + win->min_size = nk_vec2(64,64); + + win->combo_border = 1.0f; + win->contextual_border = 1.0f; + win->menu_border = 1.0f; + win->group_border = 1.0f; + win->tooltip_border = 1.0f; + win->popup_border = 1.0f; + win->border = 2.0f; + win->min_row_height_padding = 8; + + win->padding = nk_vec2(4,4); + win->group_padding = nk_vec2(4,4); + win->popup_padding = nk_vec2(4,4); + win->combo_padding = nk_vec2(4,4); + win->contextual_padding = nk_vec2(4,4); + win->menu_padding = nk_vec2(4,4); + win->tooltip_padding = nk_vec2(4,4); +} +NK_API void +nk_style_set_font(struct nk_context *ctx, const struct nk_user_font *font) +{ + struct nk_style *style; + NK_ASSERT(ctx); + + if (!ctx) return; + style = &ctx->style; + style->font = font; + ctx->stacks.fonts.head = 0; + if (ctx->current) + nk_layout_reset_min_row_height(ctx); +} +NK_API int +nk_style_push_font(struct nk_context *ctx, const struct nk_user_font *font) +{ + struct nk_config_stack_user_font *font_stack; + struct nk_config_stack_user_font_element *element; + + NK_ASSERT(ctx); + if (!ctx) return 0; + + font_stack = &ctx->stacks.fonts; + NK_ASSERT(font_stack->head < (int)NK_LEN(font_stack->elements)); + if (font_stack->head >= (int)NK_LEN(font_stack->elements)) + return 0; + + element = &font_stack->elements[font_stack->head++]; + element->address = &ctx->style.font; + element->old_value = ctx->style.font; + ctx->style.font = font; + return 1; +} +NK_API int +nk_style_pop_font(struct nk_context *ctx) +{ + struct nk_config_stack_user_font *font_stack; + struct nk_config_stack_user_font_element *element; + + NK_ASSERT(ctx); + if (!ctx) return 0; + + font_stack = &ctx->stacks.fonts; + NK_ASSERT(font_stack->head > 0); + if (font_stack->head < 1) + return 0; + + element = &font_stack->elements[--font_stack->head]; + *element->address = element->old_value; + return 1; +} +#define NK_STYLE_PUSH_IMPLEMENATION(prefix, type, stack) \ +nk_style_push_##type(struct nk_context *ctx, prefix##_##type *address, prefix##_##type value)\ +{\ + struct nk_config_stack_##type * type_stack;\ + struct nk_config_stack_##type##_element *element;\ + NK_ASSERT(ctx);\ + if (!ctx) return 0;\ + type_stack = &ctx->stacks.stack;\ + NK_ASSERT(type_stack->head < (int)NK_LEN(type_stack->elements));\ + if (type_stack->head >= (int)NK_LEN(type_stack->elements))\ + return 0;\ + element = &type_stack->elements[type_stack->head++];\ + element->address = address;\ + element->old_value = *address;\ + *address = value;\ + return 1;\ +} +#define NK_STYLE_POP_IMPLEMENATION(type, stack) \ +nk_style_pop_##type(struct nk_context *ctx)\ +{\ + struct nk_config_stack_##type *type_stack;\ + struct nk_config_stack_##type##_element *element;\ + NK_ASSERT(ctx);\ + if (!ctx) return 0;\ + type_stack = &ctx->stacks.stack;\ + NK_ASSERT(type_stack->head > 0);\ + if (type_stack->head < 1)\ + return 0;\ + element = &type_stack->elements[--type_stack->head];\ + *element->address = element->old_value;\ + return 1;\ +} +NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, style_item, style_items) +NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,float, floats) +NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, vec2, vectors) +NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,flags, flags) +NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk,color, colors) + +NK_API int NK_STYLE_POP_IMPLEMENATION(style_item, style_items) +NK_API int NK_STYLE_POP_IMPLEMENATION(float,floats) +NK_API int NK_STYLE_POP_IMPLEMENATION(vec2, vectors) +NK_API int NK_STYLE_POP_IMPLEMENATION(flags,flags) +NK_API int NK_STYLE_POP_IMPLEMENATION(color,colors) + +NK_API int +nk_style_set_cursor(struct nk_context *ctx, enum nk_style_cursor c) +{ + struct nk_style *style; + NK_ASSERT(ctx); + if (!ctx) return 0; + style = &ctx->style; + if (style->cursors[c]) { + style->cursor_active = style->cursors[c]; + return 1; + } + return 0; +} +NK_API void +nk_style_show_cursor(struct nk_context *ctx) +{ + ctx->style.cursor_visible = nk_true; +} +NK_API void +nk_style_hide_cursor(struct nk_context *ctx) +{ + ctx->style.cursor_visible = nk_false; +} +NK_API void +nk_style_load_cursor(struct nk_context *ctx, enum nk_style_cursor cursor, + const struct nk_cursor *c) +{ + struct nk_style *style; + NK_ASSERT(ctx); + if (!ctx) return; + style = &ctx->style; + style->cursors[cursor] = c; +} +NK_API void +nk_style_load_all_cursors(struct nk_context *ctx, struct nk_cursor *cursors) +{ + int i = 0; + struct nk_style *style; + NK_ASSERT(ctx); + if (!ctx) return; + style = &ctx->style; + for (i = 0; i < NK_CURSOR_COUNT; ++i) + style->cursors[i] = &cursors[i]; + style->cursor_visible = nk_true; +} + + + + + +/* ============================================================== + * + * CONTEXT + * + * ===============================================================*/ +NK_INTERN void +nk_setup(struct nk_context *ctx, const struct nk_user_font *font) +{ + NK_ASSERT(ctx); + if (!ctx) return; + nk_zero_struct(*ctx); + nk_style_default(ctx); + ctx->seq = 1; + if (font) ctx->style.font = font; +#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT + nk_draw_list_init(&ctx->draw_list); +#endif +} +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API int +nk_init_default(struct nk_context *ctx, const struct nk_user_font *font) +{ + struct nk_allocator alloc; + alloc.userdata.ptr = 0; + alloc.alloc = nk_malloc; + alloc.free = nk_mfree; + return nk_init(ctx, &alloc, font); +} +#endif +NK_API int +nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size, + const struct nk_user_font *font) +{ + NK_ASSERT(memory); + if (!memory) return 0; + nk_setup(ctx, font); + nk_buffer_init_fixed(&ctx->memory, memory, size); + ctx->use_pool = nk_false; + return 1; +} +NK_API int +nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds, + struct nk_buffer *pool, const struct nk_user_font *font) +{ + NK_ASSERT(cmds); + NK_ASSERT(pool); + if (!cmds || !pool) return 0; + + nk_setup(ctx, font); + ctx->memory = *cmds; + if (pool->type == NK_BUFFER_FIXED) { + /* take memory from buffer and alloc fixed pool */ + nk_pool_init_fixed(&ctx->pool, pool->memory.ptr, pool->memory.size); + } else { + /* create dynamic pool from buffer allocator */ + struct nk_allocator *alloc = &pool->pool; + nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); + } + ctx->use_pool = nk_true; + return 1; +} +NK_API int +nk_init(struct nk_context *ctx, struct nk_allocator *alloc, + const struct nk_user_font *font) +{ + NK_ASSERT(alloc); + if (!alloc) return 0; + nk_setup(ctx, font); + nk_buffer_init(&ctx->memory, alloc, NK_DEFAULT_COMMAND_BUFFER_SIZE); + nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); + ctx->use_pool = nk_true; + return 1; +} +#ifdef NK_INCLUDE_COMMAND_USERDATA +NK_API void +nk_set_user_data(struct nk_context *ctx, nk_handle handle) +{ + if (!ctx) return; + ctx->userdata = handle; + if (ctx->current) + ctx->current->buffer.userdata = handle; +} +#endif +NK_API void +nk_free(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + if (!ctx) return; + nk_buffer_free(&ctx->memory); + if (ctx->use_pool) + nk_pool_free(&ctx->pool); + + nk_zero(&ctx->input, sizeof(ctx->input)); + nk_zero(&ctx->style, sizeof(ctx->style)); + nk_zero(&ctx->memory, sizeof(ctx->memory)); + + ctx->seq = 0; + ctx->build = 0; + ctx->begin = 0; + ctx->end = 0; + ctx->active = 0; + ctx->current = 0; + ctx->freelist = 0; + ctx->count = 0; +} +NK_API void +nk_clear(struct nk_context *ctx) +{ + struct nk_window *iter; + struct nk_window *next; + NK_ASSERT(ctx); + + if (!ctx) return; + if (ctx->use_pool) + nk_buffer_clear(&ctx->memory); + else nk_buffer_reset(&ctx->memory, NK_BUFFER_FRONT); + + ctx->build = 0; + ctx->memory.calls = 0; + ctx->last_widget_state = 0; + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; + NK_MEMSET(&ctx->overlay, 0, sizeof(ctx->overlay)); + + /* garbage collector */ + iter = ctx->begin; + while (iter) { + /* make sure valid minimized windows do not get removed */ + if ((iter->flags & NK_WINDOW_MINIMIZED) && + !(iter->flags & NK_WINDOW_CLOSED) && + iter->seq == ctx->seq) { + iter = iter->next; + continue; + } + /* remove hotness from hidden or closed windows*/ + if (((iter->flags & NK_WINDOW_HIDDEN) || + (iter->flags & NK_WINDOW_CLOSED)) && + iter == ctx->active) { + ctx->active = iter->prev; + ctx->end = iter->prev; + if (!ctx->end) + ctx->begin = 0; + if (ctx->active) + ctx->active->flags &= ~(unsigned)NK_WINDOW_ROM; + } + /* free unused popup windows */ + if (iter->popup.win && iter->popup.win->seq != ctx->seq) { + nk_free_window(ctx, iter->popup.win); + iter->popup.win = 0; + } + /* remove unused window state tables */ + {struct nk_table *n, *it = iter->tables; + while (it) { + n = it->next; + if (it->seq != ctx->seq) { + nk_remove_table(iter, it); + nk_zero(it, sizeof(union nk_page_data)); + nk_free_table(ctx, it); + if (it == iter->tables) + iter->tables = n; + } it = n; + }} + /* window itself is not used anymore so free */ + if (iter->seq != ctx->seq || iter->flags & NK_WINDOW_CLOSED) { + next = iter->next; + nk_remove_window(ctx, iter); + nk_free_window(ctx, iter); + iter = next; + } else iter = iter->next; + } + ctx->seq++; +} +NK_LIB void +nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) +{ + NK_ASSERT(ctx); + NK_ASSERT(buffer); + if (!ctx || !buffer) return; + buffer->begin = ctx->memory.allocated; + buffer->end = buffer->begin; + buffer->last = buffer->begin; + buffer->clip = nk_null_rect; +} +NK_LIB void +nk_start(struct nk_context *ctx, struct nk_window *win) +{ + NK_ASSERT(ctx); + NK_ASSERT(win); + nk_start_buffer(ctx, &win->buffer); +} +NK_LIB void +nk_start_popup(struct nk_context *ctx, struct nk_window *win) +{ + struct nk_popup_buffer *buf; + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!ctx || !win) return; + + /* save buffer fill state for popup */ + buf = &win->popup.buf; + buf->begin = win->buffer.end; + buf->end = win->buffer.end; + buf->parent = win->buffer.last; + buf->last = buf->begin; + buf->active = nk_true; +} +NK_LIB void +nk_finish_popup(struct nk_context *ctx, struct nk_window *win) +{ + struct nk_popup_buffer *buf; + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!ctx || !win) return; + + buf = &win->popup.buf; + buf->last = win->buffer.last; + buf->end = win->buffer.end; +} +NK_LIB void +nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) +{ + NK_ASSERT(ctx); + NK_ASSERT(buffer); + if (!ctx || !buffer) return; + buffer->end = ctx->memory.allocated; +} +NK_LIB void +nk_finish(struct nk_context *ctx, struct nk_window *win) +{ + struct nk_popup_buffer *buf; + struct nk_command *parent_last; + void *memory; + + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!ctx || !win) return; + nk_finish_buffer(ctx, &win->buffer); + if (!win->popup.buf.active) return; + + buf = &win->popup.buf; + memory = ctx->memory.memory.ptr; + parent_last = nk_ptr_add(struct nk_command, memory, buf->parent); + parent_last->next = buf->end; +} +NK_LIB void +nk_build(struct nk_context *ctx) +{ + struct nk_window *it = 0; + struct nk_command *cmd = 0; + nk_byte *buffer = 0; + + /* draw cursor overlay */ + if (!ctx->style.cursor_active) + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; + if (ctx->style.cursor_active && !ctx->input.mouse.grabbed && ctx->style.cursor_visible) { + struct nk_rect mouse_bounds; + const struct nk_cursor *cursor = ctx->style.cursor_active; + nk_command_buffer_init(&ctx->overlay, &ctx->memory, NK_CLIPPING_OFF); + nk_start_buffer(ctx, &ctx->overlay); + + mouse_bounds.x = ctx->input.mouse.pos.x - cursor->offset.x; + mouse_bounds.y = ctx->input.mouse.pos.y - cursor->offset.y; + mouse_bounds.w = cursor->size.x; + mouse_bounds.h = cursor->size.y; + + nk_draw_image(&ctx->overlay, mouse_bounds, &cursor->img, nk_white); + nk_finish_buffer(ctx, &ctx->overlay); + } + /* build one big draw command list out of all window buffers */ + it = ctx->begin; + buffer = (nk_byte*)ctx->memory.memory.ptr; + while (it != 0) { + struct nk_window *next = it->next; + if (it->buffer.last == it->buffer.begin || (it->flags & NK_WINDOW_HIDDEN)|| + it->seq != ctx->seq) + goto cont; + + cmd = nk_ptr_add(struct nk_command, buffer, it->buffer.last); + while (next && ((next->buffer.last == next->buffer.begin) || + (next->flags & NK_WINDOW_HIDDEN) || next->seq != ctx->seq)) + next = next->next; /* skip empty command buffers */ + + if (next) cmd->next = next->buffer.begin; + cont: it = next; + } + /* append all popup draw commands into lists */ + it = ctx->begin; + while (it != 0) { + struct nk_window *next = it->next; + struct nk_popup_buffer *buf; + if (!it->popup.buf.active) + goto skip; + + buf = &it->popup.buf; + cmd->next = buf->begin; + cmd = nk_ptr_add(struct nk_command, buffer, buf->last); + buf->active = nk_false; + skip: it = next; + } + if (cmd) { + /* append overlay commands */ + if (ctx->overlay.end != ctx->overlay.begin) + cmd->next = ctx->overlay.begin; + else cmd->next = ctx->memory.allocated; + } +} +NK_API const struct nk_command* +nk__begin(struct nk_context *ctx) +{ + struct nk_window *iter; + nk_byte *buffer; + NK_ASSERT(ctx); + if (!ctx) return 0; + if (!ctx->count) return 0; + + buffer = (nk_byte*)ctx->memory.memory.ptr; + if (!ctx->build) { + nk_build(ctx); + ctx->build = nk_true; + } + iter = ctx->begin; + while (iter && ((iter->buffer.begin == iter->buffer.end) || + (iter->flags & NK_WINDOW_HIDDEN) || iter->seq != ctx->seq)) + iter = iter->next; + if (!iter) return 0; + return nk_ptr_add_const(struct nk_command, buffer, iter->buffer.begin); +} + +NK_API const struct nk_command* +nk__next(struct nk_context *ctx, const struct nk_command *cmd) +{ + nk_byte *buffer; + const struct nk_command *next; + NK_ASSERT(ctx); + if (!ctx || !cmd || !ctx->count) return 0; + if (cmd->next >= ctx->memory.allocated) return 0; + buffer = (nk_byte*)ctx->memory.memory.ptr; + next = nk_ptr_add_const(struct nk_command, buffer, cmd->next); + return next; +} + + + + + + +/* =============================================================== + * + * POOL + * + * ===============================================================*/ +NK_LIB void +nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc, + unsigned int capacity) +{ + nk_zero(pool, sizeof(*pool)); + pool->alloc = *alloc; + pool->capacity = capacity; + pool->type = NK_BUFFER_DYNAMIC; + pool->pages = 0; +} +NK_LIB void +nk_pool_free(struct nk_pool *pool) +{ + struct nk_page *iter = pool->pages; + if (!pool) return; + if (pool->type == NK_BUFFER_FIXED) return; + while (iter) { + struct nk_page *next = iter->next; + pool->alloc.free(pool->alloc.userdata, iter); + iter = next; + } +} +NK_LIB void +nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size) +{ + nk_zero(pool, sizeof(*pool)); + NK_ASSERT(size >= sizeof(struct nk_page)); + if (size < sizeof(struct nk_page)) return; + pool->capacity = (unsigned)(size - sizeof(struct nk_page)) / sizeof(struct nk_page_element); + pool->pages = (struct nk_page*)memory; + pool->type = NK_BUFFER_FIXED; + pool->size = size; +} +NK_LIB struct nk_page_element* +nk_pool_alloc(struct nk_pool *pool) +{ + if (!pool->pages || pool->pages->size >= pool->capacity) { + /* allocate new page */ + struct nk_page *page; + if (pool->type == NK_BUFFER_FIXED) { + NK_ASSERT(pool->pages); + if (!pool->pages) return 0; + NK_ASSERT(pool->pages->size < pool->capacity); + return 0; + } else { + nk_size size = sizeof(struct nk_page); + size += NK_POOL_DEFAULT_CAPACITY * sizeof(union nk_page_data); + page = (struct nk_page*)pool->alloc.alloc(pool->alloc.userdata,0, size); + page->next = pool->pages; + pool->pages = page; + page->size = 0; + } + } return &pool->pages->win[pool->pages->size++]; +} + + + + + +/* =============================================================== + * + * PAGE ELEMENT + * + * ===============================================================*/ +NK_LIB struct nk_page_element* +nk_create_page_element(struct nk_context *ctx) +{ + struct nk_page_element *elem; + if (ctx->freelist) { + /* unlink page element from free list */ + elem = ctx->freelist; + ctx->freelist = elem->next; + } else if (ctx->use_pool) { + /* allocate page element from memory pool */ + elem = nk_pool_alloc(&ctx->pool); + NK_ASSERT(elem); + if (!elem) return 0; + } else { + /* allocate new page element from back of fixed size memory buffer */ + NK_STORAGE const nk_size size = sizeof(struct nk_page_element); + NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_page_element); + elem = (struct nk_page_element*)nk_buffer_alloc(&ctx->memory, NK_BUFFER_BACK, size, align); + NK_ASSERT(elem); + if (!elem) return 0; + } + nk_zero_struct(*elem); + elem->next = 0; + elem->prev = 0; + return elem; +} +NK_LIB void +nk_link_page_element_into_freelist(struct nk_context *ctx, + struct nk_page_element *elem) +{ + /* link table into freelist */ + if (!ctx->freelist) { + ctx->freelist = elem; + } else { + elem->next = ctx->freelist; + ctx->freelist = elem; + } +} +NK_LIB void +nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem) +{ + /* we have a pool so just add to free list */ + if (ctx->use_pool) { + nk_link_page_element_into_freelist(ctx, elem); + return; + } + /* if possible remove last element from back of fixed memory buffer */ + {void *elem_end = (void*)(elem + 1); + void *buffer_end = (nk_byte*)ctx->memory.memory.ptr + ctx->memory.size; + if (elem_end == buffer_end) + ctx->memory.size -= sizeof(struct nk_page_element); + else nk_link_page_element_into_freelist(ctx, elem);} +} + + + + + +/* =============================================================== + * + * TABLE + * + * ===============================================================*/ +NK_LIB struct nk_table* +nk_create_table(struct nk_context *ctx) +{ + struct nk_page_element *elem; + elem = nk_create_page_element(ctx); + if (!elem) return 0; + nk_zero_struct(*elem); + return &elem->data.tbl; +} +NK_LIB void +nk_free_table(struct nk_context *ctx, struct nk_table *tbl) +{ + union nk_page_data *pd = NK_CONTAINER_OF(tbl, union nk_page_data, tbl); + struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); + nk_free_page_element(ctx, pe); +} +NK_LIB void +nk_push_table(struct nk_window *win, struct nk_table *tbl) +{ + if (!win->tables) { + win->tables = tbl; + tbl->next = 0; + tbl->prev = 0; + tbl->size = 0; + win->table_count = 1; + return; + } + win->tables->prev = tbl; + tbl->next = win->tables; + tbl->prev = 0; + tbl->size = 0; + win->tables = tbl; + win->table_count++; +} +NK_LIB void +nk_remove_table(struct nk_window *win, struct nk_table *tbl) +{ + if (win->tables == tbl) + win->tables = tbl->next; + if (tbl->next) + tbl->next->prev = tbl->prev; + if (tbl->prev) + tbl->prev->next = tbl->next; + tbl->next = 0; + tbl->prev = 0; +} +NK_LIB nk_uint* +nk_add_value(struct nk_context *ctx, struct nk_window *win, + nk_hash name, nk_uint value) +{ + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!win || !ctx) return 0; + if (!win->tables || win->tables->size >= NK_VALUE_PAGE_CAPACITY) { + struct nk_table *tbl = nk_create_table(ctx); + NK_ASSERT(tbl); + if (!tbl) return 0; + nk_push_table(win, tbl); + } + win->tables->seq = win->seq; + win->tables->keys[win->tables->size] = name; + win->tables->values[win->tables->size] = value; + return &win->tables->values[win->tables->size++]; +} +NK_LIB nk_uint* +nk_find_value(struct nk_window *win, nk_hash name) +{ + struct nk_table *iter = win->tables; + while (iter) { + unsigned int i = 0; + unsigned int size = iter->size; + for (i = 0; i < size; ++i) { + if (iter->keys[i] == name) { + iter->seq = win->seq; + return &iter->values[i]; + } + } size = NK_VALUE_PAGE_CAPACITY; + iter = iter->next; + } + return 0; +} + + + + + +/* =============================================================== + * + * PANEL + * + * ===============================================================*/ +NK_LIB void* +nk_create_panel(struct nk_context *ctx) +{ + struct nk_page_element *elem; + elem = nk_create_page_element(ctx); + if (!elem) return 0; + nk_zero_struct(*elem); + return &elem->data.pan; +} +NK_LIB void +nk_free_panel(struct nk_context *ctx, struct nk_panel *pan) +{ + union nk_page_data *pd = NK_CONTAINER_OF(pan, union nk_page_data, pan); + struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); + nk_free_page_element(ctx, pe); +} +NK_LIB int +nk_panel_has_header(nk_flags flags, const char *title) +{ + int active = 0; + active = (flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE)); + active = active || (flags & NK_WINDOW_TITLE); + active = active && !(flags & NK_WINDOW_HIDDEN) && title; + return active; +} +NK_LIB struct nk_vec2 +nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type) +{ + switch (type) { + default: + case NK_PANEL_WINDOW: return style->window.padding; + case NK_PANEL_GROUP: return style->window.group_padding; + case NK_PANEL_POPUP: return style->window.popup_padding; + case NK_PANEL_CONTEXTUAL: return style->window.contextual_padding; + case NK_PANEL_COMBO: return style->window.combo_padding; + case NK_PANEL_MENU: return style->window.menu_padding; + case NK_PANEL_TOOLTIP: return style->window.menu_padding;} +} +NK_LIB float +nk_panel_get_border(const struct nk_style *style, nk_flags flags, + enum nk_panel_type type) +{ + if (flags & NK_WINDOW_BORDER) { + switch (type) { + default: + case NK_PANEL_WINDOW: return style->window.border; + case NK_PANEL_GROUP: return style->window.group_border; + case NK_PANEL_POPUP: return style->window.popup_border; + case NK_PANEL_CONTEXTUAL: return style->window.contextual_border; + case NK_PANEL_COMBO: return style->window.combo_border; + case NK_PANEL_MENU: return style->window.menu_border; + case NK_PANEL_TOOLTIP: return style->window.menu_border; + }} else return 0; +} +NK_LIB struct nk_color +nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type) +{ + switch (type) { + default: + case NK_PANEL_WINDOW: return style->window.border_color; + case NK_PANEL_GROUP: return style->window.group_border_color; + case NK_PANEL_POPUP: return style->window.popup_border_color; + case NK_PANEL_CONTEXTUAL: return style->window.contextual_border_color; + case NK_PANEL_COMBO: return style->window.combo_border_color; + case NK_PANEL_MENU: return style->window.menu_border_color; + case NK_PANEL_TOOLTIP: return style->window.menu_border_color;} +} +NK_LIB int +nk_panel_is_sub(enum nk_panel_type type) +{ + return (type & NK_PANEL_SET_SUB)?1:0; +} +NK_LIB int +nk_panel_is_nonblock(enum nk_panel_type type) +{ + return (type & NK_PANEL_SET_NONBLOCK)?1:0; +} +NK_LIB int +nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type) +{ + struct nk_input *in; + struct nk_window *win; + struct nk_panel *layout; + struct nk_command_buffer *out; + const struct nk_style *style; + const struct nk_user_font *font; + + struct nk_vec2 scrollbar_size; + struct nk_vec2 panel_padding; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return 0; + nk_zero(ctx->current->layout, sizeof(*ctx->current->layout)); + if ((ctx->current->flags & NK_WINDOW_HIDDEN) || (ctx->current->flags & NK_WINDOW_CLOSED)) { + nk_zero(ctx->current->layout, sizeof(struct nk_panel)); + ctx->current->layout->type = panel_type; + return 0; + } + /* pull state into local stack */ + style = &ctx->style; + font = style->font; + win = ctx->current; + layout = win->layout; + out = &win->buffer; + in = (win->flags & NK_WINDOW_NO_INPUT) ? 0: &ctx->input; +#ifdef NK_INCLUDE_COMMAND_USERDATA + win->buffer.userdata = ctx->userdata; +#endif + /* pull style configuration into local stack */ + scrollbar_size = style->window.scrollbar_size; + panel_padding = nk_panel_get_padding(style, panel_type); + + /* window movement */ + if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) { + int left_mouse_down; + int left_mouse_clicked; + int left_mouse_click_in_cursor; + + /* calculate draggable window space */ + struct nk_rect header; + header.x = win->bounds.x; + header.y = win->bounds.y; + header.w = win->bounds.w; + if (nk_panel_has_header(win->flags, title)) { + header.h = font->height + 2.0f * style->window.header.padding.y; + header.h += 2.0f * style->window.header.label_padding.y; + } else header.h = panel_padding.y; + + /* window movement by dragging */ + left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; + left_mouse_clicked = (int)in->mouse.buttons[NK_BUTTON_LEFT].clicked; + left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, header, nk_true); + if (left_mouse_down && left_mouse_click_in_cursor && !left_mouse_clicked) { + win->bounds.x = win->bounds.x + in->mouse.delta.x; + win->bounds.y = win->bounds.y + in->mouse.delta.y; + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x += in->mouse.delta.x; + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y += in->mouse.delta.y; + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_MOVE]; + } + } + + /* setup panel */ + layout->type = panel_type; + layout->flags = win->flags; + layout->bounds = win->bounds; + layout->bounds.x += panel_padding.x; + layout->bounds.w -= 2*panel_padding.x; + if (win->flags & NK_WINDOW_BORDER) { + layout->border = nk_panel_get_border(style, win->flags, panel_type); + layout->bounds = nk_shrink_rect(layout->bounds, layout->border); + } else layout->border = 0; + layout->at_y = layout->bounds.y; + layout->at_x = layout->bounds.x; + layout->max_x = 0; + layout->header_height = 0; + layout->footer_height = 0; + nk_layout_reset_min_row_height(ctx); + layout->row.index = 0; + layout->row.columns = 0; + layout->row.ratio = 0; + layout->row.item_width = 0; + layout->row.tree_depth = 0; + layout->row.height = panel_padding.y; + layout->has_scrolling = nk_true; + if (!(win->flags & NK_WINDOW_NO_SCROLLBAR)) + layout->bounds.w -= scrollbar_size.x; + if (!nk_panel_is_nonblock(panel_type)) { + layout->footer_height = 0; + if (!(win->flags & NK_WINDOW_NO_SCROLLBAR) || win->flags & NK_WINDOW_SCALABLE) + layout->footer_height = scrollbar_size.y; + layout->bounds.h -= layout->footer_height; + } + + /* panel header */ + if (nk_panel_has_header(win->flags, title)) + { + struct nk_text text; + struct nk_rect header; + const struct nk_style_item *background = 0; + + /* calculate header bounds */ + header.x = win->bounds.x; + header.y = win->bounds.y; + header.w = win->bounds.w; + header.h = font->height + 2.0f * style->window.header.padding.y; + header.h += (2.0f * style->window.header.label_padding.y); + + /* shrink panel by header */ + layout->header_height = header.h; + layout->bounds.y += header.h; + layout->bounds.h -= header.h; + layout->at_y += header.h; + + /* select correct header background and text color */ + if (ctx->active == win) { + background = &style->window.header.active; + text.text = style->window.header.label_active; + } else if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) { + background = &style->window.header.hover; + text.text = style->window.header.label_hover; + } else { + background = &style->window.header.normal; + text.text = style->window.header.label_normal; + } + + /* draw header background */ + header.h += 1.0f; + if (background->type == NK_STYLE_ITEM_IMAGE) { + text.background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + text.background = background->data.color; + nk_fill_rect(out, header, 0, background->data.color); + } + + /* window close button */ + {struct nk_rect button; + button.y = header.y + style->window.header.padding.y; + button.h = header.h - 2 * style->window.header.padding.y; + button.w = button.h; + if (win->flags & NK_WINDOW_CLOSABLE) { + nk_flags ws = 0; + if (style->window.header.align == NK_HEADER_RIGHT) { + button.x = (header.w + header.x) - (button.w + style->window.header.padding.x); + header.w -= button.w + style->window.header.spacing.x + style->window.header.padding.x; + } else { + button.x = header.x + style->window.header.padding.x; + header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; + } + + if (nk_do_button_symbol(&ws, &win->buffer, button, + style->window.header.close_symbol, NK_BUTTON_DEFAULT, + &style->window.header.close_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) + { + layout->flags |= NK_WINDOW_HIDDEN; + layout->flags &= (nk_flags)~NK_WINDOW_MINIMIZED; + } + } + + /* window minimize button */ + if (win->flags & NK_WINDOW_MINIMIZABLE) { + nk_flags ws = 0; + if (style->window.header.align == NK_HEADER_RIGHT) { + button.x = (header.w + header.x) - button.w; + if (!(win->flags & NK_WINDOW_CLOSABLE)) { + button.x -= style->window.header.padding.x; + header.w -= style->window.header.padding.x; + } + header.w -= button.w + style->window.header.spacing.x; + } else { + button.x = header.x; + header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; + } + if (nk_do_button_symbol(&ws, &win->buffer, button, (layout->flags & NK_WINDOW_MINIMIZED)? + style->window.header.maximize_symbol: style->window.header.minimize_symbol, + NK_BUTTON_DEFAULT, &style->window.header.minimize_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) + layout->flags = (layout->flags & NK_WINDOW_MINIMIZED) ? + layout->flags & (nk_flags)~NK_WINDOW_MINIMIZED: + layout->flags | NK_WINDOW_MINIMIZED; + }} + + {/* window header title */ + int text_len = nk_strlen(title); + struct nk_rect label = {0,0,0,0}; + float t = font->width(font->userdata, font->height, title, text_len); + text.padding = nk_vec2(0,0); + + label.x = header.x + style->window.header.padding.x; + label.x += style->window.header.label_padding.x; + label.y = header.y + style->window.header.label_padding.y; + label.h = font->height + 2 * style->window.header.label_padding.y; + label.w = t + 2 * style->window.header.spacing.x; + label.w = NK_CLAMP(0, label.w, header.x + header.w - label.x); + nk_widget_text(out, label,(const char*)title, text_len, &text, NK_TEXT_LEFT, font);} + } + + /* draw window background */ + if (!(layout->flags & NK_WINDOW_MINIMIZED) && !(layout->flags & NK_WINDOW_DYNAMIC)) { + struct nk_rect body; + body.x = win->bounds.x; + body.w = win->bounds.w; + body.y = (win->bounds.y + layout->header_height); + body.h = (win->bounds.h - layout->header_height); + if (style->window.fixed_background.type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, body, &style->window.fixed_background.data.image, nk_white); + else nk_fill_rect(out, body, 0, style->window.fixed_background.data.color); + } + + /* set clipping rectangle */ + {struct nk_rect clip; + layout->clip = layout->bounds; + nk_unify(&clip, &win->buffer.clip, layout->clip.x, layout->clip.y, + layout->clip.x + layout->clip.w, layout->clip.y + layout->clip.h); + nk_push_scissor(out, clip); + layout->clip = clip;} + return !(layout->flags & NK_WINDOW_HIDDEN) && !(layout->flags & NK_WINDOW_MINIMIZED); +} +NK_LIB void +nk_panel_end(struct nk_context *ctx) +{ + struct nk_input *in; + struct nk_window *window; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_command_buffer *out; + + struct nk_vec2 scrollbar_size; + struct nk_vec2 panel_padding; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + window = ctx->current; + layout = window->layout; + style = &ctx->style; + out = &window->buffer; + in = (layout->flags & NK_WINDOW_ROM || layout->flags & NK_WINDOW_NO_INPUT) ? 0 :&ctx->input; + if (!nk_panel_is_sub(layout->type)) + nk_push_scissor(out, nk_null_rect); + + /* cache configuration data */ + scrollbar_size = style->window.scrollbar_size; + panel_padding = nk_panel_get_padding(style, layout->type); + + /* update the current cursor Y-position to point over the last added widget */ + layout->at_y += layout->row.height; + + /* dynamic panels */ + if (layout->flags & NK_WINDOW_DYNAMIC && !(layout->flags & NK_WINDOW_MINIMIZED)) + { + /* update panel height to fit dynamic growth */ + struct nk_rect empty_space; + if (layout->at_y < (layout->bounds.y + layout->bounds.h)) + layout->bounds.h = layout->at_y - layout->bounds.y; + + /* fill top empty space */ + empty_space.x = window->bounds.x; + empty_space.y = layout->bounds.y; + empty_space.h = panel_padding.y; + empty_space.w = window->bounds.w; + nk_fill_rect(out, empty_space, 0, style->window.background); + + /* fill left empty space */ + empty_space.x = window->bounds.x; + empty_space.y = layout->bounds.y; + empty_space.w = panel_padding.x + layout->border; + empty_space.h = layout->bounds.h; + nk_fill_rect(out, empty_space, 0, style->window.background); + + /* fill right empty space */ + empty_space.x = layout->bounds.x + layout->bounds.w - layout->border; + empty_space.y = layout->bounds.y; + empty_space.w = panel_padding.x + layout->border; + empty_space.h = layout->bounds.h; + if (*layout->offset_y == 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) + empty_space.w += scrollbar_size.x; + nk_fill_rect(out, empty_space, 0, style->window.background); + + /* fill bottom empty space */ + if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) { + empty_space.x = window->bounds.x; + empty_space.y = layout->bounds.y + layout->bounds.h; + empty_space.w = window->bounds.w; + empty_space.h = scrollbar_size.y; + nk_fill_rect(out, empty_space, 0, style->window.background); + } + } + + /* scrollbars */ + if (!(layout->flags & NK_WINDOW_NO_SCROLLBAR) && + !(layout->flags & NK_WINDOW_MINIMIZED) && + window->scrollbar_hiding_timer < NK_SCROLLBAR_HIDING_TIMEOUT) + { + struct nk_rect scroll; + int scroll_has_scrolling; + float scroll_target; + float scroll_offset; + float scroll_step; + float scroll_inc; + + /* mouse wheel scrolling */ + if (nk_panel_is_sub(layout->type)) + { + /* sub-window mouse wheel scrolling */ + struct nk_window *root_window = window; + struct nk_panel *root_panel = window->layout; + while (root_panel->parent) + root_panel = root_panel->parent; + while (root_window->parent) + root_window = root_window->parent; + + /* only allow scrolling if parent window is active */ + scroll_has_scrolling = 0; + if ((root_window == ctx->active) && layout->has_scrolling) { + /* and panel is being hovered and inside clip rect*/ + if (nk_input_is_mouse_hovering_rect(in, layout->bounds) && + NK_INTERSECT(layout->bounds.x, layout->bounds.y, layout->bounds.w, layout->bounds.h, + root_panel->clip.x, root_panel->clip.y, root_panel->clip.w, root_panel->clip.h)) + { + /* deactivate all parent scrolling */ + root_panel = window->layout; + while (root_panel->parent) { + root_panel->has_scrolling = nk_false; + root_panel = root_panel->parent; + } + root_panel->has_scrolling = nk_false; + scroll_has_scrolling = nk_true; + } + } + } else if (!nk_panel_is_sub(layout->type)) { + /* window mouse wheel scrolling */ + scroll_has_scrolling = (window == ctx->active) && layout->has_scrolling; + if (in && (in->mouse.scroll_delta.y > 0 || in->mouse.scroll_delta.x > 0) && scroll_has_scrolling) + window->scrolled = nk_true; + else window->scrolled = nk_false; + } else scroll_has_scrolling = nk_false; + + { + /* vertical scrollbar */ + nk_flags state = 0; + scroll.x = layout->bounds.x + layout->bounds.w + panel_padding.x; + scroll.y = layout->bounds.y; + scroll.w = scrollbar_size.x; + scroll.h = layout->bounds.h; + + scroll_offset = (float)*layout->offset_y; + scroll_step = scroll.h * 0.10f; + scroll_inc = scroll.h * 0.01f; + scroll_target = (float)(int)(layout->at_y - scroll.y); + scroll_offset = nk_do_scrollbarv(&state, out, scroll, scroll_has_scrolling, + scroll_offset, scroll_target, scroll_step, scroll_inc, + &ctx->style.scrollv, in, style->font); + *layout->offset_y = (nk_uint)scroll_offset; + if (in && scroll_has_scrolling) + in->mouse.scroll_delta.y = 0; + } + { + /* horizontal scrollbar */ + nk_flags state = 0; + scroll.x = layout->bounds.x; + scroll.y = layout->bounds.y + layout->bounds.h; + scroll.w = layout->bounds.w; + scroll.h = scrollbar_size.y; + + scroll_offset = (float)*layout->offset_x; + scroll_target = (float)(int)(layout->max_x - scroll.x); + scroll_step = layout->max_x * 0.05f; + scroll_inc = layout->max_x * 0.005f; + scroll_offset = nk_do_scrollbarh(&state, out, scroll, scroll_has_scrolling, + scroll_offset, scroll_target, scroll_step, scroll_inc, + &ctx->style.scrollh, in, style->font); + *layout->offset_x = (nk_uint)scroll_offset; + } + } + + /* hide scroll if no user input */ + if (window->flags & NK_WINDOW_SCROLL_AUTO_HIDE) { + int has_input = ctx->input.mouse.delta.x != 0 || ctx->input.mouse.delta.y != 0 || ctx->input.mouse.scroll_delta.y != 0; + int is_window_hovered = nk_window_is_hovered(ctx); + int any_item_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); + if ((!has_input && is_window_hovered) || (!is_window_hovered && !any_item_active)) + window->scrollbar_hiding_timer += ctx->delta_time_seconds; + else window->scrollbar_hiding_timer = 0; + } else window->scrollbar_hiding_timer = 0; + + /* window border */ + if (layout->flags & NK_WINDOW_BORDER) + { + struct nk_color border_color = nk_panel_get_border_color(style, layout->type); + const float padding_y = (layout->flags & NK_WINDOW_MINIMIZED) + ? (style->window.border + window->bounds.y + layout->header_height) + : ((layout->flags & NK_WINDOW_DYNAMIC) + ? (layout->bounds.y + layout->bounds.h + layout->footer_height) + : (window->bounds.y + window->bounds.h)); + struct nk_rect b = window->bounds; + b.h = padding_y - window->bounds.y; + nk_stroke_rect(out, b, 0, layout->border, border_color); + } + + /* scaler */ + if ((layout->flags & NK_WINDOW_SCALABLE) && in && !(layout->flags & NK_WINDOW_MINIMIZED)) + { + /* calculate scaler bounds */ + struct nk_rect scaler; + scaler.w = scrollbar_size.x; + scaler.h = scrollbar_size.y; + scaler.y = layout->bounds.y + layout->bounds.h; + if (layout->flags & NK_WINDOW_SCALE_LEFT) + scaler.x = layout->bounds.x - panel_padding.x * 0.5f; + else scaler.x = layout->bounds.x + layout->bounds.w + panel_padding.x; + if (layout->flags & NK_WINDOW_NO_SCROLLBAR) + scaler.x -= scaler.w; + + /* draw scaler */ + {const struct nk_style_item *item = &style->window.scaler; + if (item->type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, scaler, &item->data.image, nk_white); + else { + if (layout->flags & NK_WINDOW_SCALE_LEFT) { + nk_fill_triangle(out, scaler.x, scaler.y, scaler.x, + scaler.y + scaler.h, scaler.x + scaler.w, + scaler.y + scaler.h, item->data.color); + } else { + nk_fill_triangle(out, scaler.x + scaler.w, scaler.y, scaler.x + scaler.w, + scaler.y + scaler.h, scaler.x, scaler.y + scaler.h, item->data.color); + } + }} + + /* do window scaling */ + if (!(window->flags & NK_WINDOW_ROM)) { + struct nk_vec2 window_size = style->window.min_size; + int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; + int left_mouse_click_in_scaler = nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, scaler, nk_true); + + if (left_mouse_down && left_mouse_click_in_scaler) { + float delta_x = in->mouse.delta.x; + if (layout->flags & NK_WINDOW_SCALE_LEFT) { + delta_x = -delta_x; + window->bounds.x += in->mouse.delta.x; + } + /* dragging in x-direction */ + if (window->bounds.w + delta_x >= window_size.x) { + if ((delta_x < 0) || (delta_x > 0 && in->mouse.pos.x >= scaler.x)) { + window->bounds.w = window->bounds.w + delta_x; + scaler.x += in->mouse.delta.x; + } + } + /* dragging in y-direction (only possible if static window) */ + if (!(layout->flags & NK_WINDOW_DYNAMIC)) { + if (window_size.y < window->bounds.h + in->mouse.delta.y) { + if ((in->mouse.delta.y < 0) || (in->mouse.delta.y > 0 && in->mouse.pos.y >= scaler.y)) { + window->bounds.h = window->bounds.h + in->mouse.delta.y; + scaler.y += in->mouse.delta.y; + } + } + } + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT]; + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = scaler.x + scaler.w/2.0f; + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = scaler.y + scaler.h/2.0f; + } + } + } + if (!nk_panel_is_sub(layout->type)) { + /* window is hidden so clear command buffer */ + if (layout->flags & NK_WINDOW_HIDDEN) + nk_command_buffer_reset(&window->buffer); + /* window is visible and not tab */ + else nk_finish(ctx, window); + } + + /* NK_WINDOW_REMOVE_ROM flag was set so remove NK_WINDOW_ROM */ + if (layout->flags & NK_WINDOW_REMOVE_ROM) { + layout->flags &= ~(nk_flags)NK_WINDOW_ROM; + layout->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; + } + window->flags = layout->flags; + + /* property garbage collector */ + if (window->property.active && window->property.old != window->property.seq && + window->property.active == window->property.prev) { + nk_zero(&window->property, sizeof(window->property)); + } else { + window->property.old = window->property.seq; + window->property.prev = window->property.active; + window->property.seq = 0; + } + /* edit garbage collector */ + if (window->edit.active && window->edit.old != window->edit.seq && + window->edit.active == window->edit.prev) { + nk_zero(&window->edit, sizeof(window->edit)); + } else { + window->edit.old = window->edit.seq; + window->edit.prev = window->edit.active; + window->edit.seq = 0; + } + /* contextual garbage collector */ + if (window->popup.active_con && window->popup.con_old != window->popup.con_count) { + window->popup.con_count = 0; + window->popup.con_old = 0; + window->popup.active_con = 0; + } else { + window->popup.con_old = window->popup.con_count; + window->popup.con_count = 0; + } + window->popup.combo_count = 0; + /* helper to make sure you have a 'nk_tree_push' for every 'nk_tree_pop' */ + NK_ASSERT(!layout->row.tree_depth); +} + + + + + +/* =============================================================== + * + * WINDOW + * + * ===============================================================*/ +NK_LIB void* +nk_create_window(struct nk_context *ctx) +{ + struct nk_page_element *elem; + elem = nk_create_page_element(ctx); + if (!elem) return 0; + elem->data.win.seq = ctx->seq; + return &elem->data.win; +} +NK_LIB void +nk_free_window(struct nk_context *ctx, struct nk_window *win) +{ + /* unlink windows from list */ + struct nk_table *it = win->tables; + if (win->popup.win) { + nk_free_window(ctx, win->popup.win); + win->popup.win = 0; + } + win->next = 0; + win->prev = 0; + + while (it) { + /*free window state tables */ + struct nk_table *n = it->next; + nk_remove_table(win, it); + nk_free_table(ctx, it); + if (it == win->tables) + win->tables = n; + it = n; + } + + /* link windows into freelist */ + {union nk_page_data *pd = NK_CONTAINER_OF(win, union nk_page_data, win); + struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); + nk_free_page_element(ctx, pe);} +} +NK_LIB struct nk_window* +nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name) +{ + struct nk_window *iter; + iter = ctx->begin; + while (iter) { + NK_ASSERT(iter != iter->next); + if (iter->name == hash) { + int max_len = nk_strlen(iter->name_string); + if (!nk_stricmpn(iter->name_string, name, max_len)) + return iter; + } + iter = iter->next; + } + return 0; +} +NK_LIB void +nk_insert_window(struct nk_context *ctx, struct nk_window *win, + enum nk_window_insert_location loc) +{ + const struct nk_window *iter; + NK_ASSERT(ctx); + NK_ASSERT(win); + if (!win || !ctx) return; + + iter = ctx->begin; + while (iter) { + NK_ASSERT(iter != iter->next); + NK_ASSERT(iter != win); + if (iter == win) return; + iter = iter->next; + } + + if (!ctx->begin) { + win->next = 0; + win->prev = 0; + ctx->begin = win; + ctx->end = win; + ctx->count = 1; + return; + } + if (loc == NK_INSERT_BACK) { + struct nk_window *end; + end = ctx->end; + end->flags |= NK_WINDOW_ROM; + end->next = win; + win->prev = ctx->end; + win->next = 0; + ctx->end = win; + ctx->active = ctx->end; + ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; + } else { + /*ctx->end->flags |= NK_WINDOW_ROM;*/ + ctx->begin->prev = win; + win->next = ctx->begin; + win->prev = 0; + ctx->begin = win; + ctx->begin->flags &= ~(nk_flags)NK_WINDOW_ROM; + } + ctx->count++; +} +NK_LIB void +nk_remove_window(struct nk_context *ctx, struct nk_window *win) +{ + if (win == ctx->begin || win == ctx->end) { + if (win == ctx->begin) { + ctx->begin = win->next; + if (win->next) + win->next->prev = 0; + } + if (win == ctx->end) { + ctx->end = win->prev; + if (win->prev) + win->prev->next = 0; + } + } else { + if (win->next) + win->next->prev = win->prev; + if (win->prev) + win->prev->next = win->next; + } + if (win == ctx->active || !ctx->active) { + ctx->active = ctx->end; + if (ctx->end) + ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; + } + win->next = 0; + win->prev = 0; + ctx->count--; +} +NK_API int +nk_begin(struct nk_context *ctx, const char *title, + struct nk_rect bounds, nk_flags flags) +{ + return nk_begin_titled(ctx, title, title, bounds, flags); +} +NK_API int +nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, + struct nk_rect bounds, nk_flags flags) +{ + struct nk_window *win; + struct nk_style *style; + nk_hash title_hash; + int title_len; + int ret = 0; + + NK_ASSERT(ctx); + NK_ASSERT(name); + NK_ASSERT(title); + NK_ASSERT(ctx->style.font && ctx->style.font->width && "if this triggers you forgot to add a font"); + NK_ASSERT(!ctx->current && "if this triggers you missed a `nk_end` call"); + if (!ctx || ctx->current || !title || !name) + return 0; + + /* find or create window */ + style = &ctx->style; + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) { + /* create new window */ + nk_size name_length = (nk_size)nk_strlen(name); + win = (struct nk_window*)nk_create_window(ctx); + NK_ASSERT(win); + if (!win) return 0; + + if (flags & NK_WINDOW_BACKGROUND) + nk_insert_window(ctx, win, NK_INSERT_FRONT); + else nk_insert_window(ctx, win, NK_INSERT_BACK); + nk_command_buffer_init(&win->buffer, &ctx->memory, NK_CLIPPING_ON); + + win->flags = flags; + win->bounds = bounds; + win->name = title_hash; + name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1); + NK_MEMCPY(win->name_string, name, name_length); + win->name_string[name_length] = 0; + win->popup.win = 0; + if (!ctx->active) + ctx->active = win; + } else { + /* update window */ + win->flags &= ~(nk_flags)(NK_WINDOW_PRIVATE-1); + win->flags |= flags; + if (!(win->flags & (NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE))) + win->bounds = bounds; + /* If this assert triggers you either: + * + * I.) Have more than one window with the same name or + * II.) You forgot to actually draw the window. + * More specific you did not call `nk_clear` (nk_clear will be + * automatically called for you if you are using one of the + * provided demo backends). */ + NK_ASSERT(win->seq != ctx->seq); + win->seq = ctx->seq; + if (!ctx->active && !(win->flags & NK_WINDOW_HIDDEN)) { + ctx->active = win; + ctx->end = win; + } + } + if (win->flags & NK_WINDOW_HIDDEN) { + ctx->current = win; + win->layout = 0; + return 0; + } else nk_start(ctx, win); + + /* window overlapping */ + if (!(win->flags & NK_WINDOW_HIDDEN) && !(win->flags & NK_WINDOW_NO_INPUT)) + { + int inpanel, ishovered; + struct nk_window *iter = win; + float h = ctx->style.font->height + 2.0f * style->window.header.padding.y + + (2.0f * style->window.header.label_padding.y); + struct nk_rect win_bounds = (!(win->flags & NK_WINDOW_MINIMIZED))? + win->bounds: nk_rect(win->bounds.x, win->bounds.y, win->bounds.w, h); + + /* activate window if hovered and no other window is overlapping this window */ + inpanel = nk_input_has_mouse_click_down_in_rect(&ctx->input, NK_BUTTON_LEFT, win_bounds, nk_true); + inpanel = inpanel && ctx->input.mouse.buttons[NK_BUTTON_LEFT].clicked; + ishovered = nk_input_is_mouse_hovering_rect(&ctx->input, win_bounds); + if ((win != ctx->active) && ishovered && !ctx->input.mouse.buttons[NK_BUTTON_LEFT].down) { + iter = win->next; + while (iter) { + struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? + iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); + if (NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, + iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && + (!(iter->flags & NK_WINDOW_HIDDEN))) + break; + + if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && + NK_INTERSECT(win->bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, + iter->popup.win->bounds.x, iter->popup.win->bounds.y, + iter->popup.win->bounds.w, iter->popup.win->bounds.h)) + break; + iter = iter->next; + } + } + + /* activate window if clicked */ + if (iter && inpanel && (win != ctx->end)) { + iter = win->next; + while (iter) { + /* try to find a panel with higher priority in the same position */ + struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? + iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); + if (NK_INBOX(ctx->input.mouse.pos.x, ctx->input.mouse.pos.y, + iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && + !(iter->flags & NK_WINDOW_HIDDEN)) + break; + if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && + NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, + iter->popup.win->bounds.x, iter->popup.win->bounds.y, + iter->popup.win->bounds.w, iter->popup.win->bounds.h)) + break; + iter = iter->next; + } + } + if (iter && !(win->flags & NK_WINDOW_ROM) && (win->flags & NK_WINDOW_BACKGROUND)) { + win->flags |= (nk_flags)NK_WINDOW_ROM; + iter->flags &= ~(nk_flags)NK_WINDOW_ROM; + ctx->active = iter; + if (!(iter->flags & NK_WINDOW_BACKGROUND)) { + /* current window is active in that position so transfer to top + * at the highest priority in stack */ + nk_remove_window(ctx, iter); + nk_insert_window(ctx, iter, NK_INSERT_BACK); + } + } else { + if (!iter && ctx->end != win) { + if (!(win->flags & NK_WINDOW_BACKGROUND)) { + /* current window is active in that position so transfer to top + * at the highest priority in stack */ + nk_remove_window(ctx, win); + nk_insert_window(ctx, win, NK_INSERT_BACK); + } + win->flags &= ~(nk_flags)NK_WINDOW_ROM; + ctx->active = win; + } + if (ctx->end != win && !(win->flags & NK_WINDOW_BACKGROUND)) + win->flags |= NK_WINDOW_ROM; + } + } + win->layout = (struct nk_panel*)nk_create_panel(ctx); + ctx->current = win; + ret = nk_panel_begin(ctx, title, NK_PANEL_WINDOW); + win->layout->offset_x = &win->scrollbar.x; + win->layout->offset_y = &win->scrollbar.y; + return ret; +} +NK_API void +nk_end(struct nk_context *ctx) +{ + struct nk_panel *layout; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current && "if this triggers you forgot to call `nk_begin`"); + if (!ctx || !ctx->current) + return; + + layout = ctx->current->layout; + if (!layout || (layout->type == NK_PANEL_WINDOW && (ctx->current->flags & NK_WINDOW_HIDDEN))) { + ctx->current = 0; + return; + } + nk_panel_end(ctx); + nk_free_panel(ctx, ctx->current->layout); + ctx->current = 0; +} +NK_API struct nk_rect +nk_window_get_bounds(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return nk_rect(0,0,0,0); + return ctx->current->bounds; +} +NK_API struct nk_vec2 +nk_window_get_position(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->bounds.x, ctx->current->bounds.y); +} +NK_API struct nk_vec2 +nk_window_get_size(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->bounds.w, ctx->current->bounds.h); +} +NK_API float +nk_window_get_width(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return 0; + return ctx->current->bounds.w; +} +NK_API float +nk_window_get_height(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return 0; + return ctx->current->bounds.h; +} +NK_API struct nk_rect +nk_window_get_content_region(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return nk_rect(0,0,0,0); + return ctx->current->layout->clip; +} +NK_API struct nk_vec2 +nk_window_get_content_region_min(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->layout->clip.x, ctx->current->layout->clip.y); +} +NK_API struct nk_vec2 +nk_window_get_content_region_max(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->layout->clip.x + ctx->current->layout->clip.w, + ctx->current->layout->clip.y + ctx->current->layout->clip.h); +} +NK_API struct nk_vec2 +nk_window_get_content_region_size(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return nk_vec2(0,0); + return nk_vec2(ctx->current->layout->clip.w, ctx->current->layout->clip.h); +} +NK_API struct nk_command_buffer* +nk_window_get_canvas(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return 0; + return &ctx->current->buffer; +} +NK_API struct nk_panel* +nk_window_get_panel(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return 0; + return ctx->current->layout; +} +NK_API int +nk_window_has_focus(const struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current) return 0; + return ctx->current == ctx->active; +} +NK_API int +nk_window_is_hovered(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return 0; + if(ctx->current->flags & NK_WINDOW_HIDDEN) + return 0; + return nk_input_is_mouse_hovering_rect(&ctx->input, ctx->current->bounds); +} +NK_API int +nk_window_is_any_hovered(struct nk_context *ctx) +{ + struct nk_window *iter; + NK_ASSERT(ctx); + if (!ctx) return 0; + iter = ctx->begin; + while (iter) { + /* check if window is being hovered */ + if(!(iter->flags & NK_WINDOW_HIDDEN)) { + /* check if window popup is being hovered */ + if (iter->popup.active && iter->popup.win && nk_input_is_mouse_hovering_rect(&ctx->input, iter->popup.win->bounds)) + return 1; + + if (iter->flags & NK_WINDOW_MINIMIZED) { + struct nk_rect header = iter->bounds; + header.h = ctx->style.font->height + 2 * ctx->style.window.header.padding.y; + if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) + return 1; + } else if (nk_input_is_mouse_hovering_rect(&ctx->input, iter->bounds)) { + return 1; + } + } + iter = iter->next; + } + return 0; +} +NK_API int +nk_item_is_any_active(struct nk_context *ctx) +{ + int any_hovered = nk_window_is_any_hovered(ctx); + int any_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); + return any_hovered || any_active; +} +NK_API int +nk_window_is_collapsed(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return 0; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return 0; + return win->flags & NK_WINDOW_MINIMIZED; +} +NK_API int +nk_window_is_closed(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return 1; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return 1; + return (win->flags & NK_WINDOW_CLOSED); +} +NK_API int +nk_window_is_hidden(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return 1; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return 1; + return (win->flags & NK_WINDOW_HIDDEN); +} +NK_API int +nk_window_is_active(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return 0; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return 0; + return win == ctx->active; +} +NK_API struct nk_window* +nk_window_find(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + return nk_find_window(ctx, title_hash, name); +} +NK_API void +nk_window_close(struct nk_context *ctx, const char *name) +{ + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + win = nk_window_find(ctx, name); + if (!win) return; + NK_ASSERT(ctx->current != win && "You cannot close a currently active window"); + if (ctx->current == win) return; + win->flags |= NK_WINDOW_HIDDEN; + win->flags |= NK_WINDOW_CLOSED; +} +NK_API void +nk_window_set_bounds(struct nk_context *ctx, + const char *name, struct nk_rect bounds) +{ + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + win = nk_window_find(ctx, name); + if (!win) return; + NK_ASSERT(ctx->current != win && "You cannot update a currently in procecss window"); + win->bounds = bounds; +} +NK_API void +nk_window_set_position(struct nk_context *ctx, + const char *name, struct nk_vec2 pos) +{ + struct nk_window *win = nk_window_find(ctx, name); + if (!win) return; + win->bounds.x = pos.x; + win->bounds.y = pos.y; +} +NK_API void +nk_window_set_size(struct nk_context *ctx, + const char *name, struct nk_vec2 size) +{ + struct nk_window *win = nk_window_find(ctx, name); + if (!win) return; + win->bounds.w = size.x; + win->bounds.h = size.y; +} +NK_API void +nk_window_collapse(struct nk_context *ctx, const char *name, + enum nk_collapse_states c) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return; + if (c == NK_MINIMIZED) + win->flags |= NK_WINDOW_MINIMIZED; + else win->flags &= ~(nk_flags)NK_WINDOW_MINIMIZED; +} +NK_API void +nk_window_collapse_if(struct nk_context *ctx, const char *name, + enum nk_collapse_states c, int cond) +{ + NK_ASSERT(ctx); + if (!ctx || !cond) return; + nk_window_collapse(ctx, name, c); +} +NK_API void +nk_window_show(struct nk_context *ctx, const char *name, enum nk_show_states s) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (!win) return; + if (s == NK_HIDDEN) { + win->flags |= NK_WINDOW_HIDDEN; + } else win->flags &= ~(nk_flags)NK_WINDOW_HIDDEN; +} +NK_API void +nk_window_show_if(struct nk_context *ctx, const char *name, + enum nk_show_states s, int cond) +{ + NK_ASSERT(ctx); + if (!ctx || !cond) return; + nk_window_show(ctx, name, s); +} + +NK_API void +nk_window_set_focus(struct nk_context *ctx, const char *name) +{ + int title_len; + nk_hash title_hash; + struct nk_window *win; + NK_ASSERT(ctx); + if (!ctx) return; + + title_len = (int)nk_strlen(name); + title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); + win = nk_find_window(ctx, title_hash, name); + if (win && ctx->end != win) { + nk_remove_window(ctx, win); + nk_insert_window(ctx, win, NK_INSERT_BACK); + } + ctx->active = win; +} + + + + + +/* =============================================================== + * + * POPUP + * + * ===============================================================*/ +NK_API int +nk_popup_begin(struct nk_context *ctx, enum nk_popup_type type, + const char *title, nk_flags flags, struct nk_rect rect) +{ + struct nk_window *popup; + struct nk_window *win; + struct nk_panel *panel; + + int title_len; + nk_hash title_hash; + nk_size allocated; + + NK_ASSERT(ctx); + NK_ASSERT(title); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + panel = win->layout; + NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP) && "popups are not allowed to have popups"); + (void)panel; + title_len = (int)nk_strlen(title); + title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_POPUP); + + popup = win->popup.win; + if (!popup) { + popup = (struct nk_window*)nk_create_window(ctx); + popup->parent = win; + win->popup.win = popup; + win->popup.active = 0; + win->popup.type = NK_PANEL_POPUP; + } + + /* make sure we have correct popup */ + if (win->popup.name != title_hash) { + if (!win->popup.active) { + nk_zero(popup, sizeof(*popup)); + win->popup.name = title_hash; + win->popup.active = 1; + win->popup.type = NK_PANEL_POPUP; + } else return 0; + } + + /* popup position is local to window */ + ctx->current = popup; + rect.x += win->layout->clip.x; + rect.y += win->layout->clip.y; + + /* setup popup data */ + popup->parent = win; + popup->bounds = rect; + popup->seq = ctx->seq; + popup->layout = (struct nk_panel*)nk_create_panel(ctx); + popup->flags = flags; + popup->flags |= NK_WINDOW_BORDER; + if (type == NK_POPUP_DYNAMIC) + popup->flags |= NK_WINDOW_DYNAMIC; + + popup->buffer = win->buffer; + nk_start_popup(ctx, win); + allocated = ctx->memory.allocated; + nk_push_scissor(&popup->buffer, nk_null_rect); + + if (nk_panel_begin(ctx, title, NK_PANEL_POPUP)) { + /* popup is running therefore invalidate parent panels */ + struct nk_panel *root; + root = win->layout; + while (root) { + root->flags |= NK_WINDOW_ROM; + root->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; + root = root->parent; + } + win->popup.active = 1; + popup->layout->offset_x = &popup->scrollbar.x; + popup->layout->offset_y = &popup->scrollbar.y; + popup->layout->parent = win->layout; + return 1; + } else { + /* popup was closed/is invalid so cleanup */ + struct nk_panel *root; + root = win->layout; + while (root) { + root->flags |= NK_WINDOW_REMOVE_ROM; + root = root->parent; + } + win->popup.buf.active = 0; + win->popup.active = 0; + ctx->memory.allocated = allocated; + ctx->current = win; + nk_free_panel(ctx, popup->layout); + popup->layout = 0; + return 0; + } +} +NK_LIB int +nk_nonblock_begin(struct nk_context *ctx, + nk_flags flags, struct nk_rect body, struct nk_rect header, + enum nk_panel_type panel_type) +{ + struct nk_window *popup; + struct nk_window *win; + struct nk_panel *panel; + int is_active = nk_true; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + /* popups cannot have popups */ + win = ctx->current; + panel = win->layout; + NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP)); + (void)panel; + popup = win->popup.win; + if (!popup) { + /* create window for nonblocking popup */ + popup = (struct nk_window*)nk_create_window(ctx); + popup->parent = win; + win->popup.win = popup; + win->popup.type = panel_type; + nk_command_buffer_init(&popup->buffer, &ctx->memory, NK_CLIPPING_ON); + } else { + /* close the popup if user pressed outside or in the header */ + int pressed, in_body, in_header; + pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); + in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); + in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header); + if (pressed && (!in_body || in_header)) + is_active = nk_false; + } + win->popup.header = header; + + if (!is_active) { + /* remove read only mode from all parent panels */ + struct nk_panel *root = win->layout; + while (root) { + root->flags |= NK_WINDOW_REMOVE_ROM; + root = root->parent; + } + return is_active; + } + popup->bounds = body; + popup->parent = win; + popup->layout = (struct nk_panel*)nk_create_panel(ctx); + popup->flags = flags; + popup->flags |= NK_WINDOW_BORDER; + popup->flags |= NK_WINDOW_DYNAMIC; + popup->seq = ctx->seq; + win->popup.active = 1; + NK_ASSERT(popup->layout); + + nk_start_popup(ctx, win); + popup->buffer = win->buffer; + nk_push_scissor(&popup->buffer, nk_null_rect); + ctx->current = popup; + + nk_panel_begin(ctx, 0, panel_type); + win->buffer = popup->buffer; + popup->layout->parent = win->layout; + popup->layout->offset_x = &popup->scrollbar.x; + popup->layout->offset_y = &popup->scrollbar.y; + + /* set read only mode to all parent panels */ + {struct nk_panel *root; + root = win->layout; + while (root) { + root->flags |= NK_WINDOW_ROM; + root = root->parent; + }} + return is_active; +} +NK_API void +nk_popup_close(struct nk_context *ctx) +{ + struct nk_window *popup; + NK_ASSERT(ctx); + if (!ctx || !ctx->current) return; + + popup = ctx->current; + NK_ASSERT(popup->parent); + NK_ASSERT(popup->layout->type & NK_PANEL_SET_POPUP); + popup->flags |= NK_WINDOW_HIDDEN; +} +NK_API void +nk_popup_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_window *popup; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + popup = ctx->current; + if (!popup->parent) return; + win = popup->parent; + if (popup->flags & NK_WINDOW_HIDDEN) { + struct nk_panel *root; + root = win->layout; + while (root) { + root->flags |= NK_WINDOW_REMOVE_ROM; + root = root->parent; + } + win->popup.active = 0; + } + nk_push_scissor(&popup->buffer, nk_null_rect); + nk_end(ctx); + + win->buffer = popup->buffer; + nk_finish_popup(ctx, win); + ctx->current = win; + nk_push_scissor(&win->buffer, win->layout->clip); +} + + + + + +/* ============================================================== + * + * CONTEXTUAL + * + * ===============================================================*/ +NK_API int +nk_contextual_begin(struct nk_context *ctx, nk_flags flags, struct nk_vec2 size, + struct nk_rect trigger_bounds) +{ + struct nk_window *win; + struct nk_window *popup; + struct nk_rect body; + + NK_STORAGE const struct nk_rect null_rect = {-1,-1,0,0}; + int is_clicked = 0; + int is_open = 0; + int ret = 0; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + ++win->popup.con_count; + if (ctx->current != ctx->active) + return 0; + + /* check if currently active contextual is active */ + popup = win->popup.win; + is_open = (popup && win->popup.type == NK_PANEL_CONTEXTUAL); + is_clicked = nk_input_mouse_clicked(&ctx->input, NK_BUTTON_RIGHT, trigger_bounds); + if (win->popup.active_con && win->popup.con_count != win->popup.active_con) + return 0; + if (!is_open && win->popup.active_con) + win->popup.active_con = 0; + if ((!is_open && !is_clicked)) + return 0; + + /* calculate contextual position on click */ + win->popup.active_con = win->popup.con_count; + if (is_clicked) { + body.x = ctx->input.mouse.pos.x; + body.y = ctx->input.mouse.pos.y; + } else { + body.x = popup->bounds.x; + body.y = popup->bounds.y; + } + body.w = size.x; + body.h = size.y; + + /* start nonblocking contextual popup */ + ret = nk_nonblock_begin(ctx, flags|NK_WINDOW_NO_SCROLLBAR, body, + null_rect, NK_PANEL_CONTEXTUAL); + if (ret) win->popup.type = NK_PANEL_CONTEXTUAL; + else { + win->popup.active_con = 0; + win->popup.type = NK_PANEL_NONE; + if (win->popup.win) + win->popup.win->flags = 0; + } + return ret; +} +NK_API int +nk_contextual_item_text(struct nk_context *ctx, const char *text, int len, + nk_flags alignment) +{ + struct nk_window *win; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); + if (!state) return nk_false; + + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, + text, len, alignment, NK_BUTTON_DEFAULT, &style->contextual_button, in, style->font)) { + nk_contextual_close(ctx); + return nk_true; + } + return nk_false; +} +NK_API int +nk_contextual_item_label(struct nk_context *ctx, const char *label, nk_flags align) +{ + return nk_contextual_item_text(ctx, label, nk_strlen(label), align); +} +NK_API int +nk_contextual_item_image_text(struct nk_context *ctx, struct nk_image img, + const char *text, int len, nk_flags align) +{ + struct nk_window *win; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); + if (!state) return nk_false; + + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, bounds, + img, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)){ + nk_contextual_close(ctx); + return nk_true; + } + return nk_false; +} +NK_API int +nk_contextual_item_image_label(struct nk_context *ctx, struct nk_image img, + const char *label, nk_flags align) +{ + return nk_contextual_item_image_text(ctx, img, label, nk_strlen(label), align); +} +NK_API int +nk_contextual_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, + const char *text, int len, nk_flags align) +{ + struct nk_window *win; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); + if (!state) return nk_false; + + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, + symbol, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)) { + nk_contextual_close(ctx); + return nk_true; + } + return nk_false; +} +NK_API int +nk_contextual_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, + const char *text, nk_flags align) +{ + return nk_contextual_item_symbol_text(ctx, symbol, text, nk_strlen(text), align); +} +NK_API void +nk_contextual_close(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + nk_popup_close(ctx); +} +NK_API void +nk_contextual_end(struct nk_context *ctx) +{ + struct nk_window *popup; + struct nk_panel *panel; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return; + + popup = ctx->current; + panel = popup->layout; + NK_ASSERT(popup->parent); + NK_ASSERT(panel->type & NK_PANEL_SET_POPUP); + if (panel->flags & NK_WINDOW_DYNAMIC) { + /* Close behavior + This is a bit of a hack solution since we do not know before we end our popup + how big it will be. We therefore do not directly know when a + click outside the non-blocking popup must close it at that direct frame. + Instead it will be closed in the next frame.*/ + struct nk_rect body = {0,0,0,0}; + if (panel->at_y < (panel->bounds.y + panel->bounds.h)) { + struct nk_vec2 padding = nk_panel_get_padding(&ctx->style, panel->type); + body = panel->bounds; + body.y = (panel->at_y + panel->footer_height + panel->border + padding.y + panel->row.height); + body.h = (panel->bounds.y + panel->bounds.h) - body.y; + } + {int pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); + int in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); + if (pressed && in_body) + popup->flags |= NK_WINDOW_HIDDEN; + } + } + if (popup->flags & NK_WINDOW_HIDDEN) + popup->seq = 0; + nk_popup_end(ctx); + return; +} + + + + + +/* =============================================================== + * + * MENU + * + * ===============================================================*/ +NK_API void +nk_menubar_begin(struct nk_context *ctx) +{ + struct nk_panel *layout; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + layout = ctx->current->layout; + NK_ASSERT(layout->at_y == layout->bounds.y); + /* if this assert triggers you allocated space between nk_begin and nk_menubar_begin. + If you want a menubar the first nuklear function after `nk_begin` has to be a + `nk_menubar_begin` call. Inside the menubar you then have to allocate space for + widgets (also supports multiple rows). + Example: + if (nk_begin(...)) { + nk_menubar_begin(...); + nk_layout_xxxx(...); + nk_button(...); + nk_layout_xxxx(...); + nk_button(...); + nk_menubar_end(...); + } + nk_end(...); + */ + if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) + return; + + layout->menu.x = layout->at_x; + layout->menu.y = layout->at_y + layout->row.height; + layout->menu.w = layout->bounds.w; + layout->menu.offset.x = *layout->offset_x; + layout->menu.offset.y = *layout->offset_y; + *layout->offset_y = 0; +} +NK_API void +nk_menubar_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + struct nk_command_buffer *out; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + out = &win->buffer; + layout = win->layout; + if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) + return; + + layout->menu.h = layout->at_y - layout->menu.y; + layout->bounds.y += layout->menu.h + ctx->style.window.spacing.y + layout->row.height; + layout->bounds.h -= layout->menu.h + ctx->style.window.spacing.y + layout->row.height; + + *layout->offset_x = layout->menu.offset.x; + *layout->offset_y = layout->menu.offset.y; + layout->at_y = layout->bounds.y - layout->row.height; + + layout->clip.y = layout->bounds.y; + layout->clip.h = layout->bounds.h; + nk_push_scissor(out, layout->clip); +} +NK_INTERN int +nk_menu_begin(struct nk_context *ctx, struct nk_window *win, + const char *id, int is_clicked, struct nk_rect header, struct nk_vec2 size) +{ + int is_open = 0; + int is_active = 0; + struct nk_rect body; + struct nk_window *popup; + nk_hash hash = nk_murmur_hash(id, (int)nk_strlen(id), NK_PANEL_MENU); + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + body.x = header.x; + body.w = size.x; + body.y = header.y + header.h; + body.h = size.y; + + popup = win->popup.win; + is_open = popup ? nk_true : nk_false; + is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_MENU); + if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || + (!is_open && !is_active && !is_clicked)) return 0; + if (!nk_nonblock_begin(ctx, NK_WINDOW_NO_SCROLLBAR, body, header, NK_PANEL_MENU)) + return 0; + + win->popup.type = NK_PANEL_MENU; + win->popup.name = hash; + return 1; +} +NK_API int +nk_menu_begin_text(struct nk_context *ctx, const char *title, int len, + nk_flags align, struct nk_vec2 size) +{ + struct nk_window *win; + const struct nk_input *in; + struct nk_rect header; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || win->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, header, + title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) + is_clicked = nk_true; + return nk_menu_begin(ctx, win, title, is_clicked, header, size); +} +NK_API int nk_menu_begin_label(struct nk_context *ctx, + const char *text, nk_flags align, struct nk_vec2 size) +{ + return nk_menu_begin_text(ctx, text, nk_strlen(text), align, size); +} +NK_API int +nk_menu_begin_image(struct nk_context *ctx, const char *id, struct nk_image img, + struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_rect header; + const struct nk_input *in; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_image(&ctx->last_widget_state, &win->buffer, header, + img, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in)) + is_clicked = nk_true; + return nk_menu_begin(ctx, win, id, is_clicked, header, size); +} +NK_API int +nk_menu_begin_symbol(struct nk_context *ctx, const char *id, + enum nk_symbol_type sym, struct nk_vec2 size) +{ + struct nk_window *win; + const struct nk_input *in; + struct nk_rect header; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, header, + sym, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) + is_clicked = nk_true; + return nk_menu_begin(ctx, win, id, is_clicked, header, size); +} +NK_API int +nk_menu_begin_image_text(struct nk_context *ctx, const char *title, int len, + nk_flags align, struct nk_image img, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_rect header; + const struct nk_input *in; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, + header, img, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, + ctx->style.font, in)) + is_clicked = nk_true; + return nk_menu_begin(ctx, win, title, is_clicked, header, size); +} +NK_API int +nk_menu_begin_image_label(struct nk_context *ctx, + const char *title, nk_flags align, struct nk_image img, struct nk_vec2 size) +{ + return nk_menu_begin_image_text(ctx, title, nk_strlen(title), align, img, size); +} +NK_API int +nk_menu_begin_symbol_text(struct nk_context *ctx, const char *title, int len, + nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_rect header; + const struct nk_input *in; + int is_clicked = nk_false; + nk_flags state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + state = nk_widget(&header, ctx); + if (!state) return 0; + + in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, + header, sym, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, + ctx->style.font, in)) is_clicked = nk_true; + return nk_menu_begin(ctx, win, title, is_clicked, header, size); +} +NK_API int +nk_menu_begin_symbol_label(struct nk_context *ctx, + const char *title, nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size ) +{ + return nk_menu_begin_symbol_text(ctx, title, nk_strlen(title), align,sym,size); +} +NK_API int +nk_menu_item_text(struct nk_context *ctx, const char *title, int len, nk_flags align) +{ + return nk_contextual_item_text(ctx, title, len, align); +} +NK_API int +nk_menu_item_label(struct nk_context *ctx, const char *label, nk_flags align) +{ + return nk_contextual_item_label(ctx, label, align); +} +NK_API int +nk_menu_item_image_label(struct nk_context *ctx, struct nk_image img, + const char *label, nk_flags align) +{ + return nk_contextual_item_image_label(ctx, img, label, align); +} +NK_API int +nk_menu_item_image_text(struct nk_context *ctx, struct nk_image img, + const char *text, int len, nk_flags align) +{ + return nk_contextual_item_image_text(ctx, img, text, len, align); +} +NK_API int nk_menu_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, + const char *text, int len, nk_flags align) +{ + return nk_contextual_item_symbol_text(ctx, sym, text, len, align); +} +NK_API int nk_menu_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, + const char *label, nk_flags align) +{ + return nk_contextual_item_symbol_label(ctx, sym, label, align); +} +NK_API void nk_menu_close(struct nk_context *ctx) +{ + nk_contextual_close(ctx); +} +NK_API void +nk_menu_end(struct nk_context *ctx) +{ + nk_contextual_end(ctx); +} + + + + + +/* =============================================================== + * + * LAYOUT + * + * ===============================================================*/ +NK_API void +nk_layout_set_min_row_height(struct nk_context *ctx, float height) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->row.min_height = height; +} +NK_API void +nk_layout_reset_min_row_height(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->row.min_height = ctx->style.font->height; + layout->row.min_height += ctx->style.text.padding.y*2; + layout->row.min_height += ctx->style.window.min_row_height_padding*2; +} +NK_LIB float +nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type, + float total_space, int columns) +{ + float panel_padding; + float panel_spacing; + float panel_space; + + struct nk_vec2 spacing; + struct nk_vec2 padding; + + spacing = style->window.spacing; + padding = nk_panel_get_padding(style, type); + + /* calculate the usable panel space */ + panel_padding = 2 * padding.x; + panel_spacing = (float)NK_MAX(columns - 1, 0) * spacing.x; + panel_space = total_space - panel_padding - panel_spacing; + return panel_space; +} +NK_LIB void +nk_panel_layout(const struct nk_context *ctx, struct nk_window *win, + float height, int cols) +{ + struct nk_panel *layout; + const struct nk_style *style; + struct nk_command_buffer *out; + + struct nk_vec2 item_spacing; + struct nk_color color; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + /* prefetch some configuration data */ + layout = win->layout; + style = &ctx->style; + out = &win->buffer; + color = style->window.background; + item_spacing = style->window.spacing; + + /* if one of these triggers you forgot to add an `if` condition around either + a window, group, popup, combobox or contextual menu `begin` and `end` block. + Example: + if (nk_begin(...) {...} nk_end(...); or + if (nk_group_begin(...) { nk_group_end(...);} */ + NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); + NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); + NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); + + /* update the current row and set the current row layout */ + layout->row.index = 0; + layout->at_y += layout->row.height; + layout->row.columns = cols; + if (height == 0.0f) + layout->row.height = NK_MAX(height, layout->row.min_height) + item_spacing.y; + else layout->row.height = height + item_spacing.y; + + layout->row.item_offset = 0; + if (layout->flags & NK_WINDOW_DYNAMIC) { + /* draw background for dynamic panels */ + struct nk_rect background; + background.x = win->bounds.x; + background.w = win->bounds.w; + background.y = layout->at_y - 1.0f; + background.h = layout->row.height + 1.0f; + nk_fill_rect(out, background, 0, color); + } +} +NK_LIB void +nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt, + float height, int cols, int width) +{ + /* update the current row and set the current row layout */ + struct nk_window *win; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + nk_panel_layout(ctx, win, height, cols); + if (fmt == NK_DYNAMIC) + win->layout->row.type = NK_LAYOUT_DYNAMIC_FIXED; + else win->layout->row.type = NK_LAYOUT_STATIC_FIXED; + + win->layout->row.ratio = 0; + win->layout->row.filled = 0; + win->layout->row.item_offset = 0; + win->layout->row.item_width = (float)width; +} +NK_API float +nk_layout_ratio_from_pixel(struct nk_context *ctx, float pixel_width) +{ + struct nk_window *win; + NK_ASSERT(ctx); + NK_ASSERT(pixel_width); + if (!ctx || !ctx->current || !ctx->current->layout) return 0; + win = ctx->current; + return NK_CLAMP(0.0f, pixel_width/win->bounds.x, 1.0f); +} +NK_API void +nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols) +{ + nk_row_layout(ctx, NK_DYNAMIC, height, cols, 0); +} +NK_API void +nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols) +{ + nk_row_layout(ctx, NK_STATIC, height, cols, item_width); +} +NK_API void +nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, + float row_height, int cols) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + nk_panel_layout(ctx, win, row_height, cols); + if (fmt == NK_DYNAMIC) + layout->row.type = NK_LAYOUT_DYNAMIC_ROW; + else layout->row.type = NK_LAYOUT_STATIC_ROW; + + layout->row.ratio = 0; + layout->row.filled = 0; + layout->row.item_width = 0; + layout->row.item_offset = 0; + layout->row.columns = cols; +} +NK_API void +nk_layout_row_push(struct nk_context *ctx, float ratio_or_width) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); + if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) + return; + + if (layout->row.type == NK_LAYOUT_DYNAMIC_ROW) { + float ratio = ratio_or_width; + if ((ratio + layout->row.filled) > 1.0f) return; + if (ratio > 0.0f) + layout->row.item_width = NK_SATURATE(ratio); + else layout->row.item_width = 1.0f - layout->row.filled; + } else layout->row.item_width = ratio_or_width; +} +NK_API void +nk_layout_row_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); + if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) + return; + layout->row.item_width = 0; + layout->row.item_offset = 0; +} +NK_API void +nk_layout_row(struct nk_context *ctx, enum nk_layout_format fmt, + float height, int cols, const float *ratio) +{ + int i; + int n_undef = 0; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + nk_panel_layout(ctx, win, height, cols); + if (fmt == NK_DYNAMIC) { + /* calculate width of undefined widget ratios */ + float r = 0; + layout->row.ratio = ratio; + for (i = 0; i < cols; ++i) { + if (ratio[i] < 0.0f) + n_undef++; + else r += ratio[i]; + } + r = NK_SATURATE(1.0f - r); + layout->row.type = NK_LAYOUT_DYNAMIC; + layout->row.item_width = (r > 0 && n_undef > 0) ? (r / (float)n_undef):0; + } else { + layout->row.ratio = ratio; + layout->row.type = NK_LAYOUT_STATIC; + layout->row.item_width = 0; + layout->row.item_offset = 0; + } + layout->row.item_offset = 0; + layout->row.filled = 0; +} +NK_API void +nk_layout_row_template_begin(struct nk_context *ctx, float height) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + nk_panel_layout(ctx, win, height, 1); + layout->row.type = NK_LAYOUT_TEMPLATE; + layout->row.columns = 0; + layout->row.ratio = 0; + layout->row.item_width = 0; + layout->row.item_height = 0; + layout->row.item_offset = 0; + layout->row.filled = 0; + layout->row.item.x = 0; + layout->row.item.y = 0; + layout->row.item.w = 0; + layout->row.item.h = 0; +} +NK_API void +nk_layout_row_template_push_dynamic(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); + NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); + if (layout->row.type != NK_LAYOUT_TEMPLATE) return; + if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; + layout->row.templates[layout->row.columns++] = -1.0f; +} +NK_API void +nk_layout_row_template_push_variable(struct nk_context *ctx, float min_width) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); + NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); + if (layout->row.type != NK_LAYOUT_TEMPLATE) return; + if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; + layout->row.templates[layout->row.columns++] = -min_width; +} +NK_API void +nk_layout_row_template_push_static(struct nk_context *ctx, float width) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); + NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); + if (layout->row.type != NK_LAYOUT_TEMPLATE) return; + if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; + layout->row.templates[layout->row.columns++] = width; +} +NK_API void +nk_layout_row_template_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + int i = 0; + int variable_count = 0; + int min_variable_count = 0; + float min_fixed_width = 0.0f; + float total_fixed_width = 0.0f; + float max_variable_width = 0.0f; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); + if (layout->row.type != NK_LAYOUT_TEMPLATE) return; + for (i = 0; i < layout->row.columns; ++i) { + float width = layout->row.templates[i]; + if (width >= 0.0f) { + total_fixed_width += width; + min_fixed_width += width; + } else if (width < -1.0f) { + width = -width; + total_fixed_width += width; + max_variable_width = NK_MAX(max_variable_width, width); + variable_count++; + } else { + min_variable_count++; + variable_count++; + } + } + if (variable_count) { + float space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, + layout->bounds.w, layout->row.columns); + float var_width = (NK_MAX(space-min_fixed_width,0.0f)) / (float)variable_count; + int enough_space = var_width >= max_variable_width; + if (!enough_space) + var_width = (NK_MAX(space-total_fixed_width,0)) / (float)min_variable_count; + for (i = 0; i < layout->row.columns; ++i) { + float *width = &layout->row.templates[i]; + *width = (*width >= 0.0f)? *width: (*width < -1.0f && !enough_space)? -(*width): var_width; + } + } +} +NK_API void +nk_layout_space_begin(struct nk_context *ctx, enum nk_layout_format fmt, + float height, int widget_count) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + nk_panel_layout(ctx, win, height, widget_count); + if (fmt == NK_STATIC) + layout->row.type = NK_LAYOUT_STATIC_FREE; + else layout->row.type = NK_LAYOUT_DYNAMIC_FREE; + + layout->row.ratio = 0; + layout->row.filled = 0; + layout->row.item_width = 0; + layout->row.item_offset = 0; +} +NK_API void +nk_layout_space_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->row.item_width = 0; + layout->row.item_height = 0; + layout->row.item_offset = 0; + nk_zero(&layout->row.item, sizeof(layout->row.item)); +} +NK_API void +nk_layout_space_push(struct nk_context *ctx, struct nk_rect rect) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->row.item = rect; +} +NK_API struct nk_rect +nk_layout_space_bounds(struct nk_context *ctx) +{ + struct nk_rect ret; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x = layout->clip.x; + ret.y = layout->clip.y; + ret.w = layout->clip.w; + ret.h = layout->row.height; + return ret; +} +NK_API struct nk_rect +nk_layout_widget_bounds(struct nk_context *ctx) +{ + struct nk_rect ret; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x = layout->at_x; + ret.y = layout->at_y; + ret.w = layout->bounds.w - NK_MAX(layout->at_x - layout->bounds.x,0); + ret.h = layout->row.height; + return ret; +} +NK_API struct nk_vec2 +nk_layout_space_to_screen(struct nk_context *ctx, struct nk_vec2 ret) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x += layout->at_x - (float)*layout->offset_x; + ret.y += layout->at_y - (float)*layout->offset_y; + return ret; +} +NK_API struct nk_vec2 +nk_layout_space_to_local(struct nk_context *ctx, struct nk_vec2 ret) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x += -layout->at_x + (float)*layout->offset_x; + ret.y += -layout->at_y + (float)*layout->offset_y; + return ret; +} +NK_API struct nk_rect +nk_layout_space_rect_to_screen(struct nk_context *ctx, struct nk_rect ret) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x += layout->at_x - (float)*layout->offset_x; + ret.y += layout->at_y - (float)*layout->offset_y; + return ret; +} +NK_API struct nk_rect +nk_layout_space_rect_to_local(struct nk_context *ctx, struct nk_rect ret) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + win = ctx->current; + layout = win->layout; + + ret.x += -layout->at_x + (float)*layout->offset_x; + ret.y += -layout->at_y + (float)*layout->offset_y; + return ret; +} +NK_LIB void +nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win) +{ + struct nk_panel *layout = win->layout; + struct nk_vec2 spacing = ctx->style.window.spacing; + const float row_height = layout->row.height - spacing.y; + nk_panel_layout(ctx, win, row_height, layout->row.columns); +} +NK_LIB void +nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx, + struct nk_window *win, int modify) +{ + struct nk_panel *layout; + const struct nk_style *style; + + struct nk_vec2 spacing; + struct nk_vec2 padding; + + float item_offset = 0; + float item_width = 0; + float item_spacing = 0; + float panel_space = 0; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + NK_ASSERT(bounds); + + spacing = style->window.spacing; + padding = nk_panel_get_padding(style, layout->type); + panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, + layout->bounds.w, layout->row.columns); + + /* calculate the width of one item inside the current layout space */ + switch (layout->row.type) { + case NK_LAYOUT_DYNAMIC_FIXED: { + /* scaling fixed size widgets item width */ + item_width = NK_MAX(1.0f,panel_space) / (float)layout->row.columns; + item_offset = (float)layout->row.index * item_width; + item_spacing = (float)layout->row.index * spacing.x; + } break; + case NK_LAYOUT_DYNAMIC_ROW: { + /* scaling single ratio widget width */ + item_width = layout->row.item_width * panel_space; + item_offset = layout->row.item_offset; + item_spacing = 0; + + if (modify) { + layout->row.item_offset += item_width + spacing.x; + layout->row.filled += layout->row.item_width; + layout->row.index = 0; + } + } break; + case NK_LAYOUT_DYNAMIC_FREE: { + /* panel width depended free widget placing */ + bounds->x = layout->at_x + (layout->bounds.w * layout->row.item.x); + bounds->x -= (float)*layout->offset_x; + bounds->y = layout->at_y + (layout->row.height * layout->row.item.y); + bounds->y -= (float)*layout->offset_y; + bounds->w = layout->bounds.w * layout->row.item.w; + bounds->h = layout->row.height * layout->row.item.h; + return; + } + case NK_LAYOUT_DYNAMIC: { + /* scaling arrays of panel width ratios for every widget */ + float ratio; + NK_ASSERT(layout->row.ratio); + ratio = (layout->row.ratio[layout->row.index] < 0) ? + layout->row.item_width : layout->row.ratio[layout->row.index]; + + item_spacing = (float)layout->row.index * spacing.x; + item_width = (ratio * panel_space); + item_offset = layout->row.item_offset; + + if (modify) { + layout->row.item_offset += item_width; + layout->row.filled += ratio; + } + } break; + case NK_LAYOUT_STATIC_FIXED: { + /* non-scaling fixed widgets item width */ + item_width = layout->row.item_width; + item_offset = (float)layout->row.index * item_width; + item_spacing = (float)layout->row.index * spacing.x; + } break; + case NK_LAYOUT_STATIC_ROW: { + /* scaling single ratio widget width */ + item_width = layout->row.item_width; + item_offset = layout->row.item_offset; + item_spacing = (float)layout->row.index * spacing.x; + if (modify) layout->row.item_offset += item_width; + } break; + case NK_LAYOUT_STATIC_FREE: { + /* free widget placing */ + bounds->x = layout->at_x + layout->row.item.x; + bounds->w = layout->row.item.w; + if (((bounds->x + bounds->w) > layout->max_x) && modify) + layout->max_x = (bounds->x + bounds->w); + bounds->x -= (float)*layout->offset_x; + bounds->y = layout->at_y + layout->row.item.y; + bounds->y -= (float)*layout->offset_y; + bounds->h = layout->row.item.h; + return; + } + case NK_LAYOUT_STATIC: { + /* non-scaling array of panel pixel width for every widget */ + item_spacing = (float)layout->row.index * spacing.x; + item_width = layout->row.ratio[layout->row.index]; + item_offset = layout->row.item_offset; + if (modify) layout->row.item_offset += item_width; + } break; + case NK_LAYOUT_TEMPLATE: { + /* stretchy row layout with combined dynamic/static widget width*/ + NK_ASSERT(layout->row.index < layout->row.columns); + NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); + item_width = layout->row.templates[layout->row.index]; + item_offset = layout->row.item_offset; + item_spacing = (float)layout->row.index * spacing.x; + if (modify) layout->row.item_offset += item_width; + } break; + default: NK_ASSERT(0); break; + }; + + /* set the bounds of the newly allocated widget */ + bounds->w = item_width; + bounds->h = layout->row.height - spacing.y; + bounds->y = layout->at_y - (float)*layout->offset_y; + bounds->x = layout->at_x + item_offset + item_spacing + padding.x; + if (((bounds->x + bounds->w) > layout->max_x) && modify) + layout->max_x = bounds->x + bounds->w; + bounds->x -= (float)*layout->offset_x; +} +NK_LIB void +nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + /* check if the end of the row has been hit and begin new row if so */ + win = ctx->current; + layout = win->layout; + if (layout->row.index >= layout->row.columns) + nk_panel_alloc_row(ctx, win); + + /* calculate widget position and size */ + nk_layout_widget_space(bounds, ctx, win, nk_true); + layout->row.index++; +} +NK_LIB void +nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx) +{ + float y; + int index; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + y = layout->at_y; + index = layout->row.index; + if (layout->row.index >= layout->row.columns) { + layout->at_y += layout->row.height; + layout->row.index = 0; + } + nk_layout_widget_space(bounds, ctx, win, nk_false); + if (!layout->row.index) { + bounds->x -= layout->row.item_offset; + } + layout->at_y = y; + layout->row.index = index; +} + + + + + +/* =============================================================== + * + * TREE + * + * ===============================================================*/ +NK_INTERN int +nk_tree_state_base(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image *img, const char *title, enum nk_collapse_states *state) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_command_buffer *out; + const struct nk_input *in; + const struct nk_style_button *button; + enum nk_symbol_type symbol; + float row_height; + + struct nk_vec2 item_spacing; + struct nk_rect header = {0,0,0,0}; + struct nk_rect sym = {0,0,0,0}; + struct nk_text text; + + nk_flags ws = 0; + enum nk_widget_layout_states widget_state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + /* cache some data */ + win = ctx->current; + layout = win->layout; + out = &win->buffer; + style = &ctx->style; + item_spacing = style->window.spacing; + + /* calculate header bounds and draw background */ + row_height = style->font->height + 2 * style->tab.padding.y; + nk_layout_set_min_row_height(ctx, row_height); + nk_layout_row_dynamic(ctx, row_height, 1); + nk_layout_reset_min_row_height(ctx); + + widget_state = nk_widget(&header, ctx); + if (type == NK_TREE_TAB) { + const struct nk_style_item *background = &style->tab.background; + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, header, &background->data.image, nk_white); + text.background = nk_rgba(0,0,0,0); + } else { + text.background = background->data.color; + nk_fill_rect(out, header, 0, style->tab.border_color); + nk_fill_rect(out, nk_shrink_rect(header, style->tab.border), + style->tab.rounding, background->data.color); + } + } else text.background = style->window.background; + + /* update node state */ + in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0; + in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0; + if (nk_button_behavior(&ws, header, in, NK_BUTTON_DEFAULT)) + *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED; + + /* select correct button style */ + if (*state == NK_MAXIMIZED) { + symbol = style->tab.sym_maximize; + if (type == NK_TREE_TAB) + button = &style->tab.tab_maximize_button; + else button = &style->tab.node_maximize_button; + } else { + symbol = style->tab.sym_minimize; + if (type == NK_TREE_TAB) + button = &style->tab.tab_minimize_button; + else button = &style->tab.node_minimize_button; + } + + {/* draw triangle button */ + sym.w = sym.h = style->font->height; + sym.y = header.y + style->tab.padding.y; + sym.x = header.x + style->tab.padding.x; + nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT, + button, 0, style->font); + + if (img) { + /* draw optional image icon */ + sym.x = sym.x + sym.w + 4 * item_spacing.x; + nk_draw_image(&win->buffer, sym, img, nk_white); + sym.w = style->font->height + style->tab.spacing.x;} + } + + {/* draw label */ + struct nk_rect label; + header.w = NK_MAX(header.w, sym.w + item_spacing.x); + label.x = sym.x + sym.w + item_spacing.x; + label.y = sym.y; + label.w = header.w - (sym.w + item_spacing.y + style->tab.indent); + label.h = style->font->height; + text.text = style->tab.text; + text.padding = nk_vec2(0,0); + nk_widget_text(out, label, title, nk_strlen(title), &text, + NK_TEXT_LEFT, style->font);} + + /* increase x-axis cursor widget position pointer */ + if (*state == NK_MAXIMIZED) { + layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent; + layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent); + layout->bounds.w -= (style->tab.indent + style->window.padding.x); + layout->row.tree_depth++; + return nk_true; + } else return nk_false; +} +NK_INTERN int +nk_tree_base(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image *img, const char *title, enum nk_collapse_states initial_state, + const char *hash, int len, int line) +{ + struct nk_window *win = ctx->current; + int title_len = 0; + nk_hash tree_hash = 0; + nk_uint *state = 0; + + /* retrieve tree state from internal widget state tables */ + if (!hash) { + title_len = (int)nk_strlen(title); + tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line); + } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line); + state = nk_find_value(win, tree_hash); + if (!state) { + state = nk_add_value(ctx, win, tree_hash, 0); + *state = initial_state; + } + return nk_tree_state_base(ctx, type, img, title, (enum nk_collapse_states*)state); +} +NK_API int +nk_tree_state_push(struct nk_context *ctx, enum nk_tree_type type, + const char *title, enum nk_collapse_states *state) +{ + return nk_tree_state_base(ctx, type, 0, title, state); +} +NK_API int +nk_tree_state_image_push(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image img, const char *title, enum nk_collapse_states *state) +{ + return nk_tree_state_base(ctx, type, &img, title, state); +} +NK_API void +nk_tree_state_pop(struct nk_context *ctx) +{ + struct nk_window *win = 0; + struct nk_panel *layout = 0; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + layout->at_x -= ctx->style.tab.indent + ctx->style.window.padding.x; + layout->bounds.w += ctx->style.tab.indent + ctx->style.window.padding.x; + NK_ASSERT(layout->row.tree_depth); + layout->row.tree_depth--; +} +NK_API int +nk_tree_push_hashed(struct nk_context *ctx, enum nk_tree_type type, + const char *title, enum nk_collapse_states initial_state, + const char *hash, int len, int line) +{ + return nk_tree_base(ctx, type, 0, title, initial_state, hash, len, line); +} +NK_API int +nk_tree_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image img, const char *title, enum nk_collapse_states initial_state, + const char *hash, int len,int seed) +{ + return nk_tree_base(ctx, type, &img, title, initial_state, hash, len, seed); +} +NK_API void +nk_tree_pop(struct nk_context *ctx) +{ + nk_tree_state_pop(ctx); +} +NK_INTERN int +nk_tree_element_image_push_hashed_base(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image *img, const char *title, int title_len, + enum nk_collapse_states *state, int *selected) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_command_buffer *out; + const struct nk_input *in; + const struct nk_style_button *button; + enum nk_symbol_type symbol; + float row_height; + struct nk_vec2 padding; + + int text_len; + float text_width; + + struct nk_vec2 item_spacing; + struct nk_rect header = {0,0,0,0}; + struct nk_rect sym = {0,0,0,0}; + struct nk_text text; + + nk_flags ws = 0; + enum nk_widget_layout_states widget_state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + /* cache some data */ + win = ctx->current; + layout = win->layout; + out = &win->buffer; + style = &ctx->style; + item_spacing = style->window.spacing; + padding = style->selectable.padding; + + /* calculate header bounds and draw background */ + row_height = style->font->height + 2 * style->tab.padding.y; + nk_layout_set_min_row_height(ctx, row_height); + nk_layout_row_dynamic(ctx, row_height, 1); + nk_layout_reset_min_row_height(ctx); + + widget_state = nk_widget(&header, ctx); + if (type == NK_TREE_TAB) { + const struct nk_style_item *background = &style->tab.background; + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, header, &background->data.image, nk_white); + text.background = nk_rgba(0,0,0,0); + } else { + text.background = background->data.color; + nk_fill_rect(out, header, 0, style->tab.border_color); + nk_fill_rect(out, nk_shrink_rect(header, style->tab.border), + style->tab.rounding, background->data.color); + } + } else text.background = style->window.background; + + in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0; + in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0; + + /* select correct button style */ + if (*state == NK_MAXIMIZED) { + symbol = style->tab.sym_maximize; + if (type == NK_TREE_TAB) + button = &style->tab.tab_maximize_button; + else button = &style->tab.node_maximize_button; + } else { + symbol = style->tab.sym_minimize; + if (type == NK_TREE_TAB) + button = &style->tab.tab_minimize_button; + else button = &style->tab.node_minimize_button; + } + {/* draw triangle button */ + sym.w = sym.h = style->font->height; + sym.y = header.y + style->tab.padding.y; + sym.x = header.x + style->tab.padding.x; + if (nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT, button, in, style->font)) + *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED;} + + /* draw label */ + {nk_flags dummy = 0; + struct nk_rect label; + /* calculate size of the text and tooltip */ + text_len = nk_strlen(title); + text_width = style->font->width(style->font->userdata, style->font->height, title, text_len); + text_width += (4 * padding.x); + + header.w = NK_MAX(header.w, sym.w + item_spacing.x); + label.x = sym.x + sym.w + item_spacing.x; + label.y = sym.y; + label.w = NK_MIN(header.w - (sym.w + item_spacing.y + style->tab.indent), text_width); + label.h = style->font->height; + + if (img) { + nk_do_selectable_image(&dummy, &win->buffer, label, title, title_len, NK_TEXT_LEFT, + selected, img, &style->selectable, in, style->font); + } else nk_do_selectable(&dummy, &win->buffer, label, title, title_len, NK_TEXT_LEFT, + selected, &style->selectable, in, style->font); + } + /* increase x-axis cursor widget position pointer */ + if (*state == NK_MAXIMIZED) { + layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent; + layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent); + layout->bounds.w -= (style->tab.indent + style->window.padding.x); + layout->row.tree_depth++; + return nk_true; + } else return nk_false; +} +NK_INTERN int +nk_tree_element_base(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image *img, const char *title, enum nk_collapse_states initial_state, + int *selected, const char *hash, int len, int line) +{ + struct nk_window *win = ctx->current; + int title_len = 0; + nk_hash tree_hash = 0; + nk_uint *state = 0; + + /* retrieve tree state from internal widget state tables */ + if (!hash) { + title_len = (int)nk_strlen(title); + tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line); + } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line); + state = nk_find_value(win, tree_hash); + if (!state) { + state = nk_add_value(ctx, win, tree_hash, 0); + *state = initial_state; + } return nk_tree_element_image_push_hashed_base(ctx, type, img, title, + nk_strlen(title), (enum nk_collapse_states*)state, selected); +} +NK_API int +nk_tree_element_push_hashed(struct nk_context *ctx, enum nk_tree_type type, + const char *title, enum nk_collapse_states initial_state, + int *selected, const char *hash, int len, int seed) +{ + return nk_tree_element_base(ctx, type, 0, title, initial_state, selected, hash, len, seed); +} +NK_API int +nk_tree_element_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type, + struct nk_image img, const char *title, enum nk_collapse_states initial_state, + int *selected, const char *hash, int len,int seed) +{ + return nk_tree_element_base(ctx, type, &img, title, initial_state, selected, hash, len, seed); +} +NK_API void +nk_tree_element_pop(struct nk_context *ctx) +{ + nk_tree_state_pop(ctx); +} + + + + + +/* =============================================================== + * + * GROUP + * + * ===============================================================*/ +NK_API int +nk_group_scrolled_offset_begin(struct nk_context *ctx, + nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags) +{ + struct nk_rect bounds; + struct nk_window panel; + struct nk_window *win; + + win = ctx->current; + nk_panel_alloc_space(&bounds, ctx); + {const struct nk_rect *c = &win->layout->clip; + if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h) && + !(flags & NK_WINDOW_MOVABLE)) { + return 0; + }} + if (win->flags & NK_WINDOW_ROM) + flags |= NK_WINDOW_ROM; + + /* initialize a fake window to create the panel from */ + nk_zero(&panel, sizeof(panel)); + panel.bounds = bounds; + panel.flags = flags; + panel.scrollbar.x = *x_offset; + panel.scrollbar.y = *y_offset; + panel.buffer = win->buffer; + panel.layout = (struct nk_panel*)nk_create_panel(ctx); + ctx->current = &panel; + nk_panel_begin(ctx, (flags & NK_WINDOW_TITLE) ? title: 0, NK_PANEL_GROUP); + + win->buffer = panel.buffer; + win->buffer.clip = panel.layout->clip; + panel.layout->offset_x = x_offset; + panel.layout->offset_y = y_offset; + panel.layout->parent = win->layout; + win->layout = panel.layout; + + ctx->current = win; + if ((panel.layout->flags & NK_WINDOW_CLOSED) || + (panel.layout->flags & NK_WINDOW_MINIMIZED)) + { + nk_flags f = panel.layout->flags; + nk_group_scrolled_end(ctx); + if (f & NK_WINDOW_CLOSED) + return NK_WINDOW_CLOSED; + if (f & NK_WINDOW_MINIMIZED) + return NK_WINDOW_MINIMIZED; + } + return 1; +} +NK_API void +nk_group_scrolled_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_panel *parent; + struct nk_panel *g; + + struct nk_rect clip; + struct nk_window pan; + struct nk_vec2 panel_padding; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return; + + /* make sure nk_group_begin was called correctly */ + NK_ASSERT(ctx->current); + win = ctx->current; + NK_ASSERT(win->layout); + g = win->layout; + NK_ASSERT(g->parent); + parent = g->parent; + + /* dummy window */ + nk_zero_struct(pan); + panel_padding = nk_panel_get_padding(&ctx->style, NK_PANEL_GROUP); + pan.bounds.y = g->bounds.y - (g->header_height + g->menu.h); + pan.bounds.x = g->bounds.x - panel_padding.x; + pan.bounds.w = g->bounds.w + 2 * panel_padding.x; + pan.bounds.h = g->bounds.h + g->header_height + g->menu.h; + if (g->flags & NK_WINDOW_BORDER) { + pan.bounds.x -= g->border; + pan.bounds.y -= g->border; + pan.bounds.w += 2*g->border; + pan.bounds.h += 2*g->border; + } + if (!(g->flags & NK_WINDOW_NO_SCROLLBAR)) { + pan.bounds.w += ctx->style.window.scrollbar_size.x; + pan.bounds.h += ctx->style.window.scrollbar_size.y; + } + pan.scrollbar.x = *g->offset_x; + pan.scrollbar.y = *g->offset_y; + pan.flags = g->flags; + pan.buffer = win->buffer; + pan.layout = g; + pan.parent = win; + ctx->current = &pan; + + /* make sure group has correct clipping rectangle */ + nk_unify(&clip, &parent->clip, pan.bounds.x, pan.bounds.y, + pan.bounds.x + pan.bounds.w, pan.bounds.y + pan.bounds.h + panel_padding.x); + nk_push_scissor(&pan.buffer, clip); + nk_end(ctx); + + win->buffer = pan.buffer; + nk_push_scissor(&win->buffer, parent->clip); + ctx->current = win; + win->layout = parent; + g->bounds = pan.bounds; + return; +} +NK_API int +nk_group_scrolled_begin(struct nk_context *ctx, + struct nk_scroll *scroll, const char *title, nk_flags flags) +{ + return nk_group_scrolled_offset_begin(ctx, &scroll->x, &scroll->y, title, flags); +} +NK_API int +nk_group_begin_titled(struct nk_context *ctx, const char *id, + const char *title, nk_flags flags) +{ + int id_len; + nk_hash id_hash; + struct nk_window *win; + nk_uint *x_offset; + nk_uint *y_offset; + + NK_ASSERT(ctx); + NK_ASSERT(id); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !id) + return 0; + + /* find persistent group scrollbar value */ + win = ctx->current; + id_len = (int)nk_strlen(id); + id_hash = nk_murmur_hash(id, (int)id_len, NK_PANEL_GROUP); + x_offset = nk_find_value(win, id_hash); + if (!x_offset) { + x_offset = nk_add_value(ctx, win, id_hash, 0); + y_offset = nk_add_value(ctx, win, id_hash+1, 0); + + NK_ASSERT(x_offset); + NK_ASSERT(y_offset); + if (!x_offset || !y_offset) return 0; + *x_offset = *y_offset = 0; + } else y_offset = nk_find_value(win, id_hash+1); + return nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); +} +NK_API int +nk_group_begin(struct nk_context *ctx, const char *title, nk_flags flags) +{ + return nk_group_begin_titled(ctx, title, title, flags); +} +NK_API void +nk_group_end(struct nk_context *ctx) +{ + nk_group_scrolled_end(ctx); +} + + + + + +/* =============================================================== + * + * LIST VIEW + * + * ===============================================================*/ +NK_API int +nk_list_view_begin(struct nk_context *ctx, struct nk_list_view *view, + const char *title, nk_flags flags, int row_height, int row_count) +{ + int title_len; + nk_hash title_hash; + nk_uint *x_offset; + nk_uint *y_offset; + + int result; + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_vec2 item_spacing; + + NK_ASSERT(ctx); + NK_ASSERT(view); + NK_ASSERT(title); + if (!ctx || !view || !title) return 0; + + win = ctx->current; + style = &ctx->style; + item_spacing = style->window.spacing; + row_height += NK_MAX(0, (int)item_spacing.y); + + /* find persistent list view scrollbar offset */ + title_len = (int)nk_strlen(title); + title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP); + x_offset = nk_find_value(win, title_hash); + if (!x_offset) { + x_offset = nk_add_value(ctx, win, title_hash, 0); + y_offset = nk_add_value(ctx, win, title_hash+1, 0); + + NK_ASSERT(x_offset); + NK_ASSERT(y_offset); + if (!x_offset || !y_offset) return 0; + *x_offset = *y_offset = 0; + } else y_offset = nk_find_value(win, title_hash+1); + view->scroll_value = *y_offset; + view->scroll_pointer = y_offset; + + *y_offset = 0; + result = nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); + win = ctx->current; + layout = win->layout; + + view->total_height = row_height * NK_MAX(row_count,1); + view->begin = (int)NK_MAX(((float)view->scroll_value / (float)row_height), 0.0f); + view->count = (int)NK_MAX(nk_iceilf((layout->clip.h)/(float)row_height),0); + view->count = NK_MIN(view->count, row_count - view->begin); + view->end = view->begin + view->count; + view->ctx = ctx; + return result; +} +NK_API void +nk_list_view_end(struct nk_list_view *view) +{ + struct nk_context *ctx; + struct nk_window *win; + struct nk_panel *layout; + + NK_ASSERT(view); + NK_ASSERT(view->ctx); + NK_ASSERT(view->scroll_pointer); + if (!view || !view->ctx) return; + + ctx = view->ctx; + win = ctx->current; + layout = win->layout; + layout->at_y = layout->bounds.y + (float)view->total_height; + *view->scroll_pointer = *view->scroll_pointer + view->scroll_value; + nk_group_end(view->ctx); +} + + + + + +/* =============================================================== + * + * WIDGET + * + * ===============================================================*/ +NK_API struct nk_rect +nk_widget_bounds(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return nk_rect(0,0,0,0); + nk_layout_peek(&bounds, ctx); + return bounds; +} +NK_API struct nk_vec2 +nk_widget_position(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return nk_vec2(0,0); + + nk_layout_peek(&bounds, ctx); + return nk_vec2(bounds.x, bounds.y); +} +NK_API struct nk_vec2 +nk_widget_size(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return nk_vec2(0,0); + + nk_layout_peek(&bounds, ctx); + return nk_vec2(bounds.w, bounds.h); +} +NK_API float +nk_widget_width(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return 0; + + nk_layout_peek(&bounds, ctx); + return bounds.w; +} +NK_API float +nk_widget_height(struct nk_context *ctx) +{ + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return 0; + + nk_layout_peek(&bounds, ctx); + return bounds.h; +} +NK_API int +nk_widget_is_hovered(struct nk_context *ctx) +{ + struct nk_rect c, v; + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current || ctx->active != ctx->current) + return 0; + + c = ctx->current->layout->clip; + c.x = (float)((int)c.x); + c.y = (float)((int)c.y); + c.w = (float)((int)c.w); + c.h = (float)((int)c.h); + + nk_layout_peek(&bounds, ctx); + nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); + if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) + return 0; + return nk_input_is_mouse_hovering_rect(&ctx->input, bounds); +} +NK_API int +nk_widget_is_mouse_clicked(struct nk_context *ctx, enum nk_buttons btn) +{ + struct nk_rect c, v; + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current || ctx->active != ctx->current) + return 0; + + c = ctx->current->layout->clip; + c.x = (float)((int)c.x); + c.y = (float)((int)c.y); + c.w = (float)((int)c.w); + c.h = (float)((int)c.h); + + nk_layout_peek(&bounds, ctx); + nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); + if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) + return 0; + return nk_input_mouse_clicked(&ctx->input, btn, bounds); +} +NK_API int +nk_widget_has_mouse_click_down(struct nk_context *ctx, enum nk_buttons btn, int down) +{ + struct nk_rect c, v; + struct nk_rect bounds; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current || ctx->active != ctx->current) + return 0; + + c = ctx->current->layout->clip; + c.x = (float)((int)c.x); + c.y = (float)((int)c.y); + c.w = (float)((int)c.w); + c.h = (float)((int)c.h); + + nk_layout_peek(&bounds, ctx); + nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); + if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) + return 0; + return nk_input_has_mouse_click_down_in_rect(&ctx->input, btn, bounds, down); +} +NK_API enum nk_widget_layout_states +nk_widget(struct nk_rect *bounds, const struct nk_context *ctx) +{ + struct nk_rect c, v; + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return NK_WIDGET_INVALID; + + /* allocate space and check if the widget needs to be updated and drawn */ + nk_panel_alloc_space(bounds, ctx); + win = ctx->current; + layout = win->layout; + in = &ctx->input; + c = layout->clip; + + /* if one of these triggers you forgot to add an `if` condition around either + a window, group, popup, combobox or contextual menu `begin` and `end` block. + Example: + if (nk_begin(...) {...} nk_end(...); or + if (nk_group_begin(...) { nk_group_end(...);} */ + NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); + NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); + NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); + + /* need to convert to int here to remove floating point errors */ + bounds->x = (float)((int)bounds->x); + bounds->y = (float)((int)bounds->y); + bounds->w = (float)((int)bounds->w); + bounds->h = (float)((int)bounds->h); + + c.x = (float)((int)c.x); + c.y = (float)((int)c.y); + c.w = (float)((int)c.w); + c.h = (float)((int)c.h); + + nk_unify(&v, &c, bounds->x, bounds->y, bounds->x + bounds->w, bounds->y + bounds->h); + if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds->x, bounds->y, bounds->w, bounds->h)) + return NK_WIDGET_INVALID; + if (!NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, v.x, v.y, v.w, v.h)) + return NK_WIDGET_ROM; + return NK_WIDGET_VALID; +} +NK_API enum nk_widget_layout_states +nk_widget_fitting(struct nk_rect *bounds, struct nk_context *ctx, + struct nk_vec2 item_padding) +{ + /* update the bounds to stand without padding */ + struct nk_window *win; + struct nk_style *style; + struct nk_panel *layout; + enum nk_widget_layout_states state; + struct nk_vec2 panel_padding; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return NK_WIDGET_INVALID; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + state = nk_widget(bounds, ctx); + + panel_padding = nk_panel_get_padding(style, layout->type); + if (layout->row.index == 1) { + bounds->w += panel_padding.x; + bounds->x -= panel_padding.x; + } else bounds->x -= item_padding.x; + + if (layout->row.index == layout->row.columns) + bounds->w += panel_padding.x; + else bounds->w += item_padding.x; + return state; +} +NK_API void +nk_spacing(struct nk_context *ctx, int cols) +{ + struct nk_window *win; + struct nk_panel *layout; + struct nk_rect none; + int i, index, rows; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + /* spacing over row boundaries */ + win = ctx->current; + layout = win->layout; + index = (layout->row.index + cols) % layout->row.columns; + rows = (layout->row.index + cols) / layout->row.columns; + if (rows) { + for (i = 0; i < rows; ++i) + nk_panel_alloc_row(ctx, win); + cols = index; + } + /* non table layout need to allocate space */ + if (layout->row.type != NK_LAYOUT_DYNAMIC_FIXED && + layout->row.type != NK_LAYOUT_STATIC_FIXED) { + for (i = 0; i < cols; ++i) + nk_panel_alloc_space(&none, ctx); + } layout->row.index = index; +} + + + + + +/* =============================================================== + * + * TEXT + * + * ===============================================================*/ +NK_LIB void +nk_widget_text(struct nk_command_buffer *o, struct nk_rect b, + const char *string, int len, const struct nk_text *t, + nk_flags a, const struct nk_user_font *f) +{ + struct nk_rect label; + float text_width; + + NK_ASSERT(o); + NK_ASSERT(t); + if (!o || !t) return; + + b.h = NK_MAX(b.h, 2 * t->padding.y); + label.x = 0; label.w = 0; + label.y = b.y + t->padding.y; + label.h = NK_MIN(f->height, b.h - 2 * t->padding.y); + + text_width = f->width(f->userdata, f->height, (const char*)string, len); + text_width += (2.0f * t->padding.x); + + /* align in x-axis */ + if (a & NK_TEXT_ALIGN_LEFT) { + label.x = b.x + t->padding.x; + label.w = NK_MAX(0, b.w - 2 * t->padding.x); + } else if (a & NK_TEXT_ALIGN_CENTERED) { + label.w = NK_MAX(1, 2 * t->padding.x + (float)text_width); + label.x = (b.x + t->padding.x + ((b.w - 2 * t->padding.x) - label.w) / 2); + label.x = NK_MAX(b.x + t->padding.x, label.x); + label.w = NK_MIN(b.x + b.w, label.x + label.w); + if (label.w >= label.x) label.w -= label.x; + } else if (a & NK_TEXT_ALIGN_RIGHT) { + label.x = NK_MAX(b.x + t->padding.x, (b.x + b.w) - (2 * t->padding.x + (float)text_width)); + label.w = (float)text_width + 2 * t->padding.x; + } else return; + + /* align in y-axis */ + if (a & NK_TEXT_ALIGN_MIDDLE) { + label.y = b.y + b.h/2.0f - (float)f->height/2.0f; + label.h = NK_MAX(b.h/2.0f, b.h - (b.h/2.0f + f->height/2.0f)); + } else if (a & NK_TEXT_ALIGN_BOTTOM) { + label.y = b.y + b.h - f->height; + label.h = f->height; + } + nk_draw_text(o, label, (const char*)string, len, f, t->background, t->text); +} +NK_LIB void +nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b, + const char *string, int len, const struct nk_text *t, + const struct nk_user_font *f) +{ + float width; + int glyphs = 0; + int fitting = 0; + int done = 0; + struct nk_rect line; + struct nk_text text; + NK_INTERN nk_rune seperator[] = {' '}; + + NK_ASSERT(o); + NK_ASSERT(t); + if (!o || !t) return; + + text.padding = nk_vec2(0,0); + text.background = t->background; + text.text = t->text; + + b.w = NK_MAX(b.w, 2 * t->padding.x); + b.h = NK_MAX(b.h, 2 * t->padding.y); + b.h = b.h - 2 * t->padding.y; + + line.x = b.x + t->padding.x; + line.y = b.y + t->padding.y; + line.w = b.w - 2 * t->padding.x; + line.h = 2 * t->padding.y + f->height; + + fitting = nk_text_clamp(f, string, len, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); + while (done < len) { + if (!fitting || line.y + line.h >= (b.y + b.h)) break; + nk_widget_text(o, line, &string[done], fitting, &text, NK_TEXT_LEFT, f); + done += fitting; + line.y += f->height + 2 * t->padding.y; + fitting = nk_text_clamp(f, &string[done], len - done, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); + } +} +NK_API void +nk_text_colored(struct nk_context *ctx, const char *str, int len, + nk_flags alignment, struct nk_color color) +{ + struct nk_window *win; + const struct nk_style *style; + + struct nk_vec2 item_padding; + struct nk_rect bounds; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + + win = ctx->current; + style = &ctx->style; + nk_panel_alloc_space(&bounds, ctx); + item_padding = style->text.padding; + + text.padding.x = item_padding.x; + text.padding.y = item_padding.y; + text.background = style->window.background; + text.text = color; + nk_widget_text(&win->buffer, bounds, str, len, &text, alignment, style->font); +} +NK_API void +nk_text_wrap_colored(struct nk_context *ctx, const char *str, + int len, struct nk_color color) +{ + struct nk_window *win; + const struct nk_style *style; + + struct nk_vec2 item_padding; + struct nk_rect bounds; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + + win = ctx->current; + style = &ctx->style; + nk_panel_alloc_space(&bounds, ctx); + item_padding = style->text.padding; + + text.padding.x = item_padding.x; + text.padding.y = item_padding.y; + text.background = style->window.background; + text.text = color; + nk_widget_text_wrap(&win->buffer, bounds, str, len, &text, style->font); +} +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_API void +nk_labelf_colored(struct nk_context *ctx, nk_flags flags, + struct nk_color color, const char *fmt, ...) +{ + va_list args; + va_start(args, fmt); + nk_labelfv_colored(ctx, flags, color, fmt, args); + va_end(args); +} +NK_API void +nk_labelf_colored_wrap(struct nk_context *ctx, struct nk_color color, + const char *fmt, ...) +{ + va_list args; + va_start(args, fmt); + nk_labelfv_colored_wrap(ctx, color, fmt, args); + va_end(args); +} +NK_API void +nk_labelf(struct nk_context *ctx, nk_flags flags, const char *fmt, ...) +{ + va_list args; + va_start(args, fmt); + nk_labelfv(ctx, flags, fmt, args); + va_end(args); +} +NK_API void +nk_labelf_wrap(struct nk_context *ctx, const char *fmt,...) +{ + va_list args; + va_start(args, fmt); + nk_labelfv_wrap(ctx, fmt, args); + va_end(args); +} +NK_API void +nk_labelfv_colored(struct nk_context *ctx, nk_flags flags, + struct nk_color color, const char *fmt, va_list args) +{ + char buf[256]; + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_label_colored(ctx, buf, flags, color); +} + +NK_API void +nk_labelfv_colored_wrap(struct nk_context *ctx, struct nk_color color, + const char *fmt, va_list args) +{ + char buf[256]; + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_label_colored_wrap(ctx, buf, color); +} + +NK_API void +nk_labelfv(struct nk_context *ctx, nk_flags flags, const char *fmt, va_list args) +{ + char buf[256]; + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_label(ctx, buf, flags); +} + +NK_API void +nk_labelfv_wrap(struct nk_context *ctx, const char *fmt, va_list args) +{ + char buf[256]; + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_label_wrap(ctx, buf); +} + +NK_API void +nk_value_bool(struct nk_context *ctx, const char *prefix, int value) +{ + nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, ((value) ? "true": "false")); +} +NK_API void +nk_value_int(struct nk_context *ctx, const char *prefix, int value) +{ + nk_labelf(ctx, NK_TEXT_LEFT, "%s: %d", prefix, value); +} +NK_API void +nk_value_uint(struct nk_context *ctx, const char *prefix, unsigned int value) +{ + nk_labelf(ctx, NK_TEXT_LEFT, "%s: %u", prefix, value); +} +NK_API void +nk_value_float(struct nk_context *ctx, const char *prefix, float value) +{ + double double_value = (double)value; + nk_labelf(ctx, NK_TEXT_LEFT, "%s: %.3f", prefix, double_value); +} +NK_API void +nk_value_color_byte(struct nk_context *ctx, const char *p, struct nk_color c) +{ + nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%d, %d, %d, %d)", p, c.r, c.g, c.b, c.a); +} +NK_API void +nk_value_color_float(struct nk_context *ctx, const char *p, struct nk_color color) +{ + double c[4]; nk_color_dv(c, color); + nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%.2f, %.2f, %.2f, %.2f)", + p, c[0], c[1], c[2], c[3]); +} +NK_API void +nk_value_color_hex(struct nk_context *ctx, const char *prefix, struct nk_color color) +{ + char hex[16]; + nk_color_hex_rgba(hex, color); + nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, hex); +} +#endif +NK_API void +nk_text(struct nk_context *ctx, const char *str, int len, nk_flags alignment) +{ + NK_ASSERT(ctx); + if (!ctx) return; + nk_text_colored(ctx, str, len, alignment, ctx->style.text.color); +} +NK_API void +nk_text_wrap(struct nk_context *ctx, const char *str, int len) +{ + NK_ASSERT(ctx); + if (!ctx) return; + nk_text_wrap_colored(ctx, str, len, ctx->style.text.color); +} +NK_API void +nk_label(struct nk_context *ctx, const char *str, nk_flags alignment) +{ + nk_text(ctx, str, nk_strlen(str), alignment); +} +NK_API void +nk_label_colored(struct nk_context *ctx, const char *str, nk_flags align, + struct nk_color color) +{ + nk_text_colored(ctx, str, nk_strlen(str), align, color); +} +NK_API void +nk_label_wrap(struct nk_context *ctx, const char *str) +{ + nk_text_wrap(ctx, str, nk_strlen(str)); +} +NK_API void +nk_label_colored_wrap(struct nk_context *ctx, const char *str, struct nk_color color) +{ + nk_text_wrap_colored(ctx, str, nk_strlen(str), color); +} + + + + + +/* =============================================================== + * + * IMAGE + * + * ===============================================================*/ +NK_API nk_handle +nk_handle_ptr(void *ptr) +{ + nk_handle handle = {0}; + handle.ptr = ptr; + return handle; +} +NK_API nk_handle +nk_handle_id(int id) +{ + nk_handle handle; + nk_zero_struct(handle); + handle.id = id; + return handle; +} +NK_API struct nk_image +nk_subimage_ptr(void *ptr, unsigned short w, unsigned short h, struct nk_rect r) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle.ptr = ptr; + s.w = w; s.h = h; + s.region[0] = (unsigned short)r.x; + s.region[1] = (unsigned short)r.y; + s.region[2] = (unsigned short)r.w; + s.region[3] = (unsigned short)r.h; + return s; +} +NK_API struct nk_image +nk_subimage_id(int id, unsigned short w, unsigned short h, struct nk_rect r) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle.id = id; + s.w = w; s.h = h; + s.region[0] = (unsigned short)r.x; + s.region[1] = (unsigned short)r.y; + s.region[2] = (unsigned short)r.w; + s.region[3] = (unsigned short)r.h; + return s; +} +NK_API struct nk_image +nk_subimage_handle(nk_handle handle, unsigned short w, unsigned short h, + struct nk_rect r) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle = handle; + s.w = w; s.h = h; + s.region[0] = (unsigned short)r.x; + s.region[1] = (unsigned short)r.y; + s.region[2] = (unsigned short)r.w; + s.region[3] = (unsigned short)r.h; + return s; +} +NK_API struct nk_image +nk_image_handle(nk_handle handle) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle = handle; + s.w = 0; s.h = 0; + s.region[0] = 0; + s.region[1] = 0; + s.region[2] = 0; + s.region[3] = 0; + return s; +} +NK_API struct nk_image +nk_image_ptr(void *ptr) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + NK_ASSERT(ptr); + s.handle.ptr = ptr; + s.w = 0; s.h = 0; + s.region[0] = 0; + s.region[1] = 0; + s.region[2] = 0; + s.region[3] = 0; + return s; +} +NK_API struct nk_image +nk_image_id(int id) +{ + struct nk_image s; + nk_zero(&s, sizeof(s)); + s.handle.id = id; + s.w = 0; s.h = 0; + s.region[0] = 0; + s.region[1] = 0; + s.region[2] = 0; + s.region[3] = 0; + return s; +} +NK_API int +nk_image_is_subimage(const struct nk_image* img) +{ + NK_ASSERT(img); + return !(img->w == 0 && img->h == 0); +} +NK_API void +nk_image(struct nk_context *ctx, struct nk_image img) +{ + struct nk_window *win; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + + win = ctx->current; + if (!nk_widget(&bounds, ctx)) return; + nk_draw_image(&win->buffer, bounds, &img, nk_white); +} +NK_API void +nk_image_color(struct nk_context *ctx, struct nk_image img, struct nk_color col) +{ + struct nk_window *win; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) return; + + win = ctx->current; + if (!nk_widget(&bounds, ctx)) return; + nk_draw_image(&win->buffer, bounds, &img, col); +} + + + + + +/* ============================================================== + * + * BUTTON + * + * ===============================================================*/ +NK_LIB void +nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type, + struct nk_rect content, struct nk_color background, struct nk_color foreground, + float border_width, const struct nk_user_font *font) +{ + switch (type) { + case NK_SYMBOL_X: + case NK_SYMBOL_UNDERSCORE: + case NK_SYMBOL_PLUS: + case NK_SYMBOL_MINUS: { + /* single character text symbol */ + const char *X = (type == NK_SYMBOL_X) ? "x": + (type == NK_SYMBOL_UNDERSCORE) ? "_": + (type == NK_SYMBOL_PLUS) ? "+": "-"; + struct nk_text text; + text.padding = nk_vec2(0,0); + text.background = background; + text.text = foreground; + nk_widget_text(out, content, X, 1, &text, NK_TEXT_CENTERED, font); + } break; + case NK_SYMBOL_CIRCLE_SOLID: + case NK_SYMBOL_CIRCLE_OUTLINE: + case NK_SYMBOL_RECT_SOLID: + case NK_SYMBOL_RECT_OUTLINE: { + /* simple empty/filled shapes */ + if (type == NK_SYMBOL_RECT_SOLID || type == NK_SYMBOL_RECT_OUTLINE) { + nk_fill_rect(out, content, 0, foreground); + if (type == NK_SYMBOL_RECT_OUTLINE) + nk_fill_rect(out, nk_shrink_rect(content, border_width), 0, background); + } else { + nk_fill_circle(out, content, foreground); + if (type == NK_SYMBOL_CIRCLE_OUTLINE) + nk_fill_circle(out, nk_shrink_rect(content, 1), background); + } + } break; + case NK_SYMBOL_TRIANGLE_UP: + case NK_SYMBOL_TRIANGLE_DOWN: + case NK_SYMBOL_TRIANGLE_LEFT: + case NK_SYMBOL_TRIANGLE_RIGHT: { + enum nk_heading heading; + struct nk_vec2 points[3]; + heading = (type == NK_SYMBOL_TRIANGLE_RIGHT) ? NK_RIGHT : + (type == NK_SYMBOL_TRIANGLE_LEFT) ? NK_LEFT: + (type == NK_SYMBOL_TRIANGLE_UP) ? NK_UP: NK_DOWN; + nk_triangle_from_direction(points, content, 0, 0, heading); + nk_fill_triangle(out, points[0].x, points[0].y, points[1].x, points[1].y, + points[2].x, points[2].y, foreground); + } break; + default: + case NK_SYMBOL_NONE: + case NK_SYMBOL_MAX: break; + } +} +NK_LIB int +nk_button_behavior(nk_flags *state, struct nk_rect r, + const struct nk_input *i, enum nk_button_behavior behavior) +{ + int ret = 0; + nk_widget_state_reset(state); + if (!i) return 0; + if (nk_input_is_mouse_hovering_rect(i, r)) { + *state = NK_WIDGET_STATE_HOVERED; + if (nk_input_is_mouse_down(i, NK_BUTTON_LEFT)) + *state = NK_WIDGET_STATE_ACTIVE; + if (nk_input_has_mouse_click_in_rect(i, NK_BUTTON_LEFT, r)) { + ret = (behavior != NK_BUTTON_DEFAULT) ? + nk_input_is_mouse_down(i, NK_BUTTON_LEFT): +#ifdef NK_BUTTON_TRIGGER_ON_RELEASE + nk_input_is_mouse_released(i, NK_BUTTON_LEFT); +#else + nk_input_is_mouse_pressed(i, NK_BUTTON_LEFT); +#endif + } + } + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(i, r)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(i, r)) + *state |= NK_WIDGET_STATE_LEFT; + return ret; +} +NK_LIB const struct nk_style_item* +nk_draw_button(struct nk_command_buffer *out, + const struct nk_rect *bounds, nk_flags state, + const struct nk_style_button *style) +{ + const struct nk_style_item *background; + if (state & NK_WIDGET_STATE_HOVER) + background = &style->hover; + else if (state & NK_WIDGET_STATE_ACTIVED) + background = &style->active; + else background = &style->normal; + + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + } else { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); + } + return background; +} +NK_LIB int +nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, + const struct nk_style_button *style, const struct nk_input *in, + enum nk_button_behavior behavior, struct nk_rect *content) +{ + struct nk_rect bounds; + NK_ASSERT(style); + NK_ASSERT(state); + NK_ASSERT(out); + if (!out || !style) + return nk_false; + + /* calculate button content space */ + content->x = r.x + style->padding.x + style->border + style->rounding; + content->y = r.y + style->padding.y + style->border + style->rounding; + content->w = r.w - (2 * style->padding.x + style->border + style->rounding*2); + content->h = r.h - (2 * style->padding.y + style->border + style->rounding*2); + + /* execute button behavior */ + bounds.x = r.x - style->touch_padding.x; + bounds.y = r.y - style->touch_padding.y; + bounds.w = r.w + 2 * style->touch_padding.x; + bounds.h = r.h + 2 * style->touch_padding.y; + return nk_button_behavior(state, bounds, in, behavior); +} +NK_LIB void +nk_draw_button_text(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, + const struct nk_style_button *style, const char *txt, int len, + nk_flags text_alignment, const struct nk_user_font *font) +{ + struct nk_text text; + const struct nk_style_item *background; + background = nk_draw_button(out, bounds, state, style); + + /* select correct colors/images */ + if (background->type == NK_STYLE_ITEM_COLOR) + text.background = background->data.color; + else text.background = style->text_background; + if (state & NK_WIDGET_STATE_HOVER) + text.text = style->text_hover; + else if (state & NK_WIDGET_STATE_ACTIVED) + text.text = style->text_active; + else text.text = style->text_normal; + + text.padding = nk_vec2(0,0); + nk_widget_text(out, *content, txt, len, &text, text_alignment, font); +} +NK_LIB int +nk_do_button_text(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + const char *string, int len, nk_flags align, enum nk_button_behavior behavior, + const struct nk_style_button *style, const struct nk_input *in, + const struct nk_user_font *font) +{ + struct nk_rect content; + int ret = nk_false; + + NK_ASSERT(state); + NK_ASSERT(style); + NK_ASSERT(out); + NK_ASSERT(string); + NK_ASSERT(font); + if (!out || !style || !font || !string) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, behavior, &content); + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_text(out, &bounds, &content, *state, style, string, len, align, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} +NK_LIB void +nk_draw_button_symbol(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *content, + nk_flags state, const struct nk_style_button *style, + enum nk_symbol_type type, const struct nk_user_font *font) +{ + struct nk_color sym, bg; + const struct nk_style_item *background; + + /* select correct colors/images */ + background = nk_draw_button(out, bounds, state, style); + if (background->type == NK_STYLE_ITEM_COLOR) + bg = background->data.color; + else bg = style->text_background; + + if (state & NK_WIDGET_STATE_HOVER) + sym = style->text_hover; + else if (state & NK_WIDGET_STATE_ACTIVED) + sym = style->text_active; + else sym = style->text_normal; + nk_draw_symbol(out, type, *content, bg, sym, 1, font); +} +NK_LIB int +nk_do_button_symbol(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + enum nk_symbol_type symbol, enum nk_button_behavior behavior, + const struct nk_style_button *style, const struct nk_input *in, + const struct nk_user_font *font) +{ + int ret; + struct nk_rect content; + + NK_ASSERT(state); + NK_ASSERT(style); + NK_ASSERT(font); + NK_ASSERT(out); + if (!out || !style || !font || !state) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, behavior, &content); + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_symbol(out, &bounds, &content, *state, style, symbol, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} +NK_LIB void +nk_draw_button_image(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *content, + nk_flags state, const struct nk_style_button *style, const struct nk_image *img) +{ + nk_draw_button(out, bounds, state, style); + nk_draw_image(out, *content, img, nk_white); +} +NK_LIB int +nk_do_button_image(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + struct nk_image img, enum nk_button_behavior b, + const struct nk_style_button *style, const struct nk_input *in) +{ + int ret; + struct nk_rect content; + + NK_ASSERT(state); + NK_ASSERT(style); + NK_ASSERT(out); + if (!out || !style || !state) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, b, &content); + content.x += style->image_padding.x; + content.y += style->image_padding.y; + content.w -= 2 * style->image_padding.x; + content.h -= 2 * style->image_padding.y; + + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_image(out, &bounds, &content, *state, style, &img); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} +NK_LIB void +nk_draw_button_text_symbol(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *label, + const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style, + const char *str, int len, enum nk_symbol_type type, + const struct nk_user_font *font) +{ + struct nk_color sym; + struct nk_text text; + const struct nk_style_item *background; + + /* select correct background colors/images */ + background = nk_draw_button(out, bounds, state, style); + if (background->type == NK_STYLE_ITEM_COLOR) + text.background = background->data.color; + else text.background = style->text_background; + + /* select correct text colors */ + if (state & NK_WIDGET_STATE_HOVER) { + sym = style->text_hover; + text.text = style->text_hover; + } else if (state & NK_WIDGET_STATE_ACTIVED) { + sym = style->text_active; + text.text = style->text_active; + } else { + sym = style->text_normal; + text.text = style->text_normal; + } + + text.padding = nk_vec2(0,0); + nk_draw_symbol(out, type, *symbol, style->text_background, sym, 0, font); + nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); +} +NK_LIB int +nk_do_button_text_symbol(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + enum nk_symbol_type symbol, const char *str, int len, nk_flags align, + enum nk_button_behavior behavior, const struct nk_style_button *style, + const struct nk_user_font *font, const struct nk_input *in) +{ + int ret; + struct nk_rect tri = {0,0,0,0}; + struct nk_rect content; + + NK_ASSERT(style); + NK_ASSERT(out); + NK_ASSERT(font); + if (!out || !style || !font) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, behavior, &content); + tri.y = content.y + (content.h/2) - font->height/2; + tri.w = font->height; tri.h = font->height; + if (align & NK_TEXT_ALIGN_LEFT) { + tri.x = (content.x + content.w) - (2 * style->padding.x + tri.w); + tri.x = NK_MAX(tri.x, 0); + } else tri.x = content.x + 2 * style->padding.x; + + /* draw button */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_text_symbol(out, &bounds, &content, &tri, + *state, style, str, len, symbol, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} +NK_LIB void +nk_draw_button_text_image(struct nk_command_buffer *out, + const struct nk_rect *bounds, const struct nk_rect *label, + const struct nk_rect *image, nk_flags state, const struct nk_style_button *style, + const char *str, int len, const struct nk_user_font *font, + const struct nk_image *img) +{ + struct nk_text text; + const struct nk_style_item *background; + background = nk_draw_button(out, bounds, state, style); + + /* select correct colors */ + if (background->type == NK_STYLE_ITEM_COLOR) + text.background = background->data.color; + else text.background = style->text_background; + if (state & NK_WIDGET_STATE_HOVER) + text.text = style->text_hover; + else if (state & NK_WIDGET_STATE_ACTIVED) + text.text = style->text_active; + else text.text = style->text_normal; + + text.padding = nk_vec2(0,0); + nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); + nk_draw_image(out, *image, img, nk_white); +} +NK_LIB int +nk_do_button_text_image(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + struct nk_image img, const char* str, int len, nk_flags align, + enum nk_button_behavior behavior, const struct nk_style_button *style, + const struct nk_user_font *font, const struct nk_input *in) +{ + int ret; + struct nk_rect icon; + struct nk_rect content; + + NK_ASSERT(style); + NK_ASSERT(state); + NK_ASSERT(font); + NK_ASSERT(out); + if (!out || !font || !style || !str) + return nk_false; + + ret = nk_do_button(state, out, bounds, style, in, behavior, &content); + icon.y = bounds.y + style->padding.y; + icon.w = icon.h = bounds.h - 2 * style->padding.y; + if (align & NK_TEXT_ALIGN_LEFT) { + icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); + icon.x = NK_MAX(icon.x, 0); + } else icon.x = bounds.x + 2 * style->padding.x; + + icon.x += style->image_padding.x; + icon.y += style->image_padding.y; + icon.w -= 2 * style->image_padding.x; + icon.h -= 2 * style->image_padding.y; + + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_button_text_image(out, &bounds, &content, &icon, *state, style, str, len, font, &img); + if (style->draw_end) style->draw_end(out, style->userdata); + return ret; +} +NK_API void +nk_button_set_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) +{ + NK_ASSERT(ctx); + if (!ctx) return; + ctx->button_behavior = behavior; +} +NK_API int +nk_button_push_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) +{ + struct nk_config_stack_button_behavior *button_stack; + struct nk_config_stack_button_behavior_element *element; + + NK_ASSERT(ctx); + if (!ctx) return 0; + + button_stack = &ctx->stacks.button_behaviors; + NK_ASSERT(button_stack->head < (int)NK_LEN(button_stack->elements)); + if (button_stack->head >= (int)NK_LEN(button_stack->elements)) + return 0; + + element = &button_stack->elements[button_stack->head++]; + element->address = &ctx->button_behavior; + element->old_value = ctx->button_behavior; + ctx->button_behavior = behavior; + return 1; +} +NK_API int +nk_button_pop_behavior(struct nk_context *ctx) +{ + struct nk_config_stack_button_behavior *button_stack; + struct nk_config_stack_button_behavior_element *element; + + NK_ASSERT(ctx); + if (!ctx) return 0; + + button_stack = &ctx->stacks.button_behaviors; + NK_ASSERT(button_stack->head > 0); + if (button_stack->head < 1) + return 0; + + element = &button_stack->elements[--button_stack->head]; + *element->address = element->old_value; + return 1; +} +NK_API int +nk_button_text_styled(struct nk_context *ctx, + const struct nk_style_button *style, const char *title, int len) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(style); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!style || !ctx || !ctx->current || !ctx->current->layout) return 0; + + win = ctx->current; + layout = win->layout; + state = nk_widget(&bounds, ctx); + + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, + title, len, style->text_alignment, ctx->button_behavior, + style, in, ctx->style.font); +} +NK_API int +nk_button_text(struct nk_context *ctx, const char *title, int len) +{ + NK_ASSERT(ctx); + if (!ctx) return 0; + return nk_button_text_styled(ctx, &ctx->style.button, title, len); +} +NK_API int nk_button_label_styled(struct nk_context *ctx, + const struct nk_style_button *style, const char *title) +{ + return nk_button_text_styled(ctx, style, title, nk_strlen(title)); +} +NK_API int nk_button_label(struct nk_context *ctx, const char *title) +{ + return nk_button_text(ctx, title, nk_strlen(title)); +} +NK_API int +nk_button_color(struct nk_context *ctx, struct nk_color color) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + struct nk_style_button button; + + int ret = 0; + struct nk_rect bounds; + struct nk_rect content; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + + button = ctx->style.button; + button.normal = nk_style_item_color(color); + button.hover = nk_style_item_color(color); + button.active = nk_style_item_color(color); + ret = nk_do_button(&ctx->last_widget_state, &win->buffer, bounds, + &button, in, ctx->button_behavior, &content); + nk_draw_button(&win->buffer, &bounds, ctx->last_widget_state, &button); + return ret; +} +NK_API int +nk_button_symbol_styled(struct nk_context *ctx, + const struct nk_style_button *style, enum nk_symbol_type symbol) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, bounds, + symbol, ctx->button_behavior, style, in, ctx->style.font); +} +NK_API int +nk_button_symbol(struct nk_context *ctx, enum nk_symbol_type symbol) +{ + NK_ASSERT(ctx); + if (!ctx) return 0; + return nk_button_symbol_styled(ctx, &ctx->style.button, symbol); +} +NK_API int +nk_button_image_styled(struct nk_context *ctx, const struct nk_style_button *style, + struct nk_image img) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_image(&ctx->last_widget_state, &win->buffer, bounds, + img, ctx->button_behavior, style, in); +} +NK_API int +nk_button_image(struct nk_context *ctx, struct nk_image img) +{ + NK_ASSERT(ctx); + if (!ctx) return 0; + return nk_button_image_styled(ctx, &ctx->style.button, img); +} +NK_API int +nk_button_symbol_text_styled(struct nk_context *ctx, + const struct nk_style_button *style, enum nk_symbol_type symbol, + const char *text, int len, nk_flags align) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, + symbol, text, len, align, ctx->button_behavior, + style, ctx->style.font, in); +} +NK_API int +nk_button_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, + const char* text, int len, nk_flags align) +{ + NK_ASSERT(ctx); + if (!ctx) return 0; + return nk_button_symbol_text_styled(ctx, &ctx->style.button, symbol, text, len, align); +} +NK_API int nk_button_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, + const char *label, nk_flags align) +{ + return nk_button_symbol_text(ctx, symbol, label, nk_strlen(label), align); +} +NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, + const struct nk_style_button *style, enum nk_symbol_type symbol, + const char *title, nk_flags align) +{ + return nk_button_symbol_text_styled(ctx, style, symbol, title, nk_strlen(title), align); +} +NK_API int +nk_button_image_text_styled(struct nk_context *ctx, + const struct nk_style_button *style, struct nk_image img, const char *text, + int len, nk_flags align) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, + bounds, img, text, len, align, ctx->button_behavior, + style, ctx->style.font, in); +} +NK_API int +nk_button_image_text(struct nk_context *ctx, struct nk_image img, + const char *text, int len, nk_flags align) +{ + return nk_button_image_text_styled(ctx, &ctx->style.button,img, text, len, align); +} +NK_API int nk_button_image_label(struct nk_context *ctx, struct nk_image img, + const char *label, nk_flags align) +{ + return nk_button_image_text(ctx, img, label, nk_strlen(label), align); +} +NK_API int nk_button_image_label_styled(struct nk_context *ctx, + const struct nk_style_button *style, struct nk_image img, + const char *label, nk_flags text_alignment) +{ + return nk_button_image_text_styled(ctx, style, img, label, nk_strlen(label), text_alignment); +} + + + + + +/* =============================================================== + * + * TOGGLE + * + * ===============================================================*/ +NK_LIB int +nk_toggle_behavior(const struct nk_input *in, struct nk_rect select, + nk_flags *state, int active) +{ + nk_widget_state_reset(state); + if (nk_button_behavior(state, select, in, NK_BUTTON_DEFAULT)) { + *state = NK_WIDGET_STATE_ACTIVE; + active = !active; + } + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, select)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, select)) + *state |= NK_WIDGET_STATE_LEFT; + return active; +} +NK_LIB void +nk_draw_checkbox(struct nk_command_buffer *out, + nk_flags state, const struct nk_style_toggle *style, int active, + const struct nk_rect *label, const struct nk_rect *selector, + const struct nk_rect *cursors, const char *string, int len, + const struct nk_user_font *font) +{ + const struct nk_style_item *background; + const struct nk_style_item *cursor; + struct nk_text text; + + /* select correct colors/images */ + if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + cursor = &style->cursor_hover; + text.text = style->text_hover; + } else if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->hover; + cursor = &style->cursor_hover; + text.text = style->text_active; + } else { + background = &style->normal; + cursor = &style->cursor_normal; + text.text = style->text_normal; + } + + /* draw background and cursor */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *selector, 0, style->border_color); + nk_fill_rect(out, nk_shrink_rect(*selector, style->border), 0, background->data.color); + } else nk_draw_image(out, *selector, &background->data.image, nk_white); + if (active) { + if (cursor->type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, *cursors, &cursor->data.image, nk_white); + else nk_fill_rect(out, *cursors, 0, cursor->data.color); + } + + text.padding.x = 0; + text.padding.y = 0; + text.background = style->text_background; + nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); +} +NK_LIB void +nk_draw_option(struct nk_command_buffer *out, + nk_flags state, const struct nk_style_toggle *style, int active, + const struct nk_rect *label, const struct nk_rect *selector, + const struct nk_rect *cursors, const char *string, int len, + const struct nk_user_font *font) +{ + const struct nk_style_item *background; + const struct nk_style_item *cursor; + struct nk_text text; + + /* select correct colors/images */ + if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + cursor = &style->cursor_hover; + text.text = style->text_hover; + } else if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->hover; + cursor = &style->cursor_hover; + text.text = style->text_active; + } else { + background = &style->normal; + cursor = &style->cursor_normal; + text.text = style->text_normal; + } + + /* draw background and cursor */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_circle(out, *selector, style->border_color); + nk_fill_circle(out, nk_shrink_rect(*selector, style->border), background->data.color); + } else nk_draw_image(out, *selector, &background->data.image, nk_white); + if (active) { + if (cursor->type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, *cursors, &cursor->data.image, nk_white); + else nk_fill_circle(out, *cursors, cursor->data.color); + } + + text.padding.x = 0; + text.padding.y = 0; + text.background = style->text_background; + nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); +} +NK_LIB int +nk_do_toggle(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect r, + int *active, const char *str, int len, enum nk_toggle_type type, + const struct nk_style_toggle *style, const struct nk_input *in, + const struct nk_user_font *font) +{ + int was_active; + struct nk_rect bounds; + struct nk_rect select; + struct nk_rect cursor; + struct nk_rect label; + + NK_ASSERT(style); + NK_ASSERT(out); + NK_ASSERT(font); + if (!out || !style || !font || !active) + return 0; + + r.w = NK_MAX(r.w, font->height + 2 * style->padding.x); + r.h = NK_MAX(r.h, font->height + 2 * style->padding.y); + + /* add additional touch padding for touch screen devices */ + bounds.x = r.x - style->touch_padding.x; + bounds.y = r.y - style->touch_padding.y; + bounds.w = r.w + 2 * style->touch_padding.x; + bounds.h = r.h + 2 * style->touch_padding.y; + + /* calculate the selector space */ + select.w = font->height; + select.h = select.w; + select.y = r.y + r.h/2.0f - select.h/2.0f; + select.x = r.x; + + /* calculate the bounds of the cursor inside the selector */ + cursor.x = select.x + style->padding.x + style->border; + cursor.y = select.y + style->padding.y + style->border; + cursor.w = select.w - (2 * style->padding.x + 2 * style->border); + cursor.h = select.h - (2 * style->padding.y + 2 * style->border); + + /* label behind the selector */ + label.x = select.x + select.w + style->spacing; + label.y = select.y; + label.w = NK_MAX(r.x + r.w, label.x) - label.x; + label.h = select.w; + + /* update selector */ + was_active = *active; + *active = nk_toggle_behavior(in, bounds, state, *active); + + /* draw selector */ + if (style->draw_begin) + style->draw_begin(out, style->userdata); + if (type == NK_TOGGLE_CHECK) { + nk_draw_checkbox(out, *state, style, *active, &label, &select, &cursor, str, len, font); + } else { + nk_draw_option(out, *state, style, *active, &label, &select, &cursor, str, len, font); + } + if (style->draw_end) + style->draw_end(out, style->userdata); + return (was_active != *active); +} +/*---------------------------------------------------------------- + * + * CHECKBOX + * + * --------------------------------------------------------------*/ +NK_API int +nk_check_text(struct nk_context *ctx, const char *text, int len, int active) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return active; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return active; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &active, + text, len, NK_TOGGLE_CHECK, &style->checkbox, in, style->font); + return active; +} +NK_API unsigned int +nk_check_flags_text(struct nk_context *ctx, const char *text, int len, + unsigned int flags, unsigned int value) +{ + int old_active; + NK_ASSERT(ctx); + NK_ASSERT(text); + if (!ctx || !text) return flags; + old_active = (int)((flags & value) & value); + if (nk_check_text(ctx, text, len, old_active)) + flags |= value; + else flags &= ~value; + return flags; +} +NK_API int +nk_checkbox_text(struct nk_context *ctx, const char *text, int len, int *active) +{ + int old_val; + NK_ASSERT(ctx); + NK_ASSERT(text); + NK_ASSERT(active); + if (!ctx || !text || !active) return 0; + old_val = *active; + *active = nk_check_text(ctx, text, len, *active); + return old_val != *active; +} +NK_API int +nk_checkbox_flags_text(struct nk_context *ctx, const char *text, int len, + unsigned int *flags, unsigned int value) +{ + int active; + NK_ASSERT(ctx); + NK_ASSERT(text); + NK_ASSERT(flags); + if (!ctx || !text || !flags) return 0; + + active = (int)((*flags & value) & value); + if (nk_checkbox_text(ctx, text, len, &active)) { + if (active) *flags |= value; + else *flags &= ~value; + return 1; + } + return 0; +} +NK_API int nk_check_label(struct nk_context *ctx, const char *label, int active) +{ + return nk_check_text(ctx, label, nk_strlen(label), active); +} +NK_API unsigned int nk_check_flags_label(struct nk_context *ctx, const char *label, + unsigned int flags, unsigned int value) +{ + return nk_check_flags_text(ctx, label, nk_strlen(label), flags, value); +} +NK_API int nk_checkbox_label(struct nk_context *ctx, const char *label, int *active) +{ + return nk_checkbox_text(ctx, label, nk_strlen(label), active); +} +NK_API int nk_checkbox_flags_label(struct nk_context *ctx, const char *label, + unsigned int *flags, unsigned int value) +{ + return nk_checkbox_flags_text(ctx, label, nk_strlen(label), flags, value); +} +/*---------------------------------------------------------------- + * + * OPTION + * + * --------------------------------------------------------------*/ +NK_API int +nk_option_text(struct nk_context *ctx, const char *text, int len, int is_active) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return is_active; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return (int)state; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &is_active, + text, len, NK_TOGGLE_OPTION, &style->option, in, style->font); + return is_active; +} +NK_API int +nk_radio_text(struct nk_context *ctx, const char *text, int len, int *active) +{ + int old_value; + NK_ASSERT(ctx); + NK_ASSERT(text); + NK_ASSERT(active); + if (!ctx || !text || !active) return 0; + old_value = *active; + *active = nk_option_text(ctx, text, len, old_value); + return old_value != *active; +} +NK_API int +nk_option_label(struct nk_context *ctx, const char *label, int active) +{ + return nk_option_text(ctx, label, nk_strlen(label), active); +} +NK_API int +nk_radio_label(struct nk_context *ctx, const char *label, int *active) +{ + return nk_radio_text(ctx, label, nk_strlen(label), active); +} + + + + + +/* =============================================================== + * + * SELECTABLE + * + * ===============================================================*/ +NK_LIB void +nk_draw_selectable(struct nk_command_buffer *out, + nk_flags state, const struct nk_style_selectable *style, int active, + const struct nk_rect *bounds, + const struct nk_rect *icon, const struct nk_image *img, enum nk_symbol_type sym, + const char *string, int len, nk_flags align, const struct nk_user_font *font) +{ + const struct nk_style_item *background; + struct nk_text text; + text.padding = style->padding; + + /* select correct colors/images */ + if (!active) { + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->pressed; + text.text = style->text_pressed; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + text.text = style->text_hover; + } else { + background = &style->normal; + text.text = style->text_normal; + } + } else { + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->pressed_active; + text.text = style->text_pressed_active; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover_active; + text.text = style->text_hover_active; + } else { + background = &style->normal_active; + text.text = style->text_normal_active; + } + } + /* draw selectable background and text */ + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + text.background = nk_rgba(0,0,0,0); + } else { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + text.background = background->data.color; + } + if (icon) { + if (img) nk_draw_image(out, *icon, img, nk_white); + else nk_draw_symbol(out, sym, *icon, text.background, text.text, 1, font); + } + nk_widget_text(out, *bounds, string, len, &text, align, font); +} +NK_LIB int +nk_do_selectable(nk_flags *state, struct nk_command_buffer *out, + struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, + const struct nk_style_selectable *style, const struct nk_input *in, + const struct nk_user_font *font) +{ + int old_value; + struct nk_rect touch; + + NK_ASSERT(state); + NK_ASSERT(out); + NK_ASSERT(str); + NK_ASSERT(len); + NK_ASSERT(value); + NK_ASSERT(style); + NK_ASSERT(font); + + if (!state || !out || !str || !len || !value || !style || !font) return 0; + old_value = *value; + + /* remove padding */ + touch.x = bounds.x - style->touch_padding.x; + touch.y = bounds.y - style->touch_padding.y; + touch.w = bounds.w + style->touch_padding.x * 2; + touch.h = bounds.h + style->touch_padding.y * 2; + + /* update button */ + if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) + *value = !(*value); + + /* draw selectable */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_selectable(out, *state, style, *value, &bounds, 0,0,NK_SYMBOL_NONE, str, len, align, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return old_value != *value; +} +NK_LIB int +nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out, + struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, + const struct nk_image *img, const struct nk_style_selectable *style, + const struct nk_input *in, const struct nk_user_font *font) +{ + int old_value; + struct nk_rect touch; + struct nk_rect icon; + + NK_ASSERT(state); + NK_ASSERT(out); + NK_ASSERT(str); + NK_ASSERT(len); + NK_ASSERT(value); + NK_ASSERT(style); + NK_ASSERT(font); + + if (!state || !out || !str || !len || !value || !style || !font) return 0; + old_value = *value; + + /* toggle behavior */ + touch.x = bounds.x - style->touch_padding.x; + touch.y = bounds.y - style->touch_padding.y; + touch.w = bounds.w + style->touch_padding.x * 2; + touch.h = bounds.h + style->touch_padding.y * 2; + if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) + *value = !(*value); + + icon.y = bounds.y + style->padding.y; + icon.w = icon.h = bounds.h - 2 * style->padding.y; + if (align & NK_TEXT_ALIGN_LEFT) { + icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); + icon.x = NK_MAX(icon.x, 0); + } else icon.x = bounds.x + 2 * style->padding.x; + + icon.x += style->image_padding.x; + icon.y += style->image_padding.y; + icon.w -= 2 * style->image_padding.x; + icon.h -= 2 * style->image_padding.y; + + /* draw selectable */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_selectable(out, *state, style, *value, &bounds, &icon, img, NK_SYMBOL_NONE, str, len, align, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return old_value != *value; +} +NK_LIB int +nk_do_selectable_symbol(nk_flags *state, struct nk_command_buffer *out, + struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, + enum nk_symbol_type sym, const struct nk_style_selectable *style, + const struct nk_input *in, const struct nk_user_font *font) +{ + int old_value; + struct nk_rect touch; + struct nk_rect icon; + + NK_ASSERT(state); + NK_ASSERT(out); + NK_ASSERT(str); + NK_ASSERT(len); + NK_ASSERT(value); + NK_ASSERT(style); + NK_ASSERT(font); + + if (!state || !out || !str || !len || !value || !style || !font) return 0; + old_value = *value; + + /* toggle behavior */ + touch.x = bounds.x - style->touch_padding.x; + touch.y = bounds.y - style->touch_padding.y; + touch.w = bounds.w + style->touch_padding.x * 2; + touch.h = bounds.h + style->touch_padding.y * 2; + if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) + *value = !(*value); + + icon.y = bounds.y + style->padding.y; + icon.w = icon.h = bounds.h - 2 * style->padding.y; + if (align & NK_TEXT_ALIGN_LEFT) { + icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); + icon.x = NK_MAX(icon.x, 0); + } else icon.x = bounds.x + 2 * style->padding.x; + + icon.x += style->image_padding.x; + icon.y += style->image_padding.y; + icon.w -= 2 * style->image_padding.x; + icon.h -= 2 * style->image_padding.y; + + /* draw selectable */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_selectable(out, *state, style, *value, &bounds, &icon, 0, sym, str, len, align, font); + if (style->draw_end) style->draw_end(out, style->userdata); + return old_value != *value; +} + +NK_API int +nk_selectable_text(struct nk_context *ctx, const char *str, int len, + nk_flags align, int *value) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(value); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !value) + return 0; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_selectable(&ctx->last_widget_state, &win->buffer, bounds, + str, len, align, value, &style->selectable, in, style->font); +} +NK_API int +nk_selectable_image_text(struct nk_context *ctx, struct nk_image img, + const char *str, int len, nk_flags align, int *value) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(value); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !value) + return 0; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_selectable_image(&ctx->last_widget_state, &win->buffer, bounds, + str, len, align, value, &img, &style->selectable, in, style->font); +} +NK_API int +nk_selectable_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, + const char *str, int len, nk_flags align, int *value) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_input *in; + const struct nk_style *style; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(value); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !value) + return 0; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_selectable_symbol(&ctx->last_widget_state, &win->buffer, bounds, + str, len, align, value, sym, &style->selectable, in, style->font); +} +NK_API int +nk_selectable_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, + const char *title, nk_flags align, int *value) +{ + return nk_selectable_symbol_text(ctx, sym, title, nk_strlen(title), align, value); +} +NK_API int nk_select_text(struct nk_context *ctx, const char *str, int len, + nk_flags align, int value) +{ + nk_selectable_text(ctx, str, len, align, &value);return value; +} +NK_API int nk_selectable_label(struct nk_context *ctx, const char *str, nk_flags align, int *value) +{ + return nk_selectable_text(ctx, str, nk_strlen(str), align, value); +} +NK_API int nk_selectable_image_label(struct nk_context *ctx,struct nk_image img, + const char *str, nk_flags align, int *value) +{ + return nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, value); +} +NK_API int nk_select_label(struct nk_context *ctx, const char *str, nk_flags align, int value) +{ + nk_selectable_text(ctx, str, nk_strlen(str), align, &value);return value; +} +NK_API int nk_select_image_label(struct nk_context *ctx, struct nk_image img, + const char *str, nk_flags align, int value) +{ + nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, &value);return value; +} +NK_API int nk_select_image_text(struct nk_context *ctx, struct nk_image img, + const char *str, int len, nk_flags align, int value) +{ + nk_selectable_image_text(ctx, img, str, len, align, &value);return value; +} +NK_API int +nk_select_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, + const char *title, int title_len, nk_flags align, int value) +{ + nk_selectable_symbol_text(ctx, sym, title, title_len, align, &value);return value; +} +NK_API int +nk_select_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, + const char *title, nk_flags align, int value) +{ + return nk_select_symbol_text(ctx, sym, title, nk_strlen(title), align, value); +} + + + + + +/* =============================================================== + * + * SLIDER + * + * ===============================================================*/ +NK_LIB float +nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor, + struct nk_rect *visual_cursor, struct nk_input *in, + struct nk_rect bounds, float slider_min, float slider_max, float slider_value, + float slider_step, float slider_steps) +{ + int left_mouse_down; + int left_mouse_click_in_cursor; + + /* check if visual cursor is being dragged */ + nk_widget_state_reset(state); + left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; + left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, *visual_cursor, nk_true); + + if (left_mouse_down && left_mouse_click_in_cursor) { + float ratio = 0; + const float d = in->mouse.pos.x - (visual_cursor->x+visual_cursor->w*0.5f); + const float pxstep = bounds.w / slider_steps; + + /* only update value if the next slider step is reached */ + *state = NK_WIDGET_STATE_ACTIVE; + if (NK_ABS(d) >= pxstep) { + const float steps = (float)((int)(NK_ABS(d) / pxstep)); + slider_value += (d > 0) ? (slider_step*steps) : -(slider_step*steps); + slider_value = NK_CLAMP(slider_min, slider_value, slider_max); + ratio = (slider_value - slider_min)/slider_step; + logical_cursor->x = bounds.x + (logical_cursor->w * ratio); + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = logical_cursor->x; + } + } + + /* slider widget state */ + if (nk_input_is_mouse_hovering_rect(in, bounds)) + *state = NK_WIDGET_STATE_HOVERED; + if (*state & NK_WIDGET_STATE_HOVER && + !nk_input_is_mouse_prev_hovering_rect(in, bounds)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, bounds)) + *state |= NK_WIDGET_STATE_LEFT; + return slider_value; +} +NK_LIB void +nk_draw_slider(struct nk_command_buffer *out, nk_flags state, + const struct nk_style_slider *style, const struct nk_rect *bounds, + const struct nk_rect *visual_cursor, float min, float value, float max) +{ + struct nk_rect fill; + struct nk_rect bar; + const struct nk_style_item *background; + + /* select correct slider images/colors */ + struct nk_color bar_color; + const struct nk_style_item *cursor; + + NK_UNUSED(min); + NK_UNUSED(max); + NK_UNUSED(value); + + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + bar_color = style->bar_active; + cursor = &style->cursor_active; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + bar_color = style->bar_hover; + cursor = &style->cursor_hover; + } else { + background = &style->normal; + bar_color = style->bar_normal; + cursor = &style->cursor_normal; + } + /* calculate slider background bar */ + bar.x = bounds->x; + bar.y = (visual_cursor->y + visual_cursor->h/2) - bounds->h/12; + bar.w = bounds->w; + bar.h = bounds->h/6; + + /* filled background bar style */ + fill.w = (visual_cursor->x + (visual_cursor->w/2.0f)) - bar.x; + fill.x = bar.x; + fill.y = bar.y; + fill.h = bar.h; + + /* draw background */ + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + } else { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); + } + + /* draw slider bar */ + nk_fill_rect(out, bar, style->rounding, bar_color); + nk_fill_rect(out, fill, style->rounding, style->bar_filled); + + /* draw cursor */ + if (cursor->type == NK_STYLE_ITEM_IMAGE) + nk_draw_image(out, *visual_cursor, &cursor->data.image, nk_white); + else nk_fill_circle(out, *visual_cursor, cursor->data.color); +} +NK_LIB float +nk_do_slider(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + float min, float val, float max, float step, + const struct nk_style_slider *style, struct nk_input *in, + const struct nk_user_font *font) +{ + float slider_range; + float slider_min; + float slider_max; + float slider_value; + float slider_steps; + float cursor_offset; + + struct nk_rect visual_cursor; + struct nk_rect logical_cursor; + + NK_ASSERT(style); + NK_ASSERT(out); + if (!out || !style) + return 0; + + /* remove padding from slider bounds */ + bounds.x = bounds.x + style->padding.x; + bounds.y = bounds.y + style->padding.y; + bounds.h = NK_MAX(bounds.h, 2*style->padding.y); + bounds.w = NK_MAX(bounds.w, 2*style->padding.x + style->cursor_size.x); + bounds.w -= 2 * style->padding.x; + bounds.h -= 2 * style->padding.y; + + /* optional buttons */ + if (style->show_buttons) { + nk_flags ws; + struct nk_rect button; + button.y = bounds.y; + button.w = bounds.h; + button.h = bounds.h; + + /* decrement button */ + button.x = bounds.x; + if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, NK_BUTTON_DEFAULT, + &style->dec_button, in, font)) + val -= step; + + /* increment button */ + button.x = (bounds.x + bounds.w) - button.w; + if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, NK_BUTTON_DEFAULT, + &style->inc_button, in, font)) + val += step; + + bounds.x = bounds.x + button.w + style->spacing.x; + bounds.w = bounds.w - (2*button.w + 2*style->spacing.x); + } + + /* remove one cursor size to support visual cursor */ + bounds.x += style->cursor_size.x*0.5f; + bounds.w -= style->cursor_size.x; + + /* make sure the provided values are correct */ + slider_max = NK_MAX(min, max); + slider_min = NK_MIN(min, max); + slider_value = NK_CLAMP(slider_min, val, slider_max); + slider_range = slider_max - slider_min; + slider_steps = slider_range / step; + cursor_offset = (slider_value - slider_min) / step; + + /* calculate cursor + Basically you have two cursors. One for visual representation and interaction + and one for updating the actual cursor value. */ + logical_cursor.h = bounds.h; + logical_cursor.w = bounds.w / slider_steps; + logical_cursor.x = bounds.x + (logical_cursor.w * cursor_offset); + logical_cursor.y = bounds.y; + + visual_cursor.h = style->cursor_size.y; + visual_cursor.w = style->cursor_size.x; + visual_cursor.y = (bounds.y + bounds.h*0.5f) - visual_cursor.h*0.5f; + visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; + + slider_value = nk_slider_behavior(state, &logical_cursor, &visual_cursor, + in, bounds, slider_min, slider_max, slider_value, step, slider_steps); + visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; + + /* draw slider */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_slider(out, *state, style, &bounds, &visual_cursor, slider_min, slider_value, slider_max); + if (style->draw_end) style->draw_end(out, style->userdata); + return slider_value; +} +NK_API int +nk_slider_float(struct nk_context *ctx, float min_value, float *value, float max_value, + float value_step) +{ + struct nk_window *win; + struct nk_panel *layout; + struct nk_input *in; + const struct nk_style *style; + + int ret = 0; + float old_value; + struct nk_rect bounds; + enum nk_widget_layout_states state; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + NK_ASSERT(value); + if (!ctx || !ctx->current || !ctx->current->layout || !value) + return ret; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + + state = nk_widget(&bounds, ctx); + if (!state) return ret; + in = (/*state == NK_WIDGET_ROM || */ layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + + old_value = *value; + *value = nk_do_slider(&ctx->last_widget_state, &win->buffer, bounds, min_value, + old_value, max_value, value_step, &style->slider, in, style->font); + return (old_value > *value || old_value < *value); +} +NK_API float +nk_slide_float(struct nk_context *ctx, float min, float val, float max, float step) +{ + nk_slider_float(ctx, min, &val, max, step); return val; +} +NK_API int +nk_slide_int(struct nk_context *ctx, int min, int val, int max, int step) +{ + float value = (float)val; + nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); + return (int)value; +} +NK_API int +nk_slider_int(struct nk_context *ctx, int min, int *val, int max, int step) +{ + int ret; + float value = (float)*val; + ret = nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); + *val = (int)value; + return ret; +} + + + + + +/* =============================================================== + * + * PROGRESS + * + * ===============================================================*/ +NK_LIB nk_size +nk_progress_behavior(nk_flags *state, struct nk_input *in, + struct nk_rect r, struct nk_rect cursor, nk_size max, nk_size value, int modifiable) +{ + int left_mouse_down = 0; + int left_mouse_click_in_cursor = 0; + + nk_widget_state_reset(state); + if (!in || !modifiable) return value; + left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; + left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, cursor, nk_true); + if (nk_input_is_mouse_hovering_rect(in, r)) + *state = NK_WIDGET_STATE_HOVERED; + + if (in && left_mouse_down && left_mouse_click_in_cursor) { + if (left_mouse_down && left_mouse_click_in_cursor) { + float ratio = NK_MAX(0, (float)(in->mouse.pos.x - cursor.x)) / (float)cursor.w; + value = (nk_size)NK_CLAMP(0, (float)max * ratio, (float)max); + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor.x + cursor.w/2.0f; + *state |= NK_WIDGET_STATE_ACTIVE; + } + } + /* set progressbar widget state */ + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, r)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, r)) + *state |= NK_WIDGET_STATE_LEFT; + return value; +} +NK_LIB void +nk_draw_progress(struct nk_command_buffer *out, nk_flags state, + const struct nk_style_progress *style, const struct nk_rect *bounds, + const struct nk_rect *scursor, nk_size value, nk_size max) +{ + const struct nk_style_item *background; + const struct nk_style_item *cursor; + + NK_UNUSED(max); + NK_UNUSED(value); + + /* select correct colors/images to draw */ + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + cursor = &style->cursor_active; + } else if (state & NK_WIDGET_STATE_HOVER){ + background = &style->hover; + cursor = &style->cursor_hover; + } else { + background = &style->normal; + cursor = &style->cursor_normal; + } + + /* draw background */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); + } else nk_draw_image(out, *bounds, &background->data.image, nk_white); + + /* draw cursor */ + if (cursor->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *scursor, style->rounding, cursor->data.color); + nk_stroke_rect(out, *scursor, style->rounding, style->border, style->border_color); + } else nk_draw_image(out, *scursor, &cursor->data.image, nk_white); +} +NK_LIB nk_size +nk_do_progress(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect bounds, + nk_size value, nk_size max, int modifiable, + const struct nk_style_progress *style, struct nk_input *in) +{ + float prog_scale; + nk_size prog_value; + struct nk_rect cursor; + + NK_ASSERT(style); + NK_ASSERT(out); + if (!out || !style) return 0; + + /* calculate progressbar cursor */ + cursor.w = NK_MAX(bounds.w, 2 * style->padding.x + 2 * style->border); + cursor.h = NK_MAX(bounds.h, 2 * style->padding.y + 2 * style->border); + cursor = nk_pad_rect(bounds, nk_vec2(style->padding.x + style->border, style->padding.y + style->border)); + prog_scale = (float)value / (float)max; + + /* update progressbar */ + prog_value = NK_MIN(value, max); + prog_value = nk_progress_behavior(state, in, bounds, cursor,max, prog_value, modifiable); + cursor.w = cursor.w * prog_scale; + + /* draw progressbar */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_progress(out, *state, style, &bounds, &cursor, value, max); + if (style->draw_end) style->draw_end(out, style->userdata); + return prog_value; +} +NK_API int +nk_progress(struct nk_context *ctx, nk_size *cur, nk_size max, int is_modifyable) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *style; + struct nk_input *in; + + struct nk_rect bounds; + enum nk_widget_layout_states state; + nk_size old_value; + + NK_ASSERT(ctx); + NK_ASSERT(cur); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !cur) + return 0; + + win = ctx->current; + style = &ctx->style; + layout = win->layout; + state = nk_widget(&bounds, ctx); + if (!state) return 0; + + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + old_value = *cur; + *cur = nk_do_progress(&ctx->last_widget_state, &win->buffer, bounds, + *cur, max, is_modifyable, &style->progress, in); + return (*cur != old_value); +} +NK_API nk_size +nk_prog(struct nk_context *ctx, nk_size cur, nk_size max, int modifyable) +{ + nk_progress(ctx, &cur, max, modifyable); + return cur; +} + + + + + +/* =============================================================== + * + * SCROLLBAR + * + * ===============================================================*/ +NK_LIB float +nk_scrollbar_behavior(nk_flags *state, struct nk_input *in, + int has_scrolling, const struct nk_rect *scroll, + const struct nk_rect *cursor, const struct nk_rect *empty0, + const struct nk_rect *empty1, float scroll_offset, + float target, float scroll_step, enum nk_orientation o) +{ + nk_flags ws = 0; + int left_mouse_down; + int left_mouse_click_in_cursor; + float scroll_delta; + + nk_widget_state_reset(state); + if (!in) return scroll_offset; + + left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; + left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, + NK_BUTTON_LEFT, *cursor, nk_true); + if (nk_input_is_mouse_hovering_rect(in, *scroll)) + *state = NK_WIDGET_STATE_HOVERED; + + scroll_delta = (o == NK_VERTICAL) ? in->mouse.scroll_delta.y: in->mouse.scroll_delta.x; + if (left_mouse_down && left_mouse_click_in_cursor) { + /* update cursor by mouse dragging */ + float pixel, delta; + *state = NK_WIDGET_STATE_ACTIVE; + if (o == NK_VERTICAL) { + float cursor_y; + pixel = in->mouse.delta.y; + delta = (pixel / scroll->h) * target; + scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->h); + cursor_y = scroll->y + ((scroll_offset/target) * scroll->h); + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = cursor_y + cursor->h/2.0f; + } else { + float cursor_x; + pixel = in->mouse.delta.x; + delta = (pixel / scroll->w) * target; + scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->w); + cursor_x = scroll->x + ((scroll_offset/target) * scroll->w); + in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor_x + cursor->w/2.0f; + } + } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_UP) && o == NK_VERTICAL && has_scrolling)|| + nk_button_behavior(&ws, *empty0, in, NK_BUTTON_DEFAULT)) { + /* scroll page up by click on empty space or shortcut */ + if (o == NK_VERTICAL) + scroll_offset = NK_MAX(0, scroll_offset - scroll->h); + else scroll_offset = NK_MAX(0, scroll_offset - scroll->w); + } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_DOWN) && o == NK_VERTICAL && has_scrolling) || + nk_button_behavior(&ws, *empty1, in, NK_BUTTON_DEFAULT)) { + /* scroll page down by click on empty space or shortcut */ + if (o == NK_VERTICAL) + scroll_offset = NK_MIN(scroll_offset + scroll->h, target - scroll->h); + else scroll_offset = NK_MIN(scroll_offset + scroll->w, target - scroll->w); + } else if (has_scrolling) { + if ((scroll_delta < 0 || (scroll_delta > 0))) { + /* update cursor by mouse scrolling */ + scroll_offset = scroll_offset + scroll_step * (-scroll_delta); + if (o == NK_VERTICAL) + scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->h); + else scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->w); + } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_START)) { + /* update cursor to the beginning */ + if (o == NK_VERTICAL) scroll_offset = 0; + } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_END)) { + /* update cursor to the end */ + if (o == NK_VERTICAL) scroll_offset = target - scroll->h; + } + } + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *scroll)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, *scroll)) + *state |= NK_WIDGET_STATE_LEFT; + return scroll_offset; +} +NK_LIB void +nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state, + const struct nk_style_scrollbar *style, const struct nk_rect *bounds, + const struct nk_rect *scroll) +{ + const struct nk_style_item *background; + const struct nk_style_item *cursor; + + /* select correct colors/images to draw */ + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + cursor = &style->cursor_active; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + cursor = &style->cursor_hover; + } else { + background = &style->normal; + cursor = &style->cursor_normal; + } + + /* draw background */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); + } else { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + } + + /* draw cursor */ + if (cursor->type == NK_STYLE_ITEM_COLOR) { + nk_fill_rect(out, *scroll, style->rounding_cursor, cursor->data.color); + nk_stroke_rect(out, *scroll, style->rounding_cursor, style->border_cursor, style->cursor_border_color); + } else nk_draw_image(out, *scroll, &cursor->data.image, nk_white); +} +NK_LIB float +nk_do_scrollbarv(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, + float offset, float target, float step, float button_pixel_inc, + const struct nk_style_scrollbar *style, struct nk_input *in, + const struct nk_user_font *font) +{ + struct nk_rect empty_north; + struct nk_rect empty_south; + struct nk_rect cursor; + + float scroll_step; + float scroll_offset; + float scroll_off; + float scroll_ratio; + + NK_ASSERT(out); + NK_ASSERT(style); + NK_ASSERT(state); + if (!out || !style) return 0; + + scroll.w = NK_MAX(scroll.w, 1); + scroll.h = NK_MAX(scroll.h, 0); + if (target <= scroll.h) return 0; + + /* optional scrollbar buttons */ + if (style->show_buttons) { + nk_flags ws; + float scroll_h; + struct nk_rect button; + + button.x = scroll.x; + button.w = scroll.w; + button.h = scroll.w; + + scroll_h = NK_MAX(scroll.h - 2 * button.h,0); + scroll_step = NK_MIN(step, button_pixel_inc); + + /* decrement button */ + button.y = scroll.y; + if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, + NK_BUTTON_REPEATER, &style->dec_button, in, font)) + offset = offset - scroll_step; + + /* increment button */ + button.y = scroll.y + scroll.h - button.h; + if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, + NK_BUTTON_REPEATER, &style->inc_button, in, font)) + offset = offset + scroll_step; + + scroll.y = scroll.y + button.h; + scroll.h = scroll_h; + } + + /* calculate scrollbar constants */ + scroll_step = NK_MIN(step, scroll.h); + scroll_offset = NK_CLAMP(0, offset, target - scroll.h); + scroll_ratio = scroll.h / target; + scroll_off = scroll_offset / target; + + /* calculate scrollbar cursor bounds */ + cursor.h = NK_MAX((scroll_ratio * scroll.h) - (2*style->border + 2*style->padding.y), 0); + cursor.y = scroll.y + (scroll_off * scroll.h) + style->border + style->padding.y; + cursor.w = scroll.w - (2 * style->border + 2 * style->padding.x); + cursor.x = scroll.x + style->border + style->padding.x; + + /* calculate empty space around cursor */ + empty_north.x = scroll.x; + empty_north.y = scroll.y; + empty_north.w = scroll.w; + empty_north.h = NK_MAX(cursor.y - scroll.y, 0); + + empty_south.x = scroll.x; + empty_south.y = cursor.y + cursor.h; + empty_south.w = scroll.w; + empty_south.h = NK_MAX((scroll.y + scroll.h) - (cursor.y + cursor.h), 0); + + /* update scrollbar */ + scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, + &empty_north, &empty_south, scroll_offset, target, scroll_step, NK_VERTICAL); + scroll_off = scroll_offset / target; + cursor.y = scroll.y + (scroll_off * scroll.h) + style->border_cursor + style->padding.y; + + /* draw scrollbar */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_scrollbar(out, *state, style, &scroll, &cursor); + if (style->draw_end) style->draw_end(out, style->userdata); + return scroll_offset; +} +NK_LIB float +nk_do_scrollbarh(nk_flags *state, + struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, + float offset, float target, float step, float button_pixel_inc, + const struct nk_style_scrollbar *style, struct nk_input *in, + const struct nk_user_font *font) +{ + struct nk_rect cursor; + struct nk_rect empty_west; + struct nk_rect empty_east; + + float scroll_step; + float scroll_offset; + float scroll_off; + float scroll_ratio; + + NK_ASSERT(out); + NK_ASSERT(style); + if (!out || !style) return 0; + + /* scrollbar background */ + scroll.h = NK_MAX(scroll.h, 1); + scroll.w = NK_MAX(scroll.w, 2 * scroll.h); + if (target <= scroll.w) return 0; + + /* optional scrollbar buttons */ + if (style->show_buttons) { + nk_flags ws; + float scroll_w; + struct nk_rect button; + button.y = scroll.y; + button.w = scroll.h; + button.h = scroll.h; + + scroll_w = scroll.w - 2 * button.w; + scroll_step = NK_MIN(step, button_pixel_inc); + + /* decrement button */ + button.x = scroll.x; + if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, + NK_BUTTON_REPEATER, &style->dec_button, in, font)) + offset = offset - scroll_step; + + /* increment button */ + button.x = scroll.x + scroll.w - button.w; + if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, + NK_BUTTON_REPEATER, &style->inc_button, in, font)) + offset = offset + scroll_step; + + scroll.x = scroll.x + button.w; + scroll.w = scroll_w; + } + + /* calculate scrollbar constants */ + scroll_step = NK_MIN(step, scroll.w); + scroll_offset = NK_CLAMP(0, offset, target - scroll.w); + scroll_ratio = scroll.w / target; + scroll_off = scroll_offset / target; + + /* calculate cursor bounds */ + cursor.w = (scroll_ratio * scroll.w) - (2*style->border + 2*style->padding.x); + cursor.x = scroll.x + (scroll_off * scroll.w) + style->border + style->padding.x; + cursor.h = scroll.h - (2 * style->border + 2 * style->padding.y); + cursor.y = scroll.y + style->border + style->padding.y; + + /* calculate empty space around cursor */ + empty_west.x = scroll.x; + empty_west.y = scroll.y; + empty_west.w = cursor.x - scroll.x; + empty_west.h = scroll.h; + + empty_east.x = cursor.x + cursor.w; + empty_east.y = scroll.y; + empty_east.w = (scroll.x + scroll.w) - (cursor.x + cursor.w); + empty_east.h = scroll.h; + + /* update scrollbar */ + scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, + &empty_west, &empty_east, scroll_offset, target, scroll_step, NK_HORIZONTAL); + scroll_off = scroll_offset / target; + cursor.x = scroll.x + (scroll_off * scroll.w); + + /* draw scrollbar */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_scrollbar(out, *state, style, &scroll, &cursor); + if (style->draw_end) style->draw_end(out, style->userdata); + return scroll_offset; +} + + + + + +/* =============================================================== + * + * TEXT EDITOR + * + * ===============================================================*/ +/* stb_textedit.h - v1.8 - public domain - Sean Barrett */ +struct nk_text_find { + float x,y; /* position of n'th character */ + float height; /* height of line */ + int first_char, length; /* first char of row, and length */ + int prev_first; /*_ first char of previous row */ +}; + +struct nk_text_edit_row { + float x0,x1; + /* starting x location, end x location (allows for align=right, etc) */ + float baseline_y_delta; + /* position of baseline relative to previous row's baseline*/ + float ymin,ymax; + /* height of row above and below baseline */ + int num_chars; +}; + +/* forward declarations */ +NK_INTERN void nk_textedit_makeundo_delete(struct nk_text_edit*, int, int); +NK_INTERN void nk_textedit_makeundo_insert(struct nk_text_edit*, int, int); +NK_INTERN void nk_textedit_makeundo_replace(struct nk_text_edit*, int, int, int); +#define NK_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end) + +NK_INTERN float +nk_textedit_get_width(const struct nk_text_edit *edit, int line_start, int char_id, + const struct nk_user_font *font) +{ + int len = 0; + nk_rune unicode = 0; + const char *str = nk_str_at_const(&edit->string, line_start + char_id, &unicode, &len); + return font->width(font->userdata, font->height, str, len); +} +NK_INTERN void +nk_textedit_layout_row(struct nk_text_edit_row *r, struct nk_text_edit *edit, + int line_start_id, float row_height, const struct nk_user_font *font) +{ + int l; + int glyphs = 0; + nk_rune unicode; + const char *remaining; + int len = nk_str_len_char(&edit->string); + const char *end = nk_str_get_const(&edit->string) + len; + const char *text = nk_str_at_const(&edit->string, line_start_id, &unicode, &l); + const struct nk_vec2 size = nk_text_calculate_text_bounds(font, + text, (int)(end - text), row_height, &remaining, 0, &glyphs, NK_STOP_ON_NEW_LINE); + + r->x0 = 0.0f; + r->x1 = size.x; + r->baseline_y_delta = size.y; + r->ymin = 0.0f; + r->ymax = size.y; + r->num_chars = glyphs; +} +NK_INTERN int +nk_textedit_locate_coord(struct nk_text_edit *edit, float x, float y, + const struct nk_user_font *font, float row_height) +{ + struct nk_text_edit_row r; + int n = edit->string.len; + float base_y = 0, prev_x; + int i=0, k; + + r.x0 = r.x1 = 0; + r.ymin = r.ymax = 0; + r.num_chars = 0; + + /* search rows to find one that straddles 'y' */ + while (i < n) { + nk_textedit_layout_row(&r, edit, i, row_height, font); + if (r.num_chars <= 0) + return n; + + if (i==0 && y < base_y + r.ymin) + return 0; + + if (y < base_y + r.ymax) + break; + + i += r.num_chars; + base_y += r.baseline_y_delta; + } + + /* below all text, return 'after' last character */ + if (i >= n) + return n; + + /* check if it's before the beginning of the line */ + if (x < r.x0) + return i; + + /* check if it's before the end of the line */ + if (x < r.x1) { + /* search characters in row for one that straddles 'x' */ + k = i; + prev_x = r.x0; + for (i=0; i < r.num_chars; ++i) { + float w = nk_textedit_get_width(edit, k, i, font); + if (x < prev_x+w) { + if (x < prev_x+w/2) + return k+i; + else return k+i+1; + } + prev_x += w; + } + /* shouldn't happen, but if it does, fall through to end-of-line case */ + } + + /* if the last character is a newline, return that. + * otherwise return 'after' the last character */ + if (nk_str_rune_at(&edit->string, i+r.num_chars-1) == '\n') + return i+r.num_chars-1; + else return i+r.num_chars; +} +NK_LIB void +nk_textedit_click(struct nk_text_edit *state, float x, float y, + const struct nk_user_font *font, float row_height) +{ + /* API click: on mouse down, move the cursor to the clicked location, + * and reset the selection */ + state->cursor = nk_textedit_locate_coord(state, x, y, font, row_height); + state->select_start = state->cursor; + state->select_end = state->cursor; + state->has_preferred_x = 0; +} +NK_LIB void +nk_textedit_drag(struct nk_text_edit *state, float x, float y, + const struct nk_user_font *font, float row_height) +{ + /* API drag: on mouse drag, move the cursor and selection endpoint + * to the clicked location */ + int p = nk_textedit_locate_coord(state, x, y, font, row_height); + if (state->select_start == state->select_end) + state->select_start = state->cursor; + state->cursor = state->select_end = p; +} +NK_INTERN void +nk_textedit_find_charpos(struct nk_text_find *find, struct nk_text_edit *state, + int n, int single_line, const struct nk_user_font *font, float row_height) +{ + /* find the x/y location of a character, and remember info about the previous + * row in case we get a move-up event (for page up, we'll have to rescan) */ + struct nk_text_edit_row r; + int prev_start = 0; + int z = state->string.len; + int i=0, first; + + nk_zero_struct(r); + if (n == z) { + /* if it's at the end, then find the last line -- simpler than trying to + explicitly handle this case in the regular code */ + nk_textedit_layout_row(&r, state, 0, row_height, font); + if (single_line) { + find->first_char = 0; + find->length = z; + } else { + while (i < z) { + prev_start = i; + i += r.num_chars; + nk_textedit_layout_row(&r, state, i, row_height, font); + } + + find->first_char = i; + find->length = r.num_chars; + } + find->x = r.x1; + find->y = r.ymin; + find->height = r.ymax - r.ymin; + find->prev_first = prev_start; + return; + } + + /* search rows to find the one that straddles character n */ + find->y = 0; + + for(;;) { + nk_textedit_layout_row(&r, state, i, row_height, font); + if (n < i + r.num_chars) break; + prev_start = i; + i += r.num_chars; + find->y += r.baseline_y_delta; + } + + find->first_char = first = i; + find->length = r.num_chars; + find->height = r.ymax - r.ymin; + find->prev_first = prev_start; + + /* now scan to find xpos */ + find->x = r.x0; + for (i=0; first+i < n; ++i) + find->x += nk_textedit_get_width(state, first, i, font); +} +NK_INTERN void +nk_textedit_clamp(struct nk_text_edit *state) +{ + /* make the selection/cursor state valid if client altered the string */ + int n = state->string.len; + if (NK_TEXT_HAS_SELECTION(state)) { + if (state->select_start > n) state->select_start = n; + if (state->select_end > n) state->select_end = n; + /* if clamping forced them to be equal, move the cursor to match */ + if (state->select_start == state->select_end) + state->cursor = state->select_start; + } + if (state->cursor > n) state->cursor = n; +} +NK_API void +nk_textedit_delete(struct nk_text_edit *state, int where, int len) +{ + /* delete characters while updating undo */ + nk_textedit_makeundo_delete(state, where, len); + nk_str_delete_runes(&state->string, where, len); + state->has_preferred_x = 0; +} +NK_API void +nk_textedit_delete_selection(struct nk_text_edit *state) +{ + /* delete the section */ + nk_textedit_clamp(state); + if (NK_TEXT_HAS_SELECTION(state)) { + if (state->select_start < state->select_end) { + nk_textedit_delete(state, state->select_start, + state->select_end - state->select_start); + state->select_end = state->cursor = state->select_start; + } else { + nk_textedit_delete(state, state->select_end, + state->select_start - state->select_end); + state->select_start = state->cursor = state->select_end; + } + state->has_preferred_x = 0; + } +} +NK_INTERN void +nk_textedit_sortselection(struct nk_text_edit *state) +{ + /* canonicalize the selection so start <= end */ + if (state->select_end < state->select_start) { + int temp = state->select_end; + state->select_end = state->select_start; + state->select_start = temp; + } +} +NK_INTERN void +nk_textedit_move_to_first(struct nk_text_edit *state) +{ + /* move cursor to first character of selection */ + if (NK_TEXT_HAS_SELECTION(state)) { + nk_textedit_sortselection(state); + state->cursor = state->select_start; + state->select_end = state->select_start; + state->has_preferred_x = 0; + } +} +NK_INTERN void +nk_textedit_move_to_last(struct nk_text_edit *state) +{ + /* move cursor to last character of selection */ + if (NK_TEXT_HAS_SELECTION(state)) { + nk_textedit_sortselection(state); + nk_textedit_clamp(state); + state->cursor = state->select_end; + state->select_start = state->select_end; + state->has_preferred_x = 0; + } +} +NK_INTERN int +nk_is_word_boundary( struct nk_text_edit *state, int idx) +{ + int len; + nk_rune c; + if (idx <= 0) return 1; + if (!nk_str_at_rune(&state->string, idx, &c, &len)) return 1; + return (c == ' ' || c == '\t' ||c == 0x3000 || c == ',' || c == ';' || + c == '(' || c == ')' || c == '{' || c == '}' || c == '[' || c == ']' || + c == '|'); +} +NK_INTERN int +nk_textedit_move_to_word_previous(struct nk_text_edit *state) +{ + int c = state->cursor - 1; + while( c >= 0 && !nk_is_word_boundary(state, c)) + --c; + + if( c < 0 ) + c = 0; + + return c; +} +NK_INTERN int +nk_textedit_move_to_word_next(struct nk_text_edit *state) +{ + const int len = state->string.len; + int c = state->cursor+1; + while( c < len && !nk_is_word_boundary(state, c)) + ++c; + + if( c > len ) + c = len; + + return c; +} +NK_INTERN void +nk_textedit_prep_selection_at_cursor(struct nk_text_edit *state) +{ + /* update selection and cursor to match each other */ + if (!NK_TEXT_HAS_SELECTION(state)) + state->select_start = state->select_end = state->cursor; + else state->cursor = state->select_end; +} +NK_API int +nk_textedit_cut(struct nk_text_edit *state) +{ + /* API cut: delete selection */ + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + return 0; + if (NK_TEXT_HAS_SELECTION(state)) { + nk_textedit_delete_selection(state); /* implicitly clamps */ + state->has_preferred_x = 0; + return 1; + } + return 0; +} +NK_API int +nk_textedit_paste(struct nk_text_edit *state, char const *ctext, int len) +{ + /* API paste: replace existing selection with passed-in text */ + int glyphs; + const char *text = (const char *) ctext; + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) return 0; + + /* if there's a selection, the paste should delete it */ + nk_textedit_clamp(state); + nk_textedit_delete_selection(state); + + /* try to insert the characters */ + glyphs = nk_utf_len(ctext, len); + if (nk_str_insert_text_char(&state->string, state->cursor, text, len)) { + nk_textedit_makeundo_insert(state, state->cursor, glyphs); + state->cursor += len; + state->has_preferred_x = 0; + return 1; + } + /* remove the undo since we didn't actually insert the characters */ + if (state->undo.undo_point) + --state->undo.undo_point; + return 0; +} +NK_API void +nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len) +{ + nk_rune unicode; + int glyph_len; + int text_len = 0; + + NK_ASSERT(state); + NK_ASSERT(text); + if (!text || !total_len || state->mode == NK_TEXT_EDIT_MODE_VIEW) return; + + glyph_len = nk_utf_decode(text, &unicode, total_len); + while ((text_len < total_len) && glyph_len) + { + /* don't insert a backward delete, just process the event */ + if (unicode == 127) goto next; + /* can't add newline in single-line mode */ + if (unicode == '\n' && state->single_line) goto next; + /* filter incoming text */ + if (state->filter && !state->filter(state, unicode)) goto next; + + if (!NK_TEXT_HAS_SELECTION(state) && + state->cursor < state->string.len) + { + if (state->mode == NK_TEXT_EDIT_MODE_REPLACE) { + nk_textedit_makeundo_replace(state, state->cursor, 1, 1); + nk_str_delete_runes(&state->string, state->cursor, 1); + } + if (nk_str_insert_text_utf8(&state->string, state->cursor, + text+text_len, 1)) + { + ++state->cursor; + state->has_preferred_x = 0; + } + } else { + nk_textedit_delete_selection(state); /* implicitly clamps */ + if (nk_str_insert_text_utf8(&state->string, state->cursor, + text+text_len, 1)) + { + nk_textedit_makeundo_insert(state, state->cursor, 1); + ++state->cursor; + state->has_preferred_x = 0; + } + } + next: + text_len += glyph_len; + glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len); + } +} +NK_LIB void +nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod, + const struct nk_user_font *font, float row_height) +{ +retry: + switch (key) + { + case NK_KEY_NONE: + case NK_KEY_CTRL: + case NK_KEY_ENTER: + case NK_KEY_SHIFT: + case NK_KEY_TAB: + case NK_KEY_COPY: + case NK_KEY_CUT: + case NK_KEY_PASTE: + case NK_KEY_MAX: + default: break; + case NK_KEY_TEXT_UNDO: + nk_textedit_undo(state); + state->has_preferred_x = 0; + break; + + case NK_KEY_TEXT_REDO: + nk_textedit_redo(state); + state->has_preferred_x = 0; + break; + + case NK_KEY_TEXT_SELECT_ALL: + nk_textedit_select_all(state); + state->has_preferred_x = 0; + break; + + case NK_KEY_TEXT_INSERT_MODE: + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + state->mode = NK_TEXT_EDIT_MODE_INSERT; + break; + case NK_KEY_TEXT_REPLACE_MODE: + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + state->mode = NK_TEXT_EDIT_MODE_REPLACE; + break; + case NK_KEY_TEXT_RESET_MODE: + if (state->mode == NK_TEXT_EDIT_MODE_INSERT || + state->mode == NK_TEXT_EDIT_MODE_REPLACE) + state->mode = NK_TEXT_EDIT_MODE_VIEW; + break; + + case NK_KEY_LEFT: + if (shift_mod) { + nk_textedit_clamp(state); + nk_textedit_prep_selection_at_cursor(state); + /* move selection left */ + if (state->select_end > 0) + --state->select_end; + state->cursor = state->select_end; + state->has_preferred_x = 0; + } else { + /* if currently there's a selection, + * move cursor to start of selection */ + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_first(state); + else if (state->cursor > 0) + --state->cursor; + state->has_preferred_x = 0; + } break; + + case NK_KEY_RIGHT: + if (shift_mod) { + nk_textedit_prep_selection_at_cursor(state); + /* move selection right */ + ++state->select_end; + nk_textedit_clamp(state); + state->cursor = state->select_end; + state->has_preferred_x = 0; + } else { + /* if currently there's a selection, + * move cursor to end of selection */ + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_last(state); + else ++state->cursor; + nk_textedit_clamp(state); + state->has_preferred_x = 0; + } break; + + case NK_KEY_TEXT_WORD_LEFT: + if (shift_mod) { + if( !NK_TEXT_HAS_SELECTION( state ) ) + nk_textedit_prep_selection_at_cursor(state); + state->cursor = nk_textedit_move_to_word_previous(state); + state->select_end = state->cursor; + nk_textedit_clamp(state ); + } else { + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_first(state); + else { + state->cursor = nk_textedit_move_to_word_previous(state); + nk_textedit_clamp(state ); + } + } break; + + case NK_KEY_TEXT_WORD_RIGHT: + if (shift_mod) { + if( !NK_TEXT_HAS_SELECTION( state ) ) + nk_textedit_prep_selection_at_cursor(state); + state->cursor = nk_textedit_move_to_word_next(state); + state->select_end = state->cursor; + nk_textedit_clamp(state); + } else { + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_last(state); + else { + state->cursor = nk_textedit_move_to_word_next(state); + nk_textedit_clamp(state ); + } + } break; + + case NK_KEY_DOWN: { + struct nk_text_find find; + struct nk_text_edit_row row; + int i, sel = shift_mod; + + if (state->single_line) { + /* on windows, up&down in single-line behave like left&right */ + key = NK_KEY_RIGHT; + goto retry; + } + + if (sel) + nk_textedit_prep_selection_at_cursor(state); + else if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_last(state); + + /* compute current position of cursor point */ + nk_textedit_clamp(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + + /* now find character position down a row */ + if (find.length) + { + float x; + float goal_x = state->has_preferred_x ? state->preferred_x : find.x; + int start = find.first_char + find.length; + + state->cursor = start; + nk_textedit_layout_row(&row, state, state->cursor, row_height, font); + x = row.x0; + + for (i=0; i < row.num_chars && x < row.x1; ++i) { + float dx = nk_textedit_get_width(state, start, i, font); + x += dx; + if (x > goal_x) + break; + ++state->cursor; + } + nk_textedit_clamp(state); + + state->has_preferred_x = 1; + state->preferred_x = goal_x; + if (sel) + state->select_end = state->cursor; + } + } break; + + case NK_KEY_UP: { + struct nk_text_find find; + struct nk_text_edit_row row; + int i, sel = shift_mod; + + if (state->single_line) { + /* on windows, up&down become left&right */ + key = NK_KEY_LEFT; + goto retry; + } + + if (sel) + nk_textedit_prep_selection_at_cursor(state); + else if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_move_to_first(state); + + /* compute current position of cursor point */ + nk_textedit_clamp(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + + /* can only go up if there's a previous row */ + if (find.prev_first != find.first_char) { + /* now find character position up a row */ + float x; + float goal_x = state->has_preferred_x ? state->preferred_x : find.x; + + state->cursor = find.prev_first; + nk_textedit_layout_row(&row, state, state->cursor, row_height, font); + x = row.x0; + + for (i=0; i < row.num_chars && x < row.x1; ++i) { + float dx = nk_textedit_get_width(state, find.prev_first, i, font); + x += dx; + if (x > goal_x) + break; + ++state->cursor; + } + nk_textedit_clamp(state); + + state->has_preferred_x = 1; + state->preferred_x = goal_x; + if (sel) state->select_end = state->cursor; + } + } break; + + case NK_KEY_DEL: + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + break; + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_delete_selection(state); + else { + int n = state->string.len; + if (state->cursor < n) + nk_textedit_delete(state, state->cursor, 1); + } + state->has_preferred_x = 0; + break; + + case NK_KEY_BACKSPACE: + if (state->mode == NK_TEXT_EDIT_MODE_VIEW) + break; + if (NK_TEXT_HAS_SELECTION(state)) + nk_textedit_delete_selection(state); + else { + nk_textedit_clamp(state); + if (state->cursor > 0) { + nk_textedit_delete(state, state->cursor-1, 1); + --state->cursor; + } + } + state->has_preferred_x = 0; + break; + + case NK_KEY_TEXT_START: + if (shift_mod) { + nk_textedit_prep_selection_at_cursor(state); + state->cursor = state->select_end = 0; + state->has_preferred_x = 0; + } else { + state->cursor = state->select_start = state->select_end = 0; + state->has_preferred_x = 0; + } + break; + + case NK_KEY_TEXT_END: + if (shift_mod) { + nk_textedit_prep_selection_at_cursor(state); + state->cursor = state->select_end = state->string.len; + state->has_preferred_x = 0; + } else { + state->cursor = state->string.len; + state->select_start = state->select_end = 0; + state->has_preferred_x = 0; + } + break; + + case NK_KEY_TEXT_LINE_START: { + if (shift_mod) { + struct nk_text_find find; + nk_textedit_clamp(state); + nk_textedit_prep_selection_at_cursor(state); + if (state->string.len && state->cursor == state->string.len) + --state->cursor; + nk_textedit_find_charpos(&find, state,state->cursor, state->single_line, + font, row_height); + state->cursor = state->select_end = find.first_char; + state->has_preferred_x = 0; + } else { + struct nk_text_find find; + if (state->string.len && state->cursor == state->string.len) + --state->cursor; + nk_textedit_clamp(state); + nk_textedit_move_to_first(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + state->cursor = find.first_char; + state->has_preferred_x = 0; + } + } break; + + case NK_KEY_TEXT_LINE_END: { + if (shift_mod) { + struct nk_text_find find; + nk_textedit_clamp(state); + nk_textedit_prep_selection_at_cursor(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + state->has_preferred_x = 0; + state->cursor = find.first_char + find.length; + if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') + --state->cursor; + state->select_end = state->cursor; + } else { + struct nk_text_find find; + nk_textedit_clamp(state); + nk_textedit_move_to_first(state); + nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, + font, row_height); + + state->has_preferred_x = 0; + state->cursor = find.first_char + find.length; + if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') + --state->cursor; + }} break; + } +} +NK_INTERN void +nk_textedit_flush_redo(struct nk_text_undo_state *state) +{ + state->redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; + state->redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; +} +NK_INTERN void +nk_textedit_discard_undo(struct nk_text_undo_state *state) +{ + /* discard the oldest entry in the undo list */ + if (state->undo_point > 0) { + /* if the 0th undo state has characters, clean those up */ + if (state->undo_rec[0].char_storage >= 0) { + int n = state->undo_rec[0].insert_length, i; + /* delete n characters from all other records */ + state->undo_char_point = (short)(state->undo_char_point - n); + NK_MEMCPY(state->undo_char, state->undo_char + n, + (nk_size)state->undo_char_point*sizeof(nk_rune)); + for (i=0; i < state->undo_point; ++i) { + if (state->undo_rec[i].char_storage >= 0) + state->undo_rec[i].char_storage = (short) + (state->undo_rec[i].char_storage - n); + } + } + --state->undo_point; + NK_MEMCPY(state->undo_rec, state->undo_rec+1, + (nk_size)((nk_size)state->undo_point * sizeof(state->undo_rec[0]))); + } +} +NK_INTERN void +nk_textedit_discard_redo(struct nk_text_undo_state *state) +{ +/* discard the oldest entry in the redo list--it's bad if this + ever happens, but because undo & redo have to store the actual + characters in different cases, the redo character buffer can + fill up even though the undo buffer didn't */ + nk_size num; + int k = NK_TEXTEDIT_UNDOSTATECOUNT-1; + if (state->redo_point <= k) { + /* if the k'th undo state has characters, clean those up */ + if (state->undo_rec[k].char_storage >= 0) { + int n = state->undo_rec[k].insert_length, i; + /* delete n characters from all other records */ + state->redo_char_point = (short)(state->redo_char_point + n); + num = (nk_size)(NK_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point); + NK_MEMCPY(state->undo_char + state->redo_char_point, + state->undo_char + state->redo_char_point-n, num * sizeof(char)); + for (i = state->redo_point; i < k; ++i) { + if (state->undo_rec[i].char_storage >= 0) { + state->undo_rec[i].char_storage = (short) + (state->undo_rec[i].char_storage + n); + } + } + } + ++state->redo_point; + num = (nk_size)(NK_TEXTEDIT_UNDOSTATECOUNT - state->redo_point); + if (num) NK_MEMCPY(state->undo_rec + state->redo_point-1, + state->undo_rec + state->redo_point, num * sizeof(state->undo_rec[0])); + } +} +NK_INTERN struct nk_text_undo_record* +nk_textedit_create_undo_record(struct nk_text_undo_state *state, int numchars) +{ + /* any time we create a new undo record, we discard redo*/ + nk_textedit_flush_redo(state); + + /* if we have no free records, we have to make room, + * by sliding the existing records down */ + if (state->undo_point == NK_TEXTEDIT_UNDOSTATECOUNT) + nk_textedit_discard_undo(state); + + /* if the characters to store won't possibly fit in the buffer, + * we can't undo */ + if (numchars > NK_TEXTEDIT_UNDOCHARCOUNT) { + state->undo_point = 0; + state->undo_char_point = 0; + return 0; + } + + /* if we don't have enough free characters in the buffer, + * we have to make room */ + while (state->undo_char_point + numchars > NK_TEXTEDIT_UNDOCHARCOUNT) + nk_textedit_discard_undo(state); + return &state->undo_rec[state->undo_point++]; +} +NK_INTERN nk_rune* +nk_textedit_createundo(struct nk_text_undo_state *state, int pos, + int insert_len, int delete_len) +{ + struct nk_text_undo_record *r = nk_textedit_create_undo_record(state, insert_len); + if (r == 0) + return 0; + + r->where = pos; + r->insert_length = (short) insert_len; + r->delete_length = (short) delete_len; + + if (insert_len == 0) { + r->char_storage = -1; + return 0; + } else { + r->char_storage = state->undo_char_point; + state->undo_char_point = (short)(state->undo_char_point + insert_len); + return &state->undo_char[r->char_storage]; + } +} +NK_API void +nk_textedit_undo(struct nk_text_edit *state) +{ + struct nk_text_undo_state *s = &state->undo; + struct nk_text_undo_record u, *r; + if (s->undo_point == 0) + return; + + /* we need to do two things: apply the undo record, and create a redo record */ + u = s->undo_rec[s->undo_point-1]; + r = &s->undo_rec[s->redo_point-1]; + r->char_storage = -1; + + r->insert_length = u.delete_length; + r->delete_length = u.insert_length; + r->where = u.where; + + if (u.delete_length) + { + /* if the undo record says to delete characters, then the redo record will + need to re-insert the characters that get deleted, so we need to store + them. + there are three cases: + - there's enough room to store the characters + - characters stored for *redoing* don't leave room for redo + - characters stored for *undoing* don't leave room for redo + if the last is true, we have to bail */ + if (s->undo_char_point + u.delete_length >= NK_TEXTEDIT_UNDOCHARCOUNT) { + /* the undo records take up too much character space; there's no space + * to store the redo characters */ + r->insert_length = 0; + } else { + int i; + /* there's definitely room to store the characters eventually */ + while (s->undo_char_point + u.delete_length > s->redo_char_point) { + /* there's currently not enough room, so discard a redo record */ + nk_textedit_discard_redo(s); + /* should never happen: */ + if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) + return; + } + + r = &s->undo_rec[s->redo_point-1]; + r->char_storage = (short)(s->redo_char_point - u.delete_length); + s->redo_char_point = (short)(s->redo_char_point - u.delete_length); + + /* now save the characters */ + for (i=0; i < u.delete_length; ++i) + s->undo_char[r->char_storage + i] = + nk_str_rune_at(&state->string, u.where + i); + } + /* now we can carry out the deletion */ + nk_str_delete_runes(&state->string, u.where, u.delete_length); + } + + /* check type of recorded action: */ + if (u.insert_length) { + /* easy case: was a deletion, so we need to insert n characters */ + nk_str_insert_text_runes(&state->string, u.where, + &s->undo_char[u.char_storage], u.insert_length); + s->undo_char_point = (short)(s->undo_char_point - u.insert_length); + } + state->cursor = (short)(u.where + u.insert_length); + + s->undo_point--; + s->redo_point--; +} +NK_API void +nk_textedit_redo(struct nk_text_edit *state) +{ + struct nk_text_undo_state *s = &state->undo; + struct nk_text_undo_record *u, r; + if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) + return; + + /* we need to do two things: apply the redo record, and create an undo record */ + u = &s->undo_rec[s->undo_point]; + r = s->undo_rec[s->redo_point]; + + /* we KNOW there must be room for the undo record, because the redo record + was derived from an undo record */ + u->delete_length = r.insert_length; + u->insert_length = r.delete_length; + u->where = r.where; + u->char_storage = -1; + + if (r.delete_length) { + /* the redo record requires us to delete characters, so the undo record + needs to store the characters */ + if (s->undo_char_point + u->insert_length > s->redo_char_point) { + u->insert_length = 0; + u->delete_length = 0; + } else { + int i; + u->char_storage = s->undo_char_point; + s->undo_char_point = (short)(s->undo_char_point + u->insert_length); + + /* now save the characters */ + for (i=0; i < u->insert_length; ++i) { + s->undo_char[u->char_storage + i] = + nk_str_rune_at(&state->string, u->where + i); + } + } + nk_str_delete_runes(&state->string, r.where, r.delete_length); + } + + if (r.insert_length) { + /* easy case: need to insert n characters */ + nk_str_insert_text_runes(&state->string, r.where, + &s->undo_char[r.char_storage], r.insert_length); + } + state->cursor = r.where + r.insert_length; + + s->undo_point++; + s->redo_point++; +} +NK_INTERN void +nk_textedit_makeundo_insert(struct nk_text_edit *state, int where, int length) +{ + nk_textedit_createundo(&state->undo, where, 0, length); +} +NK_INTERN void +nk_textedit_makeundo_delete(struct nk_text_edit *state, int where, int length) +{ + int i; + nk_rune *p = nk_textedit_createundo(&state->undo, where, length, 0); + if (p) { + for (i=0; i < length; ++i) + p[i] = nk_str_rune_at(&state->string, where+i); + } +} +NK_INTERN void +nk_textedit_makeundo_replace(struct nk_text_edit *state, int where, + int old_length, int new_length) +{ + int i; + nk_rune *p = nk_textedit_createundo(&state->undo, where, old_length, new_length); + if (p) { + for (i=0; i < old_length; ++i) + p[i] = nk_str_rune_at(&state->string, where+i); + } +} +NK_LIB void +nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type, + nk_plugin_filter filter) +{ + /* reset the state to default */ + state->undo.undo_point = 0; + state->undo.undo_char_point = 0; + state->undo.redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; + state->undo.redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; + state->select_end = state->select_start = 0; + state->cursor = 0; + state->has_preferred_x = 0; + state->preferred_x = 0; + state->cursor_at_end_of_line = 0; + state->initialized = 1; + state->single_line = (unsigned char)(type == NK_TEXT_EDIT_SINGLE_LINE); + state->mode = NK_TEXT_EDIT_MODE_VIEW; + state->filter = filter; + state->scrollbar = nk_vec2(0,0); +} +NK_API void +nk_textedit_init_fixed(struct nk_text_edit *state, void *memory, nk_size size) +{ + NK_ASSERT(state); + NK_ASSERT(memory); + if (!state || !memory || !size) return; + NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); + nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); + nk_str_init_fixed(&state->string, memory, size); +} +NK_API void +nk_textedit_init(struct nk_text_edit *state, struct nk_allocator *alloc, nk_size size) +{ + NK_ASSERT(state); + NK_ASSERT(alloc); + if (!state || !alloc) return; + NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); + nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); + nk_str_init(&state->string, alloc, size); +} +#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR +NK_API void +nk_textedit_init_default(struct nk_text_edit *state) +{ + NK_ASSERT(state); + if (!state) return; + NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); + nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); + nk_str_init_default(&state->string); +} +#endif +NK_API void +nk_textedit_select_all(struct nk_text_edit *state) +{ + NK_ASSERT(state); + state->select_start = 0; + state->select_end = state->string.len; +} +NK_API void +nk_textedit_free(struct nk_text_edit *state) +{ + NK_ASSERT(state); + if (!state) return; + nk_str_free(&state->string); +} + + + + + +/* =============================================================== + * + * FILTER + * + * ===============================================================*/ +NK_API int +nk_filter_default(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(unicode); + NK_UNUSED(box); + return nk_true; +} +NK_API int +nk_filter_ascii(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if (unicode > 128) return nk_false; + else return nk_true; +} +NK_API int +nk_filter_float(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if ((unicode < '0' || unicode > '9') && unicode != '.' && unicode != '-') + return nk_false; + else return nk_true; +} +NK_API int +nk_filter_decimal(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if ((unicode < '0' || unicode > '9') && unicode != '-') + return nk_false; + else return nk_true; +} +NK_API int +nk_filter_hex(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if ((unicode < '0' || unicode > '9') && + (unicode < 'a' || unicode > 'f') && + (unicode < 'A' || unicode > 'F')) + return nk_false; + else return nk_true; +} +NK_API int +nk_filter_oct(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if (unicode < '0' || unicode > '7') + return nk_false; + else return nk_true; +} +NK_API int +nk_filter_binary(const struct nk_text_edit *box, nk_rune unicode) +{ + NK_UNUSED(box); + if (unicode != '0' && unicode != '1') + return nk_false; + else return nk_true; +} + +/* =============================================================== + * + * EDIT + * + * ===============================================================*/ +NK_LIB void +nk_edit_draw_text(struct nk_command_buffer *out, + const struct nk_style_edit *style, float pos_x, float pos_y, + float x_offset, const char *text, int byte_len, float row_height, + const struct nk_user_font *font, struct nk_color background, + struct nk_color foreground, int is_selected) +{ + NK_ASSERT(out); + NK_ASSERT(font); + NK_ASSERT(style); + if (!text || !byte_len || !out || !style) return; + + {int glyph_len = 0; + nk_rune unicode = 0; + int text_len = 0; + float line_width = 0; + float glyph_width; + const char *line = text; + float line_offset = 0; + int line_count = 0; + + struct nk_text txt; + txt.padding = nk_vec2(0,0); + txt.background = background; + txt.text = foreground; + + glyph_len = nk_utf_decode(text+text_len, &unicode, byte_len-text_len); + if (!glyph_len) return; + while ((text_len < byte_len) && glyph_len) + { + if (unicode == '\n') { + /* new line separator so draw previous line */ + struct nk_rect label; + label.y = pos_y + line_offset; + label.h = row_height; + label.w = line_width; + label.x = pos_x; + if (!line_count) + label.x += x_offset; + + if (is_selected) /* selection needs to draw different background color */ + nk_fill_rect(out, label, 0, background); + nk_widget_text(out, label, line, (int)((text + text_len) - line), + &txt, NK_TEXT_CENTERED, font); + + text_len++; + line_count++; + line_width = 0; + line = text + text_len; + line_offset += row_height; + glyph_len = nk_utf_decode(text + text_len, &unicode, (int)(byte_len-text_len)); + continue; + } + if (unicode == '\r') { + text_len++; + glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); + continue; + } + glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); + line_width += (float)glyph_width; + text_len += glyph_len; + glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); + continue; + } + if (line_width > 0) { + /* draw last line */ + struct nk_rect label; + label.y = pos_y + line_offset; + label.h = row_height; + label.w = line_width; + label.x = pos_x; + if (!line_count) + label.x += x_offset; + + if (is_selected) + nk_fill_rect(out, label, 0, background); + nk_widget_text(out, label, line, (int)((text + text_len) - line), + &txt, NK_TEXT_LEFT, font); + }} +} +NK_LIB nk_flags +nk_do_edit(nk_flags *state, struct nk_command_buffer *out, + struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter, + struct nk_text_edit *edit, const struct nk_style_edit *style, + struct nk_input *in, const struct nk_user_font *font) +{ + struct nk_rect area; + nk_flags ret = 0; + float row_height; + char prev_state = 0; + char is_hovered = 0; + char select_all = 0; + char cursor_follow = 0; + struct nk_rect old_clip; + struct nk_rect clip; + + NK_ASSERT(state); + NK_ASSERT(out); + NK_ASSERT(style); + if (!state || !out || !style) + return ret; + + /* visible text area calculation */ + area.x = bounds.x + style->padding.x + style->border; + area.y = bounds.y + style->padding.y + style->border; + area.w = bounds.w - (2.0f * style->padding.x + 2 * style->border); + area.h = bounds.h - (2.0f * style->padding.y + 2 * style->border); + if (flags & NK_EDIT_MULTILINE) + area.w = NK_MAX(0, area.w - style->scrollbar_size.x); + row_height = (flags & NK_EDIT_MULTILINE)? font->height + style->row_padding: area.h; + + /* calculate clipping rectangle */ + old_clip = out->clip; + nk_unify(&clip, &old_clip, area.x, area.y, area.x + area.w, area.y + area.h); + + /* update edit state */ + prev_state = (char)edit->active; + is_hovered = (char)nk_input_is_mouse_hovering_rect(in, bounds); + if (in && in->mouse.buttons[NK_BUTTON_LEFT].clicked && in->mouse.buttons[NK_BUTTON_LEFT].down) { + edit->active = NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, + bounds.x, bounds.y, bounds.w, bounds.h); + } + + /* (de)activate text editor */ + if (!prev_state && edit->active) { + const enum nk_text_edit_type type = (flags & NK_EDIT_MULTILINE) ? + NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE; + nk_textedit_clear_state(edit, type, filter); + if (flags & NK_EDIT_AUTO_SELECT) + select_all = nk_true; + if (flags & NK_EDIT_GOTO_END_ON_ACTIVATE) { + edit->cursor = edit->string.len; + in = 0; + } + } else if (!edit->active) edit->mode = NK_TEXT_EDIT_MODE_VIEW; + if (flags & NK_EDIT_READ_ONLY) + edit->mode = NK_TEXT_EDIT_MODE_VIEW; + else if (flags & NK_EDIT_ALWAYS_INSERT_MODE) + edit->mode = NK_TEXT_EDIT_MODE_INSERT; + + ret = (edit->active) ? NK_EDIT_ACTIVE: NK_EDIT_INACTIVE; + if (prev_state != edit->active) + ret |= (edit->active) ? NK_EDIT_ACTIVATED: NK_EDIT_DEACTIVATED; + + /* handle user input */ + if (edit->active && in) + { + int shift_mod = in->keyboard.keys[NK_KEY_SHIFT].down; + const float mouse_x = (in->mouse.pos.x - area.x) + edit->scrollbar.x; + const float mouse_y = (in->mouse.pos.y - area.y) + edit->scrollbar.y; + + /* mouse click handler */ + is_hovered = (char)nk_input_is_mouse_hovering_rect(in, area); + if (select_all) { + nk_textedit_select_all(edit); + } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && + in->mouse.buttons[NK_BUTTON_LEFT].clicked) { + nk_textedit_click(edit, mouse_x, mouse_y, font, row_height); + } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && + (in->mouse.delta.x != 0.0f || in->mouse.delta.y != 0.0f)) { + nk_textedit_drag(edit, mouse_x, mouse_y, font, row_height); + cursor_follow = nk_true; + } else if (is_hovered && in->mouse.buttons[NK_BUTTON_RIGHT].clicked && + in->mouse.buttons[NK_BUTTON_RIGHT].down) { + nk_textedit_key(edit, NK_KEY_TEXT_WORD_LEFT, nk_false, font, row_height); + nk_textedit_key(edit, NK_KEY_TEXT_WORD_RIGHT, nk_true, font, row_height); + cursor_follow = nk_true; + } + + {int i; /* keyboard input */ + int old_mode = edit->mode; + for (i = 0; i < NK_KEY_MAX; ++i) { + if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */ + if (nk_input_is_key_pressed(in, (enum nk_keys)i)) { + nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height); + cursor_follow = nk_true; + } + } + if (old_mode != edit->mode) { + in->keyboard.text_len = 0; + }} + + /* text input */ + edit->filter = filter; + if (in->keyboard.text_len) { + nk_textedit_text(edit, in->keyboard.text, in->keyboard.text_len); + cursor_follow = nk_true; + in->keyboard.text_len = 0; + } + + /* enter key handler */ + if (nk_input_is_key_pressed(in, NK_KEY_ENTER)) { + cursor_follow = nk_true; + if (flags & NK_EDIT_CTRL_ENTER_NEWLINE && shift_mod) + nk_textedit_text(edit, "\n", 1); + else if (flags & NK_EDIT_SIG_ENTER) + ret |= NK_EDIT_COMMITED; + else nk_textedit_text(edit, "\n", 1); + } + + /* cut & copy handler */ + {int copy= nk_input_is_key_pressed(in, NK_KEY_COPY); + int cut = nk_input_is_key_pressed(in, NK_KEY_CUT); + if ((copy || cut) && (flags & NK_EDIT_CLIPBOARD)) + { + int glyph_len; + nk_rune unicode; + const char *text; + int b = edit->select_start; + int e = edit->select_end; + + int begin = NK_MIN(b, e); + int end = NK_MAX(b, e); + text = nk_str_at_const(&edit->string, begin, &unicode, &glyph_len); + if (edit->clip.copy) + edit->clip.copy(edit->clip.userdata, text, end - begin); + if (cut && !(flags & NK_EDIT_READ_ONLY)){ + nk_textedit_cut(edit); + cursor_follow = nk_true; + } + }} + + /* paste handler */ + {int paste = nk_input_is_key_pressed(in, NK_KEY_PASTE); + if (paste && (flags & NK_EDIT_CLIPBOARD) && edit->clip.paste) { + edit->clip.paste(edit->clip.userdata, edit); + cursor_follow = nk_true; + }} + + /* tab handler */ + {int tab = nk_input_is_key_pressed(in, NK_KEY_TAB); + if (tab && (flags & NK_EDIT_ALLOW_TAB)) { + nk_textedit_text(edit, " ", 4); + cursor_follow = nk_true; + }} + } + + /* set widget state */ + if (edit->active) + *state = NK_WIDGET_STATE_ACTIVE; + else nk_widget_state_reset(state); + + if (is_hovered) + *state |= NK_WIDGET_STATE_HOVERED; + + /* DRAW EDIT */ + {const char *text = nk_str_get_const(&edit->string); + int len = nk_str_len_char(&edit->string); + + {/* select background colors/images */ + const struct nk_style_item *background; + if (*state & NK_WIDGET_STATE_ACTIVED) + background = &style->active; + else if (*state & NK_WIDGET_STATE_HOVER) + background = &style->hover; + else background = &style->normal; + + /* draw background frame */ + if (background->type == NK_STYLE_ITEM_COLOR) { + nk_stroke_rect(out, bounds, style->rounding, style->border, style->border_color); + nk_fill_rect(out, bounds, style->rounding, background->data.color); + } else nk_draw_image(out, bounds, &background->data.image, nk_white);} + + area.w = NK_MAX(0, area.w - style->cursor_size); + if (edit->active) + { + int total_lines = 1; + struct nk_vec2 text_size = nk_vec2(0,0); + + /* text pointer positions */ + const char *cursor_ptr = 0; + const char *select_begin_ptr = 0; + const char *select_end_ptr = 0; + + /* 2D pixel positions */ + struct nk_vec2 cursor_pos = nk_vec2(0,0); + struct nk_vec2 selection_offset_start = nk_vec2(0,0); + struct nk_vec2 selection_offset_end = nk_vec2(0,0); + + int selection_begin = NK_MIN(edit->select_start, edit->select_end); + int selection_end = NK_MAX(edit->select_start, edit->select_end); + + /* calculate total line count + total space + cursor/selection position */ + float line_width = 0.0f; + if (text && len) + { + /* utf8 encoding */ + float glyph_width; + int glyph_len = 0; + nk_rune unicode = 0; + int text_len = 0; + int glyphs = 0; + int row_begin = 0; + + glyph_len = nk_utf_decode(text, &unicode, len); + glyph_width = font->width(font->userdata, font->height, text, glyph_len); + line_width = 0; + + /* iterate all lines */ + while ((text_len < len) && glyph_len) + { + /* set cursor 2D position and line */ + if (!cursor_ptr && glyphs == edit->cursor) + { + int glyph_offset; + struct nk_vec2 out_offset; + struct nk_vec2 row_size; + const char *remaining; + + /* calculate 2d position */ + cursor_pos.y = (float)(total_lines-1) * row_height; + row_size = nk_text_calculate_text_bounds(font, text+row_begin, + text_len-row_begin, row_height, &remaining, + &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); + cursor_pos.x = row_size.x; + cursor_ptr = text + text_len; + } + + /* set start selection 2D position and line */ + if (!select_begin_ptr && edit->select_start != edit->select_end && + glyphs == selection_begin) + { + int glyph_offset; + struct nk_vec2 out_offset; + struct nk_vec2 row_size; + const char *remaining; + + /* calculate 2d position */ + selection_offset_start.y = (float)(NK_MAX(total_lines-1,0)) * row_height; + row_size = nk_text_calculate_text_bounds(font, text+row_begin, + text_len-row_begin, row_height, &remaining, + &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); + selection_offset_start.x = row_size.x; + select_begin_ptr = text + text_len; + } + + /* set end selection 2D position and line */ + if (!select_end_ptr && edit->select_start != edit->select_end && + glyphs == selection_end) + { + int glyph_offset; + struct nk_vec2 out_offset; + struct nk_vec2 row_size; + const char *remaining; + + /* calculate 2d position */ + selection_offset_end.y = (float)(total_lines-1) * row_height; + row_size = nk_text_calculate_text_bounds(font, text+row_begin, + text_len-row_begin, row_height, &remaining, + &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); + selection_offset_end.x = row_size.x; + select_end_ptr = text + text_len; + } + if (unicode == '\n') { + text_size.x = NK_MAX(text_size.x, line_width); + total_lines++; + line_width = 0; + text_len++; + glyphs++; + row_begin = text_len; + glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); + glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); + continue; + } + + glyphs++; + text_len += glyph_len; + line_width += (float)glyph_width; + + glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); + glyph_width = font->width(font->userdata, font->height, + text+text_len, glyph_len); + continue; + } + text_size.y = (float)total_lines * row_height; + + /* handle case when cursor is at end of text buffer */ + if (!cursor_ptr && edit->cursor == edit->string.len) { + cursor_pos.x = line_width; + cursor_pos.y = text_size.y - row_height; + } + } + { + /* scrollbar */ + if (cursor_follow) + { + /* update scrollbar to follow cursor */ + if (!(flags & NK_EDIT_NO_HORIZONTAL_SCROLL)) { + /* horizontal scroll */ + const float scroll_increment = area.w * 0.25f; + if (cursor_pos.x < edit->scrollbar.x) + edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x - scroll_increment); + if (cursor_pos.x >= edit->scrollbar.x + area.w) + edit->scrollbar.x = (float)(int)NK_MAX(0.0f, edit->scrollbar.x + scroll_increment); + } else edit->scrollbar.x = 0; + + if (flags & NK_EDIT_MULTILINE) { + /* vertical scroll */ + if (cursor_pos.y < edit->scrollbar.y) + edit->scrollbar.y = NK_MAX(0.0f, cursor_pos.y - row_height); + if (cursor_pos.y >= edit->scrollbar.y + area.h) + edit->scrollbar.y = edit->scrollbar.y + row_height; + } else edit->scrollbar.y = 0; + } + + /* scrollbar widget */ + if (flags & NK_EDIT_MULTILINE) + { + nk_flags ws; + struct nk_rect scroll; + float scroll_target; + float scroll_offset; + float scroll_step; + float scroll_inc; + + scroll = area; + scroll.x = (bounds.x + bounds.w - style->border) - style->scrollbar_size.x; + scroll.w = style->scrollbar_size.x; + + scroll_offset = edit->scrollbar.y; + scroll_step = scroll.h * 0.10f; + scroll_inc = scroll.h * 0.01f; + scroll_target = text_size.y; + edit->scrollbar.y = nk_do_scrollbarv(&ws, out, scroll, 0, + scroll_offset, scroll_target, scroll_step, scroll_inc, + &style->scrollbar, in, font); + } + } + + /* draw text */ + {struct nk_color background_color; + struct nk_color text_color; + struct nk_color sel_background_color; + struct nk_color sel_text_color; + struct nk_color cursor_color; + struct nk_color cursor_text_color; + const struct nk_style_item *background; + nk_push_scissor(out, clip); + + /* select correct colors to draw */ + if (*state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + text_color = style->text_active; + sel_text_color = style->selected_text_hover; + sel_background_color = style->selected_hover; + cursor_color = style->cursor_hover; + cursor_text_color = style->cursor_text_hover; + } else if (*state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + text_color = style->text_hover; + sel_text_color = style->selected_text_hover; + sel_background_color = style->selected_hover; + cursor_text_color = style->cursor_text_hover; + cursor_color = style->cursor_hover; + } else { + background = &style->normal; + text_color = style->text_normal; + sel_text_color = style->selected_text_normal; + sel_background_color = style->selected_normal; + cursor_color = style->cursor_normal; + cursor_text_color = style->cursor_text_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) + background_color = nk_rgba(0,0,0,0); + else background_color = background->data.color; + + + if (edit->select_start == edit->select_end) { + /* no selection so just draw the complete text */ + const char *begin = nk_str_get_const(&edit->string); + int l = nk_str_len_char(&edit->string); + nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, + area.y - edit->scrollbar.y, 0, begin, l, row_height, font, + background_color, text_color, nk_false); + } else { + /* edit has selection so draw 1-3 text chunks */ + if (edit->select_start != edit->select_end && selection_begin > 0){ + /* draw unselected text before selection */ + const char *begin = nk_str_get_const(&edit->string); + NK_ASSERT(select_begin_ptr); + nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, + area.y - edit->scrollbar.y, 0, begin, (int)(select_begin_ptr - begin), + row_height, font, background_color, text_color, nk_false); + } + if (edit->select_start != edit->select_end) { + /* draw selected text */ + NK_ASSERT(select_begin_ptr); + if (!select_end_ptr) { + const char *begin = nk_str_get_const(&edit->string); + select_end_ptr = begin + nk_str_len_char(&edit->string); + } + nk_edit_draw_text(out, style, + area.x - edit->scrollbar.x, + area.y + selection_offset_start.y - edit->scrollbar.y, + selection_offset_start.x, + select_begin_ptr, (int)(select_end_ptr - select_begin_ptr), + row_height, font, sel_background_color, sel_text_color, nk_true); + } + if ((edit->select_start != edit->select_end && + selection_end < edit->string.len)) + { + /* draw unselected text after selected text */ + const char *begin = select_end_ptr; + const char *end = nk_str_get_const(&edit->string) + + nk_str_len_char(&edit->string); + NK_ASSERT(select_end_ptr); + nk_edit_draw_text(out, style, + area.x - edit->scrollbar.x, + area.y + selection_offset_end.y - edit->scrollbar.y, + selection_offset_end.x, + begin, (int)(end - begin), row_height, font, + background_color, text_color, nk_true); + } + } + + /* cursor */ + if (edit->select_start == edit->select_end) + { + if (edit->cursor >= nk_str_len(&edit->string) || + (cursor_ptr && *cursor_ptr == '\n')) { + /* draw cursor at end of line */ + struct nk_rect cursor; + cursor.w = style->cursor_size; + cursor.h = font->height; + cursor.x = area.x + cursor_pos.x - edit->scrollbar.x; + cursor.y = area.y + cursor_pos.y + row_height/2.0f - cursor.h/2.0f; + cursor.y -= edit->scrollbar.y; + nk_fill_rect(out, cursor, 0, cursor_color); + } else { + /* draw cursor inside text */ + int glyph_len; + struct nk_rect label; + struct nk_text txt; + + nk_rune unicode; + NK_ASSERT(cursor_ptr); + glyph_len = nk_utf_decode(cursor_ptr, &unicode, 4); + + label.x = area.x + cursor_pos.x - edit->scrollbar.x; + label.y = area.y + cursor_pos.y - edit->scrollbar.y; + label.w = font->width(font->userdata, font->height, cursor_ptr, glyph_len); + label.h = row_height; + + txt.padding = nk_vec2(0,0); + txt.background = cursor_color;; + txt.text = cursor_text_color; + nk_fill_rect(out, label, 0, cursor_color); + nk_widget_text(out, label, cursor_ptr, glyph_len, &txt, NK_TEXT_LEFT, font); + } + }} + } else { + /* not active so just draw text */ + int l = nk_str_len_char(&edit->string); + const char *begin = nk_str_get_const(&edit->string); + + const struct nk_style_item *background; + struct nk_color background_color; + struct nk_color text_color; + nk_push_scissor(out, clip); + if (*state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + text_color = style->text_active; + } else if (*state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + text_color = style->text_hover; + } else { + background = &style->normal; + text_color = style->text_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) + background_color = nk_rgba(0,0,0,0); + else background_color = background->data.color; + nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, + area.y - edit->scrollbar.y, 0, begin, l, row_height, font, + background_color, text_color, nk_false); + } + nk_push_scissor(out, old_clip);} + return ret; +} +NK_API void +nk_edit_focus(struct nk_context *ctx, nk_flags flags) +{ + nk_hash hash; + struct nk_window *win; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return; + + win = ctx->current; + hash = win->edit.seq; + win->edit.active = nk_true; + win->edit.name = hash; + if (flags & NK_EDIT_ALWAYS_INSERT_MODE) + win->edit.mode = NK_TEXT_EDIT_MODE_INSERT; +} +NK_API void +nk_edit_unfocus(struct nk_context *ctx) +{ + struct nk_window *win; + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return; + + win = ctx->current; + win->edit.active = nk_false; + win->edit.name = 0; +} +NK_API nk_flags +nk_edit_string(struct nk_context *ctx, nk_flags flags, + char *memory, int *len, int max, nk_plugin_filter filter) +{ + nk_hash hash; + nk_flags state; + struct nk_text_edit *edit; + struct nk_window *win; + + NK_ASSERT(ctx); + NK_ASSERT(memory); + NK_ASSERT(len); + if (!ctx || !memory || !len) + return 0; + + filter = (!filter) ? nk_filter_default: filter; + win = ctx->current; + hash = win->edit.seq; + edit = &ctx->text_edit; + nk_textedit_clear_state(&ctx->text_edit, (flags & NK_EDIT_MULTILINE)? + NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE, filter); + + if (win->edit.active && hash == win->edit.name) { + if (flags & NK_EDIT_NO_CURSOR) + edit->cursor = nk_utf_len(memory, *len); + else edit->cursor = win->edit.cursor; + if (!(flags & NK_EDIT_SELECTABLE)) { + edit->select_start = win->edit.cursor; + edit->select_end = win->edit.cursor; + } else { + edit->select_start = win->edit.sel_start; + edit->select_end = win->edit.sel_end; + } + edit->mode = win->edit.mode; + edit->scrollbar.x = (float)win->edit.scrollbar.x; + edit->scrollbar.y = (float)win->edit.scrollbar.y; + edit->active = nk_true; + } else edit->active = nk_false; + + max = NK_MAX(1, max); + *len = NK_MIN(*len, max-1); + nk_str_init_fixed(&edit->string, memory, (nk_size)max); + edit->string.buffer.allocated = (nk_size)*len; + edit->string.len = nk_utf_len(memory, *len); + state = nk_edit_buffer(ctx, flags, edit, filter); + *len = (int)edit->string.buffer.allocated; + + if (edit->active) { + win->edit.cursor = edit->cursor; + win->edit.sel_start = edit->select_start; + win->edit.sel_end = edit->select_end; + win->edit.mode = edit->mode; + win->edit.scrollbar.x = (nk_uint)edit->scrollbar.x; + win->edit.scrollbar.y = (nk_uint)edit->scrollbar.y; + } return state; +} +NK_API nk_flags +nk_edit_buffer(struct nk_context *ctx, nk_flags flags, + struct nk_text_edit *edit, nk_plugin_filter filter) +{ + struct nk_window *win; + struct nk_style *style; + struct nk_input *in; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + nk_flags ret_flags = 0; + unsigned char prev_state; + nk_hash hash; + + /* make sure correct values */ + NK_ASSERT(ctx); + NK_ASSERT(edit); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + state = nk_widget(&bounds, ctx); + if (!state) return state; + in = (win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + + /* check if edit is currently hot item */ + hash = win->edit.seq++; + if (win->edit.active && hash == win->edit.name) { + if (flags & NK_EDIT_NO_CURSOR) + edit->cursor = edit->string.len; + if (!(flags & NK_EDIT_SELECTABLE)) { + edit->select_start = edit->cursor; + edit->select_end = edit->cursor; + } + if (flags & NK_EDIT_CLIPBOARD) + edit->clip = ctx->clip; + edit->active = (unsigned char)win->edit.active; + } else edit->active = nk_false; + edit->mode = win->edit.mode; + + filter = (!filter) ? nk_filter_default: filter; + prev_state = (unsigned char)edit->active; + in = (flags & NK_EDIT_READ_ONLY) ? 0: in; + ret_flags = nk_do_edit(&ctx->last_widget_state, &win->buffer, bounds, flags, + filter, edit, &style->edit, in, style->font); + + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_TEXT]; + if (edit->active && prev_state != edit->active) { + /* current edit is now hot */ + win->edit.active = nk_true; + win->edit.name = hash; + } else if (prev_state && !edit->active) { + /* current edit is now cold */ + win->edit.active = nk_false; + } return ret_flags; +} +NK_API nk_flags +nk_edit_string_zero_terminated(struct nk_context *ctx, nk_flags flags, + char *buffer, int max, nk_plugin_filter filter) +{ + nk_flags result; + int len = nk_strlen(buffer); + result = nk_edit_string(ctx, flags, buffer, &len, max, filter); + buffer[NK_MIN(NK_MAX(max-1,0), len)] = '\0'; + return result; +} + + + + + +/* =============================================================== + * + * PROPERTY + * + * ===============================================================*/ +NK_LIB void +nk_drag_behavior(nk_flags *state, const struct nk_input *in, + struct nk_rect drag, struct nk_property_variant *variant, + float inc_per_pixel) +{ + int left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; + int left_mouse_click_in_cursor = in && + nk_input_has_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, drag, nk_true); + + nk_widget_state_reset(state); + if (nk_input_is_mouse_hovering_rect(in, drag)) + *state = NK_WIDGET_STATE_HOVERED; + + if (left_mouse_down && left_mouse_click_in_cursor) { + float delta, pixels; + pixels = in->mouse.delta.x; + delta = pixels * inc_per_pixel; + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + variant->value.i = variant->value.i + (int)delta; + variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); + break; + case NK_PROPERTY_FLOAT: + variant->value.f = variant->value.f + (float)delta; + variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); + break; + case NK_PROPERTY_DOUBLE: + variant->value.d = variant->value.d + (double)delta; + variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); + break; + } + *state = NK_WIDGET_STATE_ACTIVE; + } + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, drag)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, drag)) + *state |= NK_WIDGET_STATE_LEFT; +} +NK_LIB void +nk_property_behavior(nk_flags *ws, const struct nk_input *in, + struct nk_rect property, struct nk_rect label, struct nk_rect edit, + struct nk_rect empty, int *state, struct nk_property_variant *variant, + float inc_per_pixel) +{ + if (in && *state == NK_PROPERTY_DEFAULT) { + if (nk_button_behavior(ws, edit, in, NK_BUTTON_DEFAULT)) + *state = NK_PROPERTY_EDIT; + else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, label, nk_true)) + *state = NK_PROPERTY_DRAG; + else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, empty, nk_true)) + *state = NK_PROPERTY_DRAG; + } + if (*state == NK_PROPERTY_DRAG) { + nk_drag_behavior(ws, in, property, variant, inc_per_pixel); + if (!(*ws & NK_WIDGET_STATE_ACTIVED)) *state = NK_PROPERTY_DEFAULT; + } +} +NK_LIB void +nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style, + const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state, + const char *name, int len, const struct nk_user_font *font) +{ + struct nk_text text; + const struct nk_style_item *background; + + /* select correct background and text color */ + if (state & NK_WIDGET_STATE_ACTIVED) { + background = &style->active; + text.text = style->label_active; + } else if (state & NK_WIDGET_STATE_HOVER) { + background = &style->hover; + text.text = style->label_hover; + } else { + background = &style->normal; + text.text = style->label_normal; + } + + /* draw background */ + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(out, *bounds, &background->data.image, nk_white); + text.background = nk_rgba(0,0,0,0); + } else { + text.background = background->data.color; + nk_fill_rect(out, *bounds, style->rounding, background->data.color); + nk_stroke_rect(out, *bounds, style->rounding, style->border, background->data.color); + } + + /* draw label */ + text.padding = nk_vec2(0,0); + nk_widget_text(out, *label, name, len, &text, NK_TEXT_CENTERED, font); +} +NK_LIB void +nk_do_property(nk_flags *ws, + struct nk_command_buffer *out, struct nk_rect property, + const char *name, struct nk_property_variant *variant, + float inc_per_pixel, char *buffer, int *len, + int *state, int *cursor, int *select_begin, int *select_end, + const struct nk_style_property *style, + enum nk_property_filter filter, struct nk_input *in, + const struct nk_user_font *font, struct nk_text_edit *text_edit, + enum nk_button_behavior behavior) +{ + const nk_plugin_filter filters[] = { + nk_filter_decimal, + nk_filter_float + }; + int active, old; + int num_len, name_len; + char string[NK_MAX_NUMBER_BUFFER]; + float size; + + char *dst = 0; + int *length; + + struct nk_rect left; + struct nk_rect right; + struct nk_rect label; + struct nk_rect edit; + struct nk_rect empty; + + /* left decrement button */ + left.h = font->height/2; + left.w = left.h; + left.x = property.x + style->border + style->padding.x; + left.y = property.y + style->border + property.h/2.0f - left.h/2; + + /* text label */ + name_len = nk_strlen(name); + size = font->width(font->userdata, font->height, name, name_len); + label.x = left.x + left.w + style->padding.x; + label.w = (float)size + 2 * style->padding.x; + label.y = property.y + style->border + style->padding.y; + label.h = property.h - (2 * style->border + 2 * style->padding.y); + + /* right increment button */ + right.y = left.y; + right.w = left.w; + right.h = left.h; + right.x = property.x + property.w - (right.w + style->padding.x); + + /* edit */ + if (*state == NK_PROPERTY_EDIT) { + size = font->width(font->userdata, font->height, buffer, *len); + size += style->edit.cursor_size; + length = len; + dst = buffer; + } else { + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + nk_itoa(string, variant->value.i); + num_len = nk_strlen(string); + break; + case NK_PROPERTY_FLOAT: + NK_DTOA(string, (double)variant->value.f); + num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); + break; + case NK_PROPERTY_DOUBLE: + NK_DTOA(string, variant->value.d); + num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); + break; + } + size = font->width(font->userdata, font->height, string, num_len); + dst = string; + length = &num_len; + } + + edit.w = (float)size + 2 * style->padding.x; + edit.w = NK_MIN(edit.w, right.x - (label.x + label.w)); + edit.x = right.x - (edit.w + style->padding.x); + edit.y = property.y + style->border; + edit.h = property.h - (2 * style->border); + + /* empty left space activator */ + empty.w = edit.x - (label.x + label.w); + empty.x = label.x + label.w; + empty.y = property.y; + empty.h = property.h; + + /* update property */ + old = (*state == NK_PROPERTY_EDIT); + nk_property_behavior(ws, in, property, label, edit, empty, state, variant, inc_per_pixel); + + /* draw property */ + if (style->draw_begin) style->draw_begin(out, style->userdata); + nk_draw_property(out, style, &property, &label, *ws, name, name_len, font); + if (style->draw_end) style->draw_end(out, style->userdata); + + /* execute right button */ + if (nk_do_button_symbol(ws, out, left, style->sym_left, behavior, &style->dec_button, in, font)) { + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i - variant->step.i, variant->max_value.i); break; + case NK_PROPERTY_FLOAT: + variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f - variant->step.f, variant->max_value.f); break; + case NK_PROPERTY_DOUBLE: + variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d - variant->step.d, variant->max_value.d); break; + } + } + /* execute left button */ + if (nk_do_button_symbol(ws, out, right, style->sym_right, behavior, &style->inc_button, in, font)) { + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i + variant->step.i, variant->max_value.i); break; + case NK_PROPERTY_FLOAT: + variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f + variant->step.f, variant->max_value.f); break; + case NK_PROPERTY_DOUBLE: + variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d + variant->step.d, variant->max_value.d); break; + } + } + if (old != NK_PROPERTY_EDIT && (*state == NK_PROPERTY_EDIT)) { + /* property has been activated so setup buffer */ + NK_MEMCPY(buffer, dst, (nk_size)*length); + *cursor = nk_utf_len(buffer, *length); + *len = *length; + length = len; + dst = buffer; + active = 0; + } else active = (*state == NK_PROPERTY_EDIT); + + /* execute and run text edit field */ + nk_textedit_clear_state(text_edit, NK_TEXT_EDIT_SINGLE_LINE, filters[filter]); + text_edit->active = (unsigned char)active; + text_edit->string.len = *length; + text_edit->cursor = NK_CLAMP(0, *cursor, *length); + text_edit->select_start = NK_CLAMP(0,*select_begin, *length); + text_edit->select_end = NK_CLAMP(0,*select_end, *length); + text_edit->string.buffer.allocated = (nk_size)*length; + text_edit->string.buffer.memory.size = NK_MAX_NUMBER_BUFFER; + text_edit->string.buffer.memory.ptr = dst; + text_edit->string.buffer.size = NK_MAX_NUMBER_BUFFER; + text_edit->mode = NK_TEXT_EDIT_MODE_INSERT; + nk_do_edit(ws, out, edit, NK_EDIT_FIELD|NK_EDIT_AUTO_SELECT, + filters[filter], text_edit, &style->edit, (*state == NK_PROPERTY_EDIT) ? in: 0, font); + + *length = text_edit->string.len; + *cursor = text_edit->cursor; + *select_begin = text_edit->select_start; + *select_end = text_edit->select_end; + if (text_edit->active && nk_input_is_key_pressed(in, NK_KEY_ENTER)) + text_edit->active = nk_false; + + if (active && !text_edit->active) { + /* property is now not active so convert edit text to value*/ + *state = NK_PROPERTY_DEFAULT; + buffer[*len] = '\0'; + switch (variant->kind) { + default: break; + case NK_PROPERTY_INT: + variant->value.i = nk_strtoi(buffer, 0); + variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); + break; + case NK_PROPERTY_FLOAT: + nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); + variant->value.f = nk_strtof(buffer, 0); + variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); + break; + case NK_PROPERTY_DOUBLE: + nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); + variant->value.d = nk_strtod(buffer, 0); + variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); + break; + } + } +} +NK_LIB struct nk_property_variant +nk_property_variant_int(int value, int min_value, int max_value, int step) +{ + struct nk_property_variant result; + result.kind = NK_PROPERTY_INT; + result.value.i = value; + result.min_value.i = min_value; + result.max_value.i = max_value; + result.step.i = step; + return result; +} +NK_LIB struct nk_property_variant +nk_property_variant_float(float value, float min_value, float max_value, float step) +{ + struct nk_property_variant result; + result.kind = NK_PROPERTY_FLOAT; + result.value.f = value; + result.min_value.f = min_value; + result.max_value.f = max_value; + result.step.f = step; + return result; +} +NK_LIB struct nk_property_variant +nk_property_variant_double(double value, double min_value, double max_value, + double step) +{ + struct nk_property_variant result; + result.kind = NK_PROPERTY_DOUBLE; + result.value.d = value; + result.min_value.d = min_value; + result.max_value.d = max_value; + result.step.d = step; + return result; +} +NK_LIB void +nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant, + float inc_per_pixel, const enum nk_property_filter filter) +{ + struct nk_window *win; + struct nk_panel *layout; + struct nk_input *in; + const struct nk_style *style; + + struct nk_rect bounds; + enum nk_widget_layout_states s; + + int *state = 0; + nk_hash hash = 0; + char *buffer = 0; + int *len = 0; + int *cursor = 0; + int *select_begin = 0; + int *select_end = 0; + int old_state; + + char dummy_buffer[NK_MAX_NUMBER_BUFFER]; + int dummy_state = NK_PROPERTY_DEFAULT; + int dummy_length = 0; + int dummy_cursor = 0; + int dummy_select_begin = 0; + int dummy_select_end = 0; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return; + + win = ctx->current; + layout = win->layout; + style = &ctx->style; + s = nk_widget(&bounds, ctx); + if (!s) return; + + /* calculate hash from name */ + if (name[0] == '#') { + hash = nk_murmur_hash(name, (int)nk_strlen(name), win->property.seq++); + name++; /* special number hash */ + } else hash = nk_murmur_hash(name, (int)nk_strlen(name), 42); + + /* check if property is currently hot item */ + if (win->property.active && hash == win->property.name) { + buffer = win->property.buffer; + len = &win->property.length; + cursor = &win->property.cursor; + state = &win->property.state; + select_begin = &win->property.select_start; + select_end = &win->property.select_end; + } else { + buffer = dummy_buffer; + len = &dummy_length; + cursor = &dummy_cursor; + state = &dummy_state; + select_begin = &dummy_select_begin; + select_end = &dummy_select_end; + } + + /* execute property widget */ + old_state = *state; + ctx->text_edit.clip = ctx->clip; + in = ((s == NK_WIDGET_ROM && !win->property.active) || + layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + nk_do_property(&ctx->last_widget_state, &win->buffer, bounds, name, + variant, inc_per_pixel, buffer, len, state, cursor, select_begin, + select_end, &style->property, filter, in, style->font, &ctx->text_edit, + ctx->button_behavior); + + if (in && *state != NK_PROPERTY_DEFAULT && !win->property.active) { + /* current property is now hot */ + win->property.active = 1; + NK_MEMCPY(win->property.buffer, buffer, (nk_size)*len); + win->property.length = *len; + win->property.cursor = *cursor; + win->property.state = *state; + win->property.name = hash; + win->property.select_start = *select_begin; + win->property.select_end = *select_end; + if (*state == NK_PROPERTY_DRAG) { + ctx->input.mouse.grab = nk_true; + ctx->input.mouse.grabbed = nk_true; + } + } + /* check if previously active property is now inactive */ + if (*state == NK_PROPERTY_DEFAULT && old_state != NK_PROPERTY_DEFAULT) { + if (old_state == NK_PROPERTY_DRAG) { + ctx->input.mouse.grab = nk_false; + ctx->input.mouse.grabbed = nk_false; + ctx->input.mouse.ungrab = nk_true; + } + win->property.select_start = 0; + win->property.select_end = 0; + win->property.active = 0; + } +} +NK_API void +nk_property_int(struct nk_context *ctx, const char *name, + int min, int *val, int max, int step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + NK_ASSERT(val); + + if (!ctx || !ctx->current || !name || !val) return; + variant = nk_property_variant_int(*val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); + *val = variant.value.i; +} +NK_API void +nk_property_float(struct nk_context *ctx, const char *name, + float min, float *val, float max, float step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + NK_ASSERT(val); + + if (!ctx || !ctx->current || !name || !val) return; + variant = nk_property_variant_float(*val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); + *val = variant.value.f; +} +NK_API void +nk_property_double(struct nk_context *ctx, const char *name, + double min, double *val, double max, double step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + NK_ASSERT(val); + + if (!ctx || !ctx->current || !name || !val) return; + variant = nk_property_variant_double(*val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); + *val = variant.value.d; +} +NK_API int +nk_propertyi(struct nk_context *ctx, const char *name, int min, int val, + int max, int step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + + if (!ctx || !ctx->current || !name) return val; + variant = nk_property_variant_int(val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); + val = variant.value.i; + return val; +} +NK_API float +nk_propertyf(struct nk_context *ctx, const char *name, float min, + float val, float max, float step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + + if (!ctx || !ctx->current || !name) return val; + variant = nk_property_variant_float(val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); + val = variant.value.f; + return val; +} +NK_API double +nk_propertyd(struct nk_context *ctx, const char *name, double min, + double val, double max, double step, float inc_per_pixel) +{ + struct nk_property_variant variant; + NK_ASSERT(ctx); + NK_ASSERT(name); + + if (!ctx || !ctx->current || !name) return val; + variant = nk_property_variant_double(val, min, max, step); + nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); + val = variant.value.d; + return val; +} + + + + + +/* ============================================================== + * + * CHART + * + * ===============================================================*/ +NK_API int +nk_chart_begin_colored(struct nk_context *ctx, enum nk_chart_type type, + struct nk_color color, struct nk_color highlight, + int count, float min_value, float max_value) +{ + struct nk_window *win; + struct nk_chart *chart; + const struct nk_style *config; + const struct nk_style_chart *style; + + const struct nk_style_item *background; + struct nk_rect bounds = {0, 0, 0, 0}; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + + if (!ctx || !ctx->current || !ctx->current->layout) return 0; + if (!nk_widget(&bounds, ctx)) { + chart = &ctx->current->layout->chart; + nk_zero(chart, sizeof(*chart)); + return 0; + } + + win = ctx->current; + config = &ctx->style; + chart = &win->layout->chart; + style = &config->chart; + + /* setup basic generic chart */ + nk_zero(chart, sizeof(*chart)); + chart->x = bounds.x + style->padding.x; + chart->y = bounds.y + style->padding.y; + chart->w = bounds.w - 2 * style->padding.x; + chart->h = bounds.h - 2 * style->padding.y; + chart->w = NK_MAX(chart->w, 2 * style->padding.x); + chart->h = NK_MAX(chart->h, 2 * style->padding.y); + + /* add first slot into chart */ + {struct nk_chart_slot *slot = &chart->slots[chart->slot++]; + slot->type = type; + slot->count = count; + slot->color = color; + slot->highlight = highlight; + slot->min = NK_MIN(min_value, max_value); + slot->max = NK_MAX(min_value, max_value); + slot->range = slot->max - slot->min;} + + /* draw chart background */ + background = &style->background; + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(&win->buffer, bounds, &background->data.image, nk_white); + } else { + nk_fill_rect(&win->buffer, bounds, style->rounding, style->border_color); + nk_fill_rect(&win->buffer, nk_shrink_rect(bounds, style->border), + style->rounding, style->background.data.color); + } + return 1; +} +NK_API int +nk_chart_begin(struct nk_context *ctx, const enum nk_chart_type type, + int count, float min_value, float max_value) +{ + return nk_chart_begin_colored(ctx, type, ctx->style.chart.color, + ctx->style.chart.selected_color, count, min_value, max_value); +} +NK_API void +nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type type, + struct nk_color color, struct nk_color highlight, + int count, float min_value, float max_value) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + NK_ASSERT(ctx->current->layout->chart.slot < NK_CHART_MAX_SLOT); + if (!ctx || !ctx->current || !ctx->current->layout) return; + if (ctx->current->layout->chart.slot >= NK_CHART_MAX_SLOT) return; + + /* add another slot into the graph */ + {struct nk_chart *chart = &ctx->current->layout->chart; + struct nk_chart_slot *slot = &chart->slots[chart->slot++]; + slot->type = type; + slot->count = count; + slot->color = color; + slot->highlight = highlight; + slot->min = NK_MIN(min_value, max_value); + slot->max = NK_MAX(min_value, max_value); + slot->range = slot->max - slot->min;} +} +NK_API void +nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type type, + int count, float min_value, float max_value) +{ + nk_chart_add_slot_colored(ctx, type, ctx->style.chart.color, + ctx->style.chart.selected_color, count, min_value, max_value); +} +NK_INTERN nk_flags +nk_chart_push_line(struct nk_context *ctx, struct nk_window *win, + struct nk_chart *g, float value, int slot) +{ + struct nk_panel *layout = win->layout; + const struct nk_input *i = &ctx->input; + struct nk_command_buffer *out = &win->buffer; + + nk_flags ret = 0; + struct nk_vec2 cur; + struct nk_rect bounds; + struct nk_color color; + float step; + float range; + float ratio; + + NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); + step = g->w / (float)g->slots[slot].count; + range = g->slots[slot].max - g->slots[slot].min; + ratio = (value - g->slots[slot].min) / range; + + if (g->slots[slot].index == 0) { + /* first data point does not have a connection */ + g->slots[slot].last.x = g->x; + g->slots[slot].last.y = (g->y + g->h) - ratio * (float)g->h; + + bounds.x = g->slots[slot].last.x - 2; + bounds.y = g->slots[slot].last.y - 2; + bounds.w = bounds.h = 4; + + color = g->slots[slot].color; + if (!(layout->flags & NK_WINDOW_ROM) && + NK_INBOX(i->mouse.pos.x,i->mouse.pos.y, g->slots[slot].last.x-3, g->slots[slot].last.y-3, 6, 6)){ + ret = nk_input_is_mouse_hovering_rect(i, bounds) ? NK_CHART_HOVERING : 0; + ret |= (i->mouse.buttons[NK_BUTTON_LEFT].down && + i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; + color = g->slots[slot].highlight; + } + nk_fill_rect(out, bounds, 0, color); + g->slots[slot].index += 1; + return ret; + } + + /* draw a line between the last data point and the new one */ + color = g->slots[slot].color; + cur.x = g->x + (float)(step * (float)g->slots[slot].index); + cur.y = (g->y + g->h) - (ratio * (float)g->h); + nk_stroke_line(out, g->slots[slot].last.x, g->slots[slot].last.y, cur.x, cur.y, 1.0f, color); + + bounds.x = cur.x - 3; + bounds.y = cur.y - 3; + bounds.w = bounds.h = 6; + + /* user selection of current data point */ + if (!(layout->flags & NK_WINDOW_ROM)) { + if (nk_input_is_mouse_hovering_rect(i, bounds)) { + ret = NK_CHART_HOVERING; + ret |= (!i->mouse.buttons[NK_BUTTON_LEFT].down && + i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; + color = g->slots[slot].highlight; + } + } + nk_fill_rect(out, nk_rect(cur.x - 2, cur.y - 2, 4, 4), 0, color); + + /* save current data point position */ + g->slots[slot].last.x = cur.x; + g->slots[slot].last.y = cur.y; + g->slots[slot].index += 1; + return ret; +} +NK_INTERN nk_flags +nk_chart_push_column(const struct nk_context *ctx, struct nk_window *win, + struct nk_chart *chart, float value, int slot) +{ + struct nk_command_buffer *out = &win->buffer; + const struct nk_input *in = &ctx->input; + struct nk_panel *layout = win->layout; + + float ratio; + nk_flags ret = 0; + struct nk_color color; + struct nk_rect item = {0,0,0,0}; + + NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); + if (chart->slots[slot].index >= chart->slots[slot].count) + return nk_false; + if (chart->slots[slot].count) { + float padding = (float)(chart->slots[slot].count-1); + item.w = (chart->w - padding) / (float)(chart->slots[slot].count); + } + + /* calculate bounds of current bar chart entry */ + color = chart->slots[slot].color;; + item.h = chart->h * NK_ABS((value/chart->slots[slot].range)); + if (value >= 0) { + ratio = (value + NK_ABS(chart->slots[slot].min)) / NK_ABS(chart->slots[slot].range); + item.y = (chart->y + chart->h) - chart->h * ratio; + } else { + ratio = (value - chart->slots[slot].max) / chart->slots[slot].range; + item.y = chart->y + (chart->h * NK_ABS(ratio)) - item.h; + } + item.x = chart->x + ((float)chart->slots[slot].index * item.w); + item.x = item.x + ((float)chart->slots[slot].index); + + /* user chart bar selection */ + if (!(layout->flags & NK_WINDOW_ROM) && + NK_INBOX(in->mouse.pos.x,in->mouse.pos.y,item.x,item.y,item.w,item.h)) { + ret = NK_CHART_HOVERING; + ret |= (!in->mouse.buttons[NK_BUTTON_LEFT].down && + in->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; + color = chart->slots[slot].highlight; + } + nk_fill_rect(out, item, 0, color); + chart->slots[slot].index += 1; + return ret; +} +NK_API nk_flags +nk_chart_push_slot(struct nk_context *ctx, float value, int slot) +{ + nk_flags flags; + struct nk_window *win; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); + NK_ASSERT(slot < ctx->current->layout->chart.slot); + if (!ctx || !ctx->current || slot >= NK_CHART_MAX_SLOT) return nk_false; + if (slot >= ctx->current->layout->chart.slot) return nk_false; + + win = ctx->current; + if (win->layout->chart.slot < slot) return nk_false; + switch (win->layout->chart.slots[slot].type) { + case NK_CHART_LINES: + flags = nk_chart_push_line(ctx, win, &win->layout->chart, value, slot); break; + case NK_CHART_COLUMN: + flags = nk_chart_push_column(ctx, win, &win->layout->chart, value, slot); break; + default: + case NK_CHART_MAX: + flags = 0; + } + return flags; +} +NK_API nk_flags +nk_chart_push(struct nk_context *ctx, float value) +{ + return nk_chart_push_slot(ctx, value, 0); +} +NK_API void +nk_chart_end(struct nk_context *ctx) +{ + struct nk_window *win; + struct nk_chart *chart; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) + return; + + win = ctx->current; + chart = &win->layout->chart; + NK_MEMSET(chart, 0, sizeof(*chart)); + return; +} +NK_API void +nk_plot(struct nk_context *ctx, enum nk_chart_type type, const float *values, + int count, int offset) +{ + int i = 0; + float min_value; + float max_value; + + NK_ASSERT(ctx); + NK_ASSERT(values); + if (!ctx || !values || !count) return; + + min_value = values[offset]; + max_value = values[offset]; + for (i = 0; i < count; ++i) { + min_value = NK_MIN(values[i + offset], min_value); + max_value = NK_MAX(values[i + offset], max_value); + } + + if (nk_chart_begin(ctx, type, count, min_value, max_value)) { + for (i = 0; i < count; ++i) + nk_chart_push(ctx, values[i + offset]); + nk_chart_end(ctx); + } +} +NK_API void +nk_plot_function(struct nk_context *ctx, enum nk_chart_type type, void *userdata, + float(*value_getter)(void* user, int index), int count, int offset) +{ + int i = 0; + float min_value; + float max_value; + + NK_ASSERT(ctx); + NK_ASSERT(value_getter); + if (!ctx || !value_getter || !count) return; + + max_value = min_value = value_getter(userdata, offset); + for (i = 0; i < count; ++i) { + float value = value_getter(userdata, i + offset); + min_value = NK_MIN(value, min_value); + max_value = NK_MAX(value, max_value); + } + + if (nk_chart_begin(ctx, type, count, min_value, max_value)) { + for (i = 0; i < count; ++i) + nk_chart_push(ctx, value_getter(userdata, i + offset)); + nk_chart_end(ctx); + } +} + + + + + +/* ============================================================== + * + * COLOR PICKER + * + * ===============================================================*/ +NK_LIB int +nk_color_picker_behavior(nk_flags *state, + const struct nk_rect *bounds, const struct nk_rect *matrix, + const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, + struct nk_colorf *color, const struct nk_input *in) +{ + float hsva[4]; + int value_changed = 0; + int hsv_changed = 0; + + NK_ASSERT(state); + NK_ASSERT(matrix); + NK_ASSERT(hue_bar); + NK_ASSERT(color); + + /* color matrix */ + nk_colorf_hsva_fv(hsva, *color); + if (nk_button_behavior(state, *matrix, in, NK_BUTTON_REPEATER)) { + hsva[1] = NK_SATURATE((in->mouse.pos.x - matrix->x) / (matrix->w-1)); + hsva[2] = 1.0f - NK_SATURATE((in->mouse.pos.y - matrix->y) / (matrix->h-1)); + value_changed = hsv_changed = 1; + } + /* hue bar */ + if (nk_button_behavior(state, *hue_bar, in, NK_BUTTON_REPEATER)) { + hsva[0] = NK_SATURATE((in->mouse.pos.y - hue_bar->y) / (hue_bar->h-1)); + value_changed = hsv_changed = 1; + } + /* alpha bar */ + if (alpha_bar) { + if (nk_button_behavior(state, *alpha_bar, in, NK_BUTTON_REPEATER)) { + hsva[3] = 1.0f - NK_SATURATE((in->mouse.pos.y - alpha_bar->y) / (alpha_bar->h-1)); + value_changed = 1; + } + } + nk_widget_state_reset(state); + if (hsv_changed) { + *color = nk_hsva_colorfv(hsva); + *state = NK_WIDGET_STATE_ACTIVE; + } + if (value_changed) { + color->a = hsva[3]; + *state = NK_WIDGET_STATE_ACTIVE; + } + /* set color picker widget state */ + if (nk_input_is_mouse_hovering_rect(in, *bounds)) + *state = NK_WIDGET_STATE_HOVERED; + if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *bounds)) + *state |= NK_WIDGET_STATE_ENTERED; + else if (nk_input_is_mouse_prev_hovering_rect(in, *bounds)) + *state |= NK_WIDGET_STATE_LEFT; + return value_changed; +} +NK_LIB void +nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, + const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, + struct nk_colorf col) +{ + NK_STORAGE const struct nk_color black = {0,0,0,255}; + NK_STORAGE const struct nk_color white = {255, 255, 255, 255}; + NK_STORAGE const struct nk_color black_trans = {0,0,0,0}; + + const float crosshair_size = 7.0f; + struct nk_color temp; + float hsva[4]; + float line_y; + int i; + + NK_ASSERT(o); + NK_ASSERT(matrix); + NK_ASSERT(hue_bar); + + /* draw hue bar */ + nk_colorf_hsva_fv(hsva, col); + for (i = 0; i < 6; ++i) { + NK_GLOBAL const struct nk_color hue_colors[] = { + {255, 0, 0, 255}, {255,255,0,255}, {0,255,0,255}, {0, 255,255,255}, + {0,0,255,255}, {255, 0, 255, 255}, {255, 0, 0, 255} + }; + nk_fill_rect_multi_color(o, + nk_rect(hue_bar->x, hue_bar->y + (float)i * (hue_bar->h/6.0f) + 0.5f, + hue_bar->w, (hue_bar->h/6.0f) + 0.5f), hue_colors[i], hue_colors[i], + hue_colors[i+1], hue_colors[i+1]); + } + line_y = (float)(int)(hue_bar->y + hsva[0] * matrix->h + 0.5f); + nk_stroke_line(o, hue_bar->x-1, line_y, hue_bar->x + hue_bar->w + 2, + line_y, 1, nk_rgb(255,255,255)); + + /* draw alpha bar */ + if (alpha_bar) { + float alpha = NK_SATURATE(col.a); + line_y = (float)(int)(alpha_bar->y + (1.0f - alpha) * matrix->h + 0.5f); + + nk_fill_rect_multi_color(o, *alpha_bar, white, white, black, black); + nk_stroke_line(o, alpha_bar->x-1, line_y, alpha_bar->x + alpha_bar->w + 2, + line_y, 1, nk_rgb(255,255,255)); + } + + /* draw color matrix */ + temp = nk_hsv_f(hsva[0], 1.0f, 1.0f); + nk_fill_rect_multi_color(o, *matrix, white, temp, temp, white); + nk_fill_rect_multi_color(o, *matrix, black_trans, black_trans, black, black); + + /* draw cross-hair */ + {struct nk_vec2 p; float S = hsva[1]; float V = hsva[2]; + p.x = (float)(int)(matrix->x + S * matrix->w); + p.y = (float)(int)(matrix->y + (1.0f - V) * matrix->h); + nk_stroke_line(o, p.x - crosshair_size, p.y, p.x-2, p.y, 1.0f, white); + nk_stroke_line(o, p.x + crosshair_size + 1, p.y, p.x+3, p.y, 1.0f, white); + nk_stroke_line(o, p.x, p.y + crosshair_size + 1, p.x, p.y+3, 1.0f, white); + nk_stroke_line(o, p.x, p.y - crosshair_size, p.x, p.y-2, 1.0f, white);} +} +NK_LIB int +nk_do_color_picker(nk_flags *state, + struct nk_command_buffer *out, struct nk_colorf *col, + enum nk_color_format fmt, struct nk_rect bounds, + struct nk_vec2 padding, const struct nk_input *in, + const struct nk_user_font *font) +{ + int ret = 0; + struct nk_rect matrix; + struct nk_rect hue_bar; + struct nk_rect alpha_bar; + float bar_w; + + NK_ASSERT(out); + NK_ASSERT(col); + NK_ASSERT(state); + NK_ASSERT(font); + if (!out || !col || !state || !font) + return ret; + + bar_w = font->height; + bounds.x += padding.x; + bounds.y += padding.x; + bounds.w -= 2 * padding.x; + bounds.h -= 2 * padding.y; + + matrix.x = bounds.x; + matrix.y = bounds.y; + matrix.h = bounds.h; + matrix.w = bounds.w - (3 * padding.x + 2 * bar_w); + + hue_bar.w = bar_w; + hue_bar.y = bounds.y; + hue_bar.h = matrix.h; + hue_bar.x = matrix.x + matrix.w + padding.x; + + alpha_bar.x = hue_bar.x + hue_bar.w + padding.x; + alpha_bar.y = bounds.y; + alpha_bar.w = bar_w; + alpha_bar.h = matrix.h; + + ret = nk_color_picker_behavior(state, &bounds, &matrix, &hue_bar, + (fmt == NK_RGBA) ? &alpha_bar:0, col, in); + nk_draw_color_picker(out, &matrix, &hue_bar, (fmt == NK_RGBA) ? &alpha_bar:0, *col); + return ret; +} +NK_API int +nk_color_pick(struct nk_context * ctx, struct nk_colorf *color, + enum nk_color_format fmt) +{ + struct nk_window *win; + struct nk_panel *layout; + const struct nk_style *config; + const struct nk_input *in; + + enum nk_widget_layout_states state; + struct nk_rect bounds; + + NK_ASSERT(ctx); + NK_ASSERT(color); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !color) + return 0; + + win = ctx->current; + config = &ctx->style; + layout = win->layout; + state = nk_widget(&bounds, ctx); + if (!state) return 0; + in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; + return nk_do_color_picker(&ctx->last_widget_state, &win->buffer, color, fmt, bounds, + nk_vec2(0,0), in, config->font); +} +NK_API struct nk_colorf +nk_color_picker(struct nk_context *ctx, struct nk_colorf color, + enum nk_color_format fmt) +{ + nk_color_pick(ctx, &color, fmt); + return color; +} + + + + + +/* ============================================================== + * + * COMBO + * + * ===============================================================*/ +NK_INTERN int +nk_combo_begin(struct nk_context *ctx, struct nk_window *win, + struct nk_vec2 size, int is_clicked, struct nk_rect header) +{ + struct nk_window *popup; + int is_open = 0; + int is_active = 0; + struct nk_rect body; + nk_hash hash; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + popup = win->popup.win; + body.x = header.x; + body.w = size.x; + body.y = header.y + header.h-ctx->style.window.combo_border; + body.h = size.y; + + hash = win->popup.combo_count++; + is_open = (popup) ? nk_true:nk_false; + is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_COMBO); + if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || + (!is_open && !is_active && !is_clicked)) return 0; + if (!nk_nonblock_begin(ctx, 0, body, + (is_clicked && is_open)?nk_rect(0,0,0,0):header, NK_PANEL_COMBO)) return 0; + + win->popup.type = NK_PANEL_COMBO; + win->popup.name = hash; + return 1; +} +NK_API int +nk_combo_begin_text(struct nk_context *ctx, const char *selected, int len, + struct nk_vec2 size) +{ + const struct nk_input *in; + struct nk_window *win; + struct nk_style *style; + + enum nk_widget_layout_states s; + int is_clicked = nk_false; + struct nk_rect header; + const struct nk_style_item *background; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(selected); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout || !selected) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (s == NK_WIDGET_INVALID) + return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { + background = &style->combo.active; + text.text = style->combo.label_active; + } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { + background = &style->combo.hover; + text.text = style->combo.label_hover; + } else { + background = &style->combo.normal; + text.text = style->combo.label_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) { + text.background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + text.background = background->data.color; + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + /* print currently selected text item */ + struct nk_rect label; + struct nk_rect button; + struct nk_rect content; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + + /* draw selected label */ + text.padding = nk_vec2(0,0); + label.x = header.x + style->combo.content_padding.x; + label.y = header.y + style->combo.content_padding.y; + label.w = button.x - (style->combo.content_padding.x + style->combo.spacing.x) - label.x;; + label.h = header.h - 2 * style->combo.content_padding.y; + nk_widget_text(&win->buffer, label, selected, len, &text, + NK_TEXT_LEFT, ctx->style.font); + + /* draw open/close button */ + nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} +NK_API int +nk_combo_begin_label(struct nk_context *ctx, const char *selected, struct nk_vec2 size) +{ + return nk_combo_begin_text(ctx, selected, nk_strlen(selected), size); +} +NK_API int +nk_combo_begin_color(struct nk_context *ctx, struct nk_color color, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + const struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (s == NK_WIDGET_INVALID) + return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) + background = &style->combo.active; + else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + background = &style->combo.hover; + else background = &style->combo.normal; + + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(&win->buffer, header, &background->data.image,nk_white); + } else { + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect content; + struct nk_rect button; + struct nk_rect bounds; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + + /* draw color */ + bounds.h = header.h - 4 * style->combo.content_padding.y; + bounds.y = header.y + 2 * style->combo.content_padding.y; + bounds.x = header.x + 2 * style->combo.content_padding.x; + bounds.w = (button.x - (style->combo.content_padding.x + style->combo.spacing.x)) - bounds.x; + nk_fill_rect(&win->buffer, bounds, 0, color); + + /* draw open/close button */ + nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} +NK_API int +nk_combo_begin_symbol(struct nk_context *ctx, enum nk_symbol_type symbol, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + const struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + struct nk_color sym_background; + struct nk_color symbol_color; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (s == NK_WIDGET_INVALID) + return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { + background = &style->combo.active; + symbol_color = style->combo.symbol_active; + } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { + background = &style->combo.hover; + symbol_color = style->combo.symbol_hover; + } else { + background = &style->combo.normal; + symbol_color = style->combo.symbol_hover; + } + + if (background->type == NK_STYLE_ITEM_IMAGE) { + sym_background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + sym_background = background->data.color; + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect bounds = {0,0,0,0}; + struct nk_rect content; + struct nk_rect button; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + + /* draw symbol */ + bounds.h = header.h - 2 * style->combo.content_padding.y; + bounds.y = header.y + style->combo.content_padding.y; + bounds.x = header.x + style->combo.content_padding.x; + bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; + nk_draw_symbol(&win->buffer, symbol, bounds, sym_background, symbol_color, + 1.0f, style->font); + + /* draw open/close button */ + nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} +NK_API int +nk_combo_begin_symbol_text(struct nk_context *ctx, const char *selected, int len, + enum nk_symbol_type symbol, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + struct nk_color symbol_color; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (!s) return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { + background = &style->combo.active; + symbol_color = style->combo.symbol_active; + text.text = style->combo.label_active; + } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { + background = &style->combo.hover; + symbol_color = style->combo.symbol_hover; + text.text = style->combo.label_hover; + } else { + background = &style->combo.normal; + symbol_color = style->combo.symbol_normal; + text.text = style->combo.label_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) { + text.background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + text.background = background->data.color; + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect content; + struct nk_rect button; + struct nk_rect label; + struct nk_rect image; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + + /* draw symbol */ + image.x = header.x + style->combo.content_padding.x; + image.y = header.y + style->combo.content_padding.y; + image.h = header.h - 2 * style->combo.content_padding.y; + image.w = image.h; + nk_draw_symbol(&win->buffer, symbol, image, text.background, symbol_color, + 1.0f, style->font); + + /* draw label */ + text.padding = nk_vec2(0,0); + label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; + label.y = header.y + style->combo.content_padding.y; + label.w = (button.x - style->combo.content_padding.x) - label.x; + label.h = header.h - 2 * style->combo.content_padding.y; + nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} +NK_API int +nk_combo_begin_image(struct nk_context *ctx, struct nk_image img, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + const struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (s == NK_WIDGET_INVALID) + return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) + background = &style->combo.active; + else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + background = &style->combo.hover; + else background = &style->combo.normal; + + if (background->type == NK_STYLE_ITEM_IMAGE) { + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect bounds = {0,0,0,0}; + struct nk_rect content; + struct nk_rect button; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + + /* draw image */ + bounds.h = header.h - 2 * style->combo.content_padding.y; + bounds.y = header.y + style->combo.content_padding.y; + bounds.x = header.x + style->combo.content_padding.x; + bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; + nk_draw_image(&win->buffer, bounds, &img, nk_white); + + /* draw open/close button */ + nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} +NK_API int +nk_combo_begin_image_text(struct nk_context *ctx, const char *selected, int len, + struct nk_image img, struct nk_vec2 size) +{ + struct nk_window *win; + struct nk_style *style; + struct nk_input *in; + + struct nk_rect header; + int is_clicked = nk_false; + enum nk_widget_layout_states s; + const struct nk_style_item *background; + struct nk_text text; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + win = ctx->current; + style = &ctx->style; + s = nk_widget(&header, ctx); + if (!s) return 0; + + in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; + if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) + is_clicked = nk_true; + + /* draw combo box header background and border */ + if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { + background = &style->combo.active; + text.text = style->combo.label_active; + } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { + background = &style->combo.hover; + text.text = style->combo.label_hover; + } else { + background = &style->combo.normal; + text.text = style->combo.label_normal; + } + if (background->type == NK_STYLE_ITEM_IMAGE) { + text.background = nk_rgba(0,0,0,0); + nk_draw_image(&win->buffer, header, &background->data.image, nk_white); + } else { + text.background = background->data.color; + nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); + nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); + } + { + struct nk_rect content; + struct nk_rect button; + struct nk_rect label; + struct nk_rect image; + + enum nk_symbol_type sym; + if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) + sym = style->combo.sym_hover; + else if (is_clicked) + sym = style->combo.sym_active; + else sym = style->combo.sym_normal; + + /* calculate button */ + button.w = header.h - 2 * style->combo.button_padding.y; + button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; + button.y = header.y + style->combo.button_padding.y; + button.h = button.w; + + content.x = button.x + style->combo.button.padding.x; + content.y = button.y + style->combo.button.padding.y; + content.w = button.w - 2 * style->combo.button.padding.x; + content.h = button.h - 2 * style->combo.button.padding.y; + nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, + &ctx->style.combo.button, sym, style->font); + + /* draw image */ + image.x = header.x + style->combo.content_padding.x; + image.y = header.y + style->combo.content_padding.y; + image.h = header.h - 2 * style->combo.content_padding.y; + image.w = image.h; + nk_draw_image(&win->buffer, image, &img, nk_white); + + /* draw label */ + text.padding = nk_vec2(0,0); + label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; + label.y = header.y + style->combo.content_padding.y; + label.w = (button.x - style->combo.content_padding.x) - label.x; + label.h = header.h - 2 * style->combo.content_padding.y; + nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); + } + return nk_combo_begin(ctx, win, size, is_clicked, header); +} +NK_API int +nk_combo_begin_symbol_label(struct nk_context *ctx, + const char *selected, enum nk_symbol_type type, struct nk_vec2 size) +{ + return nk_combo_begin_symbol_text(ctx, selected, nk_strlen(selected), type, size); +} +NK_API int +nk_combo_begin_image_label(struct nk_context *ctx, + const char *selected, struct nk_image img, struct nk_vec2 size) +{ + return nk_combo_begin_image_text(ctx, selected, nk_strlen(selected), img, size); +} +NK_API int +nk_combo_item_text(struct nk_context *ctx, const char *text, int len,nk_flags align) +{ + return nk_contextual_item_text(ctx, text, len, align); +} +NK_API int +nk_combo_item_label(struct nk_context *ctx, const char *label, nk_flags align) +{ + return nk_contextual_item_label(ctx, label, align); +} +NK_API int +nk_combo_item_image_text(struct nk_context *ctx, struct nk_image img, const char *text, + int len, nk_flags alignment) +{ + return nk_contextual_item_image_text(ctx, img, text, len, alignment); +} +NK_API int +nk_combo_item_image_label(struct nk_context *ctx, struct nk_image img, + const char *text, nk_flags alignment) +{ + return nk_contextual_item_image_label(ctx, img, text, alignment); +} +NK_API int +nk_combo_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, + const char *text, int len, nk_flags alignment) +{ + return nk_contextual_item_symbol_text(ctx, sym, text, len, alignment); +} +NK_API int +nk_combo_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, + const char *label, nk_flags alignment) +{ + return nk_contextual_item_symbol_label(ctx, sym, label, alignment); +} +NK_API void nk_combo_end(struct nk_context *ctx) +{ + nk_contextual_end(ctx); +} +NK_API void nk_combo_close(struct nk_context *ctx) +{ + nk_contextual_close(ctx); +} +NK_API int +nk_combo(struct nk_context *ctx, const char **items, int count, + int selected, int item_height, struct nk_vec2 size) +{ + int i = 0; + int max_height; + struct nk_vec2 item_spacing; + struct nk_vec2 window_padding; + + NK_ASSERT(ctx); + NK_ASSERT(items); + NK_ASSERT(ctx->current); + if (!ctx || !items ||!count) + return selected; + + item_spacing = ctx->style.window.spacing; + window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); + max_height = count * item_height + count * (int)item_spacing.y; + max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; + size.y = NK_MIN(size.y, (float)max_height); + if (nk_combo_begin_label(ctx, items[selected], size)) { + nk_layout_row_dynamic(ctx, (float)item_height, 1); + for (i = 0; i < count; ++i) { + if (nk_combo_item_label(ctx, items[i], NK_TEXT_LEFT)) + selected = i; + } + nk_combo_end(ctx); + } + return selected; +} +NK_API int +nk_combo_separator(struct nk_context *ctx, const char *items_separated_by_separator, + int separator, int selected, int count, int item_height, struct nk_vec2 size) +{ + int i; + int max_height; + struct nk_vec2 item_spacing; + struct nk_vec2 window_padding; + const char *current_item; + const char *iter; + int length = 0; + + NK_ASSERT(ctx); + NK_ASSERT(items_separated_by_separator); + if (!ctx || !items_separated_by_separator) + return selected; + + /* calculate popup window */ + item_spacing = ctx->style.window.spacing; + window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); + max_height = count * item_height + count * (int)item_spacing.y; + max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; + size.y = NK_MIN(size.y, (float)max_height); + + /* find selected item */ + current_item = items_separated_by_separator; + for (i = 0; i < count; ++i) { + iter = current_item; + while (*iter && *iter != separator) iter++; + length = (int)(iter - current_item); + if (i == selected) break; + current_item = iter + 1; + } + + if (nk_combo_begin_text(ctx, current_item, length, size)) { + current_item = items_separated_by_separator; + nk_layout_row_dynamic(ctx, (float)item_height, 1); + for (i = 0; i < count; ++i) { + iter = current_item; + while (*iter && *iter != separator) iter++; + length = (int)(iter - current_item); + if (nk_combo_item_text(ctx, current_item, length, NK_TEXT_LEFT)) + selected = i; + current_item = current_item + length + 1; + } + nk_combo_end(ctx); + } + return selected; +} +NK_API int +nk_combo_string(struct nk_context *ctx, const char *items_separated_by_zeros, + int selected, int count, int item_height, struct nk_vec2 size) +{ + return nk_combo_separator(ctx, items_separated_by_zeros, '\0', selected, count, item_height, size); +} +NK_API int +nk_combo_callback(struct nk_context *ctx, void(*item_getter)(void*, int, const char**), + void *userdata, int selected, int count, int item_height, struct nk_vec2 size) +{ + int i; + int max_height; + struct nk_vec2 item_spacing; + struct nk_vec2 window_padding; + const char *item; + + NK_ASSERT(ctx); + NK_ASSERT(item_getter); + if (!ctx || !item_getter) + return selected; + + /* calculate popup window */ + item_spacing = ctx->style.window.spacing; + window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); + max_height = count * item_height + count * (int)item_spacing.y; + max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; + size.y = NK_MIN(size.y, (float)max_height); + + item_getter(userdata, selected, &item); + if (nk_combo_begin_label(ctx, item, size)) { + nk_layout_row_dynamic(ctx, (float)item_height, 1); + for (i = 0; i < count; ++i) { + item_getter(userdata, i, &item); + if (nk_combo_item_label(ctx, item, NK_TEXT_LEFT)) + selected = i; + } + nk_combo_end(ctx); + } return selected; +} +NK_API void +nk_combobox(struct nk_context *ctx, const char **items, int count, + int *selected, int item_height, struct nk_vec2 size) +{ + *selected = nk_combo(ctx, items, count, *selected, item_height, size); +} +NK_API void +nk_combobox_string(struct nk_context *ctx, const char *items_separated_by_zeros, + int *selected, int count, int item_height, struct nk_vec2 size) +{ + *selected = nk_combo_string(ctx, items_separated_by_zeros, *selected, count, item_height, size); +} +NK_API void +nk_combobox_separator(struct nk_context *ctx, const char *items_separated_by_separator, + int separator,int *selected, int count, int item_height, struct nk_vec2 size) +{ + *selected = nk_combo_separator(ctx, items_separated_by_separator, separator, + *selected, count, item_height, size); +} +NK_API void +nk_combobox_callback(struct nk_context *ctx, + void(*item_getter)(void* data, int id, const char **out_text), + void *userdata, int *selected, int count, int item_height, struct nk_vec2 size) +{ + *selected = nk_combo_callback(ctx, item_getter, userdata, *selected, count, item_height, size); +} + + + + + +/* =============================================================== + * + * TOOLTIP + * + * ===============================================================*/ +NK_API int +nk_tooltip_begin(struct nk_context *ctx, float width) +{ + int x,y,w,h; + struct nk_window *win; + const struct nk_input *in; + struct nk_rect bounds; + int ret; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + if (!ctx || !ctx->current || !ctx->current->layout) + return 0; + + /* make sure that no nonblocking popup is currently active */ + win = ctx->current; + in = &ctx->input; + if (win->popup.win && (win->popup.type & NK_PANEL_SET_NONBLOCK)) + return 0; + + w = nk_iceilf(width); + h = nk_iceilf(nk_null_rect.h); + x = nk_ifloorf(in->mouse.pos.x + 1) - (int)win->layout->clip.x; + y = nk_ifloorf(in->mouse.pos.y + 1) - (int)win->layout->clip.y; + + bounds.x = (float)x; + bounds.y = (float)y; + bounds.w = (float)w; + bounds.h = (float)h; + + ret = nk_popup_begin(ctx, NK_POPUP_DYNAMIC, + "__##Tooltip##__", NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_BORDER, bounds); + if (ret) win->layout->flags &= ~(nk_flags)NK_WINDOW_ROM; + win->popup.type = NK_PANEL_TOOLTIP; + ctx->current->layout->type = NK_PANEL_TOOLTIP; + return ret; +} + +NK_API void +nk_tooltip_end(struct nk_context *ctx) +{ + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + if (!ctx || !ctx->current) return; + ctx->current->seq--; + nk_popup_close(ctx); + nk_popup_end(ctx); +} +NK_API void +nk_tooltip(struct nk_context *ctx, const char *text) +{ + const struct nk_style *style; + struct nk_vec2 padding; + + int text_len; + float text_width; + float text_height; + + NK_ASSERT(ctx); + NK_ASSERT(ctx->current); + NK_ASSERT(ctx->current->layout); + NK_ASSERT(text); + if (!ctx || !ctx->current || !ctx->current->layout || !text) + return; + + /* fetch configuration data */ + style = &ctx->style; + padding = style->window.padding; + + /* calculate size of the text and tooltip */ + text_len = nk_strlen(text); + text_width = style->font->width(style->font->userdata, + style->font->height, text, text_len); + text_width += (4 * padding.x); + text_height = (style->font->height + 2 * padding.y); + + /* execute tooltip and fill with text */ + if (nk_tooltip_begin(ctx, (float)text_width)) { + nk_layout_row_dynamic(ctx, (float)text_height, 1); + nk_text(ctx, text, text_len, NK_TEXT_LEFT); + nk_tooltip_end(ctx); + } +} +#ifdef NK_INCLUDE_STANDARD_VARARGS +NK_API void +nk_tooltipf(struct nk_context *ctx, const char *fmt, ...) +{ + va_list args; + va_start(args, fmt); + nk_tooltipfv(ctx, fmt, args); + va_end(args); +} +NK_API void +nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args) +{ + char buf[256]; + nk_strfmt(buf, NK_LEN(buf), fmt, args); + nk_tooltip(ctx, buf); +} +#endif + + + +#endif /* NK_IMPLEMENTATION */ + +/* +/// ## License +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~none +/// ------------------------------------------------------------------------------ +/// This software is available under 2 licenses -- choose whichever you prefer. +/// ------------------------------------------------------------------------------ +/// ALTERNATIVE A - MIT License +/// Copyright (c) 2016-2018 Micha Mettke +/// Permission is hereby granted, free of charge, to any person obtaining a copy of +/// this software and associated documentation files (the "Software"), to deal in +/// the Software without restriction, including without limitation the rights to +/// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +/// of the Software, and to permit persons to whom the Software is furnished to do +/// so, subject to the following conditions: +/// The above copyright notice and this permission notice shall be included in all +/// copies or substantial portions of the Software. +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +/// SOFTWARE. +/// ------------------------------------------------------------------------------ +/// ALTERNATIVE B - Public Domain (www.unlicense.org) +/// This is free and unencumbered software released into the public domain. +/// Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +/// software, either in source code form or as a compiled binary, for any purpose, +/// commercial or non-commercial, and by any means. +/// In jurisdictions that recognize copyright laws, the author or authors of this +/// software dedicate any and all copyright interest in the software to the public +/// domain. We make this dedication for the benefit of the public at large and to +/// the detriment of our heirs and successors. We intend this dedication to be an +/// overt act of relinquishment in perpetuity of all present and future rights to +/// this software under copyright law. +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +/// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +/// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +/// ------------------------------------------------------------------------------ +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +/// ## Changelog +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~none +/// [date][x.yy.zz]-[description] +/// -[date]: date on which the change has been pushed +/// -[x.yy.zz]: Numerical version string representation. Each version number on the right +/// resets back to zero if version on the left is incremented. +/// - [x]: Major version with API and library breaking changes +/// - [yy]: Minor version with non-breaking API and library changes +/// - [zz]: Bug fix version with no direct changes to API +/// +/// - 2018/04/01 (4.00.1) - Fixed calling `nk_convert` multiple time per single frame +/// - 2018/04/01 (4.00.0) - BREAKING CHANGE: nk_draw_list_clear no longer tries to +/// clear provided buffers. So make sure to either free +/// or clear each passed buffer after calling nk_convert. +/// - 2018/02/23 (3.00.6) - Fixed slider dragging behavior +/// - 2018/01/31 (3.00.5) - Fixed overcalculation of cursor data in font baking process +/// - 2018/01/31 (3.00.4) - Removed name collision with stb_truetype +/// - 2018/01/28 (3.00.3) - Fixed panel window border drawing bug +/// - 2018/01/12 (3.00.2) - Added `nk_group_begin_titled` for separed group identifier and title +/// - 2018/01/07 (3.00.1) - Started to change documentation style +/// - 2018/01/05 (3.00.0) - BREAKING CHANGE: The previous color picker API was broken +/// because of conversions between float and byte color representation. +/// Color pickers now use floating point values to represent +/// HSV values. To get back the old behavior I added some additional +/// color conversion functions to cast between nk_color and +/// nk_colorf. +/// - 2017/12/23 (2.00.7) - Fixed small warning +/// - 2017/12/23 (2.00.7) - Fixed nk_edit_buffer behavior if activated to allow input +/// - 2017/12/23 (2.00.7) - Fixed modifyable progressbar dragging visuals and input behavior +/// - 2017/12/04 (2.00.6) - Added formated string tooltip widget +/// - 2017/11/18 (2.00.5) - Fixed window becoming hidden with flag NK_WINDOW_NO_INPUT +/// - 2017/11/15 (2.00.4) - Fixed font merging +/// - 2017/11/07 (2.00.3) - Fixed window size and position modifier functions +/// - 2017/09/14 (2.00.2) - Fixed nk_edit_buffer and nk_edit_focus behavior +/// - 2017/09/14 (2.00.1) - Fixed window closing behavior +/// - 2017/09/14 (2.00.0) - BREAKING CHANGE: Modifing window position and size funtions now +/// require the name of the window and must happen outside the window +/// building process (between function call nk_begin and nk_end). +/// - 2017/09/11 (1.40.9) - Fixed window background flag if background window is declared last +/// - 2017/08/27 (1.40.8) - Fixed `nk_item_is_any_active` for hidden windows +/// - 2017/08/27 (1.40.7) - Fixed window background flag +/// - 2017/07/07 (1.40.6) - Fixed missing clipping rect check for hovering/clicked +/// query for widgets +/// - 2017/07/07 (1.40.5) - Fixed drawing bug for vertex output for lines and stroked +/// and filled rectangles +/// - 2017/07/07 (1.40.4) - Fixed bug in nk_convert trying to add windows that are in +/// process of being destroyed. +/// - 2017/07/07 (1.40.3) - Fixed table internal bug caused by storing table size in +/// window instead of directly in table. +/// - 2017/06/30 (1.40.2) - Removed unneeded semicolon in C++ NK_ALIGNOF macro +/// - 2017/06/30 (1.40.1) - Fixed drawing lines smaller or equal zero +/// - 2017/06/08 (1.40.0) - Removed the breaking part of last commit. Auto layout now only +/// comes in effect if you pass in zero was row height argument +/// - 2017/06/08 (1.40.0) - BREAKING CHANGE: while not directly API breaking it will change +/// how layouting works. From now there will be an internal minimum +/// row height derived from font height. If you need a row smaller than +/// that you can directly set it by `nk_layout_set_min_row_height` and +/// reset the value back by calling `nk_layout_reset_min_row_height. +/// - 2017/06/08 (1.39.1) - Fixed property text edit handling bug caused by past `nk_widget` fix +/// - 2017/06/08 (1.39.0) - Added function to retrieve window space without calling a nk_layout_xxx function +/// - 2017/06/06 (1.38.5) - Fixed `nk_convert` return flag for command buffer +/// - 2017/05/23 (1.38.4) - Fixed activation behavior for widgets partially clipped +/// - 2017/05/10 (1.38.3) - Fixed wrong min window size mouse scaling over boundries +/// - 2017/05/09 (1.38.2) - Fixed vertical scrollbar drawing with not enough space +/// - 2017/05/09 (1.38.1) - Fixed scaler dragging behavior if window size hits minimum size +/// - 2017/05/06 (1.38.0) - Added platform double-click support +/// - 2017/04/20 (1.37.1) - Fixed key repeat found inside glfw demo backends +/// - 2017/04/20 (1.37.0) - Extended properties with selection and clipbard support +/// - 2017/04/20 (1.36.2) - Fixed #405 overlapping rows with zero padding and spacing +/// - 2017/04/09 (1.36.1) - Fixed #403 with another widget float error +/// - 2017/04/09 (1.36.0) - Added window `NK_WINDOW_NO_INPUT` and `NK_WINDOW_NOT_INTERACTIVE` flags +/// - 2017/04/09 (1.35.3) - Fixed buffer heap corruption +/// - 2017/03/25 (1.35.2) - Fixed popup overlapping for `NK_WINDOW_BACKGROUND` windows +/// - 2017/03/25 (1.35.1) - Fixed windows closing behavior +/// - 2017/03/18 (1.35.0) - Added horizontal scroll requested in #377 +/// - 2017/03/18 (1.34.3) - Fixed long window header titles +/// - 2017/03/04 (1.34.2) - Fixed text edit filtering +/// - 2017/03/04 (1.34.1) - Fixed group closable flag +/// - 2017/02/25 (1.34.0) - Added custom draw command for better language binding support +/// - 2017/01/24 (1.33.0) - Added programatic way of remove edit focus +/// - 2017/01/24 (1.32.3) - Fixed wrong define for basic type definitions for windows +/// - 2017/01/21 (1.32.2) - Fixed input capture from hidden or closed windows +/// - 2017/01/21 (1.32.1) - Fixed slider behavior and drawing +/// - 2017/01/13 (1.32.0) - Added flag to put scaler into the bottom left corner +/// - 2017/01/13 (1.31.0) - Added additional row layouting method to combine both +/// dynamic and static widgets. +/// - 2016/12/31 (1.30.0) - Extended scrollbar offset from 16-bit to 32-bit +/// - 2016/12/31 (1.29.2)- Fixed closing window bug of minimized windows +/// - 2016/12/03 (1.29.1)- Fixed wrapped text with no seperator and C89 error +/// - 2016/12/03 (1.29.0) - Changed text wrapping to process words not characters +/// - 2016/11/22 (1.28.6)- Fixed window minimized closing bug +/// - 2016/11/19 (1.28.5)- Fixed abstract combo box closing behavior +/// - 2016/11/19 (1.28.4)- Fixed tooltip flickering +/// - 2016/11/19 (1.28.3)- Fixed memory leak caused by popup repeated closing +/// - 2016/11/18 (1.28.2)- Fixed memory leak caused by popup panel allocation +/// - 2016/11/10 (1.28.1)- Fixed some warnings and C++ error +/// - 2016/11/10 (1.28.0)- Added additional `nk_button` versions which allows to directly +/// pass in a style struct to change buttons visual. +/// - 2016/11/10 (1.27.0)- Added additional 'nk_tree' versions to support external state +/// storage. Just like last the `nk_group` commit the main +/// advantage is that you optionally can minimize nuklears runtime +/// memory consumption or handle hash collisions. +/// - 2016/11/09 (1.26.0)- Added additional `nk_group` version to support external scrollbar +/// offset storage. Main advantage is that you can externalize +/// the memory management for the offset. It could also be helpful +/// if you have a hash collision in `nk_group_begin` but really +/// want the name. In addition I added `nk_list_view` which allows +/// to draw big lists inside a group without actually having to +/// commit the whole list to nuklear (issue #269). +/// - 2016/10/30 (1.25.1)- Fixed clipping rectangle bug inside `nk_draw_list` +/// - 2016/10/29 (1.25.0)- Pulled `nk_panel` memory management into nuklear and out of +/// the hands of the user. From now on users don't have to care +/// about panels unless they care about some information. If you +/// still need the panel just call `nk_window_get_panel`. +/// - 2016/10/21 (1.24.0)- Changed widget border drawing to stroked rectangle from filled +/// rectangle for less overdraw and widget background transparency. +/// - 2016/10/18 (1.23.0)- Added `nk_edit_focus` for manually edit widget focus control +/// - 2016/09/29 (1.22.7)- Fixed deduction of basic type in non `` compilation +/// - 2016/09/29 (1.22.6)- Fixed edit widget UTF-8 text cursor drawing bug +/// - 2016/09/28 (1.22.5)- Fixed edit widget UTF-8 text appending/inserting/removing +/// - 2016/09/28 (1.22.4)- Fixed drawing bug inside edit widgets which offset all text +/// text in every edit widget if one of them is scrolled. +/// - 2016/09/28 (1.22.3)- Fixed small bug in edit widgets if not active. The wrong +/// text length is passed. It should have been in bytes but +/// was passed as glyphes. +/// - 2016/09/20 (1.22.2)- Fixed color button size calculation +/// - 2016/09/20 (1.22.1)- Fixed some `nk_vsnprintf` behavior bugs and removed +/// `` again from `NK_INCLUDE_STANDARD_VARARGS`. +/// - 2016/09/18 (1.22.0)- C89 does not support vsnprintf only C99 and newer as well +/// as C++11 and newer. In addition to use vsnprintf you have +/// to include . So just defining `NK_INCLUDE_STD_VAR_ARGS` +/// is not enough. That behavior is now fixed. By default if +/// both varargs as well as stdio is selected I try to use +/// vsnprintf if not possible I will revert to vsprintf. If +/// varargs but not stdio was defined I will use my own function. +/// - 2016/09/15 (1.21.2)- Fixed panel `close` behavior for deeper panel levels +/// - 2016/09/15 (1.21.1)- Fixed C++ errors and wrong argument to `nk_panel_get_xxxx` +/// - 2016/09/13 (1.21.0) - !BREAKING! Fixed nonblocking popup behavior in menu, combo, +/// and contextual which prevented closing in y-direction if +/// popup did not reach max height. +/// In addition the height parameter was changed into vec2 +/// for width and height to have more control over the popup size. +/// - 2016/09/13 (1.20.3) - Cleaned up and extended type selection +/// - 2016/09/13 (1.20.2)- Fixed slider behavior hopefully for the last time. This time +/// all calculation are correct so no more hackery. +/// - 2016/09/13 (1.20.1)- Internal change to divide window/panel flags into panel flags and types. +/// Suprisinly spend years in C and still happened to confuse types +/// with flags. Probably something to take note. +/// - 2016/09/08 (1.20.0)- Added additional helper function to make it easier to just +/// take the produced buffers from `nk_convert` and unplug the +/// iteration process from `nk_context`. So now you can +/// just use the vertex,element and command buffer + two pointer +/// inside the command buffer retrieved by calls `nk__draw_begin` +/// and `nk__draw_end` and macro `nk_draw_foreach_bounded`. +/// - 2016/09/08 (1.19.0)- Added additional asserts to make sure every `nk_xxx_begin` call +/// for windows, popups, combobox, menu and contextual is guarded by +/// `if` condition and does not produce false drawing output. +/// - 2016/09/08 (1.18.0)- Changed confusing name for `NK_SYMBOL_RECT_FILLED`, `NK_SYMBOL_RECT` +/// to hopefully easier to understand `NK_SYMBOL_RECT_FILLED` and +/// `NK_SYMBOL_RECT_OUTLINE`. +/// - 2016/09/08 (1.17.0)- Changed confusing name for `NK_SYMBOL_CIRLCE_FILLED`, `NK_SYMBOL_CIRCLE` +/// to hopefully easier to understand `NK_SYMBOL_CIRCLE_FILLED` and +/// `NK_SYMBOL_CIRCLE_OUTLINE`. +/// - 2016/09/08 (1.16.0)- Added additional checks to select correct types if `NK_INCLUDE_FIXED_TYPES` +/// is not defined by supporting the biggest compiler GCC, clang and MSVC. +/// - 2016/09/07 (1.15.3)- Fixed `NK_INCLUDE_COMMAND_USERDATA` define to not cause an error +/// - 2016/09/04 (1.15.2)- Fixed wrong combobox height calculation +/// - 2016/09/03 (1.15.1)- Fixed gaps inside combo boxes in OpenGL +/// - 2016/09/02 (1.15.0) - Changed nuklear to not have any default vertex layout and +/// instead made it user provided. The range of types to convert +/// to is quite limited at the moment, but I would be more than +/// happy to accept PRs to add additional. +/// - 2016/08/30 (1.14.2) - Removed unused variables +/// - 2016/08/30 (1.14.1) - Fixed C++ build errors +/// - 2016/08/30 (1.14.0) - Removed mouse dragging from SDL demo since it does not work correctly +/// - 2016/08/30 (1.13.4) - Tweaked some default styling variables +/// - 2016/08/30 (1.13.3) - Hopefully fixed drawing bug in slider, in general I would +/// refrain from using slider with a big number of steps. +/// - 2016/08/30 (1.13.2) - Fixed close and minimize button which would fire even if the +/// window was in Read Only Mode. +/// - 2016/08/30 (1.13.1) - Fixed popup panel padding handling which was previously just +/// a hack for combo box and menu. +/// - 2016/08/30 (1.13.0) - Removed `NK_WINDOW_DYNAMIC` flag from public API since +/// it is bugged and causes issues in window selection. +/// - 2016/08/30 (1.12.0) - Removed scaler size. The size of the scaler is now +/// determined by the scrollbar size +/// - 2016/08/30 (1.11.2) - Fixed some drawing bugs caused by changes from 1.11 +/// - 2016/08/30 (1.11.1) - Fixed overlapping minimized window selection +/// - 2016/08/30 (1.11.0) - Removed some internal complexity and overly complex code +/// handling panel padding and panel border. +/// - 2016/08/29 (1.10.0) - Added additional height parameter to `nk_combobox_xxx` +/// - 2016/08/29 (1.10.0) - Fixed drawing bug in dynamic popups +/// - 2016/08/29 (1.10.0) - Added experimental mouse scrolling to popups, menus and comboboxes +/// - 2016/08/26 (1.10.0) - Added window name string prepresentation to account for +/// hash collisions. Currently limited to NK_WINDOW_MAX_NAME +/// which in term can be redefined if not big enough. +/// - 2016/08/26 (1.10.0) - Added stacks for temporary style/UI changes in code +/// - 2016/08/25 (1.10.0) - Changed `nk_input_is_key_pressed` and 'nk_input_is_key_released' +/// to account for key press and release happening in one frame. +/// - 2016/08/25 (1.10.0) - Added additional nk_edit flag to directly jump to the end on activate +/// - 2016/08/17 (1.09.6)- Removed invalid check for value zero in nk_propertyx +/// - 2016/08/16 (1.09.5)- Fixed ROM mode for deeper levels of popup windows parents. +/// - 2016/08/15 (1.09.4)- Editbox are now still active if enter was pressed with flag +/// `NK_EDIT_SIG_ENTER`. Main reasoning is to be able to keep +/// typing after commiting. +/// - 2016/08/15 (1.09.4)- Removed redundant code +/// - 2016/08/15 (1.09.4)- Fixed negative numbers in `nk_strtoi` and remove unused variable +/// - 2016/08/15 (1.09.3)- Fixed `NK_WINDOW_BACKGROUND` flag behavior to select a background +/// window only as selected by hovering and not by clicking. +/// - 2016/08/14 (1.09.2)- Fixed a bug in font atlas which caused wrong loading +/// of glyphes for font with multiple ranges. +/// - 2016/08/12 (1.09.1)- Added additional function to check if window is currently +/// hidden and therefore not visible. +/// - 2016/08/12 (1.09.1)- nk_window_is_closed now queries the correct flag `NK_WINDOW_CLOSED` +/// instead of the old flag `NK_WINDOW_HIDDEN` +/// - 2016/08/09 (1.09.0) - Added additional double version to nk_property and changed +/// the underlying implementation to not cast to float and instead +/// work directly on the given values. +/// - 2016/08/09 (1.08.0) - Added additional define to overwrite library internal +/// floating pointer number to string conversion for additional +/// precision. +/// - 2016/08/09 (1.08.0) - Added additional define to overwrite library internal +/// string to floating point number conversion for additional +/// precision. +/// - 2016/08/08 (1.07.2)- Fixed compiling error without define NK_INCLUDE_FIXED_TYPE +/// - 2016/08/08 (1.07.1)- Fixed possible floating point error inside `nk_widget` leading +/// to wrong wiget width calculation which results in widgets falsly +/// becomming tagged as not inside window and cannot be accessed. +/// - 2016/08/08 (1.07.0) - Nuklear now differentiates between hiding a window (NK_WINDOW_HIDDEN) and +/// closing a window (NK_WINDOW_CLOSED). A window can be hidden/shown +/// by using `nk_window_show` and closed by either clicking the close +/// icon in a window or by calling `nk_window_close`. Only closed +/// windows get removed at the end of the frame while hidden windows +/// remain. +/// - 2016/08/08 (1.06.0) - Added `nk_edit_string_zero_terminated` as a second option to +/// `nk_edit_string` which takes, edits and outputs a '\0' terminated string. +/// - 2016/08/08 (1.05.4)- Fixed scrollbar auto hiding behavior +/// - 2016/08/08 (1.05.3)- Fixed wrong panel padding selection in `nk_layout_widget_space` +/// - 2016/08/07 (1.05.2)- Fixed old bug in dynamic immediate mode layout API, calculating +/// wrong item spacing and panel width. +///- 2016/08/07 (1.05.1)- Hopefully finally fixed combobox popup drawing bug +///- 2016/08/07 (1.05.0) - Split varargs away from NK_INCLUDE_STANDARD_IO into own +/// define NK_INCLUDE_STANDARD_VARARGS to allow more fine +/// grained controlled over library includes. +/// - 2016/08/06 (1.04.5)- Changed memset calls to NK_MEMSET +/// - 2016/08/04 (1.04.4)- Fixed fast window scaling behavior +/// - 2016/08/04 (1.04.3)- Fixed window scaling, movement bug which appears if you +/// move/scale a window and another window is behind it. +/// If you are fast enough then the window behind gets activated +/// and the operation is blocked. I now require activating +/// by hovering only if mouse is not pressed. +/// - 2016/08/04 (1.04.2)- Fixed changing fonts +/// - 2016/08/03 (1.04.1)- Fixed `NK_WINDOW_BACKGROUND` behavior +/// - 2016/08/03 (1.04.0) - Added color parameter to `nk_draw_image` +/// - 2016/08/03 (1.04.0) - Added additional window padding style attributes for +/// sub windows (combo, menu, ...) +/// - 2016/08/03 (1.04.0) - Added functions to show/hide software cursor +/// - 2016/08/03 (1.04.0) - Added `NK_WINDOW_BACKGROUND` flag to force a window +/// to be always in the background of the screen +/// - 2016/08/03 (1.03.2)- Removed invalid assert macro for NK_RGB color picker +/// - 2016/08/01 (1.03.1)- Added helper macros into header include guard +/// - 2016/07/29 (1.03.0) - Moved the window/table pool into the header part to +/// simplify memory management by removing the need to +/// allocate the pool. +/// - 2016/07/29 (1.02.0) - Added auto scrollbar hiding window flag which if enabled +/// will hide the window scrollbar after NK_SCROLLBAR_HIDING_TIMEOUT +/// seconds without window interaction. To make it work +/// you have to also set a delta time inside the `nk_context`. +/// - 2016/07/25 (1.01.1) - Fixed small panel and panel border drawing bugs +/// - 2016/07/15 (1.01.0) - Added software cursor to `nk_style` and `nk_context` +/// - 2016/07/15 (1.01.0) - Added const correctness to `nk_buffer_push' data argument +/// - 2016/07/15 (1.01.0) - Removed internal font baking API and simplified +/// font atlas memory management by converting pointer +/// arrays for fonts and font configurations to lists. +/// - 2016/07/15 (1.00.0) - Changed button API to use context dependend button +/// behavior instead of passing it for every function call. +/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +/// ## Gallery +/// ![Figure [blue]: Feature overview with blue color styling](https://cloud.githubusercontent.com/assets/8057201/13538240/acd96876-e249-11e5-9547-5ac0b19667a0.png) +/// ![Figure [red]: Feature overview with red color styling](https://cloud.githubusercontent.com/assets/8057201/13538243/b04acd4c-e249-11e5-8fd2-ad7744a5b446.png) +/// ![Figure [widgets]: Widget overview](https://cloud.githubusercontent.com/assets/8057201/11282359/3325e3c6-8eff-11e5-86cb-cf02b0596087.png) +/// ![Figure [blackwhite]: Black and white](https://cloud.githubusercontent.com/assets/8057201/11033668/59ab5d04-86e5-11e5-8091-c56f16411565.png) +/// ![Figure [filexp]: File explorer](https://cloud.githubusercontent.com/assets/8057201/10718115/02a9ba08-7b6b-11e5-950f-adacdd637739.png) +/// ![Figure [opengl]: OpenGL Editor](https://cloud.githubusercontent.com/assets/8057201/12779619/2a20d72c-ca69-11e5-95fe-4edecf820d5c.png) +/// ![Figure [nodedit]: Node Editor](https://cloud.githubusercontent.com/assets/8057201/9976995/e81ac04a-5ef7-11e5-872b-acd54fbeee03.gif) +/// ![Figure [skinning]: Using skinning in Nuklear](https://cloud.githubusercontent.com/assets/8057201/15991632/76494854-30b8-11e6-9555-a69840d0d50b.png) +/// ![Figure [bf]: Heavy modified version](https://cloud.githubusercontent.com/assets/8057201/14902576/339926a8-0d9c-11e6-9fee-a8b73af04473.png) +/// +/// ## Credits +/// Developed by Micha Mettke and every direct or indirect github contributor.

+/// +/// Embeds [stb_texedit](https://github.com/nothings/stb/blob/master/stb_textedit.h), [stb_truetype](https://github.com/nothings/stb/blob/master/stb_truetype.h) and [stb_rectpack](https://github.com/nothings/stb/blob/master/stb_rect_pack.h) by Sean Barret (public domain)
+/// Uses [stddoc.c](https://github.com/r-lyeh/stddoc.c) from r-lyeh@github.com for documentation generation

+/// Embeds ProggyClean.ttf font by Tristan Grimmer (MIT license).
+/// +/// Big thank you to Omar Cornut (ocornut@github) for his [imgui library](https://github.com/ocornut/imgui) and +/// giving me the inspiration for this library, Casey Muratori for handmade hero +/// and his original immediate mode graphical user interface idea and Sean +/// Barret for his amazing single header libraries which restored my faith +/// in libraries and brought me to create some of my own. Finally Apoorva Joshi +/// for his single header file packer. +*/ + diff --git a/extern/glfw/deps/nuklear_glfw_gl2.h b/extern/glfw/deps/nuklear_glfw_gl2.h new file mode 100644 index 00000000..61acc29c --- /dev/null +++ b/extern/glfw/deps/nuklear_glfw_gl2.h @@ -0,0 +1,381 @@ +/* + * Nuklear - v1.32.0 - public domain + * no warrenty implied; use at your own risk. + * authored from 2015-2017 by Micha Mettke + */ +/* + * ============================================================== + * + * API + * + * =============================================================== + */ +#ifndef NK_GLFW_GL2_H_ +#define NK_GLFW_GL2_H_ + +#include + +enum nk_glfw_init_state{ + NK_GLFW3_DEFAULT = 0, + NK_GLFW3_INSTALL_CALLBACKS +}; +NK_API struct nk_context* nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state); +NK_API void nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas); +NK_API void nk_glfw3_font_stash_end(void); + +NK_API void nk_glfw3_new_frame(void); +NK_API void nk_glfw3_render(enum nk_anti_aliasing); +NK_API void nk_glfw3_shutdown(void); + +NK_API void nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint); +NK_API void nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff); + +#endif + +/* + * ============================================================== + * + * IMPLEMENTATION + * + * =============================================================== + */ +#ifdef NK_GLFW_GL2_IMPLEMENTATION + +#ifndef NK_GLFW_TEXT_MAX +#define NK_GLFW_TEXT_MAX 256 +#endif +#ifndef NK_GLFW_DOUBLE_CLICK_LO +#define NK_GLFW_DOUBLE_CLICK_LO 0.02 +#endif +#ifndef NK_GLFW_DOUBLE_CLICK_HI +#define NK_GLFW_DOUBLE_CLICK_HI 0.2 +#endif + +struct nk_glfw_device { + struct nk_buffer cmds; + struct nk_draw_null_texture null; + GLuint font_tex; +}; + +struct nk_glfw_vertex { + float position[2]; + float uv[2]; + nk_byte col[4]; +}; + +static struct nk_glfw { + GLFWwindow *win; + int width, height; + int display_width, display_height; + struct nk_glfw_device ogl; + struct nk_context ctx; + struct nk_font_atlas atlas; + struct nk_vec2 fb_scale; + unsigned int text[NK_GLFW_TEXT_MAX]; + int text_len; + struct nk_vec2 scroll; + double last_button_click; + int is_double_click_down; + struct nk_vec2 double_click_pos; +} glfw; + +NK_INTERN void +nk_glfw3_device_upload_atlas(const void *image, int width, int height) +{ + struct nk_glfw_device *dev = &glfw.ogl; + glGenTextures(1, &dev->font_tex); + glBindTexture(GL_TEXTURE_2D, dev->font_tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); +} + +NK_API void +nk_glfw3_render(enum nk_anti_aliasing AA) +{ + /* setup global state */ + struct nk_glfw_device *dev = &glfw.ogl; + glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glEnable(GL_SCISSOR_TEST); + glEnable(GL_BLEND); + glEnable(GL_TEXTURE_2D); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + /* setup viewport/project */ + glViewport(0,0,(GLsizei)glfw.display_width,(GLsizei)glfw.display_height); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + glOrtho(0.0f, glfw.width, glfw.height, 0.0f, -1.0f, 1.0f); + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glLoadIdentity(); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + { + GLsizei vs = sizeof(struct nk_glfw_vertex); + size_t vp = offsetof(struct nk_glfw_vertex, position); + size_t vt = offsetof(struct nk_glfw_vertex, uv); + size_t vc = offsetof(struct nk_glfw_vertex, col); + + /* convert from command queue into draw list and draw to screen */ + const struct nk_draw_command *cmd; + const nk_draw_index *offset = NULL; + struct nk_buffer vbuf, ebuf; + + /* fill convert configuration */ + struct nk_convert_config config; + static const struct nk_draw_vertex_layout_element vertex_layout[] = { + {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)}, + {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)}, + {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)}, + {NK_VERTEX_LAYOUT_END} + }; + NK_MEMSET(&config, 0, sizeof(config)); + config.vertex_layout = vertex_layout; + config.vertex_size = sizeof(struct nk_glfw_vertex); + config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex); + config.null = dev->null; + config.circle_segment_count = 22; + config.curve_segment_count = 22; + config.arc_segment_count = 22; + config.global_alpha = 1.0f; + config.shape_AA = AA; + config.line_AA = AA; + + /* convert shapes into vertexes */ + nk_buffer_init_default(&vbuf); + nk_buffer_init_default(&ebuf); + nk_convert(&glfw.ctx, &dev->cmds, &vbuf, &ebuf, &config); + + /* setup vertex buffer pointer */ + {const void *vertices = nk_buffer_memory_const(&vbuf); + glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp)); + glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt)); + glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));} + + /* iterate over and execute each draw command */ + offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf); + nk_draw_foreach(cmd, &glfw.ctx, &dev->cmds) + { + if (!cmd->elem_count) continue; + glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id); + glScissor( + (GLint)(cmd->clip_rect.x * glfw.fb_scale.x), + (GLint)((glfw.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw.fb_scale.y), + (GLint)(cmd->clip_rect.w * glfw.fb_scale.x), + (GLint)(cmd->clip_rect.h * glfw.fb_scale.y)); + glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset); + offset += cmd->elem_count; + } + nk_clear(&glfw.ctx); + nk_buffer_free(&vbuf); + nk_buffer_free(&ebuf); + } + + /* default OpenGL state */ + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glDisable(GL_SCISSOR_TEST); + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); + + glBindTexture(GL_TEXTURE_2D, 0); + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + glPopAttrib(); +} + +NK_API void +nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint) +{ + (void)win; + if (glfw.text_len < NK_GLFW_TEXT_MAX) + glfw.text[glfw.text_len++] = codepoint; +} + +NK_API void +nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff) +{ + (void)win; (void)xoff; + glfw.scroll.x += (float)xoff; + glfw.scroll.y += (float)yoff; +} + +NK_API void +nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int mods) +{ + double x, y; + if (button != GLFW_MOUSE_BUTTON_LEFT) return; + glfwGetCursorPos(window, &x, &y); + if (action == GLFW_PRESS) { + double dt = glfwGetTime() - glfw.last_button_click; + if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) { + glfw.is_double_click_down = nk_true; + glfw.double_click_pos = nk_vec2((float)x, (float)y); + } + glfw.last_button_click = glfwGetTime(); + } else glfw.is_double_click_down = nk_false; +} + +NK_INTERN void +nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit) +{ + const char *text = glfwGetClipboardString(glfw.win); + if (text) nk_textedit_paste(edit, text, nk_strlen(text)); + (void)usr; +} + +NK_INTERN void +nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len) +{ + char *str = 0; + (void)usr; + if (!len) return; + str = (char*)malloc((size_t)len+1); + if (!str) return; + NK_MEMCPY(str, text, (size_t)len); + str[len] = '\0'; + glfwSetClipboardString(glfw.win, str); + free(str); +} + +NK_API struct nk_context* +nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state) +{ + glfw.win = win; + if (init_state == NK_GLFW3_INSTALL_CALLBACKS) { + glfwSetScrollCallback(win, nk_gflw3_scroll_callback); + glfwSetCharCallback(win, nk_glfw3_char_callback); + glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback); + } + nk_init_default(&glfw.ctx, 0); + glfw.ctx.clip.copy = nk_glfw3_clipbard_copy; + glfw.ctx.clip.paste = nk_glfw3_clipbard_paste; + glfw.ctx.clip.userdata = nk_handle_ptr(0); + nk_buffer_init_default(&glfw.ogl.cmds); + + glfw.is_double_click_down = nk_false; + glfw.double_click_pos = nk_vec2(0, 0); + + return &glfw.ctx; +} + +NK_API void +nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas) +{ + nk_font_atlas_init_default(&glfw.atlas); + nk_font_atlas_begin(&glfw.atlas); + *atlas = &glfw.atlas; +} + +NK_API void +nk_glfw3_font_stash_end(void) +{ + const void *image; int w, h; + image = nk_font_atlas_bake(&glfw.atlas, &w, &h, NK_FONT_ATLAS_RGBA32); + nk_glfw3_device_upload_atlas(image, w, h); + nk_font_atlas_end(&glfw.atlas, nk_handle_id((int)glfw.ogl.font_tex), &glfw.ogl.null); + if (glfw.atlas.default_font) + nk_style_set_font(&glfw.ctx, &glfw.atlas.default_font->handle); +} + +NK_API void +nk_glfw3_new_frame(void) +{ + int i; + double x, y; + struct nk_context *ctx = &glfw.ctx; + struct GLFWwindow *win = glfw.win; + + glfwGetWindowSize(win, &glfw.width, &glfw.height); + glfwGetFramebufferSize(win, &glfw.display_width, &glfw.display_height); + glfw.fb_scale.x = (float)glfw.display_width/(float)glfw.width; + glfw.fb_scale.y = (float)glfw.display_height/(float)glfw.height; + + nk_input_begin(ctx); + for (i = 0; i < glfw.text_len; ++i) + nk_input_unicode(ctx, glfw.text[i]); + + /* optional grabbing behavior */ + if (ctx->input.mouse.grab) + glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); + else if (ctx->input.mouse.ungrab) + glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_NORMAL); + + nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS|| + glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS); + + if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || + glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) { + nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS); + } else { + nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); + nk_input_key(ctx, NK_KEY_COPY, 0); + nk_input_key(ctx, NK_KEY_PASTE, 0); + nk_input_key(ctx, NK_KEY_CUT, 0); + nk_input_key(ctx, NK_KEY_SHIFT, 0); + } + + glfwGetCursorPos(win, &x, &y); + nk_input_motion(ctx, (int)x, (int)y); + if (ctx->input.mouse.grabbed) { + glfwSetCursorPos(glfw.win, (double)ctx->input.mouse.prev.x, (double)ctx->input.mouse.prev.y); + ctx->input.mouse.pos.x = ctx->input.mouse.prev.x; + ctx->input.mouse.pos.y = ctx->input.mouse.prev.y; + } + + nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS); + nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS); + nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS); + nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw.double_click_pos.x, (int)glfw.double_click_pos.y, glfw.is_double_click_down); + nk_input_scroll(ctx, glfw.scroll); + nk_input_end(&glfw.ctx); + glfw.text_len = 0; + glfw.scroll = nk_vec2(0,0); +} + +NK_API +void nk_glfw3_shutdown(void) +{ + struct nk_glfw_device *dev = &glfw.ogl; + nk_font_atlas_clear(&glfw.atlas); + nk_free(&glfw.ctx); + glDeleteTextures(1, &dev->font_tex); + nk_buffer_free(&dev->cmds); + NK_MEMSET(&glfw, 0, sizeof(glfw)); +} + +#endif diff --git a/extern/glfw/deps/stb_image_write.h b/extern/glfw/deps/stb_image_write.h new file mode 100644 index 00000000..4319c0de --- /dev/null +++ b/extern/glfw/deps/stb_image_write.h @@ -0,0 +1,1048 @@ +/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h + writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015 + no warranty implied; use at your own risk + + Before #including, + + #define STB_IMAGE_WRITE_IMPLEMENTATION + + in the file that you want to have the implementation. + + Will probably not work correctly with strict-aliasing optimizations. + +ABOUT: + + This header file is a library for writing images to C stdio. It could be + adapted to write to memory or a general streaming interface; let me know. + + The PNG output is not optimal; it is 20-50% larger than the file + written by a decent optimizing implementation. This library is designed + for source code compactness and simplicity, not optimal image file size + or run-time performance. + +BUILDING: + + You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. + You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace + malloc,realloc,free. + You can define STBIW_MEMMOVE() to replace memmove() + +USAGE: + + There are four functions, one for each image file format: + + int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); + + There are also four equivalent functions that use an arbitrary write function. You are + expected to open/close your file-equivalent before and after calling these: + + int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); + int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); + int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); + + where the callback is: + void stbi_write_func(void *context, void *data, int size); + + You can define STBI_WRITE_NO_STDIO to disable the file variant of these + functions, so the library will not use stdio.h at all. However, this will + also disable HDR writing, because it requires stdio for formatted output. + + Each function returns 0 on failure and non-0 on success. + + The functions create an image file defined by the parameters. The image + is a rectangle of pixels stored from left-to-right, top-to-bottom. + Each pixel contains 'comp' channels of data stored interleaved with 8-bits + per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is + monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. + The *data pointer points to the first byte of the top-left-most pixel. + For PNG, "stride_in_bytes" is the distance in bytes from the first byte of + a row of pixels to the first byte of the next row of pixels. + + PNG creates output files with the same number of components as the input. + The BMP format expands Y to RGB in the file format and does not + output alpha. + + PNG supports writing rectangles of data even when the bytes storing rows of + data are not consecutive in memory (e.g. sub-rectangles of a larger image), + by supplying the stride between the beginning of adjacent rows. The other + formats do not. (Thus you cannot write a native-format BMP through the BMP + writer, both because it is in BGR order and because it may have padding + at the end of the line.) + + HDR expects linear float data. Since the format is always 32-bit rgb(e) + data, alpha (if provided) is discarded, and for monochrome data it is + replicated across all three channels. + + TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed + data, set the global variable 'stbi_write_tga_with_rle' to 0. + +CREDITS: + + PNG/BMP/TGA + Sean Barrett + HDR + Baldur Karlsson + TGA monochrome: + Jean-Sebastien Guay + misc enhancements: + Tim Kelsey + TGA RLE + Alan Hickman + initial file IO callback implementation + Emmanuel Julien + bugfixes: + github:Chribba + Guillaume Chereau + github:jry2 + github:romigrou + Sergio Gonzalez + Jonas Karlsson + Filip Wasil + Thatcher Ulrich + +LICENSE + +This software is dual-licensed to the public domain and under the following +license: you are granted a perpetual, irrevocable license to copy, modify, +publish, and distribute this file as you see fit. + +*/ + +#ifndef INCLUDE_STB_IMAGE_WRITE_H +#define INCLUDE_STB_IMAGE_WRITE_H + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef STB_IMAGE_WRITE_STATIC +#define STBIWDEF static +#else +#define STBIWDEF extern +extern int stbi_write_tga_with_rle; +#endif + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); +#endif + +typedef void stbi_write_func(void *context, void *data, int size); + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); + +#ifdef __cplusplus +} +#endif + +#endif//INCLUDE_STB_IMAGE_WRITE_H + +#ifdef STB_IMAGE_WRITE_IMPLEMENTATION + +#ifdef _WIN32 + #ifndef _CRT_SECURE_NO_WARNINGS + #define _CRT_SECURE_NO_WARNINGS + #endif + #ifndef _CRT_NONSTDC_NO_DEPRECATE + #define _CRT_NONSTDC_NO_DEPRECATE + #endif +#endif + +#ifndef STBI_WRITE_NO_STDIO +#include +#endif // STBI_WRITE_NO_STDIO + +#include +#include +#include +#include + +#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) +// ok +#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." +#endif + +#ifndef STBIW_MALLOC +#define STBIW_MALLOC(sz) malloc(sz) +#define STBIW_REALLOC(p,newsz) realloc(p,newsz) +#define STBIW_FREE(p) free(p) +#endif + +#ifndef STBIW_REALLOC_SIZED +#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) +#endif + + +#ifndef STBIW_MEMMOVE +#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) +#endif + + +#ifndef STBIW_ASSERT +#include +#define STBIW_ASSERT(x) assert(x) +#endif + +#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) + +typedef struct +{ + stbi_write_func *func; + void *context; +} stbi__write_context; + +// initialize a callback-based context +static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) +{ + s->func = c; + s->context = context; +} + +#ifndef STBI_WRITE_NO_STDIO + +static void stbi__stdio_write(void *context, void *data, int size) +{ + fwrite(data,1,size,(FILE*) context); +} + +static int stbi__start_write_file(stbi__write_context *s, const char *filename) +{ + FILE *f = fopen(filename, "wb"); + stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); + return f != NULL; +} + +static void stbi__end_write_file(stbi__write_context *s) +{ + fclose((FILE *)s->context); +} + +#endif // !STBI_WRITE_NO_STDIO + +typedef unsigned int stbiw_uint32; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; + +#ifdef STB_IMAGE_WRITE_STATIC +static int stbi_write_tga_with_rle = 1; +#else +int stbi_write_tga_with_rle = 1; +#endif + +static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) +{ + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); + s->func(s->context,&x,1); + break; } + case '2': { int x = va_arg(v,int); + unsigned char b[2]; + b[0] = STBIW_UCHAR(x); + b[1] = STBIW_UCHAR(x>>8); + s->func(s->context,b,2); + break; } + case '4': { stbiw_uint32 x = va_arg(v,int); + unsigned char b[4]; + b[0]=STBIW_UCHAR(x); + b[1]=STBIW_UCHAR(x>>8); + b[2]=STBIW_UCHAR(x>>16); + b[3]=STBIW_UCHAR(x>>24); + s->func(s->context,b,4); + break; } + default: + STBIW_ASSERT(0); + return; + } + } +} + +static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) +{ + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); +} + +static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) +{ + unsigned char arr[3]; + arr[0] = a, arr[1] = b, arr[2] = c; + s->func(s->context, arr, 3); +} + +static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) +{ + unsigned char bg[3] = { 255, 0, 255}, px[3]; + int k; + + if (write_alpha < 0) + s->func(s->context, &d[comp - 1], 1); + + switch (comp) { + case 1: + s->func(s->context,d,1); + break; + case 2: + if (expand_mono) + stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp + else + s->func(s->context, d, 1); // monochrome TGA + break; + case 4: + if (!write_alpha) { + // composite against pink background + for (k = 0; k < 3; ++k) + px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; + stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); + break; + } + /* FALLTHROUGH */ + case 3: + stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); + break; + } + if (write_alpha > 0) + s->func(s->context, &d[comp - 1], 1); +} + +static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) +{ + stbiw_uint32 zero = 0; + int i,j, j_end; + + if (y <= 0) + return; + + if (vdir < 0) + j_end = -1, j = y-1; + else + j_end = y, j = 0; + + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); + } + s->func(s->context, &zero, scanline_pad); + } +} + +static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) +{ + if (y < 0 || x < 0) { + return 0; + } else { + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); + stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); + return 1; + } +} + +static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) +{ + int pad = (-x*3) & 3; + return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header +} + +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_bmp_core(&s, x, y, comp, data); +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_bmp_core(&s, x, y, comp, data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif //!STBI_WRITE_NO_STDIO + +static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) +{ + int has_alpha = (comp == 2 || comp == 4); + int colorbytes = has_alpha ? comp-1 : comp; + int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 + + if (y < 0 || x < 0) + return 0; + + if (!stbi_write_tga_with_rle) { + return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, + "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); + } else { + int i,j,k; + + stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); + + for (j = y - 1; j >= 0; --j) { + unsigned char *row = (unsigned char *) data + j * x * comp; + int len; + + for (i = 0; i < x; i += len) { + unsigned char *begin = row + i * comp; + int diff = 1; + len = 1; + + if (i < x - 1) { + ++len; + diff = memcmp(begin, row + (i + 1) * comp, comp); + if (diff) { + const unsigned char *prev = begin; + for (k = i + 2; k < x && len < 128; ++k) { + if (memcmp(prev, row + k * comp, comp)) { + prev += comp; + ++len; + } else { + --len; + break; + } + } + } else { + for (k = i + 2; k < x && len < 128; ++k) { + if (!memcmp(begin, row + k * comp, comp)) { + ++len; + } else { + break; + } + } + } + } + + if (diff) { + unsigned char header = STBIW_UCHAR(len - 1); + s->func(s->context, &header, 1); + for (k = 0; k < len; ++k) { + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); + } + } else { + unsigned char header = STBIW_UCHAR(len - 129); + s->func(s->context, &header, 1); + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); + } + } + } + } + return 1; +} + +int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_tga_core(&s, x, y, comp, (void *) data); +} + +#ifndef STBI_WRITE_NO_STDIO +int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR writer +// by Baldur Karlsson +#ifndef STBI_WRITE_NO_STDIO + +#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) + +void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) +{ + int exponent; + float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); + + if (maxcomp < 1e-32f) { + rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; + } else { + float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; + + rgbe[0] = (unsigned char)(linear[0] * normalize); + rgbe[1] = (unsigned char)(linear[1] * normalize); + rgbe[2] = (unsigned char)(linear[2] * normalize); + rgbe[3] = (unsigned char)(exponent + 128); + } +} + +void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) +{ + unsigned char lengthbyte = STBIW_UCHAR(length+128); + STBIW_ASSERT(length+128 <= 255); + s->func(s->context, &lengthbyte, 1); + s->func(s->context, &databyte, 1); +} + +void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) +{ + unsigned char lengthbyte = STBIW_UCHAR(length); + STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code + s->func(s->context, &lengthbyte, 1); + s->func(s->context, data, length); +} + +void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) +{ + unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; + unsigned char rgbe[4]; + float linear[3]; + int x; + + scanlineheader[2] = (width&0xff00)>>8; + scanlineheader[3] = (width&0x00ff); + + /* skip RLE for images too small or large */ + if (width < 8 || width >= 32768) { + for (x=0; x < width; x++) { + switch (ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + s->func(s->context, rgbe, 4); + } + } else { + int c,r; + /* encode into scratch buffer */ + for (x=0; x < width; x++) { + switch(ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + scratch[x + width*0] = rgbe[0]; + scratch[x + width*1] = rgbe[1]; + scratch[x + width*2] = rgbe[2]; + scratch[x + width*3] = rgbe[3]; + } + + s->func(s->context, scanlineheader, 4); + + /* RLE each component separately */ + for (c=0; c < 4; c++) { + unsigned char *comp = &scratch[width*c]; + + x = 0; + while (x < width) { + // find first run + r = x; + while (r+2 < width) { + if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) + break; + ++r; + } + if (r+2 >= width) + r = width; + // dump up to first run + while (x < r) { + int len = r-x; + if (len > 128) len = 128; + stbiw__write_dump_data(s, len, &comp[x]); + x += len; + } + // if there's a run, output it + if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd + // find next byte after run + while (r < width && comp[r] == comp[x]) + ++r; + // output run up to r + while (x < r) { + int len = r-x; + if (len > 127) len = 127; + stbiw__write_run_data(s, len, comp[x]); + x += len; + } + } + } + } + } +} + +static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) +{ + if (y <= 0 || x <= 0 || data == NULL) + return 0; + else { + // Each component is stored separately. Allocate scratch space for full output scanline. + unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); + int i, len; + char buffer[128]; + char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; + s->func(s->context, header, sizeof(header)-1); + + len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); + s->func(s->context, buffer, len); + + for(i=0; i < y; i++) + stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x); + STBIW_FREE(scratch); + return 1; + } +} + +int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_hdr_core(&s, x, y, comp, (float *) data); +} + +int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif // STBI_WRITE_NO_STDIO + + +////////////////////////////////////////////////////////////////////////////// +// +// PNG writer +// + +// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() +#define stbiw__sbraw(a) ((int *) (a) - 2) +#define stbiw__sbm(a) stbiw__sbraw(a)[0] +#define stbiw__sbn(a) stbiw__sbraw(a)[1] + +#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) +#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) +#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) + +#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) +#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) +#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) + +static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) +{ + int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; + void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); + STBIW_ASSERT(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbiw__sbm(*arr) = m; + } + return *arr; +} + +static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) +{ + while (*bitcount >= 8) { + stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; +} + +static int stbiw__zlib_bitrev(int code, int codebits) +{ + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; +} + +static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) +{ + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; +} + +static unsigned int stbiw__zhash(unsigned char *data) +{ + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; +} + +#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) +#define stbiw__zlib_add(code,codebits) \ + (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) +#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) +// default huffman tables +#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) +#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) +#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) +#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) +#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) +#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) + +#define stbiw__ZHASH 16384 + +unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) +{ + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**)); + if (quality < 5) quality = 5; + + stbiw__sbpush(out, 0x78); // DEFLATE 32K window + stbiw__sbpush(out, 0x5e); // FLEVEL = 1 + stbiw__zlib_add(1,1); // BFINAL = 1 + stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman + + for (i=0; i < stbiw__ZHASH; ++i) + hash_table[i] = NULL; + + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) best=d,bestloc=hlist[j]; + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { + STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbiw__sbn(hash_table[h]) = quality; + } + stbiw__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); + hlist = hash_table[h]; + n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } + } + } + } + + if (bestloc) { + int d = (int) (data+i - bestloc); // distance back + STBIW_ASSERT(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbiw__zlib_huff(j+257); + if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); + if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbiw__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbiw__zlib_huffb(data[i]); + stbiw__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbiw__zlib_add(0,1); + + for (i=0; i < stbiw__ZHASH; ++i) + (void) stbiw__sbfree(hash_table[i]); + STBIW_FREE(hash_table); + + { + // compute adler32 on input + unsigned int s1=1, s2=0; + int blocklen = (int) (data_len % 5552); + j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; + s1 %= 65521, s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s2)); + stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s1)); + } + *out_len = stbiw__sbn(out); + // make returned pointer freeable + STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); + return (unsigned char *) stbiw__sbraw(out); +} + +static unsigned int stbiw__crc32(unsigned char *buffer, int len) +{ + static unsigned int crc_table[256] = + { + 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, + 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, + 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, + 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, + 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, + 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, + 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, + 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, + 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, + 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, + 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, + 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, + 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, + 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, + 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, + 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, + 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, + 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, + 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, + 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, + 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, + 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, + 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, + 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, + 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, + 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, + 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, + 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D + }; + + unsigned int crc = ~0u; + int i; + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +} + +#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) +#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbiw__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbiw__crc32(*data - len - 4, len+4); + stbiw__wp32(*data, crc); +} + +static unsigned char stbiw__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); + if (pb <= pc) return STBIW_UCHAR(b); + return STBIW_UCHAR(c); +} + +unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int i,j,k,p,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } + for (j=0; j < y; ++j) { + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = j ? mapping : firstmap; + int best = 0, bestval = 0x7fffffff; + for (p=0; p < 2; ++p) { + for (k= p?best:0; k < 5; ++k) { + int type = mymap[k],est=0; + unsigned char *z = pixels + stride_bytes*j; + for (i=0; i < n; ++i) + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + for (i=n; i < x*n; ++i) { + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i] - z[i-n]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; + case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; + case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; + } + } + if (p) break; + for (i=0; i < x*n; ++i) + est += abs((signed char) line_buffer[i]); + if (est < bestval) { bestval = est; best = k; } + } + } + // when we get here, best contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) best; + STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); + } + STBIW_FREE(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory + STBIW_FREE(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + STBIW_MEMMOVE(o,sig,8); o+= 8; + stbiw__wp32(o, 13); // header length + stbiw__wptag(o, "IHDR"); + stbiw__wp32(o, x); + stbiw__wp32(o, y); + *o++ = 8; + *o++ = STBIW_UCHAR(ctype[n]); + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbiw__wpcrc(&o,13); + + stbiw__wp32(o, zlen); + stbiw__wptag(o, "IDAT"); + STBIW_MEMMOVE(o, zlib, zlen); + o += zlen; + STBIW_FREE(zlib); + stbiw__wpcrc(&o, zlen); + + stbiw__wp32(o,0); + stbiw__wptag(o, "IEND"); + stbiw__wpcrc(&o,0); + + STBIW_ASSERT(o == out + *out_len); + + return out; +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + f = fopen(filename, "wb"); + if (!f) { STBIW_FREE(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + STBIW_FREE(png); + return 1; +} +#endif + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) +{ + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + func(context, png, len); + STBIW_FREE(png); + return 1; +} + +#endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + 1.02 (2016-04-02) + avoid allocating large structures on the stack + 1.01 (2016-01-16) + STBIW_REALLOC_SIZED: support allocators with no realloc support + avoid race-condition in crc initialization + minor compile issues + 1.00 (2015-09-14) + installable file IO function + 0.99 (2015-09-13) + warning fixes; TGA rle support + 0.98 (2015-04-08) + added STBIW_MALLOC, STBIW_ASSERT etc + 0.97 (2015-01-18) + fixed HDR asserts, rewrote HDR rle logic + 0.96 (2015-01-17) + add HDR output + fix monochrome BMP + 0.95 (2014-08-17) + add monochrome TGA output + 0.94 (2014-05-31) + rename private functions to avoid conflicts with stb_image.h + 0.93 (2014-05-27) + warning fixes + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ diff --git a/extern/glfw/deps/tinycthread.c b/extern/glfw/deps/tinycthread.c new file mode 100644 index 00000000..f9cea2ed --- /dev/null +++ b/extern/glfw/deps/tinycthread.c @@ -0,0 +1,594 @@ +/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- +Copyright (c) 2012 Marcus Geelnard + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + + 3. This notice may not be removed or altered from any source + distribution. +*/ + +/* 2013-01-06 Camilla Lĥwy + * + * Added casts from time_t to DWORD to avoid warnings on VC++. + * Fixed time retrieval on POSIX systems. + */ + +#include "tinycthread.h" +#include + +/* Platform specific includes */ +#if defined(_TTHREAD_POSIX_) + #include + #include + #include + #include + #include +#elif defined(_TTHREAD_WIN32_) + #include + #include +#endif + +/* Standard, good-to-have defines */ +#ifndef NULL + #define NULL (void*)0 +#endif +#ifndef TRUE + #define TRUE 1 +#endif +#ifndef FALSE + #define FALSE 0 +#endif + +int mtx_init(mtx_t *mtx, int type) +{ +#if defined(_TTHREAD_WIN32_) + mtx->mAlreadyLocked = FALSE; + mtx->mRecursive = type & mtx_recursive; + InitializeCriticalSection(&mtx->mHandle); + return thrd_success; +#else + int ret; + pthread_mutexattr_t attr; + pthread_mutexattr_init(&attr); + if (type & mtx_recursive) + { + pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); + } + ret = pthread_mutex_init(mtx, &attr); + pthread_mutexattr_destroy(&attr); + return ret == 0 ? thrd_success : thrd_error; +#endif +} + +void mtx_destroy(mtx_t *mtx) +{ +#if defined(_TTHREAD_WIN32_) + DeleteCriticalSection(&mtx->mHandle); +#else + pthread_mutex_destroy(mtx); +#endif +} + +int mtx_lock(mtx_t *mtx) +{ +#if defined(_TTHREAD_WIN32_) + EnterCriticalSection(&mtx->mHandle); + if (!mtx->mRecursive) + { + while(mtx->mAlreadyLocked) Sleep(1000); /* Simulate deadlock... */ + mtx->mAlreadyLocked = TRUE; + } + return thrd_success; +#else + return pthread_mutex_lock(mtx) == 0 ? thrd_success : thrd_error; +#endif +} + +int mtx_timedlock(mtx_t *mtx, const struct timespec *ts) +{ + /* FIXME! */ + (void)mtx; + (void)ts; + return thrd_error; +} + +int mtx_trylock(mtx_t *mtx) +{ +#if defined(_TTHREAD_WIN32_) + int ret = TryEnterCriticalSection(&mtx->mHandle) ? thrd_success : thrd_busy; + if ((!mtx->mRecursive) && (ret == thrd_success) && mtx->mAlreadyLocked) + { + LeaveCriticalSection(&mtx->mHandle); + ret = thrd_busy; + } + return ret; +#else + return (pthread_mutex_trylock(mtx) == 0) ? thrd_success : thrd_busy; +#endif +} + +int mtx_unlock(mtx_t *mtx) +{ +#if defined(_TTHREAD_WIN32_) + mtx->mAlreadyLocked = FALSE; + LeaveCriticalSection(&mtx->mHandle); + return thrd_success; +#else + return pthread_mutex_unlock(mtx) == 0 ? thrd_success : thrd_error;; +#endif +} + +#if defined(_TTHREAD_WIN32_) +#define _CONDITION_EVENT_ONE 0 +#define _CONDITION_EVENT_ALL 1 +#endif + +int cnd_init(cnd_t *cond) +{ +#if defined(_TTHREAD_WIN32_) + cond->mWaitersCount = 0; + + /* Init critical section */ + InitializeCriticalSection(&cond->mWaitersCountLock); + + /* Init events */ + cond->mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL); + if (cond->mEvents[_CONDITION_EVENT_ONE] == NULL) + { + cond->mEvents[_CONDITION_EVENT_ALL] = NULL; + return thrd_error; + } + cond->mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL); + if (cond->mEvents[_CONDITION_EVENT_ALL] == NULL) + { + CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); + cond->mEvents[_CONDITION_EVENT_ONE] = NULL; + return thrd_error; + } + + return thrd_success; +#else + return pthread_cond_init(cond, NULL) == 0 ? thrd_success : thrd_error; +#endif +} + +void cnd_destroy(cnd_t *cond) +{ +#if defined(_TTHREAD_WIN32_) + if (cond->mEvents[_CONDITION_EVENT_ONE] != NULL) + { + CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); + } + if (cond->mEvents[_CONDITION_EVENT_ALL] != NULL) + { + CloseHandle(cond->mEvents[_CONDITION_EVENT_ALL]); + } + DeleteCriticalSection(&cond->mWaitersCountLock); +#else + pthread_cond_destroy(cond); +#endif +} + +int cnd_signal(cnd_t *cond) +{ +#if defined(_TTHREAD_WIN32_) + int haveWaiters; + + /* Are there any waiters? */ + EnterCriticalSection(&cond->mWaitersCountLock); + haveWaiters = (cond->mWaitersCount > 0); + LeaveCriticalSection(&cond->mWaitersCountLock); + + /* If we have any waiting threads, send them a signal */ + if(haveWaiters) + { + if (SetEvent(cond->mEvents[_CONDITION_EVENT_ONE]) == 0) + { + return thrd_error; + } + } + + return thrd_success; +#else + return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; +#endif +} + +int cnd_broadcast(cnd_t *cond) +{ +#if defined(_TTHREAD_WIN32_) + int haveWaiters; + + /* Are there any waiters? */ + EnterCriticalSection(&cond->mWaitersCountLock); + haveWaiters = (cond->mWaitersCount > 0); + LeaveCriticalSection(&cond->mWaitersCountLock); + + /* If we have any waiting threads, send them a signal */ + if(haveWaiters) + { + if (SetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) + { + return thrd_error; + } + } + + return thrd_success; +#else + return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; +#endif +} + +#if defined(_TTHREAD_WIN32_) +static int _cnd_timedwait_win32(cnd_t *cond, mtx_t *mtx, DWORD timeout) +{ + int result, lastWaiter; + + /* Increment number of waiters */ + EnterCriticalSection(&cond->mWaitersCountLock); + ++ cond->mWaitersCount; + LeaveCriticalSection(&cond->mWaitersCountLock); + + /* Release the mutex while waiting for the condition (will decrease + the number of waiters when done)... */ + mtx_unlock(mtx); + + /* Wait for either event to become signaled due to cnd_signal() or + cnd_broadcast() being called */ + result = WaitForMultipleObjects(2, cond->mEvents, FALSE, timeout); + if (result == WAIT_TIMEOUT) + { + return thrd_timeout; + } + else if (result == (int)WAIT_FAILED) + { + return thrd_error; + } + + /* Check if we are the last waiter */ + EnterCriticalSection(&cond->mWaitersCountLock); + -- cond->mWaitersCount; + lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) && + (cond->mWaitersCount == 0); + LeaveCriticalSection(&cond->mWaitersCountLock); + + /* If we are the last waiter to be notified to stop waiting, reset the event */ + if (lastWaiter) + { + if (ResetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) + { + return thrd_error; + } + } + + /* Re-acquire the mutex */ + mtx_lock(mtx); + + return thrd_success; +} +#endif + +int cnd_wait(cnd_t *cond, mtx_t *mtx) +{ +#if defined(_TTHREAD_WIN32_) + return _cnd_timedwait_win32(cond, mtx, INFINITE); +#else + return pthread_cond_wait(cond, mtx) == 0 ? thrd_success : thrd_error; +#endif +} + +int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts) +{ +#if defined(_TTHREAD_WIN32_) + struct timespec now; + if (clock_gettime(CLOCK_REALTIME, &now) == 0) + { + DWORD delta = (DWORD) ((ts->tv_sec - now.tv_sec) * 1000 + + (ts->tv_nsec - now.tv_nsec + 500000) / 1000000); + return _cnd_timedwait_win32(cond, mtx, delta); + } + else + return thrd_error; +#else + int ret; + ret = pthread_cond_timedwait(cond, mtx, ts); + if (ret == ETIMEDOUT) + { + return thrd_timeout; + } + return ret == 0 ? thrd_success : thrd_error; +#endif +} + + +/** Information to pass to the new thread (what to run). */ +typedef struct { + thrd_start_t mFunction; /**< Pointer to the function to be executed. */ + void * mArg; /**< Function argument for the thread function. */ +} _thread_start_info; + +/* Thread wrapper function. */ +#if defined(_TTHREAD_WIN32_) +static unsigned WINAPI _thrd_wrapper_function(void * aArg) +#elif defined(_TTHREAD_POSIX_) +static void * _thrd_wrapper_function(void * aArg) +#endif +{ + thrd_start_t fun; + void *arg; + int res; +#if defined(_TTHREAD_POSIX_) + void *pres; +#endif + + /* Get thread startup information */ + _thread_start_info *ti = (_thread_start_info *) aArg; + fun = ti->mFunction; + arg = ti->mArg; + + /* The thread is responsible for freeing the startup information */ + free((void *)ti); + + /* Call the actual client thread function */ + res = fun(arg); + +#if defined(_TTHREAD_WIN32_) + return res; +#else + pres = malloc(sizeof(int)); + if (pres != NULL) + { + *(int*)pres = res; + } + return pres; +#endif +} + +int thrd_create(thrd_t *thr, thrd_start_t func, void *arg) +{ + /* Fill out the thread startup information (passed to the thread wrapper, + which will eventually free it) */ + _thread_start_info* ti = (_thread_start_info*)malloc(sizeof(_thread_start_info)); + if (ti == NULL) + { + return thrd_nomem; + } + ti->mFunction = func; + ti->mArg = arg; + + /* Create the thread */ +#if defined(_TTHREAD_WIN32_) + *thr = (HANDLE)_beginthreadex(NULL, 0, _thrd_wrapper_function, (void *)ti, 0, NULL); +#elif defined(_TTHREAD_POSIX_) + if(pthread_create(thr, NULL, _thrd_wrapper_function, (void *)ti) != 0) + { + *thr = 0; + } +#endif + + /* Did we fail to create the thread? */ + if(!*thr) + { + free(ti); + return thrd_error; + } + + return thrd_success; +} + +thrd_t thrd_current(void) +{ +#if defined(_TTHREAD_WIN32_) + return GetCurrentThread(); +#else + return pthread_self(); +#endif +} + +int thrd_detach(thrd_t thr) +{ + /* FIXME! */ + (void)thr; + return thrd_error; +} + +int thrd_equal(thrd_t thr0, thrd_t thr1) +{ +#if defined(_TTHREAD_WIN32_) + return thr0 == thr1; +#else + return pthread_equal(thr0, thr1); +#endif +} + +void thrd_exit(int res) +{ +#if defined(_TTHREAD_WIN32_) + ExitThread(res); +#else + void *pres = malloc(sizeof(int)); + if (pres != NULL) + { + *(int*)pres = res; + } + pthread_exit(pres); +#endif +} + +int thrd_join(thrd_t thr, int *res) +{ +#if defined(_TTHREAD_WIN32_) + if (WaitForSingleObject(thr, INFINITE) == WAIT_FAILED) + { + return thrd_error; + } + if (res != NULL) + { + DWORD dwRes; + GetExitCodeThread(thr, &dwRes); + *res = dwRes; + } +#elif defined(_TTHREAD_POSIX_) + void *pres; + int ires = 0; + if (pthread_join(thr, &pres) != 0) + { + return thrd_error; + } + if (pres != NULL) + { + ires = *(int*)pres; + free(pres); + } + if (res != NULL) + { + *res = ires; + } +#endif + return thrd_success; +} + +int thrd_sleep(const struct timespec *time_point, struct timespec *remaining) +{ + struct timespec now; +#if defined(_TTHREAD_WIN32_) + DWORD delta; +#else + long delta; +#endif + + /* Get the current time */ + if (clock_gettime(CLOCK_REALTIME, &now) != 0) + return -2; // FIXME: Some specific error code? + +#if defined(_TTHREAD_WIN32_) + /* Delta in milliseconds */ + delta = (DWORD) ((time_point->tv_sec - now.tv_sec) * 1000 + + (time_point->tv_nsec - now.tv_nsec + 500000) / 1000000); + if (delta > 0) + { + Sleep(delta); + } +#else + /* Delta in microseconds */ + delta = (time_point->tv_sec - now.tv_sec) * 1000000L + + (time_point->tv_nsec - now.tv_nsec + 500L) / 1000L; + + /* On some systems, the usleep argument must be < 1000000 */ + while (delta > 999999L) + { + usleep(999999); + delta -= 999999L; + } + if (delta > 0L) + { + usleep((useconds_t)delta); + } +#endif + + /* We don't support waking up prematurely (yet) */ + if (remaining) + { + remaining->tv_sec = 0; + remaining->tv_nsec = 0; + } + return 0; +} + +void thrd_yield(void) +{ +#if defined(_TTHREAD_WIN32_) + Sleep(0); +#else + sched_yield(); +#endif +} + +int tss_create(tss_t *key, tss_dtor_t dtor) +{ +#if defined(_TTHREAD_WIN32_) + /* FIXME: The destructor function is not supported yet... */ + if (dtor != NULL) + { + return thrd_error; + } + *key = TlsAlloc(); + if (*key == TLS_OUT_OF_INDEXES) + { + return thrd_error; + } +#else + if (pthread_key_create(key, dtor) != 0) + { + return thrd_error; + } +#endif + return thrd_success; +} + +void tss_delete(tss_t key) +{ +#if defined(_TTHREAD_WIN32_) + TlsFree(key); +#else + pthread_key_delete(key); +#endif +} + +void *tss_get(tss_t key) +{ +#if defined(_TTHREAD_WIN32_) + return TlsGetValue(key); +#else + return pthread_getspecific(key); +#endif +} + +int tss_set(tss_t key, void *val) +{ +#if defined(_TTHREAD_WIN32_) + if (TlsSetValue(key, val) == 0) + { + return thrd_error; + } +#else + if (pthread_setspecific(key, val) != 0) + { + return thrd_error; + } +#endif + return thrd_success; +} + +#if defined(_TTHREAD_EMULATE_CLOCK_GETTIME_) +int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts) +{ +#if defined(_TTHREAD_WIN32_) + struct _timeb tb; + _ftime(&tb); + ts->tv_sec = (time_t)tb.time; + ts->tv_nsec = 1000000L * (long)tb.millitm; +#else + struct timeval tv; + gettimeofday(&tv, NULL); + ts->tv_sec = (time_t)tv.tv_sec; + ts->tv_nsec = 1000L * (long)tv.tv_usec; +#endif + return 0; +} +#endif // _TTHREAD_EMULATE_CLOCK_GETTIME_ + diff --git a/extern/glfw/deps/tinycthread.h b/extern/glfw/deps/tinycthread.h new file mode 100644 index 00000000..42958c39 --- /dev/null +++ b/extern/glfw/deps/tinycthread.h @@ -0,0 +1,443 @@ +/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- +Copyright (c) 2012 Marcus Geelnard + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + + 3. This notice may not be removed or altered from any source + distribution. +*/ + +#ifndef _TINYCTHREAD_H_ +#define _TINYCTHREAD_H_ + +/** +* @file +* @mainpage TinyCThread API Reference +* +* @section intro_sec Introduction +* TinyCThread is a minimal, portable implementation of basic threading +* classes for C. +* +* They closely mimic the functionality and naming of the C11 standard, and +* should be easily replaceable with the corresponding standard variants. +* +* @section port_sec Portability +* The Win32 variant uses the native Win32 API for implementing the thread +* classes, while for other systems, the POSIX threads API (pthread) is used. +* +* @section misc_sec Miscellaneous +* The following special keywords are available: #_Thread_local. +* +* For more detailed information, browse the different sections of this +* documentation. A good place to start is: +* tinycthread.h. +*/ + +/* Which platform are we on? */ +#if !defined(_TTHREAD_PLATFORM_DEFINED_) + #if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__) + #define _TTHREAD_WIN32_ + #else + #define _TTHREAD_POSIX_ + #endif + #define _TTHREAD_PLATFORM_DEFINED_ +#endif + +/* Activate some POSIX functionality (e.g. clock_gettime and recursive mutexes) */ +#if defined(_TTHREAD_POSIX_) + #undef _FEATURES_H + #if !defined(_GNU_SOURCE) + #define _GNU_SOURCE + #endif + #if !defined(_POSIX_C_SOURCE) || ((_POSIX_C_SOURCE - 0) < 199309L) + #undef _POSIX_C_SOURCE + #define _POSIX_C_SOURCE 199309L + #endif + #if !defined(_XOPEN_SOURCE) || ((_XOPEN_SOURCE - 0) < 500) + #undef _XOPEN_SOURCE + #define _XOPEN_SOURCE 500 + #endif +#endif + +/* Generic includes */ +#include + +/* Platform specific includes */ +#if defined(_TTHREAD_POSIX_) + #include + #include +#elif defined(_TTHREAD_WIN32_) + #ifndef WIN32_LEAN_AND_MEAN + #define WIN32_LEAN_AND_MEAN + #define __UNDEF_LEAN_AND_MEAN + #endif + #include + #ifdef __UNDEF_LEAN_AND_MEAN + #undef WIN32_LEAN_AND_MEAN + #undef __UNDEF_LEAN_AND_MEAN + #endif +#endif + +/* Workaround for missing TIME_UTC: If time.h doesn't provide TIME_UTC, + it's quite likely that libc does not support it either. Hence, fall back to + the only other supported time specifier: CLOCK_REALTIME (and if that fails, + we're probably emulating clock_gettime anyway, so anything goes). */ +#ifndef TIME_UTC + #ifdef CLOCK_REALTIME + #define TIME_UTC CLOCK_REALTIME + #else + #define TIME_UTC 0 + #endif +#endif + +/* Workaround for missing clock_gettime (most Windows compilers, afaik) */ +#if defined(_TTHREAD_WIN32_) || defined(__APPLE_CC__) +#define _TTHREAD_EMULATE_CLOCK_GETTIME_ +/* Emulate struct timespec */ +#if defined(_TTHREAD_WIN32_) +struct _ttherad_timespec { + time_t tv_sec; + long tv_nsec; +}; +#define timespec _ttherad_timespec +#endif + +/* Emulate clockid_t */ +typedef int _tthread_clockid_t; +#define clockid_t _tthread_clockid_t + +/* Emulate clock_gettime */ +int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts); +#define clock_gettime _tthread_clock_gettime +#ifndef CLOCK_REALTIME + #define CLOCK_REALTIME 0 +#endif +#endif + + +/** TinyCThread version (major number). */ +#define TINYCTHREAD_VERSION_MAJOR 1 +/** TinyCThread version (minor number). */ +#define TINYCTHREAD_VERSION_MINOR 1 +/** TinyCThread version (full version). */ +#define TINYCTHREAD_VERSION (TINYCTHREAD_VERSION_MAJOR * 100 + TINYCTHREAD_VERSION_MINOR) + +/** +* @def _Thread_local +* Thread local storage keyword. +* A variable that is declared with the @c _Thread_local keyword makes the +* value of the variable local to each thread (known as thread-local storage, +* or TLS). Example usage: +* @code +* // This variable is local to each thread. +* _Thread_local int variable; +* @endcode +* @note The @c _Thread_local keyword is a macro that maps to the corresponding +* compiler directive (e.g. @c __declspec(thread)). +* @note This directive is currently not supported on Mac OS X (it will give +* a compiler error), since compile-time TLS is not supported in the Mac OS X +* executable format. Also, some older versions of MinGW (before GCC 4.x) do +* not support this directive. +* @hideinitializer +*/ + +/* FIXME: Check for a PROPER value of __STDC_VERSION__ to know if we have C11 */ +#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201102L)) && !defined(_Thread_local) + #if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__) + #define _Thread_local __thread + #else + #define _Thread_local __declspec(thread) + #endif +#endif + +/* Macros */ +#define TSS_DTOR_ITERATIONS 0 + +/* Function return values */ +#define thrd_error 0 /**< The requested operation failed */ +#define thrd_success 1 /**< The requested operation succeeded */ +#define thrd_timeout 2 /**< The time specified in the call was reached without acquiring the requested resource */ +#define thrd_busy 3 /**< The requested operation failed because a tesource requested by a test and return function is already in use */ +#define thrd_nomem 4 /**< The requested operation failed because it was unable to allocate memory */ + +/* Mutex types */ +#define mtx_plain 1 +#define mtx_timed 2 +#define mtx_try 4 +#define mtx_recursive 8 + +/* Mutex */ +#if defined(_TTHREAD_WIN32_) +typedef struct { + CRITICAL_SECTION mHandle; /* Critical section handle */ + int mAlreadyLocked; /* TRUE if the mutex is already locked */ + int mRecursive; /* TRUE if the mutex is recursive */ +} mtx_t; +#else +typedef pthread_mutex_t mtx_t; +#endif + +/** Create a mutex object. +* @param mtx A mutex object. +* @param type Bit-mask that must have one of the following six values: +* @li @c mtx_plain for a simple non-recursive mutex +* @li @c mtx_timed for a non-recursive mutex that supports timeout +* @li @c mtx_try for a non-recursive mutex that supports test and return +* @li @c mtx_plain | @c mtx_recursive (same as @c mtx_plain, but recursive) +* @li @c mtx_timed | @c mtx_recursive (same as @c mtx_timed, but recursive) +* @li @c mtx_try | @c mtx_recursive (same as @c mtx_try, but recursive) +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int mtx_init(mtx_t *mtx, int type); + +/** Release any resources used by the given mutex. +* @param mtx A mutex object. +*/ +void mtx_destroy(mtx_t *mtx); + +/** Lock the given mutex. +* Blocks until the given mutex can be locked. If the mutex is non-recursive, and +* the calling thread already has a lock on the mutex, this call will block +* forever. +* @param mtx A mutex object. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int mtx_lock(mtx_t *mtx); + +/** NOT YET IMPLEMENTED. +*/ +int mtx_timedlock(mtx_t *mtx, const struct timespec *ts); + +/** Try to lock the given mutex. +* The specified mutex shall support either test and return or timeout. If the +* mutex is already locked, the function returns without blocking. +* @param mtx A mutex object. +* @return @ref thrd_success on success, or @ref thrd_busy if the resource +* requested is already in use, or @ref thrd_error if the request could not be +* honored. +*/ +int mtx_trylock(mtx_t *mtx); + +/** Unlock the given mutex. +* @param mtx A mutex object. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int mtx_unlock(mtx_t *mtx); + +/* Condition variable */ +#if defined(_TTHREAD_WIN32_) +typedef struct { + HANDLE mEvents[2]; /* Signal and broadcast event HANDLEs. */ + unsigned int mWaitersCount; /* Count of the number of waiters. */ + CRITICAL_SECTION mWaitersCountLock; /* Serialize access to mWaitersCount. */ +} cnd_t; +#else +typedef pthread_cond_t cnd_t; +#endif + +/** Create a condition variable object. +* @param cond A condition variable object. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int cnd_init(cnd_t *cond); + +/** Release any resources used by the given condition variable. +* @param cond A condition variable object. +*/ +void cnd_destroy(cnd_t *cond); + +/** Signal a condition variable. +* Unblocks one of the threads that are blocked on the given condition variable +* at the time of the call. If no threads are blocked on the condition variable +* at the time of the call, the function does nothing and return success. +* @param cond A condition variable object. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int cnd_signal(cnd_t *cond); + +/** Broadcast a condition variable. +* Unblocks all of the threads that are blocked on the given condition variable +* at the time of the call. If no threads are blocked on the condition variable +* at the time of the call, the function does nothing and return success. +* @param cond A condition variable object. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int cnd_broadcast(cnd_t *cond); + +/** Wait for a condition variable to become signaled. +* The function atomically unlocks the given mutex and endeavors to block until +* the given condition variable is signaled by a call to cnd_signal or to +* cnd_broadcast. When the calling thread becomes unblocked it locks the mutex +* before it returns. +* @param cond A condition variable object. +* @param mtx A mutex object. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int cnd_wait(cnd_t *cond, mtx_t *mtx); + +/** Wait for a condition variable to become signaled. +* The function atomically unlocks the given mutex and endeavors to block until +* the given condition variable is signaled by a call to cnd_signal or to +* cnd_broadcast, or until after the specified time. When the calling thread +* becomes unblocked it locks the mutex before it returns. +* @param cond A condition variable object. +* @param mtx A mutex object. +* @param xt A point in time at which the request will time out (absolute time). +* @return @ref thrd_success upon success, or @ref thrd_timeout if the time +* specified in the call was reached without acquiring the requested resource, or +* @ref thrd_error if the request could not be honored. +*/ +int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts); + +/* Thread */ +#if defined(_TTHREAD_WIN32_) +typedef HANDLE thrd_t; +#else +typedef pthread_t thrd_t; +#endif + +/** Thread start function. +* Any thread that is started with the @ref thrd_create() function must be +* started through a function of this type. +* @param arg The thread argument (the @c arg argument of the corresponding +* @ref thrd_create() call). +* @return The thread return value, which can be obtained by another thread +* by using the @ref thrd_join() function. +*/ +typedef int (*thrd_start_t)(void *arg); + +/** Create a new thread. +* @param thr Identifier of the newly created thread. +* @param func A function pointer to the function that will be executed in +* the new thread. +* @param arg An argument to the thread function. +* @return @ref thrd_success on success, or @ref thrd_nomem if no memory could +* be allocated for the thread requested, or @ref thrd_error if the request +* could not be honored. +* @note A thread’s identifier may be reused for a different thread once the +* original thread has exited and either been detached or joined to another +* thread. +*/ +int thrd_create(thrd_t *thr, thrd_start_t func, void *arg); + +/** Identify the calling thread. +* @return The identifier of the calling thread. +*/ +thrd_t thrd_current(void); + +/** NOT YET IMPLEMENTED. +*/ +int thrd_detach(thrd_t thr); + +/** Compare two thread identifiers. +* The function determines if two thread identifiers refer to the same thread. +* @return Zero if the two thread identifiers refer to different threads. +* Otherwise a nonzero value is returned. +*/ +int thrd_equal(thrd_t thr0, thrd_t thr1); + +/** Terminate execution of the calling thread. +* @param res Result code of the calling thread. +*/ +void thrd_exit(int res); + +/** Wait for a thread to terminate. +* The function joins the given thread with the current thread by blocking +* until the other thread has terminated. +* @param thr The thread to join with. +* @param res If this pointer is not NULL, the function will store the result +* code of the given thread in the integer pointed to by @c res. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int thrd_join(thrd_t thr, int *res); + +/** Put the calling thread to sleep. +* Suspend execution of the calling thread. +* @param time_point A point in time at which the thread will resume (absolute time). +* @param remaining If non-NULL, this parameter will hold the remaining time until +* time_point upon return. This will typically be zero, but if +* the thread was woken up by a signal that is not ignored before +* time_point was reached @c remaining will hold a positive +* time. +* @return 0 (zero) on successful sleep, or -1 if an interrupt occurred. +*/ +int thrd_sleep(const struct timespec *time_point, struct timespec *remaining); + +/** Yield execution to another thread. +* Permit other threads to run, even if the current thread would ordinarily +* continue to run. +*/ +void thrd_yield(void); + +/* Thread local storage */ +#if defined(_TTHREAD_WIN32_) +typedef DWORD tss_t; +#else +typedef pthread_key_t tss_t; +#endif + +/** Destructor function for a thread-specific storage. +* @param val The value of the destructed thread-specific storage. +*/ +typedef void (*tss_dtor_t)(void *val); + +/** Create a thread-specific storage. +* @param key The unique key identifier that will be set if the function is +* successful. +* @param dtor Destructor function. This can be NULL. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +* @note The destructor function is not supported under Windows. If @c dtor is +* not NULL when calling this function under Windows, the function will fail +* and return @ref thrd_error. +*/ +int tss_create(tss_t *key, tss_dtor_t dtor); + +/** Delete a thread-specific storage. +* The function releases any resources used by the given thread-specific +* storage. +* @param key The key that shall be deleted. +*/ +void tss_delete(tss_t key); + +/** Get the value for a thread-specific storage. +* @param key The thread-specific storage identifier. +* @return The value for the current thread held in the given thread-specific +* storage. +*/ +void *tss_get(tss_t key); + +/** Set the value for a thread-specific storage. +* @param key The thread-specific storage identifier. +* @param val The value of the thread-specific storage to set for the current +* thread. +* @return @ref thrd_success on success, or @ref thrd_error if the request could +* not be honored. +*/ +int tss_set(tss_t key, void *val); + + +#endif /* _TINYTHREAD_H_ */ + diff --git a/extern/glfw/deps/vs2008/stdint.h b/extern/glfw/deps/vs2008/stdint.h new file mode 100644 index 00000000..d02608a5 --- /dev/null +++ b/extern/glfw/deps/vs2008/stdint.h @@ -0,0 +1,247 @@ +// ISO C9x compliant stdint.h for Microsoft Visual Studio +// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 +// +// Copyright (c) 2006-2008 Alexander Chemeris +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// 1. Redistributions of source code must retain the above copyright notice, +// this list of conditions and the following disclaimer. +// +// 2. Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// +// 3. The name of the author may be used to endorse or promote products +// derived from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED +// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef _MSC_VER // [ +#error "Use this header only with Microsoft Visual C++ compilers!" +#endif // _MSC_VER ] + +#ifndef _MSC_STDINT_H_ // [ +#define _MSC_STDINT_H_ + +#if _MSC_VER > 1000 +#pragma once +#endif + +#include + +// For Visual Studio 6 in C++ mode and for many Visual Studio versions when +// compiling for ARM we should wrap include with 'extern "C++" {}' +// or compiler give many errors like this: +// error C2733: second C linkage of overloaded function 'wmemchr' not allowed +#ifdef __cplusplus +extern "C" { +#endif +# include +#ifdef __cplusplus +} +#endif + +// Define _W64 macros to mark types changing their size, like intptr_t. +#ifndef _W64 +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif + + +// 7.18.1 Integer types + +// 7.18.1.1 Exact-width integer types + +// Visual Studio 6 and Embedded Visual C++ 4 doesn't +// realize that, e.g. char has the same size as __int8 +// so we give up on __intX for them. +#if (_MSC_VER < 1300) + typedef signed char int8_t; + typedef signed short int16_t; + typedef signed int int32_t; + typedef unsigned char uint8_t; + typedef unsigned short uint16_t; + typedef unsigned int uint32_t; +#else + typedef signed __int8 int8_t; + typedef signed __int16 int16_t; + typedef signed __int32 int32_t; + typedef unsigned __int8 uint8_t; + typedef unsigned __int16 uint16_t; + typedef unsigned __int32 uint32_t; +#endif +typedef signed __int64 int64_t; +typedef unsigned __int64 uint64_t; + + +// 7.18.1.2 Minimum-width integer types +typedef int8_t int_least8_t; +typedef int16_t int_least16_t; +typedef int32_t int_least32_t; +typedef int64_t int_least64_t; +typedef uint8_t uint_least8_t; +typedef uint16_t uint_least16_t; +typedef uint32_t uint_least32_t; +typedef uint64_t uint_least64_t; + +// 7.18.1.3 Fastest minimum-width integer types +typedef int8_t int_fast8_t; +typedef int16_t int_fast16_t; +typedef int32_t int_fast32_t; +typedef int64_t int_fast64_t; +typedef uint8_t uint_fast8_t; +typedef uint16_t uint_fast16_t; +typedef uint32_t uint_fast32_t; +typedef uint64_t uint_fast64_t; + +// 7.18.1.4 Integer types capable of holding object pointers +#ifdef _WIN64 // [ + typedef signed __int64 intptr_t; + typedef unsigned __int64 uintptr_t; +#else // _WIN64 ][ + typedef _W64 signed int intptr_t; + typedef _W64 unsigned int uintptr_t; +#endif // _WIN64 ] + +// 7.18.1.5 Greatest-width integer types +typedef int64_t intmax_t; +typedef uint64_t uintmax_t; + + +// 7.18.2 Limits of specified-width integer types + +#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259 + +// 7.18.2.1 Limits of exact-width integer types +#define INT8_MIN ((int8_t)_I8_MIN) +#define INT8_MAX _I8_MAX +#define INT16_MIN ((int16_t)_I16_MIN) +#define INT16_MAX _I16_MAX +#define INT32_MIN ((int32_t)_I32_MIN) +#define INT32_MAX _I32_MAX +#define INT64_MIN ((int64_t)_I64_MIN) +#define INT64_MAX _I64_MAX +#define UINT8_MAX _UI8_MAX +#define UINT16_MAX _UI16_MAX +#define UINT32_MAX _UI32_MAX +#define UINT64_MAX _UI64_MAX + +// 7.18.2.2 Limits of minimum-width integer types +#define INT_LEAST8_MIN INT8_MIN +#define INT_LEAST8_MAX INT8_MAX +#define INT_LEAST16_MIN INT16_MIN +#define INT_LEAST16_MAX INT16_MAX +#define INT_LEAST32_MIN INT32_MIN +#define INT_LEAST32_MAX INT32_MAX +#define INT_LEAST64_MIN INT64_MIN +#define INT_LEAST64_MAX INT64_MAX +#define UINT_LEAST8_MAX UINT8_MAX +#define UINT_LEAST16_MAX UINT16_MAX +#define UINT_LEAST32_MAX UINT32_MAX +#define UINT_LEAST64_MAX UINT64_MAX + +// 7.18.2.3 Limits of fastest minimum-width integer types +#define INT_FAST8_MIN INT8_MIN +#define INT_FAST8_MAX INT8_MAX +#define INT_FAST16_MIN INT16_MIN +#define INT_FAST16_MAX INT16_MAX +#define INT_FAST32_MIN INT32_MIN +#define INT_FAST32_MAX INT32_MAX +#define INT_FAST64_MIN INT64_MIN +#define INT_FAST64_MAX INT64_MAX +#define UINT_FAST8_MAX UINT8_MAX +#define UINT_FAST16_MAX UINT16_MAX +#define UINT_FAST32_MAX UINT32_MAX +#define UINT_FAST64_MAX UINT64_MAX + +// 7.18.2.4 Limits of integer types capable of holding object pointers +#ifdef _WIN64 // [ +# define INTPTR_MIN INT64_MIN +# define INTPTR_MAX INT64_MAX +# define UINTPTR_MAX UINT64_MAX +#else // _WIN64 ][ +# define INTPTR_MIN INT32_MIN +# define INTPTR_MAX INT32_MAX +# define UINTPTR_MAX UINT32_MAX +#endif // _WIN64 ] + +// 7.18.2.5 Limits of greatest-width integer types +#define INTMAX_MIN INT64_MIN +#define INTMAX_MAX INT64_MAX +#define UINTMAX_MAX UINT64_MAX + +// 7.18.3 Limits of other integer types + +#ifdef _WIN64 // [ +# define PTRDIFF_MIN _I64_MIN +# define PTRDIFF_MAX _I64_MAX +#else // _WIN64 ][ +# define PTRDIFF_MIN _I32_MIN +# define PTRDIFF_MAX _I32_MAX +#endif // _WIN64 ] + +#define SIG_ATOMIC_MIN INT_MIN +#define SIG_ATOMIC_MAX INT_MAX + +#ifndef SIZE_MAX // [ +# ifdef _WIN64 // [ +# define SIZE_MAX _UI64_MAX +# else // _WIN64 ][ +# define SIZE_MAX _UI32_MAX +# endif // _WIN64 ] +#endif // SIZE_MAX ] + +// WCHAR_MIN and WCHAR_MAX are also defined in +#ifndef WCHAR_MIN // [ +# define WCHAR_MIN 0 +#endif // WCHAR_MIN ] +#ifndef WCHAR_MAX // [ +# define WCHAR_MAX _UI16_MAX +#endif // WCHAR_MAX ] + +#define WINT_MIN 0 +#define WINT_MAX _UI16_MAX + +#endif // __STDC_LIMIT_MACROS ] + + +// 7.18.4 Limits of other integer types + +#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260 + +// 7.18.4.1 Macros for minimum-width integer constants + +#define INT8_C(val) val##i8 +#define INT16_C(val) val##i16 +#define INT32_C(val) val##i32 +#define INT64_C(val) val##i64 + +#define UINT8_C(val) val##ui8 +#define UINT16_C(val) val##ui16 +#define UINT32_C(val) val##ui32 +#define UINT64_C(val) val##ui64 + +// 7.18.4.2 Macros for greatest-width integer constants +#define INTMAX_C INT64_C +#define UINTMAX_C UINT64_C + +#endif // __STDC_CONSTANT_MACROS ] + + +#endif // _MSC_STDINT_H_ ] diff --git a/extern/glfw/include/GLFW/glfw3.h b/extern/glfw/include/GLFW/glfw3.h new file mode 100644 index 00000000..66dff649 --- /dev/null +++ b/extern/glfw/include/GLFW/glfw3.h @@ -0,0 +1,5874 @@ +/************************************************************************* + * GLFW 3.3 - www.glfw.org + * A library for OpenGL, window and input + *------------------------------------------------------------------------ + * Copyright (c) 2002-2006 Marcus Geelnard + * Copyright (c) 2006-2019 Camilla Lĥwy + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would + * be appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not + * be misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + *************************************************************************/ + +#ifndef _glfw3_h_ +#define _glfw3_h_ + +#ifdef __cplusplus +extern "C" { +#endif + + +/************************************************************************* + * Doxygen documentation + *************************************************************************/ + +/*! @file glfw3.h + * @brief The header of the GLFW 3 API. + * + * This is the header file of the GLFW 3 API. It defines all its types and + * declares all its functions. + * + * For more information about how to use this file, see @ref build_include. + */ +/*! @defgroup context Context reference + * @brief Functions and types related to OpenGL and OpenGL ES contexts. + * + * This is the reference documentation for OpenGL and OpenGL ES context related + * functions. For more task-oriented information, see the @ref context_guide. + */ +/*! @defgroup vulkan Vulkan reference + * @brief Functions and types related to Vulkan. + * + * This is the reference documentation for Vulkan related functions and types. + * For more task-oriented information, see the @ref vulkan_guide. + */ +/*! @defgroup init Initialization, version and error reference + * @brief Functions and types related to initialization and error handling. + * + * This is the reference documentation for initialization and termination of + * the library, version management and error handling. For more task-oriented + * information, see the @ref intro_guide. + */ +/*! @defgroup input Input reference + * @brief Functions and types related to input handling. + * + * This is the reference documentation for input related functions and types. + * For more task-oriented information, see the @ref input_guide. + */ +/*! @defgroup monitor Monitor reference + * @brief Functions and types related to monitors. + * + * This is the reference documentation for monitor related functions and types. + * For more task-oriented information, see the @ref monitor_guide. + */ +/*! @defgroup window Window reference + * @brief Functions and types related to windows. + * + * This is the reference documentation for window related functions and types, + * including creation, deletion and event polling. For more task-oriented + * information, see the @ref window_guide. + */ + + +/************************************************************************* + * Compiler- and platform-specific preprocessor work + *************************************************************************/ + +/* If we are we on Windows, we want a single define for it. + */ +#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)) + #define _WIN32 +#endif /* _WIN32 */ + +/* Include because most Windows GLU headers need wchar_t and + * the macOS OpenGL header blocks the definition of ptrdiff_t by glext.h. + * Include it unconditionally to avoid surprising side-effects. + */ +#include + +/* Include because it is needed by Vulkan and related functions. + * Include it unconditionally to avoid surprising side-effects. + */ +#include + +#if defined(GLFW_INCLUDE_VULKAN) + #include +#endif /* Vulkan header */ + +/* The Vulkan header may have indirectly included windows.h (because of + * VK_USE_PLATFORM_WIN32_KHR) so we offer our replacement symbols after it. + */ + +/* It is customary to use APIENTRY for OpenGL function pointer declarations on + * all platforms. Additionally, the Windows OpenGL header needs APIENTRY. + */ +#if !defined(APIENTRY) + #if defined(_WIN32) + #define APIENTRY __stdcall + #else + #define APIENTRY + #endif + #define GLFW_APIENTRY_DEFINED +#endif /* APIENTRY */ + +/* Some Windows OpenGL headers need this. + */ +#if !defined(WINGDIAPI) && defined(_WIN32) + #define WINGDIAPI __declspec(dllimport) + #define GLFW_WINGDIAPI_DEFINED +#endif /* WINGDIAPI */ + +/* Some Windows GLU headers need this. + */ +#if !defined(CALLBACK) && defined(_WIN32) + #define CALLBACK __stdcall + #define GLFW_CALLBACK_DEFINED +#endif /* CALLBACK */ + +/* Include the chosen OpenGL or OpenGL ES headers. + */ +#if defined(GLFW_INCLUDE_ES1) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_ES2) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_ES3) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_ES31) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_ES32) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + +#elif defined(GLFW_INCLUDE_GLCOREARB) + + #if defined(__APPLE__) + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif /*GLFW_INCLUDE_GLEXT*/ + + #else /*__APPLE__*/ + + #include + + #endif /*__APPLE__*/ + +#elif !defined(GLFW_INCLUDE_NONE) + + #if defined(__APPLE__) + + #if !defined(GLFW_INCLUDE_GLEXT) + #define GL_GLEXT_LEGACY + #endif + #include + #if defined(GLFW_INCLUDE_GLU) + #include + #endif + + #else /*__APPLE__*/ + + #include + #if defined(GLFW_INCLUDE_GLEXT) + #include + #endif + #if defined(GLFW_INCLUDE_GLU) + #include + #endif + + #endif /*__APPLE__*/ + +#endif /* OpenGL and OpenGL ES headers */ + +#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) + /* GLFW_DLL must be defined by applications that are linking against the DLL + * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW + * configuration header when compiling the DLL version of the library. + */ + #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" +#endif + +/* GLFWAPI is used to declare public API functions for export + * from the DLL / shared library / dynamic library. + */ +#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) + /* We are building GLFW as a Win32 DLL */ + #define GLFWAPI __declspec(dllexport) +#elif defined(_WIN32) && defined(GLFW_DLL) + /* We are calling GLFW as a Win32 DLL */ + #define GLFWAPI __declspec(dllimport) +#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL) + /* We are building GLFW as a shared / dynamic library */ + #define GLFWAPI __attribute__((visibility("default"))) +#else + /* We are building or calling GLFW as a static library */ + #define GLFWAPI +#endif + + +/************************************************************************* + * GLFW API tokens + *************************************************************************/ + +/*! @name GLFW version macros + * @{ */ +/*! @brief The major version number of the GLFW library. + * + * This is incremented when the API is changed in non-compatible ways. + * @ingroup init + */ +#define GLFW_VERSION_MAJOR 3 +/*! @brief The minor version number of the GLFW library. + * + * This is incremented when features are added to the API but it remains + * backward-compatible. + * @ingroup init + */ +#define GLFW_VERSION_MINOR 3 +/*! @brief The revision number of the GLFW library. + * + * This is incremented when a bug fix release is made that does not contain any + * API changes. + * @ingroup init + */ +#define GLFW_VERSION_REVISION 2 +/*! @} */ + +/*! @brief One. + * + * This is only semantic sugar for the number 1. You can instead use `1` or + * `true` or `_True` or `GL_TRUE` or `VK_TRUE` or anything else that is equal + * to one. + * + * @ingroup init + */ +#define GLFW_TRUE 1 +/*! @brief Zero. + * + * This is only semantic sugar for the number 0. You can instead use `0` or + * `false` or `_False` or `GL_FALSE` or `VK_FALSE` or anything else that is + * equal to zero. + * + * @ingroup init + */ +#define GLFW_FALSE 0 + +/*! @name Key and button actions + * @{ */ +/*! @brief The key or mouse button was released. + * + * The key or mouse button was released. + * + * @ingroup input + */ +#define GLFW_RELEASE 0 +/*! @brief The key or mouse button was pressed. + * + * The key or mouse button was pressed. + * + * @ingroup input + */ +#define GLFW_PRESS 1 +/*! @brief The key was held down until it repeated. + * + * The key was held down until it repeated. + * + * @ingroup input + */ +#define GLFW_REPEAT 2 +/*! @} */ + +/*! @defgroup hat_state Joystick hat states + * @brief Joystick hat states. + * + * See [joystick hat input](@ref joystick_hat) for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_HAT_CENTERED 0 +#define GLFW_HAT_UP 1 +#define GLFW_HAT_RIGHT 2 +#define GLFW_HAT_DOWN 4 +#define GLFW_HAT_LEFT 8 +#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP) +#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN) +#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP) +#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN) +/*! @} */ + +/*! @defgroup keys Keyboard keys + * @brief Keyboard key IDs. + * + * See [key input](@ref input_key) for how these are used. + * + * These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60), + * but re-arranged to map to 7-bit ASCII for printable keys (function keys are + * put in the 256+ range). + * + * The naming of the key codes follow these rules: + * - The US keyboard layout is used + * - Names of printable alpha-numeric characters are used (e.g. "A", "R", + * "3", etc.) + * - For non-alphanumeric characters, Unicode:ish names are used (e.g. + * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not + * correspond to the Unicode standard (usually for brevity) + * - Keys that lack a clear US mapping are named "WORLD_x" + * - For non-printable keys, custom names are used (e.g. "F4", + * "BACKSPACE", etc.) + * + * @ingroup input + * @{ + */ + +/* The unknown key */ +#define GLFW_KEY_UNKNOWN -1 + +/* Printable keys */ +#define GLFW_KEY_SPACE 32 +#define GLFW_KEY_APOSTROPHE 39 /* ' */ +#define GLFW_KEY_COMMA 44 /* , */ +#define GLFW_KEY_MINUS 45 /* - */ +#define GLFW_KEY_PERIOD 46 /* . */ +#define GLFW_KEY_SLASH 47 /* / */ +#define GLFW_KEY_0 48 +#define GLFW_KEY_1 49 +#define GLFW_KEY_2 50 +#define GLFW_KEY_3 51 +#define GLFW_KEY_4 52 +#define GLFW_KEY_5 53 +#define GLFW_KEY_6 54 +#define GLFW_KEY_7 55 +#define GLFW_KEY_8 56 +#define GLFW_KEY_9 57 +#define GLFW_KEY_SEMICOLON 59 /* ; */ +#define GLFW_KEY_EQUAL 61 /* = */ +#define GLFW_KEY_A 65 +#define GLFW_KEY_B 66 +#define GLFW_KEY_C 67 +#define GLFW_KEY_D 68 +#define GLFW_KEY_E 69 +#define GLFW_KEY_F 70 +#define GLFW_KEY_G 71 +#define GLFW_KEY_H 72 +#define GLFW_KEY_I 73 +#define GLFW_KEY_J 74 +#define GLFW_KEY_K 75 +#define GLFW_KEY_L 76 +#define GLFW_KEY_M 77 +#define GLFW_KEY_N 78 +#define GLFW_KEY_O 79 +#define GLFW_KEY_P 80 +#define GLFW_KEY_Q 81 +#define GLFW_KEY_R 82 +#define GLFW_KEY_S 83 +#define GLFW_KEY_T 84 +#define GLFW_KEY_U 85 +#define GLFW_KEY_V 86 +#define GLFW_KEY_W 87 +#define GLFW_KEY_X 88 +#define GLFW_KEY_Y 89 +#define GLFW_KEY_Z 90 +#define GLFW_KEY_LEFT_BRACKET 91 /* [ */ +#define GLFW_KEY_BACKSLASH 92 /* \ */ +#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ +#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ +#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ +#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ + +/* Function keys */ +#define GLFW_KEY_ESCAPE 256 +#define GLFW_KEY_ENTER 257 +#define GLFW_KEY_TAB 258 +#define GLFW_KEY_BACKSPACE 259 +#define GLFW_KEY_INSERT 260 +#define GLFW_KEY_DELETE 261 +#define GLFW_KEY_RIGHT 262 +#define GLFW_KEY_LEFT 263 +#define GLFW_KEY_DOWN 264 +#define GLFW_KEY_UP 265 +#define GLFW_KEY_PAGE_UP 266 +#define GLFW_KEY_PAGE_DOWN 267 +#define GLFW_KEY_HOME 268 +#define GLFW_KEY_END 269 +#define GLFW_KEY_CAPS_LOCK 280 +#define GLFW_KEY_SCROLL_LOCK 281 +#define GLFW_KEY_NUM_LOCK 282 +#define GLFW_KEY_PRINT_SCREEN 283 +#define GLFW_KEY_PAUSE 284 +#define GLFW_KEY_F1 290 +#define GLFW_KEY_F2 291 +#define GLFW_KEY_F3 292 +#define GLFW_KEY_F4 293 +#define GLFW_KEY_F5 294 +#define GLFW_KEY_F6 295 +#define GLFW_KEY_F7 296 +#define GLFW_KEY_F8 297 +#define GLFW_KEY_F9 298 +#define GLFW_KEY_F10 299 +#define GLFW_KEY_F11 300 +#define GLFW_KEY_F12 301 +#define GLFW_KEY_F13 302 +#define GLFW_KEY_F14 303 +#define GLFW_KEY_F15 304 +#define GLFW_KEY_F16 305 +#define GLFW_KEY_F17 306 +#define GLFW_KEY_F18 307 +#define GLFW_KEY_F19 308 +#define GLFW_KEY_F20 309 +#define GLFW_KEY_F21 310 +#define GLFW_KEY_F22 311 +#define GLFW_KEY_F23 312 +#define GLFW_KEY_F24 313 +#define GLFW_KEY_F25 314 +#define GLFW_KEY_KP_0 320 +#define GLFW_KEY_KP_1 321 +#define GLFW_KEY_KP_2 322 +#define GLFW_KEY_KP_3 323 +#define GLFW_KEY_KP_4 324 +#define GLFW_KEY_KP_5 325 +#define GLFW_KEY_KP_6 326 +#define GLFW_KEY_KP_7 327 +#define GLFW_KEY_KP_8 328 +#define GLFW_KEY_KP_9 329 +#define GLFW_KEY_KP_DECIMAL 330 +#define GLFW_KEY_KP_DIVIDE 331 +#define GLFW_KEY_KP_MULTIPLY 332 +#define GLFW_KEY_KP_SUBTRACT 333 +#define GLFW_KEY_KP_ADD 334 +#define GLFW_KEY_KP_ENTER 335 +#define GLFW_KEY_KP_EQUAL 336 +#define GLFW_KEY_LEFT_SHIFT 340 +#define GLFW_KEY_LEFT_CONTROL 341 +#define GLFW_KEY_LEFT_ALT 342 +#define GLFW_KEY_LEFT_SUPER 343 +#define GLFW_KEY_RIGHT_SHIFT 344 +#define GLFW_KEY_RIGHT_CONTROL 345 +#define GLFW_KEY_RIGHT_ALT 346 +#define GLFW_KEY_RIGHT_SUPER 347 +#define GLFW_KEY_MENU 348 + +#define GLFW_KEY_LAST GLFW_KEY_MENU + +/*! @} */ + +/*! @defgroup mods Modifier key flags + * @brief Modifier key flags. + * + * See [key input](@ref input_key) for how these are used. + * + * @ingroup input + * @{ */ + +/*! @brief If this bit is set one or more Shift keys were held down. + * + * If this bit is set one or more Shift keys were held down. + */ +#define GLFW_MOD_SHIFT 0x0001 +/*! @brief If this bit is set one or more Control keys were held down. + * + * If this bit is set one or more Control keys were held down. + */ +#define GLFW_MOD_CONTROL 0x0002 +/*! @brief If this bit is set one or more Alt keys were held down. + * + * If this bit is set one or more Alt keys were held down. + */ +#define GLFW_MOD_ALT 0x0004 +/*! @brief If this bit is set one or more Super keys were held down. + * + * If this bit is set one or more Super keys were held down. + */ +#define GLFW_MOD_SUPER 0x0008 +/*! @brief If this bit is set the Caps Lock key is enabled. + * + * If this bit is set the Caps Lock key is enabled and the @ref + * GLFW_LOCK_KEY_MODS input mode is set. + */ +#define GLFW_MOD_CAPS_LOCK 0x0010 +/*! @brief If this bit is set the Num Lock key is enabled. + * + * If this bit is set the Num Lock key is enabled and the @ref + * GLFW_LOCK_KEY_MODS input mode is set. + */ +#define GLFW_MOD_NUM_LOCK 0x0020 + +/*! @} */ + +/*! @defgroup buttons Mouse buttons + * @brief Mouse button IDs. + * + * See [mouse button input](@ref input_mouse_button) for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_MOUSE_BUTTON_1 0 +#define GLFW_MOUSE_BUTTON_2 1 +#define GLFW_MOUSE_BUTTON_3 2 +#define GLFW_MOUSE_BUTTON_4 3 +#define GLFW_MOUSE_BUTTON_5 4 +#define GLFW_MOUSE_BUTTON_6 5 +#define GLFW_MOUSE_BUTTON_7 6 +#define GLFW_MOUSE_BUTTON_8 7 +#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 +#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 +#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 +#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 +/*! @} */ + +/*! @defgroup joysticks Joysticks + * @brief Joystick IDs. + * + * See [joystick input](@ref joystick) for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_JOYSTICK_1 0 +#define GLFW_JOYSTICK_2 1 +#define GLFW_JOYSTICK_3 2 +#define GLFW_JOYSTICK_4 3 +#define GLFW_JOYSTICK_5 4 +#define GLFW_JOYSTICK_6 5 +#define GLFW_JOYSTICK_7 6 +#define GLFW_JOYSTICK_8 7 +#define GLFW_JOYSTICK_9 8 +#define GLFW_JOYSTICK_10 9 +#define GLFW_JOYSTICK_11 10 +#define GLFW_JOYSTICK_12 11 +#define GLFW_JOYSTICK_13 12 +#define GLFW_JOYSTICK_14 13 +#define GLFW_JOYSTICK_15 14 +#define GLFW_JOYSTICK_16 15 +#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 +/*! @} */ + +/*! @defgroup gamepad_buttons Gamepad buttons + * @brief Gamepad buttons. + * + * See @ref gamepad for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_GAMEPAD_BUTTON_A 0 +#define GLFW_GAMEPAD_BUTTON_B 1 +#define GLFW_GAMEPAD_BUTTON_X 2 +#define GLFW_GAMEPAD_BUTTON_Y 3 +#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4 +#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5 +#define GLFW_GAMEPAD_BUTTON_BACK 6 +#define GLFW_GAMEPAD_BUTTON_START 7 +#define GLFW_GAMEPAD_BUTTON_GUIDE 8 +#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9 +#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10 +#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11 +#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12 +#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13 +#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14 +#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT + +#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A +#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B +#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X +#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y +/*! @} */ + +/*! @defgroup gamepad_axes Gamepad axes + * @brief Gamepad axes. + * + * See @ref gamepad for how these are used. + * + * @ingroup input + * @{ */ +#define GLFW_GAMEPAD_AXIS_LEFT_X 0 +#define GLFW_GAMEPAD_AXIS_LEFT_Y 1 +#define GLFW_GAMEPAD_AXIS_RIGHT_X 2 +#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3 +#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4 +#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5 +#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER +/*! @} */ + +/*! @defgroup errors Error codes + * @brief Error codes. + * + * See [error handling](@ref error_handling) for how these are used. + * + * @ingroup init + * @{ */ +/*! @brief No error has occurred. + * + * No error has occurred. + * + * @analysis Yay. + */ +#define GLFW_NO_ERROR 0 +/*! @brief GLFW has not been initialized. + * + * This occurs if a GLFW function was called that must not be called unless the + * library is [initialized](@ref intro_init). + * + * @analysis Application programmer error. Initialize GLFW before calling any + * function that requires initialization. + */ +#define GLFW_NOT_INITIALIZED 0x00010001 +/*! @brief No context is current for this thread. + * + * This occurs if a GLFW function was called that needs and operates on the + * current OpenGL or OpenGL ES context but no context is current on the calling + * thread. One such function is @ref glfwSwapInterval. + * + * @analysis Application programmer error. Ensure a context is current before + * calling functions that require a current context. + */ +#define GLFW_NO_CURRENT_CONTEXT 0x00010002 +/*! @brief One of the arguments to the function was an invalid enum value. + * + * One of the arguments to the function was an invalid enum value, for example + * requesting @ref GLFW_RED_BITS with @ref glfwGetWindowAttrib. + * + * @analysis Application programmer error. Fix the offending call. + */ +#define GLFW_INVALID_ENUM 0x00010003 +/*! @brief One of the arguments to the function was an invalid value. + * + * One of the arguments to the function was an invalid value, for example + * requesting a non-existent OpenGL or OpenGL ES version like 2.7. + * + * Requesting a valid but unavailable OpenGL or OpenGL ES version will instead + * result in a @ref GLFW_VERSION_UNAVAILABLE error. + * + * @analysis Application programmer error. Fix the offending call. + */ +#define GLFW_INVALID_VALUE 0x00010004 +/*! @brief A memory allocation failed. + * + * A memory allocation failed. + * + * @analysis A bug in GLFW or the underlying operating system. Report the bug + * to our [issue tracker](https://github.com/glfw/glfw/issues). + */ +#define GLFW_OUT_OF_MEMORY 0x00010005 +/*! @brief GLFW could not find support for the requested API on the system. + * + * GLFW could not find support for the requested API on the system. + * + * @analysis The installed graphics driver does not support the requested + * API, or does not support it via the chosen context creation backend. + * Below are a few examples. + * + * @par + * Some pre-installed Windows graphics drivers do not support OpenGL. AMD only + * supports OpenGL ES via EGL, while Nvidia and Intel only support it via + * a WGL or GLX extension. macOS does not provide OpenGL ES at all. The Mesa + * EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary + * driver. Older graphics drivers do not support Vulkan. + */ +#define GLFW_API_UNAVAILABLE 0x00010006 +/*! @brief The requested OpenGL or OpenGL ES version is not available. + * + * The requested OpenGL or OpenGL ES version (including any requested context + * or framebuffer hints) is not available on this machine. + * + * @analysis The machine does not support your requirements. If your + * application is sufficiently flexible, downgrade your requirements and try + * again. Otherwise, inform the user that their machine does not match your + * requirements. + * + * @par + * Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 + * comes out before the 4.x series gets that far, also fail with this error and + * not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions + * will exist. + */ +#define GLFW_VERSION_UNAVAILABLE 0x00010007 +/*! @brief A platform-specific error occurred that does not match any of the + * more specific categories. + * + * A platform-specific error occurred that does not match any of the more + * specific categories. + * + * @analysis A bug or configuration error in GLFW, the underlying operating + * system or its drivers, or a lack of required resources. Report the issue to + * our [issue tracker](https://github.com/glfw/glfw/issues). + */ +#define GLFW_PLATFORM_ERROR 0x00010008 +/*! @brief The requested format is not supported or available. + * + * If emitted during window creation, the requested pixel format is not + * supported. + * + * If emitted when querying the clipboard, the contents of the clipboard could + * not be converted to the requested format. + * + * @analysis If emitted during window creation, one or more + * [hard constraints](@ref window_hints_hard) did not match any of the + * available pixel formats. If your application is sufficiently flexible, + * downgrade your requirements and try again. Otherwise, inform the user that + * their machine does not match your requirements. + * + * @par + * If emitted when querying the clipboard, ignore the error or report it to + * the user, as appropriate. + */ +#define GLFW_FORMAT_UNAVAILABLE 0x00010009 +/*! @brief The specified window does not have an OpenGL or OpenGL ES context. + * + * A window that does not have an OpenGL or OpenGL ES context was passed to + * a function that requires it to have one. + * + * @analysis Application programmer error. Fix the offending call. + */ +#define GLFW_NO_WINDOW_CONTEXT 0x0001000A +/*! @} */ + +/*! @addtogroup window + * @{ */ +/*! @brief Input focus window hint and attribute + * + * Input focus [window hint](@ref GLFW_FOCUSED_hint) or + * [window attribute](@ref GLFW_FOCUSED_attrib). + */ +#define GLFW_FOCUSED 0x00020001 +/*! @brief Window iconification window attribute + * + * Window iconification [window attribute](@ref GLFW_ICONIFIED_attrib). + */ +#define GLFW_ICONIFIED 0x00020002 +/*! @brief Window resize-ability window hint and attribute + * + * Window resize-ability [window hint](@ref GLFW_RESIZABLE_hint) and + * [window attribute](@ref GLFW_RESIZABLE_attrib). + */ +#define GLFW_RESIZABLE 0x00020003 +/*! @brief Window visibility window hint and attribute + * + * Window visibility [window hint](@ref GLFW_VISIBLE_hint) and + * [window attribute](@ref GLFW_VISIBLE_attrib). + */ +#define GLFW_VISIBLE 0x00020004 +/*! @brief Window decoration window hint and attribute + * + * Window decoration [window hint](@ref GLFW_DECORATED_hint) and + * [window attribute](@ref GLFW_DECORATED_attrib). + */ +#define GLFW_DECORATED 0x00020005 +/*! @brief Window auto-iconification window hint and attribute + * + * Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint) and + * [window attribute](@ref GLFW_AUTO_ICONIFY_attrib). + */ +#define GLFW_AUTO_ICONIFY 0x00020006 +/*! @brief Window decoration window hint and attribute + * + * Window decoration [window hint](@ref GLFW_FLOATING_hint) and + * [window attribute](@ref GLFW_FLOATING_attrib). + */ +#define GLFW_FLOATING 0x00020007 +/*! @brief Window maximization window hint and attribute + * + * Window maximization [window hint](@ref GLFW_MAXIMIZED_hint) and + * [window attribute](@ref GLFW_MAXIMIZED_attrib). + */ +#define GLFW_MAXIMIZED 0x00020008 +/*! @brief Cursor centering window hint + * + * Cursor centering [window hint](@ref GLFW_CENTER_CURSOR_hint). + */ +#define GLFW_CENTER_CURSOR 0x00020009 +/*! @brief Window framebuffer transparency hint and attribute + * + * Window framebuffer transparency + * [window hint](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) and + * [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib). + */ +#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A +/*! @brief Mouse cursor hover window attribute. + * + * Mouse cursor hover [window attribute](@ref GLFW_HOVERED_attrib). + */ +#define GLFW_HOVERED 0x0002000B +/*! @brief Input focus on calling show window hint and attribute + * + * Input focus [window hint](@ref GLFW_FOCUS_ON_SHOW_hint) or + * [window attribute](@ref GLFW_FOCUS_ON_SHOW_attrib). + */ +#define GLFW_FOCUS_ON_SHOW 0x0002000C + +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_RED_BITS). + */ +#define GLFW_RED_BITS 0x00021001 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_GREEN_BITS). + */ +#define GLFW_GREEN_BITS 0x00021002 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_BLUE_BITS). + */ +#define GLFW_BLUE_BITS 0x00021003 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ALPHA_BITS). + */ +#define GLFW_ALPHA_BITS 0x00021004 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_DEPTH_BITS). + */ +#define GLFW_DEPTH_BITS 0x00021005 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_STENCIL_BITS). + */ +#define GLFW_STENCIL_BITS 0x00021006 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ACCUM_RED_BITS). + */ +#define GLFW_ACCUM_RED_BITS 0x00021007 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ACCUM_GREEN_BITS). + */ +#define GLFW_ACCUM_GREEN_BITS 0x00021008 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ACCUM_BLUE_BITS). + */ +#define GLFW_ACCUM_BLUE_BITS 0x00021009 +/*! @brief Framebuffer bit depth hint. + * + * Framebuffer bit depth [hint](@ref GLFW_ACCUM_ALPHA_BITS). + */ +#define GLFW_ACCUM_ALPHA_BITS 0x0002100A +/*! @brief Framebuffer auxiliary buffer hint. + * + * Framebuffer auxiliary buffer [hint](@ref GLFW_AUX_BUFFERS). + */ +#define GLFW_AUX_BUFFERS 0x0002100B +/*! @brief OpenGL stereoscopic rendering hint. + * + * OpenGL stereoscopic rendering [hint](@ref GLFW_STEREO). + */ +#define GLFW_STEREO 0x0002100C +/*! @brief Framebuffer MSAA samples hint. + * + * Framebuffer MSAA samples [hint](@ref GLFW_SAMPLES). + */ +#define GLFW_SAMPLES 0x0002100D +/*! @brief Framebuffer sRGB hint. + * + * Framebuffer sRGB [hint](@ref GLFW_SRGB_CAPABLE). + */ +#define GLFW_SRGB_CAPABLE 0x0002100E +/*! @brief Monitor refresh rate hint. + * + * Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE). + */ +#define GLFW_REFRESH_RATE 0x0002100F +/*! @brief Framebuffer double buffering hint. + * + * Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER). + */ +#define GLFW_DOUBLEBUFFER 0x00021010 + +/*! @brief Context client API hint and attribute. + * + * Context client API [hint](@ref GLFW_CLIENT_API_hint) and + * [attribute](@ref GLFW_CLIENT_API_attrib). + */ +#define GLFW_CLIENT_API 0x00022001 +/*! @brief Context client API major version hint and attribute. + * + * Context client API major version [hint](@ref GLFW_CONTEXT_VERSION_MAJOR_hint) + * and [attribute](@ref GLFW_CONTEXT_VERSION_MAJOR_attrib). + */ +#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002 +/*! @brief Context client API minor version hint and attribute. + * + * Context client API minor version [hint](@ref GLFW_CONTEXT_VERSION_MINOR_hint) + * and [attribute](@ref GLFW_CONTEXT_VERSION_MINOR_attrib). + */ +#define GLFW_CONTEXT_VERSION_MINOR 0x00022003 +/*! @brief Context client API revision number hint and attribute. + * + * Context client API revision number + * [attribute](@ref GLFW_CONTEXT_REVISION_attrib). + */ +#define GLFW_CONTEXT_REVISION 0x00022004 +/*! @brief Context robustness hint and attribute. + * + * Context client API revision number [hint](@ref GLFW_CONTEXT_ROBUSTNESS_hint) + * and [attribute](@ref GLFW_CONTEXT_ROBUSTNESS_attrib). + */ +#define GLFW_CONTEXT_ROBUSTNESS 0x00022005 +/*! @brief OpenGL forward-compatibility hint and attribute. + * + * OpenGL forward-compatibility [hint](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) + * and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib). + */ +#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 +/*! @brief OpenGL debug context hint and attribute. + * + * OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and + * [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib). + */ +#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007 +/*! @brief OpenGL profile hint and attribute. + * + * OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and + * [attribute](@ref GLFW_OPENGL_PROFILE_attrib). + */ +#define GLFW_OPENGL_PROFILE 0x00022008 +/*! @brief Context flush-on-release hint and attribute. + * + * Context flush-on-release [hint](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) and + * [attribute](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib). + */ +#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009 +/*! @brief Context error suppression hint and attribute. + * + * Context error suppression [hint](@ref GLFW_CONTEXT_NO_ERROR_hint) and + * [attribute](@ref GLFW_CONTEXT_NO_ERROR_attrib). + */ +#define GLFW_CONTEXT_NO_ERROR 0x0002200A +/*! @brief Context creation API hint and attribute. + * + * Context creation API [hint](@ref GLFW_CONTEXT_CREATION_API_hint) and + * [attribute](@ref GLFW_CONTEXT_CREATION_API_attrib). + */ +#define GLFW_CONTEXT_CREATION_API 0x0002200B +/*! @brief Window content area scaling window + * [window hint](@ref GLFW_SCALE_TO_MONITOR). + */ +#define GLFW_SCALE_TO_MONITOR 0x0002200C +/*! @brief macOS specific + * [window hint](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint). + */ +#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001 +/*! @brief macOS specific + * [window hint](@ref GLFW_COCOA_FRAME_NAME_hint). + */ +#define GLFW_COCOA_FRAME_NAME 0x00023002 +/*! @brief macOS specific + * [window hint](@ref GLFW_COCOA_GRAPHICS_SWITCHING_hint). + */ +#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003 +/*! @brief X11 specific + * [window hint](@ref GLFW_X11_CLASS_NAME_hint). + */ +#define GLFW_X11_CLASS_NAME 0x00024001 +/*! @brief X11 specific + * [window hint](@ref GLFW_X11_CLASS_NAME_hint). + */ +#define GLFW_X11_INSTANCE_NAME 0x00024002 +/*! @} */ + +#define GLFW_NO_API 0 +#define GLFW_OPENGL_API 0x00030001 +#define GLFW_OPENGL_ES_API 0x00030002 + +#define GLFW_NO_ROBUSTNESS 0 +#define GLFW_NO_RESET_NOTIFICATION 0x00031001 +#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002 + +#define GLFW_OPENGL_ANY_PROFILE 0 +#define GLFW_OPENGL_CORE_PROFILE 0x00032001 +#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002 + +#define GLFW_CURSOR 0x00033001 +#define GLFW_STICKY_KEYS 0x00033002 +#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003 +#define GLFW_LOCK_KEY_MODS 0x00033004 +#define GLFW_RAW_MOUSE_MOTION 0x00033005 + +#define GLFW_CURSOR_NORMAL 0x00034001 +#define GLFW_CURSOR_HIDDEN 0x00034002 +#define GLFW_CURSOR_DISABLED 0x00034003 + +#define GLFW_ANY_RELEASE_BEHAVIOR 0 +#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001 +#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002 + +#define GLFW_NATIVE_CONTEXT_API 0x00036001 +#define GLFW_EGL_CONTEXT_API 0x00036002 +#define GLFW_OSMESA_CONTEXT_API 0x00036003 + +/*! @defgroup shapes Standard cursor shapes + * @brief Standard system cursor shapes. + * + * See [standard cursor creation](@ref cursor_standard) for how these are used. + * + * @ingroup input + * @{ */ + +/*! @brief The regular arrow cursor shape. + * + * The regular arrow cursor. + */ +#define GLFW_ARROW_CURSOR 0x00036001 +/*! @brief The text input I-beam cursor shape. + * + * The text input I-beam cursor shape. + */ +#define GLFW_IBEAM_CURSOR 0x00036002 +/*! @brief The crosshair shape. + * + * The crosshair shape. + */ +#define GLFW_CROSSHAIR_CURSOR 0x00036003 +/*! @brief The hand shape. + * + * The hand shape. + */ +#define GLFW_HAND_CURSOR 0x00036004 +/*! @brief The horizontal resize arrow shape. + * + * The horizontal resize arrow shape. + */ +#define GLFW_HRESIZE_CURSOR 0x00036005 +/*! @brief The vertical resize arrow shape. + * + * The vertical resize arrow shape. + */ +#define GLFW_VRESIZE_CURSOR 0x00036006 +/*! @} */ + +#define GLFW_CONNECTED 0x00040001 +#define GLFW_DISCONNECTED 0x00040002 + +/*! @addtogroup init + * @{ */ +/*! @brief Joystick hat buttons init hint. + * + * Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS). + */ +#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001 +/*! @brief macOS specific init hint. + * + * macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint). + */ +#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001 +/*! @brief macOS specific init hint. + * + * macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint). + */ +#define GLFW_COCOA_MENUBAR 0x00051002 +/*! @} */ + +#define GLFW_DONT_CARE -1 + + +/************************************************************************* + * GLFW API types + *************************************************************************/ + +/*! @brief Client API function pointer type. + * + * Generic function pointer used for returning client API function pointers + * without forcing a cast from a regular pointer. + * + * @sa @ref context_glext + * @sa @ref glfwGetProcAddress + * + * @since Added in version 3.0. + * + * @ingroup context + */ +typedef void (*GLFWglproc)(void); + +/*! @brief Vulkan API function pointer type. + * + * Generic function pointer used for returning Vulkan API function pointers + * without forcing a cast from a regular pointer. + * + * @sa @ref vulkan_proc + * @sa @ref glfwGetInstanceProcAddress + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +typedef void (*GLFWvkproc)(void); + +/*! @brief Opaque monitor object. + * + * Opaque monitor object. + * + * @see @ref monitor_object + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +typedef struct GLFWmonitor GLFWmonitor; + +/*! @brief Opaque window object. + * + * Opaque window object. + * + * @see @ref window_object + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef struct GLFWwindow GLFWwindow; + +/*! @brief Opaque cursor object. + * + * Opaque cursor object. + * + * @see @ref cursor_object + * + * @since Added in version 3.1. + * + * @ingroup input + */ +typedef struct GLFWcursor GLFWcursor; + +/*! @brief The function pointer type for error callbacks. + * + * This is the function pointer type for error callbacks. An error callback + * function has the following signature: + * @code + * void callback_name(int error_code, const char* description) + * @endcode + * + * @param[in] error_code An [error code](@ref errors). Future releases may add + * more error codes. + * @param[in] description A UTF-8 encoded string describing the error. + * + * @pointer_lifetime The error description string is valid until the callback + * function returns. + * + * @sa @ref error_handling + * @sa @ref glfwSetErrorCallback + * + * @since Added in version 3.0. + * + * @ingroup init + */ +typedef void (* GLFWerrorfun)(int,const char*); + +/*! @brief The function pointer type for window position callbacks. + * + * This is the function pointer type for window position callbacks. A window + * position callback function has the following signature: + * @code + * void callback_name(GLFWwindow* window, int xpos, int ypos) + * @endcode + * + * @param[in] window The window that was moved. + * @param[in] xpos The new x-coordinate, in screen coordinates, of the + * upper-left corner of the content area of the window. + * @param[in] ypos The new y-coordinate, in screen coordinates, of the + * upper-left corner of the content area of the window. + * + * @sa @ref window_pos + * @sa @ref glfwSetWindowPosCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int); + +/*! @brief The function pointer type for window size callbacks. + * + * This is the function pointer type for window size callbacks. A window size + * callback function has the following signature: + * @code + * void callback_name(GLFWwindow* window, int width, int height) + * @endcode + * + * @param[in] window The window that was resized. + * @param[in] width The new width, in screen coordinates, of the window. + * @param[in] height The new height, in screen coordinates, of the window. + * + * @sa @ref window_size + * @sa @ref glfwSetWindowSizeCallback + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int); + +/*! @brief The function pointer type for window close callbacks. + * + * This is the function pointer type for window close callbacks. A window + * close callback function has the following signature: + * @code + * void function_name(GLFWwindow* window) + * @endcode + * + * @param[in] window The window that the user attempted to close. + * + * @sa @ref window_close + * @sa @ref glfwSetWindowCloseCallback + * + * @since Added in version 2.5. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +typedef void (* GLFWwindowclosefun)(GLFWwindow*); + +/*! @brief The function pointer type for window content refresh callbacks. + * + * This is the function pointer type for window content refresh callbacks. + * A window content refresh callback function has the following signature: + * @code + * void function_name(GLFWwindow* window); + * @endcode + * + * @param[in] window The window whose content needs to be refreshed. + * + * @sa @ref window_refresh + * @sa @ref glfwSetWindowRefreshCallback + * + * @since Added in version 2.5. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +typedef void (* GLFWwindowrefreshfun)(GLFWwindow*); + +/*! @brief The function pointer type for window focus callbacks. + * + * This is the function pointer type for window focus callbacks. A window + * focus callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, int focused) + * @endcode + * + * @param[in] window The window that gained or lost input focus. + * @param[in] focused `GLFW_TRUE` if the window was given input focus, or + * `GLFW_FALSE` if it lost it. + * + * @sa @ref window_focus + * @sa @ref glfwSetWindowFocusCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int); + +/*! @brief The function pointer type for window iconify callbacks. + * + * This is the function pointer type for window iconify callbacks. A window + * iconify callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, int iconified) + * @endcode + * + * @param[in] window The window that was iconified or restored. + * @param[in] iconified `GLFW_TRUE` if the window was iconified, or + * `GLFW_FALSE` if it was restored. + * + * @sa @ref window_iconify + * @sa @ref glfwSetWindowIconifyCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int); + +/*! @brief The function pointer type for window maximize callbacks. + * + * This is the function pointer type for window maximize callbacks. A window + * maximize callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, int maximized) + * @endcode + * + * @param[in] window The window that was maximized or restored. + * @param[in] iconified `GLFW_TRUE` if the window was maximized, or + * `GLFW_FALSE` if it was restored. + * + * @sa @ref window_maximize + * @sa glfwSetWindowMaximizeCallback + * + * @since Added in version 3.3. + * + * @ingroup window + */ +typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int); + +/*! @brief The function pointer type for framebuffer size callbacks. + * + * This is the function pointer type for framebuffer size callbacks. + * A framebuffer size callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, int width, int height) + * @endcode + * + * @param[in] window The window whose framebuffer was resized. + * @param[in] width The new width, in pixels, of the framebuffer. + * @param[in] height The new height, in pixels, of the framebuffer. + * + * @sa @ref window_fbsize + * @sa @ref glfwSetFramebufferSizeCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int); + +/*! @brief The function pointer type for window content scale callbacks. + * + * This is the function pointer type for window content scale callbacks. + * A window content scale callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, float xscale, float yscale) + * @endcode + * + * @param[in] window The window whose content scale changed. + * @param[in] xscale The new x-axis content scale of the window. + * @param[in] yscale The new y-axis content scale of the window. + * + * @sa @ref window_scale + * @sa @ref glfwSetWindowContentScaleCallback + * + * @since Added in version 3.3. + * + * @ingroup window + */ +typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float); + +/*! @brief The function pointer type for mouse button callbacks. + * + * This is the function pointer type for mouse button callback functions. + * A mouse button callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, int button, int action, int mods) + * @endcode + * + * @param[in] window The window that received the event. + * @param[in] button The [mouse button](@ref buttons) that was pressed or + * released. + * @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. Future releases + * may add more actions. + * @param[in] mods Bit field describing which [modifier keys](@ref mods) were + * held down. + * + * @sa @ref input_mouse_button + * @sa @ref glfwSetMouseButtonCallback + * + * @since Added in version 1.0. + * @glfw3 Added window handle and modifier mask parameters. + * + * @ingroup input + */ +typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); + +/*! @brief The function pointer type for cursor position callbacks. + * + * This is the function pointer type for cursor position callbacks. A cursor + * position callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, double xpos, double ypos); + * @endcode + * + * @param[in] window The window that received the event. + * @param[in] xpos The new cursor x-coordinate, relative to the left edge of + * the content area. + * @param[in] ypos The new cursor y-coordinate, relative to the top edge of the + * content area. + * + * @sa @ref cursor_pos + * @sa @ref glfwSetCursorPosCallback + * + * @since Added in version 3.0. Replaces `GLFWmouseposfun`. + * + * @ingroup input + */ +typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double); + +/*! @brief The function pointer type for cursor enter/leave callbacks. + * + * This is the function pointer type for cursor enter/leave callbacks. + * A cursor enter/leave callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, int entered) + * @endcode + * + * @param[in] window The window that received the event. + * @param[in] entered `GLFW_TRUE` if the cursor entered the window's content + * area, or `GLFW_FALSE` if it left it. + * + * @sa @ref cursor_enter + * @sa @ref glfwSetCursorEnterCallback + * + * @since Added in version 3.0. + * + * @ingroup input + */ +typedef void (* GLFWcursorenterfun)(GLFWwindow*,int); + +/*! @brief The function pointer type for scroll callbacks. + * + * This is the function pointer type for scroll callbacks. A scroll callback + * function has the following signature: + * @code + * void function_name(GLFWwindow* window, double xoffset, double yoffset) + * @endcode + * + * @param[in] window The window that received the event. + * @param[in] xoffset The scroll offset along the x-axis. + * @param[in] yoffset The scroll offset along the y-axis. + * + * @sa @ref scrolling + * @sa @ref glfwSetScrollCallback + * + * @since Added in version 3.0. Replaces `GLFWmousewheelfun`. + * + * @ingroup input + */ +typedef void (* GLFWscrollfun)(GLFWwindow*,double,double); + +/*! @brief The function pointer type for keyboard key callbacks. + * + * This is the function pointer type for keyboard key callbacks. A keyboard + * key callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, int key, int scancode, int action, int mods) + * @endcode + * + * @param[in] window The window that received the event. + * @param[in] key The [keyboard key](@ref keys) that was pressed or released. + * @param[in] scancode The system-specific scancode of the key. + * @param[in] action `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`. Future + * releases may add more actions. + * @param[in] mods Bit field describing which [modifier keys](@ref mods) were + * held down. + * + * @sa @ref input_key + * @sa @ref glfwSetKeyCallback + * + * @since Added in version 1.0. + * @glfw3 Added window handle, scancode and modifier mask parameters. + * + * @ingroup input + */ +typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); + +/*! @brief The function pointer type for Unicode character callbacks. + * + * This is the function pointer type for Unicode character callbacks. + * A Unicode character callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, unsigned int codepoint) + * @endcode + * + * @param[in] window The window that received the event. + * @param[in] codepoint The Unicode code point of the character. + * + * @sa @ref input_char + * @sa @ref glfwSetCharCallback + * + * @since Added in version 2.4. + * @glfw3 Added window handle parameter. + * + * @ingroup input + */ +typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int); + +/*! @brief The function pointer type for Unicode character with modifiers + * callbacks. + * + * This is the function pointer type for Unicode character with modifiers + * callbacks. It is called for each input character, regardless of what + * modifier keys are held down. A Unicode character with modifiers callback + * function has the following signature: + * @code + * void function_name(GLFWwindow* window, unsigned int codepoint, int mods) + * @endcode + * + * @param[in] window The window that received the event. + * @param[in] codepoint The Unicode code point of the character. + * @param[in] mods Bit field describing which [modifier keys](@ref mods) were + * held down. + * + * @sa @ref input_char + * @sa @ref glfwSetCharModsCallback + * + * @deprecated Scheduled for removal in version 4.0. + * + * @since Added in version 3.1. + * + * @ingroup input + */ +typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int); + +/*! @brief The function pointer type for path drop callbacks. + * + * This is the function pointer type for path drop callbacks. A path drop + * callback function has the following signature: + * @code + * void function_name(GLFWwindow* window, int path_count, const char* paths[]) + * @endcode + * + * @param[in] window The window that received the event. + * @param[in] path_count The number of dropped paths. + * @param[in] paths The UTF-8 encoded file and/or directory path names. + * + * @pointer_lifetime The path array and its strings are valid until the + * callback function returns. + * + * @sa @ref path_drop + * @sa @ref glfwSetDropCallback + * + * @since Added in version 3.1. + * + * @ingroup input + */ +typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]); + +/*! @brief The function pointer type for monitor configuration callbacks. + * + * This is the function pointer type for monitor configuration callbacks. + * A monitor callback function has the following signature: + * @code + * void function_name(GLFWmonitor* monitor, int event) + * @endcode + * + * @param[in] monitor The monitor that was connected or disconnected. + * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Future + * releases may add more events. + * + * @sa @ref monitor_event + * @sa @ref glfwSetMonitorCallback + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); + +/*! @brief The function pointer type for joystick configuration callbacks. + * + * This is the function pointer type for joystick configuration callbacks. + * A joystick configuration callback function has the following signature: + * @code + * void function_name(int jid, int event) + * @endcode + * + * @param[in] jid The joystick that was connected or disconnected. + * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Future + * releases may add more events. + * + * @sa @ref joystick_event + * @sa @ref glfwSetJoystickCallback + * + * @since Added in version 3.2. + * + * @ingroup input + */ +typedef void (* GLFWjoystickfun)(int,int); + +/*! @brief Video mode type. + * + * This describes a single video mode. + * + * @sa @ref monitor_modes + * @sa @ref glfwGetVideoMode + * @sa @ref glfwGetVideoModes + * + * @since Added in version 1.0. + * @glfw3 Added refresh rate member. + * + * @ingroup monitor + */ +typedef struct GLFWvidmode +{ + /*! The width, in screen coordinates, of the video mode. + */ + int width; + /*! The height, in screen coordinates, of the video mode. + */ + int height; + /*! The bit depth of the red channel of the video mode. + */ + int redBits; + /*! The bit depth of the green channel of the video mode. + */ + int greenBits; + /*! The bit depth of the blue channel of the video mode. + */ + int blueBits; + /*! The refresh rate, in Hz, of the video mode. + */ + int refreshRate; +} GLFWvidmode; + +/*! @brief Gamma ramp. + * + * This describes the gamma ramp for a monitor. + * + * @sa @ref monitor_gamma + * @sa @ref glfwGetGammaRamp + * @sa @ref glfwSetGammaRamp + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +typedef struct GLFWgammaramp +{ + /*! An array of value describing the response of the red channel. + */ + unsigned short* red; + /*! An array of value describing the response of the green channel. + */ + unsigned short* green; + /*! An array of value describing the response of the blue channel. + */ + unsigned short* blue; + /*! The number of elements in each array. + */ + unsigned int size; +} GLFWgammaramp; + +/*! @brief Image data. + * + * This describes a single 2D image. See the documentation for each related + * function what the expected pixel format is. + * + * @sa @ref cursor_custom + * @sa @ref window_icon + * + * @since Added in version 2.1. + * @glfw3 Removed format and bytes-per-pixel members. + * + * @ingroup window + */ +typedef struct GLFWimage +{ + /*! The width, in pixels, of this image. + */ + int width; + /*! The height, in pixels, of this image. + */ + int height; + /*! The pixel data of this image, arranged left-to-right, top-to-bottom. + */ + unsigned char* pixels; +} GLFWimage; + +/*! @brief Gamepad input state + * + * This describes the input state of a gamepad. + * + * @sa @ref gamepad + * @sa @ref glfwGetGamepadState + * + * @since Added in version 3.3. + * + * @ingroup input + */ +typedef struct GLFWgamepadstate +{ + /*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS` + * or `GLFW_RELEASE`. + */ + unsigned char buttons[15]; + /*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0 + * to 1.0 inclusive. + */ + float axes[6]; +} GLFWgamepadstate; + + +/************************************************************************* + * GLFW API functions + *************************************************************************/ + +/*! @brief Initializes the GLFW library. + * + * This function initializes the GLFW library. Before most GLFW functions can + * be used, GLFW must be initialized, and before an application terminates GLFW + * should be terminated in order to free any resources allocated during or + * after initialization. + * + * If this function fails, it calls @ref glfwTerminate before returning. If it + * succeeds, you should call @ref glfwTerminate before the application exits. + * + * Additional calls to this function after successful initialization but before + * termination will return `GLFW_TRUE` immediately. + * + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. + * + * @remark @macos This function will change the current directory of the + * application to the `Contents/Resources` subdirectory of the application's + * bundle, if present. This can be disabled with the @ref + * GLFW_COCOA_CHDIR_RESOURCES init hint. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref intro_init + * @sa @ref glfwTerminate + * + * @since Added in version 1.0. + * + * @ingroup init + */ +GLFWAPI int glfwInit(void); + +/*! @brief Terminates the GLFW library. + * + * This function destroys all remaining windows and cursors, restores any + * modified gamma ramps and frees any other allocated resources. Once this + * function is called, you must again call @ref glfwInit successfully before + * you will be able to use most GLFW functions. + * + * If GLFW has been successfully initialized, this function should be called + * before the application exits. If initialization fails, there is no need to + * call this function, as it is called by @ref glfwInit before it returns + * failure. + * + * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. + * + * @remark This function may be called before @ref glfwInit. + * + * @warning The contexts of any remaining windows must not be current on any + * other thread when this function is called. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref intro_init + * @sa @ref glfwInit + * + * @since Added in version 1.0. + * + * @ingroup init + */ +GLFWAPI void glfwTerminate(void); + +/*! @brief Sets the specified init hint to the desired value. + * + * This function sets hints for the next initialization of GLFW. + * + * The values you set hints to are never reset by GLFW, but they only take + * effect during initialization. Once GLFW has been initialized, any values + * you set will be ignored until the library is terminated and initialized + * again. + * + * Some hints are platform specific. These may be set on any platform but they + * will only affect their specific platform. Other platforms will ignore them. + * Setting these hints requires no platform specific headers or functions. + * + * @param[in] hint The [init hint](@ref init_hints) to set. + * @param[in] value The new value of the init hint. + * + * @errors Possible errors include @ref GLFW_INVALID_ENUM and @ref + * GLFW_INVALID_VALUE. + * + * @remarks This function may be called before @ref glfwInit. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa init_hints + * @sa glfwInit + * + * @since Added in version 3.3. + * + * @ingroup init + */ +GLFWAPI void glfwInitHint(int hint, int value); + +/*! @brief Retrieves the version of the GLFW library. + * + * This function retrieves the major, minor and revision numbers of the GLFW + * library. It is intended for when you are using GLFW as a shared library and + * want to ensure that you are using the minimum required version. + * + * Any or all of the version arguments may be `NULL`. + * + * @param[out] major Where to store the major version number, or `NULL`. + * @param[out] minor Where to store the minor version number, or `NULL`. + * @param[out] rev Where to store the revision number, or `NULL`. + * + * @errors None. + * + * @remark This function may be called before @ref glfwInit. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref intro_version + * @sa @ref glfwGetVersionString + * + * @since Added in version 1.0. + * + * @ingroup init + */ +GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); + +/*! @brief Returns a string describing the compile-time configuration. + * + * This function returns the compile-time generated + * [version string](@ref intro_version_string) of the GLFW library binary. It + * describes the version, platform, compiler and any platform-specific + * compile-time options. It should not be confused with the OpenGL or OpenGL + * ES version string, queried with `glGetString`. + * + * __Do not use the version string__ to parse the GLFW library version. The + * @ref glfwGetVersion function provides the version of the running library + * binary in numerical format. + * + * @return The ASCII encoded GLFW version string. + * + * @errors None. + * + * @remark This function may be called before @ref glfwInit. + * + * @pointer_lifetime The returned string is static and compile-time generated. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref intro_version + * @sa @ref glfwGetVersion + * + * @since Added in version 3.0. + * + * @ingroup init + */ +GLFWAPI const char* glfwGetVersionString(void); + +/*! @brief Returns and clears the last error for the calling thread. + * + * This function returns and clears the [error code](@ref errors) of the last + * error that occurred on the calling thread, and optionally a UTF-8 encoded + * human-readable description of it. If no error has occurred since the last + * call, it returns @ref GLFW_NO_ERROR (zero) and the description pointer is + * set to `NULL`. + * + * @param[in] description Where to store the error description pointer, or `NULL`. + * @return The last error code for the calling thread, or @ref GLFW_NO_ERROR + * (zero). + * + * @errors None. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is guaranteed to be valid only until the + * next error occurs or the library is terminated. + * + * @remark This function may be called before @ref glfwInit. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref error_handling + * @sa @ref glfwSetErrorCallback + * + * @since Added in version 3.3. + * + * @ingroup init + */ +GLFWAPI int glfwGetError(const char** description); + +/*! @brief Sets the error callback. + * + * This function sets the error callback, which is called with an error code + * and a human-readable description each time a GLFW error occurs. + * + * The error code is set before the callback is called. Calling @ref + * glfwGetError from the error callback will return the same value as the error + * code argument. + * + * The error callback is called on the thread where the error occurred. If you + * are using GLFW from multiple threads, your error callback needs to be + * written accordingly. + * + * Because the description string may have been generated specifically for that + * error, it is not guaranteed to be valid after the callback has returned. If + * you wish to use it after the callback returns, you need to make a copy. + * + * Once set, the error callback remains set even after the library has been + * terminated. + * + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set. + * + * @callback_signature + * @code + * void callback_name(int error_code, const char* description) + * @endcode + * For more information about the callback parameters, see the + * [callback pointer type](@ref GLFWerrorfun). + * + * @errors None. + * + * @remark This function may be called before @ref glfwInit. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref error_handling + * @sa @ref glfwGetError + * + * @since Added in version 3.0. + * + * @ingroup init + */ +GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback); + +/*! @brief Returns the currently connected monitors. + * + * This function returns an array of handles for all currently connected + * monitors. The primary monitor is always first in the returned array. If no + * monitors were found, this function returns `NULL`. + * + * @param[out] count Where to store the number of monitors in the returned + * array. This is set to zero if an error occurred. + * @return An array of monitor handles, or `NULL` if no monitors were found or + * if an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is guaranteed to be valid only until the + * monitor configuration changes or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_monitors + * @sa @ref monitor_event + * @sa @ref glfwGetPrimaryMonitor + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); + +/*! @brief Returns the primary monitor. + * + * This function returns the primary monitor. This is usually the monitor + * where elements like the task bar or global menu bar are located. + * + * @return The primary monitor, or `NULL` if no monitors were found or if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @remark The primary monitor is always first in the array returned by @ref + * glfwGetMonitors. + * + * @sa @ref monitor_monitors + * @sa @ref glfwGetMonitors + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); + +/*! @brief Returns the position of the monitor's viewport on the virtual screen. + * + * This function returns the position, in screen coordinates, of the upper-left + * corner of the specified monitor. + * + * Any or all of the position arguments may be `NULL`. If an error occurs, all + * non-`NULL` position arguments will be set to zero. + * + * @param[in] monitor The monitor to query. + * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. + * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_properties + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); + +/*! @brief Retrieves the work area of the monitor. + * + * This function returns the position, in screen coordinates, of the upper-left + * corner of the work area of the specified monitor along with the work area + * size in screen coordinates. The work area is defined as the area of the + * monitor not occluded by the operating system task bar where present. If no + * task bar exists then the work area is the monitor resolution in screen + * coordinates. + * + * Any or all of the position and size arguments may be `NULL`. If an error + * occurs, all non-`NULL` position and size arguments will be set to zero. + * + * @param[in] monitor The monitor to query. + * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. + * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. + * @param[out] width Where to store the monitor width, or `NULL`. + * @param[out] height Where to store the monitor height, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_workarea + * + * @since Added in version 3.3. + * + * @ingroup monitor + */ +GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); + +/*! @brief Returns the physical size of the monitor. + * + * This function returns the size, in millimetres, of the display area of the + * specified monitor. + * + * Some systems do not provide accurate monitor size information, either + * because the monitor + * [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data) + * data is incorrect or because the driver does not report it accurately. + * + * Any or all of the size arguments may be `NULL`. If an error occurs, all + * non-`NULL` size arguments will be set to zero. + * + * @param[in] monitor The monitor to query. + * @param[out] widthMM Where to store the width, in millimetres, of the + * monitor's display area, or `NULL`. + * @param[out] heightMM Where to store the height, in millimetres, of the + * monitor's display area, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @win32 calculates the returned physical size from the + * current resolution and system DPI instead of querying the monitor EDID data. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_properties + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM); + +/*! @brief Retrieves the content scale for the specified monitor. + * + * This function retrieves the content scale for the specified monitor. The + * content scale is the ratio between the current DPI and the platform's + * default DPI. This is especially important for text and any UI elements. If + * the pixel dimensions of your UI scaled by this look appropriate on your + * machine then it should appear at a reasonable size on other machines + * regardless of their DPI and scaling settings. This relies on the system DPI + * and scaling settings being somewhat correct. + * + * The content scale may depend on both the monitor resolution and pixel + * density and on user settings. It may be very different from the raw DPI + * calculated from the physical size and current resolution. + * + * @param[in] monitor The monitor to query. + * @param[out] xscale Where to store the x-axis content scale, or `NULL`. + * @param[out] yscale Where to store the y-axis content scale, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_scale + * @sa @ref glfwGetWindowContentScale + * + * @since Added in version 3.3. + * + * @ingroup monitor + */ +GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* monitor, float* xscale, float* yscale); + +/*! @brief Returns the name of the specified monitor. + * + * This function returns a human-readable name, encoded as UTF-8, of the + * specified monitor. The name typically reflects the make and model of the + * monitor and is not guaranteed to be unique among the connected monitors. + * + * @param[in] monitor The monitor to query. + * @return The UTF-8 encoded name of the monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified monitor is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_properties + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); + +/*! @brief Sets the user pointer of the specified monitor. + * + * This function sets the user-defined pointer of the specified monitor. The + * current value is retained until the monitor is disconnected. The initial + * value is `NULL`. + * + * This function may be called from the monitor callback, even for a monitor + * that is being disconnected. + * + * @param[in] monitor The monitor whose pointer to set. + * @param[in] pointer The new value. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref monitor_userptr + * @sa @ref glfwGetMonitorUserPointer + * + * @since Added in version 3.3. + * + * @ingroup monitor + */ +GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* monitor, void* pointer); + +/*! @brief Returns the user pointer of the specified monitor. + * + * This function returns the current value of the user-defined pointer of the + * specified monitor. The initial value is `NULL`. + * + * This function may be called from the monitor callback, even for a monitor + * that is being disconnected. + * + * @param[in] monitor The monitor whose pointer to return. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref monitor_userptr + * @sa @ref glfwSetMonitorUserPointer + * + * @since Added in version 3.3. + * + * @ingroup monitor + */ +GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* monitor); + +/*! @brief Sets the monitor configuration callback. + * + * This function sets the monitor configuration callback, or removes the + * currently set callback. This is called when a monitor is connected to or + * disconnected from the system. + * + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWmonitor* monitor, int event) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWmonitorfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_event + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback); + +/*! @brief Returns the available video modes for the specified monitor. + * + * This function returns an array of all video modes supported by the specified + * monitor. The returned array is sorted in ascending order, first by color + * bit depth (the sum of all channel depths) and then by resolution area (the + * product of width and height). + * + * @param[in] monitor The monitor to query. + * @param[out] count Where to store the number of video modes in the returned + * array. This is set to zero if an error occurred. + * @return An array of video modes, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified monitor is + * disconnected, this function is called again for that monitor or the library + * is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_modes + * @sa @ref glfwGetVideoMode + * + * @since Added in version 1.0. + * @glfw3 Changed to return an array of modes for a specific monitor. + * + * @ingroup monitor + */ +GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); + +/*! @brief Returns the current mode of the specified monitor. + * + * This function returns the current video mode of the specified monitor. If + * you have created a full screen window for that monitor, the return value + * will depend on whether that window is iconified. + * + * @param[in] monitor The monitor to query. + * @return The current mode of the monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified monitor is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_modes + * @sa @ref glfwGetVideoModes + * + * @since Added in version 3.0. Replaces `glfwGetDesktopMode`. + * + * @ingroup monitor + */ +GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); + +/*! @brief Generates a gamma ramp and sets it for the specified monitor. + * + * This function generates an appropriately sized gamma ramp from the specified + * exponent and then calls @ref glfwSetGammaRamp with it. The value must be + * a finite number greater than zero. + * + * The software controlled gamma ramp is applied _in addition_ to the hardware + * gamma correction, which today is usually an approximation of sRGB gamma. + * This means that setting a perfectly linear ramp, or gamma 1.0, will produce + * the default (usually sRGB-like) behavior. + * + * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref + * GLFW_SRGB_CAPABLE hint. + * + * @param[in] monitor The monitor whose gamma ramp to set. + * @param[in] gamma The desired exponent. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @remark @wayland Gamma handling is a privileged protocol, this function + * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_gamma + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); + +/*! @brief Returns the current gamma ramp for the specified monitor. + * + * This function returns the current gamma ramp of the specified monitor. + * + * @param[in] monitor The monitor to query. + * @return The current gamma ramp, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland Gamma handling is a privileged protocol, this function + * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while + * returning `NULL`. + * + * @pointer_lifetime The returned structure and its arrays are allocated and + * freed by GLFW. You should not free them yourself. They are valid until the + * specified monitor is disconnected, this function is called again for that + * monitor or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_gamma + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor); + +/*! @brief Sets the current gamma ramp for the specified monitor. + * + * This function sets the current gamma ramp for the specified monitor. The + * original gamma ramp for that monitor is saved by GLFW the first time this + * function is called and is restored by @ref glfwTerminate. + * + * The software controlled gamma ramp is applied _in addition_ to the hardware + * gamma correction, which today is usually an approximation of sRGB gamma. + * This means that setting a perfectly linear ramp, or gamma 1.0, will produce + * the default (usually sRGB-like) behavior. + * + * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref + * GLFW_SRGB_CAPABLE hint. + * + * @param[in] monitor The monitor whose gamma ramp to set. + * @param[in] ramp The gamma ramp to use. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark The size of the specified gamma ramp should match the size of the + * current ramp for that monitor. + * + * @remark @win32 The gamma ramp size must be 256. + * + * @remark @wayland Gamma handling is a privileged protocol, this function + * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified gamma ramp is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref monitor_gamma + * + * @since Added in version 3.0. + * + * @ingroup monitor + */ +GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); + +/*! @brief Resets all window hints to their default values. + * + * This function resets all window hints to their + * [default values](@ref window_hints_values). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hints + * @sa @ref glfwWindowHint + * @sa @ref glfwWindowHintString + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwDefaultWindowHints(void); + +/*! @brief Sets the specified window hint to the desired value. + * + * This function sets hints for the next call to @ref glfwCreateWindow. The + * hints, once set, retain their values until changed by a call to this + * function or @ref glfwDefaultWindowHints, or until the library is terminated. + * + * Only integer value hints can be set with this function. String value hints + * are set with @ref glfwWindowHintString. + * + * This function does not check whether the specified hint values are valid. + * If you set hints to invalid values this will instead be reported by the next + * call to @ref glfwCreateWindow. + * + * Some hints are platform specific. These may be set on any platform but they + * will only affect their specific platform. Other platforms will ignore them. + * Setting these hints requires no platform specific headers or functions. + * + * @param[in] hint The [window hint](@ref window_hints) to set. + * @param[in] value The new value of the window hint. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hints + * @sa @ref glfwWindowHintString + * @sa @ref glfwDefaultWindowHints + * + * @since Added in version 3.0. Replaces `glfwOpenWindowHint`. + * + * @ingroup window + */ +GLFWAPI void glfwWindowHint(int hint, int value); + +/*! @brief Sets the specified window hint to the desired value. + * + * This function sets hints for the next call to @ref glfwCreateWindow. The + * hints, once set, retain their values until changed by a call to this + * function or @ref glfwDefaultWindowHints, or until the library is terminated. + * + * Only string type hints can be set with this function. Integer value hints + * are set with @ref glfwWindowHint. + * + * This function does not check whether the specified hint values are valid. + * If you set hints to invalid values this will instead be reported by the next + * call to @ref glfwCreateWindow. + * + * Some hints are platform specific. These may be set on any platform but they + * will only affect their specific platform. Other platforms will ignore them. + * Setting these hints requires no platform specific headers or functions. + * + * @param[in] hint The [window hint](@ref window_hints) to set. + * @param[in] value The new value of the window hint. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @pointer_lifetime The specified string is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hints + * @sa @ref glfwWindowHint + * @sa @ref glfwDefaultWindowHints + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwWindowHintString(int hint, const char* value); + +/*! @brief Creates a window and its associated context. + * + * This function creates a window and its associated OpenGL or OpenGL ES + * context. Most of the options controlling how the window and its context + * should be created are specified with [window hints](@ref window_hints). + * + * Successful creation does not change which context is current. Before you + * can use the newly created context, you need to + * [make it current](@ref context_current). For information about the `share` + * parameter, see @ref context_sharing. + * + * The created window, framebuffer and context may differ from what you + * requested, as not all parameters and hints are + * [hard constraints](@ref window_hints_hard). This includes the size of the + * window, especially for full screen windows. To query the actual attributes + * of the created window, framebuffer and context, see @ref + * glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize. + * + * To create a full screen window, you need to specify the monitor the window + * will cover. If no monitor is specified, the window will be windowed mode. + * Unless you have a way for the user to choose a specific monitor, it is + * recommended that you pick the primary monitor. For more information on how + * to query connected monitors, see @ref monitor_monitors. + * + * For full screen windows, the specified size becomes the resolution of the + * window's _desired video mode_. As long as a full screen window is not + * iconified, the supported video mode most closely matching the desired video + * mode is set for the specified monitor. For more information about full + * screen windows, including the creation of so called _windowed full screen_ + * or _borderless full screen_ windows, see @ref window_windowed_full_screen. + * + * Once you have created the window, you can switch it between windowed and + * full screen mode with @ref glfwSetWindowMonitor. This will not affect its + * OpenGL or OpenGL ES context. + * + * By default, newly created windows use the placement recommended by the + * window system. To create the window at a specific position, make it + * initially invisible using the [GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window + * hint, set its [position](@ref window_pos) and then [show](@ref window_hide) + * it. + * + * As long as at least one full screen window is not iconified, the screensaver + * is prohibited from starting. + * + * Window systems put limits on window sizes. Very large or very small window + * dimensions may be overridden by the window system on creation. Check the + * actual [size](@ref window_size) after creation. + * + * The [swap interval](@ref buffer_swap) is not set during window creation and + * the initial value may vary depending on driver settings and defaults. + * + * @param[in] width The desired width, in screen coordinates, of the window. + * This must be greater than zero. + * @param[in] height The desired height, in screen coordinates, of the window. + * This must be greater than zero. + * @param[in] title The initial, UTF-8 encoded window title. + * @param[in] monitor The monitor to use for full screen mode, or `NULL` for + * windowed mode. + * @param[in] share The window whose context to share resources with, or `NULL` + * to not share resources. + * @return The handle of the created window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref + * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @win32 Window creation will fail if the Microsoft GDI software + * OpenGL implementation is the only one available. + * + * @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it + * will be set as the initial icon for the window. If no such icon is present, + * the `IDI_APPLICATION` icon will be used instead. To set a different icon, + * see @ref glfwSetWindowIcon. + * + * @remark @win32 The context to share resources with must not be current on + * any other thread. + * + * @remark @macos The OS only supports forward-compatible core profile contexts + * for OpenGL versions 3.2 and later. Before creating an OpenGL context of + * version 3.2 or later you must set the + * [GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and + * [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly. + * OpenGL 3.0 and 3.1 contexts are not supported at all on macOS. + * + * @remark @macos The GLFW window has no icon, as it is not a document + * window, but the dock icon will be the same as the application bundle's icon. + * For more information on bundles, see the + * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) + * in the Mac Developer Library. + * + * @remark @macos The first time a window is created the menu bar is created. + * If GLFW finds a `MainMenu.nib` it is loaded and assumed to contain a menu + * bar. Otherwise a minimal menu bar is created manually with common commands + * like Hide, Quit and About. The About entry opens a minimal about dialog + * with information from the application's bundle. Menu bar creation can be + * disabled entirely with the @ref GLFW_COCOA_MENUBAR init hint. + * + * @remark @macos On OS X 10.10 and later the window frame will not be rendered + * at full resolution on Retina displays unless the + * [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint) + * hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the + * application bundle's `Info.plist`. For more information, see + * [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html) + * in the Mac Developer Library. The GLFW test and example programs use + * a custom `Info.plist` template for this, which can be found as + * `CMake/MacOSXBundleInfo.plist.in` in the source tree. + * + * @remark @macos When activating frame autosaving with + * [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified + * window size and position may be overridden by previously saved values. + * + * @remark @x11 Some window managers will not respect the placement of + * initially hidden windows. + * + * @remark @x11 Due to the asynchronous nature of X11, it may take a moment for + * a window to reach its requested state. This means you may not be able to + * query the final size, position or other attributes directly after window + * creation. + * + * @remark @x11 The class part of the `WM_CLASS` window property will by + * default be set to the window title passed to this function. The instance + * part will use the contents of the `RESOURCE_NAME` environment variable, if + * present and not empty, or fall back to the window title. Set the + * [GLFW_X11_CLASS_NAME](@ref GLFW_X11_CLASS_NAME_hint) and + * [GLFW_X11_INSTANCE_NAME](@ref GLFW_X11_INSTANCE_NAME_hint) window hints to + * override this. + * + * @remark @wayland Compositors should implement the xdg-decoration protocol + * for GLFW to decorate the window properly. If this protocol isn't + * supported, or if the compositor prefers client-side decorations, a very + * simple fallback frame will be drawn using the wp_viewporter protocol. A + * compositor can still emit close, maximize or fullscreen events, using for + * instance a keybind mechanism. If neither of these protocols is supported, + * the window won't be decorated. + * + * @remark @wayland A full screen window will not attempt to change the mode, + * no matter what the requested size or refresh rate. + * + * @remark @wayland Screensaver inhibition requires the idle-inhibit protocol + * to be implemented in the user's compositor. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_creation + * @sa @ref glfwDestroyWindow + * + * @since Added in version 3.0. Replaces `glfwOpenWindow`. + * + * @ingroup window + */ +GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); + +/*! @brief Destroys the specified window and its context. + * + * This function destroys the specified window and its context. On calling + * this function, no further callbacks will be called for that window. + * + * If the context of the specified window is current on the main thread, it is + * detached before being destroyed. + * + * @param[in] window The window to destroy. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @note The context of the specified window must not be current on any other + * thread when this function is called. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_creation + * @sa @ref glfwCreateWindow + * + * @since Added in version 3.0. Replaces `glfwCloseWindow`. + * + * @ingroup window + */ +GLFWAPI void glfwDestroyWindow(GLFWwindow* window); + +/*! @brief Checks the close flag of the specified window. + * + * This function returns the value of the close flag of the specified window. + * + * @param[in] window The window to query. + * @return The value of the close flag. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref window_close + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); + +/*! @brief Sets the close flag of the specified window. + * + * This function sets the value of the close flag of the specified window. + * This can be used to override the user's attempt to close the window, or + * to signal that it should be closed. + * + * @param[in] window The window whose flag to change. + * @param[in] value The new value. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref window_close + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); + +/*! @brief Sets the title of the specified window. + * + * This function sets the window title, encoded as UTF-8, of the specified + * window. + * + * @param[in] window The window whose title to change. + * @param[in] title The UTF-8 encoded window title. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @macos The window title will not be updated until the next time you + * process events. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_title + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); + +/*! @brief Sets the icon for the specified window. + * + * This function sets the icon of the specified window. If passed an array of + * candidate images, those of or closest to the sizes desired by the system are + * selected. If no images are specified, the window reverts to its default + * icon. + * + * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight + * bits per channel with the red channel first. They are arranged canonically + * as packed sequential rows, starting from the top-left corner. + * + * The desired image sizes varies depending on platform and system settings. + * The selected images will be rescaled as needed. Good sizes include 16x16, + * 32x32 and 48x48. + * + * @param[in] window The window whose icon to set. + * @param[in] count The number of images in the specified array, or zero to + * revert to the default window icon. + * @param[in] images The images to create the icon from. This is ignored if + * count is zero. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified image data is copied before this function + * returns. + * + * @remark @macos The GLFW window has no icon, as it is not a document + * window, so this function does nothing. The dock icon will be the same as + * the application bundle's icon. For more information on bundles, see the + * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) + * in the Mac Developer Library. + * + * @remark @wayland There is no existing protocol to change an icon, the + * window will thus inherit the one defined in the application's desktop file. + * This function always emits @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_icon + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images); + +/*! @brief Retrieves the position of the content area of the specified window. + * + * This function retrieves the position, in screen coordinates, of the + * upper-left corner of the content area of the specified window. + * + * Any or all of the position arguments may be `NULL`. If an error occurs, all + * non-`NULL` position arguments will be set to zero. + * + * @param[in] window The window to query. + * @param[out] xpos Where to store the x-coordinate of the upper-left corner of + * the content area, or `NULL`. + * @param[out] ypos Where to store the y-coordinate of the upper-left corner of + * the content area, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland There is no way for an application to retrieve the global + * position of its windows, this function will always emit @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_pos + * @sa @ref glfwSetWindowPos + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); + +/*! @brief Sets the position of the content area of the specified window. + * + * This function sets the position, in screen coordinates, of the upper-left + * corner of the content area of the specified windowed mode window. If the + * window is a full screen window, this function does nothing. + * + * __Do not use this function__ to move an already visible window unless you + * have very good reasons for doing so, as it will confuse and annoy the user. + * + * The window manager may put limits on what positions are allowed. GLFW + * cannot and should not override these limits. + * + * @param[in] window The window to query. + * @param[in] xpos The x-coordinate of the upper-left corner of the content area. + * @param[in] ypos The y-coordinate of the upper-left corner of the content area. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland There is no way for an application to set the global + * position of its windows, this function will always emit @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_pos + * @sa @ref glfwGetWindowPos + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); + +/*! @brief Retrieves the size of the content area of the specified window. + * + * This function retrieves the size, in screen coordinates, of the content area + * of the specified window. If you wish to retrieve the size of the + * framebuffer of the window in pixels, see @ref glfwGetFramebufferSize. + * + * Any or all of the size arguments may be `NULL`. If an error occurs, all + * non-`NULL` size arguments will be set to zero. + * + * @param[in] window The window whose size to retrieve. + * @param[out] width Where to store the width, in screen coordinates, of the + * content area, or `NULL`. + * @param[out] height Where to store the height, in screen coordinates, of the + * content area, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_size + * @sa @ref glfwSetWindowSize + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); + +/*! @brief Sets the size limits of the specified window. + * + * This function sets the size limits of the content area of the specified + * window. If the window is full screen, the size limits only take effect + * once it is made windowed. If the window is not resizable, this function + * does nothing. + * + * The size limits are applied immediately to a windowed mode window and may + * cause it to be resized. + * + * The maximum dimensions must be greater than or equal to the minimum + * dimensions and all must be greater than or equal to zero. + * + * @param[in] window The window to set limits for. + * @param[in] minwidth The minimum width, in screen coordinates, of the content + * area, or `GLFW_DONT_CARE`. + * @param[in] minheight The minimum height, in screen coordinates, of the + * content area, or `GLFW_DONT_CARE`. + * @param[in] maxwidth The maximum width, in screen coordinates, of the content + * area, or `GLFW_DONT_CARE`. + * @param[in] maxheight The maximum height, in screen coordinates, of the + * content area, or `GLFW_DONT_CARE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @remark If you set size limits and an aspect ratio that conflict, the + * results are undefined. + * + * @remark @wayland The size limits will not be applied until the window is + * actually resized, either by the user or by the compositor. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_sizelimits + * @sa @ref glfwSetWindowAspectRatio + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); + +/*! @brief Sets the aspect ratio of the specified window. + * + * This function sets the required aspect ratio of the content area of the + * specified window. If the window is full screen, the aspect ratio only takes + * effect once it is made windowed. If the window is not resizable, this + * function does nothing. + * + * The aspect ratio is specified as a numerator and a denominator and both + * values must be greater than zero. For example, the common 16:9 aspect ratio + * is specified as 16 and 9, respectively. + * + * If the numerator and denominator is set to `GLFW_DONT_CARE` then the aspect + * ratio limit is disabled. + * + * The aspect ratio is applied immediately to a windowed mode window and may + * cause it to be resized. + * + * @param[in] window The window to set limits for. + * @param[in] numer The numerator of the desired aspect ratio, or + * `GLFW_DONT_CARE`. + * @param[in] denom The denominator of the desired aspect ratio, or + * `GLFW_DONT_CARE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @remark If you set size limits and an aspect ratio that conflict, the + * results are undefined. + * + * @remark @wayland The aspect ratio will not be applied until the window is + * actually resized, either by the user or by the compositor. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_sizelimits + * @sa @ref glfwSetWindowSizeLimits + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom); + +/*! @brief Sets the size of the content area of the specified window. + * + * This function sets the size, in screen coordinates, of the content area of + * the specified window. + * + * For full screen windows, this function updates the resolution of its desired + * video mode and switches to the video mode closest to it, without affecting + * the window's context. As the context is unaffected, the bit depths of the + * framebuffer remain unchanged. + * + * If you wish to update the refresh rate of the desired video mode in addition + * to its resolution, see @ref glfwSetWindowMonitor. + * + * The window manager may put limits on what sizes are allowed. GLFW cannot + * and should not override these limits. + * + * @param[in] window The window to resize. + * @param[in] width The desired width, in screen coordinates, of the window + * content area. + * @param[in] height The desired height, in screen coordinates, of the window + * content area. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland A full screen window will not attempt to change the mode, + * no matter what the requested size. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_size + * @sa @ref glfwGetWindowSize + * @sa @ref glfwSetWindowMonitor + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); + +/*! @brief Retrieves the size of the framebuffer of the specified window. + * + * This function retrieves the size, in pixels, of the framebuffer of the + * specified window. If you wish to retrieve the size of the window in screen + * coordinates, see @ref glfwGetWindowSize. + * + * Any or all of the size arguments may be `NULL`. If an error occurs, all + * non-`NULL` size arguments will be set to zero. + * + * @param[in] window The window whose framebuffer to query. + * @param[out] width Where to store the width, in pixels, of the framebuffer, + * or `NULL`. + * @param[out] height Where to store the height, in pixels, of the framebuffer, + * or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_fbsize + * @sa @ref glfwSetFramebufferSizeCallback + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height); + +/*! @brief Retrieves the size of the frame of the window. + * + * This function retrieves the size, in screen coordinates, of each edge of the + * frame of the specified window. This size includes the title bar, if the + * window has one. The size of the frame may vary depending on the + * [window-related hints](@ref window_hints_wnd) used to create it. + * + * Because this function retrieves the size of each window frame edge and not + * the offset along a particular coordinate axis, the retrieved values will + * always be zero or positive. + * + * Any or all of the size arguments may be `NULL`. If an error occurs, all + * non-`NULL` size arguments will be set to zero. + * + * @param[in] window The window whose frame size to query. + * @param[out] left Where to store the size, in screen coordinates, of the left + * edge of the window frame, or `NULL`. + * @param[out] top Where to store the size, in screen coordinates, of the top + * edge of the window frame, or `NULL`. + * @param[out] right Where to store the size, in screen coordinates, of the + * right edge of the window frame, or `NULL`. + * @param[out] bottom Where to store the size, in screen coordinates, of the + * bottom edge of the window frame, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_size + * + * @since Added in version 3.1. + * + * @ingroup window + */ +GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom); + +/*! @brief Retrieves the content scale for the specified window. + * + * This function retrieves the content scale for the specified window. The + * content scale is the ratio between the current DPI and the platform's + * default DPI. This is especially important for text and any UI elements. If + * the pixel dimensions of your UI scaled by this look appropriate on your + * machine then it should appear at a reasonable size on other machines + * regardless of their DPI and scaling settings. This relies on the system DPI + * and scaling settings being somewhat correct. + * + * On systems where each monitors can have its own content scale, the window + * content scale will depend on which monitor the system considers the window + * to be on. + * + * @param[in] window The window to query. + * @param[out] xscale Where to store the x-axis content scale, or `NULL`. + * @param[out] yscale Where to store the y-axis content scale, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_scale + * @sa @ref glfwSetWindowContentScaleCallback + * @sa @ref glfwGetMonitorContentScale + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale); + +/*! @brief Returns the opacity of the whole window. + * + * This function returns the opacity of the window, including any decorations. + * + * The opacity (or alpha) value is a positive finite number between zero and + * one, where zero is fully transparent and one is fully opaque. If the system + * does not support whole window transparency, this function always returns one. + * + * The initial opacity value for newly created windows is one. + * + * @param[in] window The window to query. + * @return The opacity value of the specified window. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_transparency + * @sa @ref glfwSetWindowOpacity + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window); + +/*! @brief Sets the opacity of the whole window. + * + * This function sets the opacity of the window, including any decorations. + * + * The opacity (or alpha) value is a positive finite number between zero and + * one, where zero is fully transparent and one is fully opaque. + * + * The initial opacity value for newly created windows is one. + * + * A window created with framebuffer transparency may not use whole window + * transparency. The results of doing this are undefined. + * + * @param[in] window The window to set the opacity for. + * @param[in] opacity The desired opacity of the specified window. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_transparency + * @sa @ref glfwGetWindowOpacity + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity); + +/*! @brief Iconifies the specified window. + * + * This function iconifies (minimizes) the specified window if it was + * previously restored. If the window is already iconified, this function does + * nothing. + * + * If the specified window is a full screen window, the original monitor + * resolution is restored until the window is restored. + * + * @param[in] window The window to iconify. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland There is no concept of iconification in wl_shell, this + * function will emit @ref GLFW_PLATFORM_ERROR when using this deprecated + * protocol. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_iconify + * @sa @ref glfwRestoreWindow + * @sa @ref glfwMaximizeWindow + * + * @since Added in version 2.1. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwIconifyWindow(GLFWwindow* window); + +/*! @brief Restores the specified window. + * + * This function restores the specified window if it was previously iconified + * (minimized) or maximized. If the window is already restored, this function + * does nothing. + * + * If the specified window is a full screen window, the resolution chosen for + * the window is restored on the selected monitor. + * + * @param[in] window The window to restore. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_iconify + * @sa @ref glfwIconifyWindow + * @sa @ref glfwMaximizeWindow + * + * @since Added in version 2.1. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwRestoreWindow(GLFWwindow* window); + +/*! @brief Maximizes the specified window. + * + * This function maximizes the specified window if it was previously not + * maximized. If the window is already maximized, this function does nothing. + * + * If the specified window is a full screen window, this function does nothing. + * + * @param[in] window The window to maximize. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @par Thread Safety + * This function may only be called from the main thread. + * + * @sa @ref window_iconify + * @sa @ref glfwIconifyWindow + * @sa @ref glfwRestoreWindow + * + * @since Added in GLFW 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwMaximizeWindow(GLFWwindow* window); + +/*! @brief Makes the specified window visible. + * + * This function makes the specified window visible if it was previously + * hidden. If the window is already visible or is in full screen mode, this + * function does nothing. + * + * By default, windowed mode windows are focused when shown + * Set the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint + * to change this behavior for all newly created windows, or change the + * behavior for an existing window with @ref glfwSetWindowAttrib. + * + * @param[in] window The window to make visible. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hide + * @sa @ref glfwHideWindow + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwShowWindow(GLFWwindow* window); + +/*! @brief Hides the specified window. + * + * This function hides the specified window if it was previously visible. If + * the window is already hidden or is in full screen mode, this function does + * nothing. + * + * @param[in] window The window to hide. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_hide + * @sa @ref glfwShowWindow + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwHideWindow(GLFWwindow* window); + +/*! @brief Brings the specified window to front and sets input focus. + * + * This function brings the specified window to front and sets input focus. + * The window should already be visible and not iconified. + * + * By default, both windowed and full screen mode windows are focused when + * initially created. Set the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) to + * disable this behavior. + * + * Also by default, windowed mode windows are focused when shown + * with @ref glfwShowWindow. Set the + * [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) to disable this behavior. + * + * __Do not use this function__ to steal focus from other applications unless + * you are certain that is what the user wants. Focus stealing can be + * extremely disruptive. + * + * For a less disruptive way of getting the user's attention, see + * [attention requests](@ref window_attention). + * + * @param[in] window The window to give input focus. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland It is not possible for an application to bring its windows + * to front, this function will always emit @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_focus + * @sa @ref window_attention + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwFocusWindow(GLFWwindow* window); + +/*! @brief Requests user attention to the specified window. + * + * This function requests user attention to the specified window. On + * platforms where this is not supported, attention is requested to the + * application as a whole. + * + * Once the user has given attention, usually by focusing the window or + * application, the system will end the request automatically. + * + * @param[in] window The window to request attention to. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @macos Attention is requested to the application as a whole, not the + * specific window. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_attention + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwRequestWindowAttention(GLFWwindow* window); + +/*! @brief Returns the monitor that the window uses for full screen mode. + * + * This function returns the handle of the monitor that the specified window is + * in full screen on. + * + * @param[in] window The window to query. + * @return The monitor, or `NULL` if the window is in windowed mode or an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_monitor + * @sa @ref glfwSetWindowMonitor + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); + +/*! @brief Sets the mode, monitor, video mode and placement of a window. + * + * This function sets the monitor that the window uses for full screen mode or, + * if the monitor is `NULL`, makes it windowed mode. + * + * When setting a monitor, this function updates the width, height and refresh + * rate of the desired video mode and switches to the video mode closest to it. + * The window position is ignored when setting a monitor. + * + * When the monitor is `NULL`, the position, width and height are used to + * place the window content area. The refresh rate is ignored when no monitor + * is specified. + * + * If you only wish to update the resolution of a full screen window or the + * size of a windowed mode window, see @ref glfwSetWindowSize. + * + * When a window transitions from full screen to windowed mode, this function + * restores any previous window settings such as whether it is decorated, + * floating, resizable, has size or aspect ratio limits, etc. + * + * @param[in] window The window whose monitor, size or video mode to set. + * @param[in] monitor The desired monitor, or `NULL` to set windowed mode. + * @param[in] xpos The desired x-coordinate of the upper-left corner of the + * content area. + * @param[in] ypos The desired y-coordinate of the upper-left corner of the + * content area. + * @param[in] width The desired with, in screen coordinates, of the content + * area or video mode. + * @param[in] height The desired height, in screen coordinates, of the content + * area or video mode. + * @param[in] refreshRate The desired refresh rate, in Hz, of the video mode, + * or `GLFW_DONT_CARE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark The OpenGL or OpenGL ES context will not be destroyed or otherwise + * affected by any resizing or mode switching, although you may need to update + * your viewport if the framebuffer size has changed. + * + * @remark @wayland The desired window position is ignored, as there is no way + * for an application to set this property. + * + * @remark @wayland Setting the window to full screen will not attempt to + * change the mode, no matter what the requested size or refresh rate. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_monitor + * @sa @ref window_full_screen + * @sa @ref glfwGetWindowMonitor + * @sa @ref glfwSetWindowSize + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); + +/*! @brief Returns an attribute of the specified window. + * + * This function returns the value of an attribute of the specified window or + * its OpenGL or OpenGL ES context. + * + * @param[in] window The window to query. + * @param[in] attrib The [window attribute](@ref window_attribs) whose value to + * return. + * @return The value of the attribute, or zero if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @remark Framebuffer related hints are not window attributes. See @ref + * window_attribs_fb for more information. + * + * @remark Zero is a valid value for many window and context related + * attributes so you cannot use a return value of zero as an indication of + * errors. However, this function should not fail as long as it is passed + * valid arguments and the library has been [initialized](@ref intro_init). + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_attribs + * @sa @ref glfwSetWindowAttrib + * + * @since Added in version 3.0. Replaces `glfwGetWindowParam` and + * `glfwGetGLVersion`. + * + * @ingroup window + */ +GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib); + +/*! @brief Sets an attribute of the specified window. + * + * This function sets the value of an attribute of the specified window. + * + * The supported attributes are [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), + * [GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), + * [GLFW_FLOATING](@ref GLFW_FLOATING_attrib), + * [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and + * [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib). + * + * Some of these attributes are ignored for full screen windows. The new + * value will take effect if the window is later made windowed. + * + * Some of these attributes are ignored for windowed mode windows. The new + * value will take effect if the window is later made full screen. + * + * @param[in] window The window to set the attribute for. + * @param[in] attrib A supported window attribute. + * @param[in] value `GLFW_TRUE` or `GLFW_FALSE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @remark Calling @ref glfwGetWindowAttrib will always return the latest + * value, even if that value is ignored by the current mode of the window. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_attribs + * @sa @ref glfwGetWindowAttrib + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowAttrib(GLFWwindow* window, int attrib, int value); + +/*! @brief Sets the user pointer of the specified window. + * + * This function sets the user-defined pointer of the specified window. The + * current value is retained until the window is destroyed. The initial value + * is `NULL`. + * + * @param[in] window The window whose pointer to set. + * @param[in] pointer The new value. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref window_userptr + * @sa @ref glfwGetWindowUserPointer + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); + +/*! @brief Returns the user pointer of the specified window. + * + * This function returns the current value of the user-defined pointer of the + * specified window. The initial value is `NULL`. + * + * @param[in] window The window whose pointer to return. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref window_userptr + * @sa @ref glfwSetWindowUserPointer + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); + +/*! @brief Sets the position callback for the specified window. + * + * This function sets the position callback of the specified window, which is + * called when the window is moved. The callback is provided with the + * position, in screen coordinates, of the upper-left corner of the content + * area of the window. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int xpos, int ypos) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWwindowposfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @wayland This callback will never be called, as there is no way for + * an application to know its global position. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_pos + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun callback); + +/*! @brief Sets the size callback for the specified window. + * + * This function sets the size callback of the specified window, which is + * called when the window is resized. The callback is provided with the size, + * in screen coordinates, of the content area of the window. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int width, int height) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWwindowsizefun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_size + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup window + */ +GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun callback); + +/*! @brief Sets the close callback for the specified window. + * + * This function sets the close callback of the specified window, which is + * called when the user attempts to close the window, for example by clicking + * the close widget in the title bar. + * + * The close flag is set before this callback is called, but you can modify it + * at any time with @ref glfwSetWindowShouldClose. + * + * The close callback is not triggered by @ref glfwDestroyWindow. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWwindowclosefun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @macos Selecting Quit from the application menu will trigger the + * close callback for all windows. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_close + * + * @since Added in version 2.5. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup window + */ +GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun callback); + +/*! @brief Sets the refresh callback for the specified window. + * + * This function sets the refresh callback of the specified window, which is + * called when the content area of the window needs to be redrawn, for example + * if the window has been exposed after having been covered by another window. + * + * On compositing window systems such as Aero, Compiz, Aqua or Wayland, where + * the window contents are saved off-screen, this callback may be called only + * very infrequently or never at all. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window); + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWwindowrefreshfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_refresh + * + * @since Added in version 2.5. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup window + */ +GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun callback); + +/*! @brief Sets the focus callback for the specified window. + * + * This function sets the focus callback of the specified window, which is + * called when the window gains or loses input focus. + * + * After the focus callback is called for a window that lost input focus, + * synthetic key and mouse button release events will be generated for all such + * that had been pressed. For more information, see @ref glfwSetKeyCallback + * and @ref glfwSetMouseButtonCallback. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int focused) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWwindowfocusfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_focus + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun callback); + +/*! @brief Sets the iconify callback for the specified window. + * + * This function sets the iconification callback of the specified window, which + * is called when the window is iconified or restored. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int iconified) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWwindowiconifyfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @wayland The wl_shell protocol has no concept of iconification, + * this callback will never be called when using this deprecated protocol. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_iconify + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun callback); + +/*! @brief Sets the maximize callback for the specified window. + * + * This function sets the maximization callback of the specified window, which + * is called when the window is maximized or restored. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int maximized) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWwindowmaximizefun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_maximize + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window, GLFWwindowmaximizefun callback); + +/*! @brief Sets the framebuffer resize callback for the specified window. + * + * This function sets the framebuffer resize callback of the specified window, + * which is called when the framebuffer of the specified window is resized. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int width, int height) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWframebuffersizefun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_fbsize + * + * @since Added in version 3.0. + * + * @ingroup window + */ +GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun callback); + +/*! @brief Sets the window content scale callback for the specified window. + * + * This function sets the window content scale callback of the specified window, + * which is called when the content scale of the specified window changes. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, float xscale, float yscale) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWwindowcontentscalefun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref window_scale + * @sa @ref glfwGetWindowContentScale + * + * @since Added in version 3.3. + * + * @ingroup window + */ +GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* window, GLFWwindowcontentscalefun callback); + +/*! @brief Processes all pending events. + * + * This function processes only those events that are already in the event + * queue and then returns immediately. Processing events will cause the window + * and input callbacks associated with those events to be called. + * + * On some platforms, a window move, resize or menu operation will cause event + * processing to block. This is due to how event processing is designed on + * those platforms. You can use the + * [window refresh callback](@ref window_refresh) to redraw the contents of + * your window when necessary during such operations. + * + * Do not assume that callbacks you set will _only_ be called in response to + * event processing functions like this one. While it is necessary to poll for + * events, window systems that require GLFW to register callbacks of its own + * can pass events to GLFW in response to many window system function calls. + * GLFW will pass those events on to the application callbacks before + * returning. + * + * Event processing is not required for joystick input to work. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref events + * @sa @ref glfwWaitEvents + * @sa @ref glfwWaitEventsTimeout + * + * @since Added in version 1.0. + * + * @ingroup window + */ +GLFWAPI void glfwPollEvents(void); + +/*! @brief Waits until events are queued and processes them. + * + * This function puts the calling thread to sleep until at least one event is + * available in the event queue. Once one or more events are available, + * it behaves exactly like @ref glfwPollEvents, i.e. the events in the queue + * are processed and the function then returns immediately. Processing events + * will cause the window and input callbacks associated with those events to be + * called. + * + * Since not all events are associated with callbacks, this function may return + * without a callback having been called even if you are monitoring all + * callbacks. + * + * On some platforms, a window move, resize or menu operation will cause event + * processing to block. This is due to how event processing is designed on + * those platforms. You can use the + * [window refresh callback](@ref window_refresh) to redraw the contents of + * your window when necessary during such operations. + * + * Do not assume that callbacks you set will _only_ be called in response to + * event processing functions like this one. While it is necessary to poll for + * events, window systems that require GLFW to register callbacks of its own + * can pass events to GLFW in response to many window system function calls. + * GLFW will pass those events on to the application callbacks before + * returning. + * + * Event processing is not required for joystick input to work. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref events + * @sa @ref glfwPollEvents + * @sa @ref glfwWaitEventsTimeout + * + * @since Added in version 2.5. + * + * @ingroup window + */ +GLFWAPI void glfwWaitEvents(void); + +/*! @brief Waits with timeout until events are queued and processes them. + * + * This function puts the calling thread to sleep until at least one event is + * available in the event queue, or until the specified timeout is reached. If + * one or more events are available, it behaves exactly like @ref + * glfwPollEvents, i.e. the events in the queue are processed and the function + * then returns immediately. Processing events will cause the window and input + * callbacks associated with those events to be called. + * + * The timeout value must be a positive finite number. + * + * Since not all events are associated with callbacks, this function may return + * without a callback having been called even if you are monitoring all + * callbacks. + * + * On some platforms, a window move, resize or menu operation will cause event + * processing to block. This is due to how event processing is designed on + * those platforms. You can use the + * [window refresh callback](@ref window_refresh) to redraw the contents of + * your window when necessary during such operations. + * + * Do not assume that callbacks you set will _only_ be called in response to + * event processing functions like this one. While it is necessary to poll for + * events, window systems that require GLFW to register callbacks of its own + * can pass events to GLFW in response to many window system function calls. + * GLFW will pass those events on to the application callbacks before + * returning. + * + * Event processing is not required for joystick input to work. + * + * @param[in] timeout The maximum amount of time, in seconds, to wait. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref events + * @sa @ref glfwPollEvents + * @sa @ref glfwWaitEvents + * + * @since Added in version 3.2. + * + * @ingroup window + */ +GLFWAPI void glfwWaitEventsTimeout(double timeout); + +/*! @brief Posts an empty event to the event queue. + * + * This function posts an empty event from the current thread to the event + * queue, causing @ref glfwWaitEvents or @ref glfwWaitEventsTimeout to return. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref events + * @sa @ref glfwWaitEvents + * @sa @ref glfwWaitEventsTimeout + * + * @since Added in version 3.1. + * + * @ingroup window + */ +GLFWAPI void glfwPostEmptyEvent(void); + +/*! @brief Returns the value of an input option for the specified window. + * + * This function returns the value of an input option for the specified window. + * The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, + * @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or + * @ref GLFW_RAW_MOUSE_MOTION. + * + * @param[in] window The window to query. + * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, + * `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or + * `GLFW_RAW_MOUSE_MOTION`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref glfwSetInputMode + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); + +/*! @brief Sets an input option for the specified window. + * + * This function sets an input mode option for the specified window. The mode + * must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, + * @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or + * @ref GLFW_RAW_MOUSE_MOTION. + * + * If the mode is `GLFW_CURSOR`, the value must be one of the following cursor + * modes: + * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. + * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the + * content area of the window but does not restrict the cursor from leaving. + * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual + * and unlimited cursor movement. This is useful for implementing for + * example 3D camera controls. + * + * If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to + * enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are + * enabled, a key press will ensure that @ref glfwGetKey returns `GLFW_PRESS` + * the next time it is called even if the key had been released before the + * call. This is useful when you are only interested in whether keys have been + * pressed but not when or in which order. + * + * If the mode is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either + * `GLFW_TRUE` to enable sticky mouse buttons, or `GLFW_FALSE` to disable it. + * If sticky mouse buttons are enabled, a mouse button press will ensure that + * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even + * if the mouse button had been released before the call. This is useful when + * you are only interested in whether mouse buttons have been pressed but not + * when or in which order. + * + * If the mode is `GLFW_LOCK_KEY_MODS`, the value must be either `GLFW_TRUE` to + * enable lock key modifier bits, or `GLFW_FALSE` to disable them. If enabled, + * callbacks that receive modifier bits will also have the @ref + * GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on, + * and the @ref GLFW_MOD_NUM_LOCK bit when Num Lock was on. + * + * If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE` + * to enable raw (unscaled and unaccelerated) mouse motion when the cursor is + * disabled, or `GLFW_FALSE` to disable it. If raw motion is not supported, + * attempting to set this will emit @ref GLFW_PLATFORM_ERROR. Call @ref + * glfwRawMouseMotionSupported to check for support. + * + * @param[in] window The window whose input mode to set. + * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, + * `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or + * `GLFW_RAW_MOUSE_MOTION`. + * @param[in] value The new value of the specified input mode. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref glfwGetInputMode + * + * @since Added in version 3.0. Replaces `glfwEnable` and `glfwDisable`. + * + * @ingroup input + */ +GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); + +/*! @brief Returns whether raw mouse motion is supported. + * + * This function returns whether raw mouse motion is supported on the current + * system. This status does not change after GLFW has been initialized so you + * only need to check this once. If you attempt to enable raw motion on + * a system that does not support it, @ref GLFW_PLATFORM_ERROR will be emitted. + * + * Raw mouse motion is closer to the actual motion of the mouse across + * a surface. It is not affected by the scaling and acceleration applied to + * the motion of the desktop cursor. That processing is suitable for a cursor + * while raw motion is better for controlling for example a 3D camera. Because + * of this, raw mouse motion is only provided when the cursor is disabled. + * + * @return `GLFW_TRUE` if raw mouse motion is supported on the current machine, + * or `GLFW_FALSE` otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref raw_mouse_motion + * @sa @ref glfwSetInputMode + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwRawMouseMotionSupported(void); + +/*! @brief Returns the layout-specific name of the specified printable key. + * + * This function returns the name of the specified printable key, encoded as + * UTF-8. This is typically the character that key would produce without any + * modifier keys, intended for displaying key bindings to the user. For dead + * keys, it is typically the diacritic it would add to a character. + * + * __Do not use this function__ for [text input](@ref input_char). You will + * break text input for many languages even if it happens to work for yours. + * + * If the key is `GLFW_KEY_UNKNOWN`, the scancode is used to identify the key, + * otherwise the scancode is ignored. If you specify a non-printable key, or + * `GLFW_KEY_UNKNOWN` and a scancode that maps to a non-printable key, this + * function returns `NULL` but does not emit an error. + * + * This behavior allows you to always pass in the arguments in the + * [key callback](@ref input_key) without modification. + * + * The printable keys are: + * - `GLFW_KEY_APOSTROPHE` + * - `GLFW_KEY_COMMA` + * - `GLFW_KEY_MINUS` + * - `GLFW_KEY_PERIOD` + * - `GLFW_KEY_SLASH` + * - `GLFW_KEY_SEMICOLON` + * - `GLFW_KEY_EQUAL` + * - `GLFW_KEY_LEFT_BRACKET` + * - `GLFW_KEY_RIGHT_BRACKET` + * - `GLFW_KEY_BACKSLASH` + * - `GLFW_KEY_WORLD_1` + * - `GLFW_KEY_WORLD_2` + * - `GLFW_KEY_0` to `GLFW_KEY_9` + * - `GLFW_KEY_A` to `GLFW_KEY_Z` + * - `GLFW_KEY_KP_0` to `GLFW_KEY_KP_9` + * - `GLFW_KEY_KP_DECIMAL` + * - `GLFW_KEY_KP_DIVIDE` + * - `GLFW_KEY_KP_MULTIPLY` + * - `GLFW_KEY_KP_SUBTRACT` + * - `GLFW_KEY_KP_ADD` + * - `GLFW_KEY_KP_EQUAL` + * + * Names for printable keys depend on keyboard layout, while names for + * non-printable keys are the same across layouts but depend on the application + * language and should be localized along with other user interface text. + * + * @param[in] key The key to query, or `GLFW_KEY_UNKNOWN`. + * @param[in] scancode The scancode of the key to query. + * @return The UTF-8 encoded, layout-specific name of the key, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark The contents of the returned string may change when a keyboard + * layout change event is received. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_key_name + * + * @since Added in version 3.2. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetKeyName(int key, int scancode); + +/*! @brief Returns the platform-specific scancode of the specified key. + * + * This function returns the platform-specific scancode of the specified key. + * + * If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this + * method will return `-1`. + * + * @param[in] key Any [named key](@ref keys). + * @return The platform-specific scancode for the key, or `-1` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref input_key + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwGetKeyScancode(int key); + +/*! @brief Returns the last reported state of a keyboard key for the specified + * window. + * + * This function returns the last state reported for the specified key to the + * specified window. The returned state is one of `GLFW_PRESS` or + * `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to + * the key callback. + * + * If the @ref GLFW_STICKY_KEYS input mode is enabled, this function returns + * `GLFW_PRESS` the first time you call it for a key that was pressed, even if + * that key has already been released. + * + * The key functions deal with physical keys, with [key tokens](@ref keys) + * named after their use on the standard US keyboard layout. If you want to + * input text, use the Unicode character callback instead. + * + * The [modifier key bit masks](@ref mods) are not key tokens and cannot be + * used with this function. + * + * __Do not use this function__ to implement [text input](@ref input_char). + * + * @param[in] window The desired window. + * @param[in] key The desired [keyboard key](@ref keys). `GLFW_KEY_UNKNOWN` is + * not a valid key for this function. + * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_key + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup input + */ +GLFWAPI int glfwGetKey(GLFWwindow* window, int key); + +/*! @brief Returns the last reported state of a mouse button for the specified + * window. + * + * This function returns the last state reported for the specified mouse button + * to the specified window. The returned state is one of `GLFW_PRESS` or + * `GLFW_RELEASE`. + * + * If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function + * returns `GLFW_PRESS` the first time you call it for a mouse button that was + * pressed, even if that mouse button has already been released. + * + * @param[in] window The desired window. + * @param[in] button The desired [mouse button](@ref buttons). + * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_mouse_button + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup input + */ +GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); + +/*! @brief Retrieves the position of the cursor relative to the content area of + * the window. + * + * This function returns the position of the cursor, in screen coordinates, + * relative to the upper-left corner of the content area of the specified + * window. + * + * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor + * position is unbounded and limited only by the minimum and maximum values of + * a `double`. + * + * The coordinate can be converted to their integer equivalents with the + * `floor` function. Casting directly to an integer type works for positive + * coordinates, but fails for negative ones. + * + * Any or all of the position arguments may be `NULL`. If an error occurs, all + * non-`NULL` position arguments will be set to zero. + * + * @param[in] window The desired window. + * @param[out] xpos Where to store the cursor x-coordinate, relative to the + * left edge of the content area, or `NULL`. + * @param[out] ypos Where to store the cursor y-coordinate, relative to the to + * top edge of the content area, or `NULL`. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_pos + * @sa @ref glfwSetCursorPos + * + * @since Added in version 3.0. Replaces `glfwGetMousePos`. + * + * @ingroup input + */ +GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); + +/*! @brief Sets the position of the cursor, relative to the content area of the + * window. + * + * This function sets the position, in screen coordinates, of the cursor + * relative to the upper-left corner of the content area of the specified + * window. The window must have input focus. If the window does not have + * input focus when this function is called, it fails silently. + * + * __Do not use this function__ to implement things like camera controls. GLFW + * already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the + * cursor, transparently re-centers it and provides unconstrained cursor + * motion. See @ref glfwSetInputMode for more information. + * + * If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is + * unconstrained and limited only by the minimum and maximum values of + * a `double`. + * + * @param[in] window The desired window. + * @param[in] xpos The desired x-coordinate, relative to the left edge of the + * content area. + * @param[in] ypos The desired y-coordinate, relative to the top edge of the + * content area. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @remark @wayland This function will only work when the cursor mode is + * `GLFW_CURSOR_DISABLED`, otherwise it will do nothing. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_pos + * @sa @ref glfwGetCursorPos + * + * @since Added in version 3.0. Replaces `glfwSetMousePos`. + * + * @ingroup input + */ +GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos); + +/*! @brief Creates a custom cursor. + * + * Creates a new custom cursor image that can be set for a window with @ref + * glfwSetCursor. The cursor can be destroyed with @ref glfwDestroyCursor. + * Any remaining cursors are destroyed by @ref glfwTerminate. + * + * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight + * bits per channel with the red channel first. They are arranged canonically + * as packed sequential rows, starting from the top-left corner. + * + * The cursor hotspot is specified in pixels, relative to the upper-left corner + * of the cursor image. Like all other coordinate systems in GLFW, the X-axis + * points to the right and the Y-axis points down. + * + * @param[in] image The desired cursor image. + * @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot. + * @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot. + * @return The handle of the created cursor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified image data is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_object + * @sa @ref glfwDestroyCursor + * @sa @ref glfwCreateStandardCursor + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot); + +/*! @brief Creates a cursor with a standard shape. + * + * Returns a cursor with a [standard shape](@ref shapes), that can be set for + * a window with @ref glfwSetCursor. + * + * @param[in] shape One of the [standard shapes](@ref shapes). + * @return A new cursor ready to use or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_object + * @sa @ref glfwCreateCursor + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape); + +/*! @brief Destroys a cursor. + * + * This function destroys a cursor previously created with @ref + * glfwCreateCursor. Any remaining cursors will be destroyed by @ref + * glfwTerminate. + * + * If the specified cursor is current for any window, that window will be + * reverted to the default cursor. This does not affect the cursor mode. + * + * @param[in] cursor The cursor object to destroy. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @reentrancy This function must not be called from a callback. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_object + * @sa @ref glfwCreateCursor + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor); + +/*! @brief Sets the cursor for the window. + * + * This function sets the cursor image to be used when the cursor is over the + * content area of the specified window. The set cursor will only be visible + * when the [cursor mode](@ref cursor_mode) of the window is + * `GLFW_CURSOR_NORMAL`. + * + * On some platforms, the set cursor may not be visible unless the window also + * has input focus. + * + * @param[in] window The window to set the cursor for. + * @param[in] cursor The cursor to set, or `NULL` to switch back to the default + * arrow cursor. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_object + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor); + +/*! @brief Sets the key callback. + * + * This function sets the key callback of the specified window, which is called + * when a key is pressed, repeated or released. + * + * The key functions deal with physical keys, with layout independent + * [key tokens](@ref keys) named after their values in the standard US keyboard + * layout. If you want to input text, use the + * [character callback](@ref glfwSetCharCallback) instead. + * + * When a window loses input focus, it will generate synthetic key release + * events for all pressed keys. You can tell these events from user-generated + * events by the fact that the synthetic ones are generated after the focus + * loss event has been processed, i.e. after the + * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. + * + * The scancode of a key is specific to that platform or sometimes even to that + * machine. Scancodes are intended to allow users to bind keys that don't have + * a GLFW key token. Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their + * state is not saved and so it cannot be queried with @ref glfwGetKey. + * + * Sometimes GLFW needs to generate synthetic key events, in which case the + * scancode may be zero. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new key callback, or `NULL` to remove the currently + * set callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int key, int scancode, int action, int mods) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWkeyfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_key + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup input + */ +GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun callback); + +/*! @brief Sets the Unicode character callback. + * + * This function sets the character callback of the specified window, which is + * called when a Unicode character is input. + * + * The character callback is intended for Unicode text input. As it deals with + * characters, it is keyboard layout dependent, whereas the + * [key callback](@ref glfwSetKeyCallback) is not. Characters do not map 1:1 + * to physical keys, as a key may produce zero, one or more characters. If you + * want to know whether a specific physical key was pressed or released, see + * the key callback instead. + * + * The character callback behaves as system text input normally does and will + * not be called if modifier keys are held down that would prevent normal text + * input on that platform, for example a Super (Command) key on macOS or Alt key + * on Windows. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, unsigned int codepoint) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWcharfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_char + * + * @since Added in version 2.4. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup input + */ +GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun callback); + +/*! @brief Sets the Unicode character with modifiers callback. + * + * This function sets the character with modifiers callback of the specified + * window, which is called when a Unicode character is input regardless of what + * modifier keys are used. + * + * The character with modifiers callback is intended for implementing custom + * Unicode character input. For regular Unicode text input, see the + * [character callback](@ref glfwSetCharCallback). Like the character + * callback, the character with modifiers callback deals with characters and is + * keyboard layout dependent. Characters do not map 1:1 to physical keys, as + * a key may produce zero, one or more characters. If you want to know whether + * a specific physical key was pressed or released, see the + * [key callback](@ref glfwSetKeyCallback) instead. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or an + * [error](@ref error_handling) occurred. + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, unsigned int codepoint, int mods) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWcharmodsfun). + * + * @deprecated Scheduled for removal in version 4.0. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_char + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun callback); + +/*! @brief Sets the mouse button callback. + * + * This function sets the mouse button callback of the specified window, which + * is called when a mouse button is pressed or released. + * + * When a window loses input focus, it will generate synthetic mouse button + * release events for all pressed mouse buttons. You can tell these events + * from user-generated events by the fact that the synthetic ones are generated + * after the focus loss event has been processed, i.e. after the + * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int button, int action, int mods) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWmousebuttonfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref input_mouse_button + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter and return value. + * + * @ingroup input + */ +GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun callback); + +/*! @brief Sets the cursor position callback. + * + * This function sets the cursor position callback of the specified window, + * which is called when the cursor is moved. The callback is provided with the + * position, in screen coordinates, relative to the upper-left corner of the + * content area of the window. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, double xpos, double ypos); + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWcursorposfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_pos + * + * @since Added in version 3.0. Replaces `glfwSetMousePosCallback`. + * + * @ingroup input + */ +GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun callback); + +/*! @brief Sets the cursor enter/leave callback. + * + * This function sets the cursor boundary crossing callback of the specified + * window, which is called when the cursor enters or leaves the content area of + * the window. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int entered) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWcursorenterfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref cursor_enter + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun callback); + +/*! @brief Sets the scroll callback. + * + * This function sets the scroll callback of the specified window, which is + * called when a scrolling device is used, such as a mouse wheel or scrolling + * area of a touchpad. + * + * The scroll callback receives all scrolling input, like that from a mouse + * wheel or a touchpad scrolling area. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new scroll callback, or `NULL` to remove the + * currently set callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, double xoffset, double yoffset) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWscrollfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref scrolling + * + * @since Added in version 3.0. Replaces `glfwSetMouseWheelCallback`. + * + * @ingroup input + */ +GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun callback); + +/*! @brief Sets the path drop callback. + * + * This function sets the path drop callback of the specified window, which is + * called when one or more dragged paths are dropped on the window. + * + * Because the path array and its strings may have been generated specifically + * for that event, they are not guaranteed to be valid after the callback has + * returned. If you wish to use them after the callback returns, you need to + * make a deep copy. + * + * @param[in] window The window whose callback to set. + * @param[in] callback The new file drop callback, or `NULL` to remove the + * currently set callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(GLFWwindow* window, int path_count, const char* paths[]) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWdropfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @remark @wayland File drop is currently unimplemented. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref path_drop + * + * @since Added in version 3.1. + * + * @ingroup input + */ +GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun callback); + +/*! @brief Returns whether the specified joystick is present. + * + * This function returns whether the specified joystick is present. + * + * There is no need to call this function before other functions that accept + * a joystick ID, as they all check for presence before performing any other + * work. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick + * + * @since Added in version 3.0. Replaces `glfwGetJoystickParam`. + * + * @ingroup input + */ +GLFWAPI int glfwJoystickPresent(int jid); + +/*! @brief Returns the values of all axes of the specified joystick. + * + * This function returns the values of all axes of the specified joystick. + * Each element in the array is a value between -1.0 and 1.0. + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @param[out] count Where to store the number of axis values in the returned + * array. This is set to zero if the joystick is not present or an error + * occurred. + * @return An array of axis values, or `NULL` if the joystick is not present or + * an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_axis + * + * @since Added in version 3.0. Replaces `glfwGetJoystickPos`. + * + * @ingroup input + */ +GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count); + +/*! @brief Returns the state of all buttons of the specified joystick. + * + * This function returns the state of all buttons of the specified joystick. + * Each element in the array is either `GLFW_PRESS` or `GLFW_RELEASE`. + * + * For backward compatibility with earlier versions that did not have @ref + * glfwGetJoystickHats, the button array also includes all hats, each + * represented as four buttons. The hats are in the same order as returned by + * __glfwGetJoystickHats__ and are in the order _up_, _right_, _down_ and + * _left_. To disable these extra buttons, set the @ref + * GLFW_JOYSTICK_HAT_BUTTONS init hint before initialization. + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @param[out] count Where to store the number of button states in the returned + * array. This is set to zero if the joystick is not present or an error + * occurred. + * @return An array of button states, or `NULL` if the joystick is not present + * or an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_button + * + * @since Added in version 2.2. + * @glfw3 Changed to return a dynamic array. + * + * @ingroup input + */ +GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count); + +/*! @brief Returns the state of all hats of the specified joystick. + * + * This function returns the state of all hats of the specified joystick. + * Each element in the array is one of the following values: + * + * Name | Value + * ---- | ----- + * `GLFW_HAT_CENTERED` | 0 + * `GLFW_HAT_UP` | 1 + * `GLFW_HAT_RIGHT` | 2 + * `GLFW_HAT_DOWN` | 4 + * `GLFW_HAT_LEFT` | 8 + * `GLFW_HAT_RIGHT_UP` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_UP` + * `GLFW_HAT_RIGHT_DOWN` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_DOWN` + * `GLFW_HAT_LEFT_UP` | `GLFW_HAT_LEFT` \| `GLFW_HAT_UP` + * `GLFW_HAT_LEFT_DOWN` | `GLFW_HAT_LEFT` \| `GLFW_HAT_DOWN` + * + * The diagonal directions are bitwise combinations of the primary (up, right, + * down and left) directions and you can test for these individually by ANDing + * it with the corresponding direction. + * + * @code + * if (hats[2] & GLFW_HAT_RIGHT) + * { + * // State of hat 2 could be right-up, right or right-down + * } + * @endcode + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @param[out] count Where to store the number of hat states in the returned + * array. This is set to zero if the joystick is not present or an error + * occurred. + * @return An array of hat states, or `NULL` if the joystick is not present + * or an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected, this function is called again for that joystick or the library + * is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_hat + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count); + +/*! @brief Returns the name of the specified joystick. + * + * This function returns the name, encoded as UTF-8, of the specified joystick. + * The returned string is allocated and freed by GLFW. You should not free it + * yourself. + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick + * is not present or an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_name + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetJoystickName(int jid); + +/*! @brief Returns the SDL compatible GUID of the specified joystick. + * + * This function returns the SDL compatible GUID, as a UTF-8 encoded + * hexadecimal string, of the specified joystick. The returned string is + * allocated and freed by GLFW. You should not free it yourself. + * + * The GUID is what connects a joystick to a gamepad mapping. A connected + * joystick will always have a GUID even if there is no gamepad mapping + * assigned to it. + * + * If the specified joystick is not present this function will return `NULL` + * but will not generate an error. This can be used instead of first calling + * @ref glfwJoystickPresent. + * + * The GUID uses the format introduced in SDL 2.0.5. This GUID tries to + * uniquely identify the make and model of a joystick but does not identify + * a specific unit, e.g. all wired Xbox 360 controllers will have the same + * GUID on that platform. The GUID for a unit may vary between platforms + * depending on what hardware information the platform specific APIs provide. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return The UTF-8 encoded GUID of the joystick, or `NULL` if the joystick + * is not present or an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetJoystickGUID(int jid); + +/*! @brief Sets the user pointer of the specified joystick. + * + * This function sets the user-defined pointer of the specified joystick. The + * current value is retained until the joystick is disconnected. The initial + * value is `NULL`. + * + * This function may be called from the joystick callback, even for a joystick + * that is being disconnected. + * + * @param[in] jid The joystick whose pointer to set. + * @param[in] pointer The new value. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref joystick_userptr + * @sa @ref glfwGetJoystickUserPointer + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer); + +/*! @brief Returns the user pointer of the specified joystick. + * + * This function returns the current value of the user-defined pointer of the + * specified joystick. The initial value is `NULL`. + * + * This function may be called from the joystick callback, even for a joystick + * that is being disconnected. + * + * @param[in] jid The joystick whose pointer to return. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @sa @ref joystick_userptr + * @sa @ref glfwSetJoystickUserPointer + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI void* glfwGetJoystickUserPointer(int jid); + +/*! @brief Returns whether the specified joystick has a gamepad mapping. + * + * This function returns whether the specified joystick is both present and has + * a gamepad mapping. + * + * If the specified joystick is present but does not have a gamepad mapping + * this function will return `GLFW_FALSE` but will not generate an error. Call + * @ref glfwJoystickPresent to check if a joystick is present regardless of + * whether it has a mapping. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return `GLFW_TRUE` if a joystick is both present and has a gamepad mapping, + * or `GLFW_FALSE` otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * @sa @ref glfwGetGamepadState + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwJoystickIsGamepad(int jid); + +/*! @brief Sets the joystick configuration callback. + * + * This function sets the joystick configuration callback, or removes the + * currently set callback. This is called when a joystick is connected to or + * disconnected from the system. + * + * For joystick connection and disconnection events to be delivered on all + * platforms, you need to call one of the [event processing](@ref events) + * functions. Joystick disconnection may also be detected and the callback + * called by joystick functions. The function will then return whatever it + * returns if the joystick is not present. + * + * @param[in] callback The new callback, or `NULL` to remove the currently set + * callback. + * @return The previously set callback, or `NULL` if no callback was set or the + * library had not been [initialized](@ref intro_init). + * + * @callback_signature + * @code + * void function_name(int jid, int event) + * @endcode + * For more information about the callback parameters, see the + * [function pointer type](@ref GLFWjoystickfun). + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref joystick_event + * + * @since Added in version 3.2. + * + * @ingroup input + */ +GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun callback); + +/*! @brief Adds the specified SDL_GameControllerDB gamepad mappings. + * + * This function parses the specified ASCII encoded string and updates the + * internal list with any gamepad mappings it finds. This string may + * contain either a single gamepad mapping or many mappings separated by + * newlines. The parser supports the full format of the `gamecontrollerdb.txt` + * source file including empty lines and comments. + * + * See @ref gamepad_mapping for a description of the format. + * + * If there is already a gamepad mapping for a given GUID in the internal list, + * it will be replaced by the one passed to this function. If the library is + * terminated and re-initialized the internal list will revert to the built-in + * default. + * + * @param[in] string The string containing the gamepad mappings. + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_VALUE. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * @sa @ref glfwJoystickIsGamepad + * @sa @ref glfwGetGamepadName + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwUpdateGamepadMappings(const char* string); + +/*! @brief Returns the human-readable gamepad name for the specified joystick. + * + * This function returns the human-readable name of the gamepad from the + * gamepad mapping assigned to the specified joystick. + * + * If the specified joystick is not present or does not have a gamepad mapping + * this function will return `NULL` but will not generate an error. Call + * @ref glfwJoystickPresent to check whether it is present regardless of + * whether it has a mapping. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @return The UTF-8 encoded name of the gamepad, or `NULL` if the + * joystick is not present, does not have a mapping or an + * [error](@ref error_handling) occurred. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the specified joystick is + * disconnected, the gamepad mappings are updated or the library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * @sa @ref glfwJoystickIsGamepad + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetGamepadName(int jid); + +/*! @brief Retrieves the state of the specified joystick remapped as a gamepad. + * + * This function retrieves the state of the specified joystick remapped to + * an Xbox-like gamepad. + * + * If the specified joystick is not present or does not have a gamepad mapping + * this function will return `GLFW_FALSE` but will not generate an error. Call + * @ref glfwJoystickPresent to check whether it is present regardless of + * whether it has a mapping. + * + * The Guide button may not be available for input as it is often hooked by the + * system or the Steam client. + * + * Not all devices have all the buttons or axes provided by @ref + * GLFWgamepadstate. Unavailable buttons and axes will always report + * `GLFW_RELEASE` and 0.0 respectively. + * + * @param[in] jid The [joystick](@ref joysticks) to query. + * @param[out] state The gamepad input state of the joystick. + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if no joystick is + * connected, it has no gamepad mapping or an [error](@ref error_handling) + * occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_ENUM. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref gamepad + * @sa @ref glfwUpdateGamepadMappings + * @sa @ref glfwJoystickIsGamepad + * + * @since Added in version 3.3. + * + * @ingroup input + */ +GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state); + +/*! @brief Sets the clipboard to the specified string. + * + * This function sets the system clipboard to the specified, UTF-8 encoded + * string. + * + * @param[in] window Deprecated. Any valid window or `NULL`. + * @param[in] string A UTF-8 encoded string. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified string is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref clipboard + * @sa @ref glfwGetClipboardString + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); + +/*! @brief Returns the contents of the clipboard as a string. + * + * This function returns the contents of the system clipboard, if it contains + * or is convertible to a UTF-8 encoded string. If the clipboard is empty or + * if its contents cannot be converted, `NULL` is returned and a @ref + * GLFW_FORMAT_UNAVAILABLE error is generated. + * + * @param[in] window Deprecated. Any valid window or `NULL`. + * @return The contents of the clipboard as a UTF-8 encoded string, or `NULL` + * if an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the next call to @ref + * glfwGetClipboardString or @ref glfwSetClipboardString, or until the library + * is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref clipboard + * @sa @ref glfwSetClipboardString + * + * @since Added in version 3.0. + * + * @ingroup input + */ +GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); + +/*! @brief Returns the GLFW time. + * + * This function returns the current GLFW time, in seconds. Unless the time + * has been set using @ref glfwSetTime it measures time elapsed since GLFW was + * initialized. + * + * This function and @ref glfwSetTime are helper functions on top of @ref + * glfwGetTimerFrequency and @ref glfwGetTimerValue. + * + * The resolution of the timer is system dependent, but is usually on the order + * of a few micro- or nanoseconds. It uses the highest-resolution monotonic + * time source on each supported platform. + * + * @return The current time, in seconds, or zero if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. Reading and + * writing of the internal base time is not atomic, so it needs to be + * externally synchronized with calls to @ref glfwSetTime. + * + * @sa @ref time + * + * @since Added in version 1.0. + * + * @ingroup input + */ +GLFWAPI double glfwGetTime(void); + +/*! @brief Sets the GLFW time. + * + * This function sets the current GLFW time, in seconds. The value must be + * a positive finite number less than or equal to 18446744073.0, which is + * approximately 584.5 years. + * + * This function and @ref glfwGetTime are helper functions on top of @ref + * glfwGetTimerFrequency and @ref glfwGetTimerValue. + * + * @param[in] time The new value, in seconds. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_INVALID_VALUE. + * + * @remark The upper limit of GLFW time is calculated as + * floor((264 - 1) / 109) and is due to implementations + * storing nanoseconds in 64 bits. The limit may be increased in the future. + * + * @thread_safety This function may be called from any thread. Reading and + * writing of the internal base time is not atomic, so it needs to be + * externally synchronized with calls to @ref glfwGetTime. + * + * @sa @ref time + * + * @since Added in version 2.2. + * + * @ingroup input + */ +GLFWAPI void glfwSetTime(double time); + +/*! @brief Returns the current value of the raw timer. + * + * This function returns the current value of the raw timer, measured in + * 1 / frequency seconds. To get the frequency, call @ref + * glfwGetTimerFrequency. + * + * @return The value of the timer, or zero if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref time + * @sa @ref glfwGetTimerFrequency + * + * @since Added in version 3.2. + * + * @ingroup input + */ +GLFWAPI uint64_t glfwGetTimerValue(void); + +/*! @brief Returns the frequency, in Hz, of the raw timer. + * + * This function returns the frequency, in Hz, of the raw timer. + * + * @return The frequency of the timer, in Hz, or zero if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref time + * @sa @ref glfwGetTimerValue + * + * @since Added in version 3.2. + * + * @ingroup input + */ +GLFWAPI uint64_t glfwGetTimerFrequency(void); + +/*! @brief Makes the context of the specified window current for the calling + * thread. + * + * This function makes the OpenGL or OpenGL ES context of the specified window + * current on the calling thread. A context must only be made current on + * a single thread at a time and each thread can have only a single current + * context at a time. + * + * When moving a context between threads, you must make it non-current on the + * old thread before making it current on the new one. + * + * By default, making a context non-current implicitly forces a pipeline flush. + * On machines that support `GL_KHR_context_flush_control`, you can control + * whether a context performs this flush by setting the + * [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) + * hint. + * + * The specified window must have an OpenGL or OpenGL ES context. Specifying + * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT + * error. + * + * @param[in] window The window whose context to make current, or `NULL` to + * detach the current context. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref context_current + * @sa @ref glfwGetCurrentContext + * + * @since Added in version 3.0. + * + * @ingroup context + */ +GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); + +/*! @brief Returns the window whose context is current on the calling thread. + * + * This function returns the window whose OpenGL or OpenGL ES context is + * current on the calling thread. + * + * @return The window whose context is current, or `NULL` if no window's + * context is current. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref context_current + * @sa @ref glfwMakeContextCurrent + * + * @since Added in version 3.0. + * + * @ingroup context + */ +GLFWAPI GLFWwindow* glfwGetCurrentContext(void); + +/*! @brief Swaps the front and back buffers of the specified window. + * + * This function swaps the front and back buffers of the specified window when + * rendering with OpenGL or OpenGL ES. If the swap interval is greater than + * zero, the GPU driver waits the specified number of screen updates before + * swapping the buffers. + * + * The specified window must have an OpenGL or OpenGL ES context. Specifying + * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT + * error. + * + * This function does not apply to Vulkan. If you are rendering with Vulkan, + * see `vkQueuePresentKHR` instead. + * + * @param[in] window The window whose buffers to swap. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. + * + * @remark __EGL:__ The context of the specified window must be current on the + * calling thread. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref buffer_swap + * @sa @ref glfwSwapInterval + * + * @since Added in version 1.0. + * @glfw3 Added window handle parameter. + * + * @ingroup window + */ +GLFWAPI void glfwSwapBuffers(GLFWwindow* window); + +/*! @brief Sets the swap interval for the current context. + * + * This function sets the swap interval for the current OpenGL or OpenGL ES + * context, i.e. the number of screen updates to wait from the time @ref + * glfwSwapBuffers was called before swapping the buffers and returning. This + * is sometimes called _vertical synchronization_, _vertical retrace + * synchronization_ or just _vsync_. + * + * A context that supports either of the `WGL_EXT_swap_control_tear` and + * `GLX_EXT_swap_control_tear` extensions also accepts _negative_ swap + * intervals, which allows the driver to swap immediately even if a frame + * arrives a little bit late. You can check for these extensions with @ref + * glfwExtensionSupported. + * + * A context must be current on the calling thread. Calling this function + * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. + * + * This function does not apply to Vulkan. If you are rendering with Vulkan, + * see the present mode of your swapchain instead. + * + * @param[in] interval The minimum number of screen updates to wait for + * until the buffers are swapped by @ref glfwSwapBuffers. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. + * + * @remark This function is not called during context creation, leaving the + * swap interval set to whatever is the default on that platform. This is done + * because some swap interval extensions used by GLFW do not allow the swap + * interval to be reset to zero once it has been set to a non-zero value. + * + * @remark Some GPU drivers do not honor the requested swap interval, either + * because of a user setting that overrides the application's request or due to + * bugs in the driver. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref buffer_swap + * @sa @ref glfwSwapBuffers + * + * @since Added in version 1.0. + * + * @ingroup context + */ +GLFWAPI void glfwSwapInterval(int interval); + +/*! @brief Returns whether the specified extension is available. + * + * This function returns whether the specified + * [API extension](@ref context_glext) is supported by the current OpenGL or + * OpenGL ES context. It searches both for client API extension and context + * creation API extensions. + * + * A context must be current on the calling thread. Calling this function + * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. + * + * As this functions retrieves and searches one or more extension strings each + * call, it is recommended that you cache its results if it is going to be used + * frequently. The extension strings will not change during the lifetime of + * a context, so there is no danger in doing this. + * + * This function does not apply to Vulkan. If you are using Vulkan, see @ref + * glfwGetRequiredInstanceExtensions, `vkEnumerateInstanceExtensionProperties` + * and `vkEnumerateDeviceExtensionProperties` instead. + * + * @param[in] extension The ASCII encoded name of the extension. + * @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE` + * otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_CURRENT_CONTEXT, @ref GLFW_INVALID_VALUE and @ref + * GLFW_PLATFORM_ERROR. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref context_glext + * @sa @ref glfwGetProcAddress + * + * @since Added in version 1.0. + * + * @ingroup context + */ +GLFWAPI int glfwExtensionSupported(const char* extension); + +/*! @brief Returns the address of the specified function for the current + * context. + * + * This function returns the address of the specified OpenGL or OpenGL ES + * [core or extension function](@ref context_glext), if it is supported + * by the current context. + * + * A context must be current on the calling thread. Calling this function + * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. + * + * This function does not apply to Vulkan. If you are rendering with Vulkan, + * see @ref glfwGetInstanceProcAddress, `vkGetInstanceProcAddr` and + * `vkGetDeviceProcAddr` instead. + * + * @param[in] procname The ASCII encoded name of the function. + * @return The address of the function, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. + * + * @remark The address of a given function is not guaranteed to be the same + * between contexts. + * + * @remark This function may return a non-`NULL` address despite the + * associated version or extension not being available. Always check the + * context version or extension string first. + * + * @pointer_lifetime The returned function pointer is valid until the context + * is destroyed or the library is terminated. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref context_glext + * @sa @ref glfwExtensionSupported + * + * @since Added in version 1.0. + * + * @ingroup context + */ +GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); + +/*! @brief Returns whether the Vulkan loader and an ICD have been found. + * + * This function returns whether the Vulkan loader and any minimally functional + * ICD have been found. + * + * The availability of a Vulkan loader and even an ICD does not by itself + * guarantee that surface creation or even instance creation is possible. + * For example, on Fermi systems Nvidia will install an ICD that provides no + * actual Vulkan support. Call @ref glfwGetRequiredInstanceExtensions to check + * whether the extensions necessary for Vulkan surface creation are available + * and @ref glfwGetPhysicalDevicePresentationSupport to check whether a queue + * family of a physical device supports image presentation. + * + * @return `GLFW_TRUE` if Vulkan is minimally available, or `GLFW_FALSE` + * otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref vulkan_support + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI int glfwVulkanSupported(void); + +/*! @brief Returns the Vulkan instance extensions required by GLFW. + * + * This function returns an array of names of Vulkan instance extensions required + * by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the + * list will always contain `VK_KHR_surface`, so if you don't require any + * additional extensions you can pass this list directly to the + * `VkInstanceCreateInfo` struct. + * + * If Vulkan is not available on the machine, this function returns `NULL` and + * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported + * to check whether Vulkan is at least minimally available. + * + * If Vulkan is available but no set of extensions allowing window surface + * creation was found, this function returns `NULL`. You may still use Vulkan + * for off-screen rendering and compute work. + * + * @param[out] count Where to store the number of extensions in the returned + * array. This is set to zero if an error occurred. + * @return An array of ASCII encoded extension names, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_API_UNAVAILABLE. + * + * @remark Additional extensions may be required by future versions of GLFW. + * You should check if any extensions you wish to enable are already in the + * returned array, as it is an error to specify an extension more than once in + * the `VkInstanceCreateInfo` struct. + * + * @remark @macos This function currently supports either the + * `VK_MVK_macos_surface` extension from MoltenVK or `VK_EXT_metal_surface` + * extension. + * + * @pointer_lifetime The returned array is allocated and freed by GLFW. You + * should not free it yourself. It is guaranteed to be valid only until the + * library is terminated. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref vulkan_ext + * @sa @ref glfwCreateWindowSurface + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count); + +#if defined(VK_VERSION_1_0) + +/*! @brief Returns the address of the specified Vulkan instance function. + * + * This function returns the address of the specified Vulkan core or extension + * function for the specified instance. If instance is set to `NULL` it can + * return any function exported from the Vulkan loader, including at least the + * following functions: + * + * - `vkEnumerateInstanceExtensionProperties` + * - `vkEnumerateInstanceLayerProperties` + * - `vkCreateInstance` + * - `vkGetInstanceProcAddr` + * + * If Vulkan is not available on the machine, this function returns `NULL` and + * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported + * to check whether Vulkan is at least minimally available. + * + * This function is equivalent to calling `vkGetInstanceProcAddr` with + * a platform-specific query of the Vulkan loader as a fallback. + * + * @param[in] instance The Vulkan instance to query, or `NULL` to retrieve + * functions related to instance creation. + * @param[in] procname The ASCII encoded name of the function. + * @return The address of the function, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_API_UNAVAILABLE. + * + * @pointer_lifetime The returned function pointer is valid until the library + * is terminated. + * + * @thread_safety This function may be called from any thread. + * + * @sa @ref vulkan_proc + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname); + +/*! @brief Returns whether the specified queue family can present images. + * + * This function returns whether the specified queue family of the specified + * physical device supports presentation to the platform GLFW was built for. + * + * If Vulkan or the required window surface creation instance extensions are + * not available on the machine, or if the specified instance was not created + * with the required extensions, this function returns `GLFW_FALSE` and + * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported + * to check whether Vulkan is at least minimally available and @ref + * glfwGetRequiredInstanceExtensions to check what instance extensions are + * required. + * + * @param[in] instance The instance that the physical device belongs to. + * @param[in] device The physical device that the queue family belongs to. + * @param[in] queuefamily The index of the queue family to query. + * @return `GLFW_TRUE` if the queue family supports presentation, or + * `GLFW_FALSE` otherwise. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. + * + * @remark @macos This function currently always returns `GLFW_TRUE`, as the + * `VK_MVK_macos_surface` extension does not provide + * a `vkGetPhysicalDevice*PresentationSupport` type function. + * + * @thread_safety This function may be called from any thread. For + * synchronization details of Vulkan objects, see the Vulkan specification. + * + * @sa @ref vulkan_present + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); + +/*! @brief Creates a Vulkan surface for the specified window. + * + * This function creates a Vulkan surface for the specified window. + * + * If the Vulkan loader or at least one minimally functional ICD were not found, + * this function returns `VK_ERROR_INITIALIZATION_FAILED` and generates a @ref + * GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported to check whether + * Vulkan is at least minimally available. + * + * If the required window surface creation instance extensions are not + * available or if the specified instance was not created with these extensions + * enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` and + * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref + * glfwGetRequiredInstanceExtensions to check what instance extensions are + * required. + * + * The window surface cannot be shared with another API so the window must + * have been created with the [client api hint](@ref GLFW_CLIENT_API_attrib) + * set to `GLFW_NO_API` otherwise it generates a @ref GLFW_INVALID_VALUE error + * and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`. + * + * The window surface must be destroyed before the specified Vulkan instance. + * It is the responsibility of the caller to destroy the window surface. GLFW + * does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the + * surface. + * + * @param[in] instance The Vulkan instance to create the surface in. + * @param[in] window The window to create the surface for. + * @param[in] allocator The allocator to use, or `NULL` to use the default + * allocator. + * @param[out] surface Where to store the handle of the surface. This is set + * to `VK_NULL_HANDLE` if an error occurred. + * @return `VK_SUCCESS` if successful, or a Vulkan error code if an + * [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref + * GLFW_API_UNAVAILABLE, @ref GLFW_PLATFORM_ERROR and @ref GLFW_INVALID_VALUE + * + * @remark If an error occurs before the creation call is made, GLFW returns + * the Vulkan error code most appropriate for the error. Appropriate use of + * @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should + * eliminate almost all occurrences of these errors. + * + * @remark @macos This function currently only supports the + * `VK_MVK_macos_surface` extension from MoltenVK. + * + * @remark @macos This function creates and sets a `CAMetalLayer` instance for + * the window content view, which is required for MoltenVK to function. + * + * @thread_safety This function may be called from any thread. For + * synchronization details of Vulkan objects, see the Vulkan specification. + * + * @sa @ref vulkan_surface + * @sa @ref glfwGetRequiredInstanceExtensions + * + * @since Added in version 3.2. + * + * @ingroup vulkan + */ +GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); + +#endif /*VK_VERSION_1_0*/ + + +/************************************************************************* + * Global definition cleanup + *************************************************************************/ + +/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ + +#ifdef GLFW_WINGDIAPI_DEFINED + #undef WINGDIAPI + #undef GLFW_WINGDIAPI_DEFINED +#endif + +#ifdef GLFW_CALLBACK_DEFINED + #undef CALLBACK + #undef GLFW_CALLBACK_DEFINED +#endif + +/* Some OpenGL related headers need GLAPIENTRY, but it is unconditionally + * defined by some gl.h variants (OpenBSD) so define it after if needed. + */ +#ifndef GLAPIENTRY + #define GLAPIENTRY APIENTRY +#endif + +/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ + + +#ifdef __cplusplus +} +#endif + +#endif /* _glfw3_h_ */ + diff --git a/extern/glfw/include/GLFW/glfw3native.h b/extern/glfw/include/GLFW/glfw3native.h new file mode 100644 index 00000000..267e75ca --- /dev/null +++ b/extern/glfw/include/GLFW/glfw3native.h @@ -0,0 +1,525 @@ +/************************************************************************* + * GLFW 3.3 - www.glfw.org + * A library for OpenGL, window and input + *------------------------------------------------------------------------ + * Copyright (c) 2002-2006 Marcus Geelnard + * Copyright (c) 2006-2018 Camilla Lĥwy + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would + * be appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not + * be misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + *************************************************************************/ + +#ifndef _glfw3_native_h_ +#define _glfw3_native_h_ + +#ifdef __cplusplus +extern "C" { +#endif + + +/************************************************************************* + * Doxygen documentation + *************************************************************************/ + +/*! @file glfw3native.h + * @brief The header of the native access functions. + * + * This is the header file of the native access functions. See @ref native for + * more information. + */ +/*! @defgroup native Native access + * @brief Functions related to accessing native handles. + * + * **By using the native access functions you assert that you know what you're + * doing and how to fix problems caused by using them. If you don't, you + * shouldn't be using them.** + * + * Before the inclusion of @ref glfw3native.h, you may define zero or more + * window system API macro and zero or more context creation API macros. + * + * The chosen backends must match those the library was compiled for. Failure + * to do this will cause a link-time error. + * + * The available window API macros are: + * * `GLFW_EXPOSE_NATIVE_WIN32` + * * `GLFW_EXPOSE_NATIVE_COCOA` + * * `GLFW_EXPOSE_NATIVE_X11` + * * `GLFW_EXPOSE_NATIVE_WAYLAND` + * + * The available context API macros are: + * * `GLFW_EXPOSE_NATIVE_WGL` + * * `GLFW_EXPOSE_NATIVE_NSGL` + * * `GLFW_EXPOSE_NATIVE_GLX` + * * `GLFW_EXPOSE_NATIVE_EGL` + * * `GLFW_EXPOSE_NATIVE_OSMESA` + * + * These macros select which of the native access functions that are declared + * and which platform-specific headers to include. It is then up your (by + * definition platform-specific) code to handle which of these should be + * defined. + */ + + +/************************************************************************* + * System headers and types + *************************************************************************/ + +#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL) + // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for + // example to allow applications to correctly declare a GL_ARB_debug_output + // callback) but windows.h assumes no one will define APIENTRY before it does + #if defined(GLFW_APIENTRY_DEFINED) + #undef APIENTRY + #undef GLFW_APIENTRY_DEFINED + #endif + #include +#elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL) + #if defined(__OBJC__) + #import + #else + #include + typedef void* id; + #endif +#elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) + #include + #include +#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) + #include +#endif + +#if defined(GLFW_EXPOSE_NATIVE_WGL) + /* WGL is declared by windows.h */ +#endif +#if defined(GLFW_EXPOSE_NATIVE_NSGL) + /* NSGL is declared by Cocoa.h */ +#endif +#if defined(GLFW_EXPOSE_NATIVE_GLX) + #include +#endif +#if defined(GLFW_EXPOSE_NATIVE_EGL) + #include +#endif +#if defined(GLFW_EXPOSE_NATIVE_OSMESA) + #include +#endif + + +/************************************************************************* + * Functions + *************************************************************************/ + +#if defined(GLFW_EXPOSE_NATIVE_WIN32) +/*! @brief Returns the adapter device name of the specified monitor. + * + * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) + * of the specified monitor, or `NULL` if an [error](@ref error_handling) + * occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); + +/*! @brief Returns the display device name of the specified monitor. + * + * @return The UTF-8 encoded display device name (for example + * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); + +/*! @brief Returns the `HWND` of the specified window. + * + * @return The `HWND` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_WGL) +/*! @brief Returns the `HGLRC` of the specified window. + * + * @return The `HGLRC` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_COCOA) +/*! @brief Returns the `CGDirectDisplayID` of the specified monitor. + * + * @return The `CGDirectDisplayID` of the specified monitor, or + * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); + +/*! @brief Returns the `NSWindow` of the specified window. + * + * @return The `NSWindow` of the specified window, or `nil` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_NSGL) +/*! @brief Returns the `NSOpenGLContext` of the specified window. + * + * @return The `NSOpenGLContext` of the specified window, or `nil` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_X11) +/*! @brief Returns the `Display` used by GLFW. + * + * @return The `Display` used by GLFW, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI Display* glfwGetX11Display(void); + +/*! @brief Returns the `RRCrtc` of the specified monitor. + * + * @return The `RRCrtc` of the specified monitor, or `None` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); + +/*! @brief Returns the `RROutput` of the specified monitor. + * + * @return The `RROutput` of the specified monitor, or `None` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.1. + * + * @ingroup native + */ +GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); + +/*! @brief Returns the `Window` of the specified window. + * + * @return The `Window` of the specified window, or `None` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI Window glfwGetX11Window(GLFWwindow* window); + +/*! @brief Sets the current primary selection to the specified string. + * + * @param[in] string A UTF-8 encoded string. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The specified string is copied before this function + * returns. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref clipboard + * @sa glfwGetX11SelectionString + * @sa glfwSetClipboardString + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI void glfwSetX11SelectionString(const char* string); + +/*! @brief Returns the contents of the current primary selection as a string. + * + * If the selection is empty or if its contents cannot be converted, `NULL` + * is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated. + * + * @return The contents of the selection as a UTF-8 encoded string, or `NULL` + * if an [error](@ref error_handling) occurred. + * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref + * GLFW_PLATFORM_ERROR. + * + * @pointer_lifetime The returned string is allocated and freed by GLFW. You + * should not free it yourself. It is valid until the next call to @ref + * glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the + * library is terminated. + * + * @thread_safety This function must only be called from the main thread. + * + * @sa @ref clipboard + * @sa glfwSetX11SelectionString + * @sa glfwGetClipboardString + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI const char* glfwGetX11SelectionString(void); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_GLX) +/*! @brief Returns the `GLXContext` of the specified window. + * + * @return The `GLXContext` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); + +/*! @brief Returns the `GLXWindow` of the specified window. + * + * @return The `GLXWindow` of the specified window, or `None` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_WAYLAND) +/*! @brief Returns the `struct wl_display*` used by GLFW. + * + * @return The `struct wl_display*` used by GLFW, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); + +/*! @brief Returns the `struct wl_output*` of the specified monitor. + * + * @return The `struct wl_output*` of the specified monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); + +/*! @brief Returns the main `struct wl_surface*` of the specified window. + * + * @return The main `struct wl_surface*` of the specified window, or `NULL` if + * an [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.2. + * + * @ingroup native + */ +GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_EGL) +/*! @brief Returns the `EGLDisplay` used by GLFW. + * + * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI EGLDisplay glfwGetEGLDisplay(void); + +/*! @brief Returns the `EGLContext` of the specified window. + * + * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); + +/*! @brief Returns the `EGLSurface` of the specified window. + * + * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.0. + * + * @ingroup native + */ +GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); +#endif + +#if defined(GLFW_EXPOSE_NATIVE_OSMESA) +/*! @brief Retrieves the color buffer associated with the specified window. + * + * @param[in] window The window whose color buffer to retrieve. + * @param[out] width Where to store the width of the color buffer, or `NULL`. + * @param[out] height Where to store the height of the color buffer, or `NULL`. + * @param[out] format Where to store the OSMesa pixel format of the color + * buffer, or `NULL`. + * @param[out] buffer Where to store the address of the color buffer, or + * `NULL`. + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer); + +/*! @brief Retrieves the depth buffer associated with the specified window. + * + * @param[in] window The window whose depth buffer to retrieve. + * @param[out] width Where to store the width of the depth buffer, or `NULL`. + * @param[out] height Where to store the height of the depth buffer, or `NULL`. + * @param[out] bytesPerValue Where to store the number of bytes per depth + * buffer element, or `NULL`. + * @param[out] buffer Where to store the address of the depth buffer, or + * `NULL`. + * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer); + +/*! @brief Returns the `OSMesaContext` of the specified window. + * + * @return The `OSMesaContext` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @thread_safety This function may be called from any thread. Access is not + * synchronized. + * + * @since Added in version 3.3. + * + * @ingroup native + */ +GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window); +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* _glfw3_native_h_ */ + diff --git a/extern/glfw/src/CMakeLists.txt b/extern/glfw/src/CMakeLists.txt new file mode 100644 index 00000000..4bc750a3 --- /dev/null +++ b/extern/glfw/src/CMakeLists.txt @@ -0,0 +1,191 @@ + +set(common_HEADERS internal.h mappings.h + "${GLFW_BINARY_DIR}/src/glfw_config.h" + "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" + "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h") +set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c) + +if (_GLFW_COCOA) + set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h + posix_thread.h nsgl_context.h egl_context.h osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m + cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c + nsgl_context.m egl_context.c osmesa_context.c) +elseif (_GLFW_WIN32) + set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h + wgl_context.h egl_context.h osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c + win32_monitor.c win32_time.c win32_thread.c win32_window.c + wgl_context.c egl_context.c osmesa_context.c) +elseif (_GLFW_X11) + set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h + posix_thread.h glx_context.h egl_context.h osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c + xkb_unicode.c posix_time.c posix_thread.c glx_context.c + egl_context.c osmesa_context.c) +elseif (_GLFW_WAYLAND) + set(glfw_HEADERS ${common_HEADERS} wl_platform.h + posix_time.h posix_thread.h xkb_unicode.h egl_context.h + osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c + posix_time.c posix_thread.c xkb_unicode.c + egl_context.c osmesa_context.c) + + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml" + BASENAME xdg-shell) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml" + BASENAME xdg-decoration) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml" + BASENAME viewporter) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml" + BASENAME relative-pointer-unstable-v1) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml" + BASENAME pointer-constraints-unstable-v1) + ecm_add_wayland_client_protocol(glfw_SOURCES + PROTOCOL + "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml" + BASENAME idle-inhibit-unstable-v1) +elseif (_GLFW_OSMESA) + set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h + posix_time.h posix_thread.h osmesa_context.h) + set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c + null_joystick.c posix_time.c posix_thread.c osmesa_context.c) +endif() + +if (_GLFW_X11 OR _GLFW_WAYLAND) + if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") + set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h) + set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c) + else() + set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h) + set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c) + endif() +endif() + +if (APPLE) + # For some reason CMake didn't know about .m until version 3.16 + set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m + cocoa_window.m nsgl_context.m PROPERTIES + LANGUAGE C) +endif() + +add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS}) +set_target_properties(glfw PROPERTIES + OUTPUT_NAME ${GLFW_LIB_NAME} + VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR} + SOVERSION ${GLFW_VERSION_MAJOR} + POSITION_INDEPENDENT_CODE ON + FOLDER "GLFW3") + +if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR + ${CMAKE_VERSION} VERSION_GREATER "3.1.0") + + set_target_properties(glfw PROPERTIES C_STANDARD 99) +else() + # Remove this fallback when removing support for CMake version less than 3.1 + target_compile_options(glfw PRIVATE + "$<$:-std=c99>" + "$<$:-std=c99>" + "$<$:-std=c99>") +endif() + +target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H) +target_include_directories(glfw PUBLIC + "$" + "$") +target_include_directories(glfw PRIVATE + "${GLFW_SOURCE_DIR}/src" + "${GLFW_BINARY_DIR}/src" + ${glfw_INCLUDE_DIRS}) +target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES}) + +if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR + "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR + "${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang") + + # Make GCC and Clang warn about declarations that VS 2010 and 2012 won't + # accept for all source files that VS will build + set_source_files_properties(context.c init.c input.c monitor.c vulkan.c + window.c win32_init.c win32_joystick.c + win32_monitor.c win32_time.c win32_thread.c + win32_window.c wgl_context.c egl_context.c + osmesa_context.c PROPERTIES + COMPILE_FLAGS -Wdeclaration-after-statement) + + # Enable a reasonable set of warnings (no, -Wextra is not reasonable) + target_compile_options(glfw PRIVATE "-Wall") +endif() + +if (WIN32) + target_compile_definitions(glfw PRIVATE _UNICODE) +endif() + +# HACK: When building on MinGW, WINVER and UNICODE need to be defined before +# the inclusion of stddef.h (by glfw3.h), which is itself included before +# win32_platform.h. We define them here until a saner solution can be found +# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. +if (MINGW) + target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501) +endif() + +if (BUILD_SHARED_LIBS) + if (WIN32) + if (MINGW) + # Remove the dependency on the shared version of libgcc + # NOTE: MinGW-w64 has the correct default but MinGW needs this + target_link_libraries(glfw PRIVATE "-static-libgcc") + + # Remove the lib prefix on the DLL (but not the import library) + set_target_properties(glfw PROPERTIES PREFIX "") + + # Add a suffix to the import library to avoid naming conflicts + set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a") + else() + # Add a suffix to the import library to avoid naming conflicts + set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib") + endif() + + target_compile_definitions(glfw INTERFACE GLFW_DLL) + elseif (APPLE) + # Add -fno-common to work around a bug in Apple's GCC + target_compile_options(glfw PRIVATE "-fno-common") + + set_target_properties(glfw PROPERTIES + INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}") + endif() + + if (UNIX) + # Hide symbols not explicitly tagged for export from the shared library + target_compile_options(glfw PRIVATE "-fvisibility=hidden") + endif() +endif() + +if (MSVC) + target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS) +endif() + +if (GLFW_INSTALL) + install(TARGETS glfw + EXPORT glfwTargets + RUNTIME DESTINATION "bin" + ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" + LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}") +endif() + + +target_include_directories(glfw PUBLIC include) +target_include_directories(glfw PUBLIC ../deps) +set_target_properties(glfw PROPERTIES FOLDER "External Dependencies") +set_target_properties(glfw PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) +set_target_properties(glfw PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) +set_target_properties(glfw PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) diff --git a/extern/glfw/src/cocoa_init.m b/extern/glfw/src/cocoa_init.m new file mode 100644 index 00000000..579b6e6c --- /dev/null +++ b/extern/glfw/src/cocoa_init.m @@ -0,0 +1,621 @@ +//======================================================================== +// GLFW 3.3 macOS - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2009-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" +#include // For MAXPATHLEN + +// Needed for _NSGetProgname +#include + +// Change to our application bundle's resources directory, if present +// +static void changeToResourcesDirectory(void) +{ + char resourcesPath[MAXPATHLEN]; + + CFBundleRef bundle = CFBundleGetMainBundle(); + if (!bundle) + return; + + CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); + + CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); + if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo) + { + CFRelease(last); + CFRelease(resourcesURL); + return; + } + + CFRelease(last); + + if (!CFURLGetFileSystemRepresentation(resourcesURL, + true, + (UInt8*) resourcesPath, + MAXPATHLEN)) + { + CFRelease(resourcesURL); + return; + } + + CFRelease(resourcesURL); + + chdir(resourcesPath); +} + +// Set up the menu bar (manually) +// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that +// could go away at any moment, lots of stuff that really should be +// localize(d|able), etc. Add a nib to save us this horror. +// +static void createMenuBar(void) +{ + size_t i; + NSString* appName = nil; + NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary]; + NSString* nameKeys[] = + { + @"CFBundleDisplayName", + @"CFBundleName", + @"CFBundleExecutable", + }; + + // Try to figure out what the calling application is called + + for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++) + { + id name = bundleInfo[nameKeys[i]]; + if (name && + [name isKindOfClass:[NSString class]] && + ![name isEqualToString:@""]) + { + appName = name; + break; + } + } + + if (!appName) + { + char** progname = _NSGetProgname(); + if (progname && *progname) + appName = @(*progname); + else + appName = @"GLFW Application"; + } + + NSMenu* bar = [[NSMenu alloc] init]; + [NSApp setMainMenu:bar]; + + NSMenuItem* appMenuItem = + [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; + NSMenu* appMenu = [[NSMenu alloc] init]; + [appMenuItem setSubmenu:appMenu]; + + [appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName] + action:@selector(orderFrontStandardAboutPanel:) + keyEquivalent:@""]; + [appMenu addItem:[NSMenuItem separatorItem]]; + NSMenu* servicesMenu = [[NSMenu alloc] init]; + [NSApp setServicesMenu:servicesMenu]; + [[appMenu addItemWithTitle:@"Services" + action:NULL + keyEquivalent:@""] setSubmenu:servicesMenu]; + [servicesMenu release]; + [appMenu addItem:[NSMenuItem separatorItem]]; + [appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName] + action:@selector(hide:) + keyEquivalent:@"h"]; + [[appMenu addItemWithTitle:@"Hide Others" + action:@selector(hideOtherApplications:) + keyEquivalent:@"h"] + setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand]; + [appMenu addItemWithTitle:@"Show All" + action:@selector(unhideAllApplications:) + keyEquivalent:@""]; + [appMenu addItem:[NSMenuItem separatorItem]]; + [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName] + action:@selector(terminate:) + keyEquivalent:@"q"]; + + NSMenuItem* windowMenuItem = + [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; + [bar release]; + NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; + [NSApp setWindowsMenu:windowMenu]; + [windowMenuItem setSubmenu:windowMenu]; + + [windowMenu addItemWithTitle:@"Minimize" + action:@selector(performMiniaturize:) + keyEquivalent:@"m"]; + [windowMenu addItemWithTitle:@"Zoom" + action:@selector(performZoom:) + keyEquivalent:@""]; + [windowMenu addItem:[NSMenuItem separatorItem]]; + [windowMenu addItemWithTitle:@"Bring All to Front" + action:@selector(arrangeInFront:) + keyEquivalent:@""]; + + // TODO: Make this appear at the bottom of the menu (for consistency) + [windowMenu addItem:[NSMenuItem separatorItem]]; + [[windowMenu addItemWithTitle:@"Enter Full Screen" + action:@selector(toggleFullScreen:) + keyEquivalent:@"f"] + setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand]; + + // Prior to Snow Leopard, we need to use this oddly-named semi-private API + // to get the application menu working properly. + SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:"); + [NSApp performSelector:setAppleMenuSelector withObject:appMenu]; +} + +// Create key code translation tables +// +static void createKeyTables(void) +{ + int scancode; + + memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes)); + memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes)); + + _glfw.ns.keycodes[0x1D] = GLFW_KEY_0; + _glfw.ns.keycodes[0x12] = GLFW_KEY_1; + _glfw.ns.keycodes[0x13] = GLFW_KEY_2; + _glfw.ns.keycodes[0x14] = GLFW_KEY_3; + _glfw.ns.keycodes[0x15] = GLFW_KEY_4; + _glfw.ns.keycodes[0x17] = GLFW_KEY_5; + _glfw.ns.keycodes[0x16] = GLFW_KEY_6; + _glfw.ns.keycodes[0x1A] = GLFW_KEY_7; + _glfw.ns.keycodes[0x1C] = GLFW_KEY_8; + _glfw.ns.keycodes[0x19] = GLFW_KEY_9; + _glfw.ns.keycodes[0x00] = GLFW_KEY_A; + _glfw.ns.keycodes[0x0B] = GLFW_KEY_B; + _glfw.ns.keycodes[0x08] = GLFW_KEY_C; + _glfw.ns.keycodes[0x02] = GLFW_KEY_D; + _glfw.ns.keycodes[0x0E] = GLFW_KEY_E; + _glfw.ns.keycodes[0x03] = GLFW_KEY_F; + _glfw.ns.keycodes[0x05] = GLFW_KEY_G; + _glfw.ns.keycodes[0x04] = GLFW_KEY_H; + _glfw.ns.keycodes[0x22] = GLFW_KEY_I; + _glfw.ns.keycodes[0x26] = GLFW_KEY_J; + _glfw.ns.keycodes[0x28] = GLFW_KEY_K; + _glfw.ns.keycodes[0x25] = GLFW_KEY_L; + _glfw.ns.keycodes[0x2E] = GLFW_KEY_M; + _glfw.ns.keycodes[0x2D] = GLFW_KEY_N; + _glfw.ns.keycodes[0x1F] = GLFW_KEY_O; + _glfw.ns.keycodes[0x23] = GLFW_KEY_P; + _glfw.ns.keycodes[0x0C] = GLFW_KEY_Q; + _glfw.ns.keycodes[0x0F] = GLFW_KEY_R; + _glfw.ns.keycodes[0x01] = GLFW_KEY_S; + _glfw.ns.keycodes[0x11] = GLFW_KEY_T; + _glfw.ns.keycodes[0x20] = GLFW_KEY_U; + _glfw.ns.keycodes[0x09] = GLFW_KEY_V; + _glfw.ns.keycodes[0x0D] = GLFW_KEY_W; + _glfw.ns.keycodes[0x07] = GLFW_KEY_X; + _glfw.ns.keycodes[0x10] = GLFW_KEY_Y; + _glfw.ns.keycodes[0x06] = GLFW_KEY_Z; + + _glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE; + _glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH; + _glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA; + _glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL; + _glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT; + _glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET; + _glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS; + _glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD; + _glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET; + _glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON; + _glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH; + _glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1; + + _glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE; + _glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK; + _glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE; + _glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN; + _glfw.ns.keycodes[0x77] = GLFW_KEY_END; + _glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER; + _glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE; + _glfw.ns.keycodes[0x7A] = GLFW_KEY_F1; + _glfw.ns.keycodes[0x78] = GLFW_KEY_F2; + _glfw.ns.keycodes[0x63] = GLFW_KEY_F3; + _glfw.ns.keycodes[0x76] = GLFW_KEY_F4; + _glfw.ns.keycodes[0x60] = GLFW_KEY_F5; + _glfw.ns.keycodes[0x61] = GLFW_KEY_F6; + _glfw.ns.keycodes[0x62] = GLFW_KEY_F7; + _glfw.ns.keycodes[0x64] = GLFW_KEY_F8; + _glfw.ns.keycodes[0x65] = GLFW_KEY_F9; + _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10; + _glfw.ns.keycodes[0x67] = GLFW_KEY_F11; + _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12; + _glfw.ns.keycodes[0x69] = GLFW_KEY_F13; + _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14; + _glfw.ns.keycodes[0x71] = GLFW_KEY_F15; + _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16; + _glfw.ns.keycodes[0x40] = GLFW_KEY_F17; + _glfw.ns.keycodes[0x4F] = GLFW_KEY_F18; + _glfw.ns.keycodes[0x50] = GLFW_KEY_F19; + _glfw.ns.keycodes[0x5A] = GLFW_KEY_F20; + _glfw.ns.keycodes[0x73] = GLFW_KEY_HOME; + _glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT; + _glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT; + _glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT; + _glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL; + _glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT; + _glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER; + _glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU; + _glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK; + _glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN; + _glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP; + _glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT; + _glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT; + _glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL; + _glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT; + _glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER; + _glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE; + _glfw.ns.keycodes[0x30] = GLFW_KEY_TAB; + _glfw.ns.keycodes[0x7E] = GLFW_KEY_UP; + + _glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0; + _glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1; + _glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2; + _glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3; + _glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4; + _glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5; + _glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6; + _glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7; + _glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8; + _glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9; + _glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD; + _glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL; + _glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE; + _glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER; + _glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL; + _glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY; + _glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT; + + for (scancode = 0; scancode < 256; scancode++) + { + // Store the reverse translation for faster key name lookup + if (_glfw.ns.keycodes[scancode] >= 0) + _glfw.ns.scancodes[_glfw.ns.keycodes[scancode]] = scancode; + } +} + +// Retrieve Unicode data for the current keyboard layout +// +static GLFWbool updateUnicodeDataNS(void) +{ + if (_glfw.ns.inputSource) + { + CFRelease(_glfw.ns.inputSource); + _glfw.ns.inputSource = NULL; + _glfw.ns.unicodeData = nil; + } + + _glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource(); + if (!_glfw.ns.inputSource) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to retrieve keyboard layout input source"); + return GLFW_FALSE; + } + + _glfw.ns.unicodeData = + TISGetInputSourceProperty(_glfw.ns.inputSource, + kTISPropertyUnicodeKeyLayoutData); + if (!_glfw.ns.unicodeData) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to retrieve keyboard layout Unicode data"); + return GLFW_FALSE; + } + + return GLFW_TRUE; +} + +// Load HIToolbox.framework and the TIS symbols we need from it +// +static GLFWbool initializeTIS(void) +{ + // This works only because Cocoa has already loaded it properly + _glfw.ns.tis.bundle = + CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); + if (!_glfw.ns.tis.bundle) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to load HIToolbox.framework"); + return GLFW_FALSE; + } + + CFStringRef* kPropertyUnicodeKeyLayoutData = + CFBundleGetDataPointerForName(_glfw.ns.tis.bundle, + CFSTR("kTISPropertyUnicodeKeyLayoutData")); + _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource = + CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, + CFSTR("TISCopyCurrentKeyboardLayoutInputSource")); + _glfw.ns.tis.GetInputSourceProperty = + CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, + CFSTR("TISGetInputSourceProperty")); + _glfw.ns.tis.GetKbdType = + CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, + CFSTR("LMGetKbdType")); + + if (!kPropertyUnicodeKeyLayoutData || + !TISCopyCurrentKeyboardLayoutInputSource || + !TISGetInputSourceProperty || + !LMGetKbdType) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to load TIS API symbols"); + return GLFW_FALSE; + } + + _glfw.ns.tis.kPropertyUnicodeKeyLayoutData = + *kPropertyUnicodeKeyLayoutData; + + return updateUnicodeDataNS(); +} + +@interface GLFWHelper : NSObject +@end + +@implementation GLFWHelper + +- (void)selectedKeyboardInputSourceChanged:(NSObject* )object +{ + updateUnicodeDataNS(); +} + +- (void)doNothing:(id)object +{ +} + +@end // GLFWHelper + +@interface GLFWApplicationDelegate : NSObject +@end + +@implementation GLFWApplicationDelegate + +- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender +{ + _GLFWwindow* window; + + for (window = _glfw.windowListHead; window; window = window->next) + _glfwInputWindowCloseRequest(window); + + return NSTerminateCancel; +} + +- (void)applicationDidChangeScreenParameters:(NSNotification *) notification +{ + _GLFWwindow* window; + + for (window = _glfw.windowListHead; window; window = window->next) + { + if (window->context.client != GLFW_NO_API) + [window->context.nsgl.object update]; + } + + _glfwPollMonitorsNS(); +} + +- (void)applicationWillFinishLaunching:(NSNotification *)notification +{ + if (_glfw.hints.init.ns.menubar) + { + // In case we are unbundled, make us a proper UI application + [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; + + // Menu bar setup must go between sharedApplication and finishLaunching + // in order to properly emulate the behavior of NSApplicationMain + + if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"]) + { + [[NSBundle mainBundle] loadNibNamed:@"MainMenu" + owner:NSApp + topLevelObjects:&_glfw.ns.nibObjects]; + } + else + createMenuBar(); + } +} + +- (void)applicationDidFinishLaunching:(NSNotification *)notification +{ + _glfw.ns.finishedLaunching = GLFW_TRUE; + _glfwPlatformPostEmptyEvent(); + [NSApp stop:nil]; +} + +- (void)applicationDidHide:(NSNotification *)notification +{ + int i; + + for (i = 0; i < _glfw.monitorCount; i++) + _glfwRestoreVideoModeNS(_glfw.monitors[i]); +} + +@end // GLFWApplicationDelegate + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +void* _glfwLoadLocalVulkanLoaderNS(void) +{ + CFBundleRef bundle = CFBundleGetMainBundle(); + if (!bundle) + return NULL; + + CFURLRef url = + CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib")); + if (!url) + return NULL; + + char path[PATH_MAX]; + void* handle = NULL; + + if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1)) + handle = _glfw_dlopen(path); + + CFRelease(url); + return handle; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformInit(void) +{ + @autoreleasepool { + + _glfw.ns.helper = [[GLFWHelper alloc] init]; + + [NSThread detachNewThreadSelector:@selector(doNothing:) + toTarget:_glfw.ns.helper + withObject:nil]; + + if (NSApp) + _glfw.ns.finishedLaunching = GLFW_TRUE; + + [NSApplication sharedApplication]; + + _glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init]; + if (_glfw.ns.delegate == nil) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to create application delegate"); + return GLFW_FALSE; + } + + [NSApp setDelegate:_glfw.ns.delegate]; + + NSEvent* (^block)(NSEvent*) = ^ NSEvent* (NSEvent* event) + { + if ([event modifierFlags] & NSEventModifierFlagCommand) + [[NSApp keyWindow] sendEvent:event]; + + return event; + }; + + _glfw.ns.keyUpMonitor = + [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp + handler:block]; + + if (_glfw.hints.init.ns.chdir) + changeToResourcesDirectory(); + + // Press and Hold prevents some keys from emitting repeated characters + NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO}; + [[NSUserDefaults standardUserDefaults] registerDefaults:defaults]; + + [[NSNotificationCenter defaultCenter] + addObserver:_glfw.ns.helper + selector:@selector(selectedKeyboardInputSourceChanged:) + name:NSTextInputContextKeyboardSelectionDidChangeNotification + object:nil]; + + createKeyTables(); + + _glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); + if (!_glfw.ns.eventSource) + return GLFW_FALSE; + + CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0); + + if (!initializeTIS()) + return GLFW_FALSE; + + _glfwInitTimerNS(); + _glfwInitJoysticksNS(); + + _glfwPollMonitorsNS(); + return GLFW_TRUE; + + } // autoreleasepool +} + +void _glfwPlatformTerminate(void) +{ + @autoreleasepool { + + if (_glfw.ns.inputSource) + { + CFRelease(_glfw.ns.inputSource); + _glfw.ns.inputSource = NULL; + _glfw.ns.unicodeData = nil; + } + + if (_glfw.ns.eventSource) + { + CFRelease(_glfw.ns.eventSource); + _glfw.ns.eventSource = NULL; + } + + if (_glfw.ns.delegate) + { + [NSApp setDelegate:nil]; + [_glfw.ns.delegate release]; + _glfw.ns.delegate = nil; + } + + if (_glfw.ns.helper) + { + [[NSNotificationCenter defaultCenter] + removeObserver:_glfw.ns.helper + name:NSTextInputContextKeyboardSelectionDidChangeNotification + object:nil]; + [[NSNotificationCenter defaultCenter] + removeObserver:_glfw.ns.helper]; + [_glfw.ns.helper release]; + _glfw.ns.helper = nil; + } + + if (_glfw.ns.keyUpMonitor) + [NSEvent removeMonitor:_glfw.ns.keyUpMonitor]; + + free(_glfw.ns.clipboardString); + + _glfwTerminateNSGL(); + _glfwTerminateJoysticksNS(); + + } // autoreleasepool +} + +const char* _glfwPlatformGetVersionString(void) +{ + return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa" +#if defined(_GLFW_BUILD_DLL) + " dynamic" +#endif + ; +} + diff --git a/extern/glfw/src/cocoa_joystick.h b/extern/glfw/src/cocoa_joystick.h new file mode 100644 index 00000000..b4448778 --- /dev/null +++ b/extern/glfw/src/cocoa_joystick.h @@ -0,0 +1,50 @@ +//======================================================================== +// GLFW 3.3 Cocoa - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include +#include +#include +#include + +#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns +#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; } + +#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X" + +// Cocoa-specific per-joystick data +// +typedef struct _GLFWjoystickNS +{ + IOHIDDeviceRef device; + CFMutableArrayRef axes; + CFMutableArrayRef buttons; + CFMutableArrayRef hats; +} _GLFWjoystickNS; + + +void _glfwInitJoysticksNS(void); +void _glfwTerminateJoysticksNS(void); + diff --git a/extern/glfw/src/cocoa_joystick.m b/extern/glfw/src/cocoa_joystick.m new file mode 100644 index 00000000..2c8d82d9 --- /dev/null +++ b/extern/glfw/src/cocoa_joystick.m @@ -0,0 +1,487 @@ +//======================================================================== +// GLFW 3.3 Cocoa - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2009-2019 Camilla Lĥwy +// Copyright (c) 2012 Torsten Walluhn +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include +#include + +#include +#include + +#include +#include + + +// Joystick element information +// +typedef struct _GLFWjoyelementNS +{ + IOHIDElementRef native; + uint32_t usage; + int index; + long minimum; + long maximum; + +} _GLFWjoyelementNS; + + +// Returns the value of the specified element of the specified joystick +// +static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element) +{ + IOHIDValueRef valueRef; + long value = 0; + + if (js->ns.device) + { + if (IOHIDDeviceGetValue(js->ns.device, + element->native, + &valueRef) == kIOReturnSuccess) + { + value = IOHIDValueGetIntegerValue(valueRef); + } + } + + return value; +} + +// Comparison function for matching the SDL element order +// +static CFComparisonResult compareElements(const void* fp, + const void* sp, + void* user) +{ + const _GLFWjoyelementNS* fe = fp; + const _GLFWjoyelementNS* se = sp; + if (fe->usage < se->usage) + return kCFCompareLessThan; + if (fe->usage > se->usage) + return kCFCompareGreaterThan; + if (fe->index < se->index) + return kCFCompareLessThan; + if (fe->index > se->index) + return kCFCompareGreaterThan; + return kCFCompareEqualTo; +} + +// Removes the specified joystick +// +static void closeJoystick(_GLFWjoystick* js) +{ + int i; + + if (!js->present) + return; + + for (i = 0; i < CFArrayGetCount(js->ns.axes); i++) + free((void*) CFArrayGetValueAtIndex(js->ns.axes, i)); + CFRelease(js->ns.axes); + + for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++) + free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i)); + CFRelease(js->ns.buttons); + + for (i = 0; i < CFArrayGetCount(js->ns.hats); i++) + free((void*) CFArrayGetValueAtIndex(js->ns.hats, i)); + CFRelease(js->ns.hats); + + _glfwFreeJoystick(js); + _glfwInputJoystick(js, GLFW_DISCONNECTED); +} + +// Callback for user-initiated joystick addition +// +static void matchCallback(void* context, + IOReturn result, + void* sender, + IOHIDDeviceRef device) +{ + int jid; + char name[256]; + char guid[33]; + CFIndex i; + CFTypeRef property; + uint32_t vendor = 0, product = 0, version = 0; + _GLFWjoystick* js; + CFMutableArrayRef axes, buttons, hats; + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + if (_glfw.joysticks[jid].ns.device == device) + return; + } + + axes = CFArrayCreateMutable(NULL, 0, NULL); + buttons = CFArrayCreateMutable(NULL, 0, NULL); + hats = CFArrayCreateMutable(NULL, 0, NULL); + + property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)); + if (property) + { + CFStringGetCString(property, + name, + sizeof(name), + kCFStringEncodingUTF8); + } + else + strncpy(name, "Unknown", sizeof(name)); + + property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)); + if (property) + CFNumberGetValue(property, kCFNumberSInt32Type, &vendor); + + property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)); + if (property) + CFNumberGetValue(property, kCFNumberSInt32Type, &product); + + property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVersionNumberKey)); + if (property) + CFNumberGetValue(property, kCFNumberSInt32Type, &version); + + // Generate a joystick GUID that matches the SDL 2.0.5+ one + if (vendor && product) + { + sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000", + (uint8_t) vendor, (uint8_t) (vendor >> 8), + (uint8_t) product, (uint8_t) (product >> 8), + (uint8_t) version, (uint8_t) (version >> 8)); + } + else + { + sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", + name[0], name[1], name[2], name[3], + name[4], name[5], name[6], name[7], + name[8], name[9], name[10]); + } + + CFArrayRef elements = + IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone); + + for (i = 0; i < CFArrayGetCount(elements); i++) + { + IOHIDElementRef native = (IOHIDElementRef) + CFArrayGetValueAtIndex(elements, i); + if (CFGetTypeID(native) != IOHIDElementGetTypeID()) + continue; + + const IOHIDElementType type = IOHIDElementGetType(native); + if ((type != kIOHIDElementTypeInput_Axis) && + (type != kIOHIDElementTypeInput_Button) && + (type != kIOHIDElementTypeInput_Misc)) + { + continue; + } + + CFMutableArrayRef target = NULL; + + const uint32_t usage = IOHIDElementGetUsage(native); + const uint32_t page = IOHIDElementGetUsagePage(native); + if (page == kHIDPage_GenericDesktop) + { + switch (usage) + { + case kHIDUsage_GD_X: + case kHIDUsage_GD_Y: + case kHIDUsage_GD_Z: + case kHIDUsage_GD_Rx: + case kHIDUsage_GD_Ry: + case kHIDUsage_GD_Rz: + case kHIDUsage_GD_Slider: + case kHIDUsage_GD_Dial: + case kHIDUsage_GD_Wheel: + target = axes; + break; + case kHIDUsage_GD_Hatswitch: + target = hats; + break; + case kHIDUsage_GD_DPadUp: + case kHIDUsage_GD_DPadRight: + case kHIDUsage_GD_DPadDown: + case kHIDUsage_GD_DPadLeft: + case kHIDUsage_GD_SystemMainMenu: + case kHIDUsage_GD_Select: + case kHIDUsage_GD_Start: + target = buttons; + break; + } + } + else if (page == kHIDPage_Simulation) + { + switch (usage) + { + case kHIDUsage_Sim_Accelerator: + case kHIDUsage_Sim_Brake: + case kHIDUsage_Sim_Throttle: + case kHIDUsage_Sim_Rudder: + case kHIDUsage_Sim_Steering: + target = axes; + break; + } + } + else if (page == kHIDPage_Button || page == kHIDPage_Consumer) + target = buttons; + + if (target) + { + _GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS)); + element->native = native; + element->usage = usage; + element->index = (int) CFArrayGetCount(target); + element->minimum = IOHIDElementGetLogicalMin(native); + element->maximum = IOHIDElementGetLogicalMax(native); + CFArrayAppendValue(target, element); + } + } + + CFRelease(elements); + + CFArraySortValues(axes, CFRangeMake(0, CFArrayGetCount(axes)), + compareElements, NULL); + CFArraySortValues(buttons, CFRangeMake(0, CFArrayGetCount(buttons)), + compareElements, NULL); + CFArraySortValues(hats, CFRangeMake(0, CFArrayGetCount(hats)), + compareElements, NULL); + + js = _glfwAllocJoystick(name, guid, + (int) CFArrayGetCount(axes), + (int) CFArrayGetCount(buttons), + (int) CFArrayGetCount(hats)); + + js->ns.device = device; + js->ns.axes = axes; + js->ns.buttons = buttons; + js->ns.hats = hats; + + _glfwInputJoystick(js, GLFW_CONNECTED); +} + +// Callback for user-initiated joystick removal +// +static void removeCallback(void* context, + IOReturn result, + void* sender, + IOHIDDeviceRef device) +{ + int jid; + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + if (_glfw.joysticks[jid].ns.device == device) + { + closeJoystick(_glfw.joysticks + jid); + break; + } + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialize joystick interface +// +void _glfwInitJoysticksNS(void) +{ + CFMutableArrayRef matching; + const long usages[] = + { + kHIDUsage_GD_Joystick, + kHIDUsage_GD_GamePad, + kHIDUsage_GD_MultiAxisController + }; + + _glfw.ns.hidManager = IOHIDManagerCreate(kCFAllocatorDefault, + kIOHIDOptionsTypeNone); + + matching = CFArrayCreateMutable(kCFAllocatorDefault, + 0, + &kCFTypeArrayCallBacks); + if (!matching) + { + _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array"); + return; + } + + for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++) + { + const long page = kHIDPage_GenericDesktop; + + CFMutableDictionaryRef dict = + CFDictionaryCreateMutable(kCFAllocatorDefault, + 0, + &kCFTypeDictionaryKeyCallBacks, + &kCFTypeDictionaryValueCallBacks); + if (!dict) + continue; + + CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault, + kCFNumberLongType, + &page); + CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault, + kCFNumberLongType, + &usages[i]); + if (pageRef && usageRef) + { + CFDictionarySetValue(dict, + CFSTR(kIOHIDDeviceUsagePageKey), + pageRef); + CFDictionarySetValue(dict, + CFSTR(kIOHIDDeviceUsageKey), + usageRef); + CFArrayAppendValue(matching, dict); + } + + if (pageRef) + CFRelease(pageRef); + if (usageRef) + CFRelease(usageRef); + + CFRelease(dict); + } + + IOHIDManagerSetDeviceMatchingMultiple(_glfw.ns.hidManager, matching); + CFRelease(matching); + + IOHIDManagerRegisterDeviceMatchingCallback(_glfw.ns.hidManager, + &matchCallback, NULL); + IOHIDManagerRegisterDeviceRemovalCallback(_glfw.ns.hidManager, + &removeCallback, NULL); + IOHIDManagerScheduleWithRunLoop(_glfw.ns.hidManager, + CFRunLoopGetMain(), + kCFRunLoopDefaultMode); + IOHIDManagerOpen(_glfw.ns.hidManager, kIOHIDOptionsTypeNone); + + // Execute the run loop once in order to register any initially-attached + // joysticks + CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); +} + +// Close all opened joystick handles +// +void _glfwTerminateJoysticksNS(void) +{ + int jid; + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + closeJoystick(_glfw.joysticks + jid); + + CFRelease(_glfw.ns.hidManager); + _glfw.ns.hidManager = NULL; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) +{ + if (mode & _GLFW_POLL_AXES) + { + CFIndex i; + + for (i = 0; i < CFArrayGetCount(js->ns.axes); i++) + { + _GLFWjoyelementNS* axis = (_GLFWjoyelementNS*) + CFArrayGetValueAtIndex(js->ns.axes, i); + + const long raw = getElementValue(js, axis); + // Perform auto calibration + if (raw < axis->minimum) + axis->minimum = raw; + if (raw > axis->maximum) + axis->maximum = raw; + + const long size = axis->maximum - axis->minimum; + if (size == 0) + _glfwInputJoystickAxis(js, (int) i, 0.f); + else + { + const float value = (2.f * (raw - axis->minimum) / size) - 1.f; + _glfwInputJoystickAxis(js, (int) i, value); + } + } + } + + if (mode & _GLFW_POLL_BUTTONS) + { + CFIndex i; + + for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++) + { + _GLFWjoyelementNS* button = (_GLFWjoyelementNS*) + CFArrayGetValueAtIndex(js->ns.buttons, i); + const char value = getElementValue(js, button) - button->minimum; + const int state = (value > 0) ? GLFW_PRESS : GLFW_RELEASE; + _glfwInputJoystickButton(js, (int) i, state); + } + + for (i = 0; i < CFArrayGetCount(js->ns.hats); i++) + { + const int states[9] = + { + GLFW_HAT_UP, + GLFW_HAT_RIGHT_UP, + GLFW_HAT_RIGHT, + GLFW_HAT_RIGHT_DOWN, + GLFW_HAT_DOWN, + GLFW_HAT_LEFT_DOWN, + GLFW_HAT_LEFT, + GLFW_HAT_LEFT_UP, + GLFW_HAT_CENTERED + }; + + _GLFWjoyelementNS* hat = (_GLFWjoyelementNS*) + CFArrayGetValueAtIndex(js->ns.hats, i); + long state = getElementValue(js, hat) - hat->minimum; + if (state < 0 || state > 8) + state = 8; + + _glfwInputJoystickHat(js, (int) i, states[state]); + } + } + + return js->present; +} + +void _glfwPlatformUpdateGamepadGUID(char* guid) +{ + if ((strncmp(guid + 4, "000000000000", 12) == 0) && + (strncmp(guid + 20, "000000000000", 12) == 0)) + { + char original[33]; + strncpy(original, guid, sizeof(original) - 1); + sprintf(guid, "03000000%.4s0000%.4s000000000000", + original, original + 16); + } +} + diff --git a/extern/glfw/src/cocoa_monitor.m b/extern/glfw/src/cocoa_monitor.m new file mode 100644 index 00000000..8ef94a3b --- /dev/null +++ b/extern/glfw/src/cocoa_monitor.m @@ -0,0 +1,612 @@ +//======================================================================== +// GLFW 3.3 macOS - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include +#include + +#include +#include + + +// Get the name of the specified display, or NULL +// +static char* getDisplayName(CGDirectDisplayID displayID) +{ + io_iterator_t it; + io_service_t service; + CFDictionaryRef info; + + if (IOServiceGetMatchingServices(kIOMasterPortDefault, + IOServiceMatching("IODisplayConnect"), + &it) != 0) + { + // This may happen if a desktop Mac is running headless + return NULL; + } + + while ((service = IOIteratorNext(it)) != 0) + { + info = IODisplayCreateInfoDictionary(service, + kIODisplayOnlyPreferredName); + + CFNumberRef vendorIDRef = + CFDictionaryGetValue(info, CFSTR(kDisplayVendorID)); + CFNumberRef productIDRef = + CFDictionaryGetValue(info, CFSTR(kDisplayProductID)); + if (!vendorIDRef || !productIDRef) + { + CFRelease(info); + continue; + } + + unsigned int vendorID, productID; + CFNumberGetValue(vendorIDRef, kCFNumberIntType, &vendorID); + CFNumberGetValue(productIDRef, kCFNumberIntType, &productID); + + if (CGDisplayVendorNumber(displayID) == vendorID && + CGDisplayModelNumber(displayID) == productID) + { + // Info dictionary is used and freed below + break; + } + + CFRelease(info); + } + + IOObjectRelease(it); + + if (!service) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to find service port for display"); + return NULL; + } + + CFDictionaryRef names = + CFDictionaryGetValue(info, CFSTR(kDisplayProductName)); + + CFStringRef nameRef; + + if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"), + (const void**) &nameRef)) + { + // This may happen if a desktop Mac is running headless + CFRelease(info); + return NULL; + } + + const CFIndex size = + CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef), + kCFStringEncodingUTF8); + char* name = calloc(size + 1, 1); + CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8); + + CFRelease(info); + return name; +} + +// Check whether the display mode should be included in enumeration +// +static GLFWbool modeIsGood(CGDisplayModeRef mode) +{ + uint32_t flags = CGDisplayModeGetIOFlags(mode); + + if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag)) + return GLFW_FALSE; + if (flags & kDisplayModeInterlacedFlag) + return GLFW_FALSE; + if (flags & kDisplayModeStretchedFlag) + return GLFW_FALSE; + +#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 + CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); + if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) && + CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0)) + { + CFRelease(format); + return GLFW_FALSE; + } + + CFRelease(format); +#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ + return GLFW_TRUE; +} + +// Convert Core Graphics display mode to GLFW video mode +// +static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode, + double fallbackRefreshRate) +{ + GLFWvidmode result; + result.width = (int) CGDisplayModeGetWidth(mode); + result.height = (int) CGDisplayModeGetHeight(mode); + result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode)); + + if (result.refreshRate == 0) + result.refreshRate = (int) round(fallbackRefreshRate); + +#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 + CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); + if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0) + { + result.redBits = 5; + result.greenBits = 5; + result.blueBits = 5; + } + else +#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ + { + result.redBits = 8; + result.greenBits = 8; + result.blueBits = 8; + } + +#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 + CFRelease(format); +#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ + return result; +} + +// Starts reservation for display fading +// +static CGDisplayFadeReservationToken beginFadeReservation(void) +{ + CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken; + + if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess) + { + CGDisplayFade(token, 0.3, + kCGDisplayBlendNormal, + kCGDisplayBlendSolidColor, + 0.0, 0.0, 0.0, + TRUE); + } + + return token; +} + +// Ends reservation for display fading +// +static void endFadeReservation(CGDisplayFadeReservationToken token) +{ + if (token != kCGDisplayFadeReservationInvalidToken) + { + CGDisplayFade(token, 0.5, + kCGDisplayBlendSolidColor, + kCGDisplayBlendNormal, + 0.0, 0.0, 0.0, + FALSE); + CGReleaseDisplayFadeReservation(token); + } +} + +// Finds and caches the NSScreen corresponding to the specified monitor +// +static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor) +{ + if (monitor->ns.screen) + return GLFW_TRUE; + + for (NSScreen* screen in [NSScreen screens]) + { + NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"]; + + // HACK: Compare unit numbers instead of display IDs to work around + // display replacement on machines with automatic graphics + // switching + if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue])) + { + monitor->ns.screen = screen; + return GLFW_TRUE; + } + } + + _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor"); + return GLFW_FALSE; +} + +// Returns the display refresh rate queried from the I/O registry +// +static double getFallbackRefreshRate(CGDirectDisplayID displayID) +{ + double refreshRate = 60.0; + + io_iterator_t it; + io_service_t service; + + if (IOServiceGetMatchingServices(kIOMasterPortDefault, + IOServiceMatching("IOFramebuffer"), + &it) != 0) + { + return refreshRate; + } + + while ((service = IOIteratorNext(it)) != 0) + { + const CFNumberRef indexRef = + IORegistryEntryCreateCFProperty(service, + CFSTR("IOFramebufferOpenGLIndex"), + kCFAllocatorDefault, + kNilOptions); + if (!indexRef) + continue; + + uint32_t index = 0; + CFNumberGetValue(indexRef, kCFNumberIntType, &index); + CFRelease(indexRef); + + if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID) + continue; + + const CFNumberRef clockRef = + IORegistryEntryCreateCFProperty(service, + CFSTR("IOFBCurrentPixelClock"), + kCFAllocatorDefault, + kNilOptions); + const CFNumberRef countRef = + IORegistryEntryCreateCFProperty(service, + CFSTR("IOFBCurrentPixelCount"), + kCFAllocatorDefault, + kNilOptions); + if (!clockRef || !countRef) + break; + + uint32_t clock = 0, count = 0; + CFNumberGetValue(clockRef, kCFNumberIntType, &clock); + CFNumberGetValue(countRef, kCFNumberIntType, &count); + CFRelease(clockRef); + CFRelease(countRef); + + if (clock > 0 && count > 0) + refreshRate = clock / (double) count; + + break; + } + + IOObjectRelease(it); + return refreshRate; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Poll for changes in the set of connected monitors +// +void _glfwPollMonitorsNS(void) +{ + uint32_t displayCount; + CGGetOnlineDisplayList(0, NULL, &displayCount); + CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID)); + CGGetOnlineDisplayList(displayCount, displays, &displayCount); + + for (int i = 0; i < _glfw.monitorCount; i++) + _glfw.monitors[i]->ns.screen = nil; + + _GLFWmonitor** disconnected = NULL; + uint32_t disconnectedCount = _glfw.monitorCount; + if (disconnectedCount) + { + disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); + memcpy(disconnected, + _glfw.monitors, + _glfw.monitorCount * sizeof(_GLFWmonitor*)); + } + + for (uint32_t i = 0; i < displayCount; i++) + { + if (CGDisplayIsAsleep(displays[i])) + continue; + + // HACK: Compare unit numbers instead of display IDs to work around + // display replacement on machines with automatic graphics + // switching + const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]); + for (uint32_t j = 0; j < disconnectedCount; j++) + { + if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber) + { + disconnected[j] = NULL; + break; + } + } + + const CGSize size = CGDisplayScreenSize(displays[i]); + char* name = getDisplayName(displays[i]); + if (!name) + name = _glfw_strdup("Unknown"); + + _GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height); + monitor->ns.displayID = displays[i]; + monitor->ns.unitNumber = unitNumber; + + free(name); + + CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]); + if (CGDisplayModeGetRefreshRate(mode) == 0.0) + monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]); + CGDisplayModeRelease(mode); + + _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); + } + + for (uint32_t i = 0; i < disconnectedCount; i++) + { + if (disconnected[i]) + _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); + } + + free(disconnected); + free(displays); +} + +// Change the current video mode +// +void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired) +{ + GLFWvidmode current; + _glfwPlatformGetVideoMode(monitor, ¤t); + + const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired); + if (_glfwCompareVideoModes(¤t, best) == 0) + return; + + CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); + const CFIndex count = CFArrayGetCount(modes); + CGDisplayModeRef native = NULL; + + for (CFIndex i = 0; i < count; i++) + { + CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); + if (!modeIsGood(dm)) + continue; + + const GLFWvidmode mode = + vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate); + if (_glfwCompareVideoModes(best, &mode) == 0) + { + native = dm; + break; + } + } + + if (native) + { + if (monitor->ns.previousMode == NULL) + monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID); + + CGDisplayFadeReservationToken token = beginFadeReservation(); + CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL); + endFadeReservation(token); + } + + CFRelease(modes); +} + +// Restore the previously saved (original) video mode +// +void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor) +{ + if (monitor->ns.previousMode) + { + CGDisplayFadeReservationToken token = beginFadeReservation(); + CGDisplaySetDisplayMode(monitor->ns.displayID, + monitor->ns.previousMode, NULL); + endFadeReservation(token); + + CGDisplayModeRelease(monitor->ns.previousMode); + monitor->ns.previousMode = NULL; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) +{ +} + +void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) +{ + @autoreleasepool { + + const CGRect bounds = CGDisplayBounds(monitor->ns.displayID); + + if (xpos) + *xpos = (int) bounds.origin.x; + if (ypos) + *ypos = (int) bounds.origin.y; + + } // autoreleasepool +} + +void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, + float* xscale, float* yscale) +{ + @autoreleasepool { + + if (!refreshMonitorScreen(monitor)) + return; + + const NSRect points = [monitor->ns.screen frame]; + const NSRect pixels = [monitor->ns.screen convertRectToBacking:points]; + + if (xscale) + *xscale = (float) (pixels.size.width / points.size.width); + if (yscale) + *yscale = (float) (pixels.size.height / points.size.height); + + } // autoreleasepool +} + +void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, + int* xpos, int* ypos, + int* width, int* height) +{ + @autoreleasepool { + + if (!refreshMonitorScreen(monitor)) + return; + + const NSRect frameRect = [monitor->ns.screen visibleFrame]; + + if (xpos) + *xpos = frameRect.origin.x; + if (ypos) + *ypos = _glfwTransformYNS(frameRect.origin.y + frameRect.size.height - 1); + if (width) + *width = frameRect.size.width; + if (height) + *height = frameRect.size.height; + + } // autoreleasepool +} + +GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) +{ + @autoreleasepool { + + *count = 0; + + CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); + const CFIndex found = CFArrayGetCount(modes); + GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode)); + + for (CFIndex i = 0; i < found; i++) + { + CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); + if (!modeIsGood(dm)) + continue; + + const GLFWvidmode mode = + vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate); + CFIndex j; + + for (j = 0; j < *count; j++) + { + if (_glfwCompareVideoModes(result + j, &mode) == 0) + break; + } + + // Skip duplicate modes + if (i < *count) + continue; + + (*count)++; + result[*count - 1] = mode; + } + + CFRelease(modes); + return result; + + } // autoreleasepool +} + +void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode) +{ + @autoreleasepool { + + CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID); + *mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate); + CGDisplayModeRelease(native); + + } // autoreleasepool +} + +GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) +{ + @autoreleasepool { + + uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID); + CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue)); + + CGGetDisplayTransferByTable(monitor->ns.displayID, + size, + values, + values + size, + values + size * 2, + &size); + + _glfwAllocGammaArrays(ramp, size); + + for (uint32_t i = 0; i < size; i++) + { + ramp->red[i] = (unsigned short) (values[i] * 65535); + ramp->green[i] = (unsigned short) (values[i + size] * 65535); + ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535); + } + + free(values); + return GLFW_TRUE; + + } // autoreleasepool +} + +void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) +{ + @autoreleasepool { + + CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue)); + + for (unsigned int i = 0; i < ramp->size; i++) + { + values[i] = ramp->red[i] / 65535.f; + values[i + ramp->size] = ramp->green[i] / 65535.f; + values[i + ramp->size * 2] = ramp->blue[i] / 65535.f; + } + + CGSetDisplayTransferByTable(monitor->ns.displayID, + ramp->size, + values, + values + ramp->size, + values + ramp->size * 2); + + free(values); + + } // autoreleasepool +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay); + return monitor->ns.displayID; +} + diff --git a/extern/glfw/src/cocoa_platform.h b/extern/glfw/src/cocoa_platform.h new file mode 100644 index 00000000..15c21696 --- /dev/null +++ b/extern/glfw/src/cocoa_platform.h @@ -0,0 +1,211 @@ +//======================================================================== +// GLFW 3.3 macOS - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2009-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include +#include + +#include + +// NOTE: All of NSGL was deprecated in the 10.14 SDK +// This disables the pointless warnings for every symbol we use +#define GL_SILENCE_DEPRECATION + +#if defined(__OBJC__) +#import +#else +typedef void* id; +#endif + +// NOTE: Many Cocoa enum values have been renamed and we need to build across +// SDK versions where one is unavailable or the other deprecated +// We use the newer names in code and these macros to handle compatibility +#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 + #define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat + #define NSEventMaskAny NSAnyEventMask + #define NSEventMaskKeyUp NSKeyUpMask + #define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask + #define NSEventModifierFlagCommand NSCommandKeyMask + #define NSEventModifierFlagControl NSControlKeyMask + #define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask + #define NSEventModifierFlagOption NSAlternateKeyMask + #define NSEventModifierFlagShift NSShiftKeyMask + #define NSEventTypeApplicationDefined NSApplicationDefined + #define NSWindowStyleMaskBorderless NSBorderlessWindowMask + #define NSWindowStyleMaskClosable NSClosableWindowMask + #define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask + #define NSWindowStyleMaskResizable NSResizableWindowMask + #define NSWindowStyleMaskTitled NSTitledWindowMask +#endif + +typedef VkFlags VkMacOSSurfaceCreateFlagsMVK; +typedef VkFlags VkMetalSurfaceCreateFlagsEXT; + +typedef struct VkMacOSSurfaceCreateInfoMVK +{ + VkStructureType sType; + const void* pNext; + VkMacOSSurfaceCreateFlagsMVK flags; + const void* pView; +} VkMacOSSurfaceCreateInfoMVK; + +typedef struct VkMetalSurfaceCreateInfoEXT +{ + VkStructureType sType; + const void* pNext; + VkMetalSurfaceCreateFlagsEXT flags; + const void* pLayer; +} VkMetalSurfaceCreateInfoEXT; + +typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*); +typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*); + +#include "posix_thread.h" +#include "cocoa_joystick.h" +#include "nsgl_context.h" +#include "egl_context.h" +#include "osmesa_context.h" + +#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) +#define _glfw_dlclose(handle) dlclose(handle) +#define _glfw_dlsym(handle, name) dlsym(handle, name) + +#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view) +#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY + +#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns +#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns +#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns +#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns +#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns + +// HIToolbox.framework pointer typedefs +#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData +typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void); +#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource +typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef); +#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty +typedef UInt8 (*PFN_LMGetKbdType)(void); +#define LMGetKbdType _glfw.ns.tis.GetKbdType + + +// Cocoa-specific per-window data +// +typedef struct _GLFWwindowNS +{ + id object; + id delegate; + id view; + id layer; + + GLFWbool maximized; + GLFWbool retina; + + // Cached window properties to filter out duplicate events + int width, height; + int fbWidth, fbHeight; + float xscale, yscale; + + // The total sum of the distances the cursor has been warped + // since the last cursor motion event was processed + // This is kept to counteract Cocoa doing the same internally + double cursorWarpDeltaX, cursorWarpDeltaY; + +} _GLFWwindowNS; + +// Cocoa-specific global data +// +typedef struct _GLFWlibraryNS +{ + CGEventSourceRef eventSource; + id delegate; + GLFWbool finishedLaunching; + GLFWbool cursorHidden; + TISInputSourceRef inputSource; + IOHIDManagerRef hidManager; + id unicodeData; + id helper; + id keyUpMonitor; + id nibObjects; + + char keynames[GLFW_KEY_LAST + 1][17]; + short int keycodes[256]; + short int scancodes[GLFW_KEY_LAST + 1]; + char* clipboardString; + CGPoint cascadePoint; + // Where to place the cursor when re-enabled + double restoreCursorPosX, restoreCursorPosY; + // The window whose disabled cursor mode is active + _GLFWwindow* disabledCursorWindow; + + struct { + CFBundleRef bundle; + PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource; + PFN_TISGetInputSourceProperty GetInputSourceProperty; + PFN_LMGetKbdType GetKbdType; + CFStringRef kPropertyUnicodeKeyLayoutData; + } tis; + +} _GLFWlibraryNS; + +// Cocoa-specific per-monitor data +// +typedef struct _GLFWmonitorNS +{ + CGDirectDisplayID displayID; + CGDisplayModeRef previousMode; + uint32_t unitNumber; + id screen; + double fallbackRefreshRate; + +} _GLFWmonitorNS; + +// Cocoa-specific per-cursor data +// +typedef struct _GLFWcursorNS +{ + id object; + +} _GLFWcursorNS; + +// Cocoa-specific global timer data +// +typedef struct _GLFWtimerNS +{ + uint64_t frequency; + +} _GLFWtimerNS; + + +void _glfwInitTimerNS(void); + +void _glfwPollMonitorsNS(void); +void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired); +void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor); + +float _glfwTransformYNS(float y); + +void* _glfwLoadLocalVulkanLoaderNS(void); + diff --git a/extern/glfw/src/cocoa_time.c b/extern/glfw/src/cocoa_time.c new file mode 100644 index 00000000..d390cdc1 --- /dev/null +++ b/extern/glfw/src/cocoa_time.c @@ -0,0 +1,62 @@ +//======================================================================== +// GLFW 3.3 macOS - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2009-2016 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialise timer +// +void _glfwInitTimerNS(void) +{ + mach_timebase_info_data_t info; + mach_timebase_info(&info); + + _glfw.timer.ns.frequency = (info.denom * 1e9) / info.numer; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +uint64_t _glfwPlatformGetTimerValue(void) +{ + return mach_absolute_time(); +} + +uint64_t _glfwPlatformGetTimerFrequency(void) +{ + return _glfw.timer.ns.frequency; +} + diff --git a/extern/glfw/src/cocoa_window.m b/extern/glfw/src/cocoa_window.m new file mode 100644 index 00000000..129e975e --- /dev/null +++ b/extern/glfw/src/cocoa_window.m @@ -0,0 +1,1820 @@ +//======================================================================== +// GLFW 3.3 macOS - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2009-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include + +// Returns the style mask corresponding to the window settings +// +static NSUInteger getStyleMask(_GLFWwindow* window) +{ + NSUInteger styleMask = NSWindowStyleMaskMiniaturizable; + + if (window->monitor || !window->decorated) + styleMask |= NSWindowStyleMaskBorderless; + else + { + styleMask |= NSWindowStyleMaskTitled | + NSWindowStyleMaskClosable; + + if (window->resizable) + styleMask |= NSWindowStyleMaskResizable; + } + + return styleMask; +} + +// Returns whether the cursor is in the content area of the specified window +// +static GLFWbool cursorInContentArea(_GLFWwindow* window) +{ + const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; + return [window->ns.view mouse:pos inRect:[window->ns.view frame]]; +} + +// Hides the cursor if not already hidden +// +static void hideCursor(_GLFWwindow* window) +{ + if (!_glfw.ns.cursorHidden) + { + [NSCursor hide]; + _glfw.ns.cursorHidden = GLFW_TRUE; + } +} + +// Shows the cursor if not already shown +// +static void showCursor(_GLFWwindow* window) +{ + if (_glfw.ns.cursorHidden) + { + [NSCursor unhide]; + _glfw.ns.cursorHidden = GLFW_FALSE; + } +} + +// Updates the cursor image according to its cursor mode +// +static void updateCursorImage(_GLFWwindow* window) +{ + if (window->cursorMode == GLFW_CURSOR_NORMAL) + { + showCursor(window); + + if (window->cursor) + [(NSCursor*) window->cursor->ns.object set]; + else + [[NSCursor arrowCursor] set]; + } + else + hideCursor(window); +} + +// Apply chosen cursor mode to a focused window +// +static void updateCursorMode(_GLFWwindow* window) +{ + if (window->cursorMode == GLFW_CURSOR_DISABLED) + { + _glfw.ns.disabledCursorWindow = window; + _glfwPlatformGetCursorPos(window, + &_glfw.ns.restoreCursorPosX, + &_glfw.ns.restoreCursorPosY); + _glfwCenterCursorInContentArea(window); + CGAssociateMouseAndMouseCursorPosition(false); + } + else if (_glfw.ns.disabledCursorWindow == window) + { + _glfw.ns.disabledCursorWindow = NULL; + CGAssociateMouseAndMouseCursorPosition(true); + _glfwPlatformSetCursorPos(window, + _glfw.ns.restoreCursorPosX, + _glfw.ns.restoreCursorPosY); + } + + if (cursorInContentArea(window)) + updateCursorImage(window); +} + +// Make the specified window and its video mode active on its monitor +// +static void acquireMonitor(_GLFWwindow* window) +{ + _glfwSetVideoModeNS(window->monitor, &window->videoMode); + const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID); + const NSRect frame = NSMakeRect(bounds.origin.x, + _glfwTransformYNS(bounds.origin.y + bounds.size.height - 1), + bounds.size.width, + bounds.size.height); + + [window->ns.object setFrame:frame display:YES]; + + _glfwInputMonitorWindow(window->monitor, window); +} + +// Remove the window and restore the original video mode +// +static void releaseMonitor(_GLFWwindow* window) +{ + if (window->monitor->window != window) + return; + + _glfwInputMonitorWindow(window->monitor, NULL); + _glfwRestoreVideoModeNS(window->monitor); +} + +// Translates macOS key modifiers into GLFW ones +// +static int translateFlags(NSUInteger flags) +{ + int mods = 0; + + if (flags & NSEventModifierFlagShift) + mods |= GLFW_MOD_SHIFT; + if (flags & NSEventModifierFlagControl) + mods |= GLFW_MOD_CONTROL; + if (flags & NSEventModifierFlagOption) + mods |= GLFW_MOD_ALT; + if (flags & NSEventModifierFlagCommand) + mods |= GLFW_MOD_SUPER; + if (flags & NSEventModifierFlagCapsLock) + mods |= GLFW_MOD_CAPS_LOCK; + + return mods; +} + +// Translates a macOS keycode to a GLFW keycode +// +static int translateKey(unsigned int key) +{ + if (key >= sizeof(_glfw.ns.keycodes) / sizeof(_glfw.ns.keycodes[0])) + return GLFW_KEY_UNKNOWN; + + return _glfw.ns.keycodes[key]; +} + +// Translate a GLFW keycode to a Cocoa modifier flag +// +static NSUInteger translateKeyToModifierFlag(int key) +{ + switch (key) + { + case GLFW_KEY_LEFT_SHIFT: + case GLFW_KEY_RIGHT_SHIFT: + return NSEventModifierFlagShift; + case GLFW_KEY_LEFT_CONTROL: + case GLFW_KEY_RIGHT_CONTROL: + return NSEventModifierFlagControl; + case GLFW_KEY_LEFT_ALT: + case GLFW_KEY_RIGHT_ALT: + return NSEventModifierFlagOption; + case GLFW_KEY_LEFT_SUPER: + case GLFW_KEY_RIGHT_SUPER: + return NSEventModifierFlagCommand; + case GLFW_KEY_CAPS_LOCK: + return NSEventModifierFlagCapsLock; + } + + return 0; +} + +// Defines a constant for empty ranges in NSTextInputClient +// +static const NSRange kEmptyRange = { NSNotFound, 0 }; + + +//------------------------------------------------------------------------ +// Delegate for window related notifications +//------------------------------------------------------------------------ + +@interface GLFWWindowDelegate : NSObject +{ + _GLFWwindow* window; +} + +- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow; + +@end + +@implementation GLFWWindowDelegate + +- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow +{ + self = [super init]; + if (self != nil) + window = initWindow; + + return self; +} + +- (BOOL)windowShouldClose:(id)sender +{ + _glfwInputWindowCloseRequest(window); + return NO; +} + +- (void)windowDidResize:(NSNotification *)notification +{ + if (window->context.client != GLFW_NO_API) + [window->context.nsgl.object update]; + + if (_glfw.ns.disabledCursorWindow == window) + _glfwCenterCursorInContentArea(window); + + const int maximized = [window->ns.object isZoomed]; + if (window->ns.maximized != maximized) + { + window->ns.maximized = maximized; + _glfwInputWindowMaximize(window, maximized); + } + + const NSRect contentRect = [window->ns.view frame]; + const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; + + if (fbRect.size.width != window->ns.fbWidth || + fbRect.size.height != window->ns.fbHeight) + { + window->ns.fbWidth = fbRect.size.width; + window->ns.fbHeight = fbRect.size.height; + _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); + } + + if (contentRect.size.width != window->ns.width || + contentRect.size.height != window->ns.height) + { + window->ns.width = contentRect.size.width; + window->ns.height = contentRect.size.height; + _glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height); + } +} + +- (void)windowDidMove:(NSNotification *)notification +{ + if (window->context.client != GLFW_NO_API) + [window->context.nsgl.object update]; + + if (_glfw.ns.disabledCursorWindow == window) + _glfwCenterCursorInContentArea(window); + + int x, y; + _glfwPlatformGetWindowPos(window, &x, &y); + _glfwInputWindowPos(window, x, y); +} + +- (void)windowDidMiniaturize:(NSNotification *)notification +{ + if (window->monitor) + releaseMonitor(window); + + _glfwInputWindowIconify(window, GLFW_TRUE); +} + +- (void)windowDidDeminiaturize:(NSNotification *)notification +{ + if (window->monitor) + acquireMonitor(window); + + _glfwInputWindowIconify(window, GLFW_FALSE); +} + +- (void)windowDidBecomeKey:(NSNotification *)notification +{ + if (_glfw.ns.disabledCursorWindow == window) + _glfwCenterCursorInContentArea(window); + + _glfwInputWindowFocus(window, GLFW_TRUE); + updateCursorMode(window); +} + +- (void)windowDidResignKey:(NSNotification *)notification +{ + if (window->monitor && window->autoIconify) + _glfwPlatformIconifyWindow(window); + + _glfwInputWindowFocus(window, GLFW_FALSE); +} + +@end + + +//------------------------------------------------------------------------ +// Content view class for the GLFW window +//------------------------------------------------------------------------ + +@interface GLFWContentView : NSView +{ + _GLFWwindow* window; + NSTrackingArea* trackingArea; + NSMutableAttributedString* markedText; +} + +- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow; + +@end + +@implementation GLFWContentView + +- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow +{ + self = [super init]; + if (self != nil) + { + window = initWindow; + trackingArea = nil; + markedText = [[NSMutableAttributedString alloc] init]; + + [self updateTrackingAreas]; + // NOTE: kUTTypeURL corresponds to NSPasteboardTypeURL but is available + // on 10.7 without having been deprecated yet + [self registerForDraggedTypes:@[(__bridge NSString*) kUTTypeURL]]; + } + + return self; +} + +- (void)dealloc +{ + [trackingArea release]; + [markedText release]; + [super dealloc]; +} + +- (BOOL)isOpaque +{ + return [window->ns.object isOpaque]; +} + +- (BOOL)canBecomeKeyView +{ + return YES; +} + +- (BOOL)acceptsFirstResponder +{ + return YES; +} + +- (BOOL)wantsUpdateLayer +{ + return YES; +} + +- (void)updateLayer +{ + if (window->context.client != GLFW_NO_API) + [window->context.nsgl.object update]; + + _glfwInputWindowDamage(window); +} + +- (void)cursorUpdate:(NSEvent *)event +{ + updateCursorImage(window); +} + +- (BOOL)acceptsFirstMouse:(NSEvent *)event +{ + return YES; +} + +- (void)mouseDown:(NSEvent *)event +{ + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_LEFT, + GLFW_PRESS, + translateFlags([event modifierFlags])); +} + +- (void)mouseDragged:(NSEvent *)event +{ + [self mouseMoved:event]; +} + +- (void)mouseUp:(NSEvent *)event +{ + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_LEFT, + GLFW_RELEASE, + translateFlags([event modifierFlags])); +} + +- (void)mouseMoved:(NSEvent *)event +{ + if (window->cursorMode == GLFW_CURSOR_DISABLED) + { + const double dx = [event deltaX] - window->ns.cursorWarpDeltaX; + const double dy = [event deltaY] - window->ns.cursorWarpDeltaY; + + _glfwInputCursorPos(window, + window->virtualCursorPosX + dx, + window->virtualCursorPosY + dy); + } + else + { + const NSRect contentRect = [window->ns.view frame]; + // NOTE: The returned location uses base 0,1 not 0,0 + const NSPoint pos = [event locationInWindow]; + + _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y); + } + + window->ns.cursorWarpDeltaX = 0; + window->ns.cursorWarpDeltaY = 0; +} + +- (void)rightMouseDown:(NSEvent *)event +{ + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_RIGHT, + GLFW_PRESS, + translateFlags([event modifierFlags])); +} + +- (void)rightMouseDragged:(NSEvent *)event +{ + [self mouseMoved:event]; +} + +- (void)rightMouseUp:(NSEvent *)event +{ + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_RIGHT, + GLFW_RELEASE, + translateFlags([event modifierFlags])); +} + +- (void)otherMouseDown:(NSEvent *)event +{ + _glfwInputMouseClick(window, + (int) [event buttonNumber], + GLFW_PRESS, + translateFlags([event modifierFlags])); +} + +- (void)otherMouseDragged:(NSEvent *)event +{ + [self mouseMoved:event]; +} + +- (void)otherMouseUp:(NSEvent *)event +{ + _glfwInputMouseClick(window, + (int) [event buttonNumber], + GLFW_RELEASE, + translateFlags([event modifierFlags])); +} + +- (void)mouseExited:(NSEvent *)event +{ + if (window->cursorMode == GLFW_CURSOR_HIDDEN) + showCursor(window); + + _glfwInputCursorEnter(window, GLFW_FALSE); +} + +- (void)mouseEntered:(NSEvent *)event +{ + if (window->cursorMode == GLFW_CURSOR_HIDDEN) + hideCursor(window); + + _glfwInputCursorEnter(window, GLFW_TRUE); +} + +- (void)viewDidChangeBackingProperties +{ + const NSRect contentRect = [window->ns.view frame]; + const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; + + if (fbRect.size.width != window->ns.fbWidth || + fbRect.size.height != window->ns.fbHeight) + { + window->ns.fbWidth = fbRect.size.width; + window->ns.fbHeight = fbRect.size.height; + _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); + } + + const float xscale = fbRect.size.width / contentRect.size.width; + const float yscale = fbRect.size.height / contentRect.size.height; + + if (xscale != window->ns.xscale || yscale != window->ns.yscale) + { + window->ns.xscale = xscale; + window->ns.yscale = yscale; + _glfwInputWindowContentScale(window, xscale, yscale); + + if (window->ns.retina && window->ns.layer) + [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]]; + } +} + +- (void)drawRect:(NSRect)rect +{ + _glfwInputWindowDamage(window); +} + +- (void)updateTrackingAreas +{ + if (trackingArea != nil) + { + [self removeTrackingArea:trackingArea]; + [trackingArea release]; + } + + const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | + NSTrackingActiveInKeyWindow | + NSTrackingEnabledDuringMouseDrag | + NSTrackingCursorUpdate | + NSTrackingInVisibleRect | + NSTrackingAssumeInside; + + trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] + options:options + owner:self + userInfo:nil]; + + [self addTrackingArea:trackingArea]; + [super updateTrackingAreas]; +} + +- (void)keyDown:(NSEvent *)event +{ + const int key = translateKey([event keyCode]); + const int mods = translateFlags([event modifierFlags]); + + _glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods); + + [self interpretKeyEvents:@[event]]; +} + +- (void)flagsChanged:(NSEvent *)event +{ + int action; + const unsigned int modifierFlags = + [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask; + const int key = translateKey([event keyCode]); + const int mods = translateFlags(modifierFlags); + const NSUInteger keyFlag = translateKeyToModifierFlag(key); + + if (keyFlag & modifierFlags) + { + if (window->keys[key] == GLFW_PRESS) + action = GLFW_RELEASE; + else + action = GLFW_PRESS; + } + else + action = GLFW_RELEASE; + + _glfwInputKey(window, key, [event keyCode], action, mods); +} + +- (void)keyUp:(NSEvent *)event +{ + const int key = translateKey([event keyCode]); + const int mods = translateFlags([event modifierFlags]); + _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods); +} + +- (void)scrollWheel:(NSEvent *)event +{ + double deltaX = [event scrollingDeltaX]; + double deltaY = [event scrollingDeltaY]; + + if ([event hasPreciseScrollingDeltas]) + { + deltaX *= 0.1; + deltaY *= 0.1; + } + + if (fabs(deltaX) > 0.0 || fabs(deltaY) > 0.0) + _glfwInputScroll(window, deltaX, deltaY); +} + +- (NSDragOperation)draggingEntered:(id )sender +{ + // HACK: We don't know what to say here because we don't know what the + // application wants to do with the paths + return NSDragOperationGeneric; +} + +- (BOOL)performDragOperation:(id )sender +{ + const NSRect contentRect = [window->ns.view frame]; + // NOTE: The returned location uses base 0,1 not 0,0 + const NSPoint pos = [sender draggingLocation]; + _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y); + + NSPasteboard* pasteboard = [sender draggingPasteboard]; + NSDictionary* options = @{NSPasteboardURLReadingFileURLsOnlyKey:@YES}; + NSArray* urls = [pasteboard readObjectsForClasses:@[[NSURL class]] + options:options]; + const NSUInteger count = [urls count]; + if (count) + { + char** paths = calloc(count, sizeof(char*)); + + for (NSUInteger i = 0; i < count; i++) + paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]); + + _glfwInputDrop(window, (int) count, (const char**) paths); + + for (NSUInteger i = 0; i < count; i++) + free(paths[i]); + free(paths); + } + + return YES; +} + +- (BOOL)hasMarkedText +{ + return [markedText length] > 0; +} + +- (NSRange)markedRange +{ + if ([markedText length] > 0) + return NSMakeRange(0, [markedText length] - 1); + else + return kEmptyRange; +} + +- (NSRange)selectedRange +{ + return kEmptyRange; +} + +- (void)setMarkedText:(id)string + selectedRange:(NSRange)selectedRange + replacementRange:(NSRange)replacementRange +{ + [markedText release]; + if ([string isKindOfClass:[NSAttributedString class]]) + markedText = [[NSMutableAttributedString alloc] initWithAttributedString:string]; + else + markedText = [[NSMutableAttributedString alloc] initWithString:string]; +} + +- (void)unmarkText +{ + [[markedText mutableString] setString:@""]; +} + +- (NSArray*)validAttributesForMarkedText +{ + return [NSArray array]; +} + +- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range + actualRange:(NSRangePointer)actualRange +{ + return nil; +} + +- (NSUInteger)characterIndexForPoint:(NSPoint)point +{ + return 0; +} + +- (NSRect)firstRectForCharacterRange:(NSRange)range + actualRange:(NSRangePointer)actualRange +{ + const NSRect frame = [window->ns.view frame]; + return NSMakeRect(frame.origin.x, frame.origin.y, 0.0, 0.0); +} + +- (void)insertText:(id)string replacementRange:(NSRange)replacementRange +{ + NSString* characters; + NSEvent* event = [NSApp currentEvent]; + const int mods = translateFlags([event modifierFlags]); + const int plain = !(mods & GLFW_MOD_SUPER); + + if ([string isKindOfClass:[NSAttributedString class]]) + characters = [string string]; + else + characters = (NSString*) string; + + const NSUInteger length = [characters length]; + for (NSUInteger i = 0; i < length; i++) + { + const unichar codepoint = [characters characterAtIndex:i]; + if ((codepoint & 0xff00) == 0xf700) + continue; + + _glfwInputChar(window, codepoint, mods, plain); + } +} + +- (void)doCommandBySelector:(SEL)selector +{ +} + +@end + + +//------------------------------------------------------------------------ +// GLFW window class +//------------------------------------------------------------------------ + +@interface GLFWWindow : NSWindow {} +@end + +@implementation GLFWWindow + +- (BOOL)canBecomeKeyWindow +{ + // Required for NSWindowStyleMaskBorderless windows + return YES; +} + +- (BOOL)canBecomeMainWindow +{ + return YES; +} + +@end + + +// Create the Cocoa window +// +static GLFWbool createNativeWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + const _GLFWfbconfig* fbconfig) +{ + window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window]; + if (window->ns.delegate == nil) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to create window delegate"); + return GLFW_FALSE; + } + + NSRect contentRect; + + if (window->monitor) + { + GLFWvidmode mode; + int xpos, ypos; + + _glfwPlatformGetVideoMode(window->monitor, &mode); + _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); + + contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height); + } + else + contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height); + + window->ns.object = [[GLFWWindow alloc] + initWithContentRect:contentRect + styleMask:getStyleMask(window) + backing:NSBackingStoreBuffered + defer:NO]; + + if (window->ns.object == nil) + { + _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window"); + return GLFW_FALSE; + } + + if (window->monitor) + [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; + else + { + [(NSWindow*) window->ns.object center]; + _glfw.ns.cascadePoint = + NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint: + NSPointFromCGPoint(_glfw.ns.cascadePoint)]); + + if (wndconfig->resizable) + { + const NSWindowCollectionBehavior behavior = + NSWindowCollectionBehaviorFullScreenPrimary | + NSWindowCollectionBehaviorManaged; + [window->ns.object setCollectionBehavior:behavior]; + } + + if (wndconfig->floating) + [window->ns.object setLevel:NSFloatingWindowLevel]; + + if (wndconfig->maximized) + [window->ns.object zoom:nil]; + } + + if (strlen(wndconfig->ns.frameName)) + [window->ns.object setFrameAutosaveName:@(wndconfig->ns.frameName)]; + + window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window]; + window->ns.retina = wndconfig->ns.retina; + + if (fbconfig->transparent) + { + [window->ns.object setOpaque:NO]; + [window->ns.object setHasShadow:NO]; + [window->ns.object setBackgroundColor:[NSColor clearColor]]; + } + + [window->ns.object setContentView:window->ns.view]; + [window->ns.object makeFirstResponder:window->ns.view]; + [window->ns.object setTitle:@(wndconfig->title)]; + [window->ns.object setDelegate:window->ns.delegate]; + [window->ns.object setAcceptsMouseMovedEvents:YES]; + [window->ns.object setRestorable:NO]; + +#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 + if ([window->ns.object respondsToSelector:@selector(setTabbingMode:)]) + [window->ns.object setTabbingMode:NSWindowTabbingModeDisallowed]; +#endif + + _glfwPlatformGetWindowSize(window, &window->ns.width, &window->ns.height); + _glfwPlatformGetFramebufferSize(window, &window->ns.fbWidth, &window->ns.fbHeight); + + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Transforms a y-coordinate between the CG display and NS screen spaces +// +float _glfwTransformYNS(float y) +{ + return CGDisplayBounds(CGMainDisplayID()).size.height - y - 1; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformCreateWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + @autoreleasepool { + + if (!_glfw.ns.finishedLaunching) + [NSApp run]; + + if (!createNativeWindow(window, wndconfig, fbconfig)) + return GLFW_FALSE; + + if (ctxconfig->client != GLFW_NO_API) + { + if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) + { + if (!_glfwInitNSGL()) + return GLFW_FALSE; + if (!_glfwCreateContextNSGL(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) + { + if (!_glfwInitEGL()) + return GLFW_FALSE; + if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) + { + if (!_glfwInitOSMesa()) + return GLFW_FALSE; + if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + } + + if (window->monitor) + { + _glfwPlatformShowWindow(window); + _glfwPlatformFocusWindow(window); + acquireMonitor(window); + } + + return GLFW_TRUE; + + } // autoreleasepool +} + +void _glfwPlatformDestroyWindow(_GLFWwindow* window) +{ + @autoreleasepool { + + if (_glfw.ns.disabledCursorWindow == window) + _glfw.ns.disabledCursorWindow = NULL; + + [window->ns.object orderOut:nil]; + + if (window->monitor) + releaseMonitor(window); + + if (window->context.destroy) + window->context.destroy(window); + + [window->ns.object setDelegate:nil]; + [window->ns.delegate release]; + window->ns.delegate = nil; + + [window->ns.view release]; + window->ns.view = nil; + + [window->ns.object close]; + window->ns.object = nil; + + // HACK: Allow Cocoa to catch up before returning + _glfwPlatformPollEvents(); + + } // autoreleasepool +} + +void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) +{ + @autoreleasepool { + NSString* string = @(title); + [window->ns.object setTitle:string]; + // HACK: Set the miniwindow title explicitly as setTitle: doesn't update it + // if the window lacks NSWindowStyleMaskTitled + [window->ns.object setMiniwindowTitle:string]; + } // autoreleasepool +} + +void _glfwPlatformSetWindowIcon(_GLFWwindow* window, + int count, const GLFWimage* images) +{ + // Regular windows do not have icons +} + +void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) +{ + @autoreleasepool { + + const NSRect contentRect = + [window->ns.object contentRectForFrameRect:[window->ns.object frame]]; + + if (xpos) + *xpos = contentRect.origin.x; + if (ypos) + *ypos = _glfwTransformYNS(contentRect.origin.y + contentRect.size.height - 1); + + } // autoreleasepool +} + +void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y) +{ + @autoreleasepool { + + const NSRect contentRect = [window->ns.view frame]; + const NSRect dummyRect = NSMakeRect(x, _glfwTransformYNS(y + contentRect.size.height - 1), 0, 0); + const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect]; + [window->ns.object setFrameOrigin:frameRect.origin]; + + } // autoreleasepool +} + +void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) +{ + @autoreleasepool { + + const NSRect contentRect = [window->ns.view frame]; + + if (width) + *width = contentRect.size.width; + if (height) + *height = contentRect.size.height; + + } // autoreleasepool +} + +void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) +{ + @autoreleasepool { + + if (window->monitor) + { + if (window->monitor->window == window) + acquireMonitor(window); + } + else + { + NSRect contentRect = + [window->ns.object contentRectForFrameRect:[window->ns.object frame]]; + contentRect.origin.y += contentRect.size.height - height; + contentRect.size = NSMakeSize(width, height); + [window->ns.object setFrame:[window->ns.object frameRectForContentRect:contentRect] + display:YES]; + } + + } // autoreleasepool +} + +void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, + int minwidth, int minheight, + int maxwidth, int maxheight) +{ + @autoreleasepool { + + if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) + [window->ns.object setContentMinSize:NSMakeSize(0, 0)]; + else + [window->ns.object setContentMinSize:NSMakeSize(minwidth, minheight)]; + + if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) + [window->ns.object setContentMaxSize:NSMakeSize(DBL_MAX, DBL_MAX)]; + else + [window->ns.object setContentMaxSize:NSMakeSize(maxwidth, maxheight)]; + + } // autoreleasepool +} + +void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) +{ + @autoreleasepool { + if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) + [window->ns.object setResizeIncrements:NSMakeSize(1.0, 1.0)]; + else + [window->ns.object setContentAspectRatio:NSMakeSize(numer, denom)]; + } // autoreleasepool +} + +void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) +{ + @autoreleasepool { + + const NSRect contentRect = [window->ns.view frame]; + const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; + + if (width) + *width = (int) fbRect.size.width; + if (height) + *height = (int) fbRect.size.height; + + } // autoreleasepool +} + +void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, + int* left, int* top, + int* right, int* bottom) +{ + @autoreleasepool { + + const NSRect contentRect = [window->ns.view frame]; + const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect]; + + if (left) + *left = contentRect.origin.x - frameRect.origin.x; + if (top) + *top = frameRect.origin.y + frameRect.size.height - + contentRect.origin.y - contentRect.size.height; + if (right) + *right = frameRect.origin.x + frameRect.size.width - + contentRect.origin.x - contentRect.size.width; + if (bottom) + *bottom = contentRect.origin.y - frameRect.origin.y; + + } // autoreleasepool +} + +void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, + float* xscale, float* yscale) +{ + @autoreleasepool { + + const NSRect points = [window->ns.view frame]; + const NSRect pixels = [window->ns.view convertRectToBacking:points]; + + if (xscale) + *xscale = (float) (pixels.size.width / points.size.width); + if (yscale) + *yscale = (float) (pixels.size.height / points.size.height); + + } // autoreleasepool +} + +void _glfwPlatformIconifyWindow(_GLFWwindow* window) +{ + @autoreleasepool { + [window->ns.object miniaturize:nil]; + } // autoreleasepool +} + +void _glfwPlatformRestoreWindow(_GLFWwindow* window) +{ + @autoreleasepool { + if ([window->ns.object isMiniaturized]) + [window->ns.object deminiaturize:nil]; + else if ([window->ns.object isZoomed]) + [window->ns.object zoom:nil]; + } // autoreleasepool +} + +void _glfwPlatformMaximizeWindow(_GLFWwindow* window) +{ + @autoreleasepool { + if (![window->ns.object isZoomed]) + [window->ns.object zoom:nil]; + } // autoreleasepool +} + +void _glfwPlatformShowWindow(_GLFWwindow* window) +{ + @autoreleasepool { + [window->ns.object orderFront:nil]; + } // autoreleasepool +} + +void _glfwPlatformHideWindow(_GLFWwindow* window) +{ + @autoreleasepool { + [window->ns.object orderOut:nil]; + } // autoreleasepool +} + +void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) +{ + @autoreleasepool { + [NSApp requestUserAttention:NSInformationalRequest]; + } // autoreleasepool +} + +void _glfwPlatformFocusWindow(_GLFWwindow* window) +{ + @autoreleasepool { + // Make us the active application + // HACK: This is here to prevent applications using only hidden windows from + // being activated, but should probably not be done every time any + // window is shown + [NSApp activateIgnoringOtherApps:YES]; + [window->ns.object makeKeyAndOrderFront:nil]; + } // autoreleasepool +} + +void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, + _GLFWmonitor* monitor, + int xpos, int ypos, + int width, int height, + int refreshRate) +{ + @autoreleasepool { + + if (window->monitor == monitor) + { + if (monitor) + { + if (monitor->window == window) + acquireMonitor(window); + } + else + { + const NSRect contentRect = + NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), width, height); + const NSRect frameRect = + [window->ns.object frameRectForContentRect:contentRect + styleMask:getStyleMask(window)]; + + [window->ns.object setFrame:frameRect display:YES]; + } + + return; + } + + if (window->monitor) + releaseMonitor(window); + + _glfwInputWindowMonitor(window, monitor); + + // HACK: Allow the state cached in Cocoa to catch up to reality + // TODO: Solve this in a less terrible way + _glfwPlatformPollEvents(); + + const NSUInteger styleMask = getStyleMask(window); + [window->ns.object setStyleMask:styleMask]; + // HACK: Changing the style mask can cause the first responder to be cleared + [window->ns.object makeFirstResponder:window->ns.view]; + + if (window->monitor) + { + [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; + [window->ns.object setHasShadow:NO]; + + acquireMonitor(window); + } + else + { + NSRect contentRect = NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), + width, height); + NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect + styleMask:styleMask]; + [window->ns.object setFrame:frameRect display:YES]; + + if (window->numer != GLFW_DONT_CARE && + window->denom != GLFW_DONT_CARE) + { + [window->ns.object setContentAspectRatio:NSMakeSize(window->numer, + window->denom)]; + } + + if (window->minwidth != GLFW_DONT_CARE && + window->minheight != GLFW_DONT_CARE) + { + [window->ns.object setContentMinSize:NSMakeSize(window->minwidth, + window->minheight)]; + } + + if (window->maxwidth != GLFW_DONT_CARE && + window->maxheight != GLFW_DONT_CARE) + { + [window->ns.object setContentMaxSize:NSMakeSize(window->maxwidth, + window->maxheight)]; + } + + if (window->floating) + [window->ns.object setLevel:NSFloatingWindowLevel]; + else + [window->ns.object setLevel:NSNormalWindowLevel]; + + [window->ns.object setHasShadow:YES]; + // HACK: Clearing NSWindowStyleMaskTitled resets and disables the window + // title property but the miniwindow title property is unaffected + [window->ns.object setTitle:[window->ns.object miniwindowTitle]]; + } + + } // autoreleasepool +} + +int _glfwPlatformWindowFocused(_GLFWwindow* window) +{ + @autoreleasepool { + return [window->ns.object isKeyWindow]; + } // autoreleasepool +} + +int _glfwPlatformWindowIconified(_GLFWwindow* window) +{ + @autoreleasepool { + return [window->ns.object isMiniaturized]; + } // autoreleasepool +} + +int _glfwPlatformWindowVisible(_GLFWwindow* window) +{ + @autoreleasepool { + return [window->ns.object isVisible]; + } // autoreleasepool +} + +int _glfwPlatformWindowMaximized(_GLFWwindow* window) +{ + @autoreleasepool { + return [window->ns.object isZoomed]; + } // autoreleasepool +} + +int _glfwPlatformWindowHovered(_GLFWwindow* window) +{ + @autoreleasepool { + + const NSPoint point = [NSEvent mouseLocation]; + + if ([NSWindow windowNumberAtPoint:point belowWindowWithWindowNumber:0] != + [window->ns.object windowNumber]) + { + return GLFW_FALSE; + } + + return NSMouseInRect(point, + [window->ns.object convertRectToScreen:[window->ns.view frame]], NO); + + } // autoreleasepool +} + +int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) +{ + @autoreleasepool { + return ![window->ns.object isOpaque] && ![window->ns.view isOpaque]; + } // autoreleasepool +} + +void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) +{ + @autoreleasepool { + [window->ns.object setStyleMask:getStyleMask(window)]; + } // autoreleasepool +} + +void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) +{ + @autoreleasepool { + [window->ns.object setStyleMask:getStyleMask(window)]; + [window->ns.object makeFirstResponder:window->ns.view]; + } // autoreleasepool +} + +void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) +{ + @autoreleasepool { + if (enabled) + [window->ns.object setLevel:NSFloatingWindowLevel]; + else + [window->ns.object setLevel:NSNormalWindowLevel]; + } // autoreleasepool +} + +float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) +{ + @autoreleasepool { + return (float) [window->ns.object alphaValue]; + } // autoreleasepool +} + +void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) +{ + @autoreleasepool { + [window->ns.object setAlphaValue:opacity]; + } // autoreleasepool +} + +void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) +{ +} + +GLFWbool _glfwPlatformRawMouseMotionSupported(void) +{ + return GLFW_FALSE; +} + +void _glfwPlatformPollEvents(void) +{ + @autoreleasepool { + + if (!_glfw.ns.finishedLaunching) + [NSApp run]; + + for (;;) + { + NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + dequeue:YES]; + if (event == nil) + break; + + [NSApp sendEvent:event]; + } + + } // autoreleasepool +} + +void _glfwPlatformWaitEvents(void) +{ + @autoreleasepool { + + if (!_glfw.ns.finishedLaunching) + [NSApp run]; + + // I wanted to pass NO to dequeue:, and rely on PollEvents to + // dequeue and send. For reasons not at all clear to me, passing + // NO to dequeue: causes this method never to return. + NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny + untilDate:[NSDate distantFuture] + inMode:NSDefaultRunLoopMode + dequeue:YES]; + [NSApp sendEvent:event]; + + _glfwPlatformPollEvents(); + + } // autoreleasepool +} + +void _glfwPlatformWaitEventsTimeout(double timeout) +{ + @autoreleasepool { + + if (!_glfw.ns.finishedLaunching) + [NSApp run]; + + NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout]; + NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny + untilDate:date + inMode:NSDefaultRunLoopMode + dequeue:YES]; + if (event) + [NSApp sendEvent:event]; + + _glfwPlatformPollEvents(); + + } // autoreleasepool +} + +void _glfwPlatformPostEmptyEvent(void) +{ + @autoreleasepool { + + if (!_glfw.ns.finishedLaunching) + [NSApp run]; + + NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined + location:NSMakePoint(0, 0) + modifierFlags:0 + timestamp:0 + windowNumber:0 + context:nil + subtype:0 + data1:0 + data2:0]; + [NSApp postEvent:event atStart:YES]; + + } // autoreleasepool +} + +void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) +{ + @autoreleasepool { + + const NSRect contentRect = [window->ns.view frame]; + // NOTE: The returned location uses base 0,1 not 0,0 + const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; + + if (xpos) + *xpos = pos.x; + if (ypos) + *ypos = contentRect.size.height - pos.y; + + } // autoreleasepool +} + +void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) +{ + @autoreleasepool { + + updateCursorImage(window); + + const NSRect contentRect = [window->ns.view frame]; + // NOTE: The returned location uses base 0,1 not 0,0 + const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; + + window->ns.cursorWarpDeltaX += x - pos.x; + window->ns.cursorWarpDeltaY += y - contentRect.size.height + pos.y; + + if (window->monitor) + { + CGDisplayMoveCursorToPoint(window->monitor->ns.displayID, + CGPointMake(x, y)); + } + else + { + const NSRect localRect = NSMakeRect(x, contentRect.size.height - y - 1, 0, 0); + const NSRect globalRect = [window->ns.object convertRectToScreen:localRect]; + const NSPoint globalPoint = globalRect.origin; + + CGWarpMouseCursorPosition(CGPointMake(globalPoint.x, + _glfwTransformYNS(globalPoint.y))); + } + + } // autoreleasepool +} + +void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) +{ + @autoreleasepool { + if (_glfwPlatformWindowFocused(window)) + updateCursorMode(window); + } // autoreleasepool +} + +const char* _glfwPlatformGetScancodeName(int scancode) +{ + @autoreleasepool { + + if (scancode < 0 || scancode > 0xff || + _glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN) + { + _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode"); + return NULL; + } + + const int key = _glfw.ns.keycodes[scancode]; + + UInt32 deadKeyState = 0; + UniChar characters[4]; + UniCharCount characterCount = 0; + + if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes], + scancode, + kUCKeyActionDisplay, + 0, + LMGetKbdType(), + kUCKeyTranslateNoDeadKeysBit, + &deadKeyState, + sizeof(characters) / sizeof(characters[0]), + &characterCount, + characters) != noErr) + { + return NULL; + } + + if (!characterCount) + return NULL; + + CFStringRef string = CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault, + characters, + characterCount, + kCFAllocatorNull); + CFStringGetCString(string, + _glfw.ns.keynames[key], + sizeof(_glfw.ns.keynames[key]), + kCFStringEncodingUTF8); + CFRelease(string); + + return _glfw.ns.keynames[key]; + + } // autoreleasepool +} + +int _glfwPlatformGetKeyScancode(int key) +{ + return _glfw.ns.scancodes[key]; +} + +int _glfwPlatformCreateCursor(_GLFWcursor* cursor, + const GLFWimage* image, + int xhot, int yhot) +{ + @autoreleasepool { + + NSImage* native; + NSBitmapImageRep* rep; + + rep = [[NSBitmapImageRep alloc] + initWithBitmapDataPlanes:NULL + pixelsWide:image->width + pixelsHigh:image->height + bitsPerSample:8 + samplesPerPixel:4 + hasAlpha:YES + isPlanar:NO + colorSpaceName:NSCalibratedRGBColorSpace + bitmapFormat:NSBitmapFormatAlphaNonpremultiplied + bytesPerRow:image->width * 4 + bitsPerPixel:32]; + + if (rep == nil) + return GLFW_FALSE; + + memcpy([rep bitmapData], image->pixels, image->width * image->height * 4); + + native = [[NSImage alloc] initWithSize:NSMakeSize(image->width, image->height)]; + [native addRepresentation:rep]; + + cursor->ns.object = [[NSCursor alloc] initWithImage:native + hotSpot:NSMakePoint(xhot, yhot)]; + + [native release]; + [rep release]; + + if (cursor->ns.object == nil) + return GLFW_FALSE; + + return GLFW_TRUE; + + } // autoreleasepool +} + +int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) +{ + @autoreleasepool { + + if (shape == GLFW_ARROW_CURSOR) + cursor->ns.object = [NSCursor arrowCursor]; + else if (shape == GLFW_IBEAM_CURSOR) + cursor->ns.object = [NSCursor IBeamCursor]; + else if (shape == GLFW_CROSSHAIR_CURSOR) + cursor->ns.object = [NSCursor crosshairCursor]; + else if (shape == GLFW_HAND_CURSOR) + cursor->ns.object = [NSCursor pointingHandCursor]; + else if (shape == GLFW_HRESIZE_CURSOR) + cursor->ns.object = [NSCursor resizeLeftRightCursor]; + else if (shape == GLFW_VRESIZE_CURSOR) + cursor->ns.object = [NSCursor resizeUpDownCursor]; + + if (!cursor->ns.object) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to retrieve standard cursor"); + return GLFW_FALSE; + } + + [cursor->ns.object retain]; + return GLFW_TRUE; + + } // autoreleasepool +} + +void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) +{ + @autoreleasepool { + if (cursor->ns.object) + [(NSCursor*) cursor->ns.object release]; + } // autoreleasepool +} + +void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) +{ + @autoreleasepool { + if (cursorInContentArea(window)) + updateCursorImage(window); + } // autoreleasepool +} + +void _glfwPlatformSetClipboardString(const char* string) +{ + @autoreleasepool { + NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; + [pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil]; + [pasteboard setString:@(string) forType:NSPasteboardTypeString]; + } // autoreleasepool +} + +const char* _glfwPlatformGetClipboardString(void) +{ + @autoreleasepool { + + NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; + + if (![[pasteboard types] containsObject:NSPasteboardTypeString]) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "Cocoa: Failed to retrieve string from pasteboard"); + return NULL; + } + + NSString* object = [pasteboard stringForType:NSPasteboardTypeString]; + if (!object) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to retrieve object from pasteboard"); + return NULL; + } + + free(_glfw.ns.clipboardString); + _glfw.ns.clipboardString = _glfw_strdup([object UTF8String]); + + return _glfw.ns.clipboardString; + + } // autoreleasepool +} + +void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) +{ + if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface) + { + extensions[0] = "VK_KHR_surface"; + extensions[1] = "VK_EXT_metal_surface"; + } + else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface) + { + extensions[0] = "VK_KHR_surface"; + extensions[1] = "VK_MVK_macos_surface"; + } +} + +int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, + VkPhysicalDevice device, + uint32_t queuefamily) +{ + return GLFW_TRUE; +} + +VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, + _GLFWwindow* window, + const VkAllocationCallbacks* allocator, + VkSurfaceKHR* surface) +{ + @autoreleasepool { + +#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100 + // HACK: Dynamically load Core Animation to avoid adding an extra + // dependency for the majority who don't use MoltenVK + NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"]; + if (!bundle) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to find QuartzCore.framework"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + // NOTE: Create the layer here as makeBackingLayer should not return nil + window->ns.layer = [[bundle classNamed:@"CAMetalLayer"] layer]; + if (!window->ns.layer) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to create layer for view"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + if (window->ns.retina) + [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]]; + + [window->ns.view setLayer:window->ns.layer]; + [window->ns.view setWantsLayer:YES]; + + VkResult err; + + if (_glfw.vk.EXT_metal_surface) + { + VkMetalSurfaceCreateInfoEXT sci; + + PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT; + vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT) + vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT"); + if (!vkCreateMetalSurfaceEXT) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Cocoa: Vulkan instance missing VK_EXT_metal_surface extension"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + memset(&sci, 0, sizeof(sci)); + sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT; + sci.pLayer = window->ns.layer; + + err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface); + } + else + { + VkMacOSSurfaceCreateInfoMVK sci; + + PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK; + vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK) + vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK"); + if (!vkCreateMacOSSurfaceMVK) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Cocoa: Vulkan instance missing VK_MVK_macos_surface extension"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + memset(&sci, 0, sizeof(sci)); + sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; + sci.pView = window->ns.view; + + err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface); + } + + if (err) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Cocoa: Failed to create Vulkan surface: %s", + _glfwGetVulkanResultString(err)); + } + + return err; +#else + return VK_ERROR_EXTENSION_NOT_PRESENT; +#endif + + } // autoreleasepool +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(nil); + return window->ns.object; +} + diff --git a/extern/glfw/src/context.c b/extern/glfw/src/context.c new file mode 100644 index 00000000..867e399f --- /dev/null +++ b/extern/glfw/src/context.c @@ -0,0 +1,760 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2016 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include +#include + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Checks whether the desired context attributes are valid +// +// This function checks things like whether the specified client API version +// exists and whether all relevant options have supported and non-conflicting +// values +// +GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) +{ + if (ctxconfig->share) + { + if (ctxconfig->client == GLFW_NO_API || + ctxconfig->share->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return GLFW_FALSE; + } + } + + if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && + ctxconfig->source != GLFW_EGL_CONTEXT_API && + ctxconfig->source != GLFW_OSMESA_CONTEXT_API) + { + _glfwInputError(GLFW_INVALID_ENUM, + "Invalid context creation API 0x%08X", + ctxconfig->source); + return GLFW_FALSE; + } + + if (ctxconfig->client != GLFW_NO_API && + ctxconfig->client != GLFW_OPENGL_API && + ctxconfig->client != GLFW_OPENGL_ES_API) + { + _glfwInputError(GLFW_INVALID_ENUM, + "Invalid client API 0x%08X", + ctxconfig->client); + return GLFW_FALSE; + } + + if (ctxconfig->client == GLFW_OPENGL_API) + { + if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || + (ctxconfig->major == 1 && ctxconfig->minor > 5) || + (ctxconfig->major == 2 && ctxconfig->minor > 1) || + (ctxconfig->major == 3 && ctxconfig->minor > 3)) + { + // OpenGL 1.0 is the smallest valid version + // OpenGL 1.x series ended with version 1.5 + // OpenGL 2.x series ended with version 2.1 + // OpenGL 3.x series ended with version 3.3 + // For now, let everything else through + + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid OpenGL version %i.%i", + ctxconfig->major, ctxconfig->minor); + return GLFW_FALSE; + } + + if (ctxconfig->profile) + { + if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE && + ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE) + { + _glfwInputError(GLFW_INVALID_ENUM, + "Invalid OpenGL profile 0x%08X", + ctxconfig->profile); + return GLFW_FALSE; + } + + if (ctxconfig->major <= 2 || + (ctxconfig->major == 3 && ctxconfig->minor < 2)) + { + // Desktop OpenGL context profiles are only defined for version 3.2 + // and above + + _glfwInputError(GLFW_INVALID_VALUE, + "Context profiles are only defined for OpenGL version 3.2 and above"); + return GLFW_FALSE; + } + } + + if (ctxconfig->forward && ctxconfig->major <= 2) + { + // Forward-compatible contexts are only defined for OpenGL version 3.0 and above + _glfwInputError(GLFW_INVALID_VALUE, + "Forward-compatibility is only defined for OpenGL version 3.0 and above"); + return GLFW_FALSE; + } + } + else if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (ctxconfig->major < 1 || ctxconfig->minor < 0 || + (ctxconfig->major == 1 && ctxconfig->minor > 1) || + (ctxconfig->major == 2 && ctxconfig->minor > 0)) + { + // OpenGL ES 1.0 is the smallest valid version + // OpenGL ES 1.x series ended with version 1.1 + // OpenGL ES 2.x series ended with version 2.0 + // For now, let everything else through + + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid OpenGL ES version %i.%i", + ctxconfig->major, ctxconfig->minor); + return GLFW_FALSE; + } + } + + if (ctxconfig->robustness) + { + if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION && + ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET) + { + _glfwInputError(GLFW_INVALID_ENUM, + "Invalid context robustness mode 0x%08X", + ctxconfig->robustness); + return GLFW_FALSE; + } + } + + if (ctxconfig->release) + { + if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE && + ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH) + { + _glfwInputError(GLFW_INVALID_ENUM, + "Invalid context release behavior 0x%08X", + ctxconfig->release); + return GLFW_FALSE; + } + } + + return GLFW_TRUE; +} + +// Chooses the framebuffer config that best matches the desired one +// +const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, + const _GLFWfbconfig* alternatives, + unsigned int count) +{ + unsigned int i; + unsigned int missing, leastMissing = UINT_MAX; + unsigned int colorDiff, leastColorDiff = UINT_MAX; + unsigned int extraDiff, leastExtraDiff = UINT_MAX; + const _GLFWfbconfig* current; + const _GLFWfbconfig* closest = NULL; + + for (i = 0; i < count; i++) + { + current = alternatives + i; + + if (desired->stereo > 0 && current->stereo == 0) + { + // Stereo is a hard constraint + continue; + } + + if (desired->doublebuffer != current->doublebuffer) + { + // Double buffering is a hard constraint + continue; + } + + // Count number of missing buffers + { + missing = 0; + + if (desired->alphaBits > 0 && current->alphaBits == 0) + missing++; + + if (desired->depthBits > 0 && current->depthBits == 0) + missing++; + + if (desired->stencilBits > 0 && current->stencilBits == 0) + missing++; + + if (desired->auxBuffers > 0 && + current->auxBuffers < desired->auxBuffers) + { + missing += desired->auxBuffers - current->auxBuffers; + } + + if (desired->samples > 0 && current->samples == 0) + { + // Technically, several multisampling buffers could be + // involved, but that's a lower level implementation detail and + // not important to us here, so we count them as one + missing++; + } + + if (desired->transparent != current->transparent) + missing++; + } + + // These polynomials make many small channel size differences matter + // less than one large channel size difference + + // Calculate color channel size difference value + { + colorDiff = 0; + + if (desired->redBits != GLFW_DONT_CARE) + { + colorDiff += (desired->redBits - current->redBits) * + (desired->redBits - current->redBits); + } + + if (desired->greenBits != GLFW_DONT_CARE) + { + colorDiff += (desired->greenBits - current->greenBits) * + (desired->greenBits - current->greenBits); + } + + if (desired->blueBits != GLFW_DONT_CARE) + { + colorDiff += (desired->blueBits - current->blueBits) * + (desired->blueBits - current->blueBits); + } + } + + // Calculate non-color channel size difference value + { + extraDiff = 0; + + if (desired->alphaBits != GLFW_DONT_CARE) + { + extraDiff += (desired->alphaBits - current->alphaBits) * + (desired->alphaBits - current->alphaBits); + } + + if (desired->depthBits != GLFW_DONT_CARE) + { + extraDiff += (desired->depthBits - current->depthBits) * + (desired->depthBits - current->depthBits); + } + + if (desired->stencilBits != GLFW_DONT_CARE) + { + extraDiff += (desired->stencilBits - current->stencilBits) * + (desired->stencilBits - current->stencilBits); + } + + if (desired->accumRedBits != GLFW_DONT_CARE) + { + extraDiff += (desired->accumRedBits - current->accumRedBits) * + (desired->accumRedBits - current->accumRedBits); + } + + if (desired->accumGreenBits != GLFW_DONT_CARE) + { + extraDiff += (desired->accumGreenBits - current->accumGreenBits) * + (desired->accumGreenBits - current->accumGreenBits); + } + + if (desired->accumBlueBits != GLFW_DONT_CARE) + { + extraDiff += (desired->accumBlueBits - current->accumBlueBits) * + (desired->accumBlueBits - current->accumBlueBits); + } + + if (desired->accumAlphaBits != GLFW_DONT_CARE) + { + extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) * + (desired->accumAlphaBits - current->accumAlphaBits); + } + + if (desired->samples != GLFW_DONT_CARE) + { + extraDiff += (desired->samples - current->samples) * + (desired->samples - current->samples); + } + + if (desired->sRGB && !current->sRGB) + extraDiff++; + } + + // Figure out if the current one is better than the best one found so far + // Least number of missing buffers is the most important heuristic, + // then color buffer size match and lastly size match for other buffers + + if (missing < leastMissing) + closest = current; + else if (missing == leastMissing) + { + if ((colorDiff < leastColorDiff) || + (colorDiff == leastColorDiff && extraDiff < leastExtraDiff)) + { + closest = current; + } + } + + if (current == closest) + { + leastMissing = missing; + leastColorDiff = colorDiff; + leastExtraDiff = extraDiff; + } + } + + return closest; +} + +// Retrieves the attributes of the current context +// +GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig) +{ + int i; + _GLFWwindow* previous; + const char* version; + const char* prefixes[] = + { + "OpenGL ES-CM ", + "OpenGL ES-CL ", + "OpenGL ES ", + NULL + }; + + window->context.source = ctxconfig->source; + window->context.client = GLFW_OPENGL_API; + + previous = _glfwPlatformGetTls(&_glfw.contextSlot); + glfwMakeContextCurrent((GLFWwindow*) window); + + window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) + window->context.getProcAddress("glGetIntegerv"); + window->context.GetString = (PFNGLGETSTRINGPROC) + window->context.getProcAddress("glGetString"); + if (!window->context.GetIntegerv || !window->context.GetString) + { + _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); + glfwMakeContextCurrent((GLFWwindow*) previous); + return GLFW_FALSE; + } + + version = (const char*) window->context.GetString(GL_VERSION); + if (!version) + { + if (ctxconfig->client == GLFW_OPENGL_API) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "OpenGL version string retrieval is broken"); + } + else + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "OpenGL ES version string retrieval is broken"); + } + + glfwMakeContextCurrent((GLFWwindow*) previous); + return GLFW_FALSE; + } + + for (i = 0; prefixes[i]; i++) + { + const size_t length = strlen(prefixes[i]); + + if (strncmp(version, prefixes[i], length) == 0) + { + version += length; + window->context.client = GLFW_OPENGL_ES_API; + break; + } + } + + if (!sscanf(version, "%d.%d.%d", + &window->context.major, + &window->context.minor, + &window->context.revision)) + { + if (window->context.client == GLFW_OPENGL_API) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "No version found in OpenGL version string"); + } + else + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "No version found in OpenGL ES version string"); + } + + glfwMakeContextCurrent((GLFWwindow*) previous); + return GLFW_FALSE; + } + + if (window->context.major < ctxconfig->major || + (window->context.major == ctxconfig->major && + window->context.minor < ctxconfig->minor)) + { + // The desired OpenGL version is greater than the actual version + // This only happens if the machine lacks {GLX|WGL}_ARB_create_context + // /and/ the user has requested an OpenGL version greater than 1.0 + + // For API consistency, we emulate the behavior of the + // {GLX|WGL}_ARB_create_context extension and fail here + + if (window->context.client == GLFW_OPENGL_API) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "Requested OpenGL version %i.%i, got version %i.%i", + ctxconfig->major, ctxconfig->minor, + window->context.major, window->context.minor); + } + else + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "Requested OpenGL ES version %i.%i, got version %i.%i", + ctxconfig->major, ctxconfig->minor, + window->context.major, window->context.minor); + } + + glfwMakeContextCurrent((GLFWwindow*) previous); + return GLFW_FALSE; + } + + if (window->context.major >= 3) + { + // OpenGL 3.0+ uses a different function for extension string retrieval + // We cache it here instead of in glfwExtensionSupported mostly to alert + // users as early as possible that their build may be broken + + window->context.GetStringi = (PFNGLGETSTRINGIPROC) + window->context.getProcAddress("glGetStringi"); + if (!window->context.GetStringi) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Entry point retrieval is broken"); + glfwMakeContextCurrent((GLFWwindow*) previous); + return GLFW_FALSE; + } + } + + if (window->context.client == GLFW_OPENGL_API) + { + // Read back context flags (OpenGL 3.0 and above) + if (window->context.major >= 3) + { + GLint flags; + window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags); + + if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) + window->context.forward = GLFW_TRUE; + + if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) + window->context.debug = GLFW_TRUE; + else if (glfwExtensionSupported("GL_ARB_debug_output") && + ctxconfig->debug) + { + // HACK: This is a workaround for older drivers (pre KHR_debug) + // not setting the debug bit in the context flags for + // debug contexts + window->context.debug = GLFW_TRUE; + } + + if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR) + window->context.noerror = GLFW_TRUE; + } + + // Read back OpenGL context profile (OpenGL 3.2 and above) + if (window->context.major >= 4 || + (window->context.major == 3 && window->context.minor >= 2)) + { + GLint mask; + window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); + + if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) + window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; + else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) + window->context.profile = GLFW_OPENGL_CORE_PROFILE; + else if (glfwExtensionSupported("GL_ARB_compatibility")) + { + // HACK: This is a workaround for the compatibility profile bit + // not being set in the context flags if an OpenGL 3.2+ + // context was created without having requested a specific + // version + window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; + } + } + + // Read back robustness strategy + if (glfwExtensionSupported("GL_ARB_robustness")) + { + // NOTE: We avoid using the context flags for detection, as they are + // only present from 3.0 while the extension applies from 1.1 + + GLint strategy; + window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, + &strategy); + + if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) + window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; + else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) + window->context.robustness = GLFW_NO_RESET_NOTIFICATION; + } + } + else + { + // Read back robustness strategy + if (glfwExtensionSupported("GL_EXT_robustness")) + { + // NOTE: The values of these constants match those of the OpenGL ARB + // one, so we can reuse them here + + GLint strategy; + window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, + &strategy); + + if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) + window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; + else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) + window->context.robustness = GLFW_NO_RESET_NOTIFICATION; + } + } + + if (glfwExtensionSupported("GL_KHR_context_flush_control")) + { + GLint behavior; + window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); + + if (behavior == GL_NONE) + window->context.release = GLFW_RELEASE_BEHAVIOR_NONE; + else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) + window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH; + } + + // Clearing the front buffer to black to avoid garbage pixels left over from + // previous uses of our bit of VRAM + { + PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) + window->context.getProcAddress("glClear"); + glClear(GL_COLOR_BUFFER_BIT); + window->context.swapBuffers(window); + } + + glfwMakeContextCurrent((GLFWwindow*) previous); + return GLFW_TRUE; +} + +// Searches an extension string for the specified extension +// +GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) +{ + const char* start = extensions; + + for (;;) + { + const char* where; + const char* terminator; + + where = strstr(start, string); + if (!where) + return GLFW_FALSE; + + terminator = where + strlen(string); + if (where == start || *(where - 1) == ' ') + { + if (*terminator == ' ' || *terminator == '\0') + break; + } + + start = terminator; + } + + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW public API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFWwindow* previous = _glfwPlatformGetTls(&_glfw.contextSlot); + + _GLFW_REQUIRE_INIT(); + + if (window && window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, + "Cannot make current with a window that has no OpenGL or OpenGL ES context"); + return; + } + + if (previous) + { + if (!window || window->context.source != previous->context.source) + previous->context.makeCurrent(NULL); + } + + if (window) + window->context.makeCurrent(window); +} + +GLFWAPI GLFWwindow* glfwGetCurrentContext(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return _glfwPlatformGetTls(&_glfw.contextSlot); +} + +GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + if (window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, + "Cannot swap buffers of a window that has no OpenGL or OpenGL ES context"); + return; + } + + window->context.swapBuffers(window); +} + +GLFWAPI void glfwSwapInterval(int interval) +{ + _GLFWwindow* window; + + _GLFW_REQUIRE_INIT(); + + window = _glfwPlatformGetTls(&_glfw.contextSlot); + if (!window) + { + _glfwInputError(GLFW_NO_CURRENT_CONTEXT, + "Cannot set swap interval without a current OpenGL or OpenGL ES context"); + return; + } + + window->context.swapInterval(interval); +} + +GLFWAPI int glfwExtensionSupported(const char* extension) +{ + _GLFWwindow* window; + assert(extension != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + + window = _glfwPlatformGetTls(&_glfw.contextSlot); + if (!window) + { + _glfwInputError(GLFW_NO_CURRENT_CONTEXT, + "Cannot query extension without a current OpenGL or OpenGL ES context"); + return GLFW_FALSE; + } + + if (*extension == '\0') + { + _glfwInputError(GLFW_INVALID_VALUE, "Extension name cannot be an empty string"); + return GLFW_FALSE; + } + + if (window->context.major >= 3) + { + int i; + GLint count; + + // Check if extension is in the modern OpenGL extensions string list + + window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count); + + for (i = 0; i < count; i++) + { + const char* en = (const char*) + window->context.GetStringi(GL_EXTENSIONS, i); + if (!en) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Extension string retrieval is broken"); + return GLFW_FALSE; + } + + if (strcmp(en, extension) == 0) + return GLFW_TRUE; + } + } + else + { + // Check if extension is in the old style OpenGL extensions string + + const char* extensions = (const char*) + window->context.GetString(GL_EXTENSIONS); + if (!extensions) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Extension string retrieval is broken"); + return GLFW_FALSE; + } + + if (_glfwStringInExtensionString(extension, extensions)) + return GLFW_TRUE; + } + + // Check if extension is in the platform-specific string + return window->context.extensionSupported(extension); +} + +GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) +{ + _GLFWwindow* window; + assert(procname != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + window = _glfwPlatformGetTls(&_glfw.contextSlot); + if (!window) + { + _glfwInputError(GLFW_NO_CURRENT_CONTEXT, + "Cannot query entry point without a current OpenGL or OpenGL ES context"); + return NULL; + } + + return window->context.getProcAddress(procname); +} + diff --git a/extern/glfw/src/egl_context.c b/extern/glfw/src/egl_context.c new file mode 100644 index 00000000..e458bfb8 --- /dev/null +++ b/extern/glfw/src/egl_context.c @@ -0,0 +1,789 @@ +//======================================================================== +// GLFW 3.3 EGL - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include + + +// Return a description of the specified EGL error +// +static const char* getEGLErrorString(EGLint error) +{ + switch (error) + { + case EGL_SUCCESS: + return "Success"; + case EGL_NOT_INITIALIZED: + return "EGL is not or could not be initialized"; + case EGL_BAD_ACCESS: + return "EGL cannot access a requested resource"; + case EGL_BAD_ALLOC: + return "EGL failed to allocate resources for the requested operation"; + case EGL_BAD_ATTRIBUTE: + return "An unrecognized attribute or attribute value was passed in the attribute list"; + case EGL_BAD_CONTEXT: + return "An EGLContext argument does not name a valid EGL rendering context"; + case EGL_BAD_CONFIG: + return "An EGLConfig argument does not name a valid EGL frame buffer configuration"; + case EGL_BAD_CURRENT_SURFACE: + return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid"; + case EGL_BAD_DISPLAY: + return "An EGLDisplay argument does not name a valid EGL display connection"; + case EGL_BAD_SURFACE: + return "An EGLSurface argument does not name a valid surface configured for GL rendering"; + case EGL_BAD_MATCH: + return "Arguments are inconsistent"; + case EGL_BAD_PARAMETER: + return "One or more argument values are invalid"; + case EGL_BAD_NATIVE_PIXMAP: + return "A NativePixmapType argument does not refer to a valid native pixmap"; + case EGL_BAD_NATIVE_WINDOW: + return "A NativeWindowType argument does not refer to a valid native window"; + case EGL_CONTEXT_LOST: + return "The application must destroy all contexts and reinitialise"; + default: + return "ERROR: UNKNOWN EGL ERROR"; + } +} + +// Returns the specified attribute of the specified EGLConfig +// +static int getEGLConfigAttrib(EGLConfig config, int attrib) +{ + int value; + eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value); + return value; +} + +// Return the EGLConfig most closely matching the specified hints +// +static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* desired, + EGLConfig* result) +{ + EGLConfig* nativeConfigs; + _GLFWfbconfig* usableConfigs; + const _GLFWfbconfig* closest; + int i, nativeCount, usableCount; + + eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); + if (!nativeCount) + { + _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned"); + return GLFW_FALSE; + } + + nativeConfigs = calloc(nativeCount, sizeof(EGLConfig)); + eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount); + + usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); + usableCount = 0; + + for (i = 0; i < nativeCount; i++) + { + const EGLConfig n = nativeConfigs[i]; + _GLFWfbconfig* u = usableConfigs + usableCount; + + // Only consider RGB(A) EGLConfigs + if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER) + continue; + + // Only consider window EGLConfigs + if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT)) + continue; + +#if defined(_GLFW_X11) + { + XVisualInfo vi = {0}; + + // Only consider EGLConfigs with associated Visuals + vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID); + if (!vi.visualid) + continue; + + if (desired->transparent) + { + int count; + XVisualInfo* vis = + XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count); + if (vis) + { + u->transparent = _glfwIsVisualTransparentX11(vis[0].visual); + XFree(vis); + } + } + } +#endif // _GLFW_X11 + + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (ctxconfig->major == 1) + { + if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT)) + continue; + } + else + { + if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT)) + continue; + } + } + else if (ctxconfig->client == GLFW_OPENGL_API) + { + if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT)) + continue; + } + + u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE); + u->greenBits = getEGLConfigAttrib(n, EGL_GREEN_SIZE); + u->blueBits = getEGLConfigAttrib(n, EGL_BLUE_SIZE); + + u->alphaBits = getEGLConfigAttrib(n, EGL_ALPHA_SIZE); + u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE); + u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE); + + u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); + u->doublebuffer = GLFW_TRUE; + + u->handle = (uintptr_t) n; + usableCount++; + } + + closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); + if (closest) + *result = (EGLConfig) closest->handle; + + free(nativeConfigs); + free(usableConfigs); + + return closest != NULL; +} + +static void makeContextCurrentEGL(_GLFWwindow* window) +{ + if (window) + { + if (!eglMakeCurrent(_glfw.egl.display, + window->context.egl.surface, + window->context.egl.surface, + window->context.egl.handle)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "EGL: Failed to make context current: %s", + getEGLErrorString(eglGetError())); + return; + } + } + else + { + if (!eglMakeCurrent(_glfw.egl.display, + EGL_NO_SURFACE, + EGL_NO_SURFACE, + EGL_NO_CONTEXT)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "EGL: Failed to clear current context: %s", + getEGLErrorString(eglGetError())); + return; + } + } + + _glfwPlatformSetTls(&_glfw.contextSlot, window); +} + +static void swapBuffersEGL(_GLFWwindow* window) +{ + if (window != _glfwPlatformGetTls(&_glfw.contextSlot)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "EGL: The context must be current on the calling thread when swapping buffers"); + return; + } + + eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); +} + +static void swapIntervalEGL(int interval) +{ + eglSwapInterval(_glfw.egl.display, interval); +} + +static int extensionSupportedEGL(const char* extension) +{ + const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS); + if (extensions) + { + if (_glfwStringInExtensionString(extension, extensions)) + return GLFW_TRUE; + } + + return GLFW_FALSE; +} + +static GLFWglproc getProcAddressEGL(const char* procname) +{ + _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); + + if (window->context.egl.client) + { + GLFWglproc proc = (GLFWglproc) _glfw_dlsym(window->context.egl.client, + procname); + if (proc) + return proc; + } + + return eglGetProcAddress(procname); +} + +static void destroyContextEGL(_GLFWwindow* window) +{ +#if defined(_GLFW_X11) + // NOTE: Do not unload libGL.so.1 while the X11 display is still open, + // as it will make XCloseDisplay segfault + if (window->context.client != GLFW_OPENGL_API) +#endif // _GLFW_X11 + { + if (window->context.egl.client) + { + _glfw_dlclose(window->context.egl.client); + window->context.egl.client = NULL; + } + } + + if (window->context.egl.surface) + { + eglDestroySurface(_glfw.egl.display, window->context.egl.surface); + window->context.egl.surface = EGL_NO_SURFACE; + } + + if (window->context.egl.handle) + { + eglDestroyContext(_glfw.egl.display, window->context.egl.handle); + window->context.egl.handle = EGL_NO_CONTEXT; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialize EGL +// +GLFWbool _glfwInitEGL(void) +{ + int i; + const char* sonames[] = + { +#if defined(_GLFW_EGL_LIBRARY) + _GLFW_EGL_LIBRARY, +#elif defined(_GLFW_WIN32) + "libEGL.dll", + "EGL.dll", +#elif defined(_GLFW_COCOA) + "libEGL.dylib", +#elif defined(__CYGWIN__) + "libEGL-1.so", +#else + "libEGL.so.1", +#endif + NULL + }; + + if (_glfw.egl.handle) + return GLFW_TRUE; + + for (i = 0; sonames[i]; i++) + { + _glfw.egl.handle = _glfw_dlopen(sonames[i]); + if (_glfw.egl.handle) + break; + } + + if (!_glfw.egl.handle) + { + _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Library not found"); + return GLFW_FALSE; + } + + _glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0); + + _glfw.egl.GetConfigAttrib = (PFN_eglGetConfigAttrib) + _glfw_dlsym(_glfw.egl.handle, "eglGetConfigAttrib"); + _glfw.egl.GetConfigs = (PFN_eglGetConfigs) + _glfw_dlsym(_glfw.egl.handle, "eglGetConfigs"); + _glfw.egl.GetDisplay = (PFN_eglGetDisplay) + _glfw_dlsym(_glfw.egl.handle, "eglGetDisplay"); + _glfw.egl.GetError = (PFN_eglGetError) + _glfw_dlsym(_glfw.egl.handle, "eglGetError"); + _glfw.egl.Initialize = (PFN_eglInitialize) + _glfw_dlsym(_glfw.egl.handle, "eglInitialize"); + _glfw.egl.Terminate = (PFN_eglTerminate) + _glfw_dlsym(_glfw.egl.handle, "eglTerminate"); + _glfw.egl.BindAPI = (PFN_eglBindAPI) + _glfw_dlsym(_glfw.egl.handle, "eglBindAPI"); + _glfw.egl.CreateContext = (PFN_eglCreateContext) + _glfw_dlsym(_glfw.egl.handle, "eglCreateContext"); + _glfw.egl.DestroySurface = (PFN_eglDestroySurface) + _glfw_dlsym(_glfw.egl.handle, "eglDestroySurface"); + _glfw.egl.DestroyContext = (PFN_eglDestroyContext) + _glfw_dlsym(_glfw.egl.handle, "eglDestroyContext"); + _glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface) + _glfw_dlsym(_glfw.egl.handle, "eglCreateWindowSurface"); + _glfw.egl.MakeCurrent = (PFN_eglMakeCurrent) + _glfw_dlsym(_glfw.egl.handle, "eglMakeCurrent"); + _glfw.egl.SwapBuffers = (PFN_eglSwapBuffers) + _glfw_dlsym(_glfw.egl.handle, "eglSwapBuffers"); + _glfw.egl.SwapInterval = (PFN_eglSwapInterval) + _glfw_dlsym(_glfw.egl.handle, "eglSwapInterval"); + _glfw.egl.QueryString = (PFN_eglQueryString) + _glfw_dlsym(_glfw.egl.handle, "eglQueryString"); + _glfw.egl.GetProcAddress = (PFN_eglGetProcAddress) + _glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress"); + + if (!_glfw.egl.GetConfigAttrib || + !_glfw.egl.GetConfigs || + !_glfw.egl.GetDisplay || + !_glfw.egl.GetError || + !_glfw.egl.Initialize || + !_glfw.egl.Terminate || + !_glfw.egl.BindAPI || + !_glfw.egl.CreateContext || + !_glfw.egl.DestroySurface || + !_glfw.egl.DestroyContext || + !_glfw.egl.CreateWindowSurface || + !_glfw.egl.MakeCurrent || + !_glfw.egl.SwapBuffers || + !_glfw.egl.SwapInterval || + !_glfw.egl.QueryString || + !_glfw.egl.GetProcAddress) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "EGL: Failed to load required entry points"); + + _glfwTerminateEGL(); + return GLFW_FALSE; + } + + _glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY); + if (_glfw.egl.display == EGL_NO_DISPLAY) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to get EGL display: %s", + getEGLErrorString(eglGetError())); + + _glfwTerminateEGL(); + return GLFW_FALSE; + } + + if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor)) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to initialize EGL: %s", + getEGLErrorString(eglGetError())); + + _glfwTerminateEGL(); + return GLFW_FALSE; + } + + _glfw.egl.KHR_create_context = + extensionSupportedEGL("EGL_KHR_create_context"); + _glfw.egl.KHR_create_context_no_error = + extensionSupportedEGL("EGL_KHR_create_context_no_error"); + _glfw.egl.KHR_gl_colorspace = + extensionSupportedEGL("EGL_KHR_gl_colorspace"); + _glfw.egl.KHR_get_all_proc_addresses = + extensionSupportedEGL("EGL_KHR_get_all_proc_addresses"); + _glfw.egl.KHR_context_flush_control = + extensionSupportedEGL("EGL_KHR_context_flush_control"); + + return GLFW_TRUE; +} + +// Terminate EGL +// +void _glfwTerminateEGL(void) +{ + if (_glfw.egl.display) + { + eglTerminate(_glfw.egl.display); + _glfw.egl.display = EGL_NO_DISPLAY; + } + + if (_glfw.egl.handle) + { + _glfw_dlclose(_glfw.egl.handle); + _glfw.egl.handle = NULL; + } +} + +#define setAttrib(a, v) \ +{ \ + assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ + attribs[index++] = a; \ + attribs[index++] = v; \ +} + +// Create the OpenGL or OpenGL ES context +// +GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + EGLint attribs[40]; + EGLConfig config; + EGLContext share = NULL; + int index = 0; + + if (!_glfw.egl.display) + { + _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: API not available"); + return GLFW_FALSE; + } + + if (ctxconfig->share) + share = ctxconfig->share->context.egl.handle; + + if (!chooseEGLConfig(ctxconfig, fbconfig, &config)) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "EGL: Failed to find a suitable EGLConfig"); + return GLFW_FALSE; + } + + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (!eglBindAPI(EGL_OPENGL_ES_API)) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to bind OpenGL ES: %s", + getEGLErrorString(eglGetError())); + return GLFW_FALSE; + } + } + else + { + if (!eglBindAPI(EGL_OPENGL_API)) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to bind OpenGL: %s", + getEGLErrorString(eglGetError())); + return GLFW_FALSE; + } + } + + if (_glfw.egl.KHR_create_context) + { + int mask = 0, flags = 0; + + if (ctxconfig->client == GLFW_OPENGL_API) + { + if (ctxconfig->forward) + flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR; + + if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) + mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; + else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) + mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; + } + + if (ctxconfig->debug) + flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR; + + if (ctxconfig->robustness) + { + if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) + { + setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, + EGL_NO_RESET_NOTIFICATION_KHR); + } + else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) + { + setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, + EGL_LOSE_CONTEXT_ON_RESET_KHR); + } + + flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR; + } + + if (ctxconfig->noerror) + { + if (_glfw.egl.KHR_create_context_no_error) + setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE); + } + + if (ctxconfig->major != 1 || ctxconfig->minor != 0) + { + setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major); + setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor); + } + + if (mask) + setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask); + + if (flags) + setAttrib(EGL_CONTEXT_FLAGS_KHR, flags); + } + else + { + if (ctxconfig->client == GLFW_OPENGL_ES_API) + setAttrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major); + } + + if (_glfw.egl.KHR_context_flush_control) + { + if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) + { + setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, + EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR); + } + else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) + { + setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, + EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR); + } + } + + setAttrib(EGL_NONE, EGL_NONE); + + window->context.egl.handle = eglCreateContext(_glfw.egl.display, + config, share, attribs); + + if (window->context.egl.handle == EGL_NO_CONTEXT) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "EGL: Failed to create context: %s", + getEGLErrorString(eglGetError())); + return GLFW_FALSE; + } + + // Set up attributes for surface creation + { + int index = 0; + + if (fbconfig->sRGB) + { + if (_glfw.egl.KHR_gl_colorspace) + setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR); + } + + setAttrib(EGL_NONE, EGL_NONE); + } + + window->context.egl.surface = + eglCreateWindowSurface(_glfw.egl.display, + config, + _GLFW_EGL_NATIVE_WINDOW, + attribs); + if (window->context.egl.surface == EGL_NO_SURFACE) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "EGL: Failed to create window surface: %s", + getEGLErrorString(eglGetError())); + return GLFW_FALSE; + } + + window->context.egl.config = config; + + // Load the appropriate client library + if (!_glfw.egl.KHR_get_all_proc_addresses) + { + int i; + const char** sonames; + const char* es1sonames[] = + { +#if defined(_GLFW_GLESV1_LIBRARY) + _GLFW_GLESV1_LIBRARY, +#elif defined(_GLFW_WIN32) + "GLESv1_CM.dll", + "libGLES_CM.dll", +#elif defined(_GLFW_COCOA) + "libGLESv1_CM.dylib", +#else + "libGLESv1_CM.so.1", + "libGLES_CM.so.1", +#endif + NULL + }; + const char* es2sonames[] = + { +#if defined(_GLFW_GLESV2_LIBRARY) + _GLFW_GLESV2_LIBRARY, +#elif defined(_GLFW_WIN32) + "GLESv2.dll", + "libGLESv2.dll", +#elif defined(_GLFW_COCOA) + "libGLESv2.dylib", +#elif defined(__CYGWIN__) + "libGLESv2-2.so", +#else + "libGLESv2.so.2", +#endif + NULL + }; + const char* glsonames[] = + { +#if defined(_GLFW_OPENGL_LIBRARY) + _GLFW_OPENGL_LIBRARY, +#elif defined(_GLFW_WIN32) +#elif defined(_GLFW_COCOA) +#else + "libGL.so.1", +#endif + NULL + }; + + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (ctxconfig->major == 1) + sonames = es1sonames; + else + sonames = es2sonames; + } + else + sonames = glsonames; + + for (i = 0; sonames[i]; i++) + { + // HACK: Match presence of lib prefix to increase chance of finding + // a matching pair in the jungle that is Win32 EGL/GLES + if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0)) + continue; + + window->context.egl.client = _glfw_dlopen(sonames[i]); + if (window->context.egl.client) + break; + } + + if (!window->context.egl.client) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "EGL: Failed to load client library"); + return GLFW_FALSE; + } + } + + window->context.makeCurrent = makeContextCurrentEGL; + window->context.swapBuffers = swapBuffersEGL; + window->context.swapInterval = swapIntervalEGL; + window->context.extensionSupported = extensionSupportedEGL; + window->context.getProcAddress = getProcAddressEGL; + window->context.destroy = destroyContextEGL; + + return GLFW_TRUE; +} + +#undef setAttrib + +// Returns the Visual and depth of the chosen EGLConfig +// +#if defined(_GLFW_X11) +GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig, + Visual** visual, int* depth) +{ + XVisualInfo* result; + XVisualInfo desired; + EGLConfig native; + EGLint visualID = 0, count = 0; + const long vimask = VisualScreenMask | VisualIDMask; + + if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "EGL: Failed to find a suitable EGLConfig"); + return GLFW_FALSE; + } + + eglGetConfigAttrib(_glfw.egl.display, native, + EGL_NATIVE_VISUAL_ID, &visualID); + + desired.screen = _glfw.x11.screen; + desired.visualid = visualID; + + result = XGetVisualInfo(_glfw.x11.display, vimask, &desired, &count); + if (!result) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "EGL: Failed to retrieve Visual for EGLConfig"); + return GLFW_FALSE; + } + + *visual = result->visual; + *depth = result->depth; + + XFree(result); + return GLFW_TRUE; +} +#endif // _GLFW_X11 + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI EGLDisplay glfwGetEGLDisplay(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_DISPLAY); + return _glfw.egl.display; +} + +GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT); + + if (window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return EGL_NO_CONTEXT; + } + + return window->context.egl.handle; +} + +GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE); + + if (window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return EGL_NO_SURFACE; + } + + return window->context.egl.surface; +} + diff --git a/extern/glfw/src/egl_context.h b/extern/glfw/src/egl_context.h new file mode 100644 index 00000000..6d42e11c --- /dev/null +++ b/extern/glfw/src/egl_context.h @@ -0,0 +1,215 @@ +//======================================================================== +// GLFW 3.3 EGL - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#if defined(_GLFW_USE_EGLPLATFORM_H) + #include +#elif defined(_GLFW_WIN32) + #define EGLAPIENTRY __stdcall +typedef HDC EGLNativeDisplayType; +typedef HWND EGLNativeWindowType; +#elif defined(_GLFW_COCOA) + #define EGLAPIENTRY +typedef void* EGLNativeDisplayType; +typedef id EGLNativeWindowType; +#elif defined(_GLFW_X11) + #define EGLAPIENTRY +typedef Display* EGLNativeDisplayType; +typedef Window EGLNativeWindowType; +#elif defined(_GLFW_WAYLAND) + #define EGLAPIENTRY +typedef struct wl_display* EGLNativeDisplayType; +typedef struct wl_egl_window* EGLNativeWindowType; +#else + #error "No supported EGL platform selected" +#endif + +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300a +#define EGL_BAD_NATIVE_WINDOW 0x300b +#define EGL_BAD_PARAMETER 0x300c +#define EGL_BAD_SURFACE 0x300d +#define EGL_CONTEXT_LOST 0x300e +#define EGL_COLOR_BUFFER_TYPE 0x303f +#define EGL_RGB_BUFFER 0x308e +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_WINDOW_BIT 0x0004 +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_OPENGL_ES_BIT 0x0001 +#define EGL_OPENGL_ES2_BIT 0x0004 +#define EGL_OPENGL_BIT 0x0008 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_SAMPLES 0x3031 +#define EGL_OPENGL_ES_API 0x30a0 +#define EGL_OPENGL_API 0x30a2 +#define EGL_NONE 0x3038 +#define EGL_EXTENSIONS 0x3055 +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 +#define EGL_NATIVE_VISUAL_ID 0x302e +#define EGL_NO_SURFACE ((EGLSurface) 0) +#define EGL_NO_DISPLAY ((EGLDisplay) 0) +#define EGL_NO_CONTEXT ((EGLContext) 0) +#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0) + +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 +#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd +#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be +#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 +#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 +#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb +#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd +#define EGL_CONTEXT_FLAGS_KHR 0x30fc +#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3 +#define EGL_GL_COLORSPACE_KHR 0x309d +#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 +#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 +#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 +#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 + +typedef int EGLint; +typedef unsigned int EGLBoolean; +typedef unsigned int EGLenum; +typedef void* EGLConfig; +typedef void* EGLContext; +typedef void* EGLDisplay; +typedef void* EGLSurface; + +// EGL function pointer typedefs +typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*); +typedef EGLDisplay (EGLAPIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType); +typedef EGLint (EGLAPIENTRY * PFN_eglGetError)(void); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglTerminate)(EGLDisplay); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglBindAPI)(EGLenum); +typedef EGLContext (EGLAPIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext); +typedef EGLSurface (EGLAPIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface); +typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint); +typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint); +typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*); +#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib +#define eglGetConfigs _glfw.egl.GetConfigs +#define eglGetDisplay _glfw.egl.GetDisplay +#define eglGetError _glfw.egl.GetError +#define eglInitialize _glfw.egl.Initialize +#define eglTerminate _glfw.egl.Terminate +#define eglBindAPI _glfw.egl.BindAPI +#define eglCreateContext _glfw.egl.CreateContext +#define eglDestroySurface _glfw.egl.DestroySurface +#define eglDestroyContext _glfw.egl.DestroyContext +#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface +#define eglMakeCurrent _glfw.egl.MakeCurrent +#define eglSwapBuffers _glfw.egl.SwapBuffers +#define eglSwapInterval _glfw.egl.SwapInterval +#define eglQueryString _glfw.egl.QueryString +#define eglGetProcAddress _glfw.egl.GetProcAddress + +#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl +#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl + + +// EGL-specific per-context data +// +typedef struct _GLFWcontextEGL +{ + EGLConfig config; + EGLContext handle; + EGLSurface surface; + + void* client; + +} _GLFWcontextEGL; + +// EGL-specific global data +// +typedef struct _GLFWlibraryEGL +{ + EGLDisplay display; + EGLint major, minor; + GLFWbool prefix; + + GLFWbool KHR_create_context; + GLFWbool KHR_create_context_no_error; + GLFWbool KHR_gl_colorspace; + GLFWbool KHR_get_all_proc_addresses; + GLFWbool KHR_context_flush_control; + + void* handle; + + PFN_eglGetConfigAttrib GetConfigAttrib; + PFN_eglGetConfigs GetConfigs; + PFN_eglGetDisplay GetDisplay; + PFN_eglGetError GetError; + PFN_eglInitialize Initialize; + PFN_eglTerminate Terminate; + PFN_eglBindAPI BindAPI; + PFN_eglCreateContext CreateContext; + PFN_eglDestroySurface DestroySurface; + PFN_eglDestroyContext DestroyContext; + PFN_eglCreateWindowSurface CreateWindowSurface; + PFN_eglMakeCurrent MakeCurrent; + PFN_eglSwapBuffers SwapBuffers; + PFN_eglSwapInterval SwapInterval; + PFN_eglQueryString QueryString; + PFN_eglGetProcAddress GetProcAddress; + +} _GLFWlibraryEGL; + + +GLFWbool _glfwInitEGL(void); +void _glfwTerminateEGL(void); +GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig); +#if defined(_GLFW_X11) +GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig, + Visual** visual, int* depth); +#endif /*_GLFW_X11*/ + diff --git a/extern/glfw/src/glfw3.pc.in b/extern/glfw/src/glfw3.pc.in new file mode 100644 index 00000000..f74298d4 --- /dev/null +++ b/extern/glfw/src/glfw3.pc.in @@ -0,0 +1,13 @@ +prefix=@CMAKE_INSTALL_PREFIX@ +exec_prefix=${prefix} +includedir=@CMAKE_INSTALL_FULL_INCLUDEDIR@ +libdir=@CMAKE_INSTALL_FULL_LIBDIR@ + +Name: GLFW +Description: A multi-platform library for OpenGL, window and input +Version: @GLFW_VERSION@ +URL: https://www.glfw.org/ +Requires.private: @GLFW_PKG_DEPS@ +Libs: -L${libdir} -l@GLFW_LIB_NAME@ +Libs.private: @GLFW_PKG_LIBS@ +Cflags: -I${includedir} diff --git a/extern/glfw/src/glfw3Config.cmake.in b/extern/glfw/src/glfw3Config.cmake.in new file mode 100644 index 00000000..1fa200e2 --- /dev/null +++ b/extern/glfw/src/glfw3Config.cmake.in @@ -0,0 +1 @@ +include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake") diff --git a/extern/glfw/src/glfw_config.h.in b/extern/glfw/src/glfw_config.h.in new file mode 100644 index 00000000..f418c995 --- /dev/null +++ b/extern/glfw/src/glfw_config.h.in @@ -0,0 +1,60 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2010-2016 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// As glfw_config.h.in, this file is used by CMake to produce the +// glfw_config.h configuration header file. If you are adding a feature +// requiring conditional compilation, this is where to add the macro. +//======================================================================== +// As glfw_config.h, this file defines compile-time option macros for a +// specific platform and development environment. If you are using the +// GLFW CMake files, modify glfw_config.h.in instead of this file. If you +// are using your own build system, make this file define the appropriate +// macros in whatever way is suitable. +//======================================================================== + +// Define this to 1 if building GLFW for X11 +#cmakedefine _GLFW_X11 +// Define this to 1 if building GLFW for Win32 +#cmakedefine _GLFW_WIN32 +// Define this to 1 if building GLFW for Cocoa +#cmakedefine _GLFW_COCOA +// Define this to 1 if building GLFW for Wayland +#cmakedefine _GLFW_WAYLAND +// Define this to 1 if building GLFW for OSMesa +#cmakedefine _GLFW_OSMESA + +// Define this to 1 if building as a shared library / dynamic library / DLL +#cmakedefine _GLFW_BUILD_DLL +// Define this to 1 to use Vulkan loader linked statically into application +#cmakedefine _GLFW_VULKAN_STATIC + +// Define this to 1 to force use of high-performance GPU on hybrid systems +#cmakedefine _GLFW_USE_HYBRID_HPG + +// Define this to 1 if xkbcommon supports the compose key +#cmakedefine HAVE_XKBCOMMON_COMPOSE_H +// Define this to 1 if the libc supports memfd_create() +#cmakedefine HAVE_MEMFD_CREATE + diff --git a/extern/glfw/src/glx_context.c b/extern/glfw/src/glx_context.c new file mode 100644 index 00000000..fbbb8977 --- /dev/null +++ b/extern/glfw/src/glx_context.c @@ -0,0 +1,698 @@ +//======================================================================== +// GLFW 3.3 GLX - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include +#include + +#ifndef GLXBadProfileARB + #define GLXBadProfileARB 13 +#endif + + +// Returns the specified attribute of the specified GLXFBConfig +// +static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib) +{ + int value; + glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value); + return value; +} + +// Return the GLXFBConfig most closely matching the specified hints +// +static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, + GLXFBConfig* result) +{ + GLXFBConfig* nativeConfigs; + _GLFWfbconfig* usableConfigs; + const _GLFWfbconfig* closest; + int i, nativeCount, usableCount; + const char* vendor; + GLFWbool trustWindowBit = GLFW_TRUE; + + // HACK: This is a (hopefully temporary) workaround for Chromium + // (VirtualBox GL) not setting the window bit on any GLXFBConfigs + vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR); + if (vendor && strcmp(vendor, "Chromium") == 0) + trustWindowBit = GLFW_FALSE; + + nativeConfigs = + glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &nativeCount); + if (!nativeConfigs || !nativeCount) + { + _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned"); + return GLFW_FALSE; + } + + usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); + usableCount = 0; + + for (i = 0; i < nativeCount; i++) + { + const GLXFBConfig n = nativeConfigs[i]; + _GLFWfbconfig* u = usableConfigs + usableCount; + + // Only consider RGBA GLXFBConfigs + if (!(getGLXFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) + continue; + + // Only consider window GLXFBConfigs + if (!(getGLXFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) + { + if (trustWindowBit) + continue; + } + + if (desired->transparent) + { + XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n); + if (vi) + { + u->transparent = _glfwIsVisualTransparentX11(vi->visual); + XFree(vi); + } + } + + u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE); + u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE); + u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE); + + u->alphaBits = getGLXFBConfigAttrib(n, GLX_ALPHA_SIZE); + u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE); + u->stencilBits = getGLXFBConfigAttrib(n, GLX_STENCIL_SIZE); + + u->accumRedBits = getGLXFBConfigAttrib(n, GLX_ACCUM_RED_SIZE); + u->accumGreenBits = getGLXFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE); + u->accumBlueBits = getGLXFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE); + u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE); + + u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS); + + if (getGLXFBConfigAttrib(n, GLX_STEREO)) + u->stereo = GLFW_TRUE; + if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER)) + u->doublebuffer = GLFW_TRUE; + + if (_glfw.glx.ARB_multisample) + u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES); + + if (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB) + u->sRGB = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB); + + u->handle = (uintptr_t) n; + usableCount++; + } + + closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); + if (closest) + *result = (GLXFBConfig) closest->handle; + + XFree(nativeConfigs); + free(usableConfigs); + + return closest != NULL; +} + +// Create the OpenGL context using legacy API +// +static GLXContext createLegacyContextGLX(_GLFWwindow* window, + GLXFBConfig fbconfig, + GLXContext share) +{ + return glXCreateNewContext(_glfw.x11.display, + fbconfig, + GLX_RGBA_TYPE, + share, + True); +} + +static void makeContextCurrentGLX(_GLFWwindow* window) +{ + if (window) + { + if (!glXMakeCurrent(_glfw.x11.display, + window->context.glx.window, + window->context.glx.handle)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "GLX: Failed to make context current"); + return; + } + } + else + { + if (!glXMakeCurrent(_glfw.x11.display, None, NULL)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "GLX: Failed to clear current context"); + return; + } + } + + _glfwPlatformSetTls(&_glfw.contextSlot, window); +} + +static void swapBuffersGLX(_GLFWwindow* window) +{ + glXSwapBuffers(_glfw.x11.display, window->context.glx.window); +} + +static void swapIntervalGLX(int interval) +{ + _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); + + if (_glfw.glx.EXT_swap_control) + { + _glfw.glx.SwapIntervalEXT(_glfw.x11.display, + window->context.glx.window, + interval); + } + else if (_glfw.glx.MESA_swap_control) + _glfw.glx.SwapIntervalMESA(interval); + else if (_glfw.glx.SGI_swap_control) + { + if (interval > 0) + _glfw.glx.SwapIntervalSGI(interval); + } +} + +static int extensionSupportedGLX(const char* extension) +{ + const char* extensions = + glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen); + if (extensions) + { + if (_glfwStringInExtensionString(extension, extensions)) + return GLFW_TRUE; + } + + return GLFW_FALSE; +} + +static GLFWglproc getProcAddressGLX(const char* procname) +{ + if (_glfw.glx.GetProcAddress) + return _glfw.glx.GetProcAddress((const GLubyte*) procname); + else if (_glfw.glx.GetProcAddressARB) + return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); + else + return _glfw_dlsym(_glfw.glx.handle, procname); +} + +static void destroyContextGLX(_GLFWwindow* window) +{ + if (window->context.glx.window) + { + glXDestroyWindow(_glfw.x11.display, window->context.glx.window); + window->context.glx.window = None; + } + + if (window->context.glx.handle) + { + glXDestroyContext(_glfw.x11.display, window->context.glx.handle); + window->context.glx.handle = NULL; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialize GLX +// +GLFWbool _glfwInitGLX(void) +{ + int i; + const char* sonames[] = + { +#if defined(_GLFW_GLX_LIBRARY) + _GLFW_GLX_LIBRARY, +#elif defined(__CYGWIN__) + "libGL-1.so", +#else + "libGL.so.1", + "libGL.so", +#endif + NULL + }; + + if (_glfw.glx.handle) + return GLFW_TRUE; + + for (i = 0; sonames[i]; i++) + { + _glfw.glx.handle = _glfw_dlopen(sonames[i]); + if (_glfw.glx.handle) + break; + } + + if (!_glfw.glx.handle) + { + _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX"); + return GLFW_FALSE; + } + + _glfw.glx.GetFBConfigs = + _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigs"); + _glfw.glx.GetFBConfigAttrib = + _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib"); + _glfw.glx.GetClientString = + _glfw_dlsym(_glfw.glx.handle, "glXGetClientString"); + _glfw.glx.QueryExtension = + _glfw_dlsym(_glfw.glx.handle, "glXQueryExtension"); + _glfw.glx.QueryVersion = + _glfw_dlsym(_glfw.glx.handle, "glXQueryVersion"); + _glfw.glx.DestroyContext = + _glfw_dlsym(_glfw.glx.handle, "glXDestroyContext"); + _glfw.glx.MakeCurrent = + _glfw_dlsym(_glfw.glx.handle, "glXMakeCurrent"); + _glfw.glx.SwapBuffers = + _glfw_dlsym(_glfw.glx.handle, "glXSwapBuffers"); + _glfw.glx.QueryExtensionsString = + _glfw_dlsym(_glfw.glx.handle, "glXQueryExtensionsString"); + _glfw.glx.CreateNewContext = + _glfw_dlsym(_glfw.glx.handle, "glXCreateNewContext"); + _glfw.glx.CreateWindow = + _glfw_dlsym(_glfw.glx.handle, "glXCreateWindow"); + _glfw.glx.DestroyWindow = + _glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow"); + _glfw.glx.GetProcAddress = + _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress"); + _glfw.glx.GetProcAddressARB = + _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB"); + _glfw.glx.GetVisualFromFBConfig = + _glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig"); + + if (!_glfw.glx.GetFBConfigs || + !_glfw.glx.GetFBConfigAttrib || + !_glfw.glx.GetClientString || + !_glfw.glx.QueryExtension || + !_glfw.glx.QueryVersion || + !_glfw.glx.DestroyContext || + !_glfw.glx.MakeCurrent || + !_glfw.glx.SwapBuffers || + !_glfw.glx.QueryExtensionsString || + !_glfw.glx.CreateNewContext || + !_glfw.glx.CreateWindow || + !_glfw.glx.DestroyWindow || + !_glfw.glx.GetProcAddress || + !_glfw.glx.GetProcAddressARB || + !_glfw.glx.GetVisualFromFBConfig) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "GLX: Failed to load required entry points"); + return GLFW_FALSE; + } + + if (!glXQueryExtension(_glfw.x11.display, + &_glfw.glx.errorBase, + &_glfw.glx.eventBase)) + { + _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found"); + return GLFW_FALSE; + } + + if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor)) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "GLX: Failed to query GLX version"); + return GLFW_FALSE; + } + + if (_glfw.glx.major == 1 && _glfw.glx.minor < 3) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "GLX: GLX version 1.3 is required"); + return GLFW_FALSE; + } + + if (extensionSupportedGLX("GLX_EXT_swap_control")) + { + _glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) + getProcAddressGLX("glXSwapIntervalEXT"); + + if (_glfw.glx.SwapIntervalEXT) + _glfw.glx.EXT_swap_control = GLFW_TRUE; + } + + if (extensionSupportedGLX("GLX_SGI_swap_control")) + { + _glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) + getProcAddressGLX("glXSwapIntervalSGI"); + + if (_glfw.glx.SwapIntervalSGI) + _glfw.glx.SGI_swap_control = GLFW_TRUE; + } + + if (extensionSupportedGLX("GLX_MESA_swap_control")) + { + _glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) + getProcAddressGLX("glXSwapIntervalMESA"); + + if (_glfw.glx.SwapIntervalMESA) + _glfw.glx.MESA_swap_control = GLFW_TRUE; + } + + if (extensionSupportedGLX("GLX_ARB_multisample")) + _glfw.glx.ARB_multisample = GLFW_TRUE; + + if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB")) + _glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE; + + if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB")) + _glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE; + + if (extensionSupportedGLX("GLX_ARB_create_context")) + { + _glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) + getProcAddressGLX("glXCreateContextAttribsARB"); + + if (_glfw.glx.CreateContextAttribsARB) + _glfw.glx.ARB_create_context = GLFW_TRUE; + } + + if (extensionSupportedGLX("GLX_ARB_create_context_robustness")) + _glfw.glx.ARB_create_context_robustness = GLFW_TRUE; + + if (extensionSupportedGLX("GLX_ARB_create_context_profile")) + _glfw.glx.ARB_create_context_profile = GLFW_TRUE; + + if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile")) + _glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE; + + if (extensionSupportedGLX("GLX_ARB_create_context_no_error")) + _glfw.glx.ARB_create_context_no_error = GLFW_TRUE; + + if (extensionSupportedGLX("GLX_ARB_context_flush_control")) + _glfw.glx.ARB_context_flush_control = GLFW_TRUE; + + return GLFW_TRUE; +} + +// Terminate GLX +// +void _glfwTerminateGLX(void) +{ + // NOTE: This function must not call any X11 functions, as it is called + // after XCloseDisplay (see _glfwPlatformTerminate for details) + + if (_glfw.glx.handle) + { + _glfw_dlclose(_glfw.glx.handle); + _glfw.glx.handle = NULL; + } +} + +#define setAttrib(a, v) \ +{ \ + assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ + attribs[index++] = a; \ + attribs[index++] = v; \ +} + +// Create the OpenGL or OpenGL ES context +// +GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + int attribs[40]; + GLXFBConfig native = NULL; + GLXContext share = NULL; + + if (ctxconfig->share) + share = ctxconfig->share->context.glx.handle; + + if (!chooseGLXFBConfig(fbconfig, &native)) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "GLX: Failed to find a suitable GLXFBConfig"); + return GLFW_FALSE; + } + + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + if (!_glfw.glx.ARB_create_context || + !_glfw.glx.ARB_create_context_profile || + !_glfw.glx.EXT_create_context_es2_profile) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable"); + return GLFW_FALSE; + } + } + + if (ctxconfig->forward) + { + if (!_glfw.glx.ARB_create_context) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable"); + return GLFW_FALSE; + } + } + + if (ctxconfig->profile) + { + if (!_glfw.glx.ARB_create_context || + !_glfw.glx.ARB_create_context_profile) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable"); + return GLFW_FALSE; + } + } + + _glfwGrabErrorHandlerX11(); + + if (_glfw.glx.ARB_create_context) + { + int index = 0, mask = 0, flags = 0; + + if (ctxconfig->client == GLFW_OPENGL_API) + { + if (ctxconfig->forward) + flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; + + if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) + mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; + else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) + mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; + } + else + mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT; + + if (ctxconfig->debug) + flags |= GLX_CONTEXT_DEBUG_BIT_ARB; + + if (ctxconfig->robustness) + { + if (_glfw.glx.ARB_create_context_robustness) + { + if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) + { + setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, + GLX_NO_RESET_NOTIFICATION_ARB); + } + else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) + { + setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, + GLX_LOSE_CONTEXT_ON_RESET_ARB); + } + + flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; + } + } + + if (ctxconfig->release) + { + if (_glfw.glx.ARB_context_flush_control) + { + if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) + { + setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, + GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); + } + else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) + { + setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, + GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); + } + } + } + + if (ctxconfig->noerror) + { + if (_glfw.glx.ARB_create_context_no_error) + setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); + } + + // NOTE: Only request an explicitly versioned context when necessary, as + // explicitly requesting version 1.0 does not always return the + // highest version supported by the driver + if (ctxconfig->major != 1 || ctxconfig->minor != 0) + { + setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); + setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); + } + + if (mask) + setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask); + + if (flags) + setAttrib(GLX_CONTEXT_FLAGS_ARB, flags); + + setAttrib(None, None); + + window->context.glx.handle = + _glfw.glx.CreateContextAttribsARB(_glfw.x11.display, + native, + share, + True, + attribs); + + // HACK: This is a fallback for broken versions of the Mesa + // implementation of GLX_ARB_create_context_profile that fail + // default 1.0 context creation with a GLXBadProfileARB error in + // violation of the extension spec + if (!window->context.glx.handle) + { + if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB && + ctxconfig->client == GLFW_OPENGL_API && + ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE && + ctxconfig->forward == GLFW_FALSE) + { + window->context.glx.handle = + createLegacyContextGLX(window, native, share); + } + } + } + else + { + window->context.glx.handle = + createLegacyContextGLX(window, native, share); + } + + _glfwReleaseErrorHandlerX11(); + + if (!window->context.glx.handle) + { + _glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context"); + return GLFW_FALSE; + } + + window->context.glx.window = + glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL); + if (!window->context.glx.window) + { + _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window"); + return GLFW_FALSE; + } + + window->context.makeCurrent = makeContextCurrentGLX; + window->context.swapBuffers = swapBuffersGLX; + window->context.swapInterval = swapIntervalGLX; + window->context.extensionSupported = extensionSupportedGLX; + window->context.getProcAddress = getProcAddressGLX; + window->context.destroy = destroyContextGLX; + + return GLFW_TRUE; +} + +#undef setAttrib + +// Returns the Visual and depth of the chosen GLXFBConfig +// +GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig, + Visual** visual, int* depth) +{ + GLXFBConfig native; + XVisualInfo* result; + + if (!chooseGLXFBConfig(fbconfig, &native)) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "GLX: Failed to find a suitable GLXFBConfig"); + return GLFW_FALSE; + } + + result = glXGetVisualFromFBConfig(_glfw.x11.display, native); + if (!result) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "GLX: Failed to retrieve Visual for GLXFBConfig"); + return GLFW_FALSE; + } + + *visual = result->visual; + *depth = result->depth; + + XFree(result); + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return NULL; + } + + return window->context.glx.handle; +} + +GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(None); + + if (window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return None; + } + + return window->context.glx.window; +} + diff --git a/extern/glfw/src/glx_context.h b/extern/glfw/src/glx_context.h new file mode 100644 index 00000000..12af20ef --- /dev/null +++ b/extern/glfw/src/glx_context.h @@ -0,0 +1,181 @@ +//======================================================================== +// GLFW 3.3 GLX - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#define GLX_VENDOR 1 +#define GLX_RGBA_BIT 0x00000001 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_DOUBLEBUFFER 5 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_RED_SIZE 8 +#define GLX_GREEN_SIZE 9 +#define GLX_BLUE_SIZE 10 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define GLX_SAMPLES 0x186a1 +#define GLX_VISUAL_ID 0x800b + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2 +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 +#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 + +typedef XID GLXWindow; +typedef XID GLXDrawable; +typedef struct __GLXFBConfig* GLXFBConfig; +typedef struct __GLXcontext* GLXContext; +typedef void (*__GLXextproc)(void); + +typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*); +typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int); +typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*); +typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*); +typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext); +typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext); +typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable); +typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int); +typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*); +typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool); +typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName); +typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int); +typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig); +typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*); +typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow); + +typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int); +typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int); +typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*); + +// libGL.so function pointer typedefs +#define glXGetFBConfigs _glfw.glx.GetFBConfigs +#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib +#define glXGetClientString _glfw.glx.GetClientString +#define glXQueryExtension _glfw.glx.QueryExtension +#define glXQueryVersion _glfw.glx.QueryVersion +#define glXDestroyContext _glfw.glx.DestroyContext +#define glXMakeCurrent _glfw.glx.MakeCurrent +#define glXSwapBuffers _glfw.glx.SwapBuffers +#define glXQueryExtensionsString _glfw.glx.QueryExtensionsString +#define glXCreateNewContext _glfw.glx.CreateNewContext +#define glXGetVisualFromFBConfig _glfw.glx.GetVisualFromFBConfig +#define glXCreateWindow _glfw.glx.CreateWindow +#define glXDestroyWindow _glfw.glx.DestroyWindow + +#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx +#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx + + +// GLX-specific per-context data +// +typedef struct _GLFWcontextGLX +{ + GLXContext handle; + GLXWindow window; + +} _GLFWcontextGLX; + +// GLX-specific global data +// +typedef struct _GLFWlibraryGLX +{ + int major, minor; + int eventBase; + int errorBase; + + // dlopen handle for libGL.so.1 + void* handle; + + // GLX 1.3 functions + PFNGLXGETFBCONFIGSPROC GetFBConfigs; + PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib; + PFNGLXGETCLIENTSTRINGPROC GetClientString; + PFNGLXQUERYEXTENSIONPROC QueryExtension; + PFNGLXQUERYVERSIONPROC QueryVersion; + PFNGLXDESTROYCONTEXTPROC DestroyContext; + PFNGLXMAKECURRENTPROC MakeCurrent; + PFNGLXSWAPBUFFERSPROC SwapBuffers; + PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString; + PFNGLXCREATENEWCONTEXTPROC CreateNewContext; + PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig; + PFNGLXCREATEWINDOWPROC CreateWindow; + PFNGLXDESTROYWINDOWPROC DestroyWindow; + + // GLX 1.4 and extension functions + PFNGLXGETPROCADDRESSPROC GetProcAddress; + PFNGLXGETPROCADDRESSPROC GetProcAddressARB; + PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI; + PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT; + PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA; + PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; + GLFWbool SGI_swap_control; + GLFWbool EXT_swap_control; + GLFWbool MESA_swap_control; + GLFWbool ARB_multisample; + GLFWbool ARB_framebuffer_sRGB; + GLFWbool EXT_framebuffer_sRGB; + GLFWbool ARB_create_context; + GLFWbool ARB_create_context_profile; + GLFWbool ARB_create_context_robustness; + GLFWbool EXT_create_context_es2_profile; + GLFWbool ARB_create_context_no_error; + GLFWbool ARB_context_flush_control; + +} _GLFWlibraryGLX; + +GLFWbool _glfwInitGLX(void); +void _glfwTerminateGLX(void); +GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig); +void _glfwDestroyContextGLX(_GLFWwindow* window); +GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig, + Visual** visual, int* depth); + diff --git a/extern/glfw/src/init.c b/extern/glfw/src/init.c new file mode 100644 index 00000000..e44d0ca2 --- /dev/null +++ b/extern/glfw/src/init.c @@ -0,0 +1,340 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2018 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" +#include "mappings.h" + +#include +#include +#include +#include +#include + + +// The global variables below comprise all mutable global data in GLFW +// +// Any other global variable is a bug + +// Global state shared between compilation units of GLFW +// +_GLFWlibrary _glfw = { GLFW_FALSE }; + +// These are outside of _glfw so they can be used before initialization and +// after termination +// +static _GLFWerror _glfwMainThreadError; +static GLFWerrorfun _glfwErrorCallback; +static _GLFWinitconfig _glfwInitHints = +{ + GLFW_TRUE, // hat buttons + { + GLFW_TRUE, // macOS menu bar + GLFW_TRUE // macOS bundle chdir + } +}; + +// Terminate the library +// +static void terminate(void) +{ + int i; + + memset(&_glfw.callbacks, 0, sizeof(_glfw.callbacks)); + + while (_glfw.windowListHead) + glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead); + + while (_glfw.cursorListHead) + glfwDestroyCursor((GLFWcursor*) _glfw.cursorListHead); + + for (i = 0; i < _glfw.monitorCount; i++) + { + _GLFWmonitor* monitor = _glfw.monitors[i]; + if (monitor->originalRamp.size) + _glfwPlatformSetGammaRamp(monitor, &monitor->originalRamp); + _glfwFreeMonitor(monitor); + } + + free(_glfw.monitors); + _glfw.monitors = NULL; + _glfw.monitorCount = 0; + + free(_glfw.mappings); + _glfw.mappings = NULL; + _glfw.mappingCount = 0; + + _glfwTerminateVulkan(); + _glfwPlatformTerminate(); + + _glfw.initialized = GLFW_FALSE; + + while (_glfw.errorListHead) + { + _GLFWerror* error = _glfw.errorListHead; + _glfw.errorListHead = error->next; + free(error); + } + + _glfwPlatformDestroyTls(&_glfw.contextSlot); + _glfwPlatformDestroyTls(&_glfw.errorSlot); + _glfwPlatformDestroyMutex(&_glfw.errorLock); + + memset(&_glfw, 0, sizeof(_glfw)); +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +char* _glfw_strdup(const char* source) +{ + const size_t length = strlen(source); + char* result = calloc(length + 1, 1); + strcpy(result, source); + return result; +} + +float _glfw_fminf(float a, float b) +{ + if (a != a) + return b; + else if (b != b) + return a; + else if (a < b) + return a; + else + return b; +} + +float _glfw_fmaxf(float a, float b) +{ + if (a != a) + return b; + else if (b != b) + return a; + else if (a > b) + return a; + else + return b; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW event API ////// +////////////////////////////////////////////////////////////////////////// + +// Notifies shared code of an error +// +void _glfwInputError(int code, const char* format, ...) +{ + _GLFWerror* error; + char description[_GLFW_MESSAGE_SIZE]; + + if (format) + { + va_list vl; + + va_start(vl, format); + vsnprintf(description, sizeof(description), format, vl); + va_end(vl); + + description[sizeof(description) - 1] = '\0'; + } + else + { + if (code == GLFW_NOT_INITIALIZED) + strcpy(description, "The GLFW library is not initialized"); + else if (code == GLFW_NO_CURRENT_CONTEXT) + strcpy(description, "There is no current context"); + else if (code == GLFW_INVALID_ENUM) + strcpy(description, "Invalid argument for enum parameter"); + else if (code == GLFW_INVALID_VALUE) + strcpy(description, "Invalid value for parameter"); + else if (code == GLFW_OUT_OF_MEMORY) + strcpy(description, "Out of memory"); + else if (code == GLFW_API_UNAVAILABLE) + strcpy(description, "The requested API is unavailable"); + else if (code == GLFW_VERSION_UNAVAILABLE) + strcpy(description, "The requested API version is unavailable"); + else if (code == GLFW_PLATFORM_ERROR) + strcpy(description, "A platform-specific error occurred"); + else if (code == GLFW_FORMAT_UNAVAILABLE) + strcpy(description, "The requested format is unavailable"); + else if (code == GLFW_NO_WINDOW_CONTEXT) + strcpy(description, "The specified window has no context"); + else + strcpy(description, "ERROR: UNKNOWN GLFW ERROR"); + } + + if (_glfw.initialized) + { + error = _glfwPlatformGetTls(&_glfw.errorSlot); + if (!error) + { + error = calloc(1, sizeof(_GLFWerror)); + _glfwPlatformSetTls(&_glfw.errorSlot, error); + _glfwPlatformLockMutex(&_glfw.errorLock); + error->next = _glfw.errorListHead; + _glfw.errorListHead = error; + _glfwPlatformUnlockMutex(&_glfw.errorLock); + } + } + else + error = &_glfwMainThreadError; + + error->code = code; + strcpy(error->description, description); + + if (_glfwErrorCallback) + _glfwErrorCallback(code, description); +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW public API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI int glfwInit(void) +{ + if (_glfw.initialized) + return GLFW_TRUE; + + memset(&_glfw, 0, sizeof(_glfw)); + _glfw.hints.init = _glfwInitHints; + + if (!_glfwPlatformInit()) + { + terminate(); + return GLFW_FALSE; + } + + if (!_glfwPlatformCreateMutex(&_glfw.errorLock) || + !_glfwPlatformCreateTls(&_glfw.errorSlot) || + !_glfwPlatformCreateTls(&_glfw.contextSlot)) + { + terminate(); + return GLFW_FALSE; + } + + _glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError); + + _glfw.initialized = GLFW_TRUE; + _glfw.timer.offset = _glfwPlatformGetTimerValue(); + + glfwDefaultWindowHints(); + + { + int i; + + for (i = 0; _glfwDefaultMappings[i]; i++) + { + if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i])) + { + terminate(); + return GLFW_FALSE; + } + } + } + + return GLFW_TRUE; +} + +GLFWAPI void glfwTerminate(void) +{ + if (!_glfw.initialized) + return; + + terminate(); +} + +GLFWAPI void glfwInitHint(int hint, int value) +{ + switch (hint) + { + case GLFW_JOYSTICK_HAT_BUTTONS: + _glfwInitHints.hatButtons = value; + return; + case GLFW_COCOA_CHDIR_RESOURCES: + _glfwInitHints.ns.chdir = value; + return; + case GLFW_COCOA_MENUBAR: + _glfwInitHints.ns.menubar = value; + return; + } + + _glfwInputError(GLFW_INVALID_ENUM, + "Invalid init hint 0x%08X", hint); +} + +GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev) +{ + if (major != NULL) + *major = GLFW_VERSION_MAJOR; + if (minor != NULL) + *minor = GLFW_VERSION_MINOR; + if (rev != NULL) + *rev = GLFW_VERSION_REVISION; +} + +GLFWAPI const char* glfwGetVersionString(void) +{ + return _glfwPlatformGetVersionString(); +} + +GLFWAPI int glfwGetError(const char** description) +{ + _GLFWerror* error; + int code = GLFW_NO_ERROR; + + if (description) + *description = NULL; + + if (_glfw.initialized) + error = _glfwPlatformGetTls(&_glfw.errorSlot); + else + error = &_glfwMainThreadError; + + if (error) + { + code = error->code; + error->code = GLFW_NO_ERROR; + if (description && code) + *description = error->description; + } + + return code; +} + +GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun) +{ + _GLFW_SWAP_POINTERS(_glfwErrorCallback, cbfun); + return cbfun; +} + diff --git a/extern/glfw/src/input.c b/extern/glfw/src/input.c new file mode 100644 index 00000000..337d5cf0 --- /dev/null +++ b/extern/glfw/src/input.c @@ -0,0 +1,1356 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include +#include + +// Internal key state used for sticky keys +#define _GLFW_STICK 3 + +// Internal constants for gamepad mapping source types +#define _GLFW_JOYSTICK_AXIS 1 +#define _GLFW_JOYSTICK_BUTTON 2 +#define _GLFW_JOYSTICK_HATBIT 3 + +// Finds a mapping based on joystick GUID +// +static _GLFWmapping* findMapping(const char* guid) +{ + int i; + + for (i = 0; i < _glfw.mappingCount; i++) + { + if (strcmp(_glfw.mappings[i].guid, guid) == 0) + return _glfw.mappings + i; + } + + return NULL; +} + +// Checks whether a gamepad mapping element is present in the hardware +// +static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e, + const _GLFWjoystick* js) +{ + if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount) + return GLFW_FALSE; + else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount) + return GLFW_FALSE; + else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount) + return GLFW_FALSE; + + return GLFW_TRUE; +} + +// Finds a mapping based on joystick GUID and verifies element indices +// +static _GLFWmapping* findValidMapping(const _GLFWjoystick* js) +{ + _GLFWmapping* mapping = findMapping(js->guid); + if (mapping) + { + int i; + + for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) + { + if (!isValidElementForJoystick(mapping->buttons + i, js)) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid button in gamepad mapping %s (%s)", + mapping->guid, + mapping->name); + return NULL; + } + } + + for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) + { + if (!isValidElementForJoystick(mapping->axes + i, js)) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid axis in gamepad mapping %s (%s)", + mapping->guid, + mapping->name); + return NULL; + } + } + } + + return mapping; +} + +// Parses an SDL_GameControllerDB line and adds it to the mapping list +// +static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string) +{ + const char* c = string; + size_t i, length; + struct + { + const char* name; + _GLFWmapelement* element; + } fields[] = + { + { "platform", NULL }, + { "a", mapping->buttons + GLFW_GAMEPAD_BUTTON_A }, + { "b", mapping->buttons + GLFW_GAMEPAD_BUTTON_B }, + { "x", mapping->buttons + GLFW_GAMEPAD_BUTTON_X }, + { "y", mapping->buttons + GLFW_GAMEPAD_BUTTON_Y }, + { "back", mapping->buttons + GLFW_GAMEPAD_BUTTON_BACK }, + { "start", mapping->buttons + GLFW_GAMEPAD_BUTTON_START }, + { "guide", mapping->buttons + GLFW_GAMEPAD_BUTTON_GUIDE }, + { "leftshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }, + { "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER }, + { "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB }, + { "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB }, + { "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP }, + { "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT }, + { "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN }, + { "dpleft", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_LEFT }, + { "lefttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_TRIGGER }, + { "righttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER }, + { "leftx", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_X }, + { "lefty", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_Y }, + { "rightx", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_X }, + { "righty", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_Y } + }; + + length = strcspn(c, ","); + if (length != 32 || c[length] != ',') + { + _glfwInputError(GLFW_INVALID_VALUE, NULL); + return GLFW_FALSE; + } + + memcpy(mapping->guid, c, length); + c += length + 1; + + length = strcspn(c, ","); + if (length >= sizeof(mapping->name) || c[length] != ',') + { + _glfwInputError(GLFW_INVALID_VALUE, NULL); + return GLFW_FALSE; + } + + memcpy(mapping->name, c, length); + c += length + 1; + + while (*c) + { + // TODO: Implement output modifiers + if (*c == '+' || *c == '-') + return GLFW_FALSE; + + for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++) + { + length = strlen(fields[i].name); + if (strncmp(c, fields[i].name, length) != 0 || c[length] != ':') + continue; + + c += length + 1; + + if (fields[i].element) + { + _GLFWmapelement* e = fields[i].element; + int8_t minimum = -1; + int8_t maximum = 1; + + if (*c == '+') + { + minimum = 0; + c += 1; + } + else if (*c == '-') + { + maximum = 0; + c += 1; + } + + if (*c == 'a') + e->type = _GLFW_JOYSTICK_AXIS; + else if (*c == 'b') + e->type = _GLFW_JOYSTICK_BUTTON; + else if (*c == 'h') + e->type = _GLFW_JOYSTICK_HATBIT; + else + break; + + if (e->type == _GLFW_JOYSTICK_HATBIT) + { + const unsigned long hat = strtoul(c + 1, (char**) &c, 10); + const unsigned long bit = strtoul(c + 1, (char**) &c, 10); + e->index = (uint8_t) ((hat << 4) | bit); + } + else + e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10); + + if (e->type == _GLFW_JOYSTICK_AXIS) + { + e->axisScale = 2 / (maximum - minimum); + e->axisOffset = -(maximum + minimum); + + if (*c == '~') + { + e->axisScale = -e->axisScale; + e->axisOffset = -e->axisOffset; + } + } + } + else + { + length = strlen(_GLFW_PLATFORM_MAPPING_NAME); + if (strncmp(c, _GLFW_PLATFORM_MAPPING_NAME, length) != 0) + return GLFW_FALSE; + } + + break; + } + + c += strcspn(c, ","); + c += strspn(c, ","); + } + + for (i = 0; i < 32; i++) + { + if (mapping->guid[i] >= 'A' && mapping->guid[i] <= 'F') + mapping->guid[i] += 'a' - 'A'; + } + + _glfwPlatformUpdateGamepadGUID(mapping->guid); + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW event API ////// +////////////////////////////////////////////////////////////////////////// + +// Notifies shared code of a physical key event +// +void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) +{ + if (key >= 0 && key <= GLFW_KEY_LAST) + { + GLFWbool repeated = GLFW_FALSE; + + if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) + return; + + if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) + repeated = GLFW_TRUE; + + if (action == GLFW_RELEASE && window->stickyKeys) + window->keys[key] = _GLFW_STICK; + else + window->keys[key] = (char) action; + + if (repeated) + action = GLFW_REPEAT; + } + + if (!window->lockKeyMods) + mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); + + if (window->callbacks.key) + window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); +} + +// Notifies shared code of a Unicode codepoint input event +// The 'plain' parameter determines whether to emit a regular character event +// +void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain) +{ + if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) + return; + + if (!window->lockKeyMods) + mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); + + if (window->callbacks.charmods) + window->callbacks.charmods((GLFWwindow*) window, codepoint, mods); + + if (plain) + { + if (window->callbacks.character) + window->callbacks.character((GLFWwindow*) window, codepoint); + } +} + +// Notifies shared code of a scroll event +// +void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) +{ + if (window->callbacks.scroll) + window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); +} + +// Notifies shared code of a mouse button click event +// +void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) +{ + if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) + return; + + if (!window->lockKeyMods) + mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); + + if (action == GLFW_RELEASE && window->stickyMouseButtons) + window->mouseButtons[button] = _GLFW_STICK; + else + window->mouseButtons[button] = (char) action; + + if (window->callbacks.mouseButton) + window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); +} + +// Notifies shared code of a cursor motion event +// The position is specified in content area relative screen coordinates +// +void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) +{ + if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) + return; + + window->virtualCursorPosX = xpos; + window->virtualCursorPosY = ypos; + + if (window->callbacks.cursorPos) + window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos); +} + +// Notifies shared code of a cursor enter/leave event +// +void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) +{ + if (window->callbacks.cursorEnter) + window->callbacks.cursorEnter((GLFWwindow*) window, entered); +} + +// Notifies shared code of files or directories dropped on a window +// +void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) +{ + if (window->callbacks.drop) + window->callbacks.drop((GLFWwindow*) window, count, paths); +} + +// Notifies shared code of a joystick connection or disconnection +// +void _glfwInputJoystick(_GLFWjoystick* js, int event) +{ + const int jid = (int) (js - _glfw.joysticks); + + if (_glfw.callbacks.joystick) + _glfw.callbacks.joystick(jid, event); +} + +// Notifies shared code of the new value of a joystick axis +// +void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value) +{ + js->axes[axis] = value; +} + +// Notifies shared code of the new value of a joystick button +// +void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value) +{ + js->buttons[button] = value; +} + +// Notifies shared code of the new value of a joystick hat +// +void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value) +{ + const int base = js->buttonCount + hat * 4; + + js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE; + js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE; + js->buttons[base + 2] = (value & 0x04) ? GLFW_PRESS : GLFW_RELEASE; + js->buttons[base + 3] = (value & 0x08) ? GLFW_PRESS : GLFW_RELEASE; + + js->hats[hat] = value; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Returns an available joystick object with arrays and name allocated +// +_GLFWjoystick* _glfwAllocJoystick(const char* name, + const char* guid, + int axisCount, + int buttonCount, + int hatCount) +{ + int jid; + _GLFWjoystick* js; + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + if (!_glfw.joysticks[jid].present) + break; + } + + if (jid > GLFW_JOYSTICK_LAST) + return NULL; + + js = _glfw.joysticks + jid; + js->present = GLFW_TRUE; + js->name = _glfw_strdup(name); + js->axes = calloc(axisCount, sizeof(float)); + js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1); + js->hats = calloc(hatCount, 1); + js->axisCount = axisCount; + js->buttonCount = buttonCount; + js->hatCount = hatCount; + + strncpy(js->guid, guid, sizeof(js->guid) - 1); + js->mapping = findValidMapping(js); + + return js; +} + +// Frees arrays and name and flags the joystick object as unused +// +void _glfwFreeJoystick(_GLFWjoystick* js) +{ + free(js->name); + free(js->axes); + free(js->buttons); + free(js->hats); + memset(js, 0, sizeof(_GLFWjoystick)); +} + +// Center the cursor in the content area of the specified window +// +void _glfwCenterCursorInContentArea(_GLFWwindow* window) +{ + int width, height; + + _glfwPlatformGetWindowSize(window, &width, &height); + _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW public API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(0); + + switch (mode) + { + case GLFW_CURSOR: + return window->cursorMode; + case GLFW_STICKY_KEYS: + return window->stickyKeys; + case GLFW_STICKY_MOUSE_BUTTONS: + return window->stickyMouseButtons; + case GLFW_LOCK_KEY_MODS: + return window->lockKeyMods; + case GLFW_RAW_MOUSE_MOTION: + return window->rawMouseMotion; + } + + _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); + return 0; +} + +GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + if (mode == GLFW_CURSOR) + { + if (value != GLFW_CURSOR_NORMAL && + value != GLFW_CURSOR_HIDDEN && + value != GLFW_CURSOR_DISABLED) + { + _glfwInputError(GLFW_INVALID_ENUM, + "Invalid cursor mode 0x%08X", + value); + return; + } + + if (window->cursorMode == value) + return; + + window->cursorMode = value; + + _glfwPlatformGetCursorPos(window, + &window->virtualCursorPosX, + &window->virtualCursorPosY); + _glfwPlatformSetCursorMode(window, value); + } + else if (mode == GLFW_STICKY_KEYS) + { + value = value ? GLFW_TRUE : GLFW_FALSE; + if (window->stickyKeys == value) + return; + + if (!value) + { + int i; + + // Release all sticky keys + for (i = 0; i <= GLFW_KEY_LAST; i++) + { + if (window->keys[i] == _GLFW_STICK) + window->keys[i] = GLFW_RELEASE; + } + } + + window->stickyKeys = value; + } + else if (mode == GLFW_STICKY_MOUSE_BUTTONS) + { + value = value ? GLFW_TRUE : GLFW_FALSE; + if (window->stickyMouseButtons == value) + return; + + if (!value) + { + int i; + + // Release all sticky mouse buttons + for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) + { + if (window->mouseButtons[i] == _GLFW_STICK) + window->mouseButtons[i] = GLFW_RELEASE; + } + } + + window->stickyMouseButtons = value; + } + else if (mode == GLFW_LOCK_KEY_MODS) + { + window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE; + } + else if (mode == GLFW_RAW_MOUSE_MOTION) + { + if (!_glfwPlatformRawMouseMotionSupported()) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Raw mouse motion is not supported on this system"); + return; + } + + value = value ? GLFW_TRUE : GLFW_FALSE; + if (window->rawMouseMotion == value) + return; + + window->rawMouseMotion = value; + _glfwPlatformSetRawMouseMotion(window, value); + } + else + _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); +} + +GLFWAPI int glfwRawMouseMotionSupported(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + return _glfwPlatformRawMouseMotionSupported(); +} + +GLFWAPI const char* glfwGetKeyName(int key, int scancode) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (key != GLFW_KEY_UNKNOWN) + { + if (key != GLFW_KEY_KP_EQUAL && + (key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) && + (key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2)) + { + return NULL; + } + + scancode = _glfwPlatformGetKeyScancode(key); + } + + return _glfwPlatformGetScancodeName(scancode); +} + +GLFWAPI int glfwGetKeyScancode(int key) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(-1); + + if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); + return GLFW_RELEASE; + } + + return _glfwPlatformGetKeyScancode(key); +} + +GLFWAPI int glfwGetKey(GLFWwindow* handle, int key) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); + + if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); + return GLFW_RELEASE; + } + + if (window->keys[key] == _GLFW_STICK) + { + // Sticky mode: release key now + window->keys[key] = GLFW_RELEASE; + return GLFW_PRESS; + } + + return (int) window->keys[key]; +} + +GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); + + if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button); + return GLFW_RELEASE; + } + + if (window->mouseButtons[button] == _GLFW_STICK) + { + // Sticky mode: release mouse button now + window->mouseButtons[button] = GLFW_RELEASE; + return GLFW_PRESS; + } + + return (int) window->mouseButtons[button]; +} + +GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + if (xpos) + *xpos = 0; + if (ypos) + *ypos = 0; + + _GLFW_REQUIRE_INIT(); + + if (window->cursorMode == GLFW_CURSOR_DISABLED) + { + if (xpos) + *xpos = window->virtualCursorPosX; + if (ypos) + *ypos = window->virtualCursorPosY; + } + else + _glfwPlatformGetCursorPos(window, xpos, ypos); +} + +GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX || + ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid cursor position %f %f", + xpos, ypos); + return; + } + + if (!_glfwPlatformWindowFocused(window)) + return; + + if (window->cursorMode == GLFW_CURSOR_DISABLED) + { + // Only update the accumulated position if the cursor is disabled + window->virtualCursorPosX = xpos; + window->virtualCursorPosY = ypos; + } + else + { + // Update system cursor position + _glfwPlatformSetCursorPos(window, xpos, ypos); + } +} + +GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot) +{ + _GLFWcursor* cursor; + + assert(image != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + cursor = calloc(1, sizeof(_GLFWcursor)); + cursor->next = _glfw.cursorListHead; + _glfw.cursorListHead = cursor; + + if (!_glfwPlatformCreateCursor(cursor, image, xhot, yhot)) + { + glfwDestroyCursor((GLFWcursor*) cursor); + return NULL; + } + + return (GLFWcursor*) cursor; +} + +GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape) +{ + _GLFWcursor* cursor; + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (shape != GLFW_ARROW_CURSOR && + shape != GLFW_IBEAM_CURSOR && + shape != GLFW_CROSSHAIR_CURSOR && + shape != GLFW_HAND_CURSOR && + shape != GLFW_HRESIZE_CURSOR && + shape != GLFW_VRESIZE_CURSOR) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape); + return NULL; + } + + cursor = calloc(1, sizeof(_GLFWcursor)); + cursor->next = _glfw.cursorListHead; + _glfw.cursorListHead = cursor; + + if (!_glfwPlatformCreateStandardCursor(cursor, shape)) + { + glfwDestroyCursor((GLFWcursor*) cursor); + return NULL; + } + + return (GLFWcursor*) cursor; +} + +GLFWAPI void glfwDestroyCursor(GLFWcursor* handle) +{ + _GLFWcursor* cursor = (_GLFWcursor*) handle; + + _GLFW_REQUIRE_INIT(); + + if (cursor == NULL) + return; + + // Make sure the cursor is not being used by any window + { + _GLFWwindow* window; + + for (window = _glfw.windowListHead; window; window = window->next) + { + if (window->cursor == cursor) + glfwSetCursor((GLFWwindow*) window, NULL); + } + } + + _glfwPlatformDestroyCursor(cursor); + + // Unlink cursor from global linked list + { + _GLFWcursor** prev = &_glfw.cursorListHead; + + while (*prev != cursor) + prev = &((*prev)->next); + + *prev = cursor->next; + } + + free(cursor); +} + +GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle) +{ + _GLFWwindow* window = (_GLFWwindow*) windowHandle; + _GLFWcursor* cursor = (_GLFWcursor*) cursorHandle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + window->cursor = cursor; + + _glfwPlatformSetCursor(window, cursor); +} + +GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.key, cbfun); + return cbfun; +} + +GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.character, cbfun); + return cbfun; +} + +GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmodsfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.charmods, cbfun); + return cbfun; +} + +GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle, + GLFWmousebuttonfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.mouseButton, cbfun); + return cbfun; +} + +GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, + GLFWcursorposfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.cursorPos, cbfun); + return cbfun; +} + +GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle, + GLFWcursorenterfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.cursorEnter, cbfun); + return cbfun; +} + +GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle, + GLFWscrollfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.scroll, cbfun); + return cbfun; +} + +GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.drop, cbfun); + return cbfun; +} + +GLFWAPI int glfwJoystickPresent(int jid) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return GLFW_FALSE; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return GLFW_FALSE; + + return _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE); +} + +GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + assert(count != NULL); + + *count = 0; + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return NULL; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return NULL; + + if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_AXES)) + return NULL; + + *count = js->axisCount; + return js->axes; +} + +GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + assert(count != NULL); + + *count = 0; + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return NULL; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return NULL; + + if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS)) + return NULL; + + if (_glfw.hints.init.hatButtons) + *count = js->buttonCount + js->hatCount * 4; + else + *count = js->buttonCount; + + return js->buttons; +} + +GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + assert(count != NULL); + + *count = 0; + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return NULL; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return NULL; + + if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS)) + return NULL; + + *count = js->hatCount; + return js->hats; +} + +GLFWAPI const char* glfwGetJoystickName(int jid) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return NULL; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return NULL; + + if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) + return NULL; + + return js->name; +} + +GLFWAPI const char* glfwGetJoystickGUID(int jid) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return NULL; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return NULL; + + if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) + return NULL; + + return js->guid; +} + +GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + + _GLFW_REQUIRE_INIT(); + + js = _glfw.joysticks + jid; + if (!js->present) + return; + + js->userPointer = pointer; +} + +GLFWAPI void* glfwGetJoystickUserPointer(int jid) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + js = _glfw.joysticks + jid; + if (!js->present) + return NULL; + + return js->userPointer; +} + +GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun); + return cbfun; +} + +GLFWAPI int glfwUpdateGamepadMappings(const char* string) +{ + int jid; + const char* c = string; + + assert(string != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + + while (*c) + { + if ((*c >= '0' && *c <= '9') || + (*c >= 'a' && *c <= 'f') || + (*c >= 'A' && *c <= 'F')) + { + char line[1024]; + + const size_t length = strcspn(c, "\r\n"); + if (length < sizeof(line)) + { + _GLFWmapping mapping = {{0}}; + + memcpy(line, c, length); + line[length] = '\0'; + + if (parseMapping(&mapping, line)) + { + _GLFWmapping* previous = findMapping(mapping.guid); + if (previous) + *previous = mapping; + else + { + _glfw.mappingCount++; + _glfw.mappings = + realloc(_glfw.mappings, + sizeof(_GLFWmapping) * _glfw.mappingCount); + _glfw.mappings[_glfw.mappingCount - 1] = mapping; + } + } + } + + c += length; + } + else + { + c += strcspn(c, "\r\n"); + c += strspn(c, "\r\n"); + } + } + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + _GLFWjoystick* js = _glfw.joysticks + jid; + if (js->present) + js->mapping = findValidMapping(js); + } + + return GLFW_TRUE; +} + +GLFWAPI int glfwJoystickIsGamepad(int jid) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return GLFW_FALSE; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return GLFW_FALSE; + + if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) + return GLFW_FALSE; + + return js->mapping != NULL; +} + +GLFWAPI const char* glfwGetGamepadName(int jid) +{ + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return NULL; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return NULL; + + if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) + return NULL; + + if (!js->mapping) + return NULL; + + return js->mapping->name; +} + +GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state) +{ + int i; + _GLFWjoystick* js; + + assert(jid >= GLFW_JOYSTICK_1); + assert(jid <= GLFW_JOYSTICK_LAST); + assert(state != NULL); + + memset(state, 0, sizeof(GLFWgamepadstate)); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + + if (jid < 0 || jid > GLFW_JOYSTICK_LAST) + { + _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); + return GLFW_FALSE; + } + + js = _glfw.joysticks + jid; + if (!js->present) + return GLFW_FALSE; + + if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_ALL)) + return GLFW_FALSE; + + if (!js->mapping) + return GLFW_FALSE; + + for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) + { + const _GLFWmapelement* e = js->mapping->buttons + i; + if (e->type == _GLFW_JOYSTICK_AXIS) + { + const float value = js->axes[e->index] * e->axisScale + e->axisOffset; + // HACK: This should be baked into the value transform + // TODO: Bake into transform when implementing output modifiers + if (e->axisOffset < 0 || (e->axisOffset == 0 && e->axisScale > 0)) + { + if (value >= 0.f) + state->buttons[i] = GLFW_PRESS; + } + else + { + if (value <= 0.f) + state->buttons[i] = GLFW_PRESS; + } + } + else if (e->type == _GLFW_JOYSTICK_HATBIT) + { + const unsigned int hat = e->index >> 4; + const unsigned int bit = e->index & 0xf; + if (js->hats[hat] & bit) + state->buttons[i] = GLFW_PRESS; + } + else if (e->type == _GLFW_JOYSTICK_BUTTON) + state->buttons[i] = js->buttons[e->index]; + } + + for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) + { + const _GLFWmapelement* e = js->mapping->axes + i; + if (e->type == _GLFW_JOYSTICK_AXIS) + { + const float value = js->axes[e->index] * e->axisScale + e->axisOffset; + state->axes[i] = _glfw_fminf(_glfw_fmaxf(value, -1.f), 1.f); + } + else if (e->type == _GLFW_JOYSTICK_HATBIT) + { + const unsigned int hat = e->index >> 4; + const unsigned int bit = e->index & 0xf; + if (js->hats[hat] & bit) + state->axes[i] = 1.f; + else + state->axes[i] = -1.f; + } + else if (e->type == _GLFW_JOYSTICK_BUTTON) + state->axes[i] = js->buttons[e->index] * 2.f - 1.f; + } + + return GLFW_TRUE; +} + +GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string) +{ + assert(string != NULL); + + _GLFW_REQUIRE_INIT(); + _glfwPlatformSetClipboardString(string); +} + +GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return _glfwPlatformGetClipboardString(); +} + +GLFWAPI double glfwGetTime(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(0.0); + return (double) (_glfwPlatformGetTimerValue() - _glfw.timer.offset) / + _glfwPlatformGetTimerFrequency(); +} + +GLFWAPI void glfwSetTime(double time) +{ + _GLFW_REQUIRE_INIT(); + + if (time != time || time < 0.0 || time > 18446744073.0) + { + _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", time); + return; + } + + _glfw.timer.offset = _glfwPlatformGetTimerValue() - + (uint64_t) (time * _glfwPlatformGetTimerFrequency()); +} + +GLFWAPI uint64_t glfwGetTimerValue(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(0); + return _glfwPlatformGetTimerValue(); +} + +GLFWAPI uint64_t glfwGetTimerFrequency(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(0); + return _glfwPlatformGetTimerFrequency(); +} diff --git a/extern/glfw/src/internal.h b/extern/glfw/src/internal.h new file mode 100644 index 00000000..92b9497a --- /dev/null +++ b/extern/glfw/src/internal.h @@ -0,0 +1,778 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#pragma once + +#if defined(_GLFW_USE_CONFIG_H) + #include "glfw_config.h" +#endif + +#if defined(GLFW_INCLUDE_GLCOREARB) || \ + defined(GLFW_INCLUDE_ES1) || \ + defined(GLFW_INCLUDE_ES2) || \ + defined(GLFW_INCLUDE_ES3) || \ + defined(GLFW_INCLUDE_ES31) || \ + defined(GLFW_INCLUDE_ES32) || \ + defined(GLFW_INCLUDE_NONE) || \ + defined(GLFW_INCLUDE_GLEXT) || \ + defined(GLFW_INCLUDE_GLU) || \ + defined(GLFW_INCLUDE_VULKAN) || \ + defined(GLFW_DLL) + #error "You must not define any header option macros when compiling GLFW" +#endif + +#define GLFW_INCLUDE_NONE +#include "../include/GLFW/glfw3.h" + +#define _GLFW_INSERT_FIRST 0 +#define _GLFW_INSERT_LAST 1 + +#define _GLFW_POLL_PRESENCE 0 +#define _GLFW_POLL_AXES 1 +#define _GLFW_POLL_BUTTONS 2 +#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS) + +#define _GLFW_MESSAGE_SIZE 1024 + +typedef int GLFWbool; + +typedef struct _GLFWerror _GLFWerror; +typedef struct _GLFWinitconfig _GLFWinitconfig; +typedef struct _GLFWwndconfig _GLFWwndconfig; +typedef struct _GLFWctxconfig _GLFWctxconfig; +typedef struct _GLFWfbconfig _GLFWfbconfig; +typedef struct _GLFWcontext _GLFWcontext; +typedef struct _GLFWwindow _GLFWwindow; +typedef struct _GLFWlibrary _GLFWlibrary; +typedef struct _GLFWmonitor _GLFWmonitor; +typedef struct _GLFWcursor _GLFWcursor; +typedef struct _GLFWmapelement _GLFWmapelement; +typedef struct _GLFWmapping _GLFWmapping; +typedef struct _GLFWjoystick _GLFWjoystick; +typedef struct _GLFWtls _GLFWtls; +typedef struct _GLFWmutex _GLFWmutex; + +typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*); +typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*); +typedef void (* _GLFWswapintervalfun)(int); +typedef int (* _GLFWextensionsupportedfun)(const char*); +typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*); +typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*); + +#define GL_VERSION 0x1f02 +#define GL_NONE 0 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_EXTENSIONS 0x1f03 +#define GL_NUM_EXTENSIONS 0x821d +#define GL_CONTEXT_FLAGS 0x821e +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 + +typedef int GLint; +typedef unsigned int GLuint; +typedef unsigned int GLenum; +typedef unsigned int GLbitfield; +typedef unsigned char GLubyte; + +typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield); +typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum); +typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*); +typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint); + +#define VK_NULL_HANDLE 0 + +typedef void* VkInstance; +typedef void* VkPhysicalDevice; +typedef uint64_t VkSurfaceKHR; +typedef uint32_t VkFlags; +typedef uint32_t VkBool32; + +typedef enum VkStructureType +{ + VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, + VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, + VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, + VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, + VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000, + VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000, + VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkStructureType; + +typedef enum VkResult +{ + VK_SUCCESS = 0, + VK_NOT_READY = 1, + VK_TIMEOUT = 2, + VK_EVENT_SET = 3, + VK_EVENT_RESET = 4, + VK_INCOMPLETE = 5, + VK_ERROR_OUT_OF_HOST_MEMORY = -1, + VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, + VK_ERROR_INITIALIZATION_FAILED = -3, + VK_ERROR_DEVICE_LOST = -4, + VK_ERROR_MEMORY_MAP_FAILED = -5, + VK_ERROR_LAYER_NOT_PRESENT = -6, + VK_ERROR_EXTENSION_NOT_PRESENT = -7, + VK_ERROR_FEATURE_NOT_PRESENT = -8, + VK_ERROR_INCOMPATIBLE_DRIVER = -9, + VK_ERROR_TOO_MANY_OBJECTS = -10, + VK_ERROR_FORMAT_NOT_SUPPORTED = -11, + VK_ERROR_SURFACE_LOST_KHR = -1000000000, + VK_SUBOPTIMAL_KHR = 1000001003, + VK_ERROR_OUT_OF_DATE_KHR = -1000001004, + VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, + VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, + VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, + VK_RESULT_MAX_ENUM = 0x7FFFFFFF +} VkResult; + +typedef struct VkAllocationCallbacks VkAllocationCallbacks; + +typedef struct VkExtensionProperties +{ + char extensionName[256]; + uint32_t specVersion; +} VkExtensionProperties; + +typedef void (APIENTRY * PFN_vkVoidFunction)(void); + +#if defined(_GLFW_VULKAN_STATIC) + PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*); + VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*); +#else + typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*); + typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*); + #define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties + #define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr +#endif + +#if defined(_GLFW_COCOA) + #include "cocoa_platform.h" +#elif defined(_GLFW_WIN32) + #include "win32_platform.h" +#elif defined(_GLFW_X11) + #include "x11_platform.h" +#elif defined(_GLFW_WAYLAND) + #include "wl_platform.h" +#elif defined(_GLFW_OSMESA) + #include "null_platform.h" +#else + #error "No supported window creation API selected" +#endif + +// Constructs a version number string from the public header macros +#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r +#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) +#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \ + GLFW_VERSION_MINOR, \ + GLFW_VERSION_REVISION) + +// Checks for whether the library has been initialized +#define _GLFW_REQUIRE_INIT() \ + if (!_glfw.initialized) \ + { \ + _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ + return; \ + } +#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \ + if (!_glfw.initialized) \ + { \ + _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ + return x; \ + } + +// Swaps the provided pointers +#define _GLFW_SWAP_POINTERS(x, y) \ + { \ + void* t; \ + t = x; \ + x = y; \ + y = t; \ + } + +// Per-thread error structure +// +struct _GLFWerror +{ + _GLFWerror* next; + int code; + char description[_GLFW_MESSAGE_SIZE]; +}; + +// Initialization configuration +// +// Parameters relating to the initialization of the library +// +struct _GLFWinitconfig +{ + GLFWbool hatButtons; + struct { + GLFWbool menubar; + GLFWbool chdir; + } ns; +}; + +// Window configuration +// +// Parameters relating to the creation of the window but not directly related +// to the framebuffer. This is used to pass window creation parameters from +// shared code to the platform API. +// +struct _GLFWwndconfig +{ + int width; + int height; + const char* title; + GLFWbool resizable; + GLFWbool visible; + GLFWbool decorated; + GLFWbool focused; + GLFWbool autoIconify; + GLFWbool floating; + GLFWbool maximized; + GLFWbool centerCursor; + GLFWbool focusOnShow; + GLFWbool scaleToMonitor; + struct { + GLFWbool retina; + char frameName[256]; + } ns; + struct { + char className[256]; + char instanceName[256]; + } x11; +}; + +// Context configuration +// +// Parameters relating to the creation of the context but not directly related +// to the framebuffer. This is used to pass context creation parameters from +// shared code to the platform API. +// +struct _GLFWctxconfig +{ + int client; + int source; + int major; + int minor; + GLFWbool forward; + GLFWbool debug; + GLFWbool noerror; + int profile; + int robustness; + int release; + _GLFWwindow* share; + struct { + GLFWbool offline; + } nsgl; +}; + +// Framebuffer configuration +// +// This describes buffers and their sizes. It also contains +// a platform-specific ID used to map back to the backend API object. +// +// It is used to pass framebuffer parameters from shared code to the platform +// API and also to enumerate and select available framebuffer configs. +// +struct _GLFWfbconfig +{ + int redBits; + int greenBits; + int blueBits; + int alphaBits; + int depthBits; + int stencilBits; + int accumRedBits; + int accumGreenBits; + int accumBlueBits; + int accumAlphaBits; + int auxBuffers; + GLFWbool stereo; + int samples; + GLFWbool sRGB; + GLFWbool doublebuffer; + GLFWbool transparent; + uintptr_t handle; +}; + +// Context structure +// +struct _GLFWcontext +{ + int client; + int source; + int major, minor, revision; + GLFWbool forward, debug, noerror; + int profile; + int robustness; + int release; + + PFNGLGETSTRINGIPROC GetStringi; + PFNGLGETINTEGERVPROC GetIntegerv; + PFNGLGETSTRINGPROC GetString; + + _GLFWmakecontextcurrentfun makeCurrent; + _GLFWswapbuffersfun swapBuffers; + _GLFWswapintervalfun swapInterval; + _GLFWextensionsupportedfun extensionSupported; + _GLFWgetprocaddressfun getProcAddress; + _GLFWdestroycontextfun destroy; + + // This is defined in the context API's context.h + _GLFW_PLATFORM_CONTEXT_STATE; + // This is defined in egl_context.h + _GLFW_EGL_CONTEXT_STATE; + // This is defined in osmesa_context.h + _GLFW_OSMESA_CONTEXT_STATE; +}; + +// Window and context structure +// +struct _GLFWwindow +{ + struct _GLFWwindow* next; + + // Window settings and state + GLFWbool resizable; + GLFWbool decorated; + GLFWbool autoIconify; + GLFWbool floating; + GLFWbool focusOnShow; + GLFWbool shouldClose; + void* userPointer; + GLFWvidmode videoMode; + _GLFWmonitor* monitor; + _GLFWcursor* cursor; + + int minwidth, minheight; + int maxwidth, maxheight; + int numer, denom; + + GLFWbool stickyKeys; + GLFWbool stickyMouseButtons; + GLFWbool lockKeyMods; + int cursorMode; + char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1]; + char keys[GLFW_KEY_LAST + 1]; + // Virtual cursor position when cursor is disabled + double virtualCursorPosX, virtualCursorPosY; + GLFWbool rawMouseMotion; + + _GLFWcontext context; + + struct { + GLFWwindowposfun pos; + GLFWwindowsizefun size; + GLFWwindowclosefun close; + GLFWwindowrefreshfun refresh; + GLFWwindowfocusfun focus; + GLFWwindowiconifyfun iconify; + GLFWwindowmaximizefun maximize; + GLFWframebuffersizefun fbsize; + GLFWwindowcontentscalefun scale; + GLFWmousebuttonfun mouseButton; + GLFWcursorposfun cursorPos; + GLFWcursorenterfun cursorEnter; + GLFWscrollfun scroll; + GLFWkeyfun key; + GLFWcharfun character; + GLFWcharmodsfun charmods; + GLFWdropfun drop; + } callbacks; + + // This is defined in the window API's platform.h + _GLFW_PLATFORM_WINDOW_STATE; +}; + +// Monitor structure +// +struct _GLFWmonitor +{ + char* name; + void* userPointer; + + // Physical dimensions in millimeters. + int widthMM, heightMM; + + // The window whose video mode is current on this monitor + _GLFWwindow* window; + + GLFWvidmode* modes; + int modeCount; + GLFWvidmode currentMode; + + GLFWgammaramp originalRamp; + GLFWgammaramp currentRamp; + + // This is defined in the window API's platform.h + _GLFW_PLATFORM_MONITOR_STATE; +}; + +// Cursor structure +// +struct _GLFWcursor +{ + _GLFWcursor* next; + + // This is defined in the window API's platform.h + _GLFW_PLATFORM_CURSOR_STATE; +}; + +// Gamepad mapping element structure +// +struct _GLFWmapelement +{ + uint8_t type; + uint8_t index; + int8_t axisScale; + int8_t axisOffset; +}; + +// Gamepad mapping structure +// +struct _GLFWmapping +{ + char name[128]; + char guid[33]; + _GLFWmapelement buttons[15]; + _GLFWmapelement axes[6]; +}; + +// Joystick structure +// +struct _GLFWjoystick +{ + GLFWbool present; + float* axes; + int axisCount; + unsigned char* buttons; + int buttonCount; + unsigned char* hats; + int hatCount; + char* name; + void* userPointer; + char guid[33]; + _GLFWmapping* mapping; + + // This is defined in the joystick API's joystick.h + _GLFW_PLATFORM_JOYSTICK_STATE; +}; + +// Thread local storage structure +// +struct _GLFWtls +{ + // This is defined in the platform's thread.h + _GLFW_PLATFORM_TLS_STATE; +}; + +// Mutex structure +// +struct _GLFWmutex +{ + // This is defined in the platform's thread.h + _GLFW_PLATFORM_MUTEX_STATE; +}; + +// Library global data +// +struct _GLFWlibrary +{ + GLFWbool initialized; + + struct { + _GLFWinitconfig init; + _GLFWfbconfig framebuffer; + _GLFWwndconfig window; + _GLFWctxconfig context; + int refreshRate; + } hints; + + _GLFWerror* errorListHead; + _GLFWcursor* cursorListHead; + _GLFWwindow* windowListHead; + + _GLFWmonitor** monitors; + int monitorCount; + + _GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1]; + _GLFWmapping* mappings; + int mappingCount; + + _GLFWtls errorSlot; + _GLFWtls contextSlot; + _GLFWmutex errorLock; + + struct { + uint64_t offset; + // This is defined in the platform's time.h + _GLFW_PLATFORM_LIBRARY_TIMER_STATE; + } timer; + + struct { + GLFWbool available; + void* handle; + char* extensions[2]; +#if !defined(_GLFW_VULKAN_STATIC) + PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties; + PFN_vkGetInstanceProcAddr GetInstanceProcAddr; +#endif + GLFWbool KHR_surface; +#if defined(_GLFW_WIN32) + GLFWbool KHR_win32_surface; +#elif defined(_GLFW_COCOA) + GLFWbool MVK_macos_surface; + GLFWbool EXT_metal_surface; +#elif defined(_GLFW_X11) + GLFWbool KHR_xlib_surface; + GLFWbool KHR_xcb_surface; +#elif defined(_GLFW_WAYLAND) + GLFWbool KHR_wayland_surface; +#endif + } vk; + + struct { + GLFWmonitorfun monitor; + GLFWjoystickfun joystick; + } callbacks; + + // This is defined in the window API's platform.h + _GLFW_PLATFORM_LIBRARY_WINDOW_STATE; + // This is defined in the context API's context.h + _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE; + // This is defined in the platform's joystick.h + _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE; + // This is defined in egl_context.h + _GLFW_EGL_LIBRARY_CONTEXT_STATE; + // This is defined in osmesa_context.h + _GLFW_OSMESA_LIBRARY_CONTEXT_STATE; +}; + +// Global state shared between compilation units of GLFW +// +extern _GLFWlibrary _glfw; + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformInit(void); +void _glfwPlatformTerminate(void); +const char* _glfwPlatformGetVersionString(void); + +void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos); +void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos); +void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); +void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled); +GLFWbool _glfwPlatformRawMouseMotionSupported(void); +int _glfwPlatformCreateCursor(_GLFWcursor* cursor, + const GLFWimage* image, int xhot, int yhot); +int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape); +void _glfwPlatformDestroyCursor(_GLFWcursor* cursor); +void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor); + +const char* _glfwPlatformGetScancodeName(int scancode); +int _glfwPlatformGetKeyScancode(int key); + +void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor); +void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos); +void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, + float* xscale, float* yscale); +void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height); +GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count); +void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode); +GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp); +void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); + +void _glfwPlatformSetClipboardString(const char* string); +const char* _glfwPlatformGetClipboardString(void); + +int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode); +void _glfwPlatformUpdateGamepadGUID(char* guid); + +uint64_t _glfwPlatformGetTimerValue(void); +uint64_t _glfwPlatformGetTimerFrequency(void); + +int _glfwPlatformCreateWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig); +void _glfwPlatformDestroyWindow(_GLFWwindow* window); +void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title); +void _glfwPlatformSetWindowIcon(_GLFWwindow* window, + int count, const GLFWimage* images); +void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos); +void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos); +void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height); +void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height); +void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, + int minwidth, int minheight, + int maxwidth, int maxheight); +void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom); +void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height); +void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, + int* left, int* top, + int* right, int* bottom); +void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, + float* xscale, float* yscale); +void _glfwPlatformIconifyWindow(_GLFWwindow* window); +void _glfwPlatformRestoreWindow(_GLFWwindow* window); +void _glfwPlatformMaximizeWindow(_GLFWwindow* window); +void _glfwPlatformShowWindow(_GLFWwindow* window); +void _glfwPlatformHideWindow(_GLFWwindow* window); +void _glfwPlatformRequestWindowAttention(_GLFWwindow* window); +void _glfwPlatformFocusWindow(_GLFWwindow* window); +void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, + int xpos, int ypos, int width, int height, + int refreshRate); +int _glfwPlatformWindowFocused(_GLFWwindow* window); +int _glfwPlatformWindowIconified(_GLFWwindow* window); +int _glfwPlatformWindowVisible(_GLFWwindow* window); +int _glfwPlatformWindowMaximized(_GLFWwindow* window); +int _glfwPlatformWindowHovered(_GLFWwindow* window); +int _glfwPlatformFramebufferTransparent(_GLFWwindow* window); +float _glfwPlatformGetWindowOpacity(_GLFWwindow* window); +void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled); +void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled); +void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled); +void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity); + +void _glfwPlatformPollEvents(void); +void _glfwPlatformWaitEvents(void); +void _glfwPlatformWaitEventsTimeout(double timeout); +void _glfwPlatformPostEmptyEvent(void); + +void _glfwPlatformGetRequiredInstanceExtensions(char** extensions); +int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, + VkPhysicalDevice device, + uint32_t queuefamily); +VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, + _GLFWwindow* window, + const VkAllocationCallbacks* allocator, + VkSurfaceKHR* surface); + +GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls); +void _glfwPlatformDestroyTls(_GLFWtls* tls); +void* _glfwPlatformGetTls(_GLFWtls* tls); +void _glfwPlatformSetTls(_GLFWtls* tls, void* value); + +GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex); +void _glfwPlatformDestroyMutex(_GLFWmutex* mutex); +void _glfwPlatformLockMutex(_GLFWmutex* mutex); +void _glfwPlatformUnlockMutex(_GLFWmutex* mutex); + + +////////////////////////////////////////////////////////////////////////// +////// GLFW event API ////// +////////////////////////////////////////////////////////////////////////// + +void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused); +void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos); +void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); +void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height); +void _glfwInputWindowContentScale(_GLFWwindow* window, + float xscale, float yscale); +void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified); +void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized); +void _glfwInputWindowDamage(_GLFWwindow* window); +void _glfwInputWindowCloseRequest(_GLFWwindow* window); +void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor); + +void _glfwInputKey(_GLFWwindow* window, + int key, int scancode, int action, int mods); +void _glfwInputChar(_GLFWwindow* window, + unsigned int codepoint, int mods, GLFWbool plain); +void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset); +void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); +void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos); +void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered); +void _glfwInputDrop(_GLFWwindow* window, int count, const char** names); +void _glfwInputJoystick(_GLFWjoystick* js, int event); +void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value); +void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value); +void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value); + +void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement); +void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window); + +#if defined(__GNUC__) +void _glfwInputError(int code, const char* format, ...) + __attribute__((format(printf, 2, 3))); +#else +void _glfwInputError(int code, const char* format, ...); +#endif + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions); +const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, + const _GLFWfbconfig* alternatives, + unsigned int count); +GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig); +GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig); + +const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, + const GLFWvidmode* desired); +int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); +_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM); +void _glfwFreeMonitor(_GLFWmonitor* monitor); +void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size); +void _glfwFreeGammaArrays(GLFWgammaramp* ramp); +void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); + +_GLFWjoystick* _glfwAllocJoystick(const char* name, + const char* guid, + int axisCount, + int buttonCount, + int hatCount); +void _glfwFreeJoystick(_GLFWjoystick* js); +void _glfwCenterCursorInContentArea(_GLFWwindow* window); + +GLFWbool _glfwInitVulkan(int mode); +void _glfwTerminateVulkan(void); +const char* _glfwGetVulkanResultString(VkResult result); + +char* _glfw_strdup(const char* source); +float _glfw_fminf(float a, float b); +float _glfw_fmaxf(float a, float b); + diff --git a/extern/glfw/src/linux_joystick.c b/extern/glfw/src/linux_joystick.c new file mode 100644 index 00000000..5a3b806c --- /dev/null +++ b/extern/glfw/src/linux_joystick.c @@ -0,0 +1,433 @@ +//======================================================================== +// GLFW 3.3 Linux - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifndef SYN_DROPPED // < v2.6.39 kernel headers +// Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32 +#define SYN_DROPPED 3 +#endif + +// Apply an EV_KEY event to the specified joystick +// +static void handleKeyEvent(_GLFWjoystick* js, int code, int value) +{ + _glfwInputJoystickButton(js, + js->linjs.keyMap[code - BTN_MISC], + value ? GLFW_PRESS : GLFW_RELEASE); +} + +// Apply an EV_ABS event to the specified joystick +// +static void handleAbsEvent(_GLFWjoystick* js, int code, int value) +{ + const int index = js->linjs.absMap[code]; + + if (code >= ABS_HAT0X && code <= ABS_HAT3Y) + { + static const char stateMap[3][3] = + { + { GLFW_HAT_CENTERED, GLFW_HAT_UP, GLFW_HAT_DOWN }, + { GLFW_HAT_LEFT, GLFW_HAT_LEFT_UP, GLFW_HAT_LEFT_DOWN }, + { GLFW_HAT_RIGHT, GLFW_HAT_RIGHT_UP, GLFW_HAT_RIGHT_DOWN }, + }; + + const int hat = (code - ABS_HAT0X) / 2; + const int axis = (code - ABS_HAT0X) % 2; + int* state = js->linjs.hats[hat]; + + // NOTE: Looking at several input drivers, it seems all hat events use + // -1 for left / up, 0 for centered and 1 for right / down + if (value == 0) + state[axis] = 0; + else if (value < 0) + state[axis] = 1; + else if (value > 0) + state[axis] = 2; + + _glfwInputJoystickHat(js, index, stateMap[state[0]][state[1]]); + } + else + { + const struct input_absinfo* info = &js->linjs.absInfo[code]; + float normalized = value; + + const int range = info->maximum - info->minimum; + if (range) + { + // Normalize to 0.0 -> 1.0 + normalized = (normalized - info->minimum) / range; + // Normalize to -1.0 -> 1.0 + normalized = normalized * 2.0f - 1.0f; + } + + _glfwInputJoystickAxis(js, index, normalized); + } +} + +// Poll state of absolute axes +// +static void pollAbsState(_GLFWjoystick* js) +{ + for (int code = 0; code < ABS_CNT; code++) + { + if (js->linjs.absMap[code] < 0) + continue; + + struct input_absinfo* info = &js->linjs.absInfo[code]; + + if (ioctl(js->linjs.fd, EVIOCGABS(code), info) < 0) + continue; + + handleAbsEvent(js, code, info->value); + } +} + +#define isBitSet(bit, arr) (arr[(bit) / 8] & (1 << ((bit) % 8))) + +// Attempt to open the specified joystick device +// +static GLFWbool openJoystickDevice(const char* path) +{ + for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + if (!_glfw.joysticks[jid].present) + continue; + if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) + return GLFW_FALSE; + } + + _GLFWjoystickLinux linjs = {0}; + linjs.fd = open(path, O_RDONLY | O_NONBLOCK); + if (linjs.fd == -1) + return GLFW_FALSE; + + char evBits[(EV_CNT + 7) / 8] = {0}; + char keyBits[(KEY_CNT + 7) / 8] = {0}; + char absBits[(ABS_CNT + 7) / 8] = {0}; + struct input_id id; + + if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 || + ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 || + ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 || + ioctl(linjs.fd, EVIOCGID, &id) < 0) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Linux: Failed to query input device: %s", + strerror(errno)); + close(linjs.fd); + return GLFW_FALSE; + } + + // Ensure this device supports the events expected of a joystick + if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits)) + { + close(linjs.fd); + return GLFW_FALSE; + } + + char name[256] = ""; + + if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0) + strncpy(name, "Unknown", sizeof(name)); + + char guid[33] = ""; + + // Generate a joystick GUID that matches the SDL 2.0.5+ one + if (id.vendor && id.product && id.version) + { + sprintf(guid, "%02x%02x0000%02x%02x0000%02x%02x0000%02x%02x0000", + id.bustype & 0xff, id.bustype >> 8, + id.vendor & 0xff, id.vendor >> 8, + id.product & 0xff, id.product >> 8, + id.version & 0xff, id.version >> 8); + } + else + { + sprintf(guid, "%02x%02x0000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", + id.bustype & 0xff, id.bustype >> 8, + name[0], name[1], name[2], name[3], + name[4], name[5], name[6], name[7], + name[8], name[9], name[10]); + } + + int axisCount = 0, buttonCount = 0, hatCount = 0; + + for (int code = BTN_MISC; code < KEY_CNT; code++) + { + if (!isBitSet(code, keyBits)) + continue; + + linjs.keyMap[code - BTN_MISC] = buttonCount; + buttonCount++; + } + + for (int code = 0; code < ABS_CNT; code++) + { + linjs.absMap[code] = -1; + if (!isBitSet(code, absBits)) + continue; + + if (code >= ABS_HAT0X && code <= ABS_HAT3Y) + { + linjs.absMap[code] = hatCount; + hatCount++; + // Skip the Y axis + code++; + } + else + { + if (ioctl(linjs.fd, EVIOCGABS(code), &linjs.absInfo[code]) < 0) + continue; + + linjs.absMap[code] = axisCount; + axisCount++; + } + } + + _GLFWjoystick* js = + _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount); + if (!js) + { + close(linjs.fd); + return GLFW_FALSE; + } + + strncpy(linjs.path, path, sizeof(linjs.path) - 1); + memcpy(&js->linjs, &linjs, sizeof(linjs)); + + pollAbsState(js); + + _glfwInputJoystick(js, GLFW_CONNECTED); + return GLFW_TRUE; +} + +#undef isBitSet + +// Frees all resources associated with the specified joystick +// +static void closeJoystick(_GLFWjoystick* js) +{ + close(js->linjs.fd); + _glfwFreeJoystick(js); + _glfwInputJoystick(js, GLFW_DISCONNECTED); +} + +// Lexically compare joysticks by name; used by qsort +// +static int compareJoysticks(const void* fp, const void* sp) +{ + const _GLFWjoystick* fj = fp; + const _GLFWjoystick* sj = sp; + return strcmp(fj->linjs.path, sj->linjs.path); +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialize joystick interface +// +GLFWbool _glfwInitJoysticksLinux(void) +{ + const char* dirname = "/dev/input"; + + _glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC); + if (_glfw.linjs.inotify > 0) + { + // HACK: Register for IN_ATTRIB to get notified when udev is done + // This works well in practice but the true way is libudev + + _glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify, + dirname, + IN_CREATE | IN_ATTRIB | IN_DELETE); + } + + // Continue without device connection notifications if inotify fails + + if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0) + { + _glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex"); + return GLFW_FALSE; + } + + int count = 0; + + DIR* dir = opendir(dirname); + if (dir) + { + struct dirent* entry; + + while ((entry = readdir(dir))) + { + regmatch_t match; + + if (regexec(&_glfw.linjs.regex, entry->d_name, 1, &match, 0) != 0) + continue; + + char path[PATH_MAX]; + + snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name); + + if (openJoystickDevice(path)) + count++; + } + + closedir(dir); + } + + // Continue with no joysticks if enumeration fails + + qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks); + return GLFW_TRUE; +} + +// Close all opened joystick handles +// +void _glfwTerminateJoysticksLinux(void) +{ + int jid; + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + _GLFWjoystick* js = _glfw.joysticks + jid; + if (js->present) + closeJoystick(js); + } + + regfree(&_glfw.linjs.regex); + + if (_glfw.linjs.inotify > 0) + { + if (_glfw.linjs.watch > 0) + inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch); + + close(_glfw.linjs.inotify); + } +} + +void _glfwDetectJoystickConnectionLinux(void) +{ + if (_glfw.linjs.inotify <= 0) + return; + + ssize_t offset = 0; + char buffer[16384]; + const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer)); + + while (size > offset) + { + regmatch_t match; + const struct inotify_event* e = (struct inotify_event*) (buffer + offset); + + offset += sizeof(struct inotify_event) + e->len; + + if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0) + continue; + + char path[PATH_MAX]; + snprintf(path, sizeof(path), "/dev/input/%s", e->name); + + if (e->mask & (IN_CREATE | IN_ATTRIB)) + openJoystickDevice(path); + else if (e->mask & IN_DELETE) + { + for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) + { + closeJoystick(_glfw.joysticks + jid); + break; + } + } + } + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) +{ + // Read all queued events (non-blocking) + for (;;) + { + struct input_event e; + + errno = 0; + if (read(js->linjs.fd, &e, sizeof(e)) < 0) + { + // Reset the joystick slot if the device was disconnected + if (errno == ENODEV) + closeJoystick(js); + + break; + } + + if (e.type == EV_SYN) + { + if (e.code == SYN_DROPPED) + _glfw.linjs.dropped = GLFW_TRUE; + else if (e.code == SYN_REPORT) + { + _glfw.linjs.dropped = GLFW_FALSE; + pollAbsState(js); + } + } + + if (_glfw.linjs.dropped) + continue; + + if (e.type == EV_KEY) + handleKeyEvent(js, e.code, e.value); + else if (e.type == EV_ABS) + handleAbsEvent(js, e.code, e.value); + } + + return js->present; +} + +void _glfwPlatformUpdateGamepadGUID(char* guid) +{ +} + diff --git a/extern/glfw/src/linux_joystick.h b/extern/glfw/src/linux_joystick.h new file mode 100644 index 00000000..2eabfa13 --- /dev/null +++ b/extern/glfw/src/linux_joystick.h @@ -0,0 +1,62 @@ +//======================================================================== +// GLFW 3.3 Linux - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2014 Jonas …dahl +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include +#include +#include + +#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs +#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs + +#define _GLFW_PLATFORM_MAPPING_NAME "Linux" + +// Linux-specific joystick data +// +typedef struct _GLFWjoystickLinux +{ + int fd; + char path[PATH_MAX]; + int keyMap[KEY_CNT - BTN_MISC]; + int absMap[ABS_CNT]; + struct input_absinfo absInfo[ABS_CNT]; + int hats[4][2]; +} _GLFWjoystickLinux; + +// Linux-specific joystick API data +// +typedef struct _GLFWlibraryLinux +{ + int inotify; + int watch; + regex_t regex; + GLFWbool dropped; +} _GLFWlibraryLinux; + + +GLFWbool _glfwInitJoysticksLinux(void); +void _glfwTerminateJoysticksLinux(void); +void _glfwDetectJoystickConnectionLinux(void); + diff --git a/extern/glfw/src/mappings.h b/extern/glfw/src/mappings.h new file mode 100644 index 00000000..606824a6 --- /dev/null +++ b/extern/glfw/src/mappings.h @@ -0,0 +1,476 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2006-2018 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// As mappings.h.in, this file is used by CMake to produce the mappings.h +// header file. If you are adding a GLFW specific gamepad mapping, this is +// where to put it. +//======================================================================== +// As mappings.h, this provides all pre-defined gamepad mappings, including +// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad +// mappings not specific to GLFW should be submitted to SDL_GameControllerDB. +// This file can be re-generated from mappings.h.in and the upstream +// gamecontrollerdb.txt with the GenerateMappings.cmake script. +//======================================================================== + +// All gamepad mappings not labeled GLFW are copied from the +// SDL_GameControllerDB project under the following license: +// +// Simple DirectMedia Layer +// Copyright (C) 1997-2013 Sam Lantinga +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the +// use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. + +const char* _glfwDefaultMappings[] = +{ +"03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,", +"03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", +"03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", +"03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", +"03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,", +"030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,", +"03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,", +"030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", +"0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", +"03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,", +"03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", +"030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", +"03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows,", +"03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", +"03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", +"030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", +"030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,", +"030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,", +"03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,", +"030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", +"03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", +"03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,", +"030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows,", +"03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", +"03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", +"03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows,", +"03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", +"030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", +"030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,", +"030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", +"03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", +"03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,", +"03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", +"03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", +"030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows,", +"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,", +"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows,", +"03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,", +"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", +"030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,leftx:h0.6,lefty:h0.12,rightshoulder:b5,rightstick:a2,righttrigger:b7,rightx:h0.9,righty:h0.4,start:b9,x:b2,y:b3,platform:Windows,", +"03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,", +"03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", +"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", +"03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", +"03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", +"03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", +"03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,", +"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,", +"03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,", +"03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,", +"03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,", +"03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,", +"03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,", +"03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows,", +"03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", +"030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,", +"0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,", +"0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,", +"030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", +"030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", +"03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", +"03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", +"03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows,", +"03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", +"03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", +"03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", +"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows,", +"03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", +"0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,", +"030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,", +"03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,", +"030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", +"03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows,", +"03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", +"03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", +"030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,", +"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,", +"030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,", +"03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", +"03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", +"03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", +"03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", +"03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", +"03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", +"03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,", +"03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", +"03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", +"03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", +"03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", +"03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,", +"030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,", +"03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,", +"03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", +"030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X,", +"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,", +"03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,", +"030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", +"03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,", +"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,", +"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,", +"03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X,", +"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", +"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,", +"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", +"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", +"030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", +"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", +"030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,", +"03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,", +"030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", +"030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"030000005e0400008e02000001000000,Steam Virtual GamePad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,", +"03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,", +"03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,", +"03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,", +"03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,", +"030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,", +"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,", +"03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", +"03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", +"03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,", +"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,", +"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,", +"030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,", +"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", +"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", +"030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,", +"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,", +"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", +"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", +"03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", +"05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", +"03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", +"05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", +"05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", +"05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,", +"05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,", +"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", +"05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,", +"03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,", +"03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", +"03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,", +"03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", +"03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,", +"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,", +"030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", +"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", +"030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", +"030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,", +"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", +"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", +"0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", +"06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,", +"03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", +"030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,", +"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", +"030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", +"030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux,", +"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,", +"050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", +"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux,", +"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,", +"03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", +"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", +"030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux,", +"030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,", +"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,", +"03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", +"03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", +"03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", +"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", +"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", +"05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,", +"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux,", +"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", +"050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,", +"05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", +"030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,", +"03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", +"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", +"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,", +"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,", +"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", +"030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", +"030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", +"050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", +"03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", +"050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", +"030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", +"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", +"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", +"05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", +"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", +"050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", +"030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", +"050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", +"030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", +"030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,", +"030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,", +"030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", +"050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", +"0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,", +"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,", +"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,", +"030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", +"03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,", +"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,", +"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,", +"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,", +"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", +"03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux,", +"03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", +"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", +"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", +"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", +"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", +"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", +"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", +"03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", +"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", +"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", +"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,", +"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", +"03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,", +"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,", +"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", +"03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", +"03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,", +"05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", +"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,", +"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", +"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", +"050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", +"03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", +"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,", +"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,", +"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", +"64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,", +"61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", +"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", +"37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", +"35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,", +"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,", +"5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,", +"34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android,", +"4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,", +"4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,", +"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,", + +"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +NULL +}; + diff --git a/extern/glfw/src/mappings.h.in b/extern/glfw/src/mappings.h.in new file mode 100644 index 00000000..72460b0d --- /dev/null +++ b/extern/glfw/src/mappings.h.in @@ -0,0 +1,73 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2006-2018 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// As mappings.h.in, this file is used by CMake to produce the mappings.h +// header file. If you are adding a GLFW specific gamepad mapping, this is +// where to put it. +//======================================================================== +// As mappings.h, this provides all pre-defined gamepad mappings, including +// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad +// mappings not specific to GLFW should be submitted to SDL_GameControllerDB. +// This file can be re-generated from mappings.h.in and the upstream +// gamecontrollerdb.txt with the GenerateMappings.cmake script. +//======================================================================== + +// All gamepad mappings not labeled GLFW are copied from the +// SDL_GameControllerDB project under the following license: +// +// Simple DirectMedia Layer +// Copyright (C) 1997-2013 Sam Lantinga +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the +// use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. + +const char* _glfwDefaultMappings[] = +{ +@GLFW_GAMEPAD_MAPPINGS@ +"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", +NULL +}; + diff --git a/extern/glfw/src/monitor.c b/extern/glfw/src/monitor.c new file mode 100644 index 00000000..c6bcfd39 --- /dev/null +++ b/extern/glfw/src/monitor.c @@ -0,0 +1,544 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include +#include +#include + + +// Lexically compare video modes, used by qsort +// +static int compareVideoModes(const void* fp, const void* sp) +{ + const GLFWvidmode* fm = fp; + const GLFWvidmode* sm = sp; + const int fbpp = fm->redBits + fm->greenBits + fm->blueBits; + const int sbpp = sm->redBits + sm->greenBits + sm->blueBits; + const int farea = fm->width * fm->height; + const int sarea = sm->width * sm->height; + + // First sort on color bits per pixel + if (fbpp != sbpp) + return fbpp - sbpp; + + // Then sort on screen area + if (farea != sarea) + return farea - sarea; + + // Then sort on width + if (fm->width != sm->width) + return fm->width - sm->width; + + // Lastly sort on refresh rate + return fm->refreshRate - sm->refreshRate; +} + +// Retrieves the available modes for the specified monitor +// +static GLFWbool refreshVideoModes(_GLFWmonitor* monitor) +{ + int modeCount; + GLFWvidmode* modes; + + if (monitor->modes) + return GLFW_TRUE; + + modes = _glfwPlatformGetVideoModes(monitor, &modeCount); + if (!modes) + return GLFW_FALSE; + + qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes); + + free(monitor->modes); + monitor->modes = modes; + monitor->modeCount = modeCount; + + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW event API ////// +////////////////////////////////////////////////////////////////////////// + +// Notifies shared code of a monitor connection or disconnection +// +void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement) +{ + if (action == GLFW_CONNECTED) + { + _glfw.monitorCount++; + _glfw.monitors = + realloc(_glfw.monitors, sizeof(_GLFWmonitor*) * _glfw.monitorCount); + + if (placement == _GLFW_INSERT_FIRST) + { + memmove(_glfw.monitors + 1, + _glfw.monitors, + ((size_t) _glfw.monitorCount - 1) * sizeof(_GLFWmonitor*)); + _glfw.monitors[0] = monitor; + } + else + _glfw.monitors[_glfw.monitorCount - 1] = monitor; + } + else if (action == GLFW_DISCONNECTED) + { + int i; + _GLFWwindow* window; + + for (window = _glfw.windowListHead; window; window = window->next) + { + if (window->monitor == monitor) + { + int width, height, xoff, yoff; + _glfwPlatformGetWindowSize(window, &width, &height); + _glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0); + _glfwPlatformGetWindowFrameSize(window, &xoff, &yoff, NULL, NULL); + _glfwPlatformSetWindowPos(window, xoff, yoff); + } + } + + for (i = 0; i < _glfw.monitorCount; i++) + { + if (_glfw.monitors[i] == monitor) + { + _glfw.monitorCount--; + memmove(_glfw.monitors + i, + _glfw.monitors + i + 1, + ((size_t) _glfw.monitorCount - i) * sizeof(_GLFWmonitor*)); + break; + } + } + } + + if (_glfw.callbacks.monitor) + _glfw.callbacks.monitor((GLFWmonitor*) monitor, action); + + if (action == GLFW_DISCONNECTED) + _glfwFreeMonitor(monitor); +} + +// Notifies shared code that a full screen window has acquired or released +// a monitor +// +void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window) +{ + monitor->window = window; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Allocates and returns a monitor object with the specified name and dimensions +// +_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM) +{ + _GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor)); + monitor->widthMM = widthMM; + monitor->heightMM = heightMM; + + if (name) + monitor->name = _glfw_strdup(name); + + return monitor; +} + +// Frees a monitor object and any data associated with it +// +void _glfwFreeMonitor(_GLFWmonitor* monitor) +{ + if (monitor == NULL) + return; + + _glfwPlatformFreeMonitor(monitor); + + _glfwFreeGammaArrays(&monitor->originalRamp); + _glfwFreeGammaArrays(&monitor->currentRamp); + + free(monitor->modes); + free(monitor->name); + free(monitor); +} + +// Allocates red, green and blue value arrays of the specified size +// +void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size) +{ + ramp->red = calloc(size, sizeof(unsigned short)); + ramp->green = calloc(size, sizeof(unsigned short)); + ramp->blue = calloc(size, sizeof(unsigned short)); + ramp->size = size; +} + +// Frees the red, green and blue value arrays and clears the struct +// +void _glfwFreeGammaArrays(GLFWgammaramp* ramp) +{ + free(ramp->red); + free(ramp->green); + free(ramp->blue); + + memset(ramp, 0, sizeof(GLFWgammaramp)); +} + +// Chooses the video mode most closely matching the desired one +// +const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, + const GLFWvidmode* desired) +{ + int i; + unsigned int sizeDiff, leastSizeDiff = UINT_MAX; + unsigned int rateDiff, leastRateDiff = UINT_MAX; + unsigned int colorDiff, leastColorDiff = UINT_MAX; + const GLFWvidmode* current; + const GLFWvidmode* closest = NULL; + + if (!refreshVideoModes(monitor)) + return NULL; + + for (i = 0; i < monitor->modeCount; i++) + { + current = monitor->modes + i; + + colorDiff = 0; + + if (desired->redBits != GLFW_DONT_CARE) + colorDiff += abs(current->redBits - desired->redBits); + if (desired->greenBits != GLFW_DONT_CARE) + colorDiff += abs(current->greenBits - desired->greenBits); + if (desired->blueBits != GLFW_DONT_CARE) + colorDiff += abs(current->blueBits - desired->blueBits); + + sizeDiff = abs((current->width - desired->width) * + (current->width - desired->width) + + (current->height - desired->height) * + (current->height - desired->height)); + + if (desired->refreshRate != GLFW_DONT_CARE) + rateDiff = abs(current->refreshRate - desired->refreshRate); + else + rateDiff = UINT_MAX - current->refreshRate; + + if ((colorDiff < leastColorDiff) || + (colorDiff == leastColorDiff && sizeDiff < leastSizeDiff) || + (colorDiff == leastColorDiff && sizeDiff == leastSizeDiff && rateDiff < leastRateDiff)) + { + closest = current; + leastSizeDiff = sizeDiff; + leastRateDiff = rateDiff; + leastColorDiff = colorDiff; + } + } + + return closest; +} + +// Performs lexical comparison between two @ref GLFWvidmode structures +// +int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm) +{ + return compareVideoModes(fm, sm); +} + +// Splits a color depth into red, green and blue bit depths +// +void _glfwSplitBPP(int bpp, int* red, int* green, int* blue) +{ + int delta; + + // We assume that by 32 the user really meant 24 + if (bpp == 32) + bpp = 24; + + // Convert "bits per pixel" to red, green & blue sizes + + *red = *green = *blue = bpp / 3; + delta = bpp - (*red * 3); + if (delta >= 1) + *green = *green + 1; + + if (delta == 2) + *red = *red + 1; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW public API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI GLFWmonitor** glfwGetMonitors(int* count) +{ + assert(count != NULL); + + *count = 0; + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + *count = _glfw.monitorCount; + return (GLFWmonitor**) _glfw.monitors; +} + +GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (!_glfw.monitorCount) + return NULL; + + return (GLFWmonitor*) _glfw.monitors[0]; +} + +GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + if (xpos) + *xpos = 0; + if (ypos) + *ypos = 0; + + _GLFW_REQUIRE_INIT(); + + _glfwPlatformGetMonitorPos(monitor, xpos, ypos); +} + +GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle, + int* xpos, int* ypos, + int* width, int* height) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + if (xpos) + *xpos = 0; + if (ypos) + *ypos = 0; + if (width) + *width = 0; + if (height) + *height = 0; + + _GLFW_REQUIRE_INIT(); + + _glfwPlatformGetMonitorWorkarea(monitor, xpos, ypos, width, height); +} + +GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + if (widthMM) + *widthMM = 0; + if (heightMM) + *heightMM = 0; + + _GLFW_REQUIRE_INIT(); + + if (widthMM) + *widthMM = monitor->widthMM; + if (heightMM) + *heightMM = monitor->heightMM; +} + +GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* handle, + float* xscale, float* yscale) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + if (xscale) + *xscale = 0.f; + if (yscale) + *yscale = 0.f; + + _GLFW_REQUIRE_INIT(); + _glfwPlatformGetMonitorContentScale(monitor, xscale, yscale); +} + +GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return monitor->name; +} + +GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + _GLFW_REQUIRE_INIT(); + monitor->userPointer = pointer; +} + +GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return monitor->userPointer; +} + +GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(_glfw.callbacks.monitor, cbfun); + return cbfun; +} + +GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + assert(count != NULL); + + *count = 0; + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (!refreshVideoModes(monitor)) + return NULL; + + *count = monitor->modeCount; + return monitor->modes; +} + +GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + _glfwPlatformGetVideoMode(monitor, &monitor->currentMode); + return &monitor->currentMode; +} + +GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma) +{ + unsigned int i; + unsigned short* values; + GLFWgammaramp ramp; + const GLFWgammaramp* original; + assert(handle != NULL); + assert(gamma > 0.f); + assert(gamma <= FLT_MAX); + + _GLFW_REQUIRE_INIT(); + + if (gamma != gamma || gamma <= 0.f || gamma > FLT_MAX) + { + _glfwInputError(GLFW_INVALID_VALUE, "Invalid gamma value %f", gamma); + return; + } + + original = glfwGetGammaRamp(handle); + if (!original) + return; + + values = calloc(original->size, sizeof(unsigned short)); + + for (i = 0; i < original->size; i++) + { + float value; + + // Calculate intensity + value = i / (float) (original->size - 1); + // Apply gamma curve + value = powf(value, 1.f / gamma) * 65535.f + 0.5f; + // Clamp to value range + value = _glfw_fminf(value, 65535.f); + + values[i] = (unsigned short) value; + } + + ramp.red = values; + ramp.green = values; + ramp.blue = values; + ramp.size = original->size; + + glfwSetGammaRamp(handle, &ramp); + free(values); +} + +GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + _glfwFreeGammaArrays(&monitor->currentRamp); + if (!_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp)) + return NULL; + + return &monitor->currentRamp; +} + +GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + assert(monitor != NULL); + assert(ramp != NULL); + assert(ramp->size > 0); + assert(ramp->red != NULL); + assert(ramp->green != NULL); + assert(ramp->blue != NULL); + + if (ramp->size <= 0) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid gamma ramp size %i", + ramp->size); + return; + } + + _GLFW_REQUIRE_INIT(); + + if (!monitor->originalRamp.size) + { + if (!_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp)) + return; + } + + _glfwPlatformSetGammaRamp(monitor, ramp); +} + diff --git a/extern/glfw/src/nsgl_context.h b/extern/glfw/src/nsgl_context.h new file mode 100644 index 00000000..a772b511 --- /dev/null +++ b/extern/glfw/src/nsgl_context.h @@ -0,0 +1,66 @@ +//======================================================================== +// GLFW 3.3 macOS - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2009-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +// NOTE: Many Cocoa enum values have been renamed and we need to build across +// SDK versions where one is unavailable or the other deprecated +// We use the newer names in code and these macros to handle compatibility +#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400 + #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval + #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity +#endif + +#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl +#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl + +#include + + +// NSGL-specific per-context data +// +typedef struct _GLFWcontextNSGL +{ + id pixelFormat; + id object; + +} _GLFWcontextNSGL; + +// NSGL-specific global data +// +typedef struct _GLFWlibraryNSGL +{ + // dlopen handle for OpenGL.framework (for glfwGetProcAddress) + CFBundleRef framework; + +} _GLFWlibraryNSGL; + + +GLFWbool _glfwInitNSGL(void); +void _glfwTerminateNSGL(void); +GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig); +void _glfwDestroyContextNSGL(_GLFWwindow* window); + diff --git a/extern/glfw/src/nsgl_context.m b/extern/glfw/src/nsgl_context.m new file mode 100644 index 00000000..3bcfafcc --- /dev/null +++ b/extern/glfw/src/nsgl_context.m @@ -0,0 +1,376 @@ +//======================================================================== +// GLFW 3.3 macOS - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2009-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include + +static void makeContextCurrentNSGL(_GLFWwindow* window) +{ + @autoreleasepool { + + if (window) + [window->context.nsgl.object makeCurrentContext]; + else + [NSOpenGLContext clearCurrentContext]; + + _glfwPlatformSetTls(&_glfw.contextSlot, window); + + } // autoreleasepool +} + +static void swapBuffersNSGL(_GLFWwindow* window) +{ + @autoreleasepool { + + // HACK: Simulate vsync with usleep as NSGL swap interval does not apply to + // windows with a non-visible occlusion state + if (!([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)) + { + int interval = 0; + [window->context.nsgl.object getValues:&interval + forParameter:NSOpenGLContextParameterSwapInterval]; + + if (interval > 0) + { + const double framerate = 60.0; + const uint64_t frequency = _glfwPlatformGetTimerFrequency(); + const uint64_t value = _glfwPlatformGetTimerValue(); + + const double elapsed = value / (double) frequency; + const double period = 1.0 / framerate; + const double delay = period - fmod(elapsed, period); + + usleep(floorl(delay * 1e6)); + } + } + + [window->context.nsgl.object flushBuffer]; + + } // autoreleasepool +} + +static void swapIntervalNSGL(int interval) +{ + @autoreleasepool { + + _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); + if (window) + { + [window->context.nsgl.object setValues:&interval + forParameter:NSOpenGLContextParameterSwapInterval]; + } + + } // autoreleasepool +} + +static int extensionSupportedNSGL(const char* extension) +{ + // There are no NSGL extensions + return GLFW_FALSE; +} + +static GLFWglproc getProcAddressNSGL(const char* procname) +{ + CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, + procname, + kCFStringEncodingASCII); + + GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework, + symbolName); + + CFRelease(symbolName); + + return symbol; +} + +static void destroyContextNSGL(_GLFWwindow* window) +{ + @autoreleasepool { + + [window->context.nsgl.pixelFormat release]; + window->context.nsgl.pixelFormat = nil; + + [window->context.nsgl.object release]; + window->context.nsgl.object = nil; + + } // autoreleasepool +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialize OpenGL support +// +GLFWbool _glfwInitNSGL(void) +{ + if (_glfw.nsgl.framework) + return GLFW_TRUE; + + _glfw.nsgl.framework = + CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); + if (_glfw.nsgl.framework == NULL) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "NSGL: Failed to locate OpenGL framework"); + return GLFW_FALSE; + } + + return GLFW_TRUE; +} + +// Terminate OpenGL support +// +void _glfwTerminateNSGL(void) +{ +} + +// Create the OpenGL context +// +GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "NSGL: OpenGL ES is not available on macOS"); + return GLFW_FALSE; + } + + if (ctxconfig->major > 2) + { + if (ctxconfig->major == 3 && ctxconfig->minor < 2) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above"); + return GLFW_FALSE; + } + + if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above"); + return GLFW_FALSE; + } + } + + // Context robustness modes (GL_KHR_robustness) are not yet supported by + // macOS but are not a hard constraint, so ignore and continue + + // Context release behaviors (GL_KHR_context_flush_control) are not yet + // supported by macOS but are not a hard constraint, so ignore and continue + + // Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not + // a hard constraint, so ignore and continue + + // No-error contexts (GL_KHR_no_error) are not yet supported by macOS but + // are not a hard constraint, so ignore and continue + +#define addAttrib(a) \ +{ \ + assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ + attribs[index++] = a; \ +} +#define setAttrib(a, v) { addAttrib(a); addAttrib(v); } + + NSOpenGLPixelFormatAttribute attribs[40]; + int index = 0; + + addAttrib(NSOpenGLPFAAccelerated); + addAttrib(NSOpenGLPFAClosestPolicy); + + if (ctxconfig->nsgl.offline) + { + addAttrib(NSOpenGLPFAAllowOfflineRenderers); + // NOTE: This replaces the NSSupportsAutomaticGraphicsSwitching key in + // Info.plist for unbundled applications + // HACK: This assumes that NSOpenGLPixelFormat will remain + // a straightforward wrapper of its CGL counterpart + addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching); + } + +#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 + if (ctxconfig->major >= 4) + { + setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core); + } + else +#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ + if (ctxconfig->major >= 3) + { + setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); + } + + if (ctxconfig->major <= 2) + { + if (fbconfig->auxBuffers != GLFW_DONT_CARE) + setAttrib(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers); + + if (fbconfig->accumRedBits != GLFW_DONT_CARE && + fbconfig->accumGreenBits != GLFW_DONT_CARE && + fbconfig->accumBlueBits != GLFW_DONT_CARE && + fbconfig->accumAlphaBits != GLFW_DONT_CARE) + { + const int accumBits = fbconfig->accumRedBits + + fbconfig->accumGreenBits + + fbconfig->accumBlueBits + + fbconfig->accumAlphaBits; + + setAttrib(NSOpenGLPFAAccumSize, accumBits); + } + } + + if (fbconfig->redBits != GLFW_DONT_CARE && + fbconfig->greenBits != GLFW_DONT_CARE && + fbconfig->blueBits != GLFW_DONT_CARE) + { + int colorBits = fbconfig->redBits + + fbconfig->greenBits + + fbconfig->blueBits; + + // macOS needs non-zero color size, so set reasonable values + if (colorBits == 0) + colorBits = 24; + else if (colorBits < 15) + colorBits = 15; + + setAttrib(NSOpenGLPFAColorSize, colorBits); + } + + if (fbconfig->alphaBits != GLFW_DONT_CARE) + setAttrib(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); + + if (fbconfig->depthBits != GLFW_DONT_CARE) + setAttrib(NSOpenGLPFADepthSize, fbconfig->depthBits); + + if (fbconfig->stencilBits != GLFW_DONT_CARE) + setAttrib(NSOpenGLPFAStencilSize, fbconfig->stencilBits); + + if (fbconfig->stereo) + { +#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "NSGL: Stereo rendering is deprecated"); + return GLFW_FALSE; +#else + addAttrib(NSOpenGLPFAStereo); +#endif + } + + if (fbconfig->doublebuffer) + addAttrib(NSOpenGLPFADoubleBuffer); + + if (fbconfig->samples != GLFW_DONT_CARE) + { + if (fbconfig->samples == 0) + { + setAttrib(NSOpenGLPFASampleBuffers, 0); + } + else + { + setAttrib(NSOpenGLPFASampleBuffers, 1); + setAttrib(NSOpenGLPFASamples, fbconfig->samples); + } + } + + // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB + // framebuffer, so there's no need (and no way) to request it + + addAttrib(0); + +#undef addAttrib +#undef setAttrib + + window->context.nsgl.pixelFormat = + [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; + if (window->context.nsgl.pixelFormat == nil) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "NSGL: Failed to find a suitable pixel format"); + return GLFW_FALSE; + } + + NSOpenGLContext* share = nil; + + if (ctxconfig->share) + share = ctxconfig->share->context.nsgl.object; + + window->context.nsgl.object = + [[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat + shareContext:share]; + if (window->context.nsgl.object == nil) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "NSGL: Failed to create OpenGL context"); + return GLFW_FALSE; + } + + if (fbconfig->transparent) + { + GLint opaque = 0; + [window->context.nsgl.object setValues:&opaque + forParameter:NSOpenGLContextParameterSurfaceOpacity]; + } + + [window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina]; + + [window->context.nsgl.object setView:window->ns.view]; + + window->context.makeCurrent = makeContextCurrentNSGL; + window->context.swapBuffers = swapBuffersNSGL; + window->context.swapInterval = swapIntervalNSGL; + window->context.extensionSupported = extensionSupportedNSGL; + window->context.getProcAddress = getProcAddressNSGL; + window->context.destroy = destroyContextNSGL; + + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(nil); + + if (window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return nil; + } + + return window->context.nsgl.object; +} + diff --git a/extern/glfw/src/null_init.c b/extern/glfw/src/null_init.c new file mode 100644 index 00000000..569bc8c0 --- /dev/null +++ b/extern/glfw/src/null_init.c @@ -0,0 +1,52 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2016 Google Inc. +// Copyright (c) 2016-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformInit(void) +{ + _glfwInitTimerPOSIX(); + return GLFW_TRUE; +} + +void _glfwPlatformTerminate(void) +{ + _glfwTerminateOSMesa(); +} + +const char* _glfwPlatformGetVersionString(void) +{ + return _GLFW_VERSION_NUMBER " null OSMesa"; +} + diff --git a/extern/glfw/src/null_joystick.c b/extern/glfw/src/null_joystick.c new file mode 100644 index 00000000..000faf28 --- /dev/null +++ b/extern/glfw/src/null_joystick.c @@ -0,0 +1,44 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2016-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) +{ + return GLFW_FALSE; +} + +void _glfwPlatformUpdateGamepadGUID(char* guid) +{ +} + diff --git a/extern/glfw/src/null_joystick.h b/extern/glfw/src/null_joystick.h new file mode 100644 index 00000000..9307ae88 --- /dev/null +++ b/extern/glfw/src/null_joystick.h @@ -0,0 +1,31 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#define _GLFW_PLATFORM_JOYSTICK_STATE struct { int dummyJoystick; } +#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; } + +#define _GLFW_PLATFORM_MAPPING_NAME "" + diff --git a/extern/glfw/src/null_monitor.c b/extern/glfw/src/null_monitor.c new file mode 100644 index 00000000..4514dae9 --- /dev/null +++ b/extern/glfw/src/null_monitor.c @@ -0,0 +1,77 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2016 Google Inc. +// Copyright (c) 2016-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) +{ +} + +void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) +{ +} + +void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, + float* xscale, float* yscale) +{ + if (xscale) + *xscale = 1.f; + if (yscale) + *yscale = 1.f; +} + +void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, + int* xpos, int* ypos, + int* width, int* height) +{ +} + +GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) +{ + return NULL; +} + +void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) +{ +} + +GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) +{ + return GLFW_FALSE; +} + +void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) +{ +} + diff --git a/extern/glfw/src/null_platform.h b/extern/glfw/src/null_platform.h new file mode 100644 index 00000000..708975d1 --- /dev/null +++ b/extern/glfw/src/null_platform.h @@ -0,0 +1,62 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2016 Google Inc. +// Copyright (c) 2016-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include + +#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null + +#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; } +#define _GLFW_PLATFORM_MONITOR_STATE struct { int dummyMonitor; } +#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; } +#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct { int dummyLibraryWindow; } +#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; } +#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; } +#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; } + +#include "osmesa_context.h" +#include "posix_time.h" +#include "posix_thread.h" +#include "null_joystick.h" + +#if defined(_GLFW_WIN32) + #define _glfw_dlopen(name) LoadLibraryA(name) + #define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) + #define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) +#else + #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) + #define _glfw_dlclose(handle) dlclose(handle) + #define _glfw_dlsym(handle, name) dlsym(handle, name) +#endif + +// Null-specific per-window data +// +typedef struct _GLFWwindowNull +{ + int width; + int height; +} _GLFWwindowNull; + diff --git a/extern/glfw/src/null_window.c b/extern/glfw/src/null_window.c new file mode 100644 index 00000000..045c76a2 --- /dev/null +++ b/extern/glfw/src/null_window.c @@ -0,0 +1,332 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2016 Google Inc. +// Copyright (c) 2016-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + + +static int createNativeWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig) +{ + window->null.width = wndconfig->width; + window->null.height = wndconfig->height; + + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformCreateWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + if (!createNativeWindow(window, wndconfig)) + return GLFW_FALSE; + + if (ctxconfig->client != GLFW_NO_API) + { + if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API || + ctxconfig->source == GLFW_OSMESA_CONTEXT_API) + { + if (!_glfwInitOSMesa()) + return GLFW_FALSE; + if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + else + { + _glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available"); + return GLFW_FALSE; + } + } + + return GLFW_TRUE; +} + +void _glfwPlatformDestroyWindow(_GLFWwindow* window) +{ + if (window->context.destroy) + window->context.destroy(window); +} + +void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) +{ +} + +void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, + const GLFWimage* images) +{ +} + +void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, + _GLFWmonitor* monitor, + int xpos, int ypos, + int width, int height, + int refreshRate) +{ +} + +void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) +{ +} + +void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) +{ +} + +void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) +{ + if (width) + *width = window->null.width; + if (height) + *height = window->null.height; +} + +void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) +{ + window->null.width = width; + window->null.height = height; +} + +void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, + int minwidth, int minheight, + int maxwidth, int maxheight) +{ +} + +void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d) +{ +} + +void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) +{ + if (width) + *width = window->null.width; + if (height) + *height = window->null.height; +} + +void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, + int* left, int* top, + int* right, int* bottom) +{ +} + +void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, + float* xscale, float* yscale) +{ + if (xscale) + *xscale = 1.f; + if (yscale) + *yscale = 1.f; +} + +void _glfwPlatformIconifyWindow(_GLFWwindow* window) +{ +} + +void _glfwPlatformRestoreWindow(_GLFWwindow* window) +{ +} + +void _glfwPlatformMaximizeWindow(_GLFWwindow* window) +{ +} + +int _glfwPlatformWindowMaximized(_GLFWwindow* window) +{ + return GLFW_FALSE; +} + +int _glfwPlatformWindowHovered(_GLFWwindow* window) +{ + return GLFW_FALSE; +} + +int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) +{ + return GLFW_FALSE; +} + +void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) +{ +} + +void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) +{ +} + +void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) +{ +} + +float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) +{ + return 1.f; +} + +void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) +{ +} + +void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) +{ +} + +GLFWbool _glfwPlatformRawMouseMotionSupported(void) +{ + return GLFW_FALSE; +} + +void _glfwPlatformShowWindow(_GLFWwindow* window) +{ +} + + +void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) +{ +} + +void _glfwPlatformUnhideWindow(_GLFWwindow* window) +{ +} + +void _glfwPlatformHideWindow(_GLFWwindow* window) +{ +} + +void _glfwPlatformFocusWindow(_GLFWwindow* window) +{ +} + +int _glfwPlatformWindowFocused(_GLFWwindow* window) +{ + return GLFW_FALSE; +} + +int _glfwPlatformWindowIconified(_GLFWwindow* window) +{ + return GLFW_FALSE; +} + +int _glfwPlatformWindowVisible(_GLFWwindow* window) +{ + return GLFW_FALSE; +} + +void _glfwPlatformPollEvents(void) +{ +} + +void _glfwPlatformWaitEvents(void) +{ +} + +void _glfwPlatformWaitEventsTimeout(double timeout) +{ +} + +void _glfwPlatformPostEmptyEvent(void) +{ +} + +void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) +{ +} + +void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) +{ +} + +void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) +{ +} + +int _glfwPlatformCreateCursor(_GLFWcursor* cursor, + const GLFWimage* image, + int xhot, int yhot) +{ + return GLFW_TRUE; +} + +int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) +{ + return GLFW_TRUE; +} + +void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) +{ +} + +void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) +{ +} + +void _glfwPlatformSetClipboardString(const char* string) +{ +} + +const char* _glfwPlatformGetClipboardString(void) +{ + return NULL; +} + +const char* _glfwPlatformGetScancodeName(int scancode) +{ + return ""; +} + +int _glfwPlatformGetKeyScancode(int key) +{ + return -1; +} + +void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) +{ +} + +int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, + VkPhysicalDevice device, + uint32_t queuefamily) +{ + return GLFW_FALSE; +} + +VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, + _GLFWwindow* window, + const VkAllocationCallbacks* allocator, + VkSurfaceKHR* surface) +{ + // This seems like the most appropriate error to return here + return VK_ERROR_INITIALIZATION_FAILED; +} + diff --git a/extern/glfw/src/osmesa_context.c b/extern/glfw/src/osmesa_context.c new file mode 100644 index 00000000..c2fa49d4 --- /dev/null +++ b/extern/glfw/src/osmesa_context.c @@ -0,0 +1,372 @@ +//======================================================================== +// GLFW 3.3 OSMesa - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2016 Google Inc. +// Copyright (c) 2016-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include +#include +#include + +#include "internal.h" + + +static void makeContextCurrentOSMesa(_GLFWwindow* window) +{ + if (window) + { + int width, height; + _glfwPlatformGetFramebufferSize(window, &width, &height); + + // Check to see if we need to allocate a new buffer + if ((window->context.osmesa.buffer == NULL) || + (width != window->context.osmesa.width) || + (height != window->context.osmesa.height)) + { + free(window->context.osmesa.buffer); + + // Allocate the new buffer (width * height * 8-bit RGBA) + window->context.osmesa.buffer = calloc(4, (size_t) width * height); + window->context.osmesa.width = width; + window->context.osmesa.height = height; + } + + if (!OSMesaMakeCurrent(window->context.osmesa.handle, + window->context.osmesa.buffer, + GL_UNSIGNED_BYTE, + width, height)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "OSMesa: Failed to make context current"); + return; + } + } + + _glfwPlatformSetTls(&_glfw.contextSlot, window); +} + +static GLFWglproc getProcAddressOSMesa(const char* procname) +{ + return (GLFWglproc) OSMesaGetProcAddress(procname); +} + +static void destroyContextOSMesa(_GLFWwindow* window) +{ + if (window->context.osmesa.handle) + { + OSMesaDestroyContext(window->context.osmesa.handle); + window->context.osmesa.handle = NULL; + } + + if (window->context.osmesa.buffer) + { + free(window->context.osmesa.buffer); + window->context.osmesa.width = 0; + window->context.osmesa.height = 0; + } +} + +static void swapBuffersOSMesa(_GLFWwindow* window) +{ + // No double buffering on OSMesa +} + +static void swapIntervalOSMesa(int interval) +{ + // No swap interval on OSMesa +} + +static int extensionSupportedOSMesa(const char* extension) +{ + // OSMesa does not have extensions + return GLFW_FALSE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWbool _glfwInitOSMesa(void) +{ + int i; + const char* sonames[] = + { +#if defined(_GLFW_OSMESA_LIBRARY) + _GLFW_OSMESA_LIBRARY, +#elif defined(_WIN32) + "libOSMesa.dll", + "OSMesa.dll", +#elif defined(__APPLE__) + "libOSMesa.8.dylib", +#elif defined(__CYGWIN__) + "libOSMesa-8.so", +#else + "libOSMesa.so.8", + "libOSMesa.so.6", +#endif + NULL + }; + + if (_glfw.osmesa.handle) + return GLFW_TRUE; + + for (i = 0; sonames[i]; i++) + { + _glfw.osmesa.handle = _glfw_dlopen(sonames[i]); + if (_glfw.osmesa.handle) + break; + } + + if (!_glfw.osmesa.handle) + { + _glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa: Library not found"); + return GLFW_FALSE; + } + + _glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt) + _glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextExt"); + _glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs) + _glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextAttribs"); + _glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext) + _glfw_dlsym(_glfw.osmesa.handle, "OSMesaDestroyContext"); + _glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent) + _glfw_dlsym(_glfw.osmesa.handle, "OSMesaMakeCurrent"); + _glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer) + _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetColorBuffer"); + _glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer) + _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetDepthBuffer"); + _glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress) + _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetProcAddress"); + + if (!_glfw.osmesa.CreateContextExt || + !_glfw.osmesa.DestroyContext || + !_glfw.osmesa.MakeCurrent || + !_glfw.osmesa.GetColorBuffer || + !_glfw.osmesa.GetDepthBuffer || + !_glfw.osmesa.GetProcAddress) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "OSMesa: Failed to load required entry points"); + + _glfwTerminateOSMesa(); + return GLFW_FALSE; + } + + return GLFW_TRUE; +} + +void _glfwTerminateOSMesa(void) +{ + if (_glfw.osmesa.handle) + { + _glfw_dlclose(_glfw.osmesa.handle); + _glfw.osmesa.handle = NULL; + } +} + +#define setAttrib(a, v) \ +{ \ + assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ + attribs[index++] = a; \ + attribs[index++] = v; \ +} + +GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + OSMesaContext share = NULL; + const int accumBits = fbconfig->accumRedBits + + fbconfig->accumGreenBits + + fbconfig->accumBlueBits + + fbconfig->accumAlphaBits; + + if (ctxconfig->client == GLFW_OPENGL_ES_API) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "OSMesa: OpenGL ES is not available on OSMesa"); + return GLFW_FALSE; + } + + if (ctxconfig->share) + share = ctxconfig->share->context.osmesa.handle; + + if (OSMesaCreateContextAttribs) + { + int index = 0, attribs[40]; + + setAttrib(OSMESA_FORMAT, OSMESA_RGBA); + setAttrib(OSMESA_DEPTH_BITS, fbconfig->depthBits); + setAttrib(OSMESA_STENCIL_BITS, fbconfig->stencilBits); + setAttrib(OSMESA_ACCUM_BITS, accumBits); + + if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) + { + setAttrib(OSMESA_PROFILE, OSMESA_CORE_PROFILE); + } + else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) + { + setAttrib(OSMESA_PROFILE, OSMESA_COMPAT_PROFILE); + } + + if (ctxconfig->major != 1 || ctxconfig->minor != 0) + { + setAttrib(OSMESA_CONTEXT_MAJOR_VERSION, ctxconfig->major); + setAttrib(OSMESA_CONTEXT_MINOR_VERSION, ctxconfig->minor); + } + + if (ctxconfig->forward) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "OSMesa: Forward-compatible contexts not supported"); + return GLFW_FALSE; + } + + setAttrib(0, 0); + + window->context.osmesa.handle = + OSMesaCreateContextAttribs(attribs, share); + } + else + { + if (ctxconfig->profile) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "OSMesa: OpenGL profiles unavailable"); + return GLFW_FALSE; + } + + window->context.osmesa.handle = + OSMesaCreateContextExt(OSMESA_RGBA, + fbconfig->depthBits, + fbconfig->stencilBits, + accumBits, + share); + } + + if (window->context.osmesa.handle == NULL) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "OSMesa: Failed to create context"); + return GLFW_FALSE; + } + + window->context.makeCurrent = makeContextCurrentOSMesa; + window->context.swapBuffers = swapBuffersOSMesa; + window->context.swapInterval = swapIntervalOSMesa; + window->context.extensionSupported = extensionSupportedOSMesa; + window->context.getProcAddress = getProcAddressOSMesa; + window->context.destroy = destroyContextOSMesa; + + return GLFW_TRUE; +} + +#undef setAttrib + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width, + int* height, int* format, void** buffer) +{ + void* mesaBuffer; + GLint mesaWidth, mesaHeight, mesaFormat; + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + + if (!OSMesaGetColorBuffer(window->context.osmesa.handle, + &mesaWidth, &mesaHeight, + &mesaFormat, &mesaBuffer)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "OSMesa: Failed to retrieve color buffer"); + return GLFW_FALSE; + } + + if (width) + *width = mesaWidth; + if (height) + *height = mesaHeight; + if (format) + *format = mesaFormat; + if (buffer) + *buffer = mesaBuffer; + + return GLFW_TRUE; +} + +GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle, + int* width, int* height, + int* bytesPerValue, + void** buffer) +{ + void* mesaBuffer; + GLint mesaWidth, mesaHeight, mesaBytes; + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + + if (!OSMesaGetDepthBuffer(window->context.osmesa.handle, + &mesaWidth, &mesaHeight, + &mesaBytes, &mesaBuffer)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "OSMesa: Failed to retrieve depth buffer"); + return GLFW_FALSE; + } + + if (width) + *width = mesaWidth; + if (height) + *height = mesaHeight; + if (bytesPerValue) + *bytesPerValue = mesaBytes; + if (buffer) + *buffer = mesaBuffer; + + return GLFW_TRUE; +} + +GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return NULL; + } + + return window->context.osmesa.handle; +} + diff --git a/extern/glfw/src/osmesa_context.h b/extern/glfw/src/osmesa_context.h new file mode 100644 index 00000000..2413188d --- /dev/null +++ b/extern/glfw/src/osmesa_context.h @@ -0,0 +1,94 @@ +//======================================================================== +// GLFW 3.3 OSMesa - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2016 Google Inc. +// Copyright (c) 2016-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#define OSMESA_RGBA 0x1908 +#define OSMESA_FORMAT 0x22 +#define OSMESA_DEPTH_BITS 0x30 +#define OSMESA_STENCIL_BITS 0x31 +#define OSMESA_ACCUM_BITS 0x32 +#define OSMESA_PROFILE 0x33 +#define OSMESA_CORE_PROFILE 0x34 +#define OSMESA_COMPAT_PROFILE 0x35 +#define OSMESA_CONTEXT_MAJOR_VERSION 0x36 +#define OSMESA_CONTEXT_MINOR_VERSION 0x37 + +typedef void* OSMesaContext; +typedef void (*OSMESAproc)(void); + +typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext); +typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext); +typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext); +typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int); +typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**); +typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**); +typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*); +#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt +#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs +#define OSMesaDestroyContext _glfw.osmesa.DestroyContext +#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent +#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer +#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer +#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress + +#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa +#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa + + +// OSMesa-specific per-context data +// +typedef struct _GLFWcontextOSMesa +{ + OSMesaContext handle; + int width; + int height; + void* buffer; + +} _GLFWcontextOSMesa; + +// OSMesa-specific global data +// +typedef struct _GLFWlibraryOSMesa +{ + void* handle; + + PFN_OSMesaCreateContextExt CreateContextExt; + PFN_OSMesaCreateContextAttribs CreateContextAttribs; + PFN_OSMesaDestroyContext DestroyContext; + PFN_OSMesaMakeCurrent MakeCurrent; + PFN_OSMesaGetColorBuffer GetColorBuffer; + PFN_OSMesaGetDepthBuffer GetDepthBuffer; + PFN_OSMesaGetProcAddress GetProcAddress; + +} _GLFWlibraryOSMesa; + + +GLFWbool _glfwInitOSMesa(void); +void _glfwTerminateOSMesa(void); +GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig); + diff --git a/extern/glfw/src/posix_thread.c b/extern/glfw/src/posix_thread.c new file mode 100644 index 00000000..f1697dce --- /dev/null +++ b/extern/glfw/src/posix_thread.c @@ -0,0 +1,105 @@ +//======================================================================== +// GLFW 3.3 POSIX - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) +{ + assert(tls->posix.allocated == GLFW_FALSE); + + if (pthread_key_create(&tls->posix.key, NULL) != 0) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "POSIX: Failed to create context TLS"); + return GLFW_FALSE; + } + + tls->posix.allocated = GLFW_TRUE; + return GLFW_TRUE; +} + +void _glfwPlatformDestroyTls(_GLFWtls* tls) +{ + if (tls->posix.allocated) + pthread_key_delete(tls->posix.key); + memset(tls, 0, sizeof(_GLFWtls)); +} + +void* _glfwPlatformGetTls(_GLFWtls* tls) +{ + assert(tls->posix.allocated == GLFW_TRUE); + return pthread_getspecific(tls->posix.key); +} + +void _glfwPlatformSetTls(_GLFWtls* tls, void* value) +{ + assert(tls->posix.allocated == GLFW_TRUE); + pthread_setspecific(tls->posix.key, value); +} + +GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) +{ + assert(mutex->posix.allocated == GLFW_FALSE); + + if (pthread_mutex_init(&mutex->posix.handle, NULL) != 0) + { + _glfwInputError(GLFW_PLATFORM_ERROR, "POSIX: Failed to create mutex"); + return GLFW_FALSE; + } + + return mutex->posix.allocated = GLFW_TRUE; +} + +void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) +{ + if (mutex->posix.allocated) + pthread_mutex_destroy(&mutex->posix.handle); + memset(mutex, 0, sizeof(_GLFWmutex)); +} + +void _glfwPlatformLockMutex(_GLFWmutex* mutex) +{ + assert(mutex->posix.allocated == GLFW_TRUE); + pthread_mutex_lock(&mutex->posix.handle); +} + +void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) +{ + assert(mutex->posix.allocated == GLFW_TRUE); + pthread_mutex_unlock(&mutex->posix.handle); +} + diff --git a/extern/glfw/src/posix_thread.h b/extern/glfw/src/posix_thread.h new file mode 100644 index 00000000..24452ba0 --- /dev/null +++ b/extern/glfw/src/posix_thread.h @@ -0,0 +1,51 @@ +//======================================================================== +// GLFW 3.3 POSIX - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include + +#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsPOSIX posix +#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexPOSIX posix + + +// POSIX-specific thread local storage data +// +typedef struct _GLFWtlsPOSIX +{ + GLFWbool allocated; + pthread_key_t key; + +} _GLFWtlsPOSIX; + +// POSIX-specific mutex data +// +typedef struct _GLFWmutexPOSIX +{ + GLFWbool allocated; + pthread_mutex_t handle; + +} _GLFWmutexPOSIX; + diff --git a/extern/glfw/src/posix_time.c b/extern/glfw/src/posix_time.c new file mode 100644 index 00000000..040c8f18 --- /dev/null +++ b/extern/glfw/src/posix_time.c @@ -0,0 +1,87 @@ +//======================================================================== +// GLFW 3.3 POSIX - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialise timer +// +void _glfwInitTimerPOSIX(void) +{ +#if defined(CLOCK_MONOTONIC) + struct timespec ts; + + if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0) + { + _glfw.timer.posix.monotonic = GLFW_TRUE; + _glfw.timer.posix.frequency = 1000000000; + } + else +#endif + { + _glfw.timer.posix.monotonic = GLFW_FALSE; + _glfw.timer.posix.frequency = 1000000; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +uint64_t _glfwPlatformGetTimerValue(void) +{ +#if defined(CLOCK_MONOTONIC) + if (_glfw.timer.posix.monotonic) + { + struct timespec ts; + clock_gettime(CLOCK_MONOTONIC, &ts); + return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec; + } + else +#endif + { + struct timeval tv; + gettimeofday(&tv, NULL); + return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec; + } +} + +uint64_t _glfwPlatformGetTimerFrequency(void) +{ + return _glfw.timer.posix.frequency; +} + diff --git a/extern/glfw/src/posix_time.h b/extern/glfw/src/posix_time.h new file mode 100644 index 00000000..08cf4fcf --- /dev/null +++ b/extern/glfw/src/posix_time.h @@ -0,0 +1,44 @@ +//======================================================================== +// GLFW 3.3 POSIX - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix + +#include + + +// POSIX-specific global timer data +// +typedef struct _GLFWtimerPOSIX +{ + GLFWbool monotonic; + uint64_t frequency; + +} _GLFWtimerPOSIX; + + +void _glfwInitTimerPOSIX(void); + diff --git a/extern/glfw/src/vulkan.c b/extern/glfw/src/vulkan.c new file mode 100644 index 00000000..22c54e4a --- /dev/null +++ b/extern/glfw/src/vulkan.c @@ -0,0 +1,332 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2018 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include + +#define _GLFW_FIND_LOADER 1 +#define _GLFW_REQUIRE_LOADER 2 + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWbool _glfwInitVulkan(int mode) +{ + VkResult err; + VkExtensionProperties* ep; + uint32_t i, count; + + if (_glfw.vk.available) + return GLFW_TRUE; + +#if !defined(_GLFW_VULKAN_STATIC) +#if defined(_GLFW_VULKAN_LIBRARY) + _glfw.vk.handle = _glfw_dlopen(_GLFW_VULKAN_LIBRARY); +#elif defined(_GLFW_WIN32) + _glfw.vk.handle = _glfw_dlopen("vulkan-1.dll"); +#elif defined(_GLFW_COCOA) + _glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib"); + if (!_glfw.vk.handle) + _glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS(); +#else + _glfw.vk.handle = _glfw_dlopen("libvulkan.so.1"); +#endif + if (!_glfw.vk.handle) + { + if (mode == _GLFW_REQUIRE_LOADER) + _glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: Loader not found"); + + return GLFW_FALSE; + } + + _glfw.vk.GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) + _glfw_dlsym(_glfw.vk.handle, "vkGetInstanceProcAddr"); + if (!_glfw.vk.GetInstanceProcAddr) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Vulkan: Loader does not export vkGetInstanceProcAddr"); + + _glfwTerminateVulkan(); + return GLFW_FALSE; + } + + _glfw.vk.EnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) + vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceExtensionProperties"); + if (!_glfw.vk.EnumerateInstanceExtensionProperties) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Vulkan: Failed to retrieve vkEnumerateInstanceExtensionProperties"); + + _glfwTerminateVulkan(); + return GLFW_FALSE; + } +#endif // _GLFW_VULKAN_STATIC + + err = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL); + if (err) + { + // NOTE: This happens on systems with a loader but without any Vulkan ICD + if (mode == _GLFW_REQUIRE_LOADER) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Vulkan: Failed to query instance extension count: %s", + _glfwGetVulkanResultString(err)); + } + + _glfwTerminateVulkan(); + return GLFW_FALSE; + } + + ep = calloc(count, sizeof(VkExtensionProperties)); + + err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep); + if (err) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Vulkan: Failed to query instance extensions: %s", + _glfwGetVulkanResultString(err)); + + free(ep); + _glfwTerminateVulkan(); + return GLFW_FALSE; + } + + for (i = 0; i < count; i++) + { + if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0) + _glfw.vk.KHR_surface = GLFW_TRUE; +#if defined(_GLFW_WIN32) + else if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0) + _glfw.vk.KHR_win32_surface = GLFW_TRUE; +#elif defined(_GLFW_COCOA) + else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0) + _glfw.vk.MVK_macos_surface = GLFW_TRUE; + else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0) + _glfw.vk.EXT_metal_surface = GLFW_TRUE; +#elif defined(_GLFW_X11) + else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0) + _glfw.vk.KHR_xlib_surface = GLFW_TRUE; + else if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0) + _glfw.vk.KHR_xcb_surface = GLFW_TRUE; +#elif defined(_GLFW_WAYLAND) + else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0) + _glfw.vk.KHR_wayland_surface = GLFW_TRUE; +#endif + } + + free(ep); + + _glfw.vk.available = GLFW_TRUE; + + _glfwPlatformGetRequiredInstanceExtensions(_glfw.vk.extensions); + + return GLFW_TRUE; +} + +void _glfwTerminateVulkan(void) +{ +#if !defined(_GLFW_VULKAN_STATIC) + if (_glfw.vk.handle) + _glfw_dlclose(_glfw.vk.handle); +#endif +} + +const char* _glfwGetVulkanResultString(VkResult result) +{ + switch (result) + { + case VK_SUCCESS: + return "Success"; + case VK_NOT_READY: + return "A fence or query has not yet completed"; + case VK_TIMEOUT: + return "A wait operation has not completed in the specified time"; + case VK_EVENT_SET: + return "An event is signaled"; + case VK_EVENT_RESET: + return "An event is unsignaled"; + case VK_INCOMPLETE: + return "A return array was too small for the result"; + case VK_ERROR_OUT_OF_HOST_MEMORY: + return "A host memory allocation has failed"; + case VK_ERROR_OUT_OF_DEVICE_MEMORY: + return "A device memory allocation has failed"; + case VK_ERROR_INITIALIZATION_FAILED: + return "Initialization of an object could not be completed for implementation-specific reasons"; + case VK_ERROR_DEVICE_LOST: + return "The logical or physical device has been lost"; + case VK_ERROR_MEMORY_MAP_FAILED: + return "Mapping of a memory object has failed"; + case VK_ERROR_LAYER_NOT_PRESENT: + return "A requested layer is not present or could not be loaded"; + case VK_ERROR_EXTENSION_NOT_PRESENT: + return "A requested extension is not supported"; + case VK_ERROR_FEATURE_NOT_PRESENT: + return "A requested feature is not supported"; + case VK_ERROR_INCOMPATIBLE_DRIVER: + return "The requested version of Vulkan is not supported by the driver or is otherwise incompatible"; + case VK_ERROR_TOO_MANY_OBJECTS: + return "Too many objects of the type have already been created"; + case VK_ERROR_FORMAT_NOT_SUPPORTED: + return "A requested format is not supported on this device"; + case VK_ERROR_SURFACE_LOST_KHR: + return "A surface is no longer available"; + case VK_SUBOPTIMAL_KHR: + return "A swapchain no longer matches the surface properties exactly, but can still be used"; + case VK_ERROR_OUT_OF_DATE_KHR: + return "A surface has changed in such a way that it is no longer compatible with the swapchain"; + case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: + return "The display used by a swapchain does not use the same presentable image layout"; + case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: + return "The requested window is already connected to a VkSurfaceKHR, or to some other non-Vulkan API"; + case VK_ERROR_VALIDATION_FAILED_EXT: + return "A validation layer found an error"; + default: + return "ERROR: UNKNOWN VULKAN ERROR"; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW public API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI int glfwVulkanSupported(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + return _glfwInitVulkan(_GLFW_FIND_LOADER); +} + +GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count) +{ + assert(count != NULL); + + *count = 0; + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) + return NULL; + + if (!_glfw.vk.extensions[0]) + return NULL; + + *count = 2; + return (const char**) _glfw.vk.extensions; +} + +GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, + const char* procname) +{ + GLFWvkproc proc; + assert(procname != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) + return NULL; + + proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname); +#if defined(_GLFW_VULKAN_STATIC) + if (!proc) + { + if (strcmp(procname, "vkGetInstanceProcAddr") == 0) + return (GLFWvkproc) vkGetInstanceProcAddr; + } +#else + if (!proc) + proc = (GLFWvkproc) _glfw_dlsym(_glfw.vk.handle, procname); +#endif + + return proc; +} + +GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, + VkPhysicalDevice device, + uint32_t queuefamily) +{ + assert(instance != VK_NULL_HANDLE); + assert(device != VK_NULL_HANDLE); + + _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); + + if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) + return GLFW_FALSE; + + if (!_glfw.vk.extensions[0]) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Vulkan: Window surface creation extensions not found"); + return GLFW_FALSE; + } + + return _glfwPlatformGetPhysicalDevicePresentationSupport(instance, + device, + queuefamily); +} + +GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, + GLFWwindow* handle, + const VkAllocationCallbacks* allocator, + VkSurfaceKHR* surface) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(instance != VK_NULL_HANDLE); + assert(window != NULL); + assert(surface != NULL); + + *surface = VK_NULL_HANDLE; + + _GLFW_REQUIRE_INIT_OR_RETURN(VK_ERROR_INITIALIZATION_FAILED); + + if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) + return VK_ERROR_INITIALIZATION_FAILED; + + if (!_glfw.vk.extensions[0]) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Vulkan: Window surface creation extensions not found"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + if (window->context.client != GLFW_NO_API) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Vulkan: Window surface creation requires the window to have the client API set to GLFW_NO_API"); + return VK_ERROR_NATIVE_WINDOW_IN_USE_KHR; + } + + return _glfwPlatformCreateWindowSurface(instance, window, allocator, surface); +} + diff --git a/extern/glfw/src/wgl_context.c b/extern/glfw/src/wgl_context.c new file mode 100644 index 00000000..b7d1c4d4 --- /dev/null +++ b/extern/glfw/src/wgl_context.c @@ -0,0 +1,796 @@ +//======================================================================== +// GLFW 3.3 WGL - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include + +// Return the value corresponding to the specified attribute +// +static int findPixelFormatAttribValue(const int* attribs, + int attribCount, + const int* values, + int attrib) +{ + int i; + + for (i = 0; i < attribCount; i++) + { + if (attribs[i] == attrib) + return values[i]; + } + + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Unknown pixel format attribute requested"); + return 0; +} + +#define addAttrib(a) \ +{ \ + assert((size_t) attribCount < sizeof(attribs) / sizeof(attribs[0])); \ + attribs[attribCount++] = a; \ +} +#define findAttribValue(a) \ + findPixelFormatAttribValue(attribs, attribCount, values, a) + +// Return a list of available and usable framebuffer configs +// +static int choosePixelFormat(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + _GLFWfbconfig* usableConfigs; + const _GLFWfbconfig* closest; + int i, pixelFormat, nativeCount, usableCount = 0, attribCount = 0; + int attribs[40]; + int values[sizeof(attribs) / sizeof(attribs[0])]; + + if (_glfw.wgl.ARB_pixel_format) + { + const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB; + + if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc, + 1, 0, 1, &attrib, &nativeCount)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to retrieve pixel format attribute"); + return 0; + } + + addAttrib(WGL_SUPPORT_OPENGL_ARB); + addAttrib(WGL_DRAW_TO_WINDOW_ARB); + addAttrib(WGL_PIXEL_TYPE_ARB); + addAttrib(WGL_ACCELERATION_ARB); + addAttrib(WGL_RED_BITS_ARB); + addAttrib(WGL_RED_SHIFT_ARB); + addAttrib(WGL_GREEN_BITS_ARB); + addAttrib(WGL_GREEN_SHIFT_ARB); + addAttrib(WGL_BLUE_BITS_ARB); + addAttrib(WGL_BLUE_SHIFT_ARB); + addAttrib(WGL_ALPHA_BITS_ARB); + addAttrib(WGL_ALPHA_SHIFT_ARB); + addAttrib(WGL_DEPTH_BITS_ARB); + addAttrib(WGL_STENCIL_BITS_ARB); + addAttrib(WGL_ACCUM_BITS_ARB); + addAttrib(WGL_ACCUM_RED_BITS_ARB); + addAttrib(WGL_ACCUM_GREEN_BITS_ARB); + addAttrib(WGL_ACCUM_BLUE_BITS_ARB); + addAttrib(WGL_ACCUM_ALPHA_BITS_ARB); + addAttrib(WGL_AUX_BUFFERS_ARB); + addAttrib(WGL_STEREO_ARB); + addAttrib(WGL_DOUBLE_BUFFER_ARB); + + if (_glfw.wgl.ARB_multisample) + addAttrib(WGL_SAMPLES_ARB); + + if (ctxconfig->client == GLFW_OPENGL_API) + { + if (_glfw.wgl.ARB_framebuffer_sRGB || _glfw.wgl.EXT_framebuffer_sRGB) + addAttrib(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB); + } + else + { + if (_glfw.wgl.EXT_colorspace) + addAttrib(WGL_COLORSPACE_EXT); + } + } + else + { + nativeCount = DescribePixelFormat(window->context.wgl.dc, + 1, + sizeof(PIXELFORMATDESCRIPTOR), + NULL); + } + + usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); + + for (i = 0; i < nativeCount; i++) + { + _GLFWfbconfig* u = usableConfigs + usableCount; + pixelFormat = i + 1; + + if (_glfw.wgl.ARB_pixel_format) + { + // Get pixel format attributes through "modern" extension + + if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc, + pixelFormat, 0, + attribCount, + attribs, values)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to retrieve pixel format attributes"); + + free(usableConfigs); + return 0; + } + + if (!findAttribValue(WGL_SUPPORT_OPENGL_ARB) || + !findAttribValue(WGL_DRAW_TO_WINDOW_ARB)) + { + continue; + } + + if (findAttribValue(WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB) + continue; + + if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB) + continue; + + u->redBits = findAttribValue(WGL_RED_BITS_ARB); + u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB); + u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB); + u->alphaBits = findAttribValue(WGL_ALPHA_BITS_ARB); + + u->depthBits = findAttribValue(WGL_DEPTH_BITS_ARB); + u->stencilBits = findAttribValue(WGL_STENCIL_BITS_ARB); + + u->accumRedBits = findAttribValue(WGL_ACCUM_RED_BITS_ARB); + u->accumGreenBits = findAttribValue(WGL_ACCUM_GREEN_BITS_ARB); + u->accumBlueBits = findAttribValue(WGL_ACCUM_BLUE_BITS_ARB); + u->accumAlphaBits = findAttribValue(WGL_ACCUM_ALPHA_BITS_ARB); + + u->auxBuffers = findAttribValue(WGL_AUX_BUFFERS_ARB); + + if (findAttribValue(WGL_STEREO_ARB)) + u->stereo = GLFW_TRUE; + if (findAttribValue(WGL_DOUBLE_BUFFER_ARB)) + u->doublebuffer = GLFW_TRUE; + + if (_glfw.wgl.ARB_multisample) + u->samples = findAttribValue(WGL_SAMPLES_ARB); + + if (ctxconfig->client == GLFW_OPENGL_API) + { + if (_glfw.wgl.ARB_framebuffer_sRGB || + _glfw.wgl.EXT_framebuffer_sRGB) + { + if (findAttribValue(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB)) + u->sRGB = GLFW_TRUE; + } + } + else + { + if (_glfw.wgl.EXT_colorspace) + { + if (findAttribValue(WGL_COLORSPACE_EXT) == WGL_COLORSPACE_SRGB_EXT) + u->sRGB = GLFW_TRUE; + } + } + } + else + { + // Get pixel format attributes through legacy PFDs + + PIXELFORMATDESCRIPTOR pfd; + + if (!DescribePixelFormat(window->context.wgl.dc, + pixelFormat, + sizeof(PIXELFORMATDESCRIPTOR), + &pfd)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to describe pixel format"); + + free(usableConfigs); + return 0; + } + + if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) || + !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) + { + continue; + } + + if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) && + (pfd.dwFlags & PFD_GENERIC_FORMAT)) + { + continue; + } + + if (pfd.iPixelType != PFD_TYPE_RGBA) + continue; + + u->redBits = pfd.cRedBits; + u->greenBits = pfd.cGreenBits; + u->blueBits = pfd.cBlueBits; + u->alphaBits = pfd.cAlphaBits; + + u->depthBits = pfd.cDepthBits; + u->stencilBits = pfd.cStencilBits; + + u->accumRedBits = pfd.cAccumRedBits; + u->accumGreenBits = pfd.cAccumGreenBits; + u->accumBlueBits = pfd.cAccumBlueBits; + u->accumAlphaBits = pfd.cAccumAlphaBits; + + u->auxBuffers = pfd.cAuxBuffers; + + if (pfd.dwFlags & PFD_STEREO) + u->stereo = GLFW_TRUE; + if (pfd.dwFlags & PFD_DOUBLEBUFFER) + u->doublebuffer = GLFW_TRUE; + } + + u->handle = pixelFormat; + usableCount++; + } + + if (!usableCount) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "WGL: The driver does not appear to support OpenGL"); + + free(usableConfigs); + return 0; + } + + closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount); + if (!closest) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "WGL: Failed to find a suitable pixel format"); + + free(usableConfigs); + return 0; + } + + pixelFormat = (int) closest->handle; + free(usableConfigs); + + return pixelFormat; +} + +#undef addAttrib +#undef findAttribValue + +static void makeContextCurrentWGL(_GLFWwindow* window) +{ + if (window) + { + if (wglMakeCurrent(window->context.wgl.dc, window->context.wgl.handle)) + _glfwPlatformSetTls(&_glfw.contextSlot, window); + else + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to make context current"); + _glfwPlatformSetTls(&_glfw.contextSlot, NULL); + } + } + else + { + if (!wglMakeCurrent(NULL, NULL)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to clear current context"); + } + + _glfwPlatformSetTls(&_glfw.contextSlot, NULL); + } +} + +static void swapBuffersWGL(_GLFWwindow* window) +{ + if (!window->monitor) + { + if (IsWindowsVistaOrGreater()) + { + // DWM Composition is always enabled on Win8+ + BOOL enabled = IsWindows8OrGreater(); + + // HACK: Use DwmFlush when desktop composition is enabled + if (enabled || + (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)) + { + int count = abs(window->context.wgl.interval); + while (count--) + DwmFlush(); + } + } + } + + SwapBuffers(window->context.wgl.dc); +} + +static void swapIntervalWGL(int interval) +{ + _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); + + window->context.wgl.interval = interval; + + if (!window->monitor) + { + if (IsWindowsVistaOrGreater()) + { + // DWM Composition is always enabled on Win8+ + BOOL enabled = IsWindows8OrGreater(); + + // HACK: Disable WGL swap interval when desktop composition is enabled to + // avoid interfering with DWM vsync + if (enabled || + (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)) + interval = 0; + } + } + + if (_glfw.wgl.EXT_swap_control) + wglSwapIntervalEXT(interval); +} + +static int extensionSupportedWGL(const char* extension) +{ + const char* extensions = NULL; + + if (_glfw.wgl.GetExtensionsStringARB) + extensions = wglGetExtensionsStringARB(wglGetCurrentDC()); + else if (_glfw.wgl.GetExtensionsStringEXT) + extensions = wglGetExtensionsStringEXT(); + + if (!extensions) + return GLFW_FALSE; + + return _glfwStringInExtensionString(extension, extensions); +} + +static GLFWglproc getProcAddressWGL(const char* procname) +{ + const GLFWglproc proc = (GLFWglproc) wglGetProcAddress(procname); + if (proc) + return proc; + + return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname); +} + +static void destroyContextWGL(_GLFWwindow* window) +{ + if (window->context.wgl.handle) + { + wglDeleteContext(window->context.wgl.handle); + window->context.wgl.handle = NULL; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialize WGL +// +GLFWbool _glfwInitWGL(void) +{ + PIXELFORMATDESCRIPTOR pfd; + HGLRC prc, rc; + HDC pdc, dc; + + if (_glfw.wgl.instance) + return GLFW_TRUE; + + _glfw.wgl.instance = LoadLibraryA("opengl32.dll"); + if (!_glfw.wgl.instance) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to load opengl32.dll"); + return GLFW_FALSE; + } + + _glfw.wgl.CreateContext = (PFN_wglCreateContext) + GetProcAddress(_glfw.wgl.instance, "wglCreateContext"); + _glfw.wgl.DeleteContext = (PFN_wglDeleteContext) + GetProcAddress(_glfw.wgl.instance, "wglDeleteContext"); + _glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress) + GetProcAddress(_glfw.wgl.instance, "wglGetProcAddress"); + _glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC) + GetProcAddress(_glfw.wgl.instance, "wglGetCurrentDC"); + _glfw.wgl.GetCurrentContext = (PFN_wglGetCurrentContext) + GetProcAddress(_glfw.wgl.instance, "wglGetCurrentContext"); + _glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent) + GetProcAddress(_glfw.wgl.instance, "wglMakeCurrent"); + _glfw.wgl.ShareLists = (PFN_wglShareLists) + GetProcAddress(_glfw.wgl.instance, "wglShareLists"); + + // NOTE: A dummy context has to be created for opengl32.dll to load the + // OpenGL ICD, from which we can then query WGL extensions + // NOTE: This code will accept the Microsoft GDI ICD; accelerated context + // creation failure occurs during manual pixel format enumeration + + dc = GetDC(_glfw.win32.helperWindowHandle); + + ZeroMemory(&pfd, sizeof(pfd)); + pfd.nSize = sizeof(pfd); + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.cColorBits = 24; + + if (!SetPixelFormat(dc, ChoosePixelFormat(dc, &pfd), &pfd)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to set pixel format for dummy context"); + return GLFW_FALSE; + } + + rc = wglCreateContext(dc); + if (!rc) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to create dummy context"); + return GLFW_FALSE; + } + + pdc = wglGetCurrentDC(); + prc = wglGetCurrentContext(); + + if (!wglMakeCurrent(dc, rc)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to make dummy context current"); + wglMakeCurrent(pdc, prc); + wglDeleteContext(rc); + return GLFW_FALSE; + } + + // NOTE: Functions must be loaded first as they're needed to retrieve the + // extension string that tells us whether the functions are supported + _glfw.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) + wglGetProcAddress("wglGetExtensionsStringEXT"); + _glfw.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) + wglGetProcAddress("wglGetExtensionsStringARB"); + _glfw.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) + wglGetProcAddress("wglCreateContextAttribsARB"); + _glfw.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) + wglGetProcAddress("wglSwapIntervalEXT"); + _glfw.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) + wglGetProcAddress("wglGetPixelFormatAttribivARB"); + + // NOTE: WGL_ARB_extensions_string and WGL_EXT_extensions_string are not + // checked below as we are already using them + _glfw.wgl.ARB_multisample = + extensionSupportedWGL("WGL_ARB_multisample"); + _glfw.wgl.ARB_framebuffer_sRGB = + extensionSupportedWGL("WGL_ARB_framebuffer_sRGB"); + _glfw.wgl.EXT_framebuffer_sRGB = + extensionSupportedWGL("WGL_EXT_framebuffer_sRGB"); + _glfw.wgl.ARB_create_context = + extensionSupportedWGL("WGL_ARB_create_context"); + _glfw.wgl.ARB_create_context_profile = + extensionSupportedWGL("WGL_ARB_create_context_profile"); + _glfw.wgl.EXT_create_context_es2_profile = + extensionSupportedWGL("WGL_EXT_create_context_es2_profile"); + _glfw.wgl.ARB_create_context_robustness = + extensionSupportedWGL("WGL_ARB_create_context_robustness"); + _glfw.wgl.ARB_create_context_no_error = + extensionSupportedWGL("WGL_ARB_create_context_no_error"); + _glfw.wgl.EXT_swap_control = + extensionSupportedWGL("WGL_EXT_swap_control"); + _glfw.wgl.EXT_colorspace = + extensionSupportedWGL("WGL_EXT_colorspace"); + _glfw.wgl.ARB_pixel_format = + extensionSupportedWGL("WGL_ARB_pixel_format"); + _glfw.wgl.ARB_context_flush_control = + extensionSupportedWGL("WGL_ARB_context_flush_control"); + + wglMakeCurrent(pdc, prc); + wglDeleteContext(rc); + return GLFW_TRUE; +} + +// Terminate WGL +// +void _glfwTerminateWGL(void) +{ + if (_glfw.wgl.instance) + FreeLibrary(_glfw.wgl.instance); +} + +#define setAttrib(a, v) \ +{ \ + assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ + attribs[index++] = a; \ + attribs[index++] = v; \ +} + +// Create the OpenGL or OpenGL ES context +// +GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + int attribs[40]; + int pixelFormat; + PIXELFORMATDESCRIPTOR pfd; + HGLRC share = NULL; + + if (ctxconfig->share) + share = ctxconfig->share->context.wgl.handle; + + window->context.wgl.dc = GetDC(window->win32.handle); + if (!window->context.wgl.dc) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "WGL: Failed to retrieve DC for window"); + return GLFW_FALSE; + } + + pixelFormat = choosePixelFormat(window, ctxconfig, fbconfig); + if (!pixelFormat) + return GLFW_FALSE; + + if (!DescribePixelFormat(window->context.wgl.dc, + pixelFormat, sizeof(pfd), &pfd)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to retrieve PFD for selected pixel format"); + return GLFW_FALSE; + } + + if (!SetPixelFormat(window->context.wgl.dc, pixelFormat, &pfd)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to set selected pixel format"); + return GLFW_FALSE; + } + + if (ctxconfig->client == GLFW_OPENGL_API) + { + if (ctxconfig->forward) + { + if (!_glfw.wgl.ARB_create_context) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "WGL: A forward compatible OpenGL context requested but WGL_ARB_create_context is unavailable"); + return GLFW_FALSE; + } + } + + if (ctxconfig->profile) + { + if (!_glfw.wgl.ARB_create_context_profile) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable"); + return GLFW_FALSE; + } + } + } + else + { + if (!_glfw.wgl.ARB_create_context || + !_glfw.wgl.ARB_create_context_profile || + !_glfw.wgl.EXT_create_context_es2_profile) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "WGL: OpenGL ES requested but WGL_ARB_create_context_es2_profile is unavailable"); + return GLFW_FALSE; + } + } + + if (_glfw.wgl.ARB_create_context) + { + int index = 0, mask = 0, flags = 0; + + if (ctxconfig->client == GLFW_OPENGL_API) + { + if (ctxconfig->forward) + flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; + + if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) + mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; + else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) + mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; + } + else + mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT; + + if (ctxconfig->debug) + flags |= WGL_CONTEXT_DEBUG_BIT_ARB; + + if (ctxconfig->robustness) + { + if (_glfw.wgl.ARB_create_context_robustness) + { + if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) + { + setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, + WGL_NO_RESET_NOTIFICATION_ARB); + } + else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) + { + setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, + WGL_LOSE_CONTEXT_ON_RESET_ARB); + } + + flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB; + } + } + + if (ctxconfig->release) + { + if (_glfw.wgl.ARB_context_flush_control) + { + if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) + { + setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, + WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); + } + else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) + { + setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, + WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); + } + } + } + + if (ctxconfig->noerror) + { + if (_glfw.wgl.ARB_create_context_no_error) + setAttrib(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); + } + + // NOTE: Only request an explicitly versioned context when necessary, as + // explicitly requesting version 1.0 does not always return the + // highest version supported by the driver + if (ctxconfig->major != 1 || ctxconfig->minor != 0) + { + setAttrib(WGL_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); + setAttrib(WGL_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); + } + + if (flags) + setAttrib(WGL_CONTEXT_FLAGS_ARB, flags); + + if (mask) + setAttrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask); + + setAttrib(0, 0); + + window->context.wgl.handle = + wglCreateContextAttribsARB(window->context.wgl.dc, share, attribs); + if (!window->context.wgl.handle) + { + const DWORD error = GetLastError(); + + if (error == (0xc0070000 | ERROR_INVALID_VERSION_ARB)) + { + if (ctxconfig->client == GLFW_OPENGL_API) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "WGL: Driver does not support OpenGL version %i.%i", + ctxconfig->major, + ctxconfig->minor); + } + else + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "WGL: Driver does not support OpenGL ES version %i.%i", + ctxconfig->major, + ctxconfig->minor); + } + } + else if (error == (0xc0070000 | ERROR_INVALID_PROFILE_ARB)) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "WGL: Driver does not support the requested OpenGL profile"); + } + else if (error == (0xc0070000 | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB)) + { + _glfwInputError(GLFW_INVALID_VALUE, + "WGL: The share context is not compatible with the requested context"); + } + else + { + if (ctxconfig->client == GLFW_OPENGL_API) + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "WGL: Failed to create OpenGL context"); + } + else + { + _glfwInputError(GLFW_VERSION_UNAVAILABLE, + "WGL: Failed to create OpenGL ES context"); + } + } + + return GLFW_FALSE; + } + } + else + { + window->context.wgl.handle = wglCreateContext(window->context.wgl.dc); + if (!window->context.wgl.handle) + { + _glfwInputErrorWin32(GLFW_VERSION_UNAVAILABLE, + "WGL: Failed to create OpenGL context"); + return GLFW_FALSE; + } + + if (share) + { + if (!wglShareLists(share, window->context.wgl.handle)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "WGL: Failed to enable sharing with specified OpenGL context"); + return GLFW_FALSE; + } + } + } + + window->context.makeCurrent = makeContextCurrentWGL; + window->context.swapBuffers = swapBuffersWGL; + window->context.swapInterval = swapIntervalWGL; + window->context.extensionSupported = extensionSupportedWGL; + window->context.getProcAddress = getProcAddressWGL; + window->context.destroy = destroyContextWGL; + + return GLFW_TRUE; +} + +#undef setAttrib + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (window->context.client == GLFW_NO_API) + { + _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); + return NULL; + } + + return window->context.wgl.handle; +} + diff --git a/extern/glfw/src/wgl_context.h b/extern/glfw/src/wgl_context.h new file mode 100644 index 00000000..d9821188 --- /dev/null +++ b/extern/glfw/src/wgl_context.h @@ -0,0 +1,164 @@ +//======================================================================== +// GLFW 3.3 WGL - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2018 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_TYPE_RGBA_ARB 0x202b +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201a +#define WGL_ALPHA_BITS_ARB 0x201b +#define WGL_ALPHA_SHIFT_ARB 0x201c +#define WGL_ACCUM_BITS_ARB 0x201d +#define WGL_ACCUM_RED_BITS_ARB 0x201e +#define WGL_ACCUM_GREEN_BITS_ARB 0x201f +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_STEREO_ARB 0x2012 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_SAMPLES_ARB 0x2042 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9 +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 +#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 +#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 +#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 +#define WGL_COLORSPACE_EXT 0x309d +#define WGL_COLORSPACE_SRGB_EXT 0x3089 + +#define ERROR_INVALID_VERSION_ARB 0x2095 +#define ERROR_INVALID_PROFILE_ARB 0x2096 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 + +// WGL extension pointer typedefs +typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*); +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC); +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*); +#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT +#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB +#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT +#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB +#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB + +// opengl32.dll function pointer typedefs +typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC); +typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC); +typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR); +typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void); +typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void); +typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC); +typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC); +#define wglCreateContext _glfw.wgl.CreateContext +#define wglDeleteContext _glfw.wgl.DeleteContext +#define wglGetProcAddress _glfw.wgl.GetProcAddress +#define wglGetCurrentDC _glfw.wgl.GetCurrentDC +#define wglGetCurrentContext _glfw.wgl.GetCurrentContext +#define wglMakeCurrent _glfw.wgl.MakeCurrent +#define wglShareLists _glfw.wgl.ShareLists + +#define _GLFW_RECREATION_NOT_NEEDED 0 +#define _GLFW_RECREATION_REQUIRED 1 +#define _GLFW_RECREATION_IMPOSSIBLE 2 + +#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl +#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl + + +// WGL-specific per-context data +// +typedef struct _GLFWcontextWGL +{ + HDC dc; + HGLRC handle; + int interval; + +} _GLFWcontextWGL; + +// WGL-specific global data +// +typedef struct _GLFWlibraryWGL +{ + HINSTANCE instance; + PFN_wglCreateContext CreateContext; + PFN_wglDeleteContext DeleteContext; + PFN_wglGetProcAddress GetProcAddress; + PFN_wglGetCurrentDC GetCurrentDC; + PFN_wglGetCurrentContext GetCurrentContext; + PFN_wglMakeCurrent MakeCurrent; + PFN_wglShareLists ShareLists; + + PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; + PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; + PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; + PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB; + PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; + GLFWbool EXT_swap_control; + GLFWbool EXT_colorspace; + GLFWbool ARB_multisample; + GLFWbool ARB_framebuffer_sRGB; + GLFWbool EXT_framebuffer_sRGB; + GLFWbool ARB_pixel_format; + GLFWbool ARB_create_context; + GLFWbool ARB_create_context_profile; + GLFWbool EXT_create_context_es2_profile; + GLFWbool ARB_create_context_robustness; + GLFWbool ARB_create_context_no_error; + GLFWbool ARB_context_flush_control; + +} _GLFWlibraryWGL; + + +GLFWbool _glfwInitWGL(void); +void _glfwTerminateWGL(void); +GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig); + diff --git a/extern/glfw/src/win32_init.c b/extern/glfw/src/win32_init.c new file mode 100644 index 00000000..b2aa0a3d --- /dev/null +++ b/extern/glfw/src/win32_init.c @@ -0,0 +1,631 @@ +//======================================================================== +// GLFW 3.3 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include + +static const GUID _glfw_GUID_DEVINTERFACE_HID = + {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}}; + +#define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID + +#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) + +// Executables (but not DLLs) exporting this symbol with this value will be +// automatically directed to the high-performance GPU on Nvidia Optimus systems +// with up-to-date drivers +// +__declspec(dllexport) DWORD NvOptimusEnablement = 1; + +// Executables (but not DLLs) exporting this symbol with this value will be +// automatically directed to the high-performance GPU on AMD PowerXpress systems +// with up-to-date drivers +// +__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; + +#endif // _GLFW_USE_HYBRID_HPG + +#if defined(_GLFW_BUILD_DLL) + +// GLFW DLL entry point +// +BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) +{ + return TRUE; +} + +#endif // _GLFW_BUILD_DLL + +// Load necessary libraries (DLLs) +// +static GLFWbool loadLibraries(void) +{ + _glfw.win32.winmm.instance = LoadLibraryA("winmm.dll"); + if (!_glfw.win32.winmm.instance) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to load winmm.dll"); + return GLFW_FALSE; + } + + _glfw.win32.winmm.GetTime = (PFN_timeGetTime) + GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime"); + + _glfw.win32.user32.instance = LoadLibraryA("user32.dll"); + if (!_glfw.win32.user32.instance) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to load user32.dll"); + return GLFW_FALSE; + } + + _glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware) + GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware"); + _glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx) + GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx"); + _glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling) + GetProcAddress(_glfw.win32.user32.instance, "EnableNonClientDpiScaling"); + _glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext) + GetProcAddress(_glfw.win32.user32.instance, "SetProcessDpiAwarenessContext"); + _glfw.win32.user32.GetDpiForWindow_ = (PFN_GetDpiForWindow) + GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow"); + _glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi) + GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi"); + + _glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll"); + if (_glfw.win32.dinput8.instance) + { + _glfw.win32.dinput8.Create = (PFN_DirectInput8Create) + GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create"); + } + + { + int i; + const char* names[] = + { + "xinput1_4.dll", + "xinput1_3.dll", + "xinput9_1_0.dll", + "xinput1_2.dll", + "xinput1_1.dll", + NULL + }; + + for (i = 0; names[i]; i++) + { + _glfw.win32.xinput.instance = LoadLibraryA(names[i]); + if (_glfw.win32.xinput.instance) + { + _glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities) + GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities"); + _glfw.win32.xinput.GetState = (PFN_XInputGetState) + GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState"); + + break; + } + } + } + + _glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll"); + if (_glfw.win32.dwmapi.instance) + { + _glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled) + GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled"); + _glfw.win32.dwmapi.Flush = (PFN_DwmFlush) + GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush"); + _glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow) + GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow"); + } + + _glfw.win32.shcore.instance = LoadLibraryA("shcore.dll"); + if (_glfw.win32.shcore.instance) + { + _glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness) + GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness"); + _glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor) + GetProcAddress(_glfw.win32.shcore.instance, "GetDpiForMonitor"); + } + + _glfw.win32.ntdll.instance = LoadLibraryA("ntdll.dll"); + if (_glfw.win32.ntdll.instance) + { + _glfw.win32.ntdll.RtlVerifyVersionInfo_ = (PFN_RtlVerifyVersionInfo) + GetProcAddress(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo"); + } + + return GLFW_TRUE; +} + +// Unload used libraries (DLLs) +// +static void freeLibraries(void) +{ + if (_glfw.win32.xinput.instance) + FreeLibrary(_glfw.win32.xinput.instance); + + if (_glfw.win32.dinput8.instance) + FreeLibrary(_glfw.win32.dinput8.instance); + + if (_glfw.win32.winmm.instance) + FreeLibrary(_glfw.win32.winmm.instance); + + if (_glfw.win32.user32.instance) + FreeLibrary(_glfw.win32.user32.instance); + + if (_glfw.win32.dwmapi.instance) + FreeLibrary(_glfw.win32.dwmapi.instance); + + if (_glfw.win32.shcore.instance) + FreeLibrary(_glfw.win32.shcore.instance); + + if (_glfw.win32.ntdll.instance) + FreeLibrary(_glfw.win32.ntdll.instance); +} + +// Create key code translation tables +// +static void createKeyTables(void) +{ + int scancode; + + memset(_glfw.win32.keycodes, -1, sizeof(_glfw.win32.keycodes)); + memset(_glfw.win32.scancodes, -1, sizeof(_glfw.win32.scancodes)); + + _glfw.win32.keycodes[0x00B] = GLFW_KEY_0; + _glfw.win32.keycodes[0x002] = GLFW_KEY_1; + _glfw.win32.keycodes[0x003] = GLFW_KEY_2; + _glfw.win32.keycodes[0x004] = GLFW_KEY_3; + _glfw.win32.keycodes[0x005] = GLFW_KEY_4; + _glfw.win32.keycodes[0x006] = GLFW_KEY_5; + _glfw.win32.keycodes[0x007] = GLFW_KEY_6; + _glfw.win32.keycodes[0x008] = GLFW_KEY_7; + _glfw.win32.keycodes[0x009] = GLFW_KEY_8; + _glfw.win32.keycodes[0x00A] = GLFW_KEY_9; + _glfw.win32.keycodes[0x01E] = GLFW_KEY_A; + _glfw.win32.keycodes[0x030] = GLFW_KEY_B; + _glfw.win32.keycodes[0x02E] = GLFW_KEY_C; + _glfw.win32.keycodes[0x020] = GLFW_KEY_D; + _glfw.win32.keycodes[0x012] = GLFW_KEY_E; + _glfw.win32.keycodes[0x021] = GLFW_KEY_F; + _glfw.win32.keycodes[0x022] = GLFW_KEY_G; + _glfw.win32.keycodes[0x023] = GLFW_KEY_H; + _glfw.win32.keycodes[0x017] = GLFW_KEY_I; + _glfw.win32.keycodes[0x024] = GLFW_KEY_J; + _glfw.win32.keycodes[0x025] = GLFW_KEY_K; + _glfw.win32.keycodes[0x026] = GLFW_KEY_L; + _glfw.win32.keycodes[0x032] = GLFW_KEY_M; + _glfw.win32.keycodes[0x031] = GLFW_KEY_N; + _glfw.win32.keycodes[0x018] = GLFW_KEY_O; + _glfw.win32.keycodes[0x019] = GLFW_KEY_P; + _glfw.win32.keycodes[0x010] = GLFW_KEY_Q; + _glfw.win32.keycodes[0x013] = GLFW_KEY_R; + _glfw.win32.keycodes[0x01F] = GLFW_KEY_S; + _glfw.win32.keycodes[0x014] = GLFW_KEY_T; + _glfw.win32.keycodes[0x016] = GLFW_KEY_U; + _glfw.win32.keycodes[0x02F] = GLFW_KEY_V; + _glfw.win32.keycodes[0x011] = GLFW_KEY_W; + _glfw.win32.keycodes[0x02D] = GLFW_KEY_X; + _glfw.win32.keycodes[0x015] = GLFW_KEY_Y; + _glfw.win32.keycodes[0x02C] = GLFW_KEY_Z; + + _glfw.win32.keycodes[0x028] = GLFW_KEY_APOSTROPHE; + _glfw.win32.keycodes[0x02B] = GLFW_KEY_BACKSLASH; + _glfw.win32.keycodes[0x033] = GLFW_KEY_COMMA; + _glfw.win32.keycodes[0x00D] = GLFW_KEY_EQUAL; + _glfw.win32.keycodes[0x029] = GLFW_KEY_GRAVE_ACCENT; + _glfw.win32.keycodes[0x01A] = GLFW_KEY_LEFT_BRACKET; + _glfw.win32.keycodes[0x00C] = GLFW_KEY_MINUS; + _glfw.win32.keycodes[0x034] = GLFW_KEY_PERIOD; + _glfw.win32.keycodes[0x01B] = GLFW_KEY_RIGHT_BRACKET; + _glfw.win32.keycodes[0x027] = GLFW_KEY_SEMICOLON; + _glfw.win32.keycodes[0x035] = GLFW_KEY_SLASH; + _glfw.win32.keycodes[0x056] = GLFW_KEY_WORLD_2; + + _glfw.win32.keycodes[0x00E] = GLFW_KEY_BACKSPACE; + _glfw.win32.keycodes[0x153] = GLFW_KEY_DELETE; + _glfw.win32.keycodes[0x14F] = GLFW_KEY_END; + _glfw.win32.keycodes[0x01C] = GLFW_KEY_ENTER; + _glfw.win32.keycodes[0x001] = GLFW_KEY_ESCAPE; + _glfw.win32.keycodes[0x147] = GLFW_KEY_HOME; + _glfw.win32.keycodes[0x152] = GLFW_KEY_INSERT; + _glfw.win32.keycodes[0x15D] = GLFW_KEY_MENU; + _glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN; + _glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP; + _glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE; + _glfw.win32.keycodes[0x146] = GLFW_KEY_PAUSE; + _glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE; + _glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB; + _glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK; + _glfw.win32.keycodes[0x145] = GLFW_KEY_NUM_LOCK; + _glfw.win32.keycodes[0x046] = GLFW_KEY_SCROLL_LOCK; + _glfw.win32.keycodes[0x03B] = GLFW_KEY_F1; + _glfw.win32.keycodes[0x03C] = GLFW_KEY_F2; + _glfw.win32.keycodes[0x03D] = GLFW_KEY_F3; + _glfw.win32.keycodes[0x03E] = GLFW_KEY_F4; + _glfw.win32.keycodes[0x03F] = GLFW_KEY_F5; + _glfw.win32.keycodes[0x040] = GLFW_KEY_F6; + _glfw.win32.keycodes[0x041] = GLFW_KEY_F7; + _glfw.win32.keycodes[0x042] = GLFW_KEY_F8; + _glfw.win32.keycodes[0x043] = GLFW_KEY_F9; + _glfw.win32.keycodes[0x044] = GLFW_KEY_F10; + _glfw.win32.keycodes[0x057] = GLFW_KEY_F11; + _glfw.win32.keycodes[0x058] = GLFW_KEY_F12; + _glfw.win32.keycodes[0x064] = GLFW_KEY_F13; + _glfw.win32.keycodes[0x065] = GLFW_KEY_F14; + _glfw.win32.keycodes[0x066] = GLFW_KEY_F15; + _glfw.win32.keycodes[0x067] = GLFW_KEY_F16; + _glfw.win32.keycodes[0x068] = GLFW_KEY_F17; + _glfw.win32.keycodes[0x069] = GLFW_KEY_F18; + _glfw.win32.keycodes[0x06A] = GLFW_KEY_F19; + _glfw.win32.keycodes[0x06B] = GLFW_KEY_F20; + _glfw.win32.keycodes[0x06C] = GLFW_KEY_F21; + _glfw.win32.keycodes[0x06D] = GLFW_KEY_F22; + _glfw.win32.keycodes[0x06E] = GLFW_KEY_F23; + _glfw.win32.keycodes[0x076] = GLFW_KEY_F24; + _glfw.win32.keycodes[0x038] = GLFW_KEY_LEFT_ALT; + _glfw.win32.keycodes[0x01D] = GLFW_KEY_LEFT_CONTROL; + _glfw.win32.keycodes[0x02A] = GLFW_KEY_LEFT_SHIFT; + _glfw.win32.keycodes[0x15B] = GLFW_KEY_LEFT_SUPER; + _glfw.win32.keycodes[0x137] = GLFW_KEY_PRINT_SCREEN; + _glfw.win32.keycodes[0x138] = GLFW_KEY_RIGHT_ALT; + _glfw.win32.keycodes[0x11D] = GLFW_KEY_RIGHT_CONTROL; + _glfw.win32.keycodes[0x036] = GLFW_KEY_RIGHT_SHIFT; + _glfw.win32.keycodes[0x15C] = GLFW_KEY_RIGHT_SUPER; + _glfw.win32.keycodes[0x150] = GLFW_KEY_DOWN; + _glfw.win32.keycodes[0x14B] = GLFW_KEY_LEFT; + _glfw.win32.keycodes[0x14D] = GLFW_KEY_RIGHT; + _glfw.win32.keycodes[0x148] = GLFW_KEY_UP; + + _glfw.win32.keycodes[0x052] = GLFW_KEY_KP_0; + _glfw.win32.keycodes[0x04F] = GLFW_KEY_KP_1; + _glfw.win32.keycodes[0x050] = GLFW_KEY_KP_2; + _glfw.win32.keycodes[0x051] = GLFW_KEY_KP_3; + _glfw.win32.keycodes[0x04B] = GLFW_KEY_KP_4; + _glfw.win32.keycodes[0x04C] = GLFW_KEY_KP_5; + _glfw.win32.keycodes[0x04D] = GLFW_KEY_KP_6; + _glfw.win32.keycodes[0x047] = GLFW_KEY_KP_7; + _glfw.win32.keycodes[0x048] = GLFW_KEY_KP_8; + _glfw.win32.keycodes[0x049] = GLFW_KEY_KP_9; + _glfw.win32.keycodes[0x04E] = GLFW_KEY_KP_ADD; + _glfw.win32.keycodes[0x053] = GLFW_KEY_KP_DECIMAL; + _glfw.win32.keycodes[0x135] = GLFW_KEY_KP_DIVIDE; + _glfw.win32.keycodes[0x11C] = GLFW_KEY_KP_ENTER; + _glfw.win32.keycodes[0x059] = GLFW_KEY_KP_EQUAL; + _glfw.win32.keycodes[0x037] = GLFW_KEY_KP_MULTIPLY; + _glfw.win32.keycodes[0x04A] = GLFW_KEY_KP_SUBTRACT; + + for (scancode = 0; scancode < 512; scancode++) + { + if (_glfw.win32.keycodes[scancode] > 0) + _glfw.win32.scancodes[_glfw.win32.keycodes[scancode]] = scancode; + } +} + +// Creates a dummy window for behind-the-scenes work +// +static GLFWbool createHelperWindow(void) +{ + MSG msg; + + _glfw.win32.helperWindowHandle = + CreateWindowExW(WS_EX_OVERLAPPEDWINDOW, + _GLFW_WNDCLASSNAME, + L"GLFW message window", + WS_CLIPSIBLINGS | WS_CLIPCHILDREN, + 0, 0, 1, 1, + NULL, NULL, + GetModuleHandleW(NULL), + NULL); + + if (!_glfw.win32.helperWindowHandle) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to create helper window"); + return GLFW_FALSE; + } + + // HACK: The command to the first ShowWindow call is ignored if the parent + // process passed along a STARTUPINFO, so clear that with a no-op call + ShowWindow(_glfw.win32.helperWindowHandle, SW_HIDE); + + // Register for HID device notifications + { + DEV_BROADCAST_DEVICEINTERFACE_W dbi; + ZeroMemory(&dbi, sizeof(dbi)); + dbi.dbcc_size = sizeof(dbi); + dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; + dbi.dbcc_classguid = GUID_DEVINTERFACE_HID; + + _glfw.win32.deviceNotificationHandle = + RegisterDeviceNotificationW(_glfw.win32.helperWindowHandle, + (DEV_BROADCAST_HDR*) &dbi, + DEVICE_NOTIFY_WINDOW_HANDLE); + } + + while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE)) + { + TranslateMessage(&msg); + DispatchMessageW(&msg); + } + + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Returns a wide string version of the specified UTF-8 string +// +WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source) +{ + WCHAR* target; + int count; + + count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0); + if (!count) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to convert string from UTF-8"); + return NULL; + } + + target = calloc(count, sizeof(WCHAR)); + + if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to convert string from UTF-8"); + free(target); + return NULL; + } + + return target; +} + +// Returns a UTF-8 string version of the specified wide string +// +char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source) +{ + char* target; + int size; + + size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); + if (!size) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to convert string to UTF-8"); + return NULL; + } + + target = calloc(size, 1); + + if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to convert string to UTF-8"); + free(target); + return NULL; + } + + return target; +} + +// Reports the specified error, appending information about the last Win32 error +// +void _glfwInputErrorWin32(int error, const char* description) +{ + WCHAR buffer[_GLFW_MESSAGE_SIZE] = L""; + char message[_GLFW_MESSAGE_SIZE] = ""; + + FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | + FORMAT_MESSAGE_IGNORE_INSERTS | + FORMAT_MESSAGE_MAX_WIDTH_MASK, + NULL, + GetLastError() & 0xffff, + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), + buffer, + sizeof(buffer) / sizeof(WCHAR), + NULL); + WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL); + + _glfwInputError(error, "%s: %s", description, message); +} + +// Updates key names according to the current keyboard layout +// +void _glfwUpdateKeyNamesWin32(void) +{ + int key; + BYTE state[256] = {0}; + + memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames)); + + for (key = GLFW_KEY_SPACE; key <= GLFW_KEY_LAST; key++) + { + UINT vk; + int scancode, length; + WCHAR chars[16]; + + scancode = _glfw.win32.scancodes[key]; + if (scancode == -1) + continue; + + if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD) + { + const UINT vks[] = { + VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3, + VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, + VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE, + VK_MULTIPLY, VK_SUBTRACT, VK_ADD + }; + + vk = vks[key - GLFW_KEY_KP_0]; + } + else + vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK); + + length = ToUnicode(vk, scancode, state, + chars, sizeof(chars) / sizeof(WCHAR), + 0); + + if (length == -1) + { + length = ToUnicode(vk, scancode, state, + chars, sizeof(chars) / sizeof(WCHAR), + 0); + } + + if (length < 1) + continue; + + WideCharToMultiByte(CP_UTF8, 0, chars, 1, + _glfw.win32.keynames[key], + sizeof(_glfw.win32.keynames[key]), + NULL, NULL); + } +} + +// Replacement for IsWindowsVersionOrGreater as MinGW lacks versionhelpers.h +// +BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp) +{ + OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp }; + DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR; + ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL); + cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL); + cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL); + // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the + // latter lies unless the user knew to embed a non-default manifest + // announcing support for Windows 10 via supportedOS GUID + return RtlVerifyVersionInfo(&osvi, mask, cond) == 0; +} + +// Checks whether we are on at least the specified build of Windows 10 +// +BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build) +{ + OSVERSIONINFOEXW osvi = { sizeof(osvi), 10, 0, build }; + DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER; + ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL); + cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL); + cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL); + // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the + // latter lies unless the user knew to embed a non-default manifest + // announcing support for Windows 10 via supportedOS GUID + return RtlVerifyVersionInfo(&osvi, mask, cond) == 0; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformInit(void) +{ + // To make SetForegroundWindow work as we want, we need to fiddle + // with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early + // as possible in the hope of still being the foreground process) + SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0, + &_glfw.win32.foregroundLockTimeout, 0); + SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0), + SPIF_SENDCHANGE); + + if (!loadLibraries()) + return GLFW_FALSE; + + createKeyTables(); + _glfwUpdateKeyNamesWin32(); + + if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32()) + SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); + else if (IsWindows8Point1OrGreater()) + SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE); + else if (IsWindowsVistaOrGreater()) + SetProcessDPIAware(); + + if (!_glfwRegisterWindowClassWin32()) + return GLFW_FALSE; + + if (!createHelperWindow()) + return GLFW_FALSE; + + _glfwInitTimerWin32(); + _glfwInitJoysticksWin32(); + + _glfwPollMonitorsWin32(); + return GLFW_TRUE; +} + +void _glfwPlatformTerminate(void) +{ + if (_glfw.win32.deviceNotificationHandle) + UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle); + + if (_glfw.win32.helperWindowHandle) + DestroyWindow(_glfw.win32.helperWindowHandle); + + _glfwUnregisterWindowClassWin32(); + + // Restore previous foreground lock timeout system setting + SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, + UIntToPtr(_glfw.win32.foregroundLockTimeout), + SPIF_SENDCHANGE); + + free(_glfw.win32.clipboardString); + free(_glfw.win32.rawInput); + + _glfwTerminateWGL(); + _glfwTerminateEGL(); + + _glfwTerminateJoysticksWin32(); + + freeLibraries(); +} + +const char* _glfwPlatformGetVersionString(void) +{ + return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa" +#if defined(__MINGW32__) + " MinGW" +#elif defined(_MSC_VER) + " VisualC" +#endif +#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) + " hybrid-GPU" +#endif +#if defined(_GLFW_BUILD_DLL) + " DLL" +#endif + ; +} + diff --git a/extern/glfw/src/win32_joystick.c b/extern/glfw/src/win32_joystick.c new file mode 100644 index 00000000..4ffc9fbf --- /dev/null +++ b/extern/glfw/src/win32_joystick.c @@ -0,0 +1,755 @@ +//======================================================================== +// GLFW 3.3 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include + +#define _GLFW_TYPE_AXIS 0 +#define _GLFW_TYPE_SLIDER 1 +#define _GLFW_TYPE_BUTTON 2 +#define _GLFW_TYPE_POV 3 + +// Data produced with DirectInput device object enumeration +// +typedef struct _GLFWobjenumWin32 +{ + IDirectInputDevice8W* device; + _GLFWjoyobjectWin32* objects; + int objectCount; + int axisCount; + int sliderCount; + int buttonCount; + int povCount; +} _GLFWobjenumWin32; + +// Define local copies of the necessary GUIDs +// +static const GUID _glfw_IID_IDirectInput8W = + {0xbf798031,0x483a,0x4da2,{0xaa,0x99,0x5d,0x64,0xed,0x36,0x97,0x00}}; +static const GUID _glfw_GUID_XAxis = + {0xa36d02e0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; +static const GUID _glfw_GUID_YAxis = + {0xa36d02e1,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; +static const GUID _glfw_GUID_ZAxis = + {0xa36d02e2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; +static const GUID _glfw_GUID_RxAxis = + {0xa36d02f4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; +static const GUID _glfw_GUID_RyAxis = + {0xa36d02f5,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; +static const GUID _glfw_GUID_RzAxis = + {0xa36d02e3,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; +static const GUID _glfw_GUID_Slider = + {0xa36d02e4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; +static const GUID _glfw_GUID_POV = + {0xa36d02f2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; + +#define IID_IDirectInput8W _glfw_IID_IDirectInput8W +#define GUID_XAxis _glfw_GUID_XAxis +#define GUID_YAxis _glfw_GUID_YAxis +#define GUID_ZAxis _glfw_GUID_ZAxis +#define GUID_RxAxis _glfw_GUID_RxAxis +#define GUID_RyAxis _glfw_GUID_RyAxis +#define GUID_RzAxis _glfw_GUID_RzAxis +#define GUID_Slider _glfw_GUID_Slider +#define GUID_POV _glfw_GUID_POV + +// Object data array for our clone of c_dfDIJoystick +// Generated with https://github.com/elmindreda/c_dfDIJoystick2 +// +static DIOBJECTDATAFORMAT _glfwObjectDataFormats[] = +{ + { &GUID_XAxis,DIJOFS_X,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, + { &GUID_YAxis,DIJOFS_Y,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, + { &GUID_ZAxis,DIJOFS_Z,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, + { &GUID_RxAxis,DIJOFS_RX,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, + { &GUID_RyAxis,DIJOFS_RY,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, + { &GUID_RzAxis,DIJOFS_RZ,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, + { &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, + { &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, + { &GUID_POV,DIJOFS_POV(0),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { &GUID_POV,DIJOFS_POV(1),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { &GUID_POV,DIJOFS_POV(2),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { &GUID_POV,DIJOFS_POV(3),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(0),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(1),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(2),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(3),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(4),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(5),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(6),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(7),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(8),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(9),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(10),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(11),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(12),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(13),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(14),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(15),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(16),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(17),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(18),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(19),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(20),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(21),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(22),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(23),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(24),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(25),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(26),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(27),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(28),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(29),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(30),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, + { NULL,DIJOFS_BUTTON(31),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, +}; + +// Our clone of c_dfDIJoystick +// +static const DIDATAFORMAT _glfwDataFormat = +{ + sizeof(DIDATAFORMAT), + sizeof(DIOBJECTDATAFORMAT), + DIDFT_ABSAXIS, + sizeof(DIJOYSTATE), + sizeof(_glfwObjectDataFormats) / sizeof(DIOBJECTDATAFORMAT), + _glfwObjectDataFormats +}; + +// Returns a description fitting the specified XInput capabilities +// +static const char* getDeviceDescription(const XINPUT_CAPABILITIES* xic) +{ + switch (xic->SubType) + { + case XINPUT_DEVSUBTYPE_WHEEL: + return "XInput Wheel"; + case XINPUT_DEVSUBTYPE_ARCADE_STICK: + return "XInput Arcade Stick"; + case XINPUT_DEVSUBTYPE_FLIGHT_STICK: + return "XInput Flight Stick"; + case XINPUT_DEVSUBTYPE_DANCE_PAD: + return "XInput Dance Pad"; + case XINPUT_DEVSUBTYPE_GUITAR: + return "XInput Guitar"; + case XINPUT_DEVSUBTYPE_DRUM_KIT: + return "XInput Drum Kit"; + case XINPUT_DEVSUBTYPE_GAMEPAD: + { + if (xic->Flags & XINPUT_CAPS_WIRELESS) + return "Wireless Xbox Controller"; + else + return "Xbox Controller"; + } + } + + return "Unknown XInput Device"; +} + +// Lexically compare device objects +// +static int compareJoystickObjects(const void* first, const void* second) +{ + const _GLFWjoyobjectWin32* fo = first; + const _GLFWjoyobjectWin32* so = second; + + if (fo->type != so->type) + return fo->type - so->type; + + return fo->offset - so->offset; +} + +// Checks whether the specified device supports XInput +// Technique from FDInputJoystickManager::IsXInputDeviceFast in ZDoom +// +static GLFWbool supportsXInput(const GUID* guid) +{ + UINT i, count = 0; + RAWINPUTDEVICELIST* ridl; + GLFWbool result = GLFW_FALSE; + + if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0) + return GLFW_FALSE; + + ridl = calloc(count, sizeof(RAWINPUTDEVICELIST)); + + if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1) + { + free(ridl); + return GLFW_FALSE; + } + + for (i = 0; i < count; i++) + { + RID_DEVICE_INFO rdi; + char name[256]; + UINT size; + + if (ridl[i].dwType != RIM_TYPEHID) + continue; + + ZeroMemory(&rdi, sizeof(rdi)); + rdi.cbSize = sizeof(rdi); + size = sizeof(rdi); + + if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, + RIDI_DEVICEINFO, + &rdi, &size) == -1) + { + continue; + } + + if (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) != (LONG) guid->Data1) + continue; + + memset(name, 0, sizeof(name)); + size = sizeof(name); + + if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, + RIDI_DEVICENAME, + name, &size) == -1) + { + break; + } + + name[sizeof(name) - 1] = '\0'; + if (strstr(name, "IG_")) + { + result = GLFW_TRUE; + break; + } + } + + free(ridl); + return result; +} + +// Frees all resources associated with the specified joystick +// +static void closeJoystick(_GLFWjoystick* js) +{ + if (js->win32.device) + { + IDirectInputDevice8_Unacquire(js->win32.device); + IDirectInputDevice8_Release(js->win32.device); + } + + free(js->win32.objects); + + _glfwFreeJoystick(js); + _glfwInputJoystick(js, GLFW_DISCONNECTED); +} + +// DirectInput device object enumeration callback +// Insights gleaned from SDL +// +static BOOL CALLBACK deviceObjectCallback(const DIDEVICEOBJECTINSTANCEW* doi, + void* user) +{ + _GLFWobjenumWin32* data = user; + _GLFWjoyobjectWin32* object = data->objects + data->objectCount; + + if (DIDFT_GETTYPE(doi->dwType) & DIDFT_AXIS) + { + DIPROPRANGE dipr; + + if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) + object->offset = DIJOFS_SLIDER(data->sliderCount); + else if (memcmp(&doi->guidType, &GUID_XAxis, sizeof(GUID)) == 0) + object->offset = DIJOFS_X; + else if (memcmp(&doi->guidType, &GUID_YAxis, sizeof(GUID)) == 0) + object->offset = DIJOFS_Y; + else if (memcmp(&doi->guidType, &GUID_ZAxis, sizeof(GUID)) == 0) + object->offset = DIJOFS_Z; + else if (memcmp(&doi->guidType, &GUID_RxAxis, sizeof(GUID)) == 0) + object->offset = DIJOFS_RX; + else if (memcmp(&doi->guidType, &GUID_RyAxis, sizeof(GUID)) == 0) + object->offset = DIJOFS_RY; + else if (memcmp(&doi->guidType, &GUID_RzAxis, sizeof(GUID)) == 0) + object->offset = DIJOFS_RZ; + else + return DIENUM_CONTINUE; + + ZeroMemory(&dipr, sizeof(dipr)); + dipr.diph.dwSize = sizeof(dipr); + dipr.diph.dwHeaderSize = sizeof(dipr.diph); + dipr.diph.dwObj = doi->dwType; + dipr.diph.dwHow = DIPH_BYID; + dipr.lMin = -32768; + dipr.lMax = 32767; + + if (FAILED(IDirectInputDevice8_SetProperty(data->device, + DIPROP_RANGE, + &dipr.diph))) + { + return DIENUM_CONTINUE; + } + + if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) + { + object->type = _GLFW_TYPE_SLIDER; + data->sliderCount++; + } + else + { + object->type = _GLFW_TYPE_AXIS; + data->axisCount++; + } + } + else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_BUTTON) + { + object->offset = DIJOFS_BUTTON(data->buttonCount); + object->type = _GLFW_TYPE_BUTTON; + data->buttonCount++; + } + else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_POV) + { + object->offset = DIJOFS_POV(data->povCount); + object->type = _GLFW_TYPE_POV; + data->povCount++; + } + + data->objectCount++; + return DIENUM_CONTINUE; +} + +// DirectInput device enumeration callback +// +static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user) +{ + int jid = 0; + DIDEVCAPS dc; + DIPROPDWORD dipd; + IDirectInputDevice8* device; + _GLFWobjenumWin32 data; + _GLFWjoystick* js; + char guid[33]; + char name[256]; + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + _GLFWjoystick* js = _glfw.joysticks + jid; + if (js->present) + { + if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0) + return DIENUM_CONTINUE; + } + } + + if (supportsXInput(&di->guidProduct)) + return DIENUM_CONTINUE; + + if (FAILED(IDirectInput8_CreateDevice(_glfw.win32.dinput8.api, + &di->guidInstance, + &device, + NULL))) + { + _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create device"); + return DIENUM_CONTINUE; + } + + if (FAILED(IDirectInputDevice8_SetDataFormat(device, &_glfwDataFormat))) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to set device data format"); + + IDirectInputDevice8_Release(device); + return DIENUM_CONTINUE; + } + + ZeroMemory(&dc, sizeof(dc)); + dc.dwSize = sizeof(dc); + + if (FAILED(IDirectInputDevice8_GetCapabilities(device, &dc))) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to query device capabilities"); + + IDirectInputDevice8_Release(device); + return DIENUM_CONTINUE; + } + + ZeroMemory(&dipd, sizeof(dipd)); + dipd.diph.dwSize = sizeof(dipd); + dipd.diph.dwHeaderSize = sizeof(dipd.diph); + dipd.diph.dwHow = DIPH_DEVICE; + dipd.dwData = DIPROPAXISMODE_ABS; + + if (FAILED(IDirectInputDevice8_SetProperty(device, + DIPROP_AXISMODE, + &dipd.diph))) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to set device axis mode"); + + IDirectInputDevice8_Release(device); + return DIENUM_CONTINUE; + } + + memset(&data, 0, sizeof(data)); + data.device = device; + data.objects = calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs, + sizeof(_GLFWjoyobjectWin32)); + + if (FAILED(IDirectInputDevice8_EnumObjects(device, + deviceObjectCallback, + &data, + DIDFT_AXIS | DIDFT_BUTTON | DIDFT_POV))) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to enumerate device objects"); + + IDirectInputDevice8_Release(device); + free(data.objects); + return DIENUM_CONTINUE; + } + + qsort(data.objects, data.objectCount, + sizeof(_GLFWjoyobjectWin32), + compareJoystickObjects); + + if (!WideCharToMultiByte(CP_UTF8, 0, + di->tszInstanceName, -1, + name, sizeof(name), + NULL, NULL)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to convert joystick name to UTF-8"); + + IDirectInputDevice8_Release(device); + free(data.objects); + return DIENUM_STOP; + } + + // Generate a joystick GUID that matches the SDL 2.0.5+ one + if (memcmp(&di->guidProduct.Data4[2], "PIDVID", 6) == 0) + { + sprintf(guid, "03000000%02x%02x0000%02x%02x000000000000", + (uint8_t) di->guidProduct.Data1, + (uint8_t) (di->guidProduct.Data1 >> 8), + (uint8_t) (di->guidProduct.Data1 >> 16), + (uint8_t) (di->guidProduct.Data1 >> 24)); + } + else + { + sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", + name[0], name[1], name[2], name[3], + name[4], name[5], name[6], name[7], + name[8], name[9], name[10]); + } + + js = _glfwAllocJoystick(name, guid, + data.axisCount + data.sliderCount, + data.buttonCount, + data.povCount); + if (!js) + { + IDirectInputDevice8_Release(device); + free(data.objects); + return DIENUM_STOP; + } + + js->win32.device = device; + js->win32.guid = di->guidInstance; + js->win32.objects = data.objects; + js->win32.objectCount = data.objectCount; + + _glfwInputJoystick(js, GLFW_CONNECTED); + return DIENUM_CONTINUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialize joystick interface +// +void _glfwInitJoysticksWin32(void) +{ + if (_glfw.win32.dinput8.instance) + { + if (FAILED(DirectInput8Create(GetModuleHandle(NULL), + DIRECTINPUT_VERSION, + &IID_IDirectInput8W, + (void**) &_glfw.win32.dinput8.api, + NULL))) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to create interface"); + } + } + + _glfwDetectJoystickConnectionWin32(); +} + +// Close all opened joystick handles +// +void _glfwTerminateJoysticksWin32(void) +{ + int jid; + + for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++) + closeJoystick(_glfw.joysticks + jid); + + if (_glfw.win32.dinput8.api) + IDirectInput8_Release(_glfw.win32.dinput8.api); +} + +// Checks for new joysticks after DBT_DEVICEARRIVAL +// +void _glfwDetectJoystickConnectionWin32(void) +{ + if (_glfw.win32.xinput.instance) + { + DWORD index; + + for (index = 0; index < XUSER_MAX_COUNT; index++) + { + int jid; + char guid[33]; + XINPUT_CAPABILITIES xic; + _GLFWjoystick* js; + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + if (_glfw.joysticks[jid].present && + _glfw.joysticks[jid].win32.device == NULL && + _glfw.joysticks[jid].win32.index == index) + { + break; + } + } + + if (jid <= GLFW_JOYSTICK_LAST) + continue; + + if (XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS) + continue; + + // Generate a joystick GUID that matches the SDL 2.0.5+ one + sprintf(guid, "78696e707574%02x000000000000000000", + xic.SubType & 0xff); + + js = _glfwAllocJoystick(getDeviceDescription(&xic), guid, 6, 10, 1); + if (!js) + continue; + + js->win32.index = index; + + _glfwInputJoystick(js, GLFW_CONNECTED); + } + } + + if (_glfw.win32.dinput8.api) + { + if (FAILED(IDirectInput8_EnumDevices(_glfw.win32.dinput8.api, + DI8DEVCLASS_GAMECTRL, + deviceCallback, + NULL, + DIEDFL_ALLDEVICES))) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Failed to enumerate DirectInput8 devices"); + return; + } + } +} + +// Checks for joystick disconnection after DBT_DEVICEREMOVECOMPLETE +// +void _glfwDetectJoystickDisconnectionWin32(void) +{ + int jid; + + for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) + { + _GLFWjoystick* js = _glfw.joysticks + jid; + if (js->present) + _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE); + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) +{ + if (js->win32.device) + { + int i, ai = 0, bi = 0, pi = 0; + HRESULT result; + DIJOYSTATE state; + + IDirectInputDevice8_Poll(js->win32.device); + result = IDirectInputDevice8_GetDeviceState(js->win32.device, + sizeof(state), + &state); + if (result == DIERR_NOTACQUIRED || result == DIERR_INPUTLOST) + { + IDirectInputDevice8_Acquire(js->win32.device); + IDirectInputDevice8_Poll(js->win32.device); + result = IDirectInputDevice8_GetDeviceState(js->win32.device, + sizeof(state), + &state); + } + + if (FAILED(result)) + { + closeJoystick(js); + return GLFW_FALSE; + } + + if (mode == _GLFW_POLL_PRESENCE) + return GLFW_TRUE; + + for (i = 0; i < js->win32.objectCount; i++) + { + const void* data = (char*) &state + js->win32.objects[i].offset; + + switch (js->win32.objects[i].type) + { + case _GLFW_TYPE_AXIS: + case _GLFW_TYPE_SLIDER: + { + const float value = (*((LONG*) data) + 0.5f) / 32767.5f; + _glfwInputJoystickAxis(js, ai, value); + ai++; + break; + } + + case _GLFW_TYPE_BUTTON: + { + const char value = (*((BYTE*) data) & 0x80) != 0; + _glfwInputJoystickButton(js, bi, value); + bi++; + break; + } + + case _GLFW_TYPE_POV: + { + const int states[9] = + { + GLFW_HAT_UP, + GLFW_HAT_RIGHT_UP, + GLFW_HAT_RIGHT, + GLFW_HAT_RIGHT_DOWN, + GLFW_HAT_DOWN, + GLFW_HAT_LEFT_DOWN, + GLFW_HAT_LEFT, + GLFW_HAT_LEFT_UP, + GLFW_HAT_CENTERED + }; + + // Screams of horror are appropriate at this point + int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES); + if (state < 0 || state > 8) + state = 8; + + _glfwInputJoystickHat(js, pi, states[state]); + pi++; + break; + } + } + } + } + else + { + int i, dpad = 0; + DWORD result; + XINPUT_STATE xis; + const WORD buttons[10] = + { + XINPUT_GAMEPAD_A, + XINPUT_GAMEPAD_B, + XINPUT_GAMEPAD_X, + XINPUT_GAMEPAD_Y, + XINPUT_GAMEPAD_LEFT_SHOULDER, + XINPUT_GAMEPAD_RIGHT_SHOULDER, + XINPUT_GAMEPAD_BACK, + XINPUT_GAMEPAD_START, + XINPUT_GAMEPAD_LEFT_THUMB, + XINPUT_GAMEPAD_RIGHT_THUMB + }; + + result = XInputGetState(js->win32.index, &xis); + if (result != ERROR_SUCCESS) + { + if (result == ERROR_DEVICE_NOT_CONNECTED) + closeJoystick(js); + + return GLFW_FALSE; + } + + if (mode == _GLFW_POLL_PRESENCE) + return GLFW_TRUE; + + _glfwInputJoystickAxis(js, 0, (xis.Gamepad.sThumbLX + 0.5f) / 32767.5f); + _glfwInputJoystickAxis(js, 1, -(xis.Gamepad.sThumbLY + 0.5f) / 32767.5f); + _glfwInputJoystickAxis(js, 2, (xis.Gamepad.sThumbRX + 0.5f) / 32767.5f); + _glfwInputJoystickAxis(js, 3, -(xis.Gamepad.sThumbRY + 0.5f) / 32767.5f); + _glfwInputJoystickAxis(js, 4, xis.Gamepad.bLeftTrigger / 127.5f - 1.f); + _glfwInputJoystickAxis(js, 5, xis.Gamepad.bRightTrigger / 127.5f - 1.f); + + for (i = 0; i < 10; i++) + { + const char value = (xis.Gamepad.wButtons & buttons[i]) ? 1 : 0; + _glfwInputJoystickButton(js, i, value); + } + + if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP) + dpad |= GLFW_HAT_UP; + if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) + dpad |= GLFW_HAT_RIGHT; + if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) + dpad |= GLFW_HAT_DOWN; + if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) + dpad |= GLFW_HAT_LEFT; + + _glfwInputJoystickHat(js, 0, dpad); + } + + return GLFW_TRUE; +} + +void _glfwPlatformUpdateGamepadGUID(char* guid) +{ + if (strcmp(guid + 20, "504944564944") == 0) + { + char original[33]; + strncpy(original, guid, sizeof(original) - 1); + sprintf(guid, "03000000%.4s0000%.4s000000000000", + original, original + 4); + } +} + diff --git a/extern/glfw/src/win32_joystick.h b/extern/glfw/src/win32_joystick.h new file mode 100644 index 00000000..9ba46d90 --- /dev/null +++ b/extern/glfw/src/win32_joystick.h @@ -0,0 +1,56 @@ +//======================================================================== +// GLFW 3.3 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32 +#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; } + +#define _GLFW_PLATFORM_MAPPING_NAME "Windows" + +// Joystick element (axis, button or slider) +// +typedef struct _GLFWjoyobjectWin32 +{ + int offset; + int type; +} _GLFWjoyobjectWin32; + +// Win32-specific per-joystick data +// +typedef struct _GLFWjoystickWin32 +{ + _GLFWjoyobjectWin32* objects; + int objectCount; + IDirectInputDevice8W* device; + DWORD index; + GUID guid; +} _GLFWjoystickWin32; + + +void _glfwInitJoysticksWin32(void); +void _glfwTerminateJoysticksWin32(void); +void _glfwDetectJoystickConnectionWin32(void); +void _glfwDetectJoystickDisconnectionWin32(void); + diff --git a/extern/glfw/src/win32_monitor.c b/extern/glfw/src/win32_monitor.c new file mode 100644 index 00000000..4f5af36a --- /dev/null +++ b/extern/glfw/src/win32_monitor.c @@ -0,0 +1,535 @@ +//======================================================================== +// GLFW 3.3 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include +#include + + +// Callback for EnumDisplayMonitors in createMonitor +// +static BOOL CALLBACK monitorCallback(HMONITOR handle, + HDC dc, + RECT* rect, + LPARAM data) +{ + MONITORINFOEXW mi; + ZeroMemory(&mi, sizeof(mi)); + mi.cbSize = sizeof(mi); + + if (GetMonitorInfoW(handle, (MONITORINFO*) &mi)) + { + _GLFWmonitor* monitor = (_GLFWmonitor*) data; + if (wcscmp(mi.szDevice, monitor->win32.adapterName) == 0) + monitor->win32.handle = handle; + } + + return TRUE; +} + +// Create monitor from an adapter and (optionally) a display +// +static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter, + DISPLAY_DEVICEW* display) +{ + _GLFWmonitor* monitor; + int widthMM, heightMM; + char* name; + HDC dc; + DEVMODEW dm; + RECT rect; + + if (display) + name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString); + else + name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString); + if (!name) + return NULL; + + ZeroMemory(&dm, sizeof(dm)); + dm.dmSize = sizeof(dm); + EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm); + + dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL); + + if (IsWindows8Point1OrGreater()) + { + widthMM = GetDeviceCaps(dc, HORZSIZE); + heightMM = GetDeviceCaps(dc, VERTSIZE); + } + else + { + widthMM = (int) (dm.dmPelsWidth * 25.4f / GetDeviceCaps(dc, LOGPIXELSX)); + heightMM = (int) (dm.dmPelsHeight * 25.4f / GetDeviceCaps(dc, LOGPIXELSY)); + } + + DeleteDC(dc); + + monitor = _glfwAllocMonitor(name, widthMM, heightMM); + free(name); + + if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED) + monitor->win32.modesPruned = GLFW_TRUE; + + wcscpy(monitor->win32.adapterName, adapter->DeviceName); + WideCharToMultiByte(CP_UTF8, 0, + adapter->DeviceName, -1, + monitor->win32.publicAdapterName, + sizeof(monitor->win32.publicAdapterName), + NULL, NULL); + + if (display) + { + wcscpy(monitor->win32.displayName, display->DeviceName); + WideCharToMultiByte(CP_UTF8, 0, + display->DeviceName, -1, + monitor->win32.publicDisplayName, + sizeof(monitor->win32.publicDisplayName), + NULL, NULL); + } + + rect.left = dm.dmPosition.x; + rect.top = dm.dmPosition.y; + rect.right = dm.dmPosition.x + dm.dmPelsWidth; + rect.bottom = dm.dmPosition.y + dm.dmPelsHeight; + + EnumDisplayMonitors(NULL, &rect, monitorCallback, (LPARAM) monitor); + return monitor; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Poll for changes in the set of connected monitors +// +void _glfwPollMonitorsWin32(void) +{ + int i, disconnectedCount; + _GLFWmonitor** disconnected = NULL; + DWORD adapterIndex, displayIndex; + DISPLAY_DEVICEW adapter, display; + _GLFWmonitor* monitor; + + disconnectedCount = _glfw.monitorCount; + if (disconnectedCount) + { + disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); + memcpy(disconnected, + _glfw.monitors, + _glfw.monitorCount * sizeof(_GLFWmonitor*)); + } + + for (adapterIndex = 0; ; adapterIndex++) + { + int type = _GLFW_INSERT_LAST; + + ZeroMemory(&adapter, sizeof(adapter)); + adapter.cb = sizeof(adapter); + + if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) + break; + + if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) + continue; + + if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) + type = _GLFW_INSERT_FIRST; + + for (displayIndex = 0; ; displayIndex++) + { + ZeroMemory(&display, sizeof(display)); + display.cb = sizeof(display); + + if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0)) + break; + + if (!(display.StateFlags & DISPLAY_DEVICE_ACTIVE)) + continue; + + for (i = 0; i < disconnectedCount; i++) + { + if (disconnected[i] && + wcscmp(disconnected[i]->win32.displayName, + display.DeviceName) == 0) + { + disconnected[i] = NULL; + break; + } + } + + if (i < disconnectedCount) + continue; + + monitor = createMonitor(&adapter, &display); + if (!monitor) + { + free(disconnected); + return; + } + + _glfwInputMonitor(monitor, GLFW_CONNECTED, type); + + type = _GLFW_INSERT_LAST; + } + + // HACK: If an active adapter does not have any display devices + // (as sometimes happens), add it directly as a monitor + if (displayIndex == 0) + { + for (i = 0; i < disconnectedCount; i++) + { + if (disconnected[i] && + wcscmp(disconnected[i]->win32.adapterName, + adapter.DeviceName) == 0) + { + disconnected[i] = NULL; + break; + } + } + + if (i < disconnectedCount) + continue; + + monitor = createMonitor(&adapter, NULL); + if (!monitor) + { + free(disconnected); + return; + } + + _glfwInputMonitor(monitor, GLFW_CONNECTED, type); + } + } + + for (i = 0; i < disconnectedCount; i++) + { + if (disconnected[i]) + _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); + } + + free(disconnected); +} + +// Change the current video mode +// +void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired) +{ + GLFWvidmode current; + const GLFWvidmode* best; + DEVMODEW dm; + LONG result; + + best = _glfwChooseVideoMode(monitor, desired); + _glfwPlatformGetVideoMode(monitor, ¤t); + if (_glfwCompareVideoModes(¤t, best) == 0) + return; + + ZeroMemory(&dm, sizeof(dm)); + dm.dmSize = sizeof(dm); + dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | + DM_DISPLAYFREQUENCY; + dm.dmPelsWidth = best->width; + dm.dmPelsHeight = best->height; + dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits; + dm.dmDisplayFrequency = best->refreshRate; + + if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24) + dm.dmBitsPerPel = 32; + + result = ChangeDisplaySettingsExW(monitor->win32.adapterName, + &dm, + NULL, + CDS_FULLSCREEN, + NULL); + if (result == DISP_CHANGE_SUCCESSFUL) + monitor->win32.modeChanged = GLFW_TRUE; + else + { + const char* description = "Unknown error"; + + if (result == DISP_CHANGE_BADDUALVIEW) + description = "The system uses DualView"; + else if (result == DISP_CHANGE_BADFLAGS) + description = "Invalid flags"; + else if (result == DISP_CHANGE_BADMODE) + description = "Graphics mode not supported"; + else if (result == DISP_CHANGE_BADPARAM) + description = "Invalid parameter"; + else if (result == DISP_CHANGE_FAILED) + description = "Graphics mode failed"; + else if (result == DISP_CHANGE_NOTUPDATED) + description = "Failed to write to registry"; + else if (result == DISP_CHANGE_RESTART) + description = "Computer restart required"; + + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to set video mode: %s", + description); + } +} + +// Restore the previously saved (original) video mode +// +void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor) +{ + if (monitor->win32.modeChanged) + { + ChangeDisplaySettingsExW(monitor->win32.adapterName, + NULL, NULL, CDS_FULLSCREEN, NULL); + monitor->win32.modeChanged = GLFW_FALSE; + } +} + +void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale) +{ + UINT xdpi, ydpi; + + if (IsWindows8Point1OrGreater()) + GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi); + else + { + const HDC dc = GetDC(NULL); + xdpi = GetDeviceCaps(dc, LOGPIXELSX); + ydpi = GetDeviceCaps(dc, LOGPIXELSY); + ReleaseDC(NULL, dc); + } + + if (xscale) + *xscale = xdpi / (float) USER_DEFAULT_SCREEN_DPI; + if (yscale) + *yscale = ydpi / (float) USER_DEFAULT_SCREEN_DPI; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) +{ +} + +void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) +{ + DEVMODEW dm; + ZeroMemory(&dm, sizeof(dm)); + dm.dmSize = sizeof(dm); + + EnumDisplaySettingsExW(monitor->win32.adapterName, + ENUM_CURRENT_SETTINGS, + &dm, + EDS_ROTATEDMODE); + + if (xpos) + *xpos = dm.dmPosition.x; + if (ypos) + *ypos = dm.dmPosition.y; +} + +void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, + float* xscale, float* yscale) +{ + _glfwGetMonitorContentScaleWin32(monitor->win32.handle, xscale, yscale); +} + +void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, + int* xpos, int* ypos, + int* width, int* height) +{ + MONITORINFO mi = { sizeof(mi) }; + GetMonitorInfo(monitor->win32.handle, &mi); + + if (xpos) + *xpos = mi.rcWork.left; + if (ypos) + *ypos = mi.rcWork.top; + if (width) + *width = mi.rcWork.right - mi.rcWork.left; + if (height) + *height = mi.rcWork.bottom - mi.rcWork.top; +} + +GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) +{ + int modeIndex = 0, size = 0; + GLFWvidmode* result = NULL; + + *count = 0; + + for (;;) + { + int i; + GLFWvidmode mode; + DEVMODEW dm; + + ZeroMemory(&dm, sizeof(dm)); + dm.dmSize = sizeof(dm); + + if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm)) + break; + + modeIndex++; + + // Skip modes with less than 15 BPP + if (dm.dmBitsPerPel < 15) + continue; + + mode.width = dm.dmPelsWidth; + mode.height = dm.dmPelsHeight; + mode.refreshRate = dm.dmDisplayFrequency; + _glfwSplitBPP(dm.dmBitsPerPel, + &mode.redBits, + &mode.greenBits, + &mode.blueBits); + + for (i = 0; i < *count; i++) + { + if (_glfwCompareVideoModes(result + i, &mode) == 0) + break; + } + + // Skip duplicate modes + if (i < *count) + continue; + + if (monitor->win32.modesPruned) + { + // Skip modes not supported by the connected displays + if (ChangeDisplaySettingsExW(monitor->win32.adapterName, + &dm, + NULL, + CDS_TEST, + NULL) != DISP_CHANGE_SUCCESSFUL) + { + continue; + } + } + + if (*count == size) + { + size += 128; + result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode)); + } + + (*count)++; + result[*count - 1] = mode; + } + + if (!*count) + { + // HACK: Report the current mode if no valid modes were found + result = calloc(1, sizeof(GLFWvidmode)); + _glfwPlatformGetVideoMode(monitor, result); + *count = 1; + } + + return result; +} + +void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) +{ + DEVMODEW dm; + ZeroMemory(&dm, sizeof(dm)); + dm.dmSize = sizeof(dm); + + EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm); + + mode->width = dm.dmPelsWidth; + mode->height = dm.dmPelsHeight; + mode->refreshRate = dm.dmDisplayFrequency; + _glfwSplitBPP(dm.dmBitsPerPel, + &mode->redBits, + &mode->greenBits, + &mode->blueBits); +} + +GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) +{ + HDC dc; + WORD values[3][256]; + + dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); + GetDeviceGammaRamp(dc, values); + DeleteDC(dc); + + _glfwAllocGammaArrays(ramp, 256); + + memcpy(ramp->red, values[0], sizeof(values[0])); + memcpy(ramp->green, values[1], sizeof(values[1])); + memcpy(ramp->blue, values[2], sizeof(values[2])); + + return GLFW_TRUE; +} + +void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) +{ + HDC dc; + WORD values[3][256]; + + if (ramp->size != 256) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Gamma ramp size must be 256"); + return; + } + + memcpy(values[0], ramp->red, sizeof(values[0])); + memcpy(values[1], ramp->green, sizeof(values[1])); + memcpy(values[2], ramp->blue, sizeof(values[2])); + + dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); + SetDeviceGammaRamp(dc, values); + DeleteDC(dc); +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return monitor->win32.publicAdapterName; +} + +GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return monitor->win32.publicDisplayName; +} + diff --git a/extern/glfw/src/win32_platform.h b/extern/glfw/src/win32_platform.h new file mode 100644 index 00000000..be1dc544 --- /dev/null +++ b/extern/glfw/src/win32_platform.h @@ -0,0 +1,458 @@ +//======================================================================== +// GLFW 3.3 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +// We don't need all the fancy stuff +#ifndef NOMINMAX + #define NOMINMAX +#endif + +#ifndef VC_EXTRALEAN + #define VC_EXTRALEAN +#endif + +#ifndef WIN32_LEAN_AND_MEAN + #define WIN32_LEAN_AND_MEAN +#endif + +// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for +// example to allow applications to correctly declare a GL_ARB_debug_output +// callback) but windows.h assumes no one will define APIENTRY before it does +#undef APIENTRY + +// GLFW on Windows is Unicode only and does not work in MBCS mode +#ifndef UNICODE + #define UNICODE +#endif + +// GLFW requires Windows XP or later +#if WINVER < 0x0501 + #undef WINVER + #define WINVER 0x0501 +#endif +#if _WIN32_WINNT < 0x0501 + #undef _WIN32_WINNT + #define _WIN32_WINNT 0x0501 +#endif + +// GLFW uses DirectInput8 interfaces +#define DIRECTINPUT_VERSION 0x0800 + +// GLFW uses OEM cursor resources +#define OEMRESOURCE + +#include +#include +#include +#include +#include + +// HACK: Define macros that some windows.h variants don't +#ifndef WM_MOUSEHWHEEL + #define WM_MOUSEHWHEEL 0x020E +#endif +#ifndef WM_DWMCOMPOSITIONCHANGED + #define WM_DWMCOMPOSITIONCHANGED 0x031E +#endif +#ifndef WM_COPYGLOBALDATA + #define WM_COPYGLOBALDATA 0x0049 +#endif +#ifndef WM_UNICHAR + #define WM_UNICHAR 0x0109 +#endif +#ifndef UNICODE_NOCHAR + #define UNICODE_NOCHAR 0xFFFF +#endif +#ifndef WM_DPICHANGED + #define WM_DPICHANGED 0x02E0 +#endif +#ifndef GET_XBUTTON_WPARAM + #define GET_XBUTTON_WPARAM(w) (HIWORD(w)) +#endif +#ifndef EDS_ROTATEDMODE + #define EDS_ROTATEDMODE 0x00000004 +#endif +#ifndef DISPLAY_DEVICE_ACTIVE + #define DISPLAY_DEVICE_ACTIVE 0x00000001 +#endif +#ifndef _WIN32_WINNT_WINBLUE + #define _WIN32_WINNT_WINBLUE 0x0602 +#endif +#ifndef _WIN32_WINNT_WIN8 + #define _WIN32_WINNT_WIN8 0x0602 +#endif +#ifndef WM_GETDPISCALEDSIZE + #define WM_GETDPISCALEDSIZE 0x02e4 +#endif +#ifndef USER_DEFAULT_SCREEN_DPI + #define USER_DEFAULT_SCREEN_DPI 96 +#endif +#ifndef OCR_HAND + #define OCR_HAND 32649 +#endif + +#if WINVER < 0x0601 +typedef struct +{ + DWORD cbSize; + DWORD ExtStatus; +} CHANGEFILTERSTRUCT; +#ifndef MSGFLT_ALLOW + #define MSGFLT_ALLOW 1 +#endif +#endif /*Windows 7*/ + +#if WINVER < 0x0600 +#define DWM_BB_ENABLE 0x00000001 +#define DWM_BB_BLURREGION 0x00000002 +typedef struct +{ + DWORD dwFlags; + BOOL fEnable; + HRGN hRgnBlur; + BOOL fTransitionOnMaximized; +} DWM_BLURBEHIND; +#else + #include +#endif /*Windows Vista*/ + +#ifndef DPI_ENUMS_DECLARED +typedef enum +{ + PROCESS_DPI_UNAWARE = 0, + PROCESS_SYSTEM_DPI_AWARE = 1, + PROCESS_PER_MONITOR_DPI_AWARE = 2 +} PROCESS_DPI_AWARENESS; +typedef enum +{ + MDT_EFFECTIVE_DPI = 0, + MDT_ANGULAR_DPI = 1, + MDT_RAW_DPI = 2, + MDT_DEFAULT = MDT_EFFECTIVE_DPI +} MONITOR_DPI_TYPE; +#endif /*DPI_ENUMS_DECLARED*/ + +#ifndef DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 +#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((HANDLE) -4) +#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/ + +// HACK: Define versionhelpers.h functions manually as MinGW lacks the header +#define IsWindowsXPOrGreater() \ + _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \ + LOBYTE(_WIN32_WINNT_WINXP), 0) +#define IsWindowsVistaOrGreater() \ + _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \ + LOBYTE(_WIN32_WINNT_VISTA), 0) +#define IsWindows7OrGreater() \ + _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN7), \ + LOBYTE(_WIN32_WINNT_WIN7), 0) +#define IsWindows8OrGreater() \ + _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8), \ + LOBYTE(_WIN32_WINNT_WIN8), 0) +#define IsWindows8Point1OrGreater() \ + _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINBLUE), \ + LOBYTE(_WIN32_WINNT_WINBLUE), 0) + +#define _glfwIsWindows10AnniversaryUpdateOrGreaterWin32() \ + _glfwIsWindows10BuildOrGreaterWin32(14393) +#define _glfwIsWindows10CreatorsUpdateOrGreaterWin32() \ + _glfwIsWindows10BuildOrGreaterWin32(15063) + +// HACK: Define macros that some xinput.h variants don't +#ifndef XINPUT_CAPS_WIRELESS + #define XINPUT_CAPS_WIRELESS 0x0002 +#endif +#ifndef XINPUT_DEVSUBTYPE_WHEEL + #define XINPUT_DEVSUBTYPE_WHEEL 0x02 +#endif +#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK + #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 +#endif +#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK + #define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04 +#endif +#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD + #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 +#endif +#ifndef XINPUT_DEVSUBTYPE_GUITAR + #define XINPUT_DEVSUBTYPE_GUITAR 0x06 +#endif +#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT + #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 +#endif +#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD + #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13 +#endif +#ifndef XUSER_MAX_COUNT + #define XUSER_MAX_COUNT 4 +#endif + +// HACK: Define macros that some dinput.h variants don't +#ifndef DIDFT_OPTIONAL + #define DIDFT_OPTIONAL 0x80000000 +#endif + +// winmm.dll function pointer typedefs +typedef DWORD (WINAPI * PFN_timeGetTime)(void); +#define timeGetTime _glfw.win32.winmm.GetTime + +// xinput.dll function pointer typedefs +typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*); +typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*); +#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities +#define XInputGetState _glfw.win32.xinput.GetState + +// dinput8.dll function pointer typedefs +typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN); +#define DirectInput8Create _glfw.win32.dinput8.Create + +// user32.dll function pointer typedefs +typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void); +typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*); +typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND); +typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE); +typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND); +typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT); +#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_ +#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_ +#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_ +#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_ +#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_ +#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_ + +// dwmapi.dll function pointer typedefs +typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*); +typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID); +typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*); +#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled +#define DwmFlush _glfw.win32.dwmapi.Flush +#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow + +// shcore.dll function pointer typedefs +typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS); +typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*); +#define SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness_ +#define GetDpiForMonitor _glfw.win32.shcore.GetDpiForMonitor_ + +// ntdll.dll function pointer typedefs +typedef LONG (WINAPI * PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*,ULONG,ULONGLONG); +#define RtlVerifyVersionInfo _glfw.win32.ntdll.RtlVerifyVersionInfo_ + +typedef VkFlags VkWin32SurfaceCreateFlagsKHR; + +typedef struct VkWin32SurfaceCreateInfoKHR +{ + VkStructureType sType; + const void* pNext; + VkWin32SurfaceCreateFlagsKHR flags; + HINSTANCE hinstance; + HWND hwnd; +} VkWin32SurfaceCreateInfoKHR; + +typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); +typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t); + +#include "win32_joystick.h" +#include "wgl_context.h" +#include "egl_context.h" +#include "osmesa_context.h" + +#if !defined(_GLFW_WNDCLASSNAME) + #define _GLFW_WNDCLASSNAME L"GLFW30" +#endif + +#define _glfw_dlopen(name) LoadLibraryA(name) +#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) +#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) + +#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle) +#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY + +#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32 +#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32 +#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32 +#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32 +#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32 +#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32 +#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexWin32 win32 + + +// Win32-specific per-window data +// +typedef struct _GLFWwindowWin32 +{ + HWND handle; + HICON bigIcon; + HICON smallIcon; + + GLFWbool cursorTracked; + GLFWbool frameAction; + GLFWbool iconified; + GLFWbool maximized; + // Whether to enable framebuffer transparency on DWM + GLFWbool transparent; + GLFWbool scaleToMonitor; + + // The last received cursor position, regardless of source + int lastCursorPosX, lastCursorPosY; + +} _GLFWwindowWin32; + +// Win32-specific global data +// +typedef struct _GLFWlibraryWin32 +{ + HWND helperWindowHandle; + HDEVNOTIFY deviceNotificationHandle; + DWORD foregroundLockTimeout; + int acquiredMonitorCount; + char* clipboardString; + short int keycodes[512]; + short int scancodes[GLFW_KEY_LAST + 1]; + char keynames[GLFW_KEY_LAST + 1][5]; + // Where to place the cursor when re-enabled + double restoreCursorPosX, restoreCursorPosY; + // The window whose disabled cursor mode is active + _GLFWwindow* disabledCursorWindow; + RAWINPUT* rawInput; + int rawInputSize; + UINT mouseTrailSize; + + struct { + HINSTANCE instance; + PFN_timeGetTime GetTime; + } winmm; + + struct { + HINSTANCE instance; + PFN_DirectInput8Create Create; + IDirectInput8W* api; + } dinput8; + + struct { + HINSTANCE instance; + PFN_XInputGetCapabilities GetCapabilities; + PFN_XInputGetState GetState; + } xinput; + + struct { + HINSTANCE instance; + PFN_SetProcessDPIAware SetProcessDPIAware_; + PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_; + PFN_EnableNonClientDpiScaling EnableNonClientDpiScaling_; + PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_; + PFN_GetDpiForWindow GetDpiForWindow_; + PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_; + } user32; + + struct { + HINSTANCE instance; + PFN_DwmIsCompositionEnabled IsCompositionEnabled; + PFN_DwmFlush Flush; + PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow; + } dwmapi; + + struct { + HINSTANCE instance; + PFN_SetProcessDpiAwareness SetProcessDpiAwareness_; + PFN_GetDpiForMonitor GetDpiForMonitor_; + } shcore; + + struct { + HINSTANCE instance; + PFN_RtlVerifyVersionInfo RtlVerifyVersionInfo_; + } ntdll; + +} _GLFWlibraryWin32; + +// Win32-specific per-monitor data +// +typedef struct _GLFWmonitorWin32 +{ + HMONITOR handle; + // This size matches the static size of DISPLAY_DEVICE.DeviceName + WCHAR adapterName[32]; + WCHAR displayName[32]; + char publicAdapterName[32]; + char publicDisplayName[32]; + GLFWbool modesPruned; + GLFWbool modeChanged; + +} _GLFWmonitorWin32; + +// Win32-specific per-cursor data +// +typedef struct _GLFWcursorWin32 +{ + HCURSOR handle; + +} _GLFWcursorWin32; + +// Win32-specific global timer data +// +typedef struct _GLFWtimerWin32 +{ + GLFWbool hasPC; + uint64_t frequency; + +} _GLFWtimerWin32; + +// Win32-specific thread local storage data +// +typedef struct _GLFWtlsWin32 +{ + GLFWbool allocated; + DWORD index; + +} _GLFWtlsWin32; + +// Win32-specific mutex data +// +typedef struct _GLFWmutexWin32 +{ + GLFWbool allocated; + CRITICAL_SECTION section; + +} _GLFWmutexWin32; + + +GLFWbool _glfwRegisterWindowClassWin32(void); +void _glfwUnregisterWindowClassWin32(void); + +WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source); +char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source); +BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp); +BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build); +void _glfwInputErrorWin32(int error, const char* description); +void _glfwUpdateKeyNamesWin32(void); + +void _glfwInitTimerWin32(void); + +void _glfwPollMonitorsWin32(void); +void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); +void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); +void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale); + diff --git a/extern/glfw/src/win32_thread.c b/extern/glfw/src/win32_thread.c new file mode 100644 index 00000000..ce0686db --- /dev/null +++ b/extern/glfw/src/win32_thread.c @@ -0,0 +1,99 @@ +//======================================================================== +// GLFW 3.3 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) +{ + assert(tls->win32.allocated == GLFW_FALSE); + + tls->win32.index = TlsAlloc(); + if (tls->win32.index == TLS_OUT_OF_INDEXES) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to allocate TLS index"); + return GLFW_FALSE; + } + + tls->win32.allocated = GLFW_TRUE; + return GLFW_TRUE; +} + +void _glfwPlatformDestroyTls(_GLFWtls* tls) +{ + if (tls->win32.allocated) + TlsFree(tls->win32.index); + memset(tls, 0, sizeof(_GLFWtls)); +} + +void* _glfwPlatformGetTls(_GLFWtls* tls) +{ + assert(tls->win32.allocated == GLFW_TRUE); + return TlsGetValue(tls->win32.index); +} + +void _glfwPlatformSetTls(_GLFWtls* tls, void* value) +{ + assert(tls->win32.allocated == GLFW_TRUE); + TlsSetValue(tls->win32.index, value); +} + +GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) +{ + assert(mutex->win32.allocated == GLFW_FALSE); + InitializeCriticalSection(&mutex->win32.section); + return mutex->win32.allocated = GLFW_TRUE; +} + +void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) +{ + if (mutex->win32.allocated) + DeleteCriticalSection(&mutex->win32.section); + memset(mutex, 0, sizeof(_GLFWmutex)); +} + +void _glfwPlatformLockMutex(_GLFWmutex* mutex) +{ + assert(mutex->win32.allocated == GLFW_TRUE); + EnterCriticalSection(&mutex->win32.section); +} + +void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) +{ + assert(mutex->win32.allocated == GLFW_TRUE); + LeaveCriticalSection(&mutex->win32.section); +} + diff --git a/extern/glfw/src/win32_time.c b/extern/glfw/src/win32_time.c new file mode 100644 index 00000000..75594637 --- /dev/null +++ b/extern/glfw/src/win32_time.c @@ -0,0 +1,76 @@ +//======================================================================== +// GLFW 3.3 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Initialise timer +// +void _glfwInitTimerWin32(void) +{ + uint64_t frequency; + + if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency)) + { + _glfw.timer.win32.hasPC = GLFW_TRUE; + _glfw.timer.win32.frequency = frequency; + } + else + { + _glfw.timer.win32.hasPC = GLFW_FALSE; + _glfw.timer.win32.frequency = 1000; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +uint64_t _glfwPlatformGetTimerValue(void) +{ + if (_glfw.timer.win32.hasPC) + { + uint64_t value; + QueryPerformanceCounter((LARGE_INTEGER*) &value); + return value; + } + else + return (uint64_t) timeGetTime(); +} + +uint64_t _glfwPlatformGetTimerFrequency(void) +{ + return _glfw.timer.win32.frequency; +} + diff --git a/extern/glfw/src/win32_window.c b/extern/glfw/src/win32_window.c new file mode 100644 index 00000000..0ce22ee7 --- /dev/null +++ b/extern/glfw/src/win32_window.c @@ -0,0 +1,2244 @@ +//======================================================================== +// GLFW 3.3 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include +#include +#include + +// Returns the window style for the specified window +// +static DWORD getWindowStyle(const _GLFWwindow* window) +{ + DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; + + if (window->monitor) + style |= WS_POPUP; + else + { + style |= WS_SYSMENU | WS_MINIMIZEBOX; + + if (window->decorated) + { + style |= WS_CAPTION; + + if (window->resizable) + style |= WS_MAXIMIZEBOX | WS_THICKFRAME; + } + else + style |= WS_POPUP; + } + + return style; +} + +// Returns the extended window style for the specified window +// +static DWORD getWindowExStyle(const _GLFWwindow* window) +{ + DWORD style = WS_EX_APPWINDOW; + + if (window->monitor || window->floating) + style |= WS_EX_TOPMOST; + + return style; +} + +// Returns the image whose area most closely matches the desired one +// +static const GLFWimage* chooseImage(int count, const GLFWimage* images, + int width, int height) +{ + int i, leastDiff = INT_MAX; + const GLFWimage* closest = NULL; + + for (i = 0; i < count; i++) + { + const int currDiff = abs(images[i].width * images[i].height - + width * height); + if (currDiff < leastDiff) + { + closest = images + i; + leastDiff = currDiff; + } + } + + return closest; +} + +// Creates an RGBA icon or cursor +// +static HICON createIcon(const GLFWimage* image, + int xhot, int yhot, GLFWbool icon) +{ + int i; + HDC dc; + HICON handle; + HBITMAP color, mask; + BITMAPV5HEADER bi; + ICONINFO ii; + unsigned char* target = NULL; + unsigned char* source = image->pixels; + + ZeroMemory(&bi, sizeof(bi)); + bi.bV5Size = sizeof(bi); + bi.bV5Width = image->width; + bi.bV5Height = -image->height; + bi.bV5Planes = 1; + bi.bV5BitCount = 32; + bi.bV5Compression = BI_BITFIELDS; + bi.bV5RedMask = 0x00ff0000; + bi.bV5GreenMask = 0x0000ff00; + bi.bV5BlueMask = 0x000000ff; + bi.bV5AlphaMask = 0xff000000; + + dc = GetDC(NULL); + color = CreateDIBSection(dc, + (BITMAPINFO*) &bi, + DIB_RGB_COLORS, + (void**) &target, + NULL, + (DWORD) 0); + ReleaseDC(NULL, dc); + + if (!color) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to create RGBA bitmap"); + return NULL; + } + + mask = CreateBitmap(image->width, image->height, 1, 1, NULL); + if (!mask) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to create mask bitmap"); + DeleteObject(color); + return NULL; + } + + for (i = 0; i < image->width * image->height; i++) + { + target[0] = source[2]; + target[1] = source[1]; + target[2] = source[0]; + target[3] = source[3]; + target += 4; + source += 4; + } + + ZeroMemory(&ii, sizeof(ii)); + ii.fIcon = icon; + ii.xHotspot = xhot; + ii.yHotspot = yhot; + ii.hbmMask = mask; + ii.hbmColor = color; + + handle = CreateIconIndirect(&ii); + + DeleteObject(color); + DeleteObject(mask); + + if (!handle) + { + if (icon) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to create icon"); + } + else + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to create cursor"); + } + } + + return handle; +} + +// Translate content area size to full window size according to styles and DPI +// +static void getFullWindowSize(DWORD style, DWORD exStyle, + int contentWidth, int contentHeight, + int* fullWidth, int* fullHeight, + UINT dpi) +{ + RECT rect = { 0, 0, contentWidth, contentHeight }; + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi); + else + AdjustWindowRectEx(&rect, style, FALSE, exStyle); + + *fullWidth = rect.right - rect.left; + *fullHeight = rect.bottom - rect.top; +} + +// Enforce the content area aspect ratio based on which edge is being dragged +// +static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) +{ + int xoff, yoff; + UINT dpi = USER_DEFAULT_SCREEN_DPI; + const float ratio = (float) window->numer / (float) window->denom; + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + dpi = GetDpiForWindow(window->win32.handle); + + getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), + 0, 0, &xoff, &yoff, dpi); + + if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || + edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) + { + area->bottom = area->top + yoff + + (int) ((area->right - area->left - xoff) / ratio); + } + else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) + { + area->top = area->bottom - yoff - + (int) ((area->right - area->left - xoff) / ratio); + } + else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) + { + area->right = area->left + xoff + + (int) ((area->bottom - area->top - yoff) * ratio); + } +} + +// Updates the cursor image according to its cursor mode +// +static void updateCursorImage(_GLFWwindow* window) +{ + if (window->cursorMode == GLFW_CURSOR_NORMAL) + { + if (window->cursor) + SetCursor(window->cursor->win32.handle); + else + SetCursor(LoadCursorW(NULL, IDC_ARROW)); + } + else + SetCursor(NULL); +} + +// Updates the cursor clip rect +// +static void updateClipRect(_GLFWwindow* window) +{ + if (window) + { + RECT clipRect; + GetClientRect(window->win32.handle, &clipRect); + ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); + ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); + ClipCursor(&clipRect); + } + else + ClipCursor(NULL); +} + +// Enables WM_INPUT messages for the mouse for the specified window +// +static void enableRawMouseMotion(_GLFWwindow* window) +{ + const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle }; + + if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to register raw input device"); + } +} + +// Disables WM_INPUT messages for the mouse +// +static void disableRawMouseMotion(_GLFWwindow* window) +{ + const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL }; + + if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to remove raw input device"); + } +} + +// Apply disabled cursor mode to a focused window +// +static void disableCursor(_GLFWwindow* window) +{ + _glfw.win32.disabledCursorWindow = window; + _glfwPlatformGetCursorPos(window, + &_glfw.win32.restoreCursorPosX, + &_glfw.win32.restoreCursorPosY); + updateCursorImage(window); + _glfwCenterCursorInContentArea(window); + updateClipRect(window); + + if (window->rawMouseMotion) + enableRawMouseMotion(window); +} + +// Exit disabled cursor mode for the specified window +// +static void enableCursor(_GLFWwindow* window) +{ + if (window->rawMouseMotion) + disableRawMouseMotion(window); + + _glfw.win32.disabledCursorWindow = NULL; + updateClipRect(NULL); + _glfwPlatformSetCursorPos(window, + _glfw.win32.restoreCursorPosX, + _glfw.win32.restoreCursorPosY); + updateCursorImage(window); +} + +// Returns whether the cursor is in the content area of the specified window +// +static GLFWbool cursorInContentArea(_GLFWwindow* window) +{ + RECT area; + POINT pos; + + if (!GetCursorPos(&pos)) + return GLFW_FALSE; + + if (WindowFromPoint(pos) != window->win32.handle) + return GLFW_FALSE; + + GetClientRect(window->win32.handle, &area); + ClientToScreen(window->win32.handle, (POINT*) &area.left); + ClientToScreen(window->win32.handle, (POINT*) &area.right); + + return PtInRect(&area, pos); +} + +// Update native window styles to match attributes +// +static void updateWindowStyles(const _GLFWwindow* window) +{ + RECT rect; + DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); + style &= ~(WS_OVERLAPPEDWINDOW | WS_POPUP); + style |= getWindowStyle(window); + + GetClientRect(window->win32.handle, &rect); + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + { + AdjustWindowRectExForDpi(&rect, style, FALSE, + getWindowExStyle(window), + GetDpiForWindow(window->win32.handle)); + } + else + AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window)); + + ClientToScreen(window->win32.handle, (POINT*) &rect.left); + ClientToScreen(window->win32.handle, (POINT*) &rect.right); + SetWindowLongW(window->win32.handle, GWL_STYLE, style); + SetWindowPos(window->win32.handle, HWND_TOP, + rect.left, rect.top, + rect.right - rect.left, rect.bottom - rect.top, + SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER); +} + +// Update window framebuffer transparency +// +static void updateFramebufferTransparency(const _GLFWwindow* window) +{ + BOOL enabled; + + if (!IsWindowsVistaOrGreater()) + return; + + if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled) + { + HRGN region = CreateRectRgn(0, 0, -1, -1); + DWM_BLURBEHIND bb = {0}; + bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; + bb.hRgnBlur = region; + bb.fEnable = TRUE; + + if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb))) + { + // Decorated windows don't repaint the transparent background + // leaving a trail behind animations + // HACK: Making the window layered with a transparency color key + // seems to fix this. Normally, when specifying + // a transparency color key to be used when composing the + // layered window, all pixels painted by the window in this + // color will be transparent. That doesn't seem to be the + // case anymore, at least when used with blur behind window + // plus negative region. + LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); + exStyle |= WS_EX_LAYERED; + SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); + + // Using a color key not equal to black to fix the trailing + // issue. When set to black, something is making the hit test + // not resize with the window frame. + SetLayeredWindowAttributes(window->win32.handle, + RGB(255, 0, 255), 255, LWA_COLORKEY); + } + + DeleteObject(region); + } + else + { + LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); + exStyle &= ~WS_EX_LAYERED; + SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); + RedrawWindow(window->win32.handle, NULL, NULL, + RDW_ERASE | RDW_INVALIDATE | RDW_FRAME); + } +} + +// Retrieves and translates modifier keys +// +static int getKeyMods(void) +{ + int mods = 0; + + if (GetKeyState(VK_SHIFT) & 0x8000) + mods |= GLFW_MOD_SHIFT; + if (GetKeyState(VK_CONTROL) & 0x8000) + mods |= GLFW_MOD_CONTROL; + if (GetKeyState(VK_MENU) & 0x8000) + mods |= GLFW_MOD_ALT; + if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000) + mods |= GLFW_MOD_SUPER; + if (GetKeyState(VK_CAPITAL) & 1) + mods |= GLFW_MOD_CAPS_LOCK; + if (GetKeyState(VK_NUMLOCK) & 1) + mods |= GLFW_MOD_NUM_LOCK; + + return mods; +} + +static void fitToMonitor(_GLFWwindow* window) +{ + MONITORINFO mi = { sizeof(mi) }; + GetMonitorInfo(window->monitor->win32.handle, &mi); + SetWindowPos(window->win32.handle, HWND_TOPMOST, + mi.rcMonitor.left, + mi.rcMonitor.top, + mi.rcMonitor.right - mi.rcMonitor.left, + mi.rcMonitor.bottom - mi.rcMonitor.top, + SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS); +} + +// Make the specified window and its video mode active on its monitor +// +static void acquireMonitor(_GLFWwindow* window) +{ + if (!_glfw.win32.acquiredMonitorCount) + { + SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED); + + // HACK: When mouse trails are enabled the cursor becomes invisible when + // the OpenGL ICD switches to page flipping + if (IsWindowsXPOrGreater()) + { + SystemParametersInfo(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0); + SystemParametersInfo(SPI_SETMOUSETRAILS, 0, 0, 0); + } + } + + if (!window->monitor->window) + _glfw.win32.acquiredMonitorCount++; + + _glfwSetVideoModeWin32(window->monitor, &window->videoMode); + _glfwInputMonitorWindow(window->monitor, window); +} + +// Remove the window and restore the original video mode +// +static void releaseMonitor(_GLFWwindow* window) +{ + if (window->monitor->window != window) + return; + + _glfw.win32.acquiredMonitorCount--; + if (!_glfw.win32.acquiredMonitorCount) + { + SetThreadExecutionState(ES_CONTINUOUS); + + // HACK: Restore mouse trail length saved in acquireMonitor + if (IsWindowsXPOrGreater()) + SystemParametersInfo(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0); + } + + _glfwInputMonitorWindow(window->monitor, NULL); + _glfwRestoreVideoModeWin32(window->monitor); +} + +// Window callback function (handles window messages) +// +static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, + WPARAM wParam, LPARAM lParam) +{ + _GLFWwindow* window = GetPropW(hWnd, L"GLFW"); + if (!window) + { + // This is the message handling for the hidden helper window + // and for a regular window during its initial creation + + switch (uMsg) + { + case WM_NCCREATE: + { + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + EnableNonClientDpiScaling(hWnd); + + break; + } + + case WM_DISPLAYCHANGE: + _glfwPollMonitorsWin32(); + break; + + case WM_DEVICECHANGE: + { + if (wParam == DBT_DEVICEARRIVAL) + { + DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; + if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) + _glfwDetectJoystickConnectionWin32(); + } + else if (wParam == DBT_DEVICEREMOVECOMPLETE) + { + DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; + if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) + _glfwDetectJoystickDisconnectionWin32(); + } + + break; + } + } + + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + + switch (uMsg) + { + case WM_MOUSEACTIVATE: + { + // HACK: Postpone cursor disabling when the window was activated by + // clicking a caption button + if (HIWORD(lParam) == WM_LBUTTONDOWN) + { + if (LOWORD(lParam) != HTCLIENT) + window->win32.frameAction = GLFW_TRUE; + } + + break; + } + + case WM_CAPTURECHANGED: + { + // HACK: Disable the cursor once the caption button action has been + // completed or cancelled + if (lParam == 0 && window->win32.frameAction) + { + if (window->cursorMode == GLFW_CURSOR_DISABLED) + disableCursor(window); + + window->win32.frameAction = GLFW_FALSE; + } + + break; + } + + case WM_SETFOCUS: + { + _glfwInputWindowFocus(window, GLFW_TRUE); + + // HACK: Do not disable cursor while the user is interacting with + // a caption button + if (window->win32.frameAction) + break; + + if (window->cursorMode == GLFW_CURSOR_DISABLED) + disableCursor(window); + + return 0; + } + + case WM_KILLFOCUS: + { + if (window->cursorMode == GLFW_CURSOR_DISABLED) + enableCursor(window); + + if (window->monitor && window->autoIconify) + _glfwPlatformIconifyWindow(window); + + _glfwInputWindowFocus(window, GLFW_FALSE); + return 0; + } + + case WM_SYSCOMMAND: + { + switch (wParam & 0xfff0) + { + case SC_SCREENSAVE: + case SC_MONITORPOWER: + { + if (window->monitor) + { + // We are running in full screen mode, so disallow + // screen saver and screen blanking + return 0; + } + else + break; + } + + // User trying to access application menu using ALT? + case SC_KEYMENU: + return 0; + } + break; + } + + case WM_CLOSE: + { + _glfwInputWindowCloseRequest(window); + return 0; + } + + case WM_INPUTLANGCHANGE: + { + _glfwUpdateKeyNamesWin32(); + break; + } + + case WM_CHAR: + case WM_SYSCHAR: + case WM_UNICHAR: + { + const GLFWbool plain = (uMsg != WM_SYSCHAR); + + if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR) + { + // WM_UNICHAR is not sent by Windows, but is sent by some + // third-party input method engine + // Returning TRUE here announces support for this message + return TRUE; + } + + _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain); + return 0; + } + + case WM_KEYDOWN: + case WM_SYSKEYDOWN: + case WM_KEYUP: + case WM_SYSKEYUP: + { + int key, scancode; + const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS; + const int mods = getKeyMods(); + + scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff)); + if (!scancode) + { + // NOTE: Some synthetic key messages have a scancode of zero + // HACK: Map the virtual key back to a usable scancode + scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC); + } + + key = _glfw.win32.keycodes[scancode]; + + // The Ctrl keys require special handling + if (wParam == VK_CONTROL) + { + if (HIWORD(lParam) & KF_EXTENDED) + { + // Right side keys have the extended key bit set + key = GLFW_KEY_RIGHT_CONTROL; + } + else + { + // NOTE: Alt Gr sends Left Ctrl followed by Right Alt + // HACK: We only want one event for Alt Gr, so if we detect + // this sequence we discard this Left Ctrl message now + // and later report Right Alt normally + MSG next; + const DWORD time = GetMessageTime(); + + if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE)) + { + if (next.message == WM_KEYDOWN || + next.message == WM_SYSKEYDOWN || + next.message == WM_KEYUP || + next.message == WM_SYSKEYUP) + { + if (next.wParam == VK_MENU && + (HIWORD(next.lParam) & KF_EXTENDED) && + next.time == time) + { + // Next message is Right Alt down so discard this + break; + } + } + } + + // This is a regular Left Ctrl message + key = GLFW_KEY_LEFT_CONTROL; + } + } + else if (wParam == VK_PROCESSKEY) + { + // IME notifies that keys have been filtered by setting the + // virtual key-code to VK_PROCESSKEY + break; + } + + if (action == GLFW_RELEASE && wParam == VK_SHIFT) + { + // HACK: Release both Shift keys on Shift up event, as when both + // are pressed the first release does not emit any event + // NOTE: The other half of this is in _glfwPlatformPollEvents + _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods); + _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods); + } + else if (wParam == VK_SNAPSHOT) + { + // HACK: Key down is not reported for the Print Screen key + _glfwInputKey(window, key, scancode, GLFW_PRESS, mods); + _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); + } + else + _glfwInputKey(window, key, scancode, action, mods); + + break; + } + + case WM_LBUTTONDOWN: + case WM_RBUTTONDOWN: + case WM_MBUTTONDOWN: + case WM_XBUTTONDOWN: + case WM_LBUTTONUP: + case WM_RBUTTONUP: + case WM_MBUTTONUP: + case WM_XBUTTONUP: + { + int i, button, action; + + if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP) + button = GLFW_MOUSE_BUTTON_LEFT; + else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP) + button = GLFW_MOUSE_BUTTON_RIGHT; + else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP) + button = GLFW_MOUSE_BUTTON_MIDDLE; + else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) + button = GLFW_MOUSE_BUTTON_4; + else + button = GLFW_MOUSE_BUTTON_5; + + if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN || + uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN) + { + action = GLFW_PRESS; + } + else + action = GLFW_RELEASE; + + for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) + { + if (window->mouseButtons[i] == GLFW_PRESS) + break; + } + + if (i > GLFW_MOUSE_BUTTON_LAST) + SetCapture(hWnd); + + _glfwInputMouseClick(window, button, action, getKeyMods()); + + for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) + { + if (window->mouseButtons[i] == GLFW_PRESS) + break; + } + + if (i > GLFW_MOUSE_BUTTON_LAST) + ReleaseCapture(); + + if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP) + return TRUE; + + return 0; + } + + case WM_MOUSEMOVE: + { + const int x = GET_X_LPARAM(lParam); + const int y = GET_Y_LPARAM(lParam); + + if (!window->win32.cursorTracked) + { + TRACKMOUSEEVENT tme; + ZeroMemory(&tme, sizeof(tme)); + tme.cbSize = sizeof(tme); + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = window->win32.handle; + TrackMouseEvent(&tme); + + window->win32.cursorTracked = GLFW_TRUE; + _glfwInputCursorEnter(window, GLFW_TRUE); + } + + if (window->cursorMode == GLFW_CURSOR_DISABLED) + { + const int dx = x - window->win32.lastCursorPosX; + const int dy = y - window->win32.lastCursorPosY; + + if (_glfw.win32.disabledCursorWindow != window) + break; + if (window->rawMouseMotion) + break; + + _glfwInputCursorPos(window, + window->virtualCursorPosX + dx, + window->virtualCursorPosY + dy); + } + else + _glfwInputCursorPos(window, x, y); + + window->win32.lastCursorPosX = x; + window->win32.lastCursorPosY = y; + + return 0; + } + + case WM_INPUT: + { + UINT size = 0; + HRAWINPUT ri = (HRAWINPUT) lParam; + RAWINPUT* data = NULL; + int dx, dy; + + if (_glfw.win32.disabledCursorWindow != window) + break; + if (!window->rawMouseMotion) + break; + + GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER)); + if (size > (UINT) _glfw.win32.rawInputSize) + { + free(_glfw.win32.rawInput); + _glfw.win32.rawInput = calloc(size, 1); + _glfw.win32.rawInputSize = size; + } + + size = _glfw.win32.rawInputSize; + if (GetRawInputData(ri, RID_INPUT, + _glfw.win32.rawInput, &size, + sizeof(RAWINPUTHEADER)) == (UINT) -1) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to retrieve raw input data"); + break; + } + + data = _glfw.win32.rawInput; + if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) + { + dx = data->data.mouse.lLastX - window->win32.lastCursorPosX; + dy = data->data.mouse.lLastY - window->win32.lastCursorPosY; + } + else + { + dx = data->data.mouse.lLastX; + dy = data->data.mouse.lLastY; + } + + _glfwInputCursorPos(window, + window->virtualCursorPosX + dx, + window->virtualCursorPosY + dy); + + window->win32.lastCursorPosX += dx; + window->win32.lastCursorPosY += dy; + break; + } + + case WM_MOUSELEAVE: + { + window->win32.cursorTracked = GLFW_FALSE; + _glfwInputCursorEnter(window, GLFW_FALSE); + return 0; + } + + case WM_MOUSEWHEEL: + { + _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); + return 0; + } + + case WM_MOUSEHWHEEL: + { + // This message is only sent on Windows Vista and later + // NOTE: The X-axis is inverted for consistency with macOS and X11 + _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); + return 0; + } + + case WM_ENTERSIZEMOVE: + case WM_ENTERMENULOOP: + { + if (window->win32.frameAction) + break; + + // HACK: Enable the cursor while the user is moving or + // resizing the window or using the window menu + if (window->cursorMode == GLFW_CURSOR_DISABLED) + enableCursor(window); + + break; + } + + case WM_EXITSIZEMOVE: + case WM_EXITMENULOOP: + { + if (window->win32.frameAction) + break; + + // HACK: Disable the cursor once the user is done moving or + // resizing the window or using the menu + if (window->cursorMode == GLFW_CURSOR_DISABLED) + disableCursor(window); + + break; + } + + case WM_SIZE: + { + const GLFWbool iconified = wParam == SIZE_MINIMIZED; + const GLFWbool maximized = wParam == SIZE_MAXIMIZED || + (window->win32.maximized && + wParam != SIZE_RESTORED); + + if (_glfw.win32.disabledCursorWindow == window) + updateClipRect(window); + + if (window->win32.iconified != iconified) + _glfwInputWindowIconify(window, iconified); + + if (window->win32.maximized != maximized) + _glfwInputWindowMaximize(window, maximized); + + _glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam)); + _glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam)); + + if (window->monitor && window->win32.iconified != iconified) + { + if (iconified) + releaseMonitor(window); + else + { + acquireMonitor(window); + fitToMonitor(window); + } + } + + window->win32.iconified = iconified; + window->win32.maximized = maximized; + return 0; + } + + case WM_MOVE: + { + if (_glfw.win32.disabledCursorWindow == window) + updateClipRect(window); + + // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as + // those macros do not handle negative window positions correctly + _glfwInputWindowPos(window, + GET_X_LPARAM(lParam), + GET_Y_LPARAM(lParam)); + return 0; + } + + case WM_SIZING: + { + if (window->numer == GLFW_DONT_CARE || + window->denom == GLFW_DONT_CARE) + { + break; + } + + applyAspectRatio(window, (int) wParam, (RECT*) lParam); + return TRUE; + } + + case WM_GETMINMAXINFO: + { + int xoff, yoff; + UINT dpi = USER_DEFAULT_SCREEN_DPI; + MINMAXINFO* mmi = (MINMAXINFO*) lParam; + + if (window->monitor) + break; + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + dpi = GetDpiForWindow(window->win32.handle); + + getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), + 0, 0, &xoff, &yoff, dpi); + + if (window->minwidth != GLFW_DONT_CARE && + window->minheight != GLFW_DONT_CARE) + { + mmi->ptMinTrackSize.x = window->minwidth + xoff; + mmi->ptMinTrackSize.y = window->minheight + yoff; + } + + if (window->maxwidth != GLFW_DONT_CARE && + window->maxheight != GLFW_DONT_CARE) + { + mmi->ptMaxTrackSize.x = window->maxwidth + xoff; + mmi->ptMaxTrackSize.y = window->maxheight + yoff; + } + + if (!window->decorated) + { + MONITORINFO mi; + const HMONITOR mh = MonitorFromWindow(window->win32.handle, + MONITOR_DEFAULTTONEAREST); + + ZeroMemory(&mi, sizeof(mi)); + mi.cbSize = sizeof(mi); + GetMonitorInfo(mh, &mi); + + mmi->ptMaxPosition.x = mi.rcWork.left - mi.rcMonitor.left; + mmi->ptMaxPosition.y = mi.rcWork.top - mi.rcMonitor.top; + mmi->ptMaxSize.x = mi.rcWork.right - mi.rcWork.left; + mmi->ptMaxSize.y = mi.rcWork.bottom - mi.rcWork.top; + } + + return 0; + } + + case WM_PAINT: + { + _glfwInputWindowDamage(window); + break; + } + + case WM_ERASEBKGND: + { + return TRUE; + } + + case WM_NCACTIVATE: + case WM_NCPAINT: + { + // Prevent title bar from being drawn after restoring a minimized + // undecorated window + if (!window->decorated) + return TRUE; + + break; + } + + case WM_DWMCOMPOSITIONCHANGED: + { + if (window->win32.transparent) + updateFramebufferTransparency(window); + return 0; + } + + case WM_GETDPISCALEDSIZE: + { + if (window->win32.scaleToMonitor) + break; + + // Adjust the window size to keep the content area size constant + if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32()) + { + RECT source = {0}, target = {0}; + SIZE* size = (SIZE*) lParam; + + AdjustWindowRectExForDpi(&source, getWindowStyle(window), + FALSE, getWindowExStyle(window), + GetDpiForWindow(window->win32.handle)); + AdjustWindowRectExForDpi(&target, getWindowStyle(window), + FALSE, getWindowExStyle(window), + LOWORD(wParam)); + + size->cx += (target.right - target.left) - + (source.right - source.left); + size->cy += (target.bottom - target.top) - + (source.bottom - source.top); + return TRUE; + } + + break; + } + + case WM_DPICHANGED: + { + const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; + const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; + + // Only apply the suggested size if the OS is new enough to have + // sent a WM_GETDPISCALEDSIZE before this + if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32()) + { + RECT* suggested = (RECT*) lParam; + SetWindowPos(window->win32.handle, HWND_TOP, + suggested->left, + suggested->top, + suggested->right - suggested->left, + suggested->bottom - suggested->top, + SWP_NOACTIVATE | SWP_NOZORDER); + } + + _glfwInputWindowContentScale(window, xscale, yscale); + break; + } + + case WM_SETCURSOR: + { + if (LOWORD(lParam) == HTCLIENT) + { + updateCursorImage(window); + return TRUE; + } + + break; + } + + case WM_DROPFILES: + { + HDROP drop = (HDROP) wParam; + POINT pt; + int i; + + const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0); + char** paths = calloc(count, sizeof(char*)); + + // Move the mouse to the position of the drop + DragQueryPoint(drop, &pt); + _glfwInputCursorPos(window, pt.x, pt.y); + + for (i = 0; i < count; i++) + { + const UINT length = DragQueryFileW(drop, i, NULL, 0); + WCHAR* buffer = calloc((size_t) length + 1, sizeof(WCHAR)); + + DragQueryFileW(drop, i, buffer, length + 1); + paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer); + + free(buffer); + } + + _glfwInputDrop(window, count, (const char**) paths); + + for (i = 0; i < count; i++) + free(paths[i]); + free(paths); + + DragFinish(drop); + return 0; + } + } + + return DefWindowProcW(hWnd, uMsg, wParam, lParam); +} + +// Creates the GLFW window +// +static int createNativeWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + const _GLFWfbconfig* fbconfig) +{ + int xpos, ypos, fullWidth, fullHeight; + WCHAR* wideTitle; + DWORD style = getWindowStyle(window); + DWORD exStyle = getWindowExStyle(window); + + if (window->monitor) + { + GLFWvidmode mode; + + // NOTE: This window placement is temporary and approximate, as the + // correct position and size cannot be known until the monitor + // video mode has been picked in _glfwSetVideoModeWin32 + _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); + _glfwPlatformGetVideoMode(window->monitor, &mode); + fullWidth = mode.width; + fullHeight = mode.height; + } + else + { + xpos = CW_USEDEFAULT; + ypos = CW_USEDEFAULT; + + window->win32.maximized = wndconfig->maximized; + if (wndconfig->maximized) + style |= WS_MAXIMIZE; + + getFullWindowSize(style, exStyle, + wndconfig->width, wndconfig->height, + &fullWidth, &fullHeight, + USER_DEFAULT_SCREEN_DPI); + } + + wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); + if (!wideTitle) + return GLFW_FALSE; + + window->win32.handle = CreateWindowExW(exStyle, + _GLFW_WNDCLASSNAME, + wideTitle, + style, + xpos, ypos, + fullWidth, fullHeight, + NULL, // No parent window + NULL, // No window menu + GetModuleHandleW(NULL), + NULL); + + free(wideTitle); + + if (!window->win32.handle) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to create window"); + return GLFW_FALSE; + } + + SetPropW(window->win32.handle, L"GLFW", window); + + if (IsWindows7OrGreater()) + { + ChangeWindowMessageFilterEx(window->win32.handle, + WM_DROPFILES, MSGFLT_ALLOW, NULL); + ChangeWindowMessageFilterEx(window->win32.handle, + WM_COPYDATA, MSGFLT_ALLOW, NULL); + ChangeWindowMessageFilterEx(window->win32.handle, + WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); + } + + window->win32.scaleToMonitor = wndconfig->scaleToMonitor; + + // Adjust window rect to account for DPI scaling of the window frame and + // (if enabled) DPI scaling of the content area + // This cannot be done until we know what monitor the window was placed on + if (!window->monitor) + { + RECT rect = { 0, 0, wndconfig->width, wndconfig->height }; + WINDOWPLACEMENT wp = { sizeof(wp) }; + + if (wndconfig->scaleToMonitor) + { + float xscale, yscale; + _glfwPlatformGetWindowContentScale(window, &xscale, &yscale); + rect.right = (int) (rect.right * xscale); + rect.bottom = (int) (rect.bottom * yscale); + } + + ClientToScreen(window->win32.handle, (POINT*) &rect.left); + ClientToScreen(window->win32.handle, (POINT*) &rect.right); + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + { + AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, + GetDpiForWindow(window->win32.handle)); + } + else + AdjustWindowRectEx(&rect, style, FALSE, exStyle); + + // Only update the restored window rect as the window may be maximized + GetWindowPlacement(window->win32.handle, &wp); + wp.rcNormalPosition = rect; + wp.showCmd = SW_HIDE; + SetWindowPlacement(window->win32.handle, &wp); + } + + DragAcceptFiles(window->win32.handle, TRUE); + + if (fbconfig->transparent) + { + updateFramebufferTransparency(window); + window->win32.transparent = GLFW_TRUE; + } + + return GLFW_TRUE; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Registers the GLFW window class +// +GLFWbool _glfwRegisterWindowClassWin32(void) +{ + WNDCLASSEXW wc; + + ZeroMemory(&wc, sizeof(wc)); + wc.cbSize = sizeof(wc); + wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; + wc.lpfnWndProc = (WNDPROC) windowProc; + wc.hInstance = GetModuleHandleW(NULL); + wc.hCursor = LoadCursorW(NULL, IDC_ARROW); + wc.lpszClassName = _GLFW_WNDCLASSNAME; + + // Load user-provided icon if available + wc.hIcon = LoadImageW(GetModuleHandleW(NULL), + L"GLFW_ICON", IMAGE_ICON, + 0, 0, LR_DEFAULTSIZE | LR_SHARED); + if (!wc.hIcon) + { + // No user-provided icon found, load default icon + wc.hIcon = LoadImageW(NULL, + IDI_APPLICATION, IMAGE_ICON, + 0, 0, LR_DEFAULTSIZE | LR_SHARED); + } + + if (!RegisterClassExW(&wc)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to register window class"); + return GLFW_FALSE; + } + + return GLFW_TRUE; +} + +// Unregisters the GLFW window class +// +void _glfwUnregisterWindowClassWin32(void) +{ + UnregisterClassW(_GLFW_WNDCLASSNAME, GetModuleHandleW(NULL)); +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformCreateWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + if (!createNativeWindow(window, wndconfig, fbconfig)) + return GLFW_FALSE; + + if (ctxconfig->client != GLFW_NO_API) + { + if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) + { + if (!_glfwInitWGL()) + return GLFW_FALSE; + if (!_glfwCreateContextWGL(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) + { + if (!_glfwInitEGL()) + return GLFW_FALSE; + if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) + { + if (!_glfwInitOSMesa()) + return GLFW_FALSE; + if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + } + + if (window->monitor) + { + _glfwPlatformShowWindow(window); + _glfwPlatformFocusWindow(window); + acquireMonitor(window); + fitToMonitor(window); + } + + return GLFW_TRUE; +} + +void _glfwPlatformDestroyWindow(_GLFWwindow* window) +{ + if (window->monitor) + releaseMonitor(window); + + if (window->context.destroy) + window->context.destroy(window); + + if (_glfw.win32.disabledCursorWindow == window) + _glfw.win32.disabledCursorWindow = NULL; + + if (window->win32.handle) + { + RemovePropW(window->win32.handle, L"GLFW"); + DestroyWindow(window->win32.handle); + window->win32.handle = NULL; + } + + if (window->win32.bigIcon) + DestroyIcon(window->win32.bigIcon); + + if (window->win32.smallIcon) + DestroyIcon(window->win32.smallIcon); +} + +void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) +{ + WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title); + if (!wideTitle) + return; + + SetWindowTextW(window->win32.handle, wideTitle); + free(wideTitle); +} + +void _glfwPlatformSetWindowIcon(_GLFWwindow* window, + int count, const GLFWimage* images) +{ + HICON bigIcon = NULL, smallIcon = NULL; + + if (count) + { + const GLFWimage* bigImage = chooseImage(count, images, + GetSystemMetrics(SM_CXICON), + GetSystemMetrics(SM_CYICON)); + const GLFWimage* smallImage = chooseImage(count, images, + GetSystemMetrics(SM_CXSMICON), + GetSystemMetrics(SM_CYSMICON)); + + bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE); + smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE); + } + else + { + bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON); + smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM); + } + + SendMessage(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon); + SendMessage(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon); + + if (window->win32.bigIcon) + DestroyIcon(window->win32.bigIcon); + + if (window->win32.smallIcon) + DestroyIcon(window->win32.smallIcon); + + if (count) + { + window->win32.bigIcon = bigIcon; + window->win32.smallIcon = smallIcon; + } +} + +void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) +{ + POINT pos = { 0, 0 }; + ClientToScreen(window->win32.handle, &pos); + + if (xpos) + *xpos = pos.x; + if (ypos) + *ypos = pos.y; +} + +void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) +{ + RECT rect = { xpos, ypos, xpos, ypos }; + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + { + AdjustWindowRectExForDpi(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window), + GetDpiForWindow(window->win32.handle)); + } + else + { + AdjustWindowRectEx(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window)); + } + + SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, + SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE); +} + +void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) +{ + RECT area; + GetClientRect(window->win32.handle, &area); + + if (width) + *width = area.right; + if (height) + *height = area.bottom; +} + +void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) +{ + if (window->monitor) + { + if (window->monitor->window == window) + { + acquireMonitor(window); + fitToMonitor(window); + } + } + else + { + RECT rect = { 0, 0, width, height }; + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + { + AdjustWindowRectExForDpi(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window), + GetDpiForWindow(window->win32.handle)); + } + else + { + AdjustWindowRectEx(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window)); + } + + SetWindowPos(window->win32.handle, HWND_TOP, + 0, 0, rect.right - rect.left, rect.bottom - rect.top, + SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); + } +} + +void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, + int minwidth, int minheight, + int maxwidth, int maxheight) +{ + RECT area; + + if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) && + (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)) + { + return; + } + + GetWindowRect(window->win32.handle, &area); + MoveWindow(window->win32.handle, + area.left, area.top, + area.right - area.left, + area.bottom - area.top, TRUE); +} + +void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) +{ + RECT area; + + if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) + return; + + GetWindowRect(window->win32.handle, &area); + applyAspectRatio(window, WMSZ_BOTTOMRIGHT, &area); + MoveWindow(window->win32.handle, + area.left, area.top, + area.right - area.left, + area.bottom - area.top, TRUE); +} + +void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) +{ + _glfwPlatformGetWindowSize(window, width, height); +} + +void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, + int* left, int* top, + int* right, int* bottom) +{ + RECT rect; + int width, height; + + _glfwPlatformGetWindowSize(window, &width, &height); + SetRect(&rect, 0, 0, width, height); + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + { + AdjustWindowRectExForDpi(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window), + GetDpiForWindow(window->win32.handle)); + } + else + { + AdjustWindowRectEx(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window)); + } + + if (left) + *left = -rect.left; + if (top) + *top = -rect.top; + if (right) + *right = rect.right - width; + if (bottom) + *bottom = rect.bottom - height; +} + +void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, + float* xscale, float* yscale) +{ + const HANDLE handle = MonitorFromWindow(window->win32.handle, + MONITOR_DEFAULTTONEAREST); + _glfwGetMonitorContentScaleWin32(handle, xscale, yscale); +} + +void _glfwPlatformIconifyWindow(_GLFWwindow* window) +{ + ShowWindow(window->win32.handle, SW_MINIMIZE); +} + +void _glfwPlatformRestoreWindow(_GLFWwindow* window) +{ + ShowWindow(window->win32.handle, SW_RESTORE); +} + +void _glfwPlatformMaximizeWindow(_GLFWwindow* window) +{ + ShowWindow(window->win32.handle, SW_MAXIMIZE); +} + +void _glfwPlatformShowWindow(_GLFWwindow* window) +{ + ShowWindow(window->win32.handle, SW_SHOWNA); +} + +void _glfwPlatformHideWindow(_GLFWwindow* window) +{ + ShowWindow(window->win32.handle, SW_HIDE); +} + +void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) +{ + FlashWindow(window->win32.handle, TRUE); +} + +void _glfwPlatformFocusWindow(_GLFWwindow* window) +{ + BringWindowToTop(window->win32.handle); + SetForegroundWindow(window->win32.handle); + SetFocus(window->win32.handle); +} + +void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, + _GLFWmonitor* monitor, + int xpos, int ypos, + int width, int height, + int refreshRate) +{ + if (window->monitor == monitor) + { + if (monitor) + { + if (monitor->window == window) + { + acquireMonitor(window); + fitToMonitor(window); + } + } + else + { + RECT rect = { xpos, ypos, xpos + width, ypos + height }; + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + { + AdjustWindowRectExForDpi(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window), + GetDpiForWindow(window->win32.handle)); + } + else + { + AdjustWindowRectEx(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window)); + } + + SetWindowPos(window->win32.handle, HWND_TOP, + rect.left, rect.top, + rect.right - rect.left, rect.bottom - rect.top, + SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER); + } + + return; + } + + if (window->monitor) + releaseMonitor(window); + + _glfwInputWindowMonitor(window, monitor); + + if (window->monitor) + { + MONITORINFO mi = { sizeof(mi) }; + UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS; + + if (window->decorated) + { + DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); + style &= ~WS_OVERLAPPEDWINDOW; + style |= getWindowStyle(window); + SetWindowLongW(window->win32.handle, GWL_STYLE, style); + flags |= SWP_FRAMECHANGED; + } + + acquireMonitor(window); + + GetMonitorInfo(window->monitor->win32.handle, &mi); + SetWindowPos(window->win32.handle, HWND_TOPMOST, + mi.rcMonitor.left, + mi.rcMonitor.top, + mi.rcMonitor.right - mi.rcMonitor.left, + mi.rcMonitor.bottom - mi.rcMonitor.top, + flags); + } + else + { + HWND after; + RECT rect = { xpos, ypos, xpos + width, ypos + height }; + DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); + UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS; + + if (window->decorated) + { + style &= ~WS_POPUP; + style |= getWindowStyle(window); + SetWindowLongW(window->win32.handle, GWL_STYLE, style); + + flags |= SWP_FRAMECHANGED; + } + + if (window->floating) + after = HWND_TOPMOST; + else + after = HWND_NOTOPMOST; + + if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) + { + AdjustWindowRectExForDpi(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window), + GetDpiForWindow(window->win32.handle)); + } + else + { + AdjustWindowRectEx(&rect, getWindowStyle(window), + FALSE, getWindowExStyle(window)); + } + + SetWindowPos(window->win32.handle, after, + rect.left, rect.top, + rect.right - rect.left, rect.bottom - rect.top, + flags); + } +} + +int _glfwPlatformWindowFocused(_GLFWwindow* window) +{ + return window->win32.handle == GetActiveWindow(); +} + +int _glfwPlatformWindowIconified(_GLFWwindow* window) +{ + return IsIconic(window->win32.handle); +} + +int _glfwPlatformWindowVisible(_GLFWwindow* window) +{ + return IsWindowVisible(window->win32.handle); +} + +int _glfwPlatformWindowMaximized(_GLFWwindow* window) +{ + return IsZoomed(window->win32.handle); +} + +int _glfwPlatformWindowHovered(_GLFWwindow* window) +{ + return cursorInContentArea(window); +} + +int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) +{ + BOOL enabled; + + if (!window->win32.transparent) + return GLFW_FALSE; + + if (!IsWindowsVistaOrGreater()) + return GLFW_FALSE; + + return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled; +} + +void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) +{ + updateWindowStyles(window); +} + +void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) +{ + updateWindowStyles(window); +} + +void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) +{ + const HWND after = enabled ? HWND_TOPMOST : HWND_NOTOPMOST; + SetWindowPos(window->win32.handle, after, 0, 0, 0, 0, + SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); +} + +float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) +{ + BYTE alpha; + DWORD flags; + + if ((GetWindowLongW(window->win32.handle, GWL_EXSTYLE) & WS_EX_LAYERED) && + GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags)) + { + if (flags & LWA_ALPHA) + return alpha / 255.f; + } + + return 1.f; +} + +void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) +{ + if (opacity < 1.f) + { + const BYTE alpha = (BYTE) (255 * opacity); + DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); + style |= WS_EX_LAYERED; + SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style); + SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA); + } + else + { + DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); + style &= ~WS_EX_LAYERED; + SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style); + } +} + +void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) +{ + if (_glfw.win32.disabledCursorWindow != window) + return; + + if (enabled) + enableRawMouseMotion(window); + else + disableRawMouseMotion(window); +} + +GLFWbool _glfwPlatformRawMouseMotionSupported(void) +{ + return GLFW_TRUE; +} + +void _glfwPlatformPollEvents(void) +{ + MSG msg; + HWND handle; + _GLFWwindow* window; + + while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) + { + if (msg.message == WM_QUIT) + { + // NOTE: While GLFW does not itself post WM_QUIT, other processes + // may post it to this one, for example Task Manager + // HACK: Treat WM_QUIT as a close on all windows + + window = _glfw.windowListHead; + while (window) + { + _glfwInputWindowCloseRequest(window); + window = window->next; + } + } + else + { + TranslateMessage(&msg); + DispatchMessageW(&msg); + } + } + + // HACK: Release modifier keys that the system did not emit KEYUP for + // NOTE: Shift keys on Windows tend to "stick" when both are pressed as + // no key up message is generated by the first key release + // NOTE: Windows key is not reported as released by the Win+V hotkey + // Other Win hotkeys are handled implicitly by _glfwInputWindowFocus + // because they change the input focus + // NOTE: The other half of this is in the WM_*KEY* handler in windowProc + handle = GetActiveWindow(); + if (handle) + { + window = GetPropW(handle, L"GLFW"); + if (window) + { + int i; + const int keys[4][2] = + { + { VK_LSHIFT, GLFW_KEY_LEFT_SHIFT }, + { VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT }, + { VK_LWIN, GLFW_KEY_LEFT_SUPER }, + { VK_RWIN, GLFW_KEY_RIGHT_SUPER } + }; + + for (i = 0; i < 4; i++) + { + const int vk = keys[i][0]; + const int key = keys[i][1]; + const int scancode = _glfw.win32.scancodes[key]; + + if ((GetKeyState(vk) & 0x8000)) + continue; + if (window->keys[key] != GLFW_PRESS) + continue; + + _glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods()); + } + } + } + + window = _glfw.win32.disabledCursorWindow; + if (window) + { + int width, height; + _glfwPlatformGetWindowSize(window, &width, &height); + + // NOTE: Re-center the cursor only if it has moved since the last call, + // to avoid breaking glfwWaitEvents with WM_MOUSEMOVE + if (window->win32.lastCursorPosX != width / 2 || + window->win32.lastCursorPosY != height / 2) + { + _glfwPlatformSetCursorPos(window, width / 2, height / 2); + } + } +} + +void _glfwPlatformWaitEvents(void) +{ + WaitMessage(); + + _glfwPlatformPollEvents(); +} + +void _glfwPlatformWaitEventsTimeout(double timeout) +{ + MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLEVENTS); + + _glfwPlatformPollEvents(); +} + +void _glfwPlatformPostEmptyEvent(void) +{ + PostMessage(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0); +} + +void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) +{ + POINT pos; + + if (GetCursorPos(&pos)) + { + ScreenToClient(window->win32.handle, &pos); + + if (xpos) + *xpos = pos.x; + if (ypos) + *ypos = pos.y; + } +} + +void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) +{ + POINT pos = { (int) xpos, (int) ypos }; + + // Store the new position so it can be recognized later + window->win32.lastCursorPosX = pos.x; + window->win32.lastCursorPosY = pos.y; + + ClientToScreen(window->win32.handle, &pos); + SetCursorPos(pos.x, pos.y); +} + +void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) +{ + if (mode == GLFW_CURSOR_DISABLED) + { + if (_glfwPlatformWindowFocused(window)) + disableCursor(window); + } + else if (_glfw.win32.disabledCursorWindow == window) + enableCursor(window); + else if (cursorInContentArea(window)) + updateCursorImage(window); +} + +const char* _glfwPlatformGetScancodeName(int scancode) +{ + if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) || + _glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN) + { + _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode"); + return NULL; + } + + return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]]; +} + +int _glfwPlatformGetKeyScancode(int key) +{ + return _glfw.win32.scancodes[key]; +} + +int _glfwPlatformCreateCursor(_GLFWcursor* cursor, + const GLFWimage* image, + int xhot, int yhot) +{ + cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE); + if (!cursor->win32.handle) + return GLFW_FALSE; + + return GLFW_TRUE; +} + +int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) +{ + int id = 0; + + if (shape == GLFW_ARROW_CURSOR) + id = OCR_NORMAL; + else if (shape == GLFW_IBEAM_CURSOR) + id = OCR_IBEAM; + else if (shape == GLFW_CROSSHAIR_CURSOR) + id = OCR_CROSS; + else if (shape == GLFW_HAND_CURSOR) + id = OCR_HAND; + else if (shape == GLFW_HRESIZE_CURSOR) + id = OCR_SIZEWE; + else if (shape == GLFW_VRESIZE_CURSOR) + id = OCR_SIZENS; + else + return GLFW_FALSE; + + cursor->win32.handle = LoadImageW(NULL, + MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0, + LR_DEFAULTSIZE | LR_SHARED); + if (!cursor->win32.handle) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to create standard cursor"); + return GLFW_FALSE; + } + + return GLFW_TRUE; +} + +void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) +{ + if (cursor->win32.handle) + DestroyIcon((HICON) cursor->win32.handle); +} + +void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) +{ + if (cursorInContentArea(window)) + updateCursorImage(window); +} + +void _glfwPlatformSetClipboardString(const char* string) +{ + int characterCount; + HANDLE object; + WCHAR* buffer; + + characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0); + if (!characterCount) + return; + + object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR)); + if (!object) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to allocate global handle for clipboard"); + return; + } + + buffer = GlobalLock(object); + if (!buffer) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to lock global handle"); + GlobalFree(object); + return; + } + + MultiByteToWideChar(CP_UTF8, 0, string, -1, buffer, characterCount); + GlobalUnlock(object); + + if (!OpenClipboard(_glfw.win32.helperWindowHandle)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to open clipboard"); + GlobalFree(object); + return; + } + + EmptyClipboard(); + SetClipboardData(CF_UNICODETEXT, object); + CloseClipboard(); +} + +const char* _glfwPlatformGetClipboardString(void) +{ + HANDLE object; + WCHAR* buffer; + + if (!OpenClipboard(_glfw.win32.helperWindowHandle)) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to open clipboard"); + return NULL; + } + + object = GetClipboardData(CF_UNICODETEXT); + if (!object) + { + _glfwInputErrorWin32(GLFW_FORMAT_UNAVAILABLE, + "Win32: Failed to convert clipboard to string"); + CloseClipboard(); + return NULL; + } + + buffer = GlobalLock(object); + if (!buffer) + { + _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, + "Win32: Failed to lock global handle"); + CloseClipboard(); + return NULL; + } + + free(_glfw.win32.clipboardString); + _glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer); + + GlobalUnlock(object); + CloseClipboard(); + + return _glfw.win32.clipboardString; +} + +void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) +{ + if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface) + return; + + extensions[0] = "VK_KHR_surface"; + extensions[1] = "VK_KHR_win32_surface"; +} + +int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, + VkPhysicalDevice device, + uint32_t queuefamily) +{ + PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR + vkGetPhysicalDeviceWin32PresentationSupportKHR = + (PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR) + vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR"); + if (!vkGetPhysicalDeviceWin32PresentationSupportKHR) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); + return GLFW_FALSE; + } + + return vkGetPhysicalDeviceWin32PresentationSupportKHR(device, queuefamily); +} + +VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, + _GLFWwindow* window, + const VkAllocationCallbacks* allocator, + VkSurfaceKHR* surface) +{ + VkResult err; + VkWin32SurfaceCreateInfoKHR sci; + PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR; + + vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR) + vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR"); + if (!vkCreateWin32SurfaceKHR) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + memset(&sci, 0, sizeof(sci)); + sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; + sci.hinstance = GetModuleHandle(NULL); + sci.hwnd = window->win32.handle; + + err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface); + if (err) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Win32: Failed to create Vulkan surface: %s", + _glfwGetVulkanResultString(err)); + } + + return err; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return window->win32.handle; +} + diff --git a/extern/glfw/src/window.c b/extern/glfw/src/window.c new file mode 100644 index 00000000..4b356b21 --- /dev/null +++ b/extern/glfw/src/window.c @@ -0,0 +1,1101 @@ +//======================================================================== +// GLFW 3.3 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// Copyright (c) 2012 Torsten Walluhn +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include + + +////////////////////////////////////////////////////////////////////////// +////// GLFW event API ////// +////////////////////////////////////////////////////////////////////////// + +// Notifies shared code that a window has lost or received input focus +// +void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) +{ + if (window->callbacks.focus) + window->callbacks.focus((GLFWwindow*) window, focused); + + if (!focused) + { + int key, button; + + for (key = 0; key <= GLFW_KEY_LAST; key++) + { + if (window->keys[key] == GLFW_PRESS) + { + const int scancode = _glfwPlatformGetKeyScancode(key); + _glfwInputKey(window, key, scancode, GLFW_RELEASE, 0); + } + } + + for (button = 0; button <= GLFW_MOUSE_BUTTON_LAST; button++) + { + if (window->mouseButtons[button] == GLFW_PRESS) + _glfwInputMouseClick(window, button, GLFW_RELEASE, 0); + } + } +} + +// Notifies shared code that a window has moved +// The position is specified in content area relative screen coordinates +// +void _glfwInputWindowPos(_GLFWwindow* window, int x, int y) +{ + if (window->callbacks.pos) + window->callbacks.pos((GLFWwindow*) window, x, y); +} + +// Notifies shared code that a window has been resized +// The size is specified in screen coordinates +// +void _glfwInputWindowSize(_GLFWwindow* window, int width, int height) +{ + if (window->callbacks.size) + window->callbacks.size((GLFWwindow*) window, width, height); +} + +// Notifies shared code that a window has been iconified or restored +// +void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) +{ + if (window->callbacks.iconify) + window->callbacks.iconify((GLFWwindow*) window, iconified); +} + +// Notifies shared code that a window has been maximized or restored +// +void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized) +{ + if (window->callbacks.maximize) + window->callbacks.maximize((GLFWwindow*) window, maximized); +} + +// Notifies shared code that a window framebuffer has been resized +// The size is specified in pixels +// +void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) +{ + if (window->callbacks.fbsize) + window->callbacks.fbsize((GLFWwindow*) window, width, height); +} + +// Notifies shared code that a window content scale has changed +// The scale is specified as the ratio between the current and default DPI +// +void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale) +{ + if (window->callbacks.scale) + window->callbacks.scale((GLFWwindow*) window, xscale, yscale); +} + +// Notifies shared code that the window contents needs updating +// +void _glfwInputWindowDamage(_GLFWwindow* window) +{ + if (window->callbacks.refresh) + window->callbacks.refresh((GLFWwindow*) window); +} + +// Notifies shared code that the user wishes to close a window +// +void _glfwInputWindowCloseRequest(_GLFWwindow* window) +{ + window->shouldClose = GLFW_TRUE; + + if (window->callbacks.close) + window->callbacks.close((GLFWwindow*) window); +} + +// Notifies shared code that a window has changed its desired monitor +// +void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor) +{ + window->monitor = monitor; +} + +////////////////////////////////////////////////////////////////////////// +////// GLFW public API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, + const char* title, + GLFWmonitor* monitor, + GLFWwindow* share) +{ + _GLFWfbconfig fbconfig; + _GLFWctxconfig ctxconfig; + _GLFWwndconfig wndconfig; + _GLFWwindow* window; + + assert(title != NULL); + assert(width >= 0); + assert(height >= 0); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + + if (width <= 0 || height <= 0) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid window size %ix%i", + width, height); + + return NULL; + } + + fbconfig = _glfw.hints.framebuffer; + ctxconfig = _glfw.hints.context; + wndconfig = _glfw.hints.window; + + wndconfig.width = width; + wndconfig.height = height; + wndconfig.title = title; + ctxconfig.share = (_GLFWwindow*) share; + + if (!_glfwIsValidContextConfig(&ctxconfig)) + return NULL; + + window = calloc(1, sizeof(_GLFWwindow)); + window->next = _glfw.windowListHead; + _glfw.windowListHead = window; + + window->videoMode.width = width; + window->videoMode.height = height; + window->videoMode.redBits = fbconfig.redBits; + window->videoMode.greenBits = fbconfig.greenBits; + window->videoMode.blueBits = fbconfig.blueBits; + window->videoMode.refreshRate = _glfw.hints.refreshRate; + + window->monitor = (_GLFWmonitor*) monitor; + window->resizable = wndconfig.resizable; + window->decorated = wndconfig.decorated; + window->autoIconify = wndconfig.autoIconify; + window->floating = wndconfig.floating; + window->focusOnShow = wndconfig.focusOnShow; + window->cursorMode = GLFW_CURSOR_NORMAL; + + window->minwidth = GLFW_DONT_CARE; + window->minheight = GLFW_DONT_CARE; + window->maxwidth = GLFW_DONT_CARE; + window->maxheight = GLFW_DONT_CARE; + window->numer = GLFW_DONT_CARE; + window->denom = GLFW_DONT_CARE; + + // Open the actual window and create its context + if (!_glfwPlatformCreateWindow(window, &wndconfig, &ctxconfig, &fbconfig)) + { + glfwDestroyWindow((GLFWwindow*) window); + return NULL; + } + + if (ctxconfig.client != GLFW_NO_API) + { + if (!_glfwRefreshContextAttribs(window, &ctxconfig)) + { + glfwDestroyWindow((GLFWwindow*) window); + return NULL; + } + } + + if (window->monitor) + { + if (wndconfig.centerCursor) + _glfwCenterCursorInContentArea(window); + } + else + { + if (wndconfig.visible) + { + _glfwPlatformShowWindow(window); + if (wndconfig.focused) + _glfwPlatformFocusWindow(window); + } + } + + return (GLFWwindow*) window; +} + +void glfwDefaultWindowHints(void) +{ + _GLFW_REQUIRE_INIT(); + + // The default is OpenGL with minimum version 1.0 + memset(&_glfw.hints.context, 0, sizeof(_glfw.hints.context)); + _glfw.hints.context.client = GLFW_OPENGL_API; + _glfw.hints.context.source = GLFW_NATIVE_CONTEXT_API; + _glfw.hints.context.major = 1; + _glfw.hints.context.minor = 0; + + // The default is a focused, visible, resizable window with decorations + memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window)); + _glfw.hints.window.resizable = GLFW_TRUE; + _glfw.hints.window.visible = GLFW_TRUE; + _glfw.hints.window.decorated = GLFW_TRUE; + _glfw.hints.window.focused = GLFW_TRUE; + _glfw.hints.window.autoIconify = GLFW_TRUE; + _glfw.hints.window.centerCursor = GLFW_TRUE; + _glfw.hints.window.focusOnShow = GLFW_TRUE; + + // The default is 24 bits of color, 24 bits of depth and 8 bits of stencil, + // double buffered + memset(&_glfw.hints.framebuffer, 0, sizeof(_glfw.hints.framebuffer)); + _glfw.hints.framebuffer.redBits = 8; + _glfw.hints.framebuffer.greenBits = 8; + _glfw.hints.framebuffer.blueBits = 8; + _glfw.hints.framebuffer.alphaBits = 8; + _glfw.hints.framebuffer.depthBits = 24; + _glfw.hints.framebuffer.stencilBits = 8; + _glfw.hints.framebuffer.doublebuffer = GLFW_TRUE; + + // The default is to select the highest available refresh rate + _glfw.hints.refreshRate = GLFW_DONT_CARE; + + // The default is to use full Retina resolution framebuffers + _glfw.hints.window.ns.retina = GLFW_TRUE; +} + +GLFWAPI void glfwWindowHint(int hint, int value) +{ + _GLFW_REQUIRE_INIT(); + + switch (hint) + { + case GLFW_RED_BITS: + _glfw.hints.framebuffer.redBits = value; + return; + case GLFW_GREEN_BITS: + _glfw.hints.framebuffer.greenBits = value; + return; + case GLFW_BLUE_BITS: + _glfw.hints.framebuffer.blueBits = value; + return; + case GLFW_ALPHA_BITS: + _glfw.hints.framebuffer.alphaBits = value; + return; + case GLFW_DEPTH_BITS: + _glfw.hints.framebuffer.depthBits = value; + return; + case GLFW_STENCIL_BITS: + _glfw.hints.framebuffer.stencilBits = value; + return; + case GLFW_ACCUM_RED_BITS: + _glfw.hints.framebuffer.accumRedBits = value; + return; + case GLFW_ACCUM_GREEN_BITS: + _glfw.hints.framebuffer.accumGreenBits = value; + return; + case GLFW_ACCUM_BLUE_BITS: + _glfw.hints.framebuffer.accumBlueBits = value; + return; + case GLFW_ACCUM_ALPHA_BITS: + _glfw.hints.framebuffer.accumAlphaBits = value; + return; + case GLFW_AUX_BUFFERS: + _glfw.hints.framebuffer.auxBuffers = value; + return; + case GLFW_STEREO: + _glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_DOUBLEBUFFER: + _glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_TRANSPARENT_FRAMEBUFFER: + _glfw.hints.framebuffer.transparent = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_SAMPLES: + _glfw.hints.framebuffer.samples = value; + return; + case GLFW_SRGB_CAPABLE: + _glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_RESIZABLE: + _glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_DECORATED: + _glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_FOCUSED: + _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_AUTO_ICONIFY: + _glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_FLOATING: + _glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_MAXIMIZED: + _glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_VISIBLE: + _glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_COCOA_RETINA_FRAMEBUFFER: + _glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_COCOA_GRAPHICS_SWITCHING: + _glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_SCALE_TO_MONITOR: + _glfw.hints.window.scaleToMonitor = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_CENTER_CURSOR: + _glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_FOCUS_ON_SHOW: + _glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_CLIENT_API: + _glfw.hints.context.client = value; + return; + case GLFW_CONTEXT_CREATION_API: + _glfw.hints.context.source = value; + return; + case GLFW_CONTEXT_VERSION_MAJOR: + _glfw.hints.context.major = value; + return; + case GLFW_CONTEXT_VERSION_MINOR: + _glfw.hints.context.minor = value; + return; + case GLFW_CONTEXT_ROBUSTNESS: + _glfw.hints.context.robustness = value; + return; + case GLFW_OPENGL_FORWARD_COMPAT: + _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_OPENGL_DEBUG_CONTEXT: + _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_CONTEXT_NO_ERROR: + _glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE; + return; + case GLFW_OPENGL_PROFILE: + _glfw.hints.context.profile = value; + return; + case GLFW_CONTEXT_RELEASE_BEHAVIOR: + _glfw.hints.context.release = value; + return; + case GLFW_REFRESH_RATE: + _glfw.hints.refreshRate = value; + return; + } + + _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint); +} + +GLFWAPI void glfwWindowHintString(int hint, const char* value) +{ + assert(value != NULL); + + _GLFW_REQUIRE_INIT(); + + switch (hint) + { + case GLFW_COCOA_FRAME_NAME: + strncpy(_glfw.hints.window.ns.frameName, value, + sizeof(_glfw.hints.window.ns.frameName) - 1); + return; + case GLFW_X11_CLASS_NAME: + strncpy(_glfw.hints.window.x11.className, value, + sizeof(_glfw.hints.window.x11.className) - 1); + return; + case GLFW_X11_INSTANCE_NAME: + strncpy(_glfw.hints.window.x11.instanceName, value, + sizeof(_glfw.hints.window.x11.instanceName) - 1); + return; + } + + _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint); +} + +GLFWAPI void glfwDestroyWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + + _GLFW_REQUIRE_INIT(); + + // Allow closing of NULL (to match the behavior of free) + if (window == NULL) + return; + + // Clear all callbacks to avoid exposing a half torn-down window object + memset(&window->callbacks, 0, sizeof(window->callbacks)); + + // The window's context must not be current on another thread when the + // window is destroyed + if (window == _glfwPlatformGetTls(&_glfw.contextSlot)) + glfwMakeContextCurrent(NULL); + + _glfwPlatformDestroyWindow(window); + + // Unlink window from global linked list + { + _GLFWwindow** prev = &_glfw.windowListHead; + + while (*prev != window) + prev = &((*prev)->next); + + *prev = window->next; + } + + free(window); +} + +GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(0); + return window->shouldClose; +} + +GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + window->shouldClose = value; +} + +GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + assert(title != NULL); + + _GLFW_REQUIRE_INIT(); + _glfwPlatformSetWindowTitle(window, title); +} + +GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle, + int count, const GLFWimage* images) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + assert(count >= 0); + assert(count == 0 || images != NULL); + + _GLFW_REQUIRE_INIT(); + _glfwPlatformSetWindowIcon(window, count, images); +} + +GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + if (xpos) + *xpos = 0; + if (ypos) + *ypos = 0; + + _GLFW_REQUIRE_INIT(); + _glfwPlatformGetWindowPos(window, xpos, ypos); +} + +GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + if (window->monitor) + return; + + _glfwPlatformSetWindowPos(window, xpos, ypos); +} + +GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + if (width) + *width = 0; + if (height) + *height = 0; + + _GLFW_REQUIRE_INIT(); + _glfwPlatformGetWindowSize(window, width, height); +} + +GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + assert(width >= 0); + assert(height >= 0); + + _GLFW_REQUIRE_INIT(); + + window->videoMode.width = width; + window->videoMode.height = height; + + _glfwPlatformSetWindowSize(window, width, height); +} + +GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle, + int minwidth, int minheight, + int maxwidth, int maxheight) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + if (minwidth != GLFW_DONT_CARE && minheight != GLFW_DONT_CARE) + { + if (minwidth < 0 || minheight < 0) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid window minimum size %ix%i", + minwidth, minheight); + return; + } + } + + if (maxwidth != GLFW_DONT_CARE && maxheight != GLFW_DONT_CARE) + { + if (maxwidth < 0 || maxheight < 0 || + maxwidth < minwidth || maxheight < minheight) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid window maximum size %ix%i", + maxwidth, maxheight); + return; + } + } + + window->minwidth = minwidth; + window->minheight = minheight; + window->maxwidth = maxwidth; + window->maxheight = maxheight; + + if (window->monitor || !window->resizable) + return; + + _glfwPlatformSetWindowSizeLimits(window, + minwidth, minheight, + maxwidth, maxheight); +} + +GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + assert(numer != 0); + assert(denom != 0); + + _GLFW_REQUIRE_INIT(); + + if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE) + { + if (numer <= 0 || denom <= 0) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid window aspect ratio %i:%i", + numer, denom); + return; + } + } + + window->numer = numer; + window->denom = denom; + + if (window->monitor || !window->resizable) + return; + + _glfwPlatformSetWindowAspectRatio(window, numer, denom); +} + +GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + if (width) + *width = 0; + if (height) + *height = 0; + + _GLFW_REQUIRE_INIT(); + _glfwPlatformGetFramebufferSize(window, width, height); +} + +GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle, + int* left, int* top, + int* right, int* bottom) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + if (left) + *left = 0; + if (top) + *top = 0; + if (right) + *right = 0; + if (bottom) + *bottom = 0; + + _GLFW_REQUIRE_INIT(); + _glfwPlatformGetWindowFrameSize(window, left, top, right, bottom); +} + +GLFWAPI void glfwGetWindowContentScale(GLFWwindow* handle, + float* xscale, float* yscale) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + if (xscale) + *xscale = 0.f; + if (yscale) + *yscale = 0.f; + + _GLFW_REQUIRE_INIT(); + _glfwPlatformGetWindowContentScale(window, xscale, yscale); +} + +GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(1.f); + return _glfwPlatformGetWindowOpacity(window); +} + +GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + assert(opacity == opacity); + assert(opacity >= 0.f); + assert(opacity <= 1.f); + + _GLFW_REQUIRE_INIT(); + + if (opacity != opacity || opacity < 0.f || opacity > 1.f) + { + _glfwInputError(GLFW_INVALID_VALUE, "Invalid window opacity %f", opacity); + return; + } + + _glfwPlatformSetWindowOpacity(window, opacity); +} + +GLFWAPI void glfwIconifyWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + _glfwPlatformIconifyWindow(window); +} + +GLFWAPI void glfwRestoreWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + _glfwPlatformRestoreWindow(window); +} + +GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + if (window->monitor) + return; + + _glfwPlatformMaximizeWindow(window); +} + +GLFWAPI void glfwShowWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + if (window->monitor) + return; + + _glfwPlatformShowWindow(window); + + if (window->focusOnShow) + _glfwPlatformFocusWindow(window); +} + +GLFWAPI void glfwRequestWindowAttention(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + _glfwPlatformRequestWindowAttention(window); +} + +GLFWAPI void glfwHideWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + if (window->monitor) + return; + + _glfwPlatformHideWindow(window); +} + +GLFWAPI void glfwFocusWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + _glfwPlatformFocusWindow(window); +} + +GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(0); + + switch (attrib) + { + case GLFW_FOCUSED: + return _glfwPlatformWindowFocused(window); + case GLFW_ICONIFIED: + return _glfwPlatformWindowIconified(window); + case GLFW_VISIBLE: + return _glfwPlatformWindowVisible(window); + case GLFW_MAXIMIZED: + return _glfwPlatformWindowMaximized(window); + case GLFW_HOVERED: + return _glfwPlatformWindowHovered(window); + case GLFW_FOCUS_ON_SHOW: + return window->focusOnShow; + case GLFW_TRANSPARENT_FRAMEBUFFER: + return _glfwPlatformFramebufferTransparent(window); + case GLFW_RESIZABLE: + return window->resizable; + case GLFW_DECORATED: + return window->decorated; + case GLFW_FLOATING: + return window->floating; + case GLFW_AUTO_ICONIFY: + return window->autoIconify; + case GLFW_CLIENT_API: + return window->context.client; + case GLFW_CONTEXT_CREATION_API: + return window->context.source; + case GLFW_CONTEXT_VERSION_MAJOR: + return window->context.major; + case GLFW_CONTEXT_VERSION_MINOR: + return window->context.minor; + case GLFW_CONTEXT_REVISION: + return window->context.revision; + case GLFW_CONTEXT_ROBUSTNESS: + return window->context.robustness; + case GLFW_OPENGL_FORWARD_COMPAT: + return window->context.forward; + case GLFW_OPENGL_DEBUG_CONTEXT: + return window->context.debug; + case GLFW_OPENGL_PROFILE: + return window->context.profile; + case GLFW_CONTEXT_RELEASE_BEHAVIOR: + return window->context.release; + case GLFW_CONTEXT_NO_ERROR: + return window->context.noerror; + } + + _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); + return 0; +} + +GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + + value = value ? GLFW_TRUE : GLFW_FALSE; + + if (attrib == GLFW_AUTO_ICONIFY) + window->autoIconify = value; + else if (attrib == GLFW_RESIZABLE) + { + if (window->resizable == value) + return; + + window->resizable = value; + if (!window->monitor) + _glfwPlatformSetWindowResizable(window, value); + } + else if (attrib == GLFW_DECORATED) + { + if (window->decorated == value) + return; + + window->decorated = value; + if (!window->monitor) + _glfwPlatformSetWindowDecorated(window, value); + } + else if (attrib == GLFW_FLOATING) + { + if (window->floating == value) + return; + + window->floating = value; + if (!window->monitor) + _glfwPlatformSetWindowFloating(window, value); + } + else if (attrib == GLFW_FOCUS_ON_SHOW) + window->focusOnShow = value; + else + _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); +} + +GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return (GLFWmonitor*) window->monitor; +} + +GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh, + GLFWmonitor* mh, + int xpos, int ypos, + int width, int height, + int refreshRate) +{ + _GLFWwindow* window = (_GLFWwindow*) wh; + _GLFWmonitor* monitor = (_GLFWmonitor*) mh; + assert(window != NULL); + assert(width >= 0); + assert(height >= 0); + + _GLFW_REQUIRE_INIT(); + + if (width <= 0 || height <= 0) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid window size %ix%i", + width, height); + return; + } + + if (refreshRate < 0 && refreshRate != GLFW_DONT_CARE) + { + _glfwInputError(GLFW_INVALID_VALUE, + "Invalid refresh rate %i", + refreshRate); + return; + } + + window->videoMode.width = width; + window->videoMode.height = height; + window->videoMode.refreshRate = refreshRate; + + _glfwPlatformSetWindowMonitor(window, monitor, + xpos, ypos, width, height, + refreshRate); +} + +GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT(); + window->userPointer = pointer; +} + +GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return window->userPointer; +} + +GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle, + GLFWwindowposfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.pos, cbfun); + return cbfun; +} + +GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle, + GLFWwindowsizefun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.size, cbfun); + return cbfun; +} + +GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle, + GLFWwindowclosefun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.close, cbfun); + return cbfun; +} + +GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle, + GLFWwindowrefreshfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.refresh, cbfun); + return cbfun; +} + +GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle, + GLFWwindowfocusfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.focus, cbfun); + return cbfun; +} + +GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle, + GLFWwindowiconifyfun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.iconify, cbfun); + return cbfun; +} + +GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* handle, + GLFWwindowmaximizefun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.maximize, cbfun); + return cbfun; +} + +GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle, + GLFWframebuffersizefun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.fbsize, cbfun); + return cbfun; +} + +GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle, + GLFWwindowcontentscalefun cbfun) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + assert(window != NULL); + + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + _GLFW_SWAP_POINTERS(window->callbacks.scale, cbfun); + return cbfun; +} + +GLFWAPI void glfwPollEvents(void) +{ + _GLFW_REQUIRE_INIT(); + _glfwPlatformPollEvents(); +} + +GLFWAPI void glfwWaitEvents(void) +{ + _GLFW_REQUIRE_INIT(); + _glfwPlatformWaitEvents(); +} + +GLFWAPI void glfwWaitEventsTimeout(double timeout) +{ + _GLFW_REQUIRE_INIT(); + assert(timeout == timeout); + assert(timeout >= 0.0); + assert(timeout <= DBL_MAX); + + if (timeout != timeout || timeout < 0.0 || timeout > DBL_MAX) + { + _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", timeout); + return; + } + + _glfwPlatformWaitEventsTimeout(timeout); +} + +GLFWAPI void glfwPostEmptyEvent(void) +{ + _GLFW_REQUIRE_INIT(); + _glfwPlatformPostEmptyEvent(); +} diff --git a/extern/glfw/src/wl_init.c b/extern/glfw/src/wl_init.c new file mode 100644 index 00000000..97b53673 --- /dev/null +++ b/extern/glfw/src/wl_init.c @@ -0,0 +1,1324 @@ +//======================================================================== +// GLFW 3.3 Wayland - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2014 Jonas …dahl +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + + +static inline int min(int n1, int n2) +{ + return n1 < n2 ? n1 : n2; +} + +static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface, + int* which) +{ + int focus; + _GLFWwindow* window = _glfw.windowListHead; + if (!which) + which = &focus; + while (window) + { + if (surface == window->wl.decorations.top.surface) + { + *which = topDecoration; + break; + } + if (surface == window->wl.decorations.left.surface) + { + *which = leftDecoration; + break; + } + if (surface == window->wl.decorations.right.surface) + { + *which = rightDecoration; + break; + } + if (surface == window->wl.decorations.bottom.surface) + { + *which = bottomDecoration; + break; + } + window = window->next; + } + return window; +} + +static void pointerHandleEnter(void* data, + struct wl_pointer* pointer, + uint32_t serial, + struct wl_surface* surface, + wl_fixed_t sx, + wl_fixed_t sy) +{ + // Happens in the case we just destroyed the surface. + if (!surface) + return; + + int focus = 0; + _GLFWwindow* window = wl_surface_get_user_data(surface); + if (!window) + { + window = findWindowFromDecorationSurface(surface, &focus); + if (!window) + return; + } + + window->wl.decorations.focus = focus; + _glfw.wl.serial = serial; + _glfw.wl.pointerFocus = window; + + window->wl.hovered = GLFW_TRUE; + + _glfwPlatformSetCursor(window, window->wl.currentCursor); + _glfwInputCursorEnter(window, GLFW_TRUE); +} + +static void pointerHandleLeave(void* data, + struct wl_pointer* pointer, + uint32_t serial, + struct wl_surface* surface) +{ + _GLFWwindow* window = _glfw.wl.pointerFocus; + + if (!window) + return; + + window->wl.hovered = GLFW_FALSE; + + _glfw.wl.serial = serial; + _glfw.wl.pointerFocus = NULL; + _glfwInputCursorEnter(window, GLFW_FALSE); + _glfw.wl.cursorPreviousName = NULL; +} + +static void setCursor(_GLFWwindow* window, const char* name) +{ + struct wl_buffer* buffer; + struct wl_cursor* cursor; + struct wl_cursor_image* image; + struct wl_surface* surface = _glfw.wl.cursorSurface; + struct wl_cursor_theme* theme = _glfw.wl.cursorTheme; + int scale = 1; + + if (window->wl.scale > 1 && _glfw.wl.cursorThemeHiDPI) + { + // We only support up to scale=2 for now, since libwayland-cursor + // requires us to load a different theme for each size. + scale = 2; + theme = _glfw.wl.cursorThemeHiDPI; + } + + cursor = wl_cursor_theme_get_cursor(theme, name); + if (!cursor) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Standard cursor not found"); + return; + } + // TODO: handle animated cursors too. + image = cursor->images[0]; + + if (!image) + return; + + buffer = wl_cursor_image_get_buffer(image); + if (!buffer) + return; + wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, + surface, + image->hotspot_x / scale, + image->hotspot_y / scale); + wl_surface_set_buffer_scale(surface, scale); + wl_surface_attach(surface, buffer, 0, 0); + wl_surface_damage(surface, 0, 0, + image->width, image->height); + wl_surface_commit(surface); + _glfw.wl.cursorPreviousName = name; +} + +static void pointerHandleMotion(void* data, + struct wl_pointer* pointer, + uint32_t time, + wl_fixed_t sx, + wl_fixed_t sy) +{ + _GLFWwindow* window = _glfw.wl.pointerFocus; + const char* cursorName = NULL; + double x, y; + + if (!window) + return; + + if (window->cursorMode == GLFW_CURSOR_DISABLED) + return; + x = wl_fixed_to_double(sx); + y = wl_fixed_to_double(sy); + + switch (window->wl.decorations.focus) + { + case mainWindow: + window->wl.cursorPosX = x; + window->wl.cursorPosY = y; + _glfwInputCursorPos(window, x, y); + _glfw.wl.cursorPreviousName = NULL; + return; + case topDecoration: + if (y < _GLFW_DECORATION_WIDTH) + cursorName = "n-resize"; + else + cursorName = "left_ptr"; + break; + case leftDecoration: + if (y < _GLFW_DECORATION_WIDTH) + cursorName = "nw-resize"; + else + cursorName = "w-resize"; + break; + case rightDecoration: + if (y < _GLFW_DECORATION_WIDTH) + cursorName = "ne-resize"; + else + cursorName = "e-resize"; + break; + case bottomDecoration: + if (x < _GLFW_DECORATION_WIDTH) + cursorName = "sw-resize"; + else if (x > window->wl.width + _GLFW_DECORATION_WIDTH) + cursorName = "se-resize"; + else + cursorName = "s-resize"; + break; + default: + assert(0); + } + if (_glfw.wl.cursorPreviousName != cursorName) + setCursor(window, cursorName); +} + +static void pointerHandleButton(void* data, + struct wl_pointer* pointer, + uint32_t serial, + uint32_t time, + uint32_t button, + uint32_t state) +{ + _GLFWwindow* window = _glfw.wl.pointerFocus; + int glfwButton; + + // Both xdg-shell and wl_shell use the same values. + uint32_t edges = WL_SHELL_SURFACE_RESIZE_NONE; + + if (!window) + return; + if (button == BTN_LEFT) + { + switch (window->wl.decorations.focus) + { + case mainWindow: + break; + case topDecoration: + if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) + edges = WL_SHELL_SURFACE_RESIZE_TOP; + else + { + if (window->wl.xdg.toplevel) + xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial); + else + wl_shell_surface_move(window->wl.shellSurface, _glfw.wl.seat, serial); + } + break; + case leftDecoration: + if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) + edges = WL_SHELL_SURFACE_RESIZE_TOP_LEFT; + else + edges = WL_SHELL_SURFACE_RESIZE_LEFT; + break; + case rightDecoration: + if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) + edges = WL_SHELL_SURFACE_RESIZE_TOP_RIGHT; + else + edges = WL_SHELL_SURFACE_RESIZE_RIGHT; + break; + case bottomDecoration: + if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH) + edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT; + else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH) + edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT; + else + edges = WL_SHELL_SURFACE_RESIZE_BOTTOM; + break; + default: + assert(0); + } + if (edges != WL_SHELL_SURFACE_RESIZE_NONE) + { + if (window->wl.xdg.toplevel) + xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, + serial, edges); + else + wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat, + serial, edges); + } + } + else if (button == BTN_RIGHT) + { + if (window->wl.decorations.focus != mainWindow && window->wl.xdg.toplevel) + { + xdg_toplevel_show_window_menu(window->wl.xdg.toplevel, + _glfw.wl.seat, serial, + window->wl.cursorPosX, + window->wl.cursorPosY); + return; + } + } + + // Don’t pass the button to the user if it was related to a decoration. + if (window->wl.decorations.focus != mainWindow) + return; + + _glfw.wl.serial = serial; + + /* Makes left, right and middle 0, 1 and 2. Overall order follows evdev + * codes. */ + glfwButton = button - BTN_LEFT; + + _glfwInputMouseClick(window, + glfwButton, + state == WL_POINTER_BUTTON_STATE_PRESSED + ? GLFW_PRESS + : GLFW_RELEASE, + _glfw.wl.xkb.modifiers); +} + +static void pointerHandleAxis(void* data, + struct wl_pointer* pointer, + uint32_t time, + uint32_t axis, + wl_fixed_t value) +{ + _GLFWwindow* window = _glfw.wl.pointerFocus; + double x = 0.0, y = 0.0; + // Wayland scroll events are in pointer motion coordinate space (think two + // finger scroll). The factor 10 is commonly used to convert to "scroll + // step means 1.0. + const double scrollFactor = 1.0 / 10.0; + + if (!window) + return; + + assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL || + axis == WL_POINTER_AXIS_VERTICAL_SCROLL); + + if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) + x = wl_fixed_to_double(value) * scrollFactor; + else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) + y = wl_fixed_to_double(value) * scrollFactor; + + _glfwInputScroll(window, x, y); +} + +static const struct wl_pointer_listener pointerListener = { + pointerHandleEnter, + pointerHandleLeave, + pointerHandleMotion, + pointerHandleButton, + pointerHandleAxis, +}; + +static void keyboardHandleKeymap(void* data, + struct wl_keyboard* keyboard, + uint32_t format, + int fd, + uint32_t size) +{ + struct xkb_keymap* keymap; + struct xkb_state* state; + +#ifdef HAVE_XKBCOMMON_COMPOSE_H + struct xkb_compose_table* composeTable; + struct xkb_compose_state* composeState; +#endif + + char* mapStr; + const char* locale; + + if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) + { + close(fd); + return; + } + + mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); + if (mapStr == MAP_FAILED) { + close(fd); + return; + } + + keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context, + mapStr, + XKB_KEYMAP_FORMAT_TEXT_V1, + 0); + munmap(mapStr, size); + close(fd); + + if (!keymap) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to compile keymap"); + return; + } + + state = xkb_state_new(keymap); + if (!state) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to create XKB state"); + xkb_keymap_unref(keymap); + return; + } + + // Look up the preferred locale, falling back to "C" as default. + locale = getenv("LC_ALL"); + if (!locale) + locale = getenv("LC_CTYPE"); + if (!locale) + locale = getenv("LANG"); + if (!locale) + locale = "C"; + +#ifdef HAVE_XKBCOMMON_COMPOSE_H + composeTable = + xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale, + XKB_COMPOSE_COMPILE_NO_FLAGS); + if (composeTable) + { + composeState = + xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS); + xkb_compose_table_unref(composeTable); + if (composeState) + _glfw.wl.xkb.composeState = composeState; + else + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to create XKB compose state"); + } + else + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to create XKB compose table"); + } +#endif + + xkb_keymap_unref(_glfw.wl.xkb.keymap); + xkb_state_unref(_glfw.wl.xkb.state); + _glfw.wl.xkb.keymap = keymap; + _glfw.wl.xkb.state = state; + + _glfw.wl.xkb.controlMask = + 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control"); + _glfw.wl.xkb.altMask = + 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1"); + _glfw.wl.xkb.shiftMask = + 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift"); + _glfw.wl.xkb.superMask = + 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4"); + _glfw.wl.xkb.capsLockMask = + 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock"); + _glfw.wl.xkb.numLockMask = + 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2"); +} + +static void keyboardHandleEnter(void* data, + struct wl_keyboard* keyboard, + uint32_t serial, + struct wl_surface* surface, + struct wl_array* keys) +{ + // Happens in the case we just destroyed the surface. + if (!surface) + return; + + _GLFWwindow* window = wl_surface_get_user_data(surface); + if (!window) + { + window = findWindowFromDecorationSurface(surface, NULL); + if (!window) + return; + } + + _glfw.wl.serial = serial; + _glfw.wl.keyboardFocus = window; + _glfwInputWindowFocus(window, GLFW_TRUE); +} + +static void keyboardHandleLeave(void* data, + struct wl_keyboard* keyboard, + uint32_t serial, + struct wl_surface* surface) +{ + _GLFWwindow* window = _glfw.wl.keyboardFocus; + + if (!window) + return; + + _glfw.wl.serial = serial; + _glfw.wl.keyboardFocus = NULL; + _glfwInputWindowFocus(window, GLFW_FALSE); +} + +static int toGLFWKeyCode(uint32_t key) +{ + if (key < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0])) + return _glfw.wl.keycodes[key]; + + return GLFW_KEY_UNKNOWN; +} + +#ifdef HAVE_XKBCOMMON_COMPOSE_H +static xkb_keysym_t composeSymbol(xkb_keysym_t sym) +{ + if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState) + return sym; + if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym) + != XKB_COMPOSE_FEED_ACCEPTED) + return sym; + switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState)) + { + case XKB_COMPOSE_COMPOSED: + return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState); + case XKB_COMPOSE_COMPOSING: + case XKB_COMPOSE_CANCELLED: + return XKB_KEY_NoSymbol; + case XKB_COMPOSE_NOTHING: + default: + return sym; + } +} +#endif + +static GLFWbool inputChar(_GLFWwindow* window, uint32_t key) +{ + uint32_t code, numSyms; + long cp; + const xkb_keysym_t *syms; + xkb_keysym_t sym; + + code = key + 8; + numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms); + + if (numSyms == 1) + { +#ifdef HAVE_XKBCOMMON_COMPOSE_H + sym = composeSymbol(syms[0]); +#else + sym = syms[0]; +#endif + cp = _glfwKeySym2Unicode(sym); + if (cp != -1) + { + const int mods = _glfw.wl.xkb.modifiers; + const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); + _glfwInputChar(window, cp, mods, plain); + } + } + + return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]); +} + +static void keyboardHandleKey(void* data, + struct wl_keyboard* keyboard, + uint32_t serial, + uint32_t time, + uint32_t key, + uint32_t state) +{ + int keyCode; + int action; + _GLFWwindow* window = _glfw.wl.keyboardFocus; + GLFWbool shouldRepeat; + struct itimerspec timer = {}; + + if (!window) + return; + + keyCode = toGLFWKeyCode(key); + action = state == WL_KEYBOARD_KEY_STATE_PRESSED + ? GLFW_PRESS : GLFW_RELEASE; + + _glfw.wl.serial = serial; + _glfwInputKey(window, keyCode, key, action, + _glfw.wl.xkb.modifiers); + + if (action == GLFW_PRESS) + { + shouldRepeat = inputChar(window, key); + + if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0) + { + _glfw.wl.keyboardLastKey = keyCode; + _glfw.wl.keyboardLastScancode = key; + if (_glfw.wl.keyboardRepeatRate > 1) + timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyboardRepeatRate; + else + timer.it_interval.tv_sec = 1; + timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000; + timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000; + } + } + timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL); +} + +static void keyboardHandleModifiers(void* data, + struct wl_keyboard* keyboard, + uint32_t serial, + uint32_t modsDepressed, + uint32_t modsLatched, + uint32_t modsLocked, + uint32_t group) +{ + xkb_mod_mask_t mask; + unsigned int modifiers = 0; + + _glfw.wl.serial = serial; + + if (!_glfw.wl.xkb.keymap) + return; + + xkb_state_update_mask(_glfw.wl.xkb.state, + modsDepressed, + modsLatched, + modsLocked, + 0, + 0, + group); + + mask = xkb_state_serialize_mods(_glfw.wl.xkb.state, + XKB_STATE_MODS_DEPRESSED | + XKB_STATE_LAYOUT_DEPRESSED | + XKB_STATE_MODS_LATCHED | + XKB_STATE_LAYOUT_LATCHED); + if (mask & _glfw.wl.xkb.controlMask) + modifiers |= GLFW_MOD_CONTROL; + if (mask & _glfw.wl.xkb.altMask) + modifiers |= GLFW_MOD_ALT; + if (mask & _glfw.wl.xkb.shiftMask) + modifiers |= GLFW_MOD_SHIFT; + if (mask & _glfw.wl.xkb.superMask) + modifiers |= GLFW_MOD_SUPER; + if (mask & _glfw.wl.xkb.capsLockMask) + modifiers |= GLFW_MOD_CAPS_LOCK; + if (mask & _glfw.wl.xkb.numLockMask) + modifiers |= GLFW_MOD_NUM_LOCK; + _glfw.wl.xkb.modifiers = modifiers; +} + +#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION +static void keyboardHandleRepeatInfo(void* data, + struct wl_keyboard* keyboard, + int32_t rate, + int32_t delay) +{ + if (keyboard != _glfw.wl.keyboard) + return; + + _glfw.wl.keyboardRepeatRate = rate; + _glfw.wl.keyboardRepeatDelay = delay; +} +#endif + +static const struct wl_keyboard_listener keyboardListener = { + keyboardHandleKeymap, + keyboardHandleEnter, + keyboardHandleLeave, + keyboardHandleKey, + keyboardHandleModifiers, +#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION + keyboardHandleRepeatInfo, +#endif +}; + +static void seatHandleCapabilities(void* data, + struct wl_seat* seat, + enum wl_seat_capability caps) +{ + if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer) + { + _glfw.wl.pointer = wl_seat_get_pointer(seat); + wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL); + } + else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer) + { + wl_pointer_destroy(_glfw.wl.pointer); + _glfw.wl.pointer = NULL; + } + + if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard) + { + _glfw.wl.keyboard = wl_seat_get_keyboard(seat); + wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL); + } + else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard) + { + wl_keyboard_destroy(_glfw.wl.keyboard); + _glfw.wl.keyboard = NULL; + } +} + +static void seatHandleName(void* data, + struct wl_seat* seat, + const char* name) +{ +} + +static const struct wl_seat_listener seatListener = { + seatHandleCapabilities, + seatHandleName, +}; + +static void dataOfferHandleOffer(void* data, + struct wl_data_offer* dataOffer, + const char* mimeType) +{ +} + +static const struct wl_data_offer_listener dataOfferListener = { + dataOfferHandleOffer, +}; + +static void dataDeviceHandleDataOffer(void* data, + struct wl_data_device* dataDevice, + struct wl_data_offer* id) +{ + if (_glfw.wl.dataOffer) + wl_data_offer_destroy(_glfw.wl.dataOffer); + + _glfw.wl.dataOffer = id; + wl_data_offer_add_listener(_glfw.wl.dataOffer, &dataOfferListener, NULL); +} + +static void dataDeviceHandleEnter(void* data, + struct wl_data_device* dataDevice, + uint32_t serial, + struct wl_surface *surface, + wl_fixed_t x, + wl_fixed_t y, + struct wl_data_offer *id) +{ +} + +static void dataDeviceHandleLeave(void* data, + struct wl_data_device* dataDevice) +{ +} + +static void dataDeviceHandleMotion(void* data, + struct wl_data_device* dataDevice, + uint32_t time, + wl_fixed_t x, + wl_fixed_t y) +{ +} + +static void dataDeviceHandleDrop(void* data, + struct wl_data_device* dataDevice) +{ +} + +static void dataDeviceHandleSelection(void* data, + struct wl_data_device* dataDevice, + struct wl_data_offer* id) +{ +} + +static const struct wl_data_device_listener dataDeviceListener = { + dataDeviceHandleDataOffer, + dataDeviceHandleEnter, + dataDeviceHandleLeave, + dataDeviceHandleMotion, + dataDeviceHandleDrop, + dataDeviceHandleSelection, +}; + +static void wmBaseHandlePing(void* data, + struct xdg_wm_base* wmBase, + uint32_t serial) +{ + xdg_wm_base_pong(wmBase, serial); +} + +static const struct xdg_wm_base_listener wmBaseListener = { + wmBaseHandlePing +}; + +static void registryHandleGlobal(void* data, + struct wl_registry* registry, + uint32_t name, + const char* interface, + uint32_t version) +{ + if (strcmp(interface, "wl_compositor") == 0) + { + _glfw.wl.compositorVersion = min(3, version); + _glfw.wl.compositor = + wl_registry_bind(registry, name, &wl_compositor_interface, + _glfw.wl.compositorVersion); + } + else if (strcmp(interface, "wl_subcompositor") == 0) + { + _glfw.wl.subcompositor = + wl_registry_bind(registry, name, &wl_subcompositor_interface, 1); + } + else if (strcmp(interface, "wl_shm") == 0) + { + _glfw.wl.shm = + wl_registry_bind(registry, name, &wl_shm_interface, 1); + } + else if (strcmp(interface, "wl_shell") == 0) + { + _glfw.wl.shell = + wl_registry_bind(registry, name, &wl_shell_interface, 1); + } + else if (strcmp(interface, "wl_output") == 0) + { + _glfwAddOutputWayland(name, version); + } + else if (strcmp(interface, "wl_seat") == 0) + { + if (!_glfw.wl.seat) + { + _glfw.wl.seatVersion = min(4, version); + _glfw.wl.seat = + wl_registry_bind(registry, name, &wl_seat_interface, + _glfw.wl.seatVersion); + wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL); + } + } + else if (strcmp(interface, "wl_data_device_manager") == 0) + { + if (!_glfw.wl.dataDeviceManager) + { + _glfw.wl.dataDeviceManager = + wl_registry_bind(registry, name, + &wl_data_device_manager_interface, 1); + } + } + else if (strcmp(interface, "xdg_wm_base") == 0) + { + _glfw.wl.wmBase = + wl_registry_bind(registry, name, &xdg_wm_base_interface, 1); + xdg_wm_base_add_listener(_glfw.wl.wmBase, &wmBaseListener, NULL); + } + else if (strcmp(interface, "zxdg_decoration_manager_v1") == 0) + { + _glfw.wl.decorationManager = + wl_registry_bind(registry, name, + &zxdg_decoration_manager_v1_interface, + 1); + } + else if (strcmp(interface, "wp_viewporter") == 0) + { + _glfw.wl.viewporter = + wl_registry_bind(registry, name, &wp_viewporter_interface, 1); + } + else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) + { + _glfw.wl.relativePointerManager = + wl_registry_bind(registry, name, + &zwp_relative_pointer_manager_v1_interface, + 1); + } + else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) + { + _glfw.wl.pointerConstraints = + wl_registry_bind(registry, name, + &zwp_pointer_constraints_v1_interface, + 1); + } + else if (strcmp(interface, "zwp_idle_inhibit_manager_v1") == 0) + { + _glfw.wl.idleInhibitManager = + wl_registry_bind(registry, name, + &zwp_idle_inhibit_manager_v1_interface, + 1); + } +} + +static void registryHandleGlobalRemove(void *data, + struct wl_registry *registry, + uint32_t name) +{ + int i; + _GLFWmonitor* monitor; + + for (i = 0; i < _glfw.monitorCount; ++i) + { + monitor = _glfw.monitors[i]; + if (monitor->wl.name == name) + { + _glfwInputMonitor(monitor, GLFW_DISCONNECTED, 0); + return; + } + } +} + + +static const struct wl_registry_listener registryListener = { + registryHandleGlobal, + registryHandleGlobalRemove +}; + +// Create key code translation tables +// +static void createKeyTables(void) +{ + int scancode; + + memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes)); + memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes)); + + _glfw.wl.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; + _glfw.wl.keycodes[KEY_1] = GLFW_KEY_1; + _glfw.wl.keycodes[KEY_2] = GLFW_KEY_2; + _glfw.wl.keycodes[KEY_3] = GLFW_KEY_3; + _glfw.wl.keycodes[KEY_4] = GLFW_KEY_4; + _glfw.wl.keycodes[KEY_5] = GLFW_KEY_5; + _glfw.wl.keycodes[KEY_6] = GLFW_KEY_6; + _glfw.wl.keycodes[KEY_7] = GLFW_KEY_7; + _glfw.wl.keycodes[KEY_8] = GLFW_KEY_8; + _glfw.wl.keycodes[KEY_9] = GLFW_KEY_9; + _glfw.wl.keycodes[KEY_0] = GLFW_KEY_0; + _glfw.wl.keycodes[KEY_SPACE] = GLFW_KEY_SPACE; + _glfw.wl.keycodes[KEY_MINUS] = GLFW_KEY_MINUS; + _glfw.wl.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL; + _glfw.wl.keycodes[KEY_Q] = GLFW_KEY_Q; + _glfw.wl.keycodes[KEY_W] = GLFW_KEY_W; + _glfw.wl.keycodes[KEY_E] = GLFW_KEY_E; + _glfw.wl.keycodes[KEY_R] = GLFW_KEY_R; + _glfw.wl.keycodes[KEY_T] = GLFW_KEY_T; + _glfw.wl.keycodes[KEY_Y] = GLFW_KEY_Y; + _glfw.wl.keycodes[KEY_U] = GLFW_KEY_U; + _glfw.wl.keycodes[KEY_I] = GLFW_KEY_I; + _glfw.wl.keycodes[KEY_O] = GLFW_KEY_O; + _glfw.wl.keycodes[KEY_P] = GLFW_KEY_P; + _glfw.wl.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; + _glfw.wl.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; + _glfw.wl.keycodes[KEY_A] = GLFW_KEY_A; + _glfw.wl.keycodes[KEY_S] = GLFW_KEY_S; + _glfw.wl.keycodes[KEY_D] = GLFW_KEY_D; + _glfw.wl.keycodes[KEY_F] = GLFW_KEY_F; + _glfw.wl.keycodes[KEY_G] = GLFW_KEY_G; + _glfw.wl.keycodes[KEY_H] = GLFW_KEY_H; + _glfw.wl.keycodes[KEY_J] = GLFW_KEY_J; + _glfw.wl.keycodes[KEY_K] = GLFW_KEY_K; + _glfw.wl.keycodes[KEY_L] = GLFW_KEY_L; + _glfw.wl.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; + _glfw.wl.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; + _glfw.wl.keycodes[KEY_Z] = GLFW_KEY_Z; + _glfw.wl.keycodes[KEY_X] = GLFW_KEY_X; + _glfw.wl.keycodes[KEY_C] = GLFW_KEY_C; + _glfw.wl.keycodes[KEY_V] = GLFW_KEY_V; + _glfw.wl.keycodes[KEY_B] = GLFW_KEY_B; + _glfw.wl.keycodes[KEY_N] = GLFW_KEY_N; + _glfw.wl.keycodes[KEY_M] = GLFW_KEY_M; + _glfw.wl.keycodes[KEY_COMMA] = GLFW_KEY_COMMA; + _glfw.wl.keycodes[KEY_DOT] = GLFW_KEY_PERIOD; + _glfw.wl.keycodes[KEY_SLASH] = GLFW_KEY_SLASH; + _glfw.wl.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; + _glfw.wl.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE; + _glfw.wl.keycodes[KEY_TAB] = GLFW_KEY_TAB; + _glfw.wl.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; + _glfw.wl.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; + _glfw.wl.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; + _glfw.wl.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; + _glfw.wl.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; + _glfw.wl.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; + _glfw.wl.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; + _glfw.wl.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; + _glfw.wl.keycodes[KEY_MENU] = GLFW_KEY_MENU; + _glfw.wl.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; + _glfw.wl.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; + _glfw.wl.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; + _glfw.wl.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; + _glfw.wl.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE; + _glfw.wl.keycodes[KEY_DELETE] = GLFW_KEY_DELETE; + _glfw.wl.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; + _glfw.wl.keycodes[KEY_ENTER] = GLFW_KEY_ENTER; + _glfw.wl.keycodes[KEY_HOME] = GLFW_KEY_HOME; + _glfw.wl.keycodes[KEY_END] = GLFW_KEY_END; + _glfw.wl.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; + _glfw.wl.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; + _glfw.wl.keycodes[KEY_INSERT] = GLFW_KEY_INSERT; + _glfw.wl.keycodes[KEY_LEFT] = GLFW_KEY_LEFT; + _glfw.wl.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT; + _glfw.wl.keycodes[KEY_DOWN] = GLFW_KEY_DOWN; + _glfw.wl.keycodes[KEY_UP] = GLFW_KEY_UP; + _glfw.wl.keycodes[KEY_F1] = GLFW_KEY_F1; + _glfw.wl.keycodes[KEY_F2] = GLFW_KEY_F2; + _glfw.wl.keycodes[KEY_F3] = GLFW_KEY_F3; + _glfw.wl.keycodes[KEY_F4] = GLFW_KEY_F4; + _glfw.wl.keycodes[KEY_F5] = GLFW_KEY_F5; + _glfw.wl.keycodes[KEY_F6] = GLFW_KEY_F6; + _glfw.wl.keycodes[KEY_F7] = GLFW_KEY_F7; + _glfw.wl.keycodes[KEY_F8] = GLFW_KEY_F8; + _glfw.wl.keycodes[KEY_F9] = GLFW_KEY_F9; + _glfw.wl.keycodes[KEY_F10] = GLFW_KEY_F10; + _glfw.wl.keycodes[KEY_F11] = GLFW_KEY_F11; + _glfw.wl.keycodes[KEY_F12] = GLFW_KEY_F12; + _glfw.wl.keycodes[KEY_F13] = GLFW_KEY_F13; + _glfw.wl.keycodes[KEY_F14] = GLFW_KEY_F14; + _glfw.wl.keycodes[KEY_F15] = GLFW_KEY_F15; + _glfw.wl.keycodes[KEY_F16] = GLFW_KEY_F16; + _glfw.wl.keycodes[KEY_F17] = GLFW_KEY_F17; + _glfw.wl.keycodes[KEY_F18] = GLFW_KEY_F18; + _glfw.wl.keycodes[KEY_F19] = GLFW_KEY_F19; + _glfw.wl.keycodes[KEY_F20] = GLFW_KEY_F20; + _glfw.wl.keycodes[KEY_F21] = GLFW_KEY_F21; + _glfw.wl.keycodes[KEY_F22] = GLFW_KEY_F22; + _glfw.wl.keycodes[KEY_F23] = GLFW_KEY_F23; + _glfw.wl.keycodes[KEY_F24] = GLFW_KEY_F24; + _glfw.wl.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; + _glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY; + _glfw.wl.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; + _glfw.wl.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD; + _glfw.wl.keycodes[KEY_KP0] = GLFW_KEY_KP_0; + _glfw.wl.keycodes[KEY_KP1] = GLFW_KEY_KP_1; + _glfw.wl.keycodes[KEY_KP2] = GLFW_KEY_KP_2; + _glfw.wl.keycodes[KEY_KP3] = GLFW_KEY_KP_3; + _glfw.wl.keycodes[KEY_KP4] = GLFW_KEY_KP_4; + _glfw.wl.keycodes[KEY_KP5] = GLFW_KEY_KP_5; + _glfw.wl.keycodes[KEY_KP6] = GLFW_KEY_KP_6; + _glfw.wl.keycodes[KEY_KP7] = GLFW_KEY_KP_7; + _glfw.wl.keycodes[KEY_KP8] = GLFW_KEY_KP_8; + _glfw.wl.keycodes[KEY_KP9] = GLFW_KEY_KP_9; + _glfw.wl.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL; + _glfw.wl.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; + _glfw.wl.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER; + + for (scancode = 0; scancode < 256; scancode++) + { + if (_glfw.wl.keycodes[scancode] > 0) + _glfw.wl.scancodes[_glfw.wl.keycodes[scancode]] = scancode; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformInit(void) +{ + const char *cursorTheme; + const char *cursorSizeStr; + char *cursorSizeEnd; + long cursorSizeLong; + int cursorSize; + + _glfw.wl.cursor.handle = _glfw_dlopen("libwayland-cursor.so.0"); + if (!_glfw.wl.cursor.handle) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to open libwayland-cursor"); + return GLFW_FALSE; + } + + _glfw.wl.cursor.theme_load = (PFN_wl_cursor_theme_load) + _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_load"); + _glfw.wl.cursor.theme_destroy = (PFN_wl_cursor_theme_destroy) + _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_destroy"); + _glfw.wl.cursor.theme_get_cursor = (PFN_wl_cursor_theme_get_cursor) + _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_get_cursor"); + _glfw.wl.cursor.image_get_buffer = (PFN_wl_cursor_image_get_buffer) + _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_image_get_buffer"); + + _glfw.wl.egl.handle = _glfw_dlopen("libwayland-egl.so.1"); + if (!_glfw.wl.egl.handle) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to open libwayland-egl"); + return GLFW_FALSE; + } + + _glfw.wl.egl.window_create = (PFN_wl_egl_window_create) + _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_create"); + _glfw.wl.egl.window_destroy = (PFN_wl_egl_window_destroy) + _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_destroy"); + _glfw.wl.egl.window_resize = (PFN_wl_egl_window_resize) + _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_resize"); + + _glfw.wl.xkb.handle = _glfw_dlopen("libxkbcommon.so.0"); + if (!_glfw.wl.xkb.handle) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to open libxkbcommon"); + return GLFW_FALSE; + } + + _glfw.wl.xkb.context_new = (PFN_xkb_context_new) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_new"); + _glfw.wl.xkb.context_unref = (PFN_xkb_context_unref) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_unref"); + _glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string"); + _glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_unref"); + _glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index"); + _glfw.wl.xkb.keymap_key_repeats = (PFN_xkb_keymap_key_repeats) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_key_repeats"); + _glfw.wl.xkb.state_new = (PFN_xkb_state_new) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_new"); + _glfw.wl.xkb.state_unref = (PFN_xkb_state_unref) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_unref"); + _glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_syms"); + _glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask"); + _glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods"); + +#ifdef HAVE_XKBCOMMON_COMPOSE_H + _glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale"); + _glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_unref"); + _glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_new"); + _glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_unref"); + _glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_feed"); + _glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status"); + _glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym) + _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym"); +#endif + + _glfw.wl.display = wl_display_connect(NULL); + if (!_glfw.wl.display) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to connect to display"); + return GLFW_FALSE; + } + + _glfw.wl.registry = wl_display_get_registry(_glfw.wl.display); + wl_registry_add_listener(_glfw.wl.registry, ®istryListener, NULL); + + createKeyTables(); + + _glfw.wl.xkb.context = xkb_context_new(0); + if (!_glfw.wl.xkb.context) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to initialize xkb context"); + return GLFW_FALSE; + } + + // Sync so we got all registry objects + wl_display_roundtrip(_glfw.wl.display); + + // Sync so we got all initial output events + wl_display_roundtrip(_glfw.wl.display); + +#ifdef __linux__ + if (!_glfwInitJoysticksLinux()) + return GLFW_FALSE; +#endif + + _glfwInitTimerPOSIX(); + + _glfw.wl.timerfd = -1; + if (_glfw.wl.seatVersion >= 4) + _glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC); + + if (_glfw.wl.pointer && _glfw.wl.shm) + { + cursorTheme = getenv("XCURSOR_THEME"); + cursorSizeStr = getenv("XCURSOR_SIZE"); + cursorSize = 32; + if (cursorSizeStr) + { + errno = 0; + cursorSizeLong = strtol(cursorSizeStr, &cursorSizeEnd, 10); + if (!*cursorSizeEnd && !errno && cursorSizeLong > 0 && cursorSizeLong <= INT_MAX) + cursorSize = (int)cursorSizeLong; + } + _glfw.wl.cursorTheme = + wl_cursor_theme_load(cursorTheme, cursorSize, _glfw.wl.shm); + if (!_glfw.wl.cursorTheme) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Unable to load default cursor theme"); + return GLFW_FALSE; + } + // If this happens to be NULL, we just fallback to the scale=1 version. + _glfw.wl.cursorThemeHiDPI = + wl_cursor_theme_load(cursorTheme, 2 * cursorSize, _glfw.wl.shm); + _glfw.wl.cursorSurface = + wl_compositor_create_surface(_glfw.wl.compositor); + _glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC); + } + + if (_glfw.wl.seat && _glfw.wl.dataDeviceManager) + { + _glfw.wl.dataDevice = + wl_data_device_manager_get_data_device(_glfw.wl.dataDeviceManager, + _glfw.wl.seat); + wl_data_device_add_listener(_glfw.wl.dataDevice, &dataDeviceListener, NULL); + _glfw.wl.clipboardString = malloc(4096); + if (!_glfw.wl.clipboardString) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Unable to allocate clipboard memory"); + return GLFW_FALSE; + } + _glfw.wl.clipboardSize = 4096; + } + + return GLFW_TRUE; +} + +void _glfwPlatformTerminate(void) +{ +#ifdef __linux__ + _glfwTerminateJoysticksLinux(); +#endif + _glfwTerminateEGL(); + if (_glfw.wl.egl.handle) + { + _glfw_dlclose(_glfw.wl.egl.handle); + _glfw.wl.egl.handle = NULL; + } + +#ifdef HAVE_XKBCOMMON_COMPOSE_H + if (_glfw.wl.xkb.composeState) + xkb_compose_state_unref(_glfw.wl.xkb.composeState); +#endif + if (_glfw.wl.xkb.keymap) + xkb_keymap_unref(_glfw.wl.xkb.keymap); + if (_glfw.wl.xkb.state) + xkb_state_unref(_glfw.wl.xkb.state); + if (_glfw.wl.xkb.context) + xkb_context_unref(_glfw.wl.xkb.context); + if (_glfw.wl.xkb.handle) + { + _glfw_dlclose(_glfw.wl.xkb.handle); + _glfw.wl.xkb.handle = NULL; + } + + if (_glfw.wl.cursorTheme) + wl_cursor_theme_destroy(_glfw.wl.cursorTheme); + if (_glfw.wl.cursorThemeHiDPI) + wl_cursor_theme_destroy(_glfw.wl.cursorThemeHiDPI); + if (_glfw.wl.cursor.handle) + { + _glfw_dlclose(_glfw.wl.cursor.handle); + _glfw.wl.cursor.handle = NULL; + } + + if (_glfw.wl.cursorSurface) + wl_surface_destroy(_glfw.wl.cursorSurface); + if (_glfw.wl.subcompositor) + wl_subcompositor_destroy(_glfw.wl.subcompositor); + if (_glfw.wl.compositor) + wl_compositor_destroy(_glfw.wl.compositor); + if (_glfw.wl.shm) + wl_shm_destroy(_glfw.wl.shm); + if (_glfw.wl.shell) + wl_shell_destroy(_glfw.wl.shell); + if (_glfw.wl.viewporter) + wp_viewporter_destroy(_glfw.wl.viewporter); + if (_glfw.wl.decorationManager) + zxdg_decoration_manager_v1_destroy(_glfw.wl.decorationManager); + if (_glfw.wl.wmBase) + xdg_wm_base_destroy(_glfw.wl.wmBase); + if (_glfw.wl.dataSource) + wl_data_source_destroy(_glfw.wl.dataSource); + if (_glfw.wl.dataDevice) + wl_data_device_destroy(_glfw.wl.dataDevice); + if (_glfw.wl.dataOffer) + wl_data_offer_destroy(_glfw.wl.dataOffer); + if (_glfw.wl.dataDeviceManager) + wl_data_device_manager_destroy(_glfw.wl.dataDeviceManager); + if (_glfw.wl.pointer) + wl_pointer_destroy(_glfw.wl.pointer); + if (_glfw.wl.keyboard) + wl_keyboard_destroy(_glfw.wl.keyboard); + if (_glfw.wl.seat) + wl_seat_destroy(_glfw.wl.seat); + if (_glfw.wl.relativePointerManager) + zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager); + if (_glfw.wl.pointerConstraints) + zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints); + if (_glfw.wl.idleInhibitManager) + zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager); + if (_glfw.wl.registry) + wl_registry_destroy(_glfw.wl.registry); + if (_glfw.wl.display) + { + wl_display_flush(_glfw.wl.display); + wl_display_disconnect(_glfw.wl.display); + } + + if (_glfw.wl.timerfd >= 0) + close(_glfw.wl.timerfd); + if (_glfw.wl.cursorTimerfd >= 0) + close(_glfw.wl.cursorTimerfd); + + if (_glfw.wl.clipboardString) + free(_glfw.wl.clipboardString); + if (_glfw.wl.clipboardSendString) + free(_glfw.wl.clipboardSendString); +} + +const char* _glfwPlatformGetVersionString(void) +{ + return _GLFW_VERSION_NUMBER " Wayland EGL OSMesa" +#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) + " clock_gettime" +#else + " gettimeofday" +#endif + " evdev" +#if defined(_GLFW_BUILD_DLL) + " shared" +#endif + ; +} diff --git a/extern/glfw/src/wl_monitor.c b/extern/glfw/src/wl_monitor.c new file mode 100644 index 00000000..48b25b9f --- /dev/null +++ b/extern/glfw/src/wl_monitor.c @@ -0,0 +1,225 @@ +//======================================================================== +// GLFW 3.3 Wayland - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2014 Jonas …dahl +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include +#include + + +static void outputHandleGeometry(void* data, + struct wl_output* output, + int32_t x, + int32_t y, + int32_t physicalWidth, + int32_t physicalHeight, + int32_t subpixel, + const char* make, + const char* model, + int32_t transform) +{ + struct _GLFWmonitor *monitor = data; + char name[1024]; + + monitor->wl.x = x; + monitor->wl.y = y; + monitor->widthMM = physicalWidth; + monitor->heightMM = physicalHeight; + + snprintf(name, sizeof(name), "%s %s", make, model); + monitor->name = _glfw_strdup(name); +} + +static void outputHandleMode(void* data, + struct wl_output* output, + uint32_t flags, + int32_t width, + int32_t height, + int32_t refresh) +{ + struct _GLFWmonitor *monitor = data; + GLFWvidmode mode; + + mode.width = width; + mode.height = height; + mode.redBits = 8; + mode.greenBits = 8; + mode.blueBits = 8; + mode.refreshRate = (int) round(refresh / 1000.0); + + monitor->modeCount++; + monitor->modes = + realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode)); + monitor->modes[monitor->modeCount - 1] = mode; + + if (flags & WL_OUTPUT_MODE_CURRENT) + monitor->wl.currentMode = monitor->modeCount - 1; +} + +static void outputHandleDone(void* data, struct wl_output* output) +{ + struct _GLFWmonitor *monitor = data; + + _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); +} + +static void outputHandleScale(void* data, + struct wl_output* output, + int32_t factor) +{ + struct _GLFWmonitor *monitor = data; + + monitor->wl.scale = factor; +} + +static const struct wl_output_listener outputListener = { + outputHandleGeometry, + outputHandleMode, + outputHandleDone, + outputHandleScale, +}; + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +void _glfwAddOutputWayland(uint32_t name, uint32_t version) +{ + _GLFWmonitor *monitor; + struct wl_output *output; + + if (version < 2) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Unsupported output interface version"); + return; + } + + // The actual name of this output will be set in the geometry handler. + monitor = _glfwAllocMonitor(NULL, 0, 0); + + output = wl_registry_bind(_glfw.wl.registry, + name, + &wl_output_interface, + 2); + if (!output) + { + _glfwFreeMonitor(monitor); + return; + } + + monitor->wl.scale = 1; + monitor->wl.output = output; + monitor->wl.name = name; + + wl_output_add_listener(output, &outputListener, monitor); +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) +{ + if (monitor->wl.output) + wl_output_destroy(monitor->wl.output); +} + +void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) +{ + if (xpos) + *xpos = monitor->wl.x; + if (ypos) + *ypos = monitor->wl.y; +} + +void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, + float* xscale, float* yscale) +{ + if (xscale) + *xscale = (float) monitor->wl.scale; + if (yscale) + *yscale = (float) monitor->wl.scale; +} + +void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, + int* xpos, int* ypos, + int* width, int* height) +{ + if (xpos) + *xpos = monitor->wl.x; + if (ypos) + *ypos = monitor->wl.y; + if (width) + *width = monitor->modes[monitor->wl.currentMode].width; + if (height) + *height = monitor->modes[monitor->wl.currentMode].height; +} + +GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) +{ + *found = monitor->modeCount; + return monitor->modes; +} + +void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) +{ + *mode = monitor->modes[monitor->wl.currentMode]; +} + +GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) +{ + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Gamma ramp access is not available"); + return GLFW_FALSE; +} + +void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, + const GLFWgammaramp* ramp) +{ + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Gamma ramp access is not available"); +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return monitor->wl.output; +} + diff --git a/extern/glfw/src/wl_platform.h b/extern/glfw/src/wl_platform.h new file mode 100644 index 00000000..41a7fdfa --- /dev/null +++ b/extern/glfw/src/wl_platform.h @@ -0,0 +1,359 @@ +//======================================================================== +// GLFW 3.3 Wayland - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2014 Jonas …dahl +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include +#include +#ifdef HAVE_XKBCOMMON_COMPOSE_H +#include +#endif +#include + +typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; + +typedef struct VkWaylandSurfaceCreateInfoKHR +{ + VkStructureType sType; + const void* pNext; + VkWaylandSurfaceCreateFlagsKHR flags; + struct wl_display* display; + struct wl_surface* surface; +} VkWaylandSurfaceCreateInfoKHR; + +typedef VkResult (APIENTRY *PFN_vkCreateWaylandSurfaceKHR)(VkInstance,const VkWaylandSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); +typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice,uint32_t,struct wl_display*); + +#include "posix_thread.h" +#include "posix_time.h" +#ifdef __linux__ +#include "linux_joystick.h" +#else +#include "null_joystick.h" +#endif +#include "xkb_unicode.h" +#include "egl_context.h" +#include "osmesa_context.h" + +#include "wayland-xdg-shell-client-protocol.h" +#include "wayland-xdg-decoration-client-protocol.h" +#include "wayland-viewporter-client-protocol.h" +#include "wayland-relative-pointer-unstable-v1-client-protocol.h" +#include "wayland-pointer-constraints-unstable-v1-client-protocol.h" +#include "wayland-idle-inhibit-unstable-v1-client-protocol.h" + +#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) +#define _glfw_dlclose(handle) dlclose(handle) +#define _glfw_dlsym(handle, name) dlsym(handle, name) + +#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native) +#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display) + +#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl +#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl +#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl +#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl + +#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; } +#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; } + +struct wl_cursor_image { + uint32_t width; + uint32_t height; + uint32_t hotspot_x; + uint32_t hotspot_y; + uint32_t delay; +}; +struct wl_cursor { + unsigned int image_count; + struct wl_cursor_image** images; + char* name; +}; +typedef struct wl_cursor_theme* (* PFN_wl_cursor_theme_load)(const char*, int, struct wl_shm*); +typedef void (* PFN_wl_cursor_theme_destroy)(struct wl_cursor_theme*); +typedef struct wl_cursor* (* PFN_wl_cursor_theme_get_cursor)(struct wl_cursor_theme*, const char*); +typedef struct wl_buffer* (* PFN_wl_cursor_image_get_buffer)(struct wl_cursor_image*); +#define wl_cursor_theme_load _glfw.wl.cursor.theme_load +#define wl_cursor_theme_destroy _glfw.wl.cursor.theme_destroy +#define wl_cursor_theme_get_cursor _glfw.wl.cursor.theme_get_cursor +#define wl_cursor_image_get_buffer _glfw.wl.cursor.image_get_buffer + +typedef struct wl_egl_window* (* PFN_wl_egl_window_create)(struct wl_surface*, int, int); +typedef void (* PFN_wl_egl_window_destroy)(struct wl_egl_window*); +typedef void (* PFN_wl_egl_window_resize)(struct wl_egl_window*, int, int, int, int); +#define wl_egl_window_create _glfw.wl.egl.window_create +#define wl_egl_window_destroy _glfw.wl.egl.window_destroy +#define wl_egl_window_resize _glfw.wl.egl.window_resize + +typedef struct xkb_context* (* PFN_xkb_context_new)(enum xkb_context_flags); +typedef void (* PFN_xkb_context_unref)(struct xkb_context*); +typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context*, const char*, enum xkb_keymap_format, enum xkb_keymap_compile_flags); +typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*); +typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*); +typedef int (* PFN_xkb_keymap_key_repeats)(struct xkb_keymap*, xkb_keycode_t); +typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*); +typedef void (* PFN_xkb_state_unref)(struct xkb_state*); +typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**); +typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t); +typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component); +#define xkb_context_new _glfw.wl.xkb.context_new +#define xkb_context_unref _glfw.wl.xkb.context_unref +#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string +#define xkb_keymap_unref _glfw.wl.xkb.keymap_unref +#define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index +#define xkb_keymap_key_repeats _glfw.wl.xkb.keymap_key_repeats +#define xkb_state_new _glfw.wl.xkb.state_new +#define xkb_state_unref _glfw.wl.xkb.state_unref +#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms +#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask +#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods + +#ifdef HAVE_XKBCOMMON_COMPOSE_H +typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags); +typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*); +typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags); +typedef void (* PFN_xkb_compose_state_unref)(struct xkb_compose_state*); +typedef enum xkb_compose_feed_result (* PFN_xkb_compose_state_feed)(struct xkb_compose_state*, xkb_keysym_t); +typedef enum xkb_compose_status (* PFN_xkb_compose_state_get_status)(struct xkb_compose_state*); +typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_state*); +#define xkb_compose_table_new_from_locale _glfw.wl.xkb.compose_table_new_from_locale +#define xkb_compose_table_unref _glfw.wl.xkb.compose_table_unref +#define xkb_compose_state_new _glfw.wl.xkb.compose_state_new +#define xkb_compose_state_unref _glfw.wl.xkb.compose_state_unref +#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed +#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status +#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym +#endif + +#define _GLFW_DECORATION_WIDTH 4 +#define _GLFW_DECORATION_TOP 24 +#define _GLFW_DECORATION_VERTICAL (_GLFW_DECORATION_TOP + _GLFW_DECORATION_WIDTH) +#define _GLFW_DECORATION_HORIZONTAL (2 * _GLFW_DECORATION_WIDTH) + +typedef enum _GLFWdecorationSideWayland +{ + mainWindow, + topDecoration, + leftDecoration, + rightDecoration, + bottomDecoration, + +} _GLFWdecorationSideWayland; + +typedef struct _GLFWdecorationWayland +{ + struct wl_surface* surface; + struct wl_subsurface* subsurface; + struct wp_viewport* viewport; + +} _GLFWdecorationWayland; + +// Wayland-specific per-window data +// +typedef struct _GLFWwindowWayland +{ + int width, height; + GLFWbool visible; + GLFWbool maximized; + GLFWbool hovered; + GLFWbool transparent; + struct wl_surface* surface; + struct wl_egl_window* native; + struct wl_shell_surface* shellSurface; + struct wl_callback* callback; + + struct { + struct xdg_surface* surface; + struct xdg_toplevel* toplevel; + struct zxdg_toplevel_decoration_v1* decoration; + } xdg; + + _GLFWcursor* currentCursor; + double cursorPosX, cursorPosY; + + char* title; + + // We need to track the monitors the window spans on to calculate the + // optimal scaling factor. + int scale; + _GLFWmonitor** monitors; + int monitorsCount; + int monitorsSize; + + struct { + struct zwp_relative_pointer_v1* relativePointer; + struct zwp_locked_pointer_v1* lockedPointer; + } pointerLock; + + struct zwp_idle_inhibitor_v1* idleInhibitor; + + GLFWbool wasFullscreen; + + struct { + GLFWbool serverSide; + struct wl_buffer* buffer; + _GLFWdecorationWayland top, left, right, bottom; + int focus; + } decorations; + +} _GLFWwindowWayland; + +// Wayland-specific global data +// +typedef struct _GLFWlibraryWayland +{ + struct wl_display* display; + struct wl_registry* registry; + struct wl_compositor* compositor; + struct wl_subcompositor* subcompositor; + struct wl_shell* shell; + struct wl_shm* shm; + struct wl_seat* seat; + struct wl_pointer* pointer; + struct wl_keyboard* keyboard; + struct wl_data_device_manager* dataDeviceManager; + struct wl_data_device* dataDevice; + struct wl_data_offer* dataOffer; + struct wl_data_source* dataSource; + struct xdg_wm_base* wmBase; + struct zxdg_decoration_manager_v1* decorationManager; + struct wp_viewporter* viewporter; + struct zwp_relative_pointer_manager_v1* relativePointerManager; + struct zwp_pointer_constraints_v1* pointerConstraints; + struct zwp_idle_inhibit_manager_v1* idleInhibitManager; + + int compositorVersion; + int seatVersion; + + struct wl_cursor_theme* cursorTheme; + struct wl_cursor_theme* cursorThemeHiDPI; + struct wl_surface* cursorSurface; + const char* cursorPreviousName; + int cursorTimerfd; + uint32_t serial; + + int32_t keyboardRepeatRate; + int32_t keyboardRepeatDelay; + int keyboardLastKey; + int keyboardLastScancode; + char* clipboardString; + size_t clipboardSize; + char* clipboardSendString; + size_t clipboardSendSize; + int timerfd; + short int keycodes[256]; + short int scancodes[GLFW_KEY_LAST + 1]; + + struct { + void* handle; + struct xkb_context* context; + struct xkb_keymap* keymap; + struct xkb_state* state; + +#ifdef HAVE_XKBCOMMON_COMPOSE_H + struct xkb_compose_state* composeState; +#endif + + xkb_mod_mask_t controlMask; + xkb_mod_mask_t altMask; + xkb_mod_mask_t shiftMask; + xkb_mod_mask_t superMask; + xkb_mod_mask_t capsLockMask; + xkb_mod_mask_t numLockMask; + unsigned int modifiers; + + PFN_xkb_context_new context_new; + PFN_xkb_context_unref context_unref; + PFN_xkb_keymap_new_from_string keymap_new_from_string; + PFN_xkb_keymap_unref keymap_unref; + PFN_xkb_keymap_mod_get_index keymap_mod_get_index; + PFN_xkb_keymap_key_repeats keymap_key_repeats; + PFN_xkb_state_new state_new; + PFN_xkb_state_unref state_unref; + PFN_xkb_state_key_get_syms state_key_get_syms; + PFN_xkb_state_update_mask state_update_mask; + PFN_xkb_state_serialize_mods state_serialize_mods; + +#ifdef HAVE_XKBCOMMON_COMPOSE_H + PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale; + PFN_xkb_compose_table_unref compose_table_unref; + PFN_xkb_compose_state_new compose_state_new; + PFN_xkb_compose_state_unref compose_state_unref; + PFN_xkb_compose_state_feed compose_state_feed; + PFN_xkb_compose_state_get_status compose_state_get_status; + PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym; +#endif + } xkb; + + _GLFWwindow* pointerFocus; + _GLFWwindow* keyboardFocus; + + struct { + void* handle; + + PFN_wl_cursor_theme_load theme_load; + PFN_wl_cursor_theme_destroy theme_destroy; + PFN_wl_cursor_theme_get_cursor theme_get_cursor; + PFN_wl_cursor_image_get_buffer image_get_buffer; + } cursor; + + struct { + void* handle; + + PFN_wl_egl_window_create window_create; + PFN_wl_egl_window_destroy window_destroy; + PFN_wl_egl_window_resize window_resize; + } egl; + +} _GLFWlibraryWayland; + +// Wayland-specific per-monitor data +// +typedef struct _GLFWmonitorWayland +{ + struct wl_output* output; + uint32_t name; + int currentMode; + + int x; + int y; + int scale; + +} _GLFWmonitorWayland; + +// Wayland-specific per-cursor data +// +typedef struct _GLFWcursorWayland +{ + struct wl_cursor* cursor; + struct wl_cursor* cursorHiDPI; + struct wl_buffer* buffer; + int width, height; + int xhot, yhot; + int currentImage; +} _GLFWcursorWayland; + + +void _glfwAddOutputWayland(uint32_t name, uint32_t version); + diff --git a/extern/glfw/src/wl_window.c b/extern/glfw/src/wl_window.c new file mode 100644 index 00000000..a9025718 --- /dev/null +++ b/extern/glfw/src/wl_window.c @@ -0,0 +1,1894 @@ +//======================================================================== +// GLFW 3.3 Wayland - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2014 Jonas …dahl +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#define _GNU_SOURCE + +#include "internal.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + + +static void shellSurfaceHandlePing(void* data, + struct wl_shell_surface* shellSurface, + uint32_t serial) +{ + wl_shell_surface_pong(shellSurface, serial); +} + +static void shellSurfaceHandleConfigure(void* data, + struct wl_shell_surface* shellSurface, + uint32_t edges, + int32_t width, + int32_t height) +{ + _GLFWwindow* window = data; + float aspectRatio; + float targetRatio; + + if (!window->monitor) + { + if (_glfw.wl.viewporter && window->decorated) + { + width -= _GLFW_DECORATION_HORIZONTAL; + height -= _GLFW_DECORATION_VERTICAL; + } + if (width < 1) + width = 1; + if (height < 1) + height = 1; + + if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) + { + aspectRatio = (float)width / (float)height; + targetRatio = (float)window->numer / (float)window->denom; + if (aspectRatio < targetRatio) + height = width / targetRatio; + else if (aspectRatio > targetRatio) + width = height * targetRatio; + } + + if (window->minwidth != GLFW_DONT_CARE && width < window->minwidth) + width = window->minwidth; + else if (window->maxwidth != GLFW_DONT_CARE && width > window->maxwidth) + width = window->maxwidth; + + if (window->minheight != GLFW_DONT_CARE && height < window->minheight) + height = window->minheight; + else if (window->maxheight != GLFW_DONT_CARE && height > window->maxheight) + height = window->maxheight; + } + + _glfwInputWindowSize(window, width, height); + _glfwPlatformSetWindowSize(window, width, height); + _glfwInputWindowDamage(window); +} + +static void shellSurfaceHandlePopupDone(void* data, + struct wl_shell_surface* shellSurface) +{ +} + +static const struct wl_shell_surface_listener shellSurfaceListener = { + shellSurfaceHandlePing, + shellSurfaceHandleConfigure, + shellSurfaceHandlePopupDone +}; + +static int createTmpfileCloexec(char* tmpname) +{ + int fd; + + fd = mkostemp(tmpname, O_CLOEXEC); + if (fd >= 0) + unlink(tmpname); + + return fd; +} + +/* + * Create a new, unique, anonymous file of the given size, and + * return the file descriptor for it. The file descriptor is set + * CLOEXEC. The file is immediately suitable for mmap()'ing + * the given size at offset zero. + * + * The file should not have a permanent backing store like a disk, + * but may have if XDG_RUNTIME_DIR is not properly implemented in OS. + * + * The file name is deleted from the file system. + * + * The file is suitable for buffer sharing between processes by + * transmitting the file descriptor over Unix sockets using the + * SCM_RIGHTS methods. + * + * posix_fallocate() is used to guarantee that disk space is available + * for the file at the given size. If disk space is insufficient, errno + * is set to ENOSPC. If posix_fallocate() is not supported, program may + * receive SIGBUS on accessing mmap()'ed file contents instead. + */ +static int createAnonymousFile(off_t size) +{ + static const char template[] = "/glfw-shared-XXXXXX"; + const char* path; + char* name; + int fd; + int ret; + +#ifdef HAVE_MEMFD_CREATE + fd = memfd_create("glfw-shared", MFD_CLOEXEC | MFD_ALLOW_SEALING); + if (fd >= 0) + { + // We can add this seal before calling posix_fallocate(), as the file + // is currently zero-sized anyway. + // + // There is also no need to check for the return value, we couldn’t do + // anything with it anyway. + fcntl(fd, F_ADD_SEALS, F_SEAL_SHRINK | F_SEAL_SEAL); + } + else +#elif defined(SHM_ANON) + fd = shm_open(SHM_ANON, O_RDWR | O_CLOEXEC, 0600); + if (fd < 0) +#endif + { + path = getenv("XDG_RUNTIME_DIR"); + if (!path) + { + errno = ENOENT; + return -1; + } + + name = calloc(strlen(path) + sizeof(template), 1); + strcpy(name, path); + strcat(name, template); + + fd = createTmpfileCloexec(name); + free(name); + if (fd < 0) + return -1; + } + +#if defined(SHM_ANON) + // posix_fallocate does not work on SHM descriptors + ret = ftruncate(fd, size); +#else + ret = posix_fallocate(fd, 0, size); +#endif + if (ret != 0) + { + close(fd); + errno = ret; + return -1; + } + return fd; +} + +static struct wl_buffer* createShmBuffer(const GLFWimage* image) +{ + struct wl_shm_pool* pool; + struct wl_buffer* buffer; + int stride = image->width * 4; + int length = image->width * image->height * 4; + void* data; + int fd, i; + + fd = createAnonymousFile(length); + if (fd < 0) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Creating a buffer file for %d B failed: %m", + length); + return NULL; + } + + data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); + if (data == MAP_FAILED) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: mmap failed: %m"); + close(fd); + return NULL; + } + + pool = wl_shm_create_pool(_glfw.wl.shm, fd, length); + + close(fd); + unsigned char* source = (unsigned char*) image->pixels; + unsigned char* target = data; + for (i = 0; i < image->width * image->height; i++, source += 4) + { + unsigned int alpha = source[3]; + + *target++ = (unsigned char) ((source[2] * alpha) / 255); + *target++ = (unsigned char) ((source[1] * alpha) / 255); + *target++ = (unsigned char) ((source[0] * alpha) / 255); + *target++ = (unsigned char) alpha; + } + + buffer = + wl_shm_pool_create_buffer(pool, 0, + image->width, + image->height, + stride, WL_SHM_FORMAT_ARGB8888); + munmap(data, length); + wl_shm_pool_destroy(pool); + + return buffer; +} + +static void createDecoration(_GLFWdecorationWayland* decoration, + struct wl_surface* parent, + struct wl_buffer* buffer, GLFWbool opaque, + int x, int y, + int width, int height) +{ + struct wl_region* region; + + decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor); + decoration->subsurface = + wl_subcompositor_get_subsurface(_glfw.wl.subcompositor, + decoration->surface, parent); + wl_subsurface_set_position(decoration->subsurface, x, y); + decoration->viewport = wp_viewporter_get_viewport(_glfw.wl.viewporter, + decoration->surface); + wp_viewport_set_destination(decoration->viewport, width, height); + wl_surface_attach(decoration->surface, buffer, 0, 0); + + if (opaque) + { + region = wl_compositor_create_region(_glfw.wl.compositor); + wl_region_add(region, 0, 0, width, height); + wl_surface_set_opaque_region(decoration->surface, region); + wl_surface_commit(decoration->surface); + wl_region_destroy(region); + } + else + wl_surface_commit(decoration->surface); +} + +static void createDecorations(_GLFWwindow* window) +{ + unsigned char data[] = { 224, 224, 224, 255 }; + const GLFWimage image = { 1, 1, data }; + GLFWbool opaque = (data[3] == 255); + + if (!_glfw.wl.viewporter || !window->decorated || window->wl.decorations.serverSide) + return; + + if (!window->wl.decorations.buffer) + window->wl.decorations.buffer = createShmBuffer(&image); + if (!window->wl.decorations.buffer) + return; + + createDecoration(&window->wl.decorations.top, window->wl.surface, + window->wl.decorations.buffer, opaque, + 0, -_GLFW_DECORATION_TOP, + window->wl.width, _GLFW_DECORATION_TOP); + createDecoration(&window->wl.decorations.left, window->wl.surface, + window->wl.decorations.buffer, opaque, + -_GLFW_DECORATION_WIDTH, -_GLFW_DECORATION_TOP, + _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); + createDecoration(&window->wl.decorations.right, window->wl.surface, + window->wl.decorations.buffer, opaque, + window->wl.width, -_GLFW_DECORATION_TOP, + _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); + createDecoration(&window->wl.decorations.bottom, window->wl.surface, + window->wl.decorations.buffer, opaque, + -_GLFW_DECORATION_WIDTH, window->wl.height, + window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); +} + +static void destroyDecoration(_GLFWdecorationWayland* decoration) +{ + if (decoration->surface) + wl_surface_destroy(decoration->surface); + if (decoration->subsurface) + wl_subsurface_destroy(decoration->subsurface); + if (decoration->viewport) + wp_viewport_destroy(decoration->viewport); + decoration->surface = NULL; + decoration->subsurface = NULL; + decoration->viewport = NULL; +} + +static void destroyDecorations(_GLFWwindow* window) +{ + destroyDecoration(&window->wl.decorations.top); + destroyDecoration(&window->wl.decorations.left); + destroyDecoration(&window->wl.decorations.right); + destroyDecoration(&window->wl.decorations.bottom); +} + +static void xdgDecorationHandleConfigure(void* data, + struct zxdg_toplevel_decoration_v1* decoration, + uint32_t mode) +{ + _GLFWwindow* window = data; + + window->wl.decorations.serverSide = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); + + if (!window->wl.decorations.serverSide) + createDecorations(window); +} + +static const struct zxdg_toplevel_decoration_v1_listener xdgDecorationListener = { + xdgDecorationHandleConfigure, +}; + +// Makes the surface considered as XRGB instead of ARGB. +static void setOpaqueRegion(_GLFWwindow* window) +{ + struct wl_region* region; + + region = wl_compositor_create_region(_glfw.wl.compositor); + if (!region) + return; + + wl_region_add(region, 0, 0, window->wl.width, window->wl.height); + wl_surface_set_opaque_region(window->wl.surface, region); + wl_surface_commit(window->wl.surface); + wl_region_destroy(region); +} + + +static void resizeWindow(_GLFWwindow* window) +{ + int scale = window->wl.scale; + int scaledWidth = window->wl.width * scale; + int scaledHeight = window->wl.height * scale; + wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); + if (!window->wl.transparent) + setOpaqueRegion(window); + _glfwInputFramebufferSize(window, scaledWidth, scaledHeight); + _glfwInputWindowContentScale(window, scale, scale); + + if (!window->wl.decorations.top.surface) + return; + + // Top decoration. + wp_viewport_set_destination(window->wl.decorations.top.viewport, + window->wl.width, _GLFW_DECORATION_TOP); + wl_surface_commit(window->wl.decorations.top.surface); + + // Left decoration. + wp_viewport_set_destination(window->wl.decorations.left.viewport, + _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); + wl_surface_commit(window->wl.decorations.left.surface); + + // Right decoration. + wl_subsurface_set_position(window->wl.decorations.right.subsurface, + window->wl.width, -_GLFW_DECORATION_TOP); + wp_viewport_set_destination(window->wl.decorations.right.viewport, + _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); + wl_surface_commit(window->wl.decorations.right.surface); + + // Bottom decoration. + wl_subsurface_set_position(window->wl.decorations.bottom.subsurface, + -_GLFW_DECORATION_WIDTH, window->wl.height); + wp_viewport_set_destination(window->wl.decorations.bottom.viewport, + window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); + wl_surface_commit(window->wl.decorations.bottom.surface); +} + +static void checkScaleChange(_GLFWwindow* window) +{ + int scale = 1; + int i; + int monitorScale; + + // Check if we will be able to set the buffer scale or not. + if (_glfw.wl.compositorVersion < 3) + return; + + // Get the scale factor from the highest scale monitor. + for (i = 0; i < window->wl.monitorsCount; ++i) + { + monitorScale = window->wl.monitors[i]->wl.scale; + if (scale < monitorScale) + scale = monitorScale; + } + + // Only change the framebuffer size if the scale changed. + if (scale != window->wl.scale) + { + window->wl.scale = scale; + wl_surface_set_buffer_scale(window->wl.surface, scale); + resizeWindow(window); + } +} + +static void surfaceHandleEnter(void *data, + struct wl_surface *surface, + struct wl_output *output) +{ + _GLFWwindow* window = data; + _GLFWmonitor* monitor = wl_output_get_user_data(output); + + if (window->wl.monitorsCount + 1 > window->wl.monitorsSize) + { + ++window->wl.monitorsSize; + window->wl.monitors = + realloc(window->wl.monitors, + window->wl.monitorsSize * sizeof(_GLFWmonitor*)); + } + + window->wl.monitors[window->wl.monitorsCount++] = monitor; + + checkScaleChange(window); +} + +static void surfaceHandleLeave(void *data, + struct wl_surface *surface, + struct wl_output *output) +{ + _GLFWwindow* window = data; + _GLFWmonitor* monitor = wl_output_get_user_data(output); + GLFWbool found; + int i; + + for (i = 0, found = GLFW_FALSE; i < window->wl.monitorsCount - 1; ++i) + { + if (monitor == window->wl.monitors[i]) + found = GLFW_TRUE; + if (found) + window->wl.monitors[i] = window->wl.monitors[i + 1]; + } + window->wl.monitors[--window->wl.monitorsCount] = NULL; + + checkScaleChange(window); +} + +static const struct wl_surface_listener surfaceListener = { + surfaceHandleEnter, + surfaceHandleLeave +}; + +static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) +{ + if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager) + { + window->wl.idleInhibitor = + zwp_idle_inhibit_manager_v1_create_inhibitor( + _glfw.wl.idleInhibitManager, window->wl.surface); + if (!window->wl.idleInhibitor) + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Idle inhibitor creation failed"); + } + else if (!enable && window->wl.idleInhibitor) + { + zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); + window->wl.idleInhibitor = NULL; + } +} + +static GLFWbool createSurface(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig) +{ + window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor); + if (!window->wl.surface) + return GLFW_FALSE; + + wl_surface_add_listener(window->wl.surface, + &surfaceListener, + window); + + wl_surface_set_user_data(window->wl.surface, window); + + window->wl.native = wl_egl_window_create(window->wl.surface, + wndconfig->width, + wndconfig->height); + if (!window->wl.native) + return GLFW_FALSE; + + window->wl.width = wndconfig->width; + window->wl.height = wndconfig->height; + window->wl.scale = 1; + + if (!window->wl.transparent) + setOpaqueRegion(window); + + return GLFW_TRUE; +} + +static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor, + int refreshRate) +{ + if (window->wl.xdg.toplevel) + { + xdg_toplevel_set_fullscreen( + window->wl.xdg.toplevel, + monitor->wl.output); + } + else if (window->wl.shellSurface) + { + wl_shell_surface_set_fullscreen( + window->wl.shellSurface, + WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT, + refreshRate * 1000, // Convert Hz to mHz. + monitor->wl.output); + } + setIdleInhibitor(window, GLFW_TRUE); + if (!window->wl.decorations.serverSide) + destroyDecorations(window); +} + +static GLFWbool createShellSurface(_GLFWwindow* window) +{ + if (!_glfw.wl.shell) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: wl_shell protocol not available"); + return GLFW_FALSE; + } + + window->wl.shellSurface = wl_shell_get_shell_surface(_glfw.wl.shell, + window->wl.surface); + if (!window->wl.shellSurface) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Shell surface creation failed"); + return GLFW_FALSE; + } + + wl_shell_surface_add_listener(window->wl.shellSurface, + &shellSurfaceListener, + window); + + if (window->wl.title) + wl_shell_surface_set_title(window->wl.shellSurface, window->wl.title); + + if (window->monitor) + { + setFullscreen(window, window->monitor, 0); + } + else if (window->wl.maximized) + { + wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); + setIdleInhibitor(window, GLFW_FALSE); + createDecorations(window); + } + else + { + wl_shell_surface_set_toplevel(window->wl.shellSurface); + setIdleInhibitor(window, GLFW_FALSE); + createDecorations(window); + } + + wl_surface_commit(window->wl.surface); + + return GLFW_TRUE; +} + +static void xdgToplevelHandleConfigure(void* data, + struct xdg_toplevel* toplevel, + int32_t width, + int32_t height, + struct wl_array* states) +{ + _GLFWwindow* window = data; + float aspectRatio; + float targetRatio; + uint32_t* state; + GLFWbool maximized = GLFW_FALSE; + GLFWbool fullscreen = GLFW_FALSE; + GLFWbool activated = GLFW_FALSE; + + wl_array_for_each(state, states) + { + switch (*state) + { + case XDG_TOPLEVEL_STATE_MAXIMIZED: + maximized = GLFW_TRUE; + break; + case XDG_TOPLEVEL_STATE_FULLSCREEN: + fullscreen = GLFW_TRUE; + break; + case XDG_TOPLEVEL_STATE_RESIZING: + break; + case XDG_TOPLEVEL_STATE_ACTIVATED: + activated = GLFW_TRUE; + break; + } + } + + if (width != 0 && height != 0) + { + if (!maximized && !fullscreen) + { + if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) + { + aspectRatio = (float)width / (float)height; + targetRatio = (float)window->numer / (float)window->denom; + if (aspectRatio < targetRatio) + height = width / targetRatio; + else if (aspectRatio > targetRatio) + width = height * targetRatio; + } + } + + _glfwInputWindowSize(window, width, height); + _glfwPlatformSetWindowSize(window, width, height); + _glfwInputWindowDamage(window); + } + + if (window->wl.wasFullscreen && window->autoIconify) + { + if (!activated || !fullscreen) + { + _glfwPlatformIconifyWindow(window); + window->wl.wasFullscreen = GLFW_FALSE; + } + } + if (fullscreen && activated) + window->wl.wasFullscreen = GLFW_TRUE; + _glfwInputWindowFocus(window, activated); +} + +static void xdgToplevelHandleClose(void* data, + struct xdg_toplevel* toplevel) +{ + _GLFWwindow* window = data; + _glfwInputWindowCloseRequest(window); +} + +static const struct xdg_toplevel_listener xdgToplevelListener = { + xdgToplevelHandleConfigure, + xdgToplevelHandleClose +}; + +static void xdgSurfaceHandleConfigure(void* data, + struct xdg_surface* surface, + uint32_t serial) +{ + xdg_surface_ack_configure(surface, serial); +} + +static const struct xdg_surface_listener xdgSurfaceListener = { + xdgSurfaceHandleConfigure +}; + +static void setXdgDecorations(_GLFWwindow* window) +{ + if (_glfw.wl.decorationManager) + { + window->wl.xdg.decoration = + zxdg_decoration_manager_v1_get_toplevel_decoration( + _glfw.wl.decorationManager, window->wl.xdg.toplevel); + zxdg_toplevel_decoration_v1_add_listener(window->wl.xdg.decoration, + &xdgDecorationListener, + window); + zxdg_toplevel_decoration_v1_set_mode( + window->wl.xdg.decoration, + ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); + } + else + { + window->wl.decorations.serverSide = GLFW_FALSE; + createDecorations(window); + } +} + +static GLFWbool createXdgSurface(_GLFWwindow* window) +{ + window->wl.xdg.surface = xdg_wm_base_get_xdg_surface(_glfw.wl.wmBase, + window->wl.surface); + if (!window->wl.xdg.surface) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: xdg-surface creation failed"); + return GLFW_FALSE; + } + + xdg_surface_add_listener(window->wl.xdg.surface, + &xdgSurfaceListener, + window); + + window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface); + if (!window->wl.xdg.toplevel) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: xdg-toplevel creation failed"); + return GLFW_FALSE; + } + + xdg_toplevel_add_listener(window->wl.xdg.toplevel, + &xdgToplevelListener, + window); + + if (window->wl.title) + xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title); + + if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE) + xdg_toplevel_set_min_size(window->wl.xdg.toplevel, + window->minwidth, window->minheight); + if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE) + xdg_toplevel_set_max_size(window->wl.xdg.toplevel, + window->maxwidth, window->maxheight); + + if (window->monitor) + { + xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel, + window->monitor->wl.output); + setIdleInhibitor(window, GLFW_TRUE); + } + else if (window->wl.maximized) + { + xdg_toplevel_set_maximized(window->wl.xdg.toplevel); + setIdleInhibitor(window, GLFW_FALSE); + setXdgDecorations(window); + } + else + { + setIdleInhibitor(window, GLFW_FALSE); + setXdgDecorations(window); + } + + wl_surface_commit(window->wl.surface); + wl_display_roundtrip(_glfw.wl.display); + + return GLFW_TRUE; +} + +static void setCursorImage(_GLFWwindow* window, + _GLFWcursorWayland* cursorWayland) +{ + struct itimerspec timer = {}; + struct wl_cursor* wlCursor = cursorWayland->cursor; + struct wl_cursor_image* image; + struct wl_buffer* buffer; + struct wl_surface* surface = _glfw.wl.cursorSurface; + int scale = 1; + + if (!wlCursor) + buffer = cursorWayland->buffer; + else + { + if (window->wl.scale > 1 && cursorWayland->cursorHiDPI) + { + wlCursor = cursorWayland->cursorHiDPI; + scale = 2; + } + + image = wlCursor->images[cursorWayland->currentImage]; + buffer = wl_cursor_image_get_buffer(image); + if (!buffer) + return; + + timer.it_value.tv_sec = image->delay / 1000; + timer.it_value.tv_nsec = (image->delay % 1000) * 1000000; + timerfd_settime(_glfw.wl.cursorTimerfd, 0, &timer, NULL); + + cursorWayland->width = image->width; + cursorWayland->height = image->height; + cursorWayland->xhot = image->hotspot_x; + cursorWayland->yhot = image->hotspot_y; + } + + wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, + surface, + cursorWayland->xhot / scale, + cursorWayland->yhot / scale); + wl_surface_set_buffer_scale(surface, scale); + wl_surface_attach(surface, buffer, 0, 0); + wl_surface_damage(surface, 0, 0, + cursorWayland->width, cursorWayland->height); + wl_surface_commit(surface); +} + +static void incrementCursorImage(_GLFWwindow* window) +{ + _GLFWcursor* cursor; + + if (!window || window->wl.decorations.focus != mainWindow) + return; + + cursor = window->wl.currentCursor; + if (cursor && cursor->wl.cursor) + { + cursor->wl.currentImage += 1; + cursor->wl.currentImage %= cursor->wl.cursor->image_count; + setCursorImage(window, &cursor->wl); + } +} + +static void handleEvents(int timeout) +{ + struct wl_display* display = _glfw.wl.display; + struct pollfd fds[] = { + { wl_display_get_fd(display), POLLIN }, + { _glfw.wl.timerfd, POLLIN }, + { _glfw.wl.cursorTimerfd, POLLIN }, + }; + ssize_t read_ret; + uint64_t repeats, i; + + while (wl_display_prepare_read(display) != 0) + wl_display_dispatch_pending(display); + + // If an error different from EAGAIN happens, we have likely been + // disconnected from the Wayland session, try to handle that the best we + // can. + if (wl_display_flush(display) < 0 && errno != EAGAIN) + { + _GLFWwindow* window = _glfw.windowListHead; + while (window) + { + _glfwInputWindowCloseRequest(window); + window = window->next; + } + wl_display_cancel_read(display); + return; + } + + if (poll(fds, 3, timeout) > 0) + { + if (fds[0].revents & POLLIN) + { + wl_display_read_events(display); + wl_display_dispatch_pending(display); + } + else + { + wl_display_cancel_read(display); + } + + if (fds[1].revents & POLLIN) + { + read_ret = read(_glfw.wl.timerfd, &repeats, sizeof(repeats)); + if (read_ret != 8) + return; + + for (i = 0; i < repeats; ++i) + _glfwInputKey(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastKey, + _glfw.wl.keyboardLastScancode, GLFW_REPEAT, + _glfw.wl.xkb.modifiers); + } + + if (fds[2].revents & POLLIN) + { + read_ret = read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)); + if (read_ret != 8) + return; + + incrementCursorImage(_glfw.wl.pointerFocus); + } + } + else + { + wl_display_cancel_read(display); + } +} + +// Translates a GLFW standard cursor to a theme cursor name +// +static char *translateCursorShape(int shape) +{ + switch (shape) + { + case GLFW_ARROW_CURSOR: + return "left_ptr"; + case GLFW_IBEAM_CURSOR: + return "xterm"; + case GLFW_CROSSHAIR_CURSOR: + return "crosshair"; + case GLFW_HAND_CURSOR: + return "hand2"; + case GLFW_HRESIZE_CURSOR: + return "sb_h_double_arrow"; + case GLFW_VRESIZE_CURSOR: + return "sb_v_double_arrow"; + } + return NULL; +} + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformCreateWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + window->wl.transparent = fbconfig->transparent; + + if (!createSurface(window, wndconfig)) + return GLFW_FALSE; + + if (ctxconfig->client != GLFW_NO_API) + { + if (ctxconfig->source == GLFW_EGL_CONTEXT_API || + ctxconfig->source == GLFW_NATIVE_CONTEXT_API) + { + if (!_glfwInitEGL()) + return GLFW_FALSE; + if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) + { + if (!_glfwInitOSMesa()) + return GLFW_FALSE; + if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + } + + if (wndconfig->title) + window->wl.title = _glfw_strdup(wndconfig->title); + + if (wndconfig->visible) + { + if (_glfw.wl.wmBase) + { + if (!createXdgSurface(window)) + return GLFW_FALSE; + } + else + { + if (!createShellSurface(window)) + return GLFW_FALSE; + } + + window->wl.visible = GLFW_TRUE; + } + else + { + window->wl.xdg.surface = NULL; + window->wl.xdg.toplevel = NULL; + window->wl.shellSurface = NULL; + window->wl.visible = GLFW_FALSE; + } + + window->wl.currentCursor = NULL; + + window->wl.monitors = calloc(1, sizeof(_GLFWmonitor*)); + window->wl.monitorsCount = 0; + window->wl.monitorsSize = 1; + + return GLFW_TRUE; +} + +void _glfwPlatformDestroyWindow(_GLFWwindow* window) +{ + if (window == _glfw.wl.pointerFocus) + { + _glfw.wl.pointerFocus = NULL; + _glfwInputCursorEnter(window, GLFW_FALSE); + } + if (window == _glfw.wl.keyboardFocus) + { + _glfw.wl.keyboardFocus = NULL; + _glfwInputWindowFocus(window, GLFW_FALSE); + } + + if (window->wl.idleInhibitor) + zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); + + if (window->context.destroy) + window->context.destroy(window); + + destroyDecorations(window); + if (window->wl.xdg.decoration) + zxdg_toplevel_decoration_v1_destroy(window->wl.xdg.decoration); + + if (window->wl.decorations.buffer) + wl_buffer_destroy(window->wl.decorations.buffer); + + if (window->wl.native) + wl_egl_window_destroy(window->wl.native); + + if (window->wl.shellSurface) + wl_shell_surface_destroy(window->wl.shellSurface); + + if (window->wl.xdg.toplevel) + xdg_toplevel_destroy(window->wl.xdg.toplevel); + + if (window->wl.xdg.surface) + xdg_surface_destroy(window->wl.xdg.surface); + + if (window->wl.surface) + wl_surface_destroy(window->wl.surface); + + free(window->wl.title); + free(window->wl.monitors); +} + +void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) +{ + if (window->wl.title) + free(window->wl.title); + window->wl.title = _glfw_strdup(title); + if (window->wl.xdg.toplevel) + xdg_toplevel_set_title(window->wl.xdg.toplevel, title); + else if (window->wl.shellSurface) + wl_shell_surface_set_title(window->wl.shellSurface, title); +} + +void _glfwPlatformSetWindowIcon(_GLFWwindow* window, + int count, const GLFWimage* images) +{ + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Setting window icon not supported"); +} + +void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) +{ + // A Wayland client is not aware of its position, so just warn and leave it + // as (0, 0) + + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Window position retrieval not supported"); +} + +void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) +{ + // A Wayland client can not set its position, so just warn + + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Window position setting not supported"); +} + +void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) +{ + if (width) + *width = window->wl.width; + if (height) + *height = window->wl.height; +} + +void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) +{ + window->wl.width = width; + window->wl.height = height; + resizeWindow(window); +} + +void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, + int minwidth, int minheight, + int maxwidth, int maxheight) +{ + if (_glfw.wl.wmBase) + { + if (window->wl.xdg.toplevel) + { + if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) + minwidth = minheight = 0; + if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) + maxwidth = maxheight = 0; + xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight); + xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight); + wl_surface_commit(window->wl.surface); + } + } + else + { + // TODO: find out how to trigger a resize. + // The actual limits are checked in the wl_shell_surface::configure handler. + } +} + +void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, + int numer, int denom) +{ + // TODO: find out how to trigger a resize. + // The actual limits are checked in the wl_shell_surface::configure handler. +} + +void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, + int* width, int* height) +{ + _glfwPlatformGetWindowSize(window, width, height); + *width *= window->wl.scale; + *height *= window->wl.scale; +} + +void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, + int* left, int* top, + int* right, int* bottom) +{ + if (window->decorated && !window->monitor && !window->wl.decorations.serverSide) + { + if (top) + *top = _GLFW_DECORATION_TOP; + if (left) + *left = _GLFW_DECORATION_WIDTH; + if (right) + *right = _GLFW_DECORATION_WIDTH; + if (bottom) + *bottom = _GLFW_DECORATION_WIDTH; + } +} + +void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, + float* xscale, float* yscale) +{ + if (xscale) + *xscale = (float) window->wl.scale; + if (yscale) + *yscale = (float) window->wl.scale; +} + +void _glfwPlatformIconifyWindow(_GLFWwindow* window) +{ + if (_glfw.wl.wmBase) + { + if (window->wl.xdg.toplevel) + xdg_toplevel_set_minimized(window->wl.xdg.toplevel); + } + else + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Iconify window not supported on wl_shell"); + } +} + +void _glfwPlatformRestoreWindow(_GLFWwindow* window) +{ + if (window->wl.xdg.toplevel) + { + if (window->monitor) + xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); + if (window->wl.maximized) + xdg_toplevel_unset_maximized(window->wl.xdg.toplevel); + // There is no way to unset minimized, or even to know if we are + // minimized, so there is nothing to do here. + } + else if (window->wl.shellSurface) + { + if (window->monitor || window->wl.maximized) + wl_shell_surface_set_toplevel(window->wl.shellSurface); + } + _glfwInputWindowMonitor(window, NULL); + window->wl.maximized = GLFW_FALSE; +} + +void _glfwPlatformMaximizeWindow(_GLFWwindow* window) +{ + if (window->wl.xdg.toplevel) + { + xdg_toplevel_set_maximized(window->wl.xdg.toplevel); + } + else if (window->wl.shellSurface) + { + // Let the compositor select the best output. + wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); + } + window->wl.maximized = GLFW_TRUE; +} + +void _glfwPlatformShowWindow(_GLFWwindow* window) +{ + if (!window->wl.visible) + { + if (_glfw.wl.wmBase) + createXdgSurface(window); + else if (!window->wl.shellSurface) + createShellSurface(window); + window->wl.visible = GLFW_TRUE; + } +} + +void _glfwPlatformHideWindow(_GLFWwindow* window) +{ + if (window->wl.xdg.toplevel) + { + xdg_toplevel_destroy(window->wl.xdg.toplevel); + xdg_surface_destroy(window->wl.xdg.surface); + window->wl.xdg.toplevel = NULL; + window->wl.xdg.surface = NULL; + } + else if (window->wl.shellSurface) + { + wl_shell_surface_destroy(window->wl.shellSurface); + window->wl.shellSurface = NULL; + } + window->wl.visible = GLFW_FALSE; +} + +void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) +{ + // TODO + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Window attention request not implemented yet"); +} + +void _glfwPlatformFocusWindow(_GLFWwindow* window) +{ + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Focusing a window requires user interaction"); +} + +void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, + _GLFWmonitor* monitor, + int xpos, int ypos, + int width, int height, + int refreshRate) +{ + if (monitor) + { + setFullscreen(window, monitor, refreshRate); + } + else + { + if (window->wl.xdg.toplevel) + xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); + else if (window->wl.shellSurface) + wl_shell_surface_set_toplevel(window->wl.shellSurface); + setIdleInhibitor(window, GLFW_FALSE); + if (!_glfw.wl.decorationManager) + createDecorations(window); + } + _glfwInputWindowMonitor(window, monitor); +} + +int _glfwPlatformWindowFocused(_GLFWwindow* window) +{ + return _glfw.wl.keyboardFocus == window; +} + +int _glfwPlatformWindowIconified(_GLFWwindow* window) +{ + // wl_shell doesn't have any iconified concept, and xdg-shell doesn’t give + // any way to request whether a surface is iconified. + return GLFW_FALSE; +} + +int _glfwPlatformWindowVisible(_GLFWwindow* window) +{ + return window->wl.visible; +} + +int _glfwPlatformWindowMaximized(_GLFWwindow* window) +{ + return window->wl.maximized; +} + +int _glfwPlatformWindowHovered(_GLFWwindow* window) +{ + return window->wl.hovered; +} + +int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) +{ + return window->wl.transparent; +} + +void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) +{ + // TODO + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Window attribute setting not implemented yet"); +} + +void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) +{ + if (!window->monitor) + { + if (enabled) + createDecorations(window); + else + destroyDecorations(window); + } +} + +void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) +{ + // TODO + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Window attribute setting not implemented yet"); +} + +float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) +{ + return 1.f; +} + +void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) +{ +} + +void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) +{ + // This is handled in relativePointerHandleRelativeMotion +} + +GLFWbool _glfwPlatformRawMouseMotionSupported(void) +{ + return GLFW_TRUE; +} + +void _glfwPlatformPollEvents(void) +{ + handleEvents(0); +} + +void _glfwPlatformWaitEvents(void) +{ + handleEvents(-1); +} + +void _glfwPlatformWaitEventsTimeout(double timeout) +{ + handleEvents((int) (timeout * 1e3)); +} + +void _glfwPlatformPostEmptyEvent(void) +{ + wl_display_sync(_glfw.wl.display); +} + +void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) +{ + if (xpos) + *xpos = window->wl.cursorPosX; + if (ypos) + *ypos = window->wl.cursorPosY; +} + +static GLFWbool isPointerLocked(_GLFWwindow* window); + +void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) +{ + if (isPointerLocked(window)) + { + zwp_locked_pointer_v1_set_cursor_position_hint( + window->wl.pointerLock.lockedPointer, + wl_fixed_from_double(x), wl_fixed_from_double(y)); + wl_surface_commit(window->wl.surface); + } +} + +void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) +{ + _glfwPlatformSetCursor(window, window->wl.currentCursor); +} + +const char* _glfwPlatformGetScancodeName(int scancode) +{ + // TODO + return NULL; +} + +int _glfwPlatformGetKeyScancode(int key) +{ + return _glfw.wl.scancodes[key]; +} + +int _glfwPlatformCreateCursor(_GLFWcursor* cursor, + const GLFWimage* image, + int xhot, int yhot) +{ + cursor->wl.buffer = createShmBuffer(image); + if (!cursor->wl.buffer) + return GLFW_FALSE; + + cursor->wl.width = image->width; + cursor->wl.height = image->height; + cursor->wl.xhot = xhot; + cursor->wl.yhot = yhot; + return GLFW_TRUE; +} + +int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) +{ + struct wl_cursor* standardCursor; + + standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, + translateCursorShape(shape)); + if (!standardCursor) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Standard cursor \"%s\" not found", + translateCursorShape(shape)); + return GLFW_FALSE; + } + + cursor->wl.cursor = standardCursor; + cursor->wl.currentImage = 0; + + if (_glfw.wl.cursorThemeHiDPI) + { + standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, + translateCursorShape(shape)); + cursor->wl.cursorHiDPI = standardCursor; + } + + return GLFW_TRUE; +} + +void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) +{ + // If it's a standard cursor we don't need to do anything here + if (cursor->wl.cursor) + return; + + if (cursor->wl.buffer) + wl_buffer_destroy(cursor->wl.buffer); +} + +static void relativePointerHandleRelativeMotion(void* data, + struct zwp_relative_pointer_v1* pointer, + uint32_t timeHi, + uint32_t timeLo, + wl_fixed_t dx, + wl_fixed_t dy, + wl_fixed_t dxUnaccel, + wl_fixed_t dyUnaccel) +{ + _GLFWwindow* window = data; + double xpos = window->virtualCursorPosX; + double ypos = window->virtualCursorPosY; + + if (window->cursorMode != GLFW_CURSOR_DISABLED) + return; + + if (window->rawMouseMotion) + { + xpos += wl_fixed_to_double(dxUnaccel); + ypos += wl_fixed_to_double(dyUnaccel); + } + else + { + xpos += wl_fixed_to_double(dx); + ypos += wl_fixed_to_double(dy); + } + + _glfwInputCursorPos(window, xpos, ypos); +} + +static const struct zwp_relative_pointer_v1_listener relativePointerListener = { + relativePointerHandleRelativeMotion +}; + +static void lockedPointerHandleLocked(void* data, + struct zwp_locked_pointer_v1* lockedPointer) +{ +} + +static void unlockPointer(_GLFWwindow* window) +{ + struct zwp_relative_pointer_v1* relativePointer = + window->wl.pointerLock.relativePointer; + struct zwp_locked_pointer_v1* lockedPointer = + window->wl.pointerLock.lockedPointer; + + zwp_relative_pointer_v1_destroy(relativePointer); + zwp_locked_pointer_v1_destroy(lockedPointer); + + window->wl.pointerLock.relativePointer = NULL; + window->wl.pointerLock.lockedPointer = NULL; +} + +static void lockPointer(_GLFWwindow* window); + +static void lockedPointerHandleUnlocked(void* data, + struct zwp_locked_pointer_v1* lockedPointer) +{ +} + +static const struct zwp_locked_pointer_v1_listener lockedPointerListener = { + lockedPointerHandleLocked, + lockedPointerHandleUnlocked +}; + +static void lockPointer(_GLFWwindow* window) +{ + struct zwp_relative_pointer_v1* relativePointer; + struct zwp_locked_pointer_v1* lockedPointer; + + if (!_glfw.wl.relativePointerManager) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: no relative pointer manager"); + return; + } + + relativePointer = + zwp_relative_pointer_manager_v1_get_relative_pointer( + _glfw.wl.relativePointerManager, + _glfw.wl.pointer); + zwp_relative_pointer_v1_add_listener(relativePointer, + &relativePointerListener, + window); + + lockedPointer = + zwp_pointer_constraints_v1_lock_pointer( + _glfw.wl.pointerConstraints, + window->wl.surface, + _glfw.wl.pointer, + NULL, + ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); + zwp_locked_pointer_v1_add_listener(lockedPointer, + &lockedPointerListener, + window); + + window->wl.pointerLock.relativePointer = relativePointer; + window->wl.pointerLock.lockedPointer = lockedPointer; + + wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, + NULL, 0, 0); +} + +static GLFWbool isPointerLocked(_GLFWwindow* window) +{ + return window->wl.pointerLock.lockedPointer != NULL; +} + +void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) +{ + struct wl_cursor* defaultCursor; + struct wl_cursor* defaultCursorHiDPI = NULL; + + if (!_glfw.wl.pointer) + return; + + window->wl.currentCursor = cursor; + + // If we're not in the correct window just save the cursor + // the next time the pointer enters the window the cursor will change + if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow) + return; + + // Unlock possible pointer lock if no longer disabled. + if (window->cursorMode != GLFW_CURSOR_DISABLED && isPointerLocked(window)) + unlockPointer(window); + + if (window->cursorMode == GLFW_CURSOR_NORMAL) + { + if (cursor) + setCursorImage(window, &cursor->wl); + else + { + defaultCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, + "left_ptr"); + if (!defaultCursor) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Standard cursor not found"); + return; + } + if (_glfw.wl.cursorThemeHiDPI) + defaultCursorHiDPI = + wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, + "left_ptr"); + _GLFWcursorWayland cursorWayland = { + defaultCursor, + defaultCursorHiDPI, + NULL, + 0, 0, + 0, 0, + 0 + }; + setCursorImage(window, &cursorWayland); + } + } + else if (window->cursorMode == GLFW_CURSOR_DISABLED) + { + if (!isPointerLocked(window)) + lockPointer(window); + } + else if (window->cursorMode == GLFW_CURSOR_HIDDEN) + { + wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, NULL, 0, 0); + } +} + +static void dataSourceHandleTarget(void* data, + struct wl_data_source* dataSource, + const char* mimeType) +{ + if (_glfw.wl.dataSource != dataSource) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Unknown clipboard data source"); + return; + } +} + +static void dataSourceHandleSend(void* data, + struct wl_data_source* dataSource, + const char* mimeType, + int fd) +{ + const char* string = _glfw.wl.clipboardSendString; + size_t len = _glfw.wl.clipboardSendSize; + int ret; + + if (_glfw.wl.dataSource != dataSource) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Unknown clipboard data source"); + return; + } + + if (!string) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Copy requested from an invalid string"); + return; + } + + if (strcmp(mimeType, "text/plain;charset=utf-8") != 0) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Wrong MIME type asked from clipboard"); + close(fd); + return; + } + + while (len > 0) + { + ret = write(fd, string, len); + if (ret == -1 && errno == EINTR) + continue; + if (ret == -1) + { + // TODO: also report errno maybe. + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Error while writing the clipboard"); + close(fd); + return; + } + len -= ret; + } + close(fd); +} + +static void dataSourceHandleCancelled(void* data, + struct wl_data_source* dataSource) +{ + wl_data_source_destroy(dataSource); + + if (_glfw.wl.dataSource != dataSource) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Unknown clipboard data source"); + return; + } + + _glfw.wl.dataSource = NULL; +} + +static const struct wl_data_source_listener dataSourceListener = { + dataSourceHandleTarget, + dataSourceHandleSend, + dataSourceHandleCancelled, +}; + +void _glfwPlatformSetClipboardString(const char* string) +{ + if (_glfw.wl.dataSource) + { + wl_data_source_destroy(_glfw.wl.dataSource); + _glfw.wl.dataSource = NULL; + } + + if (_glfw.wl.clipboardSendString) + { + free(_glfw.wl.clipboardSendString); + _glfw.wl.clipboardSendString = NULL; + } + + _glfw.wl.clipboardSendString = strdup(string); + if (!_glfw.wl.clipboardSendString) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Impossible to allocate clipboard string"); + return; + } + _glfw.wl.clipboardSendSize = strlen(string); + _glfw.wl.dataSource = + wl_data_device_manager_create_data_source(_glfw.wl.dataDeviceManager); + if (!_glfw.wl.dataSource) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Impossible to create clipboard source"); + free(_glfw.wl.clipboardSendString); + return; + } + wl_data_source_add_listener(_glfw.wl.dataSource, + &dataSourceListener, + NULL); + wl_data_source_offer(_glfw.wl.dataSource, "text/plain;charset=utf-8"); + wl_data_device_set_selection(_glfw.wl.dataDevice, + _glfw.wl.dataSource, + _glfw.wl.serial); +} + +static GLFWbool growClipboardString(void) +{ + char* clipboard = _glfw.wl.clipboardString; + + clipboard = realloc(clipboard, _glfw.wl.clipboardSize * 2); + if (!clipboard) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Impossible to grow clipboard string"); + return GLFW_FALSE; + } + _glfw.wl.clipboardString = clipboard; + _glfw.wl.clipboardSize = _glfw.wl.clipboardSize * 2; + return GLFW_TRUE; +} + +const char* _glfwPlatformGetClipboardString(void) +{ + int fds[2]; + int ret; + size_t len = 0; + + if (!_glfw.wl.dataOffer) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "No clipboard data has been sent yet"); + return NULL; + } + + ret = pipe2(fds, O_CLOEXEC); + if (ret < 0) + { + // TODO: also report errno maybe? + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Impossible to create clipboard pipe fds"); + return NULL; + } + + wl_data_offer_receive(_glfw.wl.dataOffer, "text/plain;charset=utf-8", fds[1]); + close(fds[1]); + + // XXX: this is a huge hack, this function shouldn’t be synchronous! + handleEvents(-1); + + while (1) + { + // Grow the clipboard if we need to paste something bigger, there is no + // shrink operation yet. + if (len + 4096 > _glfw.wl.clipboardSize) + { + if (!growClipboardString()) + { + close(fds[0]); + return NULL; + } + } + + // Then read from the fd to the clipboard, handling all known errors. + ret = read(fds[0], _glfw.wl.clipboardString + len, 4096); + if (ret == 0) + break; + if (ret == -1 && errno == EINTR) + continue; + if (ret == -1) + { + // TODO: also report errno maybe. + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Impossible to read from clipboard fd"); + close(fds[0]); + return NULL; + } + len += ret; + } + close(fds[0]); + if (len + 1 > _glfw.wl.clipboardSize) + { + if (!growClipboardString()) + return NULL; + } + _glfw.wl.clipboardString[len] = '\0'; + return _glfw.wl.clipboardString; +} + +void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) +{ + if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface) + return; + + extensions[0] = "VK_KHR_surface"; + extensions[1] = "VK_KHR_wayland_surface"; +} + +int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, + VkPhysicalDevice device, + uint32_t queuefamily) +{ + PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR + vkGetPhysicalDeviceWaylandPresentationSupportKHR = + (PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR) + vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR"); + if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); + return VK_NULL_HANDLE; + } + + return vkGetPhysicalDeviceWaylandPresentationSupportKHR(device, + queuefamily, + _glfw.wl.display); +} + +VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, + _GLFWwindow* window, + const VkAllocationCallbacks* allocator, + VkSurfaceKHR* surface) +{ + VkResult err; + VkWaylandSurfaceCreateInfoKHR sci; + PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR; + + vkCreateWaylandSurfaceKHR = (PFN_vkCreateWaylandSurfaceKHR) + vkGetInstanceProcAddr(instance, "vkCreateWaylandSurfaceKHR"); + if (!vkCreateWaylandSurfaceKHR) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + memset(&sci, 0, sizeof(sci)); + sci.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR; + sci.display = _glfw.wl.display; + sci.surface = window->wl.surface; + + err = vkCreateWaylandSurfaceKHR(instance, &sci, allocator, surface); + if (err) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "Wayland: Failed to create Vulkan surface: %s", + _glfwGetVulkanResultString(err)); + } + + return err; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI struct wl_display* glfwGetWaylandDisplay(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return _glfw.wl.display; +} + +GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return window->wl.surface; +} + diff --git a/extern/glfw/src/x11_init.c b/extern/glfw/src/x11_init.c new file mode 100644 index 00000000..2f220ec5 --- /dev/null +++ b/extern/glfw/src/x11_init.c @@ -0,0 +1,1106 @@ +//======================================================================== +// GLFW 3.3 X11 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include + +#include +#include +#include +#include +#include + + +// Translate an X11 key code to a GLFW key code. +// +static int translateKeyCode(int scancode) +{ + int keySym; + + // Valid key code range is [8,255], according to the Xlib manual + if (scancode < 8 || scancode > 255) + return GLFW_KEY_UNKNOWN; + + if (_glfw.x11.xkb.available) + { + // Try secondary keysym, for numeric keypad keys + // Note: This way we always force "NumLock = ON", which is intentional + // since the returned key code should correspond to a physical + // location. + keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 1); + switch (keySym) + { + case XK_KP_0: return GLFW_KEY_KP_0; + case XK_KP_1: return GLFW_KEY_KP_1; + case XK_KP_2: return GLFW_KEY_KP_2; + case XK_KP_3: return GLFW_KEY_KP_3; + case XK_KP_4: return GLFW_KEY_KP_4; + case XK_KP_5: return GLFW_KEY_KP_5; + case XK_KP_6: return GLFW_KEY_KP_6; + case XK_KP_7: return GLFW_KEY_KP_7; + case XK_KP_8: return GLFW_KEY_KP_8; + case XK_KP_9: return GLFW_KEY_KP_9; + case XK_KP_Separator: + case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL; + case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; + case XK_KP_Enter: return GLFW_KEY_KP_ENTER; + default: break; + } + + // Now try primary keysym for function keys (non-printable keys) + // These should not depend on the current keyboard layout + keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 0); + } + else + { + int dummy; + KeySym* keySyms; + + keySyms = XGetKeyboardMapping(_glfw.x11.display, scancode, 1, &dummy); + keySym = keySyms[0]; + XFree(keySyms); + } + + switch (keySym) + { + case XK_Escape: return GLFW_KEY_ESCAPE; + case XK_Tab: return GLFW_KEY_TAB; + case XK_Shift_L: return GLFW_KEY_LEFT_SHIFT; + case XK_Shift_R: return GLFW_KEY_RIGHT_SHIFT; + case XK_Control_L: return GLFW_KEY_LEFT_CONTROL; + case XK_Control_R: return GLFW_KEY_RIGHT_CONTROL; + case XK_Meta_L: + case XK_Alt_L: return GLFW_KEY_LEFT_ALT; + case XK_Mode_switch: // Mapped to Alt_R on many keyboards + case XK_ISO_Level3_Shift: // AltGr on at least some machines + case XK_Meta_R: + case XK_Alt_R: return GLFW_KEY_RIGHT_ALT; + case XK_Super_L: return GLFW_KEY_LEFT_SUPER; + case XK_Super_R: return GLFW_KEY_RIGHT_SUPER; + case XK_Menu: return GLFW_KEY_MENU; + case XK_Num_Lock: return GLFW_KEY_NUM_LOCK; + case XK_Caps_Lock: return GLFW_KEY_CAPS_LOCK; + case XK_Print: return GLFW_KEY_PRINT_SCREEN; + case XK_Scroll_Lock: return GLFW_KEY_SCROLL_LOCK; + case XK_Pause: return GLFW_KEY_PAUSE; + case XK_Delete: return GLFW_KEY_DELETE; + case XK_BackSpace: return GLFW_KEY_BACKSPACE; + case XK_Return: return GLFW_KEY_ENTER; + case XK_Home: return GLFW_KEY_HOME; + case XK_End: return GLFW_KEY_END; + case XK_Page_Up: return GLFW_KEY_PAGE_UP; + case XK_Page_Down: return GLFW_KEY_PAGE_DOWN; + case XK_Insert: return GLFW_KEY_INSERT; + case XK_Left: return GLFW_KEY_LEFT; + case XK_Right: return GLFW_KEY_RIGHT; + case XK_Down: return GLFW_KEY_DOWN; + case XK_Up: return GLFW_KEY_UP; + case XK_F1: return GLFW_KEY_F1; + case XK_F2: return GLFW_KEY_F2; + case XK_F3: return GLFW_KEY_F3; + case XK_F4: return GLFW_KEY_F4; + case XK_F5: return GLFW_KEY_F5; + case XK_F6: return GLFW_KEY_F6; + case XK_F7: return GLFW_KEY_F7; + case XK_F8: return GLFW_KEY_F8; + case XK_F9: return GLFW_KEY_F9; + case XK_F10: return GLFW_KEY_F10; + case XK_F11: return GLFW_KEY_F11; + case XK_F12: return GLFW_KEY_F12; + case XK_F13: return GLFW_KEY_F13; + case XK_F14: return GLFW_KEY_F14; + case XK_F15: return GLFW_KEY_F15; + case XK_F16: return GLFW_KEY_F16; + case XK_F17: return GLFW_KEY_F17; + case XK_F18: return GLFW_KEY_F18; + case XK_F19: return GLFW_KEY_F19; + case XK_F20: return GLFW_KEY_F20; + case XK_F21: return GLFW_KEY_F21; + case XK_F22: return GLFW_KEY_F22; + case XK_F23: return GLFW_KEY_F23; + case XK_F24: return GLFW_KEY_F24; + case XK_F25: return GLFW_KEY_F25; + + // Numeric keypad + case XK_KP_Divide: return GLFW_KEY_KP_DIVIDE; + case XK_KP_Multiply: return GLFW_KEY_KP_MULTIPLY; + case XK_KP_Subtract: return GLFW_KEY_KP_SUBTRACT; + case XK_KP_Add: return GLFW_KEY_KP_ADD; + + // These should have been detected in secondary keysym test above! + case XK_KP_Insert: return GLFW_KEY_KP_0; + case XK_KP_End: return GLFW_KEY_KP_1; + case XK_KP_Down: return GLFW_KEY_KP_2; + case XK_KP_Page_Down: return GLFW_KEY_KP_3; + case XK_KP_Left: return GLFW_KEY_KP_4; + case XK_KP_Right: return GLFW_KEY_KP_6; + case XK_KP_Home: return GLFW_KEY_KP_7; + case XK_KP_Up: return GLFW_KEY_KP_8; + case XK_KP_Page_Up: return GLFW_KEY_KP_9; + case XK_KP_Delete: return GLFW_KEY_KP_DECIMAL; + case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; + case XK_KP_Enter: return GLFW_KEY_KP_ENTER; + + // Last resort: Check for printable keys (should not happen if the XKB + // extension is available). This will give a layout dependent mapping + // (which is wrong, and we may miss some keys, especially on non-US + // keyboards), but it's better than nothing... + case XK_a: return GLFW_KEY_A; + case XK_b: return GLFW_KEY_B; + case XK_c: return GLFW_KEY_C; + case XK_d: return GLFW_KEY_D; + case XK_e: return GLFW_KEY_E; + case XK_f: return GLFW_KEY_F; + case XK_g: return GLFW_KEY_G; + case XK_h: return GLFW_KEY_H; + case XK_i: return GLFW_KEY_I; + case XK_j: return GLFW_KEY_J; + case XK_k: return GLFW_KEY_K; + case XK_l: return GLFW_KEY_L; + case XK_m: return GLFW_KEY_M; + case XK_n: return GLFW_KEY_N; + case XK_o: return GLFW_KEY_O; + case XK_p: return GLFW_KEY_P; + case XK_q: return GLFW_KEY_Q; + case XK_r: return GLFW_KEY_R; + case XK_s: return GLFW_KEY_S; + case XK_t: return GLFW_KEY_T; + case XK_u: return GLFW_KEY_U; + case XK_v: return GLFW_KEY_V; + case XK_w: return GLFW_KEY_W; + case XK_x: return GLFW_KEY_X; + case XK_y: return GLFW_KEY_Y; + case XK_z: return GLFW_KEY_Z; + case XK_1: return GLFW_KEY_1; + case XK_2: return GLFW_KEY_2; + case XK_3: return GLFW_KEY_3; + case XK_4: return GLFW_KEY_4; + case XK_5: return GLFW_KEY_5; + case XK_6: return GLFW_KEY_6; + case XK_7: return GLFW_KEY_7; + case XK_8: return GLFW_KEY_8; + case XK_9: return GLFW_KEY_9; + case XK_0: return GLFW_KEY_0; + case XK_space: return GLFW_KEY_SPACE; + case XK_minus: return GLFW_KEY_MINUS; + case XK_equal: return GLFW_KEY_EQUAL; + case XK_bracketleft: return GLFW_KEY_LEFT_BRACKET; + case XK_bracketright: return GLFW_KEY_RIGHT_BRACKET; + case XK_backslash: return GLFW_KEY_BACKSLASH; + case XK_semicolon: return GLFW_KEY_SEMICOLON; + case XK_apostrophe: return GLFW_KEY_APOSTROPHE; + case XK_grave: return GLFW_KEY_GRAVE_ACCENT; + case XK_comma: return GLFW_KEY_COMMA; + case XK_period: return GLFW_KEY_PERIOD; + case XK_slash: return GLFW_KEY_SLASH; + case XK_less: return GLFW_KEY_WORLD_1; // At least in some layouts... + default: break; + } + + // No matching translation was found + return GLFW_KEY_UNKNOWN; +} + +// Create key code translation tables +// +static void createKeyTables(void) +{ + int scancode, key; + + memset(_glfw.x11.keycodes, -1, sizeof(_glfw.x11.keycodes)); + memset(_glfw.x11.scancodes, -1, sizeof(_glfw.x11.scancodes)); + + if (_glfw.x11.xkb.available) + { + // Use XKB to determine physical key locations independently of the + // current keyboard layout + + char name[XkbKeyNameLength + 1]; + XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd); + XkbGetNames(_glfw.x11.display, XkbKeyNamesMask, desc); + + // Find the X11 key code -> GLFW key code mapping + for (scancode = desc->min_key_code; scancode <= desc->max_key_code; scancode++) + { + memcpy(name, desc->names->keys[scancode].name, XkbKeyNameLength); + name[XkbKeyNameLength] = '\0'; + + // Map the key name to a GLFW key code. Note: We only map printable + // keys here, and we use the US keyboard layout. The rest of the + // keys (function keys) are mapped using traditional KeySym + // translations. + if (strcmp(name, "TLDE") == 0) key = GLFW_KEY_GRAVE_ACCENT; + else if (strcmp(name, "AE01") == 0) key = GLFW_KEY_1; + else if (strcmp(name, "AE02") == 0) key = GLFW_KEY_2; + else if (strcmp(name, "AE03") == 0) key = GLFW_KEY_3; + else if (strcmp(name, "AE04") == 0) key = GLFW_KEY_4; + else if (strcmp(name, "AE05") == 0) key = GLFW_KEY_5; + else if (strcmp(name, "AE06") == 0) key = GLFW_KEY_6; + else if (strcmp(name, "AE07") == 0) key = GLFW_KEY_7; + else if (strcmp(name, "AE08") == 0) key = GLFW_KEY_8; + else if (strcmp(name, "AE09") == 0) key = GLFW_KEY_9; + else if (strcmp(name, "AE10") == 0) key = GLFW_KEY_0; + else if (strcmp(name, "AE11") == 0) key = GLFW_KEY_MINUS; + else if (strcmp(name, "AE12") == 0) key = GLFW_KEY_EQUAL; + else if (strcmp(name, "AD01") == 0) key = GLFW_KEY_Q; + else if (strcmp(name, "AD02") == 0) key = GLFW_KEY_W; + else if (strcmp(name, "AD03") == 0) key = GLFW_KEY_E; + else if (strcmp(name, "AD04") == 0) key = GLFW_KEY_R; + else if (strcmp(name, "AD05") == 0) key = GLFW_KEY_T; + else if (strcmp(name, "AD06") == 0) key = GLFW_KEY_Y; + else if (strcmp(name, "AD07") == 0) key = GLFW_KEY_U; + else if (strcmp(name, "AD08") == 0) key = GLFW_KEY_I; + else if (strcmp(name, "AD09") == 0) key = GLFW_KEY_O; + else if (strcmp(name, "AD10") == 0) key = GLFW_KEY_P; + else if (strcmp(name, "AD11") == 0) key = GLFW_KEY_LEFT_BRACKET; + else if (strcmp(name, "AD12") == 0) key = GLFW_KEY_RIGHT_BRACKET; + else if (strcmp(name, "AC01") == 0) key = GLFW_KEY_A; + else if (strcmp(name, "AC02") == 0) key = GLFW_KEY_S; + else if (strcmp(name, "AC03") == 0) key = GLFW_KEY_D; + else if (strcmp(name, "AC04") == 0) key = GLFW_KEY_F; + else if (strcmp(name, "AC05") == 0) key = GLFW_KEY_G; + else if (strcmp(name, "AC06") == 0) key = GLFW_KEY_H; + else if (strcmp(name, "AC07") == 0) key = GLFW_KEY_J; + else if (strcmp(name, "AC08") == 0) key = GLFW_KEY_K; + else if (strcmp(name, "AC09") == 0) key = GLFW_KEY_L; + else if (strcmp(name, "AC10") == 0) key = GLFW_KEY_SEMICOLON; + else if (strcmp(name, "AC11") == 0) key = GLFW_KEY_APOSTROPHE; + else if (strcmp(name, "AB01") == 0) key = GLFW_KEY_Z; + else if (strcmp(name, "AB02") == 0) key = GLFW_KEY_X; + else if (strcmp(name, "AB03") == 0) key = GLFW_KEY_C; + else if (strcmp(name, "AB04") == 0) key = GLFW_KEY_V; + else if (strcmp(name, "AB05") == 0) key = GLFW_KEY_B; + else if (strcmp(name, "AB06") == 0) key = GLFW_KEY_N; + else if (strcmp(name, "AB07") == 0) key = GLFW_KEY_M; + else if (strcmp(name, "AB08") == 0) key = GLFW_KEY_COMMA; + else if (strcmp(name, "AB09") == 0) key = GLFW_KEY_PERIOD; + else if (strcmp(name, "AB10") == 0) key = GLFW_KEY_SLASH; + else if (strcmp(name, "BKSL") == 0) key = GLFW_KEY_BACKSLASH; + else if (strcmp(name, "LSGT") == 0) key = GLFW_KEY_WORLD_1; + else key = GLFW_KEY_UNKNOWN; + + if ((scancode >= 0) && (scancode < 256)) + _glfw.x11.keycodes[scancode] = key; + } + + XkbFreeNames(desc, XkbKeyNamesMask, True); + XkbFreeKeyboard(desc, 0, True); + } + + for (scancode = 0; scancode < 256; scancode++) + { + // Translate the un-translated key codes using traditional X11 KeySym + // lookups + if (_glfw.x11.keycodes[scancode] < 0) + _glfw.x11.keycodes[scancode] = translateKeyCode(scancode); + + // Store the reverse translation for faster key name lookup + if (_glfw.x11.keycodes[scancode] > 0) + _glfw.x11.scancodes[_glfw.x11.keycodes[scancode]] = scancode; + } +} + +// Check whether the IM has a usable style +// +static GLFWbool hasUsableInputMethodStyle(void) +{ + GLFWbool found = GLFW_FALSE; + XIMStyles* styles = NULL; + + if (XGetIMValues(_glfw.x11.im, XNQueryInputStyle, &styles, NULL) != NULL) + return GLFW_FALSE; + + for (unsigned int i = 0; i < styles->count_styles; i++) + { + if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing)) + { + found = GLFW_TRUE; + break; + } + } + + XFree(styles); + return found; +} + +// Check whether the specified atom is supported +// +static Atom getSupportedAtom(Atom* supportedAtoms, + unsigned long atomCount, + const char* atomName) +{ + const Atom atom = XInternAtom(_glfw.x11.display, atomName, False); + + for (unsigned int i = 0; i < atomCount; i++) + { + if (supportedAtoms[i] == atom) + return atom; + } + + return None; +} + +// Check whether the running window manager is EWMH-compliant +// +static void detectEWMH(void) +{ + // First we read the _NET_SUPPORTING_WM_CHECK property on the root window + + Window* windowFromRoot = NULL; + if (!_glfwGetWindowPropertyX11(_glfw.x11.root, + _glfw.x11.NET_SUPPORTING_WM_CHECK, + XA_WINDOW, + (unsigned char**) &windowFromRoot)) + { + return; + } + + _glfwGrabErrorHandlerX11(); + + // If it exists, it should be the XID of a top-level window + // Then we look for the same property on that window + + Window* windowFromChild = NULL; + if (!_glfwGetWindowPropertyX11(*windowFromRoot, + _glfw.x11.NET_SUPPORTING_WM_CHECK, + XA_WINDOW, + (unsigned char**) &windowFromChild)) + { + XFree(windowFromRoot); + return; + } + + _glfwReleaseErrorHandlerX11(); + + // If the property exists, it should contain the XID of the window + + if (*windowFromRoot != *windowFromChild) + { + XFree(windowFromRoot); + XFree(windowFromChild); + return; + } + + XFree(windowFromRoot); + XFree(windowFromChild); + + // We are now fairly sure that an EWMH-compliant WM is currently running + // We can now start querying the WM about what features it supports by + // looking in the _NET_SUPPORTED property on the root window + // It should contain a list of supported EWMH protocol and state atoms + + Atom* supportedAtoms = NULL; + const unsigned long atomCount = + _glfwGetWindowPropertyX11(_glfw.x11.root, + _glfw.x11.NET_SUPPORTED, + XA_ATOM, + (unsigned char**) &supportedAtoms); + + // See which of the atoms we support that are supported by the WM + + _glfw.x11.NET_WM_STATE = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE"); + _glfw.x11.NET_WM_STATE_ABOVE = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE"); + _glfw.x11.NET_WM_STATE_FULLSCREEN = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN"); + _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT"); + _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ"); + _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION"); + _glfw.x11.NET_WM_FULLSCREEN_MONITORS = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS"); + _glfw.x11.NET_WM_WINDOW_TYPE = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE"); + _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL"); + _glfw.x11.NET_WORKAREA = + getSupportedAtom(supportedAtoms, atomCount, "_NET_WORKAREA"); + _glfw.x11.NET_CURRENT_DESKTOP = + getSupportedAtom(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP"); + _glfw.x11.NET_ACTIVE_WINDOW = + getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW"); + _glfw.x11.NET_FRAME_EXTENTS = + getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS"); + _glfw.x11.NET_REQUEST_FRAME_EXTENTS = + getSupportedAtom(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS"); + + if (supportedAtoms) + XFree(supportedAtoms); +} + +// Look for and initialize supported X11 extensions +// +static GLFWbool initExtensions(void) +{ + _glfw.x11.vidmode.handle = _glfw_dlopen("libXxf86vm.so.1"); + if (_glfw.x11.vidmode.handle) + { + _glfw.x11.vidmode.QueryExtension = (PFN_XF86VidModeQueryExtension) + _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeQueryExtension"); + _glfw.x11.vidmode.GetGammaRamp = (PFN_XF86VidModeGetGammaRamp) + _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRamp"); + _glfw.x11.vidmode.SetGammaRamp = (PFN_XF86VidModeSetGammaRamp) + _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeSetGammaRamp"); + _glfw.x11.vidmode.GetGammaRampSize = (PFN_XF86VidModeGetGammaRampSize) + _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRampSize"); + + _glfw.x11.vidmode.available = + XF86VidModeQueryExtension(_glfw.x11.display, + &_glfw.x11.vidmode.eventBase, + &_glfw.x11.vidmode.errorBase); + } + +#if defined(__CYGWIN__) + _glfw.x11.xi.handle = _glfw_dlopen("libXi-6.so"); +#else + _glfw.x11.xi.handle = _glfw_dlopen("libXi.so.6"); +#endif + if (_glfw.x11.xi.handle) + { + _glfw.x11.xi.QueryVersion = (PFN_XIQueryVersion) + _glfw_dlsym(_glfw.x11.xi.handle, "XIQueryVersion"); + _glfw.x11.xi.SelectEvents = (PFN_XISelectEvents) + _glfw_dlsym(_glfw.x11.xi.handle, "XISelectEvents"); + + if (XQueryExtension(_glfw.x11.display, + "XInputExtension", + &_glfw.x11.xi.majorOpcode, + &_glfw.x11.xi.eventBase, + &_glfw.x11.xi.errorBase)) + { + _glfw.x11.xi.major = 2; + _glfw.x11.xi.minor = 0; + + if (XIQueryVersion(_glfw.x11.display, + &_glfw.x11.xi.major, + &_glfw.x11.xi.minor) == Success) + { + _glfw.x11.xi.available = GLFW_TRUE; + } + } + } + +#if defined(__CYGWIN__) + _glfw.x11.randr.handle = _glfw_dlopen("libXrandr-2.so"); +#else + _glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so.2"); +#endif + if (_glfw.x11.randr.handle) + { + _glfw.x11.randr.AllocGamma = (PFN_XRRAllocGamma) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRAllocGamma"); + _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeGamma"); + _glfw.x11.randr.FreeCrtcInfo = (PFN_XRRFreeCrtcInfo) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeCrtcInfo"); + _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeGamma"); + _glfw.x11.randr.FreeOutputInfo = (PFN_XRRFreeOutputInfo) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeOutputInfo"); + _glfw.x11.randr.FreeScreenResources = (PFN_XRRFreeScreenResources) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeScreenResources"); + _glfw.x11.randr.GetCrtcGamma = (PFN_XRRGetCrtcGamma) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGamma"); + _glfw.x11.randr.GetCrtcGammaSize = (PFN_XRRGetCrtcGammaSize) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGammaSize"); + _glfw.x11.randr.GetCrtcInfo = (PFN_XRRGetCrtcInfo) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcInfo"); + _glfw.x11.randr.GetOutputInfo = (PFN_XRRGetOutputInfo) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetOutputInfo"); + _glfw.x11.randr.GetOutputPrimary = (PFN_XRRGetOutputPrimary) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetOutputPrimary"); + _glfw.x11.randr.GetScreenResourcesCurrent = (PFN_XRRGetScreenResourcesCurrent) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetScreenResourcesCurrent"); + _glfw.x11.randr.QueryExtension = (PFN_XRRQueryExtension) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRQueryExtension"); + _glfw.x11.randr.QueryVersion = (PFN_XRRQueryVersion) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRQueryVersion"); + _glfw.x11.randr.SelectInput = (PFN_XRRSelectInput) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRSelectInput"); + _glfw.x11.randr.SetCrtcConfig = (PFN_XRRSetCrtcConfig) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRSetCrtcConfig"); + _glfw.x11.randr.SetCrtcGamma = (PFN_XRRSetCrtcGamma) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRSetCrtcGamma"); + _glfw.x11.randr.UpdateConfiguration = (PFN_XRRUpdateConfiguration) + _glfw_dlsym(_glfw.x11.randr.handle, "XRRUpdateConfiguration"); + + if (XRRQueryExtension(_glfw.x11.display, + &_glfw.x11.randr.eventBase, + &_glfw.x11.randr.errorBase)) + { + if (XRRQueryVersion(_glfw.x11.display, + &_glfw.x11.randr.major, + &_glfw.x11.randr.minor)) + { + // The GLFW RandR path requires at least version 1.3 + if (_glfw.x11.randr.major > 1 || _glfw.x11.randr.minor >= 3) + _glfw.x11.randr.available = GLFW_TRUE; + } + else + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to query RandR version"); + } + } + } + + if (_glfw.x11.randr.available) + { + XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, + _glfw.x11.root); + + if (!sr->ncrtc || !XRRGetCrtcGammaSize(_glfw.x11.display, sr->crtcs[0])) + { + // This is likely an older Nvidia driver with broken gamma support + // Flag it as useless and fall back to xf86vm gamma, if available + _glfw.x11.randr.gammaBroken = GLFW_TRUE; + } + + if (!sr->ncrtc) + { + // A system without CRTCs is likely a system with broken RandR + // Disable the RandR monitor path and fall back to core functions + _glfw.x11.randr.monitorBroken = GLFW_TRUE; + } + + XRRFreeScreenResources(sr); + } + + if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) + { + XRRSelectInput(_glfw.x11.display, _glfw.x11.root, + RROutputChangeNotifyMask); + } + +#if defined(__CYGWIN__) + _glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor-1.so"); +#else + _glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so.1"); +#endif + if (_glfw.x11.xcursor.handle) + { + _glfw.x11.xcursor.ImageCreate = (PFN_XcursorImageCreate) + _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageCreate"); + _glfw.x11.xcursor.ImageDestroy = (PFN_XcursorImageDestroy) + _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy"); + _glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor) + _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor"); + } + +#if defined(__CYGWIN__) + _glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama-1.so"); +#else + _glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so.1"); +#endif + if (_glfw.x11.xinerama.handle) + { + _glfw.x11.xinerama.IsActive = (PFN_XineramaIsActive) + _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaIsActive"); + _glfw.x11.xinerama.QueryExtension = (PFN_XineramaQueryExtension) + _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaQueryExtension"); + _glfw.x11.xinerama.QueryScreens = (PFN_XineramaQueryScreens) + _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaQueryScreens"); + + if (XineramaQueryExtension(_glfw.x11.display, + &_glfw.x11.xinerama.major, + &_glfw.x11.xinerama.minor)) + { + if (XineramaIsActive(_glfw.x11.display)) + _glfw.x11.xinerama.available = GLFW_TRUE; + } + } + + _glfw.x11.xkb.major = 1; + _glfw.x11.xkb.minor = 0; + _glfw.x11.xkb.available = + XkbQueryExtension(_glfw.x11.display, + &_glfw.x11.xkb.majorOpcode, + &_glfw.x11.xkb.eventBase, + &_glfw.x11.xkb.errorBase, + &_glfw.x11.xkb.major, + &_glfw.x11.xkb.minor); + + if (_glfw.x11.xkb.available) + { + Bool supported; + + if (XkbSetDetectableAutoRepeat(_glfw.x11.display, True, &supported)) + { + if (supported) + _glfw.x11.xkb.detectable = GLFW_TRUE; + } + + _glfw.x11.xkb.group = 0; + XkbStateRec state; + if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success) + { + XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify, XkbAllStateComponentsMask, XkbGroupStateMask); + _glfw.x11.xkb.group = (unsigned int)state.group; + } + } + +#if defined(__CYGWIN__) + _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so"); +#else + _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1"); +#endif + if (_glfw.x11.x11xcb.handle) + { + _glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection) + _glfw_dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection"); + } + +#if defined(__CYGWIN__) + _glfw.x11.xrender.handle = _glfw_dlopen("libXrender-1.so"); +#else + _glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so.1"); +#endif + if (_glfw.x11.xrender.handle) + { + _glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension) + _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderQueryExtension"); + _glfw.x11.xrender.QueryVersion = (PFN_XRenderQueryVersion) + _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderQueryVersion"); + _glfw.x11.xrender.FindVisualFormat = (PFN_XRenderFindVisualFormat) + _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderFindVisualFormat"); + + if (XRenderQueryExtension(_glfw.x11.display, + &_glfw.x11.xrender.errorBase, + &_glfw.x11.xrender.eventBase)) + { + if (XRenderQueryVersion(_glfw.x11.display, + &_glfw.x11.xrender.major, + &_glfw.x11.xrender.minor)) + { + _glfw.x11.xrender.available = GLFW_TRUE; + } + } + } + + // Update the key code LUT + // FIXME: We should listen to XkbMapNotify events to track changes to + // the keyboard mapping. + createKeyTables(); + + // String format atoms + _glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False); + _glfw.x11.UTF8_STRING = XInternAtom(_glfw.x11.display, "UTF8_STRING", False); + _glfw.x11.ATOM_PAIR = XInternAtom(_glfw.x11.display, "ATOM_PAIR", False); + + // Custom selection property atom + _glfw.x11.GLFW_SELECTION = + XInternAtom(_glfw.x11.display, "GLFW_SELECTION", False); + + // ICCCM standard clipboard atoms + _glfw.x11.TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False); + _glfw.x11.MULTIPLE = XInternAtom(_glfw.x11.display, "MULTIPLE", False); + _glfw.x11.PRIMARY = XInternAtom(_glfw.x11.display, "PRIMARY", False); + _glfw.x11.INCR = XInternAtom(_glfw.x11.display, "INCR", False); + _glfw.x11.CLIPBOARD = XInternAtom(_glfw.x11.display, "CLIPBOARD", False); + + // Clipboard manager atoms + _glfw.x11.CLIPBOARD_MANAGER = + XInternAtom(_glfw.x11.display, "CLIPBOARD_MANAGER", False); + _glfw.x11.SAVE_TARGETS = + XInternAtom(_glfw.x11.display, "SAVE_TARGETS", False); + + // Xdnd (drag and drop) atoms + _glfw.x11.XdndAware = XInternAtom(_glfw.x11.display, "XdndAware", False); + _glfw.x11.XdndEnter = XInternAtom(_glfw.x11.display, "XdndEnter", False); + _glfw.x11.XdndPosition = XInternAtom(_glfw.x11.display, "XdndPosition", False); + _glfw.x11.XdndStatus = XInternAtom(_glfw.x11.display, "XdndStatus", False); + _glfw.x11.XdndActionCopy = XInternAtom(_glfw.x11.display, "XdndActionCopy", False); + _glfw.x11.XdndDrop = XInternAtom(_glfw.x11.display, "XdndDrop", False); + _glfw.x11.XdndFinished = XInternAtom(_glfw.x11.display, "XdndFinished", False); + _glfw.x11.XdndSelection = XInternAtom(_glfw.x11.display, "XdndSelection", False); + _glfw.x11.XdndTypeList = XInternAtom(_glfw.x11.display, "XdndTypeList", False); + _glfw.x11.text_uri_list = XInternAtom(_glfw.x11.display, "text/uri-list", False); + + // ICCCM, EWMH and Motif window property atoms + // These can be set safely even without WM support + // The EWMH atoms that require WM support are handled in detectEWMH + _glfw.x11.WM_PROTOCOLS = + XInternAtom(_glfw.x11.display, "WM_PROTOCOLS", False); + _glfw.x11.WM_STATE = + XInternAtom(_glfw.x11.display, "WM_STATE", False); + _glfw.x11.WM_DELETE_WINDOW = + XInternAtom(_glfw.x11.display, "WM_DELETE_WINDOW", False); + _glfw.x11.NET_SUPPORTED = + XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False); + _glfw.x11.NET_SUPPORTING_WM_CHECK = + XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False); + _glfw.x11.NET_WM_ICON = + XInternAtom(_glfw.x11.display, "_NET_WM_ICON", False); + _glfw.x11.NET_WM_PING = + XInternAtom(_glfw.x11.display, "_NET_WM_PING", False); + _glfw.x11.NET_WM_PID = + XInternAtom(_glfw.x11.display, "_NET_WM_PID", False); + _glfw.x11.NET_WM_NAME = + XInternAtom(_glfw.x11.display, "_NET_WM_NAME", False); + _glfw.x11.NET_WM_ICON_NAME = + XInternAtom(_glfw.x11.display, "_NET_WM_ICON_NAME", False); + _glfw.x11.NET_WM_BYPASS_COMPOSITOR = + XInternAtom(_glfw.x11.display, "_NET_WM_BYPASS_COMPOSITOR", False); + _glfw.x11.NET_WM_WINDOW_OPACITY = + XInternAtom(_glfw.x11.display, "_NET_WM_WINDOW_OPACITY", False); + _glfw.x11.MOTIF_WM_HINTS = + XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False); + + // The compositing manager selection name contains the screen number + { + char name[32]; + snprintf(name, sizeof(name), "_NET_WM_CM_S%u", _glfw.x11.screen); + _glfw.x11.NET_WM_CM_Sx = XInternAtom(_glfw.x11.display, name, False); + } + + // Detect whether an EWMH-conformant window manager is running + detectEWMH(); + + return GLFW_TRUE; +} + +// Retrieve system content scale via folklore heuristics +// +static void getSystemContentScale(float* xscale, float* yscale) +{ + // Start by assuming the default X11 DPI + // NOTE: Some desktop environments (KDE) may remove the Xft.dpi field when it + // would be set to 96, so assume that is the case if we cannot find it + float xdpi = 96.f, ydpi = 96.f; + + // NOTE: Basing the scale on Xft.dpi where available should provide the most + // consistent user experience (matches Qt, Gtk, etc), although not + // always the most accurate one + char* rms = XResourceManagerString(_glfw.x11.display); + if (rms) + { + XrmDatabase db = XrmGetStringDatabase(rms); + if (db) + { + XrmValue value; + char* type = NULL; + + if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value)) + { + if (type && strcmp(type, "String") == 0) + xdpi = ydpi = atof(value.addr); + } + + XrmDestroyDatabase(db); + } + } + + *xscale = xdpi / 96.f; + *yscale = ydpi / 96.f; +} + +// Create a blank cursor for hidden and disabled cursor modes +// +static Cursor createHiddenCursor(void) +{ + unsigned char pixels[16 * 16 * 4] = { 0 }; + GLFWimage image = { 16, 16, pixels }; + return _glfwCreateCursorX11(&image, 0, 0); +} + +// Create a helper window for IPC +// +static Window createHelperWindow(void) +{ + XSetWindowAttributes wa; + wa.event_mask = PropertyChangeMask; + + return XCreateWindow(_glfw.x11.display, _glfw.x11.root, + 0, 0, 1, 1, 0, 0, + InputOnly, + DefaultVisual(_glfw.x11.display, _glfw.x11.screen), + CWEventMask, &wa); +} + +// X error handler +// +static int errorHandler(Display *display, XErrorEvent* event) +{ + _glfw.x11.errorCode = event->error_code; + return 0; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Sets the X error handler callback +// +void _glfwGrabErrorHandlerX11(void) +{ + _glfw.x11.errorCode = Success; + XSetErrorHandler(errorHandler); +} + +// Clears the X error handler callback +// +void _glfwReleaseErrorHandlerX11(void) +{ + // Synchronize to make sure all commands are processed + XSync(_glfw.x11.display, False); + XSetErrorHandler(NULL); +} + +// Reports the specified error, appending information about the last X error +// +void _glfwInputErrorX11(int error, const char* message) +{ + char buffer[_GLFW_MESSAGE_SIZE]; + XGetErrorText(_glfw.x11.display, _glfw.x11.errorCode, + buffer, sizeof(buffer)); + + _glfwInputError(error, "%s: %s", message, buffer); +} + +// Creates a native cursor object from the specified image and hotspot +// +Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot) +{ + int i; + Cursor cursor; + + if (!_glfw.x11.xcursor.handle) + return None; + + XcursorImage* native = XcursorImageCreate(image->width, image->height); + if (native == NULL) + return None; + + native->xhot = xhot; + native->yhot = yhot; + + unsigned char* source = (unsigned char*) image->pixels; + XcursorPixel* target = native->pixels; + + for (i = 0; i < image->width * image->height; i++, target++, source += 4) + { + unsigned int alpha = source[3]; + + *target = (alpha << 24) | + ((unsigned char) ((source[0] * alpha) / 255) << 16) | + ((unsigned char) ((source[1] * alpha) / 255) << 8) | + ((unsigned char) ((source[2] * alpha) / 255) << 0); + } + + cursor = XcursorImageLoadCursor(_glfw.x11.display, native); + XcursorImageDestroy(native); + + return cursor; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformInit(void) +{ +#if !defined(X_HAVE_UTF8_STRING) + // HACK: If the current locale is "C" and the Xlib UTF-8 functions are + // unavailable, apply the environment's locale in the hope that it's + // both available and not "C" + // This is done because the "C" locale breaks wide character input, + // which is what we fall back on when UTF-8 support is missing + if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0) + setlocale(LC_CTYPE, ""); +#endif + + XInitThreads(); + XrmInitialize(); + + _glfw.x11.display = XOpenDisplay(NULL); + if (!_glfw.x11.display) + { + const char* display = getenv("DISPLAY"); + if (display) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to open display %s", display); + } + else + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: The DISPLAY environment variable is missing"); + } + + return GLFW_FALSE; + } + + _glfw.x11.screen = DefaultScreen(_glfw.x11.display); + _glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen); + _glfw.x11.context = XUniqueContext(); + + getSystemContentScale(&_glfw.x11.contentScaleX, &_glfw.x11.contentScaleY); + + if (!initExtensions()) + return GLFW_FALSE; + + _glfw.x11.helperWindowHandle = createHelperWindow(); + _glfw.x11.hiddenCursorHandle = createHiddenCursor(); + + if (XSupportsLocale()) + { + XSetLocaleModifiers(""); + + _glfw.x11.im = XOpenIM(_glfw.x11.display, 0, NULL, NULL); + if (_glfw.x11.im) + { + if (!hasUsableInputMethodStyle()) + { + XCloseIM(_glfw.x11.im); + _glfw.x11.im = NULL; + } + } + } + +#if defined(__linux__) + if (!_glfwInitJoysticksLinux()) + return GLFW_FALSE; +#endif + + _glfwInitTimerPOSIX(); + + _glfwPollMonitorsX11(); + return GLFW_TRUE; +} + +void _glfwPlatformTerminate(void) +{ + if (_glfw.x11.helperWindowHandle) + { + if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) == + _glfw.x11.helperWindowHandle) + { + _glfwPushSelectionToManagerX11(); + } + + XDestroyWindow(_glfw.x11.display, _glfw.x11.helperWindowHandle); + _glfw.x11.helperWindowHandle = None; + } + + if (_glfw.x11.hiddenCursorHandle) + { + XFreeCursor(_glfw.x11.display, _glfw.x11.hiddenCursorHandle); + _glfw.x11.hiddenCursorHandle = (Cursor) 0; + } + + free(_glfw.x11.primarySelectionString); + free(_glfw.x11.clipboardString); + + if (_glfw.x11.im) + { + XCloseIM(_glfw.x11.im); + _glfw.x11.im = NULL; + } + + if (_glfw.x11.display) + { + XCloseDisplay(_glfw.x11.display); + _glfw.x11.display = NULL; + } + + if (_glfw.x11.x11xcb.handle) + { + _glfw_dlclose(_glfw.x11.x11xcb.handle); + _glfw.x11.x11xcb.handle = NULL; + } + + if (_glfw.x11.xcursor.handle) + { + _glfw_dlclose(_glfw.x11.xcursor.handle); + _glfw.x11.xcursor.handle = NULL; + } + + if (_glfw.x11.randr.handle) + { + _glfw_dlclose(_glfw.x11.randr.handle); + _glfw.x11.randr.handle = NULL; + } + + if (_glfw.x11.xinerama.handle) + { + _glfw_dlclose(_glfw.x11.xinerama.handle); + _glfw.x11.xinerama.handle = NULL; + } + + if (_glfw.x11.xrender.handle) + { + _glfw_dlclose(_glfw.x11.xrender.handle); + _glfw.x11.xrender.handle = NULL; + } + + if (_glfw.x11.vidmode.handle) + { + _glfw_dlclose(_glfw.x11.vidmode.handle); + _glfw.x11.vidmode.handle = NULL; + } + + if (_glfw.x11.xi.handle) + { + _glfw_dlclose(_glfw.x11.xi.handle); + _glfw.x11.xi.handle = NULL; + } + + // NOTE: These need to be unloaded after XCloseDisplay, as they register + // cleanup callbacks that get called by that function + _glfwTerminateEGL(); + _glfwTerminateGLX(); + +#if defined(__linux__) + _glfwTerminateJoysticksLinux(); +#endif +} + +const char* _glfwPlatformGetVersionString(void) +{ + return _GLFW_VERSION_NUMBER " X11 GLX EGL OSMesa" +#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) + " clock_gettime" +#else + " gettimeofday" +#endif +#if defined(__linux__) + " evdev" +#endif +#if defined(_GLFW_BUILD_DLL) + " shared" +#endif + ; +} + diff --git a/extern/glfw/src/x11_monitor.c b/extern/glfw/src/x11_monitor.c new file mode 100644 index 00000000..1f804aeb --- /dev/null +++ b/extern/glfw/src/x11_monitor.c @@ -0,0 +1,614 @@ +//======================================================================== +// GLFW 3.3 X11 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include +#include +#include + + +// Check whether the display mode should be included in enumeration +// +static GLFWbool modeIsGood(const XRRModeInfo* mi) +{ + return (mi->modeFlags & RR_Interlace) == 0; +} + +// Calculates the refresh rate, in Hz, from the specified RandR mode info +// +static int calculateRefreshRate(const XRRModeInfo* mi) +{ + if (mi->hTotal && mi->vTotal) + return (int) round((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal)); + else + return 0; +} + +// Returns the mode info for a RandR mode XID +// +static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id) +{ + for (int i = 0; i < sr->nmode; i++) + { + if (sr->modes[i].id == id) + return sr->modes + i; + } + + return NULL; +} + +// Convert RandR mode info to GLFW video mode +// +static GLFWvidmode vidmodeFromModeInfo(const XRRModeInfo* mi, + const XRRCrtcInfo* ci) +{ + GLFWvidmode mode; + + if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) + { + mode.width = mi->height; + mode.height = mi->width; + } + else + { + mode.width = mi->width; + mode.height = mi->height; + } + + mode.refreshRate = calculateRefreshRate(mi); + + _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), + &mode.redBits, &mode.greenBits, &mode.blueBits); + + return mode; +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Poll for changes in the set of connected monitors +// +void _glfwPollMonitorsX11(void) +{ + if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) + { + int disconnectedCount, screenCount = 0; + _GLFWmonitor** disconnected = NULL; + XineramaScreenInfo* screens = NULL; + XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, + _glfw.x11.root); + RROutput primary = XRRGetOutputPrimary(_glfw.x11.display, + _glfw.x11.root); + + if (_glfw.x11.xinerama.available) + screens = XineramaQueryScreens(_glfw.x11.display, &screenCount); + + disconnectedCount = _glfw.monitorCount; + if (disconnectedCount) + { + disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); + memcpy(disconnected, + _glfw.monitors, + _glfw.monitorCount * sizeof(_GLFWmonitor*)); + } + + for (int i = 0; i < sr->noutput; i++) + { + int j, type, widthMM, heightMM; + + XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]); + if (oi->connection != RR_Connected || oi->crtc == None) + { + XRRFreeOutputInfo(oi); + continue; + } + + for (j = 0; j < disconnectedCount; j++) + { + if (disconnected[j] && + disconnected[j]->x11.output == sr->outputs[i]) + { + disconnected[j] = NULL; + break; + } + } + + if (j < disconnectedCount) + { + XRRFreeOutputInfo(oi); + continue; + } + + XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc); + if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) + { + widthMM = oi->mm_height; + heightMM = oi->mm_width; + } + else + { + widthMM = oi->mm_width; + heightMM = oi->mm_height; + } + + if (widthMM <= 0 || heightMM <= 0) + { + // HACK: If RandR does not provide a physical size, assume the + // X11 default 96 DPI and calcuate from the CRTC viewport + // NOTE: These members are affected by rotation, unlike the mode + // info and output info members + widthMM = (int) (ci->width * 25.4f / 96.f); + heightMM = (int) (ci->height * 25.4f / 96.f); + } + + _GLFWmonitor* monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM); + monitor->x11.output = sr->outputs[i]; + monitor->x11.crtc = oi->crtc; + + for (j = 0; j < screenCount; j++) + { + if (screens[j].x_org == ci->x && + screens[j].y_org == ci->y && + screens[j].width == ci->width && + screens[j].height == ci->height) + { + monitor->x11.index = j; + break; + } + } + + if (monitor->x11.output == primary) + type = _GLFW_INSERT_FIRST; + else + type = _GLFW_INSERT_LAST; + + _glfwInputMonitor(monitor, GLFW_CONNECTED, type); + + XRRFreeOutputInfo(oi); + XRRFreeCrtcInfo(ci); + } + + XRRFreeScreenResources(sr); + + if (screens) + XFree(screens); + + for (int i = 0; i < disconnectedCount; i++) + { + if (disconnected[i]) + _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); + } + + free(disconnected); + } + else + { + const int widthMM = DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen); + const int heightMM = DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen); + + _glfwInputMonitor(_glfwAllocMonitor("Display", widthMM, heightMM), + GLFW_CONNECTED, + _GLFW_INSERT_FIRST); + } +} + +// Set the current video mode for the specified monitor +// +void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired) +{ + if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) + { + GLFWvidmode current; + RRMode native = None; + + const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired); + _glfwPlatformGetVideoMode(monitor, ¤t); + if (_glfwCompareVideoModes(¤t, best) == 0) + return; + + XRRScreenResources* sr = + XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); + XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); + XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); + + for (int i = 0; i < oi->nmode; i++) + { + const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); + if (!modeIsGood(mi)) + continue; + + const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); + if (_glfwCompareVideoModes(best, &mode) == 0) + { + native = mi->id; + break; + } + } + + if (native) + { + if (monitor->x11.oldMode == None) + monitor->x11.oldMode = ci->mode; + + XRRSetCrtcConfig(_glfw.x11.display, + sr, monitor->x11.crtc, + CurrentTime, + ci->x, ci->y, + native, + ci->rotation, + ci->outputs, + ci->noutput); + } + + XRRFreeOutputInfo(oi); + XRRFreeCrtcInfo(ci); + XRRFreeScreenResources(sr); + } +} + +// Restore the saved (original) video mode for the specified monitor +// +void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor) +{ + if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) + { + if (monitor->x11.oldMode == None) + return; + + XRRScreenResources* sr = + XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); + XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); + + XRRSetCrtcConfig(_glfw.x11.display, + sr, monitor->x11.crtc, + CurrentTime, + ci->x, ci->y, + monitor->x11.oldMode, + ci->rotation, + ci->outputs, + ci->noutput); + + XRRFreeCrtcInfo(ci); + XRRFreeScreenResources(sr); + + monitor->x11.oldMode = None; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) +{ +} + +void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) +{ + if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) + { + XRRScreenResources* sr = + XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); + XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); + + if (ci) + { + if (xpos) + *xpos = ci->x; + if (ypos) + *ypos = ci->y; + + XRRFreeCrtcInfo(ci); + } + + XRRFreeScreenResources(sr); + } +} + +void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, + float* xscale, float* yscale) +{ + if (xscale) + *xscale = _glfw.x11.contentScaleX; + if (yscale) + *yscale = _glfw.x11.contentScaleY; +} + +void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height) +{ + int areaX = 0, areaY = 0, areaWidth = 0, areaHeight = 0; + + if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) + { + XRRScreenResources* sr = + XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); + XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); + + areaX = ci->x; + areaY = ci->y; + + const XRRModeInfo* mi = getModeInfo(sr, ci->mode); + + if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) + { + areaWidth = mi->height; + areaHeight = mi->width; + } + else + { + areaWidth = mi->width; + areaHeight = mi->height; + } + + XRRFreeCrtcInfo(ci); + XRRFreeScreenResources(sr); + } + else + { + areaWidth = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); + areaHeight = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); + } + + if (_glfw.x11.NET_WORKAREA && _glfw.x11.NET_CURRENT_DESKTOP) + { + Atom* extents = NULL; + Atom* desktop = NULL; + const unsigned long extentCount = + _glfwGetWindowPropertyX11(_glfw.x11.root, + _glfw.x11.NET_WORKAREA, + XA_CARDINAL, + (unsigned char**) &extents); + + if (_glfwGetWindowPropertyX11(_glfw.x11.root, + _glfw.x11.NET_CURRENT_DESKTOP, + XA_CARDINAL, + (unsigned char**) &desktop) > 0) + { + if (extentCount >= 4 && *desktop < extentCount / 4) + { + const int globalX = extents[*desktop * 4 + 0]; + const int globalY = extents[*desktop * 4 + 1]; + const int globalWidth = extents[*desktop * 4 + 2]; + const int globalHeight = extents[*desktop * 4 + 3]; + + if (areaX < globalX) + { + areaWidth -= globalX - areaX; + areaX = globalX; + } + + if (areaY < globalY) + { + areaHeight -= globalY - areaY; + areaY = globalY; + } + + if (areaX + areaWidth > globalX + globalWidth) + areaWidth = globalX - areaX + globalWidth; + if (areaY + areaHeight > globalY + globalHeight) + areaHeight = globalY - areaY + globalHeight; + } + } + + if (extents) + XFree(extents); + if (desktop) + XFree(desktop); + } + + if (xpos) + *xpos = areaX; + if (ypos) + *ypos = areaY; + if (width) + *width = areaWidth; + if (height) + *height = areaHeight; +} + +GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) +{ + GLFWvidmode* result; + + *count = 0; + + if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) + { + XRRScreenResources* sr = + XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); + XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); + XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); + + result = calloc(oi->nmode, sizeof(GLFWvidmode)); + + for (int i = 0; i < oi->nmode; i++) + { + const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); + if (!modeIsGood(mi)) + continue; + + const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); + int j; + + for (j = 0; j < *count; j++) + { + if (_glfwCompareVideoModes(result + j, &mode) == 0) + break; + } + + // Skip duplicate modes + if (j < *count) + continue; + + (*count)++; + result[*count - 1] = mode; + } + + XRRFreeOutputInfo(oi); + XRRFreeCrtcInfo(ci); + XRRFreeScreenResources(sr); + } + else + { + *count = 1; + result = calloc(1, sizeof(GLFWvidmode)); + _glfwPlatformGetVideoMode(monitor, result); + } + + return result; +} + +void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) +{ + if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) + { + XRRScreenResources* sr = + XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); + XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); + + if (ci) + { + const XRRModeInfo* mi = getModeInfo(sr, ci->mode); + if (mi) // mi can be NULL if the monitor has been disconnected + *mode = vidmodeFromModeInfo(mi, ci); + + XRRFreeCrtcInfo(ci); + } + + XRRFreeScreenResources(sr); + } + else + { + mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); + mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); + mode->refreshRate = 0; + + _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), + &mode->redBits, &mode->greenBits, &mode->blueBits); + } +} + +GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) +{ + if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) + { + const size_t size = XRRGetCrtcGammaSize(_glfw.x11.display, + monitor->x11.crtc); + XRRCrtcGamma* gamma = XRRGetCrtcGamma(_glfw.x11.display, + monitor->x11.crtc); + + _glfwAllocGammaArrays(ramp, size); + + memcpy(ramp->red, gamma->red, size * sizeof(unsigned short)); + memcpy(ramp->green, gamma->green, size * sizeof(unsigned short)); + memcpy(ramp->blue, gamma->blue, size * sizeof(unsigned short)); + + XRRFreeGamma(gamma); + return GLFW_TRUE; + } + else if (_glfw.x11.vidmode.available) + { + int size; + XF86VidModeGetGammaRampSize(_glfw.x11.display, _glfw.x11.screen, &size); + + _glfwAllocGammaArrays(ramp, size); + + XF86VidModeGetGammaRamp(_glfw.x11.display, + _glfw.x11.screen, + ramp->size, ramp->red, ramp->green, ramp->blue); + return GLFW_TRUE; + } + else + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Gamma ramp access not supported by server"); + return GLFW_FALSE; + } +} + +void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) +{ + if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) + { + if (XRRGetCrtcGammaSize(_glfw.x11.display, monitor->x11.crtc) != ramp->size) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Gamma ramp size must match current ramp size"); + return; + } + + XRRCrtcGamma* gamma = XRRAllocGamma(ramp->size); + + memcpy(gamma->red, ramp->red, ramp->size * sizeof(unsigned short)); + memcpy(gamma->green, ramp->green, ramp->size * sizeof(unsigned short)); + memcpy(gamma->blue, ramp->blue, ramp->size * sizeof(unsigned short)); + + XRRSetCrtcGamma(_glfw.x11.display, monitor->x11.crtc, gamma); + XRRFreeGamma(gamma); + } + else if (_glfw.x11.vidmode.available) + { + XF86VidModeSetGammaRamp(_glfw.x11.display, + _glfw.x11.screen, + ramp->size, + (unsigned short*) ramp->red, + (unsigned short*) ramp->green, + (unsigned short*) ramp->blue); + } + else + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Gamma ramp access not supported by server"); + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(None); + return monitor->x11.crtc; +} + +GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle) +{ + _GLFWmonitor* monitor = (_GLFWmonitor*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(None); + return monitor->x11.output; +} + diff --git a/extern/glfw/src/x11_platform.h b/extern/glfw/src/x11_platform.h new file mode 100644 index 00000000..7377b2c0 --- /dev/null +++ b/extern/glfw/src/x11_platform.h @@ -0,0 +1,450 @@ +//======================================================================== +// GLFW 3.3 X11 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include +#include +#include +#include + +#include +#include +#include +#include + +// The XRandR extension provides mode setting and gamma control +#include + +// The Xkb extension provides improved keyboard support +#include + +// The Xinerama extension provides legacy monitor indices +#include + +// The XInput extension provides raw mouse motion input +#include + +typedef XRRCrtcGamma* (* PFN_XRRAllocGamma)(int); +typedef void (* PFN_XRRFreeCrtcInfo)(XRRCrtcInfo*); +typedef void (* PFN_XRRFreeGamma)(XRRCrtcGamma*); +typedef void (* PFN_XRRFreeOutputInfo)(XRROutputInfo*); +typedef void (* PFN_XRRFreeScreenResources)(XRRScreenResources*); +typedef XRRCrtcGamma* (* PFN_XRRGetCrtcGamma)(Display*,RRCrtc); +typedef int (* PFN_XRRGetCrtcGammaSize)(Display*,RRCrtc); +typedef XRRCrtcInfo* (* PFN_XRRGetCrtcInfo) (Display*,XRRScreenResources*,RRCrtc); +typedef XRROutputInfo* (* PFN_XRRGetOutputInfo)(Display*,XRRScreenResources*,RROutput); +typedef RROutput (* PFN_XRRGetOutputPrimary)(Display*,Window); +typedef XRRScreenResources* (* PFN_XRRGetScreenResourcesCurrent)(Display*,Window); +typedef Bool (* PFN_XRRQueryExtension)(Display*,int*,int*); +typedef Status (* PFN_XRRQueryVersion)(Display*,int*,int*); +typedef void (* PFN_XRRSelectInput)(Display*,Window,int); +typedef Status (* PFN_XRRSetCrtcConfig)(Display*,XRRScreenResources*,RRCrtc,Time,int,int,RRMode,Rotation,RROutput*,int); +typedef void (* PFN_XRRSetCrtcGamma)(Display*,RRCrtc,XRRCrtcGamma*); +typedef int (* PFN_XRRUpdateConfiguration)(XEvent*); +#define XRRAllocGamma _glfw.x11.randr.AllocGamma +#define XRRFreeCrtcInfo _glfw.x11.randr.FreeCrtcInfo +#define XRRFreeGamma _glfw.x11.randr.FreeGamma +#define XRRFreeOutputInfo _glfw.x11.randr.FreeOutputInfo +#define XRRFreeScreenResources _glfw.x11.randr.FreeScreenResources +#define XRRGetCrtcGamma _glfw.x11.randr.GetCrtcGamma +#define XRRGetCrtcGammaSize _glfw.x11.randr.GetCrtcGammaSize +#define XRRGetCrtcInfo _glfw.x11.randr.GetCrtcInfo +#define XRRGetOutputInfo _glfw.x11.randr.GetOutputInfo +#define XRRGetOutputPrimary _glfw.x11.randr.GetOutputPrimary +#define XRRGetScreenResourcesCurrent _glfw.x11.randr.GetScreenResourcesCurrent +#define XRRQueryExtension _glfw.x11.randr.QueryExtension +#define XRRQueryVersion _glfw.x11.randr.QueryVersion +#define XRRSelectInput _glfw.x11.randr.SelectInput +#define XRRSetCrtcConfig _glfw.x11.randr.SetCrtcConfig +#define XRRSetCrtcGamma _glfw.x11.randr.SetCrtcGamma +#define XRRUpdateConfiguration _glfw.x11.randr.UpdateConfiguration + +typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int); +typedef void (* PFN_XcursorImageDestroy)(XcursorImage*); +typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*); +#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate +#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy +#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor + +typedef Bool (* PFN_XineramaIsActive)(Display*); +typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*); +typedef XineramaScreenInfo* (* PFN_XineramaQueryScreens)(Display*,int*); +#define XineramaIsActive _glfw.x11.xinerama.IsActive +#define XineramaQueryExtension _glfw.x11.xinerama.QueryExtension +#define XineramaQueryScreens _glfw.x11.xinerama.QueryScreens + +typedef XID xcb_window_t; +typedef XID xcb_visualid_t; +typedef struct xcb_connection_t xcb_connection_t; +typedef xcb_connection_t* (* PFN_XGetXCBConnection)(Display*); +#define XGetXCBConnection _glfw.x11.x11xcb.GetXCBConnection + +typedef Bool (* PFN_XF86VidModeQueryExtension)(Display*,int*,int*); +typedef Bool (* PFN_XF86VidModeGetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); +typedef Bool (* PFN_XF86VidModeSetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); +typedef Bool (* PFN_XF86VidModeGetGammaRampSize)(Display*,int,int*); +#define XF86VidModeQueryExtension _glfw.x11.vidmode.QueryExtension +#define XF86VidModeGetGammaRamp _glfw.x11.vidmode.GetGammaRamp +#define XF86VidModeSetGammaRamp _glfw.x11.vidmode.SetGammaRamp +#define XF86VidModeGetGammaRampSize _glfw.x11.vidmode.GetGammaRampSize + +typedef Status (* PFN_XIQueryVersion)(Display*,int*,int*); +typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int); +#define XIQueryVersion _glfw.x11.xi.QueryVersion +#define XISelectEvents _glfw.x11.xi.SelectEvents + +typedef Bool (* PFN_XRenderQueryExtension)(Display*,int*,int*); +typedef Status (* PFN_XRenderQueryVersion)(Display*dpy,int*,int*); +typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const*); +#define XRenderQueryExtension _glfw.x11.xrender.QueryExtension +#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion +#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat + +typedef VkFlags VkXlibSurfaceCreateFlagsKHR; +typedef VkFlags VkXcbSurfaceCreateFlagsKHR; + +typedef struct VkXlibSurfaceCreateInfoKHR +{ + VkStructureType sType; + const void* pNext; + VkXlibSurfaceCreateFlagsKHR flags; + Display* dpy; + Window window; +} VkXlibSurfaceCreateInfoKHR; + +typedef struct VkXcbSurfaceCreateInfoKHR +{ + VkStructureType sType; + const void* pNext; + VkXcbSurfaceCreateFlagsKHR flags; + xcb_connection_t* connection; + xcb_window_t window; +} VkXcbSurfaceCreateInfoKHR; + +typedef VkResult (APIENTRY *PFN_vkCreateXlibSurfaceKHR)(VkInstance,const VkXlibSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); +typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice,uint32_t,Display*,VisualID); +typedef VkResult (APIENTRY *PFN_vkCreateXcbSurfaceKHR)(VkInstance,const VkXcbSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); +typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice,uint32_t,xcb_connection_t*,xcb_visualid_t); + +#include "posix_thread.h" +#include "posix_time.h" +#include "xkb_unicode.h" +#include "glx_context.h" +#include "egl_context.h" +#include "osmesa_context.h" +#if defined(__linux__) +#include "linux_joystick.h" +#else +#include "null_joystick.h" +#endif + +#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) +#define _glfw_dlclose(handle) dlclose(handle) +#define _glfw_dlsym(handle, name) dlsym(handle, name) + +#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->x11.handle) +#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display) + +#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11 +#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 +#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11 +#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorX11 x11 + + +// X11-specific per-window data +// +typedef struct _GLFWwindowX11 +{ + Colormap colormap; + Window handle; + Window parent; + XIC ic; + + GLFWbool overrideRedirect; + GLFWbool iconified; + GLFWbool maximized; + + // Whether the visual supports framebuffer transparency + GLFWbool transparent; + + // Cached position and size used to filter out duplicate events + int width, height; + int xpos, ypos; + + // The last received cursor position, regardless of source + int lastCursorPosX, lastCursorPosY; + // The last position the cursor was warped to by GLFW + int warpCursorPosX, warpCursorPosY; + + // The time of the last KeyPress event + Time lastKeyTime; + +} _GLFWwindowX11; + +// X11-specific global data +// +typedef struct _GLFWlibraryX11 +{ + Display* display; + int screen; + Window root; + + // System content scale + float contentScaleX, contentScaleY; + // Helper window for IPC + Window helperWindowHandle; + // Invisible cursor for hidden cursor mode + Cursor hiddenCursorHandle; + // Context for mapping window XIDs to _GLFWwindow pointers + XContext context; + // XIM input method + XIM im; + // Most recent error code received by X error handler + int errorCode; + // Primary selection string (while the primary selection is owned) + char* primarySelectionString; + // Clipboard string (while the selection is owned) + char* clipboardString; + // Key name string + char keynames[GLFW_KEY_LAST + 1][5]; + // X11 keycode to GLFW key LUT + short int keycodes[256]; + // GLFW key to X11 keycode LUT + short int scancodes[GLFW_KEY_LAST + 1]; + // Where to place the cursor when re-enabled + double restoreCursorPosX, restoreCursorPosY; + // The window whose disabled cursor mode is active + _GLFWwindow* disabledCursorWindow; + + // Window manager atoms + Atom NET_SUPPORTED; + Atom NET_SUPPORTING_WM_CHECK; + Atom WM_PROTOCOLS; + Atom WM_STATE; + Atom WM_DELETE_WINDOW; + Atom NET_WM_NAME; + Atom NET_WM_ICON_NAME; + Atom NET_WM_ICON; + Atom NET_WM_PID; + Atom NET_WM_PING; + Atom NET_WM_WINDOW_TYPE; + Atom NET_WM_WINDOW_TYPE_NORMAL; + Atom NET_WM_STATE; + Atom NET_WM_STATE_ABOVE; + Atom NET_WM_STATE_FULLSCREEN; + Atom NET_WM_STATE_MAXIMIZED_VERT; + Atom NET_WM_STATE_MAXIMIZED_HORZ; + Atom NET_WM_STATE_DEMANDS_ATTENTION; + Atom NET_WM_BYPASS_COMPOSITOR; + Atom NET_WM_FULLSCREEN_MONITORS; + Atom NET_WM_WINDOW_OPACITY; + Atom NET_WM_CM_Sx; + Atom NET_WORKAREA; + Atom NET_CURRENT_DESKTOP; + Atom NET_ACTIVE_WINDOW; + Atom NET_FRAME_EXTENTS; + Atom NET_REQUEST_FRAME_EXTENTS; + Atom MOTIF_WM_HINTS; + + // Xdnd (drag and drop) atoms + Atom XdndAware; + Atom XdndEnter; + Atom XdndPosition; + Atom XdndStatus; + Atom XdndActionCopy; + Atom XdndDrop; + Atom XdndFinished; + Atom XdndSelection; + Atom XdndTypeList; + Atom text_uri_list; + + // Selection (clipboard) atoms + Atom TARGETS; + Atom MULTIPLE; + Atom INCR; + Atom CLIPBOARD; + Atom PRIMARY; + Atom CLIPBOARD_MANAGER; + Atom SAVE_TARGETS; + Atom NULL_; + Atom UTF8_STRING; + Atom COMPOUND_STRING; + Atom ATOM_PAIR; + Atom GLFW_SELECTION; + + struct { + GLFWbool available; + void* handle; + int eventBase; + int errorBase; + int major; + int minor; + GLFWbool gammaBroken; + GLFWbool monitorBroken; + PFN_XRRAllocGamma AllocGamma; + PFN_XRRFreeCrtcInfo FreeCrtcInfo; + PFN_XRRFreeGamma FreeGamma; + PFN_XRRFreeOutputInfo FreeOutputInfo; + PFN_XRRFreeScreenResources FreeScreenResources; + PFN_XRRGetCrtcGamma GetCrtcGamma; + PFN_XRRGetCrtcGammaSize GetCrtcGammaSize; + PFN_XRRGetCrtcInfo GetCrtcInfo; + PFN_XRRGetOutputInfo GetOutputInfo; + PFN_XRRGetOutputPrimary GetOutputPrimary; + PFN_XRRGetScreenResourcesCurrent GetScreenResourcesCurrent; + PFN_XRRQueryExtension QueryExtension; + PFN_XRRQueryVersion QueryVersion; + PFN_XRRSelectInput SelectInput; + PFN_XRRSetCrtcConfig SetCrtcConfig; + PFN_XRRSetCrtcGamma SetCrtcGamma; + PFN_XRRUpdateConfiguration UpdateConfiguration; + } randr; + + struct { + GLFWbool available; + GLFWbool detectable; + int majorOpcode; + int eventBase; + int errorBase; + int major; + int minor; + unsigned int group; + } xkb; + + struct { + int count; + int timeout; + int interval; + int blanking; + int exposure; + } saver; + + struct { + int version; + Window source; + Atom format; + } xdnd; + + struct { + void* handle; + PFN_XcursorImageCreate ImageCreate; + PFN_XcursorImageDestroy ImageDestroy; + PFN_XcursorImageLoadCursor ImageLoadCursor; + } xcursor; + + struct { + GLFWbool available; + void* handle; + int major; + int minor; + PFN_XineramaIsActive IsActive; + PFN_XineramaQueryExtension QueryExtension; + PFN_XineramaQueryScreens QueryScreens; + } xinerama; + + struct { + void* handle; + PFN_XGetXCBConnection GetXCBConnection; + } x11xcb; + + struct { + GLFWbool available; + void* handle; + int eventBase; + int errorBase; + PFN_XF86VidModeQueryExtension QueryExtension; + PFN_XF86VidModeGetGammaRamp GetGammaRamp; + PFN_XF86VidModeSetGammaRamp SetGammaRamp; + PFN_XF86VidModeGetGammaRampSize GetGammaRampSize; + } vidmode; + + struct { + GLFWbool available; + void* handle; + int majorOpcode; + int eventBase; + int errorBase; + int major; + int minor; + PFN_XIQueryVersion QueryVersion; + PFN_XISelectEvents SelectEvents; + } xi; + + struct { + GLFWbool available; + void* handle; + int major; + int minor; + int eventBase; + int errorBase; + PFN_XRenderQueryExtension QueryExtension; + PFN_XRenderQueryVersion QueryVersion; + PFN_XRenderFindVisualFormat FindVisualFormat; + } xrender; + +} _GLFWlibraryX11; + +// X11-specific per-monitor data +// +typedef struct _GLFWmonitorX11 +{ + RROutput output; + RRCrtc crtc; + RRMode oldMode; + + // Index of corresponding Xinerama screen, + // for EWMH full screen window placement + int index; + +} _GLFWmonitorX11; + +// X11-specific per-cursor data +// +typedef struct _GLFWcursorX11 +{ + Cursor handle; + +} _GLFWcursorX11; + + +void _glfwPollMonitorsX11(void); +void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired); +void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor); + +Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot); + +unsigned long _glfwGetWindowPropertyX11(Window window, + Atom property, + Atom type, + unsigned char** value); +GLFWbool _glfwIsVisualTransparentX11(Visual* visual); + +void _glfwGrabErrorHandlerX11(void); +void _glfwReleaseErrorHandlerX11(void); +void _glfwInputErrorX11(int error, const char* message); + +void _glfwPushSelectionToManagerX11(void); + diff --git a/extern/glfw/src/x11_window.c b/extern/glfw/src/x11_window.c new file mode 100644 index 00000000..271e1080 --- /dev/null +++ b/extern/glfw/src/x11_window.c @@ -0,0 +1,3166 @@ +//======================================================================== +// GLFW 3.3 X11 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2019 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + +#include +#include + +#include + +#include +#include +#include +#include +#include +#include + +// Action for EWMH client messages +#define _NET_WM_STATE_REMOVE 0 +#define _NET_WM_STATE_ADD 1 +#define _NET_WM_STATE_TOGGLE 2 + +// Additional mouse button names for XButtonEvent +#define Button6 6 +#define Button7 7 + +// Motif WM hints flags +#define MWM_HINTS_DECORATIONS 2 +#define MWM_DECOR_ALL 1 + +#define _GLFW_XDND_VERSION 5 + + +// Wait for data to arrive using select +// This avoids blocking other threads via the per-display Xlib lock that also +// covers GLX functions +// +static GLFWbool waitForEvent(double* timeout) +{ + fd_set fds; + const int fd = ConnectionNumber(_glfw.x11.display); + int count = fd + 1; + +#if defined(__linux__) + if (_glfw.linjs.inotify > fd) + count = _glfw.linjs.inotify + 1; +#endif + for (;;) + { + FD_ZERO(&fds); + FD_SET(fd, &fds); +#if defined(__linux__) + if (_glfw.linjs.inotify > 0) + FD_SET(_glfw.linjs.inotify, &fds); +#endif + + if (timeout) + { + const long seconds = (long) *timeout; + const long microseconds = (long) ((*timeout - seconds) * 1e6); + struct timeval tv = { seconds, microseconds }; + const uint64_t base = _glfwPlatformGetTimerValue(); + + const int result = select(count, &fds, NULL, NULL, &tv); + const int error = errno; + + *timeout -= (_glfwPlatformGetTimerValue() - base) / + (double) _glfwPlatformGetTimerFrequency(); + + if (result > 0) + return GLFW_TRUE; + if ((result == -1 && error == EINTR) || *timeout <= 0.0) + return GLFW_FALSE; + } + else if (select(count, &fds, NULL, NULL, NULL) != -1 || errno != EINTR) + return GLFW_TRUE; + } +} + +// Waits until a VisibilityNotify event arrives for the specified window or the +// timeout period elapses (ICCCM section 4.2.2) +// +static GLFWbool waitForVisibilityNotify(_GLFWwindow* window) +{ + XEvent dummy; + double timeout = 0.1; + + while (!XCheckTypedWindowEvent(_glfw.x11.display, + window->x11.handle, + VisibilityNotify, + &dummy)) + { + if (!waitForEvent(&timeout)) + return GLFW_FALSE; + } + + return GLFW_TRUE; +} + +// Returns whether the window is iconified +// +static int getWindowState(_GLFWwindow* window) +{ + int result = WithdrawnState; + struct { + CARD32 state; + Window icon; + } *state = NULL; + + if (_glfwGetWindowPropertyX11(window->x11.handle, + _glfw.x11.WM_STATE, + _glfw.x11.WM_STATE, + (unsigned char**) &state) >= 2) + { + result = state->state; + } + + if (state) + XFree(state); + + return result; +} + +// Returns whether the event is a selection event +// +static Bool isSelectionEvent(Display* display, XEvent* event, XPointer pointer) +{ + if (event->xany.window != _glfw.x11.helperWindowHandle) + return False; + + return event->type == SelectionRequest || + event->type == SelectionNotify || + event->type == SelectionClear; +} + +// Returns whether it is a _NET_FRAME_EXTENTS event for the specified window +// +static Bool isFrameExtentsEvent(Display* display, XEvent* event, XPointer pointer) +{ + _GLFWwindow* window = (_GLFWwindow*) pointer; + return event->type == PropertyNotify && + event->xproperty.state == PropertyNewValue && + event->xproperty.window == window->x11.handle && + event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS; +} + +// Returns whether it is a property event for the specified selection transfer +// +static Bool isSelPropNewValueNotify(Display* display, XEvent* event, XPointer pointer) +{ + XEvent* notification = (XEvent*) pointer; + return event->type == PropertyNotify && + event->xproperty.state == PropertyNewValue && + event->xproperty.window == notification->xselection.requestor && + event->xproperty.atom == notification->xselection.property; +} + +// Translates an X event modifier state mask +// +static int translateState(int state) +{ + int mods = 0; + + if (state & ShiftMask) + mods |= GLFW_MOD_SHIFT; + if (state & ControlMask) + mods |= GLFW_MOD_CONTROL; + if (state & Mod1Mask) + mods |= GLFW_MOD_ALT; + if (state & Mod4Mask) + mods |= GLFW_MOD_SUPER; + if (state & LockMask) + mods |= GLFW_MOD_CAPS_LOCK; + if (state & Mod2Mask) + mods |= GLFW_MOD_NUM_LOCK; + + return mods; +} + +// Translates an X11 key code to a GLFW key token +// +static int translateKey(int scancode) +{ + // Use the pre-filled LUT (see createKeyTables() in x11_init.c) + if (scancode < 0 || scancode > 255) + return GLFW_KEY_UNKNOWN; + + return _glfw.x11.keycodes[scancode]; +} + +// Sends an EWMH or ICCCM event to the window manager +// +static void sendEventToWM(_GLFWwindow* window, Atom type, + long a, long b, long c, long d, long e) +{ + XEvent event = { ClientMessage }; + event.xclient.window = window->x11.handle; + event.xclient.format = 32; // Data is 32-bit longs + event.xclient.message_type = type; + event.xclient.data.l[0] = a; + event.xclient.data.l[1] = b; + event.xclient.data.l[2] = c; + event.xclient.data.l[3] = d; + event.xclient.data.l[4] = e; + + XSendEvent(_glfw.x11.display, _glfw.x11.root, + False, + SubstructureNotifyMask | SubstructureRedirectMask, + &event); +} + +// Updates the normal hints according to the window settings +// +static void updateNormalHints(_GLFWwindow* window, int width, int height) +{ + XSizeHints* hints = XAllocSizeHints(); + + if (!window->monitor) + { + if (window->resizable) + { + if (window->minwidth != GLFW_DONT_CARE && + window->minheight != GLFW_DONT_CARE) + { + hints->flags |= PMinSize; + hints->min_width = window->minwidth; + hints->min_height = window->minheight; + } + + if (window->maxwidth != GLFW_DONT_CARE && + window->maxheight != GLFW_DONT_CARE) + { + hints->flags |= PMaxSize; + hints->max_width = window->maxwidth; + hints->max_height = window->maxheight; + } + + if (window->numer != GLFW_DONT_CARE && + window->denom != GLFW_DONT_CARE) + { + hints->flags |= PAspect; + hints->min_aspect.x = hints->max_aspect.x = window->numer; + hints->min_aspect.y = hints->max_aspect.y = window->denom; + } + } + else + { + hints->flags |= (PMinSize | PMaxSize); + hints->min_width = hints->max_width = width; + hints->min_height = hints->max_height = height; + } + } + + hints->flags |= PWinGravity; + hints->win_gravity = StaticGravity; + + XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); + XFree(hints); +} + +// Updates the full screen status of the window +// +static void updateWindowMode(_GLFWwindow* window) +{ + if (window->monitor) + { + if (_glfw.x11.xinerama.available && + _glfw.x11.NET_WM_FULLSCREEN_MONITORS) + { + sendEventToWM(window, + _glfw.x11.NET_WM_FULLSCREEN_MONITORS, + window->monitor->x11.index, + window->monitor->x11.index, + window->monitor->x11.index, + window->monitor->x11.index, + 0); + } + + if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) + { + sendEventToWM(window, + _glfw.x11.NET_WM_STATE, + _NET_WM_STATE_ADD, + _glfw.x11.NET_WM_STATE_FULLSCREEN, + 0, 1, 0); + } + else + { + // This is the butcher's way of removing window decorations + // Setting the override-redirect attribute on a window makes the + // window manager ignore the window completely (ICCCM, section 4) + // The good thing is that this makes undecorated full screen windows + // easy to do; the bad thing is that we have to do everything + // manually and some things (like iconify/restore) won't work at + // all, as those are tasks usually performed by the window manager + + XSetWindowAttributes attributes; + attributes.override_redirect = True; + XChangeWindowAttributes(_glfw.x11.display, + window->x11.handle, + CWOverrideRedirect, + &attributes); + + window->x11.overrideRedirect = GLFW_TRUE; + } + + // Enable compositor bypass + if (!window->x11.transparent) + { + const unsigned long value = 1; + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, + PropModeReplace, (unsigned char*) &value, 1); + } + } + else + { + if (_glfw.x11.xinerama.available && + _glfw.x11.NET_WM_FULLSCREEN_MONITORS) + { + XDeleteProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_FULLSCREEN_MONITORS); + } + + if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) + { + sendEventToWM(window, + _glfw.x11.NET_WM_STATE, + _NET_WM_STATE_REMOVE, + _glfw.x11.NET_WM_STATE_FULLSCREEN, + 0, 1, 0); + } + else + { + XSetWindowAttributes attributes; + attributes.override_redirect = False; + XChangeWindowAttributes(_glfw.x11.display, + window->x11.handle, + CWOverrideRedirect, + &attributes); + + window->x11.overrideRedirect = GLFW_FALSE; + } + + // Disable compositor bypass + if (!window->x11.transparent) + { + XDeleteProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_BYPASS_COMPOSITOR); + } + } +} + +// Splits and translates a text/uri-list into separate file paths +// NOTE: This function destroys the provided string +// +static char** parseUriList(char* text, int* count) +{ + const char* prefix = "file://"; + char** paths = NULL; + char* line; + + *count = 0; + + while ((line = strtok(text, "\r\n"))) + { + text = NULL; + + if (line[0] == '#') + continue; + + if (strncmp(line, prefix, strlen(prefix)) == 0) + { + line += strlen(prefix); + // TODO: Validate hostname + while (*line != '/') + line++; + } + + (*count)++; + + char* path = calloc(strlen(line) + 1, 1); + paths = realloc(paths, *count * sizeof(char*)); + paths[*count - 1] = path; + + while (*line) + { + if (line[0] == '%' && line[1] && line[2]) + { + const char digits[3] = { line[1], line[2], '\0' }; + *path = strtol(digits, NULL, 16); + line += 2; + } + else + *path = *line; + + path++; + line++; + } + } + + return paths; +} + +// Encode a Unicode code point to a UTF-8 stream +// Based on cutef8 by Jeff Bezanson (Public Domain) +// +static size_t encodeUTF8(char* s, unsigned int ch) +{ + size_t count = 0; + + if (ch < 0x80) + s[count++] = (char) ch; + else if (ch < 0x800) + { + s[count++] = (ch >> 6) | 0xc0; + s[count++] = (ch & 0x3f) | 0x80; + } + else if (ch < 0x10000) + { + s[count++] = (ch >> 12) | 0xe0; + s[count++] = ((ch >> 6) & 0x3f) | 0x80; + s[count++] = (ch & 0x3f) | 0x80; + } + else if (ch < 0x110000) + { + s[count++] = (ch >> 18) | 0xf0; + s[count++] = ((ch >> 12) & 0x3f) | 0x80; + s[count++] = ((ch >> 6) & 0x3f) | 0x80; + s[count++] = (ch & 0x3f) | 0x80; + } + + return count; +} + +// Decode a Unicode code point from a UTF-8 stream +// Based on cutef8 by Jeff Bezanson (Public Domain) +// +#if defined(X_HAVE_UTF8_STRING) +static unsigned int decodeUTF8(const char** s) +{ + unsigned int ch = 0, count = 0; + static const unsigned int offsets[] = + { + 0x00000000u, 0x00003080u, 0x000e2080u, + 0x03c82080u, 0xfa082080u, 0x82082080u + }; + + do + { + ch = (ch << 6) + (unsigned char) **s; + (*s)++; + count++; + } while ((**s & 0xc0) == 0x80); + + assert(count <= 6); + return ch - offsets[count - 1]; +} +#endif /*X_HAVE_UTF8_STRING*/ + +// Convert the specified Latin-1 string to UTF-8 +// +static char* convertLatin1toUTF8(const char* source) +{ + size_t size = 1; + const char* sp; + + for (sp = source; *sp; sp++) + size += (*sp & 0x80) ? 2 : 1; + + char* target = calloc(size, 1); + char* tp = target; + + for (sp = source; *sp; sp++) + tp += encodeUTF8(tp, *sp); + + return target; +} + +// Updates the cursor image according to its cursor mode +// +static void updateCursorImage(_GLFWwindow* window) +{ + if (window->cursorMode == GLFW_CURSOR_NORMAL) + { + if (window->cursor) + { + XDefineCursor(_glfw.x11.display, window->x11.handle, + window->cursor->x11.handle); + } + else + XUndefineCursor(_glfw.x11.display, window->x11.handle); + } + else + { + XDefineCursor(_glfw.x11.display, window->x11.handle, + _glfw.x11.hiddenCursorHandle); + } +} + +// Enable XI2 raw mouse motion events +// +static void enableRawMouseMotion(_GLFWwindow* window) +{ + XIEventMask em; + unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; + + em.deviceid = XIAllMasterDevices; + em.mask_len = sizeof(mask); + em.mask = mask; + XISetMask(mask, XI_RawMotion); + + XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1); +} + +// Disable XI2 raw mouse motion events +// +static void disableRawMouseMotion(_GLFWwindow* window) +{ + XIEventMask em; + unsigned char mask[] = { 0 }; + + em.deviceid = XIAllMasterDevices; + em.mask_len = sizeof(mask); + em.mask = mask; + + XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1); +} + +// Apply disabled cursor mode to a focused window +// +static void disableCursor(_GLFWwindow* window) +{ + if (window->rawMouseMotion) + enableRawMouseMotion(window); + + _glfw.x11.disabledCursorWindow = window; + _glfwPlatformGetCursorPos(window, + &_glfw.x11.restoreCursorPosX, + &_glfw.x11.restoreCursorPosY); + updateCursorImage(window); + _glfwCenterCursorInContentArea(window); + XGrabPointer(_glfw.x11.display, window->x11.handle, True, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, + GrabModeAsync, GrabModeAsync, + window->x11.handle, + _glfw.x11.hiddenCursorHandle, + CurrentTime); +} + +// Exit disabled cursor mode for the specified window +// +static void enableCursor(_GLFWwindow* window) +{ + if (window->rawMouseMotion) + disableRawMouseMotion(window); + + _glfw.x11.disabledCursorWindow = NULL; + XUngrabPointer(_glfw.x11.display, CurrentTime); + _glfwPlatformSetCursorPos(window, + _glfw.x11.restoreCursorPosX, + _glfw.x11.restoreCursorPosY); + updateCursorImage(window); +} + +// Create the X11 window (and its colormap) +// +static GLFWbool createNativeWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + Visual* visual, int depth) +{ + int width = wndconfig->width; + int height = wndconfig->height; + + if (wndconfig->scaleToMonitor) + { + width *= _glfw.x11.contentScaleX; + height *= _glfw.x11.contentScaleY; + } + + // Create a colormap based on the visual used by the current context + window->x11.colormap = XCreateColormap(_glfw.x11.display, + _glfw.x11.root, + visual, + AllocNone); + + window->x11.transparent = _glfwIsVisualTransparentX11(visual); + + XSetWindowAttributes wa = { 0 }; + wa.colormap = window->x11.colormap; + wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | + PointerMotionMask | ButtonPressMask | ButtonReleaseMask | + ExposureMask | FocusChangeMask | VisibilityChangeMask | + EnterWindowMask | LeaveWindowMask | PropertyChangeMask; + + _glfwGrabErrorHandlerX11(); + + window->x11.parent = _glfw.x11.root; + window->x11.handle = XCreateWindow(_glfw.x11.display, + _glfw.x11.root, + 0, 0, // Position + width, height, + 0, // Border width + depth, // Color depth + InputOutput, + visual, + CWBorderPixel | CWColormap | CWEventMask, + &wa); + + _glfwReleaseErrorHandlerX11(); + + if (!window->x11.handle) + { + _glfwInputErrorX11(GLFW_PLATFORM_ERROR, + "X11: Failed to create window"); + return GLFW_FALSE; + } + + XSaveContext(_glfw.x11.display, + window->x11.handle, + _glfw.x11.context, + (XPointer) window); + + if (!wndconfig->decorated) + _glfwPlatformSetWindowDecorated(window, GLFW_FALSE); + + if (_glfw.x11.NET_WM_STATE && !window->monitor) + { + Atom states[3]; + int count = 0; + + if (wndconfig->floating) + { + if (_glfw.x11.NET_WM_STATE_ABOVE) + states[count++] = _glfw.x11.NET_WM_STATE_ABOVE; + } + + if (wndconfig->maximized) + { + if (_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && + _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) + { + states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT; + states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ; + window->x11.maximized = GLFW_TRUE; + } + } + + if (count) + { + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_STATE, XA_ATOM, 32, + PropModeReplace, (unsigned char*) states, count); + } + } + + // Declare the WM protocols supported by GLFW + { + Atom protocols[] = + { + _glfw.x11.WM_DELETE_WINDOW, + _glfw.x11.NET_WM_PING + }; + + XSetWMProtocols(_glfw.x11.display, window->x11.handle, + protocols, sizeof(protocols) / sizeof(Atom)); + } + + // Declare our PID + { + const long pid = getpid(); + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_PID, XA_CARDINAL, 32, + PropModeReplace, + (unsigned char*) &pid, 1); + } + + if (_glfw.x11.NET_WM_WINDOW_TYPE && _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL) + { + Atom type = _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL; + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_WINDOW_TYPE, XA_ATOM, 32, + PropModeReplace, (unsigned char*) &type, 1); + } + + // Set ICCCM WM_HINTS property + { + XWMHints* hints = XAllocWMHints(); + if (!hints) + { + _glfwInputError(GLFW_OUT_OF_MEMORY, + "X11: Failed to allocate WM hints"); + return GLFW_FALSE; + } + + hints->flags = StateHint; + hints->initial_state = NormalState; + + XSetWMHints(_glfw.x11.display, window->x11.handle, hints); + XFree(hints); + } + + updateNormalHints(window, width, height); + + // Set ICCCM WM_CLASS property + { + XClassHint* hint = XAllocClassHint(); + + if (strlen(wndconfig->x11.instanceName) && + strlen(wndconfig->x11.className)) + { + hint->res_name = (char*) wndconfig->x11.instanceName; + hint->res_class = (char*) wndconfig->x11.className; + } + else + { + const char* resourceName = getenv("RESOURCE_NAME"); + if (resourceName && strlen(resourceName)) + hint->res_name = (char*) resourceName; + else if (strlen(wndconfig->title)) + hint->res_name = (char*) wndconfig->title; + else + hint->res_name = (char*) "glfw-application"; + + if (strlen(wndconfig->title)) + hint->res_class = (char*) wndconfig->title; + else + hint->res_class = (char*) "GLFW-Application"; + } + + XSetClassHint(_glfw.x11.display, window->x11.handle, hint); + XFree(hint); + } + + // Announce support for Xdnd (drag and drop) + { + const Atom version = _GLFW_XDND_VERSION; + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.XdndAware, XA_ATOM, 32, + PropModeReplace, (unsigned char*) &version, 1); + } + + _glfwPlatformSetWindowTitle(window, wndconfig->title); + + if (_glfw.x11.im) + { + window->x11.ic = XCreateIC(_glfw.x11.im, + XNInputStyle, + XIMPreeditNothing | XIMStatusNothing, + XNClientWindow, + window->x11.handle, + XNFocusWindow, + window->x11.handle, + NULL); + } + + if (window->x11.ic) + { + unsigned long filter = 0; + if (XGetICValues(window->x11.ic, XNFilterEvents, &filter, NULL) == NULL) + XSelectInput(_glfw.x11.display, window->x11.handle, wa.event_mask | filter); + } + + _glfwPlatformGetWindowPos(window, &window->x11.xpos, &window->x11.ypos); + _glfwPlatformGetWindowSize(window, &window->x11.width, &window->x11.height); + + return GLFW_TRUE; +} + +// Set the specified property to the selection converted to the requested target +// +static Atom writeTargetToProperty(const XSelectionRequestEvent* request) +{ + int i; + char* selectionString = NULL; + const Atom formats[] = { _glfw.x11.UTF8_STRING, XA_STRING }; + const int formatCount = sizeof(formats) / sizeof(formats[0]); + + if (request->selection == _glfw.x11.PRIMARY) + selectionString = _glfw.x11.primarySelectionString; + else + selectionString = _glfw.x11.clipboardString; + + if (request->property == None) + { + // The requester is a legacy client (ICCCM section 2.2) + // We don't support legacy clients, so fail here + return None; + } + + if (request->target == _glfw.x11.TARGETS) + { + // The list of supported targets was requested + + const Atom targets[] = { _glfw.x11.TARGETS, + _glfw.x11.MULTIPLE, + _glfw.x11.UTF8_STRING, + XA_STRING }; + + XChangeProperty(_glfw.x11.display, + request->requestor, + request->property, + XA_ATOM, + 32, + PropModeReplace, + (unsigned char*) targets, + sizeof(targets) / sizeof(targets[0])); + + return request->property; + } + + if (request->target == _glfw.x11.MULTIPLE) + { + // Multiple conversions were requested + + Atom* targets; + unsigned long i, count; + + count = _glfwGetWindowPropertyX11(request->requestor, + request->property, + _glfw.x11.ATOM_PAIR, + (unsigned char**) &targets); + + for (i = 0; i < count; i += 2) + { + int j; + + for (j = 0; j < formatCount; j++) + { + if (targets[i] == formats[j]) + break; + } + + if (j < formatCount) + { + XChangeProperty(_glfw.x11.display, + request->requestor, + targets[i + 1], + targets[i], + 8, + PropModeReplace, + (unsigned char *) selectionString, + strlen(selectionString)); + } + else + targets[i + 1] = None; + } + + XChangeProperty(_glfw.x11.display, + request->requestor, + request->property, + _glfw.x11.ATOM_PAIR, + 32, + PropModeReplace, + (unsigned char*) targets, + count); + + XFree(targets); + + return request->property; + } + + if (request->target == _glfw.x11.SAVE_TARGETS) + { + // The request is a check whether we support SAVE_TARGETS + // It should be handled as a no-op side effect target + + XChangeProperty(_glfw.x11.display, + request->requestor, + request->property, + _glfw.x11.NULL_, + 32, + PropModeReplace, + NULL, + 0); + + return request->property; + } + + // Conversion to a data target was requested + + for (i = 0; i < formatCount; i++) + { + if (request->target == formats[i]) + { + // The requested target is one we support + + XChangeProperty(_glfw.x11.display, + request->requestor, + request->property, + request->target, + 8, + PropModeReplace, + (unsigned char *) selectionString, + strlen(selectionString)); + + return request->property; + } + } + + // The requested target is not supported + + return None; +} + +static void handleSelectionClear(XEvent* event) +{ + if (event->xselectionclear.selection == _glfw.x11.PRIMARY) + { + free(_glfw.x11.primarySelectionString); + _glfw.x11.primarySelectionString = NULL; + } + else + { + free(_glfw.x11.clipboardString); + _glfw.x11.clipboardString = NULL; + } +} + +static void handleSelectionRequest(XEvent* event) +{ + const XSelectionRequestEvent* request = &event->xselectionrequest; + + XEvent reply = { SelectionNotify }; + reply.xselection.property = writeTargetToProperty(request); + reply.xselection.display = request->display; + reply.xselection.requestor = request->requestor; + reply.xselection.selection = request->selection; + reply.xselection.target = request->target; + reply.xselection.time = request->time; + + XSendEvent(_glfw.x11.display, request->requestor, False, 0, &reply); +} + +static const char* getSelectionString(Atom selection) +{ + char** selectionString = NULL; + const Atom targets[] = { _glfw.x11.UTF8_STRING, XA_STRING }; + const size_t targetCount = sizeof(targets) / sizeof(targets[0]); + + if (selection == _glfw.x11.PRIMARY) + selectionString = &_glfw.x11.primarySelectionString; + else + selectionString = &_glfw.x11.clipboardString; + + if (XGetSelectionOwner(_glfw.x11.display, selection) == + _glfw.x11.helperWindowHandle) + { + // Instead of doing a large number of X round-trips just to put this + // string into a window property and then read it back, just return it + return *selectionString; + } + + free(*selectionString); + *selectionString = NULL; + + for (size_t i = 0; i < targetCount; i++) + { + char* data; + Atom actualType; + int actualFormat; + unsigned long itemCount, bytesAfter; + XEvent notification, dummy; + + XConvertSelection(_glfw.x11.display, + selection, + targets[i], + _glfw.x11.GLFW_SELECTION, + _glfw.x11.helperWindowHandle, + CurrentTime); + + while (!XCheckTypedWindowEvent(_glfw.x11.display, + _glfw.x11.helperWindowHandle, + SelectionNotify, + ¬ification)) + { + waitForEvent(NULL); + } + + if (notification.xselection.property == None) + continue; + + XCheckIfEvent(_glfw.x11.display, + &dummy, + isSelPropNewValueNotify, + (XPointer) ¬ification); + + XGetWindowProperty(_glfw.x11.display, + notification.xselection.requestor, + notification.xselection.property, + 0, + LONG_MAX, + True, + AnyPropertyType, + &actualType, + &actualFormat, + &itemCount, + &bytesAfter, + (unsigned char**) &data); + + if (actualType == _glfw.x11.INCR) + { + size_t size = 1; + char* string = NULL; + + for (;;) + { + while (!XCheckIfEvent(_glfw.x11.display, + &dummy, + isSelPropNewValueNotify, + (XPointer) ¬ification)) + { + waitForEvent(NULL); + } + + XFree(data); + XGetWindowProperty(_glfw.x11.display, + notification.xselection.requestor, + notification.xselection.property, + 0, + LONG_MAX, + True, + AnyPropertyType, + &actualType, + &actualFormat, + &itemCount, + &bytesAfter, + (unsigned char**) &data); + + if (itemCount) + { + size += itemCount; + string = realloc(string, size); + string[size - itemCount - 1] = '\0'; + strcat(string, data); + } + + if (!itemCount) + { + if (targets[i] == XA_STRING) + { + *selectionString = convertLatin1toUTF8(string); + free(string); + } + else + *selectionString = string; + + break; + } + } + } + else if (actualType == targets[i]) + { + if (targets[i] == XA_STRING) + *selectionString = convertLatin1toUTF8(data); + else + *selectionString = _glfw_strdup(data); + } + + XFree(data); + + if (*selectionString) + break; + } + + if (!*selectionString) + { + _glfwInputError(GLFW_FORMAT_UNAVAILABLE, + "X11: Failed to convert selection to string"); + } + + return *selectionString; +} + +// Make the specified window and its video mode active on its monitor +// +static void acquireMonitor(_GLFWwindow* window) +{ + if (_glfw.x11.saver.count == 0) + { + // Remember old screen saver settings + XGetScreenSaver(_glfw.x11.display, + &_glfw.x11.saver.timeout, + &_glfw.x11.saver.interval, + &_glfw.x11.saver.blanking, + &_glfw.x11.saver.exposure); + + // Disable screen saver + XSetScreenSaver(_glfw.x11.display, 0, 0, DontPreferBlanking, + DefaultExposures); + } + + if (!window->monitor->window) + _glfw.x11.saver.count++; + + _glfwSetVideoModeX11(window->monitor, &window->videoMode); + + if (window->x11.overrideRedirect) + { + int xpos, ypos; + GLFWvidmode mode; + + // Manually position the window over its monitor + _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); + _glfwPlatformGetVideoMode(window->monitor, &mode); + + XMoveResizeWindow(_glfw.x11.display, window->x11.handle, + xpos, ypos, mode.width, mode.height); + } + + _glfwInputMonitorWindow(window->monitor, window); +} + +// Remove the window and restore the original video mode +// +static void releaseMonitor(_GLFWwindow* window) +{ + if (window->monitor->window != window) + return; + + _glfwInputMonitorWindow(window->monitor, NULL); + _glfwRestoreVideoModeX11(window->monitor); + + _glfw.x11.saver.count--; + + if (_glfw.x11.saver.count == 0) + { + // Restore old screen saver settings + XSetScreenSaver(_glfw.x11.display, + _glfw.x11.saver.timeout, + _glfw.x11.saver.interval, + _glfw.x11.saver.blanking, + _glfw.x11.saver.exposure); + } +} + +// Process the specified X event +// +static void processEvent(XEvent *event) +{ + int keycode = 0; + Bool filtered = False; + + // HACK: Save scancode as some IMs clear the field in XFilterEvent + if (event->type == KeyPress || event->type == KeyRelease) + keycode = event->xkey.keycode; + + if (_glfw.x11.im) + filtered = XFilterEvent(event, None); + + if (_glfw.x11.randr.available) + { + if (event->type == _glfw.x11.randr.eventBase + RRNotify) + { + XRRUpdateConfiguration(event); + _glfwPollMonitorsX11(); + return; + } + } + + if (_glfw.x11.xkb.available) + { + if (event->type == _glfw.x11.xkb.eventBase + XkbEventCode) + { + if (((XkbEvent*) event)->any.xkb_type == XkbStateNotify && + (((XkbEvent*) event)->state.changed & XkbGroupStateMask)) + { + _glfw.x11.xkb.group = ((XkbEvent*) event)->state.group; + } + } + } + + if (event->type == GenericEvent) + { + if (_glfw.x11.xi.available) + { + _GLFWwindow* window = _glfw.x11.disabledCursorWindow; + + if (window && + window->rawMouseMotion && + event->xcookie.extension == _glfw.x11.xi.majorOpcode && + XGetEventData(_glfw.x11.display, &event->xcookie) && + event->xcookie.evtype == XI_RawMotion) + { + XIRawEvent* re = event->xcookie.data; + if (re->valuators.mask_len) + { + const double* values = re->raw_values; + double xpos = window->virtualCursorPosX; + double ypos = window->virtualCursorPosY; + + if (XIMaskIsSet(re->valuators.mask, 0)) + { + xpos += *values; + values++; + } + + if (XIMaskIsSet(re->valuators.mask, 1)) + ypos += *values; + + _glfwInputCursorPos(window, xpos, ypos); + } + } + + XFreeEventData(_glfw.x11.display, &event->xcookie); + } + + return; + } + + if (event->type == SelectionClear) + { + handleSelectionClear(event); + return; + } + else if (event->type == SelectionRequest) + { + handleSelectionRequest(event); + return; + } + + _GLFWwindow* window = NULL; + if (XFindContext(_glfw.x11.display, + event->xany.window, + _glfw.x11.context, + (XPointer*) &window) != 0) + { + // This is an event for a window that has already been destroyed + return; + } + + switch (event->type) + { + case ReparentNotify: + { + window->x11.parent = event->xreparent.parent; + return; + } + + case KeyPress: + { + const int key = translateKey(keycode); + const int mods = translateState(event->xkey.state); + const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); + + if (window->x11.ic) + { + // HACK: Ignore duplicate key press events generated by ibus + // These have the same timestamp as the original event + // Corresponding release events are filtered out + // implicitly by the GLFW key repeat logic + if (window->x11.lastKeyTime < event->xkey.time) + { + if (keycode) + _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); + + window->x11.lastKeyTime = event->xkey.time; + } + + if (!filtered) + { + int count; + Status status; +#if defined(X_HAVE_UTF8_STRING) + char buffer[100]; + char* chars = buffer; + + count = Xutf8LookupString(window->x11.ic, + &event->xkey, + buffer, sizeof(buffer) - 1, + NULL, &status); + + if (status == XBufferOverflow) + { + chars = calloc(count + 1, 1); + count = Xutf8LookupString(window->x11.ic, + &event->xkey, + chars, count, + NULL, &status); + } + + if (status == XLookupChars || status == XLookupBoth) + { + const char* c = chars; + chars[count] = '\0'; + while (c - chars < count) + _glfwInputChar(window, decodeUTF8(&c), mods, plain); + } +#else /*X_HAVE_UTF8_STRING*/ + wchar_t buffer[16]; + wchar_t* chars = buffer; + + count = XwcLookupString(window->x11.ic, + &event->xkey, + buffer, + sizeof(buffer) / sizeof(wchar_t), + NULL, + &status); + + if (status == XBufferOverflow) + { + chars = calloc(count, sizeof(wchar_t)); + count = XwcLookupString(window->x11.ic, + &event->xkey, + chars, count, + NULL, &status); + } + + if (status == XLookupChars || status == XLookupBoth) + { + int i; + for (i = 0; i < count; i++) + _glfwInputChar(window, chars[i], mods, plain); + } +#endif /*X_HAVE_UTF8_STRING*/ + + if (chars != buffer) + free(chars); + } + } + else + { + KeySym keysym; + XLookupString(&event->xkey, NULL, 0, &keysym, NULL); + + _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); + + const long character = _glfwKeySym2Unicode(keysym); + if (character != -1) + _glfwInputChar(window, character, mods, plain); + } + + return; + } + + case KeyRelease: + { + const int key = translateKey(keycode); + const int mods = translateState(event->xkey.state); + + if (!_glfw.x11.xkb.detectable) + { + // HACK: Key repeat events will arrive as KeyRelease/KeyPress + // pairs with similar or identical time stamps + // The key repeat logic in _glfwInputKey expects only key + // presses to repeat, so detect and discard release events + if (XEventsQueued(_glfw.x11.display, QueuedAfterReading)) + { + XEvent next; + XPeekEvent(_glfw.x11.display, &next); + + if (next.type == KeyPress && + next.xkey.window == event->xkey.window && + next.xkey.keycode == keycode) + { + // HACK: The time of repeat events sometimes doesn't + // match that of the press event, so add an + // epsilon + // Toshiyuki Takahashi can press a button + // 16 times per second so it's fairly safe to + // assume that no human is pressing the key 50 + // times per second (value is ms) + if ((next.xkey.time - event->xkey.time) < 20) + { + // This is very likely a server-generated key repeat + // event, so ignore it + return; + } + } + } + } + + _glfwInputKey(window, key, keycode, GLFW_RELEASE, mods); + return; + } + + case ButtonPress: + { + const int mods = translateState(event->xbutton.state); + + if (event->xbutton.button == Button1) + _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); + else if (event->xbutton.button == Button2) + _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); + else if (event->xbutton.button == Button3) + _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); + + // Modern X provides scroll events as mouse button presses + else if (event->xbutton.button == Button4) + _glfwInputScroll(window, 0.0, 1.0); + else if (event->xbutton.button == Button5) + _glfwInputScroll(window, 0.0, -1.0); + else if (event->xbutton.button == Button6) + _glfwInputScroll(window, 1.0, 0.0); + else if (event->xbutton.button == Button7) + _glfwInputScroll(window, -1.0, 0.0); + + else + { + // Additional buttons after 7 are treated as regular buttons + // We subtract 4 to fill the gap left by scroll input above + _glfwInputMouseClick(window, + event->xbutton.button - Button1 - 4, + GLFW_PRESS, + mods); + } + + return; + } + + case ButtonRelease: + { + const int mods = translateState(event->xbutton.state); + + if (event->xbutton.button == Button1) + { + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_LEFT, + GLFW_RELEASE, + mods); + } + else if (event->xbutton.button == Button2) + { + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_MIDDLE, + GLFW_RELEASE, + mods); + } + else if (event->xbutton.button == Button3) + { + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_RIGHT, + GLFW_RELEASE, + mods); + } + else if (event->xbutton.button > Button7) + { + // Additional buttons after 7 are treated as regular buttons + // We subtract 4 to fill the gap left by scroll input above + _glfwInputMouseClick(window, + event->xbutton.button - Button1 - 4, + GLFW_RELEASE, + mods); + } + + return; + } + + case EnterNotify: + { + // XEnterWindowEvent is XCrossingEvent + const int x = event->xcrossing.x; + const int y = event->xcrossing.y; + + // HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise + // ignore the defined cursor for hidden cursor mode + if (window->cursorMode == GLFW_CURSOR_HIDDEN) + updateCursorImage(window); + + _glfwInputCursorEnter(window, GLFW_TRUE); + _glfwInputCursorPos(window, x, y); + + window->x11.lastCursorPosX = x; + window->x11.lastCursorPosY = y; + return; + } + + case LeaveNotify: + { + _glfwInputCursorEnter(window, GLFW_FALSE); + return; + } + + case MotionNotify: + { + const int x = event->xmotion.x; + const int y = event->xmotion.y; + + if (x != window->x11.warpCursorPosX || + y != window->x11.warpCursorPosY) + { + // The cursor was moved by something other than GLFW + + if (window->cursorMode == GLFW_CURSOR_DISABLED) + { + if (_glfw.x11.disabledCursorWindow != window) + return; + if (window->rawMouseMotion) + return; + + const int dx = x - window->x11.lastCursorPosX; + const int dy = y - window->x11.lastCursorPosY; + + _glfwInputCursorPos(window, + window->virtualCursorPosX + dx, + window->virtualCursorPosY + dy); + } + else + _glfwInputCursorPos(window, x, y); + } + + window->x11.lastCursorPosX = x; + window->x11.lastCursorPosY = y; + return; + } + + case ConfigureNotify: + { + if (event->xconfigure.width != window->x11.width || + event->xconfigure.height != window->x11.height) + { + _glfwInputFramebufferSize(window, + event->xconfigure.width, + event->xconfigure.height); + + _glfwInputWindowSize(window, + event->xconfigure.width, + event->xconfigure.height); + + window->x11.width = event->xconfigure.width; + window->x11.height = event->xconfigure.height; + } + + int xpos = event->xconfigure.x; + int ypos = event->xconfigure.y; + + // NOTE: ConfigureNotify events from the server are in local + // coordinates, so if we are reparented we need to translate + // the position into root (screen) coordinates + if (!event->xany.send_event && window->x11.parent != _glfw.x11.root) + { + Window dummy; + XTranslateCoordinates(_glfw.x11.display, + window->x11.parent, + _glfw.x11.root, + xpos, ypos, + &xpos, &ypos, + &dummy); + } + + if (xpos != window->x11.xpos || ypos != window->x11.ypos) + { + _glfwInputWindowPos(window, xpos, ypos); + window->x11.xpos = xpos; + window->x11.ypos = ypos; + } + + return; + } + + case ClientMessage: + { + // Custom client message, probably from the window manager + + if (filtered) + return; + + if (event->xclient.message_type == None) + return; + + if (event->xclient.message_type == _glfw.x11.WM_PROTOCOLS) + { + const Atom protocol = event->xclient.data.l[0]; + if (protocol == None) + return; + + if (protocol == _glfw.x11.WM_DELETE_WINDOW) + { + // The window manager was asked to close the window, for + // example by the user pressing a 'close' window decoration + // button + _glfwInputWindowCloseRequest(window); + } + else if (protocol == _glfw.x11.NET_WM_PING) + { + // The window manager is pinging the application to ensure + // it's still responding to events + + XEvent reply = *event; + reply.xclient.window = _glfw.x11.root; + + XSendEvent(_glfw.x11.display, _glfw.x11.root, + False, + SubstructureNotifyMask | SubstructureRedirectMask, + &reply); + } + } + else if (event->xclient.message_type == _glfw.x11.XdndEnter) + { + // A drag operation has entered the window + unsigned long i, count; + Atom* formats = NULL; + const GLFWbool list = event->xclient.data.l[1] & 1; + + _glfw.x11.xdnd.source = event->xclient.data.l[0]; + _glfw.x11.xdnd.version = event->xclient.data.l[1] >> 24; + _glfw.x11.xdnd.format = None; + + if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) + return; + + if (list) + { + count = _glfwGetWindowPropertyX11(_glfw.x11.xdnd.source, + _glfw.x11.XdndTypeList, + XA_ATOM, + (unsigned char**) &formats); + } + else + { + count = 3; + formats = (Atom*) event->xclient.data.l + 2; + } + + for (i = 0; i < count; i++) + { + if (formats[i] == _glfw.x11.text_uri_list) + { + _glfw.x11.xdnd.format = _glfw.x11.text_uri_list; + break; + } + } + + if (list && formats) + XFree(formats); + } + else if (event->xclient.message_type == _glfw.x11.XdndDrop) + { + // The drag operation has finished by dropping on the window + Time time = CurrentTime; + + if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) + return; + + if (_glfw.x11.xdnd.format) + { + if (_glfw.x11.xdnd.version >= 1) + time = event->xclient.data.l[2]; + + // Request the chosen format from the source window + XConvertSelection(_glfw.x11.display, + _glfw.x11.XdndSelection, + _glfw.x11.xdnd.format, + _glfw.x11.XdndSelection, + window->x11.handle, + time); + } + else if (_glfw.x11.xdnd.version >= 2) + { + XEvent reply = { ClientMessage }; + reply.xclient.window = _glfw.x11.xdnd.source; + reply.xclient.message_type = _glfw.x11.XdndFinished; + reply.xclient.format = 32; + reply.xclient.data.l[0] = window->x11.handle; + reply.xclient.data.l[1] = 0; // The drag was rejected + reply.xclient.data.l[2] = None; + + XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, + False, NoEventMask, &reply); + XFlush(_glfw.x11.display); + } + } + else if (event->xclient.message_type == _glfw.x11.XdndPosition) + { + // The drag operation has moved over the window + const int xabs = (event->xclient.data.l[2] >> 16) & 0xffff; + const int yabs = (event->xclient.data.l[2]) & 0xffff; + Window dummy; + int xpos, ypos; + + if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) + return; + + XTranslateCoordinates(_glfw.x11.display, + _glfw.x11.root, + window->x11.handle, + xabs, yabs, + &xpos, &ypos, + &dummy); + + _glfwInputCursorPos(window, xpos, ypos); + + XEvent reply = { ClientMessage }; + reply.xclient.window = _glfw.x11.xdnd.source; + reply.xclient.message_type = _glfw.x11.XdndStatus; + reply.xclient.format = 32; + reply.xclient.data.l[0] = window->x11.handle; + reply.xclient.data.l[2] = 0; // Specify an empty rectangle + reply.xclient.data.l[3] = 0; + + if (_glfw.x11.xdnd.format) + { + // Reply that we are ready to copy the dragged data + reply.xclient.data.l[1] = 1; // Accept with no rectangle + if (_glfw.x11.xdnd.version >= 2) + reply.xclient.data.l[4] = _glfw.x11.XdndActionCopy; + } + + XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, + False, NoEventMask, &reply); + XFlush(_glfw.x11.display); + } + + return; + } + + case SelectionNotify: + { + if (event->xselection.property == _glfw.x11.XdndSelection) + { + // The converted data from the drag operation has arrived + char* data; + const unsigned long result = + _glfwGetWindowPropertyX11(event->xselection.requestor, + event->xselection.property, + event->xselection.target, + (unsigned char**) &data); + + if (result) + { + int i, count; + char** paths = parseUriList(data, &count); + + _glfwInputDrop(window, count, (const char**) paths); + + for (i = 0; i < count; i++) + free(paths[i]); + free(paths); + } + + if (data) + XFree(data); + + if (_glfw.x11.xdnd.version >= 2) + { + XEvent reply = { ClientMessage }; + reply.xclient.window = _glfw.x11.xdnd.source; + reply.xclient.message_type = _glfw.x11.XdndFinished; + reply.xclient.format = 32; + reply.xclient.data.l[0] = window->x11.handle; + reply.xclient.data.l[1] = result; + reply.xclient.data.l[2] = _glfw.x11.XdndActionCopy; + + XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, + False, NoEventMask, &reply); + XFlush(_glfw.x11.display); + } + } + + return; + } + + case FocusIn: + { + if (event->xfocus.mode == NotifyGrab || + event->xfocus.mode == NotifyUngrab) + { + // Ignore focus events from popup indicator windows, window menu + // key chords and window dragging + return; + } + + if (window->cursorMode == GLFW_CURSOR_DISABLED) + disableCursor(window); + + if (window->x11.ic) + XSetICFocus(window->x11.ic); + + _glfwInputWindowFocus(window, GLFW_TRUE); + return; + } + + case FocusOut: + { + if (event->xfocus.mode == NotifyGrab || + event->xfocus.mode == NotifyUngrab) + { + // Ignore focus events from popup indicator windows, window menu + // key chords and window dragging + return; + } + + if (window->cursorMode == GLFW_CURSOR_DISABLED) + enableCursor(window); + + if (window->x11.ic) + XUnsetICFocus(window->x11.ic); + + if (window->monitor && window->autoIconify) + _glfwPlatformIconifyWindow(window); + + _glfwInputWindowFocus(window, GLFW_FALSE); + return; + } + + case Expose: + { + _glfwInputWindowDamage(window); + return; + } + + case PropertyNotify: + { + if (event->xproperty.state != PropertyNewValue) + return; + + if (event->xproperty.atom == _glfw.x11.WM_STATE) + { + const int state = getWindowState(window); + if (state != IconicState && state != NormalState) + return; + + const GLFWbool iconified = (state == IconicState); + if (window->x11.iconified != iconified) + { + if (window->monitor) + { + if (iconified) + releaseMonitor(window); + else + acquireMonitor(window); + } + + window->x11.iconified = iconified; + _glfwInputWindowIconify(window, iconified); + } + } + else if (event->xproperty.atom == _glfw.x11.NET_WM_STATE) + { + const GLFWbool maximized = _glfwPlatformWindowMaximized(window); + if (window->x11.maximized != maximized) + { + window->x11.maximized = maximized; + _glfwInputWindowMaximize(window, maximized); + } + } + + return; + } + + case DestroyNotify: + return; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Retrieve a single window property of the specified type +// Inspired by fghGetWindowProperty from freeglut +// +unsigned long _glfwGetWindowPropertyX11(Window window, + Atom property, + Atom type, + unsigned char** value) +{ + Atom actualType; + int actualFormat; + unsigned long itemCount, bytesAfter; + + XGetWindowProperty(_glfw.x11.display, + window, + property, + 0, + LONG_MAX, + False, + type, + &actualType, + &actualFormat, + &itemCount, + &bytesAfter, + value); + + return itemCount; +} + +GLFWbool _glfwIsVisualTransparentX11(Visual* visual) +{ + if (!_glfw.x11.xrender.available) + return GLFW_FALSE; + + XRenderPictFormat* pf = XRenderFindVisualFormat(_glfw.x11.display, visual); + return pf && pf->direct.alphaMask; +} + +// Push contents of our selection to clipboard manager +// +void _glfwPushSelectionToManagerX11(void) +{ + XConvertSelection(_glfw.x11.display, + _glfw.x11.CLIPBOARD_MANAGER, + _glfw.x11.SAVE_TARGETS, + None, + _glfw.x11.helperWindowHandle, + CurrentTime); + + for (;;) + { + XEvent event; + + while (XCheckIfEvent(_glfw.x11.display, &event, isSelectionEvent, NULL)) + { + switch (event.type) + { + case SelectionRequest: + handleSelectionRequest(&event); + break; + + case SelectionClear: + handleSelectionClear(&event); + break; + + case SelectionNotify: + { + if (event.xselection.target == _glfw.x11.SAVE_TARGETS) + { + // This means one of two things; either the selection + // was not owned, which means there is no clipboard + // manager, or the transfer to the clipboard manager has + // completed + // In either case, it means we are done here + return; + } + + break; + } + } + } + + waitForEvent(NULL); + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +int _glfwPlatformCreateWindow(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig, + const _GLFWctxconfig* ctxconfig, + const _GLFWfbconfig* fbconfig) +{ + Visual* visual; + int depth; + + if (ctxconfig->client != GLFW_NO_API) + { + if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) + { + if (!_glfwInitGLX()) + return GLFW_FALSE; + if (!_glfwChooseVisualGLX(wndconfig, ctxconfig, fbconfig, &visual, &depth)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) + { + if (!_glfwInitEGL()) + return GLFW_FALSE; + if (!_glfwChooseVisualEGL(wndconfig, ctxconfig, fbconfig, &visual, &depth)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) + { + if (!_glfwInitOSMesa()) + return GLFW_FALSE; + } + } + + if (ctxconfig->client == GLFW_NO_API || + ctxconfig->source == GLFW_OSMESA_CONTEXT_API) + { + visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen); + depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen); + } + + if (!createNativeWindow(window, wndconfig, visual, depth)) + return GLFW_FALSE; + + if (ctxconfig->client != GLFW_NO_API) + { + if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) + { + if (!_glfwCreateContextGLX(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) + { + if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) + { + if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) + return GLFW_FALSE; + } + } + + if (window->monitor) + { + _glfwPlatformShowWindow(window); + updateWindowMode(window); + acquireMonitor(window); + } + + XFlush(_glfw.x11.display); + return GLFW_TRUE; +} + +void _glfwPlatformDestroyWindow(_GLFWwindow* window) +{ + if (_glfw.x11.disabledCursorWindow == window) + _glfw.x11.disabledCursorWindow = NULL; + + if (window->monitor) + releaseMonitor(window); + + if (window->x11.ic) + { + XDestroyIC(window->x11.ic); + window->x11.ic = NULL; + } + + if (window->context.destroy) + window->context.destroy(window); + + if (window->x11.handle) + { + XDeleteContext(_glfw.x11.display, window->x11.handle, _glfw.x11.context); + XUnmapWindow(_glfw.x11.display, window->x11.handle); + XDestroyWindow(_glfw.x11.display, window->x11.handle); + window->x11.handle = (Window) 0; + } + + if (window->x11.colormap) + { + XFreeColormap(_glfw.x11.display, window->x11.colormap); + window->x11.colormap = (Colormap) 0; + } + + XFlush(_glfw.x11.display); +} + +void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) +{ +#if defined(X_HAVE_UTF8_STRING) + Xutf8SetWMProperties(_glfw.x11.display, + window->x11.handle, + title, title, + NULL, 0, + NULL, NULL, NULL); +#else + // This may be a slightly better fallback than using XStoreName and + // XSetIconName, which always store their arguments using STRING + XmbSetWMProperties(_glfw.x11.display, + window->x11.handle, + title, title, + NULL, 0, + NULL, NULL, NULL); +#endif + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8, + PropModeReplace, + (unsigned char*) title, strlen(title)); + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_ICON_NAME, _glfw.x11.UTF8_STRING, 8, + PropModeReplace, + (unsigned char*) title, strlen(title)); + + XFlush(_glfw.x11.display); +} + +void _glfwPlatformSetWindowIcon(_GLFWwindow* window, + int count, const GLFWimage* images) +{ + if (count) + { + int i, j, longCount = 0; + + for (i = 0; i < count; i++) + longCount += 2 + images[i].width * images[i].height; + + long* icon = calloc(longCount, sizeof(long)); + long* target = icon; + + for (i = 0; i < count; i++) + { + *target++ = images[i].width; + *target++ = images[i].height; + + for (j = 0; j < images[i].width * images[i].height; j++) + { + *target++ = (images[i].pixels[j * 4 + 0] << 16) | + (images[i].pixels[j * 4 + 1] << 8) | + (images[i].pixels[j * 4 + 2] << 0) | + (images[i].pixels[j * 4 + 3] << 24); + } + } + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_ICON, + XA_CARDINAL, 32, + PropModeReplace, + (unsigned char*) icon, + longCount); + + free(icon); + } + else + { + XDeleteProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_ICON); + } + + XFlush(_glfw.x11.display); +} + +void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) +{ + Window dummy; + int x, y; + + XTranslateCoordinates(_glfw.x11.display, window->x11.handle, _glfw.x11.root, + 0, 0, &x, &y, &dummy); + + if (xpos) + *xpos = x; + if (ypos) + *ypos = y; +} + +void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) +{ + // HACK: Explicitly setting PPosition to any value causes some WMs, notably + // Compiz and Metacity, to honor the position of unmapped windows + if (!_glfwPlatformWindowVisible(window)) + { + long supplied; + XSizeHints* hints = XAllocSizeHints(); + + if (XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied)) + { + hints->flags |= PPosition; + hints->x = hints->y = 0; + + XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); + } + + XFree(hints); + } + + XMoveWindow(_glfw.x11.display, window->x11.handle, xpos, ypos); + XFlush(_glfw.x11.display); +} + +void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) +{ + XWindowAttributes attribs; + XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &attribs); + + if (width) + *width = attribs.width; + if (height) + *height = attribs.height; +} + +void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) +{ + if (window->monitor) + { + if (window->monitor->window == window) + acquireMonitor(window); + } + else + { + if (!window->resizable) + updateNormalHints(window, width, height); + + XResizeWindow(_glfw.x11.display, window->x11.handle, width, height); + } + + XFlush(_glfw.x11.display); +} + +void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, + int minwidth, int minheight, + int maxwidth, int maxheight) +{ + int width, height; + _glfwPlatformGetWindowSize(window, &width, &height); + updateNormalHints(window, width, height); + XFlush(_glfw.x11.display); +} + +void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) +{ + int width, height; + _glfwPlatformGetWindowSize(window, &width, &height); + updateNormalHints(window, width, height); + XFlush(_glfw.x11.display); +} + +void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) +{ + _glfwPlatformGetWindowSize(window, width, height); +} + +void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, + int* left, int* top, + int* right, int* bottom) +{ + long* extents = NULL; + + if (window->monitor || !window->decorated) + return; + + if (_glfw.x11.NET_FRAME_EXTENTS == None) + return; + + if (!_glfwPlatformWindowVisible(window) && + _glfw.x11.NET_REQUEST_FRAME_EXTENTS) + { + XEvent event; + double timeout = 0.5; + + // Ensure _NET_FRAME_EXTENTS is set, allowing glfwGetWindowFrameSize to + // function before the window is mapped + sendEventToWM(window, _glfw.x11.NET_REQUEST_FRAME_EXTENTS, + 0, 0, 0, 0, 0); + + // HACK: Use a timeout because earlier versions of some window managers + // (at least Unity, Fluxbox and Xfwm) failed to send the reply + // They have been fixed but broken versions are still in the wild + // If you are affected by this and your window manager is NOT + // listed above, PLEASE report it to their and our issue trackers + while (!XCheckIfEvent(_glfw.x11.display, + &event, + isFrameExtentsEvent, + (XPointer) window)) + { + if (!waitForEvent(&timeout)) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: The window manager has a broken _NET_REQUEST_FRAME_EXTENTS implementation; please report this issue"); + return; + } + } + } + + if (_glfwGetWindowPropertyX11(window->x11.handle, + _glfw.x11.NET_FRAME_EXTENTS, + XA_CARDINAL, + (unsigned char**) &extents) == 4) + { + if (left) + *left = extents[0]; + if (top) + *top = extents[2]; + if (right) + *right = extents[1]; + if (bottom) + *bottom = extents[3]; + } + + if (extents) + XFree(extents); +} + +void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, + float* xscale, float* yscale) +{ + if (xscale) + *xscale = _glfw.x11.contentScaleX; + if (yscale) + *yscale = _glfw.x11.contentScaleY; +} + +void _glfwPlatformIconifyWindow(_GLFWwindow* window) +{ + if (window->x11.overrideRedirect) + { + // Override-redirect windows cannot be iconified or restored, as those + // tasks are performed by the window manager + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); + return; + } + + XIconifyWindow(_glfw.x11.display, window->x11.handle, _glfw.x11.screen); + XFlush(_glfw.x11.display); +} + +void _glfwPlatformRestoreWindow(_GLFWwindow* window) +{ + if (window->x11.overrideRedirect) + { + // Override-redirect windows cannot be iconified or restored, as those + // tasks are performed by the window manager + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); + return; + } + + if (_glfwPlatformWindowIconified(window)) + { + XMapWindow(_glfw.x11.display, window->x11.handle); + waitForVisibilityNotify(window); + } + else if (_glfwPlatformWindowVisible(window)) + { + if (_glfw.x11.NET_WM_STATE && + _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && + _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) + { + sendEventToWM(window, + _glfw.x11.NET_WM_STATE, + _NET_WM_STATE_REMOVE, + _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, + _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, + 1, 0); + } + } + + XFlush(_glfw.x11.display); +} + +void _glfwPlatformMaximizeWindow(_GLFWwindow* window) +{ + if (!_glfw.x11.NET_WM_STATE || + !_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || + !_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) + { + return; + } + + if (_glfwPlatformWindowVisible(window)) + { + sendEventToWM(window, + _glfw.x11.NET_WM_STATE, + _NET_WM_STATE_ADD, + _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, + _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, + 1, 0); + } + else + { + Atom* states = NULL; + unsigned long count = + _glfwGetWindowPropertyX11(window->x11.handle, + _glfw.x11.NET_WM_STATE, + XA_ATOM, + (unsigned char**) &states); + + // NOTE: We don't check for failure as this property may not exist yet + // and that's fine (and we'll create it implicitly with append) + + Atom missing[2] = + { + _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, + _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ + }; + unsigned long missingCount = 2; + + for (unsigned long i = 0; i < count; i++) + { + for (unsigned long j = 0; j < missingCount; j++) + { + if (states[i] == missing[j]) + { + missing[j] = missing[missingCount - 1]; + missingCount--; + } + } + } + + if (states) + XFree(states); + + if (!missingCount) + return; + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_STATE, XA_ATOM, 32, + PropModeAppend, + (unsigned char*) missing, + missingCount); + } + + XFlush(_glfw.x11.display); +} + +void _glfwPlatformShowWindow(_GLFWwindow* window) +{ + if (_glfwPlatformWindowVisible(window)) + return; + + XMapWindow(_glfw.x11.display, window->x11.handle); + waitForVisibilityNotify(window); +} + +void _glfwPlatformHideWindow(_GLFWwindow* window) +{ + XUnmapWindow(_glfw.x11.display, window->x11.handle); + XFlush(_glfw.x11.display); +} + +void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) +{ + if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION) + return; + + sendEventToWM(window, + _glfw.x11.NET_WM_STATE, + _NET_WM_STATE_ADD, + _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION, + 0, 1, 0); +} + +void _glfwPlatformFocusWindow(_GLFWwindow* window) +{ + if (_glfw.x11.NET_ACTIVE_WINDOW) + sendEventToWM(window, _glfw.x11.NET_ACTIVE_WINDOW, 1, 0, 0, 0, 0); + else if (_glfwPlatformWindowVisible(window)) + { + XRaiseWindow(_glfw.x11.display, window->x11.handle); + XSetInputFocus(_glfw.x11.display, window->x11.handle, + RevertToParent, CurrentTime); + } + + XFlush(_glfw.x11.display); +} + +void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, + _GLFWmonitor* monitor, + int xpos, int ypos, + int width, int height, + int refreshRate) +{ + if (window->monitor == monitor) + { + if (monitor) + { + if (monitor->window == window) + acquireMonitor(window); + } + else + { + if (!window->resizable) + updateNormalHints(window, width, height); + + XMoveResizeWindow(_glfw.x11.display, window->x11.handle, + xpos, ypos, width, height); + } + + XFlush(_glfw.x11.display); + return; + } + + if (window->monitor) + releaseMonitor(window); + + _glfwInputWindowMonitor(window, monitor); + updateNormalHints(window, width, height); + + if (window->monitor) + { + if (!_glfwPlatformWindowVisible(window)) + { + XMapRaised(_glfw.x11.display, window->x11.handle); + waitForVisibilityNotify(window); + } + + updateWindowMode(window); + acquireMonitor(window); + } + else + { + updateWindowMode(window); + XMoveResizeWindow(_glfw.x11.display, window->x11.handle, + xpos, ypos, width, height); + } + + XFlush(_glfw.x11.display); +} + +int _glfwPlatformWindowFocused(_GLFWwindow* window) +{ + Window focused; + int state; + + XGetInputFocus(_glfw.x11.display, &focused, &state); + return window->x11.handle == focused; +} + +int _glfwPlatformWindowIconified(_GLFWwindow* window) +{ + return getWindowState(window) == IconicState; +} + +int _glfwPlatformWindowVisible(_GLFWwindow* window) +{ + XWindowAttributes wa; + XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &wa); + return wa.map_state == IsViewable; +} + +int _glfwPlatformWindowMaximized(_GLFWwindow* window) +{ + Atom* states; + unsigned long i; + GLFWbool maximized = GLFW_FALSE; + + if (!_glfw.x11.NET_WM_STATE || + !_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || + !_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) + { + return maximized; + } + + const unsigned long count = + _glfwGetWindowPropertyX11(window->x11.handle, + _glfw.x11.NET_WM_STATE, + XA_ATOM, + (unsigned char**) &states); + + for (i = 0; i < count; i++) + { + if (states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || + states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) + { + maximized = GLFW_TRUE; + break; + } + } + + if (states) + XFree(states); + + return maximized; +} + +int _glfwPlatformWindowHovered(_GLFWwindow* window) +{ + Window w = _glfw.x11.root; + while (w) + { + Window root; + int rootX, rootY, childX, childY; + unsigned int mask; + + if (!XQueryPointer(_glfw.x11.display, w, + &root, &w, &rootX, &rootY, &childX, &childY, &mask)) + { + return GLFW_FALSE; + } + + if (w == window->x11.handle) + return GLFW_TRUE; + } + + return GLFW_FALSE; +} + +int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) +{ + if (!window->x11.transparent) + return GLFW_FALSE; + + return XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx) != None; +} + +void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) +{ + int width, height; + _glfwPlatformGetWindowSize(window, &width, &height); + updateNormalHints(window, width, height); +} + +void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) +{ + struct + { + unsigned long flags; + unsigned long functions; + unsigned long decorations; + long input_mode; + unsigned long status; + } hints = {0}; + + hints.flags = MWM_HINTS_DECORATIONS; + hints.decorations = enabled ? MWM_DECOR_ALL : 0; + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.MOTIF_WM_HINTS, + _glfw.x11.MOTIF_WM_HINTS, 32, + PropModeReplace, + (unsigned char*) &hints, + sizeof(hints) / sizeof(long)); +} + +void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) +{ + if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_ABOVE) + return; + + if (_glfwPlatformWindowVisible(window)) + { + const long action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + sendEventToWM(window, + _glfw.x11.NET_WM_STATE, + action, + _glfw.x11.NET_WM_STATE_ABOVE, + 0, 1, 0); + } + else + { + Atom* states = NULL; + unsigned long i, count; + + count = _glfwGetWindowPropertyX11(window->x11.handle, + _glfw.x11.NET_WM_STATE, + XA_ATOM, + (unsigned char**) &states); + + // NOTE: We don't check for failure as this property may not exist yet + // and that's fine (and we'll create it implicitly with append) + + if (enabled) + { + for (i = 0; i < count; i++) + { + if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE) + break; + } + + if (i < count) + return; + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_STATE, XA_ATOM, 32, + PropModeAppend, + (unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE, + 1); + } + else if (states) + { + for (i = 0; i < count; i++) + { + if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE) + break; + } + + if (i == count) + return; + + states[i] = states[count - 1]; + count--; + + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_STATE, XA_ATOM, 32, + PropModeReplace, (unsigned char*) states, count); + } + + if (states) + XFree(states); + } + + XFlush(_glfw.x11.display); +} + +float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) +{ + float opacity = 1.f; + + if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx)) + { + CARD32* value = NULL; + + if (_glfwGetWindowPropertyX11(window->x11.handle, + _glfw.x11.NET_WM_WINDOW_OPACITY, + XA_CARDINAL, + (unsigned char**) &value)) + { + opacity = (float) (*value / (double) 0xffffffffu); + } + + if (value) + XFree(value); + } + + return opacity; +} + +void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) +{ + const CARD32 value = (CARD32) (0xffffffffu * (double) opacity); + XChangeProperty(_glfw.x11.display, window->x11.handle, + _glfw.x11.NET_WM_WINDOW_OPACITY, XA_CARDINAL, 32, + PropModeReplace, (unsigned char*) &value, 1); +} + +void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) +{ + if (!_glfw.x11.xi.available) + return; + + if (_glfw.x11.disabledCursorWindow != window) + return; + + if (enabled) + enableRawMouseMotion(window); + else + disableRawMouseMotion(window); +} + +GLFWbool _glfwPlatformRawMouseMotionSupported(void) +{ + return _glfw.x11.xi.available; +} + +void _glfwPlatformPollEvents(void) +{ + _GLFWwindow* window; + +#if defined(__linux__) + _glfwDetectJoystickConnectionLinux(); +#endif + XPending(_glfw.x11.display); + + while (XQLength(_glfw.x11.display)) + { + XEvent event; + XNextEvent(_glfw.x11.display, &event); + processEvent(&event); + } + + window = _glfw.x11.disabledCursorWindow; + if (window) + { + int width, height; + _glfwPlatformGetWindowSize(window, &width, &height); + + // NOTE: Re-center the cursor only if it has moved since the last call, + // to avoid breaking glfwWaitEvents with MotionNotify + if (window->x11.lastCursorPosX != width / 2 || + window->x11.lastCursorPosY != height / 2) + { + _glfwPlatformSetCursorPos(window, width / 2, height / 2); + } + } + + XFlush(_glfw.x11.display); +} + +void _glfwPlatformWaitEvents(void) +{ + while (!XPending(_glfw.x11.display)) + waitForEvent(NULL); + + _glfwPlatformPollEvents(); +} + +void _glfwPlatformWaitEventsTimeout(double timeout) +{ + while (!XPending(_glfw.x11.display)) + { + if (!waitForEvent(&timeout)) + break; + } + + _glfwPlatformPollEvents(); +} + +void _glfwPlatformPostEmptyEvent(void) +{ + XEvent event = { ClientMessage }; + event.xclient.window = _glfw.x11.helperWindowHandle; + event.xclient.format = 32; // Data is 32-bit longs + event.xclient.message_type = _glfw.x11.NULL_; + + XSendEvent(_glfw.x11.display, _glfw.x11.helperWindowHandle, False, 0, &event); + XFlush(_glfw.x11.display); +} + +void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) +{ + Window root, child; + int rootX, rootY, childX, childY; + unsigned int mask; + + XQueryPointer(_glfw.x11.display, window->x11.handle, + &root, &child, + &rootX, &rootY, &childX, &childY, + &mask); + + if (xpos) + *xpos = childX; + if (ypos) + *ypos = childY; +} + +void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) +{ + // Store the new position so it can be recognized later + window->x11.warpCursorPosX = (int) x; + window->x11.warpCursorPosY = (int) y; + + XWarpPointer(_glfw.x11.display, None, window->x11.handle, + 0,0,0,0, (int) x, (int) y); + XFlush(_glfw.x11.display); +} + +void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) +{ + if (mode == GLFW_CURSOR_DISABLED) + { + if (_glfwPlatformWindowFocused(window)) + disableCursor(window); + } + else if (_glfw.x11.disabledCursorWindow == window) + enableCursor(window); + else + updateCursorImage(window); + + XFlush(_glfw.x11.display); +} + +const char* _glfwPlatformGetScancodeName(int scancode) +{ + if (!_glfw.x11.xkb.available) + return NULL; + + if (scancode < 0 || scancode > 0xff || + _glfw.x11.keycodes[scancode] == GLFW_KEY_UNKNOWN) + { + _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode"); + return NULL; + } + + const int key = _glfw.x11.keycodes[scancode]; + const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display, + scancode, _glfw.x11.xkb.group, 0); + if (keysym == NoSymbol) + return NULL; + + const long ch = _glfwKeySym2Unicode(keysym); + if (ch == -1) + return NULL; + + const size_t count = encodeUTF8(_glfw.x11.keynames[key], (unsigned int) ch); + if (count == 0) + return NULL; + + _glfw.x11.keynames[key][count] = '\0'; + return _glfw.x11.keynames[key]; +} + +int _glfwPlatformGetKeyScancode(int key) +{ + return _glfw.x11.scancodes[key]; +} + +int _glfwPlatformCreateCursor(_GLFWcursor* cursor, + const GLFWimage* image, + int xhot, int yhot) +{ + cursor->x11.handle = _glfwCreateCursorX11(image, xhot, yhot); + if (!cursor->x11.handle) + return GLFW_FALSE; + + return GLFW_TRUE; +} + +int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) +{ + int native = 0; + + if (shape == GLFW_ARROW_CURSOR) + native = XC_left_ptr; + else if (shape == GLFW_IBEAM_CURSOR) + native = XC_xterm; + else if (shape == GLFW_CROSSHAIR_CURSOR) + native = XC_crosshair; + else if (shape == GLFW_HAND_CURSOR) + native = XC_hand2; + else if (shape == GLFW_HRESIZE_CURSOR) + native = XC_sb_h_double_arrow; + else if (shape == GLFW_VRESIZE_CURSOR) + native = XC_sb_v_double_arrow; + else + return GLFW_FALSE; + + cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native); + if (!cursor->x11.handle) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to create standard cursor"); + return GLFW_FALSE; + } + + return GLFW_TRUE; +} + +void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) +{ + if (cursor->x11.handle) + XFreeCursor(_glfw.x11.display, cursor->x11.handle); +} + +void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) +{ + if (window->cursorMode == GLFW_CURSOR_NORMAL) + { + updateCursorImage(window); + XFlush(_glfw.x11.display); + } +} + +void _glfwPlatformSetClipboardString(const char* string) +{ + free(_glfw.x11.clipboardString); + _glfw.x11.clipboardString = _glfw_strdup(string); + + XSetSelectionOwner(_glfw.x11.display, + _glfw.x11.CLIPBOARD, + _glfw.x11.helperWindowHandle, + CurrentTime); + + if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) != + _glfw.x11.helperWindowHandle) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to become owner of clipboard selection"); + } +} + +const char* _glfwPlatformGetClipboardString(void) +{ + return getSelectionString(_glfw.x11.CLIPBOARD); +} + +void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) +{ + if (!_glfw.vk.KHR_surface) + return; + + if (!_glfw.vk.KHR_xcb_surface || !_glfw.x11.x11xcb.handle) + { + if (!_glfw.vk.KHR_xlib_surface) + return; + } + + extensions[0] = "VK_KHR_surface"; + + // NOTE: VK_KHR_xcb_surface is preferred due to some early ICDs exposing but + // not correctly implementing VK_KHR_xlib_surface + if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) + extensions[1] = "VK_KHR_xcb_surface"; + else + extensions[1] = "VK_KHR_xlib_surface"; +} + +int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, + VkPhysicalDevice device, + uint32_t queuefamily) +{ + VisualID visualID = XVisualIDFromVisual(DefaultVisual(_glfw.x11.display, + _glfw.x11.screen)); + + if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) + { + PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR + vkGetPhysicalDeviceXcbPresentationSupportKHR = + (PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR) + vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXcbPresentationSupportKHR"); + if (!vkGetPhysicalDeviceXcbPresentationSupportKHR) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); + return GLFW_FALSE; + } + + xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display); + if (!connection) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to retrieve XCB connection"); + return GLFW_FALSE; + } + + return vkGetPhysicalDeviceXcbPresentationSupportKHR(device, + queuefamily, + connection, + visualID); + } + else + { + PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR + vkGetPhysicalDeviceXlibPresentationSupportKHR = + (PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR) + vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXlibPresentationSupportKHR"); + if (!vkGetPhysicalDeviceXlibPresentationSupportKHR) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); + return GLFW_FALSE; + } + + return vkGetPhysicalDeviceXlibPresentationSupportKHR(device, + queuefamily, + _glfw.x11.display, + visualID); + } +} + +VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, + _GLFWwindow* window, + const VkAllocationCallbacks* allocator, + VkSurfaceKHR* surface) +{ + if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) + { + VkResult err; + VkXcbSurfaceCreateInfoKHR sci; + PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR; + + xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display); + if (!connection) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to retrieve XCB connection"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + vkCreateXcbSurfaceKHR = (PFN_vkCreateXcbSurfaceKHR) + vkGetInstanceProcAddr(instance, "vkCreateXcbSurfaceKHR"); + if (!vkCreateXcbSurfaceKHR) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + memset(&sci, 0, sizeof(sci)); + sci.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR; + sci.connection = connection; + sci.window = window->x11.handle; + + err = vkCreateXcbSurfaceKHR(instance, &sci, allocator, surface); + if (err) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to create Vulkan XCB surface: %s", + _glfwGetVulkanResultString(err)); + } + + return err; + } + else + { + VkResult err; + VkXlibSurfaceCreateInfoKHR sci; + PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR; + + vkCreateXlibSurfaceKHR = (PFN_vkCreateXlibSurfaceKHR) + vkGetInstanceProcAddr(instance, "vkCreateXlibSurfaceKHR"); + if (!vkCreateXlibSurfaceKHR) + { + _glfwInputError(GLFW_API_UNAVAILABLE, + "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); + return VK_ERROR_EXTENSION_NOT_PRESENT; + } + + memset(&sci, 0, sizeof(sci)); + sci.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; + sci.dpy = _glfw.x11.display; + sci.window = window->x11.handle; + + err = vkCreateXlibSurfaceKHR(instance, &sci, allocator, surface); + if (err) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to create Vulkan X11 surface: %s", + _glfwGetVulkanResultString(err)); + } + + return err; + } +} + + +////////////////////////////////////////////////////////////////////////// +////// GLFW native API ////// +////////////////////////////////////////////////////////////////////////// + +GLFWAPI Display* glfwGetX11Display(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return _glfw.x11.display; +} + +GLFWAPI Window glfwGetX11Window(GLFWwindow* handle) +{ + _GLFWwindow* window = (_GLFWwindow*) handle; + _GLFW_REQUIRE_INIT_OR_RETURN(None); + return window->x11.handle; +} + +GLFWAPI void glfwSetX11SelectionString(const char* string) +{ + _GLFW_REQUIRE_INIT(); + + free(_glfw.x11.primarySelectionString); + _glfw.x11.primarySelectionString = _glfw_strdup(string); + + XSetSelectionOwner(_glfw.x11.display, + _glfw.x11.PRIMARY, + _glfw.x11.helperWindowHandle, + CurrentTime); + + if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.PRIMARY) != + _glfw.x11.helperWindowHandle) + { + _glfwInputError(GLFW_PLATFORM_ERROR, + "X11: Failed to become owner of primary selection"); + } +} + +GLFWAPI const char* glfwGetX11SelectionString(void) +{ + _GLFW_REQUIRE_INIT_OR_RETURN(NULL); + return getSelectionString(_glfw.x11.PRIMARY); +} + diff --git a/extern/glfw/src/xkb_unicode.c b/extern/glfw/src/xkb_unicode.c new file mode 100644 index 00000000..f30c4cd7 --- /dev/null +++ b/extern/glfw/src/xkb_unicode.c @@ -0,0 +1,942 @@ +//======================================================================== +// GLFW 3.3 X11 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Marcus Geelnard +// Copyright (c) 2006-2017 Camilla Lĥwy +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// It is fine to use C99 in this file because it will not be built with VS +//======================================================================== + +#include "internal.h" + + +/* + * Marcus: This code was originally written by Markus G. Kuhn. + * I have made some slight changes (trimmed it down a bit from >60 KB to + * 20 KB), but the functionality is the same. + */ + +/* + * This module converts keysym values into the corresponding ISO 10646 + * (UCS, Unicode) values. + * + * The array keysymtab[] contains pairs of X11 keysym values for graphical + * characters and the corresponding Unicode value. The function + * _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary + * search, therefore keysymtab[] must remain SORTED by keysym value. + * + * We allow to represent any UCS character in the range U-00000000 to + * U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff. + * This admittedly does not cover the entire 31-bit space of UCS, but + * it does cover all of the characters up to U-10FFFF, which can be + * represented by UTF-16, and more, and it is very unlikely that higher + * UCS codes will ever be assigned by ISO. So to get Unicode character + * U+ABCD you can directly use keysym 0x0100abcd. + * + * Original author: Markus G. Kuhn , University of + * Cambridge, April 2001 + * + * Special thanks to Richard Verhoeven for preparing + * an initial draft of the mapping table. + * + */ + + +//************************************************************************ +//**** KeySym to Unicode mapping table **** +//************************************************************************ + +static const struct codepair { + unsigned short keysym; + unsigned short ucs; +} keysymtab[] = { + { 0x01a1, 0x0104 }, + { 0x01a2, 0x02d8 }, + { 0x01a3, 0x0141 }, + { 0x01a5, 0x013d }, + { 0x01a6, 0x015a }, + { 0x01a9, 0x0160 }, + { 0x01aa, 0x015e }, + { 0x01ab, 0x0164 }, + { 0x01ac, 0x0179 }, + { 0x01ae, 0x017d }, + { 0x01af, 0x017b }, + { 0x01b1, 0x0105 }, + { 0x01b2, 0x02db }, + { 0x01b3, 0x0142 }, + { 0x01b5, 0x013e }, + { 0x01b6, 0x015b }, + { 0x01b7, 0x02c7 }, + { 0x01b9, 0x0161 }, + { 0x01ba, 0x015f }, + { 0x01bb, 0x0165 }, + { 0x01bc, 0x017a }, + { 0x01bd, 0x02dd }, + { 0x01be, 0x017e }, + { 0x01bf, 0x017c }, + { 0x01c0, 0x0154 }, + { 0x01c3, 0x0102 }, + { 0x01c5, 0x0139 }, + { 0x01c6, 0x0106 }, + { 0x01c8, 0x010c }, + { 0x01ca, 0x0118 }, + { 0x01cc, 0x011a }, + { 0x01cf, 0x010e }, + { 0x01d0, 0x0110 }, + { 0x01d1, 0x0143 }, + { 0x01d2, 0x0147 }, + { 0x01d5, 0x0150 }, + { 0x01d8, 0x0158 }, + { 0x01d9, 0x016e }, + { 0x01db, 0x0170 }, + { 0x01de, 0x0162 }, + { 0x01e0, 0x0155 }, + { 0x01e3, 0x0103 }, + { 0x01e5, 0x013a }, + { 0x01e6, 0x0107 }, + { 0x01e8, 0x010d }, + { 0x01ea, 0x0119 }, + { 0x01ec, 0x011b }, + { 0x01ef, 0x010f }, + { 0x01f0, 0x0111 }, + { 0x01f1, 0x0144 }, + { 0x01f2, 0x0148 }, + { 0x01f5, 0x0151 }, + { 0x01f8, 0x0159 }, + { 0x01f9, 0x016f }, + { 0x01fb, 0x0171 }, + { 0x01fe, 0x0163 }, + { 0x01ff, 0x02d9 }, + { 0x02a1, 0x0126 }, + { 0x02a6, 0x0124 }, + { 0x02a9, 0x0130 }, + { 0x02ab, 0x011e }, + { 0x02ac, 0x0134 }, + { 0x02b1, 0x0127 }, + { 0x02b6, 0x0125 }, + { 0x02b9, 0x0131 }, + { 0x02bb, 0x011f }, + { 0x02bc, 0x0135 }, + { 0x02c5, 0x010a }, + { 0x02c6, 0x0108 }, + { 0x02d5, 0x0120 }, + { 0x02d8, 0x011c }, + { 0x02dd, 0x016c }, + { 0x02de, 0x015c }, + { 0x02e5, 0x010b }, + { 0x02e6, 0x0109 }, + { 0x02f5, 0x0121 }, + { 0x02f8, 0x011d }, + { 0x02fd, 0x016d }, + { 0x02fe, 0x015d }, + { 0x03a2, 0x0138 }, + { 0x03a3, 0x0156 }, + { 0x03a5, 0x0128 }, + { 0x03a6, 0x013b }, + { 0x03aa, 0x0112 }, + { 0x03ab, 0x0122 }, + { 0x03ac, 0x0166 }, + { 0x03b3, 0x0157 }, + { 0x03b5, 0x0129 }, + { 0x03b6, 0x013c }, + { 0x03ba, 0x0113 }, + { 0x03bb, 0x0123 }, + { 0x03bc, 0x0167 }, + { 0x03bd, 0x014a }, + { 0x03bf, 0x014b }, + { 0x03c0, 0x0100 }, + { 0x03c7, 0x012e }, + { 0x03cc, 0x0116 }, + { 0x03cf, 0x012a }, + { 0x03d1, 0x0145 }, + { 0x03d2, 0x014c }, + { 0x03d3, 0x0136 }, + { 0x03d9, 0x0172 }, + { 0x03dd, 0x0168 }, + { 0x03de, 0x016a }, + { 0x03e0, 0x0101 }, + { 0x03e7, 0x012f }, + { 0x03ec, 0x0117 }, + { 0x03ef, 0x012b }, + { 0x03f1, 0x0146 }, + { 0x03f2, 0x014d }, + { 0x03f3, 0x0137 }, + { 0x03f9, 0x0173 }, + { 0x03fd, 0x0169 }, + { 0x03fe, 0x016b }, + { 0x047e, 0x203e }, + { 0x04a1, 0x3002 }, + { 0x04a2, 0x300c }, + { 0x04a3, 0x300d }, + { 0x04a4, 0x3001 }, + { 0x04a5, 0x30fb }, + { 0x04a6, 0x30f2 }, + { 0x04a7, 0x30a1 }, + { 0x04a8, 0x30a3 }, + { 0x04a9, 0x30a5 }, + { 0x04aa, 0x30a7 }, + { 0x04ab, 0x30a9 }, + { 0x04ac, 0x30e3 }, + { 0x04ad, 0x30e5 }, + { 0x04ae, 0x30e7 }, + { 0x04af, 0x30c3 }, + { 0x04b0, 0x30fc }, + { 0x04b1, 0x30a2 }, + { 0x04b2, 0x30a4 }, + { 0x04b3, 0x30a6 }, + { 0x04b4, 0x30a8 }, + { 0x04b5, 0x30aa }, + { 0x04b6, 0x30ab }, + { 0x04b7, 0x30ad }, + { 0x04b8, 0x30af }, + { 0x04b9, 0x30b1 }, + { 0x04ba, 0x30b3 }, + { 0x04bb, 0x30b5 }, + { 0x04bc, 0x30b7 }, + { 0x04bd, 0x30b9 }, + { 0x04be, 0x30bb }, + { 0x04bf, 0x30bd }, + { 0x04c0, 0x30bf }, + { 0x04c1, 0x30c1 }, + { 0x04c2, 0x30c4 }, + { 0x04c3, 0x30c6 }, + { 0x04c4, 0x30c8 }, + { 0x04c5, 0x30ca }, + { 0x04c6, 0x30cb }, + { 0x04c7, 0x30cc }, + { 0x04c8, 0x30cd }, + { 0x04c9, 0x30ce }, + { 0x04ca, 0x30cf }, + { 0x04cb, 0x30d2 }, + { 0x04cc, 0x30d5 }, + { 0x04cd, 0x30d8 }, + { 0x04ce, 0x30db }, + { 0x04cf, 0x30de }, + { 0x04d0, 0x30df }, + { 0x04d1, 0x30e0 }, + { 0x04d2, 0x30e1 }, + { 0x04d3, 0x30e2 }, + { 0x04d4, 0x30e4 }, + { 0x04d5, 0x30e6 }, + { 0x04d6, 0x30e8 }, + { 0x04d7, 0x30e9 }, + { 0x04d8, 0x30ea }, + { 0x04d9, 0x30eb }, + { 0x04da, 0x30ec }, + { 0x04db, 0x30ed }, + { 0x04dc, 0x30ef }, + { 0x04dd, 0x30f3 }, + { 0x04de, 0x309b }, + { 0x04df, 0x309c }, + { 0x05ac, 0x060c }, + { 0x05bb, 0x061b }, + { 0x05bf, 0x061f }, + { 0x05c1, 0x0621 }, + { 0x05c2, 0x0622 }, + { 0x05c3, 0x0623 }, + { 0x05c4, 0x0624 }, + { 0x05c5, 0x0625 }, + { 0x05c6, 0x0626 }, + { 0x05c7, 0x0627 }, + { 0x05c8, 0x0628 }, + { 0x05c9, 0x0629 }, + { 0x05ca, 0x062a }, + { 0x05cb, 0x062b }, + { 0x05cc, 0x062c }, + { 0x05cd, 0x062d }, + { 0x05ce, 0x062e }, + { 0x05cf, 0x062f }, + { 0x05d0, 0x0630 }, + { 0x05d1, 0x0631 }, + { 0x05d2, 0x0632 }, + { 0x05d3, 0x0633 }, + { 0x05d4, 0x0634 }, + { 0x05d5, 0x0635 }, + { 0x05d6, 0x0636 }, + { 0x05d7, 0x0637 }, + { 0x05d8, 0x0638 }, + { 0x05d9, 0x0639 }, + { 0x05da, 0x063a }, + { 0x05e0, 0x0640 }, + { 0x05e1, 0x0641 }, + { 0x05e2, 0x0642 }, + { 0x05e3, 0x0643 }, + { 0x05e4, 0x0644 }, + { 0x05e5, 0x0645 }, + { 0x05e6, 0x0646 }, + { 0x05e7, 0x0647 }, + { 0x05e8, 0x0648 }, + { 0x05e9, 0x0649 }, + { 0x05ea, 0x064a }, + { 0x05eb, 0x064b }, + { 0x05ec, 0x064c }, + { 0x05ed, 0x064d }, + { 0x05ee, 0x064e }, + { 0x05ef, 0x064f }, + { 0x05f0, 0x0650 }, + { 0x05f1, 0x0651 }, + { 0x05f2, 0x0652 }, + { 0x06a1, 0x0452 }, + { 0x06a2, 0x0453 }, + { 0x06a3, 0x0451 }, + { 0x06a4, 0x0454 }, + { 0x06a5, 0x0455 }, + { 0x06a6, 0x0456 }, + { 0x06a7, 0x0457 }, + { 0x06a8, 0x0458 }, + { 0x06a9, 0x0459 }, + { 0x06aa, 0x045a }, + { 0x06ab, 0x045b }, + { 0x06ac, 0x045c }, + { 0x06ae, 0x045e }, + { 0x06af, 0x045f }, + { 0x06b0, 0x2116 }, + { 0x06b1, 0x0402 }, + { 0x06b2, 0x0403 }, + { 0x06b3, 0x0401 }, + { 0x06b4, 0x0404 }, + { 0x06b5, 0x0405 }, + { 0x06b6, 0x0406 }, + { 0x06b7, 0x0407 }, + { 0x06b8, 0x0408 }, + { 0x06b9, 0x0409 }, + { 0x06ba, 0x040a }, + { 0x06bb, 0x040b }, + { 0x06bc, 0x040c }, + { 0x06be, 0x040e }, + { 0x06bf, 0x040f }, + { 0x06c0, 0x044e }, + { 0x06c1, 0x0430 }, + { 0x06c2, 0x0431 }, + { 0x06c3, 0x0446 }, + { 0x06c4, 0x0434 }, + { 0x06c5, 0x0435 }, + { 0x06c6, 0x0444 }, + { 0x06c7, 0x0433 }, + { 0x06c8, 0x0445 }, + { 0x06c9, 0x0438 }, + { 0x06ca, 0x0439 }, + { 0x06cb, 0x043a }, + { 0x06cc, 0x043b }, + { 0x06cd, 0x043c }, + { 0x06ce, 0x043d }, + { 0x06cf, 0x043e }, + { 0x06d0, 0x043f }, + { 0x06d1, 0x044f }, + { 0x06d2, 0x0440 }, + { 0x06d3, 0x0441 }, + { 0x06d4, 0x0442 }, + { 0x06d5, 0x0443 }, + { 0x06d6, 0x0436 }, + { 0x06d7, 0x0432 }, + { 0x06d8, 0x044c }, + { 0x06d9, 0x044b }, + { 0x06da, 0x0437 }, + { 0x06db, 0x0448 }, + { 0x06dc, 0x044d }, + { 0x06dd, 0x0449 }, + { 0x06de, 0x0447 }, + { 0x06df, 0x044a }, + { 0x06e0, 0x042e }, + { 0x06e1, 0x0410 }, + { 0x06e2, 0x0411 }, + { 0x06e3, 0x0426 }, + { 0x06e4, 0x0414 }, + { 0x06e5, 0x0415 }, + { 0x06e6, 0x0424 }, + { 0x06e7, 0x0413 }, + { 0x06e8, 0x0425 }, + { 0x06e9, 0x0418 }, + { 0x06ea, 0x0419 }, + { 0x06eb, 0x041a }, + { 0x06ec, 0x041b }, + { 0x06ed, 0x041c }, + { 0x06ee, 0x041d }, + { 0x06ef, 0x041e }, + { 0x06f0, 0x041f }, + { 0x06f1, 0x042f }, + { 0x06f2, 0x0420 }, + { 0x06f3, 0x0421 }, + { 0x06f4, 0x0422 }, + { 0x06f5, 0x0423 }, + { 0x06f6, 0x0416 }, + { 0x06f7, 0x0412 }, + { 0x06f8, 0x042c }, + { 0x06f9, 0x042b }, + { 0x06fa, 0x0417 }, + { 0x06fb, 0x0428 }, + { 0x06fc, 0x042d }, + { 0x06fd, 0x0429 }, + { 0x06fe, 0x0427 }, + { 0x06ff, 0x042a }, + { 0x07a1, 0x0386 }, + { 0x07a2, 0x0388 }, + { 0x07a3, 0x0389 }, + { 0x07a4, 0x038a }, + { 0x07a5, 0x03aa }, + { 0x07a7, 0x038c }, + { 0x07a8, 0x038e }, + { 0x07a9, 0x03ab }, + { 0x07ab, 0x038f }, + { 0x07ae, 0x0385 }, + { 0x07af, 0x2015 }, + { 0x07b1, 0x03ac }, + { 0x07b2, 0x03ad }, + { 0x07b3, 0x03ae }, + { 0x07b4, 0x03af }, + { 0x07b5, 0x03ca }, + { 0x07b6, 0x0390 }, + { 0x07b7, 0x03cc }, + { 0x07b8, 0x03cd }, + { 0x07b9, 0x03cb }, + { 0x07ba, 0x03b0 }, + { 0x07bb, 0x03ce }, + { 0x07c1, 0x0391 }, + { 0x07c2, 0x0392 }, + { 0x07c3, 0x0393 }, + { 0x07c4, 0x0394 }, + { 0x07c5, 0x0395 }, + { 0x07c6, 0x0396 }, + { 0x07c7, 0x0397 }, + { 0x07c8, 0x0398 }, + { 0x07c9, 0x0399 }, + { 0x07ca, 0x039a }, + { 0x07cb, 0x039b }, + { 0x07cc, 0x039c }, + { 0x07cd, 0x039d }, + { 0x07ce, 0x039e }, + { 0x07cf, 0x039f }, + { 0x07d0, 0x03a0 }, + { 0x07d1, 0x03a1 }, + { 0x07d2, 0x03a3 }, + { 0x07d4, 0x03a4 }, + { 0x07d5, 0x03a5 }, + { 0x07d6, 0x03a6 }, + { 0x07d7, 0x03a7 }, + { 0x07d8, 0x03a8 }, + { 0x07d9, 0x03a9 }, + { 0x07e1, 0x03b1 }, + { 0x07e2, 0x03b2 }, + { 0x07e3, 0x03b3 }, + { 0x07e4, 0x03b4 }, + { 0x07e5, 0x03b5 }, + { 0x07e6, 0x03b6 }, + { 0x07e7, 0x03b7 }, + { 0x07e8, 0x03b8 }, + { 0x07e9, 0x03b9 }, + { 0x07ea, 0x03ba }, + { 0x07eb, 0x03bb }, + { 0x07ec, 0x03bc }, + { 0x07ed, 0x03bd }, + { 0x07ee, 0x03be }, + { 0x07ef, 0x03bf }, + { 0x07f0, 0x03c0 }, + { 0x07f1, 0x03c1 }, + { 0x07f2, 0x03c3 }, + { 0x07f3, 0x03c2 }, + { 0x07f4, 0x03c4 }, + { 0x07f5, 0x03c5 }, + { 0x07f6, 0x03c6 }, + { 0x07f7, 0x03c7 }, + { 0x07f8, 0x03c8 }, + { 0x07f9, 0x03c9 }, + { 0x08a1, 0x23b7 }, + { 0x08a2, 0x250c }, + { 0x08a3, 0x2500 }, + { 0x08a4, 0x2320 }, + { 0x08a5, 0x2321 }, + { 0x08a6, 0x2502 }, + { 0x08a7, 0x23a1 }, + { 0x08a8, 0x23a3 }, + { 0x08a9, 0x23a4 }, + { 0x08aa, 0x23a6 }, + { 0x08ab, 0x239b }, + { 0x08ac, 0x239d }, + { 0x08ad, 0x239e }, + { 0x08ae, 0x23a0 }, + { 0x08af, 0x23a8 }, + { 0x08b0, 0x23ac }, + { 0x08bc, 0x2264 }, + { 0x08bd, 0x2260 }, + { 0x08be, 0x2265 }, + { 0x08bf, 0x222b }, + { 0x08c0, 0x2234 }, + { 0x08c1, 0x221d }, + { 0x08c2, 0x221e }, + { 0x08c5, 0x2207 }, + { 0x08c8, 0x223c }, + { 0x08c9, 0x2243 }, + { 0x08cd, 0x21d4 }, + { 0x08ce, 0x21d2 }, + { 0x08cf, 0x2261 }, + { 0x08d6, 0x221a }, + { 0x08da, 0x2282 }, + { 0x08db, 0x2283 }, + { 0x08dc, 0x2229 }, + { 0x08dd, 0x222a }, + { 0x08de, 0x2227 }, + { 0x08df, 0x2228 }, + { 0x08ef, 0x2202 }, + { 0x08f6, 0x0192 }, + { 0x08fb, 0x2190 }, + { 0x08fc, 0x2191 }, + { 0x08fd, 0x2192 }, + { 0x08fe, 0x2193 }, + { 0x09e0, 0x25c6 }, + { 0x09e1, 0x2592 }, + { 0x09e2, 0x2409 }, + { 0x09e3, 0x240c }, + { 0x09e4, 0x240d }, + { 0x09e5, 0x240a }, + { 0x09e8, 0x2424 }, + { 0x09e9, 0x240b }, + { 0x09ea, 0x2518 }, + { 0x09eb, 0x2510 }, + { 0x09ec, 0x250c }, + { 0x09ed, 0x2514 }, + { 0x09ee, 0x253c }, + { 0x09ef, 0x23ba }, + { 0x09f0, 0x23bb }, + { 0x09f1, 0x2500 }, + { 0x09f2, 0x23bc }, + { 0x09f3, 0x23bd }, + { 0x09f4, 0x251c }, + { 0x09f5, 0x2524 }, + { 0x09f6, 0x2534 }, + { 0x09f7, 0x252c }, + { 0x09f8, 0x2502 }, + { 0x0aa1, 0x2003 }, + { 0x0aa2, 0x2002 }, + { 0x0aa3, 0x2004 }, + { 0x0aa4, 0x2005 }, + { 0x0aa5, 0x2007 }, + { 0x0aa6, 0x2008 }, + { 0x0aa7, 0x2009 }, + { 0x0aa8, 0x200a }, + { 0x0aa9, 0x2014 }, + { 0x0aaa, 0x2013 }, + { 0x0aae, 0x2026 }, + { 0x0aaf, 0x2025 }, + { 0x0ab0, 0x2153 }, + { 0x0ab1, 0x2154 }, + { 0x0ab2, 0x2155 }, + { 0x0ab3, 0x2156 }, + { 0x0ab4, 0x2157 }, + { 0x0ab5, 0x2158 }, + { 0x0ab6, 0x2159 }, + { 0x0ab7, 0x215a }, + { 0x0ab8, 0x2105 }, + { 0x0abb, 0x2012 }, + { 0x0abc, 0x2329 }, + { 0x0abe, 0x232a }, + { 0x0ac3, 0x215b }, + { 0x0ac4, 0x215c }, + { 0x0ac5, 0x215d }, + { 0x0ac6, 0x215e }, + { 0x0ac9, 0x2122 }, + { 0x0aca, 0x2613 }, + { 0x0acc, 0x25c1 }, + { 0x0acd, 0x25b7 }, + { 0x0ace, 0x25cb }, + { 0x0acf, 0x25af }, + { 0x0ad0, 0x2018 }, + { 0x0ad1, 0x2019 }, + { 0x0ad2, 0x201c }, + { 0x0ad3, 0x201d }, + { 0x0ad4, 0x211e }, + { 0x0ad6, 0x2032 }, + { 0x0ad7, 0x2033 }, + { 0x0ad9, 0x271d }, + { 0x0adb, 0x25ac }, + { 0x0adc, 0x25c0 }, + { 0x0add, 0x25b6 }, + { 0x0ade, 0x25cf }, + { 0x0adf, 0x25ae }, + { 0x0ae0, 0x25e6 }, + { 0x0ae1, 0x25ab }, + { 0x0ae2, 0x25ad }, + { 0x0ae3, 0x25b3 }, + { 0x0ae4, 0x25bd }, + { 0x0ae5, 0x2606 }, + { 0x0ae6, 0x2022 }, + { 0x0ae7, 0x25aa }, + { 0x0ae8, 0x25b2 }, + { 0x0ae9, 0x25bc }, + { 0x0aea, 0x261c }, + { 0x0aeb, 0x261e }, + { 0x0aec, 0x2663 }, + { 0x0aed, 0x2666 }, + { 0x0aee, 0x2665 }, + { 0x0af0, 0x2720 }, + { 0x0af1, 0x2020 }, + { 0x0af2, 0x2021 }, + { 0x0af3, 0x2713 }, + { 0x0af4, 0x2717 }, + { 0x0af5, 0x266f }, + { 0x0af6, 0x266d }, + { 0x0af7, 0x2642 }, + { 0x0af8, 0x2640 }, + { 0x0af9, 0x260e }, + { 0x0afa, 0x2315 }, + { 0x0afb, 0x2117 }, + { 0x0afc, 0x2038 }, + { 0x0afd, 0x201a }, + { 0x0afe, 0x201e }, + { 0x0ba3, 0x003c }, + { 0x0ba6, 0x003e }, + { 0x0ba8, 0x2228 }, + { 0x0ba9, 0x2227 }, + { 0x0bc0, 0x00af }, + { 0x0bc2, 0x22a5 }, + { 0x0bc3, 0x2229 }, + { 0x0bc4, 0x230a }, + { 0x0bc6, 0x005f }, + { 0x0bca, 0x2218 }, + { 0x0bcc, 0x2395 }, + { 0x0bce, 0x22a4 }, + { 0x0bcf, 0x25cb }, + { 0x0bd3, 0x2308 }, + { 0x0bd6, 0x222a }, + { 0x0bd8, 0x2283 }, + { 0x0bda, 0x2282 }, + { 0x0bdc, 0x22a2 }, + { 0x0bfc, 0x22a3 }, + { 0x0cdf, 0x2017 }, + { 0x0ce0, 0x05d0 }, + { 0x0ce1, 0x05d1 }, + { 0x0ce2, 0x05d2 }, + { 0x0ce3, 0x05d3 }, + { 0x0ce4, 0x05d4 }, + { 0x0ce5, 0x05d5 }, + { 0x0ce6, 0x05d6 }, + { 0x0ce7, 0x05d7 }, + { 0x0ce8, 0x05d8 }, + { 0x0ce9, 0x05d9 }, + { 0x0cea, 0x05da }, + { 0x0ceb, 0x05db }, + { 0x0cec, 0x05dc }, + { 0x0ced, 0x05dd }, + { 0x0cee, 0x05de }, + { 0x0cef, 0x05df }, + { 0x0cf0, 0x05e0 }, + { 0x0cf1, 0x05e1 }, + { 0x0cf2, 0x05e2 }, + { 0x0cf3, 0x05e3 }, + { 0x0cf4, 0x05e4 }, + { 0x0cf5, 0x05e5 }, + { 0x0cf6, 0x05e6 }, + { 0x0cf7, 0x05e7 }, + { 0x0cf8, 0x05e8 }, + { 0x0cf9, 0x05e9 }, + { 0x0cfa, 0x05ea }, + { 0x0da1, 0x0e01 }, + { 0x0da2, 0x0e02 }, + { 0x0da3, 0x0e03 }, + { 0x0da4, 0x0e04 }, + { 0x0da5, 0x0e05 }, + { 0x0da6, 0x0e06 }, + { 0x0da7, 0x0e07 }, + { 0x0da8, 0x0e08 }, + { 0x0da9, 0x0e09 }, + { 0x0daa, 0x0e0a }, + { 0x0dab, 0x0e0b }, + { 0x0dac, 0x0e0c }, + { 0x0dad, 0x0e0d }, + { 0x0dae, 0x0e0e }, + { 0x0daf, 0x0e0f }, + { 0x0db0, 0x0e10 }, + { 0x0db1, 0x0e11 }, + { 0x0db2, 0x0e12 }, + { 0x0db3, 0x0e13 }, + { 0x0db4, 0x0e14 }, + { 0x0db5, 0x0e15 }, + { 0x0db6, 0x0e16 }, + { 0x0db7, 0x0e17 }, + { 0x0db8, 0x0e18 }, + { 0x0db9, 0x0e19 }, + { 0x0dba, 0x0e1a }, + { 0x0dbb, 0x0e1b }, + { 0x0dbc, 0x0e1c }, + { 0x0dbd, 0x0e1d }, + { 0x0dbe, 0x0e1e }, + { 0x0dbf, 0x0e1f }, + { 0x0dc0, 0x0e20 }, + { 0x0dc1, 0x0e21 }, + { 0x0dc2, 0x0e22 }, + { 0x0dc3, 0x0e23 }, + { 0x0dc4, 0x0e24 }, + { 0x0dc5, 0x0e25 }, + { 0x0dc6, 0x0e26 }, + { 0x0dc7, 0x0e27 }, + { 0x0dc8, 0x0e28 }, + { 0x0dc9, 0x0e29 }, + { 0x0dca, 0x0e2a }, + { 0x0dcb, 0x0e2b }, + { 0x0dcc, 0x0e2c }, + { 0x0dcd, 0x0e2d }, + { 0x0dce, 0x0e2e }, + { 0x0dcf, 0x0e2f }, + { 0x0dd0, 0x0e30 }, + { 0x0dd1, 0x0e31 }, + { 0x0dd2, 0x0e32 }, + { 0x0dd3, 0x0e33 }, + { 0x0dd4, 0x0e34 }, + { 0x0dd5, 0x0e35 }, + { 0x0dd6, 0x0e36 }, + { 0x0dd7, 0x0e37 }, + { 0x0dd8, 0x0e38 }, + { 0x0dd9, 0x0e39 }, + { 0x0dda, 0x0e3a }, + { 0x0ddf, 0x0e3f }, + { 0x0de0, 0x0e40 }, + { 0x0de1, 0x0e41 }, + { 0x0de2, 0x0e42 }, + { 0x0de3, 0x0e43 }, + { 0x0de4, 0x0e44 }, + { 0x0de5, 0x0e45 }, + { 0x0de6, 0x0e46 }, + { 0x0de7, 0x0e47 }, + { 0x0de8, 0x0e48 }, + { 0x0de9, 0x0e49 }, + { 0x0dea, 0x0e4a }, + { 0x0deb, 0x0e4b }, + { 0x0dec, 0x0e4c }, + { 0x0ded, 0x0e4d }, + { 0x0df0, 0x0e50 }, + { 0x0df1, 0x0e51 }, + { 0x0df2, 0x0e52 }, + { 0x0df3, 0x0e53 }, + { 0x0df4, 0x0e54 }, + { 0x0df5, 0x0e55 }, + { 0x0df6, 0x0e56 }, + { 0x0df7, 0x0e57 }, + { 0x0df8, 0x0e58 }, + { 0x0df9, 0x0e59 }, + { 0x0ea1, 0x3131 }, + { 0x0ea2, 0x3132 }, + { 0x0ea3, 0x3133 }, + { 0x0ea4, 0x3134 }, + { 0x0ea5, 0x3135 }, + { 0x0ea6, 0x3136 }, + { 0x0ea7, 0x3137 }, + { 0x0ea8, 0x3138 }, + { 0x0ea9, 0x3139 }, + { 0x0eaa, 0x313a }, + { 0x0eab, 0x313b }, + { 0x0eac, 0x313c }, + { 0x0ead, 0x313d }, + { 0x0eae, 0x313e }, + { 0x0eaf, 0x313f }, + { 0x0eb0, 0x3140 }, + { 0x0eb1, 0x3141 }, + { 0x0eb2, 0x3142 }, + { 0x0eb3, 0x3143 }, + { 0x0eb4, 0x3144 }, + { 0x0eb5, 0x3145 }, + { 0x0eb6, 0x3146 }, + { 0x0eb7, 0x3147 }, + { 0x0eb8, 0x3148 }, + { 0x0eb9, 0x3149 }, + { 0x0eba, 0x314a }, + { 0x0ebb, 0x314b }, + { 0x0ebc, 0x314c }, + { 0x0ebd, 0x314d }, + { 0x0ebe, 0x314e }, + { 0x0ebf, 0x314f }, + { 0x0ec0, 0x3150 }, + { 0x0ec1, 0x3151 }, + { 0x0ec2, 0x3152 }, + { 0x0ec3, 0x3153 }, + { 0x0ec4, 0x3154 }, + { 0x0ec5, 0x3155 }, + { 0x0ec6, 0x3156 }, + { 0x0ec7, 0x3157 }, + { 0x0ec8, 0x3158 }, + { 0x0ec9, 0x3159 }, + { 0x0eca, 0x315a }, + { 0x0ecb, 0x315b }, + { 0x0ecc, 0x315c }, + { 0x0ecd, 0x315d }, + { 0x0ece, 0x315e }, + { 0x0ecf, 0x315f }, + { 0x0ed0, 0x3160 }, + { 0x0ed1, 0x3161 }, + { 0x0ed2, 0x3162 }, + { 0x0ed3, 0x3163 }, + { 0x0ed4, 0x11a8 }, + { 0x0ed5, 0x11a9 }, + { 0x0ed6, 0x11aa }, + { 0x0ed7, 0x11ab }, + { 0x0ed8, 0x11ac }, + { 0x0ed9, 0x11ad }, + { 0x0eda, 0x11ae }, + { 0x0edb, 0x11af }, + { 0x0edc, 0x11b0 }, + { 0x0edd, 0x11b1 }, + { 0x0ede, 0x11b2 }, + { 0x0edf, 0x11b3 }, + { 0x0ee0, 0x11b4 }, + { 0x0ee1, 0x11b5 }, + { 0x0ee2, 0x11b6 }, + { 0x0ee3, 0x11b7 }, + { 0x0ee4, 0x11b8 }, + { 0x0ee5, 0x11b9 }, + { 0x0ee6, 0x11ba }, + { 0x0ee7, 0x11bb }, + { 0x0ee8, 0x11bc }, + { 0x0ee9, 0x11bd }, + { 0x0eea, 0x11be }, + { 0x0eeb, 0x11bf }, + { 0x0eec, 0x11c0 }, + { 0x0eed, 0x11c1 }, + { 0x0eee, 0x11c2 }, + { 0x0eef, 0x316d }, + { 0x0ef0, 0x3171 }, + { 0x0ef1, 0x3178 }, + { 0x0ef2, 0x317f }, + { 0x0ef3, 0x3181 }, + { 0x0ef4, 0x3184 }, + { 0x0ef5, 0x3186 }, + { 0x0ef6, 0x318d }, + { 0x0ef7, 0x318e }, + { 0x0ef8, 0x11eb }, + { 0x0ef9, 0x11f0 }, + { 0x0efa, 0x11f9 }, + { 0x0eff, 0x20a9 }, + { 0x13a4, 0x20ac }, + { 0x13bc, 0x0152 }, + { 0x13bd, 0x0153 }, + { 0x13be, 0x0178 }, + { 0x20ac, 0x20ac }, + { 0xfe50, '`' }, + { 0xfe51, 0x00b4 }, + { 0xfe52, '^' }, + { 0xfe53, '~' }, + { 0xfe54, 0x00af }, + { 0xfe55, 0x02d8 }, + { 0xfe56, 0x02d9 }, + { 0xfe57, 0x00a8 }, + { 0xfe58, 0x02da }, + { 0xfe59, 0x02dd }, + { 0xfe5a, 0x02c7 }, + { 0xfe5b, 0x00b8 }, + { 0xfe5c, 0x02db }, + { 0xfe5d, 0x037a }, + { 0xfe5e, 0x309b }, + { 0xfe5f, 0x309c }, + { 0xfe63, '/' }, + { 0xfe64, 0x02bc }, + { 0xfe65, 0x02bd }, + { 0xfe66, 0x02f5 }, + { 0xfe67, 0x02f3 }, + { 0xfe68, 0x02cd }, + { 0xfe69, 0xa788 }, + { 0xfe6a, 0x02f7 }, + { 0xfe6e, ',' }, + { 0xfe6f, 0x00a4 }, + { 0xfe80, 'a' }, // XK_dead_a + { 0xfe81, 'A' }, // XK_dead_A + { 0xfe82, 'e' }, // XK_dead_e + { 0xfe83, 'E' }, // XK_dead_E + { 0xfe84, 'i' }, // XK_dead_i + { 0xfe85, 'I' }, // XK_dead_I + { 0xfe86, 'o' }, // XK_dead_o + { 0xfe87, 'O' }, // XK_dead_O + { 0xfe88, 'u' }, // XK_dead_u + { 0xfe89, 'U' }, // XK_dead_U + { 0xfe8a, 0x0259 }, + { 0xfe8b, 0x018f }, + { 0xfe8c, 0x00b5 }, + { 0xfe90, '_' }, + { 0xfe91, 0x02c8 }, + { 0xfe92, 0x02cc }, + { 0xff80 /*XKB_KEY_KP_Space*/, ' ' }, + { 0xff95 /*XKB_KEY_KP_7*/, 0x0037 }, + { 0xff96 /*XKB_KEY_KP_4*/, 0x0034 }, + { 0xff97 /*XKB_KEY_KP_8*/, 0x0038 }, + { 0xff98 /*XKB_KEY_KP_6*/, 0x0036 }, + { 0xff99 /*XKB_KEY_KP_2*/, 0x0032 }, + { 0xff9a /*XKB_KEY_KP_9*/, 0x0039 }, + { 0xff9b /*XKB_KEY_KP_3*/, 0x0033 }, + { 0xff9c /*XKB_KEY_KP_1*/, 0x0031 }, + { 0xff9d /*XKB_KEY_KP_5*/, 0x0035 }, + { 0xff9e /*XKB_KEY_KP_0*/, 0x0030 }, + { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' }, + { 0xffab /*XKB_KEY_KP_Add*/, '+' }, + { 0xffac /*XKB_KEY_KP_Separator*/, ',' }, + { 0xffad /*XKB_KEY_KP_Subtract*/, '-' }, + { 0xffae /*XKB_KEY_KP_Decimal*/, '.' }, + { 0xffaf /*XKB_KEY_KP_Divide*/, '/' }, + { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 }, + { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 }, + { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 }, + { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 }, + { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 }, + { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 }, + { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 }, + { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 }, + { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 }, + { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 }, + { 0xffbd /*XKB_KEY_KP_Equal*/, '=' } +}; + + +////////////////////////////////////////////////////////////////////////// +////// GLFW internal API ////// +////////////////////////////////////////////////////////////////////////// + +// Convert XKB KeySym to Unicode +// +long _glfwKeySym2Unicode(unsigned int keysym) +{ + int min = 0; + int max = sizeof(keysymtab) / sizeof(struct codepair) - 1; + int mid; + + // First check for Latin-1 characters (1:1 mapping) + if ((keysym >= 0x0020 && keysym <= 0x007e) || + (keysym >= 0x00a0 && keysym <= 0x00ff)) + { + return keysym; + } + + // Also check for directly encoded 24-bit UCS characters + if ((keysym & 0xff000000) == 0x01000000) + return keysym & 0x00ffffff; + + // Binary search in table + while (max >= min) + { + mid = (min + max) / 2; + if (keysymtab[mid].keysym < keysym) + min = mid + 1; + else if (keysymtab[mid].keysym > keysym) + max = mid - 1; + else + return keysymtab[mid].ucs; + } + + // No matching Unicode value found + return -1; +} + diff --git a/extern/glfw/src/xkb_unicode.h b/extern/glfw/src/xkb_unicode.h new file mode 100644 index 00000000..f95e14f1 --- /dev/null +++ b/extern/glfw/src/xkb_unicode.h @@ -0,0 +1,28 @@ +//======================================================================== +// GLFW 3.3 Linux - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2014 Jonas …dahl +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +long _glfwKeySym2Unicode(unsigned int keysym); + diff --git a/extern/glfw/version b/extern/glfw/version new file mode 100644 index 00000000..33cc7db4 --- /dev/null +++ b/extern/glfw/version @@ -0,0 +1 @@ +glfw-3.3.2 \ No newline at end of file From 8a4d8e72dc58bc1b1f126afa1304fef35709cff0 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 1 Dec 2021 14:00:32 +0100 Subject: [PATCH 048/101] Update build-linux.yml --- .github/workflows/build-linux.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/build-linux.yml b/.github/workflows/build-linux.yml index 617f3e5a..624ece44 100644 --- a/.github/workflows/build-linux.yml +++ b/.github/workflows/build-linux.yml @@ -10,7 +10,7 @@ jobs: steps: - uses: actions/checkout@v1 - name: Install glut - run: sudo apt-get -y install freeglut3-dev + run: sudo apt-get -y install xorg-dev - name: configure run: mkdir build-release && cd build-release && cmake -DCMAKE_BUILD_TYPE=Release .. - name: build From 2cee983b36a266d5fc56b1f0dbf345ce41b26e89 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 1 Dec 2021 14:05:04 +0100 Subject: [PATCH 049/101] - fix linux yml --- .github/workflows/build-linux.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.github/workflows/build-linux.yml b/.github/workflows/build-linux.yml index 624ece44..c2c5c898 100644 --- a/.github/workflows/build-linux.yml +++ b/.github/workflows/build-linux.yml @@ -9,8 +9,8 @@ jobs: steps: - uses: actions/checkout@v1 - - name: Install glut - run: sudo apt-get -y install xorg-dev + - name: Install packages + run: sudo apt-get -y install xorg-dev freeglut3-dev - name: configure run: mkdir build-release && cd build-release && cmake -DCMAKE_BUILD_TYPE=Release .. - name: build From d666cba3ec0b89c693e903a7e9fca82a7e2ac434 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 1 Dec 2021 16:42:03 +0100 Subject: [PATCH 050/101] - added XPBD distance constraint - added XPBD isometric bending constraint - added XPBD volume constraint --- Changelog.txt | 3 + Demos/BarDemo/main.cpp | 29 ++- Demos/ClothDemo/main.cpp | 27 ++- .../RigidBodyClothCouplingDemo.cpp | 26 ++- .../DistanceFieldDemos/ClothCollisionDemo.cpp | 26 ++- .../DeformableCollisionDemo.cpp | 29 ++- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 54 ++++- ...ectPositionBasedSolverForStiffRodsDemo.cpp | 53 ++++- PositionBasedDynamics/CMakeLists.txt | 2 + PositionBasedDynamics/XPBD.cpp | 213 ++++++++++++++++++ PositionBasedDynamics/XPBD.h | 131 +++++++++++ README.md | 7 +- Simulation/Constraints.cpp | 193 ++++++++++++++++ Simulation/Constraints.h | 44 ++++ Simulation/Simulation.h | 4 - Simulation/SimulationModel.cpp | 38 ++++ Simulation/SimulationModel.h | 5 + 17 files changed, 863 insertions(+), 21 deletions(-) create mode 100644 PositionBasedDynamics/XPBD.cpp create mode 100644 PositionBasedDynamics/XPBD.h diff --git a/Changelog.txt b/Changelog.txt index f2e18ff3..547c58ea 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ + - added XPBD distance constraint + - added XPBD isometric bending constraint + - added XPBD volume constraint - added glfw - removed freeglut and glew - added flat shading diff --git a/Demos/BarDemo/main.cpp b/Demos/BarDemo/main.cpp index e09986dd..40ad00e5 100644 --- a/Demos/BarDemo/main.cpp +++ b/Demos/BarDemo/main.cpp @@ -72,7 +72,7 @@ int main( int argc, char **argv ) TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, - " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); + " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Simulation' "); TwAddVarCB(MiniGL::getTweakBar(), "PoissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='Simulation' "); TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Strain based dynamics' "); @@ -232,6 +232,8 @@ void createMesh() } // init constraints + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::SOLID_STIFFNESS, 1.0); for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); @@ -298,6 +300,31 @@ void createMesh() model->addShapeMatchingConstraint(4, v, nc); } } + else if (simulationMethod == 5) + { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); + model->setValue(SimulationModel::SOLID_STIFFNESS, 100000); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge* edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i]; + const unsigned int v2 = tets[4 * i + 1]; + const unsigned int v3 = tets[4 * i + 2]; + const unsigned int v4 = tets[4 * i + 3]; + + model->addVolumeConstraint_XPBD(v1, v2, v3, v4); + } + } model->getTetModels()[cm]->updateMeshNormals(pd); } diff --git a/Demos/ClothDemo/main.cpp b/Demos/ClothDemo/main.cpp index 5ee297df..e78f0a13 100644 --- a/Demos/ClothDemo/main.cpp +++ b/Demos/ClothDemo/main.cpp @@ -66,9 +66,11 @@ int main( int argc, char **argv ) MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, + " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, + " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); MiniGL::mainLoop(); @@ -223,6 +225,8 @@ void createMesh() // init constraints for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); if (simulationMethod == 1) { const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); @@ -264,6 +268,20 @@ void createMesh() model->addStrainTriangleConstraint(v1, v2, v3); } } + else if (simulationMethod == 4) + { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + } if (bendingMethod != 0) { const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); @@ -308,6 +326,11 @@ void createMesh() model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + else if (bendingMethod == 3) + { + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); + model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); + } } } } diff --git a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp index e8a196ff..cd0e7df5 100644 --- a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp +++ b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp @@ -76,9 +76,10 @@ int main( int argc, char **argv ) MiniGL::setViewport (40.0, 0.1f, 500.0, Vector3r (0.0, 10.0, 30.0), Vector3r (0.0, 0.0, 0.0)); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, + " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); MiniGL::mainLoop (); @@ -431,6 +432,8 @@ void createClothMesh() // init constraints for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); if (simulationMethod == 1) { const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); @@ -472,6 +475,20 @@ void createClothMesh() model->addStrainTriangleConstraint(v1, v2, v3); } } + else if (simulationMethod == 4) + { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + } if (bendingMethod != 0) { const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); @@ -516,6 +533,11 @@ void createClothMesh() model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + else if (bendingMethod == 3) + { + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); + model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); + } } } } diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index ba426431..ea18d3df 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -72,9 +72,10 @@ int main( int argc, char **argv ) MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (0.0, 10.0, 25.0), Vector3r (0.0, 0.0, 0.0)); TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, + " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); MiniGL::mainLoop (); @@ -330,6 +331,8 @@ void createMesh() // init constraints for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); if (simulationMethod == 1) { const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); @@ -371,6 +374,20 @@ void createMesh() model->addStrainTriangleConstraint(v1, v2, v3); } } + else if (simulationMethod == 4) + { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); + const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + } if (bendingMethod != 0) { const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); @@ -415,6 +432,11 @@ void createMesh() model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + else if (bendingMethod == 3) + { + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); + model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); + } } } } diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index 18e16087..1ab8cb25 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -82,7 +82,7 @@ int main( int argc, char **argv ) TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, - " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); + " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Simulation' "); TwAddVarCB(MiniGL::getTweakBar(), "PoissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='Simulation' "); TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Strain based dynamics' "); @@ -345,6 +345,8 @@ void createMesh() } // init constraints + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::SOLID_STIFFNESS, 1.0); for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); @@ -411,6 +413,31 @@ void createMesh() model->addShapeMatchingConstraint(4, v, nc); } } + else if (simulationMethod == 5) + { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); + model->setValue(SimulationModel::SOLID_STIFFNESS, 100000); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge* edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i]; + const unsigned int v2 = tets[4 * i + 1]; + const unsigned int v3 = tets[4 * i + 2]; + const unsigned int v4 = tets[4 * i + 3]; + + model->addVolumeConstraint_XPBD(v1, v2, v3, v4); + } + } model->getTetModels()[cm]->updateMeshNormals(pd); } diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 5013b218..3bf2fba9 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -103,12 +103,13 @@ int main( int argc, char **argv ) TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); TwType enumType2 = TwDefineEnum("ClothSimulationMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "ClothSimulationMethod", enumType2, setClothSimulationMethod, getClothSimulationMethod, &clothSimulationMethod, " label='Cloth sim. method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "ClothSimulationMethod", enumType2, setClothSimulationMethod, getClothSimulationMethod, &clothSimulationMethod, + " label='Cloth sim. method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, - " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); + " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); MiniGL::mainLoop(); @@ -216,6 +217,8 @@ void initTriangleModelConstraints() SimulationModel *model = Simulation::getCurrent()->getModel(); for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); if (clothSimulationMethod == 1) { @@ -256,6 +259,19 @@ void initTriangleModelConstraints() model->addStrainTriangleConstraint(v1, v2, v3); } } + else if (clothSimulationMethod == 4) + { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + } if (bendingMethod != 0) { TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); @@ -299,6 +315,11 @@ void initTriangleModelConstraints() model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + else if (bendingMethod == 3) + { + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); + model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); + } } } } @@ -310,6 +331,8 @@ void initTetModelConstraints() { // init constraints SimulationModel *model = Simulation::getCurrent()->getModel(); + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::SOLID_STIFFNESS, 1.0); for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); @@ -380,6 +403,31 @@ void initTetModelConstraints() model->addShapeMatchingConstraint(4, v, nc); } } + else if (solidSimulationMethod == 5) + { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); + model->setValue(SimulationModel::SOLID_STIFFNESS, 100000); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge* edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i]; + const unsigned int v2 = tets[4 * i + 1]; + const unsigned int v3 = tets[4 * i + 2]; + const unsigned int v4 = tets[4 * i + 3]; + + model->addVolumeConstraint_XPBD(v1, v2, v3, v4); + } + } } } diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index db45ed01..2664a289 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -112,18 +112,19 @@ int main(int argc, char **argv) if (triModels.size() > 0) { TwType enumType2 = TwDefineEnum("ClothSimulationMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "ClothSimulationMethod", enumType2, setClothSimulationMethod, getClothSimulationMethod, &clothSimulationMethod, " label='Cloth sim. method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "ClothSimulationMethod", enumType2, setClothSimulationMethod, getClothSimulationMethod, &clothSimulationMethod, + " label='Cloth sim. method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); } if (tetModels.size() > 0) { TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, - " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}' group=Simulation"); + " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); } if (triModels.size() > 0) { TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); } MiniGL::mainLoop(); @@ -240,6 +241,8 @@ void initTriangleModelConstraints() SimulationModel *model = Simulation::getCurrent()->getModel(); for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); if (clothSimulationMethod == 1) { @@ -280,6 +283,18 @@ void initTriangleModelConstraints() model->addStrainTriangleConstraint(v1, v2, v3); } } + else if (clothSimulationMethod == 4) + { + const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); + const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + } if (bendingMethod != 0) { TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); @@ -323,6 +338,11 @@ void initTriangleModelConstraints() model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); else if (bendingMethod == 2) model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + else if (bendingMethod == 3) + { + model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); + model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); + } } } } @@ -334,6 +354,8 @@ void initTetModelConstraints() { // init constraints SimulationModel *model = Simulation::getCurrent()->getModel(); + model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); + model->setValue(SimulationModel::SOLID_STIFFNESS, 1.0); for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); @@ -404,6 +426,31 @@ void initTetModelConstraints() model->addShapeMatchingConstraint(4, v, nc); } } + else if (solidSimulationMethod == 5) + { + model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); + model->setValue(SimulationModel::SOLID_STIFFNESS, 100000); + const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); + const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); + const IndexedTetMesh::Edge* edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + model->addDistanceConstraint_XPBD(v1, v2); + } + + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i]; + const unsigned int v2 = tets[4 * i + 1]; + const unsigned int v3 = tets[4 * i + 2]; + const unsigned int v4 = tets[4 * i + 3]; + + model->addVolumeConstraint_XPBD(v1, v2, v3, v4); + } + } } } diff --git a/PositionBasedDynamics/CMakeLists.txt b/PositionBasedDynamics/CMakeLists.txt index d8072cfc..535d4527 100644 --- a/PositionBasedDynamics/CMakeLists.txt +++ b/PositionBasedDynamics/CMakeLists.txt @@ -17,6 +17,8 @@ add_library(PositionBasedDynamics SPHKernels.h TimeIntegration.cpp TimeIntegration.h + XPBD.cpp + XPBD.h CMakeLists.txt ) diff --git a/PositionBasedDynamics/XPBD.cpp b/PositionBasedDynamics/XPBD.cpp new file mode 100644 index 00000000..9f4a399d --- /dev/null +++ b/PositionBasedDynamics/XPBD.cpp @@ -0,0 +1,213 @@ +#include "XPBD.h" +#include "MathFunctions.h" +#include + +using namespace PBD; + +const Real eps = static_cast(1e-6); + +////////////////////////////////////////////////////////////////////////// +// XPBD +////////////////////////////////////////////////////////////////////////// + +bool XPBD::solve_DistanceConstraint( + const Vector3r &p0, Real invMass0, + const Vector3r &p1, Real invMass1, + const Real restLength, + const Real stiffness, + const Real dt, + Real& lambda, + Vector3r &corr0, Vector3r &corr1) +{ + Real K = invMass0 + invMass1; + Vector3r n = p0 - p1; + Real d = n.norm(); + Real C = d - restLength; + if (d > static_cast(1e-6)) + n /= d; + else + { + corr0.setZero(); + corr1.setZero(); + return true; + } + + Real alpha = 0.0; + if (stiffness != 0.0) + { + alpha = static_cast(1.0) / (stiffness * dt * dt); + K += alpha; + } + + Real Kinv = 0.0; + if (fabs(K) > static_cast(1e-6)) + Kinv = static_cast(1.0) / K; + else + { + corr0.setZero(); + corr1.setZero(); + return true; + } + + const Real delta_lambda = -Kinv * (C + alpha * lambda); + lambda += delta_lambda; + const Vector3r pt = n * delta_lambda; + + corr0 = invMass0 * pt; + corr1 = -invMass1 * pt; + return true; +} + +// ---------------------------------------------------------------------------------------------- +bool XPBD::solve_VolumeConstraint( + const Vector3r& p0, Real invMass0, + const Vector3r& p1, Real invMass1, + const Vector3r& p2, Real invMass2, + const Vector3r& p3, Real invMass3, + const Real restVolume, + const Real stiffness, + const Real dt, + Real& lambda, + Vector3r& corr0, Vector3r& corr1, Vector3r& corr2, Vector3r& corr3) +{ + Real volume = static_cast(1.0 / 6.0) * (p1 - p0).cross(p2 - p0).dot(p3 - p0); + + corr0.setZero(); corr1.setZero(); corr2.setZero(); corr3.setZero(); + + Vector3r grad0 = (p1 - p2).cross(p3 - p2); + Vector3r grad1 = (p2 - p0).cross(p3 - p0); + Vector3r grad2 = (p0 - p1).cross(p3 - p1); + Vector3r grad3 = (p1 - p0).cross(p2 - p0); + + Real K = + invMass0 * grad0.squaredNorm() + + invMass1 * grad1.squaredNorm() + + invMass2 * grad2.squaredNorm() + + invMass3 * grad3.squaredNorm(); + + Real alpha = 0.0; + if (stiffness != 0.0) + { + alpha = static_cast(1.0) / (stiffness * dt * dt); + K += alpha; + } + + if (fabs(K) < eps) + return false; + + const Real C = volume - restVolume; + const Real delta_lambda = -(C + alpha * lambda) / K; + lambda += delta_lambda; + + corr0 = delta_lambda * invMass0 * grad0; + corr1 = delta_lambda * invMass1 * grad1; + corr2 = delta_lambda * invMass2 * grad2; + corr3 = delta_lambda * invMass3 * grad3; + + return true; +} + +// ---------------------------------------------------------------------------------------------- +bool XPBD::init_IsometricBendingConstraint( + const Vector3r& p0, + const Vector3r& p1, + const Vector3r& p2, + const Vector3r& p3, + Matrix4r& Q) +{ + // Compute matrix Q for quadratic bending + const Vector3r* x[4] = { &p2, &p3, &p0, &p1 }; + + const Vector3r e0 = *x[1] - *x[0]; + const Vector3r e1 = *x[2] - *x[0]; + const Vector3r e2 = *x[3] - *x[0]; + const Vector3r e3 = *x[2] - *x[1]; + const Vector3r e4 = *x[3] - *x[1]; + + const Real c01 = MathFunctions::cotTheta(e0, e1); + const Real c02 = MathFunctions::cotTheta(e0, e2); + const Real c03 = MathFunctions::cotTheta(-e0, e3); + const Real c04 = MathFunctions::cotTheta(-e0, e4); + + const Real A0 = static_cast(0.5) * (e0.cross(e1)).norm(); + const Real A1 = static_cast(0.5) * (e0.cross(e2)).norm(); + + const Real coef = -3.f / (2.f * (A0 + A1)); + const Real K[4] = { c03 + c04, c01 + c02, -c01 - c03, -c02 - c04 }; + const Real K2[4] = { coef * K[0], coef * K[1], coef * K[2], coef * K[3] }; + + for (unsigned char j = 0; j < 4; j++) + { + for (unsigned char k = 0; k < j; k++) + { + Q(j, k) = Q(k, j) = K[j] * K2[k]; + } + Q(j, j) = K[j] * K2[j]; + } + + return true; +} + +// ---------------------------------------------------------------------------------------------- +bool XPBD::solve_IsometricBendingConstraint( + const Vector3r& p0, Real invMass0, + const Vector3r& p1, Real invMass1, + const Vector3r& p2, Real invMass2, + const Vector3r& p3, Real invMass3, + const Matrix4r& Q, + const Real stiffness, + const Real dt, + Real& lambda, + Vector3r& corr0, Vector3r& corr1, Vector3r& corr2, Vector3r& corr3) +{ + const Vector3r* x[4] = { &p2, &p3, &p0, &p1 }; + Real invMass[4] = { invMass2, invMass3, invMass0, invMass1 }; + + Real energy = 0.0; + for (unsigned char k = 0; k < 4; k++) + for (unsigned char j = 0; j < 4; j++) + energy += Q(j, k) * (x[k]->dot(*x[j])); + energy *= 0.5; + + Vector3r gradC[4]; + gradC[0].setZero(); + gradC[1].setZero(); + gradC[2].setZero(); + gradC[3].setZero(); + for (unsigned char k = 0; k < 4; k++) + for (unsigned char j = 0; j < 4; j++) + gradC[j] += Q(j, k) * *x[k]; + + + Real sum_normGradC = 0.0; + for (unsigned int j = 0; j < 4; j++) + { + // compute sum of squared gradient norms + if (invMass[j] != 0.0) + sum_normGradC += invMass[j] * gradC[j].squaredNorm(); + } + + Real alpha = 0.0; + if (stiffness != 0.0) + { + alpha = static_cast(1.0) / (stiffness * dt * dt); + sum_normGradC += alpha; + } + + // exit early if required + if (fabs(sum_normGradC) > eps) + { + // compute impulse-based scaling factor + const Real delta_lambda = -(energy + alpha * lambda) / sum_normGradC; + lambda += delta_lambda; + + corr0 = (delta_lambda * invMass[2]) * gradC[2]; + corr1 = (delta_lambda * invMass[3]) * gradC[3]; + corr2 = (delta_lambda * invMass[0]) * gradC[0]; + corr3 = (delta_lambda * invMass[1]) * gradC[1]; + + return true; + } + return false; +} + diff --git a/PositionBasedDynamics/XPBD.h b/PositionBasedDynamics/XPBD.h new file mode 100644 index 00000000..1ed0a403 --- /dev/null +++ b/PositionBasedDynamics/XPBD.h @@ -0,0 +1,131 @@ +#pragma once + +#include "Common/Common.h" + +// ------------------------------------------------------------------------------------ +namespace PBD +{ + class XPBD + { + public: + // -------------- Distance constraint ----------------------------------------------------- + + /** Determine the position corrections for a distance constraint between two particles using XPBD:\n\n + * \f$C(\mathbf{p}_0, \mathbf{p}_1) = \| \mathbf{p}_0 - \mathbf{p}_1\| - l_0 = 0\f$\n\n + * More information can be found in the following papers: \cite Mueller07, \cite BMOT2013, \cite BMOTM2014, \cite BMM2015, \cite MMC16 + * + * @param p0 position of first particle + * @param invMass0 inverse mass of first particle + * @param p1 position of second particle + * @param invMass1 inverse mass of second particle + * @param restLength rest length of distance constraint + * @param stiffness stiffness coefficient + * @param dt Time step size + * @param lambda Lagrange multiplier (XPBD) + * @param corr0 position correction of first particle + * @param corr1 position correction of second particle + */ + static bool solve_DistanceConstraint( + const Vector3r &p0, Real invMass0, + const Vector3r &p1, Real invMass1, + const Real restLength, + const Real stiffness, + const Real dt, + Real& lambda, + Vector3r &corr0, Vector3r &corr1); + + /** Determine the position corrections for a constraint that conserves the volume + * of single tetrahedron. Such a constraint has the form + * \f{equation*}{ + * C(\mathbf{p}_1, \mathbf{p}_2, \mathbf{p}_3, \mathbf{p}_4) = \frac{1}{6} + * \left(\mathbf{p}_{2,1} \times \mathbf{p}_{3,1}\right) \cdot \mathbf{p}_{4,1} - V_0, + * \f} + * where \f$\mathbf{p}_1\f$, \f$\mathbf{p}_2\f$, \f$\mathbf{p}_3\f$ and \f$\mathbf{p}_4\f$ + * are the four corners of the tetrahedron and \f$V_0\f$ is its rest volume.\n\n + * More information can be found in the following papers: \cite Mueller07, \cite BMOT2013, \cite BMOTM2014, \cite BMM2015, + * + * @param p0 position of first particle + * @param invMass0 inverse mass of first particle + * @param p1 position of second particle + * @param invMass1 inverse mass of second particle + * @param p2 position of third particle + * @param invMass2 inverse mass of third particle + * @param p3 position of fourth particle + * @param invMass3 inverse mass of fourth particle + * @param restVolume rest angle \f$V_0\f$ + * @param stiffness stiffness coefficient + * @param dt Time step size + * @param lambda Lagrange multiplier (XPBD) + * @param corr0 position correction of first particle + * @param corr1 position correction of second particle + * @param corr2 position correction of third particle + * @param corr3 position correction of fourth particle + */ + static bool solve_VolumeConstraint( + const Vector3r& p0, Real invMass0, + const Vector3r& p1, Real invMass1, + const Vector3r& p2, Real invMass2, + const Vector3r& p3, Real invMass3, + const Real restVolume, + const Real stiffness, + const Real dt, + Real& lambda, + Vector3r& corr0, Vector3r& corr1, Vector3r& corr2, Vector3r& corr3); + + + // -------------- Isometric bending ----------------------------------------------------- + + /** Initialize the local stiffness matrix Q. The matrix is + * required by the solver step. It must only be recomputed + * if the rest shape changes. \n\n + * Bending is simulated for the angle on (p2, p3) between + * the triangles (p0, p2, p3) and (p1, p3, p2). + * + * @param p0 point 0 of stencil + * @param p1 point 1 of stencil + * @param p2 point 2 of stencil + * @param p3 point 3 of stencil + * @param Q returns the local stiffness matrix which is required by the solver + */ + static bool init_IsometricBendingConstraint( + const Vector3r& p0, + const Vector3r& p1, + const Vector3r& p2, + const Vector3r& p3, + Matrix4r& Q + ); + + /** Determine the position corrections for the isometric bending constraint using XPBD. + * This constraint can be used for almost inextensible surface models.\n\n + * More information can be found in: \cite BMM2015, \cite Bender2014 + * + * @param p0 position of first particle + * @param invMass0 inverse mass of first particle + * @param p1 position of second particle + * @param invMass1 inverse mass of second particle + * @param p2 position of third particle + * @param invMass2 inverse mass of third particle + * @param p3 position of fourth particle + * @param invMass3 inverse mass of fourth particle + * @param Q local stiffness matrix which must be initialized by calling init_IsometricBendingConstraint() + * @param stiffness stiffness coefficient for bending + * @param dt Time step size + * @param lambda Lagrange multiplier (XPBD) + * @param corr0 position correction of first particle + * @param corr1 position correction of second particle + * @param corr2 position correction of third particle + * @param corr3 position correction of fourth particle + */ + static bool solve_IsometricBendingConstraint( + const Vector3r& p0, Real invMass0, // angle on (p2, p3) between triangles (p0, p2, p3) and (p1, p3, p2) + const Vector3r& p1, Real invMass1, + const Vector3r& p2, Real invMass2, + const Vector3r& p3, Real invMass3, + const Matrix4r& Q, + const Real stiffness, + const Real dt, + Real& lambda, + Vector3r& corr0, Vector3r& corr1, Vector3r& corr2, Vector3r& corr3); + }; +} + diff --git a/README.md b/README.md index 66517494..eac7ffd2 100644 --- a/README.md +++ b/README.md @@ -70,13 +70,13 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html - stretch-shear constraint - Cosserat constraint - Deformable solids: - - point-point distance constraint + - point-point distance constraint (PBD & XPBD) - point-edge distance constraint - point-triangle distance constraint - edge-edge distance constraint - dihedral bending constraint - - isometric bending constraint - - volume constraint + - isometric bending constraint (PBD & XPBD) + - volume constraint (PBD & XPBD) - shape matching - FEM-based PBD (2D & 3D) - strain-based dynamics (2D & 3D) @@ -132,6 +132,7 @@ SIGGRAPH/Eurographics Symposium on Computer Animation, 2014 * M. Macklin and M. Mĵller, "Position based fluids", ACM Trans. Graph. 32, 4, 2013 * Dan Koschier, Crispin Deul and Jan Bender, "Hierarchical hp-Adaptive Signed Distance Fields", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2016 * Tassilo Kugelstadt, Elmar Schoemer, "Position and Orientation Based Cosserat Rods", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2016 +* M. Macklin, M. Mĵller and N. Chentanez, "XPBD: Position-based Simulation of Compliant Constrained Dynamics", Proceedings of the 9th International Conference on Motion in Games (MIG), 2016 diff --git a/Simulation/Constraints.cpp b/Simulation/Constraints.cpp index 749878c2..63268716 100644 --- a/Simulation/Constraints.cpp +++ b/Simulation/Constraints.cpp @@ -1,6 +1,7 @@ #include "Constraints.h" #include "SimulationModel.h" #include "PositionBasedDynamics/PositionBasedDynamics.h" +#include "PositionBasedDynamics/XPBD.h" #include "PositionBasedDynamics/PositionBasedRigidBodyDynamics.h" #include "TimeManager.h" #include "Simulation/IDFactory.h" @@ -21,11 +22,14 @@ int RigidBodyParticleBallJoint::TYPE_ID = IDFactory::getId(); int RigidBodySpring::TYPE_ID = IDFactory::getId(); int DistanceJoint::TYPE_ID = IDFactory::getId(); int DistanceConstraint::TYPE_ID = IDFactory::getId(); +int DistanceConstraint_XPBD::TYPE_ID = IDFactory::getId(); int DihedralConstraint::TYPE_ID = IDFactory::getId(); int IsometricBendingConstraint::TYPE_ID = IDFactory::getId(); +int IsometricBendingConstraint_XPBD::TYPE_ID = IDFactory::getId(); int FEMTriangleConstraint::TYPE_ID = IDFactory::getId(); int StrainTriangleConstraint::TYPE_ID = IDFactory::getId(); int VolumeConstraint::TYPE_ID = IDFactory::getId(); +int VolumeConstraint_XPBD::TYPE_ID = IDFactory::getId(); int FEMTetConstraint::TYPE_ID = IDFactory::getId(); int StrainTetConstraint::TYPE_ID = IDFactory::getId(); int ShapeMatchingConstraint::TYPE_ID = IDFactory::getId(); @@ -1199,6 +1203,56 @@ bool DistanceConstraint::solvePositionConstraint(SimulationModel &model, const u return res; } +////////////////////////////////////////////////////////////////////////// +// DistanceConstraint_XPBD +////////////////////////////////////////////////////////////////////////// +bool DistanceConstraint_XPBD::initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2) +{ + m_lambda = 0.0; + m_bodies[0] = particle1; + m_bodies[1] = particle2; + ParticleData& pd = model.getParticles(); + + const Vector3r& x1_0 = pd.getPosition0(particle1); + const Vector3r& x2_0 = pd.getPosition0(particle2); + + m_restLength = (x2_0 - x1_0).norm(); + + return true; +} + +bool DistanceConstraint_XPBD::solvePositionConstraint(SimulationModel& model, const unsigned int iter) +{ + ParticleData& pd = model.getParticles(); + + const unsigned i1 = m_bodies[0]; + const unsigned i2 = m_bodies[1]; + + Vector3r& x1 = pd.getPosition(i1); + Vector3r& x2 = pd.getPosition(i2); + const Real invMass1 = pd.getInvMass(i1); + const Real invMass2 = pd.getInvMass(i2); + + const Real dt = TimeManager::getCurrent()->getTimeStepSize(); + + if (iter == 0) + m_lambda = 0.0; + + Vector3r corr1, corr2; + const bool res = XPBD::solve_DistanceConstraint( + x1, invMass1, x2, invMass2, + m_restLength, model.getValue(SimulationModel::CLOTH_STIFFNESS), dt, m_lambda, + corr1, corr2); + + if (res) + { + if (invMass1 != 0.0) + x1 += corr1; + if (invMass2 != 0.0) + x2 += corr2; + } + return res; +} ////////////////////////////////////////////////////////////////////////// // DihedralConstraint @@ -1342,6 +1396,74 @@ bool IsometricBendingConstraint::solvePositionConstraint(SimulationModel &model, return res; } +////////////////////////////////////////////////////////////////////////// +// IsometricBendingConstraint_XPBD +////////////////////////////////////////////////////////////////////////// +bool IsometricBendingConstraint_XPBD::initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4) +{ + m_lambda = 0.0; + m_bodies[0] = particle1; + m_bodies[1] = particle2; + m_bodies[2] = particle3; + m_bodies[3] = particle4; + + ParticleData& pd = model.getParticles(); + + const Vector3r& x1 = pd.getPosition0(particle1); + const Vector3r& x2 = pd.getPosition0(particle2); + const Vector3r& x3 = pd.getPosition0(particle3); + const Vector3r& x4 = pd.getPosition0(particle4); + + return PositionBasedDynamics::init_IsometricBendingConstraint(x1, x2, x3, x4, m_Q); +} + +bool IsometricBendingConstraint_XPBD::solvePositionConstraint(SimulationModel& model, const unsigned int iter) +{ + ParticleData& pd = model.getParticles(); + + const unsigned i1 = m_bodies[0]; + const unsigned i2 = m_bodies[1]; + const unsigned i3 = m_bodies[2]; + const unsigned i4 = m_bodies[3]; + + Vector3r& x1 = pd.getPosition(i1); + Vector3r& x2 = pd.getPosition(i2); + Vector3r& x3 = pd.getPosition(i3); + Vector3r& x4 = pd.getPosition(i4); + + const Real invMass1 = pd.getInvMass(i1); + const Real invMass2 = pd.getInvMass(i2); + const Real invMass3 = pd.getInvMass(i3); + const Real invMass4 = pd.getInvMass(i4); + + const Real dt = TimeManager::getCurrent()->getTimeStepSize(); + + if (iter == 0) + m_lambda = 0.0; + + Vector3r corr1, corr2, corr3, corr4; + const bool res = XPBD::solve_IsometricBendingConstraint( + x1, invMass1, x2, invMass2, x3, invMass3, x4, invMass4, + m_Q, + model.getValue(SimulationModel::CLOTH_BENDING_STIFFNESS), + dt, m_lambda, + corr1, corr2, corr3, corr4); + + if (res) + { + if (invMass1 != 0.0) + x1 += corr1; + if (invMass2 != 0.0) + x2 += corr2; + if (invMass3 != 0.0) + x3 += corr3; + if (invMass4 != 0.0) + x4 += corr4; + } + return res; +} + ////////////////////////////////////////////////////////////////////////// // FEMTriangleConstraint ////////////////////////////////////////////////////////////////////////// @@ -1536,6 +1658,77 @@ bool VolumeConstraint::solvePositionConstraint(SimulationModel &model, const uns return res; } +////////////////////////////////////////////////////////////////////////// +// VolumeConstraint_XPBD +////////////////////////////////////////////////////////////////////////// + +bool VolumeConstraint_XPBD::initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4) +{ + m_lambda = 0.0; + m_bodies[0] = particle1; + m_bodies[1] = particle2; + m_bodies[2] = particle3; + m_bodies[3] = particle4; + ParticleData& pd = model.getParticles(); + + const Vector3r& p0 = pd.getPosition0(particle1); + const Vector3r& p1 = pd.getPosition0(particle2); + const Vector3r& p2 = pd.getPosition0(particle3); + const Vector3r& p3 = pd.getPosition0(particle4); + + m_restVolume = fabs(static_cast(1.0 / 6.0) * (p3 - p0).dot((p2 - p0).cross(p1 - p0))); + + return true; +} + +bool VolumeConstraint_XPBD::solvePositionConstraint(SimulationModel& model, const unsigned int iter) +{ + ParticleData& pd = model.getParticles(); + + const unsigned i1 = m_bodies[0]; + const unsigned i2 = m_bodies[1]; + const unsigned i3 = m_bodies[2]; + const unsigned i4 = m_bodies[3]; + + Vector3r& x1 = pd.getPosition(i1); + Vector3r& x2 = pd.getPosition(i2); + Vector3r& x3 = pd.getPosition(i3); + Vector3r& x4 = pd.getPosition(i4); + + const Real invMass1 = pd.getInvMass(i1); + const Real invMass2 = pd.getInvMass(i2); + const Real invMass3 = pd.getInvMass(i3); + const Real invMass4 = pd.getInvMass(i4); + + const Real dt = TimeManager::getCurrent()->getTimeStepSize(); + + if (iter == 0) + m_lambda = 0.0; + + Vector3r corr1, corr2, corr3, corr4; + const bool res = XPBD::solve_VolumeConstraint(x1, invMass1, + x2, invMass2, + x3, invMass3, + x4, invMass4, + m_restVolume, + model.getValue(SimulationModel::SOLID_STIFFNESS), + dt, m_lambda, + corr1, corr2, corr3, corr4); + + if (res) + { + if (invMass1 != 0.0) + x1 += corr1; + if (invMass2 != 0.0) + x2 += corr2; + if (invMass3 != 0.0) + x3 += corr3; + if (invMass4 != 0.0) + x4 += corr4; + } + return res; +} ////////////////////////////////////////////////////////////////////////// // FEMTetConstraint diff --git a/Simulation/Constraints.h b/Simulation/Constraints.h index f4557c57..42981b39 100644 --- a/Simulation/Constraints.h +++ b/Simulation/Constraints.h @@ -265,6 +265,20 @@ namespace PBD virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; + class DistanceConstraint_XPBD : public Constraint + { + public: + static int TYPE_ID; + Real m_restLength; + Real m_lambda; + + DistanceConstraint_XPBD() : Constraint(2) {} + virtual int& getTypeId() const { return TYPE_ID; } + + virtual bool initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2); + virtual bool solvePositionConstraint(SimulationModel& model, const unsigned int iter); + }; + class DihedralConstraint : public Constraint { public: @@ -293,6 +307,21 @@ namespace PBD virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; + class IsometricBendingConstraint_XPBD : public Constraint + { + public: + static int TYPE_ID; + Matrix4r m_Q; + Real m_lambda; + + IsometricBendingConstraint_XPBD() : Constraint(4) {} + virtual int& getTypeId() const { return TYPE_ID; } + + virtual bool initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4); + virtual bool solvePositionConstraint(SimulationModel& model, const unsigned int iter); + }; + class FEMTriangleConstraint : public Constraint { public: @@ -336,6 +365,21 @@ namespace PBD virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; + class VolumeConstraint_XPBD : public Constraint + { + public: + static int TYPE_ID; + Real m_restVolume; + Real m_lambda; + + VolumeConstraint_XPBD() : Constraint(4) {} + virtual int& getTypeId() const { return TYPE_ID; } + + virtual bool initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4); + virtual bool solvePositionConstraint(SimulationModel& model, const unsigned int iter); + }; + class FEMTetConstraint : public Constraint { public: diff --git a/Simulation/Simulation.h b/Simulation/Simulation.h index 3d924468..834820de 100644 --- a/Simulation/Simulation.h +++ b/Simulation/Simulation.h @@ -17,10 +17,6 @@ namespace PBD public: static int GRAVITATION; - static int ENUM_SIMULATION_PBD; - static int ENUM_SIMULATION_XPBD; - static int ENUM_SIMULATION_IBDS; - protected: SimulationModel *m_model; TimeStep *m_timeStep; diff --git a/Simulation/SimulationModel.cpp b/Simulation/SimulationModel.cpp index 2751aff3..2089361e 100644 --- a/Simulation/SimulationModel.cpp +++ b/Simulation/SimulationModel.cpp @@ -461,6 +461,18 @@ bool SimulationModel::addDistanceConstraint(const unsigned int particle1, const return res; } +bool SimulationModel::addDistanceConstraint_XPBD(const unsigned int particle1, const unsigned int particle2) +{ + DistanceConstraint_XPBD* c = new DistanceConstraint_XPBD(); + const bool res = c->initConstraint(*this, particle1, particle2); + if (res) + { + m_constraints.push_back(c); + m_groupsInitialized = false; + } + return res; +} + bool SimulationModel::addDihedralConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4) { @@ -487,6 +499,19 @@ bool SimulationModel::addIsometricBendingConstraint(const unsigned int particle1 return res; } +bool SimulationModel::addIsometricBendingConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4) +{ + IsometricBendingConstraint_XPBD* c = new IsometricBendingConstraint_XPBD(); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + if (res) + { + m_constraints.push_back(c); + m_groupsInitialized = false; + } + return res; +} + bool SimulationModel::addFEMTriangleConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3) { @@ -526,6 +551,19 @@ bool SimulationModel::addVolumeConstraint(const unsigned int particle1, const un return res; } +bool SimulationModel::addVolumeConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4) +{ + VolumeConstraint_XPBD* c = new VolumeConstraint_XPBD(); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + if (res) + { + m_constraints.push_back(c); + m_groupsInitialized = false; + } + return res; +} + bool SimulationModel::addFEMTetConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4) { diff --git a/Simulation/SimulationModel.h b/Simulation/SimulationModel.h index 4e7bf505..4c6e7641 100644 --- a/Simulation/SimulationModel.h +++ b/Simulation/SimulationModel.h @@ -163,14 +163,19 @@ namespace PBD const Real restitutionCoeff, const Real frictionCoeff); bool addDistanceConstraint(const unsigned int particle1, const unsigned int particle2); + bool addDistanceConstraint_XPBD(const unsigned int particle1, const unsigned int particle2); bool addDihedralConstraint( const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); bool addIsometricBendingConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); + bool addIsometricBendingConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4); bool addFEMTriangleConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3); bool addStrainTriangleConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3); bool addVolumeConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); + bool addVolumeConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4); bool addFEMTetConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4); bool addStrainTetConstraint(const unsigned int particle1, const unsigned int particle2, From c7513c189426458c762942a5b4e67d36dffe3cd2 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 20 Dec 2021 17:08:25 +0100 Subject: [PATCH 051/101] - added Python bindings --- .github/workflows/build-linux.yml | 49 + .github/workflows/build-windows.yml | 40 + CMake/Common.cmake | 9 + CMake/DataCopyTargets.cmake | 23 + CMakeLists.txt | 9 +- Changelog.txt | 3 + Demos/BarDemo/CMakeLists.txt | 2 +- Demos/BarDemo/main.cpp | 295 +- Demos/CMakeLists.txt | 2 +- Demos/ClothDemo/CMakeLists.txt | 2 +- Demos/ClothDemo/main.cpp | 347 ++- Demos/Common/DemoBase.cpp | 33 +- Demos/Common/DemoBase.h | 4 +- Demos/CosseratRodsDemo/CMakeLists.txt | 2 +- Demos/CosseratRodsDemo/main.cpp | 47 +- Demos/CouplingDemos/CMakeLists.txt | 2 +- .../RigidBodyClothCouplingDemo.cpp | 363 ++- Demos/DistanceFieldDemos/CMakeLists.txt | 2 +- .../DistanceFieldDemos/ClothCollisionDemo.cpp | 361 ++- .../DeformableCollisionDemo.cpp | 282 +- .../RigidBodyCollisionDemo.cpp | 10 +- Demos/FluidDemo/CMakeLists.txt | 2 +- Demos/FluidDemo/main.cpp | 1 - Demos/GenericConstraintsDemos/CMakeLists.txt | 2 +- .../GenericConstraints.cpp | 17 +- .../GenericConstraints.h | 6 +- .../GenericConstraintsModel.cpp | 8 +- .../GenericConstraintsModel.h | 4 +- .../GenericParticleConstraintsDemo.cpp | 123 +- .../GenericRigidBodyConstraintsDemo.cpp | 2 +- .../CMakeLists.txt | 2 +- .../PositionBasedElasticRodsDemo.cpp | 36 +- Demos/RigidBodyDemos/CMakeLists.txt | 2 +- Demos/RigidBodyDemos/ChainDemo.cpp | 6 +- Demos/RigidBodyDemos/JointDemo.cpp | 2 +- Demos/SceneLoaderDemo/CMakeLists.txt | 2 +- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 516 ++-- Demos/StiffRodsDemos/CMakeLists.txt | 2 +- ...ectPositionBasedSolverForStiffRodsDemo.cpp | 496 ++-- .../StretchBendingTwistingDemo.cpp | 4 +- MANIFEST.in | 1 + .../PositionBasedDynamics.cpp | 57 +- PositionBasedDynamics/PositionBasedDynamics.h | 17 +- README.md | 2 + Simulation/CMakeLists.txt | 8 +- Simulation/Constraints.cpp | 164 +- Simulation/Constraints.h | 88 +- Simulation/Simulation.h | 2 + Simulation/SimulationModel.cpp | 554 +++- Simulation/SimulationModel.h | 119 +- Simulation/TetModel.cpp | 5 - Simulation/TetModel.h | 5 +- Simulation/TimeStepController.cpp | 3 +- Simulation/TriangleModel.cpp | 5 - Simulation/TriangleModel.h | 4 +- Utils/CMakeLists.txt | 5 +- Utils/IndexedFaceMesh.cpp | 69 +- Utils/IndexedFaceMesh.h | 96 +- Utils/IndexedTetMesh.cpp | 63 +- Utils/IndexedTetMesh.h | 71 +- Utils/OBJLoader.h | 6 +- Utils/SceneLoader.cpp | 3 + Utils/SceneLoader.h | 2 + Utils/Version.h.in | 2 + doc/bibliography.bib | 19 +- extern/pybind/CMakeLists.txt | 270 ++ extern/pybind/LICENSE | 29 + extern/pybind/MANIFEST.in | 6 + extern/pybind/README.rst | 175 ++ extern/pybind/include/pybind11/attr.h | 551 ++++ extern/pybind/include/pybind11/buffer_info.h | 146 + extern/pybind/include/pybind11/cast.h | 2219 +++++++++++++++ extern/pybind/include/pybind11/chrono.h | 191 ++ extern/pybind/include/pybind11/common.h | 2 + extern/pybind/include/pybind11/complex.h | 65 + extern/pybind/include/pybind11/detail/class.h | 710 +++++ .../pybind/include/pybind11/detail/common.h | 853 ++++++ extern/pybind/include/pybind11/detail/descr.h | 100 + extern/pybind/include/pybind11/detail/init.h | 336 +++ .../include/pybind11/detail/internals.h | 363 +++ .../pybind/include/pybind11/detail/typeid.h | 55 + extern/pybind/include/pybind11/eigen.h | 607 +++++ extern/pybind/include/pybind11/embed.h | 201 ++ extern/pybind/include/pybind11/eval.h | 152 ++ extern/pybind/include/pybind11/functional.h | 104 + extern/pybind/include/pybind11/iostream.h | 216 ++ extern/pybind/include/pybind11/numpy.h | 1693 ++++++++++++ extern/pybind/include/pybind11/operators.h | 173 ++ extern/pybind/include/pybind11/options.h | 65 + extern/pybind/include/pybind11/pybind11.h | 2378 +++++++++++++++++ extern/pybind/include/pybind11/pytypes.h | 1659 ++++++++++++ extern/pybind/include/pybind11/stl.h | 388 +++ extern/pybind/include/pybind11/stl_bind.h | 661 +++++ extern/pybind/pybind11/__init__.py | 12 + extern/pybind/pybind11/__main__.py | 52 + extern/pybind/pybind11/_version.py | 12 + extern/pybind/pybind11/_version.pyi | 6 + extern/pybind/pybind11/commands.py | 22 + extern/pybind/pybind11/py.typed | 0 extern/pybind/pybind11/setup_helpers.py | 398 +++ extern/pybind/pybind11/setup_helpers.pyi | 50 + extern/pybind/pyproject.toml | 3 + extern/pybind/setup.cfg | 71 + extern/pybind/setup.py | 115 + extern/pybind/tools/FindCatch.cmake | 70 + extern/pybind/tools/FindEigen3.cmake | 83 + extern/pybind/tools/FindPythonLibsNew.cmake | 255 ++ extern/pybind/tools/check-style.sh | 44 + extern/pybind/tools/cmake_uninstall.cmake.in | 23 + extern/pybind/tools/libsize.py | 38 + extern/pybind/tools/mkdoc.py | 379 +++ extern/pybind/tools/pybind11Common.cmake | 393 +++ extern/pybind/tools/pybind11Config.cmake.in | 232 ++ extern/pybind/tools/pybind11NewTools.cmake | 246 ++ extern/pybind/tools/pybind11Tools.cmake | 200 ++ extern/pybind/tools/pyproject.toml | 3 + extern/pybind/tools/setup_global.py.in | 63 + extern/pybind/tools/setup_main.py.in | 36 + pyPBD/CMakeLists.txt | 31 + pyPBD/CollisionDetectionModule.cpp | 190 ++ pyPBD/ConstraintsModule.cpp | 170 ++ pyPBD/ParameterObjectModule.cpp | 30 + pyPBD/ParticleDataModule.cpp | 59 + pyPBD/RigidBodyModule.cpp | 118 + pyPBD/SimulationModelModule.cpp | 265 ++ pyPBD/SimulationModule.cpp | 34 + pyPBD/TimeModule.cpp | 23 + pyPBD/TimeStepModule.cpp | 32 + pyPBD/UtilitiesModule.cpp | 282 ++ pyPBD/bind_pointer_vector.h | 252 ++ pyPBD/common.h | 18 + pyPBD/examples/armadillo.py | 147 + pyPBD/examples/beam_model.py | 117 + pyPBD/examples/bunny_cloth.py | 175 ++ pyPBD/examples/chain_model.py | 123 + pyPBD/examples/cloth_collision.py | 167 ++ pyPBD/examples/cloth_model.py | 126 + pyPBD/examples/math_tools.py | 73 + pyPBD/examples/pendulum.py | 97 + pyPBD/examples/render_tools.py | 199 ++ pyPBD/examples/rigid_body_cloth_coupling.py | 264 ++ pyPBD/main.cpp | 37 + setup.cfg | 5 + setup.py | 125 + version | 1 + 145 files changed, 22557 insertions(+), 2267 deletions(-) create mode 100644 CMake/DataCopyTargets.cmake create mode 100644 MANIFEST.in create mode 100644 extern/pybind/CMakeLists.txt create mode 100644 extern/pybind/LICENSE create mode 100644 extern/pybind/MANIFEST.in create mode 100644 extern/pybind/README.rst create mode 100644 extern/pybind/include/pybind11/attr.h create mode 100644 extern/pybind/include/pybind11/buffer_info.h create mode 100644 extern/pybind/include/pybind11/cast.h create mode 100644 extern/pybind/include/pybind11/chrono.h create mode 100644 extern/pybind/include/pybind11/common.h create mode 100644 extern/pybind/include/pybind11/complex.h create mode 100644 extern/pybind/include/pybind11/detail/class.h create mode 100644 extern/pybind/include/pybind11/detail/common.h create mode 100644 extern/pybind/include/pybind11/detail/descr.h create mode 100644 extern/pybind/include/pybind11/detail/init.h create mode 100644 extern/pybind/include/pybind11/detail/internals.h create mode 100644 extern/pybind/include/pybind11/detail/typeid.h create mode 100644 extern/pybind/include/pybind11/eigen.h create mode 100644 extern/pybind/include/pybind11/embed.h create mode 100644 extern/pybind/include/pybind11/eval.h create mode 100644 extern/pybind/include/pybind11/functional.h create mode 100644 extern/pybind/include/pybind11/iostream.h create mode 100644 extern/pybind/include/pybind11/numpy.h create mode 100644 extern/pybind/include/pybind11/operators.h create mode 100644 extern/pybind/include/pybind11/options.h create mode 100644 extern/pybind/include/pybind11/pybind11.h create mode 100644 extern/pybind/include/pybind11/pytypes.h create mode 100644 extern/pybind/include/pybind11/stl.h create mode 100644 extern/pybind/include/pybind11/stl_bind.h create mode 100644 extern/pybind/pybind11/__init__.py create mode 100644 extern/pybind/pybind11/__main__.py create mode 100644 extern/pybind/pybind11/_version.py create mode 100644 extern/pybind/pybind11/_version.pyi create mode 100644 extern/pybind/pybind11/commands.py create mode 100644 extern/pybind/pybind11/py.typed create mode 100644 extern/pybind/pybind11/setup_helpers.py create mode 100644 extern/pybind/pybind11/setup_helpers.pyi create mode 100644 extern/pybind/pyproject.toml create mode 100644 extern/pybind/setup.cfg create mode 100644 extern/pybind/setup.py create mode 100644 extern/pybind/tools/FindCatch.cmake create mode 100644 extern/pybind/tools/FindEigen3.cmake create mode 100644 extern/pybind/tools/FindPythonLibsNew.cmake create mode 100644 extern/pybind/tools/check-style.sh create mode 100644 extern/pybind/tools/cmake_uninstall.cmake.in create mode 100644 extern/pybind/tools/libsize.py create mode 100644 extern/pybind/tools/mkdoc.py create mode 100644 extern/pybind/tools/pybind11Common.cmake create mode 100644 extern/pybind/tools/pybind11Config.cmake.in create mode 100644 extern/pybind/tools/pybind11NewTools.cmake create mode 100644 extern/pybind/tools/pybind11Tools.cmake create mode 100644 extern/pybind/tools/pyproject.toml create mode 100644 extern/pybind/tools/setup_global.py.in create mode 100644 extern/pybind/tools/setup_main.py.in create mode 100644 pyPBD/CMakeLists.txt create mode 100644 pyPBD/CollisionDetectionModule.cpp create mode 100644 pyPBD/ConstraintsModule.cpp create mode 100644 pyPBD/ParameterObjectModule.cpp create mode 100644 pyPBD/ParticleDataModule.cpp create mode 100644 pyPBD/RigidBodyModule.cpp create mode 100644 pyPBD/SimulationModelModule.cpp create mode 100644 pyPBD/SimulationModule.cpp create mode 100644 pyPBD/TimeModule.cpp create mode 100644 pyPBD/TimeStepModule.cpp create mode 100644 pyPBD/UtilitiesModule.cpp create mode 100644 pyPBD/bind_pointer_vector.h create mode 100644 pyPBD/common.h create mode 100644 pyPBD/examples/armadillo.py create mode 100644 pyPBD/examples/beam_model.py create mode 100644 pyPBD/examples/bunny_cloth.py create mode 100644 pyPBD/examples/chain_model.py create mode 100644 pyPBD/examples/cloth_collision.py create mode 100644 pyPBD/examples/cloth_model.py create mode 100644 pyPBD/examples/math_tools.py create mode 100644 pyPBD/examples/pendulum.py create mode 100644 pyPBD/examples/render_tools.py create mode 100644 pyPBD/examples/rigid_body_cloth_coupling.py create mode 100644 pyPBD/main.cpp create mode 100644 setup.cfg create mode 100644 setup.py create mode 100644 version diff --git a/.github/workflows/build-linux.yml b/.github/workflows/build-linux.yml index c2c5c898..6209885f 100644 --- a/.github/workflows/build-linux.yml +++ b/.github/workflows/build-linux.yml @@ -9,9 +9,58 @@ jobs: steps: - uses: actions/checkout@v1 + - name: apt-get update + run: sudo apt-get update --fix-missing - name: Install packages run: sudo apt-get -y install xorg-dev freeglut3-dev - name: configure run: mkdir build-release && cd build-release && cmake -DCMAKE_BUILD_TYPE=Release .. - name: build run: cmake --build build-release + + build-manylinux-python: + + runs-on: ubuntu-latest + strategy: + matrix: + # python-version: [3.7] + python-version: [cp36-cp36m, cp37-cp37m, cp38-cp38] + + steps: + - uses: actions/checkout@v1 + + # Set up python + - name: Set up Python 3.8 + uses: actions/setup-python@v1 + with: + python-version: 3.8 + + # Install dependencies + - name: Install dependencies + run: python -m pip install --upgrade twine + + - name: Build manylinux Python wheels + uses: digitalillusions/python-wheels-manylinux-build@master + with: + # python-versions: 'cp37-cp37m' + python-versions: '${{ matrix.python-version }}' + build-requirements: '' + system-packages: 'cmake3' + package-path: '' + pip-wheel-args: '--manylinux-build' + + # Upload artifacts + - name: Upload compiled wheel + uses: actions/upload-artifact@master + with: + name: pypbd-linux-${{ matrix.python-version }} + path: wheelhouse + if: always() + + # Publish to pypi + - name: Publish wheels to PyPI + env: + TWINE_USERNAME: ${{ secrets.PYPI_USERNAME }} + TWINE_PASSWORD: ${{ secrets.PYPI_PASSWORD }} + run: | + twine upload wheelhouse/*-manylinux*.whl --skip-existing diff --git a/.github/workflows/build-windows.yml b/.github/workflows/build-windows.yml index 01e0913d..6e11ec8c 100644 --- a/.github/workflows/build-windows.yml +++ b/.github/workflows/build-windows.yml @@ -19,3 +19,43 @@ jobs: run: cmake --build build-release --config Release + # Build the python wheel in parallel + build-windows-python: + runs-on: windows-latest + strategy: + matrix: + # python-version: [3.7] + python-version: [2.7, 3.5, 3.6, 3.7, 3.8] + + steps: + # Checkout repo + - uses: actions/checkout@v1 + + # Set up python + - name: Set up Python ${{ matrix.python-version }} + uses: actions/setup-python@v1 + with: + python-version: ${{ matrix.python-version }} + + # Install python dependencies + - name: Install dependencies + run: python -m pip install --upgrade pip setuptools wheel twine + + # Change directory and run setup py + - name: Run setup py + run: python setup.py bdist_wheel + + # Upload artifacts + - name: Upload compiled wheel + uses: actions/upload-artifact@master + with: + name: pypbd-windows-${{ matrix.python-version }} + path: build/dist + if: always() + + # Upload wheel to pypi + - name: Upload wheel to pypi + env: + TWINE_USERNAME: ${{ secrets.PYPI_USERNAME }} + TWINE_PASSWORD: ${{ secrets.PYPI_PASSWORD }} + run: twine upload build/dist/* --skip-existing diff --git a/CMake/Common.cmake b/CMake/Common.cmake index a61d49e4..6e22b79d 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -12,6 +12,8 @@ set(PBD_BINARY_DEBUG_POSTFIX "_d" CACHE INTERNAL "Postfix for executables") set(PBD_BINARY_RELWITHDEBINFO_POSTFIX "_rd" CACHE INTERNAL "Postfix for executables") set(PBD_BINARY_MINSIZEREL_POSTFIX "_ms" CACHE INTERNAL "Postfix for executables") +include(CMakeDependentOption) + if (NOT WIN32) if (NOT EXISTS ${CMAKE_BINARY_DIR}/CMakeCache.txt) if (NOT CMAKE_BUILD_TYPE) @@ -65,3 +67,10 @@ OPTION(USE_DOUBLE_PRECISION "Use double precision" ON) if (USE_DOUBLE_PRECISION) add_definitions( -DUSE_DOUBLE) endif (USE_DOUBLE_PRECISION) + +cmake_dependent_option(USE_PYTHON_BINDINGS "Generate Python Bindings using PyBind11" ON "PYTHON_EXECUTABLE" OFF) +if (USE_PYTHON_BINDINGS AND UNIX) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC") + message(STATUS "Adding -fPIC option when generating Python bindings using GCC") +endif () diff --git a/CMake/DataCopyTargets.cmake b/CMake/DataCopyTargets.cmake new file mode 100644 index 00000000..fe3c5f11 --- /dev/null +++ b/CMake/DataCopyTargets.cmake @@ -0,0 +1,23 @@ +add_custom_target(CopyPBDShaders + ${CMAKE_COMMAND} -E copy_directory + ${PROJECT_SOURCE_DIR}/data/shaders + ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/resources/shaders + COMMENT "Copying PBD shaders" +) +set_target_properties(CopyPBDShaders PROPERTIES FOLDER "Data copy") + +add_custom_target(CopyPBDModels + ${CMAKE_COMMAND} -E copy_directory + ${PROJECT_SOURCE_DIR}/data/models + ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/resources/models + COMMENT "Copying PBD models" +) +set_target_properties(CopyPBDModels PROPERTIES FOLDER "Data copy") + +add_custom_target(CopyPBDScenes + ${CMAKE_COMMAND} -E copy_directory + ${PROJECT_SOURCE_DIR}/data/scenes + ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/resources/scenes + COMMENT "Copying PBD scenes" +) +set_target_properties(CopyPBDScenes PROPERTIES FOLDER "Data copy") diff --git a/CMakeLists.txt b/CMakeLists.txt index 99df510e..7393978c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -13,8 +13,6 @@ set_property(GLOBAL PROPERTY USE_FOLDERS ON) include(${PROJECT_PATH}/CMake/Common.cmake) -add_definitions(-DPBD_DATA_PATH="../data") - if (NOT WIN32) message(STATUS "Build type: ${CMAKE_BUILD_TYPE}") endif() @@ -78,11 +76,16 @@ endif() add_subdirectory(PositionBasedDynamics) add_subdirectory(Simulation) add_subdirectory(Utils) -if (NOT PBD_NO_DEMOS) +if (NOT PBD_LIBS_ONLY) + include(DataCopyTargets) add_subdirectory(extern/glfw) add_subdirectory(extern/AntTweakBar) add_subdirectory(extern/md5) add_subdirectory(Demos) + if (USE_PYTHON_BINDINGS) + add_subdirectory(extern/pybind) + add_subdirectory(pyPBD) + endif () endif() diff --git a/Changelog.txt b/Changelog.txt index 547c58ea..4c343e77 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +2.0.0 + - added Python binding + - cleaned up demos - added XPBD distance constraint - added XPBD isometric bending constraint - added XPBD volume constraint diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index 302b0bc5..145caaf0 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/BarDemo/main.cpp b/Demos/BarDemo/main.cpp index 40ad00e5..5e3ec8fc 100644 --- a/Demos/BarDemo/main.cpp +++ b/Demos/BarDemo/main.cpp @@ -25,28 +25,35 @@ using namespace Eigen; using namespace std; using namespace Utilities; -void initParameters(); void timeStep (); void buildModel (); void createMesh(); void render (); void reset(); -void TW_CALL setStiffness(const void *value, void *clientData); -void TW_CALL getStiffness(void *value, void *clientData); -void TW_CALL setPoissonRatio(const void *value, void *clientData); -void TW_CALL getPoissonRatio(void *value, void *clientData); -void TW_CALL setNormalizeStretch(const void *value, void *clientData); -void TW_CALL getNormalizeStretch(void *value, void *clientData); -void TW_CALL setNormalizeShear(const void *value, void *clientData); -void TW_CALL getNormalizeShear(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); +void TW_CALL setStiffness(const void* value, void* clientData); +void TW_CALL getStiffness(void* value, void* clientData); +void TW_CALL setPoissonRatio(const void* value, void* clientData); +void TW_CALL getPoissonRatio(void* value, void* clientData); +void TW_CALL setVolumeStiffness(const void* value, void* clientData); +void TW_CALL getVolumeStiffness(void* value, void* clientData); +void TW_CALL setNormalizeStretch(const void* value, void* clientData); +void TW_CALL getNormalizeStretch(void* value, void* clientData); +void TW_CALL setNormalizeShear(const void* value, void* clientData); +void TW_CALL getNormalizeShear(void* value, void* clientData); + DemoBase *base; const unsigned int width = 30; const unsigned int depth = 5; const unsigned int height = 5; short simulationMethod = 2; +Real stiffness = 1.0; +Real poissonRatio = 0.3; +bool normalizeStretch = false; +bool normalizeShear = false; +Real volumeStiffness = 1.0; // main int main( int argc, char **argv ) @@ -62,7 +69,7 @@ int main( int argc, char **argv ) buildModel(); - initParameters(); + base->createParameterGUI(); // OpenGL MiniGL::setClientIdleFunc (timeStep); @@ -73,12 +80,13 @@ int main( int argc, char **argv ) TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Simulation' "); - TwAddVarCB(MiniGL::getTweakBar(), "PoissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='Simulation' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Strain based dynamics' "); - + TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "poissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio' min=0.0 step=0.1 precision=4 group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "volumeStiffness", TW_TYPE_REAL, setVolumeStiffness, getVolumeStiffness, model, " label='Volume stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); MiniGL::mainLoop(); + base->cleanup(); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); @@ -90,20 +98,6 @@ int main( int argc, char **argv ) return 0; } -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); -} - void reset() { Utilities::Timing::printAverageTimes(); @@ -157,71 +151,11 @@ void render () void createMesh() { - Vector3r points[width*height*depth]; - for (unsigned int i = 0; i < width; i++) - { - for (unsigned int j = 0; j < height; j++) - { - for (unsigned int k = 0; k < depth; k++) - { - points[i*height*depth + j*depth + k] = 0.3*Vector3r((Real)i, (Real)j, (Real)k); - } - } - } + SimulationModel* model = Simulation::getCurrent()->getModel(); + model->addRegularTetModel(width, height, depth, + Vector3r(5, 0, 0), Matrix3r::Identity(), Vector3r(10.0, 1.5, 1.5)); - vector indices; - for (unsigned int i = 0; i < width - 1; i++) - { - for (unsigned int j = 0; j < height - 1; j++) - { - for (unsigned int k = 0; k < depth - 1; k++) - { - // For each block, the 8 corners are numerated as: - // 4*-----*7 - // /| /| - // / | / | - // 5*-----*6 | - // | 0*--|--*3 - // | / | / - // |/ |/ - // 1*-----*2 - unsigned int p0 = i*height*depth + j*depth + k; - unsigned int p1 = p0 + 1; - unsigned int p3 = (i + 1)*height*depth + j*depth + k; - unsigned int p2 = p3 + 1; - unsigned int p7 = (i + 1)*height*depth + (j + 1)*depth + k; - unsigned int p6 = p7 + 1; - unsigned int p4 = i*height*depth + (j + 1)*depth + k; - unsigned int p5 = p4 + 1; - - // Ensure that neighboring tetras are sharing faces - if ((i + j + k) % 2 == 1) - { - indices.push_back(p2); indices.push_back(p1); indices.push_back(p6); indices.push_back(p3); - indices.push_back(p6); indices.push_back(p3); indices.push_back(p4); indices.push_back(p7); - indices.push_back(p4); indices.push_back(p1); indices.push_back(p6); indices.push_back(p5); - indices.push_back(p3); indices.push_back(p1); indices.push_back(p4); indices.push_back(p0); - indices.push_back(p6); indices.push_back(p1); indices.push_back(p4); indices.push_back(p3); - } - else - { - indices.push_back(p0); indices.push_back(p2); indices.push_back(p5); indices.push_back(p1); - indices.push_back(p7); indices.push_back(p2); indices.push_back(p0); indices.push_back(p3); - indices.push_back(p5); indices.push_back(p2); indices.push_back(p7); indices.push_back(p6); - indices.push_back(p7); indices.push_back(p0); indices.push_back(p5); indices.push_back(p4); - indices.push_back(p0); indices.push_back(p2); indices.push_back(p7); indices.push_back(p5); - } - } - } - } - SimulationModel *model = Simulation::getCurrent()->getModel(); - model->addTetModel(width*height*depth, (unsigned int)indices.size() / 4u, points, indices.data()); - - ParticleData &pd = model->getParticles(); - for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) - { - pd.setMass(i, 1.0); - } + ParticleData& pd = model->getParticles(); for (unsigned int i = 0; i < 1; i++) { for (unsigned int j = 0; j < height; j++) @@ -232,159 +166,94 @@ void createMesh() } // init constraints - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::SOLID_STIFFNESS, 1.0); + stiffness = 1.0; + if (simulationMethod == 5) + stiffness = 100000; + + volumeStiffness = 1.0; + if (simulationMethod == 5) + volumeStiffness = 100000; for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { - const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); - const unsigned int *tets = model->getTetModels()[cm]->getParticleMesh().getTets().data(); - const IndexedTetMesh::VertexTets *vTets = model->getTetModels()[cm]->getParticleMesh().getVertexTets().data(); - if (simulationMethod == 1) - { - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge *edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addVolumeConstraint(v1, v2, v3, v4); - } - } - else if (simulationMethod == 2) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addFEMTetConstraint(v1, v2, v3, v4); - } - } - else if (simulationMethod == 3) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addStrainTetConstraint(v1, v2, v3, v4); - } - } - else if (simulationMethod == 4) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v[4] = { tets[4 * i], tets[4 * i + 1], tets[4 * i + 2], tets[4 * i + 3] }; - // Important: Divide position correction by the number of clusters - // which contain the vertex. - const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; - model->addShapeMatchingConstraint(4, v, nc); - } - } - else if (simulationMethod == 5) - { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); - model->setValue(SimulationModel::SOLID_STIFFNESS, 100000); - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge* edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addVolumeConstraint_XPBD(v1, v2, v3, v4); - } - } + model->addSolidConstraints(model->getTetModels()[cm], simulationMethod, stiffness, + poissonRatio, volumeStiffness, normalizeStretch, normalizeShear); + model->getTetModels()[cm]->updateMeshNormals(pd); - } - LOG_INFO << "Number of tets: " << indices.size() / 4; - LOG_INFO << "Number of vertices: " << width*height*depth; + LOG_INFO << "Number of tets: " << model->getTetModels()[cm]->getParticleMesh().numTets(); + LOG_INFO << "Number of vertices: " << width * height * depth; + } +} +void TW_CALL setSimulationMethod(const void *value, void *clientData) +{ + const short val = *(const short *)(value); + *((short*)clientData) = val; + reset(); } -void TW_CALL setStiffness(const void *value, void *clientData) +void TW_CALL getSimulationMethod(void *value, void *clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*) clientData)->setValue(SimulationModel::SOLID_STIFFNESS, val); + *(short *)(value) = *((short*)clientData); } -void TW_CALL getStiffness(void *value, void *clientData) +void TW_CALL setStiffness(const void* value, void* clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_STIFFNESS); + stiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); } -void TW_CALL setPoissonRatio(const void *value, void *clientData) +void TW_CALL getStiffness(void* value, void* clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_POISSON_RATIO, val); + *(Real*)(value) = stiffness; } -void TW_CALL getPoissonRatio(void *value, void *clientData) +void TW_CALL setVolumeStiffness(const void* value, void* clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_POISSON_RATIO); + volumeStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(volumeStiffness); + ((SimulationModel*)clientData)->setConstraintValue(volumeStiffness); } -void TW_CALL setNormalizeStretch(const void *value, void *clientData) +void TW_CALL getVolumeStiffness(void* value, void* clientData) { - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, val); + *(Real*)(value) = volumeStiffness; } -void TW_CALL getNormalizeStretch(void *value, void *clientData) +void TW_CALL getPoissonRatio(void* value, void* clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_STRETCH); + *(Real*)(value) = poissonRatio; } -void TW_CALL setNormalizeShear(const void *value, void *clientData) +void TW_CALL setPoissonRatio(const void* value, void* clientData) { - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, val); + poissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(poissonRatio); } -void TW_CALL getNormalizeShear(void *value, void *clientData) +void TW_CALL getNormalizeStretch(void* value, void* clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_SHEAR); + *(bool*)(value) = normalizeStretch; } -void TW_CALL setSimulationMethod(const void *value, void *clientData) +void TW_CALL setNormalizeStretch(const void* value, void* clientData) { - const short val = *(const short *)(value); - *((short*)clientData) = val; - reset(); + normalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeStretch); } -void TW_CALL getSimulationMethod(void *value, void *clientData) +void TW_CALL getNormalizeShear(void* value, void* clientData) { - *(short *)(value) = *((short*)clientData); + *(bool*)(value) = normalizeShear; } + +void TW_CALL setNormalizeShear(const void* value, void* clientData) +{ + normalizeShear = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeShear); +} \ No newline at end of file diff --git a/Demos/CMakeLists.txt b/Demos/CMakeLists.txt index f378ca10..0ffaa501 100644 --- a/Demos/CMakeLists.txt +++ b/Demos/CMakeLists.txt @@ -15,7 +15,7 @@ set(PBD_DEMOS StiffRodsDemos ) -if (NOT PBD_NO_DEMOS) +if (NOT PBD_LIBS_ONLY) foreach (_demo_name ${PBD_DEMOS}) option(Build_${_demo_name} "Build ${_demo_name}" ON) if (Build_${_demo_name}) diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index 158617df..0af6bf95 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/ClothDemo/main.cpp b/Demos/ClothDemo/main.cpp index e78f0a13..0fee82f3 100644 --- a/Demos/ClothDemo/main.cpp +++ b/Demos/ClothDemo/main.cpp @@ -29,11 +29,29 @@ void buildModel (); void createMesh(); void render (); void reset(); -void initParameters(); void TW_CALL setBendingMethod(const void *value, void *clientData); void TW_CALL getBendingMethod(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); +void TW_CALL setBendingStiffness(const void* value, void* clientData); +void TW_CALL getBendingStiffness(void* value, void* clientData); +void TW_CALL setDistanceStiffness(const void* value, void* clientData); +void TW_CALL getDistanceStiffness(void* value, void* clientData); +void TW_CALL setXXStiffness(const void* value, void* clientData); +void TW_CALL getXXStiffness(void* value, void* clientData); +void TW_CALL setYYStiffness(const void* value, void* clientData); +void TW_CALL getYYStiffness(void* value, void* clientData); +void TW_CALL setXYStiffness(const void* value, void* clientData); +void TW_CALL getXYStiffness(void* value, void* clientData); +void TW_CALL setXYPoissonRatio(const void* value, void* clientData); +void TW_CALL getXYPoissonRatio(void* value, void* clientData); +void TW_CALL setYXPoissonRatio(const void* value, void* clientData); +void TW_CALL getYXPoissonRatio(void* value, void* clientData); +void TW_CALL setNormalizeStretch(const void* value, void* clientData); +void TW_CALL getNormalizeStretch(void* value, void* clientData); +void TW_CALL setNormalizeShear(const void* value, void* clientData); +void TW_CALL getNormalizeShear(void* value, void* clientData); + const int nRows = 50; const int nCols = 50; @@ -41,6 +59,15 @@ const Real width = 10.0; const Real height = 10.0; short simulationMethod = 2; short bendingMethod = 2; +Real distanceStiffness = 1.0; +Real xxStiffness = 1.0; +Real yyStiffness = 1.0; +Real xyStiffness = 1.0; +Real xyPoissonRatio = 0.3; +Real yxPoissonRatio = 0.3; +bool normalizeStretch = false; +bool normalizeShear = false; +Real bendingStiffness = 0.01; DemoBase *base; // main @@ -57,7 +84,7 @@ int main( int argc, char **argv ) buildModel(); - initParameters(); + base->createParameterGUI(); // OpenGL MiniGL::setClientIdleFunc (timeStep); @@ -71,6 +98,15 @@ int main( int argc, char **argv ) TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, model, " label='Bending stiffness' min=0.0 step=0.1 precision=4 group='Bending' "); + TwAddVarCB(MiniGL::getTweakBar(), "DistanceStiffness", TW_TYPE_REAL, setDistanceStiffness, getDistanceStiffness, model, " label='Distance constraint stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xxStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, model, " label='xx stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yyStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, model, " label='yy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, model, " label='xy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyPoissonRatio", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, model, " label='xy Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yxPoissonRatio", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, model, " label='yx Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Cloth' "); MiniGL::mainLoop(); @@ -86,21 +122,6 @@ int main( int argc, char **argv ) return 0; } -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); -} - - void reset() { Utilities::Timing::printAverageTimes(); @@ -155,189 +176,31 @@ void render () */ void createMesh() { - TriangleModel::ParticleMesh::UVs uvs; - uvs.resize(nRows*nCols); - - const Real dy = width / (Real)(nCols - 1); - const Real dx = height / (Real)(nRows - 1); - - Vector3r points[nRows*nCols]; - for (int i = 0; i < nRows; i++) - { - for (int j = 0; j < nCols; j++) - { - const Real y = (Real)dy*j; - const Real x = (Real)dx*i; - points[i*nCols + j] = Vector3r(x, 1.0, y); - - uvs[i*nCols + j][0] = x/width; - uvs[i*nCols + j][1] = y/height; - } - } - const int nIndices = 6 * (nRows - 1)*(nCols - 1); - - TriangleModel::ParticleMesh::UVIndices uvIndices; - uvIndices.resize(nIndices); - - unsigned int indices[nIndices]; - int index = 0; - for (int i = 0; i < nRows - 1; i++) - { - for (int j = 0; j < nCols - 1; j++) - { - int helper = 0; - if (i % 2 == j % 2) - helper = 1; - - indices[index] = i*nCols + j; - indices[index + 1] = i*nCols + j + 1; - indices[index + 2] = (i + 1)*nCols + j + helper; - - uvIndices[index] = i*nCols + j; - uvIndices[index + 1] = i*nCols + j + 1; - uvIndices[index + 2] = (i + 1)*nCols + j + helper; - index += 3; - - indices[index] = (i + 1)*nCols + j + 1; - indices[index + 1] = (i + 1)*nCols + j; - indices[index + 2] = i*nCols + j + 1 - helper; - - uvIndices[index] = (i + 1)*nCols + j + 1; - uvIndices[index + 1] = (i + 1)*nCols + j; - uvIndices[index + 2] = i*nCols + j + 1 - helper; - index += 3; - } - } - SimulationModel *model = Simulation::getCurrent()->getModel(); - model->addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); + model->addRegularTriangleModel(nCols, nRows, + Vector3r(0,1,0), AngleAxisr(M_PI*0.5, Vector3r(1,0,0)).matrix(), Vector2r(width, height)); - ParticleData &pd = model->getParticles(); - for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) - { - pd.setMass(i, 1.0); - } - // Set mass of points to zero => make it static + ParticleData& pd = model->getParticles(); pd.setMass(0, 0.0); - pd.setMass((nRows-1)*nCols, 0.0); + pd.setMass(nRows-1, 0.0); // init constraints for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); - if (simulationMethod == 1) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - } - else if (simulationMethod == 2) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addFEMTriangleConstraint(v1, v2, v3); - } - } - else if (simulationMethod == 3) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addStrainTriangleConstraint(v1, v2, v3); - } - } - else if (simulationMethod == 4) - { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - } - if (bendingMethod != 0) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - unsigned int nEdges = mesh.numEdges(); - const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); - const unsigned int *tris = mesh.getFaces().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const int tri1 = edges[i].m_face[0]; - const int tri2 = edges[i].m_face[1]; - if ((tri1 != 0xffffffff) && (tri2 != 0xffffffff)) - { - // Find the triangle points which do not lie on the axis - const int axisPoint1 = edges[i].m_vert[0]; - const int axisPoint2 = edges[i].m_vert[1]; - int point1 = -1; - int point2 = -1; - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri1 + j] != axisPoint1) && (tris[3 * tri1 + j] != axisPoint2)) - { - point1 = tris[3 * tri1 + j]; - break; - } - } - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri2 + j] != axisPoint1) && (tris[3 * tri2 + j] != axisPoint2)) - { - point2 = tris[3 * tri2 + j]; - break; - } - } - if ((point1 != -1) && (point2 != -1)) - { - const unsigned int vertex1 = point1 + offset; - const unsigned int vertex2 = point2 + offset; - const unsigned int vertex3 = edges[i].m_vert[0] + offset; - const unsigned int vertex4 = edges[i].m_vert[1] + offset; - if (bendingMethod == 1) - model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 2) - model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 3) - { - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); - model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); - } - } - } - } - } + distanceStiffness = 1.0; + if (simulationMethod == 4) + distanceStiffness = 100000; + model->addClothConstraints(model->getTriangleModels()[cm], simulationMethod, distanceStiffness, xxStiffness, + yyStiffness, xyStiffness, xyPoissonRatio, yxPoissonRatio, normalizeStretch, normalizeShear); + + bendingStiffness = 0.01; + if (bendingMethod == 3) + bendingStiffness = 100.0; + model->addBendingConstraints(model->getTriangleModels()[cm], bendingMethod, bendingStiffness); } - LOG_INFO << "Number of triangles: " << nIndices / 3; + LOG_INFO << "Number of triangles: " << model->getTriangleModels()[0]->getParticleMesh().numFaces(); LOG_INFO << "Number of vertices: " << nRows*nCols; } @@ -366,3 +229,107 @@ void TW_CALL getSimulationMethod(void *value, void *clientData) *(short *)(value) = *((short*)clientData); } +void TW_CALL setBendingStiffness(const void* value, void* clientData) +{ + bendingStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); +} + +void TW_CALL getBendingStiffness(void* value, void* clientData) +{ + *(Real*)(value) = bendingStiffness; +} + +void TW_CALL setDistanceStiffness(const void* value, void* clientData) +{ + distanceStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); +} + +void TW_CALL getDistanceStiffness(void* value, void* clientData) +{ + *(Real*)(value) = distanceStiffness; +} + +void TW_CALL setXXStiffness(const void* value, void* clientData) +{ + xxStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); +} + +void TW_CALL getXXStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xxStiffness; +} + +void TW_CALL getYYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = yyStiffness; +} + +void TW_CALL setYYStiffness(const void* value, void* clientData) +{ + yyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); +} + +void TW_CALL getXYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xyStiffness; +} + +void TW_CALL setXYStiffness(const void* value, void* clientData) +{ + xyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); +} + +void TW_CALL getXYPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = xyPoissonRatio; +} + +void TW_CALL setXYPoissonRatio(const void* value, void* clientData) +{ + xyPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyPoissonRatio); +} + +void TW_CALL getYXPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = yxPoissonRatio; +} + +void TW_CALL setYXPoissonRatio(const void* value, void* clientData) +{ + yxPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yxPoissonRatio); +} + +void TW_CALL getNormalizeStretch(void* value, void* clientData) +{ + *(bool*)(value) = normalizeStretch; +} + +void TW_CALL setNormalizeStretch(const void* value, void* clientData) +{ + normalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeStretch); +} + +void TW_CALL getNormalizeShear(void* value, void* clientData) +{ + *(bool*)(value) = normalizeShear; +} + +void TW_CALL setNormalizeShear(const void* value, void* clientData) +{ + normalizeShear= *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeShear); +} \ No newline at end of file diff --git a/Demos/Common/DemoBase.cpp b/Demos/Common/DemoBase.cpp index 678a02f4..be54a97b 100644 --- a/Demos/Common/DemoBase.cpp +++ b/Demos/Common/DemoBase.cpp @@ -12,6 +12,7 @@ #include "Utils/SystemInfo.h" #include "../Visualization/Visualization.h" #include "Simulation/DistanceFieldCollisionDetection.h" +#include "Demos/Common/TweakBarParameters.h" INIT_LOGGING INIT_TIMING @@ -109,6 +110,20 @@ void DemoBase::initParameters() } +void DemoBase::createParameterGUI() +{ + TwRemoveAllVars(MiniGL::getTweakBar()); + TweakBarParameters::cleanup(); + + MiniGL::initTweakBarParameters(); + + TweakBarParameters::createParameterGUI(); + TweakBarParameters::createParameterObjectGUI(this); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); + TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); +} + void DemoBase::cleanup() { m_scene.m_rigidBodyData.clear(); @@ -134,9 +149,8 @@ void DemoBase::init(int argc, char **argv, const char *demoName) { initParameters(); m_exePath = FileSystem::getProgramPath(); - m_dataPath = FileSystem::normalizePath(getExePath() + "/" + std::string(PBD_DATA_PATH)); - m_sceneFile = getDataPath() + "/scenes/DeformableSolidCollisionScene.json"; + m_sceneFile = ""; setUseCache(true); for (int i = 1; i < argc; i++) { @@ -171,6 +185,7 @@ void DemoBase::init(int argc, char **argv, const char *demoName) LOG_DEBUG << "Git SHA1: " << GIT_SHA1; LOG_DEBUG << "Git status: " << GIT_LOCAL_STATUS; LOG_DEBUG << "Host name: " << SystemInfo::getHostName(); + LOG_INFO << "PositionBasedDynamics " << PBD_VERSION; // OpenGL MiniGL::init(argc, argv, 1280, 1024, demoName); @@ -205,8 +220,8 @@ void DemoBase::readScene() void DemoBase::initShaders() { - std::string vertFile = m_dataPath + "/shaders/vs_smooth.glsl"; - std::string fragFile = m_dataPath + "/shaders/fs_smooth.glsl"; + std::string vertFile = m_exePath + "/resources/shaders/vs_smooth.glsl"; + std::string fragFile = m_exePath + "/resources/shaders/fs_smooth.glsl"; m_shader.compileShaderFile(GL_VERTEX_SHADER, vertFile); m_shader.compileShaderFile(GL_FRAGMENT_SHADER, fragFile); m_shader.createAndLinkProgram(); @@ -218,8 +233,8 @@ void DemoBase::initShaders() m_shader.addUniform("specular_factor"); m_shader.end(); - vertFile = m_dataPath + "/shaders/vs_smoothTex.glsl"; - fragFile = m_dataPath + "/shaders/fs_smoothTex.glsl"; + vertFile = m_exePath + "/resources/shaders/vs_smoothTex.glsl"; + fragFile = m_exePath + "/resources/shaders/fs_smoothTex.glsl"; m_shaderTex.compileShaderFile(GL_VERTEX_SHADER, vertFile); m_shaderTex.compileShaderFile(GL_FRAGMENT_SHADER, fragFile); m_shaderTex.createAndLinkProgram(); @@ -231,9 +246,9 @@ void DemoBase::initShaders() m_shaderTex.addUniform("specular_factor"); m_shaderTex.end(); - vertFile = m_dataPath + "/shaders/vs_flat.glsl"; - std::string geomFile = m_dataPath + "/shaders/gs_flat.glsl"; - fragFile = m_dataPath + "/shaders/fs_flat.glsl"; + vertFile = m_exePath + "/resources/shaders/vs_flat.glsl"; + std::string geomFile = m_exePath + "/resources/shaders/gs_flat.glsl"; + fragFile = m_exePath + "/resources/shaders/fs_flat.glsl"; m_shaderFlat.compileShaderFile(GL_VERTEX_SHADER, vertFile); m_shaderFlat.compileShaderFile(GL_GEOMETRY_SHADER, geomFile); m_shaderFlat.compileShaderFile(GL_FRAGMENT_SHADER, fragFile); diff --git a/Demos/Common/DemoBase.h b/Demos/Common/DemoBase.h index 334912a3..6dd8b5a8 100644 --- a/Demos/Common/DemoBase.h +++ b/Demos/Common/DemoBase.h @@ -16,7 +16,6 @@ namespace PBD protected: unsigned int m_numberOfStepsPerRenderUpdate; std::string m_exePath; - std::string m_dataPath; std::string m_outputPath; std::string m_sceneFile; std::string m_sceneName; @@ -87,6 +86,8 @@ namespace PBD void init(int argc, char **argv, const char *demoName); + void createParameterGUI(); + void render(); void cleanup(); @@ -98,7 +99,6 @@ namespace PBD void setSceneLoader(Utilities::SceneLoader *sceneLoader) { m_sceneLoader = sceneLoader; } const std::string& getExePath() const { return m_exePath; } - const std::string& getDataPath() const { return m_dataPath; } const std::string& getSceneFile() const { return m_sceneFile; } const std::string& getSceneName() const { return m_sceneName; } diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index df2f3eb4..298d8225 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/CosseratRodsDemo/main.cpp b/Demos/CosseratRodsDemo/main.cpp index 80dcf7a7..53eee1b4 100644 --- a/Demos/CosseratRodsDemo/main.cpp +++ b/Demos/CosseratRodsDemo/main.cpp @@ -51,6 +51,13 @@ const Real helixHeight = -5.0; const Real helixTotalAngle = static_cast(10.0*M_PI); const Matrix3r helixOrientation = AngleAxisr(-static_cast(0.5 * M_PI), Vector3r(0,1,0)).toRotationMatrix(); bool drawFrames = false; +Real shearingStiffness1 = 1.0; +Real shearingStiffness2 = 1.0; +Real stretchingStiffness = 1.0; +Real bendingStiffness1 = 0.5; +Real bendingStiffness2 = 0.5; +Real twistingStiffness = 0.5; + // main int main( int argc, char **argv ) @@ -280,7 +287,7 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; const unsigned int q1 = edges[i].m_quat + offsetQuaternions; - model->addStretchShearConstraint(v1, v2, q1); + model->addStretchShearConstraint(v1, v2, q1, stretchingStiffness, shearingStiffness1, shearingStiffness2); } //bendTwist constraints @@ -288,7 +295,7 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad { const unsigned int q1 = edges[i].m_quat + offsetQuaternions; const unsigned int q2 = edges[i + 1].m_quat + offsetQuaternions; - model->addBendTwistConstraint(q1, q2); + model->addBendTwistConstraint(q1, q2, twistingStiffness, bendingStiffness1, bendingStiffness2); } // LOG_INFO << "Number of particles: " << nPoints; @@ -297,66 +304,66 @@ void createHelix(const Vector3r &position, const Matrix3r &orientation, Real rad void TW_CALL setStretchingStiffness(const void *value, void *clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setRodStretchingStiffness(val); + stretchingStiffness = *(const Real *)(value); + ((SimulationModel*)clientData)->setConstraintValue(stretchingStiffness); } void TW_CALL getStretchingStiffness(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getRodStretchingStiffness(); + *(Real *)(value) = stretchingStiffness; } void TW_CALL setShearingStiffness1(const void *value, void *clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setRodShearingStiffness1(val); + shearingStiffness1 = *(const Real *)(value); + ((SimulationModel*)clientData)->setConstraintValue(shearingStiffness1); } void TW_CALL getShearingStiffness1(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getRodShearingStiffness1(); + *(Real *)(value) = shearingStiffness1; } void TW_CALL setShearingStiffness2(const void *value, void *clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setRodShearingStiffness2(val); + shearingStiffness2 = *(const Real *)(value); + ((SimulationModel*)clientData)->setConstraintValue(shearingStiffness2); } void TW_CALL getShearingStiffness2(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getRodShearingStiffness2(); + *(Real *)(value) = shearingStiffness2; } void TW_CALL setBendingStiffness1(const void *value, void *clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setRodBendingStiffness1(val); + bendingStiffness1 = *(const Real *)(value); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness1); } void TW_CALL getBendingStiffness1(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getRodBendingStiffness1(); + *(Real *)(value) = bendingStiffness1; } void TW_CALL setBendingStiffness2(const void *value, void *clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setRodBendingStiffness2(val); + bendingStiffness2 = *(const Real *)(value); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness2); } void TW_CALL getBendingStiffness2(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getRodBendingStiffness2(); + *(Real *)(value) = bendingStiffness2; } void TW_CALL setTwistingStiffness(const void *value, void *clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setRodTwistingStiffness(val); + twistingStiffness = *(const Real *)(value); + ((SimulationModel*)clientData)->setConstraintValue(twistingStiffness); } void TW_CALL getTwistingStiffness(void *value, void *clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getRodTwistingStiffness(); + *(Real *)(value) = twistingStiffness; } \ No newline at end of file diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index 8a2c6b19..0bbd8f1e 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders CopyPBDModels) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp index cd0e7df5..1f8ab83e 100644 --- a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp +++ b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp @@ -29,7 +29,6 @@ using namespace Eigen; using namespace std; using namespace Utilities; -void initParameters(); void timeStep (); void buildModel (); void createRigidBodyModel(); @@ -40,6 +39,24 @@ void TW_CALL setBendingMethod(const void *value, void *clientData); void TW_CALL getBendingMethod(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); +void TW_CALL setBendingStiffness(const void* value, void* clientData); +void TW_CALL getBendingStiffness(void* value, void* clientData); +void TW_CALL setDistanceStiffness(const void* value, void* clientData); +void TW_CALL getDistanceStiffness(void* value, void* clientData); +void TW_CALL setXXStiffness(const void* value, void* clientData); +void TW_CALL getXXStiffness(void* value, void* clientData); +void TW_CALL setYYStiffness(const void* value, void* clientData); +void TW_CALL getYYStiffness(void* value, void* clientData); +void TW_CALL setXYStiffness(const void* value, void* clientData); +void TW_CALL getXYStiffness(void* value, void* clientData); +void TW_CALL setXYPoissonRatio(const void* value, void* clientData); +void TW_CALL getXYPoissonRatio(void* value, void* clientData); +void TW_CALL setYXPoissonRatio(const void* value, void* clientData); +void TW_CALL getYXPoissonRatio(void* value, void* clientData); +void TW_CALL setNormalizeStretch(const void* value, void* clientData); +void TW_CALL getNormalizeStretch(void* value, void* clientData); +void TW_CALL setNormalizeShear(const void* value, void* clientData); +void TW_CALL getNormalizeShear(void* value, void* clientData); DemoBase *base; const int nRows = 20; @@ -51,6 +68,15 @@ const Real height = static_cast(2.0); const Real depth = static_cast(0.2); short simulationMethod = 2; short bendingMethod = 2; +Real distanceStiffness = 1.0; +Real xxStiffness = 1.0; +Real yyStiffness = 1.0; +Real xyStiffness = 1.0; +Real xyPoissonRatio = 0.3; +Real yxPoissonRatio = 0.3; +bool normalizeStretch = false; +bool normalizeShear = false; +Real bendingStiffness = 0.01; // main @@ -67,7 +93,7 @@ int main( int argc, char **argv ) buildModel(); - initParameters(); + base->createParameterGUI(); // OpenGL MiniGL::setClientIdleFunc (timeStep); @@ -79,9 +105,19 @@ int main( int argc, char **argv ) TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); - - MiniGL::mainLoop (); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, + " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, model, " label='Bending stiffness' min=0.0 step=0.1 precision=4 group='Bending' "); + TwAddVarCB(MiniGL::getTweakBar(), "DistanceStiffness", TW_TYPE_REAL, setDistanceStiffness, getDistanceStiffness, model, " label='Distance constraint stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xxStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, model, " label='xx stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yyStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, model, " label='yy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, model, " label='xy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyPoissonRatio", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, model, " label='xy Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yxPoissonRatio", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, model, " label='yx Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Cloth' "); + + MiniGL::mainLoop(); base->cleanup(); @@ -91,22 +127,8 @@ int main( int argc, char **argv ) delete Simulation::getCurrent(); delete base; delete model; - - return 0; -} - -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); + return 0; } void reset() @@ -122,6 +144,7 @@ void reset() buildModel(); } + void timeStep () { const Real pauseAt = base->getValue(DemoBase::PAUSE_AT); @@ -222,9 +245,8 @@ void createRigidBodyModel() { SimulationModel *model = Simulation::getCurrent()->getModel(); SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model->getConstraints(); - - string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + + string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); @@ -355,9 +377,9 @@ void createRigidBodyModel() model->addRigidBodyParticleBallJoint(2, 0); - model->addRigidBodyParticleBallJoint(5, (nRows - 1)*nCols); + model->addRigidBodyParticleBallJoint(5, nCols - 1); model->addRigidBodyParticleBallJoint(8, nRows*nCols - 1); - model->addRigidBodyParticleBallJoint(11, nCols-1); + model->addRigidBodyParticleBallJoint(11, (nRows -1)*nCols); } @@ -366,185 +388,27 @@ void createRigidBodyModel() */ void createClothMesh() { - TriangleModel::ParticleMesh::UVs uvs; - uvs.resize(nRows*nCols); - - const Real dy = clothWidth / (Real)(nCols - 1); - const Real dx = clothHeight / (Real)(nRows - 1); - - Vector3r points[nRows*nCols]; - for (int i = 0; i < nRows; i++) - { - for (int j = 0; j < nCols; j++) - { - const Real y = (Real)dy*j; - const Real x = (Real)dx*i; - points[i*nCols + j] = Vector3r(x - static_cast(5.0), static_cast(4.0), y - static_cast(5.0)); - - uvs[i*nCols + j][0] = x / clothWidth; - uvs[i*nCols + j][1] = y / clothHeight; - } - } - const int nIndices = 6 * (nRows - 1)*(nCols - 1); - - TriangleModel::ParticleMesh::UVIndices uvIndices; - uvIndices.resize(nIndices); - - unsigned int indices[nIndices]; - int index = 0; - for (int i = 0; i < nRows - 1; i++) - { - for (int j = 0; j < nCols - 1; j++) - { - int helper = 0; - if (i % 2 == j % 2) - helper = 1; - - indices[index] = i*nCols + j; - indices[index + 1] = i*nCols + j + 1; - indices[index + 2] = (i + 1)*nCols + j + helper; - - uvIndices[index] = i*nCols + j; - uvIndices[index + 1] = i*nCols + j + 1; - uvIndices[index + 2] = (i + 1)*nCols + j + helper; - index += 3; - - indices[index] = (i + 1)*nCols + j + 1; - indices[index + 1] = (i + 1)*nCols + j; - indices[index + 2] = i*nCols + j + 1 - helper; - - uvIndices[index] = (i + 1)*nCols + j + 1; - uvIndices[index + 1] = (i + 1)*nCols + j; - uvIndices[index + 2] = i*nCols + j + 1 - helper; - index += 3; - } - } - - SimulationModel *model = Simulation::getCurrent()->getModel(); - model->addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); + SimulationModel* model = Simulation::getCurrent()->getModel(); + model->addRegularTriangleModel(nCols, nRows, + Vector3r(-5, 4, -5), AngleAxisr(M_PI * 0.5, Vector3r(1, 0, 0)).matrix(), Vector2r(clothWidth, clothHeight)); - ParticleData &pd = model->getParticles(); - for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) - { - pd.setMass(i, 1.0); - } // init constraints for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); - if (simulationMethod == 1) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - } - else if (simulationMethod == 2) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addFEMTriangleConstraint(v1, v2, v3); - } - } - else if (simulationMethod == 3) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addStrainTriangleConstraint(v1, v2, v3); - } - } - else if (simulationMethod == 4) - { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - } - if (bendingMethod != 0) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - unsigned int nEdges = mesh.numEdges(); - const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); - const unsigned int *tris = mesh.getFaces().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const int tri1 = edges[i].m_face[0]; - const int tri2 = edges[i].m_face[1]; - if ((tri1 != 0xffffffff) && (tri2 != 0xffffffff)) - { - // Find the triangle points which do not lie on the axis - const int axisPoint1 = edges[i].m_vert[0]; - const int axisPoint2 = edges[i].m_vert[1]; - int point1 = -1; - int point2 = -1; - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri1 + j] != axisPoint1) && (tris[3 * tri1 + j] != axisPoint2)) - { - point1 = tris[3 * tri1 + j]; - break; - } - } - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri2 + j] != axisPoint1) && (tris[3 * tri2 + j] != axisPoint2)) - { - point2 = tris[3 * tri2 + j]; - break; - } - } - if ((point1 != -1) && (point2 != -1)) - { - const unsigned int vertex1 = point1 + offset; - const unsigned int vertex2 = point2 + offset; - const unsigned int vertex3 = edges[i].m_vert[0] + offset; - const unsigned int vertex4 = edges[i].m_vert[1] + offset; - if (bendingMethod == 1) - model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 2) - model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 3) - { - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); - model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); - } - } - } - } - } + distanceStiffness = 1.0; + if (simulationMethod == 4) + distanceStiffness = 100000; + model->addClothConstraints(model->getTriangleModels()[cm], simulationMethod, distanceStiffness, xxStiffness, + yyStiffness, xyStiffness, xyPoissonRatio, yxPoissonRatio, normalizeStretch, normalizeShear); + + bendingStiffness = 0.01; + if (bendingMethod == 3) + bendingStiffness = 100.0; + model->addBendingConstraints(model->getTriangleModels()[cm], bendingMethod, bendingStiffness); } - LOG_INFO << "Number of triangles: " << nIndices / 3; + LOG_INFO << "Number of triangles: " << model->getTriangleModels()[0]->getParticleMesh().numFaces(); LOG_INFO << "Number of vertices: " << nRows*nCols; } @@ -571,4 +435,109 @@ void TW_CALL setSimulationMethod(const void *value, void *clientData) void TW_CALL getSimulationMethod(void *value, void *clientData) { *(short *)(value) = *((short*)clientData); +} + +void TW_CALL setBendingStiffness(const void* value, void* clientData) +{ + bendingStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); +} + +void TW_CALL getBendingStiffness(void* value, void* clientData) +{ + *(Real*)(value) = bendingStiffness; +} + +void TW_CALL setDistanceStiffness(const void* value, void* clientData) +{ + distanceStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); +} + +void TW_CALL getDistanceStiffness(void* value, void* clientData) +{ + *(Real*)(value) = distanceStiffness; +} + +void TW_CALL setXXStiffness(const void* value, void* clientData) +{ + xxStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); +} + +void TW_CALL getXXStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xxStiffness; +} + +void TW_CALL getYYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = yyStiffness; +} + +void TW_CALL setYYStiffness(const void* value, void* clientData) +{ + yyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); +} + +void TW_CALL getXYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xyStiffness; +} + +void TW_CALL setXYStiffness(const void* value, void* clientData) +{ + xyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); +} + +void TW_CALL getXYPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = xyPoissonRatio; +} + +void TW_CALL setXYPoissonRatio(const void* value, void* clientData) +{ + xyPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyPoissonRatio); +} + +void TW_CALL getYXPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = yxPoissonRatio; +} + +void TW_CALL setYXPoissonRatio(const void* value, void* clientData) +{ + yxPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yxPoissonRatio); +} + +void TW_CALL getNormalizeStretch(void* value, void* clientData) +{ + *(bool*)(value) = normalizeStretch; +} + +void TW_CALL setNormalizeStretch(const void* value, void* clientData) +{ + normalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeStretch); +} + +void TW_CALL getNormalizeShear(void* value, void* clientData) +{ + *(bool*)(value) = normalizeShear; +} + +void TW_CALL setNormalizeShear(const void* value, void* clientData) +{ + normalizeShear= *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeShear); } \ No newline at end of file diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index b8f91c70..f90439ae 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders CopyPBDModels) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index ea18d3df..e481a783 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -32,11 +32,28 @@ void buildModel (); void createMesh(); void render (); void reset(); -void initParameters(); void TW_CALL setBendingMethod(const void *value, void *clientData); void TW_CALL getBendingMethod(void *value, void *clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); +void TW_CALL setBendingStiffness(const void* value, void* clientData); +void TW_CALL getBendingStiffness(void* value, void* clientData); +void TW_CALL setDistanceStiffness(const void* value, void* clientData); +void TW_CALL getDistanceStiffness(void* value, void* clientData); +void TW_CALL setXXStiffness(const void* value, void* clientData); +void TW_CALL getXXStiffness(void* value, void* clientData); +void TW_CALL setYYStiffness(const void* value, void* clientData); +void TW_CALL getYYStiffness(void* value, void* clientData); +void TW_CALL setXYStiffness(const void* value, void* clientData); +void TW_CALL getXYStiffness(void* value, void* clientData); +void TW_CALL setXYPoissonRatio(const void* value, void* clientData); +void TW_CALL getXYPoissonRatio(void* value, void* clientData); +void TW_CALL setYXPoissonRatio(const void* value, void* clientData); +void TW_CALL getYXPoissonRatio(void* value, void* clientData); +void TW_CALL setNormalizeStretch(const void* value, void* clientData); +void TW_CALL getNormalizeStretch(void* value, void* clientData); +void TW_CALL setNormalizeShear(const void* value, void* clientData); +void TW_CALL getNormalizeShear(void* value, void* clientData); const int nRows = 50; @@ -45,6 +62,15 @@ const Real width = 10.0; const Real height = 10.0; short simulationMethod = 2; short bendingMethod = 2; +Real distanceStiffness = 1.0; +Real xxStiffness = 1.0; +Real yyStiffness = 1.0; +Real xyStiffness = 1.0; +Real xyPoissonRatio = 0.3; +Real yxPoissonRatio = 0.3; +bool normalizeStretch = false; +bool normalizeShear = false; +Real bendingStiffness = 0.01; bool doPause = true; DemoBase *base; DistanceFieldCollisionDetection cd; @@ -63,7 +89,7 @@ int main( int argc, char **argv ) buildModel(); - initParameters(); + base->createParameterGUI(); // OpenGL MiniGL::setClientIdleFunc (timeStep); @@ -75,11 +101,21 @@ int main( int argc, char **argv ) TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); TwType enumType3 = TwDefineEnum("BendingMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); - - MiniGL::mainLoop (); - - base->cleanup (); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType3, setBendingMethod, getBendingMethod, &bendingMethod, + " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, model, " label='Bending stiffness' min=0.0 step=0.1 precision=4 group='Bending' "); + TwAddVarCB(MiniGL::getTweakBar(), "DistanceStiffness", TW_TYPE_REAL, setDistanceStiffness, getDistanceStiffness, model, " label='Distance constraint stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xxStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, model, " label='xx stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yyStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, model, " label='yy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, model, " label='xy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyPoissonRatio", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, model, " label='xy Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yxPoissonRatio", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, model, " label='yx Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Cloth' "); + + MiniGL::mainLoop(); + + base->cleanup(); Utilities::Timing::printAverageTimes(); Utilities::Timing::printTimeSums(); @@ -91,20 +127,6 @@ int main( int argc, char **argv ) return 0; } -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); -} - void reset() { Utilities::Timing::printAverageTimes(); @@ -198,13 +220,13 @@ void buildModel () createMesh(); // create static rigid body - string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r::Ones()); mesh.setFlatShading(true); - string fileNameTorus = FileSystem::normalizePath(base->getDataPath() + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(base->getExePath() + "/resources/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); @@ -254,7 +276,6 @@ void buildModel () } } - void render () { base->render(); @@ -265,185 +286,26 @@ void render () */ void createMesh() { - TriangleModel::ParticleMesh::UVs uvs; - uvs.resize(nRows*nCols); - - const Real dy = width / (Real)(nCols-1); - const Real dx = height / (Real)(nRows-1); - - Vector3r points[nRows*nCols]; - for (int i = 0; i < nRows; i++) - { - for (int j = 0; j < nCols; j++) - { - const Real y = (Real)dy*j; - const Real x = (Real)dx*i; - points[i*nCols + j] = Vector3r(x-5.0, 4.0, y-5.0); - - uvs[i*nCols + j][0] = x/width; - uvs[i*nCols + j][1] = y/height; - } - } - const int nIndices = 6 * (nRows - 1)*(nCols - 1); - - TriangleModel::ParticleMesh::UVIndices uvIndices; - uvIndices.resize(nIndices); - - unsigned int indices[nIndices]; - int index = 0; - for (int i = 0; i < nRows - 1; i++) - { - for (int j = 0; j < nCols - 1; j++) - { - int helper = 0; - if (i % 2 == j % 2) - helper = 1; - - indices[index] = i*nCols + j; - indices[index + 1] = i*nCols + j + 1; - indices[index + 2] = (i + 1)*nCols + j + helper; - - uvIndices[index] = i*nCols + j; - uvIndices[index + 1] = i*nCols + j + 1; - uvIndices[index + 2] = (i + 1)*nCols + j + helper; - index += 3; - - indices[index] = (i + 1)*nCols + j + 1; - indices[index + 1] = (i + 1)*nCols + j; - indices[index + 2] = i*nCols + j + 1 - helper; - - uvIndices[index] = (i + 1)*nCols + j + 1; - uvIndices[index + 1] = (i + 1)*nCols + j; - uvIndices[index + 2] = i*nCols + j + 1 - helper; - index += 3; - } - } - - SimulationModel *model = Simulation::getCurrent()->getModel(); - model->addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); - - ParticleData &pd = model->getParticles(); - for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) - { - pd.setMass(i, 1.0); - } + SimulationModel* model = Simulation::getCurrent()->getModel(); + model->addRegularTriangleModel(nCols, nRows, + Vector3r(-5, 4, -5), AngleAxisr(M_PI * 0.5, Vector3r(1, 0, 0)).matrix(), Vector2r(width, height)); // init constraints for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); - if (simulationMethod == 1) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - } - else if (simulationMethod == 2) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addFEMTriangleConstraint(v1, v2, v3); - } - } - else if (simulationMethod == 3) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addStrainTriangleConstraint(v1, v2, v3); - } - } - else if (simulationMethod == 4) - { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - } - if (bendingMethod != 0) - { - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - unsigned int nEdges = mesh.numEdges(); - const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); - const unsigned int *tris = mesh.getFaces().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const int tri1 = edges[i].m_face[0]; - const int tri2 = edges[i].m_face[1]; - if ((tri1 != 0xffffffff) && (tri2 != 0xffffffff)) - { - // Find the triangle points which do not lie on the axis - const int axisPoint1 = edges[i].m_vert[0]; - const int axisPoint2 = edges[i].m_vert[1]; - int point1 = -1; - int point2 = -1; - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri1 + j] != axisPoint1) && (tris[3 * tri1 + j] != axisPoint2)) - { - point1 = tris[3 * tri1 + j]; - break; - } - } - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri2 + j] != axisPoint1) && (tris[3 * tri2 + j] != axisPoint2)) - { - point2 = tris[3 * tri2 + j]; - break; - } - } - if ((point1 != -1) && (point2 != -1)) - { - const unsigned int vertex1 = point1 + offset; - const unsigned int vertex2 = point2 + offset; - const unsigned int vertex3 = edges[i].m_vert[0] + offset; - const unsigned int vertex4 = edges[i].m_vert[1] + offset; - if (bendingMethod == 1) - model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 2) - model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 3) - { - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); - model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); - } - } - } - } - } + distanceStiffness = 1.0; + if (simulationMethod == 4) + distanceStiffness = 100000; + model->addClothConstraints(model->getTriangleModels()[cm], simulationMethod, distanceStiffness, xxStiffness, + yyStiffness, xyStiffness, xyPoissonRatio, yxPoissonRatio, normalizeStretch, normalizeShear); + + bendingStiffness = 0.01; + if (bendingMethod == 3) + bendingStiffness = 100.0; + model->addBendingConstraints(model->getTriangleModels()[cm], bendingMethod, bendingStiffness); } - LOG_INFO << "Number of triangles: " << nIndices / 3; + LOG_INFO << "Number of triangles: " << model->getTriangleModels()[0]->getParticleMesh().numFaces(); LOG_INFO << "Number of vertices: " << nRows*nCols; } @@ -471,3 +333,108 @@ void TW_CALL getSimulationMethod(void *value, void *clientData) { *(short *)(value) = *((short*)clientData); } + +void TW_CALL setBendingStiffness(const void* value, void* clientData) +{ + bendingStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); +} + +void TW_CALL getBendingStiffness(void* value, void* clientData) +{ + *(Real*)(value) = bendingStiffness; +} + +void TW_CALL setDistanceStiffness(const void* value, void* clientData) +{ + distanceStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); +} + +void TW_CALL getDistanceStiffness(void* value, void* clientData) +{ + *(Real*)(value) = distanceStiffness; +} + +void TW_CALL setXXStiffness(const void* value, void* clientData) +{ + xxStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); +} + +void TW_CALL getXXStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xxStiffness; +} + +void TW_CALL getYYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = yyStiffness; +} + +void TW_CALL setYYStiffness(const void* value, void* clientData) +{ + yyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); +} + +void TW_CALL getXYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xyStiffness; +} + +void TW_CALL setXYStiffness(const void* value, void* clientData) +{ + xyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); +} + +void TW_CALL getXYPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = xyPoissonRatio; +} + +void TW_CALL setXYPoissonRatio(const void* value, void* clientData) +{ + xyPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyPoissonRatio); +} + +void TW_CALL getYXPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = yxPoissonRatio; +} + +void TW_CALL setYXPoissonRatio(const void* value, void* clientData) +{ + yxPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yxPoissonRatio); +} + +void TW_CALL getNormalizeStretch(void* value, void* clientData) +{ + *(bool*)(value) = normalizeStretch; +} + +void TW_CALL setNormalizeStretch(const void* value, void* clientData) +{ + normalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeStretch); +} + +void TW_CALL getNormalizeShear(void* value, void* clientData) +{ + *(bool*)(value) = normalizeShear; +} + +void TW_CALL setNormalizeShear(const void* value, void* clientData) +{ + normalizeShear= *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeShear); +} \ No newline at end of file diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index 1ab8cb25..d4b46b0d 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -26,20 +26,21 @@ using namespace Eigen; using namespace std; using namespace Utilities; -void initParameters(); void timeStep (); void buildModel (); void createMesh(); void render (); void reset(); -void TW_CALL setStiffness(const void *value, void *clientData); -void TW_CALL getStiffness(void *value, void *clientData); -void TW_CALL setPoissonRatio(const void *value, void *clientData); -void TW_CALL getPoissonRatio(void *value, void *clientData); -void TW_CALL setNormalizeStretch(const void *value, void *clientData); -void TW_CALL getNormalizeStretch(void *value, void *clientData); -void TW_CALL setNormalizeShear(const void *value, void *clientData); -void TW_CALL getNormalizeShear(void *value, void *clientData); +void TW_CALL setStiffness(const void* value, void* clientData); +void TW_CALL getStiffness(void* value, void* clientData); +void TW_CALL setPoissonRatio(const void* value, void* clientData); +void TW_CALL getPoissonRatio(void* value, void* clientData); +void TW_CALL setVolumeStiffness(const void* value, void* clientData); +void TW_CALL getVolumeStiffness(void* value, void* clientData); +void TW_CALL setNormalizeStretch(const void* value, void* clientData); +void TW_CALL getNormalizeStretch(void* value, void* clientData); +void TW_CALL setNormalizeShear(const void* value, void* clientData); +void TW_CALL getNormalizeShear(void* value, void* clientData); void TW_CALL setSimulationMethod(const void *value, void *clientData); void TW_CALL getSimulationMethod(void *value, void *clientData); void TW_CALL setContactTolerance(const void *value, void *clientData); @@ -57,6 +58,11 @@ const unsigned int width = 30; const unsigned int depth = 5; const unsigned int height = 5; short simulationMethod = 2; +Real stiffness = 1.0; +Real poissonRatio = 0.3; +bool normalizeStretch = false; +bool normalizeShear = false; +Real volumeStiffness = 1.0; // main int main( int argc, char **argv ) @@ -72,7 +78,7 @@ int main( int argc, char **argv ) buildModel(); - initParameters(); + base->createParameterGUI(); // OpenGL MiniGL::setClientIdleFunc (timeStep); @@ -83,15 +89,15 @@ int main( int argc, char **argv ) TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "Stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Simulation' "); - TwAddVarCB(MiniGL::getTweakBar(), "PoissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio XY' min=0.0 step=0.1 precision=4 group='Simulation' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Strain based dynamics' "); - TwAddVarCB(MiniGL::getTweakBar(), "NormalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Strain based dynamics' "); + TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "poissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio' min=0.0 step=0.1 precision=4 group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "volumeStiffness", TW_TYPE_REAL, setVolumeStiffness, getVolumeStiffness, model, " label='Volume stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessRigidBody", TW_TYPE_REAL, setContactStiffnessRigidBody, getContactStiffnessRigidBody, model, " label='Contact stiffness RB' min=0.0 step=0.1 precision=2 group=Simulation "); TwAddVarCB(MiniGL::getTweakBar(), "ContactStiffnessParticleRigidBody", TW_TYPE_REAL, setContactStiffnessParticleRigidBody, getContactStiffnessParticleRigidBody, model, " label='Contact stiffness Particle-RB' min=0.0 step=0.1 precision=2 group=Simulation "); - MiniGL::mainLoop (); base->cleanup(); @@ -106,20 +112,6 @@ int main( int argc, char **argv ) return 0; } -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); -} - void reset() { Utilities::Timing::printAverageTimes(); @@ -214,13 +206,13 @@ void buildModel () createMesh(); // create static rigid body - string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r::Ones()); mesh.setFlatShading(true); - string fileNameTorus = FileSystem::normalizePath(base->getDataPath() + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(base->getExePath() + "/resources/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); @@ -278,216 +270,92 @@ void render () void createMesh() { - Vector3r points[width*height*depth]; - for (unsigned int i = 0; i < width; i++) - { - for (unsigned int j = 0; j < height; j++) - { - for (unsigned int k = 0; k < depth; k++) - { - points[i*height*depth + j*depth + k] = static_cast(0.3)*Vector3r((Real)i, (Real)j + static_cast(3.0), (Real)k); - } - } - } + SimulationModel* model = Simulation::getCurrent()->getModel(); + model->addRegularTetModel(width, height, depth, + Vector3r(4.5, 3, 0), Matrix3r::Identity(), Vector3r(9.0, 1.5, 1.5)); - vector indices; - for (unsigned int i = 0; i < width - 1; i++) - { - for (unsigned int j = 0; j < height - 1; j++) - { - for (unsigned int k = 0; k < depth - 1; k++) - { - // For each block, the 8 corners are numerated as: - // 4*-----*7 - // /| /| - // / | / | - // 5*-----*6 | - // | 0*--|--*3 - // | / | / - // |/ |/ - // 1*-----*2 - unsigned int p0 = i*height*depth + j*depth + k; - unsigned int p1 = p0 + 1; - unsigned int p3 = (i + 1)*height*depth + j*depth + k; - unsigned int p2 = p3 + 1; - unsigned int p7 = (i + 1)*height*depth + (j + 1)*depth + k; - unsigned int p6 = p7 + 1; - unsigned int p4 = i*height*depth + (j + 1)*depth + k; - unsigned int p5 = p4 + 1; - - // Ensure that neighboring tetras are sharing faces - if ((i + j + k) % 2 == 1) - { - indices.push_back(p2); indices.push_back(p1); indices.push_back(p6); indices.push_back(p3); - indices.push_back(p6); indices.push_back(p3); indices.push_back(p4); indices.push_back(p7); - indices.push_back(p4); indices.push_back(p1); indices.push_back(p6); indices.push_back(p5); - indices.push_back(p3); indices.push_back(p1); indices.push_back(p4); indices.push_back(p0); - indices.push_back(p6); indices.push_back(p1); indices.push_back(p4); indices.push_back(p3); - } - else - { - indices.push_back(p0); indices.push_back(p2); indices.push_back(p5); indices.push_back(p1); - indices.push_back(p7); indices.push_back(p2); indices.push_back(p0); indices.push_back(p3); - indices.push_back(p5); indices.push_back(p2); indices.push_back(p7); indices.push_back(p6); - indices.push_back(p7); indices.push_back(p0); indices.push_back(p5); indices.push_back(p4); - indices.push_back(p0); indices.push_back(p2); indices.push_back(p7); indices.push_back(p5); - } - } - } - } - SimulationModel *model = Simulation::getCurrent()->getModel(); - model->addTetModel(width*height*depth, (unsigned int)indices.size() / 4u, points, indices.data()); + // init constraints + stiffness = 1.0; + if (simulationMethod == 5) + stiffness = 100000; - ParticleData &pd = model->getParticles(); - for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) - { - pd.setMass(i, 1.0); - } + volumeStiffness = 1.0; + if (simulationMethod == 5) + volumeStiffness = 100000; - // init constraints - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::SOLID_STIFFNESS, 1.0); + ParticleData& pd = model->getParticles(); for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { - const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); - const unsigned int *tets = model->getTetModels()[cm]->getParticleMesh().getTets().data(); - const IndexedTetMesh::VertexTets *vTets = model->getTetModels()[cm]->getParticleMesh().getVertexTets().data(); - if (simulationMethod == 1) - { - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge *edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addVolumeConstraint(v1, v2, v3, v4); - } - } - else if (simulationMethod == 2) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addFEMTetConstraint(v1, v2, v3, v4); - } - } - else if (simulationMethod == 3) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; + model->addSolidConstraints(model->getTetModels()[cm], simulationMethod, stiffness, + poissonRatio, volumeStiffness, normalizeStretch, normalizeShear); - model->addStrainTetConstraint(v1, v2, v3, v4); - } - } - else if (simulationMethod == 4) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v[4] = { tets[4 * i], tets[4 * i + 1], tets[4 * i + 2], tets[4 * i + 3] }; - // Important: Divide position correction by the number of clusters - // which contain the vertex. - const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; - model->addShapeMatchingConstraint(4, v, nc); - } - } - else if (simulationMethod == 5) - { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); - model->setValue(SimulationModel::SOLID_STIFFNESS, 100000); - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge* edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addVolumeConstraint_XPBD(v1, v2, v3, v4); - } - } model->getTetModels()[cm]->updateMeshNormals(pd); + + LOG_INFO << "Number of tets: " << model->getTetModels()[cm]->getParticleMesh().numTets(); + LOG_INFO << "Number of vertices: " << width * height * depth; } +} - LOG_INFO << "Number of tets: " << indices.size() / 4; - LOG_INFO << "Number of vertices: " << width*height*depth; +void TW_CALL setStiffness(const void* value, void* clientData) +{ + stiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); } -void TW_CALL setStiffness(const void *value, void *clientData) +void TW_CALL getStiffness(void* value, void* clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*) clientData)->setValue(SimulationModel::SOLID_STIFFNESS, val); + *(Real*)(value) = stiffness; } -void TW_CALL getStiffness(void *value, void *clientData) +void TW_CALL setVolumeStiffness(const void* value, void* clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_STIFFNESS); + volumeStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(volumeStiffness); + ((SimulationModel*)clientData)->setConstraintValue(volumeStiffness); } -void TW_CALL setPoissonRatio(const void *value, void *clientData) +void TW_CALL getVolumeStiffness(void* value, void* clientData) { - const Real val = *(const Real *)(value); - ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_POISSON_RATIO, val); + *(Real*)(value) = volumeStiffness; +} + +void TW_CALL getPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = poissonRatio; } -void TW_CALL getPoissonRatio(void *value, void *clientData) +void TW_CALL setPoissonRatio(const void* value, void* clientData) { - *(Real *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_POISSON_RATIO); + poissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(poissonRatio); } -void TW_CALL setNormalizeStretch(const void *value, void *clientData) +void TW_CALL getNormalizeStretch(void* value, void* clientData) { - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, val); + *(bool*)(value) = normalizeStretch; } -void TW_CALL getNormalizeStretch(void *value, void *clientData) +void TW_CALL setNormalizeStretch(const void* value, void* clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_STRETCH); + normalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeStretch); } -void TW_CALL setNormalizeShear(const void *value, void *clientData) +void TW_CALL getNormalizeShear(void* value, void* clientData) { - const bool val = *(const bool *)(value); - ((SimulationModel*)clientData)->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, val); + *(bool*)(value) = normalizeShear; } -void TW_CALL getNormalizeShear(void *value, void *clientData) +void TW_CALL setNormalizeShear(const void* value, void* clientData) { - *(bool *)(value) = ((SimulationModel*)clientData)->getValue(SimulationModel::SOLID_NORMALIZE_SHEAR); + normalizeShear = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeShear); } void TW_CALL setSimulationMethod(const void *value, void *clientData) diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 56e3a72d..6780cea7 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -204,29 +204,29 @@ void createBodyModel() SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); SimulationModel::ConstraintVector &constraints = model->getConstraints(); - string fileNameBox = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + string fileNameBox = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh meshBox; VertexData vdBox; loadObj(fileNameBox, vdBox, meshBox, Vector3r::Ones()); meshBox.setFlatShading(true); - string fileNameCylinder = FileSystem::normalizePath(base->getDataPath() + "/models/cylinder.obj"); + string fileNameCylinder = FileSystem::normalizePath(base->getExePath() + "/resources/models/cylinder.obj"); IndexedFaceMesh meshCylinder; VertexData vdCylinder; loadObj(fileNameCylinder, vdCylinder, meshCylinder, Vector3r::Ones()); - string fileNameTorus = FileSystem::normalizePath(base->getDataPath() + "/models/torus.obj"); + string fileNameTorus = FileSystem::normalizePath(base->getExePath() + "/resources/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); - string fileNameCube = FileSystem::normalizePath(base->getDataPath() + "/models/cube_5.obj"); + string fileNameCube = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube_5.obj"); IndexedFaceMesh meshCube; VertexData vdCube; loadObj(fileNameCube, vdCube, meshCube, Vector3r::Ones()); meshCube.setFlatShading(true); - string fileNameSphere = FileSystem::normalizePath(base->getDataPath() + "/models/sphere.obj"); + string fileNameSphere = FileSystem::normalizePath(base->getExePath() + "/resources/models/sphere.obj"); IndexedFaceMesh meshSphere; VertexData vdSphere; loadObj(fileNameSphere, vdSphere, meshSphere, 2.0*Vector3r::Ones()); diff --git a/Demos/FluidDemo/CMakeLists.txt b/Demos/FluidDemo/CMakeLists.txt index e85d10f8..9bff5e2b 100644 --- a/Demos/FluidDemo/CMakeLists.txt +++ b/Demos/FluidDemo/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/FluidDemo/main.cpp b/Demos/FluidDemo/main.cpp index 31df5526..466c0c55 100644 --- a/Demos/FluidDemo/main.cpp +++ b/Demos/FluidDemo/main.cpp @@ -79,7 +79,6 @@ int main( int argc, char **argv ) logger.addSink(unique_ptr(new FileSink(LogLevel::DEBUG, logPath + "/PBD.log"))); exePath = FileSystem::getProgramPath(); - dataPath = exePath + "/" + std::string(PBD_DATA_PATH); // OpenGL MiniGL::init (argc, argv, 1280, 1024, "Fluid demo"); diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index 680e7efb..9fbc928a 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders CopyPBDModels) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/GenericConstraintsDemos/GenericConstraints.cpp b/Demos/GenericConstraintsDemos/GenericConstraints.cpp index e9e32192..a89bbc27 100644 --- a/Demos/GenericConstraintsDemos/GenericConstraints.cpp +++ b/Demos/GenericConstraintsDemos/GenericConstraints.cpp @@ -43,8 +43,9 @@ void GenericDistanceConstraint::gradientFct( jacobian = n.transpose(); } -bool GenericDistanceConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2) +bool GenericDistanceConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const Real stiffness) { + m_stiffness = stiffness; m_bodies[0] = particle1; m_bodies[1] = particle2; ParticleData &pd = model.getParticles(); @@ -81,7 +82,7 @@ bool GenericDistanceConstraint::solvePositionConstraint(SimulationModel &model, if (res) { - const Real stiffness = model.getValue(SimulationModel::CLOTH_STIFFNESS); + const Real stiffness = m_stiffness; if (invMass1 != 0.0) x1 += stiffness * corr[0]; if (invMass2 != 0.0) @@ -114,8 +115,9 @@ void GenericIsometricBendingConstraint::constraintFct( } bool GenericIsometricBendingConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { + m_stiffness = stiffness; m_bodies[0] = particle3; m_bodies[1] = particle4; m_bodies[2] = particle1; @@ -191,15 +193,14 @@ bool GenericIsometricBendingConstraint::solvePositionConstraint(SimulationModel if (res) { - const Real stiffness = model.getValue(SimulationModel::CLOTH_BENDING_STIFFNESS); if (invMass0 != 0.0) - x0 += stiffness*corr[0]; + x0 += m_stiffness*corr[0]; if (invMass1 != 0.0) - x1 += stiffness*corr[1]; + x1 += m_stiffness *corr[1]; if (invMass2 != 0.0) - x2 += stiffness*corr[2]; + x2 += m_stiffness *corr[2]; if (invMass3 != 0.0) - x3 += stiffness*corr[3]; + x3 += m_stiffness *corr[3]; } return res; } diff --git a/Demos/GenericConstraintsDemos/GenericConstraints.h b/Demos/GenericConstraintsDemos/GenericConstraints.h index 29581734..5bdbbf8b 100644 --- a/Demos/GenericConstraintsDemos/GenericConstraints.h +++ b/Demos/GenericConstraintsDemos/GenericConstraints.h @@ -13,6 +13,7 @@ namespace PBD public: static int TYPE_ID; Real m_restLength; + Real m_stiffness; static void constraintFct( const unsigned int numberOfParticles, @@ -32,7 +33,7 @@ namespace PBD GenericDistanceConstraint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } - virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2); + virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -41,6 +42,7 @@ namespace PBD public: static int TYPE_ID; Matrix4r m_Q; + Real m_stiffness; static void constraintFct( const unsigned int numberOfParticles, @@ -53,7 +55,7 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; diff --git a/Demos/GenericConstraintsDemos/GenericConstraintsModel.cpp b/Demos/GenericConstraintsDemos/GenericConstraintsModel.cpp index 93f503e3..2dd643f4 100644 --- a/Demos/GenericConstraintsDemos/GenericConstraintsModel.cpp +++ b/Demos/GenericConstraintsDemos/GenericConstraintsModel.cpp @@ -14,20 +14,20 @@ GenericConstraintsModel::~GenericConstraintsModel(void) { } -bool GenericConstraintsModel::addGenericDistanceConstraint(const unsigned int particle1, const unsigned int particle2) +bool GenericConstraintsModel::addGenericDistanceConstraint(const unsigned int particle1, const unsigned int particle2, const Real stiffness) { GenericDistanceConstraint *c = new GenericDistanceConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2); + const bool res = c->initConstraint(*this, particle1, particle2, stiffness); if (res) m_constraints.push_back(c); return res; } bool GenericConstraintsModel::addGenericIsometricBendingConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { GenericIsometricBendingConstraint *c = new GenericIsometricBendingConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stiffness); if (res) m_constraints.push_back(c); return res; diff --git a/Demos/GenericConstraintsDemos/GenericConstraintsModel.h b/Demos/GenericConstraintsDemos/GenericConstraintsModel.h index d7756d32..6c37c4de 100644 --- a/Demos/GenericConstraintsDemos/GenericConstraintsModel.h +++ b/Demos/GenericConstraintsDemos/GenericConstraintsModel.h @@ -14,9 +14,9 @@ namespace PBD GenericConstraintsModel(); virtual ~GenericConstraintsModel(); - bool addGenericDistanceConstraint(const unsigned int particle1, const unsigned int particle2); + bool addGenericDistanceConstraint(const unsigned int particle1, const unsigned int particle2, const Real stiffness); bool addGenericIsometricBendingConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); bool addGenericHingeJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); bool addGenericSliderJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Vector3r &axis); bool addGenericBallJoint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos); diff --git a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp index 2b580001..b007bffc 100644 --- a/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericParticleConstraintsDemo.cpp @@ -13,6 +13,7 @@ #include "Demos/Common/DemoBase.h" #include "Demos/Common/TweakBarParameters.h" #include "Simulation/Simulation.h" +#include "GenericConstraints.h" // Enable memory leak detection #if defined(_DEBUG) && !defined(EIGEN_ALIGN) @@ -24,12 +25,15 @@ using namespace Eigen; using namespace std; using namespace Utilities; -void initParameters(); void timeStep (); void buildModel (); void createMesh(); void render (); void reset(); +void TW_CALL setBendingStiffness(const void* value, void* clientData); +void TW_CALL getBendingStiffness(void* value, void* clientData); +void TW_CALL setDistanceStiffness(const void* value, void* clientData); +void TW_CALL getDistanceStiffness(void* value, void* clientData); DemoBase *base; @@ -37,6 +41,8 @@ const int nRows = 30; const int nCols = 30; const Real width = 10.0; const Real height = 10.0; +Real bendingStiffness = 0.01; +Real distanceStiffness = 1.0; // main int main( int argc, char **argv ) @@ -52,7 +58,7 @@ int main( int argc, char **argv ) buildModel(); - initParameters(); + base->createParameterGUI(); // OpenGL MiniGL::setClientIdleFunc (timeStep); @@ -60,6 +66,9 @@ int main( int argc, char **argv ) MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 10.0, 30.0), Vector3r (5.0, 0.0, 0.0)); + TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, model, " label='Bending stiffness' min=0.0 step=0.1 precision=4 group='Bending' "); + TwAddVarCB(MiniGL::getTweakBar(), "DistanceStiffness", TW_TYPE_REAL, setDistanceStiffness, getDistanceStiffness, model, " label='Distance constraint stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + MiniGL::mainLoop(); Utilities::Timing::printAverageTimes(); @@ -72,20 +81,6 @@ int main( int argc, char **argv ) return 0; } -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); -} - void reset() { Utilities::Timing::printAverageTimes(); @@ -135,72 +130,14 @@ void render () */ void createMesh() { - TriangleModel::ParticleMesh::UVs uvs; - uvs.resize(nRows*nCols); - - const Real dy = width / (Real)(nCols - 1); - const Real dx = height / (Real)(nRows - 1); - - Vector3r points[nRows*nCols]; - for (int i = 0; i < nRows; i++) - { - for (int j = 0; j < nCols; j++) - { - const Real y = (Real)dy*j; - const Real x = (Real)dx*i; - points[i*nCols + j] = Vector3r(x, 1.0, y); - - uvs[i*nCols + j][0] = x/width; - uvs[i*nCols + j][1] = y/height; - } - } - const int nIndices = 6 * (nRows - 1)*(nCols - 1); - - TriangleModel::ParticleMesh::UVIndices uvIndices; - uvIndices.resize(nIndices); - - unsigned int indices[nIndices]; - int index = 0; - for (int i = 0; i < nRows - 1; i++) - { - for (int j = 0; j < nCols - 1; j++) - { - int helper = 0; - if (i % 2 == j % 2) - helper = 1; - - indices[index] = i*nCols + j; - indices[index + 1] = i*nCols + j + 1; - indices[index + 2] = (i + 1)*nCols + j + helper; - - uvIndices[index] = i*nCols + j; - uvIndices[index + 1] = i*nCols + j + 1; - uvIndices[index + 2] = (i + 1)*nCols + j + helper; - index += 3; - - indices[index] = (i + 1)*nCols + j + 1; - indices[index + 1] = (i + 1)*nCols + j; - indices[index + 2] = i*nCols + j + 1 - helper; - - uvIndices[index] = (i + 1)*nCols + j + 1; - uvIndices[index + 1] = (i + 1)*nCols + j; - uvIndices[index + 2] = i*nCols + j + 1 - helper; - index += 3; - } - } - - GenericConstraintsModel *model = (GenericConstraintsModel*) Simulation::getCurrent()->getModel(); - model->addTriangleModel(nRows*nCols, nIndices / 3, &points[0], &indices[0], uvIndices, uvs); - - ParticleData &pd = model->getParticles(); - for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) - { - pd.setMass(i, 1.0); - } + GenericConstraintsModel* model = (GenericConstraintsModel*)Simulation::getCurrent()->getModel(); + model->addRegularTriangleModel(nCols, nRows, + Vector3r(0, 1, 0), AngleAxisr(M_PI * 0.5, Vector3r(1, 0, 0)).matrix(), Vector2r(width, height)); // Set mass of points to zero => make it static + ParticleData& pd = model->getParticles(); pd.setMass(0, 0.0); - pd.setMass((nRows-1)*nCols, 0.0); + pd.setMass(nRows-1, 0.0); // init constraints for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) @@ -216,7 +153,7 @@ void createMesh() const unsigned int v1 = edges[i].m_vert[0] + offset; const unsigned int v2 = edges[i].m_vert[1] + offset; - model->addGenericDistanceConstraint(v1, v2); + model->addGenericDistanceConstraint(v1, v2, distanceStiffness); } // bending constraints @@ -254,13 +191,35 @@ void createMesh() const unsigned int vertex2 = point2 + offset; const unsigned int vertex3 = edges[i].m_vert[0] + offset; const unsigned int vertex4 = edges[i].m_vert[1] + offset; - model->addGenericIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); + model->addGenericIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4, bendingStiffness); } } } } - LOG_INFO << "Number of triangles: " << nIndices / 3; + LOG_INFO << "Number of triangles: " << model->getTriangleModels()[0]->getParticleMesh().numFaces(); LOG_INFO << "Number of vertices: " << nRows*nCols; +} + +void TW_CALL setBendingStiffness(const void* value, void* clientData) +{ + bendingStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); +} + +void TW_CALL getBendingStiffness(void* value, void* clientData) +{ + *(Real*)(value) = bendingStiffness; +} + +void TW_CALL setDistanceStiffness(const void* value, void* clientData) +{ + distanceStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); +} + +void TW_CALL getDistanceStiffness(void* value, void* clientData) +{ + *(Real*)(value) = distanceStiffness; } \ No newline at end of file diff --git a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp index 7e4f0967..030b7051 100644 --- a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp @@ -191,7 +191,7 @@ void createBodyModel() GenericConstraintsModel *model = (GenericConstraintsModel*)Simulation::getCurrent()->getModel(); SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); - string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index 95367d5d..fad270bd 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp index 89e1ebab..119143ca 100644 --- a/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp +++ b/Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsDemo.cpp @@ -27,13 +27,15 @@ using namespace Eigen; using namespace std; using namespace Utilities; -void initParameters(); void timeStep (); void buildModel (); void createRod(); void render (); void reset(); +void TW_CALL setDistanceStiffness(const void* value, void* clientData); +void TW_CALL getDistanceStiffness(void* value, void* clientData); + void TW_CALL setRestDarbouxX(const void *value, void *clientData); void TW_CALL setRestDarbouxY(const void *value, void *clientData); void TW_CALL setRestDarbouxZ(const void *value, void *clientData); @@ -53,6 +55,7 @@ void TW_CALL setBendingAndTwistingStiffnessZ(const void *value, void *clientData DemoBase *base; PositionBasedElasticRodsTSC sim; +Real distanceStiffness = 1.0; const int numberOfPoints = 32; @@ -74,7 +77,7 @@ int main( int argc, char **argv ) buildModel(); - initParameters(); + base->createParameterGUI(); // OpenGL MiniGL::setClientIdleFunc (timeStep); @@ -82,6 +85,8 @@ int main( int argc, char **argv ) MiniGL::setClientSceneFunc(render); MiniGL::setViewport (40.0f, 0.1f, 500.0f, Vector3r (5.0, 5.0, 10.0), Vector3r (5.0, 0.0, 0.0)); + TwAddVarCB(MiniGL::getTweakBar(), "DistanceStiffness", TW_TYPE_REAL, setDistanceStiffness, getDistanceStiffness, model, " label='Distance constraint stiffness' min=0.0 step=0.1 precision=4 group='BendTwist' "); + TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxX", TW_TYPE_REAL, setRestDarbouxX, getRestDarbouxX, model, " label='Rest Darboux X' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxY", TW_TYPE_REAL, setRestDarbouxY, getRestDarbouxY, model, " label='Rest Darboux Y' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); TwAddVarCB(MiniGL::getTweakBar(), "RestDarbouxZ", TW_TYPE_REAL, setRestDarbouxZ, getRestDarbouxZ, model, " label='Rest Darboux Z' min=-1.0 max = 1.0 step=0.01 precision=2 group=BendTwist "); @@ -102,20 +107,6 @@ int main( int argc, char **argv ) return 0; } -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); -} - void reset() { Utilities::Timing::printAverageTimes(); @@ -215,7 +206,7 @@ void createRod() for (unsigned int i = 0; i < numberOfPoints - 1; i++) { - model->addDistanceConstraint(i, i + 1); + model->addDistanceConstraint(i, i + 1, distanceStiffness); model->addPerpendiculaBisectorConstraint(i, i + 1, i); model->addGhostPointEdgeDistanceConstraint(i, i + 1, i); @@ -297,3 +288,14 @@ void TW_CALL getBendingAndTwistingStiffnessZ(void *value, void *clientData) *(Real *)(value) = ((PositionBasedElasticRodsModel*)clientData)->getBendingAndTwistingStiffness()[2]; } +void TW_CALL setDistanceStiffness(const void* value, void* clientData) +{ + distanceStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); +} + +void TW_CALL getDistanceStiffness(void* value, void* clientData) +{ + *(Real*)(value) = distanceStiffness; +} \ No newline at end of file diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index 188621d4..a7b698b7 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw PositionBasedDynamics Simulation Utils CopyPBDShaders CopyPBDModels) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/RigidBodyDemos/ChainDemo.cpp b/Demos/RigidBodyDemos/ChainDemo.cpp index 7fe02a26..ea3c7c64 100644 --- a/Demos/RigidBodyDemos/ChainDemo.cpp +++ b/Demos/RigidBodyDemos/ChainDemo.cpp @@ -189,15 +189,14 @@ void createBodyModel() { SimulationModel *model = Simulation::getCurrent()->getModel(); SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); - SimulationModel::ConstraintVector &constraints = model->getConstraints(); - string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); mesh.setFlatShading(true); - string fileName2 = FileSystem::normalizePath(base->getDataPath() + "/models/bunny_10k.obj"); + string fileName2 = FileSystem::normalizePath(base->getExePath() + "/resources/models/bunny_10k.obj"); IndexedFaceMesh mesh2; VertexData vd2; loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); @@ -221,7 +220,6 @@ void createBodyModel() rb[numberOfBodies - 1] = new RigidBody(); rb[numberOfBodies - 1]->initBody(density, t, q, vd2, mesh2); - constraints.reserve(numberOfBodies - 1); for (unsigned int i = 0; i < numberOfBodies-1; i++) { model->addBallJoint(i, i + 1, Vector3r((Real)i*width + static_cast(0.5)*width, 0.0, 0.0)); diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index ae076b99..fe59b988 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -238,7 +238,7 @@ void createBodyModel() SimulationModel *model = Simulation::getCurrent()->getModel(); SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); - string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index 3ed3abb7..6afda7a5 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils CopyPBDShaders) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 3bf2fba9..73637d37 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -32,7 +32,6 @@ using namespace Eigen; using namespace std; using namespace Utilities; -void initParameters(); void timeStep (); void buildModel (); void readScene(const bool readFile); @@ -51,6 +50,34 @@ void TW_CALL setClothSimulationMethod(const void *value, void *clientData); void TW_CALL getClothSimulationMethod(void *value, void *clientData); void TW_CALL setSolidSimulationMethod(const void *value, void *clientData); void TW_CALL getSolidSimulationMethod(void *value, void *clientData); +void TW_CALL setBendingStiffness(const void* value, void* clientData); +void TW_CALL getBendingStiffness(void* value, void* clientData); +void TW_CALL setDistanceStiffness(const void* value, void* clientData); +void TW_CALL getDistanceStiffness(void* value, void* clientData); +void TW_CALL setXXStiffness(const void* value, void* clientData); +void TW_CALL getXXStiffness(void* value, void* clientData); +void TW_CALL setYYStiffness(const void* value, void* clientData); +void TW_CALL getYYStiffness(void* value, void* clientData); +void TW_CALL setXYStiffness(const void* value, void* clientData); +void TW_CALL getXYStiffness(void* value, void* clientData); +void TW_CALL setXYPoissonRatio(const void* value, void* clientData); +void TW_CALL getXYPoissonRatio(void* value, void* clientData); +void TW_CALL setYXPoissonRatio(const void* value, void* clientData); +void TW_CALL getYXPoissonRatio(void* value, void* clientData); +void TW_CALL setNormalizeStretch(const void* value, void* clientData); +void TW_CALL getNormalizeStretch(void* value, void* clientData); +void TW_CALL setNormalizeShear(const void* value, void* clientData); +void TW_CALL getNormalizeShear(void* value, void* clientData); +void TW_CALL setSolidStiffness(const void* value, void* clientData); +void TW_CALL getSolidStiffness(void* value, void* clientData); +void TW_CALL setSolidPoissonRatio(const void* value, void* clientData); +void TW_CALL getSolidPoissonRatio(void* value, void* clientData); +void TW_CALL setVolumeStiffness(const void* value, void* clientData); +void TW_CALL getVolumeStiffness(void* value, void* clientData); +void TW_CALL setSolidNormalizeStretch(const void* value, void* clientData); +void TW_CALL getSolidNormalizeStretch(void* value, void* clientData); +void TW_CALL setSolidNormalizeShear(const void* value, void* clientData); +void TW_CALL getSolidNormalizeShear(void* value, void* clientData); DemoBase *base; Vector3r camPos; @@ -60,6 +87,20 @@ CubicSDFCollisionDetection cd; short clothSimulationMethod = 2; short solidSimulationMethod = 2; short bendingMethod = 2; +Real distanceStiffness = 1.0; +Real xxStiffness = 1.0; +Real yyStiffness = 1.0; +Real xyStiffness = 1.0; +Real xyPoissonRatio = 0.3; +Real yxPoissonRatio = 0.3; +bool normalizeStretch = false; +bool normalizeShear = false; +Real bendingStiffness = 0.01; +Real solidStiffness = 1.0; +Real solidPoissonRatio = 0.3; +bool solidNormalizeStretch = false; +bool solidNormalizeShear = false; +Real volumeStiffness = 1.0; bool enableExportOBJ = false; unsigned int exportFPS = 25; Real nextFrameTime = 0.0; @@ -72,13 +113,15 @@ int main( int argc, char **argv ) REPORT_MEMORY_LEAKS std::string exePath = FileSystem::getProgramPath(); - std::string dataPath = exePath + "/" + std::string(PBD_DATA_PATH); std::string sceneFileName; if (argc > 1) sceneFileName = string(argv[1]); else - sceneFileName = FileSystem::normalizePath(dataPath + sceneFileName); + { + std::cerr << "Usage: SceneLoaderDemo [scene_file]\n"; + exit(1); + } base = new DemoBase(); base->init(argc, argv, sceneFileName.c_str()); @@ -89,7 +132,7 @@ int main( int argc, char **argv ) buildModel(); - initParameters(); + base->createParameterGUI(); base->readParameters(); // OpenGL @@ -97,6 +140,9 @@ int main( int argc, char **argv ) MiniGL::addKeyFunc('r', reset); MiniGL::setClientSceneFunc(render); MiniGL::setViewport(40.0f, 0.1f, 500.0f, camPos, camLookat); + + SimulationModel::TriangleModelVector &triModels = model->getTriangleModels(); + SimulationModel::TetModelVector &tetModels = model->getTetModels(); TwType enumType = TwDefineEnum("VelocityUpdateMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "ContactTolerance", TW_TYPE_REAL, setContactTolerance, getContactTolerance, &cd, " label='Contact tolerance' min=0.0 step=0.001 precision=3 group=Simulation "); @@ -105,11 +151,33 @@ int main( int argc, char **argv ) TwType enumType2 = TwDefineEnum("ClothSimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "ClothSimulationMethod", enumType2, setClothSimulationMethod, getClothSimulationMethod, &clothSimulationMethod, " label='Cloth sim. method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); - TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, - " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); - TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); + if (tetModels.size() > 0) + { + TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); + TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, + " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setSolidStiffness, getSolidStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "poissonRatio", TW_TYPE_REAL, setSolidPoissonRatio, getSolidPoissonRatio, model, " label='Poisson ratio' min=0.0 step=0.1 precision=4 group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setSolidNormalizeStretch, getSolidNormalizeStretch, model, " label='Normalize stretch' group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setSolidNormalizeShear, getSolidNormalizeShear, model, " label='Normalize shear' group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "volumeStiffness", TW_TYPE_REAL, setVolumeStiffness, getVolumeStiffness, model, " label='Volume stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); + } + if (triModels.size() > 0) + { + TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); + TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, model, " label='Bending stiffness' min=0.0 step=0.1 precision=4 group='Bending' "); + TwAddVarCB(MiniGL::getTweakBar(), "DistanceStiffness", TW_TYPE_REAL, setDistanceStiffness, getDistanceStiffness, model, " label='Distance constraint stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xxStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, model, " label='xx stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yyStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, model, " label='yy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, model, " label='xy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyPoissonRatio", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, model, " label='xy Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yxPoissonRatio", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, model, " label='yx Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Cloth' "); + } + TwAddVarRW(MiniGL::getTweakBar(), "ExportOBJ", TW_TYPE_BOOL32, &enableExportOBJ, " label='Export OBJ'"); + TwAddVarRW(MiniGL::getTweakBar(), "ExportFPS", TW_TYPE_UINT32, &exportFPS, " label='Export FPS'"); MiniGL::mainLoop(); @@ -125,23 +193,6 @@ int main( int argc, char **argv ) return 0; } -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - - TwAddVarRW(MiniGL::getTweakBar(), "ExportOBJ", TW_TYPE_BOOL32, &enableExportOBJ, " label='Export OBJ'"); - TwAddVarRW(MiniGL::getTweakBar(), "ExportFPS", TW_TYPE_UINT32, &exportFPS, " label='Export FPS'"); - - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); -} - void reset() { const Real h = TimeManager::getCurrent()->getTimeStepSize(); @@ -217,113 +268,16 @@ void initTriangleModelConstraints() SimulationModel *model = Simulation::getCurrent()->getModel(); for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - if (clothSimulationMethod == 1) - { - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - } - else if (clothSimulationMethod == 2) - { - - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addFEMTriangleConstraint(v1, v2, v3); - } - } - else if (clothSimulationMethod == 3) - { - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addStrainTriangleConstraint(v1, v2, v3); - } - } - else if (clothSimulationMethod == 4) - { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - } - if (bendingMethod != 0) - { - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - unsigned int nEdges = mesh.numEdges(); - const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); - const unsigned int *tris = mesh.getFaces().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const int tri1 = edges[i].m_face[0]; - const int tri2 = edges[i].m_face[1]; - if ((tri1 != 0xffffffff) && (tri2 != 0xffffffff)) - { - // Find the triangle points which do not lie on the axis - const int axisPoint1 = edges[i].m_vert[0]; - const int axisPoint2 = edges[i].m_vert[1]; - int point1 = -1; - int point2 = -1; - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri1 + j] != axisPoint1) && (tris[3 * tri1 + j] != axisPoint2)) - { - point1 = tris[3 * tri1 + j]; - break; - } - } - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri2 + j] != axisPoint1) && (tris[3 * tri2 + j] != axisPoint2)) - { - point2 = tris[3 * tri2 + j]; - break; - } - } - if ((point1 != -1) && (point2 != -1)) - { - const unsigned int vertex1 = point1 + offset; - const unsigned int vertex2 = point2 + offset; - const unsigned int vertex3 = edges[i].m_vert[0] + offset; - const unsigned int vertex4 = edges[i].m_vert[1] + offset; - if (bendingMethod == 1) - model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 2) - model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 3) - { - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); - model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); - } - } - } - } - } + distanceStiffness = 1.0; + if (clothSimulationMethod == 4) + distanceStiffness = 100000; + model->addClothConstraints(model->getTriangleModels()[cm], clothSimulationMethod, distanceStiffness, xxStiffness, + yyStiffness, xyStiffness, xyPoissonRatio, yxPoissonRatio, normalizeStretch, normalizeShear); + + bendingStiffness = 0.01; + if (bendingMethod == 3) + bendingStiffness = 100.0; + model->addBendingConstraints(model->getTriangleModels()[cm], bendingMethod, bendingStiffness); } } @@ -331,103 +285,17 @@ void initTetModelConstraints() { // init constraints SimulationModel *model = Simulation::getCurrent()->getModel(); - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::SOLID_STIFFNESS, 1.0); + solidStiffness = 1.0; + if (solidSimulationMethod == 5) + solidStiffness = 100000; + + volumeStiffness = 1.0; + if (solidSimulationMethod == 5) + volumeStiffness = 100000; for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); - const unsigned int *tets = model->getTetModels()[cm]->getParticleMesh().getTets().data(); - const IndexedTetMesh::VertexTets *vTets = model->getTetModels()[cm]->getParticleMesh().getVertexTets().data(); - if (solidSimulationMethod == 1) - { - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge *edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i] + offset; - const unsigned int v2 = tets[4 * i + 1] + offset; - const unsigned int v3 = tets[4 * i + 2] + offset; - const unsigned int v4 = tets[4 * i + 3] + offset; - - model->addVolumeConstraint(v1, v2, v3, v4); - } - } - else if (solidSimulationMethod == 2) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i] + offset; - const unsigned int v2 = tets[4 * i + 1] + offset; - const unsigned int v3 = tets[4 * i + 2] + offset; - const unsigned int v4 = tets[4 * i + 3] + offset; - - model->addFEMTetConstraint(v1, v2, v3, v4); - } - } - else if (solidSimulationMethod == 3) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i] + offset; - const unsigned int v2 = tets[4 * i + 1] + offset; - const unsigned int v3 = tets[4 * i + 2] + offset; - const unsigned int v4 = tets[4 * i + 3] + offset; - - model->addStrainTetConstraint(v1, v2, v3, v4); - } - } - else if (solidSimulationMethod == 4) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v[4] = { tets[4 * i] + offset, - tets[4 * i + 1] + offset, - tets[4 * i + 2] + offset, - tets[4 * i + 3] + offset }; - // Important: Divide position correction by the number of clusters - // which contain the vertex. - const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; - model->addShapeMatchingConstraint(4, v, nc); - } - } - else if (solidSimulationMethod == 5) - { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); - model->setValue(SimulationModel::SOLID_STIFFNESS, 100000); - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge* edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addVolumeConstraint_XPBD(v1, v2, v3, v4); - } - } + model->addSolidConstraints(model->getTetModels()[cm], solidSimulationMethod, solidStiffness, + solidPoissonRatio, volumeStiffness, solidNormalizeStretch, solidNormalizeShear); } } @@ -592,19 +460,20 @@ void readScene(const bool readFile) model->setContactStiffnessParticleRigidBody(data.m_contactStiffnessParticleRigidBody); - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, data.m_cloth_bendingStiffness); - model->setValue(SimulationModel::CLOTH_STIFFNESS_XX, data.m_cloth_xxStiffness); - model->setValue(SimulationModel::CLOTH_STIFFNESS_YY, data.m_cloth_yyStiffness); - model->setValue(SimulationModel::CLOTH_STIFFNESS_XY, data.m_cloth_xyStiffness); - model->setValue(SimulationModel::CLOTH_POISSON_RATIO_XY, data.m_cloth_xyPoissonRatio); - model->setValue(SimulationModel::CLOTH_POISSON_RATIO_YX, data.m_cloth_yxPoissonRatio); - model->setValue(SimulationModel::CLOTH_NORMALIZE_STRETCH, data.m_cloth_normalizeStretch); - model->setValue(SimulationModel::CLOTH_NORMALIZE_SHEAR, data.m_cloth_normalizeShear); + bendingStiffness = data.m_cloth_bendingStiffness; + xxStiffness = data.m_cloth_xxStiffness; + yyStiffness = data.m_cloth_yyStiffness; + xyStiffness = data.m_cloth_xyStiffness; + xyPoissonRatio = data.m_cloth_xyPoissonRatio; + yxPoissonRatio = data.m_cloth_yxPoissonRatio; + normalizeStretch = data.m_cloth_normalizeStretch; + normalizeShear = data.m_cloth_normalizeShear; - model->setValue(SimulationModel::SOLID_STIFFNESS, data.m_solid_stiffness); - model->setValue(SimulationModel::SOLID_POISSON_RATIO, data.m_solid_poissonRatio); - model->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, data.m_solid_normalizeStretch); - model->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, data.m_solid_normalizeShear); + solidStiffness = data.m_solid_stiffness; + solidPoissonRatio = data.m_solid_poissonRatio; + solidNormalizeStretch = data.m_solid_normalizeStretch; + solidNormalizeShear = data.m_solid_normalizeShear; + volumeStiffness = data.m_volume_stiffness; ////////////////////////////////////////////////////////////////////////// // rigid bodies @@ -1306,7 +1175,6 @@ void TW_CALL setSolidSimulationMethod(const void *value, void *clientData) { const short val = *(const short *)(value); *((short*)clientData) = val; - reset(); } @@ -1315,3 +1183,169 @@ void TW_CALL getSolidSimulationMethod(void *value, void *clientData) *(short *)(value) = *((short*)clientData); } +void TW_CALL setBendingStiffness(const void* value, void* clientData) +{ + bendingStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); +} + +void TW_CALL getBendingStiffness(void* value, void* clientData) +{ + *(Real*)(value) = bendingStiffness; +} + +void TW_CALL setDistanceStiffness(const void* value, void* clientData) +{ + distanceStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); +} + +void TW_CALL getDistanceStiffness(void* value, void* clientData) +{ + *(Real*)(value) = distanceStiffness; +} + +void TW_CALL setXXStiffness(const void* value, void* clientData) +{ + xxStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); +} + +void TW_CALL getXXStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xxStiffness; +} + +void TW_CALL getYYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = yyStiffness; +} + +void TW_CALL setYYStiffness(const void* value, void* clientData) +{ + yyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); +} + +void TW_CALL getXYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xyStiffness; +} + +void TW_CALL setXYStiffness(const void* value, void* clientData) +{ + xyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); +} + +void TW_CALL getXYPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = xyPoissonRatio; +} + +void TW_CALL setXYPoissonRatio(const void* value, void* clientData) +{ + xyPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyPoissonRatio); +} + +void TW_CALL getYXPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = yxPoissonRatio; +} + +void TW_CALL setYXPoissonRatio(const void* value, void* clientData) +{ + yxPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yxPoissonRatio); +} + +void TW_CALL getNormalizeStretch(void* value, void* clientData) +{ + *(bool*)(value) = normalizeStretch; +} + +void TW_CALL setNormalizeStretch(const void* value, void* clientData) +{ + normalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeStretch); +} + +void TW_CALL getNormalizeShear(void* value, void* clientData) +{ + *(bool*)(value) = normalizeShear; +} + +void TW_CALL setNormalizeShear(const void* value, void* clientData) +{ + normalizeShear = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeShear); +} + + +void TW_CALL setSolidStiffness(const void* value, void* clientData) +{ + solidStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); +} + +void TW_CALL getSolidStiffness(void* value, void* clientData) +{ + *(Real*)(value) = solidStiffness; +} + +void TW_CALL setVolumeStiffness(const void* value, void* clientData) +{ + volumeStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(volumeStiffness); + ((SimulationModel*)clientData)->setConstraintValue(volumeStiffness); +} + +void TW_CALL getVolumeStiffness(void* value, void* clientData) +{ + *(Real*)(value) = volumeStiffness; +} + +void TW_CALL getSolidPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = solidPoissonRatio; +} + +void TW_CALL setSolidPoissonRatio(const void* value, void* clientData) +{ + solidPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(solidPoissonRatio); +} + +void TW_CALL getSolidNormalizeStretch(void* value, void* clientData) +{ + *(bool*)(value) = solidNormalizeStretch; +} + +void TW_CALL setSolidNormalizeStretch(const void* value, void* clientData) +{ + solidNormalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(solidNormalizeStretch); +} + +void TW_CALL getSolidNormalizeShear(void* value, void* clientData) +{ + *(bool*)(value) = solidNormalizeShear; +} + +void TW_CALL setSolidNormalizeShear(const void* value, void* clientData) +{ + solidNormalizeShear = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(solidNormalizeShear); +} \ No newline at end of file diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt index ac0e0264..5be076e4 100644 --- a/Demos/StiffRodsDemos/CMakeLists.txt +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -1,5 +1,5 @@ set(SIMULATION_LINK_LIBRARIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils) -set(SIMULATION_DEPENDENCIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils) +set(SIMULATION_DEPENDENCIES AntTweakBar glfw MD5 PositionBasedDynamics Simulation Utils CopyPBDShaders CopyPBDModels CopyPBDScenes) if(WIN32) set(SIMULATION_LINK_LIBRARIES opengl32.lib glu32.lib ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index 2664a289..536a9304 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -34,7 +34,6 @@ using namespace Eigen; using namespace std; using namespace Utilities; -void initParameters(); void timeStep(); void buildModel(); void readScene(); @@ -53,7 +52,34 @@ void TW_CALL setClothSimulationMethod(const void *value, void *clientData); void TW_CALL getClothSimulationMethod(void *value, void *clientData); void TW_CALL setSolidSimulationMethod(const void *value, void *clientData); void TW_CALL getSolidSimulationMethod(void *value, void *clientData); - +void TW_CALL setBendingStiffness(const void* value, void* clientData); +void TW_CALL getBendingStiffness(void* value, void* clientData); +void TW_CALL setDistanceStiffness(const void* value, void* clientData); +void TW_CALL getDistanceStiffness(void* value, void* clientData); +void TW_CALL setXXStiffness(const void* value, void* clientData); +void TW_CALL getXXStiffness(void* value, void* clientData); +void TW_CALL setYYStiffness(const void* value, void* clientData); +void TW_CALL getYYStiffness(void* value, void* clientData); +void TW_CALL setXYStiffness(const void* value, void* clientData); +void TW_CALL getXYStiffness(void* value, void* clientData); +void TW_CALL setXYPoissonRatio(const void* value, void* clientData); +void TW_CALL getXYPoissonRatio(void* value, void* clientData); +void TW_CALL setYXPoissonRatio(const void* value, void* clientData); +void TW_CALL getYXPoissonRatio(void* value, void* clientData); +void TW_CALL setNormalizeStretch(const void* value, void* clientData); +void TW_CALL getNormalizeStretch(void* value, void* clientData); +void TW_CALL setNormalizeShear(const void* value, void* clientData); +void TW_CALL getNormalizeShear(void* value, void* clientData); +void TW_CALL setSolidStiffness(const void* value, void* clientData); +void TW_CALL getSolidStiffness(void* value, void* clientData); +void TW_CALL setSolidPoissonRatio(const void* value, void* clientData); +void TW_CALL getSolidPoissonRatio(void* value, void* clientData); +void TW_CALL setVolumeStiffness(const void* value, void* clientData); +void TW_CALL getVolumeStiffness(void* value, void* clientData); +void TW_CALL setSolidNormalizeStretch(const void* value, void* clientData); +void TW_CALL getSolidNormalizeStretch(void* value, void* clientData); +void TW_CALL setSolidNormalizeShear(const void* value, void* clientData); +void TW_CALL getSolidNormalizeShear(void* value, void* clientData); void singleStep(); @@ -64,6 +90,20 @@ CubicSDFCollisionDetection cd; short clothSimulationMethod = 2; short solidSimulationMethod = 2; short bendingMethod = 2; +Real distanceStiffness = 1.0; +Real xxStiffness = 1.0; +Real yyStiffness = 1.0; +Real xyStiffness = 1.0; +Real xyPoissonRatio = 0.3; +Real yxPoissonRatio = 0.3; +bool normalizeStretch = false; +bool normalizeShear = false; +Real bendingStiffness = 0.01; +Real solidStiffness = 1.0; +Real solidPoissonRatio = 0.3; +bool solidNormalizeStretch = false; +bool solidNormalizeShear = false; +Real volumeStiffness = 1.0; string sceneFileName = "/scenes/Wilberforce_scene.json"; string sceneName; @@ -77,12 +117,11 @@ int main(int argc, char **argv) REPORT_MEMORY_LEAKS; std::string exePath = FileSystem::getProgramPath(); - std::string dataPath = exePath + "/" + std::string(PBD_DATA_PATH); if (argc > 1) sceneFileName = string(argv[1]); else - sceneFileName = FileSystem::normalizePath(dataPath + sceneFileName); + sceneFileName = FileSystem::normalizePath(exePath + "/resources" + sceneFileName); base = new DemoBase(); base->init(argc, argv, sceneFileName.c_str()); @@ -94,7 +133,7 @@ int main(int argc, char **argv) buildModel(); - initParameters(); + base->createParameterGUI(); base->readParameters(); // OpenGL @@ -114,17 +153,31 @@ int main(int argc, char **argv) TwType enumType2 = TwDefineEnum("ClothSimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "ClothSimulationMethod", enumType2, setClothSimulationMethod, getClothSimulationMethod, &clothSimulationMethod, " label='Cloth sim. method' enum='0 {None}, 1 {Distance constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics}, 4 {XPBD distance constraints}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "DistanceStiffness", TW_TYPE_REAL, setDistanceStiffness, getDistanceStiffness, model, " label='Distance constraint stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xxStiffness", TW_TYPE_REAL, setXXStiffness, getXXStiffness, model, " label='xx stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yyStiffness", TW_TYPE_REAL, setYYStiffness, getYYStiffness, model, " label='yy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyStiffness", TW_TYPE_REAL, setXYStiffness, getXYStiffness, model, " label='xy stiffness' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "xyPoissonRatio", TW_TYPE_REAL, setXYPoissonRatio, getXYPoissonRatio, model, " label='xy Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "yxPoissonRatio", TW_TYPE_REAL, setYXPoissonRatio, getYXPoissonRatio, model, " label='yx Poisson ratio' min=0.0 step=0.1 precision=4 group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Cloth' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Cloth' "); } if (tetModels.size() > 0) { - TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); - TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, - " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); + TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); + TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, + " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); + TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setSolidStiffness, getSolidStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "poissonRatio", TW_TYPE_REAL, setSolidPoissonRatio, getSolidPoissonRatio, model, " label='Poisson ratio' min=0.0 step=0.1 precision=4 group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setSolidNormalizeStretch, getSolidNormalizeStretch, model, " label='Normalize stretch' group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setSolidNormalizeShear, getSolidNormalizeShear, model, " label='Normalize shear' group='Solid' "); + TwAddVarCB(MiniGL::getTweakBar(), "volumeStiffness", TW_TYPE_REAL, setVolumeStiffness, getVolumeStiffness, model, " label='Volume stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); } if (triModels.size() > 0) { TwType enumType4 = TwDefineEnum("BendingMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "BendingMethod", enumType4, setBendingMethod, getBendingMethod, &bendingMethod, " label='Bending method' enum='0 {None}, 1 {Dihedral angle}, 2 {Isometric bending}, 3 {XPBD isometric bending}' group=Bending"); + TwAddVarCB(MiniGL::getTweakBar(), "BendingStiffness", TW_TYPE_REAL, setBendingStiffness, getBendingStiffness, model, " label='Bending stiffness' min=0.0 step=0.1 precision=4 group='Bending' "); } MiniGL::mainLoop(); @@ -141,20 +194,6 @@ int main(int argc, char **argv) return 0; } -void initParameters() -{ - TwRemoveAllVars(MiniGL::getTweakBar()); - TweakBarParameters::cleanup(); - - MiniGL::initTweakBarParameters(); - - TweakBarParameters::createParameterGUI(); - TweakBarParameters::createParameterObjectGUI(base); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getModel()); - TweakBarParameters::createParameterObjectGUI(Simulation::getCurrent()->getTimeStep()); -} - void reset() { Utilities::Timing::printAverageTimes(); @@ -241,216 +280,34 @@ void initTriangleModelConstraints() SimulationModel *model = Simulation::getCurrent()->getModel(); for (unsigned int cm = 0; cm < model->getTriangleModels().size(); cm++) { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 0.01); - const unsigned int offset = model->getTriangleModels()[cm]->getIndexOffset(); - if (clothSimulationMethod == 1) - { - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge *edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - } - else if (clothSimulationMethod == 2) - { - - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addFEMTriangleConstraint(v1, v2, v3); - } - } - else if (clothSimulationMethod == 3) - { - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - const unsigned int *tris = mesh.getFaces().data(); - const unsigned int nFaces = mesh.numFaces(); - for (unsigned int i = 0; i < nFaces; i++) - { - const unsigned int v1 = tris[3 * i] + offset; - const unsigned int v2 = tris[3 * i + 1] + offset; - const unsigned int v3 = tris[3 * i + 2] + offset; - model->addStrainTriangleConstraint(v1, v2, v3); - } - } - else if (clothSimulationMethod == 4) - { - const unsigned int nEdges = model->getTriangleModels()[cm]->getParticleMesh().numEdges(); - const IndexedFaceMesh::Edge* edges = model->getTriangleModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - } - if (bendingMethod != 0) - { - TriangleModel::ParticleMesh &mesh = model->getTriangleModels()[cm]->getParticleMesh(); - unsigned int nEdges = mesh.numEdges(); - const TriangleModel::ParticleMesh::Edge *edges = mesh.getEdges().data(); - const unsigned int *tris = mesh.getFaces().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const int tri1 = edges[i].m_face[0]; - const int tri2 = edges[i].m_face[1]; - if ((tri1 != 0xffffffff) && (tri2 != 0xffffffff)) - { - // Find the triangle points which do not lie on the axis - const int axisPoint1 = edges[i].m_vert[0]; - const int axisPoint2 = edges[i].m_vert[1]; - int point1 = -1; - int point2 = -1; - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri1 + j] != axisPoint1) && (tris[3 * tri1 + j] != axisPoint2)) - { - point1 = tris[3 * tri1 + j]; - break; - } - } - for (int j = 0; j < 3; j++) - { - if ((tris[3 * tri2 + j] != axisPoint1) && (tris[3 * tri2 + j] != axisPoint2)) - { - point2 = tris[3 * tri2 + j]; - break; - } - } - if ((point1 != -1) && (point2 != -1)) - { - const unsigned int vertex1 = point1 + offset; - const unsigned int vertex2 = point2 + offset; - const unsigned int vertex3 = edges[i].m_vert[0] + offset; - const unsigned int vertex4 = edges[i].m_vert[1] + offset; - if (bendingMethod == 1) - model->addDihedralConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 2) - model->addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4); - else if (bendingMethod == 3) - { - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, 100.0); - model->addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4); - } - } - } - } - } + distanceStiffness = 1.0; + if (clothSimulationMethod == 4) + distanceStiffness = 100000; + model->addClothConstraints(model->getTriangleModels()[cm], clothSimulationMethod, distanceStiffness, xxStiffness, + yyStiffness, xyStiffness, xyPoissonRatio, yxPoissonRatio, normalizeStretch, normalizeShear); + + bendingStiffness = 0.01; + if (bendingMethod == 3) + bendingStiffness = 100.0; + model->addBendingConstraints(model->getTriangleModels()[cm], bendingMethod, bendingStiffness); } } void initTetModelConstraints() { // init constraints - SimulationModel *model = Simulation::getCurrent()->getModel(); - model->setValue(SimulationModel::CLOTH_STIFFNESS, 1.0); - model->setValue(SimulationModel::SOLID_STIFFNESS, 1.0); + SimulationModel* model = Simulation::getCurrent()->getModel(); + solidStiffness = 1.0; + if (solidSimulationMethod == 5) + solidStiffness = 100000; + + volumeStiffness = 1.0; + if (solidSimulationMethod == 5) + volumeStiffness = 100000; for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nTets = model->getTetModels()[cm]->getParticleMesh().numTets(); - const unsigned int *tets = model->getTetModels()[cm]->getParticleMesh().getTets().data(); - const IndexedTetMesh::VertexTets *vTets = model->getTetModels()[cm]->getParticleMesh().getVertexTets().data(); - if (solidSimulationMethod == 1) - { - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge *edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint(v1, v2); - } - - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i] + offset; - const unsigned int v2 = tets[4 * i + 1] + offset; - const unsigned int v3 = tets[4 * i + 2] + offset; - const unsigned int v4 = tets[4 * i + 3] + offset; - - model->addVolumeConstraint(v1, v2, v3, v4); - } - } - else if (solidSimulationMethod == 2) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i] + offset; - const unsigned int v2 = tets[4 * i + 1] + offset; - const unsigned int v3 = tets[4 * i + 2] + offset; - const unsigned int v4 = tets[4 * i + 3] + offset; - - model->addFEMTetConstraint(v1, v2, v3, v4); - } - } - else if (solidSimulationMethod == 3) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i] + offset; - const unsigned int v2 = tets[4 * i + 1] + offset; - const unsigned int v3 = tets[4 * i + 2] + offset; - const unsigned int v4 = tets[4 * i + 3] + offset; - - model->addStrainTetConstraint(v1, v2, v3, v4); - } - } - else if (solidSimulationMethod == 4) - { - TetModel::ParticleMesh &mesh = model->getTetModels()[cm]->getParticleMesh(); - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v[4] = { tets[4 * i] + offset, - tets[4 * i + 1] + offset, - tets[4 * i + 2] + offset, - tets[4 * i + 3] + offset }; - // Important: Divide position correction by the number of clusters - // which contain the vertex. - const unsigned int nc[4] = { vTets[v[0]].m_numTets, vTets[v[1]].m_numTets, vTets[v[2]].m_numTets, vTets[v[3]].m_numTets }; - model->addShapeMatchingConstraint(4, v, nc); - } - } - else if (solidSimulationMethod == 5) - { - model->setValue(SimulationModel::CLOTH_STIFFNESS, 100000); - model->setValue(SimulationModel::SOLID_STIFFNESS, 100000); - const unsigned int offset = model->getTetModels()[cm]->getIndexOffset(); - const unsigned int nEdges = model->getTetModels()[cm]->getParticleMesh().numEdges(); - const IndexedTetMesh::Edge* edges = model->getTetModels()[cm]->getParticleMesh().getEdges().data(); - for (unsigned int i = 0; i < nEdges; i++) - { - const unsigned int v1 = edges[i].m_vert[0] + offset; - const unsigned int v2 = edges[i].m_vert[1] + offset; - - model->addDistanceConstraint_XPBD(v1, v2); - } - - for (unsigned int i = 0; i < nTets; i++) - { - const unsigned int v1 = tets[4 * i]; - const unsigned int v2 = tets[4 * i + 1]; - const unsigned int v3 = tets[4 * i + 2]; - const unsigned int v4 = tets[4 * i + 3]; - - model->addVolumeConstraint_XPBD(v1, v2, v3, v4); - } - } + model->addSolidConstraints(model->getTetModels()[cm], solidSimulationMethod, solidStiffness, + solidPoissonRatio, volumeStiffness, solidNormalizeStretch, solidNormalizeShear); } } @@ -613,21 +470,21 @@ void readScene() model->setContactStiffnessRigidBody(data.m_contactStiffnessRigidBody); model->setContactStiffnessParticleRigidBody(data.m_contactStiffnessParticleRigidBody); - model->setValue(SimulationModel::CLOTH_BENDING_STIFFNESS, data.m_cloth_bendingStiffness); - model->setValue(SimulationModel::CLOTH_STIFFNESS_XX, data.m_cloth_xxStiffness); - model->setValue(SimulationModel::CLOTH_STIFFNESS_YY, data.m_cloth_yyStiffness); - model->setValue(SimulationModel::CLOTH_STIFFNESS_XY, data.m_cloth_xyStiffness); - model->setValue(SimulationModel::CLOTH_POISSON_RATIO_XY, data.m_cloth_xyPoissonRatio); - model->setValue(SimulationModel::CLOTH_POISSON_RATIO_YX, data.m_cloth_yxPoissonRatio); - model->setValue(SimulationModel::CLOTH_NORMALIZE_STRETCH, data.m_cloth_normalizeStretch); - model->setValue(SimulationModel::CLOTH_NORMALIZE_SHEAR, data.m_cloth_normalizeShear); - - model->setValue(SimulationModel::SOLID_STIFFNESS, data.m_solid_stiffness); - model->setValue(SimulationModel::SOLID_POISSON_RATIO, data.m_solid_poissonRatio); - model->setValue(SimulationModel::SOLID_NORMALIZE_STRETCH, data.m_solid_normalizeStretch); - model->setValue(SimulationModel::SOLID_NORMALIZE_SHEAR, data.m_solid_normalizeShear); + bendingStiffness = data.m_cloth_bendingStiffness; + xxStiffness = data.m_cloth_xxStiffness; + yyStiffness = data.m_cloth_yyStiffness; + xyStiffness = data.m_cloth_xyStiffness; + xyPoissonRatio = data.m_cloth_xyPoissonRatio; + yxPoissonRatio = data.m_cloth_yxPoissonRatio; + normalizeStretch = data.m_cloth_normalizeStretch; + normalizeShear = data.m_cloth_normalizeShear; + solidStiffness = data.m_solid_stiffness; + solidPoissonRatio = data.m_solid_poissonRatio; + solidNormalizeStretch = data.m_solid_normalizeStretch; + solidNormalizeShear = data.m_solid_normalizeShear; + volumeStiffness = data.m_volume_stiffness; ////////////////////////////////////////////////////////////////////////// // rigid bodies @@ -1409,3 +1266,168 @@ void TW_CALL getSolidSimulationMethod(void *value, void *clientData) *(short *)(value) = *((short*)clientData); } +void TW_CALL setBendingStiffness(const void* value, void* clientData) +{ + bendingStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); + ((SimulationModel*)clientData)->setConstraintValue(bendingStiffness); +} + +void TW_CALL getBendingStiffness(void* value, void* clientData) +{ + *(Real*)(value) = bendingStiffness; +} + +void TW_CALL setDistanceStiffness(const void* value, void* clientData) +{ + distanceStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); + ((SimulationModel*)clientData)->setConstraintValue(distanceStiffness); +} + +void TW_CALL getDistanceStiffness(void* value, void* clientData) +{ + *(Real*)(value) = distanceStiffness; +} + +void TW_CALL setXXStiffness(const void* value, void* clientData) +{ + xxStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xxStiffness); +} + +void TW_CALL getXXStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xxStiffness; +} + +void TW_CALL getYYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = yyStiffness; +} + +void TW_CALL setYYStiffness(const void* value, void* clientData) +{ + yyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(yyStiffness); +} + +void TW_CALL getXYStiffness(void* value, void* clientData) +{ + *(Real*)(value) = xyStiffness; +} + +void TW_CALL setXYStiffness(const void* value, void* clientData) +{ + xyStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); + ((SimulationModel*)clientData)->setConstraintValue(xyStiffness); +} + +void TW_CALL getXYPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = xyPoissonRatio; +} + +void TW_CALL setXYPoissonRatio(const void* value, void* clientData) +{ + xyPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(xyPoissonRatio); +} + +void TW_CALL getYXPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = yxPoissonRatio; +} + +void TW_CALL setYXPoissonRatio(const void* value, void* clientData) +{ + yxPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(yxPoissonRatio); +} + +void TW_CALL getNormalizeStretch(void* value, void* clientData) +{ + *(bool*)(value) = normalizeStretch; +} + +void TW_CALL setNormalizeStretch(const void* value, void* clientData) +{ + normalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeStretch); +} + +void TW_CALL getNormalizeShear(void* value, void* clientData) +{ + *(bool*)(value) = normalizeShear; +} + +void TW_CALL setNormalizeShear(const void* value, void* clientData) +{ + normalizeShear = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(normalizeShear); +} + +void TW_CALL setSolidStiffness(const void* value, void* clientData) +{ + solidStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); +} + +void TW_CALL getSolidStiffness(void* value, void* clientData) +{ + *(Real*)(value) = solidStiffness; +} + +void TW_CALL setVolumeStiffness(const void* value, void* clientData) +{ + volumeStiffness = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(volumeStiffness); + ((SimulationModel*)clientData)->setConstraintValue(volumeStiffness); +} + +void TW_CALL getVolumeStiffness(void* value, void* clientData) +{ + *(Real*)(value) = volumeStiffness; +} + +void TW_CALL getSolidPoissonRatio(void* value, void* clientData) +{ + *(Real*)(value) = solidPoissonRatio; +} + +void TW_CALL setSolidPoissonRatio(const void* value, void* clientData) +{ + solidPoissonRatio = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(solidPoissonRatio); +} + +void TW_CALL getSolidNormalizeStretch(void* value, void* clientData) +{ + *(bool*)(value) = solidNormalizeStretch; +} + +void TW_CALL setSolidNormalizeStretch(const void* value, void* clientData) +{ + solidNormalizeStretch = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(solidNormalizeStretch); +} + +void TW_CALL getSolidNormalizeShear(void* value, void* clientData) +{ + *(bool*)(value) = solidNormalizeShear; +} + +void TW_CALL setSolidNormalizeShear(const void* value, void* clientData) +{ + solidNormalizeShear = *(const Real*)(value); + ((SimulationModel*)clientData)->setConstraintValue(solidNormalizeShear); +} \ No newline at end of file diff --git a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp index f31bae2a..496cfe32 100644 --- a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp +++ b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp @@ -198,13 +198,13 @@ void createBunnyRodModel() SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); SimulationModel::ConstraintVector &constraints = model->getConstraints(); - string fileName = FileSystem::normalizePath(base->getDataPath() + "/models/cube.obj"); + string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; loadObj(fileName, vd, mesh, Vector3r(height, width, depth)); mesh.setFlatShading(true); - string fileName2 = FileSystem::normalizePath(base->getDataPath() + "/models/bunny_10k.obj"); + string fileName2 = FileSystem::normalizePath(base->getExePath() + "/resources/models/bunny_10k.obj"); IndexedFaceMesh mesh2; VertexData vd2; loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); diff --git a/MANIFEST.in b/MANIFEST.in new file mode 100644 index 00000000..bec3e4d2 --- /dev/null +++ b/MANIFEST.in @@ -0,0 +1 @@ +recursive-include data * diff --git a/PositionBasedDynamics/PositionBasedDynamics.cpp b/PositionBasedDynamics/PositionBasedDynamics.cpp index 1aef6a0b..bf3c0e0b 100644 --- a/PositionBasedDynamics/PositionBasedDynamics.cpp +++ b/PositionBasedDynamics/PositionBasedDynamics.cpp @@ -14,8 +14,7 @@ bool PositionBasedDynamics::solve_DistanceConstraint( const Vector3r &p0, Real invMass0, const Vector3r &p1, Real invMass1, const Real restLength, - const Real compressionStiffness, - const Real stretchStiffness, + const Real stiffness, Vector3r &corr0, Vector3r &corr1) { Real wSum = invMass0 + invMass1; @@ -27,10 +26,7 @@ bool PositionBasedDynamics::solve_DistanceConstraint( n.normalize(); Vector3r corr; - if (d < restLength) - corr = compressionStiffness * n * (d - restLength) / wSum; - else - corr = stretchStiffness * n * (d - restLength) / wSum; + corr = stiffness * n * (d - restLength) / wSum; corr0 = invMass0 * corr; corr1 = -invMass1 * corr; @@ -110,22 +106,17 @@ bool PositionBasedDynamics::solve_VolumeConstraint( const Vector3r &p1, Real invMass1, const Vector3r &p2, Real invMass2, const Vector3r &p3, Real invMass3, - const Real restVolume, - const Real negVolumeStiffness, - const Real posVolumeStiffness, + const Real restVolume, + const Real stiffness, Vector3r &corr0, Vector3r &corr1, Vector3r &corr2, Vector3r &corr3) { Real volume = static_cast(1.0 / 6.0) * (p1 - p0).cross(p2 - p0).dot(p3 - p0); corr0.setZero(); corr1.setZero(); corr2.setZero(); corr3.setZero(); - if (posVolumeStiffness == 0.0 && volume > 0.0) + if (stiffness == 0.0) return false; - if (negVolumeStiffness == 0.0 && volume < 0.0) - return false; - - Vector3r grad0 = (p1 - p2).cross(p3 - p2); Vector3r grad1 = (p2 - p0).cross(p3 - p0); Vector3r grad2 = (p0 - p1).cross(p3 - p1); @@ -140,10 +131,7 @@ bool PositionBasedDynamics::solve_VolumeConstraint( if (fabs(lambda) < eps) return false; - if (volume < 0.0) - lambda = negVolumeStiffness * (volume - restVolume) / lambda; - else - lambda = posVolumeStiffness * (volume - restVolume) / lambda; + lambda = stiffness * (volume - restVolume) / lambda; corr0 = -lambda * invMass0 * grad0; corr1 = -lambda * invMass1 * grad1; @@ -487,13 +475,13 @@ bool PositionBasedDynamics::solve_EdgeEdgeDistanceConstraint( return true; } +#include + // ---------------------------------------------------------------------------------------------- bool PositionBasedDynamics::init_ShapeMatchingConstraint( const Vector3r x0[], const Real invMasses[], int numPoints, - Vector3r &restCm, Matrix3r &invRestMat) + Vector3r &restCm) { - invRestMat.setIdentity(); - // center of mass restCm.setZero(); Real wsum = 0.0; @@ -506,36 +494,13 @@ bool PositionBasedDynamics::init_ShapeMatchingConstraint( return false; restCm /= wsum; - // A - Matrix3r A; - A.setZero(); - for (int i = 0; i < numPoints; i++) { - const Vector3r qi = x0[i] - restCm; - Real wi = static_cast(1.0) / (invMasses[i] + eps); - Real x2 = wi * qi[0] * qi[0]; - Real y2 = wi * qi[1] * qi[1]; - Real z2 = wi * qi[2] * qi[2]; - Real xy = wi * qi[0] * qi[1]; - Real xz = wi * qi[0] * qi[2]; - Real yz = wi * qi[1] * qi[2]; - A(0, 0) += x2; A(0, 1) += xy; A(0, 2) += xz; - A(1, 0) += xy; A(1, 1) += y2; A(1, 2) += yz; - A(2, 0) += xz; A(2, 1) += yz; A(2, 2) += z2; - } - Real det = A.determinant(); - if (fabs(det) > eps) - { - invRestMat = A.inverse(); - return true; - } - return false; + return true; } // ---------------------------------------------------------------------------------------------- bool PositionBasedDynamics::solve_ShapeMatchingConstraint( const Vector3r x0[], const Vector3r x[], const Real invMasses[], int numPoints, const Vector3r &restCm, - const Matrix3r &invRestMat, const Real stiffness, const bool allowStretch, Vector3r corr[], Matrix3r *rot) @@ -571,7 +536,7 @@ bool PositionBasedDynamics::solve_ShapeMatchingConstraint( mat(2, 0) += p[2] * q[0]; mat(2, 1) += p[2] * q[1]; mat(2, 2) += p[2] * q[2]; } - mat = mat * invRestMat; + //mat = mat * invRestMat; Matrix3r R, U, D; R = mat; diff --git a/PositionBasedDynamics/PositionBasedDynamics.h b/PositionBasedDynamics/PositionBasedDynamics.h index 7f93a443..4fa3d4e1 100644 --- a/PositionBasedDynamics/PositionBasedDynamics.h +++ b/PositionBasedDynamics/PositionBasedDynamics.h @@ -21,8 +21,7 @@ namespace PBD * @param p1 position of second particle * @param invMass1 inverse mass of second particle * @param restLength rest length of distance constraint - * @param compressionStiffness stiffness coefficient for compression - * @param stretchStiffness stiffness coefficient for stretching + * @param stiffness stiffness coefficient * @param corr0 position correction of first particle * @param corr1 position correction of second particle */ @@ -30,8 +29,7 @@ namespace PBD const Vector3r &p0, Real invMass0, const Vector3r &p1, Real invMass1, const Real restLength, - const Real compressionStiffness, - const Real stretchStiffness, + const Real stiffness, Vector3r &corr0, Vector3r &corr1); @@ -99,8 +97,7 @@ namespace PBD * @param p3 position of fourth particle * @param invMass3 inverse mass of fourth particle * @param restVolume rest angle \f$V_0\f$ - * @param negVolumeStiffness stiffness coefficient for compression - * @param posVolumeStiffness stiffness coefficient for stretching + * @param stiffness stiffness coefficient * @param corr0 position correction of first particle * @param corr1 position correction of second particle * @param corr2 position correction of third particle @@ -112,8 +109,7 @@ namespace PBD const Vector3r &p2, Real invMass2, const Vector3r &p3, Real invMass3, const Real restVolume, - const Real negVolumeStiffness, - const Real posVolumeStiffness, + const Real stiffness, Vector3r &corr0, Vector3r &corr1, Vector3r &corr2, Vector3r &corr3); /** Determine the position corrections for a constraint that preserves a @@ -261,11 +257,10 @@ namespace PBD * @param invMasses inverse masses of all particles in the cluster * @param numPoints number of particles in the cluster * @param restCm returns the center of mass of the rest configuration - * @param invRestMat returns a matrix required by the solver */ static bool init_ShapeMatchingConstraint( const Vector3r x0[], const Real invMasses[], const int numPoints, - Vector3r &restCm, Matrix3r &invRestMat); + Vector3r &restCm); /** Determine the position corrections for a shape matching constraint.\n\n * More information can be found in: \cite BMM2015, \cite BMOT2013, \cite BMOTM2014, @@ -276,7 +271,6 @@ namespace PBD * @param invMasses invMasses inverse masses of all particles in the cluster * @param numPoints number of particles in the cluster * @param restCm center of mass of the rest configuration - * @param invRestMat matrix precomputed by init_ShapeMatchingConstraint() * @param stiffness stiffness coefficient * @param allowStretch allow stretching * @param corr position corrections for all particles in the cluster @@ -285,7 +279,6 @@ namespace PBD static bool solve_ShapeMatchingConstraint( const Vector3r x0[], const Vector3r x[], const Real invMasses[], const int numPoints, const Vector3r &restCm, - const Matrix3r &invRestMat, const Real stiffness, const bool allowStretch, // default false Vector3r corr[], Matrix3r *rot = NULL); diff --git a/README.md b/README.md index eac7ffd2..490de499 100644 --- a/README.md +++ b/README.md @@ -36,6 +36,8 @@ http://www.interactive-graphics.de/PositionBasedDynamics/doc/html ## Latest Important Changes +* added Python binding +* added some XPBD constraints * added OBJ export * added substepping * added DamperJoint diff --git a/Simulation/CMakeLists.txt b/Simulation/CMakeLists.txt index 32f27f0b..41d0f62f 100644 --- a/Simulation/CMakeLists.txt +++ b/Simulation/CMakeLists.txt @@ -45,7 +45,7 @@ add_library(Simulation ############################################################ # Discregrid ############################################################ -include_directories(${Discregrid_INCLUDE_DIR}) +target_include_directories(Simulation PUBLIC ${Discregrid_INCLUDE_DIR}) if (TARGET Ext_Discregrid) add_dependencies(Simulation Ext_Discregrid) endif() @@ -54,15 +54,15 @@ endif() ############################################################ # GenericParameters ############################################################ -include_directories(${GenericParameters_INCLUDE_DIR}) +target_include_directories(Simulation PUBLIC ${GenericParameters_INCLUDE_DIR}) if(TARGET Ext_GenericParameters) add_dependencies(Simulation Ext_GenericParameters) endif() find_package( Eigen3 REQUIRED ) -include_directories( ${EIGEN3_INCLUDE_DIR} ) +target_include_directories(Simulation PUBLIC ${EIGEN3_INCLUDE_DIR} ) -target_link_libraries(Simulation PositionBasedDynamics) +target_link_libraries(Simulation PUBLIC PositionBasedDynamics) install(TARGETS Simulation diff --git a/Simulation/Constraints.cpp b/Simulation/Constraints.cpp index 63268716..c8b291d5 100644 --- a/Simulation/Constraints.cpp +++ b/Simulation/Constraints.cpp @@ -1162,8 +1162,9 @@ bool DistanceJoint::solvePositionConstraint(SimulationModel &model, const unsign ////////////////////////////////////////////////////////////////////////// // DistanceConstraint ////////////////////////////////////////////////////////////////////////// -bool DistanceConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2) +bool DistanceConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const Real stiffness) { + m_stiffness = stiffness; m_bodies[0] = particle1; m_bodies[1] = particle2; ParticleData &pd = model.getParticles(); @@ -1191,7 +1192,7 @@ bool DistanceConstraint::solvePositionConstraint(SimulationModel &model, const u Vector3r corr1, corr2; const bool res = PositionBasedDynamics::solve_DistanceConstraint( x1, invMass1, x2, invMass2, - m_restLength, model.getValue(SimulationModel::CLOTH_STIFFNESS), model.getValue(SimulationModel::CLOTH_STIFFNESS), corr1, corr2); + m_restLength, m_stiffness, corr1, corr2); if (res) { @@ -1206,8 +1207,9 @@ bool DistanceConstraint::solvePositionConstraint(SimulationModel &model, const u ////////////////////////////////////////////////////////////////////////// // DistanceConstraint_XPBD ////////////////////////////////////////////////////////////////////////// -bool DistanceConstraint_XPBD::initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2) +bool DistanceConstraint_XPBD::initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, const Real stiffness) { + m_stiffness = stiffness; m_lambda = 0.0; m_bodies[0] = particle1; m_bodies[1] = particle2; @@ -1241,7 +1243,7 @@ bool DistanceConstraint_XPBD::solvePositionConstraint(SimulationModel& model, co Vector3r corr1, corr2; const bool res = XPBD::solve_DistanceConstraint( x1, invMass1, x2, invMass2, - m_restLength, model.getValue(SimulationModel::CLOTH_STIFFNESS), dt, m_lambda, + m_restLength, m_stiffness, dt, m_lambda, corr1, corr2); if (res) @@ -1259,8 +1261,9 @@ bool DistanceConstraint_XPBD::solvePositionConstraint(SimulationModel& model, co ////////////////////////////////////////////////////////////////////////// bool DihedralConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { + m_stiffness = stiffness; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = particle3; @@ -1317,7 +1320,7 @@ bool DihedralConstraint::solvePositionConstraint(SimulationModel &model, const u const bool res = PositionBasedDynamics::solve_DihedralConstraint( x1, invMass1, x2, invMass2, x3, invMass3, x4, invMass4, m_restAngle, - model.getValue(SimulationModel::CLOTH_BENDING_STIFFNESS), + m_stiffness, corr1, corr2, corr3, corr4); if (res) @@ -1339,8 +1342,9 @@ bool DihedralConstraint::solvePositionConstraint(SimulationModel &model, const u // IsometricBendingConstraint ////////////////////////////////////////////////////////////////////////// bool IsometricBendingConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { + m_stiffness = stiffness; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = particle3; @@ -1379,7 +1383,7 @@ bool IsometricBendingConstraint::solvePositionConstraint(SimulationModel &model, const bool res = PositionBasedDynamics::solve_IsometricBendingConstraint( x1, invMass1, x2, invMass2, x3, invMass3, x4, invMass4, m_Q, - model.getValue(SimulationModel::CLOTH_BENDING_STIFFNESS), + m_stiffness, corr1, corr2, corr3, corr4); if (res) @@ -1400,9 +1404,10 @@ bool IsometricBendingConstraint::solvePositionConstraint(SimulationModel &model, // IsometricBendingConstraint_XPBD ////////////////////////////////////////////////////////////////////////// bool IsometricBendingConstraint_XPBD::initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { m_lambda = 0.0; + m_stiffness = stiffness; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = particle3; @@ -1446,7 +1451,7 @@ bool IsometricBendingConstraint_XPBD::solvePositionConstraint(SimulationModel& m const bool res = XPBD::solve_IsometricBendingConstraint( x1, invMass1, x2, invMass2, x3, invMass3, x4, invMass4, m_Q, - model.getValue(SimulationModel::CLOTH_BENDING_STIFFNESS), + m_stiffness, dt, m_lambda, corr1, corr2, corr3, corr4); @@ -1468,8 +1473,14 @@ bool IsometricBendingConstraint_XPBD::solvePositionConstraint(SimulationModel& m // FEMTriangleConstraint ////////////////////////////////////////////////////////////////////////// bool FEMTriangleConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3) -{ + const unsigned int particle3, const Real xxStiffness, const Real yyStiffness, const Real xyStiffness, + const Real xyPoissonRatio, const Real yxPoissonRatio) +{ + m_xxStiffness = xxStiffness; + m_yyStiffness = yyStiffness; + m_xyStiffness = xyStiffness; + m_xyPoissonRatio = xyPoissonRatio; + m_yxPoissonRatio = yxPoissonRatio; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = particle3; @@ -1506,11 +1517,11 @@ bool FEMTriangleConstraint::solvePositionConstraint(SimulationModel &model, cons x3, invMass3, m_area, m_invRestMat, - model.getValue(SimulationModel::CLOTH_STIFFNESS_XX), - model.getValue(SimulationModel::CLOTH_STIFFNESS_YY), - model.getValue(SimulationModel::CLOTH_STIFFNESS_XY), - model.getValue(SimulationModel::CLOTH_POISSON_RATIO_XY), - model.getValue(SimulationModel::CLOTH_POISSON_RATIO_YX), + m_xxStiffness, + m_yyStiffness, + m_xyStiffness, + m_xyPoissonRatio, + m_yxPoissonRatio, corr1, corr2, corr3); if (res) @@ -1530,8 +1541,14 @@ bool FEMTriangleConstraint::solvePositionConstraint(SimulationModel &model, cons // StrainTriangleConstraint ////////////////////////////////////////////////////////////////////////// bool StrainTriangleConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3) -{ + const unsigned int particle3, const Real xxStiffness, const Real yyStiffness, const Real xyStiffness, + const bool normalizeStretch, const bool normalizeShear) +{ + m_xxStiffness = xxStiffness; + m_yyStiffness = yyStiffness; + m_xyStiffness = xyStiffness; + m_normalizeStretch = normalizeStretch; + m_normalizeShear = normalizeShear; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = particle3; @@ -1572,11 +1589,11 @@ bool StrainTriangleConstraint::solvePositionConstraint(SimulationModel &model, c x2, invMass2, x3, invMass3, m_invRestMat, - model.getValue(SimulationModel::CLOTH_STIFFNESS_XX), - model.getValue(SimulationModel::CLOTH_STIFFNESS_YY), - model.getValue(SimulationModel::CLOTH_STIFFNESS_XY), - model.getValue(SimulationModel::CLOTH_NORMALIZE_STRETCH), - model.getValue(SimulationModel::CLOTH_NORMALIZE_SHEAR), + m_xxStiffness, + m_yyStiffness, + m_xyStiffness, + m_normalizeStretch, + m_normalizeShear, corr1, corr2, corr3); if (res) @@ -1597,8 +1614,9 @@ bool StrainTriangleConstraint::solvePositionConstraint(SimulationModel &model, c ////////////////////////////////////////////////////////////////////////// bool VolumeConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { + m_stiffness = stiffness; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = particle3; @@ -1640,8 +1658,7 @@ bool VolumeConstraint::solvePositionConstraint(SimulationModel &model, const uns x3, invMass3, x4, invMass4, m_restVolume, - model.getValue(SimulationModel::SOLID_STIFFNESS), - model.getValue(SimulationModel::SOLID_STIFFNESS), + m_stiffness, corr1, corr2, corr3, corr4); if (res) @@ -1663,8 +1680,9 @@ bool VolumeConstraint::solvePositionConstraint(SimulationModel &model, const uns ////////////////////////////////////////////////////////////////////////// bool VolumeConstraint_XPBD::initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { + m_stiffness = stiffness; m_lambda = 0.0; m_bodies[0] = particle1; m_bodies[1] = particle2; @@ -1712,7 +1730,7 @@ bool VolumeConstraint_XPBD::solvePositionConstraint(SimulationModel& model, cons x3, invMass3, x4, invMass4, m_restVolume, - model.getValue(SimulationModel::SOLID_STIFFNESS), + m_stiffness, dt, m_lambda, corr1, corr2, corr3, corr4); @@ -1734,8 +1752,11 @@ bool VolumeConstraint_XPBD::solvePositionConstraint(SimulationModel& model, cons // FEMTetConstraint ////////////////////////////////////////////////////////////////////////// bool FEMTetConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, + const Real stiffness, const Real poissonRatio) { + m_stiffness = stiffness; + m_poissonRatio = poissonRatio; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = particle3; @@ -1784,8 +1805,8 @@ bool FEMTetConstraint::solvePositionConstraint(SimulationModel &model, const uns x4, invMass4, m_volume, m_invRestMat, - model.getValue(SimulationModel::SOLID_STIFFNESS), - model.getValue(SimulationModel::SOLID_POISSON_RATIO), handleInversion, + m_stiffness, + m_poissonRatio, handleInversion, corr1, corr2, corr3, corr4); if (res) @@ -1807,8 +1828,14 @@ bool FEMTetConstraint::solvePositionConstraint(SimulationModel &model, const uns // StrainTetConstraint ////////////////////////////////////////////////////////////////////////// bool StrainTetConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) -{ + const unsigned int particle3, const unsigned int particle4, + const Real stretchStiffness, const Real shearStiffness, + const bool normalizeStretch, const bool normalizeShear) +{ + m_stretchStiffness = stretchStiffness; + m_shearStiffness = shearStiffness; + m_normalizeStretch = normalizeStretch; + m_normalizeShear = normalizeShear; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = particle3; @@ -1843,9 +1870,6 @@ bool StrainTetConstraint::solvePositionConstraint(SimulationModel &model, const const Real invMass3 = pd.getInvMass(i3); const Real invMass4 = pd.getInvMass(i4); - const Real stiff = model.getValue(SimulationModel::SOLID_STIFFNESS); - Vector3r stiffness(stiff, stiff, stiff); - Vector3r corr1, corr2, corr3, corr4; const bool res = PositionBasedDynamics::solve_StrainTetraConstraint( x1, invMass1, @@ -1853,10 +1877,10 @@ bool StrainTetConstraint::solvePositionConstraint(SimulationModel &model, const x3, invMass3, x4, invMass4, m_invRestMat, - stiffness, - stiffness, - model.getValue(SimulationModel::SOLID_NORMALIZE_STRETCH), - model.getValue(SimulationModel::SOLID_NORMALIZE_SHEAR), + m_stretchStiffness * Vector3r::Ones(), + m_shearStiffness * Vector3r::Ones(), + m_normalizeStretch, + m_normalizeShear, corr1, corr2, corr3, corr4); if (res) @@ -1877,10 +1901,12 @@ bool StrainTetConstraint::solvePositionConstraint(SimulationModel &model, const // ShapeMatchingConstraint ////////////////////////////////////////////////////////////////////////// bool ShapeMatchingConstraint::initConstraint(SimulationModel &model, - const unsigned int particleIndices[], const unsigned int numClusters[]) + const unsigned int particleIndices[], const unsigned int numClusters[], + const Real stiffness) { + m_stiffness = stiffness; ParticleData &pd = model.getParticles(); - for (unsigned int i = 0; i < m_numberOfBodies; i++) + for (unsigned int i = 0; i < numberOfBodies(); i++) { m_bodies[i] = particleIndices[i]; m_x0[i] = pd.getPosition0(m_bodies[i]); @@ -1888,27 +1914,27 @@ bool ShapeMatchingConstraint::initConstraint(SimulationModel &model, m_numClusters[i] = numClusters[i]; } - const bool res = PositionBasedDynamics::init_ShapeMatchingConstraint(m_x0, m_w, m_numberOfBodies, m_restCm, m_invRestMat); + const bool res = PositionBasedDynamics::init_ShapeMatchingConstraint(m_x0, m_w, numberOfBodies(), m_restCm); return res; } bool ShapeMatchingConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) { ParticleData &pd = model.getParticles(); - for (unsigned int i = 0; i < m_numberOfBodies; i++) + for (unsigned int i = 0; i < numberOfBodies(); i++) { m_x[i] = pd.getPosition(m_bodies[i]); } const bool res = PositionBasedDynamics::solve_ShapeMatchingConstraint( - m_x0, m_x, m_w, m_numberOfBodies, - m_restCm, m_invRestMat, - model.getValue(SimulationModel::SOLID_STIFFNESS), false, + m_x0, m_x, m_w, numberOfBodies(), + m_restCm, + m_stiffness, false, m_corr); if (res) { - for (unsigned int i = 0; i < m_numberOfBodies; i++) + for (unsigned int i = 0; i < numberOfBodies(); i++) { // Important: Divide position correction by the number of clusters // which contain the vertex. @@ -2118,8 +2144,8 @@ bool ParticleTetContactConstraint::initConstraint(SimulationModel &model, pd.getPosition(particleIndex), pd.getVelocity(particleIndex), m_invMasses, - m_x, - m_v, + m_x.data(), + m_v.data(), bary, normal, m_constraintInfo); } @@ -2143,7 +2169,7 @@ bool ParticleTetContactConstraint::solvePositionConstraint(SimulationModel &mode pd.getInvMass(m_bodies[0]), pd.getPosition(m_bodies[0]), m_invMasses, - m_x, + m_x.data(), m_bary, m_constraintInfo, m_lambda, @@ -2191,8 +2217,8 @@ bool ParticleTetContactConstraint::solveVelocityConstraint(SimulationModel &mode pd.getPosition(m_bodies[0]), pd.getVelocity(m_bodies[0]), m_invMasses, - m_x, - m_v, + m_x.data(), + m_v.data(), m_bary, m_lambda, m_frictionCoeff, @@ -2219,8 +2245,13 @@ bool ParticleTetContactConstraint::solveVelocityConstraint(SimulationModel &mode ////////////////////////////////////////////////////////////////////////// // StretchShearConstraint ////////////////////////////////////////////////////////////////////////// -bool StretchShearConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int quaternion1) +bool StretchShearConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, + const unsigned int quaternion1, const Real stretchingStiffness, + const Real shearingStiffness1, const Real shearingStiffness2) { + m_stretchingStiffness = stretchingStiffness; + m_shearingStiffness1 = shearingStiffness1; + m_shearingStiffness2 = shearingStiffness2; m_bodies[0] = particle1; m_bodies[1] = particle2; m_bodies[2] = quaternion1; @@ -2249,9 +2280,9 @@ bool StretchShearConstraint::solvePositionConstraint(SimulationModel &model, con const Real invMass1 = pd.getInvMass(i1); const Real invMass2 = pd.getInvMass(i2); const Real invMassq1 = od.getInvMass(iq1); - Vector3r stiffness(model.getRodShearingStiffness1(), - model.getRodShearingStiffness2(), - model.getRodStretchingStiffness()); + Vector3r stiffness(m_shearingStiffness1, + m_shearingStiffness2, + m_stretchingStiffness); Vector3r corr1, corr2; Quaternionr corrq1; @@ -2278,8 +2309,13 @@ bool StretchShearConstraint::solvePositionConstraint(SimulationModel &model, con ////////////////////////////////////////////////////////////////////////// // BendTwistConstraint ////////////////////////////////////////////////////////////////////////// -bool BendTwistConstraint::initConstraint(SimulationModel &model, const unsigned int quaternion1, const unsigned int quaternion2) +bool BendTwistConstraint::initConstraint(SimulationModel &model, const unsigned int quaternion1, + const unsigned int quaternion2, const Real twistingStiffness, + const Real bendingStiffness1, const Real bendingStiffness2) { + m_twistingStiffness = twistingStiffness; + m_bendingStiffness1 = bendingStiffness1; + m_bendingStiffness2 = bendingStiffness2; m_bodies[0] = quaternion1; m_bodies[1] = quaternion2; OrientationData &od = model.getOrientations(); @@ -2308,9 +2344,9 @@ bool BendTwistConstraint::solvePositionConstraint(SimulationModel &model, const Quaternionr &q2 = od.getQuaternion(i2); const Real invMass1 = od.getInvMass(i1); const Real invMass2 = od.getInvMass(i2); - Vector3r stiffness(model.getRodBendingStiffness1(), - model.getRodBendingStiffness2(), - model.getRodTwistingStiffness()); + Vector3r stiffness(m_bendingStiffness1, + m_bendingStiffness2, + m_twistingStiffness); Quaternionr corr1, corr2; const bool res = PositionBasedCosseratRods::solve_BendTwistConstraint( @@ -2506,9 +2542,7 @@ bool PBD::DirectPositionBasedSolverForStiffRodsConstraint::initConstraint( uniqueSegmentIndices.insert(idxPair.second); } - delete[] m_bodies; - m_numberOfBodies = (unsigned int)uniqueSegmentIndices.size(); - m_bodies = new unsigned int[m_numberOfBodies]; + m_bodies.resize(uniqueSegmentIndices.size()); // initialize m_bodies for constraint colouring algorithm of multi threading implementation diff --git a/Simulation/Constraints.h b/Simulation/Constraints.h index 42981b39..69fea27e 100644 --- a/Simulation/Constraints.h +++ b/Simulation/Constraints.h @@ -5,6 +5,7 @@ #define _USE_MATH_DEFINES #include "math.h" #include +#include #include #include #include "PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h" @@ -16,17 +17,16 @@ namespace PBD class Constraint { public: - unsigned int m_numberOfBodies; /** indices of the linked bodies */ - unsigned int *m_bodies; + std::vector m_bodies; Constraint(const unsigned int numberOfBodies) { - m_numberOfBodies = numberOfBodies; - m_bodies = new unsigned int[numberOfBodies]; + m_bodies.resize(numberOfBodies); } - virtual ~Constraint() { delete[] m_bodies; }; + unsigned int numberOfBodies() const { return static_cast(m_bodies.size()); } + virtual ~Constraint() {}; virtual int &getTypeId() const = 0; virtual bool initConstraintBeforeProjection(SimulationModel &model) { return true; }; @@ -257,11 +257,12 @@ namespace PBD public: static int TYPE_ID; Real m_restLength; + Real m_stiffness; DistanceConstraint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } - virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2); + virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -271,11 +272,12 @@ namespace PBD static int TYPE_ID; Real m_restLength; Real m_lambda; + Real m_stiffness; DistanceConstraint_XPBD() : Constraint(2) {} virtual int& getTypeId() const { return TYPE_ID; } - virtual bool initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2); + virtual bool initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel& model, const unsigned int iter); }; @@ -284,12 +286,13 @@ namespace PBD public: static int TYPE_ID; Real m_restAngle; + Real m_stiffness; DihedralConstraint() : Constraint(4) {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -297,13 +300,14 @@ namespace PBD { public: static int TYPE_ID; + Real m_stiffness; Matrix4r m_Q; IsometricBendingConstraint() : Constraint(4) {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -311,6 +315,7 @@ namespace PBD { public: static int TYPE_ID; + Real m_stiffness; Matrix4r m_Q; Real m_lambda; @@ -318,7 +323,7 @@ namespace PBD virtual int& getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel& model, const unsigned int iter); }; @@ -328,12 +333,18 @@ namespace PBD static int TYPE_ID; Real m_area; Matrix2r m_invRestMat; + Real m_xxStiffness; + Real m_xyStiffness; + Real m_yyStiffness; + Real m_xyPoissonRatio; + Real m_yxPoissonRatio; FEMTriangleConstraint() : Constraint(3) {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3); + const unsigned int particle3, const Real xxStiffness, const Real yyStiffness, const Real xyStiffness, + const Real xyPoissonRatio, const Real yxPoissonRatio); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -342,12 +353,18 @@ namespace PBD public: static int TYPE_ID; Matrix2r m_invRestMat; + Real m_xxStiffness; + Real m_xyStiffness; + Real m_yyStiffness; + bool m_normalizeStretch; + bool m_normalizeShear; StrainTriangleConstraint() : Constraint(3) {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3); + const unsigned int particle3, const Real xxStiffness, const Real yyStiffness, const Real xyStiffness, + const bool normalizeStretch, const bool normalizeShear); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -355,13 +372,14 @@ namespace PBD { public: static int TYPE_ID; + Real m_stiffness; Real m_restVolume; VolumeConstraint() : Constraint(4) {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -369,6 +387,7 @@ namespace PBD { public: static int TYPE_ID; + Real m_stiffness; Real m_restVolume; Real m_lambda; @@ -376,7 +395,7 @@ namespace PBD virtual int& getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel& model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); virtual bool solvePositionConstraint(SimulationModel& model, const unsigned int iter); }; @@ -384,6 +403,8 @@ namespace PBD { public: static int TYPE_ID; + Real m_stiffness; + Real m_poissonRatio; Real m_volume; Matrix3r m_invRestMat; @@ -391,7 +412,8 @@ namespace PBD virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, + const Real stiffness, const Real poissonRatio); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -399,13 +421,19 @@ namespace PBD { public: static int TYPE_ID; + Real m_stretchStiffness; + Real m_shearStiffness; Matrix3r m_invRestMat; + bool m_normalizeStretch; + bool m_normalizeShear; StrainTetConstraint() : Constraint(4) {} virtual int &getTypeId() const { return TYPE_ID; } virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, + const Real stretchStiffness, const Real shearStiffness, + const bool normalizeStretch, const bool normalizeShear); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -413,8 +441,8 @@ namespace PBD { public: static int TYPE_ID; + Real m_stiffness; Vector3r m_restCm; - Matrix3r m_invRestMat; Real *m_w; Vector3r *m_x0; Vector3r *m_x; @@ -439,7 +467,7 @@ namespace PBD } virtual int &getTypeId() const { return TYPE_ID; } - virtual bool initConstraint(SimulationModel &model, const unsigned int particleIndices[], const unsigned int numClusters[]); + virtual bool initConstraint(SimulationModel &model, const unsigned int particleIndices[], const unsigned int numClusters[], const Real stiffness); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -448,7 +476,7 @@ namespace PBD public: static int TYPE_ID; /** indices of the linked bodies */ - unsigned int m_bodies[2]; + std::array m_bodies; Real m_stiffness; Real m_frictionCoeff; Real m_sum_impulses; @@ -470,7 +498,7 @@ namespace PBD public: static int TYPE_ID; /** indices of the linked bodies */ - unsigned int m_bodies[2]; + std::array m_bodies; Real m_stiffness; Real m_frictionCoeff; Real m_sum_impulses; @@ -492,7 +520,7 @@ namespace PBD public: static int TYPE_ID; /** indices of the linked bodies */ - unsigned int m_bodies[2]; + std::array m_bodies; unsigned int m_solidIndex; unsigned int m_tetIndex; Vector3r m_bary; @@ -500,8 +528,8 @@ namespace PBD Real m_frictionCoeff; Eigen::Matrix m_constraintInfo; Real m_invMasses[4]; - Vector3r m_x[4]; - Vector3r m_v[4]; + std::array m_x; + std::array m_v; ParticleTetContactConstraint() { } ~ParticleTetContactConstraint() {} @@ -521,11 +549,16 @@ namespace PBD public: static int TYPE_ID; Real m_restLength; + Real m_shearingStiffness1; + Real m_shearingStiffness2; + Real m_stretchingStiffness; StretchShearConstraint() : Constraint(3) {} virtual int &getTypeId() const { return TYPE_ID; } - virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, const unsigned int quaternion1); + virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, + const unsigned int quaternion1, const Real stretchingStiffness, + const Real shearingStiffness1, const Real shearingStiffness2); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; @@ -534,11 +567,16 @@ namespace PBD public: static int TYPE_ID; Quaternionr m_restDarbouxVector; + Real m_bendingStiffness1; + Real m_bendingStiffness2; + Real m_twistingStiffness; BendTwistConstraint() : Constraint(2) {} virtual int &getTypeId() const { return TYPE_ID; } - virtual bool initConstraint(SimulationModel &model, const unsigned int quaternion1, const unsigned int quaternion2); + virtual bool initConstraint(SimulationModel &model, const unsigned int quaternion1, + const unsigned int quaternion2, const Real twistingStiffness, + const Real bendingStiffness1, const Real bendingStiffness2); virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; diff --git a/Simulation/Simulation.h b/Simulation/Simulation.h index 834820de..2dc1c705 100644 --- a/Simulation/Simulation.h +++ b/Simulation/Simulation.h @@ -30,6 +30,8 @@ namespace PBD public: Simulation (); + Simulation(const Simulation&) = delete; + Simulation& operator=(const Simulation&) = delete; ~Simulation (); void init(); diff --git a/Simulation/SimulationModel.cpp b/Simulation/SimulationModel.cpp index 2089361e..978e5bf6 100644 --- a/Simulation/SimulationModel.cpp +++ b/Simulation/SimulationModel.cpp @@ -5,48 +5,11 @@ using namespace PBD; using namespace GenParam; -int SimulationModel::CLOTH_STIFFNESS = -1; -int SimulationModel::CLOTH_BENDING_STIFFNESS = -1; -int SimulationModel::CLOTH_STIFFNESS_XX = -1; -int SimulationModel::CLOTH_STIFFNESS_YY = -1; -int SimulationModel::CLOTH_STIFFNESS_XY = -1; -int SimulationModel::CLOTH_POISSON_RATIO_XY = -1; -int SimulationModel::CLOTH_POISSON_RATIO_YX = -1; -int SimulationModel::CLOTH_NORMALIZE_STRETCH = -1; -int SimulationModel::CLOTH_NORMALIZE_SHEAR = -1; -int SimulationModel::SOLID_STIFFNESS = -1; -int SimulationModel::SOLID_POISSON_RATIO = -1; -int SimulationModel::SOLID_NORMALIZE_STRETCH = -1; -int SimulationModel::SOLID_NORMALIZE_SHEAR = -1; - - SimulationModel::SimulationModel() { - m_cloth_stiffness = static_cast(1.0); - m_cloth_bendingStiffness = static_cast(0.01); - m_cloth_xxStiffness = static_cast(1.0); - m_cloth_yyStiffness = static_cast(1.0); - m_cloth_xyStiffness = static_cast(1.0); - m_cloth_xyPoissonRatio = static_cast(0.3); - m_cloth_yxPoissonRatio = static_cast(0.3); - m_cloth_normalizeShear = false; - m_cloth_normalizeStretch = false; - - m_solid_stiffness = static_cast(1.0); - m_solid_poissonRatio = static_cast(0.3); - m_solid_normalizeShear = false; - m_solid_normalizeStretch = false; - m_contactStiffnessRigidBody = 1.0; m_contactStiffnessParticleRigidBody = 100.0; - m_rod_shearingStiffness1 = 1.0; - m_rod_shearingStiffness2 = 1.0; - m_rod_stretchingStiffness = 1.0; - m_rod_bendingStiffness1 = 0.5; - m_rod_bendingStiffness2 = 0.5; - m_rod_twistingStiffness = 0.5; - m_groupsInitialized = false; m_rigidBodyContactConstraints.reserve(10000); @@ -64,73 +27,6 @@ void SimulationModel::init() initParameters(); } -void SimulationModel::initParameters() -{ - ParameterObject::initParameters(); - - CLOTH_STIFFNESS = createNumericParameter("cloth_stiffness", "Stiffness", &m_cloth_stiffness); - setGroup(CLOTH_STIFFNESS, "Cloth"); - setDescription(CLOTH_STIFFNESS, "Stiffness of cloth models."); - static_cast*>(getParameter(CLOTH_STIFFNESS))->setMinValue(0.0); - - CLOTH_STIFFNESS_XX = createNumericParameter("cloth_xxStiffness", "Youngs modulus XX", &m_cloth_xxStiffness); - setGroup(CLOTH_STIFFNESS_XX, "Cloth"); - setDescription(CLOTH_STIFFNESS_XX, "XX stiffness of orthotropic cloth models."); - static_cast*>(getParameter(CLOTH_STIFFNESS_XX))->setMinValue(0.0); - - CLOTH_STIFFNESS_YY = createNumericParameter("cloth_yyStiffness", "Youngs modulus YY", &m_cloth_yyStiffness); - setGroup(CLOTH_STIFFNESS_YY, "Cloth"); - setDescription(CLOTH_STIFFNESS_YY, "YY stiffness of orthotropic cloth models."); - static_cast*>(getParameter(CLOTH_STIFFNESS_YY))->setMinValue(0.0); - - CLOTH_STIFFNESS_XY = createNumericParameter("cloth_xyStiffness", "Youngs modulus XY", &m_cloth_xyStiffness); - setGroup(CLOTH_STIFFNESS_XY, "Cloth"); - setDescription(CLOTH_STIFFNESS_XY, "XY stiffness of orthotropic cloth models."); - static_cast*>(getParameter(CLOTH_STIFFNESS_XY))->setMinValue(0.0); - - CLOTH_POISSON_RATIO_XY = createNumericParameter("cloth_xyPoissonRatio", "Poisson ratio XY", &m_cloth_xyPoissonRatio); - setGroup(CLOTH_POISSON_RATIO_XY, "Cloth"); - setDescription(CLOTH_POISSON_RATIO_XY, "XY Poisson ratio of orthotropic cloth models."); - static_cast*>(getParameter(CLOTH_POISSON_RATIO_XY))->setMinValue(0.0); - - CLOTH_POISSON_RATIO_YX = createNumericParameter("cloth_yxPoissonRatio", "Poisson ratio YX", &m_cloth_yxPoissonRatio); - setGroup(CLOTH_POISSON_RATIO_YX, "Cloth"); - setDescription(CLOTH_POISSON_RATIO_YX, "YX Poisson ratio of orthotropic cloth models."); - static_cast*>(getParameter(CLOTH_POISSON_RATIO_YX))->setMinValue(0.0); - - CLOTH_BENDING_STIFFNESS = createNumericParameter("cloth_bendingStiffness", "Bending stiffness", &m_cloth_bendingStiffness); - setGroup(CLOTH_BENDING_STIFFNESS, "Cloth"); - setDescription(CLOTH_BENDING_STIFFNESS, "Bending stiffness of cloth models."); - static_cast*>(getParameter(CLOTH_BENDING_STIFFNESS))->setMinValue(0.0); - - CLOTH_NORMALIZE_STRETCH = createBoolParameter("cloth_normalizeStretch", "Normalize stretch", &m_cloth_normalizeStretch); - setGroup(CLOTH_NORMALIZE_STRETCH, "Cloth"); - setDescription(CLOTH_NORMALIZE_STRETCH, "Normalize stretch (strain based dynamics)"); - - CLOTH_NORMALIZE_SHEAR = createBoolParameter("cloth_normalizeShear", "Normalize shear", &m_cloth_normalizeShear); - setGroup(CLOTH_NORMALIZE_SHEAR, "Cloth"); - setDescription(CLOTH_NORMALIZE_SHEAR, "Normalize shear (strain based dynamics)"); - - SOLID_STIFFNESS = createNumericParameter("solid_stiffness", "Stiffness", &m_solid_stiffness); - setGroup(SOLID_STIFFNESS, "Solids"); - setDescription(SOLID_STIFFNESS, "Stiffness of solid models."); - static_cast*>(getParameter(SOLID_STIFFNESS))->setMinValue(0.0); - - SOLID_POISSON_RATIO = createNumericParameter("solid_poissonRatio", "Poisson ratio", &m_solid_poissonRatio); - setGroup(SOLID_POISSON_RATIO, "Solids"); - setDescription(SOLID_POISSON_RATIO, "XY Poisson ratio of solid models."); - static_cast*>(getParameter(SOLID_POISSON_RATIO))->setMinValue(0.0); - - SOLID_NORMALIZE_STRETCH = createBoolParameter("solid_normalizeStretch", "Normalize stretch", &m_solid_normalizeStretch); - setGroup(SOLID_NORMALIZE_STRETCH, "Solids"); - setDescription(SOLID_NORMALIZE_STRETCH, "Normalize stretch (strain based dynamics)"); - - SOLID_NORMALIZE_SHEAR = createBoolParameter("solid_normalizeShear", "Normalize shear", &m_solid_normalizeShear); - setGroup(SOLID_NORMALIZE_SHEAR, "Solids"); - setDescription(SOLID_NORMALIZE_SHEAR, "Normalize shear (strain based dynamics)"); - -} - void SimulationModel::cleanup() { resetContacts(); @@ -449,10 +345,10 @@ bool SimulationModel::addParticleSolidContactConstraint(const unsigned int parti return res; } -bool SimulationModel::addDistanceConstraint(const unsigned int particle1, const unsigned int particle2) +bool SimulationModel::addDistanceConstraint(const unsigned int particle1, const unsigned int particle2, const Real stiffness) { DistanceConstraint *c = new DistanceConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2); + const bool res = c->initConstraint(*this, particle1, particle2, stiffness); if (res) { m_constraints.push_back(c); @@ -461,10 +357,10 @@ bool SimulationModel::addDistanceConstraint(const unsigned int particle1, const return res; } -bool SimulationModel::addDistanceConstraint_XPBD(const unsigned int particle1, const unsigned int particle2) +bool SimulationModel::addDistanceConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, const Real stiffness) { DistanceConstraint_XPBD* c = new DistanceConstraint_XPBD(); - const bool res = c->initConstraint(*this, particle1, particle2); + const bool res = c->initConstraint(*this, particle1, particle2, stiffness); if (res) { m_constraints.push_back(c); @@ -474,10 +370,10 @@ bool SimulationModel::addDistanceConstraint_XPBD(const unsigned int particle1, c } bool SimulationModel::addDihedralConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { DihedralConstraint *c = new DihedralConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stiffness); if (res) { m_constraints.push_back(c); @@ -487,10 +383,10 @@ bool SimulationModel::addDihedralConstraint(const unsigned int particle1, const } bool SimulationModel::addIsometricBendingConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { IsometricBendingConstraint *c = new IsometricBendingConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stiffness); if (res) { m_constraints.push_back(c); @@ -500,10 +396,10 @@ bool SimulationModel::addIsometricBendingConstraint(const unsigned int particle1 } bool SimulationModel::addIsometricBendingConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { IsometricBendingConstraint_XPBD* c = new IsometricBendingConstraint_XPBD(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stiffness); if (res) { m_constraints.push_back(c); @@ -513,10 +409,12 @@ bool SimulationModel::addIsometricBendingConstraint_XPBD(const unsigned int part } bool SimulationModel::addFEMTriangleConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3) + const unsigned int particle3, const Real xxStiffness, const Real yyStiffness, const Real xyStiffness, + const Real xyPoissonRatio, const Real yxPoissonRatio) { FEMTriangleConstraint *c = new FEMTriangleConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, xxStiffness, + yyStiffness, xyStiffness, xyPoissonRatio, yxPoissonRatio); if (res) { m_constraints.push_back(c); @@ -526,10 +424,12 @@ bool SimulationModel::addFEMTriangleConstraint(const unsigned int particle1, con } bool SimulationModel::addStrainTriangleConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3) + const unsigned int particle3, const Real xxStiffness, const Real yyStiffness, const Real xyStiffness, + const bool normalizeStretch, const bool normalizeShear) { StrainTriangleConstraint *c = new StrainTriangleConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, xxStiffness, + yyStiffness, xyStiffness, normalizeStretch, normalizeShear); if (res) { m_constraints.push_back(c); @@ -539,10 +439,10 @@ bool SimulationModel::addStrainTriangleConstraint(const unsigned int particle1, } bool SimulationModel::addVolumeConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { VolumeConstraint *c = new VolumeConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stiffness); if (res) { m_constraints.push_back(c); @@ -552,10 +452,10 @@ bool SimulationModel::addVolumeConstraint(const unsigned int particle1, const un } bool SimulationModel::addVolumeConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, const Real stiffness) { VolumeConstraint_XPBD* c = new VolumeConstraint_XPBD(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stiffness); if (res) { m_constraints.push_back(c); @@ -565,10 +465,11 @@ bool SimulationModel::addVolumeConstraint_XPBD(const unsigned int particle1, con } bool SimulationModel::addFEMTetConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, + const Real stiffness, const Real poissonRatio) { FEMTetConstraint *c = new FEMTetConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stiffness, poissonRatio); if (res) { m_constraints.push_back(c); @@ -578,10 +479,13 @@ bool SimulationModel::addFEMTetConstraint(const unsigned int particle1, const un } bool SimulationModel::addStrainTetConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4) + const unsigned int particle3, const unsigned int particle4, + const Real stretchStiffness, const Real shearStiffness, + const bool normalizeStretch, const bool normalizeShear) { StrainTetConstraint *c = new StrainTetConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stretchStiffness, shearStiffness, + normalizeStretch, normalizeShear); if (res) { m_constraints.push_back(c); @@ -590,10 +494,10 @@ bool SimulationModel::addStrainTetConstraint(const unsigned int particle1, const return res; } -bool SimulationModel::addShapeMatchingConstraint(const unsigned int numberOfParticles, const unsigned int particleIndices[], const unsigned int numClusters[]) +bool SimulationModel::addShapeMatchingConstraint(const unsigned int numberOfParticles, const unsigned int particleIndices[], const unsigned int numClusters[], const Real stiffness) { ShapeMatchingConstraint *c = new ShapeMatchingConstraint(numberOfParticles); - const bool res = c->initConstraint(*this, particleIndices, numClusters); + const bool res = c->initConstraint(*this, particleIndices, numClusters, stiffness); if (res) { m_constraints.push_back(c); @@ -602,10 +506,12 @@ bool SimulationModel::addShapeMatchingConstraint(const unsigned int numberOfPart return res; } -bool SimulationModel::addStretchShearConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int quaternion1) +bool SimulationModel::addStretchShearConstraint(const unsigned int particle1, const unsigned int particle2, + const unsigned int quaternion1, const Real stretchingStiffness, + const Real shearingStiffness1, const Real shearingStiffness2) { StretchShearConstraint *c = new StretchShearConstraint(); - const bool res = c->initConstraint(*this, particle1, particle2, quaternion1); + const bool res = c->initConstraint(*this, particle1, particle2, quaternion1, stretchingStiffness, shearingStiffness1, shearingStiffness2); if (res) { m_constraints.push_back(c); @@ -614,10 +520,12 @@ bool SimulationModel::addStretchShearConstraint(const unsigned int particle1, co return res; } -bool SimulationModel::addBendTwistConstraint(const unsigned int quaternion1, const unsigned int quaternion2) +bool SimulationModel::addBendTwistConstraint(const unsigned int quaternion1, + const unsigned int quaternion2, const Real twistingStiffness, + const Real bendingStiffness1, const Real bendingStiffness2) { BendTwistConstraint *c = new BendTwistConstraint(); - const bool res = c->initConstraint(*this, quaternion1, quaternion2); + const bool res = c->initConstraint(*this, quaternion1, quaternion2, twistingStiffness, bendingStiffness1, bendingStiffness2); if (res) { m_constraints.push_back(c); @@ -689,6 +597,76 @@ void SimulationModel::addTriangleModel( triModel->updateMeshNormals(m_particles); } +void SimulationModel::addRegularTriangleModel(const int width, const int height, + const Vector3r& translation, + const Matrix3r& rotation, + const Vector2r& scale) +{ + TriangleModel::ParticleMesh::UVs uvs; + uvs.resize(width * height); + + const Real dy = scale[1] / (Real)(height - 1); + const Real dx = scale[0] / (Real)(width - 1); + + std::vector points; + points.resize(width * height); + for (int i = 0; i < height; i++) + { + for (int j = 0; j < width; j++) + { + const Real y = (Real)dy * i; + const Real x = (Real)dx * j; + points[i * width + j] = rotation * Vector3r(x, y, 0.0) + translation; + + uvs[i * width + j][0] = x / scale[0]; + uvs[i * width + j][1] = y / scale[1]; + } + } + const int nIndices = 6 * (height - 1) * (width - 1); + + TriangleModel::ParticleMesh::UVIndices uvIndices; + uvIndices.resize(nIndices); + + std::vector indices; + indices.resize(nIndices); + int index = 0; + for (int i = 0; i < height - 1; i++) + { + for (int j = 0; j < width - 1; j++) + { + int helper = 0; + if (i % 2 == j % 2) + helper = 1; + + indices[index] = i * width + j; + indices[index + 1] = i * width + j + 1; + indices[index + 2] = (i + 1) * width + j + helper; + + uvIndices[index] = i * width + j; + uvIndices[index + 1] = i * width + j + 1; + uvIndices[index + 2] = (i + 1) * width + j + helper; + index += 3; + + indices[index] = (i + 1) * width + j + 1; + indices[index + 1] = (i + 1) * width + j; + indices[index + 2] = i * width + j + 1 - helper; + + uvIndices[index] = (i + 1) * width + j + 1; + uvIndices[index + 1] = (i + 1) * width + j; + uvIndices[index + 2] = i * width + j + 1 - helper; + index += 3; + } + } + + const unsigned int nPoints = height * width; + const unsigned int nFaces = nIndices / 3; + addTriangleModel(nPoints, nFaces, points.data(), indices.data(), uvIndices, uvs); + + ParticleData& pd = getParticles(); + for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) + pd.setMass(i, 1.0); +} + void SimulationModel::addTetModel( const unsigned int nPoints, const unsigned int nTets, @@ -707,6 +685,90 @@ void SimulationModel::addTetModel( tetModel->initMesh(nPoints, nTets, startIndex, indices); } +void SimulationModel::addRegularTetModel(const int width, const int height, const int depth, + const Vector3r& translation, + const Matrix3r& rotation, + const Vector3r& scale) +{ + std::vector points; + points.resize(width * height * depth); + + const Real dx = scale[0] / (Real)(width - 1); + const Real dy = scale[1] / (Real)(height - 1); + const Real dz = scale[2] / (Real)(depth - 1); + + // center in origin + const Vector3r t = translation - 0.5*scale; + for (int i = 0; i < width; i++) + { + for (int j = 0; j < height; j++) + { + for (int k = 0; k < depth; k++) + { + const Real x = (Real)dx * i; + const Real y = (Real)dy * j; + const Real z = (Real)dz * k; + + points[i * height * depth + j * depth + k] = rotation * Vector3r(x, y, z) + t; + } + } + } + + std::vector indices; + indices.reserve(width * height * depth * 5); + for (int i = 0; i < width - 1; i++) + { + for (int j = 0; j < height - 1; j++) + { + for (int k = 0; k < depth - 1; k++) + { + // For each block, the 8 corners are numerated as: + // 4*-----*7 + // /| /| + // / | / | + // 5*-----*6 | + // | 0*--|--*3 + // | / | / + // |/ |/ + // 1*-----*2 + unsigned int p0 = i * height * depth + j * depth + k; + unsigned int p1 = p0 + 1; + unsigned int p3 = (i + 1) * height * depth + j * depth + k; + unsigned int p2 = p3 + 1; + unsigned int p7 = (i + 1) * height * depth + (j + 1) * depth + k; + unsigned int p6 = p7 + 1; + unsigned int p4 = i * height * depth + (j + 1) * depth + k; + unsigned int p5 = p4 + 1; + + // Ensure that neighboring tetras are sharing faces + if ((i + j + k) % 2 == 1) + { + indices.push_back(p2); indices.push_back(p1); indices.push_back(p6); indices.push_back(p3); + indices.push_back(p6); indices.push_back(p3); indices.push_back(p4); indices.push_back(p7); + indices.push_back(p4); indices.push_back(p1); indices.push_back(p6); indices.push_back(p5); + indices.push_back(p3); indices.push_back(p1); indices.push_back(p4); indices.push_back(p0); + indices.push_back(p6); indices.push_back(p1); indices.push_back(p4); indices.push_back(p3); + } + else + { + indices.push_back(p0); indices.push_back(p2); indices.push_back(p5); indices.push_back(p1); + indices.push_back(p7); indices.push_back(p2); indices.push_back(p0); indices.push_back(p3); + indices.push_back(p5); indices.push_back(p2); indices.push_back(p7); indices.push_back(p6); + indices.push_back(p7); indices.push_back(p0); indices.push_back(p5); indices.push_back(p4); + indices.push_back(p0); indices.push_back(p2); indices.push_back(p7); indices.push_back(p5); + } + } + } + } + addTetModel(width * height * depth, (unsigned int)indices.size() / 4u, points.data(), indices.data()); + + ParticleData& pd = getParticles(); + for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) + { + pd.setMass(i, 1.0); + } +} + void SimulationModel::addLineModel( const unsigned int nPoints, const unsigned int nQuaternions, @@ -756,7 +818,7 @@ void SimulationModel::initConstraintGroups() { bool addToThisGroup = true; - for (unsigned int k = 0; k < constraint->m_numberOfBodies; k++) + for (unsigned int k = 0; k < constraint->numberOfBodies(); k++) { if (mapping[j][constraint->m_bodies[k]] != 0) { @@ -769,7 +831,7 @@ void SimulationModel::initConstraintGroups() { m_constraintGroups[j].push_back(i); - for (unsigned int k = 0; k < constraint->m_numberOfBodies; k++) + for (unsigned int k = 0; k < constraint->numberOfBodies(); k++) mapping[j][constraint->m_bodies[k]] = 1; addToNewGroup = false; @@ -782,7 +844,7 @@ void SimulationModel::initConstraintGroups() memset(mapping[mapping.size() - 1], 0, sizeof(unsigned char)*numBodies); m_constraintGroups.resize(m_constraintGroups.size() + 1); m_constraintGroups[m_constraintGroups.size()-1].push_back(i); - for (unsigned int k = 0; k < constraint->m_numberOfBodies; k++) + for (unsigned int k = 0; k < constraint->numberOfBodies(); k++) mapping[m_constraintGroups.size() - 1][constraint->m_bodies[k]] = 1; } } @@ -803,3 +865,225 @@ void SimulationModel::resetContacts() m_particleSolidContactConstraints.clear(); } +void SimulationModel::addClothConstraints(const TriangleModel* tm, const unsigned int clothMethod, + const Real distanceStiffness, const Real xxStiffness, const Real yyStiffness, + const Real xyStiffness, const Real xyPoissonRatio, const Real yxPoissonRatio, + const bool normalizeStretch, const bool normalizeShear) +{ + if (clothMethod == 1) + { + const unsigned int offset = tm->getIndexOffset(); + const unsigned int nEdges = tm->getParticleMesh().numEdges(); + const Utilities::IndexedFaceMesh::Edge* edges = tm->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + addDistanceConstraint(v1, v2, distanceStiffness); + } + } + else if (clothMethod == 2) + { + const unsigned int offset = tm->getIndexOffset(); + const TriangleModel::ParticleMesh& mesh = tm->getParticleMesh(); + const unsigned int* tris = mesh.getFaces().data(); + const unsigned int nFaces = mesh.numFaces(); + for (unsigned int i = 0; i < nFaces; i++) + { + const unsigned int v1 = tris[3 * i] + offset; + const unsigned int v2 = tris[3 * i + 1] + offset; + const unsigned int v3 = tris[3 * i + 2] + offset; + addFEMTriangleConstraint(v1, v2, v3, xxStiffness, yyStiffness, xyStiffness, xyPoissonRatio, yxPoissonRatio); + } + } + else if (clothMethod == 3) + { + const unsigned int offset = tm->getIndexOffset(); + const TriangleModel::ParticleMesh& mesh = tm->getParticleMesh(); + const unsigned int* tris = mesh.getFaces().data(); + const unsigned int nFaces = mesh.numFaces(); + for (unsigned int i = 0; i < nFaces; i++) + { + const unsigned int v1 = tris[3 * i] + offset; + const unsigned int v2 = tris[3 * i + 1] + offset; + const unsigned int v3 = tris[3 * i + 2] + offset; + addStrainTriangleConstraint(v1, v2, v3, xxStiffness, yyStiffness, xyStiffness, normalizeStretch, normalizeShear); + } + } + else if (clothMethod == 4) + { + const unsigned int offset = tm->getIndexOffset(); + const unsigned int nEdges = tm->getParticleMesh().numEdges(); + const Utilities::IndexedFaceMesh::Edge* edges = tm->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + addDistanceConstraint_XPBD(v1, v2, distanceStiffness); + } + } +} + +void SimulationModel::addBendingConstraints(const TriangleModel *tm, const unsigned int bendingMethod, const Real stiffness) +{ + if ((bendingMethod < 1) || (bendingMethod > 3)) + return; + + const unsigned int offset = tm->getIndexOffset(); + const TriangleModel::ParticleMesh& mesh = tm->getParticleMesh(); + unsigned int nEdges = mesh.numEdges(); + const TriangleModel::ParticleMesh::Edge* edges = mesh.getEdges().data(); + const unsigned int* tris = mesh.getFaces().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const int tri1 = edges[i].m_face[0]; + const int tri2 = edges[i].m_face[1]; + if ((tri1 != 0xffffffff) && (tri2 != 0xffffffff)) + { + // Find the triangle points which do not lie on the axis + const int axisPoint1 = edges[i].m_vert[0]; + const int axisPoint2 = edges[i].m_vert[1]; + int point1 = -1; + int point2 = -1; + for (int j = 0; j < 3; j++) + { + if ((tris[3 * tri1 + j] != axisPoint1) && (tris[3 * tri1 + j] != axisPoint2)) + { + point1 = tris[3 * tri1 + j]; + break; + } + } + for (int j = 0; j < 3; j++) + { + if ((tris[3 * tri2 + j] != axisPoint1) && (tris[3 * tri2 + j] != axisPoint2)) + { + point2 = tris[3 * tri2 + j]; + break; + } + } + if ((point1 != -1) && (point2 != -1)) + { + const unsigned int vertex1 = point1 + offset; + const unsigned int vertex2 = point2 + offset; + const unsigned int vertex3 = edges[i].m_vert[0] + offset; + const unsigned int vertex4 = edges[i].m_vert[1] + offset; + if (bendingMethod == 1) + addDihedralConstraint(vertex1, vertex2, vertex3, vertex4, stiffness); + else if (bendingMethod == 2) + addIsometricBendingConstraint(vertex1, vertex2, vertex3, vertex4, stiffness); + else if (bendingMethod == 3) + { + addIsometricBendingConstraint_XPBD(vertex1, vertex2, vertex3, vertex4, stiffness); + } + } + } + } +} + +void SimulationModel::addSolidConstraints(const TetModel* tm, const unsigned int solidMethod, const Real stiffness, + const Real poissonRatio, const Real volumeStiffness, + const bool normalizeStretch, const bool normalizeShear) +{ + const unsigned int nTets = tm->getParticleMesh().numTets(); + const unsigned int* tets = tm->getParticleMesh().getTets().data(); + const Utilities::IndexedTetMesh::VerticesTets& vTets = tm->getParticleMesh().getVertexTets(); + const unsigned int offset = tm->getIndexOffset(); + if (solidMethod == 1) + { + const unsigned int nEdges = tm->getParticleMesh().numEdges(); + const Utilities::IndexedTetMesh::Edge* edges = tm->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + addDistanceConstraint(v1, v2, stiffness); + } + + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i] + offset; + const unsigned int v2 = tets[4 * i + 1] + offset; + const unsigned int v3 = tets[4 * i + 2] + offset; + const unsigned int v4 = tets[4 * i + 3] + offset; + + addVolumeConstraint(v1, v2, v3, v4, volumeStiffness); + } + } + else if (solidMethod == 2) + { + const TetModel::ParticleMesh& mesh = tm->getParticleMesh(); + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i] + offset; + const unsigned int v2 = tets[4 * i + 1] + offset; + const unsigned int v3 = tets[4 * i + 2] + offset; + const unsigned int v4 = tets[4 * i + 3] + offset; + + addFEMTetConstraint(v1, v2, v3, v4, stiffness, poissonRatio); + } + } + else if (solidMethod == 3) + { + const TetModel::ParticleMesh& mesh = tm->getParticleMesh(); + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i] + offset; + const unsigned int v2 = tets[4 * i + 1] + offset; + const unsigned int v3 = tets[4 * i + 2] + offset; + const unsigned int v4 = tets[4 * i + 3] + offset; + + addStrainTetConstraint(v1, v2, v3, v4, stiffness, stiffness, normalizeStretch, normalizeStretch); + } + } + else if (solidMethod == 4) + { + const TetModel::ParticleMesh& mesh = tm->getParticleMesh(); + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v[4] = { tets[4 * i] + offset, + tets[4 * i + 1] + offset, + tets[4 * i + 2] + offset, + tets[4 * i + 3] + offset }; + // Important: Divide position correction by the number of clusters + // which contain the vertex. + const unsigned int nc[4] = { (unsigned int)vTets[v[0]-offset].size(), (unsigned int)vTets[v[1] - offset].size(), (unsigned int)vTets[v[2] - offset].size(), (unsigned int)vTets[v[3] - offset].size() }; + addShapeMatchingConstraint(4, v, nc, stiffness); + + if (v[0] == 1005) + std::cout << v[0] << ", " << v[1] << ", " << v[2] << ", " << v[3] << "chk\n"; + if (v[1] == 1005) + std::cout << v[0] << ", " << v[1] << ", " << v[2] << ", " << v[3] << "chk\n"; + if (v[2] == 1005) + std::cout << v[0] << ", " << v[1] << ", " << v[2] << ", " << v[3] << "chk\n"; + if (v[3] == 1005) + std::cout << v[0] << ", " << v[1] << ", " << v[2] << ", " << v[3] << "chk\n"; + } + } + else if (solidMethod == 5) + { + const unsigned int offset = tm->getIndexOffset(); + const unsigned int nEdges = tm->getParticleMesh().numEdges(); + const Utilities::IndexedTetMesh::Edge* edges = tm->getParticleMesh().getEdges().data(); + for (unsigned int i = 0; i < nEdges; i++) + { + const unsigned int v1 = edges[i].m_vert[0] + offset; + const unsigned int v2 = edges[i].m_vert[1] + offset; + + addDistanceConstraint_XPBD(v1, v2, stiffness); + } + + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i] + offset; + const unsigned int v2 = tets[4 * i + 1] + offset; + const unsigned int v3 = tets[4 * i + 2] + offset; + const unsigned int v4 = tets[4 * i + 3] + offset; + + addVolumeConstraint_XPBD(v1, v2, v3, v4, volumeStiffness); + } + } +} + diff --git a/Simulation/SimulationModel.h b/Simulation/SimulationModel.h index 4c6e7641..6a3a620e 100644 --- a/Simulation/SimulationModel.h +++ b/Simulation/SimulationModel.h @@ -16,24 +16,10 @@ namespace PBD class SimulationModel : public GenParam::ParameterObject { - public: - static int CLOTH_STIFFNESS; - static int CLOTH_BENDING_STIFFNESS; - static int CLOTH_STIFFNESS_XX; - static int CLOTH_STIFFNESS_YY; - static int CLOTH_STIFFNESS_XY; - static int CLOTH_POISSON_RATIO_XY; - static int CLOTH_POISSON_RATIO_YX; - static int CLOTH_NORMALIZE_STRETCH; - static int CLOTH_NORMALIZE_SHEAR; - - static int SOLID_STIFFNESS; - static int SOLID_POISSON_RATIO; - static int SOLID_NORMALIZE_STRETCH; - static int SOLID_NORMALIZE_SHEAR; - public: SimulationModel(); + SimulationModel(const SimulationModel&) = delete; + SimulationModel& operator=(const SimulationModel&) = delete; virtual ~SimulationModel(); void init(); @@ -63,33 +49,9 @@ namespace PBD ParticleSolidContactConstraintVector m_particleSolidContactConstraints; ConstraintGroupVector m_constraintGroups; - Real m_cloth_stiffness; - Real m_cloth_bendingStiffness; - Real m_cloth_xxStiffness; - Real m_cloth_yyStiffness; - Real m_cloth_xyStiffness; - Real m_cloth_xyPoissonRatio; - Real m_cloth_yxPoissonRatio; - bool m_cloth_normalizeStretch; - bool m_cloth_normalizeShear; - - Real m_solid_stiffness; - Real m_solid_poissonRatio; - bool m_solid_normalizeStretch; - bool m_solid_normalizeShear; - Real m_contactStiffnessRigidBody; Real m_contactStiffnessParticleRigidBody; - Real m_rod_stretchingStiffness; - Real m_rod_shearingStiffness1; - Real m_rod_shearingStiffness2; - Real m_rod_bendingStiffness1; - Real m_rod_bendingStiffness2; - Real m_rod_twistingStiffness; - - virtual void initParameters(); - public: void reset(); void cleanup(); @@ -116,12 +78,20 @@ namespace PBD unsigned int* indices, const TriangleModel::ParticleMesh::UVIndices& uvIndices, const TriangleModel::ParticleMesh::UVs& uvs); + void addRegularTriangleModel(const int width, const int height, + const Vector3r& translation = Vector3r::Zero(), + const Matrix3r& rotation = Matrix3r::Identity(), + const Vector2r& scale = Vector2r::Ones()); void addTetModel( const unsigned int nPoints, const unsigned int nTets, Vector3r *points, unsigned int* indices); + void addRegularTetModel(const int width, const int height, const int depth, + const Vector3r& translation = Vector3r::Zero(), + const Matrix3r& rotation = Matrix3r::Identity(), + const Vector3r& scale = Vector3r::Ones()); void addLineModel( const unsigned int nPoints, @@ -162,27 +132,37 @@ namespace PBD const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff); - bool addDistanceConstraint(const unsigned int particle1, const unsigned int particle2); - bool addDistanceConstraint_XPBD(const unsigned int particle1, const unsigned int particle2); + bool addDistanceConstraint(const unsigned int particle1, const unsigned int particle2, const Real stiffness); + bool addDistanceConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, const Real stiffness); bool addDihedralConstraint( const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); bool addIsometricBendingConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); bool addIsometricBendingConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); - bool addFEMTriangleConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3); - bool addStrainTriangleConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); + bool addFEMTriangleConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, + const Real xxStiffness, const Real yyStiffness, const Real xyStiffness, + const Real xyPoissonRatio, const Real yxPoissonRatio); + bool addStrainTriangleConstraint(const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const Real xxStiffness, const Real yyStiffness, const Real xyStiffness, + const bool normalizeStretch, const bool normalizeShear); bool addVolumeConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); bool addVolumeConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, const Real stiffness); bool addFEMTetConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); + const unsigned int particle3, const unsigned int particle4, + const Real stiffness, const Real poissonRatio); bool addStrainTetConstraint(const unsigned int particle1, const unsigned int particle2, - const unsigned int particle3, const unsigned int particle4); - bool addShapeMatchingConstraint(const unsigned int numberOfParticles, const unsigned int particleIndices[], const unsigned int numClusters[]); - bool addStretchShearConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int quaternion1); - bool addBendTwistConstraint(const unsigned int quaternion1, const unsigned int quaternion2); + const unsigned int particle3, const unsigned int particle4, + const Real stretchStiffness, const Real shearStiffness, + const bool normalizeStretch, const bool normalizeShear); + bool addShapeMatchingConstraint(const unsigned int numberOfParticles, const unsigned int particleIndices[], const unsigned int numClusters[], const Real stiffness); + bool addStretchShearConstraint(const unsigned int particle1, const unsigned int particle2, + const unsigned int quaternion1, const Real stretchingStiffness, + const Real shearingStiffness1, const Real shearingStiffness2); + bool addBendTwistConstraint(const unsigned int quaternion1, const unsigned int quaternion2, + const Real twistingStiffness, const Real bendingStiffness1, const Real bendingStiffness2); bool addStretchBendingTwistingConstraint(const unsigned int rbIndex1, const unsigned int rbIndex2, const Vector3r &pos, const Real averageRadius, const Real averageSegmentLength, const Real youngsModulus, const Real torsionModulus); bool addDirectPositionBasedSolverForStiffRodsConstraint(const std::vector> & jointSegmentIndices, const std::vector &jointPositions, const std::vector &averageRadii, const std::vector &averageSegmentLengths, const std::vector &youngsModuli, const std::vector &torsionModuli); @@ -191,18 +171,25 @@ namespace PBD Real getContactStiffnessParticleRigidBody() const { return m_contactStiffnessParticleRigidBody; } void setContactStiffnessParticleRigidBody(Real val) { m_contactStiffnessParticleRigidBody = val; } - Real getRodStretchingStiffness() const { return m_rod_stretchingStiffness; } - void setRodStretchingStiffness(Real val) { m_rod_stretchingStiffness = val; } - Real getRodShearingStiffness1() const { return m_rod_shearingStiffness1; } - void setRodShearingStiffness1(Real val) { m_rod_shearingStiffness1 = val; } - Real getRodShearingStiffness2() const { return m_rod_shearingStiffness2; } - void setRodShearingStiffness2(Real val) { m_rod_shearingStiffness2 = val; } - Real getRodBendingStiffness1() const { return m_rod_bendingStiffness1; } - void setRodBendingStiffness1(Real val) { m_rod_bendingStiffness1 = val; } - Real getRodBendingStiffness2() const { return m_rod_bendingStiffness2; } - void setRodBendingStiffness2(Real val) { m_rod_bendingStiffness2 = val; } - Real getRodTwistingStiffness() const { return m_rod_twistingStiffness; } - void setRodTwistingStiffness(Real val) { m_rod_twistingStiffness = val; } + void addClothConstraints(const TriangleModel* tm, const unsigned int clothMethod, + const Real distanceStiffness, const Real xxStiffness, const Real yyStiffness, + const Real xyStiffness, const Real xyPoissonRatio, const Real yxPoissonRatio, + const bool normalizeStretch, const bool normalizeShear); + void addBendingConstraints(const TriangleModel* tm, const unsigned int bendingMethod, const Real stiffness); + void addSolidConstraints(const TetModel* tm, const unsigned int solidMethod, const Real stiffness, + const Real poissonRatio, const Real volumeStiffness, + const bool normalizeStretch, const bool normalizeShear); + + template + void setConstraintValue(const T v) + { + for (auto i = 0; i < m_constraints.size(); i++) + { + ConstraintType* c = dynamic_cast(m_constraints[i]); + if (c != nullptr) + c->*MemPtr = v; + } + } }; } diff --git a/Simulation/TetModel.cpp b/Simulation/TetModel.cpp index 92e70c58..47e5c354 100644 --- a/Simulation/TetModel.cpp +++ b/Simulation/TetModel.cpp @@ -26,11 +26,6 @@ void TetModel::cleanupModel() m_particleMesh.release(); } -TetModel::ParticleMesh &TetModel::getParticleMesh() -{ - return m_particleMesh; -} - TetModel::SurfaceMesh &TetModel::getSurfaceMesh() { return m_surfaceMesh; diff --git a/Simulation/TetModel.h b/Simulation/TetModel.h index af64dca1..a79d122c 100644 --- a/Simulation/TetModel.h +++ b/Simulation/TetModel.h @@ -59,12 +59,11 @@ namespace PBD public: - void updateConstraints(); - SurfaceMesh &getSurfaceMesh(); VertexData &getVisVertices(); SurfaceMesh &getVisMesh(); - ParticleMesh &getParticleMesh(); + ParticleMesh& getParticleMesh() { return m_particleMesh; } + const ParticleMesh& getParticleMesh() const { return m_particleMesh; } void cleanupModel(); unsigned int getIndexOffset() const; diff --git a/Simulation/TimeStepController.cpp b/Simulation/TimeStepController.cpp index 3c43a02e..32dabde5 100644 --- a/Simulation/TimeStepController.cpp +++ b/Simulation/TimeStepController.cpp @@ -175,9 +175,8 @@ void TimeStepController::step(SimulationModel &model) h = hOld; tm->setTimeStepSize(hOld); - #pragma omp parallel if(numBodies > MIN_PARALLEL_SIZE) default(shared) + #pragma omp parallel default(shared) { - // Update velocities #pragma omp for schedule(static) nowait for (int i = 0; i < numBodies; i++) { diff --git a/Simulation/TriangleModel.cpp b/Simulation/TriangleModel.cpp index cc66bc28..09d35ad8 100644 --- a/Simulation/TriangleModel.cpp +++ b/Simulation/TriangleModel.cpp @@ -27,11 +27,6 @@ void TriangleModel::updateMeshNormals(const ParticleData &pd) m_particleMesh.updateVertexNormals(pd); } -TriangleModel::ParticleMesh &TriangleModel::getParticleMesh() -{ - return m_particleMesh; -} - void TriangleModel::initMesh(const unsigned int nPoints, const unsigned int nFaces, const unsigned int indexOffset, unsigned int* indices, const ParticleMesh::UVIndices& uvIndices, const ParticleMesh::UVs& uvs) { m_indexOffset = indexOffset; diff --git a/Simulation/TriangleModel.h b/Simulation/TriangleModel.h index d3d1f3f8..8acbe411 100644 --- a/Simulation/TriangleModel.h +++ b/Simulation/TriangleModel.h @@ -27,9 +27,9 @@ namespace PBD Real m_frictionCoeff; public: - void updateConstraints(); + ParticleMesh &getParticleMesh() { return m_particleMesh; } + const ParticleMesh& getParticleMesh() const { return m_particleMesh; } - ParticleMesh &getParticleMesh(); void cleanupModel(); unsigned int getIndexOffset() const; diff --git a/Utils/CMakeLists.txt b/Utils/CMakeLists.txt index 2358afcd..b24386ec 100644 --- a/Utils/CMakeLists.txt +++ b/Utils/CMakeLists.txt @@ -4,7 +4,10 @@ git_local_changes(GIT_LOCAL_CHANGES) if (${GIT_LOCAL_CHANGES} STREQUAL "DIRTY") set(COMPILER_MESSAGE "#pragma WARNING(Local changes not committed.)") endif() -configure_file("${PROJECT_PATH}/Utils/Version.h.in" "${PROJECT_PATH}/Utils/Version.h" @ONLY) + +file (STRINGS "../version" PBD_VERSION) + +configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Version.h.in ${CMAKE_CURRENT_SOURCE_DIR}/Version.h @ONLY) add_library(Utils FileSystem.h diff --git a/Utils/IndexedFaceMesh.cpp b/Utils/IndexedFaceMesh.cpp index 5f01d9e8..526bf185 100644 --- a/Utils/IndexedFaceMesh.cpp +++ b/Utils/IndexedFaceMesh.cpp @@ -7,22 +7,21 @@ IndexedFaceMesh& IndexedFaceMesh::operator=(IndexedFaceMesh const& other) m_numPoints = other.m_numPoints; m_indices = other.m_indices; m_edges = other.m_edges; - m_faces = other.m_faces; + m_facesEdges = other.m_facesEdges; m_closed = other.m_closed; m_uvIndices = other.m_uvIndices; m_uvs = other.m_uvs; - m_verticesPerFace = other.m_verticesPerFace; m_normals = other.m_normals; m_vertexNormals = other.m_vertexNormals; - for (size_t i(0u); i < m_faces.size(); ++i) + for (size_t i(0u); i < m_facesEdges.size(); ++i) { - m_faces[i].m_edges = new unsigned int[m_verticesPerFace]; + m_facesEdges[i].resize(m_verticesPerFace); #if defined(_MSC_VER) - std::copy(other.m_faces[i].m_edges, other.m_faces[i].m_edges + m_verticesPerFace, - stdext::unchecked_array_iterator(m_faces[i].m_edges)); + std::copy(other.m_facesEdges[i].data(), other.m_facesEdges[i].data() + m_verticesPerFace, + stdext::unchecked_array_iterator(m_facesEdges[i].data())); #else - std::copy(other.m_faces[i].m_edges, other.m_faces[i].m_edges + m_verticesPerFace, m_faces[i].m_edges); + std::copy(other.m_facesEdges[i].data(), other.m_facesEdges[i].data() + m_verticesPerFace, m_facesEdges[i].data()); #endif } @@ -42,9 +41,8 @@ IndexedFaceMesh::IndexedFaceMesh(IndexedFaceMesh const& other) *this = other; } -IndexedFaceMesh::IndexedFaceMesh(const unsigned int verticesPerFace) +IndexedFaceMesh::IndexedFaceMesh() { - m_verticesPerFace = verticesPerFace; m_closed=false; m_flatShading = false; } @@ -64,7 +62,7 @@ void IndexedFaceMesh::initMesh(const unsigned int nPoints, const unsigned int nE m_numPoints = nPoints; m_indices.reserve(nFaces*m_verticesPerFace); m_edges.reserve(nEdges); - m_faces.reserve(nFaces); + m_facesEdges.reserve(nFaces); m_uvIndices.reserve(nFaces); m_uvs.reserve(nPoints); m_verticesFaces.reserve(nPoints); @@ -77,9 +75,8 @@ void IndexedFaceMesh::release() { m_indices.clear(); m_edges.clear(); - for(unsigned int i=0; i < m_faces.size(); i++) - delete [] m_faces[i].m_edges; - m_faces.clear(); + m_facesEdges.clear(); + m_facesEdges.clear(); m_uvIndices.clear(); m_uvs.clear(); m_verticesFaces.clear(); @@ -120,22 +117,24 @@ void IndexedFaceMesh::addUVIndex(const unsigned int index) void IndexedFaceMesh::buildNeighbors() { typedef std::vector PEdges; - typedef std::vector VertexFE; PEdges* pEdges = new PEdges[numVertices()]; - VertexFE* vFaces = new VertexFE[numVertices()]; - VertexFE* vEdges = new VertexFE[numVertices()]; - for(unsigned int i=0; i < m_faces.size(); i++) - delete [] m_faces[i].m_edges; + // build vertex-face structure + m_verticesFaces.clear(); // to delete old pointers + m_verticesFaces.resize(numVertices()); + m_verticesEdges.clear(); // to delete old pointers + m_verticesEdges.resize(numVertices()); + m_facesEdges.clear(); + m_facesEdges.resize(numFaces()); + m_edges.clear(); - m_faces.resize(numFaces()); unsigned int *v = new unsigned int[m_verticesPerFace]; unsigned int *edges = new unsigned int[m_verticesPerFace*2]; for(unsigned int i=0; i < numFaces(); i++) { - m_faces[i].m_edges = new unsigned int[m_verticesPerFace]; + m_facesEdges[i].resize(m_verticesPerFace); for (unsigned int j=0u; j < m_verticesPerFace; j++) v[j] = m_indices[m_verticesPerFace*i+j]; @@ -152,9 +151,9 @@ void IndexedFaceMesh::buildNeighbors() // add vertex-face connection const unsigned int vIndex = m_indices[m_verticesPerFace*i+j]; bool found = false; - for(unsigned int k=0; k < vFaces[vIndex].size(); k++) + for(unsigned int k=0; k < m_verticesFaces[vIndex].size(); k++) { - if (vFaces[vIndex][k] == i) + if (m_verticesFaces[vIndex][k] == i) { found = true; break; @@ -162,7 +161,7 @@ void IndexedFaceMesh::buildNeighbors() } if (!found) { - vFaces[vIndex].push_back(i); + m_verticesFaces[vIndex].push_back(i); } // add edge information @@ -192,8 +191,8 @@ void IndexedFaceMesh::buildNeighbors() edge = (unsigned int) m_edges.size() - 1u; // add vertex-edge connection - vEdges[a].push_back(edge); - vEdges[b].push_back(edge); + m_verticesEdges[a].push_back(edge); + m_verticesEdges[b].push_back(edge); } else { @@ -204,28 +203,12 @@ void IndexedFaceMesh::buildNeighbors() pEdges[a].push_back(edge); pEdges[b].push_back(edge); // append face - m_faces[i].m_edges[j] = edge; + m_facesEdges[i][j] = edge; } } delete [] v; delete [] edges; - // build vertex-face structure - m_verticesFaces.clear(); // to delete old pointers - m_verticesFaces.resize(numVertices()); - m_verticesEdges.clear(); // to delete old pointers - m_verticesEdges.resize(numVertices()); - for(unsigned int i=0; i < numVertices(); i++) - { - m_verticesFaces[i].m_numFaces = (unsigned int) vFaces[i].size(); - m_verticesFaces[i].m_fIndices = new unsigned int[m_verticesFaces[i].m_numFaces]; - memcpy(m_verticesFaces[i].m_fIndices, vFaces[i].data(), sizeof(unsigned int)*m_verticesFaces[i].m_numFaces); - - m_verticesEdges[i].m_numEdges = (unsigned int) vEdges[i].size(); - m_verticesEdges[i].m_eIndices = new unsigned int[m_verticesEdges[i].m_numEdges]; - memcpy(m_verticesEdges[i].m_eIndices, vEdges[i].data(), sizeof(unsigned int)*m_verticesEdges[i].m_numEdges); - } - // check for boundary m_closed = true; for (unsigned int i = 0; i < (unsigned int)m_edges.size(); i++) @@ -239,8 +222,6 @@ void IndexedFaceMesh::buildNeighbors() } delete [] pEdges; - delete [] vFaces; - delete [] vEdges; } void IndexedFaceMesh::copyUVs(const UVIndices& uvIndices, const UVs& uvs) diff --git a/Utils/IndexedFaceMesh.h b/Utils/IndexedFaceMesh.h index 84805c93..3d35c3e3 100644 --- a/Utils/IndexedFaceMesh.h +++ b/Utils/IndexedFaceMesh.h @@ -2,6 +2,7 @@ #define __INDEXEDFACEMESH_H__ #include +#include #include "Common/Common.h" #include @@ -12,95 +13,18 @@ namespace Utilities public: struct Edge { - unsigned int m_face[2]; - unsigned int m_vert[2]; - }; - - struct Face - { - unsigned int *m_edges; - }; - - // Stores the indices of each face connected to a specific vertex - struct VertexFaces - { - VertexFaces() - { - m_fIndices = 0; - m_numFaces = 0; - } - - VertexFaces(VertexFaces const& other) - { - *this = other; - } - - VertexFaces& operator=(VertexFaces const& other) - { - m_numFaces = other.m_numFaces; - m_fIndices = new unsigned int[m_numFaces]; -#if defined(_MSC_VER) - std::copy(other.m_fIndices, other.m_fIndices + m_numFaces, - stdext::unchecked_array_iterator(m_fIndices)); -#else - std::copy(other.m_fIndices, other.m_fIndices + m_numFaces, m_fIndices); -#endif - return *this; - } - - ~VertexFaces() - { - delete[] m_fIndices; - } - - unsigned int m_numFaces; - unsigned int* m_fIndices; - }; - - // Stores the indices of each edge connected to a specific vertex - struct VertexEdges - { - VertexEdges() - { - m_eIndices = 0; - m_numEdges = 0; - } - - VertexEdges(VertexEdges const& other) - { - *this = other; - } - - VertexEdges& operator=(VertexEdges const& other) - { - m_numEdges = other.m_numEdges; - m_eIndices = new unsigned int[m_numEdges]; -#if defined(_MSC_VER) - std::copy(other.m_eIndices, other.m_eIndices + m_numEdges, - stdext::unchecked_array_iterator(m_eIndices)); -#else - std::copy(other.m_eIndices, other.m_eIndices + m_numEdges, m_eIndices); -#endif - return *this; - } - - ~VertexEdges() - { - delete[] m_eIndices; - } - - unsigned int m_numEdges; - unsigned int* m_eIndices; + std::array m_face; + std::array m_vert; }; public: typedef std::vector Faces; typedef std::vector FaceNormals; typedef std::vector VertexNormals; - typedef std::vector FaceData; + typedef std::vector> FacesEdges; typedef std::vector Edges; - typedef std::vector VerticesFaces; - typedef std::vector VerticesEdges; + typedef std::vector> VerticesEdges; + typedef std::vector> VerticesFaces; typedef std::vector UVIndices; typedef std::vector UVs; @@ -108,19 +32,19 @@ namespace Utilities unsigned int m_numPoints; Faces m_indices; Edges m_edges; - FaceData m_faces; + FacesEdges m_facesEdges; bool m_closed; UVIndices m_uvIndices; UVs m_uvs; VerticesFaces m_verticesFaces; VerticesEdges m_verticesEdges; - unsigned int m_verticesPerFace; + const unsigned int m_verticesPerFace = 3u; FaceNormals m_normals; VertexNormals m_vertexNormals; bool m_flatShading; public: - IndexedFaceMesh(const unsigned int verticesPerFace = 3); + IndexedFaceMesh(); IndexedFaceMesh(IndexedFaceMesh const& other); IndexedFaceMesh& operator=(IndexedFaceMesh const& other); ~IndexedFaceMesh(); @@ -143,7 +67,7 @@ namespace Utilities VertexNormals& getVertexNormals(){ return m_vertexNormals; } Edges& getEdges() { return m_edges; } const Edges& getEdges() const { return m_edges; } - const FaceData& getFaceData() const { return m_faces; } + const FacesEdges& getFacesEdges() const { return m_facesEdges; } const UVIndices& getUVIndices() const { return m_uvIndices; } const UVs& getUVs() const { return m_uvs; } const VerticesFaces& getVertexFaces() const { return m_verticesFaces; } diff --git a/Utils/IndexedTetMesh.cpp b/Utils/IndexedTetMesh.cpp index 36ec9bfa..e80ed9dd 100644 --- a/Utils/IndexedTetMesh.cpp +++ b/Utils/IndexedTetMesh.cpp @@ -55,12 +55,15 @@ void IndexedTetMesh::addTet(const int * const indices) void IndexedTetMesh::buildNeighbors() { typedef std::vector VertexEdges; - typedef std::vector VertexFaces; - typedef std::vector VertexTets; - VertexEdges* vEdges = new VertexEdges[numVertices()]; - VertexFaces* vFaces = new VertexFaces[numVertices()]; - VertexTets* vTets = new VertexTets[numVertices()]; + m_verticesEdges.clear(); // to delete old pointers + m_verticesEdges.resize(numVertices()); + + m_verticesFaces.clear(); // to delete old pointers + m_verticesFaces.resize(numVertices()); + + m_verticesTets.clear(); // to delete old pointers + m_verticesTets.resize(numVertices()); m_faces.clear(); m_edges.clear(); @@ -92,7 +95,7 @@ void IndexedTetMesh::buildNeighbors() { // add vertex-tet connection const unsigned int vIndex = m_tetIndices[4*i+j]; - vTets[vIndex].push_back(i); + m_verticesTets[vIndex].push_back(i); } for(unsigned int j=0u; j < 4; j++) @@ -103,15 +106,15 @@ void IndexedTetMesh::buildNeighbors() const unsigned int c = faces[j*3+2]; unsigned int face = 0xffffffff; // find face - for(unsigned int k=0; k < vFaces[a].size(); k++) + for(unsigned int k=0; k < m_verticesFaces[a].size(); k++) { // Check if we already have this face in the list - const unsigned int& faceIndex = vFaces[a][k]; + const unsigned int& faceIndex = m_verticesFaces[a][k]; if(((m_faceIndices[3*faceIndex] == a) || (m_faceIndices[3*faceIndex] == b) || (m_faceIndices[3*faceIndex] == c)) && ((m_faceIndices[3*faceIndex+1] == a) || (m_faceIndices[3*faceIndex+1] == b) || (m_faceIndices[3*faceIndex+1] == c)) && ((m_faceIndices[3*faceIndex+2] == a) || (m_faceIndices[3*faceIndex+2] == b) || (m_faceIndices[3*faceIndex+2] == c))) { - face = vFaces[a][k]; + face = m_verticesFaces[a][k]; break; } } @@ -128,9 +131,9 @@ void IndexedTetMesh::buildNeighbors() m_faces.push_back(f); // add vertex-face connection - vFaces[a].push_back(face); - vFaces[b].push_back(face); - vFaces[c].push_back(face); + m_verticesFaces[a].push_back(face); + m_verticesFaces[b].push_back(face); + m_verticesFaces[c].push_back(face); } else { @@ -148,14 +151,14 @@ void IndexedTetMesh::buildNeighbors() const unsigned int b = edges[j*2+1]; unsigned int edge = 0xffffffff; // find edge - for(unsigned int k=0; k < vEdges[a].size(); k++) + for(unsigned int k=0; k < m_verticesEdges[a].size(); k++) { // Check if we already have this edge in the list - const Edge& e = m_edges[vEdges[a][k]]; + const Edge& e = m_edges[m_verticesEdges[a][k]]; if(((e.m_vert[0] == a) || (e.m_vert[0] == b)) && ((e.m_vert[1] == a) || (e.m_vert[1] == b))) { - edge = vEdges[a][k]; + edge = m_verticesEdges[a][k]; break; } } @@ -169,37 +172,11 @@ void IndexedTetMesh::buildNeighbors() edge = (unsigned int) m_edges.size() - 1u; // add vertex-edge connection - vEdges[a].push_back(edge); - vEdges[b].push_back(edge); + m_verticesEdges[a].push_back(edge); + m_verticesEdges[b].push_back(edge); } // append edge m_tets[i].m_edges[j] = edge; } } - - m_verticesEdges.clear(); // to delete old pointers - m_verticesEdges.resize(numVertices()); - m_verticesFaces.clear(); // to delete old pointers - m_verticesFaces.resize(numVertices()); - m_verticesTets.clear(); // to delete old pointers - m_verticesTets.resize(numVertices()); - for(unsigned int i=0; i < numVertices(); i++) - { - m_verticesEdges[i].m_numEdges = (unsigned int) vEdges[i].size(); - m_verticesEdges[i].m_eIndices = new unsigned int[m_verticesEdges[i].m_numEdges]; - memcpy(m_verticesEdges[i].m_eIndices, vEdges[i].data(), sizeof(unsigned int)*m_verticesEdges[i].m_numEdges); - - m_verticesFaces[i].m_numFaces = (unsigned int) vFaces[i].size(); - m_verticesFaces[i].m_fIndices = new unsigned int[m_verticesFaces[i].m_numFaces]; - memcpy(m_verticesFaces[i].m_fIndices, vFaces[i].data(), sizeof(unsigned int)*m_verticesFaces[i].m_numFaces); - - m_verticesTets[i].m_numTets = (unsigned int) vTets[i].size(); - m_verticesTets[i].m_tIndices = new unsigned int[m_verticesTets[i].m_numTets]; - memcpy(m_verticesTets[i].m_tIndices, vTets[i].data(), sizeof(unsigned int)*m_verticesTets[i].m_numTets); - } - - delete [] vEdges; - delete [] vFaces; - delete [] vTets; - } diff --git a/Utils/IndexedTetMesh.h b/Utils/IndexedTetMesh.h index 5c6596f0..d6706949 100644 --- a/Utils/IndexedTetMesh.h +++ b/Utils/IndexedTetMesh.h @@ -2,6 +2,7 @@ #define __INDEXEDTETMESH_H__ #include +#include #include "Common/Common.h" namespace Utilities @@ -11,75 +12,21 @@ namespace Utilities public: struct Edge { - unsigned int m_vert[2]; + std::array m_vert; }; struct Face { // edge indices - unsigned int m_edges[3]; + std::array m_edges; // tet indices - unsigned int m_tets[2]; + std::array m_tets; }; struct Tet { - unsigned int m_edges[6]; - unsigned int m_faces[4]; - }; - - // Stores the indices of each tet connected to a specific vertex - struct VertexTets - { - VertexTets() - { - m_tIndices = 0; - m_numTets = 0; - } - - ~VertexTets() - { - delete [] m_tIndices; - } - - unsigned int m_numTets; - unsigned int* m_tIndices; - }; - - // Stores the indices of each face connected to a specific vertex - struct VertexFaces - { - VertexFaces() - { - m_fIndices = 0; - m_numFaces = 0; - } - - ~VertexFaces() - { - delete [] m_fIndices; - } - - unsigned int m_numFaces; - unsigned int* m_fIndices; - }; - - // Stores the indices of each edge connected to a specific vertex - struct VertexEdges - { - VertexEdges() - { - m_eIndices = 0; - m_numEdges = 0; - } - - ~VertexEdges() - { - delete [] m_eIndices; - } - - unsigned int m_numEdges; - unsigned int* m_eIndices; + std::array m_edges; + std::array m_faces; }; public: @@ -88,9 +35,9 @@ namespace Utilities typedef std::vector TetData; typedef std::vector FaceData; typedef std::vector Edges; - typedef std::vector VerticesTets; - typedef std::vector VerticesFaces; - typedef std::vector VerticesEdges; + typedef std::vector> VerticesTets; + typedef std::vector> VerticesFaces; + typedef std::vector> VerticesEdges; protected: unsigned int m_numPoints; diff --git a/Utils/OBJLoader.h b/Utils/OBJLoader.h index 92886d4d..73cabddc 100644 --- a/Utils/OBJLoader.h +++ b/Utils/OBJLoader.h @@ -12,9 +12,9 @@ namespace Utilities */ struct MeshFaceIndices { - int posIndices[3]; - int texIndices[3]; - int normalIndices[3]; + std::array posIndices; + std::array texIndices; + std::array normalIndices; }; /** \brief Read for OBJ files. diff --git a/Utils/SceneLoader.cpp b/Utils/SceneLoader.cpp index 6e1290be..ff8c6078 100644 --- a/Utils/SceneLoader.cpp +++ b/Utils/SceneLoader.cpp @@ -203,6 +203,9 @@ void SceneLoader::readSimulation(const nlohmann::json &j, const std::string &key // normalize readValue(child, "solid_normalizeStretch", sceneData.m_solid_normalizeStretch); readValue(child, "solid_normalizeShear", sceneData.m_solid_normalizeShear); + + // volume stiffness + readValue(child, "volume_stiffness", sceneData.m_volume_stiffness); } void SceneLoader::readRigidBodies(const nlohmann::json &j, const std::string &key, const std::string &basePath, SceneData &sceneData) diff --git a/Utils/SceneLoader.h b/Utils/SceneLoader.h index 1b5e85bd..f662296a 100644 --- a/Utils/SceneLoader.h +++ b/Utils/SceneLoader.h @@ -213,6 +213,8 @@ namespace Utilities bool m_solid_normalizeStretch; bool m_solid_normalizeShear; + bool m_volume_stiffness; + std::vector m_rigidBodyData; std::vector m_triangleModelData; std::vector m_tetModelData; diff --git a/Utils/Version.h.in b/Utils/Version.h.in index 12e9eca9..7c3a4db6 100644 --- a/Utils/Version.h.in +++ b/Utils/Version.h.in @@ -9,6 +9,8 @@ #define GIT_REFSPEC "@GIT_REFSPEC@" #define GIT_LOCAL_STATUS "@GIT_LOCAL_CHANGES@" +#define PBD_VERSION "@PBD_VERSION@" + #ifdef DL_OUTPUT @COMPILER_MESSAGE@ #endif diff --git a/doc/bibliography.bib b/doc/bibliography.bib index b32fb7a8..15317b53 100644 --- a/doc/bibliography.bib +++ b/doc/bibliography.bib @@ -155,4 +155,21 @@ @article{Akinci:2012 publisher = {ACM}, address = {New York, NY, USA}, keywords = {fluid simulation, fluid-solid coupling, physically-based animation, smoothed particle hydrodynamics}, -} \ No newline at end of file +} + +@InProceedings{MMC16, + author = {Macklin, Miles and M\"{u}ller, Matthias and Chentanez, Nuttapong}, + title = {XPBD: Position-based Simulation of Compliant Constrained Dynamics}, + booktitle = MIG, + year = {2016}, + series = {MIG '16}, + pages = {49--54}, + publisher = {ACM}, + acmid = {2994272}, + doi = {10.1145/2994258.2994272}, + isbn = {978-1-4503-4592-7}, + keywords = {constrained dynamics, physics simulation, position based dynamics}, + location = {Burlingame, California}, + numpages = {6}, + url = {http://doi.acm.org/10.1145/2994258.2994272}, +} \ No newline at end of file diff --git a/extern/pybind/CMakeLists.txt b/extern/pybind/CMakeLists.txt new file mode 100644 index 00000000..2c08ff0b --- /dev/null +++ b/extern/pybind/CMakeLists.txt @@ -0,0 +1,270 @@ +# CMakeLists.txt -- Build system for the pybind11 modules +# +# Copyright (c) 2015 Wenzel Jakob +# +# All rights reserved. Use of this source code is governed by a +# BSD-style license that can be found in the LICENSE file. + +cmake_minimum_required(VERSION 3.4) + +# The `cmake_minimum_required(VERSION 3.4...3.18)` syntax does not work with +# some versions of VS that have a patched CMake 3.11. This forces us to emulate +# the behavior using the following workaround: +if(${CMAKE_VERSION} VERSION_LESS 3.18) + cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}) +else() + cmake_policy(VERSION 3.18) +endif() + +# Extract project version from source +file(STRINGS "${CMAKE_CURRENT_SOURCE_DIR}/include/pybind11/detail/common.h" + pybind11_version_defines REGEX "#define PYBIND11_VERSION_(MAJOR|MINOR|PATCH) ") + +foreach(ver ${pybind11_version_defines}) + if(ver MATCHES [[#define PYBIND11_VERSION_(MAJOR|MINOR|PATCH) +([^ ]+)$]]) + set(PYBIND11_VERSION_${CMAKE_MATCH_1} "${CMAKE_MATCH_2}") + endif() +endforeach() + +if(PYBIND11_VERSION_PATCH MATCHES [[\.([a-zA-Z0-9]+)$]]) + set(pybind11_VERSION_TYPE "${CMAKE_MATCH_1}") +endif() +string(REGEX MATCH "^[0-9]+" PYBIND11_VERSION_PATCH "${PYBIND11_VERSION_PATCH}") + +project( + pybind11 + LANGUAGES CXX + VERSION "${PYBIND11_VERSION_MAJOR}.${PYBIND11_VERSION_MINOR}.${PYBIND11_VERSION_PATCH}") + +# Standard includes +include(GNUInstallDirs) +include(CMakePackageConfigHelpers) +include(CMakeDependentOption) + +if(NOT pybind11_FIND_QUIETLY) + message(STATUS "pybind11 v${pybind11_VERSION} ${pybind11_VERSION_TYPE}") +endif() + +# Check if pybind11 is being used directly or via add_subdirectory +if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR) + ### Warn if not an out-of-source builds + if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR) + set(lines + "You are building in-place. If that is not what you intended to " + "do, you can clean the source directory with:\n" + "rm -r CMakeCache.txt CMakeFiles/ cmake_uninstall.cmake pybind11Config.cmake " + "pybind11ConfigVersion.cmake tests/CMakeFiles/\n") + message(AUTHOR_WARNING ${lines}) + endif() + + set(PYBIND11_MASTER_PROJECT ON) + + if(OSX AND CMAKE_VERSION VERSION_LESS 3.7) + # Bug in macOS CMake < 3.7 is unable to download catch + message(WARNING "CMAKE 3.7+ needed on macOS to download catch, and newer HIGHLY recommended") + elseif(WINDOWS AND CMAKE_VERSION VERSION_LESS 3.8) + # Only tested with 3.8+ in CI. + message(WARNING "CMAKE 3.8+ tested on Windows, previous versions untested") + endif() + + message(STATUS "CMake ${CMAKE_VERSION}") + + if(CMAKE_CXX_STANDARD) + set(CMAKE_CXX_EXTENSIONS OFF) + set(CMAKE_CXX_STANDARD_REQUIRED ON) + endif() +else() + set(PYBIND11_MASTER_PROJECT OFF) + set(pybind11_system SYSTEM) +endif() + +# Options +option(PYBIND11_INSTALL "Install pybind11 header files?" ${PYBIND11_MASTER_PROJECT}) +option(PYBIND11_TEST "Build pybind11 test suite?" ${PYBIND11_MASTER_PROJECT}) +option(PYBIND11_NOPYTHON "Disable search for Python" OFF) + +cmake_dependent_option( + USE_PYTHON_INCLUDE_DIR + "Install pybind11 headers in Python include directory instead of default installation prefix" + OFF "PYBIND11_INSTALL" OFF) + +cmake_dependent_option(PYBIND11_FINDPYTHON "Force new FindPython" OFF + "NOT CMAKE_VERSION VERSION_LESS 3.12" OFF) + +# NB: when adding a header don't forget to also add it to setup.py +set(PYBIND11_HEADERS + include/pybind11/detail/class.h + include/pybind11/detail/common.h + include/pybind11/detail/descr.h + include/pybind11/detail/init.h + include/pybind11/detail/internals.h + include/pybind11/detail/typeid.h + include/pybind11/attr.h + include/pybind11/buffer_info.h + include/pybind11/cast.h + include/pybind11/chrono.h + include/pybind11/common.h + include/pybind11/complex.h + include/pybind11/options.h + include/pybind11/eigen.h + include/pybind11/embed.h + include/pybind11/eval.h + include/pybind11/iostream.h + include/pybind11/functional.h + include/pybind11/numpy.h + include/pybind11/operators.h + include/pybind11/pybind11.h + include/pybind11/pytypes.h + include/pybind11/stl.h + include/pybind11/stl_bind.h) + +# Compare with grep and warn if mismatched +if(PYBIND11_MASTER_PROJECT AND NOT CMAKE_VERSION VERSION_LESS 3.12) + file( + GLOB_RECURSE _pybind11_header_check + LIST_DIRECTORIES false + RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" + CONFIGURE_DEPENDS "include/pybind11/*.h") + set(_pybind11_here_only ${PYBIND11_HEADERS}) + set(_pybind11_disk_only ${_pybind11_header_check}) + list(REMOVE_ITEM _pybind11_here_only ${_pybind11_header_check}) + list(REMOVE_ITEM _pybind11_disk_only ${PYBIND11_HEADERS}) + if(_pybind11_here_only) + message(AUTHOR_WARNING "PYBIND11_HEADERS has extra files:" ${_pybind11_here_only}) + endif() + if(_pybind11_disk_only) + message(AUTHOR_WARNING "PYBIND11_HEADERS is missing files:" ${_pybind11_disk_only}) + endif() +endif() + +# CMake 3.12 added list(TRANSFORM PREPEND +# But we can't use it yet +string(REPLACE "include/" "${CMAKE_CURRENT_SOURCE_DIR}/include/" PYBIND11_HEADERS + "${PYBIND11_HEADERS}") + +# Cache variable so this can be used in parent projects +set(pybind11_INCLUDE_DIR + "${CMAKE_CURRENT_LIST_DIR}/include" + CACHE INTERNAL "Directory where pybind11 headers are located") + +# Backward compatible variable for add_subdirectory mode +if(NOT PYBIND11_MASTER_PROJECT) + set(PYBIND11_INCLUDE_DIR + "${pybind11_INCLUDE_DIR}" + CACHE INTERNAL "") +endif() + +# Note: when creating targets, you cannot use if statements at configure time - +# you need generator expressions, because those will be placed in the target file. +# You can also place ifs *in* the Config.in, but not here. + +# This section builds targets, but does *not* touch Python + +# Build the headers-only target (no Python included): +# (long name used here to keep this from clashing in subdirectory mode) +add_library(pybind11_headers INTERFACE) +add_library(pybind11::pybind11_headers ALIAS pybind11_headers) # to match exported target +add_library(pybind11::headers ALIAS pybind11_headers) # easier to use/remember + +include("${CMAKE_CURRENT_SOURCE_DIR}/tools/pybind11Common.cmake") + +# Relative directory setting +if(USE_PYTHON_INCLUDE_DIR AND DEFINED Python_INCLUDE_DIRS) + file(RELATIVE_PATH CMAKE_INSTALL_INCLUDEDIR ${CMAKE_INSTALL_PREFIX} ${Python_INCLUDE_DIRS}) +elseif(USE_PYTHON_INCLUDE_DIR AND DEFINED PYTHON_INCLUDE_DIR) + file(RELATIVE_PATH CMAKE_INSTALL_INCLUDEDIR ${CMAKE_INSTALL_PREFIX} ${PYTHON_INCLUDE_DIRS}) +endif() + +# Fill in headers target +target_include_directories( + pybind11_headers ${pybind11_system} INTERFACE $ + $) + +target_compile_features(pybind11_headers INTERFACE cxx_inheriting_constructors cxx_user_literals + cxx_right_angle_brackets) + +if(PYBIND11_INSTALL) + install(DIRECTORY ${pybind11_INCLUDE_DIR}/pybind11 DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}) + set(PYBIND11_CMAKECONFIG_INSTALL_DIR + "${CMAKE_INSTALL_DATAROOTDIR}/cmake/${PROJECT_NAME}" + CACHE STRING "install path for pybind11Config.cmake") + + configure_package_config_file( + tools/${PROJECT_NAME}Config.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake" + INSTALL_DESTINATION ${PYBIND11_CMAKECONFIG_INSTALL_DIR}) + + if(CMAKE_VERSION VERSION_LESS 3.14) + # Remove CMAKE_SIZEOF_VOID_P from ConfigVersion.cmake since the library does + # not depend on architecture specific settings or libraries. + set(_PYBIND11_CMAKE_SIZEOF_VOID_P ${CMAKE_SIZEOF_VOID_P}) + unset(CMAKE_SIZEOF_VOID_P) + + write_basic_package_version_file( + ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake + VERSION ${PROJECT_VERSION} + COMPATIBILITY AnyNewerVersion) + + set(CMAKE_SIZEOF_VOID_P ${_PYBIND11_CMAKE_SIZEOF_VOID_P}) + else() + # CMake 3.14+ natively supports header-only libraries + write_basic_package_version_file( + ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake + VERSION ${PROJECT_VERSION} + COMPATIBILITY AnyNewerVersion ARCH_INDEPENDENT) + endif() + + install( + FILES ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake + ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake + tools/FindPythonLibsNew.cmake + tools/pybind11Common.cmake + tools/pybind11Tools.cmake + tools/pybind11NewTools.cmake + DESTINATION ${PYBIND11_CMAKECONFIG_INSTALL_DIR}) + + if(NOT PYBIND11_EXPORT_NAME) + set(PYBIND11_EXPORT_NAME "${PROJECT_NAME}Targets") + endif() + + install(TARGETS pybind11_headers EXPORT "${PYBIND11_EXPORT_NAME}") + + install( + EXPORT "${PYBIND11_EXPORT_NAME}" + NAMESPACE "pybind11::" + DESTINATION ${PYBIND11_CMAKECONFIG_INSTALL_DIR}) + + # Uninstall target + if(PYBIND11_MASTER_PROJECT) + configure_file("${CMAKE_CURRENT_SOURCE_DIR}/tools/cmake_uninstall.cmake.in" + "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY) + + add_custom_target(uninstall COMMAND ${CMAKE_COMMAND} -P + ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake) + endif() +endif() + +# BUILD_TESTING takes priority, but only if this is the master project +if(PYBIND11_MASTER_PROJECT AND DEFINED BUILD_TESTING) + if(BUILD_TESTING) + if(_pybind11_nopython) + message(FATAL_ERROR "Cannot activate tests in NOPYTHON mode") + else() + add_subdirectory(tests) + endif() + endif() +else() + if(PYBIND11_TEST) + if(_pybind11_nopython) + message(FATAL_ERROR "Cannot activate tests in NOPYTHON mode") + else() + add_subdirectory(tests) + endif() + endif() +endif() + +# Better symmetry with find_package(pybind11 CONFIG) mode. +if(NOT PYBIND11_MASTER_PROJECT) + set(pybind11_FOUND + TRUE + CACHE INTERNAL "True if pybind11 and all required components found on the system") +endif() diff --git a/extern/pybind/LICENSE b/extern/pybind/LICENSE new file mode 100644 index 00000000..e466b0df --- /dev/null +++ b/extern/pybind/LICENSE @@ -0,0 +1,29 @@ +Copyright (c) 2016 Wenzel Jakob , All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +3. Neither the name of the copyright holder nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +Please also refer to the file .github/CONTRIBUTING.md, which clarifies licensing of +external contributions to this project including patches, pull requests, etc. diff --git a/extern/pybind/MANIFEST.in b/extern/pybind/MANIFEST.in new file mode 100644 index 00000000..aed183e8 --- /dev/null +++ b/extern/pybind/MANIFEST.in @@ -0,0 +1,6 @@ +recursive-include pybind11/include/pybind11 *.h +recursive-include pybind11 *.py +recursive-include pybind11 py.typed +recursive-include pybind11 *.pyi +include pybind11/share/cmake/pybind11/*.cmake +include LICENSE README.rst pyproject.toml setup.py setup.cfg diff --git a/extern/pybind/README.rst b/extern/pybind/README.rst new file mode 100644 index 00000000..1474cb95 --- /dev/null +++ b/extern/pybind/README.rst @@ -0,0 +1,175 @@ +.. figure:: https://github.com/pybind/pybind11/raw/master/docs/pybind11-logo.png + :alt: pybind11 logo + +**pybind11 — Seamless operability between C++11 and Python** + +|Latest Documentation Status| |Stable Documentation Status| |Gitter chat| |CI| |Build status| + +.. warning:: + + Combining older versions of pybind11 (< 2.6.0) with the brand-new Python + 3.9.0 will trigger undefined behavior that typically manifests as crashes + during interpreter shutdown (but could also destroy your data. **You have been + warned.**) + + We recommend that you wait for Python 3.9.1 slated for release in December, + which will include a `fix `_ + that resolves this problem. In the meantime, please update to the latest + version of pybind11 (2.6.0 or newer), which includes a temporary workaround + specifically when Python 3.9.0 is detected at runtime. + +**pybind11** is a lightweight header-only library that exposes C++ types +in Python and vice versa, mainly to create Python bindings of existing +C++ code. Its goals and syntax are similar to the excellent +`Boost.Python `_ +library by David Abrahams: to minimize boilerplate code in traditional +extension modules by inferring type information using compile-time +introspection. + +The main issue with Boost.Python—and the reason for creating such a +similar project—is Boost. Boost is an enormously large and complex suite +of utility libraries that works with almost every C++ compiler in +existence. This compatibility has its cost: arcane template tricks and +workarounds are necessary to support the oldest and buggiest of compiler +specimens. Now that C++11-compatible compilers are widely available, +this heavy machinery has become an excessively large and unnecessary +dependency. + +Think of this library as a tiny self-contained version of Boost.Python +with everything stripped away that isn’t relevant for binding +generation. Without comments, the core header files only require ~4K +lines of code and depend on Python (2.7 or 3.5+, or PyPy) and the C++ +standard library. This compact implementation was possible thanks to +some of the new C++11 language features (specifically: tuples, lambda +functions and variadic templates). Since its creation, this library has +grown beyond Boost.Python in many ways, leading to dramatically simpler +binding code in many common situations. + +Tutorial and reference documentation is provided at +`pybind11.readthedocs.io `_. +A PDF version of the manual is available +`here `_. +And the source code is always available at +`github.com/pybind/pybind11 `_. + + +Core features +------------- + + +pybind11 can map the following core C++ features to Python: + +- Functions accepting and returning custom data structures per value, + reference, or pointer +- Instance methods and static methods +- Overloaded functions +- Instance attributes and static attributes +- Arbitrary exception types +- Enumerations +- Callbacks +- Iterators and ranges +- Custom operators +- Single and multiple inheritance +- STL data structures +- Smart pointers with reference counting like ``std::shared_ptr`` +- Internal references with correct reference counting +- C++ classes with virtual (and pure virtual) methods can be extended + in Python + +Goodies +------- + +In addition to the core functionality, pybind11 provides some extra +goodies: + +- Python 2.7, 3.5+, and PyPy/PyPy3 7.3 are supported with an + implementation-agnostic interface. + +- It is possible to bind C++11 lambda functions with captured + variables. The lambda capture data is stored inside the resulting + Python function object. + +- pybind11 uses C++11 move constructors and move assignment operators + whenever possible to efficiently transfer custom data types. + +- It’s easy to expose the internal storage of custom data types through + Pythons’ buffer protocols. This is handy e.g. for fast conversion + between C++ matrix classes like Eigen and NumPy without expensive + copy operations. + +- pybind11 can automatically vectorize functions so that they are + transparently applied to all entries of one or more NumPy array + arguments. + +- Python’s slice-based access and assignment operations can be + supported with just a few lines of code. + +- Everything is contained in just a few header files; there is no need + to link against any additional libraries. + +- Binaries are generally smaller by a factor of at least 2 compared to + equivalent bindings generated by Boost.Python. A recent pybind11 + conversion of PyRosetta, an enormous Boost.Python binding project, + `reported `_ + a binary size reduction of **5.4x** and compile time reduction by + **5.8x**. + +- Function signatures are precomputed at compile time (using + ``constexpr``), leading to smaller binaries. + +- With little extra effort, C++ types can be pickled and unpickled + similar to regular Python objects. + +Supported compilers +------------------- + +1. Clang/LLVM 3.3 or newer (for Apple Xcode’s clang, this is 5.0.0 or + newer) +2. GCC 4.8 or newer +3. Microsoft Visual Studio 2015 Update 3 or newer +4. Intel C++ compiler 18 or newer + (`possible issue `_ on 20.2) +5. Cygwin/GCC (tested on 2.5.1) +6. NVCC (CUDA 11.0 tested) +7. NVIDIA PGI (20.7 and 20.9 tested) + +About +----- + +This project was created by `Wenzel +Jakob `_. Significant features and/or +improvements to the code were contributed by Jonas Adler, Lori A. Burns, +Sylvain Corlay, Eric Cousineau, Ralf Grosse-Kunstleve, Trent Houliston, Axel +Huebl, @hulucc, Yannick Jadoul, Sergey Lyskov Johan Mabille, Tomasz Miąsko, +Dean Moldovan, Ben Pritchard, Jason Rhinelander, Boris Sch¤ling, Pim +Schellart, Henry Schreiner, Ivan Smirnov, Boris Staletic, and Patrick Stewart. + +We thank Google for a generous financial contribution to the continuous +integration infrastructure used by this project. + + +Contributing +~~~~~~~~~~~~ + +See the `contributing +guide `_ +for information on building and contributing to pybind11. + +License +~~~~~~~ + +pybind11 is provided under a BSD-style license that can be found in the +`LICENSE `_ +file. By using, distributing, or contributing to this project, you agree +to the terms and conditions of this license. + +.. |Latest Documentation Status| image:: https://readthedocs.org/projects/pybind11/badge?version=latest + :target: http://pybind11.readthedocs.org/en/latest +.. |Stable Documentation Status| image:: https://img.shields.io/badge/docs-stable-blue + :target: http://pybind11.readthedocs.org/en/stable +.. |Gitter chat| image:: https://img.shields.io/gitter/room/gitterHQ/gitter.svg + :target: https://gitter.im/pybind/Lobby +.. |CI| image:: https://github.com/pybind/pybind11/workflows/CI/badge.svg + :target: https://github.com/pybind/pybind11/actions +.. |Build status| image:: https://ci.appveyor.com/api/projects/status/riaj54pn4h08xy40?svg=true + :target: https://ci.appveyor.com/project/wjakob/pybind11 diff --git a/extern/pybind/include/pybind11/attr.h b/extern/pybind/include/pybind11/attr.h new file mode 100644 index 00000000..0c416709 --- /dev/null +++ b/extern/pybind/include/pybind11/attr.h @@ -0,0 +1,551 @@ +/* + pybind11/attr.h: Infrastructure for processing custom + type and function attributes + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "cast.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +/// \addtogroup annotations +/// @{ + +/// Annotation for methods +struct is_method { handle class_; is_method(const handle &c) : class_(c) { } }; + +/// Annotation for operators +struct is_operator { }; + +/// Annotation for classes that cannot be subclassed +struct is_final { }; + +/// Annotation for parent scope +struct scope { handle value; scope(const handle &s) : value(s) { } }; + +/// Annotation for documentation +struct doc { const char *value; doc(const char *value) : value(value) { } }; + +/// Annotation for function names +struct name { const char *value; name(const char *value) : value(value) { } }; + +/// Annotation indicating that a function is an overload associated with a given "sibling" +struct sibling { handle value; sibling(const handle &value) : value(value.ptr()) { } }; + +/// Annotation indicating that a class derives from another given type +template struct base { + + PYBIND11_DEPRECATED("base() was deprecated in favor of specifying 'T' as a template argument to class_") + base() { } // NOLINT(modernize-use-equals-default): breaks MSVC 2015 when adding an attribute +}; + +/// Keep patient alive while nurse lives +template struct keep_alive { }; + +/// Annotation indicating that a class is involved in a multiple inheritance relationship +struct multiple_inheritance { }; + +/// Annotation which enables dynamic attributes, i.e. adds `__dict__` to a class +struct dynamic_attr { }; + +/// Annotation which enables the buffer protocol for a type +struct buffer_protocol { }; + +/// Annotation which requests that a special metaclass is created for a type +struct metaclass { + handle value; + + PYBIND11_DEPRECATED("py::metaclass() is no longer required. It's turned on by default now.") + metaclass() { } // NOLINT(modernize-use-equals-default): breaks MSVC 2015 when adding an attribute + + /// Override pybind11's default metaclass + explicit metaclass(handle value) : value(value) { } +}; + +/// Annotation that marks a class as local to the module: +struct module_local { const bool value; constexpr module_local(bool v = true) : value(v) { } }; + +/// Annotation to mark enums as an arithmetic type +struct arithmetic { }; + +/// Mark a function for addition at the beginning of the existing overload chain instead of the end +struct prepend { }; + +/** \rst + A call policy which places one or more guard variables (``Ts...``) around the function call. + + For example, this definition: + + .. code-block:: cpp + + m.def("foo", foo, py::call_guard()); + + is equivalent to the following pseudocode: + + .. code-block:: cpp + + m.def("foo", [](args...) { + T scope_guard; + return foo(args...); // forwarded arguments + }); + \endrst */ +template struct call_guard; + +template <> struct call_guard<> { using type = detail::void_type; }; + +template +struct call_guard { + static_assert(std::is_default_constructible::value, + "The guard type must be default constructible"); + + using type = T; +}; + +template +struct call_guard { + struct type { + T guard{}; // Compose multiple guard types with left-to-right default-constructor order + typename call_guard::type next{}; + }; +}; + +/// @} annotations + +PYBIND11_NAMESPACE_BEGIN(detail) +/* Forward declarations */ +enum op_id : int; +enum op_type : int; +struct undefined_t; +template struct op_; +inline void keep_alive_impl(size_t Nurse, size_t Patient, function_call &call, handle ret); + +/// Internal data structure which holds metadata about a keyword argument +struct argument_record { + const char *name; ///< Argument name + const char *descr; ///< Human-readable version of the argument value + handle value; ///< Associated Python object + bool convert : 1; ///< True if the argument is allowed to convert when loading + bool none : 1; ///< True if None is allowed when loading + + argument_record(const char *name, const char *descr, handle value, bool convert, bool none) + : name(name), descr(descr), value(value), convert(convert), none(none) { } +}; + +/// Internal data structure which holds metadata about a bound function (signature, overloads, etc.) +struct function_record { + function_record() + : is_constructor(false), is_new_style_constructor(false), is_stateless(false), + is_operator(false), is_method(false), has_args(false), + has_kwargs(false), has_kw_only_args(false), prepend(false) { } + + /// Function name + char *name = nullptr; /* why no C++ strings? They generate heavier code.. */ + + // User-specified documentation string + char *doc = nullptr; + + /// Human-readable version of the function signature + char *signature = nullptr; + + /// List of registered keyword arguments + std::vector args; + + /// Pointer to lambda function which converts arguments and performs the actual call + handle (*impl) (function_call &) = nullptr; + + /// Storage for the wrapped function pointer and captured data, if any + void *data[3] = { }; + + /// Pointer to custom destructor for 'data' (if needed) + void (*free_data) (function_record *ptr) = nullptr; + + /// Return value policy associated with this function + return_value_policy policy = return_value_policy::automatic; + + /// True if name == '__init__' + bool is_constructor : 1; + + /// True if this is a new-style `__init__` defined in `detail/init.h` + bool is_new_style_constructor : 1; + + /// True if this is a stateless function pointer + bool is_stateless : 1; + + /// True if this is an operator (__add__), etc. + bool is_operator : 1; + + /// True if this is a method + bool is_method : 1; + + /// True if the function has a '*args' argument + bool has_args : 1; + + /// True if the function has a '**kwargs' argument + bool has_kwargs : 1; + + /// True once a 'py::kw_only' is encountered (any following args are keyword-only) + bool has_kw_only_args : 1; + + /// True if this function is to be inserted at the beginning of the overload resolution chain + bool prepend : 1; + + /// Number of arguments (including py::args and/or py::kwargs, if present) + std::uint16_t nargs; + + /// Number of trailing arguments (counted in `nargs`) that are keyword-only + std::uint16_t nargs_kw_only = 0; + + /// Number of leading arguments (counted in `nargs`) that are positional-only + std::uint16_t nargs_pos_only = 0; + + /// Python method object + PyMethodDef *def = nullptr; + + /// Python handle to the parent scope (a class or a module) + handle scope; + + /// Python handle to the sibling function representing an overload chain + handle sibling; + + /// Pointer to next overload + function_record *next = nullptr; +}; + +/// Special data structure which (temporarily) holds metadata about a bound class +struct type_record { + PYBIND11_NOINLINE type_record() + : multiple_inheritance(false), dynamic_attr(false), buffer_protocol(false), + default_holder(true), module_local(false), is_final(false) { } + + /// Handle to the parent scope + handle scope; + + /// Name of the class + const char *name = nullptr; + + // Pointer to RTTI type_info data structure + const std::type_info *type = nullptr; + + /// How large is the underlying C++ type? + size_t type_size = 0; + + /// What is the alignment of the underlying C++ type? + size_t type_align = 0; + + /// How large is the type's holder? + size_t holder_size = 0; + + /// The global operator new can be overridden with a class-specific variant + void *(*operator_new)(size_t) = nullptr; + + /// Function pointer to class_<..>::init_instance + void (*init_instance)(instance *, const void *) = nullptr; + + /// Function pointer to class_<..>::dealloc + void (*dealloc)(detail::value_and_holder &) = nullptr; + + /// List of base classes of the newly created type + list bases; + + /// Optional docstring + const char *doc = nullptr; + + /// Custom metaclass (optional) + handle metaclass; + + /// Multiple inheritance marker + bool multiple_inheritance : 1; + + /// Does the class manage a __dict__? + bool dynamic_attr : 1; + + /// Does the class implement the buffer protocol? + bool buffer_protocol : 1; + + /// Is the default (unique_ptr) holder type used? + bool default_holder : 1; + + /// Is the class definition local to the module shared object? + bool module_local : 1; + + /// Is the class inheritable from python classes? + bool is_final : 1; + + PYBIND11_NOINLINE void add_base(const std::type_info &base, void *(*caster)(void *)) { + auto base_info = detail::get_type_info(base, false); + if (!base_info) { + std::string tname(base.name()); + detail::clean_type_id(tname); + pybind11_fail("generic_type: type \"" + std::string(name) + + "\" referenced unknown base type \"" + tname + "\""); + } + + if (default_holder != base_info->default_holder) { + std::string tname(base.name()); + detail::clean_type_id(tname); + pybind11_fail("generic_type: type \"" + std::string(name) + "\" " + + (default_holder ? "does not have" : "has") + + " a non-default holder type while its base \"" + tname + "\" " + + (base_info->default_holder ? "does not" : "does")); + } + + bases.append((PyObject *) base_info->type); + + if (base_info->type->tp_dictoffset != 0) + dynamic_attr = true; + + if (caster) + base_info->implicit_casts.emplace_back(type, caster); + } +}; + +inline function_call::function_call(const function_record &f, handle p) : + func(f), parent(p) { + args.reserve(f.nargs); + args_convert.reserve(f.nargs); +} + +/// Tag for a new-style `__init__` defined in `detail/init.h` +struct is_new_style_constructor { }; + +/** + * Partial template specializations to process custom attributes provided to + * cpp_function_ and class_. These are either used to initialize the respective + * fields in the type_record and function_record data structures or executed at + * runtime to deal with custom call policies (e.g. keep_alive). + */ +template struct process_attribute; + +template struct process_attribute_default { + /// Default implementation: do nothing + static void init(const T &, function_record *) { } + static void init(const T &, type_record *) { } + static void precall(function_call &) { } + static void postcall(function_call &, handle) { } +}; + +/// Process an attribute specifying the function's name +template <> struct process_attribute : process_attribute_default { + static void init(const name &n, function_record *r) { r->name = const_cast(n.value); } +}; + +/// Process an attribute specifying the function's docstring +template <> struct process_attribute : process_attribute_default { + static void init(const doc &n, function_record *r) { r->doc = const_cast(n.value); } +}; + +/// Process an attribute specifying the function's docstring (provided as a C-style string) +template <> struct process_attribute : process_attribute_default { + static void init(const char *d, function_record *r) { r->doc = const_cast(d); } + static void init(const char *d, type_record *r) { r->doc = const_cast(d); } +}; +template <> struct process_attribute : process_attribute { }; + +/// Process an attribute indicating the function's return value policy +template <> struct process_attribute : process_attribute_default { + static void init(const return_value_policy &p, function_record *r) { r->policy = p; } +}; + +/// Process an attribute which indicates that this is an overloaded function associated with a given sibling +template <> struct process_attribute : process_attribute_default { + static void init(const sibling &s, function_record *r) { r->sibling = s.value; } +}; + +/// Process an attribute which indicates that this function is a method +template <> struct process_attribute : process_attribute_default { + static void init(const is_method &s, function_record *r) { r->is_method = true; r->scope = s.class_; } +}; + +/// Process an attribute which indicates the parent scope of a method +template <> struct process_attribute : process_attribute_default { + static void init(const scope &s, function_record *r) { r->scope = s.value; } +}; + +/// Process an attribute which indicates that this function is an operator +template <> struct process_attribute : process_attribute_default { + static void init(const is_operator &, function_record *r) { r->is_operator = true; } +}; + +template <> struct process_attribute : process_attribute_default { + static void init(const is_new_style_constructor &, function_record *r) { r->is_new_style_constructor = true; } +}; + +inline void process_kw_only_arg(const arg &a, function_record *r) { + if (!a.name || strlen(a.name) == 0) + pybind11_fail("arg(): cannot specify an unnamed argument after an kw_only() annotation"); + ++r->nargs_kw_only; +} + +/// Process a keyword argument attribute (*without* a default value) +template <> struct process_attribute : process_attribute_default { + static void init(const arg &a, function_record *r) { + if (r->is_method && r->args.empty()) + r->args.emplace_back("self", nullptr, handle(), true /*convert*/, false /*none not allowed*/); + r->args.emplace_back(a.name, nullptr, handle(), !a.flag_noconvert, a.flag_none); + + if (r->has_kw_only_args) process_kw_only_arg(a, r); + } +}; + +/// Process a keyword argument attribute (*with* a default value) +template <> struct process_attribute : process_attribute_default { + static void init(const arg_v &a, function_record *r) { + if (r->is_method && r->args.empty()) + r->args.emplace_back("self", nullptr /*descr*/, handle() /*parent*/, true /*convert*/, false /*none not allowed*/); + + if (!a.value) { +#if !defined(NDEBUG) + std::string descr("'"); + if (a.name) descr += std::string(a.name) + ": "; + descr += a.type + "'"; + if (r->is_method) { + if (r->name) + descr += " in method '" + (std::string) str(r->scope) + "." + (std::string) r->name + "'"; + else + descr += " in method of '" + (std::string) str(r->scope) + "'"; + } else if (r->name) { + descr += " in function '" + (std::string) r->name + "'"; + } + pybind11_fail("arg(): could not convert default argument " + + descr + " into a Python object (type not registered yet?)"); +#else + pybind11_fail("arg(): could not convert default argument " + "into a Python object (type not registered yet?). " + "Compile in debug mode for more information."); +#endif + } + r->args.emplace_back(a.name, a.descr, a.value.inc_ref(), !a.flag_noconvert, a.flag_none); + + if (r->has_kw_only_args) process_kw_only_arg(a, r); + } +}; + +/// Process a keyword-only-arguments-follow pseudo argument +template <> struct process_attribute : process_attribute_default { + static void init(const kw_only &, function_record *r) { + r->has_kw_only_args = true; + } +}; + +/// Process a positional-only-argument maker +template <> struct process_attribute : process_attribute_default { + static void init(const pos_only &, function_record *r) { + r->nargs_pos_only = static_cast(r->args.size()); + } +}; + +/// Process a parent class attribute. Single inheritance only (class_ itself already guarantees that) +template +struct process_attribute::value>> : process_attribute_default { + static void init(const handle &h, type_record *r) { r->bases.append(h); } +}; + +/// Process a parent class attribute (deprecated, does not support multiple inheritance) +template +struct process_attribute> : process_attribute_default> { + static void init(const base &, type_record *r) { r->add_base(typeid(T), nullptr); } +}; + +/// Process a multiple inheritance attribute +template <> +struct process_attribute : process_attribute_default { + static void init(const multiple_inheritance &, type_record *r) { r->multiple_inheritance = true; } +}; + +template <> +struct process_attribute : process_attribute_default { + static void init(const dynamic_attr &, type_record *r) { r->dynamic_attr = true; } +}; + +template <> +struct process_attribute : process_attribute_default { + static void init(const is_final &, type_record *r) { r->is_final = true; } +}; + +template <> +struct process_attribute : process_attribute_default { + static void init(const buffer_protocol &, type_record *r) { r->buffer_protocol = true; } +}; + +template <> +struct process_attribute : process_attribute_default { + static void init(const metaclass &m, type_record *r) { r->metaclass = m.value; } +}; + +template <> +struct process_attribute : process_attribute_default { + static void init(const module_local &l, type_record *r) { r->module_local = l.value; } +}; + +/// Process a 'prepend' attribute, putting this at the beginning of the overload chain +template <> +struct process_attribute : process_attribute_default { + static void init(const prepend &, function_record *r) { r->prepend = true; } +}; + +/// Process an 'arithmetic' attribute for enums (does nothing here) +template <> +struct process_attribute : process_attribute_default {}; + +template +struct process_attribute> : process_attribute_default> { }; + +/** + * Process a keep_alive call policy -- invokes keep_alive_impl during the + * pre-call handler if both Nurse, Patient != 0 and use the post-call handler + * otherwise + */ +template struct process_attribute> : public process_attribute_default> { + template = 0> + static void precall(function_call &call) { keep_alive_impl(Nurse, Patient, call, handle()); } + template = 0> + static void postcall(function_call &, handle) { } + template = 0> + static void precall(function_call &) { } + template = 0> + static void postcall(function_call &call, handle ret) { keep_alive_impl(Nurse, Patient, call, ret); } +}; + +/// Recursively iterate over variadic template arguments +template struct process_attributes { + static void init(const Args&... args, function_record *r) { + int unused[] = { 0, (process_attribute::type>::init(args, r), 0) ... }; + ignore_unused(unused); + } + static void init(const Args&... args, type_record *r) { + int unused[] = { 0, (process_attribute::type>::init(args, r), 0) ... }; + ignore_unused(unused); + } + static void precall(function_call &call) { + int unused[] = { 0, (process_attribute::type>::precall(call), 0) ... }; + ignore_unused(unused); + } + static void postcall(function_call &call, handle fn_ret) { + int unused[] = { 0, (process_attribute::type>::postcall(call, fn_ret), 0) ... }; + ignore_unused(unused); + } +}; + +template +using is_call_guard = is_instantiation; + +/// Extract the ``type`` from the first `call_guard` in `Extras...` (or `void_type` if none found) +template +using extract_guard_t = typename exactly_one_t, Extra...>::type; + +/// Check the number of named arguments at compile time +template ::value...), + size_t self = constexpr_sum(std::is_same::value...)> +constexpr bool expected_num_args(size_t nargs, bool has_args, bool has_kwargs) { + return named == 0 || (self + named + has_args + has_kwargs) == nargs; +} + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/buffer_info.h b/extern/pybind/include/pybind11/buffer_info.h new file mode 100644 index 00000000..d803004a --- /dev/null +++ b/extern/pybind/include/pybind11/buffer_info.h @@ -0,0 +1,146 @@ +/* + pybind11/buffer_info.h: Python buffer object interface + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "detail/common.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +PYBIND11_NAMESPACE_BEGIN(detail) + +// Default, C-style strides +inline std::vector c_strides(const std::vector &shape, ssize_t itemsize) { + auto ndim = shape.size(); + std::vector strides(ndim, itemsize); + if (ndim > 0) + for (size_t i = ndim - 1; i > 0; --i) + strides[i - 1] = strides[i] * shape[i]; + return strides; +} + +// F-style strides; default when constructing an array_t with `ExtraFlags & f_style` +inline std::vector f_strides(const std::vector &shape, ssize_t itemsize) { + auto ndim = shape.size(); + std::vector strides(ndim, itemsize); + for (size_t i = 1; i < ndim; ++i) + strides[i] = strides[i - 1] * shape[i - 1]; + return strides; +} + +PYBIND11_NAMESPACE_END(detail) + +/// Information record describing a Python buffer object +struct buffer_info { + void *ptr = nullptr; // Pointer to the underlying storage + ssize_t itemsize = 0; // Size of individual items in bytes + ssize_t size = 0; // Total number of entries + std::string format; // For homogeneous buffers, this should be set to format_descriptor::format() + ssize_t ndim = 0; // Number of dimensions + std::vector shape; // Shape of the tensor (1 entry per dimension) + std::vector strides; // Number of bytes between adjacent entries (for each per dimension) + bool readonly = false; // flag to indicate if the underlying storage may be written to + + buffer_info() = default; + + buffer_info(void *ptr, ssize_t itemsize, const std::string &format, ssize_t ndim, + detail::any_container shape_in, detail::any_container strides_in, bool readonly=false) + : ptr(ptr), itemsize(itemsize), size(1), format(format), ndim(ndim), + shape(std::move(shape_in)), strides(std::move(strides_in)), readonly(readonly) { + if (ndim != (ssize_t) shape.size() || ndim != (ssize_t) strides.size()) + pybind11_fail("buffer_info: ndim doesn't match shape and/or strides length"); + for (size_t i = 0; i < (size_t) ndim; ++i) + size *= shape[i]; + } + + template + buffer_info(T *ptr, detail::any_container shape_in, detail::any_container strides_in, bool readonly=false) + : buffer_info(private_ctr_tag(), ptr, sizeof(T), format_descriptor::format(), static_cast(shape_in->size()), std::move(shape_in), std::move(strides_in), readonly) { } + + buffer_info(void *ptr, ssize_t itemsize, const std::string &format, ssize_t size, bool readonly=false) + : buffer_info(ptr, itemsize, format, 1, {size}, {itemsize}, readonly) { } + + template + buffer_info(T *ptr, ssize_t size, bool readonly=false) + : buffer_info(ptr, sizeof(T), format_descriptor::format(), size, readonly) { } + + template + buffer_info(const T *ptr, ssize_t size, bool readonly=true) + : buffer_info(const_cast(ptr), sizeof(T), format_descriptor::format(), size, readonly) { } + + explicit buffer_info(Py_buffer *view, bool ownview = true) + : buffer_info(view->buf, view->itemsize, view->format, view->ndim, + {view->shape, view->shape + view->ndim}, + /* Though buffer::request() requests PyBUF_STRIDES, ctypes objects + * ignore this flag and return a view with NULL strides. + * When strides are NULL, build them manually. */ + view->strides + ? std::vector(view->strides, view->strides + view->ndim) + : detail::c_strides({view->shape, view->shape + view->ndim}, view->itemsize), + view->readonly) { + this->m_view = view; + this->ownview = ownview; + } + + buffer_info(const buffer_info &) = delete; + buffer_info& operator=(const buffer_info &) = delete; + + buffer_info(buffer_info &&other) { + (*this) = std::move(other); + } + + buffer_info& operator=(buffer_info &&rhs) { + ptr = rhs.ptr; + itemsize = rhs.itemsize; + size = rhs.size; + format = std::move(rhs.format); + ndim = rhs.ndim; + shape = std::move(rhs.shape); + strides = std::move(rhs.strides); + std::swap(m_view, rhs.m_view); + std::swap(ownview, rhs.ownview); + readonly = rhs.readonly; + return *this; + } + + ~buffer_info() { + if (m_view && ownview) { PyBuffer_Release(m_view); delete m_view; } + } + + Py_buffer *view() const { return m_view; } + Py_buffer *&view() { return m_view; } +private: + struct private_ctr_tag { }; + + buffer_info(private_ctr_tag, void *ptr, ssize_t itemsize, const std::string &format, ssize_t ndim, + detail::any_container &&shape_in, detail::any_container &&strides_in, bool readonly) + : buffer_info(ptr, itemsize, format, ndim, std::move(shape_in), std::move(strides_in), readonly) { } + + Py_buffer *m_view = nullptr; + bool ownview = false; +}; + +PYBIND11_NAMESPACE_BEGIN(detail) + +template struct compare_buffer_info { + static bool compare(const buffer_info& b) { + return b.format == format_descriptor::format() && b.itemsize == (ssize_t) sizeof(T); + } +}; + +template struct compare_buffer_info::value>> { + static bool compare(const buffer_info& b) { + return (size_t) b.itemsize == sizeof(T) && (b.format == format_descriptor::value || + ((sizeof(T) == sizeof(long)) && b.format == (std::is_unsigned::value ? "L" : "l")) || + ((sizeof(T) == sizeof(size_t)) && b.format == (std::is_unsigned::value ? "N" : "n"))); + } +}; + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/cast.h b/extern/pybind/include/pybind11/cast.h new file mode 100644 index 00000000..d6e440f7 --- /dev/null +++ b/extern/pybind/include/pybind11/cast.h @@ -0,0 +1,2219 @@ +/* + pybind11/cast.h: Partial template specializations to cast between + C++ and Python types + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pytypes.h" +#include "detail/typeid.h" +#include "detail/descr.h" +#include "detail/internals.h" +#include +#include +#include +#include + +#if defined(PYBIND11_CPP17) +# if defined(__has_include) +# if __has_include() +# define PYBIND11_HAS_STRING_VIEW +# endif +# elif defined(_MSC_VER) +# define PYBIND11_HAS_STRING_VIEW +# endif +#endif +#ifdef PYBIND11_HAS_STRING_VIEW +#include +#endif + +#if defined(__cpp_lib_char8_t) && __cpp_lib_char8_t >= 201811L +# define PYBIND11_HAS_U8STRING +#endif + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +/// A life support system for temporary objects created by `type_caster::load()`. +/// Adding a patient will keep it alive up until the enclosing function returns. +class loader_life_support { +public: + /// A new patient frame is created when a function is entered + loader_life_support() { + get_internals().loader_patient_stack.push_back(nullptr); + } + + /// ... and destroyed after it returns + ~loader_life_support() { + auto &stack = get_internals().loader_patient_stack; + if (stack.empty()) + pybind11_fail("loader_life_support: internal error"); + + auto ptr = stack.back(); + stack.pop_back(); + Py_CLEAR(ptr); + + // A heuristic to reduce the stack's capacity (e.g. after long recursive calls) + if (stack.capacity() > 16 && !stack.empty() && stack.capacity() / stack.size() > 2) + stack.shrink_to_fit(); + } + + /// This can only be used inside a pybind11-bound function, either by `argument_loader` + /// at argument preparation time or by `py::cast()` at execution time. + PYBIND11_NOINLINE static void add_patient(handle h) { + auto &stack = get_internals().loader_patient_stack; + if (stack.empty()) + throw cast_error("When called outside a bound function, py::cast() cannot " + "do Python -> C++ conversions which require the creation " + "of temporary values"); + + auto &list_ptr = stack.back(); + if (list_ptr == nullptr) { + list_ptr = PyList_New(1); + if (!list_ptr) + pybind11_fail("loader_life_support: error allocating list"); + PyList_SET_ITEM(list_ptr, 0, h.inc_ref().ptr()); + } else { + auto result = PyList_Append(list_ptr, h.ptr()); + if (result == -1) + pybind11_fail("loader_life_support: error adding patient"); + } + } +}; + +// Gets the cache entry for the given type, creating it if necessary. The return value is the pair +// returned by emplace, i.e. an iterator for the entry and a bool set to `true` if the entry was +// just created. +inline std::pair all_type_info_get_cache(PyTypeObject *type); + +// Populates a just-created cache entry. +PYBIND11_NOINLINE inline void all_type_info_populate(PyTypeObject *t, std::vector &bases) { + std::vector check; + for (handle parent : reinterpret_borrow(t->tp_bases)) + check.push_back((PyTypeObject *) parent.ptr()); + + auto const &type_dict = get_internals().registered_types_py; + for (size_t i = 0; i < check.size(); i++) { + auto type = check[i]; + // Ignore Python2 old-style class super type: + if (!PyType_Check((PyObject *) type)) continue; + + // Check `type` in the current set of registered python types: + auto it = type_dict.find(type); + if (it != type_dict.end()) { + // We found a cache entry for it, so it's either pybind-registered or has pre-computed + // pybind bases, but we have to make sure we haven't already seen the type(s) before: we + // want to follow Python/virtual C++ rules that there should only be one instance of a + // common base. + for (auto *tinfo : it->second) { + // NB: Could use a second set here, rather than doing a linear search, but since + // having a large number of immediate pybind11-registered types seems fairly + // unlikely, that probably isn't worthwhile. + bool found = false; + for (auto *known : bases) { + if (known == tinfo) { found = true; break; } + } + if (!found) bases.push_back(tinfo); + } + } + else if (type->tp_bases) { + // It's some python type, so keep follow its bases classes to look for one or more + // registered types + if (i + 1 == check.size()) { + // When we're at the end, we can pop off the current element to avoid growing + // `check` when adding just one base (which is typical--i.e. when there is no + // multiple inheritance) + check.pop_back(); + i--; + } + for (handle parent : reinterpret_borrow(type->tp_bases)) + check.push_back((PyTypeObject *) parent.ptr()); + } + } +} + +/** + * Extracts vector of type_info pointers of pybind-registered roots of the given Python type. Will + * be just 1 pybind type for the Python type of a pybind-registered class, or for any Python-side + * derived class that uses single inheritance. Will contain as many types as required for a Python + * class that uses multiple inheritance to inherit (directly or indirectly) from multiple + * pybind-registered classes. Will be empty if neither the type nor any base classes are + * pybind-registered. + * + * The value is cached for the lifetime of the Python type. + */ +inline const std::vector &all_type_info(PyTypeObject *type) { + auto ins = all_type_info_get_cache(type); + if (ins.second) + // New cache entry: populate it + all_type_info_populate(type, ins.first->second); + + return ins.first->second; +} + +/** + * Gets a single pybind11 type info for a python type. Returns nullptr if neither the type nor any + * ancestors are pybind11-registered. Throws an exception if there are multiple bases--use + * `all_type_info` instead if you want to support multiple bases. + */ +PYBIND11_NOINLINE inline detail::type_info* get_type_info(PyTypeObject *type) { + auto &bases = all_type_info(type); + if (bases.empty()) + return nullptr; + if (bases.size() > 1) + pybind11_fail("pybind11::detail::get_type_info: type has multiple pybind11-registered bases"); + return bases.front(); +} + +inline detail::type_info *get_local_type_info(const std::type_index &tp) { + auto &locals = registered_local_types_cpp(); + auto it = locals.find(tp); + if (it != locals.end()) + return it->second; + return nullptr; +} + +inline detail::type_info *get_global_type_info(const std::type_index &tp) { + auto &types = get_internals().registered_types_cpp; + auto it = types.find(tp); + if (it != types.end()) + return it->second; + return nullptr; +} + +/// Return the type info for a given C++ type; on lookup failure can either throw or return nullptr. +PYBIND11_NOINLINE inline detail::type_info *get_type_info(const std::type_index &tp, + bool throw_if_missing = false) { + if (auto ltype = get_local_type_info(tp)) + return ltype; + if (auto gtype = get_global_type_info(tp)) + return gtype; + + if (throw_if_missing) { + std::string tname = tp.name(); + detail::clean_type_id(tname); + pybind11_fail("pybind11::detail::get_type_info: unable to find type info for \"" + tname + "\""); + } + return nullptr; +} + +PYBIND11_NOINLINE inline handle get_type_handle(const std::type_info &tp, bool throw_if_missing) { + detail::type_info *type_info = get_type_info(tp, throw_if_missing); + return handle(type_info ? ((PyObject *) type_info->type) : nullptr); +} + +struct value_and_holder { + instance *inst = nullptr; + size_t index = 0u; + const detail::type_info *type = nullptr; + void **vh = nullptr; + + // Main constructor for a found value/holder: + value_and_holder(instance *i, const detail::type_info *type, size_t vpos, size_t index) : + inst{i}, index{index}, type{type}, + vh{inst->simple_layout ? inst->simple_value_holder : &inst->nonsimple.values_and_holders[vpos]} + {} + + // Default constructor (used to signal a value-and-holder not found by get_value_and_holder()) + value_and_holder() = default; + + // Used for past-the-end iterator + value_and_holder(size_t index) : index{index} {} + + template V *&value_ptr() const { + return reinterpret_cast(vh[0]); + } + // True if this `value_and_holder` has a non-null value pointer + explicit operator bool() const { return value_ptr(); } + + template H &holder() const { + return reinterpret_cast(vh[1]); + } + bool holder_constructed() const { + return inst->simple_layout + ? inst->simple_holder_constructed + : inst->nonsimple.status[index] & instance::status_holder_constructed; + } + void set_holder_constructed(bool v = true) { + if (inst->simple_layout) + inst->simple_holder_constructed = v; + else if (v) + inst->nonsimple.status[index] |= instance::status_holder_constructed; + else + inst->nonsimple.status[index] &= (uint8_t) ~instance::status_holder_constructed; + } + bool instance_registered() const { + return inst->simple_layout + ? inst->simple_instance_registered + : inst->nonsimple.status[index] & instance::status_instance_registered; + } + void set_instance_registered(bool v = true) { + if (inst->simple_layout) + inst->simple_instance_registered = v; + else if (v) + inst->nonsimple.status[index] |= instance::status_instance_registered; + else + inst->nonsimple.status[index] &= (uint8_t) ~instance::status_instance_registered; + } +}; + +// Container for accessing and iterating over an instance's values/holders +struct values_and_holders { +private: + instance *inst; + using type_vec = std::vector; + const type_vec &tinfo; + +public: + values_and_holders(instance *inst) : inst{inst}, tinfo(all_type_info(Py_TYPE(inst))) {} + + struct iterator { + private: + instance *inst = nullptr; + const type_vec *types = nullptr; + value_and_holder curr; + friend struct values_and_holders; + iterator(instance *inst, const type_vec *tinfo) + : inst{inst}, types{tinfo}, + curr(inst /* instance */, + types->empty() ? nullptr : (*types)[0] /* type info */, + 0, /* vpos: (non-simple types only): the first vptr comes first */ + 0 /* index */) + {} + // Past-the-end iterator: + iterator(size_t end) : curr(end) {} + public: + bool operator==(const iterator &other) const { return curr.index == other.curr.index; } + bool operator!=(const iterator &other) const { return curr.index != other.curr.index; } + iterator &operator++() { + if (!inst->simple_layout) + curr.vh += 1 + (*types)[curr.index]->holder_size_in_ptrs; + ++curr.index; + curr.type = curr.index < types->size() ? (*types)[curr.index] : nullptr; + return *this; + } + value_and_holder &operator*() { return curr; } + value_and_holder *operator->() { return &curr; } + }; + + iterator begin() { return iterator(inst, &tinfo); } + iterator end() { return iterator(tinfo.size()); } + + iterator find(const type_info *find_type) { + auto it = begin(), endit = end(); + while (it != endit && it->type != find_type) ++it; + return it; + } + + size_t size() { return tinfo.size(); } +}; + +/** + * Extracts C++ value and holder pointer references from an instance (which may contain multiple + * values/holders for python-side multiple inheritance) that match the given type. Throws an error + * if the given type (or ValueType, if omitted) is not a pybind11 base of the given instance. If + * `find_type` is omitted (or explicitly specified as nullptr) the first value/holder are returned, + * regardless of type (and the resulting .type will be nullptr). + * + * The returned object should be short-lived: in particular, it must not outlive the called-upon + * instance. + */ +PYBIND11_NOINLINE inline value_and_holder instance::get_value_and_holder(const type_info *find_type /*= nullptr default in common.h*/, bool throw_if_missing /*= true in common.h*/) { + // Optimize common case: + if (!find_type || Py_TYPE(this) == find_type->type) + return value_and_holder(this, find_type, 0, 0); + + detail::values_and_holders vhs(this); + auto it = vhs.find(find_type); + if (it != vhs.end()) + return *it; + + if (!throw_if_missing) + return value_and_holder(); + +#if defined(NDEBUG) + pybind11_fail("pybind11::detail::instance::get_value_and_holder: " + "type is not a pybind11 base of the given instance " + "(compile in debug mode for type details)"); +#else + pybind11_fail("pybind11::detail::instance::get_value_and_holder: `" + + get_fully_qualified_tp_name(find_type->type) + "' is not a pybind11 base of the given `" + + get_fully_qualified_tp_name(Py_TYPE(this)) + "' instance"); +#endif +} + +PYBIND11_NOINLINE inline void instance::allocate_layout() { + auto &tinfo = all_type_info(Py_TYPE(this)); + + const size_t n_types = tinfo.size(); + + if (n_types == 0) + pybind11_fail("instance allocation failed: new instance has no pybind11-registered base types"); + + simple_layout = + n_types == 1 && tinfo.front()->holder_size_in_ptrs <= instance_simple_holder_in_ptrs(); + + // Simple path: no python-side multiple inheritance, and a small-enough holder + if (simple_layout) { + simple_value_holder[0] = nullptr; + simple_holder_constructed = false; + simple_instance_registered = false; + } + else { // multiple base types or a too-large holder + // Allocate space to hold: [v1*][h1][v2*][h2]...[bb...] where [vN*] is a value pointer, + // [hN] is the (uninitialized) holder instance for value N, and [bb...] is a set of bool + // values that tracks whether each associated holder has been initialized. Each [block] is + // padded, if necessary, to an integer multiple of sizeof(void *). + size_t space = 0; + for (auto t : tinfo) { + space += 1; // value pointer + space += t->holder_size_in_ptrs; // holder instance + } + size_t flags_at = space; + space += size_in_ptrs(n_types); // status bytes (holder_constructed and instance_registered) + + // Allocate space for flags, values, and holders, and initialize it to 0 (flags and values, + // in particular, need to be 0). Use Python's memory allocation functions: in Python 3.6 + // they default to using pymalloc, which is designed to be efficient for small allocations + // like the one we're doing here; in earlier versions (and for larger allocations) they are + // just wrappers around malloc. +#if PY_VERSION_HEX >= 0x03050000 + nonsimple.values_and_holders = (void **) PyMem_Calloc(space, sizeof(void *)); + if (!nonsimple.values_and_holders) throw std::bad_alloc(); +#else + nonsimple.values_and_holders = (void **) PyMem_New(void *, space); + if (!nonsimple.values_and_holders) throw std::bad_alloc(); + std::memset(nonsimple.values_and_holders, 0, space * sizeof(void *)); +#endif + nonsimple.status = reinterpret_cast(&nonsimple.values_and_holders[flags_at]); + } + owned = true; +} + +PYBIND11_NOINLINE inline void instance::deallocate_layout() { + if (!simple_layout) + PyMem_Free(nonsimple.values_and_holders); +} + +PYBIND11_NOINLINE inline bool isinstance_generic(handle obj, const std::type_info &tp) { + handle type = detail::get_type_handle(tp, false); + if (!type) + return false; + return isinstance(obj, type); +} + +PYBIND11_NOINLINE inline std::string error_string() { + if (!PyErr_Occurred()) { + PyErr_SetString(PyExc_RuntimeError, "Unknown internal error occurred"); + return "Unknown internal error occurred"; + } + + error_scope scope; // Preserve error state + + std::string errorString; + if (scope.type) { + errorString += handle(scope.type).attr("__name__").cast(); + errorString += ": "; + } + if (scope.value) + errorString += (std::string) str(scope.value); + + PyErr_NormalizeException(&scope.type, &scope.value, &scope.trace); + +#if PY_MAJOR_VERSION >= 3 + if (scope.trace != nullptr) + PyException_SetTraceback(scope.value, scope.trace); +#endif + +#if !defined(PYPY_VERSION) + if (scope.trace) { + auto *trace = (PyTracebackObject *) scope.trace; + + /* Get the deepest trace possible */ + while (trace->tb_next) + trace = trace->tb_next; + + PyFrameObject *frame = trace->tb_frame; + errorString += "\n\nAt:\n"; + while (frame) { + int lineno = PyFrame_GetLineNumber(frame); + errorString += + " " + handle(frame->f_code->co_filename).cast() + + "(" + std::to_string(lineno) + "): " + + handle(frame->f_code->co_name).cast() + "\n"; + frame = frame->f_back; + } + } +#endif + + return errorString; +} + +PYBIND11_NOINLINE inline handle get_object_handle(const void *ptr, const detail::type_info *type ) { + auto &instances = get_internals().registered_instances; + auto range = instances.equal_range(ptr); + for (auto it = range.first; it != range.second; ++it) { + for (const auto &vh : values_and_holders(it->second)) { + if (vh.type == type) + return handle((PyObject *) it->second); + } + } + return handle(); +} + +inline PyThreadState *get_thread_state_unchecked() { +#if defined(PYPY_VERSION) + return PyThreadState_GET(); +#elif PY_VERSION_HEX < 0x03000000 + return _PyThreadState_Current; +#elif PY_VERSION_HEX < 0x03050000 + return (PyThreadState*) _Py_atomic_load_relaxed(&_PyThreadState_Current); +#elif PY_VERSION_HEX < 0x03050200 + return (PyThreadState*) _PyThreadState_Current.value; +#else + return _PyThreadState_UncheckedGet(); +#endif +} + +// Forward declarations +inline void keep_alive_impl(handle nurse, handle patient); +inline PyObject *make_new_instance(PyTypeObject *type); + +class type_caster_generic { +public: + PYBIND11_NOINLINE type_caster_generic(const std::type_info &type_info) + : typeinfo(get_type_info(type_info)), cpptype(&type_info) { } + + type_caster_generic(const type_info *typeinfo) + : typeinfo(typeinfo), cpptype(typeinfo ? typeinfo->cpptype : nullptr) { } + + bool load(handle src, bool convert) { + return load_impl(src, convert); + } + + PYBIND11_NOINLINE static handle cast(const void *_src, return_value_policy policy, handle parent, + const detail::type_info *tinfo, + void *(*copy_constructor)(const void *), + void *(*move_constructor)(const void *), + const void *existing_holder = nullptr) { + if (!tinfo) // no type info: error will be set already + return handle(); + + void *src = const_cast(_src); + if (src == nullptr) + return none().release(); + + auto it_instances = get_internals().registered_instances.equal_range(src); + for (auto it_i = it_instances.first; it_i != it_instances.second; ++it_i) { + for (auto instance_type : detail::all_type_info(Py_TYPE(it_i->second))) { + if (instance_type && same_type(*instance_type->cpptype, *tinfo->cpptype)) + return handle((PyObject *) it_i->second).inc_ref(); + } + } + + auto inst = reinterpret_steal(make_new_instance(tinfo->type)); + auto wrapper = reinterpret_cast(inst.ptr()); + wrapper->owned = false; + void *&valueptr = values_and_holders(wrapper).begin()->value_ptr(); + + switch (policy) { + case return_value_policy::automatic: + case return_value_policy::take_ownership: + valueptr = src; + wrapper->owned = true; + break; + + case return_value_policy::automatic_reference: + case return_value_policy::reference: + valueptr = src; + wrapper->owned = false; + break; + + case return_value_policy::copy: + if (copy_constructor) + valueptr = copy_constructor(src); + else { +#if defined(NDEBUG) + throw cast_error("return_value_policy = copy, but type is " + "non-copyable! (compile in debug mode for details)"); +#else + std::string type_name(tinfo->cpptype->name()); + detail::clean_type_id(type_name); + throw cast_error("return_value_policy = copy, but type " + + type_name + " is non-copyable!"); +#endif + } + wrapper->owned = true; + break; + + case return_value_policy::move: + if (move_constructor) + valueptr = move_constructor(src); + else if (copy_constructor) + valueptr = copy_constructor(src); + else { +#if defined(NDEBUG) + throw cast_error("return_value_policy = move, but type is neither " + "movable nor copyable! " + "(compile in debug mode for details)"); +#else + std::string type_name(tinfo->cpptype->name()); + detail::clean_type_id(type_name); + throw cast_error("return_value_policy = move, but type " + + type_name + " is neither movable nor copyable!"); +#endif + } + wrapper->owned = true; + break; + + case return_value_policy::reference_internal: + valueptr = src; + wrapper->owned = false; + keep_alive_impl(inst, parent); + break; + + default: + throw cast_error("unhandled return_value_policy: should not happen!"); + } + + tinfo->init_instance(wrapper, existing_holder); + + return inst.release(); + } + + // Base methods for generic caster; there are overridden in copyable_holder_caster + void load_value(value_and_holder &&v_h) { + auto *&vptr = v_h.value_ptr(); + // Lazy allocation for unallocated values: + if (vptr == nullptr) { + auto *type = v_h.type ? v_h.type : typeinfo; + if (type->operator_new) { + vptr = type->operator_new(type->type_size); + } else { + #if defined(__cpp_aligned_new) && (!defined(_MSC_VER) || _MSC_VER >= 1912) + if (type->type_align > __STDCPP_DEFAULT_NEW_ALIGNMENT__) + vptr = ::operator new(type->type_size, + std::align_val_t(type->type_align)); + else + #endif + vptr = ::operator new(type->type_size); + } + } + value = vptr; + } + bool try_implicit_casts(handle src, bool convert) { + for (auto &cast : typeinfo->implicit_casts) { + type_caster_generic sub_caster(*cast.first); + if (sub_caster.load(src, convert)) { + value = cast.second(sub_caster.value); + return true; + } + } + return false; + } + bool try_direct_conversions(handle src) { + for (auto &converter : *typeinfo->direct_conversions) { + if (converter(src.ptr(), value)) + return true; + } + return false; + } + void check_holder_compat() {} + + PYBIND11_NOINLINE static void *local_load(PyObject *src, const type_info *ti) { + auto caster = type_caster_generic(ti); + if (caster.load(src, false)) + return caster.value; + return nullptr; + } + + /// Try to load with foreign typeinfo, if available. Used when there is no + /// native typeinfo, or when the native one wasn't able to produce a value. + PYBIND11_NOINLINE bool try_load_foreign_module_local(handle src) { + constexpr auto *local_key = PYBIND11_MODULE_LOCAL_ID; + const auto pytype = type::handle_of(src); + if (!hasattr(pytype, local_key)) + return false; + + type_info *foreign_typeinfo = reinterpret_borrow(getattr(pytype, local_key)); + // Only consider this foreign loader if actually foreign and is a loader of the correct cpp type + if (foreign_typeinfo->module_local_load == &local_load + || (cpptype && !same_type(*cpptype, *foreign_typeinfo->cpptype))) + return false; + + if (auto result = foreign_typeinfo->module_local_load(src.ptr(), foreign_typeinfo)) { + value = result; + return true; + } + return false; + } + + // Implementation of `load`; this takes the type of `this` so that it can dispatch the relevant + // bits of code between here and copyable_holder_caster where the two classes need different + // logic (without having to resort to virtual inheritance). + template + PYBIND11_NOINLINE bool load_impl(handle src, bool convert) { + if (!src) return false; + if (!typeinfo) return try_load_foreign_module_local(src); + if (src.is_none()) { + // Defer accepting None to other overloads (if we aren't in convert mode): + if (!convert) return false; + value = nullptr; + return true; + } + + auto &this_ = static_cast(*this); + this_.check_holder_compat(); + + PyTypeObject *srctype = Py_TYPE(src.ptr()); + + // Case 1: If src is an exact type match for the target type then we can reinterpret_cast + // the instance's value pointer to the target type: + if (srctype == typeinfo->type) { + this_.load_value(reinterpret_cast(src.ptr())->get_value_and_holder()); + return true; + } + // Case 2: We have a derived class + else if (PyType_IsSubtype(srctype, typeinfo->type)) { + auto &bases = all_type_info(srctype); + bool no_cpp_mi = typeinfo->simple_type; + + // Case 2a: the python type is a Python-inherited derived class that inherits from just + // one simple (no MI) pybind11 class, or is an exact match, so the C++ instance is of + // the right type and we can use reinterpret_cast. + // (This is essentially the same as case 2b, but because not using multiple inheritance + // is extremely common, we handle it specially to avoid the loop iterator and type + // pointer lookup overhead) + if (bases.size() == 1 && (no_cpp_mi || bases.front()->type == typeinfo->type)) { + this_.load_value(reinterpret_cast(src.ptr())->get_value_and_holder()); + return true; + } + // Case 2b: the python type inherits from multiple C++ bases. Check the bases to see if + // we can find an exact match (or, for a simple C++ type, an inherited match); if so, we + // can safely reinterpret_cast to the relevant pointer. + else if (bases.size() > 1) { + for (auto base : bases) { + if (no_cpp_mi ? PyType_IsSubtype(base->type, typeinfo->type) : base->type == typeinfo->type) { + this_.load_value(reinterpret_cast(src.ptr())->get_value_and_holder(base)); + return true; + } + } + } + + // Case 2c: C++ multiple inheritance is involved and we couldn't find an exact type match + // in the registered bases, above, so try implicit casting (needed for proper C++ casting + // when MI is involved). + if (this_.try_implicit_casts(src, convert)) + return true; + } + + // Perform an implicit conversion + if (convert) { + for (auto &converter : typeinfo->implicit_conversions) { + auto temp = reinterpret_steal(converter(src.ptr(), typeinfo->type)); + if (load_impl(temp, false)) { + loader_life_support::add_patient(temp); + return true; + } + } + if (this_.try_direct_conversions(src)) + return true; + } + + // Failed to match local typeinfo. Try again with global. + if (typeinfo->module_local) { + if (auto gtype = get_global_type_info(*typeinfo->cpptype)) { + typeinfo = gtype; + return load(src, false); + } + } + + // Global typeinfo has precedence over foreign module_local + return try_load_foreign_module_local(src); + } + + + // Called to do type lookup and wrap the pointer and type in a pair when a dynamic_cast + // isn't needed or can't be used. If the type is unknown, sets the error and returns a pair + // with .second = nullptr. (p.first = nullptr is not an error: it becomes None). + PYBIND11_NOINLINE static std::pair src_and_type( + const void *src, const std::type_info &cast_type, const std::type_info *rtti_type = nullptr) { + if (auto *tpi = get_type_info(cast_type)) + return {src, const_cast(tpi)}; + + // Not found, set error: + std::string tname = rtti_type ? rtti_type->name() : cast_type.name(); + detail::clean_type_id(tname); + std::string msg = "Unregistered type : " + tname; + PyErr_SetString(PyExc_TypeError, msg.c_str()); + return {nullptr, nullptr}; + } + + const type_info *typeinfo = nullptr; + const std::type_info *cpptype = nullptr; + void *value = nullptr; +}; + +/** + * Determine suitable casting operator for pointer-or-lvalue-casting type casters. The type caster + * needs to provide `operator T*()` and `operator T&()` operators. + * + * If the type supports moving the value away via an `operator T&&() &&` method, it should use + * `movable_cast_op_type` instead. + */ +template +using cast_op_type = + conditional_t>::value, + typename std::add_pointer>::type, + typename std::add_lvalue_reference>::type>; + +/** + * Determine suitable casting operator for a type caster with a movable value. Such a type caster + * needs to provide `operator T*()`, `operator T&()`, and `operator T&&() &&`. The latter will be + * called in appropriate contexts where the value can be moved rather than copied. + * + * These operator are automatically provided when using the PYBIND11_TYPE_CASTER macro. + */ +template +using movable_cast_op_type = + conditional_t::type>::value, + typename std::add_pointer>::type, + conditional_t::value, + typename std::add_rvalue_reference>::type, + typename std::add_lvalue_reference>::type>>; + +// std::is_copy_constructible isn't quite enough: it lets std::vector (and similar) through when +// T is non-copyable, but code containing such a copy constructor fails to actually compile. +template struct is_copy_constructible : std::is_copy_constructible {}; + +// Specialization for types that appear to be copy constructible but also look like stl containers +// (we specifically check for: has `value_type` and `reference` with `reference = value_type&`): if +// so, copy constructability depends on whether the value_type is copy constructible. +template struct is_copy_constructible, + std::is_same, + // Avoid infinite recursion + negation> + >::value>> : is_copy_constructible {}; + +// Likewise for std::pair +// (after C++17 it is mandatory that the copy constructor not exist when the two types aren't themselves +// copy constructible, but this can not be relied upon when T1 or T2 are themselves containers). +template struct is_copy_constructible> + : all_of, is_copy_constructible> {}; + +// The same problems arise with std::is_copy_assignable, so we use the same workaround. +template struct is_copy_assignable : std::is_copy_assignable {}; +template struct is_copy_assignable, + std::is_same + >::value>> : is_copy_assignable {}; +template struct is_copy_assignable> + : all_of, is_copy_assignable> {}; + +PYBIND11_NAMESPACE_END(detail) + +// polymorphic_type_hook::get(src, tinfo) determines whether the object pointed +// to by `src` actually is an instance of some class derived from `itype`. +// If so, it sets `tinfo` to point to the std::type_info representing that derived +// type, and returns a pointer to the start of the most-derived object of that type +// (in which `src` is a subobject; this will be the same address as `src` in most +// single inheritance cases). If not, or if `src` is nullptr, it simply returns `src` +// and leaves `tinfo` at its default value of nullptr. +// +// The default polymorphic_type_hook just returns src. A specialization for polymorphic +// types determines the runtime type of the passed object and adjusts the this-pointer +// appropriately via dynamic_cast. This is what enables a C++ Animal* to appear +// to Python as a Dog (if Dog inherits from Animal, Animal is polymorphic, Dog is +// registered with pybind11, and this Animal is in fact a Dog). +// +// You may specialize polymorphic_type_hook yourself for types that want to appear +// polymorphic to Python but do not use C++ RTTI. (This is a not uncommon pattern +// in performance-sensitive applications, used most notably in LLVM.) +// +// polymorphic_type_hook_base allows users to specialize polymorphic_type_hook with +// std::enable_if. User provided specializations will always have higher priority than +// the default implementation and specialization provided in polymorphic_type_hook_base. +template +struct polymorphic_type_hook_base +{ + static const void *get(const itype *src, const std::type_info*&) { return src; } +}; +template +struct polymorphic_type_hook_base::value>> +{ + static const void *get(const itype *src, const std::type_info*& type) { + type = src ? &typeid(*src) : nullptr; + return dynamic_cast(src); + } +}; +template +struct polymorphic_type_hook : public polymorphic_type_hook_base {}; + +PYBIND11_NAMESPACE_BEGIN(detail) + +/// Generic type caster for objects stored on the heap +template class type_caster_base : public type_caster_generic { + using itype = intrinsic_t; + +public: + static constexpr auto name = _(); + + type_caster_base() : type_caster_base(typeid(type)) { } + explicit type_caster_base(const std::type_info &info) : type_caster_generic(info) { } + + static handle cast(const itype &src, return_value_policy policy, handle parent) { + if (policy == return_value_policy::automatic || policy == return_value_policy::automatic_reference) + policy = return_value_policy::copy; + return cast(&src, policy, parent); + } + + static handle cast(itype &&src, return_value_policy, handle parent) { + return cast(&src, return_value_policy::move, parent); + } + + // Returns a (pointer, type_info) pair taking care of necessary type lookup for a + // polymorphic type (using RTTI by default, but can be overridden by specializing + // polymorphic_type_hook). If the instance isn't derived, returns the base version. + static std::pair src_and_type(const itype *src) { + auto &cast_type = typeid(itype); + const std::type_info *instance_type = nullptr; + const void *vsrc = polymorphic_type_hook::get(src, instance_type); + if (instance_type && !same_type(cast_type, *instance_type)) { + // This is a base pointer to a derived type. If the derived type is registered + // with pybind11, we want to make the full derived object available. + // In the typical case where itype is polymorphic, we get the correct + // derived pointer (which may be != base pointer) by a dynamic_cast to + // most derived type. If itype is not polymorphic, we won't get here + // except via a user-provided specialization of polymorphic_type_hook, + // and the user has promised that no this-pointer adjustment is + // required in that case, so it's OK to use static_cast. + if (const auto *tpi = get_type_info(*instance_type)) + return {vsrc, tpi}; + } + // Otherwise we have either a nullptr, an `itype` pointer, or an unknown derived pointer, so + // don't do a cast + return type_caster_generic::src_and_type(src, cast_type, instance_type); + } + + static handle cast(const itype *src, return_value_policy policy, handle parent) { + auto st = src_and_type(src); + return type_caster_generic::cast( + st.first, policy, parent, st.second, + make_copy_constructor(src), make_move_constructor(src)); + } + + static handle cast_holder(const itype *src, const void *holder) { + auto st = src_and_type(src); + return type_caster_generic::cast( + st.first, return_value_policy::take_ownership, {}, st.second, + nullptr, nullptr, holder); + } + + template using cast_op_type = detail::cast_op_type; + + operator itype*() { return (type *) value; } + operator itype&() { if (!value) throw reference_cast_error(); return *((itype *) value); } + +protected: + using Constructor = void *(*)(const void *); + + /* Only enabled when the types are {copy,move}-constructible *and* when the type + does not have a private operator new implementation. */ + template ::value>> + static auto make_copy_constructor(const T *x) -> decltype(new T(*x), Constructor{}) { + return [](const void *arg) -> void * { + return new T(*reinterpret_cast(arg)); + }; + } + + template ::value>> + static auto make_move_constructor(const T *x) -> decltype(new T(std::move(*const_cast(x))), Constructor{}) { + return [](const void *arg) -> void * { + return new T(std::move(*const_cast(reinterpret_cast(arg)))); + }; + } + + static Constructor make_copy_constructor(...) { return nullptr; } + static Constructor make_move_constructor(...) { return nullptr; } +}; + +template class type_caster : public type_caster_base { }; +template using make_caster = type_caster>; + +// Shortcut for calling a caster's `cast_op_type` cast operator for casting a type_caster to a T +template typename make_caster::template cast_op_type cast_op(make_caster &caster) { + return caster.operator typename make_caster::template cast_op_type(); +} +template typename make_caster::template cast_op_type::type> +cast_op(make_caster &&caster) { + return std::move(caster).operator + typename make_caster::template cast_op_type::type>(); +} + +template class type_caster> { +private: + using caster_t = make_caster; + caster_t subcaster; + using subcaster_cast_op_type = typename caster_t::template cast_op_type; + static_assert(std::is_same::type &, subcaster_cast_op_type>::value, + "std::reference_wrapper caster requires T to have a caster with an `T &` operator"); +public: + bool load(handle src, bool convert) { return subcaster.load(src, convert); } + static constexpr auto name = caster_t::name; + static handle cast(const std::reference_wrapper &src, return_value_policy policy, handle parent) { + // It is definitely wrong to take ownership of this pointer, so mask that rvp + if (policy == return_value_policy::take_ownership || policy == return_value_policy::automatic) + policy = return_value_policy::automatic_reference; + return caster_t::cast(&src.get(), policy, parent); + } + template using cast_op_type = std::reference_wrapper; + operator std::reference_wrapper() { return subcaster.operator subcaster_cast_op_type&(); } +}; + +#define PYBIND11_TYPE_CASTER(type, py_name) \ + protected: \ + type value; \ + public: \ + static constexpr auto name = py_name; \ + template >::value, int> = 0> \ + static handle cast(T_ *src, return_value_policy policy, handle parent) { \ + if (!src) return none().release(); \ + if (policy == return_value_policy::take_ownership) { \ + auto h = cast(std::move(*src), policy, parent); delete src; return h; \ + } else { \ + return cast(*src, policy, parent); \ + } \ + } \ + operator type*() { return &value; } \ + operator type&() { return value; } \ + operator type&&() && { return std::move(value); } \ + template using cast_op_type = pybind11::detail::movable_cast_op_type + + +template using is_std_char_type = any_of< + std::is_same, /* std::string */ +#if defined(PYBIND11_HAS_U8STRING) + std::is_same, /* std::u8string */ +#endif + std::is_same, /* std::u16string */ + std::is_same, /* std::u32string */ + std::is_same /* std::wstring */ +>; + + +template +struct type_caster::value && !is_std_char_type::value>> { + using _py_type_0 = conditional_t; + using _py_type_1 = conditional_t::value, _py_type_0, typename std::make_unsigned<_py_type_0>::type>; + using py_type = conditional_t::value, double, _py_type_1>; +public: + + bool load(handle src, bool convert) { + py_type py_value; + + if (!src) + return false; + + if (std::is_floating_point::value) { + if (convert || PyFloat_Check(src.ptr())) + py_value = (py_type) PyFloat_AsDouble(src.ptr()); + else + return false; + } else if (PyFloat_Check(src.ptr())) { + return false; + } else if (std::is_unsigned::value) { + py_value = as_unsigned(src.ptr()); + } else { // signed integer: + py_value = sizeof(T) <= sizeof(long) + ? (py_type) PyLong_AsLong(src.ptr()) + : (py_type) PYBIND11_LONG_AS_LONGLONG(src.ptr()); + } + + // Python API reported an error + bool py_err = py_value == (py_type) -1 && PyErr_Occurred(); + + // Check to see if the conversion is valid (integers should match exactly) + // Signed/unsigned checks happen elsewhere + if (py_err || (std::is_integral::value && sizeof(py_type) != sizeof(T) && py_value != (py_type) (T) py_value)) { + bool type_error = py_err && PyErr_ExceptionMatches( +#if PY_VERSION_HEX < 0x03000000 && !defined(PYPY_VERSION) + PyExc_SystemError +#else + PyExc_TypeError +#endif + ); + PyErr_Clear(); + if (type_error && convert && PyNumber_Check(src.ptr())) { + auto tmp = reinterpret_steal(std::is_floating_point::value + ? PyNumber_Float(src.ptr()) + : PyNumber_Long(src.ptr())); + PyErr_Clear(); + return load(tmp, false); + } + return false; + } + + value = (T) py_value; + return true; + } + + template + static typename std::enable_if::value, handle>::type + cast(U src, return_value_policy /* policy */, handle /* parent */) { + return PyFloat_FromDouble((double) src); + } + + template + static typename std::enable_if::value && std::is_signed::value && (sizeof(U) <= sizeof(long)), handle>::type + cast(U src, return_value_policy /* policy */, handle /* parent */) { + return PYBIND11_LONG_FROM_SIGNED((long) src); + } + + template + static typename std::enable_if::value && std::is_unsigned::value && (sizeof(U) <= sizeof(unsigned long)), handle>::type + cast(U src, return_value_policy /* policy */, handle /* parent */) { + return PYBIND11_LONG_FROM_UNSIGNED((unsigned long) src); + } + + template + static typename std::enable_if::value && std::is_signed::value && (sizeof(U) > sizeof(long)), handle>::type + cast(U src, return_value_policy /* policy */, handle /* parent */) { + return PyLong_FromLongLong((long long) src); + } + + template + static typename std::enable_if::value && std::is_unsigned::value && (sizeof(U) > sizeof(unsigned long)), handle>::type + cast(U src, return_value_policy /* policy */, handle /* parent */) { + return PyLong_FromUnsignedLongLong((unsigned long long) src); + } + + PYBIND11_TYPE_CASTER(T, _::value>("int", "float")); +}; + +template struct void_caster { +public: + bool load(handle src, bool) { + if (src && src.is_none()) + return true; + return false; + } + static handle cast(T, return_value_policy /* policy */, handle /* parent */) { + return none().inc_ref(); + } + PYBIND11_TYPE_CASTER(T, _("None")); +}; + +template <> class type_caster : public void_caster {}; + +template <> class type_caster : public type_caster { +public: + using type_caster::cast; + + bool load(handle h, bool) { + if (!h) { + return false; + } else if (h.is_none()) { + value = nullptr; + return true; + } + + /* Check if this is a capsule */ + if (isinstance(h)) { + value = reinterpret_borrow(h); + return true; + } + + /* Check if this is a C++ type */ + auto &bases = all_type_info((PyTypeObject *) type::handle_of(h).ptr()); + if (bases.size() == 1) { // Only allowing loading from a single-value type + value = values_and_holders(reinterpret_cast(h.ptr())).begin()->value_ptr(); + return true; + } + + /* Fail */ + return false; + } + + static handle cast(const void *ptr, return_value_policy /* policy */, handle /* parent */) { + if (ptr) + return capsule(ptr).release(); + else + return none().inc_ref(); + } + + template using cast_op_type = void*&; + operator void *&() { return value; } + static constexpr auto name = _("capsule"); +private: + void *value = nullptr; +}; + +template <> class type_caster : public void_caster { }; + +template <> class type_caster { +public: + bool load(handle src, bool convert) { + if (!src) return false; + else if (src.ptr() == Py_True) { value = true; return true; } + else if (src.ptr() == Py_False) { value = false; return true; } + else if (convert || !strcmp("numpy.bool_", Py_TYPE(src.ptr())->tp_name)) { + // (allow non-implicit conversion for numpy booleans) + + Py_ssize_t res = -1; + if (src.is_none()) { + res = 0; // None is implicitly converted to False + } + #if defined(PYPY_VERSION) + // On PyPy, check that "__bool__" (or "__nonzero__" on Python 2.7) attr exists + else if (hasattr(src, PYBIND11_BOOL_ATTR)) { + res = PyObject_IsTrue(src.ptr()); + } + #else + // Alternate approach for CPython: this does the same as the above, but optimized + // using the CPython API so as to avoid an unneeded attribute lookup. + else if (auto tp_as_number = src.ptr()->ob_type->tp_as_number) { + if (PYBIND11_NB_BOOL(tp_as_number)) { + res = (*PYBIND11_NB_BOOL(tp_as_number))(src.ptr()); + } + } + #endif + if (res == 0 || res == 1) { + value = (bool) res; + return true; + } else { + PyErr_Clear(); + } + } + return false; + } + static handle cast(bool src, return_value_policy /* policy */, handle /* parent */) { + return handle(src ? Py_True : Py_False).inc_ref(); + } + PYBIND11_TYPE_CASTER(bool, _("bool")); +}; + +// Helper class for UTF-{8,16,32} C++ stl strings: +template struct string_caster { + using CharT = typename StringType::value_type; + + // Simplify life by being able to assume standard char sizes (the standard only guarantees + // minimums, but Python requires exact sizes) + static_assert(!std::is_same::value || sizeof(CharT) == 1, "Unsupported char size != 1"); +#if defined(PYBIND11_HAS_U8STRING) + static_assert(!std::is_same::value || sizeof(CharT) == 1, "Unsupported char8_t size != 1"); +#endif + static_assert(!std::is_same::value || sizeof(CharT) == 2, "Unsupported char16_t size != 2"); + static_assert(!std::is_same::value || sizeof(CharT) == 4, "Unsupported char32_t size != 4"); + // wchar_t can be either 16 bits (Windows) or 32 (everywhere else) + static_assert(!std::is_same::value || sizeof(CharT) == 2 || sizeof(CharT) == 4, + "Unsupported wchar_t size != 2/4"); + static constexpr size_t UTF_N = 8 * sizeof(CharT); + + bool load(handle src, bool) { +#if PY_MAJOR_VERSION < 3 + object temp; +#endif + handle load_src = src; + if (!src) { + return false; + } else if (!PyUnicode_Check(load_src.ptr())) { +#if PY_MAJOR_VERSION >= 3 + return load_bytes(load_src); +#else + if (std::is_same::value) { + return load_bytes(load_src); + } + + // The below is a guaranteed failure in Python 3 when PyUnicode_Check returns false + if (!PYBIND11_BYTES_CHECK(load_src.ptr())) + return false; + + temp = reinterpret_steal(PyUnicode_FromObject(load_src.ptr())); + if (!temp) { PyErr_Clear(); return false; } + load_src = temp; +#endif + } + + object utfNbytes = reinterpret_steal(PyUnicode_AsEncodedString( + load_src.ptr(), UTF_N == 8 ? "utf-8" : UTF_N == 16 ? "utf-16" : "utf-32", nullptr)); + if (!utfNbytes) { PyErr_Clear(); return false; } + + const auto *buffer = reinterpret_cast(PYBIND11_BYTES_AS_STRING(utfNbytes.ptr())); + size_t length = (size_t) PYBIND11_BYTES_SIZE(utfNbytes.ptr()) / sizeof(CharT); + if (UTF_N > 8) { buffer++; length--; } // Skip BOM for UTF-16/32 + value = StringType(buffer, length); + + // If we're loading a string_view we need to keep the encoded Python object alive: + if (IsView) + loader_life_support::add_patient(utfNbytes); + + return true; + } + + static handle cast(const StringType &src, return_value_policy /* policy */, handle /* parent */) { + const char *buffer = reinterpret_cast(src.data()); + auto nbytes = ssize_t(src.size() * sizeof(CharT)); + handle s = decode_utfN(buffer, nbytes); + if (!s) throw error_already_set(); + return s; + } + + PYBIND11_TYPE_CASTER(StringType, _(PYBIND11_STRING_NAME)); + +private: + static handle decode_utfN(const char *buffer, ssize_t nbytes) { +#if !defined(PYPY_VERSION) + return + UTF_N == 8 ? PyUnicode_DecodeUTF8(buffer, nbytes, nullptr) : + UTF_N == 16 ? PyUnicode_DecodeUTF16(buffer, nbytes, nullptr, nullptr) : + PyUnicode_DecodeUTF32(buffer, nbytes, nullptr, nullptr); +#else + // PyPy segfaults when on PyUnicode_DecodeUTF16 (and possibly on PyUnicode_DecodeUTF32 as well), + // so bypass the whole thing by just passing the encoding as a string value, which works properly: + return PyUnicode_Decode(buffer, nbytes, UTF_N == 8 ? "utf-8" : UTF_N == 16 ? "utf-16" : "utf-32", nullptr); +#endif + } + + // When loading into a std::string or char*, accept a bytes object as-is (i.e. + // without any encoding/decoding attempt). For other C++ char sizes this is a no-op. + // which supports loading a unicode from a str, doesn't take this path. + template + bool load_bytes(enable_if_t::value, handle> src) { + if (PYBIND11_BYTES_CHECK(src.ptr())) { + // We were passed a Python 3 raw bytes; accept it into a std::string or char* + // without any encoding attempt. + const char *bytes = PYBIND11_BYTES_AS_STRING(src.ptr()); + if (bytes) { + value = StringType(bytes, (size_t) PYBIND11_BYTES_SIZE(src.ptr())); + return true; + } + } + + return false; + } + + template + bool load_bytes(enable_if_t::value, handle>) { return false; } +}; + +template +struct type_caster, enable_if_t::value>> + : string_caster> {}; + +#ifdef PYBIND11_HAS_STRING_VIEW +template +struct type_caster, enable_if_t::value>> + : string_caster, true> {}; +#endif + +// Type caster for C-style strings. We basically use a std::string type caster, but also add the +// ability to use None as a nullptr char* (which the string caster doesn't allow). +template struct type_caster::value>> { + using StringType = std::basic_string; + using StringCaster = type_caster; + StringCaster str_caster; + bool none = false; + CharT one_char = 0; +public: + bool load(handle src, bool convert) { + if (!src) return false; + if (src.is_none()) { + // Defer accepting None to other overloads (if we aren't in convert mode): + if (!convert) return false; + none = true; + return true; + } + return str_caster.load(src, convert); + } + + static handle cast(const CharT *src, return_value_policy policy, handle parent) { + if (src == nullptr) return pybind11::none().inc_ref(); + return StringCaster::cast(StringType(src), policy, parent); + } + + static handle cast(CharT src, return_value_policy policy, handle parent) { + if (std::is_same::value) { + handle s = PyUnicode_DecodeLatin1((const char *) &src, 1, nullptr); + if (!s) throw error_already_set(); + return s; + } + return StringCaster::cast(StringType(1, src), policy, parent); + } + + operator CharT*() { return none ? nullptr : const_cast(static_cast(str_caster).c_str()); } + operator CharT&() { + if (none) + throw value_error("Cannot convert None to a character"); + + auto &value = static_cast(str_caster); + size_t str_len = value.size(); + if (str_len == 0) + throw value_error("Cannot convert empty string to a character"); + + // If we're in UTF-8 mode, we have two possible failures: one for a unicode character that + // is too high, and one for multiple unicode characters (caught later), so we need to figure + // out how long the first encoded character is in bytes to distinguish between these two + // errors. We also allow want to allow unicode characters U+0080 through U+00FF, as those + // can fit into a single char value. + if (StringCaster::UTF_N == 8 && str_len > 1 && str_len <= 4) { + auto v0 = static_cast(value[0]); + size_t char0_bytes = !(v0 & 0x80) ? 1 : // low bits only: 0-127 + (v0 & 0xE0) == 0xC0 ? 2 : // 0b110xxxxx - start of 2-byte sequence + (v0 & 0xF0) == 0xE0 ? 3 : // 0b1110xxxx - start of 3-byte sequence + 4; // 0b11110xxx - start of 4-byte sequence + + if (char0_bytes == str_len) { + // If we have a 128-255 value, we can decode it into a single char: + if (char0_bytes == 2 && (v0 & 0xFC) == 0xC0) { // 0x110000xx 0x10xxxxxx + one_char = static_cast(((v0 & 3) << 6) + (static_cast(value[1]) & 0x3F)); + return one_char; + } + // Otherwise we have a single character, but it's > U+00FF + throw value_error("Character code point not in range(0x100)"); + } + } + + // UTF-16 is much easier: we can only have a surrogate pair for values above U+FFFF, thus a + // surrogate pair with total length 2 instantly indicates a range error (but not a "your + // string was too long" error). + else if (StringCaster::UTF_N == 16 && str_len == 2) { + one_char = static_cast(value[0]); + if (one_char >= 0xD800 && one_char < 0xE000) + throw value_error("Character code point not in range(0x10000)"); + } + + if (str_len != 1) + throw value_error("Expected a character, but multi-character string found"); + + one_char = value[0]; + return one_char; + } + + static constexpr auto name = _(PYBIND11_STRING_NAME); + template using cast_op_type = pybind11::detail::cast_op_type<_T>; +}; + +// Base implementation for std::tuple and std::pair +template class Tuple, typename... Ts> class tuple_caster { + using type = Tuple; + static constexpr auto size = sizeof...(Ts); + using indices = make_index_sequence; +public: + + bool load(handle src, bool convert) { + if (!isinstance(src)) + return false; + const auto seq = reinterpret_borrow(src); + if (seq.size() != size) + return false; + return load_impl(seq, convert, indices{}); + } + + template + static handle cast(T &&src, return_value_policy policy, handle parent) { + return cast_impl(std::forward(src), policy, parent, indices{}); + } + + // copied from the PYBIND11_TYPE_CASTER macro + template + static handle cast(T *src, return_value_policy policy, handle parent) { + if (!src) return none().release(); + if (policy == return_value_policy::take_ownership) { + auto h = cast(std::move(*src), policy, parent); delete src; return h; + } else { + return cast(*src, policy, parent); + } + } + + static constexpr auto name = _("Tuple[") + concat(make_caster::name...) + _("]"); + + template using cast_op_type = type; + + operator type() & { return implicit_cast(indices{}); } + operator type() && { return std::move(*this).implicit_cast(indices{}); } + +protected: + template + type implicit_cast(index_sequence) & { return type(cast_op(std::get(subcasters))...); } + template + type implicit_cast(index_sequence) && { return type(cast_op(std::move(std::get(subcasters)))...); } + + static constexpr bool load_impl(const sequence &, bool, index_sequence<>) { return true; } + + template + bool load_impl(const sequence &seq, bool convert, index_sequence) { +#ifdef __cpp_fold_expressions + if ((... || !std::get(subcasters).load(seq[Is], convert))) + return false; +#else + for (bool r : {std::get(subcasters).load(seq[Is], convert)...}) + if (!r) + return false; +#endif + return true; + } + + /* Implementation: Convert a C++ tuple into a Python tuple */ + template + static handle cast_impl(T &&src, return_value_policy policy, handle parent, index_sequence) { + std::array entries{{ + reinterpret_steal(make_caster::cast(std::get(std::forward(src)), policy, parent))... + }}; + for (const auto &entry: entries) + if (!entry) + return handle(); + tuple result(size); + int counter = 0; + for (auto & entry: entries) + PyTuple_SET_ITEM(result.ptr(), counter++, entry.release().ptr()); + return result.release(); + } + + Tuple...> subcasters; +}; + +template class type_caster> + : public tuple_caster {}; + +template class type_caster> + : public tuple_caster {}; + +/// Helper class which abstracts away certain actions. Users can provide specializations for +/// custom holders, but it's only necessary if the type has a non-standard interface. +template +struct holder_helper { + static auto get(const T &p) -> decltype(p.get()) { return p.get(); } +}; + +/// Type caster for holder types like std::shared_ptr, etc. +template +struct copyable_holder_caster : public type_caster_base { +public: + using base = type_caster_base; + static_assert(std::is_base_of>::value, + "Holder classes are only supported for custom types"); + using base::base; + using base::cast; + using base::typeinfo; + using base::value; + + bool load(handle src, bool convert) { + return base::template load_impl>(src, convert); + } + + explicit operator type*() { return this->value; } + // static_cast works around compiler error with MSVC 17 and CUDA 10.2 + // see issue #2180 + explicit operator type&() { return *(static_cast(this->value)); } + explicit operator holder_type*() { return std::addressof(holder); } + explicit operator holder_type&() { return holder; } + + static handle cast(const holder_type &src, return_value_policy, handle) { + const auto *ptr = holder_helper::get(src); + return type_caster_base::cast_holder(ptr, &src); + } + +protected: + friend class type_caster_generic; + void check_holder_compat() { + if (typeinfo->default_holder) + throw cast_error("Unable to load a custom holder type from a default-holder instance"); + } + + bool load_value(value_and_holder &&v_h) { + if (v_h.holder_constructed()) { + value = v_h.value_ptr(); + holder = v_h.template holder(); + return true; + } else { + throw cast_error("Unable to cast from non-held to held instance (T& to Holder) " +#if defined(NDEBUG) + "(compile in debug mode for type information)"); +#else + "of type '" + type_id() + "''"); +#endif + } + } + + template ::value, int> = 0> + bool try_implicit_casts(handle, bool) { return false; } + + template ::value, int> = 0> + bool try_implicit_casts(handle src, bool convert) { + for (auto &cast : typeinfo->implicit_casts) { + copyable_holder_caster sub_caster(*cast.first); + if (sub_caster.load(src, convert)) { + value = cast.second(sub_caster.value); + holder = holder_type(sub_caster.holder, (type *) value); + return true; + } + } + return false; + } + + static bool try_direct_conversions(handle) { return false; } + + + holder_type holder; +}; + +/// Specialize for the common std::shared_ptr, so users don't need to +template +class type_caster> : public copyable_holder_caster> { }; + +template +struct move_only_holder_caster { + static_assert(std::is_base_of, type_caster>::value, + "Holder classes are only supported for custom types"); + + static handle cast(holder_type &&src, return_value_policy, handle) { + auto *ptr = holder_helper::get(src); + return type_caster_base::cast_holder(ptr, std::addressof(src)); + } + static constexpr auto name = type_caster_base::name; +}; + +template +class type_caster> + : public move_only_holder_caster> { }; + +template +using type_caster_holder = conditional_t::value, + copyable_holder_caster, + move_only_holder_caster>; + +template struct always_construct_holder { static constexpr bool value = Value; }; + +/// Create a specialization for custom holder types (silently ignores std::shared_ptr) +#define PYBIND11_DECLARE_HOLDER_TYPE(type, holder_type, ...) \ + namespace pybind11 { namespace detail { \ + template \ + struct always_construct_holder : always_construct_holder { }; \ + template \ + class type_caster::value>> \ + : public type_caster_holder { }; \ + }} + +// PYBIND11_DECLARE_HOLDER_TYPE holder types: +template struct is_holder_type : + std::is_base_of, detail::type_caster> {}; +// Specialization for always-supported unique_ptr holders: +template struct is_holder_type> : + std::true_type {}; + +template struct handle_type_name { static constexpr auto name = _(); }; +template <> struct handle_type_name { static constexpr auto name = _(PYBIND11_BYTES_NAME); }; +template <> struct handle_type_name { static constexpr auto name = _("int"); }; +template <> struct handle_type_name { static constexpr auto name = _("Iterable"); }; +template <> struct handle_type_name { static constexpr auto name = _("Iterator"); }; +template <> struct handle_type_name { static constexpr auto name = _("None"); }; +template <> struct handle_type_name { static constexpr auto name = _("*args"); }; +template <> struct handle_type_name { static constexpr auto name = _("**kwargs"); }; + +template +struct pyobject_caster { + template ::value, int> = 0> + bool load(handle src, bool /* convert */) { value = src; return static_cast(value); } + + template ::value, int> = 0> + bool load(handle src, bool /* convert */) { + if (!isinstance(src)) + return false; + value = reinterpret_borrow(src); + return true; + } + + static handle cast(const handle &src, return_value_policy /* policy */, handle /* parent */) { + return src.inc_ref(); + } + PYBIND11_TYPE_CASTER(type, handle_type_name::name); +}; + +template +class type_caster::value>> : public pyobject_caster { }; + +// Our conditions for enabling moving are quite restrictive: +// At compile time: +// - T needs to be a non-const, non-pointer, non-reference type +// - type_caster::operator T&() must exist +// - the type must be move constructible (obviously) +// At run-time: +// - if the type is non-copy-constructible, the object must be the sole owner of the type (i.e. it +// must have ref_count() == 1)h +// If any of the above are not satisfied, we fall back to copying. +template using move_is_plain_type = satisfies_none_of; +template struct move_always : std::false_type {}; +template struct move_always, + negation>, + std::is_move_constructible, + std::is_same>().operator T&()), T&> +>::value>> : std::true_type {}; +template struct move_if_unreferenced : std::false_type {}; +template struct move_if_unreferenced, + negation>, + std::is_move_constructible, + std::is_same>().operator T&()), T&> +>::value>> : std::true_type {}; +template using move_never = none_of, move_if_unreferenced>; + +// Detect whether returning a `type` from a cast on type's type_caster is going to result in a +// reference or pointer to a local variable of the type_caster. Basically, only +// non-reference/pointer `type`s and reference/pointers from a type_caster_generic are safe; +// everything else returns a reference/pointer to a local variable. +template using cast_is_temporary_value_reference = bool_constant< + (std::is_reference::value || std::is_pointer::value) && + !std::is_base_of>::value && + !std::is_same, void>::value +>; + +// When a value returned from a C++ function is being cast back to Python, we almost always want to +// force `policy = move`, regardless of the return value policy the function/method was declared +// with. +template struct return_value_policy_override { + static return_value_policy policy(return_value_policy p) { return p; } +}; + +template struct return_value_policy_override>::value, void>> { + static return_value_policy policy(return_value_policy p) { + return !std::is_lvalue_reference::value && + !std::is_pointer::value + ? return_value_policy::move : p; + } +}; + +// Basic python -> C++ casting; throws if casting fails +template type_caster &load_type(type_caster &conv, const handle &handle) { + if (!conv.load(handle, true)) { +#if defined(NDEBUG) + throw cast_error("Unable to cast Python instance to C++ type (compile in debug mode for details)"); +#else + throw cast_error("Unable to cast Python instance of type " + + (std::string) str(type::handle_of(handle)) + " to C++ type '" + type_id() + "'"); +#endif + } + return conv; +} +// Wrapper around the above that also constructs and returns a type_caster +template make_caster load_type(const handle &handle) { + make_caster conv; + load_type(conv, handle); + return conv; +} + +PYBIND11_NAMESPACE_END(detail) + +// pytype -> C++ type +template ::value, int> = 0> +T cast(const handle &handle) { + using namespace detail; + static_assert(!cast_is_temporary_value_reference::value, + "Unable to cast type to reference: value is local to type caster"); + return cast_op(load_type(handle)); +} + +// pytype -> pytype (calls converting constructor) +template ::value, int> = 0> +T cast(const handle &handle) { return T(reinterpret_borrow(handle)); } + +// C++ type -> py::object +template ::value, int> = 0> +object cast(T &&value, return_value_policy policy = return_value_policy::automatic_reference, + handle parent = handle()) { + using no_ref_T = typename std::remove_reference::type; + if (policy == return_value_policy::automatic) + policy = std::is_pointer::value ? return_value_policy::take_ownership : + std::is_lvalue_reference::value ? return_value_policy::copy : return_value_policy::move; + else if (policy == return_value_policy::automatic_reference) + policy = std::is_pointer::value ? return_value_policy::reference : + std::is_lvalue_reference::value ? return_value_policy::copy : return_value_policy::move; + return reinterpret_steal(detail::make_caster::cast(std::forward(value), policy, parent)); +} + +template T handle::cast() const { return pybind11::cast(*this); } +template <> inline void handle::cast() const { return; } + +template +detail::enable_if_t::value, T> move(object &&obj) { + if (obj.ref_count() > 1) +#if defined(NDEBUG) + throw cast_error("Unable to cast Python instance to C++ rvalue: instance has multiple references" + " (compile in debug mode for details)"); +#else + throw cast_error("Unable to move from Python " + (std::string) str(type::handle_of(obj)) + + " instance to C++ " + type_id() + " instance: instance has multiple references"); +#endif + + // Move into a temporary and return that, because the reference may be a local value of `conv` + T ret = std::move(detail::load_type(obj).operator T&()); + return ret; +} + +// Calling cast() on an rvalue calls pybind11::cast with the object rvalue, which does: +// - If we have to move (because T has no copy constructor), do it. This will fail if the moved +// object has multiple references, but trying to copy will fail to compile. +// - If both movable and copyable, check ref count: if 1, move; otherwise copy +// - Otherwise (not movable), copy. +template detail::enable_if_t::value, T> cast(object &&object) { + return move(std::move(object)); +} +template detail::enable_if_t::value, T> cast(object &&object) { + if (object.ref_count() > 1) + return cast(object); + else + return move(std::move(object)); +} +template detail::enable_if_t::value, T> cast(object &&object) { + return cast(object); +} + +template T object::cast() const & { return pybind11::cast(*this); } +template T object::cast() && { return pybind11::cast(std::move(*this)); } +template <> inline void object::cast() const & { return; } +template <> inline void object::cast() && { return; } + +PYBIND11_NAMESPACE_BEGIN(detail) + +// Declared in pytypes.h: +template ::value, int>> +object object_or_cast(T &&o) { return pybind11::cast(std::forward(o)); } + +struct override_unused {}; // Placeholder type for the unneeded (and dead code) static variable in the PYBIND11_OVERRIDE_OVERRIDE macro +template using override_caster_t = conditional_t< + cast_is_temporary_value_reference::value, make_caster, override_unused>; + +// Trampoline use: for reference/pointer types to value-converted values, we do a value cast, then +// store the result in the given variable. For other types, this is a no-op. +template enable_if_t::value, T> cast_ref(object &&o, make_caster &caster) { + return cast_op(load_type(caster, o)); +} +template enable_if_t::value, T> cast_ref(object &&, override_unused &) { + pybind11_fail("Internal error: cast_ref fallback invoked"); } + +// Trampoline use: Having a pybind11::cast with an invalid reference type is going to static_assert, even +// though if it's in dead code, so we provide a "trampoline" to pybind11::cast that only does anything in +// cases where pybind11::cast is valid. +template enable_if_t::value, T> cast_safe(object &&o) { + return pybind11::cast(std::move(o)); } +template enable_if_t::value, T> cast_safe(object &&) { + pybind11_fail("Internal error: cast_safe fallback invoked"); } +template <> inline void cast_safe(object &&) {} + +PYBIND11_NAMESPACE_END(detail) + +template +tuple make_tuple() { return tuple(0); } + +template tuple make_tuple(Args&&... args_) { + constexpr size_t size = sizeof...(Args); + std::array args { + { reinterpret_steal(detail::make_caster::cast( + std::forward(args_), policy, nullptr))... } + }; + for (size_t i = 0; i < args.size(); i++) { + if (!args[i]) { +#if defined(NDEBUG) + throw cast_error("make_tuple(): unable to convert arguments to Python object (compile in debug mode for details)"); +#else + std::array argtypes { {type_id()...} }; + throw cast_error("make_tuple(): unable to convert argument of type '" + + argtypes[i] + "' to Python object"); +#endif + } + } + tuple result(size); + int counter = 0; + for (auto &arg_value : args) + PyTuple_SET_ITEM(result.ptr(), counter++, arg_value.release().ptr()); + return result; +} + +/// \ingroup annotations +/// Annotation for arguments +struct arg { + /// Constructs an argument with the name of the argument; if null or omitted, this is a positional argument. + constexpr explicit arg(const char *name = nullptr) : name(name), flag_noconvert(false), flag_none(true) { } + /// Assign a value to this argument + template arg_v operator=(T &&value) const; + /// Indicate that the type should not be converted in the type caster + arg &noconvert(bool flag = true) { flag_noconvert = flag; return *this; } + /// Indicates that the argument should/shouldn't allow None (e.g. for nullable pointer args) + arg &none(bool flag = true) { flag_none = flag; return *this; } + + const char *name; ///< If non-null, this is a named kwargs argument + bool flag_noconvert : 1; ///< If set, do not allow conversion (requires a supporting type caster!) + bool flag_none : 1; ///< If set (the default), allow None to be passed to this argument +}; + +/// \ingroup annotations +/// Annotation for arguments with values +struct arg_v : arg { +private: + template + arg_v(arg &&base, T &&x, const char *descr = nullptr) + : arg(base), + value(reinterpret_steal( + detail::make_caster::cast(x, return_value_policy::automatic, {}) + )), + descr(descr) +#if !defined(NDEBUG) + , type(type_id()) +#endif + { } + +public: + /// Direct construction with name, default, and description + template + arg_v(const char *name, T &&x, const char *descr = nullptr) + : arg_v(arg(name), std::forward(x), descr) { } + + /// Called internally when invoking `py::arg("a") = value` + template + arg_v(const arg &base, T &&x, const char *descr = nullptr) + : arg_v(arg(base), std::forward(x), descr) { } + + /// Same as `arg::noconvert()`, but returns *this as arg_v&, not arg& + arg_v &noconvert(bool flag = true) { arg::noconvert(flag); return *this; } + + /// Same as `arg::nonone()`, but returns *this as arg_v&, not arg& + arg_v &none(bool flag = true) { arg::none(flag); return *this; } + + /// The default value + object value; + /// The (optional) description of the default value + const char *descr; +#if !defined(NDEBUG) + /// The C++ type name of the default value (only available when compiled in debug mode) + std::string type; +#endif +}; + +/// \ingroup annotations +/// Annotation indicating that all following arguments are keyword-only; the is the equivalent of an +/// unnamed '*' argument (in Python 3) +struct kw_only {}; + +/// \ingroup annotations +/// Annotation indicating that all previous arguments are positional-only; the is the equivalent of an +/// unnamed '/' argument (in Python 3.8) +struct pos_only {}; + +template +arg_v arg::operator=(T &&value) const { return {std::move(*this), std::forward(value)}; } + +/// Alias for backward compatibility -- to be removed in version 2.0 +template using arg_t = arg_v; + +inline namespace literals { +/** \rst + String literal version of `arg` + \endrst */ +constexpr arg operator"" _a(const char *name, size_t) { return arg(name); } +} // namespace literals + +PYBIND11_NAMESPACE_BEGIN(detail) + +// forward declaration (definition in attr.h) +struct function_record; + +/// Internal data associated with a single function call +struct function_call { + function_call(const function_record &f, handle p); // Implementation in attr.h + + /// The function data: + const function_record &func; + + /// Arguments passed to the function: + std::vector args; + + /// The `convert` value the arguments should be loaded with + std::vector args_convert; + + /// Extra references for the optional `py::args` and/or `py::kwargs` arguments (which, if + /// present, are also in `args` but without a reference). + object args_ref, kwargs_ref; + + /// The parent, if any + handle parent; + + /// If this is a call to an initializer, this argument contains `self` + handle init_self; +}; + + +/// Helper class which loads arguments for C++ functions called from Python +template +class argument_loader { + using indices = make_index_sequence; + + template using argument_is_args = std::is_same, args>; + template using argument_is_kwargs = std::is_same, kwargs>; + // Get args/kwargs argument positions relative to the end of the argument list: + static constexpr auto args_pos = constexpr_first() - (int) sizeof...(Args), + kwargs_pos = constexpr_first() - (int) sizeof...(Args); + + static constexpr bool args_kwargs_are_last = kwargs_pos >= - 1 && args_pos >= kwargs_pos - 1; + + static_assert(args_kwargs_are_last, "py::args/py::kwargs are only permitted as the last argument(s) of a function"); + +public: + static constexpr bool has_kwargs = kwargs_pos < 0; + static constexpr bool has_args = args_pos < 0; + + static constexpr auto arg_names = concat(type_descr(make_caster::name)...); + + bool load_args(function_call &call) { + return load_impl_sequence(call, indices{}); + } + + template + enable_if_t::value, Return> call(Func &&f) && { + return std::move(*this).template call_impl(std::forward(f), indices{}, Guard{}); + } + + template + enable_if_t::value, void_type> call(Func &&f) && { + std::move(*this).template call_impl(std::forward(f), indices{}, Guard{}); + return void_type(); + } + +private: + + static bool load_impl_sequence(function_call &, index_sequence<>) { return true; } + + template + bool load_impl_sequence(function_call &call, index_sequence) { +#ifdef __cpp_fold_expressions + if ((... || !std::get(argcasters).load(call.args[Is], call.args_convert[Is]))) + return false; +#else + for (bool r : {std::get(argcasters).load(call.args[Is], call.args_convert[Is])...}) + if (!r) + return false; +#endif + return true; + } + + template + Return call_impl(Func &&f, index_sequence, Guard &&) && { + return std::forward(f)(cast_op(std::move(std::get(argcasters)))...); + } + + std::tuple...> argcasters; +}; + +/// Helper class which collects only positional arguments for a Python function call. +/// A fancier version below can collect any argument, but this one is optimal for simple calls. +template +class simple_collector { +public: + template + explicit simple_collector(Ts &&...values) + : m_args(pybind11::make_tuple(std::forward(values)...)) { } + + const tuple &args() const & { return m_args; } + dict kwargs() const { return {}; } + + tuple args() && { return std::move(m_args); } + + /// Call a Python function and pass the collected arguments + object call(PyObject *ptr) const { + PyObject *result = PyObject_CallObject(ptr, m_args.ptr()); + if (!result) + throw error_already_set(); + return reinterpret_steal(result); + } + +private: + tuple m_args; +}; + +/// Helper class which collects positional, keyword, * and ** arguments for a Python function call +template +class unpacking_collector { +public: + template + explicit unpacking_collector(Ts &&...values) { + // Tuples aren't (easily) resizable so a list is needed for collection, + // but the actual function call strictly requires a tuple. + auto args_list = list(); + int _[] = { 0, (process(args_list, std::forward(values)), 0)... }; + ignore_unused(_); + + m_args = std::move(args_list); + } + + const tuple &args() const & { return m_args; } + const dict &kwargs() const & { return m_kwargs; } + + tuple args() && { return std::move(m_args); } + dict kwargs() && { return std::move(m_kwargs); } + + /// Call a Python function and pass the collected arguments + object call(PyObject *ptr) const { + PyObject *result = PyObject_Call(ptr, m_args.ptr(), m_kwargs.ptr()); + if (!result) + throw error_already_set(); + return reinterpret_steal(result); + } + +private: + template + void process(list &args_list, T &&x) { + auto o = reinterpret_steal(detail::make_caster::cast(std::forward(x), policy, {})); + if (!o) { +#if defined(NDEBUG) + argument_cast_error(); +#else + argument_cast_error(std::to_string(args_list.size()), type_id()); +#endif + } + args_list.append(o); + } + + void process(list &args_list, detail::args_proxy ap) { + for (auto a : ap) + args_list.append(a); + } + + void process(list &/*args_list*/, arg_v a) { + if (!a.name) +#if defined(NDEBUG) + nameless_argument_error(); +#else + nameless_argument_error(a.type); +#endif + + if (m_kwargs.contains(a.name)) { +#if defined(NDEBUG) + multiple_values_error(); +#else + multiple_values_error(a.name); +#endif + } + if (!a.value) { +#if defined(NDEBUG) + argument_cast_error(); +#else + argument_cast_error(a.name, a.type); +#endif + } + m_kwargs[a.name] = a.value; + } + + void process(list &/*args_list*/, detail::kwargs_proxy kp) { + if (!kp) + return; + for (auto k : reinterpret_borrow(kp)) { + if (m_kwargs.contains(k.first)) { +#if defined(NDEBUG) + multiple_values_error(); +#else + multiple_values_error(str(k.first)); +#endif + } + m_kwargs[k.first] = k.second; + } + } + + [[noreturn]] static void nameless_argument_error() { + throw type_error("Got kwargs without a name; only named arguments " + "may be passed via py::arg() to a python function call. " + "(compile in debug mode for details)"); + } + [[noreturn]] static void nameless_argument_error(std::string type) { + throw type_error("Got kwargs without a name of type '" + type + "'; only named " + "arguments may be passed via py::arg() to a python function call. "); + } + [[noreturn]] static void multiple_values_error() { + throw type_error("Got multiple values for keyword argument " + "(compile in debug mode for details)"); + } + + [[noreturn]] static void multiple_values_error(std::string name) { + throw type_error("Got multiple values for keyword argument '" + name + "'"); + } + + [[noreturn]] static void argument_cast_error() { + throw cast_error("Unable to convert call argument to Python object " + "(compile in debug mode for details)"); + } + + [[noreturn]] static void argument_cast_error(std::string name, std::string type) { + throw cast_error("Unable to convert call argument '" + name + + "' of type '" + type + "' to Python object"); + } + +private: + tuple m_args; + dict m_kwargs; +}; + +/// Collect only positional arguments for a Python function call +template ...>::value>> +simple_collector collect_arguments(Args &&...args) { + return simple_collector(std::forward(args)...); +} + +/// Collect all arguments, including keywords and unpacking (only instantiated when needed) +template ...>::value>> +unpacking_collector collect_arguments(Args &&...args) { + // Following argument order rules for generalized unpacking according to PEP 448 + static_assert( + constexpr_last() < constexpr_first() + && constexpr_last() < constexpr_first(), + "Invalid function call: positional args must precede keywords and ** unpacking; " + "* unpacking must precede ** unpacking" + ); + return unpacking_collector(std::forward(args)...); +} + +template +template +object object_api::operator()(Args &&...args) const { + return detail::collect_arguments(std::forward(args)...).call(derived().ptr()); +} + +template +template +object object_api::call(Args &&...args) const { + return operator()(std::forward(args)...); +} + +PYBIND11_NAMESPACE_END(detail) + + +template +handle type::handle_of() { + static_assert( + std::is_base_of>::value, + "py::type::of only supports the case where T is a registered C++ types." + ); + + return detail::get_type_handle(typeid(T), true); +} + + +#define PYBIND11_MAKE_OPAQUE(...) \ + namespace pybind11 { namespace detail { \ + template<> class type_caster<__VA_ARGS__> : public type_caster_base<__VA_ARGS__> { }; \ + }} + +/// Lets you pass a type containing a `,` through a macro parameter without needing a separate +/// typedef, e.g.: `PYBIND11_OVERRIDE(PYBIND11_TYPE(ReturnType), PYBIND11_TYPE(Parent), f, arg)` +#define PYBIND11_TYPE(...) __VA_ARGS__ + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/chrono.h b/extern/pybind/include/pybind11/chrono.h new file mode 100644 index 00000000..cbe9acec --- /dev/null +++ b/extern/pybind/include/pybind11/chrono.h @@ -0,0 +1,191 @@ +/* + pybind11/chrono.h: Transparent conversion between std::chrono and python's datetime + + Copyright (c) 2016 Trent Houliston and + Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" +#include +#include +#include +#include + +// Backport the PyDateTime_DELTA functions from Python3.3 if required +#ifndef PyDateTime_DELTA_GET_DAYS +#define PyDateTime_DELTA_GET_DAYS(o) (((PyDateTime_Delta*)o)->days) +#endif +#ifndef PyDateTime_DELTA_GET_SECONDS +#define PyDateTime_DELTA_GET_SECONDS(o) (((PyDateTime_Delta*)o)->seconds) +#endif +#ifndef PyDateTime_DELTA_GET_MICROSECONDS +#define PyDateTime_DELTA_GET_MICROSECONDS(o) (((PyDateTime_Delta*)o)->microseconds) +#endif + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +template class duration_caster { +public: + typedef typename type::rep rep; + using period = typename type::period; + + using days = std::chrono::duration>; + + bool load(handle src, bool) { + using namespace std::chrono; + + // Lazy initialise the PyDateTime import + if (!PyDateTimeAPI) { PyDateTime_IMPORT; } + + if (!src) return false; + // If invoked with datetime.delta object + if (PyDelta_Check(src.ptr())) { + value = type(duration_cast>( + days(PyDateTime_DELTA_GET_DAYS(src.ptr())) + + seconds(PyDateTime_DELTA_GET_SECONDS(src.ptr())) + + microseconds(PyDateTime_DELTA_GET_MICROSECONDS(src.ptr())))); + return true; + } + // If invoked with a float we assume it is seconds and convert + else if (PyFloat_Check(src.ptr())) { + value = type(duration_cast>(duration(PyFloat_AsDouble(src.ptr())))); + return true; + } + else return false; + } + + // If this is a duration just return it back + static const std::chrono::duration& get_duration(const std::chrono::duration &src) { + return src; + } + + // If this is a time_point get the time_since_epoch + template static std::chrono::duration get_duration(const std::chrono::time_point> &src) { + return src.time_since_epoch(); + } + + static handle cast(const type &src, return_value_policy /* policy */, handle /* parent */) { + using namespace std::chrono; + + // Use overloaded function to get our duration from our source + // Works out if it is a duration or time_point and get the duration + auto d = get_duration(src); + + // Lazy initialise the PyDateTime import + if (!PyDateTimeAPI) { PyDateTime_IMPORT; } + + // Declare these special duration types so the conversions happen with the correct primitive types (int) + using dd_t = duration>; + using ss_t = duration>; + using us_t = duration; + + auto dd = duration_cast(d); + auto subd = d - dd; + auto ss = duration_cast(subd); + auto us = duration_cast(subd - ss); + return PyDelta_FromDSU(dd.count(), ss.count(), us.count()); + } + + PYBIND11_TYPE_CASTER(type, _("datetime.timedelta")); +}; + +// This is for casting times on the system clock into datetime.datetime instances +template class type_caster> { +public: + using type = std::chrono::time_point; + bool load(handle src, bool) { + using namespace std::chrono; + + // Lazy initialise the PyDateTime import + if (!PyDateTimeAPI) { PyDateTime_IMPORT; } + + if (!src) return false; + + std::tm cal; + microseconds msecs; + + if (PyDateTime_Check(src.ptr())) { + cal.tm_sec = PyDateTime_DATE_GET_SECOND(src.ptr()); + cal.tm_min = PyDateTime_DATE_GET_MINUTE(src.ptr()); + cal.tm_hour = PyDateTime_DATE_GET_HOUR(src.ptr()); + cal.tm_mday = PyDateTime_GET_DAY(src.ptr()); + cal.tm_mon = PyDateTime_GET_MONTH(src.ptr()) - 1; + cal.tm_year = PyDateTime_GET_YEAR(src.ptr()) - 1900; + cal.tm_isdst = -1; + msecs = microseconds(PyDateTime_DATE_GET_MICROSECOND(src.ptr())); + } else if (PyDate_Check(src.ptr())) { + cal.tm_sec = 0; + cal.tm_min = 0; + cal.tm_hour = 0; + cal.tm_mday = PyDateTime_GET_DAY(src.ptr()); + cal.tm_mon = PyDateTime_GET_MONTH(src.ptr()) - 1; + cal.tm_year = PyDateTime_GET_YEAR(src.ptr()) - 1900; + cal.tm_isdst = -1; + msecs = microseconds(0); + } else if (PyTime_Check(src.ptr())) { + cal.tm_sec = PyDateTime_TIME_GET_SECOND(src.ptr()); + cal.tm_min = PyDateTime_TIME_GET_MINUTE(src.ptr()); + cal.tm_hour = PyDateTime_TIME_GET_HOUR(src.ptr()); + cal.tm_mday = 1; // This date (day, month, year) = (1, 0, 70) + cal.tm_mon = 0; // represents 1-Jan-1970, which is the first + cal.tm_year = 70; // earliest available date for Python's datetime + cal.tm_isdst = -1; + msecs = microseconds(PyDateTime_TIME_GET_MICROSECOND(src.ptr())); + } + else return false; + + value = time_point_cast(system_clock::from_time_t(std::mktime(&cal)) + msecs); + return true; + } + + static handle cast(const std::chrono::time_point &src, return_value_policy /* policy */, handle /* parent */) { + using namespace std::chrono; + + // Lazy initialise the PyDateTime import + if (!PyDateTimeAPI) { PyDateTime_IMPORT; } + + // Get out microseconds, and make sure they are positive, to avoid bug in eastern hemisphere time zones + // (cfr. https://github.com/pybind/pybind11/issues/2417) + using us_t = duration; + auto us = duration_cast(src.time_since_epoch() % seconds(1)); + if (us.count() < 0) + us += seconds(1); + + // Subtract microseconds BEFORE `system_clock::to_time_t`, because: + // > If std::time_t has lower precision, it is implementation-defined whether the value is rounded or truncated. + // (https://en.cppreference.com/w/cpp/chrono/system_clock/to_time_t) + std::time_t tt = system_clock::to_time_t(time_point_cast(src - us)); + // this function uses static memory so it's best to copy it out asap just in case + // otherwise other code that is using localtime may break this (not just python code) + std::tm localtime = *std::localtime(&tt); + + return PyDateTime_FromDateAndTime(localtime.tm_year + 1900, + localtime.tm_mon + 1, + localtime.tm_mday, + localtime.tm_hour, + localtime.tm_min, + localtime.tm_sec, + us.count()); + } + PYBIND11_TYPE_CASTER(type, _("datetime.datetime")); +}; + +// Other clocks that are not the system clock are not measured as datetime.datetime objects +// since they are not measured on calendar time. So instead we just make them timedeltas +// Or if they have passed us a time as a float we convert that +template class type_caster> +: public duration_caster> { +}; + +template class type_caster> +: public duration_caster> { +}; + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/common.h b/extern/pybind/include/pybind11/common.h new file mode 100644 index 00000000..6c8a4f1e --- /dev/null +++ b/extern/pybind/include/pybind11/common.h @@ -0,0 +1,2 @@ +#include "detail/common.h" +#warning "Including 'common.h' is deprecated. It will be removed in v3.0. Use 'pybind11.h'." diff --git a/extern/pybind/include/pybind11/complex.h b/extern/pybind/include/pybind11/complex.h new file mode 100644 index 00000000..f8327eb3 --- /dev/null +++ b/extern/pybind/include/pybind11/complex.h @@ -0,0 +1,65 @@ +/* + pybind11/complex.h: Complex number support + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" +#include + +/// glibc defines I as a macro which breaks things, e.g., boost template names +#ifdef I +# undef I +#endif + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +template struct format_descriptor, detail::enable_if_t::value>> { + static constexpr const char c = format_descriptor::c; + static constexpr const char value[3] = { 'Z', c, '\0' }; + static std::string format() { return std::string(value); } +}; + +#ifndef PYBIND11_CPP17 + +template constexpr const char format_descriptor< + std::complex, detail::enable_if_t::value>>::value[3]; + +#endif + +PYBIND11_NAMESPACE_BEGIN(detail) + +template struct is_fmt_numeric, detail::enable_if_t::value>> { + static constexpr bool value = true; + static constexpr int index = is_fmt_numeric::index + 3; +}; + +template class type_caster> { +public: + bool load(handle src, bool convert) { + if (!src) + return false; + if (!convert && !PyComplex_Check(src.ptr())) + return false; + Py_complex result = PyComplex_AsCComplex(src.ptr()); + if (result.real == -1.0 && PyErr_Occurred()) { + PyErr_Clear(); + return false; + } + value = std::complex((T) result.real, (T) result.imag); + return true; + } + + static handle cast(const std::complex &src, return_value_policy /* policy */, handle /* parent */) { + return PyComplex_FromDoubles((double) src.real(), (double) src.imag()); + } + + PYBIND11_TYPE_CASTER(std::complex, _("complex")); +}; +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/detail/class.h b/extern/pybind/include/pybind11/detail/class.h new file mode 100644 index 00000000..65dad5a5 --- /dev/null +++ b/extern/pybind/include/pybind11/detail/class.h @@ -0,0 +1,710 @@ +/* + pybind11/detail/class.h: Python C API implementation details for py::class_ + + Copyright (c) 2017 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "../attr.h" +#include "../options.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +#if PY_VERSION_HEX >= 0x03030000 && !defined(PYPY_VERSION) +# define PYBIND11_BUILTIN_QUALNAME +# define PYBIND11_SET_OLDPY_QUALNAME(obj, nameobj) +#else +// In pre-3.3 Python, we still set __qualname__ so that we can produce reliable function type +// signatures; in 3.3+ this macro expands to nothing: +# define PYBIND11_SET_OLDPY_QUALNAME(obj, nameobj) setattr((PyObject *) obj, "__qualname__", nameobj) +#endif + +inline std::string get_fully_qualified_tp_name(PyTypeObject *type) { +#if !defined(PYPY_VERSION) + return type->tp_name; +#else + auto module_name = handle((PyObject *) type).attr("__module__").cast(); + if (module_name == PYBIND11_BUILTINS_MODULE) + return type->tp_name; + else + return std::move(module_name) + "." + type->tp_name; +#endif +} + +inline PyTypeObject *type_incref(PyTypeObject *type) { + Py_INCREF(type); + return type; +} + +#if !defined(PYPY_VERSION) + +/// `pybind11_static_property.__get__()`: Always pass the class instead of the instance. +extern "C" inline PyObject *pybind11_static_get(PyObject *self, PyObject * /*ob*/, PyObject *cls) { + return PyProperty_Type.tp_descr_get(self, cls, cls); +} + +/// `pybind11_static_property.__set__()`: Just like the above `__get__()`. +extern "C" inline int pybind11_static_set(PyObject *self, PyObject *obj, PyObject *value) { + PyObject *cls = PyType_Check(obj) ? obj : (PyObject *) Py_TYPE(obj); + return PyProperty_Type.tp_descr_set(self, cls, value); +} + +/** A `static_property` is the same as a `property` but the `__get__()` and `__set__()` + methods are modified to always use the object type instead of a concrete instance. + Return value: New reference. */ +inline PyTypeObject *make_static_property_type() { + constexpr auto *name = "pybind11_static_property"; + auto name_obj = reinterpret_steal(PYBIND11_FROM_STRING(name)); + + /* Danger zone: from now (and until PyType_Ready), make sure to + issue no Python C API calls which could potentially invoke the + garbage collector (the GC will call type_traverse(), which will in + turn find the newly constructed type in an invalid state) */ + auto heap_type = (PyHeapTypeObject *) PyType_Type.tp_alloc(&PyType_Type, 0); + if (!heap_type) + pybind11_fail("make_static_property_type(): error allocating type!"); + + heap_type->ht_name = name_obj.inc_ref().ptr(); +#ifdef PYBIND11_BUILTIN_QUALNAME + heap_type->ht_qualname = name_obj.inc_ref().ptr(); +#endif + + auto type = &heap_type->ht_type; + type->tp_name = name; + type->tp_base = type_incref(&PyProperty_Type); + type->tp_flags = Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE | Py_TPFLAGS_HEAPTYPE; + type->tp_descr_get = pybind11_static_get; + type->tp_descr_set = pybind11_static_set; + + if (PyType_Ready(type) < 0) + pybind11_fail("make_static_property_type(): failure in PyType_Ready()!"); + + setattr((PyObject *) type, "__module__", str("pybind11_builtins")); + PYBIND11_SET_OLDPY_QUALNAME(type, name_obj); + + return type; +} + +#else // PYPY + +/** PyPy has some issues with the above C API, so we evaluate Python code instead. + This function will only be called once so performance isn't really a concern. + Return value: New reference. */ +inline PyTypeObject *make_static_property_type() { + auto d = dict(); + PyObject *result = PyRun_String(R"(\ + class pybind11_static_property(property): + def __get__(self, obj, cls): + return property.__get__(self, cls, cls) + + def __set__(self, obj, value): + cls = obj if isinstance(obj, type) else type(obj) + property.__set__(self, cls, value) + )", Py_file_input, d.ptr(), d.ptr() + ); + if (result == nullptr) + throw error_already_set(); + Py_DECREF(result); + return (PyTypeObject *) d["pybind11_static_property"].cast().release().ptr(); +} + +#endif // PYPY + +/** Types with static properties need to handle `Type.static_prop = x` in a specific way. + By default, Python replaces the `static_property` itself, but for wrapped C++ types + we need to call `static_property.__set__()` in order to propagate the new value to + the underlying C++ data structure. */ +extern "C" inline int pybind11_meta_setattro(PyObject* obj, PyObject* name, PyObject* value) { + // Use `_PyType_Lookup()` instead of `PyObject_GetAttr()` in order to get the raw + // descriptor (`property`) instead of calling `tp_descr_get` (`property.__get__()`). + PyObject *descr = _PyType_Lookup((PyTypeObject *) obj, name); + + // The following assignment combinations are possible: + // 1. `Type.static_prop = value` --> descr_set: `Type.static_prop.__set__(value)` + // 2. `Type.static_prop = other_static_prop` --> setattro: replace existing `static_prop` + // 3. `Type.regular_attribute = value` --> setattro: regular attribute assignment + const auto static_prop = (PyObject *) get_internals().static_property_type; + const auto call_descr_set = descr && value && PyObject_IsInstance(descr, static_prop) + && !PyObject_IsInstance(value, static_prop); + if (call_descr_set) { + // Call `static_property.__set__()` instead of replacing the `static_property`. +#if !defined(PYPY_VERSION) + return Py_TYPE(descr)->tp_descr_set(descr, obj, value); +#else + if (PyObject *result = PyObject_CallMethod(descr, "__set__", "OO", obj, value)) { + Py_DECREF(result); + return 0; + } else { + return -1; + } +#endif + } else { + // Replace existing attribute. + return PyType_Type.tp_setattro(obj, name, value); + } +} + +#if PY_MAJOR_VERSION >= 3 +/** + * Python 3's PyInstanceMethod_Type hides itself via its tp_descr_get, which prevents aliasing + * methods via cls.attr("m2") = cls.attr("m1"): instead the tp_descr_get returns a plain function, + * when called on a class, or a PyMethod, when called on an instance. Override that behaviour here + * to do a special case bypass for PyInstanceMethod_Types. + */ +extern "C" inline PyObject *pybind11_meta_getattro(PyObject *obj, PyObject *name) { + PyObject *descr = _PyType_Lookup((PyTypeObject *) obj, name); + if (descr && PyInstanceMethod_Check(descr)) { + Py_INCREF(descr); + return descr; + } + else { + return PyType_Type.tp_getattro(obj, name); + } +} +#endif + +/// metaclass `__call__` function that is used to create all pybind11 objects. +extern "C" inline PyObject *pybind11_meta_call(PyObject *type, PyObject *args, PyObject *kwargs) { + + // use the default metaclass call to create/initialize the object + PyObject *self = PyType_Type.tp_call(type, args, kwargs); + if (self == nullptr) { + return nullptr; + } + + // This must be a pybind11 instance + auto instance = reinterpret_cast(self); + + // Ensure that the base __init__ function(s) were called + for (const auto &vh : values_and_holders(instance)) { + if (!vh.holder_constructed()) { + PyErr_Format(PyExc_TypeError, "%.200s.__init__() must be called when overriding __init__", + get_fully_qualified_tp_name(vh.type->type).c_str()); + Py_DECREF(self); + return nullptr; + } + } + + return self; +} + +/// Cleanup the type-info for a pybind11-registered type. +extern "C" inline void pybind11_meta_dealloc(PyObject *obj) { + auto *type = (PyTypeObject *) obj; + auto &internals = get_internals(); + + // A pybind11-registered type will: + // 1) be found in internals.registered_types_py + // 2) have exactly one associated `detail::type_info` + auto found_type = internals.registered_types_py.find(type); + if (found_type != internals.registered_types_py.end() && + found_type->second.size() == 1 && + found_type->second[0]->type == type) { + + auto *tinfo = found_type->second[0]; + auto tindex = std::type_index(*tinfo->cpptype); + internals.direct_conversions.erase(tindex); + + if (tinfo->module_local) + registered_local_types_cpp().erase(tindex); + else + internals.registered_types_cpp.erase(tindex); + internals.registered_types_py.erase(tinfo->type); + + // Actually just `std::erase_if`, but that's only available in C++20 + auto &cache = internals.inactive_override_cache; + for (auto it = cache.begin(), last = cache.end(); it != last; ) { + if (it->first == (PyObject *) tinfo->type) + it = cache.erase(it); + else + ++it; + } + + delete tinfo; + } + + PyType_Type.tp_dealloc(obj); +} + +/** This metaclass is assigned by default to all pybind11 types and is required in order + for static properties to function correctly. Users may override this using `py::metaclass`. + Return value: New reference. */ +inline PyTypeObject* make_default_metaclass() { + constexpr auto *name = "pybind11_type"; + auto name_obj = reinterpret_steal(PYBIND11_FROM_STRING(name)); + + /* Danger zone: from now (and until PyType_Ready), make sure to + issue no Python C API calls which could potentially invoke the + garbage collector (the GC will call type_traverse(), which will in + turn find the newly constructed type in an invalid state) */ + auto heap_type = (PyHeapTypeObject *) PyType_Type.tp_alloc(&PyType_Type, 0); + if (!heap_type) + pybind11_fail("make_default_metaclass(): error allocating metaclass!"); + + heap_type->ht_name = name_obj.inc_ref().ptr(); +#ifdef PYBIND11_BUILTIN_QUALNAME + heap_type->ht_qualname = name_obj.inc_ref().ptr(); +#endif + + auto type = &heap_type->ht_type; + type->tp_name = name; + type->tp_base = type_incref(&PyType_Type); + type->tp_flags = Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE | Py_TPFLAGS_HEAPTYPE; + + type->tp_call = pybind11_meta_call; + + type->tp_setattro = pybind11_meta_setattro; +#if PY_MAJOR_VERSION >= 3 + type->tp_getattro = pybind11_meta_getattro; +#endif + + type->tp_dealloc = pybind11_meta_dealloc; + + if (PyType_Ready(type) < 0) + pybind11_fail("make_default_metaclass(): failure in PyType_Ready()!"); + + setattr((PyObject *) type, "__module__", str("pybind11_builtins")); + PYBIND11_SET_OLDPY_QUALNAME(type, name_obj); + + return type; +} + +/// For multiple inheritance types we need to recursively register/deregister base pointers for any +/// base classes with pointers that are difference from the instance value pointer so that we can +/// correctly recognize an offset base class pointer. This calls a function with any offset base ptrs. +inline void traverse_offset_bases(void *valueptr, const detail::type_info *tinfo, instance *self, + bool (*f)(void * /*parentptr*/, instance * /*self*/)) { + for (handle h : reinterpret_borrow(tinfo->type->tp_bases)) { + if (auto parent_tinfo = get_type_info((PyTypeObject *) h.ptr())) { + for (auto &c : parent_tinfo->implicit_casts) { + if (c.first == tinfo->cpptype) { + auto *parentptr = c.second(valueptr); + if (parentptr != valueptr) + f(parentptr, self); + traverse_offset_bases(parentptr, parent_tinfo, self, f); + break; + } + } + } + } +} + +inline bool register_instance_impl(void *ptr, instance *self) { + get_internals().registered_instances.emplace(ptr, self); + return true; // unused, but gives the same signature as the deregister func +} +inline bool deregister_instance_impl(void *ptr, instance *self) { + auto ®istered_instances = get_internals().registered_instances; + auto range = registered_instances.equal_range(ptr); + for (auto it = range.first; it != range.second; ++it) { + if (self == it->second) { + registered_instances.erase(it); + return true; + } + } + return false; +} + +inline void register_instance(instance *self, void *valptr, const type_info *tinfo) { + register_instance_impl(valptr, self); + if (!tinfo->simple_ancestors) + traverse_offset_bases(valptr, tinfo, self, register_instance_impl); +} + +inline bool deregister_instance(instance *self, void *valptr, const type_info *tinfo) { + bool ret = deregister_instance_impl(valptr, self); + if (!tinfo->simple_ancestors) + traverse_offset_bases(valptr, tinfo, self, deregister_instance_impl); + return ret; +} + +/// Instance creation function for all pybind11 types. It allocates the internal instance layout for +/// holding C++ objects and holders. Allocation is done lazily (the first time the instance is cast +/// to a reference or pointer), and initialization is done by an `__init__` function. +inline PyObject *make_new_instance(PyTypeObject *type) { +#if defined(PYPY_VERSION) + // PyPy gets tp_basicsize wrong (issue 2482) under multiple inheritance when the first inherited + // object is a a plain Python type (i.e. not derived from an extension type). Fix it. + ssize_t instance_size = static_cast(sizeof(instance)); + if (type->tp_basicsize < instance_size) { + type->tp_basicsize = instance_size; + } +#endif + PyObject *self = type->tp_alloc(type, 0); + auto inst = reinterpret_cast(self); + // Allocate the value/holder internals: + inst->allocate_layout(); + + inst->owned = true; + + return self; +} + +/// Instance creation function for all pybind11 types. It only allocates space for the +/// C++ object, but doesn't call the constructor -- an `__init__` function must do that. +extern "C" inline PyObject *pybind11_object_new(PyTypeObject *type, PyObject *, PyObject *) { + return make_new_instance(type); +} + +/// An `__init__` function constructs the C++ object. Users should provide at least one +/// of these using `py::init` or directly with `.def(__init__, ...)`. Otherwise, the +/// following default function will be used which simply throws an exception. +extern "C" inline int pybind11_object_init(PyObject *self, PyObject *, PyObject *) { + PyTypeObject *type = Py_TYPE(self); + std::string msg = get_fully_qualified_tp_name(type) + ": No constructor defined!"; + PyErr_SetString(PyExc_TypeError, msg.c_str()); + return -1; +} + +inline void add_patient(PyObject *nurse, PyObject *patient) { + auto &internals = get_internals(); + auto instance = reinterpret_cast(nurse); + instance->has_patients = true; + Py_INCREF(patient); + internals.patients[nurse].push_back(patient); +} + +inline void clear_patients(PyObject *self) { + auto instance = reinterpret_cast(self); + auto &internals = get_internals(); + auto pos = internals.patients.find(self); + assert(pos != internals.patients.end()); + // Clearing the patients can cause more Python code to run, which + // can invalidate the iterator. Extract the vector of patients + // from the unordered_map first. + auto patients = std::move(pos->second); + internals.patients.erase(pos); + instance->has_patients = false; + for (PyObject *&patient : patients) + Py_CLEAR(patient); +} + +/// Clears all internal data from the instance and removes it from registered instances in +/// preparation for deallocation. +inline void clear_instance(PyObject *self) { + auto instance = reinterpret_cast(self); + + // Deallocate any values/holders, if present: + for (auto &v_h : values_and_holders(instance)) { + if (v_h) { + + // We have to deregister before we call dealloc because, for virtual MI types, we still + // need to be able to get the parent pointers. + if (v_h.instance_registered() && !deregister_instance(instance, v_h.value_ptr(), v_h.type)) + pybind11_fail("pybind11_object_dealloc(): Tried to deallocate unregistered instance!"); + + if (instance->owned || v_h.holder_constructed()) + v_h.type->dealloc(v_h); + } + } + // Deallocate the value/holder layout internals: + instance->deallocate_layout(); + + if (instance->weakrefs) + PyObject_ClearWeakRefs(self); + + PyObject **dict_ptr = _PyObject_GetDictPtr(self); + if (dict_ptr) + Py_CLEAR(*dict_ptr); + + if (instance->has_patients) + clear_patients(self); +} + +/// Instance destructor function for all pybind11 types. It calls `type_info.dealloc` +/// to destroy the C++ object itself, while the rest is Python bookkeeping. +extern "C" inline void pybind11_object_dealloc(PyObject *self) { + clear_instance(self); + + auto type = Py_TYPE(self); + type->tp_free(self); + +#if PY_VERSION_HEX < 0x03080000 + // `type->tp_dealloc != pybind11_object_dealloc` means that we're being called + // as part of a derived type's dealloc, in which case we're not allowed to decref + // the type here. For cross-module compatibility, we shouldn't compare directly + // with `pybind11_object_dealloc`, but with the common one stashed in internals. + auto pybind11_object_type = (PyTypeObject *) get_internals().instance_base; + if (type->tp_dealloc == pybind11_object_type->tp_dealloc) + Py_DECREF(type); +#else + // This was not needed before Python 3.8 (Python issue 35810) + // https://github.com/pybind/pybind11/issues/1946 + Py_DECREF(type); +#endif +} + +/** Create the type which can be used as a common base for all classes. This is + needed in order to satisfy Python's requirements for multiple inheritance. + Return value: New reference. */ +inline PyObject *make_object_base_type(PyTypeObject *metaclass) { + constexpr auto *name = "pybind11_object"; + auto name_obj = reinterpret_steal(PYBIND11_FROM_STRING(name)); + + /* Danger zone: from now (and until PyType_Ready), make sure to + issue no Python C API calls which could potentially invoke the + garbage collector (the GC will call type_traverse(), which will in + turn find the newly constructed type in an invalid state) */ + auto heap_type = (PyHeapTypeObject *) metaclass->tp_alloc(metaclass, 0); + if (!heap_type) + pybind11_fail("make_object_base_type(): error allocating type!"); + + heap_type->ht_name = name_obj.inc_ref().ptr(); +#ifdef PYBIND11_BUILTIN_QUALNAME + heap_type->ht_qualname = name_obj.inc_ref().ptr(); +#endif + + auto type = &heap_type->ht_type; + type->tp_name = name; + type->tp_base = type_incref(&PyBaseObject_Type); + type->tp_basicsize = static_cast(sizeof(instance)); + type->tp_flags = Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE | Py_TPFLAGS_HEAPTYPE; + + type->tp_new = pybind11_object_new; + type->tp_init = pybind11_object_init; + type->tp_dealloc = pybind11_object_dealloc; + + /* Support weak references (needed for the keep_alive feature) */ + type->tp_weaklistoffset = offsetof(instance, weakrefs); + + if (PyType_Ready(type) < 0) + pybind11_fail("PyType_Ready failed in make_object_base_type():" + error_string()); + + setattr((PyObject *) type, "__module__", str("pybind11_builtins")); + PYBIND11_SET_OLDPY_QUALNAME(type, name_obj); + + assert(!PyType_HasFeature(type, Py_TPFLAGS_HAVE_GC)); + return (PyObject *) heap_type; +} + +/// dynamic_attr: Support for `d = instance.__dict__`. +extern "C" inline PyObject *pybind11_get_dict(PyObject *self, void *) { + PyObject *&dict = *_PyObject_GetDictPtr(self); + if (!dict) + dict = PyDict_New(); + Py_XINCREF(dict); + return dict; +} + +/// dynamic_attr: Support for `instance.__dict__ = dict()`. +extern "C" inline int pybind11_set_dict(PyObject *self, PyObject *new_dict, void *) { + if (!PyDict_Check(new_dict)) { + PyErr_Format(PyExc_TypeError, "__dict__ must be set to a dictionary, not a '%.200s'", + get_fully_qualified_tp_name(Py_TYPE(new_dict)).c_str()); + return -1; + } + PyObject *&dict = *_PyObject_GetDictPtr(self); + Py_INCREF(new_dict); + Py_CLEAR(dict); + dict = new_dict; + return 0; +} + +/// dynamic_attr: Allow the garbage collector to traverse the internal instance `__dict__`. +extern "C" inline int pybind11_traverse(PyObject *self, visitproc visit, void *arg) { + PyObject *&dict = *_PyObject_GetDictPtr(self); + Py_VISIT(dict); + return 0; +} + +/// dynamic_attr: Allow the GC to clear the dictionary. +extern "C" inline int pybind11_clear(PyObject *self) { + PyObject *&dict = *_PyObject_GetDictPtr(self); + Py_CLEAR(dict); + return 0; +} + +/// Give instances of this type a `__dict__` and opt into garbage collection. +inline void enable_dynamic_attributes(PyHeapTypeObject *heap_type) { + auto type = &heap_type->ht_type; + type->tp_flags |= Py_TPFLAGS_HAVE_GC; + type->tp_dictoffset = type->tp_basicsize; // place dict at the end + type->tp_basicsize += (ssize_t)sizeof(PyObject *); // and allocate enough space for it + type->tp_traverse = pybind11_traverse; + type->tp_clear = pybind11_clear; + + static PyGetSetDef getset[] = { + {const_cast("__dict__"), pybind11_get_dict, pybind11_set_dict, nullptr, nullptr}, + {nullptr, nullptr, nullptr, nullptr, nullptr} + }; + type->tp_getset = getset; +} + +/// buffer_protocol: Fill in the view as specified by flags. +extern "C" inline int pybind11_getbuffer(PyObject *obj, Py_buffer *view, int flags) { + // Look for a `get_buffer` implementation in this type's info or any bases (following MRO). + type_info *tinfo = nullptr; + for (auto type : reinterpret_borrow(Py_TYPE(obj)->tp_mro)) { + tinfo = get_type_info((PyTypeObject *) type.ptr()); + if (tinfo && tinfo->get_buffer) + break; + } + if (view == nullptr || !tinfo || !tinfo->get_buffer) { + if (view) + view->obj = nullptr; + PyErr_SetString(PyExc_BufferError, "pybind11_getbuffer(): Internal error"); + return -1; + } + std::memset(view, 0, sizeof(Py_buffer)); + buffer_info *info = tinfo->get_buffer(obj, tinfo->get_buffer_data); + view->obj = obj; + view->ndim = 1; + view->internal = info; + view->buf = info->ptr; + view->itemsize = info->itemsize; + view->len = view->itemsize; + for (auto s : info->shape) + view->len *= s; + view->readonly = info->readonly; + if ((flags & PyBUF_WRITABLE) == PyBUF_WRITABLE && info->readonly) { + if (view) + view->obj = nullptr; + PyErr_SetString(PyExc_BufferError, "Writable buffer requested for readonly storage"); + return -1; + } + if ((flags & PyBUF_FORMAT) == PyBUF_FORMAT) + view->format = const_cast(info->format.c_str()); + if ((flags & PyBUF_STRIDES) == PyBUF_STRIDES) { + view->ndim = (int) info->ndim; + view->strides = &info->strides[0]; + view->shape = &info->shape[0]; + } + Py_INCREF(view->obj); + return 0; +} + +/// buffer_protocol: Release the resources of the buffer. +extern "C" inline void pybind11_releasebuffer(PyObject *, Py_buffer *view) { + delete (buffer_info *) view->internal; +} + +/// Give this type a buffer interface. +inline void enable_buffer_protocol(PyHeapTypeObject *heap_type) { + heap_type->ht_type.tp_as_buffer = &heap_type->as_buffer; +#if PY_MAJOR_VERSION < 3 + heap_type->ht_type.tp_flags |= Py_TPFLAGS_HAVE_NEWBUFFER; +#endif + + heap_type->as_buffer.bf_getbuffer = pybind11_getbuffer; + heap_type->as_buffer.bf_releasebuffer = pybind11_releasebuffer; +} + +/** Create a brand new Python type according to the `type_record` specification. + Return value: New reference. */ +inline PyObject* make_new_python_type(const type_record &rec) { + auto name = reinterpret_steal(PYBIND11_FROM_STRING(rec.name)); + + auto qualname = name; + if (rec.scope && !PyModule_Check(rec.scope.ptr()) && hasattr(rec.scope, "__qualname__")) { +#if PY_MAJOR_VERSION >= 3 + qualname = reinterpret_steal( + PyUnicode_FromFormat("%U.%U", rec.scope.attr("__qualname__").ptr(), name.ptr())); +#else + qualname = str(rec.scope.attr("__qualname__").cast() + "." + rec.name); +#endif + } + + object module_; + if (rec.scope) { + if (hasattr(rec.scope, "__module__")) + module_ = rec.scope.attr("__module__"); + else if (hasattr(rec.scope, "__name__")) + module_ = rec.scope.attr("__name__"); + } + + auto full_name = c_str( +#if !defined(PYPY_VERSION) + module_ ? str(module_).cast() + "." + rec.name : +#endif + rec.name); + + char *tp_doc = nullptr; + if (rec.doc && options::show_user_defined_docstrings()) { + /* Allocate memory for docstring (using PyObject_MALLOC, since + Python will free this later on) */ + size_t size = strlen(rec.doc) + 1; + tp_doc = (char *) PyObject_MALLOC(size); + memcpy((void *) tp_doc, rec.doc, size); + } + + auto &internals = get_internals(); + auto bases = tuple(rec.bases); + auto base = (bases.empty()) ? internals.instance_base + : bases[0].ptr(); + + /* Danger zone: from now (and until PyType_Ready), make sure to + issue no Python C API calls which could potentially invoke the + garbage collector (the GC will call type_traverse(), which will in + turn find the newly constructed type in an invalid state) */ + auto metaclass = rec.metaclass.ptr() ? (PyTypeObject *) rec.metaclass.ptr() + : internals.default_metaclass; + + auto heap_type = (PyHeapTypeObject *) metaclass->tp_alloc(metaclass, 0); + if (!heap_type) + pybind11_fail(std::string(rec.name) + ": Unable to create type object!"); + + heap_type->ht_name = name.release().ptr(); +#ifdef PYBIND11_BUILTIN_QUALNAME + heap_type->ht_qualname = qualname.inc_ref().ptr(); +#endif + + auto type = &heap_type->ht_type; + type->tp_name = full_name; + type->tp_doc = tp_doc; + type->tp_base = type_incref((PyTypeObject *)base); + type->tp_basicsize = static_cast(sizeof(instance)); + if (!bases.empty()) + type->tp_bases = bases.release().ptr(); + + /* Don't inherit base __init__ */ + type->tp_init = pybind11_object_init; + + /* Supported protocols */ + type->tp_as_number = &heap_type->as_number; + type->tp_as_sequence = &heap_type->as_sequence; + type->tp_as_mapping = &heap_type->as_mapping; +#if PY_VERSION_HEX >= 0x03050000 + type->tp_as_async = &heap_type->as_async; +#endif + + /* Flags */ + type->tp_flags |= Py_TPFLAGS_DEFAULT | Py_TPFLAGS_HEAPTYPE; +#if PY_MAJOR_VERSION < 3 + type->tp_flags |= Py_TPFLAGS_CHECKTYPES; +#endif + if (!rec.is_final) + type->tp_flags |= Py_TPFLAGS_BASETYPE; + + if (rec.dynamic_attr) + enable_dynamic_attributes(heap_type); + + if (rec.buffer_protocol) + enable_buffer_protocol(heap_type); + + if (PyType_Ready(type) < 0) + pybind11_fail(std::string(rec.name) + ": PyType_Ready failed (" + error_string() + ")!"); + + assert(rec.dynamic_attr ? PyType_HasFeature(type, Py_TPFLAGS_HAVE_GC) + : !PyType_HasFeature(type, Py_TPFLAGS_HAVE_GC)); + + /* Register type with the parent scope */ + if (rec.scope) + setattr(rec.scope, rec.name, (PyObject *) type); + else + Py_INCREF(type); // Keep it alive forever (reference leak) + + if (module_) // Needed by pydoc + setattr((PyObject *) type, "__module__", module_); + + PYBIND11_SET_OLDPY_QUALNAME(type, qualname); + + return (PyObject *) type; +} + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/detail/common.h b/extern/pybind/include/pybind11/detail/common.h new file mode 100644 index 00000000..9ee4dd2d --- /dev/null +++ b/extern/pybind/include/pybind11/detail/common.h @@ -0,0 +1,853 @@ +/* + pybind11/detail/common.h -- Basic macros + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#define PYBIND11_VERSION_MAJOR 2 +#define PYBIND11_VERSION_MINOR 6 +#define PYBIND11_VERSION_PATCH 1.dev1 + +#define PYBIND11_NAMESPACE_BEGIN(name) namespace name { +#define PYBIND11_NAMESPACE_END(name) } + +// Robust support for some features and loading modules compiled against different pybind versions +// requires forcing hidden visibility on pybind code, so we enforce this by setting the attribute on +// the main `pybind11` namespace. +#if !defined(PYBIND11_NAMESPACE) +# ifdef __GNUG__ +# define PYBIND11_NAMESPACE pybind11 __attribute__((visibility("hidden"))) +# else +# define PYBIND11_NAMESPACE pybind11 +# endif +#endif + +#if !(defined(_MSC_VER) && __cplusplus == 199711L) && !defined(__INTEL_COMPILER) +# if __cplusplus >= 201402L +# define PYBIND11_CPP14 +# if __cplusplus >= 201703L +# define PYBIND11_CPP17 +# endif +# endif +#elif defined(_MSC_VER) && __cplusplus == 199711L +// MSVC sets _MSVC_LANG rather than __cplusplus (supposedly until the standard is fully implemented) +// Unless you use the /Zc:__cplusplus flag on Visual Studio 2017 15.7 Preview 3 or newer +# if _MSVC_LANG >= 201402L +# define PYBIND11_CPP14 +# if _MSVC_LANG > 201402L && _MSC_VER >= 1910 +# define PYBIND11_CPP17 +# endif +# endif +#endif + +// Compiler version assertions +#if defined(__INTEL_COMPILER) +# if __INTEL_COMPILER < 1800 +# error pybind11 requires Intel C++ compiler v18 or newer +# endif +#elif defined(__clang__) && !defined(__apple_build_version__) +# if __clang_major__ < 3 || (__clang_major__ == 3 && __clang_minor__ < 3) +# error pybind11 requires clang 3.3 or newer +# endif +#elif defined(__clang__) +// Apple changes clang version macros to its Xcode version; the first Xcode release based on +// (upstream) clang 3.3 was Xcode 5: +# if __clang_major__ < 5 +# error pybind11 requires Xcode/clang 5.0 or newer +# endif +#elif defined(__GNUG__) +# if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8) +# error pybind11 requires gcc 4.8 or newer +# endif +#elif defined(_MSC_VER) +// Pybind hits various compiler bugs in 2015u2 and earlier, and also makes use of some stl features +// (e.g. std::negation) added in 2015u3: +# if _MSC_FULL_VER < 190024210 +# error pybind11 requires MSVC 2015 update 3 or newer +# endif +#endif + +#if !defined(PYBIND11_EXPORT) +# if defined(WIN32) || defined(_WIN32) +# define PYBIND11_EXPORT __declspec(dllexport) +# else +# define PYBIND11_EXPORT __attribute__ ((visibility("default"))) +# endif +#endif + +#if defined(_MSC_VER) +# define PYBIND11_NOINLINE __declspec(noinline) +#else +# define PYBIND11_NOINLINE __attribute__ ((noinline)) +#endif + +#if defined(PYBIND11_CPP14) +# define PYBIND11_DEPRECATED(reason) [[deprecated(reason)]] +#else +# define PYBIND11_DEPRECATED(reason) __attribute__((deprecated(reason))) +#endif + +#if defined(PYBIND11_CPP17) +# define PYBIND11_MAYBE_UNUSED [[maybe_unused]] +#elif defined(_MSC_VER) && !defined(__clang__) +# define PYBIND11_MAYBE_UNUSED +#else +# define PYBIND11_MAYBE_UNUSED __attribute__ ((__unused__)) +#endif + +/* Don't let Python.h #define (v)snprintf as macro because they are implemented + properly in Visual Studio since 2015. */ +#if defined(_MSC_VER) && _MSC_VER >= 1900 +# define HAVE_SNPRINTF 1 +#endif + +/// Include Python header, disable linking to pythonX_d.lib on Windows in debug mode +#if defined(_MSC_VER) +# if (PY_MAJOR_VERSION == 3 && PY_MINOR_VERSION < 4) +# define HAVE_ROUND 1 +# endif +# pragma warning(push) +# pragma warning(disable: 4510 4610 4512 4005) +# if defined(_DEBUG) && !defined(Py_DEBUG) +# define PYBIND11_DEBUG_MARKER +# undef _DEBUG +# endif +#endif + +#include +#include +#include + +/* Python #defines overrides on all sorts of core functions, which + tends to weak havok in C++ codebases that expect these to work + like regular functions (potentially with several overloads) */ +#if defined(isalnum) +# undef isalnum +# undef isalpha +# undef islower +# undef isspace +# undef isupper +# undef tolower +# undef toupper +#endif + +#if defined(copysign) +# undef copysign +#endif + +#if defined(_MSC_VER) +# if defined(PYBIND11_DEBUG_MARKER) +# define _DEBUG +# undef PYBIND11_DEBUG_MARKER +# endif +# pragma warning(pop) +#endif + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#if PY_MAJOR_VERSION >= 3 /// Compatibility macros for various Python versions +#define PYBIND11_INSTANCE_METHOD_NEW(ptr, class_) PyInstanceMethod_New(ptr) +#define PYBIND11_INSTANCE_METHOD_CHECK PyInstanceMethod_Check +#define PYBIND11_INSTANCE_METHOD_GET_FUNCTION PyInstanceMethod_GET_FUNCTION +#define PYBIND11_BYTES_CHECK PyBytes_Check +#define PYBIND11_BYTES_FROM_STRING PyBytes_FromString +#define PYBIND11_BYTES_FROM_STRING_AND_SIZE PyBytes_FromStringAndSize +#define PYBIND11_BYTES_AS_STRING_AND_SIZE PyBytes_AsStringAndSize +#define PYBIND11_BYTES_AS_STRING PyBytes_AsString +#define PYBIND11_BYTES_SIZE PyBytes_Size +#define PYBIND11_LONG_CHECK(o) PyLong_Check(o) +#define PYBIND11_LONG_AS_LONGLONG(o) PyLong_AsLongLong(o) +#define PYBIND11_LONG_FROM_SIGNED(o) PyLong_FromSsize_t((ssize_t) o) +#define PYBIND11_LONG_FROM_UNSIGNED(o) PyLong_FromSize_t((size_t) o) +#define PYBIND11_BYTES_NAME "bytes" +#define PYBIND11_STRING_NAME "str" +#define PYBIND11_SLICE_OBJECT PyObject +#define PYBIND11_FROM_STRING PyUnicode_FromString +#define PYBIND11_STR_TYPE ::pybind11::str +#define PYBIND11_BOOL_ATTR "__bool__" +#define PYBIND11_NB_BOOL(ptr) ((ptr)->nb_bool) +#define PYBIND11_BUILTINS_MODULE "builtins" +// Providing a separate declaration to make Clang's -Wmissing-prototypes happy. +// See comment for PYBIND11_MODULE below for why this is marked "maybe unused". +#define PYBIND11_PLUGIN_IMPL(name) \ + extern "C" PYBIND11_MAYBE_UNUSED PYBIND11_EXPORT PyObject *PyInit_##name(); \ + extern "C" PYBIND11_EXPORT PyObject *PyInit_##name() + +#else +#define PYBIND11_INSTANCE_METHOD_NEW(ptr, class_) PyMethod_New(ptr, nullptr, class_) +#define PYBIND11_INSTANCE_METHOD_CHECK PyMethod_Check +#define PYBIND11_INSTANCE_METHOD_GET_FUNCTION PyMethod_GET_FUNCTION +#define PYBIND11_BYTES_CHECK PyString_Check +#define PYBIND11_BYTES_FROM_STRING PyString_FromString +#define PYBIND11_BYTES_FROM_STRING_AND_SIZE PyString_FromStringAndSize +#define PYBIND11_BYTES_AS_STRING_AND_SIZE PyString_AsStringAndSize +#define PYBIND11_BYTES_AS_STRING PyString_AsString +#define PYBIND11_BYTES_SIZE PyString_Size +#define PYBIND11_LONG_CHECK(o) (PyInt_Check(o) || PyLong_Check(o)) +#define PYBIND11_LONG_AS_LONGLONG(o) (PyInt_Check(o) ? (long long) PyLong_AsLong(o) : PyLong_AsLongLong(o)) +#define PYBIND11_LONG_FROM_SIGNED(o) PyInt_FromSsize_t((ssize_t) o) // Returns long if needed. +#define PYBIND11_LONG_FROM_UNSIGNED(o) PyInt_FromSize_t((size_t) o) // Returns long if needed. +#define PYBIND11_BYTES_NAME "str" +#define PYBIND11_STRING_NAME "unicode" +#define PYBIND11_SLICE_OBJECT PySliceObject +#define PYBIND11_FROM_STRING PyString_FromString +#define PYBIND11_STR_TYPE ::pybind11::bytes +#define PYBIND11_BOOL_ATTR "__nonzero__" +#define PYBIND11_NB_BOOL(ptr) ((ptr)->nb_nonzero) +#define PYBIND11_BUILTINS_MODULE "__builtin__" +// Providing a separate PyInit decl to make Clang's -Wmissing-prototypes happy. +// See comment for PYBIND11_MODULE below for why this is marked "maybe unused". +#define PYBIND11_PLUGIN_IMPL(name) \ + static PyObject *pybind11_init_wrapper(); \ + extern "C" PYBIND11_MAYBE_UNUSED PYBIND11_EXPORT void init##name(); \ + extern "C" PYBIND11_EXPORT void init##name() { \ + (void)pybind11_init_wrapper(); \ + } \ + PyObject *pybind11_init_wrapper() +#endif + +#if PY_VERSION_HEX >= 0x03050000 && PY_VERSION_HEX < 0x03050200 +extern "C" { + struct _Py_atomic_address { void *value; }; + PyAPI_DATA(_Py_atomic_address) _PyThreadState_Current; +} +#endif + +#define PYBIND11_TRY_NEXT_OVERLOAD ((PyObject *) 1) // special failure return code +#define PYBIND11_STRINGIFY(x) #x +#define PYBIND11_TOSTRING(x) PYBIND11_STRINGIFY(x) +#define PYBIND11_CONCAT(first, second) first##second +#define PYBIND11_ENSURE_INTERNALS_READY \ + pybind11::detail::get_internals(); + +#define PYBIND11_CHECK_PYTHON_VERSION \ + { \ + const char *compiled_ver = PYBIND11_TOSTRING(PY_MAJOR_VERSION) \ + "." PYBIND11_TOSTRING(PY_MINOR_VERSION); \ + const char *runtime_ver = Py_GetVersion(); \ + size_t len = std::strlen(compiled_ver); \ + if (std::strncmp(runtime_ver, compiled_ver, len) != 0 \ + || (runtime_ver[len] >= '0' && runtime_ver[len] <= '9')) { \ + PyErr_Format(PyExc_ImportError, \ + "Python version mismatch: module was compiled for Python %s, " \ + "but the interpreter version is incompatible: %s.", \ + compiled_ver, runtime_ver); \ + return nullptr; \ + } \ + } + +#define PYBIND11_CATCH_INIT_EXCEPTIONS \ + catch (pybind11::error_already_set &e) { \ + PyErr_SetString(PyExc_ImportError, e.what()); \ + return nullptr; \ + } catch (const std::exception &e) { \ + PyErr_SetString(PyExc_ImportError, e.what()); \ + return nullptr; \ + } \ + +/** \rst + ***Deprecated in favor of PYBIND11_MODULE*** + + This macro creates the entry point that will be invoked when the Python interpreter + imports a plugin library. Please create a `module_` in the function body and return + the pointer to its underlying Python object at the end. + + .. code-block:: cpp + + PYBIND11_PLUGIN(example) { + pybind11::module_ m("example", "pybind11 example plugin"); + /// Set up bindings here + return m.ptr(); + } +\endrst */ +#define PYBIND11_PLUGIN(name) \ + PYBIND11_DEPRECATED("PYBIND11_PLUGIN is deprecated, use PYBIND11_MODULE") \ + static PyObject *pybind11_init(); \ + PYBIND11_PLUGIN_IMPL(name) { \ + PYBIND11_CHECK_PYTHON_VERSION \ + PYBIND11_ENSURE_INTERNALS_READY \ + try { \ + return pybind11_init(); \ + } PYBIND11_CATCH_INIT_EXCEPTIONS \ + } \ + PyObject *pybind11_init() + +/** \rst + This macro creates the entry point that will be invoked when the Python interpreter + imports an extension module. The module name is given as the fist argument and it + should not be in quotes. The second macro argument defines a variable of type + `py::module_` which can be used to initialize the module. + + The entry point is marked as "maybe unused" to aid dead-code detection analysis: + since the entry point is typically only looked up at runtime and not referenced + during translation, it would otherwise appear as unused ("dead") code. + + .. code-block:: cpp + + PYBIND11_MODULE(example, m) { + m.doc() = "pybind11 example module"; + + // Add bindings here + m.def("foo", []() { + return "Hello, World!"; + }); + } +\endrst */ +#define PYBIND11_MODULE(name, variable) \ + static ::pybind11::module_::module_def \ + PYBIND11_CONCAT(pybind11_module_def_, name) PYBIND11_MAYBE_UNUSED; \ + PYBIND11_MAYBE_UNUSED \ + static void PYBIND11_CONCAT(pybind11_init_, name)(::pybind11::module_ &); \ + PYBIND11_PLUGIN_IMPL(name) { \ + PYBIND11_CHECK_PYTHON_VERSION \ + PYBIND11_ENSURE_INTERNALS_READY \ + auto m = ::pybind11::module_::create_extension_module( \ + PYBIND11_TOSTRING(name), nullptr, \ + &PYBIND11_CONCAT(pybind11_module_def_, name)); \ + try { \ + PYBIND11_CONCAT(pybind11_init_, name)(m); \ + return m.ptr(); \ + } PYBIND11_CATCH_INIT_EXCEPTIONS \ + } \ + void PYBIND11_CONCAT(pybind11_init_, name)(::pybind11::module_ &variable) + + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +using ssize_t = Py_ssize_t; +using size_t = std::size_t; + +/// Approach used to cast a previously unknown C++ instance into a Python object +enum class return_value_policy : uint8_t { + /** This is the default return value policy, which falls back to the policy + return_value_policy::take_ownership when the return value is a pointer. + Otherwise, it uses return_value::move or return_value::copy for rvalue + and lvalue references, respectively. See below for a description of what + all of these different policies do. */ + automatic = 0, + + /** As above, but use policy return_value_policy::reference when the return + value is a pointer. This is the default conversion policy for function + arguments when calling Python functions manually from C++ code (i.e. via + handle::operator()). You probably won't need to use this. */ + automatic_reference, + + /** Reference an existing object (i.e. do not create a new copy) and take + ownership. Python will call the destructor and delete operator when the + object’s reference count reaches zero. Undefined behavior ensues when + the C++ side does the same.. */ + take_ownership, + + /** Create a new copy of the returned object, which will be owned by + Python. This policy is comparably safe because the lifetimes of the two + instances are decoupled. */ + copy, + + /** Use std::move to move the return value contents into a new instance + that will be owned by Python. This policy is comparably safe because the + lifetimes of the two instances (move source and destination) are + decoupled. */ + move, + + /** Reference an existing object, but do not take ownership. The C++ side + is responsible for managing the object’s lifetime and deallocating it + when it is no longer used. Warning: undefined behavior will ensue when + the C++ side deletes an object that is still referenced and used by + Python. */ + reference, + + /** This policy only applies to methods and properties. It references the + object without taking ownership similar to the above + return_value_policy::reference policy. In contrast to that policy, the + function or property’s implicit this argument (called the parent) is + considered to be the the owner of the return value (the child). + pybind11 then couples the lifetime of the parent to the child via a + reference relationship that ensures that the parent cannot be garbage + collected while Python is still using the child. More advanced + variations of this scheme are also possible using combinations of + return_value_policy::reference and the keep_alive call policy */ + reference_internal +}; + +PYBIND11_NAMESPACE_BEGIN(detail) + +inline static constexpr int log2(size_t n, int k = 0) { return (n <= 1) ? k : log2(n >> 1, k + 1); } + +// Returns the size as a multiple of sizeof(void *), rounded up. +inline static constexpr size_t size_in_ptrs(size_t s) { return 1 + ((s - 1) >> log2(sizeof(void *))); } + +/** + * The space to allocate for simple layout instance holders (see below) in multiple of the size of + * a pointer (e.g. 2 means 16 bytes on 64-bit architectures). The default is the minimum required + * to holder either a std::unique_ptr or std::shared_ptr (which is almost always + * sizeof(std::shared_ptr)). + */ +constexpr size_t instance_simple_holder_in_ptrs() { + static_assert(sizeof(std::shared_ptr) >= sizeof(std::unique_ptr), + "pybind assumes std::shared_ptrs are at least as big as std::unique_ptrs"); + return size_in_ptrs(sizeof(std::shared_ptr)); +} + +// Forward declarations +struct type_info; +struct value_and_holder; + +struct nonsimple_values_and_holders { + void **values_and_holders; + uint8_t *status; +}; + +/// The 'instance' type which needs to be standard layout (need to be able to use 'offsetof') +struct instance { + PyObject_HEAD + /// Storage for pointers and holder; see simple_layout, below, for a description + union { + void *simple_value_holder[1 + instance_simple_holder_in_ptrs()]; + nonsimple_values_and_holders nonsimple; + }; + /// Weak references + PyObject *weakrefs; + /// If true, the pointer is owned which means we're free to manage it with a holder. + bool owned : 1; + /** + * An instance has two possible value/holder layouts. + * + * Simple layout (when this flag is true), means the `simple_value_holder` is set with a pointer + * and the holder object governing that pointer, i.e. [val1*][holder]. This layout is applied + * whenever there is no python-side multiple inheritance of bound C++ types *and* the type's + * holder will fit in the default space (which is large enough to hold either a std::unique_ptr + * or std::shared_ptr). + * + * Non-simple layout applies when using custom holders that require more space than `shared_ptr` + * (which is typically the size of two pointers), or when multiple inheritance is used on the + * python side. Non-simple layout allocates the required amount of memory to have multiple + * bound C++ classes as parents. Under this layout, `nonsimple.values_and_holders` is set to a + * pointer to allocated space of the required space to hold a sequence of value pointers and + * holders followed `status`, a set of bit flags (1 byte each), i.e. + * [val1*][holder1][val2*][holder2]...[bb...] where each [block] is rounded up to a multiple of + * `sizeof(void *)`. `nonsimple.status` is, for convenience, a pointer to the + * beginning of the [bb...] block (but not independently allocated). + * + * Status bits indicate whether the associated holder is constructed (& + * status_holder_constructed) and whether the value pointer is registered (& + * status_instance_registered) in `registered_instances`. + */ + bool simple_layout : 1; + /// For simple layout, tracks whether the holder has been constructed + bool simple_holder_constructed : 1; + /// For simple layout, tracks whether the instance is registered in `registered_instances` + bool simple_instance_registered : 1; + /// If true, get_internals().patients has an entry for this object + bool has_patients : 1; + + /// Initializes all of the above type/values/holders data (but not the instance values themselves) + void allocate_layout(); + + /// Destroys/deallocates all of the above + void deallocate_layout(); + + /// Returns the value_and_holder wrapper for the given type (or the first, if `find_type` + /// omitted). Returns a default-constructed (with `.inst = nullptr`) object on failure if + /// `throw_if_missing` is false. + value_and_holder get_value_and_holder(const type_info *find_type = nullptr, bool throw_if_missing = true); + + /// Bit values for the non-simple status flags + static constexpr uint8_t status_holder_constructed = 1; + static constexpr uint8_t status_instance_registered = 2; +}; + +static_assert(std::is_standard_layout::value, "Internal error: `pybind11::detail::instance` is not standard layout!"); + +/// from __cpp_future__ import (convenient aliases from C++14/17) +#if defined(PYBIND11_CPP14) && (!defined(_MSC_VER) || _MSC_VER >= 1910) +using std::enable_if_t; +using std::conditional_t; +using std::remove_cv_t; +using std::remove_reference_t; +#else +template using enable_if_t = typename std::enable_if::type; +template using conditional_t = typename std::conditional::type; +template using remove_cv_t = typename std::remove_cv::type; +template using remove_reference_t = typename std::remove_reference::type; +#endif + +/// Index sequences +#if defined(PYBIND11_CPP14) +using std::index_sequence; +using std::make_index_sequence; +#else +template struct index_sequence { }; +template struct make_index_sequence_impl : make_index_sequence_impl { }; +template struct make_index_sequence_impl <0, S...> { typedef index_sequence type; }; +template using make_index_sequence = typename make_index_sequence_impl::type; +#endif + +/// Make an index sequence of the indices of true arguments +template struct select_indices_impl { using type = ISeq; }; +template struct select_indices_impl, I, B, Bs...> + : select_indices_impl, index_sequence>, I + 1, Bs...> {}; +template using select_indices = typename select_indices_impl, 0, Bs...>::type; + +/// Backports of std::bool_constant and std::negation to accommodate older compilers +template using bool_constant = std::integral_constant; +template struct negation : bool_constant { }; + +// PGI/Intel cannot detect operator delete with the "compatible" void_t impl, so +// using the new one (C++14 defect, so generally works on newer compilers, even +// if not in C++17 mode) +#if defined(__PGIC__) || defined(__INTEL_COMPILER) +template using void_t = void; +#else +template struct void_t_impl { using type = void; }; +template using void_t = typename void_t_impl::type; +#endif + + +/// Compile-time all/any/none of that check the boolean value of all template types +#if defined(__cpp_fold_expressions) && !(defined(_MSC_VER) && (_MSC_VER < 1916)) +template using all_of = bool_constant<(Ts::value && ...)>; +template using any_of = bool_constant<(Ts::value || ...)>; +#elif !defined(_MSC_VER) +template struct bools {}; +template using all_of = std::is_same< + bools, + bools>; +template using any_of = negation...>>; +#else +// MSVC has trouble with the above, but supports std::conjunction, which we can use instead (albeit +// at a slight loss of compilation efficiency). +template using all_of = std::conjunction; +template using any_of = std::disjunction; +#endif +template using none_of = negation>; + +template class... Predicates> using satisfies_all_of = all_of...>; +template class... Predicates> using satisfies_any_of = any_of...>; +template class... Predicates> using satisfies_none_of = none_of...>; + +/// Strip the class from a method type +template struct remove_class { }; +template struct remove_class { using type = R (A...); }; +template struct remove_class { using type = R (A...); }; + +/// Helper template to strip away type modifiers +template struct intrinsic_type { using type = T; }; +template struct intrinsic_type { using type = typename intrinsic_type::type; }; +template struct intrinsic_type { using type = typename intrinsic_type::type; }; +template struct intrinsic_type { using type = typename intrinsic_type::type; }; +template struct intrinsic_type { using type = typename intrinsic_type::type; }; +template struct intrinsic_type { using type = typename intrinsic_type::type; }; +template struct intrinsic_type { using type = typename intrinsic_type::type; }; +template using intrinsic_t = typename intrinsic_type::type; + +/// Helper type to replace 'void' in some expressions +struct void_type { }; + +/// Helper template which holds a list of types +template struct type_list { }; + +/// Compile-time integer sum +#ifdef __cpp_fold_expressions +template constexpr size_t constexpr_sum(Ts... ns) { return (0 + ... + size_t{ns}); } +#else +constexpr size_t constexpr_sum() { return 0; } +template +constexpr size_t constexpr_sum(T n, Ts... ns) { return size_t{n} + constexpr_sum(ns...); } +#endif + +PYBIND11_NAMESPACE_BEGIN(constexpr_impl) +/// Implementation details for constexpr functions +constexpr int first(int i) { return i; } +template +constexpr int first(int i, T v, Ts... vs) { return v ? i : first(i + 1, vs...); } + +constexpr int last(int /*i*/, int result) { return result; } +template +constexpr int last(int i, int result, T v, Ts... vs) { return last(i + 1, v ? i : result, vs...); } +PYBIND11_NAMESPACE_END(constexpr_impl) + +/// Return the index of the first type in Ts which satisfies Predicate. Returns sizeof...(Ts) if +/// none match. +template class Predicate, typename... Ts> +constexpr int constexpr_first() { return constexpr_impl::first(0, Predicate::value...); } + +/// Return the index of the last type in Ts which satisfies Predicate, or -1 if none match. +template class Predicate, typename... Ts> +constexpr int constexpr_last() { return constexpr_impl::last(0, -1, Predicate::value...); } + +/// Return the Nth element from the parameter pack +template +struct pack_element { using type = typename pack_element::type; }; +template +struct pack_element<0, T, Ts...> { using type = T; }; + +/// Return the one and only type which matches the predicate, or Default if none match. +/// If more than one type matches the predicate, fail at compile-time. +template class Predicate, typename Default, typename... Ts> +struct exactly_one { + static constexpr auto found = constexpr_sum(Predicate::value...); + static_assert(found <= 1, "Found more than one type matching the predicate"); + + static constexpr auto index = found ? constexpr_first() : 0; + using type = conditional_t::type, Default>; +}; +template class P, typename Default> +struct exactly_one { using type = Default; }; + +template class Predicate, typename Default, typename... Ts> +using exactly_one_t = typename exactly_one::type; + +/// Defer the evaluation of type T until types Us are instantiated +template struct deferred_type { using type = T; }; +template using deferred_t = typename deferred_type::type; + +/// Like is_base_of, but requires a strict base (i.e. `is_strict_base_of::value == false`, +/// unlike `std::is_base_of`) +template using is_strict_base_of = bool_constant< + std::is_base_of::value && !std::is_same::value>; + +/// Like is_base_of, but also requires that the base type is accessible (i.e. that a Derived pointer +/// can be converted to a Base pointer) +/// For unions, `is_base_of::value` is False, so we need to check `is_same` as well. +template using is_accessible_base_of = bool_constant< + (std::is_same::value || std::is_base_of::value) && std::is_convertible::value>; + +template class Base> +struct is_template_base_of_impl { + template static std::true_type check(Base *); + static std::false_type check(...); +}; + +/// Check if a template is the base of a type. For example: +/// `is_template_base_of` is true if `struct T : Base {}` where U can be anything +template class Base, typename T> +#if !defined(_MSC_VER) +using is_template_base_of = decltype(is_template_base_of_impl::check((intrinsic_t*)nullptr)); +#else // MSVC2015 has trouble with decltype in template aliases +struct is_template_base_of : decltype(is_template_base_of_impl::check((intrinsic_t*)nullptr)) { }; +#endif + +/// Check if T is an instantiation of the template `Class`. For example: +/// `is_instantiation` is true if `T == shared_ptr` where U can be anything. +template class Class, typename T> +struct is_instantiation : std::false_type { }; +template class Class, typename... Us> +struct is_instantiation> : std::true_type { }; + +/// Check if T is std::shared_ptr where U can be anything +template using is_shared_ptr = is_instantiation; + +/// Check if T looks like an input iterator +template struct is_input_iterator : std::false_type {}; +template +struct is_input_iterator()), decltype(++std::declval())>> + : std::true_type {}; + +template using is_function_pointer = bool_constant< + std::is_pointer::value && std::is_function::type>::value>; + +template struct strip_function_object { + using type = typename remove_class::type; +}; + +// Extracts the function signature from a function, function pointer or lambda. +template > +using function_signature_t = conditional_t< + std::is_function::value, + F, + typename conditional_t< + std::is_pointer::value || std::is_member_pointer::value, + std::remove_pointer, + strip_function_object + >::type +>; + +/// Returns true if the type looks like a lambda: that is, isn't a function, pointer or member +/// pointer. Note that this can catch all sorts of other things, too; this is intended to be used +/// in a place where passing a lambda makes sense. +template using is_lambda = satisfies_none_of, + std::is_function, std::is_pointer, std::is_member_pointer>; + +/// Ignore that a variable is unused in compiler warnings +inline void ignore_unused(const int *) { } + +/// Apply a function over each element of a parameter pack +#ifdef __cpp_fold_expressions +#define PYBIND11_EXPAND_SIDE_EFFECTS(PATTERN) (((PATTERN), void()), ...) +#else +using expand_side_effects = bool[]; +#define PYBIND11_EXPAND_SIDE_EFFECTS(PATTERN) (void)pybind11::detail::expand_side_effects{ ((PATTERN), void(), false)..., false } +#endif + +PYBIND11_NAMESPACE_END(detail) + +/// C++ bindings of builtin Python exceptions +class builtin_exception : public std::runtime_error { +public: + using std::runtime_error::runtime_error; + /// Set the error using the Python C API + virtual void set_error() const = 0; +}; + +#define PYBIND11_RUNTIME_EXCEPTION(name, type) \ + class name : public builtin_exception { public: \ + using builtin_exception::builtin_exception; \ + name() : name("") { } \ + void set_error() const override { PyErr_SetString(type, what()); } \ + }; + +PYBIND11_RUNTIME_EXCEPTION(stop_iteration, PyExc_StopIteration) +PYBIND11_RUNTIME_EXCEPTION(index_error, PyExc_IndexError) +PYBIND11_RUNTIME_EXCEPTION(key_error, PyExc_KeyError) +PYBIND11_RUNTIME_EXCEPTION(value_error, PyExc_ValueError) +PYBIND11_RUNTIME_EXCEPTION(type_error, PyExc_TypeError) +PYBIND11_RUNTIME_EXCEPTION(buffer_error, PyExc_BufferError) +PYBIND11_RUNTIME_EXCEPTION(import_error, PyExc_ImportError) +PYBIND11_RUNTIME_EXCEPTION(cast_error, PyExc_RuntimeError) /// Thrown when pybind11::cast or handle::call fail due to a type casting error +PYBIND11_RUNTIME_EXCEPTION(reference_cast_error, PyExc_RuntimeError) /// Used internally + +[[noreturn]] PYBIND11_NOINLINE inline void pybind11_fail(const char *reason) { throw std::runtime_error(reason); } +[[noreturn]] PYBIND11_NOINLINE inline void pybind11_fail(const std::string &reason) { throw std::runtime_error(reason); } + +template struct format_descriptor { }; + +PYBIND11_NAMESPACE_BEGIN(detail) +// Returns the index of the given type in the type char array below, and in the list in numpy.h +// The order here is: bool; 8 ints ((signed,unsigned)x(8,16,32,64)bits); float,double,long double; +// complex float,double,long double. Note that the long double types only participate when long +// double is actually longer than double (it isn't under MSVC). +// NB: not only the string below but also complex.h and numpy.h rely on this order. +template struct is_fmt_numeric { static constexpr bool value = false; }; +template struct is_fmt_numeric::value>> { + static constexpr bool value = true; + static constexpr int index = std::is_same::value ? 0 : 1 + ( + std::is_integral::value ? detail::log2(sizeof(T))*2 + std::is_unsigned::value : 8 + ( + std::is_same::value ? 1 : std::is_same::value ? 2 : 0)); +}; +PYBIND11_NAMESPACE_END(detail) + +template struct format_descriptor::value>> { + static constexpr const char c = "?bBhHiIqQfdg"[detail::is_fmt_numeric::index]; + static constexpr const char value[2] = { c, '\0' }; + static std::string format() { return std::string(1, c); } +}; + +#if !defined(PYBIND11_CPP17) + +template constexpr const char format_descriptor< + T, detail::enable_if_t::value>>::value[2]; + +#endif + +/// RAII wrapper that temporarily clears any Python error state +struct error_scope { + PyObject *type, *value, *trace; + error_scope() { PyErr_Fetch(&type, &value, &trace); } + ~error_scope() { PyErr_Restore(type, value, trace); } +}; + +/// Dummy destructor wrapper that can be used to expose classes with a private destructor +struct nodelete { template void operator()(T*) { } }; + +PYBIND11_NAMESPACE_BEGIN(detail) +template +struct overload_cast_impl { + constexpr overload_cast_impl() {}; // NOLINT(modernize-use-equals-default): MSVC 2015 needs this + + template + constexpr auto operator()(Return (*pf)(Args...)) const noexcept + -> decltype(pf) { return pf; } + + template + constexpr auto operator()(Return (Class::*pmf)(Args...), std::false_type = {}) const noexcept + -> decltype(pmf) { return pmf; } + + template + constexpr auto operator()(Return (Class::*pmf)(Args...) const, std::true_type) const noexcept + -> decltype(pmf) { return pmf; } +}; +PYBIND11_NAMESPACE_END(detail) + +// overload_cast requires variable templates: C++14 +#if defined(PYBIND11_CPP14) +#define PYBIND11_OVERLOAD_CAST 1 +/// Syntax sugar for resolving overloaded function pointers: +/// - regular: static_cast(&Class::func) +/// - sweet: overload_cast(&Class::func) +template +static constexpr detail::overload_cast_impl overload_cast = {}; +// MSVC 2015 only accepts this particular initialization syntax for this variable template. +#endif + +/// Const member function selector for overload_cast +/// - regular: static_cast(&Class::func) +/// - sweet: overload_cast(&Class::func, const_) +static constexpr auto const_ = std::true_type{}; + +#if !defined(PYBIND11_CPP14) // no overload_cast: providing something that static_assert-fails: +template struct overload_cast { + static_assert(detail::deferred_t::value, + "pybind11::overload_cast<...> requires compiling in C++14 mode"); +}; +#endif // overload_cast + +PYBIND11_NAMESPACE_BEGIN(detail) + +// Adaptor for converting arbitrary container arguments into a vector; implicitly convertible from +// any standard container (or C-style array) supporting std::begin/std::end, any singleton +// arithmetic type (if T is arithmetic), or explicitly constructible from an iterator pair. +template +class any_container { + std::vector v; +public: + any_container() = default; + + // Can construct from a pair of iterators + template ::value>> + any_container(It first, It last) : v(first, last) { } + + // Implicit conversion constructor from any arbitrary container type with values convertible to T + template ())), T>::value>> + any_container(const Container &c) : any_container(std::begin(c), std::end(c)) { } + + // initializer_list's aren't deducible, so don't get matched by the above template; we need this + // to explicitly allow implicit conversion from one: + template ::value>> + any_container(const std::initializer_list &c) : any_container(c.begin(), c.end()) { } + + // Avoid copying if given an rvalue vector of the correct type. + any_container(std::vector &&v) : v(std::move(v)) { } + + // Moves the vector out of an rvalue any_container + operator std::vector &&() && { return std::move(v); } + + // Dereferencing obtains a reference to the underlying vector + std::vector &operator*() { return v; } + const std::vector &operator*() const { return v; } + + // -> lets you call methods on the underlying vector + std::vector *operator->() { return &v; } + const std::vector *operator->() const { return &v; } +}; + +// Forward-declaration; see detail/class.h +std::string get_fully_qualified_tp_name(PyTypeObject*); + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/detail/descr.h b/extern/pybind/include/pybind11/detail/descr.h new file mode 100644 index 00000000..92720cd5 --- /dev/null +++ b/extern/pybind/include/pybind11/detail/descr.h @@ -0,0 +1,100 @@ +/* + pybind11/detail/descr.h: Helper type for concatenating type signatures at compile time + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "common.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +#if !defined(_MSC_VER) +# define PYBIND11_DESCR_CONSTEXPR static constexpr +#else +# define PYBIND11_DESCR_CONSTEXPR const +#endif + +/* Concatenate type signatures at compile time */ +template +struct descr { + char text[N + 1]; + + constexpr descr() : text{'\0'} { } + constexpr descr(char const (&s)[N+1]) : descr(s, make_index_sequence()) { } + + template + constexpr descr(char const (&s)[N+1], index_sequence) : text{s[Is]..., '\0'} { } + + template + constexpr descr(char c, Chars... cs) : text{c, static_cast(cs)..., '\0'} { } + + static constexpr std::array types() { + return {{&typeid(Ts)..., nullptr}}; + } +}; + +template +constexpr descr plus_impl(const descr &a, const descr &b, + index_sequence, index_sequence) { + return {a.text[Is1]..., b.text[Is2]...}; +} + +template +constexpr descr operator+(const descr &a, const descr &b) { + return plus_impl(a, b, make_index_sequence(), make_index_sequence()); +} + +template +constexpr descr _(char const(&text)[N]) { return descr(text); } +constexpr descr<0> _(char const(&)[1]) { return {}; } + +template struct int_to_str : int_to_str { }; +template struct int_to_str<0, Digits...> { + static constexpr auto digits = descr(('0' + Digits)...); +}; + +// Ternary description (like std::conditional) +template +constexpr enable_if_t> _(char const(&text1)[N1], char const(&)[N2]) { + return _(text1); +} +template +constexpr enable_if_t> _(char const(&)[N1], char const(&text2)[N2]) { + return _(text2); +} + +template +constexpr enable_if_t _(const T1 &d, const T2 &) { return d; } +template +constexpr enable_if_t _(const T1 &, const T2 &d) { return d; } + +template auto constexpr _() -> decltype(int_to_str::digits) { + return int_to_str::digits; +} + +template constexpr descr<1, Type> _() { return {'%'}; } + +constexpr descr<0> concat() { return {}; } + +template +constexpr descr concat(const descr &descr) { return descr; } + +template +constexpr auto concat(const descr &d, const Args &...args) + -> decltype(std::declval>() + concat(args...)) { + return d + _(", ") + concat(args...); +} + +template +constexpr descr type_descr(const descr &descr) { + return _("{") + descr + _("}"); +} + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/detail/init.h b/extern/pybind/include/pybind11/detail/init.h new file mode 100644 index 00000000..3ef78c11 --- /dev/null +++ b/extern/pybind/include/pybind11/detail/init.h @@ -0,0 +1,336 @@ +/* + pybind11/detail/init.h: init factory function implementation and support code. + + Copyright (c) 2017 Jason Rhinelander + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "class.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +template <> +class type_caster { +public: + bool load(handle h, bool) { + value = reinterpret_cast(h.ptr()); + return true; + } + + template using cast_op_type = value_and_holder &; + operator value_and_holder &() { return *value; } + static constexpr auto name = _(); + +private: + value_and_holder *value = nullptr; +}; + +PYBIND11_NAMESPACE_BEGIN(initimpl) + +inline void no_nullptr(void *ptr) { + if (!ptr) throw type_error("pybind11::init(): factory function returned nullptr"); +} + +// Implementing functions for all forms of py::init<...> and py::init(...) +template using Cpp = typename Class::type; +template using Alias = typename Class::type_alias; +template using Holder = typename Class::holder_type; + +template using is_alias_constructible = std::is_constructible, Cpp &&>; + +// Takes a Cpp pointer and returns true if it actually is a polymorphic Alias instance. +template = 0> +bool is_alias(Cpp *ptr) { + return dynamic_cast *>(ptr) != nullptr; +} +// Failing fallback version of the above for a no-alias class (always returns false) +template +constexpr bool is_alias(void *) { return false; } + +// Constructs and returns a new object; if the given arguments don't map to a constructor, we fall +// back to brace aggregate initiailization so that for aggregate initialization can be used with +// py::init, e.g. `py::init` to initialize a `struct T { int a; int b; }`. For +// non-aggregate types, we need to use an ordinary T(...) constructor (invoking as `T{...}` usually +// works, but will not do the expected thing when `T` has an `initializer_list` constructor). +template ::value, int> = 0> +inline Class *construct_or_initialize(Args &&...args) { return new Class(std::forward(args)...); } +template ::value, int> = 0> +inline Class *construct_or_initialize(Args &&...args) { return new Class{std::forward(args)...}; } + +// Attempts to constructs an alias using a `Alias(Cpp &&)` constructor. This allows types with +// an alias to provide only a single Cpp factory function as long as the Alias can be +// constructed from an rvalue reference of the base Cpp type. This means that Alias classes +// can, when appropriate, simply define a `Alias(Cpp &&)` constructor rather than needing to +// inherit all the base class constructors. +template +void construct_alias_from_cpp(std::true_type /*is_alias_constructible*/, + value_and_holder &v_h, Cpp &&base) { + v_h.value_ptr() = new Alias(std::move(base)); +} +template +[[noreturn]] void construct_alias_from_cpp(std::false_type /*!is_alias_constructible*/, + value_and_holder &, Cpp &&) { + throw type_error("pybind11::init(): unable to convert returned instance to required " + "alias class: no `Alias(Class &&)` constructor available"); +} + +// Error-generating fallback for factories that don't match one of the below construction +// mechanisms. +template +void construct(...) { + static_assert(!std::is_same::value /* always false */, + "pybind11::init(): init function must return a compatible pointer, " + "holder, or value"); +} + +// Pointer return v1: the factory function returns a class pointer for a registered class. +// If we don't need an alias (because this class doesn't have one, or because the final type is +// inherited on the Python side) we can simply take over ownership. Otherwise we need to try to +// construct an Alias from the returned base instance. +template +void construct(value_and_holder &v_h, Cpp *ptr, bool need_alias) { + no_nullptr(ptr); + if (Class::has_alias && need_alias && !is_alias(ptr)) { + // We're going to try to construct an alias by moving the cpp type. Whether or not + // that succeeds, we still need to destroy the original cpp pointer (either the + // moved away leftover, if the alias construction works, or the value itself if we + // throw an error), but we can't just call `delete ptr`: it might have a special + // deleter, or might be shared_from_this. So we construct a holder around it as if + // it was a normal instance, then steal the holder away into a local variable; thus + // the holder and destruction happens when we leave the C++ scope, and the holder + // class gets to handle the destruction however it likes. + v_h.value_ptr() = ptr; + v_h.set_instance_registered(true); // To prevent init_instance from registering it + v_h.type->init_instance(v_h.inst, nullptr); // Set up the holder + Holder temp_holder(std::move(v_h.holder>())); // Steal the holder + v_h.type->dealloc(v_h); // Destroys the moved-out holder remains, resets value ptr to null + v_h.set_instance_registered(false); + + construct_alias_from_cpp(is_alias_constructible{}, v_h, std::move(*ptr)); + } else { + // Otherwise the type isn't inherited, so we don't need an Alias + v_h.value_ptr() = ptr; + } +} + +// Pointer return v2: a factory that always returns an alias instance ptr. We simply take over +// ownership of the pointer. +template = 0> +void construct(value_and_holder &v_h, Alias *alias_ptr, bool) { + no_nullptr(alias_ptr); + v_h.value_ptr() = static_cast *>(alias_ptr); +} + +// Holder return: copy its pointer, and move or copy the returned holder into the new instance's +// holder. This also handles types like std::shared_ptr and std::unique_ptr where T is a +// derived type (through those holder's implicit conversion from derived class holder constructors). +template +void construct(value_and_holder &v_h, Holder holder, bool need_alias) { + auto *ptr = holder_helper>::get(holder); + no_nullptr(ptr); + // If we need an alias, check that the held pointer is actually an alias instance + if (Class::has_alias && need_alias && !is_alias(ptr)) + throw type_error("pybind11::init(): construction failed: returned holder-wrapped instance " + "is not an alias instance"); + + v_h.value_ptr() = ptr; + v_h.type->init_instance(v_h.inst, &holder); +} + +// return-by-value version 1: returning a cpp class by value. If the class has an alias and an +// alias is required the alias must have an `Alias(Cpp &&)` constructor so that we can construct +// the alias from the base when needed (i.e. because of Python-side inheritance). When we don't +// need it, we simply move-construct the cpp value into a new instance. +template +void construct(value_and_holder &v_h, Cpp &&result, bool need_alias) { + static_assert(std::is_move_constructible>::value, + "pybind11::init() return-by-value factory function requires a movable class"); + if (Class::has_alias && need_alias) + construct_alias_from_cpp(is_alias_constructible{}, v_h, std::move(result)); + else + v_h.value_ptr() = new Cpp(std::move(result)); +} + +// return-by-value version 2: returning a value of the alias type itself. We move-construct an +// Alias instance (even if no the python-side inheritance is involved). The is intended for +// cases where Alias initialization is always desired. +template +void construct(value_and_holder &v_h, Alias &&result, bool) { + static_assert(std::is_move_constructible>::value, + "pybind11::init() return-by-alias-value factory function requires a movable alias class"); + v_h.value_ptr() = new Alias(std::move(result)); +} + +// Implementing class for py::init<...>() +template +struct constructor { + template = 0> + static void execute(Class &cl, const Extra&... extra) { + cl.def("__init__", [](value_and_holder &v_h, Args... args) { + v_h.value_ptr() = construct_or_initialize>(std::forward(args)...); + }, is_new_style_constructor(), extra...); + } + + template , Args...>::value, int> = 0> + static void execute(Class &cl, const Extra&... extra) { + cl.def("__init__", [](value_and_holder &v_h, Args... args) { + if (Py_TYPE(v_h.inst) == v_h.type->type) + v_h.value_ptr() = construct_or_initialize>(std::forward(args)...); + else + v_h.value_ptr() = construct_or_initialize>(std::forward(args)...); + }, is_new_style_constructor(), extra...); + } + + template , Args...>::value, int> = 0> + static void execute(Class &cl, const Extra&... extra) { + cl.def("__init__", [](value_and_holder &v_h, Args... args) { + v_h.value_ptr() = construct_or_initialize>(std::forward(args)...); + }, is_new_style_constructor(), extra...); + } +}; + +// Implementing class for py::init_alias<...>() +template struct alias_constructor { + template , Args...>::value, int> = 0> + static void execute(Class &cl, const Extra&... extra) { + cl.def("__init__", [](value_and_holder &v_h, Args... args) { + v_h.value_ptr() = construct_or_initialize>(std::forward(args)...); + }, is_new_style_constructor(), extra...); + } +}; + +// Implementation class for py::init(Func) and py::init(Func, AliasFunc) +template , typename = function_signature_t> +struct factory; + +// Specialization for py::init(Func) +template +struct factory { + remove_reference_t class_factory; + + factory(Func &&f) : class_factory(std::forward(f)) { } + + // The given class either has no alias or has no separate alias factory; + // this always constructs the class itself. If the class is registered with an alias + // type and an alias instance is needed (i.e. because the final type is a Python class + // inheriting from the C++ type) the returned value needs to either already be an alias + // instance, or the alias needs to be constructible from a `Class &&` argument. + template + void execute(Class &cl, const Extra &...extra) && { + #if defined(PYBIND11_CPP14) + cl.def("__init__", [func = std::move(class_factory)] + #else + auto &func = class_factory; + cl.def("__init__", [func] + #endif + (value_and_holder &v_h, Args... args) { + construct(v_h, func(std::forward(args)...), + Py_TYPE(v_h.inst) != v_h.type->type); + }, is_new_style_constructor(), extra...); + } +}; + +// Specialization for py::init(Func, AliasFunc) +template +struct factory { + static_assert(sizeof...(CArgs) == sizeof...(AArgs), + "pybind11::init(class_factory, alias_factory): class and alias factories " + "must have identical argument signatures"); + static_assert(all_of...>::value, + "pybind11::init(class_factory, alias_factory): class and alias factories " + "must have identical argument signatures"); + + remove_reference_t class_factory; + remove_reference_t alias_factory; + + factory(CFunc &&c, AFunc &&a) + : class_factory(std::forward(c)), alias_factory(std::forward(a)) { } + + // The class factory is called when the `self` type passed to `__init__` is the direct + // class (i.e. not inherited), the alias factory when `self` is a Python-side subtype. + template + void execute(Class &cl, const Extra&... extra) && { + static_assert(Class::has_alias, "The two-argument version of `py::init()` can " + "only be used if the class has an alias"); + #if defined(PYBIND11_CPP14) + cl.def("__init__", [class_func = std::move(class_factory), alias_func = std::move(alias_factory)] + #else + auto &class_func = class_factory; + auto &alias_func = alias_factory; + cl.def("__init__", [class_func, alias_func] + #endif + (value_and_holder &v_h, CArgs... args) { + if (Py_TYPE(v_h.inst) == v_h.type->type) + // If the instance type equals the registered type we don't have inheritance, so + // don't need the alias and can construct using the class function: + construct(v_h, class_func(std::forward(args)...), false); + else + construct(v_h, alias_func(std::forward(args)...), true); + }, is_new_style_constructor(), extra...); + } +}; + +/// Set just the C++ state. Same as `__init__`. +template +void setstate(value_and_holder &v_h, T &&result, bool need_alias) { + construct(v_h, std::forward(result), need_alias); +} + +/// Set both the C++ and Python states +template ::value, int> = 0> +void setstate(value_and_holder &v_h, std::pair &&result, bool need_alias) { + construct(v_h, std::move(result.first), need_alias); + setattr((PyObject *) v_h.inst, "__dict__", result.second); +} + +/// Implementation for py::pickle(GetState, SetState) +template , typename = function_signature_t> +struct pickle_factory; + +template +struct pickle_factory { + static_assert(std::is_same, intrinsic_t>::value, + "The type returned by `__getstate__` must be the same " + "as the argument accepted by `__setstate__`"); + + remove_reference_t get; + remove_reference_t set; + + pickle_factory(Get get, Set set) + : get(std::forward(get)), set(std::forward(set)) { } + + template + void execute(Class &cl, const Extra &...extra) && { + cl.def("__getstate__", std::move(get)); + +#if defined(PYBIND11_CPP14) + cl.def("__setstate__", [func = std::move(set)] +#else + auto &func = set; + cl.def("__setstate__", [func] +#endif + (value_and_holder &v_h, ArgState state) { + setstate(v_h, func(std::forward(state)), + Py_TYPE(v_h.inst) != v_h.type->type); + }, is_new_style_constructor(), extra...); + } +}; + +PYBIND11_NAMESPACE_END(initimpl) +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(pybind11) diff --git a/extern/pybind/include/pybind11/detail/internals.h b/extern/pybind/include/pybind11/detail/internals.h new file mode 100644 index 00000000..a455715b --- /dev/null +++ b/extern/pybind/include/pybind11/detail/internals.h @@ -0,0 +1,363 @@ +/* + pybind11/detail/internals.h: Internal data structure and related functions + + Copyright (c) 2017 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "../pytypes.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) +// Forward declarations +inline PyTypeObject *make_static_property_type(); +inline PyTypeObject *make_default_metaclass(); +inline PyObject *make_object_base_type(PyTypeObject *metaclass); + +// The old Python Thread Local Storage (TLS) API is deprecated in Python 3.7 in favor of the new +// Thread Specific Storage (TSS) API. +#if PY_VERSION_HEX >= 0x03070000 +# define PYBIND11_TLS_KEY_INIT(var) Py_tss_t *var = nullptr +# define PYBIND11_TLS_GET_VALUE(key) PyThread_tss_get((key)) +# define PYBIND11_TLS_REPLACE_VALUE(key, value) PyThread_tss_set((key), (value)) +# define PYBIND11_TLS_DELETE_VALUE(key) PyThread_tss_set((key), nullptr) +# define PYBIND11_TLS_FREE(key) PyThread_tss_free(key) +#else + // Usually an int but a long on Cygwin64 with Python 3.x +# define PYBIND11_TLS_KEY_INIT(var) decltype(PyThread_create_key()) var = 0 +# define PYBIND11_TLS_GET_VALUE(key) PyThread_get_key_value((key)) +# if PY_MAJOR_VERSION < 3 +# define PYBIND11_TLS_DELETE_VALUE(key) \ + PyThread_delete_key_value(key) +# define PYBIND11_TLS_REPLACE_VALUE(key, value) \ + do { \ + PyThread_delete_key_value((key)); \ + PyThread_set_key_value((key), (value)); \ + } while (false) +# else +# define PYBIND11_TLS_DELETE_VALUE(key) \ + PyThread_set_key_value((key), nullptr) +# define PYBIND11_TLS_REPLACE_VALUE(key, value) \ + PyThread_set_key_value((key), (value)) +# endif +# define PYBIND11_TLS_FREE(key) (void)key +#endif + +// Python loads modules by default with dlopen with the RTLD_LOCAL flag; under libc++ and possibly +// other STLs, this means `typeid(A)` from one module won't equal `typeid(A)` from another module +// even when `A` is the same, non-hidden-visibility type (e.g. from a common include). Under +// libstdc++, this doesn't happen: equality and the type_index hash are based on the type name, +// which works. If not under a known-good stl, provide our own name-based hash and equality +// functions that use the type name. +#if defined(__GLIBCXX__) +inline bool same_type(const std::type_info &lhs, const std::type_info &rhs) { return lhs == rhs; } +using type_hash = std::hash; +using type_equal_to = std::equal_to; +#else +inline bool same_type(const std::type_info &lhs, const std::type_info &rhs) { + return lhs.name() == rhs.name() || std::strcmp(lhs.name(), rhs.name()) == 0; +} + +struct type_hash { + size_t operator()(const std::type_index &t) const { + size_t hash = 5381; + const char *ptr = t.name(); + while (auto c = static_cast(*ptr++)) + hash = (hash * 33) ^ c; + return hash; + } +}; + +struct type_equal_to { + bool operator()(const std::type_index &lhs, const std::type_index &rhs) const { + return lhs.name() == rhs.name() || std::strcmp(lhs.name(), rhs.name()) == 0; + } +}; +#endif + +template +using type_map = std::unordered_map; + +struct override_hash { + inline size_t operator()(const std::pair& v) const { + size_t value = std::hash()(v.first); + value ^= std::hash()(v.second) + 0x9e3779b9 + (value<<6) + (value>>2); + return value; + } +}; + +/// Internal data structure used to track registered instances and types. +/// Whenever binary incompatible changes are made to this structure, +/// `PYBIND11_INTERNALS_VERSION` must be incremented. +struct internals { + type_map registered_types_cpp; // std::type_index -> pybind11's type information + std::unordered_map> registered_types_py; // PyTypeObject* -> base type_info(s) + std::unordered_multimap registered_instances; // void * -> instance* + std::unordered_set, override_hash> inactive_override_cache; + type_map> direct_conversions; + std::unordered_map> patients; + std::forward_list registered_exception_translators; + std::unordered_map shared_data; // Custom data to be shared across extensions + std::vector loader_patient_stack; // Used by `loader_life_support` + std::forward_list static_strings; // Stores the std::strings backing detail::c_str() + PyTypeObject *static_property_type; + PyTypeObject *default_metaclass; + PyObject *instance_base; +#if defined(WITH_THREAD) + PYBIND11_TLS_KEY_INIT(tstate); + PyInterpreterState *istate = nullptr; + ~internals() { + // This destructor is called *after* Py_Finalize() in finalize_interpreter(). + // That *SHOULD BE* fine. The following details what happens whe PyThread_tss_free is called. + // PYBIND11_TLS_FREE is PyThread_tss_free on python 3.7+. On older python, it does nothing. + // PyThread_tss_free calls PyThread_tss_delete and PyMem_RawFree. + // PyThread_tss_delete just calls TlsFree (on Windows) or pthread_key_delete (on *NIX). Neither + // of those have anything to do with CPython internals. + // PyMem_RawFree *requires* that the `tstate` be allocated with the CPython allocator. + PYBIND11_TLS_FREE(tstate); + } +#endif +}; + +/// Additional type information which does not fit into the PyTypeObject. +/// Changes to this struct also require bumping `PYBIND11_INTERNALS_VERSION`. +struct type_info { + PyTypeObject *type; + const std::type_info *cpptype; + size_t type_size, type_align, holder_size_in_ptrs; + void *(*operator_new)(size_t); + void (*init_instance)(instance *, const void *); + void (*dealloc)(value_and_holder &v_h); + std::vector implicit_conversions; + std::vector> implicit_casts; + std::vector *direct_conversions; + buffer_info *(*get_buffer)(PyObject *, void *) = nullptr; + void *get_buffer_data = nullptr; + void *(*module_local_load)(PyObject *, const type_info *) = nullptr; + /* A simple type never occurs as a (direct or indirect) parent + * of a class that makes use of multiple inheritance */ + bool simple_type : 1; + /* True if there is no multiple inheritance in this type's inheritance tree */ + bool simple_ancestors : 1; + /* for base vs derived holder_type checks */ + bool default_holder : 1; + /* true if this is a type registered with py::module_local */ + bool module_local : 1; +}; + +/// Tracks the `internals` and `type_info` ABI version independent of the main library version +#define PYBIND11_INTERNALS_VERSION 4 + +/// On MSVC, debug and release builds are not ABI-compatible! +#if defined(_MSC_VER) && defined(_DEBUG) +# define PYBIND11_BUILD_TYPE "_debug" +#else +# define PYBIND11_BUILD_TYPE "" +#endif + +/// Let's assume that different compilers are ABI-incompatible. +/// A user can manually set this string if they know their +/// compiler is compatible. +#ifndef PYBIND11_COMPILER_TYPE +# if defined(_MSC_VER) +# define PYBIND11_COMPILER_TYPE "_msvc" +# elif defined(__INTEL_COMPILER) +# define PYBIND11_COMPILER_TYPE "_icc" +# elif defined(__clang__) +# define PYBIND11_COMPILER_TYPE "_clang" +# elif defined(__PGI) +# define PYBIND11_COMPILER_TYPE "_pgi" +# elif defined(__MINGW32__) +# define PYBIND11_COMPILER_TYPE "_mingw" +# elif defined(__CYGWIN__) +# define PYBIND11_COMPILER_TYPE "_gcc_cygwin" +# elif defined(__GNUC__) +# define PYBIND11_COMPILER_TYPE "_gcc" +# else +# define PYBIND11_COMPILER_TYPE "_unknown" +# endif +#endif + +/// Also standard libs +#ifndef PYBIND11_STDLIB +# if defined(_LIBCPP_VERSION) +# define PYBIND11_STDLIB "_libcpp" +# elif defined(__GLIBCXX__) || defined(__GLIBCPP__) +# define PYBIND11_STDLIB "_libstdcpp" +# else +# define PYBIND11_STDLIB "" +# endif +#endif + +/// On Linux/OSX, changes in __GXX_ABI_VERSION__ indicate ABI incompatibility. +#ifndef PYBIND11_BUILD_ABI +# if defined(__GXX_ABI_VERSION) +# define PYBIND11_BUILD_ABI "_cxxabi" PYBIND11_TOSTRING(__GXX_ABI_VERSION) +# else +# define PYBIND11_BUILD_ABI "" +# endif +#endif + +#ifndef PYBIND11_INTERNALS_KIND +# if defined(WITH_THREAD) +# define PYBIND11_INTERNALS_KIND "" +# else +# define PYBIND11_INTERNALS_KIND "_without_thread" +# endif +#endif + +#define PYBIND11_INTERNALS_ID "__pybind11_internals_v" \ + PYBIND11_TOSTRING(PYBIND11_INTERNALS_VERSION) PYBIND11_INTERNALS_KIND PYBIND11_COMPILER_TYPE PYBIND11_STDLIB PYBIND11_BUILD_ABI PYBIND11_BUILD_TYPE "__" + +#define PYBIND11_MODULE_LOCAL_ID "__pybind11_module_local_v" \ + PYBIND11_TOSTRING(PYBIND11_INTERNALS_VERSION) PYBIND11_INTERNALS_KIND PYBIND11_COMPILER_TYPE PYBIND11_STDLIB PYBIND11_BUILD_ABI PYBIND11_BUILD_TYPE "__" + +/// Each module locally stores a pointer to the `internals` data. The data +/// itself is shared among modules with the same `PYBIND11_INTERNALS_ID`. +inline internals **&get_internals_pp() { + static internals **internals_pp = nullptr; + return internals_pp; +} + +inline void translate_exception(std::exception_ptr p) { + try { + if (p) std::rethrow_exception(p); + } catch (error_already_set &e) { e.restore(); return; + } catch (const builtin_exception &e) { e.set_error(); return; + } catch (const std::bad_alloc &e) { PyErr_SetString(PyExc_MemoryError, e.what()); return; + } catch (const std::domain_error &e) { PyErr_SetString(PyExc_ValueError, e.what()); return; + } catch (const std::invalid_argument &e) { PyErr_SetString(PyExc_ValueError, e.what()); return; + } catch (const std::length_error &e) { PyErr_SetString(PyExc_ValueError, e.what()); return; + } catch (const std::out_of_range &e) { PyErr_SetString(PyExc_IndexError, e.what()); return; + } catch (const std::range_error &e) { PyErr_SetString(PyExc_ValueError, e.what()); return; + } catch (const std::overflow_error &e) { PyErr_SetString(PyExc_OverflowError, e.what()); return; + } catch (const std::exception &e) { PyErr_SetString(PyExc_RuntimeError, e.what()); return; + } catch (...) { + PyErr_SetString(PyExc_RuntimeError, "Caught an unknown exception!"); + return; + } +} + +#if !defined(__GLIBCXX__) +inline void translate_local_exception(std::exception_ptr p) { + try { + if (p) std::rethrow_exception(p); + } catch (error_already_set &e) { e.restore(); return; + } catch (const builtin_exception &e) { e.set_error(); return; + } +} +#endif + +/// Return a reference to the current `internals` data +PYBIND11_NOINLINE inline internals &get_internals() { + auto **&internals_pp = get_internals_pp(); + if (internals_pp && *internals_pp) + return **internals_pp; + + // Ensure that the GIL is held since we will need to make Python calls. + // Cannot use py::gil_scoped_acquire here since that constructor calls get_internals. + struct gil_scoped_acquire_local { + gil_scoped_acquire_local() : state (PyGILState_Ensure()) {} + ~gil_scoped_acquire_local() { PyGILState_Release(state); } + const PyGILState_STATE state; + } gil; + + constexpr auto *id = PYBIND11_INTERNALS_ID; + auto builtins = handle(PyEval_GetBuiltins()); + if (builtins.contains(id) && isinstance(builtins[id])) { + internals_pp = static_cast(capsule(builtins[id])); + + // We loaded builtins through python's builtins, which means that our `error_already_set` + // and `builtin_exception` may be different local classes than the ones set up in the + // initial exception translator, below, so add another for our local exception classes. + // + // libstdc++ doesn't require this (types there are identified only by name) +#if !defined(__GLIBCXX__) + (*internals_pp)->registered_exception_translators.push_front(&translate_local_exception); +#endif + } else { + if (!internals_pp) internals_pp = new internals*(); + auto *&internals_ptr = *internals_pp; + internals_ptr = new internals(); +#if defined(WITH_THREAD) + + #if PY_VERSION_HEX < 0x03090000 + PyEval_InitThreads(); + #endif + PyThreadState *tstate = PyThreadState_Get(); + #if PY_VERSION_HEX >= 0x03070000 + internals_ptr->tstate = PyThread_tss_alloc(); + if (!internals_ptr->tstate || PyThread_tss_create(internals_ptr->tstate)) + pybind11_fail("get_internals: could not successfully initialize the TSS key!"); + PyThread_tss_set(internals_ptr->tstate, tstate); + #else + internals_ptr->tstate = PyThread_create_key(); + if (internals_ptr->tstate == -1) + pybind11_fail("get_internals: could not successfully initialize the TLS key!"); + PyThread_set_key_value(internals_ptr->tstate, tstate); + #endif + internals_ptr->istate = tstate->interp; +#endif + builtins[id] = capsule(internals_pp); + internals_ptr->registered_exception_translators.push_front(&translate_exception); + internals_ptr->static_property_type = make_static_property_type(); + internals_ptr->default_metaclass = make_default_metaclass(); + internals_ptr->instance_base = make_object_base_type(internals_ptr->default_metaclass); + } + return **internals_pp; +} + +/// Works like `internals.registered_types_cpp`, but for module-local registered types: +inline type_map ®istered_local_types_cpp() { + static type_map locals{}; + return locals; +} + +/// Constructs a std::string with the given arguments, stores it in `internals`, and returns its +/// `c_str()`. Such strings objects have a long storage duration -- the internal strings are only +/// cleared when the program exits or after interpreter shutdown (when embedding), and so are +/// suitable for c-style strings needed by Python internals (such as PyTypeObject's tp_name). +template +const char *c_str(Args &&...args) { + auto &strings = get_internals().static_strings; + strings.emplace_front(std::forward(args)...); + return strings.front().c_str(); +} + +PYBIND11_NAMESPACE_END(detail) + +/// Returns a named pointer that is shared among all extension modules (using the same +/// pybind11 version) running in the current interpreter. Names starting with underscores +/// are reserved for internal usage. Returns `nullptr` if no matching entry was found. +inline PYBIND11_NOINLINE void *get_shared_data(const std::string &name) { + auto &internals = detail::get_internals(); + auto it = internals.shared_data.find(name); + return it != internals.shared_data.end() ? it->second : nullptr; +} + +/// Set the shared data that can be later recovered by `get_shared_data()`. +inline PYBIND11_NOINLINE void *set_shared_data(const std::string &name, void *data) { + detail::get_internals().shared_data[name] = data; + return data; +} + +/// Returns a typed reference to a shared data entry (by using `get_shared_data()`) if +/// such entry exists. Otherwise, a new object of default-constructible type `T` is +/// added to the shared data under the given name and a reference to it is returned. +template +T &get_or_create_shared_data(const std::string &name) { + auto &internals = detail::get_internals(); + auto it = internals.shared_data.find(name); + T *ptr = (T *) (it != internals.shared_data.end() ? it->second : nullptr); + if (!ptr) { + ptr = new T(); + internals.shared_data[name] = ptr; + } + return *ptr; +} + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/detail/typeid.h b/extern/pybind/include/pybind11/detail/typeid.h new file mode 100644 index 00000000..148889ff --- /dev/null +++ b/extern/pybind/include/pybind11/detail/typeid.h @@ -0,0 +1,55 @@ +/* + pybind11/detail/typeid.h: Compiler-independent access to type identifiers + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include +#include + +#if defined(__GNUG__) +#include +#endif + +#include "common.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) +/// Erase all occurrences of a substring +inline void erase_all(std::string &string, const std::string &search) { + for (size_t pos = 0;;) { + pos = string.find(search, pos); + if (pos == std::string::npos) break; + string.erase(pos, search.length()); + } +} + +PYBIND11_NOINLINE inline void clean_type_id(std::string &name) { +#if defined(__GNUG__) + int status = 0; + std::unique_ptr res { + abi::__cxa_demangle(name.c_str(), nullptr, nullptr, &status), std::free }; + if (status == 0) + name = res.get(); +#else + detail::erase_all(name, "class "); + detail::erase_all(name, "struct "); + detail::erase_all(name, "enum "); +#endif + detail::erase_all(name, "pybind11::"); +} +PYBIND11_NAMESPACE_END(detail) + +/// Return a string representation of a C++ type +template static std::string type_id() { + std::string name(typeid(T).name()); + detail::clean_type_id(name); + return name; +} + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/eigen.h b/extern/pybind/include/pybind11/eigen.h new file mode 100644 index 00000000..58582b2c --- /dev/null +++ b/extern/pybind/include/pybind11/eigen.h @@ -0,0 +1,607 @@ +/* + pybind11/eigen.h: Transparent conversion for dense and sparse Eigen matrices + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "numpy.h" + +#if defined(__INTEL_COMPILER) +# pragma warning(disable: 1682) // implicit conversion of a 64-bit integral type to a smaller integral type (potential portability problem) +#elif defined(__GNUG__) || defined(__clang__) +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wconversion" +# pragma GCC diagnostic ignored "-Wdeprecated-declarations" +# ifdef __clang__ +// Eigen generates a bunch of implicit-copy-constructor-is-deprecated warnings with -Wdeprecated +// under Clang, so disable that warning here: +# pragma GCC diagnostic ignored "-Wdeprecated" +# endif +# if __GNUC__ >= 7 +# pragma GCC diagnostic ignored "-Wint-in-bool-context" +# endif +#endif + +#if defined(_MSC_VER) +# pragma warning(push) +# pragma warning(disable: 4127) // warning C4127: Conditional expression is constant +# pragma warning(disable: 4996) // warning C4996: std::unary_negate is deprecated in C++17 +#endif + +#include +#include + +// Eigen prior to 3.2.7 doesn't have proper move constructors--but worse, some classes get implicit +// move constructors that break things. We could detect this an explicitly copy, but an extra copy +// of matrices seems highly undesirable. +static_assert(EIGEN_VERSION_AT_LEAST(3,2,7), "Eigen support in pybind11 requires Eigen >= 3.2.7"); + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +// Provide a convenience alias for easier pass-by-ref usage with fully dynamic strides: +using EigenDStride = Eigen::Stride; +template using EigenDRef = Eigen::Ref; +template using EigenDMap = Eigen::Map; + +PYBIND11_NAMESPACE_BEGIN(detail) + +#if EIGEN_VERSION_AT_LEAST(3,3,0) +using EigenIndex = Eigen::Index; +#else +using EigenIndex = EIGEN_DEFAULT_DENSE_INDEX_TYPE; +#endif + +// Matches Eigen::Map, Eigen::Ref, blocks, etc: +template using is_eigen_dense_map = all_of, std::is_base_of, T>>; +template using is_eigen_mutable_map = std::is_base_of, T>; +template using is_eigen_dense_plain = all_of>, is_template_base_of>; +template using is_eigen_sparse = is_template_base_of; +// Test for objects inheriting from EigenBase that aren't captured by the above. This +// basically covers anything that can be assigned to a dense matrix but that don't have a typical +// matrix data layout that can be copied from their .data(). For example, DiagonalMatrix and +// SelfAdjointView fall into this category. +template using is_eigen_other = all_of< + is_template_base_of, + negation, is_eigen_dense_plain, is_eigen_sparse>> +>; + +// Captures numpy/eigen conformability status (returned by EigenProps::conformable()): +template struct EigenConformable { + bool conformable = false; + EigenIndex rows = 0, cols = 0; + EigenDStride stride{0, 0}; // Only valid if negativestrides is false! + bool negativestrides = false; // If true, do not use stride! + + EigenConformable(bool fits = false) : conformable{fits} {} + // Matrix type: + EigenConformable(EigenIndex r, EigenIndex c, + EigenIndex rstride, EigenIndex cstride) : + conformable{true}, rows{r}, cols{c} { + // TODO: when Eigen bug #747 is fixed, remove the tests for non-negativity. http://eigen.tuxfamily.org/bz/show_bug.cgi?id=747 + if (rstride < 0 || cstride < 0) { + negativestrides = true; + } else { + stride = {EigenRowMajor ? rstride : cstride /* outer stride */, + EigenRowMajor ? cstride : rstride /* inner stride */ }; + } + } + // Vector type: + EigenConformable(EigenIndex r, EigenIndex c, EigenIndex stride) + : EigenConformable(r, c, r == 1 ? c*stride : stride, c == 1 ? r : r*stride) {} + + template bool stride_compatible() const { + // To have compatible strides, we need (on both dimensions) one of fully dynamic strides, + // matching strides, or a dimension size of 1 (in which case the stride value is irrelevant) + return + !negativestrides && + (props::inner_stride == Eigen::Dynamic || props::inner_stride == stride.inner() || + (EigenRowMajor ? cols : rows) == 1) && + (props::outer_stride == Eigen::Dynamic || props::outer_stride == stride.outer() || + (EigenRowMajor ? rows : cols) == 1); + } + operator bool() const { return conformable; } +}; + +template struct eigen_extract_stride { using type = Type; }; +template +struct eigen_extract_stride> { using type = StrideType; }; +template +struct eigen_extract_stride> { using type = StrideType; }; + +// Helper struct for extracting information from an Eigen type +template struct EigenProps { + using Type = Type_; + using Scalar = typename Type::Scalar; + using StrideType = typename eigen_extract_stride::type; + static constexpr EigenIndex + rows = Type::RowsAtCompileTime, + cols = Type::ColsAtCompileTime, + size = Type::SizeAtCompileTime; + static constexpr bool + row_major = Type::IsRowMajor, + vector = Type::IsVectorAtCompileTime, // At least one dimension has fixed size 1 + fixed_rows = rows != Eigen::Dynamic, + fixed_cols = cols != Eigen::Dynamic, + fixed = size != Eigen::Dynamic, // Fully-fixed size + dynamic = !fixed_rows && !fixed_cols; // Fully-dynamic size + + template using if_zero = std::integral_constant; + static constexpr EigenIndex inner_stride = if_zero::value, + outer_stride = if_zero::value; + static constexpr bool dynamic_stride = inner_stride == Eigen::Dynamic && outer_stride == Eigen::Dynamic; + static constexpr bool requires_row_major = !dynamic_stride && !vector && (row_major ? inner_stride : outer_stride) == 1; + static constexpr bool requires_col_major = !dynamic_stride && !vector && (row_major ? outer_stride : inner_stride) == 1; + + // Takes an input array and determines whether we can make it fit into the Eigen type. If + // the array is a vector, we attempt to fit it into either an Eigen 1xN or Nx1 vector + // (preferring the latter if it will fit in either, i.e. for a fully dynamic matrix type). + static EigenConformable conformable(const array &a) { + const auto dims = a.ndim(); + if (dims < 1 || dims > 2) + return false; + + if (dims == 2) { // Matrix type: require exact match (or dynamic) + + EigenIndex + np_rows = a.shape(0), + np_cols = a.shape(1), + np_rstride = a.strides(0) / static_cast(sizeof(Scalar)), + np_cstride = a.strides(1) / static_cast(sizeof(Scalar)); + if ((fixed_rows && np_rows != rows) || (fixed_cols && np_cols != cols)) + return false; + + return {np_rows, np_cols, np_rstride, np_cstride}; + } + + // Otherwise we're storing an n-vector. Only one of the strides will be used, but whichever + // is used, we want the (single) numpy stride value. + const EigenIndex n = a.shape(0), + stride = a.strides(0) / static_cast(sizeof(Scalar)); + + if (vector) { // Eigen type is a compile-time vector + if (fixed && size != n) + return false; // Vector size mismatch + return {rows == 1 ? 1 : n, cols == 1 ? 1 : n, stride}; + } + else if (fixed) { + // The type has a fixed size, but is not a vector: abort + return false; + } + else if (fixed_cols) { + // Since this isn't a vector, cols must be != 1. We allow this only if it exactly + // equals the number of elements (rows is Dynamic, and so 1 row is allowed). + if (cols != n) return false; + return {1, n, stride}; + } + else { + // Otherwise it's either fully dynamic, or column dynamic; both become a column vector + if (fixed_rows && rows != n) return false; + return {n, 1, stride}; + } + } + + static constexpr bool show_writeable = is_eigen_dense_map::value && is_eigen_mutable_map::value; + static constexpr bool show_order = is_eigen_dense_map::value; + static constexpr bool show_c_contiguous = show_order && requires_row_major; + static constexpr bool show_f_contiguous = !show_c_contiguous && show_order && requires_col_major; + + static constexpr auto descriptor = + _("numpy.ndarray[") + npy_format_descriptor::name + + _("[") + _(_<(size_t) rows>(), _("m")) + + _(", ") + _(_<(size_t) cols>(), _("n")) + + _("]") + + // For a reference type (e.g. Ref) we have other constraints that might need to be + // satisfied: writeable=True (for a mutable reference), and, depending on the map's stride + // options, possibly f_contiguous or c_contiguous. We include them in the descriptor output + // to provide some hint as to why a TypeError is occurring (otherwise it can be confusing to + // see that a function accepts a 'numpy.ndarray[float64[3,2]]' and an error message that you + // *gave* a numpy.ndarray of the right type and dimensions. + _(", flags.writeable", "") + + _(", flags.c_contiguous", "") + + _(", flags.f_contiguous", "") + + _("]"); +}; + +// Casts an Eigen type to numpy array. If given a base, the numpy array references the src data, +// otherwise it'll make a copy. writeable lets you turn off the writeable flag for the array. +template handle eigen_array_cast(typename props::Type const &src, handle base = handle(), bool writeable = true) { + constexpr ssize_t elem_size = sizeof(typename props::Scalar); + array a; + if (props::vector) + a = array({ src.size() }, { elem_size * src.innerStride() }, src.data(), base); + else + a = array({ src.rows(), src.cols() }, { elem_size * src.rowStride(), elem_size * src.colStride() }, + src.data(), base); + + if (!writeable) + array_proxy(a.ptr())->flags &= ~detail::npy_api::NPY_ARRAY_WRITEABLE_; + + return a.release(); +} + +// Takes an lvalue ref to some Eigen type and a (python) base object, creating a numpy array that +// reference the Eigen object's data with `base` as the python-registered base class (if omitted, +// the base will be set to None, and lifetime management is up to the caller). The numpy array is +// non-writeable if the given type is const. +template +handle eigen_ref_array(Type &src, handle parent = none()) { + // none here is to get past array's should-we-copy detection, which currently always + // copies when there is no base. Setting the base to None should be harmless. + return eigen_array_cast(src, parent, !std::is_const::value); +} + +// Takes a pointer to some dense, plain Eigen type, builds a capsule around it, then returns a numpy +// array that references the encapsulated data with a python-side reference to the capsule to tie +// its destruction to that of any dependent python objects. Const-ness is determined by whether or +// not the Type of the pointer given is const. +template ::value>> +handle eigen_encapsulate(Type *src) { + capsule base(src, [](void *o) { delete static_cast(o); }); + return eigen_ref_array(*src, base); +} + +// Type caster for regular, dense matrix types (e.g. MatrixXd), but not maps/refs/etc. of dense +// types. +template +struct type_caster::value>> { + using Scalar = typename Type::Scalar; + using props = EigenProps; + + bool load(handle src, bool convert) { + // If we're in no-convert mode, only load if given an array of the correct type + if (!convert && !isinstance>(src)) + return false; + + // Coerce into an array, but don't do type conversion yet; the copy below handles it. + auto buf = array::ensure(src); + + if (!buf) + return false; + + auto dims = buf.ndim(); + if (dims < 1 || dims > 2) + return false; + + auto fits = props::conformable(buf); + if (!fits) + return false; + + // Allocate the new type, then build a numpy reference into it + value = Type(fits.rows, fits.cols); + auto ref = reinterpret_steal(eigen_ref_array(value)); + if (dims == 1) ref = ref.squeeze(); + else if (ref.ndim() == 1) buf = buf.squeeze(); + + int result = detail::npy_api::get().PyArray_CopyInto_(ref.ptr(), buf.ptr()); + + if (result < 0) { // Copy failed! + PyErr_Clear(); + return false; + } + + return true; + } + +private: + + // Cast implementation + template + static handle cast_impl(CType *src, return_value_policy policy, handle parent) { + switch (policy) { + case return_value_policy::take_ownership: + case return_value_policy::automatic: + return eigen_encapsulate(src); + case return_value_policy::move: + return eigen_encapsulate(new CType(std::move(*src))); + case return_value_policy::copy: + return eigen_array_cast(*src); + case return_value_policy::reference: + case return_value_policy::automatic_reference: + return eigen_ref_array(*src); + case return_value_policy::reference_internal: + return eigen_ref_array(*src, parent); + default: + throw cast_error("unhandled return_value_policy: should not happen!"); + }; + } + +public: + + // Normal returned non-reference, non-const value: + static handle cast(Type &&src, return_value_policy /* policy */, handle parent) { + return cast_impl(&src, return_value_policy::move, parent); + } + // If you return a non-reference const, we mark the numpy array readonly: + static handle cast(const Type &&src, return_value_policy /* policy */, handle parent) { + return cast_impl(&src, return_value_policy::move, parent); + } + // lvalue reference return; default (automatic) becomes copy + static handle cast(Type &src, return_value_policy policy, handle parent) { + if (policy == return_value_policy::automatic || policy == return_value_policy::automatic_reference) + policy = return_value_policy::copy; + return cast_impl(&src, policy, parent); + } + // const lvalue reference return; default (automatic) becomes copy + static handle cast(const Type &src, return_value_policy policy, handle parent) { + if (policy == return_value_policy::automatic || policy == return_value_policy::automatic_reference) + policy = return_value_policy::copy; + return cast(&src, policy, parent); + } + // non-const pointer return + static handle cast(Type *src, return_value_policy policy, handle parent) { + return cast_impl(src, policy, parent); + } + // const pointer return + static handle cast(const Type *src, return_value_policy policy, handle parent) { + return cast_impl(src, policy, parent); + } + + static constexpr auto name = props::descriptor; + + operator Type*() { return &value; } + operator Type&() { return value; } + operator Type&&() && { return std::move(value); } + template using cast_op_type = movable_cast_op_type; + +private: + Type value; +}; + +// Base class for casting reference/map/block/etc. objects back to python. +template struct eigen_map_caster { +private: + using props = EigenProps; + +public: + + // Directly referencing a ref/map's data is a bit dangerous (whatever the map/ref points to has + // to stay around), but we'll allow it under the assumption that you know what you're doing (and + // have an appropriate keep_alive in place). We return a numpy array pointing directly at the + // ref's data (The numpy array ends up read-only if the ref was to a const matrix type.) Note + // that this means you need to ensure you don't destroy the object in some other way (e.g. with + // an appropriate keep_alive, or with a reference to a statically allocated matrix). + static handle cast(const MapType &src, return_value_policy policy, handle parent) { + switch (policy) { + case return_value_policy::copy: + return eigen_array_cast(src); + case return_value_policy::reference_internal: + return eigen_array_cast(src, parent, is_eigen_mutable_map::value); + case return_value_policy::reference: + case return_value_policy::automatic: + case return_value_policy::automatic_reference: + return eigen_array_cast(src, none(), is_eigen_mutable_map::value); + default: + // move, take_ownership don't make any sense for a ref/map: + pybind11_fail("Invalid return_value_policy for Eigen Map/Ref/Block type"); + } + } + + static constexpr auto name = props::descriptor; + + // Explicitly delete these: support python -> C++ conversion on these (i.e. these can be return + // types but not bound arguments). We still provide them (with an explicitly delete) so that + // you end up here if you try anyway. + bool load(handle, bool) = delete; + operator MapType() = delete; + template using cast_op_type = MapType; +}; + +// We can return any map-like object (but can only load Refs, specialized next): +template struct type_caster::value>> + : eigen_map_caster {}; + +// Loader for Ref<...> arguments. See the documentation for info on how to make this work without +// copying (it requires some extra effort in many cases). +template +struct type_caster< + Eigen::Ref, + enable_if_t>::value> +> : public eigen_map_caster> { +private: + using Type = Eigen::Ref; + using props = EigenProps; + using Scalar = typename props::Scalar; + using MapType = Eigen::Map; + using Array = array_t; + static constexpr bool need_writeable = is_eigen_mutable_map::value; + // Delay construction (these have no default constructor) + std::unique_ptr map; + std::unique_ptr ref; + // Our array. When possible, this is just a numpy array pointing to the source data, but + // sometimes we can't avoid copying (e.g. input is not a numpy array at all, has an incompatible + // layout, or is an array of a type that needs to be converted). Using a numpy temporary + // (rather than an Eigen temporary) saves an extra copy when we need both type conversion and + // storage order conversion. (Note that we refuse to use this temporary copy when loading an + // argument for a Ref with M non-const, i.e. a read-write reference). + Array copy_or_ref; +public: + bool load(handle src, bool convert) { + // First check whether what we have is already an array of the right type. If not, we can't + // avoid a copy (because the copy is also going to do type conversion). + bool need_copy = !isinstance(src); + + EigenConformable fits; + if (!need_copy) { + // We don't need a converting copy, but we also need to check whether the strides are + // compatible with the Ref's stride requirements + Array aref = reinterpret_borrow(src); + + if (aref && (!need_writeable || aref.writeable())) { + fits = props::conformable(aref); + if (!fits) return false; // Incompatible dimensions + if (!fits.template stride_compatible()) + need_copy = true; + else + copy_or_ref = std::move(aref); + } + else { + need_copy = true; + } + } + + if (need_copy) { + // We need to copy: If we need a mutable reference, or we're not supposed to convert + // (either because we're in the no-convert overload pass, or because we're explicitly + // instructed not to copy (via `py::arg().noconvert()`) we have to fail loading. + if (!convert || need_writeable) return false; + + Array copy = Array::ensure(src); + if (!copy) return false; + fits = props::conformable(copy); + if (!fits || !fits.template stride_compatible()) + return false; + copy_or_ref = std::move(copy); + loader_life_support::add_patient(copy_or_ref); + } + + ref.reset(); + map.reset(new MapType(data(copy_or_ref), fits.rows, fits.cols, make_stride(fits.stride.outer(), fits.stride.inner()))); + ref.reset(new Type(*map)); + + return true; + } + + operator Type*() { return ref.get(); } + operator Type&() { return *ref; } + template using cast_op_type = pybind11::detail::cast_op_type<_T>; + +private: + template ::value, int> = 0> + Scalar *data(Array &a) { return a.mutable_data(); } + + template ::value, int> = 0> + const Scalar *data(Array &a) { return a.data(); } + + // Attempt to figure out a constructor of `Stride` that will work. + // If both strides are fixed, use a default constructor: + template using stride_ctor_default = bool_constant< + S::InnerStrideAtCompileTime != Eigen::Dynamic && S::OuterStrideAtCompileTime != Eigen::Dynamic && + std::is_default_constructible::value>; + // Otherwise, if there is a two-index constructor, assume it is (outer,inner) like + // Eigen::Stride, and use it: + template using stride_ctor_dual = bool_constant< + !stride_ctor_default::value && std::is_constructible::value>; + // Otherwise, if there is a one-index constructor, and just one of the strides is dynamic, use + // it (passing whichever stride is dynamic). + template using stride_ctor_outer = bool_constant< + !any_of, stride_ctor_dual>::value && + S::OuterStrideAtCompileTime == Eigen::Dynamic && S::InnerStrideAtCompileTime != Eigen::Dynamic && + std::is_constructible::value>; + template using stride_ctor_inner = bool_constant< + !any_of, stride_ctor_dual>::value && + S::InnerStrideAtCompileTime == Eigen::Dynamic && S::OuterStrideAtCompileTime != Eigen::Dynamic && + std::is_constructible::value>; + + template ::value, int> = 0> + static S make_stride(EigenIndex, EigenIndex) { return S(); } + template ::value, int> = 0> + static S make_stride(EigenIndex outer, EigenIndex inner) { return S(outer, inner); } + template ::value, int> = 0> + static S make_stride(EigenIndex outer, EigenIndex) { return S(outer); } + template ::value, int> = 0> + static S make_stride(EigenIndex, EigenIndex inner) { return S(inner); } + +}; + +// type_caster for special matrix types (e.g. DiagonalMatrix), which are EigenBase, but not +// EigenDense (i.e. they don't have a data(), at least not with the usual matrix layout). +// load() is not supported, but we can cast them into the python domain by first copying to a +// regular Eigen::Matrix, then casting that. +template +struct type_caster::value>> { +protected: + using Matrix = Eigen::Matrix; + using props = EigenProps; +public: + static handle cast(const Type &src, return_value_policy /* policy */, handle /* parent */) { + handle h = eigen_encapsulate(new Matrix(src)); + return h; + } + static handle cast(const Type *src, return_value_policy policy, handle parent) { return cast(*src, policy, parent); } + + static constexpr auto name = props::descriptor; + + // Explicitly delete these: support python -> C++ conversion on these (i.e. these can be return + // types but not bound arguments). We still provide them (with an explicitly delete) so that + // you end up here if you try anyway. + bool load(handle, bool) = delete; + operator Type() = delete; + template using cast_op_type = Type; +}; + +template +struct type_caster::value>> { + typedef typename Type::Scalar Scalar; + typedef remove_reference_t().outerIndexPtr())> StorageIndex; + typedef typename Type::Index Index; + static constexpr bool rowMajor = Type::IsRowMajor; + + bool load(handle src, bool) { + if (!src) + return false; + + auto obj = reinterpret_borrow(src); + object sparse_module = module_::import("scipy.sparse"); + object matrix_type = sparse_module.attr( + rowMajor ? "csr_matrix" : "csc_matrix"); + + if (!type::handle_of(obj).is(matrix_type)) { + try { + obj = matrix_type(obj); + } catch (const error_already_set &) { + return false; + } + } + + auto values = array_t((object) obj.attr("data")); + auto innerIndices = array_t((object) obj.attr("indices")); + auto outerIndices = array_t((object) obj.attr("indptr")); + auto shape = pybind11::tuple((pybind11::object) obj.attr("shape")); + auto nnz = obj.attr("nnz").cast(); + + if (!values || !innerIndices || !outerIndices) + return false; + + value = Eigen::MappedSparseMatrix( + shape[0].cast(), shape[1].cast(), nnz, + outerIndices.mutable_data(), innerIndices.mutable_data(), values.mutable_data()); + + return true; + } + + static handle cast(const Type &src, return_value_policy /* policy */, handle /* parent */) { + const_cast(src).makeCompressed(); + + object matrix_type = module_::import("scipy.sparse").attr( + rowMajor ? "csr_matrix" : "csc_matrix"); + + array data(src.nonZeros(), src.valuePtr()); + array outerIndices((rowMajor ? src.rows() : src.cols()) + 1, src.outerIndexPtr()); + array innerIndices(src.nonZeros(), src.innerIndexPtr()); + + return matrix_type( + std::make_tuple(data, innerIndices, outerIndices), + std::make_pair(src.rows(), src.cols()) + ).release(); + } + + PYBIND11_TYPE_CASTER(Type, _<(Type::IsRowMajor) != 0>("scipy.sparse.csr_matrix[", "scipy.sparse.csc_matrix[") + + npy_format_descriptor::name + _("]")); +}; + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) + +#if defined(__GNUG__) || defined(__clang__) +# pragma GCC diagnostic pop +#elif defined(_MSC_VER) +# pragma warning(pop) +#endif diff --git a/extern/pybind/include/pybind11/embed.h b/extern/pybind/include/pybind11/embed.h new file mode 100644 index 00000000..204aaf98 --- /dev/null +++ b/extern/pybind/include/pybind11/embed.h @@ -0,0 +1,201 @@ +/* + pybind11/embed.h: Support for embedding the interpreter + + Copyright (c) 2017 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" +#include "eval.h" + +#if defined(PYPY_VERSION) +# error Embedding the interpreter is not supported with PyPy +#endif + +#if PY_MAJOR_VERSION >= 3 +# define PYBIND11_EMBEDDED_MODULE_IMPL(name) \ + extern "C" PyObject *pybind11_init_impl_##name(); \ + extern "C" PyObject *pybind11_init_impl_##name() { \ + return pybind11_init_wrapper_##name(); \ + } +#else +# define PYBIND11_EMBEDDED_MODULE_IMPL(name) \ + extern "C" void pybind11_init_impl_##name(); \ + extern "C" void pybind11_init_impl_##name() { \ + pybind11_init_wrapper_##name(); \ + } +#endif + +/** \rst + Add a new module to the table of builtins for the interpreter. Must be + defined in global scope. The first macro parameter is the name of the + module (without quotes). The second parameter is the variable which will + be used as the interface to add functions and classes to the module. + + .. code-block:: cpp + + PYBIND11_EMBEDDED_MODULE(example, m) { + // ... initialize functions and classes here + m.def("foo", []() { + return "Hello, World!"; + }); + } + \endrst */ +#define PYBIND11_EMBEDDED_MODULE(name, variable) \ + static ::pybind11::module_::module_def \ + PYBIND11_CONCAT(pybind11_module_def_, name); \ + static void PYBIND11_CONCAT(pybind11_init_, name)(::pybind11::module_ &); \ + static PyObject PYBIND11_CONCAT(*pybind11_init_wrapper_, name)() { \ + auto m = ::pybind11::module_::create_extension_module( \ + PYBIND11_TOSTRING(name), nullptr, \ + &PYBIND11_CONCAT(pybind11_module_def_, name)); \ + try { \ + PYBIND11_CONCAT(pybind11_init_, name)(m); \ + return m.ptr(); \ + } PYBIND11_CATCH_INIT_EXCEPTIONS \ + } \ + PYBIND11_EMBEDDED_MODULE_IMPL(name) \ + ::pybind11::detail::embedded_module PYBIND11_CONCAT(pybind11_module_, name) \ + (PYBIND11_TOSTRING(name), \ + PYBIND11_CONCAT(pybind11_init_impl_, name)); \ + void PYBIND11_CONCAT(pybind11_init_, name)(::pybind11::module_ &variable) + + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +/// Python 2.7/3.x compatible version of `PyImport_AppendInittab` and error checks. +struct embedded_module { +#if PY_MAJOR_VERSION >= 3 + using init_t = PyObject *(*)(); +#else + using init_t = void (*)(); +#endif + embedded_module(const char *name, init_t init) { + if (Py_IsInitialized()) + pybind11_fail("Can't add new modules after the interpreter has been initialized"); + + auto result = PyImport_AppendInittab(name, init); + if (result == -1) + pybind11_fail("Insufficient memory to add a new module"); + } +}; + +PYBIND11_NAMESPACE_END(detail) + +/** \rst + Initialize the Python interpreter. No other pybind11 or CPython API functions can be + called before this is done; with the exception of `PYBIND11_EMBEDDED_MODULE`. The + optional parameter can be used to skip the registration of signal handlers (see the + `Python documentation`_ for details). Calling this function again after the interpreter + has already been initialized is a fatal error. + + If initializing the Python interpreter fails, then the program is terminated. (This + is controlled by the CPython runtime and is an exception to pybind11's normal behavior + of throwing exceptions on errors.) + + .. _Python documentation: https://docs.python.org/3/c-api/init.html#c.Py_InitializeEx + \endrst */ +inline void initialize_interpreter(bool init_signal_handlers = true) { + if (Py_IsInitialized()) + pybind11_fail("The interpreter is already running"); + + Py_InitializeEx(init_signal_handlers ? 1 : 0); + + // Make .py files in the working directory available by default + module_::import("sys").attr("path").cast().append("."); +} + +/** \rst + Shut down the Python interpreter. No pybind11 or CPython API functions can be called + after this. In addition, pybind11 objects must not outlive the interpreter: + + .. code-block:: cpp + + { // BAD + py::initialize_interpreter(); + auto hello = py::str("Hello, World!"); + py::finalize_interpreter(); + } // <-- BOOM, hello's destructor is called after interpreter shutdown + + { // GOOD + py::initialize_interpreter(); + { // scoped + auto hello = py::str("Hello, World!"); + } // <-- OK, hello is cleaned up properly + py::finalize_interpreter(); + } + + { // BETTER + py::scoped_interpreter guard{}; + auto hello = py::str("Hello, World!"); + } + + .. warning:: + + The interpreter can be restarted by calling `initialize_interpreter` again. + Modules created using pybind11 can be safely re-initialized. However, Python + itself cannot completely unload binary extension modules and there are several + caveats with regard to interpreter restarting. All the details can be found + in the CPython documentation. In short, not all interpreter memory may be + freed, either due to reference cycles or user-created global data. + + \endrst */ +inline void finalize_interpreter() { + handle builtins(PyEval_GetBuiltins()); + const char *id = PYBIND11_INTERNALS_ID; + + // Get the internals pointer (without creating it if it doesn't exist). It's possible for the + // internals to be created during Py_Finalize() (e.g. if a py::capsule calls `get_internals()` + // during destruction), so we get the pointer-pointer here and check it after Py_Finalize(). + detail::internals **internals_ptr_ptr = detail::get_internals_pp(); + // It could also be stashed in builtins, so look there too: + if (builtins.contains(id) && isinstance(builtins[id])) + internals_ptr_ptr = capsule(builtins[id]); + + Py_Finalize(); + + if (internals_ptr_ptr) { + delete *internals_ptr_ptr; + *internals_ptr_ptr = nullptr; + } +} + +/** \rst + Scope guard version of `initialize_interpreter` and `finalize_interpreter`. + This a move-only guard and only a single instance can exist. + + .. code-block:: cpp + + #include + + int main() { + py::scoped_interpreter guard{}; + py::print(Hello, World!); + } // <-- interpreter shutdown + \endrst */ +class scoped_interpreter { +public: + scoped_interpreter(bool init_signal_handlers = true) { + initialize_interpreter(init_signal_handlers); + } + + scoped_interpreter(const scoped_interpreter &) = delete; + scoped_interpreter(scoped_interpreter &&other) noexcept { other.is_valid = false; } + scoped_interpreter &operator=(const scoped_interpreter &) = delete; + scoped_interpreter &operator=(scoped_interpreter &&) = delete; + + ~scoped_interpreter() { + if (is_valid) + finalize_interpreter(); + } + +private: + bool is_valid = true; +}; + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/eval.h b/extern/pybind/include/pybind11/eval.h new file mode 100644 index 00000000..fa6b8af4 --- /dev/null +++ b/extern/pybind/include/pybind11/eval.h @@ -0,0 +1,152 @@ +/* + pybind11/exec.h: Support for evaluating Python expressions and statements + from strings and files + + Copyright (c) 2016 Klemens Morgenstern and + Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +inline void ensure_builtins_in_globals(object &global) { + #if PY_VERSION_HEX < 0x03080000 + // Running exec and eval on Python 2 and 3 adds `builtins` module under + // `__builtins__` key to globals if not yet present. + // Python 3.8 made PyRun_String behave similarly. Let's also do that for + // older versions, for consistency. + if (!global.contains("__builtins__")) + global["__builtins__"] = module_::import(PYBIND11_BUILTINS_MODULE); + #else + (void) global; + #endif +} + +PYBIND11_NAMESPACE_END(detail) + +enum eval_mode { + /// Evaluate a string containing an isolated expression + eval_expr, + + /// Evaluate a string containing a single statement. Returns \c none + eval_single_statement, + + /// Evaluate a string containing a sequence of statement. Returns \c none + eval_statements +}; + +template +object eval(str expr, object global = globals(), object local = object()) { + if (!local) + local = global; + + detail::ensure_builtins_in_globals(global); + + /* PyRun_String does not accept a PyObject / encoding specifier, + this seems to be the only alternative */ + std::string buffer = "# -*- coding: utf-8 -*-\n" + (std::string) expr; + + int start; + switch (mode) { + case eval_expr: start = Py_eval_input; break; + case eval_single_statement: start = Py_single_input; break; + case eval_statements: start = Py_file_input; break; + default: pybind11_fail("invalid evaluation mode"); + } + + PyObject *result = PyRun_String(buffer.c_str(), start, global.ptr(), local.ptr()); + if (!result) + throw error_already_set(); + return reinterpret_steal(result); +} + +template +object eval(const char (&s)[N], object global = globals(), object local = object()) { + /* Support raw string literals by removing common leading whitespace */ + auto expr = (s[0] == '\n') ? str(module_::import("textwrap").attr("dedent")(s)) + : str(s); + return eval(expr, global, local); +} + +inline void exec(str expr, object global = globals(), object local = object()) { + eval(expr, global, local); +} + +template +void exec(const char (&s)[N], object global = globals(), object local = object()) { + eval(s, global, local); +} + +#if defined(PYPY_VERSION) && PY_VERSION_HEX >= 0x03000000 +template +object eval_file(str, object, object) { + pybind11_fail("eval_file not supported in PyPy3. Use eval"); +} +template +object eval_file(str, object) { + pybind11_fail("eval_file not supported in PyPy3. Use eval"); +} +template +object eval_file(str) { + pybind11_fail("eval_file not supported in PyPy3. Use eval"); +} +#else +template +object eval_file(str fname, object global = globals(), object local = object()) { + if (!local) + local = global; + + detail::ensure_builtins_in_globals(global); + + int start; + switch (mode) { + case eval_expr: start = Py_eval_input; break; + case eval_single_statement: start = Py_single_input; break; + case eval_statements: start = Py_file_input; break; + default: pybind11_fail("invalid evaluation mode"); + } + + int closeFile = 1; + std::string fname_str = (std::string) fname; +#if PY_VERSION_HEX >= 0x03040000 + FILE *f = _Py_fopen_obj(fname.ptr(), "r"); +#elif PY_VERSION_HEX >= 0x03000000 + FILE *f = _Py_fopen(fname.ptr(), "r"); +#else + /* No unicode support in open() :( */ + auto fobj = reinterpret_steal(PyFile_FromString( + const_cast(fname_str.c_str()), + const_cast("r"))); + FILE *f = nullptr; + if (fobj) + f = PyFile_AsFile(fobj.ptr()); + closeFile = 0; +#endif + if (!f) { + PyErr_Clear(); + pybind11_fail("File \"" + fname_str + "\" could not be opened!"); + } + +#if PY_VERSION_HEX < 0x03000000 && defined(PYPY_VERSION) + PyObject *result = PyRun_File(f, fname_str.c_str(), start, global.ptr(), + local.ptr()); + (void) closeFile; +#else + PyObject *result = PyRun_FileEx(f, fname_str.c_str(), start, global.ptr(), + local.ptr(), closeFile); +#endif + + if (!result) + throw error_already_set(); + return reinterpret_steal(result); +} +#endif + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/functional.h b/extern/pybind/include/pybind11/functional.h new file mode 100644 index 00000000..92c17dc2 --- /dev/null +++ b/extern/pybind/include/pybind11/functional.h @@ -0,0 +1,104 @@ +/* + pybind11/functional.h: std::function<> support + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" +#include + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +template +struct type_caster> { + using type = std::function; + using retval_type = conditional_t::value, void_type, Return>; + using function_type = Return (*) (Args...); + +public: + bool load(handle src, bool convert) { + if (src.is_none()) { + // Defer accepting None to other overloads (if we aren't in convert mode): + if (!convert) return false; + return true; + } + + if (!isinstance(src)) + return false; + + auto func = reinterpret_borrow(src); + + /* + When passing a C++ function as an argument to another C++ + function via Python, every function call would normally involve + a full C++ -> Python -> C++ roundtrip, which can be prohibitive. + Here, we try to at least detect the case where the function is + stateless (i.e. function pointer or lambda function without + captured variables), in which case the roundtrip can be avoided. + */ + if (auto cfunc = func.cpp_function()) { + auto c = reinterpret_borrow(PyCFunction_GET_SELF(cfunc.ptr())); + auto rec = (function_record *) c; + + if (rec && rec->is_stateless && + same_type(typeid(function_type), *reinterpret_cast(rec->data[1]))) { + struct capture { function_type f; }; + value = ((capture *) &rec->data)->f; + return true; + } + } + + // ensure GIL is held during functor destruction + struct func_handle { + function f; + func_handle(function&& f_) : f(std::move(f_)) {} + func_handle(const func_handle& f_) { + gil_scoped_acquire acq; + f = f_.f; + } + ~func_handle() { + gil_scoped_acquire acq; + function kill_f(std::move(f)); + } + }; + + // to emulate 'move initialization capture' in C++11 + struct func_wrapper { + func_handle hfunc; + func_wrapper(func_handle&& hf): hfunc(std::move(hf)) {} + Return operator()(Args... args) const { + gil_scoped_acquire acq; + object retval(hfunc.f(std::forward(args)...)); + /* Visual studio 2015 parser issue: need parentheses around this expression */ + return (retval.template cast()); + } + }; + + value = func_wrapper(func_handle(std::move(func))); + return true; + } + + template + static handle cast(Func &&f_, return_value_policy policy, handle /* parent */) { + if (!f_) + return none().inc_ref(); + + auto result = f_.template target(); + if (result) + return cpp_function(*result, policy).release(); + else + return cpp_function(std::forward(f_), policy).release(); + } + + PYBIND11_TYPE_CASTER(type, _("Callable[[") + concat(make_caster::name...) + _("], ") + + make_caster::name + _("]")); +}; + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/iostream.h b/extern/pybind/include/pybind11/iostream.h new file mode 100644 index 00000000..5e9a8143 --- /dev/null +++ b/extern/pybind/include/pybind11/iostream.h @@ -0,0 +1,216 @@ +/* + pybind11/iostream.h -- Tools to assist with redirecting cout and cerr to Python + + Copyright (c) 2017 Henry F. Schreiner + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" + +#include +#include +#include +#include +#include + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +// Buffer that writes to Python instead of C++ +class pythonbuf : public std::streambuf { +private: + using traits_type = std::streambuf::traits_type; + + const size_t buf_size; + std::unique_ptr d_buffer; + object pywrite; + object pyflush; + + int overflow(int c) override { + if (!traits_type::eq_int_type(c, traits_type::eof())) { + *pptr() = traits_type::to_char_type(c); + pbump(1); + } + return sync() == 0 ? traits_type::not_eof(c) : traits_type::eof(); + } + + // This function must be non-virtual to be called in a destructor. If the + // rare MSVC test failure shows up with this version, then this should be + // simplified to a fully qualified call. + int _sync() { + if (pbase() != pptr()) { + // This subtraction cannot be negative, so dropping the sign + str line(pbase(), static_cast(pptr() - pbase())); + + { + gil_scoped_acquire tmp; + pywrite(line); + pyflush(); + } + + setp(pbase(), epptr()); + } + return 0; + } + + int sync() override { + return _sync(); + } + +public: + + pythonbuf(object pyostream, size_t buffer_size = 1024) + : buf_size(buffer_size), + d_buffer(new char[buf_size]), + pywrite(pyostream.attr("write")), + pyflush(pyostream.attr("flush")) { + setp(d_buffer.get(), d_buffer.get() + buf_size - 1); + } + + pythonbuf(pythonbuf&&) = default; + + /// Sync before destroy + ~pythonbuf() override { + _sync(); + } +}; + +PYBIND11_NAMESPACE_END(detail) + + +/** \rst + This a move-only guard that redirects output. + + .. code-block:: cpp + + #include + + ... + + { + py::scoped_ostream_redirect output; + std::cout << "Hello, World!"; // Python stdout + } // <-- return std::cout to normal + + You can explicitly pass the c++ stream and the python object, + for example to guard stderr instead. + + .. code-block:: cpp + + { + py::scoped_ostream_redirect output{std::cerr, py::module_::import("sys").attr("stderr")}; + std::cerr << "Hello, World!"; + } + \endrst */ +class scoped_ostream_redirect { +protected: + std::streambuf *old; + std::ostream &costream; + detail::pythonbuf buffer; + +public: + scoped_ostream_redirect( + std::ostream &costream = std::cout, + object pyostream = module_::import("sys").attr("stdout")) + : costream(costream), buffer(pyostream) { + old = costream.rdbuf(&buffer); + } + + ~scoped_ostream_redirect() { + costream.rdbuf(old); + } + + scoped_ostream_redirect(const scoped_ostream_redirect &) = delete; + scoped_ostream_redirect(scoped_ostream_redirect &&other) = default; + scoped_ostream_redirect &operator=(const scoped_ostream_redirect &) = delete; + scoped_ostream_redirect &operator=(scoped_ostream_redirect &&) = delete; +}; + + +/** \rst + Like `scoped_ostream_redirect`, but redirects cerr by default. This class + is provided primary to make ``py::call_guard`` easier to make. + + .. code-block:: cpp + + m.def("noisy_func", &noisy_func, + py::call_guard()); + +\endrst */ +class scoped_estream_redirect : public scoped_ostream_redirect { +public: + scoped_estream_redirect( + std::ostream &costream = std::cerr, + object pyostream = module_::import("sys").attr("stderr")) + : scoped_ostream_redirect(costream,pyostream) {} +}; + + +PYBIND11_NAMESPACE_BEGIN(detail) + +// Class to redirect output as a context manager. C++ backend. +class OstreamRedirect { + bool do_stdout_; + bool do_stderr_; + std::unique_ptr redirect_stdout; + std::unique_ptr redirect_stderr; + +public: + OstreamRedirect(bool do_stdout = true, bool do_stderr = true) + : do_stdout_(do_stdout), do_stderr_(do_stderr) {} + + void enter() { + if (do_stdout_) + redirect_stdout.reset(new scoped_ostream_redirect()); + if (do_stderr_) + redirect_stderr.reset(new scoped_estream_redirect()); + } + + void exit() { + redirect_stdout.reset(); + redirect_stderr.reset(); + } +}; + +PYBIND11_NAMESPACE_END(detail) + +/** \rst + This is a helper function to add a C++ redirect context manager to Python + instead of using a C++ guard. To use it, add the following to your binding code: + + .. code-block:: cpp + + #include + + ... + + py::add_ostream_redirect(m, "ostream_redirect"); + + You now have a Python context manager that redirects your output: + + .. code-block:: python + + with m.ostream_redirect(): + m.print_to_cout_function() + + This manager can optionally be told which streams to operate on: + + .. code-block:: python + + with m.ostream_redirect(stdout=true, stderr=true): + m.noisy_function_with_error_printing() + + \endrst */ +inline class_ add_ostream_redirect(module_ m, std::string name = "ostream_redirect") { + return class_(m, name.c_str(), module_local()) + .def(init(), arg("stdout")=true, arg("stderr")=true) + .def("__enter__", &detail::OstreamRedirect::enter) + .def("__exit__", [](detail::OstreamRedirect &self_, args) { self_.exit(); }); +} + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/numpy.h b/extern/pybind/include/pybind11/numpy.h new file mode 100644 index 00000000..2c2ab788 --- /dev/null +++ b/extern/pybind/include/pybind11/numpy.h @@ -0,0 +1,1693 @@ +/* + pybind11/numpy.h: Basic NumPy support, vectorize() wrapper + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" +#include "complex.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#if defined(_MSC_VER) +# pragma warning(push) +# pragma warning(disable: 4127) // warning C4127: Conditional expression is constant +#endif + +/* This will be true on all flat address space platforms and allows us to reduce the + whole npy_intp / ssize_t / Py_intptr_t business down to just ssize_t for all size + and dimension types (e.g. shape, strides, indexing), instead of inflicting this + upon the library user. */ +static_assert(sizeof(::pybind11::ssize_t) == sizeof(Py_intptr_t), "ssize_t != Py_intptr_t"); +static_assert(std::is_signed::value, "Py_intptr_t must be signed"); +// We now can reinterpret_cast between py::ssize_t and Py_intptr_t (MSVC + PyPy cares) + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +class array; // Forward declaration + +PYBIND11_NAMESPACE_BEGIN(detail) + +template <> struct handle_type_name { static constexpr auto name = _("numpy.ndarray"); }; + +template struct npy_format_descriptor; + +struct PyArrayDescr_Proxy { + PyObject_HEAD + PyObject *typeobj; + char kind; + char type; + char byteorder; + char flags; + int type_num; + int elsize; + int alignment; + char *subarray; + PyObject *fields; + PyObject *names; +}; + +struct PyArray_Proxy { + PyObject_HEAD + char *data; + int nd; + ssize_t *dimensions; + ssize_t *strides; + PyObject *base; + PyObject *descr; + int flags; +}; + +struct PyVoidScalarObject_Proxy { + PyObject_VAR_HEAD + char *obval; + PyArrayDescr_Proxy *descr; + int flags; + PyObject *base; +}; + +struct numpy_type_info { + PyObject* dtype_ptr; + std::string format_str; +}; + +struct numpy_internals { + std::unordered_map registered_dtypes; + + numpy_type_info *get_type_info(const std::type_info& tinfo, bool throw_if_missing = true) { + auto it = registered_dtypes.find(std::type_index(tinfo)); + if (it != registered_dtypes.end()) + return &(it->second); + if (throw_if_missing) + pybind11_fail(std::string("NumPy type info missing for ") + tinfo.name()); + return nullptr; + } + + template numpy_type_info *get_type_info(bool throw_if_missing = true) { + return get_type_info(typeid(typename std::remove_cv::type), throw_if_missing); + } +}; + +inline PYBIND11_NOINLINE void load_numpy_internals(numpy_internals* &ptr) { + ptr = &get_or_create_shared_data("_numpy_internals"); +} + +inline numpy_internals& get_numpy_internals() { + static numpy_internals* ptr = nullptr; + if (!ptr) + load_numpy_internals(ptr); + return *ptr; +} + +template struct same_size { + template using as = bool_constant; +}; + +template constexpr int platform_lookup() { return -1; } + +// Lookup a type according to its size, and return a value corresponding to the NumPy typenum. +template +constexpr int platform_lookup(int I, Ints... Is) { + return sizeof(Concrete) == sizeof(T) ? I : platform_lookup(Is...); +} + +struct npy_api { + enum constants { + NPY_ARRAY_C_CONTIGUOUS_ = 0x0001, + NPY_ARRAY_F_CONTIGUOUS_ = 0x0002, + NPY_ARRAY_OWNDATA_ = 0x0004, + NPY_ARRAY_FORCECAST_ = 0x0010, + NPY_ARRAY_ENSUREARRAY_ = 0x0040, + NPY_ARRAY_ALIGNED_ = 0x0100, + NPY_ARRAY_WRITEABLE_ = 0x0400, + NPY_BOOL_ = 0, + NPY_BYTE_, NPY_UBYTE_, + NPY_SHORT_, NPY_USHORT_, + NPY_INT_, NPY_UINT_, + NPY_LONG_, NPY_ULONG_, + NPY_LONGLONG_, NPY_ULONGLONG_, + NPY_FLOAT_, NPY_DOUBLE_, NPY_LONGDOUBLE_, + NPY_CFLOAT_, NPY_CDOUBLE_, NPY_CLONGDOUBLE_, + NPY_OBJECT_ = 17, + NPY_STRING_, NPY_UNICODE_, NPY_VOID_, + // Platform-dependent normalization + NPY_INT8_ = NPY_BYTE_, + NPY_UINT8_ = NPY_UBYTE_, + NPY_INT16_ = NPY_SHORT_, + NPY_UINT16_ = NPY_USHORT_, + // `npy_common.h` defines the integer aliases. In order, it checks: + // NPY_BITSOF_LONG, NPY_BITSOF_LONGLONG, NPY_BITSOF_INT, NPY_BITSOF_SHORT, NPY_BITSOF_CHAR + // and assigns the alias to the first matching size, so we should check in this order. + NPY_INT32_ = platform_lookup( + NPY_LONG_, NPY_INT_, NPY_SHORT_), + NPY_UINT32_ = platform_lookup( + NPY_ULONG_, NPY_UINT_, NPY_USHORT_), + NPY_INT64_ = platform_lookup( + NPY_LONG_, NPY_LONGLONG_, NPY_INT_), + NPY_UINT64_ = platform_lookup( + NPY_ULONG_, NPY_ULONGLONG_, NPY_UINT_), + }; + + typedef struct { + Py_intptr_t *ptr; + int len; + } PyArray_Dims; + + static npy_api& get() { + static npy_api api = lookup(); + return api; + } + + bool PyArray_Check_(PyObject *obj) const { + return (bool) PyObject_TypeCheck(obj, PyArray_Type_); + } + bool PyArrayDescr_Check_(PyObject *obj) const { + return (bool) PyObject_TypeCheck(obj, PyArrayDescr_Type_); + } + + unsigned int (*PyArray_GetNDArrayCFeatureVersion_)(); + PyObject *(*PyArray_DescrFromType_)(int); + PyObject *(*PyArray_NewFromDescr_) + (PyTypeObject *, PyObject *, int, Py_intptr_t const *, + Py_intptr_t const *, void *, int, PyObject *); + // Unused. Not removed because that affects ABI of the class. + PyObject *(*PyArray_DescrNewFromType_)(int); + int (*PyArray_CopyInto_)(PyObject *, PyObject *); + PyObject *(*PyArray_NewCopy_)(PyObject *, int); + PyTypeObject *PyArray_Type_; + PyTypeObject *PyVoidArrType_Type_; + PyTypeObject *PyArrayDescr_Type_; + PyObject *(*PyArray_DescrFromScalar_)(PyObject *); + PyObject *(*PyArray_FromAny_) (PyObject *, PyObject *, int, int, int, PyObject *); + int (*PyArray_DescrConverter_) (PyObject *, PyObject **); + bool (*PyArray_EquivTypes_) (PyObject *, PyObject *); + int (*PyArray_GetArrayParamsFromObject_)(PyObject *, PyObject *, unsigned char, PyObject **, int *, + Py_intptr_t *, PyObject **, PyObject *); + PyObject *(*PyArray_Squeeze_)(PyObject *); + // Unused. Not removed because that affects ABI of the class. + int (*PyArray_SetBaseObject_)(PyObject *, PyObject *); + PyObject* (*PyArray_Resize_)(PyObject*, PyArray_Dims*, int, int); +private: + enum functions { + API_PyArray_GetNDArrayCFeatureVersion = 211, + API_PyArray_Type = 2, + API_PyArrayDescr_Type = 3, + API_PyVoidArrType_Type = 39, + API_PyArray_DescrFromType = 45, + API_PyArray_DescrFromScalar = 57, + API_PyArray_FromAny = 69, + API_PyArray_Resize = 80, + API_PyArray_CopyInto = 82, + API_PyArray_NewCopy = 85, + API_PyArray_NewFromDescr = 94, + API_PyArray_DescrNewFromType = 96, + API_PyArray_DescrConverter = 174, + API_PyArray_EquivTypes = 182, + API_PyArray_GetArrayParamsFromObject = 278, + API_PyArray_Squeeze = 136, + API_PyArray_SetBaseObject = 282 + }; + + static npy_api lookup() { + module_ m = module_::import("numpy.core.multiarray"); + auto c = m.attr("_ARRAY_API"); +#if PY_MAJOR_VERSION >= 3 + void **api_ptr = (void **) PyCapsule_GetPointer(c.ptr(), NULL); +#else + void **api_ptr = (void **) PyCObject_AsVoidPtr(c.ptr()); +#endif + npy_api api; +#define DECL_NPY_API(Func) api.Func##_ = (decltype(api.Func##_)) api_ptr[API_##Func]; + DECL_NPY_API(PyArray_GetNDArrayCFeatureVersion); + if (api.PyArray_GetNDArrayCFeatureVersion_() < 0x7) + pybind11_fail("pybind11 numpy support requires numpy >= 1.7.0"); + DECL_NPY_API(PyArray_Type); + DECL_NPY_API(PyVoidArrType_Type); + DECL_NPY_API(PyArrayDescr_Type); + DECL_NPY_API(PyArray_DescrFromType); + DECL_NPY_API(PyArray_DescrFromScalar); + DECL_NPY_API(PyArray_FromAny); + DECL_NPY_API(PyArray_Resize); + DECL_NPY_API(PyArray_CopyInto); + DECL_NPY_API(PyArray_NewCopy); + DECL_NPY_API(PyArray_NewFromDescr); + DECL_NPY_API(PyArray_DescrNewFromType); + DECL_NPY_API(PyArray_DescrConverter); + DECL_NPY_API(PyArray_EquivTypes); + DECL_NPY_API(PyArray_GetArrayParamsFromObject); + DECL_NPY_API(PyArray_Squeeze); + DECL_NPY_API(PyArray_SetBaseObject); +#undef DECL_NPY_API + return api; + } +}; + +inline PyArray_Proxy* array_proxy(void* ptr) { + return reinterpret_cast(ptr); +} + +inline const PyArray_Proxy* array_proxy(const void* ptr) { + return reinterpret_cast(ptr); +} + +inline PyArrayDescr_Proxy* array_descriptor_proxy(PyObject* ptr) { + return reinterpret_cast(ptr); +} + +inline const PyArrayDescr_Proxy* array_descriptor_proxy(const PyObject* ptr) { + return reinterpret_cast(ptr); +} + +inline bool check_flags(const void* ptr, int flag) { + return (flag == (array_proxy(ptr)->flags & flag)); +} + +template struct is_std_array : std::false_type { }; +template struct is_std_array> : std::true_type { }; +template struct is_complex : std::false_type { }; +template struct is_complex> : std::true_type { }; + +template struct array_info_scalar { + using type = T; + static constexpr bool is_array = false; + static constexpr bool is_empty = false; + static constexpr auto extents = _(""); + static void append_extents(list& /* shape */) { } +}; +// Computes underlying type and a comma-separated list of extents for array +// types (any mix of std::array and built-in arrays). An array of char is +// treated as scalar because it gets special handling. +template struct array_info : array_info_scalar { }; +template struct array_info> { + using type = typename array_info::type; + static constexpr bool is_array = true; + static constexpr bool is_empty = (N == 0) || array_info::is_empty; + static constexpr size_t extent = N; + + // appends the extents to shape + static void append_extents(list& shape) { + shape.append(N); + array_info::append_extents(shape); + } + + static constexpr auto extents = _::is_array>( + concat(_(), array_info::extents), _() + ); +}; +// For numpy we have special handling for arrays of characters, so we don't include +// the size in the array extents. +template struct array_info : array_info_scalar { }; +template struct array_info> : array_info_scalar> { }; +template struct array_info : array_info> { }; +template using remove_all_extents_t = typename array_info::type; + +template using is_pod_struct = all_of< + std::is_standard_layout, // since we're accessing directly in memory we need a standard layout type +#if !defined(__GNUG__) || defined(_LIBCPP_VERSION) || defined(_GLIBCXX_USE_CXX11_ABI) + // _GLIBCXX_USE_CXX11_ABI indicates that we're using libstdc++ from GCC 5 or newer, independent + // of the actual compiler (Clang can also use libstdc++, but it always defines __GNUC__ == 4). + std::is_trivially_copyable, +#else + // GCC 4 doesn't implement is_trivially_copyable, so approximate it + std::is_trivially_destructible, + satisfies_any_of, +#endif + satisfies_none_of +>; + +// Replacement for std::is_pod (deprecated in C++20) +template using is_pod = all_of< + std::is_standard_layout, + std::is_trivial +>; + +template ssize_t byte_offset_unsafe(const Strides &) { return 0; } +template +ssize_t byte_offset_unsafe(const Strides &strides, ssize_t i, Ix... index) { + return i * strides[Dim] + byte_offset_unsafe(strides, index...); +} + +/** + * Proxy class providing unsafe, unchecked const access to array data. This is constructed through + * the `unchecked()` method of `array` or the `unchecked()` method of `array_t`. `Dims` + * will be -1 for dimensions determined at runtime. + */ +template +class unchecked_reference { +protected: + static constexpr bool Dynamic = Dims < 0; + const unsigned char *data_; + // Storing the shape & strides in local variables (i.e. these arrays) allows the compiler to + // make large performance gains on big, nested loops, but requires compile-time dimensions + conditional_t> + shape_, strides_; + const ssize_t dims_; + + friend class pybind11::array; + // Constructor for compile-time dimensions: + template + unchecked_reference(const void *data, const ssize_t *shape, const ssize_t *strides, enable_if_t) + : data_{reinterpret_cast(data)}, dims_{Dims} { + for (size_t i = 0; i < (size_t) dims_; i++) { + shape_[i] = shape[i]; + strides_[i] = strides[i]; + } + } + // Constructor for runtime dimensions: + template + unchecked_reference(const void *data, const ssize_t *shape, const ssize_t *strides, enable_if_t dims) + : data_{reinterpret_cast(data)}, shape_{shape}, strides_{strides}, dims_{dims} {} + +public: + /** + * Unchecked const reference access to data at the given indices. For a compile-time known + * number of dimensions, this requires the correct number of arguments; for run-time + * dimensionality, this is not checked (and so is up to the caller to use safely). + */ + template const T &operator()(Ix... index) const { + static_assert(ssize_t{sizeof...(Ix)} == Dims || Dynamic, + "Invalid number of indices for unchecked array reference"); + return *reinterpret_cast(data_ + byte_offset_unsafe(strides_, ssize_t(index)...)); + } + /** + * Unchecked const reference access to data; this operator only participates if the reference + * is to a 1-dimensional array. When present, this is exactly equivalent to `obj(index)`. + */ + template > + const T &operator[](ssize_t index) const { return operator()(index); } + + /// Pointer access to the data at the given indices. + template const T *data(Ix... ix) const { return &operator()(ssize_t(ix)...); } + + /// Returns the item size, i.e. sizeof(T) + constexpr static ssize_t itemsize() { return sizeof(T); } + + /// Returns the shape (i.e. size) of dimension `dim` + ssize_t shape(ssize_t dim) const { return shape_[(size_t) dim]; } + + /// Returns the number of dimensions of the array + ssize_t ndim() const { return dims_; } + + /// Returns the total number of elements in the referenced array, i.e. the product of the shapes + template + enable_if_t size() const { + return std::accumulate(shape_.begin(), shape_.end(), (ssize_t) 1, std::multiplies()); + } + template + enable_if_t size() const { + return std::accumulate(shape_, shape_ + ndim(), (ssize_t) 1, std::multiplies()); + } + + /// Returns the total number of bytes used by the referenced data. Note that the actual span in + /// memory may be larger if the referenced array has non-contiguous strides (e.g. for a slice). + ssize_t nbytes() const { + return size() * itemsize(); + } +}; + +template +class unchecked_mutable_reference : public unchecked_reference { + friend class pybind11::array; + using ConstBase = unchecked_reference; + using ConstBase::ConstBase; + using ConstBase::Dynamic; +public: + // Bring in const-qualified versions from base class + using ConstBase::operator(); + using ConstBase::operator[]; + + /// Mutable, unchecked access to data at the given indices. + template T& operator()(Ix... index) { + static_assert(ssize_t{sizeof...(Ix)} == Dims || Dynamic, + "Invalid number of indices for unchecked array reference"); + return const_cast(ConstBase::operator()(index...)); + } + /** + * Mutable, unchecked access data at the given index; this operator only participates if the + * reference is to a 1-dimensional array (or has runtime dimensions). When present, this is + * exactly equivalent to `obj(index)`. + */ + template > + T &operator[](ssize_t index) { return operator()(index); } + + /// Mutable pointer access to the data at the given indices. + template T *mutable_data(Ix... ix) { return &operator()(ssize_t(ix)...); } +}; + +template +struct type_caster> { + static_assert(Dim == 0 && Dim > 0 /* always fail */, "unchecked array proxy object is not castable"); +}; +template +struct type_caster> : type_caster> {}; + +PYBIND11_NAMESPACE_END(detail) + +class dtype : public object { +public: + PYBIND11_OBJECT_DEFAULT(dtype, object, detail::npy_api::get().PyArrayDescr_Check_); + + explicit dtype(const buffer_info &info) { + dtype descr(_dtype_from_pep3118()(PYBIND11_STR_TYPE(info.format))); + // If info.itemsize == 0, use the value calculated from the format string + m_ptr = descr.strip_padding(info.itemsize ? info.itemsize : descr.itemsize()).release().ptr(); + } + + explicit dtype(const std::string &format) { + m_ptr = from_args(pybind11::str(format)).release().ptr(); + } + + dtype(const char *format) : dtype(std::string(format)) { } + + dtype(list names, list formats, list offsets, ssize_t itemsize) { + dict args; + args["names"] = names; + args["formats"] = formats; + args["offsets"] = offsets; + args["itemsize"] = pybind11::int_(itemsize); + m_ptr = from_args(args).release().ptr(); + } + + /// This is essentially the same as calling numpy.dtype(args) in Python. + static dtype from_args(object args) { + PyObject *ptr = nullptr; + if (!detail::npy_api::get().PyArray_DescrConverter_(args.ptr(), &ptr) || !ptr) + throw error_already_set(); + return reinterpret_steal(ptr); + } + + /// Return dtype associated with a C++ type. + template static dtype of() { + return detail::npy_format_descriptor::type>::dtype(); + } + + /// Size of the data type in bytes. + ssize_t itemsize() const { + return detail::array_descriptor_proxy(m_ptr)->elsize; + } + + /// Returns true for structured data types. + bool has_fields() const { + return detail::array_descriptor_proxy(m_ptr)->names != nullptr; + } + + /// Single-character type code. + char kind() const { + return detail::array_descriptor_proxy(m_ptr)->kind; + } + +private: + static object _dtype_from_pep3118() { + static PyObject *obj = module_::import("numpy.core._internal") + .attr("_dtype_from_pep3118").cast().release().ptr(); + return reinterpret_borrow(obj); + } + + dtype strip_padding(ssize_t itemsize) { + // Recursively strip all void fields with empty names that are generated for + // padding fields (as of NumPy v1.11). + if (!has_fields()) + return *this; + + struct field_descr { PYBIND11_STR_TYPE name; object format; pybind11::int_ offset; }; + std::vector field_descriptors; + + for (auto field : attr("fields").attr("items")()) { + auto spec = field.cast(); + auto name = spec[0].cast(); + auto format = spec[1].cast()[0].cast(); + auto offset = spec[1].cast()[1].cast(); + if (!len(name) && format.kind() == 'V') + continue; + field_descriptors.push_back({(PYBIND11_STR_TYPE) name, format.strip_padding(format.itemsize()), offset}); + } + + std::sort(field_descriptors.begin(), field_descriptors.end(), + [](const field_descr& a, const field_descr& b) { + return a.offset.cast() < b.offset.cast(); + }); + + list names, formats, offsets; + for (auto& descr : field_descriptors) { + names.append(descr.name); + formats.append(descr.format); + offsets.append(descr.offset); + } + return dtype(names, formats, offsets, itemsize); + } +}; + +class array : public buffer { +public: + PYBIND11_OBJECT_CVT(array, buffer, detail::npy_api::get().PyArray_Check_, raw_array) + + enum { + c_style = detail::npy_api::NPY_ARRAY_C_CONTIGUOUS_, + f_style = detail::npy_api::NPY_ARRAY_F_CONTIGUOUS_, + forcecast = detail::npy_api::NPY_ARRAY_FORCECAST_ + }; + + array() : array(0, static_cast(nullptr)) {} + + using ShapeContainer = detail::any_container; + using StridesContainer = detail::any_container; + + // Constructs an array taking shape/strides from arbitrary container types + array(const pybind11::dtype &dt, ShapeContainer shape, StridesContainer strides, + const void *ptr = nullptr, handle base = handle()) { + + if (strides->empty()) + *strides = detail::c_strides(*shape, dt.itemsize()); + + auto ndim = shape->size(); + if (ndim != strides->size()) + pybind11_fail("NumPy: shape ndim doesn't match strides ndim"); + auto descr = dt; + + int flags = 0; + if (base && ptr) { + if (isinstance(base)) + /* Copy flags from base (except ownership bit) */ + flags = reinterpret_borrow(base).flags() & ~detail::npy_api::NPY_ARRAY_OWNDATA_; + else + /* Writable by default, easy to downgrade later on if needed */ + flags = detail::npy_api::NPY_ARRAY_WRITEABLE_; + } + + auto &api = detail::npy_api::get(); + auto tmp = reinterpret_steal(api.PyArray_NewFromDescr_( + api.PyArray_Type_, descr.release().ptr(), (int) ndim, + // Use reinterpret_cast for PyPy on Windows (remove if fixed, checked on 7.3.1) + reinterpret_cast(shape->data()), + reinterpret_cast(strides->data()), + const_cast(ptr), flags, nullptr)); + if (!tmp) + throw error_already_set(); + if (ptr) { + if (base) { + api.PyArray_SetBaseObject_(tmp.ptr(), base.inc_ref().ptr()); + } else { + tmp = reinterpret_steal(api.PyArray_NewCopy_(tmp.ptr(), -1 /* any order */)); + } + } + m_ptr = tmp.release().ptr(); + } + + array(const pybind11::dtype &dt, ShapeContainer shape, const void *ptr = nullptr, handle base = handle()) + : array(dt, std::move(shape), {}, ptr, base) { } + + template ::value && !std::is_same::value>> + array(const pybind11::dtype &dt, T count, const void *ptr = nullptr, handle base = handle()) + : array(dt, {{count}}, ptr, base) { } + + template + array(ShapeContainer shape, StridesContainer strides, const T *ptr, handle base = handle()) + : array(pybind11::dtype::of(), std::move(shape), std::move(strides), ptr, base) { } + + template + array(ShapeContainer shape, const T *ptr, handle base = handle()) + : array(std::move(shape), {}, ptr, base) { } + + template + explicit array(ssize_t count, const T *ptr, handle base = handle()) : array({count}, {}, ptr, base) { } + + explicit array(const buffer_info &info, handle base = handle()) + : array(pybind11::dtype(info), info.shape, info.strides, info.ptr, base) { } + + /// Array descriptor (dtype) + pybind11::dtype dtype() const { + return reinterpret_borrow(detail::array_proxy(m_ptr)->descr); + } + + /// Total number of elements + ssize_t size() const { + return std::accumulate(shape(), shape() + ndim(), (ssize_t) 1, std::multiplies()); + } + + /// Byte size of a single element + ssize_t itemsize() const { + return detail::array_descriptor_proxy(detail::array_proxy(m_ptr)->descr)->elsize; + } + + /// Total number of bytes + ssize_t nbytes() const { + return size() * itemsize(); + } + + /// Number of dimensions + ssize_t ndim() const { + return detail::array_proxy(m_ptr)->nd; + } + + /// Base object + object base() const { + return reinterpret_borrow(detail::array_proxy(m_ptr)->base); + } + + /// Dimensions of the array + const ssize_t* shape() const { + return detail::array_proxy(m_ptr)->dimensions; + } + + /// Dimension along a given axis + ssize_t shape(ssize_t dim) const { + if (dim >= ndim()) + fail_dim_check(dim, "invalid axis"); + return shape()[dim]; + } + + /// Strides of the array + const ssize_t* strides() const { + return detail::array_proxy(m_ptr)->strides; + } + + /// Stride along a given axis + ssize_t strides(ssize_t dim) const { + if (dim >= ndim()) + fail_dim_check(dim, "invalid axis"); + return strides()[dim]; + } + + /// Return the NumPy array flags + int flags() const { + return detail::array_proxy(m_ptr)->flags; + } + + /// If set, the array is writeable (otherwise the buffer is read-only) + bool writeable() const { + return detail::check_flags(m_ptr, detail::npy_api::NPY_ARRAY_WRITEABLE_); + } + + /// If set, the array owns the data (will be freed when the array is deleted) + bool owndata() const { + return detail::check_flags(m_ptr, detail::npy_api::NPY_ARRAY_OWNDATA_); + } + + /// Pointer to the contained data. If index is not provided, points to the + /// beginning of the buffer. May throw if the index would lead to out of bounds access. + template const void* data(Ix... index) const { + return static_cast(detail::array_proxy(m_ptr)->data + offset_at(index...)); + } + + /// Mutable pointer to the contained data. If index is not provided, points to the + /// beginning of the buffer. May throw if the index would lead to out of bounds access. + /// May throw if the array is not writeable. + template void* mutable_data(Ix... index) { + check_writeable(); + return static_cast(detail::array_proxy(m_ptr)->data + offset_at(index...)); + } + + /// Byte offset from beginning of the array to a given index (full or partial). + /// May throw if the index would lead to out of bounds access. + template ssize_t offset_at(Ix... index) const { + if ((ssize_t) sizeof...(index) > ndim()) + fail_dim_check(sizeof...(index), "too many indices for an array"); + return byte_offset(ssize_t(index)...); + } + + ssize_t offset_at() const { return 0; } + + /// Item count from beginning of the array to a given index (full or partial). + /// May throw if the index would lead to out of bounds access. + template ssize_t index_at(Ix... index) const { + return offset_at(index...) / itemsize(); + } + + /** + * Returns a proxy object that provides access to the array's data without bounds or + * dimensionality checking. Will throw if the array is missing the `writeable` flag. Use with + * care: the array must not be destroyed or reshaped for the duration of the returned object, + * and the caller must take care not to access invalid dimensions or dimension indices. + */ + template detail::unchecked_mutable_reference mutable_unchecked() & { + if (Dims >= 0 && ndim() != Dims) + throw std::domain_error("array has incorrect number of dimensions: " + std::to_string(ndim()) + + "; expected " + std::to_string(Dims)); + return detail::unchecked_mutable_reference(mutable_data(), shape(), strides(), ndim()); + } + + /** + * Returns a proxy object that provides const access to the array's data without bounds or + * dimensionality checking. Unlike `mutable_unchecked()`, this does not require that the + * underlying array have the `writable` flag. Use with care: the array must not be destroyed or + * reshaped for the duration of the returned object, and the caller must take care not to access + * invalid dimensions or dimension indices. + */ + template detail::unchecked_reference unchecked() const & { + if (Dims >= 0 && ndim() != Dims) + throw std::domain_error("array has incorrect number of dimensions: " + std::to_string(ndim()) + + "; expected " + std::to_string(Dims)); + return detail::unchecked_reference(data(), shape(), strides(), ndim()); + } + + /// Return a new view with all of the dimensions of length 1 removed + array squeeze() { + auto& api = detail::npy_api::get(); + return reinterpret_steal(api.PyArray_Squeeze_(m_ptr)); + } + + /// Resize array to given shape + /// If refcheck is true and more that one reference exist to this array + /// then resize will succeed only if it makes a reshape, i.e. original size doesn't change + void resize(ShapeContainer new_shape, bool refcheck = true) { + detail::npy_api::PyArray_Dims d = { + // Use reinterpret_cast for PyPy on Windows (remove if fixed, checked on 7.3.1) + reinterpret_cast(new_shape->data()), + int(new_shape->size()) + }; + // try to resize, set ordering param to -1 cause it's not used anyway + object new_array = reinterpret_steal( + detail::npy_api::get().PyArray_Resize_(m_ptr, &d, int(refcheck), -1) + ); + if (!new_array) throw error_already_set(); + if (isinstance(new_array)) { *this = std::move(new_array); } + } + + /// Ensure that the argument is a NumPy array + /// In case of an error, nullptr is returned and the Python error is cleared. + static array ensure(handle h, int ExtraFlags = 0) { + auto result = reinterpret_steal(raw_array(h.ptr(), ExtraFlags)); + if (!result) + PyErr_Clear(); + return result; + } + +protected: + template friend struct detail::npy_format_descriptor; + + void fail_dim_check(ssize_t dim, const std::string& msg) const { + throw index_error(msg + ": " + std::to_string(dim) + + " (ndim = " + std::to_string(ndim()) + ")"); + } + + template ssize_t byte_offset(Ix... index) const { + check_dimensions(index...); + return detail::byte_offset_unsafe(strides(), ssize_t(index)...); + } + + void check_writeable() const { + if (!writeable()) + throw std::domain_error("array is not writeable"); + } + + template void check_dimensions(Ix... index) const { + check_dimensions_impl(ssize_t(0), shape(), ssize_t(index)...); + } + + void check_dimensions_impl(ssize_t, const ssize_t*) const { } + + template void check_dimensions_impl(ssize_t axis, const ssize_t* shape, ssize_t i, Ix... index) const { + if (i >= *shape) { + throw index_error(std::string("index ") + std::to_string(i) + + " is out of bounds for axis " + std::to_string(axis) + + " with size " + std::to_string(*shape)); + } + check_dimensions_impl(axis + 1, shape + 1, index...); + } + + /// Create array from any object -- always returns a new reference + static PyObject *raw_array(PyObject *ptr, int ExtraFlags = 0) { + if (ptr == nullptr) { + PyErr_SetString(PyExc_ValueError, "cannot create a pybind11::array from a nullptr"); + return nullptr; + } + return detail::npy_api::get().PyArray_FromAny_( + ptr, nullptr, 0, 0, detail::npy_api::NPY_ARRAY_ENSUREARRAY_ | ExtraFlags, nullptr); + } +}; + +template class array_t : public array { +private: + struct private_ctor {}; + // Delegating constructor needed when both moving and accessing in the same constructor + array_t(private_ctor, ShapeContainer &&shape, StridesContainer &&strides, const T *ptr, handle base) + : array(std::move(shape), std::move(strides), ptr, base) {} +public: + static_assert(!detail::array_info::is_array, "Array types cannot be used with array_t"); + + using value_type = T; + + array_t() : array(0, static_cast(nullptr)) {} + array_t(handle h, borrowed_t) : array(h, borrowed_t{}) { } + array_t(handle h, stolen_t) : array(h, stolen_t{}) { } + + PYBIND11_DEPRECATED("Use array_t::ensure() instead") + array_t(handle h, bool is_borrowed) : array(raw_array_t(h.ptr()), stolen_t{}) { + if (!m_ptr) PyErr_Clear(); + if (!is_borrowed) Py_XDECREF(h.ptr()); + } + + array_t(const object &o) : array(raw_array_t(o.ptr()), stolen_t{}) { + if (!m_ptr) throw error_already_set(); + } + + explicit array_t(const buffer_info& info, handle base = handle()) : array(info, base) { } + + array_t(ShapeContainer shape, StridesContainer strides, const T *ptr = nullptr, handle base = handle()) + : array(std::move(shape), std::move(strides), ptr, base) { } + + explicit array_t(ShapeContainer shape, const T *ptr = nullptr, handle base = handle()) + : array_t(private_ctor{}, std::move(shape), + ExtraFlags & f_style + ? detail::f_strides(*shape, itemsize()) + : detail::c_strides(*shape, itemsize()), + ptr, base) { } + + explicit array_t(ssize_t count, const T *ptr = nullptr, handle base = handle()) + : array({count}, {}, ptr, base) { } + + constexpr ssize_t itemsize() const { + return sizeof(T); + } + + template ssize_t index_at(Ix... index) const { + return offset_at(index...) / itemsize(); + } + + template const T* data(Ix... index) const { + return static_cast(array::data(index...)); + } + + template T* mutable_data(Ix... index) { + return static_cast(array::mutable_data(index...)); + } + + // Reference to element at a given index + template const T& at(Ix... index) const { + if ((ssize_t) sizeof...(index) != ndim()) + fail_dim_check(sizeof...(index), "index dimension mismatch"); + return *(static_cast(array::data()) + byte_offset(ssize_t(index)...) / itemsize()); + } + + // Mutable reference to element at a given index + template T& mutable_at(Ix... index) { + if ((ssize_t) sizeof...(index) != ndim()) + fail_dim_check(sizeof...(index), "index dimension mismatch"); + return *(static_cast(array::mutable_data()) + byte_offset(ssize_t(index)...) / itemsize()); + } + + /** + * Returns a proxy object that provides access to the array's data without bounds or + * dimensionality checking. Will throw if the array is missing the `writeable` flag. Use with + * care: the array must not be destroyed or reshaped for the duration of the returned object, + * and the caller must take care not to access invalid dimensions or dimension indices. + */ + template detail::unchecked_mutable_reference mutable_unchecked() & { + return array::mutable_unchecked(); + } + + /** + * Returns a proxy object that provides const access to the array's data without bounds or + * dimensionality checking. Unlike `unchecked()`, this does not require that the underlying + * array have the `writable` flag. Use with care: the array must not be destroyed or reshaped + * for the duration of the returned object, and the caller must take care not to access invalid + * dimensions or dimension indices. + */ + template detail::unchecked_reference unchecked() const & { + return array::unchecked(); + } + + /// Ensure that the argument is a NumPy array of the correct dtype (and if not, try to convert + /// it). In case of an error, nullptr is returned and the Python error is cleared. + static array_t ensure(handle h) { + auto result = reinterpret_steal(raw_array_t(h.ptr())); + if (!result) + PyErr_Clear(); + return result; + } + + static bool check_(handle h) { + const auto &api = detail::npy_api::get(); + return api.PyArray_Check_(h.ptr()) + && api.PyArray_EquivTypes_(detail::array_proxy(h.ptr())->descr, dtype::of().ptr()) + && detail::check_flags(h.ptr(), ExtraFlags & (array::c_style | array::f_style)); + } + +protected: + /// Create array from any object -- always returns a new reference + static PyObject *raw_array_t(PyObject *ptr) { + if (ptr == nullptr) { + PyErr_SetString(PyExc_ValueError, "cannot create a pybind11::array_t from a nullptr"); + return nullptr; + } + return detail::npy_api::get().PyArray_FromAny_( + ptr, dtype::of().release().ptr(), 0, 0, + detail::npy_api::NPY_ARRAY_ENSUREARRAY_ | ExtraFlags, nullptr); + } +}; + +template +struct format_descriptor::value>> { + static std::string format() { + return detail::npy_format_descriptor::type>::format(); + } +}; + +template struct format_descriptor { + static std::string format() { return std::to_string(N) + "s"; } +}; +template struct format_descriptor> { + static std::string format() { return std::to_string(N) + "s"; } +}; + +template +struct format_descriptor::value>> { + static std::string format() { + return format_descriptor< + typename std::remove_cv::type>::type>::format(); + } +}; + +template +struct format_descriptor::is_array>> { + static std::string format() { + using namespace detail; + static constexpr auto extents = _("(") + array_info::extents + _(")"); + return extents.text + format_descriptor>::format(); + } +}; + +PYBIND11_NAMESPACE_BEGIN(detail) +template +struct pyobject_caster> { + using type = array_t; + + bool load(handle src, bool convert) { + if (!convert && !type::check_(src)) + return false; + value = type::ensure(src); + return static_cast(value); + } + + static handle cast(const handle &src, return_value_policy /* policy */, handle /* parent */) { + return src.inc_ref(); + } + PYBIND11_TYPE_CASTER(type, handle_type_name::name); +}; + +template +struct compare_buffer_info::value>> { + static bool compare(const buffer_info& b) { + return npy_api::get().PyArray_EquivTypes_(dtype::of().ptr(), dtype(b).ptr()); + } +}; + +template +struct npy_format_descriptor_name; + +template +struct npy_format_descriptor_name::value>> { + static constexpr auto name = _::value>( + _("bool"), _::value>("numpy.int", "numpy.uint") + _() + ); +}; + +template +struct npy_format_descriptor_name::value>> { + static constexpr auto name = _::value || std::is_same::value>( + _("numpy.float") + _(), _("numpy.longdouble") + ); +}; + +template +struct npy_format_descriptor_name::value>> { + static constexpr auto name = _::value + || std::is_same::value>( + _("numpy.complex") + _(), _("numpy.longcomplex") + ); +}; + +template +struct npy_format_descriptor::value>> + : npy_format_descriptor_name { +private: + // NB: the order here must match the one in common.h + constexpr static const int values[15] = { + npy_api::NPY_BOOL_, + npy_api::NPY_BYTE_, npy_api::NPY_UBYTE_, npy_api::NPY_INT16_, npy_api::NPY_UINT16_, + npy_api::NPY_INT32_, npy_api::NPY_UINT32_, npy_api::NPY_INT64_, npy_api::NPY_UINT64_, + npy_api::NPY_FLOAT_, npy_api::NPY_DOUBLE_, npy_api::NPY_LONGDOUBLE_, + npy_api::NPY_CFLOAT_, npy_api::NPY_CDOUBLE_, npy_api::NPY_CLONGDOUBLE_ + }; + +public: + static constexpr int value = values[detail::is_fmt_numeric::index]; + + static pybind11::dtype dtype() { + if (auto ptr = npy_api::get().PyArray_DescrFromType_(value)) + return reinterpret_steal(ptr); + pybind11_fail("Unsupported buffer format!"); + } +}; + +#define PYBIND11_DECL_CHAR_FMT \ + static constexpr auto name = _("S") + _(); \ + static pybind11::dtype dtype() { return pybind11::dtype(std::string("S") + std::to_string(N)); } +template struct npy_format_descriptor { PYBIND11_DECL_CHAR_FMT }; +template struct npy_format_descriptor> { PYBIND11_DECL_CHAR_FMT }; +#undef PYBIND11_DECL_CHAR_FMT + +template struct npy_format_descriptor::is_array>> { +private: + using base_descr = npy_format_descriptor::type>; +public: + static_assert(!array_info::is_empty, "Zero-sized arrays are not supported"); + + static constexpr auto name = _("(") + array_info::extents + _(")") + base_descr::name; + static pybind11::dtype dtype() { + list shape; + array_info::append_extents(shape); + return pybind11::dtype::from_args(pybind11::make_tuple(base_descr::dtype(), shape)); + } +}; + +template struct npy_format_descriptor::value>> { +private: + using base_descr = npy_format_descriptor::type>; +public: + static constexpr auto name = base_descr::name; + static pybind11::dtype dtype() { return base_descr::dtype(); } +}; + +struct field_descriptor { + const char *name; + ssize_t offset; + ssize_t size; + std::string format; + dtype descr; +}; + +inline PYBIND11_NOINLINE void register_structured_dtype( + any_container fields, + const std::type_info& tinfo, ssize_t itemsize, + bool (*direct_converter)(PyObject *, void *&)) { + + auto& numpy_internals = get_numpy_internals(); + if (numpy_internals.get_type_info(tinfo, false)) + pybind11_fail("NumPy: dtype is already registered"); + + // Use ordered fields because order matters as of NumPy 1.14: + // https://docs.scipy.org/doc/numpy/release.html#multiple-field-indexing-assignment-of-structured-arrays + std::vector ordered_fields(std::move(fields)); + std::sort(ordered_fields.begin(), ordered_fields.end(), + [](const field_descriptor &a, const field_descriptor &b) { return a.offset < b.offset; }); + + list names, formats, offsets; + for (auto& field : ordered_fields) { + if (!field.descr) + pybind11_fail(std::string("NumPy: unsupported field dtype: `") + + field.name + "` @ " + tinfo.name()); + names.append(PYBIND11_STR_TYPE(field.name)); + formats.append(field.descr); + offsets.append(pybind11::int_(field.offset)); + } + auto dtype_ptr = pybind11::dtype(names, formats, offsets, itemsize).release().ptr(); + + // There is an existing bug in NumPy (as of v1.11): trailing bytes are + // not encoded explicitly into the format string. This will supposedly + // get fixed in v1.12; for further details, see these: + // - https://github.com/numpy/numpy/issues/7797 + // - https://github.com/numpy/numpy/pull/7798 + // Because of this, we won't use numpy's logic to generate buffer format + // strings and will just do it ourselves. + ssize_t offset = 0; + std::ostringstream oss; + // mark the structure as unaligned with '^', because numpy and C++ don't + // always agree about alignment (particularly for complex), and we're + // explicitly listing all our padding. This depends on none of the fields + // overriding the endianness. Putting the ^ in front of individual fields + // isn't guaranteed to work due to https://github.com/numpy/numpy/issues/9049 + oss << "^T{"; + for (auto& field : ordered_fields) { + if (field.offset > offset) + oss << (field.offset - offset) << 'x'; + oss << field.format << ':' << field.name << ':'; + offset = field.offset + field.size; + } + if (itemsize > offset) + oss << (itemsize - offset) << 'x'; + oss << '}'; + auto format_str = oss.str(); + + // Sanity check: verify that NumPy properly parses our buffer format string + auto& api = npy_api::get(); + auto arr = array(buffer_info(nullptr, itemsize, format_str, 1)); + if (!api.PyArray_EquivTypes_(dtype_ptr, arr.dtype().ptr())) + pybind11_fail("NumPy: invalid buffer descriptor!"); + + auto tindex = std::type_index(tinfo); + numpy_internals.registered_dtypes[tindex] = { dtype_ptr, format_str }; + get_internals().direct_conversions[tindex].push_back(direct_converter); +} + +template struct npy_format_descriptor { + static_assert(is_pod_struct::value, "Attempt to use a non-POD or unimplemented POD type as a numpy dtype"); + + static constexpr auto name = make_caster::name; + + static pybind11::dtype dtype() { + return reinterpret_borrow(dtype_ptr()); + } + + static std::string format() { + static auto format_str = get_numpy_internals().get_type_info(true)->format_str; + return format_str; + } + + static void register_dtype(any_container fields) { + register_structured_dtype(std::move(fields), typeid(typename std::remove_cv::type), + sizeof(T), &direct_converter); + } + +private: + static PyObject* dtype_ptr() { + static PyObject* ptr = get_numpy_internals().get_type_info(true)->dtype_ptr; + return ptr; + } + + static bool direct_converter(PyObject *obj, void*& value) { + auto& api = npy_api::get(); + if (!PyObject_TypeCheck(obj, api.PyVoidArrType_Type_)) + return false; + if (auto descr = reinterpret_steal(api.PyArray_DescrFromScalar_(obj))) { + if (api.PyArray_EquivTypes_(dtype_ptr(), descr.ptr())) { + value = ((PyVoidScalarObject_Proxy *) obj)->obval; + return true; + } + } + return false; + } +}; + +#ifdef __CLION_IDE__ // replace heavy macro with dummy code for the IDE (doesn't affect code) +# define PYBIND11_NUMPY_DTYPE(Type, ...) ((void)0) +# define PYBIND11_NUMPY_DTYPE_EX(Type, ...) ((void)0) +#else + +#define PYBIND11_FIELD_DESCRIPTOR_EX(T, Field, Name) \ + ::pybind11::detail::field_descriptor { \ + Name, offsetof(T, Field), sizeof(decltype(std::declval().Field)), \ + ::pybind11::format_descriptor().Field)>::format(), \ + ::pybind11::detail::npy_format_descriptor().Field)>::dtype() \ + } + +// Extract name, offset and format descriptor for a struct field +#define PYBIND11_FIELD_DESCRIPTOR(T, Field) PYBIND11_FIELD_DESCRIPTOR_EX(T, Field, #Field) + +// The main idea of this macro is borrowed from https://github.com/swansontec/map-macro +// (C) William Swanson, Paul Fultz +#define PYBIND11_EVAL0(...) __VA_ARGS__ +#define PYBIND11_EVAL1(...) PYBIND11_EVAL0 (PYBIND11_EVAL0 (PYBIND11_EVAL0 (__VA_ARGS__))) +#define PYBIND11_EVAL2(...) PYBIND11_EVAL1 (PYBIND11_EVAL1 (PYBIND11_EVAL1 (__VA_ARGS__))) +#define PYBIND11_EVAL3(...) PYBIND11_EVAL2 (PYBIND11_EVAL2 (PYBIND11_EVAL2 (__VA_ARGS__))) +#define PYBIND11_EVAL4(...) PYBIND11_EVAL3 (PYBIND11_EVAL3 (PYBIND11_EVAL3 (__VA_ARGS__))) +#define PYBIND11_EVAL(...) PYBIND11_EVAL4 (PYBIND11_EVAL4 (PYBIND11_EVAL4 (__VA_ARGS__))) +#define PYBIND11_MAP_END(...) +#define PYBIND11_MAP_OUT +#define PYBIND11_MAP_COMMA , +#define PYBIND11_MAP_GET_END() 0, PYBIND11_MAP_END +#define PYBIND11_MAP_NEXT0(test, next, ...) next PYBIND11_MAP_OUT +#define PYBIND11_MAP_NEXT1(test, next) PYBIND11_MAP_NEXT0 (test, next, 0) +#define PYBIND11_MAP_NEXT(test, next) PYBIND11_MAP_NEXT1 (PYBIND11_MAP_GET_END test, next) +#if defined(_MSC_VER) && !defined(__clang__) // MSVC is not as eager to expand macros, hence this workaround +#define PYBIND11_MAP_LIST_NEXT1(test, next) \ + PYBIND11_EVAL0 (PYBIND11_MAP_NEXT0 (test, PYBIND11_MAP_COMMA next, 0)) +#else +#define PYBIND11_MAP_LIST_NEXT1(test, next) \ + PYBIND11_MAP_NEXT0 (test, PYBIND11_MAP_COMMA next, 0) +#endif +#define PYBIND11_MAP_LIST_NEXT(test, next) \ + PYBIND11_MAP_LIST_NEXT1 (PYBIND11_MAP_GET_END test, next) +#define PYBIND11_MAP_LIST0(f, t, x, peek, ...) \ + f(t, x) PYBIND11_MAP_LIST_NEXT (peek, PYBIND11_MAP_LIST1) (f, t, peek, __VA_ARGS__) +#define PYBIND11_MAP_LIST1(f, t, x, peek, ...) \ + f(t, x) PYBIND11_MAP_LIST_NEXT (peek, PYBIND11_MAP_LIST0) (f, t, peek, __VA_ARGS__) +// PYBIND11_MAP_LIST(f, t, a1, a2, ...) expands to f(t, a1), f(t, a2), ... +#define PYBIND11_MAP_LIST(f, t, ...) \ + PYBIND11_EVAL (PYBIND11_MAP_LIST1 (f, t, __VA_ARGS__, (), 0)) + +#define PYBIND11_NUMPY_DTYPE(Type, ...) \ + ::pybind11::detail::npy_format_descriptor::register_dtype \ + (::std::vector<::pybind11::detail::field_descriptor> \ + {PYBIND11_MAP_LIST (PYBIND11_FIELD_DESCRIPTOR, Type, __VA_ARGS__)}) + +#if defined(_MSC_VER) && !defined(__clang__) +#define PYBIND11_MAP2_LIST_NEXT1(test, next) \ + PYBIND11_EVAL0 (PYBIND11_MAP_NEXT0 (test, PYBIND11_MAP_COMMA next, 0)) +#else +#define PYBIND11_MAP2_LIST_NEXT1(test, next) \ + PYBIND11_MAP_NEXT0 (test, PYBIND11_MAP_COMMA next, 0) +#endif +#define PYBIND11_MAP2_LIST_NEXT(test, next) \ + PYBIND11_MAP2_LIST_NEXT1 (PYBIND11_MAP_GET_END test, next) +#define PYBIND11_MAP2_LIST0(f, t, x1, x2, peek, ...) \ + f(t, x1, x2) PYBIND11_MAP2_LIST_NEXT (peek, PYBIND11_MAP2_LIST1) (f, t, peek, __VA_ARGS__) +#define PYBIND11_MAP2_LIST1(f, t, x1, x2, peek, ...) \ + f(t, x1, x2) PYBIND11_MAP2_LIST_NEXT (peek, PYBIND11_MAP2_LIST0) (f, t, peek, __VA_ARGS__) +// PYBIND11_MAP2_LIST(f, t, a1, a2, ...) expands to f(t, a1, a2), f(t, a3, a4), ... +#define PYBIND11_MAP2_LIST(f, t, ...) \ + PYBIND11_EVAL (PYBIND11_MAP2_LIST1 (f, t, __VA_ARGS__, (), 0)) + +#define PYBIND11_NUMPY_DTYPE_EX(Type, ...) \ + ::pybind11::detail::npy_format_descriptor::register_dtype \ + (::std::vector<::pybind11::detail::field_descriptor> \ + {PYBIND11_MAP2_LIST (PYBIND11_FIELD_DESCRIPTOR_EX, Type, __VA_ARGS__)}) + +#endif // __CLION_IDE__ + +class common_iterator { +public: + using container_type = std::vector; + using value_type = container_type::value_type; + using size_type = container_type::size_type; + + common_iterator() : p_ptr(0), m_strides() {} + + common_iterator(void* ptr, const container_type& strides, const container_type& shape) + : p_ptr(reinterpret_cast(ptr)), m_strides(strides.size()) { + m_strides.back() = static_cast(strides.back()); + for (size_type i = m_strides.size() - 1; i != 0; --i) { + size_type j = i - 1; + auto s = static_cast(shape[i]); + m_strides[j] = strides[j] + m_strides[i] - strides[i] * s; + } + } + + void increment(size_type dim) { + p_ptr += m_strides[dim]; + } + + void* data() const { + return p_ptr; + } + +private: + char* p_ptr; + container_type m_strides; +}; + +template class multi_array_iterator { +public: + using container_type = std::vector; + + multi_array_iterator(const std::array &buffers, + const container_type &shape) + : m_shape(shape.size()), m_index(shape.size(), 0), + m_common_iterator() { + + // Manual copy to avoid conversion warning if using std::copy + for (size_t i = 0; i < shape.size(); ++i) + m_shape[i] = shape[i]; + + container_type strides(shape.size()); + for (size_t i = 0; i < N; ++i) + init_common_iterator(buffers[i], shape, m_common_iterator[i], strides); + } + + multi_array_iterator& operator++() { + for (size_t j = m_index.size(); j != 0; --j) { + size_t i = j - 1; + if (++m_index[i] != m_shape[i]) { + increment_common_iterator(i); + break; + } else { + m_index[i] = 0; + } + } + return *this; + } + + template T* data() const { + return reinterpret_cast(m_common_iterator[K].data()); + } + +private: + + using common_iter = common_iterator; + + void init_common_iterator(const buffer_info &buffer, + const container_type &shape, + common_iter &iterator, + container_type &strides) { + auto buffer_shape_iter = buffer.shape.rbegin(); + auto buffer_strides_iter = buffer.strides.rbegin(); + auto shape_iter = shape.rbegin(); + auto strides_iter = strides.rbegin(); + + while (buffer_shape_iter != buffer.shape.rend()) { + if (*shape_iter == *buffer_shape_iter) + *strides_iter = *buffer_strides_iter; + else + *strides_iter = 0; + + ++buffer_shape_iter; + ++buffer_strides_iter; + ++shape_iter; + ++strides_iter; + } + + std::fill(strides_iter, strides.rend(), 0); + iterator = common_iter(buffer.ptr, strides, shape); + } + + void increment_common_iterator(size_t dim) { + for (auto &iter : m_common_iterator) + iter.increment(dim); + } + + container_type m_shape; + container_type m_index; + std::array m_common_iterator; +}; + +enum class broadcast_trivial { non_trivial, c_trivial, f_trivial }; + +// Populates the shape and number of dimensions for the set of buffers. Returns a broadcast_trivial +// enum value indicating whether the broadcast is "trivial"--that is, has each buffer being either a +// singleton or a full-size, C-contiguous (`c_trivial`) or Fortran-contiguous (`f_trivial`) storage +// buffer; returns `non_trivial` otherwise. +template +broadcast_trivial broadcast(const std::array &buffers, ssize_t &ndim, std::vector &shape) { + ndim = std::accumulate(buffers.begin(), buffers.end(), ssize_t(0), [](ssize_t res, const buffer_info &buf) { + return std::max(res, buf.ndim); + }); + + shape.clear(); + shape.resize((size_t) ndim, 1); + + // Figure out the output size, and make sure all input arrays conform (i.e. are either size 1 or + // the full size). + for (size_t i = 0; i < N; ++i) { + auto res_iter = shape.rbegin(); + auto end = buffers[i].shape.rend(); + for (auto shape_iter = buffers[i].shape.rbegin(); shape_iter != end; ++shape_iter, ++res_iter) { + const auto &dim_size_in = *shape_iter; + auto &dim_size_out = *res_iter; + + // Each input dimension can either be 1 or `n`, but `n` values must match across buffers + if (dim_size_out == 1) + dim_size_out = dim_size_in; + else if (dim_size_in != 1 && dim_size_in != dim_size_out) + pybind11_fail("pybind11::vectorize: incompatible size/dimension of inputs!"); + } + } + + bool trivial_broadcast_c = true; + bool trivial_broadcast_f = true; + for (size_t i = 0; i < N && (trivial_broadcast_c || trivial_broadcast_f); ++i) { + if (buffers[i].size == 1) + continue; + + // Require the same number of dimensions: + if (buffers[i].ndim != ndim) + return broadcast_trivial::non_trivial; + + // Require all dimensions be full-size: + if (!std::equal(buffers[i].shape.cbegin(), buffers[i].shape.cend(), shape.cbegin())) + return broadcast_trivial::non_trivial; + + // Check for C contiguity (but only if previous inputs were also C contiguous) + if (trivial_broadcast_c) { + ssize_t expect_stride = buffers[i].itemsize; + auto end = buffers[i].shape.crend(); + for (auto shape_iter = buffers[i].shape.crbegin(), stride_iter = buffers[i].strides.crbegin(); + trivial_broadcast_c && shape_iter != end; ++shape_iter, ++stride_iter) { + if (expect_stride == *stride_iter) + expect_stride *= *shape_iter; + else + trivial_broadcast_c = false; + } + } + + // Check for Fortran contiguity (if previous inputs were also F contiguous) + if (trivial_broadcast_f) { + ssize_t expect_stride = buffers[i].itemsize; + auto end = buffers[i].shape.cend(); + for (auto shape_iter = buffers[i].shape.cbegin(), stride_iter = buffers[i].strides.cbegin(); + trivial_broadcast_f && shape_iter != end; ++shape_iter, ++stride_iter) { + if (expect_stride == *stride_iter) + expect_stride *= *shape_iter; + else + trivial_broadcast_f = false; + } + } + } + + return + trivial_broadcast_c ? broadcast_trivial::c_trivial : + trivial_broadcast_f ? broadcast_trivial::f_trivial : + broadcast_trivial::non_trivial; +} + +template +struct vectorize_arg { + static_assert(!std::is_rvalue_reference::value, "Functions with rvalue reference arguments cannot be vectorized"); + // The wrapped function gets called with this type: + using call_type = remove_reference_t; + // Is this a vectorized argument? + static constexpr bool vectorize = + satisfies_any_of::value && + satisfies_none_of::value && + (!std::is_reference::value || + (std::is_lvalue_reference::value && std::is_const::value)); + // Accept this type: an array for vectorized types, otherwise the type as-is: + using type = conditional_t, array::forcecast>, T>; +}; + + +// py::vectorize when a return type is present +template +struct vectorize_returned_array { + using Type = array_t; + + static Type create(broadcast_trivial trivial, const std::vector &shape) { + if (trivial == broadcast_trivial::f_trivial) + return array_t(shape); + else + return array_t(shape); + } + + static Return *mutable_data(Type &array) { + return array.mutable_data(); + } + + static Return call(Func &f, Args &... args) { + return f(args...); + } + + static void call(Return *out, size_t i, Func &f, Args &... args) { + out[i] = f(args...); + } +}; + +// py::vectorize when a return type is not present +template +struct vectorize_returned_array { + using Type = none; + + static Type create(broadcast_trivial, const std::vector &) { + return none(); + } + + static void *mutable_data(Type &) { + return nullptr; + } + + static detail::void_type call(Func &f, Args &... args) { + f(args...); + return {}; + } + + static void call(void *, size_t, Func &f, Args &... args) { + f(args...); + } +}; + + +template +struct vectorize_helper { + +// NVCC for some reason breaks if NVectorized is private +#ifdef __CUDACC__ +public: +#else +private: +#endif + + static constexpr size_t N = sizeof...(Args); + static constexpr size_t NVectorized = constexpr_sum(vectorize_arg::vectorize...); + static_assert(NVectorized >= 1, + "pybind11::vectorize(...) requires a function with at least one vectorizable argument"); + +public: + template + explicit vectorize_helper(T &&f) : f(std::forward(f)) { } + + object operator()(typename vectorize_arg::type... args) { + return run(args..., + make_index_sequence(), + select_indices::vectorize...>(), + make_index_sequence()); + } + +private: + remove_reference_t f; + + // Internal compiler error in MSVC 19.16.27025.1 (Visual Studio 2017 15.9.4), when compiling with "/permissive-" flag + // when arg_call_types is manually inlined. + using arg_call_types = std::tuple::call_type...>; + template using param_n_t = typename std::tuple_element::type; + + using returned_array = vectorize_returned_array; + + // Runs a vectorized function given arguments tuple and three index sequences: + // - Index is the full set of 0 ... (N-1) argument indices; + // - VIndex is the subset of argument indices with vectorized parameters, letting us access + // vectorized arguments (anything not in this sequence is passed through) + // - BIndex is a incremental sequence (beginning at 0) of the same size as VIndex, so that + // we can store vectorized buffer_infos in an array (argument VIndex has its buffer at + // index BIndex in the array). + template object run( + typename vectorize_arg::type &...args, + index_sequence i_seq, index_sequence vi_seq, index_sequence bi_seq) { + + // Pointers to values the function was called with; the vectorized ones set here will start + // out as array_t pointers, but they will be changed them to T pointers before we make + // call the wrapped function. Non-vectorized pointers are left as-is. + std::array params{{ &args... }}; + + // The array of `buffer_info`s of vectorized arguments: + std::array buffers{{ reinterpret_cast(params[VIndex])->request()... }}; + + /* Determine dimensions parameters of output array */ + ssize_t nd = 0; + std::vector shape(0); + auto trivial = broadcast(buffers, nd, shape); + auto ndim = (size_t) nd; + + size_t size = std::accumulate(shape.begin(), shape.end(), (size_t) 1, std::multiplies()); + + // If all arguments are 0-dimension arrays (i.e. single values) return a plain value (i.e. + // not wrapped in an array). + if (size == 1 && ndim == 0) { + PYBIND11_EXPAND_SIDE_EFFECTS(params[VIndex] = buffers[BIndex].ptr); + return cast(returned_array::call(f, *reinterpret_cast *>(params[Index])...)); + } + + auto result = returned_array::create(trivial, shape); + + if (size == 0) return std::move(result); + + /* Call the function */ + auto mutable_data = returned_array::mutable_data(result); + if (trivial == broadcast_trivial::non_trivial) + apply_broadcast(buffers, params, mutable_data, size, shape, i_seq, vi_seq, bi_seq); + else + apply_trivial(buffers, params, mutable_data, size, i_seq, vi_seq, bi_seq); + + return std::move(result); + } + + template + void apply_trivial(std::array &buffers, + std::array ¶ms, + Return *out, + size_t size, + index_sequence, index_sequence, index_sequence) { + + // Initialize an array of mutable byte references and sizes with references set to the + // appropriate pointer in `params`; as we iterate, we'll increment each pointer by its size + // (except for singletons, which get an increment of 0). + std::array, NVectorized> vecparams{{ + std::pair( + reinterpret_cast(params[VIndex] = buffers[BIndex].ptr), + buffers[BIndex].size == 1 ? 0 : sizeof(param_n_t) + )... + }}; + + for (size_t i = 0; i < size; ++i) { + returned_array::call(out, i, f, *reinterpret_cast *>(params[Index])...); + for (auto &x : vecparams) x.first += x.second; + } + } + + template + void apply_broadcast(std::array &buffers, + std::array ¶ms, + Return *out, + size_t size, + const std::vector &output_shape, + index_sequence, index_sequence, index_sequence) { + + multi_array_iterator input_iter(buffers, output_shape); + + for (size_t i = 0; i < size; ++i, ++input_iter) { + PYBIND11_EXPAND_SIDE_EFFECTS(( + params[VIndex] = input_iter.template data() + )); + returned_array::call(out, i, f, *reinterpret_cast *>(std::get(params))...); + } + } +}; + +template +vectorize_helper +vectorize_extractor(const Func &f, Return (*) (Args ...)) { + return detail::vectorize_helper(f); +} + +template struct handle_type_name> { + static constexpr auto name = _("numpy.ndarray[") + npy_format_descriptor::name + _("]"); +}; + +PYBIND11_NAMESPACE_END(detail) + +// Vanilla pointer vectorizer: +template +detail::vectorize_helper +vectorize(Return (*f) (Args ...)) { + return detail::vectorize_helper(f); +} + +// lambda vectorizer: +template ::value, int> = 0> +auto vectorize(Func &&f) -> decltype( + detail::vectorize_extractor(std::forward(f), (detail::function_signature_t *) nullptr)) { + return detail::vectorize_extractor(std::forward(f), (detail::function_signature_t *) nullptr); +} + +// Vectorize a class method (non-const): +template ())), Return, Class *, Args...>> +Helper vectorize(Return (Class::*f)(Args...)) { + return Helper(std::mem_fn(f)); +} + +// Vectorize a class method (const): +template ())), Return, const Class *, Args...>> +Helper vectorize(Return (Class::*f)(Args...) const) { + return Helper(std::mem_fn(f)); +} + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) + +#if defined(_MSC_VER) +#pragma warning(pop) +#endif diff --git a/extern/pybind/include/pybind11/operators.h b/extern/pybind/include/pybind11/operators.h new file mode 100644 index 00000000..086cb4cf --- /dev/null +++ b/extern/pybind/include/pybind11/operators.h @@ -0,0 +1,173 @@ +/* + pybind11/operator.h: Metatemplates for operator overloading + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" + +#if defined(__clang__) && !defined(__INTEL_COMPILER) +# pragma clang diagnostic ignored "-Wunsequenced" // multiple unsequenced modifications to 'self' (when using def(py::self OP Type())) +#elif defined(_MSC_VER) +# pragma warning(push) +# pragma warning(disable: 4127) // warning C4127: Conditional expression is constant +#endif + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +/// Enumeration with all supported operator types +enum op_id : int { + op_add, op_sub, op_mul, op_div, op_mod, op_divmod, op_pow, op_lshift, + op_rshift, op_and, op_xor, op_or, op_neg, op_pos, op_abs, op_invert, + op_int, op_long, op_float, op_str, op_cmp, op_gt, op_ge, op_lt, op_le, + op_eq, op_ne, op_iadd, op_isub, op_imul, op_idiv, op_imod, op_ilshift, + op_irshift, op_iand, op_ixor, op_ior, op_complex, op_bool, op_nonzero, + op_repr, op_truediv, op_itruediv, op_hash +}; + +enum op_type : int { + op_l, /* base type on left */ + op_r, /* base type on right */ + op_u /* unary operator */ +}; + +struct self_t { }; +static const self_t self = self_t(); + +/// Type for an unused type slot +struct undefined_t { }; + +/// Don't warn about an unused variable +inline self_t __self() { return self; } + +/// base template of operator implementations +template struct op_impl { }; + +/// Operator implementation generator +template struct op_ { + template void execute(Class &cl, const Extra&... extra) const { + using Base = typename Class::type; + using L_type = conditional_t::value, Base, L>; + using R_type = conditional_t::value, Base, R>; + using op = op_impl; + cl.def(op::name(), &op::execute, is_operator(), extra...); + #if PY_MAJOR_VERSION < 3 + if (id == op_truediv || id == op_itruediv) + cl.def(id == op_itruediv ? "__idiv__" : ot == op_l ? "__div__" : "__rdiv__", + &op::execute, is_operator(), extra...); + #endif + } + template void execute_cast(Class &cl, const Extra&... extra) const { + using Base = typename Class::type; + using L_type = conditional_t::value, Base, L>; + using R_type = conditional_t::value, Base, R>; + using op = op_impl; + cl.def(op::name(), &op::execute_cast, is_operator(), extra...); + #if PY_MAJOR_VERSION < 3 + if (id == op_truediv || id == op_itruediv) + cl.def(id == op_itruediv ? "__idiv__" : ot == op_l ? "__div__" : "__rdiv__", + &op::execute, is_operator(), extra...); + #endif + } +}; + +#define PYBIND11_BINARY_OPERATOR(id, rid, op, expr) \ +template struct op_impl { \ + static char const* name() { return "__" #id "__"; } \ + static auto execute(const L &l, const R &r) -> decltype(expr) { return (expr); } \ + static B execute_cast(const L &l, const R &r) { return B(expr); } \ +}; \ +template struct op_impl { \ + static char const* name() { return "__" #rid "__"; } \ + static auto execute(const R &r, const L &l) -> decltype(expr) { return (expr); } \ + static B execute_cast(const R &r, const L &l) { return B(expr); } \ +}; \ +inline op_ op(const self_t &, const self_t &) { \ + return op_(); \ +} \ +template op_ op(const self_t &, const T &) { \ + return op_(); \ +} \ +template op_ op(const T &, const self_t &) { \ + return op_(); \ +} + +#define PYBIND11_INPLACE_OPERATOR(id, op, expr) \ +template struct op_impl { \ + static char const* name() { return "__" #id "__"; } \ + static auto execute(L &l, const R &r) -> decltype(expr) { return expr; } \ + static B execute_cast(L &l, const R &r) { return B(expr); } \ +}; \ +template op_ op(const self_t &, const T &) { \ + return op_(); \ +} + +#define PYBIND11_UNARY_OPERATOR(id, op, expr) \ +template struct op_impl { \ + static char const* name() { return "__" #id "__"; } \ + static auto execute(const L &l) -> decltype(expr) { return expr; } \ + static B execute_cast(const L &l) { return B(expr); } \ +}; \ +inline op_ op(const self_t &) { \ + return op_(); \ +} + +PYBIND11_BINARY_OPERATOR(sub, rsub, operator-, l - r) +PYBIND11_BINARY_OPERATOR(add, radd, operator+, l + r) +PYBIND11_BINARY_OPERATOR(mul, rmul, operator*, l * r) +PYBIND11_BINARY_OPERATOR(truediv, rtruediv, operator/, l / r) +PYBIND11_BINARY_OPERATOR(mod, rmod, operator%, l % r) +PYBIND11_BINARY_OPERATOR(lshift, rlshift, operator<<, l << r) +PYBIND11_BINARY_OPERATOR(rshift, rrshift, operator>>, l >> r) +PYBIND11_BINARY_OPERATOR(and, rand, operator&, l & r) +PYBIND11_BINARY_OPERATOR(xor, rxor, operator^, l ^ r) +PYBIND11_BINARY_OPERATOR(eq, eq, operator==, l == r) +PYBIND11_BINARY_OPERATOR(ne, ne, operator!=, l != r) +PYBIND11_BINARY_OPERATOR(or, ror, operator|, l | r) +PYBIND11_BINARY_OPERATOR(gt, lt, operator>, l > r) +PYBIND11_BINARY_OPERATOR(ge, le, operator>=, l >= r) +PYBIND11_BINARY_OPERATOR(lt, gt, operator<, l < r) +PYBIND11_BINARY_OPERATOR(le, ge, operator<=, l <= r) +//PYBIND11_BINARY_OPERATOR(pow, rpow, pow, std::pow(l, r)) +PYBIND11_INPLACE_OPERATOR(iadd, operator+=, l += r) +PYBIND11_INPLACE_OPERATOR(isub, operator-=, l -= r) +PYBIND11_INPLACE_OPERATOR(imul, operator*=, l *= r) +PYBIND11_INPLACE_OPERATOR(itruediv, operator/=, l /= r) +PYBIND11_INPLACE_OPERATOR(imod, operator%=, l %= r) +PYBIND11_INPLACE_OPERATOR(ilshift, operator<<=, l <<= r) +PYBIND11_INPLACE_OPERATOR(irshift, operator>>=, l >>= r) +PYBIND11_INPLACE_OPERATOR(iand, operator&=, l &= r) +PYBIND11_INPLACE_OPERATOR(ixor, operator^=, l ^= r) +PYBIND11_INPLACE_OPERATOR(ior, operator|=, l |= r) +PYBIND11_UNARY_OPERATOR(neg, operator-, -l) +PYBIND11_UNARY_OPERATOR(pos, operator+, +l) +// WARNING: This usage of `abs` should only be done for existing STL overloads. +// Adding overloads directly in to the `std::` namespace is advised against: +// https://en.cppreference.com/w/cpp/language/extending_std +PYBIND11_UNARY_OPERATOR(abs, abs, std::abs(l)) +PYBIND11_UNARY_OPERATOR(hash, hash, std::hash()(l)) +PYBIND11_UNARY_OPERATOR(invert, operator~, (~l)) +PYBIND11_UNARY_OPERATOR(bool, operator!, !!l) +PYBIND11_UNARY_OPERATOR(int, int_, (int) l) +PYBIND11_UNARY_OPERATOR(float, float_, (double) l) + +#undef PYBIND11_BINARY_OPERATOR +#undef PYBIND11_INPLACE_OPERATOR +#undef PYBIND11_UNARY_OPERATOR +PYBIND11_NAMESPACE_END(detail) + +using detail::self; +// Add named operators so that they are accessible via `py::`. +using detail::hash; + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) + +#if defined(_MSC_VER) +# pragma warning(pop) +#endif diff --git a/extern/pybind/include/pybind11/options.h b/extern/pybind/include/pybind11/options.h new file mode 100644 index 00000000..d74db1c6 --- /dev/null +++ b/extern/pybind/include/pybind11/options.h @@ -0,0 +1,65 @@ +/* + pybind11/options.h: global settings that are configurable at runtime. + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "detail/common.h" + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +class options { +public: + + // Default RAII constructor, which leaves settings as they currently are. + options() : previous_state(global_state()) {} + + // Class is non-copyable. + options(const options&) = delete; + options& operator=(const options&) = delete; + + // Destructor, which restores settings that were in effect before. + ~options() { + global_state() = previous_state; + } + + // Setter methods (affect the global state): + + options& disable_user_defined_docstrings() & { global_state().show_user_defined_docstrings = false; return *this; } + + options& enable_user_defined_docstrings() & { global_state().show_user_defined_docstrings = true; return *this; } + + options& disable_function_signatures() & { global_state().show_function_signatures = false; return *this; } + + options& enable_function_signatures() & { global_state().show_function_signatures = true; return *this; } + + // Getter methods (return the global state): + + static bool show_user_defined_docstrings() { return global_state().show_user_defined_docstrings; } + + static bool show_function_signatures() { return global_state().show_function_signatures; } + + // This type is not meant to be allocated on the heap. + void* operator new(size_t) = delete; + +private: + + struct state { + bool show_user_defined_docstrings = true; //< Include user-supplied texts in docstrings. + bool show_function_signatures = true; //< Include auto-generated function signatures in docstrings. + }; + + static state &global_state() { + static state instance; + return instance; + } + + state previous_state; +}; + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/pybind11.h b/extern/pybind/include/pybind11/pybind11.h new file mode 100644 index 00000000..761f2a71 --- /dev/null +++ b/extern/pybind/include/pybind11/pybind11.h @@ -0,0 +1,2378 @@ +/* + pybind11/pybind11.h: Main header file of the C++11 python + binding generator library + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#if defined(__INTEL_COMPILER) +# pragma warning push +# pragma warning disable 68 // integer conversion resulted in a change of sign +# pragma warning disable 186 // pointless comparison of unsigned integer with zero +# pragma warning disable 878 // incompatible exception specifications +# pragma warning disable 1334 // the "template" keyword used for syntactic disambiguation may only be used within a template +# pragma warning disable 1682 // implicit conversion of a 64-bit integral type to a smaller integral type (potential portability problem) +# pragma warning disable 1786 // function "strdup" was declared deprecated +# pragma warning disable 1875 // offsetof applied to non-POD (Plain Old Data) types is nonstandard +# pragma warning disable 2196 // warning #2196: routine is both "inline" and "noinline" +#elif defined(_MSC_VER) +# pragma warning(push) +# pragma warning(disable: 4100) // warning C4100: Unreferenced formal parameter +# pragma warning(disable: 4127) // warning C4127: Conditional expression is constant +# pragma warning(disable: 4512) // warning C4512: Assignment operator was implicitly defined as deleted +# pragma warning(disable: 4800) // warning C4800: 'int': forcing value to bool 'true' or 'false' (performance warning) +# pragma warning(disable: 4996) // warning C4996: The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name +# pragma warning(disable: 4702) // warning C4702: unreachable code +# pragma warning(disable: 4522) // warning C4522: multiple assignment operators specified +# pragma warning(disable: 4505) // warning C4505: 'PySlice_GetIndicesEx': unreferenced local function has been removed (PyPy only) +#elif defined(__GNUG__) && !defined(__clang__) +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wunused-but-set-parameter" +# pragma GCC diagnostic ignored "-Wunused-but-set-variable" +# pragma GCC diagnostic ignored "-Wmissing-field-initializers" +# pragma GCC diagnostic ignored "-Wstrict-aliasing" +# pragma GCC diagnostic ignored "-Wattributes" +# if __GNUC__ >= 7 +# pragma GCC diagnostic ignored "-Wnoexcept-type" +# endif +#endif + +#include "attr.h" +#include "options.h" +#include "detail/class.h" +#include "detail/init.h" + +#include +#include +#include +#include + +#if defined(__GNUG__) && !defined(__clang__) +# include +#endif + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +/// Wraps an arbitrary C++ function/method/lambda function/.. into a callable Python object +class cpp_function : public function { +public: + cpp_function() = default; + cpp_function(std::nullptr_t) { } + + /// Construct a cpp_function from a vanilla function pointer + template + cpp_function(Return (*f)(Args...), const Extra&... extra) { + initialize(f, f, extra...); + } + + /// Construct a cpp_function from a lambda function (possibly with internal state) + template ::value>> + cpp_function(Func &&f, const Extra&... extra) { + initialize(std::forward(f), + (detail::function_signature_t *) nullptr, extra...); + } + + /// Construct a cpp_function from a class method (non-const, no ref-qualifier) + template + cpp_function(Return (Class::*f)(Arg...), const Extra&... extra) { + initialize([f](Class *c, Arg... args) -> Return { return (c->*f)(std::forward(args)...); }, + (Return (*) (Class *, Arg...)) nullptr, extra...); + } + + /// Construct a cpp_function from a class method (non-const, lvalue ref-qualifier) + /// A copy of the overload for non-const functions without explicit ref-qualifier + /// but with an added `&`. + template + cpp_function(Return (Class::*f)(Arg...)&, const Extra&... extra) { + initialize([f](Class *c, Arg... args) -> Return { return (c->*f)(args...); }, + (Return (*) (Class *, Arg...)) nullptr, extra...); + } + + /// Construct a cpp_function from a class method (const, no ref-qualifier) + template + cpp_function(Return (Class::*f)(Arg...) const, const Extra&... extra) { + initialize([f](const Class *c, Arg... args) -> Return { return (c->*f)(std::forward(args)...); }, + (Return (*)(const Class *, Arg ...)) nullptr, extra...); + } + + /// Construct a cpp_function from a class method (const, lvalue ref-qualifier) + /// A copy of the overload for const functions without explicit ref-qualifier + /// but with an added `&`. + template + cpp_function(Return (Class::*f)(Arg...) const&, const Extra&... extra) { + initialize([f](const Class *c, Arg... args) -> Return { return (c->*f)(args...); }, + (Return (*)(const Class *, Arg ...)) nullptr, extra...); + } + + /// Return the function name + object name() const { return attr("__name__"); } + +protected: + /// Space optimization: don't inline this frequently instantiated fragment + PYBIND11_NOINLINE detail::function_record *make_function_record() { + return new detail::function_record(); + } + + /// Special internal constructor for functors, lambda functions, etc. + template + void initialize(Func &&f, Return (*)(Args...), const Extra&... extra) { + using namespace detail; + struct capture { remove_reference_t f; }; + + /* Store the function including any extra state it might have (e.g. a lambda capture object) */ + auto rec = make_function_record(); + + /* Store the capture object directly in the function record if there is enough space */ + if (sizeof(capture) <= sizeof(rec->data)) { + /* Without these pragmas, GCC warns that there might not be + enough space to use the placement new operator. However, the + 'if' statement above ensures that this is the case. */ +#if defined(__GNUG__) && !defined(__clang__) && __GNUC__ >= 6 +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wplacement-new" +#endif + new ((capture *) &rec->data) capture { std::forward(f) }; +#if defined(__GNUG__) && !defined(__clang__) && __GNUC__ >= 6 +# pragma GCC diagnostic pop +#endif + if (!std::is_trivially_destructible::value) + rec->free_data = [](function_record *r) { ((capture *) &r->data)->~capture(); }; + } else { + rec->data[0] = new capture { std::forward(f) }; + rec->free_data = [](function_record *r) { delete ((capture *) r->data[0]); }; + } + + /* Type casters for the function arguments and return value */ + using cast_in = argument_loader; + using cast_out = make_caster< + conditional_t::value, void_type, Return> + >; + + static_assert(expected_num_args(sizeof...(Args), cast_in::has_args, cast_in::has_kwargs), + "The number of argument annotations does not match the number of function arguments"); + + /* Dispatch code which converts function arguments and performs the actual function call */ + rec->impl = [](function_call &call) -> handle { + cast_in args_converter; + + /* Try to cast the function arguments into the C++ domain */ + if (!args_converter.load_args(call)) + return PYBIND11_TRY_NEXT_OVERLOAD; + + /* Invoke call policy pre-call hook */ + process_attributes::precall(call); + + /* Get a pointer to the capture object */ + auto data = (sizeof(capture) <= sizeof(call.func.data) + ? &call.func.data : call.func.data[0]); + auto *cap = const_cast(reinterpret_cast(data)); + + /* Override policy for rvalues -- usually to enforce rvp::move on an rvalue */ + return_value_policy policy = return_value_policy_override::policy(call.func.policy); + + /* Function scope guard -- defaults to the compile-to-nothing `void_type` */ + using Guard = extract_guard_t; + + /* Perform the function call */ + handle result = cast_out::cast( + std::move(args_converter).template call(cap->f), policy, call.parent); + + /* Invoke call policy post-call hook */ + process_attributes::postcall(call, result); + + return result; + }; + + /* Process any user-provided function attributes */ + process_attributes::init(extra..., rec); + + { + constexpr bool has_kw_only_args = any_of...>::value, + has_pos_only_args = any_of...>::value, + has_args = any_of...>::value, + has_arg_annotations = any_of...>::value; + static_assert(has_arg_annotations || !has_kw_only_args, "py::kw_only requires the use of argument annotations"); + static_assert(has_arg_annotations || !has_pos_only_args, "py::pos_only requires the use of argument annotations (for docstrings and aligning the annotations to the argument)"); + static_assert(!(has_args && has_kw_only_args), "py::kw_only cannot be combined with a py::args argument"); + } + + /* Generate a readable signature describing the function's arguments and return value types */ + static constexpr auto signature = _("(") + cast_in::arg_names + _(") -> ") + cast_out::name; + PYBIND11_DESCR_CONSTEXPR auto types = decltype(signature)::types(); + + /* Register the function with Python from generic (non-templated) code */ + initialize_generic(rec, signature.text, types.data(), sizeof...(Args)); + + if (cast_in::has_args) rec->has_args = true; + if (cast_in::has_kwargs) rec->has_kwargs = true; + + /* Stash some additional information used by an important optimization in 'functional.h' */ + using FunctionType = Return (*)(Args...); + constexpr bool is_function_ptr = + std::is_convertible::value && + sizeof(capture) == sizeof(void *); + if (is_function_ptr) { + rec->is_stateless = true; + rec->data[1] = const_cast(reinterpret_cast(&typeid(FunctionType))); + } + } + + /// Register a function call with Python (generic non-templated code goes here) + void initialize_generic(detail::function_record *rec, const char *text, + const std::type_info *const *types, size_t args) { + + /* Create copies of all referenced C-style strings */ + rec->name = strdup(rec->name ? rec->name : ""); + if (rec->doc) rec->doc = strdup(rec->doc); + for (auto &a: rec->args) { + if (a.name) + a.name = strdup(a.name); + if (a.descr) + a.descr = strdup(a.descr); + else if (a.value) + a.descr = strdup(repr(a.value).cast().c_str()); + } + + rec->is_constructor = !strcmp(rec->name, "__init__") || !strcmp(rec->name, "__setstate__"); + +#if !defined(NDEBUG) && !defined(PYBIND11_DISABLE_NEW_STYLE_INIT_WARNING) + if (rec->is_constructor && !rec->is_new_style_constructor) { + const auto class_name = detail::get_fully_qualified_tp_name((PyTypeObject *) rec->scope.ptr()); + const auto func_name = std::string(rec->name); + PyErr_WarnEx( + PyExc_FutureWarning, + ("pybind11-bound class '" + class_name + "' is using an old-style " + "placement-new '" + func_name + "' which has been deprecated. See " + "the upgrade guide in pybind11's docs. This message is only visible " + "when compiled in debug mode.").c_str(), 0 + ); + } +#endif + + /* Generate a proper function signature */ + std::string signature; + size_t type_index = 0, arg_index = 0; + for (auto *pc = text; *pc != '\0'; ++pc) { + const auto c = *pc; + + if (c == '{') { + // Write arg name for everything except *args and **kwargs. + if (*(pc + 1) == '*') + continue; + // Separator for keyword-only arguments, placed before the kw + // arguments start + if (rec->nargs_kw_only > 0 && arg_index + rec->nargs_kw_only == args) + signature += "*, "; + if (arg_index < rec->args.size() && rec->args[arg_index].name) { + signature += rec->args[arg_index].name; + } else if (arg_index == 0 && rec->is_method) { + signature += "self"; + } else { + signature += "arg" + std::to_string(arg_index - (rec->is_method ? 1 : 0)); + } + signature += ": "; + } else if (c == '}') { + // Write default value if available. + if (arg_index < rec->args.size() && rec->args[arg_index].descr) { + signature += " = "; + signature += rec->args[arg_index].descr; + } + // Separator for positional-only arguments (placed after the + // argument, rather than before like * + if (rec->nargs_pos_only > 0 && (arg_index + 1) == rec->nargs_pos_only) + signature += ", /"; + arg_index++; + } else if (c == '%') { + const std::type_info *t = types[type_index++]; + if (!t) + pybind11_fail("Internal error while parsing type signature (1)"); + if (auto tinfo = detail::get_type_info(*t)) { + handle th((PyObject *) tinfo->type); + signature += + th.attr("__module__").cast() + "." + + th.attr("__qualname__").cast(); // Python 3.3+, but we backport it to earlier versions + } else if (rec->is_new_style_constructor && arg_index == 0) { + // A new-style `__init__` takes `self` as `value_and_holder`. + // Rewrite it to the proper class type. + signature += + rec->scope.attr("__module__").cast() + "." + + rec->scope.attr("__qualname__").cast(); + } else { + std::string tname(t->name()); + detail::clean_type_id(tname); + signature += tname; + } + } else { + signature += c; + } + } + + if (arg_index != args || types[type_index] != nullptr) + pybind11_fail("Internal error while parsing type signature (2)"); + +#if PY_MAJOR_VERSION < 3 + if (strcmp(rec->name, "__next__") == 0) { + std::free(rec->name); + rec->name = strdup("next"); + } else if (strcmp(rec->name, "__bool__") == 0) { + std::free(rec->name); + rec->name = strdup("__nonzero__"); + } +#endif + rec->signature = strdup(signature.c_str()); + rec->args.shrink_to_fit(); + rec->nargs = (std::uint16_t) args; + + if (rec->sibling && PYBIND11_INSTANCE_METHOD_CHECK(rec->sibling.ptr())) + rec->sibling = PYBIND11_INSTANCE_METHOD_GET_FUNCTION(rec->sibling.ptr()); + + detail::function_record *chain = nullptr, *chain_start = rec; + if (rec->sibling) { + if (PyCFunction_Check(rec->sibling.ptr())) { + auto rec_capsule = reinterpret_borrow(PyCFunction_GET_SELF(rec->sibling.ptr())); + chain = (detail::function_record *) rec_capsule; + /* Never append a method to an overload chain of a parent class; + instead, hide the parent's overloads in this case */ + if (!chain->scope.is(rec->scope)) + chain = nullptr; + } + // Don't trigger for things like the default __init__, which are wrapper_descriptors that we are intentionally replacing + else if (!rec->sibling.is_none() && rec->name[0] != '_') + pybind11_fail("Cannot overload existing non-function object \"" + std::string(rec->name) + + "\" with a function of the same name"); + } + + if (!chain) { + /* No existing overload was found, create a new function object */ + rec->def = new PyMethodDef(); + std::memset(rec->def, 0, sizeof(PyMethodDef)); + rec->def->ml_name = rec->name; + rec->def->ml_meth = reinterpret_cast(reinterpret_cast(*dispatcher)); + rec->def->ml_flags = METH_VARARGS | METH_KEYWORDS; + + capsule rec_capsule(rec, [](void *ptr) { + destruct((detail::function_record *) ptr); + }); + + object scope_module; + if (rec->scope) { + if (hasattr(rec->scope, "__module__")) { + scope_module = rec->scope.attr("__module__"); + } else if (hasattr(rec->scope, "__name__")) { + scope_module = rec->scope.attr("__name__"); + } + } + + m_ptr = PyCFunction_NewEx(rec->def, rec_capsule.ptr(), scope_module.ptr()); + if (!m_ptr) + pybind11_fail("cpp_function::cpp_function(): Could not allocate function object"); + } else { + /* Append at the beginning or end of the overload chain */ + m_ptr = rec->sibling.ptr(); + inc_ref(); + if (chain->is_method != rec->is_method) + pybind11_fail("overloading a method with both static and instance methods is not supported; " + #if defined(NDEBUG) + "compile in debug mode for more details" + #else + "error while attempting to bind " + std::string(rec->is_method ? "instance" : "static") + " method " + + std::string(pybind11::str(rec->scope.attr("__name__"))) + "." + std::string(rec->name) + signature + #endif + ); + + if (rec->prepend) { + // Beginning of chain; we need to replace the capsule's current head-of-the-chain + // pointer with this one, then make this one point to the previous head of the + // chain. + chain_start = rec; + rec->next = chain; + auto rec_capsule = reinterpret_borrow(((PyCFunctionObject *) m_ptr)->m_self); + rec_capsule.set_pointer(rec); + } else { + // Or end of chain (normal behavior) + chain_start = chain; + while (chain->next) + chain = chain->next; + chain->next = rec; + } + } + + std::string signatures; + int index = 0; + /* Create a nice pydoc rec including all signatures and + docstrings of the functions in the overload chain */ + if (chain && options::show_function_signatures()) { + // First a generic signature + signatures += rec->name; + signatures += "(*args, **kwargs)\n"; + signatures += "Overloaded function.\n\n"; + } + // Then specific overload signatures + bool first_user_def = true; + for (auto it = chain_start; it != nullptr; it = it->next) { + if (options::show_function_signatures()) { + if (index > 0) signatures += "\n"; + if (chain) + signatures += std::to_string(++index) + ". "; + signatures += rec->name; + signatures += it->signature; + signatures += "\n"; + } + if (it->doc && strlen(it->doc) > 0 && options::show_user_defined_docstrings()) { + // If we're appending another docstring, and aren't printing function signatures, we + // need to append a newline first: + if (!options::show_function_signatures()) { + if (first_user_def) first_user_def = false; + else signatures += "\n"; + } + if (options::show_function_signatures()) signatures += "\n"; + signatures += it->doc; + if (options::show_function_signatures()) signatures += "\n"; + } + } + + /* Install docstring */ + auto *func = (PyCFunctionObject *) m_ptr; + if (func->m_ml->ml_doc) + std::free(const_cast(func->m_ml->ml_doc)); + func->m_ml->ml_doc = strdup(signatures.c_str()); + + if (rec->is_method) { + m_ptr = PYBIND11_INSTANCE_METHOD_NEW(m_ptr, rec->scope.ptr()); + if (!m_ptr) + pybind11_fail("cpp_function::cpp_function(): Could not allocate instance method object"); + Py_DECREF(func); + } + } + + /// When a cpp_function is GCed, release any memory allocated by pybind11 + static void destruct(detail::function_record *rec) { + // If on Python 3.9, check the interpreter "MICRO" (patch) version. + // If this is running on 3.9.0, we have to work around a bug. + #if !defined(PYPY_VERSION) && PY_MAJOR_VERSION == 3 && PY_MINOR_VERSION == 9 + static bool is_zero = Py_GetVersion()[4] == '0'; + #endif + + while (rec) { + detail::function_record *next = rec->next; + if (rec->free_data) + rec->free_data(rec); + std::free((char *) rec->name); + std::free((char *) rec->doc); + std::free((char *) rec->signature); + for (auto &arg: rec->args) { + std::free(const_cast(arg.name)); + std::free(const_cast(arg.descr)); + arg.value.dec_ref(); + } + if (rec->def) { + std::free(const_cast(rec->def->ml_doc)); + // Python 3.9.0 decref's these in the wrong order; rec->def + // If loaded on 3.9.0, let these leak (use Python 3.9.1 at runtime to fix) + // See https://github.com/python/cpython/pull/22670 + #if !defined(PYPY_VERSION) && PY_MAJOR_VERSION == 3 && PY_MINOR_VERSION == 9 + if (!is_zero) + delete rec->def; + #else + delete rec->def; + #endif + } + delete rec; + rec = next; + } + } + + /// Main dispatch logic for calls to functions bound using pybind11 + static PyObject *dispatcher(PyObject *self, PyObject *args_in, PyObject *kwargs_in) { + using namespace detail; + + /* Iterator over the list of potentially admissible overloads */ + const function_record *overloads = (function_record *) PyCapsule_GetPointer(self, nullptr), + *it = overloads; + + /* Need to know how many arguments + keyword arguments there are to pick the right overload */ + const auto n_args_in = (size_t) PyTuple_GET_SIZE(args_in); + + handle parent = n_args_in > 0 ? PyTuple_GET_ITEM(args_in, 0) : nullptr, + result = PYBIND11_TRY_NEXT_OVERLOAD; + + auto self_value_and_holder = value_and_holder(); + if (overloads->is_constructor) { + const auto tinfo = get_type_info((PyTypeObject *) overloads->scope.ptr()); + const auto pi = reinterpret_cast(parent.ptr()); + self_value_and_holder = pi->get_value_and_holder(tinfo, false); + + if (!self_value_and_holder.type || !self_value_and_holder.inst) { + PyErr_SetString(PyExc_TypeError, "__init__(self, ...) called with invalid `self` argument"); + return nullptr; + } + + // If this value is already registered it must mean __init__ is invoked multiple times; + // we really can't support that in C++, so just ignore the second __init__. + if (self_value_and_holder.instance_registered()) + return none().release().ptr(); + } + + try { + // We do this in two passes: in the first pass, we load arguments with `convert=false`; + // in the second, we allow conversion (except for arguments with an explicit + // py::arg().noconvert()). This lets us prefer calls without conversion, with + // conversion as a fallback. + std::vector second_pass; + + // However, if there are no overloads, we can just skip the no-convert pass entirely + const bool overloaded = it != nullptr && it->next != nullptr; + + for (; it != nullptr; it = it->next) { + + /* For each overload: + 1. Copy all positional arguments we were given, also checking to make sure that + named positional arguments weren't *also* specified via kwarg. + 2. If we weren't given enough, try to make up the omitted ones by checking + whether they were provided by a kwarg matching the `py::arg("name")` name. If + so, use it (and remove it from kwargs; if not, see if the function binding + provided a default that we can use. + 3. Ensure that either all keyword arguments were "consumed", or that the function + takes a kwargs argument to accept unconsumed kwargs. + 4. Any positional arguments still left get put into a tuple (for args), and any + leftover kwargs get put into a dict. + 5. Pack everything into a vector; if we have py::args or py::kwargs, they are an + extra tuple or dict at the end of the positional arguments. + 6. Call the function call dispatcher (function_record::impl) + + If one of these fail, move on to the next overload and keep trying until we get a + result other than PYBIND11_TRY_NEXT_OVERLOAD. + */ + + const function_record &func = *it; + size_t num_args = func.nargs; // Number of positional arguments that we need + if (func.has_args) --num_args; // (but don't count py::args + if (func.has_kwargs) --num_args; // or py::kwargs) + size_t pos_args = num_args - func.nargs_kw_only; + + if (!func.has_args && n_args_in > pos_args) + continue; // Too many positional arguments for this overload + + if (n_args_in < pos_args && func.args.size() < pos_args) + continue; // Not enough positional arguments given, and not enough defaults to fill in the blanks + + function_call call(func, parent); + + size_t args_to_copy = (std::min)(pos_args, n_args_in); // Protect std::min with parentheses + size_t args_copied = 0; + + // 0. Inject new-style `self` argument + if (func.is_new_style_constructor) { + // The `value` may have been preallocated by an old-style `__init__` + // if it was a preceding candidate for overload resolution. + if (self_value_and_holder) + self_value_and_holder.type->dealloc(self_value_and_holder); + + call.init_self = PyTuple_GET_ITEM(args_in, 0); + call.args.emplace_back(reinterpret_cast(&self_value_and_holder)); + call.args_convert.push_back(false); + ++args_copied; + } + + // 1. Copy any position arguments given. + bool bad_arg = false; + for (; args_copied < args_to_copy; ++args_copied) { + const argument_record *arg_rec = args_copied < func.args.size() ? &func.args[args_copied] : nullptr; + if (kwargs_in && arg_rec && arg_rec->name && PyDict_GetItemString(kwargs_in, arg_rec->name)) { + bad_arg = true; + break; + } + + handle arg(PyTuple_GET_ITEM(args_in, args_copied)); + if (arg_rec && !arg_rec->none && arg.is_none()) { + bad_arg = true; + break; + } + call.args.push_back(arg); + call.args_convert.push_back(arg_rec ? arg_rec->convert : true); + } + if (bad_arg) + continue; // Maybe it was meant for another overload (issue #688) + + // We'll need to copy this if we steal some kwargs for defaults + dict kwargs = reinterpret_borrow(kwargs_in); + + // 1.5. Fill in any missing pos_only args from defaults if they exist + if (args_copied < func.nargs_pos_only) { + for (; args_copied < func.nargs_pos_only; ++args_copied) { + const auto &arg_rec = func.args[args_copied]; + handle value; + + if (arg_rec.value) { + value = arg_rec.value; + } + if (value) { + call.args.push_back(value); + call.args_convert.push_back(arg_rec.convert); + } else + break; + } + + if (args_copied < func.nargs_pos_only) + continue; // Not enough defaults to fill the positional arguments + } + + // 2. Check kwargs and, failing that, defaults that may help complete the list + if (args_copied < num_args) { + bool copied_kwargs = false; + + for (; args_copied < num_args; ++args_copied) { + const auto &arg_rec = func.args[args_copied]; + + handle value; + if (kwargs_in && arg_rec.name) + value = PyDict_GetItemString(kwargs.ptr(), arg_rec.name); + + if (value) { + // Consume a kwargs value + if (!copied_kwargs) { + kwargs = reinterpret_steal(PyDict_Copy(kwargs.ptr())); + copied_kwargs = true; + } + PyDict_DelItemString(kwargs.ptr(), arg_rec.name); + } else if (arg_rec.value) { + value = arg_rec.value; + } + + if (!arg_rec.none && value.is_none()) { + break; + } + + if (value) { + call.args.push_back(value); + call.args_convert.push_back(arg_rec.convert); + } + else + break; + } + + if (args_copied < num_args) + continue; // Not enough arguments, defaults, or kwargs to fill the positional arguments + } + + // 3. Check everything was consumed (unless we have a kwargs arg) + if (kwargs && !kwargs.empty() && !func.has_kwargs) + continue; // Unconsumed kwargs, but no py::kwargs argument to accept them + + // 4a. If we have a py::args argument, create a new tuple with leftovers + if (func.has_args) { + tuple extra_args; + if (args_to_copy == 0) { + // We didn't copy out any position arguments from the args_in tuple, so we + // can reuse it directly without copying: + extra_args = reinterpret_borrow(args_in); + } else if (args_copied >= n_args_in) { + extra_args = tuple(0); + } else { + size_t args_size = n_args_in - args_copied; + extra_args = tuple(args_size); + for (size_t i = 0; i < args_size; ++i) { + extra_args[i] = PyTuple_GET_ITEM(args_in, args_copied + i); + } + } + call.args.push_back(extra_args); + call.args_convert.push_back(false); + call.args_ref = std::move(extra_args); + } + + // 4b. If we have a py::kwargs, pass on any remaining kwargs + if (func.has_kwargs) { + if (!kwargs.ptr()) + kwargs = dict(); // If we didn't get one, send an empty one + call.args.push_back(kwargs); + call.args_convert.push_back(false); + call.kwargs_ref = std::move(kwargs); + } + + // 5. Put everything in a vector. Not technically step 5, we've been building it + // in `call.args` all along. + #if !defined(NDEBUG) + if (call.args.size() != func.nargs || call.args_convert.size() != func.nargs) + pybind11_fail("Internal error: function call dispatcher inserted wrong number of arguments!"); + #endif + + std::vector second_pass_convert; + if (overloaded) { + // We're in the first no-convert pass, so swap out the conversion flags for a + // set of all-false flags. If the call fails, we'll swap the flags back in for + // the conversion-allowed call below. + second_pass_convert.resize(func.nargs, false); + call.args_convert.swap(second_pass_convert); + } + + // 6. Call the function. + try { + loader_life_support guard{}; + result = func.impl(call); + } catch (reference_cast_error &) { + result = PYBIND11_TRY_NEXT_OVERLOAD; + } + + if (result.ptr() != PYBIND11_TRY_NEXT_OVERLOAD) + break; + + if (overloaded) { + // The (overloaded) call failed; if the call has at least one argument that + // permits conversion (i.e. it hasn't been explicitly specified `.noconvert()`) + // then add this call to the list of second pass overloads to try. + for (size_t i = func.is_method ? 1 : 0; i < pos_args; i++) { + if (second_pass_convert[i]) { + // Found one: swap the converting flags back in and store the call for + // the second pass. + call.args_convert.swap(second_pass_convert); + second_pass.push_back(std::move(call)); + break; + } + } + } + } + + if (overloaded && !second_pass.empty() && result.ptr() == PYBIND11_TRY_NEXT_OVERLOAD) { + // The no-conversion pass finished without success, try again with conversion allowed + for (auto &call : second_pass) { + try { + loader_life_support guard{}; + result = call.func.impl(call); + } catch (reference_cast_error &) { + result = PYBIND11_TRY_NEXT_OVERLOAD; + } + + if (result.ptr() != PYBIND11_TRY_NEXT_OVERLOAD) { + // The error reporting logic below expects 'it' to be valid, as it would be + // if we'd encountered this failure in the first-pass loop. + if (!result) + it = &call.func; + break; + } + } + } + } catch (error_already_set &e) { + e.restore(); + return nullptr; +#ifdef __GLIBCXX__ + } catch ( abi::__forced_unwind& ) { + throw; +#endif + } catch (...) { + /* When an exception is caught, give each registered exception + translator a chance to translate it to a Python exception + in reverse order of registration. + + A translator may choose to do one of the following: + + - catch the exception and call PyErr_SetString or PyErr_SetObject + to set a standard (or custom) Python exception, or + - do nothing and let the exception fall through to the next translator, or + - delegate translation to the next translator by throwing a new type of exception. */ + + auto last_exception = std::current_exception(); + auto ®istered_exception_translators = get_internals().registered_exception_translators; + for (auto& translator : registered_exception_translators) { + try { + translator(last_exception); + } catch (...) { + last_exception = std::current_exception(); + continue; + } + return nullptr; + } + PyErr_SetString(PyExc_SystemError, "Exception escaped from default exception translator!"); + return nullptr; + } + + auto append_note_if_missing_header_is_suspected = [](std::string &msg) { + if (msg.find("std::") != std::string::npos) { + msg += "\n\n" + "Did you forget to `#include `? Or ,\n" + ", , etc. Some automatic\n" + "conversions are optional and require extra headers to be included\n" + "when compiling your pybind11 module."; + } + }; + + if (result.ptr() == PYBIND11_TRY_NEXT_OVERLOAD) { + if (overloads->is_operator) + return handle(Py_NotImplemented).inc_ref().ptr(); + + std::string msg = std::string(overloads->name) + "(): incompatible " + + std::string(overloads->is_constructor ? "constructor" : "function") + + " arguments. The following argument types are supported:\n"; + + int ctr = 0; + for (const function_record *it2 = overloads; it2 != nullptr; it2 = it2->next) { + msg += " "+ std::to_string(++ctr) + ". "; + + bool wrote_sig = false; + if (overloads->is_constructor) { + // For a constructor, rewrite `(self: Object, arg0, ...) -> NoneType` as `Object(arg0, ...)` + std::string sig = it2->signature; + size_t start = sig.find('(') + 7; // skip "(self: " + if (start < sig.size()) { + // End at the , for the next argument + size_t end = sig.find(", "), next = end + 2; + size_t ret = sig.rfind(" -> "); + // Or the ), if there is no comma: + if (end >= sig.size()) next = end = sig.find(')'); + if (start < end && next < sig.size()) { + msg.append(sig, start, end - start); + msg += '('; + msg.append(sig, next, ret - next); + wrote_sig = true; + } + } + } + if (!wrote_sig) msg += it2->signature; + + msg += "\n"; + } + msg += "\nInvoked with: "; + auto args_ = reinterpret_borrow(args_in); + bool some_args = false; + for (size_t ti = overloads->is_constructor ? 1 : 0; ti < args_.size(); ++ti) { + if (!some_args) some_args = true; + else msg += ", "; + try { + msg += pybind11::repr(args_[ti]); + } catch (const error_already_set&) { + msg += ""; + } + } + if (kwargs_in) { + auto kwargs = reinterpret_borrow(kwargs_in); + if (!kwargs.empty()) { + if (some_args) msg += "; "; + msg += "kwargs: "; + bool first = true; + for (auto kwarg : kwargs) { + if (first) first = false; + else msg += ", "; + msg += pybind11::str("{}=").format(kwarg.first); + try { + msg += pybind11::repr(kwarg.second); + } catch (const error_already_set&) { + msg += ""; + } + } + } + } + + append_note_if_missing_header_is_suspected(msg); + PyErr_SetString(PyExc_TypeError, msg.c_str()); + return nullptr; + } else if (!result) { + std::string msg = "Unable to convert function return value to a " + "Python type! The signature was\n\t"; + msg += it->signature; + append_note_if_missing_header_is_suspected(msg); + PyErr_SetString(PyExc_TypeError, msg.c_str()); + return nullptr; + } else { + if (overloads->is_constructor && !self_value_and_holder.holder_constructed()) { + auto *pi = reinterpret_cast(parent.ptr()); + self_value_and_holder.type->init_instance(pi, nullptr); + } + return result.ptr(); + } + } +}; + +/// Wrapper for Python extension modules +class module_ : public object { +public: + PYBIND11_OBJECT_DEFAULT(module_, object, PyModule_Check) + + /// Create a new top-level Python module with the given name and docstring + PYBIND11_DEPRECATED("Use PYBIND11_MODULE or module_::create_extension_module instead") + explicit module_(const char *name, const char *doc = nullptr) { +#if PY_MAJOR_VERSION >= 3 + *this = create_extension_module(name, doc, new PyModuleDef()); +#else + *this = create_extension_module(name, doc, nullptr); +#endif + } + + /** \rst + Create Python binding for a new function within the module scope. ``Func`` + can be a plain C++ function, a function pointer, or a lambda function. For + details on the ``Extra&& ... extra`` argument, see section :ref:`extras`. + \endrst */ + template + module_ &def(const char *name_, Func &&f, const Extra& ... extra) { + cpp_function func(std::forward(f), name(name_), scope(*this), + sibling(getattr(*this, name_, none())), extra...); + // NB: allow overwriting here because cpp_function sets up a chain with the intention of + // overwriting (and has already checked internally that it isn't overwriting non-functions). + add_object(name_, func, true /* overwrite */); + return *this; + } + + /** \rst + Create and return a new Python submodule with the given name and docstring. + This also works recursively, i.e. + + .. code-block:: cpp + + py::module_ m("example", "pybind11 example plugin"); + py::module_ m2 = m.def_submodule("sub", "A submodule of 'example'"); + py::module_ m3 = m2.def_submodule("subsub", "A submodule of 'example.sub'"); + \endrst */ + module_ def_submodule(const char *name, const char *doc = nullptr) { + std::string full_name = std::string(PyModule_GetName(m_ptr)) + + std::string(".") + std::string(name); + auto result = reinterpret_borrow(PyImport_AddModule(full_name.c_str())); + if (doc && options::show_user_defined_docstrings()) + result.attr("__doc__") = pybind11::str(doc); + attr(name) = result; + return result; + } + + /// Import and return a module or throws `error_already_set`. + static module_ import(const char *name) { + PyObject *obj = PyImport_ImportModule(name); + if (!obj) + throw error_already_set(); + return reinterpret_steal(obj); + } + + /// Reload the module or throws `error_already_set`. + void reload() { + PyObject *obj = PyImport_ReloadModule(ptr()); + if (!obj) + throw error_already_set(); + *this = reinterpret_steal(obj); + } + + /** \rst + Adds an object to the module using the given name. Throws if an object with the given name + already exists. + + ``overwrite`` should almost always be false: attempting to overwrite objects that pybind11 has + established will, in most cases, break things. + \endrst */ + PYBIND11_NOINLINE void add_object(const char *name, handle obj, bool overwrite = false) { + if (!overwrite && hasattr(*this, name)) + pybind11_fail("Error during initialization: multiple incompatible definitions with name \"" + + std::string(name) + "\""); + + PyModule_AddObject(ptr(), name, obj.inc_ref().ptr() /* steals a reference */); + } + +#if PY_MAJOR_VERSION >= 3 + using module_def = PyModuleDef; +#else + struct module_def {}; +#endif + + /** \rst + Create a new top-level module that can be used as the main module of a C extension. + + For Python 3, ``def`` should point to a staticly allocated module_def. + For Python 2, ``def`` can be a nullptr and is completely ignored. + \endrst */ + static module_ create_extension_module(const char *name, const char *doc, module_def *def) { +#if PY_MAJOR_VERSION >= 3 + // module_def is PyModuleDef + def = new (def) PyModuleDef { // Placement new (not an allocation). + /* m_base */ PyModuleDef_HEAD_INIT, + /* m_name */ name, + /* m_doc */ options::show_user_defined_docstrings() ? doc : nullptr, + /* m_size */ -1, + /* m_methods */ nullptr, + /* m_slots */ nullptr, + /* m_traverse */ nullptr, + /* m_clear */ nullptr, + /* m_free */ nullptr + }; + auto m = PyModule_Create(def); +#else + // Ignore module_def *def; only necessary for Python 3 + (void) def; + auto m = Py_InitModule3(name, nullptr, options::show_user_defined_docstrings() ? doc : nullptr); +#endif + if (m == nullptr) { + if (PyErr_Occurred()) + throw error_already_set(); + pybind11_fail("Internal error in module_::create_extension_module()"); + } + // TODO: Sould be reinterpret_steal for Python 3, but Python also steals it again when returned from PyInit_... + // For Python 2, reinterpret_borrow is correct. + return reinterpret_borrow(m); + } +}; + +// When inside a namespace (or anywhere as long as it's not the first item on a line), +// C++20 allows "module" to be used. This is provided for backward compatibility, and for +// simplicity, if someone wants to use py::module for example, that is perfectly safe. +using module = module_; + +/// \ingroup python_builtins +/// Return a dictionary representing the global variables in the current execution frame, +/// or ``__main__.__dict__`` if there is no frame (usually when the interpreter is embedded). +inline dict globals() { + PyObject *p = PyEval_GetGlobals(); + return reinterpret_borrow(p ? p : module_::import("__main__").attr("__dict__").ptr()); +} + +PYBIND11_NAMESPACE_BEGIN(detail) +/// Generic support for creating new Python heap types +class generic_type : public object { +public: + PYBIND11_OBJECT_DEFAULT(generic_type, object, PyType_Check) +protected: + void initialize(const type_record &rec) { + if (rec.scope && hasattr(rec.scope, "__dict__") && rec.scope.attr("__dict__").contains(rec.name)) + pybind11_fail("generic_type: cannot initialize type \"" + std::string(rec.name) + + "\": an object with that name is already defined"); + + if (rec.module_local ? get_local_type_info(*rec.type) : get_global_type_info(*rec.type)) + pybind11_fail("generic_type: type \"" + std::string(rec.name) + + "\" is already registered!"); + + m_ptr = make_new_python_type(rec); + + /* Register supplemental type information in C++ dict */ + auto *tinfo = new detail::type_info(); + tinfo->type = (PyTypeObject *) m_ptr; + tinfo->cpptype = rec.type; + tinfo->type_size = rec.type_size; + tinfo->type_align = rec.type_align; + tinfo->operator_new = rec.operator_new; + tinfo->holder_size_in_ptrs = size_in_ptrs(rec.holder_size); + tinfo->init_instance = rec.init_instance; + tinfo->dealloc = rec.dealloc; + tinfo->simple_type = true; + tinfo->simple_ancestors = true; + tinfo->default_holder = rec.default_holder; + tinfo->module_local = rec.module_local; + + auto &internals = get_internals(); + auto tindex = std::type_index(*rec.type); + tinfo->direct_conversions = &internals.direct_conversions[tindex]; + if (rec.module_local) + registered_local_types_cpp()[tindex] = tinfo; + else + internals.registered_types_cpp[tindex] = tinfo; + internals.registered_types_py[(PyTypeObject *) m_ptr] = { tinfo }; + + if (rec.bases.size() > 1 || rec.multiple_inheritance) { + mark_parents_nonsimple(tinfo->type); + tinfo->simple_ancestors = false; + } + else if (rec.bases.size() == 1) { + auto parent_tinfo = get_type_info((PyTypeObject *) rec.bases[0].ptr()); + tinfo->simple_ancestors = parent_tinfo->simple_ancestors; + } + + if (rec.module_local) { + // Stash the local typeinfo and loader so that external modules can access it. + tinfo->module_local_load = &type_caster_generic::local_load; + setattr(m_ptr, PYBIND11_MODULE_LOCAL_ID, capsule(tinfo)); + } + } + + /// Helper function which tags all parents of a type using mult. inheritance + void mark_parents_nonsimple(PyTypeObject *value) { + auto t = reinterpret_borrow(value->tp_bases); + for (handle h : t) { + auto tinfo2 = get_type_info((PyTypeObject *) h.ptr()); + if (tinfo2) + tinfo2->simple_type = false; + mark_parents_nonsimple((PyTypeObject *) h.ptr()); + } + } + + void install_buffer_funcs( + buffer_info *(*get_buffer)(PyObject *, void *), + void *get_buffer_data) { + auto *type = (PyHeapTypeObject*) m_ptr; + auto tinfo = detail::get_type_info(&type->ht_type); + + if (!type->ht_type.tp_as_buffer) + pybind11_fail( + "To be able to register buffer protocol support for the type '" + + get_fully_qualified_tp_name(tinfo->type) + + "' the associated class<>(..) invocation must " + "include the pybind11::buffer_protocol() annotation!"); + + tinfo->get_buffer = get_buffer; + tinfo->get_buffer_data = get_buffer_data; + } + + // rec_func must be set for either fget or fset. + void def_property_static_impl(const char *name, + handle fget, handle fset, + detail::function_record *rec_func) { + const auto is_static = rec_func && !(rec_func->is_method && rec_func->scope); + const auto has_doc = rec_func && rec_func->doc && pybind11::options::show_user_defined_docstrings(); + auto property = handle((PyObject *) (is_static ? get_internals().static_property_type + : &PyProperty_Type)); + attr(name) = property(fget.ptr() ? fget : none(), + fset.ptr() ? fset : none(), + /*deleter*/none(), + pybind11::str(has_doc ? rec_func->doc : "")); + } +}; + +/// Set the pointer to operator new if it exists. The cast is needed because it can be overloaded. +template (T::operator new))>> +void set_operator_new(type_record *r) { r->operator_new = &T::operator new; } + +template void set_operator_new(...) { } + +template struct has_operator_delete : std::false_type { }; +template struct has_operator_delete(T::operator delete))>> + : std::true_type { }; +template struct has_operator_delete_size : std::false_type { }; +template struct has_operator_delete_size(T::operator delete))>> + : std::true_type { }; +/// Call class-specific delete if it exists or global otherwise. Can also be an overload set. +template ::value, int> = 0> +void call_operator_delete(T *p, size_t, size_t) { T::operator delete(p); } +template ::value && has_operator_delete_size::value, int> = 0> +void call_operator_delete(T *p, size_t s, size_t) { T::operator delete(p, s); } + +inline void call_operator_delete(void *p, size_t s, size_t a) { + (void)s; (void)a; + #if defined(__cpp_aligned_new) && (!defined(_MSC_VER) || _MSC_VER >= 1912) + if (a > __STDCPP_DEFAULT_NEW_ALIGNMENT__) { + #ifdef __cpp_sized_deallocation + ::operator delete(p, s, std::align_val_t(a)); + #else + ::operator delete(p, std::align_val_t(a)); + #endif + return; + } + #endif + #ifdef __cpp_sized_deallocation + ::operator delete(p, s); + #else + ::operator delete(p); + #endif +} + +inline void add_class_method(object& cls, const char *name_, const cpp_function &cf) { + cls.attr(cf.name()) = cf; + if (strcmp(name_, "__eq__") == 0 && !cls.attr("__dict__").contains("__hash__")) { + cls.attr("__hash__") = none(); + } +} + +PYBIND11_NAMESPACE_END(detail) + +/// Given a pointer to a member function, cast it to its `Derived` version. +/// Forward everything else unchanged. +template +auto method_adaptor(F &&f) -> decltype(std::forward(f)) { return std::forward(f); } + +template +auto method_adaptor(Return (Class::*pmf)(Args...)) -> Return (Derived::*)(Args...) { + static_assert(detail::is_accessible_base_of::value, + "Cannot bind an inaccessible base class method; use a lambda definition instead"); + return pmf; +} + +template +auto method_adaptor(Return (Class::*pmf)(Args...) const) -> Return (Derived::*)(Args...) const { + static_assert(detail::is_accessible_base_of::value, + "Cannot bind an inaccessible base class method; use a lambda definition instead"); + return pmf; +} + +template +class class_ : public detail::generic_type { + template using is_holder = detail::is_holder_type; + template using is_subtype = detail::is_strict_base_of; + template using is_base = detail::is_strict_base_of; + // struct instead of using here to help MSVC: + template struct is_valid_class_option : + detail::any_of, is_subtype, is_base> {}; + +public: + using type = type_; + using type_alias = detail::exactly_one_t; + constexpr static bool has_alias = !std::is_void::value; + using holder_type = detail::exactly_one_t, options...>; + + static_assert(detail::all_of...>::value, + "Unknown/invalid class_ template parameters provided"); + + static_assert(!has_alias || std::is_polymorphic::value, + "Cannot use an alias class with a non-polymorphic type"); + + PYBIND11_OBJECT(class_, generic_type, PyType_Check) + + template + class_(handle scope, const char *name, const Extra &... extra) { + using namespace detail; + + // MI can only be specified via class_ template options, not constructor parameters + static_assert( + none_of...>::value || // no base class arguments, or: + ( constexpr_sum(is_pyobject::value...) == 1 && // Exactly one base + constexpr_sum(is_base::value...) == 0 && // no template option bases + none_of...>::value), // no multiple_inheritance attr + "Error: multiple inheritance bases must be specified via class_ template options"); + + type_record record; + record.scope = scope; + record.name = name; + record.type = &typeid(type); + record.type_size = sizeof(conditional_t); + record.type_align = alignof(conditional_t&); + record.holder_size = sizeof(holder_type); + record.init_instance = init_instance; + record.dealloc = dealloc; + record.default_holder = detail::is_instantiation::value; + + set_operator_new(&record); + + /* Register base classes specified via template arguments to class_, if any */ + PYBIND11_EXPAND_SIDE_EFFECTS(add_base(record)); + + /* Process optional arguments, if any */ + process_attributes::init(extra..., &record); + + generic_type::initialize(record); + + if (has_alias) { + auto &instances = record.module_local ? registered_local_types_cpp() : get_internals().registered_types_cpp; + instances[std::type_index(typeid(type_alias))] = instances[std::type_index(typeid(type))]; + } + } + + template ::value, int> = 0> + static void add_base(detail::type_record &rec) { + rec.add_base(typeid(Base), [](void *src) -> void * { + return static_cast(reinterpret_cast(src)); + }); + } + + template ::value, int> = 0> + static void add_base(detail::type_record &) { } + + template + class_ &def(const char *name_, Func&& f, const Extra&... extra) { + cpp_function cf(method_adaptor(std::forward(f)), name(name_), is_method(*this), + sibling(getattr(*this, name_, none())), extra...); + add_class_method(*this, name_, cf); + return *this; + } + + template class_ & + def_static(const char *name_, Func &&f, const Extra&... extra) { + static_assert(!std::is_member_function_pointer::value, + "def_static(...) called with a non-static member function pointer"); + cpp_function cf(std::forward(f), name(name_), scope(*this), + sibling(getattr(*this, name_, none())), extra...); + attr(cf.name()) = staticmethod(cf); + return *this; + } + + template + class_ &def(const detail::op_ &op, const Extra&... extra) { + op.execute(*this, extra...); + return *this; + } + + template + class_ & def_cast(const detail::op_ &op, const Extra&... extra) { + op.execute_cast(*this, extra...); + return *this; + } + + template + class_ &def(const detail::initimpl::constructor &init, const Extra&... extra) { + init.execute(*this, extra...); + return *this; + } + + template + class_ &def(const detail::initimpl::alias_constructor &init, const Extra&... extra) { + init.execute(*this, extra...); + return *this; + } + + template + class_ &def(detail::initimpl::factory &&init, const Extra&... extra) { + std::move(init).execute(*this, extra...); + return *this; + } + + template + class_ &def(detail::initimpl::pickle_factory &&pf, const Extra &...extra) { + std::move(pf).execute(*this, extra...); + return *this; + } + + template + class_& def_buffer(Func &&func) { + struct capture { Func func; }; + auto *ptr = new capture { std::forward(func) }; + install_buffer_funcs([](PyObject *obj, void *ptr) -> buffer_info* { + detail::make_caster caster; + if (!caster.load(obj, false)) + return nullptr; + return new buffer_info(((capture *) ptr)->func(caster)); + }, ptr); + weakref(m_ptr, cpp_function([ptr](handle wr) { + delete ptr; + wr.dec_ref(); + })).release(); + return *this; + } + + template + class_ &def_buffer(Return (Class::*func)(Args...)) { + return def_buffer([func] (type &obj) { return (obj.*func)(); }); + } + + template + class_ &def_buffer(Return (Class::*func)(Args...) const) { + return def_buffer([func] (const type &obj) { return (obj.*func)(); }); + } + + template + class_ &def_readwrite(const char *name, D C::*pm, const Extra&... extra) { + static_assert(std::is_same::value || std::is_base_of::value, "def_readwrite() requires a class member (or base class member)"); + cpp_function fget([pm](const type &c) -> const D &{ return c.*pm; }, is_method(*this)), + fset([pm](type &c, const D &value) { c.*pm = value; }, is_method(*this)); + def_property(name, fget, fset, return_value_policy::reference_internal, extra...); + return *this; + } + + template + class_ &def_readonly(const char *name, const D C::*pm, const Extra& ...extra) { + static_assert(std::is_same::value || std::is_base_of::value, "def_readonly() requires a class member (or base class member)"); + cpp_function fget([pm](const type &c) -> const D &{ return c.*pm; }, is_method(*this)); + def_property_readonly(name, fget, return_value_policy::reference_internal, extra...); + return *this; + } + + template + class_ &def_readwrite_static(const char *name, D *pm, const Extra& ...extra) { + cpp_function fget([pm](object) -> const D &{ return *pm; }, scope(*this)), + fset([pm](object, const D &value) { *pm = value; }, scope(*this)); + def_property_static(name, fget, fset, return_value_policy::reference, extra...); + return *this; + } + + template + class_ &def_readonly_static(const char *name, const D *pm, const Extra& ...extra) { + cpp_function fget([pm](object) -> const D &{ return *pm; }, scope(*this)); + def_property_readonly_static(name, fget, return_value_policy::reference, extra...); + return *this; + } + + /// Uses return_value_policy::reference_internal by default + template + class_ &def_property_readonly(const char *name, const Getter &fget, const Extra& ...extra) { + return def_property_readonly(name, cpp_function(method_adaptor(fget)), + return_value_policy::reference_internal, extra...); + } + + /// Uses cpp_function's return_value_policy by default + template + class_ &def_property_readonly(const char *name, const cpp_function &fget, const Extra& ...extra) { + return def_property(name, fget, nullptr, extra...); + } + + /// Uses return_value_policy::reference by default + template + class_ &def_property_readonly_static(const char *name, const Getter &fget, const Extra& ...extra) { + return def_property_readonly_static(name, cpp_function(fget), return_value_policy::reference, extra...); + } + + /// Uses cpp_function's return_value_policy by default + template + class_ &def_property_readonly_static(const char *name, const cpp_function &fget, const Extra& ...extra) { + return def_property_static(name, fget, nullptr, extra...); + } + + /// Uses return_value_policy::reference_internal by default + template + class_ &def_property(const char *name, const Getter &fget, const Setter &fset, const Extra& ...extra) { + return def_property(name, fget, cpp_function(method_adaptor(fset)), extra...); + } + template + class_ &def_property(const char *name, const Getter &fget, const cpp_function &fset, const Extra& ...extra) { + return def_property(name, cpp_function(method_adaptor(fget)), fset, + return_value_policy::reference_internal, extra...); + } + + /// Uses cpp_function's return_value_policy by default + template + class_ &def_property(const char *name, const cpp_function &fget, const cpp_function &fset, const Extra& ...extra) { + return def_property_static(name, fget, fset, is_method(*this), extra...); + } + + /// Uses return_value_policy::reference by default + template + class_ &def_property_static(const char *name, const Getter &fget, const cpp_function &fset, const Extra& ...extra) { + return def_property_static(name, cpp_function(fget), fset, return_value_policy::reference, extra...); + } + + /// Uses cpp_function's return_value_policy by default + template + class_ &def_property_static(const char *name, const cpp_function &fget, const cpp_function &fset, const Extra& ...extra) { + static_assert( 0 == detail::constexpr_sum(std::is_base_of::value...), + "Argument annotations are not allowed for properties"); + auto rec_fget = get_function_record(fget), rec_fset = get_function_record(fset); + auto *rec_active = rec_fget; + if (rec_fget) { + char *doc_prev = rec_fget->doc; /* 'extra' field may include a property-specific documentation string */ + detail::process_attributes::init(extra..., rec_fget); + if (rec_fget->doc && rec_fget->doc != doc_prev) { + free(doc_prev); + rec_fget->doc = strdup(rec_fget->doc); + } + } + if (rec_fset) { + char *doc_prev = rec_fset->doc; + detail::process_attributes::init(extra..., rec_fset); + if (rec_fset->doc && rec_fset->doc != doc_prev) { + free(doc_prev); + rec_fset->doc = strdup(rec_fset->doc); + } + if (! rec_active) rec_active = rec_fset; + } + def_property_static_impl(name, fget, fset, rec_active); + return *this; + } + +private: + /// Initialize holder object, variant 1: object derives from enable_shared_from_this + template + static void init_holder(detail::instance *inst, detail::value_and_holder &v_h, + const holder_type * /* unused */, const std::enable_shared_from_this * /* dummy */) { + try { + auto sh = std::dynamic_pointer_cast( + v_h.value_ptr()->shared_from_this()); + if (sh) { + new (std::addressof(v_h.holder())) holder_type(std::move(sh)); + v_h.set_holder_constructed(); + } + } catch (const std::bad_weak_ptr &) {} + + if (!v_h.holder_constructed() && inst->owned) { + new (std::addressof(v_h.holder())) holder_type(v_h.value_ptr()); + v_h.set_holder_constructed(); + } + } + + static void init_holder_from_existing(const detail::value_and_holder &v_h, + const holder_type *holder_ptr, std::true_type /*is_copy_constructible*/) { + new (std::addressof(v_h.holder())) holder_type(*reinterpret_cast(holder_ptr)); + } + + static void init_holder_from_existing(const detail::value_and_holder &v_h, + const holder_type *holder_ptr, std::false_type /*is_copy_constructible*/) { + new (std::addressof(v_h.holder())) holder_type(std::move(*const_cast(holder_ptr))); + } + + /// Initialize holder object, variant 2: try to construct from existing holder object, if possible + static void init_holder(detail::instance *inst, detail::value_and_holder &v_h, + const holder_type *holder_ptr, const void * /* dummy -- not enable_shared_from_this) */) { + if (holder_ptr) { + init_holder_from_existing(v_h, holder_ptr, std::is_copy_constructible()); + v_h.set_holder_constructed(); + } else if (inst->owned || detail::always_construct_holder::value) { + new (std::addressof(v_h.holder())) holder_type(v_h.value_ptr()); + v_h.set_holder_constructed(); + } + } + + /// Performs instance initialization including constructing a holder and registering the known + /// instance. Should be called as soon as the `type` value_ptr is set for an instance. Takes an + /// optional pointer to an existing holder to use; if not specified and the instance is + /// `.owned`, a new holder will be constructed to manage the value pointer. + static void init_instance(detail::instance *inst, const void *holder_ptr) { + auto v_h = inst->get_value_and_holder(detail::get_type_info(typeid(type))); + if (!v_h.instance_registered()) { + register_instance(inst, v_h.value_ptr(), v_h.type); + v_h.set_instance_registered(); + } + init_holder(inst, v_h, (const holder_type *) holder_ptr, v_h.value_ptr()); + } + + /// Deallocates an instance; via holder, if constructed; otherwise via operator delete. + static void dealloc(detail::value_and_holder &v_h) { + // We could be deallocating because we are cleaning up after a Python exception. + // If so, the Python error indicator will be set. We need to clear that before + // running the destructor, in case the destructor code calls more Python. + // If we don't, the Python API will exit with an exception, and pybind11 will + // throw error_already_set from the C++ destructor which is forbidden and triggers + // std::terminate(). + error_scope scope; + if (v_h.holder_constructed()) { + v_h.holder().~holder_type(); + v_h.set_holder_constructed(false); + } + else { + detail::call_operator_delete(v_h.value_ptr(), + v_h.type->type_size, + v_h.type->type_align + ); + } + v_h.value_ptr() = nullptr; + } + + static detail::function_record *get_function_record(handle h) { + h = detail::get_function(h); + return h ? (detail::function_record *) reinterpret_borrow(PyCFunction_GET_SELF(h.ptr())) + : nullptr; + } +}; + +/// Binds an existing constructor taking arguments Args... +template detail::initimpl::constructor init() { return {}; } +/// Like `init()`, but the instance is always constructed through the alias class (even +/// when not inheriting on the Python side). +template detail::initimpl::alias_constructor init_alias() { return {}; } + +/// Binds a factory function as a constructor +template > +Ret init(Func &&f) { return {std::forward(f)}; } + +/// Dual-argument factory function: the first function is called when no alias is needed, the second +/// when an alias is needed (i.e. due to python-side inheritance). Arguments must be identical. +template > +Ret init(CFunc &&c, AFunc &&a) { + return {std::forward(c), std::forward(a)}; +} + +/// Binds pickling functions `__getstate__` and `__setstate__` and ensures that the type +/// returned by `__getstate__` is the same as the argument accepted by `__setstate__`. +template +detail::initimpl::pickle_factory pickle(GetState &&g, SetState &&s) { + return {std::forward(g), std::forward(s)}; +} + +PYBIND11_NAMESPACE_BEGIN(detail) + +inline str enum_name(handle arg) { + dict entries = arg.get_type().attr("__entries"); + for (auto kv : entries) { + if (handle(kv.second[int_(0)]).equal(arg)) + return pybind11::str(kv.first); + } + return "???"; +} + +struct enum_base { + enum_base(handle base, handle parent) : m_base(base), m_parent(parent) { } + + PYBIND11_NOINLINE void init(bool is_arithmetic, bool is_convertible) { + m_base.attr("__entries") = dict(); + auto property = handle((PyObject *) &PyProperty_Type); + auto static_property = handle((PyObject *) get_internals().static_property_type); + + m_base.attr("__repr__") = cpp_function( + [](object arg) -> str { + handle type = type::handle_of(arg); + object type_name = type.attr("__name__"); + return pybind11::str("<{}.{}: {}>").format(type_name, enum_name(arg), int_(arg)); + }, name("__repr__"), is_method(m_base) + ); + + m_base.attr("name") = property(cpp_function(&enum_name, name("name"), is_method(m_base))); + + m_base.attr("__str__") = cpp_function( + [](handle arg) -> str { + object type_name = type::handle_of(arg).attr("__name__"); + return pybind11::str("{}.{}").format(type_name, enum_name(arg)); + }, name("name"), is_method(m_base) + ); + + m_base.attr("__doc__") = static_property(cpp_function( + [](handle arg) -> std::string { + std::string docstring; + dict entries = arg.attr("__entries"); + if (((PyTypeObject *) arg.ptr())->tp_doc) + docstring += std::string(((PyTypeObject *) arg.ptr())->tp_doc) + "\n\n"; + docstring += "Members:"; + for (auto kv : entries) { + auto key = std::string(pybind11::str(kv.first)); + auto comment = kv.second[int_(1)]; + docstring += "\n\n " + key; + if (!comment.is_none()) + docstring += " : " + (std::string) pybind11::str(comment); + } + return docstring; + }, name("__doc__") + ), none(), none(), ""); + + m_base.attr("__members__") = static_property(cpp_function( + [](handle arg) -> dict { + dict entries = arg.attr("__entries"), m; + for (auto kv : entries) + m[kv.first] = kv.second[int_(0)]; + return m; + }, name("__members__")), none(), none(), "" + ); + + #define PYBIND11_ENUM_OP_STRICT(op, expr, strict_behavior) \ + m_base.attr(op) = cpp_function( \ + [](object a, object b) { \ + if (!type::handle_of(a).is(type::handle_of(b))) \ + strict_behavior; \ + return expr; \ + }, \ + name(op), is_method(m_base)) + + #define PYBIND11_ENUM_OP_CONV(op, expr) \ + m_base.attr(op) = cpp_function( \ + [](object a_, object b_) { \ + int_ a(a_), b(b_); \ + return expr; \ + }, \ + name(op), is_method(m_base)) + + #define PYBIND11_ENUM_OP_CONV_LHS(op, expr) \ + m_base.attr(op) = cpp_function( \ + [](object a_, object b) { \ + int_ a(a_); \ + return expr; \ + }, \ + name(op), is_method(m_base)) + + if (is_convertible) { + PYBIND11_ENUM_OP_CONV_LHS("__eq__", !b.is_none() && a.equal(b)); + PYBIND11_ENUM_OP_CONV_LHS("__ne__", b.is_none() || !a.equal(b)); + + if (is_arithmetic) { + PYBIND11_ENUM_OP_CONV("__lt__", a < b); + PYBIND11_ENUM_OP_CONV("__gt__", a > b); + PYBIND11_ENUM_OP_CONV("__le__", a <= b); + PYBIND11_ENUM_OP_CONV("__ge__", a >= b); + PYBIND11_ENUM_OP_CONV("__and__", a & b); + PYBIND11_ENUM_OP_CONV("__rand__", a & b); + PYBIND11_ENUM_OP_CONV("__or__", a | b); + PYBIND11_ENUM_OP_CONV("__ror__", a | b); + PYBIND11_ENUM_OP_CONV("__xor__", a ^ b); + PYBIND11_ENUM_OP_CONV("__rxor__", a ^ b); + m_base.attr("__invert__") = cpp_function( + [](object arg) { return ~(int_(arg)); }, name("__invert__"), is_method(m_base)); + } + } else { + PYBIND11_ENUM_OP_STRICT("__eq__", int_(a).equal(int_(b)), return false); + PYBIND11_ENUM_OP_STRICT("__ne__", !int_(a).equal(int_(b)), return true); + + if (is_arithmetic) { + #define PYBIND11_THROW throw type_error("Expected an enumeration of matching type!"); + PYBIND11_ENUM_OP_STRICT("__lt__", int_(a) < int_(b), PYBIND11_THROW); + PYBIND11_ENUM_OP_STRICT("__gt__", int_(a) > int_(b), PYBIND11_THROW); + PYBIND11_ENUM_OP_STRICT("__le__", int_(a) <= int_(b), PYBIND11_THROW); + PYBIND11_ENUM_OP_STRICT("__ge__", int_(a) >= int_(b), PYBIND11_THROW); + #undef PYBIND11_THROW + } + } + + #undef PYBIND11_ENUM_OP_CONV_LHS + #undef PYBIND11_ENUM_OP_CONV + #undef PYBIND11_ENUM_OP_STRICT + + m_base.attr("__getstate__") = cpp_function( + [](object arg) { return int_(arg); }, name("__getstate__"), is_method(m_base)); + + m_base.attr("__hash__") = cpp_function( + [](object arg) { return int_(arg); }, name("__hash__"), is_method(m_base)); + } + + PYBIND11_NOINLINE void value(char const* name_, object value, const char *doc = nullptr) { + dict entries = m_base.attr("__entries"); + str name(name_); + if (entries.contains(name)) { + std::string type_name = (std::string) str(m_base.attr("__name__")); + throw value_error(type_name + ": element \"" + std::string(name_) + "\" already exists!"); + } + + entries[name] = std::make_pair(value, doc); + m_base.attr(name) = value; + } + + PYBIND11_NOINLINE void export_values() { + dict entries = m_base.attr("__entries"); + for (auto kv : entries) + m_parent.attr(kv.first) = kv.second[int_(0)]; + } + + handle m_base; + handle m_parent; +}; + +PYBIND11_NAMESPACE_END(detail) + +/// Binds C++ enumerations and enumeration classes to Python +template class enum_ : public class_ { +public: + using Base = class_; + using Base::def; + using Base::attr; + using Base::def_property_readonly; + using Base::def_property_readonly_static; + using Scalar = typename std::underlying_type::type; + + template + enum_(const handle &scope, const char *name, const Extra&... extra) + : class_(scope, name, extra...), m_base(*this, scope) { + constexpr bool is_arithmetic = detail::any_of...>::value; + constexpr bool is_convertible = std::is_convertible::value; + m_base.init(is_arithmetic, is_convertible); + + def(init([](Scalar i) { return static_cast(i); })); + def("__int__", [](Type value) { return (Scalar) value; }); + #if PY_MAJOR_VERSION < 3 + def("__long__", [](Type value) { return (Scalar) value; }); + #endif + #if PY_MAJOR_VERSION > 3 || (PY_MAJOR_VERSION == 3 && PY_MINOR_VERSION >= 8) + def("__index__", [](Type value) { return (Scalar) value; }); + #endif + + attr("__setstate__") = cpp_function( + [](detail::value_and_holder &v_h, Scalar arg) { + detail::initimpl::setstate(v_h, static_cast(arg), + Py_TYPE(v_h.inst) != v_h.type->type); }, + detail::is_new_style_constructor(), + pybind11::name("__setstate__"), is_method(*this)); + } + + /// Export enumeration entries into the parent scope + enum_& export_values() { + m_base.export_values(); + return *this; + } + + /// Add an enumeration entry + enum_& value(char const* name, Type value, const char *doc = nullptr) { + m_base.value(name, pybind11::cast(value, return_value_policy::copy), doc); + return *this; + } + +private: + detail::enum_base m_base; +}; + +PYBIND11_NAMESPACE_BEGIN(detail) + + +inline void keep_alive_impl(handle nurse, handle patient) { + if (!nurse || !patient) + pybind11_fail("Could not activate keep_alive!"); + + if (patient.is_none() || nurse.is_none()) + return; /* Nothing to keep alive or nothing to be kept alive by */ + + auto tinfo = all_type_info(Py_TYPE(nurse.ptr())); + if (!tinfo.empty()) { + /* It's a pybind-registered type, so we can store the patient in the + * internal list. */ + add_patient(nurse.ptr(), patient.ptr()); + } + else { + /* Fall back to clever approach based on weak references taken from + * Boost.Python. This is not used for pybind-registered types because + * the objects can be destroyed out-of-order in a GC pass. */ + cpp_function disable_lifesupport( + [patient](handle weakref) { patient.dec_ref(); weakref.dec_ref(); }); + + weakref wr(nurse, disable_lifesupport); + + patient.inc_ref(); /* reference patient and leak the weak reference */ + (void) wr.release(); + } +} + +PYBIND11_NOINLINE inline void keep_alive_impl(size_t Nurse, size_t Patient, function_call &call, handle ret) { + auto get_arg = [&](size_t n) { + if (n == 0) + return ret; + else if (n == 1 && call.init_self) + return call.init_self; + else if (n <= call.args.size()) + return call.args[n - 1]; + return handle(); + }; + + keep_alive_impl(get_arg(Nurse), get_arg(Patient)); +} + +inline std::pair all_type_info_get_cache(PyTypeObject *type) { + auto res = get_internals().registered_types_py +#ifdef __cpp_lib_unordered_map_try_emplace + .try_emplace(type); +#else + .emplace(type, std::vector()); +#endif + if (res.second) { + // New cache entry created; set up a weak reference to automatically remove it if the type + // gets destroyed: + weakref((PyObject *) type, cpp_function([type](handle wr) { + get_internals().registered_types_py.erase(type); + wr.dec_ref(); + })).release(); + } + + return res; +} + +template +struct iterator_state { + Iterator it; + Sentinel end; + bool first_or_done; +}; + +PYBIND11_NAMESPACE_END(detail) + +/// Makes a python iterator from a first and past-the-end C++ InputIterator. +template ()), + typename... Extra> +iterator make_iterator(Iterator first, Sentinel last, Extra &&... extra) { + typedef detail::iterator_state state; + + if (!detail::get_type_info(typeid(state), false)) { + class_(handle(), "iterator", pybind11::module_local()) + .def("__iter__", [](state &s) -> state& { return s; }) + .def("__next__", [](state &s) -> ValueType { + if (!s.first_or_done) + ++s.it; + else + s.first_or_done = false; + if (s.it == s.end) { + s.first_or_done = true; + throw stop_iteration(); + } + return *s.it; + }, std::forward(extra)..., Policy); + } + + return cast(state{first, last, true}); +} + +/// Makes an python iterator over the keys (`.first`) of a iterator over pairs from a +/// first and past-the-end InputIterator. +template ()).first), + typename... Extra> +iterator make_key_iterator(Iterator first, Sentinel last, Extra &&... extra) { + using state = detail::iterator_state; + + if (!detail::get_type_info(typeid(state), false)) { + class_(handle(), "iterator", pybind11::module_local()) + .def("__iter__", [](state &s) -> state& { return s; }) + .def("__next__", [](state &s) -> KeyType { + if (!s.first_or_done) + ++s.it; + else + s.first_or_done = false; + if (s.it == s.end) { + s.first_or_done = true; + throw stop_iteration(); + } + return (*s.it).first; + }, std::forward(extra)..., Policy); + } + + return cast(state{first, last, true}); +} + +/// Makes an iterator over values of an stl container or other container supporting +/// `std::begin()`/`std::end()` +template iterator make_iterator(Type &value, Extra&&... extra) { + return make_iterator(std::begin(value), std::end(value), extra...); +} + +/// Makes an iterator over the keys (`.first`) of a stl map-like container supporting +/// `std::begin()`/`std::end()` +template iterator make_key_iterator(Type &value, Extra&&... extra) { + return make_key_iterator(std::begin(value), std::end(value), extra...); +} + +template void implicitly_convertible() { + struct set_flag { + bool &flag; + set_flag(bool &flag) : flag(flag) { flag = true; } + ~set_flag() { flag = false; } + }; + auto implicit_caster = [](PyObject *obj, PyTypeObject *type) -> PyObject * { + static bool currently_used = false; + if (currently_used) // implicit conversions are non-reentrant + return nullptr; + set_flag flag_helper(currently_used); + if (!detail::make_caster().load(obj, false)) + return nullptr; + tuple args(1); + args[0] = obj; + PyObject *result = PyObject_Call((PyObject *) type, args.ptr(), nullptr); + if (result == nullptr) + PyErr_Clear(); + return result; + }; + + if (auto tinfo = detail::get_type_info(typeid(OutputType))) + tinfo->implicit_conversions.push_back(implicit_caster); + else + pybind11_fail("implicitly_convertible: Unable to find type " + type_id()); +} + +template +void register_exception_translator(ExceptionTranslator&& translator) { + detail::get_internals().registered_exception_translators.push_front( + std::forward(translator)); +} + +/** + * Wrapper to generate a new Python exception type. + * + * This should only be used with PyErr_SetString for now. + * It is not (yet) possible to use as a py::base. + * Template type argument is reserved for future use. + */ +template +class exception : public object { +public: + exception() = default; + exception(handle scope, const char *name, handle base = PyExc_Exception) { + std::string full_name = scope.attr("__name__").cast() + + std::string(".") + name; + m_ptr = PyErr_NewException(const_cast(full_name.c_str()), base.ptr(), NULL); + if (hasattr(scope, "__dict__") && scope.attr("__dict__").contains(name)) + pybind11_fail("Error during initialization: multiple incompatible " + "definitions with name \"" + std::string(name) + "\""); + scope.attr(name) = *this; + } + + // Sets the current python exception to this exception object with the given message + void operator()(const char *message) { + PyErr_SetString(m_ptr, message); + } +}; + +PYBIND11_NAMESPACE_BEGIN(detail) +// Returns a reference to a function-local static exception object used in the simple +// register_exception approach below. (It would be simpler to have the static local variable +// directly in register_exception, but that makes clang <3.5 segfault - issue #1349). +template +exception &get_exception_object() { static exception ex; return ex; } +PYBIND11_NAMESPACE_END(detail) + +/** + * Registers a Python exception in `m` of the given `name` and installs an exception translator to + * translate the C++ exception to the created Python exception using the exceptions what() method. + * This is intended for simple exception translations; for more complex translation, register the + * exception object and translator directly. + */ +template +exception ®ister_exception(handle scope, + const char *name, + handle base = PyExc_Exception) { + auto &ex = detail::get_exception_object(); + if (!ex) ex = exception(scope, name, base); + + register_exception_translator([](std::exception_ptr p) { + if (!p) return; + try { + std::rethrow_exception(p); + } catch (const CppException &e) { + detail::get_exception_object()(e.what()); + } + }); + return ex; +} + +PYBIND11_NAMESPACE_BEGIN(detail) +PYBIND11_NOINLINE inline void print(tuple args, dict kwargs) { + auto strings = tuple(args.size()); + for (size_t i = 0; i < args.size(); ++i) { + strings[i] = str(args[i]); + } + auto sep = kwargs.contains("sep") ? kwargs["sep"] : cast(" "); + auto line = sep.attr("join")(strings); + + object file; + if (kwargs.contains("file")) { + file = kwargs["file"].cast(); + } else { + try { + file = module_::import("sys").attr("stdout"); + } catch (const error_already_set &) { + /* If print() is called from code that is executed as + part of garbage collection during interpreter shutdown, + importing 'sys' can fail. Give up rather than crashing the + interpreter in this case. */ + return; + } + } + + auto write = file.attr("write"); + write(line); + write(kwargs.contains("end") ? kwargs["end"] : cast("\n")); + + if (kwargs.contains("flush") && kwargs["flush"].cast()) + file.attr("flush")(); +} +PYBIND11_NAMESPACE_END(detail) + +template +void print(Args &&...args) { + auto c = detail::collect_arguments(std::forward(args)...); + detail::print(c.args(), c.kwargs()); +} + +#if defined(WITH_THREAD) && !defined(PYPY_VERSION) + +/* The functions below essentially reproduce the PyGILState_* API using a RAII + * pattern, but there are a few important differences: + * + * 1. When acquiring the GIL from an non-main thread during the finalization + * phase, the GILState API blindly terminates the calling thread, which + * is often not what is wanted. This API does not do this. + * + * 2. The gil_scoped_release function can optionally cut the relationship + * of a PyThreadState and its associated thread, which allows moving it to + * another thread (this is a fairly rare/advanced use case). + * + * 3. The reference count of an acquired thread state can be controlled. This + * can be handy to prevent cases where callbacks issued from an external + * thread would otherwise constantly construct and destroy thread state data + * structures. + * + * See the Python bindings of NanoGUI (http://github.com/wjakob/nanogui) for an + * example which uses features 2 and 3 to migrate the Python thread of + * execution to another thread (to run the event loop on the original thread, + * in this case). + */ + +class gil_scoped_acquire { +public: + PYBIND11_NOINLINE gil_scoped_acquire() { + auto const &internals = detail::get_internals(); + tstate = (PyThreadState *) PYBIND11_TLS_GET_VALUE(internals.tstate); + + if (!tstate) { + /* Check if the GIL was acquired using the PyGILState_* API instead (e.g. if + calling from a Python thread). Since we use a different key, this ensures + we don't create a new thread state and deadlock in PyEval_AcquireThread + below. Note we don't save this state with internals.tstate, since we don't + create it we would fail to clear it (its reference count should be > 0). */ + tstate = PyGILState_GetThisThreadState(); + } + + if (!tstate) { + tstate = PyThreadState_New(internals.istate); + #if !defined(NDEBUG) + if (!tstate) + pybind11_fail("scoped_acquire: could not create thread state!"); + #endif + tstate->gilstate_counter = 0; + PYBIND11_TLS_REPLACE_VALUE(internals.tstate, tstate); + } else { + release = detail::get_thread_state_unchecked() != tstate; + } + + if (release) { + /* Work around an annoying assertion in PyThreadState_Swap */ + #if defined(Py_DEBUG) + PyInterpreterState *interp = tstate->interp; + tstate->interp = nullptr; + #endif + PyEval_AcquireThread(tstate); + #if defined(Py_DEBUG) + tstate->interp = interp; + #endif + } + + inc_ref(); + } + + void inc_ref() { + ++tstate->gilstate_counter; + } + + PYBIND11_NOINLINE void dec_ref() { + --tstate->gilstate_counter; + #if !defined(NDEBUG) + if (detail::get_thread_state_unchecked() != tstate) + pybind11_fail("scoped_acquire::dec_ref(): thread state must be current!"); + if (tstate->gilstate_counter < 0) + pybind11_fail("scoped_acquire::dec_ref(): reference count underflow!"); + #endif + if (tstate->gilstate_counter == 0) { + #if !defined(NDEBUG) + if (!release) + pybind11_fail("scoped_acquire::dec_ref(): internal error!"); + #endif + PyThreadState_Clear(tstate); + PyThreadState_DeleteCurrent(); + PYBIND11_TLS_DELETE_VALUE(detail::get_internals().tstate); + release = false; + } + } + + PYBIND11_NOINLINE ~gil_scoped_acquire() { + dec_ref(); + if (release) + PyEval_SaveThread(); + } +private: + PyThreadState *tstate = nullptr; + bool release = true; +}; + +class gil_scoped_release { +public: + explicit gil_scoped_release(bool disassoc = false) : disassoc(disassoc) { + // `get_internals()` must be called here unconditionally in order to initialize + // `internals.tstate` for subsequent `gil_scoped_acquire` calls. Otherwise, an + // initialization race could occur as multiple threads try `gil_scoped_acquire`. + const auto &internals = detail::get_internals(); + tstate = PyEval_SaveThread(); + if (disassoc) { + auto key = internals.tstate; + PYBIND11_TLS_DELETE_VALUE(key); + } + } + ~gil_scoped_release() { + if (!tstate) + return; + PyEval_RestoreThread(tstate); + if (disassoc) { + auto key = detail::get_internals().tstate; + PYBIND11_TLS_REPLACE_VALUE(key, tstate); + } + } +private: + PyThreadState *tstate; + bool disassoc; +}; +#elif defined(PYPY_VERSION) +class gil_scoped_acquire { + PyGILState_STATE state; +public: + gil_scoped_acquire() { state = PyGILState_Ensure(); } + ~gil_scoped_acquire() { PyGILState_Release(state); } +}; + +class gil_scoped_release { + PyThreadState *state; +public: + gil_scoped_release() { state = PyEval_SaveThread(); } + ~gil_scoped_release() { PyEval_RestoreThread(state); } +}; +#else +class gil_scoped_acquire { }; +class gil_scoped_release { }; +#endif + +error_already_set::~error_already_set() { + if (m_type) { + gil_scoped_acquire gil; + error_scope scope; + m_type.release().dec_ref(); + m_value.release().dec_ref(); + m_trace.release().dec_ref(); + } +} + +PYBIND11_NAMESPACE_BEGIN(detail) +inline function get_type_override(const void *this_ptr, const type_info *this_type, const char *name) { + handle self = get_object_handle(this_ptr, this_type); + if (!self) + return function(); + handle type = type::handle_of(self); + auto key = std::make_pair(type.ptr(), name); + + /* Cache functions that aren't overridden in Python to avoid + many costly Python dictionary lookups below */ + auto &cache = get_internals().inactive_override_cache; + if (cache.find(key) != cache.end()) + return function(); + + function override = getattr(self, name, function()); + if (override.is_cpp_function()) { + cache.insert(key); + return function(); + } + + /* Don't call dispatch code if invoked from overridden function. + Unfortunately this doesn't work on PyPy. */ +#if !defined(PYPY_VERSION) + PyFrameObject *frame = PyThreadState_Get()->frame; + if (frame && (std::string) str(frame->f_code->co_name) == name && + frame->f_code->co_argcount > 0) { + PyFrame_FastToLocals(frame); + PyObject *self_caller = PyDict_GetItem( + frame->f_locals, PyTuple_GET_ITEM(frame->f_code->co_varnames, 0)); + if (self_caller == self.ptr()) + return function(); + } +#else + /* PyPy currently doesn't provide a detailed cpyext emulation of + frame objects, so we have to emulate this using Python. This + is going to be slow..*/ + dict d; d["self"] = self; d["name"] = pybind11::str(name); + PyObject *result = PyRun_String( + "import inspect\n" + "frame = inspect.currentframe()\n" + "if frame is not None:\n" + " frame = frame.f_back\n" + " if frame is not None and str(frame.f_code.co_name) == name and " + "frame.f_code.co_argcount > 0:\n" + " self_caller = frame.f_locals[frame.f_code.co_varnames[0]]\n" + " if self_caller == self:\n" + " self = None\n", + Py_file_input, d.ptr(), d.ptr()); + if (result == nullptr) + throw error_already_set(); + if (d["self"].is_none()) + return function(); + Py_DECREF(result); +#endif + + return override; +} +PYBIND11_NAMESPACE_END(detail) + +/** \rst + Try to retrieve a python method by the provided name from the instance pointed to by the this_ptr. + + :this_ptr: The pointer to the object the overriden method should be retrieved for. This should be + the first non-trampoline class encountered in the inheritance chain. + :name: The name of the overridden Python method to retrieve. + :return: The Python method by this name from the object or an empty function wrapper. + \endrst */ +template function get_override(const T *this_ptr, const char *name) { + auto tinfo = detail::get_type_info(typeid(T)); + return tinfo ? detail::get_type_override(this_ptr, tinfo, name) : function(); +} + +#define PYBIND11_OVERRIDE_IMPL(ret_type, cname, name, ...) \ + do { \ + pybind11::gil_scoped_acquire gil; \ + pybind11::function override = pybind11::get_override(static_cast(this), name); \ + if (override) { \ + auto o = override(__VA_ARGS__); \ + if (pybind11::detail::cast_is_temporary_value_reference::value) { \ + static pybind11::detail::override_caster_t caster; \ + return pybind11::detail::cast_ref(std::move(o), caster); \ + } \ + else return pybind11::detail::cast_safe(std::move(o)); \ + } \ + } while (false) + +/** \rst + Macro to populate the virtual method in the trampoline class. This macro tries to look up a method named 'fn' + from the Python side, deals with the :ref:`gil` and necessary argument conversions to call this method and return + the appropriate type. See :ref:`overriding_virtuals` for more information. This macro should be used when the method + name in C is not the same as the method name in Python. For example with `__str__`. + + .. code-block:: cpp + + std::string toString() override { + PYBIND11_OVERRIDE_NAME( + std::string, // Return type (ret_type) + Animal, // Parent class (cname) + "__str__", // Name of method in Python (name) + toString, // Name of function in C++ (fn) + ); + } +\endrst */ +#define PYBIND11_OVERRIDE_NAME(ret_type, cname, name, fn, ...) \ + do { \ + PYBIND11_OVERRIDE_IMPL(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), name, __VA_ARGS__); \ + return cname::fn(__VA_ARGS__); \ + } while (false) + +/** \rst + Macro for pure virtual functions, this function is identical to :c:macro:`PYBIND11_OVERRIDE_NAME`, except that it + throws if no override can be found. +\endrst */ +#define PYBIND11_OVERRIDE_PURE_NAME(ret_type, cname, name, fn, ...) \ + do { \ + PYBIND11_OVERRIDE_IMPL(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), name, __VA_ARGS__); \ + pybind11::pybind11_fail("Tried to call pure virtual function \"" PYBIND11_STRINGIFY(cname) "::" name "\""); \ + } while (false) + +/** \rst + Macro to populate the virtual method in the trampoline class. This macro tries to look up the method + from the Python side, deals with the :ref:`gil` and necessary argument conversions to call this method and return + the appropriate type. This macro should be used if the method name in C and in Python are identical. + See :ref:`overriding_virtuals` for more information. + + .. code-block:: cpp + + class PyAnimal : public Animal { + public: + // Inherit the constructors + using Animal::Animal; + + // Trampoline (need one for each virtual function) + std::string go(int n_times) override { + PYBIND11_OVERRIDE_PURE( + std::string, // Return type (ret_type) + Animal, // Parent class (cname) + go, // Name of function in C++ (must match Python name) (fn) + n_times // Argument(s) (...) + ); + } + }; +\endrst */ +#define PYBIND11_OVERRIDE(ret_type, cname, fn, ...) \ + PYBIND11_OVERRIDE_NAME(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), #fn, fn, __VA_ARGS__) + +/** \rst + Macro for pure virtual functions, this function is identical to :c:macro:`PYBIND11_OVERRIDE`, except that it throws + if no override can be found. +\endrst */ +#define PYBIND11_OVERRIDE_PURE(ret_type, cname, fn, ...) \ + PYBIND11_OVERRIDE_PURE_NAME(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), #fn, fn, __VA_ARGS__) + + +// Deprecated versions + +PYBIND11_DEPRECATED("get_type_overload has been deprecated") +inline function get_type_overload(const void *this_ptr, const detail::type_info *this_type, const char *name) { + return detail::get_type_override(this_ptr, this_type, name); +} + +template +inline function get_overload(const T *this_ptr, const char *name) { + return get_override(this_ptr, name); +} + +#define PYBIND11_OVERLOAD_INT(ret_type, cname, name, ...) \ + PYBIND11_OVERRIDE_IMPL(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), name, __VA_ARGS__) +#define PYBIND11_OVERLOAD_NAME(ret_type, cname, name, fn, ...) \ + PYBIND11_OVERRIDE_NAME(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), name, fn, __VA_ARGS__) +#define PYBIND11_OVERLOAD_PURE_NAME(ret_type, cname, name, fn, ...) \ + PYBIND11_OVERRIDE_PURE_NAME(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), name, fn, __VA_ARGS__); +#define PYBIND11_OVERLOAD(ret_type, cname, fn, ...) \ + PYBIND11_OVERRIDE(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), fn, __VA_ARGS__) +#define PYBIND11_OVERLOAD_PURE(ret_type, cname, fn, ...) \ + PYBIND11_OVERRIDE_PURE(PYBIND11_TYPE(ret_type), PYBIND11_TYPE(cname), fn, __VA_ARGS__); + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) + +#if defined(_MSC_VER) && !defined(__INTEL_COMPILER) +# pragma warning(pop) +#elif defined(__GNUG__) && !defined(__clang__) +# pragma GCC diagnostic pop +#endif diff --git a/extern/pybind/include/pybind11/pytypes.h b/extern/pybind/include/pybind11/pytypes.h new file mode 100644 index 00000000..1010ad71 --- /dev/null +++ b/extern/pybind/include/pybind11/pytypes.h @@ -0,0 +1,1659 @@ +/* + pybind11/pytypes.h: Convenience wrapper classes for basic Python types + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "detail/common.h" +#include "buffer_info.h" +#include +#include + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) + +/* A few forward declarations */ +class handle; class object; +class str; class iterator; +class type; +struct arg; struct arg_v; + +PYBIND11_NAMESPACE_BEGIN(detail) +class args_proxy; +inline bool isinstance_generic(handle obj, const std::type_info &tp); + +// Accessor forward declarations +template class accessor; +namespace accessor_policies { + struct obj_attr; + struct str_attr; + struct generic_item; + struct sequence_item; + struct list_item; + struct tuple_item; +} // namespace accessor_policies +using obj_attr_accessor = accessor; +using str_attr_accessor = accessor; +using item_accessor = accessor; +using sequence_accessor = accessor; +using list_accessor = accessor; +using tuple_accessor = accessor; + +/// Tag and check to identify a class which implements the Python object API +class pyobject_tag { }; +template using is_pyobject = std::is_base_of>; + +/** \rst + A mixin class which adds common functions to `handle`, `object` and various accessors. + The only requirement for `Derived` is to implement ``PyObject *Derived::ptr() const``. +\endrst */ +template +class object_api : public pyobject_tag { + const Derived &derived() const { return static_cast(*this); } + +public: + /** \rst + Return an iterator equivalent to calling ``iter()`` in Python. The object + must be a collection which supports the iteration protocol. + \endrst */ + iterator begin() const; + /// Return a sentinel which ends iteration. + iterator end() const; + + /** \rst + Return an internal functor to invoke the object's sequence protocol. Casting + the returned ``detail::item_accessor`` instance to a `handle` or `object` + subclass causes a corresponding call to ``__getitem__``. Assigning a `handle` + or `object` subclass causes a call to ``__setitem__``. + \endrst */ + item_accessor operator[](handle key) const; + /// See above (the only difference is that they key is provided as a string literal) + item_accessor operator[](const char *key) const; + + /** \rst + Return an internal functor to access the object's attributes. Casting the + returned ``detail::obj_attr_accessor`` instance to a `handle` or `object` + subclass causes a corresponding call to ``getattr``. Assigning a `handle` + or `object` subclass causes a call to ``setattr``. + \endrst */ + obj_attr_accessor attr(handle key) const; + /// See above (the only difference is that they key is provided as a string literal) + str_attr_accessor attr(const char *key) const; + + /** \rst + Matches * unpacking in Python, e.g. to unpack arguments out of a ``tuple`` + or ``list`` for a function call. Applying another * to the result yields + ** unpacking, e.g. to unpack a dict as function keyword arguments. + See :ref:`calling_python_functions`. + \endrst */ + args_proxy operator*() const; + + /// Check if the given item is contained within this object, i.e. ``item in obj``. + template bool contains(T &&item) const; + + /** \rst + Assuming the Python object is a function or implements the ``__call__`` + protocol, ``operator()`` invokes the underlying function, passing an + arbitrary set of parameters. The result is returned as a `object` and + may need to be converted back into a Python object using `handle::cast()`. + + When some of the arguments cannot be converted to Python objects, the + function will throw a `cast_error` exception. When the Python function + call fails, a `error_already_set` exception is thrown. + \endrst */ + template + object operator()(Args &&...args) const; + template + PYBIND11_DEPRECATED("call(...) was deprecated in favor of operator()(...)") + object call(Args&&... args) const; + + /// Equivalent to ``obj is other`` in Python. + bool is(object_api const& other) const { return derived().ptr() == other.derived().ptr(); } + /// Equivalent to ``obj is None`` in Python. + bool is_none() const { return derived().ptr() == Py_None; } + /// Equivalent to obj == other in Python + bool equal(object_api const &other) const { return rich_compare(other, Py_EQ); } + bool not_equal(object_api const &other) const { return rich_compare(other, Py_NE); } + bool operator<(object_api const &other) const { return rich_compare(other, Py_LT); } + bool operator<=(object_api const &other) const { return rich_compare(other, Py_LE); } + bool operator>(object_api const &other) const { return rich_compare(other, Py_GT); } + bool operator>=(object_api const &other) const { return rich_compare(other, Py_GE); } + + object operator-() const; + object operator~() const; + object operator+(object_api const &other) const; + object operator+=(object_api const &other) const; + object operator-(object_api const &other) const; + object operator-=(object_api const &other) const; + object operator*(object_api const &other) const; + object operator*=(object_api const &other) const; + object operator/(object_api const &other) const; + object operator/=(object_api const &other) const; + object operator|(object_api const &other) const; + object operator|=(object_api const &other) const; + object operator&(object_api const &other) const; + object operator&=(object_api const &other) const; + object operator^(object_api const &other) const; + object operator^=(object_api const &other) const; + object operator<<(object_api const &other) const; + object operator<<=(object_api const &other) const; + object operator>>(object_api const &other) const; + object operator>>=(object_api const &other) const; + + PYBIND11_DEPRECATED("Use py::str(obj) instead") + pybind11::str str() const; + + /// Get or set the object's docstring, i.e. ``obj.__doc__``. + str_attr_accessor doc() const; + + /// Return the object's current reference count + int ref_count() const { return static_cast(Py_REFCNT(derived().ptr())); } + + // TODO PYBIND11_DEPRECATED("Call py::type::handle_of(h) or py::type::of(h) instead of h.get_type()") + handle get_type() const; + +private: + bool rich_compare(object_api const &other, int value) const; +}; + +PYBIND11_NAMESPACE_END(detail) + +/** \rst + Holds a reference to a Python object (no reference counting) + + The `handle` class is a thin wrapper around an arbitrary Python object (i.e. a + ``PyObject *`` in Python's C API). It does not perform any automatic reference + counting and merely provides a basic C++ interface to various Python API functions. + + .. seealso:: + The `object` class inherits from `handle` and adds automatic reference + counting features. +\endrst */ +class handle : public detail::object_api { +public: + /// The default constructor creates a handle with a ``nullptr``-valued pointer + handle() = default; + /// Creates a ``handle`` from the given raw Python object pointer + handle(PyObject *ptr) : m_ptr(ptr) { } // Allow implicit conversion from PyObject* + + /// Return the underlying ``PyObject *`` pointer + PyObject *ptr() const { return m_ptr; } + PyObject *&ptr() { return m_ptr; } + + /** \rst + Manually increase the reference count of the Python object. Usually, it is + preferable to use the `object` class which derives from `handle` and calls + this function automatically. Returns a reference to itself. + \endrst */ + const handle& inc_ref() const & { Py_XINCREF(m_ptr); return *this; } + + /** \rst + Manually decrease the reference count of the Python object. Usually, it is + preferable to use the `object` class which derives from `handle` and calls + this function automatically. Returns a reference to itself. + \endrst */ + const handle& dec_ref() const & { Py_XDECREF(m_ptr); return *this; } + + /** \rst + Attempt to cast the Python object into the given C++ type. A `cast_error` + will be throw upon failure. + \endrst */ + template T cast() const; + /// Return ``true`` when the `handle` wraps a valid Python object + explicit operator bool() const { return m_ptr != nullptr; } + /** \rst + Deprecated: Check that the underlying pointers are the same. + Equivalent to ``obj1 is obj2`` in Python. + \endrst */ + PYBIND11_DEPRECATED("Use obj1.is(obj2) instead") + bool operator==(const handle &h) const { return m_ptr == h.m_ptr; } + PYBIND11_DEPRECATED("Use !obj1.is(obj2) instead") + bool operator!=(const handle &h) const { return m_ptr != h.m_ptr; } + PYBIND11_DEPRECATED("Use handle::operator bool() instead") + bool check() const { return m_ptr != nullptr; } +protected: + PyObject *m_ptr = nullptr; +}; + +/** \rst + Holds a reference to a Python object (with reference counting) + + Like `handle`, the `object` class is a thin wrapper around an arbitrary Python + object (i.e. a ``PyObject *`` in Python's C API). In contrast to `handle`, it + optionally increases the object's reference count upon construction, and it + *always* decreases the reference count when the `object` instance goes out of + scope and is destructed. When using `object` instances consistently, it is much + easier to get reference counting right at the first attempt. +\endrst */ +class object : public handle { +public: + object() = default; + PYBIND11_DEPRECATED("Use reinterpret_borrow() or reinterpret_steal()") + object(handle h, bool is_borrowed) : handle(h) { if (is_borrowed) inc_ref(); } + /// Copy constructor; always increases the reference count + object(const object &o) : handle(o) { inc_ref(); } + /// Move constructor; steals the object from ``other`` and preserves its reference count + object(object &&other) noexcept { m_ptr = other.m_ptr; other.m_ptr = nullptr; } + /// Destructor; automatically calls `handle::dec_ref()` + ~object() { dec_ref(); } + + /** \rst + Resets the internal pointer to ``nullptr`` without decreasing the + object's reference count. The function returns a raw handle to the original + Python object. + \endrst */ + handle release() { + PyObject *tmp = m_ptr; + m_ptr = nullptr; + return handle(tmp); + } + + object& operator=(const object &other) { + other.inc_ref(); + dec_ref(); + m_ptr = other.m_ptr; + return *this; + } + + object& operator=(object &&other) noexcept { + if (this != &other) { + handle temp(m_ptr); + m_ptr = other.m_ptr; + other.m_ptr = nullptr; + temp.dec_ref(); + } + return *this; + } + + // Calling cast() on an object lvalue just copies (via handle::cast) + template T cast() const &; + // Calling on an object rvalue does a move, if needed and/or possible + template T cast() &&; + +protected: + // Tags for choosing constructors from raw PyObject * + struct borrowed_t { }; + struct stolen_t { }; + + template friend T reinterpret_borrow(handle); + template friend T reinterpret_steal(handle); + +public: + // Only accessible from derived classes and the reinterpret_* functions + object(handle h, borrowed_t) : handle(h) { inc_ref(); } + object(handle h, stolen_t) : handle(h) { } +}; + +/** \rst + Declare that a `handle` or ``PyObject *`` is a certain type and borrow the reference. + The target type ``T`` must be `object` or one of its derived classes. The function + doesn't do any conversions or checks. It's up to the user to make sure that the + target type is correct. + + .. code-block:: cpp + + PyObject *p = PyList_GetItem(obj, index); + py::object o = reinterpret_borrow(p); + // or + py::tuple t = reinterpret_borrow(p); // <-- `p` must be already be a `tuple` +\endrst */ +template T reinterpret_borrow(handle h) { return {h, object::borrowed_t{}}; } + +/** \rst + Like `reinterpret_borrow`, but steals the reference. + + .. code-block:: cpp + + PyObject *p = PyObject_Str(obj); + py::str s = reinterpret_steal(p); // <-- `p` must be already be a `str` +\endrst */ +template T reinterpret_steal(handle h) { return {h, object::stolen_t{}}; } + +PYBIND11_NAMESPACE_BEGIN(detail) +inline std::string error_string(); +PYBIND11_NAMESPACE_END(detail) + +/// Fetch and hold an error which was already set in Python. An instance of this is typically +/// thrown to propagate python-side errors back through C++ which can either be caught manually or +/// else falls back to the function dispatcher (which then raises the captured error back to +/// python). +class error_already_set : public std::runtime_error { +public: + /// Constructs a new exception from the current Python error indicator, if any. The current + /// Python error indicator will be cleared. + error_already_set() : std::runtime_error(detail::error_string()) { + PyErr_Fetch(&m_type.ptr(), &m_value.ptr(), &m_trace.ptr()); + } + + error_already_set(const error_already_set &) = default; + error_already_set(error_already_set &&) = default; + + inline ~error_already_set() override; + + /// Give the currently-held error back to Python, if any. If there is currently a Python error + /// already set it is cleared first. After this call, the current object no longer stores the + /// error variables (but the `.what()` string is still available). + void restore() { PyErr_Restore(m_type.release().ptr(), m_value.release().ptr(), m_trace.release().ptr()); } + + /// If it is impossible to raise the currently-held error, such as in destructor, we can write + /// it out using Python's unraisable hook (sys.unraisablehook). The error context should be + /// some object whose repr() helps identify the location of the error. Python already knows the + /// type and value of the error, so there is no need to repeat that. For example, __func__ could + /// be helpful. After this call, the current object no longer stores the error variables, + /// and neither does Python. + void discard_as_unraisable(object err_context) { + restore(); + PyErr_WriteUnraisable(err_context.ptr()); + } + void discard_as_unraisable(const char *err_context) { + discard_as_unraisable(reinterpret_steal(PYBIND11_FROM_STRING(err_context))); + } + + // Does nothing; provided for backwards compatibility. + PYBIND11_DEPRECATED("Use of error_already_set.clear() is deprecated") + void clear() {} + + /// Check if the currently trapped error type matches the given Python exception class (or a + /// subclass thereof). May also be passed a tuple to search for any exception class matches in + /// the given tuple. + bool matches(handle exc) const { return PyErr_GivenExceptionMatches(m_type.ptr(), exc.ptr()); } + + const object& type() const { return m_type; } + const object& value() const { return m_value; } + const object& trace() const { return m_trace; } + +private: + object m_type, m_value, m_trace; +}; + +/** \defgroup python_builtins _ + Unless stated otherwise, the following C++ functions behave the same + as their Python counterparts. + */ + +/** \ingroup python_builtins + \rst + Return true if ``obj`` is an instance of ``T``. Type ``T`` must be a subclass of + `object` or a class which was exposed to Python as ``py::class_``. +\endrst */ +template ::value, int> = 0> +bool isinstance(handle obj) { return T::check_(obj); } + +template ::value, int> = 0> +bool isinstance(handle obj) { return detail::isinstance_generic(obj, typeid(T)); } + +template <> inline bool isinstance(handle) = delete; +template <> inline bool isinstance(handle obj) { return obj.ptr() != nullptr; } + +/// \ingroup python_builtins +/// Return true if ``obj`` is an instance of the ``type``. +inline bool isinstance(handle obj, handle type) { + const auto result = PyObject_IsInstance(obj.ptr(), type.ptr()); + if (result == -1) + throw error_already_set(); + return result != 0; +} + +/// \addtogroup python_builtins +/// @{ +inline bool hasattr(handle obj, handle name) { + return PyObject_HasAttr(obj.ptr(), name.ptr()) == 1; +} + +inline bool hasattr(handle obj, const char *name) { + return PyObject_HasAttrString(obj.ptr(), name) == 1; +} + +inline void delattr(handle obj, handle name) { + if (PyObject_DelAttr(obj.ptr(), name.ptr()) != 0) { throw error_already_set(); } +} + +inline void delattr(handle obj, const char *name) { + if (PyObject_DelAttrString(obj.ptr(), name) != 0) { throw error_already_set(); } +} + +inline object getattr(handle obj, handle name) { + PyObject *result = PyObject_GetAttr(obj.ptr(), name.ptr()); + if (!result) { throw error_already_set(); } + return reinterpret_steal(result); +} + +inline object getattr(handle obj, const char *name) { + PyObject *result = PyObject_GetAttrString(obj.ptr(), name); + if (!result) { throw error_already_set(); } + return reinterpret_steal(result); +} + +inline object getattr(handle obj, handle name, handle default_) { + if (PyObject *result = PyObject_GetAttr(obj.ptr(), name.ptr())) { + return reinterpret_steal(result); + } else { + PyErr_Clear(); + return reinterpret_borrow(default_); + } +} + +inline object getattr(handle obj, const char *name, handle default_) { + if (PyObject *result = PyObject_GetAttrString(obj.ptr(), name)) { + return reinterpret_steal(result); + } else { + PyErr_Clear(); + return reinterpret_borrow(default_); + } +} + +inline void setattr(handle obj, handle name, handle value) { + if (PyObject_SetAttr(obj.ptr(), name.ptr(), value.ptr()) != 0) { throw error_already_set(); } +} + +inline void setattr(handle obj, const char *name, handle value) { + if (PyObject_SetAttrString(obj.ptr(), name, value.ptr()) != 0) { throw error_already_set(); } +} + +inline ssize_t hash(handle obj) { + auto h = PyObject_Hash(obj.ptr()); + if (h == -1) { throw error_already_set(); } + return h; +} + +/// @} python_builtins + +PYBIND11_NAMESPACE_BEGIN(detail) +inline handle get_function(handle value) { + if (value) { +#if PY_MAJOR_VERSION >= 3 + if (PyInstanceMethod_Check(value.ptr())) + value = PyInstanceMethod_GET_FUNCTION(value.ptr()); + else +#endif + if (PyMethod_Check(value.ptr())) + value = PyMethod_GET_FUNCTION(value.ptr()); + } + return value; +} + +// Helper aliases/functions to support implicit casting of values given to python accessors/methods. +// When given a pyobject, this simply returns the pyobject as-is; for other C++ type, the value goes +// through pybind11::cast(obj) to convert it to an `object`. +template ::value, int> = 0> +auto object_or_cast(T &&o) -> decltype(std::forward(o)) { return std::forward(o); } +// The following casting version is implemented in cast.h: +template ::value, int> = 0> +object object_or_cast(T &&o); +// Match a PyObject*, which we want to convert directly to handle via its converting constructor +inline handle object_or_cast(PyObject *ptr) { return ptr; } + +template +class accessor : public object_api> { + using key_type = typename Policy::key_type; + +public: + accessor(handle obj, key_type key) : obj(obj), key(std::move(key)) { } + accessor(const accessor &) = default; + accessor(accessor &&) = default; + + // accessor overload required to override default assignment operator (templates are not allowed + // to replace default compiler-generated assignments). + void operator=(const accessor &a) && { std::move(*this).operator=(handle(a)); } + void operator=(const accessor &a) & { operator=(handle(a)); } + + template void operator=(T &&value) && { + Policy::set(obj, key, object_or_cast(std::forward(value))); + } + template void operator=(T &&value) & { + get_cache() = reinterpret_borrow(object_or_cast(std::forward(value))); + } + + template + PYBIND11_DEPRECATED("Use of obj.attr(...) as bool is deprecated in favor of pybind11::hasattr(obj, ...)") + explicit operator enable_if_t::value || + std::is_same::value, bool>() const { + return hasattr(obj, key); + } + template + PYBIND11_DEPRECATED("Use of obj[key] as bool is deprecated in favor of obj.contains(key)") + explicit operator enable_if_t::value, bool>() const { + return obj.contains(key); + } + + operator object() const { return get_cache(); } + PyObject *ptr() const { return get_cache().ptr(); } + template T cast() const { return get_cache().template cast(); } + +private: + object &get_cache() const { + if (!cache) { cache = Policy::get(obj, key); } + return cache; + } + +private: + handle obj; + key_type key; + mutable object cache; +}; + +PYBIND11_NAMESPACE_BEGIN(accessor_policies) +struct obj_attr { + using key_type = object; + static object get(handle obj, handle key) { return getattr(obj, key); } + static void set(handle obj, handle key, handle val) { setattr(obj, key, val); } +}; + +struct str_attr { + using key_type = const char *; + static object get(handle obj, const char *key) { return getattr(obj, key); } + static void set(handle obj, const char *key, handle val) { setattr(obj, key, val); } +}; + +struct generic_item { + using key_type = object; + + static object get(handle obj, handle key) { + PyObject *result = PyObject_GetItem(obj.ptr(), key.ptr()); + if (!result) { throw error_already_set(); } + return reinterpret_steal(result); + } + + static void set(handle obj, handle key, handle val) { + if (PyObject_SetItem(obj.ptr(), key.ptr(), val.ptr()) != 0) { throw error_already_set(); } + } +}; + +struct sequence_item { + using key_type = size_t; + + static object get(handle obj, size_t index) { + PyObject *result = PySequence_GetItem(obj.ptr(), static_cast(index)); + if (!result) { throw error_already_set(); } + return reinterpret_steal(result); + } + + static void set(handle obj, size_t index, handle val) { + // PySequence_SetItem does not steal a reference to 'val' + if (PySequence_SetItem(obj.ptr(), static_cast(index), val.ptr()) != 0) { + throw error_already_set(); + } + } +}; + +struct list_item { + using key_type = size_t; + + static object get(handle obj, size_t index) { + PyObject *result = PyList_GetItem(obj.ptr(), static_cast(index)); + if (!result) { throw error_already_set(); } + return reinterpret_borrow(result); + } + + static void set(handle obj, size_t index, handle val) { + // PyList_SetItem steals a reference to 'val' + if (PyList_SetItem(obj.ptr(), static_cast(index), val.inc_ref().ptr()) != 0) { + throw error_already_set(); + } + } +}; + +struct tuple_item { + using key_type = size_t; + + static object get(handle obj, size_t index) { + PyObject *result = PyTuple_GetItem(obj.ptr(), static_cast(index)); + if (!result) { throw error_already_set(); } + return reinterpret_borrow(result); + } + + static void set(handle obj, size_t index, handle val) { + // PyTuple_SetItem steals a reference to 'val' + if (PyTuple_SetItem(obj.ptr(), static_cast(index), val.inc_ref().ptr()) != 0) { + throw error_already_set(); + } + } +}; +PYBIND11_NAMESPACE_END(accessor_policies) + +/// STL iterator template used for tuple, list, sequence and dict +template +class generic_iterator : public Policy { + using It = generic_iterator; + +public: + using difference_type = ssize_t; + using iterator_category = typename Policy::iterator_category; + using value_type = typename Policy::value_type; + using reference = typename Policy::reference; + using pointer = typename Policy::pointer; + + generic_iterator() = default; + generic_iterator(handle seq, ssize_t index) : Policy(seq, index) { } + + reference operator*() const { return Policy::dereference(); } + reference operator[](difference_type n) const { return *(*this + n); } + pointer operator->() const { return **this; } + + It &operator++() { Policy::increment(); return *this; } + It operator++(int) { auto copy = *this; Policy::increment(); return copy; } + It &operator--() { Policy::decrement(); return *this; } + It operator--(int) { auto copy = *this; Policy::decrement(); return copy; } + It &operator+=(difference_type n) { Policy::advance(n); return *this; } + It &operator-=(difference_type n) { Policy::advance(-n); return *this; } + + friend It operator+(const It &a, difference_type n) { auto copy = a; return copy += n; } + friend It operator+(difference_type n, const It &b) { return b + n; } + friend It operator-(const It &a, difference_type n) { auto copy = a; return copy -= n; } + friend difference_type operator-(const It &a, const It &b) { return a.distance_to(b); } + + friend bool operator==(const It &a, const It &b) { return a.equal(b); } + friend bool operator!=(const It &a, const It &b) { return !(a == b); } + friend bool operator< (const It &a, const It &b) { return b - a > 0; } + friend bool operator> (const It &a, const It &b) { return b < a; } + friend bool operator>=(const It &a, const It &b) { return !(a < b); } + friend bool operator<=(const It &a, const It &b) { return !(a > b); } +}; + +PYBIND11_NAMESPACE_BEGIN(iterator_policies) +/// Quick proxy class needed to implement ``operator->`` for iterators which can't return pointers +template +struct arrow_proxy { + T value; + + arrow_proxy(T &&value) : value(std::move(value)) { } + T *operator->() const { return &value; } +}; + +/// Lightweight iterator policy using just a simple pointer: see ``PySequence_Fast_ITEMS`` +class sequence_fast_readonly { +protected: + using iterator_category = std::random_access_iterator_tag; + using value_type = handle; + using reference = const handle; + using pointer = arrow_proxy; + + sequence_fast_readonly(handle obj, ssize_t n) : ptr(PySequence_Fast_ITEMS(obj.ptr()) + n) { } + + reference dereference() const { return *ptr; } + void increment() { ++ptr; } + void decrement() { --ptr; } + void advance(ssize_t n) { ptr += n; } + bool equal(const sequence_fast_readonly &b) const { return ptr == b.ptr; } + ssize_t distance_to(const sequence_fast_readonly &b) const { return ptr - b.ptr; } + +private: + PyObject **ptr; +}; + +/// Full read and write access using the sequence protocol: see ``detail::sequence_accessor`` +class sequence_slow_readwrite { +protected: + using iterator_category = std::random_access_iterator_tag; + using value_type = object; + using reference = sequence_accessor; + using pointer = arrow_proxy; + + sequence_slow_readwrite(handle obj, ssize_t index) : obj(obj), index(index) { } + + reference dereference() const { return {obj, static_cast(index)}; } + void increment() { ++index; } + void decrement() { --index; } + void advance(ssize_t n) { index += n; } + bool equal(const sequence_slow_readwrite &b) const { return index == b.index; } + ssize_t distance_to(const sequence_slow_readwrite &b) const { return index - b.index; } + +private: + handle obj; + ssize_t index; +}; + +/// Python's dictionary protocol permits this to be a forward iterator +class dict_readonly { +protected: + using iterator_category = std::forward_iterator_tag; + using value_type = std::pair; + using reference = const value_type; + using pointer = arrow_proxy; + + dict_readonly() = default; + dict_readonly(handle obj, ssize_t pos) : obj(obj), pos(pos) { increment(); } + + reference dereference() const { return {key, value}; } + void increment() { if (!PyDict_Next(obj.ptr(), &pos, &key, &value)) { pos = -1; } } + bool equal(const dict_readonly &b) const { return pos == b.pos; } + +private: + handle obj; + PyObject *key = nullptr, *value = nullptr; + ssize_t pos = -1; +}; +PYBIND11_NAMESPACE_END(iterator_policies) + +#if !defined(PYPY_VERSION) +using tuple_iterator = generic_iterator; +using list_iterator = generic_iterator; +#else +using tuple_iterator = generic_iterator; +using list_iterator = generic_iterator; +#endif + +using sequence_iterator = generic_iterator; +using dict_iterator = generic_iterator; + +inline bool PyIterable_Check(PyObject *obj) { + PyObject *iter = PyObject_GetIter(obj); + if (iter) { + Py_DECREF(iter); + return true; + } else { + PyErr_Clear(); + return false; + } +} + +inline bool PyNone_Check(PyObject *o) { return o == Py_None; } +inline bool PyEllipsis_Check(PyObject *o) { return o == Py_Ellipsis; } + +inline bool PyUnicode_Check_Permissive(PyObject *o) { return PyUnicode_Check(o) || PYBIND11_BYTES_CHECK(o); } + +inline bool PyStaticMethod_Check(PyObject *o) { return o->ob_type == &PyStaticMethod_Type; } + +class kwargs_proxy : public handle { +public: + explicit kwargs_proxy(handle h) : handle(h) { } +}; + +class args_proxy : public handle { +public: + explicit args_proxy(handle h) : handle(h) { } + kwargs_proxy operator*() const { return kwargs_proxy(*this); } +}; + +/// Python argument categories (using PEP 448 terms) +template using is_keyword = std::is_base_of; +template using is_s_unpacking = std::is_same; // * unpacking +template using is_ds_unpacking = std::is_same; // ** unpacking +template using is_positional = satisfies_none_of; +template using is_keyword_or_ds = satisfies_any_of; + +// Call argument collector forward declarations +template +class simple_collector; +template +class unpacking_collector; + +PYBIND11_NAMESPACE_END(detail) + +// TODO: After the deprecated constructors are removed, this macro can be simplified by +// inheriting ctors: `using Parent::Parent`. It's not an option right now because +// the `using` statement triggers the parent deprecation warning even if the ctor +// isn't even used. +#define PYBIND11_OBJECT_COMMON(Name, Parent, CheckFun) \ + public: \ + PYBIND11_DEPRECATED("Use reinterpret_borrow<"#Name">() or reinterpret_steal<"#Name">()") \ + Name(handle h, bool is_borrowed) : Parent(is_borrowed ? Parent(h, borrowed_t{}) : Parent(h, stolen_t{})) { } \ + Name(handle h, borrowed_t) : Parent(h, borrowed_t{}) { } \ + Name(handle h, stolen_t) : Parent(h, stolen_t{}) { } \ + PYBIND11_DEPRECATED("Use py::isinstance(obj) instead") \ + bool check() const { return m_ptr != nullptr && (bool) CheckFun(m_ptr); } \ + static bool check_(handle h) { return h.ptr() != nullptr && CheckFun(h.ptr()); } \ + template \ + Name(const ::pybind11::detail::accessor &a) : Name(object(a)) { } + +#define PYBIND11_OBJECT_CVT(Name, Parent, CheckFun, ConvertFun) \ + PYBIND11_OBJECT_COMMON(Name, Parent, CheckFun) \ + /* This is deliberately not 'explicit' to allow implicit conversion from object: */ \ + Name(const object &o) \ + : Parent(check_(o) ? o.inc_ref().ptr() : ConvertFun(o.ptr()), stolen_t{}) \ + { if (!m_ptr) throw error_already_set(); } \ + Name(object &&o) \ + : Parent(check_(o) ? o.release().ptr() : ConvertFun(o.ptr()), stolen_t{}) \ + { if (!m_ptr) throw error_already_set(); } + +#define PYBIND11_OBJECT_CHECK_FAILED(Name, o) \ + ::pybind11::type_error("Object of type '" + \ + ::pybind11::detail::get_fully_qualified_tp_name(Py_TYPE(o.ptr())) + \ + "' is not an instance of '" #Name "'") + +#define PYBIND11_OBJECT(Name, Parent, CheckFun) \ + PYBIND11_OBJECT_COMMON(Name, Parent, CheckFun) \ + /* This is deliberately not 'explicit' to allow implicit conversion from object: */ \ + Name(const object &o) : Parent(o) \ + { if (o && !check_(o)) throw PYBIND11_OBJECT_CHECK_FAILED(Name, o); } \ + Name(object &&o) : Parent(std::move(o)) \ + { if (o && !check_(o)) throw PYBIND11_OBJECT_CHECK_FAILED(Name, o); } + +#define PYBIND11_OBJECT_DEFAULT(Name, Parent, CheckFun) \ + PYBIND11_OBJECT(Name, Parent, CheckFun) \ + Name() : Parent() { } + +/// \addtogroup pytypes +/// @{ + +/** \rst + Wraps a Python iterator so that it can also be used as a C++ input iterator + + Caveat: copying an iterator does not (and cannot) clone the internal + state of the Python iterable. This also applies to the post-increment + operator. This iterator should only be used to retrieve the current + value using ``operator*()``. +\endrst */ +class iterator : public object { +public: + using iterator_category = std::input_iterator_tag; + using difference_type = ssize_t; + using value_type = handle; + using reference = const handle; + using pointer = const handle *; + + PYBIND11_OBJECT_DEFAULT(iterator, object, PyIter_Check) + + iterator& operator++() { + advance(); + return *this; + } + + iterator operator++(int) { + auto rv = *this; + advance(); + return rv; + } + + reference operator*() const { + if (m_ptr && !value.ptr()) { + auto& self = const_cast(*this); + self.advance(); + } + return value; + } + + pointer operator->() const { operator*(); return &value; } + + /** \rst + The value which marks the end of the iteration. ``it == iterator::sentinel()`` + is equivalent to catching ``StopIteration`` in Python. + + .. code-block:: cpp + + void foo(py::iterator it) { + while (it != py::iterator::sentinel()) { + // use `*it` + ++it; + } + } + \endrst */ + static iterator sentinel() { return {}; } + + friend bool operator==(const iterator &a, const iterator &b) { return a->ptr() == b->ptr(); } + friend bool operator!=(const iterator &a, const iterator &b) { return a->ptr() != b->ptr(); } + +private: + void advance() { + value = reinterpret_steal(PyIter_Next(m_ptr)); + if (PyErr_Occurred()) { throw error_already_set(); } + } + +private: + object value = {}; +}; + + + +class type : public object { +public: + PYBIND11_OBJECT(type, object, PyType_Check) + + /// Return a type handle from a handle or an object + static handle handle_of(handle h) { return handle((PyObject*) Py_TYPE(h.ptr())); } + + /// Return a type object from a handle or an object + static type of(handle h) { return type(type::handle_of(h), borrowed_t{}); } + + // Defined in pybind11/cast.h + /// Convert C++ type to handle if previously registered. Does not convert + /// standard types, like int, float. etc. yet. + /// See https://github.com/pybind/pybind11/issues/2486 + template + static handle handle_of(); + + /// Convert C++ type to type if previously registered. Does not convert + /// standard types, like int, float. etc. yet. + /// See https://github.com/pybind/pybind11/issues/2486 + template + static type of() {return type(type::handle_of(), borrowed_t{}); } +}; + +class iterable : public object { +public: + PYBIND11_OBJECT_DEFAULT(iterable, object, detail::PyIterable_Check) +}; + +class bytes; + +class str : public object { +public: + PYBIND11_OBJECT_CVT(str, object, detail::PyUnicode_Check_Permissive, raw_str) + + str(const char *c, size_t n) + : object(PyUnicode_FromStringAndSize(c, (ssize_t) n), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate string object!"); + } + + // 'explicit' is explicitly omitted from the following constructors to allow implicit conversion to py::str from C++ string-like objects + str(const char *c = "") + : object(PyUnicode_FromString(c), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate string object!"); + } + + str(const std::string &s) : str(s.data(), s.size()) { } + + explicit str(const bytes &b); + + /** \rst + Return a string representation of the object. This is analogous to + the ``str()`` function in Python. + \endrst */ + explicit str(handle h) : object(raw_str(h.ptr()), stolen_t{}) { if (!m_ptr) throw error_already_set(); } + + operator std::string() const { + object temp = *this; + if (PyUnicode_Check(m_ptr)) { + temp = reinterpret_steal(PyUnicode_AsUTF8String(m_ptr)); + if (!temp) + pybind11_fail("Unable to extract string contents! (encoding issue)"); + } + char *buffer; + ssize_t length; + if (PYBIND11_BYTES_AS_STRING_AND_SIZE(temp.ptr(), &buffer, &length)) + pybind11_fail("Unable to extract string contents! (invalid type)"); + return std::string(buffer, (size_t) length); + } + + template + str format(Args &&...args) const { + return attr("format")(std::forward(args)...); + } + +private: + /// Return string representation -- always returns a new reference, even if already a str + static PyObject *raw_str(PyObject *op) { + PyObject *str_value = PyObject_Str(op); +#if PY_MAJOR_VERSION < 3 + if (!str_value) throw error_already_set(); + PyObject *unicode = PyUnicode_FromEncodedObject(str_value, "utf-8", nullptr); + Py_XDECREF(str_value); str_value = unicode; +#endif + return str_value; + } +}; +/// @} pytypes + +inline namespace literals { +/** \rst + String literal version of `str` + \endrst */ +inline str operator"" _s(const char *s, size_t size) { return {s, size}; } +} // namespace literals + +/// \addtogroup pytypes +/// @{ +class bytes : public object { +public: + PYBIND11_OBJECT(bytes, object, PYBIND11_BYTES_CHECK) + + // Allow implicit conversion: + bytes(const char *c = "") + : object(PYBIND11_BYTES_FROM_STRING(c), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate bytes object!"); + } + + bytes(const char *c, size_t n) + : object(PYBIND11_BYTES_FROM_STRING_AND_SIZE(c, (ssize_t) n), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate bytes object!"); + } + + // Allow implicit conversion: + bytes(const std::string &s) : bytes(s.data(), s.size()) { } + + explicit bytes(const pybind11::str &s); + + operator std::string() const { + char *buffer; + ssize_t length; + if (PYBIND11_BYTES_AS_STRING_AND_SIZE(m_ptr, &buffer, &length)) + pybind11_fail("Unable to extract bytes contents!"); + return std::string(buffer, (size_t) length); + } +}; +// Note: breathe >= 4.17.0 will fail to build docs if the below two constructors +// are included in the doxygen group; close here and reopen after as a workaround +/// @} pytypes + +inline bytes::bytes(const pybind11::str &s) { + object temp = s; + if (PyUnicode_Check(s.ptr())) { + temp = reinterpret_steal(PyUnicode_AsUTF8String(s.ptr())); + if (!temp) + pybind11_fail("Unable to extract string contents! (encoding issue)"); + } + char *buffer; + ssize_t length; + if (PYBIND11_BYTES_AS_STRING_AND_SIZE(temp.ptr(), &buffer, &length)) + pybind11_fail("Unable to extract string contents! (invalid type)"); + auto obj = reinterpret_steal(PYBIND11_BYTES_FROM_STRING_AND_SIZE(buffer, length)); + if (!obj) + pybind11_fail("Could not allocate bytes object!"); + m_ptr = obj.release().ptr(); +} + +inline str::str(const bytes& b) { + char *buffer; + ssize_t length; + if (PYBIND11_BYTES_AS_STRING_AND_SIZE(b.ptr(), &buffer, &length)) + pybind11_fail("Unable to extract bytes contents!"); + auto obj = reinterpret_steal(PyUnicode_FromStringAndSize(buffer, (ssize_t) length)); + if (!obj) + pybind11_fail("Could not allocate string object!"); + m_ptr = obj.release().ptr(); +} + +/// \addtogroup pytypes +/// @{ +class none : public object { +public: + PYBIND11_OBJECT(none, object, detail::PyNone_Check) + none() : object(Py_None, borrowed_t{}) { } +}; + +class ellipsis : public object { +public: + PYBIND11_OBJECT(ellipsis, object, detail::PyEllipsis_Check) + ellipsis() : object(Py_Ellipsis, borrowed_t{}) { } +}; + +class bool_ : public object { +public: + PYBIND11_OBJECT_CVT(bool_, object, PyBool_Check, raw_bool) + bool_() : object(Py_False, borrowed_t{}) { } + // Allow implicit conversion from and to `bool`: + bool_(bool value) : object(value ? Py_True : Py_False, borrowed_t{}) { } + operator bool() const { return m_ptr && PyLong_AsLong(m_ptr) != 0; } + +private: + /// Return the truth value of an object -- always returns a new reference + static PyObject *raw_bool(PyObject *op) { + const auto value = PyObject_IsTrue(op); + if (value == -1) return nullptr; + return handle(value ? Py_True : Py_False).inc_ref().ptr(); + } +}; + +PYBIND11_NAMESPACE_BEGIN(detail) +// Converts a value to the given unsigned type. If an error occurs, you get back (Unsigned) -1; +// otherwise you get back the unsigned long or unsigned long long value cast to (Unsigned). +// (The distinction is critically important when casting a returned -1 error value to some other +// unsigned type: (A)-1 != (B)-1 when A and B are unsigned types of different sizes). +template +Unsigned as_unsigned(PyObject *o) { + if (sizeof(Unsigned) <= sizeof(unsigned long) +#if PY_VERSION_HEX < 0x03000000 + || PyInt_Check(o) +#endif + ) { + unsigned long v = PyLong_AsUnsignedLong(o); + return v == (unsigned long) -1 && PyErr_Occurred() ? (Unsigned) -1 : (Unsigned) v; + } + else { + unsigned long long v = PyLong_AsUnsignedLongLong(o); + return v == (unsigned long long) -1 && PyErr_Occurred() ? (Unsigned) -1 : (Unsigned) v; + } +} +PYBIND11_NAMESPACE_END(detail) + +class int_ : public object { +public: + PYBIND11_OBJECT_CVT(int_, object, PYBIND11_LONG_CHECK, PyNumber_Long) + int_() : object(PyLong_FromLong(0), stolen_t{}) { } + // Allow implicit conversion from C++ integral types: + template ::value, int> = 0> + int_(T value) { + if (sizeof(T) <= sizeof(long)) { + if (std::is_signed::value) + m_ptr = PyLong_FromLong((long) value); + else + m_ptr = PyLong_FromUnsignedLong((unsigned long) value); + } else { + if (std::is_signed::value) + m_ptr = PyLong_FromLongLong((long long) value); + else + m_ptr = PyLong_FromUnsignedLongLong((unsigned long long) value); + } + if (!m_ptr) pybind11_fail("Could not allocate int object!"); + } + + template ::value, int> = 0> + operator T() const { + return std::is_unsigned::value + ? detail::as_unsigned(m_ptr) + : sizeof(T) <= sizeof(long) + ? (T) PyLong_AsLong(m_ptr) + : (T) PYBIND11_LONG_AS_LONGLONG(m_ptr); + } +}; + +class float_ : public object { +public: + PYBIND11_OBJECT_CVT(float_, object, PyFloat_Check, PyNumber_Float) + // Allow implicit conversion from float/double: + float_(float value) : object(PyFloat_FromDouble((double) value), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate float object!"); + } + float_(double value = .0) : object(PyFloat_FromDouble((double) value), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate float object!"); + } + operator float() const { return (float) PyFloat_AsDouble(m_ptr); } + operator double() const { return (double) PyFloat_AsDouble(m_ptr); } +}; + +class weakref : public object { +public: + PYBIND11_OBJECT_DEFAULT(weakref, object, PyWeakref_Check) + explicit weakref(handle obj, handle callback = {}) + : object(PyWeakref_NewRef(obj.ptr(), callback.ptr()), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate weak reference!"); + } +}; + +class slice : public object { +public: + PYBIND11_OBJECT_DEFAULT(slice, object, PySlice_Check) + slice(ssize_t start_, ssize_t stop_, ssize_t step_) { + int_ start(start_), stop(stop_), step(step_); + m_ptr = PySlice_New(start.ptr(), stop.ptr(), step.ptr()); + if (!m_ptr) pybind11_fail("Could not allocate slice object!"); + } + bool compute(size_t length, size_t *start, size_t *stop, size_t *step, + size_t *slicelength) const { + return PySlice_GetIndicesEx((PYBIND11_SLICE_OBJECT *) m_ptr, + (ssize_t) length, (ssize_t *) start, + (ssize_t *) stop, (ssize_t *) step, + (ssize_t *) slicelength) == 0; + } + bool compute(ssize_t length, ssize_t *start, ssize_t *stop, ssize_t *step, + ssize_t *slicelength) const { + return PySlice_GetIndicesEx((PYBIND11_SLICE_OBJECT *) m_ptr, + length, start, + stop, step, + slicelength) == 0; + } +}; + +class capsule : public object { +public: + PYBIND11_OBJECT_DEFAULT(capsule, object, PyCapsule_CheckExact) + PYBIND11_DEPRECATED("Use reinterpret_borrow() or reinterpret_steal()") + capsule(PyObject *ptr, bool is_borrowed) : object(is_borrowed ? object(ptr, borrowed_t{}) : object(ptr, stolen_t{})) { } + + explicit capsule(const void *value, const char *name = nullptr, void (*destructor)(PyObject *) = nullptr) + : object(PyCapsule_New(const_cast(value), name, destructor), stolen_t{}) { + if (!m_ptr) + pybind11_fail("Could not allocate capsule object!"); + } + + PYBIND11_DEPRECATED("Please pass a destructor that takes a void pointer as input") + capsule(const void *value, void (*destruct)(PyObject *)) + : object(PyCapsule_New(const_cast(value), nullptr, destruct), stolen_t{}) { + if (!m_ptr) + pybind11_fail("Could not allocate capsule object!"); + } + + capsule(const void *value, void (*destructor)(void *)) { + m_ptr = PyCapsule_New(const_cast(value), nullptr, [](PyObject *o) { + auto destructor = reinterpret_cast(PyCapsule_GetContext(o)); + void *ptr = PyCapsule_GetPointer(o, nullptr); + destructor(ptr); + }); + + if (!m_ptr) + pybind11_fail("Could not allocate capsule object!"); + + if (PyCapsule_SetContext(m_ptr, (void *) destructor) != 0) + pybind11_fail("Could not set capsule context!"); + } + + capsule(void (*destructor)()) { + m_ptr = PyCapsule_New(reinterpret_cast(destructor), nullptr, [](PyObject *o) { + auto destructor = reinterpret_cast(PyCapsule_GetPointer(o, nullptr)); + destructor(); + }); + + if (!m_ptr) + pybind11_fail("Could not allocate capsule object!"); + } + + template operator T *() const { + return get_pointer(); + } + + /// Get the pointer the capsule holds. + template + T* get_pointer() const { + auto name = this->name(); + T *result = static_cast(PyCapsule_GetPointer(m_ptr, name)); + if (!result) pybind11_fail("Unable to extract capsule contents!"); + return result; + } + + /// Replaces a capsule's pointer *without* calling the destructor on the existing one. + void set_pointer(const void *value) { + if (PyCapsule_SetPointer(m_ptr, const_cast(value)) != 0) + pybind11_fail("Could not set capsule pointer"); + } + + const char *name() const { return PyCapsule_GetName(m_ptr); } +}; + +class tuple : public object { +public: + PYBIND11_OBJECT_CVT(tuple, object, PyTuple_Check, PySequence_Tuple) + explicit tuple(size_t size = 0) : object(PyTuple_New((ssize_t) size), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate tuple object!"); + } + size_t size() const { return (size_t) PyTuple_Size(m_ptr); } + bool empty() const { return size() == 0; } + detail::tuple_accessor operator[](size_t index) const { return {*this, index}; } + detail::item_accessor operator[](handle h) const { return object::operator[](h); } + detail::tuple_iterator begin() const { return {*this, 0}; } + detail::tuple_iterator end() const { return {*this, PyTuple_GET_SIZE(m_ptr)}; } +}; + +class dict : public object { +public: + PYBIND11_OBJECT_CVT(dict, object, PyDict_Check, raw_dict) + dict() : object(PyDict_New(), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate dict object!"); + } + template ...>::value>, + // MSVC workaround: it can't compile an out-of-line definition, so defer the collector + typename collector = detail::deferred_t, Args...>> + explicit dict(Args &&...args) : dict(collector(std::forward(args)...).kwargs()) { } + + size_t size() const { return (size_t) PyDict_Size(m_ptr); } + bool empty() const { return size() == 0; } + detail::dict_iterator begin() const { return {*this, 0}; } + detail::dict_iterator end() const { return {}; } + void clear() const { PyDict_Clear(ptr()); } + template bool contains(T &&key) const { + return PyDict_Contains(m_ptr, detail::object_or_cast(std::forward(key)).ptr()) == 1; + } + +private: + /// Call the `dict` Python type -- always returns a new reference + static PyObject *raw_dict(PyObject *op) { + if (PyDict_Check(op)) + return handle(op).inc_ref().ptr(); + return PyObject_CallFunctionObjArgs((PyObject *) &PyDict_Type, op, nullptr); + } +}; + +class sequence : public object { +public: + PYBIND11_OBJECT_DEFAULT(sequence, object, PySequence_Check) + size_t size() const { + ssize_t result = PySequence_Size(m_ptr); + if (result == -1) + throw error_already_set(); + return (size_t) result; + } + bool empty() const { return size() == 0; } + detail::sequence_accessor operator[](size_t index) const { return {*this, index}; } + detail::item_accessor operator[](handle h) const { return object::operator[](h); } + detail::sequence_iterator begin() const { return {*this, 0}; } + detail::sequence_iterator end() const { return {*this, PySequence_Size(m_ptr)}; } +}; + +class list : public object { +public: + PYBIND11_OBJECT_CVT(list, object, PyList_Check, PySequence_List) + explicit list(size_t size = 0) : object(PyList_New((ssize_t) size), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate list object!"); + } + size_t size() const { return (size_t) PyList_Size(m_ptr); } + bool empty() const { return size() == 0; } + detail::list_accessor operator[](size_t index) const { return {*this, index}; } + detail::item_accessor operator[](handle h) const { return object::operator[](h); } + detail::list_iterator begin() const { return {*this, 0}; } + detail::list_iterator end() const { return {*this, PyList_GET_SIZE(m_ptr)}; } + template void append(T &&val) const { + PyList_Append(m_ptr, detail::object_or_cast(std::forward(val)).ptr()); + } + template void insert(size_t index, T &&val) const { + PyList_Insert(m_ptr, static_cast(index), + detail::object_or_cast(std::forward(val)).ptr()); + } +}; + +class args : public tuple { PYBIND11_OBJECT_DEFAULT(args, tuple, PyTuple_Check) }; +class kwargs : public dict { PYBIND11_OBJECT_DEFAULT(kwargs, dict, PyDict_Check) }; + +class set : public object { +public: + PYBIND11_OBJECT_CVT(set, object, PySet_Check, PySet_New) + set() : object(PySet_New(nullptr), stolen_t{}) { + if (!m_ptr) pybind11_fail("Could not allocate set object!"); + } + size_t size() const { return (size_t) PySet_Size(m_ptr); } + bool empty() const { return size() == 0; } + template bool add(T &&val) const { + return PySet_Add(m_ptr, detail::object_or_cast(std::forward(val)).ptr()) == 0; + } + void clear() const { PySet_Clear(m_ptr); } + template bool contains(T &&val) const { + return PySet_Contains(m_ptr, detail::object_or_cast(std::forward(val)).ptr()) == 1; + } +}; + +class function : public object { +public: + PYBIND11_OBJECT_DEFAULT(function, object, PyCallable_Check) + handle cpp_function() const { + handle fun = detail::get_function(m_ptr); + if (fun && PyCFunction_Check(fun.ptr())) + return fun; + return handle(); + } + bool is_cpp_function() const { return (bool) cpp_function(); } +}; + +class staticmethod : public object { +public: + PYBIND11_OBJECT_CVT(staticmethod, object, detail::PyStaticMethod_Check, PyStaticMethod_New) +}; + +class buffer : public object { +public: + PYBIND11_OBJECT_DEFAULT(buffer, object, PyObject_CheckBuffer) + + buffer_info request(bool writable = false) const { + int flags = PyBUF_STRIDES | PyBUF_FORMAT; + if (writable) flags |= PyBUF_WRITABLE; + auto *view = new Py_buffer(); + if (PyObject_GetBuffer(m_ptr, view, flags) != 0) { + delete view; + throw error_already_set(); + } + return buffer_info(view); + } +}; + +class memoryview : public object { +public: + PYBIND11_OBJECT_CVT(memoryview, object, PyMemoryView_Check, PyMemoryView_FromObject) + + /** \rst + Creates ``memoryview`` from ``buffer_info``. + + ``buffer_info`` must be created from ``buffer::request()``. Otherwise + throws an exception. + + For creating a ``memoryview`` from objects that support buffer protocol, + use ``memoryview(const object& obj)`` instead of this constructor. + \endrst */ + explicit memoryview(const buffer_info& info) { + if (!info.view()) + pybind11_fail("Prohibited to create memoryview without Py_buffer"); + // Note: PyMemoryView_FromBuffer never increments obj reference. + m_ptr = (info.view()->obj) ? + PyMemoryView_FromObject(info.view()->obj) : + PyMemoryView_FromBuffer(info.view()); + if (!m_ptr) + pybind11_fail("Unable to create memoryview from buffer descriptor"); + } + + /** \rst + Creates ``memoryview`` from static buffer. + + This method is meant for providing a ``memoryview`` for C/C++ buffer not + managed by Python. The caller is responsible for managing the lifetime + of ``ptr`` and ``format``, which MUST outlive the memoryview constructed + here. + + See also: Python C API documentation for `PyMemoryView_FromBuffer`_. + + .. _PyMemoryView_FromBuffer: https://docs.python.org/c-api/memoryview.html#c.PyMemoryView_FromBuffer + + :param ptr: Pointer to the buffer. + :param itemsize: Byte size of an element. + :param format: Pointer to the null-terminated format string. For + homogeneous Buffers, this should be set to + ``format_descriptor::value``. + :param shape: Shape of the tensor (1 entry per dimension). + :param strides: Number of bytes between adjacent entries (for each + per dimension). + :param readonly: Flag to indicate if the underlying storage may be + written to. + \endrst */ + static memoryview from_buffer( + void *ptr, ssize_t itemsize, const char *format, + detail::any_container shape, + detail::any_container strides, bool readonly = false); + + static memoryview from_buffer( + const void *ptr, ssize_t itemsize, const char *format, + detail::any_container shape, + detail::any_container strides) { + return memoryview::from_buffer( + const_cast(ptr), itemsize, format, shape, strides, true); + } + + template + static memoryview from_buffer( + T *ptr, detail::any_container shape, + detail::any_container strides, bool readonly = false) { + return memoryview::from_buffer( + reinterpret_cast(ptr), sizeof(T), + format_descriptor::value, shape, strides, readonly); + } + + template + static memoryview from_buffer( + const T *ptr, detail::any_container shape, + detail::any_container strides) { + return memoryview::from_buffer( + const_cast(ptr), shape, strides, true); + } + +#if PY_MAJOR_VERSION >= 3 + /** \rst + Creates ``memoryview`` from static memory. + + This method is meant for providing a ``memoryview`` for C/C++ buffer not + managed by Python. The caller is responsible for managing the lifetime + of ``mem``, which MUST outlive the memoryview constructed here. + + This method is not available in Python 2. + + See also: Python C API documentation for `PyMemoryView_FromBuffer`_. + + .. _PyMemoryView_FromMemory: https://docs.python.org/c-api/memoryview.html#c.PyMemoryView_FromMemory + \endrst */ + static memoryview from_memory(void *mem, ssize_t size, bool readonly = false) { + PyObject* ptr = PyMemoryView_FromMemory( + reinterpret_cast(mem), size, + (readonly) ? PyBUF_READ : PyBUF_WRITE); + if (!ptr) + pybind11_fail("Could not allocate memoryview object!"); + return memoryview(object(ptr, stolen_t{})); + } + + static memoryview from_memory(const void *mem, ssize_t size) { + return memoryview::from_memory(const_cast(mem), size, true); + } +#endif +}; + +#ifndef DOXYGEN_SHOULD_SKIP_THIS +inline memoryview memoryview::from_buffer( + void *ptr, ssize_t itemsize, const char* format, + detail::any_container shape, + detail::any_container strides, bool readonly) { + size_t ndim = shape->size(); + if (ndim != strides->size()) + pybind11_fail("memoryview: shape length doesn't match strides length"); + ssize_t size = ndim ? 1 : 0; + for (size_t i = 0; i < ndim; ++i) + size *= (*shape)[i]; + Py_buffer view; + view.buf = ptr; + view.obj = nullptr; + view.len = size * itemsize; + view.readonly = static_cast(readonly); + view.itemsize = itemsize; + view.format = const_cast(format); + view.ndim = static_cast(ndim); + view.shape = shape->data(); + view.strides = strides->data(); + view.suboffsets = nullptr; + view.internal = nullptr; + PyObject* obj = PyMemoryView_FromBuffer(&view); + if (!obj) + throw error_already_set(); + return memoryview(object(obj, stolen_t{})); +} +#endif // DOXYGEN_SHOULD_SKIP_THIS +/// @} pytypes + +/// \addtogroup python_builtins +/// @{ + +/// Get the length of a Python object. +inline size_t len(handle h) { + ssize_t result = PyObject_Length(h.ptr()); + if (result < 0) + throw error_already_set(); + return (size_t) result; +} + +/// Get the length hint of a Python object. +/// Returns 0 when this cannot be determined. +inline size_t len_hint(handle h) { +#if PY_VERSION_HEX >= 0x03040000 + ssize_t result = PyObject_LengthHint(h.ptr(), 0); +#else + ssize_t result = PyObject_Length(h.ptr()); +#endif + if (result < 0) { + // Sometimes a length can't be determined at all (eg generators) + // In which case simply return 0 + PyErr_Clear(); + return 0; + } + return (size_t) result; +} + +inline str repr(handle h) { + PyObject *str_value = PyObject_Repr(h.ptr()); + if (!str_value) throw error_already_set(); +#if PY_MAJOR_VERSION < 3 + PyObject *unicode = PyUnicode_FromEncodedObject(str_value, "utf-8", nullptr); + Py_XDECREF(str_value); str_value = unicode; + if (!str_value) throw error_already_set(); +#endif + return reinterpret_steal(str_value); +} + +inline iterator iter(handle obj) { + PyObject *result = PyObject_GetIter(obj.ptr()); + if (!result) { throw error_already_set(); } + return reinterpret_steal(result); +} +/// @} python_builtins + +PYBIND11_NAMESPACE_BEGIN(detail) +template iterator object_api::begin() const { return iter(derived()); } +template iterator object_api::end() const { return iterator::sentinel(); } +template item_accessor object_api::operator[](handle key) const { + return {derived(), reinterpret_borrow(key)}; +} +template item_accessor object_api::operator[](const char *key) const { + return {derived(), pybind11::str(key)}; +} +template obj_attr_accessor object_api::attr(handle key) const { + return {derived(), reinterpret_borrow(key)}; +} +template str_attr_accessor object_api::attr(const char *key) const { + return {derived(), key}; +} +template args_proxy object_api::operator*() const { + return args_proxy(derived().ptr()); +} +template template bool object_api::contains(T &&item) const { + return attr("__contains__")(std::forward(item)).template cast(); +} + +template +pybind11::str object_api::str() const { return pybind11::str(derived()); } + +template +str_attr_accessor object_api::doc() const { return attr("__doc__"); } + +template +handle object_api::get_type() const { return type::handle_of(derived()); } + +template +bool object_api::rich_compare(object_api const &other, int value) const { + int rv = PyObject_RichCompareBool(derived().ptr(), other.derived().ptr(), value); + if (rv == -1) + throw error_already_set(); + return rv == 1; +} + +#define PYBIND11_MATH_OPERATOR_UNARY(op, fn) \ + template object object_api::op() const { \ + object result = reinterpret_steal(fn(derived().ptr())); \ + if (!result.ptr()) \ + throw error_already_set(); \ + return result; \ + } + +#define PYBIND11_MATH_OPERATOR_BINARY(op, fn) \ + template \ + object object_api::op(object_api const &other) const { \ + object result = reinterpret_steal( \ + fn(derived().ptr(), other.derived().ptr())); \ + if (!result.ptr()) \ + throw error_already_set(); \ + return result; \ + } + +PYBIND11_MATH_OPERATOR_UNARY (operator~, PyNumber_Invert) +PYBIND11_MATH_OPERATOR_UNARY (operator-, PyNumber_Negative) +PYBIND11_MATH_OPERATOR_BINARY(operator+, PyNumber_Add) +PYBIND11_MATH_OPERATOR_BINARY(operator+=, PyNumber_InPlaceAdd) +PYBIND11_MATH_OPERATOR_BINARY(operator-, PyNumber_Subtract) +PYBIND11_MATH_OPERATOR_BINARY(operator-=, PyNumber_InPlaceSubtract) +PYBIND11_MATH_OPERATOR_BINARY(operator*, PyNumber_Multiply) +PYBIND11_MATH_OPERATOR_BINARY(operator*=, PyNumber_InPlaceMultiply) +PYBIND11_MATH_OPERATOR_BINARY(operator/, PyNumber_TrueDivide) +PYBIND11_MATH_OPERATOR_BINARY(operator/=, PyNumber_InPlaceTrueDivide) +PYBIND11_MATH_OPERATOR_BINARY(operator|, PyNumber_Or) +PYBIND11_MATH_OPERATOR_BINARY(operator|=, PyNumber_InPlaceOr) +PYBIND11_MATH_OPERATOR_BINARY(operator&, PyNumber_And) +PYBIND11_MATH_OPERATOR_BINARY(operator&=, PyNumber_InPlaceAnd) +PYBIND11_MATH_OPERATOR_BINARY(operator^, PyNumber_Xor) +PYBIND11_MATH_OPERATOR_BINARY(operator^=, PyNumber_InPlaceXor) +PYBIND11_MATH_OPERATOR_BINARY(operator<<, PyNumber_Lshift) +PYBIND11_MATH_OPERATOR_BINARY(operator<<=, PyNumber_InPlaceLshift) +PYBIND11_MATH_OPERATOR_BINARY(operator>>, PyNumber_Rshift) +PYBIND11_MATH_OPERATOR_BINARY(operator>>=, PyNumber_InPlaceRshift) + +#undef PYBIND11_MATH_OPERATOR_UNARY +#undef PYBIND11_MATH_OPERATOR_BINARY + +PYBIND11_NAMESPACE_END(detail) +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/include/pybind11/stl.h b/extern/pybind/include/pybind11/stl.h new file mode 100644 index 00000000..721bb669 --- /dev/null +++ b/extern/pybind/include/pybind11/stl.h @@ -0,0 +1,388 @@ +/* + pybind11/stl.h: Transparent conversion for STL data types + + Copyright (c) 2016 Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "pybind11.h" +#include +#include +#include +#include +#include +#include +#include +#include + +#if defined(_MSC_VER) +#pragma warning(push) +#pragma warning(disable: 4127) // warning C4127: Conditional expression is constant +#endif + +#ifdef __has_include +// std::optional (but including it in c++14 mode isn't allowed) +# if defined(PYBIND11_CPP17) && __has_include() +# include +# define PYBIND11_HAS_OPTIONAL 1 +# endif +// std::experimental::optional (but not allowed in c++11 mode) +# if defined(PYBIND11_CPP14) && (__has_include() && \ + !__has_include()) +# include +# define PYBIND11_HAS_EXP_OPTIONAL 1 +# endif +// std::variant +# if defined(PYBIND11_CPP17) && __has_include() +# include +# define PYBIND11_HAS_VARIANT 1 +# endif +#elif defined(_MSC_VER) && defined(PYBIND11_CPP17) +# include +# include +# define PYBIND11_HAS_OPTIONAL 1 +# define PYBIND11_HAS_VARIANT 1 +#endif + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +/// Extracts an const lvalue reference or rvalue reference for U based on the type of T (e.g. for +/// forwarding a container element). Typically used indirect via forwarded_type(), below. +template +using forwarded_type = conditional_t< + std::is_lvalue_reference::value, remove_reference_t &, remove_reference_t &&>; + +/// Forwards a value U as rvalue or lvalue according to whether T is rvalue or lvalue; typically +/// used for forwarding a container's elements. +template +forwarded_type forward_like(U &&u) { + return std::forward>(std::forward(u)); +} + +template struct set_caster { + using type = Type; + using key_conv = make_caster; + + bool load(handle src, bool convert) { + if (!isinstance(src)) + return false; + auto s = reinterpret_borrow(src); + value.clear(); + for (auto entry : s) { + key_conv conv; + if (!conv.load(entry, convert)) + return false; + value.insert(cast_op(std::move(conv))); + } + return true; + } + + template + static handle cast(T &&src, return_value_policy policy, handle parent) { + if (!std::is_lvalue_reference::value) + policy = return_value_policy_override::policy(policy); + pybind11::set s; + for (auto &&value : src) { + auto value_ = reinterpret_steal(key_conv::cast(forward_like(value), policy, parent)); + if (!value_ || !s.add(value_)) + return handle(); + } + return s.release(); + } + + PYBIND11_TYPE_CASTER(type, _("Set[") + key_conv::name + _("]")); +}; + +template struct map_caster { + using key_conv = make_caster; + using value_conv = make_caster; + + bool load(handle src, bool convert) { + if (!isinstance(src)) + return false; + auto d = reinterpret_borrow(src); + value.clear(); + for (auto it : d) { + key_conv kconv; + value_conv vconv; + if (!kconv.load(it.first.ptr(), convert) || + !vconv.load(it.second.ptr(), convert)) + return false; + value.emplace(cast_op(std::move(kconv)), cast_op(std::move(vconv))); + } + return true; + } + + template + static handle cast(T &&src, return_value_policy policy, handle parent) { + dict d; + return_value_policy policy_key = policy; + return_value_policy policy_value = policy; + if (!std::is_lvalue_reference::value) { + policy_key = return_value_policy_override::policy(policy_key); + policy_value = return_value_policy_override::policy(policy_value); + } + for (auto &&kv : src) { + auto key = reinterpret_steal(key_conv::cast(forward_like(kv.first), policy_key, parent)); + auto value = reinterpret_steal(value_conv::cast(forward_like(kv.second), policy_value, parent)); + if (!key || !value) + return handle(); + d[key] = value; + } + return d.release(); + } + + PYBIND11_TYPE_CASTER(Type, _("Dict[") + key_conv::name + _(", ") + value_conv::name + _("]")); +}; + +template struct list_caster { + using value_conv = make_caster; + + bool load(handle src, bool convert) { + if (!isinstance(src) || isinstance(src)) + return false; + auto s = reinterpret_borrow(src); + value.clear(); + reserve_maybe(s, &value); + for (auto it : s) { + value_conv conv; + if (!conv.load(it, convert)) + return false; + value.push_back(cast_op(std::move(conv))); + } + return true; + } + +private: + template ().reserve(0)), void>::value, int> = 0> + void reserve_maybe(sequence s, Type *) { value.reserve(s.size()); } + void reserve_maybe(sequence, void *) { } + +public: + template + static handle cast(T &&src, return_value_policy policy, handle parent) { + if (!std::is_lvalue_reference::value) + policy = return_value_policy_override::policy(policy); + list l(src.size()); + size_t index = 0; + for (auto &&value : src) { + auto value_ = reinterpret_steal(value_conv::cast(forward_like(value), policy, parent)); + if (!value_) + return handle(); + PyList_SET_ITEM(l.ptr(), (ssize_t) index++, value_.release().ptr()); // steals a reference + } + return l.release(); + } + + PYBIND11_TYPE_CASTER(Type, _("List[") + value_conv::name + _("]")); +}; + +template struct type_caster> + : list_caster, Type> { }; + +template struct type_caster> + : list_caster, Type> { }; + +template struct type_caster> + : list_caster, Type> { }; + +template struct array_caster { + using value_conv = make_caster; + +private: + template + bool require_size(enable_if_t size) { + if (value.size() != size) + value.resize(size); + return true; + } + template + bool require_size(enable_if_t size) { + return size == Size; + } + +public: + bool load(handle src, bool convert) { + if (!isinstance(src)) + return false; + auto l = reinterpret_borrow(src); + if (!require_size(l.size())) + return false; + size_t ctr = 0; + for (auto it : l) { + value_conv conv; + if (!conv.load(it, convert)) + return false; + value[ctr++] = cast_op(std::move(conv)); + } + return true; + } + + template + static handle cast(T &&src, return_value_policy policy, handle parent) { + list l(src.size()); + size_t index = 0; + for (auto &&value : src) { + auto value_ = reinterpret_steal(value_conv::cast(forward_like(value), policy, parent)); + if (!value_) + return handle(); + PyList_SET_ITEM(l.ptr(), (ssize_t) index++, value_.release().ptr()); // steals a reference + } + return l.release(); + } + + PYBIND11_TYPE_CASTER(ArrayType, _("List[") + value_conv::name + _(_(""), _("[") + _() + _("]")) + _("]")); +}; + +template struct type_caster> + : array_caster, Type, false, Size> { }; + +template struct type_caster> + : array_caster, Type, true> { }; + +template struct type_caster> + : set_caster, Key> { }; + +template struct type_caster> + : set_caster, Key> { }; + +template struct type_caster> + : map_caster, Key, Value> { }; + +template struct type_caster> + : map_caster, Key, Value> { }; + +// This type caster is intended to be used for std::optional and std::experimental::optional +template struct optional_caster { + using value_conv = make_caster; + + template + static handle cast(T_ &&src, return_value_policy policy, handle parent) { + if (!src) + return none().inc_ref(); + if (!std::is_lvalue_reference::value) { + policy = return_value_policy_override::policy(policy); + } + return value_conv::cast(*std::forward(src), policy, parent); + } + + bool load(handle src, bool convert) { + if (!src) { + return false; + } else if (src.is_none()) { + return true; // default-constructed value is already empty + } + value_conv inner_caster; + if (!inner_caster.load(src, convert)) + return false; + + value.emplace(cast_op(std::move(inner_caster))); + return true; + } + + PYBIND11_TYPE_CASTER(T, _("Optional[") + value_conv::name + _("]")); +}; + +#if defined(PYBIND11_HAS_OPTIONAL) +template struct type_caster> + : public optional_caster> {}; + +template<> struct type_caster + : public void_caster {}; +#endif + +#if defined(PYBIND11_HAS_EXP_OPTIONAL) +template struct type_caster> + : public optional_caster> {}; + +template<> struct type_caster + : public void_caster {}; +#endif + +/// Visit a variant and cast any found type to Python +struct variant_caster_visitor { + return_value_policy policy; + handle parent; + + using result_type = handle; // required by boost::variant in C++11 + + template + result_type operator()(T &&src) const { + return make_caster::cast(std::forward(src), policy, parent); + } +}; + +/// Helper class which abstracts away variant's `visit` function. `std::variant` and similar +/// `namespace::variant` types which provide a `namespace::visit()` function are handled here +/// automatically using argument-dependent lookup. Users can provide specializations for other +/// variant-like classes, e.g. `boost::variant` and `boost::apply_visitor`. +template class Variant> +struct visit_helper { + template + static auto call(Args &&...args) -> decltype(visit(std::forward(args)...)) { + return visit(std::forward(args)...); + } +}; + +/// Generic variant caster +template struct variant_caster; + +template class V, typename... Ts> +struct variant_caster> { + static_assert(sizeof...(Ts) > 0, "Variant must consist of at least one alternative."); + + template + bool load_alternative(handle src, bool convert, type_list) { + auto caster = make_caster(); + if (caster.load(src, convert)) { + value = cast_op(caster); + return true; + } + return load_alternative(src, convert, type_list{}); + } + + bool load_alternative(handle, bool, type_list<>) { return false; } + + bool load(handle src, bool convert) { + // Do a first pass without conversions to improve constructor resolution. + // E.g. `py::int_(1).cast>()` needs to fill the `int` + // slot of the variant. Without two-pass loading `double` would be filled + // because it appears first and a conversion is possible. + if (convert && load_alternative(src, false, type_list{})) + return true; + return load_alternative(src, convert, type_list{}); + } + + template + static handle cast(Variant &&src, return_value_policy policy, handle parent) { + return visit_helper::call(variant_caster_visitor{policy, parent}, + std::forward(src)); + } + + using Type = V; + PYBIND11_TYPE_CASTER(Type, _("Union[") + detail::concat(make_caster::name...) + _("]")); +}; + +#if defined(PYBIND11_HAS_VARIANT) +template +struct type_caster> : variant_caster> { }; +#endif + +PYBIND11_NAMESPACE_END(detail) + +inline std::ostream &operator<<(std::ostream &os, const handle &obj) { + os << (std::string) str(obj); + return os; +} + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) + +#if defined(_MSC_VER) +#pragma warning(pop) +#endif diff --git a/extern/pybind/include/pybind11/stl_bind.h b/extern/pybind/include/pybind11/stl_bind.h new file mode 100644 index 00000000..9d8ed0c8 --- /dev/null +++ b/extern/pybind/include/pybind11/stl_bind.h @@ -0,0 +1,661 @@ +/* + pybind11/std_bind.h: Binding generators for STL data types + + Copyright (c) 2016 Sergey Lyskov and Wenzel Jakob + + All rights reserved. Use of this source code is governed by a + BSD-style license that can be found in the LICENSE file. +*/ + +#pragma once + +#include "detail/common.h" +#include "operators.h" + +#include +#include + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +/* SFINAE helper class used by 'is_comparable */ +template struct container_traits { + template static std::true_type test_comparable(decltype(std::declval() == std::declval())*); + template static std::false_type test_comparable(...); + template static std::true_type test_value(typename T2::value_type *); + template static std::false_type test_value(...); + template static std::true_type test_pair(typename T2::first_type *, typename T2::second_type *); + template static std::false_type test_pair(...); + + static constexpr const bool is_comparable = std::is_same(nullptr))>::value; + static constexpr const bool is_pair = std::is_same(nullptr, nullptr))>::value; + static constexpr const bool is_vector = std::is_same(nullptr))>::value; + static constexpr const bool is_element = !is_pair && !is_vector; +}; + +/* Default: is_comparable -> std::false_type */ +template +struct is_comparable : std::false_type { }; + +/* For non-map data structures, check whether operator== can be instantiated */ +template +struct is_comparable< + T, enable_if_t::is_element && + container_traits::is_comparable>> + : std::true_type { }; + +/* For a vector/map data structure, recursively check the value type (which is std::pair for maps) */ +template +struct is_comparable::is_vector>> { + static constexpr const bool value = + is_comparable::value; +}; + +/* For pairs, recursively check the two data types */ +template +struct is_comparable::is_pair>> { + static constexpr const bool value = + is_comparable::value && + is_comparable::value; +}; + +/* Fallback functions */ +template void vector_if_copy_constructible(const Args &...) { } +template void vector_if_equal_operator(const Args &...) { } +template void vector_if_insertion_operator(const Args &...) { } +template void vector_modifiers(const Args &...) { } + +template +void vector_if_copy_constructible(enable_if_t::value, Class_> &cl) { + cl.def(init(), "Copy constructor"); +} + +template +void vector_if_equal_operator(enable_if_t::value, Class_> &cl) { + using T = typename Vector::value_type; + + cl.def(self == self); + cl.def(self != self); + + cl.def("count", + [](const Vector &v, const T &x) { + return std::count(v.begin(), v.end(), x); + }, + arg("x"), + "Return the number of times ``x`` appears in the list" + ); + + cl.def("remove", [](Vector &v, const T &x) { + auto p = std::find(v.begin(), v.end(), x); + if (p != v.end()) + v.erase(p); + else + throw value_error(); + }, + arg("x"), + "Remove the first item from the list whose value is x. " + "It is an error if there is no such item." + ); + + cl.def("__contains__", + [](const Vector &v, const T &x) { + return std::find(v.begin(), v.end(), x) != v.end(); + }, + arg("x"), + "Return true the container contains ``x``" + ); +} + +// Vector modifiers -- requires a copyable vector_type: +// (Technically, some of these (pop and __delitem__) don't actually require copyability, but it seems +// silly to allow deletion but not insertion, so include them here too.) +template +void vector_modifiers(enable_if_t::value, Class_> &cl) { + using T = typename Vector::value_type; + using SizeType = typename Vector::size_type; + using DiffType = typename Vector::difference_type; + + auto wrap_i = [](DiffType i, SizeType n) { + if (i < 0) + i += n; + if (i < 0 || (SizeType)i >= n) + throw index_error(); + return i; + }; + + cl.def("append", + [](Vector &v, const T &value) { v.push_back(value); }, + arg("x"), + "Add an item to the end of the list"); + + cl.def(init([](iterable it) { + auto v = std::unique_ptr(new Vector()); + v->reserve(len_hint(it)); + for (handle h : it) + v->push_back(h.cast()); + return v.release(); + })); + + cl.def("clear", + [](Vector &v) { + v.clear(); + }, + "Clear the contents" + ); + + cl.def("extend", + [](Vector &v, const Vector &src) { + v.insert(v.end(), src.begin(), src.end()); + }, + arg("L"), + "Extend the list by appending all the items in the given list" + ); + + cl.def("extend", + [](Vector &v, iterable it) { + const size_t old_size = v.size(); + v.reserve(old_size + len_hint(it)); + try { + for (handle h : it) { + v.push_back(h.cast()); + } + } catch (const cast_error &) { + v.erase(v.begin() + static_cast(old_size), v.end()); + try { + v.shrink_to_fit(); + } catch (const std::exception &) { + // Do nothing + } + throw; + } + }, + arg("L"), + "Extend the list by appending all the items in the given list" + ); + + cl.def("insert", + [](Vector &v, DiffType i, const T &x) { + // Can't use wrap_i; i == v.size() is OK + if (i < 0) + i += v.size(); + if (i < 0 || (SizeType)i > v.size()) + throw index_error(); + v.insert(v.begin() + i, x); + }, + arg("i") , arg("x"), + "Insert an item at a given position." + ); + + cl.def("pop", + [](Vector &v) { + if (v.empty()) + throw index_error(); + T t = v.back(); + v.pop_back(); + return t; + }, + "Remove and return the last item" + ); + + cl.def("pop", + [wrap_i](Vector &v, DiffType i) { + i = wrap_i(i, v.size()); + T t = v[(SizeType) i]; + v.erase(v.begin() + i); + return t; + }, + arg("i"), + "Remove and return the item at index ``i``" + ); + + cl.def("__setitem__", + [wrap_i](Vector &v, DiffType i, const T &t) { + i = wrap_i(i, v.size()); + v[(SizeType)i] = t; + } + ); + + /// Slicing protocol + cl.def("__getitem__", + [](const Vector &v, slice slice) -> Vector * { + size_t start, stop, step, slicelength; + + if (!slice.compute(v.size(), &start, &stop, &step, &slicelength)) + throw error_already_set(); + + auto *seq = new Vector(); + seq->reserve((size_t) slicelength); + + for (size_t i=0; ipush_back(v[start]); + start += step; + } + return seq; + }, + arg("s"), + "Retrieve list elements using a slice object" + ); + + cl.def("__setitem__", + [](Vector &v, slice slice, const Vector &value) { + size_t start, stop, step, slicelength; + if (!slice.compute(v.size(), &start, &stop, &step, &slicelength)) + throw error_already_set(); + + if (slicelength != value.size()) + throw std::runtime_error("Left and right hand size of slice assignment have different sizes!"); + + for (size_t i=0; i), +// we have to access by copying; otherwise we return by reference. +template using vector_needs_copy = negation< + std::is_same()[typename Vector::size_type()]), typename Vector::value_type &>>; + +// The usual case: access and iterate by reference +template +void vector_accessor(enable_if_t::value, Class_> &cl) { + using T = typename Vector::value_type; + using SizeType = typename Vector::size_type; + using DiffType = typename Vector::difference_type; + using ItType = typename Vector::iterator; + + auto wrap_i = [](DiffType i, SizeType n) { + if (i < 0) + i += n; + if (i < 0 || (SizeType)i >= n) + throw index_error(); + return i; + }; + + cl.def("__getitem__", + [wrap_i](Vector &v, DiffType i) -> T & { + i = wrap_i(i, v.size()); + return v[(SizeType)i]; + }, + return_value_policy::reference_internal // ref + keepalive + ); + + cl.def("__iter__", + [](Vector &v) { + return make_iterator< + return_value_policy::reference_internal, ItType, ItType, T&>( + v.begin(), v.end()); + }, + keep_alive<0, 1>() /* Essential: keep list alive while iterator exists */ + ); +} + +// The case for special objects, like std::vector, that have to be returned-by-copy: +template +void vector_accessor(enable_if_t::value, Class_> &cl) { + using T = typename Vector::value_type; + using SizeType = typename Vector::size_type; + using DiffType = typename Vector::difference_type; + using ItType = typename Vector::iterator; + cl.def("__getitem__", + [](const Vector &v, DiffType i) -> T { + if (i < 0 && (i += v.size()) < 0) + throw index_error(); + if ((SizeType)i >= v.size()) + throw index_error(); + return v[(SizeType)i]; + } + ); + + cl.def("__iter__", + [](Vector &v) { + return make_iterator< + return_value_policy::copy, ItType, ItType, T>( + v.begin(), v.end()); + }, + keep_alive<0, 1>() /* Essential: keep list alive while iterator exists */ + ); +} + +template auto vector_if_insertion_operator(Class_ &cl, std::string const &name) + -> decltype(std::declval() << std::declval(), void()) { + using size_type = typename Vector::size_type; + + cl.def("__repr__", + [name](Vector &v) { + std::ostringstream s; + s << name << '['; + for (size_type i=0; i < v.size(); ++i) { + s << v[i]; + if (i != v.size() - 1) + s << ", "; + } + s << ']'; + return s.str(); + }, + "Return the canonical string representation of this list." + ); +} + +// Provide the buffer interface for vectors if we have data() and we have a format for it +// GCC seems to have "void std::vector::data()" - doing SFINAE on the existence of data() is insufficient, we need to check it returns an appropriate pointer +template +struct vector_has_data_and_format : std::false_type {}; +template +struct vector_has_data_and_format::format(), std::declval().data()), typename Vector::value_type*>::value>> : std::true_type {}; + +// Add the buffer interface to a vector +template +enable_if_t...>::value> +vector_buffer(Class_& cl) { + using T = typename Vector::value_type; + + static_assert(vector_has_data_and_format::value, "There is not an appropriate format descriptor for this vector"); + + // numpy.h declares this for arbitrary types, but it may raise an exception and crash hard at runtime if PYBIND11_NUMPY_DTYPE hasn't been called, so check here + format_descriptor::format(); + + cl.def_buffer([](Vector& v) -> buffer_info { + return buffer_info(v.data(), static_cast(sizeof(T)), format_descriptor::format(), 1, {v.size()}, {sizeof(T)}); + }); + + cl.def(init([](buffer buf) { + auto info = buf.request(); + if (info.ndim != 1 || info.strides[0] % static_cast(sizeof(T))) + throw type_error("Only valid 1D buffers can be copied to a vector"); + if (!detail::compare_buffer_info::compare(info) || (ssize_t) sizeof(T) != info.itemsize) + throw type_error("Format mismatch (Python: " + info.format + " C++: " + format_descriptor::format() + ")"); + + T *p = static_cast(info.ptr); + ssize_t step = info.strides[0] / static_cast(sizeof(T)); + T *end = p + info.shape[0] * step; + if (step == 1) { + return Vector(p, end); + } + else { + Vector vec; + vec.reserve((size_t) info.shape[0]); + for (; p != end; p += step) + vec.push_back(*p); + return vec; + } + })); + + return; +} + +template +enable_if_t...>::value> vector_buffer(Class_&) {} + +PYBIND11_NAMESPACE_END(detail) + +// +// std::vector +// +template , typename... Args> +class_ bind_vector(handle scope, std::string const &name, Args&&... args) { + using Class_ = class_; + + // If the value_type is unregistered (e.g. a converting type) or is itself registered + // module-local then make the vector binding module-local as well: + using vtype = typename Vector::value_type; + auto vtype_info = detail::get_type_info(typeid(vtype)); + bool local = !vtype_info || vtype_info->module_local; + + Class_ cl(scope, name.c_str(), pybind11::module_local(local), std::forward(args)...); + + // Declare the buffer interface if a buffer_protocol() is passed in + detail::vector_buffer(cl); + + cl.def(init<>()); + + // Register copy constructor (if possible) + detail::vector_if_copy_constructible(cl); + + // Register comparison-related operators and functions (if possible) + detail::vector_if_equal_operator(cl); + + // Register stream insertion operator (if possible) + detail::vector_if_insertion_operator(cl, name); + + // Modifiers require copyable vector value type + detail::vector_modifiers(cl); + + // Accessor and iterator; return by value if copyable, otherwise we return by ref + keep-alive + detail::vector_accessor(cl); + + cl.def("__bool__", + [](const Vector &v) -> bool { + return !v.empty(); + }, + "Check whether the list is nonempty" + ); + + cl.def("__len__", &Vector::size); + + + + +#if 0 + // C++ style functions deprecated, leaving it here as an example + cl.def(init()); + + cl.def("resize", + (void (Vector::*) (size_type count)) & Vector::resize, + "changes the number of elements stored"); + + cl.def("erase", + [](Vector &v, SizeType i) { + if (i >= v.size()) + throw index_error(); + v.erase(v.begin() + i); + }, "erases element at index ``i``"); + + cl.def("empty", &Vector::empty, "checks whether the container is empty"); + cl.def("size", &Vector::size, "returns the number of elements"); + cl.def("push_back", (void (Vector::*)(const T&)) &Vector::push_back, "adds an element to the end"); + cl.def("pop_back", &Vector::pop_back, "removes the last element"); + + cl.def("max_size", &Vector::max_size, "returns the maximum possible number of elements"); + cl.def("reserve", &Vector::reserve, "reserves storage"); + cl.def("capacity", &Vector::capacity, "returns the number of elements that can be held in currently allocated storage"); + cl.def("shrink_to_fit", &Vector::shrink_to_fit, "reduces memory usage by freeing unused memory"); + + cl.def("clear", &Vector::clear, "clears the contents"); + cl.def("swap", &Vector::swap, "swaps the contents"); + + cl.def("front", [](Vector &v) { + if (v.size()) return v.front(); + else throw index_error(); + }, "access the first element"); + + cl.def("back", [](Vector &v) { + if (v.size()) return v.back(); + else throw index_error(); + }, "access the last element "); + +#endif + + return cl; +} + + + +// +// std::map, std::unordered_map +// + +PYBIND11_NAMESPACE_BEGIN(detail) + +/* Fallback functions */ +template void map_if_insertion_operator(const Args &...) { } +template void map_assignment(const Args &...) { } + +// Map assignment when copy-assignable: just copy the value +template +void map_assignment(enable_if_t::value, Class_> &cl) { + using KeyType = typename Map::key_type; + using MappedType = typename Map::mapped_type; + + cl.def("__setitem__", + [](Map &m, const KeyType &k, const MappedType &v) { + auto it = m.find(k); + if (it != m.end()) it->second = v; + else m.emplace(k, v); + } + ); +} + +// Not copy-assignable, but still copy-constructible: we can update the value by erasing and reinserting +template +void map_assignment(enable_if_t< + !is_copy_assignable::value && + is_copy_constructible::value, + Class_> &cl) { + using KeyType = typename Map::key_type; + using MappedType = typename Map::mapped_type; + + cl.def("__setitem__", + [](Map &m, const KeyType &k, const MappedType &v) { + // We can't use m[k] = v; because value type might not be default constructable + auto r = m.emplace(k, v); + if (!r.second) { + // value type is not copy assignable so the only way to insert it is to erase it first... + m.erase(r.first); + m.emplace(k, v); + } + } + ); +} + + +template auto map_if_insertion_operator(Class_ &cl, std::string const &name) +-> decltype(std::declval() << std::declval() << std::declval(), void()) { + + cl.def("__repr__", + [name](Map &m) { + std::ostringstream s; + s << name << '{'; + bool f = false; + for (auto const &kv : m) { + if (f) + s << ", "; + s << kv.first << ": " << kv.second; + f = true; + } + s << '}'; + return s.str(); + }, + "Return the canonical string representation of this map." + ); +} + + +PYBIND11_NAMESPACE_END(detail) + +template , typename... Args> +class_ bind_map(handle scope, const std::string &name, Args&&... args) { + using KeyType = typename Map::key_type; + using MappedType = typename Map::mapped_type; + using Class_ = class_; + + // If either type is a non-module-local bound type then make the map binding non-local as well; + // otherwise (e.g. both types are either module-local or converting) the map will be + // module-local. + auto tinfo = detail::get_type_info(typeid(MappedType)); + bool local = !tinfo || tinfo->module_local; + if (local) { + tinfo = detail::get_type_info(typeid(KeyType)); + local = !tinfo || tinfo->module_local; + } + + Class_ cl(scope, name.c_str(), pybind11::module_local(local), std::forward(args)...); + + cl.def(init<>()); + + // Register stream insertion operator (if possible) + detail::map_if_insertion_operator(cl, name); + + cl.def("__bool__", + [](const Map &m) -> bool { return !m.empty(); }, + "Check whether the map is nonempty" + ); + + cl.def("__iter__", + [](Map &m) { return make_key_iterator(m.begin(), m.end()); }, + keep_alive<0, 1>() /* Essential: keep list alive while iterator exists */ + ); + + cl.def("items", + [](Map &m) { return make_iterator(m.begin(), m.end()); }, + keep_alive<0, 1>() /* Essential: keep list alive while iterator exists */ + ); + + cl.def("__getitem__", + [](Map &m, const KeyType &k) -> MappedType & { + auto it = m.find(k); + if (it == m.end()) + throw key_error(); + return it->second; + }, + return_value_policy::reference_internal // ref + keepalive + ); + + cl.def("__contains__", + [](Map &m, const KeyType &k) -> bool { + auto it = m.find(k); + if (it == m.end()) + return false; + return true; + } + ); + + // Assignment provided only if the type is copyable + detail::map_assignment(cl); + + cl.def("__delitem__", + [](Map &m, const KeyType &k) { + auto it = m.find(k); + if (it == m.end()) + throw key_error(); + m.erase(it); + } + ); + + cl.def("__len__", &Map::size); + + return cl; +} + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/extern/pybind/pybind11/__init__.py b/extern/pybind/pybind11/__init__.py new file mode 100644 index 00000000..ad654208 --- /dev/null +++ b/extern/pybind/pybind11/__init__.py @@ -0,0 +1,12 @@ +# -*- coding: utf-8 -*- + +from ._version import version_info, __version__ +from .commands import get_include, get_cmake_dir + + +__all__ = ( + "version_info", + "__version__", + "get_include", + "get_cmake_dir", +) diff --git a/extern/pybind/pybind11/__main__.py b/extern/pybind/pybind11/__main__.py new file mode 100644 index 00000000..020988c6 --- /dev/null +++ b/extern/pybind/pybind11/__main__.py @@ -0,0 +1,52 @@ +# -*- coding: utf-8 -*- +from __future__ import print_function + +import argparse +import sys +import sysconfig + +from .commands import get_include, get_cmake_dir + + +def print_includes(): + # type: () -> None + dirs = [ + sysconfig.get_path("include"), + sysconfig.get_path("platinclude"), + get_include(), + ] + + # Make unique but preserve order + unique_dirs = [] + for d in dirs: + if d and d not in unique_dirs: + unique_dirs.append(d) + + print(" ".join("-I" + d for d in unique_dirs)) + + +def main(): + # type: () -> None + + parser = argparse.ArgumentParser() + parser.add_argument( + "--includes", + action="store_true", + help="Include flags for both pybind11 and Python headers.", + ) + parser.add_argument( + "--cmakedir", + action="store_true", + help="Print the CMake module directory, ideal for setting -Dpybind11_ROOT in CMake.", + ) + args = parser.parse_args() + if not sys.argv[1:]: + parser.print_help() + if args.includes: + print_includes() + if args.cmakedir: + print(get_cmake_dir()) + + +if __name__ == "__main__": + main() diff --git a/extern/pybind/pybind11/_version.py b/extern/pybind/pybind11/_version.py new file mode 100644 index 00000000..950a500e --- /dev/null +++ b/extern/pybind/pybind11/_version.py @@ -0,0 +1,12 @@ +# -*- coding: utf-8 -*- + + +def _to_int(s): + try: + return int(s) + except ValueError: + return s + + +__version__ = "2.6.1.dev1" +version_info = tuple(_to_int(s) for s in __version__.split(".")) diff --git a/extern/pybind/pybind11/_version.pyi b/extern/pybind/pybind11/_version.pyi new file mode 100644 index 00000000..970184c7 --- /dev/null +++ b/extern/pybind/pybind11/_version.pyi @@ -0,0 +1,6 @@ +from typing import Union, Tuple + +def _to_int(s: str) -> Union[int, str]: ... + +__version__: str +version_info: Tuple[Union[int, str], ...] diff --git a/extern/pybind/pybind11/commands.py b/extern/pybind/pybind11/commands.py new file mode 100644 index 00000000..34dbaf8a --- /dev/null +++ b/extern/pybind/pybind11/commands.py @@ -0,0 +1,22 @@ +# -*- coding: utf-8 -*- +import os + + +DIR = os.path.abspath(os.path.dirname(__file__)) + + +def get_include(user=False): + # type: (bool) -> str + installed_path = os.path.join(DIR, "include") + source_path = os.path.join(os.path.dirname(DIR), "include") + return installed_path if os.path.exists(installed_path) else source_path + + +def get_cmake_dir(): + # type: () -> str + cmake_installed_path = os.path.join(DIR, "share", "cmake", "pybind11") + if os.path.exists(cmake_installed_path): + return cmake_installed_path + else: + msg = "pybind11 not installed, installation required to access the CMake files" + raise ImportError(msg) diff --git a/extern/pybind/pybind11/py.typed b/extern/pybind/pybind11/py.typed new file mode 100644 index 00000000..e69de29b diff --git a/extern/pybind/pybind11/setup_helpers.py b/extern/pybind/pybind11/setup_helpers.py new file mode 100644 index 00000000..2dcbab4e --- /dev/null +++ b/extern/pybind/pybind11/setup_helpers.py @@ -0,0 +1,398 @@ +# -*- coding: utf-8 -*- + +""" +This module provides helpers for C++11+ projects using pybind11. + +LICENSE: + +Copyright (c) 2016 Wenzel Jakob , All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +3. Neither the name of the copyright holder nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +""" + +# IMPORTANT: If you change this file in the pybind11 repo, also review +# setup_helpers.pyi for matching changes. +# +# If you copy this file in, you don't +# need the .pyi file; it's just an interface file for static type checkers. + +import contextlib +import os +import shutil +import sys +import tempfile +import threading +import platform +import warnings + +try: + from setuptools.command.build_ext import build_ext as _build_ext + from setuptools import Extension as _Extension +except ImportError: + from distutils.command.build_ext import build_ext as _build_ext + from distutils.extension import Extension as _Extension + +import distutils.errors +import distutils.ccompiler + + +WIN = sys.platform.startswith("win32") +PY2 = sys.version_info[0] < 3 +MACOS = sys.platform.startswith("darwin") +STD_TMPL = "/std:c++{}" if WIN else "-std=c++{}" + + +# It is recommended to use PEP 518 builds if using this module. However, this +# file explicitly supports being copied into a user's project directory +# standalone, and pulling pybind11 with the deprecated setup_requires feature. +# If you copy the file, remember to add it to your MANIFEST.in, and add the current +# directory into your path if it sits beside your setup.py. + + +class Pybind11Extension(_Extension): + """ + Build a C++11+ Extension module with pybind11. This automatically adds the + recommended flags when you init the extension and assumes C++ sources - you + can further modify the options yourself. + + The customizations are: + + * ``/EHsc`` and ``/bigobj`` on Windows + * ``stdlib=libc++`` on macOS + * ``visibility=hidden`` and ``-g0`` on Unix + + Finally, you can set ``cxx_std`` via constructor or afterwords to enable + flags for C++ std, and a few extra helper flags related to the C++ standard + level. It is _highly_ recommended you either set this, or use the provided + ``build_ext``, which will search for the highest supported extension for + you if the ``cxx_std`` property is not set. Do not set the ``cxx_std`` + property more than once, as flags are added when you set it. Set the + property to None to disable the addition of C++ standard flags. + + If you want to add pybind11 headers manually, for example for an exact + git checkout, then set ``include_pybind11=False``. + + Warning: do not use property-based access to the instance on Python 2 - + this is an ugly old-style class due to Distutils. + """ + + def _add_cflags(self, *flags): + for flag in flags: + if flag not in self.extra_compile_args: + self.extra_compile_args.append(flag) + + def _add_lflags(self, *flags): + for flag in flags: + if flag not in self.extra_link_args: + self.extra_link_args.append(flag) + + def __init__(self, *args, **kwargs): + + self._cxx_level = 0 + cxx_std = kwargs.pop("cxx_std", 0) + + if "language" not in kwargs: + kwargs["language"] = "c++" + + include_pybind11 = kwargs.pop("include_pybind11", True) + + # Can't use super here because distutils has old-style classes in + # Python 2! + _Extension.__init__(self, *args, **kwargs) + + # Include the installed package pybind11 headers + if include_pybind11: + # If using setup_requires, this fails the first time - that's okay + try: + import pybind11 + + pyinc = pybind11.get_include() + + if pyinc not in self.include_dirs: + self.include_dirs.append(pyinc) + except ImportError: + pass + + # Have to use the accessor manually to support Python 2 distutils + Pybind11Extension.cxx_std.__set__(self, cxx_std) + + if WIN: + self._add_cflags("/EHsc", "/bigobj") + else: + self._add_cflags("-fvisibility=hidden", "-g0") + if MACOS: + self._add_cflags("-stdlib=libc++") + self._add_lflags("-stdlib=libc++") + + @property + def cxx_std(self): + """ + The CXX standard level. If set, will add the required flags. If left + at 0, it will trigger an automatic search when pybind11's build_ext + is used. If None, will have no effect. Besides just the flags, this + may add a register warning/error fix for Python 2 or macos-min 10.9 + or 10.14. + """ + return self._cxx_level + + @cxx_std.setter + def cxx_std(self, level): + + if self._cxx_level: + warnings.warn("You cannot safely change the cxx_level after setting it!") + + # MSVC 2015 Update 3 and later only have 14 (and later 17) modes, so + # force a valid flag here. + if WIN and level == 11: + level = 14 + + self._cxx_level = level + + if not level: + return + + self.extra_compile_args.append(STD_TMPL.format(level)) + + if MACOS and "MACOSX_DEPLOYMENT_TARGET" not in os.environ: + # C++17 requires a higher min version of macOS. An earlier version + # (10.12 or 10.13) can be set manually via environment variable if + # you are careful in your feature usage, but 10.14 is the safest + # setting for general use. However, never set higher than the + # current macOS version! + current_macos = tuple(int(x) for x in platform.mac_ver()[0].split(".")[:2]) + desired_macos = (10, 9) if level < 17 else (10, 14) + macos_string = ".".join(str(x) for x in min(current_macos, desired_macos)) + macosx_min = "-mmacosx-version-min=" + macos_string + self.extra_compile_args.append(macosx_min) + self.extra_link_args.append(macosx_min) + + if PY2: + if WIN: + # Will be ignored on MSVC 2015, where C++17 is not supported so + # this flag is not valid. + self.extra_compile_args.append("/wd5033") + elif level >= 17: + self.extra_compile_args.append("-Wno-register") + elif level >= 14: + self.extra_compile_args.append("-Wno-deprecated-register") + + +# Just in case someone clever tries to multithread +tmp_chdir_lock = threading.Lock() +cpp_cache_lock = threading.Lock() + + +@contextlib.contextmanager +def tmp_chdir(): + "Prepare and enter a temporary directory, cleanup when done" + + # Threadsafe + with tmp_chdir_lock: + olddir = os.getcwd() + try: + tmpdir = tempfile.mkdtemp() + os.chdir(tmpdir) + yield tmpdir + finally: + os.chdir(olddir) + shutil.rmtree(tmpdir) + + +# cf http://bugs.python.org/issue26689 +def has_flag(compiler, flag): + """ + Return the flag if a flag name is supported on the + specified compiler, otherwise None (can be used as a boolean). + If multiple flags are passed, return the first that matches. + """ + + with tmp_chdir(): + fname = "flagcheck.cpp" + with open(fname, "w") as f: + f.write("int main (int argc, char **argv) { return 0; }") + + try: + compiler.compile([fname], extra_postargs=[flag]) + except distutils.errors.CompileError: + return False + return True + + +# Every call will cache the result +cpp_flag_cache = None + + +def auto_cpp_level(compiler): + """ + Return the max supported C++ std level (17, 14, or 11). Returns latest on Windows. + """ + + if WIN: + return "latest" + + global cpp_flag_cache + + # If this has been previously calculated with the same args, return that + with cpp_cache_lock: + if cpp_flag_cache: + return cpp_flag_cache + + levels = [17, 14, 11] + + for level in levels: + if has_flag(compiler, STD_TMPL.format(level)): + with cpp_cache_lock: + cpp_flag_cache = level + return level + + msg = "Unsupported compiler -- at least C++11 support is needed!" + raise RuntimeError(msg) + + +class build_ext(_build_ext): # noqa: N801 + """ + Customized build_ext that allows an auto-search for the highest supported + C++ level for Pybind11Extension. + """ + + def build_extensions(self): + """ + Build extensions, injecting C++ std for Pybind11Extension if needed. + """ + + for ext in self.extensions: + if hasattr(ext, "_cxx_level") and ext._cxx_level == 0: + # Python 2 syntax - old-style distutils class + ext.__class__.cxx_std.__set__(ext, auto_cpp_level(self.compiler)) + + # Python 2 doesn't allow super here, since distutils uses old-style + # classes! + _build_ext.build_extensions(self) + + +# Optional parallel compile utility +# inspired by: http://stackoverflow.com/questions/11013851/speeding-up-build-process-with-distutils +# and: https://github.com/tbenthompson/cppimport/blob/stable/cppimport/build_module.py +# and NumPy's parallel distutils module: +# https://github.com/numpy/numpy/blob/master/numpy/distutils/ccompiler.py +class ParallelCompile(object): + """ + Make a parallel compile function. Inspired by + numpy.distutils.ccompiler.CCompiler_compile and cppimport. + + This takes several arguments that allow you to customize the compile + function created: + + envvar: Set an environment variable to control the compilation threads, like NPY_NUM_BUILD_JOBS + default: 0 will automatically multithread, or 1 will only multithread if the envvar is set. + max: The limit for automatic multithreading if non-zero + + To use: + ParallelCompile("NPY_NUM_BUILD_JOBS").install() + or: + with ParallelCompile("NPY_NUM_BUILD_JOBS"): + setup(...) + """ + + __slots__ = ("envvar", "default", "max", "old") + + def __init__(self, envvar=None, default=0, max=0): + self.envvar = envvar + self.default = default + self.max = max + self.old = [] + + def function(self): + """ + Builds a function object usable as distutils.ccompiler.CCompiler.compile. + """ + + def compile_function( + compiler, + sources, + output_dir=None, + macros=None, + include_dirs=None, + debug=0, + extra_preargs=None, + extra_postargs=None, + depends=None, + ): + + # These lines are directly from distutils.ccompiler.CCompiler + macros, objects, extra_postargs, pp_opts, build = compiler._setup_compile( + output_dir, macros, include_dirs, sources, depends, extra_postargs + ) + cc_args = compiler._get_cc_args(pp_opts, debug, extra_preargs) + + # The number of threads; start with default. + threads = self.default + + # Determine the number of compilation threads, unless set by an environment variable. + if self.envvar is not None: + threads = int(os.environ.get(self.envvar, self.default)) + + def _single_compile(obj): + try: + src, ext = build[obj] + except KeyError: + return + compiler._compile(obj, src, ext, cc_args, extra_postargs, pp_opts) + + try: + import multiprocessing + from multiprocessing.pool import ThreadPool + except ImportError: + threads = 1 + + if threads == 0: + try: + threads = multiprocessing.cpu_count() + threads = self.max if self.max and self.max < threads else threads + except NotImplementedError: + threads = 1 + + if threads > 1: + for _ in ThreadPool(threads).imap_unordered(_single_compile, objects): + pass + else: + for ob in objects: + _single_compile(ob) + + return objects + + return compile_function + + def install(self): + distutils.ccompiler.CCompiler.compile = self.function() + return self + + def __enter__(self): + self.old.append(distutils.ccompiler.CCompiler.compile) + return self.install() + + def __exit__(self, *args): + distutils.ccompiler.CCompiler.compile = self.old.pop() diff --git a/extern/pybind/pybind11/setup_helpers.pyi b/extern/pybind/pybind11/setup_helpers.pyi new file mode 100644 index 00000000..19feb8b3 --- /dev/null +++ b/extern/pybind/pybind11/setup_helpers.pyi @@ -0,0 +1,50 @@ +# IMPORTANT: Should stay in sync with setup_helpers.py (mostly checked by CI / +# pre-commit). + +from typing import Any, Iterator, Optional, Type, TypeVar, Union +from types import TracebackType + +from distutils.command.build_ext import build_ext as _build_ext # type: ignore +from distutils.extension import Extension as _Extension +import distutils.ccompiler +import contextlib + +WIN: bool +PY2: bool +MACOS: bool +STD_TMPL: str + +class Pybind11Extension(_Extension): + def _add_cflags(self, *flags: str) -> None: ... + def _add_lflags(self, *flags: str) -> None: ... + def __init__( + self, *args: Any, cxx_std: int = 0, language: str = "c++", **kwargs: Any + ) -> None: ... + @property + def cxx_std(self) -> int: ... + @cxx_std.setter + def cxx_std(self, level: int) -> None: ... + +@contextlib.contextmanager +def tmp_chdir() -> Iterator[str]: ... +def has_flag(compiler: distutils.ccompiler.CCompiler, flag: str) -> bool: ... +def auto_cpp_level(compiler: distutils.ccompiler.CCompiler) -> Union[int, str]: ... + +class build_ext(_build_ext): # type: ignore + def build_extensions(self) -> None: ... + +T = TypeVar("T", bound="ParallelCompile") + +class ParallelCompile: + def __init__( + self, envvar: Optional[str] = None, default: int = 0, max: int = 0 + ): ... + def function(self) -> Any: ... + def install(self: T) -> T: ... + def __enter__(self: T) -> T: ... + def __exit__( + self, + exc_type: Optional[Type[BaseException]], + exc_value: Optional[BaseException], + traceback: Optional[TracebackType], + ) -> None: ... diff --git a/extern/pybind/pyproject.toml b/extern/pybind/pyproject.toml new file mode 100644 index 00000000..5c9d1535 --- /dev/null +++ b/extern/pybind/pyproject.toml @@ -0,0 +1,3 @@ +[build-system] +requires = ["setuptools>=42", "wheel", "cmake>=3.18", "ninja"] +build-backend = "setuptools.build_meta" diff --git a/extern/pybind/setup.cfg b/extern/pybind/setup.cfg new file mode 100644 index 00000000..e7fc8f4d --- /dev/null +++ b/extern/pybind/setup.cfg @@ -0,0 +1,71 @@ +[metadata] +long_description = file: README.rst +long_description_content_type = text/x-rst +description = Seamless operability between C++11 and Python +author = Wenzel Jakob +author_email = wenzel.jakob@epfl.ch +url = https://github.com/pybind/pybind11 +license = BSD + +classifiers = + Development Status :: 5 - Production/Stable + Intended Audience :: Developers + Topic :: Software Development :: Libraries :: Python Modules + Topic :: Utilities + Programming Language :: C++ + Programming Language :: Python :: 2.7 + Programming Language :: Python :: 3 + Programming Language :: Python :: 3.5 + Programming Language :: Python :: 3.6 + Programming Language :: Python :: 3.7 + Programming Language :: Python :: 3.8 + Programming Language :: Python :: 3.9 + License :: OSI Approved :: BSD License + Programming Language :: Python :: Implementation :: PyPy + Programming Language :: Python :: Implementation :: CPython + Programming Language :: C++ + Topic :: Software Development :: Libraries :: Python Modules + +keywords = + C++11 + Python bindings + +[options] +python_requires = >=2.7, !=3.0, !=3.1, !=3.2, !=3.3, !=3.4 +zip_safe = False + +[bdist_wheel] +universal=1 + +[check-manifest] +ignore = + tests/** + docs/** + tools/** + include/** + .appveyor.yml + .cmake-format.yaml + .gitmodules + .pre-commit-config.yaml + .readthedocs.yml + .clang-tidy + pybind11/include/** + pybind11/share/** + CMakeLists.txt + + +[flake8] +max-line-length = 99 +show_source = True +exclude = .git, __pycache__, build, dist, docs, tools, venv +ignore = + # required for pretty matrix formatting: multiple spaces after `,` and `[` + E201, E241, W504, + # camelcase 'cPickle' imported as lowercase 'pickle' + N813 + # Black conflict + W503, E203 + +[mypy] +files = pybind11 +strict = True diff --git a/extern/pybind/setup.py b/extern/pybind/setup.py new file mode 100644 index 00000000..3a032798 --- /dev/null +++ b/extern/pybind/setup.py @@ -0,0 +1,115 @@ +#!/usr/bin/env python +# -*- coding: utf-8 -*- + +# Setup script for PyPI; use CMakeFile.txt to build extension modules + +import contextlib +import os +import re +import shutil +import string +import subprocess +import sys +import tempfile + +import setuptools.command.sdist + +DIR = os.path.abspath(os.path.dirname(__file__)) +VERSION_REGEX = re.compile( + r"^\s*#\s*define\s+PYBIND11_VERSION_([A-Z]+)\s+(.*)$", re.MULTILINE +) + +# PYBIND11_GLOBAL_SDIST will build a different sdist, with the python-headers +# files, and the sys.prefix files (CMake and headers). + +global_sdist = os.environ.get("PYBIND11_GLOBAL_SDIST", False) + +setup_py = "tools/setup_global.py.in" if global_sdist else "tools/setup_main.py.in" +extra_cmd = 'cmdclass["sdist"] = SDist\n' + +to_src = ( + ("pyproject.toml", "tools/pyproject.toml"), + ("setup.py", setup_py), +) + +# Read the listed version +with open("pybind11/_version.py") as f: + code = compile(f.read(), "pybind11/_version.py", "exec") +loc = {} +exec(code, loc) +version = loc["__version__"] + +# Verify that the version matches the one in C++ +with open("include/pybind11/detail/common.h") as f: + matches = dict(VERSION_REGEX.findall(f.read())) +cpp_version = "{MAJOR}.{MINOR}.{PATCH}".format(**matches) +if version != cpp_version: + msg = "Python version {} does not match C++ version {}!".format( + version, cpp_version + ) + raise RuntimeError(msg) + + +def get_and_replace(filename, binary=False, **opts): + with open(filename, "rb" if binary else "r") as f: + contents = f.read() + # Replacement has to be done on text in Python 3 (both work in Python 2) + if binary: + return string.Template(contents.decode()).substitute(opts).encode() + else: + return string.Template(contents).substitute(opts) + + +# Use our input files instead when making the SDist (and anything that depends +# on it, like a wheel) +class SDist(setuptools.command.sdist.sdist): + def make_release_tree(self, base_dir, files): + setuptools.command.sdist.sdist.make_release_tree(self, base_dir, files) + + for to, src in to_src: + txt = get_and_replace(src, binary=True, version=version, extra_cmd="") + + dest = os.path.join(base_dir, to) + + # This is normally linked, so unlink before writing! + os.unlink(dest) + with open(dest, "wb") as f: + f.write(txt) + + +# Backport from Python 3 +@contextlib.contextmanager +def TemporaryDirectory(): # noqa: N802 + "Prepare a temporary directory, cleanup when done" + try: + tmpdir = tempfile.mkdtemp() + yield tmpdir + finally: + shutil.rmtree(tmpdir) + + +# Remove the CMake install directory when done +@contextlib.contextmanager +def remove_output(*sources): + try: + yield + finally: + for src in sources: + shutil.rmtree(src) + + +with remove_output("pybind11/include", "pybind11/share"): + # Generate the files if they are not present. + with TemporaryDirectory() as tmpdir: + cmd = ["cmake", "-S", ".", "-B", tmpdir] + [ + "-DCMAKE_INSTALL_PREFIX=pybind11", + "-DBUILD_TESTING=OFF", + "-DPYBIND11_NOPYTHON=ON", + ] + cmake_opts = dict(cwd=DIR, stdout=sys.stdout, stderr=sys.stderr) + subprocess.check_call(cmd, **cmake_opts) + subprocess.check_call(["cmake", "--install", tmpdir], **cmake_opts) + + txt = get_and_replace(setup_py, version=version, extra_cmd=extra_cmd) + code = compile(txt, setup_py, "exec") + exec(code, {"SDist": SDist}) diff --git a/extern/pybind/tools/FindCatch.cmake b/extern/pybind/tools/FindCatch.cmake new file mode 100644 index 00000000..4d6bffcf --- /dev/null +++ b/extern/pybind/tools/FindCatch.cmake @@ -0,0 +1,70 @@ +# - Find the Catch test framework or download it (single header) +# +# This is a quick module for internal use. It assumes that Catch is +# REQUIRED and that a minimum version is provided (not EXACT). If +# a suitable version isn't found locally, the single header file +# will be downloaded and placed in the build dir: PROJECT_BINARY_DIR. +# +# This code sets the following variables: +# CATCH_INCLUDE_DIR - path to catch.hpp +# CATCH_VERSION - version number + +if(NOT Catch_FIND_VERSION) + message(FATAL_ERROR "A version number must be specified.") +elseif(Catch_FIND_REQUIRED) + message(FATAL_ERROR "This module assumes Catch is not required.") +elseif(Catch_FIND_VERSION_EXACT) + message(FATAL_ERROR "Exact version numbers are not supported, only minimum.") +endif() + +# Extract the version number from catch.hpp +function(_get_catch_version) + file( + STRINGS "${CATCH_INCLUDE_DIR}/catch.hpp" version_line + REGEX "Catch v.*" + LIMIT_COUNT 1) + if(version_line MATCHES "Catch v([0-9]+)\\.([0-9]+)\\.([0-9]+)") + set(CATCH_VERSION + "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}" + PARENT_SCOPE) + endif() +endfunction() + +# Download the single-header version of Catch +function(_download_catch version destination_dir) + message(STATUS "Downloading catch v${version}...") + set(url https://github.com/philsquared/Catch/releases/download/v${version}/catch.hpp) + file(DOWNLOAD ${url} "${destination_dir}/catch.hpp" STATUS status) + list(GET status 0 error) + if(error) + message(FATAL_ERROR "Could not download ${url}") + endif() + set(CATCH_INCLUDE_DIR + "${destination_dir}" + CACHE INTERNAL "") +endfunction() + +# Look for catch locally +find_path( + CATCH_INCLUDE_DIR + NAMES catch.hpp + PATH_SUFFIXES catch2) +if(CATCH_INCLUDE_DIR) + _get_catch_version() +endif() + +# Download the header if it wasn't found or if it's outdated +if(NOT CATCH_VERSION OR CATCH_VERSION VERSION_LESS ${Catch_FIND_VERSION}) + if(DOWNLOAD_CATCH) + _download_catch(${Catch_FIND_VERSION} "${PROJECT_BINARY_DIR}/catch/") + _get_catch_version() + else() + set(CATCH_FOUND FALSE) + return() + endif() +endif() + +add_library(Catch2::Catch2 IMPORTED INTERFACE) +set_property(TARGET Catch2::Catch2 PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${CATCH_INCLUDE_DIR}") + +set(CATCH_FOUND TRUE) diff --git a/extern/pybind/tools/FindEigen3.cmake b/extern/pybind/tools/FindEigen3.cmake new file mode 100644 index 00000000..98ab43d9 --- /dev/null +++ b/extern/pybind/tools/FindEigen3.cmake @@ -0,0 +1,83 @@ +# - Try to find Eigen3 lib +# +# This module supports requiring a minimum version, e.g. you can do +# find_package(Eigen3 3.1.2) +# to require version 3.1.2 or newer of Eigen3. +# +# Once done this will define +# +# EIGEN3_FOUND - system has eigen lib with correct version +# EIGEN3_INCLUDE_DIR - the eigen include directory +# EIGEN3_VERSION - eigen version + +# Copyright (c) 2006, 2007 Montel Laurent, +# Copyright (c) 2008, 2009 Gael Guennebaud, +# Copyright (c) 2009 Benoit Jacob +# Redistribution and use is allowed according to the terms of the 2-clause BSD license. + +if(NOT Eigen3_FIND_VERSION) + if(NOT Eigen3_FIND_VERSION_MAJOR) + set(Eigen3_FIND_VERSION_MAJOR 2) + endif(NOT Eigen3_FIND_VERSION_MAJOR) + if(NOT Eigen3_FIND_VERSION_MINOR) + set(Eigen3_FIND_VERSION_MINOR 91) + endif(NOT Eigen3_FIND_VERSION_MINOR) + if(NOT Eigen3_FIND_VERSION_PATCH) + set(Eigen3_FIND_VERSION_PATCH 0) + endif(NOT Eigen3_FIND_VERSION_PATCH) + + set(Eigen3_FIND_VERSION + "${Eigen3_FIND_VERSION_MAJOR}.${Eigen3_FIND_VERSION_MINOR}.${Eigen3_FIND_VERSION_PATCH}") +endif(NOT Eigen3_FIND_VERSION) + +macro(_eigen3_check_version) + file(READ "${EIGEN3_INCLUDE_DIR}/Eigen/src/Core/util/Macros.h" _eigen3_version_header) + + string(REGEX MATCH "define[ \t]+EIGEN_WORLD_VERSION[ \t]+([0-9]+)" _eigen3_world_version_match + "${_eigen3_version_header}") + set(EIGEN3_WORLD_VERSION "${CMAKE_MATCH_1}") + string(REGEX MATCH "define[ \t]+EIGEN_MAJOR_VERSION[ \t]+([0-9]+)" _eigen3_major_version_match + "${_eigen3_version_header}") + set(EIGEN3_MAJOR_VERSION "${CMAKE_MATCH_1}") + string(REGEX MATCH "define[ \t]+EIGEN_MINOR_VERSION[ \t]+([0-9]+)" _eigen3_minor_version_match + "${_eigen3_version_header}") + set(EIGEN3_MINOR_VERSION "${CMAKE_MATCH_1}") + + set(EIGEN3_VERSION ${EIGEN3_WORLD_VERSION}.${EIGEN3_MAJOR_VERSION}.${EIGEN3_MINOR_VERSION}) + if(${EIGEN3_VERSION} VERSION_LESS ${Eigen3_FIND_VERSION}) + set(EIGEN3_VERSION_OK FALSE) + else(${EIGEN3_VERSION} VERSION_LESS ${Eigen3_FIND_VERSION}) + set(EIGEN3_VERSION_OK TRUE) + endif(${EIGEN3_VERSION} VERSION_LESS ${Eigen3_FIND_VERSION}) + + if(NOT EIGEN3_VERSION_OK) + + message(STATUS "Eigen3 version ${EIGEN3_VERSION} found in ${EIGEN3_INCLUDE_DIR}, " + "but at least version ${Eigen3_FIND_VERSION} is required") + endif(NOT EIGEN3_VERSION_OK) +endmacro(_eigen3_check_version) + +if(EIGEN3_INCLUDE_DIR) + + # in cache already + _eigen3_check_version() + set(EIGEN3_FOUND ${EIGEN3_VERSION_OK}) + +else(EIGEN3_INCLUDE_DIR) + + find_path( + EIGEN3_INCLUDE_DIR + NAMES signature_of_eigen3_matrix_library + PATHS ${CMAKE_INSTALL_PREFIX}/include ${KDE4_INCLUDE_DIR} + PATH_SUFFIXES eigen3 eigen) + + if(EIGEN3_INCLUDE_DIR) + _eigen3_check_version() + endif(EIGEN3_INCLUDE_DIR) + + include(FindPackageHandleStandardArgs) + find_package_handle_standard_args(Eigen3 DEFAULT_MSG EIGEN3_INCLUDE_DIR EIGEN3_VERSION_OK) + + mark_as_advanced(EIGEN3_INCLUDE_DIR) + +endif(EIGEN3_INCLUDE_DIR) diff --git a/extern/pybind/tools/FindPythonLibsNew.cmake b/extern/pybind/tools/FindPythonLibsNew.cmake new file mode 100644 index 00000000..b7125912 --- /dev/null +++ b/extern/pybind/tools/FindPythonLibsNew.cmake @@ -0,0 +1,255 @@ +# - Find python libraries +# This module finds the libraries corresponding to the Python interpreter +# FindPythonInterp provides. +# This code sets the following variables: +# +# PYTHONLIBS_FOUND - have the Python libs been found +# PYTHON_PREFIX - path to the Python installation +# PYTHON_LIBRARIES - path to the python library +# PYTHON_INCLUDE_DIRS - path to where Python.h is found +# PYTHON_MODULE_EXTENSION - lib extension, e.g. '.so' or '.pyd' +# PYTHON_MODULE_PREFIX - lib name prefix: usually an empty string +# PYTHON_SITE_PACKAGES - path to installation site-packages +# PYTHON_IS_DEBUG - whether the Python interpreter is a debug build +# +# Thanks to talljimbo for the patch adding the 'LDVERSION' config +# variable usage. + +#============================================================================= +# Copyright 2001-2009 Kitware, Inc. +# Copyright 2012 Continuum Analytics, Inc. +# +# All rights reserved. +# +# Redistribution and use in source and binary forms, with or without +# modification, are permitted provided that the following conditions +# are met: +# +# * Redistributions of source code must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# * Redistributions in binary form must reproduce the above copyright +# notice, this list of conditions and the following disclaimer in the +# documentation and/or other materials provided with the distribution. +# +# * Neither the names of Kitware, Inc., the Insight Software Consortium, +# nor the names of their contributors may be used to endorse or promote +# products derived from this software without specific prior written +# permission. +# +# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +# # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +#============================================================================= + +# Checking for the extension makes sure that `LibsNew` was found and not just `Libs`. +if(PYTHONLIBS_FOUND AND PYTHON_MODULE_EXTENSION) + return() +endif() + +if(PythonLibsNew_FIND_QUIETLY) + set(_pythonlibs_quiet QUIET) +endif() + +if(PythonLibsNew_FIND_REQUIRED) + set(_pythonlibs_required REQUIRED) +endif() + +# Check to see if the `python` command is present and from a virtual +# environment, conda, or GHA activation - if it is, try to use that. + +if(NOT DEFINED PYTHON_EXECUTABLE) + if(DEFINED ENV{VIRTUAL_ENV}) + find_program( + PYTHON_EXECUTABLE python + PATHS "$ENV{VIRTUAL_ENV}" "$ENV{VIRTUAL_ENV}/bin" + NO_DEFAULT_PATH) + elseif(DEFINED ENV{CONDA_PREFIX}) + find_program( + PYTHON_EXECUTABLE python + PATHS "$ENV{CONDA_PREFIX}" "$ENV{CONDA_PREFIX}/bin" + NO_DEFAULT_PATH) + elseif(DEFINED ENV{pythonLocation}) + find_program( + PYTHON_EXECUTABLE python + PATHS "$ENV{pythonLocation}" "$ENV{pythonLocation}/bin" + NO_DEFAULT_PATH) + endif() + if(NOT PYTHON_EXECUTABLE) + unset(PYTHON_EXECUTABLE) + endif() +endif() + +# Use the Python interpreter to find the libs. +if(NOT PythonLibsNew_FIND_VERSION) + set(PythonLibsNew_FIND_VERSION "") +endif() + +find_package(PythonInterp ${PythonLibsNew_FIND_VERSION} ${_pythonlibs_required} + ${_pythonlibs_quiet}) + +if(NOT PYTHONINTERP_FOUND) + set(PYTHONLIBS_FOUND FALSE) + set(PythonLibsNew_FOUND FALSE) + return() +endif() + +# According to https://stackoverflow.com/questions/646518/python-how-to-detect-debug-interpreter +# testing whether sys has the gettotalrefcount function is a reliable, cross-platform +# way to detect a CPython debug interpreter. +# +# The library suffix is from the config var LDVERSION sometimes, otherwise +# VERSION. VERSION will typically be like "2.7" on unix, and "27" on windows. +execute_process( + COMMAND + "${PYTHON_EXECUTABLE}" "-c" "from distutils import sysconfig as s;import sys;import struct; +print('.'.join(str(v) for v in sys.version_info)); +print(sys.prefix); +print(s.get_python_inc(plat_specific=True)); +print(s.get_python_lib(plat_specific=True)); +print(s.get_config_var('EXT_SUFFIX') or s.get_config_var('SO')); +print(hasattr(sys, 'gettotalrefcount')+0); +print(struct.calcsize('@P')); +print(s.get_config_var('LDVERSION') or s.get_config_var('VERSION')); +print(s.get_config_var('LIBDIR') or ''); +print(s.get_config_var('MULTIARCH') or ''); +" + RESULT_VARIABLE _PYTHON_SUCCESS + OUTPUT_VARIABLE _PYTHON_VALUES + ERROR_VARIABLE _PYTHON_ERROR_VALUE) + +if(NOT _PYTHON_SUCCESS MATCHES 0) + if(PythonLibsNew_FIND_REQUIRED) + message(FATAL_ERROR "Python config failure:\n${_PYTHON_ERROR_VALUE}") + endif() + set(PYTHONLIBS_FOUND FALSE) + set(PythonLibsNew_FOUND FALSE) + return() +endif() + +# Convert the process output into a list +if(WIN32) + string(REGEX REPLACE "\\\\" "/" _PYTHON_VALUES ${_PYTHON_VALUES}) +endif() +string(REGEX REPLACE ";" "\\\\;" _PYTHON_VALUES ${_PYTHON_VALUES}) +string(REGEX REPLACE "\n" ";" _PYTHON_VALUES ${_PYTHON_VALUES}) +list(GET _PYTHON_VALUES 0 _PYTHON_VERSION_LIST) +list(GET _PYTHON_VALUES 1 PYTHON_PREFIX) +list(GET _PYTHON_VALUES 2 PYTHON_INCLUDE_DIR) +list(GET _PYTHON_VALUES 3 PYTHON_SITE_PACKAGES) +list(GET _PYTHON_VALUES 4 PYTHON_MODULE_EXTENSION) +list(GET _PYTHON_VALUES 5 PYTHON_IS_DEBUG) +list(GET _PYTHON_VALUES 6 PYTHON_SIZEOF_VOID_P) +list(GET _PYTHON_VALUES 7 PYTHON_LIBRARY_SUFFIX) +list(GET _PYTHON_VALUES 8 PYTHON_LIBDIR) +list(GET _PYTHON_VALUES 9 PYTHON_MULTIARCH) + +# Make sure the Python has the same pointer-size as the chosen compiler +# Skip if CMAKE_SIZEOF_VOID_P is not defined +if(CMAKE_SIZEOF_VOID_P AND (NOT "${PYTHON_SIZEOF_VOID_P}" STREQUAL "${CMAKE_SIZEOF_VOID_P}")) + if(PythonLibsNew_FIND_REQUIRED) + math(EXPR _PYTHON_BITS "${PYTHON_SIZEOF_VOID_P} * 8") + math(EXPR _CMAKE_BITS "${CMAKE_SIZEOF_VOID_P} * 8") + message(FATAL_ERROR "Python config failure: Python is ${_PYTHON_BITS}-bit, " + "chosen compiler is ${_CMAKE_BITS}-bit") + endif() + set(PYTHONLIBS_FOUND FALSE) + set(PythonLibsNew_FOUND FALSE) + return() +endif() + +# The built-in FindPython didn't always give the version numbers +string(REGEX REPLACE "\\." ";" _PYTHON_VERSION_LIST ${_PYTHON_VERSION_LIST}) +list(GET _PYTHON_VERSION_LIST 0 PYTHON_VERSION_MAJOR) +list(GET _PYTHON_VERSION_LIST 1 PYTHON_VERSION_MINOR) +list(GET _PYTHON_VERSION_LIST 2 PYTHON_VERSION_PATCH) +set(PYTHON_VERSION "${PYTHON_VERSION_MAJOR}.${PYTHON_VERSION_MINOR}.${PYTHON_VERSION_PATCH}") + +# Make sure all directory separators are '/' +string(REGEX REPLACE "\\\\" "/" PYTHON_PREFIX "${PYTHON_PREFIX}") +string(REGEX REPLACE "\\\\" "/" PYTHON_INCLUDE_DIR "${PYTHON_INCLUDE_DIR}") +string(REGEX REPLACE "\\\\" "/" PYTHON_SITE_PACKAGES "${PYTHON_SITE_PACKAGES}") + +if(CMAKE_HOST_WIN32) + set(PYTHON_LIBRARY "${PYTHON_PREFIX}/libs/python${PYTHON_LIBRARY_SUFFIX}.lib") + + # when run in a venv, PYTHON_PREFIX points to it. But the libraries remain in the + # original python installation. They may be found relative to PYTHON_INCLUDE_DIR. + if(NOT EXISTS "${PYTHON_LIBRARY}") + get_filename_component(_PYTHON_ROOT ${PYTHON_INCLUDE_DIR} DIRECTORY) + set(PYTHON_LIBRARY "${_PYTHON_ROOT}/libs/python${PYTHON_LIBRARY_SUFFIX}.lib") + endif() + + # if we are in MSYS & MINGW, and we didn't find windows python lib, look for system python lib + if(DEFINED ENV{MSYSTEM} + AND MINGW + AND NOT EXISTS "${PYTHON_LIBRARY}") + if(PYTHON_MULTIARCH) + set(_PYTHON_LIBS_SEARCH "${PYTHON_LIBDIR}/${PYTHON_MULTIARCH}" "${PYTHON_LIBDIR}") + else() + set(_PYTHON_LIBS_SEARCH "${PYTHON_LIBDIR}") + endif() + unset(PYTHON_LIBRARY) + find_library( + PYTHON_LIBRARY + NAMES "python${PYTHON_LIBRARY_SUFFIX}" + PATHS ${_PYTHON_LIBS_SEARCH} + NO_DEFAULT_PATH) + endif() + + # raise an error if the python libs are still not found. + if(NOT EXISTS "${PYTHON_LIBRARY}") + message(FATAL_ERROR "Python libraries not found") + endif() + +else() + if(PYTHON_MULTIARCH) + set(_PYTHON_LIBS_SEARCH "${PYTHON_LIBDIR}/${PYTHON_MULTIARCH}" "${PYTHON_LIBDIR}") + else() + set(_PYTHON_LIBS_SEARCH "${PYTHON_LIBDIR}") + endif() + #message(STATUS "Searching for Python libs in ${_PYTHON_LIBS_SEARCH}") + # Probably this needs to be more involved. It would be nice if the config + # information the python interpreter itself gave us were more complete. + find_library( + PYTHON_LIBRARY + NAMES "python${PYTHON_LIBRARY_SUFFIX}" + PATHS ${_PYTHON_LIBS_SEARCH} + NO_DEFAULT_PATH) + + # If all else fails, just set the name/version and let the linker figure out the path. + if(NOT PYTHON_LIBRARY) + set(PYTHON_LIBRARY python${PYTHON_LIBRARY_SUFFIX}) + endif() +endif() + +mark_as_advanced(PYTHON_LIBRARY PYTHON_INCLUDE_DIR) + +# We use PYTHON_INCLUDE_DIR, PYTHON_LIBRARY and PYTHON_DEBUG_LIBRARY for the +# cache entries because they are meant to specify the location of a single +# library. We now set the variables listed by the documentation for this +# module. +set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}") +set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}") +if(NOT PYTHON_DEBUG_LIBRARY) + set(PYTHON_DEBUG_LIBRARY "") +endif() +set(PYTHON_DEBUG_LIBRARIES "${PYTHON_DEBUG_LIBRARY}") + +find_package_message(PYTHON "Found PythonLibs: ${PYTHON_LIBRARY}" + "${PYTHON_EXECUTABLE}${PYTHON_VERSION_STRING}") + +set(PYTHONLIBS_FOUND TRUE) +set(PythonLibsNew_FOUND TRUE) + +if(NOT PYTHON_MODULE_PREFIX) + set(PYTHON_MODULE_PREFIX "") +endif() diff --git a/extern/pybind/tools/check-style.sh b/extern/pybind/tools/check-style.sh new file mode 100644 index 00000000..f7af2a41 --- /dev/null +++ b/extern/pybind/tools/check-style.sh @@ -0,0 +1,44 @@ +#!/bin/bash +# +# Script to check include/test code for common pybind11 code style errors. +# +# This script currently checks for +# +# 1. missing space between keyword and parenthesis, e.g.: for(, if(, while( +# 2. Missing space between right parenthesis and brace, e.g. 'for (...){' +# 3. opening brace on its own line. It should always be on the same line as the +# if/while/for/do statement. +# +# Invoke as: tools/check-style.sh +# + +check_style_errors=0 +IFS=$'\n' + + +found="$(grep '\<\(if\|for\|while\|catch\)(\|){' $@ -rn --color=always)" +if [ -n "$found" ]; then + echo -e '\033[31;01mError: found the following coding style problems:\033[0m' + check_style_errors=1 + echo "$found" | sed -e 's/^/ /' +fi + +found="$(awk ' +function prefix(filename, lineno) { + return " \033[35m" filename "\033[36m:\033[32m" lineno "\033[36m:\033[0m" +} +function mark(pattern, string) { sub(pattern, "\033[01;31m&\033[0m", string); return string } +last && /^\s*{/ { + print prefix(FILENAME, FNR-1) mark("\\)\\s*$", last) + print prefix(FILENAME, FNR) mark("^\\s*{", $0) + last="" +} +{ last = /(if|for|while|catch|switch)\s*\(.*\)\s*$/ ? $0 : "" } +' $(find include -type f) $@)" +if [ -n "$found" ]; then + check_style_errors=1 + echo -e '\033[31;01mError: braces should occur on the same line as the if/while/.. statement. Found issues in the following files:\033[0m' + echo "$found" +fi + +exit $check_style_errors diff --git a/extern/pybind/tools/cmake_uninstall.cmake.in b/extern/pybind/tools/cmake_uninstall.cmake.in new file mode 100644 index 00000000..1e5d2bb8 --- /dev/null +++ b/extern/pybind/tools/cmake_uninstall.cmake.in @@ -0,0 +1,23 @@ +# Source: https://gitlab.kitware.com/cmake/community/-/wikis/FAQ#can-i-do-make-uninstall-with-cmake + +if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt") + message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt") +endif() + +file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files) +string(REGEX REPLACE "\n" ";" files "${files}") +foreach(file ${files}) + message(STATUS "Uninstalling $ENV{DESTDIR}${file}") + if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}") + exec_program( + "@CMAKE_COMMAND@" ARGS + "-E remove \"$ENV{DESTDIR}${file}\"" + OUTPUT_VARIABLE rm_out + RETURN_VALUE rm_retval) + if(NOT "${rm_retval}" STREQUAL 0) + message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}") + endif() + else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}") + message(STATUS "File $ENV{DESTDIR}${file} does not exist.") + endif() +endforeach() diff --git a/extern/pybind/tools/libsize.py b/extern/pybind/tools/libsize.py new file mode 100644 index 00000000..589c317f --- /dev/null +++ b/extern/pybind/tools/libsize.py @@ -0,0 +1,38 @@ +# -*- coding: utf-8 -*- +from __future__ import print_function, division +import os +import sys + +# Internal build script for generating debugging test .so size. +# Usage: +# python libsize.py file.so save.txt -- displays the size of file.so and, if save.txt exists, compares it to the +# size in it, then overwrites save.txt with the new size for future runs. + +if len(sys.argv) != 3: + sys.exit("Invalid arguments: usage: python libsize.py file.so save.txt") + +lib = sys.argv[1] +save = sys.argv[2] + +if not os.path.exists(lib): + sys.exit("Error: requested file ({}) does not exist".format(lib)) + +libsize = os.path.getsize(lib) + +print("------", os.path.basename(lib), "file size:", libsize, end="") + +if os.path.exists(save): + with open(save) as sf: + oldsize = int(sf.readline()) + + if oldsize > 0: + change = libsize - oldsize + if change == 0: + print(" (no change)") + else: + print(" (change of {:+} bytes = {:+.2%})".format(change, change / oldsize)) +else: + print() + +with open(save, "w") as sf: + sf.write(str(libsize)) diff --git a/extern/pybind/tools/mkdoc.py b/extern/pybind/tools/mkdoc.py new file mode 100644 index 00000000..44164af3 --- /dev/null +++ b/extern/pybind/tools/mkdoc.py @@ -0,0 +1,379 @@ +#!/usr/bin/env python3 +# +# Syntax: mkdoc.py [-I ..] [.. a list of header files ..] +# +# Extract documentation from C++ header files to use it in Python bindings +# + +import os +import sys +import platform +import re +import textwrap + +from clang import cindex +from clang.cindex import CursorKind +from collections import OrderedDict +from glob import glob +from threading import Thread, Semaphore +from multiprocessing import cpu_count + +RECURSE_LIST = [ + CursorKind.TRANSLATION_UNIT, + CursorKind.NAMESPACE, + CursorKind.CLASS_DECL, + CursorKind.STRUCT_DECL, + CursorKind.ENUM_DECL, + CursorKind.CLASS_TEMPLATE +] + +PRINT_LIST = [ + CursorKind.CLASS_DECL, + CursorKind.STRUCT_DECL, + CursorKind.ENUM_DECL, + CursorKind.ENUM_CONSTANT_DECL, + CursorKind.CLASS_TEMPLATE, + CursorKind.FUNCTION_DECL, + CursorKind.FUNCTION_TEMPLATE, + CursorKind.CONVERSION_FUNCTION, + CursorKind.CXX_METHOD, + CursorKind.CONSTRUCTOR, + CursorKind.FIELD_DECL +] + +PREFIX_BLACKLIST = [ + CursorKind.TRANSLATION_UNIT +] + +CPP_OPERATORS = { + '<=': 'le', '>=': 'ge', '==': 'eq', '!=': 'ne', '[]': 'array', + '+=': 'iadd', '-=': 'isub', '*=': 'imul', '/=': 'idiv', '%=': + 'imod', '&=': 'iand', '|=': 'ior', '^=': 'ixor', '<<=': 'ilshift', + '>>=': 'irshift', '++': 'inc', '--': 'dec', '<<': 'lshift', '>>': + 'rshift', '&&': 'land', '||': 'lor', '!': 'lnot', '~': 'bnot', + '&': 'band', '|': 'bor', '+': 'add', '-': 'sub', '*': 'mul', '/': + 'div', '%': 'mod', '<': 'lt', '>': 'gt', '=': 'assign', '()': 'call' +} + +CPP_OPERATORS = OrderedDict( + sorted(CPP_OPERATORS.items(), key=lambda t: -len(t[0]))) + +job_count = cpu_count() +job_semaphore = Semaphore(job_count) + + +class NoFilenamesError(ValueError): + pass + + +def d(s): + return s if isinstance(s, str) else s.decode('utf8') + + +def sanitize_name(name): + name = re.sub(r'type-parameter-0-([0-9]+)', r'T\1', name) + for k, v in CPP_OPERATORS.items(): + name = name.replace('operator%s' % k, 'operator_%s' % v) + name = re.sub('<.*>', '', name) + name = ''.join([ch if ch.isalnum() else '_' for ch in name]) + name = re.sub('_$', '', re.sub('_+', '_', name)) + return '__doc_' + name + + +def process_comment(comment): + result = '' + + # Remove C++ comment syntax + leading_spaces = float('inf') + for s in comment.expandtabs(tabsize=4).splitlines(): + s = s.strip() + if s.startswith('/*'): + s = s[2:].lstrip('*') + elif s.endswith('*/'): + s = s[:-2].rstrip('*') + elif s.startswith('///'): + s = s[3:] + if s.startswith('*'): + s = s[1:] + if len(s) > 0: + leading_spaces = min(leading_spaces, len(s) - len(s.lstrip())) + result += s + '\n' + + if leading_spaces != float('inf'): + result2 = "" + for s in result.splitlines(): + result2 += s[leading_spaces:] + '\n' + result = result2 + + # Doxygen tags + cpp_group = '([\w:]+)' + param_group = '([\[\w:\]]+)' + + s = result + s = re.sub(r'\\c\s+%s' % cpp_group, r'``\1``', s) + s = re.sub(r'\\a\s+%s' % cpp_group, r'*\1*', s) + s = re.sub(r'\\e\s+%s' % cpp_group, r'*\1*', s) + s = re.sub(r'\\em\s+%s' % cpp_group, r'*\1*', s) + s = re.sub(r'\\b\s+%s' % cpp_group, r'**\1**', s) + s = re.sub(r'\\ingroup\s+%s' % cpp_group, r'', s) + s = re.sub(r'\\param%s?\s+%s' % (param_group, cpp_group), + r'\n\n$Parameter ``\2``:\n\n', s) + s = re.sub(r'\\tparam%s?\s+%s' % (param_group, cpp_group), + r'\n\n$Template parameter ``\2``:\n\n', s) + + for in_, out_ in { + 'return': 'Returns', + 'author': 'Author', + 'authors': 'Authors', + 'copyright': 'Copyright', + 'date': 'Date', + 'remark': 'Remark', + 'sa': 'See also', + 'see': 'See also', + 'extends': 'Extends', + 'throw': 'Throws', + 'throws': 'Throws' + }.items(): + s = re.sub(r'\\%s\s*' % in_, r'\n\n$%s:\n\n' % out_, s) + + s = re.sub(r'\\details\s*', r'\n\n', s) + s = re.sub(r'\\brief\s*', r'', s) + s = re.sub(r'\\short\s*', r'', s) + s = re.sub(r'\\ref\s*', r'', s) + + s = re.sub(r'\\code\s?(.*?)\s?\\endcode', + r"```\n\1\n```\n", s, flags=re.DOTALL) + + # HTML/TeX tags + s = re.sub(r'(.*?)', r'``\1``', s, flags=re.DOTALL) + s = re.sub(r'
(.*?)
', r"```\n\1\n```\n", s, flags=re.DOTALL) + s = re.sub(r'(.*?)', r'*\1*', s, flags=re.DOTALL) + s = re.sub(r'(.*?)', r'**\1**', s, flags=re.DOTALL) + s = re.sub(r'\\f\$(.*?)\\f\$', r'$\1$', s, flags=re.DOTALL) + s = re.sub(r'
  • ', r'\n\n* ', s) + s = re.sub(r'', r'', s) + s = re.sub(r'
  • ', r'\n\n', s) + + s = s.replace('``true``', '``True``') + s = s.replace('``false``', '``False``') + + # Re-flow text + wrapper = textwrap.TextWrapper() + wrapper.expand_tabs = True + wrapper.replace_whitespace = True + wrapper.drop_whitespace = True + wrapper.width = 70 + wrapper.initial_indent = wrapper.subsequent_indent = '' + + result = '' + in_code_segment = False + for x in re.split(r'(```)', s): + if x == '```': + if not in_code_segment: + result += '```\n' + else: + result += '\n```\n\n' + in_code_segment = not in_code_segment + elif in_code_segment: + result += x.strip() + else: + for y in re.split(r'(?: *\n *){2,}', x): + wrapped = wrapper.fill(re.sub(r'\s+', ' ', y).strip()) + if len(wrapped) > 0 and wrapped[0] == '$': + result += wrapped[1:] + '\n' + wrapper.initial_indent = \ + wrapper.subsequent_indent = ' ' * 4 + else: + if len(wrapped) > 0: + result += wrapped + '\n\n' + wrapper.initial_indent = wrapper.subsequent_indent = '' + return result.rstrip().lstrip('\n') + + +def extract(filename, node, prefix, output): + if not (node.location.file is None or + os.path.samefile(d(node.location.file.name), filename)): + return 0 + if node.kind in RECURSE_LIST: + sub_prefix = prefix + if node.kind not in PREFIX_BLACKLIST: + if len(sub_prefix) > 0: + sub_prefix += '_' + sub_prefix += d(node.spelling) + for i in node.get_children(): + extract(filename, i, sub_prefix, output) + if node.kind in PRINT_LIST: + comment = d(node.raw_comment) if node.raw_comment is not None else '' + comment = process_comment(comment) + sub_prefix = prefix + if len(sub_prefix) > 0: + sub_prefix += '_' + if len(node.spelling) > 0: + name = sanitize_name(sub_prefix + d(node.spelling)) + output.append((name, filename, comment)) + + +class ExtractionThread(Thread): + def __init__(self, filename, parameters, output): + Thread.__init__(self) + self.filename = filename + self.parameters = parameters + self.output = output + job_semaphore.acquire() + + def run(self): + print('Processing "%s" ..' % self.filename, file=sys.stderr) + try: + index = cindex.Index( + cindex.conf.lib.clang_createIndex(False, True)) + tu = index.parse(self.filename, self.parameters) + extract(self.filename, tu.cursor, '', self.output) + finally: + job_semaphore.release() + + +def read_args(args): + parameters = [] + filenames = [] + if "-x" not in args: + parameters.extend(['-x', 'c++']) + if not any(it.startswith("-std=") for it in args): + parameters.append('-std=c++11') + + if platform.system() == 'Darwin': + dev_path = '/Applications/Xcode.app/Contents/Developer/' + lib_dir = dev_path + 'Toolchains/XcodeDefault.xctoolchain/usr/lib/' + sdk_dir = dev_path + 'Platforms/MacOSX.platform/Developer/SDKs' + libclang = lib_dir + 'libclang.dylib' + + if os.path.exists(libclang): + cindex.Config.set_library_path(os.path.dirname(libclang)) + + if os.path.exists(sdk_dir): + sysroot_dir = os.path.join(sdk_dir, next(os.walk(sdk_dir))[1][0]) + parameters.append('-isysroot') + parameters.append(sysroot_dir) + elif platform.system() == 'Linux': + # clang doesn't find its own base includes by default on Linux, + # but different distros install them in different paths. + # Try to autodetect, preferring the highest numbered version. + def clang_folder_version(d): + return [int(ver) for ver in re.findall(r'(?,$,3.9>>>") +set(no_register "$>") + +if(MSVC AND CMAKE_VERSION VERSION_LESS 3.11) + set(cxx_no_register "${no_register}") +else() + set(cxx_no_register "$,${no_register}>") +endif() + +set(msvc "$") + +set_property( + TARGET pybind11::python2_no_register + PROPERTY INTERFACE_COMPILE_OPTIONS + "$<${cxx_no_register}:-Wno-register;-Wno-deprecated-register>" "$<${msvc}:/wd5033>") + +# --------------------------- link helper --------------------------- + +add_library(pybind11::python_link_helper IMPORTED INTERFACE ${optional_global}) + +if(CMAKE_VERSION VERSION_LESS 3.13) + # In CMake 3.11+, you can set INTERFACE properties via the normal methods, and + # this would be simpler. + set_property( + TARGET pybind11::python_link_helper + APPEND + PROPERTY INTERFACE_LINK_LIBRARIES "$<$:-undefined dynamic_lookup>") +else() + # link_options was added in 3.13+ + # This is safer, because you are ensured the deduplication pass in CMake will not consider + # these separate and remove one but not the other. + set_property( + TARGET pybind11::python_link_helper + APPEND + PROPERTY INTERFACE_LINK_OPTIONS "$<$:LINKER:-undefined,dynamic_lookup>") +endif() + +# ------------------------ Windows extras ------------------------- + +add_library(pybind11::windows_extras IMPORTED INTERFACE ${optional_global}) + +if(MSVC) + # /MP enables multithreaded builds (relevant when there are many files), /bigobj is + # needed for bigger binding projects due to the limit to 64k addressable sections + set_property( + TARGET pybind11::windows_extras + APPEND + PROPERTY INTERFACE_COMPILE_OPTIONS /bigobj) + + if(CMAKE_VERSION VERSION_LESS 3.11) + set_property( + TARGET pybind11::windows_extras + APPEND + PROPERTY INTERFACE_COMPILE_OPTIONS $<$>:/MP>) + else() + # Only set these options for C++ files. This is important so that, for + # instance, projects that include other types of source files like CUDA + # .cu files don't get these options propagated to nvcc since that would + # cause the build to fail. + set_property( + TARGET pybind11::windows_extras + APPEND + PROPERTY INTERFACE_COMPILE_OPTIONS $<$>:$<$:/MP>>) + endif() +endif() + +# ----------------------- Optimize binary size -------------------------- + +add_library(pybind11::opt_size IMPORTED INTERFACE ${optional_global}) + +if(MSVC) + set(PYBIND11_OPT_SIZE /Os) +else() + set(PYBIND11_OPT_SIZE -Os) +endif() + +set_property( + TARGET pybind11::opt_size + APPEND + PROPERTY INTERFACE_COMPILE_OPTIONS $<$:${PYBIND11_OPT_SIZE}> + $<$:${PYBIND11_OPT_SIZE}> + $<$:${PYBIND11_OPT_SIZE}>) + +# ----------------------- Legacy option -------------------------- + +# Warn or error if old variable name used +if(PYBIND11_CPP_STANDARD) + string(REGEX MATCH [[..$]] VAL "${PYBIND11_CPP_STANDARD}") + if(CMAKE_CXX_STANDARD) + if(NOT CMAKE_CXX_STANDARD STREQUAL VAL) + message(WARNING "CMAKE_CXX_STANDARD=${CMAKE_CXX_STANDARD} does not match " + "PYBIND11_CPP_STANDARD=${PYBIND11_CPP_STANDARD}, " + "please remove PYBIND11_CPP_STANDARD from your cache") + endif() + else() + set(supported_standards 11 14 17 20) + if("${VAL}" IN_LIST supported_standards) + message(WARNING "USE -DCMAKE_CXX_STANDARD=${VAL} instead of PYBIND11_CPP_STANDARD") + set(CMAKE_CXX_STANDARD + ${VAL} + CACHE STRING "From PYBIND11_CPP_STANDARD") + else() + message(FATAL_ERROR "PYBIND11_CPP_STANDARD should be replaced with CMAKE_CXX_STANDARD " + "(last two chars: ${VAL} not understood as a valid CXX std)") + endif() + endif() +endif() + +# --------------------- Python specifics ------------------------- + +# Check to see which Python mode we are in, new, old, or no python +if(PYBIND11_NOPYTHON) + set(_pybind11_nopython ON) +elseif( + PYBIND11_FINDPYTHON + OR Python_FOUND + OR Python2_FOUND + OR Python3_FOUND) + # New mode + include("${CMAKE_CURRENT_LIST_DIR}/pybind11NewTools.cmake") + +else() + + # Classic mode + include("${CMAKE_CURRENT_LIST_DIR}/pybind11Tools.cmake") + +endif() + +# --------------------- pybind11_find_import ------------------------------- + +if(NOT _pybind11_nopython) + # Check to see if modules are importable. Use REQUIRED to force an error if + # one of the modules is not found. _FOUND will be set if the + # package was found (underscores replace dashes if present). QUIET will hide + # the found message, and VERSION will require a minimum version. A successful + # find will cache the result. + function(pybind11_find_import PYPI_NAME) + # CMake variables need underscores (PyPI doesn't care) + string(REPLACE "-" "_" NORM_PYPI_NAME "${PYPI_NAME}") + + # Return if found previously + if(${NORM_PYPI_NAME}_FOUND) + return() + endif() + + set(options "REQUIRED;QUIET") + set(oneValueArgs "VERSION") + cmake_parse_arguments(ARG "${options}" "${oneValueArgs}" "" ${ARGN}) + + if(ARG_REQUIRED) + set(status_level FATAL_ERROR) + else() + set(status_level WARNING) + endif() + + execute_process( + COMMAND + ${${_Python}_EXECUTABLE} -c + "from pkg_resources import get_distribution; print(get_distribution('${PYPI_NAME}').version)" + RESULT_VARIABLE RESULT_PRESENT + OUTPUT_VARIABLE PKG_VERSION + ERROR_QUIET) + + string(STRIP "${PKG_VERSION}" PKG_VERSION) + + # If a result is present, this failed + if(RESULT_PRESENT) + set(${NORM_PYPI_NAME}_FOUND + ${NORM_PYPI_NAME}-NOTFOUND + CACHE INTERNAL "") + # Always warn or error + message( + ${status_level} + "Missing: ${PYPI_NAME} ${ARG_VERSION}\nTry: ${${_Python}_EXECUTABLE} -m pip install ${PYPI_NAME}" + ) + else() + if(ARG_VERSION AND PKG_VERSION VERSION_LESS ARG_VERSION) + message( + ${status_level} + "Version incorrect: ${PYPI_NAME} ${PKG_VERSION} found, ${ARG_VERSION} required - try upgrading" + ) + else() + set(${NORM_PYPI_NAME}_FOUND + YES + CACHE INTERNAL "") + set(${NORM_PYPI_NAME}_VERSION + ${PKG_VERSION} + CACHE INTERNAL "") + endif() + if(NOT ARG_QUIET) + message(STATUS "Found ${PYPI_NAME} ${PKG_VERSION}") + endif() + endif() + if(NOT ARG_VERSION OR (NOT PKG_VERSION VERSION_LESS ARG_VERSION)) + # We have successfully found a good version, cache to avoid calling again. + endif() + endfunction() +endif() + +# --------------------- LTO ------------------------------- + +include(CheckCXXCompilerFlag) + +# Checks whether the given CXX/linker flags can compile and link a cxx file. +# cxxflags and linkerflags are lists of flags to use. The result variable is a +# unique variable name for each set of flags: the compilation result will be +# cached base on the result variable. If the flags work, sets them in +# cxxflags_out/linkerflags_out internal cache variables (in addition to +# ${result}). +function(_pybind11_return_if_cxx_and_linker_flags_work result cxxflags linkerflags cxxflags_out + linkerflags_out) + set(CMAKE_REQUIRED_LIBRARIES ${linkerflags}) + check_cxx_compiler_flag("${cxxflags}" ${result}) + if(${result}) + set(${cxxflags_out} + "${cxxflags}" + PARENT_SCOPE) + set(${linkerflags_out} + "${linkerflags}" + PARENT_SCOPE) + endif() +endfunction() + +function(_pybind11_generate_lto target prefer_thin_lto) + if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang") + set(cxx_append "") + set(linker_append "") + if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND NOT APPLE) + # Clang Gold plugin does not support -Os; append -O3 to MinSizeRel builds to override it + set(linker_append ";$<$:-O3>") + elseif(CMAKE_CXX_COMPILER_ID MATCHES "GNU") + set(cxx_append ";-fno-fat-lto-objects") + endif() + + if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND prefer_thin_lto) + _pybind11_return_if_cxx_and_linker_flags_work( + HAS_FLTO_THIN "-flto=thin${cxx_append}" "-flto=thin${linker_append}" + PYBIND11_LTO_CXX_FLAGS PYBIND11_LTO_LINKER_FLAGS) + endif() + + if(NOT HAS_FLTO_THIN) + _pybind11_return_if_cxx_and_linker_flags_work( + HAS_FLTO "-flto${cxx_append}" "-flto${linker_append}" PYBIND11_LTO_CXX_FLAGS + PYBIND11_LTO_LINKER_FLAGS) + endif() + elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel") + # Intel equivalent to LTO is called IPO + _pybind11_return_if_cxx_and_linker_flags_work(HAS_INTEL_IPO "-ipo" "-ipo" + PYBIND11_LTO_CXX_FLAGS PYBIND11_LTO_LINKER_FLAGS) + elseif(MSVC) + # cmake only interprets libraries as linker flags when they start with a - (otherwise it + # converts /LTCG to \LTCG as if it was a Windows path). Luckily MSVC supports passing flags + # with - instead of /, even if it is a bit non-standard: + _pybind11_return_if_cxx_and_linker_flags_work(HAS_MSVC_GL_LTCG "/GL" "-LTCG" + PYBIND11_LTO_CXX_FLAGS PYBIND11_LTO_LINKER_FLAGS) + endif() + + # Enable LTO flags if found, except for Debug builds + if(PYBIND11_LTO_CXX_FLAGS) + # CONFIG takes multiple values in CMake 3.19+, until then we have to use OR + set(is_debug "$,$>") + set(not_debug "$") + set(cxx_lang "$") + if(MSVC AND CMAKE_VERSION VERSION_LESS 3.11) + set(genex "${not_debug}") + else() + set(genex "$") + endif() + set_property( + TARGET ${target} + APPEND + PROPERTY INTERFACE_COMPILE_OPTIONS "$<${genex}:${PYBIND11_LTO_CXX_FLAGS}>") + if(CMAKE_PROJECT_NAME STREQUAL "pybind11") + message(STATUS "${target} enabled") + endif() + else() + if(CMAKE_PROJECT_NAME STREQUAL "pybind11") + message(STATUS "${target} disabled (not supported by the compiler and/or linker)") + endif() + endif() + + if(PYBIND11_LTO_LINKER_FLAGS) + if(CMAKE_VERSION VERSION_LESS 3.11) + set_property( + TARGET ${target} + APPEND + PROPERTY INTERFACE_LINK_LIBRARIES "$<${not_debug}:${PYBIND11_LTO_LINKER_FLAGS}>") + else() + set_property( + TARGET ${target} + APPEND + PROPERTY INTERFACE_LINK_OPTIONS "$<${not_debug}:${PYBIND11_LTO_LINKER_FLAGS}>") + endif() + endif() +endfunction() + +add_library(pybind11::lto IMPORTED INTERFACE ${optional_global}) +_pybind11_generate_lto(pybind11::lto FALSE) + +add_library(pybind11::thin_lto IMPORTED INTERFACE ${optional_global}) +_pybind11_generate_lto(pybind11::thin_lto TRUE) + +# ---------------------- pybind11_strip ----------------------------- + +function(pybind11_strip target_name) + # Strip unnecessary sections of the binary on Linux/macOS + if(CMAKE_STRIP) + if(APPLE) + set(x_opt -x) + endif() + + add_custom_command( + TARGET ${target_name} + POST_BUILD + COMMAND ${CMAKE_STRIP} ${x_opt} $) + endif() +endfunction() diff --git a/extern/pybind/tools/pybind11Config.cmake.in b/extern/pybind/tools/pybind11Config.cmake.in new file mode 100644 index 00000000..9808f3d2 --- /dev/null +++ b/extern/pybind/tools/pybind11Config.cmake.in @@ -0,0 +1,232 @@ +#[=============================================================================[.rst: + +pybind11Config.cmake +#################### + +Exported variables +================== + +This module sets the following variables in your project: + +``pybind11_FOUND`` + true if pybind11 and all required components found on the system +``pybind11_VERSION`` + pybind11 version in format Major.Minor.Release +``pybind11_VERSION_TYPE`` + pybind11 version type (dev, release) +``pybind11_INCLUDE_DIRS`` + Directories where pybind11 and python headers are located. +``pybind11_INCLUDE_DIR`` + Directory where pybind11 headers are located. +``pybind11_DEFINITIONS`` + Definitions necessary to use pybind11, namely USING_pybind11. +``pybind11_LIBRARIES`` + Compile flags and python libraries (as needed) to link against. +``pybind11_LIBRARY`` + Empty. + +Available components: None + + +Exported targets +================ + +If pybind11 is found, this module defines the following ``IMPORTED`` +interface library targets: + +``pybind11::module`` + for extension modules. +``pybind11::embed`` + for embedding the Python interpreter. + +Python headers, libraries (as needed by platform), and the C++ standard +are attached to the target. + +Advanced targets are also supplied - these are primary for users building +complex applications, and they are available in all modes: + +``pybind11::headers`` + Just the pybind11 headers and minimum compile requirements. +``pybind11::pybind11`` + Python headers too. +``pybind11::python_link_helper`` + Just the "linking" part of ``pybind11:module``, for CMake < 3.15. +``pybind11::python2_no_register`` + Quiets the warning/error when mixing C++14+ and Python 2, also included in ``pybind11::module``. +``pybind11::thin_lto`` + An alternative to ``INTERPROCEDURAL_OPTIMIZATION``. +``pybind11::lto`` + An alternative to ``INTERPROCEDURAL_OPTIMIZATION`` (also avoids thin LTO on clang). +``pybind11::windows_extras`` + Adds bigobj and mp for MSVC. + +Modes +===== + +There are two modes provided; classic, which is built on the old Python +discovery packages in CMake, or the new FindPython mode, which uses FindPython +from 3.12+ forward (3.15+ _highly_ recommended). + +New FindPython mode +^^^^^^^^^^^^^^^^^^^ + +To activate this mode, either call ``find_package(Python COMPONENTS Interpreter Development)`` +before finding this package, or set the ``PYBIND11_FINDPYTHON`` variable to ON. In this mode, +you can either use the basic targets, or use the FindPython tools: + +.. code-block:: cmake + + find_package(Python COMPONENTS Interpreter Development) + find_package(pybind11 CONFIG) + + # pybind11 method: + pybind11_add_module(MyModule1 src1.cpp) + + # Python method: + Python_add_library(MyModule2 src2.cpp) + target_link_libraries(MyModule2 pybind11::headers) + set_target_properties(MyModule2 PROPERTIES + INTERPROCEDURAL_OPTIMIZATION ON + CXX__VISIBILITY_PRESET ON + VISIBLITY_INLINES_HIDDEN ON) + +If you build targets yourself, you may be interested in stripping the output +for reduced size; this is the one other feature that the helper function gives you. + +Classic mode +^^^^^^^^^^^^ + +Set PythonLibsNew variables to influence python detection and +CMAKE_CXX_STANDARD to influence standard setting. + +.. code-block:: cmake + + find_package(pybind11 CONFIG REQUIRED) + + # Create an extension module + add_library(mylib MODULE main.cpp) + target_link_libraries(mylib PUBLIC pybind11::module) + + # Or embed the Python interpreter into an executable + add_executable(myexe main.cpp) + target_link_libraries(myexe PUBLIC pybind11::embed) + + +Hints +===== + +The following variables can be set to guide the search for this package: + +``pybind11_DIR`` + CMake variable, set to directory containing this Config file. +``CMAKE_PREFIX_PATH`` + CMake variable, set to root directory of this package. +``PATH`` + Environment variable, set to bin directory of this package. +``CMAKE_DISABLE_FIND_PACKAGE_pybind11`` + CMake variable, disables ``find_package(pybind11)`` when not ``REQUIRED``, + perhaps to force internal build. + +Commands +======== + +pybind11_add_module +^^^^^^^^^^^^^^^^^^^ + +This module defines the following commands to assist with creating Python modules: + +.. code-block:: cmake + + pybind11_add_module( + [STATIC|SHARED|MODULE] + [THIN_LTO] [OPT_SIZE] [NO_EXTRAS] [WITHOUT_SOBAI] + ... + ) + +Add a module and setup all helpers. You can select the type of the library; the +default is ``MODULE``. There are several options: + +``OPT_SIZE`` + Optimize for size, even if the ``CMAKE_BUILD_TYPE`` is not ``RelSize``. +``THIN_LTO`` + Use thin TLO instead of regular if there's a choice (pybind11's selection + is disabled if ``CMAKE_INTERPROCEDURAL_OPTIMIZATIONS`` is set). +``WITHOUT_SOABI`` + Disable the SOABI component (``PYBIND11_NEWPYTHON`` mode only). +``NO_EXTRAS`` + Disable all extras, exit immediately after making the module. + +pybind11_strip +^^^^^^^^^^^^^^ + +.. code-block:: cmake + + pybind11_strip() + +Strip a target after building it (linux/macOS), called by ``pybind11_add_module``. + +pybind11_extension +^^^^^^^^^^^^^^^^^^ + +.. code-block:: cmake + + pybind11_extension() + +Sets the Python extension name correctly for Python on your platform, called by +``pybind11_add_module``. + +pybind11_find_import(module) +^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +.. code-block:: cmake + + pybind11_find_import( [VERSION ] [REQUIRED] [QUIET]) + +See if a module is installed. Use the registered name (the one on PyPI). You +can specify a ``VERSION``, and you can specify ``REQUIRED`` or ``QUIET``. Only available if +``NOPYTHON`` mode is not active. Sets ``module_VERSION`` and ``module_FOUND``. Caches the +result once a valid install is found. + +Suggested usage +=============== + +Using ``find_package`` with version info is not recommended except for release versions. + +.. code-block:: cmake + + find_package(pybind11 CONFIG) + find_package(pybind11 2.0 EXACT CONFIG REQUIRED) + +#]=============================================================================] +@PACKAGE_INIT@ + +# Location of pybind11/pybind11.h +set(pybind11_INCLUDE_DIR "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_INCLUDEDIR@") + +set(pybind11_LIBRARY "") +set(pybind11_DEFINITIONS USING_pybind11) +set(pybind11_VERSION_TYPE "@pybind11_VERSION_TYPE@") + +check_required_components(pybind11) + +if(TARGET pybind11::python_link_helper) + # This has already been setup elsewhere, such as with a previous call or + # add_subdirectory + return() +endif() + +include("${CMAKE_CURRENT_LIST_DIR}/pybind11Targets.cmake") + +# Easier to use / remember +add_library(pybind11::headers IMPORTED INTERFACE) +set_target_properties(pybind11::headers PROPERTIES INTERFACE_LINK_LIBRARIES + pybind11::pybind11_headers) + +include("${CMAKE_CURRENT_LIST_DIR}/pybind11Common.cmake") + +if(NOT pybind11_FIND_QUIETLY) + message( + STATUS + "Found pybind11: ${pybind11_INCLUDE_DIR} (found version \"${pybind11_VERSION}\" ${pybind11_VERSION_TYPE})" + ) +endif() diff --git a/extern/pybind/tools/pybind11NewTools.cmake b/extern/pybind/tools/pybind11NewTools.cmake new file mode 100644 index 00000000..357cc61c --- /dev/null +++ b/extern/pybind/tools/pybind11NewTools.cmake @@ -0,0 +1,246 @@ +# tools/pybind11NewTools.cmake -- Build system for the pybind11 modules +# +# Copyright (c) 2020 Wenzel Jakob and Henry Schreiner +# +# All rights reserved. Use of this source code is governed by a +# BSD-style license that can be found in the LICENSE file. + +get_property( + is_config + TARGET pybind11::headers + PROPERTY IMPORTED) + +if(pybind11_FIND_QUIETLY) + set(_pybind11_quiet QUIET) +endif() + +if(CMAKE_VERSION VERSION_LESS 3.12) + message(FATAL_ERROR "You cannot use the new FindPython module with CMake < 3.12") +endif() + +if(NOT Python_FOUND + AND NOT Python3_FOUND + AND NOT Python2_FOUND) + if(NOT DEFINED Python_FIND_IMPLEMENTATIONS) + set(Python_FIND_IMPLEMENTATIONS CPython PyPy) + endif() + + # GitHub Actions like activation + if(NOT DEFINED Python_ROOT_DIR AND DEFINED ENV{pythonLocation}) + set(Python_ROOT_DIR "$ENV{pythonLocation}") + endif() + + find_package(Python REQUIRED COMPONENTS Interpreter Development ${_pybind11_quiet}) + + # If we are in submodule mode, export the Python targets to global targets. + # If this behavior is not desired, FindPython _before_ pybind11. + if(NOT is_config) + set_property(TARGET Python::Python PROPERTY IMPORTED_GLOBAL TRUE) + set_property(TARGET Python::Interpreter PROPERTY IMPORTED_GLOBAL TRUE) + if(TARGET Python::Module) + set_property(TARGET Python::Module PROPERTY IMPORTED_GLOBAL TRUE) + endif() + endif() +endif() + +if(Python_FOUND) + set(_Python + Python + CACHE INTERNAL "" FORCE) +elseif(Python3_FOUND AND NOT Python2_FOUND) + set(_Python + Python3 + CACHE INTERNAL "" FORCE) +elseif(Python2_FOUND AND NOT Python3_FOUND) + set(_Python + Python2 + CACHE INTERNAL "" FORCE) +else() + message(AUTHOR_WARNING "Python2 and Python3 both present, pybind11 in " + "PYBIND11_NOPYTHON mode (manually activate to silence warning)") + set(_pybind11_nopython ON) + return() +endif() + +if(PYBIND11_MASTER_PROJECT) + if(${_Python}_INTERPRETER_ID MATCHES "PyPy") + message(STATUS "PyPy ${${_Python}_PyPy_VERSION} (Py ${${_Python}_VERSION})") + else() + message(STATUS "${_Python} ${${_Python}_VERSION}") + endif() +endif() + +# If a user finds Python, they may forget to include the Interpreter component +# and the following two steps require it. It is highly recommended by CMake +# when finding development libraries anyway, so we will require it. +if(NOT DEFINED ${_Python}_EXECUTABLE) + message( + FATAL_ERROR + "${_Python} was found without the Interpreter component. Pybind11 requires this component.") + +endif() + +if(NOT DEFINED PYTHON_IS_DEBUG) + # Debug check - see https://stackoverflow.com/questions/646518/python-how-to-detect-debug-Interpreter + execute_process( + COMMAND "${${_Python}_EXECUTABLE}" "-c" + "import sys; sys.exit(hasattr(sys, 'gettotalrefcount'))" + RESULT_VARIABLE _PYTHON_IS_DEBUG) + set(PYTHON_IS_DEBUG + "${_PYTHON_IS_DEBUG}" + CACHE INTERNAL "Python debug status") +endif() + +# Get the suffix - SO is deprecated, should use EXT_SUFFIX, but this is +# required for PyPy3 (as of 7.3.1) +if(NOT DEFINED PYTHON_MODULE_EXTENSION) + execute_process( + COMMAND + "${${_Python}_EXECUTABLE}" "-c" + "from distutils import sysconfig as s;print(s.get_config_var('EXT_SUFFIX') or s.get_config_var('SO'))" + OUTPUT_VARIABLE _PYTHON_MODULE_EXTENSION + ERROR_VARIABLE _PYTHON_MODULE_EXTENSION_ERR + OUTPUT_STRIP_TRAILING_WHITESPACE) + + if(_PYTHON_MODULE_EXTENSION STREQUAL "") + message( + FATAL_ERROR "pybind11 could not query the module file extension, likely the 'distutils'" + "package is not installed. Full error message:\n${_PYTHON_MODULE_EXTENSION_ERR}") + endif() + + # This needs to be available for the pybind11_extension function + set(PYTHON_MODULE_EXTENSION + "${_PYTHON_MODULE_EXTENSION}" + CACHE INTERNAL "") +endif() + +# Python debug libraries expose slightly different objects before 3.8 +# https://docs.python.org/3.6/c-api/intro.html#debugging-builds +# https://stackoverflow.com/questions/39161202/how-to-work-around-missing-pymodule-create2-in-amd64-win-python35-d-lib +if(PYTHON_IS_DEBUG) + set_property( + TARGET pybind11::pybind11 + APPEND + PROPERTY INTERFACE_COMPILE_DEFINITIONS Py_DEBUG) +endif() + +# Check on every access - since Python2 and Python3 could have been used - do nothing in that case. + +if(DEFINED ${_Python}_INCLUDE_DIRS) + set_property( + TARGET pybind11::pybind11 + APPEND + PROPERTY INTERFACE_INCLUDE_DIRECTORIES $) + set(pybind11_INCLUDE_DIRS + "${pybind11_INCLUDE_DIR}" "${${_Python}_INCLUDE_DIRS}" + CACHE INTERNAL "Directories where pybind11 and possibly Python headers are located") +endif() + +if(DEFINED ${_Python}_VERSION AND ${_Python}_VERSION VERSION_LESS 3) + set_property( + TARGET pybind11::pybind11 + APPEND + PROPERTY INTERFACE_LINK_LIBRARIES pybind11::python2_no_register) +endif() + +# In CMake 3.18+, you can find these separately, so include an if +if(TARGET ${_Python}::${_Python}) + set_property( + TARGET pybind11::embed + APPEND + PROPERTY INTERFACE_LINK_LIBRARIES ${_Python}::${_Python}) +endif() + +# CMake 3.15+ has this +if(TARGET ${_Python}::Module) + set_property( + TARGET pybind11::module + APPEND + PROPERTY INTERFACE_LINK_LIBRARIES ${_Python}::Module) +else() + set_property( + TARGET pybind11::module + APPEND + PROPERTY INTERFACE_LINK_LIBRARIES pybind11::python_link_helper) +endif() + +# WITHOUT_SOABI and WITH_SOABI will disable the custom extension handling used by pybind11. +# WITH_SOABI is passed on to python_add_library. +function(pybind11_add_module target_name) + cmake_parse_arguments(PARSE_ARGV 1 ARG + "STATIC;SHARED;MODULE;THIN_LTO;OPT_SIZE;NO_EXTRAS;WITHOUT_SOABI" "" "") + + if(ARG_ADD_LIBRARY_STATIC) + set(type STATIC) + elseif(ARG_ADD_LIBRARY_SHARED) + set(type SHARED) + else() + set(type MODULE) + endif() + + if("${_Python}" STREQUAL "Python") + python_add_library(${target_name} ${type} ${ARG_UNPARSED_ARGUMENTS}) + elseif("${_Python}" STREQUAL "Python3") + python3_add_library(${target_name} ${type} ${ARG_UNPARSED_ARGUMENTS}) + elseif("${_Python}" STREQUAL "Python2") + python2_add_library(${target_name} ${type} ${ARG_UNPARSED_ARGUMENTS}) + else() + message(FATAL_ERROR "Cannot detect FindPython version: ${_Python}") + endif() + + target_link_libraries(${target_name} PRIVATE pybind11::headers) + + if(type STREQUAL "MODULE") + target_link_libraries(${target_name} PRIVATE pybind11::module) + else() + target_link_libraries(${target_name} PRIVATE pybind11::embed) + endif() + + if(MSVC) + target_link_libraries(${target_name} PRIVATE pybind11::windows_extras) + endif() + + if(DEFINED ${_Python}_VERSION AND ${_Python}_VERSION VERSION_LESS 3) + target_link_libraries(${target_name} PRIVATE pybind11::python2_no_register) + endif() + + set_target_properties(${target_name} PROPERTIES CXX_VISIBILITY_PRESET "hidden" + CUDA_VISIBILITY_PRESET "hidden") + + # If we don't pass a WITH_SOABI or WITHOUT_SOABI, use our own default handling of extensions + if("${type}" STREQUAL "MODULE" AND (NOT ARG_WITHOUT_SOABI OR NOT "WITH_SOABI" IN_LIST + ARG_UNPARSED_ARGUMENTS)) + pybind11_extension(${target_name}) + endif() + + if(ARG_NO_EXTRAS) + return() + endif() + + if(NOT DEFINED CMAKE_INTERPROCEDURAL_OPTIMIZATION) + if(ARG_THIN_LTO) + target_link_libraries(${target_name} PRIVATE pybind11::thin_lto) + else() + target_link_libraries(${target_name} PRIVATE pybind11::lto) + endif() + endif() + + if(NOT MSVC AND NOT ${CMAKE_BUILD_TYPE} MATCHES Debug|RelWithDebInfo) + # Strip unnecessary sections of the binary on Linux/macOS + pybind11_strip(${target_name}) + endif() + + if(MSVC) + target_link_libraries(${target_name} PRIVATE pybind11::windows_extras) + endif() + + if(ARG_OPT_SIZE) + target_link_libraries(${target_name} PRIVATE pybind11::opt_size) + endif() +endfunction() + +function(pybind11_extension name) + # The extension is precomputed + set_target_properties(${name} PROPERTIES PREFIX "" SUFFIX "${PYTHON_MODULE_EXTENSION}") + +endfunction() diff --git a/extern/pybind/tools/pybind11Tools.cmake b/extern/pybind/tools/pybind11Tools.cmake new file mode 100644 index 00000000..23cff98e --- /dev/null +++ b/extern/pybind/tools/pybind11Tools.cmake @@ -0,0 +1,200 @@ +# tools/pybind11Tools.cmake -- Build system for the pybind11 modules +# +# Copyright (c) 2020 Wenzel Jakob +# +# All rights reserved. Use of this source code is governed by a +# BSD-style license that can be found in the LICENSE file. + +# Built-in in CMake 3.5+ +include(CMakeParseArguments) + +if(pybind11_FIND_QUIETLY) + set(_pybind11_quiet QUIET) +endif() + +# If this is the first run, PYTHON_VERSION can stand in for PYBIND11_PYTHON_VERSION +if(NOT DEFINED PYBIND11_PYTHON_VERSION AND DEFINED PYTHON_VERSION) + message(WARNING "Set PYBIND11_PYTHON_VERSION to search for a specific version, not " + "PYTHON_VERSION (which is an output). Assuming that is what you " + "meant to do and continuing anyway.") + set(PYBIND11_PYTHON_VERSION + "${PYTHON_VERSION}" + CACHE STRING "Python version to use for compiling modules") + unset(PYTHON_VERSION) + unset(PYTHON_VERSION CACHE) +else() + # If this is set as a normal variable, promote it, otherwise, make an empty cache variable. + set(PYBIND11_PYTHON_VERSION + "${PYBIND11_PYTHON_VERSION}" + CACHE STRING "Python version to use for compiling modules") +endif() + +# A user can set versions manually too +set(Python_ADDITIONAL_VERSIONS + "3.9;3.8;3.7;3.6;3.5;3.4" + CACHE INTERNAL "") + +list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}") +find_package(PythonLibsNew ${PYBIND11_PYTHON_VERSION} MODULE REQUIRED ${_pybind11_quiet}) +list(REMOVE_AT CMAKE_MODULE_PATH -1) + +# Cache variables so pybind11_add_module can be used in parent projects +set(PYTHON_INCLUDE_DIRS + ${PYTHON_INCLUDE_DIRS} + CACHE INTERNAL "") +set(PYTHON_LIBRARIES + ${PYTHON_LIBRARIES} + CACHE INTERNAL "") +set(PYTHON_MODULE_PREFIX + ${PYTHON_MODULE_PREFIX} + CACHE INTERNAL "") +set(PYTHON_MODULE_EXTENSION + ${PYTHON_MODULE_EXTENSION} + CACHE INTERNAL "") +set(PYTHON_VERSION_MAJOR + ${PYTHON_VERSION_MAJOR} + CACHE INTERNAL "") +set(PYTHON_VERSION_MINOR + ${PYTHON_VERSION_MINOR} + CACHE INTERNAL "") +set(PYTHON_VERSION + ${PYTHON_VERSION} + CACHE INTERNAL "") +set(PYTHON_IS_DEBUG + "${PYTHON_IS_DEBUG}" + CACHE INTERNAL "") + +if(PYBIND11_MASTER_PROJECT) + if(PYTHON_MODULE_EXTENSION MATCHES "pypy") + if(NOT DEFINED PYPY_VERSION) + execute_process( + COMMAND ${PYTHON_EXECUTABLE} -c + [=[import sys; sys.stdout.write(".".join(map(str, sys.pypy_version_info[:3])))]=] + OUTPUT_VARIABLE pypy_version) + set(PYPY_VERSION + ${pypy_version} + CACHE INTERNAL "") + endif() + message(STATUS "PYPY ${PYPY_VERSION} (Py ${PYTHON_VERSION})") + else() + message(STATUS "PYTHON ${PYTHON_VERSION}") + endif() +endif() + +# Only add Python for build - must be added during the import for config since it has to be re-discovered. +set_property( + TARGET pybind11::pybind11 + APPEND + PROPERTY INTERFACE_INCLUDE_DIRECTORIES $) + +set(pybind11_INCLUDE_DIRS + "${pybind11_INCLUDE_DIR}" "${PYTHON_INCLUDE_DIRS}" + CACHE INTERNAL "Directories where pybind11 and possibly Python headers are located") + +# Python debug libraries expose slightly different objects before 3.8 +# https://docs.python.org/3.6/c-api/intro.html#debugging-builds +# https://stackoverflow.com/questions/39161202/how-to-work-around-missing-pymodule-create2-in-amd64-win-python35-d-lib +if(PYTHON_IS_DEBUG) + set_property( + TARGET pybind11::pybind11 + APPEND + PROPERTY INTERFACE_COMPILE_DEFINITIONS Py_DEBUG) +endif() + +set_property( + TARGET pybind11::module + APPEND + PROPERTY + INTERFACE_LINK_LIBRARIES pybind11::python_link_helper + "$<$,$>:$>") + +if(PYTHON_VERSION VERSION_LESS 3) + set_property( + TARGET pybind11::pybind11 + APPEND + PROPERTY INTERFACE_LINK_LIBRARIES pybind11::python2_no_register) +endif() + +set_property( + TARGET pybind11::embed + APPEND + PROPERTY INTERFACE_LINK_LIBRARIES pybind11::pybind11 $) + +function(pybind11_extension name) + # The prefix and extension are provided by FindPythonLibsNew.cmake + set_target_properties(${name} PROPERTIES PREFIX "${PYTHON_MODULE_PREFIX}" + SUFFIX "${PYTHON_MODULE_EXTENSION}") +endfunction() + +# Build a Python extension module: +# pybind11_add_module( [MODULE | SHARED] [EXCLUDE_FROM_ALL] +# [NO_EXTRAS] [THIN_LTO] [OPT_SIZE] source1 [source2 ...]) +# +function(pybind11_add_module target_name) + set(options "MODULE;SHARED;EXCLUDE_FROM_ALL;NO_EXTRAS;SYSTEM;THIN_LTO;OPT_SIZE") + cmake_parse_arguments(ARG "${options}" "" "" ${ARGN}) + + if(ARG_MODULE AND ARG_SHARED) + message(FATAL_ERROR "Can't be both MODULE and SHARED") + elseif(ARG_SHARED) + set(lib_type SHARED) + else() + set(lib_type MODULE) + endif() + + if(ARG_EXCLUDE_FROM_ALL) + set(exclude_from_all EXCLUDE_FROM_ALL) + else() + set(exclude_from_all "") + endif() + + add_library(${target_name} ${lib_type} ${exclude_from_all} ${ARG_UNPARSED_ARGUMENTS}) + + target_link_libraries(${target_name} PRIVATE pybind11::module) + + if(ARG_SYSTEM) + message( + STATUS + "Warning: this does not have an effect - use NO_SYSTEM_FROM_IMPORTED if using imported targets" + ) + endif() + + pybind11_extension(${target_name}) + + # -fvisibility=hidden is required to allow multiple modules compiled against + # different pybind versions to work properly, and for some features (e.g. + # py::module_local). We force it on everything inside the `pybind11` + # namespace; also turning it on for a pybind module compilation here avoids + # potential warnings or issues from having mixed hidden/non-hidden types. + set_target_properties(${target_name} PROPERTIES CXX_VISIBILITY_PRESET "hidden" + CUDA_VISIBILITY_PRESET "hidden") + + if(ARG_NO_EXTRAS) + return() + endif() + + if(NOT DEFINED CMAKE_INTERPROCEDURAL_OPTIMIZATION) + if(ARG_THIN_LTO) + target_link_libraries(${target_name} PRIVATE pybind11::thin_lto) + else() + target_link_libraries(${target_name} PRIVATE pybind11::lto) + endif() + endif() + + if(NOT MSVC AND NOT ${CMAKE_BUILD_TYPE} MATCHES Debug|RelWithDebInfo) + pybind11_strip(${target_name}) + endif() + + if(MSVC) + target_link_libraries(${target_name} PRIVATE pybind11::windows_extras) + endif() + + if(ARG_OPT_SIZE) + target_link_libraries(${target_name} PRIVATE pybind11::opt_size) + endif() +endfunction() + +# Provide general way to call common Python commands in "common" file. +set(_Python + PYTHON + CACHE INTERNAL "" FORCE) diff --git a/extern/pybind/tools/pyproject.toml b/extern/pybind/tools/pyproject.toml new file mode 100644 index 00000000..8fe2f47a --- /dev/null +++ b/extern/pybind/tools/pyproject.toml @@ -0,0 +1,3 @@ +[build-system] +requires = ["setuptools>=42", "wheel"] +build-backend = "setuptools.build_meta" diff --git a/extern/pybind/tools/setup_global.py.in b/extern/pybind/tools/setup_global.py.in new file mode 100644 index 00000000..4cf040b2 --- /dev/null +++ b/extern/pybind/tools/setup_global.py.in @@ -0,0 +1,63 @@ +#!/usr/bin/env python +# -*- coding: utf-8 -*- + +# Setup script for pybind11-global (in the sdist or in tools/setup_global.py in the repository) +# This package is targeted for easy use from CMake. + +import contextlib +import glob +import os +import re +import shutil +import subprocess +import sys +import tempfile + +# Setuptools has to be before distutils +from setuptools import setup + +from distutils.command.install_headers import install_headers + +class InstallHeadersNested(install_headers): + def run(self): + headers = self.distribution.headers or [] + for header in headers: + # Remove pybind11/include/ + short_header = header.split("/", 2)[-1] + + dst = os.path.join(self.install_dir, os.path.dirname(short_header)) + self.mkpath(dst) + (out, _) = self.copy_file(header, dst) + self.outfiles.append(out) + + +main_headers = glob.glob("pybind11/include/pybind11/*.h") +detail_headers = glob.glob("pybind11/include/pybind11/detail/*.h") +cmake_files = glob.glob("pybind11/share/cmake/pybind11/*.cmake") +headers = main_headers + detail_headers + +cmdclass = {"install_headers": InstallHeadersNested} +$extra_cmd + +# This will _not_ affect installing from wheels, +# only building wheels or installing from SDist. +# Primarily intended on Windows, where this is sometimes +# customized (for example, conda-forge uses Library/) +base = os.environ.get("PYBIND11_GLOBAL_PREFIX", "") + +# Must have a separator +if base and not base.endswith("/"): + base += "/" + +setup( + name="pybind11_global", + version="$version", + packages=[], + headers=headers, + data_files=[ + (base + "share/cmake/pybind11", cmake_files), + (base + "include/pybind11", main_headers), + (base + "include/pybind11/detail", detail_headers), + ], + cmdclass=cmdclass, +) diff --git a/extern/pybind/tools/setup_main.py.in b/extern/pybind/tools/setup_main.py.in new file mode 100644 index 00000000..2231a08f --- /dev/null +++ b/extern/pybind/tools/setup_main.py.in @@ -0,0 +1,36 @@ +#!/usr/bin/env python +# -*- coding: utf-8 -*- + +# Setup script (in the sdist or in tools/setup_main.py in the repository) + +from setuptools import setup + +cmdclass = {} +$extra_cmd + +setup( + name="pybind11", + version="$version", + download_url='https://github.com/pybind/pybind11/tarball/v$version', + packages=[ + "pybind11", + "pybind11.include.pybind11", + "pybind11.include.pybind11.detail", + "pybind11.share.cmake.pybind11", + ], + package_data={ + "pybind11": ["py.typed", "*.pyi"], + "pybind11.include.pybind11": ["*.h"], + "pybind11.include.pybind11.detail": ["*.h"], + "pybind11.share.cmake.pybind11": ["*.cmake"], + }, + extras_require={ + "global": ["pybind11_global==$version"] + }, + entry_points={ + "console_scripts": [ + "pybind11-config = pybind11.__main__:main", + ] + }, + cmdclass=cmdclass +) diff --git a/pyPBD/CMakeLists.txt b/pyPBD/CMakeLists.txt new file mode 100644 index 00000000..1e10b65b --- /dev/null +++ b/pyPBD/CMakeLists.txt @@ -0,0 +1,31 @@ +pybind11_add_module(pypbd + main.cpp + + bind_pointer_vector.h + common.h + CollisionDetectionModule.cpp + ConstraintsModule.cpp + ParameterObjectModule.cpp + ParticleDataModule.cpp + RigidBodyModule.cpp + SimulationModelModule.cpp + SimulationModule.cpp + TimeModule.cpp + TimeStepModule.cpp + UtilitiesModule.cpp +) + +# All the same postfix, otherwise the module name ist not the same as the exported name and python gets confused +set_target_properties(pypbd PROPERTIES + DEBUG_POSTFIX "" + RELWITHDEBINFO_POSTFIX "" + MINSIZEREL_POSTFIX "") + +target_link_libraries(pypbd PRIVATE Simulation PositionBasedDynamics Utils ${Discregrid_LIBRARIES}) +add_dependencies(pypbd Simulation PositionBasedDynamics Utils Ext_GenericParameters Ext_Discregrid) + +add_custom_target(pypbd_install + ${PYTHON_EXECUTABLE} setup.py bdist_wheel + COMMAND ${PYTHON_EXECUTABLE} -m pip install -I build/dist/py*.whl + WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}) + diff --git a/pyPBD/CollisionDetectionModule.cpp b/pyPBD/CollisionDetectionModule.cpp new file mode 100644 index 00000000..3b6d6121 --- /dev/null +++ b/pyPBD/CollisionDetectionModule.cpp @@ -0,0 +1,190 @@ +#include "common.h" + +#include +#include +#include + +#include + +namespace py = pybind11; + +template +using overload_cast_ = pybind11::detail::overload_cast_impl; + +void CollisionDetectionModule(py::module m_sub) +{ + py::class_(m_sub, "CollisionObject") + .def_readonly_static("RigidBodyCollisionObjectType", &PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType) + .def_readonly_static("TriangleModelCollisionObjectType", &PBD::CollisionDetection::CollisionObject::TriangleModelCollisionObjectType) + .def_readonly_static("TetModelCollisionObjectType", &PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType) + .def_readwrite("aabb", &PBD::CollisionDetection::CollisionObject::m_aabb) + .def_readwrite("bodyIndex", &PBD::CollisionDetection::CollisionObject::m_bodyIndex) + .def_readwrite("bodyType", &PBD::CollisionDetection::CollisionObject::m_bodyType); + + py::class_(m_sub, "CollisionObjectWithoutGeometry") + .def(py::init<>()) + .def_readwrite_static("TYPE_ID", &PBD::CollisionDetection::CollisionObjectWithoutGeometry::TYPE_ID) + .def("getTypeId", &PBD::CollisionDetection::CollisionObjectWithoutGeometry::getTypeId); + + py::class_(m_sub, "CollisionDetection") + .def_readonly_static("RigidBodyContactType", &PBD::CollisionDetection::RigidBodyContactType) + .def_readonly_static("ParticleContactType", &PBD::CollisionDetection::ParticleContactType) + .def_readonly_static("ParticleRigidBodyContactType", &PBD::CollisionDetection::ParticleRigidBodyContactType) + .def_readonly_static("ParticleSolidContactType", &PBD::CollisionDetection::ParticleSolidContactType) + + .def("cleanup", &PBD::CollisionDetection::cleanup) + .def("getTolerance", &PBD::CollisionDetection::getTolerance) + .def("setTolerance", &PBD::CollisionDetection::setTolerance) + .def("addRigidBodyContact", &PBD::CollisionDetection::addRigidBodyContact) + .def("addParticleRigidBodyContact", &PBD::CollisionDetection::addParticleRigidBodyContact) + .def("addParticleSolidContact", &PBD::CollisionDetection::addParticleSolidContact) + .def("addCollisionObject", &PBD::CollisionDetection::addCollisionObject) + .def("getCollisionObjects", &PBD::CollisionDetection::getCollisionObjects) + .def("collisionDetection", &PBD::CollisionDetection::collisionDetection) + //.def("setContactCallback", &PBD::CollisionDetection::setContactCallback) + //.def("setSolidContactCallback", &PBD::CollisionDetection::setSolidContactCallback) + .def("updateAABBs", &PBD::CollisionDetection::updateAABBs) + .def("updateAABB", overload_cast_()(&PBD::CollisionDetection::updateAABB)); + + py::class_(m_sub, "DistanceFieldCollisionDetection") + .def(py::init<>()) + .def("addCollisionBox", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData& pd, const unsigned int offset, const unsigned int numVertices, const Vector3r& box, const bool testMesh, const bool invertSDF) + { + cd.addCollisionBox(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, box, testMesh, invertSDF); + }) + .def("addCollisionBox", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& pd, const unsigned int offset, const unsigned int numVertices, const Vector3r& box, const bool testMesh, const bool invertSDF) + { + cd.addCollisionBox(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, box, testMesh, invertSDF); + }) + + .def("addCollisionSphere", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData& pd, const unsigned int offset, const unsigned int numVertices, const Real radius, const bool testMesh, const bool invertSDF) + { + cd.addCollisionSphere(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, radius, testMesh, invertSDF); + }) + .def("addCollisionSphere", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& pd, const unsigned int offset, const unsigned int numVertices, const Real radius, const bool testMesh, const bool invertSDF) + { + cd.addCollisionSphere(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, radius, testMesh, invertSDF); + }) + + .def("addCollisionTorus", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData& pd, const unsigned int offset, const unsigned int numVertices, const Vector2r& radii, const bool testMesh, const bool invertSDF) + { + cd.addCollisionTorus(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, radii, testMesh, invertSDF); + }) + .def("addCollisionTorus", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& pd, const unsigned int offset, const unsigned int numVertices, const Vector2r& radii, const bool testMesh, const bool invertSDF) + { + cd.addCollisionTorus(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, radii, testMesh, invertSDF); + }) + + .def("addCollisionCylinder", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData& pd, const unsigned int offset, const unsigned int numVertices, const Vector2r& dim, const bool testMesh, const bool invertSDF) + { + cd.addCollisionCylinder(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, dim, testMesh, invertSDF); + }) + .def("addCollisionCylinder", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& pd, const unsigned int offset, const unsigned int numVertices, const Vector2r& dim, const bool testMesh, const bool invertSDF) + { + cd.addCollisionCylinder(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, dim, testMesh, invertSDF); + }) + + .def("addCollisionHollowSphere", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData& pd, const unsigned int offset, const unsigned int numVertices, const Real radius, const Real thickness, const bool testMesh, const bool invertSDF) + { + cd.addCollisionHollowSphere(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, radius, thickness, testMesh, invertSDF); + }) + .def("addCollisionHollowSphere", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& pd, const unsigned int offset, const unsigned int numVertices, const Real radius, const Real thickness, const bool testMesh, const bool invertSDF) + { + cd.addCollisionHollowSphere(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, radius, thickness, testMesh, invertSDF); + }) + + .def("addCollisionHollowBox", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData& pd, const unsigned int offset, const unsigned int numVertices, const Vector3r& box, const Real thickness, const bool testMesh, const bool invertSDF) + { + cd.addCollisionHollowBox(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, box, thickness, testMesh, invertSDF); + }) + .def("addCollisionHollowBox", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& pd, const unsigned int offset, const unsigned int numVertices, const Vector3r& box, const Real thickness, const bool testMesh, const bool invertSDF) + { + cd.addCollisionHollowBox(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, box, thickness, testMesh, invertSDF); + }) + + .def("addCollisionObjectWithoutGeometry", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData &pd, const unsigned int offset, const unsigned int numVertices, const bool testMesh) + { + cd.addCollisionObjectWithoutGeometry(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, testMesh); + }) + .def("addCollisionObjectWithoutGeometry", [](PBD::DistanceFieldCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& vd, const unsigned int offset, const unsigned int numVertices, const bool testMesh) + { + cd.addCollisionObjectWithoutGeometry(bodyIndex, bodyType, &vd.getPosition(offset), numVertices, testMesh); + }) + + .def("isDistanceFieldCollisionObject", &PBD::DistanceFieldCollisionDetection::isDistanceFieldCollisionObject); + + py::class_>(m_sub, "CubicSDFCollisionDetectionGridPtr") + ; + + py::class_(m_sub, "CubicSDFCollisionDetection") + .def(py::init<>()) + .def("addCubicSDFCollisionObject", [](PBD::CubicSDFCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData& pd, const unsigned int offset, const unsigned int numVertices, const std::string& sdfFile, const Vector3r& scale, const bool testMesh, const bool invertSDF) + { + cd.addCubicSDFCollisionObject(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, sdfFile, scale, testMesh, invertSDF); + }) + .def("addCubicSDFCollisionObject", [](PBD::CubicSDFCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& pd, const unsigned int offset, const unsigned int numVertices, const std::string& sdfFile, const Vector3r& scale, const bool testMesh, const bool invertSDF) + { + cd.addCubicSDFCollisionObject(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, sdfFile, scale, testMesh, invertSDF); + }) + .def("addCubicSDFCollisionObject", [](PBD::CubicSDFCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::ParticleData& pd, const unsigned int offset, const unsigned int numVertices, PBD::CubicSDFCollisionDetection::GridPtr sdf, const Vector3r& scale, const bool testMesh, const bool invertSDF) + { + cd.addCubicSDFCollisionObject(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, sdf, scale, testMesh, invertSDF); + }) + .def("addCubicSDFCollisionObject", [](PBD::CubicSDFCollisionDetection& cd, const unsigned int bodyIndex, const unsigned int bodyType, + const PBD::VertexData& pd, const unsigned int offset, const unsigned int numVertices, const PBD::CubicSDFCollisionDetection::GridPtr sdf, const Vector3r& scale, const bool testMesh, const bool invertSDF) + { + cd.addCubicSDFCollisionObject(bodyIndex, bodyType, &pd.getPosition(offset), numVertices, sdf, scale, testMesh, invertSDF); + }) + .def_static("generateSDF", [](const PBD::VertexData &vd, const Utilities::IndexedFaceMesh &mesh, const Eigen::Matrix &resolution) -> PBD::CubicSDFCollisionDetection::GridPtr + { + const std::vector& faces = mesh.getFaces(); + const unsigned int nFaces = mesh.numFaces(); + +#ifdef USE_DOUBLE + Discregrid::TriangleMesh sdfMesh(&vd.getPosition(0)[0], faces.data(), vd.size(), nFaces); +#else + // if type is float, copy vector to double vector + std::vector doubleVec; + doubleVec.resize(3 * vd.size()); + for (unsigned int i = 0; i < vd.size(); i++) + for (unsigned int j = 0; j < 3; j++) + doubleVec[3 * i + j] = vd.getPosition(i)[j]; + Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); +#endif + Discregrid::MeshDistance md(sdfMesh); + Eigen::AlignedBox3d domain; + for (auto const& x : sdfMesh.vertices()) + { + domain.extend(x); + } + domain.max() += 0.1 * Eigen::Vector3d::Ones(); + domain.min() -= 0.1 * Eigen::Vector3d::Ones(); + + std::cout << "Set SDF resolution: " << resolution[0] << ", " << resolution[1] << ", " << resolution[2] << std::endl; + //PBD::CubicSDFCollisionDetection::Grid *sdf = new PBD::CubicSDFCollisionDetection::Grid(domain, std::array({ resolution[0], resolution[1], resolution[2] })); + auto sdf = std::make_shared(domain, std::array({ resolution[0], resolution[1], resolution[2] })); + auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; + func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + std::cout << "Generate SDF\n"; + sdf->addFunction(func, true); + return sdf; + }) + ; +} \ No newline at end of file diff --git a/pyPBD/ConstraintsModule.cpp b/pyPBD/ConstraintsModule.cpp new file mode 100644 index 00000000..010ed125 --- /dev/null +++ b/pyPBD/ConstraintsModule.cpp @@ -0,0 +1,170 @@ +#include "common.h" + +#include + +#include +#include +#include +#include +#include + +namespace py = pybind11; + +#define CONSTRAINT(name, base) \ + py::class_(m_sub, #name) \ + .def(py::init<>()) \ + .def_readwrite_static("TYPE_ID", &PBD::name::TYPE_ID) + +#define CONSTRAINT_JOINTINFO(name, base) \ + CONSTRAINT(name, base) \ + .def_readwrite("jointInfo", &PBD::name::m_jointInfo) + +void ConstraintsModule(py::module m_sub) +{ + + py::class_(m_sub, "Constraint") + .def_readwrite("bodies", &PBD::Constraint::m_bodies) + .def("getTypeId", &PBD::Constraint::getTypeId) + .def("initConstraintBeforeProjection", &PBD::Constraint::initConstraintBeforeProjection) + .def("updateConstraint", &PBD::Constraint::updateConstraint) + .def("solvePositionConstraint", &PBD::Constraint::solvePositionConstraint) + .def("solveVelocityConstraint", &PBD::Constraint::solveVelocityConstraint); + + CONSTRAINT_JOINTINFO(BallJoint, Constraint); + CONSTRAINT_JOINTINFO(BallOnLineJoint, Constraint); + CONSTRAINT_JOINTINFO(HingeJoint, Constraint); + CONSTRAINT_JOINTINFO(UniversalJoint, Constraint); + CONSTRAINT_JOINTINFO(SliderJoint, Constraint); + + py::class_(m_sub, "MotorJoint") + .def("getTarget", &PBD::MotorJoint::getTarget) + .def("setTarget", &PBD::MotorJoint::setTarget) + .def("getTargetSequence", &PBD::MotorJoint::getTargetSequence) + .def("setTargetSequence", &PBD::MotorJoint::setTargetSequence) + .def("getRepeatSequence", &PBD::MotorJoint::getRepeatSequence) + .def("setRepeatSequence", &PBD::MotorJoint::setRepeatSequence); + + CONSTRAINT_JOINTINFO(TargetPositionMotorSliderJoint, MotorJoint); + CONSTRAINT_JOINTINFO(TargetVelocityMotorSliderJoint, MotorJoint); + CONSTRAINT_JOINTINFO(TargetAngleMotorHingeJoint, MotorJoint); + CONSTRAINT_JOINTINFO(TargetVelocityMotorHingeJoint, MotorJoint); + CONSTRAINT_JOINTINFO(DamperJoint, Constraint) + .def_readwrite("stiffness", &PBD::DamperJoint::m_stiffness) + .def_readwrite("lambda", &PBD::DamperJoint::m_lambda); + CONSTRAINT_JOINTINFO(RigidBodyParticleBallJoint, Constraint); + CONSTRAINT_JOINTINFO(RigidBodySpring, Constraint) + .def_readwrite("restLength", &PBD::RigidBodySpring::m_restLength) + .def_readwrite("stiffness", &PBD::RigidBodySpring::m_stiffness) + .def_readwrite("lambda", &PBD::RigidBodySpring::m_lambda); + CONSTRAINT_JOINTINFO(DistanceJoint, Constraint) + .def_readwrite("restLength", &PBD::DistanceJoint::m_restLength); + + CONSTRAINT(DistanceConstraint, Constraint) + .def_readwrite("stiffness", &PBD::DistanceConstraint::m_stiffness) + .def_readwrite("restLength", &PBD::DistanceConstraint::m_restLength); + CONSTRAINT(DistanceConstraint_XPBD, Constraint) + .def_readwrite("stiffness", &PBD::DistanceConstraint_XPBD::m_stiffness) + .def_readwrite("restLength", &PBD::DistanceConstraint_XPBD::m_restLength) + .def_readwrite("lambda", &PBD::DistanceConstraint_XPBD::m_lambda); + CONSTRAINT(DihedralConstraint, Constraint) + .def_readwrite("stiffness", &PBD::DihedralConstraint::m_stiffness) + .def_readwrite("restAngle", &PBD::DihedralConstraint::m_restAngle); + CONSTRAINT(IsometricBendingConstraint, Constraint) + .def_readwrite("stiffness", &PBD::IsometricBendingConstraint::m_stiffness) + .def_readwrite("Q", &PBD::IsometricBendingConstraint::m_Q); + CONSTRAINT(IsometricBendingConstraint_XPBD, Constraint) + .def_readwrite("stiffness", &PBD::IsometricBendingConstraint_XPBD::m_stiffness) + .def_readwrite("Q", &PBD::IsometricBendingConstraint_XPBD::m_Q) + .def_readwrite("lambda", &PBD::IsometricBendingConstraint_XPBD::m_lambda); + CONSTRAINT(FEMTriangleConstraint, Constraint) + .def_readwrite("xxStiffness", &PBD::FEMTriangleConstraint::m_xxStiffness) + .def_readwrite("yyStiffness", &PBD::FEMTriangleConstraint::m_yyStiffness) + .def_readwrite("xyStiffness", &PBD::FEMTriangleConstraint::m_xyStiffness) + .def_readwrite("xyPoissonRatio", &PBD::FEMTriangleConstraint::m_xyPoissonRatio) + .def_readwrite("yxPoissonRatio", &PBD::FEMTriangleConstraint::m_yxPoissonRatio) + .def_readwrite("area", &PBD::FEMTriangleConstraint::m_area) + .def_readwrite("invRestMat", &PBD::FEMTriangleConstraint::m_invRestMat); + CONSTRAINT(StrainTriangleConstraint, Constraint) + .def_readwrite("xxStiffness", &PBD::StrainTriangleConstraint::m_xxStiffness) + .def_readwrite("yyStiffness", &PBD::StrainTriangleConstraint::m_yyStiffness) + .def_readwrite("xyStiffness", &PBD::StrainTriangleConstraint::m_xyStiffness) + .def_readwrite("normalizeStretch", &PBD::StrainTriangleConstraint::m_normalizeStretch) + .def_readwrite("normalizeShear", &PBD::StrainTriangleConstraint::m_normalizeShear) + .def_readwrite("invRestMat", &PBD::StrainTriangleConstraint::m_invRestMat); + CONSTRAINT(VolumeConstraint, Constraint) + .def_readwrite("stiffness", &PBD::VolumeConstraint::m_stiffness) + .def_readwrite("restVolume", &PBD::VolumeConstraint::m_restVolume); + CONSTRAINT(VolumeConstraint_XPBD, Constraint) + .def_readwrite("stiffness", &PBD::VolumeConstraint_XPBD::m_stiffness) + .def_readwrite("restVolume", &PBD::VolumeConstraint_XPBD::m_restVolume) + .def_readwrite("lambda", &PBD::VolumeConstraint_XPBD::m_lambda); + CONSTRAINT(FEMTetConstraint, Constraint) + .def_readwrite("stiffness", &PBD::FEMTetConstraint::m_stiffness) + .def_readwrite("poissonRatio", &PBD::FEMTetConstraint::m_poissonRatio) + .def_readwrite("volume", &PBD::FEMTetConstraint::m_volume) + .def_readwrite("invRestMat", &PBD::FEMTetConstraint::m_invRestMat); + CONSTRAINT(StrainTetConstraint, Constraint) + .def_readwrite("stretchStiffness", &PBD::StrainTetConstraint::m_stretchStiffness) + .def_readwrite("shearStiffness", &PBD::StrainTetConstraint::m_shearStiffness) + .def_readwrite("normalizeStretch", &PBD::StrainTetConstraint::m_normalizeStretch) + .def_readwrite("normalizeShear", &PBD::StrainTetConstraint::m_normalizeShear) + .def_readwrite("invRestMat", &PBD::StrainTetConstraint::m_invRestMat); + py::class_(m_sub, "ShapeMatchingConstraint") + .def(py::init()) + .def_readwrite("stiffness", &PBD::ShapeMatchingConstraint::m_stiffness) + .def_readwrite_static("TYPE_ID", &PBD::ShapeMatchingConstraint::TYPE_ID) + .def_readwrite("restCm", &PBD::ShapeMatchingConstraint::m_restCm); + CONSTRAINT(StretchShearConstraint, Constraint) + .def_readwrite("stretchingStiffness", &PBD::StretchShearConstraint::m_stretchingStiffness) + .def_readwrite("shearingStiffness1", &PBD::StretchShearConstraint::m_shearingStiffness1) + .def_readwrite("shearingStiffness2", &PBD::StretchShearConstraint::m_shearingStiffness2) + .def_readwrite("restLength", &PBD::StretchShearConstraint::m_restLength); + CONSTRAINT(BendTwistConstraint, Constraint) + .def_readwrite("twistingStiffness", &PBD::BendTwistConstraint::m_twistingStiffness) + .def_readwrite("bendingStiffness1", &PBD::BendTwistConstraint::m_bendingStiffness1) + .def_readwrite("bendingStiffness2", &PBD::BendTwistConstraint::m_bendingStiffness2) + .def_readwrite("restDarbouxVector", &PBD::BendTwistConstraint::m_restDarbouxVector); + CONSTRAINT(StretchBendingTwistingConstraint, Constraint) + .def_readwrite("averageRadius", &PBD::StretchBendingTwistingConstraint::m_averageRadius) + .def_readwrite("averageSegmentLength", &PBD::StretchBendingTwistingConstraint::m_averageSegmentLength) + .def_readwrite("restDarbouxVector", &PBD::StretchBendingTwistingConstraint::m_restDarbouxVector) + .def_readwrite("stiffnessCoefficientK", &PBD::StretchBendingTwistingConstraint::m_stiffnessCoefficientK) + .def_readwrite("stretchCompliance", &PBD::StretchBendingTwistingConstraint::m_stretchCompliance) + .def_readwrite("bendingAndTorsionCompliance", &PBD::StretchBendingTwistingConstraint::m_bendingAndTorsionCompliance) + .def_readwrite("lambdaSum", &PBD::StretchBendingTwistingConstraint::m_lambdaSum); + CONSTRAINT(DirectPositionBasedSolverForStiffRodsConstraint, Constraint) + .def("initConstraint", &PBD::DirectPositionBasedSolverForStiffRodsConstraint::initConstraint); + + py::class_(m_sub, "RigidBodyContactConstraint") + .def_readwrite("bodies", &PBD::RigidBodyContactConstraint::m_bodies) + .def_readwrite("stiffness", &PBD::RigidBodyContactConstraint::m_stiffness) + .def_readwrite("frictionCoeff", &PBD::RigidBodyContactConstraint::m_frictionCoeff) + .def_readwrite("sum_impulses", &PBD::RigidBodyContactConstraint::m_sum_impulses) + .def_readwrite("constraintInfo", &PBD::RigidBodyContactConstraint::m_constraintInfo) + .def("getTypeId", &PBD::RigidBodyContactConstraint::getTypeId) + .def("initConstraint", &PBD::RigidBodyContactConstraint::initConstraint) + .def("solveVelocityConstraint", &PBD::RigidBodyContactConstraint::solveVelocityConstraint); + + py::class_(m_sub, "ParticleRigidBodyContactConstraint") + .def_readwrite("bodies", &PBD::ParticleRigidBodyContactConstraint::m_bodies) + .def_readwrite("stiffness", &PBD::ParticleRigidBodyContactConstraint::m_stiffness) + .def_readwrite("frictionCoeff", &PBD::ParticleRigidBodyContactConstraint::m_frictionCoeff) + .def_readwrite("sum_impulses", &PBD::ParticleRigidBodyContactConstraint::m_sum_impulses) + .def_readwrite("constraintInfo", &PBD::ParticleRigidBodyContactConstraint::m_constraintInfo) + .def("initConstraint", &PBD::ParticleRigidBodyContactConstraint::initConstraint) + .def("solveVelocityConstraint", &PBD::ParticleRigidBodyContactConstraint::solveVelocityConstraint); + + py::class_(m_sub, "ParticleTetContactConstraint") + .def_readwrite("bodies", &PBD::ParticleTetContactConstraint::m_bodies) + .def_readwrite("solidIndex", &PBD::ParticleTetContactConstraint::m_solidIndex) + .def_readwrite("tetIndex", &PBD::ParticleTetContactConstraint::m_tetIndex) + .def_readwrite("frictionCoeff", &PBD::ParticleTetContactConstraint::m_frictionCoeff) + .def_readwrite("bary", &PBD::ParticleTetContactConstraint::m_bary) + .def_readwrite("lambda", &PBD::ParticleTetContactConstraint::m_lambda) + .def_readwrite("constraintInfo", &PBD::ParticleTetContactConstraint::m_constraintInfo) + .def_readwrite("x", &PBD::ParticleTetContactConstraint::m_x) + .def_readwrite("v", &PBD::ParticleTetContactConstraint::m_v) + .def("initConstraint", &PBD::ParticleTetContactConstraint::initConstraint) + .def("solvePositionConstraint", &PBD::ParticleTetContactConstraint::solvePositionConstraint) + .def("solveVelocityConstraint", &PBD::ParticleTetContactConstraint::solveVelocityConstraint); +} \ No newline at end of file diff --git a/pyPBD/ParameterObjectModule.cpp b/pyPBD/ParameterObjectModule.cpp new file mode 100644 index 00000000..8a1cbb46 --- /dev/null +++ b/pyPBD/ParameterObjectModule.cpp @@ -0,0 +1,30 @@ +// +// Created by sjeske on 1/22/20. +// +#include "common.h" + +#include +#include +#include + +#include +#include + +namespace py = pybind11; + +void ParameterObjectModule(py::module m_sub){ + //auto m_sub = m.def_submodule("Common"); + py::class_(m_sub, "ParameterObject") + // .def(py::init<>()) TODO: no constructor for now because this object does not need to be constructable + .def("getValueBool", &GenParam::ParameterObject::getValue) + .def("getValueInt", &GenParam::ParameterObject::getValue) + .def("getValueUInt", &GenParam::ParameterObject::getValue) + .def("getValueFloat", &GenParam::ParameterObject::getValue) + .def("getValueString", &GenParam::ParameterObject::getValue) + + .def("setValueBool", &GenParam::ParameterObject::setValue) + .def("setValueInt", &GenParam::ParameterObject::setValue) + .def("setValueUInt", &GenParam::ParameterObject::setValue) + .def("setValueFloat", &GenParam::ParameterObject::setValue) + .def("setValueString", &GenParam::ParameterObject::setValue); +} diff --git a/pyPBD/ParticleDataModule.cpp b/pyPBD/ParticleDataModule.cpp new file mode 100644 index 00000000..e5b4cd1a --- /dev/null +++ b/pyPBD/ParticleDataModule.cpp @@ -0,0 +1,59 @@ +#include "common.h" + +#include +#include "Simulation/TimeStepController.h" +#include "Simulation/TimeManager.h" +#include "PositionBasedDynamics/TimeIntegration.h" + +#include +#include +#include +#include + +namespace py = pybind11; + + +void ParticleDataModule(py::module m_sub) +{ + py::class_(m_sub, "VertexData") + .def(py::init<>()) + .def("addVertex", &PBD::VertexData::addVertex) + .def("getPosition", (const Vector3r & (PBD::VertexData::*)(const unsigned int)const)(&PBD::VertexData::getPosition)) + .def("setPosition", &PBD::VertexData::setPosition) + .def("resize", &PBD::VertexData::resize) + .def("reserve", &PBD::VertexData::reserve) + .def("release", &PBD::VertexData::release) + .def("size", &PBD::VertexData::size) + //.def("getVertices", &PBD::VertexData::getVertices, py::return_value_policy::reference); + .def("getVertices", [](PBD::VertexData& vd) -> py::memoryview { + void* base_ptr = const_cast(&(*vd.getVertices())[0][0]); + int num_vert = vd.size(); + return py::memoryview::from_buffer((Real*)base_ptr, { num_vert, 3 }, { sizeof(Real) * 3, sizeof(Real) }, true); + }); + + py::class_(m_sub, "ParticleData") + .def(py::init<>()) + .def("addVertex", &PBD::ParticleData::addVertex) + .def("getPosition", (const Vector3r & (PBD::ParticleData::*)(const unsigned int)const)(&PBD::ParticleData::getPosition)) + .def("setPosition", &PBD::ParticleData::setPosition) + .def("getPosition0", (const Vector3r & (PBD::ParticleData::*)(const unsigned int)const)(&PBD::ParticleData::getPosition0)) + .def("setPosition0", &PBD::ParticleData::setPosition0) + .def("getMass", (const Real(PBD::ParticleData::*)(const unsigned int)const)(&PBD::ParticleData::getMass)) + .def("getInvMass", &PBD::ParticleData::getInvMass) + .def("setMass", &PBD::ParticleData::setMass) + .def("getVelocity", (const Vector3r & (PBD::ParticleData::*)(const unsigned int)const)(&PBD::ParticleData::getVelocity)) + .def("setVelocity", &PBD::ParticleData::setVelocity) + .def("getAcceleration", (const Vector3r & (PBD::ParticleData::*)(const unsigned int)const)(&PBD::ParticleData::getAcceleration)) + .def("setAcceleration", &PBD::ParticleData::setAcceleration) + .def("getNumberOfParticles", &PBD::ParticleData::getNumberOfParticles) + .def("resize", &PBD::ParticleData::resize) + .def("reserve", &PBD::ParticleData::reserve) + .def("release", &PBD::ParticleData::release) + .def("size", &PBD::ParticleData::size) + //.def("getVertices", &PBD::ParticleData::getVertices, py::return_value_policy::reference); + .def("getVertices", [](PBD::ParticleData &pd) -> py::memoryview { + void* base_ptr = const_cast(&(*pd.getVertices())[0][0]); + int num_vert = pd.getNumberOfParticles(); + return py::memoryview::from_buffer((Real*)base_ptr, { num_vert, 3 }, { sizeof(Real) * 3, sizeof(Real) }, true); + }); +} \ No newline at end of file diff --git a/pyPBD/RigidBodyModule.cpp b/pyPBD/RigidBodyModule.cpp new file mode 100644 index 00000000..ef5c1e58 --- /dev/null +++ b/pyPBD/RigidBodyModule.cpp @@ -0,0 +1,118 @@ +#include "common.h" + +#include + +#include +#include +#include +#include +#include + +namespace py = pybind11; + +template +using overload_cast_ = pybind11::detail::overload_cast_impl; + +#define GET_QUAT_FCT_CONVERT(name) .def(#name, [](PBD::RigidBody& obj) { return obj.name().coeffs(); }) +#define SET_QUAT_FCT_CONVERT(name) \ + .def(#name, [](PBD::RigidBody& obj, const Vector4r& qVec) \ + { \ + Quaternionr q; \ + q.coeffs() = qVec; \ + obj.name(q); \ + }) + +void RigidBodyModule(py::module m_sub) +{ + py::class_(m_sub, "RigidBodyGeometry") + .def(py::init<>()) + .def("getMesh", &PBD::RigidBodyGeometry::getMesh) + .def("getVertexData", (const PBD::VertexData & (PBD::RigidBodyGeometry::*)()const)(&PBD::RigidBodyGeometry::getVertexData)) + .def("getVertexDataLocal", (const PBD::VertexData & (PBD::RigidBodyGeometry::*)()const)(&PBD::RigidBodyGeometry::getVertexDataLocal)) + .def("initMesh", &PBD::RigidBodyGeometry::initMesh) + .def("updateMeshTransformation", &PBD::RigidBodyGeometry::updateMeshTransformation) + .def("updateMeshNormals", &PBD::RigidBodyGeometry::updateMeshNormals) + ; + + py::class_(m_sub, "RigidBody") + .def(py::init<>()) + .def("initBody", [](PBD::RigidBody& obj, const Real density, + const Vector3r& x, const Vector4r& qVec, + const PBD::VertexData& vertices, const Utilities::IndexedFaceMesh& mesh, + const Vector3r& scale) + { + Quaternionr q; + q.coeffs() = qVec; + obj.initBody(density, x, q, vertices, mesh, scale); + }) + .def("initBody", [](PBD::RigidBody& obj, const Real mass, + const Vector3r& x, const Vector3r& inertiaTensor, const Vector4r& qVec, + const PBD::VertexData& vertices, const Utilities::IndexedFaceMesh& mesh, + const Vector3r& scale) + { + Quaternionr q; + q.coeffs() = qVec; + obj.initBody(mass, x, inertiaTensor, q, vertices, mesh, scale); + }) + .def("reset", &PBD::RigidBody::reset) + .def("updateInverseTransformation", &PBD::RigidBody::updateInverseTransformation) + .def("rotationUpdated", &PBD::RigidBody::rotationUpdated) + .def("updateInertiaW", &PBD::RigidBody::updateInertiaW) + .def("determineMassProperties", &PBD::RigidBody::determineMassProperties) + .def("getTransformationR", &PBD::RigidBody::getTransformationR) + .def("getTransformationV1", &PBD::RigidBody::getTransformationV1) + .def("getTransformationV2", &PBD::RigidBody::getTransformationV2) + .def("getTransformationRXV1", &PBD::RigidBody::getTransformationRXV1) + .def("getMass", (const Real&(PBD::RigidBody::*)()const)(&PBD::RigidBody::getMass)) + .def("setMass", &PBD::RigidBody::setMass) + .def("getInvMass", &PBD::RigidBody::getInvMass) + .def("getPosition", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getPosition)) + .def("setPosition", &PBD::RigidBody::setPosition) + .def("getLastPosition", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getLastPosition)) + .def("setLastPosition", &PBD::RigidBody::setLastPosition) + .def("getOldPosition", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getOldPosition)) + .def("setOldPosition", &PBD::RigidBody::setOldPosition) + .def("getPosition0", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getPosition0)) + .def("setPosition0", &PBD::RigidBody::setPosition0) + .def("getPositionInitial_MAT", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getPositionInitial_MAT)) + .def("setPositionInitial_MAT", &PBD::RigidBody::setPositionInitial_MAT) + .def("getVelocity", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getVelocity)) + .def("setVelocity", &PBD::RigidBody::setVelocity) + .def("getVelocity0", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getVelocity0)) + .def("setVelocity0", &PBD::RigidBody::setVelocity0) + .def("getAcceleration", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getAcceleration)) + .def("setAcceleration", &PBD::RigidBody::setAcceleration) + .def("getInertiaTensor", &PBD::RigidBody::getInertiaTensor) + .def("setInertiaTensor", &PBD::RigidBody::setInertiaTensor) + .def("getInertiaTensorW", (const Matrix3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getInertiaTensorW)) + .def("getInertiaTensorInverse", &PBD::RigidBody::getInertiaTensorInverse) + .def("getInertiaTensorInverseW", (const Matrix3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getInertiaTensorInverseW)) + .def("setInertiaTensorInverseW", &PBD::RigidBody::setInertiaTensorInverseW) + GET_QUAT_FCT_CONVERT(getRotation) + SET_QUAT_FCT_CONVERT(setRotation) + GET_QUAT_FCT_CONVERT(getLastRotation) + SET_QUAT_FCT_CONVERT(setLastRotation) + GET_QUAT_FCT_CONVERT(getOldRotation) + SET_QUAT_FCT_CONVERT(setOldRotation) + GET_QUAT_FCT_CONVERT(getRotation0) + SET_QUAT_FCT_CONVERT(setRotation0) + GET_QUAT_FCT_CONVERT(getRotationMAT) + SET_QUAT_FCT_CONVERT(setRotationMAT) + GET_QUAT_FCT_CONVERT(getRotationInitial) + SET_QUAT_FCT_CONVERT(setRotationInitial) + .def("getRotationMatrix", (const Matrix3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getRotationMatrix)) + .def("setRotationMatrix", &PBD::RigidBody::setRotationMatrix) + .def("getAngularVelocity", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getAngularVelocity)) + .def("setAngularVelocity", &PBD::RigidBody::setAngularVelocity) + .def("getAngularVelocity0", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getAngularVelocity0)) + .def("setAngularVelocity0", &PBD::RigidBody::setAngularVelocity0) + .def("getTorque", (const Vector3r & (PBD::RigidBody::*)()const)(&PBD::RigidBody::getTorque)) + .def("setTorque", &PBD::RigidBody::setTorque) + .def("getRestitutionCoeff", &PBD::RigidBody::getRestitutionCoeff) + .def("setRestitutionCoeff", &PBD::RigidBody::setRestitutionCoeff) + .def("getFrictionCoeff", &PBD::RigidBody::getFrictionCoeff) + .def("setFrictionCoeff", &PBD::RigidBody::setFrictionCoeff) + .def("getGeometry", &PBD::RigidBody::getGeometry) + ; + +} \ No newline at end of file diff --git a/pyPBD/SimulationModelModule.cpp b/pyPBD/SimulationModelModule.cpp new file mode 100644 index 00000000..48b54275 --- /dev/null +++ b/pyPBD/SimulationModelModule.cpp @@ -0,0 +1,265 @@ +#include "common.h" + +#include +#include +#include +#include + +#include +#include +#include +#include + +namespace py = pybind11; + +void SimulationModelModule(py::module m_sub) +{ + py::class_(m_sub, "TriangleModel") + .def(py::init<>()) + .def("getParticleMesh", (const PBD::TriangleModel::ParticleMesh& (PBD::TriangleModel::*)()const)(&PBD::TriangleModel::getParticleMesh)) + .def("cleanupModel", &PBD::TriangleModel::cleanupModel) + .def("getIndexOffset", &PBD::TriangleModel::getIndexOffset) + .def("initMesh", &PBD::TriangleModel::initMesh) + .def("updateMeshNormals", &PBD::TriangleModel::updateMeshNormals) + .def("getRestitutionCoeff", &PBD::TriangleModel::getRestitutionCoeff) + .def("setRestitutionCoeff", &PBD::TriangleModel::setRestitutionCoeff) + .def("getFrictionCoeff", &PBD::TriangleModel::getFrictionCoeff) + .def("setFrictionCoeff", &PBD::TriangleModel::setFrictionCoeff); + + py::class_(m_sub, "TetModel") + .def(py::init<>()) + .def("getInitialX", &PBD::TetModel::getInitialX) + .def("setInitialX", &PBD::TetModel::setInitialX) + .def("getInitialR", &PBD::TetModel::getInitialR) + .def("setInitialR", &PBD::TetModel::setInitialR) + .def("getInitialScale", &PBD::TetModel::getInitialScale) + .def("setInitialScale", &PBD::TetModel::setInitialScale) + + .def("getSurfaceMesh", &PBD::TetModel::getSurfaceMesh) + .def("getVisVertices", &PBD::TetModel::getVisVertices) + .def("getVisMesh", &PBD::TetModel::getVisMesh) + .def("getParticleMesh", (const PBD::TetModel::ParticleMesh & (PBD::TetModel::*)()const)(&PBD::TetModel::getParticleMesh)) + .def("cleanupModel", &PBD::TetModel::cleanupModel) + .def("getIndexOffset", &PBD::TetModel::getIndexOffset) + .def("initMesh", &PBD::TetModel::initMesh) + .def("updateMeshNormals", &PBD::TetModel::updateMeshNormals) + .def("attachVisMesh", &PBD::TetModel::attachVisMesh) + .def("updateVisMesh", &PBD::TetModel::updateVisMesh) + .def("getRestitutionCoeff", &PBD::TetModel::getRestitutionCoeff) + .def("setRestitutionCoeff", &PBD::TetModel::setRestitutionCoeff) + .def("getFrictionCoeff", &PBD::TetModel::getFrictionCoeff) + .def("setFrictionCoeff", &PBD::TetModel::setFrictionCoeff); + + py::bind_pointer_vector>(m_sub, "VecTriangleModels"); + py::bind_pointer_vector>(m_sub, "VecTetModels"); + py::bind_pointer_vector>(m_sub, "VecRigidBodies"); + py::bind_vector>(m_sub, "VecConstraints"); + + py::class_(m_sub, "SimulationModel") + .def(py::init<>()) + .def("init", &PBD::SimulationModel::init) + .def("reset", &PBD::SimulationModel::reset) + .def("cleanup", &PBD::SimulationModel::cleanup) + .def("resetContacts", &PBD::SimulationModel::resetContacts) + .def("updateConstraints", &PBD::SimulationModel::updateConstraints) + .def("initConstraintGroups", &PBD::SimulationModel::initConstraintGroups) + + .def("addTriangleModel", []( + PBD::SimulationModel &model, + const unsigned int nPoints, + const unsigned int nFaces, + std::vector &points, + std::vector &indices, + const PBD::TriangleModel::ParticleMesh::UVIndices& uvIndices, + const PBD::TriangleModel::ParticleMesh::UVs& uvs) + { + model.addTriangleModel(nPoints, nFaces, points.data(), indices.data(), uvIndices, uvs); + }) + .def("addTriangleModelCollision", []( + PBD::SimulationModel& model, + const unsigned int nPoints, + const unsigned int nFaces, + std::vector& points, + std::vector& indices, + const PBD::TriangleModel::ParticleMesh::UVIndices& uvIndices, + const PBD::TriangleModel::ParticleMesh::UVs& uvs) + { + auto& triModels = model.getTriangleModels(); + int i = triModels.size(); + model.addTriangleModel(nPoints, nFaces, points.data(), indices.data(), uvIndices, uvs); + PBD::ParticleData& pd = model.getParticles(); + const unsigned int nVert = triModels[i]->getParticleMesh().numVertices(); + unsigned int offset = triModels[i]->getIndexOffset(); + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + }) + .def("addRegularTriangleModel", &PBD::SimulationModel::addRegularTriangleModel) + .def("addRegularTriangleModelCollision", [](PBD::SimulationModel &model, + const int width, const int height, + const Vector3r& translation, + const Matrix3r& rotation, + const Vector2r& scale) + { + auto &triModels = model.getTriangleModels(); + int i = triModels.size(); + model.addRegularTriangleModel(width, height, translation, rotation, scale); + PBD::ParticleData& pd = model.getParticles(); + const unsigned int nVert = triModels[i]->getParticleMesh().numVertices(); + unsigned int offset = triModels[i]->getIndexOffset(); + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + }) + .def("addTetModel", []( + PBD::SimulationModel& model, + const unsigned int nPoints, + const unsigned int nTets, + std::vector& points, + std::vector& indices) + { + model.addTetModel(nPoints, nTets, points.data(), indices.data()); + }) + .def("addTetModelCollision", []( + PBD::SimulationModel& model, + const unsigned int nPoints, + const unsigned int nTets, + std::vector& points, + std::vector& indices) + { + auto& tetModels = model.getTetModels(); + int i = tetModels.size(); + model.addTetModel(nPoints, nTets, points.data(), indices.data()); + PBD::ParticleData& pd = model.getParticles(); + const unsigned int nVert = tetModels[i]->getParticleMesh().numVertices(); + unsigned int offset = tetModels[i]->getIndexOffset(); + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + }) + .def("addRegularTetModel", &PBD::SimulationModel::addRegularTetModel) + .def("addRegularTetModelCollision", [](PBD::SimulationModel &model, + const int width, const int height, const int depth, + const Vector3r& translation, + const Matrix3r& rotation, + const Vector3r& scale) + { + auto &tetModels = model.getTetModels(); + int i = tetModels.size(); + model.addRegularTetModel(width, height, depth, translation, rotation, scale); + PBD::ParticleData& pd = model.getParticles(); + const unsigned int nVert = tetModels[i]->getParticleMesh().numVertices(); + unsigned int offset = tetModels[i]->getIndexOffset(); + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + }) + .def("addLineModel", []( + PBD::SimulationModel& model, + const unsigned int nPoints, + const unsigned int nQuaternions, + std::vector& points, + std::vector& quaternions, + std::vector& indices, + std::vector& indicesQuaternions) + { + model.addLineModel(nPoints, nQuaternions, points.data(), quaternions.data(), indices.data(), indicesQuaternions.data()); + }) + .def("addBallJoint", &PBD::SimulationModel::addBallJoint) + .def("addBallOnLineJoint", &PBD::SimulationModel::addBallOnLineJoint) + .def("addHingeJoint", &PBD::SimulationModel::addHingeJoint) + .def("addTargetAngleMotorHingeJoint", &PBD::SimulationModel::addTargetAngleMotorHingeJoint) + .def("addTargetVelocityMotorHingeJoint", &PBD::SimulationModel::addTargetVelocityMotorHingeJoint) + .def("addUniversalJoint", &PBD::SimulationModel::addUniversalJoint) + .def("addSliderJoint", &PBD::SimulationModel::addSliderJoint) + .def("addTargetPositionMotorSliderJoint", &PBD::SimulationModel::addTargetPositionMotorSliderJoint) + .def("addTargetVelocityMotorSliderJoint", &PBD::SimulationModel::addTargetVelocityMotorSliderJoint) + .def("addRigidBodyParticleBallJoint", &PBD::SimulationModel::addRigidBodyParticleBallJoint) + .def("addRigidBodySpring", &PBD::SimulationModel::addRigidBodySpring) + .def("addDistanceJoint", &PBD::SimulationModel::addDistanceJoint) + .def("addDamperJoint", &PBD::SimulationModel::addDamperJoint) + .def("addRigidBodyContactConstraint", &PBD::SimulationModel::addRigidBodyContactConstraint) + .def("addParticleRigidBodyContactConstraint", &PBD::SimulationModel::addParticleRigidBodyContactConstraint) + .def("addParticleSolidContactConstraint", &PBD::SimulationModel::addParticleSolidContactConstraint) + .def("addDistanceConstraint", &PBD::SimulationModel::addDistanceConstraint) + .def("addDistanceConstraint_XPBD", &PBD::SimulationModel::addDistanceConstraint_XPBD) + .def("addDihedralConstraint", &PBD::SimulationModel::addDihedralConstraint) + .def("addIsometricBendingConstraint", &PBD::SimulationModel::addIsometricBendingConstraint) + .def("addIsometricBendingConstraint_XPBD", &PBD::SimulationModel::addIsometricBendingConstraint_XPBD) + .def("addFEMTriangleConstraint", &PBD::SimulationModel::addFEMTriangleConstraint) + .def("addStrainTriangleConstraint", &PBD::SimulationModel::addStrainTriangleConstraint) + .def("addVolumeConstraint", &PBD::SimulationModel::addVolumeConstraint) + .def("addVolumeConstraint_XPBD", &PBD::SimulationModel::addVolumeConstraint_XPBD) + .def("addFEMTetConstraint", &PBD::SimulationModel::addFEMTetConstraint) + .def("addStrainTetConstraint", &PBD::SimulationModel::addStrainTetConstraint) + .def("addShapeMatchingConstraint", []( + PBD::SimulationModel& model, + const unsigned int numberOfParticles, + const std::vector& particleIndices, + const std::vector& numClusters, + const Real stiffness) + { + model.addShapeMatchingConstraint(numberOfParticles, particleIndices.data(), numClusters.data(), stiffness); + }) + + + .def("addStretchShearConstraint", &PBD::SimulationModel::addStretchShearConstraint) + .def("addBendTwistConstraint", &PBD::SimulationModel::addBendTwistConstraint) + .def("addStretchBendingTwistingConstraint", &PBD::SimulationModel::addStretchBendingTwistingConstraint) + .def("addDirectPositionBasedSolverForStiffRodsConstraint", &PBD::SimulationModel::addDirectPositionBasedSolverForStiffRodsConstraint) + + .def("getParticles", &PBD::SimulationModel::getParticles, py::return_value_policy::reference) + .def("getRigidBodies", &PBD::SimulationModel::getRigidBodies, py::return_value_policy::reference) + .def("getTriangleModels", &PBD::SimulationModel::getTriangleModels, py::return_value_policy::reference) + .def("getTetModels", &PBD::SimulationModel::getTetModels, py::return_value_policy::reference) + .def("getLineModels", &PBD::SimulationModel::getLineModels, py::return_value_policy::reference) + .def("getConstraints", &PBD::SimulationModel::getConstraints, py::return_value_policy::reference) + .def("getOrientations", &PBD::SimulationModel::getOrientations, py::return_value_policy::reference) + .def("getRigidBodyContactConstraints", &PBD::SimulationModel::getRigidBodyContactConstraints, py::return_value_policy::reference) + .def("getParticleRigidBodyContactConstraints", &PBD::SimulationModel::getParticleRigidBodyContactConstraints, py::return_value_policy::reference) + .def("getParticleSolidContactConstraints", &PBD::SimulationModel::getParticleSolidContactConstraints, py::return_value_policy::reference) + .def("getConstraintGroups", &PBD::SimulationModel::getConstraintGroups, py::return_value_policy::reference) + .def("resetContacts", &PBD::SimulationModel::resetContacts) + + .def("addClothConstraints", &PBD::SimulationModel::addClothConstraints) + .def("addBendingConstraints", &PBD::SimulationModel::addBendingConstraints) + .def("addSolidConstraints", &PBD::SimulationModel::addSolidConstraints) + + .def("getContactStiffnessRigidBody", &PBD::SimulationModel::getContactStiffnessRigidBody) + .def("setContactStiffnessRigidBody", &PBD::SimulationModel::setContactStiffnessRigidBody) + .def("getContactStiffnessParticleRigidBody", &PBD::SimulationModel::getContactStiffnessParticleRigidBody) + .def("setContactStiffnessParticleRigidBody", &PBD::SimulationModel::setContactStiffnessParticleRigidBody) + + .def("addRigidBody", [](PBD::SimulationModel &model, const Real density, + const PBD::VertexData& vertices, + const Utilities::IndexedFaceMesh& mesh, + const Vector3r& x, const Real angle, const Vector3r &rotationAxis, + const Vector3r& scale, + const PBD::CubicSDFCollisionDetection::GridPtr sdf) + { + PBD::SimulationModel::RigidBodyVector& rbs = model.getRigidBodies(); + PBD::RigidBody *rb = new PBD::RigidBody(); + rb->initBody(density, x, Quaternionr(AngleAxisr(angle, rotationAxis)), vertices, mesh, scale); + rbs.push_back(rb); + if (sdf != nullptr) + { + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + { + const std::vector* vertices = rb->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices->size()); + cd->addCubicSDFCollisionObject(rbs.size() - 1, + PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, + vertices->data(), nVert, sdf, scale, true, false); + } + } + return rb; + }, py::return_value_policy::reference) + ; + +} \ No newline at end of file diff --git a/pyPBD/SimulationModule.cpp b/pyPBD/SimulationModule.cpp new file mode 100644 index 00000000..5c56c015 --- /dev/null +++ b/pyPBD/SimulationModule.cpp @@ -0,0 +1,34 @@ +#include "common.h" + +#include +#include + +#include + +namespace py = pybind11; + +void SimulationModule(py::module m_sub) { + // --------------------------------------- + // Class Simulation + // --------------------------------------- + py::class_(m_sub, "Simulation") + .def(py::init<>()) + .def_static("getCurrent", &PBD::Simulation::getCurrent, py::return_value_policy::reference) + .def_static("setCurrent", &PBD::Simulation::setCurrent) + .def_static("hasCurrent", &PBD::Simulation::hasCurrent) + + .def("init", &PBD::Simulation::init) + .def("reset", &PBD::Simulation::reset) + .def("getModel", &PBD::Simulation::getModel, py::return_value_policy::reference_internal) + .def("setModel", &PBD::Simulation::setModel) + .def("getTimeStep", &PBD::Simulation::getTimeStep, py::return_value_policy::reference_internal) + .def("setTimeStep", &PBD::Simulation::setTimeStep) + .def("initDefault", [](PBD::Simulation &sim) + { + sim.setModel(new PBD::SimulationModel()); + sim.getModel()->init(); + PBD::CubicSDFCollisionDetection* cd = new PBD::CubicSDFCollisionDetection(); + sim.getTimeStep()->setCollisionDetection(*sim.getModel(), cd); + }) + ; +} \ No newline at end of file diff --git a/pyPBD/TimeModule.cpp b/pyPBD/TimeModule.cpp new file mode 100644 index 00000000..b8daefa7 --- /dev/null +++ b/pyPBD/TimeModule.cpp @@ -0,0 +1,23 @@ +#include "common.h" + +#include + +#include + +namespace py = pybind11; + +void TimeModule(py::module m_sub) { + // --------------------------------------- + // Class Time Manager + // --------------------------------------- + py::class_(m_sub, "TimeManager") + .def(py::init<>()) + .def_static("getCurrent", &PBD::TimeManager::getCurrent, py::return_value_policy::reference) + .def_static("setCurrent", &PBD::TimeManager::setCurrent) + .def_static("hasCurrent", &PBD::TimeManager::hasCurrent) + + .def("getTime", &PBD::TimeManager::getTime) + .def("setTime", &PBD::TimeManager::setTime) + .def("getTimeStepSize", &PBD::TimeManager::getTimeStepSize) + .def("setTimeStepSize", &PBD::TimeManager::setTimeStepSize); +} \ No newline at end of file diff --git a/pyPBD/TimeStepModule.cpp b/pyPBD/TimeStepModule.cpp new file mode 100644 index 00000000..a3375f77 --- /dev/null +++ b/pyPBD/TimeStepModule.cpp @@ -0,0 +1,32 @@ +#include "common.h" + +#include +#include + +#include +#include +#include +#include + +namespace py = pybind11; + +void TimeStepModule(py::module m_sub) +{ + py::class_(m_sub, "TimeStep") + //.def(py::init<>()) + .def("step", &PBD::TimeStep::step) + .def("reset", &PBD::TimeStep::reset) + .def("init", &PBD::TimeStep::init) + .def("setCollisionDetection", &PBD::TimeStep::setCollisionDetection) + .def("getCollisionDetection", &PBD::TimeStep::getCollisionDetection, py::return_value_policy::reference_internal); + + py::class_(m_sub, "TimeStepController") + .def_readwrite_static("NUM_SUB_STEPS", &PBD::TimeStepController::NUM_SUB_STEPS) + .def_readwrite_static("MAX_ITERATIONS", &PBD::TimeStepController::MAX_ITERATIONS) + .def_readwrite_static("MAX_ITERATIONS_V", &PBD::TimeStepController::MAX_ITERATIONS_V) + .def_readwrite_static("VELOCITY_UPDATE_METHOD", &PBD::TimeStepController::VELOCITY_UPDATE_METHOD) + .def_readwrite_static("ENUM_VUPDATE_FIRST_ORDER", &PBD::TimeStepController::ENUM_VUPDATE_FIRST_ORDER) + .def_readwrite_static("ENUM_VUPDATE_SECOND_ORDER", &PBD::TimeStepController::ENUM_VUPDATE_SECOND_ORDER) + + .def(py::init<>()); +} \ No newline at end of file diff --git a/pyPBD/UtilitiesModule.cpp b/pyPBD/UtilitiesModule.cpp new file mode 100644 index 00000000..20995393 --- /dev/null +++ b/pyPBD/UtilitiesModule.cpp @@ -0,0 +1,282 @@ +#include "common.h" + +#include +#include +#include +#include +#include +#include + +namespace py = pybind11; + +template +using overload_cast_ = pybind11::detail::overload_cast_impl; + +void UtilitiesModule(py::module m_sub) +{ + using Faces = Utilities::IndexedFaceMesh::Faces; + using FaceNormals = Utilities::IndexedFaceMesh::FaceNormals; + using VertexNormals = Utilities::IndexedFaceMesh::VertexNormals; + using UVIndices = Utilities::IndexedFaceMesh::UVIndices; + using UVs = Utilities::IndexedFaceMesh::UVs; + + py::class_(m_sub, "IndexedFaceMesh") + .def(py::init<>()) + .def("release", &Utilities::IndexedFaceMesh::release) + .def("isClosed", &Utilities::IndexedFaceMesh::isClosed) + .def("initMesh", &Utilities::IndexedFaceMesh::initMesh) + .def("addFace", overload_cast_()(&Utilities::IndexedFaceMesh::addFace)) + .def("addFace", overload_cast_()(&Utilities::IndexedFaceMesh::addFace)) + .def("addUV", &Utilities::IndexedFaceMesh::addUV) + .def("addUVIndex", &Utilities::IndexedFaceMesh::addUVIndex) + + .def("getFaces", [](Utilities::IndexedFaceMesh& mesh) -> py::memoryview { + const std::vector& faces = mesh.getFaces(); + unsigned int* base_ptr = const_cast(&faces[0]); + return py::memoryview::from_buffer(base_ptr, { (int)faces.size() }, { sizeof(unsigned int) }, true); + }) + .def("getFaceNormals", [](Utilities::IndexedFaceMesh& mesh) -> py::memoryview { + const auto& n = mesh.getFaceNormals(); + Real* base_ptr = const_cast(&n[0][0]); + return py::memoryview::from_buffer(base_ptr, { (int) n.size(), 3 }, { sizeof(Real) * 3, sizeof(Real) }, true); + }) + .def("getVertexNormals", [](Utilities::IndexedFaceMesh& mesh) -> py::memoryview { + const auto& n = mesh.getVertexNormals(); + Real* base_ptr = const_cast(&n[0][0]); + return py::memoryview::from_buffer(base_ptr, { (int) n.size(), 3 }, { sizeof(Real) * 3, sizeof(Real) }, true); + }) + .def("getEdges", (const Utilities::IndexedFaceMesh::Edges & (Utilities::IndexedFaceMesh::*)()const)(&Utilities::IndexedFaceMesh::getEdges)) + // .def("getEdges", (Edges & (Utilities::IndexedFaceMesh::*)())(&Utilities::IndexedFaceMesh::getEdges)) // TODO: wont work by reference + .def("getFacesEdges", (const Utilities::IndexedFaceMesh::FacesEdges & (Utilities::IndexedFaceMesh::*)()const)(&Utilities::IndexedFaceMesh::getFacesEdges)) + .def("getUVIndices", (const UVIndices & (Utilities::IndexedFaceMesh::*)()const)(&Utilities::IndexedFaceMesh::getUVIndices)) + .def("getUVs", (const UVs & (Utilities::IndexedFaceMesh::*)()const)(&Utilities::IndexedFaceMesh::getUVs)) + .def("getVertexFaces", (const Utilities::IndexedFaceMesh::VerticesFaces & (Utilities::IndexedFaceMesh::*)()const)(&Utilities::IndexedFaceMesh::getVertexFaces)) + .def("getVertexEdges", (const Utilities::IndexedFaceMesh::VerticesEdges & (Utilities::IndexedFaceMesh::*)()const)(&Utilities::IndexedFaceMesh::getVertexEdges)) + .def("numVertices", &Utilities::IndexedFaceMesh::numVertices) + .def("numFaces", &Utilities::IndexedFaceMesh::numFaces) + .def("numEdges", &Utilities::IndexedFaceMesh::numEdges) + .def("numUVs", &Utilities::IndexedFaceMesh::numUVs) + .def("copyUVs", &Utilities::IndexedFaceMesh::copyUVs) + .def("getVerticesPerFace", &Utilities::IndexedFaceMesh::getVerticesPerFace) + .def("buildNeighbors", &Utilities::IndexedFaceMesh::buildNeighbors) + .def("updateNormalsVertexData", &Utilities::IndexedFaceMesh::updateNormals) + .def("updateVertexNormalsVertexData", &Utilities::IndexedFaceMesh::updateVertexNormals) + .def("updateNormalsParticleData", &Utilities::IndexedFaceMesh::updateNormals) + .def("updateVertexNormalsParticleData", &Utilities::IndexedFaceMesh::updateVertexNormals); + + py::class_(m_sub, "IndexedFaceMeshEdge") + .def(py::init<>()) + .def_readwrite("m_face", &Utilities::IndexedFaceMesh::Edge::m_face) + .def_readwrite("m_vert", &Utilities::IndexedFaceMesh::Edge::m_vert); + + py::class_(m_sub, "IndexedTetMesh") + .def(py::init<>()) + .def("release", &Utilities::IndexedTetMesh::release) + .def("initMesh", &Utilities::IndexedTetMesh::initMesh) + .def("addTet", overload_cast_()(&Utilities::IndexedTetMesh::addTet)) + .def("addTet", overload_cast_()(&Utilities::IndexedTetMesh::addTet)) + + .def("getFaces", [](Utilities::IndexedTetMesh& mesh) -> py::memoryview { + const std::vector& faces = mesh.getFaces(); + unsigned int* base_ptr = const_cast(&faces[0]); + return py::memoryview::from_buffer(base_ptr, { (int)faces.size() }, { sizeof(unsigned int) }, true); + }) + .def("getTets", [](Utilities::IndexedTetMesh& mesh) -> py::memoryview { + const std::vector& tets = mesh.getTets(); + unsigned int* base_ptr = const_cast(&tets[0]); + return py::memoryview::from_buffer(base_ptr, { (int)tets.size() }, { sizeof(unsigned int) }, true); + }) + .def("getEdges", (const Utilities::IndexedTetMesh::Edges& (Utilities::IndexedTetMesh::*)()const)(&Utilities::IndexedTetMesh::getEdges)) + .def("getFaceData", (const Utilities::IndexedTetMesh::FaceData& (Utilities::IndexedTetMesh::*)()const)(&Utilities::IndexedTetMesh::getFaceData)) + .def("getTetData", (const Utilities::IndexedTetMesh::TetData& (Utilities::IndexedTetMesh::*)()const)(&Utilities::IndexedTetMesh::getTetData)) + .def("getVertexTets", (const Utilities::IndexedTetMesh::VerticesTets& (Utilities::IndexedTetMesh::*)()const)(&Utilities::IndexedTetMesh::getVertexTets)) + .def("getVertexFaces", (const Utilities::IndexedTetMesh::VerticesFaces & (Utilities::IndexedTetMesh::*)()const)(&Utilities::IndexedTetMesh::getVertexFaces)) + .def("getVertexEdges", (const Utilities::IndexedTetMesh::VerticesEdges& (Utilities::IndexedTetMesh::*)()const)(&Utilities::IndexedTetMesh::getVertexEdges)) + .def("numVertices", &Utilities::IndexedTetMesh::numVertices) + .def("numFaces", &Utilities::IndexedTetMesh::numFaces) + .def("numTets", &Utilities::IndexedTetMesh::numTets) + .def("numEdges", &Utilities::IndexedTetMesh::numEdges) + .def("buildNeighbors", &Utilities::IndexedTetMesh::buildNeighbors); + + py::class_(m_sub, "IndexedTetMeshEdge") + .def(py::init<>()) + .def_readwrite("m_vert", &Utilities::IndexedTetMesh::Edge::m_vert); + + py::class_(m_sub, "IndexedTetMeshFace") + .def(py::init<>()) + .def_readwrite("m_tets", &Utilities::IndexedTetMesh::Face::m_tets) + .def_readwrite("m_edges", &Utilities::IndexedTetMesh::Face::m_edges); + + py::class_(m_sub, "IndexedTetMeshTet") + .def(py::init<>()) + .def_readwrite("m_faces", &Utilities::IndexedTetMesh::Tet::m_faces) + .def_readwrite("m_edges", &Utilities::IndexedTetMesh::Tet::m_edges); + + py::class_(m_sub, "MeshFaceIndices") + .def(py::init<>()) + .def_readwrite("posIndices", &Utilities::MeshFaceIndices::posIndices) + .def_readwrite("texIndices", &Utilities::MeshFaceIndices::texIndices) + .def_readwrite("normalIndices", &Utilities::MeshFaceIndices::normalIndices); + + py::class_(m_sub, "OBJLoader") + .def(py::init<>()) + .def("loadObj", []( + const std::string& filename, + const Utilities::OBJLoader::Vec3f& scale) + { + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + Utilities::OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, scale); + return py::make_tuple(x, normals, texCoords, faces); + }) + .def("loadObjToMesh", [](const std::string& filename, const Vector3r& scale) + { + PBD::VertexData vd; + Utilities::IndexedFaceMesh mesh; + std::vector x; + std::vector normals; + std::vector texCoords; + std::vector faces; + Utilities::OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + Utilities::OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + // Reduce the indices by one + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j] - 1; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j] - 1; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + return py::make_tuple(vd, mesh); + }); + + py::class_(m_sub, "TetGenLoader") + .def(py::init<>()) + .def("loadTetFile", []( + const std::string& filename) + { + std::vector x; + std::vector tets; + Utilities::TetGenLoader::loadTetFile(filename, x, tets); + return py::make_tuple(x, tets); + }) + .def("loadTetgenModel", []( + const std::string& nodeFilename, const std::string& eleFilename) + { + std::vector x; + std::vector tets; + Utilities::TetGenLoader::loadTetgenModel(nodeFilename, eleFilename, x, tets); + return py::make_tuple(x, tets); + }); + + // --------------------------------------- + // Logger + // --------------------------------------- + py::enum_(m_sub, "LogLevel") + .value("DEBUG", Utilities::LogLevel::DEBUG) + .value("INFO", Utilities::LogLevel::INFO) + .value("WARN", Utilities::LogLevel::WARN) + .value("ERR", Utilities::LogLevel::ERR); + + py::class_(m_sub, "ConsoleSink") + .def(py::init<>([](const Utilities::LogLevel minLevel) { + return Utilities::ConsoleSink(minLevel); + })) + .def("write", &Utilities::ConsoleSink::write); + + // TODO: check if it is okay to use shared pointer and implement the actual logger functions + py::class_>(m_sub, "FileSink") + .def(py::init<>([](const Utilities::LogLevel minLevel, const std::string& fileName) { + return std::make_shared(minLevel, fileName); + })) + .def("write", &Utilities::FileSink::write); + + py::class_(m_sub, "Logger") + .def(py::init<>()) + .def("addConsoleSink", [](const Utilities::LogLevel &level) + { + Utilities::logger.addSink(std::unique_ptr(new Utilities::ConsoleSink(level))); + }) + .def("addFileSink", [](const Utilities::LogLevel& level, const std::string &fileName) + { + Utilities::logger.addSink(std::unique_ptr(new Utilities::FileSink(level, fileName))); + }) + .def("write", &Utilities::Logger::write); + + // --------------------------------------- + // Timing + // --------------------------------------- + // TODO: Timing and find a way for everything to be actually printed + py::class_(m_sub, "TimingHelper") + .def(py::init<>()) + .def_readwrite("start", &Utilities::TimingHelper::start) + .def_readwrite("name", &Utilities::TimingHelper::name); + + py::class_(m_sub, "AverageTime") + .def(py::init<>()) + .def_readwrite("totalTime", &Utilities::AverageTime::totalTime) + .def_readwrite("counter", &Utilities::AverageTime::counter) + .def_readwrite("name", &Utilities::AverageTime::name); + + py::class_(m_sub, "IDFactory") + .def(py::init<>()) + .def_static("getId", &Utilities::IDFactory::getId); + + py::class_(m_sub, "Timing") + .def(py::init<>()) + .def_readwrite_static("m_dontPrintTimes", &Utilities::Timing::m_dontPrintTimes) + .def_readwrite_static("m_startCounter", &Utilities::Timing::m_startCounter) + .def_readwrite_static("m_stopCounter", &Utilities::Timing::m_stopCounter) + .def_readwrite_static("m_timingStack", &Utilities::Timing::m_timingStack) + .def_readwrite_static("m_averageTimes", &Utilities::Timing::m_averageTimes) + .def_static("reset", &Utilities::Timing::reset) + .def_static("startTiming", &Utilities::Timing::startTiming) + .def_static("stopTimingPrint", []() + { + static int timing_timerId = -1; + Utilities::Timing::stopTiming(true); + }) + .def_static("stopTimingAvgPrint", []() + { + static int timing_timerId = -1; + Utilities::Timing::stopTiming(true, timing_timerId); + }) + .def_static("stopTimingAvg", []() + { + static int timing_timerId = -1; + Utilities::Timing::stopTiming(false, timing_timerId); + }) + .def_static("printAverageTimes", &Utilities::Timing::printAverageTimes) + .def_static("printTimeSums", &Utilities::Timing::printTimeSums); + +} diff --git a/pyPBD/bind_pointer_vector.h b/pyPBD/bind_pointer_vector.h new file mode 100644 index 00000000..1cafaaaa --- /dev/null +++ b/pyPBD/bind_pointer_vector.h @@ -0,0 +1,252 @@ +// +// Created by sjeske on 2/11/20. +// + +#pragma once + +#include +#include + +#include +#include +#include + +PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) +PYBIND11_NAMESPACE_BEGIN(detail) + +// Vector modifiers -- requires a copyable vector_type: +// (Technically, some of these (pop and __delitem__) don't actually require copyability, but it seems +// silly to allow deletion but not insertion, so include them here too.) +template +void vector_pointer_modifiers(enable_if_t::value, Class_> &cl) { + using T = typename Vector::value_type; + using TNoPtr = typename std::remove_pointer::type; + using SizeType = typename Vector::size_type; + using DiffType = typename Vector::difference_type; + + auto wrap_i = [](DiffType i, SizeType n) { + if (i < 0) + i += n; + if (i < 0 || (SizeType)i >= n) + throw index_error(); + return i; + }; + + cl.def("append", + [](Vector &v, const T &value) { + v.push_back(new TNoPtr(*value)); + }, + arg("x"), + "Add an item to the end of the list"); + + cl.def(init([](iterable it) { + auto v = std::unique_ptr(new Vector()); + v->reserve(len_hint(it)); + for (handle h : it) + v->push_back(new TNoPtr(*h.cast())); + return v.release(); + })); + + cl.def("clear", + [](Vector &v) { + for(const auto & elem : v) + delete elem; + v.clear(); + }, + "Clear the contents" + ); + + cl.def("extend", + [](Vector &v, const Vector &src) { + for(const auto & elem : src) + v.push_back(new TNoPtr(*elem)); + }, + arg("L"), + "Extend the list by appending all the items in the given list" + ); + + cl.def("extend", + [](Vector &v, iterable it) { + const size_t old_size = v.size(); + v.reserve(old_size + len_hint(it)); + try { + for (handle h : it) { + v.push_back(new TNoPtr(*h.cast())); + } + } catch (const cast_error &) { + for(auto it = v.begin() + static_cast(old_size); it != v.end(); it++) + delete *it; + v.erase(v.begin() + static_cast(old_size), v.end()); + try { + v.shrink_to_fit(); + } catch (const std::exception &) { + // Do nothing + } + throw; + } + }, + arg("L"), + "Extend the list by appending all the items in the given list" + ); + + cl.def("insert", + [](Vector &v, DiffType i, const T &x) { + // Can't use wrap_i; i == v.size() is OK + if (i < 0) + i += v.size(); + if (i < 0 || (SizeType)i > v.size()) + throw index_error(); + v.insert(v.begin() + i, new TNoPtr(*x)); + }, + arg("i") , arg("x"), + "Insert an item at a given position." + ); + + cl.def("pop", + [](Vector &v) { + if (v.empty()) + throw index_error(); + T t = new TNoPtr(*v.back()); + delete v.back(); + v.pop_back(); + return t; + }, + "Remove and return the last item" + ); + + cl.def("pop", + [wrap_i](Vector &v, DiffType i) { + i = wrap_i(i, v.size()); + T t = new TNoPtr(*v[(SizeType) i]); + delete v[(SizeType) i]; + v.erase(v.begin() + i); + return t; + }, + arg("i"), + "Remove and return the item at index ``i``" + ); + + cl.def("__setitem__", + [wrap_i](Vector &v, DiffType i, const T &t) { + i = wrap_i(i, v.size()); + *v[(SizeType)i] = *t; + } + ); + + /// Slicing protocol + cl.def("__getitem__", + [](const Vector &v, slice slice) -> Vector * { + size_t start, stop, step, slicelength; + + if (!slice.compute(v.size(), &start, &stop, &step, &slicelength)) + throw error_already_set(); + + Vector *seq = new Vector(); + seq->reserve((size_t) slicelength); + + for (size_t i=0; ipush_back(v[start]); // TODO: Memory management still taken care of by C++ + start += step; + } + return seq; + }, + arg("s"), + "Retrieve list elements using a slice object" + ); + + cl.def("__setitem__", + [](Vector &v, slice slice, const Vector &value) { + size_t start, stop, step, slicelength; + if (!slice.compute(v.size(), &start, &stop, &step, &slicelength)) + throw error_already_set(); + + if (slicelength != value.size()) + throw std::runtime_error("Left and right hand size of slice assignment have different sizes!"); + + for (size_t i=0; i, typename... Args> +class_ bind_pointer_vector(handle scope, std::string const &name, Args&&... args) { + using Class_ = class_; + + // If the value_type is unregistered (e.g. a converting type) or is itself registered + // module-local then make the vector binding module-local as well: + using vtype = typename Vector::value_type; + auto vtype_info = detail::get_type_info(typeid(vtype)); + bool local = !vtype_info || vtype_info->module_local; + + Class_ cl(scope, name.c_str(), pybind11::module_local(local), std::forward(args)...); + + // Declare the buffer interface if a buffer_protocol() is passed in + detail::vector_buffer(cl); + + cl.def(init<>()); + + // Register copy constructor (if possible) + detail::vector_if_copy_constructible(cl); + + // Register comparison-related operators and functions (if possible) + detail::vector_if_equal_operator(cl); + + // Register stream insertion operator (if possible) + detail::vector_if_insertion_operator(cl, name); + + // Modifiers require copyable vector value type + detail::vector_pointer_modifiers(cl); + + // Accessor and iterator; return by value if copyable, otherwise we return by ref + keep-alive + detail::vector_accessor(cl); + + cl.def("__bool__", + [](const Vector &v) -> bool { + return !v.empty(); + }, + "Check whether the list is nonempty" + ); + + cl.def("__len__", &Vector::size); + + return cl; + } + +PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE) diff --git a/pyPBD/common.h b/pyPBD/common.h new file mode 100644 index 00000000..a09d445e --- /dev/null +++ b/pyPBD/common.h @@ -0,0 +1,18 @@ +#ifndef PBD_COMMON_H +#define PBD_COMMON_H + +#include +#include +#include +#include + +#include "Common/Common.h" +#include "Simulation/SimulationModel.h" + +//PYBIND11_MAKE_OPAQUE(std::vector) +PYBIND11_MAKE_OPAQUE(std::vector) +PYBIND11_MAKE_OPAQUE(std::vector) +PYBIND11_MAKE_OPAQUE(std::vector) +PYBIND11_MAKE_OPAQUE(std::vector) + +#endif //PBD_COMMON_H diff --git a/pyPBD/examples/armadillo.py b/pyPBD/examples/armadillo.py new file mode 100644 index 00000000..45959f9f --- /dev/null +++ b/pyPBD/examples/armadillo.py @@ -0,0 +1,147 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * + +from render_tools import * +from math_tools import * + +import pypbd as pbd +import numpy as np + + +# 1 = distance constraints (PBD) +# 2 = FEM tet constraints (PBD) +# 3 = strain tet constraints (PBD) +# 4 = shape matching +# 5 = distance constraints (XPBD) +simModel = 2 + + +def buildModel(): + sim = pbd.Simulation.getCurrent() + sim.initDefault() + model = sim.getModel() + + rbs = model.getRigidBodies() + + createMesh(simModel) + + fileName2 = "../../data/models/torus.obj" + (vdTorus, meshTorus) = pbd.OBJLoader.loadObjToMesh(fileName2, [1, 1, 1]) + + # torus + cd = sim.getTimeStep().getCollisionDetection() + torusSDF = pbd.CubicSDFCollisionDetection.generateSDF(vdTorus, meshTorus, [30, 30, 30]) + rb = model.addRigidBody(1.0, # density + vdTorus, meshTorus, # vertices, mesh + [0.0, 1.5, 0.0], # position + 0.0, [1,0,0], # angle, rotation axis + [2.0, 2.0, 2.0], # scaling + torusSDF) # signed distance field for collision detection + rb.setMass(0.0) + rb.setFrictionCoeff(0.3) + + cd.setTolerance(0.05) + + ts = sim.getTimeStep() + ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 5) + + +# Create a particle model mesh +def createMesh(simModel): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + + fileNameNode = "../../data/models/armadillo_4k.node" + fileNameEle = "../../data/models/armadillo_4k.ele" + (positions, tets) = pbd.TetGenLoader.loadTetgenModel(fileNameNode, fileNameEle) + + # move up and scale + pos = np.array(positions) + for x in pos: + x[0] *= 1.5 + x[1] = x[1]*1.5 + 6 + x[2] *= 1.5 + model.addTetModelCollision(len(pos), int(len(tets)/4), pos, tets) + + # init constraints + tetModel = model.getTetModels()[0] + stiffness = 1.0 + if (simModel == 5): + stiffness = 100000 + poissonRatio = 0.3 + model.addSolidConstraints(tetModel, simModel, stiffness, poissonRatio, stiffness, False, False) + + print("Number of triangles: " + str(tetModel.getParticleMesh().numTets())) + print("Number of vertices: " + str(len(pos))) + +def render(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + + rbs = model.getRigidBodies() + + for rb in rbs: + vd = rb.getGeometry().getVertexData() + mesh = rb.getGeometry().getMesh() + drawMesh(vd, mesh, 0, [0,0.2,0.7]) + + pd = model.getParticles() + tetModel = model.getTetModels()[0] + offset = tetModel.getIndexOffset() + drawMesh(pd, tetModel.getSurfaceMesh(), offset, [0,0.2,0.7]) + + glPushMatrix() + glLoadIdentity() + drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) + glPopMatrix() + +def timeStep(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + for i in range(8): + sim.getTimeStep().step(model) + + for tetModel in model.getTetModels(): + tetModel.updateMeshNormals(model.getParticles()) + +def reset(): + pbd.Simulation.getCurrent().reset() + pbd.Simulation.getCurrent().getModel().cleanup() + cd.cleanup() + buildModel() + +def main(): + pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + + initGL(1280, 1024) + #initLights() + gluLookAt (0, 10, -20, 0, 0, 0, 0, 1, 0) + glRotatef(20.0, 0, 1, 0) + + buildModel() + + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_r: + reset() + if event.key == pygame.K_ESCAPE: + running = False + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) + glClearColor(0.3, 0.3, 0.3, 1.0) + timeStep() + render() + pygame.display.flip() + + pygame.quit() + pbd.Timing.printAverageTimes() + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/pyPBD/examples/beam_model.py b/pyPBD/examples/beam_model.py new file mode 100644 index 00000000..a074d65e --- /dev/null +++ b/pyPBD/examples/beam_model.py @@ -0,0 +1,117 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * +from render_tools import * + +import pypbd as pbd +import numpy as np + +width = 30 +depth = 5 +height = 5 + +def buildModel(): + sim = pbd.Simulation.getCurrent() + sim.initDefault() + model = sim.getModel() + + # 1 = distance constraints (PBD) + # 2 = FEM tet constraints (PBD) + # 3 = strain tet constraints (PBD) + # 4 = shape matching + # 5 = distance constraints (XPBD) + simModel = 2 + + createMesh(simModel) + + ts = sim.getTimeStep() + ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 3) + + +# Create a particle model mesh +def createMesh(simModel): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + model.addRegularTetModel(width, height, depth, [5,0,0], np.identity(3), [10, 1.5, 1.5]) + + pd = model.getParticles() + + # Set mass of points to zero => make it static + for i in range(1): + for j in range(height): + for k in range(depth): + pd.setMass(i*height*depth + j*depth + k, 0.0) + + # init constraints + tetModels = model.getTetModels() + stiffness = 1.0 + if (simModel == 5): + stiffness = 100000 + poissonRatio = 0.3 + for tetModel in tetModels: + model.addSolidConstraints(tetModel, simModel, stiffness, poissonRatio, stiffness, False, False) + + tetModel.updateMeshNormals(pd); + + print("Number of tets: " + str(tetModel.getParticleMesh().numTets())) + print("Number of vertices: " + str(width*height*depth)) + +def render(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + pd = model.getParticles() + tetModel = model.getTetModels()[0] + offset = tetModel.getIndexOffset() + drawMesh(pd, tetModel.getSurfaceMesh(), offset, [0,0.2,0.7]) + + glPushMatrix() + glLoadIdentity() + drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) + glPopMatrix() + +def timeStep(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + for i in range(8): + sim.getTimeStep().step(model) + + for tetModel in model.getTetModels(): + tetModel.updateMeshNormals(model.getParticles()) + +def reset(): + pbd.Simulation.getCurrent().reset() + pbd.Simulation.getCurrent().getModel().cleanup() + buildModel() + +def main(): + pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + + initGL(1280, 1024) + gluLookAt (5, 4, 15, 5, -1, 0, 0, 1, 0) + + buildModel() + + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_r: + reset() + if event.key == pygame.K_ESCAPE: + running = False + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) + glClearColor(0.3, 0.3, 0.3, 1.0) + timeStep() + render() + pygame.display.flip() + + pygame.quit() + pbd.Timing.printAverageTimes() + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/pyPBD/examples/bunny_cloth.py b/pyPBD/examples/bunny_cloth.py new file mode 100644 index 00000000..d033f344 --- /dev/null +++ b/pyPBD/examples/bunny_cloth.py @@ -0,0 +1,175 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * + +from render_tools import * +from math_tools import * + +import pypbd as pbd +import numpy as np + +nRows = 50 +nCols = 50 +width = 10.0 +height = 10.0 + +# 1 = distance constraints (PBD) +# 2 = FEM triangle constraints (PBD) +# 3 = strain triangle constraints (PBD) +# 4 = distance constraints (XPBD) +simModel = 2 + +# 1 = dihedral angle (PBD) +# 2 = isometric bending (PBD) +# 3 = isometric bending (XPBD) +bendingModel = 3 + +def buildModel(): + sim = pbd.Simulation.getCurrent() + sim.initDefault() + model = sim.getModel() + + rbs = model.getRigidBodies() + + createMesh(simModel, bendingModel) + + fileName = "../../data/models/cube.obj" + (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName, [1, 1, 1]) + + fileName2 = "../../data/models/torus.obj" + (vdTorus, meshTorus) = pbd.OBJLoader.loadObjToMesh(fileName2, [1, 1, 1]) + + # floor + floorSDF = pbd.CubicSDFCollisionDetection.generateSDF(vd, mesh, [30, 30, 30]) + rb = model.addRigidBody(1.0, # density + vd, mesh, # vertices, mesh + [0.0, -2.5, 0.0], # position + 0.0, [1,0,0], # angle, rotation axis + [100.0, 1.0, 100.0], # scaling + floorSDF) # signed distance field for collision detection + rb.setMass(0.0) + + # torus + cd = sim.getTimeStep().getCollisionDetection() + torusSDF = pbd.CubicSDFCollisionDetection.generateSDF(vdTorus, meshTorus, [30, 30, 30]) + rb = model.addRigidBody(1.0, # density + vdTorus, meshTorus, # vertices, mesh + [0.0, 1.5, 0.0], # position + 0.0, [1,0,0], # angle, rotation axis + [2.0, 2.0, 2.0], # scaling + torusSDF) # signed distance field for collision detection + rb.setMass(0.0) + rb.setFrictionCoeff(0.1) + + cd.setTolerance(0.05) + + ts = sim.getTimeStep() + ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 5) + + +# Create a particle model mesh +def createMesh(simModel, bendingModel): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + + fileName2 = "../../data/models/bunny_10k.obj" + (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName2, [5,5,5]) + + # move up + pos = np.array(vd.getVertices()) + for x in pos: + x[1] += 5 + model.addTriangleModelCollision(vd.size(), mesh.numFaces(), pos, np.array(mesh.getFaces()), [], []) + + # Set mass of points to zero => make it static + #pd.setMass(0, 0.0) + #pd.setMass((nRows-1)*nCols, 0.0) + + # init constraints + triModels = model.getTriangleModels() + for triModel in triModels: + stiffness = 1.0 + if (simModel == 4): + stiffness = 100000 + poissonRatio = 0.3 + model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, + poissonRatio, poissonRatio, False, False) + + bending_stiffness = 0.5 + if (bendingModel == 3): + bending_stiffness = 1000.0 + model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + + print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) + print("Number of vertices: " + str(nRows*nCols)) + +def render(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + + rbs = model.getRigidBodies() + + for rb in rbs: + vd = rb.getGeometry().getVertexData() + mesh = rb.getGeometry().getMesh() + drawMesh(vd, mesh, 0, [0,0.2,0.7]) + + pd = model.getParticles() + triModel = model.getTriangleModels()[0] + offset = triModel.getIndexOffset() + drawMesh(pd, triModel.getParticleMesh(), offset, [0,0.3,0.8]) + + glPushMatrix() + glLoadIdentity() + drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) + glPopMatrix() + +def timeStep(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + for i in range(8): + sim.getTimeStep().step(model) + + for triModel in model.getTriangleModels(): + triModel.updateMeshNormals(model.getParticles()) + +def reset(): + pbd.Simulation.getCurrent().reset() + pbd.Simulation.getCurrent().getModel().cleanup() + cd.cleanup() + buildModel() + +def main(): + pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + + initGL(1280, 1024) + #initLights() + gluLookAt (0, 10, -20, 0, 0, 0, 0, 1, 0) + glRotatef(20.0, 0, 1, 0) + + buildModel() + + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_r: + reset() + if event.key == pygame.K_ESCAPE: + running = False + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) + glClearColor(0.3, 0.3, 0.3, 1.0) + timeStep() + render() + pygame.display.flip() + + pygame.quit() + pbd.Timing.printAverageTimes() + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/pyPBD/examples/chain_model.py b/pyPBD/examples/chain_model.py new file mode 100644 index 00000000..c82167ba --- /dev/null +++ b/pyPBD/examples/chain_model.py @@ -0,0 +1,123 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * +from render_tools import * + +import pypbd as pbd +import numpy as np +import math + +numberOfBodies = 10 +width = 1.0 +height = 0.1 +depth = 0.1 + +def buildModel(): + sim = pbd.Simulation.getCurrent() + sim.initDefault() + + createModel() + + ts = sim.getTimeStep() + ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 3) + ts.setValueUInt(pbd.TimeStepController.MAX_ITERATIONS, 1) + +def createModel(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + rbs = model.getRigidBodies() + + fileName = "../../data/models/cube.obj" + (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName, [width, height, depth]) + + fileName2 = "../../data/models/bunny_10k.obj" + (vd2, mesh2) = pbd.OBJLoader.loadObjToMesh(fileName2, [2, 2, 2]) + + density = 1.0 + for i in range(numberOfBodies-1): + model.addRigidBody(1.0, # density + vd, mesh, # vertices, mesh + [i*width, 0.0, 0.0], # position + 0.0, [1,0,0], # angle, rotation axis + [1, 1, 1], # scaling + None) # signed distance field for collision detection + + # Make first body static + rbs[0].setMass(0.0) + + # bunny + t = np.array([0.411 + (numberOfBodies - 1.0)*width, -1.776, 0.356]) + model.addRigidBody(density, # density + vd2, mesh2, # vertices, mesh + t, # position + math.pi/6.0, [0,0,1], # angle, rotation axis + [1, 1, 1], # scaling + None) # signed distance field for collision detection + + for i in range(numberOfBodies-1): + model.addBallJoint(i, i + 1, [i*width + 0.5*width, 0.0, 0.0]) + + +def render(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + rbs = model.getRigidBodies() + for rb in rbs: + vd = rb.getGeometry().getVertexData() + mesh = rb.getGeometry().getMesh() + drawMesh(vd, mesh, 0, [0,0.2,0.7]) + + cs = model.getConstraints() + for c in cs: + if (c.getTypeId() == pbd.BallJoint.TYPE_ID): + drawSphere(c.jointInfo[:,2], 0.15, [0.0, 0.6, 0.2]) + + glPushMatrix() + glLoadIdentity() + drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) + glPopMatrix() + +def timeStep(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + for i in range(8): + sim.getTimeStep().step(model) + +def reset(): + pbd.Simulation.getCurrent().reset() + pbd.Simulation.getCurrent().getModel().cleanup() + buildModel() + +def main(): + pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + + initGL(1280, 1024) + initLights() + gluLookAt (1.5, -2, 20, 1.5, -2, 0, 0, 1, 0) + + buildModel() + + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_r: + reset() + if event.key == pygame.K_ESCAPE: + running = False + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) + glClearColor(0.3, 0.3, 0.3, 1.0) + timeStep() + render() + pygame.display.flip() + + pygame.quit() + pbd.Timing.printAverageTimes() + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/pyPBD/examples/cloth_collision.py b/pyPBD/examples/cloth_collision.py new file mode 100644 index 00000000..af2a3675 --- /dev/null +++ b/pyPBD/examples/cloth_collision.py @@ -0,0 +1,167 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * + +from render_tools import * +from math_tools import * + +import pypbd as pbd +import numpy as np + +nRows = 50 +nCols = 50 +width = 10.0 +height = 10.0 + +# 1 = distance constraints (PBD) +# 2 = FEM triangle constraints (PBD) +# 3 = strain triangle constraints (PBD) +# 4 = distance constraints (XPBD) +simModel = 2 + +# 1 = dihedral angle (PBD) +# 2 = isometric bending (PBD) +# 3 = isometric bending (XPBD) +bendingModel = 2 + +def buildModel(): + sim = pbd.Simulation.getCurrent() + sim.initDefault() + model = sim.getModel() + + rbs = model.getRigidBodies() + + createMesh(simModel, bendingModel) + + fileName = "../../data/models/cube.obj" + (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName, [1, 1, 1]) + + fileName2 = "../../data/models/torus.obj" + (vdTorus, meshTorus) = pbd.OBJLoader.loadObjToMesh(fileName2, [1, 1, 1]) + + # floor + floorSDF = pbd.CubicSDFCollisionDetection.generateSDF(vd, mesh, [30, 30, 30]) + rb = model.addRigidBody(1.0, # density + vd, mesh, # vertices, mesh + [0.0, -2.5, 0.0], # position + 0.0, [1,0,0], # angle, rotation axis + [100.0, 1.0, 100.0], # scaling + floorSDF) # signed distance field for collision detection + rb.setMass(0.0) + + # torus + cd = sim.getTimeStep().getCollisionDetection() + torusSDF = pbd.CubicSDFCollisionDetection.generateSDF(vdTorus, meshTorus, [30, 30, 30]) + rb = model.addRigidBody(1.0, # density + vdTorus, meshTorus, # vertices, mesh + [0.0, 1.5, 0.0], # position + 0.0, [1,0,0], # angle, rotation axis + [2.0, 2.0, 2.0], # scaling + torusSDF) # signed distance field for collision detection + rb.setMass(0.0) + rb.setFrictionCoeff(0.1) + + cd.setTolerance(0.05) + + ts = sim.getTimeStep() + ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 3) + + +# Create a particle model mesh +def createMesh(simModel, bendingModel): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + model.addRegularTriangleModelCollision(nCols, nRows, [-5.0, 4.0, -5.0], rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), [width, height]) + + # Set mass of points to zero => make it static + #pd.setMass(0, 0.0) + #pd.setMass((nRows-1)*nCols, 0.0) + + # init constraints + triModels = model.getTriangleModels() + for triModel in triModels: + stiffness = 1.0 + if (simModel == 4): + stiffness = 100000 + poissonRatio = 0.3 + model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, + poissonRatio, poissonRatio, False, False) + + bending_stiffness = 0.01 + if (bendingModel == 3): + bending_stiffness = 100.0 + model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + + print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) + print("Number of vertices: " + str(nRows*nCols)) + +def render(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + + rbs = model.getRigidBodies() + + for rb in rbs: + vd = rb.getGeometry().getVertexData() + mesh = rb.getGeometry().getMesh() + drawMesh(vd, mesh, 0, [0,0.2,0.7]) + + pd = model.getParticles() + triModel = model.getTriangleModels()[0] + offset = triModel.getIndexOffset() + drawMesh(pd, triModel.getParticleMesh(), offset, [0,0.3,0.8]) + + glPushMatrix() + glLoadIdentity() + drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) + glPopMatrix() + +def timeStep(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + for i in range(8): + sim.getTimeStep().step(model) + + for triModel in model.getTriangleModels(): + triModel.updateMeshNormals(model.getParticles()) + +def reset(): + pbd.Simulation.getCurrent().reset() + pbd.Simulation.getCurrent().getModel().cleanup() + cd.cleanup() + buildModel() + +def main(): + pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + + initGL(1280, 1024) + #initLights() + gluLookAt (0, 10, -20, 0, 0, 0, 0, 1, 0) + glRotatef(20.0, 0, 1, 0) + + buildModel() + + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_r: + reset() + if event.key == pygame.K_ESCAPE: + running = False + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) + glClearColor(0.3, 0.3, 0.3, 1.0) + timeStep() + render() + pygame.display.flip() + + pygame.quit() + pbd.Timing.printAverageTimes() + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/pyPBD/examples/cloth_model.py b/pyPBD/examples/cloth_model.py new file mode 100644 index 00000000..32be9f14 --- /dev/null +++ b/pyPBD/examples/cloth_model.py @@ -0,0 +1,126 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * + +from render_tools import * +from math_tools import * + +import pypbd as pbd +import numpy as np + +nRows = 50 +nCols = 50 +width = 10.0 +height = 10.0 + +def buildModel(): + sim = pbd.Simulation.getCurrent() + sim.initDefault() + model = sim.getModel() + + # 1 = distance constraints (PBD) + # 2 = FEM triangle constraints (PBD) + # 3 = strain triangle constraints (PBD) + # 4 = distance constraints (XPBD) + simModel = 2 + + # 1 = dihedral angle (PBD) + # 2 = isometric bending (PBD) + # 3 = isometric bending (XPBD) + bendingModel = 2 + + createMesh(simModel, bendingModel) + + ts = sim.getTimeStep() + ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 3) + + +# Create a particle model mesh +def createMesh(simModel, bendingModel): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + model.addRegularTriangleModel(nCols, nRows, [0,0,0], rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), [width, height]) + + # Set mass of points to zero => make it static + pd = model.getParticles() + pd.setMass(0, 0.0) + pd.setMass(nRows-1, 0.0) + + # init constraints + triModels = model.getTriangleModels() + for triModel in triModels: + stiffness = 1.0 + if (simModel == 4): + stiffness = 100000 + poissonRatio = 0.3 + model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, + poissonRatio, poissonRatio, False, False) + + bending_stiffness = 0.01 + if (bendingModel == 3): + bending_stiffness = 50.0 + model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + + print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) + print("Number of vertices: " + str(nRows*nCols)) + +def render(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + pd = model.getParticles() + triModel = model.getTriangleModels()[0] + offset = triModel.getIndexOffset() + drawMesh(pd, triModel.getParticleMesh(), offset, [0,0.3,0.8]) + + glPushMatrix() + glLoadIdentity() + drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) + glPopMatrix() + +def timeStep(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + for i in range(8): + sim.getTimeStep().step(model) + + for triModel in model.getTriangleModels(): + triModel.updateMeshNormals(model.getParticles()) + +def reset(): + pbd.Simulation.getCurrent().reset() + pbd.Simulation.getCurrent().getModel().cleanup() + buildModel() + +def main(): + pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + + initGL(1280, 1024) + gluLookAt (5, 10, 20, 5, -5, 0, 0, 1, 0) + glRotatef(20.0, 0, 1, 0) + + buildModel() + + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_r: + reset() + if event.key == pygame.K_ESCAPE: + running = False + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) + glClearColor(0.3, 0.3, 0.3, 1.0) + timeStep() + render() + pygame.display.flip() + + pygame.quit() + pbd.Timing.printAverageTimes() + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/pyPBD/examples/math_tools.py b/pyPBD/examples/math_tools.py new file mode 100644 index 00000000..f927f235 --- /dev/null +++ b/pyPBD/examples/math_tools.py @@ -0,0 +1,73 @@ +import math + +###################################################### +# compute rotation matrix +###################################################### +def rotation_matrix(angle, axis): + x = axis[0] + y = axis[1] + z = axis[2] + d = math.sqrt(x*x + y*y + z*z) + if d < 1.0e-6: + print ("Vector of rotation matrix is zero!") + return + x = x/d; + y = y/d; + z = z/d; + + x2 = x*x; + y2 = y*y; + z2 = z*z; + s = math.sin(angle); + c = math.cos(angle); + c1 = 1.0-c; + xyc = x*y*c1; + xzc = x*z*c1; + yzc = y*z*c1; + xs=x*s; + ys=y*s; + zs=z*s; + + return [[c + x2*c1, xyc-zs, xzc+ys], + [xyc+zs, c+y2*c1, yzc-xs], + [xzc-ys, yzc+xs, c+z2*c1]] + +###################################################### +# compute matrix vector product +###################################################### +def matrix_vec_product(A, v): + res = [0,0,0] + for i in range(0,3): + for j in range(0,3): + res[i] += A[i][j] * v[j]; + return res + +###################################################### +# compute cross product +###################################################### +def cross_product(a, b): + res = [0,0,0] + res[0] = a[1]*b[2] - a[2]*b[1]; + res[1] = a[2]*b[0] - a[0]*b[2]; + res[2] = a[0]*b[1] - a[1]*b[0]; + return res + +###################################################### +# scale vector +###################################################### +def scale_vector(v, s): + res = [0,0,0] + res[0] = s*v[0]; + res[1] = s*v[1]; + res[2] = s*v[2]; + return res + +###################################################### +# add vector +###################################################### +def add_vector(v1, v2): + res = [0,0,0] + res[0] = v1[0] + v2[0]; + res[1] = v1[1] + v2[1]; + res[2] = v1[2] + v2[2]; + return res \ No newline at end of file diff --git a/pyPBD/examples/pendulum.py b/pyPBD/examples/pendulum.py new file mode 100644 index 00000000..98545a80 --- /dev/null +++ b/pyPBD/examples/pendulum.py @@ -0,0 +1,97 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * +from render_tools import * + +import pypbd as pbd +import numpy as np + +numParticles = 30 +size = 4.0 + +def buildModel(): + sim = pbd.Simulation.getCurrent() + sim.initDefault() + model = sim.getModel() + + pd = model.getParticles() + + ts = sim.getTimeStep() + ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 10) + + dx = size / (numParticles - 1) + for i in range(numParticles): + pd.addVertex([dx*i,0,0]) + pd.setAcceleration(i, [0,-9.81,0]) + for i in range(numParticles-1): + model.addDistanceConstraint_XPBD(i,i+1, 1000000.0) + + pd.setMass(0, 0.0) + +def render(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + pd = model.getParticles() + glLineWidth(2.0) + glColor3f(1.0, 1.0, 1.0) + glBegin(GL_LINE_STRIP) + for i in range(numParticles): + glVertex3fv(pd.getPosition(i)) + glEnd() + + glPointSize(8.0) + glColor3f(0.1, 0.7, 0.3) + glBegin(GL_POINTS) + for i in range(numParticles): + glVertex3fv(pd.getPosition(i)) + glEnd() + + glPushMatrix() + glLoadIdentity() + drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) + glPopMatrix() + +def timeStep(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + for i in range(8): + sim.getTimeStep().step(model) + +def reset(): + pbd.Simulation.getCurrent().reset() + pbd.Simulation.getCurrent().getModel().cleanup() + buildModel() + +def main(): + pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + + initGL(1280, 1024) + gluLookAt (0, -2, -10, 0, -2, 0, 0, 1, 0) + + buildModel() + + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_r: + reset() + if event.key == pygame.K_ESCAPE: + running = False + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) + glClearColor(0.3, 0.3, 0.3, 1.0) + timeStep() + render() + pygame.display.flip() + pygame.time.wait(5) # slow down simulation since it is too fast + + pygame.quit() + pbd.Timing.printAverageTimes() + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/pyPBD/examples/render_tools.py b/pyPBD/examples/render_tools.py new file mode 100644 index 00000000..ec860776 --- /dev/null +++ b/pyPBD/examples/render_tools.py @@ -0,0 +1,199 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * +from OpenGL.GL import shaders +import numpy as np + +sphereQuadric = None + +def initLights(): + glLightfv(GL_LIGHT0, GL_AMBIENT, [0.2, 0.2, 0.2, 1]) + glLightfv(GL_LIGHT0, GL_DIFFUSE, [1,1,1,1]) + glLightfv(GL_LIGHT0, GL_SPECULAR, [1,1,1,1]) + glLightfv(GL_LIGHT0, GL_POSITION, [3,-10,-10,0]) + glEnable(GL_LIGHT0) + + glLightfv(GL_LIGHT1, GL_AMBIENT, [0.2, 0.2, 0.2, 1]) + glLightfv(GL_LIGHT1, GL_DIFFUSE, [1,1,1,1]) + glLightfv(GL_LIGHT1, GL_SPECULAR, [1,1,1,1]) + glLightfv(GL_LIGHT1, GL_POSITION, [3,10,-10,0]) + glEnable(GL_LIGHT1) + + glLightfv(GL_LIGHT2, GL_AMBIENT, [0.2, 0.2, 0.2, 1]) + glLightfv(GL_LIGHT2, GL_DIFFUSE, [1,1,1,1]) + glLightfv(GL_LIGHT2, GL_SPECULAR, [1,1,1,1]) + glLightfv(GL_LIGHT2, GL_POSITION, [3,-10,10,0]) + glEnable(GL_LIGHT2) + + glLightfv(GL_LIGHT3, GL_AMBIENT, [0.2, 0.2, 0.2, 1]) + glLightfv(GL_LIGHT3, GL_DIFFUSE, [1,1,1,1]) + glLightfv(GL_LIGHT3, GL_SPECULAR, [1,1,1,1]) + glLightfv(GL_LIGHT3, GL_POSITION, [3,10,10,0]) + glEnable(GL_LIGHT3) + + glEnable(GL_LIGHTING) + glLightModelf(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE) + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE) + +def drawMesh(pd, mesh, offset, color): + global shader + global UNIFORM_LOCATIONS + shaders.glUseProgram(shader) + + mv = glGetFloatv(GL_MODELVIEW_MATRIX) + glUniformMatrix4fv(UNIFORM_LOCATIONS["modelview_matrix"], 1, GL_FALSE, mv) + pm = glGetFloatv(GL_PROJECTION_MATRIX) + glUniformMatrix4fv(UNIFORM_LOCATIONS["projection_matrix"], 1, GL_FALSE, pm) + glUniform3fv(UNIFORM_LOCATIONS["surface_color"], 1, color) + glUniform1f(UNIFORM_LOCATIONS["shininess"], 5.0) + glUniform1f(UNIFORM_LOCATIONS["specular_factor"], 0.2) + + faces = mesh.getFaces() + + #glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, color) + #glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, color) + #glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, [1,1,1,1]) + #glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 15.0) + #glColor3fv(color) + + vertices = np.reshape(pd.getVertices(), -1) + normals = np.reshape(np.negative(np.array(mesh.getVertexNormals())), -1) + + #glEnableClientState(GL_VERTEX_ARRAY) + #glEnableClientState(GL_NORMAL_ARRAY) + #glVertexPointer(3, GL_DOUBLE, 0, vertices) + #glNormalPointer(GL_DOUBLE, 0, normals) + + glEnableVertexAttribArray(0) + glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertices); + glEnableVertexAttribArray(1); + glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0, normals); + + glDrawElements(GL_TRIANGLES, 3 * mesh.numFaces(), GL_UNSIGNED_INT, mesh.getFaces()) + + #glDisableClientState(GL_VERTEX_ARRAY) + #glDisableClientState(GL_NORMAL_ARRAY) + glDisableVertexAttribArray(0) + glDisableVertexAttribArray(2) + shaders.glUseProgram(0) + +def drawSphere(translation, radius, color, subDivision=16): + global sphereQuadric + speccolor = [1.0, 1.0, 1.0, 1.0] + glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT, color) + glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, color) + glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, speccolor) + glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, 5.0); + glColor3fv(color) + + if (sphereQuadric == None): + sphereQuadric = gluNewQuadric(); + gluQuadricNormals(sphereQuadric, GLU_SMOOTH); + + glPushMatrix () + glTranslated ((translation)[0], (translation)[1], (translation)[2]) + gluSphere(sphereQuadric, radius, subDivision, subDivision) + glPopMatrix() + + + +def drawText(position, textString, size = 36): + font = pygame.font.Font (None, size) + textSurface = font.render(textString, True, (255,255,255,255), (0,0,0,255)) + textData = pygame.image.tostring(textSurface, "RGBA", True) + glRasterPos2d(*position) + glDrawPixels(textSurface.get_width(), textSurface.get_height(), GL_RGBA, GL_UNSIGNED_BYTE, textData) + +def initShader(): + global shader + global UNIFORM_LOCATIONS + + VERTEX_SHADER = shaders.compileShader("""#version 330 + uniform mat4 modelview_matrix; + uniform mat4 projection_matrix; + + layout(location = 0) in vec3 position; + layout(location = 1) in vec3 normal; + + out VertexData + { + vec3 normal; + vec3 view; + } + outData; + + void main() + { + vec4 v_position = projection_matrix * modelview_matrix * vec4(position, 1.0); + outData.normal = mat3(modelview_matrix) * normal; + outData.view = -v_position.xyz; + gl_Position = v_position; + } + """, GL_VERTEX_SHADER) + + FRAGMENT_SHADER = shaders.compileShader("""#version 330 + uniform vec3 surface_color; + uniform float shininess; + uniform float specular_factor; + + layout(location = 0, index = 0) out vec4 frag_color; + + in VertexData + { + vec3 normal; + vec3 view; + } + inData; + + void main() + { + vec3 normal = inData.normal; + + if (!gl_FrontFacing) + { + normal = -inData.normal; + } + + const vec3 ambient = vec3(0.6, 0.6, 0.6); + const vec3 diffuse = vec3(1.0, 1.0, 1.0); + const vec3 specular = vec3(1.0, 1.0, 1.0); + + vec3 eye_n = normalize(normal); + vec3 eye_v = normalize(inData.view); + const vec3 eye_l = vec3(0.0, 0.0, 1.0); + float cos_ln = max(dot(eye_l, eye_n), 0.0); + vec3 h = normalize(eye_l + eye_v); + float cos_nh = max(dot(eye_n, h), 0.0); + + vec3 color = surface_color * (ambient + diffuse * cos_ln + specular_factor * specular * pow(cos_nh, shininess)); + + frag_color = vec4(color, 1.0); + } + """, GL_FRAGMENT_SHADER) + shader = shaders.compileProgram(VERTEX_SHADER,FRAGMENT_SHADER) + + UNIFORM_LOCATIONS = { + 'modelview_matrix': glGetUniformLocation(shader, 'modelview_matrix'), + 'projection_matrix': glGetUniformLocation(shader, 'projection_matrix'), + 'surface_color': glGetUniformLocation(shader, 'surface_color'), + 'shininess': glGetUniformLocation(shader, 'shininess'), + 'specular_factor': glGetUniformLocation(shader, 'specular_factor'), + } + +def initGL(resX, resY): + pygame.init() + display = (resX, resY) + pygame.display.set_mode(display, DOUBLEBUF|OPENGL) + + glEnable (GL_DEPTH_TEST) + glEnable (GL_NORMALIZE) + glShadeModel (GL_SMOOTH) + glPolygonMode (GL_FRONT_AND_BACK, GL_FILL) + + gluPerspective(45, (display[0]/display[1]), 0.5, 50.0) + + initShader() + + diff --git a/pyPBD/examples/rigid_body_cloth_coupling.py b/pyPBD/examples/rigid_body_cloth_coupling.py new file mode 100644 index 00000000..a24b4d76 --- /dev/null +++ b/pyPBD/examples/rigid_body_cloth_coupling.py @@ -0,0 +1,264 @@ +import pygame +from pygame.locals import * + +from OpenGL.GL import * +from OpenGL.GLU import * + +from math_tools import * +from render_tools import * + +import pypbd as pbd +import numpy as np + +nRows = 30 +nCols = 30 +clothWidth = 10.0 +clothHeight = 10.0 +width = 0.2 +height = 2.0 +depth = 0.2 + +def buildModel(): + sim = pbd.Simulation.getCurrent() + sim.initDefault() + model = sim.getModel() + + # 1 = distance constraints (PBD) + # 2 = FEM triangle constraints (PBD) + # 3 = strain triangle constraints (PBD) + # 4 = distance constraints (XPBD) + simModel = 2 + + # 1 = dihedral angle (PBD) + # 2 = isometric bending (PBD) + # 3 = isometric bending (XPBD) + bendingModel = 2 + + createMesh(simModel, bendingModel) + createRigidBodyModel() + + ts = sim.getTimeStep() + ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 3) + + +# Create a particle model mesh +def createMesh(simModel, bendingModel): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + model.addRegularTriangleModel(nCols, nRows, [-5,4,-5], rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), [clothWidth, clothHeight]) + + # init constraints + triModels = model.getTriangleModels() + for triModel in triModels: + stiffness = 1.0 + if (simModel == 4): + stiffness = 100000 + poissonRatio = 0.3 + model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, + poissonRatio, poissonRatio, False, False) + + bending_stiffness = 0.01 + if (bendingModel == 3): + bending_stiffness = 50.0 + model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + + print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) + print("Number of vertices: " + str(nRows*nCols)) + + + +# Compute diagonal inertia tensor +def computeInertiaTensorBox(mass, width, height, depth): + Ix = (mass / 12.0) * (height*height + depth*depth) + Iy = (mass / 12.0) * (width*width + depth*depth) + Iz = (mass / 12.0) * (width*width + height*height) + return np.array([Ix, Iy, Iz]) + +def createRigidBodyModel(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + rb = model.getRigidBodies() + + fileName = "../../data/models/cube.obj" + (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName, [width, height, depth]) + + (vd_static, mesh_static) = pbd.OBJLoader.loadObjToMesh(fileName, [0.5, 0.5, 0.5]) + + # -5, -5 + body = model.addRigidBody(1.0, # density + vd_static, mesh_static, # vertices, mesh + [-5.0, 0.0, -5.0], # position + 0.0, [1,0,0], # angle, rotation axis + [1, 1, 1], # scaling + None) # signed distance field for collision detection + body.setMass(0.0) + + # dynamic body + body = model.addRigidBody(1.0, + vd, mesh, + [-5.0, 1.0, -5.0], + 0.0, [1,0,0], + [1, 1, 1], + None) + + body = model.addRigidBody(1.0, + vd, mesh, + [-5.0, 3.0, -5.0], + 0.0, [1,0,0], + [1, 1, 1], + None) + + model.addBallJoint(0, 1, [-5.0, 0.0, -5.0]) + model.addBallJoint(1, 2, [-5.0, 2.0, -5.0]) + + # 5, -5 + body = model.addRigidBody(1.0, # density + vd_static, mesh_static, # vertices, mesh + [5.0, 0.0, -5.0], # position + 0.0, [1,0,0], # angle, rotation axis + [1, 1, 1], # scaling + None) # signed distance field for collision detection + body.setMass(0.0) + + # dynamic body + body = model.addRigidBody(1.0, + vd, mesh, + [5.0, 1.0, -5.0], + 0.0, [1,0,0], + [1, 1, 1], + None) + + body = model.addRigidBody(1.0, + vd, mesh, + [5.0, 3.0, -5.0], + 0.0, [1,0,0], + [1, 1, 1], + None) + + model.addBallJoint(3, 4, [5.0, 0.0, -5.0]) + model.addBallJoint(4, 5, [5.0, 2.0, -5.0]) + + # 5, 5 + body = model.addRigidBody(1.0, # density + vd_static, mesh_static, # vertices, mesh + [5.0, 0.0, 5.0], # position + 0.0, [1,0,0], # angle, rotation axis + [1, 1, 1], # scaling + None) # signed distance field for collision detection + body.setMass(0.0) + + # dynamic body + body = model.addRigidBody(1.0, + vd, mesh, + [5.0, 1.0, 5.0], + 0.0, [1,0,0], + [1, 1, 1], + None) + + body = model.addRigidBody(1.0, + vd, mesh, + [5.0, 3.0, 5.0], + 0.0, [1,0,0], + [1, 1, 1], + None) + + model.addBallJoint(6, 7, [5.0, 0.0, 5.0]) + model.addBallJoint(7, 8, [5.0, 2.0, 5.0]) + + # -5, 5 + body = model.addRigidBody(1.0, # density + vd_static, mesh_static, # vertices, mesh + [-5.0, 0.0, 5.0], # position + 0.0, [1,0,0], # angle, rotation axis + [1, 1, 1], # scaling + None) # signed distance field for collision detection + body.setMass(0.0) + + # dynamic body + body = model.addRigidBody(1.0, + vd, mesh, + [-5.0, 1.0, 5.0], + 0.0, [1,0,0], + [1, 1, 1], + None) + + body = model.addRigidBody(1.0, + vd, mesh, + [-5.0, 3.0, 5.0], + 0.0, [1,0,0], + [1, 1, 1], + None) + + model.addBallJoint(9, 10, [-5.0, 0.0, 5.0]) + model.addBallJoint(10, 11, [-5.0, 2.0, 5.0]) + + model.addRigidBodyParticleBallJoint(2, 0) + model.addRigidBodyParticleBallJoint(5, nCols - 1) + model.addRigidBodyParticleBallJoint(8, nRows*nCols - 1) + model.addRigidBodyParticleBallJoint(11, (nRows-1)*nCols) + +def render(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + pd = model.getParticles() + triModel = model.getTriangleModels()[0] + offset = triModel.getIndexOffset() + drawMesh(pd, triModel.getParticleMesh(), offset, [0,0.3,0.8]) + + rbs = model.getRigidBodies() + for rb in rbs: + vd = rb.getGeometry().getVertexData() + mesh = rb.getGeometry().getMesh() + drawMesh(vd, mesh, 0, [0.5,0.5,0.5]) + + glPushMatrix() + glLoadIdentity() + drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) + glPopMatrix() + +def timeStep(): + sim = pbd.Simulation.getCurrent() + model = sim.getModel() + for i in range(8): + sim.getTimeStep().step(model) + + for triModel in model.getTriangleModels(): + triModel.updateMeshNormals(model.getParticles()) + +def reset(): + pbd.Simulation.getCurrent().reset() + pbd.Simulation.getCurrent().getModel().cleanup() + buildModel() + +def main(): + pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + + initGL(1280, 1024) + #initLights() + gluLookAt (0, 10, -30, 0, 0, 0, 0, 1, 0) + glRotatef(20.0, 0, 1, 0) + + buildModel() + + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_r: + reset() + if event.key == pygame.K_ESCAPE: + running = False + + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) + glClearColor(0.3, 0.3, 0.3, 1.0) + timeStep() + render() + pygame.display.flip() + + pygame.quit() + pbd.Timing.printAverageTimes() + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/pyPBD/main.cpp b/pyPBD/main.cpp new file mode 100644 index 00000000..367a3756 --- /dev/null +++ b/pyPBD/main.cpp @@ -0,0 +1,37 @@ +#include + +// Put this here for now +#include "common.h" + +#include +#include +#include +INIT_LOGGING +INIT_TIMING + +namespace py = pybind11; + +void CollisionDetectionModule(py::module); +void ConstraintsModule(py::module); +void ParameterObjectModule(py::module); +void ParticleDataModule(py::module); +void RigidBodyModule(py::module); +void SimulationModelModule(py::module); +void SimulationModule(py::module); +void TimeStepModule(py::module); +void TimeModule(py::module); +void UtilitiesModule(py::module); + +PYBIND11_MODULE(pypbd, m) +{ + CollisionDetectionModule(m); + ParticleDataModule(m); + RigidBodyModule(m); + ParameterObjectModule(m); + SimulationModelModule(m); + SimulationModule(m); + ConstraintsModule(m); + TimeStepModule(m); + TimeModule(m); + UtilitiesModule(m); +} \ No newline at end of file diff --git a/setup.cfg b/setup.cfg new file mode 100644 index 00000000..13fb0d1c --- /dev/null +++ b/setup.cfg @@ -0,0 +1,5 @@ +[bdist_wheel] +dist-dir = build/dist + +[egg_info] +egg_base = build/ \ No newline at end of file diff --git a/setup.py b/setup.py new file mode 100644 index 00000000..fc7916df --- /dev/null +++ b/setup.py @@ -0,0 +1,125 @@ +import os +import re +import sys +import platform +import subprocess +import multiprocessing as mp +import argparse + +from setuptools import setup, Extension, find_packages +from setuptools.command.build_ext import build_ext +from distutils.version import LooseVersion + +# Extract cmake arguments +parser = argparse.ArgumentParser(add_help=False) +parser.add_argument("-D", action='append', dest='cmake', + help="CMake Options") +parser.add_argument("--manylinux-build", action='store_true', dest='manylinux_build') +args, other_args = parser.parse_known_args(sys.argv) +cmake_clargs = args.cmake +sys.argv = other_args + +# Project binding name +name = "pyPBD" +internal_name = "pypbd" + + +class CMakeExtension(Extension): + def __init__(self, name, sourcedir=''): + Extension.__init__(self, name, sources=[]) + self.sourcedir = os.path.abspath(sourcedir) + + +class CMakeBuild(build_ext): + def run(self): + try: + out = subprocess.check_output(['cmake', '--version']) + except OSError: + raise RuntimeError("CMake must be installed to build the following extensions: " + + ", ".join(e.name for e in self.extensions)) + + if platform.system() == "Windows": + cmake_version = LooseVersion(re.search(r'version\s*([\d.]+)', out.decode()).group(1)) + if cmake_version < '3.1.0': + raise RuntimeError("CMake >= 3.1.0 is required on Windows") + + for ext in self.extensions: + self.build_extension(ext) + + def build_extension(self, ext): + extdir = os.path.abspath(os.path.dirname(self.get_ext_fullpath(ext.name))) + bin_dir_windows = os.path.join(os.path.abspath(self.build_temp), "bin") + cmake_args = ['-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=' + extdir, + '-DPYTHON_EXECUTABLE=' + sys.executable] + + cfg = 'Debug' if self.debug else 'Release' + build_args = ['--config', cfg] + + # Add cmake command line arguments + if cmake_clargs is not None: + cmake_args += ['-D{}'.format(arg) for arg in cmake_clargs] + + if platform.system() == "Windows": + cmake_args += ['-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{}={}'.format(cfg.upper(), extdir), + '-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=' + bin_dir_windows, + '-DCMAKE_RUNTIME_OUTPUT_DIRECTORY_{}={}'.format(cfg.upper(), bin_dir_windows)] + if sys.maxsize > 2**32: + cmake_args += ['-A', 'x64'] + build_args += ['--', '/m'] + else: + cmake_args += ['-DCMAKE_BUILD_TYPE=' + cfg] + build_args += ['--', '-j{}'.format(mp.cpu_count())] + + env = os.environ.copy() + env['CXXFLAGS'] = '{} -DVERSION_INFO=\\"{}\\"'.format(env.get('CXXFLAGS', ''), + self.distribution.get_version()) + + # Add position independent code flags if using gcc on linux probably + if platform.system() == "Linux": + cmake_args += ['-DCMAKE_CXX_FLAGS=-fPIC', '-DCMAKE_C_FLAGS=-fPIC'] + + # Using relative rpath messes up repairing the wheel file. The relative rpath is only necessary when + # building locally from source + if not args.manylinux_build: + cmake_args += ['-DCMAKE_INSTALL_RPATH={}'.format("$ORIGIN"), + '-DCMAKE_BUILD_WITH_INSTALL_RPATH:BOOL=ON', + '-DCMAKE_INSTALL_RPATH_USE_LINK_PATH:BOOL=OFF'] + + if not os.path.exists(self.build_temp): + os.makedirs(self.build_temp) + + if not args.manylinux_build: + subprocess.check_call(['cmake', ext.sourcedir] + cmake_args, cwd=self.build_temp, env=env) + subprocess.check_call(['cmake', '--build', '.', '--target', internal_name] + build_args, cwd=self.build_temp) + else: + subprocess.check_call(['cmake3', ext.sourcedir] + cmake_args, cwd=self.build_temp, env=env) + subprocess.check_call(['cmake3', '--build', '.', '--target', internal_name] + build_args, cwd=self.build_temp) + + +# Get Readme text for long description +cur_dir = os.path.abspath(os.path.dirname(__file__)) +with open(os.path.join(cur_dir, "README.md"), 'r') as f: + long_description = f.read() + +# read version +f = open("version", "r") +pbd_version = f.readline().strip() +f.close() + +setup( + name=name, + version=pbd_version, + author='Interactive Computer Graphics', + author_email='', + description='PBD Project Python Bindings', + long_description=long_description, + long_description_content_type='text/markdown', + url='https://github.com/InteractiveComputerGraphics/PositionBasedDynamics', + license="MIT", + keywords="simulation rigid-bodies rigid-body-dynamics position-based-dynamics deformable-solids", + ext_modules=[CMakeExtension(name)], + cmdclass=dict(build_ext=CMakeBuild), + packages=find_packages(), + zip_safe=False, + install_requires=['numpy<=1.19.3'] +) \ No newline at end of file diff --git a/version b/version new file mode 100644 index 00000000..359a5b95 --- /dev/null +++ b/version @@ -0,0 +1 @@ +2.0.0 \ No newline at end of file From 173b70054eb41efa060ae40cea253eefc1635114 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 20 Dec 2021 17:37:23 +0100 Subject: [PATCH 052/101] - Linux CI fix --- .github/workflows/build-linux.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/build-linux.yml b/.github/workflows/build-linux.yml index 6209885f..a349c538 100644 --- a/.github/workflows/build-linux.yml +++ b/.github/workflows/build-linux.yml @@ -45,7 +45,7 @@ jobs: # python-versions: 'cp37-cp37m' python-versions: '${{ matrix.python-version }}' build-requirements: '' - system-packages: 'cmake3' + system-packages: 'cmake3 libXrandr-devel libXinerama-devel libXcursor-devel libXi-devel' package-path: '' pip-wheel-args: '--manylinux-build' From 4b747cbadb7449519419ee77dd78d97b7f8ab073 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 20 Dec 2021 19:54:17 +0100 Subject: [PATCH 053/101] - Linux CI --- CMake/Common.cmake | 28 ++++++++++++++++++---------- 1 file changed, 18 insertions(+), 10 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index 6e22b79d..97f98173 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -14,6 +14,16 @@ set(PBD_BINARY_MINSIZEREL_POSTFIX "_ms" CACHE INTERNAL "Postfix for executables" include(CMakeDependentOption) +cmake_dependent_option(USE_PYTHON_BINDINGS "Generate Python Bindings using PyBind11" ON "PYTHON_EXECUTABLE" OFF) +if (USE_PYTHON_BINDINGS AND UNIX) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC") + message(STATUS "Adding -fPIC option when generating Python bindings using GCC") +endif () + +option(CI_BUILD "Build on CI System" OFF) +mark_as_advanced(CI_BUILD) + if (NOT WIN32) if (NOT EXISTS ${CMAKE_BINARY_DIR}/CMakeCache.txt) if (NOT CMAKE_BUILD_TYPE) @@ -45,9 +55,14 @@ endif (MSVC) if (UNIX OR MINGW) set(CMAKE_USE_RELATIVE_PATHS "1") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") - # Set compiler flags for "release" - set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=native") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=native") + # Set compiler flags for "release" Use generic 64 bit instructions when building on CI + if (CI_BUILD) + set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=x86-64") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=x86-64") + else() + set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=native") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=native") + endif () endif (UNIX OR MINGW) if(MINGW) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O1 -Wa,-mbig-obj") @@ -67,10 +82,3 @@ OPTION(USE_DOUBLE_PRECISION "Use double precision" ON) if (USE_DOUBLE_PRECISION) add_definitions( -DUSE_DOUBLE) endif (USE_DOUBLE_PRECISION) - -cmake_dependent_option(USE_PYTHON_BINDINGS "Generate Python Bindings using PyBind11" ON "PYTHON_EXECUTABLE" OFF) -if (USE_PYTHON_BINDINGS AND UNIX) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC") - message(STATUS "Adding -fPIC option when generating Python bindings using GCC") -endif () From dac7a9d3d2949462af1cca837a787ff8f20313d1 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 20 Dec 2021 20:04:38 +0100 Subject: [PATCH 054/101] - CI fix --- CMakeLists.txt | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 7393978c..029cbea7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -40,13 +40,12 @@ if ((DEFINED Discregrid_INCLUDE_DIR) AND (DEFINED Discregrid_DEBUG_LIB) AND (DEF else() ExternalProject_Add( Ext_Discregrid - PREFIX "${ExternalInstallDir}/Discregrid" + PREFIX "${CMAKE_BINARY_DIR}/extern/Discregrid" GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git GIT_TAG "0b69062ff9c56fbb6dcecd296652028bedbacf0e" INSTALL_DIR ${ExternalInstallDir}/Discregrid CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid - -DBUILD_AS_SHARED_LIBS:BOOL=0 - -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EIGEN3_INCLUDE_DIR} + -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EIGEN3_INCLUDE_DIR} -DCMAKE_CXX_FLAGS=${CMAKE_CXX_FLAGS} ) ExternalProject_Get_Property(Ext_Discregrid INSTALL_DIR) set(Discregrid_INCLUDE_DIR ${INSTALL_DIR}/include) From faeee1f83896fc897cacea813735f91c324e57cb Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 22 Dec 2021 14:54:19 +0100 Subject: [PATCH 055/101] - extended and modified Python interface - more Python examples - bugfixes --- Changelog.txt | 5 + .../DistanceFieldDemos/ClothCollisionDemo.cpp | 12 +- .../DeformableCollisionDemo.cpp | 12 +- .../RigidBodyCollisionDemo.cpp | 36 +-- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 26 +- ...ectPositionBasedSolverForStiffRodsDemo.cpp | 20 +- README.md | 17 +- Simulation/BoundingSphereHierarchy.cpp | 4 + Simulation/BoundingSphereHierarchy.h | 1 + Simulation/CollisionDetection.cpp | 30 +- Simulation/CollisionDetection.h | 60 ++-- .../DistanceFieldCollisionDetection.cpp | 18 +- Simulation/ParticleData.h | 8 +- Simulation/SimulationModel.cpp | 8 +- Simulation/TetModel.cpp | 3 + pyPBD/ParticleDataModule.cpp | 4 +- pyPBD/SimulationModelModule.cpp | 264 +++++++++++++----- pyPBD/examples/armadillo.py | 66 +++-- pyPBD/examples/beam_model.py | 14 +- pyPBD/examples/bunny_cloth.py | 118 +++++--- pyPBD/examples/chain_model.py | 34 ++- pyPBD/examples/cloth_collision.py | 124 +++++--- pyPBD/examples/cloth_model.py | 66 +++-- pyPBD/examples/math_tools.py | 48 +--- pyPBD/examples/pendulum.py | 29 +- pyPBD/examples/render_tools.py | 3 +- pyPBD/examples/rigid_body_cloth_coupling.py | 129 ++++----- version | 2 +- 28 files changed, 731 insertions(+), 430 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 4c343e77..99fb7c80 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,8 @@ +2.0.1 + - extended and modified Python interface + - more Python examples + - bugfixes + 2.0.0 - added Python binding - cleaned up demos diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index e481a783..92ce4f14 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -257,13 +257,13 @@ void buildModel () Simulation::getCurrent()->getTimeStep()->setCollisionDetection(*model, &cd); cd.setTolerance(static_cast(0.05)); - const std::vector *vertices1 = rb[0]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert1 = static_cast(vertices1->size()); - cd.addCollisionBox(0, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices1)[0], nVert1, Vector3r(100.0, 1.0, 100.0)); + const std::vector &vertices1 = rb[0]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert1 = static_cast(vertices1.size()); + cd.addCollisionBox(0, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices1.data(), nVert1, Vector3r(100.0, 1.0, 100.0)); - const std::vector *vertices2 = rb[1]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert2 = static_cast(vertices2->size()); - cd.addCollisionTorus(1, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices2)[0], nVert2, Vector2r(2.0, 1.0)); + const std::vector &vertices2 = rb[1]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert2 = static_cast(vertices2.size()); + cd.addCollisionTorus(1, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices2.data(), nVert2, Vector2r(2.0, 1.0)); SimulationModel::TriangleModelVector &tm = model->getTriangleModels(); ParticleData &pd = model->getParticles(); diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index d4b46b0d..a07311f3 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -242,13 +242,13 @@ void buildModel () Simulation::getCurrent()->getTimeStep()->setCollisionDetection(*model, &cd); cd.setTolerance(static_cast(0.05)); - const std::vector *vertices1 = rb[0]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert1 = static_cast(vertices1->size()); - cd.addCollisionBox(0, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices1)[0], nVert1, Vector3r(100.0, 1.0, 100.0)); + const std::vector &vertices1 = rb[0]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert1 = static_cast(vertices1.size()); + cd.addCollisionBox(0, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices1.data(), nVert1, Vector3r(100.0, 1.0, 100.0)); - const std::vector *vertices2 = rb[1]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert2 = static_cast(vertices2->size()); - cd.addCollisionTorus(1, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices2)[0], nVert2, Vector2r(3.0, 1.5)); + const std::vector &vertices2 = rb[1]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert2 = static_cast(vertices2.size()); + cd.addCollisionTorus(1, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices2.data(), nVert2, Vector2r(3.0, 1.5)); SimulationModel::TetModelVector &tm = model->getTetModels(); ParticleData &pd = model->getParticles(); diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 6780cea7..9a6eaa25 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -260,10 +260,10 @@ void createBodyModel() vdBox, meshBox, Vector3r(100.0, 1.0, 100.0)); rb[rbIndex]->setMass(0.0); - const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); + const std::vector &vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); - cd.addCollisionBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, Vector3r(100.0, 1.0, 100.0)); + cd.addCollisionBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, Vector3r(100.0, 1.0, 100.0)); rbIndex++; Real current_z = startz_piles; @@ -280,9 +280,9 @@ void createBodyModel() Vector3r(0.5, 10.0, 0.5)); rb[rbIndex]->setMass(0.0); - const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); - cd.addCollisionCylinder(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, Vector2r(0.5, 10.0)); + const std::vector &vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); + cd.addCollisionCylinder(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, Vector2r(0.5, 10.0)); current_x += dx_piles; rbIndex++; } @@ -319,9 +319,9 @@ void createBodyModel() vdTorus, meshTorus, Vector3r(2.0, 2.0, 2.0)); - const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); - cd.addCollisionTorus(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, Vector2r(2.0, 1.0)); + const std::vector &vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); + cd.addCollisionTorus(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, Vector2r(2.0, 1.0)); } else if (currentType == 1) { @@ -331,9 +331,9 @@ void createBodyModel() vdCube, meshCube, Vector3r(4.0, 1.0, 1.0)); - const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); - cd.addCollisionBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, Vector3r(4.0, 1.0, 1.0)); + const std::vector &vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); + cd.addCollisionBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, Vector3r(4.0, 1.0, 1.0)); } else if (currentType == 2) { @@ -342,9 +342,9 @@ void createBodyModel() q, //Quaternionr(1.0, 0.0, 0.0, 0.0), vdSphere, meshSphere); - const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); - cd.addCollisionSphere(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, 2.0); + const std::vector &vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); + cd.addCollisionSphere(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, 2.0); } else if (currentType == 3) { @@ -354,9 +354,9 @@ void createBodyModel() vdCylinder, meshCylinder, Vector3r(0.75, 5.0, 0.75)); - const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); - cd.addCollisionCylinder(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, Vector2r(0.75, 5.0)); + const std::vector &vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); + cd.addCollisionCylinder(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, Vector2r(0.75, 5.0)); } currentType = (currentType + 1) % 4; current_z += dz_bodies; diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index 73637d37..e3c7c447 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -662,29 +662,29 @@ void readScene(const bool readFile) rb[i]->setRestitutionCoeff(rbd.m_restitutionCoeff); rb[i]->setFrictionCoeff(rbd.m_frictionCoeff); - const std::vector *vertices = rb[i]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); + const std::vector &vertices = rb[i]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); switch (rbd.m_collisionObjectType) { case SceneLoader::No_Collision_Object: break; case SceneLoader::Sphere: - cd.addCollisionSphere(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionSphere(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale[0], rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::Box: - cd.addCollisionBox(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionBox(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::Cylinder: - cd.addCollisionCylinder(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionCylinder(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::Torus: - cd.addCollisionTorus(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionTorus(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::HollowSphere: - cd.addCollisionHollowSphere(i, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionHollowSphere(i, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale[0], rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::HollowBox: - cd.addCollisionHollowBox(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionHollowBox(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale, rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::SDF: { @@ -695,10 +695,10 @@ void readScene(const bool readFile) const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); - cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[sdfFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, distanceFields[sdfFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); } else - cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[rbd.m_collisionObjectFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCubicSDFCollisionObject(i, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, distanceFields[rbd.m_collisionObjectFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); break; } } @@ -1076,7 +1076,7 @@ void exportOBJ() { const IndexedFaceMesh& mesh = model->getTriangleModels()[i]->getParticleMesh(); const unsigned int offset = model->getTriangleModels()[i]->getIndexOffset(); - const Vector3r* x = model->getParticles().getVertices()->data(); + const Vector3r* x = model->getParticles().getVertices().data(); std::string fileName = "triangle_model"; fileName = fileName + std::to_string(i) + "_" + std::to_string(frameCounter) + ".obj"; @@ -1089,7 +1089,7 @@ void exportOBJ() { const IndexedFaceMesh& mesh = model->getTetModels()[i]->getVisMesh(); const unsigned int offset = model->getTetModels()[i]->getIndexOffset(); - const Vector3r* x = model->getTetModels()[i]->getVisVertices().getVertices()->data(); + const Vector3r* x = model->getTetModels()[i]->getVisVertices().getVertices().data(); std::string fileName = "tet_model"; fileName = fileName + std::to_string(i) + "_" + std::to_string(frameCounter) + ".obj"; @@ -1101,7 +1101,7 @@ void exportOBJ() for (unsigned int i = 0; i < model->getRigidBodies().size(); i++) { const IndexedFaceMesh& mesh = model->getRigidBodies()[i]->getGeometry().getMesh(); - const Vector3r *x = model->getRigidBodies()[i]->getGeometry().getVertexData().getVertices()->data(); + const Vector3r *x = model->getRigidBodies()[i]->getGeometry().getVertexData().getVertices().data(); std::string fileName = "rigid_body"; fileName = fileName + std::to_string(i) + "_" + std::to_string(frameCounter) + ".obj"; diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index 536a9304..4e4320f7 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -701,29 +701,29 @@ void readScene() rb[rbIndex]->setRestitutionCoeff(rbd.m_restitutionCoeff); rb[rbIndex]->setFrictionCoeff(rbd.m_frictionCoeff); - const std::vector *vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); + const std::vector &vertices = rb[rbIndex]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); switch (rbd.m_collisionObjectType) { case SceneLoader::No_Collision_Object: break; case SceneLoader::Sphere: - cd.addCollisionSphere(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionSphere(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale[0], rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::Box: - cd.addCollisionBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::Cylinder: - cd.addCollisionCylinder(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionCylinder(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::Torus: - cd.addCollisionTorus(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionTorus(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale.head<2>(), rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::HollowSphere: - cd.addCollisionHollowSphere(rbIndex, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale[0], rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionHollowSphere(rbIndex, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale[0], rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::HollowBox: - cd.addCollisionHollowBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, rbd.m_collisionObjectScale, rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCollisionHollowBox(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, rbd.m_collisionObjectScale, rbd.m_thicknessSDF, rbd.m_testMesh, rbd.m_invertSDF); break; case SceneLoader::SDF: { @@ -734,10 +734,10 @@ void readScene() const string resStr = to_string(rbd.m_resolutionSDF[0]) + "_" + to_string(rbd.m_resolutionSDF[1]) + "_" + to_string(rbd.m_resolutionSDF[2]); const std::string modelFileName = FileSystem::getFileNameWithExt(rbd.m_modelFile); const string sdfFileName = FileSystem::normalizePath(cachePath + "/" + modelFileName + "_" + resStr + ".csdf"); - cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[sdfFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, distanceFields[sdfFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); } else - cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, &(*vertices)[0], nVert, distanceFields[rbd.m_collisionObjectFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); + cd.addCubicSDFCollisionObject(rbIndex, CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, distanceFields[rbd.m_collisionObjectFileName], rbd.m_collisionObjectScale, rbd.m_testMesh, rbd.m_invertSDF); break; } } diff --git a/README.md b/README.md index 490de499..4c7a9c9a 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ This library supports the physically-based simulation of mechanical effects. In the last years position-based simulation methods have become popular in the graphics community. In contrast to classical simulation approaches these methods compute the position changes in each simulation step directly, based on the solution of a quasi-static problem. Therefore, position-based approaches are fast, stable and controllable which make them well-suited for use in interactive environments. However, these methods are generally not as accurate as force-based methods but still provide visual plausibility. Hence, the main application areas of position-based simulation are virtual reality, computer games and special effects in movies and commercials. -The PositionBasedDynamics library allows the position-based handling of many types of constraints in a physically-based simulation. The library uses [CMake](http://www.cmake.org/), [Eigen](http://eigen.tuxfamily.org/), [json](https://github.com/nlohmann/json/) and [AntTweakBar](http://anttweakbar.sourceforge.net/) (only for the demos). All external dependencies are included. +The PositionBasedDynamics library allows the position-based handling of many types of constraints in a physically-based simulation. The library uses [CMake](http://www.cmake.org/), [Eigen](http://eigen.tuxfamily.org/), [json](https://github.com/nlohmann/json/), [pybind](https://github.com/pybind/pybind11), [glfw](https://www.glfw.org/) and [AntTweakBar](http://anttweakbar.sourceforge.net/) (only for the demos). All external dependencies are included. Furthermore we use our own library: - [Discregrid](https://github.com/InteractiveComputerGraphics/Discregrid/) to generate cubic signed distance fields for the collision detection @@ -14,12 +14,17 @@ Furthermore we use our own library: ## News +* We added a Python interface: [pyPBD](https://pypi.org/project/pyPBD/) * Our new [paper](https://animation.rwth-aachen.de/publication/0557/) about a Direct Position-Based Solver for Stiff Rods uses the PositionBasedDynamics library. You can watch the video [here](https://www.youtube.com/watch?v=EFH9xt4omls). * PBD now has a collision detection based on cubic signed distance fields * SPlisHSPlasH is our new open-source fluid simulator which uses the PositionBasedDynamics library to handle rigid-fluid coupling. It can be downloaded here: [https://github.com/InteractiveComputerGraphics/SPlisHSPlasH](https://github.com/InteractiveComputerGraphics/SPlisHSPlasH) * Our new [paper](http://interactive-graphics.de/index.php/research/98-hierarchical-hp-adaptive-signed-distance-fields) about adaptive signed distance fields uses the PositionBasedDynamics library. You can watch the video [here](https://www.youtube.com/watch?v=x_Iq2yM4FcA). +## Forum + +On our [GitHub discussions](https://github.com/InteractiveComputerGraphics/PositionBasedDynamics/discussions) page you can ask questions, discuss about simulation topics, and share ideas. + ## Build Instructions This project is based on [CMake](https://cmake.org/). Simply generate project, Makefiles, etc. using [CMake](https://cmake.org/) and compile the project with the compiler of your choice. The code was tested with the following configurations: @@ -28,6 +33,16 @@ This project is based on [CMake](https://cmake.org/). Simply generate project, M Note: Please use a 64-bit target on a 64-bit operating system. 32-bit builds on a 64-bit OS are not supported. +## Python Installation Instruction + +For Windows and Linux targets there exists prebuilt python wheel files which can be installed using + +``` +pip install pypbd +``` + +These are available for different Python Versions. See also here: [pyPBD](https://pypi.org/project/pyPBD/). + ## Documentation The API documentation can be found here: diff --git a/Simulation/BoundingSphereHierarchy.cpp b/Simulation/BoundingSphereHierarchy.cpp index 9bd8c9f3..1a0ce16b 100644 --- a/Simulation/BoundingSphereHierarchy.cpp +++ b/Simulation/BoundingSphereHierarchy.cpp @@ -120,6 +120,10 @@ void TetMeshBSH::init(const Vector3r *vertices, const unsigned int numVertices, } } +void TetMeshBSH::updateVertices(const Vector3r* vertices) +{ + m_vertices = vertices; +} void BVHTest::traverse(PointCloudBSH const& b1, TetMeshBSH const& b2, TraversalCallback func) diff --git a/Simulation/BoundingSphereHierarchy.h b/Simulation/BoundingSphereHierarchy.h index 40a1136f..86e1714f 100644 --- a/Simulation/BoundingSphereHierarchy.h +++ b/Simulation/BoundingSphereHierarchy.h @@ -44,6 +44,7 @@ namespace PBD const final; void compute_hull_approx(unsigned int b, unsigned int n, BoundingSphere& hull) const final; + void updateVertices(const Vector3r* vertices); private: const Vector3r *m_vertices; diff --git a/Simulation/CollisionDetection.cpp b/Simulation/CollisionDetection.cpp index 7972895e..cc65fe03 100644 --- a/Simulation/CollisionDetection.cpp +++ b/Simulation/CollisionDetection.cpp @@ -5,10 +5,16 @@ using namespace PBD; using namespace Utilities; int CollisionDetection::CollisionObjectWithoutGeometry::TYPE_ID = IDFactory::getId(); +const unsigned int CollisionDetection::RigidBodyContactType = 0; +const unsigned int CollisionDetection::ParticleContactType = 1; +const unsigned int CollisionDetection::ParticleRigidBodyContactType = 2; +const unsigned int CollisionDetection::ParticleSolidContactType = 3; +const unsigned int CollisionDetection::CollisionObject::RigidBodyCollisionObjectType = 0; +const unsigned int CollisionDetection::CollisionObject::TriangleModelCollisionObjectType = 1; +const unsigned int CollisionDetection::CollisionObject::TetModelCollisionObjectType = 2; -CollisionDetection::CollisionDetection() : - m_collisionObjects() +CollisionDetection::CollisionDetection() : m_collisionObjects() { m_collisionObjects.reserve(1000); m_contactCB = NULL; @@ -29,32 +35,31 @@ void CollisionDetection::cleanup() } void CollisionDetection::addRigidBodyContact(const unsigned int rbIndex1, const unsigned int rbIndex2, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff) + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff) { if (m_contactCB) m_contactCB(RigidBodyContactType, rbIndex1, rbIndex2, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff, m_contactCBUserData); } void CollisionDetection::addParticleRigidBodyContact(const unsigned int particleIndex, const unsigned int rbIndex, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff) + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff) { if (m_contactCB) m_contactCB(ParticleRigidBodyContactType, particleIndex, rbIndex, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff, m_contactCBUserData); } -void CollisionDetection::addParticleSolidContact(const unsigned int particleIndex, const unsigned int solidIndex, - const unsigned int tetIndex, const Vector3r &bary, const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff) +void CollisionDetection::addParticleSolidContact(const unsigned int particleIndex, const unsigned int solidIndex, + const unsigned int tetIndex, const Vector3r &bary, const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, const Real restitutionCoeff, const Real frictionCoeff) { if (m_solidContactCB) m_solidContactCB(ParticleSolidContactType, particleIndex, solidIndex, tetIndex, bary, cp1, cp2, normal, dist, restitutionCoeff, frictionCoeff, m_contactCBUserData); } - void CollisionDetection::addCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType) { CollisionObjectWithoutGeometry *co = new CollisionObjectWithoutGeometry(); @@ -163,4 +168,3 @@ void CollisionDetection::updateAABB(const Vector3r &p, AABB &aabb) if (aabb.m_p[1][2] < p[2]) aabb.m_p[1][2] = p[2]; } - diff --git a/Simulation/CollisionDetection.h b/Simulation/CollisionDetection.h index 328b3214..2d04defa 100644 --- a/Simulation/CollisionDetection.h +++ b/Simulation/CollisionDetection.h @@ -10,27 +10,27 @@ namespace PBD class CollisionDetection { public: - static const unsigned int RigidBodyContactType = 0; - static const unsigned int ParticleContactType = 1; - static const unsigned int ParticleRigidBodyContactType = 2; - static const unsigned int ParticleSolidContactType = 3; - - typedef void(*ContactCallbackFunction)(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff, void *userData); - - typedef void(*SolidContactCallbackFunction)(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, - const unsigned int tetIndex, const Vector3r &bary, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff, void *userData); + static const unsigned int RigidBodyContactType; // = 0; + static const unsigned int ParticleContactType; // = 1; + static const unsigned int ParticleRigidBodyContactType; // = 2; + static const unsigned int ParticleSolidContactType; // = 3; + + typedef void (*ContactCallbackFunction)(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff, void *userData); + + typedef void (*SolidContactCallbackFunction)(const unsigned int contactType, const unsigned int bodyIndex1, const unsigned int bodyIndex2, + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff, void *userData); struct CollisionObject { - static const unsigned int RigidBodyCollisionObjectType = 0; - static const unsigned int TriangleModelCollisionObjectType = 1; - static const unsigned int TetModelCollisionObjectType = 2; + static const unsigned int RigidBodyCollisionObjectType; // = 0; + static const unsigned int TriangleModelCollisionObjectType; // = 1; + static const unsigned int TetModelCollisionObjectType; // = 2; AABB m_aabb; unsigned int m_bodyIndex; @@ -53,7 +53,7 @@ namespace PBD SolidContactCallbackFunction m_solidContactCB; void *m_contactCBUserData; void *m_solidContactCBUserData; - std::vector m_collisionObjects; + std::vector m_collisionObjects; void updateAABB(const Vector3r &p, AABB &aabb); @@ -67,24 +67,24 @@ namespace PBD void setTolerance(Real val) { m_tolerance = val; } void addRigidBodyContact(const unsigned int rbIndex1, const unsigned int rbIndex2, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff); + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff); void addParticleRigidBodyContact(const unsigned int particleIndex, const unsigned int rbIndex, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff); + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff); void addParticleSolidContact(const unsigned int particleIndex, const unsigned int solidIndex, - const unsigned int tetIndex, const Vector3r &bary, - const Vector3r &cp1, const Vector3r &cp2, - const Vector3r &normal, const Real dist, - const Real restitutionCoeff, const Real frictionCoeff); + const unsigned int tetIndex, const Vector3r &bary, + const Vector3r &cp1, const Vector3r &cp2, + const Vector3r &normal, const Real dist, + const Real restitutionCoeff, const Real frictionCoeff); virtual void addCollisionObject(const unsigned int bodyIndex, const unsigned int bodyType); - std::vector &getCollisionObjects() { return m_collisionObjects; } + std::vector &getCollisionObjects() { return m_collisionObjects; } virtual void collisionDetection(SimulationModel &model) = 0; diff --git a/Simulation/DistanceFieldCollisionDetection.cpp b/Simulation/DistanceFieldCollisionDetection.cpp index fdc0bd2d..9764d0c0 100644 --- a/Simulation/DistanceFieldCollisionDetection.cpp +++ b/Simulation/DistanceFieldCollisionDetection.cpp @@ -68,12 +68,26 @@ void DistanceFieldCollisionDetection::collisionDetection(SimulationModel &model) if (co->m_bodyType == CollisionDetection::CollisionObject::TriangleModelCollisionObjectType) { DistanceFieldCollisionObject *sco = (DistanceFieldCollisionObject*)co; + + TriangleModel* tm = triModels[co->m_bodyIndex]; + const unsigned int offset = tm->getIndexOffset(); + const IndexedFaceMesh& mesh = tm->getParticleMesh(); + const unsigned int numVert = mesh.numVertices(); + sco->m_bvh.init(&pd.getPosition(offset), numVert); sco->m_bvh.update(); } - - if (co->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType) + else if (co->m_bodyType == CollisionDetection::CollisionObject::TetModelCollisionObjectType) { + TetModel* tm = tetModels[co->m_bodyIndex]; + const unsigned int offset = tm->getIndexOffset(); + const IndexedTetMesh& mesh = tm->getParticleMesh(); + const unsigned int numVert = mesh.numVertices(); + DistanceFieldCollisionObject *sco = (DistanceFieldCollisionObject*)co; + sco->m_bvh.init(&pd.getPosition(offset), numVert); + sco->m_bvhTets.updateVertices(&pd.getPosition(offset)); + sco->m_bvhTets0.updateVertices(&pd.getPosition(offset)); + sco->m_bvh.update(); sco->m_bvhTets.update(); } diff --git a/Simulation/ParticleData.h b/Simulation/ParticleData.h index 7064249f..ff2e2eb6 100644 --- a/Simulation/ParticleData.h +++ b/Simulation/ParticleData.h @@ -74,9 +74,9 @@ namespace PBD return (unsigned int)m_x.size(); } - FORCE_INLINE const std::vector* getVertices() + FORCE_INLINE const std::vector& getVertices() const { - return &m_x; + return m_x; } }; @@ -255,9 +255,9 @@ namespace PBD return (unsigned int) m_x.size(); } - FORCE_INLINE const std::vector* getVertices() + FORCE_INLINE const std::vector& getVertices() const { - return &m_x; + return m_x; } /** Resize the array containing the particle data. diff --git a/Simulation/SimulationModel.cpp b/Simulation/SimulationModel.cpp index 978e5bf6..35969bdf 100644 --- a/Simulation/SimulationModel.cpp +++ b/Simulation/SimulationModel.cpp @@ -660,10 +660,12 @@ void SimulationModel::addRegularTriangleModel(const int width, const int height, const unsigned int nPoints = height * width; const unsigned int nFaces = nIndices / 3; + const auto modelIndex = m_triangleModels.size(); addTriangleModel(nPoints, nFaces, points.data(), indices.data(), uvIndices, uvs); + const auto offset = m_triangleModels[modelIndex]->getIndexOffset(); ParticleData& pd = getParticles(); - for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) + for (unsigned int i = offset; i < offset + m_triangleModels[modelIndex]->getParticleMesh().numVertices(); i++) pd.setMass(i, 1.0); } @@ -760,10 +762,12 @@ void SimulationModel::addRegularTetModel(const int width, const int height, cons } } } + const auto modelIndex = m_tetModels.size(); addTetModel(width * height * depth, (unsigned int)indices.size() / 4u, points.data(), indices.data()); + const auto offset = m_tetModels[modelIndex]->getIndexOffset(); ParticleData& pd = getParticles(); - for (unsigned int i = 0; i < pd.getNumberOfParticles(); i++) + for (unsigned int i = offset; i < offset + m_tetModels[modelIndex]->getParticleMesh().numVertices(); i++) { pd.setMass(i, 1.0); } diff --git a/Simulation/TetModel.cpp b/Simulation/TetModel.cpp index 47e5c354..102bca93 100644 --- a/Simulation/TetModel.cpp +++ b/Simulation/TetModel.cpp @@ -12,6 +12,9 @@ TetModel::TetModel() : m_visMesh(), m_particleMesh() { + m_initialX.setZero(); + m_initialR.setIdentity(); + m_initialScale.setOnes(); m_restitutionCoeff = static_cast(0.6); m_frictionCoeff = static_cast(0.2); } diff --git a/pyPBD/ParticleDataModule.cpp b/pyPBD/ParticleDataModule.cpp index e5b4cd1a..fd1c2b20 100644 --- a/pyPBD/ParticleDataModule.cpp +++ b/pyPBD/ParticleDataModule.cpp @@ -26,7 +26,7 @@ void ParticleDataModule(py::module m_sub) .def("size", &PBD::VertexData::size) //.def("getVertices", &PBD::VertexData::getVertices, py::return_value_policy::reference); .def("getVertices", [](PBD::VertexData& vd) -> py::memoryview { - void* base_ptr = const_cast(&(*vd.getVertices())[0][0]); + void* base_ptr = const_cast(&(vd.getVertices())[0][0]); int num_vert = vd.size(); return py::memoryview::from_buffer((Real*)base_ptr, { num_vert, 3 }, { sizeof(Real) * 3, sizeof(Real) }, true); }); @@ -52,7 +52,7 @@ void ParticleDataModule(py::module m_sub) .def("size", &PBD::ParticleData::size) //.def("getVertices", &PBD::ParticleData::getVertices, py::return_value_policy::reference); .def("getVertices", [](PBD::ParticleData &pd) -> py::memoryview { - void* base_ptr = const_cast(&(*pd.getVertices())[0][0]); + void* base_ptr = const_cast(&(pd.getVertices())[0][0]); int num_vert = pd.getNumberOfParticles(); return py::memoryview::from_buffer((Real*)base_ptr, { num_vert, 3 }, { sizeof(Real) * 3, sizeof(Real) }, true); }); diff --git a/pyPBD/SimulationModelModule.cpp b/pyPBD/SimulationModelModule.cpp index 48b54275..3e84a983 100644 --- a/pyPBD/SimulationModelModule.cpp +++ b/pyPBD/SimulationModelModule.cpp @@ -12,6 +12,38 @@ namespace py = pybind11; +PBD::CubicSDFCollisionDetection::GridPtr generateSDF(const std::vector &vertices, const std::vector& faces, const Eigen::Matrix& resolution) +{ + const unsigned int nFaces = faces.size()/3; +#ifdef USE_DOUBLE + Discregrid::TriangleMesh sdfMesh((vertices[0]).data(), faces.data(), vertices.size(), nFaces); +#else + // if type is float, copy vector to double vector + std::vector doubleVec; + doubleVec.resize(3 * vertices.size()); + for (unsigned int i = 0; i < vertices.size(); i++) + for (unsigned int j = 0; j < 3; j++) + doubleVec[3 * i + j] = vertices[i][j]; + Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vertices.size(), nFaces); +#endif + Discregrid::MeshDistance md(sdfMesh); + Eigen::AlignedBox3d domain; + for (auto const& x : sdfMesh.vertices()) + { + domain.extend(x); + } + domain.max() += 0.1 * Eigen::Vector3d::Ones(); + domain.min() -= 0.1 * Eigen::Vector3d::Ones(); + + std::cout << "Set SDF resolution: " << resolution[0] << ", " << resolution[1] << ", " << resolution[2] << std::endl; + auto sdf = std::make_shared(domain, std::array({ resolution[0], resolution[1], resolution[2] })); + auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; + func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + std::cout << "Generate SDF\n"; + sdf->addFunction(func, true); + return sdf; +} + void SimulationModelModule(py::module m_sub) { py::class_(m_sub, "TriangleModel") @@ -63,101 +95,138 @@ void SimulationModelModule(py::module m_sub) .def("resetContacts", &PBD::SimulationModel::resetContacts) .def("updateConstraints", &PBD::SimulationModel::updateConstraints) .def("initConstraintGroups", &PBD::SimulationModel::initConstraintGroups) - - .def("addTriangleModel", []( - PBD::SimulationModel &model, - const unsigned int nPoints, - const unsigned int nFaces, - std::vector &points, - std::vector &indices, - const PBD::TriangleModel::ParticleMesh::UVIndices& uvIndices, - const PBD::TriangleModel::ParticleMesh::UVs& uvs) - { - model.addTriangleModel(nPoints, nFaces, points.data(), indices.data(), uvIndices, uvs); - }) - .def("addTriangleModelCollision", []( + .def("addTriangleModel", []( PBD::SimulationModel& model, - const unsigned int nPoints, - const unsigned int nFaces, std::vector& points, std::vector& indices, const PBD::TriangleModel::ParticleMesh::UVIndices& uvIndices, - const PBD::TriangleModel::ParticleMesh::UVs& uvs) + const PBD::TriangleModel::ParticleMesh::UVs& uvs, + const bool testMesh) { auto& triModels = model.getTriangleModels(); int i = triModels.size(); - model.addTriangleModel(nPoints, nFaces, points.data(), indices.data(), uvIndices, uvs); - PBD::ParticleData& pd = model.getParticles(); - const unsigned int nVert = triModels[i]->getParticleMesh().numVertices(); - unsigned int offset = triModels[i]->getIndexOffset(); - PBD::Simulation* sim = PBD::Simulation::getCurrent(); - PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); - if (cd != nullptr) - cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); - }) - .def("addRegularTriangleModel", &PBD::SimulationModel::addRegularTriangleModel) - .def("addRegularTriangleModelCollision", [](PBD::SimulationModel &model, + model.addTriangleModel(points.size(), indices.size()/3, points.data(), indices.data(), uvIndices, uvs); + if (testMesh) + { + PBD::ParticleData& pd = model.getParticles(); + const unsigned int nVert = triModels[i]->getParticleMesh().numVertices(); + unsigned int offset = triModels[i]->getIndexOffset(); + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + } + return triModels[i]; + }, py::arg("points"), py::arg("indices"), py::arg("uvIndices") = PBD::TriangleModel::ParticleMesh::UVIndices(), + py::arg("uvs") = PBD::TriangleModel::ParticleMesh::UVs(), py::arg("testMesh") = false, + py::return_value_policy::reference) + .def("addRegularTriangleModel", [](PBD::SimulationModel &model, const int width, const int height, const Vector3r& translation, const Matrix3r& rotation, - const Vector2r& scale) + const Vector2r& scale, + const bool testMesh) { auto &triModels = model.getTriangleModels(); int i = triModels.size(); model.addRegularTriangleModel(width, height, translation, rotation, scale); - PBD::ParticleData& pd = model.getParticles(); - const unsigned int nVert = triModels[i]->getParticleMesh().numVertices(); - unsigned int offset = triModels[i]->getIndexOffset(); - PBD::Simulation* sim = PBD::Simulation::getCurrent(); - PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); - if (cd != nullptr) - cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); - }) + if (testMesh) + { + PBD::ParticleData& pd = model.getParticles(); + const unsigned int nVert = triModels[i]->getParticleMesh().numVertices(); + unsigned int offset = triModels[i]->getIndexOffset(); + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TriangleModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + } + return triModels[i]; + }, py::arg("width"), py::arg("height"), py::arg("translation") = Vector3r::Zero(), + py::arg("rotation") = Matrix3r::Identity(), py::arg("scale") = Vector2r::Ones(), py::arg("testMesh") = false, + py::return_value_policy::reference) .def("addTetModel", []( PBD::SimulationModel& model, - const unsigned int nPoints, - const unsigned int nTets, - std::vector& points, - std::vector& indices) - { - model.addTetModel(nPoints, nTets, points.data(), indices.data()); - }) - .def("addTetModelCollision", []( - PBD::SimulationModel& model, - const unsigned int nPoints, - const unsigned int nTets, std::vector& points, - std::vector& indices) + std::vector& indices, + const bool testMesh, + bool generateCollisionObject, const Eigen::Matrix& resolution) { auto& tetModels = model.getTetModels(); int i = tetModels.size(); - model.addTetModel(nPoints, nTets, points.data(), indices.data()); + model.addTetModel(points.size(), indices.size()/4, points.data(), indices.data()); + PBD::ParticleData& pd = model.getParticles(); - const unsigned int nVert = tetModels[i]->getParticleMesh().numVertices(); - unsigned int offset = tetModels[i]->getIndexOffset(); + PBD::TetModel* tetModel = tetModels[i]; + const unsigned int nVert = tetModel->getParticleMesh().numVertices(); + unsigned int offset = tetModel->getIndexOffset(); PBD::Simulation* sim = PBD::Simulation::getCurrent(); - PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); - if (cd != nullptr) - cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); - }) - .def("addRegularTetModel", &PBD::SimulationModel::addRegularTetModel) - .def("addRegularTetModelCollision", [](PBD::SimulationModel &model, + if (generateCollisionObject) + { + auto &surfaceMesh = tetModel->getSurfaceMesh(); + PBD::CubicSDFCollisionDetection::GridPtr sdf = generateSDF(points, surfaceMesh.getFaces(), resolution); + if (sdf != nullptr) + { + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + { + auto index = cd->getCollisionObjects().size(); + cd->addCubicSDFCollisionObject(i, + PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, + &pd.getPosition(offset), nVert, sdf, Vector3r::Ones(), testMesh, false); + + const unsigned int modelIndex = cd->getCollisionObjects()[index]->m_bodyIndex; + PBD::TetModel* tm = tetModels[modelIndex]; + const unsigned int offset = tm->getIndexOffset(); + const Utilities::IndexedTetMesh& mesh = tm->getParticleMesh(); + + ((PBD::DistanceFieldCollisionDetection::DistanceFieldCollisionObject*)cd->getCollisionObjects()[index])->initTetBVH(&pd.getPosition(offset), mesh.numVertices(), mesh.getTets().data(), mesh.numTets(), cd->getTolerance()); + } + } + } + else if (testMesh) + { + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + { + auto index = cd->getCollisionObjects().size(); + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + + const unsigned int modelIndex = cd->getCollisionObjects()[index]->m_bodyIndex; + PBD::TetModel* tm = tetModels[modelIndex]; + const unsigned int offset = tm->getIndexOffset(); + const Utilities::IndexedTetMesh& mesh = tm->getParticleMesh(); + + ((PBD::DistanceFieldCollisionDetection::DistanceFieldCollisionObject*)cd->getCollisionObjects()[index])->initTetBVH(&pd.getPosition(offset), mesh.numVertices(), mesh.getTets().data(), mesh.numTets(), cd->getTolerance()); + } + } + return tetModel; + }, py::arg("points"), py::arg("indices"), py::arg("testMesh") = false, + py::arg("generateCollisionObject") = false, py::arg("resolution") = Eigen::Matrix(30, 30, 30), + py::return_value_policy::reference) + .def("addRegularTetModel", [](PBD::SimulationModel &model, const int width, const int height, const int depth, const Vector3r& translation, const Matrix3r& rotation, - const Vector3r& scale) + const Vector3r& scale, + const bool testMesh) { auto &tetModels = model.getTetModels(); int i = tetModels.size(); model.addRegularTetModel(width, height, depth, translation, rotation, scale); - PBD::ParticleData& pd = model.getParticles(); - const unsigned int nVert = tetModels[i]->getParticleMesh().numVertices(); - unsigned int offset = tetModels[i]->getIndexOffset(); - PBD::Simulation* sim = PBD::Simulation::getCurrent(); - PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); - if (cd != nullptr) - cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); - }) + if (testMesh) + { + PBD::ParticleData& pd = model.getParticles(); + const unsigned int nVert = tetModels[i]->getParticleMesh().numVertices(); + unsigned int offset = tetModels[i]->getIndexOffset(); + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::TetModelCollisionObjectType, &pd.getPosition(offset), nVert, true); + } + return tetModels[i]; + }, py::arg("width"), py::arg("height"), py::arg("depth"), py::arg("translation") = Vector3r::Zero(), + py::arg("rotation") = Matrix3r::Identity(), py::arg("scale") = Vector3r::Ones(), py::arg("testMesh") = false, + py::return_value_policy::reference) .def("addLineModel", []( PBD::SimulationModel& model, const unsigned int nPoints, @@ -237,13 +306,14 @@ void SimulationModelModule(py::module m_sub) .def("addRigidBody", [](PBD::SimulationModel &model, const Real density, const PBD::VertexData& vertices, const Utilities::IndexedFaceMesh& mesh, - const Vector3r& x, const Real angle, const Vector3r &rotationAxis, + const Vector3r& translation, const Matrix3r& rotation, const Vector3r& scale, + const bool testMesh, const PBD::CubicSDFCollisionDetection::GridPtr sdf) { PBD::SimulationModel::RigidBodyVector& rbs = model.getRigidBodies(); PBD::RigidBody *rb = new PBD::RigidBody(); - rb->initBody(density, x, Quaternionr(AngleAxisr(angle, rotationAxis)), vertices, mesh, scale); + rb->initBody(density, translation, Quaternionr(rotation), vertices, mesh, scale); rbs.push_back(rb); if (sdf != nullptr) { @@ -251,15 +321,65 @@ void SimulationModelModule(py::module m_sub) PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); if (cd != nullptr) { - const std::vector* vertices = rb->getGeometry().getVertexDataLocal().getVertices(); - const unsigned int nVert = static_cast(vertices->size()); + const std::vector& vertices = rb->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); cd->addCubicSDFCollisionObject(rbs.size() - 1, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, - vertices->data(), nVert, sdf, scale, true, false); + vertices.data(), nVert, sdf, scale, testMesh, false); + } + } + return rb; + }, py::arg("density"), py::arg("vertices"), py::arg("mesh"), py::arg("translation") = Vector3r::Zero(), + py::arg("rotation") = Matrix3r::Identity(), py::arg("scale") = Vector3r::Ones(), py::arg("testMesh") = false, + py::arg("sdf"), + py::return_value_policy::reference) + .def("addRigidBody", [](PBD::SimulationModel &model, const Real density, + const PBD::VertexData& vertices, + const Utilities::IndexedFaceMesh& mesh, + const Vector3r& translation, const Matrix3r &rotation, + const Vector3r& scale, + const bool testMesh, + const bool generateCollisionObject, const Eigen::Matrix& resolution) + { + PBD::Simulation* sim = PBD::Simulation::getCurrent(); + PBD::SimulationModel::RigidBodyVector& rbs = model.getRigidBodies(); + PBD::RigidBody *rb = new PBD::RigidBody(); + auto i = rbs.size(); + rb->initBody(density, translation, Quaternionr(rotation), vertices, mesh, scale); + rbs.push_back(rb); + + if (generateCollisionObject) + { + PBD::CubicSDFCollisionDetection::GridPtr sdf = generateSDF(vertices.getVertices(), mesh.getFaces(), resolution); + if (sdf != nullptr) + { + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + { + const std::vector& vertices = rb->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); + cd->addCubicSDFCollisionObject(rbs.size() - 1, + PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, + vertices.data(), nVert, sdf, scale, testMesh, false); + } + } + } + else if (testMesh) + { + PBD::CubicSDFCollisionDetection* cd = dynamic_cast(sim->getTimeStep()->getCollisionDetection()); + if (cd != nullptr) + { + auto index = cd->getCollisionObjects().size(); + const std::vector& vertices = rbs[i]->getGeometry().getVertexDataLocal().getVertices(); + const unsigned int nVert = static_cast(vertices.size()); + cd->addCollisionObjectWithoutGeometry(i, PBD::CollisionDetection::CollisionObject::RigidBodyCollisionObjectType, vertices.data(), nVert, true); } } return rb; - }, py::return_value_policy::reference) + }, py::arg("density"), py::arg("vertices"), py::arg("mesh"), py::arg("translation") = Vector3r::Zero(), + py::arg("rotation") = Matrix3r::Identity(), py::arg("scale") = Vector3r::Ones(), py::arg("testMesh") = false, + py::arg("generateCollisionObject") = false, py::arg("resolution") = Eigen::Matrix(30,30,30), + py::return_value_policy::reference) ; } \ No newline at end of file diff --git a/pyPBD/examples/armadillo.py b/pyPBD/examples/armadillo.py index 45959f9f..bbc47376 100644 --- a/pyPBD/examples/armadillo.py +++ b/pyPBD/examples/armadillo.py @@ -21,28 +21,34 @@ def buildModel(): sim = pbd.Simulation.getCurrent() + + # Init simulation and collision detection with standard settings sim.initDefault() model = sim.getModel() rbs = model.getRigidBodies() + # Create the mesh for the solid model createMesh(simModel) + # Load geometry from OBJ file fileName2 = "../../data/models/torus.obj" (vdTorus, meshTorus) = pbd.OBJLoader.loadObjToMesh(fileName2, [1, 1, 1]) # torus - cd = sim.getTimeStep().getCollisionDetection() - torusSDF = pbd.CubicSDFCollisionDetection.generateSDF(vdTorus, meshTorus, [30, 30, 30]) - rb = model.addRigidBody(1.0, # density - vdTorus, meshTorus, # vertices, mesh - [0.0, 1.5, 0.0], # position - 0.0, [1,0,0], # angle, rotation axis - [2.0, 2.0, 2.0], # scaling - torusSDF) # signed distance field for collision detection + rb = model.addRigidBody(1.0, # density + vdTorus, meshTorus, # vertices, mesh + [0.0, 1.5, 0.0], # position + np.identity(3), # rotation matrix + [2.0, 2.0, 2.0], # scaling + testMesh=True, # test mesh vertices against other signed distance fields + generateCollisionObject= True, # automatically generate an SDF and a corresponding collision object + resolution=[30, 30, 30]) # resolution of the signed distance field rb.setMass(0.0) rb.setFrictionCoeff(0.3) - + + # Set collision tolerance (distance threshold) + cd = sim.getTimeStep().getCollisionDetection() cd.setTolerance(0.05) ts = sim.getTimeStep() @@ -54,75 +60,97 @@ def createMesh(simModel): sim = pbd.Simulation.getCurrent() model = sim.getModel() + # Load TetGen model from file fileNameNode = "../../data/models/armadillo_4k.node" fileNameEle = "../../data/models/armadillo_4k.ele" (positions, tets) = pbd.TetGenLoader.loadTetgenModel(fileNameNode, fileNameEle) - # move up and scale + # move up and scale vertices pos = np.array(positions) for x in pos: x[0] *= 1.5 x[1] = x[1]*1.5 + 6 x[2] *= 1.5 - model.addTetModelCollision(len(pos), int(len(tets)/4), pos, tets) + # Generata tetrahedra model + tetModel = model.addTetModel(pos, tets, testMesh=True) # init constraints - tetModel = model.getTetModels()[0] stiffness = 1.0 if (simModel == 5): stiffness = 100000 poissonRatio = 0.3 + + # Generate a default set of constraints for the tet model to simulate stretching and shearing resistance + # simModel: + # 1 = distance constraints (PBD) + # 2 = FEM tet constraints (PBD) + # 3 = strain tet constraints (PBD) + # 4 = shape matching + # 5 = distance constraints (XPBD) model.addSolidConstraints(tetModel, simModel, stiffness, poissonRatio, stiffness, False, False) - print("Number of triangles: " + str(tetModel.getParticleMesh().numTets())) + print("Number of tets: " + str(tetModel.getParticleMesh().numTets())) print("Number of vertices: " + str(len(pos))) - + +# Render all bodies def render(): sim = pbd.Simulation.getCurrent() model = sim.getModel() - rbs = model.getRigidBodies() - + # render meshes of rigid bodies + rbs = model.getRigidBodies() for rb in rbs: vd = rb.getGeometry().getVertexData() mesh = rb.getGeometry().getMesh() drawMesh(vd, mesh, 0, [0,0.2,0.7]) + # render mesh of tet model pd = model.getParticles() tetModel = model.getTetModels()[0] offset = tetModel.getIndexOffset() drawMesh(pd, tetModel.getSurfaceMesh(), offset, [0,0.2,0.7]) + # render time glPushMatrix() glLoadIdentity() drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) glPopMatrix() +# Perform simulation steps def timeStep(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # We perform 8 simulation steps per render step for i in range(8): sim.getTimeStep().step(model) + # Update mesh normals of tet model for rendering for tetModel in model.getTetModels(): tetModel.updateMeshNormals(model.getParticles()) +# Reset the simulation def reset(): - pbd.Simulation.getCurrent().reset() - pbd.Simulation.getCurrent().getModel().cleanup() + sim = pbd.Simulation.getCurrent() + sim.reset() + sim.getModel().cleanup() + cd = sim.getTimeStep().getCollisionDetection() cd.cleanup() buildModel() def main(): + # Activate logger to output info on the console pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) + # init OpenGL initGL(1280, 1024) - #initLights() gluLookAt (0, 10, -20, 0, 0, 0, 0, 1, 0) glRotatef(20.0, 0, 1, 0) + # build simulation model buildModel() + # start event loop running = True while running: for event in pygame.event.get(): diff --git a/pyPBD/examples/beam_model.py b/pyPBD/examples/beam_model.py index a074d65e..13b20860 100644 --- a/pyPBD/examples/beam_model.py +++ b/pyPBD/examples/beam_model.py @@ -34,7 +34,7 @@ def buildModel(): def createMesh(simModel): sim = pbd.Simulation.getCurrent() model = sim.getModel() - model.addRegularTetModel(width, height, depth, [5,0,0], np.identity(3), [10, 1.5, 1.5]) + tetModel = model.addRegularTetModel(width, height, depth, translation=[5,0,0], scale=[10, 1.5, 1.5]) pd = model.getParticles() @@ -45,18 +45,16 @@ def createMesh(simModel): pd.setMass(i*height*depth + j*depth + k, 0.0) # init constraints - tetModels = model.getTetModels() stiffness = 1.0 if (simModel == 5): stiffness = 100000 poissonRatio = 0.3 - for tetModel in tetModels: - model.addSolidConstraints(tetModel, simModel, stiffness, poissonRatio, stiffness, False, False) + model.addSolidConstraints(tetModel, simModel, stiffness, poissonRatio, stiffness, False, False) - tetModel.updateMeshNormals(pd); - - print("Number of tets: " + str(tetModel.getParticleMesh().numTets())) - print("Number of vertices: " + str(width*height*depth)) + tetModel.updateMeshNormals(pd); + + print("Number of tets: " + str(tetModel.getParticleMesh().numTets())) + print("Number of vertices: " + str(width*height*depth)) def render(): sim = pbd.Simulation.getCurrent() diff --git a/pyPBD/examples/bunny_cloth.py b/pyPBD/examples/bunny_cloth.py index d033f344..852ffd36 100644 --- a/pyPBD/examples/bunny_cloth.py +++ b/pyPBD/examples/bunny_cloth.py @@ -28,41 +28,52 @@ def buildModel(): sim = pbd.Simulation.getCurrent() + + # Init simulation and collision detection with standard settings sim.initDefault() model = sim.getModel() - rbs = model.getRigidBodies() + # Create the mesh for the cloth model createMesh(simModel, bendingModel) + # Load geometry from OBJ files fileName = "../../data/models/cube.obj" (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName, [1, 1, 1]) fileName2 = "../../data/models/torus.obj" (vdTorus, meshTorus) = pbd.OBJLoader.loadObjToMesh(fileName2, [1, 1, 1]) - # floor + ## There are two ways to define a rigid body with a corresponding collision object: + # + # Floor: You can first generate a signed distance field floorSDF = pbd.CubicSDFCollisionDetection.generateSDF(vd, mesh, [30, 30, 30]) + # and use it as parameter for addRigidBody(). In this way the SDF can + # be directly used for multiple bodies and it is stored only once. rb = model.addRigidBody(1.0, # density vd, mesh, # vertices, mesh [0.0, -2.5, 0.0], # position - 0.0, [1,0,0], # angle, rotation axis + np.identity(3), # rotation matrix [100.0, 1.0, 100.0], # scaling + True, # test mesh vertices against other signed distance fields floorSDF) # signed distance field for collision detection - rb.setMass(0.0) + rb.setMass(0.0) # make body static - # torus - cd = sim.getTimeStep().getCollisionDetection() - torusSDF = pbd.CubicSDFCollisionDetection.generateSDF(vdTorus, meshTorus, [30, 30, 30]) - rb = model.addRigidBody(1.0, # density - vdTorus, meshTorus, # vertices, mesh - [0.0, 1.5, 0.0], # position - 0.0, [1,0,0], # angle, rotation axis - [2.0, 2.0, 2.0], # scaling - torusSDF) # signed distance field for collision detection - rb.setMass(0.0) - rb.setFrictionCoeff(0.1) - + # Torus: Alternatively, addRigidBody() automatically generates the SDF for you + # by setting generateCollisionObject= True. + rb = model.addRigidBody(1.0, # density + vdTorus, meshTorus, # vertices, mesh + [0.0, 1.5, 0.0], # position + np.identity(3), # rotation matrix + [2.0, 2.0, 2.0], # scaling + testMesh=True, # test mesh vertices against other signed distance fields + generateCollisionObject= True, # automatically generate an SDF and a corresponding collision object + resolution=[30, 30, 30]) # resolution of the signed distance field + rb.setMass(0.0) # make body static + rb.setFrictionCoeff(0.1) # set friction coefficient + + # Set collision tolerance (distance threshold) + cd = sim.getTimeStep().getCollisionDetection() cd.setTolerance(0.05) ts = sim.getTimeStep() @@ -74,6 +85,7 @@ def createMesh(simModel, bendingModel): sim = pbd.Simulation.getCurrent() model = sim.getModel() + # Load geometry from file fileName2 = "../../data/models/bunny_10k.obj" (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName2, [5,5,5]) @@ -81,76 +93,96 @@ def createMesh(simModel, bendingModel): pos = np.array(vd.getVertices()) for x in pos: x[1] += 5 - model.addTriangleModelCollision(vd.size(), mesh.numFaces(), pos, np.array(mesh.getFaces()), [], []) - - # Set mass of points to zero => make it static - #pd.setMass(0, 0.0) - #pd.setMass((nRows-1)*nCols, 0.0) + triModel = model.addTriangleModel(pos, mesh.getFaces(), testMesh=True) # init constraints - triModels = model.getTriangleModels() - for triModel in triModels: - stiffness = 1.0 - if (simModel == 4): - stiffness = 100000 - poissonRatio = 0.3 - model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, - poissonRatio, poissonRatio, False, False) - - bending_stiffness = 0.5 - if (bendingModel == 3): - bending_stiffness = 1000.0 - model.addBendingConstraints(triModel, bendingModel, bending_stiffness) - - print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) - print("Number of vertices: " + str(nRows*nCols)) + stiffness = 1.0 + if (simModel == 4): + stiffness = 100000 + poissonRatio = 0.3 + + # Generate a default set of constraints for the cloth model to simulate stretching and shearing resistance + # simModel: + # 1 = distance constraints (PBD) + # 2 = FEM triangle constraints (PBD) + # 3 = strain triangle constraints (PBD) + # 4 = distance constraints (XPBD) + model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, + poissonRatio, poissonRatio, False, False) + + bending_stiffness = 0.5 + if (bendingModel == 3): + bending_stiffness = 1000.0 + # Generate a default set of bending constraints for the cloth model + # bendingModel: + # 1 = dihedral angle (PBD) + # 2 = isometric bending (PBD) + # 3 = isometric bending (XPBD) + model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + + print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) + print("Number of vertices: " + str(nRows*nCols)) + +# Render all bodies def render(): sim = pbd.Simulation.getCurrent() model = sim.getModel() - rbs = model.getRigidBodies() - + # render meshes of rigid bodies + rbs = model.getRigidBodies() for rb in rbs: vd = rb.getGeometry().getVertexData() mesh = rb.getGeometry().getMesh() drawMesh(vd, mesh, 0, [0,0.2,0.7]) + # render mesh of cloth model pd = model.getParticles() triModel = model.getTriangleModels()[0] offset = triModel.getIndexOffset() drawMesh(pd, triModel.getParticleMesh(), offset, [0,0.3,0.8]) + # render time glPushMatrix() glLoadIdentity() drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) glPopMatrix() +# Perform simulation steps def timeStep(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # We perform 8 simulation steps per render step for i in range(8): sim.getTimeStep().step(model) + # Update mesh normals of cloth model for rendering for triModel in model.getTriangleModels(): triModel.updateMeshNormals(model.getParticles()) +# Reset the simulation def reset(): - pbd.Simulation.getCurrent().reset() - pbd.Simulation.getCurrent().getModel().cleanup() + sim = pbd.Simulation.getCurrent() + sim.reset() + sim.getModel().cleanup() + cd = sim.getTimeStep().getCollisionDetection() cd.cleanup() buildModel() def main(): + # Activate logger to output info on the console pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) - + + # init OpenGL initGL(1280, 1024) - #initLights() gluLookAt (0, 10, -20, 0, 0, 0, 0, 1, 0) glRotatef(20.0, 0, 1, 0) + # build simulation model buildModel() + # start event loop running = True while running: for event in pygame.event.get(): diff --git a/pyPBD/examples/chain_model.py b/pyPBD/examples/chain_model.py index c82167ba..3f36f214 100644 --- a/pyPBD/examples/chain_model.py +++ b/pyPBD/examples/chain_model.py @@ -3,7 +3,9 @@ from OpenGL.GL import * from OpenGL.GLU import * + from render_tools import * +from math_tools import * import pypbd as pbd import numpy as np @@ -16,6 +18,8 @@ def buildModel(): sim = pbd.Simulation.getCurrent() + + # Init simulation and collision detection with standard settings sim.initDefault() createModel() @@ -29,76 +33,94 @@ def createModel(): model = sim.getModel() rbs = model.getRigidBodies() + # Load geometry from OBJ files fileName = "../../data/models/cube.obj" (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName, [width, height, depth]) fileName2 = "../../data/models/bunny_10k.obj" (vd2, mesh2) = pbd.OBJLoader.loadObjToMesh(fileName2, [2, 2, 2]) + # add chain bodies density = 1.0 for i in range(numberOfBodies-1): model.addRigidBody(1.0, # density vd, mesh, # vertices, mesh [i*width, 0.0, 0.0], # position - 0.0, [1,0,0], # angle, rotation axis + np.identity(3), # angle, rotation axis [1, 1, 1], # scaling + False, # test mesh vertices against other signed distance fields None) # signed distance field for collision detection # Make first body static rbs[0].setMass(0.0) - # bunny + # add bunny t = np.array([0.411 + (numberOfBodies - 1.0)*width, -1.776, 0.356]) + rotation = rotation_matrix(math.pi/6.0, [0,0,1]) model.addRigidBody(density, # density vd2, mesh2, # vertices, mesh t, # position - math.pi/6.0, [0,0,1], # angle, rotation axis + rotation, # angle, rotation axis [1, 1, 1], # scaling + False, # test mesh vertices against other signed distance fields None) # signed distance field for collision detection + # generate ball joints for i in range(numberOfBodies-1): model.addBallJoint(i, i + 1, [i*width + 0.5*width, 0.0, 0.0]) - +# Render all bodies def render(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # render meshes of rigid bodies rbs = model.getRigidBodies() for rb in rbs: vd = rb.getGeometry().getVertexData() mesh = rb.getGeometry().getMesh() drawMesh(vd, mesh, 0, [0,0.2,0.7]) + # render constraints cs = model.getConstraints() for c in cs: if (c.getTypeId() == pbd.BallJoint.TYPE_ID): drawSphere(c.jointInfo[:,2], 0.15, [0.0, 0.6, 0.2]) + # render time glPushMatrix() glLoadIdentity() drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) glPopMatrix() +# Perform simulation steps def timeStep(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # We perform 8 simulation steps per render step for i in range(8): sim.getTimeStep().step(model) - + +# Reset the simulation def reset(): pbd.Simulation.getCurrent().reset() pbd.Simulation.getCurrent().getModel().cleanup() buildModel() def main(): + # Activate logger to output info on the console pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) - + + # init OpenGL initGL(1280, 1024) initLights() gluLookAt (1.5, -2, 20, 1.5, -2, 0, 0, 1, 0) + # build simulation model buildModel() + # start event loop running = True while running: for event in pygame.event.get(): diff --git a/pyPBD/examples/cloth_collision.py b/pyPBD/examples/cloth_collision.py index af2a3675..5a65ff38 100644 --- a/pyPBD/examples/cloth_collision.py +++ b/pyPBD/examples/cloth_collision.py @@ -28,41 +28,51 @@ def buildModel(): sim = pbd.Simulation.getCurrent() + + # Init simulation and collision detection with standard settings sim.initDefault() model = sim.getModel() - rbs = model.getRigidBodies() - + # Create the mesh for the cloth model createMesh(simModel, bendingModel) + # Load geometry from OBJ files fileName = "../../data/models/cube.obj" (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName, [1, 1, 1]) fileName2 = "../../data/models/torus.obj" (vdTorus, meshTorus) = pbd.OBJLoader.loadObjToMesh(fileName2, [1, 1, 1]) - # floor + ## There are two ways to define a rigid body with a corresponding collision object: + # + # Floor: You can first generate a signed distance field floorSDF = pbd.CubicSDFCollisionDetection.generateSDF(vd, mesh, [30, 30, 30]) + # and use it as parameter for addRigidBody(). In this way the SDF can + # be directly used for multiple bodies and it is stored only once. rb = model.addRigidBody(1.0, # density vd, mesh, # vertices, mesh [0.0, -2.5, 0.0], # position - 0.0, [1,0,0], # angle, rotation axis + np.identity(3), # rotation matrix [100.0, 1.0, 100.0], # scaling + True, # test mesh vertices against other signed distance fields floorSDF) # signed distance field for collision detection - rb.setMass(0.0) + rb.setMass(0.0) # make body static - # torus - cd = sim.getTimeStep().getCollisionDetection() - torusSDF = pbd.CubicSDFCollisionDetection.generateSDF(vdTorus, meshTorus, [30, 30, 30]) - rb = model.addRigidBody(1.0, # density - vdTorus, meshTorus, # vertices, mesh - [0.0, 1.5, 0.0], # position - 0.0, [1,0,0], # angle, rotation axis - [2.0, 2.0, 2.0], # scaling - torusSDF) # signed distance field for collision detection - rb.setMass(0.0) - rb.setFrictionCoeff(0.1) - + # Torus: Alternatively, addRigidBody() automatically generates the SDF for you + # by setting generateCollisionObject= True. + rb = model.addRigidBody(1.0, # density + vdTorus, meshTorus, # vertices, mesh + [0.0, 1.5, 0.0], # position + np.identity(3), # rotation matrix + [2.0, 2.0, 2.0], # scaling + testMesh=True, # test mesh vertices against other signed distance fields + generateCollisionObject= True, # automatically generate an SDF and a corresponding collision object + resolution=[30, 30, 30]) # resolution of the signed distance field + rb.setMass(0.0) # make body static + rb.setFrictionCoeff(0.1) # set friction coefficient + + # Set collision tolerance (distance threshold) + cd = sim.getTimeStep().getCollisionDetection() cd.setTolerance(0.05) ts = sim.getTimeStep() @@ -73,76 +83,102 @@ def buildModel(): def createMesh(simModel, bendingModel): sim = pbd.Simulation.getCurrent() model = sim.getModel() - model.addRegularTriangleModelCollision(nCols, nRows, [-5.0, 4.0, -5.0], rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), [width, height]) - - # Set mass of points to zero => make it static - #pd.setMass(0, 0.0) - #pd.setMass((nRows-1)*nCols, 0.0) + + # Generate a regular triangle model with nCols*nRows vertices + triModel = model.addRegularTriangleModel(nCols, nRows, + translation=[-5.0, 4.0, -5.0], # position + rotation=rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), # rotation matrix + scale=[width, height], # scaling + testMesh=True) # test mesh vertices against other signed distance fields # init constraints - triModels = model.getTriangleModels() - for triModel in triModels: - stiffness = 1.0 - if (simModel == 4): - stiffness = 100000 - poissonRatio = 0.3 - model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, - poissonRatio, poissonRatio, False, False) + stiffness = 1.0 + if (simModel == 4): + stiffness = 100000 + poissonRatio = 0.3 + + # Generate a default set of constraints for the cloth model to simulate stretching and shearing resistance + # simModel: + # 1 = distance constraints (PBD) + # 2 = FEM triangle constraints (PBD) + # 3 = strain triangle constraints (PBD) + # 4 = distance constraints (XPBD) + model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, + poissonRatio, poissonRatio, False, False) - bending_stiffness = 0.01 - if (bendingModel == 3): - bending_stiffness = 100.0 - model.addBendingConstraints(triModel, bendingModel, bending_stiffness) - - print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) - print("Number of vertices: " + str(nRows*nCols)) + bending_stiffness = 0.01 + if (bendingModel == 3): + bending_stiffness = 100.0 + # Generate a default set of bending constraints for the cloth model + # bendingModel: + # 1 = dihedral angle (PBD) + # 2 = isometric bending (PBD) + # 3 = isometric bending (XPBD) + model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + + print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) + print("Number of vertices: " + str(nRows*nCols)) + +# Render all bodies def render(): sim = pbd.Simulation.getCurrent() model = sim.getModel() - rbs = model.getRigidBodies() - + # render meshes of rigid bodies + rbs = model.getRigidBodies() for rb in rbs: vd = rb.getGeometry().getVertexData() mesh = rb.getGeometry().getMesh() drawMesh(vd, mesh, 0, [0,0.2,0.7]) - + + # render mesh of cloth model pd = model.getParticles() triModel = model.getTriangleModels()[0] offset = triModel.getIndexOffset() drawMesh(pd, triModel.getParticleMesh(), offset, [0,0.3,0.8]) + # render time glPushMatrix() glLoadIdentity() drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) glPopMatrix() +# Perform simulation steps def timeStep(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # We perform 8 simulation steps per render step for i in range(8): sim.getTimeStep().step(model) + # Update mesh normals of cloth model for rendering for triModel in model.getTriangleModels(): triModel.updateMeshNormals(model.getParticles()) +# Reset the simulation def reset(): - pbd.Simulation.getCurrent().reset() - pbd.Simulation.getCurrent().getModel().cleanup() + sim = pbd.Simulation.getCurrent() + sim.reset() + sim.getModel().cleanup() + cd = sim.getTimeStep().getCollisionDetection() cd.cleanup() buildModel() def main(): + # Activate logger to output info on the console pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) - + + # init OpenGL initGL(1280, 1024) - #initLights() gluLookAt (0, 10, -20, 0, 0, 0, 0, 1, 0) glRotatef(20.0, 0, 1, 0) + # build simulation model buildModel() + # start event loop running = True while running: for event in pygame.event.get(): diff --git a/pyPBD/examples/cloth_model.py b/pyPBD/examples/cloth_model.py index 32be9f14..990ef7e1 100644 --- a/pyPBD/examples/cloth_model.py +++ b/pyPBD/examples/cloth_model.py @@ -41,7 +41,13 @@ def buildModel(): def createMesh(simModel, bendingModel): sim = pbd.Simulation.getCurrent() model = sim.getModel() - model.addRegularTriangleModel(nCols, nRows, [0,0,0], rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), [width, height]) + + # Generate a regular triangle model with nCols*nRows vertices + triModel = model.addRegularTriangleModel(nCols, nRows, + [0,0,0], # position + rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), # rotation matrix + [width, height], # scaling + testMesh=False) # test mesh vertices against other signed distance fields # Set mass of points to zero => make it static pd = model.getParticles() @@ -49,59 +55,83 @@ def createMesh(simModel, bendingModel): pd.setMass(nRows-1, 0.0) # init constraints - triModels = model.getTriangleModels() - for triModel in triModels: - stiffness = 1.0 - if (simModel == 4): - stiffness = 100000 - poissonRatio = 0.3 - model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, - poissonRatio, poissonRatio, False, False) + stiffness = 1.0 + if (simModel == 4): + stiffness = 100000 + poissonRatio = 0.3 + + # Generate a default set of constraints for the cloth model to simulate stretching and shearing resistance + # simModel: + # 1 = distance constraints (PBD) + # 2 = FEM triangle constraints (PBD) + # 3 = strain triangle constraints (PBD) + # 4 = distance constraints (XPBD) + model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, + poissonRatio, poissonRatio, False, False) - bending_stiffness = 0.01 - if (bendingModel == 3): - bending_stiffness = 50.0 - model.addBendingConstraints(triModel, bendingModel, bending_stiffness) - - print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) - print("Number of vertices: " + str(nRows*nCols)) + bending_stiffness = 0.01 + if (bendingModel == 3): + bending_stiffness = 50.0 + # Generate a default set of bending constraints for the cloth model + # bendingModel: + # 1 = dihedral angle (PBD) + # 2 = isometric bending (PBD) + # 3 = isometric bending (XPBD) + model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + + print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) + print("Number of vertices: " + str(nRows*nCols)) + +# Render all bodies def render(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # render mesh of cloth model pd = model.getParticles() triModel = model.getTriangleModels()[0] offset = triModel.getIndexOffset() drawMesh(pd, triModel.getParticleMesh(), offset, [0,0.3,0.8]) + # render time glPushMatrix() glLoadIdentity() drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) glPopMatrix() +# Perform simulation steps def timeStep(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # We perform 8 simulation steps per render step for i in range(8): sim.getTimeStep().step(model) + # Update mesh normals of cloth model for rendering for triModel in model.getTriangleModels(): triModel.updateMeshNormals(model.getParticles()) - + +# Reset the simulation def reset(): pbd.Simulation.getCurrent().reset() pbd.Simulation.getCurrent().getModel().cleanup() buildModel() def main(): + # Activate logger to output info on the console pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) - + + # init OpenGL initGL(1280, 1024) gluLookAt (5, 10, 20, 5, -5, 0, 0, 1, 0) glRotatef(20.0, 0, 1, 0) + # build simulation model buildModel() + # start event loop running = True while running: for event in pygame.event.get(): diff --git a/pyPBD/examples/math_tools.py b/pyPBD/examples/math_tools.py index f927f235..f8bfd53f 100644 --- a/pyPBD/examples/math_tools.py +++ b/pyPBD/examples/math_tools.py @@ -1,4 +1,6 @@ import math +import numpy as np + ###################################################### # compute rotation matrix @@ -28,46 +30,8 @@ def rotation_matrix(angle, axis): ys=y*s; zs=z*s; - return [[c + x2*c1, xyc-zs, xzc+ys], - [xyc+zs, c+y2*c1, yzc-xs], - [xzc-ys, yzc+xs, c+z2*c1]] + return np.array(((c + x2*c1, xyc-zs, xzc+ys), + (xyc+zs, c+y2*c1, yzc-xs), + (xzc-ys, yzc+xs, c+z2*c1))) -###################################################### -# compute matrix vector product -###################################################### -def matrix_vec_product(A, v): - res = [0,0,0] - for i in range(0,3): - for j in range(0,3): - res[i] += A[i][j] * v[j]; - return res - -###################################################### -# compute cross product -###################################################### -def cross_product(a, b): - res = [0,0,0] - res[0] = a[1]*b[2] - a[2]*b[1]; - res[1] = a[2]*b[0] - a[0]*b[2]; - res[2] = a[0]*b[1] - a[1]*b[0]; - return res - -###################################################### -# scale vector -###################################################### -def scale_vector(v, s): - res = [0,0,0] - res[0] = s*v[0]; - res[1] = s*v[1]; - res[2] = s*v[2]; - return res - -###################################################### -# add vector -###################################################### -def add_vector(v1, v2): - res = [0,0,0] - res[0] = v1[0] + v2[0]; - res[1] = v1[1] + v2[1]; - res[2] = v1[2] + v2[2]; - return res \ No newline at end of file + \ No newline at end of file diff --git a/pyPBD/examples/pendulum.py b/pyPBD/examples/pendulum.py index 98545a80..c492ce36 100644 --- a/pyPBD/examples/pendulum.py +++ b/pyPBD/examples/pendulum.py @@ -13,6 +13,8 @@ def buildModel(): sim = pbd.Simulation.getCurrent() + + # Init simulation and collision detection with standard settings sim.initDefault() model = sim.getModel() @@ -21,18 +23,24 @@ def buildModel(): ts = sim.getTimeStep() ts.setValueUInt(pbd.TimeStepController.NUM_SUB_STEPS, 10) + # add particles dx = size / (numParticles - 1) for i in range(numParticles): pd.addVertex([dx*i,0,0]) - pd.setAcceleration(i, [0,-9.81,0]) + + # link them by distance constraints for i in range(numParticles-1): model.addDistanceConstraint_XPBD(i,i+1, 1000000.0) + # make first particle static pd.setMass(0, 0.0) +# render pendulum def render(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # render distance constraints pd = model.getParticles() glLineWidth(2.0) glColor3f(1.0, 1.0, 1.0) @@ -41,6 +49,7 @@ def render(): glVertex3fv(pd.getPosition(i)) glEnd() + # render particles glPointSize(8.0) glColor3f(0.1, 0.7, 0.3) glBegin(GL_POINTS) @@ -48,30 +57,40 @@ def render(): glVertex3fv(pd.getPosition(i)) glEnd() + # render time glPushMatrix() glLoadIdentity() drawText([-0.95,0.9], "Time: {:.2f}".format(pbd.TimeManager.getCurrent().getTime())) glPopMatrix() +# Perform simulation steps def timeStep(): sim = pbd.Simulation.getCurrent() model = sim.getModel() + + # We perform 8 simulation steps per render step for i in range(8): sim.getTimeStep().step(model) +# Reset the simulation def reset(): - pbd.Simulation.getCurrent().reset() - pbd.Simulation.getCurrent().getModel().cleanup() - buildModel() + sim = pbd.Simulation.getCurrent() + sim.reset() + sim.getModel().cleanup() + buildModel() def main(): + # Activate logger to output info on the console pbd.Logger.addConsoleSink(pbd.LogLevel.INFO) - + + # init OpenGL initGL(1280, 1024) gluLookAt (0, -2, -10, 0, -2, 0, 0, 1, 0) + # build simulation model buildModel() + # start event loop running = True while running: for event in pygame.event.get(): diff --git a/pyPBD/examples/render_tools.py b/pyPBD/examples/render_tools.py index ec860776..06c27a07 100644 --- a/pyPBD/examples/render_tools.py +++ b/pyPBD/examples/render_tools.py @@ -58,7 +58,8 @@ def drawMesh(pd, mesh, offset, color): #glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 15.0) #glColor3fv(color) - vertices = np.reshape(pd.getVertices(), -1) + v = np.array(pd.getVertices()) + vertices = np.reshape(v[offset:], -1) normals = np.reshape(np.negative(np.array(mesh.getVertexNormals())), -1) #glEnableClientState(GL_VERTEX_ARRAY) diff --git a/pyPBD/examples/rigid_body_cloth_coupling.py b/pyPBD/examples/rigid_body_cloth_coupling.py index a24b4d76..3555b158 100644 --- a/pyPBD/examples/rigid_body_cloth_coupling.py +++ b/pyPBD/examples/rigid_body_cloth_coupling.py @@ -20,6 +20,8 @@ def buildModel(): sim = pbd.Simulation.getCurrent() + + # Init simulation and collision detection with standard settings sim.initDefault() model = sim.getModel() @@ -34,7 +36,9 @@ def buildModel(): # 3 = isometric bending (XPBD) bendingModel = 2 + # Create the mesh for the cloth model createMesh(simModel, bendingModel) + # Create rigid bodies createRigidBodyModel() ts = sim.getTimeStep() @@ -45,68 +49,74 @@ def buildModel(): def createMesh(simModel, bendingModel): sim = pbd.Simulation.getCurrent() model = sim.getModel() - model.addRegularTriangleModel(nCols, nRows, [-5,4,-5], rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), [clothWidth, clothHeight]) + + # Generate a regular triangle model with nCols*nRows vertices + triModel = model.addRegularTriangleModel(nCols, nRows, + translation=[-5.0, 4.0, -5.0], # position + rotation=rotation_matrix(math.pi*0.5, [1.0, 0.0, 0.0]), # rotation matrix + scale=[clothWidth, clothHeight], # scaling + testMesh=False) # test mesh vertices against other signed distance fields # init constraints - triModels = model.getTriangleModels() - for triModel in triModels: - stiffness = 1.0 - if (simModel == 4): - stiffness = 100000 - poissonRatio = 0.3 - model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, - poissonRatio, poissonRatio, False, False) + stiffness = 1.0 + if (simModel == 4): + stiffness = 100000 + poissonRatio = 0.3 + + # Generate a default set of constraints for the cloth model to simulate stretching and shearing resistance + # simModel: + # 1 = distance constraints (PBD) + # 2 = FEM triangle constraints (PBD) + # 3 = strain triangle constraints (PBD) + # 4 = distance constraints (XPBD) + model.addClothConstraints(triModel, simModel, stiffness, stiffness, stiffness, stiffness, + poissonRatio, poissonRatio, False, False) - bending_stiffness = 0.01 - if (bendingModel == 3): - bending_stiffness = 50.0 - model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + bending_stiffness = 0.01 + if (bendingModel == 3): + bending_stiffness = 50.0 - print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) - print("Number of vertices: " + str(nRows*nCols)) - - - -# Compute diagonal inertia tensor -def computeInertiaTensorBox(mass, width, height, depth): - Ix = (mass / 12.0) * (height*height + depth*depth) - Iy = (mass / 12.0) * (width*width + depth*depth) - Iz = (mass / 12.0) * (width*width + height*height) - return np.array([Ix, Iy, Iz]) + # Generate a default set of bending constraints for the cloth model + # bendingModel: + # 1 = dihedral angle (PBD) + # 2 = isometric bending (PBD) + # 3 = isometric bending (XPBD) + model.addBendingConstraints(triModel, bendingModel, bending_stiffness) + print("Number of triangles: " + str(triModel.getParticleMesh().numFaces())) + print("Number of vertices: " + str(nRows*nCols)) + + def createRigidBodyModel(): sim = pbd.Simulation.getCurrent() model = sim.getModel() rb = model.getRigidBodies() + # Load geometry from OBJ files fileName = "../../data/models/cube.obj" (vd, mesh) = pbd.OBJLoader.loadObjToMesh(fileName, [width, height, depth]) - (vd_static, mesh_static) = pbd.OBJLoader.loadObjToMesh(fileName, [0.5, 0.5, 0.5]) # -5, -5 - body = model.addRigidBody(1.0, # density - vd_static, mesh_static, # vertices, mesh - [-5.0, 0.0, -5.0], # position - 0.0, [1,0,0], # angle, rotation axis - [1, 1, 1], # scaling - None) # signed distance field for collision detection + body = model.addRigidBody(1.0, # density + vd_static, mesh_static, # vertices, mesh + translation=[-5.0, 0.0, -5.0], # position + testMesh=False, # no collision handling + generateCollisionObject=False) body.setMass(0.0) # dynamic body body = model.addRigidBody(1.0, vd, mesh, [-5.0, 1.0, -5.0], - 0.0, [1,0,0], - [1, 1, 1], - None) + testMesh=False, # no collision handling + generateCollisionObject=False) body = model.addRigidBody(1.0, vd, mesh, [-5.0, 3.0, -5.0], - 0.0, [1,0,0], - [1, 1, 1], - None) + testMesh=False, # no collision handling + generateCollisionObject=False) model.addBallJoint(0, 1, [-5.0, 0.0, -5.0]) model.addBallJoint(1, 2, [-5.0, 2.0, -5.0]) @@ -115,25 +125,22 @@ def createRigidBodyModel(): body = model.addRigidBody(1.0, # density vd_static, mesh_static, # vertices, mesh [5.0, 0.0, -5.0], # position - 0.0, [1,0,0], # angle, rotation axis - [1, 1, 1], # scaling - None) # signed distance field for collision detection + testMesh=False, # no collision handling + generateCollisionObject=False) body.setMass(0.0) # dynamic body body = model.addRigidBody(1.0, vd, mesh, [5.0, 1.0, -5.0], - 0.0, [1,0,0], - [1, 1, 1], - None) + testMesh=False, # no collision handling + generateCollisionObject=False) body = model.addRigidBody(1.0, vd, mesh, [5.0, 3.0, -5.0], - 0.0, [1,0,0], - [1, 1, 1], - None) + testMesh=False, # no collision handling + generateCollisionObject=False) model.addBallJoint(3, 4, [5.0, 0.0, -5.0]) model.addBallJoint(4, 5, [5.0, 2.0, -5.0]) @@ -142,25 +149,22 @@ def createRigidBodyModel(): body = model.addRigidBody(1.0, # density vd_static, mesh_static, # vertices, mesh [5.0, 0.0, 5.0], # position - 0.0, [1,0,0], # angle, rotation axis - [1, 1, 1], # scaling - None) # signed distance field for collision detection + testMesh=False, # no collision handling + generateCollisionObject=False) body.setMass(0.0) # dynamic body body = model.addRigidBody(1.0, vd, mesh, [5.0, 1.0, 5.0], - 0.0, [1,0,0], - [1, 1, 1], - None) + testMesh=False, # no collision handling + generateCollisionObject=False) body = model.addRigidBody(1.0, vd, mesh, [5.0, 3.0, 5.0], - 0.0, [1,0,0], - [1, 1, 1], - None) + testMesh=False, # no collision handling + generateCollisionObject=False) model.addBallJoint(6, 7, [5.0, 0.0, 5.0]) model.addBallJoint(7, 8, [5.0, 2.0, 5.0]) @@ -169,25 +173,22 @@ def createRigidBodyModel(): body = model.addRigidBody(1.0, # density vd_static, mesh_static, # vertices, mesh [-5.0, 0.0, 5.0], # position - 0.0, [1,0,0], # angle, rotation axis - [1, 1, 1], # scaling - None) # signed distance field for collision detection + testMesh=False, # no collision handling + generateCollisionObject=False) body.setMass(0.0) # dynamic body body = model.addRigidBody(1.0, vd, mesh, [-5.0, 1.0, 5.0], - 0.0, [1,0,0], - [1, 1, 1], - None) + testMesh=False, # no collision handling + generateCollisionObject=False) body = model.addRigidBody(1.0, vd, mesh, [-5.0, 3.0, 5.0], - 0.0, [1,0,0], - [1, 1, 1], - None) + testMesh=False, # no collision handling + generateCollisionObject=False) model.addBallJoint(9, 10, [-5.0, 0.0, 5.0]) model.addBallJoint(10, 11, [-5.0, 2.0, 5.0]) diff --git a/version b/version index 359a5b95..10bf840e 100644 --- a/version +++ b/version @@ -1 +1 @@ -2.0.0 \ No newline at end of file +2.0.1 \ No newline at end of file From 958af5a624b00ee9f03b03426b8a4e07fc3f33b9 Mon Sep 17 00:00:00 2001 From: ruberith Date: Sat, 2 Apr 2022 18:26:02 +0200 Subject: [PATCH 056/101] Fix inclusion of version by Clang on macOS --- Utils/CMakeLists.txt | 2 +- version => version.txt | 0 2 files changed, 1 insertion(+), 1 deletion(-) rename version => version.txt (100%) diff --git a/Utils/CMakeLists.txt b/Utils/CMakeLists.txt index b24386ec..71903b5e 100644 --- a/Utils/CMakeLists.txt +++ b/Utils/CMakeLists.txt @@ -5,7 +5,7 @@ if (${GIT_LOCAL_CHANGES} STREQUAL "DIRTY") set(COMPILER_MESSAGE "#pragma WARNING(Local changes not committed.)") endif() -file (STRINGS "../version" PBD_VERSION) +file (STRINGS "../version.txt" PBD_VERSION) configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Version.h.in ${CMAKE_CURRENT_SOURCE_DIR}/Version.h @ONLY) diff --git a/version b/version.txt similarity index 100% rename from version rename to version.txt From 2b40f11e4dcfb5d21e0d9f656c295fe5fadc1087 Mon Sep 17 00:00:00 2001 From: ruberith Date: Sat, 2 Apr 2022 18:35:37 +0200 Subject: [PATCH 057/101] Update definitions altered in Discregrid --- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 8 ++++---- .../DirectPositionBasedSolverForStiffRodsDemo.cpp | 8 ++++---- pyPBD/CollisionDetectionModule.cpp | 4 ++-- pyPBD/SimulationModelModule.cpp | 4 ++-- 4 files changed, 12 insertions(+), 12 deletions(-) diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index e3c7c447..7ee8ca29 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -390,7 +390,7 @@ CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, co doubleVec[3 * i + j] = vd.getPosition(i)[j]; Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); #endif - Discregrid::MeshDistance md(sdfMesh); + Discregrid::TriangleMeshDistance md(sdfMesh); Eigen::AlignedBox3d domain; for (auto const& x : sdfMesh.vertices()) { @@ -402,7 +402,7 @@ CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, co LOG_INFO << "Set SDF resolution: " << resolutionSDF[0] << ", " << resolutionSDF[1] << ", " << resolutionSDF[2]; distanceField = std::make_shared(domain, std::array({ resolutionSDF[0], resolutionSDF[1], resolutionSDF[2] })); auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; - func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + func = [&md](Eigen::Vector3d const& xi) {return md.signed_distance(xi).distance; }; LOG_INFO << "Generate SDF for " << modelFile; distanceField->addFunction(func, true); if (FileSystem::makeDir(cachePath) == 0) @@ -549,7 +549,7 @@ void readScene(const bool readFile) doubleVec[3 * i + j] = vd.getPosition(i)[j]; Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); #endif - Discregrid::MeshDistance md(sdfMesh); + Discregrid::TriangleMeshDistance md(sdfMesh); Eigen::AlignedBox3d domain; for (auto const& x : sdfMesh.vertices()) { @@ -561,7 +561,7 @@ void readScene(const bool readFile) LOG_INFO << "Set SDF resolution: " << rbd.m_resolutionSDF[0] << ", " << rbd.m_resolutionSDF[1] << ", " << rbd.m_resolutionSDF[2]; distanceFields[sdfFileName] = std::make_shared(domain, std::array({ rbd.m_resolutionSDF[0], rbd.m_resolutionSDF[1], rbd.m_resolutionSDF[2] })); auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; - func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + func = [&md](Eigen::Vector3d const& xi) {return md.signed_distance(xi).distance; }; LOG_INFO << "Generate SDF for " << rbd.m_modelFile; distanceFields[sdfFileName]->addFunction(func, true); if (FileSystem::makeDir(cachePath) == 0) diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index 4e4320f7..2ac53dd6 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -401,7 +401,7 @@ CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, co doubleVec[3 * i + j] = vd.getPosition(i)[j]; Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); #endif - Discregrid::MeshDistance md(sdfMesh); + Discregrid::TriangleMeshDistance md(sdfMesh); Eigen::AlignedBox3d domain; for (auto const& x : sdfMesh.vertices()) { @@ -413,7 +413,7 @@ CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, co LOG_INFO << "Set SDF resolution: " << resolutionSDF[0] << ", " << resolutionSDF[1] << ", " << resolutionSDF[2]; distanceField = std::make_shared(domain, std::array({ resolutionSDF[0], resolutionSDF[1], resolutionSDF[2] })); auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; - func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + func = [&md](Eigen::Vector3d const& xi) {return md.signed_distance(xi).distance; }; LOG_INFO << "Generate SDF for " << modelFile; distanceField->addFunction(func, true); if (FileSystem::makeDir(cachePath) == 0) @@ -560,7 +560,7 @@ void readScene() doubleVec[3 * i + j] = vd.getPosition(i)[j]; Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); #endif - Discregrid::MeshDistance md(sdfMesh); + Discregrid::TriangleMeshDistance md(sdfMesh); Eigen::AlignedBox3d domain; for (auto const& x : sdfMesh.vertices()) { @@ -572,7 +572,7 @@ void readScene() LOG_INFO << "Set SDF resolution: " << rbd.m_resolutionSDF[0] << ", " << rbd.m_resolutionSDF[1] << ", " << rbd.m_resolutionSDF[2]; distanceFields[sdfFileName] = std::make_shared(domain, std::array({ rbd.m_resolutionSDF[0], rbd.m_resolutionSDF[1], rbd.m_resolutionSDF[2] })); auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; - func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + func = [&md](Eigen::Vector3d const& xi) {return md.signed_distance(xi).distance; }; LOG_INFO << "Generate SDF for " << rbd.m_modelFile; distanceFields[sdfFileName]->addFunction(func, true); if (FileSystem::makeDir(cachePath) == 0) diff --git a/pyPBD/CollisionDetectionModule.cpp b/pyPBD/CollisionDetectionModule.cpp index 3b6d6121..58d75b70 100644 --- a/pyPBD/CollisionDetectionModule.cpp +++ b/pyPBD/CollisionDetectionModule.cpp @@ -168,7 +168,7 @@ void CollisionDetectionModule(py::module m_sub) doubleVec[3 * i + j] = vd.getPosition(i)[j]; Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vd.size(), nFaces); #endif - Discregrid::MeshDistance md(sdfMesh); + Discregrid::TriangleMeshDistance md(sdfMesh); Eigen::AlignedBox3d domain; for (auto const& x : sdfMesh.vertices()) { @@ -181,7 +181,7 @@ void CollisionDetectionModule(py::module m_sub) //PBD::CubicSDFCollisionDetection::Grid *sdf = new PBD::CubicSDFCollisionDetection::Grid(domain, std::array({ resolution[0], resolution[1], resolution[2] })); auto sdf = std::make_shared(domain, std::array({ resolution[0], resolution[1], resolution[2] })); auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; - func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + func = [&md](Eigen::Vector3d const& xi) {return md.signed_distance(xi).distance; }; std::cout << "Generate SDF\n"; sdf->addFunction(func, true); return sdf; diff --git a/pyPBD/SimulationModelModule.cpp b/pyPBD/SimulationModelModule.cpp index 3e84a983..3ee3b0dc 100644 --- a/pyPBD/SimulationModelModule.cpp +++ b/pyPBD/SimulationModelModule.cpp @@ -26,7 +26,7 @@ PBD::CubicSDFCollisionDetection::GridPtr generateSDF(const std::vector doubleVec[3 * i + j] = vertices[i][j]; Discregrid::TriangleMesh sdfMesh(&doubleVec[0], faces.data(), vertices.size(), nFaces); #endif - Discregrid::MeshDistance md(sdfMesh); + Discregrid::TriangleMeshDistance md(sdfMesh); Eigen::AlignedBox3d domain; for (auto const& x : sdfMesh.vertices()) { @@ -38,7 +38,7 @@ PBD::CubicSDFCollisionDetection::GridPtr generateSDF(const std::vector std::cout << "Set SDF resolution: " << resolution[0] << ", " << resolution[1] << ", " << resolution[2] << std::endl; auto sdf = std::make_shared(domain, std::array({ resolution[0], resolution[1], resolution[2] })); auto func = Discregrid::DiscreteGrid::ContinuousFunction{}; - func = [&md](Eigen::Vector3d const& xi) {return md.signedDistanceCached(xi); }; + func = [&md](Eigen::Vector3d const& xi) {return md.signed_distance(xi).distance; }; std::cout << "Generate SDF\n"; sdf->addFunction(func, true); return sdf; From eac84a2627d19ef7d6cf7b6fcd3cc5655b6333f9 Mon Sep 17 00:00:00 2001 From: ruberith Date: Sat, 2 Apr 2022 18:41:19 +0200 Subject: [PATCH 058/101] Fix OpenMP support for Clang on macOS --- CMake/Common.cmake | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index 97f98173..34935551 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -36,8 +36,12 @@ option(USE_OpenMP "Use OpenMP" ON) if(USE_OpenMP) FIND_PACKAGE(OpenMP) if(OPENMP_FOUND) - SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") - SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") + if (CMAKE_VERSION VERSION_GREATER "3.8") + link_libraries(OpenMP::OpenMP_CXX) + else() + SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") + SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") + endif() endif() endif() From 0c0a5ce6ebe028287b075a9475cd89f5ae275922 Mon Sep 17 00:00:00 2001 From: ruberith Date: Sat, 2 Apr 2022 18:46:00 +0200 Subject: [PATCH 059/101] Temp workaround for arch optimizations on Apple M1 --- CMake/Common.cmake | 3 +++ 1 file changed, 3 insertions(+) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index 34935551..521c5ba9 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -63,6 +63,9 @@ if (UNIX OR MINGW) if (CI_BUILD) set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=x86-64") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=x86-64") + elseif (APPLE AND CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64") + set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -mcpu=apple-m1") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -mcpu=apple-m1") else() set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=native") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=native") From 06be96c0a08b7ac16988ca3a00c624e7904a5b4f Mon Sep 17 00:00:00 2001 From: ruberith Date: Sat, 2 Apr 2022 18:47:07 +0200 Subject: [PATCH 060/101] Silence OpenGL deprecation warnings on macOS --- CMake/Common.cmake | 1 + 1 file changed, 1 insertion(+) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index 521c5ba9..2232ae66 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -77,6 +77,7 @@ endif(MINGW) if(APPLE) set(CMAKE_MACOSX_RPATH 1) + add_definitions(-DGL_SILENCE_DEPRECATION) endif() set (CMAKE_CXX_STANDARD 11) From 28a52b6c443563bc46f83c12e12fd687021d3e82 Mon Sep 17 00:00:00 2001 From: ruberith Date: Sat, 2 Apr 2022 18:49:08 +0200 Subject: [PATCH 061/101] Use fork of Discregrid --- CMakeLists.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 029cbea7..f8b39a9b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -41,8 +41,8 @@ else() ExternalProject_Add( Ext_Discregrid PREFIX "${CMAKE_BINARY_DIR}/extern/Discregrid" - GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git - GIT_TAG "0b69062ff9c56fbb6dcecd296652028bedbacf0e" + GIT_REPOSITORY https://github.com/ruberith/Discregrid.git + GIT_TAG "a9364dfc40617dcd1ec794f85ac32de359a11e8f" INSTALL_DIR ${ExternalInstallDir}/Discregrid CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EIGEN3_INCLUDE_DIR} -DCMAKE_CXX_FLAGS=${CMAKE_CXX_FLAGS} From 47c847221758191522810e9efacf0c7be9b2f015 Mon Sep 17 00:00:00 2001 From: ruberith Date: Mon, 4 Apr 2022 17:49:56 +0200 Subject: [PATCH 062/101] Fix getProgramPath on macOS (cherry picked from commit b95c635fd499dc7d3aad115c4b6c537bc1b5ea88) --- Utils/FileSystem.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Utils/FileSystem.h b/Utils/FileSystem.h index b0eeb93e..fc935249 100644 --- a/Utils/FileSystem.h +++ b/Utils/FileSystem.h @@ -13,6 +13,9 @@ #include #include #endif +#ifdef __APPLE__ +#include +#endif #ifndef S_ISDIR #define S_ISDIR(mode) (((mode) & S_IFMT) == S_IFDIR) @@ -217,6 +220,9 @@ namespace Utilities char buffer[1000]; #ifdef WIN32 GetModuleFileName(NULL, buffer, 1000); +#elif defined(__APPLE__) + uint32_t bufferSize = sizeof(buffer); + _NSGetExecutablePath(buffer, &bufferSize); #else char szTmp[32]; sprintf(szTmp, "/proc/%d/exe", getpid()); From d7d066f2e25fa92a6cbc7f9ea9344b519879d66c Mon Sep 17 00:00:00 2001 From: ruberith Date: Fri, 8 Apr 2022 16:00:21 +0200 Subject: [PATCH 063/101] Adapt Python bindings --- setup.py | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/setup.py b/setup.py index fc7916df..79c7d96a 100644 --- a/setup.py +++ b/setup.py @@ -102,10 +102,18 @@ def build_extension(self, ext): long_description = f.read() # read version -f = open("version", "r") +f = open("version.txt", "r") pbd_version = f.readline().strip() f.close() +max_numpy_version = "1.19.3" +install_requires = [f"numpy<={max_numpy_version}"] +if platform.machine() == "arm64": + if platform.system() == "Darwin": + install_requires = ["numpy>=1.21.0"] + else: + install_requires = [f"numpy>=1.19.0,<={max_numpy_version}"] + setup( name=name, version=pbd_version, @@ -121,5 +129,5 @@ def build_extension(self, ext): cmdclass=dict(build_ext=CMakeBuild), packages=find_packages(), zip_safe=False, - install_requires=['numpy<=1.19.3'] + install_requires=install_requires ) \ No newline at end of file From 78d523df735225f6e846a58f3de677d2ee044642 Mon Sep 17 00:00:00 2001 From: ruberith Date: Fri, 8 Apr 2022 16:03:44 +0200 Subject: [PATCH 064/101] Respect target system --- CMake/Common.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index 2232ae66..4d37bd58 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -63,7 +63,7 @@ if (UNIX OR MINGW) if (CI_BUILD) set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=x86-64") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=x86-64") - elseif (APPLE AND CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64") + elseif (APPLE AND CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64") set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -mcpu=apple-m1") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -mcpu=apple-m1") else() From 8bc52d786846824eccf12f646a25f8eb311ad730 Mon Sep 17 00:00:00 2001 From: ruberith Date: Fri, 8 Apr 2022 16:36:15 +0200 Subject: [PATCH 065/101] Fix inclusion of Eigen version by Clang on macOS --- extern/eigen/{version => version.txt} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename extern/eigen/{version => version.txt} (100%) diff --git a/extern/eigen/version b/extern/eigen/version.txt similarity index 100% rename from extern/eigen/version rename to extern/eigen/version.txt From ed7a2c8c8ec47b21f3334f3a1b32b8df11dd7359 Mon Sep 17 00:00:00 2001 From: ruberith Date: Sat, 16 Apr 2022 13:51:10 +0200 Subject: [PATCH 066/101] Fix framebuffer scale for Retina displays --- Demos/Visualization/MiniGL.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Demos/Visualization/MiniGL.cpp b/Demos/Visualization/MiniGL.cpp index 2b4a522b..aec7b0aa 100644 --- a/Demos/Visualization/MiniGL.cpp +++ b/Demos/Visualization/MiniGL.cpp @@ -451,6 +451,7 @@ void MiniGL::init(int argc, char **argv, const int width, const int height, cons if (!glfwInit()) exit(EXIT_FAILURE); + glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GL_FALSE); //glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); //glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); //glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); @@ -499,7 +500,9 @@ void MiniGL::init(int argc, char **argv, const int width, const int height, cons fprintf(stderr, "AntTweakBar initialization failed: %s\n", TwGetLastError()); exit(1); } - TwWindowSize(width, height); + int w, h; + glfwGetWindowSize(m_glfw_window, &w, &h); + TwWindowSize(w, h); initTweakBar(); glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); From 0c07c820415c2b944c0c1adf9c5b66442ac054c5 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 15 Aug 2022 09:26:58 +0200 Subject: [PATCH 067/101] - added an example scene --- data/scenes/ClothOnBunny.json | 76 +++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 data/scenes/ClothOnBunny.json diff --git a/data/scenes/ClothOnBunny.json b/data/scenes/ClothOnBunny.json new file mode 100644 index 00000000..dc28064a --- /dev/null +++ b/data/scenes/ClothOnBunny.json @@ -0,0 +1,76 @@ +{ + "Name": "ClothCollisionScene1", + "Simulation": + { + "timeStepSize": 0.005, + "maxIterations" : 1, + "subSteps": 2, + "maxIterVel" : 5, + "velocityUpdateMethod" : 0, + "contactTolerance": 0.1, + "triangleModelSimulationMethod": 2, + "triangleModelBendingMethod": 2, + "contactStiffnessRigidBody" : 1.0, + "contactStiffnessParticleRigidBody": 100.0, + "cloth_stiffness": 1.0, + "cloth_bendingStiffness": 0.1, + "cloth_xxStiffness": 1.0, + "cloth_yyStiffness": 1.0, + "cloth_xyStiffness": 1.0, + "cloth_xyPoissonRatio": 0.3, + "cloth_yxPoissonRatio": 0.3, + "cloth_normalizeStretch": 0, + "cloth_normalizeShear": 0 + }, + "TriangleModels": [ + { + "id": 0, + "geometryFile": "../models/plane_50x50.obj", + "translation": [5,8,0], + "rotationAxis": [1, 0, 0], + "rotationAngle": 0.0, + "scale": [10, 10, 10], + "restitution" : 0.1, + "friction" : 0.1 + } + ], + "RigidBodies": [ + { + "id": 1, + "geometryFile": "../models/cube.obj", + "flatShading": true, + "isDynamic": 0, + "density": 500, + "translation": [0,0,0], + "rotationAxis": [1, 0, 0], + "rotationAngle": 0.0, + "scale": [100, 1, 100], + "restitution" : 0.6, + "friction" : 0.0, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", + "collisionObjectType": 2, + "collisionObjectScale": [100, 1, 100] + }, + { + "id": 2, + "geometryFile": "../models/bunny_10k.obj", + "comment": "collisionObjectFileName can contain the path of an SDF file or if it is empty, the simulator will generate an SDF using the mesh in the geometryFile", + "collisionObjectFileName": "", + "resolutionSDF": [40,40,40], + "isDynamic": 1, + "density": 500, + "translation": [5,1,0], + "rotationAxis": [1, 0, 0], + "rotationAngle": 0.0, + "scale": [4, 4, 4], + "velocity": [0,0,0], + "restitution" : 0.6, + "friction" : 0.2, + "comment": "collisionObjectType = 1: Sphere, 2: Box, 3: Cylinder, 4: Torus, 5: SDF, 6: HollowSphere, 7: HollowBox", + "collisionObjectType": 5, + "collisionObjectScale": [4, 4, 4] + } + ] +} + + From faace8fd9d306d2344d47bc3090bb5e90011c03f Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 17 Aug 2022 08:05:39 +0200 Subject: [PATCH 068/101] - update action files --- .github/workflows/build-linux.yml | 8 +++++--- .github/workflows/build-windows.yml | 12 ++++++++---- 2 files changed, 13 insertions(+), 7 deletions(-) diff --git a/.github/workflows/build-linux.yml b/.github/workflows/build-linux.yml index a349c538..0187f598 100644 --- a/.github/workflows/build-linux.yml +++ b/.github/workflows/build-linux.yml @@ -1,6 +1,8 @@ name: build-linux -on: [push] +on: + push: + branches: [ master ] jobs: build-ubuntu: @@ -10,7 +12,7 @@ jobs: steps: - uses: actions/checkout@v1 - name: apt-get update - run: sudo apt-get update --fix-missing + run: sudo apt-get update --fix-missing - name: Install packages run: sudo apt-get -y install xorg-dev freeglut3-dev - name: configure @@ -24,7 +26,7 @@ jobs: strategy: matrix: # python-version: [3.7] - python-version: [cp36-cp36m, cp37-cp37m, cp38-cp38] + python-version: [cp36-cp36m, cp37-cp37m, cp38-cp38, cp39-cp39, cp310-cp310] steps: - uses: actions/checkout@v1 diff --git a/.github/workflows/build-windows.yml b/.github/workflows/build-windows.yml index 6e11ec8c..642fdbff 100644 --- a/.github/workflows/build-windows.yml +++ b/.github/workflows/build-windows.yml @@ -1,6 +1,8 @@ name: build-windows -on: [push] +on: + push: + branches: [ master ] jobs: build-windows: @@ -8,10 +10,12 @@ jobs: runs-on: ${{ matrix.os }} strategy: matrix: - os: [windows-latest, windows-2016] + os: [windows-latest] steps: + # Checkout repo - uses: actions/checkout@v1 + # Configure, build and test - name: configure run: mkdir build-release;cd build-release;cmake .. shell: pwsh @@ -25,7 +29,7 @@ jobs: strategy: matrix: # python-version: [3.7] - python-version: [2.7, 3.5, 3.6, 3.7, 3.8] + python-version: ['2.7', '3.5', '3.6', '3.7', '3.8', '3.9', '3.10'] steps: # Checkout repo @@ -33,7 +37,7 @@ jobs: # Set up python - name: Set up Python ${{ matrix.python-version }} - uses: actions/setup-python@v1 + uses: actions/setup-python@v4 with: python-version: ${{ matrix.python-version }} From 544cc0cba4db8cabe2217cd48b87fb095848ea92 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 17 Aug 2022 08:12:42 +0200 Subject: [PATCH 069/101] - fix --- .github/workflows/build-windows.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/build-windows.yml b/.github/workflows/build-windows.yml index 642fdbff..95d0d950 100644 --- a/.github/workflows/build-windows.yml +++ b/.github/workflows/build-windows.yml @@ -15,7 +15,7 @@ jobs: steps: # Checkout repo - uses: actions/checkout@v1 - # Configure, build and test + # Configure, build and test - name: configure run: mkdir build-release;cd build-release;cmake .. shell: pwsh From 3bdc9079b8354a8ee2c25c3d842f4e8c96077eb3 Mon Sep 17 00:00:00 2001 From: ruberith Date: Sun, 28 Aug 2022 18:58:52 +0200 Subject: [PATCH 070/101] Generalize arch optimizations and remove numpy version constraints --- CMake/Common.cmake | 6 +++--- setup.py | 10 +--------- 2 files changed, 4 insertions(+), 12 deletions(-) diff --git a/CMake/Common.cmake b/CMake/Common.cmake index 4d37bd58..8036f9d2 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -63,9 +63,9 @@ if (UNIX OR MINGW) if (CI_BUILD) set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=x86-64") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=x86-64") - elseif (APPLE AND CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64") - set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -mcpu=apple-m1") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -mcpu=apple-m1") + elseif (CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64") + set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -mcpu=native") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -mcpu=native") else() set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG -march=native") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 -DNDEBUG -march=native") diff --git a/setup.py b/setup.py index 79c7d96a..2b155ceb 100644 --- a/setup.py +++ b/setup.py @@ -106,14 +106,6 @@ def build_extension(self, ext): pbd_version = f.readline().strip() f.close() -max_numpy_version = "1.19.3" -install_requires = [f"numpy<={max_numpy_version}"] -if platform.machine() == "arm64": - if platform.system() == "Darwin": - install_requires = ["numpy>=1.21.0"] - else: - install_requires = [f"numpy>=1.19.0,<={max_numpy_version}"] - setup( name=name, version=pbd_version, @@ -129,5 +121,5 @@ def build_extension(self, ext): cmdclass=dict(build_ext=CMakeBuild), packages=find_packages(), zip_safe=False, - install_requires=install_requires + install_requires=['numpy'] ) \ No newline at end of file From a4305923cb82c1005fbc072cca58b173d757025f Mon Sep 17 00:00:00 2001 From: ruberith Date: Thu, 15 Sep 2022 14:21:17 +0200 Subject: [PATCH 071/101] Update Discregrid reference and fix version inclusion --- CMakeLists.txt | 13 ++++++++++--- Utils/CMakeLists.txt | 2 +- extern/eigen/{version.txt => version} | 0 setup.py | 2 +- version.txt => version | 0 5 files changed, 12 insertions(+), 5 deletions(-) rename extern/eigen/{version.txt => version} (100%) rename version.txt => version (100%) diff --git a/CMakeLists.txt b/CMakeLists.txt index f8b39a9b..8014ab9a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -6,7 +6,11 @@ cmake_minimum_required(VERSION 3.1) project(PositionBasedDynamics) set(PROJECT_PATH ${PROJECT_SOURCE_DIR}) -include_directories(${PROJECT_SOURCE_DIR}) +if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") + add_compile_options(-idirafter${PROJECT_SOURCE_DIR}) +else() + include_directories(${PROJECT_SOURCE_DIR}) +endif() set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMake" ${CMAKE_MODULE_PATH}) set_property(GLOBAL PROPERTY USE_FOLDERS ON) @@ -27,6 +31,9 @@ include(ExternalProject) ## Eigen3 is used by most of the libraries that follow find_package(Eigen3 REQUIRED) +if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -idirafter${EIGEN3_INCLUDE_DIR}") +endif() set(EXT_CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE}) if (NOT ${CMAKE_BUILD_TYPE} STREQUAL "Debug") @@ -41,8 +48,8 @@ else() ExternalProject_Add( Ext_Discregrid PREFIX "${CMAKE_BINARY_DIR}/extern/Discregrid" - GIT_REPOSITORY https://github.com/ruberith/Discregrid.git - GIT_TAG "a9364dfc40617dcd1ec794f85ac32de359a11e8f" + GIT_REPOSITORY https://github.com/InteractiveComputerGraphics/Discregrid.git + GIT_TAG "4c27e1cc88be828c6ac5b8a05759ac7e01cf79e9" INSTALL_DIR ${ExternalInstallDir}/Discregrid CMAKE_ARGS -DCMAKE_BUILD_TYPE:STRING=${EXT_CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=${ExternalInstallDir}/Discregrid -DBUILD_CMD_EXECUTABLE:BOOL=0 -DEIGEN3_INCLUDE_DIR:PATH=${EIGEN3_INCLUDE_DIR} -DCMAKE_CXX_FLAGS=${CMAKE_CXX_FLAGS} diff --git a/Utils/CMakeLists.txt b/Utils/CMakeLists.txt index 71903b5e..b24386ec 100644 --- a/Utils/CMakeLists.txt +++ b/Utils/CMakeLists.txt @@ -5,7 +5,7 @@ if (${GIT_LOCAL_CHANGES} STREQUAL "DIRTY") set(COMPILER_MESSAGE "#pragma WARNING(Local changes not committed.)") endif() -file (STRINGS "../version.txt" PBD_VERSION) +file (STRINGS "../version" PBD_VERSION) configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Version.h.in ${CMAKE_CURRENT_SOURCE_DIR}/Version.h @ONLY) diff --git a/extern/eigen/version.txt b/extern/eigen/version similarity index 100% rename from extern/eigen/version.txt rename to extern/eigen/version diff --git a/setup.py b/setup.py index 2b155ceb..c1921e4c 100644 --- a/setup.py +++ b/setup.py @@ -102,7 +102,7 @@ def build_extension(self, ext): long_description = f.read() # read version -f = open("version.txt", "r") +f = open("version", "r") pbd_version = f.readline().strip() f.close() diff --git a/version.txt b/version similarity index 100% rename from version.txt rename to version From d2d1d7b48408e1c0e05e5cad5b3b0fa78da3b1eb Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Fri, 16 Sep 2022 14:44:46 +0200 Subject: [PATCH 072/101] - added XPBD FEM constraint for deformable solids - updated to Eigen 3.4.0 --- Changelog.txt | 4 + Demos/BarDemo/main.cpp | 11 +- .../DeformableCollisionDemo.cpp | 12 +- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 11 +- ...ectPositionBasedSolverForStiffRodsDemo.cpp | 11 +- PositionBasedDynamics/PositionBasedDynamics.h | 26 +- PositionBasedDynamics/XPBD.cpp | 73 + PositionBasedDynamics/XPBD.h | 21 + Simulation/Constraints.cpp | 82 + Simulation/Constraints.h | 19 + Simulation/SimulationModel.cpp | 40 +- Simulation/SimulationModel.h | 3 + extern/eigen/CMakeLists.txt | 363 +- extern/eigen/COPYING.APACHE | 203 + extern/eigen/COPYING.BSD | 2 +- extern/eigen/COPYING.MINPACK | 1 - extern/eigen/Eigen/Cholesky | 1 - extern/eigen/Eigen/Core | 377 +- extern/eigen/Eigen/Eigenvalues | 5 +- extern/eigen/Eigen/Geometry | 13 +- extern/eigen/Eigen/Householder | 1 - extern/eigen/Eigen/Jacobi | 1 - extern/eigen/Eigen/KLUSupport | 41 + extern/eigen/Eigen/LU | 7 +- extern/eigen/Eigen/OrderingMethods | 3 - extern/eigen/Eigen/PaStiXSupport | 1 + extern/eigen/Eigen/QR | 5 +- extern/eigen/Eigen/QtAlignedMalloc | 1 - extern/eigen/Eigen/SVD | 1 - extern/eigen/Eigen/Sparse | 2 - extern/eigen/Eigen/SparseCholesky | 8 - extern/eigen/Eigen/SparseLU | 4 + extern/eigen/Eigen/SparseQR | 1 - extern/eigen/Eigen/src/Cholesky/LDLT.h | 69 +- extern/eigen/Eigen/src/Cholesky/LLT.h | 62 +- .../Eigen/src/CholmodSupport/CholmodSupport.h | 137 +- .../eigen/Eigen/src/Core/ArithmeticSequence.h | 413 ++ extern/eigen/Eigen/src/Core/Array.h | 110 +- extern/eigen/Eigen/src/Core/ArrayBase.h | 6 +- extern/eigen/Eigen/src/Core/ArrayWrapper.h | 42 +- extern/eigen/Eigen/src/Core/Assign.h | 2 +- extern/eigen/Eigen/src/Core/AssignEvaluator.h | 175 +- extern/eigen/Eigen/src/Core/Assign_MKL.h | 20 +- extern/eigen/Eigen/src/Core/BandMatrix.h | 32 +- extern/eigen/Eigen/src/Core/Block.h | 116 +- extern/eigen/Eigen/src/Core/BooleanRedux.h | 60 +- .../eigen/Eigen/src/Core/CommaInitializer.h | 10 +- extern/eigen/Eigen/src/Core/CoreEvaluators.h | 597 +- extern/eigen/Eigen/src/Core/CoreIterators.h | 5 + extern/eigen/Eigen/src/Core/CwiseBinaryOp.h | 43 +- extern/eigen/Eigen/src/Core/CwiseNullaryOp.h | 171 +- extern/eigen/Eigen/src/Core/CwiseUnaryOp.h | 12 +- extern/eigen/Eigen/src/Core/CwiseUnaryView.h | 24 +- extern/eigen/Eigen/src/Core/DenseBase.h | 174 +- extern/eigen/Eigen/src/Core/DenseCoeffsBase.h | 46 +- extern/eigen/Eigen/src/Core/DenseStorage.h | 224 +- extern/eigen/Eigen/src/Core/Diagonal.h | 44 +- extern/eigen/Eigen/src/Core/DiagonalMatrix.h | 52 +- extern/eigen/Eigen/src/Core/DiagonalProduct.h | 2 +- extern/eigen/Eigen/src/Core/Dot.h | 20 +- extern/eigen/Eigen/src/Core/EigenBase.h | 19 +- .../eigen/Eigen/src/Core/ForceAlignedAccess.h | 12 +- extern/eigen/Eigen/src/Core/Fuzzy.h | 6 +- extern/eigen/Eigen/src/Core/GeneralProduct.h | 30 +- .../eigen/Eigen/src/Core/GenericPacketMath.h | 751 ++- extern/eigen/Eigen/src/Core/GlobalFunctions.h | 73 +- extern/eigen/Eigen/src/Core/IO.h | 47 +- extern/eigen/Eigen/src/Core/IndexedView.h | 237 + extern/eigen/Eigen/src/Core/Inverse.h | 19 +- extern/eigen/Eigen/src/Core/Map.h | 14 +- extern/eigen/Eigen/src/Core/MapBase.h | 13 +- extern/eigen/Eigen/src/Core/MathFunctions.h | 892 ++- .../eigen/Eigen/src/Core/MathFunctionsImpl.h | 137 +- extern/eigen/Eigen/src/Core/Matrix.h | 156 +- extern/eigen/Eigen/src/Core/MatrixBase.h | 24 +- extern/eigen/Eigen/src/Core/NestByValue.h | 75 +- extern/eigen/Eigen/src/Core/NoAlias.h | 7 +- extern/eigen/Eigen/src/Core/NumTraits.h | 127 +- .../Eigen/src/Core/PartialReduxEvaluator.h | 232 + .../eigen/Eigen/src/Core/PermutationMatrix.h | 34 +- extern/eigen/Eigen/src/Core/PlainObjectBase.h | 211 +- extern/eigen/Eigen/src/Core/Product.h | 55 +- .../eigen/Eigen/src/Core/ProductEvaluators.h | 317 +- extern/eigen/Eigen/src/Core/Random.h | 38 +- extern/eigen/Eigen/src/Core/Redux.h | 350 +- extern/eigen/Eigen/src/Core/Ref.h | 144 +- extern/eigen/Eigen/src/Core/Replicate.h | 16 +- extern/eigen/Eigen/src/Core/Reshaped.h | 454 ++ extern/eigen/Eigen/src/Core/ReturnByValue.h | 12 +- extern/eigen/Eigen/src/Core/Reverse.h | 30 +- extern/eigen/Eigen/src/Core/Select.h | 14 +- extern/eigen/Eigen/src/Core/SelfAdjointView.h | 53 +- extern/eigen/Eigen/src/Core/Solve.h | 28 +- extern/eigen/Eigen/src/Core/SolveTriangular.h | 32 +- extern/eigen/Eigen/src/Core/SolverBase.h | 44 +- extern/eigen/Eigen/src/Core/StableNorm.h | 170 +- extern/eigen/Eigen/src/Core/StlIterators.h | 463 ++ extern/eigen/Eigen/src/Core/Stride.h | 13 +- extern/eigen/Eigen/src/Core/Swap.h | 9 +- extern/eigen/Eigen/src/Core/Transpose.h | 115 +- extern/eigen/Eigen/src/Core/Transpositions.h | 73 +- .../eigen/Eigen/src/Core/TriangularMatrix.h | 168 +- extern/eigen/Eigen/src/Core/VectorBlock.h | 10 +- extern/eigen/Eigen/src/Core/VectorwiseOp.h | 229 +- extern/eigen/Eigen/src/Core/Visitor.h | 166 +- .../eigen/Eigen/src/Core/arch/AVX/Complex.h | 179 +- .../Eigen/src/Core/arch/AVX/MathFunctions.h | 463 +- .../Eigen/src/Core/arch/AVX/PacketMath.h | 1247 ++++- .../Eigen/src/Core/arch/AVX/TypeCasting.h | 66 +- .../Eigen/src/Core/arch/AVX512/Complex.h | 422 ++ .../src/Core/arch/AVX512/MathFunctions.h | 443 +- .../Eigen/src/Core/arch/AVX512/PacketMath.h | 1977 +++++-- .../Eigen/src/Core/arch/AVX512/TypeCasting.h | 89 + .../Eigen/src/Core/arch/AltiVec/Complex.h | 317 +- .../src/Core/arch/AltiVec/MathFunctions.h | 270 +- .../src/Core/arch/AltiVec/MatrixProduct.h | 2937 ++++++++++ .../Core/arch/AltiVec/MatrixProductCommon.h | 221 + .../src/Core/arch/AltiVec/MatrixProductMMA.h | 629 +++ .../Eigen/src/Core/arch/AltiVec/PacketMath.h | 2434 ++++++-- .../eigen/Eigen/src/Core/arch/CUDA/Complex.h | 315 +- extern/eigen/Eigen/src/Core/arch/CUDA/Half.h | 674 --- .../Eigen/src/Core/arch/CUDA/PacketMath.h | 333 -- .../Eigen/src/Core/arch/CUDA/PacketMathHalf.h | 1124 ---- .../Eigen/src/Core/arch/CUDA/TypeCasting.h | 212 - .../Eigen/src/Core/arch/Default/BFloat16.h | 700 +++ .../Eigen/src/Core/arch/Default/ConjHelper.h | 116 +- .../arch/Default/GenericPacketMathFunctions.h | 1649 ++++++ .../Default/GenericPacketMathFunctionsFwd.h | 110 + .../eigen/Eigen/src/Core/arch/Default/Half.h | 942 ++++ .../Eigen/src/Core/arch/Default/Settings.h | 2 +- .../Eigen/src/Core/arch/Default/TypeCasting.h | 120 + .../Core/arch/{CUDA => GPU}/MathFunctions.h | 20 +- .../Eigen/src/Core/arch/GPU/PacketMath.h | 1685 ++++++ .../Eigen/src/Core/arch/GPU/TypeCasting.h | 80 + .../src/Core/arch/HIP/hcc/math_constants.h | 23 + .../eigen/Eigen/src/Core/arch/MSA/Complex.h | 648 +++ .../Eigen/src/Core/arch/MSA/MathFunctions.h | 387 ++ .../Eigen/src/Core/arch/MSA/PacketMath.h | 1233 +++++ .../eigen/Eigen/src/Core/arch/NEON/Complex.h | 532 +- .../Core/arch/NEON/GeneralBlockPanelKernel.h | 183 + .../Eigen/src/Core/arch/NEON/MathFunctions.h | 124 +- .../Eigen/src/Core/arch/NEON/PacketMath.h | 4925 +++++++++++++++-- .../Eigen/src/Core/arch/NEON/TypeCasting.h | 1419 +++++ .../eigen/Eigen/src/Core/arch/SSE/Complex.h | 238 +- .../Eigen/src/Core/arch/SSE/MathFunctions.h | 493 +- .../Eigen/src/Core/arch/SSE/PacketMath.h | 1176 +++- .../Eigen/src/Core/arch/SSE/TypeCasting.h | 65 + .../Eigen/src/Core/arch/SVE/MathFunctions.h | 44 + .../Eigen/src/Core/arch/SVE/PacketMath.h | 752 +++ .../Eigen/src/Core/arch/SVE/TypeCasting.h | 49 + .../Eigen/src/Core/arch/SYCL/InteropHeaders.h | 232 + .../Eigen/src/Core/arch/SYCL/MathFunctions.h | 301 + .../Eigen/src/Core/arch/SYCL/PacketMath.h | 670 +++ .../src/Core/arch/SYCL/SyclMemoryModel.h | 694 +++ .../Eigen/src/Core/arch/SYCL/TypeCasting.h | 85 + .../Eigen/src/Core/arch/ZVector/Complex.h | 395 +- .../src/Core/arch/ZVector/MathFunctions.h | 106 +- .../Eigen/src/Core/arch/ZVector/PacketMath.h | 905 +-- .../src/Core/functors/AssignmentFunctors.h | 13 +- .../Eigen/src/Core/functors/BinaryFunctors.h | 158 +- .../Eigen/src/Core/functors/NullaryFunctors.h | 61 +- .../Eigen/src/Core/functors/StlFunctors.h | 34 +- .../Eigen/src/Core/functors/UnaryFunctors.h | 371 +- .../Core/products/GeneralBlockPanelKernel.h | 1661 ++++-- .../src/Core/products/GeneralMatrixMatrix.h | 73 +- .../products/GeneralMatrixMatrixTriangular.h | 76 +- .../GeneralMatrixMatrixTriangular_BLAS.h | 12 +- .../Core/products/GeneralMatrixMatrix_BLAS.h | 6 +- .../src/Core/products/GeneralMatrixVector.h | 865 ++- .../Eigen/src/Core/products/Parallelizer.h | 27 +- .../Core/products/SelfadjointMatrixMatrix.h | 83 +- .../products/SelfadjointMatrixMatrix_BLAS.h | 24 +- .../Core/products/SelfadjointMatrixVector.h | 14 +- .../src/Core/products/SelfadjointProduct.h | 8 +- .../Core/products/SelfadjointRank2Update.h | 9 +- .../Core/products/TriangularMatrixMatrix.h | 60 +- .../products/TriangularMatrixMatrix_BLAS.h | 26 +- .../Core/products/TriangularSolverMatrix.h | 70 +- .../products/TriangularSolverMatrix_BLAS.h | 12 +- .../Core/products/TriangularSolverVector.h | 23 +- extern/eigen/Eigen/src/Core/util/BlasUtil.h | 423 +- .../src/Core/util/ConfigureVectorization.h | 512 ++ extern/eigen/Eigen/src/Core/util/Constants.h | 34 +- .../src/Core/util/DisableStupidWarnings.h | 29 +- .../Eigen/src/Core/util/ForwardDeclarations.h | 38 +- .../Eigen/src/Core/util/IndexedViewHelper.h | 186 + .../Eigen/src/Core/util/IntegralConstant.h | 272 + .../eigen/Eigen/src/Core/util/MKL_support.h | 9 +- extern/eigen/Eigen/src/Core/util/Macros.h | 955 +++- extern/eigen/Eigen/src/Core/util/Memory.h | 274 +- extern/eigen/Eigen/src/Core/util/Meta.h | 432 +- .../src/Core/util/ReenableStupidWarnings.h | 6 +- .../Eigen/src/Core/util/ReshapedHelper.h | 51 + .../eigen/Eigen/src/Core/util/StaticAssert.h | 13 +- .../eigen/Eigen/src/Core/util/SymbolicIndex.h | 293 + extern/eigen/Eigen/src/Core/util/XprHelper.h | 95 +- .../src/Eigenvalues/ComplexEigenSolver.h | 2 +- .../Eigen/src/Eigenvalues/ComplexSchur.h | 11 +- .../eigen/Eigen/src/Eigenvalues/EigenSolver.h | 4 +- .../GeneralizedSelfAdjointEigenSolver.h | 2 +- .../src/Eigenvalues/HessenbergDecomposition.h | 4 +- .../src/Eigenvalues/MatrixBaseEigenvalues.h | 4 +- extern/eigen/Eigen/src/Eigenvalues/RealQZ.h | 15 +- .../eigen/Eigen/src/Eigenvalues/RealSchur.h | 30 +- .../src/Eigenvalues/SelfAdjointEigenSolver.h | 120 +- .../src/Eigenvalues/Tridiagonalization.h | 35 +- extern/eigen/Eigen/src/Geometry/AlignedBox.h | 104 +- extern/eigen/Eigen/src/Geometry/AngleAxis.h | 8 +- extern/eigen/Eigen/src/Geometry/EulerAngles.h | 6 +- extern/eigen/Eigen/src/Geometry/Homogeneous.h | 26 +- extern/eigen/Eigen/src/Geometry/Hyperplane.h | 2 +- .../eigen/Eigen/src/Geometry/OrthoMethods.h | 5 +- .../Eigen/src/Geometry/ParametrizedLine.h | 41 +- extern/eigen/Eigen/src/Geometry/Quaternion.h | 84 +- extern/eigen/Eigen/src/Geometry/Rotation2D.h | 6 +- extern/eigen/Eigen/src/Geometry/Scaling.h | 28 +- extern/eigen/Eigen/src/Geometry/Transform.h | 155 +- extern/eigen/Eigen/src/Geometry/Translation.h | 18 +- extern/eigen/Eigen/src/Geometry/Umeyama.h | 2 +- .../Eigen/src/Geometry/arch/Geometry_SIMD.h | 168 + .../Eigen/src/Geometry/arch/Geometry_SSE.h | 161 - .../Eigen/src/Householder/BlockHouseholder.h | 11 +- .../eigen/Eigen/src/Householder/Householder.h | 12 +- .../src/Householder/HouseholderSequence.h | 171 +- .../BasicPreconditioners.h | 30 +- .../src/IterativeLinearSolvers/BiCGSTAB.h | 30 +- .../ConjugateGradient.h | 27 +- .../IncompleteCholesky.h | 88 +- .../IterativeLinearSolvers/IncompleteLUT.h | 111 +- .../IterativeSolverBase.h | 90 +- .../LeastSquareConjugateGradient.h | 22 +- .../IterativeLinearSolvers/SolveWithGuess.h | 20 +- extern/eigen/Eigen/src/Jacobi/Jacobi.h | 41 +- .../eigen/Eigen/src/KLUSupport/KLUSupport.h | 358 ++ extern/eigen/Eigen/src/LU/Determinant.h | 54 +- extern/eigen/Eigen/src/LU/FullPivLU.h | 72 +- extern/eigen/Eigen/src/LU/InverseImpl.h | 33 +- extern/eigen/Eigen/src/LU/PartialPivLU.h | 129 +- extern/eigen/Eigen/src/LU/arch/InverseSize4.h | 351 ++ extern/eigen/Eigen/src/LU/arch/Inverse_SSE.h | 338 -- extern/eigen/Eigen/src/OrderingMethods/Amd.h | 24 +- .../Eigen/src/OrderingMethods/Eigen_Colamd.h | 574 +- .../Eigen/src/OrderingMethods/Ordering.h | 16 +- .../Eigen/src/PaStiXSupport/PaStiXSupport.h | 2 +- .../Eigen/src/PardisoSupport/PardisoSupport.h | 16 +- .../eigen/Eigen/src/QR/ColPivHouseholderQR.h | 61 +- .../src/QR/CompleteOrthogonalDecomposition.h | 127 +- .../eigen/Eigen/src/QR/FullPivHouseholderQR.h | 81 +- extern/eigen/Eigen/src/QR/HouseholderQR.h | 71 +- .../src/SPQRSupport/SuiteSparseQRSupport.h | 28 +- extern/eigen/Eigen/src/SVD/BDCSVD.h | 246 +- extern/eigen/Eigen/src/SVD/JacobiSVD.h | 36 +- extern/eigen/Eigen/src/SVD/SVDBase.h | 105 +- .../Eigen/src/SVD/UpperBidiagonalization.h | 6 +- .../src/SparseCholesky/SimplicialCholesky.h | 26 +- .../SparseCholesky/SimplicialCholesky_impl.h | 49 +- .../eigen/Eigen/src/SparseCore/AmbiVector.h | 5 +- .../Eigen/src/SparseCore/CompressedStorage.h | 16 + .../ConservativeSparseSparseProduct.h | 12 +- .../eigen/Eigen/src/SparseCore/SparseAssign.h | 108 +- .../eigen/Eigen/src/SparseCore/SparseBlock.h | 82 +- .../src/SparseCore/SparseCompressedBase.h | 51 +- .../src/SparseCore/SparseCwiseBinaryOp.h | 26 +- .../Eigen/src/SparseCore/SparseCwiseUnaryOp.h | 6 +- .../Eigen/src/SparseCore/SparseDenseProduct.h | 38 +- .../eigen/Eigen/src/SparseCore/SparseMatrix.h | 137 +- .../Eigen/src/SparseCore/SparseMatrixBase.h | 17 +- .../Eigen/src/SparseCore/SparseProduct.h | 14 +- extern/eigen/Eigen/src/SparseCore/SparseRef.h | 14 +- .../src/SparseCore/SparseSelfAdjointView.h | 7 +- .../eigen/Eigen/src/SparseCore/SparseUtil.h | 8 + .../eigen/Eigen/src/SparseCore/SparseVector.h | 2 +- .../eigen/Eigen/src/SparseCore/SparseView.h | 1 + extern/eigen/Eigen/src/SparseLU/SparseLU.h | 174 +- .../Eigen/src/SparseLU/SparseLU_Memory.h | 2 +- .../src/SparseLU/SparseLU_SupernodalMatrix.h | 78 +- .../Eigen/src/SparseLU/SparseLU_column_dfs.h | 4 +- .../Eigen/src/SparseLU/SparseLU_gemm_kernel.h | 2 +- .../Eigen/src/SparseLU/SparseLU_panel_bmod.h | 2 +- extern/eigen/Eigen/src/SparseQR/SparseQR.h | 25 +- extern/eigen/Eigen/src/StlSupport/StdDeque.h | 14 +- extern/eigen/Eigen/src/StlSupport/StdList.h | 4 +- extern/eigen/Eigen/src/StlSupport/StdVector.h | 4 +- .../Eigen/src/SuperLUSupport/SuperLUSupport.h | 14 +- .../Eigen/src/UmfPackSupport/UmfPackSupport.h | 214 +- extern/eigen/Eigen/src/misc/lapacke.h | 9 +- .../Eigen/src/plugins/ArrayCwiseBinaryOps.h | 30 +- .../Eigen/src/plugins/ArrayCwiseUnaryOps.h | 166 +- extern/eigen/Eigen/src/plugins/BlockMethods.h | 868 ++- .../Eigen/src/plugins/CommonCwiseUnaryOps.h | 14 + .../Eigen/src/plugins/IndexedViewMethods.h | 262 + .../Eigen/src/plugins/MatrixCwiseBinaryOps.h | 8 +- .../Eigen/src/plugins/MatrixCwiseUnaryOps.h | 10 + .../eigen/Eigen/src/plugins/ReshapedMethods.h | 149 + extern/eigen/version | 2 +- version | 2 +- 296 files changed, 46340 insertions(+), 13662 deletions(-) create mode 100644 extern/eigen/COPYING.APACHE create mode 100644 extern/eigen/Eigen/KLUSupport create mode 100644 extern/eigen/Eigen/src/Core/ArithmeticSequence.h create mode 100644 extern/eigen/Eigen/src/Core/IndexedView.h create mode 100644 extern/eigen/Eigen/src/Core/PartialReduxEvaluator.h create mode 100644 extern/eigen/Eigen/src/Core/Reshaped.h create mode 100644 extern/eigen/Eigen/src/Core/StlIterators.h create mode 100644 extern/eigen/Eigen/src/Core/arch/AVX512/Complex.h create mode 100644 extern/eigen/Eigen/src/Core/arch/AVX512/TypeCasting.h create mode 100644 extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProduct.h create mode 100644 extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProductCommon.h create mode 100644 extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProductMMA.h delete mode 100644 extern/eigen/Eigen/src/Core/arch/CUDA/Half.h delete mode 100644 extern/eigen/Eigen/src/Core/arch/CUDA/PacketMath.h delete mode 100644 extern/eigen/Eigen/src/Core/arch/CUDA/PacketMathHalf.h delete mode 100644 extern/eigen/Eigen/src/Core/arch/CUDA/TypeCasting.h create mode 100644 extern/eigen/Eigen/src/Core/arch/Default/BFloat16.h create mode 100644 extern/eigen/Eigen/src/Core/arch/Default/GenericPacketMathFunctions.h create mode 100644 extern/eigen/Eigen/src/Core/arch/Default/GenericPacketMathFunctionsFwd.h create mode 100644 extern/eigen/Eigen/src/Core/arch/Default/Half.h create mode 100644 extern/eigen/Eigen/src/Core/arch/Default/TypeCasting.h rename extern/eigen/Eigen/src/Core/arch/{CUDA => GPU}/MathFunctions.h (82%) create mode 100644 extern/eigen/Eigen/src/Core/arch/GPU/PacketMath.h create mode 100644 extern/eigen/Eigen/src/Core/arch/GPU/TypeCasting.h create mode 100644 extern/eigen/Eigen/src/Core/arch/HIP/hcc/math_constants.h create mode 100644 extern/eigen/Eigen/src/Core/arch/MSA/Complex.h create mode 100644 extern/eigen/Eigen/src/Core/arch/MSA/MathFunctions.h create mode 100644 extern/eigen/Eigen/src/Core/arch/MSA/PacketMath.h create mode 100644 extern/eigen/Eigen/src/Core/arch/NEON/GeneralBlockPanelKernel.h create mode 100644 extern/eigen/Eigen/src/Core/arch/NEON/TypeCasting.h create mode 100644 extern/eigen/Eigen/src/Core/arch/SVE/MathFunctions.h create mode 100644 extern/eigen/Eigen/src/Core/arch/SVE/PacketMath.h create mode 100644 extern/eigen/Eigen/src/Core/arch/SVE/TypeCasting.h create mode 100644 extern/eigen/Eigen/src/Core/arch/SYCL/InteropHeaders.h create mode 100644 extern/eigen/Eigen/src/Core/arch/SYCL/MathFunctions.h create mode 100644 extern/eigen/Eigen/src/Core/arch/SYCL/PacketMath.h create mode 100644 extern/eigen/Eigen/src/Core/arch/SYCL/SyclMemoryModel.h create mode 100644 extern/eigen/Eigen/src/Core/arch/SYCL/TypeCasting.h create mode 100644 extern/eigen/Eigen/src/Core/util/ConfigureVectorization.h create mode 100644 extern/eigen/Eigen/src/Core/util/IndexedViewHelper.h create mode 100644 extern/eigen/Eigen/src/Core/util/IntegralConstant.h create mode 100644 extern/eigen/Eigen/src/Core/util/ReshapedHelper.h create mode 100644 extern/eigen/Eigen/src/Core/util/SymbolicIndex.h create mode 100644 extern/eigen/Eigen/src/Geometry/arch/Geometry_SIMD.h delete mode 100644 extern/eigen/Eigen/src/Geometry/arch/Geometry_SSE.h create mode 100644 extern/eigen/Eigen/src/KLUSupport/KLUSupport.h create mode 100644 extern/eigen/Eigen/src/LU/arch/InverseSize4.h delete mode 100644 extern/eigen/Eigen/src/LU/arch/Inverse_SSE.h create mode 100644 extern/eigen/Eigen/src/plugins/IndexedViewMethods.h create mode 100644 extern/eigen/Eigen/src/plugins/ReshapedMethods.h diff --git a/Changelog.txt b/Changelog.txt index 99fb7c80..7a2b2131 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,7 @@ +2.1.0 + - added XPBD FEM constraint for deformable solids + - updated to Eigen 3.4.0 + 2.0.1 - extended and modified Python interface - more Python examples diff --git a/Demos/BarDemo/main.cpp b/Demos/BarDemo/main.cpp index 5e3ec8fc..1c51b121 100644 --- a/Demos/BarDemo/main.cpp +++ b/Demos/BarDemo/main.cpp @@ -79,7 +79,8 @@ int main( int argc, char **argv ) TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, - " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); + " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {FEM based XPBD}, \ + 4 {Strain based dynamics (no inversion handling)}, 5 {Shape matching (no inversion handling)}, 6 {XPBD volume constraints}' group=Simulation"); TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "poissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Solid' "); @@ -167,11 +168,13 @@ void createMesh() // init constraints stiffness = 1.0; - if (simulationMethod == 5) + if (simulationMethod == 3) + stiffness = 1000000; + if (simulationMethod == 6) stiffness = 100000; volumeStiffness = 1.0; - if (simulationMethod == 5) + if (simulationMethod == 6) volumeStiffness = 100000; for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { @@ -201,6 +204,7 @@ void TW_CALL setStiffness(const void* value, void* clientData) { stiffness = *(const Real*)(value); ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); ((SimulationModel*)clientData)->setConstraintValue(stiffness); ((SimulationModel*)clientData)->setConstraintValue(stiffness); ((SimulationModel*)clientData)->setConstraintValue(stiffness); @@ -234,6 +238,7 @@ void TW_CALL setPoissonRatio(const void* value, void* clientData) { poissonRatio = *(const Real*)(value); ((SimulationModel*)clientData)->setConstraintValue(poissonRatio); + ((SimulationModel*)clientData)->setConstraintValue(poissonRatio); } void TW_CALL getNormalizeStretch(void* value, void* clientData) diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index a07311f3..f7657014 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -88,8 +88,8 @@ int main( int argc, char **argv ) TwType enumType2 = TwDefineEnum("SimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SimulationMethod", enumType2, setSimulationMethod, getSimulationMethod, &simulationMethod, - " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); - TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); + " label='Simulation method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {FEM based XPBD}, \ + 4 {Strain based dynamics (no inversion handling)}, 5 {Shape matching (no inversion handling)}, 6 {XPBD volume constraints}' group=Simulation"); TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setStiffness, getStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "poissonRatio", TW_TYPE_REAL, setPoissonRatio, getPoissonRatio, model, " label='Poisson ratio' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setNormalizeStretch, getNormalizeStretch, model, " label='Normalize stretch' group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "normalizeShear", TW_TYPE_BOOL32, setNormalizeShear, getNormalizeShear, model, " label='Normalize shear' group='Solid' "); @@ -276,11 +276,13 @@ void createMesh() // init constraints stiffness = 1.0; - if (simulationMethod == 5) + if (simulationMethod == 3) + stiffness = 1000000; + if (simulationMethod == 6) stiffness = 100000; volumeStiffness = 1.0; - if (simulationMethod == 5) + if (simulationMethod == 6) volumeStiffness = 100000; ParticleData& pd = model->getParticles(); @@ -301,6 +303,7 @@ void TW_CALL setStiffness(const void* value, void* clientData) { stiffness = *(const Real*)(value); ((SimulationModel*)clientData)->setConstraintValue(stiffness); + ((SimulationModel*)clientData)->setConstraintValue(stiffness); ((SimulationModel*)clientData)->setConstraintValue(stiffness); ((SimulationModel*)clientData)->setConstraintValue(stiffness); ((SimulationModel*)clientData)->setConstraintValue(stiffness); @@ -334,6 +337,7 @@ void TW_CALL setPoissonRatio(const void* value, void* clientData) { poissonRatio = *(const Real*)(value); ((SimulationModel*)clientData)->setConstraintValue(poissonRatio); + ((SimulationModel*)clientData)->setConstraintValue(poissonRatio); } void TW_CALL getNormalizeStretch(void* value, void* clientData) diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index e3c7c447..d30a57ab 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -155,7 +155,8 @@ int main( int argc, char **argv ) { TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, - " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); + " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {FEM based XPBD}, \ + 4 {Strain based dynamics (no inversion handling)}, 5 {Shape matching (no inversion handling)}, 6 {XPBD volume constraints}' group=Simulation"); TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setSolidStiffness, getSolidStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "poissonRatio", TW_TYPE_REAL, setSolidPoissonRatio, getSolidPoissonRatio, model, " label='Poisson ratio' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setSolidNormalizeStretch, getSolidNormalizeStretch, model, " label='Normalize stretch' group='Solid' "); @@ -286,11 +287,13 @@ void initTetModelConstraints() // init constraints SimulationModel *model = Simulation::getCurrent()->getModel(); solidStiffness = 1.0; - if (solidSimulationMethod == 5) + if (solidSimulationMethod == 3) + solidStiffness = 1000000; + if (solidSimulationMethod == 6) solidStiffness = 100000; volumeStiffness = 1.0; - if (solidSimulationMethod == 5) + if (solidSimulationMethod == 6) volumeStiffness = 100000; for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { @@ -1293,6 +1296,7 @@ void TW_CALL setSolidStiffness(const void* value, void* clientData) { solidStiffness = *(const Real*)(value); ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); @@ -1326,6 +1330,7 @@ void TW_CALL setSolidPoissonRatio(const void* value, void* clientData) { solidPoissonRatio = *(const Real*)(value); ((SimulationModel*)clientData)->setConstraintValue(solidPoissonRatio); + ((SimulationModel*)clientData)->setConstraintValue(solidPoissonRatio); } void TW_CALL getSolidNormalizeStretch(void* value, void* clientData) diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index 4e4320f7..212b2f03 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -166,7 +166,8 @@ int main(int argc, char **argv) { TwType enumType3 = TwDefineEnum("SolidSimulationMethodType", NULL, 0); TwAddVarCB(MiniGL::getTweakBar(), "SolidSimulationMethod", enumType3, setSolidSimulationMethod, getSolidSimulationMethod, &solidSimulationMethod, - " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {Strain based dynamics (no inversion handling)}, 4 {Shape matching (no inversion handling)}, 5 {XPBD volume constraints}' group=Simulation"); + " label='Solid sim. method' enum='0 {None}, 1 {Volume constraints}, 2 {FEM based PBD}, 3 {FEM based XPBD}, \ + 4 {Strain based dynamics (no inversion handling)}, 5 {Shape matching (no inversion handling)}, 6 {XPBD volume constraints}' group=Simulation"); TwAddVarCB(MiniGL::getTweakBar(), "stiffness", TW_TYPE_REAL, setSolidStiffness, getSolidStiffness, model, " label='Stiffness' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "poissonRatio", TW_TYPE_REAL, setSolidPoissonRatio, getSolidPoissonRatio, model, " label='Poisson ratio' min=0.0 step=0.1 precision=4 group='Solid' "); TwAddVarCB(MiniGL::getTweakBar(), "normalizeStretch", TW_TYPE_BOOL32, setSolidNormalizeStretch, getSolidNormalizeStretch, model, " label='Normalize stretch' group='Solid' "); @@ -298,11 +299,13 @@ void initTetModelConstraints() // init constraints SimulationModel* model = Simulation::getCurrent()->getModel(); solidStiffness = 1.0; - if (solidSimulationMethod == 5) + if (solidSimulationMethod == 3) + solidStiffness = 1000000; + if (solidSimulationMethod == 6) solidStiffness = 100000; volumeStiffness = 1.0; - if (solidSimulationMethod == 5) + if (solidSimulationMethod == 6) volumeStiffness = 100000; for (unsigned int cm = 0; cm < model->getTetModels().size(); cm++) { @@ -1375,6 +1378,7 @@ void TW_CALL setSolidStiffness(const void* value, void* clientData) { solidStiffness = *(const Real*)(value); ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); + ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); ((SimulationModel*)clientData)->setConstraintValue(solidStiffness); @@ -1408,6 +1412,7 @@ void TW_CALL setSolidPoissonRatio(const void* value, void* clientData) { solidPoissonRatio = *(const Real*)(value); ((SimulationModel*)clientData)->setConstraintValue(solidPoissonRatio); + ((SimulationModel*)clientData)->setConstraintValue(solidPoissonRatio); } void TW_CALL getSolidNormalizeStretch(void* value, void* clientData) diff --git a/PositionBasedDynamics/PositionBasedDynamics.h b/PositionBasedDynamics/PositionBasedDynamics.h index 4fa3d4e1..4a44377f 100644 --- a/PositionBasedDynamics/PositionBasedDynamics.h +++ b/PositionBasedDynamics/PositionBasedDynamics.h @@ -367,7 +367,6 @@ namespace PBD // -------------- FEM Based PBD ----------------------------------------------------- - private: static void computeGradCGreen( Real restVolume, const Matrix3r &invRestMat, @@ -390,7 +389,11 @@ namespace PBD public: - /** Initialize rest configuration infos which are required by the solver step. + /** Implementation of the finite element method described in \n\n + * Jan Bender, Dan Koschier, Patrick Charrier and Daniel Weber, \n + * "Position-Based Simulation of Continuous Materials", \n + * Computers & Graphics 44, 2014\n\n + * Initialize rest configuration infos which are required by the solver step. * Recomputation is only necessary when rest shape changes. */ static bool init_FEMTriangleConstraint( @@ -401,6 +404,12 @@ namespace PBD Matrix2r &invRestMat ); + /** Implementation of the finite element method described in \n\n + * Jan Bender, Dan Koschier, Patrick Charrier and Daniel Weber, \n + * "Position-Based Simulation of Continuous Materials", \n + * Computers & Graphics 44, 2014\n\n + * Solve the continuum mechanical constraint defined for a triangle. + */ static bool solve_FEMTriangleConstraint( const Vector3r &p0, Real invMass0, const Vector3r &p1, Real invMass1, @@ -414,7 +423,11 @@ namespace PBD const Real poissonRatioYX, Vector3r &corr0, Vector3r &corr1, Vector3r &corr2); - /** Initialize rest configuration infos which are required by the solver step. + /** Implementation of the finite element method described in \n\n + * Jan Bender, Dan Koschier, Patrick Charrier and Daniel Weber, \n + * "Position-Based Simulation of Continuous Materials", \n + * Computers & Graphics 44, 2014\n\n + * Initialize rest configuration infos which are required by the solver step. * Recomputation is only necessary when rest shape changes. */ static bool init_FEMTetraConstraint( @@ -426,6 +439,12 @@ namespace PBD Matrix3r &invRestMat ); + /** Implementation of the finite element method described in \n\n + * Jan Bender, Dan Koschier, Patrick Charrier and Daniel Weber, \n + * "Position-Based Simulation of Continuous Materials", \n + * Computers & Graphics 44, 2014\n\n + * Solve the continuum mechanical constraint defined for a tetrahedron. + */ static bool solve_FEMTetraConstraint( const Vector3r &p0, Real invMass0, const Vector3r &p1, Real invMass1, @@ -438,6 +457,7 @@ namespace PBD const bool handleInversion, Vector3r &corr0, Vector3r &corr1, Vector3r &corr2, Vector3r &corr3); + /** Initialize contact between a particle and a tetrahedron and return * info which is required by the solver step. * diff --git a/PositionBasedDynamics/XPBD.cpp b/PositionBasedDynamics/XPBD.cpp index 9f4a399d..aab53be6 100644 --- a/PositionBasedDynamics/XPBD.cpp +++ b/PositionBasedDynamics/XPBD.cpp @@ -1,4 +1,5 @@ #include "XPBD.h" +#include "PositionBasedDynamics.h" #include "MathFunctions.h" #include @@ -211,3 +212,75 @@ bool XPBD::solve_IsometricBendingConstraint( return false; } + +// ---------------------------------------------------------------------------------------------- +bool XPBD::solve_FEMTetraConstraint( + const Vector3r& p0, Real invMass0, + const Vector3r& p1, Real invMass1, + const Vector3r& p2, Real invMass2, + const Vector3r& p3, Real invMass3, + const Real restVolume, + const Matrix3r& invRestMat, + const Real youngsModulus, + const Real poissonRatio, + const bool handleInversion, + const Real dt, + Real& multiplier, + Vector3r& corr0, Vector3r& corr1, Vector3r& corr2, Vector3r& corr3) +{ + corr0.setZero(); + corr1.setZero(); + corr2.setZero(); + corr3.setZero(); + + if (youngsModulus <= 0.0) + return true; + + if (poissonRatio < 0.0 || poissonRatio > 0.49) + return false; + + + Real C = 0.0; + Vector3r gradC[4]; + Matrix3r epsilon, sigma; + Real volume = (p1 - p0).cross(p2 - p0).dot(p3 - p0) / static_cast(6.0); + + Real mu = 1.0 / static_cast(2.0) / (static_cast(1.0) + poissonRatio); + Real lambda = 1.0 * poissonRatio / (static_cast(1.0) + poissonRatio) / (static_cast(1.0) - static_cast(2.0) * poissonRatio); + + if (!handleInversion || volume > 0.0) + { + PositionBasedDynamics::computeGreenStrainAndPiolaStress(p0, p1, p2, p3, invRestMat, restVolume, mu, lambda, epsilon, sigma, C); + PositionBasedDynamics::computeGradCGreen(restVolume, invRestMat, sigma, gradC); + } + else + { + PositionBasedDynamics::computeGreenStrainAndPiolaStressInversion(p0, p1, p2, p3, invRestMat, restVolume, mu, lambda, epsilon, sigma, C); + PositionBasedDynamics::computeGradCGreen(restVolume, invRestMat, sigma, gradC); + } + + C = sqrt(2.0 * C); + + Real sum_normGradC = + invMass0 * gradC[0].squaredNorm() + + invMass1 * gradC[1].squaredNorm() + + invMass2 * gradC[2].squaredNorm() + + invMass3 * gradC[3].squaredNorm(); + + Real alpha = static_cast(1.0) / (youngsModulus * dt * dt); + sum_normGradC += C * C * alpha; + + if (sum_normGradC < eps) + return false; + + // compute scaling factor + //const Real s = C / sum_normGradC; + const Real s = (C * C + C * alpha * multiplier) / sum_normGradC; + + corr0 = -s * invMass0 * gradC[0]; + corr1 = -s * invMass1 * gradC[1]; + corr2 = -s * invMass2 * gradC[2]; + corr3 = -s * invMass3 * gradC[3]; + + return true; +} diff --git a/PositionBasedDynamics/XPBD.h b/PositionBasedDynamics/XPBD.h index 1ed0a403..17846174 100644 --- a/PositionBasedDynamics/XPBD.h +++ b/PositionBasedDynamics/XPBD.h @@ -126,6 +126,27 @@ namespace PBD const Real dt, Real& lambda, Vector3r& corr0, Vector3r& corr1, Vector3r& corr2, Vector3r& corr3); + + + /** XPBD implementation of the finite element method described in \n\n + * Jan Bender, Dan Koschier, Patrick Charrier and Daniel Weber, \n + * "Position-Based Simulation of Continuous Materials", \n + * Computers & Graphics 44, 2014\n\n + * Solve the continuum mechanical constraint defined for a tetrahedron. + */ + static bool solve_FEMTetraConstraint( + const Vector3r& p0, Real invMass0, + const Vector3r& p1, Real invMass1, + const Vector3r& p2, Real invMass2, + const Vector3r& p3, Real invMass3, + const Real restVolume, + const Matrix3r& invRestMat, + const Real youngsModulus, + const Real poissonRatio, + const bool handleInversion, + const Real dt, + Real& lambda, + Vector3r& corr0, Vector3r& corr1, Vector3r& corr2, Vector3r& corr3); }; } diff --git a/Simulation/Constraints.cpp b/Simulation/Constraints.cpp index c8b291d5..bfe65737 100644 --- a/Simulation/Constraints.cpp +++ b/Simulation/Constraints.cpp @@ -31,6 +31,7 @@ int StrainTriangleConstraint::TYPE_ID = IDFactory::getId(); int VolumeConstraint::TYPE_ID = IDFactory::getId(); int VolumeConstraint_XPBD::TYPE_ID = IDFactory::getId(); int FEMTetConstraint::TYPE_ID = IDFactory::getId(); +int XPBD_FEMTetConstraint::TYPE_ID = IDFactory::getId(); int StrainTetConstraint::TYPE_ID = IDFactory::getId(); int ShapeMatchingConstraint::TYPE_ID = IDFactory::getId(); int TargetAngleMotorHingeJoint::TYPE_ID = IDFactory::getId(); @@ -1823,6 +1824,87 @@ bool FEMTetConstraint::solvePositionConstraint(SimulationModel &model, const uns return res; } +////////////////////////////////////////////////////////////////////////// +// XPBD_FEMTetConstraint +////////////////////////////////////////////////////////////////////////// +bool XPBD_FEMTetConstraint::initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4, + const Real stiffness, const Real poissonRatio) +{ + m_stiffness = stiffness; + m_poissonRatio = poissonRatio; + m_bodies[0] = particle1; + m_bodies[1] = particle2; + m_bodies[2] = particle3; + m_bodies[3] = particle4; + + ParticleData &pd = model.getParticles(); + + Vector3r &x1 = pd.getPosition0(particle1); + Vector3r &x2 = pd.getPosition0(particle2); + Vector3r &x3 = pd.getPosition0(particle3); + Vector3r &x4 = pd.getPosition0(particle4); + + return PositionBasedDynamics::init_FEMTetraConstraint(x1, x2, x3, x4, m_volume, m_invRestMat); +} + +bool XPBD_FEMTetConstraint::solvePositionConstraint(SimulationModel &model, const unsigned int iter) +{ + ParticleData &pd = model.getParticles(); + + const unsigned i1 = m_bodies[0]; + const unsigned i2 = m_bodies[1]; + const unsigned i3 = m_bodies[2]; + const unsigned i4 = m_bodies[3]; + + Vector3r &x1 = pd.getPosition(i1); + Vector3r &x2 = pd.getPosition(i2); + Vector3r &x3 = pd.getPosition(i3); + Vector3r &x4 = pd.getPosition(i4); + + const Real invMass1 = pd.getInvMass(i1); + const Real invMass2 = pd.getInvMass(i2); + const Real invMass3 = pd.getInvMass(i3); + const Real invMass4 = pd.getInvMass(i4); + + Real currentVolume = -static_cast(1.0 / 6.0) * (x4 - x1).dot((x3 - x1).cross(x2 - x1)); + bool handleInversion = false; + if (currentVolume / m_volume < 0.2) // Only 20% of initial volume left + handleInversion = true; + + const Real dt = TimeManager::getCurrent()->getTimeStepSize(); + + if (iter == 0) + m_lambda = 0.0; + + Vector3r corr1, corr2, corr3, corr4; + const bool res = XPBD::solve_FEMTetraConstraint( + x1, invMass1, + x2, invMass2, + x3, invMass3, + x4, invMass4, + m_volume, + m_invRestMat, + m_stiffness, + m_poissonRatio, handleInversion, + dt, + m_lambda, + corr1, corr2, corr3, corr4); + + if (res) + { + if (invMass1 != 0.0) + x1 += corr1; + if (invMass2 != 0.0) + x2 += corr2; + if (invMass3 != 0.0) + x3 += corr3; + if (invMass4 != 0.0) + x4 += corr4; + } + return res; +} + ////////////////////////////////////////////////////////////////////////// // StrainTetConstraint diff --git a/Simulation/Constraints.h b/Simulation/Constraints.h index 69fea27e..d91d61b2 100644 --- a/Simulation/Constraints.h +++ b/Simulation/Constraints.h @@ -417,6 +417,25 @@ namespace PBD virtual bool solvePositionConstraint(SimulationModel &model, const unsigned int iter); }; + class XPBD_FEMTetConstraint : public Constraint + { + public: + static int TYPE_ID; + Real m_stiffness; + Real m_poissonRatio; + Real m_volume; + Matrix3r m_invRestMat; + Real m_lambda; + + XPBD_FEMTetConstraint() : Constraint(4) {} + virtual int& getTypeId() const { return TYPE_ID; } + + virtual bool initConstraint(SimulationModel &model, const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4, + const Real stiffness, const Real poissonRatio); + virtual bool solvePositionConstraint(SimulationModel& model, const unsigned int iter); + }; + class StrainTetConstraint : public Constraint { public: diff --git a/Simulation/SimulationModel.cpp b/Simulation/SimulationModel.cpp index 35969bdf..fc72eb26 100644 --- a/Simulation/SimulationModel.cpp +++ b/Simulation/SimulationModel.cpp @@ -478,6 +478,20 @@ bool SimulationModel::addFEMTetConstraint(const unsigned int particle1, const un return res; } +bool SimulationModel::addFEMTetConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4, + const Real stiffness, const Real poissonRatio) +{ + XPBD_FEMTetConstraint *c = new XPBD_FEMTetConstraint(); + const bool res = c->initConstraint(*this, particle1, particle2, particle3, particle4, stiffness, poissonRatio); + if (res) + { + m_constraints.push_back(c); + m_groupsInitialized = false; + } + return res; +} + bool SimulationModel::addStrainTetConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4, const Real stretchStiffness, const Real shearStiffness, @@ -1039,10 +1053,23 @@ void SimulationModel::addSolidConstraints(const TetModel* tm, const unsigned int const unsigned int v3 = tets[4 * i + 2] + offset; const unsigned int v4 = tets[4 * i + 3] + offset; - addStrainTetConstraint(v1, v2, v3, v4, stiffness, stiffness, normalizeStretch, normalizeStretch); + addFEMTetConstraint_XPBD(v1, v2, v3, v4, stiffness, poissonRatio); } } else if (solidMethod == 4) + { + const TetModel::ParticleMesh& mesh = tm->getParticleMesh(); + for (unsigned int i = 0; i < nTets; i++) + { + const unsigned int v1 = tets[4 * i] + offset; + const unsigned int v2 = tets[4 * i + 1] + offset; + const unsigned int v3 = tets[4 * i + 2] + offset; + const unsigned int v4 = tets[4 * i + 3] + offset; + + addStrainTetConstraint(v1, v2, v3, v4, stiffness, stiffness, normalizeStretch, normalizeStretch); + } + } + else if (solidMethod == 5) { const TetModel::ParticleMesh& mesh = tm->getParticleMesh(); for (unsigned int i = 0; i < nTets; i++) @@ -1055,18 +1082,9 @@ void SimulationModel::addSolidConstraints(const TetModel* tm, const unsigned int // which contain the vertex. const unsigned int nc[4] = { (unsigned int)vTets[v[0]-offset].size(), (unsigned int)vTets[v[1] - offset].size(), (unsigned int)vTets[v[2] - offset].size(), (unsigned int)vTets[v[3] - offset].size() }; addShapeMatchingConstraint(4, v, nc, stiffness); - - if (v[0] == 1005) - std::cout << v[0] << ", " << v[1] << ", " << v[2] << ", " << v[3] << "chk\n"; - if (v[1] == 1005) - std::cout << v[0] << ", " << v[1] << ", " << v[2] << ", " << v[3] << "chk\n"; - if (v[2] == 1005) - std::cout << v[0] << ", " << v[1] << ", " << v[2] << ", " << v[3] << "chk\n"; - if (v[3] == 1005) - std::cout << v[0] << ", " << v[1] << ", " << v[2] << ", " << v[3] << "chk\n"; } } - else if (solidMethod == 5) + else if (solidMethod == 6) { const unsigned int offset = tm->getIndexOffset(); const unsigned int nEdges = tm->getParticleMesh().numEdges(); diff --git a/Simulation/SimulationModel.h b/Simulation/SimulationModel.h index 6a3a620e..120b4b6f 100644 --- a/Simulation/SimulationModel.h +++ b/Simulation/SimulationModel.h @@ -153,6 +153,9 @@ namespace PBD bool addFEMTetConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4, const Real stiffness, const Real poissonRatio); + bool addFEMTetConstraint_XPBD(const unsigned int particle1, const unsigned int particle2, + const unsigned int particle3, const unsigned int particle4, + const Real stiffness, const Real poissonRatio); bool addStrainTetConstraint(const unsigned int particle1, const unsigned int particle2, const unsigned int particle3, const unsigned int particle4, const Real stretchStiffness, const Real shearStiffness, diff --git a/extern/eigen/CMakeLists.txt b/extern/eigen/CMakeLists.txt index 2bfb6d56..f3e69b84 100644 --- a/extern/eigen/CMakeLists.txt +++ b/extern/eigen/CMakeLists.txt @@ -1,6 +1,7 @@ -project(Eigen3) +# cmake_minimum_require must be the first command of the file +cmake_minimum_required(VERSION 3.5.0) -cmake_minimum_required(VERSION 2.8.5) +project(Eigen3) # guard against in-source builds @@ -8,6 +9,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) message(FATAL_ERROR "In-source builds not allowed. Please make a new directory (called a build directory) and run CMake from there. You may need to remove CMakeCache.txt. ") endif() + # Alias Eigen_*_DIR to Eigen3_*_DIR: set(Eigen_SOURCE_DIR ${Eigen3_SOURCE_DIR}) @@ -19,16 +21,9 @@ if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE "Release") endif() -string(TOLOWER "${CMAKE_BUILD_TYPE}" cmake_build_type_tolower) -if( NOT cmake_build_type_tolower STREQUAL "debug" - AND NOT cmake_build_type_tolower STREQUAL "release" - AND NOT cmake_build_type_tolower STREQUAL "relwithdebinfo") - message(FATAL_ERROR "Unknown build type \"${CMAKE_BUILD_TYPE}\". Allowed values are Debug, Release, RelWithDebInfo (case-insensitive).") -endif() - ############################################################################# -# retrieve version infomation # +# retrieve version information # ############################################################################# # automatically parse the version number @@ -41,29 +36,28 @@ string(REGEX MATCH "define[ \t]+EIGEN_MINOR_VERSION[ \t]+([0-9]+)" _eigen_minor_ set(EIGEN_MINOR_VERSION "${CMAKE_MATCH_1}") set(EIGEN_VERSION_NUMBER ${EIGEN_WORLD_VERSION}.${EIGEN_MAJOR_VERSION}.${EIGEN_MINOR_VERSION}) -# if we are not in a mercurial clone -if(IS_DIRECTORY ${CMAKE_SOURCE_DIR}/.hg) - # if the mercurial program is absent or this will leave the EIGEN_HG_CHANGESET string empty, +# if we are not in a git clone +if(IS_DIRECTORY ${CMAKE_SOURCE_DIR}/.git) + # if the git program is absent or this will leave the EIGEN_GIT_REVNUM string empty, # but won't stop CMake. - execute_process(COMMAND hg tip -R ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE EIGEN_HGTIP_OUTPUT) - execute_process(COMMAND hg branch -R ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE EIGEN_BRANCH_OUTPUT) + execute_process(COMMAND git ls-remote --refs -q ${CMAKE_SOURCE_DIR} HEAD OUTPUT_VARIABLE EIGEN_GIT_OUTPUT) endif() -# if this is the default (aka development) branch, extract the mercurial changeset number from the hg tip output... -if(EIGEN_BRANCH_OUTPUT MATCHES "default") -string(REGEX MATCH "^changeset: *[0-9]*:([0-9;a-f]+).*" EIGEN_HG_CHANGESET_MATCH "${EIGEN_HGTIP_OUTPUT}") -set(EIGEN_HG_CHANGESET "${CMAKE_MATCH_1}") -endif(EIGEN_BRANCH_OUTPUT MATCHES "default") +# extract the git rev number from the git output... +if(EIGEN_GIT_OUTPUT) +string(REGEX MATCH "^([0-9;a-f]+).*" EIGEN_GIT_CHANGESET_MATCH "${EIGEN_GIT_OUTPUT}") +set(EIGEN_GIT_REVNUM "${CMAKE_MATCH_1}") +endif() #...and show it next to the version number -if(EIGEN_HG_CHANGESET) - set(EIGEN_VERSION "${EIGEN_VERSION_NUMBER} (mercurial changeset ${EIGEN_HG_CHANGESET})") -else(EIGEN_HG_CHANGESET) +if(EIGEN_GIT_REVNUM) + set(EIGEN_VERSION "${EIGEN_VERSION_NUMBER} (git rev ${EIGEN_GIT_REVNUM})") +else() set(EIGEN_VERSION "${EIGEN_VERSION_NUMBER}") -endif(EIGEN_HG_CHANGESET) - +endif() include(CheckCXXCompilerFlag) include(GNUInstallDirs) +include(CMakeDependentOption) set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake) @@ -78,7 +72,7 @@ macro(ei_add_cxx_compiler_flag FLAG) if(COMPILER_SUPPORT_${SFLAG}) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAG}") endif() -endmacro(ei_add_cxx_compiler_flag) +endmacro() check_cxx_compiler_flag("-std=c++11" EIGEN_COMPILER_SUPPORT_CPP11) @@ -94,6 +88,9 @@ else() ei_add_cxx_compiler_flag("-std=c++03") endif() +# Determine if we should build shared libraries on this platform. +get_cmake_property(EIGEN_BUILD_SHARED_LIBS TARGET_SUPPORTS_SHARED_LIBS) + ############################################################################# # find how to link to the standard libraries # ############################################################################# @@ -134,7 +131,7 @@ if(NOT WIN32 OR NOT CMAKE_HOST_SYSTEM_NAME MATCHES Windows) option(EIGEN_BUILD_PKGCONFIG "Build pkg-config .pc file for Eigen" ON) endif() -set(CMAKE_INCLUDE_CURRENT_DIR ON) +set(CMAKE_INCLUDE_CURRENT_DIR OFF) option(EIGEN_SPLIT_LARGE_TESTS "Split large tests into smaller executables" ON) @@ -158,7 +155,7 @@ if(NOT MSVC) ei_add_cxx_compiler_flag("-Wall") ei_add_cxx_compiler_flag("-Wextra") #ei_add_cxx_compiler_flag("-Weverything") # clang - + ei_add_cxx_compiler_flag("-Wundef") ei_add_cxx_compiler_flag("-Wcast-align") ei_add_cxx_compiler_flag("-Wchar-subscripts") @@ -173,29 +170,25 @@ if(NOT MSVC) ei_add_cxx_compiler_flag("-Wc++11-extensions") ei_add_cxx_compiler_flag("-Wdouble-promotion") # ei_add_cxx_compiler_flag("-Wconversion") - - # -Wshadow is insanely too strict with gcc, hopefully it will become usable with gcc 6 - # if(NOT CMAKE_COMPILER_IS_GNUCXX OR (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER "5.0.0")) - if(NOT CMAKE_COMPILER_IS_GNUCXX) - ei_add_cxx_compiler_flag("-Wshadow") - endif() - + + ei_add_cxx_compiler_flag("-Wshadow") + ei_add_cxx_compiler_flag("-Wno-psabi") ei_add_cxx_compiler_flag("-Wno-variadic-macros") ei_add_cxx_compiler_flag("-Wno-long-long") - + ei_add_cxx_compiler_flag("-fno-check-new") ei_add_cxx_compiler_flag("-fno-common") ei_add_cxx_compiler_flag("-fstrict-aliasing") ei_add_cxx_compiler_flag("-wd981") # disable ICC's "operands are evaluated in unspecified order" remark ei_add_cxx_compiler_flag("-wd2304") # disable ICC's "warning #2304: non-explicit constructor with single argument may cause implicit type conversion" produced by -Wnon-virtual-dtor - - + + # The -ansi flag must be added last, otherwise it is also used as a linker flag by check_cxx_compiler_flag making it fails # Moreover we should not set both -strict-ansi and -ansi check_cxx_compiler_flag("-strict-ansi" COMPILER_SUPPORT_STRICTANSI) ei_add_cxx_compiler_flag("-Qunused-arguments") # disable clang warning: argument unused during compilation: '-ansi' - + if(COMPILER_SUPPORT_STRICTANSI) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -strict-ansi") else() @@ -206,7 +199,7 @@ if(NOT MSVC) ei_add_cxx_compiler_flag("-pie") ei_add_cxx_compiler_flag("-fPIE") endif() - + set(CMAKE_REQUIRED_FLAGS "") option(EIGEN_TEST_SSE2 "Enable/Disable SSE2 in tests/examples" OFF) @@ -251,12 +244,30 @@ if(NOT MSVC) message(STATUS "Enabling FMA in tests/examples") endif() + option(EIGEN_TEST_AVX2 "Enable/Disable AVX2 in tests/examples" OFF) + if(EIGEN_TEST_AVX2) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mavx2 -mfma") + message(STATUS "Enabling AVX2 in tests/examples") + endif() + option(EIGEN_TEST_AVX512 "Enable/Disable AVX512 in tests/examples" OFF) if(EIGEN_TEST_AVX512) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mavx512f -fabi-version=6 -DEIGEN_ENABLE_AVX512") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mavx512f -mfma") + if (NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fabi-version=6") + endif() message(STATUS "Enabling AVX512 in tests/examples") endif() + option(EIGEN_TEST_AVX512DQ "Enable/Disable AVX512DQ in tests/examples" OFF) + if(EIGEN_TEST_AVX512DQ) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mavx512dq") + if (NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fabi-version=6") + endif() + message(STATUS "Enabling AVX512DQ in tests/examples") + endif() + option(EIGEN_TEST_F16C "Enable/Disable F16C in tests/examples" OFF) if(EIGEN_TEST_F16C) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mf16c") @@ -275,6 +286,12 @@ if(NOT MSVC) message(STATUS "Enabling VSX in tests/examples") endif() + option(EIGEN_TEST_MSA "Enable/Disable MSA in tests/examples" OFF) + if(EIGEN_TEST_MSA) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmsa") + message(STATUS "Enabling MSA in tests/examples") + endif() + option(EIGEN_TEST_NEON "Enable/Disable Neon in tests/examples" OFF) if(EIGEN_TEST_NEON) if(EIGEN_TEST_FMA) @@ -292,12 +309,18 @@ if(NOT MSVC) message(STATUS "Enabling NEON in tests/examples") endif() - option(EIGEN_TEST_ZVECTOR "Enable/Disable S390X(zEC13) ZVECTOR in tests/examples" OFF) - if(EIGEN_TEST_ZVECTOR) + option(EIGEN_TEST_Z13 "Enable/Disable S390X(zEC13) ZVECTOR in tests/examples" OFF) + if(EIGEN_TEST_Z13) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=z13 -mzvector") message(STATUS "Enabling S390X(zEC13) ZVECTOR in tests/examples") endif() + option(EIGEN_TEST_Z14 "Enable/Disable S390X(zEC14) ZVECTOR in tests/examples" OFF) + if(EIGEN_TEST_Z14) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=z14 -mzvector") + message(STATUS "Enabling S390X(zEC13) ZVECTOR in tests/examples") + endif() + check_cxx_compiler_flag("-fopenmp" COMPILER_SUPPORT_OPENMP) if(COMPILER_SUPPORT_OPENMP) option(EIGEN_TEST_OPENMP "Enable/Disable OpenMP in tests/examples" OFF) @@ -307,7 +330,7 @@ if(NOT MSVC) endif() endif() -else(NOT MSVC) +else() # C4127 - conditional expression is constant # C4714 - marked as __forceinline not inlined (I failed to deactivate it selectively) @@ -315,7 +338,7 @@ else(NOT MSVC) # because we are oftentimes returning objects that have a destructor or may # throw exceptions - in particular in the unit tests we are throwing extra many # exceptions to cover indexing errors. - # C4505 - unreferenced local function has been removed (impossible to deactive selectively) + # C4505 - unreferenced local function has been removed (impossible to deactivate selectively) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHsc /wd4127 /wd4505 /wd4714") # replace all /Wx by /W4 @@ -335,10 +358,23 @@ else(NOT MSVC) if(NOT CMAKE_CL_64) # arch is not supported on 64 bit systems, SSE is enabled automatically. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:SSE2") - endif(NOT CMAKE_CL_64) + endif() message(STATUS "Enabling SSE2 in tests/examples") - endif(EIGEN_TEST_SSE2) -endif(NOT MSVC) + endif() + + option(EIGEN_TEST_AVX "Enable/Disable AVX in tests/examples" OFF) + if(EIGEN_TEST_AVX) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:AVX") + message(STATUS "Enabling AVX in tests/examples") + endif() + + option(EIGEN_TEST_FMA "Enable/Disable FMA/AVX2 in tests/examples" OFF) + if(EIGEN_TEST_FMA AND NOT EIGEN_TEST_NEON) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:AVX2") + message(STATUS "Enabling FMA/AVX2 in tests/examples") + endif() + +endif() option(EIGEN_TEST_NO_EXPLICIT_VECTORIZATION "Disable explicit vectorization in tests/examples" OFF) option(EIGEN_TEST_X87 "Force using X87 instructions. Implies no vectorization." OFF) @@ -382,7 +418,7 @@ endif() set(EIGEN_CUDA_COMPUTE_ARCH 30 CACHE STRING "The CUDA compute architecture level to target when compiling CUDA code") -include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) +include_directories(${CMAKE_CURRENT_SOURCE_DIR}) # Backward compatibility support for EIGEN_INCLUDE_INSTALL_DIR if(EIGEN_INCLUDE_INSTALL_DIR) @@ -391,22 +427,28 @@ endif() if(EIGEN_INCLUDE_INSTALL_DIR AND NOT INCLUDE_INSTALL_DIR) set(INCLUDE_INSTALL_DIR ${EIGEN_INCLUDE_INSTALL_DIR} - CACHE PATH "The directory relative to CMAKE_PREFIX_PATH where Eigen header files are installed") + CACHE PATH "The directory relative to CMAKE_INSTALL_PREFIX where Eigen header files are installed") else() set(INCLUDE_INSTALL_DIR "${CMAKE_INSTALL_INCLUDEDIR}/eigen3" - CACHE PATH "The directory relative to CMAKE_PREFIX_PATH where Eigen header files are installed" + CACHE PATH "The directory relative to CMAKE_INSTALL_PREFIX where Eigen header files are installed" ) endif() set(CMAKEPACKAGE_INSTALL_DIR "${CMAKE_INSTALL_DATADIR}/eigen3/cmake" - CACHE PATH "The directory relative to CMAKE_PREFIX_PATH where Eigen3Config.cmake is installed" + CACHE PATH "The directory relative to CMAKE_INSTALL_PREFIX where Eigen3Config.cmake is installed" ) set(PKGCONFIG_INSTALL_DIR "${CMAKE_INSTALL_DATADIR}/pkgconfig" - CACHE PATH "The directory relative to CMAKE_PREFIX_PATH where eigen3.pc is installed" + CACHE PATH "The directory relative to CMAKE_INSTALL_PREFIX where eigen3.pc is installed" ) +foreach(var INCLUDE_INSTALL_DIR CMAKEPACKAGE_INSTALL_DIR PKGCONFIG_INSTALL_DIR) + # If an absolute path is specified, make it relative to "{CMAKE_INSTALL_PREFIX}". + if(IS_ABSOLUTE "${${var}}") + file(RELATIVE_PATH "${var}" "${CMAKE_INSTALL_PREFIX}" "${${var}}") + endif() +endforeach() # similar to set_target_properties but append the property instead of overwriting it macro(ei_add_target_property target prop value) @@ -415,9 +457,9 @@ macro(ei_add_target_property target prop value) # if the property wasn't previously set, ${previous} is now "previous-NOTFOUND" which cmake allows catching with plain if() if(NOT previous) set(previous "") - endif(NOT previous) + endif() set_target_properties(${target} PROPERTIES ${prop} "${previous} ${value}") -endmacro(ei_add_target_property) +endmacro() install(FILES signature_of_eigen3_matrix_library @@ -431,9 +473,14 @@ if(EIGEN_BUILD_PKGCONFIG) ) endif() -add_subdirectory(Eigen) +install(DIRECTORY Eigen DESTINATION ${INCLUDE_INSTALL_DIR} COMPONENT Devel) + + +option(EIGEN_BUILD_DOC "Enable creation of Eigen documentation" ON) +if(EIGEN_BUILD_DOC) + add_subdirectory(doc EXCLUDE_FROM_ALL) +endif() -add_subdirectory(doc EXCLUDE_FROM_ALL) option(BUILD_TESTING "Enable creation of Eigen tests." ON) if(BUILD_TESTING) @@ -444,6 +491,8 @@ if(BUILD_TESTING) else() add_subdirectory(test EXCLUDE_FROM_ALL) endif() + + add_subdirectory(failtest) endif() if(EIGEN_LEAVE_TEST_IN_ALL_TARGET) @@ -456,9 +505,32 @@ endif() # add SYCL option(EIGEN_TEST_SYCL "Add Sycl support." OFF) +option(EIGEN_SYCL_TRISYCL "Use the triSYCL Sycl implementation (ComputeCPP by default)." OFF) if(EIGEN_TEST_SYCL) set (CMAKE_MODULE_PATH "${CMAKE_ROOT}/Modules" "cmake/Modules/" "${CMAKE_MODULE_PATH}") - include(FindComputeCpp) + find_package(Threads REQUIRED) + if(EIGEN_SYCL_TRISYCL) + message(STATUS "Using triSYCL") + include(FindTriSYCL) + else() + message(STATUS "Using ComputeCPP SYCL") + include(FindComputeCpp) + set(COMPUTECPP_DRIVER_DEFAULT_VALUE OFF) + if (NOT MSVC) + set(COMPUTECPP_DRIVER_DEFAULT_VALUE ON) + endif() + option(COMPUTECPP_USE_COMPILER_DRIVER + "Use ComputeCpp driver instead of a 2 steps compilation" + ${COMPUTECPP_DRIVER_DEFAULT_VALUE} + ) + endif(EIGEN_SYCL_TRISYCL) + option(EIGEN_DONT_VECTORIZE_SYCL "Don't use vectorisation in the SYCL tests." OFF) + if(EIGEN_DONT_VECTORIZE_SYCL) + message(STATUS "Disabling SYCL vectorization in tests/examples") + # When disabling SYCL vectorization, also disable Eigen default vectorization + add_definitions(-DEIGEN_DONT_VECTORIZE=1) + add_definitions(-DEIGEN_DONT_VECTORIZE_SYCL=1) + endif() endif() add_subdirectory(unsupported) @@ -471,11 +543,11 @@ add_subdirectory(scripts EXCLUDE_FROM_ALL) # TODO: consider also replacing EIGEN_BUILD_BTL by a custom target "make btl"? if(EIGEN_BUILD_BTL) add_subdirectory(bench/btl EXCLUDE_FROM_ALL) -endif(EIGEN_BUILD_BTL) +endif() if(NOT WIN32) add_subdirectory(bench/spbench EXCLUDE_FROM_ALL) -endif(NOT WIN32) +endif() configure_file(scripts/cdashtesting.cmake.in cdashtesting.cmake @ONLY) @@ -487,37 +559,32 @@ message(STATUS "") message(STATUS "Configured Eigen ${EIGEN_VERSION_NUMBER}") message(STATUS "") -option(EIGEN_FAILTEST "Enable failtests." OFF) -if(EIGEN_FAILTEST) - add_subdirectory(failtest) -endif() - string(TOLOWER "${CMAKE_GENERATOR}" cmake_generator_tolower) if(cmake_generator_tolower MATCHES "makefile") - message(STATUS "Some things you can do now:") - message(STATUS "--------------+--------------------------------------------------------------") - message(STATUS "Command | Description") - message(STATUS "--------------+--------------------------------------------------------------") - message(STATUS "make install | Install Eigen. Headers will be installed to:") - message(STATUS " | /") - message(STATUS " | Using the following values:") - message(STATUS " | CMAKE_INSTALL_PREFIX: ${CMAKE_INSTALL_PREFIX}") - message(STATUS " | INCLUDE_INSTALL_DIR: ${INCLUDE_INSTALL_DIR}") - message(STATUS " | Change the install location of Eigen headers using:") - message(STATUS " | cmake . -DCMAKE_INSTALL_PREFIX=yourprefix") - message(STATUS " | Or:") - message(STATUS " | cmake . -DINCLUDE_INSTALL_DIR=yourdir") - message(STATUS "make doc | Generate the API documentation, requires Doxygen & LaTeX") - message(STATUS "make check | Build and run the unit-tests. Read this page:") - message(STATUS " | http://eigen.tuxfamily.org/index.php?title=Tests") - message(STATUS "make blas | Build BLAS library (not the same thing as Eigen)") - message(STATUS "make uninstall| Removes files installed by make install") - message(STATUS "--------------+--------------------------------------------------------------") + message(STATUS "Available targets (use: make TARGET):") else() - message(STATUS "To build/run the unit tests, read this page:") - message(STATUS " http://eigen.tuxfamily.org/index.php?title=Tests") + message(STATUS "Available targets (use: cmake --build . --target TARGET):") endif() - +message(STATUS "---------+--------------------------------------------------------------") +message(STATUS "Target | Description") +message(STATUS "---------+--------------------------------------------------------------") +message(STATUS "install | Install Eigen. Headers will be installed to:") +message(STATUS " | /") +message(STATUS " | Using the following values:") +message(STATUS " | CMAKE_INSTALL_PREFIX: ${CMAKE_INSTALL_PREFIX}") +message(STATUS " | INCLUDE_INSTALL_DIR: ${INCLUDE_INSTALL_DIR}") +message(STATUS " | Change the install location of Eigen headers using:") +message(STATUS " | cmake . -DCMAKE_INSTALL_PREFIX=yourprefix") +message(STATUS " | Or:") +message(STATUS " | cmake . -DINCLUDE_INSTALL_DIR=yourdir") +message(STATUS "doc | Generate the API documentation, requires Doxygen & LaTeX") +if(BUILD_TESTING) + message(STATUS "check | Build and run the unit-tests. Read this page:") + message(STATUS " | http://eigen.tuxfamily.org/index.php?title=Tests") +endif() +message(STATUS "blas | Build BLAS library (not the same thing as Eigen)") +message(STATUS "uninstall| Remove files installed by the install target") +message(STATUS "---------+--------------------------------------------------------------") message(STATUS "") @@ -529,82 +596,48 @@ set ( EIGEN_DEFINITIONS "") set ( EIGEN_INCLUDE_DIR "${CMAKE_INSTALL_PREFIX}/${INCLUDE_INSTALL_DIR}" ) set ( EIGEN_ROOT_DIR ${CMAKE_INSTALL_PREFIX} ) -# Interface libraries require at least CMake 3.0 -if (NOT CMAKE_VERSION VERSION_LESS 3.0) - include (CMakePackageConfigHelpers) - - # Imported target support - add_library (eigen INTERFACE) - - target_compile_definitions (eigen INTERFACE ${EIGEN_DEFINITIONS}) - target_include_directories (eigen INTERFACE - $ - $ - ) - - # Export as title case Eigen - set_target_properties (eigen PROPERTIES EXPORT_NAME Eigen) - - install (TARGETS eigen EXPORT Eigen3Targets) - - configure_package_config_file ( - ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Eigen3Config.cmake.in - ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake - PATH_VARS EIGEN_INCLUDE_DIR EIGEN_ROOT_DIR - INSTALL_DESTINATION ${CMAKEPACKAGE_INSTALL_DIR} - NO_CHECK_REQUIRED_COMPONENTS_MACRO # Eigen does not provide components - ) - # Remove CMAKE_SIZEOF_VOID_P from Eigen3ConfigVersion.cmake since Eigen does - # not depend on architecture specific settings or libraries. More - # specifically, an Eigen3Config.cmake generated from a 64 bit target can be - # used for 32 bit targets as well (and vice versa). - set (_Eigen3_CMAKE_SIZEOF_VOID_P ${CMAKE_SIZEOF_VOID_P}) - unset (CMAKE_SIZEOF_VOID_P) - write_basic_package_version_file (Eigen3ConfigVersion.cmake - VERSION ${EIGEN_VERSION_NUMBER} - COMPATIBILITY SameMajorVersion) - set (CMAKE_SIZEOF_VOID_P ${_Eigen3_CMAKE_SIZEOF_VOID_P}) - - # The Eigen target will be located in the Eigen3 namespace. Other CMake - # targets can refer to it using Eigen3::Eigen. - export (TARGETS eigen NAMESPACE Eigen3:: FILE Eigen3Targets.cmake) - # Export Eigen3 package to CMake registry such that it can be easily found by - # CMake even if it has not been installed to a standard directory. - export (PACKAGE Eigen3) - - install (EXPORT Eigen3Targets NAMESPACE Eigen3:: DESTINATION ${CMAKEPACKAGE_INSTALL_DIR}) - -else (NOT CMAKE_VERSION VERSION_LESS 3.0) - # Fallback to legacy Eigen3Config.cmake without the imported target - - # If CMakePackageConfigHelpers module is available (CMake >= 2.8.8) - # create a relocatable Config file, otherwise leave the hardcoded paths - include(CMakePackageConfigHelpers OPTIONAL RESULT_VARIABLE CPCH_PATH) - - if(CPCH_PATH) - configure_package_config_file ( - ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Eigen3ConfigLegacy.cmake.in - ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake - PATH_VARS EIGEN_INCLUDE_DIR EIGEN_ROOT_DIR - INSTALL_DESTINATION ${CMAKEPACKAGE_INSTALL_DIR} - NO_CHECK_REQUIRED_COMPONENTS_MACRO # Eigen does not provide components - ) - else() - # The PACKAGE_* variables are defined by the configure_package_config_file - # but without it we define them manually to the hardcoded paths - set(PACKAGE_INIT "") - set(PACKAGE_EIGEN_INCLUDE_DIR ${EIGEN_INCLUDE_DIR}) - set(PACKAGE_EIGEN_ROOT_DIR ${EIGEN_ROOT_DIR}) - configure_file ( ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Eigen3ConfigLegacy.cmake.in - ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake - @ONLY ESCAPE_QUOTES ) - endif() - - write_basic_package_version_file( Eigen3ConfigVersion.cmake - VERSION ${EIGEN_VERSION_NUMBER} - COMPATIBILITY SameMajorVersion ) - -endif (NOT CMAKE_VERSION VERSION_LESS 3.0) +include (CMakePackageConfigHelpers) + +# Imported target support +add_library (eigen INTERFACE) +add_library (Eigen3::Eigen ALIAS eigen) +target_compile_definitions (eigen INTERFACE ${EIGEN_DEFINITIONS}) +target_include_directories (eigen INTERFACE + $ + $ +) + +# Export as title case Eigen +set_target_properties (eigen PROPERTIES EXPORT_NAME Eigen) + +install (TARGETS eigen EXPORT Eigen3Targets) + +configure_package_config_file ( + ${CMAKE_CURRENT_SOURCE_DIR}/cmake/Eigen3Config.cmake.in + ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake + PATH_VARS EIGEN_INCLUDE_DIR EIGEN_ROOT_DIR + INSTALL_DESTINATION ${CMAKEPACKAGE_INSTALL_DIR} + NO_CHECK_REQUIRED_COMPONENTS_MACRO # Eigen does not provide components +) +# Remove CMAKE_SIZEOF_VOID_P from Eigen3ConfigVersion.cmake since Eigen does +# not depend on architecture specific settings or libraries. More +# specifically, an Eigen3Config.cmake generated from a 64 bit target can be +# used for 32 bit targets as well (and vice versa). +set (_Eigen3_CMAKE_SIZEOF_VOID_P ${CMAKE_SIZEOF_VOID_P}) +unset (CMAKE_SIZEOF_VOID_P) +write_basic_package_version_file (Eigen3ConfigVersion.cmake + VERSION ${EIGEN_VERSION_NUMBER} + COMPATIBILITY SameMajorVersion) +set (CMAKE_SIZEOF_VOID_P ${_Eigen3_CMAKE_SIZEOF_VOID_P}) + +# The Eigen target will be located in the Eigen3 namespace. Other CMake +# targets can refer to it using Eigen3::Eigen. +export (TARGETS eigen NAMESPACE Eigen3:: FILE Eigen3Targets.cmake) +# Export Eigen3 package to CMake registry such that it can be easily found by +# CMake even if it has not been installed to a standard directory. +export (PACKAGE Eigen3) + +install (EXPORT Eigen3Targets NAMESPACE Eigen3:: DESTINATION ${CMAKEPACKAGE_INSTALL_DIR}) install ( FILES ${CMAKE_CURRENT_SOURCE_DIR}/cmake/UseEigen3.cmake ${CMAKE_CURRENT_BINARY_DIR}/Eigen3Config.cmake @@ -614,3 +647,7 @@ install ( FILES ${CMAKE_CURRENT_SOURCE_DIR}/cmake/UseEigen3.cmake # Add uninstall target add_custom_target ( uninstall COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_SOURCE_DIR}/cmake/EigenUninstall.cmake) + +if (EIGEN_SPLIT_TESTSUITE) + ei_split_testsuite("${EIGEN_SPLIT_TESTSUITE}") +endif() diff --git a/extern/eigen/COPYING.APACHE b/extern/eigen/COPYING.APACHE new file mode 100644 index 00000000..61e948d2 --- /dev/null +++ b/extern/eigen/COPYING.APACHE @@ -0,0 +1,203 @@ +/* + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. Definitions. + + "License" shall mean the terms and conditions for use, reproduction, + and distribution as defined by Sections 1 through 9 of this document. + + "Licensor" shall mean the copyright owner or entity authorized by + the copyright owner that is granting the License. + + "Legal Entity" shall mean the union of the acting entity and all + other entities that control, are controlled by, or are under common + control with that entity. For the purposes of this definition, + "control" means (i) the power, direct or indirect, to cause the + direction or management of such entity, whether by contract or + otherwise, or (ii) ownership of fifty percent (50%) or more of the + outstanding shares, or (iii) beneficial ownership of such entity. + + "You" (or "Your") shall mean an individual or Legal Entity + exercising permissions granted by this License. + + "Source" form shall mean the preferred form for making modifications, + including but not limited to software source code, documentation + source, and configuration files. + + "Object" form shall mean any form resulting from mechanical + transformation or translation of a Source form, including but + not limited to compiled object code, generated documentation, + and conversions to other media types. + + "Work" shall mean the work of authorship, whether in Source or + Object form, made available under the License, as indicated by a + copyright notice that is included in or attached to the work + (an example is provided in the Appendix below). + + "Derivative Works" shall mean any work, whether in Source or Object + form, that is based on (or derived from) the Work and for which the + editorial revisions, annotations, elaborations, or other modifications + represent, as a whole, an original work of authorship. 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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +*/ \ No newline at end of file diff --git a/extern/eigen/COPYING.BSD b/extern/eigen/COPYING.BSD index 11971ffe..8964ddfd 100644 --- a/extern/eigen/COPYING.BSD +++ b/extern/eigen/COPYING.BSD @@ -23,4 +23,4 @@ ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ \ No newline at end of file +*/ diff --git a/extern/eigen/COPYING.MINPACK b/extern/eigen/COPYING.MINPACK index ae7984da..132cc3f3 100644 --- a/extern/eigen/COPYING.MINPACK +++ b/extern/eigen/COPYING.MINPACK @@ -49,4 +49,3 @@ SUCH LIABILITY IS ASSERTED ON THE BASIS OF CONTRACT, TORT (INCLUDING NEGLIGENCE OR STRICT LIABILITY), OR OTHERWISE, EVEN IF ANY OF SAID PARTIES HAS BEEN WARNED OF THE POSSIBILITY OF SUCH LOSS OR DAMAGES. - diff --git a/extern/eigen/Eigen/Cholesky b/extern/eigen/Eigen/Cholesky index 1332b540..a318ceb7 100644 --- a/extern/eigen/Eigen/Cholesky +++ b/extern/eigen/Eigen/Cholesky @@ -43,4 +43,3 @@ #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_CHOLESKY_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/extern/eigen/Eigen/Core b/extern/eigen/Eigen/Core index b923b8c0..5921e15f 100644 --- a/extern/eigen/Eigen/Core +++ b/extern/eigen/Eigen/Core @@ -11,251 +11,55 @@ #ifndef EIGEN_CORE_H #define EIGEN_CORE_H -// first thing Eigen does: stop the compiler from committing suicide +// first thing Eigen does: stop the compiler from reporting useless warnings. #include "src/Core/util/DisableStupidWarnings.h" -#if defined(__CUDACC__) && !defined(EIGEN_NO_CUDA) - #define EIGEN_CUDACC __CUDACC__ -#endif - -#if defined(__CUDA_ARCH__) && !defined(EIGEN_NO_CUDA) - #define EIGEN_CUDA_ARCH __CUDA_ARCH__ -#endif - -#if defined(__CUDACC_VER_MAJOR__) && (__CUDACC_VER_MAJOR__ >= 9) -#define EIGEN_CUDACC_VER ((__CUDACC_VER_MAJOR__ * 10000) + (__CUDACC_VER_MINOR__ * 100)) -#elif defined(__CUDACC_VER__) -#define EIGEN_CUDACC_VER __CUDACC_VER__ -#else -#define EIGEN_CUDACC_VER 0 -#endif - -// Handle NVCC/CUDA/SYCL -#if defined(__CUDACC__) || defined(__SYCL_DEVICE_ONLY__) - // Do not try asserts on CUDA and SYCL! - #ifndef EIGEN_NO_DEBUG - #define EIGEN_NO_DEBUG - #endif - - #ifdef EIGEN_INTERNAL_DEBUGGING - #undef EIGEN_INTERNAL_DEBUGGING - #endif - - #ifdef EIGEN_EXCEPTIONS - #undef EIGEN_EXCEPTIONS - #endif - - // All functions callable from CUDA code must be qualified with __device__ - #ifdef __CUDACC__ - // Do not try to vectorize on CUDA and SYCL! - #ifndef EIGEN_DONT_VECTORIZE - #define EIGEN_DONT_VECTORIZE - #endif - - #define EIGEN_DEVICE_FUNC __host__ __device__ - // We need cuda_runtime.h to ensure that that EIGEN_USING_STD_MATH macro - // works properly on the device side - #include - #else - #define EIGEN_DEVICE_FUNC - #endif +// then include this file where all our macros are defined. It's really important to do it first because +// it's where we do all the compiler/OS/arch detections and define most defaults. +#include "src/Core/util/Macros.h" -#else - #define EIGEN_DEVICE_FUNC +// This detects SSE/AVX/NEON/etc. and configure alignment settings +#include "src/Core/util/ConfigureVectorization.h" +// We need cuda_runtime.h/hip_runtime.h to ensure that +// the EIGEN_USING_STD macro works properly on the device side +#if defined(EIGEN_CUDACC) + #include +#elif defined(EIGEN_HIPCC) + #include #endif -// When compiling CUDA device code with NVCC, pull in math functions from the -// global namespace. In host mode, and when device doee with clang, use the -// std versions. -#if defined(__CUDA_ARCH__) && defined(__NVCC__) - #define EIGEN_USING_STD_MATH(FUNC) using ::FUNC; -#else - #define EIGEN_USING_STD_MATH(FUNC) using std::FUNC; -#endif - -#if (defined(_CPPUNWIND) || defined(__EXCEPTIONS)) && !defined(__CUDA_ARCH__) && !defined(EIGEN_EXCEPTIONS) && !defined(EIGEN_USE_SYCL) - #define EIGEN_EXCEPTIONS -#endif #ifdef EIGEN_EXCEPTIONS #include #endif -// then include this file where all our macros are defined. It's really important to do it first because -// it's where we do all the alignment settings (platform detection and honoring the user's will if he -// defined e.g. EIGEN_DONT_ALIGN) so it needs to be done before we do anything with vectorization. -#include "src/Core/util/Macros.h" - // Disable the ipa-cp-clone optimization flag with MinGW 6.x or newer (enabled by default with -O3) // See http://eigen.tuxfamily.org/bz/show_bug.cgi?id=556 for details. -#if EIGEN_COMP_MINGW && EIGEN_GNUC_AT_LEAST(4,6) +#if EIGEN_COMP_MINGW && EIGEN_GNUC_AT_LEAST(4,6) && EIGEN_GNUC_AT_MOST(5,5) #pragma GCC optimize ("-fno-ipa-cp-clone") #endif +// Prevent ICC from specializing std::complex operators that silently fail +// on device. This allows us to use our own device-compatible specializations +// instead. +#if defined(EIGEN_COMP_ICC) && defined(EIGEN_GPU_COMPILE_PHASE) \ + && !defined(_OVERRIDE_COMPLEX_SPECIALIZATION_) +#define _OVERRIDE_COMPLEX_SPECIALIZATION_ 1 +#endif #include // this include file manages BLAS and MKL related macros // and inclusion of their respective header files #include "src/Core/util/MKL_support.h" -// if alignment is disabled, then disable vectorization. Note: EIGEN_MAX_ALIGN_BYTES is the proper check, it takes into -// account both the user's will (EIGEN_MAX_ALIGN_BYTES,EIGEN_DONT_ALIGN) and our own platform checks -#if EIGEN_MAX_ALIGN_BYTES==0 - #ifndef EIGEN_DONT_VECTORIZE - #define EIGEN_DONT_VECTORIZE - #endif -#endif - -#if EIGEN_COMP_MSVC - #include // for _aligned_malloc -- need it regardless of whether vectorization is enabled - #if (EIGEN_COMP_MSVC >= 1500) // 2008 or later - // Remember that usage of defined() in a #define is undefined by the standard. - // a user reported that in 64-bit mode, MSVC doesn't care to define _M_IX86_FP. - #if (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)) || EIGEN_ARCH_x86_64 - #define EIGEN_SSE2_ON_MSVC_2008_OR_LATER - #endif - #endif -#else - // Remember that usage of defined() in a #define is undefined by the standard - #if (defined __SSE2__) && ( (!EIGEN_COMP_GNUC) || EIGEN_COMP_ICC || EIGEN_GNUC_AT_LEAST(4,2) ) - #define EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC - #endif -#endif - -#ifndef EIGEN_DONT_VECTORIZE - - #if defined (EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC) || defined(EIGEN_SSE2_ON_MSVC_2008_OR_LATER) - - // Defines symbols for compile-time detection of which instructions are - // used. - // EIGEN_VECTORIZE_YY is defined if and only if the instruction set YY is used - #define EIGEN_VECTORIZE - #define EIGEN_VECTORIZE_SSE - #define EIGEN_VECTORIZE_SSE2 - - // Detect sse3/ssse3/sse4: - // gcc and icc defines __SSE3__, ... - // there is no way to know about this on msvc. You can define EIGEN_VECTORIZE_SSE* if you - // want to force the use of those instructions with msvc. - #ifdef __SSE3__ - #define EIGEN_VECTORIZE_SSE3 - #endif - #ifdef __SSSE3__ - #define EIGEN_VECTORIZE_SSSE3 - #endif - #ifdef __SSE4_1__ - #define EIGEN_VECTORIZE_SSE4_1 - #endif - #ifdef __SSE4_2__ - #define EIGEN_VECTORIZE_SSE4_2 - #endif - #ifdef __AVX__ - #define EIGEN_VECTORIZE_AVX - #define EIGEN_VECTORIZE_SSE3 - #define EIGEN_VECTORIZE_SSSE3 - #define EIGEN_VECTORIZE_SSE4_1 - #define EIGEN_VECTORIZE_SSE4_2 - #endif - #ifdef __AVX2__ - #define EIGEN_VECTORIZE_AVX2 - #endif - #ifdef __FMA__ - #define EIGEN_VECTORIZE_FMA - #endif - #if defined(__AVX512F__) && defined(EIGEN_ENABLE_AVX512) - #define EIGEN_VECTORIZE_AVX512 - #define EIGEN_VECTORIZE_AVX2 - #define EIGEN_VECTORIZE_AVX - #define EIGEN_VECTORIZE_FMA - #ifdef __AVX512DQ__ - #define EIGEN_VECTORIZE_AVX512DQ - #endif - #ifdef __AVX512ER__ - #define EIGEN_VECTORIZE_AVX512ER - #endif - #endif - - // include files - - // This extern "C" works around a MINGW-w64 compilation issue - // https://sourceforge.net/tracker/index.php?func=detail&aid=3018394&group_id=202880&atid=983354 - // In essence, intrin.h is included by windows.h and also declares intrinsics (just as emmintrin.h etc. below do). - // However, intrin.h uses an extern "C" declaration, and g++ thus complains of duplicate declarations - // with conflicting linkage. The linkage for intrinsics doesn't matter, but at that stage the compiler doesn't know; - // so, to avoid compile errors when windows.h is included after Eigen/Core, ensure intrinsics are extern "C" here too. - // notice that since these are C headers, the extern "C" is theoretically needed anyways. - extern "C" { - // In theory we should only include immintrin.h and not the other *mmintrin.h header files directly. - // Doing so triggers some issues with ICC. However old gcc versions seems to not have this file, thus: - #if EIGEN_COMP_ICC >= 1110 - #include - #else - #include - #include - #include - #ifdef EIGEN_VECTORIZE_SSE3 - #include - #endif - #ifdef EIGEN_VECTORIZE_SSSE3 - #include - #endif - #ifdef EIGEN_VECTORIZE_SSE4_1 - #include - #endif - #ifdef EIGEN_VECTORIZE_SSE4_2 - #include - #endif - #if defined(EIGEN_VECTORIZE_AVX) || defined(EIGEN_VECTORIZE_AVX512) - #include - #endif - #endif - } // end extern "C" - #elif defined __VSX__ - #define EIGEN_VECTORIZE - #define EIGEN_VECTORIZE_VSX - #include - // We need to #undef all these ugly tokens defined in - // => use __vector instead of vector - #undef bool - #undef vector - #undef pixel - #elif defined __ALTIVEC__ - #define EIGEN_VECTORIZE - #define EIGEN_VECTORIZE_ALTIVEC - #include - // We need to #undef all these ugly tokens defined in - // => use __vector instead of vector - #undef bool - #undef vector - #undef pixel - #elif (defined __ARM_NEON) || (defined __ARM_NEON__) - #define EIGEN_VECTORIZE - #define EIGEN_VECTORIZE_NEON - #include - #elif (defined __s390x__ && defined __VEC__) - #define EIGEN_VECTORIZE - #define EIGEN_VECTORIZE_ZVECTOR - #include - #endif -#endif -#if defined(__F16C__) && !defined(EIGEN_COMP_CLANG) - // We can use the optimized fp16 to float and float to fp16 conversion routines - #define EIGEN_HAS_FP16_C +#if defined(EIGEN_HAS_CUDA_FP16) || defined(EIGEN_HAS_HIP_FP16) + #define EIGEN_HAS_GPU_FP16 #endif -#if defined __CUDACC__ - #define EIGEN_VECTORIZE_CUDA - #include - #if EIGEN_CUDACC_VER >= 70500 - #define EIGEN_HAS_CUDA_FP16 - #endif -#endif - -#if defined EIGEN_HAS_CUDA_FP16 - #include - #include +#if defined(EIGEN_HAS_CUDA_BF16) || defined(EIGEN_HAS_HIP_BF16) + #define EIGEN_HAS_GPU_BF16 #endif #if (defined _OPENMP) && (!defined EIGEN_DONT_PARALLELIZE) @@ -279,7 +83,10 @@ #include #include #include -#include +#include +#ifndef EIGEN_NO_IO + #include +#endif #include #include #include @@ -287,6 +94,10 @@ // for min/max: #include +#if EIGEN_HAS_CXX11 +#include +#endif + // for std::is_nothrow_move_assignable #ifdef EIGEN_INCLUDE_TYPE_TRAITS #include @@ -302,38 +113,25 @@ #include #endif -/** \brief Namespace containing all symbols from the %Eigen library. */ -namespace Eigen { - -inline static const char *SimdInstructionSetsInUse(void) { -#if defined(EIGEN_VECTORIZE_AVX512) - return "AVX512, FMA, AVX2, AVX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; -#elif defined(EIGEN_VECTORIZE_AVX) - return "AVX SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; -#elif defined(EIGEN_VECTORIZE_SSE4_2) - return "SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; -#elif defined(EIGEN_VECTORIZE_SSE4_1) - return "SSE, SSE2, SSE3, SSSE3, SSE4.1"; -#elif defined(EIGEN_VECTORIZE_SSSE3) - return "SSE, SSE2, SSE3, SSSE3"; -#elif defined(EIGEN_VECTORIZE_SSE3) - return "SSE, SSE2, SSE3"; -#elif defined(EIGEN_VECTORIZE_SSE2) - return "SSE, SSE2"; -#elif defined(EIGEN_VECTORIZE_ALTIVEC) - return "AltiVec"; -#elif defined(EIGEN_VECTORIZE_VSX) - return "VSX"; -#elif defined(EIGEN_VECTORIZE_NEON) - return "ARM NEON"; -#elif defined(EIGEN_VECTORIZE_ZVECTOR) - return "S390X ZVECTOR"; -#else - return "None"; +#if defined(EIGEN_USE_SYCL) + #undef min + #undef max + #undef isnan + #undef isinf + #undef isfinite + #include + #include + #include + #include + #include + #ifndef EIGEN_SYCL_LOCAL_THREAD_DIM0 + #define EIGEN_SYCL_LOCAL_THREAD_DIM0 16 + #endif + #ifndef EIGEN_SYCL_LOCAL_THREAD_DIM1 + #define EIGEN_SYCL_LOCAL_THREAD_DIM1 16 + #endif #endif -} -} // end namespace Eigen #if defined EIGEN2_SUPPORT_STAGE40_FULL_EIGEN3_STRICTNESS || defined EIGEN2_SUPPORT_STAGE30_FULL_EIGEN3_API || defined EIGEN2_SUPPORT_STAGE20_RESOLVE_API_CONFLICTS || defined EIGEN2_SUPPORT_STAGE10_FULL_EIGEN2_API || defined EIGEN2_SUPPORT // This will generate an error message: @@ -342,7 +140,7 @@ inline static const char *SimdInstructionSetsInUse(void) { namespace Eigen { -// we use size_t frequently and we'll never remember to prepend it with std:: everytime just to +// we use size_t frequently and we'll never remember to prepend it with std:: every time just to // ensure QNX/QCC support using std::size_t; // gcc 4.6.0 wants std:: for ptrdiff_t @@ -366,58 +164,90 @@ using std::ptrdiff_t; #include "src/Core/util/StaticAssert.h" #include "src/Core/util/XprHelper.h" #include "src/Core/util/Memory.h" +#include "src/Core/util/IntegralConstant.h" +#include "src/Core/util/SymbolicIndex.h" #include "src/Core/NumTraits.h" #include "src/Core/MathFunctions.h" #include "src/Core/GenericPacketMath.h" #include "src/Core/MathFunctionsImpl.h" #include "src/Core/arch/Default/ConjHelper.h" +// Generic half float support +#include "src/Core/arch/Default/Half.h" +#include "src/Core/arch/Default/BFloat16.h" +#include "src/Core/arch/Default/TypeCasting.h" +#include "src/Core/arch/Default/GenericPacketMathFunctionsFwd.h" #if defined EIGEN_VECTORIZE_AVX512 #include "src/Core/arch/SSE/PacketMath.h" + #include "src/Core/arch/SSE/TypeCasting.h" + #include "src/Core/arch/SSE/Complex.h" #include "src/Core/arch/AVX/PacketMath.h" + #include "src/Core/arch/AVX/TypeCasting.h" + #include "src/Core/arch/AVX/Complex.h" #include "src/Core/arch/AVX512/PacketMath.h" + #include "src/Core/arch/AVX512/TypeCasting.h" + #include "src/Core/arch/AVX512/Complex.h" + #include "src/Core/arch/SSE/MathFunctions.h" + #include "src/Core/arch/AVX/MathFunctions.h" #include "src/Core/arch/AVX512/MathFunctions.h" #elif defined EIGEN_VECTORIZE_AVX // Use AVX for floats and doubles, SSE for integers #include "src/Core/arch/SSE/PacketMath.h" + #include "src/Core/arch/SSE/TypeCasting.h" #include "src/Core/arch/SSE/Complex.h" - #include "src/Core/arch/SSE/MathFunctions.h" #include "src/Core/arch/AVX/PacketMath.h" - #include "src/Core/arch/AVX/MathFunctions.h" - #include "src/Core/arch/AVX/Complex.h" #include "src/Core/arch/AVX/TypeCasting.h" - #include "src/Core/arch/SSE/TypeCasting.h" + #include "src/Core/arch/AVX/Complex.h" + #include "src/Core/arch/SSE/MathFunctions.h" + #include "src/Core/arch/AVX/MathFunctions.h" #elif defined EIGEN_VECTORIZE_SSE #include "src/Core/arch/SSE/PacketMath.h" + #include "src/Core/arch/SSE/TypeCasting.h" #include "src/Core/arch/SSE/MathFunctions.h" #include "src/Core/arch/SSE/Complex.h" - #include "src/Core/arch/SSE/TypeCasting.h" #elif defined(EIGEN_VECTORIZE_ALTIVEC) || defined(EIGEN_VECTORIZE_VSX) #include "src/Core/arch/AltiVec/PacketMath.h" #include "src/Core/arch/AltiVec/MathFunctions.h" #include "src/Core/arch/AltiVec/Complex.h" #elif defined EIGEN_VECTORIZE_NEON #include "src/Core/arch/NEON/PacketMath.h" + #include "src/Core/arch/NEON/TypeCasting.h" #include "src/Core/arch/NEON/MathFunctions.h" #include "src/Core/arch/NEON/Complex.h" +#elif defined EIGEN_VECTORIZE_SVE + #include "src/Core/arch/SVE/PacketMath.h" + #include "src/Core/arch/SVE/TypeCasting.h" + #include "src/Core/arch/SVE/MathFunctions.h" #elif defined EIGEN_VECTORIZE_ZVECTOR #include "src/Core/arch/ZVector/PacketMath.h" #include "src/Core/arch/ZVector/MathFunctions.h" #include "src/Core/arch/ZVector/Complex.h" +#elif defined EIGEN_VECTORIZE_MSA + #include "src/Core/arch/MSA/PacketMath.h" + #include "src/Core/arch/MSA/MathFunctions.h" + #include "src/Core/arch/MSA/Complex.h" #endif -// Half float support -#include "src/Core/arch/CUDA/Half.h" -#include "src/Core/arch/CUDA/PacketMathHalf.h" -#include "src/Core/arch/CUDA/TypeCasting.h" +#if defined EIGEN_VECTORIZE_GPU + #include "src/Core/arch/GPU/PacketMath.h" + #include "src/Core/arch/GPU/MathFunctions.h" + #include "src/Core/arch/GPU/TypeCasting.h" +#endif -#if defined EIGEN_VECTORIZE_CUDA - #include "src/Core/arch/CUDA/PacketMath.h" - #include "src/Core/arch/CUDA/MathFunctions.h" +#if defined(EIGEN_USE_SYCL) + #include "src/Core/arch/SYCL/SyclMemoryModel.h" + #include "src/Core/arch/SYCL/InteropHeaders.h" +#if !defined(EIGEN_DONT_VECTORIZE_SYCL) + #include "src/Core/arch/SYCL/PacketMath.h" + #include "src/Core/arch/SYCL/MathFunctions.h" + #include "src/Core/arch/SYCL/TypeCasting.h" +#endif #endif #include "src/Core/arch/Default/Settings.h" +// This file provides generic implementations valid for scalar as well +#include "src/Core/arch/Default/GenericPacketMathFunctions.h" #include "src/Core/functors/TernaryFunctors.h" #include "src/Core/functors/BinaryFunctors.h" @@ -428,9 +258,16 @@ using std::ptrdiff_t; // Specialized functors to enable the processing of complex numbers // on CUDA devices +#ifdef EIGEN_CUDACC #include "src/Core/arch/CUDA/Complex.h" +#endif -#include "src/Core/IO.h" +#include "src/Core/util/IndexedViewHelper.h" +#include "src/Core/util/ReshapedHelper.h" +#include "src/Core/ArithmeticSequence.h" +#ifndef EIGEN_NO_IO + #include "src/Core/IO.h" +#endif #include "src/Core/DenseCoeffsBase.h" #include "src/Core/DenseBase.h" #include "src/Core/MatrixBase.h" @@ -471,6 +308,8 @@ using std::ptrdiff_t; #include "src/Core/Ref.h" #include "src/Core/Block.h" #include "src/Core/VectorBlock.h" +#include "src/Core/IndexedView.h" +#include "src/Core/Reshaped.h" #include "src/Core/Transpose.h" #include "src/Core/DiagonalMatrix.h" #include "src/Core/Diagonal.h" @@ -507,13 +346,21 @@ using std::ptrdiff_t; #include "src/Core/CoreIterators.h" #include "src/Core/ConditionEstimator.h" +#if defined(EIGEN_VECTORIZE_ALTIVEC) || defined(EIGEN_VECTORIZE_VSX) + #include "src/Core/arch/AltiVec/MatrixProduct.h" +#elif defined EIGEN_VECTORIZE_NEON + #include "src/Core/arch/NEON/GeneralBlockPanelKernel.h" +#endif + #include "src/Core/BooleanRedux.h" #include "src/Core/Select.h" #include "src/Core/VectorwiseOp.h" +#include "src/Core/PartialReduxEvaluator.h" #include "src/Core/Random.h" #include "src/Core/Replicate.h" #include "src/Core/Reverse.h" #include "src/Core/ArrayWrapper.h" +#include "src/Core/StlIterators.h" #ifdef EIGEN_USE_BLAS #include "src/Core/products/GeneralMatrixMatrix_BLAS.h" diff --git a/extern/eigen/Eigen/Eigenvalues b/extern/eigen/Eigen/Eigenvalues index f3f661b0..5467a2e7 100644 --- a/extern/eigen/Eigen/Eigenvalues +++ b/extern/eigen/Eigen/Eigenvalues @@ -10,14 +10,14 @@ #include "Core" -#include "src/Core/util/DisableStupidWarnings.h" - #include "Cholesky" #include "Jacobi" #include "Householder" #include "LU" #include "Geometry" +#include "src/Core/util/DisableStupidWarnings.h" + /** \defgroup Eigenvalues_Module Eigenvalues module * * @@ -58,4 +58,3 @@ #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_EIGENVALUES_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/extern/eigen/Eigen/Geometry b/extern/eigen/Eigen/Geometry index 716d5295..bc78110a 100644 --- a/extern/eigen/Eigen/Geometry +++ b/extern/eigen/Eigen/Geometry @@ -10,12 +10,12 @@ #include "Core" -#include "src/Core/util/DisableStupidWarnings.h" - #include "SVD" #include "LU" #include +#include "src/Core/util/DisableStupidWarnings.h" + /** \defgroup Geometry_Module Geometry module * * This module provides support for: @@ -49,14 +49,11 @@ #include "src/Geometry/AlignedBox.h" #include "src/Geometry/Umeyama.h" -// Use the SSE optimized version whenever possible. At the moment the -// SSE version doesn't compile when AVX is enabled -#if defined EIGEN_VECTORIZE_SSE && !defined EIGEN_VECTORIZE_AVX -#include "src/Geometry/arch/Geometry_SSE.h" +// Use the SSE optimized version whenever possible. +#if (defined EIGEN_VECTORIZE_SSE) || (defined EIGEN_VECTORIZE_NEON) +#include "src/Geometry/arch/Geometry_SIMD.h" #endif #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_GEOMETRY_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ - diff --git a/extern/eigen/Eigen/Householder b/extern/eigen/Eigen/Householder index 89cd81b1..f2fa7996 100644 --- a/extern/eigen/Eigen/Householder +++ b/extern/eigen/Eigen/Householder @@ -27,4 +27,3 @@ #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_HOUSEHOLDER_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/extern/eigen/Eigen/Jacobi b/extern/eigen/Eigen/Jacobi index 17c1d785..43edc7a1 100644 --- a/extern/eigen/Eigen/Jacobi +++ b/extern/eigen/Eigen/Jacobi @@ -29,5 +29,4 @@ #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_JACOBI_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/extern/eigen/Eigen/KLUSupport b/extern/eigen/Eigen/KLUSupport new file mode 100644 index 00000000..b23d9053 --- /dev/null +++ b/extern/eigen/Eigen/KLUSupport @@ -0,0 +1,41 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_KLUSUPPORT_MODULE_H +#define EIGEN_KLUSUPPORT_MODULE_H + +#include + +#include + +extern "C" { +#include +#include + } + +/** \ingroup Support_modules + * \defgroup KLUSupport_Module KLUSupport module + * + * This module provides an interface to the KLU library which is part of the suitesparse package. + * It provides the following factorization class: + * - class KLU: a sparse LU factorization, well-suited for circuit simulation. + * + * \code + * #include + * \endcode + * + * In order to use this module, the klu and btf headers must be accessible from the include paths, and your binary must be linked to the klu library and its dependencies. + * The dependencies depend on how umfpack has been compiled. + * For a cmake based project, you can use our FindKLU.cmake module to help you in this task. + * + */ + +#include "src/KLUSupport/KLUSupport.h" + +#include + +#endif // EIGEN_KLUSUPPORT_MODULE_H diff --git a/extern/eigen/Eigen/LU b/extern/eigen/Eigen/LU index 6418a86e..1236ceb0 100644 --- a/extern/eigen/Eigen/LU +++ b/extern/eigen/Eigen/LU @@ -38,13 +38,10 @@ #include "src/LU/Determinant.h" #include "src/LU/InverseImpl.h" -// Use the SSE optimized version whenever possible. At the moment the -// SSE version doesn't compile when AVX is enabled -#if defined EIGEN_VECTORIZE_SSE && !defined EIGEN_VECTORIZE_AVX - #include "src/LU/arch/Inverse_SSE.h" +#if defined EIGEN_VECTORIZE_SSE || defined EIGEN_VECTORIZE_NEON + #include "src/LU/arch/InverseSize4.h" #endif #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_LU_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/extern/eigen/Eigen/OrderingMethods b/extern/eigen/Eigen/OrderingMethods index d8ea3619..29691a62 100644 --- a/extern/eigen/Eigen/OrderingMethods +++ b/extern/eigen/Eigen/OrderingMethods @@ -63,10 +63,7 @@ * \endcode */ -#ifndef EIGEN_MPL2_ONLY #include "src/OrderingMethods/Amd.h" -#endif - #include "src/OrderingMethods/Ordering.h" #include "src/Core/util/ReenableStupidWarnings.h" diff --git a/extern/eigen/Eigen/PaStiXSupport b/extern/eigen/Eigen/PaStiXSupport index de3a63b4..234619ac 100644 --- a/extern/eigen/Eigen/PaStiXSupport +++ b/extern/eigen/Eigen/PaStiXSupport @@ -36,6 +36,7 @@ extern "C" { * \endcode * * In order to use this module, the PaSTiX headers must be accessible from the include paths, and your binary must be linked to the PaSTiX library and its dependencies. + * This wrapper resuires PaStiX version 5.x compiled without MPI support. * The dependencies depend on how PaSTiX has been compiled. * For a cmake based project, you can use our FindPaSTiX.cmake module to help you in this task. * diff --git a/extern/eigen/Eigen/QR b/extern/eigen/Eigen/QR index c7e91446..8465b62c 100644 --- a/extern/eigen/Eigen/QR +++ b/extern/eigen/Eigen/QR @@ -10,12 +10,12 @@ #include "Core" -#include "src/Core/util/DisableStupidWarnings.h" - #include "Cholesky" #include "Jacobi" #include "Householder" +#include "src/Core/util/DisableStupidWarnings.h" + /** \defgroup QR_Module QR module * * @@ -48,4 +48,3 @@ #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_QR_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/extern/eigen/Eigen/QtAlignedMalloc b/extern/eigen/Eigen/QtAlignedMalloc index 4f07df02..6fe82374 100644 --- a/extern/eigen/Eigen/QtAlignedMalloc +++ b/extern/eigen/Eigen/QtAlignedMalloc @@ -37,4 +37,3 @@ void *qRealloc(void *ptr, std::size_t size) #endif #endif // EIGEN_QTMALLOC_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/extern/eigen/Eigen/SVD b/extern/eigen/Eigen/SVD index 5d0e75f7..34517949 100644 --- a/extern/eigen/Eigen/SVD +++ b/extern/eigen/Eigen/SVD @@ -48,4 +48,3 @@ #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_SVD_MODULE_H -/* vim: set filetype=cpp et sw=2 ts=2 ai: */ diff --git a/extern/eigen/Eigen/Sparse b/extern/eigen/Eigen/Sparse index 136e681a..a2ef7a66 100644 --- a/extern/eigen/Eigen/Sparse +++ b/extern/eigen/Eigen/Sparse @@ -25,9 +25,7 @@ #include "SparseCore" #include "OrderingMethods" -#ifndef EIGEN_MPL2_ONLY #include "SparseCholesky" -#endif #include "SparseLU" #include "SparseQR" #include "IterativeLinearSolvers" diff --git a/extern/eigen/Eigen/SparseCholesky b/extern/eigen/Eigen/SparseCholesky index b6a320c4..d2b1f127 100644 --- a/extern/eigen/Eigen/SparseCholesky +++ b/extern/eigen/Eigen/SparseCholesky @@ -30,16 +30,8 @@ * \endcode */ -#ifdef EIGEN_MPL2_ONLY -#error The SparseCholesky module has nothing to offer in MPL2 only mode -#endif - #include "src/SparseCholesky/SimplicialCholesky.h" - -#ifndef EIGEN_MPL2_ONLY #include "src/SparseCholesky/SimplicialCholesky_impl.h" -#endif - #include "src/Core/util/ReenableStupidWarnings.h" #endif // EIGEN_SPARSECHOLESKY_MODULE_H diff --git a/extern/eigen/Eigen/SparseLU b/extern/eigen/Eigen/SparseLU index 38b38b53..37c4a5c5 100644 --- a/extern/eigen/Eigen/SparseLU +++ b/extern/eigen/Eigen/SparseLU @@ -23,6 +23,8 @@ // Ordering interface #include "OrderingMethods" +#include "src/Core/util/DisableStupidWarnings.h" + #include "src/SparseLU/SparseLU_gemm_kernel.h" #include "src/SparseLU/SparseLU_Structs.h" @@ -43,4 +45,6 @@ #include "src/SparseLU/SparseLU_Utils.h" #include "src/SparseLU/SparseLU.h" +#include "src/Core/util/ReenableStupidWarnings.h" + #endif // EIGEN_SPARSELU_MODULE_H diff --git a/extern/eigen/Eigen/SparseQR b/extern/eigen/Eigen/SparseQR index a6f3b7f7..f5fc5fa7 100644 --- a/extern/eigen/Eigen/SparseQR +++ b/extern/eigen/Eigen/SparseQR @@ -28,7 +28,6 @@ * */ -#include "OrderingMethods" #include "src/SparseCore/SparseColEtree.h" #include "src/SparseQR/SparseQR.h" diff --git a/extern/eigen/Eigen/src/Cholesky/LDLT.h b/extern/eigen/Eigen/src/Cholesky/LDLT.h index 15ccf24f..1013ca04 100644 --- a/extern/eigen/Eigen/src/Cholesky/LDLT.h +++ b/extern/eigen/Eigen/src/Cholesky/LDLT.h @@ -16,6 +16,15 @@ namespace Eigen { namespace internal { + template struct traits > + : traits<_MatrixType> + { + typedef MatrixXpr XprKind; + typedef SolverStorage StorageKind; + typedef int StorageIndex; + enum { Flags = 0 }; + }; + template struct LDLT_Traits; // PositiveSemiDef means positive semi-definite and non-zero; same for NegativeSemiDef @@ -36,7 +45,7 @@ namespace internal { * matrix \f$ A \f$ such that \f$ A = P^TLDL^*P \f$, where P is a permutation matrix, L * is lower triangular with a unit diagonal and D is a diagonal matrix. * - * The decomposition uses pivoting to ensure stability, so that L will have + * The decomposition uses pivoting to ensure stability, so that D will have * zeros in the bottom right rank(A) - n submatrix. Avoiding the square root * on D also stabilizes the computation. * @@ -44,24 +53,23 @@ namespace internal { * decomposition to determine whether a system of equations has a solution. * * This class supports the \link InplaceDecomposition inplace decomposition \endlink mechanism. - * + * * \sa MatrixBase::ldlt(), SelfAdjointView::ldlt(), class LLT */ template class LDLT + : public SolverBase > { public: typedef _MatrixType MatrixType; + typedef SolverBase Base; + friend class SolverBase; + + EIGEN_GENERIC_PUBLIC_INTERFACE(LDLT) enum { - RowsAtCompileTime = MatrixType::RowsAtCompileTime, - ColsAtCompileTime = MatrixType::ColsAtCompileTime, MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime, UpLo = _UpLo }; - typedef typename MatrixType::Scalar Scalar; - typedef typename NumTraits::Real RealScalar; - typedef Eigen::Index Index; ///< \deprecated since Eigen 3.3 - typedef typename MatrixType::StorageIndex StorageIndex; typedef Matrix TmpMatrixType; typedef Transpositions TranspositionType; @@ -180,6 +188,7 @@ template class LDLT return m_sign == internal::NegativeSemiDef || m_sign == internal::ZeroSign; } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** \returns a solution x of \f$ A x = b \f$ using the current decomposition of A. * * This function also supports in-place solves using the syntax x = decompositionObject.solve(x) . @@ -191,19 +200,14 @@ template class LDLT * \f$ L^* y_4 = y_3 \f$ and \f$ P x = y_4 \f$ in succession. If the matrix \f$ A \f$ is singular, then * \f$ D \f$ will also be singular (all the other matrices are invertible). In that case, the * least-square solution of \f$ D y_3 = y_2 \f$ is computed. This does not mean that this function - * computes the least-square solution of \f$ A x = b \f$ is \f$ A \f$ is singular. + * computes the least-square solution of \f$ A x = b \f$ if \f$ A \f$ is singular. * * \sa MatrixBase::ldlt(), SelfAdjointView::ldlt() */ template inline const Solve - solve(const MatrixBase& b) const - { - eigen_assert(m_isInitialized && "LDLT is not initialized."); - eigen_assert(m_matrix.rows()==b.rows() - && "LDLT::solve(): invalid number of rows of the right hand side matrix b"); - return Solve(*this, b.derived()); - } + solve(const MatrixBase& b) const; + #endif template bool solveInPlace(MatrixBase &bAndX) const; @@ -242,12 +246,12 @@ template class LDLT */ const LDLT& adjoint() const { return *this; }; - inline Index rows() const { return m_matrix.rows(); } - inline Index cols() const { return m_matrix.cols(); } + EIGEN_DEVICE_FUNC inline EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_matrix.rows(); } + EIGEN_DEVICE_FUNC inline EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols(); } /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the factorization failed because of a zero pivot. */ ComputationInfo info() const @@ -258,8 +262,10 @@ template class LDLT #ifndef EIGEN_PARSED_BY_DOXYGEN template - EIGEN_DEVICE_FUNC void _solve_impl(const RhsType &rhs, DstType &dst) const; + + template + void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const; #endif protected: @@ -560,14 +566,22 @@ template template void LDLT<_MatrixType,_UpLo>::_solve_impl(const RhsType &rhs, DstType &dst) const { - eigen_assert(rhs.rows() == rows()); + _solve_impl_transposed(rhs, dst); +} + +template +template +void LDLT<_MatrixType,_UpLo>::_solve_impl_transposed(const RhsType &rhs, DstType &dst) const +{ // dst = P b dst = m_transpositions * rhs; // dst = L^-1 (P b) - matrixL().solveInPlace(dst); + // dst = L^-*T (P b) + matrixL().template conjugateIf().solveInPlace(dst); - // dst = D^-1 (L^-1 P b) + // dst = D^-* (L^-1 P b) + // dst = D^-1 (L^-*T P b) // more precisely, use pseudo-inverse of D (see bug 241) using std::abs; const typename Diagonal::RealReturnType vecD(vectorD()); @@ -579,7 +593,6 @@ void LDLT<_MatrixType,_UpLo>::_solve_impl(const RhsType &rhs, DstType &dst) cons // Moreover, Lapack's xSYTRS routines use 0 for the tolerance. // Using numeric_limits::min() gives us more robustness to denormals. RealScalar tolerance = (std::numeric_limits::min)(); - for (Index i = 0; i < vecD.size(); ++i) { if(abs(vecD(i)) > tolerance) @@ -588,10 +601,12 @@ void LDLT<_MatrixType,_UpLo>::_solve_impl(const RhsType &rhs, DstType &dst) cons dst.row(i).setZero(); } - // dst = L^-T (D^-1 L^-1 P b) - matrixU().solveInPlace(dst); + // dst = L^-* (D^-* L^-1 P b) + // dst = L^-T (D^-1 L^-*T P b) + matrixL().transpose().template conjugateIf().solveInPlace(dst); - // dst = P^-1 (L^-T D^-1 L^-1 P b) = A^-1 b + // dst = P^T (L^-* D^-* L^-1 P b) = A^-1 b + // dst = P^-T (L^-T D^-1 L^-*T P b) = A^-1 b dst = m_transpositions.transpose() * dst; } #endif diff --git a/extern/eigen/Eigen/src/Cholesky/LLT.h b/extern/eigen/Eigen/src/Cholesky/LLT.h index e1624d21..8c9b2b39 100644 --- a/extern/eigen/Eigen/src/Cholesky/LLT.h +++ b/extern/eigen/Eigen/src/Cholesky/LLT.h @@ -13,6 +13,16 @@ namespace Eigen { namespace internal{ + +template struct traits > + : traits<_MatrixType> +{ + typedef MatrixXpr XprKind; + typedef SolverStorage StorageKind; + typedef int StorageIndex; + enum { Flags = 0 }; +}; + template struct LLT_Traits; } @@ -54,18 +64,17 @@ template struct LLT_Traits; * \sa MatrixBase::llt(), SelfAdjointView::llt(), class LDLT */ template class LLT + : public SolverBase > { public: typedef _MatrixType MatrixType; + typedef SolverBase Base; + friend class SolverBase; + + EIGEN_GENERIC_PUBLIC_INTERFACE(LLT) enum { - RowsAtCompileTime = MatrixType::RowsAtCompileTime, - ColsAtCompileTime = MatrixType::ColsAtCompileTime, MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime }; - typedef typename MatrixType::Scalar Scalar; - typedef typename NumTraits::Real RealScalar; - typedef Eigen::Index Index; ///< \deprecated since Eigen 3.3 - typedef typename MatrixType::StorageIndex StorageIndex; enum { PacketSize = internal::packet_traits::size, @@ -100,7 +109,7 @@ template class LLT compute(matrix.derived()); } - /** \brief Constructs a LDLT factorization from a given matrix + /** \brief Constructs a LLT factorization from a given matrix * * This overloaded constructor is provided for \link InplaceDecomposition inplace decomposition \endlink when * \c MatrixType is a Eigen::Ref. @@ -129,6 +138,7 @@ template class LLT return Traits::getL(m_matrix); } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** \returns the solution x of \f$ A x = b \f$ using the current decomposition of A. * * Since this LLT class assumes anyway that the matrix A is invertible, the solution @@ -141,13 +151,8 @@ template class LLT */ template inline const Solve - solve(const MatrixBase& b) const - { - eigen_assert(m_isInitialized && "LLT is not initialized."); - eigen_assert(m_matrix.rows()==b.rows() - && "LLT::solve(): invalid number of rows of the right hand side matrix b"); - return Solve(*this, b.derived()); - } + solve(const MatrixBase& b) const; + #endif template void solveInPlace(const MatrixBase &bAndX) const; @@ -180,7 +185,7 @@ template class LLT /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the matrix.appears not to be positive definite. */ ComputationInfo info() const @@ -194,18 +199,20 @@ template class LLT * This method is provided for compatibility with other matrix decompositions, thus enabling generic code such as: * \code x = decomposition.adjoint().solve(b) \endcode */ - const LLT& adjoint() const { return *this; }; + const LLT& adjoint() const EIGEN_NOEXCEPT { return *this; }; - inline Index rows() const { return m_matrix.rows(); } - inline Index cols() const { return m_matrix.cols(); } + inline EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_matrix.rows(); } + inline EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols(); } template - LLT rankUpdate(const VectorType& vec, const RealScalar& sigma = 1); + LLT & rankUpdate(const VectorType& vec, const RealScalar& sigma = 1); #ifndef EIGEN_PARSED_BY_DOXYGEN template - EIGEN_DEVICE_FUNC void _solve_impl(const RhsType &rhs, DstType &dst) const; + + template + void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const; #endif protected: @@ -459,7 +466,7 @@ LLT& LLT::compute(const EigenBase */ template template -LLT<_MatrixType,_UpLo> LLT<_MatrixType,_UpLo>::rankUpdate(const VectorType& v, const RealScalar& sigma) +LLT<_MatrixType,_UpLo> & LLT<_MatrixType,_UpLo>::rankUpdate(const VectorType& v, const RealScalar& sigma) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(VectorType); eigen_assert(v.size()==m_matrix.cols()); @@ -477,8 +484,17 @@ template template void LLT<_MatrixType,_UpLo>::_solve_impl(const RhsType &rhs, DstType &dst) const { - dst = rhs; - solveInPlace(dst); + _solve_impl_transposed(rhs, dst); +} + +template +template +void LLT<_MatrixType,_UpLo>::_solve_impl_transposed(const RhsType &rhs, DstType &dst) const +{ + dst = rhs; + + matrixL().template conjugateIf().solveInPlace(dst); + matrixU().template conjugateIf().solveInPlace(dst); } #endif diff --git a/extern/eigen/Eigen/src/CholmodSupport/CholmodSupport.h b/extern/eigen/Eigen/src/CholmodSupport/CholmodSupport.h index 57197202..adaf5285 100644 --- a/extern/eigen/Eigen/src/CholmodSupport/CholmodSupport.h +++ b/extern/eigen/Eigen/src/CholmodSupport/CholmodSupport.h @@ -10,7 +10,7 @@ #ifndef EIGEN_CHOLMODSUPPORT_H #define EIGEN_CHOLMODSUPPORT_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -32,7 +32,7 @@ template<> struct cholmod_configure_matrix > { } }; -// Other scalar types are not yet suppotred by Cholmod +// Other scalar types are not yet supported by Cholmod // template<> struct cholmod_configure_matrix { // template // static void run(CholmodType& mat) { @@ -79,12 +79,12 @@ cholmod_sparse viewAsCholmod(Ref > res.dtype = 0; res.stype = -1; - + if (internal::is_same<_StorageIndex,int>::value) { res.itype = CHOLMOD_INT; } - else if (internal::is_same<_StorageIndex,long>::value) + else if (internal::is_same<_StorageIndex,SuiteSparse_long>::value) { res.itype = CHOLMOD_LONG; } @@ -95,9 +95,9 @@ cholmod_sparse viewAsCholmod(Ref > // setup res.xtype internal::cholmod_configure_matrix<_Scalar>::run(res); - + res.stype = 0; - + return res; } @@ -121,9 +121,12 @@ template cholmod_sparse viewAsCholmod(const SparseSelfAdjointView, UpLo>& mat) { cholmod_sparse res = viewAsCholmod(Ref >(mat.matrix().const_cast_derived())); - + if(UpLo==Upper) res.stype = 1; if(UpLo==Lower) res.stype = -1; + // swap stype for rowmajor matrices (only works for real matrices) + EIGEN_STATIC_ASSERT((_Options & RowMajorBit) == 0 || NumTraits<_Scalar>::IsComplex == 0, THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES); + if(_Options & RowMajorBit) res.stype *=-1; return res; } @@ -159,6 +162,44 @@ MappedSparseMatrix viewAsEigen(cholmod_sparse& cm) static_cast(cm.p), static_cast(cm.i),static_cast(cm.x) ); } +namespace internal { + +// template specializations for int and long that call the correct cholmod method + +#define EIGEN_CHOLMOD_SPECIALIZE0(ret, name) \ + template inline ret cm_ ## name (cholmod_common &Common) { return cholmod_ ## name (&Common); } \ + template<> inline ret cm_ ## name (cholmod_common &Common) { return cholmod_l_ ## name (&Common); } + +#define EIGEN_CHOLMOD_SPECIALIZE1(ret, name, t1, a1) \ + template inline ret cm_ ## name (t1& a1, cholmod_common &Common) { return cholmod_ ## name (&a1, &Common); } \ + template<> inline ret cm_ ## name (t1& a1, cholmod_common &Common) { return cholmod_l_ ## name (&a1, &Common); } + +EIGEN_CHOLMOD_SPECIALIZE0(int, start) +EIGEN_CHOLMOD_SPECIALIZE0(int, finish) + +EIGEN_CHOLMOD_SPECIALIZE1(int, free_factor, cholmod_factor*, L) +EIGEN_CHOLMOD_SPECIALIZE1(int, free_dense, cholmod_dense*, X) +EIGEN_CHOLMOD_SPECIALIZE1(int, free_sparse, cholmod_sparse*, A) + +EIGEN_CHOLMOD_SPECIALIZE1(cholmod_factor*, analyze, cholmod_sparse, A) + +template inline cholmod_dense* cm_solve (int sys, cholmod_factor& L, cholmod_dense& B, cholmod_common &Common) { return cholmod_solve (sys, &L, &B, &Common); } +template<> inline cholmod_dense* cm_solve (int sys, cholmod_factor& L, cholmod_dense& B, cholmod_common &Common) { return cholmod_l_solve (sys, &L, &B, &Common); } + +template inline cholmod_sparse* cm_spsolve (int sys, cholmod_factor& L, cholmod_sparse& B, cholmod_common &Common) { return cholmod_spsolve (sys, &L, &B, &Common); } +template<> inline cholmod_sparse* cm_spsolve (int sys, cholmod_factor& L, cholmod_sparse& B, cholmod_common &Common) { return cholmod_l_spsolve (sys, &L, &B, &Common); } + +template +inline int cm_factorize_p (cholmod_sparse* A, double beta[2], _StorageIndex* fset, std::size_t fsize, cholmod_factor* L, cholmod_common &Common) { return cholmod_factorize_p (A, beta, fset, fsize, L, &Common); } +template<> +inline int cm_factorize_p (cholmod_sparse* A, double beta[2], SuiteSparse_long* fset, std::size_t fsize, cholmod_factor* L, cholmod_common &Common) { return cholmod_l_factorize_p (A, beta, fset, fsize, L, &Common); } + +#undef EIGEN_CHOLMOD_SPECIALIZE0 +#undef EIGEN_CHOLMOD_SPECIALIZE1 + +} // namespace internal + + enum CholmodMode { CholmodAuto, CholmodSimplicialLLt, CholmodSupernodalLLt, CholmodLDLt }; @@ -195,7 +236,7 @@ class CholmodBase : public SparseSolverBase { EIGEN_STATIC_ASSERT((internal::is_same::value), CHOLMOD_SUPPORTS_DOUBLE_PRECISION_ONLY); m_shiftOffset[0] = m_shiftOffset[1] = 0.0; - cholmod_start(&m_cholmod); + internal::cm_start(m_cholmod); } explicit CholmodBase(const MatrixType& matrix) @@ -203,23 +244,23 @@ class CholmodBase : public SparseSolverBase { EIGEN_STATIC_ASSERT((internal::is_same::value), CHOLMOD_SUPPORTS_DOUBLE_PRECISION_ONLY); m_shiftOffset[0] = m_shiftOffset[1] = 0.0; - cholmod_start(&m_cholmod); + internal::cm_start(m_cholmod); compute(matrix); } ~CholmodBase() { if(m_cholmodFactor) - cholmod_free_factor(&m_cholmodFactor, &m_cholmod); - cholmod_finish(&m_cholmod); + internal::cm_free_factor(m_cholmodFactor, m_cholmod); + internal::cm_finish(m_cholmod); } - + inline StorageIndex cols() const { return internal::convert_index(m_cholmodFactor->n); } inline StorageIndex rows() const { return internal::convert_index(m_cholmodFactor->n); } - + /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the matrix.appears to be negative. */ ComputationInfo info() const @@ -235,29 +276,29 @@ class CholmodBase : public SparseSolverBase factorize(matrix); return derived(); } - + /** Performs a symbolic decomposition on the sparsity pattern of \a matrix. * * This function is particularly useful when solving for several problems having the same structure. - * + * * \sa factorize() */ void analyzePattern(const MatrixType& matrix) { if(m_cholmodFactor) { - cholmod_free_factor(&m_cholmodFactor, &m_cholmod); + internal::cm_free_factor(m_cholmodFactor, m_cholmod); m_cholmodFactor = 0; } cholmod_sparse A = viewAsCholmod(matrix.template selfadjointView()); - m_cholmodFactor = cholmod_analyze(&A, &m_cholmod); - + m_cholmodFactor = internal::cm_analyze(A, m_cholmod); + this->m_isInitialized = true; this->m_info = Success; m_analysisIsOk = true; m_factorizationIsOk = false; } - + /** Performs a numeric decomposition of \a matrix * * The given matrix must have the same sparsity pattern as the matrix on which the symbolic decomposition has been performed. @@ -268,17 +309,17 @@ class CholmodBase : public SparseSolverBase { eigen_assert(m_analysisIsOk && "You must first call analyzePattern()"); cholmod_sparse A = viewAsCholmod(matrix.template selfadjointView()); - cholmod_factorize_p(&A, m_shiftOffset, 0, 0, m_cholmodFactor, &m_cholmod); + internal::cm_factorize_p(&A, m_shiftOffset, 0, 0, m_cholmodFactor, m_cholmod); // If the factorization failed, minor is the column at which it did. On success minor == n. this->m_info = (m_cholmodFactor->minor == m_cholmodFactor->n ? Success : NumericalIssue); m_factorizationIsOk = true; } - + /** Returns a reference to the Cholmod's configuration structure to get a full control over the performed operations. * See the Cholmod user guide for details. */ cholmod_common& cholmod() { return m_cholmod; } - + #ifndef EIGEN_PARSED_BY_DOXYGEN /** \internal */ template @@ -288,22 +329,23 @@ class CholmodBase : public SparseSolverBase const Index size = m_cholmodFactor->n; EIGEN_UNUSED_VARIABLE(size); eigen_assert(size==b.rows()); - - // Cholmod needs column-major stoarge without inner-stride, which corresponds to the default behavior of Ref. + + // Cholmod needs column-major storage without inner-stride, which corresponds to the default behavior of Ref. Ref > b_ref(b.derived()); cholmod_dense b_cd = viewAsCholmod(b_ref); - cholmod_dense* x_cd = cholmod_solve(CHOLMOD_A, m_cholmodFactor, &b_cd, &m_cholmod); + cholmod_dense* x_cd = internal::cm_solve(CHOLMOD_A, *m_cholmodFactor, b_cd, m_cholmod); if(!x_cd) { this->m_info = NumericalIssue; return; } // TODO optimize this copy by swapping when possible (be careful with alignment, etc.) + // NOTE Actually, the copy can be avoided by calling cholmod_solve2 instead of cholmod_solve dest = Matrix::Map(reinterpret_cast(x_cd->x),b.rows(),b.cols()); - cholmod_free_dense(&x_cd, &m_cholmod); + internal::cm_free_dense(x_cd, m_cholmod); } - + /** \internal */ template void _solve_impl(const SparseMatrixBase &b, SparseMatrixBase &dest) const @@ -316,19 +358,20 @@ class CholmodBase : public SparseSolverBase // note: cs stands for Cholmod Sparse Ref > b_ref(b.const_cast_derived()); cholmod_sparse b_cs = viewAsCholmod(b_ref); - cholmod_sparse* x_cs = cholmod_spsolve(CHOLMOD_A, m_cholmodFactor, &b_cs, &m_cholmod); + cholmod_sparse* x_cs = internal::cm_spsolve(CHOLMOD_A, *m_cholmodFactor, b_cs, m_cholmod); if(!x_cs) { this->m_info = NumericalIssue; return; } // TODO optimize this copy by swapping when possible (be careful with alignment, etc.) + // NOTE cholmod_spsolve in fact just calls the dense solver for blocks of 4 columns at a time (similar to Eigen's sparse solver) dest.derived() = viewAsEigen(*x_cs); - cholmod_free_sparse(&x_cs, &m_cholmod); + internal::cm_free_sparse(x_cs, m_cholmod); } #endif // EIGEN_PARSED_BY_DOXYGEN - - + + /** Sets the shift parameter that will be used to adjust the diagonal coefficients during the numerical factorization. * * During the numerical factorization, an offset term is added to the diagonal coefficients:\n @@ -343,7 +386,7 @@ class CholmodBase : public SparseSolverBase m_shiftOffset[0] = double(offset); return derived(); } - + /** \returns the determinant of the underlying matrix from the current factorization */ Scalar determinant() const { @@ -398,7 +441,7 @@ class CholmodBase : public SparseSolverBase template void dumpMemory(Stream& /*s*/) {} - + protected: mutable cholmod_common m_cholmod; cholmod_factor* m_cholmodFactor; @@ -435,11 +478,11 @@ class CholmodSimplicialLLT : public CholmodBase<_MatrixType, _UpLo, CholmodSimpl { typedef CholmodBase<_MatrixType, _UpLo, CholmodSimplicialLLT> Base; using Base::m_cholmod; - + public: - + typedef _MatrixType MatrixType; - + CholmodSimplicialLLT() : Base() { init(); } CholmodSimplicialLLT(const MatrixType& matrix) : Base() @@ -486,11 +529,11 @@ class CholmodSimplicialLDLT : public CholmodBase<_MatrixType, _UpLo, CholmodSimp { typedef CholmodBase<_MatrixType, _UpLo, CholmodSimplicialLDLT> Base; using Base::m_cholmod; - + public: - + typedef _MatrixType MatrixType; - + CholmodSimplicialLDLT() : Base() { init(); } CholmodSimplicialLDLT(const MatrixType& matrix) : Base() @@ -535,11 +578,11 @@ class CholmodSupernodalLLT : public CholmodBase<_MatrixType, _UpLo, CholmodSuper { typedef CholmodBase<_MatrixType, _UpLo, CholmodSupernodalLLT> Base; using Base::m_cholmod; - + public: - + typedef _MatrixType MatrixType; - + CholmodSupernodalLLT() : Base() { init(); } CholmodSupernodalLLT(const MatrixType& matrix) : Base() @@ -586,11 +629,11 @@ class CholmodDecomposition : public CholmodBase<_MatrixType, _UpLo, CholmodDecom { typedef CholmodBase<_MatrixType, _UpLo, CholmodDecomposition> Base; using Base::m_cholmod; - + public: - + typedef _MatrixType MatrixType; - + CholmodDecomposition() : Base() { init(); } CholmodDecomposition(const MatrixType& matrix) : Base() @@ -600,7 +643,7 @@ class CholmodDecomposition : public CholmodBase<_MatrixType, _UpLo, CholmodDecom } ~CholmodDecomposition() {} - + void setMode(CholmodMode mode) { switch(mode) diff --git a/extern/eigen/Eigen/src/Core/ArithmeticSequence.h b/extern/eigen/Eigen/src/Core/ArithmeticSequence.h new file mode 100644 index 00000000..b6200fac --- /dev/null +++ b/extern/eigen/Eigen/src/Core/ArithmeticSequence.h @@ -0,0 +1,413 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_ARITHMETIC_SEQUENCE_H +#define EIGEN_ARITHMETIC_SEQUENCE_H + +namespace Eigen { + +namespace internal { + +#if (!EIGEN_HAS_CXX11) || !((!EIGEN_COMP_GNUC) || EIGEN_COMP_GNUC>=48) +template struct aseq_negate {}; + +template<> struct aseq_negate { + typedef Index type; +}; + +template struct aseq_negate > { + typedef FixedInt<-N> type; +}; + +// Compilation error in the following case: +template<> struct aseq_negate > {}; + +template::value, + bool SizeIsSymbolic =symbolic::is_symbolic::value> +struct aseq_reverse_first_type { + typedef Index type; +}; + +template +struct aseq_reverse_first_type { + typedef symbolic::AddExpr > >, + symbolic::ValueExpr > + > type; +}; + +template +struct aseq_reverse_first_type_aux { + typedef Index type; +}; + +template +struct aseq_reverse_first_type_aux::type> { + typedef FixedInt<(SizeType::value-1)*IncrType::value> type; +}; + +template +struct aseq_reverse_first_type { + typedef typename aseq_reverse_first_type_aux::type Aux; + typedef symbolic::AddExpr > type; +}; + +template +struct aseq_reverse_first_type { + typedef symbolic::AddExpr > >, + symbolic::ValueExpr >, + symbolic::ValueExpr<> > type; +}; +#endif + +// Helper to cleanup the type of the increment: +template struct cleanup_seq_incr { + typedef typename cleanup_index_type::type type; +}; + +} + +//-------------------------------------------------------------------------------- +// seq(first,last,incr) and seqN(first,size,incr) +//-------------------------------------------------------------------------------- + +template > +class ArithmeticSequence; + +template +ArithmeticSequence::type, + typename internal::cleanup_index_type::type, + typename internal::cleanup_seq_incr::type > +seqN(FirstType first, SizeType size, IncrType incr); + +/** \class ArithmeticSequence + * \ingroup Core_Module + * + * This class represents an arithmetic progression \f$ a_0, a_1, a_2, ..., a_{n-1}\f$ defined by + * its \em first value \f$ a_0 \f$, its \em size (aka length) \em n, and the \em increment (aka stride) + * that is equal to \f$ a_{i+1}-a_{i}\f$ for any \em i. + * + * It is internally used as the return type of the Eigen::seq and Eigen::seqN functions, and as the input arguments + * of DenseBase::operator()(const RowIndices&, const ColIndices&), and most of the time this is the + * only way it is used. + * + * \tparam FirstType type of the first element, usually an Index, + * but internally it can be a symbolic expression + * \tparam SizeType type representing the size of the sequence, usually an Index + * or a compile time integral constant. Internally, it can also be a symbolic expression + * \tparam IncrType type of the increment, can be a runtime Index, or a compile time integral constant (default is compile-time 1) + * + * \sa Eigen::seq, Eigen::seqN, DenseBase::operator()(const RowIndices&, const ColIndices&), class IndexedView + */ +template +class ArithmeticSequence +{ +public: + ArithmeticSequence(FirstType first, SizeType size) : m_first(first), m_size(size) {} + ArithmeticSequence(FirstType first, SizeType size, IncrType incr) : m_first(first), m_size(size), m_incr(incr) {} + + enum { + SizeAtCompileTime = internal::get_fixed_value::value, + IncrAtCompileTime = internal::get_fixed_value::value + }; + + /** \returns the size, i.e., number of elements, of the sequence */ + Index size() const { return m_size; } + + /** \returns the first element \f$ a_0 \f$ in the sequence */ + Index first() const { return m_first; } + + /** \returns the value \f$ a_i \f$ at index \a i in the sequence. */ + Index operator[](Index i) const { return m_first + i * m_incr; } + + const FirstType& firstObject() const { return m_first; } + const SizeType& sizeObject() const { return m_size; } + const IncrType& incrObject() const { return m_incr; } + +protected: + FirstType m_first; + SizeType m_size; + IncrType m_incr; + +public: + +#if EIGEN_HAS_CXX11 && ((!EIGEN_COMP_GNUC) || EIGEN_COMP_GNUC>=48) + auto reverse() const -> decltype(Eigen::seqN(m_first+(m_size+fix<-1>())*m_incr,m_size,-m_incr)) { + return seqN(m_first+(m_size+fix<-1>())*m_incr,m_size,-m_incr); + } +#else +protected: + typedef typename internal::aseq_negate::type ReverseIncrType; + typedef typename internal::aseq_reverse_first_type::type ReverseFirstType; +public: + ArithmeticSequence + reverse() const { + return seqN(m_first+(m_size+fix<-1>())*m_incr,m_size,-m_incr); + } +#endif +}; + +/** \returns an ArithmeticSequence starting at \a first, of length \a size, and increment \a incr + * + * \sa seqN(FirstType,SizeType), seq(FirstType,LastType,IncrType) */ +template +ArithmeticSequence::type,typename internal::cleanup_index_type::type,typename internal::cleanup_seq_incr::type > +seqN(FirstType first, SizeType size, IncrType incr) { + return ArithmeticSequence::type,typename internal::cleanup_index_type::type,typename internal::cleanup_seq_incr::type>(first,size,incr); +} + +/** \returns an ArithmeticSequence starting at \a first, of length \a size, and unit increment + * + * \sa seqN(FirstType,SizeType,IncrType), seq(FirstType,LastType) */ +template +ArithmeticSequence::type,typename internal::cleanup_index_type::type > +seqN(FirstType first, SizeType size) { + return ArithmeticSequence::type,typename internal::cleanup_index_type::type>(first,size); +} + +#ifdef EIGEN_PARSED_BY_DOXYGEN + +/** \returns an ArithmeticSequence starting at \a f, up (or down) to \a l, and with positive (or negative) increment \a incr + * + * It is essentially an alias to: + * \code + * seqN(f, (l-f+incr)/incr, incr); + * \endcode + * + * \sa seqN(FirstType,SizeType,IncrType), seq(FirstType,LastType) + */ +template +auto seq(FirstType f, LastType l, IncrType incr); + +/** \returns an ArithmeticSequence starting at \a f, up (or down) to \a l, and unit increment + * + * It is essentially an alias to: + * \code + * seqN(f,l-f+1); + * \endcode + * + * \sa seqN(FirstType,SizeType), seq(FirstType,LastType,IncrType) + */ +template +auto seq(FirstType f, LastType l); + +#else // EIGEN_PARSED_BY_DOXYGEN + +#if EIGEN_HAS_CXX11 +template +auto seq(FirstType f, LastType l) -> decltype(seqN(typename internal::cleanup_index_type::type(f), + ( typename internal::cleanup_index_type::type(l) + - typename internal::cleanup_index_type::type(f)+fix<1>()))) +{ + return seqN(typename internal::cleanup_index_type::type(f), + (typename internal::cleanup_index_type::type(l) + -typename internal::cleanup_index_type::type(f)+fix<1>())); +} + +template +auto seq(FirstType f, LastType l, IncrType incr) + -> decltype(seqN(typename internal::cleanup_index_type::type(f), + ( typename internal::cleanup_index_type::type(l) + - typename internal::cleanup_index_type::type(f)+typename internal::cleanup_seq_incr::type(incr) + ) / typename internal::cleanup_seq_incr::type(incr), + typename internal::cleanup_seq_incr::type(incr))) +{ + typedef typename internal::cleanup_seq_incr::type CleanedIncrType; + return seqN(typename internal::cleanup_index_type::type(f), + ( typename internal::cleanup_index_type::type(l) + -typename internal::cleanup_index_type::type(f)+CleanedIncrType(incr)) / CleanedIncrType(incr), + CleanedIncrType(incr)); +} + +#else // EIGEN_HAS_CXX11 + +template +typename internal::enable_if::value || symbolic::is_symbolic::value), + ArithmeticSequence::type,Index> >::type +seq(FirstType f, LastType l) +{ + return seqN(typename internal::cleanup_index_type::type(f), + Index((typename internal::cleanup_index_type::type(l)-typename internal::cleanup_index_type::type(f)+fix<1>()))); +} + +template +typename internal::enable_if::value, + ArithmeticSequence,symbolic::ValueExpr<> >, + symbolic::ValueExpr > > > >::type +seq(const symbolic::BaseExpr &f, LastType l) +{ + return seqN(f.derived(),(typename internal::cleanup_index_type::type(l)-f.derived()+fix<1>())); +} + +template +typename internal::enable_if::value, + ArithmeticSequence::type, + symbolic::AddExpr >, + symbolic::ValueExpr > > > >::type +seq(FirstType f, const symbolic::BaseExpr &l) +{ + return seqN(typename internal::cleanup_index_type::type(f),(l.derived()-typename internal::cleanup_index_type::type(f)+fix<1>())); +} + +template +ArithmeticSequence >,symbolic::ValueExpr > > > +seq(const symbolic::BaseExpr &f, const symbolic::BaseExpr &l) +{ + return seqN(f.derived(),(l.derived()-f.derived()+fix<1>())); +} + + +template +typename internal::enable_if::value || symbolic::is_symbolic::value), + ArithmeticSequence::type,Index,typename internal::cleanup_seq_incr::type> >::type +seq(FirstType f, LastType l, IncrType incr) +{ + typedef typename internal::cleanup_seq_incr::type CleanedIncrType; + return seqN(typename internal::cleanup_index_type::type(f), + Index((typename internal::cleanup_index_type::type(l)-typename internal::cleanup_index_type::type(f)+CleanedIncrType(incr))/CleanedIncrType(incr)), incr); +} + +template +typename internal::enable_if::value, + ArithmeticSequence, + symbolic::ValueExpr<> >, + symbolic::ValueExpr::type> >, + symbolic::ValueExpr::type> >, + typename internal::cleanup_seq_incr::type> >::type +seq(const symbolic::BaseExpr &f, LastType l, IncrType incr) +{ + typedef typename internal::cleanup_seq_incr::type CleanedIncrType; + return seqN(f.derived(),(typename internal::cleanup_index_type::type(l)-f.derived()+CleanedIncrType(incr))/CleanedIncrType(incr), incr); +} + +template +typename internal::enable_if::value, + ArithmeticSequence::type, + symbolic::QuotientExpr >, + symbolic::ValueExpr::type> >, + symbolic::ValueExpr::type> >, + typename internal::cleanup_seq_incr::type> >::type +seq(FirstType f, const symbolic::BaseExpr &l, IncrType incr) +{ + typedef typename internal::cleanup_seq_incr::type CleanedIncrType; + return seqN(typename internal::cleanup_index_type::type(f), + (l.derived()-typename internal::cleanup_index_type::type(f)+CleanedIncrType(incr))/CleanedIncrType(incr), incr); +} + +template +ArithmeticSequence >, + symbolic::ValueExpr::type> >, + symbolic::ValueExpr::type> >, + typename internal::cleanup_seq_incr::type> +seq(const symbolic::BaseExpr &f, const symbolic::BaseExpr &l, IncrType incr) +{ + typedef typename internal::cleanup_seq_incr::type CleanedIncrType; + return seqN(f.derived(),(l.derived()-f.derived()+CleanedIncrType(incr))/CleanedIncrType(incr), incr); +} +#endif // EIGEN_HAS_CXX11 + +#endif // EIGEN_PARSED_BY_DOXYGEN + + +#if EIGEN_HAS_CXX11 || defined(EIGEN_PARSED_BY_DOXYGEN) +/** \cpp11 + * \returns a symbolic ArithmeticSequence representing the last \a size elements with increment \a incr. + * + * It is a shortcut for: \code seqN(last-(size-fix<1>)*incr, size, incr) \endcode + * + * \sa lastN(SizeType), seqN(FirstType,SizeType), seq(FirstType,LastType,IncrType) */ +template +auto lastN(SizeType size, IncrType incr) +-> decltype(seqN(Eigen::last-(size-fix<1>())*incr, size, incr)) +{ + return seqN(Eigen::last-(size-fix<1>())*incr, size, incr); +} + +/** \cpp11 + * \returns a symbolic ArithmeticSequence representing the last \a size elements with a unit increment. + * + * It is a shortcut for: \code seq(last+fix<1>-size, last) \endcode + * + * \sa lastN(SizeType,IncrType, seqN(FirstType,SizeType), seq(FirstType,LastType) */ +template +auto lastN(SizeType size) +-> decltype(seqN(Eigen::last+fix<1>()-size, size)) +{ + return seqN(Eigen::last+fix<1>()-size, size); +} +#endif + +namespace internal { + +// Convert a symbolic span into a usable one (i.e., remove last/end "keywords") +template +struct make_size_type { + typedef typename internal::conditional::value, Index, T>::type type; +}; + +template +struct IndexedViewCompatibleType, XprSize> { + typedef ArithmeticSequence::type,IncrType> type; +}; + +template +ArithmeticSequence::type,IncrType> +makeIndexedViewCompatible(const ArithmeticSequence& ids, Index size,SpecializedType) { + return ArithmeticSequence::type,IncrType>( + eval_expr_given_size(ids.firstObject(),size),eval_expr_given_size(ids.sizeObject(),size),ids.incrObject()); +} + +template +struct get_compile_time_incr > { + enum { value = get_fixed_value::value }; +}; + +} // end namespace internal + +/** \namespace Eigen::indexing + * \ingroup Core_Module + * + * The sole purpose of this namespace is to be able to import all functions + * and symbols that are expected to be used within operator() for indexing + * and slicing. If you already imported the whole Eigen namespace: + * \code using namespace Eigen; \endcode + * then you are already all set. Otherwise, if you don't want/cannot import + * the whole Eigen namespace, the following line: + * \code using namespace Eigen::indexing; \endcode + * is equivalent to: + * \code + using Eigen::all; + using Eigen::seq; + using Eigen::seqN; + using Eigen::lastN; // c++11 only + using Eigen::last; + using Eigen::lastp1; + using Eigen::fix; + \endcode + */ +namespace indexing { + using Eigen::all; + using Eigen::seq; + using Eigen::seqN; + #if EIGEN_HAS_CXX11 + using Eigen::lastN; + #endif + using Eigen::last; + using Eigen::lastp1; + using Eigen::fix; +} + +} // end namespace Eigen + +#endif // EIGEN_ARITHMETIC_SEQUENCE_H diff --git a/extern/eigen/Eigen/src/Core/Array.h b/extern/eigen/Eigen/src/Core/Array.h index 16770fc7..20c789b1 100644 --- a/extern/eigen/Eigen/src/Core/Array.h +++ b/extern/eigen/Eigen/src/Core/Array.h @@ -117,7 +117,7 @@ class Array { return Base::_set(other); } - + /** Default constructor. * * For fixed-size matrices, does nothing. @@ -157,11 +157,50 @@ class Array EIGEN_DEVICE_FUNC Array& operator=(Array&& other) EIGEN_NOEXCEPT_IF(std::is_nothrow_move_assignable::value) { - other.swap(*this); + Base::operator=(std::move(other)); return *this; } #endif + #if EIGEN_HAS_CXX11 + /** \copydoc PlainObjectBase(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) + * + * Example: \include Array_variadic_ctor_cxx11.cpp + * Output: \verbinclude Array_variadic_ctor_cxx11.out + * + * \sa Array(const std::initializer_list>&) + * \sa Array(const Scalar&), Array(const Scalar&,const Scalar&) + */ + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Array(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) + : Base(a0, a1, a2, a3, args...) {} + + /** \brief Constructs an array and initializes it from the coefficients given as initializer-lists grouped by row. \cpp11 + * + * In the general case, the constructor takes a list of rows, each row being represented as a list of coefficients: + * + * Example: \include Array_initializer_list_23_cxx11.cpp + * Output: \verbinclude Array_initializer_list_23_cxx11.out + * + * Each of the inner initializer lists must contain the exact same number of elements, otherwise an assertion is triggered. + * + * In the case of a compile-time column 1D array, implicit transposition from a single row is allowed. + * Therefore Array{{1,2,3,4,5}} is legal and the more verbose syntax + * Array{{1},{2},{3},{4},{5}} can be avoided: + * + * Example: \include Array_initializer_list_vector_cxx11.cpp + * Output: \verbinclude Array_initializer_list_vector_cxx11.out + * + * In the case of fixed-sized arrays, the initializer list sizes must exactly match the array sizes, + * and implicit transposition is allowed for compile-time 1D arrays only. + * + * \sa Array(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) + */ + EIGEN_DEVICE_FUNC + EIGEN_STRONG_INLINE Array(const std::initializer_list>& list) : Base(list) {} + #endif // end EIGEN_HAS_CXX11 + #ifndef EIGEN_PARSED_BY_DOXYGEN template EIGEN_DEVICE_FUNC @@ -178,6 +217,7 @@ class Array Base::_check_template_params(); this->template _init2(val0, val1); } + #else /** \brief Constructs a fixed-sized array initialized with coefficients starting at \a data */ EIGEN_DEVICE_FUNC explicit Array(const Scalar *data); @@ -189,7 +229,8 @@ class Array */ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit Array(Index dim); - /** constructs an initialized 1x1 Array with the given coefficient */ + /** constructs an initialized 1x1 Array with the given coefficient + * \sa const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args */ Array(const Scalar& value); /** constructs an uninitialized array with \a rows rows and \a cols columns. * @@ -197,11 +238,14 @@ class Array * it is redundant to pass these parameters, so one should use the default constructor * Array() instead. */ Array(Index rows, Index cols); - /** constructs an initialized 2D vector with given coefficients */ + /** constructs an initialized 2D vector with given coefficients + * \sa Array(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) */ Array(const Scalar& val0, const Scalar& val1); - #endif + #endif // end EIGEN_PARSED_BY_DOXYGEN - /** constructs an initialized 3D vector with given coefficients */ + /** constructs an initialized 3D vector with given coefficients + * \sa Array(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) + */ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Array(const Scalar& val0, const Scalar& val1, const Scalar& val2) { @@ -211,7 +255,9 @@ class Array m_storage.data()[1] = val1; m_storage.data()[2] = val2; } - /** constructs an initialized 4D vector with given coefficients */ + /** constructs an initialized 4D vector with given coefficients + * \sa Array(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) + */ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Array(const Scalar& val0, const Scalar& val1, const Scalar& val2, const Scalar& val3) { @@ -242,8 +288,10 @@ class Array : Base(other.derived()) { } - EIGEN_DEVICE_FUNC inline Index innerStride() const { return 1; } - EIGEN_DEVICE_FUNC inline Index outerStride() const { return this->innerSize(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT{ return 1; } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return this->innerSize(); } #ifdef EIGEN_ARRAY_PLUGIN #include EIGEN_ARRAY_PLUGIN @@ -258,7 +306,7 @@ class Array /** \defgroup arraytypedefs Global array typedefs * \ingroup Core_Module * - * Eigen defines several typedef shortcuts for most common 1D and 2D array types. + * %Eigen defines several typedef shortcuts for most common 1D and 2D array types. * * The general patterns are the following: * @@ -271,6 +319,12 @@ class Array * There are also \c ArraySizeType which are self-explanatory. For example, \c Array4cf is * a fixed-size 1D array of 4 complex floats. * + * With \cpp11, template alias are also defined for common sizes. + * They follow the same pattern as above except that the scalar type suffix is replaced by a + * template parameter, i.e.: + * - `ArrayRowsCols` where `Rows` and `Cols` can be \c 2,\c 3,\c 4, or \c X for fixed or dynamic size. + * - `ArraySize` where `Size` can be \c 2,\c 3,\c 4 or \c X for fixed or dynamic size 1D arrays. + * * \sa class Array */ @@ -303,8 +357,42 @@ EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES(std::complex, cd) #undef EIGEN_MAKE_ARRAY_TYPEDEFS_ALL_SIZES #undef EIGEN_MAKE_ARRAY_TYPEDEFS +#undef EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS + +#if EIGEN_HAS_CXX11 + +#define EIGEN_MAKE_ARRAY_TYPEDEFS(Size, SizeSuffix) \ +/** \ingroup arraytypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using Array##SizeSuffix##SizeSuffix = Array; \ +/** \ingroup arraytypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using Array##SizeSuffix = Array; + +#define EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS(Size) \ +/** \ingroup arraytypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using Array##Size##X = Array; \ +/** \ingroup arraytypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using Array##X##Size = Array; + +EIGEN_MAKE_ARRAY_TYPEDEFS(2, 2) +EIGEN_MAKE_ARRAY_TYPEDEFS(3, 3) +EIGEN_MAKE_ARRAY_TYPEDEFS(4, 4) +EIGEN_MAKE_ARRAY_TYPEDEFS(Dynamic, X) +EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS(2) +EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS(3) +EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS(4) + +#undef EIGEN_MAKE_ARRAY_TYPEDEFS +#undef EIGEN_MAKE_ARRAY_FIXED_TYPEDEFS -#undef EIGEN_MAKE_ARRAY_TYPEDEFS_LARGE +#endif // EIGEN_HAS_CXX11 #define EIGEN_USING_ARRAY_TYPEDEFS_FOR_TYPE_AND_SIZE(TypeSuffix, SizeSuffix) \ using Eigen::Matrix##SizeSuffix##TypeSuffix; \ diff --git a/extern/eigen/Eigen/src/Core/ArrayBase.h b/extern/eigen/Eigen/src/Core/ArrayBase.h index 3dbc7084..ea3dd1c3 100644 --- a/extern/eigen/Eigen/src/Core/ArrayBase.h +++ b/extern/eigen/Eigen/src/Core/ArrayBase.h @@ -69,6 +69,7 @@ template class ArrayBase using Base::coeff; using Base::coeffRef; using Base::lazyAssign; + using Base::operator-; using Base::operator=; using Base::operator+=; using Base::operator-=; @@ -88,7 +89,6 @@ template class ArrayBase #define EIGEN_CURRENT_STORAGE_BASE_CLASS Eigen::ArrayBase #define EIGEN_DOC_UNARY_ADDONS(X,Y) -# include "../plugins/CommonCwiseUnaryOps.h" # include "../plugins/MatrixCwiseUnaryOps.h" # include "../plugins/ArrayCwiseUnaryOps.h" # include "../plugins/CommonCwiseBinaryOps.h" @@ -153,8 +153,8 @@ template class ArrayBase // inline void evalTo(Dest& dst) const { dst = matrix(); } protected: - EIGEN_DEVICE_FUNC - ArrayBase() : Base() {} + EIGEN_DEFAULT_COPY_CONSTRUCTOR(ArrayBase) + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(ArrayBase) private: explicit ArrayBase(Index); diff --git a/extern/eigen/Eigen/src/Core/ArrayWrapper.h b/extern/eigen/Eigen/src/Core/ArrayWrapper.h index 688aadd6..2e9555b5 100644 --- a/extern/eigen/Eigen/src/Core/ArrayWrapper.h +++ b/extern/eigen/Eigen/src/Core/ArrayWrapper.h @@ -10,7 +10,7 @@ #ifndef EIGEN_ARRAYWRAPPER_H #define EIGEN_ARRAYWRAPPER_H -namespace Eigen { +namespace Eigen { /** \class ArrayWrapper * \ingroup Core_Module @@ -60,14 +60,14 @@ class ArrayWrapper : public ArrayBase > EIGEN_DEVICE_FUNC explicit EIGEN_STRONG_INLINE ArrayWrapper(ExpressionType& matrix) : m_expression(matrix) {} - EIGEN_DEVICE_FUNC - inline Index rows() const { return m_expression.rows(); } - EIGEN_DEVICE_FUNC - inline Index cols() const { return m_expression.cols(); } - EIGEN_DEVICE_FUNC - inline Index outerStride() const { return m_expression.outerStride(); } - EIGEN_DEVICE_FUNC - inline Index innerStride() const { return m_expression.innerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_expression.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_expression.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return m_expression.outerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT { return m_expression.innerStride(); } EIGEN_DEVICE_FUNC inline ScalarWithConstIfNotLvalue* data() { return m_expression.data(); } @@ -90,9 +90,9 @@ class ArrayWrapper : public ArrayBase > EIGEN_DEVICE_FUNC inline void evalTo(Dest& dst) const { dst = m_expression; } - const typename internal::remove_all::type& EIGEN_DEVICE_FUNC - nestedExpression() const + const typename internal::remove_all::type& + nestedExpression() const { return m_expression; } @@ -158,14 +158,14 @@ class MatrixWrapper : public MatrixBase > EIGEN_DEVICE_FUNC explicit inline MatrixWrapper(ExpressionType& matrix) : m_expression(matrix) {} - EIGEN_DEVICE_FUNC - inline Index rows() const { return m_expression.rows(); } - EIGEN_DEVICE_FUNC - inline Index cols() const { return m_expression.cols(); } - EIGEN_DEVICE_FUNC - inline Index outerStride() const { return m_expression.outerStride(); } - EIGEN_DEVICE_FUNC - inline Index innerStride() const { return m_expression.innerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_expression.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_expression.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return m_expression.outerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT { return m_expression.innerStride(); } EIGEN_DEVICE_FUNC inline ScalarWithConstIfNotLvalue* data() { return m_expression.data(); } @@ -185,8 +185,8 @@ class MatrixWrapper : public MatrixBase > } EIGEN_DEVICE_FUNC - const typename internal::remove_all::type& - nestedExpression() const + const typename internal::remove_all::type& + nestedExpression() const { return m_expression; } diff --git a/extern/eigen/Eigen/src/Core/Assign.h b/extern/eigen/Eigen/src/Core/Assign.h index 53806ba3..655412ef 100644 --- a/extern/eigen/Eigen/src/Core/Assign.h +++ b/extern/eigen/Eigen/src/Core/Assign.h @@ -16,7 +16,7 @@ namespace Eigen { template template -EIGEN_STRONG_INLINE Derived& DenseBase +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase ::lazyAssign(const DenseBase& other) { enum{ diff --git a/extern/eigen/Eigen/src/Core/AssignEvaluator.h b/extern/eigen/Eigen/src/Core/AssignEvaluator.h index dbe435d8..7d76f0c2 100644 --- a/extern/eigen/Eigen/src/Core/AssignEvaluator.h +++ b/extern/eigen/Eigen/src/Core/AssignEvaluator.h @@ -17,24 +17,24 @@ namespace Eigen { // This implementation is based on Assign.h namespace internal { - + /*************************************************************************** * Part 1 : the logic deciding a strategy for traversal and unrolling * ***************************************************************************/ // copy_using_evaluator_traits is based on assign_traits -template +template struct copy_using_evaluator_traits { typedef typename DstEvaluator::XprType Dst; typedef typename Dst::Scalar DstScalar; - + enum { DstFlags = DstEvaluator::Flags, SrcFlags = SrcEvaluator::Flags }; - + public: enum { DstAlignment = DstEvaluator::Alignment, @@ -51,13 +51,15 @@ struct copy_using_evaluator_traits InnerMaxSize = int(Dst::IsVectorAtCompileTime) ? int(Dst::MaxSizeAtCompileTime) : int(DstFlags)&RowMajorBit ? int(Dst::MaxColsAtCompileTime) : int(Dst::MaxRowsAtCompileTime), + RestrictedInnerSize = EIGEN_SIZE_MIN_PREFER_FIXED(InnerSize,MaxPacketSize), + RestrictedLinearSize = EIGEN_SIZE_MIN_PREFER_FIXED(Dst::SizeAtCompileTime,MaxPacketSize), OuterStride = int(outer_stride_at_compile_time::ret), MaxSizeAtCompileTime = Dst::SizeAtCompileTime }; // TODO distinguish between linear traversal and inner-traversals - typedef typename find_best_packet::type LinearPacketType; - typedef typename find_best_packet::type InnerPacketType; + typedef typename find_best_packet::type LinearPacketType; + typedef typename find_best_packet::type InnerPacketType; enum { LinearPacketSize = unpacket_traits::size, @@ -97,7 +99,8 @@ struct copy_using_evaluator_traits public: enum { - Traversal = int(MayLinearVectorize) && (LinearPacketSize>InnerPacketSize) ? int(LinearVectorizedTraversal) + Traversal = int(Dst::SizeAtCompileTime) == 0 ? int(AllAtOnceTraversal) // If compile-size is zero, traversing will fail at compile-time. + : (int(MayLinearVectorize) && (LinearPacketSize>InnerPacketSize)) ? int(LinearVectorizedTraversal) : int(MayInnerVectorize) ? int(InnerVectorizedTraversal) : int(MayLinearVectorize) ? int(LinearVectorizedTraversal) : int(MaySliceVectorize) ? int(SliceVectorizedTraversal) @@ -135,7 +138,7 @@ struct copy_using_evaluator_traits ? int(CompleteUnrolling) : int(NoUnrolling) ) : int(Traversal) == int(LinearTraversal) - ? ( bool(MayUnrollCompletely) ? int(CompleteUnrolling) + ? ( bool(MayUnrollCompletely) ? int(CompleteUnrolling) : int(NoUnrolling) ) #if EIGEN_UNALIGNED_VECTORIZE : int(Traversal) == int(SliceVectorizedTraversal) @@ -172,6 +175,8 @@ struct copy_using_evaluator_traits EIGEN_DEBUG_VAR(MaySliceVectorize) std::cerr << "Traversal" << " = " << Traversal << " (" << demangle_traversal(Traversal) << ")" << std::endl; EIGEN_DEBUG_VAR(SrcEvaluator::CoeffReadCost) + EIGEN_DEBUG_VAR(DstEvaluator::CoeffReadCost) + EIGEN_DEBUG_VAR(Dst::SizeAtCompileTime) EIGEN_DEBUG_VAR(UnrollingLimit) EIGEN_DEBUG_VAR(MayUnrollCompletely) EIGEN_DEBUG_VAR(MayUnrollInner) @@ -195,7 +200,7 @@ struct copy_using_evaluator_DefaultTraversal_CompleteUnrolling // FIXME: this is not very clean, perhaps this information should be provided by the kernel? typedef typename Kernel::DstEvaluatorType DstEvaluatorType; typedef typename DstEvaluatorType::XprType DstXprType; - + enum { outer = Index / DstXprType::InnerSizeAtCompileTime, inner = Index % DstXprType::InnerSizeAtCompileTime @@ -261,7 +266,7 @@ struct copy_using_evaluator_innervec_CompleteUnrolling typedef typename Kernel::DstEvaluatorType DstEvaluatorType; typedef typename DstEvaluatorType::XprType DstXprType; typedef typename Kernel::PacketType PacketType; - + enum { outer = Index / DstXprType::InnerSizeAtCompileTime, inner = Index % DstXprType::InnerSizeAtCompileTime, @@ -312,6 +317,22 @@ template struct dense_assignment_loop; +/************************ +***** Special Cases ***** +************************/ + +// Zero-sized assignment is a no-op. +template +struct dense_assignment_loop +{ + EIGEN_DEVICE_FUNC static void EIGEN_STRONG_INLINE run(Kernel& /*kernel*/) + { + typedef typename Kernel::DstEvaluatorType::XprType DstXprType; + EIGEN_STATIC_ASSERT(int(DstXprType::SizeAtCompileTime) == 0, + EIGEN_INTERNAL_ERROR_PLEASE_FILE_A_BUG_REPORT) + } +}; + /************************ *** Default traversal *** ************************/ @@ -426,10 +447,10 @@ struct dense_assignment_loop::size, - alignedSize = (size/packetSize)*packetSize }; + alignedSize = (int(size)/packetSize)*packetSize }; copy_using_evaluator_innervec_CompleteUnrolling::run(kernel); copy_using_evaluator_DefaultTraversal_CompleteUnrolling::run(kernel); @@ -530,7 +551,7 @@ struct dense_assignment_loop const Scalar *dst_ptr = kernel.dstDataPtr(); if((!bool(dstIsAligned)) && (UIntPtr(dst_ptr) % sizeof(Scalar))>0) { - // the pointer is not aligend-on scalar, so alignment is not possible + // the pointer is not aligned-on scalar, so alignment is not possible return dense_assignment_loop::run(kernel); } const Index packetAlignedMask = packetSize - 1; @@ -568,14 +589,15 @@ struct dense_assignment_loop typedef typename Kernel::DstEvaluatorType::XprType DstXprType; typedef typename Kernel::PacketType PacketType; - enum { size = DstXprType::InnerSizeAtCompileTime, + enum { innerSize = DstXprType::InnerSizeAtCompileTime, packetSize =unpacket_traits::size, - vectorizableSize = (size/packetSize)*packetSize }; + vectorizableSize = (int(innerSize) / int(packetSize)) * int(packetSize), + size = DstXprType::SizeAtCompileTime }; for(Index outer = 0; outer < kernel.outerSize(); ++outer) { copy_using_evaluator_innervec_InnerUnrolling::run(kernel, outer); - copy_using_evaluator_DefaultTraversal_InnerUnrolling::run(kernel, outer); + copy_using_evaluator_DefaultTraversal_InnerUnrolling::run(kernel, outer); } } }; @@ -599,73 +621,74 @@ class generic_dense_assignment_kernel typedef typename DstEvaluatorTypeT::XprType DstXprType; typedef typename SrcEvaluatorTypeT::XprType SrcXprType; public: - + typedef DstEvaluatorTypeT DstEvaluatorType; typedef SrcEvaluatorTypeT SrcEvaluatorType; typedef typename DstEvaluatorType::Scalar Scalar; typedef copy_using_evaluator_traits AssignmentTraits; typedef typename AssignmentTraits::PacketType PacketType; - - - EIGEN_DEVICE_FUNC generic_dense_assignment_kernel(DstEvaluatorType &dst, const SrcEvaluatorType &src, const Functor &func, DstXprType& dstExpr) + + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + generic_dense_assignment_kernel(DstEvaluatorType &dst, const SrcEvaluatorType &src, const Functor &func, DstXprType& dstExpr) : m_dst(dst), m_src(src), m_functor(func), m_dstExpr(dstExpr) { #ifdef EIGEN_DEBUG_ASSIGN AssignmentTraits::debug(); #endif } - - EIGEN_DEVICE_FUNC Index size() const { return m_dstExpr.size(); } - EIGEN_DEVICE_FUNC Index innerSize() const { return m_dstExpr.innerSize(); } - EIGEN_DEVICE_FUNC Index outerSize() const { return m_dstExpr.outerSize(); } - EIGEN_DEVICE_FUNC Index rows() const { return m_dstExpr.rows(); } - EIGEN_DEVICE_FUNC Index cols() const { return m_dstExpr.cols(); } - EIGEN_DEVICE_FUNC Index outerStride() const { return m_dstExpr.outerStride(); } - - EIGEN_DEVICE_FUNC DstEvaluatorType& dstEvaluator() { return m_dst; } - EIGEN_DEVICE_FUNC const SrcEvaluatorType& srcEvaluator() const { return m_src; } - + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index size() const EIGEN_NOEXCEPT { return m_dstExpr.size(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index innerSize() const EIGEN_NOEXCEPT { return m_dstExpr.innerSize(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index outerSize() const EIGEN_NOEXCEPT { return m_dstExpr.outerSize(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_dstExpr.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_dstExpr.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index outerStride() const EIGEN_NOEXCEPT { return m_dstExpr.outerStride(); } + + EIGEN_DEVICE_FUNC DstEvaluatorType& dstEvaluator() EIGEN_NOEXCEPT { return m_dst; } + EIGEN_DEVICE_FUNC const SrcEvaluatorType& srcEvaluator() const EIGEN_NOEXCEPT { return m_src; } + /// Assign src(row,col) to dst(row,col) through the assignment functor. EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void assignCoeff(Index row, Index col) { m_functor.assignCoeff(m_dst.coeffRef(row,col), m_src.coeff(row,col)); } - + /// \sa assignCoeff(Index,Index) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void assignCoeff(Index index) { m_functor.assignCoeff(m_dst.coeffRef(index), m_src.coeff(index)); } - + /// \sa assignCoeff(Index,Index) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void assignCoeffByOuterInner(Index outer, Index inner) { - Index row = rowIndexByOuterInner(outer, inner); - Index col = colIndexByOuterInner(outer, inner); + Index row = rowIndexByOuterInner(outer, inner); + Index col = colIndexByOuterInner(outer, inner); assignCoeff(row, col); } - - + + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void assignPacket(Index row, Index col) { m_functor.template assignPacket(&m_dst.coeffRef(row,col), m_src.template packet(row,col)); } - + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void assignPacket(Index index) { m_functor.template assignPacket(&m_dst.coeffRef(index), m_src.template packet(index)); } - + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void assignPacketByOuterInner(Index outer, Index inner) { - Index row = rowIndexByOuterInner(outer, inner); + Index row = rowIndexByOuterInner(outer, inner); Index col = colIndexByOuterInner(outer, inner); assignPacket(row, col); } - + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Index rowIndexByOuterInner(Index outer, Index inner) { typedef typename DstEvaluatorType::ExpressionTraits Traits; @@ -688,7 +711,7 @@ class generic_dense_assignment_kernel { return m_dstExpr.data(); } - + protected: DstEvaluatorType& m_dst; const SrcEvaluatorType& m_src; @@ -697,6 +720,27 @@ class generic_dense_assignment_kernel DstXprType& m_dstExpr; }; +// Special kernel used when computing small products whose operands have dynamic dimensions. It ensures that the +// PacketSize used is no larger than 4, thereby increasing the chance that vectorized instructions will be used +// when computing the product. + +template +class restricted_packet_dense_assignment_kernel : public generic_dense_assignment_kernel +{ +protected: + typedef generic_dense_assignment_kernel Base; + public: + typedef typename Base::Scalar Scalar; + typedef typename Base::DstXprType DstXprType; + typedef copy_using_evaluator_traits AssignmentTraits; + typedef typename AssignmentTraits::PacketType PacketType; + + EIGEN_DEVICE_FUNC restricted_packet_dense_assignment_kernel(DstEvaluatorTypeT &dst, const SrcEvaluatorTypeT &src, const Functor &func, DstXprType& dstExpr) + : Base(dst, src, func, dstExpr) + { + } + }; + /*************************************************************************** * Part 5 : Entry point for dense rectangular assignment ***************************************************************************/ @@ -734,13 +778,23 @@ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void call_dense_assignment_loop(DstXprType resize_if_allowed(dst, src, func); DstEvaluatorType dstEvaluator(dst); - + typedef generic_dense_assignment_kernel Kernel; Kernel kernel(dstEvaluator, srcEvaluator, func, dst.const_cast_derived()); dense_assignment_loop::run(kernel); } +// Specialization for filling the destination with a constant value. +#ifndef EIGEN_GPU_COMPILE_PHASE +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void call_dense_assignment_loop(DstXprType& dst, const Eigen::CwiseNullaryOp, DstXprType>& src, const internal::assign_op& func) +{ + resize_if_allowed(dst, src, func); + std::fill_n(dst.data(), dst.size(), src.functor()()); +} +#endif + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void call_dense_assignment_loop(DstXprType& dst, const SrcXprType& src) { @@ -756,13 +810,13 @@ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void call_dense_assignment_loop(DstXprType // AssignmentKind must define a Kind typedef. template struct AssignmentKind; -// Assignement kind defined in this file: +// Assignment kind defined in this file: struct Dense2Dense {}; struct EigenBase2EigenBase {}; template struct AssignmentKind { typedef EigenBase2EigenBase Kind; }; template<> struct AssignmentKind { typedef Dense2Dense Kind; }; - + // This is the main assignment class template< typename DstXprType, typename SrcXprType, typename Functor, typename Kind = typename AssignmentKind< typename evaluator_traits::Shape , typename evaluator_traits::Shape >::Kind, @@ -787,7 +841,7 @@ void call_assignment(const Dst& dst, const Src& src) { call_assignment(dst, src, internal::assign_op()); } - + // Deal with "assume-aliasing" template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE @@ -827,14 +881,35 @@ void call_assignment_no_alias(Dst& dst, const Src& src, const Func& func) typedef typename internal::conditional, Dst>::type ActualDstTypeCleaned; typedef typename internal::conditional, Dst&>::type ActualDstType; ActualDstType actualDst(dst); - + // TODO check whether this is the right place to perform these checks: EIGEN_STATIC_ASSERT_LVALUE(Dst) EIGEN_STATIC_ASSERT_SAME_MATRIX_SIZE(ActualDstTypeCleaned,Src) EIGEN_CHECK_BINARY_COMPATIBILIY(Func,typename ActualDstTypeCleaned::Scalar,typename Src::Scalar); - + Assignment::run(actualDst, src, func); } + +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +void call_restricted_packet_assignment_no_alias(Dst& dst, const Src& src, const Func& func) +{ + typedef evaluator DstEvaluatorType; + typedef evaluator SrcEvaluatorType; + typedef restricted_packet_dense_assignment_kernel Kernel; + + EIGEN_STATIC_ASSERT_LVALUE(Dst) + EIGEN_CHECK_BINARY_COMPATIBILIY(Func,typename Dst::Scalar,typename Src::Scalar); + + SrcEvaluatorType srcEvaluator(src); + resize_if_allowed(dst, src, func); + + DstEvaluatorType dstEvaluator(dst); + Kernel kernel(dstEvaluator, srcEvaluator, func, dst.const_cast_derived()); + + dense_assignment_loop::run(kernel); +} + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void call_assignment_no_alias(Dst& dst, const Src& src) @@ -875,7 +950,7 @@ struct Assignment #ifndef EIGEN_NO_DEBUG internal::check_for_aliasing(dst, src); #endif - + call_dense_assignment_loop(dst, src, func); } }; @@ -899,7 +974,7 @@ struct Assignment src.evalTo(dst); } - // NOTE The following two functions are templated to avoid their instanciation if not needed + // NOTE The following two functions are templated to avoid their instantiation if not needed // This is needed because some expressions supports evalTo only and/or have 'void' as scalar type. template EIGEN_DEVICE_FUNC diff --git a/extern/eigen/Eigen/src/Core/Assign_MKL.h b/extern/eigen/Eigen/src/Core/Assign_MKL.h index 6866095b..c6140d18 100644 --- a/extern/eigen/Eigen/src/Core/Assign_MKL.h +++ b/extern/eigen/Eigen/src/Core/Assign_MKL.h @@ -68,16 +68,16 @@ class vml_assign_traits #define EIGEN_PP_EXPAND(ARG) ARG #if !defined (EIGEN_FAST_MATH) || (EIGEN_FAST_MATH != 1) -#define EIGEN_VMLMODE_EXPAND_LA , VML_HA +#define EIGEN_VMLMODE_EXPAND_xLA , VML_HA #else -#define EIGEN_VMLMODE_EXPAND_LA , VML_LA +#define EIGEN_VMLMODE_EXPAND_xLA , VML_LA #endif -#define EIGEN_VMLMODE_EXPAND__ +#define EIGEN_VMLMODE_EXPAND_x_ -#define EIGEN_VMLMODE_PREFIX_LA vm -#define EIGEN_VMLMODE_PREFIX__ v -#define EIGEN_VMLMODE_PREFIX(VMLMODE) EIGEN_CAT(EIGEN_VMLMODE_PREFIX_,VMLMODE) +#define EIGEN_VMLMODE_PREFIX_xLA vm +#define EIGEN_VMLMODE_PREFIX_x_ v +#define EIGEN_VMLMODE_PREFIX(VMLMODE) EIGEN_CAT(EIGEN_VMLMODE_PREFIX_x,VMLMODE) #define EIGEN_MKL_VML_DECLARE_UNARY_CALL(EIGENOP, VMLOP, EIGENTYPE, VMLTYPE, VMLMODE) \ template< typename DstXprType, typename SrcXprNested> \ @@ -89,7 +89,7 @@ class vml_assign_traits eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); \ if(vml_assign_traits::Traversal==LinearTraversal) { \ VMLOP(dst.size(), (const VMLTYPE*)src.nestedExpression().data(), \ - (VMLTYPE*)dst.data() EIGEN_PP_EXPAND(EIGEN_VMLMODE_EXPAND_##VMLMODE) ); \ + (VMLTYPE*)dst.data() EIGEN_PP_EXPAND(EIGEN_VMLMODE_EXPAND_x##VMLMODE) ); \ } else { \ const Index outerSize = dst.outerSize(); \ for(Index outer = 0; outer < outerSize; ++outer) { \ @@ -97,7 +97,7 @@ class vml_assign_traits &(src.nestedExpression().coeffRef(0, outer)); \ EIGENTYPE *dst_ptr = dst.IsRowMajor ? &(dst.coeffRef(outer,0)) : &(dst.coeffRef(0, outer)); \ VMLOP( dst.innerSize(), (const VMLTYPE*)src_ptr, \ - (VMLTYPE*)dst_ptr EIGEN_PP_EXPAND(EIGEN_VMLMODE_EXPAND_##VMLMODE)); \ + (VMLTYPE*)dst_ptr EIGEN_PP_EXPAND(EIGEN_VMLMODE_EXPAND_x##VMLMODE)); \ } \ } \ } \ @@ -152,7 +152,7 @@ EIGEN_MKL_VML_DECLARE_UNARY_CALLS_REAL(ceil, Ceil, _) if(vml_assign_traits::Traversal==LinearTraversal) \ { \ VMLOP( dst.size(), (const VMLTYPE*)src.lhs().data(), exponent, \ - (VMLTYPE*)dst.data() EIGEN_PP_EXPAND(EIGEN_VMLMODE_EXPAND_##VMLMODE) ); \ + (VMLTYPE*)dst.data() EIGEN_PP_EXPAND(EIGEN_VMLMODE_EXPAND_x##VMLMODE) ); \ } else { \ const Index outerSize = dst.outerSize(); \ for(Index outer = 0; outer < outerSize; ++outer) { \ @@ -160,7 +160,7 @@ EIGEN_MKL_VML_DECLARE_UNARY_CALLS_REAL(ceil, Ceil, _) &(src.lhs().coeffRef(0, outer)); \ EIGENTYPE *dst_ptr = dst.IsRowMajor ? &(dst.coeffRef(outer,0)) : &(dst.coeffRef(0, outer)); \ VMLOP( dst.innerSize(), (const VMLTYPE*)src_ptr, exponent, \ - (VMLTYPE*)dst_ptr EIGEN_PP_EXPAND(EIGEN_VMLMODE_EXPAND_##VMLMODE)); \ + (VMLTYPE*)dst_ptr EIGEN_PP_EXPAND(EIGEN_VMLMODE_EXPAND_x##VMLMODE)); \ } \ } \ } \ diff --git a/extern/eigen/Eigen/src/Core/BandMatrix.h b/extern/eigen/Eigen/src/Core/BandMatrix.h index 4978c914..878c0240 100644 --- a/extern/eigen/Eigen/src/Core/BandMatrix.h +++ b/extern/eigen/Eigen/src/Core/BandMatrix.h @@ -10,7 +10,7 @@ #ifndef EIGEN_BANDMATRIX_H #define EIGEN_BANDMATRIX_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -45,7 +45,7 @@ class BandMatrixBase : public EigenBase }; public: - + using Base::derived; using Base::rows; using Base::cols; @@ -55,10 +55,10 @@ class BandMatrixBase : public EigenBase /** \returns the number of sub diagonals */ inline Index subs() const { return derived().subs(); } - + /** \returns an expression of the underlying coefficient matrix */ inline const CoefficientsType& coeffs() const { return derived().coeffs(); } - + /** \returns an expression of the underlying coefficient matrix */ inline CoefficientsType& coeffs() { return derived().coeffs(); } @@ -67,7 +67,7 @@ class BandMatrixBase : public EigenBase * \warning the internal storage must be column major. */ inline Block col(Index i) { - EIGEN_STATIC_ASSERT((Options&RowMajor)==0,THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES); + EIGEN_STATIC_ASSERT((int(Options) & int(RowMajor)) == 0, THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES); Index start = 0; Index len = coeffs().rows(); if (i<=supers()) @@ -90,7 +90,7 @@ class BandMatrixBase : public EigenBase template struct DiagonalIntReturnType { enum { - ReturnOpposite = (Options&SelfAdjoint) && (((Index)>0 && Supers==0) || ((Index)<0 && Subs==0)), + ReturnOpposite = (int(Options) & int(SelfAdjoint)) && (((Index) > 0 && Supers == 0) || ((Index) < 0 && Subs == 0)), Conjugate = ReturnOpposite && NumTraits::IsComplex, ActualIndex = ReturnOpposite ? -Index : Index, DiagonalSize = (RowsAtCompileTime==Dynamic || ColsAtCompileTime==Dynamic) @@ -130,7 +130,7 @@ class BandMatrixBase : public EigenBase eigen_assert((i<0 && -i<=subs()) || (i>=0 && i<=supers())); return Block(coeffs(), supers()-i, std::max(0,i), 1, diagonalLength(i)); } - + template inline void evalTo(Dest& dst) const { dst.resize(rows(),cols()); @@ -192,7 +192,7 @@ struct traits > Options = _Options, DataRowsAtCompileTime = ((Supers!=Dynamic) && (Subs!=Dynamic)) ? 1 + Supers + Subs : Dynamic }; - typedef Matrix CoefficientsType; + typedef Matrix CoefficientsType; }; template @@ -211,16 +211,16 @@ class BandMatrix : public BandMatrixBase @@ -52,7 +52,7 @@ struct traits > : traits::Flags & (DirectAccessBit | (InnerPanel?CompressedAccessBit:0))) | FlagsLvalueBit | FlagsRowMajorBit, // FIXME DirectAccessBit should not be handled by expressions - // + // // Alignment is needed by MapBase's assertions // We can sefely set it to false here. Internal alignment errors will be detected by an eigen_internal_assert in the respective evaluator Alignment = 0 @@ -61,7 +61,7 @@ struct traits > : traits::ret> class BlockImpl_dense; - + } // end namespace internal template class BlockImpl; @@ -109,13 +109,13 @@ template class typedef Impl Base; EIGEN_GENERIC_PUBLIC_INTERFACE(Block) EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Block) - + typedef typename internal::remove_all::type NestedExpression; - + /** Column or Row constructor */ - EIGEN_DEVICE_FUNC - inline Block(XprType& xpr, Index i) : Impl(xpr,i) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Block(XprType& xpr, Index i) : Impl(xpr,i) { eigen_assert( (i>=0) && ( ((BlockRows==1) && (BlockCols==XprType::ColsAtCompileTime) && i class /** Fixed-size constructor */ - EIGEN_DEVICE_FUNC - inline Block(XprType& xpr, Index startRow, Index startCol) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Block(XprType& xpr, Index startRow, Index startCol) : Impl(xpr, startRow, startCol) { EIGEN_STATIC_ASSERT(RowsAtCompileTime!=Dynamic && ColsAtCompileTime!=Dynamic,THIS_METHOD_IS_ONLY_FOR_FIXED_SIZE) @@ -135,8 +135,8 @@ template class /** Dynamic-size constructor */ - EIGEN_DEVICE_FUNC - inline Block(XprType& xpr, + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Block(XprType& xpr, Index startRow, Index startCol, Index blockRows, Index blockCols) : Impl(xpr, startRow, startCol, blockRows, blockCols) @@ -147,7 +147,7 @@ template class && startCol >= 0 && blockCols >= 0 && startCol <= xpr.cols() - blockCols); } }; - + // The generic default implementation for dense block simplu forward to the internal::BlockImpl_dense // that must be specialized for direct and non-direct access... template @@ -159,10 +159,10 @@ class BlockImpl public: typedef Impl Base; EIGEN_INHERIT_ASSIGNMENT_OPERATORS(BlockImpl) - EIGEN_DEVICE_FUNC inline BlockImpl(XprType& xpr, Index i) : Impl(xpr,i) {} - EIGEN_DEVICE_FUNC inline BlockImpl(XprType& xpr, Index startRow, Index startCol) : Impl(xpr, startRow, startCol) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE BlockImpl(XprType& xpr, Index i) : Impl(xpr,i) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE BlockImpl(XprType& xpr, Index startRow, Index startCol) : Impl(xpr, startRow, startCol) {} EIGEN_DEVICE_FUNC - inline BlockImpl(XprType& xpr, Index startRow, Index startCol, Index blockRows, Index blockCols) + EIGEN_STRONG_INLINE BlockImpl(XprType& xpr, Index startRow, Index startCol, Index blockRows, Index blockCols) : Impl(xpr, startRow, startCol, blockRows, blockCols) {} }; @@ -294,25 +294,25 @@ template::type& nestedExpression() const - { - return m_xpr; + { + return m_xpr; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE XprType& nestedExpression() { return m_xpr; } - - EIGEN_DEVICE_FUNC - StorageIndex startRow() const - { - return m_startRow.value(); + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + StorageIndex startRow() const EIGEN_NOEXCEPT + { + return m_startRow.value(); } - - EIGEN_DEVICE_FUNC - StorageIndex startCol() const - { - return m_startCol.value(); + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + StorageIndex startCol() const EIGEN_NOEXCEPT + { + return m_startCol.value(); } protected: @@ -342,9 +342,9 @@ class BlockImpl_dense /** Column or Row constructor */ - EIGEN_DEVICE_FUNC - inline BlockImpl_dense(XprType& xpr, Index i) - : Base(xpr.data() + i * ( ((BlockRows==1) && (BlockCols==XprType::ColsAtCompileTime) && (!XprTypeIsRowMajor)) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + BlockImpl_dense(XprType& xpr, Index i) + : Base(xpr.data() + i * ( ((BlockRows==1) && (BlockCols==XprType::ColsAtCompileTime) && (!XprTypeIsRowMajor)) || ((BlockRows==XprType::RowsAtCompileTime) && (BlockCols==1) && ( XprTypeIsRowMajor)) ? xpr.innerStride() : xpr.outerStride()), BlockRows==1 ? 1 : xpr.rows(), BlockCols==1 ? 1 : xpr.cols()), @@ -357,8 +357,8 @@ class BlockImpl_dense /** Fixed-size constructor */ - EIGEN_DEVICE_FUNC - inline BlockImpl_dense(XprType& xpr, Index startRow, Index startCol) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + BlockImpl_dense(XprType& xpr, Index startRow, Index startCol) : Base(xpr.data()+xpr.innerStride()*(XprTypeIsRowMajor?startCol:startRow) + xpr.outerStride()*(XprTypeIsRowMajor?startRow:startCol)), m_xpr(xpr), m_startRow(startRow), m_startCol(startCol) { @@ -367,8 +367,8 @@ class BlockImpl_dense /** Dynamic-size constructor */ - EIGEN_DEVICE_FUNC - inline BlockImpl_dense(XprType& xpr, + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + BlockImpl_dense(XprType& xpr, Index startRow, Index startCol, Index blockRows, Index blockCols) : Base(xpr.data()+xpr.innerStride()*(XprTypeIsRowMajor?startCol:startRow) + xpr.outerStride()*(XprTypeIsRowMajor?startRow:startCol), blockRows, blockCols), @@ -377,18 +377,18 @@ class BlockImpl_dense init(); } - EIGEN_DEVICE_FUNC - const typename internal::remove_all::type& nestedExpression() const - { - return m_xpr; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const typename internal::remove_all::type& nestedExpression() const EIGEN_NOEXCEPT + { + return m_xpr; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE XprType& nestedExpression() { return m_xpr; } - + /** \sa MapBase::innerStride() */ - EIGEN_DEVICE_FUNC - inline Index innerStride() const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index innerStride() const EIGEN_NOEXCEPT { return internal::traits::HasSameStorageOrderAsXprType ? m_xpr.innerStride() @@ -396,23 +396,19 @@ class BlockImpl_dense } /** \sa MapBase::outerStride() */ - EIGEN_DEVICE_FUNC - inline Index outerStride() const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index outerStride() const EIGEN_NOEXCEPT { - return m_outerStride; + return internal::traits::HasSameStorageOrderAsXprType + ? m_xpr.outerStride() + : m_xpr.innerStride(); } - EIGEN_DEVICE_FUNC - StorageIndex startRow() const - { - return m_startRow.value(); - } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + StorageIndex startRow() const EIGEN_NOEXCEPT { return m_startRow.value(); } - EIGEN_DEVICE_FUNC - StorageIndex startCol() const - { - return m_startCol.value(); - } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + StorageIndex startCol() const EIGEN_NOEXCEPT { return m_startCol.value(); } #ifndef __SUNPRO_CC // FIXME sunstudio is not friendly with the above friend... @@ -422,8 +418,8 @@ class BlockImpl_dense #ifndef EIGEN_PARSED_BY_DOXYGEN /** \internal used by allowAligned() */ - EIGEN_DEVICE_FUNC - inline BlockImpl_dense(XprType& xpr, const Scalar* data, Index blockRows, Index blockCols) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + BlockImpl_dense(XprType& xpr, const Scalar* data, Index blockRows, Index blockCols) : Base(data, blockRows, blockCols), m_xpr(xpr) { init(); @@ -431,7 +427,7 @@ class BlockImpl_dense #endif protected: - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void init() { m_outerStride = internal::traits::HasSameStorageOrderAsXprType diff --git a/extern/eigen/Eigen/src/Core/BooleanRedux.h b/extern/eigen/Eigen/src/Core/BooleanRedux.h index 8409d874..852de8b9 100644 --- a/extern/eigen/Eigen/src/Core/BooleanRedux.h +++ b/extern/eigen/Eigen/src/Core/BooleanRedux.h @@ -14,58 +14,56 @@ namespace Eigen { namespace internal { -template +template struct all_unroller { - typedef typename Derived::ExpressionTraits Traits; enum { - col = (UnrollCount-1) / Traits::RowsAtCompileTime, - row = (UnrollCount-1) % Traits::RowsAtCompileTime + col = (UnrollCount-1) / Rows, + row = (UnrollCount-1) % Rows }; - static inline bool run(const Derived &mat) + EIGEN_DEVICE_FUNC static inline bool run(const Derived &mat) { - return all_unroller::run(mat) && mat.coeff(row, col); + return all_unroller::run(mat) && mat.coeff(row, col); } }; -template -struct all_unroller +template +struct all_unroller { - static inline bool run(const Derived &/*mat*/) { return true; } + EIGEN_DEVICE_FUNC static inline bool run(const Derived &/*mat*/) { return true; } }; -template -struct all_unroller +template +struct all_unroller { - static inline bool run(const Derived &) { return false; } + EIGEN_DEVICE_FUNC static inline bool run(const Derived &) { return false; } }; -template +template struct any_unroller { - typedef typename Derived::ExpressionTraits Traits; enum { - col = (UnrollCount-1) / Traits::RowsAtCompileTime, - row = (UnrollCount-1) % Traits::RowsAtCompileTime + col = (UnrollCount-1) / Rows, + row = (UnrollCount-1) % Rows }; - static inline bool run(const Derived &mat) + EIGEN_DEVICE_FUNC static inline bool run(const Derived &mat) { - return any_unroller::run(mat) || mat.coeff(row, col); + return any_unroller::run(mat) || mat.coeff(row, col); } }; -template -struct any_unroller +template +struct any_unroller { - static inline bool run(const Derived & /*mat*/) { return false; } + EIGEN_DEVICE_FUNC static inline bool run(const Derived & /*mat*/) { return false; } }; -template -struct any_unroller +template +struct any_unroller { - static inline bool run(const Derived &) { return false; } + EIGEN_DEVICE_FUNC static inline bool run(const Derived &) { return false; } }; } // end namespace internal @@ -78,16 +76,16 @@ struct any_unroller * \sa any(), Cwise::operator<() */ template -inline bool DenseBase::all() const +EIGEN_DEVICE_FUNC inline bool DenseBase::all() const { typedef internal::evaluator Evaluator; enum { unroll = SizeAtCompileTime != Dynamic - && SizeAtCompileTime * (Evaluator::CoeffReadCost + NumTraits::AddCost) <= EIGEN_UNROLLING_LIMIT + && SizeAtCompileTime * (int(Evaluator::CoeffReadCost) + int(NumTraits::AddCost)) <= EIGEN_UNROLLING_LIMIT }; Evaluator evaluator(derived()); if(unroll) - return internal::all_unroller::run(evaluator); + return internal::all_unroller::RowsAtCompileTime>::run(evaluator); else { for(Index j = 0; j < cols(); ++j) @@ -102,16 +100,16 @@ inline bool DenseBase::all() const * \sa all() */ template -inline bool DenseBase::any() const +EIGEN_DEVICE_FUNC inline bool DenseBase::any() const { typedef internal::evaluator Evaluator; enum { unroll = SizeAtCompileTime != Dynamic - && SizeAtCompileTime * (Evaluator::CoeffReadCost + NumTraits::AddCost) <= EIGEN_UNROLLING_LIMIT + && SizeAtCompileTime * (int(Evaluator::CoeffReadCost) + int(NumTraits::AddCost)) <= EIGEN_UNROLLING_LIMIT }; Evaluator evaluator(derived()); if(unroll) - return internal::any_unroller::run(evaluator); + return internal::any_unroller::RowsAtCompileTime>::run(evaluator); else { for(Index j = 0; j < cols(); ++j) @@ -126,7 +124,7 @@ inline bool DenseBase::any() const * \sa all(), any() */ template -inline Eigen::Index DenseBase::count() const +EIGEN_DEVICE_FUNC inline Eigen::Index DenseBase::count() const { return derived().template cast().template cast().sum(); } diff --git a/extern/eigen/Eigen/src/Core/CommaInitializer.h b/extern/eigen/Eigen/src/Core/CommaInitializer.h index d218e981..c0e29c75 100644 --- a/extern/eigen/Eigen/src/Core/CommaInitializer.h +++ b/extern/eigen/Eigen/src/Core/CommaInitializer.h @@ -33,6 +33,8 @@ struct CommaInitializer inline CommaInitializer(XprType& xpr, const Scalar& s) : m_xpr(xpr), m_row(0), m_col(1), m_currentBlockRows(1) { + eigen_assert(m_xpr.rows() > 0 && m_xpr.cols() > 0 + && "Cannot comma-initialize a 0x0 matrix (operator<<)"); m_xpr.coeffRef(0,0) = s; } @@ -41,6 +43,8 @@ struct CommaInitializer inline CommaInitializer(XprType& xpr, const DenseBase& other) : m_xpr(xpr), m_row(0), m_col(other.cols()), m_currentBlockRows(other.rows()) { + eigen_assert(m_xpr.rows() >= other.rows() && m_xpr.cols() >= other.cols() + && "Cannot comma-initialize a 0x0 matrix (operator<<)"); m_xpr.block(0, 0, other.rows(), other.cols()) = other; } @@ -103,7 +107,7 @@ struct CommaInitializer EIGEN_EXCEPTION_SPEC(Eigen::eigen_assert_exception) #endif { - finished(); + finished(); } /** \returns the built matrix once all its coefficients have been set. @@ -141,7 +145,7 @@ struct CommaInitializer * \sa CommaInitializer::finished(), class CommaInitializer */ template -inline CommaInitializer DenseBase::operator<< (const Scalar& s) +EIGEN_DEVICE_FUNC inline CommaInitializer DenseBase::operator<< (const Scalar& s) { return CommaInitializer(*static_cast(this), s); } @@ -149,7 +153,7 @@ inline CommaInitializer DenseBase::operator<< (const Scalar& s /** \sa operator<<(const Scalar&) */ template template -inline CommaInitializer +EIGEN_DEVICE_FUNC inline CommaInitializer DenseBase::operator<<(const DenseBase& other) { return CommaInitializer(*static_cast(this), other); diff --git a/extern/eigen/Eigen/src/Core/CoreEvaluators.h b/extern/eigen/Eigen/src/Core/CoreEvaluators.h index 910889ef..0ff8c8de 100644 --- a/extern/eigen/Eigen/src/Core/CoreEvaluators.h +++ b/extern/eigen/Eigen/src/Core/CoreEvaluators.h @@ -14,7 +14,7 @@ #define EIGEN_COREEVALUATORS_H namespace Eigen { - + namespace internal { // This class returns the evaluator kind from the expression storage kind. @@ -63,8 +63,8 @@ template< typename T, template< typename T, typename Kind = typename evaluator_traits::Kind, typename Scalar = typename T::Scalar> struct unary_evaluator; - -// evaluator_traits contains traits for evaluator + +// evaluator_traits contains traits for evaluator template struct evaluator_traits_base @@ -90,7 +90,8 @@ template struct evaluator : public unary_evaluator { typedef unary_evaluator Base; - EIGEN_DEVICE_FUNC explicit evaluator(const T& xpr) : Base(xpr) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const T& xpr) : Base(xpr) {} }; @@ -99,21 +100,29 @@ template struct evaluator : evaluator { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit evaluator(const T& xpr) : evaluator(xpr) {} }; // ---------- base class for all evaluators ---------- template -struct evaluator_base : public noncopyable +struct evaluator_base { // TODO that's not very nice to have to propagate all these traits. They are currently only needed to handle outer,inner indices. typedef traits ExpressionTraits; - + enum { Alignment = 0 }; + // noncopyable: + // Don't make this class inherit noncopyable as this kills EBO (Empty Base Optimization) + // and make complex evaluator much larger than then should do. + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE evaluator_base() {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ~evaluator_base() {} +private: + EIGEN_DEVICE_FUNC evaluator_base(const evaluator_base&); + EIGEN_DEVICE_FUNC const evaluator_base& operator=(const evaluator_base&); }; // -------------------- Matrix and Array -------------------- @@ -123,6 +132,33 @@ struct evaluator_base : public noncopyable // Here we directly specialize evaluator. This is not really a unary expression, and it is, by definition, dense, // so no need for more sophisticated dispatching. +// this helper permits to completely eliminate m_outerStride if it is known at compiletime. +template class plainobjectbase_evaluator_data { +public: + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + plainobjectbase_evaluator_data(const Scalar* ptr, Index outerStride) : data(ptr) + { +#ifndef EIGEN_INTERNAL_DEBUGGING + EIGEN_UNUSED_VARIABLE(outerStride); +#endif + eigen_internal_assert(outerStride==OuterStride); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index outerStride() const EIGEN_NOEXCEPT { return OuterStride; } + const Scalar *data; +}; + +template class plainobjectbase_evaluator_data { +public: + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + plainobjectbase_evaluator_data(const Scalar* ptr, Index outerStride) : data(ptr), m_outerStride(outerStride) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Index outerStride() const { return m_outerStride; } + const Scalar *data; +protected: + Index m_outerStride; +}; + template struct evaluator > : evaluator_base @@ -136,23 +172,28 @@ struct evaluator > IsVectorAtCompileTime = PlainObjectType::IsVectorAtCompileTime, RowsAtCompileTime = PlainObjectType::RowsAtCompileTime, ColsAtCompileTime = PlainObjectType::ColsAtCompileTime, - + CoeffReadCost = NumTraits::ReadCost, Flags = traits::EvaluatorFlags, Alignment = traits::Alignment }; - - EIGEN_DEVICE_FUNC evaluator() - : m_data(0), - m_outerStride(IsVectorAtCompileTime ? 0 - : int(IsRowMajor) ? ColsAtCompileTime - : RowsAtCompileTime) + enum { + // We do not need to know the outer stride for vectors + OuterStrideAtCompileTime = IsVectorAtCompileTime ? 0 + : int(IsRowMajor) ? ColsAtCompileTime + : RowsAtCompileTime + }; + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + evaluator() + : m_d(0,OuterStrideAtCompileTime) { EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); } - - EIGEN_DEVICE_FUNC explicit evaluator(const PlainObjectType& m) - : m_data(m.data()), m_outerStride(IsVectorAtCompileTime ? 0 : m.outerStride()) + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const PlainObjectType& m) + : m_d(m.data(),IsVectorAtCompileTime ? 0 : m.outerStride()) { EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); } @@ -161,30 +202,30 @@ struct evaluator > CoeffReturnType coeff(Index row, Index col) const { if (IsRowMajor) - return m_data[row * m_outerStride.value() + col]; + return m_d.data[row * m_d.outerStride() + col]; else - return m_data[row + col * m_outerStride.value()]; + return m_d.data[row + col * m_d.outerStride()]; } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const { - return m_data[index]; + return m_d.data[index]; } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar& coeffRef(Index row, Index col) { if (IsRowMajor) - return const_cast(m_data)[row * m_outerStride.value() + col]; + return const_cast(m_d.data)[row * m_d.outerStride() + col]; else - return const_cast(m_data)[row + col * m_outerStride.value()]; + return const_cast(m_d.data)[row + col * m_d.outerStride()]; } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar& coeffRef(Index index) { - return const_cast(m_data)[index]; + return const_cast(m_d.data)[index]; } template @@ -192,16 +233,16 @@ struct evaluator > PacketType packet(Index row, Index col) const { if (IsRowMajor) - return ploadt(m_data + row * m_outerStride.value() + col); + return ploadt(m_d.data + row * m_d.outerStride() + col); else - return ploadt(m_data + row + col * m_outerStride.value()); + return ploadt(m_d.data + row + col * m_d.outerStride()); } template EIGEN_STRONG_INLINE PacketType packet(Index index) const { - return ploadt(m_data + index); + return ploadt(m_d.data + index); } template @@ -210,26 +251,22 @@ struct evaluator > { if (IsRowMajor) return pstoret - (const_cast(m_data) + row * m_outerStride.value() + col, x); + (const_cast(m_d.data) + row * m_d.outerStride() + col, x); else return pstoret - (const_cast(m_data) + row + col * m_outerStride.value(), x); + (const_cast(m_d.data) + row + col * m_d.outerStride(), x); } template EIGEN_STRONG_INLINE void writePacket(Index index, const PacketType& x) { - return pstoret(const_cast(m_data) + index, x); + return pstoret(const_cast(m_d.data) + index, x); } protected: - const Scalar *m_data; - // We do not need to know the outer stride for vectors - variable_if_dynamic m_outerStride; + plainobjectbase_evaluator_data m_d; }; template @@ -237,11 +274,13 @@ struct evaluator > : evaluator > > { typedef Matrix XprType; - - EIGEN_DEVICE_FUNC evaluator() {} - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& m) - : evaluator >(m) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + evaluator() {} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const XprType& m) + : evaluator >(m) { } }; @@ -251,10 +290,12 @@ struct evaluator > { typedef Array XprType; - EIGEN_DEVICE_FUNC evaluator() {} - - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& m) - : evaluator >(m) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + evaluator() {} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const XprType& m) + : evaluator >(m) { } }; @@ -265,14 +306,15 @@ struct unary_evaluator, IndexBased> : evaluator_base > { typedef Transpose XprType; - + enum { - CoeffReadCost = evaluator::CoeffReadCost, + CoeffReadCost = evaluator::CoeffReadCost, Flags = evaluator::Flags ^ RowMajorBit, Alignment = evaluator::Alignment }; - EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& t) : m_argImpl(t.nestedExpression()) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit unary_evaluator(const XprType& t) : m_argImpl(t.nestedExpression()) {} typedef typename XprType::Scalar Scalar; typedef typename XprType::CoeffReturnType CoeffReturnType; @@ -457,10 +499,10 @@ struct evaluator > { typedef CwiseNullaryOp XprType; typedef typename internal::remove_all::type PlainObjectTypeCleaned; - + enum { CoeffReadCost = internal::functor_traits::Cost, - + Flags = (evaluator::Flags & ( HereditaryBits | (functor_has_linear_access::ret ? LinearAccessBit : 0) @@ -517,19 +559,17 @@ struct unary_evaluator, IndexBased > : evaluator_base > { typedef CwiseUnaryOp XprType; - + enum { - CoeffReadCost = evaluator::CoeffReadCost + functor_traits::Cost, - + CoeffReadCost = int(evaluator::CoeffReadCost) + int(functor_traits::Cost), + Flags = evaluator::Flags & (HereditaryBits | LinearAccessBit | (functor_traits::PacketAccess ? PacketAccessBit : 0)), Alignment = evaluator::Alignment }; EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE - explicit unary_evaluator(const XprType& op) - : m_functor(op.functor()), - m_argImpl(op.nestedExpression()) + explicit unary_evaluator(const XprType& op) : m_d(op) { EIGEN_INTERNAL_CHECK_COST_VALUE(functor_traits::Cost); EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); @@ -540,32 +580,43 @@ struct unary_evaluator, IndexBased > EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const { - return m_functor(m_argImpl.coeff(row, col)); + return m_d.func()(m_d.argImpl.coeff(row, col)); } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const { - return m_functor(m_argImpl.coeff(index)); + return m_d.func()(m_d.argImpl.coeff(index)); } template EIGEN_STRONG_INLINE PacketType packet(Index row, Index col) const { - return m_functor.packetOp(m_argImpl.template packet(row, col)); + return m_d.func().packetOp(m_d.argImpl.template packet(row, col)); } template EIGEN_STRONG_INLINE PacketType packet(Index index) const { - return m_functor.packetOp(m_argImpl.template packet(index)); + return m_d.func().packetOp(m_d.argImpl.template packet(index)); } protected: - const UnaryOp m_functor; - evaluator m_argImpl; + + // this helper permits to completely eliminate the functor if it is empty + struct Data + { + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Data(const XprType& xpr) : op(xpr.functor()), argImpl(xpr.nestedExpression()) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const UnaryOp& func() const { return op; } + UnaryOp op; + evaluator argImpl; + }; + + Data m_d; }; // -------------------- CwiseTernaryOp -------------------- @@ -577,7 +628,7 @@ struct evaluator > { typedef CwiseTernaryOp XprType; typedef ternary_evaluator > Base; - + EIGEN_DEVICE_FUNC explicit evaluator(const XprType& xpr) : Base(xpr) {} }; @@ -586,10 +637,10 @@ struct ternary_evaluator, IndexBased : evaluator_base > { typedef CwiseTernaryOp XprType; - + enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, - + CoeffReadCost = int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(functor_traits::Cost), + Arg1Flags = evaluator::Flags, Arg2Flags = evaluator::Flags, Arg3Flags = evaluator::Flags, @@ -609,11 +660,7 @@ struct ternary_evaluator, IndexBased evaluator::Alignment) }; - EIGEN_DEVICE_FUNC explicit ternary_evaluator(const XprType& xpr) - : m_functor(xpr.functor()), - m_arg1Impl(xpr.arg1()), - m_arg2Impl(xpr.arg2()), - m_arg3Impl(xpr.arg3()) + EIGEN_DEVICE_FUNC explicit ternary_evaluator(const XprType& xpr) : m_d(xpr) { EIGEN_INTERNAL_CHECK_COST_VALUE(functor_traits::Cost); EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); @@ -624,38 +671,48 @@ struct ternary_evaluator, IndexBased EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const { - return m_functor(m_arg1Impl.coeff(row, col), m_arg2Impl.coeff(row, col), m_arg3Impl.coeff(row, col)); + return m_d.func()(m_d.arg1Impl.coeff(row, col), m_d.arg2Impl.coeff(row, col), m_d.arg3Impl.coeff(row, col)); } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const { - return m_functor(m_arg1Impl.coeff(index), m_arg2Impl.coeff(index), m_arg3Impl.coeff(index)); + return m_d.func()(m_d.arg1Impl.coeff(index), m_d.arg2Impl.coeff(index), m_d.arg3Impl.coeff(index)); } template EIGEN_STRONG_INLINE PacketType packet(Index row, Index col) const { - return m_functor.packetOp(m_arg1Impl.template packet(row, col), - m_arg2Impl.template packet(row, col), - m_arg3Impl.template packet(row, col)); + return m_d.func().packetOp(m_d.arg1Impl.template packet(row, col), + m_d.arg2Impl.template packet(row, col), + m_d.arg3Impl.template packet(row, col)); } template EIGEN_STRONG_INLINE PacketType packet(Index index) const { - return m_functor.packetOp(m_arg1Impl.template packet(index), - m_arg2Impl.template packet(index), - m_arg3Impl.template packet(index)); + return m_d.func().packetOp(m_d.arg1Impl.template packet(index), + m_d.arg2Impl.template packet(index), + m_d.arg3Impl.template packet(index)); } protected: - const TernaryOp m_functor; - evaluator m_arg1Impl; - evaluator m_arg2Impl; - evaluator m_arg3Impl; + // this helper permits to completely eliminate the functor if it is empty + struct Data + { + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Data(const XprType& xpr) : op(xpr.functor()), arg1Impl(xpr.arg1()), arg2Impl(xpr.arg2()), arg3Impl(xpr.arg3()) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const TernaryOp& func() const { return op; } + TernaryOp op; + evaluator arg1Impl; + evaluator arg2Impl; + evaluator arg3Impl; + }; + + Data m_d; }; // -------------------- CwiseBinaryOp -------------------- @@ -667,8 +724,9 @@ struct evaluator > { typedef CwiseBinaryOp XprType; typedef binary_evaluator > Base; - - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& xpr) : Base(xpr) {} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const XprType& xpr) : Base(xpr) {} }; template @@ -676,10 +734,10 @@ struct binary_evaluator, IndexBased, IndexBase : evaluator_base > { typedef CwiseBinaryOp XprType; - + enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, - + CoeffReadCost = int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(functor_traits::Cost), + LhsFlags = evaluator::Flags, RhsFlags = evaluator::Flags, SameType = is_same::value, @@ -696,10 +754,8 @@ struct binary_evaluator, IndexBased, IndexBase Alignment = EIGEN_PLAIN_ENUM_MIN(evaluator::Alignment,evaluator::Alignment) }; - EIGEN_DEVICE_FUNC explicit binary_evaluator(const XprType& xpr) - : m_functor(xpr.functor()), - m_lhsImpl(xpr.lhs()), - m_rhsImpl(xpr.rhs()) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit binary_evaluator(const XprType& xpr) : m_d(xpr) { EIGEN_INTERNAL_CHECK_COST_VALUE(functor_traits::Cost); EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); @@ -710,35 +766,46 @@ struct binary_evaluator, IndexBased, IndexBase EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const { - return m_functor(m_lhsImpl.coeff(row, col), m_rhsImpl.coeff(row, col)); + return m_d.func()(m_d.lhsImpl.coeff(row, col), m_d.rhsImpl.coeff(row, col)); } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const { - return m_functor(m_lhsImpl.coeff(index), m_rhsImpl.coeff(index)); + return m_d.func()(m_d.lhsImpl.coeff(index), m_d.rhsImpl.coeff(index)); } template EIGEN_STRONG_INLINE PacketType packet(Index row, Index col) const { - return m_functor.packetOp(m_lhsImpl.template packet(row, col), - m_rhsImpl.template packet(row, col)); + return m_d.func().packetOp(m_d.lhsImpl.template packet(row, col), + m_d.rhsImpl.template packet(row, col)); } template EIGEN_STRONG_INLINE PacketType packet(Index index) const { - return m_functor.packetOp(m_lhsImpl.template packet(index), - m_rhsImpl.template packet(index)); + return m_d.func().packetOp(m_d.lhsImpl.template packet(index), + m_d.rhsImpl.template packet(index)); } protected: - const BinaryOp m_functor; - evaluator m_lhsImpl; - evaluator m_rhsImpl; + + // this helper permits to completely eliminate the functor if it is empty + struct Data + { + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Data(const XprType& xpr) : op(xpr.functor()), lhsImpl(xpr.lhs()), rhsImpl(xpr.rhs()) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const BinaryOp& func() const { return op; } + BinaryOp op; + evaluator lhsImpl; + evaluator rhsImpl; + }; + + Data m_d; }; // -------------------- CwiseUnaryView -------------------- @@ -748,18 +815,16 @@ struct unary_evaluator, IndexBased> : evaluator_base > { typedef CwiseUnaryView XprType; - + enum { - CoeffReadCost = evaluator::CoeffReadCost + functor_traits::Cost, - + CoeffReadCost = int(evaluator::CoeffReadCost) + int(functor_traits::Cost), + Flags = (evaluator::Flags & (HereditaryBits | LinearAccessBit | DirectAccessBit)), - + Alignment = 0 // FIXME it is not very clear why alignment is necessarily lost... }; - EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& op) - : m_unaryOp(op.functor()), - m_argImpl(op.nestedExpression()) + EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& op) : m_d(op) { EIGEN_INTERNAL_CHECK_COST_VALUE(functor_traits::Cost); EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); @@ -771,30 +836,41 @@ struct unary_evaluator, IndexBased> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const { - return m_unaryOp(m_argImpl.coeff(row, col)); + return m_d.func()(m_d.argImpl.coeff(row, col)); } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const { - return m_unaryOp(m_argImpl.coeff(index)); + return m_d.func()(m_d.argImpl.coeff(index)); } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar& coeffRef(Index row, Index col) { - return m_unaryOp(m_argImpl.coeffRef(row, col)); + return m_d.func()(m_d.argImpl.coeffRef(row, col)); } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar& coeffRef(Index index) { - return m_unaryOp(m_argImpl.coeffRef(index)); + return m_d.func()(m_d.argImpl.coeffRef(index)); } protected: - const UnaryOp m_unaryOp; - evaluator m_argImpl; + + // this helper permits to completely eliminate the functor if it is empty + struct Data + { + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Data(const XprType& xpr) : op(xpr.functor()), argImpl(xpr.nestedExpression()) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const UnaryOp& func() const { return op; } + UnaryOp op; + evaluator argImpl; + }; + + Data m_d; }; // -------------------- Map -------------------- @@ -811,14 +887,15 @@ struct mapbase_evaluator : evaluator_base typedef typename XprType::PointerType PointerType; typedef typename XprType::Scalar Scalar; typedef typename XprType::CoeffReturnType CoeffReturnType; - + enum { IsRowMajor = XprType::RowsAtCompileTime, ColsAtCompileTime = XprType::ColsAtCompileTime, CoeffReadCost = NumTraits::ReadCost }; - EIGEN_DEVICE_FUNC explicit mapbase_evaluator(const XprType& map) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit mapbase_evaluator(const XprType& map) : m_data(const_cast(map.data())), m_innerStride(map.innerStride()), m_outerStride(map.outerStride()) @@ -882,17 +959,21 @@ struct mapbase_evaluator : evaluator_base internal::pstoret(m_data + index * m_innerStride.value(), x); } protected: - EIGEN_DEVICE_FUNC - inline Index rowStride() const { return XprType::IsRowMajor ? m_outerStride.value() : m_innerStride.value(); } - EIGEN_DEVICE_FUNC - inline Index colStride() const { return XprType::IsRowMajor ? m_innerStride.value() : m_outerStride.value(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index rowStride() const EIGEN_NOEXCEPT { + return XprType::IsRowMajor ? m_outerStride.value() : m_innerStride.value(); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index colStride() const EIGEN_NOEXCEPT { + return XprType::IsRowMajor ? m_innerStride.value() : m_outerStride.value(); + } PointerType m_data; const internal::variable_if_dynamic m_innerStride; const internal::variable_if_dynamic m_outerStride; }; -template +template struct evaluator > : public mapbase_evaluator, PlainObjectType> { @@ -900,7 +981,7 @@ struct evaluator > typedef typename XprType::Scalar Scalar; // TODO: should check for smaller packet types once we can handle multi-sized packet types typedef typename packet_traits::type PacketScalar; - + enum { InnerStrideAtCompileTime = StrideType::InnerStrideAtCompileTime == 0 ? int(PlainObjectType::InnerStrideAtCompileTime) @@ -912,34 +993,35 @@ struct evaluator > HasNoOuterStride = StrideType::OuterStrideAtCompileTime == 0, HasNoStride = HasNoInnerStride && HasNoOuterStride, IsDynamicSize = PlainObjectType::SizeAtCompileTime==Dynamic, - + PacketAccessMask = bool(HasNoInnerStride) ? ~int(0) : ~int(PacketAccessBit), LinearAccessMask = bool(HasNoStride) || bool(PlainObjectType::IsVectorAtCompileTime) ? ~int(0) : ~int(LinearAccessBit), Flags = int( evaluator::Flags) & (LinearAccessMask&PacketAccessMask), - + Alignment = int(MapOptions)&int(AlignedMask) }; EIGEN_DEVICE_FUNC explicit evaluator(const XprType& map) - : mapbase_evaluator(map) + : mapbase_evaluator(map) { } }; // -------------------- Ref -------------------- -template +template struct evaluator > : public mapbase_evaluator, PlainObjectType> { typedef Ref XprType; - + enum { Flags = evaluator >::Flags, Alignment = evaluator >::Alignment }; - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& ref) - : mapbase_evaluator(ref) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const XprType& ref) + : mapbase_evaluator(ref) { } }; @@ -947,8 +1029,8 @@ struct evaluator > template::ret> struct block_evaluator; - -template + +template struct evaluator > : block_evaluator { @@ -956,15 +1038,15 @@ struct evaluator > typedef typename XprType::Scalar Scalar; // TODO: should check for smaller packet types once we can handle multi-sized packet types typedef typename packet_traits::type PacketScalar; - + enum { CoeffReadCost = evaluator::CoeffReadCost, - + RowsAtCompileTime = traits::RowsAtCompileTime, ColsAtCompileTime = traits::ColsAtCompileTime, MaxRowsAtCompileTime = traits::MaxRowsAtCompileTime, MaxColsAtCompileTime = traits::MaxColsAtCompileTime, - + ArgTypeIsRowMajor = (int(evaluator::Flags)&RowMajorBit) != 0, IsRowMajor = (MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1) ? 1 : (MaxColsAtCompileTime==1 && MaxRowsAtCompileTime!=1) ? 0 @@ -978,14 +1060,14 @@ struct evaluator > ? int(outer_stride_at_compile_time::ret) : int(inner_stride_at_compile_time::ret), MaskPacketAccessBit = (InnerStrideAtCompileTime == 1 || HasSameStorageOrderAsArgType) ? PacketAccessBit : 0, - - FlagsLinearAccessBit = (RowsAtCompileTime == 1 || ColsAtCompileTime == 1 || (InnerPanel && (evaluator::Flags&LinearAccessBit))) ? LinearAccessBit : 0, + + FlagsLinearAccessBit = (RowsAtCompileTime == 1 || ColsAtCompileTime == 1 || (InnerPanel && (evaluator::Flags&LinearAccessBit))) ? LinearAccessBit : 0, FlagsRowMajorBit = XprType::Flags&RowMajorBit, Flags0 = evaluator::Flags & ( (HereditaryBits & ~RowMajorBit) | DirectAccessBit | MaskPacketAccessBit), Flags = Flags0 | FlagsLinearAccessBit | FlagsRowMajorBit, - + PacketAlignment = unpacket_traits::alignment, Alignment0 = (InnerPanel && (OuterStrideAtCompileTime!=Dynamic) && (OuterStrideAtCompileTime!=0) @@ -993,7 +1075,8 @@ struct evaluator > Alignment = EIGEN_PLAIN_ENUM_MIN(evaluator::Alignment, Alignment0) }; typedef block_evaluator block_evaluator_type; - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& block) : block_evaluator_type(block) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const XprType& block) : block_evaluator_type(block) { EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); } @@ -1006,8 +1089,9 @@ struct block_evaluator XprType; - EIGEN_DEVICE_FUNC explicit block_evaluator(const XprType& block) - : unary_evaluator(block) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit block_evaluator(const XprType& block) + : unary_evaluator(block) {} }; @@ -1017,79 +1101,74 @@ struct unary_evaluator, IndexBa { typedef Block XprType; - EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& block) - : m_argImpl(block.nestedExpression()), - m_startRow(block.startRow()), + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit unary_evaluator(const XprType& block) + : m_argImpl(block.nestedExpression()), + m_startRow(block.startRow()), m_startCol(block.startCol()), - m_linear_offset(InnerPanel?(XprType::IsRowMajor ? block.startRow()*block.cols() : block.startCol()*block.rows()):0) + m_linear_offset(ForwardLinearAccess?(ArgType::IsRowMajor ? block.startRow()*block.nestedExpression().cols() + block.startCol() : block.startCol()*block.nestedExpression().rows() + block.startRow()):0) { } - + typedef typename XprType::Scalar Scalar; typedef typename XprType::CoeffReturnType CoeffReturnType; enum { RowsAtCompileTime = XprType::RowsAtCompileTime, - ForwardLinearAccess = InnerPanel && bool(evaluator::Flags&LinearAccessBit) + ForwardLinearAccess = (InnerPanel || int(XprType::IsRowMajor)==int(ArgType::IsRowMajor)) && bool(evaluator::Flags&LinearAccessBit) }; - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const - { - return m_argImpl.coeff(m_startRow.value() + row, m_startCol.value() + col); + { + return m_argImpl.coeff(m_startRow.value() + row, m_startCol.value() + col); } - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const - { - if (ForwardLinearAccess) - return m_argImpl.coeff(m_linear_offset.value() + index); - else - return coeff(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); + { + return linear_coeff_impl(index, bool_constant()); } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar& coeffRef(Index row, Index col) - { - return m_argImpl.coeffRef(m_startRow.value() + row, m_startCol.value() + col); + { + return m_argImpl.coeffRef(m_startRow.value() + row, m_startCol.value() + col); } - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar& coeffRef(Index index) - { - if (ForwardLinearAccess) - return m_argImpl.coeffRef(m_linear_offset.value() + index); - else - return coeffRef(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); + { + return linear_coeffRef_impl(index, bool_constant()); } - + template EIGEN_STRONG_INLINE - PacketType packet(Index row, Index col) const - { - return m_argImpl.template packet(m_startRow.value() + row, m_startCol.value() + col); + PacketType packet(Index row, Index col) const + { + return m_argImpl.template packet(m_startRow.value() + row, m_startCol.value() + col); } template EIGEN_STRONG_INLINE - PacketType packet(Index index) const - { + PacketType packet(Index index) const + { if (ForwardLinearAccess) return m_argImpl.template packet(m_linear_offset.value() + index); else return packet(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); } - + template EIGEN_STRONG_INLINE - void writePacket(Index row, Index col, const PacketType& x) + void writePacket(Index row, Index col, const PacketType& x) { - return m_argImpl.template writePacket(m_startRow.value() + row, m_startCol.value() + col, x); + return m_argImpl.template writePacket(m_startRow.value() + row, m_startCol.value() + col, x); } - + template EIGEN_STRONG_INLINE - void writePacket(Index index, const PacketType& x) + void writePacket(Index index, const PacketType& x) { if (ForwardLinearAccess) return m_argImpl.template writePacket(m_linear_offset.value() + index, x); @@ -1098,18 +1177,40 @@ struct unary_evaluator, IndexBa RowsAtCompileTime == 1 ? index : 0, x); } - + protected: + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + CoeffReturnType linear_coeff_impl(Index index, internal::true_type /* ForwardLinearAccess */) const + { + return m_argImpl.coeff(m_linear_offset.value() + index); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + CoeffReturnType linear_coeff_impl(Index index, internal::false_type /* not ForwardLinearAccess */) const + { + return coeff(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Scalar& linear_coeffRef_impl(Index index, internal::true_type /* ForwardLinearAccess */) + { + return m_argImpl.coeffRef(m_linear_offset.value() + index); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Scalar& linear_coeffRef_impl(Index index, internal::false_type /* not ForwardLinearAccess */) + { + return coeffRef(RowsAtCompileTime == 1 ? 0 : index, RowsAtCompileTime == 1 ? index : 0); + } + evaluator m_argImpl; const variable_if_dynamic m_startRow; const variable_if_dynamic m_startCol; - const variable_if_dynamic m_linear_offset; + const variable_if_dynamic m_linear_offset; }; -// TODO: This evaluator does not actually use the child evaluator; +// TODO: This evaluator does not actually use the child evaluator; // all action is via the data() as returned by the Block expression. -template +template struct block_evaluator : mapbase_evaluator, typename Block::PlainObject> @@ -1117,8 +1218,9 @@ struct block_evaluator XprType; typedef typename XprType::Scalar Scalar; - EIGEN_DEVICE_FUNC explicit block_evaluator(const XprType& block) - : mapbase_evaluator(block) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit block_evaluator(const XprType& block) + : mapbase_evaluator(block) { // TODO: for the 3.3 release, this should be turned to an internal assertion, but let's keep it as is for the beta lifetime eigen_assert(((internal::UIntPtr(block.data()) % EIGEN_PLAIN_ENUM_MAX(1,evaluator::Alignment)) == 0) && "data is not aligned"); @@ -1141,18 +1243,19 @@ struct evaluator > evaluator::CoeffReadCost), Flags = (unsigned int)evaluator::Flags & evaluator::Flags & HereditaryBits, - + Alignment = EIGEN_PLAIN_ENUM_MIN(evaluator::Alignment, evaluator::Alignment) }; - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& select) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const XprType& select) : m_conditionImpl(select.conditionMatrix()), m_thenImpl(select.thenMatrix()), m_elseImpl(select.elseMatrix()) { EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); } - + typedef typename XprType::CoeffReturnType CoeffReturnType; EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE @@ -1172,7 +1275,7 @@ struct evaluator > else return m_elseImpl.coeff(index); } - + protected: evaluator m_conditionImpl; evaluator m_thenImpl; @@ -1182,7 +1285,7 @@ struct evaluator > // -------------------- Replicate -------------------- -template +template struct unary_evaluator > : evaluator_base > { @@ -1193,22 +1296,23 @@ struct unary_evaluator > }; typedef typename internal::nested_eval::type ArgTypeNested; typedef typename internal::remove_all::type ArgTypeNestedCleaned; - + enum { CoeffReadCost = evaluator::CoeffReadCost, LinearAccessMask = XprType::IsVectorAtCompileTime ? LinearAccessBit : 0, Flags = (evaluator::Flags & (HereditaryBits|LinearAccessMask) & ~RowMajorBit) | (traits::Flags & RowMajorBit), - + Alignment = evaluator::Alignment }; - EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& replicate) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit unary_evaluator(const XprType& replicate) : m_arg(replicate.nestedExpression()), m_argImpl(m_arg), m_rows(replicate.nestedExpression().rows()), m_cols(replicate.nestedExpression().cols()) {} - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const { @@ -1219,10 +1323,10 @@ struct unary_evaluator > const Index actual_col = internal::traits::ColsAtCompileTime==1 ? 0 : ColFactor==1 ? col : col % m_cols.value(); - + return m_argImpl.coeff(actual_row, actual_col); } - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const { @@ -1230,7 +1334,7 @@ struct unary_evaluator > const Index actual_index = internal::traits::RowsAtCompileTime==1 ? (ColFactor==1 ? index : index%m_cols.value()) : (RowFactor==1 ? index : index%m_rows.value()); - + return m_argImpl.coeff(actual_index); } @@ -1247,7 +1351,7 @@ struct unary_evaluator > return m_argImpl.template packet(actual_row, actual_col); } - + template EIGEN_STRONG_INLINE PacketType packet(Index index) const @@ -1258,7 +1362,7 @@ struct unary_evaluator > return m_argImpl.template packet(actual_index); } - + protected: const ArgTypeNested m_arg; evaluator m_argImpl; @@ -1266,64 +1370,6 @@ struct unary_evaluator > const variable_if_dynamic m_cols; }; - -// -------------------- PartialReduxExpr -------------------- - -template< typename ArgType, typename MemberOp, int Direction> -struct evaluator > - : evaluator_base > -{ - typedef PartialReduxExpr XprType; - typedef typename internal::nested_eval::type ArgTypeNested; - typedef typename internal::remove_all::type ArgTypeNestedCleaned; - typedef typename ArgType::Scalar InputScalar; - typedef typename XprType::Scalar Scalar; - enum { - TraversalSize = Direction==int(Vertical) ? int(ArgType::RowsAtCompileTime) : int(ArgType::ColsAtCompileTime) - }; - typedef typename MemberOp::template Cost CostOpType; - enum { - CoeffReadCost = TraversalSize==Dynamic ? HugeCost - : TraversalSize * evaluator::CoeffReadCost + int(CostOpType::value), - - Flags = (traits::Flags&RowMajorBit) | (evaluator::Flags&(HereditaryBits&(~RowMajorBit))) | LinearAccessBit, - - Alignment = 0 // FIXME this will need to be improved once PartialReduxExpr is vectorized - }; - - EIGEN_DEVICE_FUNC explicit evaluator(const XprType xpr) - : m_arg(xpr.nestedExpression()), m_functor(xpr.functor()) - { - EIGEN_INTERNAL_CHECK_COST_VALUE(TraversalSize==Dynamic ? HugeCost : int(CostOpType::value)); - EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); - } - - typedef typename XprType::CoeffReturnType CoeffReturnType; - - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE - const Scalar coeff(Index i, Index j) const - { - if (Direction==Vertical) - return m_functor(m_arg.col(j)); - else - return m_functor(m_arg.row(i)); - } - - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE - const Scalar coeff(Index index) const - { - if (Direction==Vertical) - return m_functor(m_arg.col(index)); - else - return m_functor(m_arg.row(index)); - } - -protected: - typename internal::add_const_on_value_type::type m_arg; - const MemberOp m_functor; -}; - - // -------------------- MatrixWrapper and ArrayWrapper -------------------- // // evaluator_wrapper_base is a common base class for the @@ -1340,7 +1386,8 @@ struct evaluator_wrapper_base Alignment = evaluator::Alignment }; - EIGEN_DEVICE_FUNC explicit evaluator_wrapper_base(const ArgType& arg) : m_argImpl(arg) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator_wrapper_base(const ArgType& arg) : m_argImpl(arg) {} typedef typename ArgType::Scalar Scalar; typedef typename ArgType::CoeffReturnType CoeffReturnType; @@ -1407,7 +1454,8 @@ struct unary_evaluator > { typedef MatrixWrapper XprType; - EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& wrapper) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit unary_evaluator(const XprType& wrapper) : evaluator_wrapper_base >(wrapper.nestedExpression()) { } }; @@ -1418,7 +1466,8 @@ struct unary_evaluator > { typedef ArrayWrapper XprType; - EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& wrapper) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit unary_evaluator(const XprType& wrapper) : evaluator_wrapper_base >(wrapper.nestedExpression()) { } }; @@ -1445,9 +1494,9 @@ struct unary_evaluator > ReversePacket = (Direction == BothDirections) || ((Direction == Vertical) && IsColMajor) || ((Direction == Horizontal) && IsRowMajor), - + CoeffReadCost = evaluator::CoeffReadCost, - + // let's enable LinearAccess only with vectorization because of the product overhead // FIXME enable DirectAccess with negative strides? Flags0 = evaluator::Flags, @@ -1456,16 +1505,17 @@ struct unary_evaluator > ? LinearAccessBit : 0, Flags = int(Flags0) & (HereditaryBits | PacketAccessBit | LinearAccess), - + Alignment = 0 // FIXME in some rare cases, Alignment could be preserved, like a Vector4f. }; - EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& reverse) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit unary_evaluator(const XprType& reverse) : m_argImpl(reverse.nestedExpression()), m_rows(ReverseRow ? reverse.nestedExpression().rows() : 1), m_cols(ReverseCol ? reverse.nestedExpression().cols() : 1) { } - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index row, Index col) const { @@ -1540,7 +1590,7 @@ struct unary_evaluator > m_argImpl.template writePacket (m_rows.value() * m_cols.value() - index - PacketSize, preverse(x)); } - + protected: evaluator m_argImpl; @@ -1558,20 +1608,21 @@ struct evaluator > : evaluator_base > { typedef Diagonal XprType; - + enum { CoeffReadCost = evaluator::CoeffReadCost, - + Flags = (unsigned int)(evaluator::Flags & (HereditaryBits | DirectAccessBit) & ~RowMajorBit) | LinearAccessBit, - + Alignment = 0 }; - EIGEN_DEVICE_FUNC explicit evaluator(const XprType& diagonal) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit evaluator(const XprType& diagonal) : m_argImpl(diagonal.nestedExpression()), m_index(diagonal.index()) { } - + typedef typename XprType::Scalar Scalar; typedef typename XprType::CoeffReturnType CoeffReturnType; @@ -1604,8 +1655,10 @@ struct evaluator > const internal::variable_if_dynamicindex m_index; private: - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index rowOffset() const { return m_index.value() > 0 ? 0 : -m_index.value(); } - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index colOffset() const { return m_index.value() > 0 ? m_index.value() : 0; } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index rowOffset() const { return m_index.value() > 0 ? 0 : -m_index.value(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index colOffset() const { return m_index.value() > 0 ? m_index.value() : 0; } }; @@ -1629,25 +1682,25 @@ class EvalToTemp : public dense_xpr_base >::type { public: - + typedef typename dense_xpr_base::type Base; EIGEN_GENERIC_PUBLIC_INTERFACE(EvalToTemp) - + explicit EvalToTemp(const ArgType& arg) : m_arg(arg) { } - + const ArgType& arg() const { return m_arg; } - Index rows() const + EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_arg.rows(); } - Index cols() const + EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_arg.cols(); } @@ -1655,7 +1708,7 @@ class EvalToTemp private: const ArgType& m_arg; }; - + template struct evaluator > : public evaluator @@ -1663,7 +1716,7 @@ struct evaluator > typedef EvalToTemp XprType; typedef typename ArgType::PlainObject PlainObject; typedef evaluator Base; - + EIGEN_DEVICE_FUNC explicit evaluator(const XprType& xpr) : m_result(xpr.arg()) { diff --git a/extern/eigen/Eigen/src/Core/CoreIterators.h b/extern/eigen/Eigen/src/Core/CoreIterators.h index 4eb42b93..b9671968 100644 --- a/extern/eigen/Eigen/src/Core/CoreIterators.h +++ b/extern/eigen/Eigen/src/Core/CoreIterators.h @@ -48,6 +48,11 @@ class InnerIterator * Explicit zeros are not skipped over. To skip explicit zeros, see class SparseView */ EIGEN_STRONG_INLINE InnerIterator& operator++() { m_iter.operator++(); return *this; } + EIGEN_STRONG_INLINE InnerIterator& operator+=(Index i) { m_iter.operator+=(i); return *this; } + EIGEN_STRONG_INLINE InnerIterator operator+(Index i) + { InnerIterator result(*this); result+=i; return result; } + + /// \returns the column or row index of the current coefficient. EIGEN_STRONG_INLINE Index index() const { return m_iter.index(); } /// \returns the row index of the current coefficient. diff --git a/extern/eigen/Eigen/src/Core/CwiseBinaryOp.h b/extern/eigen/Eigen/src/Core/CwiseBinaryOp.h index a36765e3..2202b1cc 100644 --- a/extern/eigen/Eigen/src/Core/CwiseBinaryOp.h +++ b/extern/eigen/Eigen/src/Core/CwiseBinaryOp.h @@ -74,7 +74,7 @@ class CwiseBinaryOpImpl; * \sa MatrixBase::binaryExpr(const MatrixBase &,const CustomBinaryOp &) const, class CwiseUnaryOp, class CwiseNullaryOp */ template -class CwiseBinaryOp : +class CwiseBinaryOp : public CwiseBinaryOpImpl< BinaryOp, LhsType, RhsType, typename internal::cwise_promote_storage_type::StorageKind, @@ -83,7 +83,7 @@ class CwiseBinaryOp : internal::no_assignment_operator { public: - + typedef typename internal::remove_all::type Functor; typedef typename internal::remove_all::type Lhs; typedef typename internal::remove_all::type Rhs; @@ -100,8 +100,14 @@ class CwiseBinaryOp : typedef typename internal::remove_reference::type _LhsNested; typedef typename internal::remove_reference::type _RhsNested; - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE CwiseBinaryOp(const Lhs& aLhs, const Rhs& aRhs, const BinaryOp& func = BinaryOp()) +#if EIGEN_COMP_MSVC && EIGEN_HAS_CXX11 + //Required for Visual Studio or the Copy constructor will probably not get inlined! + EIGEN_STRONG_INLINE + CwiseBinaryOp(const CwiseBinaryOp&) = default; +#endif + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + CwiseBinaryOp(const Lhs& aLhs, const Rhs& aRhs, const BinaryOp& func = BinaryOp()) : m_lhs(aLhs), m_rhs(aRhs), m_functor(func) { EIGEN_CHECK_BINARY_COMPATIBILIY(BinaryOp,typename Lhs::Scalar,typename Rhs::Scalar); @@ -110,31 +116,25 @@ class CwiseBinaryOp : eigen_assert(aLhs.rows() == aRhs.rows() && aLhs.cols() == aRhs.cols()); } - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Index rows() const { + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index rows() const EIGEN_NOEXCEPT { // return the fixed size type if available to enable compile time optimizations - if (internal::traits::type>::RowsAtCompileTime==Dynamic) - return m_rhs.rows(); - else - return m_lhs.rows(); + return internal::traits::type>::RowsAtCompileTime==Dynamic ? m_rhs.rows() : m_lhs.rows(); } - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Index cols() const { + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index cols() const EIGEN_NOEXCEPT { // return the fixed size type if available to enable compile time optimizations - if (internal::traits::type>::ColsAtCompileTime==Dynamic) - return m_rhs.cols(); - else - return m_lhs.cols(); + return internal::traits::type>::ColsAtCompileTime==Dynamic ? m_rhs.cols() : m_lhs.cols(); } /** \returns the left hand side nested expression */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const _LhsNested& lhs() const { return m_lhs; } /** \returns the right hand side nested expression */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const _RhsNested& rhs() const { return m_rhs; } /** \returns the functor representing the binary operation */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const BinaryOp& functor() const { return m_functor; } protected: @@ -158,7 +158,7 @@ class CwiseBinaryOpImpl */ template template -EIGEN_STRONG_INLINE Derived & +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived & MatrixBase::operator-=(const MatrixBase &other) { call_assignment(derived(), other.derived(), internal::sub_assign_op()); @@ -171,7 +171,7 @@ MatrixBase::operator-=(const MatrixBase &other) */ template template -EIGEN_STRONG_INLINE Derived & +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived & MatrixBase::operator+=(const MatrixBase& other) { call_assignment(derived(), other.derived(), internal::add_assign_op()); @@ -181,4 +181,3 @@ MatrixBase::operator+=(const MatrixBase& other) } // end namespace Eigen #endif // EIGEN_CWISE_BINARY_OP_H - diff --git a/extern/eigen/Eigen/src/Core/CwiseNullaryOp.h b/extern/eigen/Eigen/src/Core/CwiseNullaryOp.h index ddd607e3..289ec510 100644 --- a/extern/eigen/Eigen/src/Core/CwiseNullaryOp.h +++ b/extern/eigen/Eigen/src/Core/CwiseNullaryOp.h @@ -74,10 +74,10 @@ class CwiseNullaryOp : public internal::dense_xpr_base< CwiseNullaryOp template -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const CwiseNullaryOp::PlainObject> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const CwiseNullaryOp::PlainObject> +#else +const CwiseNullaryOp +#endif DenseBase::NullaryExpr(Index rows, Index cols, const CustomNullaryOp& func) { return CwiseNullaryOp(rows, cols, func); @@ -126,12 +131,17 @@ DenseBase::NullaryExpr(Index rows, Index cols, const CustomNullaryOp& f * * Here is an example with C++11 random generators: \include random_cpp11.cpp * Output: \verbinclude random_cpp11.out - * + * * \sa class CwiseNullaryOp */ template template -EIGEN_STRONG_INLINE const CwiseNullaryOp::PlainObject> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const CwiseNullaryOp::PlainObject> +#else +const CwiseNullaryOp +#endif DenseBase::NullaryExpr(Index size, const CustomNullaryOp& func) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) @@ -150,7 +160,12 @@ DenseBase::NullaryExpr(Index size, const CustomNullaryOp& func) */ template template -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const CwiseNullaryOp::PlainObject> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const CwiseNullaryOp::PlainObject> +#else +const CwiseNullaryOp +#endif DenseBase::NullaryExpr(const CustomNullaryOp& func) { return CwiseNullaryOp(RowsAtCompileTime, ColsAtCompileTime, func); @@ -170,7 +185,7 @@ DenseBase::NullaryExpr(const CustomNullaryOp& func) * \sa class CwiseNullaryOp */ template -EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::ConstantReturnType DenseBase::Constant(Index rows, Index cols, const Scalar& value) { return DenseBase::NullaryExpr(rows, cols, internal::scalar_constant_op(value)); @@ -217,27 +232,32 @@ DenseBase::Constant(const Scalar& value) /** \deprecated because of accuracy loss. In Eigen 3.3, it is an alias for LinSpaced(Index,const Scalar&,const Scalar&) * - * \sa LinSpaced(Index,Scalar,Scalar), setLinSpaced(Index,const Scalar&,const Scalar&) + * \only_for_vectors + * + * Example: \include DenseBase_LinSpaced_seq_deprecated.cpp + * Output: \verbinclude DenseBase_LinSpaced_seq_deprecated.out + * + * \sa LinSpaced(Index,const Scalar&, const Scalar&), setLinSpaced(Index,const Scalar&,const Scalar&) */ template -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType +EIGEN_DEPRECATED EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType DenseBase::LinSpaced(Sequential_t, Index size, const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return DenseBase::NullaryExpr(size, internal::linspaced_op(low,high,size)); + return DenseBase::NullaryExpr(size, internal::linspaced_op(low,high,size)); } /** \deprecated because of accuracy loss. In Eigen 3.3, it is an alias for LinSpaced(const Scalar&,const Scalar&) * - * \sa LinSpaced(Scalar,Scalar) + * \sa LinSpaced(const Scalar&, const Scalar&) */ template -EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType +EIGEN_DEPRECATED EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomAccessLinSpacedReturnType DenseBase::LinSpaced(Sequential_t, const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) - return DenseBase::NullaryExpr(Derived::SizeAtCompileTime, internal::linspaced_op(low,high,Derived::SizeAtCompileTime)); + return DenseBase::NullaryExpr(Derived::SizeAtCompileTime, internal::linspaced_op(low,high,Derived::SizeAtCompileTime)); } /** @@ -268,7 +288,7 @@ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename DenseBase::RandomA DenseBase::LinSpaced(Index size, const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return DenseBase::NullaryExpr(size, internal::linspaced_op(low,high,size)); + return DenseBase::NullaryExpr(size, internal::linspaced_op(low,high,size)); } /** @@ -281,7 +301,7 @@ DenseBase::LinSpaced(const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) EIGEN_STATIC_ASSERT_FIXED_SIZE(Derived) - return DenseBase::NullaryExpr(Derived::SizeAtCompileTime, internal::linspaced_op(low,high,Derived::SizeAtCompileTime)); + return DenseBase::NullaryExpr(Derived::SizeAtCompileTime, internal::linspaced_op(low,high,Derived::SizeAtCompileTime)); } /** \returns true if all coefficients in this matrix are approximately equal to \a val, to within precision \a prec */ @@ -363,6 +383,33 @@ PlainObjectBase::setConstant(Index rows, Index cols, const Scalar& val) return setConstant(val); } +/** Resizes to the given size, changing only the number of columns, and sets all + * coefficients in this expression to the given value \a val. For the parameter + * of type NoChange_t, just pass the special value \c NoChange. + * + * \sa MatrixBase::setConstant(const Scalar&), setConstant(Index,const Scalar&), class CwiseNullaryOp, MatrixBase::Constant(const Scalar&) + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setConstant(NoChange_t, Index cols, const Scalar& val) +{ + return setConstant(rows(), cols, val); +} + +/** Resizes to the given size, changing only the number of rows, and sets all + * coefficients in this expression to the given value \a val. For the parameter + * of type NoChange_t, just pass the special value \c NoChange. + * + * \sa MatrixBase::setConstant(const Scalar&), setConstant(Index,const Scalar&), class CwiseNullaryOp, MatrixBase::Constant(const Scalar&) + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setConstant(Index rows, NoChange_t, const Scalar& val) +{ + return setConstant(rows, cols(), val); +} + + /** * \brief Sets a linearly spaced vector. * @@ -383,7 +430,7 @@ template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& DenseBase::setLinSpaced(Index newSize, const Scalar& low, const Scalar& high) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return derived() = Derived::NullaryExpr(newSize, internal::linspaced_op(low,high,newSize)); + return derived() = Derived::NullaryExpr(newSize, internal::linspaced_op(low,high,newSize)); } /** @@ -536,6 +583,32 @@ PlainObjectBase::setZero(Index rows, Index cols) return setConstant(Scalar(0)); } +/** Resizes to the given size, changing only the number of columns, and sets all + * coefficients in this expression to zero. For the parameter of type NoChange_t, + * just pass the special value \c NoChange. + * + * \sa DenseBase::setZero(), setZero(Index), setZero(Index, Index), setZero(Index, NoChange_t), class CwiseNullaryOp, DenseBase::Zero() + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setZero(NoChange_t, Index cols) +{ + return setZero(rows(), cols); +} + +/** Resizes to the given size, changing only the number of rows, and sets all + * coefficients in this expression to zero. For the parameter of type NoChange_t, + * just pass the special value \c NoChange. + * + * \sa DenseBase::setZero(), setZero(Index), setZero(Index, Index), setZero(NoChange_t, Index), class CwiseNullaryOp, DenseBase::Zero() + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setZero(Index rows, NoChange_t) +{ + return setZero(rows, cols()); +} + // ones: /** \returns an expression of a matrix where all coefficients equal one. @@ -662,6 +735,32 @@ PlainObjectBase::setOnes(Index rows, Index cols) return setConstant(Scalar(1)); } +/** Resizes to the given size, changing only the number of rows, and sets all + * coefficients in this expression to one. For the parameter of type NoChange_t, + * just pass the special value \c NoChange. + * + * \sa MatrixBase::setOnes(), setOnes(Index), setOnes(Index, Index), setOnes(NoChange_t, Index), class CwiseNullaryOp, MatrixBase::Ones() + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setOnes(Index rows, NoChange_t) +{ + return setOnes(rows, cols()); +} + +/** Resizes to the given size, changing only the number of columns, and sets all + * coefficients in this expression to one. For the parameter of type NoChange_t, + * just pass the special value \c NoChange. + * + * \sa MatrixBase::setOnes(), setOnes(Index), setOnes(Index, Index), setOnes(Index, NoChange_t) class CwiseNullaryOp, MatrixBase::Ones() + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setOnes(NoChange_t, Index cols) +{ + return setOnes(rows(), cols); +} + // Identity: /** \returns an expression of the identity matrix (not necessarily square). @@ -861,6 +960,42 @@ template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::BasisReturnType MatrixBase::UnitW() { return Derived::Unit(3); } +/** \brief Set the coefficients of \c *this to the i-th unit (basis) vector + * + * \param i index of the unique coefficient to be set to 1 + * + * \only_for_vectors + * + * \sa MatrixBase::setIdentity(), class CwiseNullaryOp, MatrixBase::Unit(Index,Index) + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& MatrixBase::setUnit(Index i) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived); + eigen_assert(i +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& MatrixBase::setUnit(Index newSize, Index i) +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived); + eigen_assert(i @@ -24,7 +24,7 @@ struct traits > typedef typename XprType::Nested XprTypeNested; typedef typename remove_reference::type _XprTypeNested; enum { - Flags = _XprTypeNested::Flags & RowMajorBit + Flags = _XprTypeNested::Flags & RowMajorBit }; }; } @@ -65,10 +65,10 @@ class CwiseUnaryOp : public CwiseUnaryOpImpl::non_const_type MatrixTypeNested; typedef typename internal::remove_all::type NestedExpression; - explicit inline CwiseUnaryView(MatrixType& mat, const ViewOp& func = ViewOp()) + explicit EIGEN_DEVICE_FUNC inline CwiseUnaryView(MatrixType& mat, const ViewOp& func = ViewOp()) : m_matrix(mat), m_functor(func) {} EIGEN_INHERIT_ASSIGNMENT_OPERATORS(CwiseUnaryView) - EIGEN_STRONG_INLINE Index rows() const { return m_matrix.rows(); } - EIGEN_STRONG_INLINE Index cols() const { return m_matrix.cols(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index rows() const EIGEN_NOEXCEPT { return m_matrix.rows(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols(); } /** \returns the functor representing unary operation */ - const ViewOp& functor() const { return m_functor; } + EIGEN_DEVICE_FUNC const ViewOp& functor() const { return m_functor; } /** \returns the nested expression */ - const typename internal::remove_all::type& + EIGEN_DEVICE_FUNC const typename internal::remove_all::type& nestedExpression() const { return m_matrix; } /** \returns the nested expression */ - typename internal::remove_reference::type& - nestedExpression() { return m_matrix.const_cast_derived(); } + EIGEN_DEVICE_FUNC typename internal::remove_reference::type& + nestedExpression() { return m_matrix; } protected: MatrixTypeNested m_matrix; @@ -108,19 +110,21 @@ class CwiseUnaryViewImpl EIGEN_DENSE_PUBLIC_INTERFACE(Derived) EIGEN_INHERIT_ASSIGNMENT_OPERATORS(CwiseUnaryViewImpl) - + EIGEN_DEVICE_FUNC inline Scalar* data() { return &(this->coeffRef(0)); } EIGEN_DEVICE_FUNC inline const Scalar* data() const { return &(this->coeff(0)); } - EIGEN_DEVICE_FUNC inline Index innerStride() const + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index innerStride() const { return derived().nestedExpression().innerStride() * sizeof(typename internal::traits::Scalar) / sizeof(Scalar); } - EIGEN_DEVICE_FUNC inline Index outerStride() const + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index outerStride() const { return derived().nestedExpression().outerStride() * sizeof(typename internal::traits::Scalar) / sizeof(Scalar); } + protected: + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(CwiseUnaryViewImpl) }; } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/DenseBase.h b/extern/eigen/Eigen/src/Core/DenseBase.h index 90066ae7..9b16db68 100644 --- a/extern/eigen/Eigen/src/Core/DenseBase.h +++ b/extern/eigen/Eigen/src/Core/DenseBase.h @@ -14,15 +14,15 @@ namespace Eigen { namespace internal { - + // The index type defined by EIGEN_DEFAULT_DENSE_INDEX_TYPE must be a signed type. // This dummy function simply aims at checking that at compile time. static inline void check_DenseIndex_is_signed() { - EIGEN_STATIC_ASSERT(NumTraits::IsSigned,THE_INDEX_TYPE_MUST_BE_A_SIGNED_TYPE); + EIGEN_STATIC_ASSERT(NumTraits::IsSigned,THE_INDEX_TYPE_MUST_BE_A_SIGNED_TYPE) } } // end namespace internal - + /** \class DenseBase * \ingroup Core_Module * @@ -40,7 +40,7 @@ static inline void check_DenseIndex_is_signed() { */ template class DenseBase #ifndef EIGEN_PARSED_BY_DOXYGEN - : public DenseCoeffsBase + : public DenseCoeffsBase::value> #else : public DenseCoeffsBase #endif // not EIGEN_PARSED_BY_DOXYGEN @@ -64,14 +64,14 @@ template class DenseBase /** The numeric type of the expression' coefficients, e.g. float, double, int or std::complex, etc. */ typedef typename internal::traits::Scalar Scalar; - + /** The numeric type of the expression' coefficients, e.g. float, double, int or std::complex, etc. * * It is an alias for the Scalar type */ typedef Scalar value_type; - + typedef typename NumTraits::Real RealScalar; - typedef DenseCoeffsBase Base; + typedef DenseCoeffsBase::value> Base; using Base::derived; using Base::const_cast_derived; @@ -150,13 +150,18 @@ template class DenseBase * \sa SizeAtCompileTime, MaxRowsAtCompileTime, MaxColsAtCompileTime */ - IsVectorAtCompileTime = internal::traits::MaxRowsAtCompileTime == 1 - || internal::traits::MaxColsAtCompileTime == 1, + IsVectorAtCompileTime = internal::traits::RowsAtCompileTime == 1 + || internal::traits::ColsAtCompileTime == 1, /**< This is set to true if either the number of rows or the number of * columns is known at compile-time to be equal to 1. Indeed, in that case, * we are dealing with a column-vector (if there is only one column) or with * a row-vector (if there is only one row). */ + NumDimensions = int(MaxSizeAtCompileTime) == 1 ? 0 : bool(IsVectorAtCompileTime) ? 1 : 2, + /**< This value is equal to Tensor::NumDimensions, i.e. 0 for scalars, 1 for vectors, + * and 2 for matrices. + */ + Flags = internal::traits::Flags, /**< This stores expression \ref flags flags which may or may not be inherited by new expressions * constructed from this one. See the \ref flags "list of flags". @@ -170,11 +175,11 @@ template class DenseBase InnerStrideAtCompileTime = internal::inner_stride_at_compile_time::ret, OuterStrideAtCompileTime = internal::outer_stride_at_compile_time::ret }; - + typedef typename internal::find_best_packet::type PacketScalar; enum { IsPlainObjectBase = 0 }; - + /** The plain matrix type corresponding to this expression. * \sa PlainObject */ typedef Matrix::Scalar, @@ -184,7 +189,7 @@ template class DenseBase internal::traits::MaxRowsAtCompileTime, internal::traits::MaxColsAtCompileTime > PlainMatrix; - + /** The plain array type corresponding to this expression. * \sa PlainObject */ typedef Array::Scalar, @@ -206,7 +211,7 @@ template class DenseBase /** \returns the number of nonzero coefficients which is in practice the number * of stored coefficients. */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index nonZeros() const { return size(); } /** \returns the outer size. @@ -214,7 +219,7 @@ template class DenseBase * \note For a vector, this returns just 1. For a matrix (non-vector), this is the major dimension * with respect to the \ref TopicStorageOrders "storage order", i.e., the number of columns for a * column-major matrix, and the number of rows for a row-major matrix. */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index outerSize() const { return IsVectorAtCompileTime ? 1 @@ -224,9 +229,9 @@ template class DenseBase /** \returns the inner size. * * \note For a vector, this is just the size. For a matrix (non-vector), this is the minor dimension - * with respect to the \ref TopicStorageOrders "storage order", i.e., the number of rows for a + * with respect to the \ref TopicStorageOrders "storage order", i.e., the number of rows for a * column-major matrix, and the number of columns for a row-major matrix. */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index innerSize() const { return IsVectorAtCompileTime ? this->size() @@ -261,9 +266,9 @@ template class DenseBase /** \internal Represents a matrix with all coefficients equal to one another*/ typedef CwiseNullaryOp,PlainObject> ConstantReturnType; /** \internal \deprecated Represents a vector with linearly spaced coefficients that allows sequential access only. */ - typedef CwiseNullaryOp,PlainObject> SequentialLinSpacedReturnType; + EIGEN_DEPRECATED typedef CwiseNullaryOp,PlainObject> SequentialLinSpacedReturnType; /** \internal Represents a vector with linearly spaced coefficients that allows random access. */ - typedef CwiseNullaryOp,PlainObject> RandomAccessLinSpacedReturnType; + typedef CwiseNullaryOp,PlainObject> RandomAccessLinSpacedReturnType; /** \internal the return type of MatrixBase::eigenvalues() */ typedef Matrix::Scalar>::Real, internal::traits::ColsAtCompileTime, 1> EigenvaluesReturnType; @@ -297,17 +302,17 @@ template class DenseBase Derived& operator=(const ReturnByValue& func); /** \internal - * Copies \a other into *this without evaluating other. \returns a reference to *this. - * \deprecated */ + * Copies \a other into *this without evaluating other. \returns a reference to *this. */ template - EIGEN_DEVICE_FUNC + /** \deprecated */ + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC Derived& lazyAssign(const DenseBase& other); EIGEN_DEVICE_FUNC CommaInitializer operator<< (const Scalar& s); - /** \deprecated it now returns \c *this */ template + /** \deprecated it now returns \c *this */ EIGEN_DEPRECATED const Derived& flagged() const { return derived(); } @@ -332,12 +337,13 @@ template class DenseBase EIGEN_DEVICE_FUNC static const ConstantReturnType Constant(const Scalar& value); - EIGEN_DEVICE_FUNC static const SequentialLinSpacedReturnType + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC static const RandomAccessLinSpacedReturnType LinSpaced(Sequential_t, Index size, const Scalar& low, const Scalar& high); + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC static const RandomAccessLinSpacedReturnType + LinSpaced(Sequential_t, const Scalar& low, const Scalar& high); + EIGEN_DEVICE_FUNC static const RandomAccessLinSpacedReturnType LinSpaced(Index size, const Scalar& low, const Scalar& high); - EIGEN_DEVICE_FUNC static const SequentialLinSpacedReturnType - LinSpaced(Sequential_t, const Scalar& low, const Scalar& high); EIGEN_DEVICE_FUNC static const RandomAccessLinSpacedReturnType LinSpaced(const Scalar& low, const Scalar& high); @@ -369,7 +375,7 @@ template class DenseBase template EIGEN_DEVICE_FUNC bool isApprox(const DenseBase& other, const RealScalar& prec = NumTraits::dummy_precision()) const; - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC bool isMuchSmallerThan(const RealScalar& other, const RealScalar& prec = NumTraits::dummy_precision()) const; template EIGEN_DEVICE_FUNC @@ -380,7 +386,7 @@ template class DenseBase EIGEN_DEVICE_FUNC bool isConstant(const Scalar& value, const RealScalar& prec = NumTraits::dummy_precision()) const; EIGEN_DEVICE_FUNC bool isZero(const RealScalar& prec = NumTraits::dummy_precision()) const; EIGEN_DEVICE_FUNC bool isOnes(const RealScalar& prec = NumTraits::dummy_precision()) const; - + inline bool hasNaN() const; inline bool allFinite() const; @@ -394,8 +400,8 @@ template class DenseBase * * Notice that in the case of a plain matrix or vector (not an expression) this function just returns * a const reference, in order to avoid a useless copy. - * - * \warning Be carefull with eval() and the auto C++ keyword, as detailed in this \link TopicPitfalls_auto_keyword page \endlink. + * + * \warning Be careful with eval() and the auto C++ keyword, as detailed in this \link TopicPitfalls_auto_keyword page \endlink. */ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EvalReturnType eval() const @@ -405,12 +411,12 @@ template class DenseBase // size types on MSVC. return typename internal::eval::type(derived()); } - + /** swaps *this with the expression \a other. * */ template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void swap(const DenseBase& other) { EIGEN_STATIC_ASSERT(!OtherDerived::IsPlainObjectBase,THIS_EXPRESSION_IS_NOT_A_LVALUE__IT_IS_READ_ONLY); @@ -422,7 +428,7 @@ template class DenseBase * */ template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void swap(PlainObjectBase& other) { eigen_assert(rows()==other.rows() && cols()==other.cols()); @@ -443,18 +449,58 @@ template class DenseBase EIGEN_DEVICE_FUNC Scalar prod() const; + template EIGEN_DEVICE_FUNC typename internal::traits::Scalar minCoeff() const; + template EIGEN_DEVICE_FUNC typename internal::traits::Scalar maxCoeff() const; - template EIGEN_DEVICE_FUNC + + // By default, the fastest version with undefined NaN propagation semantics is + // used. + // TODO(rmlarsen): Replace with default template argument when we move to + // c++11 or beyond. + EIGEN_DEVICE_FUNC inline typename internal::traits::Scalar minCoeff() const { + return minCoeff(); + } + EIGEN_DEVICE_FUNC inline typename internal::traits::Scalar maxCoeff() const { + return maxCoeff(); + } + + template + EIGEN_DEVICE_FUNC typename internal::traits::Scalar minCoeff(IndexType* row, IndexType* col) const; - template EIGEN_DEVICE_FUNC + template + EIGEN_DEVICE_FUNC typename internal::traits::Scalar maxCoeff(IndexType* row, IndexType* col) const; - template EIGEN_DEVICE_FUNC + template + EIGEN_DEVICE_FUNC typename internal::traits::Scalar minCoeff(IndexType* index) const; - template EIGEN_DEVICE_FUNC + template + EIGEN_DEVICE_FUNC typename internal::traits::Scalar maxCoeff(IndexType* index) const; + // TODO(rmlarsen): Replace these methods with a default template argument. + template + EIGEN_DEVICE_FUNC inline + typename internal::traits::Scalar minCoeff(IndexType* row, IndexType* col) const { + return minCoeff(row, col); + } + template + EIGEN_DEVICE_FUNC inline + typename internal::traits::Scalar maxCoeff(IndexType* row, IndexType* col) const { + return maxCoeff(row, col); + } + template + EIGEN_DEVICE_FUNC inline + typename internal::traits::Scalar minCoeff(IndexType* index) const { + return minCoeff(index); + } + template + EIGEN_DEVICE_FUNC inline + typename internal::traits::Scalar maxCoeff(IndexType* index) const { + return maxCoeff(index); + } + template EIGEN_DEVICE_FUNC Scalar redux(const BinaryOp& func) const; @@ -493,7 +539,7 @@ template class DenseBase typedef VectorwiseOp ColwiseReturnType; typedef const VectorwiseOp ConstColwiseReturnType; - /** \returns a VectorwiseOp wrapper of *this providing additional partial reduction operations + /** \returns a VectorwiseOp wrapper of *this for broadcasting and partial reductions * * Example: \include MatrixBase_rowwise.cpp * Output: \verbinclude MatrixBase_rowwise.out @@ -506,7 +552,7 @@ template class DenseBase } EIGEN_DEVICE_FUNC RowwiseReturnType rowwise(); - /** \returns a VectorwiseOp wrapper of *this providing additional partial reduction operations + /** \returns a VectorwiseOp wrapper of *this broadcasting and partial reductions * * Example: \include MatrixBase_colwise.cpp * Output: \verbinclude MatrixBase_colwise.out @@ -524,16 +570,16 @@ template class DenseBase static const RandomReturnType Random(); template - const Select + inline EIGEN_DEVICE_FUNC const Select select(const DenseBase& thenMatrix, const DenseBase& elseMatrix) const; template - inline const Select + inline EIGEN_DEVICE_FUNC const Select select(const DenseBase& thenMatrix, const typename ThenDerived::Scalar& elseScalar) const; template - inline const Select + inline EIGEN_DEVICE_FUNC const Select select(const typename ElseDerived::Scalar& thenScalar, const DenseBase& elseMatrix) const; template RealScalar lpNorm() const; @@ -567,16 +613,59 @@ template class DenseBase } EIGEN_DEVICE_FUNC void reverseInPlace(); + #ifdef EIGEN_PARSED_BY_DOXYGEN + /** STL-like RandomAccessIterator + * iterator type as returned by the begin() and end() methods. + */ + typedef random_access_iterator_type iterator; + /** This is the const version of iterator (aka read-only) */ + typedef random_access_iterator_type const_iterator; + #else + typedef typename internal::conditional< (Flags&DirectAccessBit)==DirectAccessBit, + internal::pointer_based_stl_iterator, + internal::generic_randaccess_stl_iterator + >::type iterator_type; + + typedef typename internal::conditional< (Flags&DirectAccessBit)==DirectAccessBit, + internal::pointer_based_stl_iterator, + internal::generic_randaccess_stl_iterator + >::type const_iterator_type; + + // Stl-style iterators are supported only for vectors. + + typedef typename internal::conditional< IsVectorAtCompileTime, + iterator_type, + void + >::type iterator; + + typedef typename internal::conditional< IsVectorAtCompileTime, + const_iterator_type, + void + >::type const_iterator; + #endif + + inline iterator begin(); + inline const_iterator begin() const; + inline const_iterator cbegin() const; + inline iterator end(); + inline const_iterator end() const; + inline const_iterator cend() const; + #define EIGEN_CURRENT_STORAGE_BASE_CLASS Eigen::DenseBase #define EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL #define EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(COND) +#define EIGEN_DOC_UNARY_ADDONS(X,Y) +# include "../plugins/CommonCwiseUnaryOps.h" # include "../plugins/BlockMethods.h" +# include "../plugins/IndexedViewMethods.h" +# include "../plugins/ReshapedMethods.h" # ifdef EIGEN_DENSEBASE_PLUGIN # include EIGEN_DENSEBASE_PLUGIN # endif #undef EIGEN_CURRENT_STORAGE_BASE_CLASS #undef EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL #undef EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF +#undef EIGEN_DOC_UNARY_ADDONS // disable the use of evalTo for dense objects with a nice compilation error template @@ -587,11 +676,12 @@ template class DenseBase } protected: + EIGEN_DEFAULT_COPY_CONSTRUCTOR(DenseBase) /** Default constructor. Do nothing. */ EIGEN_DEVICE_FUNC DenseBase() { /* Just checks for self-consistency of the flags. - * Only do it when debugging Eigen, as this borders on paranoiac and could slow compilation down + * Only do it when debugging Eigen, as this borders on paranoia and could slow compilation down */ #ifdef EIGEN_INTERNAL_DEBUGGING EIGEN_STATIC_ASSERT((EIGEN_IMPLIES(MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1, int(IsRowMajor)) diff --git a/extern/eigen/Eigen/src/Core/DenseCoeffsBase.h b/extern/eigen/Eigen/src/Core/DenseCoeffsBase.h index c4af48ab..37fcdb59 100644 --- a/extern/eigen/Eigen/src/Core/DenseCoeffsBase.h +++ b/extern/eigen/Eigen/src/Core/DenseCoeffsBase.h @@ -22,11 +22,12 @@ template struct add_const_on_value_type_if_arithmetic /** \brief Base class providing read-only coefficient access to matrices and arrays. * \ingroup Core_Module * \tparam Derived Type of the derived class - * \tparam #ReadOnlyAccessors Constant indicating read-only access + * + * \note #ReadOnlyAccessors Constant indicating read-only access * * This class defines the \c operator() \c const function and friends, which can be used to read specific * entries of a matrix or array. - * + * * \sa DenseCoeffsBase, DenseCoeffsBase, * \ref TopicClassHierarchy */ @@ -288,12 +289,13 @@ class DenseCoeffsBase : public EigenBase /** \brief Base class providing read/write coefficient access to matrices and arrays. * \ingroup Core_Module * \tparam Derived Type of the derived class - * \tparam #WriteAccessors Constant indicating read/write access + * + * \note #WriteAccessors Constant indicating read/write access * * This class defines the non-const \c operator() function and friends, which can be used to write specific * entries of a matrix or array. This class inherits DenseCoeffsBase which * defines the const variant for reading specific entries. - * + * * \sa DenseCoeffsBase, \ref TopicClassHierarchy */ template @@ -466,7 +468,8 @@ class DenseCoeffsBase : public DenseCoeffsBase which defines functions to access entries read-only using @@ -492,7 +495,7 @@ class DenseCoeffsBase : public DenseCoeffsBase : public DenseCoeffsBase : public DenseCoeffsBase : public DenseCoeffsBase : public DenseCoeffsBase which defines functions to access entries read/write using @@ -566,8 +570,8 @@ class DenseCoeffsBase * * \sa outerStride(), rowStride(), colStride() */ - EIGEN_DEVICE_FUNC - inline Index innerStride() const + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT { return derived().innerStride(); } @@ -577,14 +581,14 @@ class DenseCoeffsBase * * \sa innerStride(), rowStride(), colStride() */ - EIGEN_DEVICE_FUNC - inline Index outerStride() const + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return derived().outerStride(); } // FIXME shall we remove it ? - inline Index stride() const + EIGEN_CONSTEXPR inline Index stride() const EIGEN_NOEXCEPT { return Derived::IsVectorAtCompileTime ? innerStride() : outerStride(); } @@ -593,8 +597,8 @@ class DenseCoeffsBase * * \sa innerStride(), outerStride(), colStride() */ - EIGEN_DEVICE_FUNC - inline Index rowStride() const + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rowStride() const EIGEN_NOEXCEPT { return Derived::IsRowMajor ? outerStride() : innerStride(); } @@ -603,8 +607,8 @@ class DenseCoeffsBase * * \sa innerStride(), outerStride(), rowStride() */ - EIGEN_DEVICE_FUNC - inline Index colStride() const + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index colStride() const EIGEN_NOEXCEPT { return Derived::IsRowMajor ? innerStride() : outerStride(); } @@ -615,7 +619,7 @@ namespace internal { template struct first_aligned_impl { - static inline Index run(const Derived&) + static EIGEN_CONSTEXPR inline Index run(const Derived&) EIGEN_NOEXCEPT { return 0; } }; diff --git a/extern/eigen/Eigen/src/Core/DenseStorage.h b/extern/eigen/Eigen/src/Core/DenseStorage.h index 7958feeb..08ef6c53 100644 --- a/extern/eigen/Eigen/src/Core/DenseStorage.h +++ b/extern/eigen/Eigen/src/Core/DenseStorage.h @@ -47,21 +47,21 @@ struct plain_array EIGEN_DEVICE_FUNC plain_array() - { + { check_static_allocation_size(); } EIGEN_DEVICE_FUNC plain_array(constructor_without_unaligned_array_assert) - { + { check_static_allocation_size(); } }; #if defined(EIGEN_DISABLE_UNALIGNED_ARRAY_ASSERT) #define EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(sizemask) -#elif EIGEN_GNUC_AT_LEAST(4,7) - // GCC 4.7 is too aggressive in its optimizations and remove the alignement test based on the fact the array is declared to be aligned. +#elif EIGEN_GNUC_AT_LEAST(4,7) + // GCC 4.7 is too aggressive in its optimizations and remove the alignment test based on the fact the array is declared to be aligned. // See this bug report: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=53900 // Hiding the origin of the array pointer behind a function argument seems to do the trick even if the function is inlined: template @@ -85,15 +85,15 @@ struct plain_array EIGEN_ALIGN_TO_BOUNDARY(8) T array[Size]; EIGEN_DEVICE_FUNC - plain_array() + plain_array() { EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(7); check_static_allocation_size(); } EIGEN_DEVICE_FUNC - plain_array(constructor_without_unaligned_array_assert) - { + plain_array(constructor_without_unaligned_array_assert) + { check_static_allocation_size(); } }; @@ -104,15 +104,15 @@ struct plain_array EIGEN_ALIGN_TO_BOUNDARY(16) T array[Size]; EIGEN_DEVICE_FUNC - plain_array() - { + plain_array() + { EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(15); check_static_allocation_size(); } EIGEN_DEVICE_FUNC - plain_array(constructor_without_unaligned_array_assert) - { + plain_array(constructor_without_unaligned_array_assert) + { check_static_allocation_size(); } }; @@ -123,15 +123,15 @@ struct plain_array EIGEN_ALIGN_TO_BOUNDARY(32) T array[Size]; EIGEN_DEVICE_FUNC - plain_array() + plain_array() { EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(31); check_static_allocation_size(); } EIGEN_DEVICE_FUNC - plain_array(constructor_without_unaligned_array_assert) - { + plain_array(constructor_without_unaligned_array_assert) + { check_static_allocation_size(); } }; @@ -142,15 +142,15 @@ struct plain_array EIGEN_ALIGN_TO_BOUNDARY(64) T array[Size]; EIGEN_DEVICE_FUNC - plain_array() - { + plain_array() + { EIGEN_MAKE_UNALIGNED_ARRAY_ASSERT(63); check_static_allocation_size(); } EIGEN_DEVICE_FUNC - plain_array(constructor_without_unaligned_array_assert) - { + plain_array(constructor_without_unaligned_array_assert) + { check_static_allocation_size(); } }; @@ -163,6 +163,30 @@ struct plain_array EIGEN_DEVICE_FUNC plain_array(constructor_without_unaligned_array_assert) {} }; +struct plain_array_helper { + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + static void copy(const plain_array& src, const Eigen::Index size, + plain_array& dst) { + smart_copy(src.array, src.array + size, dst.array); + } + + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + static void swap(plain_array& a, const Eigen::Index a_size, + plain_array& b, const Eigen::Index b_size) { + if (a_size < b_size) { + std::swap_ranges(b.array, b.array + a_size, a.array); + smart_move(b.array + a_size, b.array + b_size, a.array + a_size); + } else if (a_size > b_size) { + std::swap_ranges(a.array, a.array + b_size, b.array); + smart_move(a.array + b_size, a.array + a_size, b.array + b_size); + } else { + std::swap_ranges(a.array, a.array + a_size, b.array); + } + } +}; + } // end namespace internal /** \internal @@ -190,16 +214,41 @@ template class DenseSt EIGEN_DEVICE_FUNC explicit DenseStorage(internal::constructor_without_unaligned_array_assert) : m_data(internal::constructor_without_unaligned_array_assert()) {} - EIGEN_DEVICE_FUNC +#if !EIGEN_HAS_CXX11 || defined(EIGEN_DENSE_STORAGE_CTOR_PLUGIN) + EIGEN_DEVICE_FUNC DenseStorage(const DenseStorage& other) : m_data(other.m_data) { EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN(Index size = Size) } - EIGEN_DEVICE_FUNC +#else + EIGEN_DEVICE_FUNC DenseStorage(const DenseStorage&) = default; +#endif +#if !EIGEN_HAS_CXX11 + EIGEN_DEVICE_FUNC DenseStorage& operator=(const DenseStorage& other) - { + { if (this != &other) m_data = other.m_data; - return *this; + return *this; + } +#else + EIGEN_DEVICE_FUNC DenseStorage& operator=(const DenseStorage&) = default; +#endif +#if EIGEN_HAS_RVALUE_REFERENCES +#if !EIGEN_HAS_CXX11 + EIGEN_DEVICE_FUNC DenseStorage(DenseStorage&& other) EIGEN_NOEXCEPT + : m_data(std::move(other.m_data)) + { } + EIGEN_DEVICE_FUNC DenseStorage& operator=(DenseStorage&& other) EIGEN_NOEXCEPT + { + if (this != &other) + m_data = std::move(other.m_data); + return *this; + } +#else + EIGEN_DEVICE_FUNC DenseStorage(DenseStorage&&) = default; + EIGEN_DEVICE_FUNC DenseStorage& operator=(DenseStorage&&) = default; +#endif +#endif EIGEN_DEVICE_FUNC DenseStorage(Index size, Index rows, Index cols) { EIGEN_INTERNAL_DENSE_STORAGE_CTOR_PLUGIN({}) eigen_internal_assert(size==rows*cols && rows==_Rows && cols==_Cols); @@ -207,9 +256,11 @@ template class DenseSt EIGEN_UNUSED_VARIABLE(rows); EIGEN_UNUSED_VARIABLE(cols); } - EIGEN_DEVICE_FUNC void swap(DenseStorage& other) { std::swap(m_data,other.m_data); } - EIGEN_DEVICE_FUNC static Index rows(void) {return _Rows;} - EIGEN_DEVICE_FUNC static Index cols(void) {return _Cols;} + EIGEN_DEVICE_FUNC void swap(DenseStorage& other) { + numext::swap(m_data, other.m_data); + } + EIGEN_DEVICE_FUNC static EIGEN_CONSTEXPR Index rows(void) EIGEN_NOEXCEPT {return _Rows;} + EIGEN_DEVICE_FUNC static EIGEN_CONSTEXPR Index cols(void) EIGEN_NOEXCEPT {return _Cols;} EIGEN_DEVICE_FUNC void conservativeResize(Index,Index,Index) {} EIGEN_DEVICE_FUNC void resize(Index,Index,Index) {} EIGEN_DEVICE_FUNC const T *data() const { return m_data.array; } @@ -226,8 +277,8 @@ template class DenseStorage class DenseStorage class DenseStorage class DenseStorage class DenseStorage(m_data, m_rows*m_cols); } EIGEN_DEVICE_FUNC void swap(DenseStorage& other) - { std::swap(m_data,other.m_data); std::swap(m_rows,other.m_rows); std::swap(m_cols,other.m_cols); } - EIGEN_DEVICE_FUNC Index rows(void) const {return m_rows;} - EIGEN_DEVICE_FUNC Index cols(void) const {return m_cols;} + { + numext::swap(m_data,other.m_data); + numext::swap(m_rows,other.m_rows); + numext::swap(m_cols,other.m_cols); + } + EIGEN_DEVICE_FUNC Index rows(void) const EIGEN_NOEXCEPT {return m_rows;} + EIGEN_DEVICE_FUNC Index cols(void) const EIGEN_NOEXCEPT {return m_cols;} void conservativeResize(Index size, Index rows, Index cols) { m_data = internal::conditional_aligned_realloc_new_auto(m_data, size, m_rows*m_cols); @@ -404,7 +482,7 @@ template class DenseStorage(m_data, m_rows*m_cols); - if (size) + if (size>0) // >0 and not simply !=0 to let the compiler knows that size cannot be negative m_data = internal::conditional_aligned_new_auto(size); else m_data = 0; @@ -446,7 +524,7 @@ template class DenseStorageswap(tmp); } return *this; - } + } #if EIGEN_HAS_RVALUE_REFERENCES EIGEN_DEVICE_FUNC DenseStorage(DenseStorage&& other) EIGEN_NOEXCEPT @@ -459,16 +537,18 @@ template class DenseStorage(m_data, _Rows*m_cols); } - EIGEN_DEVICE_FUNC void swap(DenseStorage& other) { std::swap(m_data,other.m_data); std::swap(m_cols,other.m_cols); } - EIGEN_DEVICE_FUNC static Index rows(void) {return _Rows;} - EIGEN_DEVICE_FUNC Index cols(void) const {return m_cols;} + EIGEN_DEVICE_FUNC void swap(DenseStorage& other) { + numext::swap(m_data,other.m_data); + numext::swap(m_cols,other.m_cols); + } + EIGEN_DEVICE_FUNC static EIGEN_CONSTEXPR Index rows(void) EIGEN_NOEXCEPT {return _Rows;} + EIGEN_DEVICE_FUNC Index cols(void) const EIGEN_NOEXCEPT {return m_cols;} EIGEN_DEVICE_FUNC void conservativeResize(Index size, Index, Index cols) { m_data = internal::conditional_aligned_realloc_new_auto(m_data, size, _Rows*m_cols); @@ -479,7 +559,7 @@ template class DenseStorage(m_data, _Rows*m_cols); - if (size) + if (size>0) // >0 and not simply !=0 to let the compiler knows that size cannot be negative m_data = internal::conditional_aligned_new_auto(size); else m_data = 0; @@ -520,7 +600,7 @@ template class DenseStorageswap(tmp); } return *this; - } + } #if EIGEN_HAS_RVALUE_REFERENCES EIGEN_DEVICE_FUNC DenseStorage(DenseStorage&& other) EIGEN_NOEXCEPT @@ -533,16 +613,18 @@ template class DenseStorage(m_data, _Cols*m_rows); } - EIGEN_DEVICE_FUNC void swap(DenseStorage& other) { std::swap(m_data,other.m_data); std::swap(m_rows,other.m_rows); } - EIGEN_DEVICE_FUNC Index rows(void) const {return m_rows;} - EIGEN_DEVICE_FUNC static Index cols(void) {return _Cols;} + EIGEN_DEVICE_FUNC void swap(DenseStorage& other) { + numext::swap(m_data,other.m_data); + numext::swap(m_rows,other.m_rows); + } + EIGEN_DEVICE_FUNC Index rows(void) const EIGEN_NOEXCEPT {return m_rows;} + EIGEN_DEVICE_FUNC static EIGEN_CONSTEXPR Index cols(void) {return _Cols;} void conservativeResize(Index size, Index rows, Index) { m_data = internal::conditional_aligned_realloc_new_auto(m_data, size, m_rows*_Cols); @@ -553,7 +635,7 @@ template class DenseStorage(m_data, _Cols*m_rows); - if (size) + if (size>0) // >0 and not simply !=0 to let the compiler knows that size cannot be negative m_data = internal::conditional_aligned_new_auto(size); else m_data = 0; diff --git a/extern/eigen/Eigen/src/Core/Diagonal.h b/extern/eigen/Eigen/src/Core/Diagonal.h index afcaf357..3112d2c1 100644 --- a/extern/eigen/Eigen/src/Core/Diagonal.h +++ b/extern/eigen/Eigen/src/Core/Diagonal.h @@ -11,7 +11,7 @@ #ifndef EIGEN_DIAGONAL_H #define EIGEN_DIAGONAL_H -namespace Eigen { +namespace Eigen { /** \class Diagonal * \ingroup Core_Module @@ -84,20 +84,16 @@ template class Diagonal : numext::mini(m_matrix.rows(),m_matrix.cols()-m_index.value()); } - EIGEN_DEVICE_FUNC - inline Index cols() const { return 1; } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return 1; } - EIGEN_DEVICE_FUNC - inline Index innerStride() const - { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT { return m_matrix.outerStride() + 1; } - EIGEN_DEVICE_FUNC - inline Index outerStride() const - { - return 0; - } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return 0; } typedef typename internal::conditional< internal::is_lvalue::value, @@ -149,8 +145,8 @@ template class Diagonal } EIGEN_DEVICE_FUNC - inline const typename internal::remove_all::type& - nestedExpression() const + inline const typename internal::remove_all::type& + nestedExpression() const { return m_matrix; } @@ -167,12 +163,12 @@ template class Diagonal private: // some compilers may fail to optimize std::max etc in case of compile-time constants... - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Index absDiagIndex() const { return m_index.value()>0 ? m_index.value() : -m_index.value(); } - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Index rowOffset() const { return m_index.value()>0 ? 0 : -m_index.value(); } - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Index colOffset() const { return m_index.value()>0 ? m_index.value() : 0; } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index absDiagIndex() const EIGEN_NOEXCEPT { return m_index.value()>0 ? m_index.value() : -m_index.value(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index rowOffset() const EIGEN_NOEXCEPT { return m_index.value()>0 ? 0 : -m_index.value(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index colOffset() const EIGEN_NOEXCEPT { return m_index.value()>0 ? m_index.value() : 0; } // trigger a compile-time error if someone try to call packet template typename MatrixType::PacketReturnType packet(Index) const; template typename MatrixType::PacketReturnType packet(Index,Index) const; @@ -187,7 +183,7 @@ template class Diagonal * * \sa class Diagonal */ template -inline typename MatrixBase::DiagonalReturnType +EIGEN_DEVICE_FUNC inline typename MatrixBase::DiagonalReturnType MatrixBase::diagonal() { return DiagonalReturnType(derived()); @@ -195,7 +191,7 @@ MatrixBase::diagonal() /** This is the const version of diagonal(). */ template -inline typename MatrixBase::ConstDiagonalReturnType +EIGEN_DEVICE_FUNC inline typename MatrixBase::ConstDiagonalReturnType MatrixBase::diagonal() const { return ConstDiagonalReturnType(derived()); @@ -213,7 +209,7 @@ MatrixBase::diagonal() const * * \sa MatrixBase::diagonal(), class Diagonal */ template -inline typename MatrixBase::DiagonalDynamicIndexReturnType +EIGEN_DEVICE_FUNC inline typename MatrixBase::DiagonalDynamicIndexReturnType MatrixBase::diagonal(Index index) { return DiagonalDynamicIndexReturnType(derived(), index); @@ -221,7 +217,7 @@ MatrixBase::diagonal(Index index) /** This is the const version of diagonal(Index). */ template -inline typename MatrixBase::ConstDiagonalDynamicIndexReturnType +EIGEN_DEVICE_FUNC inline typename MatrixBase::ConstDiagonalDynamicIndexReturnType MatrixBase::diagonal(Index index) const { return ConstDiagonalDynamicIndexReturnType(derived(), index); @@ -240,6 +236,7 @@ MatrixBase::diagonal(Index index) const * \sa MatrixBase::diagonal(), class Diagonal */ template template +EIGEN_DEVICE_FUNC inline typename MatrixBase::template DiagonalIndexReturnType::Type MatrixBase::diagonal() { @@ -249,6 +246,7 @@ MatrixBase::diagonal() /** This is the const version of diagonal(). */ template template +EIGEN_DEVICE_FUNC inline typename MatrixBase::template ConstDiagonalIndexReturnType::Type MatrixBase::diagonal() const { diff --git a/extern/eigen/Eigen/src/Core/DiagonalMatrix.h b/extern/eigen/Eigen/src/Core/DiagonalMatrix.h index ecfdce8e..542685c6 100644 --- a/extern/eigen/Eigen/src/Core/DiagonalMatrix.h +++ b/extern/eigen/Eigen/src/Core/DiagonalMatrix.h @@ -44,7 +44,7 @@ class DiagonalBase : public EigenBase EIGEN_DEVICE_FUNC DenseMatrixType toDenseMatrix() const { return derived(); } - + EIGEN_DEVICE_FUNC inline const DiagonalVectorType& diagonal() const { return derived().diagonal(); } EIGEN_DEVICE_FUNC @@ -83,6 +83,30 @@ class DiagonalBase : public EigenBase { return DiagonalWrapper(scalar * other.diagonal()); } + + template + EIGEN_DEVICE_FUNC + #ifdef EIGEN_PARSED_BY_DOXYGEN + inline unspecified_expression_type + #else + inline const DiagonalWrapper + #endif + operator+(const DiagonalBase& other) const + { + return (diagonal() + other.diagonal()).asDiagonal(); + } + + template + EIGEN_DEVICE_FUNC + #ifdef EIGEN_PARSED_BY_DOXYGEN + inline unspecified_expression_type + #else + inline const DiagonalWrapper + #endif + operator-(const DiagonalBase& other) const + { + return (diagonal() - other.diagonal()).asDiagonal(); + } }; #endif @@ -154,6 +178,30 @@ class DiagonalMatrix EIGEN_DEVICE_FUNC inline DiagonalMatrix(const Scalar& x, const Scalar& y, const Scalar& z) : m_diagonal(x,y,z) {} + #if EIGEN_HAS_CXX11 + /** \brief Construct a diagonal matrix with fixed size from an arbitrary number of coefficients. \cpp11 + * + * There exists C++98 anologue constructors for fixed-size diagonal matrices having 2 or 3 coefficients. + * + * \warning To construct a diagonal matrix of fixed size, the number of values passed to this + * constructor must match the fixed dimension of \c *this. + * + * \sa DiagonalMatrix(const Scalar&, const Scalar&) + * \sa DiagonalMatrix(const Scalar&, const Scalar&, const Scalar&) + */ + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + DiagonalMatrix(const Scalar& a0, const Scalar& a1, const Scalar& a2, const ArgTypes&... args) + : m_diagonal(a0, a1, a2, args...) {} + + /** \brief Constructs a DiagonalMatrix and initializes it by elements given by an initializer list of initializer + * lists \cpp11 + */ + EIGEN_DEVICE_FUNC + explicit EIGEN_STRONG_INLINE DiagonalMatrix(const std::initializer_list>& list) + : m_diagonal(list) {} + #endif // EIGEN_HAS_CXX11 + /** Copy constructor. */ template EIGEN_DEVICE_FUNC @@ -273,7 +321,7 @@ class DiagonalWrapper * \sa class DiagonalWrapper, class DiagonalMatrix, diagonal(), isDiagonal() **/ template -inline const DiagonalWrapper +EIGEN_DEVICE_FUNC inline const DiagonalWrapper MatrixBase::asDiagonal() const { return DiagonalWrapper(derived()); diff --git a/extern/eigen/Eigen/src/Core/DiagonalProduct.h b/extern/eigen/Eigen/src/Core/DiagonalProduct.h index d372b938..7911d1cd 100644 --- a/extern/eigen/Eigen/src/Core/DiagonalProduct.h +++ b/extern/eigen/Eigen/src/Core/DiagonalProduct.h @@ -17,7 +17,7 @@ namespace Eigen { */ template template -inline const Product +EIGEN_DEVICE_FUNC inline const Product MatrixBase::operator*(const DiagonalBase &a_diagonal) const { return Product(derived(),a_diagonal.derived()); diff --git a/extern/eigen/Eigen/src/Core/Dot.h b/extern/eigen/Eigen/src/Core/Dot.h index 1fe7a84a..5c3441b9 100644 --- a/extern/eigen/Eigen/src/Core/Dot.h +++ b/extern/eigen/Eigen/src/Core/Dot.h @@ -86,14 +86,14 @@ MatrixBase::dot(const MatrixBase& other) const //---------- implementation of L2 norm and related functions ---------- -/** \returns, for vectors, the squared \em l2 norm of \c *this, and for matrices the Frobenius norm. +/** \returns, for vectors, the squared \em l2 norm of \c *this, and for matrices the squared Frobenius norm. * In both cases, it consists in the sum of the square of all the matrix entries. * For vectors, this is also equals to the dot product of \c *this with itself. * * \sa dot(), norm(), lpNorm() */ template -EIGEN_STRONG_INLINE typename NumTraits::Scalar>::Real MatrixBase::squaredNorm() const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename NumTraits::Scalar>::Real MatrixBase::squaredNorm() const { return numext::real((*this).cwiseAbs2().sum()); } @@ -105,7 +105,7 @@ EIGEN_STRONG_INLINE typename NumTraits::Scala * \sa lpNorm(), dot(), squaredNorm() */ template -EIGEN_STRONG_INLINE typename NumTraits::Scalar>::Real MatrixBase::norm() const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename NumTraits::Scalar>::Real MatrixBase::norm() const { return numext::sqrt(squaredNorm()); } @@ -120,7 +120,7 @@ EIGEN_STRONG_INLINE typename NumTraits::Scala * \sa norm(), normalize() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::PlainObject +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::PlainObject MatrixBase::normalized() const { typedef typename internal::nested_eval::type _Nested; @@ -142,7 +142,7 @@ MatrixBase::normalized() const * \sa norm(), normalized() */ template -EIGEN_STRONG_INLINE void MatrixBase::normalize() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void MatrixBase::normalize() { RealScalar z = squaredNorm(); // NOTE: after extensive benchmarking, this conditional does not impact performance, at least on recent x86 CPU @@ -163,7 +163,7 @@ EIGEN_STRONG_INLINE void MatrixBase::normalize() * \sa stableNorm(), stableNormalize(), normalized() */ template -EIGEN_STRONG_INLINE const typename MatrixBase::PlainObject +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename MatrixBase::PlainObject MatrixBase::stableNormalized() const { typedef typename internal::nested_eval::type _Nested; @@ -188,7 +188,7 @@ MatrixBase::stableNormalized() const * \sa stableNorm(), stableNormalized(), normalize() */ template -EIGEN_STRONG_INLINE void MatrixBase::stableNormalize() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void MatrixBase::stableNormalize() { RealScalar w = cwiseAbs().maxCoeff(); RealScalar z = (derived()/w).squaredNorm(); @@ -207,7 +207,7 @@ struct lpNorm_selector EIGEN_DEVICE_FUNC static inline RealScalar run(const MatrixBase& m) { - EIGEN_USING_STD_MATH(pow) + EIGEN_USING_STD(pow) return pow(m.cwiseAbs().array().pow(p).sum(), RealScalar(1)/p); } }; @@ -260,9 +260,9 @@ struct lpNorm_selector template template #ifndef EIGEN_PARSED_BY_DOXYGEN -inline typename NumTraits::Scalar>::Real +EIGEN_DEVICE_FUNC inline typename NumTraits::Scalar>::Real #else -MatrixBase::RealScalar +EIGEN_DEVICE_FUNC MatrixBase::RealScalar #endif MatrixBase::lpNorm() const { diff --git a/extern/eigen/Eigen/src/Core/EigenBase.h b/extern/eigen/Eigen/src/Core/EigenBase.h index b195506a..6b3c7d37 100644 --- a/extern/eigen/Eigen/src/Core/EigenBase.h +++ b/extern/eigen/Eigen/src/Core/EigenBase.h @@ -15,7 +15,7 @@ namespace Eigen { /** \class EigenBase * \ingroup Core_Module - * + * * Common base class for all classes T such that MatrixBase has an operator=(T) and a constructor MatrixBase(T). * * In other words, an EigenBase object is an object that can be copied into a MatrixBase. @@ -29,11 +29,12 @@ namespace Eigen { template struct EigenBase { // typedef typename internal::plain_matrix_type::type PlainObject; - + /** \brief The interface type of indices * \details To change this, \c \#define the preprocessor symbol \c EIGEN_DEFAULT_DENSE_INDEX_TYPE. - * \deprecated Since Eigen 3.3, its usage is deprecated. Use Eigen::Index instead. * \sa StorageIndex, \ref TopicPreprocessorDirectives. + * DEPRECATED: Since Eigen 3.3, its usage is deprecated. Use Eigen::Index instead. + * Deprecation is not marked with a doxygen comment because there are too many existing usages to add the deprecation attribute. */ typedef Eigen::Index Index; @@ -55,15 +56,15 @@ template struct EigenBase { return *static_cast(this); } /** \returns the number of rows. \sa cols(), RowsAtCompileTime */ - EIGEN_DEVICE_FUNC - inline Index rows() const { return derived().rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return derived().rows(); } /** \returns the number of columns. \sa rows(), ColsAtCompileTime*/ - EIGEN_DEVICE_FUNC - inline Index cols() const { return derived().cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return derived().cols(); } /** \returns the number of coefficients, which is rows()*cols(). * \sa rows(), cols(), SizeAtCompileTime. */ - EIGEN_DEVICE_FUNC - inline Index size() const { return rows() * cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index size() const EIGEN_NOEXCEPT { return rows() * cols(); } /** \internal Don't use it, but do the equivalent: \code dst = *this; \endcode */ template diff --git a/extern/eigen/Eigen/src/Core/ForceAlignedAccess.h b/extern/eigen/Eigen/src/Core/ForceAlignedAccess.h index 7b08b45e..817a43af 100644 --- a/extern/eigen/Eigen/src/Core/ForceAlignedAccess.h +++ b/extern/eigen/Eigen/src/Core/ForceAlignedAccess.h @@ -41,10 +41,14 @@ template class ForceAlignedAccess EIGEN_DEVICE_FUNC explicit inline ForceAlignedAccess(const ExpressionType& matrix) : m_expression(matrix) {} - EIGEN_DEVICE_FUNC inline Index rows() const { return m_expression.rows(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_expression.cols(); } - EIGEN_DEVICE_FUNC inline Index outerStride() const { return m_expression.outerStride(); } - EIGEN_DEVICE_FUNC inline Index innerStride() const { return m_expression.innerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_expression.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_expression.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return m_expression.outerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT { return m_expression.innerStride(); } EIGEN_DEVICE_FUNC inline const CoeffReturnType coeff(Index row, Index col) const { diff --git a/extern/eigen/Eigen/src/Core/Fuzzy.h b/extern/eigen/Eigen/src/Core/Fuzzy.h index 3e403a09..43aa49b2 100644 --- a/extern/eigen/Eigen/src/Core/Fuzzy.h +++ b/extern/eigen/Eigen/src/Core/Fuzzy.h @@ -100,7 +100,7 @@ struct isMuchSmallerThan_scalar_selector */ template template -bool DenseBase::isApprox( +EIGEN_DEVICE_FUNC bool DenseBase::isApprox( const DenseBase& other, const RealScalar& prec ) const @@ -122,7 +122,7 @@ bool DenseBase::isApprox( * \sa isApprox(), isMuchSmallerThan(const DenseBase&, RealScalar) const */ template -bool DenseBase::isMuchSmallerThan( +EIGEN_DEVICE_FUNC bool DenseBase::isMuchSmallerThan( const typename NumTraits::Real& other, const RealScalar& prec ) const @@ -142,7 +142,7 @@ bool DenseBase::isMuchSmallerThan( */ template template -bool DenseBase::isMuchSmallerThan( +EIGEN_DEVICE_FUNC bool DenseBase::isMuchSmallerThan( const DenseBase& other, const RealScalar& prec ) const diff --git a/extern/eigen/Eigen/src/Core/GeneralProduct.h b/extern/eigen/Eigen/src/Core/GeneralProduct.h index 6f0cc80e..6906aa75 100644 --- a/extern/eigen/Eigen/src/Core/GeneralProduct.h +++ b/extern/eigen/Eigen/src/Core/GeneralProduct.h @@ -18,6 +18,16 @@ enum { Small = 3 }; +// Define the threshold value to fallback from the generic matrix-matrix product +// implementation (heavy) to the lightweight coeff-based product one. +// See generic_product_impl +// in products/GeneralMatrixMatrix.h for more details. +// TODO This threshold should also be used in the compile-time selector below. +#ifndef EIGEN_GEMM_TO_COEFFBASED_THRESHOLD +// This default value has been obtained on a Haswell architecture. +#define EIGEN_GEMM_TO_COEFFBASED_THRESHOLD 20 +#endif + namespace internal { template struct product_type_selector; @@ -25,7 +35,7 @@ template struct product_type_selector; template struct product_size_category { enum { - #ifndef EIGEN_CUDA_ARCH + #ifndef EIGEN_GPU_COMPILE_PHASE is_large = MaxSize == Dynamic || Size >= EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD || (Size==Dynamic && MaxSize>=EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD), @@ -153,13 +163,13 @@ template struct gemv_static_vect template struct gemv_static_vector_if { - EIGEN_STRONG_INLINE Scalar* data() { eigen_internal_assert(false && "should never be called"); return 0; } + EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Scalar* data() { eigen_internal_assert(false && "should never be called"); return 0; } }; template struct gemv_static_vector_if { - EIGEN_STRONG_INLINE Scalar* data() { return 0; } + EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Scalar* data() { return 0; } }; template @@ -218,8 +228,7 @@ template<> struct gemv_dense_selector ActualLhsType actualLhs = LhsBlasTraits::extract(lhs); ActualRhsType actualRhs = RhsBlasTraits::extract(rhs); - ResScalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(lhs) - * RhsBlasTraits::extractScalarFactor(rhs); + ResScalar actualAlpha = combine_scalar_factors(alpha, lhs, rhs); // make sure Dest is a compile-time vector type (bug 1166) typedef typename conditional::type ActualDest; @@ -229,7 +238,7 @@ template<> struct gemv_dense_selector // on, the other hand it is good for the cache to pack the vector anyways... EvalToDestAtCompileTime = (ActualDest::InnerStrideAtCompileTime==1), ComplexByReal = (NumTraits::IsComplex) && (!NumTraits::IsComplex), - MightCannotUseDest = (!EvalToDestAtCompileTime) || ComplexByReal + MightCannotUseDest = ((!EvalToDestAtCompileTime) || ComplexByReal) && (ActualDest::MaxSizeAtCompileTime!=0) }; typedef const_blas_data_mapper LhsMapper; @@ -310,13 +319,12 @@ template<> struct gemv_dense_selector typename add_const::type actualLhs = LhsBlasTraits::extract(lhs); typename add_const::type actualRhs = RhsBlasTraits::extract(rhs); - ResScalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(lhs) - * RhsBlasTraits::extractScalarFactor(rhs); + ResScalar actualAlpha = combine_scalar_factors(alpha, lhs, rhs); enum { // FIXME find a way to allow an inner stride on the result if packet_traits::size==1 // on, the other hand it is good for the cache to pack the vector anyways... - DirectlyUseRhs = ActualRhsTypeCleaned::InnerStrideAtCompileTime==1 + DirectlyUseRhs = ActualRhsTypeCleaned::InnerStrideAtCompileTime==1 || ActualRhsTypeCleaned::MaxSizeAtCompileTime==0 }; gemv_static_vector_if static_rhs; @@ -386,7 +394,8 @@ template<> struct gemv_dense_selector */ template template -inline const Product +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const Product MatrixBase::operator*(const MatrixBase &other) const { // A note regarding the function declaration: In MSVC, this function will sometimes @@ -428,6 +437,7 @@ MatrixBase::operator*(const MatrixBase &other) const */ template template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Product MatrixBase::lazyProduct(const MatrixBase &other) const { diff --git a/extern/eigen/Eigen/src/Core/GenericPacketMath.h b/extern/eigen/Eigen/src/Core/GenericPacketMath.h index 029f8ac3..cf677a19 100644 --- a/extern/eigen/Eigen/src/Core/GenericPacketMath.h +++ b/extern/eigen/Eigen/src/Core/GenericPacketMath.h @@ -44,23 +44,29 @@ struct default_packet_traits enum { HasHalfPacket = 0, - HasAdd = 1, - HasSub = 1, - HasMul = 1, - HasNegate = 1, - HasAbs = 1, - HasArg = 0, - HasAbs2 = 1, - HasMin = 1, - HasMax = 1, - HasConj = 1, + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 0, + HasMin = 1, + HasMax = 1, + HasConj = 1, HasSetLinear = 1, - HasBlend = 0, + HasBlend = 0, + // This flag is used to indicate whether packet comparison is supported. + // pcmp_eq, pcmp_lt and pcmp_le should be defined for it to be true. + HasCmp = 0, HasDiv = 0, HasSqrt = 0, HasRsqrt = 0, HasExp = 0, + HasExpm1 = 0, HasLog = 0, HasLog1p = 0, HasLog10 = 0, @@ -81,14 +87,18 @@ struct default_packet_traits HasPolygamma = 0, HasErf = 0, HasErfc = 0, + HasNdtri = 0, + HasBessel = 0, HasIGamma = 0, + HasIGammaDerA = 0, + HasGammaSampleDerAlpha = 0, HasIGammac = 0, HasBetaInc = 0, HasRound = 0, + HasRint = 0, HasFloor = 0, HasCeil = 0, - HasSign = 0 }; }; @@ -119,6 +129,22 @@ template struct packet_traits : default_packet_traits template struct packet_traits : packet_traits { }; +template struct unpacket_traits +{ + typedef T type; + typedef T half; + enum + { + size = 1, + alignment = 1, + vectorizable = false, + masked_load_available=false, + masked_store_available=false + }; +}; + +template struct unpacket_traits : unpacket_traits { }; + template struct type_casting_traits { enum { VectorizedCast = 0, @@ -127,6 +153,34 @@ template struct type_casting_traits { }; }; +/** \internal Wrapper to ensure that multiple packet types can map to the same + same underlying vector type. */ +template +struct eigen_packet_wrapper +{ + EIGEN_ALWAYS_INLINE operator T&() { return m_val; } + EIGEN_ALWAYS_INLINE operator const T&() const { return m_val; } + EIGEN_ALWAYS_INLINE eigen_packet_wrapper() {} + EIGEN_ALWAYS_INLINE eigen_packet_wrapper(const T &v) : m_val(v) {} + EIGEN_ALWAYS_INLINE eigen_packet_wrapper& operator=(const T &v) { + m_val = v; + return *this; + } + + T m_val; +}; + + +/** \internal A convenience utility for determining if the type is a scalar. + * This is used to enable some generic packet implementations. + */ +template +struct is_scalar { + typedef typename unpacket_traits::type Scalar; + enum { + value = internal::is_same::value + }; +}; /** \internal \returns static_cast(a) (coeff-wise) */ template @@ -139,75 +193,406 @@ EIGEN_DEVICE_FUNC inline TgtPacket pcast(const SrcPacket& a, const SrcPacket& /*b*/) { return static_cast(a); } - template EIGEN_DEVICE_FUNC inline TgtPacket pcast(const SrcPacket& a, const SrcPacket& /*b*/, const SrcPacket& /*c*/, const SrcPacket& /*d*/) { return static_cast(a); } +template +EIGEN_DEVICE_FUNC inline TgtPacket +pcast(const SrcPacket& a, const SrcPacket& /*b*/, const SrcPacket& /*c*/, const SrcPacket& /*d*/, + const SrcPacket& /*e*/, const SrcPacket& /*f*/, const SrcPacket& /*g*/, const SrcPacket& /*h*/) { + return static_cast(a); +} + +/** \internal \returns reinterpret_cast(a) */ +template +EIGEN_DEVICE_FUNC inline Target +preinterpret(const Packet& a); /* { return reinterpret_cast(a); } */ /** \internal \returns a + b (coeff-wise) */ template EIGEN_DEVICE_FUNC inline Packet -padd(const Packet& a, - const Packet& b) { return a+b; } +padd(const Packet& a, const Packet& b) { return a+b; } +// Avoid compiler warning for boolean algebra. +template<> EIGEN_DEVICE_FUNC inline bool +padd(const bool& a, const bool& b) { return a || b; } /** \internal \returns a - b (coeff-wise) */ template EIGEN_DEVICE_FUNC inline Packet -psub(const Packet& a, - const Packet& b) { return a-b; } +psub(const Packet& a, const Packet& b) { return a-b; } /** \internal \returns -a (coeff-wise) */ template EIGEN_DEVICE_FUNC inline Packet pnegate(const Packet& a) { return -a; } -/** \internal \returns conj(a) (coeff-wise) */ +template<> EIGEN_DEVICE_FUNC inline bool +pnegate(const bool& a) { return !a; } +/** \internal \returns conj(a) (coeff-wise) */ template EIGEN_DEVICE_FUNC inline Packet pconj(const Packet& a) { return numext::conj(a); } /** \internal \returns a * b (coeff-wise) */ template EIGEN_DEVICE_FUNC inline Packet -pmul(const Packet& a, - const Packet& b) { return a*b; } +pmul(const Packet& a, const Packet& b) { return a*b; } +// Avoid compiler warning for boolean algebra. +template<> EIGEN_DEVICE_FUNC inline bool +pmul(const bool& a, const bool& b) { return a && b; } /** \internal \returns a / b (coeff-wise) */ template EIGEN_DEVICE_FUNC inline Packet -pdiv(const Packet& a, - const Packet& b) { return a/b; } +pdiv(const Packet& a, const Packet& b) { return a/b; } + +// In the generic case, memset to all one bits. +template +struct ptrue_impl { + static EIGEN_DEVICE_FUNC inline Packet run(const Packet& /*a*/){ + Packet b; + memset(static_cast(&b), 0xff, sizeof(Packet)); + return b; + } +}; -/** \internal \returns the min of \a a and \a b (coeff-wise) */ +// For non-trivial scalars, set to Scalar(1) (i.e. a non-zero value). +// Although this is technically not a valid bitmask, the scalar path for pselect +// uses a comparison to zero, so this should still work in most cases. We don't +// have another option, since the scalar type requires initialization. +template +struct ptrue_impl::value && NumTraits::RequireInitialization>::type > { + static EIGEN_DEVICE_FUNC inline T run(const T& /*a*/){ + return T(1); + } +}; + +/** \internal \returns one bits. */ template EIGEN_DEVICE_FUNC inline Packet -pmin(const Packet& a, - const Packet& b) { return numext::mini(a, b); } +ptrue(const Packet& a) { + return ptrue_impl::run(a); +} + +// In the general case, memset to zero. +template +struct pzero_impl { + static EIGEN_DEVICE_FUNC inline Packet run(const Packet& /*a*/) { + Packet b; + memset(static_cast(&b), 0x00, sizeof(Packet)); + return b; + } +}; + +// For scalars, explicitly set to Scalar(0), since the underlying representation +// for zero may not consist of all-zero bits. +template +struct pzero_impl::value>::type> { + static EIGEN_DEVICE_FUNC inline T run(const T& /*a*/) { + return T(0); + } +}; -/** \internal \returns the max of \a a and \a b (coeff-wise) */ +/** \internal \returns packet of zeros */ template EIGEN_DEVICE_FUNC inline Packet -pmax(const Packet& a, - const Packet& b) { return numext::maxi(a, b); } +pzero(const Packet& a) { + return pzero_impl::run(a); +} -/** \internal \returns the absolute value of \a a */ +/** \internal \returns a <= b as a bit mask */ template EIGEN_DEVICE_FUNC inline Packet -pabs(const Packet& a) { using std::abs; return abs(a); } +pcmp_le(const Packet& a, const Packet& b) { return a<=b ? ptrue(a) : pzero(a); } -/** \internal \returns the phase angle of \a a */ +/** \internal \returns a < b as a bit mask */ template EIGEN_DEVICE_FUNC inline Packet -parg(const Packet& a) { using numext::arg; return arg(a); } +pcmp_lt(const Packet& a, const Packet& b) { return a EIGEN_DEVICE_FUNC inline Packet +pcmp_eq(const Packet& a, const Packet& b) { return a==b ? ptrue(a) : pzero(a); } + +/** \internal \returns a < b or a==NaN or b==NaN as a bit mask */ +template EIGEN_DEVICE_FUNC inline Packet +pcmp_lt_or_nan(const Packet& a, const Packet& b) { return a>=b ? pzero(a) : ptrue(a); } + +template +struct bit_and { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR EIGEN_ALWAYS_INLINE T operator()(const T& a, const T& b) const { + return a & b; + } +}; + +template +struct bit_or { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR EIGEN_ALWAYS_INLINE T operator()(const T& a, const T& b) const { + return a | b; + } +}; + +template +struct bit_xor { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR EIGEN_ALWAYS_INLINE T operator()(const T& a, const T& b) const { + return a ^ b; + } +}; + +template +struct bit_not { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR EIGEN_ALWAYS_INLINE T operator()(const T& a) const { + return ~a; + } +}; + +// Use operators &, |, ^, ~. +template +struct operator_bitwise_helper { + EIGEN_DEVICE_FUNC static inline T bitwise_and(const T& a, const T& b) { return bit_and()(a, b); } + EIGEN_DEVICE_FUNC static inline T bitwise_or(const T& a, const T& b) { return bit_or()(a, b); } + EIGEN_DEVICE_FUNC static inline T bitwise_xor(const T& a, const T& b) { return bit_xor()(a, b); } + EIGEN_DEVICE_FUNC static inline T bitwise_not(const T& a) { return bit_not()(a); } +}; + +// Apply binary operations byte-by-byte +template +struct bytewise_bitwise_helper { + EIGEN_DEVICE_FUNC static inline T bitwise_and(const T& a, const T& b) { + return binary(a, b, bit_and()); + } + EIGEN_DEVICE_FUNC static inline T bitwise_or(const T& a, const T& b) { + return binary(a, b, bit_or()); + } + EIGEN_DEVICE_FUNC static inline T bitwise_xor(const T& a, const T& b) { + return binary(a, b, bit_xor()); + } + EIGEN_DEVICE_FUNC static inline T bitwise_not(const T& a) { + return unary(a,bit_not()); + } + + private: + template + EIGEN_DEVICE_FUNC static inline T unary(const T& a, Op op) { + const unsigned char* a_ptr = reinterpret_cast(&a); + T c; + unsigned char* c_ptr = reinterpret_cast(&c); + for (size_t i = 0; i < sizeof(T); ++i) { + *c_ptr++ = op(*a_ptr++); + } + return c; + } + + template + EIGEN_DEVICE_FUNC static inline T binary(const T& a, const T& b, Op op) { + const unsigned char* a_ptr = reinterpret_cast(&a); + const unsigned char* b_ptr = reinterpret_cast(&b); + T c; + unsigned char* c_ptr = reinterpret_cast(&c); + for (size_t i = 0; i < sizeof(T); ++i) { + *c_ptr++ = op(*a_ptr++, *b_ptr++); + } + return c; + } +}; + +// In the general case, use byte-by-byte manipulation. +template +struct bitwise_helper : public bytewise_bitwise_helper {}; + +// For integers or non-trivial scalars, use binary operators. +template +struct bitwise_helper::value && (NumTraits::IsInteger || NumTraits::RequireInitialization)>::type + > : public operator_bitwise_helper {}; /** \internal \returns the bitwise and of \a a and \a b */ template EIGEN_DEVICE_FUNC inline Packet -pand(const Packet& a, const Packet& b) { return a & b; } +pand(const Packet& a, const Packet& b) { + return bitwise_helper::bitwise_and(a, b); +} /** \internal \returns the bitwise or of \a a and \a b */ template EIGEN_DEVICE_FUNC inline Packet -por(const Packet& a, const Packet& b) { return a | b; } +por(const Packet& a, const Packet& b) { + return bitwise_helper::bitwise_or(a, b); +} /** \internal \returns the bitwise xor of \a a and \a b */ template EIGEN_DEVICE_FUNC inline Packet -pxor(const Packet& a, const Packet& b) { return a ^ b; } +pxor(const Packet& a, const Packet& b) { + return bitwise_helper::bitwise_xor(a, b); +} + +/** \internal \returns the bitwise not of \a a */ +template EIGEN_DEVICE_FUNC inline Packet +pnot(const Packet& a) { + return bitwise_helper::bitwise_not(a); +} + +/** \internal \returns the bitwise and of \a a and not \a b */ +template EIGEN_DEVICE_FUNC inline Packet +pandnot(const Packet& a, const Packet& b) { return pand(a, pnot(b)); } + +// In the general case, use bitwise select. +template +struct pselect_impl { + static EIGEN_DEVICE_FUNC inline Packet run(const Packet& mask, const Packet& a, const Packet& b) { + return por(pand(a,mask),pandnot(b,mask)); + } +}; + +// For scalars, use ternary select. +template +struct pselect_impl::value>::type > { + static EIGEN_DEVICE_FUNC inline Packet run(const Packet& mask, const Packet& a, const Packet& b) { + return numext::equal_strict(mask, Packet(0)) ? b : a; + } +}; + +/** \internal \returns \a or \b for each field in packet according to \mask */ +template EIGEN_DEVICE_FUNC inline Packet +pselect(const Packet& mask, const Packet& a, const Packet& b) { + return pselect_impl::run(mask, a, b); +} + +template<> EIGEN_DEVICE_FUNC inline bool pselect( + const bool& cond, const bool& a, const bool& b) { + return cond ? a : b; +} + +/** \internal \returns the min or of \a a and \a b (coeff-wise) + If either \a a or \a b are NaN, the result is implementation defined. */ +template +struct pminmax_impl { + template + static EIGEN_DEVICE_FUNC inline Packet run(const Packet& a, const Packet& b, Op op) { + return op(a,b); + } +}; + +/** \internal \returns the min or max of \a a and \a b (coeff-wise) + If either \a a or \a b are NaN, NaN is returned. */ +template<> +struct pminmax_impl { + template + static EIGEN_DEVICE_FUNC inline Packet run(const Packet& a, const Packet& b, Op op) { + Packet not_nan_mask_a = pcmp_eq(a, a); + Packet not_nan_mask_b = pcmp_eq(b, b); + return pselect(not_nan_mask_a, + pselect(not_nan_mask_b, op(a, b), b), + a); + } +}; + +/** \internal \returns the min or max of \a a and \a b (coeff-wise) + If both \a a and \a b are NaN, NaN is returned. + Equivalent to std::fmin(a, b). */ +template<> +struct pminmax_impl { + template + static EIGEN_DEVICE_FUNC inline Packet run(const Packet& a, const Packet& b, Op op) { + Packet not_nan_mask_a = pcmp_eq(a, a); + Packet not_nan_mask_b = pcmp_eq(b, b); + return pselect(not_nan_mask_a, + pselect(not_nan_mask_b, op(a, b), a), + b); + } +}; + + +#ifndef SYCL_DEVICE_ONLY +#define EIGEN_BINARY_OP_NAN_PROPAGATION(Type, Func) Func +#else +#define EIGEN_BINARY_OP_NAN_PROPAGATION(Type, Func) \ +[](const Type& a, const Type& b) { \ + return Func(a, b);} +#endif + +/** \internal \returns the min of \a a and \a b (coeff-wise). + If \a a or \b b is NaN, the return value is implementation defined. */ +template EIGEN_DEVICE_FUNC inline Packet +pmin(const Packet& a, const Packet& b) { return numext::mini(a,b); } + +/** \internal \returns the min of \a a and \a b (coeff-wise). + NaNPropagation determines the NaN propagation semantics. */ +template +EIGEN_DEVICE_FUNC inline Packet pmin(const Packet& a, const Packet& b) { + return pminmax_impl::run(a, b, EIGEN_BINARY_OP_NAN_PROPAGATION(Packet, (pmin))); +} + +/** \internal \returns the max of \a a and \a b (coeff-wise) + If \a a or \b b is NaN, the return value is implementation defined. */ +template EIGEN_DEVICE_FUNC inline Packet +pmax(const Packet& a, const Packet& b) { return numext::maxi(a, b); } + +/** \internal \returns the max of \a a and \a b (coeff-wise). + NaNPropagation determines the NaN propagation semantics. */ +template +EIGEN_DEVICE_FUNC inline Packet pmax(const Packet& a, const Packet& b) { + return pminmax_impl::run(a, b, EIGEN_BINARY_OP_NAN_PROPAGATION(Packet,(pmax))); +} + +/** \internal \returns the absolute value of \a a */ +template EIGEN_DEVICE_FUNC inline Packet +pabs(const Packet& a) { return numext::abs(a); } +template<> EIGEN_DEVICE_FUNC inline unsigned int +pabs(const unsigned int& a) { return a; } +template<> EIGEN_DEVICE_FUNC inline unsigned long +pabs(const unsigned long& a) { return a; } +template<> EIGEN_DEVICE_FUNC inline unsigned long long +pabs(const unsigned long long& a) { return a; } + +/** \internal \returns the addsub value of \a a,b */ +template EIGEN_DEVICE_FUNC inline Packet +paddsub(const Packet& a, const Packet& b) { + return pselect(peven_mask(a), padd(a, b), psub(a, b)); + } + +/** \internal \returns the phase angle of \a a */ +template EIGEN_DEVICE_FUNC inline Packet +parg(const Packet& a) { using numext::arg; return arg(a); } + + +/** \internal \returns \a a logically shifted by N bits to the right */ +template EIGEN_DEVICE_FUNC inline int +parithmetic_shift_right(const int& a) { return a >> N; } +template EIGEN_DEVICE_FUNC inline long int +parithmetic_shift_right(const long int& a) { return a >> N; } + +/** \internal \returns \a a arithmetically shifted by N bits to the right */ +template EIGEN_DEVICE_FUNC inline int +plogical_shift_right(const int& a) { return static_cast(static_cast(a) >> N); } +template EIGEN_DEVICE_FUNC inline long int +plogical_shift_right(const long int& a) { return static_cast(static_cast(a) >> N); } -/** \internal \returns the bitwise andnot of \a a and \a b */ +/** \internal \returns \a a shifted by N bits to the left */ +template EIGEN_DEVICE_FUNC inline int +plogical_shift_left(const int& a) { return a << N; } +template EIGEN_DEVICE_FUNC inline long int +plogical_shift_left(const long int& a) { return a << N; } + +/** \internal \returns the significant and exponent of the underlying floating point numbers + * See https://en.cppreference.com/w/cpp/numeric/math/frexp + */ +template +EIGEN_DEVICE_FUNC inline Packet pfrexp(const Packet& a, Packet& exponent) { + int exp; + EIGEN_USING_STD(frexp); + Packet result = static_cast(frexp(a, &exp)); + exponent = static_cast(exp); + return result; +} + +/** \internal \returns a * 2^((int)exponent) + * See https://en.cppreference.com/w/cpp/numeric/math/ldexp + */ +template EIGEN_DEVICE_FUNC inline Packet +pldexp(const Packet &a, const Packet &exponent) { + EIGEN_USING_STD(ldexp) + return static_cast(ldexp(a, static_cast(exponent))); +} + +/** \internal \returns the min of \a a and \a b (coeff-wise) */ template EIGEN_DEVICE_FUNC inline Packet -pandnot(const Packet& a, const Packet& b) { return a & (!b); } +pabsdiff(const Packet& a, const Packet& b) { return pselect(pcmp_lt(a, b), psub(b, a), psub(a, b)); } /** \internal \returns a packet version of \a *from, from must be 16 bytes aligned */ template EIGEN_DEVICE_FUNC inline Packet @@ -217,10 +602,22 @@ pload(const typename unpacket_traits::type* from) { return *from; } template EIGEN_DEVICE_FUNC inline Packet ploadu(const typename unpacket_traits::type* from) { return *from; } +/** \internal \returns a packet version of \a *from, (un-aligned masked load) + * There is no generic implementation. We only have implementations for specialized + * cases. Generic case should not be called. + */ +template EIGEN_DEVICE_FUNC inline +typename enable_if::masked_load_available, Packet>::type +ploadu(const typename unpacket_traits::type* from, typename unpacket_traits::mask_t umask); + /** \internal \returns a packet with constant coefficients \a a, e.g.: (a,a,a,a) */ template EIGEN_DEVICE_FUNC inline Packet pset1(const typename unpacket_traits::type& a) { return a; } +/** \internal \returns a packet with constant coefficients set from bits */ +template EIGEN_DEVICE_FUNC inline Packet +pset1frombits(BitsType a); + /** \internal \returns a packet with constant coefficients \a a[0], e.g.: (a[0],a[0],a[0],a[0]) */ template EIGEN_DEVICE_FUNC inline Packet pload1(const typename unpacket_traits::type *a) { return pset1(*a); } @@ -237,7 +634,7 @@ ploaddup(const typename unpacket_traits::type* from) { return *from; } * For instance, for a packet of 8 elements, 2 scalars will be read from \a *from and * replicated to form: {from[0],from[0],from[0],from[0],from[1],from[1],from[1],from[1]} * Currently, this function is only used in matrix products. - * For packet-size smaller or equal to 4, this function is equivalent to pload1 + * For packet-size smaller or equal to 4, this function is equivalent to pload1 */ template EIGEN_DEVICE_FUNC inline Packet ploadquad(const typename unpacket_traits::type* from) @@ -281,6 +678,20 @@ inline void pbroadcast2(const typename unpacket_traits::type *a, template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet plset(const typename unpacket_traits::type& a) { return a; } +/** \internal \returns a packet with constant coefficients \a a, e.g.: (x, 0, x, 0), + where x is the value of all 1-bits. */ +template EIGEN_DEVICE_FUNC inline Packet +peven_mask(const Packet& /*a*/) { + typedef typename unpacket_traits::type Scalar; + const size_t n = unpacket_traits::size; + EIGEN_ALIGN_TO_BOUNDARY(sizeof(Packet)) Scalar elements[n]; + for(size_t i = 0; i < n; ++i) { + memset(elements+i, ((i & 1) == 0 ? 0xff : 0), sizeof(Scalar)); + } + return ploadu(elements); +} + + /** \internal copy the packet \a from to \a *to, \a to must be 16 bytes aligned */ template EIGEN_DEVICE_FUNC inline void pstore(Scalar* to, const Packet& from) { (*to) = from; } @@ -289,6 +700,15 @@ template EIGEN_DEVICE_FUNC inline void pstore( template EIGEN_DEVICE_FUNC inline void pstoreu(Scalar* to, const Packet& from) { (*to) = from; } +/** \internal copy the packet \a from to \a *to, (un-aligned store with a mask) + * There is no generic implementation. We only have implementations for specialized + * cases. Generic case should not be called. + */ +template +EIGEN_DEVICE_FUNC inline +typename enable_if::masked_store_available, void>::type +pstoreu(Scalar* to, const Packet& from, typename unpacket_traits::mask_t umask); + template EIGEN_DEVICE_FUNC inline Packet pgather(const Scalar* from, Index /*stride*/) { return ploadu(from); } @@ -298,8 +718,10 @@ template EIGEN_DEVICE_FUNC inline void pstoreu /** \internal tries to do cache prefetching of \a addr */ template EIGEN_DEVICE_FUNC inline void prefetch(const Scalar* addr) { -#ifdef __CUDA_ARCH__ -#if defined(__LP64__) +#if defined(EIGEN_HIP_DEVICE_COMPILE) + // do nothing +#elif defined(EIGEN_CUDA_ARCH) +#if defined(__LP64__) || EIGEN_OS_WIN64 // 64-bit pointer operand constraint for inlined asm asm(" prefetch.L1 [ %1 ];" : "=l"(addr) : "l"(addr)); #else @@ -311,39 +733,6 @@ template EIGEN_DEVICE_FUNC inline void prefetch(const Scalar* a #endif } -/** \internal \returns the first element of a packet */ -template EIGEN_DEVICE_FUNC inline typename unpacket_traits::type pfirst(const Packet& a) -{ return a; } - -/** \internal \returns a packet where the element i contains the sum of the packet of \a vec[i] */ -template EIGEN_DEVICE_FUNC inline Packet -preduxp(const Packet* vecs) { return vecs[0]; } - -/** \internal \returns the sum of the elements of \a a*/ -template EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux(const Packet& a) -{ return a; } - -/** \internal \returns the sum of the elements of \a a by block of 4 elements. - * For a packet {a0, a1, a2, a3, a4, a5, a6, a7}, it returns a half packet {a0+a4, a1+a5, a2+a6, a3+a7} - * For packet-size smaller or equal to 4, this boils down to a noop. - */ -template EIGEN_DEVICE_FUNC inline -typename conditional<(unpacket_traits::size%8)==0,typename unpacket_traits::half,Packet>::type -predux_downto4(const Packet& a) -{ return a; } - -/** \internal \returns the product of the elements of \a a*/ -template EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux_mul(const Packet& a) -{ return a; } - -/** \internal \returns the min of the elements of \a a*/ -template EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux_min(const Packet& a) -{ return a; } - -/** \internal \returns the max of the elements of \a a*/ -template EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux_max(const Packet& a) -{ return a; } - /** \internal \returns the reversed elements of \a a*/ template EIGEN_DEVICE_FUNC inline Packet preverse(const Packet& a) { return a; } @@ -351,10 +740,7 @@ template EIGEN_DEVICE_FUNC inline Packet preverse(const Packet& /** \internal \returns \a a with real and imaginary part flipped (for complex type only) */ template EIGEN_DEVICE_FUNC inline Packet pcplxflip(const Packet& a) { - // FIXME: uncomment the following in case we drop the internal imag and real functions. -// using std::imag; -// using std::real; - return Packet(imag(a),real(a)); + return Packet(numext::imag(a),numext::real(a)); } /************************** @@ -363,47 +749,51 @@ template EIGEN_DEVICE_FUNC inline Packet pcplxflip(const Packet /** \internal \returns the sine of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet psin(const Packet& a) { using std::sin; return sin(a); } +Packet psin(const Packet& a) { EIGEN_USING_STD(sin); return sin(a); } /** \internal \returns the cosine of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet pcos(const Packet& a) { using std::cos; return cos(a); } +Packet pcos(const Packet& a) { EIGEN_USING_STD(cos); return cos(a); } /** \internal \returns the tan of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet ptan(const Packet& a) { using std::tan; return tan(a); } +Packet ptan(const Packet& a) { EIGEN_USING_STD(tan); return tan(a); } /** \internal \returns the arc sine of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet pasin(const Packet& a) { using std::asin; return asin(a); } +Packet pasin(const Packet& a) { EIGEN_USING_STD(asin); return asin(a); } /** \internal \returns the arc cosine of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet pacos(const Packet& a) { using std::acos; return acos(a); } +Packet pacos(const Packet& a) { EIGEN_USING_STD(acos); return acos(a); } /** \internal \returns the arc tangent of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet patan(const Packet& a) { using std::atan; return atan(a); } +Packet patan(const Packet& a) { EIGEN_USING_STD(atan); return atan(a); } /** \internal \returns the hyperbolic sine of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet psinh(const Packet& a) { using std::sinh; return sinh(a); } +Packet psinh(const Packet& a) { EIGEN_USING_STD(sinh); return sinh(a); } /** \internal \returns the hyperbolic cosine of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet pcosh(const Packet& a) { using std::cosh; return cosh(a); } +Packet pcosh(const Packet& a) { EIGEN_USING_STD(cosh); return cosh(a); } /** \internal \returns the hyperbolic tan of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet ptanh(const Packet& a) { using std::tanh; return tanh(a); } +Packet ptanh(const Packet& a) { EIGEN_USING_STD(tanh); return tanh(a); } /** \internal \returns the exp of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet pexp(const Packet& a) { using std::exp; return exp(a); } +Packet pexp(const Packet& a) { EIGEN_USING_STD(exp); return exp(a); } + +/** \internal \returns the expm1 of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet pexpm1(const Packet& a) { return numext::expm1(a); } /** \internal \returns the log of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet plog(const Packet& a) { using std::log; return log(a); } +Packet plog(const Packet& a) { EIGEN_USING_STD(log); return log(a); } /** \internal \returns the log1p of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS @@ -411,16 +801,24 @@ Packet plog1p(const Packet& a) { return numext::log1p(a); } /** \internal \returns the log10 of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet plog10(const Packet& a) { using std::log10; return log10(a); } +Packet plog10(const Packet& a) { EIGEN_USING_STD(log10); return log10(a); } + +/** \internal \returns the log10 of \a a (coeff-wise) */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet plog2(const Packet& a) { + typedef typename internal::unpacket_traits::type Scalar; + return pmul(pset1(Scalar(EIGEN_LOG2E)), plog(a)); +} /** \internal \returns the square-root of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -Packet psqrt(const Packet& a) { using std::sqrt; return sqrt(a); } +Packet psqrt(const Packet& a) { return numext::sqrt(a); } /** \internal \returns the reciprocal square-root of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS Packet prsqrt(const Packet& a) { - return pdiv(pset1(1), psqrt(a)); + typedef typename internal::unpacket_traits::type Scalar; + return pdiv(pset1(Scalar(1)), psqrt(a)); } /** \internal \returns the rounded value of \a a (coeff-wise) */ @@ -431,15 +829,121 @@ Packet pround(const Packet& a) { using numext::round; return round(a); } template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS Packet pfloor(const Packet& a) { using numext::floor; return floor(a); } +/** \internal \returns the rounded value of \a a (coeff-wise) with current + * rounding mode */ +template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +Packet print(const Packet& a) { using numext::rint; return rint(a); } + /** \internal \returns the ceil of \a a (coeff-wise) */ template EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS Packet pceil(const Packet& a) { using numext::ceil; return ceil(a); } +/** \internal \returns the first element of a packet */ +template +EIGEN_DEVICE_FUNC inline typename unpacket_traits::type +pfirst(const Packet& a) +{ return a; } + +/** \internal \returns the sum of the elements of upper and lower half of \a a if \a a is larger than 4. + * For a packet {a0, a1, a2, a3, a4, a5, a6, a7}, it returns a half packet {a0+a4, a1+a5, a2+a6, a3+a7} + * For packet-size smaller or equal to 4, this boils down to a noop. + */ +template +EIGEN_DEVICE_FUNC inline typename conditional<(unpacket_traits::size%8)==0,typename unpacket_traits::half,Packet>::type +predux_half_dowto4(const Packet& a) +{ return a; } + +// Slow generic implementation of Packet reduction. +template +EIGEN_DEVICE_FUNC inline typename unpacket_traits::type +predux_helper(const Packet& a, Op op) { + typedef typename unpacket_traits::type Scalar; + const size_t n = unpacket_traits::size; + EIGEN_ALIGN_TO_BOUNDARY(sizeof(Packet)) Scalar elements[n]; + pstoreu(elements, a); + for(size_t k = n / 2; k > 0; k /= 2) { + for(size_t i = 0; i < k; ++i) { + elements[i] = op(elements[i], elements[i + k]); + } + } + return elements[0]; +} + +/** \internal \returns the sum of the elements of \a a*/ +template +EIGEN_DEVICE_FUNC inline typename unpacket_traits::type +predux(const Packet& a) +{ + return a; +} + +/** \internal \returns the product of the elements of \a a */ +template +EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux_mul( + const Packet& a) { + typedef typename unpacket_traits::type Scalar; + return predux_helper(a, EIGEN_BINARY_OP_NAN_PROPAGATION(Scalar, (pmul))); +} + +/** \internal \returns the min of the elements of \a a */ +template +EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux_min( + const Packet &a) { + typedef typename unpacket_traits::type Scalar; + return predux_helper(a, EIGEN_BINARY_OP_NAN_PROPAGATION(Scalar, (pmin))); +} + +template +EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux_min( + const Packet& a) { + typedef typename unpacket_traits::type Scalar; + return predux_helper(a, EIGEN_BINARY_OP_NAN_PROPAGATION(Scalar, (pmin))); +} + +/** \internal \returns the min of the elements of \a a */ +template +EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux_max( + const Packet &a) { + typedef typename unpacket_traits::type Scalar; + return predux_helper(a, EIGEN_BINARY_OP_NAN_PROPAGATION(Scalar, (pmax))); +} + +template +EIGEN_DEVICE_FUNC inline typename unpacket_traits::type predux_max( + const Packet& a) { + typedef typename unpacket_traits::type Scalar; + return predux_helper(a, EIGEN_BINARY_OP_NAN_PROPAGATION(Scalar, (pmax))); +} + +#undef EIGEN_BINARY_OP_NAN_PROPAGATION + +/** \internal \returns true if all coeffs of \a a means "true" + * It is supposed to be called on values returned by pcmp_*. + */ +// not needed yet +// template EIGEN_DEVICE_FUNC inline bool predux_all(const Packet& a) +// { return bool(a); } + +/** \internal \returns true if any coeffs of \a a means "true" + * It is supposed to be called on values returned by pcmp_*. + */ +template EIGEN_DEVICE_FUNC inline bool predux_any(const Packet& a) +{ + // Dirty but generic implementation where "true" is assumed to be non 0 and all the sames. + // It is expected that "true" is either: + // - Scalar(1) + // - bits full of ones (NaN for floats), + // - or first bit equals to 1 (1 for ints, smallest denormal for floats). + // For all these cases, taking the sum is just fine, and this boils down to a no-op for scalars. + typedef typename unpacket_traits::type Scalar; + return numext::not_equal_strict(predux(a), Scalar(0)); +} + /*************************************************************************** * The following functions might not have to be overwritten for vectorized types ***************************************************************************/ -/** \internal copy a packet with constant coeficient \a a (e.g., [a,a,a,a]) to \a *to. \a to must be 16 bytes aligned */ +/** \internal copy a packet with constant coefficient \a a (e.g., [a,a,a,a]) to \a *to. \a to must be 16 bytes aligned */ // NOTE: this function must really be templated on the packet type (think about different packet types for the same scalar type) template inline void pstore1(typename unpacket_traits::type* to, const typename unpacket_traits::type& a) @@ -487,47 +991,18 @@ EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet ploadt_ro(const typename unpacket_t return ploadt(from); } -/** \internal default implementation of palign() allowing partial specialization */ -template -struct palign_impl -{ - // by default data are aligned, so there is nothing to be done :) - static inline void run(PacketType&, const PacketType&) {} -}; - -/** \internal update \a first using the concatenation of the packet_size minus \a Offset last elements - * of \a first and \a Offset first elements of \a second. - * - * This function is currently only used to optimize matrix-vector products on unligned matrices. - * It takes 2 packets that represent a contiguous memory array, and returns a packet starting - * at the position \a Offset. For instance, for packets of 4 elements, we have: - * Input: - * - first = {f0,f1,f2,f3} - * - second = {s0,s1,s2,s3} - * Output: - * - if Offset==0 then {f0,f1,f2,f3} - * - if Offset==1 then {f1,f2,f3,s0} - * - if Offset==2 then {f2,f3,s0,s1} - * - if Offset==3 then {f3,s0,s1,s3} - */ -template -inline void palign(PacketType& first, const PacketType& second) -{ - palign_impl::run(first,second); -} - /*************************************************************************** * Fast complex products (GCC generates a function call which is very slow) ***************************************************************************/ // Eigen+CUDA does not support complexes. -#ifndef __CUDACC__ +#if !defined(EIGEN_GPUCC) template<> inline std::complex pmul(const std::complex& a, const std::complex& b) -{ return std::complex(real(a)*real(b) - imag(a)*imag(b), imag(a)*real(b) + real(a)*imag(b)); } +{ return std::complex(a.real()*b.real() - a.imag()*b.imag(), a.imag()*b.real() + a.real()*b.imag()); } template<> inline std::complex pmul(const std::complex& a, const std::complex& b) -{ return std::complex(real(a)*real(b) - imag(a)*imag(b), imag(a)*real(b) + real(a)*imag(b)); } +{ return std::complex(a.real()*b.real() - a.imag()*b.imag(), a.imag()*b.real() + a.real()*b.imag()); } #endif @@ -558,34 +1033,6 @@ pblend(const Selector::size>& ifPacket, const Packet& th return ifPacket.select[0] ? thenPacket : elsePacket; } -/** \internal \returns \a a with the first coefficient replaced by the scalar b */ -template EIGEN_DEVICE_FUNC inline Packet -pinsertfirst(const Packet& a, typename unpacket_traits::type b) -{ - // Default implementation based on pblend. - // It must be specialized for higher performance. - Selector::size> mask; - mask.select[0] = true; - // This for loop should be optimized away by the compiler. - for(Index i=1; i::size; ++i) - mask.select[i] = false; - return pblend(mask, pset1(b), a); -} - -/** \internal \returns \a a with the last coefficient replaced by the scalar b */ -template EIGEN_DEVICE_FUNC inline Packet -pinsertlast(const Packet& a, typename unpacket_traits::type b) -{ - // Default implementation based on pblend. - // It must be specialized for higher performance. - Selector::size> mask; - // This for loop should be optimized away by the compiler. - for(Index i=0; i::size-1; ++i) - mask.select[i] = false; - mask.select[unpacket_traits::size-1] = true; - return pblend(mask, pset1(b), a); -} - } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/GlobalFunctions.h b/extern/eigen/Eigen/src/Core/GlobalFunctions.h index 769dc255..629af94b 100644 --- a/extern/eigen/Eigen/src/Core/GlobalFunctions.h +++ b/extern/eigen/Eigen/src/Core/GlobalFunctions.h @@ -66,21 +66,31 @@ namespace Eigen EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(sinh,scalar_sinh_op,hyperbolic sine,\sa ArrayBase::sinh) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(cosh,scalar_cosh_op,hyperbolic cosine,\sa ArrayBase::cosh) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(tanh,scalar_tanh_op,hyperbolic tangent,\sa ArrayBase::tanh) +#if EIGEN_HAS_CXX11_MATH + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(asinh,scalar_asinh_op,inverse hyperbolic sine,\sa ArrayBase::asinh) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(acosh,scalar_acosh_op,inverse hyperbolic cosine,\sa ArrayBase::acosh) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(atanh,scalar_atanh_op,inverse hyperbolic tangent,\sa ArrayBase::atanh) +#endif + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(logistic,scalar_logistic_op,logistic function,\sa ArrayBase::logistic) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(lgamma,scalar_lgamma_op,natural logarithm of the gamma function,\sa ArrayBase::lgamma) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(digamma,scalar_digamma_op,derivative of lgamma,\sa ArrayBase::digamma) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(erf,scalar_erf_op,error function,\sa ArrayBase::erf) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(erfc,scalar_erfc_op,complement error function,\sa ArrayBase::erfc) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(ndtri,scalar_ndtri_op,inverse normal distribution function,\sa ArrayBase::ndtri) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(exp,scalar_exp_op,exponential,\sa ArrayBase::exp) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(expm1,scalar_expm1_op,exponential of a value minus 1,\sa ArrayBase::expm1) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log,scalar_log_op,natural logarithm,\sa Eigen::log10 DOXCOMMA ArrayBase::log) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log1p,scalar_log1p_op,natural logarithm of 1 plus the value,\sa ArrayBase::log1p) - EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log10,scalar_log10_op,base 10 logarithm,\sa Eigen::log DOXCOMMA ArrayBase::log) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log10,scalar_log10_op,base 10 logarithm,\sa Eigen::log DOXCOMMA ArrayBase::log10) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log2,scalar_log2_op,base 2 logarithm,\sa Eigen::log DOXCOMMA ArrayBase::log2) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(abs,scalar_abs_op,absolute value,\sa ArrayBase::abs DOXCOMMA MatrixBase::cwiseAbs) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(abs2,scalar_abs2_op,squared absolute value,\sa ArrayBase::abs2 DOXCOMMA MatrixBase::cwiseAbs2) - EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(arg,scalar_arg_op,complex argument,\sa ArrayBase::arg) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(arg,scalar_arg_op,complex argument,\sa ArrayBase::arg DOXCOMMA MatrixBase::cwiseArg) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(sqrt,scalar_sqrt_op,square root,\sa ArrayBase::sqrt DOXCOMMA MatrixBase::cwiseSqrt) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(rsqrt,scalar_rsqrt_op,reciprocal square root,\sa ArrayBase::rsqrt) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(square,scalar_square_op,square (power 2),\sa Eigen::abs2 DOXCOMMA Eigen::pow DOXCOMMA ArrayBase::square) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(cube,scalar_cube_op,cube (power 3),\sa Eigen::pow DOXCOMMA ArrayBase::cube) + EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(rint,scalar_rint_op,nearest integer,\sa Eigen::floor DOXCOMMA Eigen::ceil DOXCOMMA ArrayBase::round) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(round,scalar_round_op,nearest integer,\sa Eigen::floor DOXCOMMA Eigen::ceil DOXCOMMA ArrayBase::round) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(floor,scalar_floor_op,nearest integer not greater than the giben value,\sa Eigen::ceil DOXCOMMA ArrayBase::floor) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(ceil,scalar_ceil_op,nearest integer not less than the giben value,\sa Eigen::floor DOXCOMMA ArrayBase::ceil) @@ -88,7 +98,7 @@ namespace Eigen EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(isinf,scalar_isinf_op,infinite value test,\sa Eigen::isnan DOXCOMMA Eigen::isfinite DOXCOMMA ArrayBase::isinf) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(isfinite,scalar_isfinite_op,finite value test,\sa Eigen::isinf DOXCOMMA Eigen::isnan DOXCOMMA ArrayBase::isfinite) EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(sign,scalar_sign_op,sign (or 0),\sa ArrayBase::sign) - + /** \returns an expression of the coefficient-wise power of \a x to the given constant \a exponent. * * \tparam ScalarExponent is the scalar type of \a exponent. It must be compatible with the scalar type of the given expression (\c Derived::Scalar). @@ -102,17 +112,18 @@ namespace Eigen inline const CwiseBinaryOp,Derived,Constant > pow(const Eigen::ArrayBase& x, const ScalarExponent& exponent); #else - template - inline typename internal::enable_if< !(internal::is_same::value) && EIGEN_SCALAR_BINARY_SUPPORTED(pow,typename Derived::Scalar,ScalarExponent), - const EIGEN_EXPR_BINARYOP_SCALAR_RETURN_TYPE(Derived,ScalarExponent,pow) >::type - pow(const Eigen::ArrayBase& x, const ScalarExponent& exponent) { - return x.derived().pow(exponent); - } - - template - inline const EIGEN_EXPR_BINARYOP_SCALAR_RETURN_TYPE(Derived,typename Derived::Scalar,pow) - pow(const Eigen::ArrayBase& x, const typename Derived::Scalar& exponent) { - return x.derived().pow(exponent); + template + EIGEN_DEVICE_FUNC inline + EIGEN_MSVC10_WORKAROUND_BINARYOP_RETURN_TYPE( + const EIGEN_EXPR_BINARYOP_SCALAR_RETURN_TYPE(Derived,typename internal::promote_scalar_arg::type,pow)) + pow(const Eigen::ArrayBase& x, const ScalarExponent& exponent) + { + typedef typename internal::promote_scalar_arg::type PromotedExponent; + return EIGEN_EXPR_BINARYOP_SCALAR_RETURN_TYPE(Derived,PromotedExponent,pow)(x.derived(), + typename internal::plain_constant_type::type(x.derived().rows(), x.derived().cols(), internal::scalar_constant_op(exponent))); } #endif @@ -122,21 +133,21 @@ namespace Eigen * * Example: \include Cwise_array_power_array.cpp * Output: \verbinclude Cwise_array_power_array.out - * + * * \sa ArrayBase::pow() * * \relates ArrayBase */ template inline const Eigen::CwiseBinaryOp, const Derived, const ExponentDerived> - pow(const Eigen::ArrayBase& x, const Eigen::ArrayBase& exponents) + pow(const Eigen::ArrayBase& x, const Eigen::ArrayBase& exponents) { return Eigen::CwiseBinaryOp, const Derived, const ExponentDerived>( x.derived(), exponents.derived() ); } - + /** \returns an expression of the coefficient-wise power of the scalar \a x to the given array of \a exponents. * * This function computes the coefficient-wise power between a scalar and an array of exponents. @@ -145,7 +156,7 @@ namespace Eigen * * Example: \include Cwise_scalar_power_array.cpp * Output: \verbinclude Cwise_scalar_power_array.out - * + * * \sa ArrayBase::pow() * * \relates ArrayBase @@ -155,21 +166,17 @@ namespace Eigen inline const CwiseBinaryOp,Constant,Derived> pow(const Scalar& x,const Eigen::ArrayBase& x); #else - template - inline typename internal::enable_if< !(internal::is_same::value) && EIGEN_SCALAR_BINARY_SUPPORTED(pow,Scalar,typename Derived::Scalar), - const EIGEN_SCALAR_BINARYOP_EXPR_RETURN_TYPE(Scalar,Derived,pow) >::type - pow(const Scalar& x, const Eigen::ArrayBase& exponents) - { - return EIGEN_SCALAR_BINARYOP_EXPR_RETURN_TYPE(Scalar,Derived,pow)( - typename internal::plain_constant_type::type(exponents.rows(), exponents.cols(), x), exponents.derived() ); - } - - template - inline const EIGEN_SCALAR_BINARYOP_EXPR_RETURN_TYPE(typename Derived::Scalar,Derived,pow) - pow(const typename Derived::Scalar& x, const Eigen::ArrayBase& exponents) - { - return EIGEN_SCALAR_BINARYOP_EXPR_RETURN_TYPE(typename Derived::Scalar,Derived,pow)( - typename internal::plain_constant_type::type(exponents.rows(), exponents.cols(), x), exponents.derived() ); + template + EIGEN_DEVICE_FUNC inline + EIGEN_MSVC10_WORKAROUND_BINARYOP_RETURN_TYPE( + const EIGEN_SCALAR_BINARYOP_EXPR_RETURN_TYPE(typename internal::promote_scalar_arg::type,Derived,pow)) + pow(const Scalar& x, const Eigen::ArrayBase& exponents) { + typedef typename internal::promote_scalar_arg::type PromotedScalar; + return EIGEN_SCALAR_BINARYOP_EXPR_RETURN_TYPE(PromotedScalar,Derived,pow)( + typename internal::plain_constant_type::type(exponents.derived().rows(), exponents.derived().cols(), internal::scalar_constant_op(x)), exponents.derived()); } #endif diff --git a/extern/eigen/Eigen/src/Core/IO.h b/extern/eigen/Eigen/src/Core/IO.h index da7fd6cc..e81c3152 100644 --- a/extern/eigen/Eigen/src/Core/IO.h +++ b/extern/eigen/Eigen/src/Core/IO.h @@ -41,6 +41,7 @@ std::ostream & print_matrix(std::ostream & s, const Derived& _m, const IOFormat& * - \b rowSuffix string printed at the end of each row * - \b matPrefix string printed at the beginning of the matrix * - \b matSuffix string printed at the end of the matrix + * - \b fill character printed to fill the empty space in aligned columns * * Example: \include IOFormat.cpp * Output: \verbinclude IOFormat.out @@ -53,9 +54,9 @@ struct IOFormat IOFormat(int _precision = StreamPrecision, int _flags = 0, const std::string& _coeffSeparator = " ", const std::string& _rowSeparator = "\n", const std::string& _rowPrefix="", const std::string& _rowSuffix="", - const std::string& _matPrefix="", const std::string& _matSuffix="") + const std::string& _matPrefix="", const std::string& _matSuffix="", const char _fill=' ') : matPrefix(_matPrefix), matSuffix(_matSuffix), rowPrefix(_rowPrefix), rowSuffix(_rowSuffix), rowSeparator(_rowSeparator), - rowSpacer(""), coeffSeparator(_coeffSeparator), precision(_precision), flags(_flags) + rowSpacer(""), coeffSeparator(_coeffSeparator), fill(_fill), precision(_precision), flags(_flags) { // TODO check if rowPrefix, rowSuffix or rowSeparator contains a newline // don't add rowSpacer if columns are not to be aligned @@ -71,6 +72,7 @@ struct IOFormat std::string matPrefix, matSuffix; std::string rowPrefix, rowSuffix, rowSeparator, rowSpacer; std::string coeffSeparator; + char fill; int precision; int flags; }; @@ -128,6 +130,9 @@ struct significant_decimals_impl template std::ostream & print_matrix(std::ostream & s, const Derived& _m, const IOFormat& fmt) { + using internal::is_same; + using internal::conditional; + if(_m.size() == 0) { s << fmt.matPrefix << fmt.matSuffix; @@ -136,6 +141,22 @@ std::ostream & print_matrix(std::ostream & s, const Derived& _m, const IOFormat& typename Derived::Nested m = _m; typedef typename Derived::Scalar Scalar; + typedef typename + conditional< + is_same::value || + is_same::value || + is_same::value || + is_same::value, + int, + typename conditional< + is_same >::value || + is_same >::value || + is_same >::value || + is_same >::value, + std::complex, + const Scalar& + >::type + >::type PrintType; Index width = 0; @@ -172,23 +193,31 @@ std::ostream & print_matrix(std::ostream & s, const Derived& _m, const IOFormat& { std::stringstream sstr; sstr.copyfmt(s); - sstr << m.coeff(i,j); + sstr << static_cast(m.coeff(i,j)); width = std::max(width, Index(sstr.str().length())); } } + std::streamsize old_width = s.width(); + char old_fill_character = s.fill(); s << fmt.matPrefix; for(Index i = 0; i < m.rows(); ++i) { if (i) s << fmt.rowSpacer; s << fmt.rowPrefix; - if(width) s.width(width); - s << m.coeff(i, 0); + if(width) { + s.fill(fmt.fill); + s.width(width); + } + s << static_cast(m.coeff(i, 0)); for(Index j = 1; j < m.cols(); ++j) { s << fmt.coeffSeparator; - if (width) s.width(width); - s << m.coeff(i, j); + if(width) { + s.fill(fmt.fill); + s.width(width); + } + s << static_cast(m.coeff(i, j)); } s << fmt.rowSuffix; if( i < m.rows() - 1) @@ -196,6 +225,10 @@ std::ostream & print_matrix(std::ostream & s, const Derived& _m, const IOFormat& } s << fmt.matSuffix; if(explicit_precision) s.precision(old_precision); + if(width) { + s.fill(old_fill_character); + s.width(old_width); + } return s; } diff --git a/extern/eigen/Eigen/src/Core/IndexedView.h b/extern/eigen/Eigen/src/Core/IndexedView.h new file mode 100644 index 00000000..08476251 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/IndexedView.h @@ -0,0 +1,237 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_INDEXED_VIEW_H +#define EIGEN_INDEXED_VIEW_H + +namespace Eigen { + +namespace internal { + +template +struct traits > + : traits +{ + enum { + RowsAtCompileTime = int(array_size::value), + ColsAtCompileTime = int(array_size::value), + MaxRowsAtCompileTime = RowsAtCompileTime != Dynamic ? int(RowsAtCompileTime) : Dynamic, + MaxColsAtCompileTime = ColsAtCompileTime != Dynamic ? int(ColsAtCompileTime) : Dynamic, + + XprTypeIsRowMajor = (int(traits::Flags)&RowMajorBit) != 0, + IsRowMajor = (MaxRowsAtCompileTime==1&&MaxColsAtCompileTime!=1) ? 1 + : (MaxColsAtCompileTime==1&&MaxRowsAtCompileTime!=1) ? 0 + : XprTypeIsRowMajor, + + RowIncr = int(get_compile_time_incr::value), + ColIncr = int(get_compile_time_incr::value), + InnerIncr = IsRowMajor ? ColIncr : RowIncr, + OuterIncr = IsRowMajor ? RowIncr : ColIncr, + + HasSameStorageOrderAsXprType = (IsRowMajor == XprTypeIsRowMajor), + XprInnerStride = HasSameStorageOrderAsXprType ? int(inner_stride_at_compile_time::ret) : int(outer_stride_at_compile_time::ret), + XprOuterstride = HasSameStorageOrderAsXprType ? int(outer_stride_at_compile_time::ret) : int(inner_stride_at_compile_time::ret), + + InnerSize = XprTypeIsRowMajor ? ColsAtCompileTime : RowsAtCompileTime, + IsBlockAlike = InnerIncr==1 && OuterIncr==1, + IsInnerPannel = HasSameStorageOrderAsXprType && is_same,typename conditional::type>::value, + + InnerStrideAtCompileTime = InnerIncr<0 || InnerIncr==DynamicIndex || XprInnerStride==Dynamic ? Dynamic : XprInnerStride * InnerIncr, + OuterStrideAtCompileTime = OuterIncr<0 || OuterIncr==DynamicIndex || XprOuterstride==Dynamic ? Dynamic : XprOuterstride * OuterIncr, + + ReturnAsScalar = is_same::value && is_same::value, + ReturnAsBlock = (!ReturnAsScalar) && IsBlockAlike, + ReturnAsIndexedView = (!ReturnAsScalar) && (!ReturnAsBlock), + + // FIXME we deal with compile-time strides if and only if we have DirectAccessBit flag, + // but this is too strict regarding negative strides... + DirectAccessMask = (int(InnerIncr)!=UndefinedIncr && int(OuterIncr)!=UndefinedIncr && InnerIncr>=0 && OuterIncr>=0) ? DirectAccessBit : 0, + FlagsRowMajorBit = IsRowMajor ? RowMajorBit : 0, + FlagsLvalueBit = is_lvalue::value ? LvalueBit : 0, + FlagsLinearAccessBit = (RowsAtCompileTime == 1 || ColsAtCompileTime == 1) ? LinearAccessBit : 0, + Flags = (traits::Flags & (HereditaryBits | DirectAccessMask )) | FlagsLvalueBit | FlagsRowMajorBit | FlagsLinearAccessBit + }; + + typedef Block BlockType; +}; + +} + +template +class IndexedViewImpl; + + +/** \class IndexedView + * \ingroup Core_Module + * + * \brief Expression of a non-sequential sub-matrix defined by arbitrary sequences of row and column indices + * + * \tparam XprType the type of the expression in which we are taking the intersections of sub-rows and sub-columns + * \tparam RowIndices the type of the object defining the sequence of row indices + * \tparam ColIndices the type of the object defining the sequence of column indices + * + * This class represents an expression of a sub-matrix (or sub-vector) defined as the intersection + * of sub-sets of rows and columns, that are themself defined by generic sequences of row indices \f$ \{r_0,r_1,..r_{m-1}\} \f$ + * and column indices \f$ \{c_0,c_1,..c_{n-1} \}\f$. Let \f$ A \f$ be the nested matrix, then the resulting matrix \f$ B \f$ has \c m + * rows and \c n columns, and its entries are given by: \f$ B(i,j) = A(r_i,c_j) \f$. + * + * The \c RowIndices and \c ColIndices types must be compatible with the following API: + * \code + * operator[](Index) const; + * Index size() const; + * \endcode + * + * Typical supported types thus include: + * - std::vector + * - std::valarray + * - std::array + * - Plain C arrays: int[N] + * - Eigen::ArrayXi + * - decltype(ArrayXi::LinSpaced(...)) + * - Any view/expressions of the previous types + * - Eigen::ArithmeticSequence + * - Eigen::internal::AllRange (helper for Eigen::all) + * - Eigen::internal::SingleRange (helper for single index) + * - etc. + * + * In typical usages of %Eigen, this class should never be used directly. It is the return type of + * DenseBase::operator()(const RowIndices&, const ColIndices&). + * + * \sa class Block + */ +template +class IndexedView : public IndexedViewImpl::StorageKind> +{ +public: + typedef typename IndexedViewImpl::StorageKind>::Base Base; + EIGEN_GENERIC_PUBLIC_INTERFACE(IndexedView) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(IndexedView) + + typedef typename internal::ref_selector::non_const_type MatrixTypeNested; + typedef typename internal::remove_all::type NestedExpression; + + template + IndexedView(XprType& xpr, const T0& rowIndices, const T1& colIndices) + : m_xpr(xpr), m_rowIndices(rowIndices), m_colIndices(colIndices) + {} + + /** \returns number of rows */ + Index rows() const { return internal::size(m_rowIndices); } + + /** \returns number of columns */ + Index cols() const { return internal::size(m_colIndices); } + + /** \returns the nested expression */ + const typename internal::remove_all::type& + nestedExpression() const { return m_xpr; } + + /** \returns the nested expression */ + typename internal::remove_reference::type& + nestedExpression() { return m_xpr; } + + /** \returns a const reference to the object storing/generating the row indices */ + const RowIndices& rowIndices() const { return m_rowIndices; } + + /** \returns a const reference to the object storing/generating the column indices */ + const ColIndices& colIndices() const { return m_colIndices; } + +protected: + MatrixTypeNested m_xpr; + RowIndices m_rowIndices; + ColIndices m_colIndices; +}; + + +// Generic API dispatcher +template +class IndexedViewImpl + : public internal::generic_xpr_base >::type +{ +public: + typedef typename internal::generic_xpr_base >::type Base; +}; + +namespace internal { + + +template +struct unary_evaluator, IndexBased> + : evaluator_base > +{ + typedef IndexedView XprType; + + enum { + CoeffReadCost = evaluator::CoeffReadCost /* TODO + cost of row/col index */, + + FlagsLinearAccessBit = (traits::RowsAtCompileTime == 1 || traits::ColsAtCompileTime == 1) ? LinearAccessBit : 0, + + FlagsRowMajorBit = traits::FlagsRowMajorBit, + + Flags = (evaluator::Flags & (HereditaryBits & ~RowMajorBit /*| LinearAccessBit | DirectAccessBit*/)) | FlagsLinearAccessBit | FlagsRowMajorBit, + + Alignment = 0 + }; + + EIGEN_DEVICE_FUNC explicit unary_evaluator(const XprType& xpr) : m_argImpl(xpr.nestedExpression()), m_xpr(xpr) + { + EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); + } + + typedef typename XprType::Scalar Scalar; + typedef typename XprType::CoeffReturnType CoeffReturnType; + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + CoeffReturnType coeff(Index row, Index col) const + { + return m_argImpl.coeff(m_xpr.rowIndices()[row], m_xpr.colIndices()[col]); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Scalar& coeffRef(Index row, Index col) + { + return m_argImpl.coeffRef(m_xpr.rowIndices()[row], m_xpr.colIndices()[col]); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Scalar& coeffRef(Index index) + { + EIGEN_STATIC_ASSERT_LVALUE(XprType) + Index row = XprType::RowsAtCompileTime == 1 ? 0 : index; + Index col = XprType::RowsAtCompileTime == 1 ? index : 0; + return m_argImpl.coeffRef( m_xpr.rowIndices()[row], m_xpr.colIndices()[col]); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const Scalar& coeffRef(Index index) const + { + Index row = XprType::RowsAtCompileTime == 1 ? 0 : index; + Index col = XprType::RowsAtCompileTime == 1 ? index : 0; + return m_argImpl.coeffRef( m_xpr.rowIndices()[row], m_xpr.colIndices()[col]); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const CoeffReturnType coeff(Index index) const + { + Index row = XprType::RowsAtCompileTime == 1 ? 0 : index; + Index col = XprType::RowsAtCompileTime == 1 ? index : 0; + return m_argImpl.coeff( m_xpr.rowIndices()[row], m_xpr.colIndices()[col]); + } + +protected: + + evaluator m_argImpl; + const XprType& m_xpr; + +}; + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_INDEXED_VIEW_H diff --git a/extern/eigen/Eigen/src/Core/Inverse.h b/extern/eigen/Eigen/src/Core/Inverse.h index b76f0439..c514438c 100644 --- a/extern/eigen/Eigen/src/Core/Inverse.h +++ b/extern/eigen/Eigen/src/Core/Inverse.h @@ -1,7 +1,7 @@ // This file is part of Eigen, a lightweight C++ template library // for linear algebra. // -// Copyright (C) 2014 Gael Guennebaud +// Copyright (C) 2014-2019 Gael Guennebaud // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed @@ -10,7 +10,7 @@ #ifndef EIGEN_INVERSE_H #define EIGEN_INVERSE_H -namespace Eigen { +namespace Eigen { template class InverseImpl; @@ -44,19 +44,18 @@ class Inverse : public InverseImpl::S { public: typedef typename XprType::StorageIndex StorageIndex; - typedef typename XprType::PlainObject PlainObject; typedef typename XprType::Scalar Scalar; typedef typename internal::ref_selector::type XprTypeNested; typedef typename internal::remove_all::type XprTypeNestedCleaned; typedef typename internal::ref_selector::type Nested; typedef typename internal::remove_all::type NestedExpression; - + explicit EIGEN_DEVICE_FUNC Inverse(const XprType &xpr) : m_xpr(xpr) {} - EIGEN_DEVICE_FUNC Index rows() const { return m_xpr.rows(); } - EIGEN_DEVICE_FUNC Index cols() const { return m_xpr.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_xpr.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_xpr.rows(); } EIGEN_DEVICE_FUNC const XprTypeNestedCleaned& nestedExpression() const { return m_xpr; } @@ -82,7 +81,7 @@ namespace internal { /** \internal * \brief Default evaluator for Inverse expression. - * + * * This default evaluator for Inverse expression simply evaluate the inverse into a temporary * by a call to internal::call_assignment_no_alias. * Therefore, inverse implementers only have to specialize Assignment, ...> for @@ -97,7 +96,7 @@ struct unary_evaluator > typedef Inverse InverseType; typedef typename InverseType::PlainObject PlainObject; typedef evaluator Base; - + enum { Flags = Base::Flags | EvalBeforeNestingBit }; unary_evaluator(const InverseType& inv_xpr) @@ -106,11 +105,11 @@ struct unary_evaluator > ::new (static_cast(this)) Base(m_result); internal::call_assignment_no_alias(m_result, inv_xpr); } - + protected: PlainObject m_result; }; - + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/Map.h b/extern/eigen/Eigen/src/Core/Map.h index 548bf9a2..218cc157 100644 --- a/extern/eigen/Eigen/src/Core/Map.h +++ b/extern/eigen/Eigen/src/Core/Map.h @@ -11,7 +11,7 @@ #ifndef EIGEN_MAP_H #define EIGEN_MAP_H -namespace Eigen { +namespace Eigen { namespace internal { template @@ -47,7 +47,7 @@ struct traits > * \brief A matrix or vector expression mapping an existing array of data. * * \tparam PlainObjectType the equivalent matrix type of the mapped data - * \tparam MapOptions specifies the pointer alignment in bytes. It can be: \c #Aligned128, , \c #Aligned64, \c #Aligned32, \c #Aligned16, \c #Aligned8 or \c #Unaligned. + * \tparam MapOptions specifies the pointer alignment in bytes. It can be: \c #Aligned128, \c #Aligned64, \c #Aligned32, \c #Aligned16, \c #Aligned8 or \c #Unaligned. * The default is \c #Unaligned. * \tparam StrideType optionally specifies strides. By default, Map assumes the memory layout * of an ordinary, contiguous array. This can be overridden by specifying strides. @@ -104,19 +104,19 @@ template class Ma EIGEN_DEVICE_FUNC inline PointerType cast_to_pointer_type(PointerArgType ptr) { return ptr; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index innerStride() const { return StrideType::InnerStrideAtCompileTime != 0 ? m_stride.inner() : 1; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index outerStride() const { - return int(StrideType::OuterStrideAtCompileTime) != 0 ? m_stride.outer() - : int(internal::traits::OuterStrideAtCompileTime) != Dynamic ? Index(internal::traits::OuterStrideAtCompileTime) + return StrideType::OuterStrideAtCompileTime != 0 ? m_stride.outer() + : internal::traits::OuterStrideAtCompileTime != Dynamic ? Index(internal::traits::OuterStrideAtCompileTime) : IsVectorAtCompileTime ? (this->size() * innerStride()) - : (int(Flags)&RowMajorBit) ? (this->cols() * innerStride()) + : int(Flags)&RowMajorBit ? (this->cols() * innerStride()) : (this->rows() * innerStride()); } diff --git a/extern/eigen/Eigen/src/Core/MapBase.h b/extern/eigen/Eigen/src/Core/MapBase.h index 668922ff..d856447f 100644 --- a/extern/eigen/Eigen/src/Core/MapBase.h +++ b/extern/eigen/Eigen/src/Core/MapBase.h @@ -15,7 +15,7 @@ EIGEN_STATIC_ASSERT((int(internal::evaluator::Flags) & LinearAccessBit) || Derived::IsVectorAtCompileTime, \ YOU_ARE_TRYING_TO_USE_AN_INDEX_BASED_ACCESSOR_ON_AN_EXPRESSION_THAT_DOES_NOT_SUPPORT_THAT) -namespace Eigen { +namespace Eigen { /** \ingroup Core_Module * @@ -87,9 +87,11 @@ template class MapBase typedef typename Base::CoeffReturnType CoeffReturnType; /** \copydoc DenseBase::rows() */ - EIGEN_DEVICE_FUNC inline Index rows() const { return m_rows.value(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_rows.value(); } /** \copydoc DenseBase::cols() */ - EIGEN_DEVICE_FUNC inline Index cols() const { return m_cols.value(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_cols.value(); } /** Returns a pointer to the first coefficient of the matrix or vector. * @@ -182,6 +184,8 @@ template class MapBase #endif protected: + EIGEN_DEFAULT_COPY_CONSTRUCTOR(MapBase) + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(MapBase) template EIGEN_DEVICE_FUNC @@ -294,6 +298,9 @@ template class MapBase // In theory we could simply refer to Base:Base::operator=, but MSVC does not like Base::Base, // see bugs 821 and 920. using ReadOnlyMapBase::Base::operator=; + protected: + EIGEN_DEFAULT_COPY_CONSTRUCTOR(MapBase) + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(MapBase) }; #undef EIGEN_STATIC_ASSERT_INDEX_BASED_ACCESS diff --git a/extern/eigen/Eigen/src/Core/MathFunctions.h b/extern/eigen/Eigen/src/Core/MathFunctions.h index b249ce0c..61b78f4f 100644 --- a/extern/eigen/Eigen/src/Core/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/MathFunctions.h @@ -2,6 +2,7 @@ // for linear algebra. // // Copyright (C) 2006-2010 Benoit Jacob +// Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed @@ -10,10 +11,11 @@ #ifndef EIGEN_MATHFUNCTIONS_H #define EIGEN_MATHFUNCTIONS_H -// source: http://www.geom.uiuc.edu/~huberty/math5337/groupe/digits.html // TODO this should better be moved to NumTraits -#define EIGEN_PI 3.141592653589793238462643383279502884197169399375105820974944592307816406L - +// Source: WolframAlpha +#define EIGEN_PI 3.141592653589793238462643383279502884197169399375105820974944592307816406L +#define EIGEN_LOG2E 1.442695040888963407359924681001892137426645954152985934135449406931109219L +#define EIGEN_LN2 0.693147180559945309417232121458176568075500134360255254120680009493393621L namespace Eigen { @@ -97,7 +99,7 @@ struct real_default_impl template struct real_impl : real_default_impl {}; -#ifdef __CUDA_ARCH__ +#if defined(EIGEN_GPU_COMPILE_PHASE) template struct real_impl > { @@ -145,7 +147,7 @@ struct imag_default_impl template struct imag_impl : imag_default_impl {}; -#ifdef __CUDA_ARCH__ +#if defined(EIGEN_GPU_COMPILE_PHASE) template struct imag_impl > { @@ -213,12 +215,12 @@ struct imag_ref_default_impl template struct imag_ref_default_impl { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline Scalar run(Scalar&) { return Scalar(0); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline const Scalar run(const Scalar&) { return Scalar(0); @@ -239,7 +241,7 @@ struct imag_ref_retval ****************************************************************************/ template::IsComplex> -struct conj_impl +struct conj_default_impl { EIGEN_DEVICE_FUNC static inline Scalar run(const Scalar& x) @@ -249,7 +251,7 @@ struct conj_impl }; template -struct conj_impl +struct conj_default_impl { EIGEN_DEVICE_FUNC static inline Scalar run(const Scalar& x) @@ -259,6 +261,9 @@ struct conj_impl } }; +template::IsComplex> +struct conj_impl : conj_default_impl {}; + template struct conj_retval { @@ -287,7 +292,7 @@ struct abs2_impl_default // IsComplex EIGEN_DEVICE_FUNC static inline RealScalar run(const Scalar& x) { - return real(x)*real(x) + imag(x)*imag(x); + return x.real()*x.real() + x.imag()*x.imag(); } }; @@ -308,19 +313,81 @@ struct abs2_retval typedef typename NumTraits::Real type; }; +/**************************************************************************** +* Implementation of sqrt/rsqrt * +****************************************************************************/ + +template +struct sqrt_impl +{ + EIGEN_DEVICE_FUNC + static EIGEN_ALWAYS_INLINE Scalar run(const Scalar& x) + { + EIGEN_USING_STD(sqrt); + return sqrt(x); + } +}; + +// Complex sqrt defined in MathFunctionsImpl.h. +template EIGEN_DEVICE_FUNC std::complex complex_sqrt(const std::complex& a_x); + +// Custom implementation is faster than `std::sqrt`, works on +// GPU, and correctly handles special cases (unlike MSVC). +template +struct sqrt_impl > +{ + EIGEN_DEVICE_FUNC + static EIGEN_ALWAYS_INLINE std::complex run(const std::complex& x) + { + return complex_sqrt(x); + } +}; + +template +struct sqrt_retval +{ + typedef Scalar type; +}; + +// Default implementation relies on numext::sqrt, at bottom of file. +template +struct rsqrt_impl; + +// Complex rsqrt defined in MathFunctionsImpl.h. +template EIGEN_DEVICE_FUNC std::complex complex_rsqrt(const std::complex& a_x); + +template +struct rsqrt_impl > +{ + EIGEN_DEVICE_FUNC + static EIGEN_ALWAYS_INLINE std::complex run(const std::complex& x) + { + return complex_rsqrt(x); + } +}; + +template +struct rsqrt_retval +{ + typedef Scalar type; +}; + /**************************************************************************** * Implementation of norm1 * ****************************************************************************/ template -struct norm1_default_impl +struct norm1_default_impl; + +template +struct norm1_default_impl { typedef typename NumTraits::Real RealScalar; EIGEN_DEVICE_FUNC static inline RealScalar run(const Scalar& x) { - EIGEN_USING_STD_MATH(abs); - return abs(real(x)) + abs(imag(x)); + EIGEN_USING_STD(abs); + return abs(x.real()) + abs(x.imag()); } }; @@ -330,7 +397,7 @@ struct norm1_default_impl EIGEN_DEVICE_FUNC static inline Scalar run(const Scalar& x) { - EIGEN_USING_STD_MATH(abs); + EIGEN_USING_STD(abs); return abs(x); } }; @@ -360,7 +427,7 @@ struct hypot_retval * Implementation of cast * ****************************************************************************/ -template +template struct cast_impl { EIGEN_DEVICE_FUNC @@ -370,6 +437,22 @@ struct cast_impl } }; +// Casting from S -> Complex leads to an implicit conversion from S to T, +// generating warnings on clang. Here we explicitly cast the real component. +template +struct cast_impl::IsComplex && NumTraits::IsComplex + >::type> +{ + EIGEN_DEVICE_FUNC + static inline NewType run(const OldType& x) + { + typedef typename NumTraits::Real NewReal; + return static_cast(static_cast(x)); + } +}; + // here, for once, we're plainly returning NewType: we don't want cast to do weird things. template @@ -383,29 +466,59 @@ inline NewType cast(const OldType& x) * Implementation of round * ****************************************************************************/ +template +struct round_impl +{ + EIGEN_DEVICE_FUNC + static inline Scalar run(const Scalar& x) + { + EIGEN_STATIC_ASSERT((!NumTraits::IsComplex), NUMERIC_TYPE_MUST_BE_REAL) #if EIGEN_HAS_CXX11_MATH - template - struct round_impl { - static inline Scalar run(const Scalar& x) - { - EIGEN_STATIC_ASSERT((!NumTraits::IsComplex), NUMERIC_TYPE_MUST_BE_REAL) - using std::round; - return round(x); - } - }; + EIGEN_USING_STD(round); +#endif + return Scalar(round(x)); + } +}; + +#if !EIGEN_HAS_CXX11_MATH +#if EIGEN_HAS_C99_MATH +// Use ::roundf for float. +template<> +struct round_impl { + EIGEN_DEVICE_FUNC + static inline float run(const float& x) + { + return ::roundf(x); + } +}; #else - template - struct round_impl +template +struct round_using_floor_ceil_impl +{ + EIGEN_DEVICE_FUNC + static inline Scalar run(const Scalar& x) { - static inline Scalar run(const Scalar& x) - { - EIGEN_STATIC_ASSERT((!NumTraits::IsComplex), NUMERIC_TYPE_MUST_BE_REAL) - EIGEN_USING_STD_MATH(floor); - EIGEN_USING_STD_MATH(ceil); - return (x > Scalar(0)) ? floor(x + Scalar(0.5)) : ceil(x - Scalar(0.5)); + EIGEN_STATIC_ASSERT((!NumTraits::IsComplex), NUMERIC_TYPE_MUST_BE_REAL) + // Without C99 round/roundf, resort to floor/ceil. + EIGEN_USING_STD(floor); + EIGEN_USING_STD(ceil); + // If not enough precision to resolve a decimal at all, return the input. + // Otherwise, adding 0.5 can trigger an increment by 1. + const Scalar limit = Scalar(1ull << (NumTraits::digits() - 1)); + if (x >= limit || x <= -limit) { + return x; } - }; -#endif + return (x > Scalar(0)) ? Scalar(floor(x + Scalar(0.5))) : Scalar(ceil(x - Scalar(0.5))); + } +}; + +template<> +struct round_impl : round_using_floor_ceil_impl {}; + +template<> +struct round_impl : round_using_floor_ceil_impl {}; +#endif // EIGEN_HAS_C99_MATH +#endif // !EIGEN_HAS_CXX11_MATH template struct round_retval @@ -414,43 +527,112 @@ struct round_retval }; /**************************************************************************** -* Implementation of arg * +* Implementation of rint * ****************************************************************************/ +template +struct rint_impl { + EIGEN_DEVICE_FUNC + static inline Scalar run(const Scalar& x) + { + EIGEN_STATIC_ASSERT((!NumTraits::IsComplex), NUMERIC_TYPE_MUST_BE_REAL) #if EIGEN_HAS_CXX11_MATH - template - struct arg_impl { - static inline Scalar run(const Scalar& x) - { - EIGEN_USING_STD_MATH(arg); - return arg(x); - } - }; -#else - template::IsComplex> - struct arg_default_impl + EIGEN_USING_STD(rint); +#endif + return rint(x); + } +}; + +#if !EIGEN_HAS_CXX11_MATH +template<> +struct rint_impl { + EIGEN_DEVICE_FUNC + static inline double run(const double& x) { - typedef typename NumTraits::Real RealScalar; - EIGEN_DEVICE_FUNC - static inline RealScalar run(const Scalar& x) - { - return (x < Scalar(0)) ? Scalar(EIGEN_PI) : Scalar(0); } - }; + return ::rint(x); + } +}; +template<> +struct rint_impl { + EIGEN_DEVICE_FUNC + static inline float run(const float& x) + { + return ::rintf(x); + } +}; +#endif - template - struct arg_default_impl +template +struct rint_retval +{ + typedef Scalar type; +}; + +/**************************************************************************** +* Implementation of arg * +****************************************************************************/ + +// Visual Studio 2017 has a bug where arg(float) returns 0 for negative inputs. +// This seems to be fixed in VS 2019. +#if EIGEN_HAS_CXX11_MATH && (!EIGEN_COMP_MSVC || EIGEN_COMP_MSVC >= 1920) +// std::arg is only defined for types of std::complex, or integer types or float/double/long double +template::IsComplex || is_integral::value + || is_same::value || is_same::value + || is_same::value > +struct arg_default_impl; + +template +struct arg_default_impl { + typedef typename NumTraits::Real RealScalar; + EIGEN_DEVICE_FUNC + static inline RealScalar run(const Scalar& x) { - typedef typename NumTraits::Real RealScalar; - EIGEN_DEVICE_FUNC - static inline RealScalar run(const Scalar& x) - { - EIGEN_USING_STD_MATH(arg); - return arg(x); - } - }; + #if defined(EIGEN_HIP_DEVICE_COMPILE) + // HIP does not seem to have a native device side implementation for the math routine "arg" + using std::arg; + #else + EIGEN_USING_STD(arg); + #endif + return static_cast(arg(x)); + } +}; - template struct arg_impl : arg_default_impl {}; +// Must be non-complex floating-point type (e.g. half/bfloat16). +template +struct arg_default_impl { + typedef typename NumTraits::Real RealScalar; + EIGEN_DEVICE_FUNC + static inline RealScalar run(const Scalar& x) + { + return (x < Scalar(0)) ? RealScalar(EIGEN_PI) : RealScalar(0); + } +}; +#else +template::IsComplex> +struct arg_default_impl +{ + typedef typename NumTraits::Real RealScalar; + EIGEN_DEVICE_FUNC + static inline RealScalar run(const Scalar& x) + { + return (x < RealScalar(0)) ? RealScalar(EIGEN_PI) : RealScalar(0); + } +}; + +template +struct arg_default_impl +{ + typedef typename NumTraits::Real RealScalar; + EIGEN_DEVICE_FUNC + static inline RealScalar run(const Scalar& x) + { + EIGEN_USING_STD(arg); + return arg(x); + } +}; #endif +template struct arg_impl : arg_default_impl {}; template struct arg_retval @@ -458,6 +640,80 @@ struct arg_retval typedef typename NumTraits::Real type; }; +/**************************************************************************** +* Implementation of expm1 * +****************************************************************************/ + +// This implementation is based on GSL Math's expm1. +namespace std_fallback { + // fallback expm1 implementation in case there is no expm1(Scalar) function in namespace of Scalar, + // or that there is no suitable std::expm1 function available. Implementation + // attributed to Kahan. See: http://www.plunk.org/~hatch/rightway.php. + template + EIGEN_DEVICE_FUNC inline Scalar expm1(const Scalar& x) { + EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar) + typedef typename NumTraits::Real RealScalar; + + EIGEN_USING_STD(exp); + Scalar u = exp(x); + if (numext::equal_strict(u, Scalar(1))) { + return x; + } + Scalar um1 = u - RealScalar(1); + if (numext::equal_strict(um1, Scalar(-1))) { + return RealScalar(-1); + } + + EIGEN_USING_STD(log); + Scalar logu = log(u); + return numext::equal_strict(u, logu) ? u : (u - RealScalar(1)) * x / logu; + } +} + +template +struct expm1_impl { + EIGEN_DEVICE_FUNC static inline Scalar run(const Scalar& x) + { + EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar) + #if EIGEN_HAS_CXX11_MATH + using std::expm1; + #else + using std_fallback::expm1; + #endif + return expm1(x); + } +}; + +template +struct expm1_retval +{ + typedef Scalar type; +}; + +/**************************************************************************** +* Implementation of log * +****************************************************************************/ + +// Complex log defined in MathFunctionsImpl.h. +template EIGEN_DEVICE_FUNC std::complex complex_log(const std::complex& z); + +template +struct log_impl { + EIGEN_DEVICE_FUNC static inline Scalar run(const Scalar& x) + { + EIGEN_USING_STD(log); + return static_cast(log(x)); + } +}; + +template +struct log_impl > { + EIGEN_DEVICE_FUNC static inline std::complex run(const std::complex& z) + { + return complex_log(z); + } +}; + /**************************************************************************** * Implementation of log1p * ****************************************************************************/ @@ -469,25 +725,38 @@ namespace std_fallback { EIGEN_DEVICE_FUNC inline Scalar log1p(const Scalar& x) { EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar) typedef typename NumTraits::Real RealScalar; - EIGEN_USING_STD_MATH(log); + EIGEN_USING_STD(log); Scalar x1p = RealScalar(1) + x; - return numext::equal_strict(x1p, Scalar(1)) ? x : x * ( log(x1p) / (x1p - RealScalar(1)) ); + Scalar log_1p = log_impl::run(x1p); + const bool is_small = numext::equal_strict(x1p, Scalar(1)); + const bool is_inf = numext::equal_strict(x1p, log_1p); + return (is_small || is_inf) ? x : x * (log_1p / (x1p - RealScalar(1))); } } template struct log1p_impl { - static inline Scalar run(const Scalar& x) + EIGEN_DEVICE_FUNC static inline Scalar run(const Scalar& x) { EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar) #if EIGEN_HAS_CXX11_MATH using std::log1p; - #endif + #else using std_fallback::log1p; + #endif return log1p(x); } }; +// Specialization for complex types that are not supported by std::log1p. +template +struct log1p_impl > { + EIGEN_DEVICE_FUNC static inline std::complex run( + const std::complex& x) { + EIGEN_STATIC_ASSERT_NON_INTEGER(RealScalar) + return std_fallback::log1p(x); + } +}; template struct log1p_retval @@ -506,7 +775,7 @@ struct pow_impl typedef typename ScalarBinaryOpTraits >::ReturnType result_type; static EIGEN_DEVICE_FUNC inline result_type run(const ScalarX& x, const ScalarY& y) { - EIGEN_USING_STD_MATH(pow); + EIGEN_USING_STD(pow); return pow(x, y); } }; @@ -662,8 +931,8 @@ struct random_default_impl { static inline Scalar run(const Scalar& x, const Scalar& y) { - return Scalar(random(real(x), real(y)), - random(imag(x), imag(y))); + return Scalar(random(x.real(), y.real()), + random(x.imag(), y.imag())); } static inline Scalar run() { @@ -684,7 +953,7 @@ inline EIGEN_MATHFUNC_RETVAL(random, Scalar) random() return EIGEN_MATHFUNC_IMPL(random, Scalar)::run(); } -// Implementatin of is* functions +// Implementation of is* functions // std::is* do not work with fast-math and gcc, std::is* are available on MSVC 2013 and newer, as well as in clang. #if (EIGEN_HAS_CXX11_MATH && !(EIGEN_COMP_GNUC_STRICT && __FINITE_MATH_ONLY__)) || (EIGEN_COMP_MSVC>=1800) || (EIGEN_COMP_CLANG) @@ -713,7 +982,7 @@ EIGEN_DEVICE_FUNC typename internal::enable_if<(!internal::is_integral::value)&&(!NumTraits::IsComplex),bool>::type isfinite_impl(const T& x) { - #ifdef __CUDA_ARCH__ + #if defined(EIGEN_GPU_COMPILE_PHASE) return (::isfinite)(x); #elif EIGEN_USE_STD_FPCLASSIFY using std::isfinite; @@ -728,7 +997,7 @@ EIGEN_DEVICE_FUNC typename internal::enable_if<(!internal::is_integral::value)&&(!NumTraits::IsComplex),bool>::type isinf_impl(const T& x) { - #ifdef __CUDA_ARCH__ + #if defined(EIGEN_GPU_COMPILE_PHASE) return (::isinf)(x); #elif EIGEN_USE_STD_FPCLASSIFY using std::isinf; @@ -743,7 +1012,7 @@ EIGEN_DEVICE_FUNC typename internal::enable_if<(!internal::is_integral::value)&&(!NumTraits::IsComplex),bool>::type isnan_impl(const T& x) { - #ifdef __CUDA_ARCH__ + #if defined(EIGEN_GPU_COMPILE_PHASE) return (::isnan)(x); #elif EIGEN_USE_STD_FPCLASSIFY using std::isnan; @@ -800,7 +1069,6 @@ template EIGEN_DEVICE_FUNC bool isnan_impl(const std::complex& x) template EIGEN_DEVICE_FUNC bool isinf_impl(const std::complex& x); template T generic_fast_tanh_float(const T& a_x); - } // end namespace internal /**************************************************************************** @@ -809,12 +1077,12 @@ template T generic_fast_tanh_float(const T& a_x); namespace numext { -#ifndef __CUDA_ARCH__ +#if (!defined(EIGEN_GPUCC) || defined(EIGEN_CONSTEXPR_ARE_DEVICE_FUNC)) template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T mini(const T& x, const T& y) { - EIGEN_USING_STD_MATH(min); + EIGEN_USING_STD(min) return min EIGEN_NOT_A_MACRO (x,y); } @@ -822,7 +1090,7 @@ template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T maxi(const T& x, const T& y) { - EIGEN_USING_STD_MATH(max); + EIGEN_USING_STD(max) return max EIGEN_NOT_A_MACRO (x,y); } #else @@ -838,6 +1106,24 @@ EIGEN_ALWAYS_INLINE float mini(const float& x, const float& y) { return fminf(x, y); } +template<> +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE double mini(const double& x, const double& y) +{ + return fmin(x, y); +} +template<> +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE long double mini(const long double& x, const long double& y) +{ +#if defined(EIGEN_HIPCC) + // no "fminl" on HIP yet + return (x < y) ? x : y; +#else + return fminl(x, y); +#endif +} + template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T maxi(const T& x, const T& y) @@ -850,6 +1136,92 @@ EIGEN_ALWAYS_INLINE float maxi(const float& x, const float& y) { return fmaxf(x, y); } +template<> +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE double maxi(const double& x, const double& y) +{ + return fmax(x, y); +} +template<> +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE long double maxi(const long double& x, const long double& y) +{ +#if defined(EIGEN_HIPCC) + // no "fmaxl" on HIP yet + return (x > y) ? x : y; +#else + return fmaxl(x, y); +#endif +} +#endif + +#if defined(SYCL_DEVICE_ONLY) + + +#define SYCL_SPECIALIZE_SIGNED_INTEGER_TYPES_BINARY(NAME, FUNC) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_char) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_short) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_int) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_long) +#define SYCL_SPECIALIZE_SIGNED_INTEGER_TYPES_UNARY(NAME, FUNC) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_char) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_short) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_int) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_long) +#define SYCL_SPECIALIZE_UNSIGNED_INTEGER_TYPES_BINARY(NAME, FUNC) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_uchar) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_ushort) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_uint) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_ulong) +#define SYCL_SPECIALIZE_UNSIGNED_INTEGER_TYPES_UNARY(NAME, FUNC) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_uchar) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_ushort) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_uint) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_ulong) +#define SYCL_SPECIALIZE_INTEGER_TYPES_BINARY(NAME, FUNC) \ + SYCL_SPECIALIZE_SIGNED_INTEGER_TYPES_BINARY(NAME, FUNC) \ + SYCL_SPECIALIZE_UNSIGNED_INTEGER_TYPES_BINARY(NAME, FUNC) +#define SYCL_SPECIALIZE_INTEGER_TYPES_UNARY(NAME, FUNC) \ + SYCL_SPECIALIZE_SIGNED_INTEGER_TYPES_UNARY(NAME, FUNC) \ + SYCL_SPECIALIZE_UNSIGNED_INTEGER_TYPES_UNARY(NAME, FUNC) +#define SYCL_SPECIALIZE_FLOATING_TYPES_BINARY(NAME, FUNC) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, cl::sycl::cl_float) \ + SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC,cl::sycl::cl_double) +#define SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(NAME, FUNC) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, cl::sycl::cl_float) \ + SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC,cl::sycl::cl_double) +#define SYCL_SPECIALIZE_FLOATING_TYPES_UNARY_FUNC_RET_TYPE(NAME, FUNC, RET_TYPE) \ + SYCL_SPECIALIZE_GEN_UNARY_FUNC(NAME, FUNC, RET_TYPE, cl::sycl::cl_float) \ + SYCL_SPECIALIZE_GEN_UNARY_FUNC(NAME, FUNC, RET_TYPE, cl::sycl::cl_double) + +#define SYCL_SPECIALIZE_GEN_UNARY_FUNC(NAME, FUNC, RET_TYPE, ARG_TYPE) \ +template<> \ + EIGEN_DEVICE_FUNC \ + EIGEN_ALWAYS_INLINE RET_TYPE NAME(const ARG_TYPE& x) { \ + return cl::sycl::FUNC(x); \ + } + +#define SYCL_SPECIALIZE_UNARY_FUNC(NAME, FUNC, TYPE) \ + SYCL_SPECIALIZE_GEN_UNARY_FUNC(NAME, FUNC, TYPE, TYPE) + +#define SYCL_SPECIALIZE_GEN1_BINARY_FUNC(NAME, FUNC, RET_TYPE, ARG_TYPE1, ARG_TYPE2) \ + template<> \ + EIGEN_DEVICE_FUNC \ + EIGEN_ALWAYS_INLINE RET_TYPE NAME(const ARG_TYPE1& x, const ARG_TYPE2& y) { \ + return cl::sycl::FUNC(x, y); \ + } + +#define SYCL_SPECIALIZE_GEN2_BINARY_FUNC(NAME, FUNC, RET_TYPE, ARG_TYPE) \ + SYCL_SPECIALIZE_GEN1_BINARY_FUNC(NAME, FUNC, RET_TYPE, ARG_TYPE, ARG_TYPE) + +#define SYCL_SPECIALIZE_BINARY_FUNC(NAME, FUNC, TYPE) \ + SYCL_SPECIALIZE_GEN2_BINARY_FUNC(NAME, FUNC, TYPE, TYPE) + +SYCL_SPECIALIZE_INTEGER_TYPES_BINARY(mini, min) +SYCL_SPECIALIZE_FLOATING_TYPES_BINARY(mini, fmin) +SYCL_SPECIALIZE_INTEGER_TYPES_BINARY(maxi, max) +SYCL_SPECIALIZE_FLOATING_TYPES_BINARY(maxi, fmax) + #endif @@ -916,6 +1288,37 @@ inline EIGEN_MATHFUNC_RETVAL(abs2, Scalar) abs2(const Scalar& x) return EIGEN_MATHFUNC_IMPL(abs2, Scalar)::run(x); } +EIGEN_DEVICE_FUNC +inline bool abs2(bool x) { return x; } + +template +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE T absdiff(const T& x, const T& y) +{ + return x > y ? x - y : y - x; +} +template<> +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE float absdiff(const float& x, const float& y) +{ + return fabsf(x - y); +} +template<> +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE double absdiff(const double& x, const double& y) +{ + return fabs(x - y); +} + +#if !defined(EIGEN_GPUCC) +// HIP and CUDA do not support long double. +template<> +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE long double absdiff(const long double& x, const long double& y) { + return fabsl(x - y); +} +#endif + template EIGEN_DEVICE_FUNC inline EIGEN_MATHFUNC_RETVAL(norm1, Scalar) norm1(const Scalar& x) @@ -930,6 +1333,10 @@ inline EIGEN_MATHFUNC_RETVAL(hypot, Scalar) hypot(const Scalar& x, const Scalar& return EIGEN_MATHFUNC_IMPL(hypot, Scalar)::run(x, y); } +#if defined(SYCL_DEVICE_ONLY) + SYCL_SPECIALIZE_FLOATING_TYPES_BINARY(hypot, hypot) +#endif + template EIGEN_DEVICE_FUNC inline EIGEN_MATHFUNC_RETVAL(log1p, Scalar) log1p(const Scalar& x) @@ -937,7 +1344,11 @@ inline EIGEN_MATHFUNC_RETVAL(log1p, Scalar) log1p(const Scalar& x) return EIGEN_MATHFUNC_IMPL(log1p, Scalar)::run(x); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(log1p, log1p) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float log1p(const float &x) { return ::log1pf(x); } @@ -952,10 +1363,27 @@ inline typename internal::pow_impl::result_type pow(const Scala return internal::pow_impl::run(x, y); } +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_BINARY(pow, pow) +#endif + template EIGEN_DEVICE_FUNC bool (isnan) (const T &x) { return internal::isnan_impl(x); } template EIGEN_DEVICE_FUNC bool (isinf) (const T &x) { return internal::isinf_impl(x); } template EIGEN_DEVICE_FUNC bool (isfinite)(const T &x) { return internal::isfinite_impl(x); } +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY_FUNC_RET_TYPE(isnan, isnan, bool) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY_FUNC_RET_TYPE(isinf, isinf, bool) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY_FUNC_RET_TYPE(isfinite, isfinite, bool) +#endif + +template +EIGEN_DEVICE_FUNC +inline EIGEN_MATHFUNC_RETVAL(rint, Scalar) rint(const Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(rint, Scalar)::run(x); +} + template EIGEN_DEVICE_FUNC inline EIGEN_MATHFUNC_RETVAL(round, Scalar) round(const Scalar& x) @@ -963,15 +1391,23 @@ inline EIGEN_MATHFUNC_RETVAL(round, Scalar) round(const Scalar& x) return EIGEN_MATHFUNC_IMPL(round, Scalar)::run(x); } +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(round, round) +#endif + template EIGEN_DEVICE_FUNC T (floor)(const T& x) { - EIGEN_USING_STD_MATH(floor); + EIGEN_USING_STD(floor) return floor(x); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(floor, floor) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float floor(const float &x) { return ::floorf(x); } @@ -983,11 +1419,15 @@ template EIGEN_DEVICE_FUNC T (ceil)(const T& x) { - EIGEN_USING_STD_MATH(ceil); + EIGEN_USING_STD(ceil); return ceil(x); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(ceil, ceil) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float ceil(const float &x) { return ::ceilf(x); } @@ -1020,22 +1460,42 @@ inline int log2(int x) * * It's usage is justified in performance critical functions, like norm/normalize. */ +template +EIGEN_DEVICE_FUNC +EIGEN_ALWAYS_INLINE EIGEN_MATHFUNC_RETVAL(sqrt, Scalar) sqrt(const Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(sqrt, Scalar)::run(x); +} + +// Boolean specialization, avoids implicit float to bool conversion (-Wimplicit-conversion-floating-point-to-bool). +template<> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_DEVICE_FUNC +bool sqrt(const bool &x) { return x; } + +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(sqrt, sqrt) +#endif + +/** \returns the reciprocal square root of \a x. **/ template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE -T sqrt(const T &x) +T rsqrt(const T& x) { - EIGEN_USING_STD_MATH(sqrt); - return sqrt(x); + return internal::rsqrt_impl::run(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T log(const T &x) { - EIGEN_USING_STD_MATH(log); - return log(x); + return internal::log_impl::run(x); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(log, log) +#endif + + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float log(const float &x) { return ::logf(x); } @@ -1047,7 +1507,7 @@ template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE typename internal::enable_if::IsSigned || NumTraits::IsComplex,typename NumTraits::Real>::type abs(const T &x) { - EIGEN_USING_STD_MATH(abs); + EIGEN_USING_STD(abs); return abs(x); } @@ -1058,12 +1518,12 @@ abs(const T &x) { return x; } -#if defined(__SYCL_DEVICE_ONLY__) -EIGEN_ALWAYS_INLINE float abs(float x) { return cl::sycl::fabs(x); } -EIGEN_ALWAYS_INLINE double abs(double x) { return cl::sycl::fabs(x); } -#endif // defined(__SYCL_DEVICE_ONLY__) +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_INTEGER_TYPES_UNARY(abs, abs) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(abs, fabs) +#endif -#ifdef __CUDACC__ +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float abs(const float &x) { return ::fabsf(x); } @@ -1084,26 +1544,69 @@ double abs(const std::complex& x) { template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T exp(const T &x) { - EIGEN_USING_STD_MATH(exp); + EIGEN_USING_STD(exp); return exp(x); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(exp, exp) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float exp(const float &x) { return ::expf(x); } template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double exp(const double &x) { return ::exp(x); } + +template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +std::complex exp(const std::complex& x) { + float com = ::expf(x.real()); + float res_real = com * ::cosf(x.imag()); + float res_imag = com * ::sinf(x.imag()); + return std::complex(res_real, res_imag); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +std::complex exp(const std::complex& x) { + double com = ::exp(x.real()); + double res_real = com * ::cos(x.imag()); + double res_imag = com * ::sin(x.imag()); + return std::complex(res_real, res_imag); +} +#endif + +template +EIGEN_DEVICE_FUNC +inline EIGEN_MATHFUNC_RETVAL(expm1, Scalar) expm1(const Scalar& x) +{ + return EIGEN_MATHFUNC_IMPL(expm1, Scalar)::run(x); +} + +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(expm1, expm1) +#endif + +#if defined(EIGEN_GPUCC) +template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +float expm1(const float &x) { return ::expm1f(x); } + +template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +double expm1(const double &x) { return ::expm1(x); } #endif template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T cos(const T &x) { - EIGEN_USING_STD_MATH(cos); + EIGEN_USING_STD(cos); return cos(x); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(cos,cos) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float cos(const float &x) { return ::cosf(x); } @@ -1114,11 +1617,15 @@ double cos(const double &x) { return ::cos(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T sin(const T &x) { - EIGEN_USING_STD_MATH(sin); + EIGEN_USING_STD(sin); return sin(x); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(sin, sin) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float sin(const float &x) { return ::sinf(x); } @@ -1129,11 +1636,15 @@ double sin(const double &x) { return ::sin(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T tan(const T &x) { - EIGEN_USING_STD_MATH(tan); + EIGEN_USING_STD(tan); return tan(x); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(tan, tan) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float tan(const float &x) { return ::tanf(x); } @@ -1144,11 +1655,25 @@ double tan(const double &x) { return ::tan(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T acos(const T &x) { - EIGEN_USING_STD_MATH(acos); + EIGEN_USING_STD(acos); return acos(x); } -#ifdef __CUDACC__ +#if EIGEN_HAS_CXX11_MATH +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +T acosh(const T &x) { + EIGEN_USING_STD(acosh); + return static_cast(acosh(x)); +} +#endif + +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(acos, acos) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(acosh, acosh) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float acos(const float &x) { return ::acosf(x); } @@ -1159,11 +1684,25 @@ double acos(const double &x) { return ::acos(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T asin(const T &x) { - EIGEN_USING_STD_MATH(asin); + EIGEN_USING_STD(asin); return asin(x); } -#ifdef __CUDACC__ +#if EIGEN_HAS_CXX11_MATH +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +T asinh(const T &x) { + EIGEN_USING_STD(asinh); + return static_cast(asinh(x)); +} +#endif + +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(asin, asin) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(asinh, asinh) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float asin(const float &x) { return ::asinf(x); } @@ -1174,11 +1713,25 @@ double asin(const double &x) { return ::asin(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T atan(const T &x) { - EIGEN_USING_STD_MATH(atan); - return atan(x); + EIGEN_USING_STD(atan); + return static_cast(atan(x)); +} + +#if EIGEN_HAS_CXX11_MATH +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +T atanh(const T &x) { + EIGEN_USING_STD(atanh); + return static_cast(atanh(x)); } +#endif -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(atan, atan) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(atanh, atanh) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float atan(const float &x) { return ::atanf(x); } @@ -1190,11 +1743,15 @@ double atan(const double &x) { return ::atan(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T cosh(const T &x) { - EIGEN_USING_STD_MATH(cosh); - return cosh(x); + EIGEN_USING_STD(cosh); + return static_cast(cosh(x)); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(cosh, cosh) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float cosh(const float &x) { return ::coshf(x); } @@ -1205,11 +1762,15 @@ double cosh(const double &x) { return ::cosh(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T sinh(const T &x) { - EIGEN_USING_STD_MATH(sinh); - return sinh(x); + EIGEN_USING_STD(sinh); + return static_cast(sinh(x)); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(sinh, sinh) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float sinh(const float &x) { return ::sinhf(x); } @@ -1220,16 +1781,20 @@ double sinh(const double &x) { return ::sinh(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T tanh(const T &x) { - EIGEN_USING_STD_MATH(tanh); + EIGEN_USING_STD(tanh); return tanh(x); } -#if (!defined(__CUDACC__)) && EIGEN_FAST_MATH +#if (!defined(EIGEN_GPUCC)) && EIGEN_FAST_MATH && !defined(SYCL_DEVICE_ONLY) EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float tanh(float x) { return internal::generic_fast_tanh_float(x); } #endif -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_UNARY(tanh, tanh) +#endif + +#if defined(EIGEN_GPUCC) template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float tanh(const float &x) { return ::tanhf(x); } @@ -1240,11 +1805,15 @@ double tanh(const double &x) { return ::tanh(x); } template EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE T fmod(const T& a, const T& b) { - EIGEN_USING_STD_MATH(fmod); + EIGEN_USING_STD(fmod); return fmod(a, b); } -#ifdef __CUDACC__ +#if defined(SYCL_DEVICE_ONLY) +SYCL_SPECIALIZE_FLOATING_TYPES_BINARY(fmod, fmod) +#endif + +#if defined(EIGEN_GPUCC) template <> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float fmod(const float& a, const float& b) { @@ -1258,6 +1827,23 @@ double fmod(const double& a, const double& b) { } #endif +#if defined(SYCL_DEVICE_ONLY) +#undef SYCL_SPECIALIZE_SIGNED_INTEGER_TYPES_BINARY +#undef SYCL_SPECIALIZE_SIGNED_INTEGER_TYPES_UNARY +#undef SYCL_SPECIALIZE_UNSIGNED_INTEGER_TYPES_BINARY +#undef SYCL_SPECIALIZE_UNSIGNED_INTEGER_TYPES_UNARY +#undef SYCL_SPECIALIZE_INTEGER_TYPES_BINARY +#undef SYCL_SPECIALIZE_UNSIGNED_INTEGER_TYPES_UNARY +#undef SYCL_SPECIALIZE_FLOATING_TYPES_BINARY +#undef SYCL_SPECIALIZE_FLOATING_TYPES_UNARY +#undef SYCL_SPECIALIZE_FLOATING_TYPES_UNARY_FUNC_RET_TYPE +#undef SYCL_SPECIALIZE_GEN_UNARY_FUNC +#undef SYCL_SPECIALIZE_UNARY_FUNC +#undef SYCL_SPECIALIZE_GEN1_BINARY_FUNC +#undef SYCL_SPECIALIZE_GEN2_BINARY_FUNC +#undef SYCL_SPECIALIZE_BINARY_FUNC +#endif + } // end namespace numext namespace internal { @@ -1381,18 +1967,23 @@ template<> struct random_impl { return random(0,1)==0 ? false : true; } + + static inline bool run(const bool& a, const bool& b) + { + return random(a, b)==0 ? false : true; + } }; template<> struct scalar_fuzzy_impl { typedef bool RealScalar; - + template EIGEN_DEVICE_FUNC static inline bool isMuchSmallerThan(const bool& x, const bool&, const bool&) { return !x; } - + EIGEN_DEVICE_FUNC static inline bool isApprox(bool x, bool y, bool) { @@ -1404,10 +1995,61 @@ template<> struct scalar_fuzzy_impl { return (!x) || y; } - + +}; + +} // end namespace internal + +// Default implementations that rely on other numext implementations +namespace internal { + +// Specialization for complex types that are not supported by std::expm1. +template +struct expm1_impl > { + EIGEN_DEVICE_FUNC static inline std::complex run( + const std::complex& x) { + EIGEN_STATIC_ASSERT_NON_INTEGER(RealScalar) + RealScalar xr = x.real(); + RealScalar xi = x.imag(); + // expm1(z) = exp(z) - 1 + // = exp(x + i * y) - 1 + // = exp(x) * (cos(y) + i * sin(y)) - 1 + // = exp(x) * cos(y) - 1 + i * exp(x) * sin(y) + // Imag(expm1(z)) = exp(x) * sin(y) + // Real(expm1(z)) = exp(x) * cos(y) - 1 + // = exp(x) * cos(y) - 1. + // = expm1(x) + exp(x) * (cos(y) - 1) + // = expm1(x) + exp(x) * (2 * sin(y / 2) ** 2) + RealScalar erm1 = numext::expm1(xr); + RealScalar er = erm1 + RealScalar(1.); + RealScalar sin2 = numext::sin(xi / RealScalar(2.)); + sin2 = sin2 * sin2; + RealScalar s = numext::sin(xi); + RealScalar real_part = erm1 - RealScalar(2.) * er * sin2; + return std::complex(real_part, er * s); + } }; - +template +struct rsqrt_impl { + EIGEN_DEVICE_FUNC + static EIGEN_ALWAYS_INLINE T run(const T& x) { + return T(1)/numext::sqrt(x); + } +}; + +#if defined(EIGEN_GPU_COMPILE_PHASE) +template +struct conj_impl, true> +{ + EIGEN_DEVICE_FUNC + static inline std::complex run(const std::complex& x) + { + return std::complex(numext::real(x), -numext::imag(x)); + } +}; +#endif + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/MathFunctionsImpl.h b/extern/eigen/Eigen/src/Core/MathFunctionsImpl.h index 9c1ceb0e..4eaaaa78 100644 --- a/extern/eigen/Eigen/src/Core/MathFunctionsImpl.h +++ b/extern/eigen/Eigen/src/Core/MathFunctionsImpl.h @@ -17,24 +17,28 @@ namespace internal { /** \internal \returns the hyperbolic tan of \a a (coeff-wise) Doesn't do anything fancy, just a 13/6-degree rational interpolant which - is accurate up to a couple of ulp in the range [-9, 9], outside of which - the tanh(x) = +/-1. + is accurate up to a couple of ulps in the (approximate) range [-8, 8], + outside of which tanh(x) = +/-1 in single precision. The input is clamped + to the range [-c, c]. The value c is chosen as the smallest value where + the approximation evaluates to exactly 1. In the reange [-0.0004, 0.0004] + the approxmation tanh(x) ~= x is used for better accuracy as x tends to zero. This implementation works on both scalars and packets. */ template T generic_fast_tanh_float(const T& a_x) { - // Clamp the inputs to the range [-9, 9] since anything outside - // this range is +/-1.0f in single-precision. - const T plus_9 = pset1(9.f); - const T minus_9 = pset1(-9.f); - // NOTE GCC prior to 6.3 might improperly optimize this max/min - // step such that if a_x is nan, x will be either 9 or -9, - // and tanh will return 1 or -1 instead of nan. - // This is supposed to be fixed in gcc6.3, - // see: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=72867 - const T x = pmax(minus_9,pmin(plus_9,a_x)); + // Clamp the inputs to the range [-c, c] +#ifdef EIGEN_VECTORIZE_FMA + const T plus_clamp = pset1(7.99881172180175781f); + const T minus_clamp = pset1(-7.99881172180175781f); +#else + const T plus_clamp = pset1(7.90531110763549805f); + const T minus_clamp = pset1(-7.90531110763549805f); +#endif + const T tiny = pset1(0.0004f); + const T x = pmax(pmin(a_x, plus_clamp), minus_clamp); + const T tiny_mask = pcmp_lt(pabs(a_x), tiny); // The monomial coefficients of the numerator polynomial (odd). const T alpha_1 = pset1(4.89352455891786e-03f); const T alpha_3 = pset1(6.37261928875436e-04f); @@ -62,24 +66,30 @@ T generic_fast_tanh_float(const T& a_x) p = pmadd(x2, p, alpha_1); p = pmul(x, p); - // Evaluate the denominator polynomial p. + // Evaluate the denominator polynomial q. T q = pmadd(x2, beta_6, beta_4); q = pmadd(x2, q, beta_2); q = pmadd(x2, q, beta_0); // Divide the numerator by the denominator. - return pdiv(p, q); + return pselect(tiny_mask, x, pdiv(p, q)); } template -EIGEN_STRONG_INLINE +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE RealScalar positive_real_hypot(const RealScalar& x, const RealScalar& y) { - EIGEN_USING_STD_MATH(sqrt); + // IEEE IEC 6059 special cases. + if ((numext::isinf)(x) || (numext::isinf)(y)) + return NumTraits::infinity(); + if ((numext::isnan)(x) || (numext::isnan)(y)) + return NumTraits::quiet_NaN(); + + EIGEN_USING_STD(sqrt); RealScalar p, qp; p = numext::maxi(x,y); if(p==RealScalar(0)) return RealScalar(0); - qp = numext::mini(y,x) / p; + qp = numext::mini(y,x) / p; return p * sqrt(RealScalar(1) + qp*qp); } @@ -87,13 +97,102 @@ template struct hypot_impl { typedef typename NumTraits::Real RealScalar; - static inline RealScalar run(const Scalar& x, const Scalar& y) + static EIGEN_DEVICE_FUNC + inline RealScalar run(const Scalar& x, const Scalar& y) { - EIGEN_USING_STD_MATH(abs); + EIGEN_USING_STD(abs); return positive_real_hypot(abs(x), abs(y)); } }; +// Generic complex sqrt implementation that correctly handles corner cases +// according to https://en.cppreference.com/w/cpp/numeric/complex/sqrt +template +EIGEN_DEVICE_FUNC std::complex complex_sqrt(const std::complex& z) { + // Computes the principal sqrt of the input. + // + // For a complex square root of the number x + i*y. We want to find real + // numbers u and v such that + // (u + i*v)^2 = x + i*y <=> + // u^2 - v^2 + i*2*u*v = x + i*v. + // By equating the real and imaginary parts we get: + // u^2 - v^2 = x + // 2*u*v = y. + // + // For x >= 0, this has the numerically stable solution + // u = sqrt(0.5 * (x + sqrt(x^2 + y^2))) + // v = y / (2 * u) + // and for x < 0, + // v = sign(y) * sqrt(0.5 * (-x + sqrt(x^2 + y^2))) + // u = y / (2 * v) + // + // Letting w = sqrt(0.5 * (|x| + |z|)), + // if x == 0: u = w, v = sign(y) * w + // if x > 0: u = w, v = y / (2 * w) + // if x < 0: u = |y| / (2 * w), v = sign(y) * w + + const T x = numext::real(z); + const T y = numext::imag(z); + const T zero = T(0); + const T w = numext::sqrt(T(0.5) * (numext::abs(x) + numext::hypot(x, y))); + + return + (numext::isinf)(y) ? std::complex(NumTraits::infinity(), y) + : x == zero ? std::complex(w, y < zero ? -w : w) + : x > zero ? std::complex(w, y / (2 * w)) + : std::complex(numext::abs(y) / (2 * w), y < zero ? -w : w ); +} + +// Generic complex rsqrt implementation. +template +EIGEN_DEVICE_FUNC std::complex complex_rsqrt(const std::complex& z) { + // Computes the principal reciprocal sqrt of the input. + // + // For a complex reciprocal square root of the number z = x + i*y. We want to + // find real numbers u and v such that + // (u + i*v)^2 = 1 / (x + i*y) <=> + // u^2 - v^2 + i*2*u*v = x/|z|^2 - i*v/|z|^2. + // By equating the real and imaginary parts we get: + // u^2 - v^2 = x/|z|^2 + // 2*u*v = y/|z|^2. + // + // For x >= 0, this has the numerically stable solution + // u = sqrt(0.5 * (x + |z|)) / |z| + // v = -y / (2 * u * |z|) + // and for x < 0, + // v = -sign(y) * sqrt(0.5 * (-x + |z|)) / |z| + // u = -y / (2 * v * |z|) + // + // Letting w = sqrt(0.5 * (|x| + |z|)), + // if x == 0: u = w / |z|, v = -sign(y) * w / |z| + // if x > 0: u = w / |z|, v = -y / (2 * w * |z|) + // if x < 0: u = |y| / (2 * w * |z|), v = -sign(y) * w / |z| + + const T x = numext::real(z); + const T y = numext::imag(z); + const T zero = T(0); + + const T abs_z = numext::hypot(x, y); + const T w = numext::sqrt(T(0.5) * (numext::abs(x) + abs_z)); + const T woz = w / abs_z; + // Corner cases consistent with 1/sqrt(z) on gcc/clang. + return + abs_z == zero ? std::complex(NumTraits::infinity(), NumTraits::quiet_NaN()) + : ((numext::isinf)(x) || (numext::isinf)(y)) ? std::complex(zero, zero) + : x == zero ? std::complex(woz, y < zero ? woz : -woz) + : x > zero ? std::complex(woz, -y / (2 * w * abs_z)) + : std::complex(numext::abs(y) / (2 * w * abs_z), y < zero ? woz : -woz ); +} + +template +EIGEN_DEVICE_FUNC std::complex complex_log(const std::complex& z) { + // Computes complex log. + T a = numext::abs(z); + EIGEN_USING_STD(atan2); + T b = atan2(z.imag(), z.real()); + return std::complex(numext::log(a), b); +} + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/Matrix.h b/extern/eigen/Eigen/src/Core/Matrix.h index 7f4a7af9..f0e59a91 100644 --- a/extern/eigen/Eigen/src/Core/Matrix.h +++ b/extern/eigen/Eigen/src/Core/Matrix.h @@ -29,7 +29,7 @@ struct traits > required_alignment = unpacket_traits::alignment, packet_access_bit = (packet_traits<_Scalar>::Vectorizable && (EIGEN_UNALIGNED_VECTORIZE || (actual_alignment>=required_alignment))) ? PacketAccessBit : 0 }; - + public: typedef _Scalar Scalar; typedef Dense StorageKind; @@ -44,7 +44,7 @@ struct traits > Options = _Options, InnerStrideAtCompileTime = 1, OuterStrideAtCompileTime = (Options&RowMajor) ? ColsAtCompileTime : RowsAtCompileTime, - + // FIXME, the following flag in only used to define NeedsToAlign in PlainObjectBase EvaluatorFlags = LinearAccessBit | DirectAccessBit | packet_access_bit | row_major_bit, Alignment = actual_alignment @@ -255,53 +255,93 @@ class Matrix * * \sa resize(Index,Index) */ - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Matrix() : Base() + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Matrix() : Base() { Base::_check_template_params(); EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED } // FIXME is it still needed - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit Matrix(internal::constructor_without_unaligned_array_assert) : Base(internal::constructor_without_unaligned_array_assert()) { Base::_check_template_params(); EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED } #if EIGEN_HAS_RVALUE_REFERENCES - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Matrix(Matrix&& other) EIGEN_NOEXCEPT_IF(std::is_nothrow_move_constructible::value) : Base(std::move(other)) { Base::_check_template_params(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Matrix& operator=(Matrix&& other) EIGEN_NOEXCEPT_IF(std::is_nothrow_move_assignable::value) { - other.swap(*this); + Base::operator=(std::move(other)); return *this; } #endif - #ifndef EIGEN_PARSED_BY_DOXYGEN +#if EIGEN_HAS_CXX11 + /** \copydoc PlainObjectBase(const Scalar&, const Scalar&, const Scalar&, const Scalar&, const ArgTypes&... args) + * + * Example: \include Matrix_variadic_ctor_cxx11.cpp + * Output: \verbinclude Matrix_variadic_ctor_cxx11.out + * + * \sa Matrix(const std::initializer_list>&) + */ + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Matrix(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) + : Base(a0, a1, a2, a3, args...) {} + + /** \brief Constructs a Matrix and initializes it from the coefficients given as initializer-lists grouped by row. \cpp11 + * + * In the general case, the constructor takes a list of rows, each row being represented as a list of coefficients: + * + * Example: \include Matrix_initializer_list_23_cxx11.cpp + * Output: \verbinclude Matrix_initializer_list_23_cxx11.out + * + * Each of the inner initializer lists must contain the exact same number of elements, otherwise an assertion is triggered. + * + * In the case of a compile-time column vector, implicit transposition from a single row is allowed. + * Therefore VectorXd{{1,2,3,4,5}} is legal and the more verbose syntax + * RowVectorXd{{1},{2},{3},{4},{5}} can be avoided: + * + * Example: \include Matrix_initializer_list_vector_cxx11.cpp + * Output: \verbinclude Matrix_initializer_list_vector_cxx11.out + * + * In the case of fixed-sized matrices, the initializer list sizes must exactly match the matrix sizes, + * and implicit transposition is allowed for compile-time vectors only. + * + * \sa Matrix(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) + */ + EIGEN_DEVICE_FUNC + explicit EIGEN_STRONG_INLINE Matrix(const std::initializer_list>& list) : Base(list) {} +#endif // end EIGEN_HAS_CXX11 + +#ifndef EIGEN_PARSED_BY_DOXYGEN // This constructor is for both 1x1 matrices and dynamic vectors template - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE explicit Matrix(const T& x) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit Matrix(const T& x) { Base::_check_template_params(); Base::template _init1(x); } template - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Matrix(const T0& x, const T1& y) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Matrix(const T0& x, const T1& y) { Base::_check_template_params(); Base::template _init2(x, y); } - #else + + +#else /** \brief Constructs a fixed-sized matrix initialized with coefficients starting at \a data */ EIGEN_DEVICE_FUNC explicit Matrix(const Scalar *data); @@ -311,7 +351,7 @@ class Matrix * This is useful for dynamic-size vectors. For fixed-size vectors, * it is redundant to pass these parameters, so one should use the default constructor * Matrix() instead. - * + * * \warning This constructor is disabled for fixed-size \c 1x1 matrices. For instance, * calling Matrix(1) will call the initialization constructor: Matrix(const Scalar&). * For fixed-size \c 1x1 matrices it is therefore recommended to use the default @@ -319,14 +359,15 @@ class Matrix * \c EIGEN_INITIALIZE_MATRICES_BY_{ZERO,\c NAN} macros (see \ref TopicPreprocessorDirectives). */ EIGEN_STRONG_INLINE explicit Matrix(Index dim); - /** \brief Constructs an initialized 1x1 matrix with the given coefficient */ + /** \brief Constructs an initialized 1x1 matrix with the given coefficient + * \sa Matrix(const Scalar&, const Scalar&, const Scalar&, const Scalar&, const ArgTypes&...) */ Matrix(const Scalar& x); /** \brief Constructs an uninitialized matrix with \a rows rows and \a cols columns. * * This is useful for dynamic-size matrices. For fixed-size matrices, * it is redundant to pass these parameters, so one should use the default constructor * Matrix() instead. - * + * * \warning This constructor is disabled for fixed-size \c 1x2 and \c 2x1 vectors. For instance, * calling Matrix2f(2,1) will call the initialization constructor: Matrix(const Scalar& x, const Scalar& y). * For fixed-size \c 1x2 or \c 2x1 vectors it is therefore recommended to use the default @@ -335,12 +376,15 @@ class Matrix */ EIGEN_DEVICE_FUNC Matrix(Index rows, Index cols); - - /** \brief Constructs an initialized 2D vector with given coefficients */ + + /** \brief Constructs an initialized 2D vector with given coefficients + * \sa Matrix(const Scalar&, const Scalar&, const Scalar&, const Scalar&, const ArgTypes&...) */ Matrix(const Scalar& x, const Scalar& y); - #endif + #endif // end EIGEN_PARSED_BY_DOXYGEN - /** \brief Constructs an initialized 3D vector with given coefficients */ + /** \brief Constructs an initialized 3D vector with given coefficients + * \sa Matrix(const Scalar&, const Scalar&, const Scalar&, const Scalar&, const ArgTypes&...) + */ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Matrix(const Scalar& x, const Scalar& y, const Scalar& z) { @@ -350,7 +394,9 @@ class Matrix m_storage.data()[1] = y; m_storage.data()[2] = z; } - /** \brief Constructs an initialized 4D vector with given coefficients */ + /** \brief Constructs an initialized 4D vector with given coefficients + * \sa Matrix(const Scalar&, const Scalar&, const Scalar&, const Scalar&, const ArgTypes&...) + */ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Matrix(const Scalar& x, const Scalar& y, const Scalar& z, const Scalar& w) { @@ -377,8 +423,10 @@ class Matrix : Base(other.derived()) { } - EIGEN_DEVICE_FUNC inline Index innerStride() const { return 1; } - EIGEN_DEVICE_FUNC inline Index outerStride() const { return this->innerSize(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT { return 1; } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return this->innerSize(); } /////////// Geometry module /////////// @@ -405,7 +453,7 @@ class Matrix * * \ingroup Core_Module * - * Eigen defines several typedef shortcuts for most common matrix and vector types. + * %Eigen defines several typedef shortcuts for most common matrix and vector types. * * The general patterns are the following: * @@ -418,6 +466,15 @@ class Matrix * There are also \c VectorSizeType and \c RowVectorSizeType which are self-explanatory. For example, \c Vector4cf is * a fixed-size vector of 4 complex floats. * + * With \cpp11, template alias are also defined for common sizes. + * They follow the same pattern as above except that the scalar type suffix is replaced by a + * template parameter, i.e.: + * - `MatrixSize` where `Size` can be \c 2,\c 3,\c 4 for fixed size square matrices or \c X for dynamic size. + * - `MatrixXSize` and `MatrixSizeX` where `Size` can be \c 2,\c 3,\c 4 for hybrid dynamic/fixed matrices. + * - `VectorSize` and `RowVectorSize` for column and row vectors. + * + * With \cpp11, you can also use fully generic column and row vector types: `Vector` and `RowVector`. + * * \sa class Matrix */ @@ -454,6 +511,55 @@ EIGEN_MAKE_TYPEDEFS_ALL_SIZES(std::complex, cd) #undef EIGEN_MAKE_TYPEDEFS #undef EIGEN_MAKE_FIXED_TYPEDEFS +#if EIGEN_HAS_CXX11 + +#define EIGEN_MAKE_TYPEDEFS(Size, SizeSuffix) \ +/** \ingroup matrixtypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using Matrix##SizeSuffix = Matrix; \ +/** \ingroup matrixtypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using Vector##SizeSuffix = Matrix; \ +/** \ingroup matrixtypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using RowVector##SizeSuffix = Matrix; + +#define EIGEN_MAKE_FIXED_TYPEDEFS(Size) \ +/** \ingroup matrixtypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using Matrix##Size##X = Matrix; \ +/** \ingroup matrixtypedefs */ \ +/** \brief \cpp11 */ \ +template \ +using Matrix##X##Size = Matrix; + +EIGEN_MAKE_TYPEDEFS(2, 2) +EIGEN_MAKE_TYPEDEFS(3, 3) +EIGEN_MAKE_TYPEDEFS(4, 4) +EIGEN_MAKE_TYPEDEFS(Dynamic, X) +EIGEN_MAKE_FIXED_TYPEDEFS(2) +EIGEN_MAKE_FIXED_TYPEDEFS(3) +EIGEN_MAKE_FIXED_TYPEDEFS(4) + +/** \ingroup matrixtypedefs + * \brief \cpp11 */ +template +using Vector = Matrix; + +/** \ingroup matrixtypedefs + * \brief \cpp11 */ +template +using RowVector = Matrix; + +#undef EIGEN_MAKE_TYPEDEFS +#undef EIGEN_MAKE_FIXED_TYPEDEFS + +#endif // EIGEN_HAS_CXX11 + } // end namespace Eigen #endif // EIGEN_MATRIX_H diff --git a/extern/eigen/Eigen/src/Core/MatrixBase.h b/extern/eigen/Eigen/src/Core/MatrixBase.h index e6c35907..45c3a596 100644 --- a/extern/eigen/Eigen/src/Core/MatrixBase.h +++ b/extern/eigen/Eigen/src/Core/MatrixBase.h @@ -76,6 +76,7 @@ template class MatrixBase using Base::coeffRef; using Base::lazyAssign; using Base::eval; + using Base::operator-; using Base::operator+=; using Base::operator-=; using Base::operator*=; @@ -122,7 +123,6 @@ template class MatrixBase #define EIGEN_CURRENT_STORAGE_BASE_CLASS Eigen::MatrixBase #define EIGEN_DOC_UNARY_ADDONS(X,Y) -# include "../plugins/CommonCwiseUnaryOps.h" # include "../plugins/CommonCwiseBinaryOps.h" # include "../plugins/MatrixCwiseUnaryOps.h" # include "../plugins/MatrixCwiseBinaryOps.h" @@ -268,6 +268,8 @@ template class MatrixBase Derived& setIdentity(); EIGEN_DEVICE_FUNC Derived& setIdentity(Index rows, Index cols); + EIGEN_DEVICE_FUNC Derived& setUnit(Index i); + EIGEN_DEVICE_FUNC Derived& setUnit(Index newSize, Index i); bool isIdentity(const RealScalar& prec = NumTraits::dummy_precision()) const; bool isDiagonal(const RealScalar& prec = NumTraits::dummy_precision()) const; @@ -296,7 +298,7 @@ template class MatrixBase EIGEN_DEVICE_FUNC inline bool operator!=(const MatrixBase& other) const { return cwiseNotEqual(other).any(); } - NoAlias noalias(); + NoAlias EIGEN_DEVICE_FUNC noalias(); // TODO forceAlignedAccess is temporarily disabled // Need to find a nicer workaround. @@ -326,6 +328,7 @@ template class MatrixBase inline const PartialPivLU lu() const; + EIGEN_DEVICE_FUNC inline const Inverse inverse() const; template @@ -335,12 +338,15 @@ template class MatrixBase bool& invertible, const RealScalar& absDeterminantThreshold = NumTraits::dummy_precision() ) const; + template inline void computeInverseWithCheck( ResultType& inverse, bool& invertible, const RealScalar& absDeterminantThreshold = NumTraits::dummy_precision() ) const; + + EIGEN_DEVICE_FUNC Scalar determinant() const; /////////// Cholesky module /////////// @@ -412,15 +418,19 @@ template class MatrixBase ////////// Householder module /////////// + EIGEN_DEVICE_FUNC void makeHouseholderInPlace(Scalar& tau, RealScalar& beta); template + EIGEN_DEVICE_FUNC void makeHouseholder(EssentialPart& essential, Scalar& tau, RealScalar& beta) const; template + EIGEN_DEVICE_FUNC void applyHouseholderOnTheLeft(const EssentialPart& essential, const Scalar& tau, Scalar* workspace); template + EIGEN_DEVICE_FUNC void applyHouseholderOnTheRight(const EssentialPart& essential, const Scalar& tau, Scalar* workspace); @@ -428,8 +438,10 @@ template class MatrixBase ///////// Jacobi module ///////// template + EIGEN_DEVICE_FUNC void applyOnTheLeft(Index p, Index q, const JacobiRotation& j); template + EIGEN_DEVICE_FUNC void applyOnTheRight(Index p, Index q, const JacobiRotation& j); ///////// SparseCore module ///////// @@ -456,6 +468,11 @@ template class MatrixBase const MatrixFunctionReturnValue matrixFunction(StemFunction f) const; EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, cosh, hyperbolic cosine) EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, sinh, hyperbolic sine) +#if EIGEN_HAS_CXX11_MATH + EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, atanh, inverse hyperbolic cosine) + EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, acosh, inverse hyperbolic cosine) + EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, asinh, inverse hyperbolic sine) +#endif EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, cos, cosine) EIGEN_MATRIX_FUNCTION(MatrixFunctionReturnValue, sin, sine) EIGEN_MATRIX_FUNCTION(MatrixSquareRootReturnValue, sqrt, square root) @@ -464,7 +481,8 @@ template class MatrixBase EIGEN_MATRIX_FUNCTION_1(MatrixComplexPowerReturnValue, pow, power to \c p, const std::complex& p) protected: - EIGEN_DEVICE_FUNC MatrixBase() : Base() {} + EIGEN_DEFAULT_COPY_CONSTRUCTOR(MatrixBase) + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(MatrixBase) private: EIGEN_DEVICE_FUNC explicit MatrixBase(int); diff --git a/extern/eigen/Eigen/src/Core/NestByValue.h b/extern/eigen/Eigen/src/Core/NestByValue.h index 13adf070..b4275768 100644 --- a/extern/eigen/Eigen/src/Core/NestByValue.h +++ b/extern/eigen/Eigen/src/Core/NestByValue.h @@ -16,7 +16,11 @@ namespace Eigen { namespace internal { template struct traits > : public traits -{}; +{ + enum { + Flags = traits::Flags & ~NestByRefBit + }; +}; } /** \class NestByValue @@ -41,57 +45,13 @@ template class NestByValue EIGEN_DEVICE_FUNC explicit inline NestByValue(const ExpressionType& matrix) : m_expression(matrix) {} - EIGEN_DEVICE_FUNC inline Index rows() const { return m_expression.rows(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_expression.cols(); } - EIGEN_DEVICE_FUNC inline Index outerStride() const { return m_expression.outerStride(); } - EIGEN_DEVICE_FUNC inline Index innerStride() const { return m_expression.innerStride(); } - - EIGEN_DEVICE_FUNC inline const CoeffReturnType coeff(Index row, Index col) const - { - return m_expression.coeff(row, col); - } - - EIGEN_DEVICE_FUNC inline Scalar& coeffRef(Index row, Index col) - { - return m_expression.const_cast_derived().coeffRef(row, col); - } - - EIGEN_DEVICE_FUNC inline const CoeffReturnType coeff(Index index) const - { - return m_expression.coeff(index); - } - - EIGEN_DEVICE_FUNC inline Scalar& coeffRef(Index index) - { - return m_expression.const_cast_derived().coeffRef(index); - } - - template - inline const PacketScalar packet(Index row, Index col) const - { - return m_expression.template packet(row, col); - } - - template - inline void writePacket(Index row, Index col, const PacketScalar& x) - { - m_expression.const_cast_derived().template writePacket(row, col, x); - } - - template - inline const PacketScalar packet(Index index) const - { - return m_expression.template packet(index); - } - - template - inline void writePacket(Index index, const PacketScalar& x) - { - m_expression.const_cast_derived().template writePacket(index, x); - } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index rows() const EIGEN_NOEXCEPT { return m_expression.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index cols() const EIGEN_NOEXCEPT { return m_expression.cols(); } EIGEN_DEVICE_FUNC operator const ExpressionType&() const { return m_expression; } + EIGEN_DEVICE_FUNC const ExpressionType& nestedExpression() const { return m_expression; } + protected: const ExpressionType m_expression; }; @@ -99,12 +59,27 @@ template class NestByValue /** \returns an expression of the temporary version of *this. */ template -inline const NestByValue +EIGEN_DEVICE_FUNC inline const NestByValue DenseBase::nestByValue() const { return NestByValue(derived()); } +namespace internal { + +// Evaluator of Solve -> eval into a temporary +template +struct evaluator > + : public evaluator +{ + typedef evaluator Base; + + EIGEN_DEVICE_FUNC explicit evaluator(const NestByValue& xpr) + : Base(xpr.nestedExpression()) + {} +}; +} + } // end namespace Eigen #endif // EIGEN_NESTBYVALUE_H diff --git a/extern/eigen/Eigen/src/Core/NoAlias.h b/extern/eigen/Eigen/src/Core/NoAlias.h index 33908010..570283d9 100644 --- a/extern/eigen/Eigen/src/Core/NoAlias.h +++ b/extern/eigen/Eigen/src/Core/NoAlias.h @@ -33,6 +33,7 @@ class NoAlias public: typedef typename ExpressionType::Scalar Scalar; + EIGEN_DEVICE_FUNC explicit NoAlias(ExpressionType& expression) : m_expression(expression) {} template @@ -74,10 +75,10 @@ class NoAlias * * More precisely, noalias() allows to bypass the EvalBeforeAssignBit flag. * Currently, even though several expressions may alias, only product - * expressions have this flag. Therefore, noalias() is only usefull when + * expressions have this flag. Therefore, noalias() is only useful when * the source expression contains a matrix product. * - * Here are some examples where noalias is usefull: + * Here are some examples where noalias is useful: * \code * D.noalias() = A * B; * D.noalias() += A.transpose() * B; @@ -98,7 +99,7 @@ class NoAlias * \sa class NoAlias */ template -NoAlias MatrixBase::noalias() +NoAlias EIGEN_DEVICE_FUNC MatrixBase::noalias() { return NoAlias(derived()); } diff --git a/extern/eigen/Eigen/src/Core/NumTraits.h b/extern/eigen/Eigen/src/Core/NumTraits.h index daf48987..72eac5a9 100644 --- a/extern/eigen/Eigen/src/Core/NumTraits.h +++ b/extern/eigen/Eigen/src/Core/NumTraits.h @@ -21,12 +21,14 @@ template< typename T, bool is_integer = NumTraits::IsInteger> struct default_digits10_impl { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static int run() { return std::numeric_limits::digits10; } }; template struct default_digits10_impl // Floating point { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static int run() { using std::log10; using std::ceil; @@ -38,11 +40,64 @@ struct default_digits10_impl // Floating point template struct default_digits10_impl // Integer { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static int run() { return 0; } +}; + + +// default implementation of digits(), based on numeric_limits if specialized, +// 0 for integer types, and log2(epsilon()) otherwise. +template< typename T, + bool use_numeric_limits = std::numeric_limits::is_specialized, + bool is_integer = NumTraits::IsInteger> +struct default_digits_impl +{ + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static int run() { return std::numeric_limits::digits; } +}; + +template +struct default_digits_impl // Floating point +{ + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static int run() { + using std::log; + using std::ceil; + typedef typename NumTraits::Real Real; + return int(ceil(-log(NumTraits::epsilon())/log(static_cast(2)))); + } +}; + +template +struct default_digits_impl // Integer +{ + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static int run() { return 0; } }; } // end namespace internal +namespace numext { +/** \internal bit-wise cast without changing the underlying bit representation. */ + +// TODO: Replace by std::bit_cast (available in C++20) +template +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Tgt bit_cast(const Src& src) { +#if EIGEN_HAS_TYPE_TRAITS + // The behaviour of memcpy is not specified for non-trivially copyable types + EIGEN_STATIC_ASSERT(std::is_trivially_copyable::value, THIS_TYPE_IS_NOT_SUPPORTED); + EIGEN_STATIC_ASSERT(std::is_trivially_copyable::value && std::is_default_constructible::value, + THIS_TYPE_IS_NOT_SUPPORTED); +#endif + + EIGEN_STATIC_ASSERT(sizeof(Src) == sizeof(Tgt), THIS_TYPE_IS_NOT_SUPPORTED); + Tgt tgt; + EIGEN_USING_STD(memcpy) + memcpy(&tgt, &src, sizeof(Tgt)); + return tgt; +} +} // namespace numext + /** \class NumTraits * \ingroup Core_Module * @@ -71,7 +126,7 @@ struct default_digits10_impl // Integer * and to \c 0 otherwise. * \li Enum values ReadCost, AddCost and MulCost representing a rough estimate of the number of CPU cycles needed * to by move / add / mul instructions respectively, assuming the data is already stored in CPU registers. - * Stay vague here. No need to do architecture-specific stuff. + * Stay vague here. No need to do architecture-specific stuff. If you don't know what this means, just use \c Eigen::HugeCost. * \li An enum value \a IsSigned. It is equal to \c 1 if \a T is a signed type and to 0 if \a T is unsigned. * \li An enum value \a RequireInitialization. It is equal to \c 1 if the constructor of the numeric type \a T must * be called, and to 0 if it is safe not to call it. Default is 0 if \a T is an arithmetic type, and 1 otherwise. @@ -80,9 +135,18 @@ struct default_digits10_impl // Integer * \li A dummy_precision() function returning a weak epsilon value. It is mainly used as a default * value by the fuzzy comparison operators. * \li highest() and lowest() functions returning the highest and lowest possible values respectively. + * \li digits() function returning the number of radix digits (non-sign digits for integers, mantissa for floating-point). This is + * the analogue of std::numeric_limits::digits + * which is used as the default implementation if specialized. * \li digits10() function returning the number of decimal digits that can be represented without change. This is * the analogue of std::numeric_limits::digits10 * which is used as the default implementation if specialized. + * \li min_exponent() and max_exponent() functions returning the highest and lowest possible values, respectively, + * such that the radix raised to the power exponent-1 is a normalized floating-point number. These are equivalent to + * std::numeric_limits::min_exponent/ + * std::numeric_limits::max_exponent. + * \li infinity() function returning a representation of positive infinity, if available. + * \li quiet_NaN function returning a non-signaling "not-a-number", if available. */ template struct GenericNumTraits @@ -106,42 +170,60 @@ template struct GenericNumTraits typedef T Nested; typedef T Literal; - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline Real epsilon() { return numext::numeric_limits::epsilon(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline int digits10() { return internal::default_digits10_impl::run(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static inline int digits() + { + return internal::default_digits_impl::run(); + } + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static inline int min_exponent() + { + return numext::numeric_limits::min_exponent; + } + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static inline int max_exponent() + { + return numext::numeric_limits::max_exponent; + } + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline Real dummy_precision() { // make sure to override this for floating-point types return Real(0); } - - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline T highest() { return (numext::numeric_limits::max)(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline T lowest() { - return IsInteger ? (numext::numeric_limits::min)() : (-(numext::numeric_limits::max)()); + return IsInteger ? (numext::numeric_limits::min)() + : static_cast(-(numext::numeric_limits::max)()); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline T infinity() { return numext::numeric_limits::infinity(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline T quiet_NaN() { return numext::numeric_limits::quiet_NaN(); } @@ -153,19 +235,20 @@ template struct NumTraits : GenericNumTraits template<> struct NumTraits : GenericNumTraits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline float dummy_precision() { return 1e-5f; } }; template<> struct NumTraits : GenericNumTraits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline double dummy_precision() { return 1e-12; } }; template<> struct NumTraits : GenericNumTraits { + EIGEN_CONSTEXPR static inline long double dummy_precision() { return 1e-15l; } }; @@ -182,11 +265,11 @@ template struct NumTraits > MulCost = 4 * NumTraits::MulCost + 2 * NumTraits::AddCost }; - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline Real epsilon() { return NumTraits::epsilon(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline Real dummy_precision() { return NumTraits::dummy_precision(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline int digits10() { return NumTraits::digits10(); } }; @@ -206,16 +289,17 @@ struct NumTraits > IsInteger = NumTraits::IsInteger, IsSigned = NumTraits::IsSigned, RequireInitialization = 1, - ReadCost = ArrayType::SizeAtCompileTime==Dynamic ? HugeCost : ArrayType::SizeAtCompileTime * NumTraits::ReadCost, - AddCost = ArrayType::SizeAtCompileTime==Dynamic ? HugeCost : ArrayType::SizeAtCompileTime * NumTraits::AddCost, - MulCost = ArrayType::SizeAtCompileTime==Dynamic ? HugeCost : ArrayType::SizeAtCompileTime * NumTraits::MulCost + ReadCost = ArrayType::SizeAtCompileTime==Dynamic ? HugeCost : ArrayType::SizeAtCompileTime * int(NumTraits::ReadCost), + AddCost = ArrayType::SizeAtCompileTime==Dynamic ? HugeCost : ArrayType::SizeAtCompileTime * int(NumTraits::AddCost), + MulCost = ArrayType::SizeAtCompileTime==Dynamic ? HugeCost : ArrayType::SizeAtCompileTime * int(NumTraits::MulCost) }; - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline RealScalar epsilon() { return NumTraits::epsilon(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static inline RealScalar dummy_precision() { return NumTraits::dummy_precision(); } + EIGEN_CONSTEXPR static inline int digits10() { return NumTraits::digits10(); } }; @@ -229,6 +313,7 @@ template<> struct NumTraits MulCost = HugeCost }; + EIGEN_CONSTEXPR static inline int digits10() { return 0; } private: @@ -243,6 +328,8 @@ template<> struct NumTraits // Empty specialization for void to allow template specialization based on NumTraits::Real with T==void and SFINAE. template<> struct NumTraits {}; +template<> struct NumTraits : GenericNumTraits {}; + } // end namespace Eigen #endif // EIGEN_NUMTRAITS_H diff --git a/extern/eigen/Eigen/src/Core/PartialReduxEvaluator.h b/extern/eigen/Eigen/src/Core/PartialReduxEvaluator.h new file mode 100644 index 00000000..29abf35b --- /dev/null +++ b/extern/eigen/Eigen/src/Core/PartialReduxEvaluator.h @@ -0,0 +1,232 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2011-2018 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_PARTIALREDUX_H +#define EIGEN_PARTIALREDUX_H + +namespace Eigen { + +namespace internal { + + +/*************************************************************************** +* +* This file provides evaluators for partial reductions. +* There are two modes: +* +* - scalar path: simply calls the respective function on the column or row. +* -> nothing special here, all the tricky part is handled by the return +* types of VectorwiseOp's members. They embed the functor calling the +* respective DenseBase's member function. +* +* - vectorized path: implements a packet-wise reductions followed by +* some (optional) processing of the outcome, e.g., division by n for mean. +* +* For the vectorized path let's observe that the packet-size and outer-unrolling +* are both decided by the assignement logic. So all we have to do is to decide +* on the inner unrolling. +* +* For the unrolling, we can reuse "internal::redux_vec_unroller" from Redux.h, +* but be need to be careful to specify correct increment. +* +***************************************************************************/ + + +/* logic deciding a strategy for unrolling of vectorized paths */ +template +struct packetwise_redux_traits +{ + enum { + OuterSize = int(Evaluator::IsRowMajor) ? Evaluator::RowsAtCompileTime : Evaluator::ColsAtCompileTime, + Cost = OuterSize == Dynamic ? HugeCost + : OuterSize * Evaluator::CoeffReadCost + (OuterSize-1) * functor_traits::Cost, + Unrolling = Cost <= EIGEN_UNROLLING_LIMIT ? CompleteUnrolling : NoUnrolling + }; + +}; + +/* Value to be returned when size==0 , by default let's return 0 */ +template +EIGEN_DEVICE_FUNC +PacketType packetwise_redux_empty_value(const Func& ) { return pset1(0); } + +/* For products the default is 1 */ +template +EIGEN_DEVICE_FUNC +PacketType packetwise_redux_empty_value(const scalar_product_op& ) { return pset1(1); } + +/* Perform the actual reduction */ +template::Unrolling +> +struct packetwise_redux_impl; + +/* Perform the actual reduction with unrolling */ +template +struct packetwise_redux_impl +{ + typedef redux_novec_unroller Base; + typedef typename Evaluator::Scalar Scalar; + + template + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE + PacketType run(const Evaluator &eval, const Func& func, Index /*size*/) + { + return redux_vec_unroller::OuterSize>::template run(eval,func); + } +}; + +/* Add a specialization of redux_vec_unroller for size==0 at compiletime. + * This specialization is not required for general reductions, which is + * why it is defined here. + */ +template +struct redux_vec_unroller +{ + template + EIGEN_DEVICE_FUNC + static EIGEN_STRONG_INLINE PacketType run(const Evaluator &, const Func& f) + { + return packetwise_redux_empty_value(f); + } +}; + +/* Perform the actual reduction for dynamic sizes */ +template +struct packetwise_redux_impl +{ + typedef typename Evaluator::Scalar Scalar; + typedef typename redux_traits::PacketType PacketScalar; + + template + EIGEN_DEVICE_FUNC + static PacketType run(const Evaluator &eval, const Func& func, Index size) + { + if(size==0) + return packetwise_redux_empty_value(func); + + const Index size4 = (size-1)&(~3); + PacketType p = eval.template packetByOuterInner(0,0); + Index i = 1; + // This loop is optimized for instruction pipelining: + // - each iteration generates two independent instructions + // - thanks to branch prediction and out-of-order execution we have independent instructions across loops + for(; i(i+0,0),eval.template packetByOuterInner(i+1,0)), + func.packetOp(eval.template packetByOuterInner(i+2,0),eval.template packetByOuterInner(i+3,0)))); + for(; i(i,0)); + return p; + } +}; + +template< typename ArgType, typename MemberOp, int Direction> +struct evaluator > + : evaluator_base > +{ + typedef PartialReduxExpr XprType; + typedef typename internal::nested_eval::type ArgTypeNested; + typedef typename internal::add_const_on_value_type::type ConstArgTypeNested; + typedef typename internal::remove_all::type ArgTypeNestedCleaned; + typedef typename ArgType::Scalar InputScalar; + typedef typename XprType::Scalar Scalar; + enum { + TraversalSize = Direction==int(Vertical) ? int(ArgType::RowsAtCompileTime) : int(ArgType::ColsAtCompileTime) + }; + typedef typename MemberOp::template Cost CostOpType; + enum { + CoeffReadCost = TraversalSize==Dynamic ? HugeCost + : TraversalSize==0 ? 1 + : int(TraversalSize) * int(evaluator::CoeffReadCost) + int(CostOpType::value), + + _ArgFlags = evaluator::Flags, + + _Vectorizable = bool(int(_ArgFlags)&PacketAccessBit) + && bool(MemberOp::Vectorizable) + && (Direction==int(Vertical) ? bool(_ArgFlags&RowMajorBit) : (_ArgFlags&RowMajorBit)==0) + && (TraversalSize!=0), + + Flags = (traits::Flags&RowMajorBit) + | (evaluator::Flags&(HereditaryBits&(~RowMajorBit))) + | (_Vectorizable ? PacketAccessBit : 0) + | LinearAccessBit, + + Alignment = 0 // FIXME this will need to be improved once PartialReduxExpr is vectorized + }; + + EIGEN_DEVICE_FUNC explicit evaluator(const XprType xpr) + : m_arg(xpr.nestedExpression()), m_functor(xpr.functor()) + { + EIGEN_INTERNAL_CHECK_COST_VALUE(TraversalSize==Dynamic ? HugeCost : (TraversalSize==0 ? 1 : int(CostOpType::value))); + EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); + } + + typedef typename XprType::CoeffReturnType CoeffReturnType; + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const Scalar coeff(Index i, Index j) const + { + return coeff(Direction==Vertical ? j : i); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const Scalar coeff(Index index) const + { + return m_functor(m_arg.template subVector(index)); + } + + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + PacketType packet(Index i, Index j) const + { + return packet(Direction==Vertical ? j : i); + } + + template + EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC + PacketType packet(Index idx) const + { + enum { PacketSize = internal::unpacket_traits::size }; + typedef Block PanelType; + + PanelType panel(m_arg, + Direction==Vertical ? 0 : idx, + Direction==Vertical ? idx : 0, + Direction==Vertical ? m_arg.rows() : Index(PacketSize), + Direction==Vertical ? Index(PacketSize) : m_arg.cols()); + + // FIXME + // See bug 1612, currently if PacketSize==1 (i.e. complex with 128bits registers) then the storage-order of panel get reversed + // and methods like packetByOuterInner do not make sense anymore in this context. + // So let's just by pass "vectorization" in this case: + if(PacketSize==1) + return internal::pset1(coeff(idx)); + + typedef typename internal::redux_evaluator PanelEvaluator; + PanelEvaluator panel_eval(panel); + typedef typename MemberOp::BinaryOp BinaryOp; + PacketType p = internal::packetwise_redux_impl::template run(panel_eval,m_functor.binaryFunc(),m_arg.outerSize()); + return p; + } + +protected: + ConstArgTypeNested m_arg; + const MemberOp m_functor; +}; + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_PARTIALREDUX_H diff --git a/extern/eigen/Eigen/src/Core/PermutationMatrix.h b/extern/eigen/Eigen/src/Core/PermutationMatrix.h index b1fb455b..69401bf4 100644 --- a/extern/eigen/Eigen/src/Core/PermutationMatrix.h +++ b/extern/eigen/Eigen/src/Core/PermutationMatrix.h @@ -87,25 +87,14 @@ class PermutationBase : public EigenBase return derived(); } - #ifndef EIGEN_PARSED_BY_DOXYGEN - /** This is a special case of the templated operator=. Its purpose is to - * prevent a default operator= from hiding the templated operator=. - */ - Derived& operator=(const PermutationBase& other) - { - indices() = other.indices(); - return derived(); - } - #endif - /** \returns the number of rows */ - inline Index rows() const { return Index(indices().size()); } + inline EIGEN_DEVICE_FUNC Index rows() const { return Index(indices().size()); } /** \returns the number of columns */ - inline Index cols() const { return Index(indices().size()); } + inline EIGEN_DEVICE_FUNC Index cols() const { return Index(indices().size()); } /** \returns the size of a side of the respective square matrix, i.e., the number of indices */ - inline Index size() const { return Index(indices().size()); } + inline EIGEN_DEVICE_FUNC Index size() const { return Index(indices().size()); } #ifndef EIGEN_PARSED_BY_DOXYGEN template @@ -333,12 +322,6 @@ class PermutationMatrix : public PermutationBase& other) : m_indices(other.indices()) {} - #ifndef EIGEN_PARSED_BY_DOXYGEN - /** Standard copy constructor. Defined only to prevent a default copy constructor - * from hiding the other templated constructor */ - inline PermutationMatrix(const PermutationMatrix& other) : m_indices(other.indices()) {} - #endif - /** Generic constructor from expression of the indices. The indices * array has the meaning that the permutations sends each integer i to indices[i]. * @@ -373,17 +356,6 @@ class PermutationMatrix : public PermutationBase::quiet_NaN(); +# define EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED for(Index i=0;i::quiet_NaN(); #else # undef EIGEN_INITIALIZE_COEFFS # define EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED @@ -104,7 +104,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type typedef typename internal::traits::StorageKind StorageKind; typedef typename internal::traits::Scalar Scalar; - + typedef typename internal::packet_traits::type PacketScalar; typedef typename NumTraits::Real RealScalar; typedef Derived DenseType; @@ -118,16 +118,8 @@ class PlainObjectBase : public internal::dense_xpr_base::type using Base::IsVectorAtCompileTime; using Base::Flags; - template friend class Eigen::Map; - friend class Eigen::Map; typedef Eigen::Map MapType; - friend class Eigen::Map; typedef const Eigen::Map ConstMapType; -#if EIGEN_MAX_ALIGN_BYTES>0 - // for EIGEN_MAX_ALIGN_BYTES==0, AlignedMax==Unaligned, and many compilers generate warnings for friend-ing a class twice. - friend class Eigen::Map; - friend class Eigen::Map; -#endif typedef Eigen::Map AlignedMapType; typedef const Eigen::Map ConstAlignedMapType; template struct StridedMapType { typedef Eigen::Map type; }; @@ -147,10 +139,10 @@ class PlainObjectBase : public internal::dense_xpr_base::type EIGEN_DEVICE_FUNC const Base& base() const { return *static_cast(this); } - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Index rows() const { return m_storage.rows(); } - EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE Index cols() const { return m_storage.cols(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index rows() const EIGEN_NOEXCEPT { return m_storage.rows(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index cols() const EIGEN_NOEXCEPT { return m_storage.cols(); } /** This is an overloaded version of DenseCoeffsBase::coeff(Index,Index) const * provided to by-pass the creation of an evaluator of the expression, thus saving compilation efforts. @@ -358,7 +350,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type * remain row-vectors and vectors remain vectors. */ template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void resizeLike(const EigenBase& _other) { const OtherDerived& other = _other.derived(); @@ -383,7 +375,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type * of rows and/or of columns, you can use conservativeResize(NoChange_t, Index) or * conservativeResize(Index, NoChange_t). * - * Matrices are resized relative to the top-left element. In case values need to be + * Matrices are resized relative to the top-left element. In case values need to be * appended to the matrix they will be uninitialized. */ EIGEN_DEVICE_FUNC @@ -440,7 +432,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type * of rows and/or of columns, you can use conservativeResize(NoChange_t, Index) or * conservativeResize(Index, NoChange_t). * - * Matrices are resized relative to the top-left element. In case values need to be + * Matrices are resized relative to the top-left element. In case values need to be * appended to the matrix they will copied from \c other. */ template @@ -508,8 +500,8 @@ class PlainObjectBase : public internal::dense_xpr_base::type EIGEN_DEVICE_FUNC PlainObjectBase& operator=(PlainObjectBase&& other) EIGEN_NOEXCEPT { - using std::swap; - swap(m_storage, other.m_storage); + _check_template_params(); + m_storage = std::move(other.m_storage); return *this; } #endif @@ -526,6 +518,71 @@ class PlainObjectBase : public internal::dense_xpr_base::type // EIGEN_INITIALIZE_COEFFS_IF_THAT_OPTION_IS_ENABLED } + #if EIGEN_HAS_CXX11 + /** \brief Construct a row of column vector with fixed size from an arbitrary number of coefficients. \cpp11 + * + * \only_for_vectors + * + * This constructor is for 1D array or vectors with more than 4 coefficients. + * There exists C++98 analogue constructors for fixed-size array/vector having 1, 2, 3, or 4 coefficients. + * + * \warning To construct a column (resp. row) vector of fixed length, the number of values passed to this + * constructor must match the the fixed number of rows (resp. columns) of \c *this. + */ + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + PlainObjectBase(const Scalar& a0, const Scalar& a1, const Scalar& a2, const Scalar& a3, const ArgTypes&... args) + : m_storage() + { + _check_template_params(); + EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(PlainObjectBase, sizeof...(args) + 4); + m_storage.data()[0] = a0; + m_storage.data()[1] = a1; + m_storage.data()[2] = a2; + m_storage.data()[3] = a3; + Index i = 4; + auto x = {(m_storage.data()[i++] = args, 0)...}; + static_cast(x); + } + + /** \brief Constructs a Matrix or Array and initializes it by elements given by an initializer list of initializer + * lists \cpp11 + */ + EIGEN_DEVICE_FUNC + explicit EIGEN_STRONG_INLINE PlainObjectBase(const std::initializer_list>& list) + : m_storage() + { + _check_template_params(); + + size_t list_size = 0; + if (list.begin() != list.end()) { + list_size = list.begin()->size(); + } + + // This is to allow syntax like VectorXi {{1, 2, 3, 4}} + if (ColsAtCompileTime == 1 && list.size() == 1) { + eigen_assert(list_size == static_cast(RowsAtCompileTime) || RowsAtCompileTime == Dynamic); + resize(list_size, ColsAtCompileTime); + std::copy(list.begin()->begin(), list.begin()->end(), m_storage.data()); + } else { + eigen_assert(list.size() == static_cast(RowsAtCompileTime) || RowsAtCompileTime == Dynamic); + eigen_assert(list_size == static_cast(ColsAtCompileTime) || ColsAtCompileTime == Dynamic); + resize(list.size(), list_size); + + Index row_index = 0; + for (const std::initializer_list& row : list) { + eigen_assert(list_size == row.size()); + Index col_index = 0; + for (const Scalar& e : row) { + coeffRef(row_index, col_index) = e; + ++col_index; + } + ++row_index; + } + } + } + #endif // end EIGEN_HAS_CXX11 + /** \sa PlainObjectBase::operator=(const EigenBase&) */ template EIGEN_DEVICE_FUNC @@ -564,7 +621,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type * \copydetails DenseBase::operator=(const EigenBase &other) */ template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& operator=(const EigenBase &other) { _resize_to_match(other); @@ -652,18 +709,26 @@ class PlainObjectBase : public internal::dense_xpr_base::type using Base::setConstant; EIGEN_DEVICE_FUNC Derived& setConstant(Index size, const Scalar& val); EIGEN_DEVICE_FUNC Derived& setConstant(Index rows, Index cols, const Scalar& val); + EIGEN_DEVICE_FUNC Derived& setConstant(NoChange_t, Index cols, const Scalar& val); + EIGEN_DEVICE_FUNC Derived& setConstant(Index rows, NoChange_t, const Scalar& val); using Base::setZero; EIGEN_DEVICE_FUNC Derived& setZero(Index size); EIGEN_DEVICE_FUNC Derived& setZero(Index rows, Index cols); + EIGEN_DEVICE_FUNC Derived& setZero(NoChange_t, Index cols); + EIGEN_DEVICE_FUNC Derived& setZero(Index rows, NoChange_t); using Base::setOnes; EIGEN_DEVICE_FUNC Derived& setOnes(Index size); EIGEN_DEVICE_FUNC Derived& setOnes(Index rows, Index cols); + EIGEN_DEVICE_FUNC Derived& setOnes(NoChange_t, Index cols); + EIGEN_DEVICE_FUNC Derived& setOnes(Index rows, NoChange_t); using Base::setRandom; Derived& setRandom(Index size); Derived& setRandom(Index rows, Index cols); + Derived& setRandom(NoChange_t, Index cols); + Derived& setRandom(Index rows, NoChange_t); #ifdef EIGEN_PLAINOBJECTBASE_PLUGIN #include EIGEN_PLAINOBJECTBASE_PLUGIN @@ -678,7 +743,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type * remain row-vectors and vectors remain vectors. */ template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void _resize_to_match(const EigenBase& other) { #ifdef EIGEN_NO_AUTOMATIC_RESIZING @@ -705,10 +770,10 @@ class PlainObjectBase : public internal::dense_xpr_base::type * * \internal */ - // aliasing is dealt once in internall::call_assignment + // aliasing is dealt once in internal::call_assignment // so at this stage we have to assume aliasing... and resising has to be done later. template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& _set(const DenseBase& other) { internal::call_assignment(this->derived(), other.derived()); @@ -721,7 +786,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type * \sa operator=(const MatrixBase&), _set() */ template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& _set_noalias(const DenseBase& other) { // I don't think we need this resize call since the lazyAssign will anyways resize @@ -737,23 +802,25 @@ class PlainObjectBase : public internal::dense_xpr_base::type EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void _init2(Index rows, Index cols, typename internal::enable_if::type* = 0) { - EIGEN_STATIC_ASSERT(bool(NumTraits::IsInteger) && - bool(NumTraits::IsInteger), + const bool t0_is_integer_alike = internal::is_valid_index_type::value; + const bool t1_is_integer_alike = internal::is_valid_index_type::value; + EIGEN_STATIC_ASSERT(t0_is_integer_alike && + t1_is_integer_alike, FLOATING_POINT_ARGUMENT_PASSED__INTEGER_WAS_EXPECTED) resize(rows,cols); } - + template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void _init2(const T0& val0, const T1& val1, typename internal::enable_if::type* = 0) { EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(PlainObjectBase, 2) m_storage.data()[0] = Scalar(val0); m_storage.data()[1] = Scalar(val1); } - + template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void _init2(const Index& val0, const Index& val1, typename internal::enable_if< (!internal::is_same::value) && (internal::is_same::value) @@ -773,14 +840,14 @@ class PlainObjectBase : public internal::dense_xpr_base::type && ((!internal::is_same::XprKind,ArrayXpr>::value || Base::SizeAtCompileTime==Dynamic)),T>::type* = 0) { // NOTE MSVC 2008 complains if we directly put bool(NumTraits::IsInteger) as the EIGEN_STATIC_ASSERT argument. - const bool is_integer = NumTraits::IsInteger; - EIGEN_UNUSED_VARIABLE(is_integer); - EIGEN_STATIC_ASSERT(is_integer, + const bool is_integer_alike = internal::is_valid_index_type::value; + EIGEN_UNUSED_VARIABLE(is_integer_alike); + EIGEN_STATIC_ASSERT(is_integer_alike, FLOATING_POINT_ARGUMENT_PASSED__INTEGER_WAS_EXPECTED) resize(size); } - - // We have a 1x1 matrix/array => the argument is interpreted as the value of the unique coefficient (case where scalar type can be implicitely converted) + + // We have a 1x1 matrix/array => the argument is interpreted as the value of the unique coefficient (case where scalar type can be implicitly converted) template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void _init1(const Scalar& val0, typename internal::enable_if::value,T>::type* = 0) @@ -788,7 +855,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(PlainObjectBase, 1) m_storage.data()[0] = val0; } - + // We have a 1x1 matrix/array => the argument is interpreted as the value of the unique coefficient (case where scalar type match the index type) template EIGEN_DEVICE_FUNC @@ -844,7 +911,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type { this->derived() = r; } - + // For fixed-size Array template EIGEN_DEVICE_FUNC @@ -856,7 +923,7 @@ class PlainObjectBase : public internal::dense_xpr_base::type { Base::setConstant(val0); } - + // For fixed-size Array template EIGEN_DEVICE_FUNC @@ -870,38 +937,38 @@ class PlainObjectBase : public internal::dense_xpr_base::type { Base::setConstant(val0); } - + template friend struct internal::matrix_swap_impl; public: - + #ifndef EIGEN_PARSED_BY_DOXYGEN /** \internal * \brief Override DenseBase::swap() since for dynamic-sized matrices * of same type it is enough to swap the data pointers. */ template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void swap(DenseBase & other) { enum { SwapPointers = internal::is_same::value && Base::SizeAtCompileTime==Dynamic }; internal::matrix_swap_impl::run(this->derived(), other.derived()); } - + /** \internal * \brief const version forwarded to DenseBase::swap */ template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void swap(DenseBase const & other) { Base::swap(other.derived()); } - - EIGEN_DEVICE_FUNC + + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE void _check_template_params() { - EIGEN_STATIC_ASSERT((EIGEN_IMPLIES(MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1, (Options&RowMajor)==RowMajor) - && EIGEN_IMPLIES(MaxColsAtCompileTime==1 && MaxRowsAtCompileTime!=1, (Options&RowMajor)==0) + EIGEN_STATIC_ASSERT((EIGEN_IMPLIES(MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1, (int(Options)&RowMajor)==RowMajor) + && EIGEN_IMPLIES(MaxColsAtCompileTime==1 && MaxRowsAtCompileTime!=1, (int(Options)&RowMajor)==0) && ((RowsAtCompileTime == Dynamic) || (RowsAtCompileTime >= 0)) && ((ColsAtCompileTime == Dynamic) || (ColsAtCompileTime >= 0)) && ((MaxRowsAtCompileTime == Dynamic) || (MaxRowsAtCompileTime >= 0)) @@ -913,6 +980,17 @@ class PlainObjectBase : public internal::dense_xpr_base::type } enum { IsPlainObjectBase = 1 }; +#endif + public: + // These apparently need to be down here for nvcc+icc to prevent duplicate + // Map symbol. + template friend class Eigen::Map; + friend class Eigen::Map; + friend class Eigen::Map; +#if EIGEN_MAX_ALIGN_BYTES>0 + // for EIGEN_MAX_ALIGN_BYTES==0, AlignedMax==Unaligned, and many compilers generate warnings for friend-ing a class twice. + friend class Eigen::Map; + friend class Eigen::Map; #endif }; @@ -921,13 +999,19 @@ namespace internal { template struct conservative_resize_like_impl { + #if EIGEN_HAS_TYPE_TRAITS + static const bool IsRelocatable = std::is_trivially_copyable::value; + #else + static const bool IsRelocatable = !NumTraits::RequireInitialization; + #endif static void run(DenseBase& _this, Index rows, Index cols) { if (_this.rows() == rows && _this.cols() == cols) return; EIGEN_STATIC_ASSERT_DYNAMIC_SIZE(Derived) - if ( ( Derived::IsRowMajor && _this.cols() == cols) || // row-major and we change only the number of rows - (!Derived::IsRowMajor && _this.rows() == rows) ) // column-major and we change only the number of columns + if ( IsRelocatable + && (( Derived::IsRowMajor && _this.cols() == cols) || // row-major and we change only the number of rows + (!Derived::IsRowMajor && _this.rows() == rows) )) // column-major and we change only the number of columns { internal::check_rows_cols_for_overflow::run(rows, cols); _this.derived().m_storage.conservativeResize(rows*cols,rows,cols); @@ -935,7 +1019,7 @@ struct conservative_resize_like_impl else { // The storage order does not allow us to use reallocation. - typename Derived::PlainObject tmp(rows,cols); + Derived tmp(rows,cols); const Index common_rows = numext::mini(rows, _this.rows()); const Index common_cols = numext::mini(cols, _this.cols()); tmp.block(0,0,common_rows,common_cols) = _this.block(0,0,common_rows,common_cols); @@ -955,8 +1039,9 @@ struct conservative_resize_like_impl EIGEN_STATIC_ASSERT_DYNAMIC_SIZE(Derived) EIGEN_STATIC_ASSERT_DYNAMIC_SIZE(OtherDerived) - if ( ( Derived::IsRowMajor && _this.cols() == other.cols()) || // row-major and we change only the number of rows - (!Derived::IsRowMajor && _this.rows() == other.rows()) ) // column-major and we change only the number of columns + if ( IsRelocatable && + (( Derived::IsRowMajor && _this.cols() == other.cols()) || // row-major and we change only the number of rows + (!Derived::IsRowMajor && _this.rows() == other.rows()) )) // column-major and we change only the number of columns { const Index new_rows = other.rows() - _this.rows(); const Index new_cols = other.cols() - _this.cols(); @@ -969,7 +1054,7 @@ struct conservative_resize_like_impl else { // The storage order does not allow us to use reallocation. - typename Derived::PlainObject tmp(other); + Derived tmp(other); const Index common_rows = numext::mini(tmp.rows(), _this.rows()); const Index common_cols = numext::mini(tmp.cols(), _this.cols()); tmp.block(0,0,common_rows,common_cols) = _this.block(0,0,common_rows,common_cols); @@ -984,13 +1069,18 @@ template struct conservative_resize_like_impl : conservative_resize_like_impl { - using conservative_resize_like_impl::run; - + typedef conservative_resize_like_impl Base; + using Base::run; + using Base::IsRelocatable; + static void run(DenseBase& _this, Index size) { const Index new_rows = Derived::RowsAtCompileTime==1 ? 1 : size; const Index new_cols = Derived::RowsAtCompileTime==1 ? size : 1; - _this.derived().m_storage.conservativeResize(size,new_rows,new_cols); + if(IsRelocatable) + _this.derived().m_storage.conservativeResize(size,new_rows,new_cols); + else + Base::run(_this.derived(), new_rows, new_cols); } static void run(DenseBase& _this, const DenseBase& other) @@ -1001,7 +1091,10 @@ struct conservative_resize_like_impl const Index new_rows = Derived::RowsAtCompileTime==1 ? 1 : other.rows(); const Index new_cols = Derived::RowsAtCompileTime==1 ? other.cols() : 1; - _this.derived().m_storage.conservativeResize(other.size(),new_rows,new_cols); + if(IsRelocatable) + _this.derived().m_storage.conservativeResize(other.size(),new_rows,new_cols); + else + Base::run(_this.derived(), new_rows, new_cols); if (num_new_elements > 0) _this.tail(num_new_elements) = other.tail(num_new_elements); @@ -1012,7 +1105,7 @@ template struct matrix_swap_impl { EIGEN_DEVICE_FUNC - static inline void run(MatrixTypeA& a, MatrixTypeB& b) + static EIGEN_STRONG_INLINE void run(MatrixTypeA& a, MatrixTypeB& b) { a.base().swap(b); } diff --git a/extern/eigen/Eigen/src/Core/Product.h b/extern/eigen/Eigen/src/Core/Product.h index 676c4802..70a6c106 100644 --- a/extern/eigen/Eigen/src/Core/Product.h +++ b/extern/eigen/Eigen/src/Core/Product.h @@ -23,25 +23,25 @@ struct traits > typedef typename remove_all::type RhsCleaned; typedef traits LhsTraits; typedef traits RhsTraits; - + typedef MatrixXpr XprKind; - + typedef typename ScalarBinaryOpTraits::Scalar, typename traits::Scalar>::ReturnType Scalar; typedef typename product_promote_storage_type::ret>::ret StorageKind; typedef typename promote_index_type::type StorageIndex; - + enum { RowsAtCompileTime = LhsTraits::RowsAtCompileTime, ColsAtCompileTime = RhsTraits::ColsAtCompileTime, MaxRowsAtCompileTime = LhsTraits::MaxRowsAtCompileTime, MaxColsAtCompileTime = RhsTraits::MaxColsAtCompileTime, - + // FIXME: only needed by GeneralMatrixMatrixTriangular InnerSize = EIGEN_SIZE_MIN_PREFER_FIXED(LhsTraits::ColsAtCompileTime, RhsTraits::RowsAtCompileTime), - + // The storage order is somewhat arbitrary here. The correct one will be determined through the evaluator. Flags = (MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1) ? RowMajorBit : (MaxColsAtCompileTime==1 && MaxRowsAtCompileTime!=1) ? 0 @@ -74,10 +74,10 @@ class Product : public ProductImpl<_Lhs,_Rhs,Option, internal::product_type<_Lhs,_Rhs>::ret>::ret> { public: - + typedef _Lhs Lhs; typedef _Rhs Rhs; - + typedef typename ProductImpl< Lhs, Rhs, Option, typename internal::product_promote_storage_type::StorageKind, @@ -90,18 +90,23 @@ class Product : public ProductImpl<_Lhs,_Rhs,Option, typedef typename internal::remove_all::type LhsNestedCleaned; typedef typename internal::remove_all::type RhsNestedCleaned; - EIGEN_DEVICE_FUNC Product(const Lhs& lhs, const Rhs& rhs) : m_lhs(lhs), m_rhs(rhs) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Product(const Lhs& lhs, const Rhs& rhs) : m_lhs(lhs), m_rhs(rhs) { eigen_assert(lhs.cols() == rhs.rows() && "invalid matrix product" && "if you wanted a coeff-wise or a dot product use the respective explicit functions"); } - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index rows() const { return m_lhs.rows(); } - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index cols() const { return m_rhs.cols(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index rows() const EIGEN_NOEXCEPT { return m_lhs.rows(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index cols() const EIGEN_NOEXCEPT { return m_rhs.cols(); } - EIGEN_DEVICE_FUNC const LhsNestedCleaned& lhs() const { return m_lhs; } - EIGEN_DEVICE_FUNC const RhsNestedCleaned& rhs() const { return m_rhs; } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const LhsNestedCleaned& lhs() const { return m_lhs; } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const RhsNestedCleaned& rhs() const { return m_rhs; } protected: @@ -110,13 +115,13 @@ class Product : public ProductImpl<_Lhs,_Rhs,Option, }; namespace internal { - + template::ret> class dense_product_base : public internal::dense_xpr_base >::type {}; -/** Convertion to scalar for inner-products */ +/** Conversion to scalar for inner-products */ template class dense_product_base : public internal::dense_xpr_base >::type @@ -126,8 +131,8 @@ class dense_product_base public: using Base::derived; typedef typename Base::Scalar Scalar; - - EIGEN_STRONG_INLINE operator const Scalar() const + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE operator const Scalar() const { return internal::evaluator(derived()).coeff(0,0); } @@ -148,25 +153,25 @@ class ProductImpl : public internal::dense_product_base { typedef Product Derived; - + public: - + typedef typename internal::dense_product_base Base; EIGEN_DENSE_PUBLIC_INTERFACE(Derived) protected: enum { - IsOneByOne = (RowsAtCompileTime == 1 || RowsAtCompileTime == Dynamic) && + IsOneByOne = (RowsAtCompileTime == 1 || RowsAtCompileTime == Dynamic) && (ColsAtCompileTime == 1 || ColsAtCompileTime == Dynamic), EnableCoeff = IsOneByOne || Option==LazyProduct }; - + public: - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar coeff(Index row, Index col) const { EIGEN_STATIC_ASSERT(EnableCoeff, THIS_METHOD_IS_ONLY_FOR_INNER_OR_LAZY_PRODUCTS); eigen_assert( (Option==LazyProduct) || (this->rows() == 1 && this->cols() == 1) ); - + return internal::evaluator(derived()).coeff(row,col); } @@ -174,11 +179,11 @@ class ProductImpl { EIGEN_STATIC_ASSERT(EnableCoeff, THIS_METHOD_IS_ONLY_FOR_INNER_OR_LAZY_PRODUCTS); eigen_assert( (Option==LazyProduct) || (this->rows() == 1 && this->cols() == 1) ); - + return internal::evaluator(derived()).coeff(i); } - - + + }; } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/ProductEvaluators.h b/extern/eigen/Eigen/src/Core/ProductEvaluators.h index 9b99bd76..8cf294b2 100644 --- a/extern/eigen/Eigen/src/Core/ProductEvaluators.h +++ b/extern/eigen/Eigen/src/Core/ProductEvaluators.h @@ -14,27 +14,27 @@ #define EIGEN_PRODUCTEVALUATORS_H namespace Eigen { - + namespace internal { /** \internal * Evaluator of a product expression. * Since products require special treatments to handle all possible cases, - * we simply deffer the evaluation logic to a product_evaluator class + * we simply defer the evaluation logic to a product_evaluator class * which offers more partial specialization possibilities. - * + * * \sa class product_evaluator */ template -struct evaluator > +struct evaluator > : public product_evaluator > { typedef Product XprType; typedef product_evaluator Base; - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit evaluator(const XprType& xpr) : Base(xpr) {} }; - + // Catch "scalar * ( A * B )" and transform it to "(A*scalar) * B" // TODO we should apply that rule only if that's really helpful template @@ -62,12 +62,12 @@ struct evaluator, template -struct evaluator, DiagIndex> > +struct evaluator, DiagIndex> > : public evaluator, DiagIndex> > { typedef Diagonal, DiagIndex> XprType; typedef evaluator, DiagIndex> > Base; - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit evaluator(const XprType& xpr) : Base(Diagonal, DiagIndex>( Product(xpr.nestedExpression().lhs(), xpr.nestedExpression().rhs()), @@ -108,27 +108,27 @@ struct product_evaluator, ProductTag, LhsShape, RhsSh : m_result(xpr.rows(), xpr.cols()) { ::new (static_cast(this)) Base(m_result); - + // FIXME shall we handle nested_eval here?, // if so, then we must take care at removing the call to nested_eval in the specializations (e.g., in permutation_matrix_product, transposition_matrix_product, etc.) // typedef typename internal::nested_eval::type LhsNested; // typedef typename internal::nested_eval::type RhsNested; // typedef typename internal::remove_all::type LhsNestedCleaned; // typedef typename internal::remove_all::type RhsNestedCleaned; -// +// // const LhsNested lhs(xpr.lhs()); // const RhsNested rhs(xpr.rhs()); -// +// // generic_product_impl::evalTo(m_result, lhs, rhs); generic_product_impl::evalTo(m_result, xpr.lhs(), xpr.rhs()); } - -protected: + +protected: PlainObject m_result; }; -// The following three shortcuts are enabled only if the scalar types match excatly. +// The following three shortcuts are enabled only if the scalar types match exactly. // TODO: we could enable them for different scalar types when the product is not vectorized. // Dense = Product @@ -137,7 +137,7 @@ struct Assignment, internal::assign_op::type> { typedef Product SrcXprType; - static EIGEN_STRONG_INLINE + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const internal::assign_op &) { Index dstRows = src.rows(); @@ -155,7 +155,7 @@ struct Assignment, internal::add_assign_op< typename enable_if<(Options==DefaultProduct || Options==AliasFreeProduct)>::type> { typedef Product SrcXprType; - static EIGEN_STRONG_INLINE + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const internal::add_assign_op &) { eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); @@ -170,7 +170,7 @@ struct Assignment, internal::sub_assign_op< typename enable_if<(Options==DefaultProduct || Options==AliasFreeProduct)>::type> { typedef Product SrcXprType; - static EIGEN_STRONG_INLINE + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const internal::sub_assign_op &) { eigen_assert(dst.rows() == src.rows() && dst.cols() == src.cols()); @@ -190,7 +190,7 @@ struct Assignment, const CwiseNullaryOp,Plain>, const Product > SrcXprType; - static EIGEN_STRONG_INLINE + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const AssignFunc& func) { call_assignment_no_alias(dst, (src.lhs().functor().m_other * src.rhs().lhs())*src.rhs().rhs(), func); @@ -217,7 +217,7 @@ template - static EIGEN_STRONG_INLINE + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(DstXprType &dst, const SrcXprType &src, const InitialFunc& /*func*/) { call_assignment_no_alias(dst, src.lhs(), Func1()); @@ -246,19 +246,19 @@ template struct generic_product_impl { template - static EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { dst.coeffRef(0,0) = (lhs.transpose().cwiseProduct(rhs)).sum(); } - + template - static EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { dst.coeffRef(0,0) += (lhs.transpose().cwiseProduct(rhs)).sum(); } - + template - static EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { dst.coeffRef(0,0) -= (lhs.transpose().cwiseProduct(rhs)).sum(); } }; @@ -269,10 +269,10 @@ struct generic_product_impl // Column major result template -void outer_product_selector_run(Dst& dst, const Lhs &lhs, const Rhs &rhs, const Func& func, const false_type&) +void EIGEN_DEVICE_FUNC outer_product_selector_run(Dst& dst, const Lhs &lhs, const Rhs &rhs, const Func& func, const false_type&) { evaluator rhsEval(rhs); - typename nested_eval::type actual_lhs(lhs); + ei_declare_local_nested_eval(Lhs,lhs,Rhs::SizeAtCompileTime,actual_lhs); // FIXME if cols is large enough, then it might be useful to make sure that lhs is sequentially stored // FIXME not very good if rhs is real and lhs complex while alpha is real too const Index cols = dst.cols(); @@ -282,10 +282,10 @@ void outer_product_selector_run(Dst& dst, const Lhs &lhs, const Rhs &rhs, const // Row major result template -void outer_product_selector_run(Dst& dst, const Lhs &lhs, const Rhs &rhs, const Func& func, const true_type&) +void EIGEN_DEVICE_FUNC outer_product_selector_run(Dst& dst, const Lhs &lhs, const Rhs &rhs, const Func& func, const true_type&) { evaluator lhsEval(lhs); - typename nested_eval::type actual_rhs(rhs); + ei_declare_local_nested_eval(Rhs,rhs,Lhs::SizeAtCompileTime,actual_rhs); // FIXME if rows is large enough, then it might be useful to make sure that rhs is sequentially stored // FIXME not very good if lhs is real and rhs complex while alpha is real too const Index rows = dst.rows(); @@ -298,43 +298,43 @@ struct generic_product_impl { template struct is_row_major : internal::conditional<(int(T::Flags)&RowMajorBit), internal::true_type, internal::false_type>::type {}; typedef typename Product::Scalar Scalar; - + // TODO it would be nice to be able to exploit our *_assign_op functors for that purpose - struct set { template void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() = src; } }; - struct add { template void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() += src; } }; - struct sub { template void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() -= src; } }; + struct set { template EIGEN_DEVICE_FUNC void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() = src; } }; + struct add { template EIGEN_DEVICE_FUNC void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() += src; } }; + struct sub { template EIGEN_DEVICE_FUNC void operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() -= src; } }; struct adds { Scalar m_scale; explicit adds(const Scalar& s) : m_scale(s) {} - template void operator()(const Dst& dst, const Src& src) const { + template void EIGEN_DEVICE_FUNC operator()(const Dst& dst, const Src& src) const { dst.const_cast_derived() += m_scale * src; } }; - + template - static EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { internal::outer_product_selector_run(dst, lhs, rhs, set(), is_row_major()); } - + template - static EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { internal::outer_product_selector_run(dst, lhs, rhs, add(), is_row_major()); } - + template - static EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { internal::outer_product_selector_run(dst, lhs, rhs, sub(), is_row_major()); } - + template - static EIGEN_STRONG_INLINE void scaleAndAddTo(Dst& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void scaleAndAddTo(Dst& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { internal::outer_product_selector_run(dst, lhs, rhs, adds(alpha), is_row_major()); } - + }; @@ -343,21 +343,21 @@ template struct generic_product_impl_base { typedef typename Product::Scalar Scalar; - + template - static EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { dst.setZero(); scaleAndAddTo(dst, lhs, rhs, Scalar(1)); } template - static EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { scaleAndAddTo(dst,lhs, rhs, Scalar(1)); } template - static EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { scaleAndAddTo(dst, lhs, rhs, Scalar(-1)); } - + template - static EIGEN_STRONG_INLINE void scaleAndAddTo(Dst& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void scaleAndAddTo(Dst& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { Derived::scaleAndAddTo(dst,lhs,rhs,alpha); } }; @@ -373,8 +373,13 @@ struct generic_product_impl typedef typename internal::remove_all::type>::type MatrixType; template - static EIGEN_STRONG_INLINE void scaleAndAddTo(Dest& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void scaleAndAddTo(Dest& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { + // Fallback to inner product if both the lhs and rhs is a runtime vector. + if (lhs.rows() == 1 && rhs.cols() == 1) { + dst.coeffRef(0,0) += alpha * lhs.row(0).conjugate().dot(rhs.col(0)); + return; + } LhsNested actual_lhs(lhs); RhsNested actual_rhs(rhs); internal::gemv_dense_selector }; template -struct generic_product_impl +struct generic_product_impl { typedef typename Product::Scalar Scalar; - + template - static EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { // Same as: dst.noalias() = lhs.lazyProduct(rhs); // but easier on the compiler side call_assignment_no_alias(dst, lhs.lazyProduct(rhs), internal::assign_op()); } - + template - static EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { // dst.noalias() += lhs.lazyProduct(rhs); call_assignment_no_alias(dst, lhs.lazyProduct(rhs), internal::add_assign_op()); } - + template - static EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { // dst.noalias() -= lhs.lazyProduct(rhs); call_assignment_no_alias(dst, lhs.lazyProduct(rhs), internal::sub_assign_op()); } - -// template -// static inline void scaleAndAddTo(Dst& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) -// { dst.noalias() += alpha * lhs.lazyProduct(rhs); } + + // This is a special evaluation path called from generic_product_impl<...,GemmProduct> in file GeneralMatrixMatrix.h + // This variant tries to extract scalar multiples from both the LHS and RHS and factor them out. For instance: + // dst {,+,-}= (s1*A)*(B*s2) + // will be rewritten as: + // dst {,+,-}= (s1*s2) * (A.lazyProduct(B)) + // There are at least four benefits of doing so: + // 1 - huge performance gain for heap-allocated matrix types as it save costly allocations. + // 2 - it is faster than simply by-passing the heap allocation through stack allocation. + // 3 - it makes this fallback consistent with the heavy GEMM routine. + // 4 - it fully by-passes huge stack allocation attempts when multiplying huge fixed-size matrices. + // (see https://stackoverflow.com/questions/54738495) + // For small fixed sizes matrices, howver, the gains are less obvious, it is sometimes x2 faster, but sometimes x3 slower, + // and the behavior depends also a lot on the compiler... This is why this re-writting strategy is currently + // enabled only when falling back from the main GEMM. + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + void eval_dynamic(Dst& dst, const Lhs& lhs, const Rhs& rhs, const Func &func) + { + enum { + HasScalarFactor = blas_traits::HasScalarFactor || blas_traits::HasScalarFactor, + ConjLhs = blas_traits::NeedToConjugate, + ConjRhs = blas_traits::NeedToConjugate + }; + // FIXME: in c++11 this should be auto, and extractScalarFactor should also return auto + // this is important for real*complex_mat + Scalar actualAlpha = combine_scalar_factors(lhs, rhs); + + eval_dynamic_impl(dst, + blas_traits::extract(lhs).template conjugateIf(), + blas_traits::extract(rhs).template conjugateIf(), + func, + actualAlpha, + typename conditional::type()); + } + +protected: + + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + void eval_dynamic_impl(Dst& dst, const LhsT& lhs, const RhsT& rhs, const Func &func, const Scalar& s /* == 1 */, false_type) + { + EIGEN_UNUSED_VARIABLE(s); + eigen_internal_assert(s==Scalar(1)); + call_restricted_packet_assignment_no_alias(dst, lhs.lazyProduct(rhs), func); + } + + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + void eval_dynamic_impl(Dst& dst, const LhsT& lhs, const RhsT& rhs, const Func &func, const Scalar& s, true_type) + { + call_restricted_packet_assignment_no_alias(dst, s * lhs.lazyProduct(rhs), func); + } }; // This specialization enforces the use of a coefficient-based evaluation strategy @@ -471,7 +525,7 @@ struct product_evaluator, ProductTag, DenseShape, typedef typename internal::nested_eval::type LhsNested; typedef typename internal::nested_eval::type RhsNested; - + typedef typename internal::remove_all::type LhsNestedCleaned; typedef typename internal::remove_all::type RhsNestedCleaned; @@ -490,19 +544,19 @@ struct product_evaluator, ProductTag, DenseShape, typedef typename find_best_packet::type RhsVecPacketType; enum { - + LhsCoeffReadCost = LhsEtorType::CoeffReadCost, RhsCoeffReadCost = RhsEtorType::CoeffReadCost, CoeffReadCost = InnerSize==0 ? NumTraits::ReadCost : InnerSize == Dynamic ? HugeCost - : InnerSize * (NumTraits::MulCost + LhsCoeffReadCost + RhsCoeffReadCost) + : InnerSize * (NumTraits::MulCost + int(LhsCoeffReadCost) + int(RhsCoeffReadCost)) + (InnerSize - 1) * NumTraits::AddCost, Unroll = CoeffReadCost <= EIGEN_UNROLLING_LIMIT, - + LhsFlags = LhsEtorType::Flags, RhsFlags = RhsEtorType::Flags, - + LhsRowMajor = LhsFlags & RowMajorBit, RhsRowMajor = RhsFlags & RowMajorBit, @@ -512,7 +566,7 @@ struct product_evaluator, ProductTag, DenseShape, // Here, we don't care about alignment larger than the usable packet size. LhsAlignment = EIGEN_PLAIN_ENUM_MIN(LhsEtorType::Alignment,LhsVecPacketSize*int(sizeof(typename LhsNestedCleaned::Scalar))), RhsAlignment = EIGEN_PLAIN_ENUM_MIN(RhsEtorType::Alignment,RhsVecPacketSize*int(sizeof(typename RhsNestedCleaned::Scalar))), - + SameType = is_same::value, CanVectorizeRhs = bool(RhsRowMajor) && (RhsFlags & PacketAccessBit) && (ColsAtCompileTime!=1), @@ -522,12 +576,12 @@ struct product_evaluator, ProductTag, DenseShape, : (MaxColsAtCompileTime==1&&MaxRowsAtCompileTime!=1) ? 0 : (bool(RhsRowMajor) && !CanVectorizeLhs), - Flags = ((unsigned int)(LhsFlags | RhsFlags) & HereditaryBits & ~RowMajorBit) + Flags = ((int(LhsFlags) | int(RhsFlags)) & HereditaryBits & ~RowMajorBit) | (EvalToRowMajor ? RowMajorBit : 0) // TODO enable vectorization for mixed types | (SameType && (CanVectorizeLhs || CanVectorizeRhs) ? PacketAccessBit : 0) | (XprType::IsVectorAtCompileTime ? LinearAccessBit : 0), - + LhsOuterStrideBytes = int(LhsNestedCleaned::OuterStrideAtCompileTime) * int(sizeof(typename LhsNestedCleaned::Scalar)), RhsOuterStrideBytes = int(RhsNestedCleaned::OuterStrideAtCompileTime) * int(sizeof(typename RhsNestedCleaned::Scalar)), @@ -543,10 +597,10 @@ struct product_evaluator, ProductTag, DenseShape, CanVectorizeInner = SameType && LhsRowMajor && (!RhsRowMajor) - && (LhsFlags & RhsFlags & ActualPacketAccessBit) - && (InnerSize % packet_traits::size == 0) + && (int(LhsFlags) & int(RhsFlags) & ActualPacketAccessBit) + && (int(InnerSize) % packet_traits::size == 0) }; - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const CoeffReturnType coeff(Index row, Index col) const { return (m_lhs.row(row).transpose().cwiseProduct( m_rhs.col(col) )).sum(); @@ -556,7 +610,8 @@ struct product_evaluator, ProductTag, DenseShape, * which is why we don't set the LinearAccessBit. * TODO: this seems possible when the result is a vector */ - EIGEN_DEVICE_FUNC const CoeffReturnType coeff(Index index) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const CoeffReturnType coeff(Index index) const { const Index row = (RowsAtCompileTime == 1 || MaxRowsAtCompileTime==1) ? 0 : index; const Index col = (RowsAtCompileTime == 1 || MaxRowsAtCompileTime==1) ? index : 0; @@ -564,6 +619,7 @@ struct product_evaluator, ProductTag, DenseShape, } template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const PacketType packet(Index row, Index col) const { PacketType res; @@ -575,6 +631,7 @@ struct product_evaluator, ProductTag, DenseShape, } template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const PacketType packet(Index index) const { const Index row = (RowsAtCompileTime == 1 || MaxRowsAtCompileTime==1) ? 0 : index; @@ -585,7 +642,7 @@ struct product_evaluator, ProductTag, DenseShape, protected: typename internal::add_const_on_value_type::type m_lhs; typename internal::add_const_on_value_type::type m_rhs; - + LhsEtorType m_lhsImpl; RhsEtorType m_rhsImpl; @@ -603,7 +660,8 @@ struct product_evaluator, LazyCoeffBasedProduc enum { Flags = Base::Flags | EvalBeforeNestingBit }; - EIGEN_DEVICE_FUNC explicit product_evaluator(const XprType& xpr) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit product_evaluator(const XprType& xpr) : Base(BaseProduct(xpr.lhs(),xpr.rhs())) {} }; @@ -615,7 +673,7 @@ struct product_evaluator, LazyCoeffBasedProduc template struct etor_product_packet_impl { - static EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index innerDim, Packet &res) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index innerDim, Packet &res) { etor_product_packet_impl::run(row, col, lhs, rhs, innerDim, res); res = pmadd(pset1(lhs.coeff(row, Index(UnrollingIndex-1))), rhs.template packet(Index(UnrollingIndex-1), col), res); @@ -625,7 +683,7 @@ struct etor_product_packet_impl struct etor_product_packet_impl { - static EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index innerDim, Packet &res) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index innerDim, Packet &res) { etor_product_packet_impl::run(row, col, lhs, rhs, innerDim, res); res = pmadd(lhs.template packet(row, Index(UnrollingIndex-1)), pset1(rhs.coeff(Index(UnrollingIndex-1), col)), res); @@ -635,7 +693,7 @@ struct etor_product_packet_impl struct etor_product_packet_impl { - static EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index /*innerDim*/, Packet &res) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index /*innerDim*/, Packet &res) { res = pmul(pset1(lhs.coeff(row, Index(0))),rhs.template packet(Index(0), col)); } @@ -644,7 +702,7 @@ struct etor_product_packet_impl template struct etor_product_packet_impl { - static EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index /*innerDim*/, Packet &res) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index /*innerDim*/, Packet &res) { res = pmul(lhs.template packet(row, Index(0)), pset1(rhs.coeff(Index(0), col))); } @@ -653,7 +711,7 @@ struct etor_product_packet_impl template struct etor_product_packet_impl { - static EIGEN_STRONG_INLINE void run(Index /*row*/, Index /*col*/, const Lhs& /*lhs*/, const Rhs& /*rhs*/, Index /*innerDim*/, Packet &res) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Index /*row*/, Index /*col*/, const Lhs& /*lhs*/, const Rhs& /*rhs*/, Index /*innerDim*/, Packet &res) { res = pset1(typename unpacket_traits::type(0)); } @@ -662,7 +720,7 @@ struct etor_product_packet_impl template struct etor_product_packet_impl { - static EIGEN_STRONG_INLINE void run(Index /*row*/, Index /*col*/, const Lhs& /*lhs*/, const Rhs& /*rhs*/, Index /*innerDim*/, Packet &res) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Index /*row*/, Index /*col*/, const Lhs& /*lhs*/, const Rhs& /*rhs*/, Index /*innerDim*/, Packet &res) { res = pset1(typename unpacket_traits::type(0)); } @@ -671,7 +729,7 @@ struct etor_product_packet_impl template struct etor_product_packet_impl { - static EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index innerDim, Packet& res) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index innerDim, Packet& res) { res = pset1(typename unpacket_traits::type(0)); for(Index i = 0; i < innerDim; ++i) @@ -682,7 +740,7 @@ struct etor_product_packet_impl template struct etor_product_packet_impl { - static EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index innerDim, Packet& res) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Index row, Index col, const Lhs& lhs, const Rhs& rhs, Index innerDim, Packet& res) { res = pset1(typename unpacket_traits::type(0)); for(Index i = 0; i < innerDim; ++i) @@ -704,7 +762,7 @@ struct generic_product_impl : generic_product_impl_base > { typedef typename Product::Scalar Scalar; - + template static void scaleAndAddTo(Dest& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { @@ -718,7 +776,7 @@ struct generic_product_impl : generic_product_impl_base > { typedef typename Product::Scalar Scalar; - + template static void scaleAndAddTo(Dest& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { @@ -739,9 +797,10 @@ struct generic_product_impl : generic_product_impl_base > { typedef typename Product::Scalar Scalar; - + template - static void scaleAndAddTo(Dest& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) + static EIGEN_DEVICE_FUNC + void scaleAndAddTo(Dest& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { selfadjoint_product_impl::run(dst, lhs.nestedExpression(), rhs, alpha); } @@ -752,7 +811,7 @@ struct generic_product_impl : generic_product_impl_base > { typedef typename Product::Scalar Scalar; - + template static void scaleAndAddTo(Dest& dst, const Lhs& lhs, const Rhs& rhs, const Scalar& alpha) { @@ -764,7 +823,7 @@ struct generic_product_impl /*************************************************************************** * Diagonal products ***************************************************************************/ - + template struct diagonal_product_evaluator_base : evaluator_base @@ -772,17 +831,25 @@ struct diagonal_product_evaluator_base typedef typename ScalarBinaryOpTraits::ReturnType Scalar; public: enum { - CoeffReadCost = NumTraits::MulCost + evaluator::CoeffReadCost + evaluator::CoeffReadCost, - + CoeffReadCost = int(NumTraits::MulCost) + int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost), + MatrixFlags = evaluator::Flags, DiagFlags = evaluator::Flags, - _StorageOrder = MatrixFlags & RowMajorBit ? RowMajor : ColMajor, + + _StorageOrder = (Derived::MaxRowsAtCompileTime==1 && Derived::MaxColsAtCompileTime!=1) ? RowMajor + : (Derived::MaxColsAtCompileTime==1 && Derived::MaxRowsAtCompileTime!=1) ? ColMajor + : MatrixFlags & RowMajorBit ? RowMajor : ColMajor, + _SameStorageOrder = _StorageOrder == (MatrixFlags & RowMajorBit ? RowMajor : ColMajor), + _ScalarAccessOnDiag = !((int(_StorageOrder) == ColMajor && int(ProductOrder) == OnTheLeft) ||(int(_StorageOrder) == RowMajor && int(ProductOrder) == OnTheRight)), _SameTypes = is_same::value, // FIXME currently we need same types, but in the future the next rule should be the one //_Vectorizable = bool(int(MatrixFlags)&PacketAccessBit) && ((!_PacketOnDiag) || (_SameTypes && bool(int(DiagFlags)&PacketAccessBit))), - _Vectorizable = bool(int(MatrixFlags)&PacketAccessBit) && _SameTypes && (_ScalarAccessOnDiag || (bool(int(DiagFlags)&PacketAccessBit))), + _Vectorizable = bool(int(MatrixFlags)&PacketAccessBit) + && _SameTypes + && (_SameStorageOrder || (MatrixFlags&LinearAccessBit)==LinearAccessBit) + && (_ScalarAccessOnDiag || (bool(int(DiagFlags)&PacketAccessBit))), _LinearAccessMask = (MatrixType::RowsAtCompileTime==1 || MatrixType::ColsAtCompileTime==1) ? LinearAccessBit : 0, Flags = ((HereditaryBits|_LinearAccessMask) & (unsigned int)(MatrixFlags)) | (_Vectorizable ? PacketAccessBit : 0), Alignment = evaluator::Alignment, @@ -791,14 +858,14 @@ struct diagonal_product_evaluator_base || (DiagonalType::SizeAtCompileTime==Dynamic && MatrixType::RowsAtCompileTime==1 && ProductOrder==OnTheLeft) || (DiagonalType::SizeAtCompileTime==Dynamic && MatrixType::ColsAtCompileTime==1 && ProductOrder==OnTheRight) }; - - diagonal_product_evaluator_base(const MatrixType &mat, const DiagonalType &diag) + + EIGEN_DEVICE_FUNC diagonal_product_evaluator_base(const MatrixType &mat, const DiagonalType &diag) : m_diagImpl(diag), m_matImpl(mat) { EIGEN_INTERNAL_CHECK_COST_VALUE(NumTraits::MulCost); EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); } - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar coeff(Index idx) const { if(AsScalarProduct) @@ -806,7 +873,7 @@ struct diagonal_product_evaluator_base else return m_diagImpl.coeff(idx) * m_matImpl.coeff(idx); } - + protected: template EIGEN_STRONG_INLINE PacketType packet_impl(Index row, Index col, Index id, internal::true_type) const @@ -814,7 +881,7 @@ struct diagonal_product_evaluator_base return internal::pmul(m_matImpl.template packet(row, col), internal::pset1(m_diagImpl.coeff(id))); } - + template EIGEN_STRONG_INLINE PacketType packet_impl(Index row, Index col, Index id, internal::false_type) const { @@ -825,7 +892,7 @@ struct diagonal_product_evaluator_base return internal::pmul(m_matImpl.template packet(row, col), m_diagImpl.template packet(id)); } - + evaluator m_diagImpl; evaluator m_matImpl; }; @@ -840,25 +907,25 @@ struct product_evaluator, ProductTag, DiagonalSha using Base::m_matImpl; using Base::coeff; typedef typename Base::Scalar Scalar; - + typedef Product XprType; typedef typename XprType::PlainObject PlainObject; - - enum { - StorageOrder = int(Rhs::Flags) & RowMajorBit ? RowMajor : ColMajor - }; + typedef typename Lhs::DiagonalVectorType DiagonalType; + + + enum { StorageOrder = Base::_StorageOrder }; EIGEN_DEVICE_FUNC explicit product_evaluator(const XprType& xpr) : Base(xpr.rhs(), xpr.lhs().diagonal()) { } - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar coeff(Index row, Index col) const { return m_diagImpl.coeff(row) * m_matImpl.coeff(row, col); } - -#ifndef __CUDACC__ + +#ifndef EIGEN_GPUCC template EIGEN_STRONG_INLINE PacketType packet(Index row, Index col) const { @@ -867,7 +934,7 @@ struct product_evaluator, ProductTag, DiagonalSha return this->template packet_impl(row,col, row, typename internal::conditional::type()); } - + template EIGEN_STRONG_INLINE PacketType packet(Index idx) const { @@ -886,30 +953,30 @@ struct product_evaluator, ProductTag, DenseShape, using Base::m_matImpl; using Base::coeff; typedef typename Base::Scalar Scalar; - + typedef Product XprType; typedef typename XprType::PlainObject PlainObject; - - enum { StorageOrder = int(Lhs::Flags) & RowMajorBit ? RowMajor : ColMajor }; + + enum { StorageOrder = Base::_StorageOrder }; EIGEN_DEVICE_FUNC explicit product_evaluator(const XprType& xpr) : Base(xpr.lhs(), xpr.rhs().diagonal()) { } - + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar coeff(Index row, Index col) const { return m_matImpl.coeff(row, col) * m_diagImpl.coeff(col); } - -#ifndef __CUDACC__ + +#ifndef EIGEN_GPUCC template EIGEN_STRONG_INLINE PacketType packet(Index row, Index col) const { return this->template packet_impl(row,col, col, typename internal::conditional::type()); } - + template EIGEN_STRONG_INLINE PacketType packet(Index idx) const { @@ -937,7 +1004,7 @@ struct permutation_matrix_product typedef typename remove_all::type MatrixTypeCleaned; template - static inline void run(Dest& dst, const PermutationType& perm, const ExpressionType& xpr) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Dest& dst, const PermutationType& perm, const ExpressionType& xpr) { MatrixType mat(xpr); const Index n = Side==OnTheLeft ? mat.rows() : mat.cols(); @@ -991,7 +1058,7 @@ template struct generic_product_impl { template - static void evalTo(Dest& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dest& dst, const Lhs& lhs, const Rhs& rhs) { permutation_matrix_product::run(dst, lhs, rhs); } @@ -1001,7 +1068,7 @@ template struct generic_product_impl { template - static void evalTo(Dest& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dest& dst, const Lhs& lhs, const Rhs& rhs) { permutation_matrix_product::run(dst, rhs, lhs); } @@ -1011,7 +1078,7 @@ template struct generic_product_impl, Rhs, PermutationShape, MatrixShape, ProductTag> { template - static void evalTo(Dest& dst, const Inverse& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dest& dst, const Inverse& lhs, const Rhs& rhs) { permutation_matrix_product::run(dst, lhs.nestedExpression(), rhs); } @@ -1021,7 +1088,7 @@ template struct generic_product_impl, MatrixShape, PermutationShape, ProductTag> { template - static void evalTo(Dest& dst, const Lhs& lhs, const Inverse& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dest& dst, const Lhs& lhs, const Inverse& rhs) { permutation_matrix_product::run(dst, rhs.nestedExpression(), lhs); } @@ -1043,9 +1110,9 @@ struct transposition_matrix_product { typedef typename nested_eval::type MatrixType; typedef typename remove_all::type MatrixTypeCleaned; - + template - static inline void run(Dest& dst, const TranspositionType& tr, const ExpressionType& xpr) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void run(Dest& dst, const TranspositionType& tr, const ExpressionType& xpr) { MatrixType mat(xpr); typedef typename TranspositionType::StorageIndex StorageIndex; @@ -1068,7 +1135,7 @@ template struct generic_product_impl { template - static void evalTo(Dest& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dest& dst, const Lhs& lhs, const Rhs& rhs) { transposition_matrix_product::run(dst, lhs, rhs); } @@ -1078,7 +1145,7 @@ template struct generic_product_impl { template - static void evalTo(Dest& dst, const Lhs& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dest& dst, const Lhs& lhs, const Rhs& rhs) { transposition_matrix_product::run(dst, rhs, lhs); } @@ -1089,7 +1156,7 @@ template struct generic_product_impl, Rhs, TranspositionsShape, MatrixShape, ProductTag> { template - static void evalTo(Dest& dst, const Transpose& lhs, const Rhs& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dest& dst, const Transpose& lhs, const Rhs& rhs) { transposition_matrix_product::run(dst, lhs.nestedExpression(), rhs); } @@ -1099,7 +1166,7 @@ template struct generic_product_impl, MatrixShape, TranspositionsShape, ProductTag> { template - static void evalTo(Dest& dst, const Lhs& lhs, const Transpose& rhs) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void evalTo(Dest& dst, const Lhs& lhs, const Transpose& rhs) { transposition_matrix_product::run(dst, rhs.nestedExpression(), lhs); } diff --git a/extern/eigen/Eigen/src/Core/Random.h b/extern/eigen/Eigen/src/Core/Random.h index 6faf789c..dab2ac8e 100644 --- a/extern/eigen/Eigen/src/Core/Random.h +++ b/extern/eigen/Eigen/src/Core/Random.h @@ -128,7 +128,7 @@ DenseBase::Random() * \sa class CwiseNullaryOp, setRandom(Index), setRandom(Index,Index) */ template -inline Derived& DenseBase::setRandom() +EIGEN_DEVICE_FUNC inline Derived& DenseBase::setRandom() { return *this = Random(rows(), cols()); } @@ -177,6 +177,42 @@ PlainObjectBase::setRandom(Index rows, Index cols) return setRandom(); } +/** Resizes to the given size, changing only the number of columns, and sets all + * coefficients in this expression to random values. For the parameter of type + * NoChange_t, just pass the special value \c NoChange. + * + * Numbers are uniformly spread through their whole definition range for integer types, + * and in the [-1:1] range for floating point scalar types. + * + * \not_reentrant + * + * \sa DenseBase::setRandom(), setRandom(Index), setRandom(Index, NoChange_t), class CwiseNullaryOp, DenseBase::Random() + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setRandom(NoChange_t, Index cols) +{ + return setRandom(rows(), cols); +} + +/** Resizes to the given size, changing only the number of rows, and sets all + * coefficients in this expression to random values. For the parameter of type + * NoChange_t, just pass the special value \c NoChange. + * + * Numbers are uniformly spread through their whole definition range for integer types, + * and in the [-1:1] range for floating point scalar types. + * + * \not_reentrant + * + * \sa DenseBase::setRandom(), setRandom(Index), setRandom(NoChange_t, Index), class CwiseNullaryOp, DenseBase::Random() + */ +template +EIGEN_STRONG_INLINE Derived& +PlainObjectBase::setRandom(Index rows, NoChange_t) +{ + return setRandom(rows, cols()); +} + } // end namespace Eigen #endif // EIGEN_RANDOM_H diff --git a/extern/eigen/Eigen/src/Core/Redux.h b/extern/eigen/Eigen/src/Core/Redux.h index 760e9f86..b6790d11 100644 --- a/extern/eigen/Eigen/src/Core/Redux.h +++ b/extern/eigen/Eigen/src/Core/Redux.h @@ -23,23 +23,29 @@ namespace internal { * Part 1 : the logic deciding a strategy for vectorization and unrolling ***************************************************************************/ -template +template struct redux_traits { public: - typedef typename find_best_packet::type PacketType; + typedef typename find_best_packet::type PacketType; enum { PacketSize = unpacket_traits::size, - InnerMaxSize = int(Derived::IsRowMajor) - ? Derived::MaxColsAtCompileTime - : Derived::MaxRowsAtCompileTime + InnerMaxSize = int(Evaluator::IsRowMajor) + ? Evaluator::MaxColsAtCompileTime + : Evaluator::MaxRowsAtCompileTime, + OuterMaxSize = int(Evaluator::IsRowMajor) + ? Evaluator::MaxRowsAtCompileTime + : Evaluator::MaxColsAtCompileTime, + SliceVectorizedWork = int(InnerMaxSize)==Dynamic ? Dynamic + : int(OuterMaxSize)==Dynamic ? (int(InnerMaxSize)>=int(PacketSize) ? Dynamic : 0) + : (int(InnerMaxSize)/int(PacketSize)) * int(OuterMaxSize) }; enum { - MightVectorize = (int(Derived::Flags)&ActualPacketAccessBit) + MightVectorize = (int(Evaluator::Flags)&ActualPacketAccessBit) && (functor_traits::PacketAccess), - MayLinearVectorize = bool(MightVectorize) && (int(Derived::Flags)&LinearAccessBit), - MaySliceVectorize = bool(MightVectorize) && int(InnerMaxSize)>=3*PacketSize + MayLinearVectorize = bool(MightVectorize) && (int(Evaluator::Flags)&LinearAccessBit), + MaySliceVectorize = bool(MightVectorize) && (int(SliceVectorizedWork)==Dynamic || int(SliceVectorizedWork)>=3) }; public: @@ -51,8 +57,8 @@ struct redux_traits public: enum { - Cost = Derived::SizeAtCompileTime == Dynamic ? HugeCost - : Derived::SizeAtCompileTime * Derived::CoeffReadCost + (Derived::SizeAtCompileTime-1) * functor_traits::Cost, + Cost = Evaluator::SizeAtCompileTime == Dynamic ? HugeCost + : int(Evaluator::SizeAtCompileTime) * int(Evaluator::CoeffReadCost) + (Evaluator::SizeAtCompileTime-1) * functor_traits::Cost, UnrollingLimit = EIGEN_UNROLLING_LIMIT * (int(Traversal) == int(DefaultTraversal) ? 1 : int(PacketSize)) }; @@ -64,18 +70,20 @@ struct redux_traits #ifdef EIGEN_DEBUG_ASSIGN static void debug() { - std::cerr << "Xpr: " << typeid(typename Derived::XprType).name() << std::endl; + std::cerr << "Xpr: " << typeid(typename Evaluator::XprType).name() << std::endl; std::cerr.setf(std::ios::hex, std::ios::basefield); - EIGEN_DEBUG_VAR(Derived::Flags) + EIGEN_DEBUG_VAR(Evaluator::Flags) std::cerr.unsetf(std::ios::hex); EIGEN_DEBUG_VAR(InnerMaxSize) + EIGEN_DEBUG_VAR(OuterMaxSize) + EIGEN_DEBUG_VAR(SliceVectorizedWork) EIGEN_DEBUG_VAR(PacketSize) EIGEN_DEBUG_VAR(MightVectorize) EIGEN_DEBUG_VAR(MayLinearVectorize) EIGEN_DEBUG_VAR(MaySliceVectorize) - EIGEN_DEBUG_VAR(Traversal) + std::cerr << "Traversal" << " = " << Traversal << " (" << demangle_traversal(Traversal) << ")" << std::endl; EIGEN_DEBUG_VAR(UnrollingLimit) - EIGEN_DEBUG_VAR(Unrolling) + std::cerr << "Unrolling" << " = " << Unrolling << " (" << demangle_unrolling(Unrolling) << ")" << std::endl; std::cerr << std::endl; } #endif @@ -87,88 +95,86 @@ struct redux_traits /*** no vectorization ***/ -template +template struct redux_novec_unroller { enum { HalfLength = Length/2 }; - typedef typename Derived::Scalar Scalar; + typedef typename Evaluator::Scalar Scalar; EIGEN_DEVICE_FUNC - static EIGEN_STRONG_INLINE Scalar run(const Derived &mat, const Func& func) + static EIGEN_STRONG_INLINE Scalar run(const Evaluator &eval, const Func& func) { - return func(redux_novec_unroller::run(mat,func), - redux_novec_unroller::run(mat,func)); + return func(redux_novec_unroller::run(eval,func), + redux_novec_unroller::run(eval,func)); } }; -template -struct redux_novec_unroller +template +struct redux_novec_unroller { enum { - outer = Start / Derived::InnerSizeAtCompileTime, - inner = Start % Derived::InnerSizeAtCompileTime + outer = Start / Evaluator::InnerSizeAtCompileTime, + inner = Start % Evaluator::InnerSizeAtCompileTime }; - typedef typename Derived::Scalar Scalar; + typedef typename Evaluator::Scalar Scalar; EIGEN_DEVICE_FUNC - static EIGEN_STRONG_INLINE Scalar run(const Derived &mat, const Func&) + static EIGEN_STRONG_INLINE Scalar run(const Evaluator &eval, const Func&) { - return mat.coeffByOuterInner(outer, inner); + return eval.coeffByOuterInner(outer, inner); } }; // This is actually dead code and will never be called. It is required // to prevent false warnings regarding failed inlining though // for 0 length run() will never be called at all. -template -struct redux_novec_unroller +template +struct redux_novec_unroller { - typedef typename Derived::Scalar Scalar; + typedef typename Evaluator::Scalar Scalar; EIGEN_DEVICE_FUNC - static EIGEN_STRONG_INLINE Scalar run(const Derived&, const Func&) { return Scalar(); } + static EIGEN_STRONG_INLINE Scalar run(const Evaluator&, const Func&) { return Scalar(); } }; /*** vectorization ***/ -template +template struct redux_vec_unroller { - enum { - PacketSize = redux_traits::PacketSize, - HalfLength = Length/2 - }; - - typedef typename Derived::Scalar Scalar; - typedef typename redux_traits::PacketType PacketScalar; - - static EIGEN_STRONG_INLINE PacketScalar run(const Derived &mat, const Func& func) + template + EIGEN_DEVICE_FUNC + static EIGEN_STRONG_INLINE PacketType run(const Evaluator &eval, const Func& func) { + enum { + PacketSize = unpacket_traits::size, + HalfLength = Length/2 + }; + return func.packetOp( - redux_vec_unroller::run(mat,func), - redux_vec_unroller::run(mat,func) ); + redux_vec_unroller::template run(eval,func), + redux_vec_unroller::template run(eval,func) ); } }; -template -struct redux_vec_unroller +template +struct redux_vec_unroller { - enum { - index = Start * redux_traits::PacketSize, - outer = index / int(Derived::InnerSizeAtCompileTime), - inner = index % int(Derived::InnerSizeAtCompileTime), - alignment = Derived::Alignment - }; - - typedef typename Derived::Scalar Scalar; - typedef typename redux_traits::PacketType PacketScalar; - - static EIGEN_STRONG_INLINE PacketScalar run(const Derived &mat, const Func&) + template + EIGEN_DEVICE_FUNC + static EIGEN_STRONG_INLINE PacketType run(const Evaluator &eval, const Func&) { - return mat.template packetByOuterInner(outer, inner); + enum { + PacketSize = unpacket_traits::size, + index = Start * PacketSize, + outer = index / int(Evaluator::InnerSizeAtCompileTime), + inner = index % int(Evaluator::InnerSizeAtCompileTime), + alignment = Evaluator::Alignment + }; + return eval.template packetByOuterInner(outer, inner); } }; @@ -176,53 +182,65 @@ struct redux_vec_unroller * Part 3 : implementation of all cases ***************************************************************************/ -template::Traversal, - int Unrolling = redux_traits::Unrolling +template::Traversal, + int Unrolling = redux_traits::Unrolling > struct redux_impl; -template -struct redux_impl +template +struct redux_impl { - typedef typename Derived::Scalar Scalar; - EIGEN_DEVICE_FUNC - static EIGEN_STRONG_INLINE Scalar run(const Derived &mat, const Func& func) + typedef typename Evaluator::Scalar Scalar; + + template + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE + Scalar run(const Evaluator &eval, const Func& func, const XprType& xpr) { - eigen_assert(mat.rows()>0 && mat.cols()>0 && "you are using an empty matrix"); + eigen_assert(xpr.rows()>0 && xpr.cols()>0 && "you are using an empty matrix"); Scalar res; - res = mat.coeffByOuterInner(0, 0); - for(Index i = 1; i < mat.innerSize(); ++i) - res = func(res, mat.coeffByOuterInner(0, i)); - for(Index i = 1; i < mat.outerSize(); ++i) - for(Index j = 0; j < mat.innerSize(); ++j) - res = func(res, mat.coeffByOuterInner(i, j)); + res = eval.coeffByOuterInner(0, 0); + for(Index i = 1; i < xpr.innerSize(); ++i) + res = func(res, eval.coeffByOuterInner(0, i)); + for(Index i = 1; i < xpr.outerSize(); ++i) + for(Index j = 0; j < xpr.innerSize(); ++j) + res = func(res, eval.coeffByOuterInner(i, j)); return res; } }; -template -struct redux_impl - : public redux_novec_unroller -{}; +template +struct redux_impl + : redux_novec_unroller +{ + typedef redux_novec_unroller Base; + typedef typename Evaluator::Scalar Scalar; + template + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE + Scalar run(const Evaluator &eval, const Func& func, const XprType& /*xpr*/) + { + return Base::run(eval,func); + } +}; -template -struct redux_impl +template +struct redux_impl { - typedef typename Derived::Scalar Scalar; - typedef typename redux_traits::PacketType PacketScalar; + typedef typename Evaluator::Scalar Scalar; + typedef typename redux_traits::PacketType PacketScalar; - static Scalar run(const Derived &mat, const Func& func) + template + static Scalar run(const Evaluator &eval, const Func& func, const XprType& xpr) { - const Index size = mat.size(); + const Index size = xpr.size(); - const Index packetSize = redux_traits::PacketSize; + const Index packetSize = redux_traits::PacketSize; const int packetAlignment = unpacket_traits::alignment; enum { - alignment0 = (bool(Derived::Flags & DirectAccessBit) && bool(packet_traits::AlignedOnScalar)) ? int(packetAlignment) : int(Unaligned), - alignment = EIGEN_PLAIN_ENUM_MAX(alignment0, Derived::Alignment) + alignment0 = (bool(Evaluator::Flags & DirectAccessBit) && bool(packet_traits::AlignedOnScalar)) ? int(packetAlignment) : int(Unaligned), + alignment = EIGEN_PLAIN_ENUM_MAX(alignment0, Evaluator::Alignment) }; - const Index alignedStart = internal::first_default_aligned(mat.nestedExpression()); + const Index alignedStart = internal::first_default_aligned(xpr); const Index alignedSize2 = ((size-alignedStart)/(2*packetSize))*(2*packetSize); const Index alignedSize = ((size-alignedStart)/(packetSize))*(packetSize); const Index alignedEnd2 = alignedStart + alignedSize2; @@ -230,34 +248,34 @@ struct redux_impl Scalar res; if(alignedSize) { - PacketScalar packet_res0 = mat.template packet(alignedStart); + PacketScalar packet_res0 = eval.template packet(alignedStart); if(alignedSize>packetSize) // we have at least two packets to partly unroll the loop { - PacketScalar packet_res1 = mat.template packet(alignedStart+packetSize); + PacketScalar packet_res1 = eval.template packet(alignedStart+packetSize); for(Index index = alignedStart + 2*packetSize; index < alignedEnd2; index += 2*packetSize) { - packet_res0 = func.packetOp(packet_res0, mat.template packet(index)); - packet_res1 = func.packetOp(packet_res1, mat.template packet(index+packetSize)); + packet_res0 = func.packetOp(packet_res0, eval.template packet(index)); + packet_res1 = func.packetOp(packet_res1, eval.template packet(index+packetSize)); } packet_res0 = func.packetOp(packet_res0,packet_res1); if(alignedEnd>alignedEnd2) - packet_res0 = func.packetOp(packet_res0, mat.template packet(alignedEnd2)); + packet_res0 = func.packetOp(packet_res0, eval.template packet(alignedEnd2)); } res = func.predux(packet_res0); for(Index index = 0; index < alignedStart; ++index) - res = func(res,mat.coeff(index)); + res = func(res,eval.coeff(index)); for(Index index = alignedEnd; index < size; ++index) - res = func(res,mat.coeff(index)); + res = func(res,eval.coeff(index)); } else // too small to vectorize anything. // since this is dynamic-size hence inefficient anyway for such small sizes, don't try to optimize. { - res = mat.coeff(0); + res = eval.coeff(0); for(Index index = 1; index < size; ++index) - res = func(res,mat.coeff(index)); + res = func(res,eval.coeff(index)); } return res; @@ -265,130 +283,108 @@ struct redux_impl }; // NOTE: for SliceVectorizedTraversal we simply bypass unrolling -template -struct redux_impl +template +struct redux_impl { - typedef typename Derived::Scalar Scalar; - typedef typename redux_traits::PacketType PacketType; + typedef typename Evaluator::Scalar Scalar; + typedef typename redux_traits::PacketType PacketType; - EIGEN_DEVICE_FUNC static Scalar run(const Derived &mat, const Func& func) + template + EIGEN_DEVICE_FUNC static Scalar run(const Evaluator &eval, const Func& func, const XprType& xpr) { - eigen_assert(mat.rows()>0 && mat.cols()>0 && "you are using an empty matrix"); - const Index innerSize = mat.innerSize(); - const Index outerSize = mat.outerSize(); + eigen_assert(xpr.rows()>0 && xpr.cols()>0 && "you are using an empty matrix"); + const Index innerSize = xpr.innerSize(); + const Index outerSize = xpr.outerSize(); enum { - packetSize = redux_traits::PacketSize + packetSize = redux_traits::PacketSize }; const Index packetedInnerSize = ((innerSize)/packetSize)*packetSize; Scalar res; if(packetedInnerSize) { - PacketType packet_res = mat.template packet(0,0); + PacketType packet_res = eval.template packet(0,0); for(Index j=0; j(j,i)); + packet_res = func.packetOp(packet_res, eval.template packetByOuterInner(j,i)); res = func.predux(packet_res); for(Index j=0; j::run(mat, func); + res = redux_impl::run(eval, func, xpr); } return res; } }; -template -struct redux_impl +template +struct redux_impl { - typedef typename Derived::Scalar Scalar; + typedef typename Evaluator::Scalar Scalar; - typedef typename redux_traits::PacketType PacketScalar; + typedef typename redux_traits::PacketType PacketType; enum { - PacketSize = redux_traits::PacketSize, - Size = Derived::SizeAtCompileTime, - VectorizedSize = (Size / PacketSize) * PacketSize + PacketSize = redux_traits::PacketSize, + Size = Evaluator::SizeAtCompileTime, + VectorizedSize = (int(Size) / int(PacketSize)) * int(PacketSize) }; - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Scalar run(const Derived &mat, const Func& func) + + template + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE + Scalar run(const Evaluator &eval, const Func& func, const XprType &xpr) { - eigen_assert(mat.rows()>0 && mat.cols()>0 && "you are using an empty matrix"); + EIGEN_ONLY_USED_FOR_DEBUG(xpr) + eigen_assert(xpr.rows()>0 && xpr.cols()>0 && "you are using an empty matrix"); if (VectorizedSize > 0) { - Scalar res = func.predux(redux_vec_unroller::run(mat,func)); + Scalar res = func.predux(redux_vec_unroller::template run(eval,func)); if (VectorizedSize != Size) - res = func(res,redux_novec_unroller::run(mat,func)); + res = func(res,redux_novec_unroller::run(eval,func)); return res; } else { - return redux_novec_unroller::run(mat,func); + return redux_novec_unroller::run(eval,func); } } }; // evaluator adaptor template -class redux_evaluator +class redux_evaluator : public internal::evaluator<_XprType> { + typedef internal::evaluator<_XprType> Base; public: typedef _XprType XprType; - EIGEN_DEVICE_FUNC explicit redux_evaluator(const XprType &xpr) : m_evaluator(xpr), m_xpr(xpr) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + explicit redux_evaluator(const XprType &xpr) : Base(xpr) {} typedef typename XprType::Scalar Scalar; typedef typename XprType::CoeffReturnType CoeffReturnType; typedef typename XprType::PacketScalar PacketScalar; - typedef typename XprType::PacketReturnType PacketReturnType; enum { MaxRowsAtCompileTime = XprType::MaxRowsAtCompileTime, MaxColsAtCompileTime = XprType::MaxColsAtCompileTime, // TODO we should not remove DirectAccessBit and rather find an elegant way to query the alignment offset at runtime from the evaluator - Flags = evaluator::Flags & ~DirectAccessBit, + Flags = Base::Flags & ~DirectAccessBit, IsRowMajor = XprType::IsRowMajor, SizeAtCompileTime = XprType::SizeAtCompileTime, - InnerSizeAtCompileTime = XprType::InnerSizeAtCompileTime, - CoeffReadCost = evaluator::CoeffReadCost, - Alignment = evaluator::Alignment + InnerSizeAtCompileTime = XprType::InnerSizeAtCompileTime }; - EIGEN_DEVICE_FUNC Index rows() const { return m_xpr.rows(); } - EIGEN_DEVICE_FUNC Index cols() const { return m_xpr.cols(); } - EIGEN_DEVICE_FUNC Index size() const { return m_xpr.size(); } - EIGEN_DEVICE_FUNC Index innerSize() const { return m_xpr.innerSize(); } - EIGEN_DEVICE_FUNC Index outerSize() const { return m_xpr.outerSize(); } - - EIGEN_DEVICE_FUNC - CoeffReturnType coeff(Index row, Index col) const - { return m_evaluator.coeff(row, col); } - - EIGEN_DEVICE_FUNC - CoeffReturnType coeff(Index index) const - { return m_evaluator.coeff(index); } - - template - PacketType packet(Index row, Index col) const - { return m_evaluator.template packet(row, col); } - - template - PacketType packet(Index index) const - { return m_evaluator.template packet(index); } - - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeffByOuterInner(Index outer, Index inner) const - { return m_evaluator.coeff(IsRowMajor ? outer : inner, IsRowMajor ? inner : outer); } + { return Base::coeff(IsRowMajor ? outer : inner, IsRowMajor ? inner : outer); } template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE PacketType packetByOuterInner(Index outer, Index inner) const - { return m_evaluator.template packet(IsRowMajor ? outer : inner, IsRowMajor ? inner : outer); } + { return Base::template packet(IsRowMajor ? outer : inner, IsRowMajor ? inner : outer); } - const XprType & nestedExpression() const { return m_xpr; } - -protected: - internal::evaluator m_evaluator; - const XprType &m_xpr; }; } // end namespace internal @@ -403,39 +399,53 @@ class redux_evaluator * The template parameter \a BinaryOp is the type of the functor \a func which must be * an associative operator. Both current C++98 and C++11 functor styles are handled. * + * \warning the matrix must be not empty, otherwise an assertion is triggered. + * * \sa DenseBase::sum(), DenseBase::minCoeff(), DenseBase::maxCoeff(), MatrixBase::colwise(), MatrixBase::rowwise() */ template template -EIGEN_STRONG_INLINE typename internal::traits::Scalar +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename internal::traits::Scalar DenseBase::redux(const Func& func) const { eigen_assert(this->rows()>0 && this->cols()>0 && "you are using an empty matrix"); typedef typename internal::redux_evaluator ThisEvaluator; ThisEvaluator thisEval(derived()); - - return internal::redux_impl::run(thisEval, func); + + // The initial expression is passed to the reducer as an additional argument instead of + // passing it as a member of redux_evaluator to help + return internal::redux_impl::run(thisEval, func, derived()); } /** \returns the minimum of all coefficients of \c *this. - * \warning the result is undefined if \c *this contains NaN. + * In case \c *this contains NaN, NaNPropagation determines the behavior: + * NaNPropagation == PropagateFast : undefined + * NaNPropagation == PropagateNaN : result is NaN + * NaNPropagation == PropagateNumbers : result is minimum of elements that are not NaN + * \warning the matrix must be not empty, otherwise an assertion is triggered. */ template -EIGEN_STRONG_INLINE typename internal::traits::Scalar +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename internal::traits::Scalar DenseBase::minCoeff() const { - return derived().redux(Eigen::internal::scalar_min_op()); + return derived().redux(Eigen::internal::scalar_min_op()); } -/** \returns the maximum of all coefficients of \c *this. - * \warning the result is undefined if \c *this contains NaN. +/** \returns the maximum of all coefficients of \c *this. + * In case \c *this contains NaN, NaNPropagation determines the behavior: + * NaNPropagation == PropagateFast : undefined + * NaNPropagation == PropagateNaN : result is NaN + * NaNPropagation == PropagateNumbers : result is maximum of elements that are not NaN + * \warning the matrix must be not empty, otherwise an assertion is triggered. */ template -EIGEN_STRONG_INLINE typename internal::traits::Scalar +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename internal::traits::Scalar DenseBase::maxCoeff() const { - return derived().redux(Eigen::internal::scalar_max_op()); + return derived().redux(Eigen::internal::scalar_max_op()); } /** \returns the sum of all coefficients of \c *this @@ -445,7 +455,7 @@ DenseBase::maxCoeff() const * \sa trace(), prod(), mean() */ template -EIGEN_STRONG_INLINE typename internal::traits::Scalar +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename internal::traits::Scalar DenseBase::sum() const { if(SizeAtCompileTime==0 || (SizeAtCompileTime==Dynamic && size()==0)) @@ -458,7 +468,7 @@ DenseBase::sum() const * \sa trace(), prod(), sum() */ template -EIGEN_STRONG_INLINE typename internal::traits::Scalar +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename internal::traits::Scalar DenseBase::mean() const { #ifdef __INTEL_COMPILER @@ -479,7 +489,7 @@ DenseBase::mean() const * \sa sum(), mean(), trace() */ template -EIGEN_STRONG_INLINE typename internal::traits::Scalar +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename internal::traits::Scalar DenseBase::prod() const { if(SizeAtCompileTime==0 || (SizeAtCompileTime==Dynamic && size()==0)) @@ -494,7 +504,7 @@ DenseBase::prod() const * \sa diagonal(), sum() */ template -EIGEN_STRONG_INLINE typename internal::traits::Scalar +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename internal::traits::Scalar MatrixBase::trace() const { return derived().diagonal().sum(); diff --git a/extern/eigen/Eigen/src/Core/Ref.h b/extern/eigen/Eigen/src/Core/Ref.h index 9c6e3c5d..c2a37ead 100644 --- a/extern/eigen/Eigen/src/Core/Ref.h +++ b/extern/eigen/Eigen/src/Core/Ref.h @@ -10,7 +10,7 @@ #ifndef EIGEN_REF_H #define EIGEN_REF_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -28,12 +28,13 @@ struct traits > template struct match { enum { + IsVectorAtCompileTime = PlainObjectType::IsVectorAtCompileTime || Derived::IsVectorAtCompileTime, HasDirectAccess = internal::has_direct_access::ret, - StorageOrderMatch = PlainObjectType::IsVectorAtCompileTime || Derived::IsVectorAtCompileTime || ((PlainObjectType::Flags&RowMajorBit)==(Derived::Flags&RowMajorBit)), + StorageOrderMatch = IsVectorAtCompileTime || ((PlainObjectType::Flags&RowMajorBit)==(Derived::Flags&RowMajorBit)), InnerStrideMatch = int(StrideType::InnerStrideAtCompileTime)==int(Dynamic) || int(StrideType::InnerStrideAtCompileTime)==int(Derived::InnerStrideAtCompileTime) || (int(StrideType::InnerStrideAtCompileTime)==0 && int(Derived::InnerStrideAtCompileTime)==1), - OuterStrideMatch = Derived::IsVectorAtCompileTime + OuterStrideMatch = IsVectorAtCompileTime || int(StrideType::OuterStrideAtCompileTime)==int(Dynamic) || int(StrideType::OuterStrideAtCompileTime)==int(Derived::OuterStrideAtCompileTime), // NOTE, this indirection of evaluator::Alignment is needed // to workaround a very strange bug in MSVC related to the instantiation @@ -47,7 +48,7 @@ struct traits > }; typedef typename internal::conditional::type type; }; - + }; template @@ -66,12 +67,12 @@ template class RefBase typedef MapBase Base; EIGEN_DENSE_PUBLIC_INTERFACE(RefBase) - EIGEN_DEVICE_FUNC inline Index innerStride() const + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index innerStride() const { return StrideType::InnerStrideAtCompileTime != 0 ? m_stride.inner() : 1; } - EIGEN_DEVICE_FUNC inline Index outerStride() const + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index outerStride() const { return StrideType::OuterStrideAtCompileTime != 0 ? m_stride.outer() : IsVectorAtCompileTime ? this->size() @@ -85,36 +86,122 @@ template class RefBase m_stride(StrideType::OuterStrideAtCompileTime==Dynamic?0:StrideType::OuterStrideAtCompileTime, StrideType::InnerStrideAtCompileTime==Dynamic?0:StrideType::InnerStrideAtCompileTime) {} - + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(RefBase) protected: typedef Stride StrideBase; + // Resolves inner stride if default 0. + static EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index resolveInnerStride(Index inner) { + return inner == 0 ? 1 : inner; + } + + // Resolves outer stride if default 0. + static EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index resolveOuterStride(Index inner, Index outer, Index rows, Index cols, bool isVectorAtCompileTime, bool isRowMajor) { + return outer == 0 ? isVectorAtCompileTime ? inner * rows * cols : isRowMajor ? inner * cols : inner * rows : outer; + } + + // Returns true if construction is valid, false if there is a stride mismatch, + // and fails if there is a size mismatch. template - EIGEN_DEVICE_FUNC void construct(Expression& expr) + EIGEN_DEVICE_FUNC bool construct(Expression& expr) { - EIGEN_STATIC_ASSERT_SAME_MATRIX_SIZE(PlainObjectType,Expression); - + // Check matrix sizes. If this is a compile-time vector, we do allow + // implicitly transposing. + EIGEN_STATIC_ASSERT( + EIGEN_PREDICATE_SAME_MATRIX_SIZE(PlainObjectType, Expression) + // If it is a vector, the transpose sizes might match. + || ( PlainObjectType::IsVectorAtCompileTime + && ((int(PlainObjectType::RowsAtCompileTime)==Eigen::Dynamic + || int(Expression::ColsAtCompileTime)==Eigen::Dynamic + || int(PlainObjectType::RowsAtCompileTime)==int(Expression::ColsAtCompileTime)) + && (int(PlainObjectType::ColsAtCompileTime)==Eigen::Dynamic + || int(Expression::RowsAtCompileTime)==Eigen::Dynamic + || int(PlainObjectType::ColsAtCompileTime)==int(Expression::RowsAtCompileTime)))), + YOU_MIXED_MATRICES_OF_DIFFERENT_SIZES + ) + + // Determine runtime rows and columns. + Index rows = expr.rows(); + Index cols = expr.cols(); if(PlainObjectType::RowsAtCompileTime==1) { eigen_assert(expr.rows()==1 || expr.cols()==1); - ::new (static_cast(this)) Base(expr.data(), 1, expr.size()); + rows = 1; + cols = expr.size(); } else if(PlainObjectType::ColsAtCompileTime==1) { eigen_assert(expr.rows()==1 || expr.cols()==1); - ::new (static_cast(this)) Base(expr.data(), expr.size(), 1); + rows = expr.size(); + cols = 1; + } + // Verify that the sizes are valid. + eigen_assert( + (PlainObjectType::RowsAtCompileTime == Dynamic) || (PlainObjectType::RowsAtCompileTime == rows)); + eigen_assert( + (PlainObjectType::ColsAtCompileTime == Dynamic) || (PlainObjectType::ColsAtCompileTime == cols)); + + + // If this is a vector, we might be transposing, which means that stride should swap. + const bool transpose = PlainObjectType::IsVectorAtCompileTime && (rows != expr.rows()); + // If the storage format differs, we also need to swap the stride. + const bool row_major = ((PlainObjectType::Flags)&RowMajorBit) != 0; + const bool expr_row_major = (Expression::Flags&RowMajorBit) != 0; + const bool storage_differs = (row_major != expr_row_major); + + const bool swap_stride = (transpose != storage_differs); + + // Determine expr's actual strides, resolving any defaults if zero. + const Index expr_inner_actual = resolveInnerStride(expr.innerStride()); + const Index expr_outer_actual = resolveOuterStride(expr_inner_actual, + expr.outerStride(), + expr.rows(), + expr.cols(), + Expression::IsVectorAtCompileTime != 0, + expr_row_major); + + // If this is a column-major row vector or row-major column vector, the inner-stride + // is arbitrary, so set it to either the compile-time inner stride or 1. + const bool row_vector = (rows == 1); + const bool col_vector = (cols == 1); + const Index inner_stride = + ( (!row_major && row_vector) || (row_major && col_vector) ) ? + ( StrideType::InnerStrideAtCompileTime > 0 ? Index(StrideType::InnerStrideAtCompileTime) : 1) + : swap_stride ? expr_outer_actual : expr_inner_actual; + + // If this is a column-major column vector or row-major row vector, the outer-stride + // is arbitrary, so set it to either the compile-time outer stride or vector size. + const Index outer_stride = + ( (!row_major && col_vector) || (row_major && row_vector) ) ? + ( StrideType::OuterStrideAtCompileTime > 0 ? Index(StrideType::OuterStrideAtCompileTime) : rows * cols * inner_stride) + : swap_stride ? expr_inner_actual : expr_outer_actual; + + // Check if given inner/outer strides are compatible with compile-time strides. + const bool inner_valid = (StrideType::InnerStrideAtCompileTime == Dynamic) + || (resolveInnerStride(Index(StrideType::InnerStrideAtCompileTime)) == inner_stride); + if (!inner_valid) { + return false; } - else - ::new (static_cast(this)) Base(expr.data(), expr.rows(), expr.cols()); - - if(Expression::IsVectorAtCompileTime && (!PlainObjectType::IsVectorAtCompileTime) && ((Expression::Flags&RowMajorBit)!=(PlainObjectType::Flags&RowMajorBit))) - ::new (&m_stride) StrideBase(expr.innerStride(), StrideType::InnerStrideAtCompileTime==0?0:1); - else - ::new (&m_stride) StrideBase(StrideType::OuterStrideAtCompileTime==0?0:expr.outerStride(), - StrideType::InnerStrideAtCompileTime==0?0:expr.innerStride()); + + const bool outer_valid = (StrideType::OuterStrideAtCompileTime == Dynamic) + || (resolveOuterStride( + inner_stride, + Index(StrideType::OuterStrideAtCompileTime), + rows, cols, PlainObjectType::IsVectorAtCompileTime != 0, + row_major) + == outer_stride); + if (!outer_valid) { + return false; + } + + ::new (static_cast(this)) Base(expr.data(), rows, cols); + ::new (&m_stride) StrideBase( + (StrideType::OuterStrideAtCompileTime == 0) ? 0 : outer_stride, + (StrideType::InnerStrideAtCompileTime == 0) ? 0 : inner_stride ); + return true; } StrideBase m_stride; @@ -186,6 +273,8 @@ template class RefBase * void foo(const Ref >& A) { foo_impl(A); } * \endcode * + * See also the following stackoverflow questions for further references: + * - Correct usage of the Eigen::Ref<> class * * \sa PlainObjectBase::Map(), \ref TopicStorageOrders */ @@ -209,7 +298,10 @@ template class Ref typename internal::enable_if::MatchAtCompileTime),Derived>::type* = 0) { EIGEN_STATIC_ASSERT(bool(Traits::template match::MatchAtCompileTime), STORAGE_LAYOUT_DOES_NOT_MATCH); - Base::construct(expr.derived()); + // Construction must pass since we will not create temprary storage in the non-const case. + const bool success = Base::construct(expr.derived()); + EIGEN_UNUSED_VARIABLE(success) + eigen_assert(success); } template EIGEN_DEVICE_FUNC inline Ref(const DenseBase& expr, @@ -223,7 +315,10 @@ template class Ref EIGEN_STATIC_ASSERT(bool(internal::is_lvalue::value), THIS_EXPRESSION_IS_NOT_A_LVALUE__IT_IS_READ_ONLY); EIGEN_STATIC_ASSERT(bool(Traits::template match::MatchAtCompileTime), STORAGE_LAYOUT_DOES_NOT_MATCH); EIGEN_STATIC_ASSERT(!Derived::IsPlainObjectBase,THIS_EXPRESSION_IS_NOT_A_LVALUE__IT_IS_READ_ONLY); - Base::construct(expr.const_cast_derived()); + // Construction must pass since we will not create temporary storage in the non-const case. + const bool success = Base::construct(expr.const_cast_derived()); + EIGEN_UNUSED_VARIABLE(success) + eigen_assert(success); } EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Ref) @@ -264,7 +359,10 @@ template class Ref< template EIGEN_DEVICE_FUNC void construct(const Expression& expr,internal::true_type) { - Base::construct(expr); + // Check if we can use the underlying expr's storage directly, otherwise call the copy version. + if (!Base::construct(expr)) { + construct(expr, internal::false_type()); + } } template diff --git a/extern/eigen/Eigen/src/Core/Replicate.h b/extern/eigen/Eigen/src/Core/Replicate.h index 9960ef88..ab5be7e6 100644 --- a/extern/eigen/Eigen/src/Core/Replicate.h +++ b/extern/eigen/Eigen/src/Core/Replicate.h @@ -10,7 +10,7 @@ #ifndef EIGEN_REPLICATE_H #define EIGEN_REPLICATE_H -namespace Eigen { +namespace Eigen { namespace internal { template @@ -35,7 +35,7 @@ struct traits > IsRowMajor = MaxRowsAtCompileTime==1 && MaxColsAtCompileTime!=1 ? 1 : MaxColsAtCompileTime==1 && MaxRowsAtCompileTime!=1 ? 0 : (MatrixType::Flags & RowMajorBit) ? 1 : 0, - + // FIXME enable DirectAccess with negative strides? Flags = IsRowMajor ? RowMajorBit : 0 }; @@ -88,15 +88,15 @@ template class Replicate THE_MATRIX_OR_EXPRESSION_THAT_YOU_PASSED_DOES_NOT_HAVE_THE_EXPECTED_TYPE) } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index rows() const { return m_matrix.rows() * m_rowFactor.value(); } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index cols() const { return m_matrix.cols() * m_colFactor.value(); } EIGEN_DEVICE_FUNC const _MatrixTypeNested& nestedExpression() const - { - return m_matrix; + { + return m_matrix; } protected: @@ -115,7 +115,7 @@ template class Replicate */ template template -const Replicate +EIGEN_DEVICE_FUNC const Replicate DenseBase::replicate() const { return Replicate(derived()); @@ -130,7 +130,7 @@ DenseBase::replicate() const * \sa VectorwiseOp::replicate(), DenseBase::replicate(), class Replicate */ template -const typename VectorwiseOp::ReplicateReturnType +EIGEN_DEVICE_FUNC const typename VectorwiseOp::ReplicateReturnType VectorwiseOp::replicate(Index factor) const { return typename VectorwiseOp::ReplicateReturnType diff --git a/extern/eigen/Eigen/src/Core/Reshaped.h b/extern/eigen/Eigen/src/Core/Reshaped.h new file mode 100644 index 00000000..52de73b6 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/Reshaped.h @@ -0,0 +1,454 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2017 Gael Guennebaud +// Copyright (C) 2014 yoco +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_RESHAPED_H +#define EIGEN_RESHAPED_H + +namespace Eigen { + +/** \class Reshaped + * \ingroup Core_Module + * + * \brief Expression of a fixed-size or dynamic-size reshape + * + * \tparam XprType the type of the expression in which we are taking a reshape + * \tparam Rows the number of rows of the reshape we are taking at compile time (optional) + * \tparam Cols the number of columns of the reshape we are taking at compile time (optional) + * \tparam Order can be ColMajor or RowMajor, default is ColMajor. + * + * This class represents an expression of either a fixed-size or dynamic-size reshape. + * It is the return type of DenseBase::reshaped(NRowsType,NColsType) and + * most of the time this is the only way it is used. + * + * However, in C++98, if you want to directly maniputate reshaped expressions, + * for instance if you want to write a function returning such an expression, you + * will need to use this class. In C++11, it is advised to use the \em auto + * keyword for such use cases. + * + * Here is an example illustrating the dynamic case: + * \include class_Reshaped.cpp + * Output: \verbinclude class_Reshaped.out + * + * Here is an example illustrating the fixed-size case: + * \include class_FixedReshaped.cpp + * Output: \verbinclude class_FixedReshaped.out + * + * \sa DenseBase::reshaped(NRowsType,NColsType) + */ + +namespace internal { + +template +struct traits > : traits +{ + typedef typename traits::Scalar Scalar; + typedef typename traits::StorageKind StorageKind; + typedef typename traits::XprKind XprKind; + enum{ + MatrixRows = traits::RowsAtCompileTime, + MatrixCols = traits::ColsAtCompileTime, + RowsAtCompileTime = Rows, + ColsAtCompileTime = Cols, + MaxRowsAtCompileTime = Rows, + MaxColsAtCompileTime = Cols, + XpxStorageOrder = ((int(traits::Flags) & RowMajorBit) == RowMajorBit) ? RowMajor : ColMajor, + ReshapedStorageOrder = (RowsAtCompileTime == 1 && ColsAtCompileTime != 1) ? RowMajor + : (ColsAtCompileTime == 1 && RowsAtCompileTime != 1) ? ColMajor + : XpxStorageOrder, + HasSameStorageOrderAsXprType = (ReshapedStorageOrder == XpxStorageOrder), + InnerSize = (ReshapedStorageOrder==int(RowMajor)) ? int(ColsAtCompileTime) : int(RowsAtCompileTime), + InnerStrideAtCompileTime = HasSameStorageOrderAsXprType + ? int(inner_stride_at_compile_time::ret) + : Dynamic, + OuterStrideAtCompileTime = Dynamic, + + HasDirectAccess = internal::has_direct_access::ret + && (Order==int(XpxStorageOrder)) + && ((evaluator::Flags&LinearAccessBit)==LinearAccessBit), + + MaskPacketAccessBit = (InnerSize == Dynamic || (InnerSize % packet_traits::size) == 0) + && (InnerStrideAtCompileTime == 1) + ? PacketAccessBit : 0, + //MaskAlignedBit = ((OuterStrideAtCompileTime!=Dynamic) && (((OuterStrideAtCompileTime * int(sizeof(Scalar))) % 16) == 0)) ? AlignedBit : 0, + FlagsLinearAccessBit = (RowsAtCompileTime == 1 || ColsAtCompileTime == 1) ? LinearAccessBit : 0, + FlagsLvalueBit = is_lvalue::value ? LvalueBit : 0, + FlagsRowMajorBit = (ReshapedStorageOrder==int(RowMajor)) ? RowMajorBit : 0, + FlagsDirectAccessBit = HasDirectAccess ? DirectAccessBit : 0, + Flags0 = traits::Flags & ( (HereditaryBits & ~RowMajorBit) | MaskPacketAccessBit), + + Flags = (Flags0 | FlagsLinearAccessBit | FlagsLvalueBit | FlagsRowMajorBit | FlagsDirectAccessBit) + }; +}; + +template class ReshapedImpl_dense; + +} // end namespace internal + +template class ReshapedImpl; + +template class Reshaped + : public ReshapedImpl::StorageKind> +{ + typedef ReshapedImpl::StorageKind> Impl; + public: + //typedef typename Impl::Base Base; + typedef Impl Base; + EIGEN_GENERIC_PUBLIC_INTERFACE(Reshaped) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Reshaped) + + /** Fixed-size constructor + */ + EIGEN_DEVICE_FUNC + inline Reshaped(XprType& xpr) + : Impl(xpr) + { + EIGEN_STATIC_ASSERT(RowsAtCompileTime!=Dynamic && ColsAtCompileTime!=Dynamic,THIS_METHOD_IS_ONLY_FOR_FIXED_SIZE) + eigen_assert(Rows * Cols == xpr.rows() * xpr.cols()); + } + + /** Dynamic-size constructor + */ + EIGEN_DEVICE_FUNC + inline Reshaped(XprType& xpr, + Index reshapeRows, Index reshapeCols) + : Impl(xpr, reshapeRows, reshapeCols) + { + eigen_assert((RowsAtCompileTime==Dynamic || RowsAtCompileTime==reshapeRows) + && (ColsAtCompileTime==Dynamic || ColsAtCompileTime==reshapeCols)); + eigen_assert(reshapeRows * reshapeCols == xpr.rows() * xpr.cols()); + } +}; + +// The generic default implementation for dense reshape simply forward to the internal::ReshapedImpl_dense +// that must be specialized for direct and non-direct access... +template +class ReshapedImpl + : public internal::ReshapedImpl_dense >::HasDirectAccess> +{ + typedef internal::ReshapedImpl_dense >::HasDirectAccess> Impl; + public: + typedef Impl Base; + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(ReshapedImpl) + EIGEN_DEVICE_FUNC inline ReshapedImpl(XprType& xpr) : Impl(xpr) {} + EIGEN_DEVICE_FUNC inline ReshapedImpl(XprType& xpr, Index reshapeRows, Index reshapeCols) + : Impl(xpr, reshapeRows, reshapeCols) {} +}; + +namespace internal { + +/** \internal Internal implementation of dense Reshaped in the general case. */ +template +class ReshapedImpl_dense + : public internal::dense_xpr_base >::type +{ + typedef Reshaped ReshapedType; + public: + + typedef typename internal::dense_xpr_base::type Base; + EIGEN_DENSE_PUBLIC_INTERFACE(ReshapedType) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(ReshapedImpl_dense) + + typedef typename internal::ref_selector::non_const_type MatrixTypeNested; + typedef typename internal::remove_all::type NestedExpression; + + class InnerIterator; + + /** Fixed-size constructor + */ + EIGEN_DEVICE_FUNC + inline ReshapedImpl_dense(XprType& xpr) + : m_xpr(xpr), m_rows(Rows), m_cols(Cols) + {} + + /** Dynamic-size constructor + */ + EIGEN_DEVICE_FUNC + inline ReshapedImpl_dense(XprType& xpr, Index nRows, Index nCols) + : m_xpr(xpr), m_rows(nRows), m_cols(nCols) + {} + + EIGEN_DEVICE_FUNC Index rows() const { return m_rows; } + EIGEN_DEVICE_FUNC Index cols() const { return m_cols; } + + #ifdef EIGEN_PARSED_BY_DOXYGEN + /** \sa MapBase::data() */ + EIGEN_DEVICE_FUNC inline const Scalar* data() const; + EIGEN_DEVICE_FUNC inline Index innerStride() const; + EIGEN_DEVICE_FUNC inline Index outerStride() const; + #endif + + /** \returns the nested expression */ + EIGEN_DEVICE_FUNC + const typename internal::remove_all::type& + nestedExpression() const { return m_xpr; } + + /** \returns the nested expression */ + EIGEN_DEVICE_FUNC + typename internal::remove_reference::type& + nestedExpression() { return m_xpr; } + + protected: + + MatrixTypeNested m_xpr; + const internal::variable_if_dynamic m_rows; + const internal::variable_if_dynamic m_cols; +}; + + +/** \internal Internal implementation of dense Reshaped in the direct access case. */ +template +class ReshapedImpl_dense + : public MapBase > +{ + typedef Reshaped ReshapedType; + typedef typename internal::ref_selector::non_const_type XprTypeNested; + public: + + typedef MapBase Base; + EIGEN_DENSE_PUBLIC_INTERFACE(ReshapedType) + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(ReshapedImpl_dense) + + /** Fixed-size constructor + */ + EIGEN_DEVICE_FUNC + inline ReshapedImpl_dense(XprType& xpr) + : Base(xpr.data()), m_xpr(xpr) + {} + + /** Dynamic-size constructor + */ + EIGEN_DEVICE_FUNC + inline ReshapedImpl_dense(XprType& xpr, Index nRows, Index nCols) + : Base(xpr.data(), nRows, nCols), + m_xpr(xpr) + {} + + EIGEN_DEVICE_FUNC + const typename internal::remove_all::type& nestedExpression() const + { + return m_xpr; + } + + EIGEN_DEVICE_FUNC + XprType& nestedExpression() { return m_xpr; } + + /** \sa MapBase::innerStride() */ + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const + { + return m_xpr.innerStride(); + } + + /** \sa MapBase::outerStride() */ + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const + { + return ((Flags&RowMajorBit)==RowMajorBit) ? this->cols() : this->rows(); + } + + protected: + + XprTypeNested m_xpr; +}; + +// Evaluators +template struct reshaped_evaluator; + +template +struct evaluator > + : reshaped_evaluator >::HasDirectAccess> +{ + typedef Reshaped XprType; + typedef typename XprType::Scalar Scalar; + // TODO: should check for smaller packet types + typedef typename packet_traits::type PacketScalar; + + enum { + CoeffReadCost = evaluator::CoeffReadCost, + HasDirectAccess = traits::HasDirectAccess, + +// RowsAtCompileTime = traits::RowsAtCompileTime, +// ColsAtCompileTime = traits::ColsAtCompileTime, +// MaxRowsAtCompileTime = traits::MaxRowsAtCompileTime, +// MaxColsAtCompileTime = traits::MaxColsAtCompileTime, +// +// InnerStrideAtCompileTime = traits::HasSameStorageOrderAsXprType +// ? int(inner_stride_at_compile_time::ret) +// : Dynamic, +// OuterStrideAtCompileTime = Dynamic, + + FlagsLinearAccessBit = (traits::RowsAtCompileTime == 1 || traits::ColsAtCompileTime == 1 || HasDirectAccess) ? LinearAccessBit : 0, + FlagsRowMajorBit = (traits::ReshapedStorageOrder==int(RowMajor)) ? RowMajorBit : 0, + FlagsDirectAccessBit = HasDirectAccess ? DirectAccessBit : 0, + Flags0 = evaluator::Flags & (HereditaryBits & ~RowMajorBit), + Flags = Flags0 | FlagsLinearAccessBit | FlagsRowMajorBit | FlagsDirectAccessBit, + + PacketAlignment = unpacket_traits::alignment, + Alignment = evaluator::Alignment + }; + typedef reshaped_evaluator reshaped_evaluator_type; + EIGEN_DEVICE_FUNC explicit evaluator(const XprType& xpr) : reshaped_evaluator_type(xpr) + { + EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); + } +}; + +template +struct reshaped_evaluator + : evaluator_base > +{ + typedef Reshaped XprType; + + enum { + CoeffReadCost = evaluator::CoeffReadCost /* TODO + cost of index computations */, + + Flags = (evaluator::Flags & (HereditaryBits /*| LinearAccessBit | DirectAccessBit*/)), + + Alignment = 0 + }; + + EIGEN_DEVICE_FUNC explicit reshaped_evaluator(const XprType& xpr) : m_argImpl(xpr.nestedExpression()), m_xpr(xpr) + { + EIGEN_INTERNAL_CHECK_COST_VALUE(CoeffReadCost); + } + + typedef typename XprType::Scalar Scalar; + typedef typename XprType::CoeffReturnType CoeffReturnType; + + typedef std::pair RowCol; + + inline RowCol index_remap(Index rowId, Index colId) const + { + if(Order==ColMajor) + { + const Index nth_elem_idx = colId * m_xpr.rows() + rowId; + return RowCol(nth_elem_idx % m_xpr.nestedExpression().rows(), + nth_elem_idx / m_xpr.nestedExpression().rows()); + } + else + { + const Index nth_elem_idx = colId + rowId * m_xpr.cols(); + return RowCol(nth_elem_idx / m_xpr.nestedExpression().cols(), + nth_elem_idx % m_xpr.nestedExpression().cols()); + } + } + + EIGEN_DEVICE_FUNC + inline Scalar& coeffRef(Index rowId, Index colId) + { + EIGEN_STATIC_ASSERT_LVALUE(XprType) + const RowCol row_col = index_remap(rowId, colId); + return m_argImpl.coeffRef(row_col.first, row_col.second); + } + + EIGEN_DEVICE_FUNC + inline const Scalar& coeffRef(Index rowId, Index colId) const + { + const RowCol row_col = index_remap(rowId, colId); + return m_argImpl.coeffRef(row_col.first, row_col.second); + } + + EIGEN_DEVICE_FUNC + EIGEN_STRONG_INLINE const CoeffReturnType coeff(Index rowId, Index colId) const + { + const RowCol row_col = index_remap(rowId, colId); + return m_argImpl.coeff(row_col.first, row_col.second); + } + + EIGEN_DEVICE_FUNC + inline Scalar& coeffRef(Index index) + { + EIGEN_STATIC_ASSERT_LVALUE(XprType) + const RowCol row_col = index_remap(Rows == 1 ? 0 : index, + Rows == 1 ? index : 0); + return m_argImpl.coeffRef(row_col.first, row_col.second); + + } + + EIGEN_DEVICE_FUNC + inline const Scalar& coeffRef(Index index) const + { + const RowCol row_col = index_remap(Rows == 1 ? 0 : index, + Rows == 1 ? index : 0); + return m_argImpl.coeffRef(row_col.first, row_col.second); + } + + EIGEN_DEVICE_FUNC + inline const CoeffReturnType coeff(Index index) const + { + const RowCol row_col = index_remap(Rows == 1 ? 0 : index, + Rows == 1 ? index : 0); + return m_argImpl.coeff(row_col.first, row_col.second); + } +#if 0 + EIGEN_DEVICE_FUNC + template + inline PacketScalar packet(Index rowId, Index colId) const + { + const RowCol row_col = index_remap(rowId, colId); + return m_argImpl.template packet(row_col.first, row_col.second); + + } + + template + EIGEN_DEVICE_FUNC + inline void writePacket(Index rowId, Index colId, const PacketScalar& val) + { + const RowCol row_col = index_remap(rowId, colId); + m_argImpl.const_cast_derived().template writePacket + (row_col.first, row_col.second, val); + } + + template + EIGEN_DEVICE_FUNC + inline PacketScalar packet(Index index) const + { + const RowCol row_col = index_remap(RowsAtCompileTime == 1 ? 0 : index, + RowsAtCompileTime == 1 ? index : 0); + return m_argImpl.template packet(row_col.first, row_col.second); + } + + template + EIGEN_DEVICE_FUNC + inline void writePacket(Index index, const PacketScalar& val) + { + const RowCol row_col = index_remap(RowsAtCompileTime == 1 ? 0 : index, + RowsAtCompileTime == 1 ? index : 0); + return m_argImpl.template packet(row_col.first, row_col.second, val); + } +#endif +protected: + + evaluator m_argImpl; + const XprType& m_xpr; + +}; + +template +struct reshaped_evaluator +: mapbase_evaluator, + typename Reshaped::PlainObject> +{ + typedef Reshaped XprType; + typedef typename XprType::Scalar Scalar; + + EIGEN_DEVICE_FUNC explicit reshaped_evaluator(const XprType& xpr) + : mapbase_evaluator(xpr) + { + // TODO: for the 3.4 release, this should be turned to an internal assertion, but let's keep it as is for the beta lifetime + eigen_assert(((internal::UIntPtr(xpr.data()) % EIGEN_PLAIN_ENUM_MAX(1,evaluator::Alignment)) == 0) && "data is not aligned"); + } +}; + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_RESHAPED_H diff --git a/extern/eigen/Eigen/src/Core/ReturnByValue.h b/extern/eigen/Eigen/src/Core/ReturnByValue.h index c44b7673..4dad13ea 100644 --- a/extern/eigen/Eigen/src/Core/ReturnByValue.h +++ b/extern/eigen/Eigen/src/Core/ReturnByValue.h @@ -60,8 +60,10 @@ template class ReturnByValue EIGEN_DEVICE_FUNC inline void evalTo(Dest& dst) const { static_cast(this)->evalTo(dst); } - EIGEN_DEVICE_FUNC inline Index rows() const { return static_cast(this)->rows(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return static_cast(this)->cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return static_cast(this)->rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return static_cast(this)->cols(); } #ifndef EIGEN_PARSED_BY_DOXYGEN #define Unusable YOU_ARE_TRYING_TO_ACCESS_A_SINGLE_COEFFICIENT_IN_A_SPECIAL_EXPRESSION_WHERE_THAT_IS_NOT_ALLOWED_BECAUSE_THAT_WOULD_BE_INEFFICIENT @@ -79,7 +81,7 @@ template class ReturnByValue template template -Derived& DenseBase::operator=(const ReturnByValue& other) +EIGEN_DEVICE_FUNC Derived& DenseBase::operator=(const ReturnByValue& other) { other.evalTo(derived()); return derived(); @@ -90,7 +92,7 @@ namespace internal { // Expression is evaluated in a temporary; default implementation of Assignment is bypassed so that // when a ReturnByValue expression is assigned, the evaluator is not constructed. // TODO: Finalize port to new regime; ReturnByValue should not exist in the expression world - + template struct evaluator > : public evaluator::ReturnType> @@ -98,7 +100,7 @@ struct evaluator > typedef ReturnByValue XprType; typedef typename internal::traits::ReturnType PlainObject; typedef evaluator Base; - + EIGEN_DEVICE_FUNC explicit evaluator(const XprType& xpr) : m_result(xpr.rows(), xpr.cols()) { diff --git a/extern/eigen/Eigen/src/Core/Reverse.h b/extern/eigen/Eigen/src/Core/Reverse.h index 0640cda2..28cdd76a 100644 --- a/extern/eigen/Eigen/src/Core/Reverse.h +++ b/extern/eigen/Eigen/src/Core/Reverse.h @@ -12,7 +12,7 @@ #ifndef EIGEN_REVERSE_H #define EIGEN_REVERSE_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -44,7 +44,7 @@ template struct reverse_packet_cond static inline PacketType run(const PacketType& x) { return x; } }; -} // end namespace internal +} // end namespace internal /** \class Reverse * \ingroup Core_Module @@ -89,8 +89,10 @@ template class Reverse EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Reverse) - EIGEN_DEVICE_FUNC inline Index rows() const { return m_matrix.rows(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_matrix.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_matrix.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols(); } EIGEN_DEVICE_FUNC inline Index innerStride() const { @@ -98,7 +100,7 @@ template class Reverse } EIGEN_DEVICE_FUNC const typename internal::remove_all::type& - nestedExpression() const + nestedExpression() const { return m_matrix; } @@ -114,7 +116,7 @@ template class Reverse * */ template -inline typename DenseBase::ReverseReturnType +EIGEN_DEVICE_FUNC inline typename DenseBase::ReverseReturnType DenseBase::reverse() { return ReverseReturnType(derived()); @@ -136,7 +138,7 @@ DenseBase::reverse() * * \sa VectorwiseOp::reverseInPlace(), reverse() */ template -inline void DenseBase::reverseInPlace() +EIGEN_DEVICE_FUNC inline void DenseBase::reverseInPlace() { if(cols()>rows()) { @@ -161,7 +163,7 @@ inline void DenseBase::reverseInPlace() } namespace internal { - + template struct vectorwise_reverse_inplace_impl; @@ -171,8 +173,10 @@ struct vectorwise_reverse_inplace_impl template static void run(ExpressionType &xpr) { + const int HalfAtCompileTime = ExpressionType::RowsAtCompileTime==Dynamic?Dynamic:ExpressionType::RowsAtCompileTime/2; Index half = xpr.rows()/2; - xpr.topRows(half).swap(xpr.bottomRows(half).colwise().reverse()); + xpr.topRows(fix(half)) + .swap(xpr.bottomRows(fix(half)).colwise().reverse()); } }; @@ -182,8 +186,10 @@ struct vectorwise_reverse_inplace_impl template static void run(ExpressionType &xpr) { + const int HalfAtCompileTime = ExpressionType::ColsAtCompileTime==Dynamic?Dynamic:ExpressionType::ColsAtCompileTime/2; Index half = xpr.cols()/2; - xpr.leftCols(half).swap(xpr.rightCols(half).rowwise().reverse()); + xpr.leftCols(fix(half)) + .swap(xpr.rightCols(fix(half)).rowwise().reverse()); } }; @@ -201,9 +207,9 @@ struct vectorwise_reverse_inplace_impl * * \sa DenseBase::reverseInPlace(), reverse() */ template -void VectorwiseOp::reverseInPlace() +EIGEN_DEVICE_FUNC void VectorwiseOp::reverseInPlace() { - internal::vectorwise_reverse_inplace_impl::run(_expression().const_cast_derived()); + internal::vectorwise_reverse_inplace_impl::run(m_matrix); } } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/Select.h b/extern/eigen/Eigen/src/Core/Select.h index 79eec1b5..7c86bf87 100644 --- a/extern/eigen/Eigen/src/Core/Select.h +++ b/extern/eigen/Eigen/src/Core/Select.h @@ -10,7 +10,7 @@ #ifndef EIGEN_SELECT_H #define EIGEN_SELECT_H -namespace Eigen { +namespace Eigen { /** \class Select * \ingroup Core_Module @@ -67,8 +67,10 @@ class Select : public internal::dense_xpr_base< Select template -inline const Select +inline EIGEN_DEVICE_FUNC const Select DenseBase::select(const DenseBase& thenMatrix, const DenseBase& elseMatrix) const { @@ -134,7 +136,7 @@ DenseBase::select(const DenseBase& thenMatrix, */ template template -inline const Select +inline EIGEN_DEVICE_FUNC const Select DenseBase::select(const DenseBase& thenMatrix, const typename ThenDerived::Scalar& elseScalar) const { @@ -149,7 +151,7 @@ DenseBase::select(const DenseBase& thenMatrix, */ template template -inline const Select +inline EIGEN_DEVICE_FUNC const Select DenseBase::select(const typename ElseDerived::Scalar& thenScalar, const DenseBase& elseMatrix) const { diff --git a/extern/eigen/Eigen/src/Core/SelfAdjointView.h b/extern/eigen/Eigen/src/Core/SelfAdjointView.h index b2e51f37..8ce3b372 100644 --- a/extern/eigen/Eigen/src/Core/SelfAdjointView.h +++ b/extern/eigen/Eigen/src/Core/SelfAdjointView.h @@ -10,7 +10,7 @@ #ifndef EIGEN_SELFADJOINTMATRIX_H #define EIGEN_SELFADJOINTMATRIX_H -namespace Eigen { +namespace Eigen { /** \class SelfAdjointView * \ingroup Core_Module @@ -58,14 +58,15 @@ template class SelfAdjointView typedef MatrixTypeNestedCleaned NestedExpression; /** \brief The type of coefficients in this matrix */ - typedef typename internal::traits::Scalar Scalar; + typedef typename internal::traits::Scalar Scalar; typedef typename MatrixType::StorageIndex StorageIndex; typedef typename internal::remove_all::type MatrixConjugateReturnType; + typedef SelfAdjointView::type, UpLo> ConstSelfAdjointView; enum { Mode = internal::traits::Mode, Flags = internal::traits::Flags, - TransposeMode = ((Mode & Upper) ? Lower : 0) | ((Mode & Lower) ? Upper : 0) + TransposeMode = ((int(Mode) & int(Upper)) ? Lower : 0) | ((int(Mode) & int(Lower)) ? Upper : 0) }; typedef typename MatrixType::PlainObject PlainObject; @@ -75,14 +76,14 @@ template class SelfAdjointView EIGEN_STATIC_ASSERT(UpLo==Lower || UpLo==Upper,SELFADJOINTVIEW_ACCEPTS_UPPER_AND_LOWER_MODE_ONLY); } - EIGEN_DEVICE_FUNC - inline Index rows() const { return m_matrix.rows(); } - EIGEN_DEVICE_FUNC - inline Index cols() const { return m_matrix.cols(); } - EIGEN_DEVICE_FUNC - inline Index outerStride() const { return m_matrix.outerStride(); } - EIGEN_DEVICE_FUNC - inline Index innerStride() const { return m_matrix.innerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_matrix.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return m_matrix.outerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT { return m_matrix.innerStride(); } /** \sa MatrixBase::coeff() * \warning the coordinates must fit into the referenced triangular part @@ -131,7 +132,7 @@ template class SelfAdjointView { return Product(lhs.derived(),rhs); } - + friend EIGEN_DEVICE_FUNC const SelfAdjointView operator*(const Scalar& s, const SelfAdjointView& mat) @@ -197,6 +198,18 @@ template class SelfAdjointView inline const ConjugateReturnType conjugate() const { return ConjugateReturnType(m_matrix.conjugate()); } + /** \returns an expression of the complex conjugate of \c *this if Cond==true, + * returns \c *this otherwise. + */ + template + EIGEN_DEVICE_FUNC + inline typename internal::conditional::type + conjugateIf() const + { + typedef typename internal::conditional::type ReturnType; + return ReturnType(m_matrix.template conjugateIf()); + } + typedef SelfAdjointView AdjointReturnType; /** \sa MatrixBase::adjoint() const */ EIGEN_DEVICE_FUNC @@ -287,17 +300,17 @@ class triangular_dense_assignment_kernel template -typename MatrixBase::template ConstSelfAdjointViewReturnType::Type +EIGEN_DEVICE_FUNC typename MatrixBase::template ConstSelfAdjointViewReturnType::Type MatrixBase::selfadjointView() const { return typename ConstSelfAdjointViewReturnType::Type(derived()); @@ -341,7 +354,7 @@ MatrixBase::selfadjointView() const */ template template -typename MatrixBase::template SelfAdjointViewReturnType::Type +EIGEN_DEVICE_FUNC typename MatrixBase::template SelfAdjointViewReturnType::Type MatrixBase::selfadjointView() { return typename SelfAdjointViewReturnType::Type(derived()); diff --git a/extern/eigen/Eigen/src/Core/Solve.h b/extern/eigen/Eigen/src/Core/Solve.h index a8daea51..23d5cb70 100644 --- a/extern/eigen/Eigen/src/Core/Solve.h +++ b/extern/eigen/Eigen/src/Core/Solve.h @@ -13,13 +13,13 @@ namespace Eigen { template class SolveImpl; - + /** \class Solve * \ingroup Core_Module * * \brief Pseudo expression representing a solving operation * - * \tparam Decomposition the type of the matrix or decomposion object + * \tparam Decomposition the type of the matrix or decomposition object * \tparam Rhstype the type of the right-hand side * * This class represents an expression of A.solve(B) @@ -64,13 +64,13 @@ class Solve : public SolveImpl::PlainObject PlainObject; typedef typename internal::traits::StorageIndex StorageIndex; - + Solve(const Decomposition &dec, const RhsType &rhs) : m_dec(dec), m_rhs(rhs) {} - - EIGEN_DEVICE_FUNC Index rows() const { return m_dec.cols(); } - EIGEN_DEVICE_FUNC Index cols() const { return m_rhs.cols(); } + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_dec.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_rhs.cols(); } EIGEN_DEVICE_FUNC const Decomposition& dec() const { return m_dec; } EIGEN_DEVICE_FUNC const RhsType& rhs() const { return m_rhs; } @@ -87,14 +87,14 @@ class SolveImpl : public MatrixBase > { typedef Solve Derived; - + public: - + typedef MatrixBase > Base; EIGEN_DENSE_PUBLIC_INTERFACE(Derived) private: - + Scalar coeff(Index row, Index col) const; Scalar coeff(Index i) const; }; @@ -119,15 +119,15 @@ struct evaluator > typedef evaluator Base; enum { Flags = Base::Flags | EvalBeforeNestingBit }; - + EIGEN_DEVICE_FUNC explicit evaluator(const SolveType& solve) : m_result(solve.rows(), solve.cols()) { ::new (static_cast(this)) Base(m_result); solve.dec()._solve_impl(solve.rhs(), m_result); } - -protected: + +protected: PlainObject m_result; }; @@ -176,12 +176,12 @@ struct Assignment(src.rhs(), dst); } }; -} // end namepsace internal +} // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/SolveTriangular.h b/extern/eigen/Eigen/src/Core/SolveTriangular.h index 4652e2e1..dfbf9952 100644 --- a/extern/eigen/Eigen/src/Core/SolveTriangular.h +++ b/extern/eigen/Eigen/src/Core/SolveTriangular.h @@ -10,7 +10,7 @@ #ifndef EIGEN_SOLVETRIANGULAR_H #define EIGEN_SOLVETRIANGULAR_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -19,7 +19,7 @@ namespace internal { template struct triangular_solve_vector; -template +template struct triangular_solve_matrix; // small helper struct extracting some traits on the underlying solver operation @@ -54,7 +54,7 @@ struct triangular_solver_selector typedef blas_traits LhsProductTraits; typedef typename LhsProductTraits::ExtractType ActualLhsType; typedef Map, Aligned> MappedRhs; - static void run(const Lhs& lhs, Rhs& rhs) + static EIGEN_DEVICE_FUNC void run(const Lhs& lhs, Rhs& rhs) { ActualLhsType actualLhs = LhsProductTraits::extract(lhs); @@ -64,7 +64,7 @@ struct triangular_solver_selector ei_declare_aligned_stack_constructed_variable(RhsScalar,actualRhs,rhs.size(), (useRhsDirectly ? rhs.data() : 0)); - + if(!useRhsDirectly) MappedRhs(actualRhs,rhs.size()) = rhs; @@ -85,7 +85,7 @@ struct triangular_solver_selector typedef blas_traits LhsProductTraits; typedef typename LhsProductTraits::DirectLinearAccessType ActualLhsType; - static void run(const Lhs& lhs, Rhs& rhs) + static EIGEN_DEVICE_FUNC void run(const Lhs& lhs, Rhs& rhs) { typename internal::add_const_on_value_type::type actualLhs = LhsProductTraits::extract(lhs); @@ -98,8 +98,8 @@ struct triangular_solver_selector BlockingType blocking(rhs.rows(), rhs.cols(), size, 1, false); triangular_solve_matrix - ::run(size, othersize, &actualLhs.coeffRef(0,0), actualLhs.outerStride(), &rhs.coeffRef(0,0), rhs.outerStride(), blocking); + (Rhs::Flags&RowMajorBit) ? RowMajor : ColMajor, Rhs::InnerStrideAtCompileTime> + ::run(size, othersize, &actualLhs.coeffRef(0,0), actualLhs.outerStride(), &rhs.coeffRef(0,0), rhs.innerStride(), rhs.outerStride(), blocking); } }; @@ -118,7 +118,7 @@ struct triangular_solver_unroller { DiagIndex = IsLower ? LoopIndex : Size - LoopIndex - 1, StartIndex = IsLower ? 0 : DiagIndex+1 }; - static void run(const Lhs& lhs, Rhs& rhs) + static EIGEN_DEVICE_FUNC void run(const Lhs& lhs, Rhs& rhs) { if (LoopIndex>0) rhs.coeffRef(DiagIndex) -= lhs.row(DiagIndex).template segment(StartIndex).transpose() @@ -133,22 +133,22 @@ struct triangular_solver_unroller { template struct triangular_solver_unroller { - static void run(const Lhs&, Rhs&) {} + static EIGEN_DEVICE_FUNC void run(const Lhs&, Rhs&) {} }; template struct triangular_solver_selector { - static void run(const Lhs& lhs, Rhs& rhs) + static EIGEN_DEVICE_FUNC void run(const Lhs& lhs, Rhs& rhs) { triangular_solver_unroller::run(lhs,rhs); } }; template struct triangular_solver_selector { - static void run(const Lhs& lhs, Rhs& rhs) + static EIGEN_DEVICE_FUNC void run(const Lhs& lhs, Rhs& rhs) { Transpose trLhs(lhs); Transpose trRhs(rhs); - + triangular_solver_unroller,Transpose, ((Mode&Upper)==Upper ? Lower : Upper) | (Mode&UnitDiag), 0,Rhs::SizeAtCompileTime>::run(trLhs,trRhs); @@ -164,11 +164,11 @@ struct triangular_solver_selector { #ifndef EIGEN_PARSED_BY_DOXYGEN template template -void TriangularViewImpl::solveInPlace(const MatrixBase& _other) const +EIGEN_DEVICE_FUNC void TriangularViewImpl::solveInPlace(const MatrixBase& _other) const { OtherDerived& other = _other.const_cast_derived(); eigen_assert( derived().cols() == derived().rows() && ((Side==OnTheLeft && derived().cols() == other.rows()) || (Side==OnTheRight && derived().cols() == other.cols())) ); - eigen_assert((!(Mode & ZeroDiag)) && bool(Mode & (Upper|Lower))); + eigen_assert((!(int(Mode) & int(ZeroDiag))) && bool(int(Mode) & (int(Upper) | int(Lower)))); // If solving for a 0x0 matrix, nothing to do, simply return. if (derived().cols() == 0) return; @@ -213,8 +213,8 @@ template struct triangular_solv : m_triangularMatrix(tri), m_rhs(rhs) {} - inline Index rows() const { return m_rhs.rows(); } - inline Index cols() const { return m_rhs.cols(); } + inline EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_rhs.rows(); } + inline EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_rhs.cols(); } template inline void evalTo(Dest& dst) const { diff --git a/extern/eigen/Eigen/src/Core/SolverBase.h b/extern/eigen/Eigen/src/Core/SolverBase.h index 8a4adc22..50146104 100644 --- a/extern/eigen/Eigen/src/Core/SolverBase.h +++ b/extern/eigen/Eigen/src/Core/SolverBase.h @@ -14,8 +14,35 @@ namespace Eigen { namespace internal { +template +struct solve_assertion { + template + static void run(const Derived& solver, const Rhs& b) { solver.template _check_solve_assertion(b); } +}; + +template +struct solve_assertion > +{ + typedef Transpose type; + + template + static void run(const type& transpose, const Rhs& b) + { + internal::solve_assertion::type>::template run(transpose.nestedExpression(), b); + } +}; +template +struct solve_assertion, const Transpose > > +{ + typedef CwiseUnaryOp, const Transpose > type; + template + static void run(const type& adjoint, const Rhs& b) + { + internal::solve_assertion >::type>::template run(adjoint.nestedExpression(), b); + } +}; } // end namespace internal /** \class SolverBase @@ -35,7 +62,7 @@ namespace internal { * * \warning Currently, any other usage of transpose() and adjoint() are not supported and will produce compilation errors. * - * \sa class PartialPivLU, class FullPivLU + * \sa class PartialPivLU, class FullPivLU, class HouseholderQR, class ColPivHouseholderQR, class FullPivHouseholderQR, class CompleteOrthogonalDecomposition, class LLT, class LDLT, class SVDBase */ template class SolverBase : public EigenBase @@ -46,6 +73,9 @@ class SolverBase : public EigenBase typedef typename internal::traits::Scalar Scalar; typedef Scalar CoeffReturnType; + template + friend struct internal::solve_assertion; + enum { RowsAtCompileTime = internal::traits::RowsAtCompileTime, ColsAtCompileTime = internal::traits::ColsAtCompileTime, @@ -56,7 +86,8 @@ class SolverBase : public EigenBase MaxSizeAtCompileTime = (internal::size_at_compile_time::MaxRowsAtCompileTime, internal::traits::MaxColsAtCompileTime>::ret), IsVectorAtCompileTime = internal::traits::MaxRowsAtCompileTime == 1 - || internal::traits::MaxColsAtCompileTime == 1 + || internal::traits::MaxColsAtCompileTime == 1, + NumDimensions = int(MaxSizeAtCompileTime) == 1 ? 0 : bool(IsVectorAtCompileTime) ? 1 : 2 }; /** Default constructor */ @@ -74,7 +105,7 @@ class SolverBase : public EigenBase inline const Solve solve(const MatrixBase& b) const { - eigen_assert(derived().rows()==b.rows() && "solve(): invalid number of rows of the right hand side matrix b"); + internal::solve_assertion::type>::template run(derived(), b); return Solve(derived(), b.derived()); } @@ -112,6 +143,13 @@ class SolverBase : public EigenBase } protected: + + template + void _check_solve_assertion(const Rhs& b) const { + EIGEN_ONLY_USED_FOR_DEBUG(b); + eigen_assert(derived().m_isInitialized && "Solver is not initialized."); + eigen_assert((Transpose_?derived().cols():derived().rows())==b.rows() && "SolverBase::solve(): invalid number of rows of the right hand side matrix b"); + } }; namespace internal { diff --git a/extern/eigen/Eigen/src/Core/StableNorm.h b/extern/eigen/Eigen/src/Core/StableNorm.h index 88c8d989..4a3f0cca 100644 --- a/extern/eigen/Eigen/src/Core/StableNorm.h +++ b/extern/eigen/Eigen/src/Core/StableNorm.h @@ -50,6 +50,71 @@ inline void stable_norm_kernel(const ExpressionType& bl, Scalar& ssq, Scalar& sc ssq += (bl*invScale).squaredNorm(); } +template +void stable_norm_impl_inner_step(const VectorType &vec, RealScalar& ssq, RealScalar& scale, RealScalar& invScale) +{ + typedef typename VectorType::Scalar Scalar; + const Index blockSize = 4096; + + typedef typename internal::nested_eval::type VectorTypeCopy; + typedef typename internal::remove_all::type VectorTypeCopyClean; + const VectorTypeCopy copy(vec); + + enum { + CanAlign = ( (int(VectorTypeCopyClean::Flags)&DirectAccessBit) + || (int(internal::evaluator::Alignment)>0) // FIXME Alignment)>0 might not be enough + ) && (blockSize*sizeof(Scalar)*20) // if we cannot allocate on the stack, then let's not bother about this optimization + }; + typedef typename internal::conditional, internal::evaluator::Alignment>, + typename VectorTypeCopyClean::ConstSegmentReturnType>::type SegmentWrapper; + Index n = vec.size(); + + Index bi = internal::first_default_aligned(copy); + if (bi>0) + internal::stable_norm_kernel(copy.head(bi), ssq, scale, invScale); + for (; bi +typename VectorType::RealScalar +stable_norm_impl(const VectorType &vec, typename enable_if::type* = 0 ) +{ + using std::sqrt; + using std::abs; + + Index n = vec.size(); + + if(n==1) + return abs(vec.coeff(0)); + + typedef typename VectorType::RealScalar RealScalar; + RealScalar scale(0); + RealScalar invScale(1); + RealScalar ssq(0); // sum of squares + + stable_norm_impl_inner_step(vec, ssq, scale, invScale); + + return scale * sqrt(ssq); +} + +template +typename MatrixType::RealScalar +stable_norm_impl(const MatrixType &mat, typename enable_if::type* = 0 ) +{ + using std::sqrt; + + typedef typename MatrixType::RealScalar RealScalar; + RealScalar scale(0); + RealScalar invScale(1); + RealScalar ssq(0); // sum of squares + + for(Index j=0; j inline typename NumTraits::Scalar>::Real blueNorm_impl(const EigenBase& _vec) @@ -58,52 +123,43 @@ blueNorm_impl(const EigenBase& _vec) using std::pow; using std::sqrt; using std::abs; + + // This program calculates the machine-dependent constants + // bl, b2, slm, s2m, relerr overfl + // from the "basic" machine-dependent numbers + // nbig, ibeta, it, iemin, iemax, rbig. + // The following define the basic machine-dependent constants. + // For portability, the PORT subprograms "ilmaeh" and "rlmach" + // are used. For any specific computer, each of the assignment + // statements can be replaced + static const int ibeta = std::numeric_limits::radix; // base for floating-point numbers + static const int it = NumTraits::digits(); // number of base-beta digits in mantissa + static const int iemin = NumTraits::min_exponent(); // minimum exponent + static const int iemax = NumTraits::max_exponent(); // maximum exponent + static const RealScalar rbig = NumTraits::highest(); // largest floating-point number + static const RealScalar b1 = RealScalar(pow(RealScalar(ibeta),RealScalar(-((1-iemin)/2)))); // lower boundary of midrange + static const RealScalar b2 = RealScalar(pow(RealScalar(ibeta),RealScalar((iemax + 1 - it)/2))); // upper boundary of midrange + static const RealScalar s1m = RealScalar(pow(RealScalar(ibeta),RealScalar((2-iemin)/2))); // scaling factor for lower range + static const RealScalar s2m = RealScalar(pow(RealScalar(ibeta),RealScalar(- ((iemax+it)/2)))); // scaling factor for upper range + static const RealScalar eps = RealScalar(pow(double(ibeta), 1-it)); + static const RealScalar relerr = sqrt(eps); // tolerance for neglecting asml + const Derived& vec(_vec.derived()); - static bool initialized = false; - static RealScalar b1, b2, s1m, s2m, rbig, relerr; - if(!initialized) - { - int ibeta, it, iemin, iemax, iexp; - RealScalar eps; - // This program calculates the machine-dependent constants - // bl, b2, slm, s2m, relerr overfl - // from the "basic" machine-dependent numbers - // nbig, ibeta, it, iemin, iemax, rbig. - // The following define the basic machine-dependent constants. - // For portability, the PORT subprograms "ilmaeh" and "rlmach" - // are used. For any specific computer, each of the assignment - // statements can be replaced - ibeta = std::numeric_limits::radix; // base for floating-point numbers - it = std::numeric_limits::digits; // number of base-beta digits in mantissa - iemin = std::numeric_limits::min_exponent; // minimum exponent - iemax = std::numeric_limits::max_exponent; // maximum exponent - rbig = (std::numeric_limits::max)(); // largest floating-point number - - iexp = -((1-iemin)/2); - b1 = RealScalar(pow(RealScalar(ibeta),RealScalar(iexp))); // lower boundary of midrange - iexp = (iemax + 1 - it)/2; - b2 = RealScalar(pow(RealScalar(ibeta),RealScalar(iexp))); // upper boundary of midrange - - iexp = (2-iemin)/2; - s1m = RealScalar(pow(RealScalar(ibeta),RealScalar(iexp))); // scaling factor for lower range - iexp = - ((iemax+it)/2); - s2m = RealScalar(pow(RealScalar(ibeta),RealScalar(iexp))); // scaling factor for upper range - - eps = RealScalar(pow(double(ibeta), 1-it)); - relerr = sqrt(eps); // tolerance for neglecting asml - initialized = true; - } Index n = vec.size(); RealScalar ab2 = b2 / RealScalar(n); RealScalar asml = RealScalar(0); RealScalar amed = RealScalar(0); RealScalar abig = RealScalar(0); - for(typename Derived::InnerIterator it(vec, 0); it; ++it) + + for(Index j=0; j ab2) abig += numext::abs2(ax*s2m); - else if(ax < b1) asml += numext::abs2(ax*s1m); - else amed += numext::abs2(ax); + for(typename Derived::InnerIterator iter(vec, j); iter; ++iter) + { + RealScalar ax = abs(iter.value()); + if(ax > ab2) abig += numext::abs2(ax*s2m); + else if(ax < b1) asml += numext::abs2(ax*s1m); + else amed += numext::abs2(ax); + } } if(amed!=amed) return amed; // we got a NaN @@ -156,36 +212,7 @@ template inline typename NumTraits::Scalar>::Real MatrixBase::stableNorm() const { - using std::sqrt; - using std::abs; - const Index blockSize = 4096; - RealScalar scale(0); - RealScalar invScale(1); - RealScalar ssq(0); // sum of square - - typedef typename internal::nested_eval::type DerivedCopy; - typedef typename internal::remove_all::type DerivedCopyClean; - const DerivedCopy copy(derived()); - - enum { - CanAlign = ( (int(DerivedCopyClean::Flags)&DirectAccessBit) - || (int(internal::evaluator::Alignment)>0) // FIXME Alignment)>0 might not be enough - ) && (blockSize*sizeof(Scalar)*20) // if we cannot allocate on the stack, then let's not bother about this optimization - }; - typedef typename internal::conditional, internal::evaluator::Alignment>, - typename DerivedCopyClean::ConstSegmentReturnType>::type SegmentWrapper; - Index n = size(); - - if(n==1) - return abs(this->coeff(0)); - - Index bi = internal::first_default_aligned(copy); - if (bi>0) - internal::stable_norm_kernel(copy.head(bi), ssq, scale, invScale); - for (; bi inline typename NumTraits::Scalar>::Real MatrixBase::hypotNorm() const { - return this->cwiseAbs().redux(internal::scalar_hypot_op()); + if(size()==1) + return numext::abs(coeff(0,0)); + else + return this->cwiseAbs().redux(internal::scalar_hypot_op()); } } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/StlIterators.h b/extern/eigen/Eigen/src/Core/StlIterators.h new file mode 100644 index 00000000..09041db1 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/StlIterators.h @@ -0,0 +1,463 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2018 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_STLITERATORS_H +#define EIGEN_STLITERATORS_H + +namespace Eigen { + +namespace internal { + +template +struct indexed_based_stl_iterator_traits; + +template +class indexed_based_stl_iterator_base +{ +protected: + typedef indexed_based_stl_iterator_traits traits; + typedef typename traits::XprType XprType; + typedef indexed_based_stl_iterator_base non_const_iterator; + typedef indexed_based_stl_iterator_base const_iterator; + typedef typename internal::conditional::value,non_const_iterator,const_iterator>::type other_iterator; + // NOTE: in C++03 we cannot declare friend classes through typedefs because we need to write friend class: + friend class indexed_based_stl_iterator_base; + friend class indexed_based_stl_iterator_base; +public: + typedef Index difference_type; + typedef std::random_access_iterator_tag iterator_category; + + indexed_based_stl_iterator_base() EIGEN_NO_THROW : mp_xpr(0), m_index(0) {} + indexed_based_stl_iterator_base(XprType& xpr, Index index) EIGEN_NO_THROW : mp_xpr(&xpr), m_index(index) {} + + indexed_based_stl_iterator_base(const non_const_iterator& other) EIGEN_NO_THROW + : mp_xpr(other.mp_xpr), m_index(other.m_index) + {} + + indexed_based_stl_iterator_base& operator=(const non_const_iterator& other) + { + mp_xpr = other.mp_xpr; + m_index = other.m_index; + return *this; + } + + Derived& operator++() { ++m_index; return derived(); } + Derived& operator--() { --m_index; return derived(); } + + Derived operator++(int) { Derived prev(derived()); operator++(); return prev;} + Derived operator--(int) { Derived prev(derived()); operator--(); return prev;} + + friend Derived operator+(const indexed_based_stl_iterator_base& a, Index b) { Derived ret(a.derived()); ret += b; return ret; } + friend Derived operator-(const indexed_based_stl_iterator_base& a, Index b) { Derived ret(a.derived()); ret -= b; return ret; } + friend Derived operator+(Index a, const indexed_based_stl_iterator_base& b) { Derived ret(b.derived()); ret += a; return ret; } + friend Derived operator-(Index a, const indexed_based_stl_iterator_base& b) { Derived ret(b.derived()); ret -= a; return ret; } + + Derived& operator+=(Index b) { m_index += b; return derived(); } + Derived& operator-=(Index b) { m_index -= b; return derived(); } + + difference_type operator-(const indexed_based_stl_iterator_base& other) const + { + eigen_assert(mp_xpr == other.mp_xpr); + return m_index - other.m_index; + } + + difference_type operator-(const other_iterator& other) const + { + eigen_assert(mp_xpr == other.mp_xpr); + return m_index - other.m_index; + } + + bool operator==(const indexed_based_stl_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index == other.m_index; } + bool operator!=(const indexed_based_stl_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index != other.m_index; } + bool operator< (const indexed_based_stl_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index < other.m_index; } + bool operator<=(const indexed_based_stl_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index <= other.m_index; } + bool operator> (const indexed_based_stl_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index > other.m_index; } + bool operator>=(const indexed_based_stl_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index >= other.m_index; } + + bool operator==(const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index == other.m_index; } + bool operator!=(const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index != other.m_index; } + bool operator< (const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index < other.m_index; } + bool operator<=(const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index <= other.m_index; } + bool operator> (const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index > other.m_index; } + bool operator>=(const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index >= other.m_index; } + +protected: + + Derived& derived() { return static_cast(*this); } + const Derived& derived() const { return static_cast(*this); } + + XprType *mp_xpr; + Index m_index; +}; + +template +class indexed_based_stl_reverse_iterator_base +{ +protected: + typedef indexed_based_stl_iterator_traits traits; + typedef typename traits::XprType XprType; + typedef indexed_based_stl_reverse_iterator_base non_const_iterator; + typedef indexed_based_stl_reverse_iterator_base const_iterator; + typedef typename internal::conditional::value,non_const_iterator,const_iterator>::type other_iterator; + // NOTE: in C++03 we cannot declare friend classes through typedefs because we need to write friend class: + friend class indexed_based_stl_reverse_iterator_base; + friend class indexed_based_stl_reverse_iterator_base; +public: + typedef Index difference_type; + typedef std::random_access_iterator_tag iterator_category; + + indexed_based_stl_reverse_iterator_base() : mp_xpr(0), m_index(0) {} + indexed_based_stl_reverse_iterator_base(XprType& xpr, Index index) : mp_xpr(&xpr), m_index(index) {} + + indexed_based_stl_reverse_iterator_base(const non_const_iterator& other) + : mp_xpr(other.mp_xpr), m_index(other.m_index) + {} + + indexed_based_stl_reverse_iterator_base& operator=(const non_const_iterator& other) + { + mp_xpr = other.mp_xpr; + m_index = other.m_index; + return *this; + } + + Derived& operator++() { --m_index; return derived(); } + Derived& operator--() { ++m_index; return derived(); } + + Derived operator++(int) { Derived prev(derived()); operator++(); return prev;} + Derived operator--(int) { Derived prev(derived()); operator--(); return prev;} + + friend Derived operator+(const indexed_based_stl_reverse_iterator_base& a, Index b) { Derived ret(a.derived()); ret += b; return ret; } + friend Derived operator-(const indexed_based_stl_reverse_iterator_base& a, Index b) { Derived ret(a.derived()); ret -= b; return ret; } + friend Derived operator+(Index a, const indexed_based_stl_reverse_iterator_base& b) { Derived ret(b.derived()); ret += a; return ret; } + friend Derived operator-(Index a, const indexed_based_stl_reverse_iterator_base& b) { Derived ret(b.derived()); ret -= a; return ret; } + + Derived& operator+=(Index b) { m_index -= b; return derived(); } + Derived& operator-=(Index b) { m_index += b; return derived(); } + + difference_type operator-(const indexed_based_stl_reverse_iterator_base& other) const + { + eigen_assert(mp_xpr == other.mp_xpr); + return other.m_index - m_index; + } + + difference_type operator-(const other_iterator& other) const + { + eigen_assert(mp_xpr == other.mp_xpr); + return other.m_index - m_index; + } + + bool operator==(const indexed_based_stl_reverse_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index == other.m_index; } + bool operator!=(const indexed_based_stl_reverse_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index != other.m_index; } + bool operator< (const indexed_based_stl_reverse_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index > other.m_index; } + bool operator<=(const indexed_based_stl_reverse_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index >= other.m_index; } + bool operator> (const indexed_based_stl_reverse_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index < other.m_index; } + bool operator>=(const indexed_based_stl_reverse_iterator_base& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index <= other.m_index; } + + bool operator==(const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index == other.m_index; } + bool operator!=(const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index != other.m_index; } + bool operator< (const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index > other.m_index; } + bool operator<=(const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index >= other.m_index; } + bool operator> (const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index < other.m_index; } + bool operator>=(const other_iterator& other) const { eigen_assert(mp_xpr == other.mp_xpr); return m_index <= other.m_index; } + +protected: + + Derived& derived() { return static_cast(*this); } + const Derived& derived() const { return static_cast(*this); } + + XprType *mp_xpr; + Index m_index; +}; + +template +class pointer_based_stl_iterator +{ + enum { is_lvalue = internal::is_lvalue::value }; + typedef pointer_based_stl_iterator::type> non_const_iterator; + typedef pointer_based_stl_iterator::type> const_iterator; + typedef typename internal::conditional::value,non_const_iterator,const_iterator>::type other_iterator; + // NOTE: in C++03 we cannot declare friend classes through typedefs because we need to write friend class: + friend class pointer_based_stl_iterator::type>; + friend class pointer_based_stl_iterator::type>; +public: + typedef Index difference_type; + typedef typename XprType::Scalar value_type; + typedef std::random_access_iterator_tag iterator_category; + typedef typename internal::conditional::type pointer; + typedef typename internal::conditional::type reference; + + + pointer_based_stl_iterator() EIGEN_NO_THROW : m_ptr(0) {} + pointer_based_stl_iterator(XprType& xpr, Index index) EIGEN_NO_THROW : m_incr(xpr.innerStride()) + { + m_ptr = xpr.data() + index * m_incr.value(); + } + + pointer_based_stl_iterator(const non_const_iterator& other) EIGEN_NO_THROW + : m_ptr(other.m_ptr), m_incr(other.m_incr) + {} + + pointer_based_stl_iterator& operator=(const non_const_iterator& other) EIGEN_NO_THROW + { + m_ptr = other.m_ptr; + m_incr.setValue(other.m_incr); + return *this; + } + + reference operator*() const { return *m_ptr; } + reference operator[](Index i) const { return *(m_ptr+i*m_incr.value()); } + pointer operator->() const { return m_ptr; } + + pointer_based_stl_iterator& operator++() { m_ptr += m_incr.value(); return *this; } + pointer_based_stl_iterator& operator--() { m_ptr -= m_incr.value(); return *this; } + + pointer_based_stl_iterator operator++(int) { pointer_based_stl_iterator prev(*this); operator++(); return prev;} + pointer_based_stl_iterator operator--(int) { pointer_based_stl_iterator prev(*this); operator--(); return prev;} + + friend pointer_based_stl_iterator operator+(const pointer_based_stl_iterator& a, Index b) { pointer_based_stl_iterator ret(a); ret += b; return ret; } + friend pointer_based_stl_iterator operator-(const pointer_based_stl_iterator& a, Index b) { pointer_based_stl_iterator ret(a); ret -= b; return ret; } + friend pointer_based_stl_iterator operator+(Index a, const pointer_based_stl_iterator& b) { pointer_based_stl_iterator ret(b); ret += a; return ret; } + friend pointer_based_stl_iterator operator-(Index a, const pointer_based_stl_iterator& b) { pointer_based_stl_iterator ret(b); ret -= a; return ret; } + + pointer_based_stl_iterator& operator+=(Index b) { m_ptr += b*m_incr.value(); return *this; } + pointer_based_stl_iterator& operator-=(Index b) { m_ptr -= b*m_incr.value(); return *this; } + + difference_type operator-(const pointer_based_stl_iterator& other) const { + return (m_ptr - other.m_ptr)/m_incr.value(); + } + + difference_type operator-(const other_iterator& other) const { + return (m_ptr - other.m_ptr)/m_incr.value(); + } + + bool operator==(const pointer_based_stl_iterator& other) const { return m_ptr == other.m_ptr; } + bool operator!=(const pointer_based_stl_iterator& other) const { return m_ptr != other.m_ptr; } + bool operator< (const pointer_based_stl_iterator& other) const { return m_ptr < other.m_ptr; } + bool operator<=(const pointer_based_stl_iterator& other) const { return m_ptr <= other.m_ptr; } + bool operator> (const pointer_based_stl_iterator& other) const { return m_ptr > other.m_ptr; } + bool operator>=(const pointer_based_stl_iterator& other) const { return m_ptr >= other.m_ptr; } + + bool operator==(const other_iterator& other) const { return m_ptr == other.m_ptr; } + bool operator!=(const other_iterator& other) const { return m_ptr != other.m_ptr; } + bool operator< (const other_iterator& other) const { return m_ptr < other.m_ptr; } + bool operator<=(const other_iterator& other) const { return m_ptr <= other.m_ptr; } + bool operator> (const other_iterator& other) const { return m_ptr > other.m_ptr; } + bool operator>=(const other_iterator& other) const { return m_ptr >= other.m_ptr; } + +protected: + + pointer m_ptr; + internal::variable_if_dynamic m_incr; +}; + +template +struct indexed_based_stl_iterator_traits > +{ + typedef _XprType XprType; + typedef generic_randaccess_stl_iterator::type> non_const_iterator; + typedef generic_randaccess_stl_iterator::type> const_iterator; +}; + +template +class generic_randaccess_stl_iterator : public indexed_based_stl_iterator_base > +{ +public: + typedef typename XprType::Scalar value_type; + +protected: + + enum { + has_direct_access = (internal::traits::Flags & DirectAccessBit) ? 1 : 0, + is_lvalue = internal::is_lvalue::value + }; + + typedef indexed_based_stl_iterator_base Base; + using Base::m_index; + using Base::mp_xpr; + + // TODO currently const Transpose/Reshape expressions never returns const references, + // so lets return by value too. + //typedef typename internal::conditional::type read_only_ref_t; + typedef const value_type read_only_ref_t; + +public: + + typedef typename internal::conditional::type pointer; + typedef typename internal::conditional::type reference; + + generic_randaccess_stl_iterator() : Base() {} + generic_randaccess_stl_iterator(XprType& xpr, Index index) : Base(xpr,index) {} + generic_randaccess_stl_iterator(const typename Base::non_const_iterator& other) : Base(other) {} + using Base::operator=; + + reference operator*() const { return (*mp_xpr)(m_index); } + reference operator[](Index i) const { return (*mp_xpr)(m_index+i); } + pointer operator->() const { return &((*mp_xpr)(m_index)); } +}; + +template +struct indexed_based_stl_iterator_traits > +{ + typedef _XprType XprType; + typedef subvector_stl_iterator::type, Direction> non_const_iterator; + typedef subvector_stl_iterator::type, Direction> const_iterator; +}; + +template +class subvector_stl_iterator : public indexed_based_stl_iterator_base > +{ +protected: + + enum { is_lvalue = internal::is_lvalue::value }; + + typedef indexed_based_stl_iterator_base Base; + using Base::m_index; + using Base::mp_xpr; + + typedef typename internal::conditional::type SubVectorType; + typedef typename internal::conditional::type ConstSubVectorType; + + +public: + typedef typename internal::conditional::type reference; + typedef typename reference::PlainObject value_type; + +private: + class subvector_stl_iterator_ptr + { + public: + subvector_stl_iterator_ptr(const reference &subvector) : m_subvector(subvector) {} + reference* operator->() { return &m_subvector; } + private: + reference m_subvector; + }; +public: + + typedef subvector_stl_iterator_ptr pointer; + + subvector_stl_iterator() : Base() {} + subvector_stl_iterator(XprType& xpr, Index index) : Base(xpr,index) {} + + reference operator*() const { return (*mp_xpr).template subVector(m_index); } + reference operator[](Index i) const { return (*mp_xpr).template subVector(m_index+i); } + pointer operator->() const { return (*mp_xpr).template subVector(m_index); } +}; + +template +struct indexed_based_stl_iterator_traits > +{ + typedef _XprType XprType; + typedef subvector_stl_reverse_iterator::type, Direction> non_const_iterator; + typedef subvector_stl_reverse_iterator::type, Direction> const_iterator; +}; + +template +class subvector_stl_reverse_iterator : public indexed_based_stl_reverse_iterator_base > +{ +protected: + + enum { is_lvalue = internal::is_lvalue::value }; + + typedef indexed_based_stl_reverse_iterator_base Base; + using Base::m_index; + using Base::mp_xpr; + + typedef typename internal::conditional::type SubVectorType; + typedef typename internal::conditional::type ConstSubVectorType; + + +public: + typedef typename internal::conditional::type reference; + typedef typename reference::PlainObject value_type; + +private: + class subvector_stl_reverse_iterator_ptr + { + public: + subvector_stl_reverse_iterator_ptr(const reference &subvector) : m_subvector(subvector) {} + reference* operator->() { return &m_subvector; } + private: + reference m_subvector; + }; +public: + + typedef subvector_stl_reverse_iterator_ptr pointer; + + subvector_stl_reverse_iterator() : Base() {} + subvector_stl_reverse_iterator(XprType& xpr, Index index) : Base(xpr,index) {} + + reference operator*() const { return (*mp_xpr).template subVector(m_index); } + reference operator[](Index i) const { return (*mp_xpr).template subVector(m_index+i); } + pointer operator->() const { return (*mp_xpr).template subVector(m_index); } +}; + +} // namespace internal + + +/** returns an iterator to the first element of the 1D vector or array + * \only_for_vectors + * \sa end(), cbegin() + */ +template +inline typename DenseBase::iterator DenseBase::begin() +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived); + return iterator(derived(), 0); +} + +/** const version of begin() */ +template +inline typename DenseBase::const_iterator DenseBase::begin() const +{ + return cbegin(); +} + +/** returns a read-only const_iterator to the first element of the 1D vector or array + * \only_for_vectors + * \sa cend(), begin() + */ +template +inline typename DenseBase::const_iterator DenseBase::cbegin() const +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived); + return const_iterator(derived(), 0); +} + +/** returns an iterator to the element following the last element of the 1D vector or array + * \only_for_vectors + * \sa begin(), cend() + */ +template +inline typename DenseBase::iterator DenseBase::end() +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived); + return iterator(derived(), size()); +} + +/** const version of end() */ +template +inline typename DenseBase::const_iterator DenseBase::end() const +{ + return cend(); +} + +/** returns a read-only const_iterator to the element following the last element of the 1D vector or array + * \only_for_vectors + * \sa begin(), cend() + */ +template +inline typename DenseBase::const_iterator DenseBase::cend() const +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived); + return const_iterator(derived(), size()); +} + +} // namespace Eigen + +#endif // EIGEN_STLITERATORS_H diff --git a/extern/eigen/Eigen/src/Core/Stride.h b/extern/eigen/Eigen/src/Core/Stride.h index 513742f3..6494d514 100644 --- a/extern/eigen/Eigen/src/Core/Stride.h +++ b/extern/eigen/Eigen/src/Core/Stride.h @@ -10,7 +10,7 @@ #ifndef EIGEN_STRIDE_H #define EIGEN_STRIDE_H -namespace Eigen { +namespace Eigen { /** \class Stride * \ingroup Core_Module @@ -38,6 +38,10 @@ namespace Eigen { * \include Map_general_stride.cpp * Output: \verbinclude Map_general_stride.out * + * Both strides can be negative, however, a negative stride of -1 cannot be specified at compiletime + * because of the ambiguity with Dynamic which is defined to -1 (historically, negative strides were + * not allowed). + * * \sa class InnerStride, class OuterStride, \ref TopicStorageOrders */ template @@ -55,6 +59,8 @@ class Stride Stride() : m_outer(OuterStrideAtCompileTime), m_inner(InnerStrideAtCompileTime) { + // FIXME: for Eigen 4 we should use DynamicIndex instead of Dynamic. + // FIXME: for Eigen 4 we should also unify this API with fix<> eigen_assert(InnerStrideAtCompileTime != Dynamic && OuterStrideAtCompileTime != Dynamic); } @@ -63,7 +69,6 @@ class Stride Stride(Index outerStride, Index innerStride) : m_outer(outerStride), m_inner(innerStride) { - eigen_assert(innerStride>=0 && outerStride>=0); } /** Copy constructor */ @@ -73,10 +78,10 @@ class Stride {} /** \returns the outer stride */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index outer() const { return m_outer.value(); } /** \returns the inner stride */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index inner() const { return m_inner.value(); } protected: diff --git a/extern/eigen/Eigen/src/Core/Swap.h b/extern/eigen/Eigen/src/Core/Swap.h index d7020091..180a4e5a 100644 --- a/extern/eigen/Eigen/src/Core/Swap.h +++ b/extern/eigen/Eigen/src/Core/Swap.h @@ -30,12 +30,13 @@ class generic_dense_assignment_kernel Functor; - EIGEN_DEVICE_FUNC generic_dense_assignment_kernel(DstEvaluatorTypeT &dst, const SrcEvaluatorTypeT &src, const Functor &func, DstXprType& dstExpr) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + generic_dense_assignment_kernel(DstEvaluatorTypeT &dst, const SrcEvaluatorTypeT &src, const Functor &func, DstXprType& dstExpr) : Base(dst, src, func, dstExpr) {} template - void assignPacket(Index row, Index col) + EIGEN_STRONG_INLINE void assignPacket(Index row, Index col) { PacketType tmp = m_src.template packet(row,col); const_cast(m_src).template writePacket(row,col, m_dst.template packet(row,col)); @@ -43,7 +44,7 @@ class generic_dense_assignment_kernel - void assignPacket(Index index) + EIGEN_STRONG_INLINE void assignPacket(Index index) { PacketType tmp = m_src.template packet(index); const_cast(m_src).template writePacket(index, m_dst.template packet(index)); @@ -52,7 +53,7 @@ class generic_dense_assignment_kernel - void assignPacketByOuterInner(Index outer, Index inner) + EIGEN_STRONG_INLINE void assignPacketByOuterInner(Index outer, Index inner) { Index row = Base::rowIndexByOuterInner(outer, inner); Index col = Base::colIndexByOuterInner(outer, inner); diff --git a/extern/eigen/Eigen/src/Core/Transpose.h b/extern/eigen/Eigen/src/Core/Transpose.h index 79b767bc..2bc658f4 100644 --- a/extern/eigen/Eigen/src/Core/Transpose.h +++ b/extern/eigen/Eigen/src/Core/Transpose.h @@ -11,7 +11,7 @@ #ifndef EIGEN_TRANSPOSE_H #define EIGEN_TRANSPOSE_H -namespace Eigen { +namespace Eigen { namespace internal { template @@ -61,24 +61,27 @@ template class Transpose typedef typename internal::remove_all::type NestedExpression; EIGEN_DEVICE_FUNC - explicit inline Transpose(MatrixType& matrix) : m_matrix(matrix) {} + explicit EIGEN_STRONG_INLINE Transpose(MatrixType& matrix) : m_matrix(matrix) {} EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Transpose) - EIGEN_DEVICE_FUNC inline Index rows() const { return m_matrix.cols(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_matrix.rows(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index rows() const EIGEN_NOEXCEPT { return m_matrix.cols(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + Index cols() const EIGEN_NOEXCEPT { return m_matrix.rows(); } /** \returns the nested expression */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const typename internal::remove_all::type& nestedExpression() const { return m_matrix; } /** \returns the nested expression */ - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename internal::remove_reference::type& nestedExpression() { return m_matrix; } /** \internal */ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void resize(Index nrows, Index ncols) { m_matrix.resize(ncols,nrows); } @@ -122,8 +125,10 @@ template class TransposeImpl EIGEN_DENSE_PUBLIC_INTERFACE(Transpose) EIGEN_INHERIT_ASSIGNMENT_OPERATORS(TransposeImpl) - EIGEN_DEVICE_FUNC inline Index innerStride() const { return derived().nestedExpression().innerStride(); } - EIGEN_DEVICE_FUNC inline Index outerStride() const { return derived().nestedExpression().outerStride(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Index innerStride() const { return derived().nestedExpression().innerStride(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Index outerStride() const { return derived().nestedExpression().outerStride(); } typedef typename internal::conditional< internal::is_lvalue::value, @@ -131,21 +136,25 @@ template class TransposeImpl const Scalar >::type ScalarWithConstIfNotLvalue; - EIGEN_DEVICE_FUNC inline ScalarWithConstIfNotLvalue* data() { return derived().nestedExpression().data(); } - EIGEN_DEVICE_FUNC inline const Scalar* data() const { return derived().nestedExpression().data(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + ScalarWithConstIfNotLvalue* data() { return derived().nestedExpression().data(); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const Scalar* data() const { return derived().nestedExpression().data(); } // FIXME: shall we keep the const version of coeffRef? - EIGEN_DEVICE_FUNC - inline const Scalar& coeffRef(Index rowId, Index colId) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const Scalar& coeffRef(Index rowId, Index colId) const { return derived().nestedExpression().coeffRef(colId, rowId); } - EIGEN_DEVICE_FUNC - inline const Scalar& coeffRef(Index index) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + const Scalar& coeffRef(Index index) const { return derived().nestedExpression().coeffRef(index); } + protected: + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(TransposeImpl) }; /** \returns an expression of the transpose of *this. @@ -168,7 +177,8 @@ template class TransposeImpl * * \sa transposeInPlace(), adjoint() */ template -inline Transpose +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +Transpose DenseBase::transpose() { return TransposeReturnType(derived()); @@ -180,7 +190,8 @@ DenseBase::transpose() * * \sa transposeInPlace(), adjoint() */ template -inline typename DenseBase::ConstTransposeReturnType +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename DenseBase::ConstTransposeReturnType DenseBase::transpose() const { return ConstTransposeReturnType(derived()); @@ -206,7 +217,7 @@ DenseBase::transpose() const * * \sa adjointInPlace(), transpose(), conjugate(), class Transpose, class internal::scalar_conjugate_op */ template -inline const typename MatrixBase::AdjointReturnType +EIGEN_DEVICE_FUNC inline const typename MatrixBase::AdjointReturnType MatrixBase::adjoint() const { return AdjointReturnType(this->transpose()); @@ -228,11 +239,10 @@ struct inplace_transpose_selector; template struct inplace_transpose_selector { // square matrix static void run(MatrixType& m) { - m.matrix().template triangularView().swap(m.matrix().transpose()); + m.matrix().template triangularView().swap(m.matrix().transpose().template triangularView()); } }; -// TODO: vectorized path is currently limited to LargestPacketSize x LargestPacketSize cases only. template struct inplace_transpose_selector { // PacketSize x PacketSize static void run(MatrixType& m) { @@ -249,16 +259,66 @@ struct inplace_transpose_selector { // PacketSize x Packet } }; + +template +void BlockedInPlaceTranspose(MatrixType& m) { + typedef typename MatrixType::Scalar Scalar; + typedef typename internal::packet_traits::type Packet; + const Index PacketSize = internal::packet_traits::size; + eigen_assert(m.rows() == m.cols()); + int row_start = 0; + for (; row_start + PacketSize <= m.rows(); row_start += PacketSize) { + for (int col_start = row_start; col_start + PacketSize <= m.cols(); col_start += PacketSize) { + PacketBlock A; + if (row_start == col_start) { + for (Index i=0; i(row_start + i,col_start); + internal::ptranspose(A); + for (Index i=0; i(m.rowIndexByOuterInner(row_start + i, col_start), m.colIndexByOuterInner(row_start + i,col_start), A.packet[i]); + } else { + PacketBlock B; + for (Index i=0; i(row_start + i,col_start); + B.packet[i] = m.template packetByOuterInner(col_start + i, row_start); + } + internal::ptranspose(A); + internal::ptranspose(B); + for (Index i=0; i(m.rowIndexByOuterInner(row_start + i, col_start), m.colIndexByOuterInner(row_start + i,col_start), B.packet[i]); + m.template writePacket(m.rowIndexByOuterInner(col_start + i, row_start), m.colIndexByOuterInner(col_start + i,row_start), A.packet[i]); + } + } + } + } + for (Index row = row_start; row < m.rows(); ++row) { + m.matrix().row(row).head(row).swap( + m.matrix().col(row).head(row).transpose()); + } +} + template -struct inplace_transpose_selector { // non square matrix +struct inplace_transpose_selector { // non square or dynamic matrix static void run(MatrixType& m) { - if (m.rows()==m.cols()) - m.matrix().template triangularView().swap(m.matrix().transpose()); - else + typedef typename MatrixType::Scalar Scalar; + if (m.rows() == m.cols()) { + const Index PacketSize = internal::packet_traits::size; + if (!NumTraits::IsComplex && m.rows() >= PacketSize) { + if ((m.rows() % PacketSize) == 0) + BlockedInPlaceTranspose::Alignment>(m); + else + BlockedInPlaceTranspose(m); + } + else { + m.matrix().template triangularView().swap(m.matrix().transpose().template triangularView()); + } + } else { m = m.transpose().eval(); + } } }; + } // end namespace internal /** This is the "in place" version of transpose(): it replaces \c *this by its own transpose. @@ -276,12 +336,12 @@ struct inplace_transpose_selector { // non squ * Notice however that this method is only useful if you want to replace a matrix by its own transpose. * If you just need the transpose of a matrix, use transpose(). * - * \note if the matrix is not square, then \c *this must be a resizable matrix. + * \note if the matrix is not square, then \c *this must be a resizable matrix. * This excludes (non-square) fixed-size matrices, block-expressions and maps. * * \sa transpose(), adjoint(), adjointInPlace() */ template -inline void DenseBase::transposeInPlace() +EIGEN_DEVICE_FUNC inline void DenseBase::transposeInPlace() { eigen_assert((rows() == cols() || (RowsAtCompileTime == Dynamic && ColsAtCompileTime == Dynamic)) && "transposeInPlace() called on a non-square non-resizable matrix"); @@ -312,7 +372,7 @@ inline void DenseBase::transposeInPlace() * * \sa transpose(), adjoint(), transposeInPlace() */ template -inline void MatrixBase::adjointInPlace() +EIGEN_DEVICE_FUNC inline void MatrixBase::adjointInPlace() { derived() = adjoint().eval(); } @@ -391,7 +451,8 @@ struct checkTransposeAliasing_impl template void check_for_aliasing(const Dst &dst, const Src &src) { - internal::checkTransposeAliasing_impl::run(dst, src); + if((!Dst::IsVectorAtCompileTime) && dst.rows()>1 && dst.cols()>1) + internal::checkTransposeAliasing_impl::run(dst, src); } } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/Transpositions.h b/extern/eigen/Eigen/src/Core/Transpositions.h index 86da5af5..38a7b01c 100644 --- a/extern/eigen/Eigen/src/Core/Transpositions.h +++ b/extern/eigen/Eigen/src/Core/Transpositions.h @@ -10,20 +10,22 @@ #ifndef EIGEN_TRANSPOSITIONS_H #define EIGEN_TRANSPOSITIONS_H -namespace Eigen { +namespace Eigen { template class TranspositionsBase { typedef internal::traits Traits; - + public: typedef typename Traits::IndicesType IndicesType; typedef typename IndicesType::Scalar StorageIndex; typedef Eigen::Index Index; ///< \deprecated since Eigen 3.3 + EIGEN_DEVICE_FUNC Derived& derived() { return *static_cast(this); } + EIGEN_DEVICE_FUNC const Derived& derived() const { return *static_cast(this); } /** Copies the \a other transpositions into \c *this */ @@ -33,26 +35,19 @@ class TranspositionsBase indices() = other.indices(); return derived(); } - - #ifndef EIGEN_PARSED_BY_DOXYGEN - /** This is a special case of the templated operator=. Its purpose is to - * prevent a default operator= from hiding the templated operator=. - */ - Derived& operator=(const TranspositionsBase& other) - { - indices() = other.indices(); - return derived(); - } - #endif /** \returns the number of transpositions */ + EIGEN_DEVICE_FUNC Index size() const { return indices().size(); } /** \returns the number of rows of the equivalent permutation matrix */ + EIGEN_DEVICE_FUNC Index rows() const { return indices().size(); } /** \returns the number of columns of the equivalent permutation matrix */ + EIGEN_DEVICE_FUNC Index cols() const { return indices().size(); } /** Direct access to the underlying index vector */ + EIGEN_DEVICE_FUNC inline const StorageIndex& coeff(Index i) const { return indices().coeff(i); } /** Direct access to the underlying index vector */ inline StorageIndex& coeffRef(Index i) { return indices().coeffRef(i); } @@ -66,8 +61,10 @@ class TranspositionsBase inline StorageIndex& operator[](Index i) { return indices()(i); } /** const version of indices(). */ + EIGEN_DEVICE_FUNC const IndicesType& indices() const { return derived().indices(); } /** \returns a reference to the stored array representing the transpositions. */ + EIGEN_DEVICE_FUNC IndicesType& indices() { return derived().indices(); } /** Resizes to given size. */ @@ -84,7 +81,7 @@ class TranspositionsBase } // FIXME: do we want such methods ? - // might be usefull when the target matrix expression is complex, e.g.: + // might be useful when the target matrix expression is complex, e.g.: // object.matrix().block(..,..,..,..) = trans * object.matrix().block(..,..,..,..); /* template @@ -171,12 +168,6 @@ class Transpositions : public TranspositionsBase& other) : m_indices(other.indices()) {} - #ifndef EIGEN_PARSED_BY_DOXYGEN - /** Standard copy constructor. Defined only to prevent a default copy constructor - * from hiding the other templated constructor */ - inline Transpositions(const Transpositions& other) : m_indices(other.indices()) {} - #endif - /** Generic constructor from expression of the transposition indices. */ template explicit inline Transpositions(const MatrixBase& indices) : m_indices(indices) @@ -189,25 +180,16 @@ class Transpositions : public TranspositionsBase,P #endif /** const version of indices(). */ + EIGEN_DEVICE_FUNC const IndicesType& indices() const { return m_indices; } - + /** \returns a reference to the stored array representing the transpositions. */ + EIGEN_DEVICE_FUNC IndicesType& indices() { return m_indices; } protected: @@ -306,21 +290,12 @@ class TranspositionsWrapper return Base::operator=(other); } - #ifndef EIGEN_PARSED_BY_DOXYGEN - /** This is a special case of the templated operator=. Its purpose is to - * prevent a default operator= from hiding the templated operator=. - */ - TranspositionsWrapper& operator=(const TranspositionsWrapper& other) - { - m_indices = other.m_indices; - return *this; - } - #endif - /** const version of indices(). */ + EIGEN_DEVICE_FUNC const IndicesType& indices() const { return m_indices; } /** \returns a reference to the stored array representing the transpositions. */ + EIGEN_DEVICE_FUNC IndicesType& indices() { return m_indices; } protected: @@ -374,9 +349,12 @@ class Transpose > explicit Transpose(const TranspositionType& t) : m_transpositions(t) {} - Index size() const { return m_transpositions.size(); } - Index rows() const { return m_transpositions.size(); } - Index cols() const { return m_transpositions.size(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + Index size() const EIGEN_NOEXCEPT { return m_transpositions.size(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + Index rows() const EIGEN_NOEXCEPT { return m_transpositions.size(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + Index cols() const EIGEN_NOEXCEPT { return m_transpositions.size(); } /** \returns the \a matrix with the inverse transpositions applied to the columns. */ @@ -395,7 +373,8 @@ class Transpose > { return Product(*this, matrix.derived()); } - + + EIGEN_DEVICE_FUNC const TranspositionType& nestedExpression() const { return m_transpositions; } protected: diff --git a/extern/eigen/Eigen/src/Core/TriangularMatrix.h b/extern/eigen/Eigen/src/Core/TriangularMatrix.h index 667ef09d..fdb8bc15 100644 --- a/extern/eigen/Eigen/src/Core/TriangularMatrix.h +++ b/extern/eigen/Eigen/src/Core/TriangularMatrix.h @@ -11,12 +11,12 @@ #ifndef EIGEN_TRIANGULARMATRIX_H #define EIGEN_TRIANGULARMATRIX_H -namespace Eigen { +namespace Eigen { namespace internal { - + template struct triangular_solve_retval; - + } /** \class TriangularBase @@ -34,16 +34,16 @@ template class TriangularBase : public EigenBase ColsAtCompileTime = internal::traits::ColsAtCompileTime, MaxRowsAtCompileTime = internal::traits::MaxRowsAtCompileTime, MaxColsAtCompileTime = internal::traits::MaxColsAtCompileTime, - + SizeAtCompileTime = (internal::size_at_compile_time::RowsAtCompileTime, internal::traits::ColsAtCompileTime>::ret), /**< This is equal to the number of coefficients, i.e. the number of * rows times the number of columns, or to \a Dynamic if this is not * known at compile-time. \sa RowsAtCompileTime, ColsAtCompileTime */ - + MaxSizeAtCompileTime = (internal::size_at_compile_time::MaxRowsAtCompileTime, internal::traits::MaxColsAtCompileTime>::ret) - + }; typedef typename internal::traits::Scalar Scalar; typedef typename internal::traits::StorageKind StorageKind; @@ -53,18 +53,19 @@ template class TriangularBase : public EigenBase typedef Derived const& Nested; EIGEN_DEVICE_FUNC - inline TriangularBase() { eigen_assert(!((Mode&UnitDiag) && (Mode&ZeroDiag))); } + inline TriangularBase() { eigen_assert(!((int(Mode) & int(UnitDiag)) && (int(Mode) & int(ZeroDiag)))); } + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return derived().rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return derived().cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index outerStride() const EIGEN_NOEXCEPT { return derived().outerStride(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index innerStride() const EIGEN_NOEXCEPT { return derived().innerStride(); } - EIGEN_DEVICE_FUNC - inline Index rows() const { return derived().rows(); } - EIGEN_DEVICE_FUNC - inline Index cols() const { return derived().cols(); } - EIGEN_DEVICE_FUNC - inline Index outerStride() const { return derived().outerStride(); } - EIGEN_DEVICE_FUNC - inline Index innerStride() const { return derived().innerStride(); } - // dummy resize function + EIGEN_DEVICE_FUNC void resize(Index rows, Index cols) { EIGEN_UNUSED_VARIABLE(rows); @@ -155,7 +156,7 @@ template class TriangularBase : public EigenBase * \param MatrixType the type of the object in which we are taking the triangular part * \param Mode the kind of triangular matrix expression to construct. Can be #Upper, * #Lower, #UnitUpper, #UnitLower, #StrictlyUpper, or #StrictlyLower. - * This is in fact a bit field; it must have either #Upper or #Lower, + * This is in fact a bit field; it must have either #Upper or #Lower, * and additionally it may have #UnitDiag or #ZeroDiag or neither. * * This class represents a triangular part of a matrix, not necessarily square. Strictly speaking, for rectangular @@ -197,7 +198,8 @@ template class TriangularView typedef typename internal::traits::MatrixTypeNestedNonRef MatrixTypeNestedNonRef; typedef typename internal::remove_all::type MatrixConjugateReturnType; - + typedef TriangularView::type, _Mode> ConstTriangularView; + public: typedef typename internal::traits::StorageKind StorageKind; @@ -216,17 +218,15 @@ template class TriangularView EIGEN_DEVICE_FUNC explicit inline TriangularView(MatrixType& matrix) : m_matrix(matrix) {} - - using Base::operator=; - TriangularView& operator=(const TriangularView &other) - { return Base::operator=(other); } + + EIGEN_INHERIT_ASSIGNMENT_OPERATORS(TriangularView) /** \copydoc EigenBase::rows() */ - EIGEN_DEVICE_FUNC - inline Index rows() const { return m_matrix.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_matrix.rows(); } /** \copydoc EigenBase::cols() */ - EIGEN_DEVICE_FUNC - inline Index cols() const { return m_matrix.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols(); } /** \returns a const reference to the nested expression */ EIGEN_DEVICE_FUNC @@ -235,13 +235,25 @@ template class TriangularView /** \returns a reference to the nested expression */ EIGEN_DEVICE_FUNC NestedExpression& nestedExpression() { return m_matrix; } - + typedef TriangularView ConjugateReturnType; /** \sa MatrixBase::conjugate() const */ EIGEN_DEVICE_FUNC inline const ConjugateReturnType conjugate() const { return ConjugateReturnType(m_matrix.conjugate()); } + /** \returns an expression of the complex conjugate of \c *this if Cond==true, + * returns \c *this otherwise. + */ + template + EIGEN_DEVICE_FUNC + inline typename internal::conditional::type + conjugateIf() const + { + typedef typename internal::conditional::type ReturnType; + return ReturnType(m_matrix.template conjugateIf()); + } + typedef TriangularView AdjointReturnType; /** \sa MatrixBase::adjoint() const */ EIGEN_DEVICE_FUNC @@ -257,7 +269,7 @@ template class TriangularView typename MatrixType::TransposeReturnType tmp(m_matrix); return TransposeReturnType(tmp); } - + typedef TriangularView ConstTransposeReturnType; /** \sa MatrixBase::transpose() const */ EIGEN_DEVICE_FUNC @@ -268,10 +280,10 @@ template class TriangularView template EIGEN_DEVICE_FUNC - inline const Solve + inline const Solve solve(const MatrixBase& other) const { return Solve(*this, other.derived()); } - + // workaround MSVC ICE #if EIGEN_COMP_MSVC template @@ -315,7 +327,7 @@ template class TriangularView else return m_matrix.diagonal().prod(); } - + protected: MatrixTypeNested m_matrix; @@ -377,7 +389,7 @@ template class TriangularViewImpl<_Mat internal::call_assignment_no_alias(derived(), other.derived(), internal::sub_assign_op()); return derived(); } - + /** \sa MatrixBase::operator*=() */ EIGEN_DEVICE_FUNC TriangularViewType& operator*=(const typename internal::traits::Scalar& other) { return *this = derived().nestedExpression() * other; } @@ -435,14 +447,14 @@ template class TriangularViewImpl<_Mat TriangularViewType& operator=(const TriangularViewImpl& other) { return *this = other.derived().nestedExpression(); } - /** \deprecated */ template - EIGEN_DEVICE_FUNC + /** \deprecated */ + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC void lazyAssign(const TriangularBase& other); - /** \deprecated */ template - EIGEN_DEVICE_FUNC + /** \deprecated */ + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC void lazyAssign(const MatrixBase& other); #endif @@ -470,7 +482,7 @@ template class TriangularViewImpl<_Mat * \a Side==OnTheLeft (the default), or the right-inverse-multiply \a other * inverse(\c *this) if * \a Side==OnTheRight. * - * Note that the template parameter \c Side can be ommitted, in which case \c Side==OnTheLeft + * Note that the template parameter \c Side can be omitted, in which case \c Side==OnTheLeft * * The matrix \c *this must be triangular and invertible (i.e., all the coefficients of the * diagonal must be non zero). It works as a forward (resp. backward) substitution if \c *this @@ -488,7 +500,6 @@ template class TriangularViewImpl<_Mat * \sa TriangularView::solveInPlace() */ template - EIGEN_DEVICE_FUNC inline const internal::triangular_solve_retval solve(const MatrixBase& other) const; @@ -497,7 +508,7 @@ template class TriangularViewImpl<_Mat * \warning The parameter is only marked 'const' to make the C++ compiler accept a temporary expression here. * This function will const_cast it, so constness isn't honored here. * - * Note that the template parameter \c Side can be ommitted, in which case \c Side==OnTheLeft + * Note that the template parameter \c Side can be omitted, in which case \c Side==OnTheLeft * * See TriangularView:solve() for the details. */ @@ -523,10 +534,10 @@ template class TriangularViewImpl<_Mat call_assignment(derived(), other.const_cast_derived(), internal::swap_assign_op()); } - /** \deprecated - * Shortcut for \code (*this).swap(other.triangularView<(*this)::Mode>()) \endcode */ + /** Shortcut for \code (*this).swap(other.triangularView<(*this)::Mode>()) \endcode */ template - EIGEN_DEVICE_FUNC + /** \deprecated */ + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC void swap(MatrixBase const & other) { EIGEN_STATIC_ASSERT_LVALUE(OtherDerived); @@ -544,6 +555,10 @@ template class TriangularViewImpl<_Mat template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE TriangularViewType& _assignProduct(const ProductType& prod, const Scalar& alpha, bool beta); + protected: + EIGEN_DEFAULT_COPY_CONSTRUCTOR(TriangularViewImpl) + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(TriangularViewImpl) + }; /*************************************************************************** @@ -554,7 +569,7 @@ template class TriangularViewImpl<_Mat // FIXME should we keep that possibility template template -inline TriangularView& +EIGEN_DEVICE_FUNC inline TriangularView& TriangularViewImpl::operator=(const MatrixBase& other) { internal::call_assignment_no_alias(derived(), other.derived(), internal::assign_op()); @@ -564,7 +579,7 @@ TriangularViewImpl::operator=(const MatrixBase template -void TriangularViewImpl::lazyAssign(const MatrixBase& other) +EIGEN_DEVICE_FUNC void TriangularViewImpl::lazyAssign(const MatrixBase& other) { internal::call_assignment_no_alias(derived(), other.template triangularView()); } @@ -573,7 +588,7 @@ void TriangularViewImpl::lazyAssign(const MatrixBase template -inline TriangularView& +EIGEN_DEVICE_FUNC inline TriangularView& TriangularViewImpl::operator=(const TriangularBase& other) { eigen_assert(Mode == int(OtherDerived::Mode)); @@ -583,7 +598,7 @@ TriangularViewImpl::operator=(const TriangularBase template -void TriangularViewImpl::lazyAssign(const TriangularBase& other) +EIGEN_DEVICE_FUNC void TriangularViewImpl::lazyAssign(const TriangularBase& other) { eigen_assert(Mode == int(OtherDerived::Mode)); internal::call_assignment_no_alias(derived(), other.derived()); @@ -598,7 +613,7 @@ void TriangularViewImpl::lazyAssign(const TriangularBas * If the matrix is triangular, the opposite part is set to zero. */ template template -void TriangularBase::evalTo(MatrixBase &other) const +EIGEN_DEVICE_FUNC void TriangularBase::evalTo(MatrixBase &other) const { evalToLazy(other.derived()); } @@ -624,6 +639,7 @@ void TriangularBase::evalTo(MatrixBase &other) const */ template template +EIGEN_DEVICE_FUNC typename MatrixBase::template TriangularViewReturnType::Type MatrixBase::triangularView() { @@ -633,6 +649,7 @@ MatrixBase::triangularView() /** This is the const version of MatrixBase::triangularView() */ template template +EIGEN_DEVICE_FUNC typename MatrixBase::template ConstTriangularViewReturnType::Type MatrixBase::triangularView() const { @@ -698,7 +715,7 @@ bool MatrixBase::isLowerTriangular(const RealScalar& prec) const namespace internal { - + // TODO currently a triangular expression has the form TriangularView<.,.> // in the future triangular-ness should be defined by the expression traits // such that Transpose > is valid. (currently TriangularBase::transpose() is overloaded to make it work) @@ -715,6 +732,7 @@ struct unary_evaluator, IndexBased> { typedef TriangularView XprType; typedef evaluator::type> Base; + EIGEN_DEVICE_FUNC unary_evaluator(const XprType &xpr) : Base(xpr.nestedExpression()) {} }; @@ -726,7 +744,7 @@ struct Dense2Triangular {}; template struct triangular_assignment_loop; - + /** \internal Specialization of the dense assignment kernel for triangular matrices. * The main difference is that the triangular, diagonal, and opposite parts are processed through three different functions. * \tparam UpLo must be either Lower or Upper @@ -743,17 +761,17 @@ class triangular_dense_assignment_kernel : public generic_dense_assignment_kerne using Base::m_src; using Base::m_functor; public: - + typedef typename Base::DstEvaluatorType DstEvaluatorType; typedef typename Base::SrcEvaluatorType SrcEvaluatorType; typedef typename Base::Scalar Scalar; typedef typename Base::AssignmentTraits AssignmentTraits; - - + + EIGEN_DEVICE_FUNC triangular_dense_assignment_kernel(DstEvaluatorType &dst, const SrcEvaluatorType &src, const Functor &func, DstXprType& dstExpr) : Base(dst, src, func, dstExpr) {} - + #ifdef EIGEN_INTERNAL_DEBUGGING EIGEN_DEVICE_FUNC void assignCoeff(Index row, Index col) { @@ -763,16 +781,16 @@ class triangular_dense_assignment_kernel : public generic_dense_assignment_kerne #else using Base::assignCoeff; #endif - + EIGEN_DEVICE_FUNC void assignDiagonalCoeff(Index id) { if(Mode==UnitDiag && SetOpposite) m_functor.assignCoeff(m_dst.coeffRef(id,id), Scalar(1)); else if(Mode==ZeroDiag && SetOpposite) m_functor.assignCoeff(m_dst.coeffRef(id,id), Scalar(0)); else if(Mode==0) Base::assignCoeff(id,id); } - + EIGEN_DEVICE_FUNC void assignOppositeCoeff(Index row, Index col) - { + { eigen_internal_assert(row!=col); if(SetOpposite) m_functor.assignCoeff(m_dst.coeffRef(row,col), Scalar(0)); @@ -793,17 +811,17 @@ void call_triangular_assignment_loop(DstXprType& dst, const SrcXprType& src, con if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) dst.resize(dstRows, dstCols); DstEvaluatorType dstEvaluator(dst); - + typedef triangular_dense_assignment_kernel< Mode&(Lower|Upper),Mode&(UnitDiag|ZeroDiag|SelfAdjoint),SetOpposite, DstEvaluatorType,SrcEvaluatorType,Functor> Kernel; Kernel kernel(dstEvaluator, srcEvaluator, func, dst.const_cast_derived()); - + enum { unroll = DstXprType::SizeAtCompileTime != Dynamic && SrcEvaluatorType::CoeffReadCost < HugeCost - && DstXprType::SizeAtCompileTime * (DstEvaluatorType::CoeffReadCost+SrcEvaluatorType::CoeffReadCost) / 2 <= EIGEN_UNROLLING_LIMIT + && DstXprType::SizeAtCompileTime * (int(DstEvaluatorType::CoeffReadCost) + int(SrcEvaluatorType::CoeffReadCost)) / 2 <= EIGEN_UNROLLING_LIMIT }; - + triangular_assignment_loop::run(kernel); } @@ -825,8 +843,8 @@ struct Assignment EIGEN_DEVICE_FUNC static void run(DstXprType &dst, const SrcXprType &src, const Functor &func) { eigen_assert(int(DstXprType::Mode) == int(SrcXprType::Mode)); - - call_triangular_assignment_loop(dst, src, func); + + call_triangular_assignment_loop(dst, src, func); } }; @@ -835,7 +853,7 @@ struct Assignment { EIGEN_DEVICE_FUNC static void run(DstXprType &dst, const SrcXprType &src, const Functor &func) { - call_triangular_assignment_loop(dst, src, func); + call_triangular_assignment_loop(dst, src, func); } }; @@ -844,7 +862,7 @@ struct Assignment { EIGEN_DEVICE_FUNC static void run(DstXprType &dst, const SrcXprType &src, const Functor &func) { - call_triangular_assignment_loop(dst, src, func); + call_triangular_assignment_loop(dst, src, func); } }; @@ -855,19 +873,19 @@ struct triangular_assignment_loop // FIXME: this is not very clean, perhaps this information should be provided by the kernel? typedef typename Kernel::DstEvaluatorType DstEvaluatorType; typedef typename DstEvaluatorType::XprType DstXprType; - + enum { col = (UnrollCount-1) / DstXprType::RowsAtCompileTime, row = (UnrollCount-1) % DstXprType::RowsAtCompileTime }; - + typedef typename Kernel::Scalar Scalar; EIGEN_DEVICE_FUNC static inline void run(Kernel &kernel) { triangular_assignment_loop::run(kernel); - + if(row==col) kernel.assignDiagonalCoeff(row); else if( ((Mode&Lower) && row>col) || ((Mode&Upper) && row } else i = maxi; - + if(i * If the matrix is triangular, the opposite part is set to zero. */ template template -void TriangularBase::evalToLazy(MatrixBase &other) const +EIGEN_DEVICE_FUNC void TriangularBase::evalToLazy(MatrixBase &other) const { other.derived().resize(this->rows(), this->cols()); - internal::call_triangular_assignment_loop(other.derived(), derived().nestedExpression()); + internal::call_triangular_assignment_loop(other.derived(), derived().nestedExpression()); } namespace internal { - + // Triangular = Product template< typename DstXprType, typename Lhs, typename Rhs, typename Scalar> struct Assignment, internal::assign_op::Scalar>, Dense2Triangular> @@ -950,7 +968,7 @@ struct Assignment, internal::assign_ if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) dst.resize(dstRows, dstCols); - dst._assignProduct(src, 1, 0); + dst._assignProduct(src, Scalar(1), false); } }; @@ -961,7 +979,7 @@ struct Assignment, internal::add_ass typedef Product SrcXprType; static void run(DstXprType &dst, const SrcXprType &src, const internal::add_assign_op &) { - dst._assignProduct(src, 1, 1); + dst._assignProduct(src, Scalar(1), true); } }; @@ -972,7 +990,7 @@ struct Assignment, internal::sub_ass typedef Product SrcXprType; static void run(DstXprType &dst, const SrcXprType &src, const internal::sub_assign_op &) { - dst._assignProduct(src, -1, 1); + dst._assignProduct(src, Scalar(-1), true); } }; diff --git a/extern/eigen/Eigen/src/Core/VectorBlock.h b/extern/eigen/Eigen/src/Core/VectorBlock.h index d72fbf7e..71c5b95e 100644 --- a/extern/eigen/Eigen/src/Core/VectorBlock.h +++ b/extern/eigen/Eigen/src/Core/VectorBlock.h @@ -35,7 +35,7 @@ struct traits > * It is the return type of DenseBase::segment(Index,Index) and DenseBase::segment(Index) and * most of the time this is the only way it is used. * - * However, if you want to directly maniputate sub-vector expressions, + * However, if you want to directly manipulate sub-vector expressions, * for instance if you want to write a function returning such an expression, you * will need to use this class. * @@ -71,8 +71,8 @@ template class VectorBlock /** Dynamic-size constructor */ - EIGEN_DEVICE_FUNC - inline VectorBlock(VectorType& vector, Index start, Index size) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + VectorBlock(VectorType& vector, Index start, Index size) : Base(vector, IsColVector ? start : 0, IsColVector ? 0 : start, IsColVector ? size : 1, IsColVector ? 1 : size) @@ -82,8 +82,8 @@ template class VectorBlock /** Fixed-size constructor */ - EIGEN_DEVICE_FUNC - inline VectorBlock(VectorType& vector, Index start) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + VectorBlock(VectorType& vector, Index start) : Base(vector, IsColVector ? start : 0, IsColVector ? 0 : start) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(VectorBlock); diff --git a/extern/eigen/Eigen/src/Core/VectorwiseOp.h b/extern/eigen/Eigen/src/Core/VectorwiseOp.h index 4fe267e9..870f4f1e 100644 --- a/extern/eigen/Eigen/src/Core/VectorwiseOp.h +++ b/extern/eigen/Eigen/src/Core/VectorwiseOp.h @@ -1,7 +1,7 @@ // This file is part of Eigen, a lightweight C++ template library // for linear algebra. // -// Copyright (C) 2008-2010 Gael Guennebaud +// Copyright (C) 2008-2019 Gael Guennebaud // Copyright (C) 2006-2008 Benoit Jacob // // This Source Code Form is subject to the terms of the Mozilla @@ -65,10 +65,10 @@ class PartialReduxExpr : public internal::dense_xpr_base< PartialReduxExpr \ - struct member_##MEMBER { \ - EIGEN_EMPTY_STRUCT_CTOR(member_##MEMBER) \ - typedef ResultType result_type; \ - template struct Cost \ - { enum { value = COST }; }; \ - template \ - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ - ResultType operator()(const XprType& mat) const \ - { return mat.MEMBER(); } \ +template struct partial_redux_dummy_func; + +#define EIGEN_MAKE_PARTIAL_REDUX_FUNCTOR(MEMBER,COST,VECTORIZABLE,BINARYOP) \ + template \ + struct member_##MEMBER { \ + EIGEN_EMPTY_STRUCT_CTOR(member_##MEMBER) \ + typedef ResultType result_type; \ + typedef BINARYOP BinaryOp; \ + template struct Cost { enum { value = COST }; }; \ + enum { Vectorizable = VECTORIZABLE }; \ + template \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ + ResultType operator()(const XprType& mat) const \ + { return mat.MEMBER(); } \ + BinaryOp binaryFunc() const { return BinaryOp(); } \ } +#define EIGEN_MEMBER_FUNCTOR(MEMBER,COST) \ + EIGEN_MAKE_PARTIAL_REDUX_FUNCTOR(MEMBER,COST,0,partial_redux_dummy_func) + namespace internal { -EIGEN_MEMBER_FUNCTOR(squaredNorm, Size * NumTraits::MulCost + (Size-1)*NumTraits::AddCost); EIGEN_MEMBER_FUNCTOR(norm, (Size+5) * NumTraits::MulCost + (Size-1)*NumTraits::AddCost); EIGEN_MEMBER_FUNCTOR(stableNorm, (Size+5) * NumTraits::MulCost + (Size-1)*NumTraits::AddCost); EIGEN_MEMBER_FUNCTOR(blueNorm, (Size+5) * NumTraits::MulCost + (Size-1)*NumTraits::AddCost); EIGEN_MEMBER_FUNCTOR(hypotNorm, (Size-1) * functor_traits >::Cost ); -EIGEN_MEMBER_FUNCTOR(sum, (Size-1)*NumTraits::AddCost); -EIGEN_MEMBER_FUNCTOR(mean, (Size-1)*NumTraits::AddCost + NumTraits::MulCost); -EIGEN_MEMBER_FUNCTOR(minCoeff, (Size-1)*NumTraits::AddCost); -EIGEN_MEMBER_FUNCTOR(maxCoeff, (Size-1)*NumTraits::AddCost); EIGEN_MEMBER_FUNCTOR(all, (Size-1)*NumTraits::AddCost); EIGEN_MEMBER_FUNCTOR(any, (Size-1)*NumTraits::AddCost); EIGEN_MEMBER_FUNCTOR(count, (Size-1)*NumTraits::AddCost); -EIGEN_MEMBER_FUNCTOR(prod, (Size-1)*NumTraits::MulCost); -template +EIGEN_MAKE_PARTIAL_REDUX_FUNCTOR(sum, (Size-1)*NumTraits::AddCost, 1, internal::scalar_sum_op); +EIGEN_MAKE_PARTIAL_REDUX_FUNCTOR(minCoeff, (Size-1)*NumTraits::AddCost, 1, internal::scalar_min_op); +EIGEN_MAKE_PARTIAL_REDUX_FUNCTOR(maxCoeff, (Size-1)*NumTraits::AddCost, 1, internal::scalar_max_op); +EIGEN_MAKE_PARTIAL_REDUX_FUNCTOR(prod, (Size-1)*NumTraits::MulCost, 1, internal::scalar_product_op); + +template struct member_lpnorm { typedef ResultType result_type; - template struct Cost + enum { Vectorizable = 0 }; + template struct Cost { enum { value = (Size+5) * NumTraits::MulCost + (Size-1)*NumTraits::AddCost }; }; EIGEN_DEVICE_FUNC member_lpnorm() {} template @@ -121,17 +128,20 @@ struct member_lpnorm { { return mat.template lpNorm

    (); } }; -template +template struct member_redux { + typedef BinaryOpT BinaryOp; typedef typename result_of< BinaryOp(const Scalar&,const Scalar&) >::type result_type; - template struct Cost - { enum { value = (Size-1) * functor_traits::Cost }; }; + + enum { Vectorizable = functor_traits::PacketAccess }; + template struct Cost { enum { value = (Size-1) * functor_traits::Cost }; }; EIGEN_DEVICE_FUNC explicit member_redux(const BinaryOp func) : m_functor(func) {} template EIGEN_DEVICE_FUNC inline result_type operator()(const DenseBase& mat) const { return mat.redux(m_functor); } + const BinaryOp& binaryFunc() const { return m_functor; } const BinaryOp m_functor; }; } @@ -139,18 +149,38 @@ struct member_redux { /** \class VectorwiseOp * \ingroup Core_Module * - * \brief Pseudo expression providing partial reduction operations + * \brief Pseudo expression providing broadcasting and partial reduction operations * * \tparam ExpressionType the type of the object on which to do partial reductions - * \tparam Direction indicates the direction of the redux (#Vertical or #Horizontal) + * \tparam Direction indicates whether to operate on columns (#Vertical) or rows (#Horizontal) * - * This class represents a pseudo expression with partial reduction features. + * This class represents a pseudo expression with broadcasting and partial reduction features. * It is the return type of DenseBase::colwise() and DenseBase::rowwise() - * and most of the time this is the only way it is used. + * and most of the time this is the only way it is explicitly used. + * + * To understand the logic of rowwise/colwise expression, let's consider a generic case `A.colwise().foo()` + * where `foo` is any method of `VectorwiseOp`. This expression is equivalent to applying `foo()` to each + * column of `A` and then re-assemble the outputs in a matrix expression: + * \code [A.col(0).foo(), A.col(1).foo(), ..., A.col(A.cols()-1).foo()] \endcode * * Example: \include MatrixBase_colwise.cpp * Output: \verbinclude MatrixBase_colwise.out * + * The begin() and end() methods are obviously exceptions to the previous rule as they + * return STL-compatible begin/end iterators to the rows or columns of the nested expression. + * Typical use cases include for-range-loop and calls to STL algorithms: + * + * Example: \include MatrixBase_colwise_iterator_cxx11.cpp + * Output: \verbinclude MatrixBase_colwise_iterator_cxx11.out + * + * For a partial reduction on an empty input, some rules apply. + * For the sake of clarity, let's consider a vertical reduction: + * - If the number of columns is zero, then a 1x0 row-major vector expression is returned. + * - Otherwise, if the number of rows is zero, then + * - a row vector of zeros is returned for sum-like reductions (sum, squaredNorm, norm, etc.) + * - a row vector of ones is returned for a product reduction (e.g., MatrixXd(n,0).colwise().prod()) + * - an assert is triggered for all other reductions (minCoeff,maxCoeff,redux(bin_op)) + * * \sa DenseBase::colwise(), DenseBase::rowwise(), class PartialReduxExpr */ template class VectorwiseOp @@ -163,11 +193,11 @@ template class VectorwiseOp typedef typename internal::ref_selector::non_const_type ExpressionTypeNested; typedef typename internal::remove_all::type ExpressionTypeNestedCleaned; - template class Functor, - typename Scalar_=Scalar> struct ReturnType + template class Functor, + typename ReturnScalar=Scalar> struct ReturnType { typedef PartialReduxExpr, + Functor, Direction > Type; }; @@ -187,23 +217,6 @@ template class VectorwiseOp protected: - typedef typename internal::conditional::type SubVector; - /** \internal - * \returns the i-th subvector according to the \c Direction */ - EIGEN_DEVICE_FUNC - SubVector subVector(Index i) - { - return SubVector(m_matrix.derived(),i); - } - - /** \internal - * \returns the number of subvectors in the direction \c Direction */ - EIGEN_DEVICE_FUNC - Index subVectors() const - { return isVertical?m_matrix.cols():m_matrix.rows(); } - template struct ExtendedType { typedef Replicate class VectorwiseOp EIGEN_DEVICE_FUNC inline const ExpressionType& _expression() const { return m_matrix; } + #ifdef EIGEN_PARSED_BY_DOXYGEN + /** STL-like RandomAccessIterator + * iterator type over the columns or rows as returned by the begin() and end() methods. + */ + random_access_iterator_type iterator; + /** This is the const version of iterator (aka read-only) */ + random_access_iterator_type const_iterator; + #else + typedef internal::subvector_stl_iterator iterator; + typedef internal::subvector_stl_iterator const_iterator; + typedef internal::subvector_stl_reverse_iterator reverse_iterator; + typedef internal::subvector_stl_reverse_iterator const_reverse_iterator; + #endif + + /** returns an iterator to the first row (rowwise) or column (colwise) of the nested expression. + * \sa end(), cbegin() + */ + iterator begin() { return iterator (m_matrix, 0); } + /** const version of begin() */ + const_iterator begin() const { return const_iterator(m_matrix, 0); } + /** const version of begin() */ + const_iterator cbegin() const { return const_iterator(m_matrix, 0); } + + /** returns a reverse iterator to the last row (rowwise) or column (colwise) of the nested expression. + * \sa rend(), crbegin() + */ + reverse_iterator rbegin() { return reverse_iterator (m_matrix, m_matrix.template subVectors()-1); } + /** const version of rbegin() */ + const_reverse_iterator rbegin() const { return const_reverse_iterator (m_matrix, m_matrix.template subVectors()-1); } + /** const version of rbegin() */ + const_reverse_iterator crbegin() const { return const_reverse_iterator (m_matrix, m_matrix.template subVectors()-1); } + + /** returns an iterator to the row (resp. column) following the last row (resp. column) of the nested expression + * \sa begin(), cend() + */ + iterator end() { return iterator (m_matrix, m_matrix.template subVectors()); } + /** const version of end() */ + const_iterator end() const { return const_iterator(m_matrix, m_matrix.template subVectors()); } + /** const version of end() */ + const_iterator cend() const { return const_iterator(m_matrix, m_matrix.template subVectors()); } + + /** returns a reverse iterator to the row (resp. column) before the first row (resp. column) of the nested expression + * \sa begin(), cend() + */ + reverse_iterator rend() { return reverse_iterator (m_matrix, -1); } + /** const version of rend() */ + const_reverse_iterator rend() const { return const_reverse_iterator (m_matrix, -1); } + /** const version of rend() */ + const_reverse_iterator crend() const { return const_reverse_iterator (m_matrix, -1); } + /** \returns a row or column vector expression of \c *this reduxed by \a func * * The template parameter \a BinaryOp is the type of the functor * of the custom redux operator. Note that func must be an associative operator. * + * \warning the size along the reduction direction must be strictly positive, + * otherwise an assertion is triggered. + * * \sa class VectorwiseOp, DenseBase::colwise(), DenseBase::rowwise() */ template EIGEN_DEVICE_FUNC const typename ReduxReturnType::Type redux(const BinaryOp& func = BinaryOp()) const - { return typename ReduxReturnType::Type(_expression(), internal::member_redux(func)); } + { + eigen_assert(redux_length()>0 && "you are using an empty matrix"); + return typename ReduxReturnType::Type(_expression(), internal::member_redux(func)); + } typedef typename ReturnType::Type MinCoeffReturnType; typedef typename ReturnType::Type MaxCoeffReturnType; - typedef typename ReturnType::Type SquaredNormReturnType; - typedef typename ReturnType::Type NormReturnType; + typedef PartialReduxExpr, const ExpressionTypeNestedCleaned>,internal::member_sum,Direction> SquaredNormReturnType; + typedef CwiseUnaryOp, const SquaredNormReturnType> NormReturnType; typedef typename ReturnType::Type BlueNormReturnType; typedef typename ReturnType::Type StableNormReturnType; typedef typename ReturnType::Type HypotNormReturnType; typedef typename ReturnType::Type SumReturnType; - typedef typename ReturnType::Type MeanReturnType; + typedef EIGEN_EXPR_BINARYOP_SCALAR_RETURN_TYPE(SumReturnType,Scalar,quotient) MeanReturnType; typedef typename ReturnType::Type AllReturnType; typedef typename ReturnType::Type AnyReturnType; - typedef PartialReduxExpr, Direction> CountReturnType; + typedef PartialReduxExpr, Direction> CountReturnType; typedef typename ReturnType::Type ProdReturnType; typedef Reverse ConstReverseReturnType; typedef Reverse ReverseReturnType; template struct LpNormReturnType { - typedef PartialReduxExpr,Direction> Type; + typedef PartialReduxExpr,Direction> Type; }; /** \returns a row (or column) vector expression of the smallest coefficient * of each column (or row) of the referenced expression. * + * \warning the size along the reduction direction must be strictly positive, + * otherwise an assertion is triggered. + * * \warning the result is undefined if \c *this contains NaN. * * Example: \include PartialRedux_minCoeff.cpp @@ -302,11 +374,17 @@ template class VectorwiseOp * \sa DenseBase::minCoeff() */ EIGEN_DEVICE_FUNC const MinCoeffReturnType minCoeff() const - { return MinCoeffReturnType(_expression()); } + { + eigen_assert(redux_length()>0 && "you are using an empty matrix"); + return MinCoeffReturnType(_expression()); + } /** \returns a row (or column) vector expression of the largest coefficient * of each column (or row) of the referenced expression. * + * \warning the size along the reduction direction must be strictly positive, + * otherwise an assertion is triggered. + * * \warning the result is undefined if \c *this contains NaN. * * Example: \include PartialRedux_maxCoeff.cpp @@ -315,7 +393,10 @@ template class VectorwiseOp * \sa DenseBase::maxCoeff() */ EIGEN_DEVICE_FUNC const MaxCoeffReturnType maxCoeff() const - { return MaxCoeffReturnType(_expression()); } + { + eigen_assert(redux_length()>0 && "you are using an empty matrix"); + return MaxCoeffReturnType(_expression()); + } /** \returns a row (or column) vector expression of the squared norm * of each column (or row) of the referenced expression. @@ -327,7 +408,7 @@ template class VectorwiseOp * \sa DenseBase::squaredNorm() */ EIGEN_DEVICE_FUNC const SquaredNormReturnType squaredNorm() const - { return SquaredNormReturnType(_expression()); } + { return SquaredNormReturnType(m_matrix.cwiseAbs2()); } /** \returns a row (or column) vector expression of the norm * of each column (or row) of the referenced expression. @@ -339,7 +420,7 @@ template class VectorwiseOp * \sa DenseBase::norm() */ EIGEN_DEVICE_FUNC const NormReturnType norm() const - { return NormReturnType(_expression()); } + { return NormReturnType(squaredNorm()); } /** \returns a row (or column) vector expression of the norm * of each column (or row) of the referenced expression. @@ -404,7 +485,7 @@ template class VectorwiseOp * \sa DenseBase::mean() */ EIGEN_DEVICE_FUNC const MeanReturnType mean() const - { return MeanReturnType(_expression()); } + { return sum() / Scalar(Direction==Vertical?m_matrix.rows():m_matrix.cols()); } /** \returns a row (or column) vector expression representing * whether \b all coefficients of each respective column (or row) are \c true. @@ -500,7 +581,7 @@ template class VectorwiseOp EIGEN_STATIC_ASSERT_VECTOR_ONLY(OtherDerived) EIGEN_STATIC_ASSERT_SAME_XPR_KIND(ExpressionType, OtherDerived) //eigen_assert((m_matrix.isNull()) == (other.isNull())); FIXME - return const_cast(m_matrix = extendedTo(other.derived())); + return m_matrix = extendedTo(other.derived()); } /** Adds the vector \a other to each subvector of \c *this */ @@ -510,7 +591,7 @@ template class VectorwiseOp { EIGEN_STATIC_ASSERT_VECTOR_ONLY(OtherDerived) EIGEN_STATIC_ASSERT_SAME_XPR_KIND(ExpressionType, OtherDerived) - return const_cast(m_matrix += extendedTo(other.derived())); + return m_matrix += extendedTo(other.derived()); } /** Substracts the vector \a other to each subvector of \c *this */ @@ -520,7 +601,7 @@ template class VectorwiseOp { EIGEN_STATIC_ASSERT_VECTOR_ONLY(OtherDerived) EIGEN_STATIC_ASSERT_SAME_XPR_KIND(ExpressionType, OtherDerived) - return const_cast(m_matrix -= extendedTo(other.derived())); + return m_matrix -= extendedTo(other.derived()); } /** Multiples each subvector of \c *this by the vector \a other */ @@ -532,7 +613,7 @@ template class VectorwiseOp EIGEN_STATIC_ASSERT_ARRAYXPR(ExpressionType) EIGEN_STATIC_ASSERT_SAME_XPR_KIND(ExpressionType, OtherDerived) m_matrix *= extendedTo(other.derived()); - return const_cast(m_matrix); + return m_matrix; } /** Divides each subvector of \c *this by the vector \a other */ @@ -544,7 +625,7 @@ template class VectorwiseOp EIGEN_STATIC_ASSERT_ARRAYXPR(ExpressionType) EIGEN_STATIC_ASSERT_SAME_XPR_KIND(ExpressionType, OtherDerived) m_matrix /= extendedTo(other.derived()); - return const_cast(m_matrix); + return m_matrix; } /** Returns the expression of the sum of the vector \a other to each subvector of \c *this */ @@ -609,7 +690,7 @@ template class VectorwiseOp EIGEN_DEVICE_FUNC CwiseBinaryOp, const ExpressionTypeNestedCleaned, - const typename OppositeExtendedType::Type>::Type> + const typename OppositeExtendedType::Type> normalized() const { return m_matrix.cwiseQuotient(extendedToOpposite(this->norm())); } @@ -658,7 +739,15 @@ template class VectorwiseOp EIGEN_DEVICE_FUNC const HNormalizedReturnType hnormalized() const; +# ifdef EIGEN_VECTORWISEOP_PLUGIN +# include EIGEN_VECTORWISEOP_PLUGIN +# endif + protected: + Index redux_length() const + { + return Direction==Vertical ? m_matrix.rows() : m_matrix.cols(); + } ExpressionTypeNested m_matrix; }; @@ -670,7 +759,7 @@ template class VectorwiseOp * \sa rowwise(), class VectorwiseOp, \ref TutorialReductionsVisitorsBroadcasting */ template -inline typename DenseBase::ColwiseReturnType +EIGEN_DEVICE_FUNC inline typename DenseBase::ColwiseReturnType DenseBase::colwise() { return ColwiseReturnType(derived()); @@ -684,7 +773,7 @@ DenseBase::colwise() * \sa colwise(), class VectorwiseOp, \ref TutorialReductionsVisitorsBroadcasting */ template -inline typename DenseBase::RowwiseReturnType +EIGEN_DEVICE_FUNC inline typename DenseBase::RowwiseReturnType DenseBase::rowwise() { return RowwiseReturnType(derived()); diff --git a/extern/eigen/Eigen/src/Core/Visitor.h b/extern/eigen/Eigen/src/Core/Visitor.h index 54c1883d..00bcca87 100644 --- a/extern/eigen/Eigen/src/Core/Visitor.h +++ b/extern/eigen/Eigen/src/Core/Visitor.h @@ -10,7 +10,7 @@ #ifndef EIGEN_VISITOR_H #define EIGEN_VISITOR_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -40,6 +40,14 @@ struct visitor_impl } }; +// This specialization enables visitors on empty matrices at compile-time +template +struct visitor_impl { + EIGEN_DEVICE_FUNC + static inline void run(const Derived &/*mat*/, Visitor& /*visitor*/) + {} +}; + template struct visitor_impl { @@ -62,22 +70,22 @@ class visitor_evaluator public: EIGEN_DEVICE_FUNC explicit visitor_evaluator(const XprType &xpr) : m_evaluator(xpr), m_xpr(xpr) {} - + typedef typename XprType::Scalar Scalar; typedef typename XprType::CoeffReturnType CoeffReturnType; - + enum { RowsAtCompileTime = XprType::RowsAtCompileTime, CoeffReadCost = internal::evaluator::CoeffReadCost }; - - EIGEN_DEVICE_FUNC Index rows() const { return m_xpr.rows(); } - EIGEN_DEVICE_FUNC Index cols() const { return m_xpr.cols(); } - EIGEN_DEVICE_FUNC Index size() const { return m_xpr.size(); } + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_xpr.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_xpr.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index size() const EIGEN_NOEXCEPT { return m_xpr.size(); } EIGEN_DEVICE_FUNC CoeffReturnType coeff(Index row, Index col) const { return m_evaluator.coeff(row, col); } - + protected: internal::evaluator m_evaluator; const XprType &m_xpr; @@ -99,6 +107,8 @@ class visitor_evaluator * \note compared to one or two \em for \em loops, visitors offer automatic * unrolling for small fixed size matrix. * + * \note if the matrix is empty, then the visitor is left unchanged. + * * \sa minCoeff(Index*,Index*), maxCoeff(Index*,Index*), DenseBase::redux() */ template @@ -106,12 +116,15 @@ template EIGEN_DEVICE_FUNC void DenseBase::visit(Visitor& visitor) const { + if(size()==0) + return; + typedef typename internal::visitor_evaluator ThisEvaluator; ThisEvaluator thisEval(derived()); - + enum { unroll = SizeAtCompileTime != Dynamic - && SizeAtCompileTime * ThisEvaluator::CoeffReadCost + (SizeAtCompileTime-1) * internal::functor_traits::Cost <= EIGEN_UNROLLING_LIMIT + && SizeAtCompileTime * int(ThisEvaluator::CoeffReadCost) + (SizeAtCompileTime-1) * int(internal::functor_traits::Cost) <= EIGEN_UNROLLING_LIMIT }; return internal::visitor_impl::run(thisEval, visitor); } @@ -124,6 +137,9 @@ namespace internal { template struct coeff_visitor { + // default initialization to avoid countless invalid maybe-uninitialized warnings by gcc + EIGEN_DEVICE_FUNC + coeff_visitor() : row(-1), col(-1), res(0) {} typedef typename Derived::Scalar Scalar; Index row, col; Scalar res; @@ -141,7 +157,7 @@ struct coeff_visitor * * \sa DenseBase::minCoeff(Index*, Index*) */ -template +template struct min_coeff_visitor : coeff_visitor { typedef typename Derived::Scalar Scalar; @@ -157,8 +173,40 @@ struct min_coeff_visitor : coeff_visitor } }; -template -struct functor_traits > { +template +struct min_coeff_visitor : coeff_visitor +{ + typedef typename Derived::Scalar Scalar; + EIGEN_DEVICE_FUNC + void operator() (const Scalar& value, Index i, Index j) + { + if((numext::isnan)(this->res) || (!(numext::isnan)(value) && value < this->res)) + { + this->res = value; + this->row = i; + this->col = j; + } + } +}; + +template +struct min_coeff_visitor : coeff_visitor +{ + typedef typename Derived::Scalar Scalar; + EIGEN_DEVICE_FUNC + void operator() (const Scalar& value, Index i, Index j) + { + if((numext::isnan)(value) || value < this->res) + { + this->res = value; + this->row = i; + this->col = j; + } + } +}; + +template + struct functor_traits > { enum { Cost = NumTraits::AddCost }; @@ -169,10 +217,10 @@ struct functor_traits > { * * \sa DenseBase::maxCoeff(Index*, Index*) */ -template +template struct max_coeff_visitor : coeff_visitor { - typedef typename Derived::Scalar Scalar; + typedef typename Derived::Scalar Scalar; EIGEN_DEVICE_FUNC void operator() (const Scalar& value, Index i, Index j) { @@ -185,8 +233,40 @@ struct max_coeff_visitor : coeff_visitor } }; -template -struct functor_traits > { +template +struct max_coeff_visitor : coeff_visitor +{ + typedef typename Derived::Scalar Scalar; + EIGEN_DEVICE_FUNC + void operator() (const Scalar& value, Index i, Index j) + { + if((numext::isnan)(this->res) || (!(numext::isnan)(value) && value > this->res)) + { + this->res = value; + this->row = i; + this->col = j; + } + } +}; + +template +struct max_coeff_visitor : coeff_visitor +{ + typedef typename Derived::Scalar Scalar; + EIGEN_DEVICE_FUNC + void operator() (const Scalar& value, Index i, Index j) + { + if((numext::isnan)(value) || value > this->res) + { + this->res = value; + this->row = i; + this->col = j; + } + } +}; + +template +struct functor_traits > { enum { Cost = NumTraits::AddCost }; @@ -196,17 +276,24 @@ struct functor_traits > { /** \fn DenseBase::minCoeff(IndexType* rowId, IndexType* colId) const * \returns the minimum of all coefficients of *this and puts in *row and *col its location. - * \warning the result is undefined if \c *this contains NaN. + * + * In case \c *this contains NaN, NaNPropagation determines the behavior: + * NaNPropagation == PropagateFast : undefined + * NaNPropagation == PropagateNaN : result is NaN + * NaNPropagation == PropagateNumbers : result is maximum of elements that are not NaN + * \warning the matrix must be not empty, otherwise an assertion is triggered. * * \sa DenseBase::minCoeff(Index*), DenseBase::maxCoeff(Index*,Index*), DenseBase::visit(), DenseBase::minCoeff() */ template -template +template EIGEN_DEVICE_FUNC typename internal::traits::Scalar DenseBase::minCoeff(IndexType* rowId, IndexType* colId) const { - internal::min_coeff_visitor minVisitor; + eigen_assert(this->rows()>0 && this->cols()>0 && "you are using an empty matrix"); + + internal::min_coeff_visitor minVisitor; this->visit(minVisitor); *rowId = minVisitor.row; if (colId) *colId = minVisitor.col; @@ -214,18 +301,25 @@ DenseBase::minCoeff(IndexType* rowId, IndexType* colId) const } /** \returns the minimum of all coefficients of *this and puts in *index its location. - * \warning the result is undefined if \c *this contains NaN. + * + * In case \c *this contains NaN, NaNPropagation determines the behavior: + * NaNPropagation == PropagateFast : undefined + * NaNPropagation == PropagateNaN : result is NaN + * NaNPropagation == PropagateNumbers : result is maximum of elements that are not NaN + * \warning the matrix must be not empty, otherwise an assertion is triggered. * * \sa DenseBase::minCoeff(IndexType*,IndexType*), DenseBase::maxCoeff(IndexType*,IndexType*), DenseBase::visit(), DenseBase::minCoeff() */ template -template +template EIGEN_DEVICE_FUNC typename internal::traits::Scalar DenseBase::minCoeff(IndexType* index) const { + eigen_assert(this->rows()>0 && this->cols()>0 && "you are using an empty matrix"); + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - internal::min_coeff_visitor minVisitor; + internal::min_coeff_visitor minVisitor; this->visit(minVisitor); *index = IndexType((RowsAtCompileTime==1) ? minVisitor.col : minVisitor.row); return minVisitor.res; @@ -233,17 +327,24 @@ DenseBase::minCoeff(IndexType* index) const /** \fn DenseBase::maxCoeff(IndexType* rowId, IndexType* colId) const * \returns the maximum of all coefficients of *this and puts in *row and *col its location. - * \warning the result is undefined if \c *this contains NaN. + * + * In case \c *this contains NaN, NaNPropagation determines the behavior: + * NaNPropagation == PropagateFast : undefined + * NaNPropagation == PropagateNaN : result is NaN + * NaNPropagation == PropagateNumbers : result is maximum of elements that are not NaN + * \warning the matrix must be not empty, otherwise an assertion is triggered. * * \sa DenseBase::minCoeff(IndexType*,IndexType*), DenseBase::visit(), DenseBase::maxCoeff() */ template -template +template EIGEN_DEVICE_FUNC typename internal::traits::Scalar DenseBase::maxCoeff(IndexType* rowPtr, IndexType* colPtr) const { - internal::max_coeff_visitor maxVisitor; + eigen_assert(this->rows()>0 && this->cols()>0 && "you are using an empty matrix"); + + internal::max_coeff_visitor maxVisitor; this->visit(maxVisitor); *rowPtr = maxVisitor.row; if (colPtr) *colPtr = maxVisitor.col; @@ -251,18 +352,25 @@ DenseBase::maxCoeff(IndexType* rowPtr, IndexType* colPtr) const } /** \returns the maximum of all coefficients of *this and puts in *index its location. - * \warning the result is undefined if \c *this contains NaN. + * + * In case \c *this contains NaN, NaNPropagation determines the behavior: + * NaNPropagation == PropagateFast : undefined + * NaNPropagation == PropagateNaN : result is NaN + * NaNPropagation == PropagateNumbers : result is maximum of elements that are not NaN + * \warning the matrix must be not empty, otherwise an assertion is triggered. * * \sa DenseBase::maxCoeff(IndexType*,IndexType*), DenseBase::minCoeff(IndexType*,IndexType*), DenseBase::visitor(), DenseBase::maxCoeff() */ template -template +template EIGEN_DEVICE_FUNC typename internal::traits::Scalar DenseBase::maxCoeff(IndexType* index) const { + eigen_assert(this->rows()>0 && this->cols()>0 && "you are using an empty matrix"); + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - internal::max_coeff_visitor maxVisitor; + internal::max_coeff_visitor maxVisitor; this->visit(maxVisitor); *index = (RowsAtCompileTime==1) ? maxVisitor.col : maxVisitor.row; return maxVisitor.res; diff --git a/extern/eigen/Eigen/src/Core/arch/AVX/Complex.h b/extern/eigen/Eigen/src/Core/arch/AVX/Complex.h index 7fa61969..ab7bd6c6 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX/Complex.h @@ -22,6 +22,7 @@ struct Packet4cf __m256 v; }; +#ifndef EIGEN_VECTORIZE_AVX512 template<> struct packet_traits > : default_packet_traits { typedef Packet4cf type; @@ -37,6 +38,7 @@ template<> struct packet_traits > : default_packet_traits HasMul = 1, HasDiv = 1, HasNegate = 1, + HasSqrt = 1, HasAbs = 0, HasAbs2 = 0, HasMin = 0, @@ -44,8 +46,20 @@ template<> struct packet_traits > : default_packet_traits HasSetLinear = 0 }; }; +#endif -template<> struct unpacket_traits { typedef std::complex type; enum {size=4, alignment=Aligned32}; typedef Packet2cf half; }; +template<> struct unpacket_traits { + typedef std::complex type; + typedef Packet2cf half; + typedef Packet8f as_real; + enum { + size=4, + alignment=Aligned32, + vectorizable=true, + masked_load_available=false, + masked_store_available=false + }; +}; template<> EIGEN_STRONG_INLINE Packet4cf padd(const Packet4cf& a, const Packet4cf& b) { return Packet4cf(_mm256_add_ps(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet4cf psub(const Packet4cf& a, const Packet4cf& b) { return Packet4cf(_mm256_sub_ps(a.v,b.v)); } @@ -67,10 +81,17 @@ template<> EIGEN_STRONG_INLINE Packet4cf pmul(const Packet4cf& a, con return Packet4cf(result); } +template <> +EIGEN_STRONG_INLINE Packet4cf pcmp_eq(const Packet4cf& a, const Packet4cf& b) { + __m256 eq = _mm256_cmp_ps(a.v, b.v, _CMP_EQ_OQ); + return Packet4cf(_mm256_and_ps(eq, _mm256_permute_ps(eq, 0xb1))); +} + +template<> EIGEN_STRONG_INLINE Packet4cf ptrue(const Packet4cf& a) { return Packet4cf(ptrue(Packet8f(a.v))); } template<> EIGEN_STRONG_INLINE Packet4cf pand (const Packet4cf& a, const Packet4cf& b) { return Packet4cf(_mm256_and_ps(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet4cf por (const Packet4cf& a, const Packet4cf& b) { return Packet4cf(_mm256_or_ps(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet4cf pxor (const Packet4cf& a, const Packet4cf& b) { return Packet4cf(_mm256_xor_ps(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet4cf pandnot(const Packet4cf& a, const Packet4cf& b) { return Packet4cf(_mm256_andnot_ps(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet4cf pandnot(const Packet4cf& a, const Packet4cf& b) { return Packet4cf(_mm256_andnot_ps(b.v,a.v)); } template<> EIGEN_STRONG_INLINE Packet4cf pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet4cf(pload(&numext::real_ref(*from))); } template<> EIGEN_STRONG_INLINE Packet4cf ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet4cf(ploadu(&numext::real_ref(*from))); } @@ -140,70 +161,12 @@ template<> EIGEN_STRONG_INLINE std::complex predux(const Packe Packet2cf(_mm256_extractf128_ps(a.v,1)))); } -template<> EIGEN_STRONG_INLINE Packet4cf preduxp(const Packet4cf* vecs) -{ - Packet8f t0 = _mm256_shuffle_ps(vecs[0].v, vecs[0].v, _MM_SHUFFLE(3, 1, 2 ,0)); - Packet8f t1 = _mm256_shuffle_ps(vecs[1].v, vecs[1].v, _MM_SHUFFLE(3, 1, 2 ,0)); - t0 = _mm256_hadd_ps(t0,t1); - Packet8f t2 = _mm256_shuffle_ps(vecs[2].v, vecs[2].v, _MM_SHUFFLE(3, 1, 2 ,0)); - Packet8f t3 = _mm256_shuffle_ps(vecs[3].v, vecs[3].v, _MM_SHUFFLE(3, 1, 2 ,0)); - t2 = _mm256_hadd_ps(t2,t3); - - t1 = _mm256_permute2f128_ps(t0,t2, 0 + (2<<4)); - t3 = _mm256_permute2f128_ps(t0,t2, 1 + (3<<4)); - - return Packet4cf(_mm256_add_ps(t1,t3)); -} - template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet4cf& a) { return predux_mul(pmul(Packet2cf(_mm256_extractf128_ps(a.v, 0)), Packet2cf(_mm256_extractf128_ps(a.v, 1)))); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4cf& first, const Packet4cf& second) - { - if (Offset==0) return; - palign_impl::run(first.v, second.v); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet4cf pmadd(const Packet4cf& x, const Packet4cf& y, const Packet4cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet4cf pmul(const Packet4cf& a, const Packet4cf& b) const - { - return internal::pmul(a, pconj(b)); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet4cf pmadd(const Packet4cf& x, const Packet4cf& y, const Packet4cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet4cf pmul(const Packet4cf& a, const Packet4cf& b) const - { - return internal::pmul(pconj(a), b); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet4cf pmadd(const Packet4cf& x, const Packet4cf& y, const Packet4cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet4cf pmul(const Packet4cf& a, const Packet4cf& b) const - { - return pconj(internal::pmul(a, b)); - } -}; - EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet4cf,Packet8f) template<> EIGEN_STRONG_INLINE Packet4cf pdiv(const Packet4cf& a, const Packet4cf& b) @@ -228,6 +191,7 @@ struct Packet2cd __m256d v; }; +#ifndef EIGEN_VECTORIZE_AVX512 template<> struct packet_traits > : default_packet_traits { typedef Packet2cd type; @@ -243,6 +207,7 @@ template<> struct packet_traits > : default_packet_traits HasMul = 1, HasDiv = 1, HasNegate = 1, + HasSqrt = 1, HasAbs = 0, HasAbs2 = 0, HasMin = 0, @@ -250,8 +215,20 @@ template<> struct packet_traits > : default_packet_traits HasSetLinear = 0 }; }; +#endif -template<> struct unpacket_traits { typedef std::complex type; enum {size=2, alignment=Aligned32}; typedef Packet1cd half; }; +template<> struct unpacket_traits { + typedef std::complex type; + typedef Packet1cd half; + typedef Packet4d as_real; + enum { + size=2, + alignment=Aligned32, + vectorizable=true, + masked_load_available=false, + masked_store_available=false + }; +}; template<> EIGEN_STRONG_INLINE Packet2cd padd(const Packet2cd& a, const Packet2cd& b) { return Packet2cd(_mm256_add_pd(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet2cd psub(const Packet2cd& a, const Packet2cd& b) { return Packet2cd(_mm256_sub_pd(a.v,b.v)); } @@ -272,10 +249,17 @@ template<> EIGEN_STRONG_INLINE Packet2cd pmul(const Packet2cd& a, con return Packet2cd(_mm256_addsub_pd(even, odd)); } +template <> +EIGEN_STRONG_INLINE Packet2cd pcmp_eq(const Packet2cd& a, const Packet2cd& b) { + __m256d eq = _mm256_cmp_pd(a.v, b.v, _CMP_EQ_OQ); + return Packet2cd(pand(eq, _mm256_permute_pd(eq, 0x5))); +} + +template<> EIGEN_STRONG_INLINE Packet2cd ptrue(const Packet2cd& a) { return Packet2cd(ptrue(Packet4d(a.v))); } template<> EIGEN_STRONG_INLINE Packet2cd pand (const Packet2cd& a, const Packet2cd& b) { return Packet2cd(_mm256_and_pd(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet2cd por (const Packet2cd& a, const Packet2cd& b) { return Packet2cd(_mm256_or_pd(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet2cd pxor (const Packet2cd& a, const Packet2cd& b) { return Packet2cd(_mm256_xor_pd(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet2cd pandnot(const Packet2cd& a, const Packet2cd& b) { return Packet2cd(_mm256_andnot_pd(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cd pandnot(const Packet2cd& a, const Packet2cd& b) { return Packet2cd(_mm256_andnot_pd(b.v,a.v)); } template<> EIGEN_STRONG_INLINE Packet2cd pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet2cd(pload((const double*)from)); } @@ -327,63 +311,12 @@ template<> EIGEN_STRONG_INLINE std::complex predux(const Pack Packet1cd(_mm256_extractf128_pd(a.v,1)))); } -template<> EIGEN_STRONG_INLINE Packet2cd preduxp(const Packet2cd* vecs) -{ - Packet4d t0 = _mm256_permute2f128_pd(vecs[0].v,vecs[1].v, 0 + (2<<4)); - Packet4d t1 = _mm256_permute2f128_pd(vecs[0].v,vecs[1].v, 1 + (3<<4)); - - return Packet2cd(_mm256_add_pd(t0,t1)); -} - template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cd& a) { return predux(pmul(Packet1cd(_mm256_extractf128_pd(a.v,0)), Packet1cd(_mm256_extractf128_pd(a.v,1)))); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet2cd& first, const Packet2cd& second) - { - if (Offset==0) return; - palign_impl::run(first.v, second.v); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cd pmadd(const Packet2cd& x, const Packet2cd& y, const Packet2cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cd pmul(const Packet2cd& a, const Packet2cd& b) const - { - return internal::pmul(a, pconj(b)); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cd pmadd(const Packet2cd& x, const Packet2cd& y, const Packet2cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cd pmul(const Packet2cd& a, const Packet2cd& b) const - { - return internal::pmul(pconj(a), b); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cd pmadd(const Packet2cd& x, const Packet2cd& y, const Packet2cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cd pmul(const Packet2cd& a, const Packet2cd& b) const - { - return pconj(internal::pmul(a, b)); - } -}; - EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cd,Packet4d) template<> EIGEN_STRONG_INLINE Packet2cd pdiv(const Packet2cd& a, const Packet2cd& b) @@ -424,24 +357,12 @@ ptranspose(PacketBlock& kernel) { kernel.packet[0].v = tmp; } -template<> EIGEN_STRONG_INLINE Packet4cf pinsertfirst(const Packet4cf& a, std::complex b) -{ - return Packet4cf(_mm256_blend_ps(a.v,pset1(b).v,1|2)); -} - -template<> EIGEN_STRONG_INLINE Packet2cd pinsertfirst(const Packet2cd& a, std::complex b) -{ - return Packet2cd(_mm256_blend_pd(a.v,pset1(b).v,1|2)); +template<> EIGEN_STRONG_INLINE Packet2cd psqrt(const Packet2cd& a) { + return psqrt_complex(a); } -template<> EIGEN_STRONG_INLINE Packet4cf pinsertlast(const Packet4cf& a, std::complex b) -{ - return Packet4cf(_mm256_blend_ps(a.v,pset1(b).v,(1<<7)|(1<<6))); -} - -template<> EIGEN_STRONG_INLINE Packet2cd pinsertlast(const Packet2cd& a, std::complex b) -{ - return Packet2cd(_mm256_blend_pd(a.v,pset1(b).v,(1<<3)|(1<<2))); +template<> EIGEN_STRONG_INLINE Packet4cf psqrt(const Packet4cf& a) { + return psqrt_complex(a); } } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/AVX/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/AVX/MathFunctions.h index 6af67ce2..67041c81 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX/MathFunctions.h @@ -10,7 +10,7 @@ #ifndef EIGEN_MATH_FUNCTIONS_AVX_H #define EIGEN_MATH_FUNCTIONS_AVX_H -/* The sin, cos, exp, and log functions of this file are loosely derived from +/* The sin and cos functions of this file are loosely derived from * Julien Pommier's sse math library: http://gruntthepeon.free.fr/ssemath/ */ @@ -18,187 +18,50 @@ namespace Eigen { namespace internal { -inline Packet8i pshiftleft(Packet8i v, int n) -{ -#ifdef EIGEN_VECTORIZE_AVX2 - return _mm256_slli_epi32(v, n); -#else - __m128i lo = _mm_slli_epi32(_mm256_extractf128_si256(v, 0), n); - __m128i hi = _mm_slli_epi32(_mm256_extractf128_si256(v, 1), n); - return _mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1); -#endif +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8f +psin(const Packet8f& _x) { + return psin_float(_x); } -inline Packet8f pshiftright(Packet8f v, int n) -{ -#ifdef EIGEN_VECTORIZE_AVX2 - return _mm256_cvtepi32_ps(_mm256_srli_epi32(_mm256_castps_si256(v), n)); -#else - __m128i lo = _mm_srli_epi32(_mm256_extractf128_si256(_mm256_castps_si256(v), 0), n); - __m128i hi = _mm_srli_epi32(_mm256_extractf128_si256(_mm256_castps_si256(v), 1), n); - return _mm256_cvtepi32_ps(_mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1)); -#endif +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8f +pcos(const Packet8f& _x) { + return pcos_float(_x); } -// Sine function -// Computes sin(x) by wrapping x to the interval [-Pi/4,3*Pi/4] and -// evaluating interpolants in [-Pi/4,Pi/4] or [Pi/4,3*Pi/4]. The interpolants -// are (anti-)symmetric and thus have only odd/even coefficients template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8f -psin(const Packet8f& _x) { - Packet8f x = _x; +plog(const Packet8f& _x) { + return plog_float(_x); +} - // Some useful values. - _EIGEN_DECLARE_CONST_Packet8i(one, 1); - _EIGEN_DECLARE_CONST_Packet8f(one, 1.0f); - _EIGEN_DECLARE_CONST_Packet8f(two, 2.0f); - _EIGEN_DECLARE_CONST_Packet8f(one_over_four, 0.25f); - _EIGEN_DECLARE_CONST_Packet8f(one_over_pi, 3.183098861837907e-01f); - _EIGEN_DECLARE_CONST_Packet8f(neg_pi_first, -3.140625000000000e+00f); - _EIGEN_DECLARE_CONST_Packet8f(neg_pi_second, -9.670257568359375e-04f); - _EIGEN_DECLARE_CONST_Packet8f(neg_pi_third, -6.278329571784980e-07f); - _EIGEN_DECLARE_CONST_Packet8f(four_over_pi, 1.273239544735163e+00f); - - // Map x from [-Pi/4,3*Pi/4] to z in [-1,3] and subtract the shifted period. - Packet8f z = pmul(x, p8f_one_over_pi); - Packet8f shift = _mm256_floor_ps(padd(z, p8f_one_over_four)); - x = pmadd(shift, p8f_neg_pi_first, x); - x = pmadd(shift, p8f_neg_pi_second, x); - x = pmadd(shift, p8f_neg_pi_third, x); - z = pmul(x, p8f_four_over_pi); - - // Make a mask for the entries that need flipping, i.e. wherever the shift - // is odd. - Packet8i shift_ints = _mm256_cvtps_epi32(shift); - Packet8i shift_isodd = _mm256_castps_si256(_mm256_and_ps(_mm256_castsi256_ps(shift_ints), _mm256_castsi256_ps(p8i_one))); - Packet8i sign_flip_mask = pshiftleft(shift_isodd, 31); - - // Create a mask for which interpolant to use, i.e. if z > 1, then the mask - // is set to ones for that entry. - Packet8f ival_mask = _mm256_cmp_ps(z, p8f_one, _CMP_GT_OQ); - - // Evaluate the polynomial for the interval [1,3] in z. - _EIGEN_DECLARE_CONST_Packet8f(coeff_right_0, 9.999999724233232e-01f); - _EIGEN_DECLARE_CONST_Packet8f(coeff_right_2, -3.084242535619928e-01f); - _EIGEN_DECLARE_CONST_Packet8f(coeff_right_4, 1.584991525700324e-02f); - _EIGEN_DECLARE_CONST_Packet8f(coeff_right_6, -3.188805084631342e-04f); - Packet8f z_minus_two = psub(z, p8f_two); - Packet8f z_minus_two2 = pmul(z_minus_two, z_minus_two); - Packet8f right = pmadd(p8f_coeff_right_6, z_minus_two2, p8f_coeff_right_4); - right = pmadd(right, z_minus_two2, p8f_coeff_right_2); - right = pmadd(right, z_minus_two2, p8f_coeff_right_0); - - // Evaluate the polynomial for the interval [-1,1] in z. - _EIGEN_DECLARE_CONST_Packet8f(coeff_left_1, 7.853981525427295e-01f); - _EIGEN_DECLARE_CONST_Packet8f(coeff_left_3, -8.074536727092352e-02f); - _EIGEN_DECLARE_CONST_Packet8f(coeff_left_5, 2.489871967827018e-03f); - _EIGEN_DECLARE_CONST_Packet8f(coeff_left_7, -3.587725841214251e-05f); - Packet8f z2 = pmul(z, z); - Packet8f left = pmadd(p8f_coeff_left_7, z2, p8f_coeff_left_5); - left = pmadd(left, z2, p8f_coeff_left_3); - left = pmadd(left, z2, p8f_coeff_left_1); - left = pmul(left, z); - - // Assemble the results, i.e. select the left and right polynomials. - left = _mm256_andnot_ps(ival_mask, left); - right = _mm256_and_ps(ival_mask, right); - Packet8f res = _mm256_or_ps(left, right); - - // Flip the sign on the odd intervals and return the result. - res = _mm256_xor_ps(res, _mm256_castsi256_ps(sign_flip_mask)); - return res; +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4d +plog(const Packet4d& _x) { + return plog_double(_x); } -// Natural logarithm -// Computes log(x) as log(2^e * m) = C*e + log(m), where the constant C =log(2) -// and m is in the range [sqrt(1/2),sqrt(2)). In this range, the logarithm can -// be easily approximated by a polynomial centered on m=1 for stability. -// TODO(gonnet): Further reduce the interval allowing for lower-degree -// polynomial interpolants -> ... -> profit! template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8f -plog(const Packet8f& _x) { - Packet8f x = _x; - _EIGEN_DECLARE_CONST_Packet8f(1, 1.0f); - _EIGEN_DECLARE_CONST_Packet8f(half, 0.5f); - _EIGEN_DECLARE_CONST_Packet8f(126f, 126.0f); - - _EIGEN_DECLARE_CONST_Packet8f_FROM_INT(inv_mant_mask, ~0x7f800000); - - // The smallest non denormalized float number. - _EIGEN_DECLARE_CONST_Packet8f_FROM_INT(min_norm_pos, 0x00800000); - _EIGEN_DECLARE_CONST_Packet8f_FROM_INT(minus_inf, 0xff800000); - - // Polynomial coefficients. - _EIGEN_DECLARE_CONST_Packet8f(cephes_SQRTHF, 0.707106781186547524f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p0, 7.0376836292E-2f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p1, -1.1514610310E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p2, 1.1676998740E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p3, -1.2420140846E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p4, +1.4249322787E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p5, -1.6668057665E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p6, +2.0000714765E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p7, -2.4999993993E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_p8, +3.3333331174E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_q1, -2.12194440e-4f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_log_q2, 0.693359375f); - - Packet8f invalid_mask = _mm256_cmp_ps(x, _mm256_setzero_ps(), _CMP_NGE_UQ); // not greater equal is true if x is NaN - Packet8f iszero_mask = _mm256_cmp_ps(x, _mm256_setzero_ps(), _CMP_EQ_OQ); - - // Truncate input values to the minimum positive normal. - x = pmax(x, p8f_min_norm_pos); - - Packet8f emm0 = pshiftright(x,23); - Packet8f e = _mm256_sub_ps(emm0, p8f_126f); - - // Set the exponents to -1, i.e. x are in the range [0.5,1). - x = _mm256_and_ps(x, p8f_inv_mant_mask); - x = _mm256_or_ps(x, p8f_half); - - // part2: Shift the inputs from the range [0.5,1) to [sqrt(1/2),sqrt(2)) - // and shift by -1. The values are then centered around 0, which improves - // the stability of the polynomial evaluation. - // if( x < SQRTHF ) { - // e -= 1; - // x = x + x - 1.0; - // } else { x = x - 1.0; } - Packet8f mask = _mm256_cmp_ps(x, p8f_cephes_SQRTHF, _CMP_LT_OQ); - Packet8f tmp = _mm256_and_ps(x, mask); - x = psub(x, p8f_1); - e = psub(e, _mm256_and_ps(p8f_1, mask)); - x = padd(x, tmp); - - Packet8f x2 = pmul(x, x); - Packet8f x3 = pmul(x2, x); - - // Evaluate the polynomial approximant of degree 8 in three parts, probably - // to improve instruction-level parallelism. - Packet8f y, y1, y2; - y = pmadd(p8f_cephes_log_p0, x, p8f_cephes_log_p1); - y1 = pmadd(p8f_cephes_log_p3, x, p8f_cephes_log_p4); - y2 = pmadd(p8f_cephes_log_p6, x, p8f_cephes_log_p7); - y = pmadd(y, x, p8f_cephes_log_p2); - y1 = pmadd(y1, x, p8f_cephes_log_p5); - y2 = pmadd(y2, x, p8f_cephes_log_p8); - y = pmadd(y, x3, y1); - y = pmadd(y, x3, y2); - y = pmul(y, x3); - - // Add the logarithm of the exponent back to the result of the interpolation. - y1 = pmul(e, p8f_cephes_log_q1); - tmp = pmul(x2, p8f_half); - y = padd(y, y1); - x = psub(x, tmp); - y2 = pmul(e, p8f_cephes_log_q2); - x = padd(x, y); - x = padd(x, y2); - - // Filter out invalid inputs, i.e. negative arg will be NAN, 0 will be -INF. - return _mm256_or_ps( - _mm256_andnot_ps(iszero_mask, _mm256_or_ps(x, invalid_mask)), - _mm256_and_ps(iszero_mask, p8f_minus_inf)); +plog2(const Packet8f& _x) { + return plog2_float(_x); +} + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4d +plog2(const Packet4d& _x) { + return plog2_double(_x); +} + +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet8f plog1p(const Packet8f& _x) { + return generic_plog1p(_x); +} + +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet8f pexpm1(const Packet8f& _x) { + return generic_expm1(_x); } // Exponential function. Works by writing "x = m*log(2) + r" where @@ -207,149 +70,21 @@ plog(const Packet8f& _x) { template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8f pexp(const Packet8f& _x) { - _EIGEN_DECLARE_CONST_Packet8f(1, 1.0f); - _EIGEN_DECLARE_CONST_Packet8f(half, 0.5f); - _EIGEN_DECLARE_CONST_Packet8f(127, 127.0f); - - _EIGEN_DECLARE_CONST_Packet8f(exp_hi, 88.3762626647950f); - _EIGEN_DECLARE_CONST_Packet8f(exp_lo, -88.3762626647949f); - - _EIGEN_DECLARE_CONST_Packet8f(cephes_LOG2EF, 1.44269504088896341f); - - _EIGEN_DECLARE_CONST_Packet8f(cephes_exp_p0, 1.9875691500E-4f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_exp_p1, 1.3981999507E-3f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_exp_p2, 8.3334519073E-3f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_exp_p3, 4.1665795894E-2f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_exp_p4, 1.6666665459E-1f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_exp_p5, 5.0000001201E-1f); - - // Clamp x. - Packet8f x = pmax(pmin(_x, p8f_exp_hi), p8f_exp_lo); - - // Express exp(x) as exp(m*ln(2) + r), start by extracting - // m = floor(x/ln(2) + 0.5). - Packet8f m = _mm256_floor_ps(pmadd(x, p8f_cephes_LOG2EF, p8f_half)); - -// Get r = x - m*ln(2). If no FMA instructions are available, m*ln(2) is -// subtracted out in two parts, m*C1+m*C2 = m*ln(2), to avoid accumulating -// truncation errors. Note that we don't use the "pmadd" function here to -// ensure that a precision-preserving FMA instruction is used. -#ifdef EIGEN_VECTORIZE_FMA - _EIGEN_DECLARE_CONST_Packet8f(nln2, -0.6931471805599453f); - Packet8f r = _mm256_fmadd_ps(m, p8f_nln2, x); -#else - _EIGEN_DECLARE_CONST_Packet8f(cephes_exp_C1, 0.693359375f); - _EIGEN_DECLARE_CONST_Packet8f(cephes_exp_C2, -2.12194440e-4f); - Packet8f r = psub(x, pmul(m, p8f_cephes_exp_C1)); - r = psub(r, pmul(m, p8f_cephes_exp_C2)); -#endif - - Packet8f r2 = pmul(r, r); - - // TODO(gonnet): Split into odd/even polynomials and try to exploit - // instruction-level parallelism. - Packet8f y = p8f_cephes_exp_p0; - y = pmadd(y, r, p8f_cephes_exp_p1); - y = pmadd(y, r, p8f_cephes_exp_p2); - y = pmadd(y, r, p8f_cephes_exp_p3); - y = pmadd(y, r, p8f_cephes_exp_p4); - y = pmadd(y, r, p8f_cephes_exp_p5); - y = pmadd(y, r2, r); - y = padd(y, p8f_1); - - // Build emm0 = 2^m. - Packet8i emm0 = _mm256_cvttps_epi32(padd(m, p8f_127)); - emm0 = pshiftleft(emm0, 23); - - // Return 2^m * exp(r). - return pmax(pmul(y, _mm256_castsi256_ps(emm0)), _x); + return pexp_float(_x); } // Hyperbolic Tangent function. template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8f -ptanh(const Packet8f& x) { - return internal::generic_fast_tanh_float(x); +ptanh(const Packet8f& _x) { + return internal::generic_fast_tanh_float(_x); } +// Exponential function for doubles. template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4d pexp(const Packet4d& _x) { - Packet4d x = _x; - - _EIGEN_DECLARE_CONST_Packet4d(1, 1.0); - _EIGEN_DECLARE_CONST_Packet4d(2, 2.0); - _EIGEN_DECLARE_CONST_Packet4d(half, 0.5); - - _EIGEN_DECLARE_CONST_Packet4d(exp_hi, 709.437); - _EIGEN_DECLARE_CONST_Packet4d(exp_lo, -709.436139303); - - _EIGEN_DECLARE_CONST_Packet4d(cephes_LOG2EF, 1.4426950408889634073599); - - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_p0, 1.26177193074810590878e-4); - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_p1, 3.02994407707441961300e-2); - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_p2, 9.99999999999999999910e-1); - - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_q0, 3.00198505138664455042e-6); - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_q1, 2.52448340349684104192e-3); - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_q2, 2.27265548208155028766e-1); - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_q3, 2.00000000000000000009e0); - - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_C1, 0.693145751953125); - _EIGEN_DECLARE_CONST_Packet4d(cephes_exp_C2, 1.42860682030941723212e-6); - _EIGEN_DECLARE_CONST_Packet4i(1023, 1023); - - Packet4d tmp, fx; - - // clamp x - x = pmax(pmin(x, p4d_exp_hi), p4d_exp_lo); - // Express exp(x) as exp(g + n*log(2)). - fx = pmadd(p4d_cephes_LOG2EF, x, p4d_half); - - // Get the integer modulus of log(2), i.e. the "n" described above. - fx = _mm256_floor_pd(fx); - - // Get the remainder modulo log(2), i.e. the "g" described above. Subtract - // n*log(2) out in two steps, i.e. n*C1 + n*C2, C1+C2=log2 to get the last - // digits right. - tmp = pmul(fx, p4d_cephes_exp_C1); - Packet4d z = pmul(fx, p4d_cephes_exp_C2); - x = psub(x, tmp); - x = psub(x, z); - - Packet4d x2 = pmul(x, x); - - // Evaluate the numerator polynomial of the rational interpolant. - Packet4d px = p4d_cephes_exp_p0; - px = pmadd(px, x2, p4d_cephes_exp_p1); - px = pmadd(px, x2, p4d_cephes_exp_p2); - px = pmul(px, x); - - // Evaluate the denominator polynomial of the rational interpolant. - Packet4d qx = p4d_cephes_exp_q0; - qx = pmadd(qx, x2, p4d_cephes_exp_q1); - qx = pmadd(qx, x2, p4d_cephes_exp_q2); - qx = pmadd(qx, x2, p4d_cephes_exp_q3); - - // I don't really get this bit, copied from the SSE2 routines, so... - // TODO(gonnet): Figure out what is going on here, perhaps find a better - // rational interpolant? - x = _mm256_div_pd(px, psub(qx, px)); - x = pmadd(p4d_2, x, p4d_1); - - // Build e=2^n by constructing the exponents in a 128-bit vector and - // shifting them to where they belong in double-precision values. - __m128i emm0 = _mm256_cvtpd_epi32(fx); - emm0 = _mm_add_epi32(emm0, p4i_1023); - emm0 = _mm_shuffle_epi32(emm0, _MM_SHUFFLE(3, 1, 2, 0)); - __m128i lo = _mm_slli_epi64(emm0, 52); - __m128i hi = _mm_slli_epi64(_mm_srli_epi64(emm0, 32), 52); - __m256i e = _mm256_insertf128_si256(_mm256_setzero_si256(), lo, 0); - e = _mm256_insertf128_si256(e, hi, 1); - - // Construct the result 2^n * exp(g) = e * x. The max is used to catch - // non-finite values in the input. - return pmax(pmul(x, _mm256_castsi256_pd(e)), _x); + return pexp_double(_x); } // Functions for sqrt. @@ -362,37 +97,39 @@ pexp(const Packet4d& _x) { // For detail see here: http://www.beyond3d.com/content/articles/8/ #if EIGEN_FAST_MATH template <> -EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8f -psqrt(const Packet8f& _x) { - Packet8f half = pmul(_x, pset1(.5f)); - Packet8f denormal_mask = _mm256_and_ps( - _mm256_cmp_ps(_x, pset1((std::numeric_limits::min)()), - _CMP_LT_OQ), - _mm256_cmp_ps(_x, _mm256_setzero_ps(), _CMP_GE_OQ)); +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet8f psqrt(const Packet8f& _x) { + Packet8f minus_half_x = pmul(_x, pset1(-0.5f)); + Packet8f denormal_mask = pandnot( + pcmp_lt(_x, pset1((std::numeric_limits::min)())), + pcmp_lt(_x, pzero(_x))); // Compute approximate reciprocal sqrt. Packet8f x = _mm256_rsqrt_ps(_x); // Do a single step of Newton's iteration. - x = pmul(x, psub(pset1(1.5f), pmul(half, pmul(x,x)))); + x = pmul(x, pmadd(minus_half_x, pmul(x,x), pset1(1.5f))); // Flush results for denormals to zero. - return _mm256_andnot_ps(denormal_mask, pmul(_x,x)); + return pandnot(pmul(_x,x), denormal_mask); } + #else + template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet8f psqrt(const Packet8f& x) { - return _mm256_sqrt_ps(x); +Packet8f psqrt(const Packet8f& _x) { + return _mm256_sqrt_ps(_x); } + #endif + template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet4d psqrt(const Packet4d& x) { - return _mm256_sqrt_pd(x); +Packet4d psqrt(const Packet4d& _x) { + return _mm256_sqrt_pd(_x); } -#if EIGEN_FAST_MATH +#if EIGEN_FAST_MATH template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8f prsqrt(const Packet8f& _x) { _EIGEN_DECLARE_CONST_Packet8f_FROM_INT(inf, 0x7f800000); - _EIGEN_DECLARE_CONST_Packet8f_FROM_INT(nan, 0x7fc00000); _EIGEN_DECLARE_CONST_Packet8f(one_point_five, 1.5f); _EIGEN_DECLARE_CONST_Packet8f(minus_half, -0.5f); _EIGEN_DECLARE_CONST_Packet8f_FROM_INT(flt_min, 0x00800000); @@ -401,36 +138,88 @@ Packet8f prsqrt(const Packet8f& _x) { // select only the inverse sqrt of positive normal inputs (denormals are // flushed to zero and cause infs as well). - Packet8f le_zero_mask = _mm256_cmp_ps(_x, p8f_flt_min, _CMP_LT_OQ); - Packet8f x = _mm256_andnot_ps(le_zero_mask, _mm256_rsqrt_ps(_x)); - - // Fill in NaNs and Infs for the negative/zero entries. - Packet8f neg_mask = _mm256_cmp_ps(_x, _mm256_setzero_ps(), _CMP_LT_OQ); - Packet8f zero_mask = _mm256_andnot_ps(neg_mask, le_zero_mask); - Packet8f infs_and_nans = _mm256_or_ps(_mm256_and_ps(neg_mask, p8f_nan), - _mm256_and_ps(zero_mask, p8f_inf)); - - // Do a single step of Newton's iteration. - x = pmul(x, pmadd(neg_half, pmul(x, x), p8f_one_point_five)); - - // Insert NaNs and Infs in all the right places. - return _mm256_or_ps(x, infs_and_nans); + Packet8f lt_min_mask = _mm256_cmp_ps(_x, p8f_flt_min, _CMP_LT_OQ); + Packet8f inf_mask = _mm256_cmp_ps(_x, p8f_inf, _CMP_EQ_OQ); + Packet8f not_normal_finite_mask = _mm256_or_ps(lt_min_mask, inf_mask); + + // Compute an approximate result using the rsqrt intrinsic. + Packet8f y_approx = _mm256_rsqrt_ps(_x); + + // Do a single step of Newton-Raphson iteration to improve the approximation. + // This uses the formula y_{n+1} = y_n * (1.5 - y_n * (0.5 * x) * y_n). + // It is essential to evaluate the inner term like this because forming + // y_n^2 may over- or underflow. + Packet8f y_newton = pmul(y_approx, pmadd(y_approx, pmul(neg_half, y_approx), p8f_one_point_five)); + + // Select the result of the Newton-Raphson step for positive normal arguments. + // For other arguments, choose the output of the intrinsic. This will + // return rsqrt(+inf) = 0, rsqrt(x) = NaN if x < 0, and rsqrt(x) = +inf if + // x is zero or a positive denormalized float (equivalent to flushing positive + // denormalized inputs to zero). + return pselect(not_normal_finite_mask, y_approx, y_newton); } #else template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet8f prsqrt(const Packet8f& x) { +Packet8f prsqrt(const Packet8f& _x) { _EIGEN_DECLARE_CONST_Packet8f(one, 1.0f); - return _mm256_div_ps(p8f_one, _mm256_sqrt_ps(x)); + return _mm256_div_ps(p8f_one, _mm256_sqrt_ps(_x)); } #endif template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet4d prsqrt(const Packet4d& x) { +Packet4d prsqrt(const Packet4d& _x) { _EIGEN_DECLARE_CONST_Packet4d(one, 1.0); - return _mm256_div_pd(p4d_one, _mm256_sqrt_pd(x)); + return _mm256_div_pd(p4d_one, _mm256_sqrt_pd(_x)); } +F16_PACKET_FUNCTION(Packet8f, Packet8h, psin) +F16_PACKET_FUNCTION(Packet8f, Packet8h, pcos) +F16_PACKET_FUNCTION(Packet8f, Packet8h, plog) +F16_PACKET_FUNCTION(Packet8f, Packet8h, plog2) +F16_PACKET_FUNCTION(Packet8f, Packet8h, plog1p) +F16_PACKET_FUNCTION(Packet8f, Packet8h, pexpm1) +F16_PACKET_FUNCTION(Packet8f, Packet8h, pexp) +F16_PACKET_FUNCTION(Packet8f, Packet8h, ptanh) +F16_PACKET_FUNCTION(Packet8f, Packet8h, psqrt) +F16_PACKET_FUNCTION(Packet8f, Packet8h, prsqrt) + +template <> +EIGEN_STRONG_INLINE Packet8h pfrexp(const Packet8h& a, Packet8h& exponent) { + Packet8f fexponent; + const Packet8h out = float2half(pfrexp(half2float(a), fexponent)); + exponent = float2half(fexponent); + return out; +} + +template <> +EIGEN_STRONG_INLINE Packet8h pldexp(const Packet8h& a, const Packet8h& exponent) { + return float2half(pldexp(half2float(a), half2float(exponent))); +} + +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, psin) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, pcos) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, plog) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, plog2) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, plog1p) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, pexpm1) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, pexp) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, ptanh) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, psqrt) +BF16_PACKET_FUNCTION(Packet8f, Packet8bf, prsqrt) + +template <> +EIGEN_STRONG_INLINE Packet8bf pfrexp(const Packet8bf& a, Packet8bf& exponent) { + Packet8f fexponent; + const Packet8bf out = F32ToBf16(pfrexp(Bf16ToF32(a), fexponent)); + exponent = F32ToBf16(fexponent); + return out; +} + +template <> +EIGEN_STRONG_INLINE Packet8bf pldexp(const Packet8bf& a, const Packet8bf& exponent) { + return F32ToBf16(pldexp(Bf16ToF32(a), Bf16ToF32(exponent))); +} } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h index 923a124b..7fc32fd7 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX/PacketMath.h @@ -18,11 +18,11 @@ namespace internal { #define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 8 #endif -#ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS -#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS (2*sizeof(void*)) +#if !defined(EIGEN_VECTORIZE_AVX512) && !defined(EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS) +#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 16 #endif -#ifdef __FMA__ +#ifdef EIGEN_VECTORIZE_FMA #ifndef EIGEN_HAS_SINGLE_INSTRUCTION_MADD #define EIGEN_HAS_SINGLE_INSTRUCTION_MADD #endif @@ -31,10 +31,14 @@ namespace internal { typedef __m256 Packet8f; typedef __m256i Packet8i; typedef __m256d Packet4d; +typedef eigen_packet_wrapper<__m128i, 2> Packet8h; +typedef eigen_packet_wrapper<__m128i, 3> Packet8bf; template<> struct is_arithmetic<__m256> { enum { value = true }; }; template<> struct is_arithmetic<__m256i> { enum { value = true }; }; template<> struct is_arithmetic<__m256d> { enum { value = true }; }; +template<> struct is_arithmetic { enum { value = true }; }; +template<> struct is_arithmetic { enum { value = true }; }; #define _EIGEN_DECLARE_CONST_Packet8f(NAME,X) \ const Packet8f p8f_##NAME = pset1(X) @@ -58,21 +62,28 @@ template<> struct packet_traits : default_packet_traits enum { Vectorizable = 1, AlignedOnScalar = 1, - size=8, + size = 8, HasHalfPacket = 1, - HasDiv = 1, - HasSin = EIGEN_FAST_MATH, - HasCos = 0, - HasLog = 1, - HasExp = 1, + HasCmp = 1, + HasDiv = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasLog = 1, + HasLog1p = 1, + HasExpm1 = 1, + HasExp = 1, + HasNdtri = 1, + HasBessel = 1, HasSqrt = 1, HasRsqrt = 1, - HasTanh = EIGEN_FAST_MATH, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, HasBlend = 1, HasRound = 1, HasFloor = 1, - HasCeil = 1 + HasCeil = 1, + HasRint = 1 }; }; template<> struct packet_traits : default_packet_traits @@ -85,14 +96,104 @@ template<> struct packet_traits : default_packet_traits size=4, HasHalfPacket = 1, + HasCmp = 1, HasDiv = 1, + HasLog = 1, HasExp = 1, HasSqrt = 1, HasRsqrt = 1, HasBlend = 1, HasRound = 1, HasFloor = 1, - HasCeil = 1 + HasCeil = 1, + HasRint = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet8h type; + // There is no half-size packet for Packet8h. + typedef Packet8h half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 8, + HasHalfPacket = 0, + + HasCmp = 1, + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasNegate = 1, + HasAbs = 1, + HasAbs2 = 0, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasLog = 1, + HasLog1p = 1, + HasExpm1 = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, + HasBlend = 0, + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1, + HasBessel = 1, + HasNdtri = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet8bf type; + // There is no half-size packet for current Packet8bf. + // TODO: support as SSE path. + typedef Packet8bf half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 8, + HasHalfPacket = 0, + + HasCmp = 1, + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasNegate = 1, + HasAbs = 1, + HasAbs2 = 0, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasLog = 1, + HasLog1p = 1, + HasExpm1 = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, + HasBlend = 0, + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1, + HasBessel = 1, + HasNdtri = 1 }; }; #endif @@ -113,14 +214,45 @@ template<> struct packet_traits : default_packet_traits }; */ -template<> struct unpacket_traits { typedef float type; typedef Packet4f half; enum {size=8, alignment=Aligned32}; }; -template<> struct unpacket_traits { typedef double type; typedef Packet2d half; enum {size=4, alignment=Aligned32}; }; -template<> struct unpacket_traits { typedef int type; typedef Packet4i half; enum {size=8, alignment=Aligned32}; }; +template<> struct unpacket_traits { + typedef float type; + typedef Packet4f half; + typedef Packet8i integer_packet; + typedef uint8_t mask_t; + enum {size=8, alignment=Aligned32, vectorizable=true, masked_load_available=true, masked_store_available=true}; +}; +template<> struct unpacket_traits { + typedef double type; + typedef Packet2d half; + enum {size=4, alignment=Aligned32, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; +template<> struct unpacket_traits { typedef int type; typedef Packet4i half; enum {size=8, alignment=Aligned32, vectorizable=false, masked_load_available=false, masked_store_available=false}; }; +template<> struct unpacket_traits { typedef bfloat16 type; typedef Packet8bf half; enum {size=8, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; }; + +// Helper function for bit packing snippet of low precision comparison. +// It packs the flags from 16x16 to 8x16. +EIGEN_STRONG_INLINE __m128i Pack16To8(Packet8f rf) { + return _mm_packs_epi32(_mm256_extractf128_si256(_mm256_castps_si256(rf), 0), + _mm256_extractf128_si256(_mm256_castps_si256(rf), 1)); +} + template<> EIGEN_STRONG_INLINE Packet8f pset1(const float& from) { return _mm256_set1_ps(from); } template<> EIGEN_STRONG_INLINE Packet4d pset1(const double& from) { return _mm256_set1_pd(from); } template<> EIGEN_STRONG_INLINE Packet8i pset1(const int& from) { return _mm256_set1_epi32(from); } +template<> EIGEN_STRONG_INLINE Packet8f pset1frombits(unsigned int from) { return _mm256_castsi256_ps(pset1(from)); } +template<> EIGEN_STRONG_INLINE Packet4d pset1frombits(uint64_t from) { return _mm256_castsi256_pd(_mm256_set1_epi64x(from)); } + +template<> EIGEN_STRONG_INLINE Packet8f pzero(const Packet8f& /*a*/) { return _mm256_setzero_ps(); } +template<> EIGEN_STRONG_INLINE Packet4d pzero(const Packet4d& /*a*/) { return _mm256_setzero_pd(); } +template<> EIGEN_STRONG_INLINE Packet8i pzero(const Packet8i& /*a*/) { return _mm256_setzero_si256(); } + + +template<> EIGEN_STRONG_INLINE Packet8f peven_mask(const Packet8f& /*a*/) { return _mm256_castsi256_ps(_mm256_set_epi32(0, -1, 0, -1, 0, -1, 0, -1)); } +template<> EIGEN_STRONG_INLINE Packet8i peven_mask(const Packet8i& /*a*/) { return _mm256_set_epi32(0, -1, 0, -1, 0, -1, 0, -1); } +template<> EIGEN_STRONG_INLINE Packet4d peven_mask(const Packet4d& /*a*/) { return _mm256_castsi256_pd(_mm256_set_epi32(0, 0, -1, -1, 0, 0, -1, -1)); } + template<> EIGEN_STRONG_INLINE Packet8f pload1(const float* from) { return _mm256_broadcast_ss(from); } template<> EIGEN_STRONG_INLINE Packet4d pload1(const double* from) { return _mm256_broadcast_sd(from); } @@ -129,9 +261,27 @@ template<> EIGEN_STRONG_INLINE Packet4d plset(const double& a) { retur template<> EIGEN_STRONG_INLINE Packet8f padd(const Packet8f& a, const Packet8f& b) { return _mm256_add_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet4d padd(const Packet4d& a, const Packet4d& b) { return _mm256_add_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet8i padd(const Packet8i& a, const Packet8i& b) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_add_epi32(a,b); +#else + __m128i lo = _mm_add_epi32(_mm256_extractf128_si256(a, 0), _mm256_extractf128_si256(b, 0)); + __m128i hi = _mm_add_epi32(_mm256_extractf128_si256(a, 1), _mm256_extractf128_si256(b, 1)); + return _mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1); +#endif +} template<> EIGEN_STRONG_INLINE Packet8f psub(const Packet8f& a, const Packet8f& b) { return _mm256_sub_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet4d psub(const Packet4d& a, const Packet4d& b) { return _mm256_sub_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet8i psub(const Packet8i& a, const Packet8i& b) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_sub_epi32(a,b); +#else + __m128i lo = _mm_sub_epi32(_mm256_extractf128_si256(a, 0), _mm256_extractf128_si256(b, 0)); + __m128i hi = _mm_sub_epi32(_mm256_extractf128_si256(a, 1), _mm256_extractf128_si256(b, 1)); + return _mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1); +#endif +} template<> EIGEN_STRONG_INLINE Packet8f pnegate(const Packet8f& a) { @@ -148,7 +298,15 @@ template<> EIGEN_STRONG_INLINE Packet8i pconj(const Packet8i& a) { return a; } template<> EIGEN_STRONG_INLINE Packet8f pmul(const Packet8f& a, const Packet8f& b) { return _mm256_mul_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet4d pmul(const Packet4d& a, const Packet4d& b) { return _mm256_mul_pd(a,b); } - +template<> EIGEN_STRONG_INLINE Packet8i pmul(const Packet8i& a, const Packet8i& b) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_mullo_epi32(a,b); +#else + const __m128i lo = _mm_mullo_epi32(_mm256_extractf128_si256(a, 0), _mm256_extractf128_si256(b, 0)); + const __m128i hi = _mm_mullo_epi32(_mm256_extractf128_si256(a, 1), _mm256_extractf128_si256(b, 1)); + return _mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1); +#endif +} template<> EIGEN_STRONG_INLINE Packet8f pdiv(const Packet8f& a, const Packet8f& b) { return _mm256_div_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet4d pdiv(const Packet4d& a, const Packet4d& b) { return _mm256_div_pd(a,b); } @@ -157,7 +315,7 @@ template<> EIGEN_STRONG_INLINE Packet8i pdiv(const Packet8i& /*a*/, co return pset1(0); } -#ifdef __FMA__ +#ifdef EIGEN_VECTORIZE_FMA template<> EIGEN_STRONG_INLINE Packet8f pmadd(const Packet8f& a, const Packet8f& b, const Packet8f& c) { #if ( (EIGEN_COMP_GNUC_STRICT && EIGEN_COMP_GNUC<80) || (EIGEN_COMP_CLANG) ) // Clang stupidly generates a vfmadd213ps instruction plus some vmovaps on registers, @@ -184,14 +342,112 @@ template<> EIGEN_STRONG_INLINE Packet4d pmadd(const Packet4d& a, const Packet4d& } #endif -template<> EIGEN_STRONG_INLINE Packet8f pmin(const Packet8f& a, const Packet8f& b) { return _mm256_min_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet4d pmin(const Packet4d& a, const Packet4d& b) { return _mm256_min_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet8f pcmp_le(const Packet8f& a, const Packet8f& b) { return _mm256_cmp_ps(a,b,_CMP_LE_OQ); } +template<> EIGEN_STRONG_INLINE Packet8f pcmp_lt(const Packet8f& a, const Packet8f& b) { return _mm256_cmp_ps(a,b,_CMP_LT_OQ); } +template<> EIGEN_STRONG_INLINE Packet8f pcmp_lt_or_nan(const Packet8f& a, const Packet8f& b) { return _mm256_cmp_ps(a, b, _CMP_NGE_UQ); } +template<> EIGEN_STRONG_INLINE Packet8f pcmp_eq(const Packet8f& a, const Packet8f& b) { return _mm256_cmp_ps(a,b,_CMP_EQ_OQ); } + +template<> EIGEN_STRONG_INLINE Packet4d pcmp_le(const Packet4d& a, const Packet4d& b) { return _mm256_cmp_pd(a,b,_CMP_LE_OQ); } +template<> EIGEN_STRONG_INLINE Packet4d pcmp_lt(const Packet4d& a, const Packet4d& b) { return _mm256_cmp_pd(a,b,_CMP_LT_OQ); } +template<> EIGEN_STRONG_INLINE Packet4d pcmp_lt_or_nan(const Packet4d& a, const Packet4d& b) { return _mm256_cmp_pd(a, b, _CMP_NGE_UQ); } +template<> EIGEN_STRONG_INLINE Packet4d pcmp_eq(const Packet4d& a, const Packet4d& b) { return _mm256_cmp_pd(a,b,_CMP_EQ_OQ); } + + +template<> EIGEN_STRONG_INLINE Packet8i pcmp_eq(const Packet8i& a, const Packet8i& b) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_cmpeq_epi32(a,b); +#else + __m128i lo = _mm_cmpeq_epi32(_mm256_extractf128_si256(a, 0), _mm256_extractf128_si256(b, 0)); + __m128i hi = _mm_cmpeq_epi32(_mm256_extractf128_si256(a, 1), _mm256_extractf128_si256(b, 1)); + return _mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet8f pmin(const Packet8f& a, const Packet8f& b) { +#if EIGEN_COMP_GNUC && EIGEN_COMP_GNUC < 63 + // There appears to be a bug in GCC, by which the optimizer may flip + // the argument order in calls to _mm_min_ps/_mm_max_ps, so we have to + // resort to inline ASM here. This is supposed to be fixed in gcc6.3, + // see also: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=72867 + Packet8f res; + asm("vminps %[a], %[b], %[res]" : [res] "=x" (res) : [a] "x" (a), [b] "x" (b)); + return res; +#else + // Arguments are swapped to match NaN propagation behavior of std::min. + return _mm256_min_ps(b,a); +#endif +} +template<> EIGEN_STRONG_INLINE Packet4d pmin(const Packet4d& a, const Packet4d& b) { +#if EIGEN_COMP_GNUC && EIGEN_COMP_GNUC < 63 + // See pmin above + Packet4d res; + asm("vminpd %[a], %[b], %[res]" : [res] "=x" (res) : [a] "x" (a), [b] "x" (b)); + return res; +#else + // Arguments are swapped to match NaN propagation behavior of std::min. + return _mm256_min_pd(b,a); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet8f pmax(const Packet8f& a, const Packet8f& b) { +#if EIGEN_COMP_GNUC && EIGEN_COMP_GNUC < 63 + // See pmin above + Packet8f res; + asm("vmaxps %[a], %[b], %[res]" : [res] "=x" (res) : [a] "x" (a), [b] "x" (b)); + return res; +#else + // Arguments are swapped to match NaN propagation behavior of std::max. + return _mm256_max_ps(b,a); +#endif +} +template<> EIGEN_STRONG_INLINE Packet4d pmax(const Packet4d& a, const Packet4d& b) { +#if EIGEN_COMP_GNUC && EIGEN_COMP_GNUC < 63 + // See pmin above + Packet4d res; + asm("vmaxpd %[a], %[b], %[res]" : [res] "=x" (res) : [a] "x" (a), [b] "x" (b)); + return res; +#else + // Arguments are swapped to match NaN propagation behavior of std::max. + return _mm256_max_pd(b,a); +#endif +} -template<> EIGEN_STRONG_INLINE Packet8f pmax(const Packet8f& a, const Packet8f& b) { return _mm256_max_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet4d pmax(const Packet4d& a, const Packet4d& b) { return _mm256_max_pd(a,b); } +// Add specializations for min/max with prescribed NaN progation. +template<> +EIGEN_STRONG_INLINE Packet8f pmin(const Packet8f& a, const Packet8f& b) { + return pminmax_propagate_numbers(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet4d pmin(const Packet4d& a, const Packet4d& b) { + return pminmax_propagate_numbers(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet8f pmax(const Packet8f& a, const Packet8f& b) { + return pminmax_propagate_numbers(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet4d pmax(const Packet4d& a, const Packet4d& b) { + return pminmax_propagate_numbers(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet8f pmin(const Packet8f& a, const Packet8f& b) { + return pminmax_propagate_nan(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet4d pmin(const Packet4d& a, const Packet4d& b) { + return pminmax_propagate_nan(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet8f pmax(const Packet8f& a, const Packet8f& b) { + return pminmax_propagate_nan(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet4d pmax(const Packet4d& a, const Packet4d& b) { + return pminmax_propagate_nan(a, b, pmax); +} -template<> EIGEN_STRONG_INLINE Packet8f pround(const Packet8f& a) { return _mm256_round_ps(a, _MM_FROUND_CUR_DIRECTION); } -template<> EIGEN_STRONG_INLINE Packet4d pround(const Packet4d& a) { return _mm256_round_pd(a, _MM_FROUND_CUR_DIRECTION); } +template<> EIGEN_STRONG_INLINE Packet8f print(const Packet8f& a) { return _mm256_round_ps(a, _MM_FROUND_CUR_DIRECTION); } +template<> EIGEN_STRONG_INLINE Packet4d print(const Packet4d& a) { return _mm256_round_pd(a, _MM_FROUND_CUR_DIRECTION); } template<> EIGEN_STRONG_INLINE Packet8f pceil(const Packet8f& a) { return _mm256_ceil_ps(a); } template<> EIGEN_STRONG_INLINE Packet4d pceil(const Packet4d& a) { return _mm256_ceil_pd(a); } @@ -199,17 +455,124 @@ template<> EIGEN_STRONG_INLINE Packet4d pceil(const Packet4d& a) { ret template<> EIGEN_STRONG_INLINE Packet8f pfloor(const Packet8f& a) { return _mm256_floor_ps(a); } template<> EIGEN_STRONG_INLINE Packet4d pfloor(const Packet4d& a) { return _mm256_floor_pd(a); } + +template<> EIGEN_STRONG_INLINE Packet8i ptrue(const Packet8i& a) { +#ifdef EIGEN_VECTORIZE_AVX2 + // vpcmpeqd has lower latency than the more general vcmpps + return _mm256_cmpeq_epi32(a,a); +#else + const __m256 b = _mm256_castsi256_ps(a); + return _mm256_castps_si256(_mm256_cmp_ps(b,b,_CMP_TRUE_UQ)); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet8f ptrue(const Packet8f& a) { +#ifdef EIGEN_VECTORIZE_AVX2 + // vpcmpeqd has lower latency than the more general vcmpps + const __m256i b = _mm256_castps_si256(a); + return _mm256_castsi256_ps(_mm256_cmpeq_epi32(b,b)); +#else + return _mm256_cmp_ps(a,a,_CMP_TRUE_UQ); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet4d ptrue(const Packet4d& a) { +#ifdef EIGEN_VECTORIZE_AVX2 + // vpcmpeqq has lower latency than the more general vcmppd + const __m256i b = _mm256_castpd_si256(a); + return _mm256_castsi256_pd(_mm256_cmpeq_epi64(b,b)); +#else + return _mm256_cmp_pd(a,a,_CMP_TRUE_UQ); +#endif +} + template<> EIGEN_STRONG_INLINE Packet8f pand(const Packet8f& a, const Packet8f& b) { return _mm256_and_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet4d pand(const Packet4d& a, const Packet4d& b) { return _mm256_and_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet8i pand(const Packet8i& a, const Packet8i& b) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_and_si256(a,b); +#else + return _mm256_castps_si256(_mm256_and_ps(_mm256_castsi256_ps(a),_mm256_castsi256_ps(b))); +#endif +} template<> EIGEN_STRONG_INLINE Packet8f por(const Packet8f& a, const Packet8f& b) { return _mm256_or_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet4d por(const Packet4d& a, const Packet4d& b) { return _mm256_or_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet8i por(const Packet8i& a, const Packet8i& b) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_or_si256(a,b); +#else + return _mm256_castps_si256(_mm256_or_ps(_mm256_castsi256_ps(a),_mm256_castsi256_ps(b))); +#endif +} template<> EIGEN_STRONG_INLINE Packet8f pxor(const Packet8f& a, const Packet8f& b) { return _mm256_xor_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet4d pxor(const Packet4d& a, const Packet4d& b) { return _mm256_xor_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet8i pxor(const Packet8i& a, const Packet8i& b) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_xor_si256(a,b); +#else + return _mm256_castps_si256(_mm256_xor_ps(_mm256_castsi256_ps(a),_mm256_castsi256_ps(b))); +#endif +} -template<> EIGEN_STRONG_INLINE Packet8f pandnot(const Packet8f& a, const Packet8f& b) { return _mm256_andnot_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet4d pandnot(const Packet4d& a, const Packet4d& b) { return _mm256_andnot_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet8f pandnot(const Packet8f& a, const Packet8f& b) { return _mm256_andnot_ps(b,a); } +template<> EIGEN_STRONG_INLINE Packet4d pandnot(const Packet4d& a, const Packet4d& b) { return _mm256_andnot_pd(b,a); } +template<> EIGEN_STRONG_INLINE Packet8i pandnot(const Packet8i& a, const Packet8i& b) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_andnot_si256(b,a); +#else + return _mm256_castps_si256(_mm256_andnot_ps(_mm256_castsi256_ps(b),_mm256_castsi256_ps(a))); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet8f pround(const Packet8f& a) +{ + const Packet8f mask = pset1frombits(static_cast(0x80000000u)); + const Packet8f prev0dot5 = pset1frombits(static_cast(0x3EFFFFFFu)); + return _mm256_round_ps(padd(por(pand(a, mask), prev0dot5), a), _MM_FROUND_TO_ZERO); +} +template<> EIGEN_STRONG_INLINE Packet4d pround(const Packet4d& a) +{ + const Packet4d mask = pset1frombits(static_cast(0x8000000000000000ull)); + const Packet4d prev0dot5 = pset1frombits(static_cast(0x3FDFFFFFFFFFFFFFull)); + return _mm256_round_pd(padd(por(pand(a, mask), prev0dot5), a), _MM_FROUND_TO_ZERO); +} + +template<> EIGEN_STRONG_INLINE Packet8f pselect(const Packet8f& mask, const Packet8f& a, const Packet8f& b) +{ return _mm256_blendv_ps(b,a,mask); } +template<> EIGEN_STRONG_INLINE Packet4d pselect(const Packet4d& mask, const Packet4d& a, const Packet4d& b) +{ return _mm256_blendv_pd(b,a,mask); } + +template EIGEN_STRONG_INLINE Packet8i parithmetic_shift_right(Packet8i a) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_srai_epi32(a, N); +#else + __m128i lo = _mm_srai_epi32(_mm256_extractf128_si256(a, 0), N); + __m128i hi = _mm_srai_epi32(_mm256_extractf128_si256(a, 1), N); + return _mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1); +#endif +} + +template EIGEN_STRONG_INLINE Packet8i plogical_shift_right(Packet8i a) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_srli_epi32(a, N); +#else + __m128i lo = _mm_srli_epi32(_mm256_extractf128_si256(a, 0), N); + __m128i hi = _mm_srli_epi32(_mm256_extractf128_si256(a, 1), N); + return _mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1); +#endif +} + +template EIGEN_STRONG_INLINE Packet8i plogical_shift_left(Packet8i a) { +#ifdef EIGEN_VECTORIZE_AVX2 + return _mm256_slli_epi32(a, N); +#else + __m128i lo = _mm_slli_epi32(_mm256_extractf128_si256(a, 0), N); + __m128i hi = _mm_slli_epi32(_mm256_extractf128_si256(a, 1), N); + return _mm256_insertf128_si256(_mm256_castsi128_si256(lo), (hi), 1); +#endif +} template<> EIGEN_STRONG_INLINE Packet8f pload(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return _mm256_load_ps(from); } template<> EIGEN_STRONG_INLINE Packet4d pload(const double* from) { EIGEN_DEBUG_ALIGNED_LOAD return _mm256_load_pd(from); } @@ -219,6 +582,14 @@ template<> EIGEN_STRONG_INLINE Packet8f ploadu(const float* from) { EI template<> EIGEN_STRONG_INLINE Packet4d ploadu(const double* from) { EIGEN_DEBUG_UNALIGNED_LOAD return _mm256_loadu_pd(from); } template<> EIGEN_STRONG_INLINE Packet8i ploadu(const int* from) { EIGEN_DEBUG_UNALIGNED_LOAD return _mm256_loadu_si256(reinterpret_cast(from)); } +template<> EIGEN_STRONG_INLINE Packet8f ploadu(const float* from, uint8_t umask) { + Packet8i mask = _mm256_set1_epi8(static_cast(umask)); + const Packet8i bit_mask = _mm256_set_epi32(0xffffff7f, 0xffffffbf, 0xffffffdf, 0xffffffef, 0xfffffff7, 0xfffffffb, 0xfffffffd, 0xfffffffe); + mask = por(mask, bit_mask); + mask = pcmp_eq(mask, _mm256_set1_epi32(0xffffffff)); + EIGEN_DEBUG_UNALIGNED_LOAD return _mm256_maskload_ps(from, mask); +} + // Loads 4 floats from memory a returns the packet {a0, a0 a1, a1, a2, a2, a3, a3} template<> EIGEN_STRONG_INLINE Packet8f ploaddup(const float* from) { @@ -226,7 +597,7 @@ template<> EIGEN_STRONG_INLINE Packet8f ploaddup(const float* from) // Packet8f tmp = _mm256_castps128_ps256(_mm_loadu_ps(from)); // tmp = _mm256_insertf128_ps(tmp, _mm_movehl_ps(_mm256_castps256_ps128(tmp),_mm256_castps256_ps128(tmp)), 1); // return _mm256_unpacklo_ps(tmp,tmp); - + // _mm256_insertf128_ps is very slow on Haswell, thus: Packet8f tmp = _mm256_broadcast_ps((const __m128*)(const void*)from); // mimic an "inplace" permutation of the lower 128bits using a blend @@ -256,6 +627,14 @@ template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet8f& template<> EIGEN_STRONG_INLINE void pstoreu(double* to, const Packet4d& from) { EIGEN_DEBUG_UNALIGNED_STORE _mm256_storeu_pd(to, from); } template<> EIGEN_STRONG_INLINE void pstoreu(int* to, const Packet8i& from) { EIGEN_DEBUG_UNALIGNED_STORE _mm256_storeu_si256(reinterpret_cast<__m256i*>(to), from); } +template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet8f& from, uint8_t umask) { + Packet8i mask = _mm256_set1_epi8(static_cast(umask)); + const Packet8i bit_mask = _mm256_set_epi32(0xffffff7f, 0xffffffbf, 0xffffffdf, 0xffffffef, 0xfffffff7, 0xfffffffb, 0xfffffffd, 0xfffffffe); + mask = por(mask, bit_mask); + mask = pcmp_eq(mask, _mm256_set1_epi32(0xffffffff)); + EIGEN_DEBUG_UNALIGNED_STORE return _mm256_maskstore_ps(to, mask, from); +} + // NOTE: leverage _mm256_i32gather_ps and _mm256_i32gather_pd if AVX2 instructions are available // NOTE: for the record the following seems to be slower: return _mm256_i32gather_ps(from, _mm256_set1_epi32(stride), 4); template<> EIGEN_DEVICE_FUNC inline Packet8f pgather(const float* from, Index stride) @@ -354,47 +733,66 @@ template<> EIGEN_STRONG_INLINE Packet4d pabs(const Packet4d& a) return _mm256_and_pd(a,mask); } -// preduxp should be ok -// FIXME: why is this ok? why isn't the simply implementation working as expected? -template<> EIGEN_STRONG_INLINE Packet8f preduxp(const Packet8f* vecs) -{ - __m256 hsum1 = _mm256_hadd_ps(vecs[0], vecs[1]); - __m256 hsum2 = _mm256_hadd_ps(vecs[2], vecs[3]); - __m256 hsum3 = _mm256_hadd_ps(vecs[4], vecs[5]); - __m256 hsum4 = _mm256_hadd_ps(vecs[6], vecs[7]); - - __m256 hsum5 = _mm256_hadd_ps(hsum1, hsum1); - __m256 hsum6 = _mm256_hadd_ps(hsum2, hsum2); - __m256 hsum7 = _mm256_hadd_ps(hsum3, hsum3); - __m256 hsum8 = _mm256_hadd_ps(hsum4, hsum4); - - __m256 perm1 = _mm256_permute2f128_ps(hsum5, hsum5, 0x23); - __m256 perm2 = _mm256_permute2f128_ps(hsum6, hsum6, 0x23); - __m256 perm3 = _mm256_permute2f128_ps(hsum7, hsum7, 0x23); - __m256 perm4 = _mm256_permute2f128_ps(hsum8, hsum8, 0x23); +template<> EIGEN_STRONG_INLINE Packet8f pfrexp(const Packet8f& a, Packet8f& exponent) { + return pfrexp_generic(a,exponent); +} - __m256 sum1 = _mm256_add_ps(perm1, hsum5); - __m256 sum2 = _mm256_add_ps(perm2, hsum6); - __m256 sum3 = _mm256_add_ps(perm3, hsum7); - __m256 sum4 = _mm256_add_ps(perm4, hsum8); +// Extract exponent without existence of Packet4l. +template<> +EIGEN_STRONG_INLINE +Packet4d pfrexp_generic_get_biased_exponent(const Packet4d& a) { + const Packet4d cst_exp_mask = pset1frombits(static_cast(0x7ff0000000000000ull)); + __m256i a_expo = _mm256_castpd_si256(pand(a, cst_exp_mask)); +#ifdef EIGEN_VECTORIZE_AVX2 + a_expo = _mm256_srli_epi64(a_expo, 52); + __m128i lo = _mm256_extractf128_si256(a_expo, 0); + __m128i hi = _mm256_extractf128_si256(a_expo, 1); +#else + __m128i lo = _mm256_extractf128_si256(a_expo, 0); + __m128i hi = _mm256_extractf128_si256(a_expo, 1); + lo = _mm_srli_epi64(lo, 52); + hi = _mm_srli_epi64(hi, 52); +#endif + Packet2d exponent_lo = _mm_cvtepi32_pd(vec4i_swizzle1(lo, 0, 2, 1, 3)); + Packet2d exponent_hi = _mm_cvtepi32_pd(vec4i_swizzle1(hi, 0, 2, 1, 3)); + Packet4d exponent = _mm256_insertf128_pd(_mm256_setzero_pd(), exponent_lo, 0); + exponent = _mm256_insertf128_pd(exponent, exponent_hi, 1); + return exponent; +} - __m256 blend1 = _mm256_blend_ps(sum1, sum2, 0xcc); - __m256 blend2 = _mm256_blend_ps(sum3, sum4, 0xcc); - __m256 final = _mm256_blend_ps(blend1, blend2, 0xf0); - return final; +template<> EIGEN_STRONG_INLINE Packet4d pfrexp(const Packet4d& a, Packet4d& exponent) { + return pfrexp_generic(a, exponent); } -template<> EIGEN_STRONG_INLINE Packet4d preduxp(const Packet4d* vecs) -{ - Packet4d tmp0, tmp1; - tmp0 = _mm256_hadd_pd(vecs[0], vecs[1]); - tmp0 = _mm256_add_pd(tmp0, _mm256_permute2f128_pd(tmp0, tmp0, 1)); - - tmp1 = _mm256_hadd_pd(vecs[2], vecs[3]); - tmp1 = _mm256_add_pd(tmp1, _mm256_permute2f128_pd(tmp1, tmp1, 1)); +template<> EIGEN_STRONG_INLINE Packet8f pldexp(const Packet8f& a, const Packet8f& exponent) { + return pldexp_generic(a, exponent); +} - return _mm256_blend_pd(tmp0, tmp1, 0xC); +template<> EIGEN_STRONG_INLINE Packet4d pldexp(const Packet4d& a, const Packet4d& exponent) { + // Clamp exponent to [-2099, 2099] + const Packet4d max_exponent = pset1(2099.0); + const Packet4i e = _mm256_cvtpd_epi32(pmin(pmax(exponent, pnegate(max_exponent)), max_exponent)); + + // Split 2^e into four factors and multiply. + const Packet4i bias = pset1(1023); + Packet4i b = parithmetic_shift_right<2>(e); // floor(e/4) + + // 2^b + Packet4i hi = vec4i_swizzle1(padd(b, bias), 0, 2, 1, 3); + Packet4i lo = _mm_slli_epi64(hi, 52); + hi = _mm_slli_epi64(_mm_srli_epi64(hi, 32), 52); + Packet4d c = _mm256_castsi256_pd(_mm256_insertf128_si256(_mm256_castsi128_si256(lo), hi, 1)); + Packet4d out = pmul(pmul(pmul(a, c), c), c); // a * 2^(3b) + + // 2^(e - 3b) + b = psub(psub(psub(e, b), b), b); // e - 3b + hi = vec4i_swizzle1(padd(b, bias), 0, 2, 1, 3); + lo = _mm_slli_epi64(hi, 52); + hi = _mm_slli_epi64(_mm_srli_epi64(hi, 32), 52); + c = _mm256_castsi256_pd(_mm256_insertf128_si256(_mm256_castsi128_si256(lo), hi, 1)); + out = pmul(out, c); // a * 2^e + return out; } template<> EIGEN_STRONG_INLINE float predux(const Packet8f& a) @@ -406,7 +804,7 @@ template<> EIGEN_STRONG_INLINE double predux(const Packet4d& a) return predux(Packet2d(_mm_add_pd(_mm256_castpd256_pd128(a),_mm256_extractf128_pd(a,1)))); } -template<> EIGEN_STRONG_INLINE Packet4f predux_downto4(const Packet8f& a) +template<> EIGEN_STRONG_INLINE Packet4f predux_half_dowto4(const Packet8f& a) { return _mm_add_ps(_mm256_castps256_ps128(a),_mm256_extractf128_ps(a,1)); } @@ -450,93 +848,16 @@ template<> EIGEN_STRONG_INLINE double predux_max(const Packet4d& a) return pfirst(_mm256_max_pd(tmp, _mm256_shuffle_pd(tmp, tmp, 1))); } +// not needed yet +// template<> EIGEN_STRONG_INLINE bool predux_all(const Packet8f& x) +// { +// return _mm256_movemask_ps(x)==0xFF; +// } -template -struct palign_impl +template<> EIGEN_STRONG_INLINE bool predux_any(const Packet8f& x) { - static EIGEN_STRONG_INLINE void run(Packet8f& first, const Packet8f& second) - { - if (Offset==1) - { - first = _mm256_blend_ps(first, second, 1); - Packet8f tmp1 = _mm256_permute_ps (first, _MM_SHUFFLE(0,3,2,1)); - Packet8f tmp2 = _mm256_permute2f128_ps (tmp1, tmp1, 1); - first = _mm256_blend_ps(tmp1, tmp2, 0x88); - } - else if (Offset==2) - { - first = _mm256_blend_ps(first, second, 3); - Packet8f tmp1 = _mm256_permute_ps (first, _MM_SHUFFLE(1,0,3,2)); - Packet8f tmp2 = _mm256_permute2f128_ps (tmp1, tmp1, 1); - first = _mm256_blend_ps(tmp1, tmp2, 0xcc); - } - else if (Offset==3) - { - first = _mm256_blend_ps(first, second, 7); - Packet8f tmp1 = _mm256_permute_ps (first, _MM_SHUFFLE(2,1,0,3)); - Packet8f tmp2 = _mm256_permute2f128_ps (tmp1, tmp1, 1); - first = _mm256_blend_ps(tmp1, tmp2, 0xee); - } - else if (Offset==4) - { - first = _mm256_blend_ps(first, second, 15); - Packet8f tmp1 = _mm256_permute_ps (first, _MM_SHUFFLE(3,2,1,0)); - Packet8f tmp2 = _mm256_permute2f128_ps (tmp1, tmp1, 1); - first = _mm256_permute_ps(tmp2, _MM_SHUFFLE(3,2,1,0)); - } - else if (Offset==5) - { - first = _mm256_blend_ps(first, second, 31); - first = _mm256_permute2f128_ps(first, first, 1); - Packet8f tmp = _mm256_permute_ps (first, _MM_SHUFFLE(0,3,2,1)); - first = _mm256_permute2f128_ps(tmp, tmp, 1); - first = _mm256_blend_ps(tmp, first, 0x88); - } - else if (Offset==6) - { - first = _mm256_blend_ps(first, second, 63); - first = _mm256_permute2f128_ps(first, first, 1); - Packet8f tmp = _mm256_permute_ps (first, _MM_SHUFFLE(1,0,3,2)); - first = _mm256_permute2f128_ps(tmp, tmp, 1); - first = _mm256_blend_ps(tmp, first, 0xcc); - } - else if (Offset==7) - { - first = _mm256_blend_ps(first, second, 127); - first = _mm256_permute2f128_ps(first, first, 1); - Packet8f tmp = _mm256_permute_ps (first, _MM_SHUFFLE(2,1,0,3)); - first = _mm256_permute2f128_ps(tmp, tmp, 1); - first = _mm256_blend_ps(tmp, first, 0xee); - } - } -}; - -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4d& first, const Packet4d& second) - { - if (Offset==1) - { - first = _mm256_blend_pd(first, second, 1); - __m256d tmp = _mm256_permute_pd(first, 5); - first = _mm256_permute2f128_pd(tmp, tmp, 1); - first = _mm256_blend_pd(tmp, first, 0xA); - } - else if (Offset==2) - { - first = _mm256_blend_pd(first, second, 3); - first = _mm256_permute2f128_pd(first, first, 1); - } - else if (Offset==3) - { - first = _mm256_blend_pd(first, second, 7); - __m256d tmp = _mm256_permute_pd(first, 5); - first = _mm256_permute2f128_pd(tmp, tmp, 1); - first = _mm256_blend_pd(tmp, first, 5); - } - } -}; + return _mm256_movemask_ps(x)!=0; +} EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { @@ -610,24 +931,640 @@ template<> EIGEN_STRONG_INLINE Packet4d pblend(const Selector<4>& ifPacket, cons return _mm256_blendv_pd(thenPacket, elsePacket, false_mask); } -template<> EIGEN_STRONG_INLINE Packet8f pinsertfirst(const Packet8f& a, float b) +// Packet math for Eigen::half + +template<> struct unpacket_traits { typedef Eigen::half type; enum {size=8, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet8h half; }; + +template<> EIGEN_STRONG_INLINE Packet8h pset1(const Eigen::half& from) { + return _mm_set1_epi16(numext::bit_cast(from)); +} + +template<> EIGEN_STRONG_INLINE Eigen::half pfirst(const Packet8h& from) { + return numext::bit_cast(static_cast(_mm_extract_epi16(from, 0))); +} + +template<> EIGEN_STRONG_INLINE Packet8h pload(const Eigen::half* from) { + return _mm_load_si128(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE Packet8h ploadu(const Eigen::half* from) { + return _mm_loadu_si128(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const Packet8h& from) { + _mm_store_si128(reinterpret_cast<__m128i*>(to), from); +} + +template<> EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const Packet8h& from) { + _mm_storeu_si128(reinterpret_cast<__m128i*>(to), from); +} + +template<> EIGEN_STRONG_INLINE Packet8h +ploaddup(const Eigen::half* from) { + const numext::uint16_t a = numext::bit_cast(from[0]); + const numext::uint16_t b = numext::bit_cast(from[1]); + const numext::uint16_t c = numext::bit_cast(from[2]); + const numext::uint16_t d = numext::bit_cast(from[3]); + return _mm_set_epi16(d, d, c, c, b, b, a, a); +} + +template<> EIGEN_STRONG_INLINE Packet8h +ploadquad(const Eigen::half* from) { + const numext::uint16_t a = numext::bit_cast(from[0]); + const numext::uint16_t b = numext::bit_cast(from[1]); + return _mm_set_epi16(b, b, b, b, a, a, a, a); +} + +template<> EIGEN_STRONG_INLINE Packet8h ptrue(const Packet8h& a) { + return _mm_cmpeq_epi32(a, a); +} + +template <> +EIGEN_STRONG_INLINE Packet8h pabs(const Packet8h& a) { + const __m128i sign_mask = _mm_set1_epi16(static_cast(0x8000)); + return _mm_andnot_si128(sign_mask, a); +} + +EIGEN_STRONG_INLINE Packet8f half2float(const Packet8h& a) { +#ifdef EIGEN_HAS_FP16_C + return _mm256_cvtph_ps(a); +#else + EIGEN_ALIGN32 Eigen::half aux[8]; + pstore(aux, a); + float f0(aux[0]); + float f1(aux[1]); + float f2(aux[2]); + float f3(aux[3]); + float f4(aux[4]); + float f5(aux[5]); + float f6(aux[6]); + float f7(aux[7]); + + return _mm256_set_ps(f7, f6, f5, f4, f3, f2, f1, f0); +#endif +} + +EIGEN_STRONG_INLINE Packet8h float2half(const Packet8f& a) { +#ifdef EIGEN_HAS_FP16_C + return _mm256_cvtps_ph(a, _MM_FROUND_TO_NEAREST_INT|_MM_FROUND_NO_EXC); +#else + EIGEN_ALIGN32 float aux[8]; + pstore(aux, a); + const numext::uint16_t s0 = numext::bit_cast(Eigen::half(aux[0])); + const numext::uint16_t s1 = numext::bit_cast(Eigen::half(aux[1])); + const numext::uint16_t s2 = numext::bit_cast(Eigen::half(aux[2])); + const numext::uint16_t s3 = numext::bit_cast(Eigen::half(aux[3])); + const numext::uint16_t s4 = numext::bit_cast(Eigen::half(aux[4])); + const numext::uint16_t s5 = numext::bit_cast(Eigen::half(aux[5])); + const numext::uint16_t s6 = numext::bit_cast(Eigen::half(aux[6])); + const numext::uint16_t s7 = numext::bit_cast(Eigen::half(aux[7])); + return _mm_set_epi16(s7, s6, s5, s4, s3, s2, s1, s0); +#endif +} + +template <> +EIGEN_STRONG_INLINE Packet8h pmin(const Packet8h& a, + const Packet8h& b) { + return float2half(pmin(half2float(a), half2float(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet8h pmax(const Packet8h& a, + const Packet8h& b) { + return float2half(pmax(half2float(a), half2float(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet8h plset(const half& a) { + return float2half(plset(static_cast(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8h por(const Packet8h& a,const Packet8h& b) { + // in some cases Packet4i is a wrapper around __m128i, so we either need to + // cast to Packet4i to directly call the intrinsics as below: + return _mm_or_si128(a,b); +} +template<> EIGEN_STRONG_INLINE Packet8h pxor(const Packet8h& a,const Packet8h& b) { + return _mm_xor_si128(a,b); +} +template<> EIGEN_STRONG_INLINE Packet8h pand(const Packet8h& a,const Packet8h& b) { + return _mm_and_si128(a,b); +} +template<> EIGEN_STRONG_INLINE Packet8h pandnot(const Packet8h& a,const Packet8h& b) { + return _mm_andnot_si128(b,a); +} + +template<> EIGEN_STRONG_INLINE Packet8h pselect(const Packet8h& mask, const Packet8h& a, const Packet8h& b) { + return _mm_blendv_epi8(b, a, mask); +} + +template<> EIGEN_STRONG_INLINE Packet8h pround(const Packet8h& a) { + return float2half(pround(half2float(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8h print(const Packet8h& a) { + return float2half(print(half2float(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8h pceil(const Packet8h& a) { + return float2half(pceil(half2float(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8h pfloor(const Packet8h& a) { + return float2half(pfloor(half2float(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8h pcmp_eq(const Packet8h& a,const Packet8h& b) { + return Pack16To8(pcmp_eq(half2float(a), half2float(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8h pcmp_le(const Packet8h& a,const Packet8h& b) { + return Pack16To8(pcmp_le(half2float(a), half2float(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8h pcmp_lt(const Packet8h& a,const Packet8h& b) { + return Pack16To8(pcmp_lt(half2float(a), half2float(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8h pcmp_lt_or_nan(const Packet8h& a,const Packet8h& b) { + return Pack16To8(pcmp_lt_or_nan(half2float(a), half2float(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8h pconj(const Packet8h& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet8h pnegate(const Packet8h& a) { + Packet8h sign_mask = _mm_set1_epi16(static_cast(0x8000)); + return _mm_xor_si128(a, sign_mask); +} + +template<> EIGEN_STRONG_INLINE Packet8h padd(const Packet8h& a, const Packet8h& b) { + Packet8f af = half2float(a); + Packet8f bf = half2float(b); + Packet8f rf = padd(af, bf); + return float2half(rf); +} + +template<> EIGEN_STRONG_INLINE Packet8h psub(const Packet8h& a, const Packet8h& b) { + Packet8f af = half2float(a); + Packet8f bf = half2float(b); + Packet8f rf = psub(af, bf); + return float2half(rf); +} + +template<> EIGEN_STRONG_INLINE Packet8h pmul(const Packet8h& a, const Packet8h& b) { + Packet8f af = half2float(a); + Packet8f bf = half2float(b); + Packet8f rf = pmul(af, bf); + return float2half(rf); +} + +template<> EIGEN_STRONG_INLINE Packet8h pdiv(const Packet8h& a, const Packet8h& b) { + Packet8f af = half2float(a); + Packet8f bf = half2float(b); + Packet8f rf = pdiv(af, bf); + return float2half(rf); +} + +template<> EIGEN_STRONG_INLINE Packet8h pgather(const Eigen::half* from, Index stride) { - return _mm256_blend_ps(a,pset1(b),1); + const numext::uint16_t s0 = numext::bit_cast(from[0*stride]); + const numext::uint16_t s1 = numext::bit_cast(from[1*stride]); + const numext::uint16_t s2 = numext::bit_cast(from[2*stride]); + const numext::uint16_t s3 = numext::bit_cast(from[3*stride]); + const numext::uint16_t s4 = numext::bit_cast(from[4*stride]); + const numext::uint16_t s5 = numext::bit_cast(from[5*stride]); + const numext::uint16_t s6 = numext::bit_cast(from[6*stride]); + const numext::uint16_t s7 = numext::bit_cast(from[7*stride]); + return _mm_set_epi16(s7, s6, s5, s4, s3, s2, s1, s0); } -template<> EIGEN_STRONG_INLINE Packet4d pinsertfirst(const Packet4d& a, double b) +template<> EIGEN_STRONG_INLINE void pscatter(Eigen::half* to, const Packet8h& from, Index stride) { - return _mm256_blend_pd(a,pset1(b),1); + EIGEN_ALIGN32 Eigen::half aux[8]; + pstore(aux, from); + to[stride*0] = aux[0]; + to[stride*1] = aux[1]; + to[stride*2] = aux[2]; + to[stride*3] = aux[3]; + to[stride*4] = aux[4]; + to[stride*5] = aux[5]; + to[stride*6] = aux[6]; + to[stride*7] = aux[7]; +} + +template<> EIGEN_STRONG_INLINE Eigen::half predux(const Packet8h& a) { + Packet8f af = half2float(a); + float reduced = predux(af); + return Eigen::half(reduced); +} + +template<> EIGEN_STRONG_INLINE Eigen::half predux_max(const Packet8h& a) { + Packet8f af = half2float(a); + float reduced = predux_max(af); + return Eigen::half(reduced); +} + +template<> EIGEN_STRONG_INLINE Eigen::half predux_min(const Packet8h& a) { + Packet8f af = half2float(a); + float reduced = predux_min(af); + return Eigen::half(reduced); } -template<> EIGEN_STRONG_INLINE Packet8f pinsertlast(const Packet8f& a, float b) +template<> EIGEN_STRONG_INLINE Eigen::half predux_mul(const Packet8h& a) { + Packet8f af = half2float(a); + float reduced = predux_mul(af); + return Eigen::half(reduced); +} + +template<> EIGEN_STRONG_INLINE Packet8h preverse(const Packet8h& a) { - return _mm256_blend_ps(a,pset1(b),(1<<7)); + __m128i m = _mm_setr_epi8(14,15,12,13,10,11,8,9,6,7,4,5,2,3,0,1); + return _mm_shuffle_epi8(a,m); +} + +EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + __m128i a = kernel.packet[0]; + __m128i b = kernel.packet[1]; + __m128i c = kernel.packet[2]; + __m128i d = kernel.packet[3]; + __m128i e = kernel.packet[4]; + __m128i f = kernel.packet[5]; + __m128i g = kernel.packet[6]; + __m128i h = kernel.packet[7]; + + __m128i a03b03 = _mm_unpacklo_epi16(a, b); + __m128i c03d03 = _mm_unpacklo_epi16(c, d); + __m128i e03f03 = _mm_unpacklo_epi16(e, f); + __m128i g03h03 = _mm_unpacklo_epi16(g, h); + __m128i a47b47 = _mm_unpackhi_epi16(a, b); + __m128i c47d47 = _mm_unpackhi_epi16(c, d); + __m128i e47f47 = _mm_unpackhi_epi16(e, f); + __m128i g47h47 = _mm_unpackhi_epi16(g, h); + + __m128i a01b01c01d01 = _mm_unpacklo_epi32(a03b03, c03d03); + __m128i a23b23c23d23 = _mm_unpackhi_epi32(a03b03, c03d03); + __m128i e01f01g01h01 = _mm_unpacklo_epi32(e03f03, g03h03); + __m128i e23f23g23h23 = _mm_unpackhi_epi32(e03f03, g03h03); + __m128i a45b45c45d45 = _mm_unpacklo_epi32(a47b47, c47d47); + __m128i a67b67c67d67 = _mm_unpackhi_epi32(a47b47, c47d47); + __m128i e45f45g45h45 = _mm_unpacklo_epi32(e47f47, g47h47); + __m128i e67f67g67h67 = _mm_unpackhi_epi32(e47f47, g47h47); + + __m128i a0b0c0d0e0f0g0h0 = _mm_unpacklo_epi64(a01b01c01d01, e01f01g01h01); + __m128i a1b1c1d1e1f1g1h1 = _mm_unpackhi_epi64(a01b01c01d01, e01f01g01h01); + __m128i a2b2c2d2e2f2g2h2 = _mm_unpacklo_epi64(a23b23c23d23, e23f23g23h23); + __m128i a3b3c3d3e3f3g3h3 = _mm_unpackhi_epi64(a23b23c23d23, e23f23g23h23); + __m128i a4b4c4d4e4f4g4h4 = _mm_unpacklo_epi64(a45b45c45d45, e45f45g45h45); + __m128i a5b5c5d5e5f5g5h5 = _mm_unpackhi_epi64(a45b45c45d45, e45f45g45h45); + __m128i a6b6c6d6e6f6g6h6 = _mm_unpacklo_epi64(a67b67c67d67, e67f67g67h67); + __m128i a7b7c7d7e7f7g7h7 = _mm_unpackhi_epi64(a67b67c67d67, e67f67g67h67); + + kernel.packet[0] = a0b0c0d0e0f0g0h0; + kernel.packet[1] = a1b1c1d1e1f1g1h1; + kernel.packet[2] = a2b2c2d2e2f2g2h2; + kernel.packet[3] = a3b3c3d3e3f3g3h3; + kernel.packet[4] = a4b4c4d4e4f4g4h4; + kernel.packet[5] = a5b5c5d5e5f5g5h5; + kernel.packet[6] = a6b6c6d6e6f6g6h6; + kernel.packet[7] = a7b7c7d7e7f7g7h7; +} + +EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + EIGEN_ALIGN32 Eigen::half in[4][8]; + pstore(in[0], kernel.packet[0]); + pstore(in[1], kernel.packet[1]); + pstore(in[2], kernel.packet[2]); + pstore(in[3], kernel.packet[3]); + + EIGEN_ALIGN32 Eigen::half out[4][8]; + + for (int i = 0; i < 4; ++i) { + for (int j = 0; j < 4; ++j) { + out[i][j] = in[j][2*i]; + } + for (int j = 0; j < 4; ++j) { + out[i][j+4] = in[j][2*i+1]; + } + } + + kernel.packet[0] = pload(out[0]); + kernel.packet[1] = pload(out[1]); + kernel.packet[2] = pload(out[2]); + kernel.packet[3] = pload(out[3]); +} + +// BFloat16 implementation. + +EIGEN_STRONG_INLINE Packet8f Bf16ToF32(const Packet8bf& a) { +#ifdef EIGEN_VECTORIZE_AVX2 + __m256i extend = _mm256_cvtepu16_epi32(a); + return _mm256_castsi256_ps(_mm256_slli_epi32(extend, 16)); +#else + __m128i lo = _mm_cvtepu16_epi32(a); + __m128i hi = _mm_cvtepu16_epi32(_mm_srli_si128(a, 8)); + __m128i lo_shift = _mm_slli_epi32(lo, 16); + __m128i hi_shift = _mm_slli_epi32(hi, 16); + return _mm256_castsi256_ps(_mm256_insertf128_si256(_mm256_castsi128_si256(lo_shift), hi_shift, 1)); +#endif } -template<> EIGEN_STRONG_INLINE Packet4d pinsertlast(const Packet4d& a, double b) +// Convert float to bfloat16 according to round-to-nearest-even/denormals algorithm. +EIGEN_STRONG_INLINE Packet8bf F32ToBf16(const Packet8f& a) { + Packet8bf r; + + __m256i input = _mm256_castps_si256(a); + +#ifdef EIGEN_VECTORIZE_AVX2 + // uint32_t lsb = (input >> 16); + __m256i t = _mm256_srli_epi32(input, 16); + // uint32_t lsb = lsb & 1; + t = _mm256_and_si256(t, _mm256_set1_epi32(1)); + // uint32_t rounding_bias = 0x7fff + lsb; + t = _mm256_add_epi32(t, _mm256_set1_epi32(0x7fff)); + // input += rounding_bias; + t = _mm256_add_epi32(t, input); + // input = input >> 16; + t = _mm256_srli_epi32(t, 16); + // Check NaN before converting back to bf16 + __m256 mask = _mm256_cmp_ps(a, a, _CMP_ORD_Q); + __m256i nan = _mm256_set1_epi32(0x7fc0); + t = _mm256_blendv_epi8(nan, t, _mm256_castps_si256(mask)); + // output = numext::bit_cast(input); + return _mm_packus_epi32(_mm256_extractf128_si256(t, 0), + _mm256_extractf128_si256(t, 1)); +#else + // uint32_t lsb = (input >> 16); + __m128i lo = _mm_srli_epi32(_mm256_extractf128_si256(input, 0), 16); + __m128i hi = _mm_srli_epi32(_mm256_extractf128_si256(input, 1), 16); + // uint32_t lsb = lsb & 1; + lo = _mm_and_si128(lo, _mm_set1_epi32(1)); + hi = _mm_and_si128(hi, _mm_set1_epi32(1)); + // uint32_t rounding_bias = 0x7fff + lsb; + lo = _mm_add_epi32(lo, _mm_set1_epi32(0x7fff)); + hi = _mm_add_epi32(hi, _mm_set1_epi32(0x7fff)); + // input += rounding_bias; + lo = _mm_add_epi32(lo, _mm256_extractf128_si256(input, 0)); + hi = _mm_add_epi32(hi, _mm256_extractf128_si256(input, 1)); + // input = input >> 16; + lo = _mm_srli_epi32(lo, 16); + hi = _mm_srli_epi32(hi, 16); + // Check NaN before converting back to bf16 + __m256 mask = _mm256_cmp_ps(a, a, _CMP_ORD_Q); + __m128i nan = _mm_set1_epi32(0x7fc0); + lo = _mm_blendv_epi8(nan, lo, _mm_castps_si128(_mm256_castps256_ps128(mask))); + hi = _mm_blendv_epi8(nan, hi, _mm_castps_si128(_mm256_extractf128_ps(mask, 1))); + // output = numext::bit_cast(input); + return _mm_packus_epi32(lo, hi); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet8bf pset1(const bfloat16& from) { + return _mm_set1_epi16(numext::bit_cast(from)); +} + +template<> EIGEN_STRONG_INLINE bfloat16 pfirst(const Packet8bf& from) { + return numext::bit_cast(static_cast(_mm_extract_epi16(from, 0))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pload(const bfloat16* from) { + return _mm_load_si128(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE Packet8bf ploadu(const bfloat16* from) { + return _mm_loadu_si128(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE void pstore(bfloat16* to, const Packet8bf& from) { + _mm_store_si128(reinterpret_cast<__m128i*>(to), from); +} + +template<> EIGEN_STRONG_INLINE void pstoreu(bfloat16* to, const Packet8bf& from) { + _mm_storeu_si128(reinterpret_cast<__m128i*>(to), from); +} + +template<> EIGEN_STRONG_INLINE Packet8bf +ploaddup(const bfloat16* from) { + const numext::uint16_t a = numext::bit_cast(from[0]); + const numext::uint16_t b = numext::bit_cast(from[1]); + const numext::uint16_t c = numext::bit_cast(from[2]); + const numext::uint16_t d = numext::bit_cast(from[3]); + return _mm_set_epi16(d, d, c, c, b, b, a, a); +} + +template<> EIGEN_STRONG_INLINE Packet8bf +ploadquad(const bfloat16* from) { + const numext::uint16_t a = numext::bit_cast(from[0]); + const numext::uint16_t b = numext::bit_cast(from[1]); + return _mm_set_epi16(b, b, b, b, a, a, a, a); +} + +template<> EIGEN_STRONG_INLINE Packet8bf ptrue(const Packet8bf& a) { + return _mm_cmpeq_epi32(a, a); +} + +template <> +EIGEN_STRONG_INLINE Packet8bf pabs(const Packet8bf& a) { + const __m128i sign_mask = _mm_set1_epi16(static_cast(0x8000)); + return _mm_andnot_si128(sign_mask, a); +} + +template <> +EIGEN_STRONG_INLINE Packet8bf pmin(const Packet8bf& a, + const Packet8bf& b) { + return F32ToBf16(pmin(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet8bf pmax(const Packet8bf& a, + const Packet8bf& b) { + return F32ToBf16(pmax(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet8bf plset(const bfloat16& a) { + return F32ToBf16(plset(static_cast(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf por(const Packet8bf& a,const Packet8bf& b) { + return _mm_or_si128(a,b); +} +template<> EIGEN_STRONG_INLINE Packet8bf pxor(const Packet8bf& a,const Packet8bf& b) { + return _mm_xor_si128(a,b); +} +template<> EIGEN_STRONG_INLINE Packet8bf pand(const Packet8bf& a,const Packet8bf& b) { + return _mm_and_si128(a,b); +} +template<> EIGEN_STRONG_INLINE Packet8bf pandnot(const Packet8bf& a,const Packet8bf& b) { + return _mm_andnot_si128(b,a); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pselect(const Packet8bf& mask, const Packet8bf& a, const Packet8bf& b) { + return _mm_blendv_epi8(b, a, mask); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pround(const Packet8bf& a) { - return _mm256_blend_pd(a,pset1(b),(1<<3)); + return F32ToBf16(pround(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf print(const Packet8bf& a) { + return F32ToBf16(print(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pceil(const Packet8bf& a) { + return F32ToBf16(pceil(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pfloor(const Packet8bf& a) { + return F32ToBf16(pfloor(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pcmp_eq(const Packet8bf& a,const Packet8bf& b) { + return Pack16To8(pcmp_eq(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pcmp_le(const Packet8bf& a,const Packet8bf& b) { + return Pack16To8(pcmp_le(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pcmp_lt(const Packet8bf& a,const Packet8bf& b) { + return Pack16To8(pcmp_lt(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pcmp_lt_or_nan(const Packet8bf& a,const Packet8bf& b) { + return Pack16To8(pcmp_lt_or_nan(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pconj(const Packet8bf& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet8bf pnegate(const Packet8bf& a) { + Packet8bf sign_mask = _mm_set1_epi16(static_cast(0x8000)); + return _mm_xor_si128(a, sign_mask); +} + +template<> EIGEN_STRONG_INLINE Packet8bf padd(const Packet8bf& a, const Packet8bf& b) { + return F32ToBf16(padd(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf psub(const Packet8bf& a, const Packet8bf& b) { + return F32ToBf16(psub(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pmul(const Packet8bf& a, const Packet8bf& b) { + return F32ToBf16(pmul(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pdiv(const Packet8bf& a, const Packet8bf& b) { + return F32ToBf16(pdiv(Bf16ToF32(a), Bf16ToF32(b))); +} + + +template<> EIGEN_STRONG_INLINE Packet8bf pgather(const bfloat16* from, Index stride) +{ + const numext::uint16_t s0 = numext::bit_cast(from[0*stride]); + const numext::uint16_t s1 = numext::bit_cast(from[1*stride]); + const numext::uint16_t s2 = numext::bit_cast(from[2*stride]); + const numext::uint16_t s3 = numext::bit_cast(from[3*stride]); + const numext::uint16_t s4 = numext::bit_cast(from[4*stride]); + const numext::uint16_t s5 = numext::bit_cast(from[5*stride]); + const numext::uint16_t s6 = numext::bit_cast(from[6*stride]); + const numext::uint16_t s7 = numext::bit_cast(from[7*stride]); + return _mm_set_epi16(s7, s6, s5, s4, s3, s2, s1, s0); +} + +template<> EIGEN_STRONG_INLINE void pscatter(bfloat16* to, const Packet8bf& from, Index stride) +{ + EIGEN_ALIGN32 bfloat16 aux[8]; + pstore(aux, from); + to[stride*0] = aux[0]; + to[stride*1] = aux[1]; + to[stride*2] = aux[2]; + to[stride*3] = aux[3]; + to[stride*4] = aux[4]; + to[stride*5] = aux[5]; + to[stride*6] = aux[6]; + to[stride*7] = aux[7]; +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux(const Packet8bf& a) { + return static_cast(predux(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_max(const Packet8bf& a) { + return static_cast(predux_max(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_min(const Packet8bf& a) { + return static_cast(predux_min(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_mul(const Packet8bf& a) { + return static_cast(predux_mul(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf preverse(const Packet8bf& a) +{ + __m128i m = _mm_setr_epi8(14,15,12,13,10,11,8,9,6,7,4,5,2,3,0,1); + return _mm_shuffle_epi8(a,m); +} + +EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + __m128i a = kernel.packet[0]; + __m128i b = kernel.packet[1]; + __m128i c = kernel.packet[2]; + __m128i d = kernel.packet[3]; + __m128i e = kernel.packet[4]; + __m128i f = kernel.packet[5]; + __m128i g = kernel.packet[6]; + __m128i h = kernel.packet[7]; + + __m128i a03b03 = _mm_unpacklo_epi16(a, b); + __m128i c03d03 = _mm_unpacklo_epi16(c, d); + __m128i e03f03 = _mm_unpacklo_epi16(e, f); + __m128i g03h03 = _mm_unpacklo_epi16(g, h); + __m128i a47b47 = _mm_unpackhi_epi16(a, b); + __m128i c47d47 = _mm_unpackhi_epi16(c, d); + __m128i e47f47 = _mm_unpackhi_epi16(e, f); + __m128i g47h47 = _mm_unpackhi_epi16(g, h); + + __m128i a01b01c01d01 = _mm_unpacklo_epi32(a03b03, c03d03); + __m128i a23b23c23d23 = _mm_unpackhi_epi32(a03b03, c03d03); + __m128i e01f01g01h01 = _mm_unpacklo_epi32(e03f03, g03h03); + __m128i e23f23g23h23 = _mm_unpackhi_epi32(e03f03, g03h03); + __m128i a45b45c45d45 = _mm_unpacklo_epi32(a47b47, c47d47); + __m128i a67b67c67d67 = _mm_unpackhi_epi32(a47b47, c47d47); + __m128i e45f45g45h45 = _mm_unpacklo_epi32(e47f47, g47h47); + __m128i e67f67g67h67 = _mm_unpackhi_epi32(e47f47, g47h47); + + kernel.packet[0] = _mm_unpacklo_epi64(a01b01c01d01, e01f01g01h01); + kernel.packet[1] = _mm_unpackhi_epi64(a01b01c01d01, e01f01g01h01); + kernel.packet[2] = _mm_unpacklo_epi64(a23b23c23d23, e23f23g23h23); + kernel.packet[3] = _mm_unpackhi_epi64(a23b23c23d23, e23f23g23h23); + kernel.packet[4] = _mm_unpacklo_epi64(a45b45c45d45, e45f45g45h45); + kernel.packet[5] = _mm_unpackhi_epi64(a45b45c45d45, e45f45g45h45); + kernel.packet[6] = _mm_unpacklo_epi64(a67b67c67d67, e67f67g67h67); + kernel.packet[7] = _mm_unpackhi_epi64(a67b67c67d67, e67f67g67h67); +} + +EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + __m128i a = kernel.packet[0]; + __m128i b = kernel.packet[1]; + __m128i c = kernel.packet[2]; + __m128i d = kernel.packet[3]; + + __m128i ab_03 = _mm_unpacklo_epi16(a, b); + __m128i cd_03 = _mm_unpacklo_epi16(c, d); + __m128i ab_47 = _mm_unpackhi_epi16(a, b); + __m128i cd_47 = _mm_unpackhi_epi16(c, d); + + kernel.packet[0] = _mm_unpacklo_epi32(ab_03, cd_03); + kernel.packet[1] = _mm_unpackhi_epi32(ab_03, cd_03); + kernel.packet[2] = _mm_unpacklo_epi32(ab_47, cd_47); + kernel.packet[3] = _mm_unpackhi_epi32(ab_47, cd_47); } } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/AVX/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/AVX/TypeCasting.h index 83bfdc60..d507fb67 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX/TypeCasting.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX/TypeCasting.h @@ -35,15 +35,79 @@ struct type_casting_traits { }; +#ifndef EIGEN_VECTORIZE_AVX512 + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +#endif // EIGEN_VECTORIZE_AVX512 template<> EIGEN_STRONG_INLINE Packet8i pcast(const Packet8f& a) { - return _mm256_cvtps_epi32(a); + return _mm256_cvttps_epi32(a); } template<> EIGEN_STRONG_INLINE Packet8f pcast(const Packet8i& a) { return _mm256_cvtepi32_ps(a); } +template<> EIGEN_STRONG_INLINE Packet8i preinterpret(const Packet8f& a) { + return _mm256_castps_si256(a); +} + +template<> EIGEN_STRONG_INLINE Packet8f preinterpret(const Packet8i& a) { + return _mm256_castsi256_ps(a); +} + +template<> EIGEN_STRONG_INLINE Packet8f pcast(const Packet8h& a) { + return half2float(a); +} + +template<> EIGEN_STRONG_INLINE Packet8f pcast(const Packet8bf& a) { + return Bf16ToF32(a); +} + +template<> EIGEN_STRONG_INLINE Packet8h pcast(const Packet8f& a) { + return float2half(a); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pcast(const Packet8f& a) { + return F32ToBf16(a); +} + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/arch/AVX512/Complex.h b/extern/eigen/Eigen/src/Core/arch/AVX512/Complex.h new file mode 100644 index 00000000..49c72b3f --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/AVX512/Complex.h @@ -0,0 +1,422 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2018 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_COMPLEX_AVX512_H +#define EIGEN_COMPLEX_AVX512_H + +namespace Eigen { + +namespace internal { + +//---------- float ---------- +struct Packet8cf +{ + EIGEN_STRONG_INLINE Packet8cf() {} + EIGEN_STRONG_INLINE explicit Packet8cf(const __m512& a) : v(a) {} + __m512 v; +}; + +template<> struct packet_traits > : default_packet_traits +{ + typedef Packet8cf type; + typedef Packet4cf half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 8, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasNegate = 1, + HasSqrt = 1, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, + HasSetLinear = 0 + }; +}; + +template<> struct unpacket_traits { + typedef std::complex type; + typedef Packet4cf half; + typedef Packet16f as_real; + enum { + size = 8, + alignment=unpacket_traits::alignment, + vectorizable=true, + masked_load_available=false, + masked_store_available=false + }; +}; + +template<> EIGEN_STRONG_INLINE Packet8cf ptrue(const Packet8cf& a) { return Packet8cf(ptrue(Packet16f(a.v))); } +template<> EIGEN_STRONG_INLINE Packet8cf padd(const Packet8cf& a, const Packet8cf& b) { return Packet8cf(_mm512_add_ps(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet8cf psub(const Packet8cf& a, const Packet8cf& b) { return Packet8cf(_mm512_sub_ps(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet8cf pnegate(const Packet8cf& a) +{ + return Packet8cf(pnegate(a.v)); +} +template<> EIGEN_STRONG_INLINE Packet8cf pconj(const Packet8cf& a) +{ + const __m512 mask = _mm512_castsi512_ps(_mm512_setr_epi32( + 0x00000000,0x80000000,0x00000000,0x80000000,0x00000000,0x80000000,0x00000000,0x80000000, + 0x00000000,0x80000000,0x00000000,0x80000000,0x00000000,0x80000000,0x00000000,0x80000000)); + return Packet8cf(pxor(a.v,mask)); +} + +template<> EIGEN_STRONG_INLINE Packet8cf pmul(const Packet8cf& a, const Packet8cf& b) +{ + __m512 tmp2 = _mm512_mul_ps(_mm512_movehdup_ps(a.v), _mm512_permute_ps(b.v, _MM_SHUFFLE(2,3,0,1))); + return Packet8cf(_mm512_fmaddsub_ps(_mm512_moveldup_ps(a.v), b.v, tmp2)); +} + +template<> EIGEN_STRONG_INLINE Packet8cf pand (const Packet8cf& a, const Packet8cf& b) { return Packet8cf(pand(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet8cf por (const Packet8cf& a, const Packet8cf& b) { return Packet8cf(por(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet8cf pxor (const Packet8cf& a, const Packet8cf& b) { return Packet8cf(pxor(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet8cf pandnot(const Packet8cf& a, const Packet8cf& b) { return Packet8cf(pandnot(a.v,b.v)); } + +template <> +EIGEN_STRONG_INLINE Packet8cf pcmp_eq(const Packet8cf& a, const Packet8cf& b) { + __m512 eq = pcmp_eq(a.v, b.v); + return Packet8cf(pand(eq, _mm512_permute_ps(eq, 0xB1))); +} + +template<> EIGEN_STRONG_INLINE Packet8cf pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet8cf(pload(&numext::real_ref(*from))); } +template<> EIGEN_STRONG_INLINE Packet8cf ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet8cf(ploadu(&numext::real_ref(*from))); } + + +template<> EIGEN_STRONG_INLINE Packet8cf pset1(const std::complex& from) +{ + return Packet8cf(_mm512_castpd_ps(pload1((const double*)(const void*)&from))); +} + +template<> EIGEN_STRONG_INLINE Packet8cf ploaddup(const std::complex* from) +{ + return Packet8cf( _mm512_castpd_ps( ploaddup((const double*)(const void*)from )) ); +} +template<> EIGEN_STRONG_INLINE Packet8cf ploadquad(const std::complex* from) +{ + return Packet8cf( _mm512_castpd_ps( ploadquad((const double*)(const void*)from )) ); +} + +template<> EIGEN_STRONG_INLINE void pstore >(std::complex* to, const Packet8cf& from) { EIGEN_DEBUG_ALIGNED_STORE pstore(&numext::real_ref(*to), from.v); } +template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex* to, const Packet8cf& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu(&numext::real_ref(*to), from.v); } + +template<> EIGEN_DEVICE_FUNC inline Packet8cf pgather, Packet8cf>(const std::complex* from, Index stride) +{ + return Packet8cf(_mm512_castpd_ps(pgather((const double*)(const void*)from, stride))); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet8cf>(std::complex* to, const Packet8cf& from, Index stride) +{ + pscatter((double*)(void*)to, _mm512_castps_pd(from.v), stride); +} + +template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet8cf& a) +{ + return pfirst(Packet2cf(_mm512_castps512_ps128(a.v))); +} + +template<> EIGEN_STRONG_INLINE Packet8cf preverse(const Packet8cf& a) { + return Packet8cf(_mm512_castsi512_ps( + _mm512_permutexvar_epi64( _mm512_set_epi32(0, 0, 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7), + _mm512_castps_si512(a.v)))); +} + +template<> EIGEN_STRONG_INLINE std::complex predux(const Packet8cf& a) +{ + return predux(padd(Packet4cf(extract256<0>(a.v)), + Packet4cf(extract256<1>(a.v)))); +} + +template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet8cf& a) +{ + return predux_mul(pmul(Packet4cf(extract256<0>(a.v)), + Packet4cf(extract256<1>(a.v)))); +} + +template <> +EIGEN_STRONG_INLINE Packet4cf predux_half_dowto4(const Packet8cf& a) { + __m256 lane0 = extract256<0>(a.v); + __m256 lane1 = extract256<1>(a.v); + __m256 res = _mm256_add_ps(lane0, lane1); + return Packet4cf(res); +} + +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet8cf,Packet16f) + +template<> EIGEN_STRONG_INLINE Packet8cf pdiv(const Packet8cf& a, const Packet8cf& b) +{ + Packet8cf num = pmul(a, pconj(b)); + __m512 tmp = _mm512_mul_ps(b.v, b.v); + __m512 tmp2 = _mm512_shuffle_ps(tmp,tmp,0xB1); + __m512 denom = _mm512_add_ps(tmp, tmp2); + return Packet8cf(_mm512_div_ps(num.v, denom)); +} + +template<> EIGEN_STRONG_INLINE Packet8cf pcplxflip(const Packet8cf& x) +{ + return Packet8cf(_mm512_shuffle_ps(x.v, x.v, _MM_SHUFFLE(2, 3, 0 ,1))); +} + +//---------- double ---------- +struct Packet4cd +{ + EIGEN_STRONG_INLINE Packet4cd() {} + EIGEN_STRONG_INLINE explicit Packet4cd(const __m512d& a) : v(a) {} + __m512d v; +}; + +template<> struct packet_traits > : default_packet_traits +{ + typedef Packet4cd type; + typedef Packet2cd half; + enum { + Vectorizable = 1, + AlignedOnScalar = 0, + size = 4, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasNegate = 1, + HasSqrt = 1, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, + HasSetLinear = 0 + }; +}; + +template<> struct unpacket_traits { + typedef std::complex type; + typedef Packet2cd half; + typedef Packet8d as_real; + enum { + size = 4, + alignment = unpacket_traits::alignment, + vectorizable=true, + masked_load_available=false, + masked_store_available=false + }; +}; + +template<> EIGEN_STRONG_INLINE Packet4cd padd(const Packet4cd& a, const Packet4cd& b) { return Packet4cd(_mm512_add_pd(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet4cd psub(const Packet4cd& a, const Packet4cd& b) { return Packet4cd(_mm512_sub_pd(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet4cd pnegate(const Packet4cd& a) { return Packet4cd(pnegate(a.v)); } +template<> EIGEN_STRONG_INLINE Packet4cd pconj(const Packet4cd& a) +{ + const __m512d mask = _mm512_castsi512_pd( + _mm512_set_epi32(0x80000000,0x0,0x0,0x0,0x80000000,0x0,0x0,0x0, + 0x80000000,0x0,0x0,0x0,0x80000000,0x0,0x0,0x0)); + return Packet4cd(pxor(a.v,mask)); +} + +template<> EIGEN_STRONG_INLINE Packet4cd pmul(const Packet4cd& a, const Packet4cd& b) +{ + __m512d tmp1 = _mm512_shuffle_pd(a.v,a.v,0x0); + __m512d tmp2 = _mm512_shuffle_pd(a.v,a.v,0xFF); + __m512d tmp3 = _mm512_shuffle_pd(b.v,b.v,0x55); + __m512d odd = _mm512_mul_pd(tmp2, tmp3); + return Packet4cd(_mm512_fmaddsub_pd(tmp1, b.v, odd)); +} + +template<> EIGEN_STRONG_INLINE Packet4cd ptrue(const Packet4cd& a) { return Packet4cd(ptrue(Packet8d(a.v))); } +template<> EIGEN_STRONG_INLINE Packet4cd pand (const Packet4cd& a, const Packet4cd& b) { return Packet4cd(pand(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet4cd por (const Packet4cd& a, const Packet4cd& b) { return Packet4cd(por(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet4cd pxor (const Packet4cd& a, const Packet4cd& b) { return Packet4cd(pxor(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet4cd pandnot(const Packet4cd& a, const Packet4cd& b) { return Packet4cd(pandnot(a.v,b.v)); } + +template <> +EIGEN_STRONG_INLINE Packet4cd pcmp_eq(const Packet4cd& a, const Packet4cd& b) { + __m512d eq = pcmp_eq(a.v, b.v); + return Packet4cd(pand(eq, _mm512_permute_pd(eq, 0x55))); +} + +template<> EIGEN_STRONG_INLINE Packet4cd pload (const std::complex* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return Packet4cd(pload((const double*)from)); } +template<> EIGEN_STRONG_INLINE Packet4cd ploadu(const std::complex* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return Packet4cd(ploadu((const double*)from)); } + +template<> EIGEN_STRONG_INLINE Packet4cd pset1(const std::complex& from) +{ + #ifdef EIGEN_VECTORIZE_AVX512DQ + return Packet4cd(_mm512_broadcast_f64x2(pset1(from).v)); + #else + return Packet4cd(_mm512_castps_pd(_mm512_broadcast_f32x4( _mm_castpd_ps(pset1(from).v)))); + #endif +} + +template<> EIGEN_STRONG_INLINE Packet4cd ploaddup(const std::complex* from) { + return Packet4cd(_mm512_insertf64x4( + _mm512_castpd256_pd512(ploaddup(from).v), ploaddup(from+1).v, 1)); +} + +template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet4cd& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((double*)to, from.v); } +template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet4cd& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((double*)to, from.v); } + +template<> EIGEN_DEVICE_FUNC inline Packet4cd pgather, Packet4cd>(const std::complex* from, Index stride) +{ + return Packet4cd(_mm512_insertf64x4(_mm512_castpd256_pd512( + _mm256_insertf128_pd(_mm256_castpd128_pd256(ploadu(from+0*stride).v), ploadu(from+1*stride).v,1)), + _mm256_insertf128_pd(_mm256_castpd128_pd256(ploadu(from+2*stride).v), ploadu(from+3*stride).v,1), 1)); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet4cd>(std::complex* to, const Packet4cd& from, Index stride) +{ + __m512i fromi = _mm512_castpd_si512(from.v); + double* tod = (double*)(void*)to; + _mm_storeu_pd(tod+0*stride, _mm_castsi128_pd(_mm512_extracti32x4_epi32(fromi,0)) ); + _mm_storeu_pd(tod+2*stride, _mm_castsi128_pd(_mm512_extracti32x4_epi32(fromi,1)) ); + _mm_storeu_pd(tod+4*stride, _mm_castsi128_pd(_mm512_extracti32x4_epi32(fromi,2)) ); + _mm_storeu_pd(tod+6*stride, _mm_castsi128_pd(_mm512_extracti32x4_epi32(fromi,3)) ); +} + +template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet4cd& a) +{ + __m128d low = extract128<0>(a.v); + EIGEN_ALIGN16 double res[2]; + _mm_store_pd(res, low); + return std::complex(res[0],res[1]); +} + +template<> EIGEN_STRONG_INLINE Packet4cd preverse(const Packet4cd& a) { + return Packet4cd(_mm512_shuffle_f64x2(a.v, a.v, (shuffle_mask<3,2,1,0>::mask))); +} + +template<> EIGEN_STRONG_INLINE std::complex predux(const Packet4cd& a) +{ + return predux(padd(Packet2cd(_mm512_extractf64x4_pd(a.v,0)), + Packet2cd(_mm512_extractf64x4_pd(a.v,1)))); +} + +template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet4cd& a) +{ + return predux_mul(pmul(Packet2cd(_mm512_extractf64x4_pd(a.v,0)), + Packet2cd(_mm512_extractf64x4_pd(a.v,1)))); +} + +template<> struct conj_helper +{ + EIGEN_STRONG_INLINE Packet4cd pmadd(const Packet4cd& x, const Packet4cd& y, const Packet4cd& c) const + { return padd(pmul(x,y),c); } + + EIGEN_STRONG_INLINE Packet4cd pmul(const Packet4cd& a, const Packet4cd& b) const + { + return internal::pmul(a, pconj(b)); + } +}; + +template<> struct conj_helper +{ + EIGEN_STRONG_INLINE Packet4cd pmadd(const Packet4cd& x, const Packet4cd& y, const Packet4cd& c) const + { return padd(pmul(x,y),c); } + + EIGEN_STRONG_INLINE Packet4cd pmul(const Packet4cd& a, const Packet4cd& b) const + { + return internal::pmul(pconj(a), b); + } +}; + +template<> struct conj_helper +{ + EIGEN_STRONG_INLINE Packet4cd pmadd(const Packet4cd& x, const Packet4cd& y, const Packet4cd& c) const + { return padd(pmul(x,y),c); } + + EIGEN_STRONG_INLINE Packet4cd pmul(const Packet4cd& a, const Packet4cd& b) const + { + return pconj(internal::pmul(a, b)); + } +}; + +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet4cd,Packet8d) + +template<> EIGEN_STRONG_INLINE Packet4cd pdiv(const Packet4cd& a, const Packet4cd& b) +{ + Packet4cd num = pmul(a, pconj(b)); + __m512d tmp = _mm512_mul_pd(b.v, b.v); + __m512d denom = padd(_mm512_permute_pd(tmp,0x55), tmp); + return Packet4cd(_mm512_div_pd(num.v, denom)); +} + +template<> EIGEN_STRONG_INLINE Packet4cd pcplxflip(const Packet4cd& x) +{ + return Packet4cd(_mm512_permute_pd(x.v,0x55)); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + PacketBlock pb; + + pb.packet[0] = _mm512_castps_pd(kernel.packet[0].v); + pb.packet[1] = _mm512_castps_pd(kernel.packet[1].v); + pb.packet[2] = _mm512_castps_pd(kernel.packet[2].v); + pb.packet[3] = _mm512_castps_pd(kernel.packet[3].v); + ptranspose(pb); + kernel.packet[0].v = _mm512_castpd_ps(pb.packet[0]); + kernel.packet[1].v = _mm512_castpd_ps(pb.packet[1]); + kernel.packet[2].v = _mm512_castpd_ps(pb.packet[2]); + kernel.packet[3].v = _mm512_castpd_ps(pb.packet[3]); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + PacketBlock pb; + + pb.packet[0] = _mm512_castps_pd(kernel.packet[0].v); + pb.packet[1] = _mm512_castps_pd(kernel.packet[1].v); + pb.packet[2] = _mm512_castps_pd(kernel.packet[2].v); + pb.packet[3] = _mm512_castps_pd(kernel.packet[3].v); + pb.packet[4] = _mm512_castps_pd(kernel.packet[4].v); + pb.packet[5] = _mm512_castps_pd(kernel.packet[5].v); + pb.packet[6] = _mm512_castps_pd(kernel.packet[6].v); + pb.packet[7] = _mm512_castps_pd(kernel.packet[7].v); + ptranspose(pb); + kernel.packet[0].v = _mm512_castpd_ps(pb.packet[0]); + kernel.packet[1].v = _mm512_castpd_ps(pb.packet[1]); + kernel.packet[2].v = _mm512_castpd_ps(pb.packet[2]); + kernel.packet[3].v = _mm512_castpd_ps(pb.packet[3]); + kernel.packet[4].v = _mm512_castpd_ps(pb.packet[4]); + kernel.packet[5].v = _mm512_castpd_ps(pb.packet[5]); + kernel.packet[6].v = _mm512_castpd_ps(pb.packet[6]); + kernel.packet[7].v = _mm512_castpd_ps(pb.packet[7]); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + __m512d T0 = _mm512_shuffle_f64x2(kernel.packet[0].v, kernel.packet[1].v, (shuffle_mask<0,1,0,1>::mask)); // [a0 a1 b0 b1] + __m512d T1 = _mm512_shuffle_f64x2(kernel.packet[0].v, kernel.packet[1].v, (shuffle_mask<2,3,2,3>::mask)); // [a2 a3 b2 b3] + __m512d T2 = _mm512_shuffle_f64x2(kernel.packet[2].v, kernel.packet[3].v, (shuffle_mask<0,1,0,1>::mask)); // [c0 c1 d0 d1] + __m512d T3 = _mm512_shuffle_f64x2(kernel.packet[2].v, kernel.packet[3].v, (shuffle_mask<2,3,2,3>::mask)); // [c2 c3 d2 d3] + + kernel.packet[3] = Packet4cd(_mm512_shuffle_f64x2(T1, T3, (shuffle_mask<1,3,1,3>::mask))); // [a3 b3 c3 d3] + kernel.packet[2] = Packet4cd(_mm512_shuffle_f64x2(T1, T3, (shuffle_mask<0,2,0,2>::mask))); // [a2 b2 c2 d2] + kernel.packet[1] = Packet4cd(_mm512_shuffle_f64x2(T0, T2, (shuffle_mask<1,3,1,3>::mask))); // [a1 b1 c1 d1] + kernel.packet[0] = Packet4cd(_mm512_shuffle_f64x2(T0, T2, (shuffle_mask<0,2,0,2>::mask))); // [a0 b0 c0 d0] +} + +template<> EIGEN_STRONG_INLINE Packet4cd psqrt(const Packet4cd& a) { + return psqrt_complex(a); +} + +template<> EIGEN_STRONG_INLINE Packet8cf psqrt(const Packet8cf& a) { + return psqrt_complex(a); +} + +} // end namespace internal +} // end namespace Eigen + +#endif // EIGEN_COMPLEX_AVX512_H diff --git a/extern/eigen/Eigen/src/Core/arch/AVX512/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/AVX512/MathFunctions.h index 9c1717f7..6fd726d2 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX512/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX512/MathFunctions.h @@ -15,13 +15,13 @@ namespace Eigen { namespace internal { // Disable the code for older versions of gcc that don't support many of the required avx512 instrinsics. -#if EIGEN_GNUC_AT_LEAST(5, 3) +#if EIGEN_GNUC_AT_LEAST(5, 3) || EIGEN_COMP_CLANG || EIGEN_COMP_MSVC >= 1923 #define _EIGEN_DECLARE_CONST_Packet16f(NAME, X) \ const Packet16f p16f_##NAME = pset1(X) #define _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(NAME, X) \ - const Packet16f p16f_##NAME = (__m512)pset1(X) + const Packet16f p16f_##NAME = preinterpret(pset1(X)) #define _EIGEN_DECLARE_CONST_Packet8d(NAME, X) \ const Packet8d p8d_##NAME = pset1(X) @@ -29,101 +29,41 @@ namespace internal { #define _EIGEN_DECLARE_CONST_Packet8d_FROM_INT64(NAME, X) \ const Packet8d p8d_##NAME = _mm512_castsi512_pd(_mm512_set1_epi64(X)) -// Natural logarithm -// Computes log(x) as log(2^e * m) = C*e + log(m), where the constant C =log(2) -// and m is in the range [sqrt(1/2),sqrt(2)). In this range, the logarithm can -// be easily approximated by a polynomial centered on m=1 for stability. -#if defined(EIGEN_VECTORIZE_AVX512DQ) +#define _EIGEN_DECLARE_CONST_Packet16bf(NAME, X) \ + const Packet16bf p16bf_##NAME = pset1(X) + +#define _EIGEN_DECLARE_CONST_Packet16bf_FROM_INT(NAME, X) \ + const Packet16bf p16bf_##NAME = preinterpret(pset1(X)) + template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet16f plog(const Packet16f& _x) { - Packet16f x = _x; - _EIGEN_DECLARE_CONST_Packet16f(1, 1.0f); - _EIGEN_DECLARE_CONST_Packet16f(half, 0.5f); - _EIGEN_DECLARE_CONST_Packet16f(126f, 126.0f); - - _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(inv_mant_mask, ~0x7f800000); - - // The smallest non denormalized float number. - _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(min_norm_pos, 0x00800000); - _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(minus_inf, 0xff800000); - _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(nan, 0x7fc00000); - - // Polynomial coefficients. - _EIGEN_DECLARE_CONST_Packet16f(cephes_SQRTHF, 0.707106781186547524f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p0, 7.0376836292E-2f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p1, -1.1514610310E-1f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p2, 1.1676998740E-1f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p3, -1.2420140846E-1f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p4, +1.4249322787E-1f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p5, -1.6668057665E-1f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p6, +2.0000714765E-1f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p7, -2.4999993993E-1f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_p8, +3.3333331174E-1f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_q1, -2.12194440e-4f); - _EIGEN_DECLARE_CONST_Packet16f(cephes_log_q2, 0.693359375f); - - // invalid_mask is set to true when x is NaN - __mmask16 invalid_mask = - _mm512_cmp_ps_mask(x, _mm512_setzero_ps(), _CMP_NGE_UQ); - __mmask16 iszero_mask = - _mm512_cmp_ps_mask(x, _mm512_setzero_ps(), _CMP_EQ_UQ); - - // Truncate input values to the minimum positive normal. - x = pmax(x, p16f_min_norm_pos); - - // Extract the shifted exponents. - Packet16f emm0 = _mm512_cvtepi32_ps(_mm512_srli_epi32((__m512i)x, 23)); - Packet16f e = _mm512_sub_ps(emm0, p16f_126f); - - // Set the exponents to -1, i.e. x are in the range [0.5,1). - x = _mm512_and_ps(x, p16f_inv_mant_mask); - x = _mm512_or_ps(x, p16f_half); - - // part2: Shift the inputs from the range [0.5,1) to [sqrt(1/2),sqrt(2)) - // and shift by -1. The values are then centered around 0, which improves - // the stability of the polynomial evaluation. - // if( x < SQRTHF ) { - // e -= 1; - // x = x + x - 1.0; - // } else { x = x - 1.0; } - __mmask16 mask = _mm512_cmp_ps_mask(x, p16f_cephes_SQRTHF, _CMP_LT_OQ); - Packet16f tmp = _mm512_mask_blend_ps(mask, _mm512_setzero_ps(), x); - x = psub(x, p16f_1); - e = psub(e, _mm512_mask_blend_ps(mask, _mm512_setzero_ps(), p16f_1)); - x = padd(x, tmp); - - Packet16f x2 = pmul(x, x); - Packet16f x3 = pmul(x2, x); - - // Evaluate the polynomial approximant of degree 8 in three parts, probably - // to improve instruction-level parallelism. - Packet16f y, y1, y2; - y = pmadd(p16f_cephes_log_p0, x, p16f_cephes_log_p1); - y1 = pmadd(p16f_cephes_log_p3, x, p16f_cephes_log_p4); - y2 = pmadd(p16f_cephes_log_p6, x, p16f_cephes_log_p7); - y = pmadd(y, x, p16f_cephes_log_p2); - y1 = pmadd(y1, x, p16f_cephes_log_p5); - y2 = pmadd(y2, x, p16f_cephes_log_p8); - y = pmadd(y, x3, y1); - y = pmadd(y, x3, y2); - y = pmul(y, x3); - - // Add the logarithm of the exponent back to the result of the interpolation. - y1 = pmul(e, p16f_cephes_log_q1); - tmp = pmul(x2, p16f_half); - y = padd(y, y1); - x = psub(x, tmp); - y2 = pmul(e, p16f_cephes_log_q2); - x = padd(x, y); - x = padd(x, y2); - - // Filter out invalid inputs, i.e. negative arg will be NAN, 0 will be -INF. - return _mm512_mask_blend_ps(iszero_mask, - _mm512_mask_blend_ps(invalid_mask, x, p16f_nan), - p16f_minus_inf); + return plog_float(_x); } -#endif + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8d +plog(const Packet8d& _x) { + return plog_double(_x); +} + +F16_PACKET_FUNCTION(Packet16f, Packet16h, plog) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, plog) + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet16f +plog2(const Packet16f& _x) { + return plog2_float(_x); +} + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8d +plog2(const Packet8d& _x) { + return plog2_double(_x); +} + +F16_PACKET_FUNCTION(Packet16f, Packet16h, plog2) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, plog2) // Exponential function. Works by writing "x = m*log(2) + r" where // "m = floor(x/log(2)+1/2)" and "r" is the remainder. The result is then @@ -159,17 +99,17 @@ pexp(const Packet16f& _x) { _EIGEN_DECLARE_CONST_Packet16f(nln2, -0.6931471805599453f); Packet16f r = _mm512_fmadd_ps(m, p16f_nln2, x); Packet16f r2 = pmul(r, r); + Packet16f r3 = pmul(r2, r); - // TODO(gonnet): Split into odd/even polynomials and try to exploit - // instruction-level parallelism. - Packet16f y = p16f_cephes_exp_p0; - y = pmadd(y, r, p16f_cephes_exp_p1); - y = pmadd(y, r, p16f_cephes_exp_p2); - y = pmadd(y, r, p16f_cephes_exp_p3); - y = pmadd(y, r, p16f_cephes_exp_p4); - y = pmadd(y, r, p16f_cephes_exp_p5); - y = pmadd(y, r2, r); - y = padd(y, p16f_1); + // Evaluate the polynomial approximant,improved by instruction-level parallelism. + Packet16f y, y1, y2; + y = pmadd(p16f_cephes_exp_p0, r, p16f_cephes_exp_p1); + y1 = pmadd(p16f_cephes_exp_p3, r, p16f_cephes_exp_p4); + y2 = padd(r, p16f_1); + y = pmadd(y, r, p16f_cephes_exp_p2); + y1 = pmadd(y1, r, p16f_cephes_exp_p5); + y = pmadd(y, r3, y1); + y = pmadd(y, r2, y2); // Build emm0 = 2^m. Packet16i emm0 = _mm512_cvttps_epi32(padd(m, p16f_127)); @@ -179,74 +119,40 @@ pexp(const Packet16f& _x) { return pmax(pmul(y, _mm512_castsi512_ps(emm0)), _x); } -/*template <> +template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8d pexp(const Packet8d& _x) { - Packet8d x = _x; - - _EIGEN_DECLARE_CONST_Packet8d(1, 1.0); - _EIGEN_DECLARE_CONST_Packet8d(2, 2.0); - - _EIGEN_DECLARE_CONST_Packet8d(exp_hi, 709.437); - _EIGEN_DECLARE_CONST_Packet8d(exp_lo, -709.436139303); - - _EIGEN_DECLARE_CONST_Packet8d(cephes_LOG2EF, 1.4426950408889634073599); - - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_p0, 1.26177193074810590878e-4); - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_p1, 3.02994407707441961300e-2); - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_p2, 9.99999999999999999910e-1); - - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_q0, 3.00198505138664455042e-6); - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_q1, 2.52448340349684104192e-3); - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_q2, 2.27265548208155028766e-1); - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_q3, 2.00000000000000000009e0); - - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_C1, 0.693145751953125); - _EIGEN_DECLARE_CONST_Packet8d(cephes_exp_C2, 1.42860682030941723212e-6); - - // clamp x - x = pmax(pmin(x, p8d_exp_hi), p8d_exp_lo); - - // Express exp(x) as exp(g + n*log(2)). - const Packet8d n = - _mm512_mul_round_pd(p8d_cephes_LOG2EF, x, _MM_FROUND_TO_NEAREST_INT); - - // Get the remainder modulo log(2), i.e. the "g" described above. Subtract - // n*log(2) out in two steps, i.e. n*C1 + n*C2, C1+C2=log2 to get the last - // digits right. - const Packet8d nC1 = pmul(n, p8d_cephes_exp_C1); - const Packet8d nC2 = pmul(n, p8d_cephes_exp_C2); - x = psub(x, nC1); - x = psub(x, nC2); - - const Packet8d x2 = pmul(x, x); + return pexp_double(_x); +} - // Evaluate the numerator polynomial of the rational interpolant. - Packet8d px = p8d_cephes_exp_p0; - px = pmadd(px, x2, p8d_cephes_exp_p1); - px = pmadd(px, x2, p8d_cephes_exp_p2); - px = pmul(px, x); +F16_PACKET_FUNCTION(Packet16f, Packet16h, pexp) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, pexp) - // Evaluate the denominator polynomial of the rational interpolant. - Packet8d qx = p8d_cephes_exp_q0; - qx = pmadd(qx, x2, p8d_cephes_exp_q1); - qx = pmadd(qx, x2, p8d_cephes_exp_q2); - qx = pmadd(qx, x2, p8d_cephes_exp_q3); +template <> +EIGEN_STRONG_INLINE Packet16h pfrexp(const Packet16h& a, Packet16h& exponent) { + Packet16f fexponent; + const Packet16h out = float2half(pfrexp(half2float(a), fexponent)); + exponent = float2half(fexponent); + return out; +} - // I don't really get this bit, copied from the SSE2 routines, so... - // TODO(gonnet): Figure out what is going on here, perhaps find a better - // rational interpolant? - x = _mm512_div_pd(px, psub(qx, px)); - x = pmadd(p8d_2, x, p8d_1); +template <> +EIGEN_STRONG_INLINE Packet16h pldexp(const Packet16h& a, const Packet16h& exponent) { + return float2half(pldexp(half2float(a), half2float(exponent))); +} - // Build e=2^n. - const Packet8d e = _mm512_castsi512_pd(_mm512_slli_epi64( - _mm512_add_epi64(_mm512_cvtpd_epi64(n), _mm512_set1_epi64(1023)), 52)); +template <> +EIGEN_STRONG_INLINE Packet16bf pfrexp(const Packet16bf& a, Packet16bf& exponent) { + Packet16f fexponent; + const Packet16bf out = F32ToBf16(pfrexp(Bf16ToF32(a), fexponent)); + exponent = F32ToBf16(fexponent); + return out; +} - // Construct the result 2^n * exp(g) = e * x. The max is used to catch - // non-finite values in the input. - return pmax(pmul(x, e), _x); - }*/ +template <> +EIGEN_STRONG_INLINE Packet16bf pldexp(const Packet16bf& a, const Packet16bf& exponent) { + return F32ToBf16(pldexp(Bf16ToF32(a), Bf16ToF32(exponent))); +} // Functions for sqrt. // The EIGEN_FAST_MATH version uses the _mm_rsqrt_ps approximation and one step @@ -258,131 +164,196 @@ pexp(const Packet8d& _x) { template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet16f psqrt(const Packet16f& _x) { - _EIGEN_DECLARE_CONST_Packet16f(one_point_five, 1.5f); - _EIGEN_DECLARE_CONST_Packet16f(minus_half, -0.5f); - _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(flt_min, 0x00800000); - - Packet16f neg_half = pmul(_x, p16f_minus_half); + Packet16f neg_half = pmul(_x, pset1(-.5f)); + __mmask16 denormal_mask = _mm512_kand( + _mm512_cmp_ps_mask(_x, pset1((std::numeric_limits::min)()), + _CMP_LT_OQ), + _mm512_cmp_ps_mask(_x, _mm512_setzero_ps(), _CMP_GE_OQ)); - // select only the inverse sqrt of positive normal inputs (denormals are - // flushed to zero and cause infs as well). - __mmask16 non_zero_mask = _mm512_cmp_ps_mask(_x, p16f_flt_min, _CMP_GE_OQ); - Packet16f x = _mm512_mask_blend_ps(non_zero_mask, _mm512_setzero_ps(), _mm512_rsqrt14_ps(_x)); + Packet16f x = _mm512_rsqrt14_ps(_x); // Do a single step of Newton's iteration. - x = pmul(x, pmadd(neg_half, pmul(x, x), p16f_one_point_five)); + x = pmul(x, pmadd(neg_half, pmul(x, x), pset1(1.5f))); - // Multiply the original _x by it's reciprocal square root to extract the - // square root. - return pmul(_x, x); + // Flush results for denormals to zero. + return _mm512_mask_blend_ps(denormal_mask, pmul(_x,x), _mm512_setzero_ps()); } template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8d psqrt(const Packet8d& _x) { - _EIGEN_DECLARE_CONST_Packet8d(one_point_five, 1.5); - _EIGEN_DECLARE_CONST_Packet8d(minus_half, -0.5); - _EIGEN_DECLARE_CONST_Packet8d_FROM_INT64(dbl_min, 0x0010000000000000LL); + Packet8d neg_half = pmul(_x, pset1(-.5)); + __mmask16 denormal_mask = _mm512_kand( + _mm512_cmp_pd_mask(_x, pset1((std::numeric_limits::min)()), + _CMP_LT_OQ), + _mm512_cmp_pd_mask(_x, _mm512_setzero_pd(), _CMP_GE_OQ)); - Packet8d neg_half = pmul(_x, p8d_minus_half); - - // select only the inverse sqrt of positive normal inputs (denormals are - // flushed to zero and cause infs as well). - __mmask8 non_zero_mask = _mm512_cmp_pd_mask(_x, p8d_dbl_min, _CMP_GE_OQ); - Packet8d x = _mm512_mask_blend_pd(non_zero_mask, _mm512_setzero_pd(), _mm512_rsqrt14_pd(_x)); + Packet8d x = _mm512_rsqrt14_pd(_x); - // Do a first step of Newton's iteration. - x = pmul(x, pmadd(neg_half, pmul(x, x), p8d_one_point_five)); + // Do a single step of Newton's iteration. + x = pmul(x, pmadd(neg_half, pmul(x, x), pset1(1.5))); // Do a second step of Newton's iteration. - x = pmul(x, pmadd(neg_half, pmul(x, x), p8d_one_point_five)); + x = pmul(x, pmadd(neg_half, pmul(x, x), pset1(1.5))); - // Multiply the original _x by it's reciprocal square root to extract the - // square root. - return pmul(_x, x); + return _mm512_mask_blend_pd(denormal_mask, pmul(_x,x), _mm512_setzero_pd()); } #else template <> EIGEN_STRONG_INLINE Packet16f psqrt(const Packet16f& x) { return _mm512_sqrt_ps(x); } + template <> EIGEN_STRONG_INLINE Packet8d psqrt(const Packet8d& x) { return _mm512_sqrt_pd(x); } #endif -// Functions for rsqrt. -// Almost identical to the sqrt routine, just leave out the last multiplication -// and fill in NaN/Inf where needed. Note that this function only exists as an -// iterative version for doubles since there is no instruction for diretly -// computing the reciprocal square root in AVX-512. -#ifdef EIGEN_FAST_MATH +F16_PACKET_FUNCTION(Packet16f, Packet16h, psqrt) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, psqrt) + +// prsqrt for float. +#if defined(EIGEN_VECTORIZE_AVX512ER) + +template <> +EIGEN_STRONG_INLINE Packet16f prsqrt(const Packet16f& x) { + return _mm512_rsqrt28_ps(x); +} +#elif EIGEN_FAST_MATH + template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet16f prsqrt(const Packet16f& _x) { _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(inf, 0x7f800000); - _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(nan, 0x7fc00000); _EIGEN_DECLARE_CONST_Packet16f(one_point_five, 1.5f); _EIGEN_DECLARE_CONST_Packet16f(minus_half, -0.5f); - _EIGEN_DECLARE_CONST_Packet16f_FROM_INT(flt_min, 0x00800000); Packet16f neg_half = pmul(_x, p16f_minus_half); - // select only the inverse sqrt of positive normal inputs (denormals are - // flushed to zero and cause infs as well). - __mmask16 le_zero_mask = _mm512_cmp_ps_mask(_x, p16f_flt_min, _CMP_LT_OQ); - Packet16f x = _mm512_mask_blend_ps(le_zero_mask, _mm512_rsqrt14_ps(_x), _mm512_setzero_ps()); - - // Fill in NaNs and Infs for the negative/zero entries. - __mmask16 neg_mask = _mm512_cmp_ps_mask(_x, _mm512_setzero_ps(), _CMP_LT_OQ); - Packet16f infs_and_nans = _mm512_mask_blend_ps( - neg_mask, _mm512_mask_blend_ps(le_zero_mask, _mm512_setzero_ps(), p16f_inf), p16f_nan); - - // Do a single step of Newton's iteration. - x = pmul(x, pmadd(neg_half, pmul(x, x), p16f_one_point_five)); + // Identity infinite, negative and denormal arguments. + __mmask16 inf_mask = _mm512_cmp_ps_mask(_x, p16f_inf, _CMP_EQ_OQ); + __mmask16 not_pos_mask = _mm512_cmp_ps_mask(_x, _mm512_setzero_ps(), _CMP_LE_OQ); + __mmask16 not_finite_pos_mask = not_pos_mask | inf_mask; + + // Compute an approximate result using the rsqrt intrinsic, forcing +inf + // for denormals for consistency with AVX and SSE implementations. + Packet16f y_approx = _mm512_rsqrt14_ps(_x); + + // Do a single step of Newton-Raphson iteration to improve the approximation. + // This uses the formula y_{n+1} = y_n * (1.5 - y_n * (0.5 * x) * y_n). + // It is essential to evaluate the inner term like this because forming + // y_n^2 may over- or underflow. + Packet16f y_newton = pmul(y_approx, pmadd(y_approx, pmul(neg_half, y_approx), p16f_one_point_five)); + + // Select the result of the Newton-Raphson step for positive finite arguments. + // For other arguments, choose the output of the intrinsic. This will + // return rsqrt(+inf) = 0, rsqrt(x) = NaN if x < 0, and rsqrt(0) = +inf. + return _mm512_mask_blend_ps(not_finite_pos_mask, y_newton, y_approx); +} +#else - // Insert NaNs and Infs in all the right places. - return _mm512_mask_blend_ps(le_zero_mask, x, infs_and_nans); +template <> +EIGEN_STRONG_INLINE Packet16f prsqrt(const Packet16f& x) { + _EIGEN_DECLARE_CONST_Packet16f(one, 1.0f); + return _mm512_div_ps(p16f_one, _mm512_sqrt_ps(x)); } +#endif +F16_PACKET_FUNCTION(Packet16f, Packet16h, prsqrt) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, prsqrt) + +// prsqrt for double. +#if EIGEN_FAST_MATH template <> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet8d prsqrt(const Packet8d& _x) { - _EIGEN_DECLARE_CONST_Packet8d_FROM_INT64(inf, 0x7ff0000000000000LL); - _EIGEN_DECLARE_CONST_Packet8d_FROM_INT64(nan, 0x7ff1000000000000LL); _EIGEN_DECLARE_CONST_Packet8d(one_point_five, 1.5); _EIGEN_DECLARE_CONST_Packet8d(minus_half, -0.5); - _EIGEN_DECLARE_CONST_Packet8d_FROM_INT64(dbl_min, 0x0010000000000000LL); + _EIGEN_DECLARE_CONST_Packet8d_FROM_INT64(inf, 0x7ff0000000000000LL); Packet8d neg_half = pmul(_x, p8d_minus_half); - // select only the inverse sqrt of positive normal inputs (denormals are - // flushed to zero and cause infs as well). - __mmask8 le_zero_mask = _mm512_cmp_pd_mask(_x, p8d_dbl_min, _CMP_LT_OQ); - Packet8d x = _mm512_mask_blend_pd(le_zero_mask, _mm512_rsqrt14_pd(_x), _mm512_setzero_pd()); + // Identity infinite, negative and denormal arguments. + __mmask8 inf_mask = _mm512_cmp_pd_mask(_x, p8d_inf, _CMP_EQ_OQ); + __mmask8 not_pos_mask = _mm512_cmp_pd_mask(_x, _mm512_setzero_pd(), _CMP_LE_OQ); + __mmask8 not_finite_pos_mask = not_pos_mask | inf_mask; + + // Compute an approximate result using the rsqrt intrinsic, forcing +inf + // for denormals for consistency with AVX and SSE implementations. +#if defined(EIGEN_VECTORIZE_AVX512ER) + Packet8d y_approx = _mm512_rsqrt28_pd(_x); +#else + Packet8d y_approx = _mm512_rsqrt14_pd(_x); +#endif + // Do one or two steps of Newton-Raphson's to improve the approximation, depending on the + // starting accuracy (either 2^-14 or 2^-28, depending on whether AVX512ER is available). + // The Newton-Raphson algorithm has quadratic convergence and roughly doubles the number + // of correct digits for each step. + // This uses the formula y_{n+1} = y_n * (1.5 - y_n * (0.5 * x) * y_n). + // It is essential to evaluate the inner term like this because forming + // y_n^2 may over- or underflow. + Packet8d y_newton = pmul(y_approx, pmadd(neg_half, pmul(y_approx, y_approx), p8d_one_point_five)); +#if !defined(EIGEN_VECTORIZE_AVX512ER) + y_newton = pmul(y_newton, pmadd(y_newton, pmul(neg_half, y_newton), p8d_one_point_five)); +#endif + // Select the result of the Newton-Raphson step for positive finite arguments. + // For other arguments, choose the output of the intrinsic. This will + // return rsqrt(+inf) = 0, rsqrt(x) = NaN if x < 0, and rsqrt(0) = +inf. + return _mm512_mask_blend_pd(not_finite_pos_mask, y_newton, y_approx); +} +#else +template <> +EIGEN_STRONG_INLINE Packet8d prsqrt(const Packet8d& x) { + _EIGEN_DECLARE_CONST_Packet8d(one, 1.0f); + return _mm512_div_pd(p8d_one, _mm512_sqrt_pd(x)); +} +#endif + +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet16f plog1p(const Packet16f& _x) { + return generic_plog1p(_x); +} - // Fill in NaNs and Infs for the negative/zero entries. - __mmask8 neg_mask = _mm512_cmp_pd_mask(_x, _mm512_setzero_pd(), _CMP_LT_OQ); - Packet8d infs_and_nans = _mm512_mask_blend_pd( - neg_mask, _mm512_mask_blend_pd(le_zero_mask, _mm512_setzero_pd(), p8d_inf), p8d_nan); +F16_PACKET_FUNCTION(Packet16f, Packet16h, plog1p) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, plog1p) - // Do a first step of Newton's iteration. - x = pmul(x, pmadd(neg_half, pmul(x, x), p8d_one_point_five)); +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet16f pexpm1(const Packet16f& _x) { + return generic_expm1(_x); +} - // Do a second step of Newton's iteration. - x = pmul(x, pmadd(neg_half, pmul(x, x), p8d_one_point_five)); +F16_PACKET_FUNCTION(Packet16f, Packet16h, pexpm1) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, pexpm1) + +#endif - // Insert NaNs and Infs in all the right places. - return _mm512_mask_blend_pd(le_zero_mask, x, infs_and_nans); + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet16f +psin(const Packet16f& _x) { + return psin_float(_x); } -#elif defined(EIGEN_VECTORIZE_AVX512ER) + template <> -EIGEN_STRONG_INLINE Packet16f prsqrt(const Packet16f& x) { - return _mm512_rsqrt28_ps(x); +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet16f +pcos(const Packet16f& _x) { + return pcos_float(_x); } -#endif -#endif + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet16f +ptanh(const Packet16f& _x) { + return internal::generic_fast_tanh_float(_x); +} + +F16_PACKET_FUNCTION(Packet16f, Packet16h, psin) +F16_PACKET_FUNCTION(Packet16f, Packet16h, pcos) +F16_PACKET_FUNCTION(Packet16f, Packet16h, ptanh) + +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, psin) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, pcos) +BF16_PACKET_FUNCTION(Packet16f, Packet16bf, ptanh) } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/AVX512/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/AVX512/PacketMath.h index 5adddc7a..34d49ab6 100644 --- a/extern/eigen/Eigen/src/Core/arch/AVX512/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/AVX512/PacketMath.h @@ -19,10 +19,10 @@ namespace internal { #endif #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS -#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS (2*sizeof(void*)) +#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 #endif -#ifdef __FMA__ +#ifdef EIGEN_VECTORIZE_FMA #ifndef EIGEN_HAS_SINGLE_INSTRUCTION_MADD #define EIGEN_HAS_SINGLE_INSTRUCTION_MADD #endif @@ -31,6 +31,8 @@ namespace internal { typedef __m512 Packet16f; typedef __m512i Packet16i; typedef __m512d Packet8d; +typedef eigen_packet_wrapper<__m256i, 1> Packet16h; +typedef eigen_packet_wrapper<__m256i, 2> Packet16bf; template <> struct is_arithmetic<__m512> { @@ -45,6 +47,51 @@ struct is_arithmetic<__m512d> { enum { value = true }; }; +template<> struct is_arithmetic { enum { value = true }; }; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet16h type; + // There is no half-size packet for Packet16h. + typedef Packet16h half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 16, + HasHalfPacket = 1, + + HasCmp = 1, + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasNegate = 1, + HasAbs = 1, + HasAbs2 = 0, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasLog = 1, + HasLog1p = 1, + HasExpm1 = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, + HasBlend = 0, + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1, + HasBessel = 1, + HasNdtri = 1 + }; +}; + template<> struct packet_traits : default_packet_traits { typedef Packet16f type; @@ -54,15 +101,32 @@ template<> struct packet_traits : default_packet_traits AlignedOnScalar = 1, size = 16, HasHalfPacket = 1, -#if EIGEN_GNUC_AT_LEAST(5, 3) -#ifdef EIGEN_VECTORIZE_AVX512DQ + + HasAbs = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasBlend = 0, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, +#if EIGEN_GNUC_AT_LEAST(5, 3) || (!EIGEN_COMP_GNUC_STRICT) HasLog = 1, -#endif + HasLog1p = 1, + HasExpm1 = 1, + HasNdtri = 1, + HasBessel = 1, HasExp = 1, - HasSqrt = 1, - HasRsqrt = 1, + HasSqrt = EIGEN_FAST_MATH, + HasRsqrt = EIGEN_FAST_MATH, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, #endif - HasDiv = 1 + HasCmp = 1, + HasDiv = 1, + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1 }; }; template<> struct packet_traits : default_packet_traits @@ -74,11 +138,18 @@ template<> struct packet_traits : default_packet_traits AlignedOnScalar = 1, size = 8, HasHalfPacket = 1, -#if EIGEN_GNUC_AT_LEAST(5, 3) - HasSqrt = 1, +#if EIGEN_GNUC_AT_LEAST(5, 3) || (!EIGEN_COMP_GNUC_STRICT) + HasLog = 1, + HasExp = 1, + HasSqrt = EIGEN_FAST_MATH, HasRsqrt = EIGEN_FAST_MATH, #endif - HasDiv = 1 + HasCmp = 1, + HasDiv = 1, + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1 }; }; @@ -98,19 +169,28 @@ template <> struct unpacket_traits { typedef float type; typedef Packet8f half; - enum { size = 16, alignment=Aligned64 }; + typedef Packet16i integer_packet; + typedef uint16_t mask_t; + enum { size = 16, alignment=Aligned64, vectorizable=true, masked_load_available=true, masked_store_available=true }; }; template <> struct unpacket_traits { typedef double type; typedef Packet4d half; - enum { size = 8, alignment=Aligned64 }; + enum { size = 8, alignment=Aligned64, vectorizable=true, masked_load_available=false, masked_store_available=false }; }; template <> struct unpacket_traits { typedef int type; typedef Packet8i half; - enum { size = 16, alignment=Aligned64 }; + enum { size = 16, alignment=Aligned64, vectorizable=false, masked_load_available=false, masked_store_available=false }; +}; + +template<> +struct unpacket_traits { + typedef Eigen::half type; + typedef Packet8h half; + enum {size=16, alignment=Aligned32, vectorizable=true, masked_load_available=false, masked_store_available=false}; }; template <> @@ -126,13 +206,40 @@ EIGEN_STRONG_INLINE Packet16i pset1(const int& from) { return _mm512_set1_epi32(from); } +template <> +EIGEN_STRONG_INLINE Packet16f pset1frombits(unsigned int from) { + return _mm512_castsi512_ps(_mm512_set1_epi32(from)); +} + +template <> +EIGEN_STRONG_INLINE Packet8d pset1frombits(const numext::uint64_t from) { + return _mm512_castsi512_pd(_mm512_set1_epi64(from)); +} + +template<> EIGEN_STRONG_INLINE Packet16f pzero(const Packet16f& /*a*/) { return _mm512_setzero_ps(); } +template<> EIGEN_STRONG_INLINE Packet8d pzero(const Packet8d& /*a*/) { return _mm512_setzero_pd(); } +template<> EIGEN_STRONG_INLINE Packet16i pzero(const Packet16i& /*a*/) { return _mm512_setzero_si512(); } + +template<> EIGEN_STRONG_INLINE Packet16f peven_mask(const Packet16f& /*a*/) { + return _mm512_castsi512_ps(_mm512_set_epi32(0, -1, 0, -1, 0, -1, 0, -1, + 0, -1, 0, -1, 0, -1, 0, -1)); +} +template<> EIGEN_STRONG_INLINE Packet16i peven_mask(const Packet16i& /*a*/) { + return _mm512_set_epi32(0, -1, 0, -1, 0, -1, 0, -1, + 0, -1, 0, -1, 0, -1, 0, -1); +} +template<> EIGEN_STRONG_INLINE Packet8d peven_mask(const Packet8d& /*a*/) { + return _mm512_castsi512_pd(_mm512_set_epi32(0, 0, -1, -1, 0, 0, -1, -1, + 0, 0, -1, -1, 0, 0, -1, -1)); +} + template <> EIGEN_STRONG_INLINE Packet16f pload1(const float* from) { return _mm512_broadcastss_ps(_mm_load_ps1(from)); } template <> EIGEN_STRONG_INLINE Packet8d pload1(const double* from) { - return _mm512_broadcastsd_pd(_mm_load_pd1(from)); + return _mm512_set1_pd(*from); } template <> @@ -158,6 +265,11 @@ EIGEN_STRONG_INLINE Packet8d padd(const Packet8d& a, const Packet8d& b) { return _mm512_add_pd(a, b); } +template <> +EIGEN_STRONG_INLINE Packet16i padd(const Packet16i& a, + const Packet16i& b) { + return _mm512_add_epi32(a, b); +} template <> EIGEN_STRONG_INLINE Packet16f psub(const Packet16f& a, @@ -169,6 +281,11 @@ EIGEN_STRONG_INLINE Packet8d psub(const Packet8d& a, const Packet8d& b) { return _mm512_sub_pd(a, b); } +template <> +EIGEN_STRONG_INLINE Packet16i psub(const Packet16i& a, + const Packet16i& b) { + return _mm512_sub_epi32(a, b); +} template <> EIGEN_STRONG_INLINE Packet16f pnegate(const Packet16f& a) { @@ -202,6 +319,11 @@ EIGEN_STRONG_INLINE Packet8d pmul(const Packet8d& a, const Packet8d& b) { return _mm512_mul_pd(a, b); } +template <> +EIGEN_STRONG_INLINE Packet16i pmul(const Packet16i& a, + const Packet16i& b) { + return _mm512_mullo_epi32(a, b); +} template <> EIGEN_STRONG_INLINE Packet16f pdiv(const Packet16f& a, @@ -214,7 +336,7 @@ EIGEN_STRONG_INLINE Packet8d pdiv(const Packet8d& a, return _mm512_div_pd(a, b); } -#ifdef __FMA__ +#ifdef EIGEN_VECTORIZE_FMA template <> EIGEN_STRONG_INLINE Packet16f pmadd(const Packet16f& a, const Packet16f& b, const Packet16f& c) { @@ -227,52 +349,217 @@ EIGEN_STRONG_INLINE Packet8d pmadd(const Packet8d& a, const Packet8d& b, } #endif +template <> +EIGEN_DEVICE_FUNC inline Packet16f pselect(const Packet16f& mask, + const Packet16f& a, + const Packet16f& b) { + __mmask16 mask16 = _mm512_cmp_epi32_mask( + _mm512_castps_si512(mask), _mm512_setzero_epi32(), _MM_CMPINT_EQ); + return _mm512_mask_blend_ps(mask16, a, b); +} + +template <> +EIGEN_DEVICE_FUNC inline Packet8d pselect(const Packet8d& mask, + const Packet8d& a, + const Packet8d& b) { + __mmask8 mask8 = _mm512_cmp_epi64_mask(_mm512_castpd_si512(mask), + _mm512_setzero_epi32(), _MM_CMPINT_EQ); + return _mm512_mask_blend_pd(mask8, a, b); +} + template <> EIGEN_STRONG_INLINE Packet16f pmin(const Packet16f& a, const Packet16f& b) { - return _mm512_min_ps(a, b); + // Arguments are reversed to match NaN propagation behavior of std::min. + return _mm512_min_ps(b, a); } template <> EIGEN_STRONG_INLINE Packet8d pmin(const Packet8d& a, const Packet8d& b) { - return _mm512_min_pd(a, b); + // Arguments are reversed to match NaN propagation behavior of std::min. + return _mm512_min_pd(b, a); } template <> EIGEN_STRONG_INLINE Packet16f pmax(const Packet16f& a, const Packet16f& b) { - return _mm512_max_ps(a, b); + // Arguments are reversed to match NaN propagation behavior of std::max. + return _mm512_max_ps(b, a); } template <> EIGEN_STRONG_INLINE Packet8d pmax(const Packet8d& a, const Packet8d& b) { - return _mm512_max_pd(a, b); + // Arguments are reversed to match NaN propagation behavior of std::max. + return _mm512_max_pd(b, a); } -template <> -EIGEN_STRONG_INLINE Packet16f pand(const Packet16f& a, - const Packet16f& b) { +// Add specializations for min/max with prescribed NaN progation. +template<> +EIGEN_STRONG_INLINE Packet16f pmin(const Packet16f& a, const Packet16f& b) { + return pminmax_propagate_numbers(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet8d pmin(const Packet8d& a, const Packet8d& b) { + return pminmax_propagate_numbers(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet16f pmax(const Packet16f& a, const Packet16f& b) { + return pminmax_propagate_numbers(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet8d pmax(const Packet8d& a, const Packet8d& b) { + return pminmax_propagate_numbers(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet16f pmin(const Packet16f& a, const Packet16f& b) { + return pminmax_propagate_nan(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet8d pmin(const Packet8d& a, const Packet8d& b) { + return pminmax_propagate_nan(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet16f pmax(const Packet16f& a, const Packet16f& b) { + return pminmax_propagate_nan(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet8d pmax(const Packet8d& a, const Packet8d& b) { + return pminmax_propagate_nan(a, b, pmax); +} + + #ifdef EIGEN_VECTORIZE_AVX512DQ - return _mm512_and_ps(a, b); +template EIGEN_STRONG_INLINE Packet8f extract256(Packet16f x) { return _mm512_extractf32x8_ps(x,I_); } +template EIGEN_STRONG_INLINE Packet2d extract128(Packet8d x) { return _mm512_extractf64x2_pd(x,I_); } +EIGEN_STRONG_INLINE Packet16f cat256(Packet8f a, Packet8f b) { return _mm512_insertf32x8(_mm512_castps256_ps512(a),b,1); } #else - Packet16f res = _mm512_undefined_ps(); - Packet4f lane0_a = _mm512_extractf32x4_ps(a, 0); - Packet4f lane0_b = _mm512_extractf32x4_ps(b, 0); - res = _mm512_insertf32x4(res, _mm_and_ps(lane0_a, lane0_b), 0); +// AVX512F does not define _mm512_extractf32x8_ps to extract _m256 from _m512 +template EIGEN_STRONG_INLINE Packet8f extract256(Packet16f x) { + return _mm256_castsi256_ps(_mm512_extracti64x4_epi64( _mm512_castps_si512(x),I_)); +} - Packet4f lane1_a = _mm512_extractf32x4_ps(a, 1); - Packet4f lane1_b = _mm512_extractf32x4_ps(b, 1); - res = _mm512_insertf32x4(res, _mm_and_ps(lane1_a, lane1_b), 1); +// AVX512F does not define _mm512_extractf64x2_pd to extract _m128 from _m512 +template EIGEN_STRONG_INLINE Packet2d extract128(Packet8d x) { + return _mm_castsi128_pd(_mm512_extracti32x4_epi32( _mm512_castpd_si512(x),I_)); +} + +EIGEN_STRONG_INLINE Packet16f cat256(Packet8f a, Packet8f b) { + return _mm512_castsi512_ps(_mm512_inserti64x4(_mm512_castsi256_si512(_mm256_castps_si256(a)), + _mm256_castps_si256(b),1)); +} +#endif + +// Helper function for bit packing snippet of low precision comparison. +// It packs the flags from 32x16 to 16x16. +EIGEN_STRONG_INLINE __m256i Pack32To16(Packet16f rf) { + // Split data into small pieces and handle with AVX instructions + // to guarantee internal order of vector. + // Operation: + // dst[15:0] := Saturate16(rf[31:0]) + // dst[31:16] := Saturate16(rf[63:32]) + // ... + // dst[255:240] := Saturate16(rf[255:224]) + __m256i lo = _mm256_castps_si256(extract256<0>(rf)); + __m256i hi = _mm256_castps_si256(extract256<1>(rf)); + __m128i result_lo = _mm_packs_epi32(_mm256_extractf128_si256(lo, 0), + _mm256_extractf128_si256(lo, 1)); + __m128i result_hi = _mm_packs_epi32(_mm256_extractf128_si256(hi, 0), + _mm256_extractf128_si256(hi, 1)); + return _mm256_insertf128_si256(_mm256_castsi128_si256(result_lo), result_hi, 1); +} + +template <> +EIGEN_STRONG_INLINE Packet16f pcmp_eq(const Packet16f& a, const Packet16f& b) { + __mmask16 mask = _mm512_cmp_ps_mask(a, b, _CMP_EQ_OQ); + return _mm512_castsi512_ps( + _mm512_mask_set1_epi32(_mm512_set1_epi32(0), mask, 0xffffffffu)); +} +template<> EIGEN_STRONG_INLINE Packet16f pcmp_le(const Packet16f& a, const Packet16f& b) { + __mmask16 mask = _mm512_cmp_ps_mask(a, b, _CMP_LE_OQ); + return _mm512_castsi512_ps( + _mm512_mask_set1_epi32(_mm512_set1_epi32(0), mask, 0xffffffffu)); +} + +template<> EIGEN_STRONG_INLINE Packet16f pcmp_lt(const Packet16f& a, const Packet16f& b) { + __mmask16 mask = _mm512_cmp_ps_mask(a, b, _CMP_LT_OQ); + return _mm512_castsi512_ps( + _mm512_mask_set1_epi32(_mm512_set1_epi32(0), mask, 0xffffffffu)); +} + +template<> EIGEN_STRONG_INLINE Packet16f pcmp_lt_or_nan(const Packet16f& a, const Packet16f& b) { + __mmask16 mask = _mm512_cmp_ps_mask(a, b, _CMP_NGE_UQ); + return _mm512_castsi512_ps( + _mm512_mask_set1_epi32(_mm512_set1_epi32(0), mask, 0xffffffffu)); +} + +template<> EIGEN_STRONG_INLINE Packet16i pcmp_eq(const Packet16i& a, const Packet16i& b) { + __mmask16 mask = _mm512_cmp_epi32_mask(a, b, _CMP_EQ_OQ); + return _mm512_mask_set1_epi32(_mm512_set1_epi32(0), mask, 0xffffffffu); +} - Packet4f lane2_a = _mm512_extractf32x4_ps(a, 2); - Packet4f lane2_b = _mm512_extractf32x4_ps(b, 2); - res = _mm512_insertf32x4(res, _mm_and_ps(lane2_a, lane2_b), 2); - Packet4f lane3_a = _mm512_extractf32x4_ps(a, 3); - Packet4f lane3_b = _mm512_extractf32x4_ps(b, 3); - res = _mm512_insertf32x4(res, _mm_and_ps(lane3_a, lane3_b), 3); +template <> +EIGEN_STRONG_INLINE Packet8d pcmp_eq(const Packet8d& a, const Packet8d& b) { + __mmask8 mask = _mm512_cmp_pd_mask(a, b, _CMP_EQ_OQ); + return _mm512_castsi512_pd( + _mm512_mask_set1_epi64(_mm512_set1_epi64(0), mask, 0xffffffffffffffffu)); +} +template <> +EIGEN_STRONG_INLINE Packet8d pcmp_le(const Packet8d& a, const Packet8d& b) { + __mmask8 mask = _mm512_cmp_pd_mask(a, b, _CMP_LE_OQ); + return _mm512_castsi512_pd( + _mm512_mask_set1_epi64(_mm512_set1_epi64(0), mask, 0xffffffffffffffffu)); +} +template <> +EIGEN_STRONG_INLINE Packet8d pcmp_lt(const Packet8d& a, const Packet8d& b) { + __mmask8 mask = _mm512_cmp_pd_mask(a, b, _CMP_LT_OQ); + return _mm512_castsi512_pd( + _mm512_mask_set1_epi64(_mm512_set1_epi64(0), mask, 0xffffffffffffffffu)); +} +template <> +EIGEN_STRONG_INLINE Packet8d pcmp_lt_or_nan(const Packet8d& a, const Packet8d& b) { + __mmask8 mask = _mm512_cmp_pd_mask(a, b, _CMP_NGE_UQ); + return _mm512_castsi512_pd( + _mm512_mask_set1_epi64(_mm512_set1_epi64(0), mask, 0xffffffffffffffffu)); +} - return res; +template<> EIGEN_STRONG_INLINE Packet16f print(const Packet16f& a) { return _mm512_roundscale_ps(a, _MM_FROUND_CUR_DIRECTION); } +template<> EIGEN_STRONG_INLINE Packet8d print(const Packet8d& a) { return _mm512_roundscale_pd(a, _MM_FROUND_CUR_DIRECTION); } + +template<> EIGEN_STRONG_INLINE Packet16f pceil(const Packet16f& a) { return _mm512_roundscale_ps(a, _MM_FROUND_TO_POS_INF); } +template<> EIGEN_STRONG_INLINE Packet8d pceil(const Packet8d& a) { return _mm512_roundscale_pd(a, _MM_FROUND_TO_POS_INF); } + +template<> EIGEN_STRONG_INLINE Packet16f pfloor(const Packet16f& a) { return _mm512_roundscale_ps(a, _MM_FROUND_TO_NEG_INF); } +template<> EIGEN_STRONG_INLINE Packet8d pfloor(const Packet8d& a) { return _mm512_roundscale_pd(a, _MM_FROUND_TO_NEG_INF); } + +template <> +EIGEN_STRONG_INLINE Packet16i ptrue(const Packet16i& /*a*/) { + return _mm512_set1_epi32(0xffffffffu); +} + +template <> +EIGEN_STRONG_INLINE Packet16f ptrue(const Packet16f& a) { + return _mm512_castsi512_ps(ptrue(_mm512_castps_si512(a))); +} + +template <> +EIGEN_STRONG_INLINE Packet8d ptrue(const Packet8d& a) { + return _mm512_castsi512_pd(ptrue(_mm512_castpd_si512(a))); +} + +template <> +EIGEN_STRONG_INLINE Packet16i pand(const Packet16i& a, + const Packet16i& b) { + return _mm512_and_si512(a,b); +} + +template <> +EIGEN_STRONG_INLINE Packet16f pand(const Packet16f& a, + const Packet16f& b) { +#ifdef EIGEN_VECTORIZE_AVX512DQ + return _mm512_and_ps(a, b); +#else + return _mm512_castsi512_ps(pand(_mm512_castps_si512(a),_mm512_castps_si512(b))); #endif } template <> @@ -288,35 +575,21 @@ EIGEN_STRONG_INLINE Packet8d pand(const Packet8d& a, Packet4d lane1_a = _mm512_extractf64x4_pd(a, 1); Packet4d lane1_b = _mm512_extractf64x4_pd(b, 1); - res = _mm512_insertf64x4(res, _mm256_and_pd(lane1_a, lane1_b), 1); - - return res; + return _mm512_insertf64x4(res, _mm256_and_pd(lane1_a, lane1_b), 1); #endif } + +template <> +EIGEN_STRONG_INLINE Packet16i por(const Packet16i& a, const Packet16i& b) { + return _mm512_or_si512(a, b); +} + template <> -EIGEN_STRONG_INLINE Packet16f por(const Packet16f& a, - const Packet16f& b) { +EIGEN_STRONG_INLINE Packet16f por(const Packet16f& a, const Packet16f& b) { #ifdef EIGEN_VECTORIZE_AVX512DQ return _mm512_or_ps(a, b); #else - Packet16f res = _mm512_undefined_ps(); - Packet4f lane0_a = _mm512_extractf32x4_ps(a, 0); - Packet4f lane0_b = _mm512_extractf32x4_ps(b, 0); - res = _mm512_insertf32x4(res, _mm_or_ps(lane0_a, lane0_b), 0); - - Packet4f lane1_a = _mm512_extractf32x4_ps(a, 1); - Packet4f lane1_b = _mm512_extractf32x4_ps(b, 1); - res = _mm512_insertf32x4(res, _mm_or_ps(lane1_a, lane1_b), 1); - - Packet4f lane2_a = _mm512_extractf32x4_ps(a, 2); - Packet4f lane2_b = _mm512_extractf32x4_ps(b, 2); - res = _mm512_insertf32x4(res, _mm_or_ps(lane2_a, lane2_b), 2); - - Packet4f lane3_a = _mm512_extractf32x4_ps(a, 3); - Packet4f lane3_b = _mm512_extractf32x4_ps(b, 3); - res = _mm512_insertf32x4(res, _mm_or_ps(lane3_a, lane3_b), 3); - - return res; + return _mm512_castsi512_ps(por(_mm512_castps_si512(a),_mm512_castps_si512(b))); #endif } @@ -326,107 +599,80 @@ EIGEN_STRONG_INLINE Packet8d por(const Packet8d& a, #ifdef EIGEN_VECTORIZE_AVX512DQ return _mm512_or_pd(a, b); #else - Packet8d res = _mm512_undefined_pd(); - Packet4d lane0_a = _mm512_extractf64x4_pd(a, 0); - Packet4d lane0_b = _mm512_extractf64x4_pd(b, 0); - res = _mm512_insertf64x4(res, _mm256_or_pd(lane0_a, lane0_b), 0); - - Packet4d lane1_a = _mm512_extractf64x4_pd(a, 1); - Packet4d lane1_b = _mm512_extractf64x4_pd(b, 1); - res = _mm512_insertf64x4(res, _mm256_or_pd(lane1_a, lane1_b), 1); - - return res; + return _mm512_castsi512_pd(por(_mm512_castpd_si512(a),_mm512_castpd_si512(b))); #endif } template <> -EIGEN_STRONG_INLINE Packet16f pxor(const Packet16f& a, - const Packet16f& b) { +EIGEN_STRONG_INLINE Packet16i pxor(const Packet16i& a, const Packet16i& b) { + return _mm512_xor_si512(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet16f pxor(const Packet16f& a, const Packet16f& b) { #ifdef EIGEN_VECTORIZE_AVX512DQ return _mm512_xor_ps(a, b); #else - Packet16f res = _mm512_undefined_ps(); - Packet4f lane0_a = _mm512_extractf32x4_ps(a, 0); - Packet4f lane0_b = _mm512_extractf32x4_ps(b, 0); - res = _mm512_insertf32x4(res, _mm_xor_ps(lane0_a, lane0_b), 0); - - Packet4f lane1_a = _mm512_extractf32x4_ps(a, 1); - Packet4f lane1_b = _mm512_extractf32x4_ps(b, 1); - res = _mm512_insertf32x4(res, _mm_xor_ps(lane1_a, lane1_b), 1); - - Packet4f lane2_a = _mm512_extractf32x4_ps(a, 2); - Packet4f lane2_b = _mm512_extractf32x4_ps(b, 2); - res = _mm512_insertf32x4(res, _mm_xor_ps(lane2_a, lane2_b), 2); - - Packet4f lane3_a = _mm512_extractf32x4_ps(a, 3); - Packet4f lane3_b = _mm512_extractf32x4_ps(b, 3); - res = _mm512_insertf32x4(res, _mm_xor_ps(lane3_a, lane3_b), 3); - - return res; + return _mm512_castsi512_ps(pxor(_mm512_castps_si512(a),_mm512_castps_si512(b))); #endif } + template <> -EIGEN_STRONG_INLINE Packet8d pxor(const Packet8d& a, - const Packet8d& b) { +EIGEN_STRONG_INLINE Packet8d pxor(const Packet8d& a, const Packet8d& b) { #ifdef EIGEN_VECTORIZE_AVX512DQ return _mm512_xor_pd(a, b); #else - Packet8d res = _mm512_undefined_pd(); - Packet4d lane0_a = _mm512_extractf64x4_pd(a, 0); - Packet4d lane0_b = _mm512_extractf64x4_pd(b, 0); - res = _mm512_insertf64x4(res, _mm256_xor_pd(lane0_a, lane0_b), 0); - - Packet4d lane1_a = _mm512_extractf64x4_pd(a, 1); - Packet4d lane1_b = _mm512_extractf64x4_pd(b, 1); - res = _mm512_insertf64x4(res, _mm256_xor_pd(lane1_a, lane1_b), 1); - - return res; + return _mm512_castsi512_pd(pxor(_mm512_castpd_si512(a),_mm512_castpd_si512(b))); #endif } template <> -EIGEN_STRONG_INLINE Packet16f pandnot(const Packet16f& a, - const Packet16f& b) { +EIGEN_STRONG_INLINE Packet16i pandnot(const Packet16i& a, const Packet16i& b) { + return _mm512_andnot_si512(b, a); +} + +template <> +EIGEN_STRONG_INLINE Packet16f pandnot(const Packet16f& a, const Packet16f& b) { #ifdef EIGEN_VECTORIZE_AVX512DQ - return _mm512_andnot_ps(a, b); + return _mm512_andnot_ps(b, a); #else - Packet16f res = _mm512_undefined_ps(); - Packet4f lane0_a = _mm512_extractf32x4_ps(a, 0); - Packet4f lane0_b = _mm512_extractf32x4_ps(b, 0); - res = _mm512_insertf32x4(res, _mm_andnot_ps(lane0_a, lane0_b), 0); - - Packet4f lane1_a = _mm512_extractf32x4_ps(a, 1); - Packet4f lane1_b = _mm512_extractf32x4_ps(b, 1); - res = _mm512_insertf32x4(res, _mm_andnot_ps(lane1_a, lane1_b), 1); - - Packet4f lane2_a = _mm512_extractf32x4_ps(a, 2); - Packet4f lane2_b = _mm512_extractf32x4_ps(b, 2); - res = _mm512_insertf32x4(res, _mm_andnot_ps(lane2_a, lane2_b), 2); - - Packet4f lane3_a = _mm512_extractf32x4_ps(a, 3); - Packet4f lane3_b = _mm512_extractf32x4_ps(b, 3); - res = _mm512_insertf32x4(res, _mm_andnot_ps(lane3_a, lane3_b), 3); - - return res; + return _mm512_castsi512_ps(pandnot(_mm512_castps_si512(a),_mm512_castps_si512(b))); #endif } template <> -EIGEN_STRONG_INLINE Packet8d pandnot(const Packet8d& a, - const Packet8d& b) { +EIGEN_STRONG_INLINE Packet8d pandnot(const Packet8d& a,const Packet8d& b) { #ifdef EIGEN_VECTORIZE_AVX512DQ - return _mm512_andnot_pd(a, b); + return _mm512_andnot_pd(b, a); #else - Packet8d res = _mm512_undefined_pd(); - Packet4d lane0_a = _mm512_extractf64x4_pd(a, 0); - Packet4d lane0_b = _mm512_extractf64x4_pd(b, 0); - res = _mm512_insertf64x4(res, _mm256_andnot_pd(lane0_a, lane0_b), 0); + return _mm512_castsi512_pd(pandnot(_mm512_castpd_si512(a),_mm512_castpd_si512(b))); +#endif +} - Packet4d lane1_a = _mm512_extractf64x4_pd(a, 1); - Packet4d lane1_b = _mm512_extractf64x4_pd(b, 1); - res = _mm512_insertf64x4(res, _mm256_andnot_pd(lane1_a, lane1_b), 1); +template<> EIGEN_STRONG_INLINE Packet16f pround(const Packet16f& a) +{ + // Work-around for default std::round rounding mode. + const Packet16f mask = pset1frombits(static_cast(0x80000000u)); + const Packet16f prev0dot5 = pset1frombits(static_cast(0x3EFFFFFFu)); + return _mm512_roundscale_ps(padd(por(pand(a, mask), prev0dot5), a), _MM_FROUND_TO_ZERO); +} +template<> EIGEN_STRONG_INLINE Packet8d pround(const Packet8d& a) +{ + // Work-around for default std::round rounding mode. + const Packet8d mask = pset1frombits(static_cast(0x8000000000000000ull)); + const Packet8d prev0dot5 = pset1frombits(static_cast(0x3FDFFFFFFFFFFFFFull)); + return _mm512_roundscale_pd(padd(por(pand(a, mask), prev0dot5), a), _MM_FROUND_TO_ZERO); +} - return res; -#endif +template EIGEN_STRONG_INLINE Packet16i parithmetic_shift_right(Packet16i a) { + return _mm512_srai_epi32(a, N); +} + +template EIGEN_STRONG_INLINE Packet16i plogical_shift_right(Packet16i a) { + return _mm512_srli_epi32(a, N); +} + +template EIGEN_STRONG_INLINE Packet16i plogical_shift_left(Packet16i a) { + return _mm512_slli_epi32(a, N); } template <> @@ -457,79 +703,65 @@ EIGEN_STRONG_INLINE Packet16i ploadu(const int* from) { reinterpret_cast(from)); } +template <> +EIGEN_STRONG_INLINE Packet16f ploadu(const float* from, uint16_t umask) { + __mmask16 mask = static_cast<__mmask16>(umask); + EIGEN_DEBUG_UNALIGNED_LOAD return _mm512_maskz_loadu_ps(mask, from); +} + // Loads 8 floats from memory a returns the packet // {a0, a0 a1, a1, a2, a2, a3, a3, a4, a4, a5, a5, a6, a6, a7, a7} template <> EIGEN_STRONG_INLINE Packet16f ploaddup(const float* from) { - Packet8f lane0 = _mm256_broadcast_ps((const __m128*)(const void*)from); - // mimic an "inplace" permutation of the lower 128bits using a blend - lane0 = _mm256_blend_ps( - lane0, _mm256_castps128_ps256(_mm_permute_ps( - _mm256_castps256_ps128(lane0), _MM_SHUFFLE(1, 0, 1, 0))), - 15); - // then we can perform a consistent permutation on the global register to get - // everything in shape: - lane0 = _mm256_permute_ps(lane0, _MM_SHUFFLE(3, 3, 2, 2)); - - Packet8f lane1 = _mm256_broadcast_ps((const __m128*)(const void*)(from + 4)); - // mimic an "inplace" permutation of the lower 128bits using a blend - lane1 = _mm256_blend_ps( - lane1, _mm256_castps128_ps256(_mm_permute_ps( - _mm256_castps256_ps128(lane1), _MM_SHUFFLE(1, 0, 1, 0))), - 15); - // then we can perform a consistent permutation on the global register to get - // everything in shape: - lane1 = _mm256_permute_ps(lane1, _MM_SHUFFLE(3, 3, 2, 2)); + // an unaligned load is required here as there is no requirement + // on the alignment of input pointer 'from' + __m256i low_half = _mm256_loadu_si256(reinterpret_cast(from)); + __m512 even_elements = _mm512_castsi512_ps(_mm512_cvtepu32_epi64(low_half)); + __m512 pairs = _mm512_permute_ps(even_elements, _MM_SHUFFLE(2, 2, 0, 0)); + return pairs; +} #ifdef EIGEN_VECTORIZE_AVX512DQ - Packet16f res = _mm512_undefined_ps(); - return _mm512_insertf32x8(res, lane0, 0); - return _mm512_insertf32x8(res, lane1, 1); - return res; -#else - Packet16f res = _mm512_undefined_ps(); - res = _mm512_insertf32x4(res, _mm256_extractf128_ps(lane0, 0), 0); - res = _mm512_insertf32x4(res, _mm256_extractf128_ps(lane0, 1), 1); - res = _mm512_insertf32x4(res, _mm256_extractf128_ps(lane1, 0), 2); - res = _mm512_insertf32x4(res, _mm256_extractf128_ps(lane1, 1), 3); - return res; -#endif -} +// FIXME: this does not look optimal, better load a Packet4d and shuffle... // Loads 4 doubles from memory a returns the packet {a0, a0 a1, a1, a2, a2, a3, // a3} template <> EIGEN_STRONG_INLINE Packet8d ploaddup(const double* from) { - Packet4d lane0 = _mm256_broadcast_pd((const __m128d*)(const void*)from); - lane0 = _mm256_permute_pd(lane0, 3 << 2); - - Packet4d lane1 = _mm256_broadcast_pd((const __m128d*)(const void*)(from + 2)); - lane1 = _mm256_permute_pd(lane1, 3 << 2); - - Packet8d res = _mm512_undefined_pd(); - res = _mm512_insertf64x4(res, lane0, 0); - return _mm512_insertf64x4(res, lane1, 1); + __m512d x = _mm512_setzero_pd(); + x = _mm512_insertf64x2(x, _mm_loaddup_pd(&from[0]), 0); + x = _mm512_insertf64x2(x, _mm_loaddup_pd(&from[1]), 1); + x = _mm512_insertf64x2(x, _mm_loaddup_pd(&from[2]), 2); + x = _mm512_insertf64x2(x, _mm_loaddup_pd(&from[3]), 3); + return x; } +#else +template <> +EIGEN_STRONG_INLINE Packet8d ploaddup(const double* from) { + __m512d x = _mm512_setzero_pd(); + x = _mm512_mask_broadcastsd_pd(x, 0x3<<0, _mm_load_sd(from+0)); + x = _mm512_mask_broadcastsd_pd(x, 0x3<<2, _mm_load_sd(from+1)); + x = _mm512_mask_broadcastsd_pd(x, 0x3<<4, _mm_load_sd(from+2)); + x = _mm512_mask_broadcastsd_pd(x, 0x3<<6, _mm_load_sd(from+3)); + return x; +} +#endif // Loads 4 floats from memory a returns the packet // {a0, a0 a0, a0, a1, a1, a1, a1, a2, a2, a2, a2, a3, a3, a3, a3} template <> EIGEN_STRONG_INLINE Packet16f ploadquad(const float* from) { - Packet16f tmp = _mm512_undefined_ps(); - tmp = _mm512_insertf32x4(tmp, _mm_load_ps1(from), 0); - tmp = _mm512_insertf32x4(tmp, _mm_load_ps1(from + 1), 1); - tmp = _mm512_insertf32x4(tmp, _mm_load_ps1(from + 2), 2); - tmp = _mm512_insertf32x4(tmp, _mm_load_ps1(from + 3), 3); - return tmp; + Packet16f tmp = _mm512_castps128_ps512(ploadu(from)); + const Packet16i scatter_mask = _mm512_set_epi32(3,3,3,3, 2,2,2,2, 1,1,1,1, 0,0,0,0); + return _mm512_permutexvar_ps(scatter_mask, tmp); } + // Loads 2 doubles from memory a returns the packet // {a0, a0 a0, a0, a1, a1, a1, a1} template <> EIGEN_STRONG_INLINE Packet8d ploadquad(const double* from) { - Packet8d tmp = _mm512_undefined_pd(); - Packet2d tmp0 = _mm_load_pd1(from); - Packet2d tmp1 = _mm_load_pd1(from + 1); - Packet4d lane0 = _mm256_broadcastsd_pd(tmp0); - Packet4d lane1 = _mm256_broadcastsd_pd(tmp1); + __m256d lane0 = _mm256_set1_pd(*from); + __m256d lane1 = _mm256_set1_pd(*(from+1)); + __m512d tmp = _mm512_undefined_pd(); tmp = _mm512_insertf64x4(tmp, lane0, 0); return _mm512_insertf64x4(tmp, lane1, 1); } @@ -561,11 +793,16 @@ EIGEN_STRONG_INLINE void pstoreu(int* to, const Packet16i& from) { EIGEN_DEBUG_UNALIGNED_STORE _mm512_storeu_si512( reinterpret_cast<__m512i*>(to), from); } +template <> +EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet16f& from, uint16_t umask) { + __mmask16 mask = static_cast<__mmask16>(umask); + EIGEN_DEBUG_UNALIGNED_STORE return _mm512_mask_storeu_ps(to, mask, from); +} template <> EIGEN_DEVICE_FUNC inline Packet16f pgather(const float* from, Index stride) { - Packet16i stride_vector = _mm512_set1_epi32(stride); + Packet16i stride_vector = _mm512_set1_epi32(convert_index(stride)); Packet16i stride_multiplier = _mm512_set_epi32(15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0); Packet16i indices = _mm512_mullo_epi32(stride_vector, stride_multiplier); @@ -575,7 +812,7 @@ EIGEN_DEVICE_FUNC inline Packet16f pgather(const float* from, template <> EIGEN_DEVICE_FUNC inline Packet8d pgather(const double* from, Index stride) { - Packet8i stride_vector = _mm256_set1_epi32(stride); + Packet8i stride_vector = _mm256_set1_epi32(convert_index(stride)); Packet8i stride_multiplier = _mm256_set_epi32(7, 6, 5, 4, 3, 2, 1, 0); Packet8i indices = _mm256_mullo_epi32(stride_vector, stride_multiplier); @@ -586,7 +823,7 @@ template <> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet16f& from, Index stride) { - Packet16i stride_vector = _mm512_set1_epi32(stride); + Packet16i stride_vector = _mm512_set1_epi32(convert_index(stride)); Packet16i stride_multiplier = _mm512_set_epi32(15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0); Packet16i indices = _mm512_mullo_epi32(stride_vector, stride_multiplier); @@ -596,7 +833,7 @@ template <> EIGEN_DEVICE_FUNC inline void pscatter(double* to, const Packet8d& from, Index stride) { - Packet8i stride_vector = _mm256_set1_epi32(stride); + Packet8i stride_vector = _mm256_set1_epi32(convert_index(stride)); Packet8i stride_multiplier = _mm256_set_epi32(7, 6, 5, 4, 3, 2, 1, 0); Packet8i indices = _mm256_mullo_epi32(stride_vector, stride_multiplier); _mm512_i32scatter_pd(to, indices, from, 8); @@ -657,11 +894,64 @@ EIGEN_STRONG_INLINE Packet8d pabs(const Packet8d& a) { _mm512_set1_epi64(0x7fffffffffffffff))); } +template<> +EIGEN_STRONG_INLINE Packet16f pfrexp(const Packet16f& a, Packet16f& exponent){ + return pfrexp_generic(a, exponent); +} + +// Extract exponent without existence of Packet8l. +template<> +EIGEN_STRONG_INLINE +Packet8d pfrexp_generic_get_biased_exponent(const Packet8d& a) { + const Packet8d cst_exp_mask = pset1frombits(static_cast(0x7ff0000000000000ull)); + #ifdef EIGEN_VECTORIZE_AVX512DQ + return _mm512_cvtepi64_pd(_mm512_srli_epi64(_mm512_castpd_si512(pand(a, cst_exp_mask)), 52)); + #else + return _mm512_cvtepi32_pd(_mm512_cvtepi64_epi32(_mm512_srli_epi64(_mm512_castpd_si512(pand(a, cst_exp_mask)), 52))); + #endif +} + +template<> +EIGEN_STRONG_INLINE Packet8d pfrexp(const Packet8d& a, Packet8d& exponent) { + return pfrexp_generic(a, exponent); +} + +template<> EIGEN_STRONG_INLINE Packet16f pldexp(const Packet16f& a, const Packet16f& exponent) { + return pldexp_generic(a, exponent); +} + +template<> EIGEN_STRONG_INLINE Packet8d pldexp(const Packet8d& a, const Packet8d& exponent) { + // Clamp exponent to [-2099, 2099] + const Packet8d max_exponent = pset1(2099.0); + const Packet8i e = _mm512_cvtpd_epi32(pmin(pmax(exponent, pnegate(max_exponent)), max_exponent)); + + // Split 2^e into four factors and multiply. + const Packet8i bias = pset1(1023); + Packet8i b = parithmetic_shift_right<2>(e); // floor(e/4) + + // 2^b + const Packet8i permute_idx = _mm256_setr_epi32(0, 4, 1, 5, 2, 6, 3, 7); + Packet8i hi = _mm256_permutevar8x32_epi32(padd(b, bias), permute_idx); + Packet8i lo = _mm256_slli_epi64(hi, 52); + hi = _mm256_slli_epi64(_mm256_srli_epi64(hi, 32), 52); + Packet8d c = _mm512_castsi512_pd(_mm512_inserti64x4(_mm512_castsi256_si512(lo), hi, 1)); + Packet8d out = pmul(pmul(pmul(a, c), c), c); // a * 2^(3b) + + // 2^(e - 3b) + b = psub(psub(psub(e, b), b), b); // e - 3b + hi = _mm256_permutevar8x32_epi32(padd(b, bias), permute_idx); + lo = _mm256_slli_epi64(hi, 52); + hi = _mm256_slli_epi64(_mm256_srli_epi64(hi, 32), 52); + c = _mm512_castsi512_pd(_mm512_inserti64x4(_mm512_castsi256_si512(lo), hi, 1)); + out = pmul(out, c); // a * 2^e + return out; +} + #ifdef EIGEN_VECTORIZE_AVX512DQ // AVX512F does not define _mm512_extractf32x8_ps to extract _m256 from _m512 #define EIGEN_EXTRACT_8f_FROM_16f(INPUT, OUTPUT) \ - __m256 OUTPUT##_0 = _mm512_extractf32x8_ps(INPUT, 0) __m256 OUTPUT##_1 = \ - _mm512_extractf32x8_ps(INPUT, 1) + __m256 OUTPUT##_0 = _mm512_extractf32x8_ps(INPUT, 0); \ + __m256 OUTPUT##_1 = _mm512_extractf32x8_ps(INPUT, 1) #else #define EIGEN_EXTRACT_8f_FROM_16f(INPUT, OUTPUT) \ __m256 OUTPUT##_0 = _mm256_insertf128_ps( \ @@ -674,258 +964,64 @@ EIGEN_STRONG_INLINE Packet8d pabs(const Packet8d& a) { #ifdef EIGEN_VECTORIZE_AVX512DQ #define EIGEN_INSERT_8f_INTO_16f(OUTPUT, INPUTA, INPUTB) \ - OUTPUT = _mm512_insertf32x8(OUTPUT, INPUTA, 0); \ - OUTPUT = _mm512_insertf32x8(OUTPUT, INPUTB, 1); + OUTPUT = _mm512_insertf32x8(_mm512_castps256_ps512(INPUTA), INPUTB, 1); #else #define EIGEN_INSERT_8f_INTO_16f(OUTPUT, INPUTA, INPUTB) \ + OUTPUT = _mm512_undefined_ps(); \ OUTPUT = _mm512_insertf32x4(OUTPUT, _mm256_extractf128_ps(INPUTA, 0), 0); \ OUTPUT = _mm512_insertf32x4(OUTPUT, _mm256_extractf128_ps(INPUTA, 1), 1); \ OUTPUT = _mm512_insertf32x4(OUTPUT, _mm256_extractf128_ps(INPUTB, 0), 2); \ OUTPUT = _mm512_insertf32x4(OUTPUT, _mm256_extractf128_ps(INPUTB, 1), 3); #endif -template<> EIGEN_STRONG_INLINE Packet16f preduxp(const Packet16f* -vecs) -{ - EIGEN_EXTRACT_8f_FROM_16f(vecs[0], vecs0); - EIGEN_EXTRACT_8f_FROM_16f(vecs[1], vecs1); - EIGEN_EXTRACT_8f_FROM_16f(vecs[2], vecs2); - EIGEN_EXTRACT_8f_FROM_16f(vecs[3], vecs3); - EIGEN_EXTRACT_8f_FROM_16f(vecs[4], vecs4); - EIGEN_EXTRACT_8f_FROM_16f(vecs[5], vecs5); - EIGEN_EXTRACT_8f_FROM_16f(vecs[6], vecs6); - EIGEN_EXTRACT_8f_FROM_16f(vecs[7], vecs7); - EIGEN_EXTRACT_8f_FROM_16f(vecs[8], vecs8); - EIGEN_EXTRACT_8f_FROM_16f(vecs[9], vecs9); - EIGEN_EXTRACT_8f_FROM_16f(vecs[10], vecs10); - EIGEN_EXTRACT_8f_FROM_16f(vecs[11], vecs11); - EIGEN_EXTRACT_8f_FROM_16f(vecs[12], vecs12); - EIGEN_EXTRACT_8f_FROM_16f(vecs[13], vecs13); - EIGEN_EXTRACT_8f_FROM_16f(vecs[14], vecs14); - EIGEN_EXTRACT_8f_FROM_16f(vecs[15], vecs15); - - __m256 hsum1 = _mm256_hadd_ps(vecs0_0, vecs1_0); - __m256 hsum2 = _mm256_hadd_ps(vecs2_0, vecs3_0); - __m256 hsum3 = _mm256_hadd_ps(vecs4_0, vecs5_0); - __m256 hsum4 = _mm256_hadd_ps(vecs6_0, vecs7_0); - - __m256 hsum5 = _mm256_hadd_ps(hsum1, hsum1); - __m256 hsum6 = _mm256_hadd_ps(hsum2, hsum2); - __m256 hsum7 = _mm256_hadd_ps(hsum3, hsum3); - __m256 hsum8 = _mm256_hadd_ps(hsum4, hsum4); - - __m256 perm1 = _mm256_permute2f128_ps(hsum5, hsum5, 0x23); - __m256 perm2 = _mm256_permute2f128_ps(hsum6, hsum6, 0x23); - __m256 perm3 = _mm256_permute2f128_ps(hsum7, hsum7, 0x23); - __m256 perm4 = _mm256_permute2f128_ps(hsum8, hsum8, 0x23); - - __m256 sum1 = _mm256_add_ps(perm1, hsum5); - __m256 sum2 = _mm256_add_ps(perm2, hsum6); - __m256 sum3 = _mm256_add_ps(perm3, hsum7); - __m256 sum4 = _mm256_add_ps(perm4, hsum8); - - __m256 blend1 = _mm256_blend_ps(sum1, sum2, 0xcc); - __m256 blend2 = _mm256_blend_ps(sum3, sum4, 0xcc); - - __m256 final = _mm256_blend_ps(blend1, blend2, 0xf0); - - hsum1 = _mm256_hadd_ps(vecs0_1, vecs1_1); - hsum2 = _mm256_hadd_ps(vecs2_1, vecs3_1); - hsum3 = _mm256_hadd_ps(vecs4_1, vecs5_1); - hsum4 = _mm256_hadd_ps(vecs6_1, vecs7_1); - - hsum5 = _mm256_hadd_ps(hsum1, hsum1); - hsum6 = _mm256_hadd_ps(hsum2, hsum2); - hsum7 = _mm256_hadd_ps(hsum3, hsum3); - hsum8 = _mm256_hadd_ps(hsum4, hsum4); - - perm1 = _mm256_permute2f128_ps(hsum5, hsum5, 0x23); - perm2 = _mm256_permute2f128_ps(hsum6, hsum6, 0x23); - perm3 = _mm256_permute2f128_ps(hsum7, hsum7, 0x23); - perm4 = _mm256_permute2f128_ps(hsum8, hsum8, 0x23); - - sum1 = _mm256_add_ps(perm1, hsum5); - sum2 = _mm256_add_ps(perm2, hsum6); - sum3 = _mm256_add_ps(perm3, hsum7); - sum4 = _mm256_add_ps(perm4, hsum8); - - blend1 = _mm256_blend_ps(sum1, sum2, 0xcc); - blend2 = _mm256_blend_ps(sum3, sum4, 0xcc); - - final = padd(final, _mm256_blend_ps(blend1, blend2, 0xf0)); - - hsum1 = _mm256_hadd_ps(vecs8_0, vecs9_0); - hsum2 = _mm256_hadd_ps(vecs10_0, vecs11_0); - hsum3 = _mm256_hadd_ps(vecs12_0, vecs13_0); - hsum4 = _mm256_hadd_ps(vecs14_0, vecs15_0); - - hsum5 = _mm256_hadd_ps(hsum1, hsum1); - hsum6 = _mm256_hadd_ps(hsum2, hsum2); - hsum7 = _mm256_hadd_ps(hsum3, hsum3); - hsum8 = _mm256_hadd_ps(hsum4, hsum4); - - perm1 = _mm256_permute2f128_ps(hsum5, hsum5, 0x23); - perm2 = _mm256_permute2f128_ps(hsum6, hsum6, 0x23); - perm3 = _mm256_permute2f128_ps(hsum7, hsum7, 0x23); - perm4 = _mm256_permute2f128_ps(hsum8, hsum8, 0x23); - - sum1 = _mm256_add_ps(perm1, hsum5); - sum2 = _mm256_add_ps(perm2, hsum6); - sum3 = _mm256_add_ps(perm3, hsum7); - sum4 = _mm256_add_ps(perm4, hsum8); - - blend1 = _mm256_blend_ps(sum1, sum2, 0xcc); - blend2 = _mm256_blend_ps(sum3, sum4, 0xcc); - - __m256 final_1 = _mm256_blend_ps(blend1, blend2, 0xf0); - - hsum1 = _mm256_hadd_ps(vecs8_1, vecs9_1); - hsum2 = _mm256_hadd_ps(vecs10_1, vecs11_1); - hsum3 = _mm256_hadd_ps(vecs12_1, vecs13_1); - hsum4 = _mm256_hadd_ps(vecs14_1, vecs15_1); - - hsum5 = _mm256_hadd_ps(hsum1, hsum1); - hsum6 = _mm256_hadd_ps(hsum2, hsum2); - hsum7 = _mm256_hadd_ps(hsum3, hsum3); - hsum8 = _mm256_hadd_ps(hsum4, hsum4); - - perm1 = _mm256_permute2f128_ps(hsum5, hsum5, 0x23); - perm2 = _mm256_permute2f128_ps(hsum6, hsum6, 0x23); - perm3 = _mm256_permute2f128_ps(hsum7, hsum7, 0x23); - perm4 = _mm256_permute2f128_ps(hsum8, hsum8, 0x23); - - sum1 = _mm256_add_ps(perm1, hsum5); - sum2 = _mm256_add_ps(perm2, hsum6); - sum3 = _mm256_add_ps(perm3, hsum7); - sum4 = _mm256_add_ps(perm4, hsum8); - - blend1 = _mm256_blend_ps(sum1, sum2, 0xcc); - blend2 = _mm256_blend_ps(sum3, sum4, 0xcc); - - final_1 = padd(final_1, _mm256_blend_ps(blend1, blend2, 0xf0)); - - __m512 final_output; - - EIGEN_INSERT_8f_INTO_16f(final_output, final, final_1); - return final_output; -} - -template<> EIGEN_STRONG_INLINE Packet8d preduxp(const Packet8d* vecs) -{ - Packet4d vecs0_0 = _mm512_extractf64x4_pd(vecs[0], 0); - Packet4d vecs0_1 = _mm512_extractf64x4_pd(vecs[0], 1); - - Packet4d vecs1_0 = _mm512_extractf64x4_pd(vecs[1], 0); - Packet4d vecs1_1 = _mm512_extractf64x4_pd(vecs[1], 1); - - Packet4d vecs2_0 = _mm512_extractf64x4_pd(vecs[2], 0); - Packet4d vecs2_1 = _mm512_extractf64x4_pd(vecs[2], 1); - - Packet4d vecs3_0 = _mm512_extractf64x4_pd(vecs[3], 0); - Packet4d vecs3_1 = _mm512_extractf64x4_pd(vecs[3], 1); - - Packet4d vecs4_0 = _mm512_extractf64x4_pd(vecs[4], 0); - Packet4d vecs4_1 = _mm512_extractf64x4_pd(vecs[4], 1); - - Packet4d vecs5_0 = _mm512_extractf64x4_pd(vecs[5], 0); - Packet4d vecs5_1 = _mm512_extractf64x4_pd(vecs[5], 1); - - Packet4d vecs6_0 = _mm512_extractf64x4_pd(vecs[6], 0); - Packet4d vecs6_1 = _mm512_extractf64x4_pd(vecs[6], 1); - - Packet4d vecs7_0 = _mm512_extractf64x4_pd(vecs[7], 0); - Packet4d vecs7_1 = _mm512_extractf64x4_pd(vecs[7], 1); - - Packet4d tmp0, tmp1; - - tmp0 = _mm256_hadd_pd(vecs0_0, vecs1_0); - tmp0 = _mm256_add_pd(tmp0, _mm256_permute2f128_pd(tmp0, tmp0, 1)); - - tmp1 = _mm256_hadd_pd(vecs2_0, vecs3_0); - tmp1 = _mm256_add_pd(tmp1, _mm256_permute2f128_pd(tmp1, tmp1, 1)); - - __m256d final_0 = _mm256_blend_pd(tmp0, tmp1, 0xC); - - tmp0 = _mm256_hadd_pd(vecs0_1, vecs1_1); - tmp0 = _mm256_add_pd(tmp0, _mm256_permute2f128_pd(tmp0, tmp0, 1)); - - tmp1 = _mm256_hadd_pd(vecs2_1, vecs3_1); - tmp1 = _mm256_add_pd(tmp1, _mm256_permute2f128_pd(tmp1, tmp1, 1)); - - final_0 = padd(final_0, _mm256_blend_pd(tmp0, tmp1, 0xC)); - - tmp0 = _mm256_hadd_pd(vecs4_0, vecs5_0); - tmp0 = _mm256_add_pd(tmp0, _mm256_permute2f128_pd(tmp0, tmp0, 1)); - - tmp1 = _mm256_hadd_pd(vecs6_0, vecs7_0); - tmp1 = _mm256_add_pd(tmp1, _mm256_permute2f128_pd(tmp1, tmp1, 1)); - - __m256d final_1 = _mm256_blend_pd(tmp0, tmp1, 0xC); - - tmp0 = _mm256_hadd_pd(vecs4_1, vecs5_1); - tmp0 = _mm256_add_pd(tmp0, _mm256_permute2f128_pd(tmp0, tmp0, 1)); - - tmp1 = _mm256_hadd_pd(vecs6_1, vecs7_1); - tmp1 = _mm256_add_pd(tmp1, _mm256_permute2f128_pd(tmp1, tmp1, 1)); - - final_1 = padd(final_1, _mm256_blend_pd(tmp0, tmp1, 0xC)); - - __m512d final_output = _mm512_insertf64x4(final_output, final_0, 0); - - return _mm512_insertf64x4(final_output, final_1, 1); -} template <> EIGEN_STRONG_INLINE float predux(const Packet16f& a) { - //#ifdef EIGEN_VECTORIZE_AVX512DQ -#if 0 - Packet8f lane0 = _mm512_extractf32x8_ps(a, 0); - Packet8f lane1 = _mm512_extractf32x8_ps(a, 1); - Packet8f sum = padd(lane0, lane1); - Packet8f tmp0 = _mm256_hadd_ps(sum, _mm256_permute2f128_ps(a, a, 1)); - tmp0 = _mm256_hadd_ps(tmp0, tmp0); - return pfirst(_mm256_hadd_ps(tmp0, tmp0)); +#ifdef EIGEN_VECTORIZE_AVX512DQ + __m256 lane0 = _mm512_extractf32x8_ps(a, 0); + __m256 lane1 = _mm512_extractf32x8_ps(a, 1); + Packet8f x = _mm256_add_ps(lane0, lane1); + return predux(x); #else - Packet4f lane0 = _mm512_extractf32x4_ps(a, 0); - Packet4f lane1 = _mm512_extractf32x4_ps(a, 1); - Packet4f lane2 = _mm512_extractf32x4_ps(a, 2); - Packet4f lane3 = _mm512_extractf32x4_ps(a, 3); - Packet4f sum = padd(padd(lane0, lane1), padd(lane2, lane3)); + __m128 lane0 = _mm512_extractf32x4_ps(a, 0); + __m128 lane1 = _mm512_extractf32x4_ps(a, 1); + __m128 lane2 = _mm512_extractf32x4_ps(a, 2); + __m128 lane3 = _mm512_extractf32x4_ps(a, 3); + __m128 sum = _mm_add_ps(_mm_add_ps(lane0, lane1), _mm_add_ps(lane2, lane3)); sum = _mm_hadd_ps(sum, sum); sum = _mm_hadd_ps(sum, _mm_permute_ps(sum, 1)); - return pfirst(sum); + return _mm_cvtss_f32(sum); #endif } template <> EIGEN_STRONG_INLINE double predux(const Packet8d& a) { - Packet4d lane0 = _mm512_extractf64x4_pd(a, 0); - Packet4d lane1 = _mm512_extractf64x4_pd(a, 1); - Packet4d sum = padd(lane0, lane1); - Packet4d tmp0 = _mm256_hadd_pd(sum, _mm256_permute2f128_pd(sum, sum, 1)); - return pfirst(_mm256_hadd_pd(tmp0, tmp0)); + __m256d lane0 = _mm512_extractf64x4_pd(a, 0); + __m256d lane1 = _mm512_extractf64x4_pd(a, 1); + __m256d sum = _mm256_add_pd(lane0, lane1); + __m256d tmp0 = _mm256_hadd_pd(sum, _mm256_permute2f128_pd(sum, sum, 1)); + return _mm_cvtsd_f64(_mm256_castpd256_pd128(_mm256_hadd_pd(tmp0, tmp0))); } template <> -EIGEN_STRONG_INLINE Packet8f predux_downto4(const Packet16f& a) { +EIGEN_STRONG_INLINE Packet8f predux_half_dowto4(const Packet16f& a) { #ifdef EIGEN_VECTORIZE_AVX512DQ - Packet8f lane0 = _mm512_extractf32x8_ps(a, 0); - Packet8f lane1 = _mm512_extractf32x8_ps(a, 1); - return padd(lane0, lane1); + __m256 lane0 = _mm512_extractf32x8_ps(a, 0); + __m256 lane1 = _mm512_extractf32x8_ps(a, 1); + return _mm256_add_ps(lane0, lane1); #else - Packet4f lane0 = _mm512_extractf32x4_ps(a, 0); - Packet4f lane1 = _mm512_extractf32x4_ps(a, 1); - Packet4f lane2 = _mm512_extractf32x4_ps(a, 2); - Packet4f lane3 = _mm512_extractf32x4_ps(a, 3); - Packet4f sum0 = padd(lane0, lane2); - Packet4f sum1 = padd(lane1, lane3); + __m128 lane0 = _mm512_extractf32x4_ps(a, 0); + __m128 lane1 = _mm512_extractf32x4_ps(a, 1); + __m128 lane2 = _mm512_extractf32x4_ps(a, 2); + __m128 lane3 = _mm512_extractf32x4_ps(a, 3); + __m128 sum0 = _mm_add_ps(lane0, lane2); + __m128 sum1 = _mm_add_ps(lane1, lane3); return _mm256_insertf128_ps(_mm256_castps128_ps256(sum0), sum1, 1); #endif } template <> -EIGEN_STRONG_INLINE Packet4d predux_downto4(const Packet8d& a) { - Packet4d lane0 = _mm512_extractf64x4_pd(a, 0); - Packet4d lane1 = _mm512_extractf64x4_pd(a, 1); - Packet4d res = padd(lane0, lane1); - return res; +EIGEN_STRONG_INLINE Packet4d predux_half_dowto4(const Packet8d& a) { + __m256d lane0 = _mm512_extractf64x4_pd(a, 0); + __m256d lane1 = _mm512_extractf64x4_pd(a, 1); + return _mm256_add_pd(lane0, lane1); } template <> @@ -939,108 +1035,70 @@ EIGEN_STRONG_INLINE float predux_mul(const Packet16f& a) { res = pmul(res, _mm_permute_ps(res, _MM_SHUFFLE(0, 0, 3, 2))); return pfirst(pmul(res, _mm_permute_ps(res, _MM_SHUFFLE(0, 0, 0, 1)))); #else - Packet4f lane0 = _mm512_extractf32x4_ps(a, 0); - Packet4f lane1 = _mm512_extractf32x4_ps(a, 1); - Packet4f lane2 = _mm512_extractf32x4_ps(a, 2); - Packet4f lane3 = _mm512_extractf32x4_ps(a, 3); - Packet4f res = pmul(pmul(lane0, lane1), pmul(lane2, lane3)); + __m128 lane0 = _mm512_extractf32x4_ps(a, 0); + __m128 lane1 = _mm512_extractf32x4_ps(a, 1); + __m128 lane2 = _mm512_extractf32x4_ps(a, 2); + __m128 lane3 = _mm512_extractf32x4_ps(a, 3); + __m128 res = pmul(pmul(lane0, lane1), pmul(lane2, lane3)); res = pmul(res, _mm_permute_ps(res, _MM_SHUFFLE(0, 0, 3, 2))); return pfirst(pmul(res, _mm_permute_ps(res, _MM_SHUFFLE(0, 0, 0, 1)))); #endif } template <> EIGEN_STRONG_INLINE double predux_mul(const Packet8d& a) { - Packet4d lane0 = _mm512_extractf64x4_pd(a, 0); - Packet4d lane1 = _mm512_extractf64x4_pd(a, 1); - Packet4d res = pmul(lane0, lane1); + __m256d lane0 = _mm512_extractf64x4_pd(a, 0); + __m256d lane1 = _mm512_extractf64x4_pd(a, 1); + __m256d res = pmul(lane0, lane1); res = pmul(res, _mm256_permute2f128_pd(res, res, 1)); return pfirst(pmul(res, _mm256_shuffle_pd(res, res, 1))); } template <> EIGEN_STRONG_INLINE float predux_min(const Packet16f& a) { - Packet4f lane0 = _mm512_extractf32x4_ps(a, 0); - Packet4f lane1 = _mm512_extractf32x4_ps(a, 1); - Packet4f lane2 = _mm512_extractf32x4_ps(a, 2); - Packet4f lane3 = _mm512_extractf32x4_ps(a, 3); - Packet4f res = _mm_min_ps(_mm_min_ps(lane0, lane1), _mm_min_ps(lane2, lane3)); + __m128 lane0 = _mm512_extractf32x4_ps(a, 0); + __m128 lane1 = _mm512_extractf32x4_ps(a, 1); + __m128 lane2 = _mm512_extractf32x4_ps(a, 2); + __m128 lane3 = _mm512_extractf32x4_ps(a, 3); + __m128 res = _mm_min_ps(_mm_min_ps(lane0, lane1), _mm_min_ps(lane2, lane3)); res = _mm_min_ps(res, _mm_permute_ps(res, _MM_SHUFFLE(0, 0, 3, 2))); return pfirst(_mm_min_ps(res, _mm_permute_ps(res, _MM_SHUFFLE(0, 0, 0, 1)))); } template <> EIGEN_STRONG_INLINE double predux_min(const Packet8d& a) { - Packet4d lane0 = _mm512_extractf64x4_pd(a, 0); - Packet4d lane1 = _mm512_extractf64x4_pd(a, 1); - Packet4d res = _mm256_min_pd(lane0, lane1); + __m256d lane0 = _mm512_extractf64x4_pd(a, 0); + __m256d lane1 = _mm512_extractf64x4_pd(a, 1); + __m256d res = _mm256_min_pd(lane0, lane1); res = _mm256_min_pd(res, _mm256_permute2f128_pd(res, res, 1)); return pfirst(_mm256_min_pd(res, _mm256_shuffle_pd(res, res, 1))); } template <> EIGEN_STRONG_INLINE float predux_max(const Packet16f& a) { - Packet4f lane0 = _mm512_extractf32x4_ps(a, 0); - Packet4f lane1 = _mm512_extractf32x4_ps(a, 1); - Packet4f lane2 = _mm512_extractf32x4_ps(a, 2); - Packet4f lane3 = _mm512_extractf32x4_ps(a, 3); - Packet4f res = _mm_max_ps(_mm_max_ps(lane0, lane1), _mm_max_ps(lane2, lane3)); + __m128 lane0 = _mm512_extractf32x4_ps(a, 0); + __m128 lane1 = _mm512_extractf32x4_ps(a, 1); + __m128 lane2 = _mm512_extractf32x4_ps(a, 2); + __m128 lane3 = _mm512_extractf32x4_ps(a, 3); + __m128 res = _mm_max_ps(_mm_max_ps(lane0, lane1), _mm_max_ps(lane2, lane3)); res = _mm_max_ps(res, _mm_permute_ps(res, _MM_SHUFFLE(0, 0, 3, 2))); return pfirst(_mm_max_ps(res, _mm_permute_ps(res, _MM_SHUFFLE(0, 0, 0, 1)))); } + template <> EIGEN_STRONG_INLINE double predux_max(const Packet8d& a) { - Packet4d lane0 = _mm512_extractf64x4_pd(a, 0); - Packet4d lane1 = _mm512_extractf64x4_pd(a, 1); - Packet4d res = _mm256_max_pd(lane0, lane1); + __m256d lane0 = _mm512_extractf64x4_pd(a, 0); + __m256d lane1 = _mm512_extractf64x4_pd(a, 1); + __m256d res = _mm256_max_pd(lane0, lane1); res = _mm256_max_pd(res, _mm256_permute2f128_pd(res, res, 1)); return pfirst(_mm256_max_pd(res, _mm256_shuffle_pd(res, res, 1))); } -template -struct palign_impl { - static EIGEN_STRONG_INLINE void run(Packet16f& first, - const Packet16f& second) { - if (Offset != 0) { - __m512i first_idx = _mm512_set_epi32( - Offset + 15, Offset + 14, Offset + 13, Offset + 12, Offset + 11, - Offset + 10, Offset + 9, Offset + 8, Offset + 7, Offset + 6, - Offset + 5, Offset + 4, Offset + 3, Offset + 2, Offset + 1, Offset); - - __m512i second_idx = - _mm512_set_epi32(Offset - 1, Offset - 2, Offset - 3, Offset - 4, - Offset - 5, Offset - 6, Offset - 7, Offset - 8, - Offset - 9, Offset - 10, Offset - 11, Offset - 12, - Offset - 13, Offset - 14, Offset - 15, Offset - 16); - - unsigned short mask = 0xFFFF; - mask <<= (16 - Offset); - - first = _mm512_permutexvar_ps(first_idx, first); - Packet16f tmp = _mm512_permutexvar_ps(second_idx, second); - first = _mm512_mask_blend_ps(mask, first, tmp); - } - } -}; -template -struct palign_impl { - static EIGEN_STRONG_INLINE void run(Packet8d& first, const Packet8d& second) { - if (Offset != 0) { - __m512i first_idx = _mm512_set_epi32( - 0, Offset + 7, 0, Offset + 6, 0, Offset + 5, 0, Offset + 4, 0, - Offset + 3, 0, Offset + 2, 0, Offset + 1, 0, Offset); - - __m512i second_idx = _mm512_set_epi32( - 0, Offset - 1, 0, Offset - 2, 0, Offset - 3, 0, Offset - 4, 0, - Offset - 5, 0, Offset - 6, 0, Offset - 7, 0, Offset - 8); - - unsigned char mask = 0xFF; - mask <<= (8 - Offset); - - first = _mm512_permutexvar_pd(first_idx, first); - Packet8d tmp = _mm512_permutexvar_pd(second_idx, second); - first = _mm512_mask_blend_pd(mask, first, tmp); - } - } -}; +template<> EIGEN_STRONG_INLINE bool predux_any(const Packet16f& x) +{ + Packet16i xi = _mm512_castps_si512(x); + __mmask16 tmp = _mm512_test_epi32_mask(xi,xi); + return !_mm512_kortestz(tmp,tmp); +} + #define PACK_OUTPUT(OUTPUT, INPUT, INDEX, STRIDE) \ @@ -1302,11 +1360,940 @@ EIGEN_STRONG_INLINE Packet16f pblend(const Selector<16>& /*ifPacket*/, return Packet16f(); } template <> -EIGEN_STRONG_INLINE Packet8d pblend(const Selector<8>& /*ifPacket*/, - const Packet8d& /*thenPacket*/, - const Packet8d& /*elsePacket*/) { - assert(false && "To be implemented"); - return Packet8d(); +EIGEN_STRONG_INLINE Packet8d pblend(const Selector<8>& ifPacket, + const Packet8d& thenPacket, + const Packet8d& elsePacket) { + __mmask8 m = (ifPacket.select[0] ) + | (ifPacket.select[1]<<1) + | (ifPacket.select[2]<<2) + | (ifPacket.select[3]<<3) + | (ifPacket.select[4]<<4) + | (ifPacket.select[5]<<5) + | (ifPacket.select[6]<<6) + | (ifPacket.select[7]<<7); + return _mm512_mask_blend_pd(m, elsePacket, thenPacket); +} + +// Packet math for Eigen::half +template<> EIGEN_STRONG_INLINE Packet16h pset1(const Eigen::half& from) { + return _mm256_set1_epi16(from.x); +} + +template<> EIGEN_STRONG_INLINE Eigen::half pfirst(const Packet16h& from) { + return half_impl::raw_uint16_to_half(static_cast(_mm256_extract_epi16(from, 0))); +} + +template<> EIGEN_STRONG_INLINE Packet16h pload(const Eigen::half* from) { + return _mm256_load_si256(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE Packet16h ploadu(const Eigen::half* from) { + return _mm256_loadu_si256(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const Packet16h& from) { + // (void*) -> workaround clang warning: + // cast from 'Eigen::half *' to '__m256i *' increases required alignment from 2 to 32 + _mm256_store_si256((__m256i*)(void*)to, from); +} + +template<> EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const Packet16h& from) { + // (void*) -> workaround clang warning: + // cast from 'Eigen::half *' to '__m256i *' increases required alignment from 2 to 32 + _mm256_storeu_si256((__m256i*)(void*)to, from); +} + +template<> EIGEN_STRONG_INLINE Packet16h +ploaddup(const Eigen::half* from) { + unsigned short a = from[0].x; + unsigned short b = from[1].x; + unsigned short c = from[2].x; + unsigned short d = from[3].x; + unsigned short e = from[4].x; + unsigned short f = from[5].x; + unsigned short g = from[6].x; + unsigned short h = from[7].x; + return _mm256_set_epi16(h, h, g, g, f, f, e, e, d, d, c, c, b, b, a, a); +} + +template<> EIGEN_STRONG_INLINE Packet16h +ploadquad(const Eigen::half* from) { + unsigned short a = from[0].x; + unsigned short b = from[1].x; + unsigned short c = from[2].x; + unsigned short d = from[3].x; + return _mm256_set_epi16(d, d, d, d, c, c, c, c, b, b, b, b, a, a, a, a); +} + +EIGEN_STRONG_INLINE Packet16f half2float(const Packet16h& a) { +#ifdef EIGEN_HAS_FP16_C + return _mm512_cvtph_ps(a); +#else + EIGEN_ALIGN64 half aux[16]; + pstore(aux, a); + float f0(aux[0]); + float f1(aux[1]); + float f2(aux[2]); + float f3(aux[3]); + float f4(aux[4]); + float f5(aux[5]); + float f6(aux[6]); + float f7(aux[7]); + float f8(aux[8]); + float f9(aux[9]); + float fa(aux[10]); + float fb(aux[11]); + float fc(aux[12]); + float fd(aux[13]); + float fe(aux[14]); + float ff(aux[15]); + + return _mm512_set_ps( + ff, fe, fd, fc, fb, fa, f9, f8, f7, f6, f5, f4, f3, f2, f1, f0); +#endif +} + +EIGEN_STRONG_INLINE Packet16h float2half(const Packet16f& a) { +#ifdef EIGEN_HAS_FP16_C + return _mm512_cvtps_ph(a, _MM_FROUND_TO_NEAREST_INT|_MM_FROUND_NO_EXC); +#else + EIGEN_ALIGN64 float aux[16]; + pstore(aux, a); + half h0(aux[0]); + half h1(aux[1]); + half h2(aux[2]); + half h3(aux[3]); + half h4(aux[4]); + half h5(aux[5]); + half h6(aux[6]); + half h7(aux[7]); + half h8(aux[8]); + half h9(aux[9]); + half ha(aux[10]); + half hb(aux[11]); + half hc(aux[12]); + half hd(aux[13]); + half he(aux[14]); + half hf(aux[15]); + + return _mm256_set_epi16( + hf.x, he.x, hd.x, hc.x, hb.x, ha.x, h9.x, h8.x, + h7.x, h6.x, h5.x, h4.x, h3.x, h2.x, h1.x, h0.x); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet16h ptrue(const Packet16h& a) { + return ptrue(Packet8i(a)); +} + +template <> +EIGEN_STRONG_INLINE Packet16h pabs(const Packet16h& a) { + const __m256i sign_mask = _mm256_set1_epi16(static_cast(0x8000)); + return _mm256_andnot_si256(sign_mask, a); +} + +template <> +EIGEN_STRONG_INLINE Packet16h pmin(const Packet16h& a, + const Packet16h& b) { + return float2half(pmin(half2float(a), half2float(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16h pmax(const Packet16h& a, + const Packet16h& b) { + return float2half(pmax(half2float(a), half2float(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16h plset(const half& a) { + return float2half(plset(static_cast(a))); +} + +template<> EIGEN_STRONG_INLINE Packet16h por(const Packet16h& a,const Packet16h& b) { + // in some cases Packet8i is a wrapper around __m256i, so we need to + // cast to Packet8i to call the correct overload. + return por(Packet8i(a),Packet8i(b)); +} +template<> EIGEN_STRONG_INLINE Packet16h pxor(const Packet16h& a,const Packet16h& b) { + return pxor(Packet8i(a),Packet8i(b)); +} +template<> EIGEN_STRONG_INLINE Packet16h pand(const Packet16h& a,const Packet16h& b) { + return pand(Packet8i(a),Packet8i(b)); +} +template<> EIGEN_STRONG_INLINE Packet16h pandnot(const Packet16h& a,const Packet16h& b) { + return pandnot(Packet8i(a),Packet8i(b)); +} + +template<> EIGEN_STRONG_INLINE Packet16h pselect(const Packet16h& mask, const Packet16h& a, const Packet16h& b) { + return _mm256_blendv_epi8(b, a, mask); +} + +template<> EIGEN_STRONG_INLINE Packet16h pround(const Packet16h& a) { + return float2half(pround(half2float(a))); +} + +template<> EIGEN_STRONG_INLINE Packet16h print(const Packet16h& a) { + return float2half(print(half2float(a))); +} + +template<> EIGEN_STRONG_INLINE Packet16h pceil(const Packet16h& a) { + return float2half(pceil(half2float(a))); +} + +template<> EIGEN_STRONG_INLINE Packet16h pfloor(const Packet16h& a) { + return float2half(pfloor(half2float(a))); +} + +template<> EIGEN_STRONG_INLINE Packet16h pcmp_eq(const Packet16h& a,const Packet16h& b) { + Packet16f af = half2float(a); + Packet16f bf = half2float(b); + return Pack32To16(pcmp_eq(af, bf)); +} + +template<> EIGEN_STRONG_INLINE Packet16h pcmp_le(const Packet16h& a,const Packet16h& b) { + return Pack32To16(pcmp_le(half2float(a), half2float(b))); +} + +template<> EIGEN_STRONG_INLINE Packet16h pcmp_lt(const Packet16h& a,const Packet16h& b) { + return Pack32To16(pcmp_lt(half2float(a), half2float(b))); +} + +template<> EIGEN_STRONG_INLINE Packet16h pcmp_lt_or_nan(const Packet16h& a,const Packet16h& b) { + return Pack32To16(pcmp_lt_or_nan(half2float(a), half2float(b))); +} + +template<> EIGEN_STRONG_INLINE Packet16h pconj(const Packet16h& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet16h pnegate(const Packet16h& a) { + Packet16h sign_mask = _mm256_set1_epi16(static_cast(0x8000)); + return _mm256_xor_si256(a, sign_mask); +} + +template<> EIGEN_STRONG_INLINE Packet16h padd(const Packet16h& a, const Packet16h& b) { + Packet16f af = half2float(a); + Packet16f bf = half2float(b); + Packet16f rf = padd(af, bf); + return float2half(rf); +} + +template<> EIGEN_STRONG_INLINE Packet16h psub(const Packet16h& a, const Packet16h& b) { + Packet16f af = half2float(a); + Packet16f bf = half2float(b); + Packet16f rf = psub(af, bf); + return float2half(rf); +} + +template<> EIGEN_STRONG_INLINE Packet16h pmul(const Packet16h& a, const Packet16h& b) { + Packet16f af = half2float(a); + Packet16f bf = half2float(b); + Packet16f rf = pmul(af, bf); + return float2half(rf); +} + +template<> EIGEN_STRONG_INLINE Packet16h pdiv(const Packet16h& a, const Packet16h& b) { + Packet16f af = half2float(a); + Packet16f bf = half2float(b); + Packet16f rf = pdiv(af, bf); + return float2half(rf); +} + +template<> EIGEN_STRONG_INLINE half predux(const Packet16h& from) { + Packet16f from_float = half2float(from); + return half(predux(from_float)); +} + +template <> +EIGEN_STRONG_INLINE Packet8h predux_half_dowto4(const Packet16h& a) { + Packet8h lane0 = _mm256_extractf128_si256(a, 0); + Packet8h lane1 = _mm256_extractf128_si256(a, 1); + return padd(lane0, lane1); +} + +template<> EIGEN_STRONG_INLINE Eigen::half predux_max(const Packet16h& a) { + Packet16f af = half2float(a); + float reduced = predux_max(af); + return Eigen::half(reduced); +} + +template<> EIGEN_STRONG_INLINE Eigen::half predux_min(const Packet16h& a) { + Packet16f af = half2float(a); + float reduced = predux_min(af); + return Eigen::half(reduced); +} + +template<> EIGEN_STRONG_INLINE half predux_mul(const Packet16h& from) { + Packet16f from_float = half2float(from); + return half(predux_mul(from_float)); +} + +template<> EIGEN_STRONG_INLINE Packet16h preverse(const Packet16h& a) +{ + __m128i m = _mm_setr_epi8(14,15,12,13,10,11,8,9,6,7,4,5,2,3,0,1); + return _mm256_insertf128_si256( + _mm256_castsi128_si256(_mm_shuffle_epi8(_mm256_extractf128_si256(a,1),m)), + _mm_shuffle_epi8(_mm256_extractf128_si256(a,0),m), 1); +} + +template<> EIGEN_STRONG_INLINE Packet16h pgather(const Eigen::half* from, Index stride) +{ + return _mm256_set_epi16( + from[15*stride].x, from[14*stride].x, from[13*stride].x, from[12*stride].x, + from[11*stride].x, from[10*stride].x, from[9*stride].x, from[8*stride].x, + from[7*stride].x, from[6*stride].x, from[5*stride].x, from[4*stride].x, + from[3*stride].x, from[2*stride].x, from[1*stride].x, from[0*stride].x); +} + +template<> EIGEN_STRONG_INLINE void pscatter(half* to, const Packet16h& from, Index stride) +{ + EIGEN_ALIGN64 half aux[16]; + pstore(aux, from); + to[stride*0] = aux[0]; + to[stride*1] = aux[1]; + to[stride*2] = aux[2]; + to[stride*3] = aux[3]; + to[stride*4] = aux[4]; + to[stride*5] = aux[5]; + to[stride*6] = aux[6]; + to[stride*7] = aux[7]; + to[stride*8] = aux[8]; + to[stride*9] = aux[9]; + to[stride*10] = aux[10]; + to[stride*11] = aux[11]; + to[stride*12] = aux[12]; + to[stride*13] = aux[13]; + to[stride*14] = aux[14]; + to[stride*15] = aux[15]; +} + +EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + __m256i a = kernel.packet[0]; + __m256i b = kernel.packet[1]; + __m256i c = kernel.packet[2]; + __m256i d = kernel.packet[3]; + __m256i e = kernel.packet[4]; + __m256i f = kernel.packet[5]; + __m256i g = kernel.packet[6]; + __m256i h = kernel.packet[7]; + __m256i i = kernel.packet[8]; + __m256i j = kernel.packet[9]; + __m256i k = kernel.packet[10]; + __m256i l = kernel.packet[11]; + __m256i m = kernel.packet[12]; + __m256i n = kernel.packet[13]; + __m256i o = kernel.packet[14]; + __m256i p = kernel.packet[15]; + + __m256i ab_07 = _mm256_unpacklo_epi16(a, b); + __m256i cd_07 = _mm256_unpacklo_epi16(c, d); + __m256i ef_07 = _mm256_unpacklo_epi16(e, f); + __m256i gh_07 = _mm256_unpacklo_epi16(g, h); + __m256i ij_07 = _mm256_unpacklo_epi16(i, j); + __m256i kl_07 = _mm256_unpacklo_epi16(k, l); + __m256i mn_07 = _mm256_unpacklo_epi16(m, n); + __m256i op_07 = _mm256_unpacklo_epi16(o, p); + + __m256i ab_8f = _mm256_unpackhi_epi16(a, b); + __m256i cd_8f = _mm256_unpackhi_epi16(c, d); + __m256i ef_8f = _mm256_unpackhi_epi16(e, f); + __m256i gh_8f = _mm256_unpackhi_epi16(g, h); + __m256i ij_8f = _mm256_unpackhi_epi16(i, j); + __m256i kl_8f = _mm256_unpackhi_epi16(k, l); + __m256i mn_8f = _mm256_unpackhi_epi16(m, n); + __m256i op_8f = _mm256_unpackhi_epi16(o, p); + + __m256i abcd_03 = _mm256_unpacklo_epi32(ab_07, cd_07); + __m256i abcd_47 = _mm256_unpackhi_epi32(ab_07, cd_07); + __m256i efgh_03 = _mm256_unpacklo_epi32(ef_07, gh_07); + __m256i efgh_47 = _mm256_unpackhi_epi32(ef_07, gh_07); + __m256i ijkl_03 = _mm256_unpacklo_epi32(ij_07, kl_07); + __m256i ijkl_47 = _mm256_unpackhi_epi32(ij_07, kl_07); + __m256i mnop_03 = _mm256_unpacklo_epi32(mn_07, op_07); + __m256i mnop_47 = _mm256_unpackhi_epi32(mn_07, op_07); + + __m256i abcd_8b = _mm256_unpacklo_epi32(ab_8f, cd_8f); + __m256i abcd_cf = _mm256_unpackhi_epi32(ab_8f, cd_8f); + __m256i efgh_8b = _mm256_unpacklo_epi32(ef_8f, gh_8f); + __m256i efgh_cf = _mm256_unpackhi_epi32(ef_8f, gh_8f); + __m256i ijkl_8b = _mm256_unpacklo_epi32(ij_8f, kl_8f); + __m256i ijkl_cf = _mm256_unpackhi_epi32(ij_8f, kl_8f); + __m256i mnop_8b = _mm256_unpacklo_epi32(mn_8f, op_8f); + __m256i mnop_cf = _mm256_unpackhi_epi32(mn_8f, op_8f); + + __m256i abcdefgh_01 = _mm256_unpacklo_epi64(abcd_03, efgh_03); + __m256i abcdefgh_23 = _mm256_unpackhi_epi64(abcd_03, efgh_03); + __m256i ijklmnop_01 = _mm256_unpacklo_epi64(ijkl_03, mnop_03); + __m256i ijklmnop_23 = _mm256_unpackhi_epi64(ijkl_03, mnop_03); + __m256i abcdefgh_45 = _mm256_unpacklo_epi64(abcd_47, efgh_47); + __m256i abcdefgh_67 = _mm256_unpackhi_epi64(abcd_47, efgh_47); + __m256i ijklmnop_45 = _mm256_unpacklo_epi64(ijkl_47, mnop_47); + __m256i ijklmnop_67 = _mm256_unpackhi_epi64(ijkl_47, mnop_47); + __m256i abcdefgh_89 = _mm256_unpacklo_epi64(abcd_8b, efgh_8b); + __m256i abcdefgh_ab = _mm256_unpackhi_epi64(abcd_8b, efgh_8b); + __m256i ijklmnop_89 = _mm256_unpacklo_epi64(ijkl_8b, mnop_8b); + __m256i ijklmnop_ab = _mm256_unpackhi_epi64(ijkl_8b, mnop_8b); + __m256i abcdefgh_cd = _mm256_unpacklo_epi64(abcd_cf, efgh_cf); + __m256i abcdefgh_ef = _mm256_unpackhi_epi64(abcd_cf, efgh_cf); + __m256i ijklmnop_cd = _mm256_unpacklo_epi64(ijkl_cf, mnop_cf); + __m256i ijklmnop_ef = _mm256_unpackhi_epi64(ijkl_cf, mnop_cf); + + // NOTE: no unpacklo/hi instr in this case, so using permute instr. + __m256i a_p_0 = _mm256_permute2x128_si256(abcdefgh_01, ijklmnop_01, 0x20); + __m256i a_p_1 = _mm256_permute2x128_si256(abcdefgh_23, ijklmnop_23, 0x20); + __m256i a_p_2 = _mm256_permute2x128_si256(abcdefgh_45, ijklmnop_45, 0x20); + __m256i a_p_3 = _mm256_permute2x128_si256(abcdefgh_67, ijklmnop_67, 0x20); + __m256i a_p_4 = _mm256_permute2x128_si256(abcdefgh_89, ijklmnop_89, 0x20); + __m256i a_p_5 = _mm256_permute2x128_si256(abcdefgh_ab, ijklmnop_ab, 0x20); + __m256i a_p_6 = _mm256_permute2x128_si256(abcdefgh_cd, ijklmnop_cd, 0x20); + __m256i a_p_7 = _mm256_permute2x128_si256(abcdefgh_ef, ijklmnop_ef, 0x20); + __m256i a_p_8 = _mm256_permute2x128_si256(abcdefgh_01, ijklmnop_01, 0x31); + __m256i a_p_9 = _mm256_permute2x128_si256(abcdefgh_23, ijklmnop_23, 0x31); + __m256i a_p_a = _mm256_permute2x128_si256(abcdefgh_45, ijklmnop_45, 0x31); + __m256i a_p_b = _mm256_permute2x128_si256(abcdefgh_67, ijklmnop_67, 0x31); + __m256i a_p_c = _mm256_permute2x128_si256(abcdefgh_89, ijklmnop_89, 0x31); + __m256i a_p_d = _mm256_permute2x128_si256(abcdefgh_ab, ijklmnop_ab, 0x31); + __m256i a_p_e = _mm256_permute2x128_si256(abcdefgh_cd, ijklmnop_cd, 0x31); + __m256i a_p_f = _mm256_permute2x128_si256(abcdefgh_ef, ijklmnop_ef, 0x31); + + kernel.packet[0] = a_p_0; + kernel.packet[1] = a_p_1; + kernel.packet[2] = a_p_2; + kernel.packet[3] = a_p_3; + kernel.packet[4] = a_p_4; + kernel.packet[5] = a_p_5; + kernel.packet[6] = a_p_6; + kernel.packet[7] = a_p_7; + kernel.packet[8] = a_p_8; + kernel.packet[9] = a_p_9; + kernel.packet[10] = a_p_a; + kernel.packet[11] = a_p_b; + kernel.packet[12] = a_p_c; + kernel.packet[13] = a_p_d; + kernel.packet[14] = a_p_e; + kernel.packet[15] = a_p_f; +} + +EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + EIGEN_ALIGN64 half in[8][16]; + pstore(in[0], kernel.packet[0]); + pstore(in[1], kernel.packet[1]); + pstore(in[2], kernel.packet[2]); + pstore(in[3], kernel.packet[3]); + pstore(in[4], kernel.packet[4]); + pstore(in[5], kernel.packet[5]); + pstore(in[6], kernel.packet[6]); + pstore(in[7], kernel.packet[7]); + + EIGEN_ALIGN64 half out[8][16]; + + for (int i = 0; i < 8; ++i) { + for (int j = 0; j < 8; ++j) { + out[i][j] = in[j][2*i]; + } + for (int j = 0; j < 8; ++j) { + out[i][j+8] = in[j][2*i+1]; + } + } + + kernel.packet[0] = pload(out[0]); + kernel.packet[1] = pload(out[1]); + kernel.packet[2] = pload(out[2]); + kernel.packet[3] = pload(out[3]); + kernel.packet[4] = pload(out[4]); + kernel.packet[5] = pload(out[5]); + kernel.packet[6] = pload(out[6]); + kernel.packet[7] = pload(out[7]); +} + +EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + EIGEN_ALIGN64 half in[4][16]; + pstore(in[0], kernel.packet[0]); + pstore(in[1], kernel.packet[1]); + pstore(in[2], kernel.packet[2]); + pstore(in[3], kernel.packet[3]); + + EIGEN_ALIGN64 half out[4][16]; + + for (int i = 0; i < 4; ++i) { + for (int j = 0; j < 4; ++j) { + out[i][j] = in[j][4*i]; + } + for (int j = 0; j < 4; ++j) { + out[i][j+4] = in[j][4*i+1]; + } + for (int j = 0; j < 4; ++j) { + out[i][j+8] = in[j][4*i+2]; + } + for (int j = 0; j < 4; ++j) { + out[i][j+12] = in[j][4*i+3]; + } + } + + kernel.packet[0] = pload(out[0]); + kernel.packet[1] = pload(out[1]); + kernel.packet[2] = pload(out[2]); + kernel.packet[3] = pload(out[3]); +} + +template <> struct is_arithmetic { enum { value = true }; }; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet16bf type; + typedef Packet8bf half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 16, + HasHalfPacket = 1, + HasBlend = 0, + HasInsert = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, +#if EIGEN_GNUC_AT_LEAST(5, 3) || (!EIGEN_COMP_GNUC_STRICT) +#ifdef EIGEN_VECTORIZE_AVX512DQ + HasLog = 1, // Currently fails test with bad accuracy. + HasLog1p = 1, + HasExpm1 = 1, + HasNdtri = 1, + HasBessel = 1, +#endif + HasExp = 1, + HasSqrt = EIGEN_FAST_MATH, + HasRsqrt = EIGEN_FAST_MATH, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, +#endif + HasCmp = 1, + HasDiv = 1 + }; +}; + +template <> +struct unpacket_traits +{ + typedef bfloat16 type; + enum {size=16, alignment=Aligned32, vectorizable=true, masked_load_available=false, masked_store_available=false}; + typedef Packet8bf half; +}; + +template <> +EIGEN_STRONG_INLINE Packet16bf pset1(const bfloat16& from) { + return _mm256_set1_epi16(from.value); +} + +template <> +EIGEN_STRONG_INLINE bfloat16 pfirst(const Packet16bf& from) { + bfloat16 t; + t.value = static_cast(_mm256_extract_epi16(from, 0)); + return t; +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pload(const bfloat16* from) { + return _mm256_load_si256(reinterpret_cast(from)); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf ploadu(const bfloat16* from) { + return _mm256_loadu_si256(reinterpret_cast(from)); +} + +template <> +EIGEN_STRONG_INLINE void pstore(bfloat16* to, + const Packet16bf& from) { + _mm256_store_si256(reinterpret_cast<__m256i*>(to), from); +} + +template <> +EIGEN_STRONG_INLINE void pstoreu(bfloat16* to, + const Packet16bf& from) { + _mm256_storeu_si256(reinterpret_cast<__m256i*>(to), from); +} + +template<> EIGEN_STRONG_INLINE Packet16bf +ploaddup(const bfloat16* from) { + Packet16bf r; + unsigned short a = from[0].value; + unsigned short b = from[1].value; + unsigned short c = from[2].value; + unsigned short d = from[3].value; + unsigned short e = from[4].value; + unsigned short f = from[5].value; + unsigned short g = from[6].value; + unsigned short h = from[7].value; + return _mm256_set_epi16(h, h, g, g, f, f, e, e, d, d, c, c, b, b, a, a); +} + +template<> EIGEN_STRONG_INLINE Packet16bf +ploadquad(const bfloat16* from) { + Packet16bf r; + unsigned short a = from[0].value; + unsigned short b = from[1].value; + unsigned short c = from[2].value; + unsigned short d = from[3].value; + return _mm256_set_epi16(d, d, d, d, c, c, c, c, b, b, b, b, a, a, a, a); +} + +EIGEN_STRONG_INLINE Packet16f Bf16ToF32(const Packet16bf& a) { + return _mm512_castsi512_ps(_mm512_slli_epi32(_mm512_cvtepu16_epi32(a), 16)); +} + +// Convert float to bfloat16 according to round-to-nearest-even/denormals algorithm. +EIGEN_STRONG_INLINE Packet16bf F32ToBf16(const Packet16f& a) { + Packet16bf r; + +#if defined(EIGEN_VECTORIZE_AVX512BF16) && EIGEN_GNUC_AT_LEAST(10, 1) + // Since GCC 10.1 supports avx512bf16 and C style explicit cast + // (C++ static_cast is not supported yet), do converion via intrinsic + // and register path for performance. + r = (__m256i)(_mm512_cvtneps_pbh(a)); + +#else + __m512i t; + __m512i input = _mm512_castps_si512(a); + __m512i nan = _mm512_set1_epi32(0x7fc0); + + // uint32_t lsb = (input >> 16) & 1; + t = _mm512_and_si512(_mm512_srli_epi32(input, 16), _mm512_set1_epi32(1)); + // uint32_t rounding_bias = 0x7fff + lsb; + t = _mm512_add_epi32(t, _mm512_set1_epi32(0x7fff)); + // input += rounding_bias; + t = _mm512_add_epi32(t, input); + // input = input >> 16; + t = _mm512_srli_epi32(t, 16); + + // Check NaN before converting back to bf16 + __mmask16 mask = _mm512_cmp_ps_mask(a, a, _CMP_ORD_Q); + + t = _mm512_mask_blend_epi32(mask, nan, t); + // output.value = static_cast(input); + r = _mm512_cvtepi32_epi16(t); +#endif // EIGEN_VECTORIZE_AVX512BF16 + + return r; +} + +template <> +EIGEN_STRONG_INLINE Packet16bf ptrue(const Packet16bf& a) { + return ptrue(a); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf por(const Packet16bf& a, const Packet16bf& b) { + return por(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pxor(const Packet16bf& a, const Packet16bf& b) { + return pxor(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pand(const Packet16bf& a, const Packet16bf& b) { + return pand(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pandnot(const Packet16bf& a, + const Packet16bf& b) { + return pandnot(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pselect(const Packet16bf& mask, + const Packet16bf& a, + const Packet16bf& b) { + // Input mask is expected to be all 0/1, handle it with 8-bit + // intrinsic for performance. + return _mm256_blendv_epi8(b, a, mask); +} + +template<> EIGEN_STRONG_INLINE Packet16bf pround(const Packet16bf& a) +{ + return F32ToBf16(pround(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet16bf print(const Packet16bf& a) { + return F32ToBf16(print(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet16bf pceil(const Packet16bf& a) { + return F32ToBf16(pceil(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet16bf pfloor(const Packet16bf& a) { + return F32ToBf16(pfloor(Bf16ToF32(a))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pcmp_eq(const Packet16bf& a, + const Packet16bf& b) { + return Pack32To16(pcmp_eq(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pcmp_le(const Packet16bf& a, + const Packet16bf& b) { + return Pack32To16(pcmp_le(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pcmp_lt(const Packet16bf& a, + const Packet16bf& b) { + return Pack32To16(pcmp_lt(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pcmp_lt_or_nan(const Packet16bf& a, + const Packet16bf& b) { + return Pack32To16(pcmp_lt_or_nan(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pnegate(const Packet16bf& a) { + Packet16bf sign_mask = _mm256_set1_epi16(static_cast(0x8000)); + return _mm256_xor_si256(a, sign_mask); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pconj(const Packet16bf& a) { + return a; +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pabs(const Packet16bf& a) { + const __m256i sign_mask = _mm256_set1_epi16(static_cast(0x8000)); + return _mm256_andnot_si256(sign_mask, a); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf padd(const Packet16bf& a, + const Packet16bf& b) { + return F32ToBf16(padd(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf psub(const Packet16bf& a, + const Packet16bf& b) { + return F32ToBf16(psub(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pmul(const Packet16bf& a, + const Packet16bf& b) { + return F32ToBf16(pmul(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pdiv(const Packet16bf& a, + const Packet16bf& b) { + return F32ToBf16(pdiv(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pmin(const Packet16bf& a, + const Packet16bf& b) { + return F32ToBf16(pmin(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pmax(const Packet16bf& a, + const Packet16bf& b) { + return F32ToBf16(pmax(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf plset(const bfloat16& a) { + return F32ToBf16(plset(static_cast(a))); +} + +template <> +EIGEN_STRONG_INLINE Packet8bf predux_half_dowto4(const Packet16bf& a) { + Packet8bf lane0 = _mm256_extractf128_si256(a, 0); + Packet8bf lane1 = _mm256_extractf128_si256(a, 1); + return padd(lane0, lane1); +} + +template <> +EIGEN_STRONG_INLINE bfloat16 predux(const Packet16bf& p) { + return static_cast(predux(Bf16ToF32(p))); +} + +template <> +EIGEN_STRONG_INLINE bfloat16 predux_mul(const Packet16bf& from) { + return static_cast(predux_mul(Bf16ToF32(from))); +} + +template <> +EIGEN_STRONG_INLINE bfloat16 predux_min(const Packet16bf& from) { + return static_cast(predux_min(Bf16ToF32(from))); +} + +template <> +EIGEN_STRONG_INLINE bfloat16 predux_max(const Packet16bf& from) { + return static_cast(predux_max(Bf16ToF32(from))); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf preverse(const Packet16bf& a) { + __m256i m = _mm256_setr_epi8(14,15,12,13,10,11,8,9,6,7,4,5,2,3,0,1, + 14,15,12,13,10,11,8,9,6,7,4,5,2,3,0,1); + + Packet16bf res; + // Swap hi and lo first because shuffle is in 128-bit lanes. + res = _mm256_permute2x128_si256(a, a, 1); + // Shuffle 8-bit values in src within 2*128-bit lanes. + return _mm256_shuffle_epi8(res, m); +} + +template <> +EIGEN_STRONG_INLINE Packet16bf pgather(const bfloat16* from, + Index stride) { + return _mm256_set_epi16( + from[15*stride].value, from[14*stride].value, from[13*stride].value, from[12*stride].value, + from[11*stride].value, from[10*stride].value, from[9*stride].value, from[8*stride].value, + from[7*stride].value, from[6*stride].value, from[5*stride].value, from[4*stride].value, + from[3*stride].value, from[2*stride].value, from[1*stride].value, from[0*stride].value); +} + +template <> +EIGEN_STRONG_INLINE void pscatter(bfloat16* to, + const Packet16bf& from, + Index stride) { + EIGEN_ALIGN64 bfloat16 aux[16]; + pstore(aux, from); + to[stride*0] = aux[0]; + to[stride*1] = aux[1]; + to[stride*2] = aux[2]; + to[stride*3] = aux[3]; + to[stride*4] = aux[4]; + to[stride*5] = aux[5]; + to[stride*6] = aux[6]; + to[stride*7] = aux[7]; + to[stride*8] = aux[8]; + to[stride*9] = aux[9]; + to[stride*10] = aux[10]; + to[stride*11] = aux[11]; + to[stride*12] = aux[12]; + to[stride*13] = aux[13]; + to[stride*14] = aux[14]; + to[stride*15] = aux[15]; +} + +EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + __m256i a = kernel.packet[0]; + __m256i b = kernel.packet[1]; + __m256i c = kernel.packet[2]; + __m256i d = kernel.packet[3]; + __m256i e = kernel.packet[4]; + __m256i f = kernel.packet[5]; + __m256i g = kernel.packet[6]; + __m256i h = kernel.packet[7]; + __m256i i = kernel.packet[8]; + __m256i j = kernel.packet[9]; + __m256i k = kernel.packet[10]; + __m256i l = kernel.packet[11]; + __m256i m = kernel.packet[12]; + __m256i n = kernel.packet[13]; + __m256i o = kernel.packet[14]; + __m256i p = kernel.packet[15]; + + __m256i ab_07 = _mm256_unpacklo_epi16(a, b); + __m256i cd_07 = _mm256_unpacklo_epi16(c, d); + __m256i ef_07 = _mm256_unpacklo_epi16(e, f); + __m256i gh_07 = _mm256_unpacklo_epi16(g, h); + __m256i ij_07 = _mm256_unpacklo_epi16(i, j); + __m256i kl_07 = _mm256_unpacklo_epi16(k, l); + __m256i mn_07 = _mm256_unpacklo_epi16(m, n); + __m256i op_07 = _mm256_unpacklo_epi16(o, p); + + __m256i ab_8f = _mm256_unpackhi_epi16(a, b); + __m256i cd_8f = _mm256_unpackhi_epi16(c, d); + __m256i ef_8f = _mm256_unpackhi_epi16(e, f); + __m256i gh_8f = _mm256_unpackhi_epi16(g, h); + __m256i ij_8f = _mm256_unpackhi_epi16(i, j); + __m256i kl_8f = _mm256_unpackhi_epi16(k, l); + __m256i mn_8f = _mm256_unpackhi_epi16(m, n); + __m256i op_8f = _mm256_unpackhi_epi16(o, p); + + __m256i abcd_03 = _mm256_unpacklo_epi32(ab_07, cd_07); + __m256i abcd_47 = _mm256_unpackhi_epi32(ab_07, cd_07); + __m256i efgh_03 = _mm256_unpacklo_epi32(ef_07, gh_07); + __m256i efgh_47 = _mm256_unpackhi_epi32(ef_07, gh_07); + __m256i ijkl_03 = _mm256_unpacklo_epi32(ij_07, kl_07); + __m256i ijkl_47 = _mm256_unpackhi_epi32(ij_07, kl_07); + __m256i mnop_03 = _mm256_unpacklo_epi32(mn_07, op_07); + __m256i mnop_47 = _mm256_unpackhi_epi32(mn_07, op_07); + + __m256i abcd_8b = _mm256_unpacklo_epi32(ab_8f, cd_8f); + __m256i abcd_cf = _mm256_unpackhi_epi32(ab_8f, cd_8f); + __m256i efgh_8b = _mm256_unpacklo_epi32(ef_8f, gh_8f); + __m256i efgh_cf = _mm256_unpackhi_epi32(ef_8f, gh_8f); + __m256i ijkl_8b = _mm256_unpacklo_epi32(ij_8f, kl_8f); + __m256i ijkl_cf = _mm256_unpackhi_epi32(ij_8f, kl_8f); + __m256i mnop_8b = _mm256_unpacklo_epi32(mn_8f, op_8f); + __m256i mnop_cf = _mm256_unpackhi_epi32(mn_8f, op_8f); + + __m256i abcdefgh_01 = _mm256_unpacklo_epi64(abcd_03, efgh_03); + __m256i abcdefgh_23 = _mm256_unpackhi_epi64(abcd_03, efgh_03); + __m256i ijklmnop_01 = _mm256_unpacklo_epi64(ijkl_03, mnop_03); + __m256i ijklmnop_23 = _mm256_unpackhi_epi64(ijkl_03, mnop_03); + __m256i abcdefgh_45 = _mm256_unpacklo_epi64(abcd_47, efgh_47); + __m256i abcdefgh_67 = _mm256_unpackhi_epi64(abcd_47, efgh_47); + __m256i ijklmnop_45 = _mm256_unpacklo_epi64(ijkl_47, mnop_47); + __m256i ijklmnop_67 = _mm256_unpackhi_epi64(ijkl_47, mnop_47); + __m256i abcdefgh_89 = _mm256_unpacklo_epi64(abcd_8b, efgh_8b); + __m256i abcdefgh_ab = _mm256_unpackhi_epi64(abcd_8b, efgh_8b); + __m256i ijklmnop_89 = _mm256_unpacklo_epi64(ijkl_8b, mnop_8b); + __m256i ijklmnop_ab = _mm256_unpackhi_epi64(ijkl_8b, mnop_8b); + __m256i abcdefgh_cd = _mm256_unpacklo_epi64(abcd_cf, efgh_cf); + __m256i abcdefgh_ef = _mm256_unpackhi_epi64(abcd_cf, efgh_cf); + __m256i ijklmnop_cd = _mm256_unpacklo_epi64(ijkl_cf, mnop_cf); + __m256i ijklmnop_ef = _mm256_unpackhi_epi64(ijkl_cf, mnop_cf); + + // NOTE: no unpacklo/hi instr in this case, so using permute instr. + kernel.packet[0] = _mm256_permute2x128_si256(abcdefgh_01, ijklmnop_01, 0x20); + kernel.packet[1] = _mm256_permute2x128_si256(abcdefgh_23, ijklmnop_23, 0x20); + kernel.packet[2] = _mm256_permute2x128_si256(abcdefgh_45, ijklmnop_45, 0x20); + kernel.packet[3] = _mm256_permute2x128_si256(abcdefgh_67, ijklmnop_67, 0x20); + kernel.packet[4] = _mm256_permute2x128_si256(abcdefgh_89, ijklmnop_89, 0x20); + kernel.packet[5] = _mm256_permute2x128_si256(abcdefgh_ab, ijklmnop_ab, 0x20); + kernel.packet[6] = _mm256_permute2x128_si256(abcdefgh_cd, ijklmnop_cd, 0x20); + kernel.packet[7] = _mm256_permute2x128_si256(abcdefgh_ef, ijklmnop_ef, 0x20); + kernel.packet[8] = _mm256_permute2x128_si256(abcdefgh_01, ijklmnop_01, 0x31); + kernel.packet[9] = _mm256_permute2x128_si256(abcdefgh_23, ijklmnop_23, 0x31); + kernel.packet[10] = _mm256_permute2x128_si256(abcdefgh_45, ijklmnop_45, 0x31); + kernel.packet[11] = _mm256_permute2x128_si256(abcdefgh_67, ijklmnop_67, 0x31); + kernel.packet[12] = _mm256_permute2x128_si256(abcdefgh_89, ijklmnop_89, 0x31); + kernel.packet[13] = _mm256_permute2x128_si256(abcdefgh_ab, ijklmnop_ab, 0x31); + kernel.packet[14] = _mm256_permute2x128_si256(abcdefgh_cd, ijklmnop_cd, 0x31); + kernel.packet[15] = _mm256_permute2x128_si256(abcdefgh_ef, ijklmnop_ef, 0x31); +} + +EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + __m256i a = kernel.packet[0]; + __m256i b = kernel.packet[1]; + __m256i c = kernel.packet[2]; + __m256i d = kernel.packet[3]; + + __m256i ab_07 = _mm256_unpacklo_epi16(a, b); + __m256i cd_07 = _mm256_unpacklo_epi16(c, d); + __m256i ab_8f = _mm256_unpackhi_epi16(a, b); + __m256i cd_8f = _mm256_unpackhi_epi16(c, d); + + __m256i abcd_03 = _mm256_unpacklo_epi32(ab_07, cd_07); + __m256i abcd_47 = _mm256_unpackhi_epi32(ab_07, cd_07); + __m256i abcd_8b = _mm256_unpacklo_epi32(ab_8f, cd_8f); + __m256i abcd_cf = _mm256_unpackhi_epi32(ab_8f, cd_8f); + + // NOTE: no unpacklo/hi instr in this case, so using permute instr. + kernel.packet[0] = _mm256_permute2x128_si256(abcd_03, abcd_47, 0x20); + kernel.packet[1] = _mm256_permute2x128_si256(abcd_8b, abcd_cf, 0x20); + kernel.packet[2] = _mm256_permute2x128_si256(abcd_03, abcd_47, 0x31); + kernel.packet[3] = _mm256_permute2x128_si256(abcd_8b, abcd_cf, 0x31); } } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/AVX512/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/AVX512/TypeCasting.h new file mode 100644 index 00000000..33041272 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/AVX512/TypeCasting.h @@ -0,0 +1,89 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2019 Rasmus Munk Larsen +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_TYPE_CASTING_AVX512_H +#define EIGEN_TYPE_CASTING_AVX512_H + +namespace Eigen { + +namespace internal { + +template<> EIGEN_STRONG_INLINE Packet16i pcast(const Packet16f& a) { + return _mm512_cvttps_epi32(a); +} + +template<> EIGEN_STRONG_INLINE Packet16f pcast(const Packet16i& a) { + return _mm512_cvtepi32_ps(a); +} + +template<> EIGEN_STRONG_INLINE Packet16i preinterpret(const Packet16f& a) { + return _mm512_castps_si512(a); +} + +template<> EIGEN_STRONG_INLINE Packet16f preinterpret(const Packet16i& a) { + return _mm512_castsi512_ps(a); +} + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template<> EIGEN_STRONG_INLINE Packet16f pcast(const Packet16h& a) { + return half2float(a); +} + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template<> EIGEN_STRONG_INLINE Packet16h pcast(const Packet16f& a) { + return float2half(a); +} + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template<> EIGEN_STRONG_INLINE Packet16f pcast(const Packet16bf& a) { + return Bf16ToF32(a); +} + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template<> EIGEN_STRONG_INLINE Packet16bf pcast(const Packet16f& a) { + return F32ToBf16(a); +} + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_TYPE_CASTING_AVX512_H diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h index 3e665730..f424f11c 100644 --- a/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/Complex.h @@ -29,8 +29,54 @@ static Packet2ul p2ul_CONJ_XOR2 = (Packet2ul) vec_sld((Packet4ui) p2d_MZERO, (P //---------- float ---------- struct Packet2cf { - EIGEN_STRONG_INLINE explicit Packet2cf() : v(p4f_ZERO) {} + EIGEN_STRONG_INLINE explicit Packet2cf() {} EIGEN_STRONG_INLINE explicit Packet2cf(const Packet4f& a) : v(a) {} + + EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) + { + Packet4f v1, v2; + + // Permute and multiply the real parts of a and b + v1 = vec_perm(a.v, a.v, p16uc_PSET32_WODD); + // Get the imaginary parts of a + v2 = vec_perm(a.v, a.v, p16uc_PSET32_WEVEN); + // multiply a_re * b + v1 = vec_madd(v1, b.v, p4f_ZERO); + // multiply a_im * b and get the conjugate result + v2 = vec_madd(v2, b.v, p4f_ZERO); + v2 = reinterpret_cast(pxor(v2, reinterpret_cast(p4ui_CONJ_XOR))); + // permute back to a proper order + v2 = vec_perm(v2, v2, p16uc_COMPLEX32_REV); + + return Packet2cf(padd(v1, v2)); + } + + EIGEN_STRONG_INLINE Packet2cf& operator*=(const Packet2cf& b) { + v = pmul(Packet2cf(*this), b).v; + return *this; + } + EIGEN_STRONG_INLINE Packet2cf operator*(const Packet2cf& b) const { + return Packet2cf(*this) *= b; + } + + EIGEN_STRONG_INLINE Packet2cf& operator+=(const Packet2cf& b) { + v = padd(v, b.v); + return *this; + } + EIGEN_STRONG_INLINE Packet2cf operator+(const Packet2cf& b) const { + return Packet2cf(*this) += b; + } + EIGEN_STRONG_INLINE Packet2cf& operator-=(const Packet2cf& b) { + v = psub(v, b.v); + return *this; + } + EIGEN_STRONG_INLINE Packet2cf operator-(const Packet2cf& b) const { + return Packet2cf(*this) -= b; + } + EIGEN_STRONG_INLINE Packet2cf operator-(void) const { + return Packet2cf(-v); + } + Packet4f v; }; @@ -38,6 +84,7 @@ template<> struct packet_traits > : default_packet_traits { typedef Packet2cf type; typedef Packet2cf half; + typedef Packet4f as_real; enum { Vectorizable = 1, AlignedOnScalar = 1, @@ -60,7 +107,7 @@ template<> struct packet_traits > : default_packet_traits }; }; -template<> struct unpacket_traits { typedef std::complex type; enum {size=2, alignment=Aligned16}; typedef Packet2cf half; }; +template<> struct unpacket_traits { typedef std::complex type; enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet2cf half; typedef Packet4f as_real; }; template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) { @@ -80,16 +127,35 @@ template<> EIGEN_STRONG_INLINE Packet2cf ploaddup(const std::complex< template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet2cf& from) { pstore((float*)to, from.v); } template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet2cf& from) { pstoreu((float*)to, from.v); } +EIGEN_STRONG_INLINE Packet2cf pload2(const std::complex* from0, const std::complex* from1) +{ + Packet4f res0, res1; +#ifdef __VSX__ + __asm__ ("lxsdx %x0,%y1" : "=wa" (res0) : "Z" (*from0)); + __asm__ ("lxsdx %x0,%y1" : "=wa" (res1) : "Z" (*from1)); +#ifdef _BIG_ENDIAN + __asm__ ("xxpermdi %x0, %x1, %x2, 0" : "=wa" (res0) : "wa" (res0), "wa" (res1)); +#else + __asm__ ("xxpermdi %x0, %x2, %x1, 0" : "=wa" (res0) : "wa" (res0), "wa" (res1)); +#endif +#else + *reinterpret_cast *>(&res0) = *from0; + *reinterpret_cast *>(&res1) = *from1; + res0 = vec_perm(res0, res1, p16uc_TRANSPOSE64_HI); +#endif + return Packet2cf(res0); +} + template<> EIGEN_DEVICE_FUNC inline Packet2cf pgather, Packet2cf>(const std::complex* from, Index stride) { - std::complex EIGEN_ALIGN16 af[2]; + EIGEN_ALIGN16 std::complex af[2]; af[0] = from[0*stride]; af[1] = from[1*stride]; return pload(af); } template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf>(std::complex* to, const Packet2cf& from, Index stride) { - std::complex EIGEN_ALIGN16 af[2]; + EIGEN_ALIGN16 std::complex af[2]; pstore >((std::complex *) af, from); to[0*stride] = af[0]; to[1*stride] = af[1]; @@ -100,25 +166,6 @@ template<> EIGEN_STRONG_INLINE Packet2cf psub(const Packet2cf& a, con template<> EIGEN_STRONG_INLINE Packet2cf pnegate(const Packet2cf& a) { return Packet2cf(pnegate(a.v)); } template<> EIGEN_STRONG_INLINE Packet2cf pconj(const Packet2cf& a) { return Packet2cf(pxor(a.v, reinterpret_cast(p4ui_CONJ_XOR))); } -template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) -{ - Packet4f v1, v2; - - // Permute and multiply the real parts of a and b - v1 = vec_perm(a.v, a.v, p16uc_PSET32_WODD); - // Get the imaginary parts of a - v2 = vec_perm(a.v, a.v, p16uc_PSET32_WEVEN); - // multiply a_re * b - v1 = vec_madd(v1, b.v, p4f_ZERO); - // multiply a_im * b and get the conjugate result - v2 = vec_madd(v2, b.v, p4f_ZERO); - v2 = reinterpret_cast(pxor(v2, reinterpret_cast(p4ui_CONJ_XOR))); - // permute back to a proper order - v2 = vec_perm(v2, v2, p16uc_COMPLEX32_REV); - - return Packet2cf(padd(v1, v2)); -} - template<> EIGEN_STRONG_INLINE Packet2cf pand (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pand(a.v, b.v)); } template<> EIGEN_STRONG_INLINE Packet2cf por (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(por(a.v, b.v)); } template<> EIGEN_STRONG_INLINE Packet2cf pxor (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pxor(a.v, b.v)); } @@ -128,7 +175,7 @@ template<> EIGEN_STRONG_INLINE void prefetch >(const std::co template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) { - std::complex EIGEN_ALIGN16 res[2]; + EIGEN_ALIGN16 std::complex res[2]; pstore((float *)&res, a.v); return res[0]; @@ -149,22 +196,6 @@ template<> EIGEN_STRONG_INLINE std::complex predux(const Packe return pfirst(Packet2cf(b)); } -template<> EIGEN_STRONG_INLINE Packet2cf preduxp(const Packet2cf* vecs) -{ - Packet4f b1, b2; -#ifdef _BIG_ENDIAN - b1 = vec_sld(vecs[0].v, vecs[1].v, 8); - b2 = vec_sld(vecs[1].v, vecs[0].v, 8); -#else - b1 = vec_sld(vecs[1].v, vecs[0].v, 8); - b2 = vec_sld(vecs[0].v, vecs[1].v, 8); -#endif - b2 = vec_sld(b2, b2, 8); - b2 = padd(b1, b2); - - return Packet2cf(b2); -} - template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cf& a) { Packet4f b; @@ -175,61 +206,12 @@ template<> EIGEN_STRONG_INLINE std::complex predux_mul(const P return pfirst(prod); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet2cf& first, const Packet2cf& second) - { - if (Offset==1) - { -#ifdef _BIG_ENDIAN - first.v = vec_sld(first.v, second.v, 8); -#else - first.v = vec_sld(second.v, first.v, 8); -#endif - } - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return internal::pmul(a, pconj(b)); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return internal::pmul(pconj(a), b); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return pconj(internal::pmul(a, b)); - } -}; - EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) { // TODO optimize it for AltiVec - Packet2cf res = conj_helper().pmul(a, b); + Packet2cf res = pmul(a, pconj(b)); Packet4f s = pmul(b.v, b.v); return Packet2cf(pdiv(res.v, padd(s, vec_perm(s, s, p16uc_COMPLEX32_REV)))); } @@ -246,6 +228,11 @@ EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) kernel.packet[0].v = tmp; } +template<> EIGEN_STRONG_INLINE Packet2cf pcmp_eq(const Packet2cf& a, const Packet2cf& b) { + Packet4f eq = reinterpret_cast(vec_cmpeq(a.v,b.v)); + return Packet2cf(vec_and(eq, vec_perm(eq, eq, p16uc_COMPLEX32_REV))); +} + #ifdef __VSX__ template<> EIGEN_STRONG_INLINE Packet2cf pblend(const Selector<2>& ifPacket, const Packet2cf& thenPacket, const Packet2cf& elsePacket) { Packet2cf result; @@ -254,12 +241,62 @@ template<> EIGEN_STRONG_INLINE Packet2cf pblend(const Selector<2>& ifPacket, con } #endif +template<> EIGEN_STRONG_INLINE Packet2cf psqrt(const Packet2cf& a) +{ + return psqrt_complex(a); +} + //---------- double ---------- #ifdef __VSX__ struct Packet1cd { EIGEN_STRONG_INLINE Packet1cd() {} EIGEN_STRONG_INLINE explicit Packet1cd(const Packet2d& a) : v(a) {} + + EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) + { + Packet2d a_re, a_im, v1, v2; + + // Permute and multiply the real parts of a and b + a_re = vec_perm(a.v, a.v, p16uc_PSET64_HI); + // Get the imaginary parts of a + a_im = vec_perm(a.v, a.v, p16uc_PSET64_LO); + // multiply a_re * b + v1 = vec_madd(a_re, b.v, p2d_ZERO); + // multiply a_im * b and get the conjugate result + v2 = vec_madd(a_im, b.v, p2d_ZERO); + v2 = reinterpret_cast(vec_sld(reinterpret_cast(v2), reinterpret_cast(v2), 8)); + v2 = pxor(v2, reinterpret_cast(p2ul_CONJ_XOR1)); + + return Packet1cd(padd(v1, v2)); + } + + EIGEN_STRONG_INLINE Packet1cd& operator*=(const Packet1cd& b) { + v = pmul(Packet1cd(*this), b).v; + return *this; + } + EIGEN_STRONG_INLINE Packet1cd operator*(const Packet1cd& b) const { + return Packet1cd(*this) *= b; + } + + EIGEN_STRONG_INLINE Packet1cd& operator+=(const Packet1cd& b) { + v = padd(v, b.v); + return *this; + } + EIGEN_STRONG_INLINE Packet1cd operator+(const Packet1cd& b) const { + return Packet1cd(*this) += b; + } + EIGEN_STRONG_INLINE Packet1cd& operator-=(const Packet1cd& b) { + v = psub(v, b.v); + return *this; + } + EIGEN_STRONG_INLINE Packet1cd operator-(const Packet1cd& b) const { + return Packet1cd(*this) -= b; + } + EIGEN_STRONG_INLINE Packet1cd operator-(void) const { + return Packet1cd(-v); + } + Packet2d v; }; @@ -267,6 +304,7 @@ template<> struct packet_traits > : default_packet_traits { typedef Packet1cd type; typedef Packet1cd half; + typedef Packet2d as_real; enum { Vectorizable = 1, AlignedOnScalar = 0, @@ -286,7 +324,7 @@ template<> struct packet_traits > : default_packet_traits }; }; -template<> struct unpacket_traits { typedef std::complex type; enum {size=1, alignment=Aligned16}; typedef Packet1cd half; }; +template<> struct unpacket_traits { typedef std::complex type; enum {size=1, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet1cd half; typedef Packet2d as_real; }; template<> EIGEN_STRONG_INLINE Packet1cd pload (const std::complex* from) { return Packet1cd(pload((const double*)from)); } template<> EIGEN_STRONG_INLINE Packet1cd ploadu(const std::complex* from) { return Packet1cd(ploadu((const double*)from)); } @@ -296,19 +334,13 @@ template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex< template<> EIGEN_STRONG_INLINE Packet1cd pset1(const std::complex& from) { /* here we really have to use unaligned loads :( */ return ploadu(&from); } -template<> EIGEN_DEVICE_FUNC inline Packet1cd pgather, Packet1cd>(const std::complex* from, Index stride) +template<> EIGEN_DEVICE_FUNC inline Packet1cd pgather, Packet1cd>(const std::complex* from, Index) { - std::complex EIGEN_ALIGN16 af[2]; - af[0] = from[0*stride]; - af[1] = from[1*stride]; - return pload(af); + return pload(from); } -template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet1cd>(std::complex* to, const Packet1cd& from, Index stride) +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet1cd>(std::complex* to, const Packet1cd& from, Index) { - std::complex EIGEN_ALIGN16 af[2]; - pstore >(af, from); - to[0*stride] = af[0]; - to[1*stride] = af[1]; + pstore >(to, from); } template<> EIGEN_STRONG_INLINE Packet1cd padd(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(a.v + b.v); } @@ -316,24 +348,6 @@ template<> EIGEN_STRONG_INLINE Packet1cd psub(const Packet1cd& a, con template<> EIGEN_STRONG_INLINE Packet1cd pnegate(const Packet1cd& a) { return Packet1cd(pnegate(Packet2d(a.v))); } template<> EIGEN_STRONG_INLINE Packet1cd pconj(const Packet1cd& a) { return Packet1cd(pxor(a.v, reinterpret_cast(p2ul_CONJ_XOR2))); } -template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) -{ - Packet2d a_re, a_im, v1, v2; - - // Permute and multiply the real parts of a and b - a_re = vec_perm(a.v, a.v, p16uc_PSET64_HI); - // Get the imaginary parts of a - a_im = vec_perm(a.v, a.v, p16uc_PSET64_LO); - // multiply a_re * b - v1 = vec_madd(a_re, b.v, p2d_ZERO); - // multiply a_im * b and get the conjugate result - v2 = vec_madd(a_im, b.v, p2d_ZERO); - v2 = reinterpret_cast(vec_sld(reinterpret_cast(v2), reinterpret_cast(v2), 8)); - v2 = pxor(v2, reinterpret_cast(p2ul_CONJ_XOR1)); - - return Packet1cd(padd(v1, v2)); -} - template<> EIGEN_STRONG_INLINE Packet1cd pand (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(pand(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd por (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(por(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd pxor (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(pxor(a.v,b.v)); } @@ -345,7 +359,7 @@ template<> EIGEN_STRONG_INLINE void prefetch >(const std::c template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet1cd& a) { - std::complex EIGEN_ALIGN16 res[2]; + EIGEN_ALIGN16 std::complex res[2]; pstore >(res, a); return res[0]; @@ -354,59 +368,15 @@ template<> EIGEN_STRONG_INLINE std::complex pfirst(const Pac template<> EIGEN_STRONG_INLINE Packet1cd preverse(const Packet1cd& a) { return a; } template<> EIGEN_STRONG_INLINE std::complex predux(const Packet1cd& a) { return pfirst(a); } -template<> EIGEN_STRONG_INLINE Packet1cd preduxp(const Packet1cd* vecs) { return vecs[0]; } template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet1cd& a) { return pfirst(a); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet1cd& /*first*/, const Packet1cd& /*second*/) - { - // FIXME is it sure we never have to align a Packet1cd? - // Even though a std::complex has 16 bytes, it is not necessarily aligned on a 16 bytes boundary... - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return internal::pmul(a, pconj(b)); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return internal::pmul(pconj(a), b); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return pconj(internal::pmul(a, b)); - } -}; - EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { // TODO optimize it for AltiVec - Packet1cd res = conj_helper().pmul(a,b); + Packet1cd res = pmul(a,pconj(b)); Packet2d s = pmul(b.v, b.v); return Packet1cd(pdiv(res.v, padd(s, vec_perm(s, s, p16uc_REVERSE64)))); } @@ -422,6 +392,23 @@ EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) kernel.packet[1].v = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_LO); kernel.packet[0].v = tmp; } + +template<> EIGEN_STRONG_INLINE Packet1cd pcmp_eq(const Packet1cd& a, const Packet1cd& b) { + // Compare real and imaginary parts of a and b to get the mask vector: + // [re(a)==re(b), im(a)==im(b)] + Packet2d eq = reinterpret_cast(vec_cmpeq(a.v,b.v)); + // Swap real/imag elements in the mask in to get: + // [im(a)==im(b), re(a)==re(b)] + Packet2d eq_swapped = reinterpret_cast(vec_sld(reinterpret_cast(eq), reinterpret_cast(eq), 8)); + // Return re(a)==re(b) & im(a)==im(b) by computing bitwise AND of eq and eq_swapped + return Packet1cd(vec_and(eq, eq_swapped)); +} + +template<> EIGEN_STRONG_INLINE Packet1cd psqrt(const Packet1cd& a) +{ + return psqrt_complex(a); +} + #endif // __VSX__ } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/MathFunctions.h index c5e4bede..3a7a3293 100644 --- a/extern/eigen/Eigen/src/Core/arch/AltiVec/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/MathFunctions.h @@ -9,10 +9,6 @@ // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. -/* The sin, cos, exp, and log functions of this file come from - * Julien Pommier's sse math library: http://gruntthepeon.free.fr/ssemath/ - */ - #ifndef EIGEN_MATH_FUNCTIONS_ALTIVEC_H #define EIGEN_MATH_FUNCTIONS_ALTIVEC_H @@ -20,180 +16,28 @@ namespace Eigen { namespace internal { -static _EIGEN_DECLARE_CONST_Packet4f(1 , 1.0f); -static _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); -static _EIGEN_DECLARE_CONST_Packet4i(0x7f, 0x7f); -static _EIGEN_DECLARE_CONST_Packet4i(23, 23); - -static _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(inv_mant_mask, ~0x7f800000); - -/* the smallest non denormalized float number */ -static _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(min_norm_pos, 0x00800000); -static _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(minus_inf, 0xff800000); // -1.f/0.f -static _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(minus_nan, 0xffffffff); - -/* natural logarithm computed for 4 simultaneous float - return NaN for x <= 0 -*/ -static _EIGEN_DECLARE_CONST_Packet4f(cephes_SQRTHF, 0.707106781186547524f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p0, 7.0376836292E-2f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p1, - 1.1514610310E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p2, 1.1676998740E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p3, - 1.2420140846E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p4, + 1.4249322787E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p5, - 1.6668057665E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p6, + 2.0000714765E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p7, - 2.4999993993E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p8, + 3.3333331174E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_q1, -2.12194440e-4f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_q2, 0.693359375f); - -static _EIGEN_DECLARE_CONST_Packet4f(exp_hi, 88.3762626647950f); -static _EIGEN_DECLARE_CONST_Packet4f(exp_lo, -88.3762626647949f); - -static _EIGEN_DECLARE_CONST_Packet4f(cephes_LOG2EF, 1.44269504088896341f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C1, 0.693359375f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C2, -2.12194440e-4f); - -static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p0, 1.9875691500E-4f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p1, 1.3981999507E-3f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p2, 8.3334519073E-3f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p3, 4.1665795894E-2f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p4, 1.6666665459E-1f); -static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p5, 5.0000001201E-1f); - -#ifdef __VSX__ -static _EIGEN_DECLARE_CONST_Packet2d(1 , 1.0); -static _EIGEN_DECLARE_CONST_Packet2d(2 , 2.0); -static _EIGEN_DECLARE_CONST_Packet2d(half, 0.5); - -static _EIGEN_DECLARE_CONST_Packet2d(exp_hi, 709.437); -static _EIGEN_DECLARE_CONST_Packet2d(exp_lo, -709.436139303); - -static _EIGEN_DECLARE_CONST_Packet2d(cephes_LOG2EF, 1.4426950408889634073599); - -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p0, 1.26177193074810590878e-4); -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p1, 3.02994407707441961300e-2); -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p2, 9.99999999999999999910e-1); - -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q0, 3.00198505138664455042e-6); -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q1, 2.52448340349684104192e-3); -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q2, 2.27265548208155028766e-1); -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q3, 2.00000000000000000009e0); - -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C1, 0.693145751953125); -static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C2, 1.42860682030941723212e-6); - -#ifdef __POWER8_VECTOR__ -static Packet2l p2l_1023 = { 1023, 1023 }; -static Packet2ul p2ul_52 = { 52, 52 }; -#endif - -#endif - template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f plog(const Packet4f& _x) { - Packet4f x = _x; - - Packet4i emm0; - - /* isvalid_mask is 0 if x < 0 or x is NaN. */ - Packet4ui isvalid_mask = reinterpret_cast(vec_cmpge(x, p4f_ZERO)); - Packet4ui iszero_mask = reinterpret_cast(vec_cmpeq(x, p4f_ZERO)); - - x = pmax(x, p4f_min_norm_pos); /* cut off denormalized stuff */ - emm0 = vec_sr(reinterpret_cast(x), - reinterpret_cast(p4i_23)); - - /* keep only the fractional part */ - x = pand(x, p4f_inv_mant_mask); - x = por(x, p4f_half); - - emm0 = psub(emm0, p4i_0x7f); - Packet4f e = padd(vec_ctf(emm0, 0), p4f_1); - - /* part2: - if( x < SQRTHF ) { - e -= 1; - x = x + x - 1.0; - } else { x = x - 1.0; } - */ - Packet4f mask = reinterpret_cast(vec_cmplt(x, p4f_cephes_SQRTHF)); - Packet4f tmp = pand(x, mask); - x = psub(x, p4f_1); - e = psub(e, pand(p4f_1, mask)); - x = padd(x, tmp); - - Packet4f x2 = pmul(x,x); - Packet4f x3 = pmul(x2,x); - - Packet4f y, y1, y2; - y = pmadd(p4f_cephes_log_p0, x, p4f_cephes_log_p1); - y1 = pmadd(p4f_cephes_log_p3, x, p4f_cephes_log_p4); - y2 = pmadd(p4f_cephes_log_p6, x, p4f_cephes_log_p7); - y = pmadd(y , x, p4f_cephes_log_p2); - y1 = pmadd(y1, x, p4f_cephes_log_p5); - y2 = pmadd(y2, x, p4f_cephes_log_p8); - y = pmadd(y, x3, y1); - y = pmadd(y, x3, y2); - y = pmul(y, x3); - - y1 = pmul(e, p4f_cephes_log_q1); - tmp = pmul(x2, p4f_half); - y = padd(y, y1); - x = psub(x, tmp); - y2 = pmul(e, p4f_cephes_log_q2); - x = padd(x, y); - x = padd(x, y2); - // negative arg will be NAN, 0 will be -INF - x = vec_sel(x, p4f_minus_inf, iszero_mask); - x = vec_sel(p4f_minus_nan, x, isvalid_mask); - return x; + return plog_float(_x); } template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f pexp(const Packet4f& _x) { - Packet4f x = _x; - - Packet4f tmp, fx; - Packet4i emm0; - - // clamp x - x = pmax(pmin(x, p4f_exp_hi), p4f_exp_lo); - - // express exp(x) as exp(g + n*log(2)) - fx = pmadd(x, p4f_cephes_LOG2EF, p4f_half); - - fx = pfloor(fx); - - tmp = pmul(fx, p4f_cephes_exp_C1); - Packet4f z = pmul(fx, p4f_cephes_exp_C2); - x = psub(x, tmp); - x = psub(x, z); - - z = pmul(x,x); - - Packet4f y = p4f_cephes_exp_p0; - y = pmadd(y, x, p4f_cephes_exp_p1); - y = pmadd(y, x, p4f_cephes_exp_p2); - y = pmadd(y, x, p4f_cephes_exp_p3); - y = pmadd(y, x, p4f_cephes_exp_p4); - y = pmadd(y, x, p4f_cephes_exp_p5); - y = pmadd(y, z, x); - y = padd(y, p4f_1); + return pexp_float(_x); +} - // build 2^n - emm0 = vec_cts(fx, 0); - emm0 = vec_add(emm0, p4i_0x7f); - emm0 = vec_sl(emm0, reinterpret_cast(p4i_23)); +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet4f psin(const Packet4f& _x) +{ + return psin_float(_x); +} - // Altivec's max & min operators just drop silent NaNs. Check NaNs in - // inputs and return them unmodified. - Packet4ui isnumber_mask = reinterpret_cast(vec_cmpeq(_x, _x)); - return vec_sel(_x, pmax(pmul(y, reinterpret_cast(emm0)), _x), - isnumber_mask); +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet4f pcos(const Packet4f& _x) +{ + return pcos_float(_x); } #ifndef EIGEN_COMP_CLANG @@ -225,95 +69,19 @@ Packet2d psqrt(const Packet2d& x) return vec_sqrt(x); } -// VSX support varies between different compilers and even different -// versions of the same compiler. For gcc version >= 4.9.3, we can use -// vec_cts to efficiently convert Packet2d to Packet2l. Otherwise, use -// a slow version that works with older compilers. -// Update: apparently vec_cts/vec_ctf intrinsics for 64-bit doubles -// are buggy, https://gcc.gnu.org/bugzilla/show_bug.cgi?id=70963 -static inline Packet2l ConvertToPacket2l(const Packet2d& x) { -#if EIGEN_GNUC_AT_LEAST(5, 4) || \ - (EIGEN_GNUC_AT(6, 1) && __GNUC_PATCHLEVEL__ >= 1) - return vec_cts(x, 0); // TODO: check clang version. -#else - double tmp[2]; - memcpy(tmp, &x, sizeof(tmp)); - Packet2l l = { static_cast(tmp[0]), - static_cast(tmp[1]) }; - return l; -#endif -} - template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d pexp(const Packet2d& _x) { - Packet2d x = _x; - - Packet2d tmp, fx; - Packet2l emm0; - - // clamp x - x = pmax(pmin(x, p2d_exp_hi), p2d_exp_lo); - - /* express exp(x) as exp(g + n*log(2)) */ - fx = pmadd(x, p2d_cephes_LOG2EF, p2d_half); - - fx = pfloor(fx); - - tmp = pmul(fx, p2d_cephes_exp_C1); - Packet2d z = pmul(fx, p2d_cephes_exp_C2); - x = psub(x, tmp); - x = psub(x, z); - - Packet2d x2 = pmul(x,x); - - Packet2d px = p2d_cephes_exp_p0; - px = pmadd(px, x2, p2d_cephes_exp_p1); - px = pmadd(px, x2, p2d_cephes_exp_p2); - px = pmul (px, x); - - Packet2d qx = p2d_cephes_exp_q0; - qx = pmadd(qx, x2, p2d_cephes_exp_q1); - qx = pmadd(qx, x2, p2d_cephes_exp_q2); - qx = pmadd(qx, x2, p2d_cephes_exp_q3); - - x = pdiv(px,psub(qx,px)); - x = pmadd(p2d_2,x,p2d_1); - - // build 2^n - emm0 = ConvertToPacket2l(fx); - -#ifdef __POWER8_VECTOR__ - emm0 = vec_add(emm0, p2l_1023); - emm0 = vec_sl(emm0, p2ul_52); -#else - // Code is a bit complex for POWER7. There is actually a - // vec_xxsldi intrinsic but it is not supported by some gcc versions. - // So we shift (52-32) bits and do a word swap with zeros. - _EIGEN_DECLARE_CONST_Packet4i(1023, 1023); - _EIGEN_DECLARE_CONST_Packet4i(20, 20); // 52 - 32 - - Packet4i emm04i = reinterpret_cast(emm0); - emm04i = vec_add(emm04i, p4i_1023); - emm04i = vec_sl(emm04i, reinterpret_cast(p4i_20)); - static const Packet16uc perm = { - 0x14, 0x15, 0x16, 0x17, 0x00, 0x01, 0x02, 0x03, - 0x1c, 0x1d, 0x1e, 0x1f, 0x08, 0x09, 0x0a, 0x0b }; -#ifdef _BIG_ENDIAN - emm0 = reinterpret_cast(vec_perm(p4i_ZERO, emm04i, perm)); -#else - emm0 = reinterpret_cast(vec_perm(emm04i, p4i_ZERO, perm)); -#endif - + return pexp_double(_x); +} #endif - // Altivec's max & min operators just drop silent NaNs. Check NaNs in - // inputs and return them unmodified. - Packet2ul isnumber_mask = reinterpret_cast(vec_cmpeq(_x, _x)); - return vec_sel(_x, pmax(pmul(x, reinterpret_cast(emm0)), _x), - isnumber_mask); +// Hyperbolic Tangent function. +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f +ptanh(const Packet4f& x) { + return internal::generic_fast_tanh_float(x); } -#endif } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProduct.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProduct.h new file mode 100644 index 00000000..3f79b97d --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProduct.h @@ -0,0 +1,2937 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2020 Everton Constantino (everton.constantino@ibm.com) +// Copyright (C) 2021 Chip Kerchner (chip.kerchner@ibm.com) +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MATRIX_PRODUCT_ALTIVEC_H +#define EIGEN_MATRIX_PRODUCT_ALTIVEC_H + +#ifndef EIGEN_ALTIVEC_USE_CUSTOM_PACK +#define EIGEN_ALTIVEC_USE_CUSTOM_PACK 1 +#endif + +#include "MatrixProductCommon.h" + +// Since LLVM doesn't support dynamic dispatching, force either always MMA or VSX +#if EIGEN_COMP_LLVM +#if !defined(EIGEN_ALTIVEC_DISABLE_MMA) && !defined(EIGEN_ALTIVEC_MMA_ONLY) +#ifdef __MMA__ +#define EIGEN_ALTIVEC_MMA_ONLY +#else +#define EIGEN_ALTIVEC_DISABLE_MMA +#endif +#endif +#endif + +#ifdef __has_builtin +#if __has_builtin(__builtin_mma_assemble_acc) + #define ALTIVEC_MMA_SUPPORT +#endif +#endif + +#if defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + #include "MatrixProductMMA.h" +#endif + +/************************************************************************************************** + * TODO * + * - Check StorageOrder on dhs_pack (the innermost second loop seems unvectorized when it could). * + * - Check the possibility of transposing as GETREAL and GETIMAG when needed. * + **************************************************************************************************/ +namespace Eigen { + +namespace internal { + +/************************** + * Constants and typedefs * + **************************/ +template +struct quad_traits +{ + typedef typename packet_traits::type vectortype; + typedef PacketBlock type; + typedef vectortype rhstype; + enum + { + vectorsize = packet_traits::size, + size = 4, + rows = 4 + }; +}; + +template<> +struct quad_traits +{ + typedef Packet2d vectortype; + typedef PacketBlock type; + typedef PacketBlock rhstype; + enum + { + vectorsize = packet_traits::size, + size = 2, + rows = 4 + }; +}; + +// MatrixProduct decomposes real/imaginary vectors into a real vector and an imaginary vector, this turned out +// to be faster than Eigen's usual approach of having real/imaginary pairs on a single vector. This constants then +// are responsible to extract from convert between Eigen's and MatrixProduct approach. + +const static Packet16uc p16uc_GETREAL32 = { 0, 1, 2, 3, + 8, 9, 10, 11, + 16, 17, 18, 19, + 24, 25, 26, 27}; + +const static Packet16uc p16uc_GETIMAG32 = { 4, 5, 6, 7, + 12, 13, 14, 15, + 20, 21, 22, 23, + 28, 29, 30, 31}; +const static Packet16uc p16uc_GETREAL64 = { 0, 1, 2, 3, 4, 5, 6, 7, + 16, 17, 18, 19, 20, 21, 22, 23}; + +//[a,ai],[b,bi] = [ai,bi] +const static Packet16uc p16uc_GETIMAG64 = { 8, 9, 10, 11, 12, 13, 14, 15, + 24, 25, 26, 27, 28, 29, 30, 31}; + +/********************************************* + * Single precision real and complex packing * + * *******************************************/ + +/** + * Symm packing is related to packing of symmetric adjoint blocks, as expected the packing leaves + * the diagonal real, whatever is below it is copied from the respective upper diagonal element and + * conjugated. There's no PanelMode available for symm packing. + * + * Packing in general is supposed to leave the lhs block and the rhs block easy to be read by gemm using + * its respective rank-update instructions. The float32/64 versions are different because at this moment + * the size of the accumulator is fixed at 512-bits so you can't have a 4x4 accumulator of 64-bit elements. + * + * As mentioned earlier MatrixProduct breaks complex numbers into a real vector and a complex vector so packing has + * to take that into account, at the moment, we run pack the real part and then the imaginary part, this is the main + * reason why packing for complex is broken down into several different parts, also the reason why we endup having a + * float32/64 and complex float32/64 version. + **/ +template +EIGEN_ALWAYS_INLINE std::complex getAdjointVal(Index i, Index j, const_blas_data_mapper, Index, StorageOrder>& dt) +{ + std::complex v; + if(i < j) + { + v.real( dt(j,i).real()); + v.imag(-dt(j,i).imag()); + } else if(i > j) + { + v.real( dt(i,j).real()); + v.imag( dt(i,j).imag()); + } else { + v.real( dt(i,j).real()); + v.imag((Scalar)0.0); + } + return v; +} + +template +EIGEN_STRONG_INLINE void symm_pack_complex_rhs_helper(std::complex* blockB, const std::complex* _rhs, Index rhsStride, Index rows, Index cols, Index k2) +{ + const Index depth = k2 + rows; + const_blas_data_mapper, Index, StorageOrder> rhs(_rhs, rhsStride); + const Index vectorSize = N*quad_traits::vectorsize; + const Index vectorDelta = vectorSize * rows; + Scalar* blockBf = reinterpret_cast(blockB); + + Index rir = 0, rii, j = 0; + for(; j + vectorSize <= cols; j+=vectorSize) + { + rii = rir + vectorDelta; + + for(Index i = k2; i < depth; i++) + { + for(Index k = 0; k < vectorSize; k++) + { + std::complex v = getAdjointVal(i, j + k, rhs); + + blockBf[rir + k] = v.real(); + blockBf[rii + k] = v.imag(); + } + rir += vectorSize; + rii += vectorSize; + } + + rir += vectorDelta; + } + if (j < cols) + { + rii = rir + ((cols - j) * rows); + + for(Index i = k2; i < depth; i++) + { + Index k = j; + for(; k < cols; k++) + { + std::complex v = getAdjointVal(i, k, rhs); + + blockBf[rir] = v.real(); + blockBf[rii] = v.imag(); + + rir += 1; + rii += 1; + } + } + } +} + +template +EIGEN_STRONG_INLINE void symm_pack_complex_lhs_helper(std::complex* blockA, const std::complex* _lhs, Index lhsStride, Index cols, Index rows) +{ + const Index depth = cols; + const_blas_data_mapper, Index, StorageOrder> lhs(_lhs, lhsStride); + const Index vectorSize = quad_traits::vectorsize; + const Index vectorDelta = vectorSize * depth; + Scalar* blockAf = (Scalar *)(blockA); + + Index rir = 0, rii, j = 0; + for(; j + vectorSize <= rows; j+=vectorSize) + { + rii = rir + vectorDelta; + + for(Index i = 0; i < depth; i++) + { + for(Index k = 0; k < vectorSize; k++) + { + std::complex v = getAdjointVal(j+k, i, lhs); + + blockAf[rir + k] = v.real(); + blockAf[rii + k] = v.imag(); + } + rir += vectorSize; + rii += vectorSize; + } + + rir += vectorDelta; + } + + if (j < rows) + { + rii = rir + ((rows - j) * depth); + + for(Index i = 0; i < depth; i++) + { + Index k = j; + for(; k < rows; k++) + { + std::complex v = getAdjointVal(k, i, lhs); + + blockAf[rir] = v.real(); + blockAf[rii] = v.imag(); + + rir += 1; + rii += 1; + } + } + } +} + +template +EIGEN_STRONG_INLINE void symm_pack_rhs_helper(Scalar* blockB, const Scalar* _rhs, Index rhsStride, Index rows, Index cols, Index k2) +{ + const Index depth = k2 + rows; + const_blas_data_mapper rhs(_rhs, rhsStride); + const Index vectorSize = quad_traits::vectorsize; + + Index ri = 0, j = 0; + for(; j + N*vectorSize <= cols; j+=N*vectorSize) + { + Index i = k2; + for(; i < depth; i++) + { + for(Index k = 0; k < N*vectorSize; k++) + { + if(i <= j+k) + blockB[ri + k] = rhs(j+k, i); + else + blockB[ri + k] = rhs(i, j+k); + } + ri += N*vectorSize; + } + } + + if (j < cols) + { + for(Index i = k2; i < depth; i++) + { + Index k = j; + for(; k < cols; k++) + { + if(k <= i) + blockB[ri] = rhs(i, k); + else + blockB[ri] = rhs(k, i); + ri += 1; + } + } + } +} + +template +EIGEN_STRONG_INLINE void symm_pack_lhs_helper(Scalar* blockA, const Scalar* _lhs, Index lhsStride, Index cols, Index rows) +{ + const Index depth = cols; + const_blas_data_mapper lhs(_lhs, lhsStride); + const Index vectorSize = quad_traits::vectorsize; + + Index ri = 0, j = 0; + for(; j + vectorSize <= rows; j+=vectorSize) + { + Index i = 0; + + for(; i < depth; i++) + { + for(Index k = 0; k < vectorSize; k++) + { + if(i <= j+k) + blockA[ri + k] = lhs(j+k, i); + else + blockA[ri + k] = lhs(i, j+k); + } + ri += vectorSize; + } + } + + if (j < rows) + { + for(Index i = 0; i < depth; i++) + { + Index k = j; + for(; k < rows; k++) + { + if(i <= k) + blockA[ri] = lhs(k, i); + else + blockA[ri] = lhs(i, k); + ri += 1; + } + } + } +} + +template +struct symm_pack_rhs, Index, nr, StorageOrder> +{ + void operator()(std::complex* blockB, const std::complex* _rhs, Index rhsStride, Index rows, Index cols, Index k2) + { + symm_pack_complex_rhs_helper(blockB, _rhs, rhsStride, rows, cols, k2); + } +}; + +template +struct symm_pack_lhs, Index, Pack1, Pack2_dummy, StorageOrder> +{ + void operator()(std::complex* blockA, const std::complex* _lhs, Index lhsStride, Index cols, Index rows) + { + symm_pack_complex_lhs_helper(blockA, _lhs, lhsStride, cols, rows); + } +}; + +// *********** symm_pack std::complex *********** + +template +struct symm_pack_rhs, Index, nr, StorageOrder> +{ + void operator()(std::complex* blockB, const std::complex* _rhs, Index rhsStride, Index rows, Index cols, Index k2) + { + symm_pack_complex_rhs_helper(blockB, _rhs, rhsStride, rows, cols, k2); + } +}; + +template +struct symm_pack_lhs, Index, Pack1, Pack2_dummy, StorageOrder> +{ + void operator()(std::complex* blockA, const std::complex* _lhs, Index lhsStride, Index cols, Index rows) + { + symm_pack_complex_lhs_helper(blockA, _lhs, lhsStride, cols, rows); + } +}; + +// *********** symm_pack float32 *********** +template +struct symm_pack_rhs +{ + void operator()(float* blockB, const float* _rhs, Index rhsStride, Index rows, Index cols, Index k2) + { + symm_pack_rhs_helper(blockB, _rhs, rhsStride, rows, cols, k2); + } +}; + +template +struct symm_pack_lhs +{ + void operator()(float* blockA, const float* _lhs, Index lhsStride, Index cols, Index rows) + { + symm_pack_lhs_helper(blockA, _lhs, lhsStride, cols, rows); + } +}; + +// *********** symm_pack float64 *********** +template +struct symm_pack_rhs +{ + void operator()(double* blockB, const double* _rhs, Index rhsStride, Index rows, Index cols, Index k2) + { + symm_pack_rhs_helper(blockB, _rhs, rhsStride, rows, cols, k2); + } +}; + +template +struct symm_pack_lhs +{ + void operator()(double* blockA, const double* _lhs, Index lhsStride, Index cols, Index rows) + { + symm_pack_lhs_helper(blockA, _lhs, lhsStride, cols, rows); + } +}; + +/** + * PanelMode + * Packing might be called several times before being multiplied by gebp_kernel, this happens because + * on special occasions it fills part of block with other parts of the matrix. Two variables control + * how PanelMode should behave: offset and stride. The idea is that those variables represent whatever + * is going to be the real offset and stride in the future and this is what you should obey. The process + * is to behave as you would with normal packing but leave the start of each part with the correct offset + * and the end as well respecting the real stride the block will have. Gebp is aware of both blocks stride + * and offset and behaves accordingly. + **/ + +template +EIGEN_ALWAYS_INLINE void storeBlock(Scalar* to, PacketBlock& block) +{ + const Index size = 16 / sizeof(Scalar); + pstore(to + (0 * size), block.packet[0]); + pstore(to + (1 * size), block.packet[1]); + pstore(to + (2 * size), block.packet[2]); + pstore(to + (3 * size), block.packet[3]); +} + +template +EIGEN_ALWAYS_INLINE void storeBlock(Scalar* to, PacketBlock& block) +{ + const Index size = 16 / sizeof(Scalar); + pstore(to + (0 * size), block.packet[0]); + pstore(to + (1 * size), block.packet[1]); +} + +// General template for lhs & rhs complex packing. +template +struct dhs_cpack { + EIGEN_STRONG_INLINE void operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) + { + const Index vectorSize = quad_traits::vectorsize; + const Index vectorDelta = vectorSize * ((PanelMode) ? stride : depth); + Index rir = ((PanelMode) ? (vectorSize*offset) : 0), rii; + Scalar* blockAt = reinterpret_cast(blockA); + Index j = 0; + + for(; j + vectorSize <= rows; j+=vectorSize) + { + Index i = 0; + + rii = rir + vectorDelta; + + for(; i + vectorSize <= depth; i+=vectorSize) + { + PacketBlock blockr, blocki; + PacketBlock cblock; + + if (UseLhs) { + bload(cblock, lhs, j, i); + } else { + bload(cblock, lhs, i, j); + } + + blockr.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[4].v, p16uc_GETREAL32); + blockr.packet[1] = vec_perm(cblock.packet[1].v, cblock.packet[5].v, p16uc_GETREAL32); + blockr.packet[2] = vec_perm(cblock.packet[2].v, cblock.packet[6].v, p16uc_GETREAL32); + blockr.packet[3] = vec_perm(cblock.packet[3].v, cblock.packet[7].v, p16uc_GETREAL32); + + blocki.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[4].v, p16uc_GETIMAG32); + blocki.packet[1] = vec_perm(cblock.packet[1].v, cblock.packet[5].v, p16uc_GETIMAG32); + blocki.packet[2] = vec_perm(cblock.packet[2].v, cblock.packet[6].v, p16uc_GETIMAG32); + blocki.packet[3] = vec_perm(cblock.packet[3].v, cblock.packet[7].v, p16uc_GETIMAG32); + + if(Conjugate) + { + blocki.packet[0] = -blocki.packet[0]; + blocki.packet[1] = -blocki.packet[1]; + blocki.packet[2] = -blocki.packet[2]; + blocki.packet[3] = -blocki.packet[3]; + } + + if(((StorageOrder == RowMajor) && UseLhs) || (((StorageOrder == ColMajor) && !UseLhs))) + { + ptranspose(blockr); + ptranspose(blocki); + } + + storeBlock(blockAt + rir, blockr); + storeBlock(blockAt + rii, blocki); + + rir += 4*vectorSize; + rii += 4*vectorSize; + } + for(; i < depth; i++) + { + PacketBlock blockr, blocki; + PacketBlock cblock; + + if(((StorageOrder == ColMajor) && UseLhs) || (((StorageOrder == RowMajor) && !UseLhs))) + { + if (UseLhs) { + cblock.packet[0] = lhs.template loadPacket(j + 0, i); + cblock.packet[1] = lhs.template loadPacket(j + 2, i); + } else { + cblock.packet[0] = lhs.template loadPacket(i, j + 0); + cblock.packet[1] = lhs.template loadPacket(i, j + 2); + } + } else { + std::complex lhs0, lhs1; + if (UseLhs) { + lhs0 = lhs(j + 0, i); + lhs1 = lhs(j + 1, i); + cblock.packet[0] = pload2(&lhs0, &lhs1); + lhs0 = lhs(j + 2, i); + lhs1 = lhs(j + 3, i); + cblock.packet[1] = pload2(&lhs0, &lhs1); + } else { + lhs0 = lhs(i, j + 0); + lhs1 = lhs(i, j + 1); + cblock.packet[0] = pload2(&lhs0, &lhs1); + lhs0 = lhs(i, j + 2); + lhs1 = lhs(i, j + 3); + cblock.packet[1] = pload2(&lhs0, &lhs1); + } + } + + blockr.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[1].v, p16uc_GETREAL32); + blocki.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[1].v, p16uc_GETIMAG32); + + if(Conjugate) + { + blocki.packet[0] = -blocki.packet[0]; + } + + pstore(blockAt + rir, blockr.packet[0]); + pstore(blockAt + rii, blocki.packet[0]); + + rir += vectorSize; + rii += vectorSize; + } + + rir += ((PanelMode) ? (vectorSize*(2*stride - depth)) : vectorDelta); + } + + if (j < rows) + { + if(PanelMode) rir += (offset*(rows - j - vectorSize)); + rii = rir + (((PanelMode) ? stride : depth) * (rows - j)); + + for(Index i = 0; i < depth; i++) + { + Index k = j; + for(; k < rows; k++) + { + if (UseLhs) { + blockAt[rir] = lhs(k, i).real(); + + if(Conjugate) + blockAt[rii] = -lhs(k, i).imag(); + else + blockAt[rii] = lhs(k, i).imag(); + } else { + blockAt[rir] = lhs(i, k).real(); + + if(Conjugate) + blockAt[rii] = -lhs(i, k).imag(); + else + blockAt[rii] = lhs(i, k).imag(); + } + + rir += 1; + rii += 1; + } + } + } + } +}; + +// General template for lhs & rhs packing. +template +struct dhs_pack{ + EIGEN_STRONG_INLINE void operator()(Scalar* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) + { + const Index vectorSize = quad_traits::vectorsize; + Index ri = 0, j = 0; + + for(; j + vectorSize <= rows; j+=vectorSize) + { + Index i = 0; + + if(PanelMode) ri += vectorSize*offset; + + for(; i + vectorSize <= depth; i+=vectorSize) + { + PacketBlock block; + + if (UseLhs) { + bload(block, lhs, j, i); + } else { + bload(block, lhs, i, j); + } + if(((StorageOrder == RowMajor) && UseLhs) || ((StorageOrder == ColMajor) && !UseLhs)) + { + ptranspose(block); + } + + storeBlock(blockA + ri, block); + + ri += 4*vectorSize; + } + for(; i < depth; i++) + { + if(((StorageOrder == RowMajor) && UseLhs) || ((StorageOrder == ColMajor) && !UseLhs)) + { + if (UseLhs) { + blockA[ri+0] = lhs(j+0, i); + blockA[ri+1] = lhs(j+1, i); + blockA[ri+2] = lhs(j+2, i); + blockA[ri+3] = lhs(j+3, i); + } else { + blockA[ri+0] = lhs(i, j+0); + blockA[ri+1] = lhs(i, j+1); + blockA[ri+2] = lhs(i, j+2); + blockA[ri+3] = lhs(i, j+3); + } + } else { + Packet lhsV; + if (UseLhs) { + lhsV = lhs.template loadPacket(j, i); + } else { + lhsV = lhs.template loadPacket(i, j); + } + pstore(blockA + ri, lhsV); + } + + ri += vectorSize; + } + + if(PanelMode) ri += vectorSize*(stride - offset - depth); + } + + if (j < rows) + { + if(PanelMode) ri += offset*(rows - j); + + for(Index i = 0; i < depth; i++) + { + Index k = j; + for(; k < rows; k++) + { + if (UseLhs) { + blockA[ri] = lhs(k, i); + } else { + blockA[ri] = lhs(i, k); + } + ri += 1; + } + } + } + } +}; + +// General template for lhs packing, float64 specialization. +template +struct dhs_pack +{ + EIGEN_STRONG_INLINE void operator()(double* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) + { + const Index vectorSize = quad_traits::vectorsize; + Index ri = 0, j = 0; + + for(; j + vectorSize <= rows; j+=vectorSize) + { + Index i = 0; + + if(PanelMode) ri += vectorSize*offset; + + for(; i + vectorSize <= depth; i+=vectorSize) + { + PacketBlock block; + if(StorageOrder == RowMajor) + { + block.packet[0] = lhs.template loadPacket(j + 0, i); + block.packet[1] = lhs.template loadPacket(j + 1, i); + + ptranspose(block); + } else { + block.packet[0] = lhs.template loadPacket(j, i + 0); + block.packet[1] = lhs.template loadPacket(j, i + 1); + } + + storeBlock(blockA + ri, block); + + ri += 2*vectorSize; + } + for(; i < depth; i++) + { + if(StorageOrder == RowMajor) + { + blockA[ri+0] = lhs(j+0, i); + blockA[ri+1] = lhs(j+1, i); + } else { + Packet2d lhsV = lhs.template loadPacket(j, i); + pstore(blockA + ri, lhsV); + } + + ri += vectorSize; + } + + if(PanelMode) ri += vectorSize*(stride - offset - depth); + } + + if (j < rows) + { + if(PanelMode) ri += offset*(rows - j); + + for(Index i = 0; i < depth; i++) + { + Index k = j; + for(; k < rows; k++) + { + blockA[ri] = lhs(k, i); + ri += 1; + } + } + } + } +}; + +// General template for rhs packing, float64 specialization. +template +struct dhs_pack +{ + EIGEN_STRONG_INLINE void operator()(double* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) + { + const Index vectorSize = quad_traits::vectorsize; + Index ri = 0, j = 0; + + for(; j + 2*vectorSize <= cols; j+=2*vectorSize) + { + Index i = 0; + + if(PanelMode) ri += offset*(2*vectorSize); + + for(; i + vectorSize <= depth; i+=vectorSize) + { + PacketBlock block; + if(StorageOrder == ColMajor) + { + PacketBlock block1, block2; + block1.packet[0] = rhs.template loadPacket(i, j + 0); + block1.packet[1] = rhs.template loadPacket(i, j + 1); + block2.packet[0] = rhs.template loadPacket(i, j + 2); + block2.packet[1] = rhs.template loadPacket(i, j + 3); + + ptranspose(block1); + ptranspose(block2); + + pstore(blockB + ri , block1.packet[0]); + pstore(blockB + ri + 2, block2.packet[0]); + pstore(blockB + ri + 4, block1.packet[1]); + pstore(blockB + ri + 6, block2.packet[1]); + } else { + block.packet[0] = rhs.template loadPacket(i + 0, j + 0); //[a1 a2] + block.packet[1] = rhs.template loadPacket(i + 0, j + 2); //[a3 a4] + block.packet[2] = rhs.template loadPacket(i + 1, j + 0); //[b1 b2] + block.packet[3] = rhs.template loadPacket(i + 1, j + 2); //[b3 b4] + + storeBlock(blockB + ri, block); + } + + ri += 4*vectorSize; + } + for(; i < depth; i++) + { + if(StorageOrder == ColMajor) + { + blockB[ri+0] = rhs(i, j+0); + blockB[ri+1] = rhs(i, j+1); + + ri += vectorSize; + + blockB[ri+0] = rhs(i, j+2); + blockB[ri+1] = rhs(i, j+3); + } else { + Packet2d rhsV = rhs.template loadPacket(i, j); + pstore(blockB + ri, rhsV); + + ri += vectorSize; + + rhsV = rhs.template loadPacket(i, j + 2); + pstore(blockB + ri, rhsV); + } + ri += vectorSize; + } + + if(PanelMode) ri += (2*vectorSize)*(stride - offset - depth); + } + + if (j < cols) + { + if(PanelMode) ri += offset*(cols - j); + + for(Index i = 0; i < depth; i++) + { + Index k = j; + for(; k < cols; k++) + { + blockB[ri] = rhs(i, k); + ri += 1; + } + } + } + } +}; + +// General template for lhs complex packing, float64 specialization. +template +struct dhs_cpack +{ + EIGEN_STRONG_INLINE void operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) + { + const Index vectorSize = quad_traits::vectorsize; + const Index vectorDelta = vectorSize * ((PanelMode) ? stride : depth); + Index rir = ((PanelMode) ? (vectorSize*offset) : 0), rii; + double* blockAt = reinterpret_cast(blockA); + Index j = 0; + + for(; j + vectorSize <= rows; j+=vectorSize) + { + Index i = 0; + + rii = rir + vectorDelta; + + for(; i + vectorSize <= depth; i+=vectorSize) + { + PacketBlock blockr, blocki; + PacketBlock cblock; + + if(StorageOrder == ColMajor) + { + cblock.packet[0] = lhs.template loadPacket(j, i + 0); //[a1 a1i] + cblock.packet[1] = lhs.template loadPacket(j, i + 1); //[b1 b1i] + + cblock.packet[2] = lhs.template loadPacket(j + 1, i + 0); //[a2 a2i] + cblock.packet[3] = lhs.template loadPacket(j + 1, i + 1); //[b2 b2i] + + blockr.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[2].v, p16uc_GETREAL64); //[a1 a2] + blockr.packet[1] = vec_perm(cblock.packet[1].v, cblock.packet[3].v, p16uc_GETREAL64); //[b1 b2] + + blocki.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[2].v, p16uc_GETIMAG64); + blocki.packet[1] = vec_perm(cblock.packet[1].v, cblock.packet[3].v, p16uc_GETIMAG64); + } else { + cblock.packet[0] = lhs.template loadPacket(j + 0, i); //[a1 a1i] + cblock.packet[1] = lhs.template loadPacket(j + 1, i); //[a2 a2i] + + cblock.packet[2] = lhs.template loadPacket(j + 0, i + 1); //[b1 b1i] + cblock.packet[3] = lhs.template loadPacket(j + 1, i + 1); //[b2 b2i + + blockr.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[1].v, p16uc_GETREAL64); //[a1 a2] + blockr.packet[1] = vec_perm(cblock.packet[2].v, cblock.packet[3].v, p16uc_GETREAL64); //[b1 b2] + + blocki.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[1].v, p16uc_GETIMAG64); + blocki.packet[1] = vec_perm(cblock.packet[2].v, cblock.packet[3].v, p16uc_GETIMAG64); + } + + if(Conjugate) + { + blocki.packet[0] = -blocki.packet[0]; + blocki.packet[1] = -blocki.packet[1]; + } + + storeBlock(blockAt + rir, blockr); + storeBlock(blockAt + rii, blocki); + + rir += 2*vectorSize; + rii += 2*vectorSize; + } + for(; i < depth; i++) + { + PacketBlock blockr, blocki; + PacketBlock cblock; + + cblock.packet[0] = lhs.template loadPacket(j + 0, i); + cblock.packet[1] = lhs.template loadPacket(j + 1, i); + + blockr.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[1].v, p16uc_GETREAL64); + blocki.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[1].v, p16uc_GETIMAG64); + + if(Conjugate) + { + blocki.packet[0] = -blocki.packet[0]; + } + + pstore(blockAt + rir, blockr.packet[0]); + pstore(blockAt + rii, blocki.packet[0]); + + rir += vectorSize; + rii += vectorSize; + } + + rir += ((PanelMode) ? (vectorSize*(2*stride - depth)) : vectorDelta); + } + + if (j < rows) + { + if(PanelMode) rir += (offset*(rows - j - vectorSize)); + rii = rir + (((PanelMode) ? stride : depth) * (rows - j)); + + for(Index i = 0; i < depth; i++) + { + Index k = j; + for(; k < rows; k++) + { + blockAt[rir] = lhs(k, i).real(); + + if(Conjugate) + blockAt[rii] = -lhs(k, i).imag(); + else + blockAt[rii] = lhs(k, i).imag(); + + rir += 1; + rii += 1; + } + } + } + } +}; + +// General template for rhs complex packing, float64 specialization. +template +struct dhs_cpack +{ + EIGEN_STRONG_INLINE void operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) + { + const Index vectorSize = quad_traits::vectorsize; + const Index vectorDelta = 2*vectorSize * ((PanelMode) ? stride : depth); + Index rir = ((PanelMode) ? (2*vectorSize*offset) : 0), rii; + double* blockBt = reinterpret_cast(blockB); + Index j = 0; + + for(; j + 2*vectorSize <= cols; j+=2*vectorSize) + { + Index i = 0; + + rii = rir + vectorDelta; + + for(; i < depth; i++) + { + PacketBlock cblock; + PacketBlock blockr, blocki; + + bload(cblock, rhs, i, j); + + blockr.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[1].v, p16uc_GETREAL64); + blockr.packet[1] = vec_perm(cblock.packet[2].v, cblock.packet[3].v, p16uc_GETREAL64); + + blocki.packet[0] = vec_perm(cblock.packet[0].v, cblock.packet[1].v, p16uc_GETIMAG64); + blocki.packet[1] = vec_perm(cblock.packet[2].v, cblock.packet[3].v, p16uc_GETIMAG64); + + if(Conjugate) + { + blocki.packet[0] = -blocki.packet[0]; + blocki.packet[1] = -blocki.packet[1]; + } + + storeBlock(blockBt + rir, blockr); + storeBlock(blockBt + rii, blocki); + + rir += 2*vectorSize; + rii += 2*vectorSize; + } + + rir += ((PanelMode) ? (2*vectorSize*(2*stride - depth)) : vectorDelta); + } + + if (j < cols) + { + if(PanelMode) rir += (offset*(cols - j - 2*vectorSize)); + rii = rir + (((PanelMode) ? stride : depth) * (cols - j)); + + for(Index i = 0; i < depth; i++) + { + Index k = j; + for(; k < cols; k++) + { + blockBt[rir] = rhs(i, k).real(); + + if(Conjugate) + blockBt[rii] = -rhs(i, k).imag(); + else + blockBt[rii] = rhs(i, k).imag(); + + rir += 1; + rii += 1; + } + } + } + } +}; + +/************** + * GEMM utils * + **************/ + +// 512-bits rank1-update of acc. It can either positive or negative accumulate (useful for complex gemm). +template +EIGEN_ALWAYS_INLINE void pger_common(PacketBlock* acc, const Packet& lhsV, const Packet* rhsV) +{ + if(NegativeAccumulate) + { + acc->packet[0] = vec_nmsub(lhsV, rhsV[0], acc->packet[0]); + acc->packet[1] = vec_nmsub(lhsV, rhsV[1], acc->packet[1]); + acc->packet[2] = vec_nmsub(lhsV, rhsV[2], acc->packet[2]); + acc->packet[3] = vec_nmsub(lhsV, rhsV[3], acc->packet[3]); + } else { + acc->packet[0] = vec_madd(lhsV, rhsV[0], acc->packet[0]); + acc->packet[1] = vec_madd(lhsV, rhsV[1], acc->packet[1]); + acc->packet[2] = vec_madd(lhsV, rhsV[2], acc->packet[2]); + acc->packet[3] = vec_madd(lhsV, rhsV[3], acc->packet[3]); + } +} + +template +EIGEN_ALWAYS_INLINE void pger_common(PacketBlock* acc, const Packet& lhsV, const Packet* rhsV) +{ + if(NegativeAccumulate) + { + acc->packet[0] = vec_nmsub(lhsV, rhsV[0], acc->packet[0]); + } else { + acc->packet[0] = vec_madd(lhsV, rhsV[0], acc->packet[0]); + } +} + +template +EIGEN_ALWAYS_INLINE void pger(PacketBlock* acc, const Scalar* lhs, const Packet* rhsV) +{ + Packet lhsV = pload(lhs); + + pger_common(acc, lhsV, rhsV); +} + +template +EIGEN_ALWAYS_INLINE void loadPacketRemaining(const Scalar* lhs, Packet &lhsV, Index remaining_rows) +{ +#ifdef _ARCH_PWR9 + lhsV = vec_xl_len((Scalar *)lhs, remaining_rows * sizeof(Scalar)); +#else + Index i = 0; + do { + lhsV[i] = lhs[i]; + } while (++i < remaining_rows); +#endif +} + +template +EIGEN_ALWAYS_INLINE void pger(PacketBlock* acc, const Scalar* lhs, const Packet* rhsV, Index remaining_rows) +{ + Packet lhsV; + loadPacketRemaining(lhs, lhsV, remaining_rows); + + pger_common(acc, lhsV, rhsV); +} + +// 512-bits rank1-update of complex acc. It takes decoupled accumulators as entries. It also takes cares of mixed types real * complex and complex * real. +template +EIGEN_ALWAYS_INLINE void pgerc_common(PacketBlock* accReal, PacketBlock* accImag, const Packet &lhsV, const Packet &lhsVi, const Packet* rhsV, const Packet* rhsVi) +{ + pger_common(accReal, lhsV, rhsV); + if(LhsIsReal) + { + pger_common(accImag, lhsV, rhsVi); + EIGEN_UNUSED_VARIABLE(lhsVi); + } else { + if (!RhsIsReal) { + pger_common(accReal, lhsVi, rhsVi); + pger_common(accImag, lhsV, rhsVi); + } else { + EIGEN_UNUSED_VARIABLE(rhsVi); + } + pger_common(accImag, lhsVi, rhsV); + } +} + +template +EIGEN_ALWAYS_INLINE void pgerc(PacketBlock* accReal, PacketBlock* accImag, const Scalar* lhs_ptr, const Scalar* lhs_ptr_imag, const Packet* rhsV, const Packet* rhsVi) +{ + Packet lhsV = ploadLhs(lhs_ptr); + Packet lhsVi; + if(!LhsIsReal) lhsVi = ploadLhs(lhs_ptr_imag); + else EIGEN_UNUSED_VARIABLE(lhs_ptr_imag); + + pgerc_common(accReal, accImag, lhsV, lhsVi, rhsV, rhsVi); +} + +template +EIGEN_ALWAYS_INLINE void loadPacketRemaining(const Scalar* lhs_ptr, const Scalar* lhs_ptr_imag, Packet &lhsV, Packet &lhsVi, Index remaining_rows) +{ +#ifdef _ARCH_PWR9 + lhsV = vec_xl_len((Scalar *)lhs_ptr, remaining_rows * sizeof(Scalar)); + if(!LhsIsReal) lhsVi = vec_xl_len((Scalar *)lhs_ptr_imag, remaining_rows * sizeof(Scalar)); + else EIGEN_UNUSED_VARIABLE(lhs_ptr_imag); +#else + Index i = 0; + do { + lhsV[i] = lhs_ptr[i]; + if(!LhsIsReal) lhsVi[i] = lhs_ptr_imag[i]; + } while (++i < remaining_rows); + if(LhsIsReal) EIGEN_UNUSED_VARIABLE(lhs_ptr_imag); +#endif +} + +template +EIGEN_ALWAYS_INLINE void pgerc(PacketBlock* accReal, PacketBlock* accImag, const Scalar* lhs_ptr, const Scalar* lhs_ptr_imag, const Packet* rhsV, const Packet* rhsVi, Index remaining_rows) +{ + Packet lhsV, lhsVi; + loadPacketRemaining(lhs_ptr, lhs_ptr_imag, lhsV, lhsVi, remaining_rows); + + pgerc_common(accReal, accImag, lhsV, lhsVi, rhsV, rhsVi); +} + +template +EIGEN_ALWAYS_INLINE Packet ploadLhs(const Scalar* lhs) +{ + return ploadu(lhs); +} + +// Zero the accumulator on PacketBlock. +template +EIGEN_ALWAYS_INLINE void bsetzero(PacketBlock& acc) +{ + acc.packet[0] = pset1((Scalar)0); + acc.packet[1] = pset1((Scalar)0); + acc.packet[2] = pset1((Scalar)0); + acc.packet[3] = pset1((Scalar)0); +} + +template +EIGEN_ALWAYS_INLINE void bsetzero(PacketBlock& acc) +{ + acc.packet[0] = pset1((Scalar)0); +} + +// Scale the PacketBlock vectors by alpha. +template +EIGEN_ALWAYS_INLINE void bscale(PacketBlock& acc, PacketBlock& accZ, const Packet& pAlpha) +{ + acc.packet[0] = pmadd(pAlpha, accZ.packet[0], acc.packet[0]); + acc.packet[1] = pmadd(pAlpha, accZ.packet[1], acc.packet[1]); + acc.packet[2] = pmadd(pAlpha, accZ.packet[2], acc.packet[2]); + acc.packet[3] = pmadd(pAlpha, accZ.packet[3], acc.packet[3]); +} + +template +EIGEN_ALWAYS_INLINE void bscale(PacketBlock& acc, PacketBlock& accZ, const Packet& pAlpha) +{ + acc.packet[0] = pmadd(pAlpha, accZ.packet[0], acc.packet[0]); +} + +template +EIGEN_ALWAYS_INLINE void bscalec_common(PacketBlock& acc, PacketBlock& accZ, const Packet& pAlpha) +{ + acc.packet[0] = pmul(accZ.packet[0], pAlpha); + acc.packet[1] = pmul(accZ.packet[1], pAlpha); + acc.packet[2] = pmul(accZ.packet[2], pAlpha); + acc.packet[3] = pmul(accZ.packet[3], pAlpha); +} + +template +EIGEN_ALWAYS_INLINE void bscalec_common(PacketBlock& acc, PacketBlock& accZ, const Packet& pAlpha) +{ + acc.packet[0] = pmul(accZ.packet[0], pAlpha); +} + +// Complex version of PacketBlock scaling. +template +EIGEN_ALWAYS_INLINE void bscalec(PacketBlock& aReal, PacketBlock& aImag, const Packet& bReal, const Packet& bImag, PacketBlock& cReal, PacketBlock& cImag) +{ + bscalec_common(cReal, aReal, bReal); + + bscalec_common(cImag, aImag, bReal); + + pger_common(&cReal, bImag, aImag.packet); + + pger_common(&cImag, bImag, aReal.packet); +} + +template +EIGEN_ALWAYS_INLINE void band(PacketBlock& acc, const Packet& pMask) +{ + acc.packet[0] = pand(acc.packet[0], pMask); + acc.packet[1] = pand(acc.packet[1], pMask); + acc.packet[2] = pand(acc.packet[2], pMask); + acc.packet[3] = pand(acc.packet[3], pMask); +} + +template +EIGEN_ALWAYS_INLINE void bscalec(PacketBlock& aReal, PacketBlock& aImag, const Packet& bReal, const Packet& bImag, PacketBlock& cReal, PacketBlock& cImag, const Packet& pMask) +{ + band(aReal, pMask); + band(aImag, pMask); + + bscalec(aReal, aImag, bReal, bImag, cReal, cImag); +} + +// Load a PacketBlock, the N parameters make tunning gemm easier so we can add more accumulators as needed. +template +EIGEN_ALWAYS_INLINE void bload(PacketBlock& acc, const DataMapper& res, Index row, Index col) +{ + if (StorageOrder == RowMajor) { + acc.packet[0] = res.template loadPacket(row + 0, col + N*accCols); + acc.packet[1] = res.template loadPacket(row + 1, col + N*accCols); + acc.packet[2] = res.template loadPacket(row + 2, col + N*accCols); + acc.packet[3] = res.template loadPacket(row + 3, col + N*accCols); + } else { + acc.packet[0] = res.template loadPacket(row + N*accCols, col + 0); + acc.packet[1] = res.template loadPacket(row + N*accCols, col + 1); + acc.packet[2] = res.template loadPacket(row + N*accCols, col + 2); + acc.packet[3] = res.template loadPacket(row + N*accCols, col + 3); + } +} + +// An overload of bload when you have a PacketBLock with 8 vectors. +template +EIGEN_ALWAYS_INLINE void bload(PacketBlock& acc, const DataMapper& res, Index row, Index col) +{ + if (StorageOrder == RowMajor) { + acc.packet[0] = res.template loadPacket(row + 0, col + N*accCols); + acc.packet[1] = res.template loadPacket(row + 1, col + N*accCols); + acc.packet[2] = res.template loadPacket(row + 2, col + N*accCols); + acc.packet[3] = res.template loadPacket(row + 3, col + N*accCols); + acc.packet[4] = res.template loadPacket(row + 0, col + (N+1)*accCols); + acc.packet[5] = res.template loadPacket(row + 1, col + (N+1)*accCols); + acc.packet[6] = res.template loadPacket(row + 2, col + (N+1)*accCols); + acc.packet[7] = res.template loadPacket(row + 3, col + (N+1)*accCols); + } else { + acc.packet[0] = res.template loadPacket(row + N*accCols, col + 0); + acc.packet[1] = res.template loadPacket(row + N*accCols, col + 1); + acc.packet[2] = res.template loadPacket(row + N*accCols, col + 2); + acc.packet[3] = res.template loadPacket(row + N*accCols, col + 3); + acc.packet[4] = res.template loadPacket(row + (N+1)*accCols, col + 0); + acc.packet[5] = res.template loadPacket(row + (N+1)*accCols, col + 1); + acc.packet[6] = res.template loadPacket(row + (N+1)*accCols, col + 2); + acc.packet[7] = res.template loadPacket(row + (N+1)*accCols, col + 3); + } +} + +template +EIGEN_ALWAYS_INLINE void bload(PacketBlock& acc, const DataMapper& res, Index row, Index col) +{ + acc.packet[0] = res.template loadPacket(row + N*accCols, col + 0); + acc.packet[1] = res.template loadPacket(row + (N+1)*accCols, col + 0); +} + +const static Packet4i mask41 = { -1, 0, 0, 0 }; +const static Packet4i mask42 = { -1, -1, 0, 0 }; +const static Packet4i mask43 = { -1, -1, -1, 0 }; + +const static Packet2l mask21 = { -1, 0 }; + +template +EIGEN_ALWAYS_INLINE Packet bmask(const int remaining_rows) +{ + if (remaining_rows == 0) { + return pset1(float(0.0)); // Not used + } else { + switch (remaining_rows) { + case 1: return Packet(mask41); + case 2: return Packet(mask42); + default: return Packet(mask43); + } + } +} + +template<> +EIGEN_ALWAYS_INLINE Packet2d bmask(const int remaining_rows) +{ + if (remaining_rows == 0) { + return pset1(double(0.0)); // Not used + } else { + return Packet2d(mask21); + } +} + +template +EIGEN_ALWAYS_INLINE void bscale(PacketBlock& acc, PacketBlock& accZ, const Packet& pAlpha, const Packet& pMask) +{ + band(accZ, pMask); + + bscale(acc, accZ, pAlpha); +} + +template +EIGEN_ALWAYS_INLINE void pbroadcast4_old(const __UNPACK_TYPE__(Packet)* a, Packet& a0, Packet& a1, Packet& a2, Packet& a3) +{ + pbroadcast4(a, a0, a1, a2, a3); +} + +template<> +EIGEN_ALWAYS_INLINE void pbroadcast4_old(const double* a, Packet2d& a0, Packet2d& a1, Packet2d& a2, Packet2d& a3) +{ + a1 = pload(a); + a3 = pload(a + 2); + a0 = vec_splat(a1, 0); + a1 = vec_splat(a1, 1); + a2 = vec_splat(a3, 0); + a3 = vec_splat(a3, 1); +} + +// PEEL loop factor. +#define PEEL 7 + +template +EIGEN_ALWAYS_INLINE void MICRO_EXTRA_COL( + const Scalar* &lhs_ptr, + const Scalar* &rhs_ptr, + PacketBlock &accZero, + Index remaining_rows, + Index remaining_cols) +{ + Packet rhsV[1]; + rhsV[0] = pset1(rhs_ptr[0]); + pger<1,Scalar, Packet, false>(&accZero, lhs_ptr, rhsV); + lhs_ptr += remaining_rows; + rhs_ptr += remaining_cols; +} + +template +EIGEN_STRONG_INLINE void gemm_extra_col( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index row, + Index col, + Index remaining_rows, + Index remaining_cols, + const Packet& pAlpha) +{ + const Scalar* rhs_ptr = rhs_base; + const Scalar* lhs_ptr = lhs_base + row*strideA + remaining_rows*offsetA; + PacketBlock accZero; + + bsetzero(accZero); + + Index remaining_depth = (depth & -accRows); + Index k = 0; + for(; k + PEEL <= remaining_depth; k+= PEEL) + { + EIGEN_POWER_PREFETCH(rhs_ptr); + EIGEN_POWER_PREFETCH(lhs_ptr); + for (int l = 0; l < PEEL; l++) { + MICRO_EXTRA_COL(lhs_ptr, rhs_ptr, accZero, remaining_rows, remaining_cols); + } + } + for(; k < remaining_depth; k++) + { + MICRO_EXTRA_COL(lhs_ptr, rhs_ptr, accZero, remaining_rows, remaining_cols); + } + for(; k < depth; k++) + { + Packet rhsV[1]; + rhsV[0] = pset1(rhs_ptr[0]); + pger<1, Scalar, Packet, Index, false>(&accZero, lhs_ptr, rhsV, remaining_rows); + lhs_ptr += remaining_rows; + rhs_ptr += remaining_cols; + } + + accZero.packet[0] = vec_mul(pAlpha, accZero.packet[0]); + for(Index i = 0; i < remaining_rows; i++) { + res(row + i, col) += accZero.packet[0][i]; + } +} + +template +EIGEN_ALWAYS_INLINE void MICRO_EXTRA_ROW( + const Scalar* &lhs_ptr, + const Scalar* &rhs_ptr, + PacketBlock &accZero, + Index remaining_rows) +{ + Packet rhsV[4]; + pbroadcast4(rhs_ptr, rhsV[0], rhsV[1], rhsV[2], rhsV[3]); + pger<4, Scalar, Packet, false>(&accZero, lhs_ptr, rhsV); + lhs_ptr += remaining_rows; + rhs_ptr += accRows; +} + +template +EIGEN_STRONG_INLINE void gemm_extra_row( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index row, + Index col, + Index rows, + Index cols, + Index remaining_rows, + const Packet& pAlpha, + const Packet& pMask) +{ + const Scalar* rhs_ptr = rhs_base; + const Scalar* lhs_ptr = lhs_base + row*strideA + remaining_rows*offsetA; + PacketBlock accZero, acc; + + bsetzero(accZero); + + Index remaining_depth = (col + accRows < cols) ? depth : (depth & -accRows); + Index k = 0; + for(; k + PEEL <= remaining_depth; k+= PEEL) + { + EIGEN_POWER_PREFETCH(rhs_ptr); + EIGEN_POWER_PREFETCH(lhs_ptr); + for (int l = 0; l < PEEL; l++) { + MICRO_EXTRA_ROW(lhs_ptr, rhs_ptr, accZero, remaining_rows); + } + } + for(; k < remaining_depth; k++) + { + MICRO_EXTRA_ROW(lhs_ptr, rhs_ptr, accZero, remaining_rows); + } + + if ((remaining_depth == depth) && (rows >= accCols)) + { + for(Index j = 0; j < 4; j++) { + acc.packet[j] = res.template loadPacket(row, col + j); + } + bscale(acc, accZero, pAlpha, pMask); + res.template storePacketBlock(row, col, acc); + } else { + for(; k < depth; k++) + { + Packet rhsV[4]; + pbroadcast4(rhs_ptr, rhsV[0], rhsV[1], rhsV[2], rhsV[3]); + pger<4, Scalar, Packet, Index, false>(&accZero, lhs_ptr, rhsV, remaining_rows); + lhs_ptr += remaining_rows; + rhs_ptr += accRows; + } + + for(Index j = 0; j < 4; j++) { + accZero.packet[j] = vec_mul(pAlpha, accZero.packet[j]); + } + for(Index j = 0; j < 4; j++) { + for(Index i = 0; i < remaining_rows; i++) { + res(row + i, col + j) += accZero.packet[j][i]; + } + } + } +} + +#define MICRO_UNROLL(func) \ + func(0) func(1) func(2) func(3) func(4) func(5) func(6) func(7) + +#define MICRO_UNROLL_WORK(func, func2, peel) \ + MICRO_UNROLL(func2); \ + func(0,peel) func(1,peel) func(2,peel) func(3,peel) \ + func(4,peel) func(5,peel) func(6,peel) func(7,peel) + +#define MICRO_LOAD_ONE(iter) \ + if (unroll_factor > iter) { \ + lhsV##iter = ploadLhs(lhs_ptr##iter); \ + lhs_ptr##iter += accCols; \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhsV##iter); \ + } + +#define MICRO_WORK_ONE(iter, peel) \ + if (unroll_factor > iter) { \ + pger_common(&accZero##iter, lhsV##iter, rhsV##peel); \ + } + +#define MICRO_TYPE_PEEL4(func, func2, peel) \ + if (PEEL > peel) { \ + Packet lhsV0, lhsV1, lhsV2, lhsV3, lhsV4, lhsV5, lhsV6, lhsV7; \ + pbroadcast4(rhs_ptr + (accRows * peel), rhsV##peel[0], rhsV##peel[1], rhsV##peel[2], rhsV##peel[3]); \ + MICRO_UNROLL_WORK(func, func2, peel) \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsV##peel); \ + } + +#define MICRO_TYPE_PEEL1(func, func2, peel) \ + if (PEEL > peel) { \ + Packet lhsV0, lhsV1, lhsV2, lhsV3, lhsV4, lhsV5, lhsV6, lhsV7; \ + rhsV##peel[0] = pset1(rhs_ptr[remaining_cols * peel]); \ + MICRO_UNROLL_WORK(func, func2, peel) \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsV##peel); \ + } + +#define MICRO_UNROLL_TYPE_PEEL(M, func, func1, func2) \ + Packet rhsV0[M], rhsV1[M], rhsV2[M], rhsV3[M], rhsV4[M], rhsV5[M], rhsV6[M], rhsV7[M], rhsV8[M], rhsV9[M]; \ + func(func1,func2,0); func(func1,func2,1); \ + func(func1,func2,2); func(func1,func2,3); \ + func(func1,func2,4); func(func1,func2,5); \ + func(func1,func2,6); func(func1,func2,7); \ + func(func1,func2,8); func(func1,func2,9); + +#define MICRO_UNROLL_TYPE_ONE(M, func, func1, func2) \ + Packet rhsV0[M]; \ + func(func1,func2,0); + +#define MICRO_ONE_PEEL4 \ + MICRO_UNROLL_TYPE_PEEL(4, MICRO_TYPE_PEEL4, MICRO_WORK_ONE, MICRO_LOAD_ONE); \ + rhs_ptr += (accRows * PEEL); + +#define MICRO_ONE4 \ + MICRO_UNROLL_TYPE_ONE(4, MICRO_TYPE_PEEL4, MICRO_WORK_ONE, MICRO_LOAD_ONE); \ + rhs_ptr += accRows; + +#define MICRO_ONE_PEEL1 \ + MICRO_UNROLL_TYPE_PEEL(1, MICRO_TYPE_PEEL1, MICRO_WORK_ONE, MICRO_LOAD_ONE); \ + rhs_ptr += (remaining_cols * PEEL); + +#define MICRO_ONE1 \ + MICRO_UNROLL_TYPE_ONE(1, MICRO_TYPE_PEEL1, MICRO_WORK_ONE, MICRO_LOAD_ONE); \ + rhs_ptr += remaining_cols; + +#define MICRO_DST_PTR_ONE(iter) \ + if (unroll_factor > iter) { \ + bsetzero(accZero##iter); \ + } else { \ + EIGEN_UNUSED_VARIABLE(accZero##iter); \ + } + +#define MICRO_DST_PTR MICRO_UNROLL(MICRO_DST_PTR_ONE) + +#define MICRO_SRC_PTR_ONE(iter) \ + if (unroll_factor > iter) { \ + lhs_ptr##iter = lhs_base + ( (row/accCols) + iter )*strideA*accCols + accCols*offsetA; \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhs_ptr##iter); \ + } + +#define MICRO_SRC_PTR MICRO_UNROLL(MICRO_SRC_PTR_ONE) + +#define MICRO_PREFETCH_ONE(iter) \ + if (unroll_factor > iter) { \ + EIGEN_POWER_PREFETCH(lhs_ptr##iter); \ + } + +#define MICRO_PREFETCH MICRO_UNROLL(MICRO_PREFETCH_ONE) + +#define MICRO_STORE_ONE(iter) \ + if (unroll_factor > iter) { \ + acc.packet[0] = res.template loadPacket(row + iter*accCols, col + 0); \ + acc.packet[1] = res.template loadPacket(row + iter*accCols, col + 1); \ + acc.packet[2] = res.template loadPacket(row + iter*accCols, col + 2); \ + acc.packet[3] = res.template loadPacket(row + iter*accCols, col + 3); \ + bscale(acc, accZero##iter, pAlpha); \ + res.template storePacketBlock(row + iter*accCols, col, acc); \ + } + +#define MICRO_STORE MICRO_UNROLL(MICRO_STORE_ONE) + +#define MICRO_COL_STORE_ONE(iter) \ + if (unroll_factor > iter) { \ + acc.packet[0] = res.template loadPacket(row + iter*accCols, col + 0); \ + bscale(acc, accZero##iter, pAlpha); \ + res.template storePacketBlock(row + iter*accCols, col, acc); \ + } + +#define MICRO_COL_STORE MICRO_UNROLL(MICRO_COL_STORE_ONE) + +template +EIGEN_STRONG_INLINE void gemm_unrolled_iteration( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index& row, + Index col, + const Packet& pAlpha) +{ + const Scalar* rhs_ptr = rhs_base; + const Scalar* lhs_ptr0 = NULL, * lhs_ptr1 = NULL, * lhs_ptr2 = NULL, * lhs_ptr3 = NULL, * lhs_ptr4 = NULL, * lhs_ptr5 = NULL, * lhs_ptr6 = NULL, * lhs_ptr7 = NULL; + PacketBlock accZero0, accZero1, accZero2, accZero3, accZero4, accZero5, accZero6, accZero7; + PacketBlock acc; + + MICRO_SRC_PTR + MICRO_DST_PTR + + Index k = 0; + for(; k + PEEL <= depth; k+= PEEL) + { + EIGEN_POWER_PREFETCH(rhs_ptr); + MICRO_PREFETCH + MICRO_ONE_PEEL4 + } + for(; k < depth; k++) + { + MICRO_ONE4 + } + MICRO_STORE + + row += unroll_factor*accCols; +} + +template +EIGEN_STRONG_INLINE void gemm_unrolled_col_iteration( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index& row, + Index col, + Index remaining_cols, + const Packet& pAlpha) +{ + const Scalar* rhs_ptr = rhs_base; + const Scalar* lhs_ptr0 = NULL, * lhs_ptr1 = NULL, * lhs_ptr2 = NULL, * lhs_ptr3 = NULL, * lhs_ptr4 = NULL, * lhs_ptr5 = NULL, * lhs_ptr6 = NULL, *lhs_ptr7 = NULL; + PacketBlock accZero0, accZero1, accZero2, accZero3, accZero4, accZero5, accZero6, accZero7; + PacketBlock acc; + + MICRO_SRC_PTR + MICRO_DST_PTR + + Index k = 0; + for(; k + PEEL <= depth; k+= PEEL) + { + EIGEN_POWER_PREFETCH(rhs_ptr); + MICRO_PREFETCH + MICRO_ONE_PEEL1 + } + for(; k < depth; k++) + { + MICRO_ONE1 + } + MICRO_COL_STORE + + row += unroll_factor*accCols; +} + +template +EIGEN_STRONG_INLINE void gemm_unrolled_col( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index& row, + Index rows, + Index col, + Index remaining_cols, + const Packet& pAlpha) +{ +#define MAX_UNROLL 6 + while(row + MAX_UNROLL*accCols <= rows) { + gemm_unrolled_col_iteration(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_cols, pAlpha); + } + switch( (rows-row)/accCols ) { +#if MAX_UNROLL > 7 + case 7: + gemm_unrolled_col_iteration<7, Scalar, Packet, DataMapper, Index, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_cols, pAlpha); + break; +#endif +#if MAX_UNROLL > 6 + case 6: + gemm_unrolled_col_iteration<6, Scalar, Packet, DataMapper, Index, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_cols, pAlpha); + break; +#endif +#if MAX_UNROLL > 5 + case 5: + gemm_unrolled_col_iteration<5, Scalar, Packet, DataMapper, Index, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_cols, pAlpha); + break; +#endif +#if MAX_UNROLL > 4 + case 4: + gemm_unrolled_col_iteration<4, Scalar, Packet, DataMapper, Index, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_cols, pAlpha); + break; +#endif +#if MAX_UNROLL > 3 + case 3: + gemm_unrolled_col_iteration<3, Scalar, Packet, DataMapper, Index, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_cols, pAlpha); + break; +#endif +#if MAX_UNROLL > 2 + case 2: + gemm_unrolled_col_iteration<2, Scalar, Packet, DataMapper, Index, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_cols, pAlpha); + break; +#endif +#if MAX_UNROLL > 1 + case 1: + gemm_unrolled_col_iteration<1, Scalar, Packet, DataMapper, Index, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_cols, pAlpha); + break; +#endif + default: + break; + } +#undef MAX_UNROLL +} + +/**************** + * GEMM kernels * + * **************/ +template +EIGEN_STRONG_INLINE void gemm(const DataMapper& res, const Scalar* blockA, const Scalar* blockB, Index rows, Index depth, Index cols, Scalar alpha, Index strideA, Index strideB, Index offsetA, Index offsetB) +{ + const Index remaining_rows = rows % accCols; + const Index remaining_cols = cols % accRows; + + if( strideA == -1 ) strideA = depth; + if( strideB == -1 ) strideB = depth; + + const Packet pAlpha = pset1(alpha); + const Packet pMask = bmask((const int)(remaining_rows)); + + Index col = 0; + for(; col + accRows <= cols; col += accRows) + { + const Scalar* rhs_base = blockB + col*strideB + accRows*offsetB; + const Scalar* lhs_base = blockA; + Index row = 0; + +#define MAX_UNROLL 6 + while(row + MAX_UNROLL*accCols <= rows) { + gemm_unrolled_iteration(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + } + switch( (rows-row)/accCols ) { +#if MAX_UNROLL > 7 + case 7: + gemm_unrolled_iteration<7, Scalar, Packet, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_UNROLL > 6 + case 6: + gemm_unrolled_iteration<6, Scalar, Packet, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_UNROLL > 5 + case 5: + gemm_unrolled_iteration<5, Scalar, Packet, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_UNROLL > 4 + case 4: + gemm_unrolled_iteration<4, Scalar, Packet, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_UNROLL > 3 + case 3: + gemm_unrolled_iteration<3, Scalar, Packet, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_UNROLL > 2 + case 2: + gemm_unrolled_iteration<2, Scalar, Packet, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_UNROLL > 1 + case 1: + gemm_unrolled_iteration<1, Scalar, Packet, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif + default: + break; + } +#undef MAX_UNROLL + + if(remaining_rows > 0) + { + gemm_extra_row(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, rows, cols, remaining_rows, pAlpha, pMask); + } + } + + if(remaining_cols > 0) + { + const Scalar* rhs_base = blockB + col*strideB + remaining_cols*offsetB; + const Scalar* lhs_base = blockA; + + for(; col < cols; col++) + { + Index row = 0; + + gemm_unrolled_col(res, lhs_base, rhs_base, depth, strideA, offsetA, row, rows, col, remaining_cols, pAlpha); + + if (remaining_rows > 0) + { + gemm_extra_col(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_rows, remaining_cols, pAlpha); + } + rhs_base++; + } + } +} + +#define accColsC (accCols / 2) +#define advanceRows ((LhsIsReal) ? 1 : 2) +#define advanceCols ((RhsIsReal) ? 1 : 2) + +// PEEL_COMPLEX loop factor. +#define PEEL_COMPLEX 3 + +template +EIGEN_ALWAYS_INLINE void MICRO_COMPLEX_EXTRA_COL( + const Scalar* &lhs_ptr_real, const Scalar* &lhs_ptr_imag, + const Scalar* &rhs_ptr_real, const Scalar* &rhs_ptr_imag, + PacketBlock &accReal, PacketBlock &accImag, + Index remaining_rows, + Index remaining_cols) +{ + Packet rhsV[1], rhsVi[1]; + rhsV[0] = pset1(rhs_ptr_real[0]); + if(!RhsIsReal) rhsVi[0] = pset1(rhs_ptr_imag[0]); + pgerc<1, Scalar, Packet, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(&accReal, &accImag, lhs_ptr_real, lhs_ptr_imag, rhsV, rhsVi); + lhs_ptr_real += remaining_rows; + if(!LhsIsReal) lhs_ptr_imag += remaining_rows; + else EIGEN_UNUSED_VARIABLE(lhs_ptr_imag); + rhs_ptr_real += remaining_cols; + if(!RhsIsReal) rhs_ptr_imag += remaining_cols; + else EIGEN_UNUSED_VARIABLE(rhs_ptr_imag); +} + +template +EIGEN_STRONG_INLINE void gemm_complex_extra_col( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index row, + Index col, + Index remaining_rows, + Index remaining_cols, + const Packet& pAlphaReal, + const Packet& pAlphaImag) +{ + const Scalar* rhs_ptr_real = rhs_base; + const Scalar* rhs_ptr_imag; + if(!RhsIsReal) rhs_ptr_imag = rhs_base + remaining_cols*strideB; + else EIGEN_UNUSED_VARIABLE(rhs_ptr_imag); + const Scalar* lhs_ptr_real = lhs_base + advanceRows*row*strideA + remaining_rows*offsetA; + const Scalar* lhs_ptr_imag; + if(!LhsIsReal) lhs_ptr_imag = lhs_ptr_real + remaining_rows*strideA; + else EIGEN_UNUSED_VARIABLE(lhs_ptr_imag); + PacketBlock accReal, accImag; + PacketBlock taccReal, taccImag; + PacketBlock acc0, acc1; + + bsetzero(accReal); + bsetzero(accImag); + + Index remaining_depth = (depth & -accRows); + Index k = 0; + for(; k + PEEL_COMPLEX <= remaining_depth; k+= PEEL_COMPLEX) + { + EIGEN_POWER_PREFETCH(rhs_ptr_real); + if(!RhsIsReal) { + EIGEN_POWER_PREFETCH(rhs_ptr_imag); + } + EIGEN_POWER_PREFETCH(lhs_ptr_real); + if(!LhsIsReal) { + EIGEN_POWER_PREFETCH(lhs_ptr_imag); + } + for (int l = 0; l < PEEL_COMPLEX; l++) { + MICRO_COMPLEX_EXTRA_COL(lhs_ptr_real, lhs_ptr_imag, rhs_ptr_real, rhs_ptr_imag, accReal, accImag, remaining_rows, remaining_cols); + } + } + for(; k < remaining_depth; k++) + { + MICRO_COMPLEX_EXTRA_COL(lhs_ptr_real, lhs_ptr_imag, rhs_ptr_real, rhs_ptr_imag, accReal, accImag, remaining_rows, remaining_cols); + } + + for(; k < depth; k++) + { + Packet rhsV[1], rhsVi[1]; + rhsV[0] = pset1(rhs_ptr_real[0]); + if(!RhsIsReal) rhsVi[0] = pset1(rhs_ptr_imag[0]); + pgerc<1, Scalar, Packet, Index, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(&accReal, &accImag, lhs_ptr_real, lhs_ptr_imag, rhsV, rhsVi, remaining_rows); + lhs_ptr_real += remaining_rows; + if(!LhsIsReal) lhs_ptr_imag += remaining_rows; + rhs_ptr_real += remaining_cols; + if(!RhsIsReal) rhs_ptr_imag += remaining_cols; + } + + bscalec(accReal, accImag, pAlphaReal, pAlphaImag, taccReal, taccImag); + bcouple_common(taccReal, taccImag, acc0, acc1); + + if ((sizeof(Scalar) == sizeof(float)) && (remaining_rows == 1)) + { + res(row + 0, col + 0) += pfirst(acc0.packet[0]); + } else { + acc0.packet[0] += res.template loadPacket(row + 0, col + 0); + res.template storePacketBlock(row + 0, col + 0, acc0); + if(remaining_rows > accColsC) { + res(row + accColsC, col + 0) += pfirst(acc1.packet[0]); + } + } +} + +template +EIGEN_ALWAYS_INLINE void MICRO_COMPLEX_EXTRA_ROW( + const Scalar* &lhs_ptr_real, const Scalar* &lhs_ptr_imag, + const Scalar* &rhs_ptr_real, const Scalar* &rhs_ptr_imag, + PacketBlock &accReal, PacketBlock &accImag, + Index remaining_rows) +{ + Packet rhsV[4], rhsVi[4]; + pbroadcast4_old(rhs_ptr_real, rhsV[0], rhsV[1], rhsV[2], rhsV[3]); + if(!RhsIsReal) pbroadcast4_old(rhs_ptr_imag, rhsVi[0], rhsVi[1], rhsVi[2], rhsVi[3]); + pgerc<4, Scalar, Packet, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(&accReal, &accImag, lhs_ptr_real, lhs_ptr_imag, rhsV, rhsVi); + lhs_ptr_real += remaining_rows; + if(!LhsIsReal) lhs_ptr_imag += remaining_rows; + else EIGEN_UNUSED_VARIABLE(lhs_ptr_imag); + rhs_ptr_real += accRows; + if(!RhsIsReal) rhs_ptr_imag += accRows; + else EIGEN_UNUSED_VARIABLE(rhs_ptr_imag); +} + +template +EIGEN_STRONG_INLINE void gemm_complex_extra_row( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index row, + Index col, + Index rows, + Index cols, + Index remaining_rows, + const Packet& pAlphaReal, + const Packet& pAlphaImag, + const Packet& pMask) +{ + const Scalar* rhs_ptr_real = rhs_base; + const Scalar* rhs_ptr_imag; + if(!RhsIsReal) rhs_ptr_imag = rhs_base + accRows*strideB; + else EIGEN_UNUSED_VARIABLE(rhs_ptr_imag); + const Scalar* lhs_ptr_real = lhs_base + advanceRows*row*strideA + remaining_rows*offsetA; + const Scalar* lhs_ptr_imag; + if(!LhsIsReal) lhs_ptr_imag = lhs_ptr_real + remaining_rows*strideA; + else EIGEN_UNUSED_VARIABLE(lhs_ptr_imag); + PacketBlock accReal, accImag; + PacketBlock taccReal, taccImag; + PacketBlock acc0, acc1; + PacketBlock tRes; + + bsetzero(accReal); + bsetzero(accImag); + + Index remaining_depth = (col + accRows < cols) ? depth : (depth & -accRows); + Index k = 0; + for(; k + PEEL_COMPLEX <= remaining_depth; k+= PEEL_COMPLEX) + { + EIGEN_POWER_PREFETCH(rhs_ptr_real); + if(!RhsIsReal) { + EIGEN_POWER_PREFETCH(rhs_ptr_imag); + } + EIGEN_POWER_PREFETCH(lhs_ptr_real); + if(!LhsIsReal) { + EIGEN_POWER_PREFETCH(lhs_ptr_imag); + } + for (int l = 0; l < PEEL_COMPLEX; l++) { + MICRO_COMPLEX_EXTRA_ROW(lhs_ptr_real, lhs_ptr_imag, rhs_ptr_real, rhs_ptr_imag, accReal, accImag, remaining_rows); + } + } + for(; k < remaining_depth; k++) + { + MICRO_COMPLEX_EXTRA_ROW(lhs_ptr_real, lhs_ptr_imag, rhs_ptr_real, rhs_ptr_imag, accReal, accImag, remaining_rows); + } + + if ((remaining_depth == depth) && (rows >= accCols)) + { + bload(tRes, res, row, col); + bscalec(accReal, accImag, pAlphaReal, pAlphaImag, taccReal, taccImag, pMask); + bcouple(taccReal, taccImag, tRes, acc0, acc1); + res.template storePacketBlock(row + 0, col, acc0); + res.template storePacketBlock(row + accColsC, col, acc1); + } else { + for(; k < depth; k++) + { + Packet rhsV[4], rhsVi[4]; + pbroadcast4_old(rhs_ptr_real, rhsV[0], rhsV[1], rhsV[2], rhsV[3]); + if(!RhsIsReal) pbroadcast4_old(rhs_ptr_imag, rhsVi[0], rhsVi[1], rhsVi[2], rhsVi[3]); + pgerc<4, Scalar, Packet, Index, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(&accReal, &accImag, lhs_ptr_real, lhs_ptr_imag, rhsV, rhsVi, remaining_rows); + lhs_ptr_real += remaining_rows; + if(!LhsIsReal) lhs_ptr_imag += remaining_rows; + rhs_ptr_real += accRows; + if(!RhsIsReal) rhs_ptr_imag += accRows; + } + + bscalec(accReal, accImag, pAlphaReal, pAlphaImag, taccReal, taccImag); + bcouple_common(taccReal, taccImag, acc0, acc1); + + if ((sizeof(Scalar) == sizeof(float)) && (remaining_rows == 1)) + { + for(Index j = 0; j < 4; j++) { + res(row + 0, col + j) += pfirst(acc0.packet[j]); + } + } else { + for(Index j = 0; j < 4; j++) { + PacketBlock acc2; + acc2.packet[0] = res.template loadPacket(row + 0, col + j) + acc0.packet[j]; + res.template storePacketBlock(row + 0, col + j, acc2); + if(remaining_rows > accColsC) { + res(row + accColsC, col + j) += pfirst(acc1.packet[j]); + } + } + } + } +} + +#define MICRO_COMPLEX_UNROLL(func) \ + func(0) func(1) func(2) func(3) func(4) + +#define MICRO_COMPLEX_UNROLL_WORK(func, func2, peel) \ + MICRO_COMPLEX_UNROLL(func2); \ + func(0,peel) func(1,peel) func(2,peel) func(3,peel) func(4,peel) + +#define MICRO_COMPLEX_LOAD_ONE(iter) \ + if (unroll_factor > iter) { \ + lhsV##iter = ploadLhs(lhs_ptr_real##iter); \ + lhs_ptr_real##iter += accCols; \ + if(!LhsIsReal) { \ + lhsVi##iter = ploadLhs(lhs_ptr_imag##iter); \ + lhs_ptr_imag##iter += accCols; \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhsVi##iter); \ + } \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhsV##iter); \ + EIGEN_UNUSED_VARIABLE(lhsVi##iter); \ + } + +#define MICRO_COMPLEX_WORK_ONE4(iter, peel) \ + if (unroll_factor > iter) { \ + pgerc_common<4, Packet, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(&accReal##iter, &accImag##iter, lhsV##iter, lhsVi##iter, rhsV##peel, rhsVi##peel); \ + } + +#define MICRO_COMPLEX_WORK_ONE1(iter, peel) \ + if (unroll_factor > iter) { \ + pgerc_common<1, Packet, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(&accReal##iter, &accImag##iter, lhsV##iter, lhsVi##iter, rhsV##peel, rhsVi##peel); \ + } + +#define MICRO_COMPLEX_TYPE_PEEL4(func, func2, peel) \ + if (PEEL_COMPLEX > peel) { \ + Packet lhsV0, lhsV1, lhsV2, lhsV3, lhsV4; \ + Packet lhsVi0, lhsVi1, lhsVi2, lhsVi3, lhsVi4; \ + pbroadcast4_old(rhs_ptr_real + (accRows * peel), rhsV##peel[0], rhsV##peel[1], rhsV##peel[2], rhsV##peel[3]); \ + if(!RhsIsReal) { \ + pbroadcast4_old(rhs_ptr_imag + (accRows * peel), rhsVi##peel[0], rhsVi##peel[1], rhsVi##peel[2], rhsVi##peel[3]); \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsVi##peel); \ + } \ + MICRO_COMPLEX_UNROLL_WORK(func, func2, peel) \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsV##peel); \ + EIGEN_UNUSED_VARIABLE(rhsVi##peel); \ + } + +#define MICRO_COMPLEX_TYPE_PEEL1(func, func2, peel) \ + if (PEEL_COMPLEX > peel) { \ + Packet lhsV0, lhsV1, lhsV2, lhsV3, lhsV4; \ + Packet lhsVi0, lhsVi1, lhsVi2, lhsVi3, lhsVi4; \ + rhsV##peel[0] = pset1(rhs_ptr_real[remaining_cols * peel]); \ + if(!RhsIsReal) { \ + rhsVi##peel[0] = pset1(rhs_ptr_imag[remaining_cols * peel]); \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsVi##peel); \ + } \ + MICRO_COMPLEX_UNROLL_WORK(func, func2, peel) \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsV##peel); \ + EIGEN_UNUSED_VARIABLE(rhsVi##peel); \ + } + +#define MICRO_COMPLEX_UNROLL_TYPE_PEEL(M, func, func1, func2) \ + Packet rhsV0[M], rhsV1[M], rhsV2[M], rhsV3[M], rhsV4[M], rhsV5[M], rhsV6[M], rhsV7[M], rhsV8[M], rhsV9[M]; \ + Packet rhsVi0[M], rhsVi1[M], rhsVi2[M], rhsVi3[M], rhsVi4[M], rhsVi5[M], rhsVi6[M], rhsVi7[M], rhsVi8[M], rhsVi9[M]; \ + func(func1,func2,0); func(func1,func2,1); \ + func(func1,func2,2); func(func1,func2,3); \ + func(func1,func2,4); func(func1,func2,5); \ + func(func1,func2,6); func(func1,func2,7); \ + func(func1,func2,8); func(func1,func2,9); + +#define MICRO_COMPLEX_UNROLL_TYPE_ONE(M, func, func1, func2) \ + Packet rhsV0[M], rhsVi0[M];\ + func(func1,func2,0); + +#define MICRO_COMPLEX_ONE_PEEL4 \ + MICRO_COMPLEX_UNROLL_TYPE_PEEL(4, MICRO_COMPLEX_TYPE_PEEL4, MICRO_COMPLEX_WORK_ONE4, MICRO_COMPLEX_LOAD_ONE); \ + rhs_ptr_real += (accRows * PEEL_COMPLEX); \ + if(!RhsIsReal) rhs_ptr_imag += (accRows * PEEL_COMPLEX); + +#define MICRO_COMPLEX_ONE4 \ + MICRO_COMPLEX_UNROLL_TYPE_ONE(4, MICRO_COMPLEX_TYPE_PEEL4, MICRO_COMPLEX_WORK_ONE4, MICRO_COMPLEX_LOAD_ONE); \ + rhs_ptr_real += accRows; \ + if(!RhsIsReal) rhs_ptr_imag += accRows; + +#define MICRO_COMPLEX_ONE_PEEL1 \ + MICRO_COMPLEX_UNROLL_TYPE_PEEL(1, MICRO_COMPLEX_TYPE_PEEL1, MICRO_COMPLEX_WORK_ONE1, MICRO_COMPLEX_LOAD_ONE); \ + rhs_ptr_real += (remaining_cols * PEEL_COMPLEX); \ + if(!RhsIsReal) rhs_ptr_imag += (remaining_cols * PEEL_COMPLEX); + +#define MICRO_COMPLEX_ONE1 \ + MICRO_COMPLEX_UNROLL_TYPE_ONE(1, MICRO_COMPLEX_TYPE_PEEL1, MICRO_COMPLEX_WORK_ONE1, MICRO_COMPLEX_LOAD_ONE); \ + rhs_ptr_real += remaining_cols; \ + if(!RhsIsReal) rhs_ptr_imag += remaining_cols; + +#define MICRO_COMPLEX_DST_PTR_ONE(iter) \ + if (unroll_factor > iter) { \ + bsetzero(accReal##iter); \ + bsetzero(accImag##iter); \ + } else { \ + EIGEN_UNUSED_VARIABLE(accReal##iter); \ + EIGEN_UNUSED_VARIABLE(accImag##iter); \ + } + +#define MICRO_COMPLEX_DST_PTR MICRO_COMPLEX_UNROLL(MICRO_COMPLEX_DST_PTR_ONE) + +#define MICRO_COMPLEX_SRC_PTR_ONE(iter) \ + if (unroll_factor > iter) { \ + lhs_ptr_real##iter = lhs_base + ( ((advanceRows*row)/accCols) + iter*advanceRows )*strideA*accCols + accCols*offsetA; \ + if(!LhsIsReal) { \ + lhs_ptr_imag##iter = lhs_ptr_real##iter + accCols*strideA; \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhs_ptr_imag##iter); \ + } \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhs_ptr_real##iter); \ + EIGEN_UNUSED_VARIABLE(lhs_ptr_imag##iter); \ + } + +#define MICRO_COMPLEX_SRC_PTR MICRO_COMPLEX_UNROLL(MICRO_COMPLEX_SRC_PTR_ONE) + +#define MICRO_COMPLEX_PREFETCH_ONE(iter) \ + if (unroll_factor > iter) { \ + EIGEN_POWER_PREFETCH(lhs_ptr_real##iter); \ + if(!LhsIsReal) { \ + EIGEN_POWER_PREFETCH(lhs_ptr_imag##iter); \ + } \ + } + +#define MICRO_COMPLEX_PREFETCH MICRO_COMPLEX_UNROLL(MICRO_COMPLEX_PREFETCH_ONE) + +#define MICRO_COMPLEX_STORE_ONE(iter) \ + if (unroll_factor > iter) { \ + bload(tRes, res, row + iter*accCols, col); \ + bscalec(accReal##iter, accImag##iter, pAlphaReal, pAlphaImag, taccReal, taccImag); \ + bcouple(taccReal, taccImag, tRes, acc0, acc1); \ + res.template storePacketBlock(row + iter*accCols + 0, col, acc0); \ + res.template storePacketBlock(row + iter*accCols + accColsC, col, acc1); \ + } + +#define MICRO_COMPLEX_STORE MICRO_COMPLEX_UNROLL(MICRO_COMPLEX_STORE_ONE) + +#define MICRO_COMPLEX_COL_STORE_ONE(iter) \ + if (unroll_factor > iter) { \ + bload(tRes, res, row + iter*accCols, col); \ + bscalec(accReal##iter, accImag##iter, pAlphaReal, pAlphaImag, taccReal, taccImag); \ + bcouple(taccReal, taccImag, tRes, acc0, acc1); \ + res.template storePacketBlock(row + iter*accCols + 0, col, acc0); \ + res.template storePacketBlock(row + iter*accCols + accColsC, col, acc1); \ + } + +#define MICRO_COMPLEX_COL_STORE MICRO_COMPLEX_UNROLL(MICRO_COMPLEX_COL_STORE_ONE) + +template +EIGEN_STRONG_INLINE void gemm_complex_unrolled_iteration( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index& row, + Index col, + const Packet& pAlphaReal, + const Packet& pAlphaImag) +{ + const Scalar* rhs_ptr_real = rhs_base; + const Scalar* rhs_ptr_imag; + if(!RhsIsReal) { + rhs_ptr_imag = rhs_base + accRows*strideB; + } else { + EIGEN_UNUSED_VARIABLE(rhs_ptr_imag); + } + const Scalar* lhs_ptr_real0 = NULL, * lhs_ptr_imag0 = NULL, * lhs_ptr_real1 = NULL, * lhs_ptr_imag1 = NULL; + const Scalar* lhs_ptr_real2 = NULL, * lhs_ptr_imag2 = NULL, * lhs_ptr_real3 = NULL, * lhs_ptr_imag3 = NULL; + const Scalar* lhs_ptr_real4 = NULL, * lhs_ptr_imag4 = NULL; + PacketBlock accReal0, accImag0, accReal1, accImag1; + PacketBlock accReal2, accImag2, accReal3, accImag3; + PacketBlock accReal4, accImag4; + PacketBlock taccReal, taccImag; + PacketBlock acc0, acc1; + PacketBlock tRes; + + MICRO_COMPLEX_SRC_PTR + MICRO_COMPLEX_DST_PTR + + Index k = 0; + for(; k + PEEL_COMPLEX <= depth; k+= PEEL_COMPLEX) + { + EIGEN_POWER_PREFETCH(rhs_ptr_real); + if(!RhsIsReal) { + EIGEN_POWER_PREFETCH(rhs_ptr_imag); + } + MICRO_COMPLEX_PREFETCH + MICRO_COMPLEX_ONE_PEEL4 + } + for(; k < depth; k++) + { + MICRO_COMPLEX_ONE4 + } + MICRO_COMPLEX_STORE + + row += unroll_factor*accCols; +} + +template +EIGEN_STRONG_INLINE void gemm_complex_unrolled_col_iteration( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index& row, + Index col, + Index remaining_cols, + const Packet& pAlphaReal, + const Packet& pAlphaImag) +{ + const Scalar* rhs_ptr_real = rhs_base; + const Scalar* rhs_ptr_imag; + if(!RhsIsReal) { + rhs_ptr_imag = rhs_base + remaining_cols*strideB; + } else { + EIGEN_UNUSED_VARIABLE(rhs_ptr_imag); + } + const Scalar* lhs_ptr_real0 = NULL, * lhs_ptr_imag0 = NULL, * lhs_ptr_real1 = NULL, * lhs_ptr_imag1 = NULL; + const Scalar* lhs_ptr_real2 = NULL, * lhs_ptr_imag2 = NULL, * lhs_ptr_real3 = NULL, * lhs_ptr_imag3 = NULL; + const Scalar* lhs_ptr_real4 = NULL, * lhs_ptr_imag4 = NULL; + PacketBlock accReal0, accImag0, accReal1, accImag1; + PacketBlock accReal2, accImag2, accReal3, accImag3; + PacketBlock accReal4, accImag4; + PacketBlock taccReal, taccImag; + PacketBlock acc0, acc1; + PacketBlock tRes; + + MICRO_COMPLEX_SRC_PTR + MICRO_COMPLEX_DST_PTR + + Index k = 0; + for(; k + PEEL_COMPLEX <= depth; k+= PEEL_COMPLEX) + { + EIGEN_POWER_PREFETCH(rhs_ptr_real); + if(!RhsIsReal) { + EIGEN_POWER_PREFETCH(rhs_ptr_imag); + } + MICRO_COMPLEX_PREFETCH + MICRO_COMPLEX_ONE_PEEL1 + } + for(; k < depth; k++) + { + MICRO_COMPLEX_ONE1 + } + MICRO_COMPLEX_COL_STORE + + row += unroll_factor*accCols; +} + +template +EIGEN_STRONG_INLINE void gemm_complex_unrolled_col( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index& row, + Index rows, + Index col, + Index remaining_cols, + const Packet& pAlphaReal, + const Packet& pAlphaImag) +{ +#define MAX_COMPLEX_UNROLL 3 + while(row + MAX_COMPLEX_UNROLL*accCols <= rows) { + gemm_complex_unrolled_col_iteration(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, remaining_cols, pAlphaReal, pAlphaImag); + } + switch( (rows-row)/accCols ) { +#if MAX_COMPLEX_UNROLL > 4 + case 4: + gemm_complex_unrolled_col_iteration<4, Scalar, Packet, Packetc, DataMapper, Index, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, remaining_cols, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_UNROLL > 3 + case 3: + gemm_complex_unrolled_col_iteration<3, Scalar, Packet, Packetc, DataMapper, Index, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, remaining_cols, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_UNROLL > 2 + case 2: + gemm_complex_unrolled_col_iteration<2, Scalar, Packet, Packetc, DataMapper, Index, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, remaining_cols, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_UNROLL > 1 + case 1: + gemm_complex_unrolled_col_iteration<1, Scalar, Packet, Packetc, DataMapper, Index, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, remaining_cols, pAlphaReal, pAlphaImag); + break; +#endif + default: + break; + } +#undef MAX_COMPLEX_UNROLL +} + +template +EIGEN_STRONG_INLINE void gemm_complex(const DataMapper& res, const LhsScalar* blockAc, const RhsScalar* blockBc, Index rows, Index depth, Index cols, Scalarc alpha, Index strideA, Index strideB, Index offsetA, Index offsetB) +{ + const Index remaining_rows = rows % accCols; + const Index remaining_cols = cols % accRows; + + if( strideA == -1 ) strideA = depth; + if( strideB == -1 ) strideB = depth; + + const Packet pAlphaReal = pset1(alpha.real()); + const Packet pAlphaImag = pset1(alpha.imag()); + const Packet pMask = bmask((const int)(remaining_rows)); + + const Scalar* blockA = (Scalar *) blockAc; + const Scalar* blockB = (Scalar *) blockBc; + + Index col = 0; + for(; col + accRows <= cols; col += accRows) + { + const Scalar* rhs_base = blockB + advanceCols*col*strideB + accRows*offsetB; + const Scalar* lhs_base = blockA; + Index row = 0; + +#define MAX_COMPLEX_UNROLL 3 + while(row + MAX_COMPLEX_UNROLL*accCols <= rows) { + gemm_complex_unrolled_iteration(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + } + switch( (rows-row)/accCols ) { +#if MAX_COMPLEX_UNROLL > 4 + case 4: + gemm_complex_unrolled_iteration<4, Scalar, Packet, Packetc, DataMapper, Index, accRows, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_UNROLL > 3 + case 3: + gemm_complex_unrolled_iteration<3, Scalar, Packet, Packetc, DataMapper, Index, accRows, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_UNROLL > 2 + case 2: + gemm_complex_unrolled_iteration<2, Scalar, Packet, Packetc, DataMapper, Index, accRows, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_UNROLL > 1 + case 1: + gemm_complex_unrolled_iteration<1, Scalar, Packet, Packetc, DataMapper, Index, accRows, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + break; +#endif + default: + break; + } +#undef MAX_COMPLEX_UNROLL + + if(remaining_rows > 0) + { + gemm_complex_extra_row(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, rows, cols, remaining_rows, pAlphaReal, pAlphaImag, pMask); + } + } + + if(remaining_cols > 0) + { + const Scalar* rhs_base = blockB + advanceCols*col*strideB + remaining_cols*offsetB; + const Scalar* lhs_base = blockA; + + for(; col < cols; col++) + { + Index row = 0; + + gemm_complex_unrolled_col(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, rows, col, remaining_cols, pAlphaReal, pAlphaImag); + + if (remaining_rows > 0) + { + gemm_complex_extra_col(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, remaining_rows, remaining_cols, pAlphaReal, pAlphaImag); + } + rhs_base++; + } + } +} + +#undef accColsC +#undef advanceCols +#undef advanceRows + +/************************************ + * ppc64le template specializations * + * **********************************/ +template +struct gemm_pack_lhs +{ + void operator()(double* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_lhs + ::operator()(double* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) +{ + dhs_pack pack; + pack(blockA, lhs, depth, rows, stride, offset); +} + +template +struct gemm_pack_lhs +{ + void operator()(double* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_lhs + ::operator()(double* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) +{ + dhs_pack pack; + pack(blockA, lhs, depth, rows, stride, offset); +} + +#if EIGEN_ALTIVEC_USE_CUSTOM_PACK +template +struct gemm_pack_rhs +{ + void operator()(double* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_rhs + ::operator()(double* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) +{ + dhs_pack pack; + pack(blockB, rhs, depth, cols, stride, offset); +} + +template +struct gemm_pack_rhs +{ + void operator()(double* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_rhs + ::operator()(double* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) +{ + dhs_pack pack; + pack(blockB, rhs, depth, cols, stride, offset); +} +#endif + +template +struct gemm_pack_lhs +{ + void operator()(float* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_lhs + ::operator()(float* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) +{ + dhs_pack pack; + pack(blockA, lhs, depth, rows, stride, offset); +} + +template +struct gemm_pack_lhs +{ + void operator()(float* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_lhs + ::operator()(float* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) +{ + dhs_pack pack; + pack(blockA, lhs, depth, rows, stride, offset); +} + +template +struct gemm_pack_lhs, Index, DataMapper, Pack1, Pack2, Packet, RowMajor, Conjugate, PanelMode> +{ + void operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_lhs, Index, DataMapper, Pack1, Pack2, Packet, RowMajor, Conjugate, PanelMode> + ::operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) +{ + dhs_cpack pack; + pack(blockA, lhs, depth, rows, stride, offset); +} + +template +struct gemm_pack_lhs, Index, DataMapper, Pack1, Pack2, Packet, ColMajor, Conjugate, PanelMode> +{ + void operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_lhs, Index, DataMapper, Pack1, Pack2, Packet, ColMajor, Conjugate, PanelMode> + ::operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) +{ + dhs_cpack pack; + pack(blockA, lhs, depth, rows, stride, offset); +} + +#if EIGEN_ALTIVEC_USE_CUSTOM_PACK +template +struct gemm_pack_rhs +{ + void operator()(float* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_rhs + ::operator()(float* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) +{ + dhs_pack pack; + pack(blockB, rhs, depth, cols, stride, offset); +} + +template +struct gemm_pack_rhs +{ + void operator()(float* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_rhs + ::operator()(float* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) +{ + dhs_pack pack; + pack(blockB, rhs, depth, cols, stride, offset); +} +#endif + +template +struct gemm_pack_rhs, Index, DataMapper, nr, ColMajor, Conjugate, PanelMode> +{ + void operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_rhs, Index, DataMapper, nr, ColMajor, Conjugate, PanelMode> + ::operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) +{ + dhs_cpack pack; + pack(blockB, rhs, depth, cols, stride, offset); +} + +template +struct gemm_pack_rhs, Index, DataMapper, nr, RowMajor, Conjugate, PanelMode> +{ + void operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_rhs, Index, DataMapper, nr, RowMajor, Conjugate, PanelMode> + ::operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) +{ + dhs_cpack pack; + pack(blockB, rhs, depth, cols, stride, offset); +} + +template +struct gemm_pack_lhs, Index, DataMapper, Pack1, Pack2, Packet, RowMajor, Conjugate, PanelMode> +{ + void operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_lhs, Index, DataMapper, Pack1, Pack2, Packet, RowMajor, Conjugate, PanelMode> + ::operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) +{ + dhs_cpack pack; + pack(blockA, lhs, depth, rows, stride, offset); +} + +template +struct gemm_pack_lhs, Index, DataMapper, Pack1, Pack2, Packet, ColMajor, Conjugate, PanelMode> +{ + void operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_lhs, Index, DataMapper, Pack1, Pack2, Packet, ColMajor, Conjugate, PanelMode> + ::operator()(std::complex* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) +{ + dhs_cpack pack; + pack(blockA, lhs, depth, rows, stride, offset); +} + +template +struct gemm_pack_rhs, Index, DataMapper, nr, ColMajor, Conjugate, PanelMode> +{ + void operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_rhs, Index, DataMapper, nr, ColMajor, Conjugate, PanelMode> + ::operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) +{ + dhs_cpack pack; + pack(blockB, rhs, depth, cols, stride, offset); +} + +template +struct gemm_pack_rhs, Index, DataMapper, nr, RowMajor, Conjugate, PanelMode> +{ + void operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); +}; + +template +void gemm_pack_rhs, Index, DataMapper, nr, RowMajor, Conjugate, PanelMode> + ::operator()(std::complex* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) +{ + dhs_cpack pack; + pack(blockB, rhs, depth, cols, stride, offset); +} + +// ********* gebp specializations ********* +template +struct gebp_kernel +{ + typedef typename quad_traits::vectortype Packet; + typedef typename quad_traits::rhstype RhsPacket; + + void operator()(const DataMapper& res, const float* blockA, const float* blockB, + Index rows, Index depth, Index cols, float alpha, + Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); +}; + +template +void gebp_kernel + ::operator()(const DataMapper& res, const float* blockA, const float* blockB, + Index rows, Index depth, Index cols, float alpha, + Index strideA, Index strideB, Index offsetA, Index offsetB) + { + const Index accRows = quad_traits::rows; + const Index accCols = quad_traits::size; + void (*gemm_function)(const DataMapper&, const float*, const float*, Index, Index, Index, float, Index, Index, Index, Index); + + #ifdef EIGEN_ALTIVEC_MMA_ONLY + //generate with MMA only + gemm_function = &Eigen::internal::gemmMMA; + #elif defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + if (__builtin_cpu_supports ("arch_3_1") && __builtin_cpu_supports ("mma")){ + gemm_function = &Eigen::internal::gemmMMA; + } + else{ + gemm_function = &Eigen::internal::gemm; + } + #else + gemm_function = &Eigen::internal::gemm; + #endif + gemm_function(res, blockA, blockB, rows, depth, cols, alpha, strideA, strideB, offsetA, offsetB); + } + +template +struct gebp_kernel, std::complex, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> +{ + typedef Packet4f Packet; + typedef Packet2cf Packetc; + typedef Packet4f RhsPacket; + + void operator()(const DataMapper& res, const std::complex* blockA, const std::complex* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); +}; + +template +void gebp_kernel, std::complex, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> + ::operator()(const DataMapper& res, const std::complex* blockA, const std::complex* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA, Index strideB, Index offsetA, Index offsetB) + { + const Index accRows = quad_traits::rows; + const Index accCols = quad_traits::size; + void (*gemm_function)(const DataMapper&, const std::complex*, const std::complex*, + Index, Index, Index, std::complex, Index, Index, Index, Index); + + #ifdef EIGEN_ALTIVEC_MMA_ONLY + //generate with MMA only + gemm_function = &Eigen::internal::gemm_complexMMA, std::complex, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, false>; + #elif defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + if (__builtin_cpu_supports ("arch_3_1") && __builtin_cpu_supports ("mma")){ + gemm_function = &Eigen::internal::gemm_complexMMA, std::complex, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, false>; + } + else{ + gemm_function = &Eigen::internal::gemm_complex, std::complex, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, false>; + } + #else + gemm_function = &Eigen::internal::gemm_complex, std::complex, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, false>; + #endif + gemm_function(res, blockA, blockB, rows, depth, cols, alpha, strideA, strideB, offsetA, offsetB); + } + +template +struct gebp_kernel, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> +{ + typedef Packet4f Packet; + typedef Packet2cf Packetc; + typedef Packet4f RhsPacket; + + void operator()(const DataMapper& res, const float* blockA, const std::complex* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); +}; + +template +void gebp_kernel, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> + ::operator()(const DataMapper& res, const float* blockA, const std::complex* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA, Index strideB, Index offsetA, Index offsetB) + { + const Index accRows = quad_traits::rows; + const Index accCols = quad_traits::size; + void (*gemm_function)(const DataMapper&, const float*, const std::complex*, + Index, Index, Index, std::complex, Index, Index, Index, Index); + #ifdef EIGEN_ALTIVEC_MMA_ONLY + //generate with MMA only + gemm_function = &Eigen::internal::gemm_complexMMA, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, true, false>; + #elif defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + if (__builtin_cpu_supports ("arch_3_1") && __builtin_cpu_supports ("mma")){ + gemm_function = &Eigen::internal::gemm_complexMMA, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, true, false>; + } + else{ + gemm_function = &Eigen::internal::gemm_complex, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, true, false>; + } + #else + gemm_function = &Eigen::internal::gemm_complex, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, true, false>; + #endif + gemm_function(res, blockA, blockB, rows, depth, cols, alpha, strideA, strideB, offsetA, offsetB); + } + +template +struct gebp_kernel, float, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> +{ + typedef Packet4f Packet; + typedef Packet2cf Packetc; + typedef Packet4f RhsPacket; + + void operator()(const DataMapper& res, const std::complex* blockA, const float* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); +}; + +template +void gebp_kernel, float, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> + ::operator()(const DataMapper& res, const std::complex* blockA, const float* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA, Index strideB, Index offsetA, Index offsetB) + { + const Index accRows = quad_traits::rows; + const Index accCols = quad_traits::size; + void (*gemm_function)(const DataMapper&, const std::complex*, const float*, + Index, Index, Index, std::complex, Index, Index, Index, Index); + #ifdef EIGEN_ALTIVEC_MMA_ONLY + //generate with MMA only + gemm_function = &Eigen::internal::gemm_complexMMA, float, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, true>; + #elif defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + if (__builtin_cpu_supports ("arch_3_1") && __builtin_cpu_supports ("mma")){ + gemm_function = &Eigen::internal::gemm_complexMMA, float, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, true>; + } + else{ + gemm_function = &Eigen::internal::gemm_complex, float, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, true>; + } + #else + gemm_function = &Eigen::internal::gemm_complex, float, std::complex, float, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, true>; + #endif + gemm_function(res, blockA, blockB, rows, depth, cols, alpha, strideA, strideB, offsetA, offsetB); + } + +template +struct gebp_kernel +{ + typedef typename quad_traits::vectortype Packet; + typedef typename quad_traits::rhstype RhsPacket; + + void operator()(const DataMapper& res, const double* blockA, const double* blockB, + Index rows, Index depth, Index cols, double alpha, + Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); +}; + +template +void gebp_kernel + ::operator()(const DataMapper& res, const double* blockA, const double* blockB, + Index rows, Index depth, Index cols, double alpha, + Index strideA, Index strideB, Index offsetA, Index offsetB) + { + const Index accRows = quad_traits::rows; + const Index accCols = quad_traits::size; + void (*gemm_function)(const DataMapper&, const double*, const double*, Index, Index, Index, double, Index, Index, Index, Index); + + #ifdef EIGEN_ALTIVEC_MMA_ONLY + //generate with MMA only + gemm_function = &Eigen::internal::gemmMMA; + #elif defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + if (__builtin_cpu_supports ("arch_3_1") && __builtin_cpu_supports ("mma")){ + gemm_function = &Eigen::internal::gemmMMA; + } + else{ + gemm_function = &Eigen::internal::gemm; + } + #else + gemm_function = &Eigen::internal::gemm; + #endif + gemm_function(res, blockA, blockB, rows, depth, cols, alpha, strideA, strideB, offsetA, offsetB); + } + +template +struct gebp_kernel, std::complex, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> +{ + typedef quad_traits::vectortype Packet; + typedef Packet1cd Packetc; + typedef quad_traits::rhstype RhsPacket; + + void operator()(const DataMapper& res, const std::complex* blockA, const std::complex* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); +}; + +template +void gebp_kernel, std::complex, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> + ::operator()(const DataMapper& res, const std::complex* blockA, const std::complex* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA, Index strideB, Index offsetA, Index offsetB) + { + const Index accRows = quad_traits::rows; + const Index accCols = quad_traits::size; + void (*gemm_function)(const DataMapper&, const std::complex*, const std::complex*, + Index, Index, Index, std::complex, Index, Index, Index, Index); + #ifdef EIGEN_ALTIVEC_MMA_ONLY + //generate with MMA only + gemm_function = &Eigen::internal::gemm_complexMMA, std::complex, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, false>; + #elif defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + if (__builtin_cpu_supports ("arch_3_1") && __builtin_cpu_supports ("mma")){ + gemm_function = &Eigen::internal::gemm_complexMMA, std::complex, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, false>; + } + else{ + gemm_function = &Eigen::internal::gemm_complex, std::complex, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, false>; + } + #else + gemm_function = &Eigen::internal::gemm_complex, std::complex, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, false>; + #endif + gemm_function(res, blockA, blockB, rows, depth, cols, alpha, strideA, strideB, offsetA, offsetB); + } + +template +struct gebp_kernel, double, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> +{ + typedef quad_traits::vectortype Packet; + typedef Packet1cd Packetc; + typedef quad_traits::rhstype RhsPacket; + + void operator()(const DataMapper& res, const std::complex* blockA, const double* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); +}; + +template +void gebp_kernel, double, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> + ::operator()(const DataMapper& res, const std::complex* blockA, const double* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA, Index strideB, Index offsetA, Index offsetB) + { + const Index accRows = quad_traits::rows; + const Index accCols = quad_traits::size; + void (*gemm_function)(const DataMapper&, const std::complex*, const double*, + Index, Index, Index, std::complex, Index, Index, Index, Index); + #ifdef EIGEN_ALTIVEC_MMA_ONLY + //generate with MMA only + gemm_function = &Eigen::internal::gemm_complexMMA, double, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, true>; + #elif defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + if (__builtin_cpu_supports ("arch_3_1") && __builtin_cpu_supports ("mma")){ + gemm_function = &Eigen::internal::gemm_complexMMA, double, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, true>; + } + else{ + gemm_function = &Eigen::internal::gemm_complex, double, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, true>; + } + #else + gemm_function = &Eigen::internal::gemm_complex, double, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, false, true>; + #endif + gemm_function(res, blockA, blockB, rows, depth, cols, alpha, strideA, strideB, offsetA, offsetB); + } + +template +struct gebp_kernel, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> +{ + typedef quad_traits::vectortype Packet; + typedef Packet1cd Packetc; + typedef quad_traits::rhstype RhsPacket; + + void operator()(const DataMapper& res, const double* blockA, const std::complex* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); +}; + +template +void gebp_kernel, Index, DataMapper, mr, nr, ConjugateLhs, ConjugateRhs> + ::operator()(const DataMapper& res, const double* blockA, const std::complex* blockB, + Index rows, Index depth, Index cols, std::complex alpha, + Index strideA, Index strideB, Index offsetA, Index offsetB) + { + const Index accRows = quad_traits::rows; + const Index accCols = quad_traits::size; + void (*gemm_function)(const DataMapper&, const double*, const std::complex*, + Index, Index, Index, std::complex, Index, Index, Index, Index); + #ifdef EIGEN_ALTIVEC_MMA_ONLY + //generate with MMA only + gemm_function = &Eigen::internal::gemm_complexMMA, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, true, false>; + #elif defined(ALTIVEC_MMA_SUPPORT) && !defined(EIGEN_ALTIVEC_DISABLE_MMA) + if (__builtin_cpu_supports ("arch_3_1") && __builtin_cpu_supports ("mma")){ + gemm_function = &Eigen::internal::gemm_complexMMA, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, true, false>; + } + else{ + gemm_function = &Eigen::internal::gemm_complex, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, true, false>; + } + #else + gemm_function = &Eigen::internal::gemm_complex, std::complex, double, Index, Packet, Packetc, RhsPacket, DataMapper, accRows, accCols, ConjugateLhs, ConjugateRhs, true, false>; + #endif + gemm_function(res, blockA, blockB, rows, depth, cols, alpha, strideA, strideB, offsetA, offsetB); + } +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_MATRIX_PRODUCT_ALTIVEC_H diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProductCommon.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProductCommon.h new file mode 100644 index 00000000..33d54349 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProductCommon.h @@ -0,0 +1,221 @@ +//#define EIGEN_POWER_USE_PREFETCH // Use prefetching in gemm routines +#ifdef EIGEN_POWER_USE_PREFETCH +#define EIGEN_POWER_PREFETCH(p) prefetch(p) +#else +#define EIGEN_POWER_PREFETCH(p) +#endif + +namespace Eigen { + +namespace internal { + +template +EIGEN_STRONG_INLINE void gemm_extra_col( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index row, + Index col, + Index remaining_rows, + Index remaining_cols, + const Packet& pAlpha); + +template +EIGEN_STRONG_INLINE void gemm_extra_row( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index row, + Index col, + Index rows, + Index cols, + Index remaining_rows, + const Packet& pAlpha, + const Packet& pMask); + +template +EIGEN_STRONG_INLINE void gemm_unrolled_col( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index& row, + Index rows, + Index col, + Index remaining_cols, + const Packet& pAlpha); + +template +EIGEN_ALWAYS_INLINE Packet bmask(const int remaining_rows); + +template +EIGEN_STRONG_INLINE void gemm_complex_extra_col( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index row, + Index col, + Index remaining_rows, + Index remaining_cols, + const Packet& pAlphaReal, + const Packet& pAlphaImag); + +template +EIGEN_STRONG_INLINE void gemm_complex_extra_row( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index row, + Index col, + Index rows, + Index cols, + Index remaining_rows, + const Packet& pAlphaReal, + const Packet& pAlphaImag, + const Packet& pMask); + +template +EIGEN_STRONG_INLINE void gemm_complex_unrolled_col( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index& row, + Index rows, + Index col, + Index remaining_cols, + const Packet& pAlphaReal, + const Packet& pAlphaImag); + +template +EIGEN_ALWAYS_INLINE Packet ploadLhs(const Scalar* lhs); + +template +EIGEN_ALWAYS_INLINE void bload(PacketBlock& acc, const DataMapper& res, Index row, Index col); + +template +EIGEN_ALWAYS_INLINE void bload(PacketBlock& acc, const DataMapper& res, Index row, Index col); + +template +EIGEN_ALWAYS_INLINE void bscale(PacketBlock& acc, PacketBlock& accZ, const Packet& pAlpha); + +template +EIGEN_ALWAYS_INLINE void bscalec(PacketBlock& aReal, PacketBlock& aImag, const Packet& bReal, const Packet& bImag, PacketBlock& cReal, PacketBlock& cImag); + +const static Packet16uc p16uc_SETCOMPLEX32_FIRST = { 0, 1, 2, 3, + 16, 17, 18, 19, + 4, 5, 6, 7, + 20, 21, 22, 23}; + +const static Packet16uc p16uc_SETCOMPLEX32_SECOND = { 8, 9, 10, 11, + 24, 25, 26, 27, + 12, 13, 14, 15, + 28, 29, 30, 31}; +//[a,b],[ai,bi] = [a,ai] - This is equivalent to p16uc_GETREAL64 +const static Packet16uc p16uc_SETCOMPLEX64_FIRST = { 0, 1, 2, 3, 4, 5, 6, 7, + 16, 17, 18, 19, 20, 21, 22, 23}; + +//[a,b],[ai,bi] = [b,bi] - This is equivalent to p16uc_GETIMAG64 +const static Packet16uc p16uc_SETCOMPLEX64_SECOND = { 8, 9, 10, 11, 12, 13, 14, 15, + 24, 25, 26, 27, 28, 29, 30, 31}; + + +// Grab two decouples real/imaginary PacketBlocks and return two coupled (real/imaginary pairs) PacketBlocks. +template +EIGEN_ALWAYS_INLINE void bcouple_common(PacketBlock& taccReal, PacketBlock& taccImag, PacketBlock& acc1, PacketBlock& acc2) +{ + acc1.packet[0].v = vec_perm(taccReal.packet[0], taccImag.packet[0], p16uc_SETCOMPLEX32_FIRST); + acc1.packet[1].v = vec_perm(taccReal.packet[1], taccImag.packet[1], p16uc_SETCOMPLEX32_FIRST); + acc1.packet[2].v = vec_perm(taccReal.packet[2], taccImag.packet[2], p16uc_SETCOMPLEX32_FIRST); + acc1.packet[3].v = vec_perm(taccReal.packet[3], taccImag.packet[3], p16uc_SETCOMPLEX32_FIRST); + + acc2.packet[0].v = vec_perm(taccReal.packet[0], taccImag.packet[0], p16uc_SETCOMPLEX32_SECOND); + acc2.packet[1].v = vec_perm(taccReal.packet[1], taccImag.packet[1], p16uc_SETCOMPLEX32_SECOND); + acc2.packet[2].v = vec_perm(taccReal.packet[2], taccImag.packet[2], p16uc_SETCOMPLEX32_SECOND); + acc2.packet[3].v = vec_perm(taccReal.packet[3], taccImag.packet[3], p16uc_SETCOMPLEX32_SECOND); +} + +template +EIGEN_ALWAYS_INLINE void bcouple(PacketBlock& taccReal, PacketBlock& taccImag, PacketBlock& tRes, PacketBlock& acc1, PacketBlock& acc2) +{ + bcouple_common(taccReal, taccImag, acc1, acc2); + + acc1.packet[0] = padd(tRes.packet[0], acc1.packet[0]); + acc1.packet[1] = padd(tRes.packet[1], acc1.packet[1]); + acc1.packet[2] = padd(tRes.packet[2], acc1.packet[2]); + acc1.packet[3] = padd(tRes.packet[3], acc1.packet[3]); + + acc2.packet[0] = padd(tRes.packet[4], acc2.packet[0]); + acc2.packet[1] = padd(tRes.packet[5], acc2.packet[1]); + acc2.packet[2] = padd(tRes.packet[6], acc2.packet[2]); + acc2.packet[3] = padd(tRes.packet[7], acc2.packet[3]); +} + +template +EIGEN_ALWAYS_INLINE void bcouple_common(PacketBlock& taccReal, PacketBlock& taccImag, PacketBlock& acc1, PacketBlock& acc2) +{ + acc1.packet[0].v = vec_perm(taccReal.packet[0], taccImag.packet[0], p16uc_SETCOMPLEX32_FIRST); + + acc2.packet[0].v = vec_perm(taccReal.packet[0], taccImag.packet[0], p16uc_SETCOMPLEX32_SECOND); +} + +template +EIGEN_ALWAYS_INLINE void bcouple(PacketBlock& taccReal, PacketBlock& taccImag, PacketBlock& tRes, PacketBlock& acc1, PacketBlock& acc2) +{ + bcouple_common(taccReal, taccImag, acc1, acc2); + + acc1.packet[0] = padd(tRes.packet[0], acc1.packet[0]); + + acc2.packet[0] = padd(tRes.packet[1], acc2.packet[0]); +} + +template<> +EIGEN_ALWAYS_INLINE void bcouple_common(PacketBlock& taccReal, PacketBlock& taccImag, PacketBlock& acc1, PacketBlock& acc2) +{ + acc1.packet[0].v = vec_perm(taccReal.packet[0], taccImag.packet[0], p16uc_SETCOMPLEX64_FIRST); + acc1.packet[1].v = vec_perm(taccReal.packet[1], taccImag.packet[1], p16uc_SETCOMPLEX64_FIRST); + acc1.packet[2].v = vec_perm(taccReal.packet[2], taccImag.packet[2], p16uc_SETCOMPLEX64_FIRST); + acc1.packet[3].v = vec_perm(taccReal.packet[3], taccImag.packet[3], p16uc_SETCOMPLEX64_FIRST); + + acc2.packet[0].v = vec_perm(taccReal.packet[0], taccImag.packet[0], p16uc_SETCOMPLEX64_SECOND); + acc2.packet[1].v = vec_perm(taccReal.packet[1], taccImag.packet[1], p16uc_SETCOMPLEX64_SECOND); + acc2.packet[2].v = vec_perm(taccReal.packet[2], taccImag.packet[2], p16uc_SETCOMPLEX64_SECOND); + acc2.packet[3].v = vec_perm(taccReal.packet[3], taccImag.packet[3], p16uc_SETCOMPLEX64_SECOND); +} + +template<> +EIGEN_ALWAYS_INLINE void bcouple_common(PacketBlock& taccReal, PacketBlock& taccImag, PacketBlock& acc1, PacketBlock& acc2) +{ + acc1.packet[0].v = vec_perm(taccReal.packet[0], taccImag.packet[0], p16uc_SETCOMPLEX64_FIRST); + + acc2.packet[0].v = vec_perm(taccReal.packet[0], taccImag.packet[0], p16uc_SETCOMPLEX64_SECOND); +} + +// This is necessary because ploadRhs for double returns a pair of vectors when MMA is enabled. +template +EIGEN_ALWAYS_INLINE Packet ploadRhs(const Scalar* rhs) +{ + return ploadu(rhs); +} + +} // end namespace internal +} // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProductMMA.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProductMMA.h new file mode 100644 index 00000000..6540c6fa --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/MatrixProductMMA.h @@ -0,0 +1,629 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2020 Everton Constantino (everton.constantino@ibm.com) +// Copyright (C) 2021 Chip Kerchner (chip.kerchner@ibm.com) +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MATRIX_PRODUCT_MMA_ALTIVEC_H +#define EIGEN_MATRIX_PRODUCT_MMA_ALTIVEC_H + +#pragma GCC target("cpu=power10") + +#ifdef __has_builtin +#if !__has_builtin(__builtin_vsx_assemble_pair) +#define __builtin_vsx_assemble_pair __builtin_mma_assemble_pair +#endif +#endif + +namespace Eigen { + +namespace internal { + +template +EIGEN_ALWAYS_INLINE void bsetzeroMMA(__vector_quad* acc) +{ + __builtin_mma_xxsetaccz(acc); +} + +template +EIGEN_ALWAYS_INLINE void storeAccumulator(Index i, Index j, const DataMapper& data, const Packet& alpha, __vector_quad* acc) +{ + PacketBlock result; + __builtin_mma_disassemble_acc(&result.packet, acc); + + PacketBlock tRes; + bload(tRes, data, i, j); + + bscale(tRes, result, alpha); + + data.template storePacketBlock(i, j, tRes); +} + +template +EIGEN_ALWAYS_INLINE void storeComplexAccumulator(Index i, Index j, const DataMapper& data, const Packet& alphaReal, const Packet& alphaImag, __vector_quad* accReal, __vector_quad* accImag) +{ + PacketBlock resultReal, resultImag; + __builtin_mma_disassemble_acc(&resultReal.packet, accReal); + __builtin_mma_disassemble_acc(&resultImag.packet, accImag); + + PacketBlock tRes; + bload(tRes, data, i, j); + + PacketBlock taccReal, taccImag; + bscalec(resultReal, resultImag, alphaReal, alphaImag, taccReal, taccImag); + + PacketBlock acc1, acc2; + bcouple(taccReal, taccImag, tRes, acc1, acc2); + + data.template storePacketBlock(i + N*accColsC, j, acc1); + data.template storePacketBlock(i + (N+1)*accColsC, j, acc2); +} + +// Defaults to float32, since Eigen still supports C++03 we can't use default template arguments +template +EIGEN_ALWAYS_INLINE void pgerMMA(__vector_quad* acc, const RhsPacket& a, const LhsPacket& b) +{ + if(NegativeAccumulate) + { + __builtin_mma_xvf32gernp(acc, (__vector unsigned char)a, (__vector unsigned char)b); + } else { + __builtin_mma_xvf32gerpp(acc, (__vector unsigned char)a, (__vector unsigned char)b); + } +} + +template +EIGEN_ALWAYS_INLINE void pgerMMA(__vector_quad* acc, const PacketBlock& a, const Packet2d& b) +{ + __vector_pair* a0 = (__vector_pair *)(&a.packet[0]); + if(NegativeAccumulate) + { + __builtin_mma_xvf64gernp(acc, *a0, (__vector unsigned char)b); + } else { + __builtin_mma_xvf64gerpp(acc, *a0, (__vector unsigned char)b); + } +} + +template +EIGEN_ALWAYS_INLINE void pgerMMA(__vector_quad* acc, const __vector_pair& a, const Packet2d& b) +{ + if(NegativeAccumulate) + { + __builtin_mma_xvf64gernp(acc, (__vector_pair)a, (__vector unsigned char)b); + } else { + __builtin_mma_xvf64gerpp(acc, (__vector_pair)a, (__vector unsigned char)b); + } +} + +template +EIGEN_ALWAYS_INLINE void pgerMMA(__vector_quad*, const __vector_pair&, const Packet4f&) +{ + // Just for compilation +} + +template +EIGEN_ALWAYS_INLINE void pgercMMA(__vector_quad* accReal, __vector_quad* accImag, const Packet& lhsV, const Packet& lhsVi, const RhsPacket& rhsV, const RhsPacket& rhsVi) +{ + pgerMMA(accReal, rhsV, lhsV); + if(LhsIsReal) { + pgerMMA(accImag, rhsVi, lhsV); + } else { + if(!RhsIsReal) { + pgerMMA(accReal, rhsVi, lhsVi); + pgerMMA(accImag, rhsVi, lhsV); + } else { + EIGEN_UNUSED_VARIABLE(rhsVi); + } + pgerMMA(accImag, rhsV, lhsVi); + } +} + +// This is necessary because ploadRhs for double returns a pair of vectors when MMA is enabled. +template +EIGEN_ALWAYS_INLINE void ploadRhsMMA(const Scalar* rhs, Packet& rhsV) +{ + rhsV = ploadRhs((const Scalar*)(rhs)); +} + +template<> +EIGEN_ALWAYS_INLINE void ploadRhsMMA >(const double* rhs, PacketBlock& rhsV) +{ + rhsV.packet[0] = ploadRhs((const double *)((Packet2d *)rhs )); + rhsV.packet[1] = ploadRhs((const double *)(((Packet2d *)rhs) + 1)); +} + +template<> +EIGEN_ALWAYS_INLINE void ploadRhsMMA(const double* rhs, __vector_pair& rhsV) +{ +#if EIGEN_COMP_LLVM + __builtin_vsx_assemble_pair(&rhsV, + (__vector unsigned char)(ploadRhs((const double *)(((Packet2d *)rhs) + 1))), + (__vector unsigned char)(ploadRhs((const double *)((Packet2d *)rhs )))); +#else + __asm__ ("lxvp %x0,%1" : "=wa" (rhsV) : "Y" (*rhs)); +#endif +} + +template<> +EIGEN_ALWAYS_INLINE void ploadRhsMMA(const float*, __vector_pair&) +{ + // Just for compilation +} + +// PEEL_MMA loop factor. +#define PEEL_MMA 7 + +#define MICRO_MMA_UNROLL(func) \ + func(0) func(1) func(2) func(3) func(4) func(5) func(6) func(7) + +#define MICRO_MMA_LOAD_ONE(iter) \ + if (unroll_factor > iter) { \ + lhsV##iter = ploadLhs(lhs_ptr##iter); \ + lhs_ptr##iter += accCols; \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhsV##iter); \ + } + +#define MICRO_MMA_WORK_ONE(iter, type, peel) \ + if (unroll_factor > iter) { \ + pgerMMA(&accZero##iter, rhsV##peel, lhsV##iter); \ + } + +#define MICRO_MMA_TYPE_PEEL(func, func2, type, peel) \ + if (PEEL_MMA > peel) { \ + Packet lhsV0, lhsV1, lhsV2, lhsV3, lhsV4, lhsV5, lhsV6, lhsV7; \ + ploadRhsMMA(rhs_ptr + (accRows * peel), rhsV##peel); \ + MICRO_MMA_UNROLL(func2); \ + func(0,type,peel) func(1,type,peel) func(2,type,peel) func(3,type,peel) \ + func(4,type,peel) func(5,type,peel) func(6,type,peel) func(7,type,peel) \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsV##peel); \ + } + +#define MICRO_MMA_UNROLL_TYPE_PEEL(func, func2, type) \ + type rhsV0, rhsV1, rhsV2, rhsV3, rhsV4, rhsV5, rhsV6, rhsV7, rhsV8, rhsV9; \ + MICRO_MMA_TYPE_PEEL(func,func2,type,0); MICRO_MMA_TYPE_PEEL(func,func2,type,1); \ + MICRO_MMA_TYPE_PEEL(func,func2,type,2); MICRO_MMA_TYPE_PEEL(func,func2,type,3); \ + MICRO_MMA_TYPE_PEEL(func,func2,type,4); MICRO_MMA_TYPE_PEEL(func,func2,type,5); \ + MICRO_MMA_TYPE_PEEL(func,func2,type,6); MICRO_MMA_TYPE_PEEL(func,func2,type,7); \ + MICRO_MMA_TYPE_PEEL(func,func2,type,8); MICRO_MMA_TYPE_PEEL(func,func2,type,9); + +#define MICRO_MMA_UNROLL_TYPE_ONE(func, func2, type) \ + type rhsV0; \ + MICRO_MMA_TYPE_PEEL(func,func2,type,0); + +#define MICRO_MMA_ONE_PEEL \ + if (sizeof(Scalar) == sizeof(float)) { \ + MICRO_MMA_UNROLL_TYPE_PEEL(MICRO_MMA_WORK_ONE, MICRO_MMA_LOAD_ONE, RhsPacket); \ + } else { \ + MICRO_MMA_UNROLL_TYPE_PEEL(MICRO_MMA_WORK_ONE, MICRO_MMA_LOAD_ONE, __vector_pair); \ + } \ + rhs_ptr += (accRows * PEEL_MMA); + +#define MICRO_MMA_ONE \ + if (sizeof(Scalar) == sizeof(float)) { \ + MICRO_MMA_UNROLL_TYPE_ONE(MICRO_MMA_WORK_ONE, MICRO_MMA_LOAD_ONE, RhsPacket); \ + } else { \ + MICRO_MMA_UNROLL_TYPE_ONE(MICRO_MMA_WORK_ONE, MICRO_MMA_LOAD_ONE, __vector_pair); \ + } \ + rhs_ptr += accRows; + +#define MICRO_MMA_DST_PTR_ONE(iter) \ + if (unroll_factor > iter) { \ + bsetzeroMMA(&accZero##iter); \ + } else { \ + EIGEN_UNUSED_VARIABLE(accZero##iter); \ + } + +#define MICRO_MMA_DST_PTR MICRO_MMA_UNROLL(MICRO_MMA_DST_PTR_ONE) + +#define MICRO_MMA_SRC_PTR_ONE(iter) \ + if (unroll_factor > iter) { \ + lhs_ptr##iter = lhs_base + ( (row/accCols) + iter )*strideA*accCols + accCols*offsetA; \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhs_ptr##iter); \ + } + +#define MICRO_MMA_SRC_PTR MICRO_MMA_UNROLL(MICRO_MMA_SRC_PTR_ONE) + +#define MICRO_MMA_PREFETCH_ONE(iter) \ + if (unroll_factor > iter) { \ + EIGEN_POWER_PREFETCH(lhs_ptr##iter); \ + } + +#define MICRO_MMA_PREFETCH MICRO_MMA_UNROLL(MICRO_MMA_PREFETCH_ONE) + +#define MICRO_MMA_STORE_ONE(iter) \ + if (unroll_factor > iter) { \ + storeAccumulator(row + iter*accCols, col, res, pAlpha, &accZero##iter); \ + } + +#define MICRO_MMA_STORE MICRO_MMA_UNROLL(MICRO_MMA_STORE_ONE) + +template +EIGEN_STRONG_INLINE void gemm_unrolled_MMA_iteration( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index& row, + Index col, + const Packet& pAlpha) +{ + const Scalar* rhs_ptr = rhs_base; + const Scalar* lhs_ptr0 = NULL, * lhs_ptr1 = NULL, * lhs_ptr2 = NULL, * lhs_ptr3 = NULL, * lhs_ptr4 = NULL, * lhs_ptr5 = NULL, * lhs_ptr6 = NULL, * lhs_ptr7 = NULL; + __vector_quad accZero0, accZero1, accZero2, accZero3, accZero4, accZero5, accZero6, accZero7; + + MICRO_MMA_SRC_PTR + MICRO_MMA_DST_PTR + + Index k = 0; + for(; k + PEEL_MMA <= depth; k+= PEEL_MMA) + { + EIGEN_POWER_PREFETCH(rhs_ptr); + MICRO_MMA_PREFETCH + MICRO_MMA_ONE_PEEL + } + for(; k < depth; k++) + { + MICRO_MMA_ONE + } + MICRO_MMA_STORE + + row += unroll_factor*accCols; +} + +template +void gemmMMA(const DataMapper& res, const Scalar* blockA, const Scalar* blockB, Index rows, Index depth, Index cols, Scalar alpha, Index strideA, Index strideB, Index offsetA, Index offsetB) +{ + const Index remaining_rows = rows % accCols; + const Index remaining_cols = cols % accRows; + + if( strideA == -1 ) strideA = depth; + if( strideB == -1 ) strideB = depth; + + const Packet pAlpha = pset1(alpha); + const Packet pMask = bmask((const int)(remaining_rows)); + + Index col = 0; + for(; col + accRows <= cols; col += accRows) + { + const Scalar* rhs_base = blockB + col*strideB + accRows*offsetB; + const Scalar* lhs_base = blockA; + + Index row = 0; +#define MAX_MMA_UNROLL 7 + while(row + MAX_MMA_UNROLL*accCols <= rows) { + gemm_unrolled_MMA_iteration(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + } + switch( (rows-row)/accCols ) { +#if MAX_MMA_UNROLL > 7 + case 7: + gemm_unrolled_MMA_iteration<7, Scalar, Packet, RhsPacket, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_MMA_UNROLL > 6 + case 6: + gemm_unrolled_MMA_iteration<6, Scalar, Packet, RhsPacket, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_MMA_UNROLL > 5 + case 5: + gemm_unrolled_MMA_iteration<5, Scalar, Packet, RhsPacket, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_MMA_UNROLL > 4 + case 4: + gemm_unrolled_MMA_iteration<4, Scalar, Packet, RhsPacket, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_MMA_UNROLL > 3 + case 3: + gemm_unrolled_MMA_iteration<3, Scalar, Packet, RhsPacket, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_MMA_UNROLL > 2 + case 2: + gemm_unrolled_MMA_iteration<2, Scalar, Packet, RhsPacket, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif +#if MAX_MMA_UNROLL > 1 + case 1: + gemm_unrolled_MMA_iteration<1, Scalar, Packet, RhsPacket, DataMapper, Index, accRows, accCols>(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, pAlpha); + break; +#endif + default: + break; + } +#undef MAX_MMA_UNROLL + + if(remaining_rows > 0) + { + gemm_extra_row(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, rows, cols, remaining_rows, pAlpha, pMask); + } + } + + if(remaining_cols > 0) + { + const Scalar* rhs_base = blockB + col*strideB + remaining_cols*offsetB; + const Scalar* lhs_base = blockA; + + for(; col < cols; col++) + { + Index row = 0; + + gemm_unrolled_col(res, lhs_base, rhs_base, depth, strideA, offsetA, row, rows, col, remaining_cols, pAlpha); + + if (remaining_rows > 0) + { + gemm_extra_col(res, lhs_base, rhs_base, depth, strideA, offsetA, row, col, remaining_rows, remaining_cols, pAlpha); + } + rhs_base++; + } + } +} + +#define accColsC (accCols / 2) +#define advanceRows ((LhsIsReal) ? 1 : 2) +#define advanceCols ((RhsIsReal) ? 1 : 2) + +// PEEL_COMPLEX_MMA loop factor. +#define PEEL_COMPLEX_MMA 7 + +#define MICRO_COMPLEX_MMA_UNROLL(func) \ + func(0) func(1) func(2) func(3) func(4) + +#define MICRO_COMPLEX_MMA_LOAD_ONE(iter) \ + if (unroll_factor > iter) { \ + lhsV##iter = ploadLhs(lhs_ptr_real##iter); \ + lhs_ptr_real##iter += accCols; \ + if(!LhsIsReal) { \ + lhsVi##iter = ploadLhs(lhs_ptr_imag##iter); \ + lhs_ptr_imag##iter += accCols; \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhsVi##iter); \ + } \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhsV##iter); \ + EIGEN_UNUSED_VARIABLE(lhsVi##iter); \ + } + +#define MICRO_COMPLEX_MMA_WORK_ONE(iter, type, peel) \ + if (unroll_factor > iter) { \ + pgercMMA(&accReal##iter, &accImag##iter, lhsV##iter, lhsVi##iter, rhsV##peel, rhsVi##peel); \ + } + +#define MICRO_COMPLEX_MMA_TYPE_PEEL(func, func2, type, peel) \ + if (PEEL_COMPLEX_MMA > peel) { \ + Packet lhsV0, lhsV1, lhsV2, lhsV3, lhsV4; \ + Packet lhsVi0, lhsVi1, lhsVi2, lhsVi3, lhsVi4; \ + ploadRhsMMA(rhs_ptr_real + (accRows * peel), rhsV##peel); \ + if(!RhsIsReal) { \ + ploadRhsMMA(rhs_ptr_imag + (accRows * peel), rhsVi##peel); \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsVi##peel); \ + } \ + MICRO_COMPLEX_MMA_UNROLL(func2); \ + func(0,type,peel) func(1,type,peel) func(2,type,peel) func(3,type,peel) func(4,type,peel) \ + } else { \ + EIGEN_UNUSED_VARIABLE(rhsV##peel); \ + EIGEN_UNUSED_VARIABLE(rhsVi##peel); \ + } + +#define MICRO_COMPLEX_MMA_UNROLL_TYPE_PEEL(func, func2, type) \ + type rhsV0, rhsV1, rhsV2, rhsV3, rhsV4, rhsV5, rhsV6, rhsV7, rhsV8, rhsV9; \ + type rhsVi0, rhsVi1, rhsVi2, rhsVi3, rhsVi4, rhsVi5, rhsVi6, rhsVi7, rhsVi8, rhsVi9; \ + MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,0); MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,1); \ + MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,2); MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,3); \ + MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,4); MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,5); \ + MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,6); MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,7); \ + MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,8); MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,9); + +#define MICRO_COMPLEX_MMA_UNROLL_TYPE_ONE(func, func2, type) \ + type rhsV0, rhsVi0; \ + MICRO_COMPLEX_MMA_TYPE_PEEL(func,func2,type,0); + +#define MICRO_COMPLEX_MMA_ONE_PEEL \ + if (sizeof(Scalar) == sizeof(float)) { \ + MICRO_COMPLEX_MMA_UNROLL_TYPE_PEEL(MICRO_COMPLEX_MMA_WORK_ONE, MICRO_COMPLEX_MMA_LOAD_ONE, RhsPacket); \ + } else { \ + MICRO_COMPLEX_MMA_UNROLL_TYPE_PEEL(MICRO_COMPLEX_MMA_WORK_ONE, MICRO_COMPLEX_MMA_LOAD_ONE, __vector_pair); \ + } \ + rhs_ptr_real += (accRows * PEEL_COMPLEX_MMA); \ + if(!RhsIsReal) rhs_ptr_imag += (accRows * PEEL_COMPLEX_MMA); + +#define MICRO_COMPLEX_MMA_ONE \ + if (sizeof(Scalar) == sizeof(float)) { \ + MICRO_COMPLEX_MMA_UNROLL_TYPE_ONE(MICRO_COMPLEX_MMA_WORK_ONE, MICRO_COMPLEX_MMA_LOAD_ONE, RhsPacket); \ + } else { \ + MICRO_COMPLEX_MMA_UNROLL_TYPE_ONE(MICRO_COMPLEX_MMA_WORK_ONE, MICRO_COMPLEX_MMA_LOAD_ONE, __vector_pair); \ + } \ + rhs_ptr_real += accRows; \ + if(!RhsIsReal) rhs_ptr_imag += accRows; + +#define MICRO_COMPLEX_MMA_DST_PTR_ONE(iter) \ + if (unroll_factor > iter) { \ + bsetzeroMMA(&accReal##iter); \ + bsetzeroMMA(&accImag##iter); \ + } else { \ + EIGEN_UNUSED_VARIABLE(accReal##iter); \ + EIGEN_UNUSED_VARIABLE(accImag##iter); \ + } + +#define MICRO_COMPLEX_MMA_DST_PTR MICRO_COMPLEX_MMA_UNROLL(MICRO_COMPLEX_MMA_DST_PTR_ONE) + +#define MICRO_COMPLEX_MMA_SRC_PTR_ONE(iter) \ + if (unroll_factor > iter) { \ + lhs_ptr_real##iter = lhs_base + ( ((advanceRows*row)/accCols) + iter*advanceRows )*strideA*accCols + accCols*offsetA; \ + if(!LhsIsReal) { \ + lhs_ptr_imag##iter = lhs_ptr_real##iter + accCols*strideA; \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhs_ptr_imag##iter); \ + } \ + } else { \ + EIGEN_UNUSED_VARIABLE(lhs_ptr_real##iter); \ + EIGEN_UNUSED_VARIABLE(lhs_ptr_imag##iter); \ + } + +#define MICRO_COMPLEX_MMA_SRC_PTR MICRO_COMPLEX_MMA_UNROLL(MICRO_COMPLEX_MMA_SRC_PTR_ONE) + +#define MICRO_COMPLEX_MMA_PREFETCH_ONE(iter) \ + if (unroll_factor > iter) { \ + EIGEN_POWER_PREFETCH(lhs_ptr_real##iter); \ + if(!LhsIsReal) { \ + EIGEN_POWER_PREFETCH(lhs_ptr_imag##iter); \ + } \ + } + +#define MICRO_COMPLEX_MMA_PREFETCH MICRO_COMPLEX_MMA_UNROLL(MICRO_COMPLEX_MMA_PREFETCH_ONE) + +#define MICRO_COMPLEX_MMA_STORE_ONE(iter) \ + if (unroll_factor > iter) { \ + storeComplexAccumulator(row + iter*accCols, col, res, pAlphaReal, pAlphaImag, &accReal##iter, &accImag##iter); \ + } + +#define MICRO_COMPLEX_MMA_STORE MICRO_COMPLEX_MMA_UNROLL(MICRO_COMPLEX_MMA_STORE_ONE) + +template +EIGEN_STRONG_INLINE void gemm_complex_unrolled_MMA_iteration( + const DataMapper& res, + const Scalar* lhs_base, + const Scalar* rhs_base, + Index depth, + Index strideA, + Index offsetA, + Index strideB, + Index& row, + Index col, + const Packet& pAlphaReal, + const Packet& pAlphaImag) +{ + const Scalar* rhs_ptr_real = rhs_base; + const Scalar* rhs_ptr_imag; + if(!RhsIsReal) { + rhs_ptr_imag = rhs_base + accRows*strideB; + } else { + EIGEN_UNUSED_VARIABLE(rhs_ptr_imag); + } + const Scalar* lhs_ptr_real0 = NULL, * lhs_ptr_imag0 = NULL, * lhs_ptr_real1 = NULL, * lhs_ptr_imag1 = NULL; + const Scalar* lhs_ptr_real2 = NULL, * lhs_ptr_imag2 = NULL, * lhs_ptr_real3 = NULL, * lhs_ptr_imag3 = NULL; + const Scalar* lhs_ptr_real4 = NULL, * lhs_ptr_imag4 = NULL; + __vector_quad accReal0, accImag0, accReal1, accImag1, accReal2, accImag2, accReal3, accImag3, accReal4, accImag4; + + MICRO_COMPLEX_MMA_SRC_PTR + MICRO_COMPLEX_MMA_DST_PTR + + Index k = 0; + for(; k + PEEL_COMPLEX_MMA <= depth; k+= PEEL_COMPLEX_MMA) + { + EIGEN_POWER_PREFETCH(rhs_ptr_real); + if(!RhsIsReal) { + EIGEN_POWER_PREFETCH(rhs_ptr_imag); + } + MICRO_COMPLEX_MMA_PREFETCH + MICRO_COMPLEX_MMA_ONE_PEEL + } + for(; k < depth; k++) + { + MICRO_COMPLEX_MMA_ONE + } + MICRO_COMPLEX_MMA_STORE + + row += unroll_factor*accCols; +} + +template +void gemm_complexMMA(const DataMapper& res, const LhsScalar* blockAc, const RhsScalar* blockBc, Index rows, Index depth, Index cols, Scalarc alpha, Index strideA, Index strideB, Index offsetA, Index offsetB) +{ + const Index remaining_rows = rows % accCols; + const Index remaining_cols = cols % accRows; + + if( strideA == -1 ) strideA = depth; + if( strideB == -1 ) strideB = depth; + + const Packet pAlphaReal = pset1(alpha.real()); + const Packet pAlphaImag = pset1(alpha.imag()); + const Packet pMask = bmask((const int)(remaining_rows)); + + const Scalar* blockA = (Scalar *) blockAc; + const Scalar* blockB = (Scalar *) blockBc; + + Index col = 0; + for(; col + accRows <= cols; col += accRows) + { + const Scalar* rhs_base = blockB + advanceCols*col*strideB + accRows*offsetB; + const Scalar* lhs_base = blockA; + Index row = 0; + +#define MAX_COMPLEX_MMA_UNROLL 4 + while(row + MAX_COMPLEX_MMA_UNROLL*accCols <= rows) { + gemm_complex_unrolled_MMA_iteration(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + } + switch( (rows-row)/accCols ) { +#if MAX_COMPLEX_MMA_UNROLL > 4 + case 4: + gemm_complex_unrolled_MMA_iteration<4, Scalar, Packet, Packetc, RhsPacket, DataMapper, Index, accRows, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_MMA_UNROLL > 3 + case 3: + gemm_complex_unrolled_MMA_iteration<3, Scalar, Packet, Packetc, RhsPacket, DataMapper, Index, accRows, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_MMA_UNROLL > 2 + case 2: + gemm_complex_unrolled_MMA_iteration<2, Scalar, Packet, Packetc, RhsPacket, DataMapper, Index, accRows, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + break; +#endif +#if MAX_COMPLEX_MMA_UNROLL > 1 + case 1: + gemm_complex_unrolled_MMA_iteration<1, Scalar, Packet, Packetc, RhsPacket, DataMapper, Index, accRows, accCols, ConjugateLhs, ConjugateRhs, LhsIsReal, RhsIsReal>(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, pAlphaReal, pAlphaImag); + break; +#endif + default: + break; + } +#undef MAX_COMPLEX_MMA_UNROLL + + if(remaining_rows > 0) + { + gemm_complex_extra_row(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, rows, cols, remaining_rows, pAlphaReal, pAlphaImag, pMask); + } + } + + if(remaining_cols > 0) + { + const Scalar* rhs_base = blockB + advanceCols*col*strideB + remaining_cols*offsetB; + const Scalar* lhs_base = blockA; + + for(; col < cols; col++) + { + Index row = 0; + + gemm_complex_unrolled_col(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, rows, col, remaining_cols, pAlphaReal, pAlphaImag); + + if (remaining_rows > 0) + { + gemm_complex_extra_col(res, lhs_base, rhs_base, depth, strideA, offsetA, strideB, row, col, remaining_rows, remaining_cols, pAlphaReal, pAlphaImag); + } + rhs_base++; + } + } +} + +#undef accColsC +#undef advanceRows +#undef advanceCols + +#pragma GCC reset_options +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_MATRIX_PRODUCT_MMA_ALTIVEC_H + diff --git a/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h index 08a27d15..2a440545 100644 --- a/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/AltiVec/PacketMath.h @@ -22,31 +22,38 @@ namespace internal { #define EIGEN_HAS_SINGLE_INSTRUCTION_MADD #endif -#ifndef EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD -#define EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD -#endif - // NOTE Altivec has 32 registers, but Eigen only accepts a value of 8 or 16 #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS #define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 #endif -typedef __vector float Packet4f; -typedef __vector int Packet4i; -typedef __vector unsigned int Packet4ui; -typedef __vector __bool int Packet4bi; -typedef __vector short int Packet8i; -typedef __vector unsigned char Packet16uc; +typedef __vector float Packet4f; +typedef __vector int Packet4i; +typedef __vector unsigned int Packet4ui; +typedef __vector __bool int Packet4bi; +typedef __vector short int Packet8s; +typedef __vector unsigned short int Packet8us; +typedef __vector signed char Packet16c; +typedef __vector unsigned char Packet16uc; +typedef eigen_packet_wrapper<__vector unsigned short int,0> Packet8bf; // We don't want to write the same code all the time, but we need to reuse the constants // and it doesn't really work to declare them global, so we define macros instead - #define _EIGEN_DECLARE_CONST_FAST_Packet4f(NAME,X) \ - Packet4f p4f_##NAME = reinterpret_cast(vec_splat_s32(X)) + Packet4f p4f_##NAME = {X, X, X, X} #define _EIGEN_DECLARE_CONST_FAST_Packet4i(NAME,X) \ Packet4i p4i_##NAME = vec_splat_s32(X) +#define _EIGEN_DECLARE_CONST_FAST_Packet4ui(NAME,X) \ + Packet4ui p4ui_##NAME = {X, X, X, X} + +#define _EIGEN_DECLARE_CONST_FAST_Packet8us(NAME,X) \ + Packet8us p8us_##NAME = {X, X, X, X, X, X, X, X} + +#define _EIGEN_DECLARE_CONST_FAST_Packet16uc(NAME,X) \ + Packet16uc p16uc_##NAME = {X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X} + #define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \ Packet4f p4f_##NAME = pset1(X) @@ -64,7 +71,7 @@ typedef __vector unsigned char Packet16uc; #define DST_CHAN 1 #define DST_CTRL(size, count, stride) (((size) << 24) | ((count) << 16) | (stride)) - +#define __UNPACK_TYPE__(PACKETNAME) typename unpacket_traits::type // These constants are endian-agnostic static _EIGEN_DECLARE_CONST_FAST_Packet4f(ZERO, 0); //{ 0.0, 0.0, 0.0, 0.0} @@ -72,25 +79,36 @@ static _EIGEN_DECLARE_CONST_FAST_Packet4i(ZERO, 0); //{ 0, 0, 0, 0,} static _EIGEN_DECLARE_CONST_FAST_Packet4i(ONE,1); //{ 1, 1, 1, 1} static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS16,-16); //{ -16, -16, -16, -16} static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS1,-1); //{ -1, -1, -1, -1} +static _EIGEN_DECLARE_CONST_FAST_Packet4ui(SIGN, 0x80000000u); +static _EIGEN_DECLARE_CONST_FAST_Packet4ui(PREV0DOT5, 0x3EFFFFFFu); +static _EIGEN_DECLARE_CONST_FAST_Packet8us(ONE,1); //{ 1, 1, 1, 1, 1, 1, 1, 1} +static _EIGEN_DECLARE_CONST_FAST_Packet16uc(ONE,1); static Packet4f p4f_MZERO = (Packet4f) vec_sl((Packet4ui)p4i_MINUS1, (Packet4ui)p4i_MINUS1); //{ 0x80000000, 0x80000000, 0x80000000, 0x80000000} #ifndef __VSX__ static Packet4f p4f_ONE = vec_ctf(p4i_ONE, 0); //{ 1.0, 1.0, 1.0, 1.0} #endif -static Packet4f p4f_COUNTDOWN = { 0.0, 1.0, 2.0, 3.0 }; -static Packet4i p4i_COUNTDOWN = { 0, 1, 2, 3 }; +static Packet4f p4f_COUNTDOWN = { 0.0, 1.0, 2.0, 3.0 }; +static Packet4i p4i_COUNTDOWN = { 0, 1, 2, 3 }; +static Packet8s p8s_COUNTDOWN = { 0, 1, 2, 3, 4, 5, 6, 7 }; +static Packet8us p8us_COUNTDOWN = { 0, 1, 2, 3, 4, 5, 6, 7 }; + +static Packet16c p16c_COUNTDOWN = { 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15}; +static Packet16uc p16uc_COUNTDOWN = { 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15}; static Packet16uc p16uc_REVERSE32 = { 12,13,14,15, 8,9,10,11, 4,5,6,7, 0,1,2,3 }; -static Packet16uc p16uc_DUPLICATE32_HI = { 0,1,2,3, 0,1,2,3, 4,5,6,7, 4,5,6,7 }; +static Packet16uc p16uc_REVERSE16 = { 14,15, 12,13, 10,11, 8,9, 6,7, 4,5, 2,3, 0,1 }; +static Packet16uc p16uc_REVERSE8 = { 15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0 }; -// Mask alignment -#ifdef __PPC64__ -#define _EIGEN_MASK_ALIGNMENT 0xfffffffffffffff0 -#else -#define _EIGEN_MASK_ALIGNMENT 0xfffffff0 -#endif +static Packet16uc p16uc_DUPLICATE32_HI = { 0,1,2,3, 0,1,2,3, 4,5,6,7, 4,5,6,7 }; +static Packet16uc p16uc_DUPLICATE16_HI = { 0,1,0,1, 2,3,2,3, 4,5,4,5, 6,7,6,7 }; +static Packet16uc p16uc_DUPLICATE8_HI = { 0,0, 1,1, 2,2, 3,3, 4,4, 5,5, 6,6, 7,7 }; +static const Packet16uc p16uc_DUPLICATE16_EVEN= { 0,1 ,0,1, 4,5, 4,5, 8,9, 8,9, 12,13, 12,13 }; +static const Packet16uc p16uc_DUPLICATE16_ODD = { 2,3 ,2,3, 6,7, 6,7, 10,11, 10,11, 14,15, 14,15 }; -#define _EIGEN_ALIGNED_PTR(x) ((std::ptrdiff_t)(x) & _EIGEN_MASK_ALIGNMENT) +static Packet16uc p16uc_QUADRUPLICATE16_HI = { 0,1,0,1,0,1,0,1, 2,3,2,3,2,3,2,3 }; // Handle endianness properly while loading constants // Define global static constants: @@ -129,27 +147,27 @@ static Packet16uc p16uc_COMPLEX32_REV2 = vec_sld(p16uc_PSET64_HI, p16uc_PSET64_L #define EIGEN_PPC_PREFETCH(ADDR) asm( " dcbt [%[addr]]\n" :: [addr] "r" (ADDR) : "cc" ); #endif -template<> struct packet_traits : default_packet_traits -{ +template <> +struct packet_traits : default_packet_traits { typedef Packet4f type; typedef Packet4f half; enum { Vectorizable = 1, AlignedOnScalar = 1, - size=4, + size = 4, HasHalfPacket = 1, - HasAdd = 1, - HasSub = 1, - HasMul = 1, - HasDiv = 1, - HasMin = 1, - HasMax = 1, - HasAbs = 1, - HasSin = 0, - HasCos = 0, - HasLog = 0, - HasExp = 1, + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasMin = 1, + HasMax = 1, + HasAbs = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasLog = 1, + HasExp = 1, #ifdef __VSX__ HasSqrt = 1, #if !EIGEN_COMP_CLANG @@ -160,16 +178,62 @@ template<> struct packet_traits : default_packet_traits #else HasSqrt = 0, HasRsqrt = 0, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, #endif HasRound = 1, HasFloor = 1, HasCeil = 1, + HasRint = 1, HasNegate = 1, HasBlend = 1 }; }; -template<> struct packet_traits : default_packet_traits -{ +template <> +struct packet_traits : default_packet_traits { + typedef Packet8bf type; + typedef Packet8bf half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 8, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasMin = 1, + HasMax = 1, + HasAbs = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasLog = 1, + HasExp = 1, +#ifdef __VSX__ + HasSqrt = 1, +#if !EIGEN_COMP_CLANG + HasRsqrt = 1, +#else + HasRsqrt = 0, +#endif +#else + HasSqrt = 0, + HasRsqrt = 0, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, +#endif + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1, + HasNegate = 1, + HasBlend = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits { typedef Packet4i type; typedef Packet4i half; enum { @@ -178,6 +242,79 @@ template<> struct packet_traits : default_packet_traits size = 4, HasHalfPacket = 0, + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasDiv = 0, + HasBlend = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet8s type; + typedef Packet8s half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 8, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 0, + HasBlend = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet8us type; + typedef Packet8us half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 8, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 0, + HasBlend = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet16c type; + typedef Packet16c half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 16, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 0, + HasBlend = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet16uc type; + typedef Packet16uc half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 16, + HasHalfPacket = 0, + HasAdd = 1, HasSub = 1, HasMul = 1, @@ -186,9 +323,62 @@ template<> struct packet_traits : default_packet_traits }; }; +template<> struct unpacket_traits +{ + typedef float type; + typedef Packet4f half; + typedef Packet4i integer_packet; + enum {size=4, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; +template<> struct unpacket_traits +{ + typedef int type; + typedef Packet4i half; + enum {size=4, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; +template<> struct unpacket_traits +{ + typedef short int type; + typedef Packet8s half; + enum {size=8, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; +template<> struct unpacket_traits +{ + typedef unsigned short int type; + typedef Packet8us half; + enum {size=8, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; + +template<> struct unpacket_traits +{ + typedef signed char type; + typedef Packet16c half; + enum {size=16, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; +template<> struct unpacket_traits +{ + typedef unsigned char type; + typedef Packet16uc half; + enum {size=16, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; -template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef Packet4f half; }; -template<> struct unpacket_traits { typedef int type; enum {size=4, alignment=Aligned16}; typedef Packet4i half; }; +template<> struct unpacket_traits +{ + typedef bfloat16 type; + typedef Packet8bf half; + enum {size=8, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; +inline std::ostream & operator <<(std::ostream & s, const Packet16c & v) +{ + union { + Packet16c v; + signed char n[16]; + } vt; + vt.v = v; + for (int i=0; i< 16; i++) + s << vt.n[i] << ", "; + return s; +} inline std::ostream & operator <<(std::ostream & s, const Packet16uc & v) { @@ -198,7 +388,7 @@ inline std::ostream & operator <<(std::ostream & s, const Packet16uc & v) } vt; vt.v = v; for (int i=0; i< 16; i++) - s << (int)vt.n[i] << ", "; + s << vt.n[i] << ", "; return s; } @@ -235,148 +425,397 @@ inline std::ostream & operator <<(std::ostream & s, const Packet4ui & v) return s; } -// Need to define them first or we get specialization after instantiation errors -template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) +template +EIGEN_STRONG_INLINE Packet pload_common(const __UNPACK_TYPE__(Packet)* from) { + // some versions of GCC throw "unused-but-set-parameter". + // ignoring these warnings for now. + EIGEN_UNUSED_VARIABLE(from); EIGEN_DEBUG_ALIGNED_LOAD #ifdef __VSX__ - return vec_vsx_ld(0, from); + return vec_xl(0, const_cast<__UNPACK_TYPE__(Packet)*>(from)); #else return vec_ld(0, from); #endif } +// Need to define them first or we get specialization after instantiation errors +template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) +{ + return pload_common(from); +} + template<> EIGEN_STRONG_INLINE Packet4i pload(const int* from) { - EIGEN_DEBUG_ALIGNED_LOAD -#ifdef __VSX__ - return vec_vsx_ld(0, from); -#else - return vec_ld(0, from); -#endif + return pload_common(from); } -template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) +template<> EIGEN_STRONG_INLINE Packet8s pload(const short int* from) +{ + return pload_common(from); +} + +template<> EIGEN_STRONG_INLINE Packet8us pload(const unsigned short int* from) +{ + return pload_common(from); +} + +template<> EIGEN_STRONG_INLINE Packet16c pload(const signed char* from) +{ + return pload_common(from); +} + +template<> EIGEN_STRONG_INLINE Packet16uc pload(const unsigned char* from) +{ + return pload_common(from); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pload(const bfloat16* from) { + return pload_common(reinterpret_cast(from)); +} + +template +EIGEN_STRONG_INLINE void pstore_common(__UNPACK_TYPE__(Packet)* to, const Packet& from){ + // some versions of GCC throw "unused-but-set-parameter" (float *to). + // ignoring these warnings for now. + EIGEN_UNUSED_VARIABLE(to); EIGEN_DEBUG_ALIGNED_STORE #ifdef __VSX__ - vec_vsx_st(from, 0, to); + vec_xst(from, 0, to); #else vec_st(from, 0, to); #endif } +template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) +{ + pstore_common(to, from); +} + template<> EIGEN_STRONG_INLINE void pstore(int* to, const Packet4i& from) { - EIGEN_DEBUG_ALIGNED_STORE -#ifdef __VSX__ - vec_vsx_st(from, 0, to); -#else - vec_st(from, 0, to); -#endif + pstore_common(to, from); } -template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) { - Packet4f v = {from, from, from, from}; +template<> EIGEN_STRONG_INLINE void pstore(short int* to, const Packet8s& from) +{ + pstore_common(to, from); +} + +template<> EIGEN_STRONG_INLINE void pstore(unsigned short int* to, const Packet8us& from) +{ + pstore_common(to, from); +} + +template<> EIGEN_STRONG_INLINE void pstore(bfloat16* to, const Packet8bf& from) +{ + pstore_common(reinterpret_cast(to), from); +} + +template<> EIGEN_STRONG_INLINE void pstore(signed char* to, const Packet16c& from) +{ + pstore_common(to, from); +} + +template<> EIGEN_STRONG_INLINE void pstore(unsigned char* to, const Packet16uc& from) +{ + pstore_common(to, from); +} + +template +EIGEN_STRONG_INLINE Packet pset1_size4(const __UNPACK_TYPE__(Packet)& from) +{ + Packet v = {from, from, from, from}; return v; } -template<> EIGEN_STRONG_INLINE Packet4i pset1(const int& from) { - Packet4i v = {from, from, from, from}; +template +EIGEN_STRONG_INLINE Packet pset1_size8(const __UNPACK_TYPE__(Packet)& from) +{ + Packet v = {from, from, from, from, from, from, from, from}; return v; } -template<> EIGEN_STRONG_INLINE void -pbroadcast4(const float *a, - Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3) + +template +EIGEN_STRONG_INLINE Packet pset1_size16(const __UNPACK_TYPE__(Packet)& from) +{ + Packet v = {from, from, from, from, from, from, from, from, from, from, from, from, from, from, from, from}; + return v; +} + +template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) { + return pset1_size4(from); +} + +template<> EIGEN_STRONG_INLINE Packet4i pset1(const int& from) { + return pset1_size4(from); +} + +template<> EIGEN_STRONG_INLINE Packet8s pset1(const short int& from) { + return pset1_size8(from); +} + +template<> EIGEN_STRONG_INLINE Packet8us pset1(const unsigned short int& from) { + return pset1_size8(from); +} + +template<> EIGEN_STRONG_INLINE Packet16c pset1(const signed char& from) { + return pset1_size16(from); +} + +template<> EIGEN_STRONG_INLINE Packet16uc pset1(const unsigned char& from) { + return pset1_size16(from); +} + +template<> EIGEN_STRONG_INLINE Packet4f pset1frombits(unsigned int from) { + return reinterpret_cast(pset1(from)); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pset1(const bfloat16& from) { + return pset1_size8(reinterpret_cast(from)); +} + +template EIGEN_STRONG_INLINE void +pbroadcast4_common(const __UNPACK_TYPE__(Packet) *a, + Packet& a0, Packet& a1, Packet& a2, Packet& a3) { - a3 = pload(a); + a3 = pload(a); a0 = vec_splat(a3, 0); a1 = vec_splat(a3, 1); a2 = vec_splat(a3, 2); a3 = vec_splat(a3, 3); } + +template<> EIGEN_STRONG_INLINE void +pbroadcast4(const float *a, + Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3) +{ + pbroadcast4_common(a, a0, a1, a2, a3); +} template<> EIGEN_STRONG_INLINE void pbroadcast4(const int *a, Packet4i& a0, Packet4i& a1, Packet4i& a2, Packet4i& a3) { - a3 = pload(a); - a0 = vec_splat(a3, 0); - a1 = vec_splat(a3, 1); - a2 = vec_splat(a3, 2); - a3 = vec_splat(a3, 3); + pbroadcast4_common(a, a0, a1, a2, a3); +} + +template EIGEN_DEVICE_FUNC inline Packet pgather_common(const __UNPACK_TYPE__(Packet)* from, Index stride) +{ + EIGEN_ALIGN16 __UNPACK_TYPE__(Packet) a[4]; + a[0] = from[0*stride]; + a[1] = from[1*stride]; + a[2] = from[2*stride]; + a[3] = from[3*stride]; + return pload(a); } template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) { - float EIGEN_ALIGN16 af[4]; - af[0] = from[0*stride]; - af[1] = from[1*stride]; - af[2] = from[2*stride]; - af[3] = from[3*stride]; - return pload(af); + return pgather_common(from, stride); } + template<> EIGEN_DEVICE_FUNC inline Packet4i pgather(const int* from, Index stride) { - int EIGEN_ALIGN16 ai[4]; - ai[0] = from[0*stride]; - ai[1] = from[1*stride]; - ai[2] = from[2*stride]; - ai[3] = from[3*stride]; - return pload(ai); + return pgather_common(from, stride); } -template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, Index stride) + +template EIGEN_DEVICE_FUNC inline Packet pgather_size8(const __UNPACK_TYPE__(Packet)* from, Index stride) { - float EIGEN_ALIGN16 af[4]; - pstore(af, from); - to[0*stride] = af[0]; - to[1*stride] = af[1]; - to[2*stride] = af[2]; - to[3*stride] = af[3]; + EIGEN_ALIGN16 __UNPACK_TYPE__(Packet) a[8]; + a[0] = from[0*stride]; + a[1] = from[1*stride]; + a[2] = from[2*stride]; + a[3] = from[3*stride]; + a[4] = from[4*stride]; + a[5] = from[5*stride]; + a[6] = from[6*stride]; + a[7] = from[7*stride]; + return pload(a); } -template<> EIGEN_DEVICE_FUNC inline void pscatter(int* to, const Packet4i& from, Index stride) + +template<> EIGEN_DEVICE_FUNC inline Packet8s pgather(const short int* from, Index stride) { - int EIGEN_ALIGN16 ai[4]; - pstore((int *)ai, from); - to[0*stride] = ai[0]; - to[1*stride] = ai[1]; - to[2*stride] = ai[2]; - to[3*stride] = ai[3]; + return pgather_size8(from, stride); } -template<> EIGEN_STRONG_INLINE Packet4f plset(const float& a) { return pset1(a) + p4f_COUNTDOWN; } -template<> EIGEN_STRONG_INLINE Packet4i plset(const int& a) { return pset1(a) + p4i_COUNTDOWN; } - -template<> EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const Packet4f& b) { return a + b; } -template<> EIGEN_STRONG_INLINE Packet4i padd(const Packet4i& a, const Packet4i& b) { return a + b; } +template<> EIGEN_DEVICE_FUNC inline Packet8us pgather(const unsigned short int* from, Index stride) +{ + return pgather_size8(from, stride); +} -template<> EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) { return a - b; } -template<> EIGEN_STRONG_INLINE Packet4i psub(const Packet4i& a, const Packet4i& b) { return a - b; } +template<> EIGEN_DEVICE_FUNC inline Packet8bf pgather(const bfloat16* from, Index stride) +{ + return pgather_size8(from, stride); +} -template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { return p4f_ZERO - a; } -template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return p4i_ZERO - a; } +template EIGEN_DEVICE_FUNC inline Packet pgather_size16(const __UNPACK_TYPE__(Packet)* from, Index stride) +{ + EIGEN_ALIGN16 __UNPACK_TYPE__(Packet) a[16]; + a[0] = from[0*stride]; + a[1] = from[1*stride]; + a[2] = from[2*stride]; + a[3] = from[3*stride]; + a[4] = from[4*stride]; + a[5] = from[5*stride]; + a[6] = from[6*stride]; + a[7] = from[7*stride]; + a[8] = from[8*stride]; + a[9] = from[9*stride]; + a[10] = from[10*stride]; + a[11] = from[11*stride]; + a[12] = from[12*stride]; + a[13] = from[13*stride]; + a[14] = from[14*stride]; + a[15] = from[15*stride]; + return pload(a); +} -template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } -template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } -template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) { return vec_madd(a,b, p4f_MZERO); } -template<> EIGEN_STRONG_INLINE Packet4i pmul(const Packet4i& a, const Packet4i& b) { return a * b; } +template<> EIGEN_DEVICE_FUNC inline Packet16c pgather(const signed char* from, Index stride) +{ + return pgather_size16(from, stride); +} -template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) +template<> EIGEN_DEVICE_FUNC inline Packet16uc pgather(const unsigned char* from, Index stride) { -#ifndef __VSX__ // VSX actually provides a div instruction - Packet4f t, y_0, y_1; + return pgather_size16(from, stride); +} - // Altivec does not offer a divide instruction, we have to do a reciprocal approximation - y_0 = vec_re(b); +template EIGEN_DEVICE_FUNC inline void pscatter_size4(__UNPACK_TYPE__(Packet)* to, const Packet& from, Index stride) +{ + EIGEN_ALIGN16 __UNPACK_TYPE__(Packet) a[4]; + pstore<__UNPACK_TYPE__(Packet)>(a, from); + to[0*stride] = a[0]; + to[1*stride] = a[1]; + to[2*stride] = a[2]; + to[3*stride] = a[3]; +} - // Do one Newton-Raphson iteration to get the needed accuracy - t = vec_nmsub(y_0, b, p4f_ONE); - y_1 = vec_madd(y_0, t, y_0); +template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, Index stride) +{ + pscatter_size4(to, from, stride); +} - return vec_madd(a, y_1, p4f_MZERO); -#else - return vec_div(a, b); -#endif +template<> EIGEN_DEVICE_FUNC inline void pscatter(int* to, const Packet4i& from, Index stride) +{ + pscatter_size4(to, from, stride); +} + +template EIGEN_DEVICE_FUNC inline void pscatter_size8(__UNPACK_TYPE__(Packet)* to, const Packet& from, Index stride) +{ + EIGEN_ALIGN16 __UNPACK_TYPE__(Packet) a[8]; + pstore<__UNPACK_TYPE__(Packet)>(a, from); + to[0*stride] = a[0]; + to[1*stride] = a[1]; + to[2*stride] = a[2]; + to[3*stride] = a[3]; + to[4*stride] = a[4]; + to[5*stride] = a[5]; + to[6*stride] = a[6]; + to[7*stride] = a[7]; +} + + +template<> EIGEN_DEVICE_FUNC inline void pscatter(short int* to, const Packet8s& from, Index stride) +{ + pscatter_size8(to, from, stride); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter(unsigned short int* to, const Packet8us& from, Index stride) +{ + pscatter_size8(to, from, stride); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter(bfloat16* to, const Packet8bf& from, Index stride) +{ + pscatter_size8(to, from, stride); +} + +template EIGEN_DEVICE_FUNC inline void pscatter_size16(__UNPACK_TYPE__(Packet)* to, const Packet& from, Index stride) +{ + EIGEN_ALIGN16 __UNPACK_TYPE__(Packet) a[16]; + pstore<__UNPACK_TYPE__(Packet)>(a, from); + to[0*stride] = a[0]; + to[1*stride] = a[1]; + to[2*stride] = a[2]; + to[3*stride] = a[3]; + to[4*stride] = a[4]; + to[5*stride] = a[5]; + to[6*stride] = a[6]; + to[7*stride] = a[7]; + to[8*stride] = a[8]; + to[9*stride] = a[9]; + to[10*stride] = a[10]; + to[11*stride] = a[11]; + to[12*stride] = a[12]; + to[13*stride] = a[13]; + to[14*stride] = a[14]; + to[15*stride] = a[15]; +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter(signed char* to, const Packet16c& from, Index stride) +{ + pscatter_size16(to, from, stride); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter(unsigned char* to, const Packet16uc& from, Index stride) +{ + pscatter_size16(to, from, stride); +} + +template<> EIGEN_STRONG_INLINE Packet4f plset(const float& a) { return pset1(a) + p4f_COUNTDOWN; } +template<> EIGEN_STRONG_INLINE Packet4i plset(const int& a) { return pset1(a) + p4i_COUNTDOWN; } +template<> EIGEN_STRONG_INLINE Packet8s plset(const short int& a) { return pset1(a) + p8s_COUNTDOWN; } +template<> EIGEN_STRONG_INLINE Packet8us plset(const unsigned short int& a) { return pset1(a) + p8us_COUNTDOWN; } +template<> EIGEN_STRONG_INLINE Packet16c plset(const signed char& a) { return pset1(a) + p16c_COUNTDOWN; } +template<> EIGEN_STRONG_INLINE Packet16uc plset(const unsigned char& a) { return pset1(a) + p16uc_COUNTDOWN; } + +template<> EIGEN_STRONG_INLINE Packet4f padd (const Packet4f& a, const Packet4f& b) { return a + b; } +template<> EIGEN_STRONG_INLINE Packet4i padd (const Packet4i& a, const Packet4i& b) { return a + b; } +template<> EIGEN_STRONG_INLINE Packet4ui padd (const Packet4ui& a, const Packet4ui& b) { return a + b; } +template<> EIGEN_STRONG_INLINE Packet8s padd (const Packet8s& a, const Packet8s& b) { return a + b; } +template<> EIGEN_STRONG_INLINE Packet8us padd (const Packet8us& a, const Packet8us& b) { return a + b; } +template<> EIGEN_STRONG_INLINE Packet16c padd (const Packet16c& a, const Packet16c& b) { return a + b; } +template<> EIGEN_STRONG_INLINE Packet16uc padd(const Packet16uc& a, const Packet16uc& b) { return a + b; } + +template<> EIGEN_STRONG_INLINE Packet4f psub (const Packet4f& a, const Packet4f& b) { return a - b; } +template<> EIGEN_STRONG_INLINE Packet4i psub (const Packet4i& a, const Packet4i& b) { return a - b; } +template<> EIGEN_STRONG_INLINE Packet8s psub (const Packet8s& a, const Packet8s& b) { return a - b; } +template<> EIGEN_STRONG_INLINE Packet8us psub (const Packet8us& a, const Packet8us& b) { return a - b; } +template<> EIGEN_STRONG_INLINE Packet16c psub (const Packet16c& a, const Packet16c& b) { return a - b; } +template<> EIGEN_STRONG_INLINE Packet16uc psub(const Packet16uc& a, const Packet16uc& b) { return a - b; } + +template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { return p4f_ZERO - a; } +template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return p4i_ZERO - a; } + +template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet4f pmul (const Packet4f& a, const Packet4f& b) { return vec_madd(a,b, p4f_MZERO); } +template<> EIGEN_STRONG_INLINE Packet4i pmul (const Packet4i& a, const Packet4i& b) { return a * b; } +template<> EIGEN_STRONG_INLINE Packet8s pmul (const Packet8s& a, const Packet8s& b) { return vec_mul(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pmul (const Packet8us& a, const Packet8us& b) { return vec_mul(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pmul (const Packet16c& a, const Packet16c& b) { return vec_mul(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pmul(const Packet16uc& a, const Packet16uc& b) { return vec_mul(a,b); } + + +template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) +{ +#ifndef __VSX__ // VSX actually provides a div instruction + Packet4f t, y_0, y_1; + + // Altivec does not offer a divide instruction, we have to do a reciprocal approximation + y_0 = vec_re(b); + + // Do one Newton-Raphson iteration to get the needed accuracy + t = vec_nmsub(y_0, b, p4f_ONE); + y_1 = vec_madd(y_0, t, y_0); + + return vec_madd(a, y_1, p4f_MZERO); +#else + return vec_div(a, b); +#endif } template<> EIGEN_STRONG_INLINE Packet4i pdiv(const Packet4i& /*a*/, const Packet4i& /*b*/) @@ -387,10 +826,13 @@ template<> EIGEN_STRONG_INLINE Packet4i pdiv(const Packet4i& /*a*/, co // for some weird raisons, it has to be overloaded for packet of integers template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { return vec_madd(a,b,c); } template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return a*b + c; } +template<> EIGEN_STRONG_INLINE Packet8s pmadd(const Packet8s& a, const Packet8s& b, const Packet8s& c) { return vec_madd(a,b,c); } +template<> EIGEN_STRONG_INLINE Packet8us pmadd(const Packet8us& a, const Packet8us& b, const Packet8us& c) { return vec_madd(a,b,c); } template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { #ifdef __VSX__ + // NOTE: about 10% slower than vec_min, but consistent with std::min and SSE regarding NaN Packet4f ret; __asm__ ("xvcmpgesp %x0,%x1,%x2\n\txxsel %x0,%x1,%x2,%x0" : "=&wa" (ret) : "wa" (a), "wa" (b)); return ret; @@ -399,10 +841,16 @@ template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const #endif } template<> EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const Packet4i& b) { return vec_min(a, b); } +template<> EIGEN_STRONG_INLINE Packet8s pmin(const Packet8s& a, const Packet8s& b) { return vec_min(a, b); } +template<> EIGEN_STRONG_INLINE Packet8us pmin(const Packet8us& a, const Packet8us& b) { return vec_min(a, b); } +template<> EIGEN_STRONG_INLINE Packet16c pmin(const Packet16c& a, const Packet16c& b) { return vec_min(a, b); } +template<> EIGEN_STRONG_INLINE Packet16uc pmin(const Packet16uc& a, const Packet16uc& b) { return vec_min(a, b); } + template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { #ifdef __VSX__ + // NOTE: about 10% slower than vec_max, but consistent with std::max and SSE regarding NaN Packet4f ret; __asm__ ("xvcmpgtsp %x0,%x2,%x1\n\txxsel %x0,%x1,%x2,%x0" : "=&wa" (ret) : "wa" (a), "wa" (b)); return ret; @@ -411,79 +859,214 @@ template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const #endif } template<> EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const Packet4i& b) { return vec_max(a, b); } +template<> EIGEN_STRONG_INLINE Packet8s pmax(const Packet8s& a, const Packet8s& b) { return vec_max(a, b); } +template<> EIGEN_STRONG_INLINE Packet8us pmax(const Packet8us& a, const Packet8us& b) { return vec_max(a, b); } +template<> EIGEN_STRONG_INLINE Packet16c pmax(const Packet16c& a, const Packet16c& b) { return vec_max(a, b); } +template<> EIGEN_STRONG_INLINE Packet16uc pmax(const Packet16uc& a, const Packet16uc& b) { return vec_max(a, b); } + +template<> EIGEN_STRONG_INLINE Packet4f pcmp_le(const Packet4f& a, const Packet4f& b) { return reinterpret_cast(vec_cmple(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_lt(const Packet4f& a, const Packet4f& b) { return reinterpret_cast(vec_cmplt(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_eq(const Packet4f& a, const Packet4f& b) { return reinterpret_cast(vec_cmpeq(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_lt_or_nan(const Packet4f& a, const Packet4f& b) { + Packet4f c = reinterpret_cast(vec_cmpge(a,b)); + return vec_nor(c,c); +} + +template<> EIGEN_STRONG_INLINE Packet4i pcmp_le(const Packet4i& a, const Packet4i& b) { return reinterpret_cast(vec_cmple(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4i pcmp_lt(const Packet4i& a, const Packet4i& b) { return reinterpret_cast(vec_cmplt(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4i pcmp_eq(const Packet4i& a, const Packet4i& b) { return reinterpret_cast(vec_cmpeq(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8s pcmp_le(const Packet8s& a, const Packet8s& b) { return reinterpret_cast(vec_cmple(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8s pcmp_lt(const Packet8s& a, const Packet8s& b) { return reinterpret_cast(vec_cmplt(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8s pcmp_eq(const Packet8s& a, const Packet8s& b) { return reinterpret_cast(vec_cmpeq(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8us pcmp_le(const Packet8us& a, const Packet8us& b) { return reinterpret_cast(vec_cmple(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8us pcmp_lt(const Packet8us& a, const Packet8us& b) { return reinterpret_cast(vec_cmplt(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8us pcmp_eq(const Packet8us& a, const Packet8us& b) { return reinterpret_cast(vec_cmpeq(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16c pcmp_le(const Packet16c& a, const Packet16c& b) { return reinterpret_cast(vec_cmple(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16c pcmp_lt(const Packet16c& a, const Packet16c& b) { return reinterpret_cast(vec_cmplt(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16c pcmp_eq(const Packet16c& a, const Packet16c& b) { return reinterpret_cast(vec_cmpeq(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16uc pcmp_le(const Packet16uc& a, const Packet16uc& b) { return reinterpret_cast(vec_cmple(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16uc pcmp_lt(const Packet16uc& a, const Packet16uc& b) { return reinterpret_cast(vec_cmplt(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16uc pcmp_eq(const Packet16uc& a, const Packet16uc& b) { return reinterpret_cast(vec_cmpeq(a,b)); } template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) { return vec_and(a, b); } template<> EIGEN_STRONG_INLINE Packet4i pand(const Packet4i& a, const Packet4i& b) { return vec_and(a, b); } +template<> EIGEN_STRONG_INLINE Packet4ui pand(const Packet4ui& a, const Packet4ui& b) { return vec_and(a, b); } +template<> EIGEN_STRONG_INLINE Packet8us pand(const Packet8us& a, const Packet8us& b) { return vec_and(a, b); } +template<> EIGEN_STRONG_INLINE Packet8bf pand(const Packet8bf& a, const Packet8bf& b) { + return pand(a, b); +} + template<> EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) { return vec_or(a, b); } template<> EIGEN_STRONG_INLINE Packet4i por(const Packet4i& a, const Packet4i& b) { return vec_or(a, b); } +template<> EIGEN_STRONG_INLINE Packet8s por(const Packet8s& a, const Packet8s& b) { return vec_or(a, b); } +template<> EIGEN_STRONG_INLINE Packet8us por(const Packet8us& a, const Packet8us& b) { return vec_or(a, b); } +template<> EIGEN_STRONG_INLINE Packet8bf por(const Packet8bf& a, const Packet8bf& b) { + return por(a, b); +} template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) { return vec_xor(a, b); } template<> EIGEN_STRONG_INLINE Packet4i pxor(const Packet4i& a, const Packet4i& b) { return vec_xor(a, b); } +template<> EIGEN_STRONG_INLINE Packet8bf pxor(const Packet8bf& a, const Packet8bf& b) { + return pxor(a, b); +} -template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) { return vec_and(a, vec_nor(b, b)); } -template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { return vec_and(a, vec_nor(b, b)); } +template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) { return vec_andc(a, b); } +template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { return vec_andc(a, b); } -template<> EIGEN_STRONG_INLINE Packet4f pround(const Packet4f& a) { return vec_round(a); } +template<> EIGEN_STRONG_INLINE Packet4f pselect(const Packet4f& mask, const Packet4f& a, const Packet4f& b) { + return vec_sel(b, a, reinterpret_cast(mask)); +} + +template<> EIGEN_STRONG_INLINE Packet4f pround(const Packet4f& a) +{ + Packet4f t = vec_add(reinterpret_cast(vec_or(vec_and(reinterpret_cast(a), p4ui_SIGN), p4ui_PREV0DOT5)), a); + Packet4f res; + +#ifdef __VSX__ + __asm__("xvrspiz %x0, %x1\n\t" + : "=&wa" (res) + : "wa" (t)); +#else + __asm__("vrfiz %0, %1\n\t" + : "=v" (res) + : "v" (t)); +#endif + + return res; +} template<> EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) { return vec_ceil(a); } template<> EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) { return vec_floor(a); } +template<> EIGEN_STRONG_INLINE Packet4f print(const Packet4f& a) +{ + Packet4f res; -#ifdef _BIG_ENDIAN -template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) + __asm__("xvrspic %x0, %x1\n\t" + : "=&wa" (res) + : "wa" (a)); + + return res; +} + +template EIGEN_STRONG_INLINE Packet ploadu_common(const __UNPACK_TYPE__(Packet)* from) { EIGEN_DEBUG_ALIGNED_LOAD +#ifdef _BIG_ENDIAN Packet16uc MSQ, LSQ; Packet16uc mask; MSQ = vec_ld(0, (unsigned char *)from); // most significant quadword LSQ = vec_ld(15, (unsigned char *)from); // least significant quadword mask = vec_lvsl(0, from); // create the permute mask - return (Packet4f) vec_perm(MSQ, LSQ, mask); // align the data + //TODO: Add static_cast here + return (Packet) vec_perm(MSQ, LSQ, mask); // align the data +#else + EIGEN_DEBUG_UNALIGNED_LOAD + return vec_xl(0, const_cast<__UNPACK_TYPE__(Packet)*>(from)); +#endif +} +template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) +{ + return ploadu_common(from); } template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int* from) { - EIGEN_DEBUG_ALIGNED_LOAD - // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html - Packet16uc MSQ, LSQ; - Packet16uc mask; - MSQ = vec_ld(0, (unsigned char *)from); // most significant quadword - LSQ = vec_ld(15, (unsigned char *)from); // least significant quadword - mask = vec_lvsl(0, from); // create the permute mask - return (Packet4i) vec_perm(MSQ, LSQ, mask); // align the data + return ploadu_common(from); } -#else -// We also need ot redefine little endian loading of Packet4i/Packet4f using VSX -template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int* from) +template<> EIGEN_STRONG_INLINE Packet8s ploadu(const short int* from) { - EIGEN_DEBUG_UNALIGNED_LOAD - return (Packet4i) vec_vsx_ld((long)from & 15, (const int*) _EIGEN_ALIGNED_PTR(from)); + return ploadu_common(from); } -template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) +template<> EIGEN_STRONG_INLINE Packet8us ploadu(const unsigned short int* from) { - EIGEN_DEBUG_UNALIGNED_LOAD - return (Packet4f) vec_vsx_ld((long)from & 15, (const float*) _EIGEN_ALIGNED_PTR(from)); + return ploadu_common(from); +} +template<> EIGEN_STRONG_INLINE Packet8bf ploadu(const bfloat16* from) +{ + return ploadu_common(reinterpret_cast(from)); +} +template<> EIGEN_STRONG_INLINE Packet16c ploadu(const signed char* from) +{ + return ploadu_common(from); +} +template<> EIGEN_STRONG_INLINE Packet16uc ploadu(const unsigned char* from) +{ + return ploadu_common(from); } -#endif -template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) +template EIGEN_STRONG_INLINE Packet ploaddup_common(const __UNPACK_TYPE__(Packet)* from) { - Packet4f p; - if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); - else p = ploadu(from); + Packet p; + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); return vec_perm(p, p, p16uc_DUPLICATE32_HI); } +template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) +{ + return ploaddup_common(from); +} template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int* from) { - Packet4i p; - if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); - else p = ploadu(from); - return vec_perm(p, p, p16uc_DUPLICATE32_HI); + return ploaddup_common(from); } -#ifdef _BIG_ENDIAN -template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) +template<> EIGEN_STRONG_INLINE Packet8s ploaddup(const short int* from) +{ + Packet8s p; + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); + return vec_perm(p, p, p16uc_DUPLICATE16_HI); +} + +template<> EIGEN_STRONG_INLINE Packet8us ploaddup(const unsigned short int* from) +{ + Packet8us p; + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); + return vec_perm(p, p, p16uc_DUPLICATE16_HI); +} + +template<> EIGEN_STRONG_INLINE Packet8s ploadquad(const short int* from) +{ + Packet8s p; + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); + return vec_perm(p, p, p16uc_QUADRUPLICATE16_HI); +} + +template<> EIGEN_STRONG_INLINE Packet8us ploadquad(const unsigned short int* from) +{ + Packet8us p; + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); + return vec_perm(p, p, p16uc_QUADRUPLICATE16_HI); +} + +template<> EIGEN_STRONG_INLINE Packet8bf ploadquad(const bfloat16* from) +{ + return ploadquad(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE Packet16c ploaddup(const signed char* from) +{ + Packet16c p; + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); + return vec_perm(p, p, p16uc_DUPLICATE8_HI); +} + +template<> EIGEN_STRONG_INLINE Packet16uc ploaddup(const unsigned char* from) +{ + Packet16uc p; + if((std::ptrdiff_t(from) % 16) == 0) p = pload(from); + else p = ploadu(from); + return vec_perm(p, p, p16uc_DUPLICATE8_HI); +} + +template EIGEN_STRONG_INLINE void pstoreu_common(__UNPACK_TYPE__(Packet)* to, const Packet& from) { EIGEN_DEBUG_UNALIGNED_STORE +#ifdef _BIG_ENDIAN // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html // Warning: not thread safe! Packet16uc MSQ, LSQ, edges; @@ -497,45 +1080,69 @@ template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& f MSQ = vec_perm(edges,(Packet16uc)from,align); // misalign the data (MSQ) LSQ = vec_perm((Packet16uc)from,edges,align); // misalign the data (LSQ) vec_st( LSQ, 15, (unsigned char *)to ); // Store the LSQ part first - vec_st( MSQ, 0, (unsigned char *)to ); // Store the MSQ part + vec_st( MSQ, 0, (unsigned char *)to ); // Store the MSQ part second +#else + vec_xst(from, 0, to); +#endif +} +template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) +{ + pstoreu_common(to, from); } template<> EIGEN_STRONG_INLINE void pstoreu(int* to, const Packet4i& from) { - EIGEN_DEBUG_UNALIGNED_STORE - // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html - // Warning: not thread safe! - Packet16uc MSQ, LSQ, edges; - Packet16uc edgeAlign, align; - - MSQ = vec_ld(0, (unsigned char *)to); // most significant quadword - LSQ = vec_ld(15, (unsigned char *)to); // least significant quadword - edgeAlign = vec_lvsl(0, to); // permute map to extract edges - edges=vec_perm(LSQ, MSQ, edgeAlign); // extract the edges - align = vec_lvsr( 0, to ); // permute map to misalign data - MSQ = vec_perm(edges, (Packet16uc) from, align); // misalign the data (MSQ) - LSQ = vec_perm((Packet16uc) from, edges, align); // misalign the data (LSQ) - vec_st( LSQ, 15, (unsigned char *)to ); // Store the LSQ part first - vec_st( MSQ, 0, (unsigned char *)to ); // Store the MSQ part + pstoreu_common(to, from); } -#else -// We also need ot redefine little endian loading of Packet4i/Packet4f using VSX -template<> EIGEN_STRONG_INLINE void pstoreu(int* to, const Packet4i& from) +template<> EIGEN_STRONG_INLINE void pstoreu(short int* to, const Packet8s& from) { - EIGEN_DEBUG_ALIGNED_STORE - vec_vsx_st(from, (long)to & 15, (int*) _EIGEN_ALIGNED_PTR(to)); + pstoreu_common(to, from); } -template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) +template<> EIGEN_STRONG_INLINE void pstoreu(unsigned short int* to, const Packet8us& from) { - EIGEN_DEBUG_ALIGNED_STORE - vec_vsx_st(from, (long)to & 15, (float*) _EIGEN_ALIGNED_PTR(to)); + pstoreu_common(to, from); +} +template<> EIGEN_STRONG_INLINE void pstoreu(bfloat16* to, const Packet8bf& from) +{ + pstoreu_common(reinterpret_cast(to), from); +} +template<> EIGEN_STRONG_INLINE void pstoreu(signed char* to, const Packet16c& from) +{ + pstoreu_common(to, from); +} +template<> EIGEN_STRONG_INLINE void pstoreu(unsigned char* to, const Packet16uc& from) +{ + pstoreu_common(to, from); } -#endif template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { EIGEN_PPC_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { EIGEN_PPC_PREFETCH(addr); } -template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { float EIGEN_ALIGN16 x; vec_ste(a, 0, &x); return x; } -template<> EIGEN_STRONG_INLINE int pfirst(const Packet4i& a) { int EIGEN_ALIGN16 x; vec_ste(a, 0, &x); return x; } +template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { EIGEN_ALIGN16 float x; vec_ste(a, 0, &x); return x; } +template<> EIGEN_STRONG_INLINE int pfirst(const Packet4i& a) { EIGEN_ALIGN16 int x; vec_ste(a, 0, &x); return x; } + +template EIGEN_STRONG_INLINE __UNPACK_TYPE__(Packet) pfirst_common(const Packet& a) { + EIGEN_ALIGN16 __UNPACK_TYPE__(Packet) x; + vec_ste(a, 0, &x); + return x; +} + +template<> EIGEN_STRONG_INLINE short int pfirst(const Packet8s& a) { + return pfirst_common(a); +} + +template<> EIGEN_STRONG_INLINE unsigned short int pfirst(const Packet8us& a) { + return pfirst_common(a); +} + +template<> EIGEN_STRONG_INLINE signed char pfirst(const Packet16c& a) +{ + return pfirst_common(a); +} + +template<> EIGEN_STRONG_INLINE unsigned char pfirst(const Packet16uc& a) +{ + return pfirst_common(a); +} template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) { @@ -543,10 +1150,296 @@ template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) } template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) { - return reinterpret_cast(vec_perm(reinterpret_cast(a), reinterpret_cast(a), p16uc_REVERSE32)); } + return reinterpret_cast(vec_perm(reinterpret_cast(a), reinterpret_cast(a), p16uc_REVERSE32)); +} +template<> EIGEN_STRONG_INLINE Packet8s preverse(const Packet8s& a) +{ + return reinterpret_cast(vec_perm(reinterpret_cast(a), reinterpret_cast(a), p16uc_REVERSE16)); +} +template<> EIGEN_STRONG_INLINE Packet8us preverse(const Packet8us& a) +{ + return reinterpret_cast(vec_perm(reinterpret_cast(a), reinterpret_cast(a), p16uc_REVERSE16)); +} +template<> EIGEN_STRONG_INLINE Packet16c preverse(const Packet16c& a) +{ + return vec_perm(a, a, p16uc_REVERSE8); +} +template<> EIGEN_STRONG_INLINE Packet16uc preverse(const Packet16uc& a) +{ + return vec_perm(a, a, p16uc_REVERSE8); +} +template<> EIGEN_STRONG_INLINE Packet8bf preverse(const Packet8bf& a) +{ + return preverse(a); +} template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) { return vec_abs(a); } template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vec_abs(a); } +template<> EIGEN_STRONG_INLINE Packet8s pabs(const Packet8s& a) { return vec_abs(a); } +template<> EIGEN_STRONG_INLINE Packet8us pabs(const Packet8us& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet16c pabs(const Packet16c& a) { return vec_abs(a); } +template<> EIGEN_STRONG_INLINE Packet16uc pabs(const Packet16uc& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet8bf pabs(const Packet8bf& a) { + _EIGEN_DECLARE_CONST_FAST_Packet8us(abs_mask,0x7FFF); + return pand(p8us_abs_mask, a); +} + +template EIGEN_STRONG_INLINE Packet4i parithmetic_shift_right(const Packet4i& a) +{ return vec_sra(a,reinterpret_cast(pset1(N))); } +template EIGEN_STRONG_INLINE Packet4i plogical_shift_right(const Packet4i& a) +{ return vec_sr(a,reinterpret_cast(pset1(N))); } +template EIGEN_STRONG_INLINE Packet4i plogical_shift_left(const Packet4i& a) +{ return vec_sl(a,reinterpret_cast(pset1(N))); } +template EIGEN_STRONG_INLINE Packet4f plogical_shift_left(const Packet4f& a) +{ + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(mask, N); + Packet4ui r = vec_sl(reinterpret_cast(a), p4ui_mask); + return reinterpret_cast(r); +} + +template EIGEN_STRONG_INLINE Packet4f plogical_shift_right(const Packet4f& a) +{ + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(mask, N); + Packet4ui r = vec_sr(reinterpret_cast(a), p4ui_mask); + return reinterpret_cast(r); +} + +template EIGEN_STRONG_INLINE Packet4ui plogical_shift_right(const Packet4ui& a) +{ + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(mask, N); + return vec_sr(a, p4ui_mask); +} + +template EIGEN_STRONG_INLINE Packet4ui plogical_shift_left(const Packet4ui& a) +{ + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(mask, N); + return vec_sl(a, p4ui_mask); +} + +template EIGEN_STRONG_INLINE Packet8us plogical_shift_left(const Packet8us& a) +{ + const _EIGEN_DECLARE_CONST_FAST_Packet8us(mask, N); + return vec_sl(a, p8us_mask); +} +template EIGEN_STRONG_INLINE Packet8us plogical_shift_right(const Packet8us& a) +{ + const _EIGEN_DECLARE_CONST_FAST_Packet8us(mask, N); + return vec_sr(a, p8us_mask); +} + +EIGEN_STRONG_INLINE Packet4f Bf16ToF32Even(const Packet8bf& bf){ + return plogical_shift_left<16>(reinterpret_cast(bf.m_val)); +} + +EIGEN_STRONG_INLINE Packet4f Bf16ToF32Odd(const Packet8bf& bf){ + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(high_mask, 0xFFFF0000); + return pand( + reinterpret_cast(bf.m_val), + reinterpret_cast(p4ui_high_mask) + ); +} + +// Simple interleaving of bool masks, prevents true values from being +// converted to NaNs. +EIGEN_STRONG_INLINE Packet8bf F32ToBf16Bool(Packet4f even, Packet4f odd) { + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(high_mask, 0xFFFF0000); + Packet4f bf_odd, bf_even; + bf_odd = pand(reinterpret_cast(p4ui_high_mask), odd); + bf_even = plogical_shift_right<16>(even); + return reinterpret_cast(por(bf_even, bf_odd)); +} + +EIGEN_STRONG_INLINE Packet8bf F32ToBf16(Packet4f p4f){ + Packet4ui input = reinterpret_cast(p4f); + Packet4ui lsb = plogical_shift_right<16>(input); + lsb = pand(lsb, reinterpret_cast(p4i_ONE)); + + _EIGEN_DECLARE_CONST_FAST_Packet4ui(BIAS,0x7FFFu); + Packet4ui rounding_bias = padd(lsb, p4ui_BIAS); + input = padd(input, rounding_bias); + + //Test NaN and Subnormal - Begin + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(exp_mask, 0x7F800000); + Packet4ui exp = pand(p4ui_exp_mask, reinterpret_cast(p4f)); + + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(mantissa_mask, 0x7FFFFF); + Packet4ui mantissa = pand(p4ui_mantissa_mask, reinterpret_cast(p4f)); + + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(max_exp, 0x7F800000); + Packet4bi is_max_exp = vec_cmpeq(exp, p4ui_max_exp); + Packet4bi is_zero_exp = vec_cmpeq(exp, reinterpret_cast(p4i_ZERO)); + + Packet4bi is_mant_zero = vec_cmpeq(mantissa, reinterpret_cast(p4i_ZERO)); + Packet4ui nan_selector = pandnot( + reinterpret_cast(is_max_exp), + reinterpret_cast(is_mant_zero) + ); + + Packet4ui subnormal_selector = pandnot( + reinterpret_cast(is_zero_exp), + reinterpret_cast(is_mant_zero) + ); + + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(nan, 0x7FC00000); + input = vec_sel(input, p4ui_nan, nan_selector); + input = vec_sel(input, reinterpret_cast(p4f), subnormal_selector); + //Test NaN and Subnormal - End + + input = plogical_shift_right<16>(input); + return reinterpret_cast(input); +} + +EIGEN_STRONG_INLINE Packet8bf F32ToBf16(Packet4f even, Packet4f odd){ + Packet4f bf_odd, bf_even; + bf_odd = reinterpret_cast(F32ToBf16(odd).m_val); + bf_odd = plogical_shift_left<16>(bf_odd); + bf_even = reinterpret_cast(F32ToBf16(even).m_val); + return reinterpret_cast(por(bf_even, bf_odd)); +} +#define BF16_TO_F32_UNARY_OP_WRAPPER(OP, A) \ + Packet4f a_even = Bf16ToF32Even(A);\ + Packet4f a_odd = Bf16ToF32Odd(A);\ + Packet4f op_even = OP(a_even);\ + Packet4f op_odd = OP(a_odd);\ + return F32ToBf16(op_even, op_odd);\ + +#define BF16_TO_F32_BINARY_OP_WRAPPER(OP, A, B) \ + Packet4f a_even = Bf16ToF32Even(A);\ + Packet4f a_odd = Bf16ToF32Odd(A);\ + Packet4f b_even = Bf16ToF32Even(B);\ + Packet4f b_odd = Bf16ToF32Odd(B);\ + Packet4f op_even = OP(a_even, b_even);\ + Packet4f op_odd = OP(a_odd, b_odd);\ + return F32ToBf16(op_even, op_odd);\ + +#define BF16_TO_F32_BINARY_OP_WRAPPER_BOOL(OP, A, B) \ + Packet4f a_even = Bf16ToF32Even(A);\ + Packet4f a_odd = Bf16ToF32Odd(A);\ + Packet4f b_even = Bf16ToF32Even(B);\ + Packet4f b_odd = Bf16ToF32Odd(B);\ + Packet4f op_even = OP(a_even, b_even);\ + Packet4f op_odd = OP(a_odd, b_odd);\ + return F32ToBf16Bool(op_even, op_odd);\ + +template<> EIGEN_STRONG_INLINE Packet8bf padd(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER(padd, a, b); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pmul(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER(pmul, a, b); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pdiv(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER(pdiv, a, b); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pnegate(const Packet8bf& a) { + BF16_TO_F32_UNARY_OP_WRAPPER(pnegate, a); +} + +template<> EIGEN_STRONG_INLINE Packet8bf psub(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER(psub, a, b); +} + +template<> EIGEN_STRONG_INLINE Packet8bf psqrt (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(vec_sqrt, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf prsqrt (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(prsqrt, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf pexp (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(pexp_float, a); +} + +template<> EIGEN_STRONG_INLINE Packet4f pldexp(const Packet4f& a, const Packet4f& exponent) { + return pldexp_generic(a,exponent); +} +template<> EIGEN_STRONG_INLINE Packet8bf pldexp (const Packet8bf& a, const Packet8bf& exponent){ + BF16_TO_F32_BINARY_OP_WRAPPER(pldexp, a, exponent); +} + +template<> EIGEN_STRONG_INLINE Packet4f pfrexp(const Packet4f& a, Packet4f& exponent) { + return pfrexp_generic(a,exponent); +} +template<> EIGEN_STRONG_INLINE Packet8bf pfrexp (const Packet8bf& a, Packet8bf& e){ + Packet4f a_even = Bf16ToF32Even(a); + Packet4f a_odd = Bf16ToF32Odd(a); + Packet4f e_even; + Packet4f e_odd; + Packet4f op_even = pfrexp(a_even, e_even); + Packet4f op_odd = pfrexp(a_odd, e_odd); + e = F32ToBf16(e_even, e_odd); + return F32ToBf16(op_even, op_odd); +} + +template<> EIGEN_STRONG_INLINE Packet8bf psin (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(psin_float, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf pcos (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(pcos_float, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf plog (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(plog_float, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf pfloor (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(pfloor, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf pceil (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(pceil, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf pround (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(pround, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf print (const Packet8bf& a){ + BF16_TO_F32_UNARY_OP_WRAPPER(print, a); +} +template<> EIGEN_STRONG_INLINE Packet8bf pmadd(const Packet8bf& a, const Packet8bf& b, const Packet8bf& c) { + Packet4f a_even = Bf16ToF32Even(a); + Packet4f a_odd = Bf16ToF32Odd(a); + Packet4f b_even = Bf16ToF32Even(b); + Packet4f b_odd = Bf16ToF32Odd(b); + Packet4f c_even = Bf16ToF32Even(c); + Packet4f c_odd = Bf16ToF32Odd(c); + Packet4f pmadd_even = pmadd(a_even, b_even, c_even); + Packet4f pmadd_odd = pmadd(a_odd, b_odd, c_odd); + return F32ToBf16(pmadd_even, pmadd_odd); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pmin(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER(pmin, a, b); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pmax(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER(pmax, a, b); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pcmp_lt(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER_BOOL(pcmp_lt, a, b); +} +template<> EIGEN_STRONG_INLINE Packet8bf pcmp_lt_or_nan(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER_BOOL(pcmp_lt_or_nan, a, b); +} +template<> EIGEN_STRONG_INLINE Packet8bf pcmp_le(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER_BOOL(pcmp_le, a, b); +} +template<> EIGEN_STRONG_INLINE Packet8bf pcmp_eq(const Packet8bf& a, const Packet8bf& b) { + BF16_TO_F32_BINARY_OP_WRAPPER_BOOL(pcmp_eq, a, b); +} + +template<> EIGEN_STRONG_INLINE bfloat16 pfirst(const Packet8bf& a) { + return Eigen::bfloat16_impl::raw_uint16_to_bfloat16((pfirst(a))); +} + +template<> EIGEN_STRONG_INLINE Packet8bf ploaddup(const bfloat16* from) +{ + return ploaddup(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE Packet8bf plset(const bfloat16& a) { + bfloat16 countdown[8] = { bfloat16(0), bfloat16(1), bfloat16(2), bfloat16(3), + bfloat16(4), bfloat16(5), bfloat16(6), bfloat16(7) }; + return padd(pset1(a), pload(countdown)); +} template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) { @@ -558,34 +1451,6 @@ template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) return pfirst(sum); } -template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) -{ - Packet4f v[4], sum[4]; - - // It's easier and faster to transpose then add as columns - // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation - // Do the transpose, first set of moves - v[0] = vec_mergeh(vecs[0], vecs[2]); - v[1] = vec_mergel(vecs[0], vecs[2]); - v[2] = vec_mergeh(vecs[1], vecs[3]); - v[3] = vec_mergel(vecs[1], vecs[3]); - // Get the resulting vectors - sum[0] = vec_mergeh(v[0], v[2]); - sum[1] = vec_mergel(v[0], v[2]); - sum[2] = vec_mergeh(v[1], v[3]); - sum[3] = vec_mergel(v[1], v[3]); - - // Now do the summation: - // Lines 0+1 - sum[0] = sum[0] + sum[1]; - // Lines 2+3 - sum[1] = sum[2] + sum[3]; - // Add the results - sum[0] = sum[0] + sum[1]; - - return sum[0]; -} - template<> EIGEN_STRONG_INLINE int predux(const Packet4i& a) { Packet4i sum; @@ -598,141 +1463,377 @@ template<> EIGEN_STRONG_INLINE int predux(const Packet4i& a) return pfirst(sum); } -template<> EIGEN_STRONG_INLINE Packet4i preduxp(const Packet4i* vecs) +template<> EIGEN_STRONG_INLINE bfloat16 predux(const Packet8bf& a) +{ + float redux_even = predux(Bf16ToF32Even(a)); + float redux_odd = predux(Bf16ToF32Odd(a)); + float f32_result = redux_even + redux_odd; + return bfloat16(f32_result); +} +template EIGEN_STRONG_INLINE __UNPACK_TYPE__(Packet) predux_size8(const Packet& a) +{ + union{ + Packet v; + __UNPACK_TYPE__(Packet) n[8]; + } vt; + vt.v = a; + + EIGEN_ALIGN16 int first_loader[4] = { vt.n[0], vt.n[1], vt.n[2], vt.n[3] }; + EIGEN_ALIGN16 int second_loader[4] = { vt.n[4], vt.n[5], vt.n[6], vt.n[7] }; + Packet4i first_half = pload(first_loader); + Packet4i second_half = pload(second_loader); + + return static_cast<__UNPACK_TYPE__(Packet)>(predux(first_half) + predux(second_half)); +} + +template<> EIGEN_STRONG_INLINE short int predux(const Packet8s& a) +{ + return predux_size8(a); +} + +template<> EIGEN_STRONG_INLINE unsigned short int predux(const Packet8us& a) +{ + return predux_size8(a); +} + +template EIGEN_STRONG_INLINE __UNPACK_TYPE__(Packet) predux_size16(const Packet& a) +{ + union{ + Packet v; + __UNPACK_TYPE__(Packet) n[16]; + } vt; + vt.v = a; + + EIGEN_ALIGN16 int first_loader[4] = { vt.n[0], vt.n[1], vt.n[2], vt.n[3] }; + EIGEN_ALIGN16 int second_loader[4] = { vt.n[4], vt.n[5], vt.n[6], vt.n[7] }; + EIGEN_ALIGN16 int third_loader[4] = { vt.n[8], vt.n[9], vt.n[10], vt.n[11] }; + EIGEN_ALIGN16 int fourth_loader[4] = { vt.n[12], vt.n[13], vt.n[14], vt.n[15] }; + + Packet4i first_quarter = pload(first_loader); + Packet4i second_quarter = pload(second_loader); + Packet4i third_quarter = pload(third_loader); + Packet4i fourth_quarter = pload(fourth_loader); + + return static_cast<__UNPACK_TYPE__(Packet)>(predux(first_quarter) + predux(second_quarter) + + predux(third_quarter) + predux(fourth_quarter)); +} + +template<> EIGEN_STRONG_INLINE signed char predux(const Packet16c& a) +{ + return predux_size16(a); +} + +template<> EIGEN_STRONG_INLINE unsigned char predux(const Packet16uc& a) +{ + return predux_size16(a); +} + +// Other reduction functions: +// mul +template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) +{ + Packet4f prod; + prod = pmul(a, vec_sld(a, a, 8)); + return pfirst(pmul(prod, vec_sld(prod, prod, 4))); +} + +template<> EIGEN_STRONG_INLINE int predux_mul(const Packet4i& a) +{ + EIGEN_ALIGN16 int aux[4]; + pstore(aux, a); + return aux[0] * aux[1] * aux[2] * aux[3]; +} + +template<> EIGEN_STRONG_INLINE short int predux_mul(const Packet8s& a) +{ + Packet8s pair, quad, octo; + + pair = vec_mul(a, vec_sld(a, a, 8)); + quad = vec_mul(pair, vec_sld(pair, pair, 4)); + octo = vec_mul(quad, vec_sld(quad, quad, 2)); + + return pfirst(octo); +} + +template<> EIGEN_STRONG_INLINE unsigned short int predux_mul(const Packet8us& a) +{ + Packet8us pair, quad, octo; + + pair = vec_mul(a, vec_sld(a, a, 8)); + quad = vec_mul(pair, vec_sld(pair, pair, 4)); + octo = vec_mul(quad, vec_sld(quad, quad, 2)); + + return pfirst(octo); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_mul(const Packet8bf& a) +{ + float redux_even = predux_mul(Bf16ToF32Even(a)); + float redux_odd = predux_mul(Bf16ToF32Odd(a)); + float f32_result = redux_even * redux_odd; + return bfloat16(f32_result); +} + + +template<> EIGEN_STRONG_INLINE signed char predux_mul(const Packet16c& a) +{ + Packet16c pair, quad, octo, result; + + pair = vec_mul(a, vec_sld(a, a, 8)); + quad = vec_mul(pair, vec_sld(pair, pair, 4)); + octo = vec_mul(quad, vec_sld(quad, quad, 2)); + result = vec_mul(octo, vec_sld(octo, octo, 1)); + + return pfirst(result); +} + +template<> EIGEN_STRONG_INLINE unsigned char predux_mul(const Packet16uc& a) +{ + Packet16uc pair, quad, octo, result; + + pair = vec_mul(a, vec_sld(a, a, 8)); + quad = vec_mul(pair, vec_sld(pair, pair, 4)); + octo = vec_mul(quad, vec_sld(quad, quad, 2)); + result = vec_mul(octo, vec_sld(octo, octo, 1)); + + return pfirst(result); +} + +// min +template EIGEN_STRONG_INLINE +__UNPACK_TYPE__(Packet) predux_min4(const Packet& a) +{ + Packet b, res; + b = vec_min(a, vec_sld(a, a, 8)); + res = vec_min(b, vec_sld(b, b, 4)); + return pfirst(res); +} + + +template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) +{ + return predux_min4(a); +} + +template<> EIGEN_STRONG_INLINE int predux_min(const Packet4i& a) +{ + return predux_min4(a); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_min(const Packet8bf& a) +{ + float redux_even = predux_min(Bf16ToF32Even(a)); + float redux_odd = predux_min(Bf16ToF32Odd(a)); + float f32_result = (std::min)(redux_even, redux_odd); + return bfloat16(f32_result); +} + +template<> EIGEN_STRONG_INLINE short int predux_min(const Packet8s& a) +{ + Packet8s pair, quad, octo; + + //pair = { Min(a0,a4), Min(a1,a5), Min(a2,a6), Min(a3,a7) } + pair = vec_min(a, vec_sld(a, a, 8)); + + //quad = { Min(a0, a4, a2, a6), Min(a1, a5, a3, a7) } + quad = vec_min(pair, vec_sld(pair, pair, 4)); + + //octo = { Min(a0, a4, a2, a6, a1, a5, a3, a7) } + octo = vec_min(quad, vec_sld(quad, quad, 2)); + return pfirst(octo); +} + +template<> EIGEN_STRONG_INLINE unsigned short int predux_min(const Packet8us& a) +{ + Packet8us pair, quad, octo; + + //pair = { Min(a0,a4), Min(a1,a5), Min(a2,a6), Min(a3,a7) } + pair = vec_min(a, vec_sld(a, a, 8)); + + //quad = { Min(a0, a4, a2, a6), Min(a1, a5, a3, a7) } + quad = vec_min(pair, vec_sld(pair, pair, 4)); + + //octo = { Min(a0, a4, a2, a6, a1, a5, a3, a7) } + octo = vec_min(quad, vec_sld(quad, quad, 2)); + return pfirst(octo); +} + +template<> EIGEN_STRONG_INLINE signed char predux_min(const Packet16c& a) +{ + Packet16c pair, quad, octo, result; + + pair = vec_min(a, vec_sld(a, a, 8)); + quad = vec_min(pair, vec_sld(pair, pair, 4)); + octo = vec_min(quad, vec_sld(quad, quad, 2)); + result = vec_min(octo, vec_sld(octo, octo, 1)); + + return pfirst(result); +} + +template<> EIGEN_STRONG_INLINE unsigned char predux_min(const Packet16uc& a) +{ + Packet16uc pair, quad, octo, result; + + pair = vec_min(a, vec_sld(a, a, 8)); + quad = vec_min(pair, vec_sld(pair, pair, 4)); + octo = vec_min(quad, vec_sld(quad, quad, 2)); + result = vec_min(octo, vec_sld(octo, octo, 1)); + + return pfirst(result); +} +// max +template EIGEN_STRONG_INLINE __UNPACK_TYPE__(Packet) predux_max4(const Packet& a) +{ + Packet b, res; + b = vec_max(a, vec_sld(a, a, 8)); + res = vec_max(b, vec_sld(b, b, 4)); + return pfirst(res); +} + +template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) +{ + return predux_max4(a); +} + +template<> EIGEN_STRONG_INLINE int predux_max(const Packet4i& a) +{ + return predux_max4(a); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_max(const Packet8bf& a) +{ + float redux_even = predux_max(Bf16ToF32Even(a)); + float redux_odd = predux_max(Bf16ToF32Odd(a)); + float f32_result = (std::max)(redux_even, redux_odd); + return bfloat16(f32_result); +} + +template<> EIGEN_STRONG_INLINE short int predux_max(const Packet8s& a) +{ + Packet8s pair, quad, octo; + + //pair = { Max(a0,a4), Max(a1,a5), Max(a2,a6), Max(a3,a7) } + pair = vec_max(a, vec_sld(a, a, 8)); + + //quad = { Max(a0, a4, a2, a6), Max(a1, a5, a3, a7) } + quad = vec_max(pair, vec_sld(pair, pair, 4)); + + //octo = { Max(a0, a4, a2, a6, a1, a5, a3, a7) } + octo = vec_max(quad, vec_sld(quad, quad, 2)); + return pfirst(octo); +} + +template<> EIGEN_STRONG_INLINE unsigned short int predux_max(const Packet8us& a) { - Packet4i v[4], sum[4]; + Packet8us pair, quad, octo; + + //pair = { Max(a0,a4), Max(a1,a5), Max(a2,a6), Max(a3,a7) } + pair = vec_max(a, vec_sld(a, a, 8)); - // It's easier and faster to transpose then add as columns - // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation - // Do the transpose, first set of moves - v[0] = vec_mergeh(vecs[0], vecs[2]); - v[1] = vec_mergel(vecs[0], vecs[2]); - v[2] = vec_mergeh(vecs[1], vecs[3]); - v[3] = vec_mergel(vecs[1], vecs[3]); - // Get the resulting vectors - sum[0] = vec_mergeh(v[0], v[2]); - sum[1] = vec_mergel(v[0], v[2]); - sum[2] = vec_mergeh(v[1], v[3]); - sum[3] = vec_mergel(v[1], v[3]); + //quad = { Max(a0, a4, a2, a6), Max(a1, a5, a3, a7) } + quad = vec_max(pair, vec_sld(pair, pair, 4)); - // Now do the summation: - // Lines 0+1 - sum[0] = sum[0] + sum[1]; - // Lines 2+3 - sum[1] = sum[2] + sum[3]; - // Add the results - sum[0] = sum[0] + sum[1]; - - return sum[0]; + //octo = { Max(a0, a4, a2, a6, a1, a5, a3, a7) } + octo = vec_max(quad, vec_sld(quad, quad, 2)); + return pfirst(octo); } -// Other reduction functions: -// mul -template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) +template<> EIGEN_STRONG_INLINE signed char predux_max(const Packet16c& a) { - Packet4f prod; - prod = pmul(a, vec_sld(a, a, 8)); - return pfirst(pmul(prod, vec_sld(prod, prod, 4))); + Packet16c pair, quad, octo, result; + + pair = vec_max(a, vec_sld(a, a, 8)); + quad = vec_max(pair, vec_sld(pair, pair, 4)); + octo = vec_max(quad, vec_sld(quad, quad, 2)); + result = vec_max(octo, vec_sld(octo, octo, 1)); + + return pfirst(result); } -template<> EIGEN_STRONG_INLINE int predux_mul(const Packet4i& a) +template<> EIGEN_STRONG_INLINE unsigned char predux_max(const Packet16uc& a) { - EIGEN_ALIGN16 int aux[4]; - pstore(aux, a); - return aux[0] * aux[1] * aux[2] * aux[3]; + Packet16uc pair, quad, octo, result; + + pair = vec_max(a, vec_sld(a, a, 8)); + quad = vec_max(pair, vec_sld(pair, pair, 4)); + octo = vec_max(quad, vec_sld(quad, quad, 2)); + result = vec_max(octo, vec_sld(octo, octo, 1)); + + return pfirst(result); } -// min -template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) +template<> EIGEN_STRONG_INLINE bool predux_any(const Packet4f& x) { - Packet4f b, res; - b = vec_min(a, vec_sld(a, a, 8)); - res = vec_min(b, vec_sld(b, b, 4)); - return pfirst(res); + return vec_any_ne(x, pzero(x)); } -template<> EIGEN_STRONG_INLINE int predux_min(const Packet4i& a) -{ - Packet4i b, res; - b = vec_min(a, vec_sld(a, a, 8)); - res = vec_min(b, vec_sld(b, b, 4)); - return pfirst(res); +template EIGEN_DEVICE_FUNC inline void +ptranpose_common(PacketBlock& kernel){ + T t0, t1, t2, t3; + t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); + t1 = vec_mergel(kernel.packet[0], kernel.packet[2]); + t2 = vec_mergeh(kernel.packet[1], kernel.packet[3]); + t3 = vec_mergel(kernel.packet[1], kernel.packet[3]); + kernel.packet[0] = vec_mergeh(t0, t2); + kernel.packet[1] = vec_mergel(t0, t2); + kernel.packet[2] = vec_mergeh(t1, t3); + kernel.packet[3] = vec_mergel(t1, t3); } -// max -template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) -{ - Packet4f b, res; - b = vec_max(a, vec_sld(a, a, 8)); - res = vec_max(b, vec_sld(b, b, 4)); - return pfirst(res); +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + ptranpose_common(kernel); } -template<> EIGEN_STRONG_INLINE int predux_max(const Packet4i& a) -{ - Packet4i b, res; - b = vec_max(a, vec_sld(a, a, 8)); - res = vec_max(b, vec_sld(b, b, 4)); - return pfirst(res); +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + ptranpose_common(kernel); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4f& first, const Packet4f& second) - { -#ifdef _BIG_ENDIAN - switch (Offset % 4) { - case 1: - first = vec_sld(first, second, 4); break; - case 2: - first = vec_sld(first, second, 8); break; - case 3: - first = vec_sld(first, second, 12); break; - } -#else - switch (Offset % 4) { - case 1: - first = vec_sld(second, first, 12); break; - case 2: - first = vec_sld(second, first, 8); break; - case 3: - first = vec_sld(second, first, 4); break; - } -#endif - } -}; +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet8s t0, t1, t2, t3; + t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); + t1 = vec_mergel(kernel.packet[0], kernel.packet[2]); + t2 = vec_mergeh(kernel.packet[1], kernel.packet[3]); + t3 = vec_mergel(kernel.packet[1], kernel.packet[3]); + kernel.packet[0] = vec_mergeh(t0, t2); + kernel.packet[1] = vec_mergel(t0, t2); + kernel.packet[2] = vec_mergeh(t1, t3); + kernel.packet[3] = vec_mergel(t1, t3); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet8us t0, t1, t2, t3; + t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); + t1 = vec_mergel(kernel.packet[0], kernel.packet[2]); + t2 = vec_mergeh(kernel.packet[1], kernel.packet[3]); + t3 = vec_mergel(kernel.packet[1], kernel.packet[3]); + kernel.packet[0] = vec_mergeh(t0, t2); + kernel.packet[1] = vec_mergel(t0, t2); + kernel.packet[2] = vec_mergeh(t1, t3); + kernel.packet[3] = vec_mergel(t1, t3); +} -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4i& first, const Packet4i& second) - { -#ifdef _BIG_ENDIAN - switch (Offset % 4) { - case 1: - first = vec_sld(first, second, 4); break; - case 2: - first = vec_sld(first, second, 8); break; - case 3: - first = vec_sld(first, second, 12); break; - } -#else - switch (Offset % 4) { - case 1: - first = vec_sld(second, first, 12); break; - case 2: - first = vec_sld(second, first, 8); break; - case 3: - first = vec_sld(second, first, 4); break; - } -#endif - } -}; EIGEN_DEVICE_FUNC inline void -ptranspose(PacketBlock& kernel) { - Packet4f t0, t1, t2, t3; +ptranspose(PacketBlock& kernel) { + Packet8us t0, t1, t2, t3; + + t0 = vec_mergeh(kernel.packet[0].m_val, kernel.packet[2].m_val); + t1 = vec_mergel(kernel.packet[0].m_val, kernel.packet[2].m_val); + t2 = vec_mergeh(kernel.packet[1].m_val, kernel.packet[3].m_val); + t3 = vec_mergel(kernel.packet[1].m_val, kernel.packet[3].m_val); + kernel.packet[0] = vec_mergeh(t0, t2); + kernel.packet[1] = vec_mergel(t0, t2); + kernel.packet[2] = vec_mergeh(t1, t3); + kernel.packet[3] = vec_mergel(t1, t3); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet16c t0, t1, t2, t3; t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); t1 = vec_mergel(kernel.packet[0], kernel.packet[2]); t2 = vec_mergeh(kernel.packet[1], kernel.packet[3]); @@ -743,9 +1844,10 @@ ptranspose(PacketBlock& kernel) { kernel.packet[3] = vec_mergel(t1, t3); } + EIGEN_DEVICE_FUNC inline void -ptranspose(PacketBlock& kernel) { - Packet4i t0, t1, t2, t3; +ptranspose(PacketBlock& kernel) { + Packet16uc t0, t1, t2, t3; t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); t1 = vec_mergel(kernel.packet[0], kernel.packet[2]); t2 = vec_mergeh(kernel.packet[1], kernel.packet[3]); @@ -756,18 +1858,398 @@ ptranspose(PacketBlock& kernel) { kernel.packet[3] = vec_mergel(t1, t3); } -template<> EIGEN_STRONG_INLINE Packet4i pblend(const Selector<4>& ifPacket, const Packet4i& thenPacket, const Packet4i& elsePacket) { +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet8s v[8], sum[8]; + + v[0] = vec_mergeh(kernel.packet[0], kernel.packet[4]); + v[1] = vec_mergel(kernel.packet[0], kernel.packet[4]); + v[2] = vec_mergeh(kernel.packet[1], kernel.packet[5]); + v[3] = vec_mergel(kernel.packet[1], kernel.packet[5]); + v[4] = vec_mergeh(kernel.packet[2], kernel.packet[6]); + v[5] = vec_mergel(kernel.packet[2], kernel.packet[6]); + v[6] = vec_mergeh(kernel.packet[3], kernel.packet[7]); + v[7] = vec_mergel(kernel.packet[3], kernel.packet[7]); + sum[0] = vec_mergeh(v[0], v[4]); + sum[1] = vec_mergel(v[0], v[4]); + sum[2] = vec_mergeh(v[1], v[5]); + sum[3] = vec_mergel(v[1], v[5]); + sum[4] = vec_mergeh(v[2], v[6]); + sum[5] = vec_mergel(v[2], v[6]); + sum[6] = vec_mergeh(v[3], v[7]); + sum[7] = vec_mergel(v[3], v[7]); + + kernel.packet[0] = vec_mergeh(sum[0], sum[4]); + kernel.packet[1] = vec_mergel(sum[0], sum[4]); + kernel.packet[2] = vec_mergeh(sum[1], sum[5]); + kernel.packet[3] = vec_mergel(sum[1], sum[5]); + kernel.packet[4] = vec_mergeh(sum[2], sum[6]); + kernel.packet[5] = vec_mergel(sum[2], sum[6]); + kernel.packet[6] = vec_mergeh(sum[3], sum[7]); + kernel.packet[7] = vec_mergel(sum[3], sum[7]); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet8us v[8], sum[8]; + + v[0] = vec_mergeh(kernel.packet[0], kernel.packet[4]); + v[1] = vec_mergel(kernel.packet[0], kernel.packet[4]); + v[2] = vec_mergeh(kernel.packet[1], kernel.packet[5]); + v[3] = vec_mergel(kernel.packet[1], kernel.packet[5]); + v[4] = vec_mergeh(kernel.packet[2], kernel.packet[6]); + v[5] = vec_mergel(kernel.packet[2], kernel.packet[6]); + v[6] = vec_mergeh(kernel.packet[3], kernel.packet[7]); + v[7] = vec_mergel(kernel.packet[3], kernel.packet[7]); + sum[0] = vec_mergeh(v[0], v[4]); + sum[1] = vec_mergel(v[0], v[4]); + sum[2] = vec_mergeh(v[1], v[5]); + sum[3] = vec_mergel(v[1], v[5]); + sum[4] = vec_mergeh(v[2], v[6]); + sum[5] = vec_mergel(v[2], v[6]); + sum[6] = vec_mergeh(v[3], v[7]); + sum[7] = vec_mergel(v[3], v[7]); + + kernel.packet[0] = vec_mergeh(sum[0], sum[4]); + kernel.packet[1] = vec_mergel(sum[0], sum[4]); + kernel.packet[2] = vec_mergeh(sum[1], sum[5]); + kernel.packet[3] = vec_mergel(sum[1], sum[5]); + kernel.packet[4] = vec_mergeh(sum[2], sum[6]); + kernel.packet[5] = vec_mergel(sum[2], sum[6]); + kernel.packet[6] = vec_mergeh(sum[3], sum[7]); + kernel.packet[7] = vec_mergel(sum[3], sum[7]); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet8bf v[8], sum[8]; + + v[0] = vec_mergeh(kernel.packet[0].m_val, kernel.packet[4].m_val); + v[1] = vec_mergel(kernel.packet[0].m_val, kernel.packet[4].m_val); + v[2] = vec_mergeh(kernel.packet[1].m_val, kernel.packet[5].m_val); + v[3] = vec_mergel(kernel.packet[1].m_val, kernel.packet[5].m_val); + v[4] = vec_mergeh(kernel.packet[2].m_val, kernel.packet[6].m_val); + v[5] = vec_mergel(kernel.packet[2].m_val, kernel.packet[6].m_val); + v[6] = vec_mergeh(kernel.packet[3].m_val, kernel.packet[7].m_val); + v[7] = vec_mergel(kernel.packet[3].m_val, kernel.packet[7].m_val); + sum[0] = vec_mergeh(v[0].m_val, v[4].m_val); + sum[1] = vec_mergel(v[0].m_val, v[4].m_val); + sum[2] = vec_mergeh(v[1].m_val, v[5].m_val); + sum[3] = vec_mergel(v[1].m_val, v[5].m_val); + sum[4] = vec_mergeh(v[2].m_val, v[6].m_val); + sum[5] = vec_mergel(v[2].m_val, v[6].m_val); + sum[6] = vec_mergeh(v[3].m_val, v[7].m_val); + sum[7] = vec_mergel(v[3].m_val, v[7].m_val); + + kernel.packet[0] = vec_mergeh(sum[0].m_val, sum[4].m_val); + kernel.packet[1] = vec_mergel(sum[0].m_val, sum[4].m_val); + kernel.packet[2] = vec_mergeh(sum[1].m_val, sum[5].m_val); + kernel.packet[3] = vec_mergel(sum[1].m_val, sum[5].m_val); + kernel.packet[4] = vec_mergeh(sum[2].m_val, sum[6].m_val); + kernel.packet[5] = vec_mergel(sum[2].m_val, sum[6].m_val); + kernel.packet[6] = vec_mergeh(sum[3].m_val, sum[7].m_val); + kernel.packet[7] = vec_mergel(sum[3].m_val, sum[7].m_val); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet16c step1[16], step2[16], step3[16]; + + step1[0] = vec_mergeh(kernel.packet[0], kernel.packet[8]); + step1[1] = vec_mergel(kernel.packet[0], kernel.packet[8]); + step1[2] = vec_mergeh(kernel.packet[1], kernel.packet[9]); + step1[3] = vec_mergel(kernel.packet[1], kernel.packet[9]); + step1[4] = vec_mergeh(kernel.packet[2], kernel.packet[10]); + step1[5] = vec_mergel(kernel.packet[2], kernel.packet[10]); + step1[6] = vec_mergeh(kernel.packet[3], kernel.packet[11]); + step1[7] = vec_mergel(kernel.packet[3], kernel.packet[11]); + step1[8] = vec_mergeh(kernel.packet[4], kernel.packet[12]); + step1[9] = vec_mergel(kernel.packet[4], kernel.packet[12]); + step1[10] = vec_mergeh(kernel.packet[5], kernel.packet[13]); + step1[11] = vec_mergel(kernel.packet[5], kernel.packet[13]); + step1[12] = vec_mergeh(kernel.packet[6], kernel.packet[14]); + step1[13] = vec_mergel(kernel.packet[6], kernel.packet[14]); + step1[14] = vec_mergeh(kernel.packet[7], kernel.packet[15]); + step1[15] = vec_mergel(kernel.packet[7], kernel.packet[15]); + + step2[0] = vec_mergeh(step1[0], step1[8]); + step2[1] = vec_mergel(step1[0], step1[8]); + step2[2] = vec_mergeh(step1[1], step1[9]); + step2[3] = vec_mergel(step1[1], step1[9]); + step2[4] = vec_mergeh(step1[2], step1[10]); + step2[5] = vec_mergel(step1[2], step1[10]); + step2[6] = vec_mergeh(step1[3], step1[11]); + step2[7] = vec_mergel(step1[3], step1[11]); + step2[8] = vec_mergeh(step1[4], step1[12]); + step2[9] = vec_mergel(step1[4], step1[12]); + step2[10] = vec_mergeh(step1[5], step1[13]); + step2[11] = vec_mergel(step1[5], step1[13]); + step2[12] = vec_mergeh(step1[6], step1[14]); + step2[13] = vec_mergel(step1[6], step1[14]); + step2[14] = vec_mergeh(step1[7], step1[15]); + step2[15] = vec_mergel(step1[7], step1[15]); + + step3[0] = vec_mergeh(step2[0], step2[8]); + step3[1] = vec_mergel(step2[0], step2[8]); + step3[2] = vec_mergeh(step2[1], step2[9]); + step3[3] = vec_mergel(step2[1], step2[9]); + step3[4] = vec_mergeh(step2[2], step2[10]); + step3[5] = vec_mergel(step2[2], step2[10]); + step3[6] = vec_mergeh(step2[3], step2[11]); + step3[7] = vec_mergel(step2[3], step2[11]); + step3[8] = vec_mergeh(step2[4], step2[12]); + step3[9] = vec_mergel(step2[4], step2[12]); + step3[10] = vec_mergeh(step2[5], step2[13]); + step3[11] = vec_mergel(step2[5], step2[13]); + step3[12] = vec_mergeh(step2[6], step2[14]); + step3[13] = vec_mergel(step2[6], step2[14]); + step3[14] = vec_mergeh(step2[7], step2[15]); + step3[15] = vec_mergel(step2[7], step2[15]); + + kernel.packet[0] = vec_mergeh(step3[0], step3[8]); + kernel.packet[1] = vec_mergel(step3[0], step3[8]); + kernel.packet[2] = vec_mergeh(step3[1], step3[9]); + kernel.packet[3] = vec_mergel(step3[1], step3[9]); + kernel.packet[4] = vec_mergeh(step3[2], step3[10]); + kernel.packet[5] = vec_mergel(step3[2], step3[10]); + kernel.packet[6] = vec_mergeh(step3[3], step3[11]); + kernel.packet[7] = vec_mergel(step3[3], step3[11]); + kernel.packet[8] = vec_mergeh(step3[4], step3[12]); + kernel.packet[9] = vec_mergel(step3[4], step3[12]); + kernel.packet[10] = vec_mergeh(step3[5], step3[13]); + kernel.packet[11] = vec_mergel(step3[5], step3[13]); + kernel.packet[12] = vec_mergeh(step3[6], step3[14]); + kernel.packet[13] = vec_mergel(step3[6], step3[14]); + kernel.packet[14] = vec_mergeh(step3[7], step3[15]); + kernel.packet[15] = vec_mergel(step3[7], step3[15]); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet16uc step1[16], step2[16], step3[16]; + + step1[0] = vec_mergeh(kernel.packet[0], kernel.packet[8]); + step1[1] = vec_mergel(kernel.packet[0], kernel.packet[8]); + step1[2] = vec_mergeh(kernel.packet[1], kernel.packet[9]); + step1[3] = vec_mergel(kernel.packet[1], kernel.packet[9]); + step1[4] = vec_mergeh(kernel.packet[2], kernel.packet[10]); + step1[5] = vec_mergel(kernel.packet[2], kernel.packet[10]); + step1[6] = vec_mergeh(kernel.packet[3], kernel.packet[11]); + step1[7] = vec_mergel(kernel.packet[3], kernel.packet[11]); + step1[8] = vec_mergeh(kernel.packet[4], kernel.packet[12]); + step1[9] = vec_mergel(kernel.packet[4], kernel.packet[12]); + step1[10] = vec_mergeh(kernel.packet[5], kernel.packet[13]); + step1[11] = vec_mergel(kernel.packet[5], kernel.packet[13]); + step1[12] = vec_mergeh(kernel.packet[6], kernel.packet[14]); + step1[13] = vec_mergel(kernel.packet[6], kernel.packet[14]); + step1[14] = vec_mergeh(kernel.packet[7], kernel.packet[15]); + step1[15] = vec_mergel(kernel.packet[7], kernel.packet[15]); + + step2[0] = vec_mergeh(step1[0], step1[8]); + step2[1] = vec_mergel(step1[0], step1[8]); + step2[2] = vec_mergeh(step1[1], step1[9]); + step2[3] = vec_mergel(step1[1], step1[9]); + step2[4] = vec_mergeh(step1[2], step1[10]); + step2[5] = vec_mergel(step1[2], step1[10]); + step2[6] = vec_mergeh(step1[3], step1[11]); + step2[7] = vec_mergel(step1[3], step1[11]); + step2[8] = vec_mergeh(step1[4], step1[12]); + step2[9] = vec_mergel(step1[4], step1[12]); + step2[10] = vec_mergeh(step1[5], step1[13]); + step2[11] = vec_mergel(step1[5], step1[13]); + step2[12] = vec_mergeh(step1[6], step1[14]); + step2[13] = vec_mergel(step1[6], step1[14]); + step2[14] = vec_mergeh(step1[7], step1[15]); + step2[15] = vec_mergel(step1[7], step1[15]); + + step3[0] = vec_mergeh(step2[0], step2[8]); + step3[1] = vec_mergel(step2[0], step2[8]); + step3[2] = vec_mergeh(step2[1], step2[9]); + step3[3] = vec_mergel(step2[1], step2[9]); + step3[4] = vec_mergeh(step2[2], step2[10]); + step3[5] = vec_mergel(step2[2], step2[10]); + step3[6] = vec_mergeh(step2[3], step2[11]); + step3[7] = vec_mergel(step2[3], step2[11]); + step3[8] = vec_mergeh(step2[4], step2[12]); + step3[9] = vec_mergel(step2[4], step2[12]); + step3[10] = vec_mergeh(step2[5], step2[13]); + step3[11] = vec_mergel(step2[5], step2[13]); + step3[12] = vec_mergeh(step2[6], step2[14]); + step3[13] = vec_mergel(step2[6], step2[14]); + step3[14] = vec_mergeh(step2[7], step2[15]); + step3[15] = vec_mergel(step2[7], step2[15]); + + kernel.packet[0] = vec_mergeh(step3[0], step3[8]); + kernel.packet[1] = vec_mergel(step3[0], step3[8]); + kernel.packet[2] = vec_mergeh(step3[1], step3[9]); + kernel.packet[3] = vec_mergel(step3[1], step3[9]); + kernel.packet[4] = vec_mergeh(step3[2], step3[10]); + kernel.packet[5] = vec_mergel(step3[2], step3[10]); + kernel.packet[6] = vec_mergeh(step3[3], step3[11]); + kernel.packet[7] = vec_mergel(step3[3], step3[11]); + kernel.packet[8] = vec_mergeh(step3[4], step3[12]); + kernel.packet[9] = vec_mergel(step3[4], step3[12]); + kernel.packet[10] = vec_mergeh(step3[5], step3[13]); + kernel.packet[11] = vec_mergel(step3[5], step3[13]); + kernel.packet[12] = vec_mergeh(step3[6], step3[14]); + kernel.packet[13] = vec_mergel(step3[6], step3[14]); + kernel.packet[14] = vec_mergeh(step3[7], step3[15]); + kernel.packet[15] = vec_mergel(step3[7], step3[15]); +} + +template EIGEN_STRONG_INLINE +Packet pblend4(const Selector<4>& ifPacket, const Packet& thenPacket, const Packet& elsePacket) { Packet4ui select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3] }; Packet4ui mask = reinterpret_cast(vec_cmpeq(reinterpret_cast(select), reinterpret_cast(p4i_ONE))); return vec_sel(elsePacket, thenPacket, mask); } +template<> EIGEN_STRONG_INLINE Packet4i pblend(const Selector<4>& ifPacket, const Packet4i& thenPacket, const Packet4i& elsePacket) { + return pblend4(ifPacket, thenPacket, elsePacket); +} + template<> EIGEN_STRONG_INLINE Packet4f pblend(const Selector<4>& ifPacket, const Packet4f& thenPacket, const Packet4f& elsePacket) { - Packet4ui select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3] }; - Packet4ui mask = reinterpret_cast(vec_cmpeq(reinterpret_cast(select), reinterpret_cast(p4i_ONE))); + return pblend4(ifPacket, thenPacket, elsePacket); +} + +template<> EIGEN_STRONG_INLINE Packet8s pblend(const Selector<8>& ifPacket, const Packet8s& thenPacket, const Packet8s& elsePacket) { + Packet8us select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3], + ifPacket.select[4], ifPacket.select[5], ifPacket.select[6], ifPacket.select[7] }; + Packet8us mask = reinterpret_cast(vec_cmpeq(select, p8us_ONE)); + Packet8s result = vec_sel(elsePacket, thenPacket, mask); + return result; +} + +template<> EIGEN_STRONG_INLINE Packet8us pblend(const Selector<8>& ifPacket, const Packet8us& thenPacket, const Packet8us& elsePacket) { + Packet8us select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3], + ifPacket.select[4], ifPacket.select[5], ifPacket.select[6], ifPacket.select[7] }; + Packet8us mask = reinterpret_cast(vec_cmpeq(reinterpret_cast(select), p8us_ONE)); + return vec_sel(elsePacket, thenPacket, mask); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pblend(const Selector<8>& ifPacket, const Packet8bf& thenPacket, const Packet8bf& elsePacket) { + return pblend(ifPacket, thenPacket, elsePacket); +} + +template<> EIGEN_STRONG_INLINE Packet16c pblend(const Selector<16>& ifPacket, const Packet16c& thenPacket, const Packet16c& elsePacket) { + Packet16uc select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3], + ifPacket.select[4], ifPacket.select[5], ifPacket.select[6], ifPacket.select[7], + ifPacket.select[8], ifPacket.select[9], ifPacket.select[10], ifPacket.select[11], + ifPacket.select[12], ifPacket.select[13], ifPacket.select[14], ifPacket.select[15] }; + + Packet16uc mask = reinterpret_cast(vec_cmpeq(reinterpret_cast(select), p16uc_ONE)); + return vec_sel(elsePacket, thenPacket, mask); +} + +template<> EIGEN_STRONG_INLINE Packet16uc pblend(const Selector<16>& ifPacket, const Packet16uc& thenPacket, const Packet16uc& elsePacket) { + Packet16uc select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3], + ifPacket.select[4], ifPacket.select[5], ifPacket.select[6], ifPacket.select[7], + ifPacket.select[8], ifPacket.select[9], ifPacket.select[10], ifPacket.select[11], + ifPacket.select[12], ifPacket.select[13], ifPacket.select[14], ifPacket.select[15] }; + + Packet16uc mask = reinterpret_cast(vec_cmpeq(reinterpret_cast(select), p16uc_ONE)); return vec_sel(elsePacket, thenPacket, mask); } +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template<> EIGEN_STRONG_INLINE Packet4i pcast(const Packet4f& a) { + return vec_cts(a,0); +} + +template<> EIGEN_STRONG_INLINE Packet4ui pcast(const Packet4f& a) { + return vec_ctu(a,0); +} + +template<> EIGEN_STRONG_INLINE Packet4f pcast(const Packet4i& a) { + return vec_ctf(a,0); +} + +template<> EIGEN_STRONG_INLINE Packet4f pcast(const Packet4ui& a) { + return vec_ctf(a,0); +} + +template<> EIGEN_STRONG_INLINE Packet8us pcast(const Packet8bf& a) { + Packet4f float_even = Bf16ToF32Even(a); + Packet4f float_odd = Bf16ToF32Odd(a); + Packet4ui int_even = pcast(float_even); + Packet4ui int_odd = pcast(float_odd); + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(low_mask, 0x0000FFFF); + Packet4ui low_even = pand(int_even, p4ui_low_mask); + Packet4ui low_odd = pand(int_odd, p4ui_low_mask); + + //Check values that are bigger than USHRT_MAX (0xFFFF) + Packet4bi overflow_selector; + if(vec_any_gt(int_even, p4ui_low_mask)){ + overflow_selector = vec_cmpgt(int_even, p4ui_low_mask); + low_even = vec_sel(low_even, p4ui_low_mask, overflow_selector); + } + if(vec_any_gt(int_odd, p4ui_low_mask)){ + overflow_selector = vec_cmpgt(int_odd, p4ui_low_mask); + low_odd = vec_sel(low_even, p4ui_low_mask, overflow_selector); + } + + low_odd = plogical_shift_left<16>(low_odd); + + Packet4ui int_final = por(low_even, low_odd); + return reinterpret_cast(int_final); +} + +template<> EIGEN_STRONG_INLINE Packet8bf pcast(const Packet8us& a) { + //short -> int -> float -> bfloat16 + const _EIGEN_DECLARE_CONST_FAST_Packet4ui(low_mask, 0x0000FFFF); + Packet4ui int_cast = reinterpret_cast(a); + Packet4ui int_even = pand(int_cast, p4ui_low_mask); + Packet4ui int_odd = plogical_shift_right<16>(int_cast); + Packet4f float_even = pcast(int_even); + Packet4f float_odd = pcast(int_odd); + return F32ToBf16(float_even, float_odd); +} + + +template<> EIGEN_STRONG_INLINE Packet4i preinterpret(const Packet4f& a) { + return reinterpret_cast(a); +} + +template<> EIGEN_STRONG_INLINE Packet4f preinterpret(const Packet4i& a) { + return reinterpret_cast(a); +} + + //---------- double ---------- #ifdef __VSX__ @@ -782,9 +2264,12 @@ typedef __vector __bool long Packet2bl; static Packet2l p2l_ONE = { 1, 1 }; static Packet2l p2l_ZERO = reinterpret_cast(p4i_ZERO); +static Packet2ul p2ul_SIGN = { 0x8000000000000000ull, 0x8000000000000000ull }; +static Packet2ul p2ul_PREV0DOT5 = { 0x3FDFFFFFFFFFFFFFull, 0x3FDFFFFFFFFFFFFFull }; static Packet2d p2d_ONE = { 1.0, 1.0 }; static Packet2d p2d_ZERO = reinterpret_cast(p4f_ZERO); -static Packet2d p2d_MZERO = { -0.0, -0.0 }; +static Packet2d p2d_MZERO = { numext::bit_cast(0x8000000000000000ull), + numext::bit_cast(0x8000000000000000ull) }; #ifdef _BIG_ENDIAN static Packet2d p2d_COUNTDOWN = reinterpret_cast(vec_sld(reinterpret_cast(p2d_ZERO), reinterpret_cast(p2d_ONE), 8)); @@ -792,16 +2277,9 @@ static Packet2d p2d_COUNTDOWN = reinterpret_cast(vec_sld(reinterpret_c static Packet2d p2d_COUNTDOWN = reinterpret_cast(vec_sld(reinterpret_cast(p2d_ONE), reinterpret_cast(p2d_ZERO), 8)); #endif -template Packet2d vec_splat_dbl(Packet2d& a); - -template<> EIGEN_STRONG_INLINE Packet2d vec_splat_dbl<0>(Packet2d& a) -{ - return reinterpret_cast(vec_perm(a, a, p16uc_PSET64_HI)); -} - -template<> EIGEN_STRONG_INLINE Packet2d vec_splat_dbl<1>(Packet2d& a) +template Packet2d vec_splat_dbl(Packet2d& a) { - return reinterpret_cast(vec_perm(a, a, p16uc_PSET64_LO)); + return vec_splat(a, index); } template<> struct packet_traits : default_packet_traits @@ -830,12 +2308,13 @@ template<> struct packet_traits : default_packet_traits HasRound = 1, HasFloor = 1, HasCeil = 1, + HasRint = 1, HasNegate = 1, HasBlend = 1 }; }; -template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16}; typedef Packet2d half; }; +template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet2d half; }; inline std::ostream & operator <<(std::ostream & s, const Packet2l & v) { @@ -863,21 +2342,13 @@ inline std::ostream & operator <<(std::ostream & s, const Packet2d & v) template<> EIGEN_STRONG_INLINE Packet2d pload(const double* from) { EIGEN_DEBUG_ALIGNED_LOAD -#ifdef __VSX__ - return vec_vsx_ld(0, from); -#else - return vec_ld(0, from); -#endif + return vec_xl(0, const_cast(from)); // cast needed by Clang } template<> EIGEN_STRONG_INLINE void pstore(double* to, const Packet2d& from) { EIGEN_DEBUG_ALIGNED_STORE -#ifdef __VSX__ - vec_vsx_st(from, 0, to); -#else - vec_st(from, 0, to); -#endif + vec_xst(from, 0, to); } template<> EIGEN_STRONG_INLINE Packet2d pset1(const double& from) { @@ -885,28 +2356,32 @@ template<> EIGEN_STRONG_INLINE Packet2d pset1(const double& from) { return v; } +template<> EIGEN_STRONG_INLINE Packet2d pset1frombits(unsigned long from) { + Packet2l v = {static_cast(from), static_cast(from)}; + return reinterpret_cast(v); +} + template<> EIGEN_STRONG_INLINE void pbroadcast4(const double *a, Packet2d& a0, Packet2d& a1, Packet2d& a2, Packet2d& a3) { - a1 = pload(a); - a0 = vec_splat_dbl<0>(a1); - a1 = vec_splat_dbl<1>(a1); - a3 = pload(a+2); - a2 = vec_splat_dbl<0>(a3); - a3 = vec_splat_dbl<1>(a3); + //This way is faster than vec_splat (at least for doubles in Power 9) + a0 = pset1(a[0]); + a1 = pset1(a[1]); + a2 = pset1(a[2]); + a3 = pset1(a[3]); } template<> EIGEN_DEVICE_FUNC inline Packet2d pgather(const double* from, Index stride) { - double EIGEN_ALIGN16 af[2]; + EIGEN_ALIGN16 double af[2]; af[0] = from[0*stride]; af[1] = from[1*stride]; return pload(af); } template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, const Packet2d& from, Index stride) { - double EIGEN_ALIGN16 af[2]; + EIGEN_ALIGN16 double af[2]; pstore(af, from); to[0*stride] = af[0]; to[1*stride] = af[1]; @@ -930,6 +2405,7 @@ template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { + // NOTE: about 10% slower than vec_min, but consistent with std::min and SSE regarding NaN Packet2d ret; __asm__ ("xvcmpgedp %x0,%x1,%x2\n\txxsel %x0,%x1,%x2,%x0" : "=&wa" (ret) : "wa" (a), "wa" (b)); return ret; @@ -937,11 +2413,20 @@ template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { + // NOTE: about 10% slower than vec_max, but consistent with std::max and SSE regarding NaN Packet2d ret; __asm__ ("xvcmpgtdp %x0,%x2,%x1\n\txxsel %x0,%x1,%x2,%x0" : "=&wa" (ret) : "wa" (a), "wa" (b)); return ret; } +template<> EIGEN_STRONG_INLINE Packet2d pcmp_le(const Packet2d& a, const Packet2d& b) { return reinterpret_cast(vec_cmple(a,b)); } +template<> EIGEN_STRONG_INLINE Packet2d pcmp_lt(const Packet2d& a, const Packet2d& b) { return reinterpret_cast(vec_cmplt(a,b)); } +template<> EIGEN_STRONG_INLINE Packet2d pcmp_eq(const Packet2d& a, const Packet2d& b) { return reinterpret_cast(vec_cmpeq(a,b)); } +template<> EIGEN_STRONG_INLINE Packet2d pcmp_lt_or_nan(const Packet2d& a, const Packet2d& b) { + Packet2d c = reinterpret_cast(vec_cmpge(a,b)); + return vec_nor(c,c); +} + template<> EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) { return vec_and(a, b); } template<> EIGEN_STRONG_INLINE Packet2d por(const Packet2d& a, const Packet2d& b) { return vec_or(a, b); } @@ -950,14 +2435,34 @@ template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& a, const template<> EIGEN_STRONG_INLINE Packet2d pandnot(const Packet2d& a, const Packet2d& b) { return vec_and(a, vec_nor(b, b)); } -template<> EIGEN_STRONG_INLINE Packet2d pround(const Packet2d& a) { return vec_round(a); } +template<> EIGEN_STRONG_INLINE Packet2d pround(const Packet2d& a) +{ + Packet2d t = vec_add(reinterpret_cast(vec_or(vec_and(reinterpret_cast(a), p2ul_SIGN), p2ul_PREV0DOT5)), a); + Packet2d res; + + __asm__("xvrdpiz %x0, %x1\n\t" + : "=&wa" (res) + : "wa" (t)); + + return res; +} template<> EIGEN_STRONG_INLINE Packet2d pceil(const Packet2d& a) { return vec_ceil(a); } template<> EIGEN_STRONG_INLINE Packet2d pfloor(const Packet2d& a) { return vec_floor(a); } +template<> EIGEN_STRONG_INLINE Packet2d print(const Packet2d& a) +{ + Packet2d res; + + __asm__("xvrdpic %x0, %x1\n\t" + : "=&wa" (res) + : "wa" (a)); + + return res; +} template<> EIGEN_STRONG_INLINE Packet2d ploadu(const double* from) { - EIGEN_DEBUG_ALIGNED_LOAD - return (Packet2d) vec_vsx_ld((long)from & 15, (const double*) _EIGEN_ALIGNED_PTR(from)); + EIGEN_DEBUG_UNALIGNED_LOAD + return vec_xl(0, const_cast(from)); } template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) @@ -970,13 +2475,13 @@ template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) template<> EIGEN_STRONG_INLINE void pstoreu(double* to, const Packet2d& from) { - EIGEN_DEBUG_ALIGNED_STORE - vec_vsx_st((Packet4f)from, (long)to & 15, (float*) _EIGEN_ALIGNED_PTR(to)); + EIGEN_DEBUG_UNALIGNED_STORE + vec_xst(from, 0, to); } template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { EIGEN_PPC_PREFETCH(addr); } -template<> EIGEN_STRONG_INLINE double pfirst(const Packet2d& a) { double EIGEN_ALIGN16 x[2]; pstore(x, a); return x[0]; } +template<> EIGEN_STRONG_INLINE double pfirst(const Packet2d& a) { EIGEN_ALIGN16 double x[2]; pstore(x, a); return x[0]; } template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) { @@ -984,6 +2489,177 @@ template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) } template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) { return vec_abs(a); } +// VSX support varies between different compilers and even different +// versions of the same compiler. For gcc version >= 4.9.3, we can use +// vec_cts to efficiently convert Packet2d to Packet2l. Otherwise, use +// a slow version that works with older compilers. +// Update: apparently vec_cts/vec_ctf intrinsics for 64-bit doubles +// are buggy, https://gcc.gnu.org/bugzilla/show_bug.cgi?id=70963 +template<> +inline Packet2l pcast(const Packet2d& x) { +#if EIGEN_GNUC_AT_LEAST(5, 4) || \ + (EIGEN_GNUC_AT(6, 1) && __GNUC_PATCHLEVEL__ >= 1) + return vec_cts(x, 0); // TODO: check clang version. +#else + double tmp[2]; + memcpy(tmp, &x, sizeof(tmp)); + Packet2l l = { static_cast(tmp[0]), + static_cast(tmp[1]) }; + return l; +#endif +} + +template<> +inline Packet2d pcast(const Packet2l& x) { + unsigned long long tmp[2]; + memcpy(tmp, &x, sizeof(tmp)); + Packet2d d = { static_cast(tmp[0]), + static_cast(tmp[1]) }; + return d; +} + + +// Packet2l shifts. +// For POWER8 we simply use vec_sr/l. +// +// Things are more complicated for POWER7. There is actually a +// vec_xxsxdi intrinsic but it is not supported by some gcc versions. +// So we need to shift by N % 32 and rearrage bytes. +#ifdef __POWER8_VECTOR__ + +template +EIGEN_STRONG_INLINE Packet2l plogical_shift_left(const Packet2l& a) { + const Packet2ul shift = { N, N }; + return vec_sl(a, shift); +} + +template +EIGEN_STRONG_INLINE Packet2l plogical_shift_right(const Packet2l& a) { + const Packet2ul shift = { N, N }; + return vec_sr(a, shift); +} + +#else + +// Shifts [A, B, C, D] to [B, 0, D, 0]. +// Used to implement left shifts for Packet2l. +EIGEN_ALWAYS_INLINE Packet4i shift_even_left(const Packet4i& a) { + static const Packet16uc perm = { + 0x14, 0x15, 0x16, 0x17, 0x00, 0x01, 0x02, 0x03, + 0x1c, 0x1d, 0x1e, 0x1f, 0x08, 0x09, 0x0a, 0x0b }; + #ifdef _BIG_ENDIAN + return vec_perm(p4i_ZERO, a, perm); + #else + return vec_perm(a, p4i_ZERO, perm); + #endif +} + +// Shifts [A, B, C, D] to [0, A, 0, C]. +// Used to implement right shifts for Packet2l. +EIGEN_ALWAYS_INLINE Packet4i shift_odd_right(const Packet4i& a) { + static const Packet16uc perm = { + 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13, + 0x0c, 0x0d, 0x0e, 0x0f, 0x18, 0x19, 0x1a, 0x1b }; + #ifdef _BIG_ENDIAN + return vec_perm(p4i_ZERO, a, perm); + #else + return vec_perm(a, p4i_ZERO, perm); + #endif +} + +template +struct plogical_shift_left_impl; + +template +struct plogical_shift_left_impl= 0)>::type> { + static EIGEN_STRONG_INLINE Packet2l run(const Packet2l& a) { + static const unsigned n = static_cast(N); + const Packet4ui shift = {n, n, n, n}; + const Packet4i ai = reinterpret_cast(a); + static const unsigned m = static_cast(32 - N); + const Packet4ui shift_right = {m, m, m, m}; + const Packet4i out_hi = vec_sl(ai, shift); + const Packet4i out_lo = shift_even_left(vec_sr(ai, shift_right)); + return reinterpret_cast(por(out_hi, out_lo)); + } +}; + +template +struct plogical_shift_left_impl= 32)>::type> { + static EIGEN_STRONG_INLINE Packet2l run(const Packet2l& a) { + static const unsigned m = static_cast(N - 32); + const Packet4ui shift = {m, m, m, m}; + const Packet4i ai = reinterpret_cast(a); + return reinterpret_cast(shift_even_left(vec_sl(ai, shift))); + } +}; + +template +EIGEN_STRONG_INLINE Packet2l plogical_shift_left(const Packet2l& a) { + return plogical_shift_left_impl::run(a); +} + +template +struct plogical_shift_right_impl; + +template +struct plogical_shift_right_impl= 0)>::type> { + static EIGEN_STRONG_INLINE Packet2l run(const Packet2l& a) { + static const unsigned n = static_cast(N); + const Packet4ui shift = {n, n, n, n}; + const Packet4i ai = reinterpret_cast(a); + static const unsigned m = static_cast(32 - N); + const Packet4ui shift_left = {m, m, m, m}; + const Packet4i out_lo = vec_sr(ai, shift); + const Packet4i out_hi = shift_odd_right(vec_sl(ai, shift_left)); + return reinterpret_cast(por(out_hi, out_lo)); + } +}; + +template +struct plogical_shift_right_impl= 32)>::type> { + static EIGEN_STRONG_INLINE Packet2l run(const Packet2l& a) { + static const unsigned m = static_cast(N - 32); + const Packet4ui shift = {m, m, m, m}; + const Packet4i ai = reinterpret_cast(a); + return reinterpret_cast(shift_odd_right(vec_sr(ai, shift))); + } +}; + +template +EIGEN_STRONG_INLINE Packet2l plogical_shift_right(const Packet2l& a) { + return plogical_shift_right_impl::run(a); +} +#endif + +template<> EIGEN_STRONG_INLINE Packet2d pldexp(const Packet2d& a, const Packet2d& exponent) { + // Clamp exponent to [-2099, 2099] + const Packet2d max_exponent = pset1(2099.0); + const Packet2l e = pcast(pmin(pmax(exponent, pnegate(max_exponent)), max_exponent)); + + // Split 2^e into four factors and multiply: + const Packet2l bias = { 1023, 1023 }; + Packet2l b = plogical_shift_right<2>(e); // floor(e/4) + Packet2d c = reinterpret_cast(plogical_shift_left<52>(b + bias)); + Packet2d out = pmul(pmul(pmul(a, c), c), c); // a * 2^(3b) + b = psub(psub(psub(e, b), b), b); // e - 3b + c = reinterpret_cast(plogical_shift_left<52>(b + bias)); // 2^(e - 3b) + out = pmul(out, c); // a * 2^e + return out; +} + + +// Extract exponent without existence of Packet2l. +template<> +EIGEN_STRONG_INLINE +Packet2d pfrexp_generic_get_biased_exponent(const Packet2d& a) { + return pcast(plogical_shift_right<52>(reinterpret_cast(pabs(a)))); +} + +template<> EIGEN_STRONG_INLINE Packet2d pfrexp (const Packet2d& a, Packet2d& exponent) { + return pfrexp_generic(a, exponent); +} + template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) { Packet2d b, sum; @@ -992,20 +2668,6 @@ template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) return pfirst(sum); } -template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) -{ - Packet2d v[2], sum; - v[0] = vecs[0] + reinterpret_cast(vec_sld(reinterpret_cast(vecs[0]), reinterpret_cast(vecs[0]), 8)); - v[1] = vecs[1] + reinterpret_cast(vec_sld(reinterpret_cast(vecs[1]), reinterpret_cast(vecs[1]), 8)); - -#ifdef _BIG_ENDIAN - sum = reinterpret_cast(vec_sld(reinterpret_cast(v[0]), reinterpret_cast(v[1]), 8)); -#else - sum = reinterpret_cast(vec_sld(reinterpret_cast(v[1]), reinterpret_cast(v[0]), 8)); -#endif - - return sum; -} // Other reduction functions: // mul template<> EIGEN_STRONG_INLINE double predux_mul(const Packet2d& a) @@ -1025,20 +2687,6 @@ template<> EIGEN_STRONG_INLINE double predux_max(const Packet2d& a) return pfirst(pmax(a, reinterpret_cast(vec_sld(reinterpret_cast(a), reinterpret_cast(a), 8)))); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet2d& first, const Packet2d& second) - { - if (Offset == 1) -#ifdef _BIG_ENDIAN - first = reinterpret_cast(vec_sld(reinterpret_cast(first), reinterpret_cast(second), 8)); -#else - first = reinterpret_cast(vec_sld(reinterpret_cast(second), reinterpret_cast(first), 8)); -#endif - } -}; - EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { Packet2d t0, t1; @@ -1053,6 +2701,8 @@ template<> EIGEN_STRONG_INLINE Packet2d pblend(const Selector<2>& ifPacket, cons Packet2bl mask = reinterpret_cast( vec_cmpeq(reinterpret_cast(select), reinterpret_cast(p2l_ONE)) ); return vec_sel(elsePacket, thenPacket, mask); } + + #endif // __VSX__ } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/Complex.h b/extern/eigen/Eigen/src/Core/arch/CUDA/Complex.h index 9c253650..deb4c869 100644 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/CUDA/Complex.h @@ -2,6 +2,7 @@ // for linear algebra. // // Copyright (C) 2014 Benoit Steiner +// Copyright (C) 2021 C. Antonio Sanchez // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed @@ -11,93 +12,247 @@ #define EIGEN_COMPLEX_CUDA_H // clang-format off +// Many std::complex methods such as operator+, operator-, operator* and +// operator/ are not constexpr. Due to this, GCC and older versions of clang do +// not treat them as device functions and thus Eigen functors making use of +// these operators fail to compile. Here, we manually specialize these +// operators and functors for complex types when building for CUDA to enable +// their use on-device. + +#if defined(EIGEN_CUDACC) && defined(EIGEN_GPU_COMPILE_PHASE) + +// ICC already specializes std::complex and std::complex +// operators, preventing us from making them device functions here. +// This will lead to silent runtime errors if the operators are used on device. +// +// To allow std::complex operator use on device, define _OVERRIDE_COMPLEX_SPECIALIZATION_ +// prior to first inclusion of . This prevents ICC from adding +// its own specializations, so our custom ones below can be used instead. +#if !(defined(EIGEN_COMP_ICC) && defined(_USE_COMPLEX_SPECIALIZATION_)) + +// Import Eigen's internal operator specializations. +#define EIGEN_USING_STD_COMPLEX_OPERATORS \ + using Eigen::complex_operator_detail::operator+; \ + using Eigen::complex_operator_detail::operator-; \ + using Eigen::complex_operator_detail::operator*; \ + using Eigen::complex_operator_detail::operator/; \ + using Eigen::complex_operator_detail::operator+=; \ + using Eigen::complex_operator_detail::operator-=; \ + using Eigen::complex_operator_detail::operator*=; \ + using Eigen::complex_operator_detail::operator/=; \ + using Eigen::complex_operator_detail::operator==; \ + using Eigen::complex_operator_detail::operator!=; namespace Eigen { -namespace internal { +// Specialized std::complex overloads. +namespace complex_operator_detail { -#if defined(__CUDACC__) && defined(EIGEN_USE_GPU) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +std::complex complex_multiply(const std::complex& a, const std::complex& b) { + const T a_real = numext::real(a); + const T a_imag = numext::imag(a); + const T b_real = numext::real(b); + const T b_imag = numext::imag(b); + return std::complex( + a_real * b_real - a_imag * b_imag, + a_imag * b_real + a_real * b_imag); +} -// Many std::complex methods such as operator+, operator-, operator* and -// operator/ are not constexpr. Due to this, clang does not treat them as device -// functions and thus Eigen functors making use of these operators fail to -// compile. Here, we manually specialize these functors for complex types when -// building for CUDA to avoid non-constexpr methods. - -// Sum -template struct scalar_sum_op, const std::complex > : binary_op_base, const std::complex > { - typedef typename std::complex result_type; - - EIGEN_EMPTY_STRUCT_CTOR(scalar_sum_op) - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE std::complex operator() (const std::complex& a, const std::complex& b) const { - return std::complex(numext::real(a) + numext::real(b), - numext::imag(a) + numext::imag(b)); - } -}; - -template struct scalar_sum_op, std::complex > : scalar_sum_op, const std::complex > {}; - - -// Difference -template struct scalar_difference_op, const std::complex > : binary_op_base, const std::complex > { - typedef typename std::complex result_type; - - EIGEN_EMPTY_STRUCT_CTOR(scalar_difference_op) - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE std::complex operator() (const std::complex& a, const std::complex& b) const { - return std::complex(numext::real(a) - numext::real(b), - numext::imag(a) - numext::imag(b)); - } -}; - -template struct scalar_difference_op, std::complex > : scalar_difference_op, const std::complex > {}; - - -// Product -template struct scalar_product_op, const std::complex > : binary_op_base, const std::complex > { - enum { - Vectorizable = packet_traits>::HasMul - }; - typedef typename std::complex result_type; - - EIGEN_EMPTY_STRUCT_CTOR(scalar_product_op) - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE std::complex operator() (const std::complex& a, const std::complex& b) const { - const T a_real = numext::real(a); - const T a_imag = numext::imag(a); - const T b_real = numext::real(b); - const T b_imag = numext::imag(b); - return std::complex(a_real * b_real - a_imag * b_imag, - a_real * b_imag + a_imag * b_real); - } -}; - -template struct scalar_product_op, std::complex > : scalar_product_op, const std::complex > {}; - - -// Quotient -template struct scalar_quotient_op, const std::complex > : binary_op_base, const std::complex > { - enum { - Vectorizable = packet_traits>::HasDiv - }; - typedef typename std::complex result_type; - - EIGEN_EMPTY_STRUCT_CTOR(scalar_quotient_op) - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE std::complex operator() (const std::complex& a, const std::complex& b) const { - const T a_real = numext::real(a); - const T a_imag = numext::imag(a); - const T b_real = numext::real(b); - const T b_imag = numext::imag(b); - const T norm = T(1) / (b_real * b_real + b_imag * b_imag); - return std::complex((a_real * b_real + a_imag * b_imag) * norm, - (a_imag * b_real - a_real * b_imag) * norm); - } -}; - -template struct scalar_quotient_op, std::complex > : scalar_quotient_op, const std::complex > {}; +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +std::complex complex_divide_fast(const std::complex& a, const std::complex& b) { + const T a_real = numext::real(a); + const T a_imag = numext::imag(a); + const T b_real = numext::real(b); + const T b_imag = numext::imag(b); + const T norm = (b_real * b_real + b_imag * b_imag); + return std::complex((a_real * b_real + a_imag * b_imag) / norm, + (a_imag * b_real - a_real * b_imag) / norm); +} +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +std::complex complex_divide_stable(const std::complex& a, const std::complex& b) { + const T a_real = numext::real(a); + const T a_imag = numext::imag(a); + const T b_real = numext::real(b); + const T b_imag = numext::imag(b); + // Smith's complex division (https://arxiv.org/pdf/1210.4539.pdf), + // guards against over/under-flow. + const bool scale_imag = numext::abs(b_imag) <= numext::abs(b_real); + const T rscale = scale_imag ? T(1) : b_real / b_imag; + const T iscale = scale_imag ? b_imag / b_real : T(1); + const T denominator = b_real * rscale + b_imag * iscale; + return std::complex((a_real * rscale + a_imag * iscale) / denominator, + (a_imag * rscale - a_real * iscale) / denominator); +} + +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +std::complex complex_divide(const std::complex& a, const std::complex& b) { +#if EIGEN_FAST_MATH + return complex_divide_fast(a, b); +#else + return complex_divide_stable(a, b); #endif +} + +// NOTE: We cannot specialize compound assignment operators with Scalar T, +// (i.e. operator@=(const T&), for @=+,-,*,/) +// since they are already specialized for float/double/long double within +// the standard header. We also do not specialize the stream +// operators. +#define EIGEN_CREATE_STD_COMPLEX_OPERATOR_SPECIALIZATIONS(T) \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator+(const std::complex& a) { return a; } \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator-(const std::complex& a) { \ + return std::complex(-numext::real(a), -numext::imag(a)); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator+(const std::complex& a, const std::complex& b) { \ + return std::complex(numext::real(a) + numext::real(b), numext::imag(a) + numext::imag(b)); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator+(const std::complex& a, const T& b) { \ + return std::complex(numext::real(a) + b, numext::imag(a)); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator+(const T& a, const std::complex& b) { \ + return std::complex(a + numext::real(b), numext::imag(b)); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator-(const std::complex& a, const std::complex& b) { \ + return std::complex(numext::real(a) - numext::real(b), numext::imag(a) - numext::imag(b)); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator-(const std::complex& a, const T& b) { \ + return std::complex(numext::real(a) - b, numext::imag(a)); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator-(const T& a, const std::complex& b) { \ + return std::complex(a - numext::real(b), -numext::imag(b)); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator*(const std::complex& a, const std::complex& b) { \ + return complex_multiply(a, b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator*(const std::complex& a, const T& b) { \ + return std::complex(numext::real(a) * b, numext::imag(a) * b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator*(const T& a, const std::complex& b) { \ + return std::complex(a * numext::real(b), a * numext::imag(b)); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator/(const std::complex& a, const std::complex& b) { \ + return complex_divide(a, b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator/(const std::complex& a, const T& b) { \ + return std::complex(numext::real(a) / b, numext::imag(a) / b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex operator/(const T& a, const std::complex& b) { \ + return complex_divide(std::complex(a, 0), b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex& operator+=(std::complex& a, const std::complex& b) { \ + numext::real_ref(a) += numext::real(b); \ + numext::imag_ref(a) += numext::imag(b); \ + return a; \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex& operator-=(std::complex& a, const std::complex& b) { \ + numext::real_ref(a) -= numext::real(b); \ + numext::imag_ref(a) -= numext::imag(b); \ + return a; \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex& operator*=(std::complex& a, const std::complex& b) { \ + a = complex_multiply(a, b); \ + return a; \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +std::complex& operator/=(std::complex& a, const std::complex& b) { \ + a = complex_divide(a, b); \ + return a; \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +bool operator==(const std::complex& a, const std::complex& b) { \ + return numext::real(a) == numext::real(b) && numext::imag(a) == numext::imag(b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +bool operator==(const std::complex& a, const T& b) { \ + return numext::real(a) == b && numext::imag(a) == 0; \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +bool operator==(const T& a, const std::complex& b) { \ + return a == numext::real(b) && 0 == numext::imag(b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +bool operator!=(const std::complex& a, const std::complex& b) { \ + return !(a == b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +bool operator!=(const std::complex& a, const T& b) { \ + return !(a == b); \ +} \ + \ +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ +bool operator!=(const T& a, const std::complex& b) { \ + return !(a == b); \ +} + +// Do not specialize for long double, since that reduces to double on device. +EIGEN_CREATE_STD_COMPLEX_OPERATOR_SPECIALIZATIONS(float) +EIGEN_CREATE_STD_COMPLEX_OPERATOR_SPECIALIZATIONS(double) + +#undef EIGEN_CREATE_STD_COMPLEX_OPERATOR_SPECIALIZATIONS + + +} // namespace complex_operator_detail + +EIGEN_USING_STD_COMPLEX_OPERATORS + +namespace numext { +EIGEN_USING_STD_COMPLEX_OPERATORS +} // namespace numext + +namespace internal { +EIGEN_USING_STD_COMPLEX_OPERATORS + +} // namespace internal +} // namespace Eigen -} // end namespace internal +#endif // !(EIGEN_COMP_ICC && _USE_COMPLEX_SPECIALIZATION_) -} // end namespace Eigen +#endif // EIGEN_CUDACC && EIGEN_GPU_COMPILE_PHASE -#endif // EIGEN_COMPLEX_CUDA_H +#endif // EIGEN_COMPLEX_CUDA_H diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h b/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h deleted file mode 100644 index 755e6209..00000000 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/Half.h +++ /dev/null @@ -1,674 +0,0 @@ -// This file is part of Eigen, a lightweight C++ template library -// for linear algebra. -// -// This Source Code Form is subject to the terms of the Mozilla -// Public License v. 2.0. If a copy of the MPL was not distributed -// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. -// -// The conversion routines are Copyright (c) Fabian Giesen, 2016. -// The original license follows: -// -// Copyright (c) Fabian Giesen, 2016 -// All rights reserved. -// Redistribution and use in source and binary forms, with or without -// modification, are permitted. -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - - -// Standard 16-bit float type, mostly useful for GPUs. Defines a new -// type Eigen::half (inheriting from CUDA's __half struct) with -// operator overloads such that it behaves basically as an arithmetic -// type. It will be quite slow on CPUs (so it is recommended to stay -// in float32_bits for CPUs, except for simple parameter conversions, I/O -// to disk and the likes), but fast on GPUs. - - -#ifndef EIGEN_HALF_CUDA_H -#define EIGEN_HALF_CUDA_H - -#if __cplusplus > 199711L -#define EIGEN_EXPLICIT_CAST(tgt_type) explicit operator tgt_type() -#else -#define EIGEN_EXPLICIT_CAST(tgt_type) operator tgt_type() -#endif - - -namespace Eigen { - -struct half; - -namespace half_impl { - -#if !defined(EIGEN_HAS_CUDA_FP16) -// Make our own __half_raw definition that is similar to CUDA's. -struct __half_raw { - EIGEN_DEVICE_FUNC __half_raw() : x(0) {} - explicit EIGEN_DEVICE_FUNC __half_raw(unsigned short raw) : x(raw) {} - unsigned short x; -}; -#elif defined(EIGEN_CUDACC_VER) && EIGEN_CUDACC_VER < 90000 -// In CUDA < 9.0, __half is the equivalent of CUDA 9's __half_raw -typedef __half __half_raw; -#endif - -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw raw_uint16_to_half(unsigned short x); -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw float_to_half_rtne(float ff); -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float half_to_float(__half_raw h); - -struct half_base : public __half_raw { - EIGEN_DEVICE_FUNC half_base() {} - EIGEN_DEVICE_FUNC half_base(const half_base& h) : __half_raw(h) {} - EIGEN_DEVICE_FUNC half_base(const __half_raw& h) : __half_raw(h) {} -#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDACC_VER) && EIGEN_CUDACC_VER >= 90000 - EIGEN_DEVICE_FUNC half_base(const __half& h) : __half_raw(*(__half_raw*)&h) {} -#endif -}; - -} // namespace half_impl - -// Class definition. -struct half : public half_impl::half_base { - #if !defined(EIGEN_HAS_CUDA_FP16) || (defined(EIGEN_CUDACC_VER) && EIGEN_CUDACC_VER < 90000) - typedef half_impl::__half_raw __half_raw; - #endif - - EIGEN_DEVICE_FUNC half() {} - - EIGEN_DEVICE_FUNC half(const __half_raw& h) : half_impl::half_base(h) {} - EIGEN_DEVICE_FUNC half(const half& h) : half_impl::half_base(h) {} -#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDACC_VER) && EIGEN_CUDACC_VER >= 90000 - EIGEN_DEVICE_FUNC half(const __half& h) : half_impl::half_base(h) {} -#endif - - explicit EIGEN_DEVICE_FUNC half(bool b) - : half_impl::half_base(half_impl::raw_uint16_to_half(b ? 0x3c00 : 0)) {} - template - explicit EIGEN_DEVICE_FUNC half(const T& val) - : half_impl::half_base(half_impl::float_to_half_rtne(static_cast(val))) {} - explicit EIGEN_DEVICE_FUNC half(float f) - : half_impl::half_base(half_impl::float_to_half_rtne(f)) {} - - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(bool) const { - // +0.0 and -0.0 become false, everything else becomes true. - return (x & 0x7fff) != 0; - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(signed char) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(unsigned char) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(short) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(unsigned short) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(int) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(unsigned int) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(long) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(unsigned long) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(long long) const { - return static_cast(half_impl::half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(unsigned long long) const { - return static_cast(half_to_float(*this)); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(float) const { - return half_impl::half_to_float(*this); - } - EIGEN_DEVICE_FUNC EIGEN_EXPLICIT_CAST(double) const { - return static_cast(half_impl::half_to_float(*this)); - } - - EIGEN_DEVICE_FUNC half& operator=(const half& other) { - x = other.x; - return *this; - } -}; - -} // end namespace Eigen - -namespace std { -template<> -struct numeric_limits { - static const bool is_specialized = true; - static const bool is_signed = true; - static const bool is_integer = false; - static const bool is_exact = false; - static const bool has_infinity = true; - static const bool has_quiet_NaN = true; - static const bool has_signaling_NaN = true; - static const float_denorm_style has_denorm = denorm_present; - static const bool has_denorm_loss = false; - static const std::float_round_style round_style = std::round_to_nearest; - static const bool is_iec559 = false; - static const bool is_bounded = false; - static const bool is_modulo = false; - static const int digits = 11; - static const int digits10 = 3; // according to http://half.sourceforge.net/structstd_1_1numeric__limits_3_01half__float_1_1half_01_4.html - static const int max_digits10 = 5; // according to http://half.sourceforge.net/structstd_1_1numeric__limits_3_01half__float_1_1half_01_4.html - static const int radix = 2; - static const int min_exponent = -13; - static const int min_exponent10 = -4; - static const int max_exponent = 16; - static const int max_exponent10 = 4; - static const bool traps = true; - static const bool tinyness_before = false; - - static Eigen::half (min)() { return Eigen::half_impl::raw_uint16_to_half(0x400); } - static Eigen::half lowest() { return Eigen::half_impl::raw_uint16_to_half(0xfbff); } - static Eigen::half (max)() { return Eigen::half_impl::raw_uint16_to_half(0x7bff); } - static Eigen::half epsilon() { return Eigen::half_impl::raw_uint16_to_half(0x0800); } - static Eigen::half round_error() { return Eigen::half(0.5); } - static Eigen::half infinity() { return Eigen::half_impl::raw_uint16_to_half(0x7c00); } - static Eigen::half quiet_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } - static Eigen::half signaling_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } - static Eigen::half denorm_min() { return Eigen::half_impl::raw_uint16_to_half(0x1); } -}; - -// If std::numeric_limits is specialized, should also specialize -// std::numeric_limits, std::numeric_limits, and -// std::numeric_limits -// https://stackoverflow.com/a/16519653/ -template<> -struct numeric_limits : numeric_limits {}; -template<> -struct numeric_limits : numeric_limits {}; -template<> -struct numeric_limits : numeric_limits {}; -} // end namespace std - -namespace Eigen { - -namespace half_impl { - -#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 - -// Intrinsics for native fp16 support. Note that on current hardware, -// these are no faster than float32_bits arithmetic (you need to use the half2 -// versions to get the ALU speed increased), but you do save the -// conversion steps back and forth. - -EIGEN_STRONG_INLINE __device__ half operator + (const half& a, const half& b) { - return __hadd(a, b); -} -EIGEN_STRONG_INLINE __device__ half operator * (const half& a, const half& b) { - return __hmul(a, b); -} -EIGEN_STRONG_INLINE __device__ half operator - (const half& a, const half& b) { - return __hsub(a, b); -} -EIGEN_STRONG_INLINE __device__ half operator / (const half& a, const half& b) { - float num = __half2float(a); - float denom = __half2float(b); - return __float2half(num / denom); -} -EIGEN_STRONG_INLINE __device__ half operator - (const half& a) { - return __hneg(a); -} -EIGEN_STRONG_INLINE __device__ half& operator += (half& a, const half& b) { - a = a + b; - return a; -} -EIGEN_STRONG_INLINE __device__ half& operator *= (half& a, const half& b) { - a = a * b; - return a; -} -EIGEN_STRONG_INLINE __device__ half& operator -= (half& a, const half& b) { - a = a - b; - return a; -} -EIGEN_STRONG_INLINE __device__ half& operator /= (half& a, const half& b) { - a = a / b; - return a; -} -EIGEN_STRONG_INLINE __device__ bool operator == (const half& a, const half& b) { - return __heq(a, b); -} -EIGEN_STRONG_INLINE __device__ bool operator != (const half& a, const half& b) { - return __hne(a, b); -} -EIGEN_STRONG_INLINE __device__ bool operator < (const half& a, const half& b) { - return __hlt(a, b); -} -EIGEN_STRONG_INLINE __device__ bool operator <= (const half& a, const half& b) { - return __hle(a, b); -} -EIGEN_STRONG_INLINE __device__ bool operator > (const half& a, const half& b) { - return __hgt(a, b); -} -EIGEN_STRONG_INLINE __device__ bool operator >= (const half& a, const half& b) { - return __hge(a, b); -} - -#else // Emulate support for half floats - -// Definitions for CPUs and older CUDA, mostly working through conversion -// to/from float32_bits. - -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator + (const half& a, const half& b) { - return half(float(a) + float(b)); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator * (const half& a, const half& b) { - return half(float(a) * float(b)); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator - (const half& a, const half& b) { - return half(float(a) - float(b)); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator / (const half& a, const half& b) { - return half(float(a) / float(b)); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator - (const half& a) { - half result; - result.x = a.x ^ 0x8000; - return result; -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator += (half& a, const half& b) { - a = half(float(a) + float(b)); - return a; -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator *= (half& a, const half& b) { - a = half(float(a) * float(b)); - return a; -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator -= (half& a, const half& b) { - a = half(float(a) - float(b)); - return a; -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator /= (half& a, const half& b) { - a = half(float(a) / float(b)); - return a; -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator == (const half& a, const half& b) { - return numext::equal_strict(float(a),float(b)); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator != (const half& a, const half& b) { - return numext::not_equal_strict(float(a), float(b)); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator < (const half& a, const half& b) { - return float(a) < float(b); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator <= (const half& a, const half& b) { - return float(a) <= float(b); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator > (const half& a, const half& b) { - return float(a) > float(b); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator >= (const half& a, const half& b) { - return float(a) >= float(b); -} - -#endif // Emulate support for half floats - -// Division by an index. Do it in full float precision to avoid accuracy -// issues in converting the denominator to half. -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator / (const half& a, Index b) { - return half(static_cast(a) / static_cast(b)); -} - -// Conversion routines, including fallbacks for the host or older CUDA. -// Note that newer Intel CPUs (Haswell or newer) have vectorized versions of -// these in hardware. If we need more performance on older/other CPUs, they are -// also possible to vectorize directly. - -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw raw_uint16_to_half(unsigned short x) { - __half_raw h; - h.x = x; - return h; -} - -union float32_bits { - unsigned int u; - float f; -}; - -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw float_to_half_rtne(float ff) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300 - __half tmp_ff = __float2half(ff); - return *(__half_raw*)&tmp_ff; - -#elif defined(EIGEN_HAS_FP16_C) - __half_raw h; - h.x = _cvtss_sh(ff, 0); - return h; - -#else - float32_bits f; f.f = ff; - - const float32_bits f32infty = { 255 << 23 }; - const float32_bits f16max = { (127 + 16) << 23 }; - const float32_bits denorm_magic = { ((127 - 15) + (23 - 10) + 1) << 23 }; - unsigned int sign_mask = 0x80000000u; - __half_raw o; - o.x = static_cast(0x0u); - - unsigned int sign = f.u & sign_mask; - f.u ^= sign; - - // NOTE all the integer compares in this function can be safely - // compiled into signed compares since all operands are below - // 0x80000000. Important if you want fast straight SSE2 code - // (since there's no unsigned PCMPGTD). - - if (f.u >= f16max.u) { // result is Inf or NaN (all exponent bits set) - o.x = (f.u > f32infty.u) ? 0x7e00 : 0x7c00; // NaN->qNaN and Inf->Inf - } else { // (De)normalized number or zero - if (f.u < (113 << 23)) { // resulting FP16 is subnormal or zero - // use a magic value to align our 10 mantissa bits at the bottom of - // the float. as long as FP addition is round-to-nearest-even this - // just works. - f.f += denorm_magic.f; - - // and one integer subtract of the bias later, we have our final float! - o.x = static_cast(f.u - denorm_magic.u); - } else { - unsigned int mant_odd = (f.u >> 13) & 1; // resulting mantissa is odd - - // update exponent, rounding bias part 1 - f.u += ((unsigned int)(15 - 127) << 23) + 0xfff; - // rounding bias part 2 - f.u += mant_odd; - // take the bits! - o.x = static_cast(f.u >> 13); - } - } - - o.x |= static_cast(sign >> 16); - return o; -#endif -} - -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float half_to_float(__half_raw h) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300 - return __half2float(h); - -#elif defined(EIGEN_HAS_FP16_C) - return _cvtsh_ss(h.x); - -#else - const float32_bits magic = { 113 << 23 }; - const unsigned int shifted_exp = 0x7c00 << 13; // exponent mask after shift - float32_bits o; - - o.u = (h.x & 0x7fff) << 13; // exponent/mantissa bits - unsigned int exp = shifted_exp & o.u; // just the exponent - o.u += (127 - 15) << 23; // exponent adjust - - // handle exponent special cases - if (exp == shifted_exp) { // Inf/NaN? - o.u += (128 - 16) << 23; // extra exp adjust - } else if (exp == 0) { // Zero/Denormal? - o.u += 1 << 23; // extra exp adjust - o.f -= magic.f; // renormalize - } - - o.u |= (h.x & 0x8000) << 16; // sign bit - return o.f; -#endif -} - -// --- standard functions --- - -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isinf)(const half& a) { - return (a.x & 0x7fff) == 0x7c00; -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isnan)(const half& a) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 - return __hisnan(a); -#else - return (a.x & 0x7fff) > 0x7c00; -#endif -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isfinite)(const half& a) { - return !(isinf EIGEN_NOT_A_MACRO (a)) && !(isnan EIGEN_NOT_A_MACRO (a)); -} - -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half abs(const half& a) { - half result; - result.x = a.x & 0x7FFF; - return result; -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half exp(const half& a) { -#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 530 - return half(hexp(a)); -#else - return half(::expf(float(a))); -#endif -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log(const half& a) { -#if defined(EIGEN_HAS_CUDA_FP16) && EIGEN_CUDACC_VER >= 80000 && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 - return half(::hlog(a)); -#else - return half(::logf(float(a))); -#endif -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log1p(const half& a) { - return half(numext::log1p(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log10(const half& a) { - return half(::log10f(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half sqrt(const half& a) { -#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 530 - return half(hsqrt(a)); -#else - return half(::sqrtf(float(a))); -#endif -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half pow(const half& a, const half& b) { - return half(::powf(float(a), float(b))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half sin(const half& a) { - return half(::sinf(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half cos(const half& a) { - return half(::cosf(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half tan(const half& a) { - return half(::tanf(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half tanh(const half& a) { - return half(::tanhf(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half floor(const half& a) { -#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 300 - return half(hfloor(a)); -#else - return half(::floorf(float(a))); -#endif -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half ceil(const half& a) { -#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 300 - return half(hceil(a)); -#else - return half(::ceilf(float(a))); -#endif -} - -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half (min)(const half& a, const half& b) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 - return __hlt(b, a) ? b : a; -#else - const float f1 = static_cast(a); - const float f2 = static_cast(b); - return f2 < f1 ? b : a; -#endif -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half (max)(const half& a, const half& b) { -#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 - return __hlt(a, b) ? b : a; -#else - const float f1 = static_cast(a); - const float f2 = static_cast(b); - return f1 < f2 ? b : a; -#endif -} - -EIGEN_ALWAYS_INLINE std::ostream& operator << (std::ostream& os, const half& v) { - os << static_cast(v); - return os; -} - -} // end namespace half_impl - -// import Eigen::half_impl::half into Eigen namespace -// using half_impl::half; - -namespace internal { - -template<> -struct random_default_impl -{ - static inline half run(const half& x, const half& y) - { - return x + (y-x) * half(float(std::rand()) / float(RAND_MAX)); - } - static inline half run() - { - return run(half(-1.f), half(1.f)); - } -}; - -template<> struct is_arithmetic { enum { value = true }; }; - -} // end namespace internal - -template<> struct NumTraits - : GenericNumTraits -{ - enum { - IsSigned = true, - IsInteger = false, - IsComplex = false, - RequireInitialization = false - }; - - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Eigen::half epsilon() { - return half_impl::raw_uint16_to_half(0x0800); - } - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Eigen::half dummy_precision() { return Eigen::half(1e-2f); } - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Eigen::half highest() { - return half_impl::raw_uint16_to_half(0x7bff); - } - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Eigen::half lowest() { - return half_impl::raw_uint16_to_half(0xfbff); - } - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Eigen::half infinity() { - return half_impl::raw_uint16_to_half(0x7c00); - } - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE Eigen::half quiet_NaN() { - return half_impl::raw_uint16_to_half(0x7c01); - } -}; - -} // end namespace Eigen - -// C-like standard mathematical functions and trancendentals. -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half fabsh(const Eigen::half& a) { - Eigen::half result; - result.x = a.x & 0x7FFF; - return result; -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half exph(const Eigen::half& a) { - return Eigen::half(::expf(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half logh(const Eigen::half& a) { -#if EIGEN_CUDACC_VER >= 80000 && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530 - return Eigen::half(::hlog(a)); -#else - return Eigen::half(::logf(float(a))); -#endif -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half sqrth(const Eigen::half& a) { - return Eigen::half(::sqrtf(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half powh(const Eigen::half& a, const Eigen::half& b) { - return Eigen::half(::powf(float(a), float(b))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half floorh(const Eigen::half& a) { - return Eigen::half(::floorf(float(a))); -} -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half ceilh(const Eigen::half& a) { - return Eigen::half(::ceilf(float(a))); -} - -namespace std { - -#if __cplusplus > 199711L -template <> -struct hash { - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE std::size_t operator()(const Eigen::half& a) const { - return static_cast(a.x); - } -}; -#endif - -} // end namespace std - - -// Add the missing shfl_xor intrinsic -#if defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300 -__device__ EIGEN_STRONG_INLINE Eigen::half __shfl_xor(Eigen::half var, int laneMask, int width=warpSize) { - #if EIGEN_CUDACC_VER < 90000 - return static_cast(__shfl_xor(static_cast(var), laneMask, width)); - #else - return static_cast(__shfl_xor_sync(0xFFFFFFFF, static_cast(var), laneMask, width)); - #endif -} -#endif - -// ldg() has an overload for __half_raw, but we also need one for Eigen::half. -#if defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 350 -EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half __ldg(const Eigen::half* ptr) { - return Eigen::half_impl::raw_uint16_to_half( - __ldg(reinterpret_cast(ptr))); -} -#endif - - -#if defined(EIGEN_CUDA_ARCH) -namespace Eigen { -namespace numext { - -template<> -EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE -bool (isnan)(const Eigen::half& h) { - return (half_impl::isnan)(h); -} - -template<> -EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE -bool (isinf)(const Eigen::half& h) { - return (half_impl::isinf)(h); -} - -template<> -EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE -bool (isfinite)(const Eigen::half& h) { - return (half_impl::isfinite)(h); -} - -} // namespace Eigen -} // namespace numext -#endif - -#endif // EIGEN_HALF_CUDA_H diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMath.h deleted file mode 100644 index 4dda6318..00000000 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMath.h +++ /dev/null @@ -1,333 +0,0 @@ -// This file is part of Eigen, a lightweight C++ template library -// for linear algebra. -// -// Copyright (C) 2014 Benoit Steiner -// -// This Source Code Form is subject to the terms of the Mozilla -// Public License v. 2.0. If a copy of the MPL was not distributed -// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. - -#ifndef EIGEN_PACKET_MATH_CUDA_H -#define EIGEN_PACKET_MATH_CUDA_H - -namespace Eigen { - -namespace internal { - -// Make sure this is only available when targeting a GPU: we don't want to -// introduce conflicts between these packet_traits definitions and the ones -// we'll use on the host side (SSE, AVX, ...) -#if defined(__CUDACC__) && defined(EIGEN_USE_GPU) -template<> struct is_arithmetic { enum { value = true }; }; -template<> struct is_arithmetic { enum { value = true }; }; - -template<> struct packet_traits : default_packet_traits -{ - typedef float4 type; - typedef float4 half; - enum { - Vectorizable = 1, - AlignedOnScalar = 1, - size=4, - HasHalfPacket = 0, - - HasDiv = 1, - HasSin = 0, - HasCos = 0, - HasLog = 1, - HasExp = 1, - HasSqrt = 1, - HasRsqrt = 1, - HasLGamma = 1, - HasDiGamma = 1, - HasZeta = 1, - HasPolygamma = 1, - HasErf = 1, - HasErfc = 1, - HasIGamma = 1, - HasIGammac = 1, - HasBetaInc = 1, - - HasBlend = 0, - }; -}; - -template<> struct packet_traits : default_packet_traits -{ - typedef double2 type; - typedef double2 half; - enum { - Vectorizable = 1, - AlignedOnScalar = 1, - size=2, - HasHalfPacket = 0, - - HasDiv = 1, - HasLog = 1, - HasExp = 1, - HasSqrt = 1, - HasRsqrt = 1, - HasLGamma = 1, - HasDiGamma = 1, - HasZeta = 1, - HasPolygamma = 1, - HasErf = 1, - HasErfc = 1, - HasIGamma = 1, - HasIGammac = 1, - HasBetaInc = 1, - - HasBlend = 0, - }; -}; - - -template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef float4 half; }; -template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16}; typedef double2 half; }; - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pset1(const float& from) { - return make_float4(from, from, from, from); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pset1(const double& from) { - return make_double2(from, from); -} - - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 plset(const float& a) { - return make_float4(a, a+1, a+2, a+3); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 plset(const double& a) { - return make_double2(a, a+1); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 padd(const float4& a, const float4& b) { - return make_float4(a.x+b.x, a.y+b.y, a.z+b.z, a.w+b.w); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 padd(const double2& a, const double2& b) { - return make_double2(a.x+b.x, a.y+b.y); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 psub(const float4& a, const float4& b) { - return make_float4(a.x-b.x, a.y-b.y, a.z-b.z, a.w-b.w); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 psub(const double2& a, const double2& b) { - return make_double2(a.x-b.x, a.y-b.y); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pnegate(const float4& a) { - return make_float4(-a.x, -a.y, -a.z, -a.w); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pnegate(const double2& a) { - return make_double2(-a.x, -a.y); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pconj(const float4& a) { return a; } -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pconj(const double2& a) { return a; } - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmul(const float4& a, const float4& b) { - return make_float4(a.x*b.x, a.y*b.y, a.z*b.z, a.w*b.w); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmul(const double2& a, const double2& b) { - return make_double2(a.x*b.x, a.y*b.y); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pdiv(const float4& a, const float4& b) { - return make_float4(a.x/b.x, a.y/b.y, a.z/b.z, a.w/b.w); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pdiv(const double2& a, const double2& b) { - return make_double2(a.x/b.x, a.y/b.y); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmin(const float4& a, const float4& b) { - return make_float4(fminf(a.x, b.x), fminf(a.y, b.y), fminf(a.z, b.z), fminf(a.w, b.w)); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmin(const double2& a, const double2& b) { - return make_double2(fmin(a.x, b.x), fmin(a.y, b.y)); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmax(const float4& a, const float4& b) { - return make_float4(fmaxf(a.x, b.x), fmaxf(a.y, b.y), fmaxf(a.z, b.z), fmaxf(a.w, b.w)); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmax(const double2& a, const double2& b) { - return make_double2(fmax(a.x, b.x), fmax(a.y, b.y)); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pload(const float* from) { - return *reinterpret_cast(from); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pload(const double* from) { - return *reinterpret_cast(from); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 ploadu(const float* from) { - return make_float4(from[0], from[1], from[2], from[3]); -} -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 ploadu(const double* from) { - return make_double2(from[0], from[1]); -} - -template<> EIGEN_STRONG_INLINE float4 ploaddup(const float* from) { - return make_float4(from[0], from[0], from[1], from[1]); -} -template<> EIGEN_STRONG_INLINE double2 ploaddup(const double* from) { - return make_double2(from[0], from[0]); -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore(float* to, const float4& from) { - *reinterpret_cast(to) = from; -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore(double* to, const double2& from) { - *reinterpret_cast(to) = from; -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu(float* to, const float4& from) { - to[0] = from.x; - to[1] = from.y; - to[2] = from.z; - to[3] = from.w; -} - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu(double* to, const double2& from) { - to[0] = from.x; - to[1] = from.y; -} - -template<> -EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float4 ploadt_ro(const float* from) { -#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 350 - return __ldg((const float4*)from); -#else - return make_float4(from[0], from[1], from[2], from[3]); -#endif -} -template<> -EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double2 ploadt_ro(const double* from) { -#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 350 - return __ldg((const double2*)from); -#else - return make_double2(from[0], from[1]); -#endif -} - -template<> -EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float4 ploadt_ro(const float* from) { -#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 350 - return make_float4(__ldg(from+0), __ldg(from+1), __ldg(from+2), __ldg(from+3)); -#else - return make_float4(from[0], from[1], from[2], from[3]); -#endif -} -template<> -EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double2 ploadt_ro(const double* from) { -#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 350 - return make_double2(__ldg(from+0), __ldg(from+1)); -#else - return make_double2(from[0], from[1]); -#endif -} - -template<> EIGEN_DEVICE_FUNC inline float4 pgather(const float* from, Index stride) { - return make_float4(from[0*stride], from[1*stride], from[2*stride], from[3*stride]); -} - -template<> EIGEN_DEVICE_FUNC inline double2 pgather(const double* from, Index stride) { - return make_double2(from[0*stride], from[1*stride]); -} - -template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const float4& from, Index stride) { - to[stride*0] = from.x; - to[stride*1] = from.y; - to[stride*2] = from.z; - to[stride*3] = from.w; -} -template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, const double2& from, Index stride) { - to[stride*0] = from.x; - to[stride*1] = from.y; -} - -template<> EIGEN_DEVICE_FUNC inline float pfirst(const float4& a) { - return a.x; -} -template<> EIGEN_DEVICE_FUNC inline double pfirst(const double2& a) { - return a.x; -} - -template<> EIGEN_DEVICE_FUNC inline float predux(const float4& a) { - return a.x + a.y + a.z + a.w; -} -template<> EIGEN_DEVICE_FUNC inline double predux(const double2& a) { - return a.x + a.y; -} - -template<> EIGEN_DEVICE_FUNC inline float predux_max(const float4& a) { - return fmaxf(fmaxf(a.x, a.y), fmaxf(a.z, a.w)); -} -template<> EIGEN_DEVICE_FUNC inline double predux_max(const double2& a) { - return fmax(a.x, a.y); -} - -template<> EIGEN_DEVICE_FUNC inline float predux_min(const float4& a) { - return fminf(fminf(a.x, a.y), fminf(a.z, a.w)); -} -template<> EIGEN_DEVICE_FUNC inline double predux_min(const double2& a) { - return fmin(a.x, a.y); -} - -template<> EIGEN_DEVICE_FUNC inline float predux_mul(const float4& a) { - return a.x * a.y * a.z * a.w; -} -template<> EIGEN_DEVICE_FUNC inline double predux_mul(const double2& a) { - return a.x * a.y; -} - -template<> EIGEN_DEVICE_FUNC inline float4 pabs(const float4& a) { - return make_float4(fabsf(a.x), fabsf(a.y), fabsf(a.z), fabsf(a.w)); -} -template<> EIGEN_DEVICE_FUNC inline double2 pabs(const double2& a) { - return make_double2(fabs(a.x), fabs(a.y)); -} - -EIGEN_DEVICE_FUNC inline void -ptranspose(PacketBlock& kernel) { - float tmp = kernel.packet[0].y; - kernel.packet[0].y = kernel.packet[1].x; - kernel.packet[1].x = tmp; - - tmp = kernel.packet[0].z; - kernel.packet[0].z = kernel.packet[2].x; - kernel.packet[2].x = tmp; - - tmp = kernel.packet[0].w; - kernel.packet[0].w = kernel.packet[3].x; - kernel.packet[3].x = tmp; - - tmp = kernel.packet[1].z; - kernel.packet[1].z = kernel.packet[2].y; - kernel.packet[2].y = tmp; - - tmp = kernel.packet[1].w; - kernel.packet[1].w = kernel.packet[3].y; - kernel.packet[3].y = tmp; - - tmp = kernel.packet[2].w; - kernel.packet[2].w = kernel.packet[3].z; - kernel.packet[3].z = tmp; -} - -EIGEN_DEVICE_FUNC inline void -ptranspose(PacketBlock& kernel) { - double tmp = kernel.packet[0].y; - kernel.packet[0].y = kernel.packet[1].x; - kernel.packet[1].x = tmp; -} - -#endif - -} // end namespace internal - -} // end namespace Eigen - - -#endif // EIGEN_PACKET_MATH_CUDA_H diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMathHalf.h b/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMathHalf.h deleted file mode 100644 index c66d3846..00000000 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/PacketMathHalf.h +++ /dev/null @@ -1,1124 +0,0 @@ -// This file is part of Eigen, a lightweight C++ template library -// for linear algebra. -// -// Copyright (C) 2016 Benoit Steiner -// -// This Source Code Form is subject to the terms of the Mozilla -// Public License v. 2.0. If a copy of the MPL was not distributed -// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. - -#ifndef EIGEN_PACKET_MATH_HALF_CUDA_H -#define EIGEN_PACKET_MATH_HALF_CUDA_H - - -namespace Eigen { -namespace internal { - -// Most of the following operations require arch >= 3.0 -#if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDACC__) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 - -template<> struct is_arithmetic { enum { value = true }; }; - -template<> struct packet_traits : default_packet_traits -{ - typedef half2 type; - typedef half2 half; - enum { - Vectorizable = 1, - AlignedOnScalar = 1, - size=2, - HasHalfPacket = 0, - HasAdd = 1, - HasMul = 1, - HasDiv = 1, - HasSqrt = 1, - HasRsqrt = 1, - HasExp = 1, - HasLog = 1, - HasLog1p = 1 - }; -}; - -template<> struct unpacket_traits { typedef Eigen::half type; enum {size=2, alignment=Aligned16}; typedef half2 half; }; - -template<> __device__ EIGEN_STRONG_INLINE half2 pset1(const Eigen::half& from) { - return __half2half2(from); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pload(const Eigen::half* from) { - return *reinterpret_cast(from); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 ploadu(const Eigen::half* from) { - return __halves2half2(from[0], from[1]); -} - -template<> EIGEN_STRONG_INLINE half2 ploaddup(const Eigen::half* from) { - return __halves2half2(from[0], from[0]); -} - -template<> __device__ EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const half2& from) { - *reinterpret_cast(to) = from; -} - -template<> __device__ EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const half2& from) { - to[0] = __low2half(from); - to[1] = __high2half(from); -} - -template<> - __device__ EIGEN_ALWAYS_INLINE half2 ploadt_ro(const Eigen::half* from) { -#if __CUDA_ARCH__ >= 350 - return __ldg((const half2*)from); -#else - return __halves2half2(*(from+0), *(from+1)); -#endif -} - -template<> -__device__ EIGEN_ALWAYS_INLINE half2 ploadt_ro(const Eigen::half* from) { -#if __CUDA_ARCH__ >= 350 - return __halves2half2(__ldg(from+0), __ldg(from+1)); -#else - return __halves2half2(*(from+0), *(from+1)); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pgather(const Eigen::half* from, Index stride) { - return __halves2half2(from[0*stride], from[1*stride]); -} - -template<> __device__ EIGEN_STRONG_INLINE void pscatter(Eigen::half* to, const half2& from, Index stride) { - to[stride*0] = __low2half(from); - to[stride*1] = __high2half(from); -} - -template<> __device__ EIGEN_STRONG_INLINE Eigen::half pfirst(const half2& a) { - return __low2half(a); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pabs(const half2& a) { - half2 result; - unsigned temp = *(reinterpret_cast(&(a))); - *(reinterpret_cast(&(result))) = temp & 0x7FFF7FFF; - return result; -} - - -__device__ EIGEN_STRONG_INLINE void -ptranspose(PacketBlock& kernel) { - __half a1 = __low2half(kernel.packet[0]); - __half a2 = __high2half(kernel.packet[0]); - __half b1 = __low2half(kernel.packet[1]); - __half b2 = __high2half(kernel.packet[1]); - kernel.packet[0] = __halves2half2(a1, b1); - kernel.packet[1] = __halves2half2(a2, b2); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 plset(const Eigen::half& a) { -#if __CUDA_ARCH__ >= 530 - return __halves2half2(a, __hadd(a, __float2half(1.0f))); -#else - float f = __half2float(a) + 1.0f; - return __halves2half2(a, __float2half(f)); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE half2 padd(const half2& a, const half2& b) { -#if __CUDA_ARCH__ >= 530 - return __hadd2(a, b); -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - float b1 = __low2float(b); - float b2 = __high2float(b); - float r1 = a1 + b1; - float r2 = a2 + b2; - return __floats2half2_rn(r1, r2); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE half2 psub(const half2& a, const half2& b) { -#if __CUDA_ARCH__ >= 530 - return __hsub2(a, b); -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - float b1 = __low2float(b); - float b2 = __high2float(b); - float r1 = a1 - b1; - float r2 = a2 - b2; - return __floats2half2_rn(r1, r2); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pnegate(const half2& a) { -#if __CUDA_ARCH__ >= 530 - return __hneg2(a); -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - return __floats2half2_rn(-a1, -a2); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pconj(const half2& a) { return a; } - -template<> __device__ EIGEN_STRONG_INLINE half2 pmul(const half2& a, const half2& b) { -#if __CUDA_ARCH__ >= 530 - return __hmul2(a, b); -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - float b1 = __low2float(b); - float b2 = __high2float(b); - float r1 = a1 * b1; - float r2 = a2 * b2; - return __floats2half2_rn(r1, r2); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pmadd(const half2& a, const half2& b, const half2& c) { -#if __CUDA_ARCH__ >= 530 - return __hfma2(a, b, c); -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - float b1 = __low2float(b); - float b2 = __high2float(b); - float c1 = __low2float(c); - float c2 = __high2float(c); - float r1 = a1 * b1 + c1; - float r2 = a2 * b2 + c2; - return __floats2half2_rn(r1, r2); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pdiv(const half2& a, const half2& b) { - float a1 = __low2float(a); - float a2 = __high2float(a); - float b1 = __low2float(b); - float b2 = __high2float(b); - float r1 = a1 / b1; - float r2 = a2 / b2; - return __floats2half2_rn(r1, r2); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pmin(const half2& a, const half2& b) { - float a1 = __low2float(a); - float a2 = __high2float(a); - float b1 = __low2float(b); - float b2 = __high2float(b); - __half r1 = a1 < b1 ? __low2half(a) : __low2half(b); - __half r2 = a2 < b2 ? __high2half(a) : __high2half(b); - return __halves2half2(r1, r2); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pmax(const half2& a, const half2& b) { - float a1 = __low2float(a); - float a2 = __high2float(a); - float b1 = __low2float(b); - float b2 = __high2float(b); - __half r1 = a1 > b1 ? __low2half(a) : __low2half(b); - __half r2 = a2 > b2 ? __high2half(a) : __high2half(b); - return __halves2half2(r1, r2); -} - -template<> __device__ EIGEN_STRONG_INLINE Eigen::half predux(const half2& a) { -#if __CUDA_ARCH__ >= 530 - return __hadd(__low2half(a), __high2half(a)); -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - return Eigen::half(half_impl::raw_uint16_to_half(__float2half_rn(a1 + a2))); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE Eigen::half predux_max(const half2& a) { -#if __CUDA_ARCH__ >= 530 - __half first = __low2half(a); - __half second = __high2half(a); - return __hgt(first, second) ? first : second; -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - return a1 > a2 ? __low2half(a) : __high2half(a); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE Eigen::half predux_min(const half2& a) { -#if __CUDA_ARCH__ >= 530 - __half first = __low2half(a); - __half second = __high2half(a); - return __hlt(first, second) ? first : second; -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - return a1 < a2 ? __low2half(a) : __high2half(a); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE Eigen::half predux_mul(const half2& a) { -#if __CUDA_ARCH__ >= 530 - return __hmul(__low2half(a), __high2half(a)); -#else - float a1 = __low2float(a); - float a2 = __high2float(a); - return Eigen::half(half_impl::raw_uint16_to_half(__float2half_rn(a1 * a2))); -#endif -} - -template<> __device__ EIGEN_STRONG_INLINE half2 plog1p(const half2& a) { - float a1 = __low2float(a); - float a2 = __high2float(a); - float r1 = log1pf(a1); - float r2 = log1pf(a2); - return __floats2half2_rn(r1, r2); -} - -#if EIGEN_CUDACC_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 530 - -template<> __device__ EIGEN_STRONG_INLINE -half2 plog(const half2& a) { - return h2log(a); -} - -template<> __device__ EIGEN_STRONG_INLINE -half2 pexp(const half2& a) { - return h2exp(a); -} - -template<> __device__ EIGEN_STRONG_INLINE -half2 psqrt(const half2& a) { - return h2sqrt(a); -} - -template<> __device__ EIGEN_STRONG_INLINE -half2 prsqrt(const half2& a) { - return h2rsqrt(a); -} - -#else - -template<> __device__ EIGEN_STRONG_INLINE half2 plog(const half2& a) { - float a1 = __low2float(a); - float a2 = __high2float(a); - float r1 = logf(a1); - float r2 = logf(a2); - return __floats2half2_rn(r1, r2); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 pexp(const half2& a) { - float a1 = __low2float(a); - float a2 = __high2float(a); - float r1 = expf(a1); - float r2 = expf(a2); - return __floats2half2_rn(r1, r2); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 psqrt(const half2& a) { - float a1 = __low2float(a); - float a2 = __high2float(a); - float r1 = sqrtf(a1); - float r2 = sqrtf(a2); - return __floats2half2_rn(r1, r2); -} - -template<> __device__ EIGEN_STRONG_INLINE half2 prsqrt(const half2& a) { - float a1 = __low2float(a); - float a2 = __high2float(a); - float r1 = rsqrtf(a1); - float r2 = rsqrtf(a2); - return __floats2half2_rn(r1, r2); -} - -#endif - -#elif defined EIGEN_VECTORIZE_AVX512 - -typedef struct { - __m256i x; -} Packet16h; - - -template<> struct is_arithmetic { enum { value = true }; }; - -template <> -struct packet_traits : default_packet_traits { - typedef Packet16h type; - // There is no half-size packet for Packet16h. - typedef Packet16h half; - enum { - Vectorizable = 1, - AlignedOnScalar = 1, - size = 16, - HasHalfPacket = 0, - HasAdd = 0, - HasSub = 0, - HasMul = 0, - HasNegate = 0, - HasAbs = 0, - HasAbs2 = 0, - HasMin = 0, - HasMax = 0, - HasConj = 0, - HasSetLinear = 0, - HasDiv = 0, - HasSqrt = 0, - HasRsqrt = 0, - HasExp = 0, - HasLog = 0, - HasBlend = 0 - }; -}; - - -template<> struct unpacket_traits { typedef Eigen::half type; enum {size=16, alignment=Aligned32}; typedef Packet16h half; }; - -template<> EIGEN_STRONG_INLINE Packet16h pset1(const Eigen::half& from) { - Packet16h result; - result.x = _mm256_set1_epi16(from.x); - return result; -} - -template<> EIGEN_STRONG_INLINE Eigen::half pfirst(const Packet16h& from) { - return half_impl::raw_uint16_to_half(static_cast(_mm256_extract_epi16(from.x, 0))); -} - -template<> EIGEN_STRONG_INLINE Packet16h pload(const Eigen::half* from) { - Packet16h result; - result.x = _mm256_load_si256(reinterpret_cast(from)); - return result; -} - -template<> EIGEN_STRONG_INLINE Packet16h ploadu(const Eigen::half* from) { - Packet16h result; - result.x = _mm256_loadu_si256(reinterpret_cast(from)); - return result; -} - -template<> EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const Packet16h& from) { - _mm256_store_si256((__m256i*)to, from.x); -} - -template<> EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const Packet16h& from) { - _mm256_storeu_si256((__m256i*)to, from.x); -} - -template<> EIGEN_STRONG_INLINE Packet16h -ploadquad(const Eigen::half* from) { - Packet16h result; - unsigned short a = from[0].x; - unsigned short b = from[1].x; - unsigned short c = from[2].x; - unsigned short d = from[3].x; - result.x = _mm256_set_epi16(d, d, d, d, c, c, c, c, b, b, b, b, a, a, a, a); - return result; -} - -EIGEN_STRONG_INLINE Packet16f half2float(const Packet16h& a) { -#ifdef EIGEN_HAS_FP16_C - return _mm512_cvtph_ps(a.x); -#else - EIGEN_ALIGN64 half aux[16]; - pstore(aux, a); - float f0(aux[0]); - float f1(aux[1]); - float f2(aux[2]); - float f3(aux[3]); - float f4(aux[4]); - float f5(aux[5]); - float f6(aux[6]); - float f7(aux[7]); - float f8(aux[8]); - float f9(aux[9]); - float fa(aux[10]); - float fb(aux[11]); - float fc(aux[12]); - float fd(aux[13]); - float fe(aux[14]); - float ff(aux[15]); - - return _mm512_set_ps( - ff, fe, fd, fc, fb, fa, f9, f8, f7, f6, f5, f4, f3, f2, f1, f0); -#endif -} - -EIGEN_STRONG_INLINE Packet16h float2half(const Packet16f& a) { -#ifdef EIGEN_HAS_FP16_C - Packet16h result; - result.x = _mm512_cvtps_ph(a, _MM_FROUND_TO_NEAREST_INT|_MM_FROUND_NO_EXC); - return result; -#else - EIGEN_ALIGN64 float aux[16]; - pstore(aux, a); - half h0(aux[0]); - half h1(aux[1]); - half h2(aux[2]); - half h3(aux[3]); - half h4(aux[4]); - half h5(aux[5]); - half h6(aux[6]); - half h7(aux[7]); - half h8(aux[8]); - half h9(aux[9]); - half ha(aux[10]); - half hb(aux[11]); - half hc(aux[12]); - half hd(aux[13]); - half he(aux[14]); - half hf(aux[15]); - - Packet16h result; - result.x = _mm256_set_epi16( - hf.x, he.x, hd.x, hc.x, hb.x, ha.x, h9.x, h8.x, - h7.x, h6.x, h5.x, h4.x, h3.x, h2.x, h1.x, h0.x); - return result; -#endif -} - -template<> EIGEN_STRONG_INLINE Packet16h padd(const Packet16h& a, const Packet16h& b) { - Packet16f af = half2float(a); - Packet16f bf = half2float(b); - Packet16f rf = padd(af, bf); - return float2half(rf); -} - -template<> EIGEN_STRONG_INLINE Packet16h pmul(const Packet16h& a, const Packet16h& b) { - Packet16f af = half2float(a); - Packet16f bf = half2float(b); - Packet16f rf = pmul(af, bf); - return float2half(rf); -} - -template<> EIGEN_STRONG_INLINE half predux(const Packet16h& from) { - Packet16f from_float = half2float(from); - return half(predux(from_float)); -} - -template<> EIGEN_STRONG_INLINE Packet16h pgather(const Eigen::half* from, Index stride) -{ - Packet16h result; - result.x = _mm256_set_epi16( - from[15*stride].x, from[14*stride].x, from[13*stride].x, from[12*stride].x, - from[11*stride].x, from[10*stride].x, from[9*stride].x, from[8*stride].x, - from[7*stride].x, from[6*stride].x, from[5*stride].x, from[4*stride].x, - from[3*stride].x, from[2*stride].x, from[1*stride].x, from[0*stride].x); - return result; -} - -template<> EIGEN_STRONG_INLINE void pscatter(half* to, const Packet16h& from, Index stride) -{ - EIGEN_ALIGN64 half aux[16]; - pstore(aux, from); - to[stride*0].x = aux[0].x; - to[stride*1].x = aux[1].x; - to[stride*2].x = aux[2].x; - to[stride*3].x = aux[3].x; - to[stride*4].x = aux[4].x; - to[stride*5].x = aux[5].x; - to[stride*6].x = aux[6].x; - to[stride*7].x = aux[7].x; - to[stride*8].x = aux[8].x; - to[stride*9].x = aux[9].x; - to[stride*10].x = aux[10].x; - to[stride*11].x = aux[11].x; - to[stride*12].x = aux[12].x; - to[stride*13].x = aux[13].x; - to[stride*14].x = aux[14].x; - to[stride*15].x = aux[15].x; -} - -EIGEN_STRONG_INLINE void -ptranspose(PacketBlock& kernel) { - __m256i a = kernel.packet[0].x; - __m256i b = kernel.packet[1].x; - __m256i c = kernel.packet[2].x; - __m256i d = kernel.packet[3].x; - __m256i e = kernel.packet[4].x; - __m256i f = kernel.packet[5].x; - __m256i g = kernel.packet[6].x; - __m256i h = kernel.packet[7].x; - __m256i i = kernel.packet[8].x; - __m256i j = kernel.packet[9].x; - __m256i k = kernel.packet[10].x; - __m256i l = kernel.packet[11].x; - __m256i m = kernel.packet[12].x; - __m256i n = kernel.packet[13].x; - __m256i o = kernel.packet[14].x; - __m256i p = kernel.packet[15].x; - - __m256i ab_07 = _mm256_unpacklo_epi16(a, b); - __m256i cd_07 = _mm256_unpacklo_epi16(c, d); - __m256i ef_07 = _mm256_unpacklo_epi16(e, f); - __m256i gh_07 = _mm256_unpacklo_epi16(g, h); - __m256i ij_07 = _mm256_unpacklo_epi16(i, j); - __m256i kl_07 = _mm256_unpacklo_epi16(k, l); - __m256i mn_07 = _mm256_unpacklo_epi16(m, n); - __m256i op_07 = _mm256_unpacklo_epi16(o, p); - - __m256i ab_8f = _mm256_unpackhi_epi16(a, b); - __m256i cd_8f = _mm256_unpackhi_epi16(c, d); - __m256i ef_8f = _mm256_unpackhi_epi16(e, f); - __m256i gh_8f = _mm256_unpackhi_epi16(g, h); - __m256i ij_8f = _mm256_unpackhi_epi16(i, j); - __m256i kl_8f = _mm256_unpackhi_epi16(k, l); - __m256i mn_8f = _mm256_unpackhi_epi16(m, n); - __m256i op_8f = _mm256_unpackhi_epi16(o, p); - - __m256i abcd_03 = _mm256_unpacklo_epi32(ab_07, cd_07); - __m256i abcd_47 = _mm256_unpackhi_epi32(ab_07, cd_07); - __m256i efgh_03 = _mm256_unpacklo_epi32(ef_07, gh_07); - __m256i efgh_47 = _mm256_unpackhi_epi32(ef_07, gh_07); - __m256i ijkl_03 = _mm256_unpacklo_epi32(ij_07, kl_07); - __m256i ijkl_47 = _mm256_unpackhi_epi32(ij_07, kl_07); - __m256i mnop_03 = _mm256_unpacklo_epi32(mn_07, op_07); - __m256i mnop_47 = _mm256_unpackhi_epi32(mn_07, op_07); - - __m256i abcd_8b = _mm256_unpacklo_epi32(ab_8f, cd_8f); - __m256i abcd_cf = _mm256_unpackhi_epi32(ab_8f, cd_8f); - __m256i efgh_8b = _mm256_unpacklo_epi32(ef_8f, gh_8f); - __m256i efgh_cf = _mm256_unpackhi_epi32(ef_8f, gh_8f); - __m256i ijkl_8b = _mm256_unpacklo_epi32(ij_8f, kl_8f); - __m256i ijkl_cf = _mm256_unpackhi_epi32(ij_8f, kl_8f); - __m256i mnop_8b = _mm256_unpacklo_epi32(mn_8f, op_8f); - __m256i mnop_cf = _mm256_unpackhi_epi32(mn_8f, op_8f); - - __m256i abcdefgh_01 = _mm256_unpacklo_epi64(abcd_03, efgh_03); - __m256i abcdefgh_23 = _mm256_unpackhi_epi64(abcd_03, efgh_03); - __m256i ijklmnop_01 = _mm256_unpacklo_epi64(ijkl_03, mnop_03); - __m256i ijklmnop_23 = _mm256_unpackhi_epi64(ijkl_03, mnop_03); - __m256i abcdefgh_45 = _mm256_unpacklo_epi64(abcd_47, efgh_47); - __m256i abcdefgh_67 = _mm256_unpackhi_epi64(abcd_47, efgh_47); - __m256i ijklmnop_45 = _mm256_unpacklo_epi64(ijkl_47, mnop_47); - __m256i ijklmnop_67 = _mm256_unpackhi_epi64(ijkl_47, mnop_47); - __m256i abcdefgh_89 = _mm256_unpacklo_epi64(abcd_8b, efgh_8b); - __m256i abcdefgh_ab = _mm256_unpackhi_epi64(abcd_8b, efgh_8b); - __m256i ijklmnop_89 = _mm256_unpacklo_epi64(ijkl_8b, mnop_8b); - __m256i ijklmnop_ab = _mm256_unpackhi_epi64(ijkl_8b, mnop_8b); - __m256i abcdefgh_cd = _mm256_unpacklo_epi64(abcd_cf, efgh_cf); - __m256i abcdefgh_ef = _mm256_unpackhi_epi64(abcd_cf, efgh_cf); - __m256i ijklmnop_cd = _mm256_unpacklo_epi64(ijkl_cf, mnop_cf); - __m256i ijklmnop_ef = _mm256_unpackhi_epi64(ijkl_cf, mnop_cf); - - // NOTE: no unpacklo/hi instr in this case, so using permute instr. - __m256i a_p_0 = _mm256_permute2x128_si256(abcdefgh_01, ijklmnop_01, 0x20); - __m256i a_p_1 = _mm256_permute2x128_si256(abcdefgh_01, ijklmnop_01, 0x31); - __m256i a_p_2 = _mm256_permute2x128_si256(abcdefgh_23, ijklmnop_23, 0x20); - __m256i a_p_3 = _mm256_permute2x128_si256(abcdefgh_23, ijklmnop_23, 0x31); - __m256i a_p_4 = _mm256_permute2x128_si256(abcdefgh_45, ijklmnop_45, 0x20); - __m256i a_p_5 = _mm256_permute2x128_si256(abcdefgh_45, ijklmnop_45, 0x31); - __m256i a_p_6 = _mm256_permute2x128_si256(abcdefgh_67, ijklmnop_67, 0x20); - __m256i a_p_7 = _mm256_permute2x128_si256(abcdefgh_67, ijklmnop_67, 0x31); - __m256i a_p_8 = _mm256_permute2x128_si256(abcdefgh_89, ijklmnop_89, 0x20); - __m256i a_p_9 = _mm256_permute2x128_si256(abcdefgh_89, ijklmnop_89, 0x31); - __m256i a_p_a = _mm256_permute2x128_si256(abcdefgh_ab, ijklmnop_ab, 0x20); - __m256i a_p_b = _mm256_permute2x128_si256(abcdefgh_ab, ijklmnop_ab, 0x31); - __m256i a_p_c = _mm256_permute2x128_si256(abcdefgh_cd, ijklmnop_cd, 0x20); - __m256i a_p_d = _mm256_permute2x128_si256(abcdefgh_cd, ijklmnop_cd, 0x31); - __m256i a_p_e = _mm256_permute2x128_si256(abcdefgh_ef, ijklmnop_ef, 0x20); - __m256i a_p_f = _mm256_permute2x128_si256(abcdefgh_ef, ijklmnop_ef, 0x31); - - kernel.packet[0].x = a_p_0; - kernel.packet[1].x = a_p_1; - kernel.packet[2].x = a_p_2; - kernel.packet[3].x = a_p_3; - kernel.packet[4].x = a_p_4; - kernel.packet[5].x = a_p_5; - kernel.packet[6].x = a_p_6; - kernel.packet[7].x = a_p_7; - kernel.packet[8].x = a_p_8; - kernel.packet[9].x = a_p_9; - kernel.packet[10].x = a_p_a; - kernel.packet[11].x = a_p_b; - kernel.packet[12].x = a_p_c; - kernel.packet[13].x = a_p_d; - kernel.packet[14].x = a_p_e; - kernel.packet[15].x = a_p_f; -} - -EIGEN_STRONG_INLINE void -ptranspose(PacketBlock& kernel) { - EIGEN_ALIGN64 half in[8][16]; - pstore(in[0], kernel.packet[0]); - pstore(in[1], kernel.packet[1]); - pstore(in[2], kernel.packet[2]); - pstore(in[3], kernel.packet[3]); - pstore(in[4], kernel.packet[4]); - pstore(in[5], kernel.packet[5]); - pstore(in[6], kernel.packet[6]); - pstore(in[7], kernel.packet[7]); - - EIGEN_ALIGN64 half out[8][16]; - - for (int i = 0; i < 8; ++i) { - for (int j = 0; j < 8; ++j) { - out[i][j] = in[j][2*i]; - } - for (int j = 0; j < 8; ++j) { - out[i][j+8] = in[j][2*i+1]; - } - } - - kernel.packet[0] = pload(out[0]); - kernel.packet[1] = pload(out[1]); - kernel.packet[2] = pload(out[2]); - kernel.packet[3] = pload(out[3]); - kernel.packet[4] = pload(out[4]); - kernel.packet[5] = pload(out[5]); - kernel.packet[6] = pload(out[6]); - kernel.packet[7] = pload(out[7]); -} - -EIGEN_STRONG_INLINE void -ptranspose(PacketBlock& kernel) { - EIGEN_ALIGN64 half in[4][16]; - pstore(in[0], kernel.packet[0]); - pstore(in[1], kernel.packet[1]); - pstore(in[2], kernel.packet[2]); - pstore(in[3], kernel.packet[3]); - - EIGEN_ALIGN64 half out[4][16]; - - for (int i = 0; i < 4; ++i) { - for (int j = 0; j < 4; ++j) { - out[i][j] = in[j][4*i]; - } - for (int j = 0; j < 4; ++j) { - out[i][j+4] = in[j][4*i+1]; - } - for (int j = 0; j < 4; ++j) { - out[i][j+8] = in[j][4*i+2]; - } - for (int j = 0; j < 4; ++j) { - out[i][j+12] = in[j][4*i+3]; - } - } - - kernel.packet[0] = pload(out[0]); - kernel.packet[1] = pload(out[1]); - kernel.packet[2] = pload(out[2]); - kernel.packet[3] = pload(out[3]); -} - - -#elif defined EIGEN_VECTORIZE_AVX - -typedef struct { - __m128i x; -} Packet8h; - - -template<> struct is_arithmetic { enum { value = true }; }; - -template <> -struct packet_traits : default_packet_traits { - typedef Packet8h type; - // There is no half-size packet for Packet8h. - typedef Packet8h half; - enum { - Vectorizable = 1, - AlignedOnScalar = 1, - size = 8, - HasHalfPacket = 0, - HasAdd = 0, - HasSub = 0, - HasMul = 0, - HasNegate = 0, - HasAbs = 0, - HasAbs2 = 0, - HasMin = 0, - HasMax = 0, - HasConj = 0, - HasSetLinear = 0, - HasDiv = 0, - HasSqrt = 0, - HasRsqrt = 0, - HasExp = 0, - HasLog = 0, - HasBlend = 0 - }; -}; - - -template<> struct unpacket_traits { typedef Eigen::half type; enum {size=8, alignment=Aligned16}; typedef Packet8h half; }; - -template<> EIGEN_STRONG_INLINE Packet8h pset1(const Eigen::half& from) { - Packet8h result; - result.x = _mm_set1_epi16(from.x); - return result; -} - -template<> EIGEN_STRONG_INLINE Eigen::half pfirst(const Packet8h& from) { - return half_impl::raw_uint16_to_half(static_cast(_mm_extract_epi16(from.x, 0))); -} - -template<> EIGEN_STRONG_INLINE Packet8h pload(const Eigen::half* from) { - Packet8h result; - result.x = _mm_load_si128(reinterpret_cast(from)); - return result; -} - -template<> EIGEN_STRONG_INLINE Packet8h ploadu(const Eigen::half* from) { - Packet8h result; - result.x = _mm_loadu_si128(reinterpret_cast(from)); - return result; -} - -template<> EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const Packet8h& from) { - _mm_store_si128(reinterpret_cast<__m128i*>(to), from.x); -} - -template<> EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const Packet8h& from) { - _mm_storeu_si128(reinterpret_cast<__m128i*>(to), from.x); -} - -template<> EIGEN_STRONG_INLINE Packet8h -ploadquad(const Eigen::half* from) { - Packet8h result; - unsigned short a = from[0].x; - unsigned short b = from[1].x; - result.x = _mm_set_epi16(b, b, b, b, a, a, a, a); - return result; -} - -EIGEN_STRONG_INLINE Packet8f half2float(const Packet8h& a) { -#ifdef EIGEN_HAS_FP16_C - return _mm256_cvtph_ps(a.x); -#else - EIGEN_ALIGN32 Eigen::half aux[8]; - pstore(aux, a); - float f0(aux[0]); - float f1(aux[1]); - float f2(aux[2]); - float f3(aux[3]); - float f4(aux[4]); - float f5(aux[5]); - float f6(aux[6]); - float f7(aux[7]); - - return _mm256_set_ps(f7, f6, f5, f4, f3, f2, f1, f0); -#endif -} - -EIGEN_STRONG_INLINE Packet8h float2half(const Packet8f& a) { -#ifdef EIGEN_HAS_FP16_C - Packet8h result; - result.x = _mm256_cvtps_ph(a, _MM_FROUND_TO_NEAREST_INT|_MM_FROUND_NO_EXC); - return result; -#else - EIGEN_ALIGN32 float aux[8]; - pstore(aux, a); - Eigen::half h0(aux[0]); - Eigen::half h1(aux[1]); - Eigen::half h2(aux[2]); - Eigen::half h3(aux[3]); - Eigen::half h4(aux[4]); - Eigen::half h5(aux[5]); - Eigen::half h6(aux[6]); - Eigen::half h7(aux[7]); - - Packet8h result; - result.x = _mm_set_epi16(h7.x, h6.x, h5.x, h4.x, h3.x, h2.x, h1.x, h0.x); - return result; -#endif -} - -template<> EIGEN_STRONG_INLINE Packet8h pconj(const Packet8h& a) { return a; } - -template<> EIGEN_STRONG_INLINE Packet8h padd(const Packet8h& a, const Packet8h& b) { - Packet8f af = half2float(a); - Packet8f bf = half2float(b); - Packet8f rf = padd(af, bf); - return float2half(rf); -} - -template<> EIGEN_STRONG_INLINE Packet8h pmul(const Packet8h& a, const Packet8h& b) { - Packet8f af = half2float(a); - Packet8f bf = half2float(b); - Packet8f rf = pmul(af, bf); - return float2half(rf); -} - -template<> EIGEN_STRONG_INLINE Packet8h pgather(const Eigen::half* from, Index stride) -{ - Packet8h result; - result.x = _mm_set_epi16(from[7*stride].x, from[6*stride].x, from[5*stride].x, from[4*stride].x, from[3*stride].x, from[2*stride].x, from[1*stride].x, from[0*stride].x); - return result; -} - -template<> EIGEN_STRONG_INLINE void pscatter(Eigen::half* to, const Packet8h& from, Index stride) -{ - EIGEN_ALIGN32 Eigen::half aux[8]; - pstore(aux, from); - to[stride*0].x = aux[0].x; - to[stride*1].x = aux[1].x; - to[stride*2].x = aux[2].x; - to[stride*3].x = aux[3].x; - to[stride*4].x = aux[4].x; - to[stride*5].x = aux[5].x; - to[stride*6].x = aux[6].x; - to[stride*7].x = aux[7].x; -} - -template<> EIGEN_STRONG_INLINE Eigen::half predux(const Packet8h& a) { - Packet8f af = half2float(a); - float reduced = predux(af); - return Eigen::half(reduced); -} - -template<> EIGEN_STRONG_INLINE Eigen::half predux_max(const Packet8h& a) { - Packet8f af = half2float(a); - float reduced = predux_max(af); - return Eigen::half(reduced); -} - -template<> EIGEN_STRONG_INLINE Eigen::half predux_min(const Packet8h& a) { - Packet8f af = half2float(a); - float reduced = predux_min(af); - return Eigen::half(reduced); -} - -template<> EIGEN_STRONG_INLINE Eigen::half predux_mul(const Packet8h& a) { - Packet8f af = half2float(a); - float reduced = predux_mul(af); - return Eigen::half(reduced); -} - -EIGEN_STRONG_INLINE void -ptranspose(PacketBlock& kernel) { - __m128i a = kernel.packet[0].x; - __m128i b = kernel.packet[1].x; - __m128i c = kernel.packet[2].x; - __m128i d = kernel.packet[3].x; - __m128i e = kernel.packet[4].x; - __m128i f = kernel.packet[5].x; - __m128i g = kernel.packet[6].x; - __m128i h = kernel.packet[7].x; - - __m128i a03b03 = _mm_unpacklo_epi16(a, b); - __m128i c03d03 = _mm_unpacklo_epi16(c, d); - __m128i e03f03 = _mm_unpacklo_epi16(e, f); - __m128i g03h03 = _mm_unpacklo_epi16(g, h); - __m128i a47b47 = _mm_unpackhi_epi16(a, b); - __m128i c47d47 = _mm_unpackhi_epi16(c, d); - __m128i e47f47 = _mm_unpackhi_epi16(e, f); - __m128i g47h47 = _mm_unpackhi_epi16(g, h); - - __m128i a01b01c01d01 = _mm_unpacklo_epi32(a03b03, c03d03); - __m128i a23b23c23d23 = _mm_unpackhi_epi32(a03b03, c03d03); - __m128i e01f01g01h01 = _mm_unpacklo_epi32(e03f03, g03h03); - __m128i e23f23g23h23 = _mm_unpackhi_epi32(e03f03, g03h03); - __m128i a45b45c45d45 = _mm_unpacklo_epi32(a47b47, c47d47); - __m128i a67b67c67d67 = _mm_unpackhi_epi32(a47b47, c47d47); - __m128i e45f45g45h45 = _mm_unpacklo_epi32(e47f47, g47h47); - __m128i e67f67g67h67 = _mm_unpackhi_epi32(e47f47, g47h47); - - __m128i a0b0c0d0e0f0g0h0 = _mm_unpacklo_epi64(a01b01c01d01, e01f01g01h01); - __m128i a1b1c1d1e1f1g1h1 = _mm_unpackhi_epi64(a01b01c01d01, e01f01g01h01); - __m128i a2b2c2d2e2f2g2h2 = _mm_unpacklo_epi64(a23b23c23d23, e23f23g23h23); - __m128i a3b3c3d3e3f3g3h3 = _mm_unpackhi_epi64(a23b23c23d23, e23f23g23h23); - __m128i a4b4c4d4e4f4g4h4 = _mm_unpacklo_epi64(a45b45c45d45, e45f45g45h45); - __m128i a5b5c5d5e5f5g5h5 = _mm_unpackhi_epi64(a45b45c45d45, e45f45g45h45); - __m128i a6b6c6d6e6f6g6h6 = _mm_unpacklo_epi64(a67b67c67d67, e67f67g67h67); - __m128i a7b7c7d7e7f7g7h7 = _mm_unpackhi_epi64(a67b67c67d67, e67f67g67h67); - - kernel.packet[0].x = a0b0c0d0e0f0g0h0; - kernel.packet[1].x = a1b1c1d1e1f1g1h1; - kernel.packet[2].x = a2b2c2d2e2f2g2h2; - kernel.packet[3].x = a3b3c3d3e3f3g3h3; - kernel.packet[4].x = a4b4c4d4e4f4g4h4; - kernel.packet[5].x = a5b5c5d5e5f5g5h5; - kernel.packet[6].x = a6b6c6d6e6f6g6h6; - kernel.packet[7].x = a7b7c7d7e7f7g7h7; -} - -EIGEN_STRONG_INLINE void -ptranspose(PacketBlock& kernel) { - EIGEN_ALIGN32 Eigen::half in[4][8]; - pstore(in[0], kernel.packet[0]); - pstore(in[1], kernel.packet[1]); - pstore(in[2], kernel.packet[2]); - pstore(in[3], kernel.packet[3]); - - EIGEN_ALIGN32 Eigen::half out[4][8]; - - for (int i = 0; i < 4; ++i) { - for (int j = 0; j < 4; ++j) { - out[i][j] = in[j][2*i]; - } - for (int j = 0; j < 4; ++j) { - out[i][j+4] = in[j][2*i+1]; - } - } - - kernel.packet[0] = pload(out[0]); - kernel.packet[1] = pload(out[1]); - kernel.packet[2] = pload(out[2]); - kernel.packet[3] = pload(out[3]); -} - - -// Disable the following code since it's broken on too many platforms / compilers. -//#elif defined(EIGEN_VECTORIZE_SSE) && (!EIGEN_ARCH_x86_64) && (!EIGEN_COMP_MSVC) -#elif 0 - -typedef struct { - __m64 x; -} Packet4h; - - -template<> struct is_arithmetic { enum { value = true }; }; - -template <> -struct packet_traits : default_packet_traits { - typedef Packet4h type; - // There is no half-size packet for Packet4h. - typedef Packet4h half; - enum { - Vectorizable = 1, - AlignedOnScalar = 1, - size = 4, - HasHalfPacket = 0, - HasAdd = 0, - HasSub = 0, - HasMul = 0, - HasNegate = 0, - HasAbs = 0, - HasAbs2 = 0, - HasMin = 0, - HasMax = 0, - HasConj = 0, - HasSetLinear = 0, - HasDiv = 0, - HasSqrt = 0, - HasRsqrt = 0, - HasExp = 0, - HasLog = 0, - HasBlend = 0 - }; -}; - - -template<> struct unpacket_traits { typedef Eigen::half type; enum {size=4, alignment=Aligned16}; typedef Packet4h half; }; - -template<> EIGEN_STRONG_INLINE Packet4h pset1(const Eigen::half& from) { - Packet4h result; - result.x = _mm_set1_pi16(from.x); - return result; -} - -template<> EIGEN_STRONG_INLINE Eigen::half pfirst(const Packet4h& from) { - return half_impl::raw_uint16_to_half(static_cast(_mm_cvtsi64_si32(from.x))); -} - -template<> EIGEN_STRONG_INLINE Packet4h pconj(const Packet4h& a) { return a; } - -template<> EIGEN_STRONG_INLINE Packet4h padd(const Packet4h& a, const Packet4h& b) { - __int64_t a64 = _mm_cvtm64_si64(a.x); - __int64_t b64 = _mm_cvtm64_si64(b.x); - - Eigen::half h[4]; - - Eigen::half ha = half_impl::raw_uint16_to_half(static_cast(a64)); - Eigen::half hb = half_impl::raw_uint16_to_half(static_cast(b64)); - h[0] = ha + hb; - ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 16)); - hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 16)); - h[1] = ha + hb; - ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 32)); - hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 32)); - h[2] = ha + hb; - ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 48)); - hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 48)); - h[3] = ha + hb; - Packet4h result; - result.x = _mm_set_pi16(h[3].x, h[2].x, h[1].x, h[0].x); - return result; -} - -template<> EIGEN_STRONG_INLINE Packet4h pmul(const Packet4h& a, const Packet4h& b) { - __int64_t a64 = _mm_cvtm64_si64(a.x); - __int64_t b64 = _mm_cvtm64_si64(b.x); - - Eigen::half h[4]; - - Eigen::half ha = half_impl::raw_uint16_to_half(static_cast(a64)); - Eigen::half hb = half_impl::raw_uint16_to_half(static_cast(b64)); - h[0] = ha * hb; - ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 16)); - hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 16)); - h[1] = ha * hb; - ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 32)); - hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 32)); - h[2] = ha * hb; - ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 48)); - hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 48)); - h[3] = ha * hb; - Packet4h result; - result.x = _mm_set_pi16(h[3].x, h[2].x, h[1].x, h[0].x); - return result; -} - -template<> EIGEN_STRONG_INLINE Packet4h pload(const Eigen::half* from) { - Packet4h result; - result.x = _mm_cvtsi64_m64(*reinterpret_cast(from)); - return result; -} - -template<> EIGEN_STRONG_INLINE Packet4h ploadu(const Eigen::half* from) { - Packet4h result; - result.x = _mm_cvtsi64_m64(*reinterpret_cast(from)); - return result; -} - -template<> EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const Packet4h& from) { - __int64_t r = _mm_cvtm64_si64(from.x); - *(reinterpret_cast<__int64_t*>(to)) = r; -} - -template<> EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const Packet4h& from) { - __int64_t r = _mm_cvtm64_si64(from.x); - *(reinterpret_cast<__int64_t*>(to)) = r; -} - -template<> EIGEN_STRONG_INLINE Packet4h -ploadquad(const Eigen::half* from) { - return pset1(*from); -} - -template<> EIGEN_STRONG_INLINE Packet4h pgather(const Eigen::half* from, Index stride) -{ - Packet4h result; - result.x = _mm_set_pi16(from[3*stride].x, from[2*stride].x, from[1*stride].x, from[0*stride].x); - return result; -} - -template<> EIGEN_STRONG_INLINE void pscatter(Eigen::half* to, const Packet4h& from, Index stride) -{ - __int64_t a = _mm_cvtm64_si64(from.x); - to[stride*0].x = static_cast(a); - to[stride*1].x = static_cast(a >> 16); - to[stride*2].x = static_cast(a >> 32); - to[stride*3].x = static_cast(a >> 48); -} - -EIGEN_STRONG_INLINE void -ptranspose(PacketBlock& kernel) { - __m64 T0 = _mm_unpacklo_pi16(kernel.packet[0].x, kernel.packet[1].x); - __m64 T1 = _mm_unpacklo_pi16(kernel.packet[2].x, kernel.packet[3].x); - __m64 T2 = _mm_unpackhi_pi16(kernel.packet[0].x, kernel.packet[1].x); - __m64 T3 = _mm_unpackhi_pi16(kernel.packet[2].x, kernel.packet[3].x); - - kernel.packet[0].x = _mm_unpacklo_pi32(T0, T1); - kernel.packet[1].x = _mm_unpackhi_pi32(T0, T1); - kernel.packet[2].x = _mm_unpacklo_pi32(T2, T3); - kernel.packet[3].x = _mm_unpackhi_pi32(T2, T3); -} - -#endif - -} -} - -#endif // EIGEN_PACKET_MATH_HALF_CUDA_H diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/CUDA/TypeCasting.h deleted file mode 100644 index aa5fbce8..00000000 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/TypeCasting.h +++ /dev/null @@ -1,212 +0,0 @@ -// This file is part of Eigen, a lightweight C++ template library -// for linear algebra. -// -// Copyright (C) 2016 Benoit Steiner -// -// This Source Code Form is subject to the terms of the Mozilla -// Public License v. 2.0. If a copy of the MPL was not distributed -// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. - -#ifndef EIGEN_TYPE_CASTING_CUDA_H -#define EIGEN_TYPE_CASTING_CUDA_H - -namespace Eigen { - -namespace internal { - -template<> -struct scalar_cast_op { - EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) - typedef Eigen::half result_type; - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half operator() (const float& a) const { - #if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 - return __float2half(a); - #else - return Eigen::half(a); - #endif - } -}; - -template<> -struct functor_traits > -{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; - - -template<> -struct scalar_cast_op { - EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) - typedef Eigen::half result_type; - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half operator() (const int& a) const { - #if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 - return __float2half(static_cast(a)); - #else - return Eigen::half(static_cast(a)); - #endif - } -}; - -template<> -struct functor_traits > -{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; - - -template<> -struct scalar_cast_op { - EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) - typedef float result_type; - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float operator() (const Eigen::half& a) const { - #if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 - return __half2float(a); - #else - return static_cast(a); - #endif - } -}; - -template<> -struct functor_traits > -{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; - - - -#if defined(EIGEN_HAS_CUDA_FP16) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 - -template <> -struct type_casting_traits { - enum { - VectorizedCast = 1, - SrcCoeffRatio = 2, - TgtCoeffRatio = 1 - }; -}; - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pcast(const half2& a, const half2& b) { - float2 r1 = __half22float2(a); - float2 r2 = __half22float2(b); - return make_float4(r1.x, r1.y, r2.x, r2.y); -} - -template <> -struct type_casting_traits { - enum { - VectorizedCast = 1, - SrcCoeffRatio = 1, - TgtCoeffRatio = 2 - }; -}; - -template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pcast(const float4& a) { - // Simply discard the second half of the input - return __floats2half2_rn(a.x, a.y); -} - -#elif defined EIGEN_VECTORIZE_AVX512 -template <> -struct type_casting_traits { - enum { - VectorizedCast = 1, - SrcCoeffRatio = 1, - TgtCoeffRatio = 1 - }; -}; - -template<> EIGEN_STRONG_INLINE Packet16f pcast(const Packet16h& a) { - return half2float(a); -} - -template <> -struct type_casting_traits { - enum { - VectorizedCast = 1, - SrcCoeffRatio = 1, - TgtCoeffRatio = 1 - }; -}; - -template<> EIGEN_STRONG_INLINE Packet16h pcast(const Packet16f& a) { - return float2half(a); -} - -#elif defined EIGEN_VECTORIZE_AVX - -template <> -struct type_casting_traits { - enum { - VectorizedCast = 1, - SrcCoeffRatio = 1, - TgtCoeffRatio = 1 - }; -}; - -template<> EIGEN_STRONG_INLINE Packet8f pcast(const Packet8h& a) { - return half2float(a); -} - -template <> -struct type_casting_traits { - enum { - VectorizedCast = 1, - SrcCoeffRatio = 1, - TgtCoeffRatio = 1 - }; -}; - -template<> EIGEN_STRONG_INLINE Packet8h pcast(const Packet8f& a) { - return float2half(a); -} - -// Disable the following code since it's broken on too many platforms / compilers. -//#elif defined(EIGEN_VECTORIZE_SSE) && (!EIGEN_ARCH_x86_64) && (!EIGEN_COMP_MSVC) -#elif 0 - -template <> -struct type_casting_traits { - enum { - VectorizedCast = 1, - SrcCoeffRatio = 1, - TgtCoeffRatio = 1 - }; -}; - -template<> EIGEN_STRONG_INLINE Packet4f pcast(const Packet4h& a) { - __int64_t a64 = _mm_cvtm64_si64(a.x); - Eigen::half h = raw_uint16_to_half(static_cast(a64)); - float f1 = static_cast(h); - h = raw_uint16_to_half(static_cast(a64 >> 16)); - float f2 = static_cast(h); - h = raw_uint16_to_half(static_cast(a64 >> 32)); - float f3 = static_cast(h); - h = raw_uint16_to_half(static_cast(a64 >> 48)); - float f4 = static_cast(h); - return _mm_set_ps(f4, f3, f2, f1); -} - -template <> -struct type_casting_traits { - enum { - VectorizedCast = 1, - SrcCoeffRatio = 1, - TgtCoeffRatio = 1 - }; -}; - -template<> EIGEN_STRONG_INLINE Packet4h pcast(const Packet4f& a) { - EIGEN_ALIGN16 float aux[4]; - pstore(aux, a); - Eigen::half h0(aux[0]); - Eigen::half h1(aux[1]); - Eigen::half h2(aux[2]); - Eigen::half h3(aux[3]); - - Packet4h result; - result.x = _mm_set_pi16(h3.x, h2.x, h1.x, h0.x); - return result; -} - -#endif - -} // end namespace internal - -} // end namespace Eigen - -#endif // EIGEN_TYPE_CASTING_CUDA_H diff --git a/extern/eigen/Eigen/src/Core/arch/Default/BFloat16.h b/extern/eigen/Eigen/src/Core/arch/Default/BFloat16.h new file mode 100644 index 00000000..1c28f4f9 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/Default/BFloat16.h @@ -0,0 +1,700 @@ +/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +==============================================================================*/ + +#ifndef EIGEN_BFLOAT16_H +#define EIGEN_BFLOAT16_H + +#define BF16_PACKET_FUNCTION(PACKET_F, PACKET_BF16, METHOD) \ + template <> \ + EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED \ + PACKET_BF16 METHOD(const PACKET_BF16& _x) { \ + return F32ToBf16(METHOD(Bf16ToF32(_x))); \ + } + +namespace Eigen { + +struct bfloat16; + +namespace bfloat16_impl { + +// Make our own __bfloat16_raw definition. +struct __bfloat16_raw { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw() : value(0) {} + explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw(unsigned short raw) : value(raw) {} + unsigned short value; +}; + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw raw_uint16_to_bfloat16(unsigned short value); +template +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(float ff); +// Forward declarations of template specializations, to avoid Visual C++ 2019 errors, saying: +// > error C2908: explicit specialization; 'float_to_bfloat16_rtne' has already been instantiated +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(float ff); +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(float ff); +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float bfloat16_to_float(__bfloat16_raw h); + +struct bfloat16_base : public __bfloat16_raw { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16_base() {} + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16_base(const __bfloat16_raw& h) : __bfloat16_raw(h) {} +}; + +} // namespace bfloat16_impl + +// Class definition. +struct bfloat16 : public bfloat16_impl::bfloat16_base { + + typedef bfloat16_impl::__bfloat16_raw __bfloat16_raw; + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16() {} + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(const __bfloat16_raw& h) : bfloat16_impl::bfloat16_base(h) {} + + explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(bool b) + : bfloat16_impl::bfloat16_base(bfloat16_impl::raw_uint16_to_bfloat16(b ? 0x3f80 : 0)) {} + + template + explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(T val) + : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne::value>(static_cast(val))) {} + + explicit EIGEN_DEVICE_FUNC bfloat16(float f) + : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne(f)) {} + + // Following the convention of numpy, converting between complex and + // float will lead to loss of imag value. + template + explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(const std::complex& val) + : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne(static_cast(val.real()))) {} + + EIGEN_DEVICE_FUNC operator float() const { // NOLINT: Allow implicit conversion to float, because it is lossless. + return bfloat16_impl::bfloat16_to_float(*this); + } +}; +} // namespace Eigen + +namespace std { +template<> +struct numeric_limits { + static const bool is_specialized = true; + static const bool is_signed = true; + static const bool is_integer = false; + static const bool is_exact = false; + static const bool has_infinity = true; + static const bool has_quiet_NaN = true; + static const bool has_signaling_NaN = true; + static const float_denorm_style has_denorm = std::denorm_absent; + static const bool has_denorm_loss = false; + static const std::float_round_style round_style = numeric_limits::round_style; + static const bool is_iec559 = false; + static const bool is_bounded = true; + static const bool is_modulo = false; + static const int digits = 8; + static const int digits10 = 2; + static const int max_digits10 = 4; + static const int radix = 2; + static const int min_exponent = numeric_limits::min_exponent; + static const int min_exponent10 = numeric_limits::min_exponent10; + static const int max_exponent = numeric_limits::max_exponent; + static const int max_exponent10 = numeric_limits::max_exponent10; + static const bool traps = numeric_limits::traps; + static const bool tinyness_before = numeric_limits::tinyness_before; + + static Eigen::bfloat16 (min)() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x0080); } + static Eigen::bfloat16 lowest() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0xff7f); } + static Eigen::bfloat16 (max)() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x7f7f); } + static Eigen::bfloat16 epsilon() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x3c00); } + static Eigen::bfloat16 round_error() { return Eigen::bfloat16(0x3f00); } + static Eigen::bfloat16 infinity() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x7f80); } + static Eigen::bfloat16 quiet_NaN() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x7fc0); } + static Eigen::bfloat16 signaling_NaN() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x7f81); } + static Eigen::bfloat16 denorm_min() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x0001); } +}; + +// If std::numeric_limits is specialized, should also specialize +// std::numeric_limits, std::numeric_limits, and +// std::numeric_limits +// https://stackoverflow.com/a/16519653/ +template<> +struct numeric_limits : numeric_limits {}; +template<> +struct numeric_limits : numeric_limits {}; +template<> +struct numeric_limits : numeric_limits {}; +} // namespace std + +namespace Eigen { + +namespace bfloat16_impl { + +// We need to distinguish ‘clang as the CUDA compiler’ from ‘clang as the host compiler, +// invoked by NVCC’ (e.g. on MacOS). The former needs to see both host and device implementation +// of the functions, while the latter can only deal with one of them. +#if !defined(EIGEN_HAS_NATIVE_BF16) || (EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) // Emulate support for bfloat16 floats + +#if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC) +// We need to provide emulated *host-side* BF16 operators for clang. +#pragma push_macro("EIGEN_DEVICE_FUNC") +#undef EIGEN_DEVICE_FUNC +#if defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_NATIVE_BF16) +#define EIGEN_DEVICE_FUNC __host__ +#else // both host and device need emulated ops. +#define EIGEN_DEVICE_FUNC __host__ __device__ +#endif +#endif + +// Definitions for CPUs, mostly working through conversion +// to/from fp32. + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator + (const bfloat16& a, const bfloat16& b) { + return bfloat16(float(a) + float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator + (const bfloat16& a, const int& b) { + return bfloat16(float(a) + static_cast(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator + (const int& a, const bfloat16& b) { + return bfloat16(static_cast(a) + float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator * (const bfloat16& a, const bfloat16& b) { + return bfloat16(float(a) * float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator - (const bfloat16& a, const bfloat16& b) { + return bfloat16(float(a) - float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator / (const bfloat16& a, const bfloat16& b) { + return bfloat16(float(a) / float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator - (const bfloat16& a) { + bfloat16 result; + result.value = a.value ^ 0x8000; + return result; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16& operator += (bfloat16& a, const bfloat16& b) { + a = bfloat16(float(a) + float(b)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16& operator *= (bfloat16& a, const bfloat16& b) { + a = bfloat16(float(a) * float(b)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16& operator -= (bfloat16& a, const bfloat16& b) { + a = bfloat16(float(a) - float(b)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16& operator /= (bfloat16& a, const bfloat16& b) { + a = bfloat16(float(a) / float(b)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator++(bfloat16& a) { + a += bfloat16(1); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator--(bfloat16& a) { + a -= bfloat16(1); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator++(bfloat16& a, int) { + bfloat16 original_value = a; + ++a; + return original_value; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator--(bfloat16& a, int) { + bfloat16 original_value = a; + --a; + return original_value; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator == (const bfloat16& a, const bfloat16& b) { + return numext::equal_strict(float(a),float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator != (const bfloat16& a, const bfloat16& b) { + return numext::not_equal_strict(float(a), float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator < (const bfloat16& a, const bfloat16& b) { + return float(a) < float(b); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator <= (const bfloat16& a, const bfloat16& b) { + return float(a) <= float(b); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator > (const bfloat16& a, const bfloat16& b) { + return float(a) > float(b); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator >= (const bfloat16& a, const bfloat16& b) { + return float(a) >= float(b); +} + +#if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC) +#pragma pop_macro("EIGEN_DEVICE_FUNC") +#endif +#endif // Emulate support for bfloat16 floats + +// Division by an index. Do it in full float precision to avoid accuracy +// issues in converting the denominator to bfloat16. +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator / (const bfloat16& a, Index b) { + return bfloat16(static_cast(a) / static_cast(b)); +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw truncate_to_bfloat16(const float v) { + __bfloat16_raw output; + if (Eigen::numext::isnan EIGEN_NOT_A_MACRO(v)) { + output.value = std::signbit(v) ? 0xFFC0: 0x7FC0; + return output; + } + const uint16_t* p = reinterpret_cast(&v); +#if defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__ + output.value = p[0]; +#else + output.value = p[1]; +#endif + return output; +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw raw_uint16_to_bfloat16(numext::uint16_t value) { + return __bfloat16_raw(value); +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR numext::uint16_t raw_bfloat16_as_uint16(const __bfloat16_raw& bf) { + return bf.value; +} + +// float_to_bfloat16_rtne template specialization that does not make any +// assumption about the value of its function argument (ff). +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(float ff) { +#if (defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_HIP_BF16)) + // Nothing to do here +#else + __bfloat16_raw output; + + if (Eigen::numext::isnan EIGEN_NOT_A_MACRO(ff)) { + // If the value is a NaN, squash it to a qNaN with msb of fraction set, + // this makes sure after truncation we don't end up with an inf. + // + // qNaN magic: All exponent bits set + most significant bit of fraction + // set. + output.value = std::signbit(ff) ? 0xFFC0: 0x7FC0; + } else { + // Fast rounding algorithm that rounds a half value to nearest even. This + // reduces expected error when we convert a large number of floats. Here + // is how it works: + // + // Definitions: + // To convert a float 32 to bfloat16, a float 32 can be viewed as 32 bits + // with the following tags: + // + // Sign | Exp (8 bits) | Frac (23 bits) + // S EEEEEEEE FFFFFFLRTTTTTTTTTTTTTTT + // + // S: Sign bit. + // E: Exponent bits. + // F: First 6 bits of fraction. + // L: Least significant bit of resulting bfloat16 if we truncate away the + // rest of the float32. This is also the 7th bit of fraction + // R: Rounding bit, 8th bit of fraction. + // T: Sticky bits, rest of fraction, 15 bits. + // + // To round half to nearest even, there are 3 cases where we want to round + // down (simply truncate the result of the bits away, which consists of + // rounding bit and sticky bits) and two cases where we want to round up + // (truncate then add one to the result). + // + // The fast converting algorithm simply adds lsb (L) to 0x7fff (15 bits of + // 1s) as the rounding bias, adds the rounding bias to the input, then + // truncates the last 16 bits away. + // + // To understand how it works, we can analyze this algorithm case by case: + // + // 1. L = 0, R = 0: + // Expect: round down, this is less than half value. + // + // Algorithm: + // - Rounding bias: 0x7fff + 0 = 0x7fff + // - Adding rounding bias to input may create any carry, depending on + // whether there is any value set to 1 in T bits. + // - R may be set to 1 if there is a carry. + // - L remains 0. + // - Note that this case also handles Inf and -Inf, where all fraction + // bits, including L, R and Ts are all 0. The output remains Inf after + // this algorithm. + // + // 2. L = 1, R = 0: + // Expect: round down, this is less than half value. + // + // Algorithm: + // - Rounding bias: 0x7fff + 1 = 0x8000 + // - Adding rounding bias to input doesn't change sticky bits but + // adds 1 to rounding bit. + // - L remains 1. + // + // 3. L = 0, R = 1, all of T are 0: + // Expect: round down, this is exactly at half, the result is already + // even (L=0). + // + // Algorithm: + // - Rounding bias: 0x7fff + 0 = 0x7fff + // - Adding rounding bias to input sets all sticky bits to 1, but + // doesn't create a carry. + // - R remains 1. + // - L remains 0. + // + // 4. L = 1, R = 1: + // Expect: round up, this is exactly at half, the result needs to be + // round to the next even number. + // + // Algorithm: + // - Rounding bias: 0x7fff + 1 = 0x8000 + // - Adding rounding bias to input doesn't change sticky bits, but + // creates a carry from rounding bit. + // - The carry sets L to 0, creates another carry bit and propagate + // forward to F bits. + // - If all the F bits are 1, a carry then propagates to the exponent + // bits, which then creates the minimum value with the next exponent + // value. Note that we won't have the case where exponents are all 1, + // since that's either a NaN (handled in the other if condition) or inf + // (handled in case 1). + // + // 5. L = 0, R = 1, any of T is 1: + // Expect: round up, this is greater than half. + // + // Algorithm: + // - Rounding bias: 0x7fff + 0 = 0x7fff + // - Adding rounding bias to input creates a carry from sticky bits, + // sets rounding bit to 0, then create another carry. + // - The second carry sets L to 1. + // + // Examples: + // + // Exact half value that is already even: + // Input: + // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit) + // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT + // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1000000000000000 + // + // This falls into case 3. We truncate the rest of 16 bits and no + // carry is created into F and L: + // + // Output: + // Sign | Exp (8 bit) | Frac (first 7 bit) + // S E E E E E E E E F F F F F F L + // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 + // + // Exact half value, round to next even number: + // Input: + // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit) + // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT + // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1000000000000000 + // + // This falls into case 4. We create a carry from R and T, + // which then propagates into L and F: + // + // Output: + // Sign | Exp (8 bit) | Frac (first 7 bit) + // S E E E E E E E E F F F F F F L + // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 + // + // + // Max denormal value round to min normal value: + // Input: + // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit) + // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT + // 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1111111111111111 + // + // This falls into case 4. We create a carry from R and T, + // propagate into L and F, which then propagates into exponent + // bits: + // + // Output: + // Sign | Exp (8 bit) | Frac (first 7 bit) + // S E E E E E E E E F F F F F F L + // 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 + // + // Max normal value round to Inf: + // Input: + // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit) + // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT + // 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1111111111111111 + // + // This falls into case 4. We create a carry from R and T, + // propagate into L and F, which then propagates into exponent + // bits: + // + // Sign | Exp (8 bit) | Frac (first 7 bit) + // S E E E E E E E E F F F F F F L + // 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 + + // At this point, ff must be either a normal float, or +/-infinity. + output = float_to_bfloat16_rtne(ff); + } + return output; +#endif +} + +// float_to_bfloat16_rtne template specialization that assumes that its function +// argument (ff) is either a normal floating point number, or +/-infinity, or +// zero. Used to improve the runtime performance of conversion from an integer +// type to bfloat16. +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(float ff) { +#if (defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_HIP_BF16)) + // Nothing to do here +#else + numext::uint32_t input = numext::bit_cast(ff); + __bfloat16_raw output; + + // Least significant bit of resulting bfloat. + numext::uint32_t lsb = (input >> 16) & 1; + numext::uint32_t rounding_bias = 0x7fff + lsb; + input += rounding_bias; + output.value = static_cast(input >> 16); + return output; +#endif +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float bfloat16_to_float(__bfloat16_raw h) { + float result = 0; + unsigned short* q = reinterpret_cast(&result); +#if defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__ + q[0] = h.value; +#else + q[1] = h.value; +#endif + return result; +} +// --- standard functions --- + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isinf)(const bfloat16& a) { + EIGEN_USING_STD(isinf); + return (isinf)(float(a)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isnan)(const bfloat16& a) { + EIGEN_USING_STD(isnan); + return (isnan)(float(a)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isfinite)(const bfloat16& a) { + return !(isinf EIGEN_NOT_A_MACRO (a)) && !(isnan EIGEN_NOT_A_MACRO (a)); +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 abs(const bfloat16& a) { + bfloat16 result; + result.value = a.value & 0x7FFF; + return result; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 exp(const bfloat16& a) { + return bfloat16(::expf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 expm1(const bfloat16& a) { + return bfloat16(numext::expm1(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 log(const bfloat16& a) { + return bfloat16(::logf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 log1p(const bfloat16& a) { + return bfloat16(numext::log1p(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 log10(const bfloat16& a) { + return bfloat16(::log10f(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 log2(const bfloat16& a) { + return bfloat16(static_cast(EIGEN_LOG2E) * ::logf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 sqrt(const bfloat16& a) { + return bfloat16(::sqrtf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 pow(const bfloat16& a, const bfloat16& b) { + return bfloat16(::powf(float(a), float(b))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 sin(const bfloat16& a) { + return bfloat16(::sinf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 cos(const bfloat16& a) { + return bfloat16(::cosf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 tan(const bfloat16& a) { + return bfloat16(::tanf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 asin(const bfloat16& a) { + return bfloat16(::asinf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 acos(const bfloat16& a) { + return bfloat16(::acosf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 atan(const bfloat16& a) { + return bfloat16(::atanf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 sinh(const bfloat16& a) { + return bfloat16(::sinhf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 cosh(const bfloat16& a) { + return bfloat16(::coshf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 tanh(const bfloat16& a) { + return bfloat16(::tanhf(float(a))); +} +#if EIGEN_HAS_CXX11_MATH +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 asinh(const bfloat16& a) { + return bfloat16(::asinhf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 acosh(const bfloat16& a) { + return bfloat16(::acoshf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 atanh(const bfloat16& a) { + return bfloat16(::atanhf(float(a))); +} +#endif +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 floor(const bfloat16& a) { + return bfloat16(::floorf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 ceil(const bfloat16& a) { + return bfloat16(::ceilf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 rint(const bfloat16& a) { + return bfloat16(::rintf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 round(const bfloat16& a) { + return bfloat16(::roundf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 fmod(const bfloat16& a, const bfloat16& b) { + return bfloat16(::fmodf(float(a), float(b))); +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 (min)(const bfloat16& a, const bfloat16& b) { + const float f1 = static_cast(a); + const float f2 = static_cast(b); + return f2 < f1 ? b : a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 (max)(const bfloat16& a, const bfloat16& b) { + const float f1 = static_cast(a); + const float f2 = static_cast(b); + return f1 < f2 ? b : a; +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 fmin(const bfloat16& a, const bfloat16& b) { + const float f1 = static_cast(a); + const float f2 = static_cast(b); + return bfloat16(::fminf(f1, f2)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 fmax(const bfloat16& a, const bfloat16& b) { + const float f1 = static_cast(a); + const float f2 = static_cast(b); + return bfloat16(::fmaxf(f1, f2)); +} + +#ifndef EIGEN_NO_IO +EIGEN_ALWAYS_INLINE std::ostream& operator << (std::ostream& os, const bfloat16& v) { + os << static_cast(v); + return os; +} +#endif + +} // namespace bfloat16_impl + +namespace internal { + +template<> +struct random_default_impl +{ + static inline bfloat16 run(const bfloat16& x, const bfloat16& y) + { + return x + (y-x) * bfloat16(float(std::rand()) / float(RAND_MAX)); + } + static inline bfloat16 run() + { + return run(bfloat16(-1.f), bfloat16(1.f)); + } +}; + +template<> struct is_arithmetic { enum { value = true }; }; + +} // namespace internal + +template<> struct NumTraits + : GenericNumTraits +{ + enum { + IsSigned = true, + IsInteger = false, + IsComplex = false, + RequireInitialization = false + }; + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 epsilon() { + return bfloat16_impl::raw_uint16_to_bfloat16(0x3c00); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 dummy_precision() { + return bfloat16_impl::raw_uint16_to_bfloat16(0x3D4D); // bfloat16(5e-2f); + + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 highest() { + return bfloat16_impl::raw_uint16_to_bfloat16(0x7F7F); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 lowest() { + return bfloat16_impl::raw_uint16_to_bfloat16(0xFF7F); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 infinity() { + return bfloat16_impl::raw_uint16_to_bfloat16(0x7f80); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 quiet_NaN() { + return bfloat16_impl::raw_uint16_to_bfloat16(0x7fc0); + } +}; + +} // namespace Eigen + +namespace Eigen { +namespace numext { + +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +bool (isnan)(const Eigen::bfloat16& h) { + return (bfloat16_impl::isnan)(h); +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +bool (isinf)(const Eigen::bfloat16& h) { + return (bfloat16_impl::isinf)(h); +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE +bool (isfinite)(const Eigen::bfloat16& h) { + return (bfloat16_impl::isfinite)(h); +} + +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::bfloat16 bit_cast(const uint16_t& src) { + return Eigen::bfloat16(Eigen::bfloat16_impl::raw_uint16_to_bfloat16(src)); +} + +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC uint16_t bit_cast(const Eigen::bfloat16& src) { + return Eigen::bfloat16_impl::raw_bfloat16_as_uint16(src); +} + +} // namespace numext +} // namespace Eigen + +#if EIGEN_HAS_STD_HASH +namespace std { +template <> +struct hash { + EIGEN_STRONG_INLINE std::size_t operator()(const Eigen::bfloat16& a) const { + return static_cast(Eigen::numext::bit_cast(a)); + } +}; +} // namespace std +#endif + + +#endif // EIGEN_BFLOAT16_H diff --git a/extern/eigen/Eigen/src/Core/arch/Default/ConjHelper.h b/extern/eigen/Eigen/src/Core/arch/Default/ConjHelper.h index 4cfe34e0..53830b5a 100644 --- a/extern/eigen/Eigen/src/Core/arch/Default/ConjHelper.h +++ b/extern/eigen/Eigen/src/Core/arch/Default/ConjHelper.h @@ -11,19 +11,107 @@ #ifndef EIGEN_ARCH_CONJ_HELPER_H #define EIGEN_ARCH_CONJ_HELPER_H -#define EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(PACKET_CPLX, PACKET_REAL) \ - template<> struct conj_helper { \ - EIGEN_STRONG_INLINE PACKET_CPLX pmadd(const PACKET_REAL& x, const PACKET_CPLX& y, const PACKET_CPLX& c) const \ - { return padd(c, pmul(x,y)); } \ - EIGEN_STRONG_INLINE PACKET_CPLX pmul(const PACKET_REAL& x, const PACKET_CPLX& y) const \ - { return PACKET_CPLX(Eigen::internal::pmul(x, y.v)); } \ - }; \ - \ - template<> struct conj_helper { \ - EIGEN_STRONG_INLINE PACKET_CPLX pmadd(const PACKET_CPLX& x, const PACKET_REAL& y, const PACKET_CPLX& c) const \ - { return padd(c, pmul(x,y)); } \ - EIGEN_STRONG_INLINE PACKET_CPLX pmul(const PACKET_CPLX& x, const PACKET_REAL& y) const \ - { return PACKET_CPLX(Eigen::internal::pmul(x.v, y)); } \ +#define EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(PACKET_CPLX, PACKET_REAL) \ + template <> \ + struct conj_helper { \ + EIGEN_STRONG_INLINE PACKET_CPLX pmadd(const PACKET_REAL& x, \ + const PACKET_CPLX& y, \ + const PACKET_CPLX& c) const { \ + return padd(c, this->pmul(x, y)); \ + } \ + EIGEN_STRONG_INLINE PACKET_CPLX pmul(const PACKET_REAL& x, \ + const PACKET_CPLX& y) const { \ + return PACKET_CPLX(Eigen::internal::pmul(x, y.v)); \ + } \ + }; \ + \ + template <> \ + struct conj_helper { \ + EIGEN_STRONG_INLINE PACKET_CPLX pmadd(const PACKET_CPLX& x, \ + const PACKET_REAL& y, \ + const PACKET_CPLX& c) const { \ + return padd(c, this->pmul(x, y)); \ + } \ + EIGEN_STRONG_INLINE PACKET_CPLX pmul(const PACKET_CPLX& x, \ + const PACKET_REAL& y) const { \ + return PACKET_CPLX(Eigen::internal::pmul(x.v, y)); \ + } \ }; -#endif // EIGEN_ARCH_CONJ_HELPER_H +namespace Eigen { +namespace internal { + +template struct conj_if; + +template<> struct conj_if { + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE T operator()(const T& x) const { return numext::conj(x); } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE T pconj(const T& x) const { return internal::pconj(x); } +}; + +template<> struct conj_if { + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const T& operator()(const T& x) const { return x; } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const T& pconj(const T& x) const { return x; } +}; + +// Generic Implementation, assume scalars since the packet-version is +// specialized below. +template +struct conj_helper { + typedef typename ScalarBinaryOpTraits::ReturnType ResultType; + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ResultType + pmadd(const LhsType& x, const RhsType& y, const ResultType& c) const + { return this->pmul(x, y) + c; } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ResultType + pmul(const LhsType& x, const RhsType& y) const + { return conj_if()(x) * conj_if()(y); } +}; + +template +struct conj_helper { + typedef typename ScalarBinaryOpTraits::ReturnType ResultType; + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ResultType + pmadd(const LhsScalar& x, const RhsScalar& y, const ResultType& c) const + { return this->pmul(x, y) + c; } + + // We save a conjuation by using the identity conj(a)*conj(b) = conj(a*b). + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ResultType + pmul(const LhsScalar& x, const RhsScalar& y) const + { return numext::conj(x * y); } +}; + +// Implementation with equal type, use packet operations. +template +struct conj_helper +{ + typedef Packet ResultType; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet pmadd(const Packet& x, const Packet& y, const Packet& c) const + { return Eigen::internal::pmadd(conj_if().pconj(x), conj_if().pconj(y), c); } + + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet pmul(const Packet& x, const Packet& y) const + { return Eigen::internal::pmul(conj_if().pconj(x), conj_if().pconj(y)); } +}; + +template +struct conj_helper +{ + typedef Packet ResultType; + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet pmadd(const Packet& x, const Packet& y, const Packet& c) const + { return Eigen::internal::pmadd(pconj(x), pconj(y), c); } + // We save a conjuation by using the identity conj(a)*conj(b) = conj(a*b). + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet pmul(const Packet& x, const Packet& y) const + { return pconj(Eigen::internal::pmul(x, y)); } +}; + +} // namespace internal +} // namespace Eigen + +#endif // EIGEN_ARCH_CONJ_HELPER_H diff --git a/extern/eigen/Eigen/src/Core/arch/Default/GenericPacketMathFunctions.h b/extern/eigen/Eigen/src/Core/arch/Default/GenericPacketMathFunctions.h new file mode 100644 index 00000000..c9fbaf68 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/Default/GenericPacketMathFunctions.h @@ -0,0 +1,1649 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2007 Julien Pommier +// Copyright (C) 2014 Pedro Gonnet (pedro.gonnet@gmail.com) +// Copyright (C) 2009-2019 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +/* The exp and log functions of this file initially come from + * Julien Pommier's sse math library: http://gruntthepeon.free.fr/ssemath/ + */ + +#ifndef EIGEN_ARCH_GENERIC_PACKET_MATH_FUNCTIONS_H +#define EIGEN_ARCH_GENERIC_PACKET_MATH_FUNCTIONS_H + +namespace Eigen { +namespace internal { + +// Creates a Scalar integer type with same bit-width. +template struct make_integer; +template<> struct make_integer { typedef numext::int32_t type; }; +template<> struct make_integer { typedef numext::int64_t type; }; +template<> struct make_integer { typedef numext::int16_t type; }; +template<> struct make_integer { typedef numext::int16_t type; }; + +template EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC +Packet pfrexp_generic_get_biased_exponent(const Packet& a) { + typedef typename unpacket_traits::type Scalar; + typedef typename unpacket_traits::integer_packet PacketI; + enum { mantissa_bits = numext::numeric_limits::digits - 1}; + return pcast(plogical_shift_right(preinterpret(pabs(a)))); +} + +// Safely applies frexp, correctly handles denormals. +// Assumes IEEE floating point format. +template EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC +Packet pfrexp_generic(const Packet& a, Packet& exponent) { + typedef typename unpacket_traits::type Scalar; + typedef typename make_unsigned::type>::type ScalarUI; + enum { + TotalBits = sizeof(Scalar) * CHAR_BIT, + MantissaBits = numext::numeric_limits::digits - 1, + ExponentBits = int(TotalBits) - int(MantissaBits) - 1 + }; + + EIGEN_CONSTEXPR ScalarUI scalar_sign_mantissa_mask = + ~(((ScalarUI(1) << int(ExponentBits)) - ScalarUI(1)) << int(MantissaBits)); // ~0x7f800000 + const Packet sign_mantissa_mask = pset1frombits(static_cast(scalar_sign_mantissa_mask)); + const Packet half = pset1(Scalar(0.5)); + const Packet zero = pzero(a); + const Packet normal_min = pset1((numext::numeric_limits::min)()); // Minimum normal value, 2^-126 + + // To handle denormals, normalize by multiplying by 2^(int(MantissaBits)+1). + const Packet is_denormal = pcmp_lt(pabs(a), normal_min); + EIGEN_CONSTEXPR ScalarUI scalar_normalization_offset = ScalarUI(int(MantissaBits) + 1); // 24 + // The following cannot be constexpr because bfloat16(uint16_t) is not constexpr. + const Scalar scalar_normalization_factor = Scalar(ScalarUI(1) << int(scalar_normalization_offset)); // 2^24 + const Packet normalization_factor = pset1(scalar_normalization_factor); + const Packet normalized_a = pselect(is_denormal, pmul(a, normalization_factor), a); + + // Determine exponent offset: -126 if normal, -126-24 if denormal + const Scalar scalar_exponent_offset = -Scalar((ScalarUI(1)<<(int(ExponentBits)-1)) - ScalarUI(2)); // -126 + Packet exponent_offset = pset1(scalar_exponent_offset); + const Packet normalization_offset = pset1(-Scalar(scalar_normalization_offset)); // -24 + exponent_offset = pselect(is_denormal, padd(exponent_offset, normalization_offset), exponent_offset); + + // Determine exponent and mantissa from normalized_a. + exponent = pfrexp_generic_get_biased_exponent(normalized_a); + // Zero, Inf and NaN return 'a' unmodified, exponent is zero + // (technically the exponent is unspecified for inf/NaN, but GCC/Clang set it to zero) + const Scalar scalar_non_finite_exponent = Scalar((ScalarUI(1) << int(ExponentBits)) - ScalarUI(1)); // 255 + const Packet non_finite_exponent = pset1(scalar_non_finite_exponent); + const Packet is_zero_or_not_finite = por(pcmp_eq(a, zero), pcmp_eq(exponent, non_finite_exponent)); + const Packet m = pselect(is_zero_or_not_finite, a, por(pand(normalized_a, sign_mantissa_mask), half)); + exponent = pselect(is_zero_or_not_finite, zero, padd(exponent, exponent_offset)); + return m; +} + +// Safely applies ldexp, correctly handles overflows, underflows and denormals. +// Assumes IEEE floating point format. +template EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC +Packet pldexp_generic(const Packet& a, const Packet& exponent) { + // We want to return a * 2^exponent, allowing for all possible integer + // exponents without overflowing or underflowing in intermediate + // computations. + // + // Since 'a' and the output can be denormal, the maximum range of 'exponent' + // to consider for a float is: + // -255-23 -> 255+23 + // Below -278 any finite float 'a' will become zero, and above +278 any + // finite float will become inf, including when 'a' is the smallest possible + // denormal. + // + // Unfortunately, 2^(278) cannot be represented using either one or two + // finite normal floats, so we must split the scale factor into at least + // three parts. It turns out to be faster to split 'exponent' into four + // factors, since [exponent>>2] is much faster to compute that [exponent/3]. + // + // Set e = min(max(exponent, -278), 278); + // b = floor(e/4); + // out = ((((a * 2^(b)) * 2^(b)) * 2^(b)) * 2^(e-3*b)) + // + // This will avoid any intermediate overflows and correctly handle 0, inf, + // NaN cases. + typedef typename unpacket_traits::integer_packet PacketI; + typedef typename unpacket_traits::type Scalar; + typedef typename unpacket_traits::type ScalarI; + enum { + TotalBits = sizeof(Scalar) * CHAR_BIT, + MantissaBits = numext::numeric_limits::digits - 1, + ExponentBits = int(TotalBits) - int(MantissaBits) - 1 + }; + + const Packet max_exponent = pset1(Scalar((ScalarI(1)<((ScalarI(1)<<(int(ExponentBits)-1)) - ScalarI(1)); // 127 + const PacketI e = pcast(pmin(pmax(exponent, pnegate(max_exponent)), max_exponent)); + PacketI b = parithmetic_shift_right<2>(e); // floor(e/4); + Packet c = preinterpret(plogical_shift_left(padd(b, bias))); // 2^b + Packet out = pmul(pmul(pmul(a, c), c), c); // a * 2^(3b) + b = psub(psub(psub(e, b), b), b); // e - 3b + c = preinterpret(plogical_shift_left(padd(b, bias))); // 2^(e-3*b) + out = pmul(out, c); + return out; +} + +// Explicitly multiplies +// a * (2^e) +// clamping e to the range +// [NumTraits::min_exponent()-2, NumTraits::max_exponent()] +// +// This is approx 7x faster than pldexp_impl, but will prematurely over/underflow +// if 2^e doesn't fit into a normal floating-point Scalar. +// +// Assumes IEEE floating point format +template +struct pldexp_fast_impl { + typedef typename unpacket_traits::integer_packet PacketI; + typedef typename unpacket_traits::type Scalar; + typedef typename unpacket_traits::type ScalarI; + enum { + TotalBits = sizeof(Scalar) * CHAR_BIT, + MantissaBits = numext::numeric_limits::digits - 1, + ExponentBits = int(TotalBits) - int(MantissaBits) - 1 + }; + + static EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC + Packet run(const Packet& a, const Packet& exponent) { + const Packet bias = pset1(Scalar((ScalarI(1)<<(int(ExponentBits)-1)) - ScalarI(1))); // 127 + const Packet limit = pset1(Scalar((ScalarI(1)<(pmin(pmax(padd(exponent, bias), pzero(limit)), limit)); // exponent + 127 + // return a * (2^e) + return pmul(a, preinterpret(plogical_shift_left(e))); + } +}; + +// Natural or base 2 logarithm. +// Computes log(x) as log(2^e * m) = C*e + log(m), where the constant C =log(2) +// and m is in the range [sqrt(1/2),sqrt(2)). In this range, the logarithm can +// be easily approximated by a polynomial centered on m=1 for stability. +// TODO(gonnet): Further reduce the interval allowing for lower-degree +// polynomial interpolants -> ... -> profit! +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog_impl_float(const Packet _x) +{ + Packet x = _x; + + const Packet cst_1 = pset1(1.0f); + const Packet cst_neg_half = pset1(-0.5f); + // The smallest non denormalized float number. + const Packet cst_min_norm_pos = pset1frombits( 0x00800000u); + const Packet cst_minus_inf = pset1frombits( 0xff800000u); + const Packet cst_pos_inf = pset1frombits( 0x7f800000u); + + // Polynomial coefficients. + const Packet cst_cephes_SQRTHF = pset1(0.707106781186547524f); + const Packet cst_cephes_log_p0 = pset1(7.0376836292E-2f); + const Packet cst_cephes_log_p1 = pset1(-1.1514610310E-1f); + const Packet cst_cephes_log_p2 = pset1(1.1676998740E-1f); + const Packet cst_cephes_log_p3 = pset1(-1.2420140846E-1f); + const Packet cst_cephes_log_p4 = pset1(+1.4249322787E-1f); + const Packet cst_cephes_log_p5 = pset1(-1.6668057665E-1f); + const Packet cst_cephes_log_p6 = pset1(+2.0000714765E-1f); + const Packet cst_cephes_log_p7 = pset1(-2.4999993993E-1f); + const Packet cst_cephes_log_p8 = pset1(+3.3333331174E-1f); + + // Truncate input values to the minimum positive normal. + x = pmax(x, cst_min_norm_pos); + + Packet e; + // extract significant in the range [0.5,1) and exponent + x = pfrexp(x,e); + + // part2: Shift the inputs from the range [0.5,1) to [sqrt(1/2),sqrt(2)) + // and shift by -1. The values are then centered around 0, which improves + // the stability of the polynomial evaluation. + // if( x < SQRTHF ) { + // e -= 1; + // x = x + x - 1.0; + // } else { x = x - 1.0; } + Packet mask = pcmp_lt(x, cst_cephes_SQRTHF); + Packet tmp = pand(x, mask); + x = psub(x, cst_1); + e = psub(e, pand(cst_1, mask)); + x = padd(x, tmp); + + Packet x2 = pmul(x, x); + Packet x3 = pmul(x2, x); + + // Evaluate the polynomial approximant of degree 8 in three parts, probably + // to improve instruction-level parallelism. + Packet y, y1, y2; + y = pmadd(cst_cephes_log_p0, x, cst_cephes_log_p1); + y1 = pmadd(cst_cephes_log_p3, x, cst_cephes_log_p4); + y2 = pmadd(cst_cephes_log_p6, x, cst_cephes_log_p7); + y = pmadd(y, x, cst_cephes_log_p2); + y1 = pmadd(y1, x, cst_cephes_log_p5); + y2 = pmadd(y2, x, cst_cephes_log_p8); + y = pmadd(y, x3, y1); + y = pmadd(y, x3, y2); + y = pmul(y, x3); + + y = pmadd(cst_neg_half, x2, y); + x = padd(x, y); + + // Add the logarithm of the exponent back to the result of the interpolation. + if (base2) { + const Packet cst_log2e = pset1(static_cast(EIGEN_LOG2E)); + x = pmadd(x, cst_log2e, e); + } else { + const Packet cst_ln2 = pset1(static_cast(EIGEN_LN2)); + x = pmadd(e, cst_ln2, x); + } + + Packet invalid_mask = pcmp_lt_or_nan(_x, pzero(_x)); + Packet iszero_mask = pcmp_eq(_x,pzero(_x)); + Packet pos_inf_mask = pcmp_eq(_x,cst_pos_inf); + // Filter out invalid inputs, i.e.: + // - negative arg will be NAN + // - 0 will be -INF + // - +INF will be +INF + return pselect(iszero_mask, cst_minus_inf, + por(pselect(pos_inf_mask,cst_pos_inf,x), invalid_mask)); +} + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog_float(const Packet _x) +{ + return plog_impl_float(_x); +} + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog2_float(const Packet _x) +{ + return plog_impl_float(_x); +} + +/* Returns the base e (2.718...) or base 2 logarithm of x. + * The argument is separated into its exponent and fractional parts. + * The logarithm of the fraction in the interval [sqrt(1/2), sqrt(2)], + * is approximated by + * + * log(1+x) = x - 0.5 x**2 + x**3 P(x)/Q(x). + * + * for more detail see: http://www.netlib.org/cephes/ + */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog_impl_double(const Packet _x) +{ + Packet x = _x; + + const Packet cst_1 = pset1(1.0); + const Packet cst_neg_half = pset1(-0.5); + // The smallest non denormalized double. + const Packet cst_min_norm_pos = pset1frombits( static_cast(0x0010000000000000ull)); + const Packet cst_minus_inf = pset1frombits( static_cast(0xfff0000000000000ull)); + const Packet cst_pos_inf = pset1frombits( static_cast(0x7ff0000000000000ull)); + + + // Polynomial Coefficients for log(1+x) = x - x**2/2 + x**3 P(x)/Q(x) + // 1/sqrt(2) <= x < sqrt(2) + const Packet cst_cephes_SQRTHF = pset1(0.70710678118654752440E0); + const Packet cst_cephes_log_p0 = pset1(1.01875663804580931796E-4); + const Packet cst_cephes_log_p1 = pset1(4.97494994976747001425E-1); + const Packet cst_cephes_log_p2 = pset1(4.70579119878881725854E0); + const Packet cst_cephes_log_p3 = pset1(1.44989225341610930846E1); + const Packet cst_cephes_log_p4 = pset1(1.79368678507819816313E1); + const Packet cst_cephes_log_p5 = pset1(7.70838733755885391666E0); + + const Packet cst_cephes_log_q0 = pset1(1.0); + const Packet cst_cephes_log_q1 = pset1(1.12873587189167450590E1); + const Packet cst_cephes_log_q2 = pset1(4.52279145837532221105E1); + const Packet cst_cephes_log_q3 = pset1(8.29875266912776603211E1); + const Packet cst_cephes_log_q4 = pset1(7.11544750618563894466E1); + const Packet cst_cephes_log_q5 = pset1(2.31251620126765340583E1); + + // Truncate input values to the minimum positive normal. + x = pmax(x, cst_min_norm_pos); + + Packet e; + // extract significant in the range [0.5,1) and exponent + x = pfrexp(x,e); + + // Shift the inputs from the range [0.5,1) to [sqrt(1/2),sqrt(2)) + // and shift by -1. The values are then centered around 0, which improves + // the stability of the polynomial evaluation. + // if( x < SQRTHF ) { + // e -= 1; + // x = x + x - 1.0; + // } else { x = x - 1.0; } + Packet mask = pcmp_lt(x, cst_cephes_SQRTHF); + Packet tmp = pand(x, mask); + x = psub(x, cst_1); + e = psub(e, pand(cst_1, mask)); + x = padd(x, tmp); + + Packet x2 = pmul(x, x); + Packet x3 = pmul(x2, x); + + // Evaluate the polynomial approximant , probably to improve instruction-level parallelism. + // y = x - 0.5*x^2 + x^3 * polevl( x, P, 5 ) / p1evl( x, Q, 5 ) ); + Packet y, y1, y_; + y = pmadd(cst_cephes_log_p0, x, cst_cephes_log_p1); + y1 = pmadd(cst_cephes_log_p3, x, cst_cephes_log_p4); + y = pmadd(y, x, cst_cephes_log_p2); + y1 = pmadd(y1, x, cst_cephes_log_p5); + y_ = pmadd(y, x3, y1); + + y = pmadd(cst_cephes_log_q0, x, cst_cephes_log_q1); + y1 = pmadd(cst_cephes_log_q3, x, cst_cephes_log_q4); + y = pmadd(y, x, cst_cephes_log_q2); + y1 = pmadd(y1, x, cst_cephes_log_q5); + y = pmadd(y, x3, y1); + + y_ = pmul(y_, x3); + y = pdiv(y_, y); + + y = pmadd(cst_neg_half, x2, y); + x = padd(x, y); + + // Add the logarithm of the exponent back to the result of the interpolation. + if (base2) { + const Packet cst_log2e = pset1(static_cast(EIGEN_LOG2E)); + x = pmadd(x, cst_log2e, e); + } else { + const Packet cst_ln2 = pset1(static_cast(EIGEN_LN2)); + x = pmadd(e, cst_ln2, x); + } + + Packet invalid_mask = pcmp_lt_or_nan(_x, pzero(_x)); + Packet iszero_mask = pcmp_eq(_x,pzero(_x)); + Packet pos_inf_mask = pcmp_eq(_x,cst_pos_inf); + // Filter out invalid inputs, i.e.: + // - negative arg will be NAN + // - 0 will be -INF + // - +INF will be +INF + return pselect(iszero_mask, cst_minus_inf, + por(pselect(pos_inf_mask,cst_pos_inf,x), invalid_mask)); +} + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog_double(const Packet _x) +{ + return plog_impl_double(_x); +} + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog2_double(const Packet _x) +{ + return plog_impl_double(_x); +} + +/** \internal \returns log(1 + x) computed using W. Kahan's formula. + See: http://www.plunk.org/~hatch/rightway.php + */ +template +Packet generic_plog1p(const Packet& x) +{ + typedef typename unpacket_traits::type ScalarType; + const Packet one = pset1(ScalarType(1)); + Packet xp1 = padd(x, one); + Packet small_mask = pcmp_eq(xp1, one); + Packet log1 = plog(xp1); + Packet inf_mask = pcmp_eq(xp1, log1); + Packet log_large = pmul(x, pdiv(log1, psub(xp1, one))); + return pselect(por(small_mask, inf_mask), x, log_large); +} + +/** \internal \returns exp(x)-1 computed using W. Kahan's formula. + See: http://www.plunk.org/~hatch/rightway.php + */ +template +Packet generic_expm1(const Packet& x) +{ + typedef typename unpacket_traits::type ScalarType; + const Packet one = pset1(ScalarType(1)); + const Packet neg_one = pset1(ScalarType(-1)); + Packet u = pexp(x); + Packet one_mask = pcmp_eq(u, one); + Packet u_minus_one = psub(u, one); + Packet neg_one_mask = pcmp_eq(u_minus_one, neg_one); + Packet logu = plog(u); + // The following comparison is to catch the case where + // exp(x) = +inf. It is written in this way to avoid having + // to form the constant +inf, which depends on the packet + // type. + Packet pos_inf_mask = pcmp_eq(logu, u); + Packet expm1 = pmul(u_minus_one, pdiv(x, logu)); + expm1 = pselect(pos_inf_mask, u, expm1); + return pselect(one_mask, + x, + pselect(neg_one_mask, + neg_one, + expm1)); +} + + +// Exponential function. Works by writing "x = m*log(2) + r" where +// "m = floor(x/log(2)+1/2)" and "r" is the remainder. The result is then +// "exp(x) = 2^m*exp(r)" where exp(r) is in the range [-1,1). +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet pexp_float(const Packet _x) +{ + const Packet cst_1 = pset1(1.0f); + const Packet cst_half = pset1(0.5f); + const Packet cst_exp_hi = pset1( 88.723f); + const Packet cst_exp_lo = pset1(-88.723f); + + const Packet cst_cephes_LOG2EF = pset1(1.44269504088896341f); + const Packet cst_cephes_exp_p0 = pset1(1.9875691500E-4f); + const Packet cst_cephes_exp_p1 = pset1(1.3981999507E-3f); + const Packet cst_cephes_exp_p2 = pset1(8.3334519073E-3f); + const Packet cst_cephes_exp_p3 = pset1(4.1665795894E-2f); + const Packet cst_cephes_exp_p4 = pset1(1.6666665459E-1f); + const Packet cst_cephes_exp_p5 = pset1(5.0000001201E-1f); + + // Clamp x. + Packet x = pmax(pmin(_x, cst_exp_hi), cst_exp_lo); + + // Express exp(x) as exp(m*ln(2) + r), start by extracting + // m = floor(x/ln(2) + 0.5). + Packet m = pfloor(pmadd(x, cst_cephes_LOG2EF, cst_half)); + + // Get r = x - m*ln(2). If no FMA instructions are available, m*ln(2) is + // subtracted out in two parts, m*C1+m*C2 = m*ln(2), to avoid accumulating + // truncation errors. + const Packet cst_cephes_exp_C1 = pset1(-0.693359375f); + const Packet cst_cephes_exp_C2 = pset1(2.12194440e-4f); + Packet r = pmadd(m, cst_cephes_exp_C1, x); + r = pmadd(m, cst_cephes_exp_C2, r); + + Packet r2 = pmul(r, r); + Packet r3 = pmul(r2, r); + + // Evaluate the polynomial approximant,improved by instruction-level parallelism. + Packet y, y1, y2; + y = pmadd(cst_cephes_exp_p0, r, cst_cephes_exp_p1); + y1 = pmadd(cst_cephes_exp_p3, r, cst_cephes_exp_p4); + y2 = padd(r, cst_1); + y = pmadd(y, r, cst_cephes_exp_p2); + y1 = pmadd(y1, r, cst_cephes_exp_p5); + y = pmadd(y, r3, y1); + y = pmadd(y, r2, y2); + + // Return 2^m * exp(r). + // TODO: replace pldexp with faster implementation since y in [-1, 1). + return pmax(pldexp(y,m), _x); +} + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet pexp_double(const Packet _x) +{ + Packet x = _x; + + const Packet cst_1 = pset1(1.0); + const Packet cst_2 = pset1(2.0); + const Packet cst_half = pset1(0.5); + + const Packet cst_exp_hi = pset1(709.784); + const Packet cst_exp_lo = pset1(-709.784); + + const Packet cst_cephes_LOG2EF = pset1(1.4426950408889634073599); + const Packet cst_cephes_exp_p0 = pset1(1.26177193074810590878e-4); + const Packet cst_cephes_exp_p1 = pset1(3.02994407707441961300e-2); + const Packet cst_cephes_exp_p2 = pset1(9.99999999999999999910e-1); + const Packet cst_cephes_exp_q0 = pset1(3.00198505138664455042e-6); + const Packet cst_cephes_exp_q1 = pset1(2.52448340349684104192e-3); + const Packet cst_cephes_exp_q2 = pset1(2.27265548208155028766e-1); + const Packet cst_cephes_exp_q3 = pset1(2.00000000000000000009e0); + const Packet cst_cephes_exp_C1 = pset1(0.693145751953125); + const Packet cst_cephes_exp_C2 = pset1(1.42860682030941723212e-6); + + Packet tmp, fx; + + // clamp x + x = pmax(pmin(x, cst_exp_hi), cst_exp_lo); + // Express exp(x) as exp(g + n*log(2)). + fx = pmadd(cst_cephes_LOG2EF, x, cst_half); + + // Get the integer modulus of log(2), i.e. the "n" described above. + fx = pfloor(fx); + + // Get the remainder modulo log(2), i.e. the "g" described above. Subtract + // n*log(2) out in two steps, i.e. n*C1 + n*C2, C1+C2=log2 to get the last + // digits right. + tmp = pmul(fx, cst_cephes_exp_C1); + Packet z = pmul(fx, cst_cephes_exp_C2); + x = psub(x, tmp); + x = psub(x, z); + + Packet x2 = pmul(x, x); + + // Evaluate the numerator polynomial of the rational interpolant. + Packet px = cst_cephes_exp_p0; + px = pmadd(px, x2, cst_cephes_exp_p1); + px = pmadd(px, x2, cst_cephes_exp_p2); + px = pmul(px, x); + + // Evaluate the denominator polynomial of the rational interpolant. + Packet qx = cst_cephes_exp_q0; + qx = pmadd(qx, x2, cst_cephes_exp_q1); + qx = pmadd(qx, x2, cst_cephes_exp_q2); + qx = pmadd(qx, x2, cst_cephes_exp_q3); + + // I don't really get this bit, copied from the SSE2 routines, so... + // TODO(gonnet): Figure out what is going on here, perhaps find a better + // rational interpolant? + x = pdiv(px, psub(qx, px)); + x = pmadd(cst_2, x, cst_1); + + // Construct the result 2^n * exp(g) = e * x. The max is used to catch + // non-finite values in the input. + // TODO: replace pldexp with faster implementation since x in [-1, 1). + return pmax(pldexp(x,fx), _x); +} + +// The following code is inspired by the following stack-overflow answer: +// https://stackoverflow.com/questions/30463616/payne-hanek-algorithm-implementation-in-c/30465751#30465751 +// It has been largely optimized: +// - By-pass calls to frexp. +// - Aligned loads of required 96 bits of 2/pi. This is accomplished by +// (1) balancing the mantissa and exponent to the required bits of 2/pi are +// aligned on 8-bits, and (2) replicating the storage of the bits of 2/pi. +// - Avoid a branch in rounding and extraction of the remaining fractional part. +// Overall, I measured a speed up higher than x2 on x86-64. +inline float trig_reduce_huge (float xf, int *quadrant) +{ + using Eigen::numext::int32_t; + using Eigen::numext::uint32_t; + using Eigen::numext::int64_t; + using Eigen::numext::uint64_t; + + const double pio2_62 = 3.4061215800865545e-19; // pi/2 * 2^-62 + const uint64_t zero_dot_five = uint64_t(1) << 61; // 0.5 in 2.62-bit fixed-point foramt + + // 192 bits of 2/pi for Payne-Hanek reduction + // Bits are introduced by packet of 8 to enable aligned reads. + static const uint32_t two_over_pi [] = + { + 0x00000028, 0x000028be, 0x0028be60, 0x28be60db, + 0xbe60db93, 0x60db9391, 0xdb939105, 0x9391054a, + 0x91054a7f, 0x054a7f09, 0x4a7f09d5, 0x7f09d5f4, + 0x09d5f47d, 0xd5f47d4d, 0xf47d4d37, 0x7d4d3770, + 0x4d377036, 0x377036d8, 0x7036d8a5, 0x36d8a566, + 0xd8a5664f, 0xa5664f10, 0x664f10e4, 0x4f10e410, + 0x10e41000, 0xe4100000 + }; + + uint32_t xi = numext::bit_cast(xf); + // Below, -118 = -126 + 8. + // -126 is to get the exponent, + // +8 is to enable alignment of 2/pi's bits on 8 bits. + // This is possible because the fractional part of x as only 24 meaningful bits. + uint32_t e = (xi >> 23) - 118; + // Extract the mantissa and shift it to align it wrt the exponent + xi = ((xi & 0x007fffffu)| 0x00800000u) << (e & 0x7); + + uint32_t i = e >> 3; + uint32_t twoopi_1 = two_over_pi[i-1]; + uint32_t twoopi_2 = two_over_pi[i+3]; + uint32_t twoopi_3 = two_over_pi[i+7]; + + // Compute x * 2/pi in 2.62-bit fixed-point format. + uint64_t p; + p = uint64_t(xi) * twoopi_3; + p = uint64_t(xi) * twoopi_2 + (p >> 32); + p = (uint64_t(xi * twoopi_1) << 32) + p; + + // Round to nearest: add 0.5 and extract integral part. + uint64_t q = (p + zero_dot_five) >> 62; + *quadrant = int(q); + // Now it remains to compute "r = x - q*pi/2" with high accuracy, + // since we have p=x/(pi/2) with high accuracy, we can more efficiently compute r as: + // r = (p-q)*pi/2, + // where the product can be be carried out with sufficient accuracy using double precision. + p -= q<<62; + return float(double(int64_t(p)) * pio2_62); +} + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +#if EIGEN_GNUC_AT_LEAST(4,4) && EIGEN_COMP_GNUC_STRICT +__attribute__((optimize("-fno-unsafe-math-optimizations"))) +#endif +Packet psincos_float(const Packet& _x) +{ + typedef typename unpacket_traits::integer_packet PacketI; + + const Packet cst_2oPI = pset1(0.636619746685028076171875f); // 2/PI + const Packet cst_rounding_magic = pset1(12582912); // 2^23 for rounding + const PacketI csti_1 = pset1(1); + const Packet cst_sign_mask = pset1frombits(0x80000000u); + + Packet x = pabs(_x); + + // Scale x by 2/Pi to find x's octant. + Packet y = pmul(x, cst_2oPI); + + // Rounding trick: + Packet y_round = padd(y, cst_rounding_magic); + EIGEN_OPTIMIZATION_BARRIER(y_round) + PacketI y_int = preinterpret(y_round); // last 23 digits represent integer (if abs(x)<2^24) + y = psub(y_round, cst_rounding_magic); // nearest integer to x*4/pi + + // Reduce x by y octants to get: -Pi/4 <= x <= +Pi/4 + // using "Extended precision modular arithmetic" + #if defined(EIGEN_HAS_SINGLE_INSTRUCTION_MADD) + // This version requires true FMA for high accuracy + // It provides a max error of 1ULP up to (with absolute_error < 5.9605e-08): + const float huge_th = ComputeSine ? 117435.992f : 71476.0625f; + x = pmadd(y, pset1(-1.57079601287841796875f), x); + x = pmadd(y, pset1(-3.1391647326017846353352069854736328125e-07f), x); + x = pmadd(y, pset1(-5.390302529957764765544681040410068817436695098876953125e-15f), x); + #else + // Without true FMA, the previous set of coefficients maintain 1ULP accuracy + // up to x<15.7 (for sin), but accuracy is immediately lost for x>15.7. + // We thus use one more iteration to maintain 2ULPs up to reasonably large inputs. + + // The following set of coefficients maintain 1ULP up to 9.43 and 14.16 for sin and cos respectively. + // and 2 ULP up to: + const float huge_th = ComputeSine ? 25966.f : 18838.f; + x = pmadd(y, pset1(-1.5703125), x); // = 0xbfc90000 + EIGEN_OPTIMIZATION_BARRIER(x) + x = pmadd(y, pset1(-0.000483989715576171875), x); // = 0xb9fdc000 + EIGEN_OPTIMIZATION_BARRIER(x) + x = pmadd(y, pset1(1.62865035235881805419921875e-07), x); // = 0x342ee000 + x = pmadd(y, pset1(5.5644315544167710640977020375430583953857421875e-11), x); // = 0x2e74b9ee + + // For the record, the following set of coefficients maintain 2ULP up + // to a slightly larger range: + // const float huge_th = ComputeSine ? 51981.f : 39086.125f; + // but it slightly fails to maintain 1ULP for two values of sin below pi. + // x = pmadd(y, pset1(-3.140625/2.), x); + // x = pmadd(y, pset1(-0.00048351287841796875), x); + // x = pmadd(y, pset1(-3.13855707645416259765625e-07), x); + // x = pmadd(y, pset1(-6.0771006282767103812147979624569416046142578125e-11), x); + + // For the record, with only 3 iterations it is possible to maintain + // 1 ULP up to 3PI (maybe more) and 2ULP up to 255. + // The coefficients are: 0xbfc90f80, 0xb7354480, 0x2e74b9ee + #endif + + if(predux_any(pcmp_le(pset1(huge_th),pabs(_x)))) + { + const int PacketSize = unpacket_traits::size; + EIGEN_ALIGN_TO_BOUNDARY(sizeof(Packet)) float vals[PacketSize]; + EIGEN_ALIGN_TO_BOUNDARY(sizeof(Packet)) float x_cpy[PacketSize]; + EIGEN_ALIGN_TO_BOUNDARY(sizeof(Packet)) int y_int2[PacketSize]; + pstoreu(vals, pabs(_x)); + pstoreu(x_cpy, x); + pstoreu(y_int2, y_int); + for(int k=0; k=huge_th && (numext::isfinite)(val)) + x_cpy[k] = trig_reduce_huge(val,&y_int2[k]); + } + x = ploadu(x_cpy); + y_int = ploadu(y_int2); + } + + // Compute the sign to apply to the polynomial. + // sin: sign = second_bit(y_int) xor signbit(_x) + // cos: sign = second_bit(y_int+1) + Packet sign_bit = ComputeSine ? pxor(_x, preinterpret(plogical_shift_left<30>(y_int))) + : preinterpret(plogical_shift_left<30>(padd(y_int,csti_1))); + sign_bit = pand(sign_bit, cst_sign_mask); // clear all but left most bit + + // Get the polynomial selection mask from the second bit of y_int + // We'll calculate both (sin and cos) polynomials and then select from the two. + Packet poly_mask = preinterpret(pcmp_eq(pand(y_int, csti_1), pzero(y_int))); + + Packet x2 = pmul(x,x); + + // Evaluate the cos(x) polynomial. (-Pi/4 <= x <= Pi/4) + Packet y1 = pset1(2.4372266125283204019069671630859375e-05f); + y1 = pmadd(y1, x2, pset1(-0.00138865201734006404876708984375f )); + y1 = pmadd(y1, x2, pset1(0.041666619479656219482421875f )); + y1 = pmadd(y1, x2, pset1(-0.5f)); + y1 = pmadd(y1, x2, pset1(1.f)); + + // Evaluate the sin(x) polynomial. (Pi/4 <= x <= Pi/4) + // octave/matlab code to compute those coefficients: + // x = (0:0.0001:pi/4)'; + // A = [x.^3 x.^5 x.^7]; + // w = ((1.-(x/(pi/4)).^2).^5)*2000+1; # weights trading relative accuracy + // c = (A'*diag(w)*A)\(A'*diag(w)*(sin(x)-x)); # weighted LS, linear coeff forced to 1 + // printf('%.64f\n %.64f\n%.64f\n', c(3), c(2), c(1)) + // + Packet y2 = pset1(-0.0001959234114083702898469196984621021329076029360294342041015625f); + y2 = pmadd(y2, x2, pset1( 0.0083326873655616851693794799871284340042620897293090820312500000f)); + y2 = pmadd(y2, x2, pset1(-0.1666666203982298255503735617821803316473960876464843750000000000f)); + y2 = pmul(y2, x2); + y2 = pmadd(y2, x, x); + + // Select the correct result from the two polynomials. + y = ComputeSine ? pselect(poly_mask,y2,y1) + : pselect(poly_mask,y1,y2); + + // Update the sign and filter huge inputs + return pxor(y, sign_bit); +} + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet psin_float(const Packet& x) +{ + return psincos_float(x); +} + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet pcos_float(const Packet& x) +{ + return psincos_float(x); +} + + +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet psqrt_complex(const Packet& a) { + typedef typename unpacket_traits::type Scalar; + typedef typename Scalar::value_type RealScalar; + typedef typename unpacket_traits::as_real RealPacket; + + // Computes the principal sqrt of the complex numbers in the input. + // + // For example, for packets containing 2 complex numbers stored in interleaved format + // a = [a0, a1] = [x0, y0, x1, y1], + // where x0 = real(a0), y0 = imag(a0) etc., this function returns + // b = [b0, b1] = [u0, v0, u1, v1], + // such that b0^2 = a0, b1^2 = a1. + // + // To derive the formula for the complex square roots, let's consider the equation for + // a single complex square root of the number x + i*y. We want to find real numbers + // u and v such that + // (u + i*v)^2 = x + i*y <=> + // u^2 - v^2 + i*2*u*v = x + i*v. + // By equating the real and imaginary parts we get: + // u^2 - v^2 = x + // 2*u*v = y. + // + // For x >= 0, this has the numerically stable solution + // u = sqrt(0.5 * (x + sqrt(x^2 + y^2))) + // v = 0.5 * (y / u) + // and for x < 0, + // v = sign(y) * sqrt(0.5 * (-x + sqrt(x^2 + y^2))) + // u = 0.5 * (y / v) + // + // To avoid unnecessary over- and underflow, we compute sqrt(x^2 + y^2) as + // l = max(|x|, |y|) * sqrt(1 + (min(|x|, |y|) / max(|x|, |y|))^2) , + + // In the following, without lack of generality, we have annotated the code, assuming + // that the input is a packet of 2 complex numbers. + // + // Step 1. Compute l = [l0, l0, l1, l1], where + // l0 = sqrt(x0^2 + y0^2), l1 = sqrt(x1^2 + y1^2) + // To avoid over- and underflow, we use the stable formula for each hypotenuse + // l0 = (min0 == 0 ? max0 : max0 * sqrt(1 + (min0/max0)**2)), + // where max0 = max(|x0|, |y0|), min0 = min(|x0|, |y0|), and similarly for l1. + + RealPacket a_abs = pabs(a.v); // [|x0|, |y0|, |x1|, |y1|] + RealPacket a_abs_flip = pcplxflip(Packet(a_abs)).v; // [|y0|, |x0|, |y1|, |x1|] + RealPacket a_max = pmax(a_abs, a_abs_flip); + RealPacket a_min = pmin(a_abs, a_abs_flip); + RealPacket a_min_zero_mask = pcmp_eq(a_min, pzero(a_min)); + RealPacket a_max_zero_mask = pcmp_eq(a_max, pzero(a_max)); + RealPacket r = pdiv(a_min, a_max); + const RealPacket cst_one = pset1(RealScalar(1)); + RealPacket l = pmul(a_max, psqrt(padd(cst_one, pmul(r, r)))); // [l0, l0, l1, l1] + // Set l to a_max if a_min is zero. + l = pselect(a_min_zero_mask, a_max, l); + + // Step 2. Compute [rho0, *, rho1, *], where + // rho0 = sqrt(0.5 * (l0 + |x0|)), rho1 = sqrt(0.5 * (l1 + |x1|)) + // We don't care about the imaginary parts computed here. They will be overwritten later. + const RealPacket cst_half = pset1(RealScalar(0.5)); + Packet rho; + rho.v = psqrt(pmul(cst_half, padd(a_abs, l))); + + // Step 3. Compute [rho0, eta0, rho1, eta1], where + // eta0 = (y0 / l0) / 2, and eta1 = (y1 / l1) / 2. + // set eta = 0 of input is 0 + i0. + RealPacket eta = pandnot(pmul(cst_half, pdiv(a.v, pcplxflip(rho).v)), a_max_zero_mask); + RealPacket real_mask = peven_mask(a.v); + Packet positive_real_result; + // Compute result for inputs with positive real part. + positive_real_result.v = pselect(real_mask, rho.v, eta); + + // Step 4. Compute solution for inputs with negative real part: + // [|eta0|, sign(y0)*rho0, |eta1|, sign(y1)*rho1] + const RealScalar neg_zero = RealScalar(numext::bit_cast(0x80000000u)); + const RealPacket cst_imag_sign_mask = pset1(Scalar(RealScalar(0.0), neg_zero)).v; + RealPacket imag_signs = pand(a.v, cst_imag_sign_mask); + Packet negative_real_result; + // Notice that rho is positive, so taking it's absolute value is a noop. + negative_real_result.v = por(pabs(pcplxflip(positive_real_result).v), imag_signs); + + // Step 5. Select solution branch based on the sign of the real parts. + Packet negative_real_mask; + negative_real_mask.v = pcmp_lt(pand(real_mask, a.v), pzero(a.v)); + negative_real_mask.v = por(negative_real_mask.v, pcplxflip(negative_real_mask).v); + Packet result = pselect(negative_real_mask, negative_real_result, positive_real_result); + + // Step 6. Handle special cases for infinities: + // * If z is (x,+∞), the result is (+∞,+∞) even if x is NaN + // * If z is (x,-∞), the result is (+∞,-∞) even if x is NaN + // * If z is (-∞,y), the result is (0*|y|,+∞) for finite or NaN y + // * If z is (+∞,y), the result is (+∞,0*|y|) for finite or NaN y + const RealPacket cst_pos_inf = pset1(NumTraits::infinity()); + Packet is_inf; + is_inf.v = pcmp_eq(a_abs, cst_pos_inf); + Packet is_real_inf; + is_real_inf.v = pand(is_inf.v, real_mask); + is_real_inf = por(is_real_inf, pcplxflip(is_real_inf)); + // prepare packet of (+∞,0*|y|) or (0*|y|,+∞), depending on the sign of the infinite real part. + Packet real_inf_result; + real_inf_result.v = pmul(a_abs, pset1(Scalar(RealScalar(1.0), RealScalar(0.0))).v); + real_inf_result.v = pselect(negative_real_mask.v, pcplxflip(real_inf_result).v, real_inf_result.v); + // prepare packet of (+∞,+∞) or (+∞,-∞), depending on the sign of the infinite imaginary part. + Packet is_imag_inf; + is_imag_inf.v = pandnot(is_inf.v, real_mask); + is_imag_inf = por(is_imag_inf, pcplxflip(is_imag_inf)); + Packet imag_inf_result; + imag_inf_result.v = por(pand(cst_pos_inf, real_mask), pandnot(a.v, real_mask)); + + return pselect(is_imag_inf, imag_inf_result, + pselect(is_real_inf, real_inf_result,result)); +} + +// TODO(rmlarsen): The following set of utilities for double word arithmetic +// should perhaps be refactored as a separate file, since it would be generally +// useful for special function implementation etc. Writing the algorithms in +// terms if a double word type would also make the code more readable. + +// This function splits x into the nearest integer n and fractional part r, +// such that x = n + r holds exactly. +template +EIGEN_STRONG_INLINE +void absolute_split(const Packet& x, Packet& n, Packet& r) { + n = pround(x); + r = psub(x, n); +} + +// This function computes the sum {s, r}, such that x + y = s_hi + s_lo +// holds exactly, and s_hi = fl(x+y), if |x| >= |y|. +template +EIGEN_STRONG_INLINE +void fast_twosum(const Packet& x, const Packet& y, Packet& s_hi, Packet& s_lo) { + s_hi = padd(x, y); + const Packet t = psub(s_hi, x); + s_lo = psub(y, t); +} + +#ifdef EIGEN_HAS_SINGLE_INSTRUCTION_MADD +// This function implements the extended precision product of +// a pair of floating point numbers. Given {x, y}, it computes the pair +// {p_hi, p_lo} such that x * y = p_hi + p_lo holds exactly and +// p_hi = fl(x * y). +template +EIGEN_STRONG_INLINE +void twoprod(const Packet& x, const Packet& y, + Packet& p_hi, Packet& p_lo) { + p_hi = pmul(x, y); + p_lo = pmadd(x, y, pnegate(p_hi)); +} + +#else + +// This function implements the Veltkamp splitting. Given a floating point +// number x it returns the pair {x_hi, x_lo} such that x_hi + x_lo = x holds +// exactly and that half of the significant of x fits in x_hi. +// This is Algorithm 3 from Jean-Michel Muller, "Elementary Functions", +// 3rd edition, Birkh\"auser, 2016. +template +EIGEN_STRONG_INLINE +void veltkamp_splitting(const Packet& x, Packet& x_hi, Packet& x_lo) { + typedef typename unpacket_traits::type Scalar; + EIGEN_CONSTEXPR int shift = (NumTraits::digits() + 1) / 2; + const Scalar shift_scale = Scalar(uint64_t(1) << shift); // Scalar constructor not necessarily constexpr. + const Packet gamma = pmul(pset1(shift_scale + Scalar(1)), x); + Packet rho = psub(x, gamma); + x_hi = padd(rho, gamma); + x_lo = psub(x, x_hi); +} + +// This function implements Dekker's algorithm for products x * y. +// Given floating point numbers {x, y} computes the pair +// {p_hi, p_lo} such that x * y = p_hi + p_lo holds exactly and +// p_hi = fl(x * y). +template +EIGEN_STRONG_INLINE +void twoprod(const Packet& x, const Packet& y, + Packet& p_hi, Packet& p_lo) { + Packet x_hi, x_lo, y_hi, y_lo; + veltkamp_splitting(x, x_hi, x_lo); + veltkamp_splitting(y, y_hi, y_lo); + + p_hi = pmul(x, y); + p_lo = pmadd(x_hi, y_hi, pnegate(p_hi)); + p_lo = pmadd(x_hi, y_lo, p_lo); + p_lo = pmadd(x_lo, y_hi, p_lo); + p_lo = pmadd(x_lo, y_lo, p_lo); +} + +#endif // EIGEN_HAS_SINGLE_INSTRUCTION_MADD + + +// This function implements Dekker's algorithm for the addition +// of two double word numbers represented by {x_hi, x_lo} and {y_hi, y_lo}. +// It returns the result as a pair {s_hi, s_lo} such that +// x_hi + x_lo + y_hi + y_lo = s_hi + s_lo holds exactly. +// This is Algorithm 5 from Jean-Michel Muller, "Elementary Functions", +// 3rd edition, Birkh\"auser, 2016. +template +EIGEN_STRONG_INLINE + void twosum(const Packet& x_hi, const Packet& x_lo, + const Packet& y_hi, const Packet& y_lo, + Packet& s_hi, Packet& s_lo) { + const Packet x_greater_mask = pcmp_lt(pabs(y_hi), pabs(x_hi)); + Packet r_hi_1, r_lo_1; + fast_twosum(x_hi, y_hi,r_hi_1, r_lo_1); + Packet r_hi_2, r_lo_2; + fast_twosum(y_hi, x_hi,r_hi_2, r_lo_2); + const Packet r_hi = pselect(x_greater_mask, r_hi_1, r_hi_2); + + const Packet s1 = padd(padd(y_lo, r_lo_1), x_lo); + const Packet s2 = padd(padd(x_lo, r_lo_2), y_lo); + const Packet s = pselect(x_greater_mask, s1, s2); + + fast_twosum(r_hi, s, s_hi, s_lo); +} + +// This is a version of twosum for double word numbers, +// which assumes that |x_hi| >= |y_hi|. +template +EIGEN_STRONG_INLINE + void fast_twosum(const Packet& x_hi, const Packet& x_lo, + const Packet& y_hi, const Packet& y_lo, + Packet& s_hi, Packet& s_lo) { + Packet r_hi, r_lo; + fast_twosum(x_hi, y_hi, r_hi, r_lo); + const Packet s = padd(padd(y_lo, r_lo), x_lo); + fast_twosum(r_hi, s, s_hi, s_lo); +} + +// This is a version of twosum for adding a floating point number x to +// double word number {y_hi, y_lo} number, with the assumption +// that |x| >= |y_hi|. +template +EIGEN_STRONG_INLINE +void fast_twosum(const Packet& x, + const Packet& y_hi, const Packet& y_lo, + Packet& s_hi, Packet& s_lo) { + Packet r_hi, r_lo; + fast_twosum(x, y_hi, r_hi, r_lo); + const Packet s = padd(y_lo, r_lo); + fast_twosum(r_hi, s, s_hi, s_lo); +} + +// This function implements the multiplication of a double word +// number represented by {x_hi, x_lo} by a floating point number y. +// It returns the result as a pair {p_hi, p_lo} such that +// (x_hi + x_lo) * y = p_hi + p_lo hold with a relative error +// of less than 2*2^{-2p}, where p is the number of significand bit +// in the floating point type. +// This is Algorithm 7 from Jean-Michel Muller, "Elementary Functions", +// 3rd edition, Birkh\"auser, 2016. +template +EIGEN_STRONG_INLINE +void twoprod(const Packet& x_hi, const Packet& x_lo, const Packet& y, + Packet& p_hi, Packet& p_lo) { + Packet c_hi, c_lo1; + twoprod(x_hi, y, c_hi, c_lo1); + const Packet c_lo2 = pmul(x_lo, y); + Packet t_hi, t_lo1; + fast_twosum(c_hi, c_lo2, t_hi, t_lo1); + const Packet t_lo2 = padd(t_lo1, c_lo1); + fast_twosum(t_hi, t_lo2, p_hi, p_lo); +} + +// This function implements the multiplication of two double word +// numbers represented by {x_hi, x_lo} and {y_hi, y_lo}. +// It returns the result as a pair {p_hi, p_lo} such that +// (x_hi + x_lo) * (y_hi + y_lo) = p_hi + p_lo holds with a relative error +// of less than 2*2^{-2p}, where p is the number of significand bit +// in the floating point type. +template +EIGEN_STRONG_INLINE +void twoprod(const Packet& x_hi, const Packet& x_lo, + const Packet& y_hi, const Packet& y_lo, + Packet& p_hi, Packet& p_lo) { + Packet p_hi_hi, p_hi_lo; + twoprod(x_hi, x_lo, y_hi, p_hi_hi, p_hi_lo); + Packet p_lo_hi, p_lo_lo; + twoprod(x_hi, x_lo, y_lo, p_lo_hi, p_lo_lo); + fast_twosum(p_hi_hi, p_hi_lo, p_lo_hi, p_lo_lo, p_hi, p_lo); +} + +// This function computes the reciprocal of a floating point number +// with extra precision and returns the result as a double word. +template +void doubleword_reciprocal(const Packet& x, Packet& recip_hi, Packet& recip_lo) { + typedef typename unpacket_traits::type Scalar; + // 1. Approximate the reciprocal as the reciprocal of the high order element. + Packet approx_recip = prsqrt(x); + approx_recip = pmul(approx_recip, approx_recip); + + // 2. Run one step of Newton-Raphson iteration in double word arithmetic + // to get the bottom half. The NR iteration for reciprocal of 'a' is + // x_{i+1} = x_i * (2 - a * x_i) + + // -a*x_i + Packet t1_hi, t1_lo; + twoprod(pnegate(x), approx_recip, t1_hi, t1_lo); + // 2 - a*x_i + Packet t2_hi, t2_lo; + fast_twosum(pset1(Scalar(2)), t1_hi, t2_hi, t2_lo); + Packet t3_hi, t3_lo; + fast_twosum(t2_hi, padd(t2_lo, t1_lo), t3_hi, t3_lo); + // x_i * (2 - a * x_i) + twoprod(t3_hi, t3_lo, approx_recip, recip_hi, recip_lo); +} + + +// This function computes log2(x) and returns the result as a double word. +template +struct accurate_log2 { + template + EIGEN_STRONG_INLINE + void operator()(const Packet& x, Packet& log2_x_hi, Packet& log2_x_lo) { + log2_x_hi = plog2(x); + log2_x_lo = pzero(x); + } +}; + +// This specialization uses a more accurate algorithm to compute log2(x) for +// floats in [1/sqrt(2);sqrt(2)] with a relative accuracy of ~6.42e-10. +// This additional accuracy is needed to counter the error-magnification +// inherent in multiplying by a potentially large exponent in pow(x,y). +// The minimax polynomial used was calculated using the Sollya tool. +// See sollya.org. +template <> +struct accurate_log2 { + template + EIGEN_STRONG_INLINE + void operator()(const Packet& z, Packet& log2_x_hi, Packet& log2_x_lo) { + // The function log(1+x)/x is approximated in the interval + // [1/sqrt(2)-1;sqrt(2)-1] by a degree 10 polynomial of the form + // Q(x) = (C0 + x * (C1 + x * (C2 + x * (C3 + x * P(x))))), + // where the degree 6 polynomial P(x) is evaluated in single precision, + // while the remaining 4 terms of Q(x), as well as the final multiplication by x + // to reconstruct log(1+x) are evaluated in extra precision using + // double word arithmetic. C0 through C3 are extra precise constants + // stored as double words. + // + // The polynomial coefficients were calculated using Sollya commands: + // > n = 10; + // > f = log2(1+x)/x; + // > interval = [sqrt(0.5)-1;sqrt(2)-1]; + // > p = fpminimax(f,n,[|double,double,double,double,single...|],interval,relative,floating); + + const Packet p6 = pset1( 9.703654795885e-2f); + const Packet p5 = pset1(-0.1690667718648f); + const Packet p4 = pset1( 0.1720575392246f); + const Packet p3 = pset1(-0.1789081543684f); + const Packet p2 = pset1( 0.2050433009862f); + const Packet p1 = pset1(-0.2404672354459f); + const Packet p0 = pset1( 0.2885761857032f); + + const Packet C3_hi = pset1(-0.360674142838f); + const Packet C3_lo = pset1(-6.13283912543e-09f); + const Packet C2_hi = pset1(0.480897903442f); + const Packet C2_lo = pset1(-1.44861207474e-08f); + const Packet C1_hi = pset1(-0.721347510815f); + const Packet C1_lo = pset1(-4.84483164698e-09f); + const Packet C0_hi = pset1(1.44269502163f); + const Packet C0_lo = pset1(2.01711713999e-08f); + const Packet one = pset1(1.0f); + + const Packet x = psub(z, one); + // Evaluate P(x) in working precision. + // We evaluate it in multiple parts to improve instruction level + // parallelism. + Packet x2 = pmul(x,x); + Packet p_even = pmadd(p6, x2, p4); + p_even = pmadd(p_even, x2, p2); + p_even = pmadd(p_even, x2, p0); + Packet p_odd = pmadd(p5, x2, p3); + p_odd = pmadd(p_odd, x2, p1); + Packet p = pmadd(p_odd, x, p_even); + + // Now evaluate the low-order tems of Q(x) in double word precision. + // In the following, due to the alternating signs and the fact that + // |x| < sqrt(2)-1, we can assume that |C*_hi| >= q_i, and use + // fast_twosum instead of the slower twosum. + Packet q_hi, q_lo; + Packet t_hi, t_lo; + // C3 + x * p(x) + twoprod(p, x, t_hi, t_lo); + fast_twosum(C3_hi, C3_lo, t_hi, t_lo, q_hi, q_lo); + // C2 + x * p(x) + twoprod(q_hi, q_lo, x, t_hi, t_lo); + fast_twosum(C2_hi, C2_lo, t_hi, t_lo, q_hi, q_lo); + // C1 + x * p(x) + twoprod(q_hi, q_lo, x, t_hi, t_lo); + fast_twosum(C1_hi, C1_lo, t_hi, t_lo, q_hi, q_lo); + // C0 + x * p(x) + twoprod(q_hi, q_lo, x, t_hi, t_lo); + fast_twosum(C0_hi, C0_lo, t_hi, t_lo, q_hi, q_lo); + + // log(z) ~= x * Q(x) + twoprod(q_hi, q_lo, x, log2_x_hi, log2_x_lo); + } +}; + +// This specialization uses a more accurate algorithm to compute log2(x) for +// floats in [1/sqrt(2);sqrt(2)] with a relative accuracy of ~1.27e-18. +// This additional accuracy is needed to counter the error-magnification +// inherent in multiplying by a potentially large exponent in pow(x,y). +// The minimax polynomial used was calculated using the Sollya tool. +// See sollya.org. + +template <> +struct accurate_log2 { + template + EIGEN_STRONG_INLINE + void operator()(const Packet& x, Packet& log2_x_hi, Packet& log2_x_lo) { + // We use a transformation of variables: + // r = c * (x-1) / (x+1), + // such that + // log2(x) = log2((1 + r/c) / (1 - r/c)) = f(r). + // The function f(r) can be approximated well using an odd polynomial + // of the form + // P(r) = ((Q(r^2) * r^2 + C) * r^2 + 1) * r, + // For the implementation of log2 here, Q is of degree 6 with + // coefficient represented in working precision (double), while C is a + // constant represented in extra precision as a double word to achieve + // full accuracy. + // + // The polynomial coefficients were computed by the Sollya script: + // + // c = 2 / log(2); + // trans = c * (x-1)/(x+1); + // itrans = (1+x/c)/(1-x/c); + // interval=[trans(sqrt(0.5)); trans(sqrt(2))]; + // print(interval); + // f = log2(itrans(x)); + // p=fpminimax(f,[|1,3,5,7,9,11,13,15,17|],[|1,DD,double...|],interval,relative,floating); + const Packet q12 = pset1(2.87074255468000586e-9); + const Packet q10 = pset1(2.38957980901884082e-8); + const Packet q8 = pset1(2.31032094540014656e-7); + const Packet q6 = pset1(2.27279857398537278e-6); + const Packet q4 = pset1(2.31271023278625638e-5); + const Packet q2 = pset1(2.47556738444535513e-4); + const Packet q0 = pset1(2.88543873228900172e-3); + const Packet C_hi = pset1(0.0400377511598501157); + const Packet C_lo = pset1(-4.77726582251425391e-19); + const Packet one = pset1(1.0); + + const Packet cst_2_log2e_hi = pset1(2.88539008177792677); + const Packet cst_2_log2e_lo = pset1(4.07660016854549667e-17); + // c * (x - 1) + Packet num_hi, num_lo; + twoprod(cst_2_log2e_hi, cst_2_log2e_lo, psub(x, one), num_hi, num_lo); + // TODO(rmlarsen): Investigate if using the division algorithm by + // Muller et al. is faster/more accurate. + // 1 / (x + 1) + Packet denom_hi, denom_lo; + doubleword_reciprocal(padd(x, one), denom_hi, denom_lo); + // r = c * (x-1) / (x+1), + Packet r_hi, r_lo; + twoprod(num_hi, num_lo, denom_hi, denom_lo, r_hi, r_lo); + // r2 = r * r + Packet r2_hi, r2_lo; + twoprod(r_hi, r_lo, r_hi, r_lo, r2_hi, r2_lo); + // r4 = r2 * r2 + Packet r4_hi, r4_lo; + twoprod(r2_hi, r2_lo, r2_hi, r2_lo, r4_hi, r4_lo); + + // Evaluate Q(r^2) in working precision. We evaluate it in two parts + // (even and odd in r^2) to improve instruction level parallelism. + Packet q_even = pmadd(q12, r4_hi, q8); + Packet q_odd = pmadd(q10, r4_hi, q6); + q_even = pmadd(q_even, r4_hi, q4); + q_odd = pmadd(q_odd, r4_hi, q2); + q_even = pmadd(q_even, r4_hi, q0); + Packet q = pmadd(q_odd, r2_hi, q_even); + + // Now evaluate the low order terms of P(x) in double word precision. + // In the following, due to the increasing magnitude of the coefficients + // and r being constrained to [-0.5, 0.5] we can use fast_twosum instead + // of the slower twosum. + // Q(r^2) * r^2 + Packet p_hi, p_lo; + twoprod(r2_hi, r2_lo, q, p_hi, p_lo); + // Q(r^2) * r^2 + C + Packet p1_hi, p1_lo; + fast_twosum(C_hi, C_lo, p_hi, p_lo, p1_hi, p1_lo); + // (Q(r^2) * r^2 + C) * r^2 + Packet p2_hi, p2_lo; + twoprod(r2_hi, r2_lo, p1_hi, p1_lo, p2_hi, p2_lo); + // ((Q(r^2) * r^2 + C) * r^2 + 1) + Packet p3_hi, p3_lo; + fast_twosum(one, p2_hi, p2_lo, p3_hi, p3_lo); + + // log(z) ~= ((Q(r^2) * r^2 + C) * r^2 + 1) * r + twoprod(p3_hi, p3_lo, r_hi, r_lo, log2_x_hi, log2_x_lo); + } +}; + +// This function computes exp2(x) (i.e. 2**x). +template +struct fast_accurate_exp2 { + template + EIGEN_STRONG_INLINE + Packet operator()(const Packet& x) { + // TODO(rmlarsen): Add a pexp2 packetop. + return pexp(pmul(pset1(Scalar(EIGEN_LN2)), x)); + } +}; + +// This specialization uses a faster algorithm to compute exp2(x) for floats +// in [-0.5;0.5] with a relative accuracy of 1 ulp. +// The minimax polynomial used was calculated using the Sollya tool. +// See sollya.org. +template <> +struct fast_accurate_exp2 { + template + EIGEN_STRONG_INLINE + Packet operator()(const Packet& x) { + // This function approximates exp2(x) by a degree 6 polynomial of the form + // Q(x) = 1 + x * (C + x * P(x)), where the degree 4 polynomial P(x) is evaluated in + // single precision, and the remaining steps are evaluated with extra precision using + // double word arithmetic. C is an extra precise constant stored as a double word. + // + // The polynomial coefficients were calculated using Sollya commands: + // > n = 6; + // > f = 2^x; + // > interval = [-0.5;0.5]; + // > p = fpminimax(f,n,[|1,double,single...|],interval,relative,floating); + + const Packet p4 = pset1(1.539513905e-4f); + const Packet p3 = pset1(1.340007293e-3f); + const Packet p2 = pset1(9.618283249e-3f); + const Packet p1 = pset1(5.550328270e-2f); + const Packet p0 = pset1(0.2402264923f); + + const Packet C_hi = pset1(0.6931471825f); + const Packet C_lo = pset1(2.36836577e-08f); + const Packet one = pset1(1.0f); + + // Evaluate P(x) in working precision. + // We evaluate even and odd parts of the polynomial separately + // to gain some instruction level parallelism. + Packet x2 = pmul(x,x); + Packet p_even = pmadd(p4, x2, p2); + Packet p_odd = pmadd(p3, x2, p1); + p_even = pmadd(p_even, x2, p0); + Packet p = pmadd(p_odd, x, p_even); + + // Evaluate the remaining terms of Q(x) with extra precision using + // double word arithmetic. + Packet p_hi, p_lo; + // x * p(x) + twoprod(p, x, p_hi, p_lo); + // C + x * p(x) + Packet q1_hi, q1_lo; + twosum(p_hi, p_lo, C_hi, C_lo, q1_hi, q1_lo); + // x * (C + x * p(x)) + Packet q2_hi, q2_lo; + twoprod(q1_hi, q1_lo, x, q2_hi, q2_lo); + // 1 + x * (C + x * p(x)) + Packet q3_hi, q3_lo; + // Since |q2_hi| <= sqrt(2)-1 < 1, we can use fast_twosum + // for adding it to unity here. + fast_twosum(one, q2_hi, q3_hi, q3_lo); + return padd(q3_hi, padd(q2_lo, q3_lo)); + } +}; + +// in [-0.5;0.5] with a relative accuracy of 1 ulp. +// The minimax polynomial used was calculated using the Sollya tool. +// See sollya.org. +template <> +struct fast_accurate_exp2 { + template + EIGEN_STRONG_INLINE + Packet operator()(const Packet& x) { + // This function approximates exp2(x) by a degree 10 polynomial of the form + // Q(x) = 1 + x * (C + x * P(x)), where the degree 8 polynomial P(x) is evaluated in + // single precision, and the remaining steps are evaluated with extra precision using + // double word arithmetic. C is an extra precise constant stored as a double word. + // + // The polynomial coefficients were calculated using Sollya commands: + // > n = 11; + // > f = 2^x; + // > interval = [-0.5;0.5]; + // > p = fpminimax(f,n,[|1,DD,double...|],interval,relative,floating); + + const Packet p9 = pset1(4.431642109085495276e-10); + const Packet p8 = pset1(7.073829923303358410e-9); + const Packet p7 = pset1(1.017822306737031311e-7); + const Packet p6 = pset1(1.321543498017646657e-6); + const Packet p5 = pset1(1.525273342728892877e-5); + const Packet p4 = pset1(1.540353045780084423e-4); + const Packet p3 = pset1(1.333355814685869807e-3); + const Packet p2 = pset1(9.618129107593478832e-3); + const Packet p1 = pset1(5.550410866481961247e-2); + const Packet p0 = pset1(0.240226506959101332); + const Packet C_hi = pset1(0.693147180559945286); + const Packet C_lo = pset1(4.81927865669806721e-17); + const Packet one = pset1(1.0); + + // Evaluate P(x) in working precision. + // We evaluate even and odd parts of the polynomial separately + // to gain some instruction level parallelism. + Packet x2 = pmul(x,x); + Packet p_even = pmadd(p8, x2, p6); + Packet p_odd = pmadd(p9, x2, p7); + p_even = pmadd(p_even, x2, p4); + p_odd = pmadd(p_odd, x2, p5); + p_even = pmadd(p_even, x2, p2); + p_odd = pmadd(p_odd, x2, p3); + p_even = pmadd(p_even, x2, p0); + p_odd = pmadd(p_odd, x2, p1); + Packet p = pmadd(p_odd, x, p_even); + + // Evaluate the remaining terms of Q(x) with extra precision using + // double word arithmetic. + Packet p_hi, p_lo; + // x * p(x) + twoprod(p, x, p_hi, p_lo); + // C + x * p(x) + Packet q1_hi, q1_lo; + twosum(p_hi, p_lo, C_hi, C_lo, q1_hi, q1_lo); + // x * (C + x * p(x)) + Packet q2_hi, q2_lo; + twoprod(q1_hi, q1_lo, x, q2_hi, q2_lo); + // 1 + x * (C + x * p(x)) + Packet q3_hi, q3_lo; + // Since |q2_hi| <= sqrt(2)-1 < 1, we can use fast_twosum + // for adding it to unity here. + fast_twosum(one, q2_hi, q3_hi, q3_lo); + return padd(q3_hi, padd(q2_lo, q3_lo)); + } +}; + +// This function implements the non-trivial case of pow(x,y) where x is +// positive and y is (possibly) non-integer. +// Formally, pow(x,y) = exp2(y * log2(x)), where exp2(x) is shorthand for 2^x. +// TODO(rmlarsen): We should probably add this as a packet up 'ppow', to make it +// easier to specialize or turn off for specific types and/or backends.x +template +EIGEN_STRONG_INLINE Packet generic_pow_impl(const Packet& x, const Packet& y) { + typedef typename unpacket_traits::type Scalar; + // Split x into exponent e_x and mantissa m_x. + Packet e_x; + Packet m_x = pfrexp(x, e_x); + + // Adjust m_x to lie in [1/sqrt(2):sqrt(2)] to minimize absolute error in log2(m_x). + EIGEN_CONSTEXPR Scalar sqrt_half = Scalar(0.70710678118654752440); + const Packet m_x_scale_mask = pcmp_lt(m_x, pset1(sqrt_half)); + m_x = pselect(m_x_scale_mask, pmul(pset1(Scalar(2)), m_x), m_x); + e_x = pselect(m_x_scale_mask, psub(e_x, pset1(Scalar(1))), e_x); + + // Compute log2(m_x) with 6 extra bits of accuracy. + Packet rx_hi, rx_lo; + accurate_log2()(m_x, rx_hi, rx_lo); + + // Compute the two terms {y * e_x, y * r_x} in f = y * log2(x) with doubled + // precision using double word arithmetic. + Packet f1_hi, f1_lo, f2_hi, f2_lo; + twoprod(e_x, y, f1_hi, f1_lo); + twoprod(rx_hi, rx_lo, y, f2_hi, f2_lo); + // Sum the two terms in f using double word arithmetic. We know + // that |e_x| > |log2(m_x)|, except for the case where e_x==0. + // This means that we can use fast_twosum(f1,f2). + // In the case e_x == 0, e_x * y = f1 = 0, so we don't lose any + // accuracy by violating the assumption of fast_twosum, because + // it's a no-op. + Packet f_hi, f_lo; + fast_twosum(f1_hi, f1_lo, f2_hi, f2_lo, f_hi, f_lo); + + // Split f into integer and fractional parts. + Packet n_z, r_z; + absolute_split(f_hi, n_z, r_z); + r_z = padd(r_z, f_lo); + Packet n_r; + absolute_split(r_z, n_r, r_z); + n_z = padd(n_z, n_r); + + // We now have an accurate split of f = n_z + r_z and can compute + // x^y = 2**{n_z + r_z) = exp2(r_z) * 2**{n_z}. + // Since r_z is in [-0.5;0.5], we compute the first factor to high accuracy + // using a specialized algorithm. Multiplication by the second factor can + // be done exactly using pldexp(), since it is an integer power of 2. + const Packet e_r = fast_accurate_exp2()(r_z); + return pldexp(e_r, n_z); +} + +// Generic implementation of pow(x,y). +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet generic_pow(const Packet& x, const Packet& y) { + typedef typename unpacket_traits::type Scalar; + + const Packet cst_pos_inf = pset1(NumTraits::infinity()); + const Packet cst_zero = pset1(Scalar(0)); + const Packet cst_one = pset1(Scalar(1)); + const Packet cst_nan = pset1(NumTraits::quiet_NaN()); + + const Packet abs_x = pabs(x); + // Predicates for sign and magnitude of x. + const Packet x_is_zero = pcmp_eq(x, cst_zero); + const Packet x_is_neg = pcmp_lt(x, cst_zero); + const Packet abs_x_is_inf = pcmp_eq(abs_x, cst_pos_inf); + const Packet abs_x_is_one = pcmp_eq(abs_x, cst_one); + const Packet abs_x_is_gt_one = pcmp_lt(cst_one, abs_x); + const Packet abs_x_is_lt_one = pcmp_lt(abs_x, cst_one); + const Packet x_is_one = pandnot(abs_x_is_one, x_is_neg); + const Packet x_is_neg_one = pand(abs_x_is_one, x_is_neg); + const Packet x_is_nan = pandnot(ptrue(x), pcmp_eq(x, x)); + + // Predicates for sign and magnitude of y. + const Packet y_is_one = pcmp_eq(y, cst_one); + const Packet y_is_zero = pcmp_eq(y, cst_zero); + const Packet y_is_neg = pcmp_lt(y, cst_zero); + const Packet y_is_pos = pandnot(ptrue(y), por(y_is_zero, y_is_neg)); + const Packet y_is_nan = pandnot(ptrue(y), pcmp_eq(y, y)); + const Packet abs_y_is_inf = pcmp_eq(pabs(y), cst_pos_inf); + EIGEN_CONSTEXPR Scalar huge_exponent = + (NumTraits::max_exponent() * Scalar(EIGEN_LN2)) / + NumTraits::epsilon(); + const Packet abs_y_is_huge = pcmp_le(pset1(huge_exponent), pabs(y)); + + // Predicates for whether y is integer and/or even. + const Packet y_is_int = pcmp_eq(pfloor(y), y); + const Packet y_div_2 = pmul(y, pset1(Scalar(0.5))); + const Packet y_is_even = pcmp_eq(pround(y_div_2), y_div_2); + + // Predicates encoding special cases for the value of pow(x,y) + const Packet invalid_negative_x = pandnot(pandnot(pandnot(x_is_neg, abs_x_is_inf), + y_is_int), + abs_y_is_inf); + const Packet pow_is_one = por(por(x_is_one, y_is_zero), + pand(x_is_neg_one, + por(abs_y_is_inf, pandnot(y_is_even, invalid_negative_x)))); + const Packet pow_is_nan = por(invalid_negative_x, por(x_is_nan, y_is_nan)); + const Packet pow_is_zero = por(por(por(pand(x_is_zero, y_is_pos), + pand(abs_x_is_inf, y_is_neg)), + pand(pand(abs_x_is_lt_one, abs_y_is_huge), + y_is_pos)), + pand(pand(abs_x_is_gt_one, abs_y_is_huge), + y_is_neg)); + const Packet pow_is_inf = por(por(por(pand(x_is_zero, y_is_neg), + pand(abs_x_is_inf, y_is_pos)), + pand(pand(abs_x_is_lt_one, abs_y_is_huge), + y_is_neg)), + pand(pand(abs_x_is_gt_one, abs_y_is_huge), + y_is_pos)); + + // General computation of pow(x,y) for positive x or negative x and integer y. + const Packet negate_pow_abs = pandnot(x_is_neg, y_is_even); + const Packet pow_abs = generic_pow_impl(abs_x, y); + return pselect(y_is_one, x, + pselect(pow_is_one, cst_one, + pselect(pow_is_nan, cst_nan, + pselect(pow_is_inf, cst_pos_inf, + pselect(pow_is_zero, cst_zero, + pselect(negate_pow_abs, pnegate(pow_abs), pow_abs)))))); +} + + + +/* polevl (modified for Eigen) + * + * Evaluate polynomial + * + * + * + * SYNOPSIS: + * + * int N; + * Scalar x, y, coef[N+1]; + * + * y = polevl( x, coef); + * + * + * + * DESCRIPTION: + * + * Evaluates polynomial of degree N: + * + * 2 N + * y = C + C x + C x +...+ C x + * 0 1 2 N + * + * Coefficients are stored in reverse order: + * + * coef[0] = C , ..., coef[N] = C . + * N 0 + * + * The function p1evl() assumes that coef[N] = 1.0 and is + * omitted from the array. Its calling arguments are + * otherwise the same as polevl(). + * + * + * The Eigen implementation is templatized. For best speed, store + * coef as a const array (constexpr), e.g. + * + * const double coef[] = {1.0, 2.0, 3.0, ...}; + * + */ +template +struct ppolevl { + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet run(const Packet& x, const typename unpacket_traits::type coeff[]) { + EIGEN_STATIC_ASSERT((N > 0), YOU_MADE_A_PROGRAMMING_MISTAKE); + return pmadd(ppolevl::run(x, coeff), x, pset1(coeff[N])); + } +}; + +template +struct ppolevl { + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet run(const Packet& x, const typename unpacket_traits::type coeff[]) { + EIGEN_UNUSED_VARIABLE(x); + return pset1(coeff[0]); + } +}; + +/* chbevl (modified for Eigen) + * + * Evaluate Chebyshev series + * + * + * + * SYNOPSIS: + * + * int N; + * Scalar x, y, coef[N], chebevl(); + * + * y = chbevl( x, coef, N ); + * + * + * + * DESCRIPTION: + * + * Evaluates the series + * + * N-1 + * - ' + * y = > coef[i] T (x/2) + * - i + * i=0 + * + * of Chebyshev polynomials Ti at argument x/2. + * + * Coefficients are stored in reverse order, i.e. the zero + * order term is last in the array. Note N is the number of + * coefficients, not the order. + * + * If coefficients are for the interval a to b, x must + * have been transformed to x -> 2(2x - b - a)/(b-a) before + * entering the routine. This maps x from (a, b) to (-1, 1), + * over which the Chebyshev polynomials are defined. + * + * If the coefficients are for the inverted interval, in + * which (a, b) is mapped to (1/b, 1/a), the transformation + * required is x -> 2(2ab/x - b - a)/(b-a). If b is infinity, + * this becomes x -> 4a/x - 1. + * + * + * + * SPEED: + * + * Taking advantage of the recurrence properties of the + * Chebyshev polynomials, the routine requires one more + * addition per loop than evaluating a nested polynomial of + * the same degree. + * + */ + +template +struct pchebevl { + EIGEN_DEVICE_FUNC + static EIGEN_STRONG_INLINE Packet run(Packet x, const typename unpacket_traits::type coef[]) { + typedef typename unpacket_traits::type Scalar; + Packet b0 = pset1(coef[0]); + Packet b1 = pset1(static_cast(0.f)); + Packet b2; + + for (int i = 1; i < N; i++) { + b2 = b1; + b1 = b0; + b0 = psub(pmadd(x, b1, pset1(coef[i])), b2); + } + + return pmul(pset1(static_cast(0.5f)), psub(b0, b2)); + } +}; + +} // end namespace internal +} // end namespace Eigen + +#endif // EIGEN_ARCH_GENERIC_PACKET_MATH_FUNCTIONS_H diff --git a/extern/eigen/Eigen/src/Core/arch/Default/GenericPacketMathFunctionsFwd.h b/extern/eigen/Eigen/src/Core/arch/Default/GenericPacketMathFunctionsFwd.h new file mode 100644 index 00000000..177a04e9 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/Default/GenericPacketMathFunctionsFwd.h @@ -0,0 +1,110 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2019 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_ARCH_GENERIC_PACKET_MATH_FUNCTIONS_FWD_H +#define EIGEN_ARCH_GENERIC_PACKET_MATH_FUNCTIONS_FWD_H + +namespace Eigen { +namespace internal { + +// Forward declarations of the generic math functions +// implemented in GenericPacketMathFunctions.h +// This is needed to workaround a circular dependency. + +/*************************************************************************** + * Some generic implementations to be used by implementors +***************************************************************************/ + +/** Default implementation of pfrexp. + * It is expected to be called by implementers of template<> pfrexp. + */ +template EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC +Packet pfrexp_generic(const Packet& a, Packet& exponent); + +// Extracts the biased exponent value from Packet p, and casts the results to +// a floating-point Packet type. Used by pfrexp_generic. Override this if +// there is no unpacket_traits::integer_packet. +template EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC +Packet pfrexp_generic_get_biased_exponent(const Packet& p); + +/** Default implementation of pldexp. + * It is expected to be called by implementers of template<> pldexp. + */ +template EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC +Packet pldexp_generic(const Packet& a, const Packet& exponent); + +/** \internal \returns log(x) for single precision float */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog_float(const Packet _x); + +/** \internal \returns log2(x) for single precision float */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog2_float(const Packet _x); + +/** \internal \returns log(x) for single precision float */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog_double(const Packet _x); + +/** \internal \returns log2(x) for single precision float */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet plog2_double(const Packet _x); + +/** \internal \returns log(1 + x) */ +template +Packet generic_plog1p(const Packet& x); + +/** \internal \returns exp(x)-1 */ +template +Packet generic_expm1(const Packet& x); + +/** \internal \returns exp(x) for single precision float */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet pexp_float(const Packet _x); + +/** \internal \returns exp(x) for double precision real numbers */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet pexp_double(const Packet _x); + +/** \internal \returns sin(x) for single precision float */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet psin_float(const Packet& x); + +/** \internal \returns cos(x) for single precision float */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet pcos_float(const Packet& x); + +/** \internal \returns sqrt(x) for complex types */ +template +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS +EIGEN_UNUSED +Packet psqrt_complex(const Packet& a); + +template struct ppolevl; + + +} // end namespace internal +} // end namespace Eigen + +#endif // EIGEN_ARCH_GENERIC_PACKET_MATH_FUNCTIONS_FWD_H diff --git a/extern/eigen/Eigen/src/Core/arch/Default/Half.h b/extern/eigen/Eigen/src/Core/arch/Default/Half.h new file mode 100644 index 00000000..9f8e8cc1 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/Default/Half.h @@ -0,0 +1,942 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. +// +// The conversion routines are Copyright (c) Fabian Giesen, 2016. +// The original license follows: +// +// Copyright (c) Fabian Giesen, 2016 +// All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted. +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// Standard 16-bit float type, mostly useful for GPUs. Defines a new +// type Eigen::half (inheriting either from CUDA's or HIP's __half struct) with +// operator overloads such that it behaves basically as an arithmetic +// type. It will be quite slow on CPUs (so it is recommended to stay +// in fp32 for CPUs, except for simple parameter conversions, I/O +// to disk and the likes), but fast on GPUs. + + +#ifndef EIGEN_HALF_H +#define EIGEN_HALF_H + +#include + +#if defined(EIGEN_HAS_GPU_FP16) || defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) +// When compiling with GPU support, the "__half_raw" base class as well as +// some other routines are defined in the GPU compiler header files +// (cuda_fp16.h, hip_fp16.h), and they are not tagged constexpr +// As a consequence, we get compile failures when compiling Eigen with +// GPU support. Hence the need to disable EIGEN_CONSTEXPR when building +// Eigen with GPU support + #pragma push_macro("EIGEN_CONSTEXPR") + #undef EIGEN_CONSTEXPR + #define EIGEN_CONSTEXPR +#endif + +#define F16_PACKET_FUNCTION(PACKET_F, PACKET_F16, METHOD) \ + template <> \ + EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_UNUSED \ + PACKET_F16 METHOD(const PACKET_F16& _x) { \ + return float2half(METHOD(half2float(_x))); \ + } + +namespace Eigen { + +struct half; + +namespace half_impl { + +// We want to use the __half_raw struct from the HIP header file only during the device compile phase. +// This is required because of a quirk in the way TensorFlow GPU builds are done. +// When compiling TensorFlow source code with GPU support, files that +// * contain GPU kernels (i.e. *.cu.cc files) are compiled via hipcc +// * do not contain GPU kernels ( i.e. *.cc files) are compiled via gcc (typically) +// +// Tensorflow uses the Eigen::half type as its FP16 type, and there are functions that +// * are defined in a file that gets compiled via hipcc AND +// * have Eigen::half as a pass-by-value argument AND +// * are called in a file that gets compiled via gcc +// +// In the scenario described above the caller and callee will see different versions +// of the Eigen::half base class __half_raw, and they will be compiled by different compilers +// +// There appears to be an ABI mismatch between gcc and clang (which is called by hipcc) that results in +// the callee getting corrupted values for the Eigen::half argument. +// +// Making the host side compile phase of hipcc use the same Eigen::half impl, as the gcc compile, resolves +// this error, and hence the following convoluted #if condition +#if !defined(EIGEN_HAS_GPU_FP16) || !defined(EIGEN_GPU_COMPILE_PHASE) +// Make our own __half_raw definition that is similar to CUDA's. +struct __half_raw { +#if (defined(EIGEN_HAS_GPU_FP16) && !defined(EIGEN_GPU_COMPILE_PHASE)) + // Eigen::half can be used as the datatype for shared memory declarations (in Eigen and TF) + // The element type for shared memory cannot have non-trivial constructors + // and hence the following special casing (which skips the zero-initilization). + // Note that this check gets done even in the host compilation phase, and + // hence the need for this + EIGEN_DEVICE_FUNC __half_raw() {} +#else + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __half_raw() : x(0) {} +#endif +#if defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) + explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __half_raw(numext::uint16_t raw) : x(numext::bit_cast<__fp16>(raw)) { + } + __fp16 x; +#else + explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __half_raw(numext::uint16_t raw) : x(raw) {} + numext::uint16_t x; +#endif +}; + +#elif defined(EIGEN_HAS_HIP_FP16) + // Nothing to do here + // HIP fp16 header file has a definition for __half_raw +#elif defined(EIGEN_HAS_CUDA_FP16) + #if EIGEN_CUDA_SDK_VER < 90000 + // In CUDA < 9.0, __half is the equivalent of CUDA 9's __half_raw + typedef __half __half_raw; + #endif // defined(EIGEN_HAS_CUDA_FP16) +#elif defined(SYCL_DEVICE_ONLY) + typedef cl::sycl::half __half_raw; +#endif + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __half_raw raw_uint16_to_half(numext::uint16_t x); +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw float_to_half_rtne(float ff); +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float half_to_float(__half_raw h); + +struct half_base : public __half_raw { + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half_base() {} + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half_base(const __half_raw& h) : __half_raw(h) {} + +#if defined(EIGEN_HAS_GPU_FP16) + #if defined(EIGEN_HAS_HIP_FP16) + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half_base(const __half& h) { x = __half_as_ushort(h); } + #elif defined(EIGEN_HAS_CUDA_FP16) + #if EIGEN_CUDA_SDK_VER >= 90000 + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half_base(const __half& h) : __half_raw(*(__half_raw*)&h) {} + #endif + #endif +#endif +}; + +} // namespace half_impl + +// Class definition. +struct half : public half_impl::half_base { + + // Writing this out as separate #if-else blocks to make the code easier to follow + // The same applies to most #if-else blocks in this file +#if !defined(EIGEN_HAS_GPU_FP16) || !defined(EIGEN_GPU_COMPILE_PHASE) + // Use the same base class for the following two scenarios + // * when compiling without GPU support enabled + // * during host compile phase when compiling with GPU support enabled + typedef half_impl::__half_raw __half_raw; +#elif defined(EIGEN_HAS_HIP_FP16) + // Nothing to do here + // HIP fp16 header file has a definition for __half_raw +#elif defined(EIGEN_HAS_CUDA_FP16) + // Note that EIGEN_CUDA_SDK_VER is set to 0 even when compiling with HIP, so + // (EIGEN_CUDA_SDK_VER < 90000) is true even for HIP! So keeping this within + // #if defined(EIGEN_HAS_CUDA_FP16) is needed + #if defined(EIGEN_CUDA_SDK_VER) && EIGEN_CUDA_SDK_VER < 90000 + typedef half_impl::__half_raw __half_raw; + #endif +#endif + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half() {} + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half(const __half_raw& h) : half_impl::half_base(h) {} + +#if defined(EIGEN_HAS_GPU_FP16) + #if defined(EIGEN_HAS_HIP_FP16) + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half(const __half& h) : half_impl::half_base(h) {} + #elif defined(EIGEN_HAS_CUDA_FP16) + #if defined(EIGEN_CUDA_SDK_VER) && EIGEN_CUDA_SDK_VER >= 90000 + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half(const __half& h) : half_impl::half_base(h) {} + #endif + #endif +#endif + + + explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR half(bool b) + : half_impl::half_base(half_impl::raw_uint16_to_half(b ? 0x3c00 : 0)) {} + template + explicit EIGEN_DEVICE_FUNC half(T val) + : half_impl::half_base(half_impl::float_to_half_rtne(static_cast(val))) {} + explicit EIGEN_DEVICE_FUNC half(float f) + : half_impl::half_base(half_impl::float_to_half_rtne(f)) {} + + // Following the convention of numpy, converting between complex and + // float will lead to loss of imag value. + template + explicit EIGEN_DEVICE_FUNC half(std::complex c) + : half_impl::half_base(half_impl::float_to_half_rtne(static_cast(c.real()))) {} + + EIGEN_DEVICE_FUNC operator float() const { // NOLINT: Allow implicit conversion to float, because it is lossless. + return half_impl::half_to_float(*this); + } + +#if defined(EIGEN_HAS_GPU_FP16) && !defined(EIGEN_GPU_COMPILE_PHASE) + EIGEN_DEVICE_FUNC operator __half() const { + ::__half_raw hr; + hr.x = x; + return __half(hr); + } +#endif +}; + +} // end namespace Eigen + +namespace std { +template<> +struct numeric_limits { + static const bool is_specialized = true; + static const bool is_signed = true; + static const bool is_integer = false; + static const bool is_exact = false; + static const bool has_infinity = true; + static const bool has_quiet_NaN = true; + static const bool has_signaling_NaN = true; + static const float_denorm_style has_denorm = denorm_present; + static const bool has_denorm_loss = false; + static const std::float_round_style round_style = std::round_to_nearest; + static const bool is_iec559 = false; + static const bool is_bounded = false; + static const bool is_modulo = false; + static const int digits = 11; + static const int digits10 = 3; // according to http://half.sourceforge.net/structstd_1_1numeric__limits_3_01half__float_1_1half_01_4.html + static const int max_digits10 = 5; // according to http://half.sourceforge.net/structstd_1_1numeric__limits_3_01half__float_1_1half_01_4.html + static const int radix = 2; + static const int min_exponent = -13; + static const int min_exponent10 = -4; + static const int max_exponent = 16; + static const int max_exponent10 = 4; + static const bool traps = true; + static const bool tinyness_before = false; + + static Eigen::half (min)() { return Eigen::half_impl::raw_uint16_to_half(0x400); } + static Eigen::half lowest() { return Eigen::half_impl::raw_uint16_to_half(0xfbff); } + static Eigen::half (max)() { return Eigen::half_impl::raw_uint16_to_half(0x7bff); } + static Eigen::half epsilon() { return Eigen::half_impl::raw_uint16_to_half(0x0800); } + static Eigen::half round_error() { return Eigen::half(0.5); } + static Eigen::half infinity() { return Eigen::half_impl::raw_uint16_to_half(0x7c00); } + static Eigen::half quiet_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7e00); } + static Eigen::half signaling_NaN() { return Eigen::half_impl::raw_uint16_to_half(0x7d00); } + static Eigen::half denorm_min() { return Eigen::half_impl::raw_uint16_to_half(0x1); } +}; + +// If std::numeric_limits is specialized, should also specialize +// std::numeric_limits, std::numeric_limits, and +// std::numeric_limits +// https://stackoverflow.com/a/16519653/ +template<> +struct numeric_limits : numeric_limits {}; +template<> +struct numeric_limits : numeric_limits {}; +template<> +struct numeric_limits : numeric_limits {}; +} // end namespace std + +namespace Eigen { + +namespace half_impl { + +#if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && \ + EIGEN_CUDA_ARCH >= 530) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(HIP_DEVICE_COMPILE)) +// Note: We deliberatly do *not* define this to 1 even if we have Arm's native +// fp16 type since GPU halfs are rather different from native CPU halfs. +// TODO: Rename to something like EIGEN_HAS_NATIVE_GPU_FP16 +#define EIGEN_HAS_NATIVE_FP16 +#endif + +// Intrinsics for native fp16 support. Note that on current hardware, +// these are no faster than fp32 arithmetic (you need to use the half2 +// versions to get the ALU speed increased), but you do save the +// conversion steps back and forth. + +#if defined(EIGEN_HAS_NATIVE_FP16) +EIGEN_STRONG_INLINE __device__ half operator + (const half& a, const half& b) { +#if defined(EIGEN_CUDA_SDK_VER) && EIGEN_CUDA_SDK_VER >= 90000 + return __hadd(::__half(a), ::__half(b)); +#else + return __hadd(a, b); +#endif +} +EIGEN_STRONG_INLINE __device__ half operator * (const half& a, const half& b) { + return __hmul(a, b); +} +EIGEN_STRONG_INLINE __device__ half operator - (const half& a, const half& b) { + return __hsub(a, b); +} +EIGEN_STRONG_INLINE __device__ half operator / (const half& a, const half& b) { +#if defined(EIGEN_CUDA_SDK_VER) && EIGEN_CUDA_SDK_VER >= 90000 + return __hdiv(a, b); +#else + float num = __half2float(a); + float denom = __half2float(b); + return __float2half(num / denom); +#endif +} +EIGEN_STRONG_INLINE __device__ half operator - (const half& a) { + return __hneg(a); +} +EIGEN_STRONG_INLINE __device__ half& operator += (half& a, const half& b) { + a = a + b; + return a; +} +EIGEN_STRONG_INLINE __device__ half& operator *= (half& a, const half& b) { + a = a * b; + return a; +} +EIGEN_STRONG_INLINE __device__ half& operator -= (half& a, const half& b) { + a = a - b; + return a; +} +EIGEN_STRONG_INLINE __device__ half& operator /= (half& a, const half& b) { + a = a / b; + return a; +} +EIGEN_STRONG_INLINE __device__ bool operator == (const half& a, const half& b) { + return __heq(a, b); +} +EIGEN_STRONG_INLINE __device__ bool operator != (const half& a, const half& b) { + return __hne(a, b); +} +EIGEN_STRONG_INLINE __device__ bool operator < (const half& a, const half& b) { + return __hlt(a, b); +} +EIGEN_STRONG_INLINE __device__ bool operator <= (const half& a, const half& b) { + return __hle(a, b); +} +EIGEN_STRONG_INLINE __device__ bool operator > (const half& a, const half& b) { + return __hgt(a, b); +} +EIGEN_STRONG_INLINE __device__ bool operator >= (const half& a, const half& b) { + return __hge(a, b); +} +#endif + +#if defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator + (const half& a, const half& b) { + return half(vaddh_f16(a.x, b.x)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator * (const half& a, const half& b) { + return half(vmulh_f16(a.x, b.x)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator - (const half& a, const half& b) { + return half(vsubh_f16(a.x, b.x)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator / (const half& a, const half& b) { + return half(vdivh_f16(a.x, b.x)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator - (const half& a) { + return half(vnegh_f16(a.x)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator += (half& a, const half& b) { + a = half(vaddh_f16(a.x, b.x)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator *= (half& a, const half& b) { + a = half(vmulh_f16(a.x, b.x)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator -= (half& a, const half& b) { + a = half(vsubh_f16(a.x, b.x)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator /= (half& a, const half& b) { + a = half(vdivh_f16(a.x, b.x)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator == (const half& a, const half& b) { + return vceqh_f16(a.x, b.x); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator != (const half& a, const half& b) { + return !vceqh_f16(a.x, b.x); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator < (const half& a, const half& b) { + return vclth_f16(a.x, b.x); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator <= (const half& a, const half& b) { + return vcleh_f16(a.x, b.x); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator > (const half& a, const half& b) { + return vcgth_f16(a.x, b.x); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator >= (const half& a, const half& b) { + return vcgeh_f16(a.x, b.x); +} +// We need to distinguish ‘clang as the CUDA compiler’ from ‘clang as the host compiler, +// invoked by NVCC’ (e.g. on MacOS). The former needs to see both host and device implementation +// of the functions, while the latter can only deal with one of them. +#elif !defined(EIGEN_HAS_NATIVE_FP16) || (EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) // Emulate support for half floats + +#if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC) +// We need to provide emulated *host-side* FP16 operators for clang. +#pragma push_macro("EIGEN_DEVICE_FUNC") +#undef EIGEN_DEVICE_FUNC +#if defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_HAS_NATIVE_FP16) +#define EIGEN_DEVICE_FUNC __host__ +#else // both host and device need emulated ops. +#define EIGEN_DEVICE_FUNC __host__ __device__ +#endif +#endif + +// Definitions for CPUs and older HIP+CUDA, mostly working through conversion +// to/from fp32. +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator + (const half& a, const half& b) { + return half(float(a) + float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator * (const half& a, const half& b) { + return half(float(a) * float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator - (const half& a, const half& b) { + return half(float(a) - float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator / (const half& a, const half& b) { + return half(float(a) / float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator - (const half& a) { + half result; + result.x = a.x ^ 0x8000; + return result; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator += (half& a, const half& b) { + a = half(float(a) + float(b)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator *= (half& a, const half& b) { + a = half(float(a) * float(b)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator -= (half& a, const half& b) { + a = half(float(a) - float(b)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half& operator /= (half& a, const half& b) { + a = half(float(a) / float(b)); + return a; +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator == (const half& a, const half& b) { + return numext::equal_strict(float(a),float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator != (const half& a, const half& b) { + return numext::not_equal_strict(float(a), float(b)); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator < (const half& a, const half& b) { + return float(a) < float(b); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator <= (const half& a, const half& b) { + return float(a) <= float(b); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator > (const half& a, const half& b) { + return float(a) > float(b); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator >= (const half& a, const half& b) { + return float(a) >= float(b); +} + +#if defined(__clang__) && defined(__CUDA__) +#pragma pop_macro("EIGEN_DEVICE_FUNC") +#endif +#endif // Emulate support for half floats + +// Division by an index. Do it in full float precision to avoid accuracy +// issues in converting the denominator to half. +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator / (const half& a, Index b) { + return half(static_cast(a) / static_cast(b)); +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator++(half& a) { + a += half(1); + return a; +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator--(half& a) { + a -= half(1); + return a; +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator++(half& a, int) { + half original_value = a; + ++a; + return original_value; +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half operator--(half& a, int) { + half original_value = a; + --a; + return original_value; +} + +// Conversion routines, including fallbacks for the host or older CUDA. +// Note that newer Intel CPUs (Haswell or newer) have vectorized versions of +// these in hardware. If we need more performance on older/other CPUs, they are +// also possible to vectorize directly. + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __half_raw raw_uint16_to_half(numext::uint16_t x) { + // We cannot simply do a "return __half_raw(x)" here, because __half_raw is union type + // in the hip_fp16 header file, and that will trigger a compile error + // On the other hand, having anything but a return statement also triggers a compile error + // because this is constexpr function. + // Fortunately, since we need to disable EIGEN_CONSTEXPR for GPU anyway, we can get out + // of this catch22 by having separate bodies for GPU / non GPU +#if defined(EIGEN_HAS_GPU_FP16) + __half_raw h; + h.x = x; + return h; +#else + return __half_raw(x); +#endif +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC numext::uint16_t raw_half_as_uint16(const __half_raw& h) { + // HIP/CUDA/Default have a member 'x' of type uint16_t. + // For ARM64 native half, the member 'x' is of type __fp16, so we need to bit-cast. + // For SYCL, cl::sycl::half is _Float16, so cast directly. +#if defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) + return numext::bit_cast(h.x); +#elif defined(SYCL_DEVICE_ONLY) + return numext::bit_cast(h); +#else + return h.x; +#endif +} + +union float32_bits { + unsigned int u; + float f; +}; + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __half_raw float_to_half_rtne(float ff) { +#if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + __half tmp_ff = __float2half(ff); + return *(__half_raw*)&tmp_ff; + +#elif defined(EIGEN_HAS_FP16_C) + __half_raw h; + h.x = _cvtss_sh(ff, 0); + return h; + +#elif defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) + __half_raw h; + h.x = static_cast<__fp16>(ff); + return h; + +#else + float32_bits f; f.f = ff; + + const float32_bits f32infty = { 255 << 23 }; + const float32_bits f16max = { (127 + 16) << 23 }; + const float32_bits denorm_magic = { ((127 - 15) + (23 - 10) + 1) << 23 }; + unsigned int sign_mask = 0x80000000u; + __half_raw o; + o.x = static_cast(0x0u); + + unsigned int sign = f.u & sign_mask; + f.u ^= sign; + + // NOTE all the integer compares in this function can be safely + // compiled into signed compares since all operands are below + // 0x80000000. Important if you want fast straight SSE2 code + // (since there's no unsigned PCMPGTD). + + if (f.u >= f16max.u) { // result is Inf or NaN (all exponent bits set) + o.x = (f.u > f32infty.u) ? 0x7e00 : 0x7c00; // NaN->qNaN and Inf->Inf + } else { // (De)normalized number or zero + if (f.u < (113 << 23)) { // resulting FP16 is subnormal or zero + // use a magic value to align our 10 mantissa bits at the bottom of + // the float. as long as FP addition is round-to-nearest-even this + // just works. + f.f += denorm_magic.f; + + // and one integer subtract of the bias later, we have our final float! + o.x = static_cast(f.u - denorm_magic.u); + } else { + unsigned int mant_odd = (f.u >> 13) & 1; // resulting mantissa is odd + + // update exponent, rounding bias part 1 + // Equivalent to `f.u += ((unsigned int)(15 - 127) << 23) + 0xfff`, but + // without arithmetic overflow. + f.u += 0xc8000fffU; + // rounding bias part 2 + f.u += mant_odd; + // take the bits! + o.x = static_cast(f.u >> 13); + } + } + + o.x |= static_cast(sign >> 16); + return o; +#endif +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float half_to_float(__half_raw h) { +#if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + return __half2float(h); +#elif defined(EIGEN_HAS_FP16_C) + return _cvtsh_ss(h.x); +#elif defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) + return static_cast(h.x); +#else + const float32_bits magic = { 113 << 23 }; + const unsigned int shifted_exp = 0x7c00 << 13; // exponent mask after shift + float32_bits o; + + o.u = (h.x & 0x7fff) << 13; // exponent/mantissa bits + unsigned int exp = shifted_exp & o.u; // just the exponent + o.u += (127 - 15) << 23; // exponent adjust + + // handle exponent special cases + if (exp == shifted_exp) { // Inf/NaN? + o.u += (128 - 16) << 23; // extra exp adjust + } else if (exp == 0) { // Zero/Denormal? + o.u += 1 << 23; // extra exp adjust + o.f -= magic.f; // renormalize + } + + o.u |= (h.x & 0x8000) << 16; // sign bit + return o.f; +#endif +} + +// --- standard functions --- + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isinf)(const half& a) { +#ifdef EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC + return (numext::bit_cast(a.x) & 0x7fff) == 0x7c00; +#else + return (a.x & 0x7fff) == 0x7c00; +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isnan)(const half& a) { +#if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + return __hisnan(a); +#elif defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) + return (numext::bit_cast(a.x) & 0x7fff) > 0x7c00; +#else + return (a.x & 0x7fff) > 0x7c00; +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isfinite)(const half& a) { + return !(isinf EIGEN_NOT_A_MACRO (a)) && !(isnan EIGEN_NOT_A_MACRO (a)); +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half abs(const half& a) { +#if defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) + return half(vabsh_f16(a.x)); +#else + half result; + result.x = a.x & 0x7FFF; + return result; +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half exp(const half& a) { +#if (EIGEN_CUDA_SDK_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 530) || \ + defined(EIGEN_HIP_DEVICE_COMPILE) + return half(hexp(a)); +#else + return half(::expf(float(a))); +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half expm1(const half& a) { + return half(numext::expm1(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log(const half& a) { +#if (defined(EIGEN_HAS_CUDA_FP16) && EIGEN_CUDA_SDK_VER >= 80000 && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + return half(::hlog(a)); +#else + return half(::logf(float(a))); +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log1p(const half& a) { + return half(numext::log1p(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log10(const half& a) { + return half(::log10f(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half log2(const half& a) { + return half(static_cast(EIGEN_LOG2E) * ::logf(float(a))); +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half sqrt(const half& a) { +#if (EIGEN_CUDA_SDK_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 530) || \ + defined(EIGEN_HIP_DEVICE_COMPILE) + return half(hsqrt(a)); +#else + return half(::sqrtf(float(a))); +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half pow(const half& a, const half& b) { + return half(::powf(float(a), float(b))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half sin(const half& a) { + return half(::sinf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half cos(const half& a) { + return half(::cosf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half tan(const half& a) { + return half(::tanf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half tanh(const half& a) { + return half(::tanhf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half asin(const half& a) { + return half(::asinf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half acos(const half& a) { + return half(::acosf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half floor(const half& a) { +#if (EIGEN_CUDA_SDK_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 300) || \ + defined(EIGEN_HIP_DEVICE_COMPILE) + return half(hfloor(a)); +#else + return half(::floorf(float(a))); +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half ceil(const half& a) { +#if (EIGEN_CUDA_SDK_VER >= 80000 && defined EIGEN_CUDA_ARCH && EIGEN_CUDA_ARCH >= 300) || \ + defined(EIGEN_HIP_DEVICE_COMPILE) + return half(hceil(a)); +#else + return half(::ceilf(float(a))); +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half rint(const half& a) { + return half(::rintf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half round(const half& a) { + return half(::roundf(float(a))); +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half fmod(const half& a, const half& b) { + return half(::fmodf(float(a), float(b))); +} + +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half (min)(const half& a, const half& b) { +#if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + return __hlt(b, a) ? b : a; +#else + const float f1 = static_cast(a); + const float f2 = static_cast(b); + return f2 < f1 ? b : a; +#endif +} +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC half (max)(const half& a, const half& b) { +#if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + return __hlt(a, b) ? b : a; +#else + const float f1 = static_cast(a); + const float f2 = static_cast(b); + return f1 < f2 ? b : a; +#endif +} + +#ifndef EIGEN_NO_IO +EIGEN_ALWAYS_INLINE std::ostream& operator << (std::ostream& os, const half& v) { + os << static_cast(v); + return os; +} +#endif + +} // end namespace half_impl + +// import Eigen::half_impl::half into Eigen namespace +// using half_impl::half; + +namespace internal { + +template<> +struct random_default_impl +{ + static inline half run(const half& x, const half& y) + { + return x + (y-x) * half(float(std::rand()) / float(RAND_MAX)); + } + static inline half run() + { + return run(half(-1.f), half(1.f)); + } +}; + +template<> struct is_arithmetic { enum { value = true }; }; + +} // end namespace internal + +template<> struct NumTraits + : GenericNumTraits +{ + enum { + IsSigned = true, + IsInteger = false, + IsComplex = false, + RequireInitialization = false + }; + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::half epsilon() { + return half_impl::raw_uint16_to_half(0x0800); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::half dummy_precision() { + return half_impl::raw_uint16_to_half(0x211f); // Eigen::half(1e-2f); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::half highest() { + return half_impl::raw_uint16_to_half(0x7bff); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::half lowest() { + return half_impl::raw_uint16_to_half(0xfbff); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::half infinity() { + return half_impl::raw_uint16_to_half(0x7c00); + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::half quiet_NaN() { + return half_impl::raw_uint16_to_half(0x7e00); + } +}; + +} // end namespace Eigen + +#if defined(EIGEN_HAS_GPU_FP16) || defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) + #pragma pop_macro("EIGEN_CONSTEXPR") +#endif + +namespace Eigen { +namespace numext { + +#if defined(EIGEN_GPU_COMPILE_PHASE) + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE bool(isnan)(const Eigen::half& h) { + return (half_impl::isnan)(h); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE bool(isinf)(const Eigen::half& h) { + return (half_impl::isinf)(h); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE bool(isfinite)(const Eigen::half& h) { + return (half_impl::isfinite)(h); +} + +#endif + +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::half bit_cast(const uint16_t& src) { + return Eigen::half(Eigen::half_impl::raw_uint16_to_half(src)); +} + +template <> +EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC uint16_t bit_cast(const Eigen::half& src) { + return Eigen::half_impl::raw_half_as_uint16(src); +} + +} // namespace numext +} // namespace Eigen + +// Add the missing shfl* intrinsics. +// The __shfl* functions are only valid on HIP or _CUDA_ARCH_ >= 300. +// CUDA defines them for (__CUDA_ARCH__ >= 300 || !defined(__CUDA_ARCH__)) +// +// HIP and CUDA prior to SDK 9.0 define +// __shfl, __shfl_up, __shfl_down, __shfl_xor for int and float +// CUDA since 9.0 deprecates those and instead defines +// __shfl_sync, __shfl_up_sync, __shfl_down_sync, __shfl_xor_sync, +// with native support for __half and __nv_bfloat16 +// +// Note that the following are __device__ - only functions. +#if (defined(EIGEN_CUDACC) && (!defined(EIGEN_CUDA_ARCH) || EIGEN_CUDA_ARCH >= 300)) \ + || defined(EIGEN_HIPCC) + +#if defined(EIGEN_HAS_CUDA_FP16) && EIGEN_CUDA_SDK_VER >= 90000 + +__device__ EIGEN_STRONG_INLINE Eigen::half __shfl_sync(unsigned mask, Eigen::half var, int srcLane, int width=warpSize) { + const __half h = var; + return static_cast(__shfl_sync(mask, h, srcLane, width)); +} + +__device__ EIGEN_STRONG_INLINE Eigen::half __shfl_up_sync(unsigned mask, Eigen::half var, unsigned int delta, int width=warpSize) { + const __half h = var; + return static_cast(__shfl_up_sync(mask, h, delta, width)); +} + +__device__ EIGEN_STRONG_INLINE Eigen::half __shfl_down_sync(unsigned mask, Eigen::half var, unsigned int delta, int width=warpSize) { + const __half h = var; + return static_cast(__shfl_down_sync(mask, h, delta, width)); +} + +__device__ EIGEN_STRONG_INLINE Eigen::half __shfl_xor_sync(unsigned mask, Eigen::half var, int laneMask, int width=warpSize) { + const __half h = var; + return static_cast(__shfl_xor_sync(mask, h, laneMask, width)); +} + +#else // HIP or CUDA SDK < 9.0 + +__device__ EIGEN_STRONG_INLINE Eigen::half __shfl(Eigen::half var, int srcLane, int width=warpSize) { + const int ivar = static_cast(Eigen::numext::bit_cast(var)); + return Eigen::numext::bit_cast(static_cast(__shfl(ivar, srcLane, width))); +} + +__device__ EIGEN_STRONG_INLINE Eigen::half __shfl_up(Eigen::half var, unsigned int delta, int width=warpSize) { + const int ivar = static_cast(Eigen::numext::bit_cast(var)); + return Eigen::numext::bit_cast(static_cast(__shfl_up(ivar, delta, width))); +} + +__device__ EIGEN_STRONG_INLINE Eigen::half __shfl_down(Eigen::half var, unsigned int delta, int width=warpSize) { + const int ivar = static_cast(Eigen::numext::bit_cast(var)); + return Eigen::numext::bit_cast(static_cast(__shfl_down(ivar, delta, width))); +} + +__device__ EIGEN_STRONG_INLINE Eigen::half __shfl_xor(Eigen::half var, int laneMask, int width=warpSize) { + const int ivar = static_cast(Eigen::numext::bit_cast(var)); + return Eigen::numext::bit_cast(static_cast(__shfl_xor(ivar, laneMask, width))); +} + +#endif // HIP vs CUDA +#endif // __shfl* + +// ldg() has an overload for __half_raw, but we also need one for Eigen::half. +#if (defined(EIGEN_CUDACC) && (!defined(EIGEN_CUDA_ARCH) || EIGEN_CUDA_ARCH >= 350)) \ + || defined(EIGEN_HIPCC) +EIGEN_STRONG_INLINE __device__ Eigen::half __ldg(const Eigen::half* ptr) { + return Eigen::half_impl::raw_uint16_to_half(__ldg(reinterpret_cast(ptr))); +} +#endif // __ldg + +#if EIGEN_HAS_STD_HASH +namespace std { +template <> +struct hash { + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE std::size_t operator()(const Eigen::half& a) const { + return static_cast(Eigen::numext::bit_cast(a)); + } +}; +} // end namespace std +#endif + +#endif // EIGEN_HALF_H diff --git a/extern/eigen/Eigen/src/Core/arch/Default/Settings.h b/extern/eigen/Eigen/src/Core/arch/Default/Settings.h index 097373c8..a5c3ada4 100644 --- a/extern/eigen/Eigen/src/Core/arch/Default/Settings.h +++ b/extern/eigen/Eigen/src/Core/arch/Default/Settings.h @@ -21,7 +21,7 @@ * it does not correspond to the number of iterations or the number of instructions */ #ifndef EIGEN_UNROLLING_LIMIT -#define EIGEN_UNROLLING_LIMIT 100 +#define EIGEN_UNROLLING_LIMIT 110 #endif /** Defines the threshold between a "small" and a "large" matrix. diff --git a/extern/eigen/Eigen/src/Core/arch/Default/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/Default/TypeCasting.h new file mode 100644 index 00000000..fb8183b7 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/Default/TypeCasting.h @@ -0,0 +1,120 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2016 Benoit Steiner +// Copyright (C) 2019 Rasmus Munk Larsen +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_GENERIC_TYPE_CASTING_H +#define EIGEN_GENERIC_TYPE_CASTING_H + +namespace Eigen { + +namespace internal { + +template<> +struct scalar_cast_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) + typedef Eigen::half result_type; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half operator() (const float& a) const { + #if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + return __float2half(a); + #else + return Eigen::half(a); + #endif + } +}; + +template<> +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + + +template<> +struct scalar_cast_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) + typedef Eigen::half result_type; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half operator() (const int& a) const { + #if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + return __float2half(static_cast(a)); + #else + return Eigen::half(static_cast(a)); + #endif + } +}; + +template<> +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + + +template<> +struct scalar_cast_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) + typedef float result_type; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float operator() (const Eigen::half& a) const { + #if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + return __half2float(a); + #else + return static_cast(a); + #endif + } +}; + +template<> +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + + +template<> +struct scalar_cast_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) + typedef Eigen::bfloat16 result_type; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::bfloat16 operator() (const float& a) const { + return Eigen::bfloat16(a); + } +}; + +template<> +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + + +template<> +struct scalar_cast_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) + typedef Eigen::bfloat16 result_type; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::bfloat16 operator() (const int& a) const { + return Eigen::bfloat16(static_cast(a)); + } +}; + +template<> +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + + +template<> +struct scalar_cast_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cast_op) + typedef float result_type; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float operator() (const Eigen::bfloat16& a) const { + return static_cast(a); + } +}; + +template<> +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = false }; }; + + +} +} + +#endif // EIGEN_GENERIC_TYPE_CASTING_H diff --git a/extern/eigen/Eigen/src/Core/arch/CUDA/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/GPU/MathFunctions.h similarity index 82% rename from extern/eigen/Eigen/src/Core/arch/CUDA/MathFunctions.h rename to extern/eigen/Eigen/src/Core/arch/GPU/MathFunctions.h index 0348b41d..d2b3a256 100644 --- a/extern/eigen/Eigen/src/Core/arch/CUDA/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/GPU/MathFunctions.h @@ -7,8 +7,8 @@ // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. -#ifndef EIGEN_MATH_FUNCTIONS_CUDA_H -#define EIGEN_MATH_FUNCTIONS_CUDA_H +#ifndef EIGEN_MATH_FUNCTIONS_GPU_H +#define EIGEN_MATH_FUNCTIONS_GPU_H namespace Eigen { @@ -17,7 +17,7 @@ namespace internal { // Make sure this is only available when targeting a GPU: we don't want to // introduce conflicts between these packet_traits definitions and the ones // we'll use on the host side (SSE, AVX, ...) -#if defined(__CUDACC__) && defined(EIGEN_USE_GPU) +#if defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU) template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 plog(const float4& a) { @@ -56,6 +56,18 @@ double2 pexp(const double2& a) return make_double2(exp(a.x), exp(a.y)); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +float4 pexpm1(const float4& a) +{ + return make_float4(expm1f(a.x), expm1f(a.y), expm1f(a.z), expm1f(a.w)); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +double2 pexpm1(const double2& a) +{ + return make_double2(expm1(a.x), expm1(a.y)); +} + template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 psqrt(const float4& a) { @@ -88,4 +100,4 @@ double2 prsqrt(const double2& a) } // end namespace Eigen -#endif // EIGEN_MATH_FUNCTIONS_CUDA_H +#endif // EIGEN_MATH_FUNCTIONS_GPU_H diff --git a/extern/eigen/Eigen/src/Core/arch/GPU/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/GPU/PacketMath.h new file mode 100644 index 00000000..689110de --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/GPU/PacketMath.h @@ -0,0 +1,1685 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2014 Benoit Steiner +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_PACKET_MATH_GPU_H +#define EIGEN_PACKET_MATH_GPU_H + +namespace Eigen { + +namespace internal { + +// Read-only data cached load available. +#if defined(EIGEN_HIP_DEVICE_COMPILE) || (defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 350) +#define EIGEN_GPU_HAS_LDG 1 +#endif + +// FP16 math available. +#if (defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530) +#define EIGEN_CUDA_HAS_FP16_ARITHMETIC 1 +#endif + +#if defined(EIGEN_HIP_DEVICE_COMPILE) || defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC) +#define EIGEN_GPU_HAS_FP16_ARITHMETIC 1 +#endif + +// Make sure this is only available when targeting a GPU: we don't want to +// introduce conflicts between these packet_traits definitions and the ones +// we'll use on the host side (SSE, AVX, ...) +#if defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU) + +template<> struct is_arithmetic { enum { value = true }; }; +template<> struct is_arithmetic { enum { value = true }; }; + +template<> struct packet_traits : default_packet_traits +{ + typedef float4 type; + typedef float4 half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size=4, + HasHalfPacket = 0, + + HasDiv = 1, + HasSin = 0, + HasCos = 0, + HasLog = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasLGamma = 1, + HasDiGamma = 1, + HasZeta = 1, + HasPolygamma = 1, + HasErf = 1, + HasErfc = 1, + HasNdtri = 1, + HasBessel = 1, + HasIGamma = 1, + HasIGammaDerA = 1, + HasGammaSampleDerAlpha = 1, + HasIGammac = 1, + HasBetaInc = 1, + + HasBlend = 0, + HasFloor = 1, + }; +}; + +template<> struct packet_traits : default_packet_traits +{ + typedef double2 type; + typedef double2 half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size=2, + HasHalfPacket = 0, + + HasDiv = 1, + HasLog = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasLGamma = 1, + HasDiGamma = 1, + HasZeta = 1, + HasPolygamma = 1, + HasErf = 1, + HasErfc = 1, + HasNdtri = 1, + HasBessel = 1, + HasIGamma = 1, + HasIGammaDerA = 1, + HasGammaSampleDerAlpha = 1, + HasIGammac = 1, + HasBetaInc = 1, + + HasBlend = 0, + HasFloor = 1, + }; +}; + + +template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef float4 half; }; +template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef double2 half; }; + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pset1(const float& from) { + return make_float4(from, from, from, from); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pset1(const double& from) { + return make_double2(from, from); +} + +// We need to distinguish ‘clang as the CUDA compiler’ from ‘clang as the host compiler, +// invoked by NVCC’ (e.g. on MacOS). The former needs to see both host and device implementation +// of the functions, while the latter can only deal with one of them. +#if defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIPCC) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) +namespace { + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float bitwise_and(const float& a, + const float& b) { + return __int_as_float(__float_as_int(a) & __float_as_int(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double bitwise_and(const double& a, + const double& b) { + return __longlong_as_double(__double_as_longlong(a) & + __double_as_longlong(b)); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float bitwise_or(const float& a, + const float& b) { + return __int_as_float(__float_as_int(a) | __float_as_int(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double bitwise_or(const double& a, + const double& b) { + return __longlong_as_double(__double_as_longlong(a) | + __double_as_longlong(b)); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float bitwise_xor(const float& a, + const float& b) { + return __int_as_float(__float_as_int(a) ^ __float_as_int(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double bitwise_xor(const double& a, + const double& b) { + return __longlong_as_double(__double_as_longlong(a) ^ + __double_as_longlong(b)); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float bitwise_andnot(const float& a, + const float& b) { + return __int_as_float(__float_as_int(a) & ~__float_as_int(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double bitwise_andnot(const double& a, + const double& b) { + return __longlong_as_double(__double_as_longlong(a) & + ~__double_as_longlong(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float eq_mask(const float& a, + const float& b) { + return __int_as_float(a == b ? 0xffffffffu : 0u); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double eq_mask(const double& a, + const double& b) { + return __longlong_as_double(a == b ? 0xffffffffffffffffull : 0ull); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float lt_mask(const float& a, + const float& b) { + return __int_as_float(a < b ? 0xffffffffu : 0u); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double lt_mask(const double& a, + const double& b) { + return __longlong_as_double(a < b ? 0xffffffffffffffffull : 0ull); +} + +} // namespace + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pand(const float4& a, + const float4& b) { + return make_float4(bitwise_and(a.x, b.x), bitwise_and(a.y, b.y), + bitwise_and(a.z, b.z), bitwise_and(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pand(const double2& a, + const double2& b) { + return make_double2(bitwise_and(a.x, b.x), bitwise_and(a.y, b.y)); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 por(const float4& a, + const float4& b) { + return make_float4(bitwise_or(a.x, b.x), bitwise_or(a.y, b.y), + bitwise_or(a.z, b.z), bitwise_or(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 por(const double2& a, + const double2& b) { + return make_double2(bitwise_or(a.x, b.x), bitwise_or(a.y, b.y)); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pxor(const float4& a, + const float4& b) { + return make_float4(bitwise_xor(a.x, b.x), bitwise_xor(a.y, b.y), + bitwise_xor(a.z, b.z), bitwise_xor(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pxor(const double2& a, + const double2& b) { + return make_double2(bitwise_xor(a.x, b.x), bitwise_xor(a.y, b.y)); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pandnot(const float4& a, + const float4& b) { + return make_float4(bitwise_andnot(a.x, b.x), bitwise_andnot(a.y, b.y), + bitwise_andnot(a.z, b.z), bitwise_andnot(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 +pandnot(const double2& a, const double2& b) { + return make_double2(bitwise_andnot(a.x, b.x), bitwise_andnot(a.y, b.y)); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pcmp_eq(const float4& a, + const float4& b) { + return make_float4(eq_mask(a.x, b.x), eq_mask(a.y, b.y), eq_mask(a.z, b.z), + eq_mask(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pcmp_lt(const float4& a, + const float4& b) { + return make_float4(lt_mask(a.x, b.x), lt_mask(a.y, b.y), lt_mask(a.z, b.z), + lt_mask(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 +pcmp_eq(const double2& a, const double2& b) { + return make_double2(eq_mask(a.x, b.x), eq_mask(a.y, b.y)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 +pcmp_lt(const double2& a, const double2& b) { + return make_double2(lt_mask(a.x, b.x), lt_mask(a.y, b.y)); +} +#endif // defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIPCC) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 plset(const float& a) { + return make_float4(a, a+1, a+2, a+3); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 plset(const double& a) { + return make_double2(a, a+1); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 padd(const float4& a, const float4& b) { + return make_float4(a.x+b.x, a.y+b.y, a.z+b.z, a.w+b.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 padd(const double2& a, const double2& b) { + return make_double2(a.x+b.x, a.y+b.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 psub(const float4& a, const float4& b) { + return make_float4(a.x-b.x, a.y-b.y, a.z-b.z, a.w-b.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 psub(const double2& a, const double2& b) { + return make_double2(a.x-b.x, a.y-b.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pnegate(const float4& a) { + return make_float4(-a.x, -a.y, -a.z, -a.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pnegate(const double2& a) { + return make_double2(-a.x, -a.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pconj(const float4& a) { return a; } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pconj(const double2& a) { return a; } + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmul(const float4& a, const float4& b) { + return make_float4(a.x*b.x, a.y*b.y, a.z*b.z, a.w*b.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmul(const double2& a, const double2& b) { + return make_double2(a.x*b.x, a.y*b.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pdiv(const float4& a, const float4& b) { + return make_float4(a.x/b.x, a.y/b.y, a.z/b.z, a.w/b.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pdiv(const double2& a, const double2& b) { + return make_double2(a.x/b.x, a.y/b.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmin(const float4& a, const float4& b) { + return make_float4(fminf(a.x, b.x), fminf(a.y, b.y), fminf(a.z, b.z), fminf(a.w, b.w)); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmin(const double2& a, const double2& b) { + return make_double2(fmin(a.x, b.x), fmin(a.y, b.y)); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmax(const float4& a, const float4& b) { + return make_float4(fmaxf(a.x, b.x), fmaxf(a.y, b.y), fmaxf(a.z, b.z), fmaxf(a.w, b.w)); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmax(const double2& a, const double2& b) { + return make_double2(fmax(a.x, b.x), fmax(a.y, b.y)); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pload(const float* from) { + return *reinterpret_cast(from); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pload(const double* from) { + return *reinterpret_cast(from); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 ploadu(const float* from) { + return make_float4(from[0], from[1], from[2], from[3]); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 ploadu(const double* from) { + return make_double2(from[0], from[1]); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 ploaddup(const float* from) { + return make_float4(from[0], from[0], from[1], from[1]); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 ploaddup(const double* from) { + return make_double2(from[0], from[0]); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore(float* to, const float4& from) { + *reinterpret_cast(to) = from; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore(double* to, const double2& from) { + *reinterpret_cast(to) = from; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu(float* to, const float4& from) { + to[0] = from.x; + to[1] = from.y; + to[2] = from.z; + to[3] = from.w; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu(double* to, const double2& from) { + to[0] = from.x; + to[1] = from.y; +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float4 ploadt_ro(const float* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return __ldg((const float4*)from); +#else + return make_float4(from[0], from[1], from[2], from[3]); +#endif +} +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double2 ploadt_ro(const double* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return __ldg((const double2*)from); +#else + return make_double2(from[0], from[1]); +#endif +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float4 ploadt_ro(const float* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return make_float4(__ldg(from+0), __ldg(from+1), __ldg(from+2), __ldg(from+3)); +#else + return make_float4(from[0], from[1], from[2], from[3]); +#endif +} +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double2 ploadt_ro(const double* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return make_double2(__ldg(from+0), __ldg(from+1)); +#else + return make_double2(from[0], from[1]); +#endif +} + +template<> EIGEN_DEVICE_FUNC inline float4 pgather(const float* from, Index stride) { + return make_float4(from[0*stride], from[1*stride], from[2*stride], from[3*stride]); +} + +template<> EIGEN_DEVICE_FUNC inline double2 pgather(const double* from, Index stride) { + return make_double2(from[0*stride], from[1*stride]); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const float4& from, Index stride) { + to[stride*0] = from.x; + to[stride*1] = from.y; + to[stride*2] = from.z; + to[stride*3] = from.w; +} +template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, const double2& from, Index stride) { + to[stride*0] = from.x; + to[stride*1] = from.y; +} + +template<> EIGEN_DEVICE_FUNC inline float pfirst(const float4& a) { + return a.x; +} +template<> EIGEN_DEVICE_FUNC inline double pfirst(const double2& a) { + return a.x; +} + +template<> EIGEN_DEVICE_FUNC inline float predux(const float4& a) { + return a.x + a.y + a.z + a.w; +} +template<> EIGEN_DEVICE_FUNC inline double predux(const double2& a) { + return a.x + a.y; +} + +template<> EIGEN_DEVICE_FUNC inline float predux_max(const float4& a) { + return fmaxf(fmaxf(a.x, a.y), fmaxf(a.z, a.w)); +} +template<> EIGEN_DEVICE_FUNC inline double predux_max(const double2& a) { + return fmax(a.x, a.y); +} + +template<> EIGEN_DEVICE_FUNC inline float predux_min(const float4& a) { + return fminf(fminf(a.x, a.y), fminf(a.z, a.w)); +} +template<> EIGEN_DEVICE_FUNC inline double predux_min(const double2& a) { + return fmin(a.x, a.y); +} + +template<> EIGEN_DEVICE_FUNC inline float predux_mul(const float4& a) { + return a.x * a.y * a.z * a.w; +} +template<> EIGEN_DEVICE_FUNC inline double predux_mul(const double2& a) { + return a.x * a.y; +} + +template<> EIGEN_DEVICE_FUNC inline float4 pabs(const float4& a) { + return make_float4(fabsf(a.x), fabsf(a.y), fabsf(a.z), fabsf(a.w)); +} +template<> EIGEN_DEVICE_FUNC inline double2 pabs(const double2& a) { + return make_double2(fabs(a.x), fabs(a.y)); +} + +template<> EIGEN_DEVICE_FUNC inline float4 pfloor(const float4& a) { + return make_float4(floorf(a.x), floorf(a.y), floorf(a.z), floorf(a.w)); +} +template<> EIGEN_DEVICE_FUNC inline double2 pfloor(const double2& a) { + return make_double2(floor(a.x), floor(a.y)); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + float tmp = kernel.packet[0].y; + kernel.packet[0].y = kernel.packet[1].x; + kernel.packet[1].x = tmp; + + tmp = kernel.packet[0].z; + kernel.packet[0].z = kernel.packet[2].x; + kernel.packet[2].x = tmp; + + tmp = kernel.packet[0].w; + kernel.packet[0].w = kernel.packet[3].x; + kernel.packet[3].x = tmp; + + tmp = kernel.packet[1].z; + kernel.packet[1].z = kernel.packet[2].y; + kernel.packet[2].y = tmp; + + tmp = kernel.packet[1].w; + kernel.packet[1].w = kernel.packet[3].y; + kernel.packet[3].y = tmp; + + tmp = kernel.packet[2].w; + kernel.packet[2].w = kernel.packet[3].z; + kernel.packet[3].z = tmp; +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + double tmp = kernel.packet[0].y; + kernel.packet[0].y = kernel.packet[1].x; + kernel.packet[1].x = tmp; +} + +#endif // defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU) + +// Packet4h2 must be defined in the macro without EIGEN_CUDA_ARCH, meaning +// its corresponding packet_traits must be visible on host. +#if defined(EIGEN_HAS_CUDA_FP16) || defined(EIGEN_HAS_HIP_FP16) + +typedef ulonglong2 Packet4h2; +template<> struct unpacket_traits { typedef Eigen::half type; enum {size=8, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet4h2 half; }; +template<> struct is_arithmetic { enum { value = true }; }; + +template<> struct unpacket_traits { typedef Eigen::half type; enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef half2 half; }; +template<> struct is_arithmetic { enum { value = true }; }; + +template<> struct packet_traits : default_packet_traits +{ + typedef Packet4h2 type; + typedef Packet4h2 half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size=8, + HasHalfPacket = 0, + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasExp = 1, + HasExpm1 = 1, + HasLog = 1, + HasLog1p = 1 + }; +}; + +namespace { +// This is equivalent to make_half2, which is undocumented and doesn't seem to always exist. +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 combine_half(const __half& a, const __half& b) { +#if defined(EIGEN_GPU_COMPILE_PHASE) + return __halves2half2(a, b); +#else + // Round-about way since __halves2half2 is a __device__ function. + return __floats2half2_rn(__half2float(a), __half2float(b)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE __half get_half2_low(const half2& a) { +#if defined(EIGEN_GPU_COMPILE_PHASE) + return __low2half(a); +#else + return __float2half(__low2float(a)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE __half get_half2_high(const half2& a) { +#if defined(EIGEN_GPU_COMPILE_PHASE) + return __high2half(a); +#else + return __float2half(__high2float(a)); +#endif +} +} // namespace + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pset1(const Eigen::half& from) { +#if defined(EIGEN_GPU_COMPILE_PHASE) + return __half2half2(from); +#else + const float f = __half2float(from); + return __floats2half2_rn(f, f); +#endif +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pset1(const Eigen::half& from) { + Packet4h2 r; + half2* p_alias = reinterpret_cast(&r); + p_alias[0] = pset1(from); + p_alias[1] = pset1(from); + p_alias[2] = pset1(from); + p_alias[3] = pset1(from); + return r; +} + +// We now need this visible on both host and device. +// #if defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIPCC) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) +namespace { + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pload(const Eigen::half* from) { + return *reinterpret_cast(from); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 ploadu(const Eigen::half* from) { + return combine_half(from[0], from[1]); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 ploaddup(const Eigen::half* from) { + return combine_half(from[0], from[0]); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore(Eigen::half* to, + const half2& from) { + *reinterpret_cast(to) = from; +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, + const half2& from) { + to[0] = get_half2_low(from); + to[1] = get_half2_high(from); +} + + +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE half2 ploadt_ro_aligned( + const Eigen::half* from) { +#if defined(EIGEN_GPU_HAS_LDG) + // Input is guaranteed to be properly aligned. + return __ldg(reinterpret_cast(from)); +#else + return combine_half(*(from+0), *(from+1)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE half2 ploadt_ro_unaligned( + const Eigen::half* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return __halves2half2(__ldg(from+0), __ldg(from+1)); +#else + return combine_half(*(from+0), *(from+1)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pgather(const Eigen::half* from, + Index stride) { + return combine_half(from[0*stride], from[1*stride]); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter( + Eigen::half* to, const half2& from, Index stride) { + to[stride*0] = get_half2_low(from); + to[stride*1] = get_half2_high(from); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half pfirst(const half2& a) { + return get_half2_low(a); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pabs(const half2& a) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half result1 = half_impl::raw_uint16_to_half(a1.x & 0x7FFF); + half result2 = half_impl::raw_uint16_to_half(a2.x & 0x7FFF); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 ptrue(const half2& /*a*/) { + half true_half = half_impl::raw_uint16_to_half(0xffffu); + return pset1(true_half); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pzero(const half2& /*a*/) { + half false_half = half_impl::raw_uint16_to_half(0x0000u); + return pset1(false_half); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + __half a1 = get_half2_low(kernel.packet[0]); + __half a2 = get_half2_high(kernel.packet[0]); + __half b1 = get_half2_low(kernel.packet[1]); + __half b2 = get_half2_high(kernel.packet[1]); + kernel.packet[0] = combine_half(a1, b1); + kernel.packet[1] = combine_half(a2, b2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 plset(const Eigen::half& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __halves2half2(a, __hadd(a, __float2half(1.0f))); +#else + float f = __half2float(a) + 1.0f; + return combine_half(a, __float2half(f)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pselect(const half2& mask, + const half2& a, + const half2& b) { + half mask_low = get_half2_low(mask); + half mask_high = get_half2_high(mask); + half result_low = mask_low == half(0) ? get_half2_low(b) : get_half2_low(a); + half result_high = mask_high == half(0) ? get_half2_high(b) : get_half2_high(a); + return combine_half(result_low, result_high); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pcmp_eq(const half2& a, + const half2& b) { + half true_half = half_impl::raw_uint16_to_half(0xffffu); + half false_half = half_impl::raw_uint16_to_half(0x0000u); + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half eq1 = __half2float(a1) == __half2float(b1) ? true_half : false_half; + half eq2 = __half2float(a2) == __half2float(b2) ? true_half : false_half; + return combine_half(eq1, eq2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pcmp_lt(const half2& a, + const half2& b) { + half true_half = half_impl::raw_uint16_to_half(0xffffu); + half false_half = half_impl::raw_uint16_to_half(0x0000u); + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half eq1 = __half2float(a1) < __half2float(b1) ? true_half : false_half; + half eq2 = __half2float(a2) < __half2float(b2) ? true_half : false_half; + return combine_half(eq1, eq2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pand(const half2& a, + const half2& b) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half result1 = half_impl::raw_uint16_to_half(a1.x & b1.x); + half result2 = half_impl::raw_uint16_to_half(a2.x & b2.x); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 por(const half2& a, + const half2& b) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half result1 = half_impl::raw_uint16_to_half(a1.x | b1.x); + half result2 = half_impl::raw_uint16_to_half(a2.x | b2.x); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pxor(const half2& a, + const half2& b) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half result1 = half_impl::raw_uint16_to_half(a1.x ^ b1.x); + half result2 = half_impl::raw_uint16_to_half(a2.x ^ b2.x); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pandnot(const half2& a, + const half2& b) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half result1 = half_impl::raw_uint16_to_half(a1.x & ~b1.x); + half result2 = half_impl::raw_uint16_to_half(a2.x & ~b2.x); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 padd(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hadd2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 + b1; + float r2 = a2 + b2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 psub(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hsub2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 - b1; + float r2 = a2 - b2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pnegate(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hneg2(a); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return __floats2half2_rn(-a1, -a2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pconj(const half2& a) { return a; } + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmul(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hmul2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 * b1; + float r2 = a2 * b2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmadd(const half2& a, + const half2& b, + const half2& c) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hfma2(a, b, c); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float c1 = __low2float(c); + float c2 = __high2float(c); + float r1 = a1 * b1 + c1; + float r2 = a2 * b2 + c2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pdiv(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __h2div(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 / b1; + float r2 = a2 / b2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmin(const half2& a, + const half2& b) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + __half r1 = a1 < b1 ? get_half2_low(a) : get_half2_low(b); + __half r2 = a2 < b2 ? get_half2_high(a) : get_half2_high(b); + return combine_half(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmax(const half2& a, + const half2& b) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + __half r1 = a1 > b1 ? get_half2_low(a) : get_half2_low(b); + __half r2 = a2 > b2 ? get_half2_high(a) : get_half2_high(b); + return combine_half(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hadd(__low2half(a), __high2half(a)); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return Eigen::half(__float2half(a1 + a2)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_max(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + __half first = __low2half(a); + __half second = __high2half(a); + return __hgt(first, second) ? first : second; +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return a1 > a2 ? get_half2_low(a) : get_half2_high(a); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_min(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + __half first = __low2half(a); + __half second = __high2half(a); + return __hlt(first, second) ? first : second; +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return a1 < a2 ? get_half2_low(a) : get_half2_high(a); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_mul(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hmul(__low2half(a), __high2half(a)); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return Eigen::half(__float2half(a1 * a2)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 plog1p(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = log1pf(a1); + float r2 = log1pf(a2); + return __floats2half2_rn(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pexpm1(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = expm1f(a1); + float r2 = expm1f(a2); + return __floats2half2_rn(r1, r2); +} + +#if (EIGEN_CUDA_SDK_VER >= 80000 && defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC)) || \ + defined(EIGEN_HIP_DEVICE_COMPILE) + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +half2 plog(const half2& a) { + return h2log(a); +} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +half2 pexp(const half2& a) { + return h2exp(a); +} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +half2 psqrt(const half2& a) { + return h2sqrt(a); +} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +half2 prsqrt(const half2& a) { + return h2rsqrt(a); +} + +#else + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 plog(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = logf(a1); + float r2 = logf(a2); + return __floats2half2_rn(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pexp(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = expf(a1); + float r2 = expf(a2); + return __floats2half2_rn(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 psqrt(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = sqrtf(a1); + float r2 = sqrtf(a2); + return __floats2half2_rn(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 prsqrt(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = rsqrtf(a1); + float r2 = rsqrtf(a2); + return __floats2half2_rn(r1, r2); +} +#endif +} // namespace + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pload(const Eigen::half* from) { + return *reinterpret_cast(from); +} + +// unaligned load; +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +ploadu(const Eigen::half* from) { + Packet4h2 r; + half2* p_alias = reinterpret_cast(&r); + p_alias[0] = ploadu(from + 0); + p_alias[1] = ploadu(from + 2); + p_alias[2] = ploadu(from + 4); + p_alias[3] = ploadu(from + 6); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +ploaddup(const Eigen::half* from) { + Packet4h2 r; + half2* p_alias = reinterpret_cast(&r); + p_alias[0] = ploaddup(from + 0); + p_alias[1] = ploaddup(from + 1); + p_alias[2] = ploaddup(from + 2); + p_alias[3] = ploaddup(from + 3); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore( + Eigen::half* to, const Packet4h2& from) { + *reinterpret_cast(to) = from; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu( + Eigen::half* to, const Packet4h2& from) { + const half2* from_alias = reinterpret_cast(&from); + pstoreu(to + 0,from_alias[0]); + pstoreu(to + 2,from_alias[1]); + pstoreu(to + 4,from_alias[2]); + pstoreu(to + 6,from_alias[3]); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet4h2 +ploadt_ro(const Eigen::half* from) { +#if defined(EIGEN_GPU_HAS_LDG) + Packet4h2 r; + r = __ldg(reinterpret_cast(from)); + return r; +#else + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + r_alias[0] = ploadt_ro_aligned(from + 0); + r_alias[1] = ploadt_ro_aligned(from + 2); + r_alias[2] = ploadt_ro_aligned(from + 4); + r_alias[3] = ploadt_ro_aligned(from + 6); + return r; +#endif +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet4h2 +ploadt_ro(const Eigen::half* from) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + r_alias[0] = ploadt_ro_unaligned(from + 0); + r_alias[1] = ploadt_ro_unaligned(from + 2); + r_alias[2] = ploadt_ro_unaligned(from + 4); + r_alias[3] = ploadt_ro_unaligned(from + 6); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pgather(const Eigen::half* from, Index stride) { + Packet4h2 r; + half2* p_alias = reinterpret_cast(&r); + p_alias[0] = combine_half(from[0 * stride], from[1 * stride]); + p_alias[1] = combine_half(from[2 * stride], from[3 * stride]); + p_alias[2] = combine_half(from[4 * stride], from[5 * stride]); + p_alias[3] = combine_half(from[6 * stride], from[7 * stride]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter( + Eigen::half* to, const Packet4h2& from, Index stride) { + const half2* from_alias = reinterpret_cast(&from); + pscatter(to + stride * 0, from_alias[0], stride); + pscatter(to + stride * 2, from_alias[1], stride); + pscatter(to + stride * 4, from_alias[2], stride); + pscatter(to + stride * 6, from_alias[3], stride); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half pfirst( + const Packet4h2& a) { + return pfirst(*(reinterpret_cast(&a))); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pabs( + const Packet4h2& a) { + Packet4h2 r; + half2* p_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + p_alias[0] = pabs(a_alias[0]); + p_alias[1] = pabs(a_alias[1]); + p_alias[2] = pabs(a_alias[2]); + p_alias[3] = pabs(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 ptrue( + const Packet4h2& /*a*/) { + half true_half = half_impl::raw_uint16_to_half(0xffffu); + return pset1(true_half); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pzero(const Packet4h2& /*a*/) { + half false_half = half_impl::raw_uint16_to_half(0x0000u); + return pset1(false_half); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose_double( + double* d_row0, double* d_row1, double* d_row2, double* d_row3, + double* d_row4, double* d_row5, double* d_row6, double* d_row7) { + double d_tmp; + d_tmp = d_row0[1]; + d_row0[1] = d_row4[0]; + d_row4[0] = d_tmp; + + d_tmp = d_row1[1]; + d_row1[1] = d_row5[0]; + d_row5[0] = d_tmp; + + d_tmp = d_row2[1]; + d_row2[1] = d_row6[0]; + d_row6[0] = d_tmp; + + d_tmp = d_row3[1]; + d_row3[1] = d_row7[0]; + d_row7[0] = d_tmp; +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose_half2( + half2* f_row0, half2* f_row1, half2* f_row2, half2* f_row3) { + half2 f_tmp; + f_tmp = f_row0[1]; + f_row0[1] = f_row2[0]; + f_row2[0] = f_tmp; + + f_tmp = f_row1[1]; + f_row1[1] = f_row3[0]; + f_row3[0] = f_tmp; +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose_half(half2& f0, half2& f1) { + __half a1 = get_half2_low(f0); + __half a2 = get_half2_high(f0); + __half b1 = get_half2_low(f1); + __half b2 = get_half2_high(f1); + f0 = combine_half(a1, b1); + f1 = combine_half(a2, b2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + double* d_row0 = reinterpret_cast(&kernel.packet[0]); + double* d_row1 = reinterpret_cast(&kernel.packet[1]); + double* d_row2 = reinterpret_cast(&kernel.packet[2]); + double* d_row3 = reinterpret_cast(&kernel.packet[3]); + double* d_row4 = reinterpret_cast(&kernel.packet[4]); + double* d_row5 = reinterpret_cast(&kernel.packet[5]); + double* d_row6 = reinterpret_cast(&kernel.packet[6]); + double* d_row7 = reinterpret_cast(&kernel.packet[7]); + ptranspose_double(d_row0, d_row1, d_row2, d_row3, + d_row4, d_row5, d_row6, d_row7); + + + half2* f_row0 = reinterpret_cast(d_row0); + half2* f_row1 = reinterpret_cast(d_row1); + half2* f_row2 = reinterpret_cast(d_row2); + half2* f_row3 = reinterpret_cast(d_row3); + ptranspose_half2(f_row0, f_row1, f_row2, f_row3); + ptranspose_half(f_row0[0], f_row1[0]); + ptranspose_half(f_row0[1], f_row1[1]); + ptranspose_half(f_row2[0], f_row3[0]); + ptranspose_half(f_row2[1], f_row3[1]); + + f_row0 = reinterpret_cast(d_row0 + 1); + f_row1 = reinterpret_cast(d_row1 + 1); + f_row2 = reinterpret_cast(d_row2 + 1); + f_row3 = reinterpret_cast(d_row3 + 1); + ptranspose_half2(f_row0, f_row1, f_row2, f_row3); + ptranspose_half(f_row0[0], f_row1[0]); + ptranspose_half(f_row0[1], f_row1[1]); + ptranspose_half(f_row2[0], f_row3[0]); + ptranspose_half(f_row2[1], f_row3[1]); + + f_row0 = reinterpret_cast(d_row4); + f_row1 = reinterpret_cast(d_row5); + f_row2 = reinterpret_cast(d_row6); + f_row3 = reinterpret_cast(d_row7); + ptranspose_half2(f_row0, f_row1, f_row2, f_row3); + ptranspose_half(f_row0[0], f_row1[0]); + ptranspose_half(f_row0[1], f_row1[1]); + ptranspose_half(f_row2[0], f_row3[0]); + ptranspose_half(f_row2[1], f_row3[1]); + + f_row0 = reinterpret_cast(d_row4 + 1); + f_row1 = reinterpret_cast(d_row5 + 1); + f_row2 = reinterpret_cast(d_row6 + 1); + f_row3 = reinterpret_cast(d_row7 + 1); + ptranspose_half2(f_row0, f_row1, f_row2, f_row3); + ptranspose_half(f_row0[0], f_row1[0]); + ptranspose_half(f_row0[1], f_row1[1]); + ptranspose_half(f_row2[0], f_row3[0]); + ptranspose_half(f_row2[1], f_row3[1]); + +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +plset(const Eigen::half& a) { +#if defined(EIGEN_HIP_DEVICE_COMPILE) + + Packet4h2 r; + half2* p_alias = reinterpret_cast(&r); + p_alias[0] = __halves2half2(a, __hadd(a, __float2half(1.0f))); + p_alias[1] = __halves2half2(__hadd(a, __float2half(2.0f)), + __hadd(a, __float2half(3.0f))); + p_alias[2] = __halves2half2(__hadd(a, __float2half(4.0f)), + __hadd(a, __float2half(5.0f))); + p_alias[3] = __halves2half2(__hadd(a, __float2half(6.0f)), + __hadd(a, __float2half(7.0f))); + return r; +#elif defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC) + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + + half2 b = pset1(a); + half2 c; + half2 half_offset0 = __halves2half2(__float2half(0.0f),__float2half(2.0f)); + half2 half_offset1 = __halves2half2(__float2half(4.0f),__float2half(6.0f)); + + c = __hadd2(b, half_offset0); + r_alias[0] = plset(__low2half(c)); + r_alias[1] = plset(__high2half(c)); + + c = __hadd2(b, half_offset1); + r_alias[2] = plset(__low2half(c)); + r_alias[3] = plset(__high2half(c)); + + return r; + +#else + float f = __half2float(a); + Packet4h2 r; + half2* p_alias = reinterpret_cast(&r); + p_alias[0] = combine_half(a, __float2half(f + 1.0f)); + p_alias[1] = combine_half(__float2half(f + 2.0f), __float2half(f + 3.0f)); + p_alias[2] = combine_half(__float2half(f + 4.0f), __float2half(f + 5.0f)); + p_alias[3] = combine_half(__float2half(f + 6.0f), __float2half(f + 7.0f)); + return r; +#endif +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pselect(const Packet4h2& mask, const Packet4h2& a, + const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* mask_alias = reinterpret_cast(&mask); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pselect(mask_alias[0], a_alias[0], b_alias[0]); + r_alias[1] = pselect(mask_alias[1], a_alias[1], b_alias[1]); + r_alias[2] = pselect(mask_alias[2], a_alias[2], b_alias[2]); + r_alias[3] = pselect(mask_alias[3], a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pcmp_eq(const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pcmp_eq(a_alias[0], b_alias[0]); + r_alias[1] = pcmp_eq(a_alias[1], b_alias[1]); + r_alias[2] = pcmp_eq(a_alias[2], b_alias[2]); + r_alias[3] = pcmp_eq(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pand( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pand(a_alias[0], b_alias[0]); + r_alias[1] = pand(a_alias[1], b_alias[1]); + r_alias[2] = pand(a_alias[2], b_alias[2]); + r_alias[3] = pand(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 por( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = por(a_alias[0], b_alias[0]); + r_alias[1] = por(a_alias[1], b_alias[1]); + r_alias[2] = por(a_alias[2], b_alias[2]); + r_alias[3] = por(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pxor( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pxor(a_alias[0], b_alias[0]); + r_alias[1] = pxor(a_alias[1], b_alias[1]); + r_alias[2] = pxor(a_alias[2], b_alias[2]); + r_alias[3] = pxor(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pandnot(const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pandnot(a_alias[0], b_alias[0]); + r_alias[1] = pandnot(a_alias[1], b_alias[1]); + r_alias[2] = pandnot(a_alias[2], b_alias[2]); + r_alias[3] = pandnot(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 padd( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = padd(a_alias[0], b_alias[0]); + r_alias[1] = padd(a_alias[1], b_alias[1]); + r_alias[2] = padd(a_alias[2], b_alias[2]); + r_alias[3] = padd(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 psub( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = psub(a_alias[0], b_alias[0]); + r_alias[1] = psub(a_alias[1], b_alias[1]); + r_alias[2] = psub(a_alias[2], b_alias[2]); + r_alias[3] = psub(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pnegate(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + r_alias[0] = pnegate(a_alias[0]); + r_alias[1] = pnegate(a_alias[1]); + r_alias[2] = pnegate(a_alias[2]); + r_alias[3] = pnegate(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pconj(const Packet4h2& a) { + return a; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pmul( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pmul(a_alias[0], b_alias[0]); + r_alias[1] = pmul(a_alias[1], b_alias[1]); + r_alias[2] = pmul(a_alias[2], b_alias[2]); + r_alias[3] = pmul(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pmadd( + const Packet4h2& a, const Packet4h2& b, const Packet4h2& c) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + const half2* c_alias = reinterpret_cast(&c); + r_alias[0] = pmadd(a_alias[0], b_alias[0], c_alias[0]); + r_alias[1] = pmadd(a_alias[1], b_alias[1], c_alias[1]); + r_alias[2] = pmadd(a_alias[2], b_alias[2], c_alias[2]); + r_alias[3] = pmadd(a_alias[3], b_alias[3], c_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pdiv( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pdiv(a_alias[0], b_alias[0]); + r_alias[1] = pdiv(a_alias[1], b_alias[1]); + r_alias[2] = pdiv(a_alias[2], b_alias[2]); + r_alias[3] = pdiv(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pmin( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pmin(a_alias[0], b_alias[0]); + r_alias[1] = pmin(a_alias[1], b_alias[1]); + r_alias[2] = pmin(a_alias[2], b_alias[2]); + r_alias[3] = pmin(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pmax( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + const half2* b_alias = reinterpret_cast(&b); + r_alias[0] = pmax(a_alias[0], b_alias[0]); + r_alias[1] = pmax(a_alias[1], b_alias[1]); + r_alias[2] = pmax(a_alias[2], b_alias[2]); + r_alias[3] = pmax(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux( + const Packet4h2& a) { + const half2* a_alias = reinterpret_cast(&a); + + return predux(a_alias[0]) + predux(a_alias[1]) + + predux(a_alias[2]) + predux(a_alias[3]); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_max( + const Packet4h2& a) { + const half2* a_alias = reinterpret_cast(&a); + half2 m0 = combine_half(predux_max(a_alias[0]), + predux_max(a_alias[1])); + half2 m1 = combine_half(predux_max(a_alias[2]), + predux_max(a_alias[3])); + __half first = predux_max(m0); + __half second = predux_max(m1); +#if defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC) + return (__hgt(first, second) ? first : second); +#else + float ffirst = __half2float(first); + float fsecond = __half2float(second); + return (ffirst > fsecond)? first: second; +#endif +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_min( + const Packet4h2& a) { + const half2* a_alias = reinterpret_cast(&a); + half2 m0 = combine_half(predux_min(a_alias[0]), + predux_min(a_alias[1])); + half2 m1 = combine_half(predux_min(a_alias[2]), + predux_min(a_alias[3])); + __half first = predux_min(m0); + __half second = predux_min(m1); +#if defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC) + return (__hlt(first, second) ? first : second); +#else + float ffirst = __half2float(first); + float fsecond = __half2float(second); + return (ffirst < fsecond)? first: second; +#endif +} + +// likely overflow/underflow +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_mul( + const Packet4h2& a) { + const half2* a_alias = reinterpret_cast(&a); + return predux_mul(pmul(pmul(a_alias[0], a_alias[1]), + pmul(a_alias[2], a_alias[3]))); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +plog1p(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + r_alias[0] = plog1p(a_alias[0]); + r_alias[1] = plog1p(a_alias[1]); + r_alias[2] = plog1p(a_alias[2]); + r_alias[3] = plog1p(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pexpm1(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + r_alias[0] = pexpm1(a_alias[0]); + r_alias[1] = pexpm1(a_alias[1]); + r_alias[2] = pexpm1(a_alias[2]); + r_alias[3] = pexpm1(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 plog(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + r_alias[0] = plog(a_alias[0]); + r_alias[1] = plog(a_alias[1]); + r_alias[2] = plog(a_alias[2]); + r_alias[3] = plog(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pexp(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + r_alias[0] = pexp(a_alias[0]); + r_alias[1] = pexp(a_alias[1]); + r_alias[2] = pexp(a_alias[2]); + r_alias[3] = pexp(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 psqrt(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + r_alias[0] = psqrt(a_alias[0]); + r_alias[1] = psqrt(a_alias[1]); + r_alias[2] = psqrt(a_alias[2]); + r_alias[3] = psqrt(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +prsqrt(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast(&r); + const half2* a_alias = reinterpret_cast(&a); + r_alias[0] = prsqrt(a_alias[0]); + r_alias[1] = prsqrt(a_alias[1]); + r_alias[2] = prsqrt(a_alias[2]); + r_alias[3] = prsqrt(a_alias[3]); + return r; +} + +// The following specialized padd, pmul, pdiv, pmin, pmax, pset1 are needed for +// the implementation of GPU half reduction. +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 padd(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hadd2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 + b1; + float r2 = a2 + b2; + return __floats2half2_rn(r1, r2); +#endif +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmul(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hmul2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 * b1; + float r2 = a2 * b2; + return __floats2half2_rn(r1, r2); +#endif +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pdiv(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __h2div(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 / b1; + float r2 = a2 / b2; + return __floats2half2_rn(r1, r2); +#endif +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmin(const half2& a, + const half2& b) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + __half r1 = a1 < b1 ? get_half2_low(a) : get_half2_low(b); + __half r2 = a2 < b2 ? get_half2_high(a) : get_half2_high(b); + return combine_half(r1, r2); +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmax(const half2& a, + const half2& b) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + __half r1 = a1 > b1 ? get_half2_low(a) : get_half2_low(b); + __half r2 = a2 > b2 ? get_half2_high(a) : get_half2_high(b); + return combine_half(r1, r2); +} + +// #endif // defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIPCC) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) + +#endif // defined(EIGEN_HAS_CUDA_FP16) || defined(EIGEN_HAS_HIP_FP16) + +#undef EIGEN_GPU_HAS_LDG +#undef EIGEN_CUDA_HAS_FP16_ARITHMETIC +#undef EIGEN_GPU_HAS_FP16_ARITHMETIC + +} // end namespace internal + +} // end namespace Eigen + + +#endif // EIGEN_PACKET_MATH_GPU_H diff --git a/extern/eigen/Eigen/src/Core/arch/GPU/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/GPU/TypeCasting.h new file mode 100644 index 00000000..75454622 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/GPU/TypeCasting.h @@ -0,0 +1,80 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2016 Benoit Steiner +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_TYPE_CASTING_GPU_H +#define EIGEN_TYPE_CASTING_GPU_H + +namespace Eigen { + +namespace internal { + +#if (defined(EIGEN_HAS_CUDA_FP16) && defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 300) || \ + (defined(EIGEN_HAS_HIP_FP16) && defined(EIGEN_HIP_DEVICE_COMPILE)) + + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 2 + }; +}; + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pcast(const half2& a, const half2& b) { + float2 r1 = __half22float2(a); + float2 r2 = __half22float2(b); + return make_float4(r1.x, r1.y, r2.x, r2.y); +} + + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pcast(const float4& a, const float4& b) { + Packet4h2 r; + half2* r_alias=reinterpret_cast(&r); + r_alias[0]=__floats2half2_rn(a.x,a.y); + r_alias[1]=__floats2half2_rn(a.z,a.w); + r_alias[2]=__floats2half2_rn(b.x,b.y); + r_alias[3]=__floats2half2_rn(b.z,b.w); + return r; +} + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 2, + TgtCoeffRatio = 1 + }; +}; + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pcast(const Packet4h2& a) { + // Simply discard the second half of the input + float4 r; + const half2* a_alias=reinterpret_cast(&a); + float2 r1 = __half22float2(a_alias[0]); + float2 r2 = __half22float2(a_alias[1]); + r.x=static_cast(r1.x); + r.y=static_cast(r1.y); + r.z=static_cast(r2.x); + r.w=static_cast(r2.y); + return r; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pcast(const float4& a) { + // Simply discard the second half of the input + return __floats2half2_rn(a.x, a.y); +} + +#endif + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_TYPE_CASTING_GPU_H diff --git a/extern/eigen/Eigen/src/Core/arch/HIP/hcc/math_constants.h b/extern/eigen/Eigen/src/Core/arch/HIP/hcc/math_constants.h new file mode 100644 index 00000000..25375a0a --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/HIP/hcc/math_constants.h @@ -0,0 +1,23 @@ +/* + * math_constants.h - + * HIP equivalent of the CUDA header of the same name + */ + +#ifndef __MATH_CONSTANTS_H__ +#define __MATH_CONSTANTS_H__ + +/* single precision constants */ + +#define HIPRT_INF_F __int_as_float(0x7f800000) +#define HIPRT_NAN_F __int_as_float(0x7fffffff) +#define HIPRT_MIN_DENORM_F __int_as_float(0x00000001) +#define HIPRT_MAX_NORMAL_F __int_as_float(0x7f7fffff) +#define HIPRT_NEG_ZERO_F __int_as_float(0x80000000) +#define HIPRT_ZERO_F 0.0f +#define HIPRT_ONE_F 1.0f + +/* double precision constants */ +#define HIPRT_INF __hiloint2double(0x7ff00000, 0x00000000) +#define HIPRT_NAN __hiloint2double(0xfff80000, 0x00000000) + +#endif diff --git a/extern/eigen/Eigen/src/Core/arch/MSA/Complex.h b/extern/eigen/Eigen/src/Core/arch/MSA/Complex.h new file mode 100644 index 00000000..53dacfa4 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/MSA/Complex.h @@ -0,0 +1,648 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2018 Wave Computing, Inc. +// Written by: +// Chris Larsen +// Alexey Frunze (afrunze@wavecomp.com) +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_COMPLEX_MSA_H +#define EIGEN_COMPLEX_MSA_H + +#include + +namespace Eigen { + +namespace internal { + +//---------- float ---------- +struct Packet2cf { + EIGEN_STRONG_INLINE Packet2cf() { + } + EIGEN_STRONG_INLINE explicit Packet2cf(const std::complex& a, + const std::complex& b) { + Packet4f t = { std::real(a), std::imag(a), std::real(b), std::imag(b) }; + v = t; + } + EIGEN_STRONG_INLINE explicit Packet2cf(const Packet4f& a) : v(a) { + } + EIGEN_STRONG_INLINE Packet2cf(const Packet2cf& a) : v(a.v) { + } + EIGEN_STRONG_INLINE Packet2cf& operator=(const Packet2cf& b) { + v = b.v; + return *this; + } + EIGEN_STRONG_INLINE Packet2cf conjugate(void) const { + return Packet2cf((Packet4f)__builtin_msa_bnegi_d((v2u64)v, 63)); + } + EIGEN_STRONG_INLINE Packet2cf& operator*=(const Packet2cf& b) { + Packet4f v1, v2; + + // Get the real values of a | a1_re | a1_re | a2_re | a2_re | + v1 = (Packet4f)__builtin_msa_ilvev_w((v4i32)v, (v4i32)v); + // Get the imag values of a | a1_im | a1_im | a2_im | a2_im | + v2 = (Packet4f)__builtin_msa_ilvod_w((v4i32)v, (v4i32)v); + // Multiply the real a with b + v1 = pmul(v1, b.v); + // Multiply the imag a with b + v2 = pmul(v2, b.v); + // Conjugate v2 + v2 = Packet2cf(v2).conjugate().v; + // Swap real/imag elements in v2. + v2 = (Packet4f)__builtin_msa_shf_w((v4i32)v2, EIGEN_MSA_SHF_I8(1, 0, 3, 2)); + // Add and return the result + v = padd(v1, v2); + return *this; + } + EIGEN_STRONG_INLINE Packet2cf operator*(const Packet2cf& b) const { + return Packet2cf(*this) *= b; + } + EIGEN_STRONG_INLINE Packet2cf& operator+=(const Packet2cf& b) { + v = padd(v, b.v); + return *this; + } + EIGEN_STRONG_INLINE Packet2cf operator+(const Packet2cf& b) const { + return Packet2cf(*this) += b; + } + EIGEN_STRONG_INLINE Packet2cf& operator-=(const Packet2cf& b) { + v = psub(v, b.v); + return *this; + } + EIGEN_STRONG_INLINE Packet2cf operator-(const Packet2cf& b) const { + return Packet2cf(*this) -= b; + } + EIGEN_STRONG_INLINE Packet2cf& operator/=(const Packet2cf& b) { + *this *= b.conjugate(); + Packet4f s = pmul(b.v, b.v); + s = padd(s, (Packet4f)__builtin_msa_shf_w((v4i32)s, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); + v = pdiv(v, s); + return *this; + } + EIGEN_STRONG_INLINE Packet2cf operator/(const Packet2cf& b) const { + return Packet2cf(*this) /= b; + } + EIGEN_STRONG_INLINE Packet2cf operator-(void) const { + return Packet2cf(pnegate(v)); + } + + Packet4f v; +}; + +inline std::ostream& operator<<(std::ostream& os, const Packet2cf& value) { + os << "[ (" << value.v[0] << ", " << value.v[1] + << "i)," + " (" + << value.v[2] << ", " << value.v[3] << "i) ]"; + return os; +} + +template <> +struct packet_traits > : default_packet_traits { + typedef Packet2cf type; + typedef Packet2cf half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 2, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasNegate = 1, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, + HasSetLinear = 0, + HasBlend = 1 + }; +}; + +template <> +struct unpacket_traits { + typedef std::complex type; + enum { size = 2, alignment = Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false }; + typedef Packet2cf half; +}; + +template <> +EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) { + EIGEN_MSA_DEBUG; + + float f0 = from.real(), f1 = from.imag(); + Packet4f v0 = { f0, f0, f0, f0 }; + Packet4f v1 = { f1, f1, f1, f1 }; + return Packet2cf((Packet4f)__builtin_msa_ilvr_w((Packet4i)v1, (Packet4i)v0)); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf padd(const Packet2cf& a, const Packet2cf& b) { + EIGEN_MSA_DEBUG; + + return a + b; +} + +template <> +EIGEN_STRONG_INLINE Packet2cf psub(const Packet2cf& a, const Packet2cf& b) { + EIGEN_MSA_DEBUG; + + return a - b; +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pnegate(const Packet2cf& a) { + EIGEN_MSA_DEBUG; + + return -a; +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pconj(const Packet2cf& a) { + EIGEN_MSA_DEBUG; + + return a.conjugate(); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) { + EIGEN_MSA_DEBUG; + + return a * b; +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pand(const Packet2cf& a, const Packet2cf& b) { + EIGEN_MSA_DEBUG; + + return Packet2cf(pand(a.v, b.v)); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf por(const Packet2cf& a, const Packet2cf& b) { + EIGEN_MSA_DEBUG; + + return Packet2cf(por(a.v, b.v)); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pxor(const Packet2cf& a, const Packet2cf& b) { + EIGEN_MSA_DEBUG; + + return Packet2cf(pxor(a.v, b.v)); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pandnot(const Packet2cf& a, const Packet2cf& b) { + EIGEN_MSA_DEBUG; + + return Packet2cf(pandnot(a.v, b.v)); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pload(const std::complex* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_LOAD return Packet2cf(pload((const float*)from)); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf ploadu(const std::complex* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_LOAD return Packet2cf(ploadu((const float*)from)); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf ploaddup(const std::complex* from) { + EIGEN_MSA_DEBUG; + + return pset1(*from); +} + +template <> +EIGEN_STRONG_INLINE void pstore >(std::complex* to, + const Packet2cf& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_STORE pstore((float*)to, from.v); +} + +template <> +EIGEN_STRONG_INLINE void pstoreu >(std::complex* to, + const Packet2cf& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_STORE pstoreu((float*)to, from.v); +} + +template <> +EIGEN_DEVICE_FUNC inline Packet2cf pgather, Packet2cf>( + const std::complex* from, Index stride) { + EIGEN_MSA_DEBUG; + + return Packet2cf(from[0 * stride], from[1 * stride]); +} + +template <> +EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf>(std::complex* to, + const Packet2cf& from, + Index stride) { + EIGEN_MSA_DEBUG; + + *to = std::complex(from.v[0], from.v[1]); + to += stride; + *to = std::complex(from.v[2], from.v[3]); +} + +template <> +EIGEN_STRONG_INLINE void prefetch >(const std::complex* addr) { + EIGEN_MSA_DEBUG; + + prefetch(reinterpret_cast(addr)); +} + +template <> +EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) { + EIGEN_MSA_DEBUG; + + return std::complex(a.v[0], a.v[1]); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf preverse(const Packet2cf& a) { + EIGEN_MSA_DEBUG; + + return Packet2cf((Packet4f)__builtin_msa_shf_w((v4i32)a.v, EIGEN_MSA_SHF_I8(2, 3, 0, 1))); +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pcplxflip(const Packet2cf& a) { + EIGEN_MSA_DEBUG; + + return Packet2cf((Packet4f)__builtin_msa_shf_w((v4i32)a.v, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); +} + +template <> +EIGEN_STRONG_INLINE std::complex predux(const Packet2cf& a) { + EIGEN_MSA_DEBUG; + + Packet4f value = (Packet4f)preverse((Packet2d)a.v); + value += a.v; + return std::complex(value[0], value[1]); +} + +template <> +EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cf& a) { + EIGEN_MSA_DEBUG; + + return std::complex((a.v[0] * a.v[2]) - (a.v[1] * a.v[3]), + (a.v[0] * a.v[3]) + (a.v[1] * a.v[2])); +} + +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf, Packet4f) + +template <> +EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) { + EIGEN_MSA_DEBUG; + + return a / b; +} + +inline std::ostream& operator<<(std::ostream& os, const PacketBlock& value) { + os << "[ " << value.packet[0] << ", " << std::endl << " " << value.packet[1] << " ]"; + return os; +} + +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { + EIGEN_MSA_DEBUG; + + Packet4f tmp = + (Packet4f)__builtin_msa_ilvl_d((v2i64)kernel.packet[1].v, (v2i64)kernel.packet[0].v); + kernel.packet[0].v = + (Packet4f)__builtin_msa_ilvr_d((v2i64)kernel.packet[1].v, (v2i64)kernel.packet[0].v); + kernel.packet[1].v = tmp; +} + +template <> +EIGEN_STRONG_INLINE Packet2cf pblend(const Selector<2>& ifPacket, const Packet2cf& thenPacket, + const Packet2cf& elsePacket) { + return (Packet2cf)(Packet4f)pblend(ifPacket, (Packet2d)thenPacket.v, + (Packet2d)elsePacket.v); +} + +//---------- double ---------- + +struct Packet1cd { + EIGEN_STRONG_INLINE Packet1cd() { + } + EIGEN_STRONG_INLINE explicit Packet1cd(const std::complex& a) { + v[0] = std::real(a); + v[1] = std::imag(a); + } + EIGEN_STRONG_INLINE explicit Packet1cd(const Packet2d& a) : v(a) { + } + EIGEN_STRONG_INLINE Packet1cd(const Packet1cd& a) : v(a.v) { + } + EIGEN_STRONG_INLINE Packet1cd& operator=(const Packet1cd& b) { + v = b.v; + return *this; + } + EIGEN_STRONG_INLINE Packet1cd conjugate(void) const { + static const v2u64 p2ul_CONJ_XOR = { 0x0, 0x8000000000000000 }; + return (Packet1cd)pxor(v, (Packet2d)p2ul_CONJ_XOR); + } + EIGEN_STRONG_INLINE Packet1cd& operator*=(const Packet1cd& b) { + Packet2d v1, v2; + + // Get the real values of a | a1_re | a1_re + v1 = (Packet2d)__builtin_msa_ilvev_d((v2i64)v, (v2i64)v); + // Get the imag values of a | a1_im | a1_im + v2 = (Packet2d)__builtin_msa_ilvod_d((v2i64)v, (v2i64)v); + // Multiply the real a with b + v1 = pmul(v1, b.v); + // Multiply the imag a with b + v2 = pmul(v2, b.v); + // Conjugate v2 + v2 = Packet1cd(v2).conjugate().v; + // Swap real/imag elements in v2. + v2 = (Packet2d)__builtin_msa_shf_w((v4i32)v2, EIGEN_MSA_SHF_I8(2, 3, 0, 1)); + // Add and return the result + v = padd(v1, v2); + return *this; + } + EIGEN_STRONG_INLINE Packet1cd operator*(const Packet1cd& b) const { + return Packet1cd(*this) *= b; + } + EIGEN_STRONG_INLINE Packet1cd& operator+=(const Packet1cd& b) { + v = padd(v, b.v); + return *this; + } + EIGEN_STRONG_INLINE Packet1cd operator+(const Packet1cd& b) const { + return Packet1cd(*this) += b; + } + EIGEN_STRONG_INLINE Packet1cd& operator-=(const Packet1cd& b) { + v = psub(v, b.v); + return *this; + } + EIGEN_STRONG_INLINE Packet1cd operator-(const Packet1cd& b) const { + return Packet1cd(*this) -= b; + } + EIGEN_STRONG_INLINE Packet1cd& operator/=(const Packet1cd& b) { + *this *= b.conjugate(); + Packet2d s = pmul(b.v, b.v); + s = padd(s, preverse(s)); + v = pdiv(v, s); + return *this; + } + EIGEN_STRONG_INLINE Packet1cd operator/(const Packet1cd& b) const { + return Packet1cd(*this) /= b; + } + EIGEN_STRONG_INLINE Packet1cd operator-(void) const { + return Packet1cd(pnegate(v)); + } + + Packet2d v; +}; + +inline std::ostream& operator<<(std::ostream& os, const Packet1cd& value) { + os << "[ (" << value.v[0] << ", " << value.v[1] << "i) ]"; + return os; +} + +template <> +struct packet_traits > : default_packet_traits { + typedef Packet1cd type; + typedef Packet1cd half; + enum { + Vectorizable = 1, + AlignedOnScalar = 0, + size = 1, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasNegate = 1, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, + HasSetLinear = 0 + }; +}; + +template <> +struct unpacket_traits { + typedef std::complex type; + enum { size = 1, alignment = Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false }; + typedef Packet1cd half; +}; + +template <> +EIGEN_STRONG_INLINE Packet1cd pload(const std::complex* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_LOAD return Packet1cd(pload((const double*)from)); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd ploadu(const std::complex* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_LOAD return Packet1cd(ploadu((const double*)from)); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd pset1(const std::complex& from) { + EIGEN_MSA_DEBUG; + + return Packet1cd(from); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd padd(const Packet1cd& a, const Packet1cd& b) { + EIGEN_MSA_DEBUG; + + return a + b; +} + +template <> +EIGEN_STRONG_INLINE Packet1cd psub(const Packet1cd& a, const Packet1cd& b) { + EIGEN_MSA_DEBUG; + + return a - b; +} + +template <> +EIGEN_STRONG_INLINE Packet1cd pnegate(const Packet1cd& a) { + EIGEN_MSA_DEBUG; + + return -a; +} + +template <> +EIGEN_STRONG_INLINE Packet1cd pconj(const Packet1cd& a) { + EIGEN_MSA_DEBUG; + + return a.conjugate(); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) { + EIGEN_MSA_DEBUG; + + return a * b; +} + +template <> +EIGEN_STRONG_INLINE Packet1cd pand(const Packet1cd& a, const Packet1cd& b) { + EIGEN_MSA_DEBUG; + + return Packet1cd(pand(a.v, b.v)); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd por(const Packet1cd& a, const Packet1cd& b) { + EIGEN_MSA_DEBUG; + + return Packet1cd(por(a.v, b.v)); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd pxor(const Packet1cd& a, const Packet1cd& b) { + EIGEN_MSA_DEBUG; + + return Packet1cd(pxor(a.v, b.v)); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd pandnot(const Packet1cd& a, const Packet1cd& b) { + EIGEN_MSA_DEBUG; + + return Packet1cd(pandnot(a.v, b.v)); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd ploaddup(const std::complex* from) { + EIGEN_MSA_DEBUG; + + return pset1(*from); +} + +template <> +EIGEN_STRONG_INLINE void pstore >(std::complex* to, + const Packet1cd& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_STORE pstore((double*)to, from.v); +} + +template <> +EIGEN_STRONG_INLINE void pstoreu >(std::complex* to, + const Packet1cd& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_STORE pstoreu((double*)to, from.v); +} + +template <> +EIGEN_STRONG_INLINE void prefetch >(const std::complex* addr) { + EIGEN_MSA_DEBUG; + + prefetch(reinterpret_cast(addr)); +} + +template <> +EIGEN_DEVICE_FUNC inline Packet1cd pgather, Packet1cd>( + const std::complex* from, Index stride __attribute__((unused))) { + EIGEN_MSA_DEBUG; + + Packet1cd res; + res.v[0] = std::real(from[0]); + res.v[1] = std::imag(from[0]); + return res; +} + +template <> +EIGEN_DEVICE_FUNC inline void pscatter, Packet1cd>(std::complex* to, + const Packet1cd& from, + Index stride + __attribute__((unused))) { + EIGEN_MSA_DEBUG; + + pstore(to, from); +} + +template <> +EIGEN_STRONG_INLINE std::complex pfirst(const Packet1cd& a) { + EIGEN_MSA_DEBUG; + + return std::complex(a.v[0], a.v[1]); +} + +template <> +EIGEN_STRONG_INLINE Packet1cd preverse(const Packet1cd& a) { + EIGEN_MSA_DEBUG; + + return a; +} + +template <> +EIGEN_STRONG_INLINE std::complex predux(const Packet1cd& a) { + EIGEN_MSA_DEBUG; + + return pfirst(a); +} + +template <> +EIGEN_STRONG_INLINE std::complex predux_mul(const Packet1cd& a) { + EIGEN_MSA_DEBUG; + + return pfirst(a); +} + +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd, Packet2d) + +template <> +EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { + EIGEN_MSA_DEBUG; + + return a / b; +} + +EIGEN_STRONG_INLINE Packet1cd pcplxflip /**/ (const Packet1cd& x) { + EIGEN_MSA_DEBUG; + + return Packet1cd(preverse(Packet2d(x.v))); +} + +inline std::ostream& operator<<(std::ostream& os, const PacketBlock& value) { + os << "[ " << value.packet[0] << ", " << std::endl << " " << value.packet[1] << " ]"; + return os; +} + +EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + EIGEN_MSA_DEBUG; + + Packet2d v1, v2; + + v1 = (Packet2d)__builtin_msa_ilvev_d((v2i64)kernel.packet[0].v, (v2i64)kernel.packet[1].v); + // Get the imag values of a + v2 = (Packet2d)__builtin_msa_ilvod_d((v2i64)kernel.packet[0].v, (v2i64)kernel.packet[1].v); + + kernel.packet[0].v = v1; + kernel.packet[1].v = v2; +} + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_COMPLEX_MSA_H diff --git a/extern/eigen/Eigen/src/Core/arch/MSA/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/MSA/MathFunctions.h new file mode 100644 index 00000000..f5181b90 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/MSA/MathFunctions.h @@ -0,0 +1,387 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2007 Julien Pommier +// Copyright (C) 2014 Pedro Gonnet (pedro.gonnet@gmail.com) +// Copyright (C) 2016 Gael Guennebaud +// +// Copyright (C) 2018 Wave Computing, Inc. +// Written by: +// Chris Larsen +// Alexey Frunze (afrunze@wavecomp.com) +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +/* The sin, cos, exp, and log functions of this file come from + * Julien Pommier's sse math library: http://gruntthepeon.free.fr/ssemath/ + */ + +/* The tanh function of this file is an adaptation of + * template T generic_fast_tanh_float(const T&) + * from MathFunctionsImpl.h. + */ + +#ifndef EIGEN_MATH_FUNCTIONS_MSA_H +#define EIGEN_MATH_FUNCTIONS_MSA_H + +namespace Eigen { + +namespace internal { + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f +plog(const Packet4f& _x) { + static _EIGEN_DECLARE_CONST_Packet4f(cephes_SQRTHF, 0.707106781186547524f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p0, 7.0376836292e-2f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p1, -1.1514610310e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p2, 1.1676998740e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p3, -1.2420140846e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p4, +1.4249322787e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p5, -1.6668057665e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p6, +2.0000714765e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p7, -2.4999993993e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p8, +3.3333331174e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_q1, -2.12194440e-4f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_q2, 0.693359375f); + static _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); + static _EIGEN_DECLARE_CONST_Packet4f(1, 1.0f); + + // Convert negative argument into NAN (quiet negative, to be specific). + Packet4f zero = (Packet4f)__builtin_msa_ldi_w(0); + Packet4i neg_mask = __builtin_msa_fclt_w(_x, zero); + Packet4i zero_mask = __builtin_msa_fceq_w(_x, zero); + Packet4f non_neg_x_or_nan = padd(_x, (Packet4f)neg_mask); // Add 0.0 or NAN. + Packet4f x = non_neg_x_or_nan; + + // Extract exponent from x = mantissa * 2**exponent, where 1.0 <= mantissa < 2.0. + // N.B. the exponent is one less of what frexpf() would return. + Packet4i e_int = __builtin_msa_ftint_s_w(__builtin_msa_flog2_w(x)); + // Multiply x by 2**(-exponent-1) to get 0.5 <= x < 1.0 as from frexpf(). + x = __builtin_msa_fexp2_w(x, (Packet4i)__builtin_msa_nori_b((v16u8)e_int, 0)); + + /* + if (x < SQRTHF) { + x = x + x - 1.0; + } else { + e += 1; + x = x - 1.0; + } + */ + Packet4f xx = padd(x, x); + Packet4i ge_mask = __builtin_msa_fcle_w(p4f_cephes_SQRTHF, x); + e_int = psub(e_int, ge_mask); + x = (Packet4f)__builtin_msa_bsel_v((v16u8)ge_mask, (v16u8)xx, (v16u8)x); + x = psub(x, p4f_1); + Packet4f e = __builtin_msa_ffint_s_w(e_int); + + Packet4f x2 = pmul(x, x); + Packet4f x3 = pmul(x2, x); + + Packet4f y, y1, y2; + y = pmadd(p4f_cephes_log_p0, x, p4f_cephes_log_p1); + y1 = pmadd(p4f_cephes_log_p3, x, p4f_cephes_log_p4); + y2 = pmadd(p4f_cephes_log_p6, x, p4f_cephes_log_p7); + y = pmadd(y, x, p4f_cephes_log_p2); + y1 = pmadd(y1, x, p4f_cephes_log_p5); + y2 = pmadd(y2, x, p4f_cephes_log_p8); + y = pmadd(y, x3, y1); + y = pmadd(y, x3, y2); + y = pmul(y, x3); + + y = pmadd(e, p4f_cephes_log_q1, y); + x = __builtin_msa_fmsub_w(x, x2, p4f_half); + x = padd(x, y); + x = pmadd(e, p4f_cephes_log_q2, x); + + // x is now the logarithm result candidate. We still need to handle the + // extreme arguments of zero and positive infinity, though. + // N.B. if the argument is +INFINITY, x is NAN because the polynomial terms + // contain infinities of both signs (see the coefficients and code above). + // INFINITY - INFINITY is NAN. + + // If the argument is +INFINITY, make it the new result candidate. + // To achieve that we choose the smaller of the result candidate and the + // argument. + // This is correct for all finite pairs of values (the logarithm is smaller + // than the argument). + // This is also correct in the special case when the argument is +INFINITY + // and the result candidate is NAN. This is because the fmin.df instruction + // prefers non-NANs to NANs. + x = __builtin_msa_fmin_w(x, non_neg_x_or_nan); + + // If the argument is zero (including -0.0), the result becomes -INFINITY. + Packet4i neg_infs = __builtin_msa_slli_w(zero_mask, 23); + x = (Packet4f)__builtin_msa_bsel_v((v16u8)zero_mask, (v16u8)x, (v16u8)neg_infs); + + return x; +} + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f +pexp(const Packet4f& _x) { + // Limiting single-precision pexp's argument to [-128, +128] lets pexp + // reach 0 and INFINITY naturally. + static _EIGEN_DECLARE_CONST_Packet4f(exp_lo, -128.0f); + static _EIGEN_DECLARE_CONST_Packet4f(exp_hi, +128.0f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_LOG2EF, 1.44269504088896341f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C1, 0.693359375f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C2, -2.12194440e-4f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p0, 1.9875691500e-4f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p1, 1.3981999507e-3f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p2, 8.3334519073e-3f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p3, 4.1665795894e-2f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p4, 1.6666665459e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p5, 5.0000001201e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); + static _EIGEN_DECLARE_CONST_Packet4f(1, 1.0f); + + Packet4f x = _x; + + // Clamp x. + x = (Packet4f)__builtin_msa_bsel_v((v16u8)__builtin_msa_fclt_w(x, p4f_exp_lo), (v16u8)x, + (v16u8)p4f_exp_lo); + x = (Packet4f)__builtin_msa_bsel_v((v16u8)__builtin_msa_fclt_w(p4f_exp_hi, x), (v16u8)x, + (v16u8)p4f_exp_hi); + + // Round to nearest integer by adding 0.5 (with x's sign) and truncating. + Packet4f x2_add = (Packet4f)__builtin_msa_binsli_w((v4u32)p4f_half, (v4u32)x, 0); + Packet4f x2 = pmadd(x, p4f_cephes_LOG2EF, x2_add); + Packet4i x2_int = __builtin_msa_ftrunc_s_w(x2); + Packet4f x2_int_f = __builtin_msa_ffint_s_w(x2_int); + + x = __builtin_msa_fmsub_w(x, x2_int_f, p4f_cephes_exp_C1); + x = __builtin_msa_fmsub_w(x, x2_int_f, p4f_cephes_exp_C2); + + Packet4f z = pmul(x, x); + + Packet4f y = p4f_cephes_exp_p0; + y = pmadd(y, x, p4f_cephes_exp_p1); + y = pmadd(y, x, p4f_cephes_exp_p2); + y = pmadd(y, x, p4f_cephes_exp_p3); + y = pmadd(y, x, p4f_cephes_exp_p4); + y = pmadd(y, x, p4f_cephes_exp_p5); + y = pmadd(y, z, x); + y = padd(y, p4f_1); + + // y *= 2**exponent. + y = __builtin_msa_fexp2_w(y, x2_int); + + return y; +} + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f +ptanh(const Packet4f& _x) { + static _EIGEN_DECLARE_CONST_Packet4f(tanh_tiny, 1e-4f); + static _EIGEN_DECLARE_CONST_Packet4f(tanh_hi, 9.0f); + // The monomial coefficients of the numerator polynomial (odd). + static _EIGEN_DECLARE_CONST_Packet4f(alpha_1, 4.89352455891786e-3f); + static _EIGEN_DECLARE_CONST_Packet4f(alpha_3, 6.37261928875436e-4f); + static _EIGEN_DECLARE_CONST_Packet4f(alpha_5, 1.48572235717979e-5f); + static _EIGEN_DECLARE_CONST_Packet4f(alpha_7, 5.12229709037114e-8f); + static _EIGEN_DECLARE_CONST_Packet4f(alpha_9, -8.60467152213735e-11f); + static _EIGEN_DECLARE_CONST_Packet4f(alpha_11, 2.00018790482477e-13f); + static _EIGEN_DECLARE_CONST_Packet4f(alpha_13, -2.76076847742355e-16f); + // The monomial coefficients of the denominator polynomial (even). + static _EIGEN_DECLARE_CONST_Packet4f(beta_0, 4.89352518554385e-3f); + static _EIGEN_DECLARE_CONST_Packet4f(beta_2, 2.26843463243900e-3f); + static _EIGEN_DECLARE_CONST_Packet4f(beta_4, 1.18534705686654e-4f); + static _EIGEN_DECLARE_CONST_Packet4f(beta_6, 1.19825839466702e-6f); + + Packet4f x = pabs(_x); + Packet4i tiny_mask = __builtin_msa_fclt_w(x, p4f_tanh_tiny); + + // Clamp the inputs to the range [-9, 9] since anything outside + // this range is -/+1.0f in single-precision. + x = (Packet4f)__builtin_msa_bsel_v((v16u8)__builtin_msa_fclt_w(p4f_tanh_hi, x), (v16u8)x, + (v16u8)p4f_tanh_hi); + + // Since the polynomials are odd/even, we need x**2. + Packet4f x2 = pmul(x, x); + + // Evaluate the numerator polynomial p. + Packet4f p = pmadd(x2, p4f_alpha_13, p4f_alpha_11); + p = pmadd(x2, p, p4f_alpha_9); + p = pmadd(x2, p, p4f_alpha_7); + p = pmadd(x2, p, p4f_alpha_5); + p = pmadd(x2, p, p4f_alpha_3); + p = pmadd(x2, p, p4f_alpha_1); + p = pmul(x, p); + + // Evaluate the denominator polynomial q. + Packet4f q = pmadd(x2, p4f_beta_6, p4f_beta_4); + q = pmadd(x2, q, p4f_beta_2); + q = pmadd(x2, q, p4f_beta_0); + + // Divide the numerator by the denominator. + p = pdiv(p, q); + + // Reinstate the sign. + p = (Packet4f)__builtin_msa_binsli_w((v4u32)p, (v4u32)_x, 0); + + // When the argument is very small in magnitude it's more accurate to just return it. + p = (Packet4f)__builtin_msa_bsel_v((v16u8)tiny_mask, (v16u8)p, (v16u8)_x); + + return p; +} + +template +Packet4f psincos_inner_msa_float(const Packet4f& _x) { + static _EIGEN_DECLARE_CONST_Packet4f(sincos_max_arg, 13176795.0f); // Approx. (2**24) / (4/Pi). + static _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP1, -0.78515625f); + static _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP2, -2.4187564849853515625e-4f); + static _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP3, -3.77489497744594108e-8f); + static _EIGEN_DECLARE_CONST_Packet4f(sincof_p0, -1.9515295891e-4f); + static _EIGEN_DECLARE_CONST_Packet4f(sincof_p1, 8.3321608736e-3f); + static _EIGEN_DECLARE_CONST_Packet4f(sincof_p2, -1.6666654611e-1f); + static _EIGEN_DECLARE_CONST_Packet4f(coscof_p0, 2.443315711809948e-5f); + static _EIGEN_DECLARE_CONST_Packet4f(coscof_p1, -1.388731625493765e-3f); + static _EIGEN_DECLARE_CONST_Packet4f(coscof_p2, 4.166664568298827e-2f); + static _EIGEN_DECLARE_CONST_Packet4f(cephes_FOPI, 1.27323954473516f); // 4/Pi. + static _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); + static _EIGEN_DECLARE_CONST_Packet4f(1, 1.0f); + + Packet4f x = pabs(_x); + + // Translate infinite arguments into NANs. + Packet4f zero_or_nan_if_inf = psub(_x, _x); + x = padd(x, zero_or_nan_if_inf); + // Prevent sin/cos from generating values larger than 1.0 in magnitude + // for very large arguments by setting x to 0.0. + Packet4i small_or_nan_mask = __builtin_msa_fcult_w(x, p4f_sincos_max_arg); + x = pand(x, (Packet4f)small_or_nan_mask); + + // Scale x by 4/Pi to find x's octant. + Packet4f y = pmul(x, p4f_cephes_FOPI); + // Get the octant. We'll reduce x by this number of octants or by one more than it. + Packet4i y_int = __builtin_msa_ftrunc_s_w(y); + // x's from even-numbered octants will translate to octant 0: [0, +Pi/4]. + // x's from odd-numbered octants will translate to octant -1: [-Pi/4, 0]. + // Adjustment for odd-numbered octants: octant = (octant + 1) & (~1). + Packet4i y_int1 = __builtin_msa_addvi_w(y_int, 1); + Packet4i y_int2 = (Packet4i)__builtin_msa_bclri_w((Packet4ui)y_int1, 0); // bclri = bit-clear + y = __builtin_msa_ffint_s_w(y_int2); + + // Compute the sign to apply to the polynomial. + Packet4i sign_mask = sine ? pxor(__builtin_msa_slli_w(y_int1, 29), (Packet4i)_x) + : __builtin_msa_slli_w(__builtin_msa_addvi_w(y_int, 3), 29); + + // Get the polynomial selection mask. + // We'll calculate both (sin and cos) polynomials and then select from the two. + Packet4i poly_mask = __builtin_msa_ceqi_w(__builtin_msa_slli_w(y_int2, 30), 0); + + // Reduce x by y octants to get: -Pi/4 <= x <= +Pi/4. + // The magic pass: "Extended precision modular arithmetic" + // x = ((x - y * DP1) - y * DP2) - y * DP3 + Packet4f tmp1 = pmul(y, p4f_minus_cephes_DP1); + Packet4f tmp2 = pmul(y, p4f_minus_cephes_DP2); + Packet4f tmp3 = pmul(y, p4f_minus_cephes_DP3); + x = padd(x, tmp1); + x = padd(x, tmp2); + x = padd(x, tmp3); + + // Evaluate the cos(x) polynomial. + y = p4f_coscof_p0; + Packet4f z = pmul(x, x); + y = pmadd(y, z, p4f_coscof_p1); + y = pmadd(y, z, p4f_coscof_p2); + y = pmul(y, z); + y = pmul(y, z); + y = __builtin_msa_fmsub_w(y, z, p4f_half); + y = padd(y, p4f_1); + + // Evaluate the sin(x) polynomial. + Packet4f y2 = p4f_sincof_p0; + y2 = pmadd(y2, z, p4f_sincof_p1); + y2 = pmadd(y2, z, p4f_sincof_p2); + y2 = pmul(y2, z); + y2 = pmadd(y2, x, x); + + // Select the correct result from the two polynomials. + y = sine ? (Packet4f)__builtin_msa_bsel_v((v16u8)poly_mask, (v16u8)y, (v16u8)y2) + : (Packet4f)__builtin_msa_bsel_v((v16u8)poly_mask, (v16u8)y2, (v16u8)y); + + // Update the sign. + sign_mask = pxor(sign_mask, (Packet4i)y); + y = (Packet4f)__builtin_msa_binsli_w((v4u32)y, (v4u32)sign_mask, 0); // binsli = bit-insert-left + return y; +} + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f +psin(const Packet4f& x) { + return psincos_inner_msa_float(x); +} + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f +pcos(const Packet4f& x) { + return psincos_inner_msa_float(x); +} + +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d +pexp(const Packet2d& _x) { + // Limiting double-precision pexp's argument to [-1024, +1024] lets pexp + // reach 0 and INFINITY naturally. + static _EIGEN_DECLARE_CONST_Packet2d(exp_lo, -1024.0); + static _EIGEN_DECLARE_CONST_Packet2d(exp_hi, +1024.0); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_LOG2EF, 1.4426950408889634073599); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C1, 0.693145751953125); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C2, 1.42860682030941723212e-6); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p0, 1.26177193074810590878e-4); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p1, 3.02994407707441961300e-2); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p2, 9.99999999999999999910e-1); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q0, 3.00198505138664455042e-6); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q1, 2.52448340349684104192e-3); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q2, 2.27265548208155028766e-1); + static _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q3, 2.00000000000000000009e0); + static _EIGEN_DECLARE_CONST_Packet2d(half, 0.5); + static _EIGEN_DECLARE_CONST_Packet2d(1, 1.0); + static _EIGEN_DECLARE_CONST_Packet2d(2, 2.0); + + Packet2d x = _x; + + // Clamp x. + x = (Packet2d)__builtin_msa_bsel_v((v16u8)__builtin_msa_fclt_d(x, p2d_exp_lo), (v16u8)x, + (v16u8)p2d_exp_lo); + x = (Packet2d)__builtin_msa_bsel_v((v16u8)__builtin_msa_fclt_d(p2d_exp_hi, x), (v16u8)x, + (v16u8)p2d_exp_hi); + + // Round to nearest integer by adding 0.5 (with x's sign) and truncating. + Packet2d x2_add = (Packet2d)__builtin_msa_binsli_d((v2u64)p2d_half, (v2u64)x, 0); + Packet2d x2 = pmadd(x, p2d_cephes_LOG2EF, x2_add); + Packet2l x2_long = __builtin_msa_ftrunc_s_d(x2); + Packet2d x2_long_d = __builtin_msa_ffint_s_d(x2_long); + + x = __builtin_msa_fmsub_d(x, x2_long_d, p2d_cephes_exp_C1); + x = __builtin_msa_fmsub_d(x, x2_long_d, p2d_cephes_exp_C2); + + x2 = pmul(x, x); + + Packet2d px = p2d_cephes_exp_p0; + px = pmadd(px, x2, p2d_cephes_exp_p1); + px = pmadd(px, x2, p2d_cephes_exp_p2); + px = pmul(px, x); + + Packet2d qx = p2d_cephes_exp_q0; + qx = pmadd(qx, x2, p2d_cephes_exp_q1); + qx = pmadd(qx, x2, p2d_cephes_exp_q2); + qx = pmadd(qx, x2, p2d_cephes_exp_q3); + + x = pdiv(px, psub(qx, px)); + x = pmadd(p2d_2, x, p2d_1); + + // x *= 2**exponent. + x = __builtin_msa_fexp2_d(x, x2_long); + + return x; +} + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_MATH_FUNCTIONS_MSA_H diff --git a/extern/eigen/Eigen/src/Core/arch/MSA/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/MSA/PacketMath.h new file mode 100644 index 00000000..afe8f337 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/MSA/PacketMath.h @@ -0,0 +1,1233 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2018 Wave Computing, Inc. +// Written by: +// Chris Larsen +// Alexey Frunze (afrunze@wavecomp.com) +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_PACKET_MATH_MSA_H +#define EIGEN_PACKET_MATH_MSA_H + +#include +#include + +namespace Eigen { + +namespace internal { + +#ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD +#define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 8 +#endif + +#ifndef EIGEN_HAS_SINGLE_INSTRUCTION_MADD +#define EIGEN_HAS_SINGLE_INSTRUCTION_MADD +#endif + +#ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS +#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 +#endif + +#if 0 +#define EIGEN_MSA_DEBUG \ + static bool firstTime = true; \ + do { \ + if (firstTime) { \ + std::cout << __FILE__ << ':' << __LINE__ << ':' << __FUNCTION__ << std::endl; \ + firstTime = false; \ + } \ + } while (0) +#else +#define EIGEN_MSA_DEBUG +#endif + +#define EIGEN_MSA_SHF_I8(a, b, c, d) (((d) << 6) | ((c) << 4) | ((b) << 2) | (a)) + +typedef v4f32 Packet4f; +typedef v4i32 Packet4i; +typedef v4u32 Packet4ui; + +#define _EIGEN_DECLARE_CONST_Packet4f(NAME, X) const Packet4f p4f_##NAME = { X, X, X, X } +#define _EIGEN_DECLARE_CONST_Packet4i(NAME, X) const Packet4i p4i_##NAME = { X, X, X, X } +#define _EIGEN_DECLARE_CONST_Packet4ui(NAME, X) const Packet4ui p4ui_##NAME = { X, X, X, X } + +inline std::ostream& operator<<(std::ostream& os, const Packet4f& value) { + os << "[ " << value[0] << ", " << value[1] << ", " << value[2] << ", " << value[3] << " ]"; + return os; +} + +inline std::ostream& operator<<(std::ostream& os, const Packet4i& value) { + os << "[ " << value[0] << ", " << value[1] << ", " << value[2] << ", " << value[3] << " ]"; + return os; +} + +inline std::ostream& operator<<(std::ostream& os, const Packet4ui& value) { + os << "[ " << value[0] << ", " << value[1] << ", " << value[2] << ", " << value[3] << " ]"; + return os; +} + +template <> +struct packet_traits : default_packet_traits { + typedef Packet4f type; + typedef Packet4f half; // Packet2f intrinsics not implemented yet + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 4, + HasHalfPacket = 0, // Packet2f intrinsics not implemented yet + // FIXME check the Has* + HasDiv = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, + HasLog = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasBlend = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet4i type; + typedef Packet4i half; // Packet2i intrinsics not implemented yet + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 4, + HasHalfPacket = 0, // Packet2i intrinsics not implemented yet + // FIXME check the Has* + HasDiv = 1, + HasBlend = 1 + }; +}; + +template <> +struct unpacket_traits { + typedef float type; + enum { size = 4, alignment = Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false }; + typedef Packet4f half; +}; + +template <> +struct unpacket_traits { + typedef int32_t type; + enum { size = 4, alignment = Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false }; + typedef Packet4i half; +}; + +template <> +EIGEN_STRONG_INLINE Packet4f pset1(const float& from) { + EIGEN_MSA_DEBUG; + + Packet4f v = { from, from, from, from }; + return v; +} + +template <> +EIGEN_STRONG_INLINE Packet4i pset1(const int32_t& from) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fill_w(from); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pload1(const float* from) { + EIGEN_MSA_DEBUG; + + float f = *from; + Packet4f v = { f, f, f, f }; + return v; +} + +template <> +EIGEN_STRONG_INLINE Packet4i pload1(const int32_t* from) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fill_w(*from); +} + +template <> +EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fadd_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4i padd(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_addv_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f plset(const float& a) { + EIGEN_MSA_DEBUG; + + static const Packet4f countdown = { 0.0f, 1.0f, 2.0f, 3.0f }; + return padd(pset1(a), countdown); +} + +template <> +EIGEN_STRONG_INLINE Packet4i plset(const int32_t& a) { + EIGEN_MSA_DEBUG; + + static const Packet4i countdown = { 0, 1, 2, 3 }; + return padd(pset1(a), countdown); +} + +template <> +EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fsub_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4i psub(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_subv_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + return (Packet4f)__builtin_msa_bnegi_w((v4u32)a, 31); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_addvi_w((v4i32)__builtin_msa_nori_b((v16u8)a, 0), 1); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + return a; +} + +template <> +EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + return a; +} + +template <> +EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fmul_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pmul(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_mulv_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fdiv_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pdiv(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_div_s_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fmadd_w(c, a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { + EIGEN_MSA_DEBUG; + + // Use "asm" construct to avoid __builtin_msa_maddv_w GNU C bug. + Packet4i value = c; + __asm__("maddv.w %w[value], %w[a], %w[b]\n" + // Outputs + : [value] "+f"(value) + // Inputs + : [a] "f"(a), [b] "f"(b)); + return value; +} + +template <> +EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + + return (Packet4f)__builtin_msa_and_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pand(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return (Packet4i)__builtin_msa_and_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + + return (Packet4f)__builtin_msa_or_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet4i por(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return (Packet4i)__builtin_msa_or_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + + return (Packet4f)__builtin_msa_xor_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pxor(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return (Packet4i)__builtin_msa_xor_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + + return pand(a, (Packet4f)__builtin_msa_xori_b((v16u8)b, 255)); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return pand(a, (Packet4i)__builtin_msa_xori_b((v16u8)b, 255)); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + +#if EIGEN_FAST_MATH + // This prefers numbers to NaNs. + return __builtin_msa_fmin_w(a, b); +#else + // This prefers NaNs to numbers. + Packet4i aNaN = __builtin_msa_fcun_w(a, a); + Packet4i aMinOrNaN = por(__builtin_msa_fclt_w(a, b), aNaN); + return (Packet4f)__builtin_msa_bsel_v((v16u8)aMinOrNaN, (v16u8)b, (v16u8)a); +#endif +} + +template <> +EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_min_s_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { + EIGEN_MSA_DEBUG; + +#if EIGEN_FAST_MATH + // This prefers numbers to NaNs. + return __builtin_msa_fmax_w(a, b); +#else + // This prefers NaNs to numbers. + Packet4i aNaN = __builtin_msa_fcun_w(a, a); + Packet4i aMaxOrNaN = por(__builtin_msa_fclt_w(b, a), aNaN); + return (Packet4f)__builtin_msa_bsel_v((v16u8)aMaxOrNaN, (v16u8)b, (v16u8)a); +#endif +} + +template <> +EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const Packet4i& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_max_s_w(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pload(const float* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_LOAD return (Packet4f)__builtin_msa_ld_w(const_cast(from), 0); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pload(const int32_t* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_LOAD return __builtin_msa_ld_w(const_cast(from), 0); +} + +template <> +EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_LOAD return (Packet4f)__builtin_msa_ld_w(const_cast(from), 0); +} + +template <> +EIGEN_STRONG_INLINE Packet4i ploadu(const int32_t* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_LOAD return (Packet4i)__builtin_msa_ld_w(const_cast(from), 0); +} + +template <> +EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) { + EIGEN_MSA_DEBUG; + + float f0 = from[0], f1 = from[1]; + Packet4f v0 = { f0, f0, f0, f0 }; + Packet4f v1 = { f1, f1, f1, f1 }; + return (Packet4f)__builtin_msa_ilvr_d((v2i64)v1, (v2i64)v0); +} + +template <> +EIGEN_STRONG_INLINE Packet4i ploaddup(const int32_t* from) { + EIGEN_MSA_DEBUG; + + int32_t i0 = from[0], i1 = from[1]; + Packet4i v0 = { i0, i0, i0, i0 }; + Packet4i v1 = { i1, i1, i1, i1 }; + return (Packet4i)__builtin_msa_ilvr_d((v2i64)v1, (v2i64)v0); +} + +template <> +EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_STORE __builtin_msa_st_w((Packet4i)from, to, 0); +} + +template <> +EIGEN_STRONG_INLINE void pstore(int32_t* to, const Packet4i& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_STORE __builtin_msa_st_w(from, to, 0); +} + +template <> +EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_STORE __builtin_msa_st_w((Packet4i)from, to, 0); +} + +template <> +EIGEN_STRONG_INLINE void pstoreu(int32_t* to, const Packet4i& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_STORE __builtin_msa_st_w(from, to, 0); +} + +template <> +EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) { + EIGEN_MSA_DEBUG; + + float f = *from; + Packet4f v = { f, f, f, f }; + v[1] = from[stride]; + v[2] = from[2 * stride]; + v[3] = from[3 * stride]; + return v; +} + +template <> +EIGEN_DEVICE_FUNC inline Packet4i pgather(const int32_t* from, Index stride) { + EIGEN_MSA_DEBUG; + + int32_t i = *from; + Packet4i v = { i, i, i, i }; + v[1] = from[stride]; + v[2] = from[2 * stride]; + v[3] = from[3 * stride]; + return v; +} + +template <> +EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, + Index stride) { + EIGEN_MSA_DEBUG; + + *to = from[0]; + to += stride; + *to = from[1]; + to += stride; + *to = from[2]; + to += stride; + *to = from[3]; +} + +template <> +EIGEN_DEVICE_FUNC inline void pscatter(int32_t* to, const Packet4i& from, + Index stride) { + EIGEN_MSA_DEBUG; + + *to = from[0]; + to += stride; + *to = from[1]; + to += stride; + *to = from[2]; + to += stride; + *to = from[3]; +} + +template <> +EIGEN_STRONG_INLINE void prefetch(const float* addr) { + EIGEN_MSA_DEBUG; + + __builtin_prefetch(addr); +} + +template <> +EIGEN_STRONG_INLINE void prefetch(const int32_t* addr) { + EIGEN_MSA_DEBUG; + + __builtin_prefetch(addr); +} + +template <> +EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + return a[0]; +} + +template <> +EIGEN_STRONG_INLINE int32_t pfirst(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + return a[0]; +} + +template <> +EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + return (Packet4f)__builtin_msa_shf_w((v4i32)a, EIGEN_MSA_SHF_I8(3, 2, 1, 0)); +} + +template <> +EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_shf_w(a, EIGEN_MSA_SHF_I8(3, 2, 1, 0)); +} + +template <> +EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + return (Packet4f)__builtin_msa_bclri_w((v4u32)a, 31); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + Packet4i zero = __builtin_msa_ldi_w(0); + return __builtin_msa_add_a_w(zero, a); +} + +template <> +EIGEN_STRONG_INLINE float predux(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + Packet4f s = padd(a, (Packet4f)__builtin_msa_shf_w((v4i32)a, EIGEN_MSA_SHF_I8(2, 3, 0, 1))); + s = padd(s, (Packet4f)__builtin_msa_shf_w((v4i32)s, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); + return s[0]; +} + + +template <> +EIGEN_STRONG_INLINE int32_t predux(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + Packet4i s = padd(a, __builtin_msa_shf_w(a, EIGEN_MSA_SHF_I8(2, 3, 0, 1))); + s = padd(s, __builtin_msa_shf_w(s, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); + return s[0]; +} + +// Other reduction functions: +// mul +template <> +EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + Packet4f p = pmul(a, (Packet4f)__builtin_msa_shf_w((v4i32)a, EIGEN_MSA_SHF_I8(2, 3, 0, 1))); + p = pmul(p, (Packet4f)__builtin_msa_shf_w((v4i32)p, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); + return p[0]; +} + +template <> +EIGEN_STRONG_INLINE int32_t predux_mul(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + Packet4i p = pmul(a, __builtin_msa_shf_w(a, EIGEN_MSA_SHF_I8(2, 3, 0, 1))); + p = pmul(p, __builtin_msa_shf_w(p, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); + return p[0]; +} + +// min +template <> +EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + // Swap 64-bit halves of a. + Packet4f swapped = (Packet4f)__builtin_msa_shf_w((Packet4i)a, EIGEN_MSA_SHF_I8(2, 3, 0, 1)); +#if !EIGEN_FAST_MATH + // Detect presence of NaNs from pairs a[0]-a[2] and a[1]-a[3] as two 32-bit + // masks of all zeroes/ones in low 64 bits. + v16u8 unord = (v16u8)__builtin_msa_fcun_w(a, swapped); + // Combine the two masks into one: 64 ones if no NaNs, otherwise 64 zeroes. + unord = (v16u8)__builtin_msa_ceqi_d((v2i64)unord, 0); +#endif + // Continue with min computation. + Packet4f v = __builtin_msa_fmin_w(a, swapped); + v = __builtin_msa_fmin_w( + v, (Packet4f)__builtin_msa_shf_w((Packet4i)v, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); +#if !EIGEN_FAST_MATH + // Based on the mask select between v and 4 qNaNs. + v16u8 qnans = (v16u8)__builtin_msa_fill_w(0x7FC00000); + v = (Packet4f)__builtin_msa_bsel_v(unord, qnans, (v16u8)v); +#endif + return v[0]; +} + +template <> +EIGEN_STRONG_INLINE int32_t predux_min(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + Packet4i m = pmin(a, __builtin_msa_shf_w(a, EIGEN_MSA_SHF_I8(2, 3, 0, 1))); + m = pmin(m, __builtin_msa_shf_w(m, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); + return m[0]; +} + +// max +template <> +EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + // Swap 64-bit halves of a. + Packet4f swapped = (Packet4f)__builtin_msa_shf_w((Packet4i)a, EIGEN_MSA_SHF_I8(2, 3, 0, 1)); +#if !EIGEN_FAST_MATH + // Detect presence of NaNs from pairs a[0]-a[2] and a[1]-a[3] as two 32-bit + // masks of all zeroes/ones in low 64 bits. + v16u8 unord = (v16u8)__builtin_msa_fcun_w(a, swapped); + // Combine the two masks into one: 64 ones if no NaNs, otherwise 64 zeroes. + unord = (v16u8)__builtin_msa_ceqi_d((v2i64)unord, 0); +#endif + // Continue with max computation. + Packet4f v = __builtin_msa_fmax_w(a, swapped); + v = __builtin_msa_fmax_w( + v, (Packet4f)__builtin_msa_shf_w((Packet4i)v, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); +#if !EIGEN_FAST_MATH + // Based on the mask select between v and 4 qNaNs. + v16u8 qnans = (v16u8)__builtin_msa_fill_w(0x7FC00000); + v = (Packet4f)__builtin_msa_bsel_v(unord, qnans, (v16u8)v); +#endif + return v[0]; +} + +template <> +EIGEN_STRONG_INLINE int32_t predux_max(const Packet4i& a) { + EIGEN_MSA_DEBUG; + + Packet4i m = pmax(a, __builtin_msa_shf_w(a, EIGEN_MSA_SHF_I8(2, 3, 0, 1))); + m = pmax(m, __builtin_msa_shf_w(m, EIGEN_MSA_SHF_I8(1, 0, 3, 2))); + return m[0]; +} + +inline std::ostream& operator<<(std::ostream& os, const PacketBlock& value) { + os << "[ " << value.packet[0] << "," << std::endl + << " " << value.packet[1] << "," << std::endl + << " " << value.packet[2] << "," << std::endl + << " " << value.packet[3] << " ]"; + return os; +} + +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { + EIGEN_MSA_DEBUG; + + v4i32 tmp1, tmp2, tmp3, tmp4; + + tmp1 = __builtin_msa_ilvr_w((v4i32)kernel.packet[1], (v4i32)kernel.packet[0]); + tmp2 = __builtin_msa_ilvr_w((v4i32)kernel.packet[3], (v4i32)kernel.packet[2]); + tmp3 = __builtin_msa_ilvl_w((v4i32)kernel.packet[1], (v4i32)kernel.packet[0]); + tmp4 = __builtin_msa_ilvl_w((v4i32)kernel.packet[3], (v4i32)kernel.packet[2]); + + kernel.packet[0] = (Packet4f)__builtin_msa_ilvr_d((v2i64)tmp2, (v2i64)tmp1); + kernel.packet[1] = (Packet4f)__builtin_msa_ilvod_d((v2i64)tmp2, (v2i64)tmp1); + kernel.packet[2] = (Packet4f)__builtin_msa_ilvr_d((v2i64)tmp4, (v2i64)tmp3); + kernel.packet[3] = (Packet4f)__builtin_msa_ilvod_d((v2i64)tmp4, (v2i64)tmp3); +} + +inline std::ostream& operator<<(std::ostream& os, const PacketBlock& value) { + os << "[ " << value.packet[0] << "," << std::endl + << " " << value.packet[1] << "," << std::endl + << " " << value.packet[2] << "," << std::endl + << " " << value.packet[3] << " ]"; + return os; +} + +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { + EIGEN_MSA_DEBUG; + + v4i32 tmp1, tmp2, tmp3, tmp4; + + tmp1 = __builtin_msa_ilvr_w(kernel.packet[1], kernel.packet[0]); + tmp2 = __builtin_msa_ilvr_w(kernel.packet[3], kernel.packet[2]); + tmp3 = __builtin_msa_ilvl_w(kernel.packet[1], kernel.packet[0]); + tmp4 = __builtin_msa_ilvl_w(kernel.packet[3], kernel.packet[2]); + + kernel.packet[0] = (Packet4i)__builtin_msa_ilvr_d((v2i64)tmp2, (v2i64)tmp1); + kernel.packet[1] = (Packet4i)__builtin_msa_ilvod_d((v2i64)tmp2, (v2i64)tmp1); + kernel.packet[2] = (Packet4i)__builtin_msa_ilvr_d((v2i64)tmp4, (v2i64)tmp3); + kernel.packet[3] = (Packet4i)__builtin_msa_ilvod_d((v2i64)tmp4, (v2i64)tmp3); +} + +template <> +EIGEN_STRONG_INLINE Packet4f psqrt(const Packet4f& a) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fsqrt_w(a); +} + +template <> +EIGEN_STRONG_INLINE Packet4f prsqrt(const Packet4f& a) { + EIGEN_MSA_DEBUG; + +#if EIGEN_FAST_MATH + return __builtin_msa_frsqrt_w(a); +#else + Packet4f ones = __builtin_msa_ffint_s_w(__builtin_msa_ldi_w(1)); + return pdiv(ones, psqrt(a)); +#endif +} + +template <> +EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) { + Packet4f v = a; + int32_t old_mode, new_mode; + asm volatile( + "cfcmsa %[old_mode], $1\n" + "ori %[new_mode], %[old_mode], 3\n" // 3 = round towards -INFINITY. + "ctcmsa $1, %[new_mode]\n" + "frint.w %w[v], %w[v]\n" + "ctcmsa $1, %[old_mode]\n" + : // outputs + [old_mode] "=r"(old_mode), [new_mode] "=r"(new_mode), + [v] "+f"(v) + : // inputs + : // clobbers + ); + return v; +} + +template <> +EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) { + Packet4f v = a; + int32_t old_mode, new_mode; + asm volatile( + "cfcmsa %[old_mode], $1\n" + "ori %[new_mode], %[old_mode], 3\n" + "xori %[new_mode], %[new_mode], 1\n" // 2 = round towards +INFINITY. + "ctcmsa $1, %[new_mode]\n" + "frint.w %w[v], %w[v]\n" + "ctcmsa $1, %[old_mode]\n" + : // outputs + [old_mode] "=r"(old_mode), [new_mode] "=r"(new_mode), + [v] "+f"(v) + : // inputs + : // clobbers + ); + return v; +} + +template <> +EIGEN_STRONG_INLINE Packet4f pround(const Packet4f& a) { + Packet4f v = a; + int32_t old_mode, new_mode; + asm volatile( + "cfcmsa %[old_mode], $1\n" + "ori %[new_mode], %[old_mode], 3\n" + "xori %[new_mode], %[new_mode], 3\n" // 0 = round to nearest, ties to even. + "ctcmsa $1, %[new_mode]\n" + "frint.w %w[v], %w[v]\n" + "ctcmsa $1, %[old_mode]\n" + : // outputs + [old_mode] "=r"(old_mode), [new_mode] "=r"(new_mode), + [v] "+f"(v) + : // inputs + : // clobbers + ); + return v; +} + +template <> +EIGEN_STRONG_INLINE Packet4f pblend(const Selector<4>& ifPacket, const Packet4f& thenPacket, + const Packet4f& elsePacket) { + Packet4ui select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], + ifPacket.select[3] }; + Packet4i mask = __builtin_msa_ceqi_w((Packet4i)select, 0); + return (Packet4f)__builtin_msa_bsel_v((v16u8)mask, (v16u8)thenPacket, (v16u8)elsePacket); +} + +template <> +EIGEN_STRONG_INLINE Packet4i pblend(const Selector<4>& ifPacket, const Packet4i& thenPacket, + const Packet4i& elsePacket) { + Packet4ui select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], + ifPacket.select[3] }; + Packet4i mask = __builtin_msa_ceqi_w((Packet4i)select, 0); + return (Packet4i)__builtin_msa_bsel_v((v16u8)mask, (v16u8)thenPacket, (v16u8)elsePacket); +} + +//---------- double ---------- + +typedef v2f64 Packet2d; +typedef v2i64 Packet2l; +typedef v2u64 Packet2ul; + +#define _EIGEN_DECLARE_CONST_Packet2d(NAME, X) const Packet2d p2d_##NAME = { X, X } +#define _EIGEN_DECLARE_CONST_Packet2l(NAME, X) const Packet2l p2l_##NAME = { X, X } +#define _EIGEN_DECLARE_CONST_Packet2ul(NAME, X) const Packet2ul p2ul_##NAME = { X, X } + +inline std::ostream& operator<<(std::ostream& os, const Packet2d& value) { + os << "[ " << value[0] << ", " << value[1] << " ]"; + return os; +} + +inline std::ostream& operator<<(std::ostream& os, const Packet2l& value) { + os << "[ " << value[0] << ", " << value[1] << " ]"; + return os; +} + +inline std::ostream& operator<<(std::ostream& os, const Packet2ul& value) { + os << "[ " << value[0] << ", " << value[1] << " ]"; + return os; +} + +template <> +struct packet_traits : default_packet_traits { + typedef Packet2d type; + typedef Packet2d half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 2, + HasHalfPacket = 0, + // FIXME check the Has* + HasDiv = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasRound = 1, + HasFloor = 1, + HasCeil = 1, + HasBlend = 1 + }; +}; + +template <> +struct unpacket_traits { + typedef double type; + enum { size = 2, alignment = Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false }; + typedef Packet2d half; +}; + +template <> +EIGEN_STRONG_INLINE Packet2d pset1(const double& from) { + EIGEN_MSA_DEBUG; + + Packet2d value = { from, from }; + return value; +} + +template <> +EIGEN_STRONG_INLINE Packet2d padd(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fadd_d(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet2d plset(const double& a) { + EIGEN_MSA_DEBUG; + + static const Packet2d countdown = { 0.0, 1.0 }; + return padd(pset1(a), countdown); +} + +template <> +EIGEN_STRONG_INLINE Packet2d psub(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fsub_d(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pnegate(const Packet2d& a) { + EIGEN_MSA_DEBUG; + + return (Packet2d)__builtin_msa_bnegi_d((v2u64)a, 63); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pconj(const Packet2d& a) { + EIGEN_MSA_DEBUG; + + return a; +} + +template <> +EIGEN_STRONG_INLINE Packet2d pmul(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fmul_d(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pdiv(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fdiv_d(a, b); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fmadd_d(c, a, b); +} + +// Logical Operations are not supported for float, so we have to reinterpret casts using MSA +// intrinsics +template <> +EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + + return (Packet2d)__builtin_msa_and_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet2d por(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + + return (Packet2d)__builtin_msa_or_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + + return (Packet2d)__builtin_msa_xor_v((v16u8)a, (v16u8)b); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pandnot(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + + return pand(a, (Packet2d)__builtin_msa_xori_b((v16u8)b, 255)); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pload(const double* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_LOAD return (Packet2d)__builtin_msa_ld_d(const_cast(from), 0); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + +#if EIGEN_FAST_MATH + // This prefers numbers to NaNs. + return __builtin_msa_fmin_d(a, b); +#else + // This prefers NaNs to numbers. + v2i64 aNaN = __builtin_msa_fcun_d(a, a); + v2i64 aMinOrNaN = por(__builtin_msa_fclt_d(a, b), aNaN); + return (Packet2d)__builtin_msa_bsel_v((v16u8)aMinOrNaN, (v16u8)b, (v16u8)a); +#endif +} + +template <> +EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { + EIGEN_MSA_DEBUG; + +#if EIGEN_FAST_MATH + // This prefers numbers to NaNs. + return __builtin_msa_fmax_d(a, b); +#else + // This prefers NaNs to numbers. + v2i64 aNaN = __builtin_msa_fcun_d(a, a); + v2i64 aMaxOrNaN = por(__builtin_msa_fclt_d(b, a), aNaN); + return (Packet2d)__builtin_msa_bsel_v((v16u8)aMaxOrNaN, (v16u8)b, (v16u8)a); +#endif +} + +template <> +EIGEN_STRONG_INLINE Packet2d ploadu(const double* from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_LOAD return (Packet2d)__builtin_msa_ld_d(const_cast(from), 0); +} + +template <> +EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) { + EIGEN_MSA_DEBUG; + + Packet2d value = { *from, *from }; + return value; +} + +template <> +EIGEN_STRONG_INLINE void pstore(double* to, const Packet2d& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_ALIGNED_STORE __builtin_msa_st_d((v2i64)from, to, 0); +} + +template <> +EIGEN_STRONG_INLINE void pstoreu(double* to, const Packet2d& from) { + EIGEN_MSA_DEBUG; + + EIGEN_DEBUG_UNALIGNED_STORE __builtin_msa_st_d((v2i64)from, to, 0); +} + +template <> +EIGEN_DEVICE_FUNC inline Packet2d pgather(const double* from, Index stride) { + EIGEN_MSA_DEBUG; + + Packet2d value; + value[0] = *from; + from += stride; + value[1] = *from; + return value; +} + +template <> +EIGEN_DEVICE_FUNC inline void pscatter(double* to, const Packet2d& from, + Index stride) { + EIGEN_MSA_DEBUG; + + *to = from[0]; + to += stride; + *to = from[1]; +} + +template <> +EIGEN_STRONG_INLINE void prefetch(const double* addr) { + EIGEN_MSA_DEBUG; + + __builtin_prefetch(addr); +} + +template <> +EIGEN_STRONG_INLINE double pfirst(const Packet2d& a) { + EIGEN_MSA_DEBUG; + + return a[0]; +} + +template <> +EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) { + EIGEN_MSA_DEBUG; + + return (Packet2d)__builtin_msa_shf_w((v4i32)a, EIGEN_MSA_SHF_I8(2, 3, 0, 1)); +} + +template <> +EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) { + EIGEN_MSA_DEBUG; + + return (Packet2d)__builtin_msa_bclri_d((v2u64)a, 63); +} + +template <> +EIGEN_STRONG_INLINE double predux(const Packet2d& a) { + EIGEN_MSA_DEBUG; + + Packet2d s = padd(a, preverse(a)); + return s[0]; +} + +// Other reduction functions: +// mul +template <> +EIGEN_STRONG_INLINE double predux_mul(const Packet2d& a) { + EIGEN_MSA_DEBUG; + + Packet2d p = pmul(a, preverse(a)); + return p[0]; +} + +// min +template <> +EIGEN_STRONG_INLINE double predux_min(const Packet2d& a) { + EIGEN_MSA_DEBUG; + +#if EIGEN_FAST_MATH + Packet2d swapped = (Packet2d)__builtin_msa_shf_w((Packet4i)a, EIGEN_MSA_SHF_I8(2, 3, 0, 1)); + Packet2d v = __builtin_msa_fmin_d(a, swapped); + return v[0]; +#else + double a0 = a[0], a1 = a[1]; + return ((numext::isnan)(a0) || a0 < a1) ? a0 : a1; +#endif +} + +// max +template <> +EIGEN_STRONG_INLINE double predux_max(const Packet2d& a) { + EIGEN_MSA_DEBUG; + +#if EIGEN_FAST_MATH + Packet2d swapped = (Packet2d)__builtin_msa_shf_w((Packet4i)a, EIGEN_MSA_SHF_I8(2, 3, 0, 1)); + Packet2d v = __builtin_msa_fmax_d(a, swapped); + return v[0]; +#else + double a0 = a[0], a1 = a[1]; + return ((numext::isnan)(a0) || a0 > a1) ? a0 : a1; +#endif +} + +template <> +EIGEN_STRONG_INLINE Packet2d psqrt(const Packet2d& a) { + EIGEN_MSA_DEBUG; + + return __builtin_msa_fsqrt_d(a); +} + +template <> +EIGEN_STRONG_INLINE Packet2d prsqrt(const Packet2d& a) { + EIGEN_MSA_DEBUG; + +#if EIGEN_FAST_MATH + return __builtin_msa_frsqrt_d(a); +#else + Packet2d ones = __builtin_msa_ffint_s_d(__builtin_msa_ldi_d(1)); + return pdiv(ones, psqrt(a)); +#endif +} + +inline std::ostream& operator<<(std::ostream& os, const PacketBlock& value) { + os << "[ " << value.packet[0] << "," << std::endl << " " << value.packet[1] << " ]"; + return os; +} + +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { + EIGEN_MSA_DEBUG; + + Packet2d trn1 = (Packet2d)__builtin_msa_ilvev_d((v2i64)kernel.packet[1], (v2i64)kernel.packet[0]); + Packet2d trn2 = (Packet2d)__builtin_msa_ilvod_d((v2i64)kernel.packet[1], (v2i64)kernel.packet[0]); + kernel.packet[0] = trn1; + kernel.packet[1] = trn2; +} + +template <> +EIGEN_STRONG_INLINE Packet2d pfloor(const Packet2d& a) { + Packet2d v = a; + int32_t old_mode, new_mode; + asm volatile( + "cfcmsa %[old_mode], $1\n" + "ori %[new_mode], %[old_mode], 3\n" // 3 = round towards -INFINITY. + "ctcmsa $1, %[new_mode]\n" + "frint.d %w[v], %w[v]\n" + "ctcmsa $1, %[old_mode]\n" + : // outputs + [old_mode] "=r"(old_mode), [new_mode] "=r"(new_mode), + [v] "+f"(v) + : // inputs + : // clobbers + ); + return v; +} + +template <> +EIGEN_STRONG_INLINE Packet2d pceil(const Packet2d& a) { + Packet2d v = a; + int32_t old_mode, new_mode; + asm volatile( + "cfcmsa %[old_mode], $1\n" + "ori %[new_mode], %[old_mode], 3\n" + "xori %[new_mode], %[new_mode], 1\n" // 2 = round towards +INFINITY. + "ctcmsa $1, %[new_mode]\n" + "frint.d %w[v], %w[v]\n" + "ctcmsa $1, %[old_mode]\n" + : // outputs + [old_mode] "=r"(old_mode), [new_mode] "=r"(new_mode), + [v] "+f"(v) + : // inputs + : // clobbers + ); + return v; +} + +template <> +EIGEN_STRONG_INLINE Packet2d pround(const Packet2d& a) { + Packet2d v = a; + int32_t old_mode, new_mode; + asm volatile( + "cfcmsa %[old_mode], $1\n" + "ori %[new_mode], %[old_mode], 3\n" + "xori %[new_mode], %[new_mode], 3\n" // 0 = round to nearest, ties to even. + "ctcmsa $1, %[new_mode]\n" + "frint.d %w[v], %w[v]\n" + "ctcmsa $1, %[old_mode]\n" + : // outputs + [old_mode] "=r"(old_mode), [new_mode] "=r"(new_mode), + [v] "+f"(v) + : // inputs + : // clobbers + ); + return v; +} + +template <> +EIGEN_STRONG_INLINE Packet2d pblend(const Selector<2>& ifPacket, const Packet2d& thenPacket, + const Packet2d& elsePacket) { + Packet2ul select = { ifPacket.select[0], ifPacket.select[1] }; + Packet2l mask = __builtin_msa_ceqi_d((Packet2l)select, 0); + return (Packet2d)__builtin_msa_bsel_v((v16u8)mask, (v16u8)thenPacket, (v16u8)elsePacket); +} + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_PACKET_MATH_MSA_H diff --git a/extern/eigen/Eigen/src/Core/arch/NEON/Complex.h b/extern/eigen/Eigen/src/Core/arch/NEON/Complex.h index 306a309b..f40af7f8 100644 --- a/extern/eigen/Eigen/src/Core/arch/NEON/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/NEON/Complex.h @@ -15,9 +15,10 @@ namespace Eigen { namespace internal { -inline uint32x4_t p4ui_CONJ_XOR() { +inline uint32x4_t p4ui_CONJ_XOR() +{ // See bug 1325, clang fails to call vld1q_u64. -#if EIGEN_COMP_CLANG +#if EIGEN_COMP_CLANG || EIGEN_COMP_CASTXML uint32x4_t ret = { 0x00000000, 0x80000000, 0x00000000, 0x80000000 }; return ret; #else @@ -26,61 +27,136 @@ inline uint32x4_t p4ui_CONJ_XOR() { #endif } -inline uint32x2_t p2ui_CONJ_XOR() { +inline uint32x2_t p2ui_CONJ_XOR() +{ static const uint32_t conj_XOR_DATA[] = { 0x00000000, 0x80000000 }; return vld1_u32( conj_XOR_DATA ); } //---------- float ---------- + +struct Packet1cf +{ + EIGEN_STRONG_INLINE Packet1cf() {} + EIGEN_STRONG_INLINE explicit Packet1cf(const Packet2f& a) : v(a) {} + Packet2f v; +}; struct Packet2cf { EIGEN_STRONG_INLINE Packet2cf() {} EIGEN_STRONG_INLINE explicit Packet2cf(const Packet4f& a) : v(a) {} - Packet4f v; + Packet4f v; }; -template<> struct packet_traits > : default_packet_traits +template<> struct packet_traits > : default_packet_traits { typedef Packet2cf type; - typedef Packet2cf half; - enum { + typedef Packet1cf half; + enum + { Vectorizable = 1, AlignedOnScalar = 1, size = 2, - HasHalfPacket = 0, - - HasAdd = 1, - HasSub = 1, - HasMul = 1, - HasDiv = 1, - HasNegate = 1, - HasAbs = 0, - HasAbs2 = 0, - HasMin = 0, - HasMax = 0, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasNegate = 1, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, HasSetLinear = 0 }; }; -template<> struct unpacket_traits { typedef std::complex type; enum {size=2, alignment=Aligned16}; typedef Packet2cf half; }; - -template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) +template<> struct unpacket_traits { - float32x2_t r64; - r64 = vld1_f32((const float *)&from); + typedef std::complex type; + typedef Packet1cf half; + typedef Packet2f as_real; + enum + { + size = 1, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef std::complex type; + typedef Packet1cf half; + typedef Packet4f as_real; + enum + { + size = 2, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; + +template<> EIGEN_STRONG_INLINE Packet1cf pcast(const float& a) +{ return Packet1cf(vset_lane_f32(a, vdup_n_f32(0.f), 0)); } +template<> EIGEN_STRONG_INLINE Packet2cf pcast(const Packet2f& a) +{ return Packet2cf(vreinterpretq_f32_u64(vmovl_u32(vreinterpret_u32_f32(a)))); } +template<> EIGEN_STRONG_INLINE Packet1cf pset1(const std::complex& from) +{ return Packet1cf(vld1_f32(reinterpret_cast(&from))); } +template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) +{ + const float32x2_t r64 = vld1_f32(reinterpret_cast(&from)); return Packet2cf(vcombine_f32(r64, r64)); } -template<> EIGEN_STRONG_INLINE Packet2cf padd(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(padd(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet2cf psub(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(psub(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet1cf padd(const Packet1cf& a, const Packet1cf& b) +{ return Packet1cf(padd(a.v, b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf padd(const Packet2cf& a, const Packet2cf& b) +{ return Packet2cf(padd(a.v, b.v)); } + +template<> EIGEN_STRONG_INLINE Packet1cf psub(const Packet1cf& a, const Packet1cf& b) +{ return Packet1cf(psub(a.v, b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf psub(const Packet2cf& a, const Packet2cf& b) +{ return Packet2cf(psub(a.v, b.v)); } + +template<> EIGEN_STRONG_INLINE Packet1cf pnegate(const Packet1cf& a) { return Packet1cf(pnegate(a.v)); } template<> EIGEN_STRONG_INLINE Packet2cf pnegate(const Packet2cf& a) { return Packet2cf(pnegate(a.v)); } + +template<> EIGEN_STRONG_INLINE Packet1cf pconj(const Packet1cf& a) +{ + const Packet2ui b = vreinterpret_u32_f32(a.v); + return Packet1cf(vreinterpret_f32_u32(veor_u32(b, p2ui_CONJ_XOR()))); +} template<> EIGEN_STRONG_INLINE Packet2cf pconj(const Packet2cf& a) { - Packet4ui b = vreinterpretq_u32_f32(a.v); + const Packet4ui b = vreinterpretq_u32_f32(a.v); return Packet2cf(vreinterpretq_f32_u32(veorq_u32(b, p4ui_CONJ_XOR()))); } +template<> EIGEN_STRONG_INLINE Packet1cf pmul(const Packet1cf& a, const Packet1cf& b) +{ + Packet2f v1, v2; + + // Get the real values of a | a1_re | a1_re | + v1 = vdup_lane_f32(a.v, 0); + // Get the imag values of a | a1_im | a1_im | + v2 = vdup_lane_f32(a.v, 1); + // Multiply the real a with b + v1 = vmul_f32(v1, b.v); + // Multiply the imag a with b + v2 = vmul_f32(v2, b.v); + // Conjugate v2 + v2 = vreinterpret_f32_u32(veor_u32(vreinterpret_u32_f32(v2), p2ui_CONJ_XOR())); + // Swap real/imag elements in v2. + v2 = vrev64_f32(v2); + // Add and return the result + return Packet1cf(vadd_f32(v1, v2)); +} template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) { Packet4f v1, v2; @@ -93,7 +169,7 @@ template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, con v1 = vmulq_f32(v1, b.v); // Multiply the imag a with b v2 = vmulq_f32(v2, b.v); - // Conjugate v2 + // Conjugate v2 v2 = vreinterpretq_f32_u32(veorq_u32(vreinterpretq_u32_f32(v2), p4ui_CONJ_XOR())); // Swap real/imag elements in v2. v2 = vrev64q_f32(v2); @@ -101,98 +177,144 @@ template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, con return Packet2cf(vaddq_f32(v1, v2)); } -template<> EIGEN_STRONG_INLINE Packet2cf pand (const Packet2cf& a, const Packet2cf& b) +template<> EIGEN_STRONG_INLINE Packet1cf pcmp_eq(const Packet1cf& a, const Packet1cf& b) { - return Packet2cf(vreinterpretq_f32_u32(vandq_u32(vreinterpretq_u32_f32(a.v),vreinterpretq_u32_f32(b.v)))); + // Compare real and imaginary parts of a and b to get the mask vector: + // [re(a[0])==re(b[0]), im(a[0])==im(b[0])] + Packet2f eq = pcmp_eq(a.v, b.v); + // Swap real/imag elements in the mask in to get: + // [im(a[0])==im(b[0]), re(a[0])==re(b[0])] + Packet2f eq_swapped = vrev64_f32(eq); + // Return re(a)==re(b) && im(a)==im(b) by computing bitwise AND of eq and eq_swapped + return Packet1cf(pand(eq, eq_swapped)); } -template<> EIGEN_STRONG_INLINE Packet2cf por (const Packet2cf& a, const Packet2cf& b) -{ - return Packet2cf(vreinterpretq_f32_u32(vorrq_u32(vreinterpretq_u32_f32(a.v),vreinterpretq_u32_f32(b.v)))); -} -template<> EIGEN_STRONG_INLINE Packet2cf pxor (const Packet2cf& a, const Packet2cf& b) -{ - return Packet2cf(vreinterpretq_f32_u32(veorq_u32(vreinterpretq_u32_f32(a.v),vreinterpretq_u32_f32(b.v)))); -} -template<> EIGEN_STRONG_INLINE Packet2cf pandnot(const Packet2cf& a, const Packet2cf& b) -{ - return Packet2cf(vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(a.v),vreinterpretq_u32_f32(b.v)))); +template<> EIGEN_STRONG_INLINE Packet2cf pcmp_eq(const Packet2cf& a, const Packet2cf& b) +{ + // Compare real and imaginary parts of a and b to get the mask vector: + // [re(a[0])==re(b[0]), im(a[0])==im(b[0]), re(a[1])==re(b[1]), im(a[1])==im(b[1])] + Packet4f eq = pcmp_eq(a.v, b.v); + // Swap real/imag elements in the mask in to get: + // [im(a[0])==im(b[0]), re(a[0])==re(b[0]), im(a[1])==im(b[1]), re(a[1])==re(b[1])] + Packet4f eq_swapped = vrev64q_f32(eq); + // Return re(a)==re(b) && im(a)==im(b) by computing bitwise AND of eq and eq_swapped + return Packet2cf(pand(eq, eq_swapped)); } -template<> EIGEN_STRONG_INLINE Packet2cf pload(const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet2cf(pload((const float*)from)); } -template<> EIGEN_STRONG_INLINE Packet2cf ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet2cf(ploadu((const float*)from)); } +template<> EIGEN_STRONG_INLINE Packet1cf pand(const Packet1cf& a, const Packet1cf& b) +{ return Packet1cf(vreinterpret_f32_u32(vand_u32(vreinterpret_u32_f32(a.v), vreinterpret_u32_f32(b.v)))); } +template<> EIGEN_STRONG_INLINE Packet2cf pand(const Packet2cf& a, const Packet2cf& b) +{ return Packet2cf(vreinterpretq_f32_u32(vandq_u32(vreinterpretq_u32_f32(a.v), vreinterpretq_u32_f32(b.v)))); } -template<> EIGEN_STRONG_INLINE Packet2cf ploaddup(const std::complex* from) { return pset1(*from); } +template<> EIGEN_STRONG_INLINE Packet1cf por(const Packet1cf& a, const Packet1cf& b) +{ return Packet1cf(vreinterpret_f32_u32(vorr_u32(vreinterpret_u32_f32(a.v), vreinterpret_u32_f32(b.v)))); } +template<> EIGEN_STRONG_INLINE Packet2cf por(const Packet2cf& a, const Packet2cf& b) +{ return Packet2cf(vreinterpretq_f32_u32(vorrq_u32(vreinterpretq_u32_f32(a.v), vreinterpretq_u32_f32(b.v)))); } -template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet2cf& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((float*)to, from.v); } -template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet2cf& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((float*)to, from.v); } +template<> EIGEN_STRONG_INLINE Packet1cf pxor(const Packet1cf& a, const Packet1cf& b) +{ return Packet1cf(vreinterpret_f32_u32(veor_u32(vreinterpret_u32_f32(a.v), vreinterpret_u32_f32(b.v)))); } +template<> EIGEN_STRONG_INLINE Packet2cf pxor(const Packet2cf& a, const Packet2cf& b) +{ return Packet2cf(vreinterpretq_f32_u32(veorq_u32(vreinterpretq_u32_f32(a.v), vreinterpretq_u32_f32(b.v)))); } -template<> EIGEN_DEVICE_FUNC inline Packet2cf pgather, Packet2cf>(const std::complex* from, Index stride) +template<> EIGEN_STRONG_INLINE Packet1cf pandnot(const Packet1cf& a, const Packet1cf& b) +{ return Packet1cf(vreinterpret_f32_u32(vbic_u32(vreinterpret_u32_f32(a.v), vreinterpret_u32_f32(b.v)))); } +template<> EIGEN_STRONG_INLINE Packet2cf pandnot(const Packet2cf& a, const Packet2cf& b) +{ return Packet2cf(vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(a.v), vreinterpretq_u32_f32(b.v)))); } + +template<> EIGEN_STRONG_INLINE Packet1cf pload(const std::complex* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return Packet1cf(pload((const float*)from)); } +template<> EIGEN_STRONG_INLINE Packet2cf pload(const std::complex* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return Packet2cf(pload(reinterpret_cast(from))); } + +template<> EIGEN_STRONG_INLINE Packet1cf ploadu(const std::complex* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return Packet1cf(ploadu((const float*)from)); } +template<> EIGEN_STRONG_INLINE Packet2cf ploadu(const std::complex* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return Packet2cf(ploadu(reinterpret_cast(from))); } + +template<> EIGEN_STRONG_INLINE Packet1cf ploaddup(const std::complex* from) +{ return pset1(*from); } +template<> EIGEN_STRONG_INLINE Packet2cf ploaddup(const std::complex* from) +{ return pset1(*from); } + +template<> EIGEN_STRONG_INLINE void pstore >(std::complex *to, const Packet1cf& from) +{ EIGEN_DEBUG_ALIGNED_STORE pstore((float*)to, from.v); } +template<> EIGEN_STRONG_INLINE void pstore >(std::complex *to, const Packet2cf& from) +{ EIGEN_DEBUG_ALIGNED_STORE pstore(reinterpret_cast(to), from.v); } + +template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex *to, const Packet1cf& from) +{ EIGEN_DEBUG_UNALIGNED_STORE pstoreu((float*)to, from.v); } +template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex *to, const Packet2cf& from) +{ EIGEN_DEBUG_UNALIGNED_STORE pstoreu(reinterpret_cast(to), from.v); } + +template<> EIGEN_DEVICE_FUNC inline Packet1cf pgather, Packet1cf>( + const std::complex* from, Index stride) +{ + const Packet2f tmp = vdup_n_f32(std::real(from[0*stride])); + return Packet1cf(vset_lane_f32(std::imag(from[0*stride]), tmp, 1)); +} +template<> EIGEN_DEVICE_FUNC inline Packet2cf pgather, Packet2cf>( + const std::complex* from, Index stride) { - Packet4f res = pset1(0.f); - res = vsetq_lane_f32(std::real(from[0*stride]), res, 0); + Packet4f res = vdupq_n_f32(std::real(from[0*stride])); res = vsetq_lane_f32(std::imag(from[0*stride]), res, 1); res = vsetq_lane_f32(std::real(from[1*stride]), res, 2); res = vsetq_lane_f32(std::imag(from[1*stride]), res, 3); return Packet2cf(res); } -template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf>(std::complex* to, const Packet2cf& from, Index stride) +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet1cf>( + std::complex* to, const Packet1cf& from, Index stride) +{ to[stride*0] = std::complex(vget_lane_f32(from.v, 0), vget_lane_f32(from.v, 1)); } +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf>( + std::complex* to, const Packet2cf& from, Index stride) { to[stride*0] = std::complex(vgetq_lane_f32(from.v, 0), vgetq_lane_f32(from.v, 1)); to[stride*1] = std::complex(vgetq_lane_f32(from.v, 2), vgetq_lane_f32(from.v, 3)); } -template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ARM_PREFETCH((const float *)addr); } +template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex *addr) +{ EIGEN_ARM_PREFETCH(reinterpret_cast(addr)); } -template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) +template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet1cf& a) { - std::complex EIGEN_ALIGN16 x[2]; - vst1q_f32((float *)x, a.v); + EIGEN_ALIGN16 std::complex x; + vst1_f32(reinterpret_cast(&x), a.v); + return x; +} +template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) +{ + EIGEN_ALIGN16 std::complex x[2]; + vst1q_f32(reinterpret_cast(x), a.v); return x[0]; } +template<> EIGEN_STRONG_INLINE Packet1cf preverse(const Packet1cf& a) { return a; } template<> EIGEN_STRONG_INLINE Packet2cf preverse(const Packet2cf& a) -{ - float32x2_t a_lo, a_hi; - Packet4f a_r128; - - a_lo = vget_low_f32(a.v); - a_hi = vget_high_f32(a.v); - a_r128 = vcombine_f32(a_hi, a_lo); - - return Packet2cf(a_r128); -} +{ return Packet2cf(vcombine_f32(vget_high_f32(a.v), vget_low_f32(a.v))); } +template<> EIGEN_STRONG_INLINE Packet1cf pcplxflip(const Packet1cf& a) +{ return Packet1cf(vrev64_f32(a.v)); } template<> EIGEN_STRONG_INLINE Packet2cf pcplxflip(const Packet2cf& a) +{ return Packet2cf(vrev64q_f32(a.v)); } + +template<> EIGEN_STRONG_INLINE std::complex predux(const Packet1cf& a) { - return Packet2cf(vrev64q_f32(a.v)); + std::complex s; + vst1_f32((float *)&s, a.v); + return s; } - template<> EIGEN_STRONG_INLINE std::complex predux(const Packet2cf& a) { - float32x2_t a1, a2; std::complex s; - - a1 = vget_low_f32(a.v); - a2 = vget_high_f32(a.v); - a2 = vadd_f32(a1, a2); - vst1_f32((float *)&s, a2); - + vst1_f32(reinterpret_cast(&s), vadd_f32(vget_low_f32(a.v), vget_high_f32(a.v))); return s; } -template<> EIGEN_STRONG_INLINE Packet2cf preduxp(const Packet2cf* vecs) +template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet1cf& a) { - Packet4f sum1, sum2, sum; - - // Add the first two 64-bit float32x2_t of vecs[0] - sum1 = vcombine_f32(vget_low_f32(vecs[0].v), vget_low_f32(vecs[1].v)); - sum2 = vcombine_f32(vget_high_f32(vecs[0].v), vget_high_f32(vecs[1].v)); - sum = vaddq_f32(sum1, sum2); - - return Packet2cf(sum); + std::complex s; + vst1_f32((float *)&s, a.v); + return s; } - template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cf& a) { float32x2_t a1, a2, v1, v2, prod; @@ -208,90 +330,67 @@ template<> EIGEN_STRONG_INLINE std::complex predux_mul(const P v1 = vmul_f32(v1, a2); // Multiply the imag a with b v2 = vmul_f32(v2, a2); - // Conjugate v2 + // Conjugate v2 v2 = vreinterpret_f32_u32(veor_u32(vreinterpret_u32_f32(v2), p2ui_CONJ_XOR())); // Swap real/imag elements in v2. v2 = vrev64_f32(v2); // Add v1, v2 prod = vadd_f32(v1, v2); - vst1_f32((float *)&s, prod); + vst1_f32(reinterpret_cast(&s), prod); return s; } -template -struct palign_impl -{ - EIGEN_STRONG_INLINE static void run(Packet2cf& first, const Packet2cf& second) - { - if (Offset==1) - { - first.v = vextq_f32(first.v, second.v, 2); - } - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return internal::pmul(a, pconj(b)); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return internal::pmul(pconj(a), b); - } -}; +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cf,Packet2f) +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) -template<> struct conj_helper +template<> EIGEN_STRONG_INLINE Packet1cf pdiv(const Packet1cf& a, const Packet1cf& b) { - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return pconj(internal::pmul(a, b)); - } -}; + // TODO optimize it for NEON + Packet1cf res = pmul(a, pconj(b)); + Packet2f s, rev_s; -EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) + // this computes the norm + s = vmul_f32(b.v, b.v); + rev_s = vrev64_f32(s); + return Packet1cf(pdiv(res.v, vadd_f32(s, rev_s))); +} template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) { // TODO optimize it for NEON - Packet2cf res = conj_helper().pmul(a,b); + Packet2cf res = pmul(a,pconj(b)); Packet4f s, rev_s; // this computes the norm s = vmulq_f32(b.v, b.v); rev_s = vrev64q_f32(s); - return Packet2cf(pdiv(res.v, vaddq_f32(s,rev_s))); + return Packet2cf(pdiv(res.v, vaddq_f32(s, rev_s))); } -EIGEN_DEVICE_FUNC inline void -ptranspose(PacketBlock& kernel) { +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& /*kernel*/) {} +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) +{ Packet4f tmp = vcombine_f32(vget_high_f32(kernel.packet[0].v), vget_high_f32(kernel.packet[1].v)); kernel.packet[0].v = vcombine_f32(vget_low_f32(kernel.packet[0].v), vget_low_f32(kernel.packet[1].v)); kernel.packet[1].v = tmp; } +template<> EIGEN_STRONG_INLINE Packet1cf psqrt(const Packet1cf& a) { + return psqrt_complex(a); +} + +template<> EIGEN_STRONG_INLINE Packet2cf psqrt(const Packet2cf& a) { + return psqrt_complex(a); +} + //---------- double ---------- #if EIGEN_ARCH_ARM64 && !EIGEN_APPLE_DOUBLE_NEON_BUG // See bug 1325, clang fails to call vld1q_u64. -#if EIGEN_COMP_CLANG +#if EIGEN_COMP_CLANG || EIGEN_COMP_CASTXML static uint64x2_t p2ul_CONJ_XOR = {0x0, 0x8000000000000000}; #else const uint64_t p2ul_conj_XOR_DATA[] = { 0x0, 0x8000000000000000 }; @@ -309,7 +408,8 @@ template<> struct packet_traits > : default_packet_traits { typedef Packet1cd type; typedef Packet1cd half; - enum { + enum + { Vectorizable = 1, AlignedOnScalar = 0, size = 1, @@ -328,24 +428,50 @@ template<> struct packet_traits > : default_packet_traits }; }; -template<> struct unpacket_traits { typedef std::complex type; enum {size=1, alignment=Aligned16}; typedef Packet1cd half; }; +template<> struct unpacket_traits +{ + typedef std::complex type; + typedef Packet1cd half; + typedef Packet2d as_real; + enum + { + size=1, + alignment=Aligned16, + vectorizable=true, + masked_load_available=false, + masked_store_available=false + }; +}; + +template<> EIGEN_STRONG_INLINE Packet1cd pload(const std::complex* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return Packet1cd(pload(reinterpret_cast(from))); } + +template<> EIGEN_STRONG_INLINE Packet1cd ploadu(const std::complex* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return Packet1cd(ploadu(reinterpret_cast(from))); } + +template<> EIGEN_STRONG_INLINE Packet1cd pset1(const std::complex& from) +{ + /* here we really have to use unaligned loads :( */ + return ploadu(&from); +} -template<> EIGEN_STRONG_INLINE Packet1cd pload(const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet1cd(pload((const double*)from)); } -template<> EIGEN_STRONG_INLINE Packet1cd ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet1cd(ploadu((const double*)from)); } +template<> EIGEN_STRONG_INLINE Packet1cd padd(const Packet1cd& a, const Packet1cd& b) +{ return Packet1cd(padd(a.v, b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd pset1(const std::complex& from) -{ /* here we really have to use unaligned loads :( */ return ploadu(&from); } +template<> EIGEN_STRONG_INLINE Packet1cd psub(const Packet1cd& a, const Packet1cd& b) +{ return Packet1cd(psub(a.v, b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd padd(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(padd(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd psub(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(psub(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd pnegate(const Packet1cd& a) { return Packet1cd(pnegate(a.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd pconj(const Packet1cd& a) { return Packet1cd(vreinterpretq_f64_u64(veorq_u64(vreinterpretq_u64_f64(a.v), p2ul_CONJ_XOR))); } +template<> EIGEN_STRONG_INLINE Packet1cd pnegate(const Packet1cd& a) +{ return Packet1cd(pnegate(a.v)); } + +template<> EIGEN_STRONG_INLINE Packet1cd pconj(const Packet1cd& a) +{ return Packet1cd(vreinterpretq_f64_u64(veorq_u64(vreinterpretq_u64_f64(a.v), p2ul_CONJ_XOR))); } template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) { Packet2d v1, v2; - // Get the real values of a + // Get the real values of a v1 = vdupq_lane_f64(vget_low_f64(a.v), 0); // Get the imag values of a v2 = vdupq_lane_f64(vget_high_f64(a.v), 0); @@ -353,7 +479,7 @@ template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, con v1 = vmulq_f64(v1, b.v); // Multiply the imag a with b v2 = vmulq_f64(v2, b.v); - // Conjugate v2 + // Conjugate v2 v2 = vreinterpretq_f64_u64(veorq_u64(vreinterpretq_u64_f64(v2), p2ul_CONJ_XOR)); // Swap real/imag elements in v2. v2 = preverse(v2); @@ -361,31 +487,44 @@ template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, con return Packet1cd(vaddq_f64(v1, v2)); } -template<> EIGEN_STRONG_INLINE Packet1cd pand (const Packet1cd& a, const Packet1cd& b) -{ - return Packet1cd(vreinterpretq_f64_u64(vandq_u64(vreinterpretq_u64_f64(a.v),vreinterpretq_u64_f64(b.v)))); -} -template<> EIGEN_STRONG_INLINE Packet1cd por (const Packet1cd& a, const Packet1cd& b) -{ - return Packet1cd(vreinterpretq_f64_u64(vorrq_u64(vreinterpretq_u64_f64(a.v),vreinterpretq_u64_f64(b.v)))); -} -template<> EIGEN_STRONG_INLINE Packet1cd pxor (const Packet1cd& a, const Packet1cd& b) +template<> EIGEN_STRONG_INLINE Packet1cd pcmp_eq(const Packet1cd& a, const Packet1cd& b) { - return Packet1cd(vreinterpretq_f64_u64(veorq_u64(vreinterpretq_u64_f64(a.v),vreinterpretq_u64_f64(b.v)))); + // Compare real and imaginary parts of a and b to get the mask vector: + // [re(a)==re(b), im(a)==im(b)] + Packet2d eq = pcmp_eq(a.v, b.v); + // Swap real/imag elements in the mask in to get: + // [im(a)==im(b), re(a)==re(b)] + Packet2d eq_swapped = vreinterpretq_f64_u32(vrev64q_u32(vreinterpretq_u32_f64(eq))); + // Return re(a)==re(b) & im(a)==im(b) by computing bitwise AND of eq and eq_swapped + return Packet1cd(pand(eq, eq_swapped)); } + +template<> EIGEN_STRONG_INLINE Packet1cd pand(const Packet1cd& a, const Packet1cd& b) +{ return Packet1cd(vreinterpretq_f64_u64(vandq_u64(vreinterpretq_u64_f64(a.v),vreinterpretq_u64_f64(b.v)))); } + +template<> EIGEN_STRONG_INLINE Packet1cd por(const Packet1cd& a, const Packet1cd& b) +{ return Packet1cd(vreinterpretq_f64_u64(vorrq_u64(vreinterpretq_u64_f64(a.v),vreinterpretq_u64_f64(b.v)))); } + +template<> EIGEN_STRONG_INLINE Packet1cd pxor(const Packet1cd& a, const Packet1cd& b) +{ return Packet1cd(vreinterpretq_f64_u64(veorq_u64(vreinterpretq_u64_f64(a.v),vreinterpretq_u64_f64(b.v)))); } + template<> EIGEN_STRONG_INLINE Packet1cd pandnot(const Packet1cd& a, const Packet1cd& b) -{ - return Packet1cd(vreinterpretq_f64_u64(vbicq_u64(vreinterpretq_u64_f64(a.v),vreinterpretq_u64_f64(b.v)))); -} +{ return Packet1cd(vreinterpretq_f64_u64(vbicq_u64(vreinterpretq_u64_f64(a.v),vreinterpretq_u64_f64(b.v)))); } + +template<> EIGEN_STRONG_INLINE Packet1cd ploaddup(const std::complex* from) +{ return pset1(*from); } -template<> EIGEN_STRONG_INLINE Packet1cd ploaddup(const std::complex* from) { return pset1(*from); } +template<> EIGEN_STRONG_INLINE void pstore >(std::complex *to, const Packet1cd& from) +{ EIGEN_DEBUG_ALIGNED_STORE pstore(reinterpret_cast(to), from.v); } -template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((double*)to, from.v); } -template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((double*)to, from.v); } +template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex *to, const Packet1cd& from) +{ EIGEN_DEBUG_UNALIGNED_STORE pstoreu(reinterpret_cast(to), from.v); } -template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ARM_PREFETCH((const double *)addr); } +template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex *addr) +{ EIGEN_ARM_PREFETCH(reinterpret_cast(addr)); } -template<> EIGEN_DEVICE_FUNC inline Packet1cd pgather, Packet1cd>(const std::complex* from, Index stride) +template<> EIGEN_DEVICE_FUNC inline Packet1cd pgather, Packet1cd>( + const std::complex* from, Index stride) { Packet2d res = pset1(0.0); res = vsetq_lane_f64(std::real(from[0*stride]), res, 0); @@ -393,17 +532,14 @@ template<> EIGEN_DEVICE_FUNC inline Packet1cd pgather, Pack return Packet1cd(res); } -template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet1cd>(std::complex* to, const Packet1cd& from, Index stride) -{ - to[stride*0] = std::complex(vgetq_lane_f64(from.v, 0), vgetq_lane_f64(from.v, 1)); -} +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet1cd>( + std::complex* to, const Packet1cd& from, Index stride) +{ to[stride*0] = std::complex(vgetq_lane_f64(from.v, 0), vgetq_lane_f64(from.v, 1)); } - -template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet1cd& a) +template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet1cd& a) { - std::complex EIGEN_ALIGN16 res; + EIGEN_ALIGN16 std::complex res; pstore >(&res, a); - return res; } @@ -411,59 +547,14 @@ template<> EIGEN_STRONG_INLINE Packet1cd preverse(const Packet1cd& a) { return a template<> EIGEN_STRONG_INLINE std::complex predux(const Packet1cd& a) { return pfirst(a); } -template<> EIGEN_STRONG_INLINE Packet1cd preduxp(const Packet1cd* vecs) { return vecs[0]; } - template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet1cd& a) { return pfirst(a); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet1cd& /*first*/, const Packet1cd& /*second*/) - { - // FIXME is it sure we never have to align a Packet1cd? - // Even though a std::complex has 16 bytes, it is not necessarily aligned on a 16 bytes boundary... - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return internal::pmul(a, pconj(b)); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return internal::pmul(pconj(a), b); - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return pconj(internal::pmul(a, b)); - } -}; - EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { // TODO optimize it for NEON - Packet1cd res = conj_helper().pmul(a,b); + Packet1cd res = pmul(a,pconj(b)); Packet2d s = pmul(b.v, b.v); Packet2d rev_s = preverse(s); @@ -471,9 +562,7 @@ template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, con } EIGEN_STRONG_INLINE Packet1cd pcplxflip/**/(const Packet1cd& x) -{ - return Packet1cd(preverse(Packet2d(x.v))); -} +{ return Packet1cd(preverse(Packet2d(x.v))); } EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { @@ -481,6 +570,11 @@ EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) kernel.packet[0].v = vcombine_f64(vget_low_f64(kernel.packet[0].v), vget_low_f64(kernel.packet[1].v)); kernel.packet[1].v = tmp; } + +template<> EIGEN_STRONG_INLINE Packet1cd psqrt(const Packet1cd& a) { + return psqrt_complex(a); +} + #endif // EIGEN_ARCH_ARM64 } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/NEON/GeneralBlockPanelKernel.h b/extern/eigen/Eigen/src/Core/arch/NEON/GeneralBlockPanelKernel.h new file mode 100644 index 00000000..3481f337 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/NEON/GeneralBlockPanelKernel.h @@ -0,0 +1,183 @@ +namespace Eigen { +namespace internal { + +#if EIGEN_ARCH_ARM && EIGEN_COMP_CLANG + +// Clang seems to excessively spill registers in the GEBP kernel on 32-bit arm. +// Here we specialize gebp_traits to eliminate these register spills. +// See #2138. +template<> +struct gebp_traits + : gebp_traits +{ + EIGEN_STRONG_INLINE void acc(const AccPacket& c, const ResPacket& alpha, ResPacket& r) const + { + // This volatile inline ASM both acts as a barrier to prevent reordering, + // as well as enforces strict register use. + asm volatile( + "vmla.f32 %q[r], %q[c], %q[alpha]" + : [r] "+w" (r) + : [c] "w" (c), + [alpha] "w" (alpha) + : ); + } + + template + EIGEN_STRONG_INLINE void madd(const Packet4f& a, const Packet4f& b, + Packet4f& c, Packet4f& tmp, + const LaneIdType&) const { + acc(a, b, c); + } + + template + EIGEN_STRONG_INLINE void madd(const Packet4f& a, const QuadPacket& b, + Packet4f& c, Packet4f& tmp, + const LaneIdType& lane) const { + madd(a, b.get(lane), c, tmp, lane); + } +}; + +#endif // EIGEN_ARCH_ARM && EIGEN_COMP_CLANG + +#if EIGEN_ARCH_ARM64 + +template<> +struct gebp_traits + : gebp_traits +{ + typedef float RhsPacket; + typedef float32x4_t RhsPacketx4; + + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacket& dest) const + { + dest = *b; + } + + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketx4& dest) const + { + dest = vld1q_f32(b); + } + + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar* b, RhsPacket& dest) const + { + dest = *b; + } + + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar*, RhsPacketx4&) const + {} + + EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, RhsPacket& dest) const + { + loadRhs(b,dest); + } + + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacket& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<0>&) const + { + c = vfmaq_n_f32(c, a, b); + } + + // NOTE: Template parameter inference failed when compiled with Android NDK: + // "candidate template ignored: could not match 'FixedInt' against 'Eigen::internal::FixedInt<0>". + + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<0>&) const + { madd_helper<0>(a, b, c); } + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<1>&) const + { madd_helper<1>(a, b, c); } + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<2>&) const + { madd_helper<2>(a, b, c); } + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<3>&) const + { madd_helper<3>(a, b, c); } + + private: + template + EIGEN_STRONG_INLINE void madd_helper(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c) const + { + #if EIGEN_COMP_GNUC_STRICT && !(EIGEN_GNUC_AT_LEAST(9,0)) + // workaround gcc issue https://gcc.gnu.org/bugzilla/show_bug.cgi?id=89101 + // vfmaq_laneq_f32 is implemented through a costly dup + if(LaneID==0) asm("fmla %0.4s, %1.4s, %2.s[0]\n" : "+w" (c) : "w" (a), "w" (b) : ); + else if(LaneID==1) asm("fmla %0.4s, %1.4s, %2.s[1]\n" : "+w" (c) : "w" (a), "w" (b) : ); + else if(LaneID==2) asm("fmla %0.4s, %1.4s, %2.s[2]\n" : "+w" (c) : "w" (a), "w" (b) : ); + else if(LaneID==3) asm("fmla %0.4s, %1.4s, %2.s[3]\n" : "+w" (c) : "w" (a), "w" (b) : ); + #else + c = vfmaq_laneq_f32(c, a, b, LaneID); + #endif + } +}; + + +template<> +struct gebp_traits + : gebp_traits +{ + typedef double RhsPacket; + + struct RhsPacketx4 { + float64x2_t B_0, B_1; + }; + + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacket& dest) const + { + dest = *b; + } + + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketx4& dest) const + { + dest.B_0 = vld1q_f64(b); + dest.B_1 = vld1q_f64(b+2); + } + + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar* b, RhsPacket& dest) const + { + loadRhs(b,dest); + } + + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar*, RhsPacketx4&) const + {} + + EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, RhsPacket& dest) const + { + loadRhs(b,dest); + } + + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacket& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<0>&) const + { + c = vfmaq_n_f64(c, a, b); + } + + // NOTE: Template parameter inference failed when compiled with Android NDK: + // "candidate template ignored: could not match 'FixedInt' against 'Eigen::internal::FixedInt<0>". + + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<0>&) const + { madd_helper<0>(a, b, c); } + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<1>&) const + { madd_helper<1>(a, b, c); } + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<2>&) const + { madd_helper<2>(a, b, c); } + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c, RhsPacket& /*tmp*/, const FixedInt<3>&) const + { madd_helper<3>(a, b, c); } + + private: + template + EIGEN_STRONG_INLINE void madd_helper(const LhsPacket& a, const RhsPacketx4& b, AccPacket& c) const + { + #if EIGEN_COMP_GNUC_STRICT && !(EIGEN_GNUC_AT_LEAST(9,0)) + // workaround gcc issue https://gcc.gnu.org/bugzilla/show_bug.cgi?id=89101 + // vfmaq_laneq_f64 is implemented through a costly dup + if(LaneID==0) asm("fmla %0.2d, %1.2d, %2.d[0]\n" : "+w" (c) : "w" (a), "w" (b.B_0) : ); + else if(LaneID==1) asm("fmla %0.2d, %1.2d, %2.d[1]\n" : "+w" (c) : "w" (a), "w" (b.B_0) : ); + else if(LaneID==2) asm("fmla %0.2d, %1.2d, %2.d[0]\n" : "+w" (c) : "w" (a), "w" (b.B_1) : ); + else if(LaneID==3) asm("fmla %0.2d, %1.2d, %2.d[1]\n" : "+w" (c) : "w" (a), "w" (b.B_1) : ); + #else + if(LaneID==0) c = vfmaq_laneq_f64(c, a, b.B_0, 0); + else if(LaneID==1) c = vfmaq_laneq_f64(c, a, b.B_0, 1); + else if(LaneID==2) c = vfmaq_laneq_f64(c, a, b.B_1, 0); + else if(LaneID==3) c = vfmaq_laneq_f64(c, a, b.B_1, 1); + #endif + } +}; + +#endif // EIGEN_ARCH_ARM64 + +} // namespace internal +} // namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/arch/NEON/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/NEON/MathFunctions.h index 6bb05bb9..fa6615a8 100644 --- a/extern/eigen/Eigen/src/Core/arch/NEON/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/NEON/MathFunctions.h @@ -5,10 +5,6 @@ // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. -/* The sin, cos, exp, and log functions of this file come from - * Julien Pommier's sse math library: http://gruntthepeon.free.fr/ssemath/ - */ - #ifndef EIGEN_MATH_FUNCTIONS_NEON_H #define EIGEN_MATH_FUNCTIONS_NEON_H @@ -16,74 +12,62 @@ namespace Eigen { namespace internal { -template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet4f pexp(const Packet4f& _x) -{ - Packet4f x = _x; - Packet4f tmp, fx; - - _EIGEN_DECLARE_CONST_Packet4f(1 , 1.0f); - _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); - _EIGEN_DECLARE_CONST_Packet4i(0x7f, 0x7f); - _EIGEN_DECLARE_CONST_Packet4f(exp_hi, 88.3762626647950f); - _EIGEN_DECLARE_CONST_Packet4f(exp_lo, -88.3762626647949f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_LOG2EF, 1.44269504088896341f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C1, 0.693359375f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C2, -2.12194440e-4f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p0, 1.9875691500E-4f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p1, 1.3981999507E-3f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p2, 8.3334519073E-3f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p3, 4.1665795894E-2f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p4, 1.6666665459E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p5, 5.0000001201E-1f); - - x = vminq_f32(x, p4f_exp_hi); - x = vmaxq_f32(x, p4f_exp_lo); - - /* express exp(x) as exp(g + n*log(2)) */ - fx = vmlaq_f32(p4f_half, x, p4f_cephes_LOG2EF); - - /* perform a floorf */ - tmp = vcvtq_f32_s32(vcvtq_s32_f32(fx)); - - /* if greater, substract 1 */ - Packet4ui mask = vcgtq_f32(tmp, fx); - mask = vandq_u32(mask, vreinterpretq_u32_f32(p4f_1)); - - fx = vsubq_f32(tmp, vreinterpretq_f32_u32(mask)); - - tmp = vmulq_f32(fx, p4f_cephes_exp_C1); - Packet4f z = vmulq_f32(fx, p4f_cephes_exp_C2); - x = vsubq_f32(x, tmp); - x = vsubq_f32(x, z); - - Packet4f y = vmulq_f32(p4f_cephes_exp_p0, x); - z = vmulq_f32(x, x); - y = vaddq_f32(y, p4f_cephes_exp_p1); - y = vmulq_f32(y, x); - y = vaddq_f32(y, p4f_cephes_exp_p2); - y = vmulq_f32(y, x); - y = vaddq_f32(y, p4f_cephes_exp_p3); - y = vmulq_f32(y, x); - y = vaddq_f32(y, p4f_cephes_exp_p4); - y = vmulq_f32(y, x); - y = vaddq_f32(y, p4f_cephes_exp_p5); - - y = vmulq_f32(y, z); - y = vaddq_f32(y, x); - y = vaddq_f32(y, p4f_1); - - /* build 2^n */ - int32x4_t mm; - mm = vcvtq_s32_f32(fx); - mm = vaddq_s32(mm, p4i_0x7f); - mm = vshlq_n_s32(mm, 23); - Packet4f pow2n = vreinterpretq_f32_s32(mm); - - y = vmulq_f32(y, pow2n); - return y; +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2f pexp(const Packet2f& x) +{ return pexp_float(x); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f pexp(const Packet4f& x) +{ return pexp_float(x); } + +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2f plog(const Packet2f& x) +{ return plog_float(x); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f plog(const Packet4f& x) +{ return plog_float(x); } + +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2f psin(const Packet2f& x) +{ return psin_float(x); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f psin(const Packet4f& x) +{ return psin_float(x); } + +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2f pcos(const Packet2f& x) +{ return pcos_float(x); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f pcos(const Packet4f& x) +{ return pcos_float(x); } + +// Hyperbolic Tangent function. +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2f ptanh(const Packet2f& x) +{ return internal::generic_fast_tanh_float(x); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f ptanh(const Packet4f& x) +{ return internal::generic_fast_tanh_float(x); } + +BF16_PACKET_FUNCTION(Packet4f, Packet4bf, psin) +BF16_PACKET_FUNCTION(Packet4f, Packet4bf, pcos) +BF16_PACKET_FUNCTION(Packet4f, Packet4bf, plog) +BF16_PACKET_FUNCTION(Packet4f, Packet4bf, pexp) +BF16_PACKET_FUNCTION(Packet4f, Packet4bf, ptanh) + +template <> +EIGEN_STRONG_INLINE Packet4bf pfrexp(const Packet4bf& a, Packet4bf& exponent) { + Packet4f fexponent; + const Packet4bf out = F32ToBf16(pfrexp(Bf16ToF32(a), fexponent)); + exponent = F32ToBf16(fexponent); + return out; +} + +template <> +EIGEN_STRONG_INLINE Packet4bf pldexp(const Packet4bf& a, const Packet4bf& exponent) { + return F32ToBf16(pldexp(Bf16ToF32(a), Bf16ToF32(exponent))); } +//---------- double ---------- + +#if EIGEN_ARCH_ARM64 && !EIGEN_APPLE_DOUBLE_NEON_BUG +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d pexp(const Packet2d& x) +{ return pexp_double(x); } + +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d plog(const Packet2d& x) +{ return plog_double(x); } + +#endif + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h index 3d5ed0d2..d2aeef43 100644 --- a/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/NEON/PacketMath.h @@ -24,54 +24,118 @@ namespace internal { #define EIGEN_HAS_SINGLE_INSTRUCTION_MADD #endif -#ifndef EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD -#define EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD -#endif - #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS #if EIGEN_ARCH_ARM64 #define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 #else -#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 16 +#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 16 #endif #endif -#if EIGEN_COMP_MSVC +#if EIGEN_COMP_MSVC_STRICT // In MSVC's arm_neon.h header file, all NEON vector types // are aliases to the same underlying type __n128. // We thus have to wrap them to make them different C++ types. // (See also bug 1428) +typedef eigen_packet_wrapper Packet2f; +typedef eigen_packet_wrapper Packet4f; +typedef eigen_packet_wrapper Packet4c; +typedef eigen_packet_wrapper Packet8c; +typedef eigen_packet_wrapper Packet16c; +typedef eigen_packet_wrapper Packet4uc; +typedef eigen_packet_wrapper Packet8uc; +typedef eigen_packet_wrapper Packet16uc; +typedef eigen_packet_wrapper Packet4s; +typedef eigen_packet_wrapper Packet8s; +typedef eigen_packet_wrapper Packet4us; +typedef eigen_packet_wrapper Packet8us; +typedef eigen_packet_wrapper Packet2i; +typedef eigen_packet_wrapper Packet4i; +typedef eigen_packet_wrapper Packet2ui; +typedef eigen_packet_wrapper Packet4ui; +typedef eigen_packet_wrapper Packet2l; +typedef eigen_packet_wrapper Packet2ul; -template -struct eigen_packet_wrapper -{ - operator T&() { return m_val; } - operator const T&() const { return m_val; } - eigen_packet_wrapper() {} - eigen_packet_wrapper(const T &v) : m_val(v) {} - eigen_packet_wrapper& operator=(const T &v) { - m_val = v; - return *this; - } +#else - T m_val; -}; -typedef eigen_packet_wrapper Packet2f; -typedef eigen_packet_wrapper Packet4f; -typedef eigen_packet_wrapper Packet4i; -typedef eigen_packet_wrapper Packet2i; -typedef eigen_packet_wrapper Packet4ui; +typedef float32x2_t Packet2f; +typedef float32x4_t Packet4f; +typedef eigen_packet_wrapper Packet4c; +typedef int8x8_t Packet8c; +typedef int8x16_t Packet16c; +typedef eigen_packet_wrapper Packet4uc; +typedef uint8x8_t Packet8uc; +typedef uint8x16_t Packet16uc; +typedef int16x4_t Packet4s; +typedef int16x8_t Packet8s; +typedef uint16x4_t Packet4us; +typedef uint16x8_t Packet8us; +typedef int32x2_t Packet2i; +typedef int32x4_t Packet4i; +typedef uint32x2_t Packet2ui; +typedef uint32x4_t Packet4ui; +typedef int64x2_t Packet2l; +typedef uint64x2_t Packet2ul; + +#endif // EIGEN_COMP_MSVC_STRICT + +EIGEN_STRONG_INLINE Packet4f shuffle1(const Packet4f& m, int mask){ + const float* a = reinterpret_cast(&m); + Packet4f res = {*(a + (mask & 3)), *(a + ((mask >> 2) & 3)), *(a + ((mask >> 4) & 3 )), *(a + ((mask >> 6) & 3))}; + return res; +} -#else +// fuctionally equivalent to _mm_shuffle_ps in SSE when interleave +// == false (i.e. shuffle(m, n, mask) equals _mm_shuffle_ps(m, n, mask)), +// interleave m and n when interleave == true. Currently used in LU/arch/InverseSize4.h +// to enable a shared implementation for fast inversion of matrices of size 4. +template +EIGEN_STRONG_INLINE Packet4f shuffle2(const Packet4f &m, const Packet4f &n, int mask) +{ + const float* a = reinterpret_cast(&m); + const float* b = reinterpret_cast(&n); + Packet4f res = {*(a + (mask & 3)), *(a + ((mask >> 2) & 3)), *(b + ((mask >> 4) & 3)), *(b + ((mask >> 6) & 3))}; + return res; +} + +template<> +EIGEN_STRONG_INLINE Packet4f shuffle2(const Packet4f &m, const Packet4f &n, int mask) +{ + const float* a = reinterpret_cast(&m); + const float* b = reinterpret_cast(&n); + Packet4f res = {*(a + (mask & 3)), *(b + ((mask >> 2) & 3)), *(a + ((mask >> 4) & 3)), *(b + ((mask >> 6) & 3))}; + return res; +} -typedef float32x2_t Packet2f; -typedef float32x4_t Packet4f; -typedef int32x4_t Packet4i; -typedef int32x2_t Packet2i; -typedef uint32x4_t Packet4ui; +EIGEN_STRONG_INLINE static int eigen_neon_shuffle_mask(int p, int q, int r, int s) {return ((s)<<6|(r)<<4|(q)<<2|(p));} -#endif // EIGEN_COMP_MSVC +EIGEN_STRONG_INLINE Packet4f vec4f_swizzle1(const Packet4f& a, int p, int q, int r, int s) +{ + return shuffle1(a, eigen_neon_shuffle_mask(p, q, r, s)); +} +EIGEN_STRONG_INLINE Packet4f vec4f_swizzle2(const Packet4f& a, const Packet4f& b, int p, int q, int r, int s) +{ + return shuffle2(a,b,eigen_neon_shuffle_mask(p, q, r, s)); +} +EIGEN_STRONG_INLINE Packet4f vec4f_movelh(const Packet4f& a, const Packet4f& b) +{ + return shuffle2(a,b,eigen_neon_shuffle_mask(0, 1, 0, 1)); +} +EIGEN_STRONG_INLINE Packet4f vec4f_movehl(const Packet4f& a, const Packet4f& b) +{ + return shuffle2(b,a,eigen_neon_shuffle_mask(2, 3, 2, 3)); +} +EIGEN_STRONG_INLINE Packet4f vec4f_unpacklo(const Packet4f& a, const Packet4f& b) +{ + return shuffle2(a,b,eigen_neon_shuffle_mask(0, 0, 1, 1)); +} +EIGEN_STRONG_INLINE Packet4f vec4f_unpackhi(const Packet4f& a, const Packet4f& b) +{ + return shuffle2(a,b,eigen_neon_shuffle_mask(2, 2, 3, 3)); +} +#define vec4f_duplane(a, p) \ + vdupq_lane_f32(vget_low_f32(a), p) #define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \ const Packet4f p4f_##NAME = pset1(X) @@ -98,660 +162,4423 @@ typedef uint32x4_t Packet4ui; #define EIGEN_ARM_PREFETCH(ADDR) #endif -template<> struct packet_traits : default_packet_traits -{ - typedef Packet4f type; - typedef Packet4f half; // Packet2f intrinsics not implemented yet +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet4f type; + typedef Packet2f half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 4, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + + HasDiv = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1, + + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasLog = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, + HasBessel = 0, // Issues with accuracy. + HasNdtri = 0 + }; +}; + +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet16c type; + typedef Packet8c half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 16, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasAbsDiff = 1, + HasArg = 0, + HasAbs2 = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0 + }; +}; + +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet16uc type; + typedef Packet8uc half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 16, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 0, + HasAbs = 1, + HasAbsDiff = 1, + HasArg = 0, + HasAbs2 = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + + HasSqrt = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet8s type; + typedef Packet4s half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 8, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasAbsDiff = 1, + HasArg = 0, + HasAbs2 = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0 + }; +}; + +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet8us type; + typedef Packet4us half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 8, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 0, + HasAbs = 0, + HasAbsDiff = 1, + HasArg = 0, + HasAbs2 = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + HasSqrt = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet4i type; + typedef Packet2i half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 4, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0 + }; +}; + +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet4ui type; + typedef Packet2ui half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 4, + HasHalfPacket = 1, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 0, + HasAbs = 0, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + + HasSqrt = 1 + }; +}; + +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet2l type; + typedef Packet2l half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 2, + HasHalfPacket = 0, + + HasCmp = 1, + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0 + }; +}; + +template <> +struct packet_traits : default_packet_traits +{ + typedef Packet2ul type; + typedef Packet2ul half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 2, + HasHalfPacket = 0, + + HasCmp = 1, + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 0, + HasAbs = 0, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0 + }; +}; + +#if EIGEN_GNUC_AT_MOST(4, 4) && !EIGEN_COMP_LLVM +// workaround gcc 4.2, 4.3 and 4.4 compilation issue +EIGEN_STRONG_INLINE float32x4_t vld1q_f32(const float* x) { return ::vld1q_f32((const float32_t*)x); } +EIGEN_STRONG_INLINE float32x2_t vld1_f32(const float* x) { return ::vld1_f32 ((const float32_t*)x); } +EIGEN_STRONG_INLINE float32x2_t vld1_dup_f32(const float* x) { return ::vld1_dup_f32 ((const float32_t*)x); } +EIGEN_STRONG_INLINE void vst1q_f32(float* to, float32x4_t from) { ::vst1q_f32((float32_t*)to,from); } +EIGEN_STRONG_INLINE void vst1_f32 (float* to, float32x2_t from) { ::vst1_f32 ((float32_t*)to,from); } +#endif + +template<> struct unpacket_traits +{ + typedef float type; + typedef Packet2f half; + typedef Packet2i integer_packet; + enum + { + size = 2, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef float type; + typedef Packet2f half; + typedef Packet4i integer_packet; + enum + { + size = 4, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef int8_t type; + typedef Packet4c half; + enum + { + size = 4, + alignment = Unaligned, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef int8_t type; + typedef Packet4c half; + enum + { + size = 8, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef int8_t type; + typedef Packet8c half; + enum + { + size = 16, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef uint8_t type; + typedef Packet4uc half; + enum + { + size = 4, + alignment = Unaligned, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef uint8_t type; + typedef Packet4uc half; + enum + { + size = 8, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef uint8_t type; + typedef Packet8uc half; + enum + { + size = 16, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false}; +}; +template<> struct unpacket_traits +{ + typedef int16_t type; + typedef Packet4s half; + enum + { + size = 4, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef int16_t type; + typedef Packet4s half; + enum + { + size = 8, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef uint16_t type; + typedef Packet4us half; + enum + { + size = 4, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef uint16_t type; + typedef Packet4us half; + enum + { + size = 8, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef int32_t type; + typedef Packet2i half; + enum + { + size = 2, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef int32_t type; + typedef Packet2i half; + enum + { + size = 4, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef uint32_t type; + typedef Packet2ui half; + enum + { + size = 2, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef uint32_t type; + typedef Packet2ui half; + enum + { + size = 4, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef int64_t type; + typedef Packet2l half; + enum + { + size = 2, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; +template<> struct unpacket_traits +{ + typedef uint64_t type; + typedef Packet2ul half; + enum + { + size = 2, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; + +template<> EIGEN_STRONG_INLINE Packet2f pset1(const float& from) { return vdup_n_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) { return vdupq_n_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4c pset1(const int8_t& from) +{ return vget_lane_s32(vreinterpret_s32_s8(vdup_n_s8(from)), 0); } +template<> EIGEN_STRONG_INLINE Packet8c pset1(const int8_t& from) { return vdup_n_s8(from); } +template<> EIGEN_STRONG_INLINE Packet16c pset1(const int8_t& from) { return vdupq_n_s8(from); } +template<> EIGEN_STRONG_INLINE Packet4uc pset1(const uint8_t& from) +{ return vget_lane_u32(vreinterpret_u32_u8(vdup_n_u8(from)), 0); } +template<> EIGEN_STRONG_INLINE Packet8uc pset1(const uint8_t& from) { return vdup_n_u8(from); } +template<> EIGEN_STRONG_INLINE Packet16uc pset1(const uint8_t& from) { return vdupq_n_u8(from); } +template<> EIGEN_STRONG_INLINE Packet4s pset1(const int16_t& from) { return vdup_n_s16(from); } +template<> EIGEN_STRONG_INLINE Packet8s pset1(const int16_t& from) { return vdupq_n_s16(from); } +template<> EIGEN_STRONG_INLINE Packet4us pset1(const uint16_t& from) { return vdup_n_u16(from); } +template<> EIGEN_STRONG_INLINE Packet8us pset1(const uint16_t& from) { return vdupq_n_u16(from); } +template<> EIGEN_STRONG_INLINE Packet2i pset1(const int32_t& from) { return vdup_n_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4i pset1(const int32_t& from) { return vdupq_n_s32(from); } +template<> EIGEN_STRONG_INLINE Packet2ui pset1(const uint32_t& from) { return vdup_n_u32(from); } +template<> EIGEN_STRONG_INLINE Packet4ui pset1(const uint32_t& from) { return vdupq_n_u32(from); } +template<> EIGEN_STRONG_INLINE Packet2l pset1(const int64_t& from) { return vdupq_n_s64(from); } +template<> EIGEN_STRONG_INLINE Packet2ul pset1(const uint64_t& from) { return vdupq_n_u64(from); } + +template<> EIGEN_STRONG_INLINE Packet2f pset1frombits(unsigned int from) +{ return vreinterpret_f32_u32(vdup_n_u32(from)); } +template<> EIGEN_STRONG_INLINE Packet4f pset1frombits(unsigned int from) +{ return vreinterpretq_f32_u32(vdupq_n_u32(from)); } + +template<> EIGEN_STRONG_INLINE Packet2f plset(const float& a) +{ + const float c[] = {0.0f,1.0f}; + return vadd_f32(pset1(a), vld1_f32(c)); +} +template<> EIGEN_STRONG_INLINE Packet4f plset(const float& a) +{ + const float c[] = {0.0f,1.0f,2.0f,3.0f}; + return vaddq_f32(pset1(a), vld1q_f32(c)); +} +template<> EIGEN_STRONG_INLINE Packet4c plset(const int8_t& a) +{ return vget_lane_s32(vreinterpret_s32_s8(vadd_s8(vreinterpret_s8_u32(vdup_n_u32(0x03020100)), vdup_n_s8(a))), 0); } +template<> EIGEN_STRONG_INLINE Packet8c plset(const int8_t& a) +{ + const int8_t c[] = {0,1,2,3,4,5,6,7}; + return vadd_s8(pset1(a), vld1_s8(c)); +} +template<> EIGEN_STRONG_INLINE Packet16c plset(const int8_t& a) +{ + const int8_t c[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}; + return vaddq_s8(pset1(a), vld1q_s8(c)); +} +template<> EIGEN_STRONG_INLINE Packet4uc plset(const uint8_t& a) +{ return vget_lane_u32(vreinterpret_u32_u8(vadd_u8(vreinterpret_u8_u32(vdup_n_u32(0x03020100)), vdup_n_u8(a))), 0); } +template<> EIGEN_STRONG_INLINE Packet8uc plset(const uint8_t& a) +{ + const uint8_t c[] = {0,1,2,3,4,5,6,7}; + return vadd_u8(pset1(a), vld1_u8(c)); +} +template<> EIGEN_STRONG_INLINE Packet16uc plset(const uint8_t& a) +{ + const uint8_t c[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}; + return vaddq_u8(pset1(a), vld1q_u8(c)); +} +template<> EIGEN_STRONG_INLINE Packet4s plset(const int16_t& a) +{ + const int16_t c[] = {0,1,2,3}; + return vadd_s16(pset1(a), vld1_s16(c)); +} +template<> EIGEN_STRONG_INLINE Packet4us plset(const uint16_t& a) +{ + const uint16_t c[] = {0,1,2,3}; + return vadd_u16(pset1(a), vld1_u16(c)); +} +template<> EIGEN_STRONG_INLINE Packet8s plset(const int16_t& a) +{ + const int16_t c[] = {0,1,2,3,4,5,6,7}; + return vaddq_s16(pset1(a), vld1q_s16(c)); +} +template<> EIGEN_STRONG_INLINE Packet8us plset(const uint16_t& a) +{ + const uint16_t c[] = {0,1,2,3,4,5,6,7}; + return vaddq_u16(pset1(a), vld1q_u16(c)); +} +template<> EIGEN_STRONG_INLINE Packet2i plset(const int32_t& a) +{ + const int32_t c[] = {0,1}; + return vadd_s32(pset1(a), vld1_s32(c)); +} +template<> EIGEN_STRONG_INLINE Packet4i plset(const int32_t& a) +{ + const int32_t c[] = {0,1,2,3}; + return vaddq_s32(pset1(a), vld1q_s32(c)); +} +template<> EIGEN_STRONG_INLINE Packet2ui plset(const uint32_t& a) +{ + const uint32_t c[] = {0,1}; + return vadd_u32(pset1(a), vld1_u32(c)); +} +template<> EIGEN_STRONG_INLINE Packet4ui plset(const uint32_t& a) +{ + const uint32_t c[] = {0,1,2,3}; + return vaddq_u32(pset1(a), vld1q_u32(c)); +} +template<> EIGEN_STRONG_INLINE Packet2l plset(const int64_t& a) +{ + const int64_t c[] = {0,1}; + return vaddq_s64(pset1(a), vld1q_s64(c)); +} +template<> EIGEN_STRONG_INLINE Packet2ul plset(const uint64_t& a) +{ + const uint64_t c[] = {0,1}; + return vaddq_u64(pset1(a), vld1q_u64(c)); +} + +template<> EIGEN_STRONG_INLINE Packet2f padd(const Packet2f& a, const Packet2f& b) { return vadd_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const Packet4f& b) { return vaddq_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4c padd(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_s8(vadd_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c padd(const Packet8c& a, const Packet8c& b) { return vadd_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c padd(const Packet16c& a, const Packet16c& b) { return vaddq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc padd(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vadd_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc padd(const Packet8uc& a, const Packet8uc& b) { return vadd_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc padd(const Packet16uc& a, const Packet16uc& b) { return vaddq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s padd(const Packet4s& a, const Packet4s& b) { return vadd_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s padd(const Packet8s& a, const Packet8s& b) { return vaddq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us padd(const Packet4us& a, const Packet4us& b) { return vadd_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us padd(const Packet8us& a, const Packet8us& b) { return vaddq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i padd(const Packet2i& a, const Packet2i& b) { return vadd_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i padd(const Packet4i& a, const Packet4i& b) { return vaddq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui padd(const Packet2ui& a, const Packet2ui& b) { return vadd_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui padd(const Packet4ui& a, const Packet4ui& b) { return vaddq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l padd(const Packet2l& a, const Packet2l& b) { return vaddq_s64(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ul padd(const Packet2ul& a, const Packet2ul& b) { return vaddq_u64(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2f psub(const Packet2f& a, const Packet2f& b) { return vsub_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) { return vsubq_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4c psub(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_s8(vsub_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c psub(const Packet8c& a, const Packet8c& b) { return vsub_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c psub(const Packet16c& a, const Packet16c& b) { return vsubq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc psub(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vsub_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc psub(const Packet8uc& a, const Packet8uc& b) { return vsub_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc psub(const Packet16uc& a, const Packet16uc& b) { return vsubq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s psub(const Packet4s& a, const Packet4s& b) { return vsub_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s psub(const Packet8s& a, const Packet8s& b) { return vsubq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us psub(const Packet4us& a, const Packet4us& b) { return vsub_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us psub(const Packet8us& a, const Packet8us& b) { return vsubq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i psub(const Packet2i& a, const Packet2i& b) { return vsub_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i psub(const Packet4i& a, const Packet4i& b) { return vsubq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui psub(const Packet2ui& a, const Packet2ui& b) { return vsub_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui psub(const Packet4ui& a, const Packet4ui& b) { return vsubq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l psub(const Packet2l& a, const Packet2l& b) { return vsubq_s64(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ul psub(const Packet2ul& a, const Packet2ul& b) { return vsubq_u64(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2f pxor(const Packet2f& a, const Packet2f& b); +template<> EIGEN_STRONG_INLINE Packet2f paddsub(const Packet2f& a, const Packet2f & b) { + Packet2f mask = {numext::bit_cast(0x80000000u), 0.0f}; + return padd(a, pxor(mask, b)); +} +template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b); +template<> EIGEN_STRONG_INLINE Packet4f paddsub(const Packet4f& a, const Packet4f& b) { + Packet4f mask = {numext::bit_cast(0x80000000u), 0.0f, numext::bit_cast(0x80000000u), 0.0f}; + return padd(a, pxor(mask, b)); +} + +template<> EIGEN_STRONG_INLINE Packet2f pnegate(const Packet2f& a) { return vneg_f32(a); } +template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { return vnegq_f32(a); } +template<> EIGEN_STRONG_INLINE Packet4c pnegate(const Packet4c& a) +{ return vget_lane_s32(vreinterpret_s32_s8(vneg_s8(vreinterpret_s8_s32(vdup_n_s32(a)))), 0); } +template<> EIGEN_STRONG_INLINE Packet8c pnegate(const Packet8c& a) { return vneg_s8(a); } +template<> EIGEN_STRONG_INLINE Packet16c pnegate(const Packet16c& a) { return vnegq_s8(a); } +template<> EIGEN_STRONG_INLINE Packet4s pnegate(const Packet4s& a) { return vneg_s16(a); } +template<> EIGEN_STRONG_INLINE Packet8s pnegate(const Packet8s& a) { return vnegq_s16(a); } +template<> EIGEN_STRONG_INLINE Packet2i pnegate(const Packet2i& a) { return vneg_s32(a); } +template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return vnegq_s32(a); } +template<> EIGEN_STRONG_INLINE Packet2l pnegate(const Packet2l& a) { +#if EIGEN_ARCH_ARM64 + return vnegq_s64(a); +#else + return vcombine_s64( + vdup_n_s64(-vgetq_lane_s64(a, 0)), + vdup_n_s64(-vgetq_lane_s64(a, 1))); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet2f pconj(const Packet2f& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4c pconj(const Packet4c& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet8c pconj(const Packet8c& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet16c pconj(const Packet16c& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4uc pconj(const Packet4uc& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet8uc pconj(const Packet8uc& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet16uc pconj(const Packet16uc& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4s pconj(const Packet4s& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet8s pconj(const Packet8s& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4us pconj(const Packet4us& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet8us pconj(const Packet8us& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet2i pconj(const Packet2i& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet2ui pconj(const Packet2ui& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4ui pconj(const Packet4ui& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet2l pconj(const Packet2l& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet2ul pconj(const Packet2ul& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet2f pmul(const Packet2f& a, const Packet2f& b) { return vmul_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) { return vmulq_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4c pmul(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_s8(vmul_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c pmul(const Packet8c& a, const Packet8c& b) { return vmul_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pmul(const Packet16c& a, const Packet16c& b) { return vmulq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc pmul(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vmul_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pmul(const Packet8uc& a, const Packet8uc& b) { return vmul_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pmul(const Packet16uc& a, const Packet16uc& b) { return vmulq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pmul(const Packet4s& a, const Packet4s& b) { return vmul_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s pmul(const Packet8s& a, const Packet8s& b) { return vmulq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us pmul(const Packet4us& a, const Packet4us& b) { return vmul_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pmul(const Packet8us& a, const Packet8us& b) { return vmulq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pmul(const Packet2i& a, const Packet2i& b) { return vmul_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pmul(const Packet4i& a, const Packet4i& b) { return vmulq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui pmul(const Packet2ui& a, const Packet2ui& b) { return vmul_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pmul(const Packet4ui& a, const Packet4ui& b) { return vmulq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pmul(const Packet2l& a, const Packet2l& b) { + return vcombine_s64( + vdup_n_s64(vgetq_lane_s64(a, 0)*vgetq_lane_s64(b, 0)), + vdup_n_s64(vgetq_lane_s64(a, 1)*vgetq_lane_s64(b, 1))); +} +template<> EIGEN_STRONG_INLINE Packet2ul pmul(const Packet2ul& a, const Packet2ul& b) { + return vcombine_u64( + vdup_n_u64(vgetq_lane_u64(a, 0)*vgetq_lane_u64(b, 0)), + vdup_n_u64(vgetq_lane_u64(a, 1)*vgetq_lane_u64(b, 1))); +} + +template<> EIGEN_STRONG_INLINE Packet2f pdiv(const Packet2f& a, const Packet2f& b) +{ +#if EIGEN_ARCH_ARM64 + return vdiv_f32(a,b); +#else + Packet2f inv, restep, div; + + // NEON does not offer a divide instruction, we have to do a reciprocal approximation + // However NEON in contrast to other SIMD engines (AltiVec/SSE), offers + // a reciprocal estimate AND a reciprocal step -which saves a few instructions + // vrecpeq_f32() returns an estimate to 1/b, which we will finetune with + // Newton-Raphson and vrecpsq_f32() + inv = vrecpe_f32(b); + + // This returns a differential, by which we will have to multiply inv to get a better + // approximation of 1/b. + restep = vrecps_f32(b, inv); + inv = vmul_f32(restep, inv); + + // Finally, multiply a by 1/b and get the wanted result of the division. + div = vmul_f32(a, inv); + + return div; +#endif +} +template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) +{ +#if EIGEN_ARCH_ARM64 + return vdivq_f32(a,b); +#else + Packet4f inv, restep, div; + + // NEON does not offer a divide instruction, we have to do a reciprocal approximation + // However NEON in contrast to other SIMD engines (AltiVec/SSE), offers + // a reciprocal estimate AND a reciprocal step -which saves a few instructions + // vrecpeq_f32() returns an estimate to 1/b, which we will finetune with + // Newton-Raphson and vrecpsq_f32() + inv = vrecpeq_f32(b); + + // This returns a differential, by which we will have to multiply inv to get a better + // approximation of 1/b. + restep = vrecpsq_f32(b, inv); + inv = vmulq_f32(restep, inv); + + // Finally, multiply a by 1/b and get the wanted result of the division. + div = vmulq_f32(a, inv); + + return div; +#endif +} + +template<> EIGEN_STRONG_INLINE Packet4c pdiv(const Packet4c& /*a*/, const Packet4c& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet8c pdiv(const Packet8c& /*a*/, const Packet8c& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet16c pdiv(const Packet16c& /*a*/, const Packet16c& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet4uc pdiv(const Packet4uc& /*a*/, const Packet4uc& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pdiv(const Packet8uc& /*a*/, const Packet8uc& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet16uc pdiv(const Packet16uc& /*a*/, const Packet16uc& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet4s pdiv(const Packet4s& /*a*/, const Packet4s& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet8s pdiv(const Packet8s& /*a*/, const Packet8s& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet4us pdiv(const Packet4us& /*a*/, const Packet4us& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet8us pdiv(const Packet8us& /*a*/, const Packet8us& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet2i pdiv(const Packet2i& /*a*/, const Packet2i& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet4i pdiv(const Packet4i& /*a*/, const Packet4i& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet2ui pdiv(const Packet2ui& /*a*/, const Packet2ui& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet4ui pdiv(const Packet4ui& /*a*/, const Packet4ui& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0); +} +template<> EIGEN_STRONG_INLINE Packet2l pdiv(const Packet2l& /*a*/, const Packet2l& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0LL); +} +template<> EIGEN_STRONG_INLINE Packet2ul pdiv(const Packet2ul& /*a*/, const Packet2ul& /*b*/) +{ + eigen_assert(false && "packet integer division are not supported by NEON"); + return pset1(0ULL); +} + + +#ifdef __ARM_FEATURE_FMA +template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) +{ return vfmaq_f32(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet2f pmadd(const Packet2f& a, const Packet2f& b, const Packet2f& c) +{ return vfma_f32(c,a,b); } +#else +template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) +{ + return vmlaq_f32(c,a,b); +} +template<> EIGEN_STRONG_INLINE Packet2f pmadd(const Packet2f& a, const Packet2f& b, const Packet2f& c) +{ + return vmla_f32(c,a,b); +} +#endif + +// No FMA instruction for int, so use MLA unconditionally. +template<> EIGEN_STRONG_INLINE Packet4c pmadd(const Packet4c& a, const Packet4c& b, const Packet4c& c) +{ + return vget_lane_s32(vreinterpret_s32_s8(vmla_s8( + vreinterpret_s8_s32(vdup_n_s32(c)), + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c pmadd(const Packet8c& a, const Packet8c& b, const Packet8c& c) +{ return vmla_s8(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pmadd(const Packet16c& a, const Packet16c& b, const Packet16c& c) +{ return vmlaq_s8(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc pmadd(const Packet4uc& a, const Packet4uc& b, const Packet4uc& c) +{ + return vget_lane_u32(vreinterpret_u32_u8(vmla_u8( + vreinterpret_u8_u32(vdup_n_u32(c)), + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pmadd(const Packet8uc& a, const Packet8uc& b, const Packet8uc& c) +{ return vmla_u8(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pmadd(const Packet16uc& a, const Packet16uc& b, const Packet16uc& c) +{ return vmlaq_u8(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pmadd(const Packet4s& a, const Packet4s& b, const Packet4s& c) +{ return vmla_s16(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet8s pmadd(const Packet8s& a, const Packet8s& b, const Packet8s& c) +{ return vmlaq_s16(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet4us pmadd(const Packet4us& a, const Packet4us& b, const Packet4us& c) +{ return vmla_u16(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pmadd(const Packet8us& a, const Packet8us& b, const Packet8us& c) +{ return vmlaq_u16(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pmadd(const Packet2i& a, const Packet2i& b, const Packet2i& c) +{ return vmla_s32(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) +{ return vmlaq_s32(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui pmadd(const Packet2ui& a, const Packet2ui& b, const Packet2ui& c) +{ return vmla_u32(c,a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pmadd(const Packet4ui& a, const Packet4ui& b, const Packet4ui& c) +{ return vmlaq_u32(c,a,b); } + +template<> EIGEN_STRONG_INLINE Packet2f pabsdiff(const Packet2f& a, const Packet2f& b) +{ return vabd_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pabsdiff(const Packet4f& a, const Packet4f& b) +{ return vabdq_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4c pabsdiff(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_s8(vabd_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c pabsdiff(const Packet8c& a, const Packet8c& b) +{ return vabd_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pabsdiff(const Packet16c& a, const Packet16c& b) +{ return vabdq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc pabsdiff(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vabd_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pabsdiff(const Packet8uc& a, const Packet8uc& b) +{ return vabd_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pabsdiff(const Packet16uc& a, const Packet16uc& b) +{ return vabdq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pabsdiff(const Packet4s& a, const Packet4s& b) +{ return vabd_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s pabsdiff(const Packet8s& a, const Packet8s& b) +{ return vabdq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us pabsdiff(const Packet4us& a, const Packet4us& b) +{ return vabd_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pabsdiff(const Packet8us& a, const Packet8us& b) +{ return vabdq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pabsdiff(const Packet2i& a, const Packet2i& b) +{ return vabd_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pabsdiff(const Packet4i& a, const Packet4i& b) +{ return vabdq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui pabsdiff(const Packet2ui& a, const Packet2ui& b) +{ return vabd_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pabsdiff(const Packet4ui& a, const Packet4ui& b) +{ return vabdq_u32(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2f pmin(const Packet2f& a, const Packet2f& b) { return vmin_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { return vminq_f32(a,b); } + +#ifdef __ARM_FEATURE_NUMERIC_MAXMIN +// numeric max and min are only available if ARM_FEATURE_NUMERIC_MAXMIN is defined (which can only be the case for Armv8 systems). +template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { return vminnmq_f32(a, b); } +template<> EIGEN_STRONG_INLINE Packet2f pmin(const Packet2f& a, const Packet2f& b) { return vminnm_f32(a, b); } +#endif + +template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { return pmin(a, b); } + +template<> EIGEN_STRONG_INLINE Packet2f pmin(const Packet2f& a, const Packet2f& b) { return pmin(a, b); } + +template<> EIGEN_STRONG_INLINE Packet4c pmin(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_s8(vmin_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c pmin(const Packet8c& a, const Packet8c& b) { return vmin_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pmin(const Packet16c& a, const Packet16c& b) { return vminq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc pmin(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vmin_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pmin(const Packet8uc& a, const Packet8uc& b) { return vmin_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pmin(const Packet16uc& a, const Packet16uc& b) { return vminq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pmin(const Packet4s& a, const Packet4s& b) { return vmin_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s pmin(const Packet8s& a, const Packet8s& b) { return vminq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us pmin(const Packet4us& a, const Packet4us& b) { return vmin_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pmin(const Packet8us& a, const Packet8us& b) { return vminq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pmin(const Packet2i& a, const Packet2i& b) { return vmin_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const Packet4i& b) { return vminq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui pmin(const Packet2ui& a, const Packet2ui& b) { return vmin_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pmin(const Packet4ui& a, const Packet4ui& b) { return vminq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pmin(const Packet2l& a, const Packet2l& b) { + return vcombine_s64( + vdup_n_s64((std::min)(vgetq_lane_s64(a, 0), vgetq_lane_s64(b, 0))), + vdup_n_s64((std::min)(vgetq_lane_s64(a, 1), vgetq_lane_s64(b, 1)))); +} +template<> EIGEN_STRONG_INLINE Packet2ul pmin(const Packet2ul& a, const Packet2ul& b) { + return vcombine_u64( + vdup_n_u64((std::min)(vgetq_lane_u64(a, 0), vgetq_lane_u64(b, 0))), + vdup_n_u64((std::min)(vgetq_lane_u64(a, 1), vgetq_lane_u64(b, 1)))); +} + +template<> EIGEN_STRONG_INLINE Packet2f pmax(const Packet2f& a, const Packet2f& b) { return vmax_f32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { return vmaxq_f32(a,b); } + +#ifdef __ARM_FEATURE_NUMERIC_MAXMIN +// numeric max and min are only available if ARM_FEATURE_NUMERIC_MAXMIN is defined (which can only be the case for Armv8 systems). +template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { return vmaxnmq_f32(a, b); } +template<> EIGEN_STRONG_INLINE Packet2f pmax(const Packet2f& a, const Packet2f& b) { return vmaxnm_f32(a, b); } +#endif + +template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { return pmax(a, b); } + +template<> EIGEN_STRONG_INLINE Packet2f pmax(const Packet2f& a, const Packet2f& b) { return pmax(a, b); } + +template<> EIGEN_STRONG_INLINE Packet4c pmax(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_s8(vmax_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c pmax(const Packet8c& a, const Packet8c& b) { return vmax_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pmax(const Packet16c& a, const Packet16c& b) { return vmaxq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc pmax(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vmax_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pmax(const Packet8uc& a, const Packet8uc& b) { return vmax_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pmax(const Packet16uc& a, const Packet16uc& b) { return vmaxq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pmax(const Packet4s& a, const Packet4s& b) { return vmax_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s pmax(const Packet8s& a, const Packet8s& b) { return vmaxq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us pmax(const Packet4us& a, const Packet4us& b) { return vmax_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pmax(const Packet8us& a, const Packet8us& b) { return vmaxq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pmax(const Packet2i& a, const Packet2i& b) { return vmax_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const Packet4i& b) { return vmaxq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui pmax(const Packet2ui& a, const Packet2ui& b) { return vmax_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pmax(const Packet4ui& a, const Packet4ui& b) { return vmaxq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pmax(const Packet2l& a, const Packet2l& b) { + return vcombine_s64( + vdup_n_s64((std::max)(vgetq_lane_s64(a, 0), vgetq_lane_s64(b, 0))), + vdup_n_s64((std::max)(vgetq_lane_s64(a, 1), vgetq_lane_s64(b, 1)))); +} +template<> EIGEN_STRONG_INLINE Packet2ul pmax(const Packet2ul& a, const Packet2ul& b) { + return vcombine_u64( + vdup_n_u64((std::max)(vgetq_lane_u64(a, 0), vgetq_lane_u64(b, 0))), + vdup_n_u64((std::max)(vgetq_lane_u64(a, 1), vgetq_lane_u64(b, 1)))); +} + +template<> EIGEN_STRONG_INLINE Packet2f pcmp_le(const Packet2f& a, const Packet2f& b) +{ return vreinterpret_f32_u32(vcle_f32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_le(const Packet4f& a, const Packet4f& b) +{ return vreinterpretq_f32_u32(vcleq_f32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4c pcmp_le(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_u8(vcle_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c pcmp_le(const Packet8c& a, const Packet8c& b) +{ return vreinterpret_s8_u8(vcle_s8(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16c pcmp_le(const Packet16c& a, const Packet16c& b) +{ return vreinterpretq_s8_u8(vcleq_s8(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4uc pcmp_le(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vcle_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pcmp_le(const Packet8uc& a, const Packet8uc& b) +{ return vcle_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pcmp_le(const Packet16uc& a, const Packet16uc& b) +{ return vcleq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pcmp_le(const Packet4s& a, const Packet4s& b) +{ return vreinterpret_s16_u16(vcle_s16(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8s pcmp_le(const Packet8s& a, const Packet8s& b) +{ return vreinterpretq_s16_u16(vcleq_s16(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4us pcmp_le(const Packet4us& a, const Packet4us& b) +{ return vcle_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pcmp_le(const Packet8us& a, const Packet8us& b) +{ return vcleq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pcmp_le(const Packet2i& a, const Packet2i& b) +{ return vreinterpret_s32_u32(vcle_s32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4i pcmp_le(const Packet4i& a, const Packet4i& b) +{ return vreinterpretq_s32_u32(vcleq_s32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet2ui pcmp_le(const Packet2ui& a, const Packet2ui& b) +{ return vcle_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pcmp_le(const Packet4ui& a, const Packet4ui& b) +{ return vcleq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pcmp_le(const Packet2l& a, const Packet2l& b) +{ +#if EIGEN_ARCH_ARM64 + return vreinterpretq_s64_u64(vcleq_s64(a,b)); +#else + return vcombine_s64( + vdup_n_s64(vgetq_lane_s64(a, 0) <= vgetq_lane_s64(b, 0) ? numext::int64_t(-1) : 0), + vdup_n_s64(vgetq_lane_s64(a, 1) <= vgetq_lane_s64(b, 1) ? numext::int64_t(-1) : 0)); +#endif +} +template<> EIGEN_STRONG_INLINE Packet2ul pcmp_le(const Packet2ul& a, const Packet2ul& b) +{ +#if EIGEN_ARCH_ARM64 + return vcleq_u64(a,b); +#else + return vcombine_u64( + vdup_n_u64(vgetq_lane_u64(a, 0) <= vgetq_lane_u64(b, 0) ? numext::uint64_t(-1) : 0), + vdup_n_u64(vgetq_lane_u64(a, 1) <= vgetq_lane_u64(b, 1) ? numext::uint64_t(-1) : 0)); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet2f pcmp_lt(const Packet2f& a, const Packet2f& b) +{ return vreinterpret_f32_u32(vclt_f32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_lt(const Packet4f& a, const Packet4f& b) +{ return vreinterpretq_f32_u32(vcltq_f32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4c pcmp_lt(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_u8(vclt_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c pcmp_lt(const Packet8c& a, const Packet8c& b) +{ return vreinterpret_s8_u8(vclt_s8(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16c pcmp_lt(const Packet16c& a, const Packet16c& b) +{ return vreinterpretq_s8_u8(vcltq_s8(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4uc pcmp_lt(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vclt_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pcmp_lt(const Packet8uc& a, const Packet8uc& b) +{ return vclt_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pcmp_lt(const Packet16uc& a, const Packet16uc& b) +{ return vcltq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pcmp_lt(const Packet4s& a, const Packet4s& b) +{ return vreinterpret_s16_u16(vclt_s16(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8s pcmp_lt(const Packet8s& a, const Packet8s& b) +{ return vreinterpretq_s16_u16(vcltq_s16(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4us pcmp_lt(const Packet4us& a, const Packet4us& b) +{ return vclt_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pcmp_lt(const Packet8us& a, const Packet8us& b) +{ return vcltq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pcmp_lt(const Packet2i& a, const Packet2i& b) +{ return vreinterpret_s32_u32(vclt_s32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4i pcmp_lt(const Packet4i& a, const Packet4i& b) +{ return vreinterpretq_s32_u32(vcltq_s32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet2ui pcmp_lt(const Packet2ui& a, const Packet2ui& b) +{ return vclt_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pcmp_lt(const Packet4ui& a, const Packet4ui& b) +{ return vcltq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pcmp_lt(const Packet2l& a, const Packet2l& b) +{ +#if EIGEN_ARCH_ARM64 + return vreinterpretq_s64_u64(vcltq_s64(a,b)); +#else + return vcombine_s64( + vdup_n_s64(vgetq_lane_s64(a, 0) < vgetq_lane_s64(b, 0) ? numext::int64_t(-1) : 0), + vdup_n_s64(vgetq_lane_s64(a, 1) < vgetq_lane_s64(b, 1) ? numext::int64_t(-1) : 0)); +#endif +} +template<> EIGEN_STRONG_INLINE Packet2ul pcmp_lt(const Packet2ul& a, const Packet2ul& b) +{ +#if EIGEN_ARCH_ARM64 + return vcltq_u64(a,b); +#else + return vcombine_u64( + vdup_n_u64(vgetq_lane_u64(a, 0) < vgetq_lane_u64(b, 0) ? numext::uint64_t(-1) : 0), + vdup_n_u64(vgetq_lane_u64(a, 1) < vgetq_lane_u64(b, 1) ? numext::uint64_t(-1) : 0)); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet2f pcmp_eq(const Packet2f& a, const Packet2f& b) +{ return vreinterpret_f32_u32(vceq_f32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_eq(const Packet4f& a, const Packet4f& b) +{ return vreinterpretq_f32_u32(vceqq_f32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4c pcmp_eq(const Packet4c& a, const Packet4c& b) +{ + return vget_lane_s32(vreinterpret_s32_u8(vceq_s8( + vreinterpret_s8_s32(vdup_n_s32(a)), + vreinterpret_s8_s32(vdup_n_s32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c pcmp_eq(const Packet8c& a, const Packet8c& b) +{ return vreinterpret_s8_u8(vceq_s8(a,b)); } +template<> EIGEN_STRONG_INLINE Packet16c pcmp_eq(const Packet16c& a, const Packet16c& b) +{ return vreinterpretq_s8_u8(vceqq_s8(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4uc pcmp_eq(const Packet4uc& a, const Packet4uc& b) +{ + return vget_lane_u32(vreinterpret_u32_u8(vceq_u8( + vreinterpret_u8_u32(vdup_n_u32(a)), + vreinterpret_u8_u32(vdup_n_u32(b)))), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc pcmp_eq(const Packet8uc& a, const Packet8uc& b) +{ return vceq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pcmp_eq(const Packet16uc& a, const Packet16uc& b) +{ return vceqq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pcmp_eq(const Packet4s& a, const Packet4s& b) +{ return vreinterpret_s16_u16(vceq_s16(a,b)); } +template<> EIGEN_STRONG_INLINE Packet8s pcmp_eq(const Packet8s& a, const Packet8s& b) +{ return vreinterpretq_s16_u16(vceqq_s16(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4us pcmp_eq(const Packet4us& a, const Packet4us& b) +{ return vceq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pcmp_eq(const Packet8us& a, const Packet8us& b) +{ return vceqq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pcmp_eq(const Packet2i& a, const Packet2i& b) +{ return vreinterpret_s32_u32(vceq_s32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet4i pcmp_eq(const Packet4i& a, const Packet4i& b) +{ return vreinterpretq_s32_u32(vceqq_s32(a,b)); } +template<> EIGEN_STRONG_INLINE Packet2ui pcmp_eq(const Packet2ui& a, const Packet2ui& b) +{ return vceq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pcmp_eq(const Packet4ui& a, const Packet4ui& b) +{ return vceqq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pcmp_eq(const Packet2l& a, const Packet2l& b) +{ +#if EIGEN_ARCH_ARM64 + return vreinterpretq_s64_u64(vceqq_s64(a,b)); +#else + return vcombine_s64( + vdup_n_s64(vgetq_lane_s64(a, 0) == vgetq_lane_s64(b, 0) ? numext::int64_t(-1) : 0), + vdup_n_s64(vgetq_lane_s64(a, 1) == vgetq_lane_s64(b, 1) ? numext::int64_t(-1) : 0)); +#endif +} +template<> EIGEN_STRONG_INLINE Packet2ul pcmp_eq(const Packet2ul& a, const Packet2ul& b) +{ +#if EIGEN_ARCH_ARM64 + return vceqq_u64(a,b); +#else + return vcombine_u64( + vdup_n_u64(vgetq_lane_u64(a, 0) == vgetq_lane_u64(b, 0) ? numext::uint64_t(-1) : 0), + vdup_n_u64(vgetq_lane_u64(a, 1) == vgetq_lane_u64(b, 1) ? numext::uint64_t(-1) : 0)); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet2f pcmp_lt_or_nan(const Packet2f& a, const Packet2f& b) +{ return vreinterpret_f32_u32(vmvn_u32(vcge_f32(a,b))); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_lt_or_nan(const Packet4f& a, const Packet4f& b) +{ return vreinterpretq_f32_u32(vmvnq_u32(vcgeq_f32(a,b))); } + +// Logical Operations are not supported for float, so we have to reinterpret casts using NEON intrinsics +template<> EIGEN_STRONG_INLINE Packet2f pand(const Packet2f& a, const Packet2f& b) +{ return vreinterpret_f32_u32(vand_u32(vreinterpret_u32_f32(a),vreinterpret_u32_f32(b))); } +template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) +{ return vreinterpretq_f32_u32(vandq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b))); } +template<> EIGEN_STRONG_INLINE Packet4c pand(const Packet4c& a, const Packet4c& b) +{ return a & b; } +template<> EIGEN_STRONG_INLINE Packet8c pand(const Packet8c& a, const Packet8c& b) +{ return vand_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pand(const Packet16c& a, const Packet16c& b) +{ return vandq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc pand(const Packet4uc& a, const Packet4uc& b) +{ return a & b; } +template<> EIGEN_STRONG_INLINE Packet8uc pand(const Packet8uc& a, const Packet8uc& b) +{ return vand_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pand(const Packet16uc& a, const Packet16uc& b) +{ return vandq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pand(const Packet4s& a, const Packet4s& b) { return vand_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s pand(const Packet8s& a, const Packet8s& b) { return vandq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us pand(const Packet4us& a, const Packet4us& b) +{ return vand_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pand(const Packet8us& a, const Packet8us& b) +{ return vandq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pand(const Packet2i& a, const Packet2i& b) { return vand_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pand(const Packet4i& a, const Packet4i& b) { return vandq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui pand(const Packet2ui& a, const Packet2ui& b) +{ return vand_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pand(const Packet4ui& a, const Packet4ui& b) +{ return vandq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pand(const Packet2l& a, const Packet2l& b) { return vandq_s64(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ul pand(const Packet2ul& a, const Packet2ul& b) +{ return vandq_u64(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2f por(const Packet2f& a, const Packet2f& b) +{ return vreinterpret_f32_u32(vorr_u32(vreinterpret_u32_f32(a),vreinterpret_u32_f32(b))); } +template<> EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) +{ return vreinterpretq_f32_u32(vorrq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b))); } +template<> EIGEN_STRONG_INLINE Packet4c por(const Packet4c& a, const Packet4c& b) +{ return a | b; } +template<> EIGEN_STRONG_INLINE Packet8c por(const Packet8c& a, const Packet8c& b) { return vorr_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c por(const Packet16c& a, const Packet16c& b) +{ return vorrq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc por(const Packet4uc& a, const Packet4uc& b) +{ return a | b; } +template<> EIGEN_STRONG_INLINE Packet8uc por(const Packet8uc& a, const Packet8uc& b) +{ return vorr_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc por(const Packet16uc& a, const Packet16uc& b) +{ return vorrq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s por(const Packet4s& a, const Packet4s& b) +{ return vorr_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s por(const Packet8s& a, const Packet8s& b) +{ return vorrq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us por(const Packet4us& a, const Packet4us& b) +{ return vorr_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us por(const Packet8us& a, const Packet8us& b) +{ return vorrq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i por(const Packet2i& a, const Packet2i& b) { return vorr_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i por(const Packet4i& a, const Packet4i& b) { return vorrq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui por(const Packet2ui& a, const Packet2ui& b) +{ return vorr_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui por(const Packet4ui& a, const Packet4ui& b) +{ return vorrq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l por(const Packet2l& a, const Packet2l& b) +{ return vorrq_s64(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ul por(const Packet2ul& a, const Packet2ul& b) +{ return vorrq_u64(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2f pxor(const Packet2f& a, const Packet2f& b) +{ return vreinterpret_f32_u32(veor_u32(vreinterpret_u32_f32(a),vreinterpret_u32_f32(b))); } +template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) +{ return vreinterpretq_f32_u32(veorq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b))); } +template<> EIGEN_STRONG_INLINE Packet4c pxor(const Packet4c& a, const Packet4c& b) +{ return a ^ b; } +template<> EIGEN_STRONG_INLINE Packet8c pxor(const Packet8c& a, const Packet8c& b) +{ return veor_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pxor(const Packet16c& a, const Packet16c& b) +{ return veorq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc pxor(const Packet4uc& a, const Packet4uc& b) +{ return a ^ b; } +template<> EIGEN_STRONG_INLINE Packet8uc pxor(const Packet8uc& a, const Packet8uc& b) +{ return veor_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pxor(const Packet16uc& a, const Packet16uc& b) +{ return veorq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pxor(const Packet4s& a, const Packet4s& b) { return veor_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s pxor(const Packet8s& a, const Packet8s& b) { return veorq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us pxor(const Packet4us& a, const Packet4us& b) +{ return veor_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pxor(const Packet8us& a, const Packet8us& b) +{ return veorq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pxor(const Packet2i& a, const Packet2i& b) { return veor_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pxor(const Packet4i& a, const Packet4i& b) { return veorq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui pxor(const Packet2ui& a, const Packet2ui& b) +{ return veor_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pxor(const Packet4ui& a, const Packet4ui& b) +{ return veorq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pxor(const Packet2l& a, const Packet2l& b) +{ return veorq_s64(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ul pxor(const Packet2ul& a, const Packet2ul& b) +{ return veorq_u64(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2f pandnot(const Packet2f& a, const Packet2f& b) +{ return vreinterpret_f32_u32(vbic_u32(vreinterpret_u32_f32(a),vreinterpret_u32_f32(b))); } +template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) +{ return vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b))); } +template<> EIGEN_STRONG_INLINE Packet4c pandnot(const Packet4c& a, const Packet4c& b) +{ return a & ~b; } +template<> EIGEN_STRONG_INLINE Packet8c pandnot(const Packet8c& a, const Packet8c& b) { return vbic_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16c pandnot(const Packet16c& a, const Packet16c& b) { return vbicq_s8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4uc pandnot(const Packet4uc& a, const Packet4uc& b) +{ return a & ~b; } +template<> EIGEN_STRONG_INLINE Packet8uc pandnot(const Packet8uc& a, const Packet8uc& b) +{ return vbic_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet16uc pandnot(const Packet16uc& a, const Packet16uc& b) +{ return vbicq_u8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4s pandnot(const Packet4s& a, const Packet4s& b) +{ return vbic_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8s pandnot(const Packet8s& a, const Packet8s& b) +{ return vbicq_s16(a,b); } +template<> EIGEN_STRONG_INLINE Packet4us pandnot(const Packet4us& a, const Packet4us& b) +{ return vbic_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet8us pandnot(const Packet8us& a, const Packet8us& b) +{ return vbicq_u16(a,b); } +template<> EIGEN_STRONG_INLINE Packet2i pandnot(const Packet2i& a, const Packet2i& b) +{ return vbic_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) +{ return vbicq_s32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ui pandnot(const Packet2ui& a, const Packet2ui& b) +{ return vbic_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4ui pandnot(const Packet4ui& a, const Packet4ui& b) +{ return vbicq_u32(a,b); } +template<> EIGEN_STRONG_INLINE Packet2l pandnot(const Packet2l& a, const Packet2l& b) +{ return vbicq_s64(a,b); } +template<> EIGEN_STRONG_INLINE Packet2ul pandnot(const Packet2ul& a, const Packet2ul& b) +{ return vbicq_u64(a,b); } + + +template EIGEN_STRONG_INLINE Packet4c parithmetic_shift_right(Packet4c& a) +{ return vget_lane_s32(vreinterpret_s32_s8(vshr_n_s8(vreinterpret_s8_s32(vdup_n_s32(a)), N)), 0); } +template EIGEN_STRONG_INLINE Packet8c parithmetic_shift_right(Packet8c a) { return vshr_n_s8(a,N); } +template EIGEN_STRONG_INLINE Packet16c parithmetic_shift_right(Packet16c a) { return vshrq_n_s8(a,N); } +template EIGEN_STRONG_INLINE Packet4uc parithmetic_shift_right(Packet4uc& a) +{ return vget_lane_u32(vreinterpret_u32_u8(vshr_n_u8(vreinterpret_u8_u32(vdup_n_u32(a)), N)), 0); } +template EIGEN_STRONG_INLINE Packet8uc parithmetic_shift_right(Packet8uc a) { return vshr_n_u8(a,N); } +template EIGEN_STRONG_INLINE Packet16uc parithmetic_shift_right(Packet16uc a) { return vshrq_n_u8(a,N); } +template EIGEN_STRONG_INLINE Packet4s parithmetic_shift_right(Packet4s a) { return vshr_n_s16(a,N); } +template EIGEN_STRONG_INLINE Packet8s parithmetic_shift_right(Packet8s a) { return vshrq_n_s16(a,N); } +template EIGEN_STRONG_INLINE Packet4us parithmetic_shift_right(Packet4us a) { return vshr_n_u16(a,N); } +template EIGEN_STRONG_INLINE Packet8us parithmetic_shift_right(Packet8us a) { return vshrq_n_u16(a,N); } +template EIGEN_STRONG_INLINE Packet2i parithmetic_shift_right(Packet2i a) { return vshr_n_s32(a,N); } +template EIGEN_STRONG_INLINE Packet4i parithmetic_shift_right(Packet4i a) { return vshrq_n_s32(a,N); } +template EIGEN_STRONG_INLINE Packet2ui parithmetic_shift_right(Packet2ui a) { return vshr_n_u32(a,N); } +template EIGEN_STRONG_INLINE Packet4ui parithmetic_shift_right(Packet4ui a) { return vshrq_n_u32(a,N); } +template EIGEN_STRONG_INLINE Packet2l parithmetic_shift_right(Packet2l a) { return vshrq_n_s64(a,N); } +template EIGEN_STRONG_INLINE Packet2ul parithmetic_shift_right(Packet2ul a) { return vshrq_n_u64(a,N); } + +template EIGEN_STRONG_INLINE Packet4c plogical_shift_right(Packet4c& a) +{ return vget_lane_s32(vreinterpret_s32_u8(vshr_n_u8(vreinterpret_u8_s32(vdup_n_s32(a)), N)), 0); } +template EIGEN_STRONG_INLINE Packet8c plogical_shift_right(Packet8c a) +{ return vreinterpret_s8_u8(vshr_n_u8(vreinterpret_u8_s8(a),N)); } +template EIGEN_STRONG_INLINE Packet16c plogical_shift_right(Packet16c a) +{ return vreinterpretq_s8_u8(vshrq_n_u8(vreinterpretq_u8_s8(a),N)); } +template EIGEN_STRONG_INLINE Packet4uc plogical_shift_right(Packet4uc& a) +{ return vget_lane_u32(vreinterpret_u32_s8(vshr_n_s8(vreinterpret_s8_u32(vdup_n_u32(a)), N)), 0); } +template EIGEN_STRONG_INLINE Packet8uc plogical_shift_right(Packet8uc a) { return vshr_n_u8(a,N); } +template EIGEN_STRONG_INLINE Packet16uc plogical_shift_right(Packet16uc a) { return vshrq_n_u8(a,N); } +template EIGEN_STRONG_INLINE Packet4s plogical_shift_right(Packet4s a) +{ return vreinterpret_s16_u16(vshr_n_u16(vreinterpret_u16_s16(a),N)); } +template EIGEN_STRONG_INLINE Packet8s plogical_shift_right(Packet8s a) +{ return vreinterpretq_s16_u16(vshrq_n_u16(vreinterpretq_u16_s16(a),N)); } +template EIGEN_STRONG_INLINE Packet4us plogical_shift_right(Packet4us a) { return vshr_n_u16(a,N); } +template EIGEN_STRONG_INLINE Packet8us plogical_shift_right(Packet8us a) { return vshrq_n_u16(a,N); } +template EIGEN_STRONG_INLINE Packet2i plogical_shift_right(Packet2i a) +{ return vreinterpret_s32_u32(vshr_n_u32(vreinterpret_u32_s32(a),N)); } +template EIGEN_STRONG_INLINE Packet4i plogical_shift_right(Packet4i a) +{ return vreinterpretq_s32_u32(vshrq_n_u32(vreinterpretq_u32_s32(a),N)); } +template EIGEN_STRONG_INLINE Packet2ui plogical_shift_right(Packet2ui a) { return vshr_n_u32(a,N); } +template EIGEN_STRONG_INLINE Packet4ui plogical_shift_right(Packet4ui a) { return vshrq_n_u32(a,N); } +template EIGEN_STRONG_INLINE Packet2l plogical_shift_right(Packet2l a) +{ return vreinterpretq_s64_u64(vshrq_n_u64(vreinterpretq_u64_s64(a),N)); } +template EIGEN_STRONG_INLINE Packet2ul plogical_shift_right(Packet2ul a) { return vshrq_n_u64(a,N); } + +template EIGEN_STRONG_INLINE Packet4c plogical_shift_left(Packet4c& a) +{ return vget_lane_s32(vreinterpret_s32_s8(vshl_n_s8(vreinterpret_s8_s32(vdup_n_s32(a)), N)), 0); } +template EIGEN_STRONG_INLINE Packet8c plogical_shift_left(Packet8c a) { return vshl_n_s8(a,N); } +template EIGEN_STRONG_INLINE Packet16c plogical_shift_left(Packet16c a) { return vshlq_n_s8(a,N); } +template EIGEN_STRONG_INLINE Packet4uc plogical_shift_left(Packet4uc& a) +{ return vget_lane_u32(vreinterpret_u32_u8(vshl_n_u8(vreinterpret_u8_u32(vdup_n_u32(a)), N)), 0); } +template EIGEN_STRONG_INLINE Packet8uc plogical_shift_left(Packet8uc a) { return vshl_n_u8(a,N); } +template EIGEN_STRONG_INLINE Packet16uc plogical_shift_left(Packet16uc a) { return vshlq_n_u8(a,N); } +template EIGEN_STRONG_INLINE Packet4s plogical_shift_left(Packet4s a) { return vshl_n_s16(a,N); } +template EIGEN_STRONG_INLINE Packet8s plogical_shift_left(Packet8s a) { return vshlq_n_s16(a,N); } +template EIGEN_STRONG_INLINE Packet4us plogical_shift_left(Packet4us a) { return vshl_n_u16(a,N); } +template EIGEN_STRONG_INLINE Packet8us plogical_shift_left(Packet8us a) { return vshlq_n_u16(a,N); } +template EIGEN_STRONG_INLINE Packet2i plogical_shift_left(Packet2i a) { return vshl_n_s32(a,N); } +template EIGEN_STRONG_INLINE Packet4i plogical_shift_left(Packet4i a) { return vshlq_n_s32(a,N); } +template EIGEN_STRONG_INLINE Packet2ui plogical_shift_left(Packet2ui a) { return vshl_n_u32(a,N); } +template EIGEN_STRONG_INLINE Packet4ui plogical_shift_left(Packet4ui a) { return vshlq_n_u32(a,N); } +template EIGEN_STRONG_INLINE Packet2l plogical_shift_left(Packet2l a) { return vshlq_n_s64(a,N); } +template EIGEN_STRONG_INLINE Packet2ul plogical_shift_left(Packet2ul a) { return vshlq_n_u64(a,N); } + +template<> EIGEN_STRONG_INLINE Packet2f pload(const float* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4c pload(const int8_t* from) +{ + Packet4c res; + memcpy(&res, from, sizeof(Packet4c)); + return res; +} +template<> EIGEN_STRONG_INLINE Packet8c pload(const int8_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1_s8(from); } +template<> EIGEN_STRONG_INLINE Packet16c pload(const int8_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_s8(from); } +template<> EIGEN_STRONG_INLINE Packet4uc pload(const uint8_t* from) +{ + Packet4uc res; + memcpy(&res, from, sizeof(Packet4uc)); + return res; +} +template<> EIGEN_STRONG_INLINE Packet8uc pload(const uint8_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1_u8(from); } +template<> EIGEN_STRONG_INLINE Packet16uc pload(const uint8_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_u8(from); } +template<> EIGEN_STRONG_INLINE Packet4s pload(const int16_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1_s16(from); } +template<> EIGEN_STRONG_INLINE Packet8s pload(const int16_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_s16(from); } +template<> EIGEN_STRONG_INLINE Packet4us pload(const uint16_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1_u16(from); } +template<> EIGEN_STRONG_INLINE Packet8us pload(const uint16_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_u16(from); } +template<> EIGEN_STRONG_INLINE Packet2i pload(const int32_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4i pload(const int32_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_s32(from); } +template<> EIGEN_STRONG_INLINE Packet2ui pload(const uint32_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1_u32(from); } +template<> EIGEN_STRONG_INLINE Packet4ui pload(const uint32_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_u32(from); } +template<> EIGEN_STRONG_INLINE Packet2l pload(const int64_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_s64(from); } +template<> EIGEN_STRONG_INLINE Packet2ul pload(const uint64_t* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_u64(from); } + +template<> EIGEN_STRONG_INLINE Packet2f ploadu(const float* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4c ploadu(const int8_t* from) +{ + Packet4c res; + memcpy(&res, from, sizeof(Packet4c)); + return res; +} +template<> EIGEN_STRONG_INLINE Packet8c ploadu(const int8_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1_s8(from); } +template<> EIGEN_STRONG_INLINE Packet16c ploadu(const int8_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_s8(from); } +template<> EIGEN_STRONG_INLINE Packet4uc ploadu(const uint8_t* from) +{ + Packet4uc res; + memcpy(&res, from, sizeof(Packet4uc)); + return res; +} +template<> EIGEN_STRONG_INLINE Packet8uc ploadu(const uint8_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1_u8(from); } +template<> EIGEN_STRONG_INLINE Packet16uc ploadu(const uint8_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_u8(from); } +template<> EIGEN_STRONG_INLINE Packet4s ploadu(const int16_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1_s16(from); } +template<> EIGEN_STRONG_INLINE Packet8s ploadu(const int16_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_s16(from); } +template<> EIGEN_STRONG_INLINE Packet4us ploadu(const uint16_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1_u16(from); } +template<> EIGEN_STRONG_INLINE Packet8us ploadu(const uint16_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_u16(from); } +template<> EIGEN_STRONG_INLINE Packet2i ploadu(const int32_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int32_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_s32(from); } +template<> EIGEN_STRONG_INLINE Packet2ui ploadu(const uint32_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1_u32(from); } +template<> EIGEN_STRONG_INLINE Packet4ui ploadu(const uint32_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_u32(from); } +template<> EIGEN_STRONG_INLINE Packet2l ploadu(const int64_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_s64(from); } +template<> EIGEN_STRONG_INLINE Packet2ul ploadu(const uint64_t* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_u64(from); } + +template<> EIGEN_STRONG_INLINE Packet2f ploaddup(const float* from) +{ return vld1_dup_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) +{ return vcombine_f32(vld1_dup_f32(from), vld1_dup_f32(from+1)); } +template<> EIGEN_STRONG_INLINE Packet4c ploaddup(const int8_t* from) +{ + const int8x8_t a = vreinterpret_s8_s32(vdup_n_s32(pload(from))); + return vget_lane_s32(vreinterpret_s32_s8(vzip_s8(a,a).val[0]), 0); +} +template<> EIGEN_STRONG_INLINE Packet8c ploaddup(const int8_t* from) +{ + const int8x8_t a = vld1_s8(from); + return vzip_s8(a,a).val[0]; +} +template<> EIGEN_STRONG_INLINE Packet16c ploaddup(const int8_t* from) +{ + const int8x8_t a = vld1_s8(from); + const int8x8x2_t b = vzip_s8(a,a); + return vcombine_s8(b.val[0], b.val[1]); +} +template<> EIGEN_STRONG_INLINE Packet4uc ploaddup(const uint8_t* from) +{ + const uint8x8_t a = vreinterpret_u8_u32(vdup_n_u32(pload(from))); + return vget_lane_u32(vreinterpret_u32_u8(vzip_u8(a,a).val[0]), 0); +} +template<> EIGEN_STRONG_INLINE Packet8uc ploaddup(const uint8_t* from) +{ + const uint8x8_t a = vld1_u8(from); + return vzip_u8(a,a).val[0]; +} +template<> EIGEN_STRONG_INLINE Packet16uc ploaddup(const uint8_t* from) +{ + const uint8x8_t a = vld1_u8(from); + const uint8x8x2_t b = vzip_u8(a,a); + return vcombine_u8(b.val[0], b.val[1]); +} +template<> EIGEN_STRONG_INLINE Packet4s ploaddup(const int16_t* from) +{ + return vreinterpret_s16_u32(vzip_u32(vreinterpret_u32_s16(vld1_dup_s16(from)), + vreinterpret_u32_s16(vld1_dup_s16(from+1))).val[0]); +} +template<> EIGEN_STRONG_INLINE Packet8s ploaddup(const int16_t* from) +{ + const int16x4_t a = vld1_s16(from); + const int16x4x2_t b = vzip_s16(a,a); + return vcombine_s16(b.val[0], b.val[1]); +} +template<> EIGEN_STRONG_INLINE Packet4us ploaddup(const uint16_t* from) +{ + return vreinterpret_u16_u32(vzip_u32(vreinterpret_u32_u16(vld1_dup_u16(from)), + vreinterpret_u32_u16(vld1_dup_u16(from+1))).val[0]); +} +template<> EIGEN_STRONG_INLINE Packet8us ploaddup(const uint16_t* from) +{ + const uint16x4_t a = vld1_u16(from); + const uint16x4x2_t b = vzip_u16(a,a); + return vcombine_u16(b.val[0], b.val[1]); +} +template<> EIGEN_STRONG_INLINE Packet2i ploaddup(const int32_t* from) +{ return vld1_dup_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int32_t* from) +{ return vcombine_s32(vld1_dup_s32(from), vld1_dup_s32(from+1)); } +template<> EIGEN_STRONG_INLINE Packet2ui ploaddup(const uint32_t* from) +{ return vld1_dup_u32(from); } +template<> EIGEN_STRONG_INLINE Packet4ui ploaddup(const uint32_t* from) +{ return vcombine_u32(vld1_dup_u32(from), vld1_dup_u32(from+1)); } +template<> EIGEN_STRONG_INLINE Packet2l ploaddup(const int64_t* from) +{ return vld1q_dup_s64(from); } +template<> EIGEN_STRONG_INLINE Packet2ul ploaddup(const uint64_t* from) +{ return vld1q_dup_u64(from); } + +template<> EIGEN_STRONG_INLINE Packet4f ploadquad(const float* from) { return vld1q_dup_f32(from); } +template<> EIGEN_STRONG_INLINE Packet4c ploadquad(const int8_t* from) +{ return vget_lane_s32(vreinterpret_s32_s8(vld1_dup_s8(from)), 0); } +template<> EIGEN_STRONG_INLINE Packet8c ploadquad(const int8_t* from) +{ + return vreinterpret_s8_u32(vzip_u32( + vreinterpret_u32_s8(vld1_dup_s8(from)), + vreinterpret_u32_s8(vld1_dup_s8(from+1))).val[0]); +} +template<> EIGEN_STRONG_INLINE Packet16c ploadquad(const int8_t* from) +{ + const int8x8_t a = vreinterpret_s8_u32(vzip_u32( + vreinterpret_u32_s8(vld1_dup_s8(from)), + vreinterpret_u32_s8(vld1_dup_s8(from+1))).val[0]); + const int8x8_t b = vreinterpret_s8_u32(vzip_u32( + vreinterpret_u32_s8(vld1_dup_s8(from+2)), + vreinterpret_u32_s8(vld1_dup_s8(from+3))).val[0]); + return vcombine_s8(a,b); +} +template<> EIGEN_STRONG_INLINE Packet4uc ploadquad(const uint8_t* from) +{ return vget_lane_u32(vreinterpret_u32_u8(vld1_dup_u8(from)), 0); } +template<> EIGEN_STRONG_INLINE Packet8uc ploadquad(const uint8_t* from) +{ + return vreinterpret_u8_u32(vzip_u32( + vreinterpret_u32_u8(vld1_dup_u8(from)), + vreinterpret_u32_u8(vld1_dup_u8(from+1))).val[0]); +} +template<> EIGEN_STRONG_INLINE Packet16uc ploadquad(const uint8_t* from) +{ + const uint8x8_t a = vreinterpret_u8_u32(vzip_u32( + vreinterpret_u32_u8(vld1_dup_u8(from)), + vreinterpret_u32_u8(vld1_dup_u8(from+1))).val[0]); + const uint8x8_t b = vreinterpret_u8_u32(vzip_u32( + vreinterpret_u32_u8(vld1_dup_u8(from+2)), + vreinterpret_u32_u8(vld1_dup_u8(from+3))).val[0]); + return vcombine_u8(a,b); +} +template<> EIGEN_STRONG_INLINE Packet8s ploadquad(const int16_t* from) +{ return vcombine_s16(vld1_dup_s16(from), vld1_dup_s16(from+1)); } +template<> EIGEN_STRONG_INLINE Packet8us ploadquad(const uint16_t* from) +{ return vcombine_u16(vld1_dup_u16(from), vld1_dup_u16(from+1)); } +template<> EIGEN_STRONG_INLINE Packet4i ploadquad(const int32_t* from) { return vld1q_dup_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4ui ploadquad(const uint32_t* from) { return vld1q_dup_u32(from); } + +template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet2f& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1_f32(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_f32(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(int8_t* to, const Packet4c& from) +{ memcpy(to, &from, sizeof(from)); } +template<> EIGEN_STRONG_INLINE void pstore(int8_t* to, const Packet8c& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1_s8(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(int8_t* to, const Packet16c& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_s8(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(uint8_t* to, const Packet4uc& from) +{ memcpy(to, &from, sizeof(from)); } +template<> EIGEN_STRONG_INLINE void pstore(uint8_t* to, const Packet8uc& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1_u8(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(uint8_t* to, const Packet16uc& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_u8(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(int16_t* to, const Packet4s& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1_s16(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(int16_t* to, const Packet8s& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_s16(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(uint16_t* to, const Packet4us& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1_u16(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(uint16_t* to, const Packet8us& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_u16(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(int32_t* to, const Packet2i& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1_s32(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(int32_t* to, const Packet4i& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_s32(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(uint32_t* to, const Packet2ui& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1_u32(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(uint32_t* to, const Packet4ui& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_u32(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(int64_t* to, const Packet2l& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_s64(to,from); } +template<> EIGEN_STRONG_INLINE void pstore(uint64_t* to, const Packet2ul& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_u64(to,from); } + +template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet2f& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1_f32(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_f32(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(int8_t* to, const Packet4c& from) +{ memcpy(to, &from, sizeof(from)); } +template<> EIGEN_STRONG_INLINE void pstoreu(int8_t* to, const Packet8c& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1_s8(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(int8_t* to, const Packet16c& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_s8(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(uint8_t* to, const Packet4uc& from) +{ memcpy(to, &from, sizeof(from)); } +template<> EIGEN_STRONG_INLINE void pstoreu(uint8_t* to, const Packet8uc& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1_u8(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(uint8_t* to, const Packet16uc& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_u8(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(int16_t* to, const Packet4s& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1_s16(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(int16_t* to, const Packet8s& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_s16(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(uint16_t* to, const Packet4us& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1_u16(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(uint16_t* to, const Packet8us& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_u16(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(int32_t* to, const Packet2i& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1_s32(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(int32_t* to, const Packet4i& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_s32(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(uint32_t* to, const Packet2ui& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1_u32(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(uint32_t* to, const Packet4ui& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_u32(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(int64_t* to, const Packet2l& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_s64(to,from); } +template<> EIGEN_STRONG_INLINE void pstoreu(uint64_t* to, const Packet2ul& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_u64(to,from); } + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2f pgather(const float* from, Index stride) +{ + Packet2f res = vld1_dup_f32(from); + res = vld1_lane_f32(from + 1*stride, res, 1); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4f pgather(const float* from, Index stride) +{ + Packet4f res = vld1q_dup_f32(from); + res = vld1q_lane_f32(from + 1*stride, res, 1); + res = vld1q_lane_f32(from + 2*stride, res, 2); + res = vld1q_lane_f32(from + 3*stride, res, 3); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4c pgather(const int8_t* from, Index stride) +{ + Packet4c res; + for (int i = 0; i != 4; i++) + reinterpret_cast(&res)[i] = *(from + i * stride); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8c pgather(const int8_t* from, Index stride) +{ + Packet8c res = vld1_dup_s8(from); + res = vld1_lane_s8(from + 1*stride, res, 1); + res = vld1_lane_s8(from + 2*stride, res, 2); + res = vld1_lane_s8(from + 3*stride, res, 3); + res = vld1_lane_s8(from + 4*stride, res, 4); + res = vld1_lane_s8(from + 5*stride, res, 5); + res = vld1_lane_s8(from + 6*stride, res, 6); + res = vld1_lane_s8(from + 7*stride, res, 7); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet16c pgather(const int8_t* from, Index stride) +{ + Packet16c res = vld1q_dup_s8(from); + res = vld1q_lane_s8(from + 1*stride, res, 1); + res = vld1q_lane_s8(from + 2*stride, res, 2); + res = vld1q_lane_s8(from + 3*stride, res, 3); + res = vld1q_lane_s8(from + 4*stride, res, 4); + res = vld1q_lane_s8(from + 5*stride, res, 5); + res = vld1q_lane_s8(from + 6*stride, res, 6); + res = vld1q_lane_s8(from + 7*stride, res, 7); + res = vld1q_lane_s8(from + 8*stride, res, 8); + res = vld1q_lane_s8(from + 9*stride, res, 9); + res = vld1q_lane_s8(from + 10*stride, res, 10); + res = vld1q_lane_s8(from + 11*stride, res, 11); + res = vld1q_lane_s8(from + 12*stride, res, 12); + res = vld1q_lane_s8(from + 13*stride, res, 13); + res = vld1q_lane_s8(from + 14*stride, res, 14); + res = vld1q_lane_s8(from + 15*stride, res, 15); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4uc pgather(const uint8_t* from, Index stride) +{ + Packet4uc res; + for (int i = 0; i != 4; i++) + reinterpret_cast(&res)[i] = *(from + i * stride); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8uc pgather(const uint8_t* from, Index stride) +{ + Packet8uc res = vld1_dup_u8(from); + res = vld1_lane_u8(from + 1*stride, res, 1); + res = vld1_lane_u8(from + 2*stride, res, 2); + res = vld1_lane_u8(from + 3*stride, res, 3); + res = vld1_lane_u8(from + 4*stride, res, 4); + res = vld1_lane_u8(from + 5*stride, res, 5); + res = vld1_lane_u8(from + 6*stride, res, 6); + res = vld1_lane_u8(from + 7*stride, res, 7); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet16uc pgather(const uint8_t* from, Index stride) +{ + Packet16uc res = vld1q_dup_u8(from); + res = vld1q_lane_u8(from + 1*stride, res, 1); + res = vld1q_lane_u8(from + 2*stride, res, 2); + res = vld1q_lane_u8(from + 3*stride, res, 3); + res = vld1q_lane_u8(from + 4*stride, res, 4); + res = vld1q_lane_u8(from + 5*stride, res, 5); + res = vld1q_lane_u8(from + 6*stride, res, 6); + res = vld1q_lane_u8(from + 7*stride, res, 7); + res = vld1q_lane_u8(from + 8*stride, res, 8); + res = vld1q_lane_u8(from + 9*stride, res, 9); + res = vld1q_lane_u8(from + 10*stride, res, 10); + res = vld1q_lane_u8(from + 11*stride, res, 11); + res = vld1q_lane_u8(from + 12*stride, res, 12); + res = vld1q_lane_u8(from + 13*stride, res, 13); + res = vld1q_lane_u8(from + 14*stride, res, 14); + res = vld1q_lane_u8(from + 15*stride, res, 15); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4s pgather(const int16_t* from, Index stride) +{ + Packet4s res = vld1_dup_s16(from); + res = vld1_lane_s16(from + 1*stride, res, 1); + res = vld1_lane_s16(from + 2*stride, res, 2); + res = vld1_lane_s16(from + 3*stride, res, 3); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8s pgather(const int16_t* from, Index stride) +{ + Packet8s res = vld1q_dup_s16(from); + res = vld1q_lane_s16(from + 1*stride, res, 1); + res = vld1q_lane_s16(from + 2*stride, res, 2); + res = vld1q_lane_s16(from + 3*stride, res, 3); + res = vld1q_lane_s16(from + 4*stride, res, 4); + res = vld1q_lane_s16(from + 5*stride, res, 5); + res = vld1q_lane_s16(from + 6*stride, res, 6); + res = vld1q_lane_s16(from + 7*stride, res, 7); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4us pgather(const uint16_t* from, Index stride) +{ + Packet4us res = vld1_dup_u16(from); + res = vld1_lane_u16(from + 1*stride, res, 1); + res = vld1_lane_u16(from + 2*stride, res, 2); + res = vld1_lane_u16(from + 3*stride, res, 3); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8us pgather(const uint16_t* from, Index stride) +{ + Packet8us res = vld1q_dup_u16(from); + res = vld1q_lane_u16(from + 1*stride, res, 1); + res = vld1q_lane_u16(from + 2*stride, res, 2); + res = vld1q_lane_u16(from + 3*stride, res, 3); + res = vld1q_lane_u16(from + 4*stride, res, 4); + res = vld1q_lane_u16(from + 5*stride, res, 5); + res = vld1q_lane_u16(from + 6*stride, res, 6); + res = vld1q_lane_u16(from + 7*stride, res, 7); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2i pgather(const int32_t* from, Index stride) +{ + Packet2i res = vld1_dup_s32(from); + res = vld1_lane_s32(from + 1*stride, res, 1); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4i pgather(const int32_t* from, Index stride) +{ + Packet4i res = vld1q_dup_s32(from); + res = vld1q_lane_s32(from + 1*stride, res, 1); + res = vld1q_lane_s32(from + 2*stride, res, 2); + res = vld1q_lane_s32(from + 3*stride, res, 3); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2ui pgather(const uint32_t* from, Index stride) +{ + Packet2ui res = vld1_dup_u32(from); + res = vld1_lane_u32(from + 1*stride, res, 1); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4ui pgather(const uint32_t* from, Index stride) +{ + Packet4ui res = vld1q_dup_u32(from); + res = vld1q_lane_u32(from + 1*stride, res, 1); + res = vld1q_lane_u32(from + 2*stride, res, 2); + res = vld1q_lane_u32(from + 3*stride, res, 3); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2l pgather(const int64_t* from, Index stride) +{ + Packet2l res = vld1q_dup_s64(from); + res = vld1q_lane_s64(from + 1*stride, res, 1); + return res; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2ul pgather(const uint64_t* from, Index stride) +{ + Packet2ul res = vld1q_dup_u64(from); + res = vld1q_lane_u64(from + 1*stride, res, 1); + return res; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(float* to, const Packet2f& from, Index stride) +{ + vst1_lane_f32(to + stride*0, from, 0); + vst1_lane_f32(to + stride*1, from, 1); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(float* to, const Packet4f& from, Index stride) +{ + vst1q_lane_f32(to + stride*0, from, 0); + vst1q_lane_f32(to + stride*1, from, 1); + vst1q_lane_f32(to + stride*2, from, 2); + vst1q_lane_f32(to + stride*3, from, 3); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(int8_t* to, const Packet4c& from, Index stride) +{ + for (int i = 0; i != 4; i++) + *(to + i * stride) = reinterpret_cast(&from)[i]; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(int8_t* to, const Packet8c& from, Index stride) +{ + vst1_lane_s8(to + stride*0, from, 0); + vst1_lane_s8(to + stride*1, from, 1); + vst1_lane_s8(to + stride*2, from, 2); + vst1_lane_s8(to + stride*3, from, 3); + vst1_lane_s8(to + stride*4, from, 4); + vst1_lane_s8(to + stride*5, from, 5); + vst1_lane_s8(to + stride*6, from, 6); + vst1_lane_s8(to + stride*7, from, 7); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(int8_t* to, const Packet16c& from, Index stride) +{ + vst1q_lane_s8(to + stride*0, from, 0); + vst1q_lane_s8(to + stride*1, from, 1); + vst1q_lane_s8(to + stride*2, from, 2); + vst1q_lane_s8(to + stride*3, from, 3); + vst1q_lane_s8(to + stride*4, from, 4); + vst1q_lane_s8(to + stride*5, from, 5); + vst1q_lane_s8(to + stride*6, from, 6); + vst1q_lane_s8(to + stride*7, from, 7); + vst1q_lane_s8(to + stride*8, from, 8); + vst1q_lane_s8(to + stride*9, from, 9); + vst1q_lane_s8(to + stride*10, from, 10); + vst1q_lane_s8(to + stride*11, from, 11); + vst1q_lane_s8(to + stride*12, from, 12); + vst1q_lane_s8(to + stride*13, from, 13); + vst1q_lane_s8(to + stride*14, from, 14); + vst1q_lane_s8(to + stride*15, from, 15); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(uint8_t* to, const Packet4uc& from, Index stride) +{ + for (int i = 0; i != 4; i++) + *(to + i * stride) = reinterpret_cast(&from)[i]; +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(uint8_t* to, const Packet8uc& from, Index stride) +{ + vst1_lane_u8(to + stride*0, from, 0); + vst1_lane_u8(to + stride*1, from, 1); + vst1_lane_u8(to + stride*2, from, 2); + vst1_lane_u8(to + stride*3, from, 3); + vst1_lane_u8(to + stride*4, from, 4); + vst1_lane_u8(to + stride*5, from, 5); + vst1_lane_u8(to + stride*6, from, 6); + vst1_lane_u8(to + stride*7, from, 7); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(uint8_t* to, const Packet16uc& from, Index stride) +{ + vst1q_lane_u8(to + stride*0, from, 0); + vst1q_lane_u8(to + stride*1, from, 1); + vst1q_lane_u8(to + stride*2, from, 2); + vst1q_lane_u8(to + stride*3, from, 3); + vst1q_lane_u8(to + stride*4, from, 4); + vst1q_lane_u8(to + stride*5, from, 5); + vst1q_lane_u8(to + stride*6, from, 6); + vst1q_lane_u8(to + stride*7, from, 7); + vst1q_lane_u8(to + stride*8, from, 8); + vst1q_lane_u8(to + stride*9, from, 9); + vst1q_lane_u8(to + stride*10, from, 10); + vst1q_lane_u8(to + stride*11, from, 11); + vst1q_lane_u8(to + stride*12, from, 12); + vst1q_lane_u8(to + stride*13, from, 13); + vst1q_lane_u8(to + stride*14, from, 14); + vst1q_lane_u8(to + stride*15, from, 15); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(int16_t* to, const Packet4s& from, Index stride) +{ + vst1_lane_s16(to + stride*0, from, 0); + vst1_lane_s16(to + stride*1, from, 1); + vst1_lane_s16(to + stride*2, from, 2); + vst1_lane_s16(to + stride*3, from, 3); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(int16_t* to, const Packet8s& from, Index stride) +{ + vst1q_lane_s16(to + stride*0, from, 0); + vst1q_lane_s16(to + stride*1, from, 1); + vst1q_lane_s16(to + stride*2, from, 2); + vst1q_lane_s16(to + stride*3, from, 3); + vst1q_lane_s16(to + stride*4, from, 4); + vst1q_lane_s16(to + stride*5, from, 5); + vst1q_lane_s16(to + stride*6, from, 6); + vst1q_lane_s16(to + stride*7, from, 7); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(uint16_t* to, const Packet4us& from, Index stride) +{ + vst1_lane_u16(to + stride*0, from, 0); + vst1_lane_u16(to + stride*1, from, 1); + vst1_lane_u16(to + stride*2, from, 2); + vst1_lane_u16(to + stride*3, from, 3); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(uint16_t* to, const Packet8us& from, Index stride) +{ + vst1q_lane_u16(to + stride*0, from, 0); + vst1q_lane_u16(to + stride*1, from, 1); + vst1q_lane_u16(to + stride*2, from, 2); + vst1q_lane_u16(to + stride*3, from, 3); + vst1q_lane_u16(to + stride*4, from, 4); + vst1q_lane_u16(to + stride*5, from, 5); + vst1q_lane_u16(to + stride*6, from, 6); + vst1q_lane_u16(to + stride*7, from, 7); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(int32_t* to, const Packet2i& from, Index stride) +{ + vst1_lane_s32(to + stride*0, from, 0); + vst1_lane_s32(to + stride*1, from, 1); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(int32_t* to, const Packet4i& from, Index stride) +{ + vst1q_lane_s32(to + stride*0, from, 0); + vst1q_lane_s32(to + stride*1, from, 1); + vst1q_lane_s32(to + stride*2, from, 2); + vst1q_lane_s32(to + stride*3, from, 3); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(uint32_t* to, const Packet2ui& from, Index stride) +{ + vst1_lane_u32(to + stride*0, from, 0); + vst1_lane_u32(to + stride*1, from, 1); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(uint32_t* to, const Packet4ui& from, Index stride) +{ + vst1q_lane_u32(to + stride*0, from, 0); + vst1q_lane_u32(to + stride*1, from, 1); + vst1q_lane_u32(to + stride*2, from, 2); + vst1q_lane_u32(to + stride*3, from, 3); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(int64_t* to, const Packet2l& from, Index stride) +{ + vst1q_lane_s64(to + stride*0, from, 0); + vst1q_lane_s64(to + stride*1, from, 1); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(uint64_t* to, const Packet2ul& from, Index stride) +{ + vst1q_lane_u64(to + stride*0, from, 0); + vst1q_lane_u64(to + stride*1, from, 1); +} + +template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const int8_t* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const uint8_t* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const int16_t* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const uint16_t* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const int32_t* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const uint32_t* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const int64_t* addr) { EIGEN_ARM_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE void prefetch(const uint64_t* addr) { EIGEN_ARM_PREFETCH(addr); } + +template<> EIGEN_STRONG_INLINE float pfirst(const Packet2f& a) { return vget_lane_f32(a,0); } +template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { return vgetq_lane_f32(a,0); } +template<> EIGEN_STRONG_INLINE int8_t pfirst(const Packet4c& a) { return static_cast(a & 0xff); } +template<> EIGEN_STRONG_INLINE int8_t pfirst(const Packet8c& a) { return vget_lane_s8(a,0); } +template<> EIGEN_STRONG_INLINE int8_t pfirst(const Packet16c& a) { return vgetq_lane_s8(a,0); } +template<> EIGEN_STRONG_INLINE uint8_t pfirst(const Packet4uc& a) { return static_cast(a & 0xff); } +template<> EIGEN_STRONG_INLINE uint8_t pfirst(const Packet8uc& a) { return vget_lane_u8(a,0); } +template<> EIGEN_STRONG_INLINE uint8_t pfirst(const Packet16uc& a) { return vgetq_lane_u8(a,0); } +template<> EIGEN_STRONG_INLINE int16_t pfirst(const Packet4s& a) { return vget_lane_s16(a,0); } +template<> EIGEN_STRONG_INLINE int16_t pfirst(const Packet8s& a) { return vgetq_lane_s16(a,0); } +template<> EIGEN_STRONG_INLINE uint16_t pfirst(const Packet4us& a) { return vget_lane_u16(a,0); } +template<> EIGEN_STRONG_INLINE uint16_t pfirst(const Packet8us& a) { return vgetq_lane_u16(a,0); } +template<> EIGEN_STRONG_INLINE int32_t pfirst(const Packet2i& a) { return vget_lane_s32(a,0); } +template<> EIGEN_STRONG_INLINE int32_t pfirst(const Packet4i& a) { return vgetq_lane_s32(a,0); } +template<> EIGEN_STRONG_INLINE uint32_t pfirst(const Packet2ui& a) { return vget_lane_u32(a,0); } +template<> EIGEN_STRONG_INLINE uint32_t pfirst(const Packet4ui& a) { return vgetq_lane_u32(a,0); } +template<> EIGEN_STRONG_INLINE int64_t pfirst(const Packet2l& a) { return vgetq_lane_s64(a,0); } +template<> EIGEN_STRONG_INLINE uint64_t pfirst(const Packet2ul& a) { return vgetq_lane_u64(a,0); } + +template<> EIGEN_STRONG_INLINE Packet2f preverse(const Packet2f& a) { return vrev64_f32(a); } +template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) +{ + const float32x4_t a_r64 = vrev64q_f32(a); + return vcombine_f32(vget_high_f32(a_r64), vget_low_f32(a_r64)); +} +template<> EIGEN_STRONG_INLINE Packet4c preverse(const Packet4c& a) +{ return vget_lane_s32(vreinterpret_s32_s8(vrev64_s8(vreinterpret_s8_s32(vdup_n_s32(a)))), 0); } +template<> EIGEN_STRONG_INLINE Packet8c preverse(const Packet8c& a) { return vrev64_s8(a); } +template<> EIGEN_STRONG_INLINE Packet16c preverse(const Packet16c& a) +{ + const int8x16_t a_r64 = vrev64q_s8(a); + return vcombine_s8(vget_high_s8(a_r64), vget_low_s8(a_r64)); +} +template<> EIGEN_STRONG_INLINE Packet4uc preverse(const Packet4uc& a) +{ return vget_lane_u32(vreinterpret_u32_u8(vrev64_u8(vreinterpret_u8_u32(vdup_n_u32(a)))), 0); } +template<> EIGEN_STRONG_INLINE Packet8uc preverse(const Packet8uc& a) { return vrev64_u8(a); } +template<> EIGEN_STRONG_INLINE Packet16uc preverse(const Packet16uc& a) +{ + const uint8x16_t a_r64 = vrev64q_u8(a); + return vcombine_u8(vget_high_u8(a_r64), vget_low_u8(a_r64)); +} +template<> EIGEN_STRONG_INLINE Packet4s preverse(const Packet4s& a) { return vrev64_s16(a); } +template<> EIGEN_STRONG_INLINE Packet8s preverse(const Packet8s& a) +{ + const int16x8_t a_r64 = vrev64q_s16(a); + return vcombine_s16(vget_high_s16(a_r64), vget_low_s16(a_r64)); +} +template<> EIGEN_STRONG_INLINE Packet4us preverse(const Packet4us& a) { return vrev64_u16(a); } +template<> EIGEN_STRONG_INLINE Packet8us preverse(const Packet8us& a) +{ + const uint16x8_t a_r64 = vrev64q_u16(a); + return vcombine_u16(vget_high_u16(a_r64), vget_low_u16(a_r64)); +} +template<> EIGEN_STRONG_INLINE Packet2i preverse(const Packet2i& a) { return vrev64_s32(a); } +template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) +{ + const int32x4_t a_r64 = vrev64q_s32(a); + return vcombine_s32(vget_high_s32(a_r64), vget_low_s32(a_r64)); +} +template<> EIGEN_STRONG_INLINE Packet2ui preverse(const Packet2ui& a) { return vrev64_u32(a); } +template<> EIGEN_STRONG_INLINE Packet4ui preverse(const Packet4ui& a) +{ + const uint32x4_t a_r64 = vrev64q_u32(a); + return vcombine_u32(vget_high_u32(a_r64), vget_low_u32(a_r64)); +} +template<> EIGEN_STRONG_INLINE Packet2l preverse(const Packet2l& a) +{ return vcombine_s64(vget_high_s64(a), vget_low_s64(a)); } +template<> EIGEN_STRONG_INLINE Packet2ul preverse(const Packet2ul& a) +{ return vcombine_u64(vget_high_u64(a), vget_low_u64(a)); } + +template<> EIGEN_STRONG_INLINE Packet2f pabs(const Packet2f& a) { return vabs_f32(a); } +template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) { return vabsq_f32(a); } +template<> EIGEN_STRONG_INLINE Packet4c pabs(const Packet4c& a) +{ return vget_lane_s32(vreinterpret_s32_s8(vabs_s8(vreinterpret_s8_s32(vdup_n_s32(a)))), 0); } +template<> EIGEN_STRONG_INLINE Packet8c pabs(const Packet8c& a) { return vabs_s8(a); } +template<> EIGEN_STRONG_INLINE Packet16c pabs(const Packet16c& a) { return vabsq_s8(a); } +template<> EIGEN_STRONG_INLINE Packet4uc pabs(const Packet4uc& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet8uc pabs(const Packet8uc& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet16uc pabs(const Packet16uc& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4s pabs(const Packet4s& a) { return vabs_s16(a); } +template<> EIGEN_STRONG_INLINE Packet8s pabs(const Packet8s& a) { return vabsq_s16(a); } +template<> EIGEN_STRONG_INLINE Packet4us pabs(const Packet4us& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet8us pabs(const Packet8us& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet2i pabs(const Packet2i& a) { return vabs_s32(a); } +template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vabsq_s32(a); } +template<> EIGEN_STRONG_INLINE Packet2ui pabs(const Packet2ui& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4ui pabs(const Packet4ui& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet2l pabs(const Packet2l& a) { +#if EIGEN_ARCH_ARM64 + return vabsq_s64(a); +#else + return vcombine_s64( + vdup_n_s64((std::abs)(vgetq_lane_s64(a, 0))), + vdup_n_s64((std::abs)(vgetq_lane_s64(a, 1)))); +#endif +} +template<> EIGEN_STRONG_INLINE Packet2ul pabs(const Packet2ul& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet2f pfrexp(const Packet2f& a, Packet2f& exponent) +{ return pfrexp_generic(a,exponent); } +template<> EIGEN_STRONG_INLINE Packet4f pfrexp(const Packet4f& a, Packet4f& exponent) +{ return pfrexp_generic(a,exponent); } + +template<> EIGEN_STRONG_INLINE Packet2f pldexp(const Packet2f& a, const Packet2f& exponent) +{ return pldexp_generic(a,exponent); } +template<> EIGEN_STRONG_INLINE Packet4f pldexp(const Packet4f& a, const Packet4f& exponent) +{ return pldexp_generic(a,exponent); } + +template<> EIGEN_STRONG_INLINE float predux(const Packet2f& a) { return vget_lane_f32(vpadd_f32(a,a), 0); } +template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) +{ + const float32x2_t sum = vadd_f32(vget_low_f32(a), vget_high_f32(a)); + return vget_lane_f32(vpadd_f32(sum, sum), 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux(const Packet4c& a) +{ + const int8x8_t a_dup = vreinterpret_s8_s32(vdup_n_s32(a)); + int8x8_t sum = vpadd_s8(a_dup, a_dup); + sum = vpadd_s8(sum, sum); + return vget_lane_s8(sum, 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux(const Packet8c& a) +{ + int8x8_t sum = vpadd_s8(a,a); + sum = vpadd_s8(sum, sum); + sum = vpadd_s8(sum, sum); + return vget_lane_s8(sum, 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux(const Packet16c& a) +{ + int8x8_t sum = vadd_s8(vget_low_s8(a), vget_high_s8(a)); + sum = vpadd_s8(sum, sum); + sum = vpadd_s8(sum, sum); + sum = vpadd_s8(sum, sum); + return vget_lane_s8(sum, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux(const Packet4uc& a) +{ + const uint8x8_t a_dup = vreinterpret_u8_u32(vdup_n_u32(a)); + uint8x8_t sum = vpadd_u8(a_dup, a_dup); + sum = vpadd_u8(sum, sum); + return vget_lane_u8(sum, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux(const Packet8uc& a) +{ + uint8x8_t sum = vpadd_u8(a,a); + sum = vpadd_u8(sum, sum); + sum = vpadd_u8(sum, sum); + return vget_lane_u8(sum, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux(const Packet16uc& a) +{ + uint8x8_t sum = vadd_u8(vget_low_u8(a), vget_high_u8(a)); + sum = vpadd_u8(sum, sum); + sum = vpadd_u8(sum, sum); + sum = vpadd_u8(sum, sum); + return vget_lane_u8(sum, 0); +} +template<> EIGEN_STRONG_INLINE int16_t predux(const Packet4s& a) +{ + const int16x4_t sum = vpadd_s16(a,a); + return vget_lane_s16(vpadd_s16(sum, sum), 0); +} +template<> EIGEN_STRONG_INLINE int16_t predux(const Packet8s& a) +{ + int16x4_t sum = vadd_s16(vget_low_s16(a), vget_high_s16(a)); + sum = vpadd_s16(sum, sum); + sum = vpadd_s16(sum, sum); + return vget_lane_s16(sum, 0); +} +template<> EIGEN_STRONG_INLINE uint16_t predux(const Packet4us& a) +{ + const uint16x4_t sum = vpadd_u16(a,a); + return vget_lane_u16(vpadd_u16(sum, sum), 0); +} +template<> EIGEN_STRONG_INLINE uint16_t predux(const Packet8us& a) +{ + uint16x4_t sum = vadd_u16(vget_low_u16(a), vget_high_u16(a)); + sum = vpadd_u16(sum, sum); + sum = vpadd_u16(sum, sum); + return vget_lane_u16(sum, 0); +} +template<> EIGEN_STRONG_INLINE int32_t predux(const Packet2i& a) { return vget_lane_s32(vpadd_s32(a,a), 0); } +template<> EIGEN_STRONG_INLINE int32_t predux(const Packet4i& a) +{ + const int32x2_t sum = vadd_s32(vget_low_s32(a), vget_high_s32(a)); + return vget_lane_s32(vpadd_s32(sum, sum), 0); +} +template<> EIGEN_STRONG_INLINE uint32_t predux(const Packet2ui& a) { return vget_lane_u32(vpadd_u32(a,a), 0); } +template<> EIGEN_STRONG_INLINE uint32_t predux(const Packet4ui& a) +{ + const uint32x2_t sum = vadd_u32(vget_low_u32(a), vget_high_u32(a)); + return vget_lane_u32(vpadd_u32(sum, sum), 0); +} +template<> EIGEN_STRONG_INLINE int64_t predux(const Packet2l& a) +{ return vgetq_lane_s64(a, 0) + vgetq_lane_s64(a, 1); } +template<> EIGEN_STRONG_INLINE uint64_t predux(const Packet2ul& a) +{ return vgetq_lane_u64(a, 0) + vgetq_lane_u64(a, 1); } + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4c predux_half_dowto4(const Packet8c& a) +{ + return vget_lane_s32(vreinterpret_s32_s8(vadd_s8(a, + vreinterpret_s8_s32(vrev64_s32(vreinterpret_s32_s8(a))))), 0); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8c predux_half_dowto4(const Packet16c& a) +{ return vadd_s8(vget_high_s8(a), vget_low_s8(a)); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4uc predux_half_dowto4(const Packet8uc& a) +{ + return vget_lane_u32(vreinterpret_u32_u8(vadd_u8(a, + vreinterpret_u8_u32(vrev64_u32(vreinterpret_u32_u8(a))))), 0); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8uc predux_half_dowto4(const Packet16uc& a) +{ return vadd_u8(vget_high_u8(a), vget_low_u8(a)); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4s predux_half_dowto4(const Packet8s& a) +{ return vadd_s16(vget_high_s16(a), vget_low_s16(a)); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4us predux_half_dowto4(const Packet8us& a) +{ return vadd_u16(vget_high_u16(a), vget_low_u16(a)); } + +// Other reduction functions: +// mul +template<> EIGEN_STRONG_INLINE float predux_mul(const Packet2f& a) +{ return vget_lane_f32(a, 0) * vget_lane_f32(a, 1); } +template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) +{ return predux_mul(vmul_f32(vget_low_f32(a), vget_high_f32(a))); } +template<> EIGEN_STRONG_INLINE int8_t predux_mul(const Packet4c& a) +{ + int8x8_t prod = vreinterpret_s8_s32(vdup_n_s32(a)); + prod = vmul_s8(prod, vrev16_s8(prod)); + return vget_lane_s8(prod, 0) * vget_lane_s8(prod, 2); +} +template<> EIGEN_STRONG_INLINE int8_t predux_mul(const Packet8c& a) +{ + int8x8_t prod = vmul_s8(a, vrev16_s8(a)); + prod = vmul_s8(prod, vrev32_s8(prod)); + return vget_lane_s8(prod, 0) * vget_lane_s8(prod, 4); +} +template<> EIGEN_STRONG_INLINE int8_t predux_mul(const Packet16c& a) +{ return predux_mul(vmul_s8(vget_low_s8(a), vget_high_s8(a))); } +template<> EIGEN_STRONG_INLINE uint8_t predux_mul(const Packet4uc& a) +{ + uint8x8_t prod = vreinterpret_u8_u32(vdup_n_u32(a)); + prod = vmul_u8(prod, vrev16_u8(prod)); + return vget_lane_u8(prod, 0) * vget_lane_u8(prod, 2); +} +template<> EIGEN_STRONG_INLINE uint8_t predux_mul(const Packet8uc& a) +{ + uint8x8_t prod = vmul_u8(a, vrev16_u8(a)); + prod = vmul_u8(prod, vrev32_u8(prod)); + return vget_lane_u8(prod, 0) * vget_lane_u8(prod, 4); +} +template<> EIGEN_STRONG_INLINE uint8_t predux_mul(const Packet16uc& a) +{ return predux_mul(vmul_u8(vget_low_u8(a), vget_high_u8(a))); } +template<> EIGEN_STRONG_INLINE int16_t predux_mul(const Packet4s& a) +{ + const int16x4_t prod = vmul_s16(a, vrev32_s16(a)); + return vget_lane_s16(prod, 0) * vget_lane_s16(prod, 2); +} +template<> EIGEN_STRONG_INLINE int16_t predux_mul(const Packet8s& a) +{ + int16x4_t prod; + + // Get the product of a_lo * a_hi -> |a1*a5|a2*a6|a3*a7|a4*a8| + prod = vmul_s16(vget_low_s16(a), vget_high_s16(a)); + // Swap and multiply |a1*a5*a2*a6|a3*a7*a4*a8| + prod = vmul_s16(prod, vrev32_s16(prod)); + // Multiply |a1*a5*a2*a6*a3*a7*a4*a8| + return vget_lane_s16(prod, 0) * vget_lane_s16(prod, 2); +} +template<> EIGEN_STRONG_INLINE uint16_t predux_mul(const Packet4us& a) +{ + const uint16x4_t prod = vmul_u16(a, vrev32_u16(a)); + return vget_lane_u16(prod, 0) * vget_lane_u16(prod, 2); +} +template<> EIGEN_STRONG_INLINE uint16_t predux_mul(const Packet8us& a) +{ + uint16x4_t prod; + + // Get the product of a_lo * a_hi -> |a1*a5|a2*a6|a3*a7|a4*a8| + prod = vmul_u16(vget_low_u16(a), vget_high_u16(a)); + // Swap and multiply |a1*a5*a2*a6|a3*a7*a4*a8| + prod = vmul_u16(prod, vrev32_u16(prod)); + // Multiply |a1*a5*a2*a6*a3*a7*a4*a8| + return vget_lane_u16(prod, 0) * vget_lane_u16(prod, 2); +} +template<> EIGEN_STRONG_INLINE int32_t predux_mul(const Packet2i& a) +{ return vget_lane_s32(a, 0) * vget_lane_s32(a, 1); } +template<> EIGEN_STRONG_INLINE int32_t predux_mul(const Packet4i& a) +{ return predux_mul(vmul_s32(vget_low_s32(a), vget_high_s32(a))); } +template<> EIGEN_STRONG_INLINE uint32_t predux_mul(const Packet2ui& a) +{ return vget_lane_u32(a, 0) * vget_lane_u32(a, 1); } +template<> EIGEN_STRONG_INLINE uint32_t predux_mul(const Packet4ui& a) +{ return predux_mul(vmul_u32(vget_low_u32(a), vget_high_u32(a))); } +template<> EIGEN_STRONG_INLINE int64_t predux_mul(const Packet2l& a) +{ return vgetq_lane_s64(a, 0) * vgetq_lane_s64(a, 1); } +template<> EIGEN_STRONG_INLINE uint64_t predux_mul(const Packet2ul& a) +{ return vgetq_lane_u64(a, 0) * vgetq_lane_u64(a, 1); } + +// min +template<> EIGEN_STRONG_INLINE float predux_min(const Packet2f& a) +{ return vget_lane_f32(vpmin_f32(a,a), 0); } +template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) +{ + const float32x2_t min = vmin_f32(vget_low_f32(a), vget_high_f32(a)); + return vget_lane_f32(vpmin_f32(min, min), 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux_min(const Packet4c& a) +{ + const int8x8_t a_dup = vreinterpret_s8_s32(vdup_n_s32(a)); + int8x8_t min = vpmin_s8(a_dup, a_dup); + min = vpmin_s8(min, min); + return vget_lane_s8(min, 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux_min(const Packet8c& a) +{ + int8x8_t min = vpmin_s8(a,a); + min = vpmin_s8(min, min); + min = vpmin_s8(min, min); + return vget_lane_s8(min, 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux_min(const Packet16c& a) +{ + int8x8_t min = vmin_s8(vget_low_s8(a), vget_high_s8(a)); + min = vpmin_s8(min, min); + min = vpmin_s8(min, min); + min = vpmin_s8(min, min); + return vget_lane_s8(min, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux_min(const Packet4uc& a) +{ + const uint8x8_t a_dup = vreinterpret_u8_u32(vdup_n_u32(a)); + uint8x8_t min = vpmin_u8(a_dup, a_dup); + min = vpmin_u8(min, min); + return vget_lane_u8(min, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux_min(const Packet8uc& a) +{ + uint8x8_t min = vpmin_u8(a,a); + min = vpmin_u8(min, min); + min = vpmin_u8(min, min); + return vget_lane_u8(min, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux_min(const Packet16uc& a) +{ + uint8x8_t min = vmin_u8(vget_low_u8(a), vget_high_u8(a)); + min = vpmin_u8(min, min); + min = vpmin_u8(min, min); + min = vpmin_u8(min, min); + return vget_lane_u8(min, 0); +} +template<> EIGEN_STRONG_INLINE int16_t predux_min(const Packet4s& a) +{ + const int16x4_t min = vpmin_s16(a,a); + return vget_lane_s16(vpmin_s16(min, min), 0); +} +template<> EIGEN_STRONG_INLINE int16_t predux_min(const Packet8s& a) +{ + int16x4_t min = vmin_s16(vget_low_s16(a), vget_high_s16(a)); + min = vpmin_s16(min, min); + min = vpmin_s16(min, min); + return vget_lane_s16(min, 0); +} +template<> EIGEN_STRONG_INLINE uint16_t predux_min(const Packet4us& a) +{ + const uint16x4_t min = vpmin_u16(a,a); + return vget_lane_u16(vpmin_u16(min, min), 0); +} +template<> EIGEN_STRONG_INLINE uint16_t predux_min(const Packet8us& a) +{ + uint16x4_t min = vmin_u16(vget_low_u16(a), vget_high_u16(a)); + min = vpmin_u16(min, min); + min = vpmin_u16(min, min); + return vget_lane_u16(min, 0); +} +template<> EIGEN_STRONG_INLINE int32_t predux_min(const Packet2i& a) +{ return vget_lane_s32(vpmin_s32(a,a), 0); } +template<> EIGEN_STRONG_INLINE int32_t predux_min(const Packet4i& a) +{ + const int32x2_t min = vmin_s32(vget_low_s32(a), vget_high_s32(a)); + return vget_lane_s32(vpmin_s32(min, min), 0); +} +template<> EIGEN_STRONG_INLINE uint32_t predux_min(const Packet2ui& a) +{ return vget_lane_u32(vpmin_u32(a,a), 0); } +template<> EIGEN_STRONG_INLINE uint32_t predux_min(const Packet4ui& a) +{ + const uint32x2_t min = vmin_u32(vget_low_u32(a), vget_high_u32(a)); + return vget_lane_u32(vpmin_u32(min, min), 0); +} +template<> EIGEN_STRONG_INLINE int64_t predux_min(const Packet2l& a) +{ return (std::min)(vgetq_lane_s64(a, 0), vgetq_lane_s64(a, 1)); } +template<> EIGEN_STRONG_INLINE uint64_t predux_min(const Packet2ul& a) +{ return (std::min)(vgetq_lane_u64(a, 0), vgetq_lane_u64(a, 1)); } + +// max +template<> EIGEN_STRONG_INLINE float predux_max(const Packet2f& a) +{ return vget_lane_f32(vpmax_f32(a,a), 0); } +template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) +{ + const float32x2_t max = vmax_f32(vget_low_f32(a), vget_high_f32(a)); + return vget_lane_f32(vpmax_f32(max, max), 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux_max(const Packet4c& a) +{ + const int8x8_t a_dup = vreinterpret_s8_s32(vdup_n_s32(a)); + int8x8_t max = vpmax_s8(a_dup, a_dup); + max = vpmax_s8(max, max); + return vget_lane_s8(max, 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux_max(const Packet8c& a) +{ + int8x8_t max = vpmax_s8(a,a); + max = vpmax_s8(max, max); + max = vpmax_s8(max, max); + return vget_lane_s8(max, 0); +} +template<> EIGEN_STRONG_INLINE int8_t predux_max(const Packet16c& a) +{ + int8x8_t max = vmax_s8(vget_low_s8(a), vget_high_s8(a)); + max = vpmax_s8(max, max); + max = vpmax_s8(max, max); + max = vpmax_s8(max, max); + return vget_lane_s8(max, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux_max(const Packet4uc& a) +{ + const uint8x8_t a_dup = vreinterpret_u8_u32(vdup_n_u32(a)); + uint8x8_t max = vpmax_u8(a_dup, a_dup); + max = vpmax_u8(max, max); + return vget_lane_u8(max, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux_max(const Packet8uc& a) +{ + uint8x8_t max = vpmax_u8(a,a); + max = vpmax_u8(max, max); + max = vpmax_u8(max, max); + return vget_lane_u8(max, 0); +} +template<> EIGEN_STRONG_INLINE uint8_t predux_max(const Packet16uc& a) +{ + uint8x8_t max = vmax_u8(vget_low_u8(a), vget_high_u8(a)); + max = vpmax_u8(max, max); + max = vpmax_u8(max, max); + max = vpmax_u8(max, max); + return vget_lane_u8(max, 0); +} +template<> EIGEN_STRONG_INLINE int16_t predux_max(const Packet4s& a) +{ + const int16x4_t max = vpmax_s16(a,a); + return vget_lane_s16(vpmax_s16(max, max), 0); +} +template<> EIGEN_STRONG_INLINE int16_t predux_max(const Packet8s& a) +{ + int16x4_t max = vmax_s16(vget_low_s16(a), vget_high_s16(a)); + max = vpmax_s16(max, max); + max = vpmax_s16(max, max); + return vget_lane_s16(max, 0); +} +template<> EIGEN_STRONG_INLINE uint16_t predux_max(const Packet4us& a) +{ + const uint16x4_t max = vpmax_u16(a,a); + return vget_lane_u16(vpmax_u16(max, max), 0); +} +template<> EIGEN_STRONG_INLINE uint16_t predux_max(const Packet8us& a) +{ + uint16x4_t max = vmax_u16(vget_low_u16(a), vget_high_u16(a)); + max = vpmax_u16(max, max); + max = vpmax_u16(max, max); + return vget_lane_u16(max, 0); +} +template<> EIGEN_STRONG_INLINE int32_t predux_max(const Packet2i& a) +{ return vget_lane_s32(vpmax_s32(a,a), 0); } +template<> EIGEN_STRONG_INLINE int32_t predux_max(const Packet4i& a) +{ + const int32x2_t max = vmax_s32(vget_low_s32(a), vget_high_s32(a)); + return vget_lane_s32(vpmax_s32(max, max), 0); +} +template<> EIGEN_STRONG_INLINE uint32_t predux_max(const Packet2ui& a) +{ return vget_lane_u32(vpmax_u32(a,a), 0); } +template<> EIGEN_STRONG_INLINE uint32_t predux_max(const Packet4ui& a) +{ + const uint32x2_t max = vmax_u32(vget_low_u32(a), vget_high_u32(a)); + return vget_lane_u32(vpmax_u32(max, max), 0); +} +template<> EIGEN_STRONG_INLINE int64_t predux_max(const Packet2l& a) +{ return (std::max)(vgetq_lane_s64(a, 0), vgetq_lane_s64(a, 1)); } +template<> EIGEN_STRONG_INLINE uint64_t predux_max(const Packet2ul& a) +{ return (std::max)(vgetq_lane_u64(a, 0), vgetq_lane_u64(a, 1)); } + +template<> EIGEN_STRONG_INLINE bool predux_any(const Packet4f& x) +{ + uint32x2_t tmp = vorr_u32(vget_low_u32( vreinterpretq_u32_f32(x)), + vget_high_u32(vreinterpretq_u32_f32(x))); + return vget_lane_u32(vpmax_u32(tmp, tmp), 0); +} + +// Helpers for ptranspose. +namespace detail { + +template +void zip_in_place(Packet& p1, Packet& p2); + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet2f& p1, Packet2f& p2) { + const float32x2x2_t tmp = vzip_f32(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet4f& p1, Packet4f& p2) { + const float32x4x2_t tmp = vzipq_f32(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet8c& p1, Packet8c& p2) { + const int8x8x2_t tmp = vzip_s8(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet16c& p1, Packet16c& p2) { + const int8x16x2_t tmp = vzipq_s8(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet8uc& p1, Packet8uc& p2) { + const uint8x8x2_t tmp = vzip_u8(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet16uc& p1, Packet16uc& p2) { + const uint8x16x2_t tmp = vzipq_u8(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet2i& p1, Packet2i& p2) { + const int32x2x2_t tmp = vzip_s32(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet4i& p1, Packet4i& p2) { + const int32x4x2_t tmp = vzipq_s32(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet2ui& p1, Packet2ui& p2) { + const uint32x2x2_t tmp = vzip_u32(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet4ui& p1, Packet4ui& p2) { + const uint32x4x2_t tmp = vzipq_u32(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet4s& p1, Packet4s& p2) { + const int16x4x2_t tmp = vzip_s16(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet8s& p1, Packet8s& p2) { + const int16x8x2_t tmp = vzipq_s16(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet4us& p1, Packet4us& p2) { + const uint16x4x2_t tmp = vzip_u16(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet8us& p1, Packet8us& p2) { + const uint16x8x2_t tmp = vzipq_u16(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} + +template +EIGEN_ALWAYS_INLINE void ptranspose_impl(PacketBlock& kernel) { + zip_in_place(kernel.packet[0], kernel.packet[1]); +} + +template +EIGEN_ALWAYS_INLINE void ptranspose_impl(PacketBlock& kernel) { + zip_in_place(kernel.packet[0], kernel.packet[2]); + zip_in_place(kernel.packet[1], kernel.packet[3]); + zip_in_place(kernel.packet[0], kernel.packet[1]); + zip_in_place(kernel.packet[2], kernel.packet[3]); +} + +template +EIGEN_ALWAYS_INLINE void ptranspose_impl(PacketBlock& kernel) { + zip_in_place(kernel.packet[0], kernel.packet[4]); + zip_in_place(kernel.packet[1], kernel.packet[5]); + zip_in_place(kernel.packet[2], kernel.packet[6]); + zip_in_place(kernel.packet[3], kernel.packet[7]); + + zip_in_place(kernel.packet[0], kernel.packet[2]); + zip_in_place(kernel.packet[1], kernel.packet[3]); + zip_in_place(kernel.packet[4], kernel.packet[6]); + zip_in_place(kernel.packet[5], kernel.packet[7]); + + zip_in_place(kernel.packet[0], kernel.packet[1]); + zip_in_place(kernel.packet[2], kernel.packet[3]); + zip_in_place(kernel.packet[4], kernel.packet[5]); + zip_in_place(kernel.packet[6], kernel.packet[7]); +} + +template +EIGEN_ALWAYS_INLINE void ptranspose_impl(PacketBlock& kernel) { + EIGEN_UNROLL_LOOP + for (int i=0; i<4; ++i) { + const int m = (1 << i); + EIGEN_UNROLL_LOOP + for (int j=0; j& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) +{ + const int8x8_t a = vreinterpret_s8_s32(vset_lane_s32(kernel.packet[2], vdup_n_s32(kernel.packet[0]), 1)); + const int8x8_t b = vreinterpret_s8_s32(vset_lane_s32(kernel.packet[3], vdup_n_s32(kernel.packet[1]), 1)); + + const int8x8x2_t zip8 = vzip_s8(a,b); + const int16x4x2_t zip16 = vzip_s16(vreinterpret_s16_s8(zip8.val[0]), vreinterpret_s16_s8(zip8.val[1])); + + kernel.packet[0] = vget_lane_s32(vreinterpret_s32_s16(zip16.val[0]), 0); + kernel.packet[1] = vget_lane_s32(vreinterpret_s32_s16(zip16.val[0]), 1); + kernel.packet[2] = vget_lane_s32(vreinterpret_s32_s16(zip16.val[1]), 0); + kernel.packet[3] = vget_lane_s32(vreinterpret_s32_s16(zip16.val[1]), 1); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) +{ + const uint8x8_t a = vreinterpret_u8_u32(vset_lane_u32(kernel.packet[2], vdup_n_u32(kernel.packet[0]), 1)); + const uint8x8_t b = vreinterpret_u8_u32(vset_lane_u32(kernel.packet[3], vdup_n_u32(kernel.packet[1]), 1)); + + const uint8x8x2_t zip8 = vzip_u8(a,b); + const uint16x4x2_t zip16 = vzip_u16(vreinterpret_u16_u8(zip8.val[0]), vreinterpret_u16_u8(zip8.val[1])); + + kernel.packet[0] = vget_lane_u32(vreinterpret_u32_u16(zip16.val[0]), 0); + kernel.packet[1] = vget_lane_u32(vreinterpret_u32_u16(zip16.val[0]), 1); + kernel.packet[2] = vget_lane_u32(vreinterpret_u32_u16(zip16.val[1]), 0); + kernel.packet[3] = vget_lane_u32(vreinterpret_u32_u16(zip16.val[1]), 1); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::zip_in_place(kernel.packet[0], kernel.packet[1]); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + detail::ptranspose_impl(kernel); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) +{ +#if EIGEN_ARCH_ARM64 + const int64x2_t tmp1 = vzip1q_s64(kernel.packet[0], kernel.packet[1]); + kernel.packet[1] = vzip2q_s64(kernel.packet[0], kernel.packet[1]); + kernel.packet[0] = tmp1; +#else + const int64x1_t tmp[2][2] = { + { vget_low_s64(kernel.packet[0]), vget_high_s64(kernel.packet[0]) }, + { vget_low_s64(kernel.packet[1]), vget_high_s64(kernel.packet[1]) } + }; + + kernel.packet[0] = vcombine_s64(tmp[0][0], tmp[1][0]); + kernel.packet[1] = vcombine_s64(tmp[0][1], tmp[1][1]); +#endif +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) +{ +#if EIGEN_ARCH_ARM64 + const uint64x2_t tmp1 = vzip1q_u64(kernel.packet[0], kernel.packet[1]); + kernel.packet[1] = vzip2q_u64(kernel.packet[0], kernel.packet[1]); + kernel.packet[0] = tmp1; +#else + const uint64x1_t tmp[2][2] = { + { vget_low_u64(kernel.packet[0]), vget_high_u64(kernel.packet[0]) }, + { vget_low_u64(kernel.packet[1]), vget_high_u64(kernel.packet[1]) } + }; + + kernel.packet[0] = vcombine_u64(tmp[0][0], tmp[1][0]); + kernel.packet[1] = vcombine_u64(tmp[0][1], tmp[1][1]); +#endif +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2f pselect( const Packet2f& mask, const Packet2f& a, const Packet2f& b) +{ return vbsl_f32(vreinterpret_u32_f32(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4f pselect(const Packet4f& mask, const Packet4f& a, const Packet4f& b) +{ return vbslq_f32(vreinterpretq_u32_f32(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8c pselect(const Packet8c& mask, const Packet8c& a, const Packet8c& b) +{ return vbsl_s8(vreinterpret_u8_s8(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet16c pselect(const Packet16c& mask, const Packet16c& a, const Packet16c& b) +{ return vbslq_s8(vreinterpretq_u8_s8(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8uc pselect(const Packet8uc& mask, const Packet8uc& a, const Packet8uc& b) +{ return vbsl_u8(mask, a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet16uc pselect(const Packet16uc& mask, const Packet16uc& a, const Packet16uc& b) +{ return vbslq_u8(mask, a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4s pselect(const Packet4s& mask, const Packet4s& a, const Packet4s& b) +{ return vbsl_s16(vreinterpret_u16_s16(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8s pselect(const Packet8s& mask, const Packet8s& a, const Packet8s& b) +{ return vbslq_s16(vreinterpretq_u16_s16(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4us pselect(const Packet4us& mask, const Packet4us& a, const Packet4us& b) +{ return vbsl_u16(mask, a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8us pselect(const Packet8us& mask, const Packet8us& a, const Packet8us& b) +{ return vbslq_u16(mask, a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2i pselect(const Packet2i& mask, const Packet2i& a, const Packet2i& b) +{ return vbsl_s32(vreinterpret_u32_s32(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4i pselect(const Packet4i& mask, const Packet4i& a, const Packet4i& b) +{ return vbslq_s32(vreinterpretq_u32_s32(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2ui pselect(const Packet2ui& mask, const Packet2ui& a, const Packet2ui& b) +{ return vbsl_u32(mask, a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4ui pselect(const Packet4ui& mask, const Packet4ui& a, const Packet4ui& b) +{ return vbslq_u32(mask, a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2l pselect(const Packet2l& mask, const Packet2l& a, const Packet2l& b) +{ return vbslq_s64(vreinterpretq_u64_s64(mask), a, b); } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2ul pselect(const Packet2ul& mask, const Packet2ul& a, const Packet2ul& b) +{ return vbslq_u64(mask, a, b); } + +// Use armv8 rounding intinsics if available. +#if EIGEN_ARCH_ARMV8 +template<> EIGEN_STRONG_INLINE Packet2f print(const Packet2f& a) +{ return vrndn_f32(a); } + +template<> EIGEN_STRONG_INLINE Packet4f print(const Packet4f& a) +{ return vrndnq_f32(a); } + +template<> EIGEN_STRONG_INLINE Packet2f pfloor(const Packet2f& a) +{ return vrndm_f32(a); } + +template<> EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) +{ return vrndmq_f32(a); } + +template<> EIGEN_STRONG_INLINE Packet2f pceil(const Packet2f& a) +{ return vrndp_f32(a); } + +template<> EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) +{ return vrndpq_f32(a); } + +#else + +template<> EIGEN_STRONG_INLINE Packet4f print(const Packet4f& a) { + // Adds and subtracts signum(a) * 2^23 to force rounding. + const Packet4f limit = pset1(static_cast(1<<23)); + const Packet4f abs_a = pabs(a); + Packet4f r = padd(abs_a, limit); + // Don't compile-away addition and subtraction. + EIGEN_OPTIMIZATION_BARRIER(r); + r = psub(r, limit); + // If greater than limit, simply return a. Otherwise, account for sign. + r = pselect(pcmp_lt(abs_a, limit), + pselect(pcmp_lt(a, pzero(a)), pnegate(r), r), a); + return r; +} + +template<> EIGEN_STRONG_INLINE Packet2f print(const Packet2f& a) { + // Adds and subtracts signum(a) * 2^23 to force rounding. + const Packet2f limit = pset1(static_cast(1<<23)); + const Packet2f abs_a = pabs(a); + Packet2f r = padd(abs_a, limit); + // Don't compile-away addition and subtraction. + EIGEN_OPTIMIZATION_BARRIER(r); + r = psub(r, limit); + // If greater than limit, simply return a. Otherwise, account for sign. + r = pselect(pcmp_lt(abs_a, limit), + pselect(pcmp_lt(a, pzero(a)), pnegate(r), r), a); + return r; +} + +template<> EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) +{ + const Packet4f cst_1 = pset1(1.0f); + Packet4f tmp = print(a); + // If greater, subtract one. + Packet4f mask = pcmp_lt(a, tmp); + mask = pand(mask, cst_1); + return psub(tmp, mask); +} + +template<> EIGEN_STRONG_INLINE Packet2f pfloor(const Packet2f& a) +{ + const Packet2f cst_1 = pset1(1.0f); + Packet2f tmp = print(a); + // If greater, subtract one. + Packet2f mask = pcmp_lt(a, tmp); + mask = pand(mask, cst_1); + return psub(tmp, mask); +} + +template<> EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) +{ + const Packet4f cst_1 = pset1(1.0f); + Packet4f tmp = print(a); + // If smaller, add one. + Packet4f mask = pcmp_lt(tmp, a); + mask = pand(mask, cst_1); + return padd(tmp, mask); +} + +template<> EIGEN_STRONG_INLINE Packet2f pceil(const Packet2f& a) +{ + const Packet2f cst_1 = pset1(1.0); + Packet2f tmp = print(a); + // If smaller, add one. + Packet2f mask = pcmp_lt(tmp, a); + mask = pand(mask, cst_1); + return padd(tmp, mask); +} + +#endif + +/** + * Computes the integer square root + * @remarks The calculation is performed using an algorithm which iterates through each binary digit of the result + * and tests whether setting that digit to 1 would cause the square of the value to be greater than the argument + * value. The algorithm is described in detail here: http://ww1.microchip.com/downloads/en/AppNotes/91040a.pdf . + */ +template<> EIGEN_STRONG_INLINE Packet4uc psqrt(const Packet4uc& a) { + uint8x8_t x = vreinterpret_u8_u32(vdup_n_u32(a)); + uint8x8_t res = vdup_n_u8(0); + uint8x8_t add = vdup_n_u8(0x8); + for (int i = 0; i < 4; i++) + { + const uint8x8_t temp = vorr_u8(res, add); + res = vbsl_u8(vcge_u8(x, vmul_u8(temp, temp)), temp, res); + add = vshr_n_u8(add, 1); + } + return vget_lane_u32(vreinterpret_u32_u8(res), 0); +} +/// @copydoc Eigen::internal::psqrt(const Packet4uc& a) +template<> EIGEN_STRONG_INLINE Packet8uc psqrt(const Packet8uc& a) { + uint8x8_t res = vdup_n_u8(0); + uint8x8_t add = vdup_n_u8(0x8); + for (int i = 0; i < 4; i++) + { + const uint8x8_t temp = vorr_u8(res, add); + res = vbsl_u8(vcge_u8(a, vmul_u8(temp, temp)), temp, res); + add = vshr_n_u8(add, 1); + } + return res; +} +/// @copydoc Eigen::internal::psqrt(const Packet4uc& a) +template<> EIGEN_STRONG_INLINE Packet16uc psqrt(const Packet16uc& a) { + uint8x16_t res = vdupq_n_u8(0); + uint8x16_t add = vdupq_n_u8(0x8); + for (int i = 0; i < 4; i++) + { + const uint8x16_t temp = vorrq_u8(res, add); + res = vbslq_u8(vcgeq_u8(a, vmulq_u8(temp, temp)), temp, res); + add = vshrq_n_u8(add, 1); + } + return res; +} +/// @copydoc Eigen::internal::psqrt(const Packet4uc& a) +template<> EIGEN_STRONG_INLINE Packet4us psqrt(const Packet4us& a) { + uint16x4_t res = vdup_n_u16(0); + uint16x4_t add = vdup_n_u16(0x80); + for (int i = 0; i < 8; i++) + { + const uint16x4_t temp = vorr_u16(res, add); + res = vbsl_u16(vcge_u16(a, vmul_u16(temp, temp)), temp, res); + add = vshr_n_u16(add, 1); + } + return res; +} +/// @copydoc Eigen::internal::psqrt(const Packet4uc& a) +template<> EIGEN_STRONG_INLINE Packet8us psqrt(const Packet8us& a) { + uint16x8_t res = vdupq_n_u16(0); + uint16x8_t add = vdupq_n_u16(0x80); + for (int i = 0; i < 8; i++) + { + const uint16x8_t temp = vorrq_u16(res, add); + res = vbslq_u16(vcgeq_u16(a, vmulq_u16(temp, temp)), temp, res); + add = vshrq_n_u16(add, 1); + } + return res; +} +/// @copydoc Eigen::internal::psqrt(const Packet4uc& a) +template<> EIGEN_STRONG_INLINE Packet2ui psqrt(const Packet2ui& a) { + uint32x2_t res = vdup_n_u32(0); + uint32x2_t add = vdup_n_u32(0x8000); + for (int i = 0; i < 16; i++) + { + const uint32x2_t temp = vorr_u32(res, add); + res = vbsl_u32(vcge_u32(a, vmul_u32(temp, temp)), temp, res); + add = vshr_n_u32(add, 1); + } + return res; +} +/// @copydoc Eigen::internal::psqrt(const Packet4uc& a) +template<> EIGEN_STRONG_INLINE Packet4ui psqrt(const Packet4ui& a) { + uint32x4_t res = vdupq_n_u32(0); + uint32x4_t add = vdupq_n_u32(0x8000); + for (int i = 0; i < 16; i++) + { + const uint32x4_t temp = vorrq_u32(res, add); + res = vbslq_u32(vcgeq_u32(a, vmulq_u32(temp, temp)), temp, res); + add = vshrq_n_u32(add, 1); + } + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f prsqrt(const Packet4f& a) { + // Compute approximate reciprocal sqrt. + Packet4f x = vrsqrteq_f32(a); + // Do Newton iterations for 1/sqrt(x). + x = vmulq_f32(vrsqrtsq_f32(vmulq_f32(a, x), x), x); + x = vmulq_f32(vrsqrtsq_f32(vmulq_f32(a, x), x), x); + const Packet4f infinity = pset1(NumTraits::infinity()); + return pselect(pcmp_eq(a, pzero(a)), infinity, x); +} + +template<> EIGEN_STRONG_INLINE Packet2f prsqrt(const Packet2f& a) { + // Compute approximate reciprocal sqrt. + Packet2f x = vrsqrte_f32(a); + // Do Newton iterations for 1/sqrt(x). + x = vmul_f32(vrsqrts_f32(vmul_f32(a, x), x), x); + x = vmul_f32(vrsqrts_f32(vmul_f32(a, x), x), x); + const Packet2f infinity = pset1(NumTraits::infinity()); + return pselect(pcmp_eq(a, pzero(a)), infinity, x); +} + +// Unfortunately vsqrt_f32 is only available for A64. +#if EIGEN_ARCH_ARM64 +template<> EIGEN_STRONG_INLINE Packet4f psqrt(const Packet4f& _x){return vsqrtq_f32(_x);} +template<> EIGEN_STRONG_INLINE Packet2f psqrt(const Packet2f& _x){return vsqrt_f32(_x); } +#else +template<> EIGEN_STRONG_INLINE Packet4f psqrt(const Packet4f& a) { + const Packet4f infinity = pset1(NumTraits::infinity()); + const Packet4f is_zero_or_inf = por(pcmp_eq(a, pzero(a)), pcmp_eq(a, infinity)); + return pselect(is_zero_or_inf, a, pmul(a, prsqrt(a))); +} +template<> EIGEN_STRONG_INLINE Packet2f psqrt(const Packet2f& a) { + const Packet2f infinity = pset1(NumTraits::infinity()); + const Packet2f is_zero_or_inf = por(pcmp_eq(a, pzero(a)), pcmp_eq(a, infinity)); + return pselect(is_zero_or_inf, a, pmul(a, prsqrt(a))); +} +#endif + +//---------- bfloat16 ---------- +// TODO: Add support for native armv8.6-a bfloat16_t + +// TODO: Guard if we have native bfloat16 support +typedef eigen_packet_wrapper Packet4bf; + +template<> struct is_arithmetic { enum { value = true }; }; + +template<> struct packet_traits : default_packet_traits +{ + typedef Packet4bf type; + typedef Packet4bf half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 4, + HasHalfPacket = 0, + + HasCmp = 1, + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + HasDiv = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1, + + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasLog = 1, + HasExp = 1, + HasSqrt = 0, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, + HasBessel = 0, // Issues with accuracy. + HasNdtri = 0 + }; +}; + +template<> struct unpacket_traits +{ + typedef bfloat16 type; + typedef Packet4bf half; + enum + { + size = 4, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; + +namespace detail { +template<> +EIGEN_ALWAYS_INLINE void zip_in_place(Packet4bf& p1, Packet4bf& p2) { + const uint16x4x2_t tmp = vzip_u16(p1, p2); + p1 = tmp.val[0]; + p2 = tmp.val[1]; +} +} // namespace detail + +EIGEN_STRONG_INLINE Packet4bf F32ToBf16(const Packet4f& p) +{ + // See the scalar implemention in BFloat16.h for a comprehensible explanation + // of this fast rounding algorithm + Packet4ui input = reinterpret_cast(p); + + // lsb = (input >> 16) & 1 + Packet4ui lsb = vandq_u32(vshrq_n_u32(input, 16), vdupq_n_u32(1)); + + // rounding_bias = 0x7fff + lsb + Packet4ui rounding_bias = vaddq_u32(lsb, vdupq_n_u32(0x7fff)); + + // input += rounding_bias + input = vaddq_u32(input, rounding_bias); + + // input = input >> 16 + input = vshrq_n_u32(input, 16); + + // Replace float-nans by bfloat16-nans, that is 0x7fc0 + const Packet4ui bf16_nan = vdupq_n_u32(0x7fc0); + const Packet4ui mask = vceqq_f32(p, p); + input = vbslq_u32(mask, input, bf16_nan); + + // output = static_cast(input) + return vmovn_u32(input); +} + +EIGEN_STRONG_INLINE Packet4f Bf16ToF32(const Packet4bf& p) +{ + return reinterpret_cast(vshlq_n_u32(vmovl_u16(p), 16)); +} + +EIGEN_STRONG_INLINE Packet4bf F32MaskToBf16Mask(const Packet4f& p) { + return vmovn_u32(vreinterpretq_u32_f32(p)); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pset1(const bfloat16& from) { + return pset1(from.value); +} + +template<> EIGEN_STRONG_INLINE bfloat16 pfirst(const Packet4bf& from) { + return bfloat16_impl::raw_uint16_to_bfloat16(static_cast(pfirst(from))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pload(const bfloat16* from) +{ + return pload(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE Packet4bf ploadu(const bfloat16* from) +{ + return ploadu(reinterpret_cast(from)); +} + +template<> EIGEN_STRONG_INLINE void pstore(bfloat16* to, const Packet4bf& from) +{ + EIGEN_DEBUG_ALIGNED_STORE vst1_u16(reinterpret_cast(to), from); +} + +template<> EIGEN_STRONG_INLINE void pstoreu(bfloat16* to, const Packet4bf& from) +{ + EIGEN_DEBUG_UNALIGNED_STORE vst1_u16(reinterpret_cast(to), from); +} + +template<> EIGEN_STRONG_INLINE Packet4bf ploaddup(const bfloat16* from) +{ + return ploaddup(reinterpret_cast(from)); +} + +template <> EIGEN_STRONG_INLINE Packet4bf pabs(const Packet4bf& a) { + return F32ToBf16(pabs(Bf16ToF32(a))); +} + +template <> EIGEN_STRONG_INLINE Packet4bf pmin(const Packet4bf &a, + const Packet4bf &b) +{ + return F32ToBf16(pmin(Bf16ToF32(a), Bf16ToF32(b))); +} +template <> EIGEN_STRONG_INLINE Packet4bf pmin(const Packet4bf &a, + const Packet4bf &b) +{ + return F32ToBf16(pmin(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> EIGEN_STRONG_INLINE Packet4bf pmin(const Packet4bf &a, + const Packet4bf &b) +{ + return F32ToBf16(pmin(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> EIGEN_STRONG_INLINE Packet4bf pmax(const Packet4bf &a, + const Packet4bf &b) +{ + return F32ToBf16(pmax(Bf16ToF32(a), Bf16ToF32(b))); +} +template <> EIGEN_STRONG_INLINE Packet4bf pmax(const Packet4bf &a, + const Packet4bf &b) +{ + return F32ToBf16(pmax(Bf16ToF32(a), Bf16ToF32(b))); +} + +template <> EIGEN_STRONG_INLINE Packet4bf pmax(const Packet4bf &a, + const Packet4bf &b) +{ + return F32ToBf16(pmax(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf plset(const bfloat16& a) +{ + return F32ToBf16(plset(static_cast(a))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf por(const Packet4bf& a,const Packet4bf& b) { + return por(a, b); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pxor(const Packet4bf& a,const Packet4bf& b) { + return pxor(a, b); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pand(const Packet4bf& a,const Packet4bf& b) { + return pand(a, b); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pandnot(const Packet4bf& a,const Packet4bf& b) { + return pandnot(a, b); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4bf pselect(const Packet4bf& mask, const Packet4bf& a, + const Packet4bf& b) +{ + return pselect(mask, a, b); +} + +template<> EIGEN_STRONG_INLINE Packet4bf print(const Packet4bf& a) +{ + return F32ToBf16(print(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pfloor(const Packet4bf& a) +{ + return F32ToBf16(pfloor(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pceil(const Packet4bf& a) +{ + return F32ToBf16(pceil(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pconj(const Packet4bf& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet4bf padd(const Packet4bf& a, const Packet4bf& b) { + return F32ToBf16(padd(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf psub(const Packet4bf& a, const Packet4bf& b) { + return F32ToBf16(psub(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pmul(const Packet4bf& a, const Packet4bf& b) { + return F32ToBf16(pmul(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pdiv(const Packet4bf& a, const Packet4bf& b) { + return F32ToBf16(pdiv(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> +EIGEN_STRONG_INLINE Packet4bf pgather(const bfloat16* from, Index stride) +{ + return pgather(reinterpret_cast(from), stride); +} + +template<> +EIGEN_STRONG_INLINE void pscatter(bfloat16* to, const Packet4bf& from, Index stride) +{ + pscatter(reinterpret_cast(to), from, stride); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux(const Packet4bf& a) +{ + return static_cast(predux(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_max(const Packet4bf& a) +{ + return static_cast(predux_max(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_min(const Packet4bf& a) +{ + return static_cast(predux_min(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE bfloat16 predux_mul(const Packet4bf& a) +{ + return static_cast(predux_mul(Bf16ToF32(a))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf preverse(const Packet4bf& a) +{ + return preverse(a); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) +{ + detail::ptranspose_impl(kernel); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pabsdiff(const Packet4bf& a, const Packet4bf& b) +{ + return F32ToBf16(pabsdiff(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pcmp_eq(const Packet4bf& a, const Packet4bf& b) +{ + return F32MaskToBf16Mask(pcmp_eq(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pcmp_lt(const Packet4bf& a, const Packet4bf& b) +{ + return F32MaskToBf16Mask(pcmp_lt(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pcmp_lt_or_nan(const Packet4bf& a, const Packet4bf& b) +{ + return F32MaskToBf16Mask(pcmp_lt_or_nan(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pcmp_le(const Packet4bf& a, const Packet4bf& b) +{ + return F32MaskToBf16Mask(pcmp_le(Bf16ToF32(a), Bf16ToF32(b))); +} + +template<> EIGEN_STRONG_INLINE Packet4bf pnegate(const Packet4bf& a) +{ + return pxor(a, pset1(static_cast(0x8000))); +} + +//---------- double ---------- + +// Clang 3.5 in the iOS toolchain has an ICE triggered by NEON intrisics for double. +// Confirmed at least with __apple_build_version__ = 6000054. +#ifdef __apple_build_version__ +// Let's hope that by the time __apple_build_version__ hits the 601* range, the bug will be fixed. +// https://gist.github.com/yamaya/2924292 suggests that the 3 first digits are only updated with +// major toolchain updates. +#define EIGEN_APPLE_DOUBLE_NEON_BUG (__apple_build_version__ < 6010000) +#else +#define EIGEN_APPLE_DOUBLE_NEON_BUG 0 +#endif + +#if EIGEN_ARCH_ARM64 && !EIGEN_APPLE_DOUBLE_NEON_BUG + +// Bug 907: workaround missing declarations of the following two functions in the ADK +// Defining these functions as templates ensures that if these intrinsics are +// already defined in arm_neon.h, then our workaround doesn't cause a conflict +// and has lower priority in overload resolution. +template uint64x2_t vreinterpretq_u64_f64(T a) { return (uint64x2_t) a; } + +template float64x2_t vreinterpretq_f64_u64(T a) { return (float64x2_t) a; } + +typedef float64x2_t Packet2d; +typedef float64x1_t Packet1d; + +// fuctionally equivalent to _mm_shuffle_pd in SSE (i.e. shuffle(m, n, mask) equals _mm_shuffle_pd(m,n,mask)) +// Currently used in LU/arch/InverseSize4.h to enable a shared implementation +// for fast inversion of matrices of size 4. +EIGEN_STRONG_INLINE Packet2d shuffle(const Packet2d& m, const Packet2d& n, int mask) +{ + const double* a = reinterpret_cast(&m); + const double* b = reinterpret_cast(&n); + Packet2d res = {*(a + (mask & 1)), *(b + ((mask >> 1) & 1))}; + return res; +} + +EIGEN_STRONG_INLINE Packet2d vec2d_swizzle2(const Packet2d& a, const Packet2d& b, int mask) +{ + return shuffle(a, b, mask); +} +EIGEN_STRONG_INLINE Packet2d vec2d_unpacklo(const Packet2d& a,const Packet2d& b) +{ + return shuffle(a, b, 0); +} +EIGEN_STRONG_INLINE Packet2d vec2d_unpackhi(const Packet2d& a,const Packet2d& b) +{ + return shuffle(a, b, 3); +} +#define vec2d_duplane(a, p) \ + vdupq_laneq_f64(a, p) + +template<> struct packet_traits : default_packet_traits +{ + typedef Packet2d type; + typedef Packet2d half; + enum + { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 2, + HasHalfPacket = 0, + + HasCmp = 1, + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + + HasDiv = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1, + + HasSin = 0, + HasCos = 0, + HasLog = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasTanh = 0, + HasErf = 0 + }; +}; + +template<> struct unpacket_traits +{ + typedef double type; + typedef Packet2d half; + typedef Packet2l integer_packet; + enum + { + size = 2, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; + +template<> EIGEN_STRONG_INLINE Packet2d pset1(const double& from) { return vdupq_n_f64(from); } + +template<> EIGEN_STRONG_INLINE Packet2d plset(const double& a) +{ + const double c[] = {0.0,1.0}; + return vaddq_f64(pset1(a), vld1q_f64(c)); +} + +template<> EIGEN_STRONG_INLINE Packet2d padd(const Packet2d& a, const Packet2d& b) { return vaddq_f64(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2d psub(const Packet2d& a, const Packet2d& b) { return vsubq_f64(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& , const Packet2d& ); +template<> EIGEN_STRONG_INLINE Packet2d paddsub(const Packet2d& a, const Packet2d& b){ + const Packet2d mask = {numext::bit_cast(0x8000000000000000ull),0.0}; + return padd(a, pxor(mask, b)); +} + +template<> EIGEN_STRONG_INLINE Packet2d pnegate(const Packet2d& a) { return vnegq_f64(a); } + +template<> EIGEN_STRONG_INLINE Packet2d pconj(const Packet2d& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet2d pmul(const Packet2d& a, const Packet2d& b) { return vmulq_f64(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2d pdiv(const Packet2d& a, const Packet2d& b) { return vdivq_f64(a,b); } + +#ifdef __ARM_FEATURE_FMA +// See bug 936. See above comment about FMA for float. +template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) +{ return vfmaq_f64(c,a,b); } +#else +template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) +{ return vmlaq_f64(c,a,b); } +#endif + +template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { return vminq_f64(a,b); } + +#ifdef __ARM_FEATURE_NUMERIC_MAXMIN +// numeric max and min are only available if ARM_FEATURE_NUMERIC_MAXMIN is defined (which can only be the case for Armv8 systems). +template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { return vminnmq_f64(a, b); } +template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { return vmaxnmq_f64(a, b); } + +#endif + +template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { return pmin(a, b); } + +template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { return vmaxq_f64(a,b); } + + +template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { return pmax(a, b); } + +// Logical Operations are not supported for float, so we have to reinterpret casts using NEON intrinsics +template<> EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) +{ return vreinterpretq_f64_u64(vandq_u64(vreinterpretq_u64_f64(a),vreinterpretq_u64_f64(b))); } + +template<> EIGEN_STRONG_INLINE Packet2d por(const Packet2d& a, const Packet2d& b) +{ return vreinterpretq_f64_u64(vorrq_u64(vreinterpretq_u64_f64(a),vreinterpretq_u64_f64(b))); } + +template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& a, const Packet2d& b) +{ return vreinterpretq_f64_u64(veorq_u64(vreinterpretq_u64_f64(a),vreinterpretq_u64_f64(b))); } + +template<> EIGEN_STRONG_INLINE Packet2d pandnot(const Packet2d& a, const Packet2d& b) +{ return vreinterpretq_f64_u64(vbicq_u64(vreinterpretq_u64_f64(a),vreinterpretq_u64_f64(b))); } + +template<> EIGEN_STRONG_INLINE Packet2d pcmp_le(const Packet2d& a, const Packet2d& b) +{ return vreinterpretq_f64_u64(vcleq_f64(a,b)); } + +template<> EIGEN_STRONG_INLINE Packet2d pcmp_lt(const Packet2d& a, const Packet2d& b) +{ return vreinterpretq_f64_u64(vcltq_f64(a,b)); } + +template<> EIGEN_STRONG_INLINE Packet2d pcmp_lt_or_nan(const Packet2d& a, const Packet2d& b) +{ return vreinterpretq_f64_u32(vmvnq_u32(vreinterpretq_u32_u64(vcgeq_f64(a,b)))); } + +template<> EIGEN_STRONG_INLINE Packet2d pcmp_eq(const Packet2d& a, const Packet2d& b) +{ return vreinterpretq_f64_u64(vceqq_f64(a,b)); } + +template<> EIGEN_STRONG_INLINE Packet2d pload(const double* from) +{ EIGEN_DEBUG_ALIGNED_LOAD return vld1q_f64(from); } + +template<> EIGEN_STRONG_INLINE Packet2d ploadu(const double* from) +{ EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_f64(from); } + +template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) { return vld1q_dup_f64(from); } +template<> EIGEN_STRONG_INLINE void pstore(double* to, const Packet2d& from) +{ EIGEN_DEBUG_ALIGNED_STORE vst1q_f64(to,from); } + +template<> EIGEN_STRONG_INLINE void pstoreu(double* to, const Packet2d& from) +{ EIGEN_DEBUG_UNALIGNED_STORE vst1q_f64(to,from); } + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2d pgather(const double* from, Index stride) +{ + Packet2d res = pset1(0.0); + res = vld1q_lane_f64(from + 0*stride, res, 0); + res = vld1q_lane_f64(from + 1*stride, res, 1); + return res; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(double* to, const Packet2d& from, Index stride) +{ + vst1q_lane_f64(to + stride*0, from, 0); + vst1q_lane_f64(to + stride*1, from, 1); +} + +template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { EIGEN_ARM_PREFETCH(addr); } + +// FIXME only store the 2 first elements ? +template<> EIGEN_STRONG_INLINE double pfirst(const Packet2d& a) { return vgetq_lane_f64(a,0); } + +template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) +{ return vcombine_f64(vget_high_f64(a), vget_low_f64(a)); } + +template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) { return vabsq_f64(a); } + +#if EIGEN_COMP_CLANG && defined(__apple_build_version__) +// workaround ICE, see bug 907 +template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) +{ return (vget_low_f64(a) + vget_high_f64(a))[0]; } +#else +template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) +{ return vget_lane_f64(vget_low_f64(a) + vget_high_f64(a), 0); } +#endif + +// Other reduction functions: +// mul +#if EIGEN_COMP_CLANG && defined(__apple_build_version__) +template<> EIGEN_STRONG_INLINE double predux_mul(const Packet2d& a) +{ return (vget_low_f64(a) * vget_high_f64(a))[0]; } +#else +template<> EIGEN_STRONG_INLINE double predux_mul(const Packet2d& a) +{ return vget_lane_f64(vget_low_f64(a) * vget_high_f64(a), 0); } +#endif + +// min +template<> EIGEN_STRONG_INLINE double predux_min(const Packet2d& a) +{ return vgetq_lane_f64(vpminq_f64(a,a), 0); } + +// max +template<> EIGEN_STRONG_INLINE double predux_max(const Packet2d& a) +{ return vgetq_lane_f64(vpmaxq_f64(a,a), 0); } + + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) +{ + const float64x2_t tmp1 = vzip1q_f64(kernel.packet[0], kernel.packet[1]); + const float64x2_t tmp2 = vzip2q_f64(kernel.packet[0], kernel.packet[1]); + + kernel.packet[0] = tmp1; + kernel.packet[1] = tmp2; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet2d pselect( const Packet2d& mask, const Packet2d& a, const Packet2d& b) +{ return vbslq_f64(vreinterpretq_u64_f64(mask), a, b); } + +template<> EIGEN_STRONG_INLINE Packet2d print(const Packet2d& a) +{ return vrndnq_f64(a); } + +template<> EIGEN_STRONG_INLINE Packet2d pfloor(const Packet2d& a) +{ return vrndmq_f64(a); } + +template<> EIGEN_STRONG_INLINE Packet2d pceil(const Packet2d& a) +{ return vrndpq_f64(a); } + +template<> EIGEN_STRONG_INLINE Packet2d pldexp(const Packet2d& a, const Packet2d& exponent) +{ return pldexp_generic(a, exponent); } + +template<> EIGEN_STRONG_INLINE Packet2d pfrexp(const Packet2d& a, Packet2d& exponent) +{ return pfrexp_generic(a,exponent); } + +template<> EIGEN_STRONG_INLINE Packet2d pset1frombits(uint64_t from) +{ return vreinterpretq_f64_u64(vdupq_n_u64(from)); } + +template<> EIGEN_STRONG_INLINE Packet2d prsqrt(const Packet2d& a) { + // Compute approximate reciprocal sqrt. + Packet2d x = vrsqrteq_f64(a); + // Do Newton iterations for 1/sqrt(x). + x = vmulq_f64(vrsqrtsq_f64(vmulq_f64(a, x), x), x); + x = vmulq_f64(vrsqrtsq_f64(vmulq_f64(a, x), x), x); + x = vmulq_f64(vrsqrtsq_f64(vmulq_f64(a, x), x), x); + const Packet2d infinity = pset1(NumTraits::infinity()); + return pselect(pcmp_eq(a, pzero(a)), infinity, x); +} + +template<> EIGEN_STRONG_INLINE Packet2d psqrt(const Packet2d& _x){ return vsqrtq_f64(_x); } + +#endif // EIGEN_ARCH_ARM64 + +// Do we have an fp16 types and supporting Neon intrinsics? +#if EIGEN_HAS_ARM64_FP16_VECTOR_ARITHMETIC +typedef float16x4_t Packet4hf; +typedef float16x8_t Packet8hf; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet8hf type; + typedef Packet4hf half; enum { Vectorizable = 1, AlignedOnScalar = 1, - size = 4, - HasHalfPacket=0, // Packet2f intrinsics not implemented yet - - HasDiv = 1, - // FIXME check the Has* - HasSin = 0, - HasCos = 0, - HasLog = 0, - HasExp = 1, - HasSqrt = 0 + size = 8, + HasHalfPacket = 1, + + HasCmp = 1, + HasCast = 1, + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasAbsDiff = 0, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + HasInsert = 1, + HasReduxp = 1, + HasDiv = 1, + HasFloor = 1, + HasCeil = 1, + HasRint = 1, + HasSin = 0, + HasCos = 0, + HasLog = 0, + HasExp = 0, + HasSqrt = 1, + HasRsqrt = 1, + HasErf = EIGEN_FAST_MATH, + HasBessel = 0, // Issues with accuracy. + HasNdtri = 0 }; }; -template<> struct packet_traits : default_packet_traits -{ - typedef Packet4i type; - typedef Packet4i half; // Packet2i intrinsics not implemented yet + +template <> +struct unpacket_traits { + typedef Eigen::half type; + typedef Packet4hf half; enum { - Vectorizable = 1, - AlignedOnScalar = 1, - size=4, - HasHalfPacket=0 // Packet2i intrinsics not implemented yet - // FIXME check the Has* + size = 4, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false }; }; -#if EIGEN_GNUC_AT_MOST(4,4) && !EIGEN_COMP_LLVM -// workaround gcc 4.2, 4.3 and 4.4 compilatin issue -EIGEN_STRONG_INLINE float32x4_t vld1q_f32(const float* x) { return ::vld1q_f32((const float32_t*)x); } -EIGEN_STRONG_INLINE float32x2_t vld1_f32 (const float* x) { return ::vld1_f32 ((const float32_t*)x); } -EIGEN_STRONG_INLINE float32x2_t vld1_dup_f32 (const float* x) { return ::vld1_dup_f32 ((const float32_t*)x); } -EIGEN_STRONG_INLINE void vst1q_f32(float* to, float32x4_t from) { ::vst1q_f32((float32_t*)to,from); } -EIGEN_STRONG_INLINE void vst1_f32 (float* to, float32x2_t from) { ::vst1_f32 ((float32_t*)to,from); } -#endif - -template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef Packet4f half; }; -template<> struct unpacket_traits { typedef int32_t type; enum {size=4, alignment=Aligned16}; typedef Packet4i half; }; - -template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) { return vdupq_n_f32(from); } -template<> EIGEN_STRONG_INLINE Packet4i pset1(const int32_t& from) { return vdupq_n_s32(from); } +template <> +struct unpacket_traits { + typedef Eigen::half type; + typedef Packet4hf half; + enum { + size = 8, + alignment = Aligned16, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; -template<> EIGEN_STRONG_INLINE Packet4f plset(const float& a) -{ - const float f[] = {0, 1, 2, 3}; - Packet4f countdown = vld1q_f32(f); - return vaddq_f32(pset1(a), countdown); +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4hf predux_half_dowto4(const Packet8hf& a) { + return vadd_f16(vget_low_f16(a), vget_high_f16(a)); } -template<> EIGEN_STRONG_INLINE Packet4i plset(const int32_t& a) -{ - const int32_t i[] = {0, 1, 2, 3}; - Packet4i countdown = vld1q_s32(i); - return vaddq_s32(pset1(a), countdown); + +template <> +EIGEN_STRONG_INLINE Packet8hf pset1(const Eigen::half& from) { + return vdupq_n_f16(from.x); } -template<> EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const Packet4f& b) { return vaddq_f32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i padd(const Packet4i& a, const Packet4i& b) { return vaddq_s32(a,b); } +template <> +EIGEN_STRONG_INLINE Packet4hf pset1(const Eigen::half& from) { + return vdup_n_f16(from.x); +} -template<> EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) { return vsubq_f32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i psub(const Packet4i& a, const Packet4i& b) { return vsubq_s32(a,b); } +template <> +EIGEN_STRONG_INLINE Packet8hf plset(const Eigen::half& a) { + const float16_t f[] = {0, 1, 2, 3, 4, 5, 6, 7}; + Packet8hf countdown = vld1q_f16(f); + return vaddq_f16(pset1(a), countdown); +} -template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { return vnegq_f32(a); } -template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return vnegq_s32(a); } +template <> +EIGEN_STRONG_INLINE Packet4hf plset(const Eigen::half& a) { + const float16_t f[] = {0, 1, 2, 3}; + Packet4hf countdown = vld1_f16(f); + return vadd_f16(pset1(a), countdown); +} -template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } -template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } +template <> +EIGEN_STRONG_INLINE Packet8hf padd(const Packet8hf& a, const Packet8hf& b) { + return vaddq_f16(a, b); +} -template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) { return vmulq_f32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i pmul(const Packet4i& a, const Packet4i& b) { return vmulq_s32(a,b); } +template <> +EIGEN_STRONG_INLINE Packet4hf padd(const Packet4hf& a, const Packet4hf& b) { + return vadd_f16(a, b); +} -template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) -{ -#if EIGEN_ARCH_ARM64 - return vdivq_f32(a,b); -#else - Packet4f inv, restep, div; +template <> +EIGEN_STRONG_INLINE Packet8hf psub(const Packet8hf& a, const Packet8hf& b) { + return vsubq_f16(a, b); +} - // NEON does not offer a divide instruction, we have to do a reciprocal approximation - // However NEON in contrast to other SIMD engines (AltiVec/SSE), offers - // a reciprocal estimate AND a reciprocal step -which saves a few instructions - // vrecpeq_f32() returns an estimate to 1/b, which we will finetune with - // Newton-Raphson and vrecpsq_f32() - inv = vrecpeq_f32(b); +template <> +EIGEN_STRONG_INLINE Packet4hf psub(const Packet4hf& a, const Packet4hf& b) { + return vsub_f16(a, b); +} - // This returns a differential, by which we will have to multiply inv to get a better - // approximation of 1/b. - restep = vrecpsq_f32(b, inv); - inv = vmulq_f32(restep, inv); +template <> +EIGEN_STRONG_INLINE Packet8hf pnegate(const Packet8hf& a) { + return vnegq_f16(a); +} - // Finally, multiply a by 1/b and get the wanted result of the division. - div = vmulq_f32(a, inv); +template <> +EIGEN_STRONG_INLINE Packet4hf pnegate(const Packet4hf& a) { + return vneg_f16(a); +} - return div; -#endif +template <> +EIGEN_STRONG_INLINE Packet8hf pconj(const Packet8hf& a) { + return a; } -template<> EIGEN_STRONG_INLINE Packet4i pdiv(const Packet4i& /*a*/, const Packet4i& /*b*/) -{ eigen_assert(false && "packet integer division are not supported by NEON"); - return pset1(0); +template <> +EIGEN_STRONG_INLINE Packet4hf pconj(const Packet4hf& a) { + return a; } -// Clang/ARM wrongly advertises __ARM_FEATURE_FMA even when it's not available, -// then implements a slow software scalar fallback calling fmaf()! -// Filed LLVM bug: -// https://llvm.org/bugs/show_bug.cgi?id=27216 -#if (defined __ARM_FEATURE_FMA) && !(EIGEN_COMP_CLANG && EIGEN_ARCH_ARM) -// See bug 936. -// FMA is available on VFPv4 i.e. when compiling with -mfpu=neon-vfpv4. -// FMA is a true fused multiply-add i.e. only 1 rounding at the end, no intermediate rounding. -// MLA is not fused i.e. does 2 roundings. -// In addition to giving better accuracy, FMA also gives better performance here on a Krait (Nexus 4): -// MLA: 10 GFlop/s ; FMA: 12 GFlops/s. -template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { return vfmaq_f32(c,a,b); } -#else -template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { -#if EIGEN_COMP_CLANG && EIGEN_ARCH_ARM - // Clang/ARM will replace VMLA by VMUL+VADD at least for some values of -mcpu, - // at least -mcpu=cortex-a8 and -mcpu=cortex-a7. Since the former is the default on - // -march=armv7-a, that is a very common case. - // See e.g. this thread: - // http://lists.llvm.org/pipermail/llvm-dev/2013-December/068806.html - // Filed LLVM bug: - // https://llvm.org/bugs/show_bug.cgi?id=27219 - Packet4f r = c; - asm volatile( - "vmla.f32 %q[r], %q[a], %q[b]" - : [r] "+w" (r) - : [a] "w" (a), - [b] "w" (b) - : ); - return r; -#else - return vmlaq_f32(c,a,b); -#endif +template <> +EIGEN_STRONG_INLINE Packet8hf pmul(const Packet8hf& a, const Packet8hf& b) { + return vmulq_f16(a, b); } -#endif -// No FMA instruction for int, so use MLA unconditionally. -template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return vmlaq_s32(c,a,b); } +template <> +EIGEN_STRONG_INLINE Packet4hf pmul(const Packet4hf& a, const Packet4hf& b) { + return vmul_f16(a, b); +} -template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { return vminq_f32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const Packet4i& b) { return vminq_s32(a,b); } +template <> +EIGEN_STRONG_INLINE Packet8hf pdiv(const Packet8hf& a, const Packet8hf& b) { + return vdivq_f16(a, b); +} -template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { return vmaxq_f32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const Packet4i& b) { return vmaxq_s32(a,b); } +template <> +EIGEN_STRONG_INLINE Packet4hf pdiv(const Packet4hf& a, const Packet4hf& b) { + return vdiv_f16(a, b); +} -// Logical Operations are not supported for float, so we have to reinterpret casts using NEON intrinsics -template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) -{ - return vreinterpretq_f32_u32(vandq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b))); +template <> +EIGEN_STRONG_INLINE Packet8hf pmadd(const Packet8hf& a, const Packet8hf& b, const Packet8hf& c) { + return vfmaq_f16(c, a, b); } -template<> EIGEN_STRONG_INLINE Packet4i pand(const Packet4i& a, const Packet4i& b) { return vandq_s32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) -{ - return vreinterpretq_f32_u32(vorrq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b))); +template <> +EIGEN_STRONG_INLINE Packet4hf pmadd(const Packet4hf& a, const Packet4hf& b, const Packet4hf& c) { + return vfma_f16(c, a, b); } -template<> EIGEN_STRONG_INLINE Packet4i por(const Packet4i& a, const Packet4i& b) { return vorrq_s32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) -{ - return vreinterpretq_f32_u32(veorq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b))); +template <> +EIGEN_STRONG_INLINE Packet8hf pmin(const Packet8hf& a, const Packet8hf& b) { + return vminq_f16(a, b); } -template<> EIGEN_STRONG_INLINE Packet4i pxor(const Packet4i& a, const Packet4i& b) { return veorq_s32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) -{ - return vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b))); +template <> +EIGEN_STRONG_INLINE Packet4hf pmin(const Packet4hf& a, const Packet4hf& b) { + return vmin_f16(a, b); } -template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { return vbicq_s32(a,b); } -template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_f32(from); } -template<> EIGEN_STRONG_INLINE Packet4i pload(const int32_t* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_s32(from); } +#ifdef __ARM_FEATURE_NUMERIC_MAXMIN +// numeric max and min are only available if ARM_FEATURE_NUMERIC_MAXMIN is defined (which can only be the case for Armv8 systems). +template<> EIGEN_STRONG_INLINE Packet4hf pmin(const Packet4hf& a, const Packet4hf& b) { return vminnm_f16(a, b); } +template<> EIGEN_STRONG_INLINE Packet8hf pmin(const Packet8hf& a, const Packet8hf& b) { return vminnmq_f16(a, b); } +#endif -template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_f32(from); } -template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int32_t* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_s32(from); } +template<> EIGEN_STRONG_INLINE Packet4hf pmin(const Packet4hf& a, const Packet4hf& b) { return pmin(a, b); } -template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) -{ - float32x2_t lo, hi; - lo = vld1_dup_f32(from); - hi = vld1_dup_f32(from+1); - return vcombine_f32(lo, hi); +template<> EIGEN_STRONG_INLINE Packet8hf pmin(const Packet8hf& a, const Packet8hf& b) { return pmin(a, b); } + +template <> +EIGEN_STRONG_INLINE Packet8hf pmax(const Packet8hf& a, const Packet8hf& b) { + return vmaxq_f16(a, b); } -template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int32_t* from) -{ - int32x2_t lo, hi; - lo = vld1_dup_s32(from); - hi = vld1_dup_s32(from+1); - return vcombine_s32(lo, hi); + +template <> +EIGEN_STRONG_INLINE Packet4hf pmax(const Packet4hf& a, const Packet4hf& b) { + return vmax_f16(a, b); } -template<> EIGEN_STRONG_INLINE void pstore (float* to, const Packet4f& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_f32(to, from); } -template<> EIGEN_STRONG_INLINE void pstore(int32_t* to, const Packet4i& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_s32(to, from); } +#ifdef __ARM_FEATURE_NUMERIC_MAXMIN +// numeric max and min are only available if ARM_FEATURE_NUMERIC_MAXMIN is defined (which can only be the case for Armv8 systems). +template<> EIGEN_STRONG_INLINE Packet4hf pmax(const Packet4hf& a, const Packet4hf& b) { return vmaxnm_f16(a, b); } +template<> EIGEN_STRONG_INLINE Packet8hf pmax(const Packet8hf& a, const Packet8hf& b) { return vmaxnmq_f16(a, b); } +#endif -template<> EIGEN_STRONG_INLINE void pstoreu (float* to, const Packet4f& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_f32(to, from); } -template<> EIGEN_STRONG_INLINE void pstoreu(int32_t* to, const Packet4i& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_s32(to, from); } +template<> EIGEN_STRONG_INLINE Packet4hf pmax(const Packet4hf& a, const Packet4hf& b) { return pmax(a, b); } -template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) -{ - Packet4f res = pset1(0.f); - res = vsetq_lane_f32(from[0*stride], res, 0); - res = vsetq_lane_f32(from[1*stride], res, 1); - res = vsetq_lane_f32(from[2*stride], res, 2); - res = vsetq_lane_f32(from[3*stride], res, 3); - return res; -} -template<> EIGEN_DEVICE_FUNC inline Packet4i pgather(const int32_t* from, Index stride) -{ - Packet4i res = pset1(0); - res = vsetq_lane_s32(from[0*stride], res, 0); - res = vsetq_lane_s32(from[1*stride], res, 1); - res = vsetq_lane_s32(from[2*stride], res, 2); - res = vsetq_lane_s32(from[3*stride], res, 3); - return res; -} +template<> EIGEN_STRONG_INLINE Packet8hf pmax(const Packet8hf& a, const Packet8hf& b) { return pmax(a, b); } -template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, Index stride) -{ - to[stride*0] = vgetq_lane_f32(from, 0); - to[stride*1] = vgetq_lane_f32(from, 1); - to[stride*2] = vgetq_lane_f32(from, 2); - to[stride*3] = vgetq_lane_f32(from, 3); -} -template<> EIGEN_DEVICE_FUNC inline void pscatter(int32_t* to, const Packet4i& from, Index stride) -{ - to[stride*0] = vgetq_lane_s32(from, 0); - to[stride*1] = vgetq_lane_s32(from, 1); - to[stride*2] = vgetq_lane_s32(from, 2); - to[stride*3] = vgetq_lane_s32(from, 3); -} +#define EIGEN_MAKE_ARM_FP16_CMP_8(name) \ + template <> \ + EIGEN_STRONG_INLINE Packet8hf pcmp_##name(const Packet8hf& a, const Packet8hf& b) { \ + return vreinterpretq_f16_u16(vc##name##q_f16(a, b)); \ + } -template<> EIGEN_STRONG_INLINE void prefetch (const float* addr) { EIGEN_ARM_PREFETCH(addr); } -template<> EIGEN_STRONG_INLINE void prefetch(const int32_t* addr) { EIGEN_ARM_PREFETCH(addr); } +#define EIGEN_MAKE_ARM_FP16_CMP_4(name) \ + template <> \ + EIGEN_STRONG_INLINE Packet4hf pcmp_##name(const Packet4hf& a, const Packet4hf& b) { \ + return vreinterpret_f16_u16(vc##name##_f16(a, b)); \ + } -// FIXME only store the 2 first elements ? -template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; vst1q_f32(x, a); return x[0]; } -template<> EIGEN_STRONG_INLINE int32_t pfirst(const Packet4i& a) { int32_t EIGEN_ALIGN16 x[4]; vst1q_s32(x, a); return x[0]; } +EIGEN_MAKE_ARM_FP16_CMP_8(eq) +EIGEN_MAKE_ARM_FP16_CMP_8(lt) +EIGEN_MAKE_ARM_FP16_CMP_8(le) -template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) { - float32x2_t a_lo, a_hi; - Packet4f a_r64; +EIGEN_MAKE_ARM_FP16_CMP_4(eq) +EIGEN_MAKE_ARM_FP16_CMP_4(lt) +EIGEN_MAKE_ARM_FP16_CMP_4(le) - a_r64 = vrev64q_f32(a); - a_lo = vget_low_f32(a_r64); - a_hi = vget_high_f32(a_r64); - return vcombine_f32(a_hi, a_lo); +#undef EIGEN_MAKE_ARM_FP16_CMP_8 +#undef EIGEN_MAKE_ARM_FP16_CMP_4 + +template <> +EIGEN_STRONG_INLINE Packet8hf pcmp_lt_or_nan(const Packet8hf& a, const Packet8hf& b) { + return vreinterpretq_f16_u16(vmvnq_u16(vcgeq_f16(a, b))); } -template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) { - int32x2_t a_lo, a_hi; - Packet4i a_r64; - a_r64 = vrev64q_s32(a); - a_lo = vget_low_s32(a_r64); - a_hi = vget_high_s32(a_r64); - return vcombine_s32(a_hi, a_lo); +template <> +EIGEN_STRONG_INLINE Packet4hf pcmp_lt_or_nan(const Packet4hf& a, const Packet4hf& b) { + return vreinterpret_f16_u16(vmvn_u16(vcge_f16(a, b))); } -template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) { return vabsq_f32(a); } -template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vabsq_s32(a); } +template <> +EIGEN_STRONG_INLINE Packet8hf print(const Packet8hf& a) +{ return vrndnq_f16(a); } -template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) -{ - float32x2_t a_lo, a_hi, sum; +template <> +EIGEN_STRONG_INLINE Packet4hf print(const Packet4hf& a) +{ return vrndn_f16(a); } - a_lo = vget_low_f32(a); - a_hi = vget_high_f32(a); - sum = vpadd_f32(a_lo, a_hi); - sum = vpadd_f32(sum, sum); - return vget_lane_f32(sum, 0); -} +template <> +EIGEN_STRONG_INLINE Packet8hf pfloor(const Packet8hf& a) +{ return vrndmq_f16(a); } -template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) -{ - float32x4x2_t vtrn1, vtrn2, res1, res2; - Packet4f sum1, sum2, sum; +template <> +EIGEN_STRONG_INLINE Packet4hf pfloor(const Packet4hf& a) +{ return vrndm_f16(a); } - // NEON zip performs interleaving of the supplied vectors. - // We perform two interleaves in a row to acquire the transposed vector - vtrn1 = vzipq_f32(vecs[0], vecs[2]); - vtrn2 = vzipq_f32(vecs[1], vecs[3]); - res1 = vzipq_f32(vtrn1.val[0], vtrn2.val[0]); - res2 = vzipq_f32(vtrn1.val[1], vtrn2.val[1]); +template <> +EIGEN_STRONG_INLINE Packet8hf pceil(const Packet8hf& a) +{ return vrndpq_f16(a); } - // Do the addition of the resulting vectors - sum1 = vaddq_f32(res1.val[0], res1.val[1]); - sum2 = vaddq_f32(res2.val[0], res2.val[1]); - sum = vaddq_f32(sum1, sum2); +template <> +EIGEN_STRONG_INLINE Packet4hf pceil(const Packet4hf& a) +{ return vrndp_f16(a); } - return sum; +template <> +EIGEN_STRONG_INLINE Packet8hf psqrt(const Packet8hf& a) { + return vsqrtq_f16(a); } -template<> EIGEN_STRONG_INLINE int32_t predux(const Packet4i& a) -{ - int32x2_t a_lo, a_hi, sum; +template <> +EIGEN_STRONG_INLINE Packet4hf psqrt(const Packet4hf& a) { + return vsqrt_f16(a); +} - a_lo = vget_low_s32(a); - a_hi = vget_high_s32(a); - sum = vpadd_s32(a_lo, a_hi); - sum = vpadd_s32(sum, sum); - return vget_lane_s32(sum, 0); +template <> +EIGEN_STRONG_INLINE Packet8hf pand(const Packet8hf& a, const Packet8hf& b) { + return vreinterpretq_f16_u16(vandq_u16(vreinterpretq_u16_f16(a), vreinterpretq_u16_f16(b))); } -template<> EIGEN_STRONG_INLINE Packet4i preduxp(const Packet4i* vecs) -{ - int32x4x2_t vtrn1, vtrn2, res1, res2; - Packet4i sum1, sum2, sum; +template <> +EIGEN_STRONG_INLINE Packet4hf pand(const Packet4hf& a, const Packet4hf& b) { + return vreinterpret_f16_u16(vand_u16(vreinterpret_u16_f16(a), vreinterpret_u16_f16(b))); +} - // NEON zip performs interleaving of the supplied vectors. - // We perform two interleaves in a row to acquire the transposed vector - vtrn1 = vzipq_s32(vecs[0], vecs[2]); - vtrn2 = vzipq_s32(vecs[1], vecs[3]); - res1 = vzipq_s32(vtrn1.val[0], vtrn2.val[0]); - res2 = vzipq_s32(vtrn1.val[1], vtrn2.val[1]); +template <> +EIGEN_STRONG_INLINE Packet8hf por(const Packet8hf& a, const Packet8hf& b) { + return vreinterpretq_f16_u16(vorrq_u16(vreinterpretq_u16_f16(a), vreinterpretq_u16_f16(b))); +} - // Do the addition of the resulting vectors - sum1 = vaddq_s32(res1.val[0], res1.val[1]); - sum2 = vaddq_s32(res2.val[0], res2.val[1]); - sum = vaddq_s32(sum1, sum2); +template <> +EIGEN_STRONG_INLINE Packet4hf por(const Packet4hf& a, const Packet4hf& b) { + return vreinterpret_f16_u16(vorr_u16(vreinterpret_u16_f16(a), vreinterpret_u16_f16(b))); +} - return sum; +template <> +EIGEN_STRONG_INLINE Packet8hf pxor(const Packet8hf& a, const Packet8hf& b) { + return vreinterpretq_f16_u16(veorq_u16(vreinterpretq_u16_f16(a), vreinterpretq_u16_f16(b))); } -// Other reduction functions: -// mul -template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) -{ - float32x2_t a_lo, a_hi, prod; +template <> +EIGEN_STRONG_INLINE Packet4hf pxor(const Packet4hf& a, const Packet4hf& b) { + return vreinterpret_f16_u16(veor_u16(vreinterpret_u16_f16(a), vreinterpret_u16_f16(b))); +} - // Get a_lo = |a1|a2| and a_hi = |a3|a4| - a_lo = vget_low_f32(a); - a_hi = vget_high_f32(a); - // Get the product of a_lo * a_hi -> |a1*a3|a2*a4| - prod = vmul_f32(a_lo, a_hi); - // Multiply prod with its swapped value |a2*a4|a1*a3| - prod = vmul_f32(prod, vrev64_f32(prod)); +template <> +EIGEN_STRONG_INLINE Packet8hf pandnot(const Packet8hf& a, const Packet8hf& b) { + return vreinterpretq_f16_u16(vbicq_u16(vreinterpretq_u16_f16(a), vreinterpretq_u16_f16(b))); +} - return vget_lane_f32(prod, 0); +template <> +EIGEN_STRONG_INLINE Packet4hf pandnot(const Packet4hf& a, const Packet4hf& b) { + return vreinterpret_f16_u16(vbic_u16(vreinterpret_u16_f16(a), vreinterpret_u16_f16(b))); } -template<> EIGEN_STRONG_INLINE int32_t predux_mul(const Packet4i& a) -{ - int32x2_t a_lo, a_hi, prod; - // Get a_lo = |a1|a2| and a_hi = |a3|a4| - a_lo = vget_low_s32(a); - a_hi = vget_high_s32(a); - // Get the product of a_lo * a_hi -> |a1*a3|a2*a4| - prod = vmul_s32(a_lo, a_hi); - // Multiply prod with its swapped value |a2*a4|a1*a3| - prod = vmul_s32(prod, vrev64_s32(prod)); +template <> +EIGEN_STRONG_INLINE Packet8hf pload(const Eigen::half* from) { + EIGEN_DEBUG_ALIGNED_LOAD return vld1q_f16(reinterpret_cast(from)); +} - return vget_lane_s32(prod, 0); +template <> +EIGEN_STRONG_INLINE Packet4hf pload(const Eigen::half* from) { + EIGEN_DEBUG_ALIGNED_LOAD return vld1_f16(reinterpret_cast(from)); } -// min -template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) -{ - float32x2_t a_lo, a_hi, min; +template <> +EIGEN_STRONG_INLINE Packet8hf ploadu(const Eigen::half* from) { + EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_f16(reinterpret_cast(from)); +} - a_lo = vget_low_f32(a); - a_hi = vget_high_f32(a); - min = vpmin_f32(a_lo, a_hi); - min = vpmin_f32(min, min); +template <> +EIGEN_STRONG_INLINE Packet4hf ploadu(const Eigen::half* from) { + EIGEN_DEBUG_UNALIGNED_LOAD return vld1_f16(reinterpret_cast(from)); +} - return vget_lane_f32(min, 0); +template <> +EIGEN_STRONG_INLINE Packet8hf ploaddup(const Eigen::half* from) { + Packet8hf packet; + packet[0] = from[0].x; + packet[1] = from[0].x; + packet[2] = from[1].x; + packet[3] = from[1].x; + packet[4] = from[2].x; + packet[5] = from[2].x; + packet[6] = from[3].x; + packet[7] = from[3].x; + return packet; } -template<> EIGEN_STRONG_INLINE int32_t predux_min(const Packet4i& a) -{ - int32x2_t a_lo, a_hi, min; +template <> +EIGEN_STRONG_INLINE Packet4hf ploaddup(const Eigen::half* from) { + float16x4_t packet; + float16_t* tmp; + tmp = (float16_t*)&packet; + tmp[0] = from[0].x; + tmp[1] = from[0].x; + tmp[2] = from[1].x; + tmp[3] = from[1].x; + return packet; +} - a_lo = vget_low_s32(a); - a_hi = vget_high_s32(a); - min = vpmin_s32(a_lo, a_hi); - min = vpmin_s32(min, min); - - return vget_lane_s32(min, 0); +template <> +EIGEN_STRONG_INLINE Packet8hf ploadquad(const Eigen::half* from) { + Packet4hf lo, hi; + lo = vld1_dup_f16(reinterpret_cast(from)); + hi = vld1_dup_f16(reinterpret_cast(from+1)); + return vcombine_f16(lo, hi); } -// max -template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) -{ - float32x2_t a_lo, a_hi, max; +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8hf pinsertfirst(const Packet8hf& a, Eigen::half b) { return vsetq_lane_f16(b.x, a, 0); } - a_lo = vget_low_f32(a); - a_hi = vget_high_f32(a); - max = vpmax_f32(a_lo, a_hi); - max = vpmax_f32(max, max); +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4hf pinsertfirst(const Packet4hf& a, Eigen::half b) { return vset_lane_f16(b.x, a, 0); } - return vget_lane_f32(max, 0); +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8hf pselect(const Packet8hf& mask, const Packet8hf& a, const Packet8hf& b) { + return vbslq_f16(vreinterpretq_u16_f16(mask), a, b); } -template<> EIGEN_STRONG_INLINE int32_t predux_max(const Packet4i& a) -{ - int32x2_t a_lo, a_hi, max; - - a_lo = vget_low_s32(a); - a_hi = vget_high_s32(a); - max = vpmax_s32(a_lo, a_hi); - max = vpmax_s32(max, max); - - return vget_lane_s32(max, 0); -} - -// this PALIGN_NEON business is to work around a bug in LLVM Clang 3.0 causing incorrect compilation errors, -// see bug 347 and this LLVM bug: http://llvm.org/bugs/show_bug.cgi?id=11074 -#define PALIGN_NEON(Offset,Type,Command) \ -template<>\ -struct palign_impl\ -{\ - EIGEN_STRONG_INLINE static void run(Type& first, const Type& second)\ - {\ - if (Offset!=0)\ - first = Command(first, second, Offset);\ - }\ -};\ - -PALIGN_NEON(0,Packet4f,vextq_f32) -PALIGN_NEON(1,Packet4f,vextq_f32) -PALIGN_NEON(2,Packet4f,vextq_f32) -PALIGN_NEON(3,Packet4f,vextq_f32) -PALIGN_NEON(0,Packet4i,vextq_s32) -PALIGN_NEON(1,Packet4i,vextq_s32) -PALIGN_NEON(2,Packet4i,vextq_s32) -PALIGN_NEON(3,Packet4i,vextq_s32) - -#undef PALIGN_NEON - -EIGEN_DEVICE_FUNC inline void -ptranspose(PacketBlock& kernel) { - float32x4x2_t tmp1 = vzipq_f32(kernel.packet[0], kernel.packet[1]); - float32x4x2_t tmp2 = vzipq_f32(kernel.packet[2], kernel.packet[3]); - - kernel.packet[0] = vcombine_f32(vget_low_f32(tmp1.val[0]), vget_low_f32(tmp2.val[0])); - kernel.packet[1] = vcombine_f32(vget_high_f32(tmp1.val[0]), vget_high_f32(tmp2.val[0])); - kernel.packet[2] = vcombine_f32(vget_low_f32(tmp1.val[1]), vget_low_f32(tmp2.val[1])); - kernel.packet[3] = vcombine_f32(vget_high_f32(tmp1.val[1]), vget_high_f32(tmp2.val[1])); -} - -EIGEN_DEVICE_FUNC inline void -ptranspose(PacketBlock& kernel) { - int32x4x2_t tmp1 = vzipq_s32(kernel.packet[0], kernel.packet[1]); - int32x4x2_t tmp2 = vzipq_s32(kernel.packet[2], kernel.packet[3]); - kernel.packet[0] = vcombine_s32(vget_low_s32(tmp1.val[0]), vget_low_s32(tmp2.val[0])); - kernel.packet[1] = vcombine_s32(vget_high_s32(tmp1.val[0]), vget_high_s32(tmp2.val[0])); - kernel.packet[2] = vcombine_s32(vget_low_s32(tmp1.val[1]), vget_low_s32(tmp2.val[1])); - kernel.packet[3] = vcombine_s32(vget_high_s32(tmp1.val[1]), vget_high_s32(tmp2.val[1])); +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4hf pselect(const Packet4hf& mask, const Packet4hf& a, const Packet4hf& b) { + return vbsl_f16(vreinterpret_u16_f16(mask), a, b); } -//---------- double ---------- - -// Clang 3.5 in the iOS toolchain has an ICE triggered by NEON intrisics for double. -// Confirmed at least with __apple_build_version__ = 6000054. -#ifdef __apple_build_version__ -// Let's hope that by the time __apple_build_version__ hits the 601* range, the bug will be fixed. -// https://gist.github.com/yamaya/2924292 suggests that the 3 first digits are only updated with -// major toolchain updates. -#define EIGEN_APPLE_DOUBLE_NEON_BUG (__apple_build_version__ < 6010000) -#else -#define EIGEN_APPLE_DOUBLE_NEON_BUG 0 -#endif +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8hf pinsertlast(const Packet8hf& a, Eigen::half b) { return vsetq_lane_f16(b.x, a, 7); } -#if EIGEN_ARCH_ARM64 && !EIGEN_APPLE_DOUBLE_NEON_BUG +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4hf pinsertlast(const Packet4hf& a, Eigen::half b) { return vset_lane_f16(b.x, a, 3); } -// Bug 907: workaround missing declarations of the following two functions in the ADK -// Defining these functions as templates ensures that if these intrinsics are -// already defined in arm_neon.h, then our workaround doesn't cause a conflict -// and has lower priority in overload resolution. -template -uint64x2_t vreinterpretq_u64_f64(T a) -{ - return (uint64x2_t) a; +template <> +EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const Packet8hf& from) { + EIGEN_DEBUG_ALIGNED_STORE vst1q_f16(reinterpret_cast(to), from); } -template -float64x2_t vreinterpretq_f64_u64(T a) -{ - return (float64x2_t) a; +template <> +EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const Packet4hf& from) { + EIGEN_DEBUG_ALIGNED_STORE vst1_f16(reinterpret_cast(to), from); } -typedef float64x2_t Packet2d; -typedef float64x1_t Packet1d; - -template<> struct packet_traits : default_packet_traits -{ - typedef Packet2d type; - typedef Packet2d half; - enum { - Vectorizable = 1, - AlignedOnScalar = 1, - size = 2, - HasHalfPacket=0, - - HasDiv = 1, - // FIXME check the Has* - HasSin = 0, - HasCos = 0, - HasLog = 0, - HasExp = 0, - HasSqrt = 0 - }; -}; +template <> +EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const Packet8hf& from) { + EIGEN_DEBUG_UNALIGNED_STORE vst1q_f16(reinterpret_cast(to), from); +} -template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16}; typedef Packet2d half; }; +template <> +EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const Packet4hf& from) { + EIGEN_DEBUG_UNALIGNED_STORE vst1_f16(reinterpret_cast(to), from); +} -template<> EIGEN_STRONG_INLINE Packet2d pset1(const double& from) { return vdupq_n_f64(from); } +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet8hf pgather(const Eigen::half* from, Index stride) { + Packet8hf res = pset1(Eigen::half(0.f)); + res = vsetq_lane_f16(from[0 * stride].x, res, 0); + res = vsetq_lane_f16(from[1 * stride].x, res, 1); + res = vsetq_lane_f16(from[2 * stride].x, res, 2); + res = vsetq_lane_f16(from[3 * stride].x, res, 3); + res = vsetq_lane_f16(from[4 * stride].x, res, 4); + res = vsetq_lane_f16(from[5 * stride].x, res, 5); + res = vsetq_lane_f16(from[6 * stride].x, res, 6); + res = vsetq_lane_f16(from[7 * stride].x, res, 7); + return res; +} -template<> EIGEN_STRONG_INLINE Packet2d plset(const double& a) -{ - const double countdown_raw[] = {0.0,1.0}; - const Packet2d countdown = vld1q_f64(countdown_raw); - return vaddq_f64(pset1(a), countdown); +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4hf pgather(const Eigen::half* from, Index stride) { + Packet4hf res = pset1(Eigen::half(0.f)); + res = vset_lane_f16(from[0 * stride].x, res, 0); + res = vset_lane_f16(from[1 * stride].x, res, 1); + res = vset_lane_f16(from[2 * stride].x, res, 2); + res = vset_lane_f16(from[3 * stride].x, res, 3); + return res; } -template<> EIGEN_STRONG_INLINE Packet2d padd(const Packet2d& a, const Packet2d& b) { return vaddq_f64(a,b); } -template<> EIGEN_STRONG_INLINE Packet2d psub(const Packet2d& a, const Packet2d& b) { return vsubq_f64(a,b); } +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(Eigen::half* to, const Packet8hf& from, Index stride) { + to[stride * 0].x = vgetq_lane_f16(from, 0); + to[stride * 1].x = vgetq_lane_f16(from, 1); + to[stride * 2].x = vgetq_lane_f16(from, 2); + to[stride * 3].x = vgetq_lane_f16(from, 3); + to[stride * 4].x = vgetq_lane_f16(from, 4); + to[stride * 5].x = vgetq_lane_f16(from, 5); + to[stride * 6].x = vgetq_lane_f16(from, 6); + to[stride * 7].x = vgetq_lane_f16(from, 7); +} -template<> EIGEN_STRONG_INLINE Packet2d pnegate(const Packet2d& a) { return vnegq_f64(a); } +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter(Eigen::half* to, const Packet4hf& from, Index stride) { + to[stride * 0].x = vget_lane_f16(from, 0); + to[stride * 1].x = vget_lane_f16(from, 1); + to[stride * 2].x = vget_lane_f16(from, 2); + to[stride * 3].x = vget_lane_f16(from, 3); +} -template<> EIGEN_STRONG_INLINE Packet2d pconj(const Packet2d& a) { return a; } +template <> +EIGEN_STRONG_INLINE void prefetch(const Eigen::half* addr) { + EIGEN_ARM_PREFETCH(addr); +} -template<> EIGEN_STRONG_INLINE Packet2d pmul(const Packet2d& a, const Packet2d& b) { return vmulq_f64(a,b); } +template <> +EIGEN_STRONG_INLINE Eigen::half pfirst(const Packet8hf& a) { + float16_t x[8]; + vst1q_f16(x, a); + Eigen::half h; + h.x = x[0]; + return h; +} -template<> EIGEN_STRONG_INLINE Packet2d pdiv(const Packet2d& a, const Packet2d& b) { return vdivq_f64(a,b); } +template <> +EIGEN_STRONG_INLINE Eigen::half pfirst(const Packet4hf& a) { + float16_t x[4]; + vst1_f16(x, a); + Eigen::half h; + h.x = x[0]; + return h; +} -#ifdef __ARM_FEATURE_FMA -// See bug 936. See above comment about FMA for float. -template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) { return vfmaq_f64(c,a,b); } -#else -template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) { return vmlaq_f64(c,a,b); } -#endif +template<> EIGEN_STRONG_INLINE Packet8hf preverse(const Packet8hf& a) { + float16x4_t a_lo, a_hi; + Packet8hf a_r64; -template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { return vminq_f64(a,b); } + a_r64 = vrev64q_f16(a); + a_lo = vget_low_f16(a_r64); + a_hi = vget_high_f16(a_r64); + return vcombine_f16(a_hi, a_lo); +} -template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { return vmaxq_f64(a,b); } +template <> +EIGEN_STRONG_INLINE Packet4hf preverse(const Packet4hf& a) { + return vrev64_f16(a); +} -// Logical Operations are not supported for float, so we have to reinterpret casts using NEON intrinsics -template<> EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) -{ - return vreinterpretq_f64_u64(vandq_u64(vreinterpretq_u64_f64(a),vreinterpretq_u64_f64(b))); +template <> +EIGEN_STRONG_INLINE Packet8hf pabs(const Packet8hf& a) { + return vabsq_f16(a); } -template<> EIGEN_STRONG_INLINE Packet2d por(const Packet2d& a, const Packet2d& b) -{ - return vreinterpretq_f64_u64(vorrq_u64(vreinterpretq_u64_f64(a),vreinterpretq_u64_f64(b))); +template <> +EIGEN_STRONG_INLINE Packet4hf pabs(const Packet4hf& a) { + return vabs_f16(a); } -template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& a, const Packet2d& b) -{ - return vreinterpretq_f64_u64(veorq_u64(vreinterpretq_u64_f64(a),vreinterpretq_u64_f64(b))); +template <> +EIGEN_STRONG_INLINE Eigen::half predux(const Packet8hf& a) { + float16x4_t a_lo, a_hi, sum; + + a_lo = vget_low_f16(a); + a_hi = vget_high_f16(a); + sum = vpadd_f16(a_lo, a_hi); + sum = vpadd_f16(sum, sum); + sum = vpadd_f16(sum, sum); + + Eigen::half h; + h.x = vget_lane_f16(sum, 0); + return h; } -template<> EIGEN_STRONG_INLINE Packet2d pandnot(const Packet2d& a, const Packet2d& b) -{ - return vreinterpretq_f64_u64(vbicq_u64(vreinterpretq_u64_f64(a),vreinterpretq_u64_f64(b))); +template <> +EIGEN_STRONG_INLINE Eigen::half predux(const Packet4hf& a) { + float16x4_t sum; + + sum = vpadd_f16(a, a); + sum = vpadd_f16(sum, sum); + Eigen::half h; + h.x = vget_lane_f16(sum, 0); + return h; } -template<> EIGEN_STRONG_INLINE Packet2d pload(const double* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_f64(from); } +template <> +EIGEN_STRONG_INLINE Eigen::half predux_mul(const Packet8hf& a) { + float16x4_t a_lo, a_hi, prod; -template<> EIGEN_STRONG_INLINE Packet2d ploadu(const double* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_f64(from); } + a_lo = vget_low_f16(a); + a_hi = vget_high_f16(a); + prod = vmul_f16(a_lo, a_hi); + prod = vmul_f16(prod, vrev64_f16(prod)); -template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) -{ - return vld1q_dup_f64(from); + Eigen::half h; + h.x = vmulh_f16(vget_lane_f16(prod, 0), vget_lane_f16(prod, 1)); + return h; } -template<> EIGEN_STRONG_INLINE void pstore(double* to, const Packet2d& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_f64(to, from); } -template<> EIGEN_STRONG_INLINE void pstoreu(double* to, const Packet2d& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_f64(to, from); } +template <> +EIGEN_STRONG_INLINE Eigen::half predux_mul(const Packet4hf& a) { + float16x4_t prod; + prod = vmul_f16(a, vrev64_f16(a)); + Eigen::half h; + h.x = vmulh_f16(vget_lane_f16(prod, 0), vget_lane_f16(prod, 1)); + return h; +} -template<> EIGEN_DEVICE_FUNC inline Packet2d pgather(const double* from, Index stride) -{ - Packet2d res = pset1(0.0); - res = vsetq_lane_f64(from[0*stride], res, 0); - res = vsetq_lane_f64(from[1*stride], res, 1); - return res; +template <> +EIGEN_STRONG_INLINE Eigen::half predux_min(const Packet8hf& a) { + float16x4_t a_lo, a_hi, min; + + a_lo = vget_low_f16(a); + a_hi = vget_high_f16(a); + min = vpmin_f16(a_lo, a_hi); + min = vpmin_f16(min, min); + min = vpmin_f16(min, min); + + Eigen::half h; + h.x = vget_lane_f16(min, 0); + return h; } -template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, const Packet2d& from, Index stride) -{ - to[stride*0] = vgetq_lane_f64(from, 0); - to[stride*1] = vgetq_lane_f64(from, 1); + +template <> +EIGEN_STRONG_INLINE Eigen::half predux_min(const Packet4hf& a) { + Packet4hf tmp; + tmp = vpmin_f16(a, a); + tmp = vpmin_f16(tmp, tmp); + Eigen::half h; + h.x = vget_lane_f16(tmp, 0); + return h; } -template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { EIGEN_ARM_PREFETCH(addr); } -// FIXME only store the 2 first elements ? -template<> EIGEN_STRONG_INLINE double pfirst(const Packet2d& a) { return vgetq_lane_f64(a, 0); } +template <> +EIGEN_STRONG_INLINE Eigen::half predux_max(const Packet8hf& a) { + float16x4_t a_lo, a_hi, max; -template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) { return vcombine_f64(vget_high_f64(a), vget_low_f64(a)); } + a_lo = vget_low_f16(a); + a_hi = vget_high_f16(a); + max = vpmax_f16(a_lo, a_hi); + max = vpmax_f16(max, max); + max = vpmax_f16(max, max); -template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) { return vabsq_f64(a); } + Eigen::half h; + h.x = vget_lane_f16(max, 0); + return h; +} -#if EIGEN_COMP_CLANG && defined(__apple_build_version__) -// workaround ICE, see bug 907 -template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) { return (vget_low_f64(a) + vget_high_f64(a))[0]; } -#else -template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) { return vget_lane_f64(vget_low_f64(a) + vget_high_f64(a), 0); } -#endif +template <> +EIGEN_STRONG_INLINE Eigen::half predux_max(const Packet4hf& a) { + Packet4hf tmp; + tmp = vpmax_f16(a, a); + tmp = vpmax_f16(tmp, tmp); + Eigen::half h; + h.x = vget_lane_f16(tmp, 0); + return h; +} -template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { - float64x2_t trn1, trn2; + const float16x8x2_t zip16_1 = vzipq_f16(kernel.packet[0], kernel.packet[1]); + const float16x8x2_t zip16_2 = vzipq_f16(kernel.packet[2], kernel.packet[3]); - // NEON zip performs interleaving of the supplied vectors. - // We perform two interleaves in a row to acquire the transposed vector - trn1 = vzip1q_f64(vecs[0], vecs[1]); - trn2 = vzip2q_f64(vecs[0], vecs[1]); + const float32x4x2_t zip32_1 = vzipq_f32(vreinterpretq_f32_f16(zip16_1.val[0]), vreinterpretq_f32_f16(zip16_2.val[0])); + const float32x4x2_t zip32_2 = vzipq_f32(vreinterpretq_f32_f16(zip16_1.val[1]), vreinterpretq_f32_f16(zip16_2.val[1])); - // Do the addition of the resulting vectors - return vaddq_f64(trn1, trn2); + kernel.packet[0] = vreinterpretq_f16_f32(zip32_1.val[0]); + kernel.packet[1] = vreinterpretq_f16_f32(zip32_1.val[1]); + kernel.packet[2] = vreinterpretq_f16_f32(zip32_2.val[0]); + kernel.packet[3] = vreinterpretq_f16_f32(zip32_2.val[1]); } -// Other reduction functions: -// mul -#if EIGEN_COMP_CLANG && defined(__apple_build_version__) -template<> EIGEN_STRONG_INLINE double predux_mul(const Packet2d& a) { return (vget_low_f64(a) * vget_high_f64(a))[0]; } -#else -template<> EIGEN_STRONG_INLINE double predux_mul(const Packet2d& a) { return vget_lane_f64(vget_low_f64(a) * vget_high_f64(a), 0); } -#endif -// min -template<> EIGEN_STRONG_INLINE double predux_min(const Packet2d& a) { return vgetq_lane_f64(vpminq_f64(a, a), 0); } +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + EIGEN_ALIGN16 float16x4x4_t tmp_x4; + float16_t* tmp = (float16_t*)&kernel; + tmp_x4 = vld4_f16(tmp); -// max -template<> EIGEN_STRONG_INLINE double predux_max(const Packet2d& a) { return vgetq_lane_f64(vpmaxq_f64(a, a), 0); } - -// this PALIGN_NEON business is to work around a bug in LLVM Clang 3.0 causing incorrect compilation errors, -// see bug 347 and this LLVM bug: http://llvm.org/bugs/show_bug.cgi?id=11074 -#define PALIGN_NEON(Offset,Type,Command) \ -template<>\ -struct palign_impl\ -{\ - EIGEN_STRONG_INLINE static void run(Type& first, const Type& second)\ - {\ - if (Offset!=0)\ - first = Command(first, second, Offset);\ - }\ -};\ - -PALIGN_NEON(0,Packet2d,vextq_f64) -PALIGN_NEON(1,Packet2d,vextq_f64) -#undef PALIGN_NEON - -EIGEN_DEVICE_FUNC inline void -ptranspose(PacketBlock& kernel) { - float64x2_t trn1 = vzip1q_f64(kernel.packet[0], kernel.packet[1]); - float64x2_t trn2 = vzip2q_f64(kernel.packet[0], kernel.packet[1]); - - kernel.packet[0] = trn1; - kernel.packet[1] = trn2; -} -#endif // EIGEN_ARCH_ARM64 + kernel.packet[0] = tmp_x4.val[0]; + kernel.packet[1] = tmp_x4.val[1]; + kernel.packet[2] = tmp_x4.val[2]; + kernel.packet[3] = tmp_x4.val[3]; +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { + float16x8x2_t T_1[4]; + + T_1[0] = vuzpq_f16(kernel.packet[0], kernel.packet[1]); + T_1[1] = vuzpq_f16(kernel.packet[2], kernel.packet[3]); + T_1[2] = vuzpq_f16(kernel.packet[4], kernel.packet[5]); + T_1[3] = vuzpq_f16(kernel.packet[6], kernel.packet[7]); + + float16x8x2_t T_2[4]; + T_2[0] = vuzpq_f16(T_1[0].val[0], T_1[1].val[0]); + T_2[1] = vuzpq_f16(T_1[0].val[1], T_1[1].val[1]); + T_2[2] = vuzpq_f16(T_1[2].val[0], T_1[3].val[0]); + T_2[3] = vuzpq_f16(T_1[2].val[1], T_1[3].val[1]); + + float16x8x2_t T_3[4]; + T_3[0] = vuzpq_f16(T_2[0].val[0], T_2[2].val[0]); + T_3[1] = vuzpq_f16(T_2[0].val[1], T_2[2].val[1]); + T_3[2] = vuzpq_f16(T_2[1].val[0], T_2[3].val[0]); + T_3[3] = vuzpq_f16(T_2[1].val[1], T_2[3].val[1]); + + kernel.packet[0] = T_3[0].val[0]; + kernel.packet[1] = T_3[2].val[0]; + kernel.packet[2] = T_3[1].val[0]; + kernel.packet[3] = T_3[3].val[0]; + kernel.packet[4] = T_3[0].val[1]; + kernel.packet[5] = T_3[2].val[1]; + kernel.packet[6] = T_3[1].val[1]; + kernel.packet[7] = T_3[3].val[1]; +} +#endif // end EIGEN_HAS_ARM64_FP16_VECTOR_ARITHMETIC } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/NEON/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/NEON/TypeCasting.h new file mode 100644 index 00000000..54f97336 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/NEON/TypeCasting.h @@ -0,0 +1,1419 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2018 Rasmus Munk Larsen +// Copyright (C) 2020 Antonio Sanchez +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_TYPE_CASTING_NEON_H +#define EIGEN_TYPE_CASTING_NEON_H + +namespace Eigen { + +namespace internal { + +//============================================================================== +// pcast, SrcType = float +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet4f& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet2f pcast(const Packet2f& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +// If float64 exists, first convert to that to keep as much precision as possible. +#if EIGEN_ARCH_ARM64 +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet4f& a) { + // Discard second half of input. + return vcvtq_s64_f64(vcvt_f64_f32(vget_low_f32(a))); +} +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet4f& a) { + // Discard second half of input. + return vcvtq_u64_f64(vcvt_f64_f32(vget_low_f32(a))); +} +#else +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet4f& a) { + // Discard second half of input. + return vmovl_s32(vget_low_s32(vcvtq_s32_f32(a))); +} +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet4f& a) { + // Discard second half of input. + return vmovl_u32(vget_low_u32(vcvtq_u32_f32(a))); +} +#endif // EIGEN_ARCH_ARM64 + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet4f& a) { + return vcvtq_s32_f32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2i pcast(const Packet2f& a) { + return vcvt_s32_f32(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet4f& a) { + return vcvtq_u32_f32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2ui pcast(const Packet2f& a) { + return vcvt_u32_f32(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet4f& a, const Packet4f& b) { + return vcombine_s16(vmovn_s32(vcvtq_s32_f32(a)), vmovn_s32(vcvtq_s32_f32(b))); +} +template <> +EIGEN_STRONG_INLINE Packet4s pcast(const Packet2f& a, const Packet2f& b) { + return vmovn_s32(vcombine_s32(vcvt_s32_f32(a), vcvt_s32_f32(b))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet4f& a, const Packet4f& b) { + return vcombine_u16(vmovn_u32(vcvtq_u32_f32(a)), vmovn_u32(vcvtq_u32_f32(b))); +} +template <> +EIGEN_STRONG_INLINE Packet4us pcast(const Packet2f& a, const Packet2f& b) { + return vmovn_u32(vcombine_u32(vcvt_u32_f32(a), vcvt_u32_f32(b))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet4f& a, const Packet4f& b, const Packet4f& c, + const Packet4f& d) { + const int16x8_t ab_s16 = pcast(a, b); + const int16x8_t cd_s16 = pcast(c, d); + return vcombine_s8(vmovn_s16(ab_s16), vmovn_s16(cd_s16)); +} +template <> +EIGEN_STRONG_INLINE Packet8c pcast(const Packet2f& a, const Packet2f& b, const Packet2f& c, + const Packet2f& d) { + const int16x4_t ab_s16 = pcast(a, b); + const int16x4_t cd_s16 = pcast(c, d); + return vmovn_s16(vcombine_s16(ab_s16, cd_s16)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet4f& a, const Packet4f& b, const Packet4f& c, + const Packet4f& d) { + const uint16x8_t ab_u16 = pcast(a, b); + const uint16x8_t cd_u16 = pcast(c, d); + return vcombine_u8(vmovn_u16(ab_u16), vmovn_u16(cd_u16)); +} +template <> +EIGEN_STRONG_INLINE Packet8uc pcast(const Packet2f& a, const Packet2f& b, const Packet2f& c, + const Packet2f& d) { + const uint16x4_t ab_u16 = pcast(a, b); + const uint16x4_t cd_u16 = pcast(c, d); + return vmovn_u16(vcombine_u16(ab_u16, cd_u16)); +} + +//============================================================================== +// pcast, SrcType = int8_t +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet16c& a) { + // Discard all but first 4 bytes. + return vcvtq_f32_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_low_s8(a))))); +} +template <> +EIGEN_STRONG_INLINE Packet2f pcast(const Packet8c& a) { + // Discard all but first 2 bytes. + return vcvt_f32_s32(vget_low_s32(vmovl_s16(vget_low_s16(vmovl_s8(a))))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 8 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet16c& a) { + // Discard all but first two bytes. + return vmovl_s32(vget_low_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_low_s8(a)))))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 8 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet16c& a) { + return vreinterpretq_u64_s64(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet16c& a) { + // Discard all but first 4 bytes. + return vmovl_s16(vget_low_s16(vmovl_s8(vget_low_s8(a)))); +} +template <> +EIGEN_STRONG_INLINE Packet2i pcast(const Packet8c& a) { + // Discard all but first 2 bytes. + return vget_low_s32(vmovl_s16(vget_low_s16(vmovl_s8(a)))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet16c& a) { + return vreinterpretq_u32_s32(pcast(a)); +} +template <> +EIGEN_STRONG_INLINE Packet2ui pcast(const Packet8c& a) { + return vreinterpret_u32_s32(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet16c& a) { + // Discard second half of input. + return vmovl_s8(vget_low_s8(a)); +} +template <> +EIGEN_STRONG_INLINE Packet4s pcast(const Packet8c& a) { + // Discard second half of input. + return vget_low_s16(vmovl_s8(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet16c& a) { + return vreinterpretq_u16_s16(pcast(a)); +} +template <> +EIGEN_STRONG_INLINE Packet4us pcast(const Packet8c& a) { + return vreinterpret_u16_s16(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet16c& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet8c pcast(const Packet8c& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet4c pcast(const Packet4c& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet16c& a) { + return vreinterpretq_u8_s8(a); +} +template <> +EIGEN_STRONG_INLINE Packet8uc pcast(const Packet8c& a) { + return vreinterpret_u8_s8(a); +} +template <> +EIGEN_STRONG_INLINE Packet4uc pcast(const Packet4c& a) { + return static_cast(a); +} + +//============================================================================== +// pcast, SrcType = uint8_t +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet16uc& a) { + // Discard all but first 4 bytes. + return vcvtq_f32_u32(vmovl_u16(vget_low_u16(vmovl_u8(vget_low_u8(a))))); +} +template <> +EIGEN_STRONG_INLINE Packet2f pcast(const Packet8uc& a) { + // Discard all but first 2 bytes. + return vcvt_f32_u32(vget_low_u32(vmovl_u16(vget_low_u16(vmovl_u8(a))))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 8 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet16uc& a) { + // Discard all but first two bytes. + return vmovl_u32(vget_low_u32(vmovl_u16(vget_low_u16(vmovl_u8(vget_low_u8(a)))))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 8 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet16uc& a) { + return vreinterpretq_s64_u64(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet16uc& a) { + // Discard all but first 4 bytes. + return vmovl_u16(vget_low_u16(vmovl_u8(vget_low_u8(a)))); +} +template <> +EIGEN_STRONG_INLINE Packet2ui pcast(const Packet8uc& a) { + // Discard all but first 2 bytes. + return vget_low_u32(vmovl_u16(vget_low_u16(vmovl_u8(a)))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet16uc& a) { + return vreinterpretq_s32_u32(pcast(a)); +} +template <> +EIGEN_STRONG_INLINE Packet2i pcast(const Packet8uc& a) { + return vreinterpret_s32_u32(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet16uc& a) { + // Discard second half of input. + return vmovl_u8(vget_low_u8(a)); +} +template <> +EIGEN_STRONG_INLINE Packet4us pcast(const Packet8uc& a) { + // Discard second half of input. + return vget_low_u16(vmovl_u8(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet16uc& a) { + return vreinterpretq_s16_u16(pcast(a)); +} +template <> +EIGEN_STRONG_INLINE Packet4s pcast(const Packet8uc& a) { + return vreinterpret_s16_u16(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet16uc& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet8uc pcast(const Packet8uc& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet4uc pcast(const Packet4uc& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet16uc& a) { + return vreinterpretq_s8_u8(a); +} +template <> +EIGEN_STRONG_INLINE Packet8c pcast(const Packet8uc& a) { + return vreinterpret_s8_u8(a); +} +template <> +EIGEN_STRONG_INLINE Packet4c pcast(const Packet4uc& a) { + return static_cast(a); +} + +//============================================================================== +// pcast, SrcType = int16_t +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet8s& a) { + // Discard second half of input. + return vcvtq_f32_s32(vmovl_s16(vget_low_s16(a))); +} +template <> +EIGEN_STRONG_INLINE Packet2f pcast(const Packet4s& a) { + // Discard second half of input. + return vcvt_f32_s32(vget_low_s32(vmovl_s16(a))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet8s& a) { + // Discard all but first two values. + return vmovl_s32(vget_low_s32(vmovl_s16(vget_low_s16(a)))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet8s& a) { + return vreinterpretq_u64_s64(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet8s& a) { + // Discard second half of input. + return vmovl_s16(vget_low_s16(a)); +} +template <> +EIGEN_STRONG_INLINE Packet2i pcast(const Packet4s& a) { + // Discard second half of input. + return vget_low_s32(vmovl_s16(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet8s& a) { + return vreinterpretq_u32_s32(pcast(a)); +} +template <> +EIGEN_STRONG_INLINE Packet2ui pcast(const Packet4s& a) { + return vreinterpret_u32_s32(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet8s& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet4s pcast(const Packet4s& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet8s& a) { + return vreinterpretq_u16_s16(a); +} +template <> +EIGEN_STRONG_INLINE Packet4us pcast(const Packet4s& a) { + return vreinterpret_u16_s16(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet8s& a, const Packet8s& b) { + return vcombine_s8(vmovn_s16(a), vmovn_s16(b)); +} +template <> +EIGEN_STRONG_INLINE Packet8c pcast(const Packet4s& a, const Packet4s& b) { + return vmovn_s16(vcombine_s16(a, b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet8s& a, const Packet8s& b) { + return vcombine_u8(vmovn_u16(vreinterpretq_u16_s16(a)), vmovn_u16(vreinterpretq_u16_s16(b))); +} +template <> +EIGEN_STRONG_INLINE Packet8uc pcast(const Packet4s& a, const Packet4s& b) { + return vmovn_u16(vcombine_u16(vreinterpret_u16_s16(a), vreinterpret_u16_s16(b))); +} + +//============================================================================== +// pcast, SrcType = uint16_t +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet8us& a) { + // Discard second half of input. + return vcvtq_f32_u32(vmovl_u16(vget_low_u16(a))); +} +template <> +EIGEN_STRONG_INLINE Packet2f pcast(const Packet4us& a) { + // Discard second half of input. + return vcvt_f32_u32(vget_low_u32(vmovl_u16(a))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet8us& a) { + // Discard all but first two values. + return vmovl_u32(vget_low_u32(vmovl_u16(vget_low_u16(a)))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet8us& a) { + return vreinterpretq_s64_u64(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet8us& a) { + // Discard second half of input. + return vmovl_u16(vget_low_u16(a)); +} +template <> +EIGEN_STRONG_INLINE Packet2ui pcast(const Packet4us& a) { + // Discard second half of input. + return vget_low_u32(vmovl_u16(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet8us& a) { + return vreinterpretq_s32_u32(pcast(a)); +} +template <> +EIGEN_STRONG_INLINE Packet2i pcast(const Packet4us& a) { + return vreinterpret_s32_u32(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet8us& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet4us pcast(const Packet4us& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet8us& a) { + return vreinterpretq_s16_u16(a); +} +template <> +EIGEN_STRONG_INLINE Packet4s pcast(const Packet4us& a) { + return vreinterpret_s16_u16(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet8us& a, const Packet8us& b) { + return vcombine_u8(vmovn_u16(a), vmovn_u16(b)); +} +template <> +EIGEN_STRONG_INLINE Packet8uc pcast(const Packet4us& a, const Packet4us& b) { + return vmovn_u16(vcombine_u16(a, b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet8us& a, const Packet8us& b) { + return vreinterpretq_s8_u8(pcast(a, b)); +} +template <> +EIGEN_STRONG_INLINE Packet8c pcast(const Packet4us& a, const Packet4us& b) { + return vreinterpret_s8_u8(pcast(a, b)); +} + +//============================================================================== +// pcast, SrcType = int32_t +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet4i& a) { + return vcvtq_f32_s32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2f pcast(const Packet2i& a) { + return vcvt_f32_s32(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet4i& a) { + // Discard second half of input. + return vmovl_s32(vget_low_s32(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet4i& a) { + return vreinterpretq_u64_s64(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet4i& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet2i pcast(const Packet2i& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet4i& a) { + return vreinterpretq_u32_s32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2ui pcast(const Packet2i& a) { + return vreinterpret_u32_s32(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet4i& a, const Packet4i& b) { + return vcombine_s16(vmovn_s32(a), vmovn_s32(b)); +} +template <> +EIGEN_STRONG_INLINE Packet4s pcast(const Packet2i& a, const Packet2i& b) { + return vmovn_s32(vcombine_s32(a, b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet4i& a, const Packet4i& b) { + return vcombine_u16(vmovn_u32(vreinterpretq_u32_s32(a)), vmovn_u32(vreinterpretq_u32_s32(b))); +} +template <> +EIGEN_STRONG_INLINE Packet4us pcast(const Packet2i& a, const Packet2i& b) { + return vmovn_u32(vreinterpretq_u32_s32(vcombine_s32(a, b))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet4i& a, const Packet4i& b, const Packet4i& c, + const Packet4i& d) { + const int16x8_t ab_s16 = pcast(a, b); + const int16x8_t cd_s16 = pcast(c, d); + return vcombine_s8(vmovn_s16(ab_s16), vmovn_s16(cd_s16)); +} +template <> +EIGEN_STRONG_INLINE Packet8c pcast(const Packet2i& a, const Packet2i& b, const Packet2i& c, + const Packet2i& d) { + const int16x4_t ab_s16 = vmovn_s32(vcombine_s32(a, b)); + const int16x4_t cd_s16 = vmovn_s32(vcombine_s32(c, d)); + return vmovn_s16(vcombine_s16(ab_s16, cd_s16)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet4i& a, const Packet4i& b, const Packet4i& c, + const Packet4i& d) { + const uint16x8_t ab_u16 = pcast(a, b); + const uint16x8_t cd_u16 = pcast(c, d); + return vcombine_u8(vmovn_u16(ab_u16), vmovn_u16(cd_u16)); +} +template <> +EIGEN_STRONG_INLINE Packet8uc pcast(const Packet2i& a, const Packet2i& b, const Packet2i& c, + const Packet2i& d) { + const uint16x4_t ab_u16 = pcast(a, b); + const uint16x4_t cd_u16 = pcast(c, d); + return vmovn_u16(vcombine_u16(ab_u16, cd_u16)); +} + +//============================================================================== +// pcast, SrcType = uint32_t +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet4ui& a) { + return vcvtq_f32_u32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2f pcast(const Packet2ui& a) { + return vcvt_f32_u32(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet4ui& a) { + // Discard second half of input. + return vmovl_u32(vget_low_u32(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet4ui& a) { + return vreinterpretq_s64_u64(pcast(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet4ui& a) { + return a; +} +template <> +EIGEN_STRONG_INLINE Packet2ui pcast(const Packet2ui& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet4ui& a) { + return vreinterpretq_s32_u32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2i pcast(const Packet2ui& a) { + return vreinterpret_s32_u32(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet4ui& a, const Packet4ui& b) { + return vcombine_u16(vmovn_u32(a), vmovn_u32(b)); +} +template <> +EIGEN_STRONG_INLINE Packet4us pcast(const Packet2ui& a, const Packet2ui& b) { + return vmovn_u32(vcombine_u32(a, b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet4ui& a, const Packet4ui& b) { + return vreinterpretq_s16_u16(pcast(a, b)); +} +template <> +EIGEN_STRONG_INLINE Packet4s pcast(const Packet2ui& a, const Packet2ui& b) { + return vreinterpret_s16_u16(pcast(a, b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet4ui& a, const Packet4ui& b, const Packet4ui& c, + const Packet4ui& d) { + const uint16x8_t ab_u16 = vcombine_u16(vmovn_u32(a), vmovn_u32(b)); + const uint16x8_t cd_u16 = vcombine_u16(vmovn_u32(c), vmovn_u32(d)); + return vcombine_u8(vmovn_u16(ab_u16), vmovn_u16(cd_u16)); +} +template <> +EIGEN_STRONG_INLINE Packet8uc pcast(const Packet2ui& a, const Packet2ui& b, const Packet2ui& c, + const Packet2ui& d) { + const uint16x4_t ab_u16 = vmovn_u32(vcombine_u32(a, b)); + const uint16x4_t cd_u16 = vmovn_u32(vcombine_u32(c, d)); + return vmovn_u16(vcombine_u16(ab_u16, cd_u16)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet4ui& a, const Packet4ui& b, const Packet4ui& c, + const Packet4ui& d) { + return vreinterpretq_s8_u8(pcast(a, b, c, d)); +} +template <> +EIGEN_STRONG_INLINE Packet8c pcast(const Packet2ui& a, const Packet2ui& b, const Packet2ui& c, + const Packet2ui& d) { + return vreinterpret_s8_u8(pcast(a, b, c, d)); +} + +//============================================================================== +// pcast, SrcType = int64_t +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet2l& a, const Packet2l& b) { + return vcvtq_f32_s32(vcombine_s32(vmovn_s64(a), vmovn_s64(b))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet2l& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet2l& a) { + return vreinterpretq_u64_s64(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet2l& a, const Packet2l& b) { + return vcombine_s32(vmovn_s64(a), vmovn_s64(b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet2l& a, const Packet2l& b) { + return vcombine_u32(vmovn_u64(vreinterpretq_u64_s64(a)), vmovn_u64(vreinterpretq_u64_s64(b))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet2l& a, const Packet2l& b, const Packet2l& c, + const Packet2l& d) { + const int32x4_t ab_s32 = pcast(a, b); + const int32x4_t cd_s32 = pcast(c, d); + return vcombine_s16(vmovn_s32(ab_s32), vmovn_s32(cd_s32)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet2l& a, const Packet2l& b, const Packet2l& c, + const Packet2l& d) { + const uint32x4_t ab_u32 = pcast(a, b); + const uint32x4_t cd_u32 = pcast(c, d); + return vcombine_u16(vmovn_u32(ab_u32), vmovn_u32(cd_u32)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 8, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet2l& a, const Packet2l& b, const Packet2l& c, + const Packet2l& d, const Packet2l& e, const Packet2l& f, + const Packet2l& g, const Packet2l& h) { + const int16x8_t abcd_s16 = pcast(a, b, c, d); + const int16x8_t efgh_s16 = pcast(e, f, g, h); + return vcombine_s8(vmovn_s16(abcd_s16), vmovn_s16(efgh_s16)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 8, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet2l& a, const Packet2l& b, const Packet2l& c, + const Packet2l& d, const Packet2l& e, const Packet2l& f, + const Packet2l& g, const Packet2l& h) { + const uint16x8_t abcd_u16 = pcast(a, b, c, d); + const uint16x8_t efgh_u16 = pcast(e, f, g, h); + return vcombine_u8(vmovn_u16(abcd_u16), vmovn_u16(efgh_u16)); +} + +//============================================================================== +// pcast, SrcType = uint64_t +//============================================================================== +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet2ul& a, const Packet2ul& b) { + return vcvtq_f32_u32(vcombine_u32(vmovn_u64(a), vmovn_u64(b))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet2ul& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet2ul& a) { + return vreinterpretq_s64_u64(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet2ul& a, const Packet2ul& b) { + return vcombine_u32(vmovn_u64(a), vmovn_u64(b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet2ul& a, const Packet2ul& b) { + return vreinterpretq_s32_u32(pcast(a, b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet2ul& a, const Packet2ul& b, const Packet2ul& c, + const Packet2ul& d) { + const uint16x4_t ab_u16 = vmovn_u32(vcombine_u32(vmovn_u64(a), vmovn_u64(b))); + const uint16x4_t cd_u16 = vmovn_u32(vcombine_u32(vmovn_u64(c), vmovn_u64(d))); + return vcombine_u16(ab_u16, cd_u16); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet2ul& a, const Packet2ul& b, const Packet2ul& c, + const Packet2ul& d) { + return vreinterpretq_s16_u16(pcast(a, b, c, d)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 8, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet2ul& a, const Packet2ul& b, const Packet2ul& c, + const Packet2ul& d, const Packet2ul& e, const Packet2ul& f, + const Packet2ul& g, const Packet2ul& h) { + const uint16x8_t abcd_u16 = pcast(a, b, c, d); + const uint16x8_t efgh_u16 = pcast(e, f, g, h); + return vcombine_u8(vmovn_u16(abcd_u16), vmovn_u16(efgh_u16)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 8, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet2ul& a, const Packet2ul& b, const Packet2ul& c, + const Packet2ul& d, const Packet2ul& e, const Packet2ul& f, + const Packet2ul& g, const Packet2ul& h) { + return vreinterpretq_s8_u8(pcast(a, b, c, d, e, f, g, h)); +} + +//============================================================================== +// preinterpret +//============================================================================== +template <> +EIGEN_STRONG_INLINE Packet2f preinterpret(const Packet2i& a) { + return vreinterpret_f32_s32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2f preinterpret(const Packet2ui& a) { + return vreinterpret_f32_u32(a); +} +template <> +EIGEN_STRONG_INLINE Packet4f preinterpret(const Packet4i& a) { + return vreinterpretq_f32_s32(a); +} +template <> +EIGEN_STRONG_INLINE Packet4f preinterpret(const Packet4ui& a) { + return vreinterpretq_f32_u32(a); +} + +template <> +EIGEN_STRONG_INLINE Packet4c preinterpret(const Packet4uc& a) { + return static_cast(a); +} +template <> +EIGEN_STRONG_INLINE Packet8c preinterpret(const Packet8uc& a) { + return vreinterpret_s8_u8(a); +} +template <> +EIGEN_STRONG_INLINE Packet16c preinterpret(const Packet16uc& a) { + return vreinterpretq_s8_u8(a); +} + +template <> +EIGEN_STRONG_INLINE Packet4uc preinterpret(const Packet4c& a) { + return static_cast(a); +} +template <> +EIGEN_STRONG_INLINE Packet8uc preinterpret(const Packet8c& a) { + return vreinterpret_u8_s8(a); +} +template <> +EIGEN_STRONG_INLINE Packet16uc preinterpret(const Packet16c& a) { + return vreinterpretq_u8_s8(a); +} + +template <> +EIGEN_STRONG_INLINE Packet4s preinterpret(const Packet4us& a) { + return vreinterpret_s16_u16(a); +} +template <> +EIGEN_STRONG_INLINE Packet8s preinterpret(const Packet8us& a) { + return vreinterpretq_s16_u16(a); +} + +template <> +EIGEN_STRONG_INLINE Packet4us preinterpret(const Packet4s& a) { + return vreinterpret_u16_s16(a); +} +template <> +EIGEN_STRONG_INLINE Packet8us preinterpret(const Packet8s& a) { + return vreinterpretq_u16_s16(a); +} + +template <> +EIGEN_STRONG_INLINE Packet2i preinterpret(const Packet2f& a) { + return vreinterpret_s32_f32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2i preinterpret(const Packet2ui& a) { + return vreinterpret_s32_u32(a); +} +template <> +EIGEN_STRONG_INLINE Packet4i preinterpret(const Packet4f& a) { + return vreinterpretq_s32_f32(a); +} +template <> +EIGEN_STRONG_INLINE Packet4i preinterpret(const Packet4ui& a) { + return vreinterpretq_s32_u32(a); +} + +template <> +EIGEN_STRONG_INLINE Packet2ui preinterpret(const Packet2f& a) { + return vreinterpret_u32_f32(a); +} +template <> +EIGEN_STRONG_INLINE Packet2ui preinterpret(const Packet2i& a) { + return vreinterpret_u32_s32(a); +} +template <> +EIGEN_STRONG_INLINE Packet4ui preinterpret(const Packet4f& a) { + return vreinterpretq_u32_f32(a); +} +template <> +EIGEN_STRONG_INLINE Packet4ui preinterpret(const Packet4i& a) { + return vreinterpretq_u32_s32(a); +} + +template <> +EIGEN_STRONG_INLINE Packet2l preinterpret(const Packet2ul& a) { + return vreinterpretq_s64_u64(a); +} +template <> +EIGEN_STRONG_INLINE Packet2ul preinterpret(const Packet2l& a) { + return vreinterpretq_u64_s64(a); +} + +#if EIGEN_ARCH_ARM64 + +//============================================================================== +// pcast/preinterpret, Double +//============================================================================== + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet2d& a) { + return a; +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4f pcast(const Packet2d& a, const Packet2d& b) { + return vcombine_f32(vcvt_f32_f64(a), vcvt_f32_f64(b)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2l pcast(const Packet2d& a) { + return vcvtq_s64_f64(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2ul pcast(const Packet2d& a) { + return vcvtq_u64_f64(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4i pcast(const Packet2d& a, const Packet2d& b) { + return vcombine_s32(vmovn_s64(vcvtq_s64_f64(a)), vmovn_s64(vcvtq_s64_f64(b))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet4ui pcast(const Packet2d& a, const Packet2d& b) { + return vcombine_u32(vmovn_u64(vcvtq_u64_f64(a)), vmovn_u64(vcvtq_u64_f64(b))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8s pcast(const Packet2d& a, const Packet2d& b, const Packet2d& c, + const Packet2d& d) { + const int32x4_t ab_s32 = pcast(a, b); + const int32x4_t cd_s32 = pcast(c, d); + return vcombine_s16(vmovn_s32(ab_s32), vmovn_s32(cd_s32)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 4, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet8us pcast(const Packet2d& a, const Packet2d& b, const Packet2d& c, + const Packet2d& d) { + const uint32x4_t ab_u32 = pcast(a, b); + const uint32x4_t cd_u32 = pcast(c, d); + return vcombine_u16(vmovn_u32(ab_u32), vmovn_u32(cd_u32)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 8, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16c pcast(const Packet2d& a, const Packet2d& b, const Packet2d& c, + const Packet2d& d, const Packet2d& e, const Packet2d& f, + const Packet2d& g, const Packet2d& h) { + const int16x8_t abcd_s16 = pcast(a, b, c, d); + const int16x8_t efgh_s16 = pcast(e, f, g, h); + return vcombine_s8(vmovn_s16(abcd_s16), vmovn_s16(efgh_s16)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 8, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet16uc pcast(const Packet2d& a, const Packet2d& b, const Packet2d& c, + const Packet2d& d, const Packet2d& e, const Packet2d& f, + const Packet2d& g, const Packet2d& h) { + const uint16x8_t abcd_u16 = pcast(a, b, c, d); + const uint16x8_t efgh_u16 = pcast(e, f, g, h); + return vcombine_u8(vmovn_u16(abcd_u16), vmovn_u16(efgh_u16)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet4f& a) { + // Discard second-half of input. + return vcvt_f64_f32(vget_low_f32(a)); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 8 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet16c& a) { + // Discard all but first two values. + return vcvt_f64_f32(pcast(vget_low_s8(a))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 8 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet16uc& a) { + // Discard all but first two values. + return vcvt_f64_f32(pcast(vget_low_u8(a))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet8s& a) { + // Discard all but first two values. + return vcvt_f64_f32(pcast(vget_low_s16(a))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 4 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet8us& a) { + // Discard all but first two values. + return vcvt_f64_f32(pcast(vget_low_u16(a))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet4i& a) { + // Discard second half of input. + return vcvtq_f64_s64(vmovl_s32(vget_low_s32(a))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet4ui& a) { + // Discard second half of input. + return vcvtq_f64_u64(vmovl_u32(vget_low_u32(a))); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet2l& a) { + return vcvtq_f64_s64(a); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; +template <> +EIGEN_STRONG_INLINE Packet2d pcast(const Packet2ul& a) { + return vcvtq_f64_u64(a); +} + +template <> +EIGEN_STRONG_INLINE Packet2d preinterpret(const Packet2l& a) { + return vreinterpretq_f64_s64(a); +} +template <> +EIGEN_STRONG_INLINE Packet2d preinterpret(const Packet2ul& a) { + return vreinterpretq_f64_u64(a); +} +template <> +EIGEN_STRONG_INLINE Packet2l preinterpret(const Packet2d& a) { + return vreinterpretq_s64_f64(a); +} +template <> +EIGEN_STRONG_INLINE Packet2ul preinterpret(const Packet2d& a) { + return vreinterpretq_u64_f64(a); +} +template <> +EIGEN_STRONG_INLINE Packet2d preinterpret(const Packet4i& a) { + return vreinterpretq_f64_s32(a); +} +template <> +EIGEN_STRONG_INLINE Packet4i preinterpret(const Packet2d& a) { + return vreinterpretq_s32_f64(a); +} + +#endif // EIGEN_ARCH_ARM64 + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_TYPE_CASTING_NEON_H diff --git a/extern/eigen/Eigen/src/Core/arch/SSE/Complex.h b/extern/eigen/Eigen/src/Core/arch/SSE/Complex.h index d075043c..8fe22da4 100644 --- a/extern/eigen/Eigen/src/Core/arch/SSE/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/SSE/Complex.h @@ -19,7 +19,7 @@ struct Packet2cf { EIGEN_STRONG_INLINE Packet2cf() {} EIGEN_STRONG_INLINE explicit Packet2cf(const __m128& a) : v(a) {} - __m128 v; + Packet4f v; }; // Use the packet_traits defined in AVX/PacketMath.h instead if we're going @@ -40,20 +40,33 @@ template<> struct packet_traits > : default_packet_traits HasMul = 1, HasDiv = 1, HasNegate = 1, + HasSqrt = 1, HasAbs = 0, HasAbs2 = 0, HasMin = 0, HasMax = 0, HasSetLinear = 0, - HasBlend = 1 + HasBlend = 1 }; }; #endif -template<> struct unpacket_traits { typedef std::complex type; enum {size=2, alignment=Aligned16}; typedef Packet2cf half; }; +template<> struct unpacket_traits { + typedef std::complex type; + typedef Packet2cf half; + typedef Packet4f as_real; + enum { + size=2, + alignment=Aligned16, + vectorizable=true, + masked_load_available=false, + masked_store_available=false + }; +}; template<> EIGEN_STRONG_INLINE Packet2cf padd(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(_mm_add_ps(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet2cf psub(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(_mm_sub_ps(a.v,b.v)); } + template<> EIGEN_STRONG_INLINE Packet2cf pnegate(const Packet2cf& a) { const __m128 mask = _mm_castsi128_ps(_mm_setr_epi32(0x80000000,0x80000000,0x80000000,0x80000000)); @@ -82,10 +95,11 @@ template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, con #endif } +template<> EIGEN_STRONG_INLINE Packet2cf ptrue (const Packet2cf& a) { return Packet2cf(ptrue(Packet4f(a.v))); } template<> EIGEN_STRONG_INLINE Packet2cf pand (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(_mm_and_ps(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet2cf por (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(_mm_or_ps(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet2cf pxor (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(_mm_xor_ps(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet2cf pandnot(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(_mm_andnot_ps(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf pandnot(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(_mm_andnot_ps(b.v,a.v)); } template<> EIGEN_STRONG_INLINE Packet2cf pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet2cf(pload(&numext::real_ref(*from))); } template<> EIGEN_STRONG_INLINE Packet2cf ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet2cf(ploadu(&numext::real_ref(*from))); } @@ -93,19 +107,13 @@ template<> EIGEN_STRONG_INLINE Packet2cf ploadu(const std::complex EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) { Packet2cf res; -#if EIGEN_GNUC_AT_MOST(4,2) - // Workaround annoying "may be used uninitialized in this function" warning with gcc 4.2 - res.v = _mm_loadl_pi(_mm_set1_ps(0.0f), reinterpret_cast(&from)); -#elif EIGEN_GNUC_AT_LEAST(4,6) - // Suppress annoying "may be used uninitialized in this function" warning with gcc >= 4.6 - #pragma GCC diagnostic push - #pragma GCC diagnostic ignored "-Wuninitialized" - res.v = _mm_loadl_pi(res.v, (const __m64*)&from); - #pragma GCC diagnostic pop +#ifdef EIGEN_VECTORIZE_SSE3 + res.v = _mm_castpd_ps(_mm_loaddup_pd(reinterpret_cast(&from))); #else - res.v = _mm_loadl_pi(res.v, (const __m64*)&from); + res.v = _mm_castpd_ps(_mm_load_sd(reinterpret_cast(&from))); + res.v = _mm_movelh_ps(res.v, res.v); #endif - return Packet2cf(_mm_movelh_ps(res.v,res.v)); + return res; } template<> EIGEN_STRONG_INLINE Packet2cf ploaddup(const std::complex* from) { return pset1(*from); } @@ -152,97 +160,26 @@ template<> EIGEN_STRONG_INLINE std::complex predux(const Packe return pfirst(Packet2cf(_mm_add_ps(a.v, _mm_movehl_ps(a.v,a.v)))); } -template<> EIGEN_STRONG_INLINE Packet2cf preduxp(const Packet2cf* vecs) -{ - return Packet2cf(_mm_add_ps(_mm_movelh_ps(vecs[0].v,vecs[1].v), _mm_movehl_ps(vecs[1].v,vecs[0].v))); -} - template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cf& a) { return pfirst(pmul(a, Packet2cf(_mm_movehl_ps(a.v,a.v)))); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet2cf& first, const Packet2cf& second) - { - if (Offset==1) - { - first.v = _mm_movehl_ps(first.v, first.v); - first.v = _mm_movelh_ps(first.v, second.v); - } - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - #ifdef EIGEN_VECTORIZE_SSE3 - return internal::pmul(a, pconj(b)); - #else - const __m128 mask = _mm_castsi128_ps(_mm_setr_epi32(0x00000000,0x80000000,0x00000000,0x80000000)); - return Packet2cf(_mm_add_ps(_mm_xor_ps(_mm_mul_ps(vec4f_swizzle1(a.v, 0, 0, 2, 2), b.v), mask), - _mm_mul_ps(vec4f_swizzle1(a.v, 1, 1, 3, 3), - vec4f_swizzle1(b.v, 1, 0, 3, 2)))); - #endif - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - #ifdef EIGEN_VECTORIZE_SSE3 - return internal::pmul(pconj(a), b); - #else - const __m128 mask = _mm_castsi128_ps(_mm_setr_epi32(0x00000000,0x80000000,0x00000000,0x80000000)); - return Packet2cf(_mm_add_ps(_mm_mul_ps(vec4f_swizzle1(a.v, 0, 0, 2, 2), b.v), - _mm_xor_ps(_mm_mul_ps(vec4f_swizzle1(a.v, 1, 1, 3, 3), - vec4f_swizzle1(b.v, 1, 0, 3, 2)), mask))); - #endif - } -}; - -template<> struct conj_helper +EIGEN_STRONG_INLINE Packet2cf pcplxflip/* */(const Packet2cf& x) { - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - #ifdef EIGEN_VECTORIZE_SSE3 - return pconj(internal::pmul(a, b)); - #else - const __m128 mask = _mm_castsi128_ps(_mm_setr_epi32(0x00000000,0x80000000,0x00000000,0x80000000)); - return Packet2cf(_mm_sub_ps(_mm_xor_ps(_mm_mul_ps(vec4f_swizzle1(a.v, 0, 0, 2, 2), b.v), mask), - _mm_mul_ps(vec4f_swizzle1(a.v, 1, 1, 3, 3), - vec4f_swizzle1(b.v, 1, 0, 3, 2)))); - #endif - } -}; + return Packet2cf(vec4f_swizzle1(x.v, 1, 0, 3, 2)); +} EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) { // TODO optimize it for SSE3 and 4 - Packet2cf res = conj_helper().pmul(a,b); + Packet2cf res = pmul(a, pconj(b)); __m128 s = _mm_mul_ps(b.v,b.v); - return Packet2cf(_mm_div_ps(res.v,_mm_add_ps(s,_mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(s), 0xb1))))); + return Packet2cf(_mm_div_ps(res.v,_mm_add_ps(s,vec4f_swizzle1(s, 1, 0, 3, 2)))); } -EIGEN_STRONG_INLINE Packet2cf pcplxflip/* */(const Packet2cf& x) -{ - return Packet2cf(vec4f_swizzle1(x.v, 1, 0, 3, 2)); -} //---------- double ---------- @@ -250,7 +187,7 @@ struct Packet1cd { EIGEN_STRONG_INLINE Packet1cd() {} EIGEN_STRONG_INLINE explicit Packet1cd(const __m128d& a) : v(a) {} - __m128d v; + Packet2d v; }; // Use the packet_traits defined in AVX/PacketMath.h instead if we're going @@ -271,6 +208,7 @@ template<> struct packet_traits > : default_packet_traits HasMul = 1, HasDiv = 1, HasNegate = 1, + HasSqrt = 1, HasAbs = 0, HasAbs2 = 0, HasMin = 0, @@ -280,7 +218,18 @@ template<> struct packet_traits > : default_packet_traits }; #endif -template<> struct unpacket_traits { typedef std::complex type; enum {size=1, alignment=Aligned16}; typedef Packet1cd half; }; +template<> struct unpacket_traits { + typedef std::complex type; + typedef Packet1cd half; + typedef Packet2d as_real; + enum { + size=1, + alignment=Aligned16, + vectorizable=true, + masked_load_available=false, + masked_store_available=false + }; +}; template<> EIGEN_STRONG_INLINE Packet1cd padd(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(_mm_add_pd(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd psub(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(_mm_sub_pd(a.v,b.v)); } @@ -305,10 +254,11 @@ template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, con #endif } +template<> EIGEN_STRONG_INLINE Packet1cd ptrue (const Packet1cd& a) { return Packet1cd(ptrue(Packet2d(a.v))); } template<> EIGEN_STRONG_INLINE Packet1cd pand (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(_mm_and_pd(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd por (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(_mm_or_pd(a.v,b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd pxor (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(_mm_xor_pd(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd pandnot(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(_mm_andnot_pd(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet1cd pandnot(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(_mm_andnot_pd(b.v,a.v)); } // FIXME force unaligned load, this is a temporary fix template<> EIGEN_STRONG_INLINE Packet1cd pload (const std::complex* from) @@ -340,86 +290,17 @@ template<> EIGEN_STRONG_INLINE std::complex predux(const Pack return pfirst(a); } -template<> EIGEN_STRONG_INLINE Packet1cd preduxp(const Packet1cd* vecs) -{ - return vecs[0]; -} - template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet1cd& a) { return pfirst(a); } -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet1cd& /*first*/, const Packet1cd& /*second*/) - { - // FIXME is it sure we never have to align a Packet1cd? - // Even though a std::complex has 16 bytes, it is not necessarily aligned on a 16 bytes boundary... - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - #ifdef EIGEN_VECTORIZE_SSE3 - return internal::pmul(a, pconj(b)); - #else - const __m128d mask = _mm_castsi128_pd(_mm_set_epi32(0x80000000,0x0,0x0,0x0)); - return Packet1cd(_mm_add_pd(_mm_xor_pd(_mm_mul_pd(vec2d_swizzle1(a.v, 0, 0), b.v), mask), - _mm_mul_pd(vec2d_swizzle1(a.v, 1, 1), - vec2d_swizzle1(b.v, 1, 0)))); - #endif - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - #ifdef EIGEN_VECTORIZE_SSE3 - return internal::pmul(pconj(a), b); - #else - const __m128d mask = _mm_castsi128_pd(_mm_set_epi32(0x80000000,0x0,0x0,0x0)); - return Packet1cd(_mm_add_pd(_mm_mul_pd(vec2d_swizzle1(a.v, 0, 0), b.v), - _mm_xor_pd(_mm_mul_pd(vec2d_swizzle1(a.v, 1, 1), - vec2d_swizzle1(b.v, 1, 0)), mask))); - #endif - } -}; - -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - #ifdef EIGEN_VECTORIZE_SSE3 - return pconj(internal::pmul(a, b)); - #else - const __m128d mask = _mm_castsi128_pd(_mm_set_epi32(0x80000000,0x0,0x0,0x0)); - return Packet1cd(_mm_sub_pd(_mm_xor_pd(_mm_mul_pd(vec2d_swizzle1(a.v, 0, 0), b.v), mask), - _mm_mul_pd(vec2d_swizzle1(a.v, 1, 1), - vec2d_swizzle1(b.v, 1, 0)))); - #endif - } -}; - EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { // TODO optimize it for SSE3 and 4 - Packet1cd res = conj_helper().pmul(a,b); + Packet1cd res = pmul(a,pconj(b)); __m128d s = _mm_mul_pd(b.v,b.v); return Packet1cd(_mm_div_pd(res.v, _mm_add_pd(s,_mm_shuffle_pd(s, s, 0x1)))); } @@ -439,33 +320,32 @@ ptranspose(PacketBlock& kernel) { kernel.packet[1].v = tmp; } -template<> EIGEN_STRONG_INLINE Packet2cf pblend(const Selector<2>& ifPacket, const Packet2cf& thenPacket, const Packet2cf& elsePacket) { - __m128d result = pblend(ifPacket, _mm_castps_pd(thenPacket.v), _mm_castps_pd(elsePacket.v)); - return Packet2cf(_mm_castpd_ps(result)); +template<> EIGEN_STRONG_INLINE Packet2cf pcmp_eq(const Packet2cf& a, const Packet2cf& b) +{ + __m128 eq = _mm_cmpeq_ps(a.v, b.v); + return Packet2cf(pand(eq, vec4f_swizzle1(eq, 1, 0, 3, 2))); } -template<> EIGEN_STRONG_INLINE Packet2cf pinsertfirst(const Packet2cf& a, std::complex b) +template<> EIGEN_STRONG_INLINE Packet1cd pcmp_eq(const Packet1cd& a, const Packet1cd& b) { - return Packet2cf(_mm_loadl_pi(a.v, reinterpret_cast(&b))); + __m128d eq = _mm_cmpeq_pd(a.v, b.v); + return Packet1cd(pand(eq, vec2d_swizzle1(eq, 1, 0))); } -template<> EIGEN_STRONG_INLINE Packet1cd pinsertfirst(const Packet1cd&, std::complex b) -{ - return pset1(b); +template<> EIGEN_STRONG_INLINE Packet2cf pblend(const Selector<2>& ifPacket, const Packet2cf& thenPacket, const Packet2cf& elsePacket) { + __m128d result = pblend(ifPacket, _mm_castps_pd(thenPacket.v), _mm_castps_pd(elsePacket.v)); + return Packet2cf(_mm_castpd_ps(result)); } -template<> EIGEN_STRONG_INLINE Packet2cf pinsertlast(const Packet2cf& a, std::complex b) -{ - return Packet2cf(_mm_loadh_pi(a.v, reinterpret_cast(&b))); +template<> EIGEN_STRONG_INLINE Packet1cd psqrt(const Packet1cd& a) { + return psqrt_complex(a); } -template<> EIGEN_STRONG_INLINE Packet1cd pinsertlast(const Packet1cd&, std::complex b) -{ - return pset1(b); +template<> EIGEN_STRONG_INLINE Packet2cf psqrt(const Packet2cf& a) { + return psqrt_complex(a); } } // end namespace internal - } // end namespace Eigen #endif // EIGEN_COMPLEX_SSE_H diff --git a/extern/eigen/Eigen/src/Core/arch/SSE/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/SSE/MathFunctions.h index 7b5f948e..8736d0d6 100644 --- a/extern/eigen/Eigen/src/Core/arch/SSE/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/SSE/MathFunctions.h @@ -8,7 +8,7 @@ // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. -/* The sin, cos, exp, and log functions of this file come from +/* The sin and cos and functions of this file come from * Julien Pommier's sse math library: http://gruntthepeon.free.fr/ssemath/ */ @@ -20,426 +20,57 @@ namespace Eigen { namespace internal { template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet4f plog(const Packet4f& _x) -{ - Packet4f x = _x; - _EIGEN_DECLARE_CONST_Packet4f(1 , 1.0f); - _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); - _EIGEN_DECLARE_CONST_Packet4i(0x7f, 0x7f); - - _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(inv_mant_mask, ~0x7f800000); - - /* the smallest non denormalized float number */ - _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(min_norm_pos, 0x00800000); - _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(minus_inf, 0xff800000);//-1.f/0.f); - - /* natural logarithm computed for 4 simultaneous float - return NaN for x <= 0 - */ - _EIGEN_DECLARE_CONST_Packet4f(cephes_SQRTHF, 0.707106781186547524f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p0, 7.0376836292E-2f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p1, - 1.1514610310E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p2, 1.1676998740E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p3, - 1.2420140846E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p4, + 1.4249322787E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p5, - 1.6668057665E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p6, + 2.0000714765E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p7, - 2.4999993993E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p8, + 3.3333331174E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_q1, -2.12194440e-4f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_log_q2, 0.693359375f); - - - Packet4i emm0; - - Packet4f invalid_mask = _mm_cmpnge_ps(x, _mm_setzero_ps()); // not greater equal is true if x is NaN - Packet4f iszero_mask = _mm_cmpeq_ps(x, _mm_setzero_ps()); - - x = pmax(x, p4f_min_norm_pos); /* cut off denormalized stuff */ - emm0 = _mm_srli_epi32(_mm_castps_si128(x), 23); - - /* keep only the fractional part */ - x = _mm_and_ps(x, p4f_inv_mant_mask); - x = _mm_or_ps(x, p4f_half); - - emm0 = _mm_sub_epi32(emm0, p4i_0x7f); - Packet4f e = padd(Packet4f(_mm_cvtepi32_ps(emm0)), p4f_1); - - /* part2: - if( x < SQRTHF ) { - e -= 1; - x = x + x - 1.0; - } else { x = x - 1.0; } - */ - Packet4f mask = _mm_cmplt_ps(x, p4f_cephes_SQRTHF); - Packet4f tmp = pand(x, mask); - x = psub(x, p4f_1); - e = psub(e, pand(p4f_1, mask)); - x = padd(x, tmp); - - Packet4f x2 = pmul(x,x); - Packet4f x3 = pmul(x2,x); - - Packet4f y, y1, y2; - y = pmadd(p4f_cephes_log_p0, x, p4f_cephes_log_p1); - y1 = pmadd(p4f_cephes_log_p3, x, p4f_cephes_log_p4); - y2 = pmadd(p4f_cephes_log_p6, x, p4f_cephes_log_p7); - y = pmadd(y , x, p4f_cephes_log_p2); - y1 = pmadd(y1, x, p4f_cephes_log_p5); - y2 = pmadd(y2, x, p4f_cephes_log_p8); - y = pmadd(y, x3, y1); - y = pmadd(y, x3, y2); - y = pmul(y, x3); - - y1 = pmul(e, p4f_cephes_log_q1); - tmp = pmul(x2, p4f_half); - y = padd(y, y1); - x = psub(x, tmp); - y2 = pmul(e, p4f_cephes_log_q2); - x = padd(x, y); - x = padd(x, y2); - // negative arg will be NAN, 0 will be -INF - return _mm_or_ps(_mm_andnot_ps(iszero_mask, _mm_or_ps(x, invalid_mask)), - _mm_and_ps(iszero_mask, p4f_minus_inf)); +Packet4f plog(const Packet4f& _x) { + return plog_float(_x); } template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet4f pexp(const Packet4f& _x) -{ - Packet4f x = _x; - _EIGEN_DECLARE_CONST_Packet4f(1 , 1.0f); - _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); - _EIGEN_DECLARE_CONST_Packet4i(0x7f, 0x7f); - - - _EIGEN_DECLARE_CONST_Packet4f(exp_hi, 88.3762626647950f); - _EIGEN_DECLARE_CONST_Packet4f(exp_lo, -88.3762626647949f); - - _EIGEN_DECLARE_CONST_Packet4f(cephes_LOG2EF, 1.44269504088896341f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C1, 0.693359375f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C2, -2.12194440e-4f); - - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p0, 1.9875691500E-4f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p1, 1.3981999507E-3f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p2, 8.3334519073E-3f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p3, 4.1665795894E-2f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p4, 1.6666665459E-1f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p5, 5.0000001201E-1f); - - Packet4f tmp, fx; - Packet4i emm0; +Packet2d plog(const Packet2d& _x) { + return plog_double(_x); +} - // clamp x - x = pmax(pmin(x, p4f_exp_hi), p4f_exp_lo); +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet4f plog2(const Packet4f& _x) { + return plog2_float(_x); +} - /* express exp(x) as exp(g + n*log(2)) */ - fx = pmadd(x, p4f_cephes_LOG2EF, p4f_half); +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet2d plog2(const Packet2d& _x) { + return plog2_double(_x); +} -#ifdef EIGEN_VECTORIZE_SSE4_1 - fx = _mm_floor_ps(fx); -#else - emm0 = _mm_cvttps_epi32(fx); - tmp = _mm_cvtepi32_ps(emm0); - /* if greater, substract 1 */ - Packet4f mask = _mm_cmpgt_ps(tmp, fx); - mask = _mm_and_ps(mask, p4f_1); - fx = psub(tmp, mask); -#endif +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet4f plog1p(const Packet4f& _x) { + return generic_plog1p(_x); +} - tmp = pmul(fx, p4f_cephes_exp_C1); - Packet4f z = pmul(fx, p4f_cephes_exp_C2); - x = psub(x, tmp); - x = psub(x, z); - - z = pmul(x,x); - - Packet4f y = p4f_cephes_exp_p0; - y = pmadd(y, x, p4f_cephes_exp_p1); - y = pmadd(y, x, p4f_cephes_exp_p2); - y = pmadd(y, x, p4f_cephes_exp_p3); - y = pmadd(y, x, p4f_cephes_exp_p4); - y = pmadd(y, x, p4f_cephes_exp_p5); - y = pmadd(y, z, x); - y = padd(y, p4f_1); - - // build 2^n - emm0 = _mm_cvttps_epi32(fx); - emm0 = _mm_add_epi32(emm0, p4i_0x7f); - emm0 = _mm_slli_epi32(emm0, 23); - return pmax(pmul(y, Packet4f(_mm_castsi128_ps(emm0))), _x); +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet4f pexpm1(const Packet4f& _x) { + return generic_expm1(_x); } + template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet2d pexp(const Packet2d& _x) +Packet4f pexp(const Packet4f& _x) { - Packet2d x = _x; - - _EIGEN_DECLARE_CONST_Packet2d(1 , 1.0); - _EIGEN_DECLARE_CONST_Packet2d(2 , 2.0); - _EIGEN_DECLARE_CONST_Packet2d(half, 0.5); - - _EIGEN_DECLARE_CONST_Packet2d(exp_hi, 709.437); - _EIGEN_DECLARE_CONST_Packet2d(exp_lo, -709.436139303); - - _EIGEN_DECLARE_CONST_Packet2d(cephes_LOG2EF, 1.4426950408889634073599); - - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p0, 1.26177193074810590878e-4); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p1, 3.02994407707441961300e-2); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_p2, 9.99999999999999999910e-1); - - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q0, 3.00198505138664455042e-6); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q1, 2.52448340349684104192e-3); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q2, 2.27265548208155028766e-1); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_q3, 2.00000000000000000009e0); - - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C1, 0.693145751953125); - _EIGEN_DECLARE_CONST_Packet2d(cephes_exp_C2, 1.42860682030941723212e-6); - static const __m128i p4i_1023_0 = _mm_setr_epi32(1023, 1023, 0, 0); - - Packet2d tmp, fx; - Packet4i emm0; - - // clamp x - x = pmax(pmin(x, p2d_exp_hi), p2d_exp_lo); - /* express exp(x) as exp(g + n*log(2)) */ - fx = pmadd(p2d_cephes_LOG2EF, x, p2d_half); - -#ifdef EIGEN_VECTORIZE_SSE4_1 - fx = _mm_floor_pd(fx); -#else - emm0 = _mm_cvttpd_epi32(fx); - tmp = _mm_cvtepi32_pd(emm0); - /* if greater, substract 1 */ - Packet2d mask = _mm_cmpgt_pd(tmp, fx); - mask = _mm_and_pd(mask, p2d_1); - fx = psub(tmp, mask); -#endif - - tmp = pmul(fx, p2d_cephes_exp_C1); - Packet2d z = pmul(fx, p2d_cephes_exp_C2); - x = psub(x, tmp); - x = psub(x, z); - - Packet2d x2 = pmul(x,x); - - Packet2d px = p2d_cephes_exp_p0; - px = pmadd(px, x2, p2d_cephes_exp_p1); - px = pmadd(px, x2, p2d_cephes_exp_p2); - px = pmul (px, x); - - Packet2d qx = p2d_cephes_exp_q0; - qx = pmadd(qx, x2, p2d_cephes_exp_q1); - qx = pmadd(qx, x2, p2d_cephes_exp_q2); - qx = pmadd(qx, x2, p2d_cephes_exp_q3); - - x = pdiv(px,psub(qx,px)); - x = pmadd(p2d_2,x,p2d_1); - - // build 2^n - emm0 = _mm_cvttpd_epi32(fx); - emm0 = _mm_add_epi32(emm0, p4i_1023_0); - emm0 = _mm_slli_epi32(emm0, 20); - emm0 = _mm_shuffle_epi32(emm0, _MM_SHUFFLE(1,2,0,3)); - return pmax(pmul(x, Packet2d(_mm_castsi128_pd(emm0))), _x); + return pexp_float(_x); } -/* evaluation of 4 sines at onces, using SSE2 intrinsics. - - The code is the exact rewriting of the cephes sinf function. - Precision is excellent as long as x < 8192 (I did not bother to - take into account the special handling they have for greater values - -- it does not return garbage for arguments over 8192, though, but - the extra precision is missing). - - Note that it is such that sinf((float)M_PI) = 8.74e-8, which is the - surprising but correct result. -*/ +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet2d pexp(const Packet2d& x) +{ + return pexp_double(x); +} template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f psin(const Packet4f& _x) { - Packet4f x = _x; - _EIGEN_DECLARE_CONST_Packet4f(1 , 1.0f); - _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); - - _EIGEN_DECLARE_CONST_Packet4i(1, 1); - _EIGEN_DECLARE_CONST_Packet4i(not1, ~1); - _EIGEN_DECLARE_CONST_Packet4i(2, 2); - _EIGEN_DECLARE_CONST_Packet4i(4, 4); - - _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(sign_mask, 0x80000000); - - _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP1,-0.78515625f); - _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP2, -2.4187564849853515625e-4f); - _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP3, -3.77489497744594108e-8f); - _EIGEN_DECLARE_CONST_Packet4f(sincof_p0, -1.9515295891E-4f); - _EIGEN_DECLARE_CONST_Packet4f(sincof_p1, 8.3321608736E-3f); - _EIGEN_DECLARE_CONST_Packet4f(sincof_p2, -1.6666654611E-1f); - _EIGEN_DECLARE_CONST_Packet4f(coscof_p0, 2.443315711809948E-005f); - _EIGEN_DECLARE_CONST_Packet4f(coscof_p1, -1.388731625493765E-003f); - _EIGEN_DECLARE_CONST_Packet4f(coscof_p2, 4.166664568298827E-002f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_FOPI, 1.27323954473516f); // 4 / M_PI - - Packet4f xmm1, xmm2, xmm3, sign_bit, y; - - Packet4i emm0, emm2; - sign_bit = x; - /* take the absolute value */ - x = pabs(x); - - /* take the modulo */ - - /* extract the sign bit (upper one) */ - sign_bit = _mm_and_ps(sign_bit, p4f_sign_mask); - - /* scale by 4/Pi */ - y = pmul(x, p4f_cephes_FOPI); - - /* store the integer part of y in mm0 */ - emm2 = _mm_cvttps_epi32(y); - /* j=(j+1) & (~1) (see the cephes sources) */ - emm2 = _mm_add_epi32(emm2, p4i_1); - emm2 = _mm_and_si128(emm2, p4i_not1); - y = _mm_cvtepi32_ps(emm2); - /* get the swap sign flag */ - emm0 = _mm_and_si128(emm2, p4i_4); - emm0 = _mm_slli_epi32(emm0, 29); - /* get the polynom selection mask - there is one polynom for 0 <= x <= Pi/4 - and another one for Pi/4 EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f pcos(const Packet4f& _x) { - Packet4f x = _x; - _EIGEN_DECLARE_CONST_Packet4f(1 , 1.0f); - _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); - - _EIGEN_DECLARE_CONST_Packet4i(1, 1); - _EIGEN_DECLARE_CONST_Packet4i(not1, ~1); - _EIGEN_DECLARE_CONST_Packet4i(2, 2); - _EIGEN_DECLARE_CONST_Packet4i(4, 4); - - _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP1,-0.78515625f); - _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP2, -2.4187564849853515625e-4f); - _EIGEN_DECLARE_CONST_Packet4f(minus_cephes_DP3, -3.77489497744594108e-8f); - _EIGEN_DECLARE_CONST_Packet4f(sincof_p0, -1.9515295891E-4f); - _EIGEN_DECLARE_CONST_Packet4f(sincof_p1, 8.3321608736E-3f); - _EIGEN_DECLARE_CONST_Packet4f(sincof_p2, -1.6666654611E-1f); - _EIGEN_DECLARE_CONST_Packet4f(coscof_p0, 2.443315711809948E-005f); - _EIGEN_DECLARE_CONST_Packet4f(coscof_p1, -1.388731625493765E-003f); - _EIGEN_DECLARE_CONST_Packet4f(coscof_p2, 4.166664568298827E-002f); - _EIGEN_DECLARE_CONST_Packet4f(cephes_FOPI, 1.27323954473516f); // 4 / M_PI - - Packet4f xmm1, xmm2, xmm3, y; - Packet4i emm0, emm2; - - x = pabs(x); - - /* scale by 4/Pi */ - y = pmul(x, p4f_cephes_FOPI); - - /* get the integer part of y */ - emm2 = _mm_cvttps_epi32(y); - /* j=(j+1) & (~1) (see the cephes sources) */ - emm2 = _mm_add_epi32(emm2, p4i_1); - emm2 = _mm_and_si128(emm2, p4i_not1); - y = _mm_cvtepi32_ps(emm2); - - emm2 = _mm_sub_epi32(emm2, p4i_2); - - /* get the swap sign flag */ - emm0 = _mm_andnot_si128(emm2, p4i_4); - emm0 = _mm_slli_epi32(emm0, 29); - /* get the polynom selection mask */ - emm2 = _mm_and_si128(emm2, p4i_2); - emm2 = _mm_cmpeq_epi32(emm2, _mm_setzero_si128()); - - Packet4f sign_bit = _mm_castsi128_ps(emm0); - Packet4f poly_mask = _mm_castsi128_ps(emm2); - - /* The magic pass: "Extended precision modular arithmetic" - x = ((x - y * DP1) - y * DP2) - y * DP3; */ - xmm1 = pmul(y, p4f_minus_cephes_DP1); - xmm2 = pmul(y, p4f_minus_cephes_DP2); - xmm3 = pmul(y, p4f_minus_cephes_DP3); - x = padd(x, xmm1); - x = padd(x, xmm2); - x = padd(x, xmm3); - - /* Evaluate the first polynom (0 <= x <= Pi/4) */ - y = p4f_coscof_p0; - Packet4f z = pmul(x,x); - - y = pmadd(y,z,p4f_coscof_p1); - y = pmadd(y,z,p4f_coscof_p2); - y = pmul(y, z); - y = pmul(y, z); - Packet4f tmp = _mm_mul_ps(z, p4f_half); - y = psub(y, tmp); - y = padd(y, p4f_1); - - /* Evaluate the second polynom (Pi/4 <= x <= 0) */ - Packet4f y2 = p4f_sincof_p0; - y2 = pmadd(y2, z, p4f_sincof_p1); - y2 = pmadd(y2, z, p4f_sincof_p2); - y2 = pmul(y2, z); - y2 = pmadd(y2, x, x); - - /* select the correct result from the two polynoms */ - y2 = _mm_and_ps(poly_mask, y2); - y = _mm_andnot_ps(poly_mask, y); - y = _mm_or_ps(y,y2); - - /* update the sign */ - return _mm_xor_ps(y, sign_bit); + return pcos_float(_x); } #if EIGEN_FAST_MATH @@ -455,17 +86,17 @@ Packet4f pcos(const Packet4f& _x) template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f psqrt(const Packet4f& _x) { - Packet4f half = pmul(_x, pset1(.5f)); - Packet4f denormal_mask = _mm_and_ps( - _mm_cmpge_ps(_x, _mm_setzero_ps()), - _mm_cmplt_ps(_x, pset1((std::numeric_limits::min)()))); + Packet4f minus_half_x = pmul(_x, pset1(-0.5f)); + Packet4f denormal_mask = pandnot( + pcmp_lt(_x, pset1((std::numeric_limits::min)())), + pcmp_lt(_x, pzero(_x))); // Compute approximate reciprocal sqrt. Packet4f x = _mm_rsqrt_ps(_x); // Do a single step of Newton's iteration. - x = pmul(x, psub(pset1(1.5f), pmul(half, pmul(x,x)))); + x = pmul(x, pmadd(minus_half_x, pmul(x,x), pset1(1.5f))); // Flush results for denormals to zero. - return _mm_andnot_ps(denormal_mask, pmul(_x,x)); + return pandnot(pmul(_x,x), denormal_mask); } #else @@ -478,41 +109,48 @@ Packet4f psqrt(const Packet4f& x) { return _mm_sqrt_ps(x); } template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d psqrt(const Packet2d& x) { return _mm_sqrt_pd(x); } +template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED +Packet16b psqrt(const Packet16b& x) { return x; } + #if EIGEN_FAST_MATH template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f prsqrt(const Packet4f& _x) { - _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(inf, 0x7f800000); - _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(nan, 0x7fc00000); _EIGEN_DECLARE_CONST_Packet4f(one_point_five, 1.5f); _EIGEN_DECLARE_CONST_Packet4f(minus_half, -0.5f); - _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(flt_min, 0x00800000); + _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(inf, 0x7f800000u); + _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(flt_min, 0x00800000u); Packet4f neg_half = pmul(_x, p4f_minus_half); - // select only the inverse sqrt of positive normal inputs (denormals are - // flushed to zero and cause infs as well). - Packet4f le_zero_mask = _mm_cmple_ps(_x, p4f_flt_min); - Packet4f x = _mm_andnot_ps(le_zero_mask, _mm_rsqrt_ps(_x)); - - // Fill in NaNs and Infs for the negative/zero entries. - Packet4f neg_mask = _mm_cmplt_ps(_x, _mm_setzero_ps()); - Packet4f zero_mask = _mm_andnot_ps(neg_mask, le_zero_mask); - Packet4f infs_and_nans = _mm_or_ps(_mm_and_ps(neg_mask, p4f_nan), - _mm_and_ps(zero_mask, p4f_inf)); - - // Do a single step of Newton's iteration. - x = pmul(x, pmadd(neg_half, pmul(x, x), p4f_one_point_five)); - - // Insert NaNs and Infs in all the right places. - return _mm_or_ps(x, infs_and_nans); + // Identity infinite, zero, negative and denormal arguments. + Packet4f lt_min_mask = _mm_cmplt_ps(_x, p4f_flt_min); + Packet4f inf_mask = _mm_cmpeq_ps(_x, p4f_inf); + Packet4f not_normal_finite_mask = _mm_or_ps(lt_min_mask, inf_mask); + + // Compute an approximate result using the rsqrt intrinsic. + Packet4f y_approx = _mm_rsqrt_ps(_x); + + // Do a single step of Newton-Raphson iteration to improve the approximation. + // This uses the formula y_{n+1} = y_n * (1.5 - y_n * (0.5 * x) * y_n). + // It is essential to evaluate the inner term like this because forming + // y_n^2 may over- or underflow. + Packet4f y_newton = pmul( + y_approx, pmadd(y_approx, pmul(neg_half, y_approx), p4f_one_point_five)); + + // Select the result of the Newton-Raphson step for positive normal arguments. + // For other arguments, choose the output of the intrinsic. This will + // return rsqrt(+inf) = 0, rsqrt(x) = NaN if x < 0, and rsqrt(x) = +inf if + // x is zero or a positive denormalized float (equivalent to flushing positive + // denormalized inputs to zero). + return pselect(not_normal_finite_mask, y_approx, y_newton); } #else template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f prsqrt(const Packet4f& x) { - // Unfortunately we can't use the much faster mm_rqsrt_ps since it only provides an approximation. + // Unfortunately we can't use the much faster mm_rsqrt_ps since it only provides an approximation. return _mm_div_ps(pset1(1.0f), _mm_sqrt_ps(x)); } @@ -520,7 +158,6 @@ Packet4f prsqrt(const Packet4f& x) { template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d prsqrt(const Packet2d& x) { - // Unfortunately we can't use the much faster mm_rqsrt_pd since it only provides an approximation. return _mm_div_pd(pset1(1.0), _mm_sqrt_pd(x)); } @@ -548,7 +185,7 @@ double sqrt(const double &x) { #if EIGEN_COMP_GNUC_STRICT // This works around a GCC bug generating poor code for _mm_sqrt_pd - // See https://bitbucket.org/eigen/eigen/commits/14f468dba4d350d7c19c9b93072e19f7b3df563b + // See https://gitlab.com/libeigen/eigen/commit/8dca9f97e38970 return internal::pfirst(internal::Packet2d(__builtin_ia32_sqrtsd(_mm_set_sd(x)))); #else return internal::pfirst(internal::Packet2d(_mm_sqrt_pd(_mm_set_sd(x)))); diff --git a/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h index 60e2517e..db102c73 100644 --- a/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/SSE/PacketMath.h @@ -18,13 +18,15 @@ namespace internal { #define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 8 #endif -#ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS +#if !defined(EIGEN_VECTORIZE_AVX) && !defined(EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS) +// 32 bits => 8 registers +// 64 bits => 16 registers #define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS (2*sizeof(void*)) #endif -#ifdef __FMA__ +#ifdef EIGEN_VECTORIZE_FMA #ifndef EIGEN_HAS_SINGLE_INSTRUCTION_MADD -#define EIGEN_HAS_SINGLE_INSTRUCTION_MADD 1 +#define EIGEN_HAS_SINGLE_INSTRUCTION_MADD #endif #endif @@ -34,47 +36,75 @@ namespace internal { // One solution is to increase ABI version using -fabi-version=4 (or greater). // Otherwise, we workaround this inconvenience by wrapping 128bit types into the following helper // structure: -template -struct eigen_packet_wrapper -{ - EIGEN_ALWAYS_INLINE operator T&() { return m_val; } - EIGEN_ALWAYS_INLINE operator const T&() const { return m_val; } - EIGEN_ALWAYS_INLINE eigen_packet_wrapper() {} - EIGEN_ALWAYS_INLINE eigen_packet_wrapper(const T &v) : m_val(v) {} - EIGEN_ALWAYS_INLINE eigen_packet_wrapper& operator=(const T &v) { - m_val = v; - return *this; - } - - T m_val; -}; typedef eigen_packet_wrapper<__m128> Packet4f; -typedef eigen_packet_wrapper<__m128i> Packet4i; typedef eigen_packet_wrapper<__m128d> Packet2d; #else typedef __m128 Packet4f; -typedef __m128i Packet4i; typedef __m128d Packet2d; #endif +typedef eigen_packet_wrapper<__m128i, 0> Packet4i; +typedef eigen_packet_wrapper<__m128i, 1> Packet16b; + template<> struct is_arithmetic<__m128> { enum { value = true }; }; template<> struct is_arithmetic<__m128i> { enum { value = true }; }; template<> struct is_arithmetic<__m128d> { enum { value = true }; }; +template<> struct is_arithmetic { enum { value = true }; }; +template<> struct is_arithmetic { enum { value = true }; }; + +template +struct shuffle_mask{ + enum { mask = (s)<<6|(r)<<4|(q)<<2|(p) }; +}; +// TODO: change the implementation of all swizzle* ops from macro to template, #define vec4f_swizzle1(v,p,q,r,s) \ - (_mm_castsi128_ps(_mm_shuffle_epi32( _mm_castps_si128(v), ((s)<<6|(r)<<4|(q)<<2|(p))))) + Packet4f(_mm_castsi128_ps(_mm_shuffle_epi32( _mm_castps_si128(v), (shuffle_mask::mask)))) #define vec4i_swizzle1(v,p,q,r,s) \ - (_mm_shuffle_epi32( v, ((s)<<6|(r)<<4|(q)<<2|(p)))) + Packet4i(_mm_shuffle_epi32( v, (shuffle_mask::mask))) #define vec2d_swizzle1(v,p,q) \ - (_mm_castsi128_pd(_mm_shuffle_epi32( _mm_castpd_si128(v), ((q*2+1)<<6|(q*2)<<4|(p*2+1)<<2|(p*2))))) - + Packet2d(_mm_castsi128_pd(_mm_shuffle_epi32( _mm_castpd_si128(v), (shuffle_mask<2*p,2*p+1,2*q,2*q+1>::mask)))) + #define vec4f_swizzle2(a,b,p,q,r,s) \ - (_mm_shuffle_ps( (a), (b), ((s)<<6|(r)<<4|(q)<<2|(p)))) + Packet4f(_mm_shuffle_ps( (a), (b), (shuffle_mask::mask))) #define vec4i_swizzle2(a,b,p,q,r,s) \ - (_mm_castps_si128( (_mm_shuffle_ps( _mm_castsi128_ps(a), _mm_castsi128_ps(b), ((s)<<6|(r)<<4|(q)<<2|(p)))))) + Packet4i(_mm_castps_si128( (_mm_shuffle_ps( _mm_castsi128_ps(a), _mm_castsi128_ps(b), (shuffle_mask::mask))))) + +EIGEN_STRONG_INLINE Packet4f vec4f_movelh(const Packet4f& a, const Packet4f& b) +{ + return Packet4f(_mm_movelh_ps(a,b)); +} +EIGEN_STRONG_INLINE Packet4f vec4f_movehl(const Packet4f& a, const Packet4f& b) +{ + return Packet4f(_mm_movehl_ps(a,b)); +} +EIGEN_STRONG_INLINE Packet4f vec4f_unpacklo(const Packet4f& a, const Packet4f& b) +{ + return Packet4f(_mm_unpacklo_ps(a,b)); +} +EIGEN_STRONG_INLINE Packet4f vec4f_unpackhi(const Packet4f& a, const Packet4f& b) +{ + return Packet4f(_mm_unpackhi_ps(a,b)); +} +#define vec4f_duplane(a,p) \ + vec4f_swizzle2(a,a,p,p,p,p) + +#define vec2d_swizzle2(a,b,mask) \ + Packet2d(_mm_shuffle_pd(a,b,mask)) + +EIGEN_STRONG_INLINE Packet2d vec2d_unpacklo(const Packet2d& a, const Packet2d& b) +{ + return Packet2d(_mm_unpacklo_pd(a,b)); +} +EIGEN_STRONG_INLINE Packet2d vec2d_unpackhi(const Packet2d& a, const Packet2d& b) +{ + return Packet2d(_mm_unpackhi_pd(a,b)); +} +#define vec2d_duplane(a,p) \ + vec2d_swizzle2(a,a,(p<<1)|p) #define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \ const Packet4f p4f_##NAME = pset1(X) @@ -83,7 +113,7 @@ template<> struct is_arithmetic<__m128d> { enum { value = true }; }; const Packet2d p2d_##NAME = pset1(X) #define _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(NAME,X) \ - const Packet4f p4f_##NAME = _mm_castsi128_ps(pset1(X)) + const Packet4f p4f_##NAME = pset1frombits(X) #define _EIGEN_DECLARE_CONST_Packet4i(NAME,X) \ const Packet4i p4i_##NAME = pset1(X) @@ -92,36 +122,41 @@ template<> struct is_arithmetic<__m128d> { enum { value = true }; }; // Use the packet_traits defined in AVX/PacketMath.h instead if we're going // to leverage AVX instructions. #ifndef EIGEN_VECTORIZE_AVX -template<> struct packet_traits : default_packet_traits -{ +template <> +struct packet_traits : default_packet_traits { typedef Packet4f type; typedef Packet4f half; enum { Vectorizable = 1, AlignedOnScalar = 1, - size=4, + size = 4, HasHalfPacket = 0, - HasDiv = 1, - HasSin = EIGEN_FAST_MATH, - HasCos = EIGEN_FAST_MATH, - HasLog = 1, - HasExp = 1, + HasCmp = 1, + HasDiv = 1, + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasLog = 1, + HasLog1p = 1, + HasExpm1 = 1, + HasNdtri = 1, + HasExp = 1, + HasBessel = 1, HasSqrt = 1, HasRsqrt = 1, - HasTanh = EIGEN_FAST_MATH, - HasBlend = 1 - + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH, + HasBlend = 1, + HasCeil = 1, + HasFloor = 1, #ifdef EIGEN_VECTORIZE_SSE4_1 - , HasRound = 1, - HasFloor = 1, - HasCeil = 1 #endif + HasRint = 1 }; }; -template<> struct packet_traits : default_packet_traits -{ +template <> +struct packet_traits : default_packet_traits { typedef Packet2d type; typedef Packet2d half; enum { @@ -130,18 +165,19 @@ template<> struct packet_traits : default_packet_traits size=2, HasHalfPacket = 0, + HasCmp = 1, HasDiv = 1, + HasLog = 1, HasExp = 1, HasSqrt = 1, HasRsqrt = 1, - HasBlend = 1 - + HasBlend = 1, + HasFloor = 1, + HasCeil = 1, #ifdef EIGEN_VECTORIZE_SSE4_1 - , HasRound = 1, - HasFloor = 1, - HasCeil = 1 #endif + HasRint = 1 }; }; #endif @@ -154,13 +190,56 @@ template<> struct packet_traits : default_packet_traits AlignedOnScalar = 1, size=4, + HasShift = 1, HasBlend = 1 }; }; -template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef Packet4f half; }; -template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16}; typedef Packet2d half; }; -template<> struct unpacket_traits { typedef int type; enum {size=4, alignment=Aligned16}; typedef Packet4i half; }; +template<> struct packet_traits : default_packet_traits +{ + typedef Packet16b type; + typedef Packet16b half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + HasHalfPacket = 0, + size=16, + + HasAdd = 1, + HasSub = 1, + HasShift = 0, + HasMul = 1, + HasNegate = 1, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, + HasConj = 0, + HasSqrt = 1 + }; +}; + +template<> struct unpacket_traits { + typedef float type; + typedef Packet4f half; + typedef Packet4i integer_packet; + enum {size=4, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; +template<> struct unpacket_traits { + typedef double type; + typedef Packet2d half; + enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; +template<> struct unpacket_traits { + typedef int type; + typedef Packet4i half; + enum {size=4, alignment=Aligned16, vectorizable=false, masked_load_available=false, masked_store_available=false}; +}; +template<> struct unpacket_traits { + typedef bool type; + typedef Packet16b half; + enum {size=16, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; +}; #ifndef EIGEN_VECTORIZE_AVX template<> struct scalar_div_cost { enum { value = 7 }; }; @@ -179,6 +258,18 @@ template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) { re template<> EIGEN_STRONG_INLINE Packet2d pset1(const double& from) { return _mm_set1_pd(from); } template<> EIGEN_STRONG_INLINE Packet4i pset1(const int& from) { return _mm_set1_epi32(from); } #endif +template<> EIGEN_STRONG_INLINE Packet16b pset1(const bool& from) { return _mm_set1_epi8(static_cast(from)); } + +template<> EIGEN_STRONG_INLINE Packet4f pset1frombits(unsigned int from) { return _mm_castsi128_ps(pset1(from)); } +template<> EIGEN_STRONG_INLINE Packet2d pset1frombits(uint64_t from) { return _mm_castsi128_pd(_mm_set1_epi64x(from)); } + +template<> EIGEN_STRONG_INLINE Packet4f peven_mask(const Packet4f& /*a*/) { return _mm_castsi128_ps(_mm_set_epi32(0, -1, 0, -1)); } +template<> EIGEN_STRONG_INLINE Packet4i peven_mask(const Packet4i& /*a*/) { return _mm_set_epi32(0, -1, 0, -1); } +template<> EIGEN_STRONG_INLINE Packet2d peven_mask(const Packet2d& /*a*/) { return _mm_castsi128_pd(_mm_set_epi32(0, 0, -1, -1)); } + +template<> EIGEN_STRONG_INLINE Packet4f pzero(const Packet4f& /*a*/) { return _mm_setzero_ps(); } +template<> EIGEN_STRONG_INLINE Packet2d pzero(const Packet2d& /*a*/) { return _mm_setzero_pd(); } +template<> EIGEN_STRONG_INLINE Packet4i pzero(const Packet4i& /*a*/) { return _mm_setzero_si128(); } // GCC generates a shufps instruction for _mm_set1_ps/_mm_load1_ps instead of the more efficient pshufd instruction. // However, using inrinsics for pset1 makes gcc to generate crappy code in some cases (see bug 203) @@ -190,7 +281,7 @@ template<> EIGEN_STRONG_INLINE Packet4f pload1(const float *from) { return vec4f_swizzle1(_mm_load_ss(from),0,0,0,0); } #endif - + template<> EIGEN_STRONG_INLINE Packet4f plset(const float& a) { return _mm_add_ps(pset1(a), _mm_set_ps(3,2,1,0)); } template<> EIGEN_STRONG_INLINE Packet2d plset(const double& a) { return _mm_add_pd(pset1(a),_mm_set_pd(1,0)); } template<> EIGEN_STRONG_INLINE Packet4i plset(const int& a) { return _mm_add_epi32(pset1(a),_mm_set_epi32(3,2,1,0)); } @@ -199,9 +290,34 @@ template<> EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const template<> EIGEN_STRONG_INLINE Packet2d padd(const Packet2d& a, const Packet2d& b) { return _mm_add_pd(a,b); } template<> EIGEN_STRONG_INLINE Packet4i padd(const Packet4i& a, const Packet4i& b) { return _mm_add_epi32(a,b); } +template<> EIGEN_STRONG_INLINE Packet16b padd(const Packet16b& a, const Packet16b& b) { return _mm_or_si128(a,b); } + template<> EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) { return _mm_sub_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet2d psub(const Packet2d& a, const Packet2d& b) { return _mm_sub_pd(a,b); } template<> EIGEN_STRONG_INLINE Packet4i psub(const Packet4i& a, const Packet4i& b) { return _mm_sub_epi32(a,b); } +template<> EIGEN_STRONG_INLINE Packet16b psub(const Packet16b& a, const Packet16b& b) { return _mm_xor_si128(a,b); } + +template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b); +template<> EIGEN_STRONG_INLINE Packet4f paddsub(const Packet4f& a, const Packet4f& b) +{ +#ifdef EIGEN_VECTORIZE_SSE3 + return _mm_addsub_ps(a,b); +#else + const Packet4f mask = _mm_castsi128_ps(_mm_setr_epi32(0x80000000,0x0,0x80000000,0x0)); + return padd(a, pxor(mask, b)); +#endif +} + +template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& , const Packet2d& ); +template<> EIGEN_STRONG_INLINE Packet2d paddsub(const Packet2d& a, const Packet2d& b) +{ +#ifdef EIGEN_VECTORIZE_SSE3 + return _mm_addsub_pd(a,b); +#else + const Packet2d mask = _mm_castsi128_pd(_mm_setr_epi32(0x0,0x80000000,0x0,0x0)); + return padd(a, pxor(mask, b)); +#endif +} template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { @@ -218,6 +334,11 @@ template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) return psub(Packet4i(_mm_setr_epi32(0,0,0,0)), a); } +template<> EIGEN_STRONG_INLINE Packet16b pnegate(const Packet16b& a) +{ + return psub(pset1(false), a); +} + template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } template<> EIGEN_STRONG_INLINE Packet2d pconj(const Packet2d& a) { return a; } template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } @@ -240,18 +361,126 @@ template<> EIGEN_STRONG_INLINE Packet4i pmul(const Packet4i& a, const #endif } +template<> EIGEN_STRONG_INLINE Packet16b pmul(const Packet16b& a, const Packet16b& b) { return _mm_and_si128(a,b); } + template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) { return _mm_div_ps(a,b); } template<> EIGEN_STRONG_INLINE Packet2d pdiv(const Packet2d& a, const Packet2d& b) { return _mm_div_pd(a,b); } // for some weird raisons, it has to be overloaded for packet of integers template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return padd(pmul(a,b), c); } -#ifdef __FMA__ +#ifdef EIGEN_VECTORIZE_FMA template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { return _mm_fmadd_ps(a,b,c); } template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) { return _mm_fmadd_pd(a,b,c); } #endif -template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { return _mm_min_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { return _mm_min_pd(a,b); } +#ifdef EIGEN_VECTORIZE_SSE4_1 +template<> EIGEN_DEVICE_FUNC inline Packet4f pselect(const Packet4f& mask, const Packet4f& a, const Packet4f& b) { + return _mm_blendv_ps(b,a,mask); +} + +template<> EIGEN_DEVICE_FUNC inline Packet4i pselect(const Packet4i& mask, const Packet4i& a, const Packet4i& b) { + return _mm_castps_si128(_mm_blendv_ps(_mm_castsi128_ps(b),_mm_castsi128_ps(a),_mm_castsi128_ps(mask))); +} + +template<> EIGEN_DEVICE_FUNC inline Packet2d pselect(const Packet2d& mask, const Packet2d& a, const Packet2d& b) { return _mm_blendv_pd(b,a,mask); } + +template<> EIGEN_DEVICE_FUNC inline Packet16b pselect(const Packet16b& mask, const Packet16b& a, const Packet16b& b) { + return _mm_blendv_epi8(b,a,mask); +} +#else +template<> EIGEN_DEVICE_FUNC inline Packet16b pselect(const Packet16b& mask, const Packet16b& a, const Packet16b& b) { + Packet16b a_part = _mm_and_si128(mask, a); + Packet16b b_part = _mm_andnot_si128(mask, b); + return _mm_or_si128(a_part, b_part); +} +#endif + +template<> EIGEN_STRONG_INLINE Packet4i ptrue(const Packet4i& a) { return _mm_cmpeq_epi32(a, a); } +template<> EIGEN_STRONG_INLINE Packet16b ptrue(const Packet16b& a) { return _mm_cmpeq_epi8(a, a); } +template<> EIGEN_STRONG_INLINE Packet4f +ptrue(const Packet4f& a) { + Packet4i b = _mm_castps_si128(a); + return _mm_castsi128_ps(_mm_cmpeq_epi32(b, b)); +} +template<> EIGEN_STRONG_INLINE Packet2d +ptrue(const Packet2d& a) { + Packet4i b = _mm_castpd_si128(a); + return _mm_castsi128_pd(_mm_cmpeq_epi32(b, b)); +} + + +template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) { return _mm_and_ps(a,b); } +template<> EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) { return _mm_and_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pand(const Packet4i& a, const Packet4i& b) { return _mm_and_si128(a,b); } +template<> EIGEN_STRONG_INLINE Packet16b pand(const Packet16b& a, const Packet16b& b) { return _mm_and_si128(a,b); } + +template<> EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) { return _mm_or_ps(a,b); } +template<> EIGEN_STRONG_INLINE Packet2d por(const Packet2d& a, const Packet2d& b) { return _mm_or_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i por(const Packet4i& a, const Packet4i& b) { return _mm_or_si128(a,b); } +template<> EIGEN_STRONG_INLINE Packet16b por(const Packet16b& a, const Packet16b& b) { return _mm_or_si128(a,b); } + +template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) { return _mm_xor_ps(a,b); } +template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& a, const Packet2d& b) { return _mm_xor_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pxor(const Packet4i& a, const Packet4i& b) { return _mm_xor_si128(a,b); } +template<> EIGEN_STRONG_INLINE Packet16b pxor(const Packet16b& a, const Packet16b& b) { return _mm_xor_si128(a,b); } + +template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) { return _mm_andnot_ps(b,a); } +template<> EIGEN_STRONG_INLINE Packet2d pandnot(const Packet2d& a, const Packet2d& b) { return _mm_andnot_pd(b,a); } +template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { return _mm_andnot_si128(b,a); } + +template<> EIGEN_STRONG_INLINE Packet4f pcmp_le(const Packet4f& a, const Packet4f& b) { return _mm_cmple_ps(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_lt(const Packet4f& a, const Packet4f& b) { return _mm_cmplt_ps(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_lt_or_nan(const Packet4f& a, const Packet4f& b) { return _mm_cmpnge_ps(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pcmp_eq(const Packet4f& a, const Packet4f& b) { return _mm_cmpeq_ps(a,b); } + +template<> EIGEN_STRONG_INLINE Packet2d pcmp_le(const Packet2d& a, const Packet2d& b) { return _mm_cmple_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet2d pcmp_lt(const Packet2d& a, const Packet2d& b) { return _mm_cmplt_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet2d pcmp_lt_or_nan(const Packet2d& a, const Packet2d& b) { return _mm_cmpnge_pd(a,b); } +template<> EIGEN_STRONG_INLINE Packet2d pcmp_eq(const Packet2d& a, const Packet2d& b) { return _mm_cmpeq_pd(a,b); } + +template<> EIGEN_STRONG_INLINE Packet4i pcmp_lt(const Packet4i& a, const Packet4i& b) { return _mm_cmplt_epi32(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pcmp_eq(const Packet4i& a, const Packet4i& b) { return _mm_cmpeq_epi32(a,b); } +template<> EIGEN_STRONG_INLINE Packet16b pcmp_eq(const Packet16b& a, const Packet16b& b) { return _mm_cmpeq_epi8(a,b); } +template<> EIGEN_STRONG_INLINE Packet4i pcmp_le(const Packet4i& a, const Packet4i& b) { return por(pcmp_lt(a,b), pcmp_eq(a,b)); } + +template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { +#if EIGEN_COMP_GNUC && EIGEN_COMP_GNUC < 63 + // There appears to be a bug in GCC, by which the optimizer may + // flip the argument order in calls to _mm_min_ps, so we have to + // resort to inline ASM here. This is supposed to be fixed in gcc6.3, + // see also: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=72867 + #ifdef EIGEN_VECTORIZE_AVX + Packet4f res; + asm("vminps %[a], %[b], %[res]" : [res] "=x" (res) : [a] "x" (a), [b] "x" (b)); + #else + Packet4f res = b; + asm("minps %[a], %[res]" : [res] "+x" (res) : [a] "x" (a)); + #endif + return res; +#else + // Arguments are reversed to match NaN propagation behavior of std::min. + return _mm_min_ps(b, a); +#endif +} +template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { +#if EIGEN_COMP_GNUC && EIGEN_COMP_GNUC < 63 + // There appears to be a bug in GCC, by which the optimizer may + // flip the argument order in calls to _mm_min_pd, so we have to + // resort to inline ASM here. This is supposed to be fixed in gcc6.3, + // see also: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=72867 + #ifdef EIGEN_VECTORIZE_AVX + Packet2d res; + asm("vminpd %[a], %[b], %[res]" : [res] "=x" (res) : [a] "x" (a), [b] "x" (b)); + #else + Packet2d res = b; + asm("minpd %[a], %[res]" : [res] "+x" (res) : [a] "x" (a)); + #endif + return res; +#else + // Arguments are reversed to match NaN propagation behavior of std::min. + return _mm_min_pd(b, a); +#endif +} template<> EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const Packet4i& b) { #ifdef EIGEN_VECTORIZE_SSE4_1 @@ -263,8 +492,45 @@ template<> EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const #endif } -template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { return _mm_max_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { return _mm_max_pd(a,b); } + +template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { +#if EIGEN_COMP_GNUC && EIGEN_COMP_GNUC < 63 + // There appears to be a bug in GCC, by which the optimizer may + // flip the argument order in calls to _mm_max_ps, so we have to + // resort to inline ASM here. This is supposed to be fixed in gcc6.3, + // see also: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=72867 + #ifdef EIGEN_VECTORIZE_AVX + Packet4f res; + asm("vmaxps %[a], %[b], %[res]" : [res] "=x" (res) : [a] "x" (a), [b] "x" (b)); + #else + Packet4f res = b; + asm("maxps %[a], %[res]" : [res] "+x" (res) : [a] "x" (a)); + #endif + return res; +#else + // Arguments are reversed to match NaN propagation behavior of std::max. + return _mm_max_ps(b, a); +#endif +} +template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { +#if EIGEN_COMP_GNUC && EIGEN_COMP_GNUC < 63 + // There appears to be a bug in GCC, by which the optimizer may + // flip the argument order in calls to _mm_max_pd, so we have to + // resort to inline ASM here. This is supposed to be fixed in gcc6.3, + // see also: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=72867 + #ifdef EIGEN_VECTORIZE_AVX + Packet2d res; + asm("vmaxpd %[a], %[b], %[res]" : [res] "=x" (res) : [a] "x" (a), [b] "x" (b)); + #else + Packet2d res = b; + asm("maxpd %[a], %[res]" : [res] "+x" (res) : [a] "x" (a)); + #endif + return res; +#else + // Arguments are reversed to match NaN propagation behavior of std::max. + return _mm_max_pd(b, a); +#endif +} template<> EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const Packet4i& b) { #ifdef EIGEN_VECTORIZE_SSE4_1 @@ -276,36 +542,180 @@ template<> EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const #endif } +template +EIGEN_STRONG_INLINE Packet pminmax_propagate_numbers(const Packet& a, const Packet& b, Op op) { + // In this implementation, we take advantage of the fact that pmin/pmax for SSE + // always return a if either a or b is NaN. + Packet not_nan_mask_a = pcmp_eq(a, a); + Packet m = op(a, b); + return pselect(not_nan_mask_a, m, b); +} + +template +EIGEN_STRONG_INLINE Packet pminmax_propagate_nan(const Packet& a, const Packet& b, Op op) { + // In this implementation, we take advantage of the fact that pmin/pmax for SSE + // always return a if either a or b is NaN. + Packet not_nan_mask_a = pcmp_eq(a, a); + Packet m = op(b, a); + return pselect(not_nan_mask_a, m, a); +} + +// Add specializations for min/max with prescribed NaN progation. +template<> +EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { + return pminmax_propagate_numbers(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { + return pminmax_propagate_numbers(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { + return pminmax_propagate_numbers(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { + return pminmax_propagate_numbers(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) { + return pminmax_propagate_nan(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { + return pminmax_propagate_nan(a, b, pmin); +} +template<> +EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) { + return pminmax_propagate_nan(a, b, pmax); +} +template<> +EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { + return pminmax_propagate_nan(a, b, pmax); +} + +template EIGEN_STRONG_INLINE Packet4i parithmetic_shift_right(const Packet4i& a) { return _mm_srai_epi32(a,N); } +template EIGEN_STRONG_INLINE Packet4i plogical_shift_right (const Packet4i& a) { return _mm_srli_epi32(a,N); } +template EIGEN_STRONG_INLINE Packet4i plogical_shift_left (const Packet4i& a) { return _mm_slli_epi32(a,N); } + +template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) +{ + const Packet4f mask = _mm_castsi128_ps(_mm_setr_epi32(0x7FFFFFFF,0x7FFFFFFF,0x7FFFFFFF,0x7FFFFFFF)); + return _mm_and_ps(a,mask); +} +template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) +{ + const Packet2d mask = _mm_castsi128_pd(_mm_setr_epi32(0xFFFFFFFF,0x7FFFFFFF,0xFFFFFFFF,0x7FFFFFFF)); + return _mm_and_pd(a,mask); +} +template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) +{ + #ifdef EIGEN_VECTORIZE_SSSE3 + return _mm_abs_epi32(a); + #else + Packet4i aux = _mm_srai_epi32(a,31); + return _mm_sub_epi32(_mm_xor_si128(a,aux),aux); + #endif +} + #ifdef EIGEN_VECTORIZE_SSE4_1 -template<> EIGEN_STRONG_INLINE Packet4f pround(const Packet4f& a) { return _mm_round_ps(a, 0); } -template<> EIGEN_STRONG_INLINE Packet2d pround(const Packet2d& a) { return _mm_round_pd(a, 0); } +template<> EIGEN_STRONG_INLINE Packet4f pround(const Packet4f& a) +{ + // Unfortunatly _mm_round_ps doesn't have a rounding mode to implement numext::round. + const Packet4f mask = pset1frombits(0x80000000u); + const Packet4f prev0dot5 = pset1frombits(0x3EFFFFFFu); + return _mm_round_ps(padd(por(pand(a, mask), prev0dot5), a), _MM_FROUND_TO_ZERO); +} + +template<> EIGEN_STRONG_INLINE Packet2d pround(const Packet2d& a) +{ + const Packet2d mask = _mm_castsi128_pd(_mm_set_epi64x(0x8000000000000000ull, 0x8000000000000000ull)); + const Packet2d prev0dot5 = _mm_castsi128_pd(_mm_set_epi64x(0x3FDFFFFFFFFFFFFFull, 0x3FDFFFFFFFFFFFFFull)); + return _mm_round_pd(padd(por(pand(a, mask), prev0dot5), a), _MM_FROUND_TO_ZERO); +} + +template<> EIGEN_STRONG_INLINE Packet4f print(const Packet4f& a) { return _mm_round_ps(a, _MM_FROUND_CUR_DIRECTION); } +template<> EIGEN_STRONG_INLINE Packet2d print(const Packet2d& a) { return _mm_round_pd(a, _MM_FROUND_CUR_DIRECTION); } template<> EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) { return _mm_ceil_ps(a); } template<> EIGEN_STRONG_INLINE Packet2d pceil(const Packet2d& a) { return _mm_ceil_pd(a); } template<> EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) { return _mm_floor_ps(a); } template<> EIGEN_STRONG_INLINE Packet2d pfloor(const Packet2d& a) { return _mm_floor_pd(a); } -#endif +#else +template<> EIGEN_STRONG_INLINE Packet4f print(const Packet4f& a) { + // Adds and subtracts signum(a) * 2^23 to force rounding. + const Packet4f limit = pset1(static_cast(1<<23)); + const Packet4f abs_a = pabs(a); + Packet4f r = padd(abs_a, limit); + // Don't compile-away addition and subtraction. + EIGEN_OPTIMIZATION_BARRIER(r); + r = psub(r, limit); + // If greater than limit, simply return a. Otherwise, account for sign. + r = pselect(pcmp_lt(abs_a, limit), + pselect(pcmp_lt(a, pzero(a)), pnegate(r), r), a); + return r; +} -template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) { return _mm_and_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) { return _mm_and_pd(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i pand(const Packet4i& a, const Packet4i& b) { return _mm_and_si128(a,b); } +template<> EIGEN_STRONG_INLINE Packet2d print(const Packet2d& a) { + // Adds and subtracts signum(a) * 2^52 to force rounding. + const Packet2d limit = pset1(static_cast(1ull<<52)); + const Packet2d abs_a = pabs(a); + Packet2d r = padd(abs_a, limit); + // Don't compile-away addition and subtraction. + EIGEN_OPTIMIZATION_BARRIER(r); + r = psub(r, limit); + // If greater than limit, simply return a. Otherwise, account for sign. + r = pselect(pcmp_lt(abs_a, limit), + pselect(pcmp_lt(a, pzero(a)), pnegate(r), r), a); + return r; +} -template<> EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) { return _mm_or_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet2d por(const Packet2d& a, const Packet2d& b) { return _mm_or_pd(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i por(const Packet4i& a, const Packet4i& b) { return _mm_or_si128(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) +{ + const Packet4f cst_1 = pset1(1.0f); + Packet4f tmp = print(a); + // If greater, subtract one. + Packet4f mask = _mm_cmpgt_ps(tmp, a); + mask = pand(mask, cst_1); + return psub(tmp, mask); +} -template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) { return _mm_xor_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& a, const Packet2d& b) { return _mm_xor_pd(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i pxor(const Packet4i& a, const Packet4i& b) { return _mm_xor_si128(a,b); } +template<> EIGEN_STRONG_INLINE Packet2d pfloor(const Packet2d& a) +{ + const Packet2d cst_1 = pset1(1.0); + Packet2d tmp = print(a); + // If greater, subtract one. + Packet2d mask = _mm_cmpgt_pd(tmp, a); + mask = pand(mask, cst_1); + return psub(tmp, mask); +} -template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) { return _mm_andnot_ps(a,b); } -template<> EIGEN_STRONG_INLINE Packet2d pandnot(const Packet2d& a, const Packet2d& b) { return _mm_andnot_pd(a,b); } -template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { return _mm_andnot_si128(a,b); } +template<> EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) +{ + const Packet4f cst_1 = pset1(1.0f); + Packet4f tmp = print(a); + // If smaller, add one. + Packet4f mask = _mm_cmplt_ps(tmp, a); + mask = pand(mask, cst_1); + return padd(tmp, mask); +} + +template<> EIGEN_STRONG_INLINE Packet2d pceil(const Packet2d& a) +{ + const Packet2d cst_1 = pset1(1.0); + Packet2d tmp = print(a); + // If smaller, add one. + Packet2d mask = _mm_cmplt_pd(tmp, a); + mask = pand(mask, cst_1); + return padd(tmp, mask); +} +#endif template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return _mm_load_ps(from); } template<> EIGEN_STRONG_INLINE Packet2d pload(const double* from) { EIGEN_DEBUG_ALIGNED_LOAD return _mm_load_pd(from); } template<> EIGEN_STRONG_INLINE Packet4i pload(const int* from) { EIGEN_DEBUG_ALIGNED_LOAD return _mm_load_si128(reinterpret_cast(from)); } +template<> EIGEN_STRONG_INLINE Packet16b pload(const bool* from) { EIGEN_DEBUG_ALIGNED_LOAD return _mm_load_si128(reinterpret_cast(from)); } #if EIGEN_COMP_MSVC template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) { @@ -340,6 +750,10 @@ template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int* from) EIGEN_DEBUG_UNALIGNED_LOAD return _mm_loadu_si128(reinterpret_cast(from)); } +template<> EIGEN_STRONG_INLINE Packet16b ploadu(const bool* from) { + EIGEN_DEBUG_UNALIGNED_LOAD + return _mm_loadu_si128(reinterpret_cast(from)); +} template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) @@ -355,13 +769,32 @@ template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int* from) return vec4i_swizzle1(tmp, 0, 0, 1, 1); } +// Loads 8 bools from memory and returns the packet +// {b0, b0, b1, b1, b2, b2, b3, b3, b4, b4, b5, b5, b6, b6, b7, b7} +template<> EIGEN_STRONG_INLINE Packet16b ploaddup(const bool* from) +{ + __m128i tmp = _mm_castpd_si128(pload1(reinterpret_cast(from))); + return _mm_unpacklo_epi8(tmp, tmp); +} + +// Loads 4 bools from memory and returns the packet +// {b0, b0 b0, b0, b1, b1, b1, b1, b2, b2, b2, b2, b3, b3, b3, b3} +template<> EIGEN_STRONG_INLINE Packet16b +ploadquad(const bool* from) { + __m128i tmp = _mm_castps_si128(pload1(reinterpret_cast(from))); + tmp = _mm_unpacklo_epi8(tmp, tmp); + return _mm_unpacklo_epi16(tmp, tmp); +} + template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) { EIGEN_DEBUG_ALIGNED_STORE _mm_store_ps(to, from); } template<> EIGEN_STRONG_INLINE void pstore(double* to, const Packet2d& from) { EIGEN_DEBUG_ALIGNED_STORE _mm_store_pd(to, from); } template<> EIGEN_STRONG_INLINE void pstore(int* to, const Packet4i& from) { EIGEN_DEBUG_ALIGNED_STORE _mm_store_si128(reinterpret_cast<__m128i*>(to), from); } +template<> EIGEN_STRONG_INLINE void pstore(bool* to, const Packet16b& from) { EIGEN_DEBUG_ALIGNED_STORE _mm_store_si128(reinterpret_cast<__m128i*>(to), from); } template<> EIGEN_STRONG_INLINE void pstoreu(double* to, const Packet2d& from) { EIGEN_DEBUG_UNALIGNED_STORE _mm_storeu_pd(to, from); } template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) { EIGEN_DEBUG_UNALIGNED_STORE _mm_storeu_ps(to, from); } template<> EIGEN_STRONG_INLINE void pstoreu(int* to, const Packet4i& from) { EIGEN_DEBUG_UNALIGNED_STORE _mm_storeu_si128(reinterpret_cast<__m128i*>(to), from); } +template<> EIGEN_STRONG_INLINE void pstoreu(bool* to, const Packet16b& from) { EIGEN_DEBUG_ALIGNED_STORE _mm_storeu_si128(reinterpret_cast<__m128i*>(to), from); } template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) { @@ -374,7 +807,15 @@ template<> EIGEN_DEVICE_FUNC inline Packet2d pgather(const dou template<> EIGEN_DEVICE_FUNC inline Packet4i pgather(const int* from, Index stride) { return _mm_set_epi32(from[3*stride], from[2*stride], from[1*stride], from[0*stride]); - } +} + +template<> EIGEN_DEVICE_FUNC inline Packet16b pgather(const bool* from, Index stride) +{ + return _mm_set_epi8(from[15*stride], from[14*stride], from[13*stride], from[12*stride], + from[11*stride], from[10*stride], from[9*stride], from[8*stride], + from[7*stride], from[6*stride], from[5*stride], from[4*stride], + from[3*stride], from[2*stride], from[1*stride], from[0*stride]); +} template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, Index stride) { @@ -395,6 +836,14 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter(int* to, const to[stride*2] = _mm_cvtsi128_si32(_mm_shuffle_epi32(from, 2)); to[stride*3] = _mm_cvtsi128_si32(_mm_shuffle_epi32(from, 3)); } +template<> EIGEN_DEVICE_FUNC inline void pscatter(bool* to, const Packet16b& from, Index stride) +{ + to[4*stride*0] = _mm_cvtsi128_si32(from); + to[4*stride*1] = _mm_cvtsi128_si32(_mm_shuffle_epi32(from, 1)); + to[4*stride*2] = _mm_cvtsi128_si32(_mm_shuffle_epi32(from, 2)); + to[4*stride*3] = _mm_cvtsi128_si32(_mm_shuffle_epi32(from, 3)); +} + // some compilers might be tempted to perform multiple moves instead of using a vector path. template<> EIGEN_STRONG_INLINE void pstore1(float* to, const float& a) @@ -409,7 +858,7 @@ template<> EIGEN_STRONG_INLINE void pstore1(double* to, const double& pstore(to, Packet2d(vec2d_swizzle1(pa,0,0))); } -#if EIGEN_COMP_PGI +#if EIGEN_COMP_PGI && EIGEN_COMP_PGI < 1900 typedef const void * SsePrefetchPtrType; #else typedef const char * SsePrefetchPtrType; @@ -437,32 +886,62 @@ template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { retu template<> EIGEN_STRONG_INLINE double pfirst(const Packet2d& a) { return _mm_cvtsd_f64(a); } template<> EIGEN_STRONG_INLINE int pfirst(const Packet4i& a) { return _mm_cvtsi128_si32(a); } #endif +template<> EIGEN_STRONG_INLINE bool pfirst(const Packet16b& a) { int x = _mm_cvtsi128_si32(a); return static_cast(x & 1); } -template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) -{ return _mm_shuffle_ps(a,a,0x1B); } -template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) -{ return _mm_shuffle_pd(a,a,0x1); } -template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) -{ return _mm_shuffle_epi32(a,0x1B); } +template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) { return _mm_shuffle_ps(a,a,0x1B); } +template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) { return _mm_shuffle_pd(a,a,0x1); } +template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) { return _mm_shuffle_epi32(a,0x1B); } +template<> EIGEN_STRONG_INLINE Packet16b preverse(const Packet16b& a) { +#ifdef EIGEN_VECTORIZE_SSSE3 + __m128i mask = _mm_set_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); + return _mm_shuffle_epi8(a, mask); +#else + Packet16b tmp = _mm_shuffle_epi32(a, _MM_SHUFFLE(0, 1, 2, 3)); + tmp = _mm_shufflehi_epi16(_mm_shufflelo_epi16(tmp, _MM_SHUFFLE(2, 3, 0, 1)), _MM_SHUFFLE(2, 3, 0, 1)); + return _mm_or_si128(_mm_slli_epi16(tmp, 8), _mm_srli_epi16(tmp, 8)); +#endif +} -template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) -{ - const Packet4f mask = _mm_castsi128_ps(_mm_setr_epi32(0x7FFFFFFF,0x7FFFFFFF,0x7FFFFFFF,0x7FFFFFFF)); - return _mm_and_ps(a,mask); +template<> EIGEN_STRONG_INLINE Packet4f pfrexp(const Packet4f& a, Packet4f& exponent) { + return pfrexp_generic(a,exponent); } -template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) -{ - const Packet2d mask = _mm_castsi128_pd(_mm_setr_epi32(0xFFFFFFFF,0x7FFFFFFF,0xFFFFFFFF,0x7FFFFFFF)); - return _mm_and_pd(a,mask); + +// Extract exponent without existence of Packet2l. +template<> +EIGEN_STRONG_INLINE +Packet2d pfrexp_generic_get_biased_exponent(const Packet2d& a) { + const Packet2d cst_exp_mask = pset1frombits(static_cast(0x7ff0000000000000ull)); + __m128i a_expo = _mm_srli_epi64(_mm_castpd_si128(pand(a, cst_exp_mask)), 52); + return _mm_cvtepi32_pd(vec4i_swizzle1(a_expo, 0, 2, 1, 3)); } -template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) -{ - #ifdef EIGEN_VECTORIZE_SSSE3 - return _mm_abs_epi32(a); - #else - Packet4i aux = _mm_srai_epi32(a,31); - return _mm_sub_epi32(_mm_xor_si128(a,aux),aux); - #endif + +template<> EIGEN_STRONG_INLINE Packet2d pfrexp(const Packet2d& a, Packet2d& exponent) { + return pfrexp_generic(a, exponent); +} + +template<> EIGEN_STRONG_INLINE Packet4f pldexp(const Packet4f& a, const Packet4f& exponent) { + return pldexp_generic(a,exponent); +} + +// We specialize pldexp here, since the generic implementation uses Packet2l, which is not well +// supported by SSE, and has more range than is needed for exponents. +template<> EIGEN_STRONG_INLINE Packet2d pldexp(const Packet2d& a, const Packet2d& exponent) { + // Clamp exponent to [-2099, 2099] + const Packet2d max_exponent = pset1(2099.0); + const Packet2d e = pmin(pmax(exponent, pnegate(max_exponent)), max_exponent); + + // Convert e to integer and swizzle to low-order bits. + const Packet4i ei = vec4i_swizzle1(_mm_cvtpd_epi32(e), 0, 3, 1, 3); + + // Split 2^e into four factors and multiply: + const Packet4i bias = _mm_set_epi32(0, 1023, 0, 1023); + Packet4i b = parithmetic_shift_right<2>(ei); // floor(e/4) + Packet2d c = _mm_castsi128_pd(_mm_slli_epi64(padd(b, bias), 52)); // 2^b + Packet2d out = pmul(pmul(pmul(a, c), c), c); // a * 2^(3b) + b = psub(psub(psub(ei, b), b), b); // e - 3b + c = _mm_castsi128_pd(_mm_slli_epi64(padd(b, bias), 52)); // 2^(e - 3b) + out = pmul(out, c); // a * 2^e + return out; } // with AVX, the default implementations based on pload1 are faster @@ -505,38 +984,6 @@ EIGEN_STRONG_INLINE void punpackp(Packet4f* vecs) vecs[0] = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(vecs[0]), 0x00)); } -#ifdef EIGEN_VECTORIZE_SSE3 -template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) -{ - return _mm_hadd_ps(_mm_hadd_ps(vecs[0], vecs[1]),_mm_hadd_ps(vecs[2], vecs[3])); -} - -template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) -{ - return _mm_hadd_pd(vecs[0], vecs[1]); -} - -#else -template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) -{ - Packet4f tmp0, tmp1, tmp2; - tmp0 = _mm_unpacklo_ps(vecs[0], vecs[1]); - tmp1 = _mm_unpackhi_ps(vecs[0], vecs[1]); - tmp2 = _mm_unpackhi_ps(vecs[2], vecs[3]); - tmp0 = _mm_add_ps(tmp0, tmp1); - tmp1 = _mm_unpacklo_ps(vecs[2], vecs[3]); - tmp1 = _mm_add_ps(tmp1, tmp2); - tmp2 = _mm_movehl_ps(tmp1, tmp0); - tmp0 = _mm_movelh_ps(tmp0, tmp1); - return _mm_add_ps(tmp0, tmp2); -} - -template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) -{ - return _mm_add_pd(_mm_unpacklo_pd(vecs[0], vecs[1]), _mm_unpackhi_pd(vecs[0], vecs[1])); -} -#endif // SSE3 - template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) { // Disable SSE3 _mm_hadd_pd that is extremely slow on all existing Intel's architectures @@ -562,38 +1009,28 @@ template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) } #ifdef EIGEN_VECTORIZE_SSSE3 -template<> EIGEN_STRONG_INLINE Packet4i preduxp(const Packet4i* vecs) -{ - return _mm_hadd_epi32(_mm_hadd_epi32(vecs[0], vecs[1]),_mm_hadd_epi32(vecs[2], vecs[3])); -} template<> EIGEN_STRONG_INLINE int predux(const Packet4i& a) { Packet4i tmp0 = _mm_hadd_epi32(a,a); return pfirst(_mm_hadd_epi32(tmp0,tmp0)); } + #else template<> EIGEN_STRONG_INLINE int predux(const Packet4i& a) { Packet4i tmp = _mm_add_epi32(a, _mm_unpackhi_epi64(a,a)); return pfirst(tmp) + pfirst(_mm_shuffle_epi32(tmp, 1)); } +#endif -template<> EIGEN_STRONG_INLINE Packet4i preduxp(const Packet4i* vecs) -{ - Packet4i tmp0, tmp1, tmp2; - tmp0 = _mm_unpacklo_epi32(vecs[0], vecs[1]); - tmp1 = _mm_unpackhi_epi32(vecs[0], vecs[1]); - tmp2 = _mm_unpackhi_epi32(vecs[2], vecs[3]); - tmp0 = _mm_add_epi32(tmp0, tmp1); - tmp1 = _mm_unpacklo_epi32(vecs[2], vecs[3]); - tmp1 = _mm_add_epi32(tmp1, tmp2); - tmp2 = _mm_unpacklo_epi64(tmp0, tmp1); - tmp0 = _mm_unpackhi_epi64(tmp0, tmp1); - return _mm_add_epi32(tmp0, tmp2); +template<> EIGEN_STRONG_INLINE bool predux(const Packet16b& a) { + Packet4i tmp = _mm_or_si128(a, _mm_unpackhi_epi64(a,a)); + return (pfirst(tmp) != 0) || (pfirst(_mm_shuffle_epi32(tmp, 1)) != 0); } -#endif + // Other reduction functions: + // mul template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) { @@ -611,7 +1048,13 @@ template<> EIGEN_STRONG_INLINE int predux_mul(const Packet4i& a) // TODO try to call _mm_mul_epu32 directly EIGEN_ALIGN16 int aux[4]; pstore(aux, a); - return (aux[0] * aux[1]) * (aux[2] * aux[3]);; + return (aux[0] * aux[1]) * (aux[2] * aux[3]); +} + +template<> EIGEN_STRONG_INLINE bool predux_mul(const Packet16b& a) { + Packet4i tmp = _mm_and_si128(a, _mm_unpackhi_epi64(a,a)); + return ((pfirst(tmp) == 0x01010101) && + (pfirst(_mm_shuffle_epi32(tmp, 1)) == 0x01010101)); } // min @@ -666,113 +1109,16 @@ template<> EIGEN_STRONG_INLINE int predux_max(const Packet4i& a) #endif // EIGEN_VECTORIZE_SSE4_1 } -#if EIGEN_COMP_GNUC -// template <> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) -// { -// Packet4f res = b; -// asm("mulps %[a], %[b] \n\taddps %[c], %[b]" : [b] "+x" (res) : [a] "x" (a), [c] "x" (c)); -// return res; -// } -// EIGEN_STRONG_INLINE Packet4i _mm_alignr_epi8(const Packet4i& a, const Packet4i& b, const int i) +// not needed yet +// template<> EIGEN_STRONG_INLINE bool predux_all(const Packet4f& x) // { -// Packet4i res = a; -// asm("palignr %[i], %[a], %[b] " : [b] "+x" (res) : [a] "x" (a), [i] "i" (i)); -// return res; +// return _mm_movemask_ps(x) == 0xF; // } -#endif - -#ifdef EIGEN_VECTORIZE_SSSE3 -// SSSE3 versions -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4f& first, const Packet4f& second) - { - if (Offset!=0) - first = _mm_castsi128_ps(_mm_alignr_epi8(_mm_castps_si128(second), _mm_castps_si128(first), Offset*4)); - } -}; -template -struct palign_impl +template<> EIGEN_STRONG_INLINE bool predux_any(const Packet4f& x) { - static EIGEN_STRONG_INLINE void run(Packet4i& first, const Packet4i& second) - { - if (Offset!=0) - first = _mm_alignr_epi8(second,first, Offset*4); - } -}; - -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet2d& first, const Packet2d& second) - { - if (Offset==1) - first = _mm_castsi128_pd(_mm_alignr_epi8(_mm_castpd_si128(second), _mm_castpd_si128(first), 8)); - } -}; -#else -// SSE2 versions -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4f& first, const Packet4f& second) - { - if (Offset==1) - { - first = _mm_move_ss(first,second); - first = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(first),0x39)); - } - else if (Offset==2) - { - first = _mm_movehl_ps(first,first); - first = _mm_movelh_ps(first,second); - } - else if (Offset==3) - { - first = _mm_move_ss(first,second); - first = _mm_shuffle_ps(first,second,0x93); - } - } -}; - -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4i& first, const Packet4i& second) - { - if (Offset==1) - { - first = _mm_castps_si128(_mm_move_ss(_mm_castsi128_ps(first),_mm_castsi128_ps(second))); - first = _mm_shuffle_epi32(first,0x39); - } - else if (Offset==2) - { - first = _mm_castps_si128(_mm_movehl_ps(_mm_castsi128_ps(first),_mm_castsi128_ps(first))); - first = _mm_castps_si128(_mm_movelh_ps(_mm_castsi128_ps(first),_mm_castsi128_ps(second))); - } - else if (Offset==3) - { - first = _mm_castps_si128(_mm_move_ss(_mm_castsi128_ps(first),_mm_castsi128_ps(second))); - first = _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(first),_mm_castsi128_ps(second),0x93)); - } - } -}; - -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet2d& first, const Packet2d& second) - { - if (Offset==1) - { - first = _mm_castps_pd(_mm_movehl_ps(_mm_castpd_ps(first),_mm_castpd_ps(first))); - first = _mm_castps_pd(_mm_movelh_ps(_mm_castpd_ps(first),_mm_castpd_ps(second))); - } - } -}; -#endif + return _mm_movemask_ps(x) != 0x0; +} EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { @@ -799,6 +1145,100 @@ ptranspose(PacketBlock& kernel) { kernel.packet[3] = _mm_unpackhi_epi64(T2, T3); } +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + __m128i T0 = _mm_unpacklo_epi8(kernel.packet[0], kernel.packet[1]); + __m128i T1 = _mm_unpackhi_epi8(kernel.packet[0], kernel.packet[1]); + __m128i T2 = _mm_unpacklo_epi8(kernel.packet[2], kernel.packet[3]); + __m128i T3 = _mm_unpackhi_epi8(kernel.packet[2], kernel.packet[3]); + kernel.packet[0] = _mm_unpacklo_epi16(T0, T2); + kernel.packet[1] = _mm_unpackhi_epi16(T0, T2); + kernel.packet[2] = _mm_unpacklo_epi16(T1, T3); + kernel.packet[3] = _mm_unpackhi_epi16(T1, T3); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + // If we number the elements in the input thus: + // kernel.packet[ 0] = {00, 01, 02, 03, 04, 05, 06, 07, 08, 09, 0a, 0b, 0c, 0d, 0e, 0f} + // kernel.packet[ 1] = {10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 1a, 1b, 1c, 1d, 1e, 1f} + // ... + // kernel.packet[15] = {f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff}, + // + // the desired output is: + // kernel.packet[ 0] = {00, 10, 20, 30, 40, 50, 60, 70, 80, 90, a0, b0, c0, d0, e0, f0} + // kernel.packet[ 1] = {01, 11, 21, 31, 41, 51, 61, 71, 81, 91, a1, b1, c1, d1, e1, f1} + // ... + // kernel.packet[15] = {0f, 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, af, bf, cf, df, ef, ff}, + __m128i t0 = _mm_unpacklo_epi8(kernel.packet[0], kernel.packet[1]); // 00 10 01 11 02 12 03 13 04 14 05 15 06 16 07 17 + __m128i t1 = _mm_unpackhi_epi8(kernel.packet[0], kernel.packet[1]); // 08 18 09 19 0a 1a 0b 1b 0c 1c 0d 1d 0e 1e 0f 1f + __m128i t2 = _mm_unpacklo_epi8(kernel.packet[2], kernel.packet[3]); // 20 30 21 31 22 32 ... 27 37 + __m128i t3 = _mm_unpackhi_epi8(kernel.packet[2], kernel.packet[3]); // 28 38 29 39 2a 3a ... 2f 3f + __m128i t4 = _mm_unpacklo_epi8(kernel.packet[4], kernel.packet[5]); // 40 50 41 51 42 52 47 57 + __m128i t5 = _mm_unpackhi_epi8(kernel.packet[4], kernel.packet[5]); // 48 58 49 59 4a 5a + __m128i t6 = _mm_unpacklo_epi8(kernel.packet[6], kernel.packet[7]); + __m128i t7 = _mm_unpackhi_epi8(kernel.packet[6], kernel.packet[7]); + __m128i t8 = _mm_unpacklo_epi8(kernel.packet[8], kernel.packet[9]); + __m128i t9 = _mm_unpackhi_epi8(kernel.packet[8], kernel.packet[9]); + __m128i ta = _mm_unpacklo_epi8(kernel.packet[10], kernel.packet[11]); + __m128i tb = _mm_unpackhi_epi8(kernel.packet[10], kernel.packet[11]); + __m128i tc = _mm_unpacklo_epi8(kernel.packet[12], kernel.packet[13]); + __m128i td = _mm_unpackhi_epi8(kernel.packet[12], kernel.packet[13]); + __m128i te = _mm_unpacklo_epi8(kernel.packet[14], kernel.packet[15]); + __m128i tf = _mm_unpackhi_epi8(kernel.packet[14], kernel.packet[15]); + + __m128i s0 = _mm_unpacklo_epi16(t0, t2); // 00 10 20 30 01 11 21 31 02 12 22 32 03 13 23 33 + __m128i s1 = _mm_unpackhi_epi16(t0, t2); // 04 14 24 34 + __m128i s2 = _mm_unpacklo_epi16(t1, t3); // 08 18 28 38 ... + __m128i s3 = _mm_unpackhi_epi16(t1, t3); // 0c 1c 2c 3c ... + __m128i s4 = _mm_unpacklo_epi16(t4, t6); // 40 50 60 70 41 51 61 71 42 52 62 72 43 53 63 73 + __m128i s5 = _mm_unpackhi_epi16(t4, t6); // 44 54 64 74 ... + __m128i s6 = _mm_unpacklo_epi16(t5, t7); + __m128i s7 = _mm_unpackhi_epi16(t5, t7); + __m128i s8 = _mm_unpacklo_epi16(t8, ta); + __m128i s9 = _mm_unpackhi_epi16(t8, ta); + __m128i sa = _mm_unpacklo_epi16(t9, tb); + __m128i sb = _mm_unpackhi_epi16(t9, tb); + __m128i sc = _mm_unpacklo_epi16(tc, te); + __m128i sd = _mm_unpackhi_epi16(tc, te); + __m128i se = _mm_unpacklo_epi16(td, tf); + __m128i sf = _mm_unpackhi_epi16(td, tf); + + __m128i u0 = _mm_unpacklo_epi32(s0, s4); // 00 10 20 30 40 50 60 70 01 11 21 31 41 51 61 71 + __m128i u1 = _mm_unpackhi_epi32(s0, s4); // 02 12 22 32 42 52 62 72 03 13 23 33 43 53 63 73 + __m128i u2 = _mm_unpacklo_epi32(s1, s5); + __m128i u3 = _mm_unpackhi_epi32(s1, s5); + __m128i u4 = _mm_unpacklo_epi32(s2, s6); + __m128i u5 = _mm_unpackhi_epi32(s2, s6); + __m128i u6 = _mm_unpacklo_epi32(s3, s7); + __m128i u7 = _mm_unpackhi_epi32(s3, s7); + __m128i u8 = _mm_unpacklo_epi32(s8, sc); + __m128i u9 = _mm_unpackhi_epi32(s8, sc); + __m128i ua = _mm_unpacklo_epi32(s9, sd); + __m128i ub = _mm_unpackhi_epi32(s9, sd); + __m128i uc = _mm_unpacklo_epi32(sa, se); + __m128i ud = _mm_unpackhi_epi32(sa, se); + __m128i ue = _mm_unpacklo_epi32(sb, sf); + __m128i uf = _mm_unpackhi_epi32(sb, sf); + + kernel.packet[0] = _mm_unpacklo_epi64(u0, u8); + kernel.packet[1] = _mm_unpackhi_epi64(u0, u8); + kernel.packet[2] = _mm_unpacklo_epi64(u1, u9); + kernel.packet[3] = _mm_unpackhi_epi64(u1, u9); + kernel.packet[4] = _mm_unpacklo_epi64(u2, ua); + kernel.packet[5] = _mm_unpackhi_epi64(u2, ua); + kernel.packet[6] = _mm_unpacklo_epi64(u3, ub); + kernel.packet[7] = _mm_unpackhi_epi64(u3, ub); + kernel.packet[8] = _mm_unpacklo_epi64(u4, uc); + kernel.packet[9] = _mm_unpackhi_epi64(u4, uc); + kernel.packet[10] = _mm_unpacklo_epi64(u5, ud); + kernel.packet[11] = _mm_unpackhi_epi64(u5, ud); + kernel.packet[12] = _mm_unpacklo_epi64(u6, ue); + kernel.packet[13] = _mm_unpackhi_epi64(u6, ue); + kernel.packet[14] = _mm_unpacklo_epi64(u7, uf); + kernel.packet[15] = _mm_unpackhi_epi64(u7, uf); +} + template<> EIGEN_STRONG_INLINE Packet4i pblend(const Selector<4>& ifPacket, const Packet4i& thenPacket, const Packet4i& elsePacket) { const __m128i zero = _mm_setzero_si128(); const __m128i select = _mm_set_epi32(ifPacket.select[3], ifPacket.select[2], ifPacket.select[1], ifPacket.select[0]); @@ -830,59 +1270,229 @@ template<> EIGEN_STRONG_INLINE Packet2d pblend(const Selector<2>& ifPacket, cons #endif } -template<> EIGEN_STRONG_INLINE Packet4f pinsertfirst(const Packet4f& a, float b) -{ -#ifdef EIGEN_VECTORIZE_SSE4_1 - return _mm_blend_ps(a,pset1(b),1); -#else - return _mm_move_ss(a, _mm_load_ss(&b)); +// Scalar path for pmadd with FMA to ensure consistency with vectorized path. +#ifdef EIGEN_VECTORIZE_FMA +template<> EIGEN_STRONG_INLINE float pmadd(const float& a, const float& b, const float& c) { + return ::fmaf(a,b,c); +} +template<> EIGEN_STRONG_INLINE double pmadd(const double& a, const double& b, const double& c) { + return ::fma(a,b,c); +} #endif + + +// Packet math for Eigen::half +// Disable the following code since it's broken on too many platforms / compilers. +//#elif defined(EIGEN_VECTORIZE_SSE) && (!EIGEN_ARCH_x86_64) && (!EIGEN_COMP_MSVC) +#if 0 + +typedef struct { + __m64 x; +} Packet4h; + + +template<> struct is_arithmetic { enum { value = true }; }; + +template <> +struct packet_traits : default_packet_traits { + typedef Packet4h type; + // There is no half-size packet for Packet4h. + typedef Packet4h half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = 4, + HasHalfPacket = 0, + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasNegate = 0, + HasAbs = 0, + HasAbs2 = 0, + HasMin = 0, + HasMax = 0, + HasConj = 0, + HasSetLinear = 0, + HasSqrt = 0, + HasRsqrt = 0, + HasExp = 0, + HasLog = 0, + HasBlend = 0 + }; +}; + + +template<> struct unpacket_traits { typedef Eigen::half type; enum {size=4, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet4h half; }; + +template<> EIGEN_STRONG_INLINE Packet4h pset1(const Eigen::half& from) { + Packet4h result; + result.x = _mm_set1_pi16(from.x); + return result; } -template<> EIGEN_STRONG_INLINE Packet2d pinsertfirst(const Packet2d& a, double b) -{ -#ifdef EIGEN_VECTORIZE_SSE4_1 - return _mm_blend_pd(a,pset1(b),1); -#else - return _mm_move_sd(a, _mm_load_sd(&b)); -#endif +template<> EIGEN_STRONG_INLINE Eigen::half pfirst(const Packet4h& from) { + return half_impl::raw_uint16_to_half(static_cast(_mm_cvtsi64_si32(from.x))); } -template<> EIGEN_STRONG_INLINE Packet4f pinsertlast(const Packet4f& a, float b) -{ -#ifdef EIGEN_VECTORIZE_SSE4_1 - return _mm_blend_ps(a,pset1(b),(1<<3)); -#else - const Packet4f mask = _mm_castsi128_ps(_mm_setr_epi32(0x0,0x0,0x0,0xFFFFFFFF)); - return _mm_or_ps(_mm_andnot_ps(mask, a), _mm_and_ps(mask, pset1(b))); -#endif +template<> EIGEN_STRONG_INLINE Packet4h pconj(const Packet4h& a) { return a; } + +template<> EIGEN_STRONG_INLINE Packet4h padd(const Packet4h& a, const Packet4h& b) { + __int64_t a64 = _mm_cvtm64_si64(a.x); + __int64_t b64 = _mm_cvtm64_si64(b.x); + + Eigen::half h[4]; + + Eigen::half ha = half_impl::raw_uint16_to_half(static_cast(a64)); + Eigen::half hb = half_impl::raw_uint16_to_half(static_cast(b64)); + h[0] = ha + hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 16)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 16)); + h[1] = ha + hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 32)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 32)); + h[2] = ha + hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 48)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 48)); + h[3] = ha + hb; + Packet4h result; + result.x = _mm_set_pi16(h[3].x, h[2].x, h[1].x, h[0].x); + return result; +} + +template<> EIGEN_STRONG_INLINE Packet4h psub(const Packet4h& a, const Packet4h& b) { + __int64_t a64 = _mm_cvtm64_si64(a.x); + __int64_t b64 = _mm_cvtm64_si64(b.x); + + Eigen::half h[4]; + + Eigen::half ha = half_impl::raw_uint16_to_half(static_cast(a64)); + Eigen::half hb = half_impl::raw_uint16_to_half(static_cast(b64)); + h[0] = ha - hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 16)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 16)); + h[1] = ha - hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 32)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 32)); + h[2] = ha - hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 48)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 48)); + h[3] = ha - hb; + Packet4h result; + result.x = _mm_set_pi16(h[3].x, h[2].x, h[1].x, h[0].x); + return result; +} + +template<> EIGEN_STRONG_INLINE Packet4h pmul(const Packet4h& a, const Packet4h& b) { + __int64_t a64 = _mm_cvtm64_si64(a.x); + __int64_t b64 = _mm_cvtm64_si64(b.x); + + Eigen::half h[4]; + + Eigen::half ha = half_impl::raw_uint16_to_half(static_cast(a64)); + Eigen::half hb = half_impl::raw_uint16_to_half(static_cast(b64)); + h[0] = ha * hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 16)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 16)); + h[1] = ha * hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 32)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 32)); + h[2] = ha * hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 48)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 48)); + h[3] = ha * hb; + Packet4h result; + result.x = _mm_set_pi16(h[3].x, h[2].x, h[1].x, h[0].x); + return result; +} + +template<> EIGEN_STRONG_INLINE Packet4h pdiv(const Packet4h& a, const Packet4h& b) { + __int64_t a64 = _mm_cvtm64_si64(a.x); + __int64_t b64 = _mm_cvtm64_si64(b.x); + + Eigen::half h[4]; + + Eigen::half ha = half_impl::raw_uint16_to_half(static_cast(a64)); + Eigen::half hb = half_impl::raw_uint16_to_half(static_cast(b64)); + h[0] = ha / hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 16)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 16)); + h[1] = ha / hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 32)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 32)); + h[2] = ha / hb; + ha = half_impl::raw_uint16_to_half(static_cast(a64 >> 48)); + hb = half_impl::raw_uint16_to_half(static_cast(b64 >> 48)); + h[3] = ha / hb; + Packet4h result; + result.x = _mm_set_pi16(h[3].x, h[2].x, h[1].x, h[0].x); + return result; +} + +template<> EIGEN_STRONG_INLINE Packet4h pload(const Eigen::half* from) { + Packet4h result; + result.x = _mm_cvtsi64_m64(*reinterpret_cast(from)); + return result; +} + +template<> EIGEN_STRONG_INLINE Packet4h ploadu(const Eigen::half* from) { + Packet4h result; + result.x = _mm_cvtsi64_m64(*reinterpret_cast(from)); + return result; } -template<> EIGEN_STRONG_INLINE Packet2d pinsertlast(const Packet2d& a, double b) +template<> EIGEN_STRONG_INLINE void pstore(Eigen::half* to, const Packet4h& from) { + __int64_t r = _mm_cvtm64_si64(from.x); + *(reinterpret_cast<__int64_t*>(to)) = r; +} + +template<> EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, const Packet4h& from) { + __int64_t r = _mm_cvtm64_si64(from.x); + *(reinterpret_cast<__int64_t*>(to)) = r; +} + +template<> EIGEN_STRONG_INLINE Packet4h +ploadquad(const Eigen::half* from) { + return pset1(*from); +} + +template<> EIGEN_STRONG_INLINE Packet4h pgather(const Eigen::half* from, Index stride) { -#ifdef EIGEN_VECTORIZE_SSE4_1 - return _mm_blend_pd(a,pset1(b),(1<<1)); -#else - const Packet2d mask = _mm_castsi128_pd(_mm_setr_epi32(0x0,0x0,0xFFFFFFFF,0xFFFFFFFF)); - return _mm_or_pd(_mm_andnot_pd(mask, a), _mm_and_pd(mask, pset1(b))); -#endif + Packet4h result; + result.x = _mm_set_pi16(from[3*stride].x, from[2*stride].x, from[1*stride].x, from[0*stride].x); + return result; } -// Scalar path for pmadd with FMA to ensure consistency with vectorized path. -#ifdef __FMA__ -template<> EIGEN_STRONG_INLINE float pmadd(const float& a, const float& b, const float& c) { - return ::fmaf(a,b,c); +template<> EIGEN_STRONG_INLINE void pscatter(Eigen::half* to, const Packet4h& from, Index stride) +{ + __int64_t a = _mm_cvtm64_si64(from.x); + to[stride*0].x = static_cast(a); + to[stride*1].x = static_cast(a >> 16); + to[stride*2].x = static_cast(a >> 32); + to[stride*3].x = static_cast(a >> 48); } -template<> EIGEN_STRONG_INLINE double pmadd(const double& a, const double& b, const double& c) { - return ::fma(a,b,c); + +EIGEN_STRONG_INLINE void +ptranspose(PacketBlock& kernel) { + __m64 T0 = _mm_unpacklo_pi16(kernel.packet[0].x, kernel.packet[1].x); + __m64 T1 = _mm_unpacklo_pi16(kernel.packet[2].x, kernel.packet[3].x); + __m64 T2 = _mm_unpackhi_pi16(kernel.packet[0].x, kernel.packet[1].x); + __m64 T3 = _mm_unpackhi_pi16(kernel.packet[2].x, kernel.packet[3].x); + + kernel.packet[0].x = _mm_unpacklo_pi32(T0, T1); + kernel.packet[1].x = _mm_unpackhi_pi32(T0, T1); + kernel.packet[2].x = _mm_unpacklo_pi32(T2, T3); + kernel.packet[3].x = _mm_unpackhi_pi32(T2, T3); } + #endif + } // end namespace internal } // end namespace Eigen -#if EIGEN_COMP_PGI +#if EIGEN_COMP_PGI && EIGEN_COMP_PGI < 1900 // PGI++ does not define the following intrinsics in C++ mode. static inline __m128 _mm_castpd_ps (__m128d x) { return reinterpret_cast<__m128&>(x); } static inline __m128i _mm_castpd_si128(__m128d x) { return reinterpret_cast<__m128i&>(x); } diff --git a/extern/eigen/Eigen/src/Core/arch/SSE/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/SSE/TypeCasting.h index c6ca8c71..d2a0037e 100644 --- a/extern/eigen/Eigen/src/Core/arch/SSE/TypeCasting.h +++ b/extern/eigen/Eigen/src/Core/arch/SSE/TypeCasting.h @@ -69,6 +69,71 @@ template<> EIGEN_STRONG_INLINE Packet2d pcast(const Packet4f return _mm_cvtps_pd(a); } +template<> EIGEN_STRONG_INLINE Packet4i preinterpret(const Packet4f& a) { + return _mm_castps_si128(a); +} + +template<> EIGEN_STRONG_INLINE Packet4f preinterpret(const Packet4i& a) { + return _mm_castsi128_ps(a); +} + +template<> EIGEN_STRONG_INLINE Packet2d preinterpret(const Packet4i& a) { + return _mm_castsi128_pd(a); +} + +template<> EIGEN_STRONG_INLINE Packet4i preinterpret(const Packet2d& a) { + return _mm_castpd_si128(a); +} + +// Disable the following code since it's broken on too many platforms / compilers. +//#elif defined(EIGEN_VECTORIZE_SSE) && (!EIGEN_ARCH_x86_64) && (!EIGEN_COMP_MSVC) +#if 0 + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template<> EIGEN_STRONG_INLINE Packet4f pcast(const Packet4h& a) { + __int64_t a64 = _mm_cvtm64_si64(a.x); + Eigen::half h = raw_uint16_to_half(static_cast(a64)); + float f1 = static_cast(h); + h = raw_uint16_to_half(static_cast(a64 >> 16)); + float f2 = static_cast(h); + h = raw_uint16_to_half(static_cast(a64 >> 32)); + float f3 = static_cast(h); + h = raw_uint16_to_half(static_cast(a64 >> 48)); + float f4 = static_cast(h); + return _mm_set_ps(f4, f3, f2, f1); +} + +template <> +struct type_casting_traits { + enum { + VectorizedCast = 1, + SrcCoeffRatio = 1, + TgtCoeffRatio = 1 + }; +}; + +template<> EIGEN_STRONG_INLINE Packet4h pcast(const Packet4f& a) { + EIGEN_ALIGN16 float aux[4]; + pstore(aux, a); + Eigen::half h0(aux[0]); + Eigen::half h1(aux[1]); + Eigen::half h2(aux[2]); + Eigen::half h3(aux[3]); + + Packet4h result; + result.x = _mm_set_pi16(h3.x, h2.x, h1.x, h0.x); + return result; +} + +#endif } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/SVE/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/SVE/MathFunctions.h new file mode 100644 index 00000000..b139ea2e --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/SVE/MathFunctions.h @@ -0,0 +1,44 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2020, Arm Limited and Contributors +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_MATH_FUNCTIONS_SVE_H +#define EIGEN_MATH_FUNCTIONS_SVE_H + +namespace Eigen { +namespace internal { + +template <> +EIGEN_STRONG_INLINE EIGEN_UNUSED PacketXf pexp(const PacketXf& x) { + return pexp_float(x); +} + +template <> +EIGEN_STRONG_INLINE EIGEN_UNUSED PacketXf plog(const PacketXf& x) { + return plog_float(x); +} + +template <> +EIGEN_STRONG_INLINE EIGEN_UNUSED PacketXf psin(const PacketXf& x) { + return psin_float(x); +} + +template <> +EIGEN_STRONG_INLINE EIGEN_UNUSED PacketXf pcos(const PacketXf& x) { + return pcos_float(x); +} + +// Hyperbolic Tangent function. +template <> +EIGEN_STRONG_INLINE EIGEN_UNUSED PacketXf ptanh(const PacketXf& x) { + return internal::generic_fast_tanh_float(x); +} +} // end namespace internal +} // end namespace Eigen + +#endif // EIGEN_MATH_FUNCTIONS_SVE_H diff --git a/extern/eigen/Eigen/src/Core/arch/SVE/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/SVE/PacketMath.h new file mode 100644 index 00000000..9060b372 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/SVE/PacketMath.h @@ -0,0 +1,752 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2020, Arm Limited and Contributors +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_PACKET_MATH_SVE_H +#define EIGEN_PACKET_MATH_SVE_H + +namespace Eigen +{ +namespace internal +{ +#ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD +#define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 8 +#endif + +#ifndef EIGEN_HAS_SINGLE_INSTRUCTION_MADD +#define EIGEN_HAS_SINGLE_INSTRUCTION_MADD +#endif + +#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 + +template +struct sve_packet_size_selector { + enum { size = SVEVectorLength / (sizeof(Scalar) * CHAR_BIT) }; +}; + +/********************************* int32 **************************************/ +typedef svint32_t PacketXi __attribute__((arm_sve_vector_bits(EIGEN_ARM64_SVE_VL))); + +template <> +struct packet_traits : default_packet_traits { + typedef PacketXi type; + typedef PacketXi half; // Half not implemented yet + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = sve_packet_size_selector::size, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + HasReduxp = 0 // Not implemented in SVE + }; +}; + +template <> +struct unpacket_traits { + typedef numext::int32_t type; + typedef PacketXi half; // Half not yet implemented + enum { + size = sve_packet_size_selector::size, + alignment = Aligned64, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; + +template <> +EIGEN_STRONG_INLINE void prefetch(const numext::int32_t* addr) +{ + svprfw(svptrue_b32(), addr, SV_PLDL1KEEP); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pset1(const numext::int32_t& from) +{ + return svdup_n_s32(from); +} + +template <> +EIGEN_STRONG_INLINE PacketXi plset(const numext::int32_t& a) +{ + numext::int32_t c[packet_traits::size]; + for (int i = 0; i < packet_traits::size; i++) c[i] = i; + return svadd_s32_z(svptrue_b32(), pset1(a), svld1_s32(svptrue_b32(), c)); +} + +template <> +EIGEN_STRONG_INLINE PacketXi padd(const PacketXi& a, const PacketXi& b) +{ + return svadd_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi psub(const PacketXi& a, const PacketXi& b) +{ + return svsub_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pnegate(const PacketXi& a) +{ + return svneg_s32_z(svptrue_b32(), a); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pconj(const PacketXi& a) +{ + return a; +} + +template <> +EIGEN_STRONG_INLINE PacketXi pmul(const PacketXi& a, const PacketXi& b) +{ + return svmul_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pdiv(const PacketXi& a, const PacketXi& b) +{ + return svdiv_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pmadd(const PacketXi& a, const PacketXi& b, const PacketXi& c) +{ + return svmla_s32_z(svptrue_b32(), c, a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pmin(const PacketXi& a, const PacketXi& b) +{ + return svmin_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pmax(const PacketXi& a, const PacketXi& b) +{ + return svmax_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pcmp_le(const PacketXi& a, const PacketXi& b) +{ + return svdup_n_s32_z(svcmplt_s32(svptrue_b32(), a, b), 0xffffffffu); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pcmp_lt(const PacketXi& a, const PacketXi& b) +{ + return svdup_n_s32_z(svcmplt_s32(svptrue_b32(), a, b), 0xffffffffu); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pcmp_eq(const PacketXi& a, const PacketXi& b) +{ + return svdup_n_s32_z(svcmpeq_s32(svptrue_b32(), a, b), 0xffffffffu); +} + +template <> +EIGEN_STRONG_INLINE PacketXi ptrue(const PacketXi& /*a*/) +{ + return svdup_n_s32_z(svptrue_b32(), 0xffffffffu); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pzero(const PacketXi& /*a*/) +{ + return svdup_n_s32_z(svptrue_b32(), 0); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pand(const PacketXi& a, const PacketXi& b) +{ + return svand_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi por(const PacketXi& a, const PacketXi& b) +{ + return svorr_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pxor(const PacketXi& a, const PacketXi& b) +{ + return sveor_s32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pandnot(const PacketXi& a, const PacketXi& b) +{ + return svbic_s32_z(svptrue_b32(), a, b); +} + +template +EIGEN_STRONG_INLINE PacketXi parithmetic_shift_right(PacketXi a) +{ + return svasrd_n_s32_z(svptrue_b32(), a, N); +} + +template +EIGEN_STRONG_INLINE PacketXi plogical_shift_right(PacketXi a) +{ + return svreinterpret_s32_u32(svlsr_u32_z(svptrue_b32(), svreinterpret_u32_s32(a), svdup_n_u32_z(svptrue_b32(), N))); +} + +template +EIGEN_STRONG_INLINE PacketXi plogical_shift_left(PacketXi a) +{ + return svlsl_s32_z(svptrue_b32(), a, svdup_n_u32_z(svptrue_b32(), N)); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pload(const numext::int32_t* from) +{ + EIGEN_DEBUG_ALIGNED_LOAD return svld1_s32(svptrue_b32(), from); +} + +template <> +EIGEN_STRONG_INLINE PacketXi ploadu(const numext::int32_t* from) +{ + EIGEN_DEBUG_UNALIGNED_LOAD return svld1_s32(svptrue_b32(), from); +} + +template <> +EIGEN_STRONG_INLINE PacketXi ploaddup(const numext::int32_t* from) +{ + svuint32_t indices = svindex_u32(0, 1); // index {base=0, base+step=1, base+step*2, ...} + indices = svzip1_u32(indices, indices); // index in the format {a0, a0, a1, a1, a2, a2, ...} + return svld1_gather_u32index_s32(svptrue_b32(), from, indices); +} + +template <> +EIGEN_STRONG_INLINE PacketXi ploadquad(const numext::int32_t* from) +{ + svuint32_t indices = svindex_u32(0, 1); // index {base=0, base+step=1, base+step*2, ...} + indices = svzip1_u32(indices, indices); // index in the format {a0, a0, a1, a1, a2, a2, ...} + indices = svzip1_u32(indices, indices); // index in the format {a0, a0, a0, a0, a1, a1, a1, a1, ...} + return svld1_gather_u32index_s32(svptrue_b32(), from, indices); +} + +template <> +EIGEN_STRONG_INLINE void pstore(numext::int32_t* to, const PacketXi& from) +{ + EIGEN_DEBUG_ALIGNED_STORE svst1_s32(svptrue_b32(), to, from); +} + +template <> +EIGEN_STRONG_INLINE void pstoreu(numext::int32_t* to, const PacketXi& from) +{ + EIGEN_DEBUG_UNALIGNED_STORE svst1_s32(svptrue_b32(), to, from); +} + +template <> +EIGEN_DEVICE_FUNC inline PacketXi pgather(const numext::int32_t* from, Index stride) +{ + // Indice format: {base=0, base+stride, base+stride*2, base+stride*3, ...} + svint32_t indices = svindex_s32(0, stride); + return svld1_gather_s32index_s32(svptrue_b32(), from, indices); +} + +template <> +EIGEN_DEVICE_FUNC inline void pscatter(numext::int32_t* to, const PacketXi& from, Index stride) +{ + // Indice format: {base=0, base+stride, base+stride*2, base+stride*3, ...} + svint32_t indices = svindex_s32(0, stride); + svst1_scatter_s32index_s32(svptrue_b32(), to, indices, from); +} + +template <> +EIGEN_STRONG_INLINE numext::int32_t pfirst(const PacketXi& a) +{ + // svlasta returns the first element if all predicate bits are 0 + return svlasta_s32(svpfalse_b(), a); +} + +template <> +EIGEN_STRONG_INLINE PacketXi preverse(const PacketXi& a) +{ + return svrev_s32(a); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pabs(const PacketXi& a) +{ + return svabs_s32_z(svptrue_b32(), a); +} + +template <> +EIGEN_STRONG_INLINE numext::int32_t predux(const PacketXi& a) +{ + return static_cast(svaddv_s32(svptrue_b32(), a)); +} + +template <> +EIGEN_STRONG_INLINE numext::int32_t predux_mul(const PacketXi& a) +{ + EIGEN_STATIC_ASSERT((EIGEN_ARM64_SVE_VL % 128 == 0), + EIGEN_INTERNAL_ERROR_PLEASE_FILE_A_BUG_REPORT); + + // Multiply the vector by its reverse + svint32_t prod = svmul_s32_z(svptrue_b32(), a, svrev_s32(a)); + svint32_t half_prod; + + // Extract the high half of the vector. Depending on the VL more reductions need to be done + if (EIGEN_ARM64_SVE_VL >= 2048) { + half_prod = svtbl_s32(prod, svindex_u32(32, 1)); + prod = svmul_s32_z(svptrue_b32(), prod, half_prod); + } + if (EIGEN_ARM64_SVE_VL >= 1024) { + half_prod = svtbl_s32(prod, svindex_u32(16, 1)); + prod = svmul_s32_z(svptrue_b32(), prod, half_prod); + } + if (EIGEN_ARM64_SVE_VL >= 512) { + half_prod = svtbl_s32(prod, svindex_u32(8, 1)); + prod = svmul_s32_z(svptrue_b32(), prod, half_prod); + } + if (EIGEN_ARM64_SVE_VL >= 256) { + half_prod = svtbl_s32(prod, svindex_u32(4, 1)); + prod = svmul_s32_z(svptrue_b32(), prod, half_prod); + } + // Last reduction + half_prod = svtbl_s32(prod, svindex_u32(2, 1)); + prod = svmul_s32_z(svptrue_b32(), prod, half_prod); + + // The reduction is done to the first element. + return pfirst(prod); +} + +template <> +EIGEN_STRONG_INLINE numext::int32_t predux_min(const PacketXi& a) +{ + return svminv_s32(svptrue_b32(), a); +} + +template <> +EIGEN_STRONG_INLINE numext::int32_t predux_max(const PacketXi& a) +{ + return svmaxv_s32(svptrue_b32(), a); +} + +template +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { + int buffer[packet_traits::size * N] = {0}; + int i = 0; + + PacketXi stride_index = svindex_s32(0, N); + + for (i = 0; i < N; i++) { + svst1_scatter_s32index_s32(svptrue_b32(), buffer + i, stride_index, kernel.packet[i]); + } + for (i = 0; i < N; i++) { + kernel.packet[i] = svld1_s32(svptrue_b32(), buffer + i * packet_traits::size); + } +} + +/********************************* float32 ************************************/ + +typedef svfloat32_t PacketXf __attribute__((arm_sve_vector_bits(EIGEN_ARM64_SVE_VL))); + +template <> +struct packet_traits : default_packet_traits { + typedef PacketXf type; + typedef PacketXf half; + + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = sve_packet_size_selector::size, + HasHalfPacket = 0, + + HasAdd = 1, + HasSub = 1, + HasShift = 1, + HasMul = 1, + HasNegate = 1, + HasAbs = 1, + HasArg = 0, + HasAbs2 = 1, + HasMin = 1, + HasMax = 1, + HasConj = 1, + HasSetLinear = 0, + HasBlend = 0, + HasReduxp = 0, // Not implemented in SVE + + HasDiv = 1, + HasFloor = 1, + + HasSin = EIGEN_FAST_MATH, + HasCos = EIGEN_FAST_MATH, + HasLog = 1, + HasExp = 1, + HasSqrt = 0, + HasTanh = EIGEN_FAST_MATH, + HasErf = EIGEN_FAST_MATH + }; +}; + +template <> +struct unpacket_traits { + typedef float type; + typedef PacketXf half; // Half not yet implemented + typedef PacketXi integer_packet; + + enum { + size = sve_packet_size_selector::size, + alignment = Aligned64, + vectorizable = true, + masked_load_available = false, + masked_store_available = false + }; +}; + +template <> +EIGEN_STRONG_INLINE PacketXf pset1(const float& from) +{ + return svdup_n_f32(from); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pset1frombits(numext::uint32_t from) +{ + return svreinterpret_f32_u32(svdup_n_u32_z(svptrue_b32(), from)); +} + +template <> +EIGEN_STRONG_INLINE PacketXf plset(const float& a) +{ + float c[packet_traits::size]; + for (int i = 0; i < packet_traits::size; i++) c[i] = i; + return svadd_f32_z(svptrue_b32(), pset1(a), svld1_f32(svptrue_b32(), c)); +} + +template <> +EIGEN_STRONG_INLINE PacketXf padd(const PacketXf& a, const PacketXf& b) +{ + return svadd_f32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf psub(const PacketXf& a, const PacketXf& b) +{ + return svsub_f32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pnegate(const PacketXf& a) +{ + return svneg_f32_z(svptrue_b32(), a); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pconj(const PacketXf& a) +{ + return a; +} + +template <> +EIGEN_STRONG_INLINE PacketXf pmul(const PacketXf& a, const PacketXf& b) +{ + return svmul_f32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pdiv(const PacketXf& a, const PacketXf& b) +{ + return svdiv_f32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pmadd(const PacketXf& a, const PacketXf& b, const PacketXf& c) +{ + return svmla_f32_z(svptrue_b32(), c, a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pmin(const PacketXf& a, const PacketXf& b) +{ + return svmin_f32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pmin(const PacketXf& a, const PacketXf& b) +{ + return pmin(a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pmin(const PacketXf& a, const PacketXf& b) +{ + return svminnm_f32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pmax(const PacketXf& a, const PacketXf& b) +{ + return svmax_f32_z(svptrue_b32(), a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pmax(const PacketXf& a, const PacketXf& b) +{ + return pmax(a, b); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pmax(const PacketXf& a, const PacketXf& b) +{ + return svmaxnm_f32_z(svptrue_b32(), a, b); +} + +// Float comparisons in SVE return svbool (predicate). Use svdup to set active +// lanes to 1 (0xffffffffu) and inactive lanes to 0. +template <> +EIGEN_STRONG_INLINE PacketXf pcmp_le(const PacketXf& a, const PacketXf& b) +{ + return svreinterpret_f32_u32(svdup_n_u32_z(svcmplt_f32(svptrue_b32(), a, b), 0xffffffffu)); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pcmp_lt(const PacketXf& a, const PacketXf& b) +{ + return svreinterpret_f32_u32(svdup_n_u32_z(svcmplt_f32(svptrue_b32(), a, b), 0xffffffffu)); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pcmp_eq(const PacketXf& a, const PacketXf& b) +{ + return svreinterpret_f32_u32(svdup_n_u32_z(svcmpeq_f32(svptrue_b32(), a, b), 0xffffffffu)); +} + +// Do a predicate inverse (svnot_b_z) on the predicate resulted from the +// greater/equal comparison (svcmpge_f32). Then fill a float vector with the +// active elements. +template <> +EIGEN_STRONG_INLINE PacketXf pcmp_lt_or_nan(const PacketXf& a, const PacketXf& b) +{ + return svreinterpret_f32_u32(svdup_n_u32_z(svnot_b_z(svptrue_b32(), svcmpge_f32(svptrue_b32(), a, b)), 0xffffffffu)); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pfloor(const PacketXf& a) +{ + return svrintm_f32_z(svptrue_b32(), a); +} + +template <> +EIGEN_STRONG_INLINE PacketXf ptrue(const PacketXf& /*a*/) +{ + return svreinterpret_f32_u32(svdup_n_u32_z(svptrue_b32(), 0xffffffffu)); +} + +// Logical Operations are not supported for float, so reinterpret casts +template <> +EIGEN_STRONG_INLINE PacketXf pand(const PacketXf& a, const PacketXf& b) +{ + return svreinterpret_f32_u32(svand_u32_z(svptrue_b32(), svreinterpret_u32_f32(a), svreinterpret_u32_f32(b))); +} + +template <> +EIGEN_STRONG_INLINE PacketXf por(const PacketXf& a, const PacketXf& b) +{ + return svreinterpret_f32_u32(svorr_u32_z(svptrue_b32(), svreinterpret_u32_f32(a), svreinterpret_u32_f32(b))); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pxor(const PacketXf& a, const PacketXf& b) +{ + return svreinterpret_f32_u32(sveor_u32_z(svptrue_b32(), svreinterpret_u32_f32(a), svreinterpret_u32_f32(b))); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pandnot(const PacketXf& a, const PacketXf& b) +{ + return svreinterpret_f32_u32(svbic_u32_z(svptrue_b32(), svreinterpret_u32_f32(a), svreinterpret_u32_f32(b))); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pload(const float* from) +{ + EIGEN_DEBUG_ALIGNED_LOAD return svld1_f32(svptrue_b32(), from); +} + +template <> +EIGEN_STRONG_INLINE PacketXf ploadu(const float* from) +{ + EIGEN_DEBUG_UNALIGNED_LOAD return svld1_f32(svptrue_b32(), from); +} + +template <> +EIGEN_STRONG_INLINE PacketXf ploaddup(const float* from) +{ + svuint32_t indices = svindex_u32(0, 1); // index {base=0, base+step=1, base+step*2, ...} + indices = svzip1_u32(indices, indices); // index in the format {a0, a0, a1, a1, a2, a2, ...} + return svld1_gather_u32index_f32(svptrue_b32(), from, indices); +} + +template <> +EIGEN_STRONG_INLINE PacketXf ploadquad(const float* from) +{ + svuint32_t indices = svindex_u32(0, 1); // index {base=0, base+step=1, base+step*2, ...} + indices = svzip1_u32(indices, indices); // index in the format {a0, a0, a1, a1, a2, a2, ...} + indices = svzip1_u32(indices, indices); // index in the format {a0, a0, a0, a0, a1, a1, a1, a1, ...} + return svld1_gather_u32index_f32(svptrue_b32(), from, indices); +} + +template <> +EIGEN_STRONG_INLINE void pstore(float* to, const PacketXf& from) +{ + EIGEN_DEBUG_ALIGNED_STORE svst1_f32(svptrue_b32(), to, from); +} + +template <> +EIGEN_STRONG_INLINE void pstoreu(float* to, const PacketXf& from) +{ + EIGEN_DEBUG_UNALIGNED_STORE svst1_f32(svptrue_b32(), to, from); +} + +template <> +EIGEN_DEVICE_FUNC inline PacketXf pgather(const float* from, Index stride) +{ + // Indice format: {base=0, base+stride, base+stride*2, base+stride*3, ...} + svint32_t indices = svindex_s32(0, stride); + return svld1_gather_s32index_f32(svptrue_b32(), from, indices); +} + +template <> +EIGEN_DEVICE_FUNC inline void pscatter(float* to, const PacketXf& from, Index stride) +{ + // Indice format: {base=0, base+stride, base+stride*2, base+stride*3, ...} + svint32_t indices = svindex_s32(0, stride); + svst1_scatter_s32index_f32(svptrue_b32(), to, indices, from); +} + +template <> +EIGEN_STRONG_INLINE float pfirst(const PacketXf& a) +{ + // svlasta returns the first element if all predicate bits are 0 + return svlasta_f32(svpfalse_b(), a); +} + +template <> +EIGEN_STRONG_INLINE PacketXf preverse(const PacketXf& a) +{ + return svrev_f32(a); +} + +template <> +EIGEN_STRONG_INLINE PacketXf pabs(const PacketXf& a) +{ + return svabs_f32_z(svptrue_b32(), a); +} + +// TODO(tellenbach): Should this go into MathFunctions.h? If so, change for +// all vector extensions and the generic version. +template <> +EIGEN_STRONG_INLINE PacketXf pfrexp(const PacketXf& a, PacketXf& exponent) +{ + return pfrexp_generic(a, exponent); +} + +template <> +EIGEN_STRONG_INLINE float predux(const PacketXf& a) +{ + return svaddv_f32(svptrue_b32(), a); +} + +// Other reduction functions: +// mul +// Only works for SVE Vls multiple of 128 +template <> +EIGEN_STRONG_INLINE float predux_mul(const PacketXf& a) +{ + EIGEN_STATIC_ASSERT((EIGEN_ARM64_SVE_VL % 128 == 0), + EIGEN_INTERNAL_ERROR_PLEASE_FILE_A_BUG_REPORT); + // Multiply the vector by its reverse + svfloat32_t prod = svmul_f32_z(svptrue_b32(), a, svrev_f32(a)); + svfloat32_t half_prod; + + // Extract the high half of the vector. Depending on the VL more reductions need to be done + if (EIGEN_ARM64_SVE_VL >= 2048) { + half_prod = svtbl_f32(prod, svindex_u32(32, 1)); + prod = svmul_f32_z(svptrue_b32(), prod, half_prod); + } + if (EIGEN_ARM64_SVE_VL >= 1024) { + half_prod = svtbl_f32(prod, svindex_u32(16, 1)); + prod = svmul_f32_z(svptrue_b32(), prod, half_prod); + } + if (EIGEN_ARM64_SVE_VL >= 512) { + half_prod = svtbl_f32(prod, svindex_u32(8, 1)); + prod = svmul_f32_z(svptrue_b32(), prod, half_prod); + } + if (EIGEN_ARM64_SVE_VL >= 256) { + half_prod = svtbl_f32(prod, svindex_u32(4, 1)); + prod = svmul_f32_z(svptrue_b32(), prod, half_prod); + } + // Last reduction + half_prod = svtbl_f32(prod, svindex_u32(2, 1)); + prod = svmul_f32_z(svptrue_b32(), prod, half_prod); + + // The reduction is done to the first element. + return pfirst(prod); +} + +template <> +EIGEN_STRONG_INLINE float predux_min(const PacketXf& a) +{ + return svminv_f32(svptrue_b32(), a); +} + +template <> +EIGEN_STRONG_INLINE float predux_max(const PacketXf& a) +{ + return svmaxv_f32(svptrue_b32(), a); +} + +template +EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) +{ + float buffer[packet_traits::size * N] = {0}; + int i = 0; + + PacketXi stride_index = svindex_s32(0, N); + + for (i = 0; i < N; i++) { + svst1_scatter_s32index_f32(svptrue_b32(), buffer + i, stride_index, kernel.packet[i]); + } + + for (i = 0; i < N; i++) { + kernel.packet[i] = svld1_f32(svptrue_b32(), buffer + i * packet_traits::size); + } +} + +template<> +EIGEN_STRONG_INLINE PacketXf pldexp(const PacketXf& a, const PacketXf& exponent) +{ + return pldexp_generic(a, exponent); +} + +} // namespace internal +} // namespace Eigen + +#endif // EIGEN_PACKET_MATH_SVE_H diff --git a/extern/eigen/Eigen/src/Core/arch/SVE/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/SVE/TypeCasting.h new file mode 100644 index 00000000..7ba5d9cd --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/SVE/TypeCasting.h @@ -0,0 +1,49 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2020, Arm Limited and Contributors +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_TYPE_CASTING_SVE_H +#define EIGEN_TYPE_CASTING_SVE_H + +namespace Eigen { +namespace internal { + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; + +template <> +EIGEN_STRONG_INLINE PacketXf pcast(const PacketXi& a) { + return svcvt_f32_s32_z(svptrue_b32(), a); +} + +template <> +EIGEN_STRONG_INLINE PacketXi pcast(const PacketXf& a) { + return svcvt_s32_f32_z(svptrue_b32(), a); +} + +template <> +EIGEN_STRONG_INLINE PacketXf preinterpret(const PacketXi& a) { + return svreinterpret_f32_s32(a); +} + +template <> +EIGEN_STRONG_INLINE PacketXi preinterpret(const PacketXf& a) { + return svreinterpret_s32_f32(a); +} + +} // namespace internal +} // namespace Eigen + +#endif // EIGEN_TYPE_CASTING_SVE_H diff --git a/extern/eigen/Eigen/src/Core/arch/SYCL/InteropHeaders.h b/extern/eigen/Eigen/src/Core/arch/SYCL/InteropHeaders.h new file mode 100644 index 00000000..10856ff5 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/SYCL/InteropHeaders.h @@ -0,0 +1,232 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Mehdi Goli Codeplay Software Ltd. +// Ralph Potter Codeplay Software Ltd. +// Luke Iwanski Codeplay Software Ltd. +// Contact: +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +/***************************************************************** + * InteropHeaders.h + * + * \brief: + * InteropHeaders + * + *****************************************************************/ + +#ifndef EIGEN_INTEROP_HEADERS_SYCL_H +#define EIGEN_INTEROP_HEADERS_SYCL_H + +namespace Eigen { + +#if !defined(EIGEN_DONT_VECTORIZE_SYCL) + +namespace internal { + +template +struct sycl_packet_traits : default_packet_traits { + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size = lengths, + HasHalfPacket = 0, + HasDiv = 1, + HasLog = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasSin = 1, + HasCos = 1, + HasTan = 1, + HasASin = 1, + HasACos = 1, + HasATan = 1, + HasSinh = 1, + HasCosh = 1, + HasTanh = 1, + HasLGamma = 0, + HasDiGamma = 0, + HasZeta = 0, + HasPolygamma = 0, + HasErf = 0, + HasErfc = 0, + HasNdtri = 0, + HasIGamma = 0, + HasIGammac = 0, + HasBetaInc = 0, + HasBlend = has_blend, + // This flag is used to indicate whether packet comparison is supported. + // pcmp_eq, pcmp_lt and pcmp_le should be defined for it to be true. + HasCmp = 1, + HasMax = 1, + HasMin = 1, + HasMul = 1, + HasAdd = 1, + HasFloor = 1, + HasRound = 1, + HasRint = 1, + HasLog1p = 1, + HasExpm1 = 1, + HasCeil = 1, + }; +}; + +#ifdef SYCL_DEVICE_ONLY +#define SYCL_PACKET_TRAITS(packet_type, has_blend, unpacket_type, lengths) \ + template <> \ + struct packet_traits \ + : sycl_packet_traits { \ + typedef packet_type type; \ + typedef packet_type half; \ + }; + +SYCL_PACKET_TRAITS(cl::sycl::cl_float4, 1, float, 4) +SYCL_PACKET_TRAITS(cl::sycl::cl_float4, 1, const float, 4) +SYCL_PACKET_TRAITS(cl::sycl::cl_double2, 0, double, 2) +SYCL_PACKET_TRAITS(cl::sycl::cl_double2, 0, const double, 2) +#undef SYCL_PACKET_TRAITS + +// Make sure this is only available when targeting a GPU: we don't want to +// introduce conflicts between these packet_traits definitions and the ones +// we'll use on the host side (SSE, AVX, ...) +#define SYCL_ARITHMETIC(packet_type) \ + template <> \ + struct is_arithmetic { \ + enum { value = true }; \ + }; +SYCL_ARITHMETIC(cl::sycl::cl_float4) +SYCL_ARITHMETIC(cl::sycl::cl_double2) +#undef SYCL_ARITHMETIC + +#define SYCL_UNPACKET_TRAITS(packet_type, unpacket_type, lengths) \ + template <> \ + struct unpacket_traits { \ + typedef unpacket_type type; \ + enum { size = lengths, vectorizable = true, alignment = Aligned16 }; \ + typedef packet_type half; \ + }; +SYCL_UNPACKET_TRAITS(cl::sycl::cl_float4, float, 4) +SYCL_UNPACKET_TRAITS(cl::sycl::cl_double2, double, 2) + +#undef SYCL_UNPACKET_TRAITS +#endif + +} // end namespace internal + +#endif + +namespace TensorSycl { +namespace internal { + +template +struct PacketWrapper; +// This function should never get called on the device +#ifndef SYCL_DEVICE_ONLY +template +struct PacketWrapper { + typedef typename ::Eigen::internal::unpacket_traits::type + Scalar; + template + EIGEN_DEVICE_FUNC static Scalar scalarize(Index, PacketReturnType &) { + eigen_assert(false && "THERE IS NO PACKETIZE VERSION FOR THE CHOSEN TYPE"); + abort(); + } + EIGEN_DEVICE_FUNC static PacketReturnType convert_to_packet_type(Scalar in, + Scalar) { + return ::Eigen::internal::template plset(in); + } + EIGEN_DEVICE_FUNC static void set_packet(PacketReturnType, Scalar *) { + eigen_assert(false && "THERE IS NO PACKETIZE VERSION FOR THE CHOSEN TYPE"); + abort(); + } +}; + +#elif defined(SYCL_DEVICE_ONLY) +template +struct PacketWrapper { + typedef typename ::Eigen::internal::unpacket_traits::type + Scalar; + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static Scalar scalarize(Index index, PacketReturnType &in) { + switch (index) { + case 0: + return in.x(); + case 1: + return in.y(); + case 2: + return in.z(); + case 3: + return in.w(); + default: + //INDEX MUST BE BETWEEN 0 and 3.There is no abort function in SYCL kernel. so we cannot use abort here. + // The code will never reach here + __builtin_unreachable(); + } + __builtin_unreachable(); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static PacketReturnType convert_to_packet_type( + Scalar in, Scalar other) { + return PacketReturnType(in, other, other, other); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static void set_packet(PacketReturnType &lhs, Scalar *rhs) { + lhs = PacketReturnType(rhs[0], rhs[1], rhs[2], rhs[3]); + } +}; + +template +struct PacketWrapper { + typedef typename ::Eigen::internal::unpacket_traits::type + Scalar; + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static Scalar scalarize(Index, PacketReturnType &in) { + return in; + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static PacketReturnType convert_to_packet_type(Scalar in, + Scalar) { + return PacketReturnType(in); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static void set_packet(PacketReturnType &lhs, Scalar *rhs) { + lhs = rhs[0]; + } +}; + +template +struct PacketWrapper { + typedef typename ::Eigen::internal::unpacket_traits::type + Scalar; + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static Scalar scalarize(Index index, PacketReturnType &in) { + switch (index) { + case 0: + return in.x(); + case 1: + return in.y(); + default: + //INDEX MUST BE BETWEEN 0 and 1.There is no abort function in SYCL kernel. so we cannot use abort here. + // The code will never reach here + __builtin_unreachable(); + } + __builtin_unreachable(); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static PacketReturnType convert_to_packet_type( + Scalar in, Scalar other) { + return PacketReturnType(in, other); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE static void set_packet(PacketReturnType &lhs, Scalar *rhs) { + lhs = PacketReturnType(rhs[0], rhs[1]); + } +}; + +#endif + +} // end namespace internal +} // end namespace TensorSycl +} // end namespace Eigen + +#endif // EIGEN_INTEROP_HEADERS_SYCL_H diff --git a/extern/eigen/Eigen/src/Core/arch/SYCL/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/SYCL/MathFunctions.h new file mode 100644 index 00000000..2ab0f2a7 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/SYCL/MathFunctions.h @@ -0,0 +1,301 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Mehdi Goli Codeplay Software Ltd. +// Ralph Potter Codeplay Software Ltd. +// Luke Iwanski Codeplay Software Ltd. +// Contact: +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +/***************************************************************** + * MathFunctions.h + * + * \brief: + * MathFunctions + * + *****************************************************************/ + +#ifndef EIGEN_MATH_FUNCTIONS_SYCL_H +#define EIGEN_MATH_FUNCTIONS_SYCL_H +namespace Eigen { + +namespace internal { + +// Make sure this is only available when targeting a GPU: we don't want to +// introduce conflicts between these packet_traits definitions and the ones +// we'll use on the host side (SSE, AVX, ...) +#if defined(SYCL_DEVICE_ONLY) +#define SYCL_PLOG(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type plog( \ + const packet_type& a) { \ + return cl::sycl::log(a); \ + } + +SYCL_PLOG(cl::sycl::cl_float4) +SYCL_PLOG(cl::sycl::cl_double2) +#undef SYCL_PLOG + +#define SYCL_PLOG1P(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type plog1p( \ + const packet_type& a) { \ + return cl::sycl::log1p(a); \ + } + +SYCL_PLOG1P(cl::sycl::cl_float4) +SYCL_PLOG1P(cl::sycl::cl_double2) +#undef SYCL_PLOG1P + +#define SYCL_PLOG10(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type plog10( \ + const packet_type& a) { \ + return cl::sycl::log10(a); \ + } + +SYCL_PLOG10(cl::sycl::cl_float4) +SYCL_PLOG10(cl::sycl::cl_double2) +#undef SYCL_PLOG10 + +#define SYCL_PEXP(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pexp( \ + const packet_type& a) { \ + return cl::sycl::exp(a); \ + } + +SYCL_PEXP(cl::sycl::cl_float4) +SYCL_PEXP(cl::sycl::cl_float) +SYCL_PEXP(cl::sycl::cl_double2) +#undef SYCL_PEXP + +#define SYCL_PEXPM1(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pexpm1( \ + const packet_type& a) { \ + return cl::sycl::expm1(a); \ + } + +SYCL_PEXPM1(cl::sycl::cl_float4) +SYCL_PEXPM1(cl::sycl::cl_double2) +#undef SYCL_PEXPM1 + +#define SYCL_PSQRT(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type psqrt( \ + const packet_type& a) { \ + return cl::sycl::sqrt(a); \ + } + +SYCL_PSQRT(cl::sycl::cl_float4) +SYCL_PSQRT(cl::sycl::cl_double2) +#undef SYCL_PSQRT + +#define SYCL_PRSQRT(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type prsqrt( \ + const packet_type& a) { \ + return cl::sycl::rsqrt(a); \ + } + +SYCL_PRSQRT(cl::sycl::cl_float4) +SYCL_PRSQRT(cl::sycl::cl_double2) +#undef SYCL_PRSQRT + +/** \internal \returns the hyperbolic sine of \a a (coeff-wise) */ +#define SYCL_PSIN(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type psin( \ + const packet_type& a) { \ + return cl::sycl::sin(a); \ + } + +SYCL_PSIN(cl::sycl::cl_float4) +SYCL_PSIN(cl::sycl::cl_double2) +#undef SYCL_PSIN + +/** \internal \returns the hyperbolic cosine of \a a (coeff-wise) */ +#define SYCL_PCOS(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pcos( \ + const packet_type& a) { \ + return cl::sycl::cos(a); \ + } + +SYCL_PCOS(cl::sycl::cl_float4) +SYCL_PCOS(cl::sycl::cl_double2) +#undef SYCL_PCOS + +/** \internal \returns the hyperbolic tan of \a a (coeff-wise) */ +#define SYCL_PTAN(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type ptan( \ + const packet_type& a) { \ + return cl::sycl::tan(a); \ + } + +SYCL_PTAN(cl::sycl::cl_float4) +SYCL_PTAN(cl::sycl::cl_double2) +#undef SYCL_PTAN + +/** \internal \returns the hyperbolic sine of \a a (coeff-wise) */ +#define SYCL_PASIN(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pasin( \ + const packet_type& a) { \ + return cl::sycl::asin(a); \ + } + +SYCL_PASIN(cl::sycl::cl_float4) +SYCL_PASIN(cl::sycl::cl_double2) +#undef SYCL_PASIN + +/** \internal \returns the hyperbolic cosine of \a a (coeff-wise) */ +#define SYCL_PACOS(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pacos( \ + const packet_type& a) { \ + return cl::sycl::acos(a); \ + } + +SYCL_PACOS(cl::sycl::cl_float4) +SYCL_PACOS(cl::sycl::cl_double2) +#undef SYCL_PACOS + +/** \internal \returns the hyperbolic tan of \a a (coeff-wise) */ +#define SYCL_PATAN(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type patan( \ + const packet_type& a) { \ + return cl::sycl::atan(a); \ + } + +SYCL_PATAN(cl::sycl::cl_float4) +SYCL_PATAN(cl::sycl::cl_double2) +#undef SYCL_PATAN + +/** \internal \returns the hyperbolic sine of \a a (coeff-wise) */ +#define SYCL_PSINH(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type psinh( \ + const packet_type& a) { \ + return cl::sycl::sinh(a); \ + } + +SYCL_PSINH(cl::sycl::cl_float4) +SYCL_PSINH(cl::sycl::cl_double2) +#undef SYCL_PSINH + +/** \internal \returns the hyperbolic cosine of \a a (coeff-wise) */ +#define SYCL_PCOSH(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pcosh( \ + const packet_type& a) { \ + return cl::sycl::cosh(a); \ + } + +SYCL_PCOSH(cl::sycl::cl_float4) +SYCL_PCOSH(cl::sycl::cl_double2) +#undef SYCL_PCOSH + +/** \internal \returns the hyperbolic tan of \a a (coeff-wise) */ +#define SYCL_PTANH(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type ptanh( \ + const packet_type& a) { \ + return cl::sycl::tanh(a); \ + } + +SYCL_PTANH(cl::sycl::cl_float4) +SYCL_PTANH(cl::sycl::cl_double2) +#undef SYCL_PTANH + +#define SYCL_PCEIL(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pceil( \ + const packet_type& a) { \ + return cl::sycl::ceil(a); \ + } + +SYCL_PCEIL(cl::sycl::cl_float4) +SYCL_PCEIL(cl::sycl::cl_double2) +#undef SYCL_PCEIL + +#define SYCL_PROUND(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pround( \ + const packet_type& a) { \ + return cl::sycl::round(a); \ + } + +SYCL_PROUND(cl::sycl::cl_float4) +SYCL_PROUND(cl::sycl::cl_double2) +#undef SYCL_PROUND + +#define SYCL_PRINT(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type print( \ + const packet_type& a) { \ + return cl::sycl::rint(a); \ + } + +SYCL_PRINT(cl::sycl::cl_float4) +SYCL_PRINT(cl::sycl::cl_double2) +#undef SYCL_PRINT + +#define SYCL_FLOOR(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pfloor( \ + const packet_type& a) { \ + return cl::sycl::floor(a); \ + } + +SYCL_FLOOR(cl::sycl::cl_float4) +SYCL_FLOOR(cl::sycl::cl_double2) +#undef SYCL_FLOOR + +#define SYCL_PMIN(packet_type, expr) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pmin( \ + const packet_type& a, const packet_type& b) { \ + return expr; \ + } + +SYCL_PMIN(cl::sycl::cl_float4, cl::sycl::fmin(a, b)) +SYCL_PMIN(cl::sycl::cl_double2, cl::sycl::fmin(a, b)) +#undef SYCL_PMIN + +#define SYCL_PMAX(packet_type, expr) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pmax( \ + const packet_type& a, const packet_type& b) { \ + return expr; \ + } + +SYCL_PMAX(cl::sycl::cl_float4, cl::sycl::fmax(a, b)) +SYCL_PMAX(cl::sycl::cl_double2, cl::sycl::fmax(a, b)) +#undef SYCL_PMAX + +#define SYCL_PLDEXP(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type pldexp( \ + const packet_type& a, const packet_type& exponent) { \ + return cl::sycl::ldexp( \ + a, exponent.template convert()); \ + } + +SYCL_PLDEXP(cl::sycl::cl_float4) +SYCL_PLDEXP(cl::sycl::cl_double2) +#undef SYCL_PLDEXP + +#endif +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_MATH_FUNCTIONS_SYCL_H diff --git a/extern/eigen/Eigen/src/Core/arch/SYCL/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/SYCL/PacketMath.h new file mode 100644 index 00000000..87badc07 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/SYCL/PacketMath.h @@ -0,0 +1,670 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Mehdi Goli Codeplay Software Ltd. +// Ralph Potter Codeplay Software Ltd. +// Luke Iwanski Codeplay Software Ltd. +// Contact: +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +/***************************************************************** + * PacketMath.h + * + * \brief: + * PacketMath + * + *****************************************************************/ + +#ifndef EIGEN_PACKET_MATH_SYCL_H +#define EIGEN_PACKET_MATH_SYCL_H +#include +namespace Eigen { + +namespace internal { +#ifdef SYCL_DEVICE_ONLY + +#define SYCL_PLOADT_RO(address_space_target) \ + template \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type ploadt_ro( \ + typename cl::sycl::multi_ptr< \ + const typename unpacket_traits::type, \ + cl::sycl::access::address_space::address_space_target>::pointer_t \ + from) { \ + typedef typename unpacket_traits::type scalar; \ + typedef cl::sycl::multi_ptr< \ + scalar, cl::sycl::access::address_space::address_space_target> \ + multi_ptr; \ + auto res = packet_type( \ + static_cast::type>(0)); \ + res.load(0, multi_ptr(const_cast(from))); \ + return res; \ + } + +SYCL_PLOADT_RO(global_space) +SYCL_PLOADT_RO(local_space) +#undef SYCL_PLOADT_RO +#endif + +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type +ploadt_ro(const Eigen::TensorSycl::internal::RangeAccess< + cl::sycl::access::mode::read_write, T>& from) { + return ploadt_ro(from.get_pointer()); +} + +#ifdef SYCL_DEVICE_ONLY +#define SYCL_PLOAD(address_space_target, Alignment, AlignedType) \ + template \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type pload##AlignedType( \ + typename cl::sycl::multi_ptr< \ + const typename unpacket_traits::type, \ + cl::sycl::access::address_space::address_space_target>::pointer_t \ + from) { \ + return ploadt_ro(from); \ + } + +// global space +SYCL_PLOAD(global_space, Unaligned, u) +SYCL_PLOAD(global_space, Aligned, ) +// local space +SYCL_PLOAD(local_space, Unaligned, u) +SYCL_PLOAD(local_space, Aligned, ) + +#undef SYCL_PLOAD +#endif + +#define SYCL_PLOAD(Alignment, AlignedType) \ + template \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type pload##AlignedType( \ + const Eigen::TensorSycl::internal::RangeAccess< \ + cl::sycl::access::mode::read_write, \ + typename unpacket_traits::type> \ + from) { \ + return ploadt_ro(from); \ + } +SYCL_PLOAD(Unaligned, u) +SYCL_PLOAD(Aligned, ) +#undef SYCL_PLOAD + +#ifdef SYCL_DEVICE_ONLY +/** \internal \returns a packet version of \a *from. + * The pointer \a from must be aligned on a \a Alignment bytes boundary. */ +#define SYCL_PLOADT(address_space_target) \ + template \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type ploadt( \ + typename cl::sycl::multi_ptr< \ + const typename unpacket_traits::type, \ + cl::sycl::access::address_space::address_space_target>::pointer_t \ + from) { \ + if (Alignment >= unpacket_traits::alignment) \ + return pload(from); \ + else \ + return ploadu(from); \ + } + +// global space +SYCL_PLOADT(global_space) +// local space +SYCL_PLOADT(local_space) +#undef SYCL_PLOADT +#endif + +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type +ploadt(const Eigen::TensorSycl::internal::RangeAccess< + cl::sycl::access::mode::read_write, + typename unpacket_traits::type>& from) { + return ploadt(from.get_pointer()); +} +#ifdef SYCL_DEVICE_ONLY + +// private_space +#define SYCL_PLOADT_RO_SPECIAL(packet_type, Alignment) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type \ + ploadt_ro( \ + const typename unpacket_traits::type* from) { \ + typedef typename unpacket_traits::type scalar; \ + auto res = packet_type(static_cast(0)); \ + res.template load( \ + 0, const_cast(from)); \ + return res; \ + } + +SYCL_PLOADT_RO_SPECIAL(cl::sycl::cl_float4, Aligned) +SYCL_PLOADT_RO_SPECIAL(cl::sycl::cl_double2, Aligned) +SYCL_PLOADT_RO_SPECIAL(cl::sycl::cl_float4, Unaligned) +SYCL_PLOADT_RO_SPECIAL(cl::sycl::cl_double2, Unaligned) + +#define SYCL_PLOAD_SPECIAL(packet_type, alignment_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type pload##alignment_type( \ + const typename unpacket_traits::type* from) { \ + typedef typename unpacket_traits::type scalar; \ + auto res = packet_type(static_cast(0)); \ + res.template load( \ + 0, const_cast(from)); \ + return res; \ + } +SYCL_PLOAD_SPECIAL(cl::sycl::cl_float4, ) +SYCL_PLOAD_SPECIAL(cl::sycl::cl_double2, ) +SYCL_PLOAD_SPECIAL(cl::sycl::cl_float4, u) +SYCL_PLOAD_SPECIAL(cl::sycl::cl_double2, u) + +#undef SYCL_PLOAD_SPECIAL + +#define SYCL_PSTORE(scalar, packet_type, address_space_target, alignment) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void pstore##alignment( \ + typename cl::sycl::multi_ptr< \ + scalar, \ + cl::sycl::access::address_space::address_space_target>::pointer_t \ + to, \ + const packet_type& from) { \ + typedef cl::sycl::multi_ptr< \ + scalar, cl::sycl::access::address_space::address_space_target> \ + multi_ptr; \ + from.store(0, multi_ptr(to)); \ + } + +// global space +SYCL_PSTORE(float, cl::sycl::cl_float4, global_space, ) +SYCL_PSTORE(float, cl::sycl::cl_float4, global_space, u) +SYCL_PSTORE(double, cl::sycl::cl_double2, global_space, ) +SYCL_PSTORE(double, cl::sycl::cl_double2, global_space, u) +SYCL_PSTORE(float, cl::sycl::cl_float4, local_space, ) +SYCL_PSTORE(float, cl::sycl::cl_float4, local_space, u) +SYCL_PSTORE(double, cl::sycl::cl_double2, local_space, ) +SYCL_PSTORE(double, cl::sycl::cl_double2, local_space, u) + +SYCL_PSTORE(float, cl::sycl::cl_float4, private_space, ) +SYCL_PSTORE(float, cl::sycl::cl_float4, private_space, u) +SYCL_PSTORE(double, cl::sycl::cl_double2, private_space, ) +SYCL_PSTORE(double, cl::sycl::cl_double2, private_space, u) +#undef SYCL_PSTORE + +#define SYCL_PSTORE_T(address_space_target) \ + template \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void pstoret( \ + typename cl::sycl::multi_ptr< \ + scalar, \ + cl::sycl::access::address_space::address_space_target>::pointer_t \ + to, \ + const packet_type& from) { \ + if (Alignment) \ + pstore(to, from); \ + else \ + pstoreu(to, from); \ + } + +SYCL_PSTORE_T(global_space) + +SYCL_PSTORE_T(local_space) + +#undef SYCL_PSTORE_T + +#define SYCL_PSET1(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type pset1( \ + const typename unpacket_traits::type& from) { \ + return packet_type(from); \ + } + +// global space +SYCL_PSET1(cl::sycl::cl_float4) +SYCL_PSET1(cl::sycl::cl_double2) + +#undef SYCL_PSET1 + +template +struct get_base_packet { + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type + get_ploaddup(sycl_multi_pointer) {} + + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type + get_pgather(sycl_multi_pointer, Index) {} +}; + +template <> +struct get_base_packet { + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE cl::sycl::cl_float4 get_ploaddup( + sycl_multi_pointer from) { + return cl::sycl::cl_float4(from[0], from[0], from[1], from[1]); + } + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE cl::sycl::cl_float4 get_pgather( + sycl_multi_pointer from, Index stride) { + return cl::sycl::cl_float4(from[0 * stride], from[1 * stride], + from[2 * stride], from[3 * stride]); + } + + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void set_pscatter( + sycl_multi_pointer to, const cl::sycl::cl_float4& from, Index stride) { + auto tmp = stride; + to[0] = from.x(); + to[tmp] = from.y(); + to[tmp += stride] = from.z(); + to[tmp += stride] = from.w(); + } + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE cl::sycl::cl_float4 set_plset( + const float& a) { + return cl::sycl::cl_float4(static_cast(a), static_cast(a + 1), + static_cast(a + 2), + static_cast(a + 3)); + } +}; + +template <> +struct get_base_packet { + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE cl::sycl::cl_double2 + get_ploaddup(const sycl_multi_pointer from) { + return cl::sycl::cl_double2(from[0], from[0]); + } + + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE cl::sycl::cl_double2 get_pgather( + const sycl_multi_pointer from, Index stride) { + return cl::sycl::cl_double2(from[0 * stride], from[1 * stride]); + } + + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void set_pscatter( + sycl_multi_pointer to, const cl::sycl::cl_double2& from, Index stride) { + to[0] = from.x(); + to[stride] = from.y(); + } + + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE cl::sycl::cl_double2 set_plset( + const double& a) { + return cl::sycl::cl_double2(static_cast(a), + static_cast(a + 1)); + } +}; + +#define SYCL_PLOAD_DUP(address_space_target) \ + template \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type ploaddup( \ + typename cl::sycl::multi_ptr< \ + const typename unpacket_traits::type, \ + cl::sycl::access::address_space::address_space_target>::pointer_t \ + from) { \ + return get_base_packet::get_ploaddup(from); \ + } + +// global space +SYCL_PLOAD_DUP(global_space) +// local_space +SYCL_PLOAD_DUP(local_space) +#undef SYCL_PLOAD_DUP + +#define SYCL_PLOAD_DUP_SPECILIZE(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type ploaddup( \ + const typename unpacket_traits::type* from) { \ + return get_base_packet::get_ploaddup(from); \ + } + +SYCL_PLOAD_DUP_SPECILIZE(cl::sycl::cl_float4) +SYCL_PLOAD_DUP_SPECILIZE(cl::sycl::cl_double2) + +#undef SYCL_PLOAD_DUP_SPECILIZE + +#define SYCL_PLSET(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type plset( \ + const typename unpacket_traits::type& a) { \ + return get_base_packet::set_plset(a); \ + } + +SYCL_PLSET(cl::sycl::cl_float4) +SYCL_PLSET(cl::sycl::cl_double2) + +#undef SYCL_PLSET + +#define SYCL_PGATHER(address_space_target) \ + template \ + EIGEN_DEVICE_FUNC inline packet_type pgather( \ + typename cl::sycl::multi_ptr< \ + const typename unpacket_traits::type, \ + cl::sycl::access::address_space::address_space_target>::pointer_t \ + from, \ + Index stride) { \ + return get_base_packet::get_pgather(from, stride); \ + } + +// global space +SYCL_PGATHER(global_space) +// local space +SYCL_PGATHER(local_space) + +#undef SYCL_PGATHER + +#define SYCL_PGATHER_SPECILIZE(scalar, packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packet_type \ + pgather( \ + const typename unpacket_traits::type* from, Index stride) { \ + return get_base_packet::get_pgather(from, stride); \ + } + +SYCL_PGATHER_SPECILIZE(float, cl::sycl::cl_float4) +SYCL_PGATHER_SPECILIZE(double, cl::sycl::cl_double2) + +#undef SYCL_PGATHER_SPECILIZE + +#define SYCL_PSCATTER(address_space_target) \ + template \ + EIGEN_DEVICE_FUNC inline void pscatter( \ + typename cl::sycl::multi_ptr< \ + typename unpacket_traits::type, \ + cl::sycl::access::address_space::address_space_target>::pointer_t \ + to, \ + const packet_type& from, Index stride) { \ + get_base_packet::set_pscatter(to, from, stride); \ + } + +// global space +SYCL_PSCATTER(global_space) +// local space +SYCL_PSCATTER(local_space) + +#undef SYCL_PSCATTER + +#define SYCL_PSCATTER_SPECILIZE(scalar, packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter( \ + typename unpacket_traits::type * to, \ + const packet_type& from, Index stride) { \ + get_base_packet::set_pscatter(to, from, stride); \ + } + +SYCL_PSCATTER_SPECILIZE(float, cl::sycl::cl_float4) +SYCL_PSCATTER_SPECILIZE(double, cl::sycl::cl_double2) + +#undef SYCL_PSCATTER_SPECILIZE + +#define SYCL_PMAD(packet_type) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE packet_type pmadd( \ + const packet_type& a, const packet_type& b, const packet_type& c) { \ + return cl::sycl::mad(a, b, c); \ + } + +SYCL_PMAD(cl::sycl::cl_float4) +SYCL_PMAD(cl::sycl::cl_double2) +#undef SYCL_PMAD + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float pfirst( + const cl::sycl::cl_float4& a) { + return a.x(); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double pfirst( + const cl::sycl::cl_double2& a) { + return a.x(); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float predux( + const cl::sycl::cl_float4& a) { + return a.x() + a.y() + a.z() + a.w(); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double predux( + const cl::sycl::cl_double2& a) { + return a.x() + a.y(); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float predux_max( + const cl::sycl::cl_float4& a) { + return cl::sycl::fmax(cl::sycl::fmax(a.x(), a.y()), + cl::sycl::fmax(a.z(), a.w())); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double predux_max( + const cl::sycl::cl_double2& a) { + return cl::sycl::fmax(a.x(), a.y()); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float predux_min( + const cl::sycl::cl_float4& a) { + return cl::sycl::fmin(cl::sycl::fmin(a.x(), a.y()), + cl::sycl::fmin(a.z(), a.w())); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double predux_min( + const cl::sycl::cl_double2& a) { + return cl::sycl::fmin(a.x(), a.y()); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float predux_mul( + const cl::sycl::cl_float4& a) { + return a.x() * a.y() * a.z() * a.w(); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double predux_mul( + const cl::sycl::cl_double2& a) { + return a.x() * a.y(); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE cl::sycl::cl_float4 +pabs(const cl::sycl::cl_float4& a) { + return cl::sycl::cl_float4(cl::sycl::fabs(a.x()), cl::sycl::fabs(a.y()), + cl::sycl::fabs(a.z()), cl::sycl::fabs(a.w())); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE cl::sycl::cl_double2 +pabs(const cl::sycl::cl_double2& a) { + return cl::sycl::cl_double2(cl::sycl::fabs(a.x()), cl::sycl::fabs(a.y())); +} + +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet sycl_pcmp_le(const Packet &a, + const Packet &b) { + return ((a <= b) + .template convert::type, + cl::sycl::rounding_mode::automatic>()); +} + +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet sycl_pcmp_lt(const Packet &a, + const Packet &b) { + return ((a < b) + .template convert::type, + cl::sycl::rounding_mode::automatic>()); +} + +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet sycl_pcmp_eq(const Packet &a, + const Packet &b) { + return ((a == b) + .template convert::type, + cl::sycl::rounding_mode::automatic>()); +} + +#define SYCL_PCMP(OP, TYPE) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE TYPE pcmp_##OP(const TYPE &a, \ + const TYPE &b) { \ + return sycl_pcmp_##OP(a, b); \ + } + +SYCL_PCMP(le, cl::sycl::cl_float4) +SYCL_PCMP(lt, cl::sycl::cl_float4) +SYCL_PCMP(eq, cl::sycl::cl_float4) +SYCL_PCMP(le, cl::sycl::cl_double2) +SYCL_PCMP(lt, cl::sycl::cl_double2) +SYCL_PCMP(eq, cl::sycl::cl_double2) +#undef SYCL_PCMP + +template struct convert_to_integer; + +template <> struct convert_to_integer { + using type = std::int32_t; + using packet_type = cl::sycl::cl_int4; +}; +template <> struct convert_to_integer { + using type = std::int64_t; + using packet_type = cl::sycl::cl_long2; +}; + +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename convert_to_integer< + typename unpacket_traits::type>::packet_type +vector_as_int(const PacketIn &p) { + return ( + p.template convert::type>::type, + cl::sycl::rounding_mode::automatic>()); +} + +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE packetOut +convert_vector(const PacketIn &p) { + return (p.template convert::type, + cl::sycl::rounding_mode::automatic>()); +} + +#define SYCL_PAND(TYPE) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE TYPE pand(const TYPE &a, \ + const TYPE &b) { \ + return convert_vector(vector_as_int(a) & vector_as_int(b)); \ + } +SYCL_PAND(cl::sycl::cl_float4) +SYCL_PAND(cl::sycl::cl_double2) +#undef SYCL_PAND + +#define SYCL_POR(TYPE) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE TYPE por(const TYPE &a, \ + const TYPE &b) { \ + return convert_vector(vector_as_int(a) | vector_as_int(b)); \ + } + +SYCL_POR(cl::sycl::cl_float4) +SYCL_POR(cl::sycl::cl_double2) +#undef SYCL_POR + +#define SYCL_PXOR(TYPE) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE TYPE pxor(const TYPE &a, \ + const TYPE &b) { \ + return convert_vector(vector_as_int(a) ^ vector_as_int(b)); \ + } + +SYCL_PXOR(cl::sycl::cl_float4) +SYCL_PXOR(cl::sycl::cl_double2) +#undef SYCL_PXOR + +#define SYCL_PANDNOT(TYPE) \ + template <> \ + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE TYPE pandnot(const TYPE &a, \ + const TYPE &b) { \ + return convert_vector(vector_as_int(a) & (~vector_as_int(b))); \ + } +SYCL_PANDNOT(cl::sycl::cl_float4) +SYCL_PANDNOT(cl::sycl::cl_double2) +#undef SYCL_PANDNOT + +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void ptranspose( + PacketBlock& kernel) { + float tmp = kernel.packet[0].y(); + kernel.packet[0].y() = kernel.packet[1].x(); + kernel.packet[1].x() = tmp; + + tmp = kernel.packet[0].z(); + kernel.packet[0].z() = kernel.packet[2].x(); + kernel.packet[2].x() = tmp; + + tmp = kernel.packet[0].w(); + kernel.packet[0].w() = kernel.packet[3].x(); + kernel.packet[3].x() = tmp; + + tmp = kernel.packet[1].z(); + kernel.packet[1].z() = kernel.packet[2].y(); + kernel.packet[2].y() = tmp; + + tmp = kernel.packet[1].w(); + kernel.packet[1].w() = kernel.packet[3].y(); + kernel.packet[3].y() = tmp; + + tmp = kernel.packet[2].w(); + kernel.packet[2].w() = kernel.packet[3].z(); + kernel.packet[3].z() = tmp; +} + +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void ptranspose( + PacketBlock& kernel) { + double tmp = kernel.packet[0].y(); + kernel.packet[0].y() = kernel.packet[1].x(); + kernel.packet[1].x() = tmp; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE cl::sycl::cl_float4 pblend( + const Selector::size>& ifPacket, + const cl::sycl::cl_float4& thenPacket, + const cl::sycl::cl_float4& elsePacket) { + cl::sycl::cl_int4 condition( + ifPacket.select[0] ? 0 : -1, ifPacket.select[1] ? 0 : -1, + ifPacket.select[2] ? 0 : -1, ifPacket.select[3] ? 0 : -1); + return cl::sycl::select(thenPacket, elsePacket, condition); +} + +template <> +inline cl::sycl::cl_double2 pblend( + const Selector::size>& ifPacket, + const cl::sycl::cl_double2& thenPacket, + const cl::sycl::cl_double2& elsePacket) { + cl::sycl::cl_long2 condition(ifPacket.select[0] ? 0 : -1, + ifPacket.select[1] ? 0 : -1); + return cl::sycl::select(thenPacket, elsePacket, condition); +} +#endif // SYCL_DEVICE_ONLY + +#define SYCL_PSTORE(alignment) \ + template \ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void pstore##alignment( \ + const Eigen::TensorSycl::internal::RangeAccess< \ + cl::sycl::access::mode::read_write, \ + typename unpacket_traits::type>& to, \ + const packet_type& from) { \ + pstore##alignment(to.get_pointer(), from); \ + } + +// global space +SYCL_PSTORE() +SYCL_PSTORE(u) + +#undef SYCL_PSTORE + +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void pstoret( + Eigen::TensorSycl::internal::RangeAccess< + cl::sycl::access::mode::read_write, + typename unpacket_traits::type> + to, + const packet_type& from) { + pstoret(to.get_pointer(), from); +} + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_PACKET_MATH_SYCL_H diff --git a/extern/eigen/Eigen/src/Core/arch/SYCL/SyclMemoryModel.h b/extern/eigen/Eigen/src/Core/arch/SYCL/SyclMemoryModel.h new file mode 100644 index 00000000..f81e59db --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/SYCL/SyclMemoryModel.h @@ -0,0 +1,694 @@ +/*************************************************************************** + * Copyright (C) 2017 Codeplay Software Limited + * This Source Code Form is subject to the terms of the Mozilla + * Public License v. 2.0. If a copy of the MPL was not distributed + * with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * + * SyclMemoryModel.h + * + * Description: + * Interface for SYCL buffers to behave as a non-dereferenceable pointer + * Interface for Placeholder accessor to behave as a pointer on both host + * and device + * + * Authors: + * + * Ruyman Reyes Codeplay Software Ltd. + * Mehdi Goli Codeplay Software Ltd. + * Vanya Yaneva Codeplay Software Ltd. + * + **************************************************************************/ + +#if defined(EIGEN_USE_SYCL) && \ + !defined(EIGEN_CXX11_TENSOR_TENSOR_SYCL_STORAGE_MEMORY_H) +#define EIGEN_CXX11_TENSOR_TENSOR_SYCL_STORAGE_MEMORY_H + +#include +#ifdef EIGEN_EXCEPTIONS +#include +#endif +#include +#include +#include +#include + +namespace Eigen { +namespace TensorSycl { +namespace internal { + +using sycl_acc_target = cl::sycl::access::target; +using sycl_acc_mode = cl::sycl::access::mode; + +/** + * Default values for template arguments + */ +using buffer_data_type_t = uint8_t; +const sycl_acc_target default_acc_target = sycl_acc_target::global_buffer; +const sycl_acc_mode default_acc_mode = sycl_acc_mode::read_write; + +/** + * PointerMapper + * Associates fake pointers with buffers. + * + */ +class PointerMapper { + public: + using base_ptr_t = std::intptr_t; + + /* Structure of a virtual pointer + * + * |================================================| + * | POINTER ADDRESS | + * |================================================| + */ + struct virtual_pointer_t { + /* Type for the pointers + */ + base_ptr_t m_contents; + + /** Conversions from virtual_pointer_t to + * void * should just reinterpret_cast the integer number + */ + operator void *() const { return reinterpret_cast(m_contents); } + + /** + * Convert back to the integer number. + */ + operator base_ptr_t() const { return m_contents; } + + /** + * Add a certain value to the pointer to create a + * new pointer to that offset + */ + virtual_pointer_t operator+(size_t off) { return m_contents + off; } + + /* Numerical order for sorting pointers in containers. */ + bool operator<(virtual_pointer_t rhs) const { + return (static_cast(m_contents) < + static_cast(rhs.m_contents)); + } + + bool operator>(virtual_pointer_t rhs) const { + return (static_cast(m_contents) > + static_cast(rhs.m_contents)); + } + + /** + * Numerical order for sorting pointers in containers + */ + bool operator==(virtual_pointer_t rhs) const { + return (static_cast(m_contents) == + static_cast(rhs.m_contents)); + } + + /** + * Simple forward to the equality overload. + */ + bool operator!=(virtual_pointer_t rhs) const { + return !(this->operator==(rhs)); + } + + /** + * Converts a void * into a virtual pointer structure. + * Note that this will only work if the void * was + * already a virtual_pointer_t, but we have no way of + * checking + */ + virtual_pointer_t(const void *ptr) + : m_contents(reinterpret_cast(ptr)){}; + + /** + * Creates a virtual_pointer_t from the given integer + * number + */ + virtual_pointer_t(base_ptr_t u) : m_contents(u){}; + }; + + /* Definition of a null pointer + */ + const virtual_pointer_t null_virtual_ptr = nullptr; + + /** + * Whether if a pointer is null or not. + * A pointer is nullptr if the value is of null_virtual_ptr + */ + static inline bool is_nullptr(virtual_pointer_t ptr) { + return (static_cast(ptr) == nullptr); + } + + /* basic type for all buffers + */ + using buffer_t = cl::sycl::buffer_mem; + + /** + * Node that stores information about a device allocation. + * Nodes are sorted by size to organise a free list of nodes + * that can be recovered. + */ + struct pMapNode_t { + buffer_t m_buffer; + size_t m_size; + bool m_free; + + pMapNode_t(buffer_t b, size_t size, bool f) + : m_buffer{b}, m_size{size}, m_free{f} { + m_buffer.set_final_data(nullptr); + } + + bool operator<=(const pMapNode_t &rhs) { return (m_size <= rhs.m_size); } + }; + + /** Storage of the pointer / buffer tree + */ + using pointerMap_t = std::map; + + /** + * Obtain the insertion point in the pointer map for + * a pointer of the given size. + * \param requiredSize Size attemted to reclaim + */ + typename pointerMap_t::iterator get_insertion_point(size_t requiredSize) { + typename pointerMap_t::iterator retVal; + bool reuse = false; + if (!m_freeList.empty()) { + // try to re-use an existing block + for (auto freeElem : m_freeList) { + if (freeElem->second.m_size >= requiredSize) { + retVal = freeElem; + reuse = true; + // Element is not going to be free anymore + m_freeList.erase(freeElem); + break; + } + } + } + if (!reuse) { + retVal = std::prev(m_pointerMap.end()); + } + return retVal; + } + + /** + * Returns an iterator to the node that stores the information + * of the given virtual pointer from the given pointer map structure. + * If pointer is not found, throws std::out_of_range. + * If the pointer map structure is empty, throws std::out_of_range + * + * \param pMap the pointerMap_t structure storing all the pointers + * \param virtual_pointer_ptr The virtual pointer to obtain the node of + * \throws std::out:of_range if the pointer is not found or pMap is empty + */ + typename pointerMap_t::iterator get_node(const virtual_pointer_t ptr) { + if (this->count() == 0) { + m_pointerMap.clear(); + EIGEN_THROW_X(std::out_of_range("There are no pointers allocated\n")); + + } + if (is_nullptr(ptr)) { + m_pointerMap.clear(); + EIGEN_THROW_X(std::out_of_range("Cannot access null pointer\n")); + } + // The previous element to the lower bound is the node that + // holds this memory address + auto node = m_pointerMap.lower_bound(ptr); + // If the value of the pointer is not the one of the node + // then we return the previous one + if (node == std::end(m_pointerMap)) { + --node; + } else if (node->first != ptr) { + if (node == std::begin(m_pointerMap)) { + m_pointerMap.clear(); + EIGEN_THROW_X( + std::out_of_range("The pointer is not registered in the map\n")); + + } + --node; + } + + return node; + } + + /* get_buffer. + * Returns a buffer from the map using the pointer address + */ + template + cl::sycl::buffer get_buffer( + const virtual_pointer_t ptr) { + using sycl_buffer_t = cl::sycl::buffer; + + // get_node() returns a `buffer_mem`, so we need to cast it to a `buffer<>`. + // We can do this without the `buffer_mem` being a pointer, as we + // only declare member variables in the base class (`buffer_mem`) and not in + // the child class (`buffer<>). + auto node = get_node(ptr); + eigen_assert(node->first == ptr || node->first < ptr); + eigen_assert(ptr < static_cast(node->second.m_size + + node->first)); + return *(static_cast(&node->second.m_buffer)); + } + + /** + * @brief Returns an accessor to the buffer of the given virtual pointer + * @param accessMode + * @param accessTarget + * @param ptr The virtual pointer + */ + template + cl::sycl::accessor + get_access(const virtual_pointer_t ptr) { + auto buf = get_buffer(ptr); + return buf.template get_access(); + } + + /** + * @brief Returns an accessor to the buffer of the given virtual pointer + * in the given command group scope + * @param accessMode + * @param accessTarget + * @param ptr The virtual pointer + * @param cgh Reference to the command group scope + */ + template + cl::sycl::accessor + get_access(const virtual_pointer_t ptr, cl::sycl::handler &cgh) { + auto buf = get_buffer(ptr); + return buf.template get_access(cgh); + } + + /* + * Returns the offset from the base address of this pointer. + */ + inline std::ptrdiff_t get_offset(const virtual_pointer_t ptr) { + // The previous element to the lower bound is the node that + // holds this memory address + auto node = get_node(ptr); + auto start = node->first; + eigen_assert(start == ptr || start < ptr); + eigen_assert(ptr < start + node->second.m_size); + return (ptr - start); + } + + /* + * Returns the number of elements by which the given pointer is offset from + * the base address. + */ + template + inline size_t get_element_offset(const virtual_pointer_t ptr) { + return get_offset(ptr) / sizeof(buffer_data_type); + } + + /** + * Constructs the PointerMapper structure. + */ + PointerMapper(base_ptr_t baseAddress = 4096) + : m_pointerMap{}, m_freeList{}, m_baseAddress{baseAddress} { + if (m_baseAddress == 0) { + EIGEN_THROW_X(std::invalid_argument("Base address cannot be zero\n")); + } + }; + + /** + * PointerMapper cannot be copied or moved + */ + PointerMapper(const PointerMapper &) = delete; + + /** + * Empty the pointer list + */ + inline void clear() { + m_freeList.clear(); + m_pointerMap.clear(); + } + + /* add_pointer. + * Adds an existing pointer to the map and returns the virtual pointer id. + */ + inline virtual_pointer_t add_pointer(const buffer_t &b) { + return add_pointer_impl(b); + } + + /* add_pointer. + * Adds a pointer to the map and returns the virtual pointer id. + */ + inline virtual_pointer_t add_pointer(buffer_t &&b) { + return add_pointer_impl(b); + } + + /** + * @brief Fuses the given node with the previous nodes in the + * pointer map if they are free + * + * @param node A reference to the free node to be fused + */ + void fuse_forward(typename pointerMap_t::iterator &node) { + while (node != std::prev(m_pointerMap.end())) { + // if following node is free + // remove it and extend the current node with its size + auto fwd_node = std::next(node); + if (!fwd_node->second.m_free) { + break; + } + auto fwd_size = fwd_node->second.m_size; + m_freeList.erase(fwd_node); + m_pointerMap.erase(fwd_node); + + node->second.m_size += fwd_size; + } + } + + /** + * @brief Fuses the given node with the following nodes in the + * pointer map if they are free + * + * @param node A reference to the free node to be fused + */ + void fuse_backward(typename pointerMap_t::iterator &node) { + while (node != m_pointerMap.begin()) { + // if previous node is free, extend it + // with the size of the current one + auto prev_node = std::prev(node); + if (!prev_node->second.m_free) { + break; + } + prev_node->second.m_size += node->second.m_size; + + // remove the current node + m_freeList.erase(node); + m_pointerMap.erase(node); + + // point to the previous node + node = prev_node; + } + } + + /* remove_pointer. + * Removes the given pointer from the map. + * The pointer is allowed to be reused only if ReUse if true. + */ + template + void remove_pointer(const virtual_pointer_t ptr) { + if (is_nullptr(ptr)) { + return; + } + auto node = this->get_node(ptr); + + node->second.m_free = true; + m_freeList.emplace(node); + + // Fuse the node + // with free nodes before and after it + fuse_forward(node); + fuse_backward(node); + + // If after fusing the node is the last one + // simply remove it (since it is free) + if (node == std::prev(m_pointerMap.end())) { + m_freeList.erase(node); + m_pointerMap.erase(node); + } + } + + /* count. + * Return the number of active pointers (i.e, pointers that + * have been malloc but not freed). + */ + size_t count() const { return (m_pointerMap.size() - m_freeList.size()); } + + private: + /* add_pointer_impl. + * Adds a pointer to the map and returns the virtual pointer id. + * BufferT is either a const buffer_t& or a buffer_t&&. + */ + template + virtual_pointer_t add_pointer_impl(BufferT b) { + virtual_pointer_t retVal = nullptr; + size_t bufSize = b.get_count(); + pMapNode_t p{b, bufSize, false}; + // If this is the first pointer: + if (m_pointerMap.empty()) { + virtual_pointer_t initialVal{m_baseAddress}; + m_pointerMap.emplace(initialVal, p); + return initialVal; + } + + auto lastElemIter = get_insertion_point(bufSize); + // We are recovering an existing free node + if (lastElemIter->second.m_free) { + lastElemIter->second.m_buffer = b; + lastElemIter->second.m_free = false; + + // If the recovered node is bigger than the inserted one + // add a new free node with the remaining space + if (lastElemIter->second.m_size > bufSize) { + // create a new node with the remaining space + auto remainingSize = lastElemIter->second.m_size - bufSize; + pMapNode_t p2{b, remainingSize, true}; + + // update size of the current node + lastElemIter->second.m_size = bufSize; + + // add the new free node + auto newFreePtr = lastElemIter->first + bufSize; + auto freeNode = m_pointerMap.emplace(newFreePtr, p2).first; + m_freeList.emplace(freeNode); + } + + retVal = lastElemIter->first; + } else { + size_t lastSize = lastElemIter->second.m_size; + retVal = lastElemIter->first + lastSize; + m_pointerMap.emplace(retVal, p); + } + return retVal; + } + + /** + * Compare two iterators to pointer map entries according to + * the size of the allocation on the device. + */ + struct SortBySize { + bool operator()(typename pointerMap_t::iterator a, + typename pointerMap_t::iterator b) const { + return ((a->first < b->first) && (a->second <= b->second)) || + ((a->first < b->first) && (b->second <= a->second)); + } + }; + + /* Maps the pointer addresses to buffer and size pairs. + */ + pointerMap_t m_pointerMap; + + /* List of free nodes available for re-using + */ + std::set m_freeList; + + /* Base address used when issuing the first virtual pointer, allows users + * to specify alignment. Cannot be zero. */ + std::intptr_t m_baseAddress; +}; + +/* remove_pointer. + * Removes the given pointer from the map. + * The pointer is allowed to be reused only if ReUse if true. + */ +template <> +inline void PointerMapper::remove_pointer(const virtual_pointer_t ptr) { + if (is_nullptr(ptr)) { + return; + } + m_pointerMap.erase(this->get_node(ptr)); +} + +/** + * Malloc-like interface to the pointer-mapper. + * Given a size, creates a byte-typed buffer and returns a + * fake pointer to keep track of it. + * \param size Size in bytes of the desired allocation + * \throw cl::sycl::exception if error while creating the buffer + */ +inline void *SYCLmalloc(size_t size, PointerMapper &pMap) { + if (size == 0) { + return nullptr; + } + // Create a generic buffer of the given size + using buffer_t = cl::sycl::buffer; + auto thePointer = pMap.add_pointer(buffer_t(cl::sycl::range<1>{size})); + // Store the buffer on the global list + return static_cast(thePointer); +} + +/** + * Free-like interface to the pointer mapper. + * Given a fake-pointer created with the virtual-pointer malloc, + * destroys the buffer and remove it from the list. + * If ReUse is false, the pointer is not added to the freeList, + * it should be false only for sub-buffers. + */ +template +inline void SYCLfree(void *ptr, PointerMapper &pMap) { + pMap.template remove_pointer(ptr); +} + +/** + * Clear all the memory allocated by SYCL. + */ +template +inline void SYCLfreeAll(PointerMapper &pMap) { + pMap.clear(); +} + +template +struct RangeAccess { + static const auto global_access = cl::sycl::access::target::global_buffer; + static const auto is_place_holder = cl::sycl::access::placeholder::true_t; + typedef T scalar_t; + typedef scalar_t &ref_t; + typedef typename cl::sycl::global_ptr::pointer_t ptr_t; + + // the accessor type does not necessarily the same as T + typedef cl::sycl::accessor + accessor; + + typedef RangeAccess self_t; + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE RangeAccess(accessor access, + size_t offset, + std::intptr_t virtual_ptr) + : access_(access), offset_(offset), virtual_ptr_(virtual_ptr) {} + + RangeAccess(cl::sycl::buffer buff = + cl::sycl::buffer(cl::sycl::range<1>(1))) + : access_{accessor{buff}}, offset_(0), virtual_ptr_(-1) {} + + // This should be only used for null constructor on the host side + RangeAccess(std::nullptr_t) : RangeAccess() {} + // This template parameter must be removed and scalar_t should be replaced + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ptr_t get_pointer() const { + return (access_.get_pointer().get() + offset_); + } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE self_t &operator+=(Index offset) { + offset_ += (offset); + return *this; + } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE self_t operator+(Index offset) const { + return self_t(access_, offset_ + offset, virtual_ptr_); + } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE self_t operator-(Index offset) const { + return self_t(access_, offset_ - offset, virtual_ptr_); + } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE self_t &operator-=(Index offset) { + offset_ -= offset; + return *this; + } + + // THIS IS FOR NULL COMPARISON ONLY + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE friend bool operator==( + const RangeAccess &lhs, std::nullptr_t) { + return ((lhs.virtual_ptr_ == -1)); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE friend bool operator!=( + const RangeAccess &lhs, std::nullptr_t i) { + return !(lhs == i); + } + + // THIS IS FOR NULL COMPARISON ONLY + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE friend bool operator==( + std::nullptr_t, const RangeAccess &rhs) { + return ((rhs.virtual_ptr_ == -1)); + } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE friend bool operator!=( + std::nullptr_t i, const RangeAccess &rhs) { + return !(i == rhs); + } + // Prefix operator (Increment and return value) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE self_t &operator++() { + offset_++; + return (*this); + } + + // Postfix operator (Return value and increment) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE self_t operator++(int i) { + EIGEN_UNUSED_VARIABLE(i); + self_t temp_iterator(*this); + offset_++; + return temp_iterator; + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE std::ptrdiff_t get_size() const { + return (access_.get_count() - offset_); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE std::ptrdiff_t get_offset() const { + return offset_; + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void set_offset(std::ptrdiff_t offset) { + offset_ = offset; + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ref_t operator*() const { + return *get_pointer(); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ref_t operator*() { + return *get_pointer(); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ptr_t operator->() = delete; + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ref_t operator[](int x) { + return *(get_pointer() + x); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ref_t operator[](int x) const { + return *(get_pointer() + x); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE scalar_t *get_virtual_pointer() const { + return reinterpret_cast(virtual_ptr_ + + (offset_ * sizeof(scalar_t))); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit operator bool() const { + return (virtual_ptr_ != -1); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE operator RangeAccess() { + return RangeAccess(access_, offset_, virtual_ptr_); + } + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + operator RangeAccess() const { + return RangeAccess(access_, offset_, virtual_ptr_); + } + // binding placeholder accessors to a command group handler for SYCL + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void bind( + cl::sycl::handler &cgh) const { + cgh.require(access_); + } + + private: + accessor access_; + size_t offset_; + std::intptr_t virtual_ptr_; // the location of the buffer in the map +}; + +template +struct RangeAccess : RangeAccess { + typedef RangeAccess Base; + using Base::Base; +}; + +} // namespace internal +} // namespace TensorSycl +} // namespace Eigen + +#endif // EIGEN_CXX11_TENSOR_TENSOR_SYCL_STORAGE_MEMORY_H diff --git a/extern/eigen/Eigen/src/Core/arch/SYCL/TypeCasting.h b/extern/eigen/Eigen/src/Core/arch/SYCL/TypeCasting.h new file mode 100644 index 00000000..9208ab21 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/arch/SYCL/TypeCasting.h @@ -0,0 +1,85 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Mehdi Goli Codeplay Software Ltd. +// Ralph Potter Codeplay Software Ltd. +// Luke Iwanski Codeplay Software Ltd. +// Contact: +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +/***************************************************************** + * TypeCasting.h + * + * \brief: + * TypeCasting + * + *****************************************************************/ + +#ifndef EIGEN_TYPE_CASTING_SYCL_H +#define EIGEN_TYPE_CASTING_SYCL_H + +namespace Eigen { + +namespace internal { +#ifdef SYCL_DEVICE_ONLY +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE cl::sycl::cl_int4 +pcast(const cl::sycl::cl_float4& a) { + return a + .template convert(); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 1 }; +}; + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE cl::sycl::cl_float4 +pcast(const cl::sycl::cl_int4& a) { + return a.template convert(); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 2, TgtCoeffRatio = 1 }; +}; + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE cl::sycl::cl_float4 +pcast( + const cl::sycl::cl_double2& a, const cl::sycl::cl_double2& b) { + auto a1 = a.template convert(); + auto b1 = b.template convert(); + return cl::sycl::float4(a1.x(), a1.y(), b1.x(), b1.y()); +} + +template <> +struct type_casting_traits { + enum { VectorizedCast = 1, SrcCoeffRatio = 1, TgtCoeffRatio = 2 }; +}; + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE cl::sycl::cl_double2 +pcast(const cl::sycl::cl_float4& a) { + // Simply discard the second half of the input + return cl::sycl::cl_double2(a.x(), a.y()); +} + +#endif +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_TYPE_CASTING_SYCL_H diff --git a/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h b/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h index 1bfb7339..0b9b33d9 100644 --- a/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h +++ b/extern/eigen/Eigen/src/Core/arch/ZVector/Complex.h @@ -15,6 +15,10 @@ namespace Eigen { namespace internal { +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) +static Packet4ui p4ui_CONJ_XOR = { 0x00000000, 0x80000000, 0x00000000, 0x80000000 }; //vec_mergeh((Packet4ui)p4i_ZERO, (Packet4ui)p4f_MZERO); +#endif + static Packet2ul p2ul_CONJ_XOR1 = (Packet2ul) vec_sld((Packet4ui) p2d_ZERO_, (Packet4ui) p2l_ZERO, 8);//{ 0x8000000000000000, 0x0000000000000000 }; static Packet2ul p2ul_CONJ_XOR2 = (Packet2ul) vec_sld((Packet4ui) p2l_ZERO, (Packet4ui) p2d_ZERO_, 8);//{ 0x8000000000000000, 0x0000000000000000 }; @@ -29,10 +33,14 @@ struct Packet2cf { EIGEN_STRONG_INLINE Packet2cf() {} EIGEN_STRONG_INLINE explicit Packet2cf(const Packet4f& a) : v(a) {} +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ < 12) union { Packet4f v; Packet1cd cd[2]; }; +#else + Packet4f v; +#endif }; template<> struct packet_traits > : default_packet_traits @@ -83,69 +91,33 @@ template<> struct packet_traits > : default_packet_traits }; }; -template<> struct unpacket_traits { typedef std::complex type; enum {size=2, alignment=Aligned16}; typedef Packet2cf half; }; -template<> struct unpacket_traits { typedef std::complex type; enum {size=1, alignment=Aligned16}; typedef Packet1cd half; }; +template<> struct unpacket_traits { typedef std::complex type; enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet2cf half; }; +template<> struct unpacket_traits { typedef std::complex type; enum {size=1, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet1cd half; }; /* Forward declaration */ EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel); -template<> EIGEN_STRONG_INLINE Packet2cf pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet2cf(pload((const float*)from)); } +/* complex first */ template<> EIGEN_STRONG_INLINE Packet1cd pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet1cd(pload((const double*)from)); } -template<> EIGEN_STRONG_INLINE Packet2cf ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet2cf(ploadu((const float*)from)); } template<> EIGEN_STRONG_INLINE Packet1cd ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet1cd(ploadu((const double*)from)); } -template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet2cf& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((float*)to, from.v); } template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((double*)to, from.v); } -template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet2cf& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((float*)to, from.v); } template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet1cd& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((double*)to, from.v); } template<> EIGEN_STRONG_INLINE Packet1cd pset1(const std::complex& from) { /* here we really have to use unaligned loads :( */ return ploadu(&from); } -template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) -{ - Packet2cf res; - res.cd[0] = Packet1cd(vec_ld2f((const float *)&from)); - res.cd[1] = res.cd[0]; - return res; -} -template<> EIGEN_DEVICE_FUNC inline Packet2cf pgather, Packet2cf>(const std::complex* from, Index stride) -{ - std::complex EIGEN_ALIGN16 af[2]; - af[0] = from[0*stride]; - af[1] = from[1*stride]; - return pload(af); -} template<> EIGEN_DEVICE_FUNC inline Packet1cd pgather, Packet1cd>(const std::complex* from, Index stride EIGEN_UNUSED) { return pload(from); } -template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf>(std::complex* to, const Packet2cf& from, Index stride) -{ - std::complex EIGEN_ALIGN16 af[2]; - pstore >((std::complex *) af, from); - to[0*stride] = af[0]; - to[1*stride] = af[1]; -} template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet1cd>(std::complex* to, const Packet1cd& from, Index stride EIGEN_UNUSED) { pstore >(to, from); } - -template<> EIGEN_STRONG_INLINE Packet2cf padd(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(padd(a.v, b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd padd(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(a.v + b.v); } -template<> EIGEN_STRONG_INLINE Packet2cf psub(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(psub(a.v, b.v)); } template<> EIGEN_STRONG_INLINE Packet1cd psub(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(a.v - b.v); } template<> EIGEN_STRONG_INLINE Packet1cd pnegate(const Packet1cd& a) { return Packet1cd(pnegate(Packet2d(a.v))); } -template<> EIGEN_STRONG_INLINE Packet2cf pnegate(const Packet2cf& a) { return Packet2cf(pnegate(Packet4f(a.v))); } template<> EIGEN_STRONG_INLINE Packet1cd pconj(const Packet1cd& a) { return Packet1cd((Packet2d)vec_xor((Packet2d)a.v, (Packet2d)p2ul_CONJ_XOR2)); } -template<> EIGEN_STRONG_INLINE Packet2cf pconj(const Packet2cf& a) -{ - Packet2cf res; - res.v.v4f[0] = pconj(Packet1cd(reinterpret_cast(a.v.v4f[0]))).v; - res.v.v4f[1] = pconj(Packet1cd(reinterpret_cast(a.v.v4f[1]))).v; - return res; -} - template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) { Packet2d a_re, a_im, v1, v2; @@ -163,27 +135,17 @@ template<> EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, con return Packet1cd(v1 + v2); } -template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) -{ - Packet2cf res; - res.v.v4f[0] = pmul(Packet1cd(reinterpret_cast(a.v.v4f[0])), Packet1cd(reinterpret_cast(b.v.v4f[0]))).v; - res.v.v4f[1] = pmul(Packet1cd(reinterpret_cast(a.v.v4f[1])), Packet1cd(reinterpret_cast(b.v.v4f[1]))).v; - return res; -} - -template<> EIGEN_STRONG_INLINE Packet1cd pand (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_and(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet2cf pand (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pand(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd por (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_or(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet2cf por (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(por(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd pxor (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_xor(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet2cf pxor (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pxor(a.v,b.v)); } -template<> EIGEN_STRONG_INLINE Packet1cd pandnot(const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_and(a.v, vec_nor(b.v,b.v))); } -template<> EIGEN_STRONG_INLINE Packet2cf pandnot(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pandnot(a.v,b.v)); } - +template<> EIGEN_STRONG_INLINE Packet1cd pand (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_and(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet1cd por (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_or(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet1cd pxor (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_xor(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet1cd pandnot (const Packet1cd& a, const Packet1cd& b) { return Packet1cd(vec_and(a.v, vec_nor(b.v,b.v))); } template<> EIGEN_STRONG_INLINE Packet1cd ploaddup(const std::complex* from) { return pset1(*from); } -template<> EIGEN_STRONG_INLINE Packet2cf ploaddup(const std::complex* from) { return pset1(*from); } +template<> EIGEN_STRONG_INLINE Packet1cd pcmp_eq(const Packet1cd& a, const Packet1cd& b) { + Packet2d eq = vec_cmpeq (a.v, b.v); + Packet2d tmp = { eq[1], eq[0] }; + return (Packet1cd)pand(eq, tmp); +} -template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ZVECTOR_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ZVECTOR_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet1cd& a) @@ -193,160 +155,157 @@ template<> EIGEN_STRONG_INLINE std::complex pfirst(const Pac return res; } -template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) -{ - std::complex EIGEN_ALIGN16 res[2]; - pstore >(res, a); - - return res[0]; -} template<> EIGEN_STRONG_INLINE Packet1cd preverse(const Packet1cd& a) { return a; } -template<> EIGEN_STRONG_INLINE Packet2cf preverse(const Packet2cf& a) +template<> EIGEN_STRONG_INLINE std::complex predux(const Packet1cd& a) { - Packet2cf res; - res.cd[0] = a.cd[1]; - res.cd[1] = a.cd[0]; - return res; + return pfirst(a); } - -template<> EIGEN_STRONG_INLINE std::complex predux(const Packet1cd& a) +template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet1cd& a) { return pfirst(a); } -template<> EIGEN_STRONG_INLINE std::complex predux(const Packet2cf& a) +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) + +template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) { - std::complex res; - Packet1cd b = padd(a.cd[0], a.cd[1]); - vec_st2f(b.v, (float*)&res); - return res; + // TODO optimize it for AltiVec + Packet1cd res = pmul(a,pconj(b)); + Packet2d s = vec_madd(b.v, b.v, p2d_ZERO_); + return Packet1cd(pdiv(res.v, s + vec_perm(s, s, p16uc_REVERSE64))); } -template<> EIGEN_STRONG_INLINE Packet1cd preduxp(const Packet1cd* vecs) +EIGEN_STRONG_INLINE Packet1cd pcplxflip/**/(const Packet1cd& x) { - return vecs[0]; + return Packet1cd(preverse(Packet2d(x.v))); } -template<> EIGEN_STRONG_INLINE Packet2cf preduxp(const Packet2cf* vecs) + +EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { - PacketBlock transpose; - transpose.packet[0] = vecs[0]; - transpose.packet[1] = vecs[1]; - ptranspose(transpose); + Packet2d tmp = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_HI); + kernel.packet[1].v = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_LO); + kernel.packet[0].v = tmp; +} - return padd(transpose.packet[0], transpose.packet[1]); -} +/* complex follows */ +template<> EIGEN_STRONG_INLINE Packet2cf pload (const std::complex* from) { EIGEN_DEBUG_ALIGNED_LOAD return Packet2cf(pload((const float*)from)); } +template<> EIGEN_STRONG_INLINE Packet2cf ploadu(const std::complex* from) { EIGEN_DEBUG_UNALIGNED_LOAD return Packet2cf(ploadu((const float*)from)); } +template<> EIGEN_STRONG_INLINE void pstore >(std::complex * to, const Packet2cf& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((float*)to, from.v); } +template<> EIGEN_STRONG_INLINE void pstoreu >(std::complex * to, const Packet2cf& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((float*)to, from.v); } -template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet1cd& a) +template<> EIGEN_STRONG_INLINE std::complex pfirst(const Packet2cf& a) { - return pfirst(a); + std::complex EIGEN_ALIGN16 res[2]; + pstore >(res, a); + + return res[0]; } -template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cf& a) + + +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ < 12) +template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) { - std::complex res; - Packet1cd b = pmul(a.cd[0], a.cd[1]); - vec_st2f(b.v, (float*)&res); + Packet2cf res; + res.cd[0] = Packet1cd(vec_ld2f((const float *)&from)); + res.cd[1] = res.cd[0]; return res; } - -template -struct palign_impl +#else +template<> EIGEN_STRONG_INLINE Packet2cf pset1(const std::complex& from) { - static EIGEN_STRONG_INLINE void run(Packet1cd& /*first*/, const Packet1cd& /*second*/) - { - // FIXME is it sure we never have to align a Packet1cd? - // Even though a std::complex has 16 bytes, it is not necessarily aligned on a 16 bytes boundary... - } -}; + Packet2cf res; + if((std::ptrdiff_t(&from) % 16) == 0) + res.v = pload((const float *)&from); + else + res.v = ploadu((const float *)&from); + res.v = vec_perm(res.v, res.v, p16uc_PSET64_HI); + return res; +} +#endif -template -struct palign_impl +template<> EIGEN_DEVICE_FUNC inline Packet2cf pgather, Packet2cf>(const std::complex* from, Index stride) { - static EIGEN_STRONG_INLINE void run(Packet2cf& first, const Packet2cf& second) - { - if (Offset == 1) { - first.cd[0] = first.cd[1]; - first.cd[1] = second.cd[0]; - } - } -}; - -template<> struct conj_helper + std::complex EIGEN_ALIGN16 af[2]; + af[0] = from[0*stride]; + af[1] = from[1*stride]; + return pload(af); +} +template<> EIGEN_DEVICE_FUNC inline void pscatter, Packet2cf>(std::complex* to, const Packet2cf& from, Index stride) { - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } + std::complex EIGEN_ALIGN16 af[2]; + pstore >((std::complex *) af, from); + to[0*stride] = af[0]; + to[1*stride] = af[1]; +} - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return internal::pmul(a, pconj(b)); - } -}; +template<> EIGEN_STRONG_INLINE Packet2cf padd(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(padd(a.v, b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf psub(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(psub(a.v, b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf pnegate(const Packet2cf& a) { return Packet2cf(pnegate(Packet4f(a.v))); } -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } +template<> EIGEN_STRONG_INLINE Packet2cf pand (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pand(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf por (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(por(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf pxor (const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pxor(a.v,b.v)); } +template<> EIGEN_STRONG_INLINE Packet2cf pandnot(const Packet2cf& a, const Packet2cf& b) { return Packet2cf(pandnot(a.v,b.v)); } - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return internal::pmul(pconj(a), b); - } -}; +template<> EIGEN_STRONG_INLINE Packet2cf ploaddup(const std::complex* from) { return pset1(*from); } -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet1cd pmadd(const Packet1cd& x, const Packet1cd& y, const Packet1cd& c) const - { return padd(pmul(x,y),c); } +template<> EIGEN_STRONG_INLINE void prefetch >(const std::complex * addr) { EIGEN_ZVECTOR_PREFETCH(addr); } - EIGEN_STRONG_INLINE Packet1cd pmul(const Packet1cd& a, const Packet1cd& b) const - { - return pconj(internal::pmul(a, b)); - } -}; -template<> struct conj_helper -{ - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ < 12) - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return internal::pmul(a, pconj(b)); - } -}; +template<> EIGEN_STRONG_INLINE Packet2cf pcmp_eq(const Packet2cf& a, const Packet2cf& b) { + Packet4f eq = pcmp_eq (a.v, b.v); + Packet2cf res; + Packet2d tmp1 = { eq.v4f[0][1], eq.v4f[0][0] }; + Packet2d tmp2 = { eq.v4f[1][1], eq.v4f[1][0] }; + res.v.v4f[0] = pand(eq.v4f[0], tmp1); + res.v.v4f[1] = pand(eq.v4f[1], tmp2); + return res; +} -template<> struct conj_helper +template<> EIGEN_STRONG_INLINE Packet2cf pconj(const Packet2cf& a) { - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } - - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return internal::pmul(pconj(a), b); - } -}; + Packet2cf res; + res.v.v4f[0] = pconj(Packet1cd(reinterpret_cast(a.v.v4f[0]))).v; + res.v.v4f[1] = pconj(Packet1cd(reinterpret_cast(a.v.v4f[1]))).v; + return res; +} -template<> struct conj_helper +template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) { - EIGEN_STRONG_INLINE Packet2cf pmadd(const Packet2cf& x, const Packet2cf& y, const Packet2cf& c) const - { return padd(pmul(x,y),c); } + Packet2cf res; + res.v.v4f[0] = pmul(Packet1cd(reinterpret_cast(a.v.v4f[0])), Packet1cd(reinterpret_cast(b.v.v4f[0]))).v; + res.v.v4f[1] = pmul(Packet1cd(reinterpret_cast(a.v.v4f[1])), Packet1cd(reinterpret_cast(b.v.v4f[1]))).v; + return res; +} - EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) const - { - return pconj(internal::pmul(a, b)); - } -}; +template<> EIGEN_STRONG_INLINE Packet2cf preverse(const Packet2cf& a) +{ + Packet2cf res; + res.cd[0] = a.cd[1]; + res.cd[1] = a.cd[0]; + return res; +} -EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) -EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet1cd,Packet2d) +template<> EIGEN_STRONG_INLINE std::complex predux(const Packet2cf& a) +{ + std::complex res; + Packet1cd b = padd(a.cd[0], a.cd[1]); + vec_st2f(b.v, (float*)&res); + return res; +} -template<> EIGEN_STRONG_INLINE Packet1cd pdiv(const Packet1cd& a, const Packet1cd& b) +template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cf& a) { - // TODO optimize it for AltiVec - Packet1cd res = conj_helper().pmul(a,b); - Packet2d s = vec_madd(b.v, b.v, p2d_ZERO_); - return Packet1cd(pdiv(res.v, s + vec_perm(s, s, p16uc_REVERSE64))); + std::complex res; + Packet1cd b = pmul(a.cd[0], a.cd[1]); + vec_st2f(b.v, (float*)&res); + return res; } +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) + template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) { // TODO optimize it for AltiVec @@ -356,11 +315,6 @@ template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, con return res; } -EIGEN_STRONG_INLINE Packet1cd pcplxflip/**/(const Packet1cd& x) -{ - return Packet1cd(preverse(Packet2d(x.v))); -} - EIGEN_STRONG_INLINE Packet2cf pcplxflip/**/(const Packet2cf& x) { Packet2cf res; @@ -369,13 +323,6 @@ EIGEN_STRONG_INLINE Packet2cf pcplxflip/**/(const Packet2cf& x) return res; } -EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) -{ - Packet2d tmp = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_HI); - kernel.packet[1].v = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_LO); - kernel.packet[0].v = tmp; -} - EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) { Packet1cd tmp = kernel.packet[0].cd[1]; @@ -389,6 +336,88 @@ template<> EIGEN_STRONG_INLINE Packet2cf pblend(const Selector<2>& ifPacket, con result.v = pblend(ifPacket4, thenPacket.v, elsePacket.v); return result; } +#else +template<> EIGEN_STRONG_INLINE Packet2cf pcmp_eq(const Packet2cf& a, const Packet2cf& b) { + Packet4f eq = vec_cmpeq (a.v, b.v); + Packet4f tmp = { eq[1], eq[0], eq[3], eq[2] }; + return (Packet2cf)pand(eq, tmp); +} +template<> EIGEN_STRONG_INLINE Packet2cf pconj(const Packet2cf& a) { return Packet2cf(pxor(a.v, reinterpret_cast(p4ui_CONJ_XOR))); } +template<> EIGEN_STRONG_INLINE Packet2cf pmul(const Packet2cf& a, const Packet2cf& b) +{ + Packet4f a_re, a_im, prod, prod_im; + + // Permute and multiply the real parts of a and b + a_re = vec_perm(a.v, a.v, p16uc_PSET32_WODD); + + // Get the imaginary parts of a + a_im = vec_perm(a.v, a.v, p16uc_PSET32_WEVEN); + + // multiply a_im * b and get the conjugate result + prod_im = a_im * b.v; + prod_im = pxor(prod_im, reinterpret_cast(p4ui_CONJ_XOR)); + // permute back to a proper order + prod_im = vec_perm(prod_im, prod_im, p16uc_COMPLEX32_REV); + + // multiply a_re * b, add prod_im + prod = pmadd(a_re, b.v, prod_im); + + return Packet2cf(prod); +} + +template<> EIGEN_STRONG_INLINE Packet2cf preverse(const Packet2cf& a) +{ + Packet4f rev_a; + rev_a = vec_perm(a.v, a.v, p16uc_COMPLEX32_REV2); + return Packet2cf(rev_a); +} + +template<> EIGEN_STRONG_INLINE std::complex predux(const Packet2cf& a) +{ + Packet4f b; + b = vec_sld(a.v, a.v, 8); + b = padd(a.v, b); + return pfirst(Packet2cf(b)); +} + +template<> EIGEN_STRONG_INLINE std::complex predux_mul(const Packet2cf& a) +{ + Packet4f b; + Packet2cf prod; + b = vec_sld(a.v, a.v, 8); + prod = pmul(a, Packet2cf(b)); + + return pfirst(prod); +} + +EIGEN_MAKE_CONJ_HELPER_CPLX_REAL(Packet2cf,Packet4f) + +template<> EIGEN_STRONG_INLINE Packet2cf pdiv(const Packet2cf& a, const Packet2cf& b) +{ + // TODO optimize it for AltiVec + Packet2cf res = pmul(a, pconj(b)); + Packet4f s = pmul(b.v, b.v); + return Packet2cf(pdiv(res.v, padd(s, vec_perm(s, s, p16uc_COMPLEX32_REV)))); +} + +template<> EIGEN_STRONG_INLINE Packet2cf pcplxflip(const Packet2cf& x) +{ + return Packet2cf(vec_perm(x.v, x.v, p16uc_COMPLEX32_REV)); +} + +EIGEN_STRONG_INLINE void ptranspose(PacketBlock& kernel) +{ + Packet4f tmp = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_HI); + kernel.packet[1].v = vec_perm(kernel.packet[0].v, kernel.packet[1].v, p16uc_TRANSPOSE64_LO); + kernel.packet[0].v = tmp; +} + +template<> EIGEN_STRONG_INLINE Packet2cf pblend(const Selector<2>& ifPacket, const Packet2cf& thenPacket, const Packet2cf& elsePacket) { + Packet2cf result; + result.v = reinterpret_cast(pblend(ifPacket, reinterpret_cast(thenPacket.v), reinterpret_cast(elsePacket.v))); + return result; +} +#endif } // end namespace internal diff --git a/extern/eigen/Eigen/src/Core/arch/ZVector/MathFunctions.h b/extern/eigen/Eigen/src/Core/arch/ZVector/MathFunctions.h index 5c7aa725..1635e128 100644 --- a/extern/eigen/Eigen/src/Core/arch/ZVector/MathFunctions.h +++ b/extern/eigen/Eigen/src/Core/arch/ZVector/MathFunctions.h @@ -20,6 +20,50 @@ namespace Eigen { namespace internal { +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) +static _EIGEN_DECLARE_CONST_Packet4f(1 , 1.0f); +static _EIGEN_DECLARE_CONST_Packet4f(half, 0.5f); +static _EIGEN_DECLARE_CONST_Packet4i(0x7f, 0x7f); +static _EIGEN_DECLARE_CONST_Packet4i(23, 23); + +static _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(inv_mant_mask, ~0x7f800000); + +/* the smallest non denormalized float number */ +static _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(min_norm_pos, 0x00800000); +static _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(minus_inf, 0xff800000); // -1.f/0.f +static _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(minus_nan, 0xffffffff); + +/* natural logarithm computed for 4 simultaneous float + return NaN for x <= 0 +*/ +static _EIGEN_DECLARE_CONST_Packet4f(cephes_SQRTHF, 0.707106781186547524f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p0, 7.0376836292E-2f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p1, - 1.1514610310E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p2, 1.1676998740E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p3, - 1.2420140846E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p4, + 1.4249322787E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p5, - 1.6668057665E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p6, + 2.0000714765E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p7, - 2.4999993993E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_p8, + 3.3333331174E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_q1, -2.12194440e-4f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_log_q2, 0.693359375f); + +static _EIGEN_DECLARE_CONST_Packet4f(exp_hi, 88.3762626647950f); +static _EIGEN_DECLARE_CONST_Packet4f(exp_lo, -88.3762626647949f); + +static _EIGEN_DECLARE_CONST_Packet4f(cephes_LOG2EF, 1.44269504088896341f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C1, 0.693359375f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_C2, -2.12194440e-4f); + +static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p0, 1.9875691500E-4f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p1, 1.3981999507E-3f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p2, 8.3334519073E-3f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p3, 4.1665795894E-2f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p4, 1.6666665459E-1f); +static _EIGEN_DECLARE_CONST_Packet4f(cephes_exp_p5, 5.0000001201E-1f); +#endif + static _EIGEN_DECLARE_CONST_Packet2d(1 , 1.0); static _EIGEN_DECLARE_CONST_Packet2d(2 , 2.0); static _EIGEN_DECLARE_CONST_Packet2d(half, 0.5); @@ -93,43 +137,95 @@ Packet2d pexp(const Packet2d& _x) } template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED -Packet4f pexp(const Packet4f& x) +Packet4f pexp(const Packet4f& _x) { +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) + Packet4f x = _x; + + Packet4f tmp, fx; + Packet4i emm0; + + // clamp x + x = pmax(pmin(x, p4f_exp_hi), p4f_exp_lo); + + // express exp(x) as exp(g + n*log(2)) + fx = pmadd(x, p4f_cephes_LOG2EF, p4f_half); + + fx = pfloor(fx); + + tmp = pmul(fx, p4f_cephes_exp_C1); + Packet4f z = pmul(fx, p4f_cephes_exp_C2); + x = psub(x, tmp); + x = psub(x, z); + + z = pmul(x,x); + + Packet4f y = p4f_cephes_exp_p0; + y = pmadd(y, x, p4f_cephes_exp_p1); + y = pmadd(y, x, p4f_cephes_exp_p2); + y = pmadd(y, x, p4f_cephes_exp_p3); + y = pmadd(y, x, p4f_cephes_exp_p4); + y = pmadd(y, x, p4f_cephes_exp_p5); + y = pmadd(y, z, x); + y = padd(y, p4f_1); + + // build 2^n + emm0 = (Packet4i){ (int)fx[0], (int)fx[1], (int)fx[2], (int)fx[3] }; + emm0 = emm0 + p4i_0x7f; + emm0 = emm0 << reinterpret_cast(p4i_23); + + return pmax(pmul(y, reinterpret_cast(emm0)), _x); +#else Packet4f res; - res.v4f[0] = pexp(x.v4f[0]); - res.v4f[1] = pexp(x.v4f[1]); + res.v4f[0] = pexp(_x.v4f[0]); + res.v4f[1] = pexp(_x.v4f[1]); return res; +#endif } template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d psqrt(const Packet2d& x) { - return __builtin_s390_vfsqdb(x); + return vec_sqrt(x); } template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f psqrt(const Packet4f& x) { Packet4f res; +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) + res = vec_sqrt(x); +#else res.v4f[0] = psqrt(x.v4f[0]); res.v4f[1] = psqrt(x.v4f[1]); +#endif return res; } template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet2d prsqrt(const Packet2d& x) { - // Unfortunately we can't use the much faster mm_rqsrt_pd since it only provides an approximation. return pset1(1.0) / psqrt(x); } template<> EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f prsqrt(const Packet4f& x) { Packet4f res; +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) + res = pset1(1.0) / psqrt(x); +#else res.v4f[0] = prsqrt(x.v4f[0]); res.v4f[1] = prsqrt(x.v4f[1]); +#endif return res; } +// Hyperbolic Tangent function. +template <> +EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED Packet4f +ptanh(const Packet4f& x) { + return internal::generic_fast_tanh_float(x); +} + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/arch/ZVector/PacketMath.h b/extern/eigen/Eigen/src/Core/arch/ZVector/PacketMath.h index 57b01fc6..1f55a90a 100644 --- a/extern/eigen/Eigen/src/Core/arch/ZVector/PacketMath.h +++ b/extern/eigen/Eigen/src/Core/arch/ZVector/PacketMath.h @@ -10,26 +10,20 @@ #ifndef EIGEN_PACKET_MATH_ZVECTOR_H #define EIGEN_PACKET_MATH_ZVECTOR_H -#include - namespace Eigen { namespace internal { #ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD -#define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 4 +#define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 16 #endif #ifndef EIGEN_HAS_SINGLE_INSTRUCTION_MADD #define EIGEN_HAS_SINGLE_INSTRUCTION_MADD #endif -#ifndef EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD -#define EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD -#endif - #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS -#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 16 +#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 32 #endif typedef __vector int Packet4i; @@ -41,21 +35,30 @@ typedef __vector double Packet2d; typedef __vector unsigned long long Packet2ul; typedef __vector long long Packet2l; +// Z14 has builtin support for float vectors +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) +typedef __vector float Packet4f; +#else typedef struct { Packet2d v4f[2]; } Packet4f; +#endif typedef union { - int32_t i[4]; - uint32_t ui[4]; - int64_t l[2]; - uint64_t ul[2]; + numext::int32_t i[4]; + numext::uint32_t ui[4]; + numext::int64_t l[2]; + numext::uint64_t ul[2]; double d[2]; + float f[4]; Packet4i v4i; Packet4ui v4ui; Packet2l v2l; Packet2ul v2ul; Packet2d v2d; +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) + Packet4f v4f; +#endif } Packet; // We don't want to write the same code all the time, but we need to reuse the constants @@ -80,15 +83,31 @@ typedef union { Packet2l p2l_##NAME = pset1(X) // These constants are endian-agnostic -//static _EIGEN_DECLARE_CONST_FAST_Packet4i(ZERO, 0); //{ 0, 0, 0, 0,} +static _EIGEN_DECLARE_CONST_FAST_Packet4i(ZERO, 0); //{ 0, 0, 0, 0,} static _EIGEN_DECLARE_CONST_FAST_Packet4i(ONE, 1); //{ 1, 1, 1, 1} static _EIGEN_DECLARE_CONST_FAST_Packet2d(ZERO, 0); static _EIGEN_DECLARE_CONST_FAST_Packet2l(ZERO, 0); static _EIGEN_DECLARE_CONST_FAST_Packet2l(ONE, 1); -static Packet2d p2d_ONE = { 1.0, 1.0 }; -static Packet2d p2d_ZERO_ = { -0.0, -0.0 }; +static Packet2d p2d_ONE = { 1.0, 1.0 }; +static Packet2d p2d_ZERO_ = { numext::bit_cast0x8000000000000000ull), + numext::bit_cast0x8000000000000000ull) }; + +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) +#define _EIGEN_DECLARE_CONST_FAST_Packet4f(NAME,X) \ + Packet4f p4f_##NAME = reinterpret_cast(vec_splat_s32(X)) + +#define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \ + Packet4f p4f_##NAME = pset1(X) + +#define _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(NAME,X) \ + const Packet4f p4f_##NAME = reinterpret_cast(pset1(X)) + +static _EIGEN_DECLARE_CONST_FAST_Packet4f(ZERO, 0); //{ 0.0, 0.0, 0.0, 0.0} +static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS1,-1); //{ -1, -1, -1, -1} +static Packet4f p4f_MZERO = { 0x80000000, 0x80000000, 0x80000000, 0x80000000}; +#endif static Packet4i p4i_COUNTDOWN = { 0, 1, 2, 3 }; static Packet4f p4f_COUNTDOWN = { 0.0, 1.0, 2.0, 3.0 }; @@ -120,9 +139,9 @@ static Packet16uc p16uc_TRANSPOSE64_LO = vec_add(p16uc_PSET64_LO, p16uc_HALF64_0 static Packet16uc p16uc_TRANSPOSE64_HI = { 0,1,2,3, 4,5,6,7, 16,17,18,19, 20,21,22,23}; static Packet16uc p16uc_TRANSPOSE64_LO = { 8,9,10,11, 12,13,14,15, 24,25,26,27, 28,29,30,31}; -//static Packet16uc p16uc_COMPLEX32_REV = vec_sld(p16uc_REVERSE32, p16uc_REVERSE32, 8); //{ 4,5,6,7, 0,1,2,3, 12,13,14,15, 8,9,10,11 }; +static Packet16uc p16uc_COMPLEX32_REV = vec_sld(p16uc_REVERSE32, p16uc_REVERSE32, 8); //{ 4,5,6,7, 0,1,2,3, 12,13,14,15, 8,9,10,11 }; -//static Packet16uc p16uc_COMPLEX32_REV2 = vec_sld(p16uc_FORWARD, p16uc_FORWARD, 8); //{ 8,9,10,11, 12,13,14,15, 0,1,2,3, 4,5,6,7 }; +static Packet16uc p16uc_COMPLEX32_REV2 = vec_sld(p16uc_FORWARD, p16uc_FORWARD, 8); //{ 8,9,10,11, 12,13,14,15, 0,1,2,3, 4,5,6,7 }; #if EIGEN_HAS_BUILTIN(__builtin_prefetch) || EIGEN_COMP_GNUC @@ -149,29 +168,31 @@ template<> struct packet_traits : default_packet_traits }; }; -template<> struct packet_traits : default_packet_traits -{ +template <> +struct packet_traits : default_packet_traits { typedef Packet4f type; typedef Packet4f half; enum { Vectorizable = 1, AlignedOnScalar = 1, - size=4, + size = 4, HasHalfPacket = 0, - HasAdd = 1, - HasSub = 1, - HasMul = 1, - HasDiv = 1, - HasMin = 1, - HasMax = 1, - HasAbs = 1, - HasSin = 0, - HasCos = 0, - HasLog = 0, - HasExp = 1, + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasMin = 1, + HasMax = 1, + HasAbs = 1, + HasSin = 0, + HasCos = 0, + HasLog = 0, + HasExp = 1, HasSqrt = 1, HasRsqrt = 1, + HasTanh = 1, + HasErf = 1, HasRound = 1, HasFloor = 1, HasCeil = 1, @@ -211,9 +232,9 @@ template<> struct packet_traits : default_packet_traits }; }; -template<> struct unpacket_traits { typedef int type; enum {size=4, alignment=Aligned16}; typedef Packet4i half; }; -template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef Packet4f half; }; -template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16}; typedef Packet2d half; }; +template<> struct unpacket_traits { typedef int type; enum {size=4, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet4i half; }; +template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet4f half; }; +template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet2d half; }; /* Forward declaration */ EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel); @@ -258,82 +279,15 @@ inline std::ostream & operator <<(std::ostream & s, const Packet2d & v) return s; } -/* Helper function to simulate a vec_splat_packet4f - */ -template EIGEN_STRONG_INLINE Packet4f vec_splat_packet4f(const Packet4f& from) +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ >= 12) +inline std::ostream & operator <<(std::ostream & s, const Packet4f & v) { - Packet4f splat; - switch (element) { - case 0: - splat.v4f[0] = vec_splat(from.v4f[0], 0); - splat.v4f[1] = splat.v4f[0]; - break; - case 1: - splat.v4f[0] = vec_splat(from.v4f[0], 1); - splat.v4f[1] = splat.v4f[0]; - break; - case 2: - splat.v4f[0] = vec_splat(from.v4f[1], 0); - splat.v4f[1] = splat.v4f[0]; - break; - case 3: - splat.v4f[0] = vec_splat(from.v4f[1], 1); - splat.v4f[1] = splat.v4f[0]; - break; - } - return splat; + Packet vt; + vt.v4f = v; + s << vt.f[0] << ", " << vt.f[1] << ", " << vt.f[2] << ", " << vt.f[3]; + return s; } - -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4i& first, const Packet4i& second) - { - switch (Offset % 4) { - case 1: - first = vec_sld(first, second, 4); break; - case 2: - first = vec_sld(first, second, 8); break; - case 3: - first = vec_sld(first, second, 12); break; - } - } -}; - -/* This is a tricky one, we have to translate float alignment to vector elements of sizeof double - */ -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet4f& first, const Packet4f& second) - { - switch (Offset % 4) { - case 1: - first.v4f[0] = vec_sld(first.v4f[0], first.v4f[1], 8); - first.v4f[1] = vec_sld(first.v4f[1], second.v4f[0], 8); - break; - case 2: - first.v4f[0] = first.v4f[1]; - first.v4f[1] = second.v4f[0]; - break; - case 3: - first.v4f[0] = vec_sld(first.v4f[1], second.v4f[0], 8); - first.v4f[1] = vec_sld(second.v4f[0], second.v4f[1], 8); - break; - } - } -}; - - -template -struct palign_impl -{ - static EIGEN_STRONG_INLINE void run(Packet2d& first, const Packet2d& second) - { - if (Offset == 1) - first = reinterpret_cast(vec_sld(reinterpret_cast(first), reinterpret_cast(second), 8)); - } -}; +#endif template<> EIGEN_STRONG_INLINE Packet4i pload(const int* from) { @@ -344,16 +298,6 @@ template<> EIGEN_STRONG_INLINE Packet4i pload(const int* from) return vfrom->v4i; } -template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) -{ - // FIXME: No intrinsic yet - EIGEN_DEBUG_ALIGNED_LOAD - Packet4f vfrom; - vfrom.v4f[0] = vec_ld2f(&from[0]); - vfrom.v4f[1] = vec_ld2f(&from[2]); - return vfrom; -} - template<> EIGEN_STRONG_INLINE Packet2d pload(const double* from) { // FIXME: No intrinsic yet @@ -372,15 +316,6 @@ template<> EIGEN_STRONG_INLINE void pstore(int* to, const Packet4i& f vto->v4i = from; } -template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) -{ - // FIXME: No intrinsic yet - EIGEN_DEBUG_ALIGNED_STORE - vec_st2f(from.v4f[0], &to[0]); - vec_st2f(from.v4f[1], &to[2]); -} - - template<> EIGEN_STRONG_INLINE void pstore(double* to, const Packet2d& from) { // FIXME: No intrinsic yet @@ -397,13 +332,6 @@ template<> EIGEN_STRONG_INLINE Packet4i pset1(const int& from) template<> EIGEN_STRONG_INLINE Packet2d pset1(const double& from) { return vec_splats(from); } -template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) -{ - Packet4f to; - to.v4f[0] = pset1(static_cast(from)); - to.v4f[1] = to.v4f[0]; - return to; -} template<> EIGEN_STRONG_INLINE void pbroadcast4(const int *a, @@ -416,17 +344,6 @@ pbroadcast4(const int *a, a3 = vec_splat(a3, 3); } -template<> EIGEN_STRONG_INLINE void -pbroadcast4(const float *a, - Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3) -{ - a3 = pload(a); - a0 = vec_splat_packet4f<0>(a3); - a1 = vec_splat_packet4f<1>(a3); - a2 = vec_splat_packet4f<2>(a3); - a3 = vec_splat_packet4f<3>(a3); -} - template<> EIGEN_STRONG_INLINE void pbroadcast4(const double *a, Packet2d& a0, Packet2d& a1, Packet2d& a2, Packet2d& a3) @@ -449,16 +366,6 @@ template<> EIGEN_DEVICE_FUNC inline Packet4i pgather(const int* f return pload(ai); } -template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) -{ - float EIGEN_ALIGN16 ai[4]; - ai[0] = from[0*stride]; - ai[1] = from[1*stride]; - ai[2] = from[2*stride]; - ai[3] = from[3*stride]; - return pload(ai); -} - template<> EIGEN_DEVICE_FUNC inline Packet2d pgather(const double* from, Index stride) { double EIGEN_ALIGN16 af[2]; @@ -477,16 +384,6 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter(int* to, const to[3*stride] = ai[3]; } -template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, Index stride) -{ - float EIGEN_ALIGN16 ai[4]; - pstore((float *)ai, from); - to[0*stride] = ai[0]; - to[1*stride] = ai[1]; - to[2*stride] = ai[2]; - to[3*stride] = ai[3]; -} - template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, const Packet2d& from, Index stride) { double EIGEN_ALIGN16 af[2]; @@ -496,160 +393,52 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, } template<> EIGEN_STRONG_INLINE Packet4i padd(const Packet4i& a, const Packet4i& b) { return (a + b); } -template<> EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const Packet4f& b) -{ - Packet4f c; - c.v4f[0] = a.v4f[0] + b.v4f[0]; - c.v4f[1] = a.v4f[1] + b.v4f[1]; - return c; -} template<> EIGEN_STRONG_INLINE Packet2d padd(const Packet2d& a, const Packet2d& b) { return (a + b); } template<> EIGEN_STRONG_INLINE Packet4i psub(const Packet4i& a, const Packet4i& b) { return (a - b); } -template<> EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) -{ - Packet4f c; - c.v4f[0] = a.v4f[0] - b.v4f[0]; - c.v4f[1] = a.v4f[1] - b.v4f[1]; - return c; -} template<> EIGEN_STRONG_INLINE Packet2d psub(const Packet2d& a, const Packet2d& b) { return (a - b); } template<> EIGEN_STRONG_INLINE Packet4i pmul(const Packet4i& a, const Packet4i& b) { return (a * b); } -template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) -{ - Packet4f c; - c.v4f[0] = a.v4f[0] * b.v4f[0]; - c.v4f[1] = a.v4f[1] * b.v4f[1]; - return c; -} template<> EIGEN_STRONG_INLINE Packet2d pmul(const Packet2d& a, const Packet2d& b) { return (a * b); } template<> EIGEN_STRONG_INLINE Packet4i pdiv(const Packet4i& a, const Packet4i& b) { return (a / b); } -template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) -{ - Packet4f c; - c.v4f[0] = a.v4f[0] / b.v4f[0]; - c.v4f[1] = a.v4f[1] / b.v4f[1]; - return c; -} template<> EIGEN_STRONG_INLINE Packet2d pdiv(const Packet2d& a, const Packet2d& b) { return (a / b); } template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return (-a); } -template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) -{ - Packet4f c; - c.v4f[0] = -a.v4f[0]; - c.v4f[1] = -a.v4f[1]; - return c; -} template<> EIGEN_STRONG_INLINE Packet2d pnegate(const Packet2d& a) { return (-a); } template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; } -template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; } template<> EIGEN_STRONG_INLINE Packet2d pconj(const Packet2d& a) { return a; } template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return padd(pmul(a, b), c); } -template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) -{ - Packet4f res; - res.v4f[0] = vec_madd(a.v4f[0], b.v4f[0], c.v4f[0]); - res.v4f[1] = vec_madd(a.v4f[1], b.v4f[1], c.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet2d pmadd(const Packet2d& a, const Packet2d& b, const Packet2d& c) { return vec_madd(a, b, c); } template<> EIGEN_STRONG_INLINE Packet4i plset(const int& a) { return padd(pset1(a), p4i_COUNTDOWN); } -template<> EIGEN_STRONG_INLINE Packet4f plset(const float& a) { return padd(pset1(a), p4f_COUNTDOWN); } template<> EIGEN_STRONG_INLINE Packet2d plset(const double& a) { return padd(pset1(a), p2d_COUNTDOWN); } template<> EIGEN_STRONG_INLINE Packet4i pmin(const Packet4i& a, const Packet4i& b) { return vec_min(a, b); } template<> EIGEN_STRONG_INLINE Packet2d pmin(const Packet2d& a, const Packet2d& b) { return vec_min(a, b); } -template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) -{ - Packet4f res; - res.v4f[0] = pmin(a.v4f[0], b.v4f[0]); - res.v4f[1] = pmin(a.v4f[1], b.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet4i pmax(const Packet4i& a, const Packet4i& b) { return vec_max(a, b); } template<> EIGEN_STRONG_INLINE Packet2d pmax(const Packet2d& a, const Packet2d& b) { return vec_max(a, b); } -template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) -{ - Packet4f res; - res.v4f[0] = pmax(a.v4f[0], b.v4f[0]); - res.v4f[1] = pmax(a.v4f[1], b.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet4i pand(const Packet4i& a, const Packet4i& b) { return vec_and(a, b); } template<> EIGEN_STRONG_INLINE Packet2d pand(const Packet2d& a, const Packet2d& b) { return vec_and(a, b); } -template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) -{ - Packet4f res; - res.v4f[0] = pand(a.v4f[0], b.v4f[0]); - res.v4f[1] = pand(a.v4f[1], b.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet4i por(const Packet4i& a, const Packet4i& b) { return vec_or(a, b); } template<> EIGEN_STRONG_INLINE Packet2d por(const Packet2d& a, const Packet2d& b) { return vec_or(a, b); } -template<> EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) -{ - Packet4f res; - res.v4f[0] = pand(a.v4f[0], b.v4f[0]); - res.v4f[1] = pand(a.v4f[1], b.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet4i pxor(const Packet4i& a, const Packet4i& b) { return vec_xor(a, b); } template<> EIGEN_STRONG_INLINE Packet2d pxor(const Packet2d& a, const Packet2d& b) { return vec_xor(a, b); } -template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) -{ - Packet4f res; - res.v4f[0] = pand(a.v4f[0], b.v4f[0]); - res.v4f[1] = pand(a.v4f[1], b.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet4i pandnot(const Packet4i& a, const Packet4i& b) { return pand(a, vec_nor(b, b)); } template<> EIGEN_STRONG_INLINE Packet2d pandnot(const Packet2d& a, const Packet2d& b) { return vec_and(a, vec_nor(b, b)); } -template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) -{ - Packet4f res; - res.v4f[0] = pandnot(a.v4f[0], b.v4f[0]); - res.v4f[1] = pandnot(a.v4f[1], b.v4f[1]); - return res; -} -template<> EIGEN_STRONG_INLINE Packet4f pround(const Packet4f& a) -{ - Packet4f res; - res.v4f[0] = vec_round(a.v4f[0]); - res.v4f[1] = vec_round(a.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet2d pround(const Packet2d& a) { return vec_round(a); } -template<> EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) -{ - Packet4f res; - res.v4f[0] = vec_ceil(a.v4f[0]); - res.v4f[1] = vec_ceil(a.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet2d pceil(const Packet2d& a) { return vec_ceil(a); } -template<> EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) -{ - Packet4f res; - res.v4f[0] = vec_floor(a.v4f[0]); - res.v4f[1] = vec_floor(a.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE Packet2d pfloor(const Packet2d& a) { return vec_floor(a); } template<> EIGEN_STRONG_INLINE Packet4i ploadu(const int* from) { return pload(from); } -template<> EIGEN_STRONG_INLINE Packet4f ploadu(const float* from) { return pload(from); } template<> EIGEN_STRONG_INLINE Packet2d ploadu(const double* from) { return pload(from); } @@ -659,14 +448,6 @@ template<> EIGEN_STRONG_INLINE Packet4i ploaddup(const int* from) return vec_perm(p, p, p16uc_DUPLICATE32_HI); } -template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) -{ - Packet4f p = pload(from); - p.v4f[1] = vec_splat(p.v4f[0], 1); - p.v4f[0] = vec_splat(p.v4f[0], 0); - return p; -} - template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) { Packet2d p = pload(from); @@ -674,15 +455,12 @@ template<> EIGEN_STRONG_INLINE Packet2d ploaddup(const double* from) } template<> EIGEN_STRONG_INLINE void pstoreu(int* to, const Packet4i& from) { pstore(to, from); } -template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) { pstore(to, from); } template<> EIGEN_STRONG_INLINE void pstoreu(double* to, const Packet2d& from) { pstore(to, from); } template<> EIGEN_STRONG_INLINE void prefetch(const int* addr) { EIGEN_ZVECTOR_PREFETCH(addr); } -template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { EIGEN_ZVECTOR_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE void prefetch(const double* addr) { EIGEN_ZVECTOR_PREFETCH(addr); } template<> EIGEN_STRONG_INLINE int pfirst(const Packet4i& a) { int EIGEN_ALIGN16 x[4]; pstore(x, a); return x[0]; } -template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { float EIGEN_ALIGN16 x[2]; vec_st2f(a.v4f[0], &x[0]); return x[0]; } template<> EIGEN_STRONG_INLINE double pfirst(const Packet2d& a) { double EIGEN_ALIGN16 x[2]; pstore(x, a); return x[0]; } template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) @@ -695,23 +473,8 @@ template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a) return reinterpret_cast(vec_perm(reinterpret_cast(a), reinterpret_cast(a), p16uc_REVERSE64)); } -template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) -{ - Packet4f rev; - rev.v4f[0] = preverse(a.v4f[1]); - rev.v4f[1] = preverse(a.v4f[0]); - return rev; -} - template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vec_abs(a); } template<> EIGEN_STRONG_INLINE Packet2d pabs(const Packet2d& a) { return vec_abs(a); } -template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) -{ - Packet4f res; - res.v4f[0] = pabs(a.v4f[0]); - res.v4f[1] = pabs(a.v4f[1]); - return res; -} template<> EIGEN_STRONG_INLINE int predux(const Packet4i& a) { @@ -730,71 +493,10 @@ template<> EIGEN_STRONG_INLINE double predux(const Packet2d& a) sum = padd(a, b); return pfirst(sum); } -template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) -{ - Packet2d sum; - sum = padd(a.v4f[0], a.v4f[1]); - double first = predux(sum); - return static_cast(first); -} - -template<> EIGEN_STRONG_INLINE Packet4i preduxp(const Packet4i* vecs) -{ - Packet4i v[4], sum[4]; - - // It's easier and faster to transpose then add as columns - // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation - // Do the transpose, first set of moves - v[0] = vec_mergeh(vecs[0], vecs[2]); - v[1] = vec_mergel(vecs[0], vecs[2]); - v[2] = vec_mergeh(vecs[1], vecs[3]); - v[3] = vec_mergel(vecs[1], vecs[3]); - // Get the resulting vectors - sum[0] = vec_mergeh(v[0], v[2]); - sum[1] = vec_mergel(v[0], v[2]); - sum[2] = vec_mergeh(v[1], v[3]); - sum[3] = vec_mergel(v[1], v[3]); - - // Now do the summation: - // Lines 0+1 - sum[0] = padd(sum[0], sum[1]); - // Lines 2+3 - sum[1] = padd(sum[2], sum[3]); - // Add the results - sum[0] = padd(sum[0], sum[1]); - - return sum[0]; -} - -template<> EIGEN_STRONG_INLINE Packet2d preduxp(const Packet2d* vecs) -{ - Packet2d v[2], sum; - v[0] = padd(vecs[0], reinterpret_cast(vec_sld(reinterpret_cast(vecs[0]), reinterpret_cast(vecs[0]), 8))); - v[1] = padd(vecs[1], reinterpret_cast(vec_sld(reinterpret_cast(vecs[1]), reinterpret_cast(vecs[1]), 8))); - - sum = reinterpret_cast(vec_sld(reinterpret_cast(v[0]), reinterpret_cast(v[1]), 8)); - - return sum; -} - -template<> EIGEN_STRONG_INLINE Packet4f preduxp(const Packet4f* vecs) -{ - PacketBlock transpose; - transpose.packet[0] = vecs[0]; - transpose.packet[1] = vecs[1]; - transpose.packet[2] = vecs[2]; - transpose.packet[3] = vecs[3]; - ptranspose(transpose); - - Packet4f sum = padd(transpose.packet[0], transpose.packet[1]); - sum = padd(sum, transpose.packet[2]); - sum = padd(sum, transpose.packet[3]); - return sum; -} - -// Other reduction functions: -// mul -template<> EIGEN_STRONG_INLINE int predux_mul(const Packet4i& a) + +// Other reduction functions: +// mul +template<> EIGEN_STRONG_INLINE int predux_mul(const Packet4i& a) { EIGEN_ALIGN16 int aux[4]; pstore(aux, a); @@ -806,12 +508,6 @@ template<> EIGEN_STRONG_INLINE double predux_mul(const Packet2d& a) return pfirst(pmul(a, reinterpret_cast(vec_sld(reinterpret_cast(a), reinterpret_cast(a), 8)))); } -template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) -{ - // Return predux_mul of the subvectors product - return static_cast(pfirst(predux_mul(pmul(a.v4f[0], a.v4f[1])))); -} - // min template<> EIGEN_STRONG_INLINE int predux_min(const Packet4i& a) { @@ -826,14 +522,6 @@ template<> EIGEN_STRONG_INLINE double predux_min(const Packet2d& a) return pfirst(pmin(a, reinterpret_cast(vec_sld(reinterpret_cast(a), reinterpret_cast(a), 8)))); } -template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) -{ - Packet2d b, res; - b = pmin(a.v4f[0], a.v4f[1]); - res = pmin(b, reinterpret_cast(vec_sld(reinterpret_cast(b), reinterpret_cast(b), 8))); - return static_cast(pfirst(res)); -} - // max template<> EIGEN_STRONG_INLINE int predux_max(const Packet4i& a) { @@ -849,14 +537,6 @@ template<> EIGEN_STRONG_INLINE double predux_max(const Packet2d& a) return pfirst(pmax(a, reinterpret_cast(vec_sld(reinterpret_cast(a), reinterpret_cast(a), 8)))); } -template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) -{ - Packet2d b, res; - b = pmax(a.v4f[0], a.v4f[1]); - res = pmax(b, reinterpret_cast(vec_sld(reinterpret_cast(b), reinterpret_cast(b), 8))); - return static_cast(pfirst(res)); -} - EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { Packet4i t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); @@ -877,6 +557,282 @@ ptranspose(PacketBlock& kernel) { kernel.packet[1] = t1; } +template<> EIGEN_STRONG_INLINE Packet4i pblend(const Selector<4>& ifPacket, const Packet4i& thenPacket, const Packet4i& elsePacket) { + Packet4ui select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3] }; + Packet4ui mask = vec_cmpeq(select, reinterpret_cast(p4i_ONE)); + return vec_sel(elsePacket, thenPacket, mask); +} + + +template<> EIGEN_STRONG_INLINE Packet2d pblend(const Selector<2>& ifPacket, const Packet2d& thenPacket, const Packet2d& elsePacket) { + Packet2ul select = { ifPacket.select[0], ifPacket.select[1] }; + Packet2ul mask = vec_cmpeq(select, reinterpret_cast(p2l_ONE)); + return vec_sel(elsePacket, thenPacket, mask); +} + +/* z13 has no vector float support so we emulate that with double + z14 has proper vector float support. +*/ +#if !defined(__ARCH__) || (defined(__ARCH__) && __ARCH__ < 12) +/* Helper function to simulate a vec_splat_packet4f + */ +template EIGEN_STRONG_INLINE Packet4f vec_splat_packet4f(const Packet4f& from) +{ + Packet4f splat; + switch (element) { + case 0: + splat.v4f[0] = vec_splat(from.v4f[0], 0); + splat.v4f[1] = splat.v4f[0]; + break; + case 1: + splat.v4f[0] = vec_splat(from.v4f[0], 1); + splat.v4f[1] = splat.v4f[0]; + break; + case 2: + splat.v4f[0] = vec_splat(from.v4f[1], 0); + splat.v4f[1] = splat.v4f[0]; + break; + case 3: + splat.v4f[0] = vec_splat(from.v4f[1], 1); + splat.v4f[1] = splat.v4f[0]; + break; + } + return splat; +} + +template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) +{ + // FIXME: No intrinsic yet + EIGEN_DEBUG_ALIGNED_LOAD + Packet4f vfrom; + vfrom.v4f[0] = vec_ld2f(&from[0]); + vfrom.v4f[1] = vec_ld2f(&from[2]); + return vfrom; +} + +template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) +{ + // FIXME: No intrinsic yet + EIGEN_DEBUG_ALIGNED_STORE + vec_st2f(from.v4f[0], &to[0]); + vec_st2f(from.v4f[1], &to[2]); +} + +template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) +{ + Packet4f to; + to.v4f[0] = pset1(static_cast(from)); + to.v4f[1] = to.v4f[0]; + return to; +} + +template<> EIGEN_STRONG_INLINE void +pbroadcast4(const float *a, + Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3) +{ + a3 = pload(a); + a0 = vec_splat_packet4f<0>(a3); + a1 = vec_splat_packet4f<1>(a3); + a2 = vec_splat_packet4f<2>(a3); + a3 = vec_splat_packet4f<3>(a3); +} + +template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) +{ + float EIGEN_ALIGN16 ai[4]; + ai[0] = from[0*stride]; + ai[1] = from[1*stride]; + ai[2] = from[2*stride]; + ai[3] = from[3*stride]; + return pload(ai); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, Index stride) +{ + float EIGEN_ALIGN16 ai[4]; + pstore((float *)ai, from); + to[0*stride] = ai[0]; + to[1*stride] = ai[1]; + to[2*stride] = ai[2]; + to[3*stride] = ai[3]; +} + +template<> EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const Packet4f& b) +{ + Packet4f c; + c.v4f[0] = a.v4f[0] + b.v4f[0]; + c.v4f[1] = a.v4f[1] + b.v4f[1]; + return c; +} + +template<> EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) +{ + Packet4f c; + c.v4f[0] = a.v4f[0] - b.v4f[0]; + c.v4f[1] = a.v4f[1] - b.v4f[1]; + return c; +} + +template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) +{ + Packet4f c; + c.v4f[0] = a.v4f[0] * b.v4f[0]; + c.v4f[1] = a.v4f[1] * b.v4f[1]; + return c; +} + +template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) +{ + Packet4f c; + c.v4f[0] = a.v4f[0] / b.v4f[0]; + c.v4f[1] = a.v4f[1] / b.v4f[1]; + return c; +} + +template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) +{ + Packet4f c; + c.v4f[0] = -a.v4f[0]; + c.v4f[1] = -a.v4f[1]; + return c; +} + +template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) +{ + Packet4f res; + res.v4f[0] = vec_madd(a.v4f[0], b.v4f[0], c.v4f[0]); + res.v4f[1] = vec_madd(a.v4f[1], b.v4f[1], c.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f pmin(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pmin(a.v4f[0], b.v4f[0]); + res.v4f[1] = pmin(a.v4f[1], b.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f pmax(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pmax(a.v4f[0], b.v4f[0]); + res.v4f[1] = pmax(a.v4f[1], b.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f pand(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pand(a.v4f[0], b.v4f[0]); + res.v4f[1] = pand(a.v4f[1], b.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f por(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = por(a.v4f[0], b.v4f[0]); + res.v4f[1] = por(a.v4f[1], b.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f pxor(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pxor(a.v4f[0], b.v4f[0]); + res.v4f[1] = pxor(a.v4f[1], b.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pandnot(a.v4f[0], b.v4f[0]); + res.v4f[1] = pandnot(a.v4f[1], b.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f pround(const Packet4f& a) +{ + Packet4f res; + res.v4f[0] = vec_round(a.v4f[0]); + res.v4f[1] = vec_round(a.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f pceil(const Packet4f& a) +{ + Packet4f res; + res.v4f[0] = vec_ceil(a.v4f[0]); + res.v4f[1] = vec_ceil(a.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f pfloor(const Packet4f& a) +{ + Packet4f res; + res.v4f[0] = vec_floor(a.v4f[0]); + res.v4f[1] = vec_floor(a.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) +{ + Packet4f p = pload(from); + p.v4f[1] = vec_splat(p.v4f[0], 1); + p.v4f[0] = vec_splat(p.v4f[0], 0); + return p; +} + +template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { float EIGEN_ALIGN16 x[2]; vec_st2f(a.v4f[0], &x[0]); return x[0]; } + +template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) +{ + Packet4f rev; + rev.v4f[0] = preverse(a.v4f[1]); + rev.v4f[1] = preverse(a.v4f[0]); + return rev; +} + +template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) +{ + Packet4f res; + res.v4f[0] = pabs(a.v4f[0]); + res.v4f[1] = pabs(a.v4f[1]); + return res; +} + +template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) +{ + Packet2d sum; + sum = padd(a.v4f[0], a.v4f[1]); + double first = predux(sum); + return static_cast(first); +} + +template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) +{ + // Return predux_mul of the subvectors product + return static_cast(pfirst(predux_mul(pmul(a.v4f[0], a.v4f[1])))); +} + +template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) +{ + Packet2d b, res; + b = pmin(a.v4f[0], a.v4f[1]); + res = pmin(b, reinterpret_cast(vec_sld(reinterpret_cast(b), reinterpret_cast(b), 8))); + return static_cast(pfirst(res)); +} + +template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) +{ + Packet2d b, res; + b = pmax(a.v4f[0], a.v4f[1]); + res = pmax(b, reinterpret_cast(vec_sld(reinterpret_cast(b), reinterpret_cast(b), 8))); + return static_cast(pfirst(res)); +} + /* Split the Packet4f PacketBlock into 4 Packet2d PacketBlocks and transpose each one */ EIGEN_DEVICE_FUNC inline void @@ -915,12 +871,6 @@ ptranspose(PacketBlock& kernel) { kernel.packet[3].v4f[1] = t3.packet[1]; } -template<> EIGEN_STRONG_INLINE Packet4i pblend(const Selector<4>& ifPacket, const Packet4i& thenPacket, const Packet4i& elsePacket) { - Packet4ui select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3] }; - Packet4ui mask = vec_cmpeq(select, reinterpret_cast(p4i_ONE)); - return vec_sel(elsePacket, thenPacket, mask); -} - template<> EIGEN_STRONG_INLINE Packet4f pblend(const Selector<4>& ifPacket, const Packet4f& thenPacket, const Packet4f& elsePacket) { Packet2ul select_hi = { ifPacket.select[0], ifPacket.select[1] }; Packet2ul select_lo = { ifPacket.select[2], ifPacket.select[3] }; @@ -932,12 +882,177 @@ template<> EIGEN_STRONG_INLINE Packet4f pblend(const Selector<4>& ifPacket, cons return result; } -template<> EIGEN_STRONG_INLINE Packet2d pblend(const Selector<2>& ifPacket, const Packet2d& thenPacket, const Packet2d& elsePacket) { - Packet2ul select = { ifPacket.select[0], ifPacket.select[1] }; - Packet2ul mask = vec_cmpeq(select, reinterpret_cast(p2l_ONE)); +template<> Packet4f EIGEN_STRONG_INLINE pcmp_le(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pcmp_le(a.v4f[0], b.v4f[0]); + res.v4f[1] = pcmp_le(a.v4f[1], b.v4f[1]); + return res; +} + +template<> Packet4f EIGEN_STRONG_INLINE pcmp_lt(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pcmp_lt(a.v4f[0], b.v4f[0]); + res.v4f[1] = pcmp_lt(a.v4f[1], b.v4f[1]); + return res; +} + +template<> Packet4f EIGEN_STRONG_INLINE pcmp_eq(const Packet4f& a, const Packet4f& b) +{ + Packet4f res; + res.v4f[0] = pcmp_eq(a.v4f[0], b.v4f[0]); + res.v4f[1] = pcmp_eq(a.v4f[1], b.v4f[1]); + return res; +} + +#else +template<> EIGEN_STRONG_INLINE Packet4f pload(const float* from) +{ + // FIXME: No intrinsic yet + EIGEN_DEBUG_ALIGNED_LOAD + Packet *vfrom; + vfrom = (Packet *) from; + return vfrom->v4f; +} + +template<> EIGEN_STRONG_INLINE void pstore(float* to, const Packet4f& from) +{ + // FIXME: No intrinsic yet + EIGEN_DEBUG_ALIGNED_STORE + Packet *vto; + vto = (Packet *) to; + vto->v4f = from; +} + +template<> EIGEN_STRONG_INLINE Packet4f pset1(const float& from) +{ + return vec_splats(from); +} + +template<> EIGEN_STRONG_INLINE void +pbroadcast4(const float *a, + Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3) +{ + a3 = pload(a); + a0 = vec_splat(a3, 0); + a1 = vec_splat(a3, 1); + a2 = vec_splat(a3, 2); + a3 = vec_splat(a3, 3); +} + +template<> EIGEN_DEVICE_FUNC inline Packet4f pgather(const float* from, Index stride) +{ + float EIGEN_ALIGN16 af[4]; + af[0] = from[0*stride]; + af[1] = from[1*stride]; + af[2] = from[2*stride]; + af[3] = from[3*stride]; + return pload(af); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const Packet4f& from, Index stride) +{ + float EIGEN_ALIGN16 af[4]; + pstore((float*)af, from); + to[0*stride] = af[0]; + to[1*stride] = af[1]; + to[2*stride] = af[2]; + to[3*stride] = af[3]; +} + +template<> EIGEN_STRONG_INLINE Packet4f padd(const Packet4f& a, const Packet4f& b) { return (a + b); } +template<> EIGEN_STRONG_INLINE Packet4f psub(const Packet4f& a, const Packet4f& b) { return (a - b); } +template<> EIGEN_STRONG_INLINE Packet4f pmul(const Packet4f& a, const Packet4f& b) { return (a * b); } +template<> EIGEN_STRONG_INLINE Packet4f pdiv(const Packet4f& a, const Packet4f& b) { return (a / b); } +template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { return (-a); } +template<> EIGEN_STRONG_INLINE Packet4f pconj (const Packet4f& a) { return a; } +template<> EIGEN_STRONG_INLINE Packet4f pmadd (const Packet4f& a, const Packet4f& b, const Packet4f& c) { return vec_madd(a, b, c); } +template<> EIGEN_STRONG_INLINE Packet4f pmin (const Packet4f& a, const Packet4f& b) { return vec_min(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pmax (const Packet4f& a, const Packet4f& b) { return vec_max(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pand (const Packet4f& a, const Packet4f& b) { return vec_and(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f por (const Packet4f& a, const Packet4f& b) { return vec_or(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pxor (const Packet4f& a, const Packet4f& b) { return vec_xor(a, b); } +template<> EIGEN_STRONG_INLINE Packet4f pandnot(const Packet4f& a, const Packet4f& b) { return vec_and(a, vec_nor(b, b)); } +template<> EIGEN_STRONG_INLINE Packet4f pround (const Packet4f& a) { return vec_round(a); } +template<> EIGEN_STRONG_INLINE Packet4f pceil (const Packet4f& a) { return vec_ceil(a); } +template<> EIGEN_STRONG_INLINE Packet4f pfloor (const Packet4f& a) { return vec_floor(a); } +template<> EIGEN_STRONG_INLINE Packet4f pabs (const Packet4f& a) { return vec_abs(a); } +template<> EIGEN_STRONG_INLINE float pfirst(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; pstore(x, a); return x[0]; } + +template<> EIGEN_STRONG_INLINE Packet4f ploaddup(const float* from) +{ + Packet4f p = pload(from); + return vec_perm(p, p, p16uc_DUPLICATE32_HI); +} + +template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) +{ + return reinterpret_cast(vec_perm(reinterpret_cast(a), reinterpret_cast(a), p16uc_REVERSE32)); +} + +template<> EIGEN_STRONG_INLINE float predux(const Packet4f& a) +{ + Packet4f b, sum; + b = vec_sld(a, a, 8); + sum = padd(a, b); + b = vec_sld(sum, sum, 4); + sum = padd(sum, b); + return pfirst(sum); +} + +// Other reduction functions: +// mul +template<> EIGEN_STRONG_INLINE float predux_mul(const Packet4f& a) +{ + Packet4f prod; + prod = pmul(a, vec_sld(a, a, 8)); + return pfirst(pmul(prod, vec_sld(prod, prod, 4))); +} + +// min +template<> EIGEN_STRONG_INLINE float predux_min(const Packet4f& a) +{ + Packet4f b, res; + b = pmin(a, vec_sld(a, a, 8)); + res = pmin(b, vec_sld(b, b, 4)); + return pfirst(res); +} + +// max +template<> EIGEN_STRONG_INLINE float predux_max(const Packet4f& a) +{ + Packet4f b, res; + b = pmax(a, vec_sld(a, a, 8)); + res = pmax(b, vec_sld(b, b, 4)); + return pfirst(res); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock& kernel) { + Packet4f t0 = vec_mergeh(kernel.packet[0], kernel.packet[2]); + Packet4f t1 = vec_mergel(kernel.packet[0], kernel.packet[2]); + Packet4f t2 = vec_mergeh(kernel.packet[1], kernel.packet[3]); + Packet4f t3 = vec_mergel(kernel.packet[1], kernel.packet[3]); + kernel.packet[0] = vec_mergeh(t0, t2); + kernel.packet[1] = vec_mergel(t0, t2); + kernel.packet[2] = vec_mergeh(t1, t3); + kernel.packet[3] = vec_mergel(t1, t3); +} + +template<> EIGEN_STRONG_INLINE Packet4f pblend(const Selector<4>& ifPacket, const Packet4f& thenPacket, const Packet4f& elsePacket) { + Packet4ui select = { ifPacket.select[0], ifPacket.select[1], ifPacket.select[2], ifPacket.select[3] }; + Packet4ui mask = vec_cmpeq(select, reinterpret_cast(p4i_ONE)); return vec_sel(elsePacket, thenPacket, mask); } +#endif + +template<> EIGEN_STRONG_INLINE void prefetch(const float* addr) { EIGEN_ZVECTOR_PREFETCH(addr); } +template<> EIGEN_STRONG_INLINE Packet4f ploadu (const float* from) { return pload(from); } +template<> EIGEN_STRONG_INLINE void pstoreu(float* to, const Packet4f& from) { pstore(to, from); } +template<> EIGEN_STRONG_INLINE Packet4f plset (const float& a) { return padd(pset1(a), p4f_COUNTDOWN); } + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/functors/AssignmentFunctors.h b/extern/eigen/Eigen/src/Core/functors/AssignmentFunctors.h index 4153b877..bf64ef4e 100644 --- a/extern/eigen/Eigen/src/Core/functors/AssignmentFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/AssignmentFunctors.h @@ -144,7 +144,7 @@ template struct swap_assign_op { EIGEN_EMPTY_STRUCT_CTOR(swap_assign_op) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void assignCoeff(Scalar& a, const Scalar& b) const { -#ifdef __CUDACC__ +#ifdef EIGEN_GPUCC // FIXME is there some kind of cuda::swap? Scalar t=b; const_cast(b)=a; a=t; #else @@ -157,7 +157,16 @@ template struct functor_traits > { enum { Cost = 3 * NumTraits::ReadCost, - PacketAccess = packet_traits::Vectorizable + PacketAccess = + #if defined(EIGEN_VECTORIZE_AVX) && EIGEN_COMP_CLANG && (EIGEN_COMP_CLANG<800 || defined(__apple_build_version__)) + // This is a partial workaround for a bug in clang generating bad code + // when mixing 256/512 bits loads and 128 bits moves. + // See http://eigen.tuxfamily.org/bz/show_bug.cgi?id=1684 + // https://bugs.llvm.org/show_bug.cgi?id=40815 + 0 + #else + packet_traits::Vectorizable + #endif }; }; diff --git a/extern/eigen/Eigen/src/Core/functors/BinaryFunctors.h b/extern/eigen/Eigen/src/Core/functors/BinaryFunctors.h index 3eae6b8c..63f09ab9 100644 --- a/extern/eigen/Eigen/src/Core/functors/BinaryFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/BinaryFunctors.h @@ -39,32 +39,26 @@ struct scalar_sum_op : binary_op_base EIGEN_SCALAR_BINARY_OP_PLUGIN } #endif - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return a + b; } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return a + b; } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet packetOp(const Packet& a, const Packet& b) const { return internal::padd(a,b); } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type predux(const Packet& a) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type predux(const Packet& a) const { return internal::predux(a); } }; template struct functor_traits > { enum { - Cost = (NumTraits::AddCost+NumTraits::AddCost)/2, // rough estimate! + Cost = (int(NumTraits::AddCost) + int(NumTraits::AddCost)) / 2, // rough estimate! PacketAccess = is_same::value && packet_traits::HasAdd && packet_traits::HasAdd // TODO vectorize mixed sum }; }; -/** \internal - * \brief Template specialization to deprecate the summation of boolean expressions. - * This is required to solve Bug 426. - * \sa DenseBase::count(), DenseBase::any(), ArrayBase::cast(), MatrixBase::cast() - */ -template<> struct scalar_sum_op : scalar_sum_op { - EIGEN_DEPRECATED - scalar_sum_op() {} -}; + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE bool scalar_sum_op::operator() (const bool& a, const bool& b) const { return a || b; } /** \internal @@ -83,23 +77,27 @@ struct scalar_product_op : binary_op_base EIGEN_SCALAR_BINARY_OP_PLUGIN } #endif - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return a * b; } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return a * b; } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet packetOp(const Packet& a, const Packet& b) const { return internal::pmul(a,b); } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type predux(const Packet& a) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type predux(const Packet& a) const { return internal::predux_mul(a); } }; template struct functor_traits > { enum { - Cost = (NumTraits::MulCost + NumTraits::MulCost)/2, // rough estimate! + Cost = (int(NumTraits::MulCost) + int(NumTraits::MulCost))/2, // rough estimate! PacketAccess = is_same::value && packet_traits::HasMul && packet_traits::HasMul // TODO vectorize mixed product }; }; +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE bool scalar_product_op::operator() (const bool& a, const bool& b) const { return a && b; } + + /** \internal * \brief Template functor to compute the conjugate product of two scalars * @@ -116,11 +114,11 @@ struct scalar_conj_product_op : binary_op_base typedef typename ScalarBinaryOpTraits::ReturnType result_type; EIGEN_EMPTY_STRUCT_CTOR(scalar_conj_product_op) - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return conj_helper().pmul(a,b); } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet packetOp(const Packet& a, const Packet& b) const { return conj_helper().pmul(a,b); } }; template @@ -136,21 +134,28 @@ struct functor_traits > { * * \sa class CwiseBinaryOp, MatrixBase::cwiseMin, class VectorwiseOp, MatrixBase::minCoeff() */ -template +template struct scalar_min_op : binary_op_base { typedef typename ScalarBinaryOpTraits::ReturnType result_type; EIGEN_EMPTY_STRUCT_CTOR(scalar_min_op) - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return numext::mini(a, b); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const LhsScalar& a, const RhsScalar& b) const { + return internal::pmin(a, b); + } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const - { return internal::pmin(a,b); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet packetOp(const Packet& a, const Packet& b) const + { + return internal::pmin(a,b); + } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type predux(const Packet& a) const - { return internal::predux_min(a); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type predux(const Packet& a) const + { + return internal::predux_min(a); + } }; -template -struct functor_traits > { + +template +struct functor_traits > { enum { Cost = (NumTraits::AddCost+NumTraits::AddCost)/2, PacketAccess = internal::is_same::value && packet_traits::HasMin @@ -162,21 +167,28 @@ struct functor_traits > { * * \sa class CwiseBinaryOp, MatrixBase::cwiseMax, class VectorwiseOp, MatrixBase::maxCoeff() */ -template -struct scalar_max_op : binary_op_base +template +struct scalar_max_op : binary_op_base { typedef typename ScalarBinaryOpTraits::ReturnType result_type; EIGEN_EMPTY_STRUCT_CTOR(scalar_max_op) - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const { return numext::maxi(a, b); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const LhsScalar& a, const RhsScalar& b) const { + return internal::pmax(a,b); + } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const - { return internal::pmax(a,b); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet packetOp(const Packet& a, const Packet& b) const + { + return internal::pmax(a,b); + } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type predux(const Packet& a) const - { return internal::predux_max(a); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type predux(const Packet& a) const + { + return internal::predux_max(a); + } }; -template -struct functor_traits > { + +template +struct functor_traits > { enum { Cost = (NumTraits::AddCost+NumTraits::AddCost)/2, PacketAccess = internal::is_same::value && packet_traits::HasMax @@ -253,7 +265,6 @@ struct scalar_cmp_op : binary_op_base > { /** \internal * \brief Template functor to compute the pow of two scalars + * See the specification of pow in https://en.cppreference.com/w/cpp/numeric/math/pow */ template struct scalar_pow_op : binary_op_base @@ -301,16 +313,31 @@ struct scalar_pow_op : binary_op_base EIGEN_SCALAR_BINARY_OP_PLUGIN } #endif + EIGEN_DEVICE_FUNC inline result_type operator() (const Scalar& a, const Exponent& b) const { return numext::pow(a, b); } + + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { + return generic_pow(a,b); + } }; + template struct functor_traits > { - enum { Cost = 5 * NumTraits::MulCost, PacketAccess = false }; + enum { + Cost = 5 * NumTraits::MulCost, + PacketAccess = (!NumTraits::IsComplex && !NumTraits::IsInteger && + packet_traits::HasExp && packet_traits::HasLog && + packet_traits::HasRound && packet_traits::HasCmp && + // Temporarly disable packet access for half/bfloat16 until + // accuracy is improved. + !is_same::value && !is_same::value + ) + }; }; - - //---------- non associative binary functors ---------- /** \internal @@ -337,7 +364,7 @@ struct scalar_difference_op : binary_op_base template struct functor_traits > { enum { - Cost = (NumTraits::AddCost+NumTraits::AddCost)/2, + Cost = (int(NumTraits::AddCost) + int(NumTraits::AddCost)) / 2, PacketAccess = is_same::value && packet_traits::HasSub && packet_traits::HasSub }; }; @@ -382,11 +409,14 @@ struct functor_traits > { struct scalar_boolean_and_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_boolean_and_op) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE bool operator() (const bool& a, const bool& b) const { return a && b; } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::pand(a,b); } }; template<> struct functor_traits { enum { Cost = NumTraits::AddCost, - PacketAccess = false + PacketAccess = true }; }; @@ -398,11 +428,14 @@ template<> struct functor_traits { struct scalar_boolean_or_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_boolean_or_op) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE bool operator() (const bool& a, const bool& b) const { return a || b; } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::por(a,b); } }; template<> struct functor_traits { enum { Cost = NumTraits::AddCost, - PacketAccess = false + PacketAccess = true }; }; @@ -414,11 +447,44 @@ template<> struct functor_traits { struct scalar_boolean_xor_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_boolean_xor_op) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE bool operator() (const bool& a, const bool& b) const { return a ^ b; } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::pxor(a,b); } }; template<> struct functor_traits { enum { Cost = NumTraits::AddCost, - PacketAccess = false + PacketAccess = true + }; +}; + +/** \internal + * \brief Template functor to compute the absolute difference of two scalars + * + * \sa class CwiseBinaryOp, MatrixBase::absolute_difference + */ +template +struct scalar_absolute_difference_op : binary_op_base +{ + typedef typename ScalarBinaryOpTraits::ReturnType result_type; +#ifndef EIGEN_SCALAR_BINARY_OP_PLUGIN + EIGEN_EMPTY_STRUCT_CTOR(scalar_absolute_difference_op) +#else + scalar_absolute_difference_op() { + EIGEN_SCALAR_BINARY_OP_PLUGIN + } +#endif + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const LhsScalar& a, const RhsScalar& b) const + { return numext::absdiff(a,b); } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a, const Packet& b) const + { return internal::pabsdiff(a,b); } +}; +template +struct functor_traits > { + enum { + Cost = (NumTraits::AddCost+NumTraits::AddCost)/2, + PacketAccess = is_same::value && packet_traits::HasAbsDiff }; }; @@ -436,7 +502,7 @@ template struct bind1st_op : BinaryOp { typedef typename BinaryOp::second_argument_type second_argument_type; typedef typename BinaryOp::result_type result_type; - bind1st_op(const first_argument_type &val) : m_value(val) {} + EIGEN_DEVICE_FUNC explicit bind1st_op(const first_argument_type &val) : m_value(val) {} EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const second_argument_type& b) const { return BinaryOp::operator()(m_value,b); } @@ -455,7 +521,7 @@ template struct bind2nd_op : BinaryOp { typedef typename BinaryOp::second_argument_type second_argument_type; typedef typename BinaryOp::result_type result_type; - bind2nd_op(const second_argument_type &val) : m_value(val) {} + EIGEN_DEVICE_FUNC explicit bind2nd_op(const second_argument_type &val) : m_value(val) {} EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const first_argument_type& a) const { return BinaryOp::operator()(a,m_value); } diff --git a/extern/eigen/Eigen/src/Core/functors/NullaryFunctors.h b/extern/eigen/Eigen/src/Core/functors/NullaryFunctors.h index b03be026..192f225d 100644 --- a/extern/eigen/Eigen/src/Core/functors/NullaryFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/NullaryFunctors.h @@ -37,26 +37,27 @@ template struct functor_traits > { enum { Cost = NumTraits::AddCost, PacketAccess = false, IsRepeatable = true }; }; -template struct linspaced_op_impl; +template struct linspaced_op_impl; -template -struct linspaced_op_impl +template +struct linspaced_op_impl { - linspaced_op_impl(const Scalar& low, const Scalar& high, Index num_steps) : - m_low(low), m_high(high), m_size1(num_steps==1 ? 1 : num_steps-1), m_step(num_steps==1 ? Scalar() : (high-low)/Scalar(num_steps-1)), + typedef typename NumTraits::Real RealScalar; + + EIGEN_DEVICE_FUNC linspaced_op_impl(const Scalar& low, const Scalar& high, Index num_steps) : + m_low(low), m_high(high), m_size1(num_steps==1 ? 1 : num_steps-1), m_step(num_steps==1 ? Scalar() : Scalar((high-low)/RealScalar(num_steps-1))), m_flip(numext::abs(high) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar operator() (IndexType i) const { - typedef typename NumTraits::Real RealScalar; if(m_flip) - return (i==0)? m_low : (m_high - RealScalar(m_size1-i)*m_step); + return (i==0)? m_low : Scalar(m_high - RealScalar(m_size1-i)*m_step); else - return (i==m_size1)? m_high : (m_low + RealScalar(i)*m_step); + return (i==m_size1)? m_high : Scalar(m_low + RealScalar(i)*m_step); } - template + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(IndexType i) const { // Principle: @@ -65,17 +66,17 @@ struct linspaced_op_impl { Packet pi = plset(Scalar(i-m_size1)); Packet res = padd(pset1(m_high), pmul(pset1(m_step), pi)); - if(i==0) - res = pinsertfirst(res, m_low); - return res; + if (EIGEN_PREDICT_TRUE(i != 0)) return res; + Packet mask = pcmp_lt(pset1(0), plset(0)); + return pselect(mask, res, pset1(m_low)); } else { Packet pi = plset(Scalar(i)); Packet res = padd(pset1(m_low), pmul(pset1(m_step), pi)); - if(i==m_size1-unpacket_traits::size+1) - res = pinsertlast(res, m_high); - return res; + if(EIGEN_PREDICT_TRUE(i != m_size1-unpacket_traits::size+1)) return res; + Packet mask = pcmp_lt(plset(0), pset1(unpacket_traits::size-1)); + return pselect(mask, res, pset1(m_high)); } } @@ -86,10 +87,10 @@ struct linspaced_op_impl const bool m_flip; }; -template -struct linspaced_op_impl +template +struct linspaced_op_impl { - linspaced_op_impl(const Scalar& low, const Scalar& high, Index num_steps) : + EIGEN_DEVICE_FUNC linspaced_op_impl(const Scalar& low, const Scalar& high, Index num_steps) : m_low(low), m_multiplier((high-low)/convert_index(num_steps<=1 ? 1 : num_steps-1)), m_divisor(convert_index((high>=low?num_steps:-num_steps)+(high-low))/((numext::abs(high-low)+1)==0?1:(numext::abs(high-low)+1))), @@ -115,8 +116,8 @@ struct linspaced_op_impl // Forward declaration (we default to random access which does not really give // us a speed gain when using packet access but it allows to use the functor in // nested expressions). -template struct linspaced_op; -template struct functor_traits< linspaced_op > +template struct linspaced_op; +template struct functor_traits< linspaced_op > { enum { @@ -126,9 +127,9 @@ template struct functor_traits< linspaced IsRepeatable = true }; }; -template struct linspaced_op +template struct linspaced_op { - linspaced_op(const Scalar& low, const Scalar& high, Index num_steps) + EIGEN_DEVICE_FUNC linspaced_op(const Scalar& low, const Scalar& high, Index num_steps) : impl((num_steps==1 ? high : low),high,num_steps) {} @@ -136,11 +137,11 @@ template struct linspaced_op EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar operator() (IndexType i) const { return impl(i); } template - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(IndexType i) const { return impl.packetOp(i); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(IndexType i) const { return impl.template packetOp(i); } // This proxy object handles the actual required temporaries and the different // implementations (integer vs. floating point). - const linspaced_op_impl::IsInteger> impl; + const linspaced_op_impl::IsInteger> impl; }; // Linear access is automatically determined from the operator() prototypes available for the given functor. @@ -166,12 +167,12 @@ struct has_unary_operator,IndexType> { enum { value = template struct has_binary_operator,IndexType> { enum { value = 1}; }; -template -struct has_nullary_operator,IndexType> { enum { value = 0}; }; -template -struct has_unary_operator,IndexType> { enum { value = 1}; }; -template -struct has_binary_operator,IndexType> { enum { value = 0}; }; +template +struct has_nullary_operator,IndexType> { enum { value = 0}; }; +template +struct has_unary_operator,IndexType> { enum { value = 1}; }; +template +struct has_binary_operator,IndexType> { enum { value = 0}; }; template struct has_nullary_operator,IndexType> { enum { value = 1}; }; diff --git a/extern/eigen/Eigen/src/Core/functors/StlFunctors.h b/extern/eigen/Eigen/src/Core/functors/StlFunctors.h index 9c1d7585..4570c9b6 100644 --- a/extern/eigen/Eigen/src/Core/functors/StlFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/StlFunctors.h @@ -12,6 +12,28 @@ namespace Eigen { +// Portable replacements for certain functors. +namespace numext { + +template +struct equal_to { + typedef bool result_type; + EIGEN_DEVICE_FUNC bool operator()(const T& lhs, const T& rhs) const { + return lhs == rhs; + } +}; + +template +struct not_equal_to { + typedef bool result_type; + EIGEN_DEVICE_FUNC bool operator()(const T& lhs, const T& rhs) const { + return lhs != rhs; + } +}; + +} + + namespace internal { // default functor traits for STL functors: @@ -68,11 +90,19 @@ template struct functor_traits > { enum { Cost = 1, PacketAccess = false }; }; +template +struct functor_traits > + : functor_traits > {}; + template struct functor_traits > { enum { Cost = 1, PacketAccess = false }; }; -#if (__cplusplus < 201103L) && (EIGEN_COMP_MSVC <= 1900) +template +struct functor_traits > + : functor_traits > {}; + +#if (EIGEN_COMP_CXXVER < 11) // std::binder* are deprecated since c++11 and will be removed in c++17 template struct functor_traits > @@ -83,7 +113,7 @@ struct functor_traits > { enum { Cost = functor_traits::Cost, PacketAccess = false }; }; #endif -#if (__cplusplus < 201703L) && (EIGEN_COMP_MSVC < 1910) +#if (EIGEN_COMP_CXXVER < 17) // std::unary_negate is deprecated since c++17 and will be removed in c++20 template struct functor_traits > diff --git a/extern/eigen/Eigen/src/Core/functors/UnaryFunctors.h b/extern/eigen/Eigen/src/Core/functors/UnaryFunctors.h index 2e6a00ff..16136d18 100644 --- a/extern/eigen/Eigen/src/Core/functors/UnaryFunctors.h +++ b/extern/eigen/Eigen/src/Core/functors/UnaryFunctors.h @@ -109,7 +109,7 @@ struct functor_traits > template struct scalar_conjugate_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_conjugate_op) EIGEN_DEVICE_FUNC - EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a) const { using numext::conj; return conj(a); } + EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a) const { return numext::conj(a); } template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const { return internal::pconj(a); } }; @@ -117,7 +117,15 @@ template struct functor_traits > { enum { - Cost = NumTraits::IsComplex ? NumTraits::AddCost : 0, + Cost = 0, + // Yes the cost is zero even for complexes because in most cases for which + // the cost is used, conjugation turns to be a no-op. Some examples: + // cost(a*conj(b)) == cost(a*b) + // cost(a+conj(b)) == cost(a+b) + // ::HasConj }; }; @@ -130,7 +138,7 @@ struct functor_traits > template struct scalar_arg_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_arg_op) typedef typename NumTraits::Real result_type; - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const Scalar& a) const { using numext::arg; return arg(a); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const result_type operator() (const Scalar& a) const { return numext::arg(a); } template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const { return internal::parg(a); } @@ -158,6 +166,44 @@ template struct functor_traits > { enum { Cost = is_same::value ? 0 : NumTraits::AddCost, PacketAccess = false }; }; +/** \internal + * \brief Template functor to arithmetically shift a scalar right by a number of bits + * + * \sa class CwiseUnaryOp, MatrixBase::shift_right() + */ +template +struct scalar_shift_right_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_shift_right_op) + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a) const + { return a >> N; } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const + { return internal::parithmetic_shift_right(a); } +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = packet_traits::HasShift }; }; + +/** \internal + * \brief Template functor to logically shift a scalar left by a number of bits + * + * \sa class CwiseUnaryOp, MatrixBase::shift_left() + */ +template +struct scalar_shift_left_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_shift_left_op) + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a) const + { return a << N; } + template + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Packet packetOp(const Packet& a) const + { return internal::plogical_shift_left(a); } +}; +template +struct functor_traits > +{ enum { Cost = NumTraits::AddCost, PacketAccess = packet_traits::HasShift }; }; + /** \internal * \brief Template functor to extract the real part of a complex * @@ -262,6 +308,26 @@ struct functor_traits > { }; }; +/** \internal + * + * \brief Template functor to compute the exponential of a scalar - 1. + * + * \sa class CwiseUnaryOp, ArrayBase::expm1() + */ +template struct scalar_expm1_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_expm1_op) + EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const { return numext::expm1(a); } + template + EIGEN_DEVICE_FUNC inline Packet packetOp(const Packet& a) const { return internal::pexpm1(a); } +}; +template +struct functor_traits > { + enum { + PacketAccess = packet_traits::HasExpm1, + Cost = functor_traits >::Cost // TODO measure cost of expm1 + }; +}; + /** \internal * * \brief Template functor to compute the logarithm of a scalar @@ -321,7 +387,7 @@ struct functor_traits > { */ template struct scalar_log10_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_log10_op) - EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const { EIGEN_USING_STD_MATH(log10) return log10(a); } + EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const { EIGEN_USING_STD(log10) return log10(a); } template EIGEN_DEVICE_FUNC inline Packet packetOp(const Packet& a) const { return internal::plog10(a); } }; @@ -329,6 +395,22 @@ template struct functor_traits > { enum { Cost = 5 * NumTraits::MulCost, PacketAccess = packet_traits::HasLog10 }; }; +/** \internal + * + * \brief Template functor to compute the base-2 logarithm of a scalar + * + * \sa class CwiseUnaryOp, Cwise::log2() + */ +template struct scalar_log2_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_log2_op) + EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const { return Scalar(EIGEN_LOG2E) * numext::log(a); } + template + EIGEN_DEVICE_FUNC inline Packet packetOp(const Packet& a) const { return internal::plog2(a); } +}; +template +struct functor_traits > +{ enum { Cost = 5 * NumTraits::MulCost, PacketAccess = packet_traits::HasLog }; }; + /** \internal * \brief Template functor to compute the square root of a scalar * \sa class CwiseUnaryOp, Cwise::sqrt() @@ -356,13 +438,25 @@ struct functor_traits > { }; }; +// Boolean specialization to eliminate -Wimplicit-conversion-floating-point-to-bool warnings. +template<> struct scalar_sqrt_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_sqrt_op) + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC inline bool operator() (const bool& a) const { return a; } + template + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC inline Packet packetOp(const Packet& a) const { return a; } +}; +template <> +struct functor_traits > { + enum { Cost = 1, PacketAccess = packet_traits::Vectorizable }; +}; + /** \internal * \brief Template functor to compute the reciprocal square root of a scalar * \sa class CwiseUnaryOp, Cwise::rsqrt() */ template struct scalar_rsqrt_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_rsqrt_op) - EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const { return Scalar(1)/numext::sqrt(a); } + EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const { return numext::rsqrt(a); } template EIGEN_DEVICE_FUNC inline Packet packetOp(const Packet& a) const { return internal::prsqrt(a); } }; @@ -528,6 +622,23 @@ struct functor_traits > { }; }; +#if EIGEN_HAS_CXX11_MATH +/** \internal + * \brief Template functor to compute the atanh of a scalar + * \sa class CwiseUnaryOp, ArrayBase::atanh() + */ +template +struct scalar_atanh_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_atanh_op) + EIGEN_DEVICE_FUNC inline const Scalar operator()(const Scalar& a) const { return numext::atanh(a); } +}; + +template +struct functor_traits > { + enum { Cost = 5 * NumTraits::MulCost, PacketAccess = false }; +}; +#endif + /** \internal * \brief Template functor to compute the sinh of a scalar * \sa class CwiseUnaryOp, ArrayBase::sinh() @@ -547,6 +658,23 @@ struct functor_traits > }; }; +#if EIGEN_HAS_CXX11_MATH +/** \internal + * \brief Template functor to compute the asinh of a scalar + * \sa class CwiseUnaryOp, ArrayBase::asinh() + */ +template +struct scalar_asinh_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_asinh_op) + EIGEN_DEVICE_FUNC inline const Scalar operator()(const Scalar& a) const { return numext::asinh(a); } +}; + +template +struct functor_traits > { + enum { Cost = 5 * NumTraits::MulCost, PacketAccess = false }; +}; +#endif + /** \internal * \brief Template functor to compute the cosh of a scalar * \sa class CwiseUnaryOp, ArrayBase::cosh() @@ -566,6 +694,23 @@ struct functor_traits > }; }; +#if EIGEN_HAS_CXX11_MATH +/** \internal + * \brief Template functor to compute the acosh of a scalar + * \sa class CwiseUnaryOp, ArrayBase::acosh() + */ +template +struct scalar_acosh_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_acosh_op) + EIGEN_DEVICE_FUNC inline const Scalar operator()(const Scalar& a) const { return numext::acosh(a); } +}; + +template +struct functor_traits > { + enum { Cost = 5 * NumTraits::MulCost, PacketAccess = false }; +}; +#endif + /** \internal * \brief Template functor to compute the inverse of a scalar * \sa class CwiseUnaryOp, Cwise::inverse() @@ -578,9 +723,13 @@ struct scalar_inverse_op { EIGEN_DEVICE_FUNC inline const Packet packetOp(const Packet& a) const { return internal::pdiv(pset1(Scalar(1)),a); } }; -template -struct functor_traits > -{ enum { Cost = NumTraits::MulCost, PacketAccess = packet_traits::HasDiv }; }; +template +struct functor_traits > { + enum { + PacketAccess = packet_traits::HasDiv, + Cost = scalar_div_cost::value + }; +}; /** \internal * \brief Template functor to compute the square of a scalar @@ -598,6 +747,19 @@ template struct functor_traits > { enum { Cost = NumTraits::MulCost, PacketAccess = packet_traits::HasMul }; }; +// Boolean specialization to avoid -Wint-in-bool-context warnings on GCC. +template<> +struct scalar_square_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_square_op) + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC inline bool operator() (const bool& a) const { return a; } + template + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC inline const Packet packetOp(const Packet& a) const + { return a; } +}; +template<> +struct functor_traits > +{ enum { Cost = 0, PacketAccess = packet_traits::Vectorizable }; }; + /** \internal * \brief Template functor to compute the cube of a scalar * \sa class CwiseUnaryOp, Cwise::cube() @@ -614,6 +776,19 @@ template struct functor_traits > { enum { Cost = 2*NumTraits::MulCost, PacketAccess = packet_traits::HasMul }; }; +// Boolean specialization to avoid -Wint-in-bool-context warnings on GCC. +template<> +struct scalar_cube_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_cube_op) + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC inline bool operator() (const bool& a) const { return a; } + template + EIGEN_DEPRECATED EIGEN_DEVICE_FUNC inline const Packet packetOp(const Packet& a) const + { return a; } +}; +template<> +struct functor_traits > +{ enum { Cost = 0, PacketAccess = packet_traits::Vectorizable }; }; + /** \internal * \brief Template functor to compute the rounded value of a scalar * \sa class CwiseUnaryOp, ArrayBase::round() @@ -652,6 +827,25 @@ struct functor_traits > }; }; +/** \internal + * \brief Template functor to compute the rounded (with current rounding mode) value of a scalar + * \sa class CwiseUnaryOp, ArrayBase::rint() + */ +template struct scalar_rint_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_rint_op) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const Scalar operator() (const Scalar& a) const { return numext::rint(a); } + template + EIGEN_DEVICE_FUNC inline Packet packetOp(const Packet& a) const { return internal::print(a); } +}; +template +struct functor_traits > +{ + enum { + Cost = NumTraits::MulCost, + PacketAccess = packet_traits::HasRint + }; +}; + /** \internal * \brief Template functor to compute the ceil of a scalar * \sa class CwiseUnaryOp, ArrayBase::ceil() @@ -678,7 +872,13 @@ struct functor_traits > template struct scalar_isnan_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_isnan_op) typedef bool result_type; - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const Scalar& a) const { return (numext::isnan)(a); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const Scalar& a) const { +#if defined(SYCL_DEVICE_ONLY) + return numext::isnan(a); +#else + return (numext::isnan)(a); +#endif + } }; template struct functor_traits > @@ -696,7 +896,13 @@ struct functor_traits > template struct scalar_isinf_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_isinf_op) typedef bool result_type; - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const Scalar& a) const { return (numext::isinf)(a); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const Scalar& a) const { +#if defined(SYCL_DEVICE_ONLY) + return numext::isinf(a); +#else + return (numext::isinf)(a); +#endif + } }; template struct functor_traits > @@ -714,7 +920,13 @@ struct functor_traits > template struct scalar_isfinite_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_isfinite_op) typedef bool result_type; - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const Scalar& a) const { return (numext::isfinite)(a); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE result_type operator() (const Scalar& a) const { +#if defined(SYCL_DEVICE_ONLY) + return numext::isfinite(a); +#else + return (numext::isfinite)(a); +#endif + } }; template struct functor_traits > @@ -746,9 +958,9 @@ struct functor_traits > { * \brief Template functor to compute the signum of a scalar * \sa class CwiseUnaryOp, Cwise::sign() */ -template::IsComplex!=0) > struct scalar_sign_op; +template::IsComplex!=0), bool is_integer=(NumTraits::IsInteger!=0) > struct scalar_sign_op; template -struct scalar_sign_op { +struct scalar_sign_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_sign_op) EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const { @@ -758,8 +970,21 @@ struct scalar_sign_op { //template //EIGEN_DEVICE_FUNC inline Packet packetOp(const Packet& a) const { return internal::psign(a); } }; + template -struct scalar_sign_op { +struct scalar_sign_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_sign_op) + EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const + { + return (numext::isnan)(a) ? a : Scalar( (a>Scalar(0)) - (a + //EIGEN_DEVICE_FUNC inline Packet packetOp(const Packet& a) const { return internal::psign(a); } +}; + +template +struct scalar_sign_op { EIGEN_EMPTY_STRUCT_CTOR(scalar_sign_op) EIGEN_DEVICE_FUNC inline const Scalar operator() (const Scalar& a) const { @@ -768,7 +993,7 @@ struct scalar_sign_op { if (aa==real_type(0)) return Scalar(0); aa = real_type(1)/aa; - return Scalar(real(a)*aa, imag(a)*aa ); + return Scalar(a.real()*aa, a.imag()*aa ); } //TODO //template @@ -777,7 +1002,7 @@ struct scalar_sign_op { template struct functor_traits > { enum { - Cost = + Cost = NumTraits::IsComplex ? ( 8*NumTraits::MulCost ) // roughly : ( 3*NumTraits::AddCost), @@ -785,6 +1010,120 @@ struct functor_traits > }; }; +/** \internal + * \brief Template functor to compute the logistic function of a scalar + * \sa class CwiseUnaryOp, ArrayBase::logistic() + */ +template +struct scalar_logistic_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_logistic_op) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE T operator()(const T& x) const { + return packetOp(x); + } + + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Packet packetOp(const Packet& x) const { + const Packet one = pset1(T(1)); + return pdiv(one, padd(one, pexp(pnegate(x)))); + } +}; + +#ifndef EIGEN_GPU_COMPILE_PHASE +/** \internal + * \brief Template specialization of the logistic function for float. + * + * Uses just a 9/10-degree rational interpolant which + * interpolates 1/(1+exp(-x)) - 0.5 up to a couple of ulps in the range + * [-9, 18]. Below -9 we use the more accurate approximation + * 1/(1+exp(-x)) ~= exp(x), and above 18 the logistic function is 1 withing + * one ulp. The shifted logistic is interpolated because it was easier to + * make the fit converge. + * + */ +template <> +struct scalar_logistic_op { + EIGEN_EMPTY_STRUCT_CTOR(scalar_logistic_op) + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float operator()(const float& x) const { + return packetOp(x); + } + + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + Packet packetOp(const Packet& _x) const { + const Packet cutoff_lower = pset1(-9.f); + const Packet lt_mask = pcmp_lt(_x, cutoff_lower); + const bool any_small = predux_any(lt_mask); + + // The upper cut-off is the smallest x for which the rational approximation evaluates to 1. + // Choosing this value saves us a few instructions clamping the results at the end. +#ifdef EIGEN_VECTORIZE_FMA + const Packet cutoff_upper = pset1(15.7243833541870117f); +#else + const Packet cutoff_upper = pset1(15.6437711715698242f); +#endif + const Packet x = pmin(_x, cutoff_upper); + + // The monomial coefficients of the numerator polynomial (odd). + const Packet alpha_1 = pset1(2.48287947061529e-01f); + const Packet alpha_3 = pset1(8.51377133304701e-03f); + const Packet alpha_5 = pset1(6.08574864600143e-05f); + const Packet alpha_7 = pset1(1.15627324459942e-07f); + const Packet alpha_9 = pset1(4.37031012579801e-11f); + + // The monomial coefficients of the denominator polynomial (even). + const Packet beta_0 = pset1(9.93151921023180e-01f); + const Packet beta_2 = pset1(1.16817656904453e-01f); + const Packet beta_4 = pset1(1.70198817374094e-03f); + const Packet beta_6 = pset1(6.29106785017040e-06f); + const Packet beta_8 = pset1(5.76102136993427e-09f); + const Packet beta_10 = pset1(6.10247389755681e-13f); + + // Since the polynomials are odd/even, we need x^2. + const Packet x2 = pmul(x, x); + + // Evaluate the numerator polynomial p. + Packet p = pmadd(x2, alpha_9, alpha_7); + p = pmadd(x2, p, alpha_5); + p = pmadd(x2, p, alpha_3); + p = pmadd(x2, p, alpha_1); + p = pmul(x, p); + + // Evaluate the denominator polynomial q. + Packet q = pmadd(x2, beta_10, beta_8); + q = pmadd(x2, q, beta_6); + q = pmadd(x2, q, beta_4); + q = pmadd(x2, q, beta_2); + q = pmadd(x2, q, beta_0); + // Divide the numerator by the denominator and shift it up. + const Packet logistic = padd(pdiv(p, q), pset1(0.5f)); + if (EIGEN_PREDICT_FALSE(any_small)) { + const Packet exponential = pexp(_x); + return pselect(lt_mask, exponential, logistic); + } else { + return logistic; + } + } +}; +#endif // #ifndef EIGEN_GPU_COMPILE_PHASE + +template +struct functor_traits > { + enum { + // The cost estimate for float here here is for the common(?) case where + // all arguments are greater than -9. + Cost = scalar_div_cost::HasDiv>::value + + (internal::is_same::value + ? NumTraits::AddCost * 15 + NumTraits::MulCost * 11 + : NumTraits::AddCost * 2 + + functor_traits >::Cost), + PacketAccess = + packet_traits::HasAdd && packet_traits::HasDiv && + (internal::is_same::value + ? packet_traits::HasMul && packet_traits::HasMax && + packet_traits::HasMin + : packet_traits::HasNegate && packet_traits::HasExp) + }; +}; + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h b/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h index e3980f6f..f35b760c 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralBlockPanelKernel.h @@ -15,7 +15,13 @@ namespace Eigen { namespace internal { -template +enum GEBPPacketSizeType { + GEBPPacketFull = 0, + GEBPPacketHalf, + GEBPPacketQuarter +}; + +template class gebp_traits; @@ -25,16 +31,42 @@ inline std::ptrdiff_t manage_caching_sizes_helper(std::ptrdiff_t a, std::ptrdiff return a<=0 ? b : a; } +#if defined(EIGEN_DEFAULT_L1_CACHE_SIZE) +#define EIGEN_SET_DEFAULT_L1_CACHE_SIZE(val) EIGEN_DEFAULT_L1_CACHE_SIZE +#else +#define EIGEN_SET_DEFAULT_L1_CACHE_SIZE(val) val +#endif // defined(EIGEN_DEFAULT_L1_CACHE_SIZE) + +#if defined(EIGEN_DEFAULT_L2_CACHE_SIZE) +#define EIGEN_SET_DEFAULT_L2_CACHE_SIZE(val) EIGEN_DEFAULT_L2_CACHE_SIZE +#else +#define EIGEN_SET_DEFAULT_L2_CACHE_SIZE(val) val +#endif // defined(EIGEN_DEFAULT_L2_CACHE_SIZE) + +#if defined(EIGEN_DEFAULT_L3_CACHE_SIZE) +#define EIGEN_SET_DEFAULT_L3_CACHE_SIZE(val) EIGEN_DEFAULT_L3_CACHE_SIZE +#else +#define EIGEN_SET_DEFAULT_L3_CACHE_SIZE(val) val +#endif // defined(EIGEN_DEFAULT_L3_CACHE_SIZE) + #if EIGEN_ARCH_i386_OR_x86_64 -const std::ptrdiff_t defaultL1CacheSize = 32*1024; -const std::ptrdiff_t defaultL2CacheSize = 256*1024; -const std::ptrdiff_t defaultL3CacheSize = 2*1024*1024; +const std::ptrdiff_t defaultL1CacheSize = EIGEN_SET_DEFAULT_L1_CACHE_SIZE(32*1024); +const std::ptrdiff_t defaultL2CacheSize = EIGEN_SET_DEFAULT_L2_CACHE_SIZE(256*1024); +const std::ptrdiff_t defaultL3CacheSize = EIGEN_SET_DEFAULT_L3_CACHE_SIZE(2*1024*1024); +#elif EIGEN_ARCH_PPC +const std::ptrdiff_t defaultL1CacheSize = EIGEN_SET_DEFAULT_L1_CACHE_SIZE(64*1024); +const std::ptrdiff_t defaultL2CacheSize = EIGEN_SET_DEFAULT_L2_CACHE_SIZE(512*1024); +const std::ptrdiff_t defaultL3CacheSize = EIGEN_SET_DEFAULT_L3_CACHE_SIZE(4*1024*1024); #else -const std::ptrdiff_t defaultL1CacheSize = 16*1024; -const std::ptrdiff_t defaultL2CacheSize = 512*1024; -const std::ptrdiff_t defaultL3CacheSize = 512*1024; +const std::ptrdiff_t defaultL1CacheSize = EIGEN_SET_DEFAULT_L1_CACHE_SIZE(16*1024); +const std::ptrdiff_t defaultL2CacheSize = EIGEN_SET_DEFAULT_L2_CACHE_SIZE(512*1024); +const std::ptrdiff_t defaultL3CacheSize = EIGEN_SET_DEFAULT_L3_CACHE_SIZE(512*1024); #endif +#undef EIGEN_SET_DEFAULT_L1_CACHE_SIZE +#undef EIGEN_SET_DEFAULT_L2_CACHE_SIZE +#undef EIGEN_SET_DEFAULT_L3_CACHE_SIZE + /** \internal */ struct CacheSizes { CacheSizes(): m_l1(-1),m_l2(-1),m_l3(-1) { @@ -50,7 +82,6 @@ struct CacheSizes { std::ptrdiff_t m_l3; }; - /** \internal */ inline void manage_caching_sizes(Action action, std::ptrdiff_t* l1, std::ptrdiff_t* l2, std::ptrdiff_t* l3) { @@ -101,6 +132,16 @@ void evaluateProductBlockingSizesHeuristic(Index& k, Index& m, Index& n, Index n // at the register level. This small horizontal panel has to stay within L1 cache. std::ptrdiff_t l1, l2, l3; manage_caching_sizes(GetAction, &l1, &l2, &l3); + #ifdef EIGEN_VECTORIZE_AVX512 + // We need to find a rationale for that, but without this adjustment, + // performance with AVX512 is pretty bad, like -20% slower. + // One reason is that with increasing packet-size, the blocking size k + // has to become pretty small if we want that 1 lhs panel fit within L1. + // For instance, with the 3pX4 kernel and double, the size of the lhs+rhs panels are: + // k*(3*64 + 4*8) Bytes, with l1=32kBytes, and k%8=0, we have k=144. + // This is quite small for a good reuse of the accumulation registers. + l1 *= 4; + #endif if (num_threads > 1) { typedef typename Traits::ResScalar ResScalar; @@ -115,7 +156,8 @@ void evaluateProductBlockingSizesHeuristic(Index& k, Index& m, Index& n, Index n // registers. However once the latency is hidden there is no point in // increasing the value of k, so we'll cap it at 320 (value determined // experimentally). - const Index k_cache = (numext::mini)((l1-ksub)/kdiv, 320); + // To avoid that k vanishes, we make k_cache at least as big as kr + const Index k_cache = numext::maxi(kr, (numext::mini)((l1-ksub)/kdiv, 320)); if (k_cache < k) { k = k_cache - (k_cache % kr); eigen_internal_assert(k > 0); @@ -307,35 +349,60 @@ inline void computeProductBlockingSizes(Index& k, Index& m, Index& n, Index num_ computeProductBlockingSizes(k, m, n, num_threads); } -#ifdef EIGEN_HAS_SINGLE_INSTRUCTION_CJMADD - #define CJMADD(CJ,A,B,C,T) C = CJ.pmadd(A,B,C); -#else - - // FIXME (a bit overkill maybe ?) - - template struct gebp_madd_selector { - EIGEN_ALWAYS_INLINE static void run(const CJ& cj, A& a, B& b, C& c, T& /*t*/) - { - c = cj.pmadd(a,b,c); - } - }; - - template struct gebp_madd_selector { - EIGEN_ALWAYS_INLINE static void run(const CJ& cj, T& a, T& b, T& c, T& t) - { - t = b; t = cj.pmul(a,t); c = padd(c,t); - } - }; +template +struct RhsPanelHelper { + private: + static const int remaining_registers = EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS - registers_taken; + public: + typedef typename conditional=4, RhsPacketx4, RhsPacket>::type type; +}; - template - EIGEN_STRONG_INLINE void gebp_madd(const CJ& cj, A& a, B& b, C& c, T& t) - { - gebp_madd_selector::run(cj,a,b,c,t); - } +template +struct QuadPacket +{ + Packet B_0, B1, B2, B3; + const Packet& get(const FixedInt<0>&) const { return B_0; } + const Packet& get(const FixedInt<1>&) const { return B1; } + const Packet& get(const FixedInt<2>&) const { return B2; } + const Packet& get(const FixedInt<3>&) const { return B3; } +}; - #define CJMADD(CJ,A,B,C,T) gebp_madd(CJ,A,B,C,T); -// #define CJMADD(CJ,A,B,C,T) T = B; T = CJ.pmul(A,T); C = padd(C,T); -#endif +template +struct packet_conditional { typedef T3 type; }; + +template +struct packet_conditional { typedef T1 type; }; + +template +struct packet_conditional { typedef T2 type; }; + +#define PACKET_DECL_COND_PREFIX(prefix, name, packet_size) \ + typedef typename packet_conditional::type, \ + typename packet_traits::half, \ + typename unpacket_traits::half>::half>::type \ + prefix ## name ## Packet + +#define PACKET_DECL_COND(name, packet_size) \ + typedef typename packet_conditional::type, \ + typename packet_traits::half, \ + typename unpacket_traits::half>::half>::type \ + name ## Packet + +#define PACKET_DECL_COND_SCALAR_PREFIX(prefix, packet_size) \ + typedef typename packet_conditional::type, \ + typename packet_traits::half, \ + typename unpacket_traits::half>::half>::type \ + prefix ## ScalarPacket + +#define PACKET_DECL_COND_SCALAR(packet_size) \ + typedef typename packet_conditional::type, \ + typename packet_traits::half, \ + typename unpacket_traits::half>::half>::type \ + ScalarPacket /* Vectorization logic * real*real: unpack rhs to constant packets, ... @@ -347,7 +414,7 @@ inline void computeProductBlockingSizes(Index& k, Index& m, Index& n, Index num_ * cplx*real : unpack rhs to constant packets, ... * real*cplx : load lhs as (a0,a0,a1,a1), and mul as usual */ -template +template class gebp_traits { public: @@ -355,13 +422,17 @@ class gebp_traits typedef _RhsScalar RhsScalar; typedef typename ScalarBinaryOpTraits::ReturnType ResScalar; + PACKET_DECL_COND_PREFIX(_, Lhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Rhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Res, _PacketSize); + enum { ConjLhs = _ConjLhs, ConjRhs = _ConjRhs, - Vectorizable = packet_traits::Vectorizable && packet_traits::Vectorizable, - LhsPacketSize = Vectorizable ? packet_traits::size : 1, - RhsPacketSize = Vectorizable ? packet_traits::size : 1, - ResPacketSize = Vectorizable ? packet_traits::size : 1, + Vectorizable = unpacket_traits<_LhsPacket>::vectorizable && unpacket_traits<_RhsPacket>::vectorizable, + LhsPacketSize = Vectorizable ? unpacket_traits<_LhsPacket>::size : 1, + RhsPacketSize = Vectorizable ? unpacket_traits<_RhsPacket>::size : 1, + ResPacketSize = Vectorizable ? unpacket_traits<_ResPacket>::size : 1, NumberOfRegisters = EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS, @@ -370,10 +441,12 @@ class gebp_traits // register block size along the M direction (currently, this one cannot be modified) default_mr = (EIGEN_PLAIN_ENUM_MIN(16,NumberOfRegisters)/2/nr)*LhsPacketSize, -#if defined(EIGEN_HAS_SINGLE_INSTRUCTION_MADD) && !defined(EIGEN_VECTORIZE_ALTIVEC) && !defined(EIGEN_VECTORIZE_VSX) - // we assume 16 registers +#if defined(EIGEN_HAS_SINGLE_INSTRUCTION_MADD) && !defined(EIGEN_VECTORIZE_ALTIVEC) && !defined(EIGEN_VECTORIZE_VSX) \ + && ((!EIGEN_COMP_MSVC) || (EIGEN_COMP_MSVC>=1914)) + // we assume 16 registers or more // See bug 992, if the scalar type is not vectorizable but that EIGEN_HAS_SINGLE_INSTRUCTION_MADD is defined, // then using 3*LhsPacketSize triggers non-implemented paths in syrk. + // Bug 1515: MSVC prior to v19.14 yields to register spilling. mr = Vectorizable ? 3*LhsPacketSize : default_mr, #else mr = default_mr, @@ -383,37 +456,41 @@ class gebp_traits RhsProgress = 1 }; - typedef typename packet_traits::type _LhsPacket; - typedef typename packet_traits::type _RhsPacket; - typedef typename packet_traits::type _ResPacket; typedef typename conditional::type LhsPacket; typedef typename conditional::type RhsPacket; typedef typename conditional::type ResPacket; + typedef LhsPacket LhsPacket4Packing; + typedef QuadPacket RhsPacketx4; typedef ResPacket AccPacket; EIGEN_STRONG_INLINE void initAcc(AccPacket& p) { p = pset1(ResScalar(0)); } - - EIGEN_STRONG_INLINE void broadcastRhs(const RhsScalar* b, RhsPacket& b0, RhsPacket& b1, RhsPacket& b2, RhsPacket& b3) - { - pbroadcast4(b, b0, b1, b2, b3); - } - -// EIGEN_STRONG_INLINE void broadcastRhs(const RhsScalar* b, RhsPacket& b0, RhsPacket& b1) -// { -// pbroadcast2(b, b0, b1); -// } - + template EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketType& dest) const { dest = pset1(*b); } - + + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketx4& dest) const + { + pbroadcast4(b, dest.B_0, dest.B1, dest.B2, dest.B3); + } + + template + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar* b, RhsPacketType& dest) const + { + loadRhs(b, dest); + } + + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar*, RhsPacketx4&) const + { + } + EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, RhsPacket& dest) const { dest = ploadquad(b); @@ -431,8 +508,8 @@ class gebp_traits dest = ploadu(a); } - template - EIGEN_STRONG_INLINE void madd(const LhsPacketType& a, const RhsPacketType& b, AccPacketType& c, AccPacketType& tmp) const + template + EIGEN_STRONG_INLINE void madd(const LhsPacketType& a, const RhsPacketType& b, AccPacketType& c, RhsPacketType& tmp, const LaneIdType&) const { conj_helper cj; // It would be a lot cleaner to call pmadd all the time. Unfortunately if we @@ -447,6 +524,12 @@ class gebp_traits #endif } + template + EIGEN_STRONG_INLINE void madd(const LhsPacketType& a, const RhsPacketx4& b, AccPacketType& c, RhsPacket& tmp, const LaneIdType& lane) const + { + madd(a, b.get(lane), c, tmp, lane); + } + EIGEN_STRONG_INLINE void acc(const AccPacket& c, const ResPacket& alpha, ResPacket& r) const { r = pmadd(c,alpha,r); @@ -460,21 +543,25 @@ class gebp_traits }; -template -class gebp_traits, RealScalar, _ConjLhs, false> +template +class gebp_traits, RealScalar, _ConjLhs, false, Arch, _PacketSize> { public: typedef std::complex LhsScalar; typedef RealScalar RhsScalar; typedef typename ScalarBinaryOpTraits::ReturnType ResScalar; + PACKET_DECL_COND_PREFIX(_, Lhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Rhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Res, _PacketSize); + enum { ConjLhs = _ConjLhs, ConjRhs = false, - Vectorizable = packet_traits::Vectorizable && packet_traits::Vectorizable, - LhsPacketSize = Vectorizable ? packet_traits::size : 1, - RhsPacketSize = Vectorizable ? packet_traits::size : 1, - ResPacketSize = Vectorizable ? packet_traits::size : 1, + Vectorizable = unpacket_traits<_LhsPacket>::vectorizable && unpacket_traits<_RhsPacket>::vectorizable, + LhsPacketSize = Vectorizable ? unpacket_traits<_LhsPacket>::size : 1, + RhsPacketSize = Vectorizable ? unpacket_traits<_RhsPacket>::size : 1, + ResPacketSize = Vectorizable ? unpacket_traits<_ResPacket>::size : 1, NumberOfRegisters = EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS, nr = 4, @@ -489,13 +576,12 @@ class gebp_traits, RealScalar, _ConjLhs, false> RhsProgress = 1 }; - typedef typename packet_traits::type _LhsPacket; - typedef typename packet_traits::type _RhsPacket; - typedef typename packet_traits::type _ResPacket; - typedef typename conditional::type LhsPacket; typedef typename conditional::type RhsPacket; typedef typename conditional::type ResPacket; + typedef LhsPacket LhsPacket4Packing; + + typedef QuadPacket RhsPacketx4; typedef ResPacket AccPacket; @@ -504,42 +590,64 @@ class gebp_traits, RealScalar, _ConjLhs, false> p = pset1(ResScalar(0)); } - EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacket& dest) const + template + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketType& dest) const { - dest = pset1(*b); + dest = pset1(*b); + } + + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketx4& dest) const + { + pbroadcast4(b, dest.B_0, dest.B1, dest.B2, dest.B3); } + + template + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar* b, RhsPacketType& dest) const + { + loadRhs(b, dest); + } + + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar*, RhsPacketx4&) const + {} EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, RhsPacket& dest) const { - dest = pset1(*b); + loadRhsQuad_impl(b,dest, typename conditional::type()); } - EIGEN_STRONG_INLINE void loadLhs(const LhsScalar* a, LhsPacket& dest) const + EIGEN_STRONG_INLINE void loadRhsQuad_impl(const RhsScalar* b, RhsPacket& dest, const true_type&) const { - dest = pload(a); + // FIXME we can do better! + // what we want here is a ploadheight + RhsScalar tmp[4] = {b[0],b[0],b[1],b[1]}; + dest = ploadquad(tmp); } - EIGEN_STRONG_INLINE void loadLhsUnaligned(const LhsScalar* a, LhsPacket& dest) const + EIGEN_STRONG_INLINE void loadRhsQuad_impl(const RhsScalar* b, RhsPacket& dest, const false_type&) const { - dest = ploadu(a); + eigen_internal_assert(RhsPacketSize<=8); + dest = pset1(*b); } - EIGEN_STRONG_INLINE void broadcastRhs(const RhsScalar* b, RhsPacket& b0, RhsPacket& b1, RhsPacket& b2, RhsPacket& b3) + EIGEN_STRONG_INLINE void loadLhs(const LhsScalar* a, LhsPacket& dest) const { - pbroadcast4(b, b0, b1, b2, b3); + dest = pload(a); } - -// EIGEN_STRONG_INLINE void broadcastRhs(const RhsScalar* b, RhsPacket& b0, RhsPacket& b1) -// { -// pbroadcast2(b, b0, b1); -// } - EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacket& b, AccPacket& c, RhsPacket& tmp) const + template + EIGEN_STRONG_INLINE void loadLhsUnaligned(const LhsScalar* a, LhsPacketType& dest) const + { + dest = ploadu(a); + } + + template + EIGEN_STRONG_INLINE void madd(const LhsPacketType& a, const RhsPacketType& b, AccPacketType& c, RhsPacketType& tmp, const LaneIdType&) const { madd_impl(a, b, c, tmp, typename conditional::type()); } - EIGEN_STRONG_INLINE void madd_impl(const LhsPacket& a, const RhsPacket& b, AccPacket& c, RhsPacket& tmp, const true_type&) const + template + EIGEN_STRONG_INLINE void madd_impl(const LhsPacketType& a, const RhsPacketType& b, AccPacketType& c, RhsPacketType& tmp, const true_type&) const { #ifdef EIGEN_HAS_SINGLE_INSTRUCTION_MADD EIGEN_UNUSED_VARIABLE(tmp); @@ -554,13 +662,20 @@ class gebp_traits, RealScalar, _ConjLhs, false> c += a * b; } - EIGEN_STRONG_INLINE void acc(const AccPacket& c, const ResPacket& alpha, ResPacket& r) const + template + EIGEN_STRONG_INLINE void madd(const LhsPacketType& a, const RhsPacketx4& b, AccPacketType& c, RhsPacket& tmp, const LaneIdType& lane) const { + madd(a, b.get(lane), c, tmp, lane); + } + + template + EIGEN_STRONG_INLINE void acc(const AccPacketType& c, const ResPacketType& alpha, ResPacketType& r) const + { + conj_helper cj; r = cj.pmadd(c,alpha,r); } protected: - conj_helper cj; }; template @@ -579,13 +694,57 @@ DoublePacket padd(const DoublePacket &a, const DoublePacket the "4" in "downto4" +// corresponds to the number of complexes, so it means "8" +// it terms of real coefficients. + template -const DoublePacket& predux_downto4(const DoublePacket &a) +const DoublePacket& +predux_half_dowto4(const DoublePacket &a, + typename enable_if::size<=8>::type* = 0) { return a; } -template struct unpacket_traits > { typedef DoublePacket half; }; +template +DoublePacket::half> +predux_half_dowto4(const DoublePacket &a, + typename enable_if::size==16>::type* = 0) +{ + // yes, that's pretty hackish :( + DoublePacket::half> res; + typedef std::complex::type> Cplx; + typedef typename packet_traits::type CplxPacket; + res.first = predux_half_dowto4(CplxPacket(a.first)).v; + res.second = predux_half_dowto4(CplxPacket(a.second)).v; + return res; +} + +// same here, "quad" actually means "8" in terms of real coefficients +template +void loadQuadToDoublePacket(const Scalar* b, DoublePacket& dest, + typename enable_if::size<=8>::type* = 0) +{ + dest.first = pset1(numext::real(*b)); + dest.second = pset1(numext::imag(*b)); +} + +template +void loadQuadToDoublePacket(const Scalar* b, DoublePacket& dest, + typename enable_if::size==16>::type* = 0) +{ + // yes, that's pretty hackish too :( + typedef typename NumTraits::Real RealScalar; + RealScalar r[4] = {numext::real(b[0]), numext::real(b[0]), numext::real(b[1]), numext::real(b[1])}; + RealScalar i[4] = {numext::imag(b[0]), numext::imag(b[0]), numext::imag(b[1]), numext::imag(b[1])}; + dest.first = ploadquad(r); + dest.second = ploadquad(i); +} + + +template struct unpacket_traits > { + typedef DoublePacket::half> half; +}; // template // DoublePacket pmadd(const DoublePacket &a, const DoublePacket &b) // { @@ -595,8 +754,8 @@ template struct unpacket_traits > { typede // return res; // } -template -class gebp_traits, std::complex, _ConjLhs, _ConjRhs > +template +class gebp_traits, std::complex, _ConjLhs, _ConjRhs, Arch, _PacketSize > { public: typedef std::complex Scalar; @@ -604,15 +763,21 @@ class gebp_traits, std::complex, _ConjLhs, typedef std::complex RhsScalar; typedef std::complex ResScalar; + PACKET_DECL_COND_PREFIX(_, Lhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Rhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Res, _PacketSize); + PACKET_DECL_COND(Real, _PacketSize); + PACKET_DECL_COND_SCALAR(_PacketSize); + enum { ConjLhs = _ConjLhs, ConjRhs = _ConjRhs, - Vectorizable = packet_traits::Vectorizable - && packet_traits::Vectorizable, - RealPacketSize = Vectorizable ? packet_traits::size : 1, - ResPacketSize = Vectorizable ? packet_traits::size : 1, - LhsPacketSize = Vectorizable ? packet_traits::size : 1, - RhsPacketSize = Vectorizable ? packet_traits::size : 1, + Vectorizable = unpacket_traits::vectorizable + && unpacket_traits::vectorizable, + ResPacketSize = Vectorizable ? unpacket_traits<_ResPacket>::size : 1, + LhsPacketSize = Vectorizable ? unpacket_traits<_LhsPacket>::size : 1, + RhsPacketSize = Vectorizable ? unpacket_traits::size : 1, + RealPacketSize = Vectorizable ? unpacket_traits::size : 1, // FIXME: should depend on NumberOfRegisters nr = 4, @@ -622,14 +787,16 @@ class gebp_traits, std::complex, _ConjLhs, RhsProgress = 1 }; - typedef typename packet_traits::type RealPacket; - typedef typename packet_traits::type ScalarPacket; - typedef DoublePacket DoublePacketType; + typedef DoublePacket DoublePacketType; + typedef typename conditional::type LhsPacket4Packing; typedef typename conditional::type LhsPacket; typedef typename conditional::type RhsPacket; typedef typename conditional::type ResPacket; typedef typename conditional::type AccPacket; + + // this actualy holds 8 packets! + typedef QuadPacket RhsPacketx4; EIGEN_STRONG_INLINE void initAcc(Scalar& p) { p = Scalar(0); } @@ -640,51 +807,49 @@ class gebp_traits, std::complex, _ConjLhs, } // Scalar path - EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, ResPacket& dest) const + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, ScalarPacket& dest) const { - dest = pset1(*b); + dest = pset1(*b); } // Vectorized path - EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, DoublePacketType& dest) const + template + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, DoublePacket& dest) const { - dest.first = pset1(real(*b)); - dest.second = pset1(imag(*b)); + dest.first = pset1(numext::real(*b)); + dest.second = pset1(numext::imag(*b)); } - - EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, ResPacket& dest) const + + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketx4& dest) const { - loadRhs(b,dest); + loadRhs(b, dest.B_0); + loadRhs(b + 1, dest.B1); + loadRhs(b + 2, dest.B2); + loadRhs(b + 3, dest.B3); } - EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, DoublePacketType& dest) const + + // Scalar path + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar* b, ScalarPacket& dest) const { - eigen_internal_assert(unpacket_traits::size<=4); - loadRhs(b,dest); + loadRhs(b, dest); } - - EIGEN_STRONG_INLINE void broadcastRhs(const RhsScalar* b, RhsPacket& b0, RhsPacket& b1, RhsPacket& b2, RhsPacket& b3) + + // Vectorized path + template + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar* b, DoublePacket& dest) const { - // FIXME not sure that's the best way to implement it! - loadRhs(b+0, b0); - loadRhs(b+1, b1); - loadRhs(b+2, b2); - loadRhs(b+3, b3); + loadRhs(b, dest); } + + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar*, RhsPacketx4&) const {} - // Vectorized path - EIGEN_STRONG_INLINE void broadcastRhs(const RhsScalar* b, DoublePacketType& b0, DoublePacketType& b1) + EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, ResPacket& dest) const { - // FIXME not sure that's the best way to implement it! - loadRhs(b+0, b0); - loadRhs(b+1, b1); + loadRhs(b,dest); } - - // Scalar path - EIGEN_STRONG_INLINE void broadcastRhs(const RhsScalar* b, RhsScalar& b0, RhsScalar& b1) + EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, DoublePacketType& dest) const { - // FIXME not sure that's the best way to implement it! - loadRhs(b+0, b0); - loadRhs(b+1, b1); + loadQuadToDoublePacket(b,dest); } // nothing special here @@ -693,47 +858,59 @@ class gebp_traits, std::complex, _ConjLhs, dest = pload((const typename unpacket_traits::type*)(a)); } - EIGEN_STRONG_INLINE void loadLhsUnaligned(const LhsScalar* a, LhsPacket& dest) const + template + EIGEN_STRONG_INLINE void loadLhsUnaligned(const LhsScalar* a, LhsPacketType& dest) const { - dest = ploadu((const typename unpacket_traits::type*)(a)); + dest = ploadu((const typename unpacket_traits::type*)(a)); } - EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacket& b, DoublePacketType& c, RhsPacket& /*tmp*/) const + template + EIGEN_STRONG_INLINE + typename enable_if::value>::type + madd(const LhsPacketType& a, const RhsPacketType& b, DoublePacket& c, TmpType& /*tmp*/, const LaneIdType&) const { c.first = padd(pmul(a,b.first), c.first); c.second = padd(pmul(a,b.second),c.second); } - EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacket& b, ResPacket& c, RhsPacket& /*tmp*/) const + template + EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacket& b, ResPacket& c, RhsPacket& /*tmp*/, const LaneIdType&) const { c = cj.pmadd(a,b,c); } + + template + EIGEN_STRONG_INLINE void madd(const LhsPacketType& a, const RhsPacketx4& b, AccPacketType& c, RhsPacket& tmp, const LaneIdType& lane) const + { + madd(a, b.get(lane), c, tmp, lane); + } EIGEN_STRONG_INLINE void acc(const Scalar& c, const Scalar& alpha, Scalar& r) const { r += alpha * c; } - EIGEN_STRONG_INLINE void acc(const DoublePacketType& c, const ResPacket& alpha, ResPacket& r) const + template + EIGEN_STRONG_INLINE void acc(const DoublePacket& c, const ResPacketType& alpha, ResPacketType& r) const { // assemble c - ResPacket tmp; + ResPacketType tmp; if((!ConjLhs)&&(!ConjRhs)) { - tmp = pcplxflip(pconj(ResPacket(c.second))); - tmp = padd(ResPacket(c.first),tmp); + tmp = pcplxflip(pconj(ResPacketType(c.second))); + tmp = padd(ResPacketType(c.first),tmp); } else if((!ConjLhs)&&(ConjRhs)) { - tmp = pconj(pcplxflip(ResPacket(c.second))); - tmp = padd(ResPacket(c.first),tmp); + tmp = pconj(pcplxflip(ResPacketType(c.second))); + tmp = padd(ResPacketType(c.first),tmp); } else if((ConjLhs)&&(!ConjRhs)) { - tmp = pcplxflip(ResPacket(c.second)); - tmp = padd(pconj(ResPacket(c.first)),tmp); + tmp = pcplxflip(ResPacketType(c.second)); + tmp = padd(pconj(ResPacketType(c.first)),tmp); } else if((ConjLhs)&&(ConjRhs)) { - tmp = pcplxflip(ResPacket(c.second)); - tmp = psub(pconj(ResPacket(c.first)),tmp); + tmp = pcplxflip(ResPacketType(c.second)); + tmp = psub(pconj(ResPacketType(c.first)),tmp); } r = pmadd(tmp,alpha,r); @@ -743,8 +920,8 @@ class gebp_traits, std::complex, _ConjLhs, conj_helper cj; }; -template -class gebp_traits, false, _ConjRhs > +template +class gebp_traits, false, _ConjRhs, Arch, _PacketSize > { public: typedef std::complex Scalar; @@ -752,14 +929,25 @@ class gebp_traits, false, _ConjRhs > typedef Scalar RhsScalar; typedef Scalar ResScalar; + PACKET_DECL_COND_PREFIX(_, Lhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Rhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Res, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Real, _PacketSize); + PACKET_DECL_COND_SCALAR_PREFIX(_, _PacketSize); + +#undef PACKET_DECL_COND_SCALAR_PREFIX +#undef PACKET_DECL_COND_PREFIX +#undef PACKET_DECL_COND_SCALAR +#undef PACKET_DECL_COND + enum { ConjLhs = false, ConjRhs = _ConjRhs, - Vectorizable = packet_traits::Vectorizable - && packet_traits::Vectorizable, - LhsPacketSize = Vectorizable ? packet_traits::size : 1, - RhsPacketSize = Vectorizable ? packet_traits::size : 1, - ResPacketSize = Vectorizable ? packet_traits::size : 1, + Vectorizable = unpacket_traits<_RealPacket>::vectorizable + && unpacket_traits<_ScalarPacket>::vectorizable, + LhsPacketSize = Vectorizable ? unpacket_traits<_LhsPacket>::size : 1, + RhsPacketSize = Vectorizable ? unpacket_traits<_RhsPacket>::size : 1, + ResPacketSize = Vectorizable ? unpacket_traits<_ResPacket>::size : 1, NumberOfRegisters = EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS, // FIXME: should depend on NumberOfRegisters @@ -770,14 +958,11 @@ class gebp_traits, false, _ConjRhs > RhsProgress = 1 }; - typedef typename packet_traits::type _LhsPacket; - typedef typename packet_traits::type _RhsPacket; - typedef typename packet_traits::type _ResPacket; - typedef typename conditional::type LhsPacket; typedef typename conditional::type RhsPacket; typedef typename conditional::type ResPacket; - + typedef LhsPacket LhsPacket4Packing; + typedef QuadPacket RhsPacketx4; typedef ResPacket AccPacket; EIGEN_STRONG_INLINE void initAcc(AccPacket& p) @@ -785,22 +970,25 @@ class gebp_traits, false, _ConjRhs > p = pset1(ResScalar(0)); } - EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacket& dest) const + template + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketType& dest) const { - dest = pset1(*b); + dest = pset1(*b); } - - void broadcastRhs(const RhsScalar* b, RhsPacket& b0, RhsPacket& b1, RhsPacket& b2, RhsPacket& b3) + + EIGEN_STRONG_INLINE void loadRhs(const RhsScalar* b, RhsPacketx4& dest) const { - pbroadcast4(b, b0, b1, b2, b3); + pbroadcast4(b, dest.B_0, dest.B1, dest.B2, dest.B3); } - -// EIGEN_STRONG_INLINE void broadcastRhs(const RhsScalar* b, RhsPacket& b0, RhsPacket& b1) -// { -// // FIXME not sure that's the best way to implement it! -// b0 = pload1(b+0); -// b1 = pload1(b+1); -// } + + template + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar* b, RhsPacketType& dest) const + { + loadRhs(b, dest); + } + + EIGEN_STRONG_INLINE void updateRhs(const RhsScalar*, RhsPacketx4&) const + {} EIGEN_STRONG_INLINE void loadLhs(const LhsScalar* a, LhsPacket& dest) const { @@ -809,21 +997,23 @@ class gebp_traits, false, _ConjRhs > EIGEN_STRONG_INLINE void loadRhsQuad(const RhsScalar* b, RhsPacket& dest) const { - eigen_internal_assert(unpacket_traits::size<=4); - loadRhs(b,dest); + dest = ploadquad(b); } - EIGEN_STRONG_INLINE void loadLhsUnaligned(const LhsScalar* a, LhsPacket& dest) const + template + EIGEN_STRONG_INLINE void loadLhsUnaligned(const LhsScalar* a, LhsPacketType& dest) const { - dest = ploaddup(a); + dest = ploaddup(a); } - EIGEN_STRONG_INLINE void madd(const LhsPacket& a, const RhsPacket& b, AccPacket& c, RhsPacket& tmp) const + template + EIGEN_STRONG_INLINE void madd(const LhsPacketType& a, const RhsPacketType& b, AccPacketType& c, RhsPacketType& tmp, const LaneIdType&) const { madd_impl(a, b, c, tmp, typename conditional::type()); } - EIGEN_STRONG_INLINE void madd_impl(const LhsPacket& a, const RhsPacket& b, AccPacket& c, RhsPacket& tmp, const true_type&) const + template + EIGEN_STRONG_INLINE void madd_impl(const LhsPacketType& a, const RhsPacketType& b, AccPacketType& c, RhsPacketType& tmp, const true_type&) const { #ifdef EIGEN_HAS_SINGLE_INSTRUCTION_MADD EIGEN_UNUSED_VARIABLE(tmp); @@ -839,16 +1029,24 @@ class gebp_traits, false, _ConjRhs > c += a * b; } - EIGEN_STRONG_INLINE void acc(const AccPacket& c, const ResPacket& alpha, ResPacket& r) const + template + EIGEN_STRONG_INLINE void madd(const LhsPacketType& a, const RhsPacketx4& b, AccPacketType& c, RhsPacket& tmp, const LaneIdType& lane) const + { + madd(a, b.get(lane), c, tmp, lane); + } + + template + EIGEN_STRONG_INLINE void acc(const AccPacketType& c, const ResPacketType& alpha, ResPacketType& r) const { + conj_helper cj; r = cj.pmadd(alpha,c,r); } protected: - conj_helper cj; + }; -/* optimized GEneral packed Block * packed Panel product kernel +/* optimized General packed Block * packed Panel product kernel * * Mixing type logic: C += A * B * | A | B | comments @@ -858,26 +1056,47 @@ class gebp_traits, false, _ConjRhs > template struct gebp_kernel { - typedef gebp_traits Traits; + typedef gebp_traits Traits; + typedef gebp_traits HalfTraits; + typedef gebp_traits QuarterTraits; + typedef typename Traits::ResScalar ResScalar; typedef typename Traits::LhsPacket LhsPacket; typedef typename Traits::RhsPacket RhsPacket; typedef typename Traits::ResPacket ResPacket; typedef typename Traits::AccPacket AccPacket; + typedef typename Traits::RhsPacketx4 RhsPacketx4; + + typedef typename RhsPanelHelper::type RhsPanel15; + + typedef gebp_traits SwappedTraits; - typedef gebp_traits SwappedTraits; typedef typename SwappedTraits::ResScalar SResScalar; typedef typename SwappedTraits::LhsPacket SLhsPacket; typedef typename SwappedTraits::RhsPacket SRhsPacket; typedef typename SwappedTraits::ResPacket SResPacket; typedef typename SwappedTraits::AccPacket SAccPacket; + typedef typename HalfTraits::LhsPacket LhsPacketHalf; + typedef typename HalfTraits::RhsPacket RhsPacketHalf; + typedef typename HalfTraits::ResPacket ResPacketHalf; + typedef typename HalfTraits::AccPacket AccPacketHalf; + + typedef typename QuarterTraits::LhsPacket LhsPacketQuarter; + typedef typename QuarterTraits::RhsPacket RhsPacketQuarter; + typedef typename QuarterTraits::ResPacket ResPacketQuarter; + typedef typename QuarterTraits::AccPacket AccPacketQuarter; + typedef typename DataMapper::LinearMapper LinearMapper; enum { Vectorizable = Traits::Vectorizable, LhsProgress = Traits::LhsProgress, + LhsProgressHalf = HalfTraits::LhsProgress, + LhsProgressQuarter = QuarterTraits::LhsProgress, RhsProgress = Traits::RhsProgress, + RhsProgressHalf = HalfTraits::RhsProgress, + RhsProgressQuarter = QuarterTraits::RhsProgress, ResPacketSize = Traits::ResPacketSize }; @@ -887,6 +1106,299 @@ struct gebp_kernel Index strideA=-1, Index strideB=-1, Index offsetA=0, Index offsetB=0); }; +template::LhsProgress> +struct last_row_process_16_packets +{ + typedef gebp_traits Traits; + typedef gebp_traits SwappedTraits; + + typedef typename Traits::ResScalar ResScalar; + typedef typename SwappedTraits::LhsPacket SLhsPacket; + typedef typename SwappedTraits::RhsPacket SRhsPacket; + typedef typename SwappedTraits::ResPacket SResPacket; + typedef typename SwappedTraits::AccPacket SAccPacket; + + EIGEN_STRONG_INLINE void operator()(const DataMapper& res, SwappedTraits &straits, const LhsScalar* blA, + const RhsScalar* blB, Index depth, const Index endk, Index i, Index j2, + ResScalar alpha, SAccPacket &C0) + { + EIGEN_UNUSED_VARIABLE(res); + EIGEN_UNUSED_VARIABLE(straits); + EIGEN_UNUSED_VARIABLE(blA); + EIGEN_UNUSED_VARIABLE(blB); + EIGEN_UNUSED_VARIABLE(depth); + EIGEN_UNUSED_VARIABLE(endk); + EIGEN_UNUSED_VARIABLE(i); + EIGEN_UNUSED_VARIABLE(j2); + EIGEN_UNUSED_VARIABLE(alpha); + EIGEN_UNUSED_VARIABLE(C0); + } +}; + + +template +struct last_row_process_16_packets { + typedef gebp_traits Traits; + typedef gebp_traits SwappedTraits; + + typedef typename Traits::ResScalar ResScalar; + typedef typename SwappedTraits::LhsPacket SLhsPacket; + typedef typename SwappedTraits::RhsPacket SRhsPacket; + typedef typename SwappedTraits::ResPacket SResPacket; + typedef typename SwappedTraits::AccPacket SAccPacket; + + EIGEN_STRONG_INLINE void operator()(const DataMapper& res, SwappedTraits &straits, const LhsScalar* blA, + const RhsScalar* blB, Index depth, const Index endk, Index i, Index j2, + ResScalar alpha, SAccPacket &C0) + { + typedef typename unpacket_traits::half>::half SResPacketQuarter; + typedef typename unpacket_traits::half>::half SLhsPacketQuarter; + typedef typename unpacket_traits::half>::half SRhsPacketQuarter; + typedef typename unpacket_traits::half>::half SAccPacketQuarter; + + SResPacketQuarter R = res.template gatherPacket(i, j2); + SResPacketQuarter alphav = pset1(alpha); + + if (depth - endk > 0) + { + // We have to handle the last row(s) of the rhs, which + // correspond to a half-packet + SAccPacketQuarter c0 = predux_half_dowto4(predux_half_dowto4(C0)); + + for (Index kk = endk; kk < depth; kk++) + { + SLhsPacketQuarter a0; + SRhsPacketQuarter b0; + straits.loadLhsUnaligned(blB, a0); + straits.loadRhs(blA, b0); + straits.madd(a0,b0,c0,b0, fix<0>); + blB += SwappedTraits::LhsProgress/4; + blA += 1; + } + straits.acc(c0, alphav, R); + } + else + { + straits.acc(predux_half_dowto4(predux_half_dowto4(C0)), alphav, R); + } + res.scatterPacket(i, j2, R); + } +}; + +template +struct lhs_process_one_packet +{ + typedef typename GEBPTraits::RhsPacketx4 RhsPacketx4; + + EIGEN_STRONG_INLINE void peeled_kc_onestep(Index K, const LhsScalar* blA, const RhsScalar* blB, GEBPTraits traits, LhsPacket *A0, RhsPacketx4 *rhs_panel, RhsPacket *T0, AccPacket *C0, AccPacket *C1, AccPacket *C2, AccPacket *C3) + { + EIGEN_ASM_COMMENT("begin step of gebp micro kernel 1X4"); + EIGEN_ASM_COMMENT("Note: these asm comments work around bug 935!"); + traits.loadLhs(&blA[(0+1*K)*LhsProgress], *A0); + traits.loadRhs(&blB[(0+4*K)*RhsProgress], *rhs_panel); + traits.madd(*A0, *rhs_panel, *C0, *T0, fix<0>); + traits.madd(*A0, *rhs_panel, *C1, *T0, fix<1>); + traits.madd(*A0, *rhs_panel, *C2, *T0, fix<2>); + traits.madd(*A0, *rhs_panel, *C3, *T0, fix<3>); + #if EIGEN_GNUC_AT_LEAST(6,0) && defined(EIGEN_VECTORIZE_SSE) + __asm__ ("" : "+x,m" (*A0)); + #endif + EIGEN_ASM_COMMENT("end step of gebp micro kernel 1X4"); + } + + EIGEN_STRONG_INLINE void operator()( + const DataMapper& res, const LhsScalar* blockA, const RhsScalar* blockB, ResScalar alpha, + Index peelStart, Index peelEnd, Index strideA, Index strideB, Index offsetA, Index offsetB, + int prefetch_res_offset, Index peeled_kc, Index pk, Index cols, Index depth, Index packet_cols4) + { + GEBPTraits traits; + + // loops on each largest micro horizontal panel of lhs + // (LhsProgress x depth) + for(Index i=peelStart; i(alpha); + + R0 = r0.template loadPacket(0); + R1 = r1.template loadPacket(0); + traits.acc(C0, alphav, R0); + traits.acc(C1, alphav, R1); + r0.storePacket(0, R0); + r1.storePacket(0, R1); + + R0 = r2.template loadPacket(0); + R1 = r3.template loadPacket(0); + traits.acc(C2, alphav, R0); + traits.acc(C3, alphav, R1); + r2.storePacket(0, R0); + r3.storePacket(0, R1); + } + + // Deal with remaining columns of the rhs + for(Index j2=packet_cols4; j2); \ + EIGEN_ASM_COMMENT("end step of gebp micro kernel 1/half/quarterX1"); \ + } while(false); + + EIGEN_GEBGP_ONESTEP(0); + EIGEN_GEBGP_ONESTEP(1); + EIGEN_GEBGP_ONESTEP(2); + EIGEN_GEBGP_ONESTEP(3); + EIGEN_GEBGP_ONESTEP(4); + EIGEN_GEBGP_ONESTEP(5); + EIGEN_GEBGP_ONESTEP(6); + EIGEN_GEBGP_ONESTEP(7); + + blB += pk*RhsProgress; + blA += pk*LhsProgress; + + EIGEN_ASM_COMMENT("end gebp micro kernel 1/half/quarterX1"); + } + + // process remaining peeled loop + for(Index k=peeled_kc; k(alpha); + R0 = r0.template loadPacket(0); + traits.acc(C0, alphav, R0); + r0.storePacket(0, R0); + } + } + } +}; + +template +struct lhs_process_fraction_of_packet : lhs_process_one_packet +{ + +EIGEN_STRONG_INLINE void peeled_kc_onestep(Index K, const LhsScalar* blA, const RhsScalar* blB, GEBPTraits traits, LhsPacket *A0, RhsPacket *B_0, RhsPacket *B1, RhsPacket *B2, RhsPacket *B3, AccPacket *C0, AccPacket *C1, AccPacket *C2, AccPacket *C3) + { + EIGEN_ASM_COMMENT("begin step of gebp micro kernel 1X4"); + EIGEN_ASM_COMMENT("Note: these asm comments work around bug 935!"); + traits.loadLhsUnaligned(&blA[(0+1*K)*(LhsProgress)], *A0); + traits.broadcastRhs(&blB[(0+4*K)*RhsProgress], *B_0, *B1, *B2, *B3); + traits.madd(*A0, *B_0, *C0, *B_0); + traits.madd(*A0, *B1, *C1, *B1); + traits.madd(*A0, *B2, *C2, *B2); + traits.madd(*A0, *B3, *C3, *B3); + EIGEN_ASM_COMMENT("end step of gebp micro kernel 1X4"); + } +}; + template EIGEN_DONT_INLINE void gebp_kernel @@ -903,10 +1415,12 @@ void gebp_kernel=4 ? (cols/4) * 4 : 0; const Index peeled_mc3 = mr>=3*Traits::LhsProgress ? (rows/(3*LhsProgress))*(3*LhsProgress) : 0; const Index peeled_mc2 = mr>=2*Traits::LhsProgress ? peeled_mc3+((rows-peeled_mc3)/(2*LhsProgress))*(2*LhsProgress) : 0; - const Index peeled_mc1 = mr>=1*Traits::LhsProgress ? (rows/(1*LhsProgress))*(1*LhsProgress) : 0; + const Index peeled_mc1 = mr>=1*Traits::LhsProgress ? peeled_mc2+((rows-peeled_mc2)/(1*LhsProgress))*(1*LhsProgress) : 0; + const Index peeled_mc_half = mr>=LhsProgressHalf ? peeled_mc1+((rows-peeled_mc1)/(LhsProgressHalf))*(LhsProgressHalf) : 0; + const Index peeled_mc_quarter = mr>=LhsProgressQuarter ? peeled_mc_half+((rows-peeled_mc_half)/(LhsProgressQuarter))*(LhsProgressQuarter) : 0; enum { pk = 8 }; // NOTE Such a large peeling factor is important for large matrices (~ +5% when >1000 on Haswell) const Index peeled_kc = depth & ~(pk-1); - const Index prefetch_res_offset = 32/sizeof(ResScalar); + const int prefetch_res_offset = 32/sizeof(ResScalar); // const Index depth2 = depth & ~1; //---------- Process 3 * LhsProgress rows at once ---------- @@ -964,36 +1478,48 @@ void gebp_kernel); \ + traits.madd(A1, rhs_panel, C4, T0, fix<0>); \ + traits.madd(A2, rhs_panel, C8, T0, fix<0>); \ + traits.updateRhs(blB + (1+4*K) * Traits::RhsProgress, rhs_panel); \ + traits.madd(A0, rhs_panel, C1, T0, fix<1>); \ + traits.madd(A1, rhs_panel, C5, T0, fix<1>); \ + traits.madd(A2, rhs_panel, C9, T0, fix<1>); \ + traits.updateRhs(blB + (2+4*K) * Traits::RhsProgress, rhs_panel); \ + traits.madd(A0, rhs_panel, C2, T0, fix<2>); \ + traits.madd(A1, rhs_panel, C6, T0, fix<2>); \ + traits.madd(A2, rhs_panel, C10, T0, fix<2>); \ + traits.updateRhs(blB + (3+4*K) * Traits::RhsProgress, rhs_panel); \ + traits.madd(A0, rhs_panel, C3, T0, fix<3>); \ + traits.madd(A1, rhs_panel, C7, T0, fix<3>); \ + traits.madd(A2, rhs_panel, C11, T0, fix<3>); \ + EIGEN_ASM_COMMENT("end step of gebp micro kernel 3pX4"); \ + } while (false) internal::prefetch(blB); EIGEN_GEBP_ONESTEP(0); @@ -1013,7 +1539,8 @@ void gebp_kernel(alpha); - R0 = r0.loadPacket(0 * Traits::ResPacketSize); - R1 = r0.loadPacket(1 * Traits::ResPacketSize); - R2 = r0.loadPacket(2 * Traits::ResPacketSize); + R0 = r0.template loadPacket(0 * Traits::ResPacketSize); + R1 = r0.template loadPacket(1 * Traits::ResPacketSize); + R2 = r0.template loadPacket(2 * Traits::ResPacketSize); traits.acc(C0, alphav, R0); traits.acc(C4, alphav, R1); traits.acc(C8, alphav, R2); @@ -1035,9 +1562,9 @@ void gebp_kernel(0 * Traits::ResPacketSize); + R1 = r1.template loadPacket(1 * Traits::ResPacketSize); + R2 = r1.template loadPacket(2 * Traits::ResPacketSize); traits.acc(C1, alphav, R0); traits.acc(C5, alphav, R1); traits.acc(C9, alphav, R2); @@ -1045,9 +1572,9 @@ void gebp_kernel(0 * Traits::ResPacketSize); + R1 = r2.template loadPacket(1 * Traits::ResPacketSize); + R2 = r2.template loadPacket(2 * Traits::ResPacketSize); traits.acc(C2, alphav, R0); traits.acc(C6, alphav, R1); traits.acc(C10, alphav, R2); @@ -1055,9 +1582,9 @@ void gebp_kernel(0 * Traits::ResPacketSize); + R1 = r3.template loadPacket(1 * Traits::ResPacketSize); + R2 = r3.template loadPacket(2 * Traits::ResPacketSize); traits.acc(C3, alphav, R0); traits.acc(C7, alphav, R1); traits.acc(C11, alphav, R2); @@ -1093,20 +1620,20 @@ void gebp_kernel); \ + traits.madd(A1, B_0, C4, B_0, fix<0>); \ + traits.madd(A2, B_0, C8, B_0, fix<0>); \ + EIGEN_ASM_COMMENT("end step of gebp micro kernel 3pX1"); \ + } while (false) + EIGEN_GEBGP_ONESTEP(0); EIGEN_GEBGP_ONESTEP(1); EIGEN_GEBGP_ONESTEP(2); @@ -1116,8 +1643,8 @@ void gebp_kernel(alpha); - R0 = r0.loadPacket(0 * Traits::ResPacketSize); - R1 = r0.loadPacket(1 * Traits::ResPacketSize); - R2 = r0.loadPacket(2 * Traits::ResPacketSize); + R0 = r0.template loadPacket(0 * Traits::ResPacketSize); + R1 = r0.template loadPacket(1 * Traits::ResPacketSize); + R2 = r0.template loadPacket(2 * Traits::ResPacketSize); traits.acc(C0, alphav, R0); traits.acc(C4, alphav, R1); traits.acc(C8, alphav, R2); @@ -1195,7 +1722,8 @@ void gebp_kernel=6 without FMA (bug 1637) @@ -1204,24 +1732,24 @@ void gebp_kernel); \ + traits.madd(A1, rhs_panel, C4, T0, fix<0>); \ + traits.madd(A0, rhs_panel, C1, T0, fix<1>); \ + traits.madd(A1, rhs_panel, C5, T0, fix<1>); \ + traits.madd(A0, rhs_panel, C2, T0, fix<2>); \ + traits.madd(A1, rhs_panel, C6, T0, fix<2>); \ + traits.madd(A0, rhs_panel, C3, T0, fix<3>); \ + traits.madd(A1, rhs_panel, C7, T0, fix<3>); \ + EIGEN_GEBP_2PX4_SPILLING_WORKAROUND \ + EIGEN_ASM_COMMENT("end step of gebp micro kernel 2pX4"); \ + } while (false) + internal::prefetch(blB+(48+0)); EIGEN_GEBGP_ONESTEP(0); EIGEN_GEBGP_ONESTEP(1); @@ -1241,7 +1769,8 @@ void gebp_kernel(alpha); - R0 = r0.loadPacket(0 * Traits::ResPacketSize); - R1 = r0.loadPacket(1 * Traits::ResPacketSize); - R2 = r1.loadPacket(0 * Traits::ResPacketSize); - R3 = r1.loadPacket(1 * Traits::ResPacketSize); + R0 = r0.template loadPacket(0 * Traits::ResPacketSize); + R1 = r0.template loadPacket(1 * Traits::ResPacketSize); + R2 = r1.template loadPacket(0 * Traits::ResPacketSize); + R3 = r1.template loadPacket(1 * Traits::ResPacketSize); traits.acc(C0, alphav, R0); traits.acc(C4, alphav, R1); traits.acc(C1, alphav, R2); @@ -1264,10 +1793,10 @@ void gebp_kernel(0 * Traits::ResPacketSize); + R1 = r2.template loadPacket(1 * Traits::ResPacketSize); + R2 = r3.template loadPacket(0 * Traits::ResPacketSize); + R3 = r3.template loadPacket(1 * Traits::ResPacketSize); traits.acc(C2, alphav, R0); traits.acc(C6, alphav, R1); traits.acc(C3, alphav, R2); @@ -1312,8 +1841,8 @@ void gebp_kernel); \ + traits.madd(A1, B_0, C4, B_0, fix<0>); \ EIGEN_ASM_COMMENT("end step of gebp micro kernel 2pX1"); \ } while(false) @@ -1326,8 +1855,8 @@ void gebp_kernel(alpha); - R0 = r0.loadPacket(0 * Traits::ResPacketSize); - R1 = r0.loadPacket(1 * Traits::ResPacketSize); + R0 = r0.template loadPacket(0 * Traits::ResPacketSize); + R1 = r0.template loadPacket(1 * Traits::ResPacketSize); traits.acc(C0, alphav, R0); traits.acc(C4, alphav, R1); r0.storePacket(0 * Traits::ResPacketSize, R0); @@ -1357,186 +1886,43 @@ void gebp_kernel=1*Traits::LhsProgress) { - // loops on each largest micro horizontal panel of lhs (1*LhsProgress x depth) - for(Index i=peeled_mc2; i(alpha); - - R0 = r0.loadPacket(0 * Traits::ResPacketSize); - R1 = r1.loadPacket(0 * Traits::ResPacketSize); - traits.acc(C0, alphav, R0); - traits.acc(C1, alphav, R1); - r0.storePacket(0 * Traits::ResPacketSize, R0); - r1.storePacket(0 * Traits::ResPacketSize, R1); - - R0 = r2.loadPacket(0 * Traits::ResPacketSize); - R1 = r3.loadPacket(0 * Traits::ResPacketSize); - traits.acc(C2, alphav, R0); - traits.acc(C3, alphav, R1); - r2.storePacket(0 * Traits::ResPacketSize, R0); - r3.storePacket(0 * Traits::ResPacketSize, R1); - } - - // Deal with remaining columns of the rhs - for(Index j2=packet_cols4; j2(alpha); - R0 = r0.loadPacket(0 * Traits::ResPacketSize); - traits.acc(C0, alphav, R0); - r0.storePacket(0 * Traits::ResPacketSize, R0); - } - } + lhs_process_one_packet p; + p(res, blockA, blockB, alpha, peeled_mc2, peeled_mc1, strideA, strideB, offsetA, offsetB, prefetch_res_offset, peeled_kc, pk, cols, depth, packet_cols4); + } + //---------- Process LhsProgressHalf rows at once ---------- + if((LhsProgressHalf < LhsProgress) && mr>=LhsProgressHalf) + { + lhs_process_fraction_of_packet p; + p(res, blockA, blockB, alpha, peeled_mc1, peeled_mc_half, strideA, strideB, offsetA, offsetB, prefetch_res_offset, peeled_kc, pk, cols, depth, packet_cols4); + } + //---------- Process LhsProgressQuarter rows at once ---------- + if((LhsProgressQuarter < LhsProgressHalf) && mr>=LhsProgressQuarter) + { + lhs_process_fraction_of_packet p; + p(res, blockA, blockB, alpha, peeled_mc_half, peeled_mc_quarter, strideA, strideB, offsetA, offsetB, prefetch_res_offset, peeled_kc, pk, cols, depth, packet_cols4); } //---------- Process remaining rows, 1 at once ---------- - if(peeled_mc1::half>::size; + const int SResPacketQuarterSize = unpacket_traits::half>::half>::size; if ((SwappedTraits::LhsProgress % 4) == 0 && - (SwappedTraits::LhsProgress <= 8) && - (SwappedTraits::LhsProgress!=8 || SResPacketHalfSize==nr)) + (SwappedTraits::LhsProgress<=16) && + (SwappedTraits::LhsProgress!=8 || SResPacketHalfSize==nr) && + (SwappedTraits::LhsProgress!=16 || SResPacketQuarterSize==nr)) { SAccPacket C0, C1, C2, C3; straits.initAcc(C0); @@ -1559,15 +1945,15 @@ void gebp_kernel); + straits.madd(A1,B_1,C1,B_1, fix<0>); straits.loadLhsUnaligned(blB+2*SwappedTraits::LhsProgress, A0); straits.loadLhsUnaligned(blB+3*SwappedTraits::LhsProgress, A1); straits.loadRhsQuad(blA+2*spk, B_0); straits.loadRhsQuad(blA+3*spk, B_1); - straits.madd(A0,B_0,C2,B_0); - straits.madd(A1,B_1,C3,B_1); + straits.madd(A0,B_0,C2,B_0, fix<0>); + straits.madd(A1,B_1,C3,B_1, fix<0>); blB += 4*SwappedTraits::LhsProgress; blA += 4*spk; @@ -1580,7 +1966,7 @@ void gebp_kernel); blB += SwappedTraits::LhsProgress; blA += spk; @@ -1590,7 +1976,7 @@ void gebp_kernel=8,typename unpacket_traits::half,SResPacket>::type SResPacketHalf; typedef typename conditional=8,typename unpacket_traits::half,SLhsPacket>::type SLhsPacketHalf; - typedef typename conditional=8,typename unpacket_traits::half,SRhsPacket>::type SRhsPacketHalf; + typedef typename conditional=8,typename unpacket_traits::half,SRhsPacket>::type SRhsPacketHalf; typedef typename conditional=8,typename unpacket_traits::half,SAccPacket>::type SAccPacketHalf; SResPacketHalf R = res.template gatherPacket(i, j2); @@ -1603,16 +1989,25 @@ void gebp_kernel); straits.acc(c0, alphav, R); } else { - straits.acc(predux_downto4(C0), alphav, R); + straits.acc(predux_half_dowto4(C0), alphav, R); } res.scatterPacket(i, j2, R); } + else if (SwappedTraits::LhsProgress==16) + { + // Special case where we have to first reduce the + // accumulation register C0. We specialize the block in + // template form, so that LhsProgress < 16 paths don't + // fail to compile + last_row_process_16_packets p; + p(res, straits, blA, blB, depth, endk, i, j2,alpha, C0); + } else { SResPacket R = res.template gatherPacket(i, j2); @@ -1635,14 +2030,14 @@ void gebp_kernel -struct gemm_pack_lhs +template +struct gemm_pack_lhs { typedef typename DataMapper::LinearMapper LinearMapper; EIGEN_DONT_INLINE void operator()(Scalar* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); }; -template -EIGEN_DONT_INLINE void gemm_pack_lhs +template +EIGEN_DONT_INLINE void gemm_pack_lhs ::operator()(Scalar* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) { - typedef typename packet_traits::type Packet; - enum { PacketSize = packet_traits::size }; + typedef typename unpacket_traits::half HalfPacket; + typedef typename unpacket_traits::half>::half QuarterPacket; + enum { PacketSize = unpacket_traits::size, + HalfPacketSize = unpacket_traits::size, + QuarterPacketSize = unpacket_traits::size, + HasHalf = (int)HalfPacketSize < (int)PacketSize, + HasQuarter = (int)QuarterPacketSize < (int)HalfPacketSize}; EIGEN_ASM_COMMENT("EIGEN PRODUCT PACK LHS"); EIGEN_UNUSED_VARIABLE(stride); @@ -1716,9 +2114,12 @@ EIGEN_DONT_INLINE void gemm_pack_lhs=3*PacketSize ? (rows/(3*PacketSize))*(3*PacketSize) : 0; const Index peeled_mc2 = Pack1>=2*PacketSize ? peeled_mc3+((rows-peeled_mc3)/(2*PacketSize))*(2*PacketSize) : 0; - const Index peeled_mc1 = Pack1>=1*PacketSize ? (rows/(1*PacketSize))*(1*PacketSize) : 0; - const Index peeled_mc0 = Pack2>=1*PacketSize ? peeled_mc1 - : Pack2>1 ? (rows/Pack2)*Pack2 : 0; + const Index peeled_mc1 = Pack1>=1*PacketSize ? peeled_mc2+((rows-peeled_mc2)/(1*PacketSize))*(1*PacketSize) : 0; + const Index peeled_mc_half = Pack1>=HalfPacketSize ? peeled_mc1+((rows-peeled_mc1)/(HalfPacketSize))*(HalfPacketSize) : 0; + const Index peeled_mc_quarter = Pack1>=QuarterPacketSize ? (rows/(QuarterPacketSize))*(QuarterPacketSize) : 0; + const Index last_lhs_progress = rows > peeled_mc_quarter ? (rows - peeled_mc_quarter) & ~1 : 0; + const Index peeled_mc0 = Pack2>=PacketSize ? peeled_mc_quarter + : Pack2>1 && last_lhs_progress ? (rows/last_lhs_progress)*last_lhs_progress : 0; Index i=0; @@ -1732,9 +2133,9 @@ EIGEN_DONT_INLINE void gemm_pack_lhs(i+0*PacketSize, k); + B = lhs.template loadPacket(i+1*PacketSize, k); + C = lhs.template loadPacket(i+2*PacketSize, k); pstore(blockA+count, cj.pconj(A)); count+=PacketSize; pstore(blockA+count, cj.pconj(B)); count+=PacketSize; pstore(blockA+count, cj.pconj(C)); count+=PacketSize; @@ -1752,8 +2153,8 @@ EIGEN_DONT_INLINE void gemm_pack_lhs(i+0*PacketSize, k); + B = lhs.template loadPacket(i+1*PacketSize, k); pstore(blockA+count, cj.pconj(A)); count+=PacketSize; pstore(blockA+count, cj.pconj(B)); count+=PacketSize; } @@ -1770,27 +2171,67 @@ EIGEN_DONT_INLINE void gemm_pack_lhs(i+0*PacketSize, k); pstore(blockA+count, cj.pconj(A)); count+=PacketSize; } if(PanelMode) count += (1*PacketSize) * (stride-offset-depth); } } - // Pack scalars + // Pack half packets + if(HasHalf && Pack1>=HalfPacketSize) + { + for(; i(i+0*(HalfPacketSize), k); + pstoreu(blockA+count, cj.pconj(A)); + count+=HalfPacketSize; + } + if(PanelMode) count += (HalfPacketSize) * (stride-offset-depth); + } + } + // Pack quarter packets + if(HasQuarter && Pack1>=QuarterPacketSize) + { + for(; i(i+0*(QuarterPacketSize), k); + pstoreu(blockA+count, cj.pconj(A)); + count+=QuarterPacketSize; + } + if(PanelMode) count += (QuarterPacketSize) * (stride-offset-depth); + } + } + // Pack2 may be *smaller* than PacketSize—that happens for + // products like real * complex, where we have to go half the + // progress on the lhs in order to duplicate those operands to + // address both real & imaginary parts on the rhs. This portion will + // pack those half ones until they match the number expected on the + // last peeling loop at this point (for the rhs). if(Pack21) { - for(; i -struct gemm_pack_lhs +template +struct gemm_pack_lhs { typedef typename DataMapper::LinearMapper LinearMapper; EIGEN_DONT_INLINE void operator()(Scalar* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride=0, Index offset=0); }; -template -EIGEN_DONT_INLINE void gemm_pack_lhs +template +EIGEN_DONT_INLINE void gemm_pack_lhs ::operator()(Scalar* blockA, const DataMapper& lhs, Index depth, Index rows, Index stride, Index offset) { - typedef typename packet_traits::type Packet; - enum { PacketSize = packet_traits::size }; + typedef typename unpacket_traits::half HalfPacket; + typedef typename unpacket_traits::half>::half QuarterPacket; + enum { PacketSize = unpacket_traits::size, + HalfPacketSize = unpacket_traits::size, + QuarterPacketSize = unpacket_traits::size, + HasHalf = (int)HalfPacketSize < (int)PacketSize, + HasQuarter = (int)QuarterPacketSize < (int)HalfPacketSize}; EIGEN_ASM_COMMENT("EIGEN PRODUCT PACK LHS"); EIGEN_UNUSED_VARIABLE(stride); @@ -1820,37 +2266,51 @@ EIGEN_DONT_INLINE void gemm_pack_lhs=depth && offset<=stride)); conj_if::IsComplex && Conjugate> cj; Index count = 0; + bool gone_half = false, gone_quarter = false, gone_last = false; -// const Index peeled_mc3 = Pack1>=3*PacketSize ? (rows/(3*PacketSize))*(3*PacketSize) : 0; -// const Index peeled_mc2 = Pack1>=2*PacketSize ? peeled_mc3+((rows-peeled_mc3)/(2*PacketSize))*(2*PacketSize) : 0; -// const Index peeled_mc1 = Pack1>=1*PacketSize ? (rows/(1*PacketSize))*(1*PacketSize) : 0; - - int pack = Pack1; Index i = 0; + int pack = Pack1; + int psize = PacketSize; while(pack>0) { Index remaining_rows = rows-i; - Index peeled_mc = i+(remaining_rows/pack)*pack; + Index peeled_mc = gone_last ? Pack2>1 ? (rows/pack)*pack : 0 : i+(remaining_rows/pack)*pack; + Index starting_pos = i; for(; i=PacketSize) + if(pack>=psize && psize >= QuarterPacketSize) { - for(; k kernel; - for (int p = 0; p < PacketSize; ++p) kernel.packet[p] = lhs.loadPacket(i+p+m, k); - ptranspose(kernel); - for (int p = 0; p < PacketSize; ++p) pstore(blockA+count+m+(pack)*p, cj.pconj(kernel.packet[p])); + if (psize == PacketSize) { + PacketBlock kernel; + for (int p = 0; p < psize; ++p) kernel.packet[p] = lhs.template loadPacket(i+p+m, k); + ptranspose(kernel); + for (int p = 0; p < psize; ++p) pstore(blockA+count+m+(pack)*p, cj.pconj(kernel.packet[p])); + } else if (HasHalf && psize == HalfPacketSize) { + gone_half = true; + PacketBlock kernel_half; + for (int p = 0; p < psize; ++p) kernel_half.packet[p] = lhs.template loadPacket(i+p+m, k); + ptranspose(kernel_half); + for (int p = 0; p < psize; ++p) pstore(blockA+count+m+(pack)*p, cj.pconj(kernel_half.packet[p])); + } else if (HasQuarter && psize == QuarterPacketSize) { + gone_quarter = true; + PacketBlock kernel_quarter; + for (int p = 0; p < psize; ++p) kernel_quarter.packet[p] = lhs.template loadPacket(i+p+m, k); + ptranspose(kernel_quarter); + for (int p = 0; p < psize; ++p) pstore(blockA+count+m+(pack)*p, cj.pconj(kernel_quarter.packet[p])); + } } - count += PacketSize*pack; + count += psize*pack; } } + for(; k= psize/2 || left >= psize/4) && + ((psize/2 == HalfPacketSize && HasHalf && !gone_half) || + (psize/2 == QuarterPacketSize && HasQuarter && !gone_quarter))) { + psize /= 2; + pack = psize; + continue; + } + // Pack2 may be *smaller* than PacketSize—that happens for + // products like real * complex, where we have to go half the + // progress on the lhs in order to duplicate those operands to + // address both real & imaginary parts on the rhs. This portion will + // pack those half ones until they match the number expected on the + // last peeling loop at this point (for the rhs). + if (Pack2 < PacketSize && !gone_last) { + gone_last = true; + psize = pack = left & ~1; + } + } } for(; i kernel; @@ -1978,10 +2457,10 @@ EIGEN_DONT_INLINE void gemm_pack_rhs kernel; - kernel.packet[0] = dm0.loadPacket(k); - kernel.packet[1%PacketSize] = dm1.loadPacket(k); - kernel.packet[2%PacketSize] = dm2.loadPacket(k); - kernel.packet[3%PacketSize] = dm3.loadPacket(k); + kernel.packet[0 ] = dm0.template loadPacket(k); + kernel.packet[1%PacketSize] = dm1.template loadPacket(k); + kernel.packet[2%PacketSize] = dm2.template loadPacket(k); + kernel.packet[3%PacketSize] = dm3.template loadPacket(k); ptranspose(kernel); pstoreu(blockB+count+0*PacketSize, cj.pconj(kernel.packet[0])); pstoreu(blockB+count+1*PacketSize, cj.pconj(kernel.packet[1%PacketSize])); @@ -2022,94 +2501,104 @@ template { typedef typename packet_traits::type Packet; + typedef typename unpacket_traits::half HalfPacket; + typedef typename unpacket_traits::half>::half QuarterPacket; typedef typename DataMapper::LinearMapper LinearMapper; - enum { PacketSize = packet_traits::size }; - EIGEN_DONT_INLINE void operator()(Scalar* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0); -}; - -template -EIGEN_DONT_INLINE void gemm_pack_rhs - ::operator()(Scalar* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride, Index offset) -{ - EIGEN_ASM_COMMENT("EIGEN PRODUCT PACK RHS ROWMAJOR"); - EIGEN_UNUSED_VARIABLE(stride); - EIGEN_UNUSED_VARIABLE(offset); - eigen_assert(((!PanelMode) && stride==0 && offset==0) || (PanelMode && stride>=depth && offset<=stride)); - conj_if::IsComplex && Conjugate> cj; - Index packet_cols8 = nr>=8 ? (cols/8) * 8 : 0; - Index packet_cols4 = nr>=4 ? (cols/4) * 4 : 0; - Index count = 0; - -// if(nr>=8) -// { -// for(Index j2=0; j2(&rhs[k*rhsStride + j2]); -// pstoreu(blockB+count, cj.pconj(A)); -// } else if (PacketSize==4) { -// Packet A = ploadu(&rhs[k*rhsStride + j2]); -// Packet B = ploadu(&rhs[k*rhsStride + j2 + PacketSize]); -// pstoreu(blockB+count, cj.pconj(A)); -// pstoreu(blockB+count+PacketSize, cj.pconj(B)); -// } else { -// const Scalar* b0 = &rhs[k*rhsStride + j2]; -// blockB[count+0] = cj(b0[0]); -// blockB[count+1] = cj(b0[1]); -// blockB[count+2] = cj(b0[2]); -// blockB[count+3] = cj(b0[3]); -// blockB[count+4] = cj(b0[4]); -// blockB[count+5] = cj(b0[5]); -// blockB[count+6] = cj(b0[6]); -// blockB[count+7] = cj(b0[7]); -// } -// count += 8; -// } -// // skip what we have after -// if(PanelMode) count += 8 * (stride-offset-depth); -// } -// } - if(nr>=4) + enum { PacketSize = packet_traits::size, + HalfPacketSize = unpacket_traits::size, + QuarterPacketSize = unpacket_traits::size}; + EIGEN_DONT_INLINE void operator()(Scalar* blockB, const DataMapper& rhs, Index depth, Index cols, Index stride=0, Index offset=0) { - for(Index j2=packet_cols8; j2=depth && offset<=stride)); + const bool HasHalf = (int)HalfPacketSize < (int)PacketSize; + const bool HasQuarter = (int)QuarterPacketSize < (int)HalfPacketSize; + conj_if::IsComplex && Conjugate> cj; + Index packet_cols8 = nr>=8 ? (cols/8) * 8 : 0; + Index packet_cols4 = nr>=4 ? (cols/4) * 4 : 0; + Index count = 0; + + // if(nr>=8) + // { + // for(Index j2=0; j2(&rhs[k*rhsStride + j2]); + // pstoreu(blockB+count, cj.pconj(A)); + // } else if (PacketSize==4) { + // Packet A = ploadu(&rhs[k*rhsStride + j2]); + // Packet B = ploadu(&rhs[k*rhsStride + j2 + PacketSize]); + // pstoreu(blockB+count, cj.pconj(A)); + // pstoreu(blockB+count+PacketSize, cj.pconj(B)); + // } else { + // const Scalar* b0 = &rhs[k*rhsStride + j2]; + // blockB[count+0] = cj(b0[0]); + // blockB[count+1] = cj(b0[1]); + // blockB[count+2] = cj(b0[2]); + // blockB[count+3] = cj(b0[3]); + // blockB[count+4] = cj(b0[4]); + // blockB[count+5] = cj(b0[5]); + // blockB[count+6] = cj(b0[6]); + // blockB[count+7] = cj(b0[7]); + // } + // count += 8; + // } + // // skip what we have after + // if(PanelMode) count += 8 * (stride-offset-depth); + // } + // } + if(nr>=4) { - // skip what we have before - if(PanelMode) count += 4 * offset; - for(Index k=0; k(k, j2); + pstoreu(blockB+count, cj.pconj(A)); + count += PacketSize; + } else if (HasHalf && HalfPacketSize==4) { + HalfPacket A = rhs.template loadPacket(k, j2); + pstoreu(blockB+count, cj.pconj(A)); + count += HalfPacketSize; + } else if (HasQuarter && QuarterPacketSize==4) { + QuarterPacket A = rhs.template loadPacket(k, j2); + pstoreu(blockB+count, cj.pconj(A)); + count += QuarterPacketSize; + } else { + const LinearMapper dm0 = rhs.getLinearMapper(k, j2); + blockB[count+0] = cj(dm0(0)); + blockB[count+1] = cj(dm0(1)); + blockB[count+2] = cj(dm0(2)); + blockB[count+3] = cj(dm0(3)); + count += 4; + } } + // skip what we have after + if(PanelMode) count += 4 * (stride-offset-depth); } - // skip what we have after - if(PanelMode) count += 4 * (stride-offset-depth); } - } - // copy the remaining columns one at a time (nr==1) - for(Index j2=packet_cols4; j2 class level3_blocking; template< typename Index, typename LhsScalar, int LhsStorageOrder, bool ConjugateLhs, - typename RhsScalar, int RhsStorageOrder, bool ConjugateRhs> -struct general_matrix_matrix_product + typename RhsScalar, int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride> +struct general_matrix_matrix_product { typedef gebp_traits Traits; @@ -30,7 +31,7 @@ struct general_matrix_matrix_product& blocking, GemmParallelInfo* info = 0) @@ -39,8 +40,8 @@ struct general_matrix_matrix_product - ::run(cols,rows,depth,rhs,rhsStride,lhs,lhsStride,res,resStride,alpha,blocking,info); + ColMajor,ResInnerStride> + ::run(cols,rows,depth,rhs,rhsStride,lhs,lhsStride,res,resIncr,resStride,alpha,blocking,info); } }; @@ -49,8 +50,9 @@ struct general_matrix_matrix_product -struct general_matrix_matrix_product + typename RhsScalar, int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride> +struct general_matrix_matrix_product { typedef gebp_traits Traits; @@ -59,23 +61,23 @@ typedef typename ScalarBinaryOpTraits::ReturnType ResScala static void run(Index rows, Index cols, Index depth, const LhsScalar* _lhs, Index lhsStride, const RhsScalar* _rhs, Index rhsStride, - ResScalar* _res, Index resStride, + ResScalar* _res, Index resIncr, Index resStride, ResScalar alpha, level3_blocking& blocking, GemmParallelInfo* info = 0) { typedef const_blas_data_mapper LhsMapper; typedef const_blas_data_mapper RhsMapper; - typedef blas_data_mapper ResMapper; - LhsMapper lhs(_lhs,lhsStride); - RhsMapper rhs(_rhs,rhsStride); - ResMapper res(_res, resStride); + typedef blas_data_mapper ResMapper; + LhsMapper lhs(_lhs, lhsStride); + RhsMapper rhs(_rhs, rhsStride); + ResMapper res(_res, resStride, resIncr); Index kc = blocking.kc(); // cache block size along the K direction Index mc = (std::min)(rows,blocking.mc()); // cache block size along the M direction Index nc = (std::min)(cols,blocking.nc()); // cache block size along the N direction - gemm_pack_lhs pack_lhs; + gemm_pack_lhs pack_lhs; gemm_pack_rhs pack_rhs; gebp_kernel gebp; @@ -108,7 +110,7 @@ static void run(Index rows, Index cols, Index depth, // i.e., we test that info[tid].users equals 0. // Then, we set info[tid].users to the number of threads to mark that all other threads are going to use it. while(info[tid].users!=0) {} - info[tid].users += threads; + info[tid].users = threads; pack_lhs(blockA+info[tid].lhs_start*actual_kc, lhs.getSubMapper(info[tid].lhs_start,k), actual_kc, info[tid].lhs_length); @@ -146,7 +148,9 @@ static void run(Index rows, Index cols, Index depth, // Release all the sub blocks A'_i of A' for the current thread, // i.e., we simply decrement the number of users by 1 for(Index i=0; i template static void evalTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { - if((rhs.rows()+dst.rows()+dst.cols())<20 && rhs.rows()>0) - lazyproduct::evalTo(dst, lhs, rhs); + // See http://eigen.tuxfamily.org/bz/show_bug.cgi?id=404 for a discussion and helper program + // to determine the following heuristic. + // EIGEN_GEMM_TO_COEFFBASED_THRESHOLD is typically defined to 20 in GeneralProduct.h, + // unless it has been specialized by the user or for a given architecture. + // Note that the condition rhs.rows()>0 was required because lazy product is (was?) not happy with empty inputs. + // I'm not sure it is still required. + if((rhs.rows()+dst.rows()+dst.cols())0) + lazyproduct::eval_dynamic(dst, lhs, rhs, internal::assign_op()); else { dst.setZero(); @@ -439,8 +449,8 @@ struct generic_product_impl template static void addTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { - if((rhs.rows()+dst.rows()+dst.cols())<20 && rhs.rows()>0) - lazyproduct::addTo(dst, lhs, rhs); + if((rhs.rows()+dst.rows()+dst.cols())0) + lazyproduct::eval_dynamic(dst, lhs, rhs, internal::add_assign_op()); else scaleAndAddTo(dst,lhs, rhs, Scalar(1)); } @@ -448,8 +458,8 @@ struct generic_product_impl template static void subTo(Dst& dst, const Lhs& lhs, const Rhs& rhs) { - if((rhs.rows()+dst.rows()+dst.cols())<20 && rhs.rows()>0) - lazyproduct::subTo(dst, lhs, rhs); + if((rhs.rows()+dst.rows()+dst.cols())0) + lazyproduct::eval_dynamic(dst, lhs, rhs, internal::sub_assign_op()); else scaleAndAddTo(dst, lhs, rhs, Scalar(-1)); } @@ -461,11 +471,25 @@ struct generic_product_impl if(a_lhs.cols()==0 || a_lhs.rows()==0 || a_rhs.cols()==0) return; + if (dst.cols() == 1) + { + // Fallback to GEMV if either the lhs or rhs is a runtime vector + typename Dest::ColXpr dst_vec(dst.col(0)); + return internal::generic_product_impl + ::scaleAndAddTo(dst_vec, a_lhs, a_rhs.col(0), alpha); + } + else if (dst.rows() == 1) + { + // Fallback to GEMV if either the lhs or rhs is a runtime vector + typename Dest::RowXpr dst_vec(dst.row(0)); + return internal::generic_product_impl + ::scaleAndAddTo(dst_vec, a_lhs.row(0), a_rhs, alpha); + } + typename internal::add_const_on_value_type::type lhs = LhsBlasTraits::extract(a_lhs); typename internal::add_const_on_value_type::type rhs = RhsBlasTraits::extract(a_rhs); - Scalar actualAlpha = alpha * LhsBlasTraits::extractScalarFactor(a_lhs) - * RhsBlasTraits::extractScalarFactor(a_rhs); + Scalar actualAlpha = combine_scalar_factors(alpha, a_lhs, a_rhs); typedef internal::gemm_blocking_space<(Dest::Flags&RowMajorBit) ? RowMajor : ColMajor,LhsScalar,RhsScalar, Dest::MaxRowsAtCompileTime,Dest::MaxColsAtCompileTime,MaxDepthAtCompileTime> BlockingType; @@ -476,7 +500,8 @@ struct generic_product_impl Index, LhsScalar, (ActualLhsTypeCleaned::Flags&RowMajorBit) ? RowMajor : ColMajor, bool(LhsBlasTraits::NeedToConjugate), RhsScalar, (ActualRhsTypeCleaned::Flags&RowMajorBit) ? RowMajor : ColMajor, bool(RhsBlasTraits::NeedToConjugate), - (Dest::Flags&RowMajorBit) ? RowMajor : ColMajor>, + (Dest::Flags&RowMajorBit) ? RowMajor : ColMajor, + Dest::InnerStrideAtCompileTime>, ActualLhsTypeCleaned, ActualRhsTypeCleaned, Dest, BlockingType> GemmFunctor; BlockingType blocking(dst.rows(), dst.cols(), lhs.cols(), 1, true); diff --git a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular.h b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular.h index e844e37d..6ba0d9bd 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular.h @@ -25,51 +25,54 @@ namespace internal { **********************************************************************/ // forward declarations (defined at the end of this file) -template +template struct tribb_kernel; /* Optimized matrix-matrix product evaluating only one triangular half */ template + int ResStorageOrder, int ResInnerStride, int UpLo, int Version = Specialized> struct general_matrix_matrix_triangular_product; // as usual if the result is row major => we transpose the product template -struct general_matrix_matrix_triangular_product + typename RhsScalar, int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride, int UpLo, int Version> +struct general_matrix_matrix_triangular_product { typedef typename ScalarBinaryOpTraits::ReturnType ResScalar; static EIGEN_STRONG_INLINE void run(Index size, Index depth,const LhsScalar* lhs, Index lhsStride, - const RhsScalar* rhs, Index rhsStride, ResScalar* res, Index resStride, + const RhsScalar* rhs, Index rhsStride, ResScalar* res, Index resIncr, Index resStride, const ResScalar& alpha, level3_blocking& blocking) { general_matrix_matrix_triangular_product - ::run(size,depth,rhs,rhsStride,lhs,lhsStride,res,resStride,alpha,blocking); + ColMajor, ResInnerStride, UpLo==Lower?Upper:Lower> + ::run(size,depth,rhs,rhsStride,lhs,lhsStride,res,resIncr,resStride,alpha,blocking); } }; template -struct general_matrix_matrix_triangular_product + typename RhsScalar, int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride, int UpLo, int Version> +struct general_matrix_matrix_triangular_product { typedef typename ScalarBinaryOpTraits::ReturnType ResScalar; static EIGEN_STRONG_INLINE void run(Index size, Index depth,const LhsScalar* _lhs, Index lhsStride, - const RhsScalar* _rhs, Index rhsStride, ResScalar* _res, Index resStride, + const RhsScalar* _rhs, Index rhsStride, + ResScalar* _res, Index resIncr, Index resStride, const ResScalar& alpha, level3_blocking& blocking) { typedef gebp_traits Traits; typedef const_blas_data_mapper LhsMapper; typedef const_blas_data_mapper RhsMapper; - typedef blas_data_mapper ResMapper; + typedef blas_data_mapper ResMapper; LhsMapper lhs(_lhs,lhsStride); RhsMapper rhs(_rhs,rhsStride); - ResMapper res(_res, resStride); + ResMapper res(_res, resStride, resIncr); Index kc = blocking.kc(); Index mc = (std::min)(size,blocking.mc()); @@ -84,10 +87,10 @@ struct general_matrix_matrix_triangular_product pack_lhs; + gemm_pack_lhs pack_lhs; gemm_pack_rhs pack_rhs; gebp_kernel gebp; - tribb_kernel sybb; + tribb_kernel sybb; for(Index k2=0; k2 +template struct tribb_kernel { typedef gebp_traits Traits; @@ -142,11 +144,13 @@ struct tribb_kernel enum { BlockSize = meta_least_common_multiple::ret }; - void operator()(ResScalar* _res, Index resStride, const LhsScalar* blockA, const RhsScalar* blockB, Index size, Index depth, const ResScalar& alpha) + void operator()(ResScalar* _res, Index resIncr, Index resStride, const LhsScalar* blockA, const RhsScalar* blockB, Index size, Index depth, const ResScalar& alpha) { - typedef blas_data_mapper ResMapper; - ResMapper res(_res, resStride); - gebp_kernel gebp_kernel; + typedef blas_data_mapper ResMapper; + typedef blas_data_mapper BufferMapper; + ResMapper res(_res, resStride, resIncr); + gebp_kernel gebp_kernel1; + gebp_kernel gebp_kernel2; Matrix buffer((internal::constructor_without_unaligned_array_assert())); @@ -158,31 +162,32 @@ struct tribb_kernel const RhsScalar* actual_b = blockB+j*depth; if(UpLo==Upper) - gebp_kernel(res.getSubMapper(0, j), blockA, actual_b, j, depth, actualBlockSize, alpha, - -1, -1, 0, 0); - + gebp_kernel1(res.getSubMapper(0, j), blockA, actual_b, j, depth, actualBlockSize, alpha, + -1, -1, 0, 0); + // selfadjoint micro block { Index i = j; buffer.setZero(); // 1 - apply the kernel on the temporary buffer - gebp_kernel(ResMapper(buffer.data(), BlockSize), blockA+depth*i, actual_b, actualBlockSize, depth, actualBlockSize, alpha, - -1, -1, 0, 0); + gebp_kernel2(BufferMapper(buffer.data(), BlockSize), blockA+depth*i, actual_b, actualBlockSize, depth, actualBlockSize, alpha, + -1, -1, 0, 0); + // 2 - triangular accumulation for(Index j1=0; j1 internal::general_matrix_matrix_triangular_product + IsRowMajor ? RowMajor : ColMajor, MatrixType::InnerStrideAtCompileTime, UpLo&(Lower|Upper)> ::run(size, depth, &actualLhs.coeffRef(SkipDiag&&(UpLo&Lower)==Lower ? 1 : 0,0), actualLhs.outerStride(), &actualRhs.coeffRef(0,SkipDiag&&(UpLo&Upper)==Upper ? 1 : 0), actualRhs.outerStride(), - mat.data() + (SkipDiag ? (bool(IsRowMajor) != ((UpLo&Lower)==Lower) ? 1 : mat.outerStride() ) : 0), mat.outerStride(), actualAlpha, blocking); + mat.data() + (SkipDiag ? (bool(IsRowMajor) != ((UpLo&Lower)==Lower) ? mat.innerStride() : mat.outerStride() ) : 0), + mat.innerStride(), mat.outerStride(), actualAlpha, blocking); } }; template template -TriangularView& TriangularViewImpl::_assignProduct(const ProductType& prod, const Scalar& alpha, bool beta) +EIGEN_DEVICE_FUNC TriangularView& TriangularViewImpl::_assignProduct(const ProductType& prod, const Scalar& alpha, bool beta) { EIGEN_STATIC_ASSERT((UpLo&UnitDiag)==0, WRITING_TO_TRIANGULAR_PART_WITH_UNIT_DIAGONAL_IS_NOT_SUPPORTED); eigen_assert(derived().nestedExpression().rows() == prod.rows() && derived().cols() == prod.cols()); - + general_product_to_triangular_selector::InnerSize==1>::run(derived().nestedExpression().const_cast_derived(), prod, alpha, beta); - + return derived(); } diff --git a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h index f6f9ebec..9a650ec2 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h @@ -37,10 +37,10 @@ namespace Eigen { namespace internal { -template +template struct general_matrix_matrix_rankupdate : general_matrix_matrix_triangular_product< - Index,Scalar,AStorageOrder,ConjugateA,Scalar,AStorageOrder,ConjugateA,ResStorageOrder,UpLo,BuiltIn> {}; + Index,Scalar,AStorageOrder,ConjugateA,Scalar,AStorageOrder,ConjugateA,ResStorageOrder,1,UpLo,BuiltIn> {}; // try to go to BLAS specialization @@ -48,9 +48,9 @@ struct general_matrix_matrix_rankupdate : template \ struct general_matrix_matrix_triangular_product { \ + Scalar,RhsStorageOrder,ConjugateRhs,ColMajor,1,UpLo,Specialized> { \ static EIGEN_STRONG_INLINE void run(Index size, Index depth,const Scalar* lhs, Index lhsStride, \ - const Scalar* rhs, Index rhsStride, Scalar* res, Index resStride, Scalar alpha, level3_blocking& blocking) \ + const Scalar* rhs, Index rhsStride, Scalar* res, Index resIncr, Index resStride, Scalar alpha, level3_blocking& blocking) \ { \ if ( lhs==rhs && ((UpLo&(Lower|Upper))==UpLo) ) { \ general_matrix_matrix_rankupdate \ @@ -59,8 +59,8 @@ struct general_matrix_matrix_triangular_product \ - ::run(size,depth,lhs,lhsStride,rhs,rhsStride,res,resStride,alpha,blocking); \ + ColMajor, 1, UpLo, BuiltIn> \ + ::run(size,depth,lhs,lhsStride,rhs,rhsStride,res,resIncr,resStride,alpha,blocking); \ } \ } \ }; diff --git a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrix_BLAS.h b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrix_BLAS.h index b0f6b0d5..71abf401 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrix_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralMatrixMatrix_BLAS.h @@ -51,20 +51,22 @@ template< \ typename Index, \ int LhsStorageOrder, bool ConjugateLhs, \ int RhsStorageOrder, bool ConjugateRhs> \ -struct general_matrix_matrix_product \ +struct general_matrix_matrix_product \ { \ typedef gebp_traits Traits; \ \ static void run(Index rows, Index cols, Index depth, \ const EIGTYPE* _lhs, Index lhsStride, \ const EIGTYPE* _rhs, Index rhsStride, \ - EIGTYPE* res, Index resStride, \ + EIGTYPE* res, Index resIncr, Index resStride, \ EIGTYPE alpha, \ level3_blocking& /*blocking*/, \ GemmParallelInfo* /*info = 0*/) \ { \ using std::conj; \ \ + EIGEN_ONLY_USED_FOR_DEBUG(resIncr); \ + eigen_assert(resIncr == 1); \ char transa, transb; \ BlasIndex m, n, k, lda, ldb, ldc; \ const EIGTYPE *a, *b; \ diff --git a/extern/eigen/Eigen/src/Core/products/GeneralMatrixVector.h b/extern/eigen/Eigen/src/Core/products/GeneralMatrixVector.h index a597c1f4..dfb6aebc 100644 --- a/extern/eigen/Eigen/src/Core/products/GeneralMatrixVector.h +++ b/extern/eigen/Eigen/src/Core/products/GeneralMatrixVector.h @@ -1,7 +1,7 @@ // This file is part of Eigen, a lightweight C++ template library // for linear algebra. // -// Copyright (C) 2008-2009 Gael Guennebaud +// Copyright (C) 2008-2016 Gael Guennebaud // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed @@ -14,11 +14,57 @@ namespace Eigen { namespace internal { +enum GEMVPacketSizeType { + GEMVPacketFull = 0, + GEMVPacketHalf, + GEMVPacketQuarter +}; + +template +struct gemv_packet_cond { typedef T3 type; }; + +template +struct gemv_packet_cond { typedef T1 type; }; + +template +struct gemv_packet_cond { typedef T2 type; }; + +template +class gemv_traits +{ + typedef typename ScalarBinaryOpTraits::ReturnType ResScalar; + +#define PACKET_DECL_COND_PREFIX(prefix, name, packet_size) \ + typedef typename gemv_packet_cond::type, \ + typename packet_traits::half, \ + typename unpacket_traits::half>::half>::type \ + prefix ## name ## Packet + + PACKET_DECL_COND_PREFIX(_, Lhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Rhs, _PacketSize); + PACKET_DECL_COND_PREFIX(_, Res, _PacketSize); +#undef PACKET_DECL_COND_PREFIX + +public: + enum { + Vectorizable = unpacket_traits<_LhsPacket>::vectorizable && + unpacket_traits<_RhsPacket>::vectorizable && + int(unpacket_traits<_LhsPacket>::size)==int(unpacket_traits<_RhsPacket>::size), + LhsPacketSize = Vectorizable ? unpacket_traits<_LhsPacket>::size : 1, + RhsPacketSize = Vectorizable ? unpacket_traits<_RhsPacket>::size : 1, + ResPacketSize = Vectorizable ? unpacket_traits<_ResPacket>::size : 1 + }; + + typedef typename conditional::type LhsPacket; + typedef typename conditional::type RhsPacket; + typedef typename conditional::type ResPacket; +}; + + /* Optimized col-major matrix * vector product: - * This algorithm processes 4 columns at onces that allows to both reduce - * the number of load/stores of the result by a factor 4 and to reduce - * the instruction dependency. Moreover, we know that all bands have the - * same alignment pattern. + * This algorithm processes the matrix per vertical panels, + * which are then processed horizontaly per chunck of 8*PacketSize x 1 vertical segments. * * Mixing type logic: C += alpha * A * B * | A | B |alpha| comments @@ -27,56 +73,30 @@ namespace internal { * |cplx |real |cplx | invalid, the caller has to do tmp: = A * B; C += alpha*tmp * |cplx |real |real | optimal case, vectorization possible via real-cplx mul * - * Accesses to the matrix coefficients follow the following logic: - * - * - if all columns have the same alignment then - * - if the columns have the same alignment as the result vector, then easy! (-> AllAligned case) - * - otherwise perform unaligned loads only (-> NoneAligned case) - * - otherwise - * - if even columns have the same alignment then - * // odd columns are guaranteed to have the same alignment too - * - if even or odd columns have the same alignment as the result, then - * // for a register size of 2 scalars, this is guarantee to be the case (e.g., SSE with double) - * - perform half aligned and half unaligned loads (-> EvenAligned case) - * - otherwise perform unaligned loads only (-> NoneAligned case) - * - otherwise, if the register size is 4 scalars (e.g., SSE with float) then - * - one over 4 consecutive columns is guaranteed to be aligned with the result vector, - * perform simple aligned loads for this column and aligned loads plus re-alignment for the other. (-> FirstAligned case) - * // this re-alignment is done by the palign function implemented for SSE in Eigen/src/Core/arch/SSE/PacketMath.h - * - otherwise, - * // if we get here, this means the register size is greater than 4 (e.g., AVX with floats), - * // we currently fall back to the NoneAligned case - * * The same reasoning apply for the transposed case. - * - * The last case (PacketSize>4) could probably be improved by generalizing the FirstAligned case, but since we do not support AVX yet... - * One might also wonder why in the EvenAligned case we perform unaligned loads instead of using the aligned-loads plus re-alignment - * strategy as in the FirstAligned case. The reason is that we observed that unaligned loads on a 8 byte boundary are not too slow - * compared to unaligned loads on a 4 byte boundary. - * */ template struct general_matrix_vector_product { + typedef gemv_traits Traits; + typedef gemv_traits HalfTraits; + typedef gemv_traits QuarterTraits; + typedef typename ScalarBinaryOpTraits::ReturnType ResScalar; -enum { - Vectorizable = packet_traits::Vectorizable && packet_traits::Vectorizable - && int(packet_traits::size)==int(packet_traits::size), - LhsPacketSize = Vectorizable ? packet_traits::size : 1, - RhsPacketSize = Vectorizable ? packet_traits::size : 1, - ResPacketSize = Vectorizable ? packet_traits::size : 1 -}; + typedef typename Traits::LhsPacket LhsPacket; + typedef typename Traits::RhsPacket RhsPacket; + typedef typename Traits::ResPacket ResPacket; -typedef typename packet_traits::type _LhsPacket; -typedef typename packet_traits::type _RhsPacket; -typedef typename packet_traits::type _ResPacket; + typedef typename HalfTraits::LhsPacket LhsPacketHalf; + typedef typename HalfTraits::RhsPacket RhsPacketHalf; + typedef typename HalfTraits::ResPacket ResPacketHalf; -typedef typename conditional::type LhsPacket; -typedef typename conditional::type RhsPacket; -typedef typename conditional::type ResPacket; + typedef typename QuarterTraits::LhsPacket LhsPacketQuarter; + typedef typename QuarterTraits::RhsPacket RhsPacketQuarter; + typedef typename QuarterTraits::ResPacket ResPacketQuarter; -EIGEN_DONT_INLINE static void run( +EIGEN_DEVICE_FUNC EIGEN_DONT_INLINE static void run( Index rows, Index cols, const LhsMapper& lhs, const RhsMapper& rhs, @@ -85,244 +105,187 @@ EIGEN_DONT_INLINE static void run( }; template -EIGEN_DONT_INLINE void general_matrix_vector_product::run( +EIGEN_DEVICE_FUNC EIGEN_DONT_INLINE void general_matrix_vector_product::run( Index rows, Index cols, - const LhsMapper& lhs, + const LhsMapper& alhs, const RhsMapper& rhs, ResScalar* res, Index resIncr, RhsScalar alpha) { EIGEN_UNUSED_VARIABLE(resIncr); eigen_internal_assert(resIncr==1); - #ifdef _EIGEN_ACCUMULATE_PACKETS - #error _EIGEN_ACCUMULATE_PACKETS has already been defined - #endif - #define _EIGEN_ACCUMULATE_PACKETS(Alignment0,Alignment13,Alignment2) \ - pstore(&res[j], \ - padd(pload(&res[j]), \ - padd( \ - padd(pcj.pmul(lhs0.template load(j), ptmp0), \ - pcj.pmul(lhs1.template load(j), ptmp1)), \ - padd(pcj.pmul(lhs2.template load(j), ptmp2), \ - pcj.pmul(lhs3.template load(j), ptmp3)) ))) - - typedef typename LhsMapper::VectorMapper LhsScalars; + + // The following copy tells the compiler that lhs's attributes are not modified outside this function + // This helps GCC to generate propoer code. + LhsMapper lhs(alhs); conj_helper cj; conj_helper pcj; - if(ConjugateRhs) - alpha = numext::conj(alpha); - - enum { AllAligned = 0, EvenAligned, FirstAligned, NoneAligned }; - const Index columnsAtOnce = 4; - const Index peels = 2; - const Index LhsPacketAlignedMask = LhsPacketSize-1; - const Index ResPacketAlignedMask = ResPacketSize-1; -// const Index PeelAlignedMask = ResPacketSize*peels-1; - const Index size = rows; + conj_helper pcj_half; + conj_helper pcj_quarter; const Index lhsStride = lhs.stride(); - - // How many coeffs of the result do we have to skip to be aligned. - // Here we assume data are at least aligned on the base scalar type. - Index alignedStart = internal::first_default_aligned(res,size); - Index alignedSize = ResPacketSize>1 ? alignedStart + ((size-alignedStart) & ~ResPacketAlignedMask) : 0; - const Index peeledSize = alignedSize - RhsPacketSize*peels - RhsPacketSize + 1; - - const Index alignmentStep = LhsPacketSize>1 ? (LhsPacketSize - lhsStride % LhsPacketSize) & LhsPacketAlignedMask : 0; - Index alignmentPattern = alignmentStep==0 ? AllAligned - : alignmentStep==(LhsPacketSize/2) ? EvenAligned - : FirstAligned; - - // we cannot assume the first element is aligned because of sub-matrices - const Index lhsAlignmentOffset = lhs.firstAligned(size); - - // find how many columns do we have to skip to be aligned with the result (if possible) - Index skipColumns = 0; - // if the data cannot be aligned (TODO add some compile time tests when possible, e.g. for floats) - if( (lhsAlignmentOffset < 0) || (lhsAlignmentOffset == size) || (UIntPtr(res)%sizeof(ResScalar)) ) - { - alignedSize = 0; - alignedStart = 0; - alignmentPattern = NoneAligned; - } - else if(LhsPacketSize > 4) - { - // TODO: extend the code to support aligned loads whenever possible when LhsPacketSize > 4. - // Currently, it seems to be better to perform unaligned loads anyway - alignmentPattern = NoneAligned; - } - else if (LhsPacketSize>1) + // TODO: for padded aligned inputs, we could enable aligned reads + enum { LhsAlignment = Unaligned, + ResPacketSize = Traits::ResPacketSize, + ResPacketSizeHalf = HalfTraits::ResPacketSize, + ResPacketSizeQuarter = QuarterTraits::ResPacketSize, + LhsPacketSize = Traits::LhsPacketSize, + HasHalf = (int)ResPacketSizeHalf < (int)ResPacketSize, + HasQuarter = (int)ResPacketSizeQuarter < (int)ResPacketSizeHalf + }; + + const Index n8 = rows-8*ResPacketSize+1; + const Index n4 = rows-4*ResPacketSize+1; + const Index n3 = rows-3*ResPacketSize+1; + const Index n2 = rows-2*ResPacketSize+1; + const Index n1 = rows-1*ResPacketSize+1; + const Index n_half = rows-1*ResPacketSizeHalf+1; + const Index n_quarter = rows-1*ResPacketSizeQuarter+1; + + // TODO: improve the following heuristic: + const Index block_cols = cols<128 ? cols : (lhsStride*sizeof(LhsScalar)<32000?16:4); + ResPacket palpha = pset1(alpha); + ResPacketHalf palpha_half = pset1(alpha); + ResPacketQuarter palpha_quarter = pset1(alpha); + + for(Index j2=0; j2(ResScalar(0)), + c1 = pset1(ResScalar(0)), + c2 = pset1(ResScalar(0)), + c3 = pset1(ResScalar(0)), + c4 = pset1(ResScalar(0)), + c5 = pset1(ResScalar(0)), + c6 = pset1(ResScalar(0)), + c7 = pset1(ResScalar(0)); + + for(Index j=j2; j(rhs(j,0)); + c0 = pcj.pmadd(lhs.template load(i+LhsPacketSize*0,j),b0,c0); + c1 = pcj.pmadd(lhs.template load(i+LhsPacketSize*1,j),b0,c1); + c2 = pcj.pmadd(lhs.template load(i+LhsPacketSize*2,j),b0,c2); + c3 = pcj.pmadd(lhs.template load(i+LhsPacketSize*3,j),b0,c3); + c4 = pcj.pmadd(lhs.template load(i+LhsPacketSize*4,j),b0,c4); + c5 = pcj.pmadd(lhs.template load(i+LhsPacketSize*5,j),b0,c5); + c6 = pcj.pmadd(lhs.template load(i+LhsPacketSize*6,j),b0,c6); + c7 = pcj.pmadd(lhs.template load(i+LhsPacketSize*7,j),b0,c7); + } + pstoreu(res+i+ResPacketSize*0, pmadd(c0,palpha,ploadu(res+i+ResPacketSize*0))); + pstoreu(res+i+ResPacketSize*1, pmadd(c1,palpha,ploadu(res+i+ResPacketSize*1))); + pstoreu(res+i+ResPacketSize*2, pmadd(c2,palpha,ploadu(res+i+ResPacketSize*2))); + pstoreu(res+i+ResPacketSize*3, pmadd(c3,palpha,ploadu(res+i+ResPacketSize*3))); + pstoreu(res+i+ResPacketSize*4, pmadd(c4,palpha,ploadu(res+i+ResPacketSize*4))); + pstoreu(res+i+ResPacketSize*5, pmadd(c5,palpha,ploadu(res+i+ResPacketSize*5))); + pstoreu(res+i+ResPacketSize*6, pmadd(c6,palpha,ploadu(res+i+ResPacketSize*6))); + pstoreu(res+i+ResPacketSize*7, pmadd(c7,palpha,ploadu(res+i+ResPacketSize*7))); } - else + if(i(ResScalar(0)), + c1 = pset1(ResScalar(0)), + c2 = pset1(ResScalar(0)), + c3 = pset1(ResScalar(0)); - /* eigen_internal_assert( (alignmentPattern==NoneAligned) - || (skipColumns + columnsAtOnce >= cols) - || LhsPacketSize > size - || (size_t(firstLhs+alignedStart+lhsStride*skipColumns)%sizeof(LhsPacket))==0);*/ - } - else if(Vectorizable) - { - alignedStart = 0; - alignedSize = size; - alignmentPattern = AllAligned; - } - - const Index offset1 = (alignmentPattern==FirstAligned && alignmentStep==1)?3:1; - const Index offset3 = (alignmentPattern==FirstAligned && alignmentStep==1)?1:3; + for(Index j=j2; j(rhs(j,0)); + c0 = pcj.pmadd(lhs.template load(i+LhsPacketSize*0,j),b0,c0); + c1 = pcj.pmadd(lhs.template load(i+LhsPacketSize*1,j),b0,c1); + c2 = pcj.pmadd(lhs.template load(i+LhsPacketSize*2,j),b0,c2); + c3 = pcj.pmadd(lhs.template load(i+LhsPacketSize*3,j),b0,c3); + } + pstoreu(res+i+ResPacketSize*0, pmadd(c0,palpha,ploadu(res+i+ResPacketSize*0))); + pstoreu(res+i+ResPacketSize*1, pmadd(c1,palpha,ploadu(res+i+ResPacketSize*1))); + pstoreu(res+i+ResPacketSize*2, pmadd(c2,palpha,ploadu(res+i+ResPacketSize*2))); + pstoreu(res+i+ResPacketSize*3, pmadd(c3,palpha,ploadu(res+i+ResPacketSize*3))); - Index columnBound = ((cols-skipColumns)/columnsAtOnce)*columnsAtOnce + skipColumns; - for (Index i=skipColumns; i(alpha*rhs(i, 0)), - ptmp1 = pset1(alpha*rhs(i+offset1, 0)), - ptmp2 = pset1(alpha*rhs(i+2, 0)), - ptmp3 = pset1(alpha*rhs(i+offset3, 0)); + i+=ResPacketSize*4; + } + if(i(ResScalar(0)), + c1 = pset1(ResScalar(0)), + c2 = pset1(ResScalar(0)); - // this helps a lot generating better binary code - const LhsScalars lhs0 = lhs.getVectorMapper(0, i+0), lhs1 = lhs.getVectorMapper(0, i+offset1), - lhs2 = lhs.getVectorMapper(0, i+2), lhs3 = lhs.getVectorMapper(0, i+offset3); + for(Index j=j2; j(rhs(j,0)); + c0 = pcj.pmadd(lhs.template load(i+LhsPacketSize*0,j),b0,c0); + c1 = pcj.pmadd(lhs.template load(i+LhsPacketSize*1,j),b0,c1); + c2 = pcj.pmadd(lhs.template load(i+LhsPacketSize*2,j),b0,c2); + } + pstoreu(res+i+ResPacketSize*0, pmadd(c0,palpha,ploadu(res+i+ResPacketSize*0))); + pstoreu(res+i+ResPacketSize*1, pmadd(c1,palpha,ploadu(res+i+ResPacketSize*1))); + pstoreu(res+i+ResPacketSize*2, pmadd(c2,palpha,ploadu(res+i+ResPacketSize*2))); - if (Vectorizable) + i+=ResPacketSize*3; + } + if(i(ResScalar(0)), + c1 = pset1(ResScalar(0)); + + for(Index j=j2; j(rhs(j,0)); + c0 = pcj.pmadd(lhs.template load(i+LhsPacketSize*0,j),b0,c0); + c1 = pcj.pmadd(lhs.template load(i+LhsPacketSize*1,j),b0,c1); } - - if (alignedSize>alignedStart) + pstoreu(res+i+ResPacketSize*0, pmadd(c0,palpha,ploadu(res+i+ResPacketSize*0))); + pstoreu(res+i+ResPacketSize*1, pmadd(c1,palpha,ploadu(res+i+ResPacketSize*1))); + i+=ResPacketSize*2; + } + if(i(ResScalar(0)); + for(Index j=j2; j1) - { - LhsPacket A00, A01, A02, A03, A10, A11, A12, A13; - ResPacket T0, T1; - - A01 = lhs1.template load(alignedStart-1); - A02 = lhs2.template load(alignedStart-2); - A03 = lhs3.template load(alignedStart-3); - - for (; j(j-1+LhsPacketSize); palign<1>(A01,A11); - A12 = lhs2.template load(j-2+LhsPacketSize); palign<2>(A02,A12); - A13 = lhs3.template load(j-3+LhsPacketSize); palign<3>(A03,A13); - - A00 = lhs0.template load(j); - A10 = lhs0.template load(j+LhsPacketSize); - T0 = pcj.pmadd(A00, ptmp0, pload(&res[j])); - T1 = pcj.pmadd(A10, ptmp0, pload(&res[j+ResPacketSize])); - - T0 = pcj.pmadd(A01, ptmp1, T0); - A01 = lhs1.template load(j-1+2*LhsPacketSize); palign<1>(A11,A01); - T0 = pcj.pmadd(A02, ptmp2, T0); - A02 = lhs2.template load(j-2+2*LhsPacketSize); palign<2>(A12,A02); - T0 = pcj.pmadd(A03, ptmp3, T0); - pstore(&res[j],T0); - A03 = lhs3.template load(j-3+2*LhsPacketSize); palign<3>(A13,A03); - T1 = pcj.pmadd(A11, ptmp1, T1); - T1 = pcj.pmadd(A12, ptmp2, T1); - T1 = pcj.pmadd(A13, ptmp3, T1); - pstore(&res[j+ResPacketSize],T1); - } - } - for (; j(rhs(j,0)); + c0 = pcj.pmadd(lhs.template load(i+0,j),b0,c0); } - } // end explicit vectorization - - /* process remaining coeffs (or all if there is no explicit vectorization) */ - for (Index j=alignedSize; j(res+i+ResPacketSize*0))); + i+=ResPacketSize; + } + if(HasHalf && i(ResScalar(0)); + for(Index j=j2; j(rhs(j,0)); + c0 = pcj_half.pmadd(lhs.template load(i+0,j),b0,c0); + } + pstoreu(res+i+ResPacketSizeHalf*0, pmadd(c0,palpha_half,ploadu(res+i+ResPacketSizeHalf*0))); + i+=ResPacketSizeHalf; } - } - - // process remaining first and last columns (at most columnsAtOnce-1) - Index end = cols; - Index start = columnBound; - do - { - for (Index k=start; k(alpha*rhs(k, 0)); - const LhsScalars lhs0 = lhs.getVectorMapper(0, k); - - if (Vectorizable) + ResPacketQuarter c0 = pset1(ResScalar(0)); + for(Index j=j2; j(alignedStart)) - for (Index i = alignedStart;i(i), ptmp0, pload(&res[i]))); - else - for (Index i = alignedStart;i(i), ptmp0, pload(&res[i]))); + RhsPacketQuarter b0 = pset1(rhs(j,0)); + c0 = pcj_quarter.pmadd(lhs.template load(i+0,j),b0,c0); } - - // process remaining scalars (or all if no explicit vectorization) - for (Index i=alignedSize; i(res+i+ResPacketSizeQuarter*0))); + i+=ResPacketSizeQuarter; } - if (skipColumns) + for(;i struct general_matrix_vector_product { -typedef typename ScalarBinaryOpTraits::ReturnType ResScalar; - -enum { - Vectorizable = packet_traits::Vectorizable && packet_traits::Vectorizable - && int(packet_traits::size)==int(packet_traits::size), - LhsPacketSize = Vectorizable ? packet_traits::size : 1, - RhsPacketSize = Vectorizable ? packet_traits::size : 1, - ResPacketSize = Vectorizable ? packet_traits::size : 1 -}; + typedef gemv_traits Traits; + typedef gemv_traits HalfTraits; + typedef gemv_traits QuarterTraits; + + typedef typename ScalarBinaryOpTraits::ReturnType ResScalar; + + typedef typename Traits::LhsPacket LhsPacket; + typedef typename Traits::RhsPacket RhsPacket; + typedef typename Traits::ResPacket ResPacket; -typedef typename packet_traits::type _LhsPacket; -typedef typename packet_traits::type _RhsPacket; -typedef typename packet_traits::type _ResPacket; + typedef typename HalfTraits::LhsPacket LhsPacketHalf; + typedef typename HalfTraits::RhsPacket RhsPacketHalf; + typedef typename HalfTraits::ResPacket ResPacketHalf; -typedef typename conditional::type LhsPacket; -typedef typename conditional::type RhsPacket; -typedef typename conditional::type ResPacket; + typedef typename QuarterTraits::LhsPacket LhsPacketQuarter; + typedef typename QuarterTraits::RhsPacket RhsPacketQuarter; + typedef typename QuarterTraits::ResPacket ResPacketQuarter; -EIGEN_DONT_INLINE static void run( +EIGEN_DEVICE_FUNC EIGEN_DONT_INLINE static void run( Index rows, Index cols, const LhsMapper& lhs, const RhsMapper& rhs, @@ -361,255 +324,191 @@ EIGEN_DONT_INLINE static void run( }; template -EIGEN_DONT_INLINE void general_matrix_vector_product::run( +EIGEN_DEVICE_FUNC EIGEN_DONT_INLINE void general_matrix_vector_product::run( Index rows, Index cols, - const LhsMapper& lhs, + const LhsMapper& alhs, const RhsMapper& rhs, ResScalar* res, Index resIncr, ResScalar alpha) { - eigen_internal_assert(rhs.stride()==1); - - #ifdef _EIGEN_ACCUMULATE_PACKETS - #error _EIGEN_ACCUMULATE_PACKETS has already been defined - #endif - - #define _EIGEN_ACCUMULATE_PACKETS(Alignment0,Alignment13,Alignment2) {\ - RhsPacket b = rhs.getVectorMapper(j, 0).template load(0); \ - ptmp0 = pcj.pmadd(lhs0.template load(j), b, ptmp0); \ - ptmp1 = pcj.pmadd(lhs1.template load(j), b, ptmp1); \ - ptmp2 = pcj.pmadd(lhs2.template load(j), b, ptmp2); \ - ptmp3 = pcj.pmadd(lhs3.template load(j), b, ptmp3); } + // The following copy tells the compiler that lhs's attributes are not modified outside this function + // This helps GCC to generate propoer code. + LhsMapper lhs(alhs); + eigen_internal_assert(rhs.stride()==1); conj_helper cj; conj_helper pcj; - - typedef typename LhsMapper::VectorMapper LhsScalars; - - enum { AllAligned=0, EvenAligned=1, FirstAligned=2, NoneAligned=3 }; - const Index rowsAtOnce = 4; - const Index peels = 2; - const Index RhsPacketAlignedMask = RhsPacketSize-1; - const Index LhsPacketAlignedMask = LhsPacketSize-1; - const Index depth = cols; - const Index lhsStride = lhs.stride(); - - // How many coeffs of the result do we have to skip to be aligned. - // Here we assume data are at least aligned on the base scalar type - // if that's not the case then vectorization is discarded, see below. - Index alignedStart = rhs.firstAligned(depth); - Index alignedSize = RhsPacketSize>1 ? alignedStart + ((depth-alignedStart) & ~RhsPacketAlignedMask) : 0; - const Index peeledSize = alignedSize - RhsPacketSize*peels - RhsPacketSize + 1; - - const Index alignmentStep = LhsPacketSize>1 ? (LhsPacketSize - lhsStride % LhsPacketSize) & LhsPacketAlignedMask : 0; - Index alignmentPattern = alignmentStep==0 ? AllAligned - : alignmentStep==(LhsPacketSize/2) ? EvenAligned - : FirstAligned; - - // we cannot assume the first element is aligned because of sub-matrices - const Index lhsAlignmentOffset = lhs.firstAligned(depth); - const Index rhsAlignmentOffset = rhs.firstAligned(rows); - - // find how many rows do we have to skip to be aligned with rhs (if possible) - Index skipRows = 0; - // if the data cannot be aligned (TODO add some compile time tests when possible, e.g. for floats) - if( (sizeof(LhsScalar)!=sizeof(RhsScalar)) || - (lhsAlignmentOffset < 0) || (lhsAlignmentOffset == depth) || - (rhsAlignmentOffset < 0) || (rhsAlignmentOffset == rows) ) - { - alignedSize = 0; - alignedStart = 0; - alignmentPattern = NoneAligned; - } - else if(LhsPacketSize > 4) - { - // TODO: extend the code to support aligned loads whenever possible when LhsPacketSize > 4. - alignmentPattern = NoneAligned; - } - else if (LhsPacketSize>1) + conj_helper pcj_half; + conj_helper pcj_quarter; + + // TODO: fine tune the following heuristic. The rationale is that if the matrix is very large, + // processing 8 rows at once might be counter productive wrt cache. + const Index n8 = lhs.stride()*sizeof(LhsScalar)>32000 ? 0 : rows-7; + const Index n4 = rows-3; + const Index n2 = rows-1; + + // TODO: for padded aligned inputs, we could enable aligned reads + enum { LhsAlignment = Unaligned, + ResPacketSize = Traits::ResPacketSize, + ResPacketSizeHalf = HalfTraits::ResPacketSize, + ResPacketSizeQuarter = QuarterTraits::ResPacketSize, + LhsPacketSize = Traits::LhsPacketSize, + LhsPacketSizeHalf = HalfTraits::LhsPacketSize, + LhsPacketSizeQuarter = QuarterTraits::LhsPacketSize, + HasHalf = (int)ResPacketSizeHalf < (int)ResPacketSize, + HasQuarter = (int)ResPacketSizeQuarter < (int)ResPacketSizeHalf + }; + + Index i=0; + for(; i(ResScalar(0)), + c1 = pset1(ResScalar(0)), + c2 = pset1(ResScalar(0)), + c3 = pset1(ResScalar(0)), + c4 = pset1(ResScalar(0)), + c5 = pset1(ResScalar(0)), + c6 = pset1(ResScalar(0)), + c7 = pset1(ResScalar(0)); + + Index j=0; + for(; j+LhsPacketSize<=cols; j+=LhsPacketSize) { - // nothing can be aligned, no need to skip any column - alignmentPattern = NoneAligned; - skipRows = 0; + RhsPacket b0 = rhs.template load(j,0); + + c0 = pcj.pmadd(lhs.template load(i+0,j),b0,c0); + c1 = pcj.pmadd(lhs.template load(i+1,j),b0,c1); + c2 = pcj.pmadd(lhs.template load(i+2,j),b0,c2); + c3 = pcj.pmadd(lhs.template load(i+3,j),b0,c3); + c4 = pcj.pmadd(lhs.template load(i+4,j),b0,c4); + c5 = pcj.pmadd(lhs.template load(i+5,j),b0,c5); + c6 = pcj.pmadd(lhs.template load(i+6,j),b0,c6); + c7 = pcj.pmadd(lhs.template load(i+7,j),b0,c7); } - else + ResScalar cc0 = predux(c0); + ResScalar cc1 = predux(c1); + ResScalar cc2 = predux(c2); + ResScalar cc3 = predux(c3); + ResScalar cc4 = predux(c4); + ResScalar cc5 = predux(c5); + ResScalar cc6 = predux(c6); + ResScalar cc7 = predux(c7); + for(; j= rows) - || LhsPacketSize > depth - || (size_t(firstLhs+alignedStart+lhsStride*skipRows)%sizeof(LhsPacket))==0);*/ + res[(i+0)*resIncr] += alpha*cc0; + res[(i+1)*resIncr] += alpha*cc1; + res[(i+2)*resIncr] += alpha*cc2; + res[(i+3)*resIncr] += alpha*cc3; + res[(i+4)*resIncr] += alpha*cc4; + res[(i+5)*resIncr] += alpha*cc5; + res[(i+6)*resIncr] += alpha*cc6; + res[(i+7)*resIncr] += alpha*cc7; } - else if(Vectorizable) + for(; i(ResScalar(0)), + c1 = pset1(ResScalar(0)), + c2 = pset1(ResScalar(0)), + c3 = pset1(ResScalar(0)); - Index rowBound = ((rows-skipRows)/rowsAtOnce)*rowsAtOnce + skipRows; - for (Index i=skipRows; i(j,0); - if (Vectorizable) + c0 = pcj.pmadd(lhs.template load(i+0,j),b0,c0); + c1 = pcj.pmadd(lhs.template load(i+1,j),b0,c1); + c2 = pcj.pmadd(lhs.template load(i+2,j),b0,c2); + c3 = pcj.pmadd(lhs.template load(i+3,j),b0,c3); + } + ResScalar cc0 = predux(c0); + ResScalar cc1 = predux(c1); + ResScalar cc2 = predux(c2); + ResScalar cc3 = predux(c3); + for(; j(ResScalar(0)), ptmp1 = pset1(ResScalar(0)), - ptmp2 = pset1(ResScalar(0)), ptmp3 = pset1(ResScalar(0)); + RhsScalar b0 = rhs(j,0); - // process initial unaligned coeffs - // FIXME this loop get vectorized by the compiler ! - for (Index j=0; j(ResScalar(0)), + c1 = pset1(ResScalar(0)); - if (alignedSize>alignedStart) - { - switch(alignmentPattern) - { - case AllAligned: - for (Index j = alignedStart; j1) - { - /* Here we proccess 4 rows with with two peeled iterations to hide - * the overhead of unaligned loads. Moreover unaligned loads are handled - * using special shift/move operations between the two aligned packets - * overlaping the desired unaligned packet. This is *much* more efficient - * than basic unaligned loads. - */ - LhsPacket A01, A02, A03, A11, A12, A13; - A01 = lhs1.template load(alignedStart-1); - A02 = lhs2.template load(alignedStart-2); - A03 = lhs3.template load(alignedStart-3); - - for (; j(0); - A11 = lhs1.template load(j-1+LhsPacketSize); palign<1>(A01,A11); - A12 = lhs2.template load(j-2+LhsPacketSize); palign<2>(A02,A12); - A13 = lhs3.template load(j-3+LhsPacketSize); palign<3>(A03,A13); - - ptmp0 = pcj.pmadd(lhs0.template load(j), b, ptmp0); - ptmp1 = pcj.pmadd(A01, b, ptmp1); - A01 = lhs1.template load(j-1+2*LhsPacketSize); palign<1>(A11,A01); - ptmp2 = pcj.pmadd(A02, b, ptmp2); - A02 = lhs2.template load(j-2+2*LhsPacketSize); palign<2>(A12,A02); - ptmp3 = pcj.pmadd(A03, b, ptmp3); - A03 = lhs3.template load(j-3+2*LhsPacketSize); palign<3>(A13,A03); - - b = rhs.getVectorMapper(j+RhsPacketSize, 0).template load(0); - ptmp0 = pcj.pmadd(lhs0.template load(j+LhsPacketSize), b, ptmp0); - ptmp1 = pcj.pmadd(A11, b, ptmp1); - ptmp2 = pcj.pmadd(A12, b, ptmp2); - ptmp3 = pcj.pmadd(A13, b, ptmp3); - } - } - for (; j(j,0); - // process remaining coeffs (or all if no explicit vectorization) - // FIXME this loop get vectorized by the compiler ! - for (Index j=alignedSize; j(i+0,j),b0,c0); + c1 = pcj.pmadd(lhs.template load(i+1,j),b0,c1); + } + ResScalar cc0 = predux(c0); + ResScalar cc1 = predux(c1); + for(; j(ResScalar(0)); + ResPacketHalf c0_h = pset1(ResScalar(0)); + ResPacketQuarter c0_q = pset1(ResScalar(0)); + Index j=0; + for(; j+LhsPacketSize<=cols; j+=LhsPacketSize) { - EIGEN_ALIGN_MAX ResScalar tmp0 = ResScalar(0); - ResPacket ptmp0 = pset1(tmp0); - const LhsScalars lhs0 = lhs.getVectorMapper(i, 0); - // process first unaligned result's coeffs - // FIXME this loop get vectorized by the compiler ! - for (Index j=0; jalignedStart) - { - // process aligned rhs coeffs - if (lhs0.template aligned(alignedStart)) - for (Index j = alignedStart;j(j), rhs.getVectorMapper(j, 0).template load(0), ptmp0); - else - for (Index j = alignedStart;j(j), rhs.getVectorMapper(j, 0).template load(0), ptmp0); - tmp0 += predux(ptmp0); - } - - // process remaining scalars - // FIXME this loop get vectorized by the compiler ! - for (Index j=alignedSize; j(j,0); + c0 = pcj.pmadd(lhs.template load(i,j),b0,c0); } - if (skipRows) + ResScalar cc0 = predux(c0); + if (HasHalf) { + for(; j+LhsPacketSizeHalf<=cols; j+=LhsPacketSizeHalf) + { + RhsPacketHalf b0 = rhs.template load(j,0); + c0_h = pcj_half.pmadd(lhs.template load(i,j),b0,c0_h); + } + cc0 += predux(c0_h); + } + if (HasQuarter) { + for(; j+LhsPacketSizeQuarter<=cols; j+=LhsPacketSizeQuarter) + { + RhsPacketQuarter b0 = rhs.template load(j,0); + c0_q = pcj_quarter.pmadd(lhs.template load(i,j),b0,c0_q); + } + cc0 += predux(c0_q); + } + for(; j +#endif + namespace Eigen { namespace internal { @@ -17,7 +21,8 @@ namespace internal { /** \internal */ inline void manage_multi_threading(Action action, int* v) { - static EIGEN_UNUSED int m_maxThreads = -1; + static int m_maxThreads = -1; + EIGEN_UNUSED_VARIABLE(m_maxThreads) if(action==SetAction) { @@ -75,8 +80,17 @@ template struct GemmParallelInfo { GemmParallelInfo() : sync(-1), users(0), lhs_start(0), lhs_length(0) {} + // volatile is not enough on all architectures (see bug 1572) + // to guarantee that when thread A says to thread B that it is + // done with packing a block, then all writes have been really + // carried out... C++11 memory model+atomic guarantees this. +#if EIGEN_HAS_CXX11_ATOMIC + std::atomic sync; + std::atomic users; +#else Index volatile sync; int volatile users; +#endif Index lhs_start; Index lhs_length; @@ -87,11 +101,14 @@ void parallelize_gemm(const Functor& func, Index rows, Index cols, Index depth, { // TODO when EIGEN_USE_BLAS is defined, // we should still enable OMP for other scalar types -#if !(defined (EIGEN_HAS_OPENMP)) || defined (EIGEN_USE_BLAS) + // Without C++11, we have to disable GEMM's parallelization on + // non x86 architectures because there volatile is not enough for our purpose. + // See bug 1572. +#if (! defined(EIGEN_HAS_OPENMP)) || defined(EIGEN_USE_BLAS) || ((!EIGEN_HAS_CXX11_ATOMIC) && !(EIGEN_ARCH_i386_OR_x86_64)) // FIXME the transpose variable is only needed to properly split // the matrix product when multithreading is enabled. This is a temporary // fix to support row-major destination matrices. This whole - // parallelizer mechanism has to be redisigned anyway. + // parallelizer mechanism has to be redesigned anyway. EIGEN_UNUSED_VARIABLE(depth); EIGEN_UNUSED_VARIABLE(transpose); func(0,rows, 0,cols); @@ -112,12 +129,12 @@ void parallelize_gemm(const Functor& func, Index rows, Index cols, Index depth, double work = static_cast(rows) * static_cast(cols) * static_cast(depth); double kMinTaskSize = 50000; // FIXME improve this heuristic. - pb_max_threads = std::max(1, std::min(pb_max_threads, work / kMinTaskSize)); + pb_max_threads = std::max(1, std::min(pb_max_threads, static_cast( work / kMinTaskSize ) )); // compute the number of threads we are going to use Index threads = std::min(nbThreads(), pb_max_threads); - // if multi-threading is explicitely disabled, not useful, or if we already are in a parallel session, + // if multi-threading is explicitly disabled, not useful, or if we already are in a parallel session, // then abort multi-threading // FIXME omp_get_num_threads()>1 only works for openmp, what if the user does not use openmp? if((!Condition) || (threads==1) || (omp_get_num_threads()>1)) diff --git a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix.h b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix.h index da6f82ab..33ecf10f 100644 --- a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix.h +++ b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix.h @@ -45,14 +45,23 @@ struct symm_pack_lhs } void operator()(Scalar* blockA, const Scalar* _lhs, Index lhsStride, Index cols, Index rows) { - enum { PacketSize = packet_traits::size }; + typedef typename unpacket_traits::type>::half HalfPacket; + typedef typename unpacket_traits::type>::half>::half QuarterPacket; + enum { PacketSize = packet_traits::size, + HalfPacketSize = unpacket_traits::size, + QuarterPacketSize = unpacket_traits::size, + HasHalf = (int)HalfPacketSize < (int)PacketSize, + HasQuarter = (int)QuarterPacketSize < (int)HalfPacketSize}; + const_blas_data_mapper lhs(_lhs,lhsStride); Index count = 0; //Index peeled_mc3 = (rows/Pack1)*Pack1; const Index peeled_mc3 = Pack1>=3*PacketSize ? (rows/(3*PacketSize))*(3*PacketSize) : 0; const Index peeled_mc2 = Pack1>=2*PacketSize ? peeled_mc3+((rows-peeled_mc3)/(2*PacketSize))*(2*PacketSize) : 0; - const Index peeled_mc1 = Pack1>=1*PacketSize ? (rows/(1*PacketSize))*(1*PacketSize) : 0; + const Index peeled_mc1 = Pack1>=1*PacketSize ? peeled_mc2+((rows-peeled_mc2)/(1*PacketSize))*(1*PacketSize) : 0; + const Index peeled_mc_half = Pack1>=HalfPacketSize ? peeled_mc1+((rows-peeled_mc1)/(HalfPacketSize))*(HalfPacketSize) : 0; + const Index peeled_mc_quarter = Pack1>=QuarterPacketSize ? peeled_mc_half+((rows-peeled_mc_half)/(QuarterPacketSize))*(QuarterPacketSize) : 0; if(Pack1>=3*PacketSize) for(Index i=0; i(blockA, lhs, cols, i, count); + if(HasHalf && Pack1>=HalfPacketSize) + for(Index i=peeled_mc1; i(blockA, lhs, cols, i, count); + + if(HasQuarter && Pack1>=QuarterPacketSize) + for(Index i=peeled_mc_half; i(blockA, lhs, cols, i, count); + // do the same with mr==1 - for(Index i=peeled_mc1; i + int ResStorageOrder, int ResInnerStride> struct product_selfadjoint_matrix; template -struct product_selfadjoint_matrix + int RhsStorageOrder, bool RhsSelfAdjoint, bool ConjugateRhs, + int ResInnerStride> +struct product_selfadjoint_matrix { static EIGEN_STRONG_INLINE void run( Index rows, Index cols, const Scalar* lhs, Index lhsStride, const Scalar* rhs, Index rhsStride, - Scalar* res, Index resStride, + Scalar* res, Index resIncr, Index resStride, const Scalar& alpha, level3_blocking& blocking) { product_selfadjoint_matrix::IsComplex && EIGEN_LOGICAL_XOR(RhsSelfAdjoint,ConjugateRhs), EIGEN_LOGICAL_XOR(LhsSelfAdjoint,LhsStorageOrder==RowMajor) ? ColMajor : RowMajor, LhsSelfAdjoint, NumTraits::IsComplex && EIGEN_LOGICAL_XOR(LhsSelfAdjoint,ConjugateLhs), - ColMajor> - ::run(cols, rows, rhs, rhsStride, lhs, lhsStride, res, resStride, alpha, blocking); + ColMajor,ResInnerStride> + ::run(cols, rows, rhs, rhsStride, lhs, lhsStride, res, resIncr, resStride, alpha, blocking); } }; template -struct product_selfadjoint_matrix + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride> +struct product_selfadjoint_matrix { static EIGEN_DONT_INLINE void run( Index rows, Index cols, const Scalar* _lhs, Index lhsStride, const Scalar* _rhs, Index rhsStride, - Scalar* res, Index resStride, + Scalar* res, Index resIncr, Index resStride, const Scalar& alpha, level3_blocking& blocking); }; template -EIGEN_DONT_INLINE void product_selfadjoint_matrix::run( + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride> +EIGEN_DONT_INLINE void product_selfadjoint_matrix::run( Index rows, Index cols, const Scalar* _lhs, Index lhsStride, const Scalar* _rhs, Index rhsStride, - Scalar* _res, Index resStride, + Scalar* _res, Index resIncr, Index resStride, const Scalar& alpha, level3_blocking& blocking) { Index size = rows; @@ -334,11 +354,11 @@ EIGEN_DONT_INLINE void product_selfadjoint_matrix LhsMapper; typedef const_blas_data_mapper LhsTransposeMapper; typedef const_blas_data_mapper RhsMapper; - typedef blas_data_mapper ResMapper; + typedef blas_data_mapper ResMapper; LhsMapper lhs(_lhs,lhsStride); LhsTransposeMapper lhs_transpose(_lhs,lhsStride); RhsMapper rhs(_rhs,rhsStride); - ResMapper res(_res, resStride); + ResMapper res(_res, resStride, resIncr); Index kc = blocking.kc(); // cache block size along the K direction Index mc = (std::min)(rows,blocking.mc()); // cache block size along the M direction @@ -352,7 +372,7 @@ EIGEN_DONT_INLINE void product_selfadjoint_matrix gebp_kernel; symm_pack_lhs pack_lhs; gemm_pack_rhs pack_rhs; - gemm_pack_lhs pack_lhs_transposed; + gemm_pack_lhs pack_lhs_transposed; for(Index k2=0; k2() + gemm_pack_lhs() (blockA, lhs.getSubMapper(i2, k2), actual_kc, actual_mc); gebp_kernel(res.getSubMapper(i2, 0), blockA, blockB, actual_mc, actual_kc, cols, alpha); @@ -398,26 +418,28 @@ EIGEN_DONT_INLINE void product_selfadjoint_matrix -struct product_selfadjoint_matrix + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride> +struct product_selfadjoint_matrix { static EIGEN_DONT_INLINE void run( Index rows, Index cols, const Scalar* _lhs, Index lhsStride, const Scalar* _rhs, Index rhsStride, - Scalar* res, Index resStride, + Scalar* res, Index resIncr, Index resStride, const Scalar& alpha, level3_blocking& blocking); }; template -EIGEN_DONT_INLINE void product_selfadjoint_matrix::run( + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride> +EIGEN_DONT_INLINE void product_selfadjoint_matrix::run( Index rows, Index cols, const Scalar* _lhs, Index lhsStride, const Scalar* _rhs, Index rhsStride, - Scalar* _res, Index resStride, + Scalar* _res, Index resIncr, Index resStride, const Scalar& alpha, level3_blocking& blocking) { Index size = cols; @@ -425,9 +447,9 @@ EIGEN_DONT_INLINE void product_selfadjoint_matrix Traits; typedef const_blas_data_mapper LhsMapper; - typedef blas_data_mapper ResMapper; + typedef blas_data_mapper ResMapper; LhsMapper lhs(_lhs,lhsStride); - ResMapper res(_res,resStride); + ResMapper res(_res,resStride, resIncr); Index kc = blocking.kc(); // cache block size along the K direction Index mc = (std::min)(rows,blocking.mc()); // cache block size along the M direction @@ -437,7 +459,7 @@ EIGEN_DONT_INLINE void product_selfadjoint_matrix gebp_kernel; - gemm_pack_lhs pack_lhs; + gemm_pack_lhs pack_lhs; symm_pack_rhs pack_rhs; for(Index k2=0; k2 NumTraits::IsComplex && EIGEN_LOGICAL_XOR(LhsIsUpper,bool(LhsBlasTraits::NeedToConjugate)), EIGEN_LOGICAL_XOR(RhsIsUpper,internal::traits::Flags &RowMajorBit) ? RowMajor : ColMajor, RhsIsSelfAdjoint, NumTraits::IsComplex && EIGEN_LOGICAL_XOR(RhsIsUpper,bool(RhsBlasTraits::NeedToConjugate)), - internal::traits::Flags&RowMajorBit ? RowMajor : ColMajor> + internal::traits::Flags&RowMajorBit ? RowMajor : ColMajor, + Dest::InnerStrideAtCompileTime> ::run( lhs.rows(), rhs.cols(), // sizes &lhs.coeffRef(0,0), lhs.outerStride(), // lhs info &rhs.coeffRef(0,0), rhs.outerStride(), // rhs info - &dst.coeffRef(0,0), dst.outerStride(), // result info + &dst.coeffRef(0,0), dst.innerStride(), dst.outerStride(), // result info actualAlpha, blocking // alpha ); } diff --git a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h index 9a531850..61396dbd 100644 --- a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h @@ -44,16 +44,18 @@ namespace internal { template \ -struct product_selfadjoint_matrix \ +struct product_selfadjoint_matrix \ {\ \ static void run( \ Index rows, Index cols, \ const EIGTYPE* _lhs, Index lhsStride, \ const EIGTYPE* _rhs, Index rhsStride, \ - EIGTYPE* res, Index resStride, \ + EIGTYPE* res, Index resIncr, Index resStride, \ EIGTYPE alpha, level3_blocking& /*blocking*/) \ { \ + EIGEN_ONLY_USED_FOR_DEBUG(resIncr); \ + eigen_assert(resIncr == 1); \ char side='L', uplo='L'; \ BlasIndex m, n, lda, ldb, ldc; \ const EIGTYPE *a, *b; \ @@ -91,15 +93,17 @@ struct product_selfadjoint_matrix \ -struct product_selfadjoint_matrix \ +struct product_selfadjoint_matrix \ {\ static void run( \ Index rows, Index cols, \ const EIGTYPE* _lhs, Index lhsStride, \ const EIGTYPE* _rhs, Index rhsStride, \ - EIGTYPE* res, Index resStride, \ + EIGTYPE* res, Index resIncr, Index resStride, \ EIGTYPE alpha, level3_blocking& /*blocking*/) \ { \ + EIGEN_ONLY_USED_FOR_DEBUG(resIncr); \ + eigen_assert(resIncr == 1); \ char side='L', uplo='L'; \ BlasIndex m, n, lda, ldb, ldc; \ const EIGTYPE *a, *b; \ @@ -167,16 +171,18 @@ EIGEN_BLAS_HEMM_L(scomplex, float, cf, chemm_) template \ -struct product_selfadjoint_matrix \ +struct product_selfadjoint_matrix \ {\ \ static void run( \ Index rows, Index cols, \ const EIGTYPE* _lhs, Index lhsStride, \ const EIGTYPE* _rhs, Index rhsStride, \ - EIGTYPE* res, Index resStride, \ + EIGTYPE* res, Index resIncr, Index resStride, \ EIGTYPE alpha, level3_blocking& /*blocking*/) \ { \ + EIGEN_ONLY_USED_FOR_DEBUG(resIncr); \ + eigen_assert(resIncr == 1); \ char side='R', uplo='L'; \ BlasIndex m, n, lda, ldb, ldc; \ const EIGTYPE *a, *b; \ @@ -213,15 +219,17 @@ struct product_selfadjoint_matrix \ -struct product_selfadjoint_matrix \ +struct product_selfadjoint_matrix \ {\ static void run( \ Index rows, Index cols, \ const EIGTYPE* _lhs, Index lhsStride, \ const EIGTYPE* _rhs, Index rhsStride, \ - EIGTYPE* res, Index resStride, \ + EIGTYPE* res, Index resIncr, Index resStride, \ EIGTYPE alpha, level3_blocking& /*blocking*/) \ { \ + EIGEN_ONLY_USED_FOR_DEBUG(resIncr); \ + eigen_assert(resIncr == 1); \ char side='R', uplo='L'; \ BlasIndex m, n, lda, ldb, ldc; \ const EIGTYPE *a, *b; \ diff --git a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector.h b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector.h index 3fd180e6..d38fd72b 100644 --- a/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector.h +++ b/extern/eigen/Eigen/src/Core/products/SelfadjointMatrixVector.h @@ -15,7 +15,7 @@ namespace Eigen { namespace internal { /* Optimized selfadjoint matrix * vector product: - * This algorithm processes 2 columns at onces that allows to both reduce + * This algorithm processes 2 columns at once that allows to both reduce * the number of load/stores of the result by a factor 2 and to reduce * the instruction dependency. */ @@ -27,7 +27,8 @@ template -EIGEN_DONT_INLINE void selfadjoint_matrix_vector_product::run( +EIGEN_DONT_INLINE EIGEN_DEVICE_FUNC +void selfadjoint_matrix_vector_product::run( Index size, const Scalar* lhs, Index lhsStride, const Scalar* rhs, @@ -62,8 +64,7 @@ EIGEN_DONT_INLINE void selfadjoint_matrix_vector_product enum { LhsUpLo = LhsMode&(Upper|Lower) }; template - static void run(Dest& dest, const Lhs &a_lhs, const Rhs &a_rhs, const Scalar& alpha) + static EIGEN_DEVICE_FUNC + void run(Dest& dest, const Lhs &a_lhs, const Rhs &a_rhs, const Scalar& alpha) { typedef typename Dest::Scalar ResScalar; typedef typename Rhs::Scalar RhsScalar; diff --git a/extern/eigen/Eigen/src/Core/products/SelfadjointProduct.h b/extern/eigen/Eigen/src/Core/products/SelfadjointProduct.h index f038d686..a21be805 100644 --- a/extern/eigen/Eigen/src/Core/products/SelfadjointProduct.h +++ b/extern/eigen/Eigen/src/Core/products/SelfadjointProduct.h @@ -109,10 +109,10 @@ struct selfadjoint_product_selector internal::general_matrix_matrix_triangular_product::IsComplex, Scalar, OtherIsRowMajor ? ColMajor : RowMajor, (!OtherBlasTraits::NeedToConjugate) && NumTraits::IsComplex, - IsRowMajor ? RowMajor : ColMajor, UpLo> + IsRowMajor ? RowMajor : ColMajor, MatrixType::InnerStrideAtCompileTime, UpLo> ::run(size, depth, - &actualOther.coeffRef(0,0), actualOther.outerStride(), &actualOther.coeffRef(0,0), actualOther.outerStride(), - mat.data(), mat.outerStride(), actualAlpha, blocking); + actualOther.data(), actualOther.outerStride(), actualOther.data(), actualOther.outerStride(), + mat.data(), mat.innerStride(), mat.outerStride(), actualAlpha, blocking); } }; @@ -120,7 +120,7 @@ struct selfadjoint_product_selector template template -SelfAdjointView& SelfAdjointView +EIGEN_DEVICE_FUNC SelfAdjointView& SelfAdjointView ::rankUpdate(const MatrixBase& u, const Scalar& alpha) { selfadjoint_product_selector::run(_expression().const_cast_derived(), u.derived(), alpha); diff --git a/extern/eigen/Eigen/src/Core/products/SelfadjointRank2Update.h b/extern/eigen/Eigen/src/Core/products/SelfadjointRank2Update.h index 2ae36411..f752a0bf 100644 --- a/extern/eigen/Eigen/src/Core/products/SelfadjointRank2Update.h +++ b/extern/eigen/Eigen/src/Core/products/SelfadjointRank2Update.h @@ -24,7 +24,8 @@ struct selfadjoint_rank2_update_selector; template struct selfadjoint_rank2_update_selector { - static void run(Scalar* mat, Index stride, const UType& u, const VType& v, const Scalar& alpha) + static EIGEN_DEVICE_FUNC + void run(Scalar* mat, Index stride, const UType& u, const VType& v, const Scalar& alpha) { const Index size = u.size(); for (Index i=0; i struct conj_expr_if template template -SelfAdjointView& SelfAdjointView +EIGEN_DEVICE_FUNC SelfAdjointView& SelfAdjointView ::rankUpdate(const MatrixBase& u, const MatrixBase& v, const Scalar& alpha) { typedef internal::blas_traits UBlasTraits; @@ -79,8 +80,8 @@ ::rankUpdate(const MatrixBase& u, const MatrixBase& v, const if (IsRowMajor) actualAlpha = numext::conj(actualAlpha); - typedef typename internal::remove_all::type>::type UType; - typedef typename internal::remove_all::type>::type VType; + typedef typename internal::remove_all::type>::type UType; + typedef typename internal::remove_all::type>::type VType; internal::selfadjoint_rank2_update_selector ::run(_expression().const_cast_derived().data(),_expression().outerStride(),UType(actualU),VType(actualV),actualAlpha); diff --git a/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix.h b/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix.h index f784507e..f0c60507 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix.h @@ -45,22 +45,24 @@ template + int ResStorageOrder, int ResInnerStride, + int Version = Specialized> struct product_triangular_matrix_matrix; template + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride, int Version> struct product_triangular_matrix_matrix + RhsStorageOrder,ConjugateRhs,RowMajor,ResInnerStride,Version> { static EIGEN_STRONG_INLINE void run( Index rows, Index cols, Index depth, const Scalar* lhs, Index lhsStride, const Scalar* rhs, Index rhsStride, - Scalar* res, Index resStride, + Scalar* res, Index resIncr, Index resStride, const Scalar& alpha, level3_blocking& blocking) { product_triangular_matrix_matrix - ::run(cols, rows, depth, rhs, rhsStride, lhs, lhsStride, res, resStride, alpha, blocking); + ColMajor, ResInnerStride> + ::run(cols, rows, depth, rhs, rhsStride, lhs, lhsStride, res, resIncr, resStride, alpha, blocking); } }; // implements col-major += alpha * op(triangular) * op(general) template + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride, int Version> struct product_triangular_matrix_matrix + RhsStorageOrder,ConjugateRhs,ColMajor,ResInnerStride,Version> { typedef gebp_traits Traits; @@ -95,20 +98,21 @@ struct product_triangular_matrix_matrix& blocking); }; template + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride, int Version> EIGEN_DONT_INLINE void product_triangular_matrix_matrix::run( + RhsStorageOrder,ConjugateRhs,ColMajor,ResInnerStride,Version>::run( Index _rows, Index _cols, Index _depth, const Scalar* _lhs, Index lhsStride, const Scalar* _rhs, Index rhsStride, - Scalar* _res, Index resStride, + Scalar* _res, Index resIncr, Index resStride, const Scalar& alpha, level3_blocking& blocking) { // strip zeros @@ -119,10 +123,10 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix LhsMapper; typedef const_blas_data_mapper RhsMapper; - typedef blas_data_mapper ResMapper; + typedef blas_data_mapper ResMapper; LhsMapper lhs(_lhs,lhsStride); RhsMapper rhs(_rhs,rhsStride); - ResMapper res(_res, resStride); + ResMapper res(_res, resStride, resIncr); Index kc = blocking.kc(); // cache block size along the K direction Index mc = (std::min)(rows,blocking.mc()); // cache block size along the M direction @@ -151,7 +155,7 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix gebp_kernel; - gemm_pack_lhs pack_lhs; + gemm_pack_lhs pack_lhs; gemm_pack_rhs pack_rhs; for(Index k2=IsLower ? depth : 0; @@ -222,7 +226,7 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix() + gemm_pack_lhs() (blockA, lhs.getSubMapper(i2, actual_k2), actual_kc, actual_mc); gebp_kernel(res.getSubMapper(i2, 0), blockA, blockB, actual_mc, @@ -235,10 +239,11 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride, int Version> struct product_triangular_matrix_matrix + RhsStorageOrder,ConjugateRhs,ColMajor,ResInnerStride,Version> { typedef gebp_traits Traits; enum { @@ -251,20 +256,21 @@ struct product_triangular_matrix_matrix& blocking); }; template + int RhsStorageOrder, bool ConjugateRhs, + int ResInnerStride, int Version> EIGEN_DONT_INLINE void product_triangular_matrix_matrix::run( + RhsStorageOrder,ConjugateRhs,ColMajor,ResInnerStride,Version>::run( Index _rows, Index _cols, Index _depth, const Scalar* _lhs, Index lhsStride, const Scalar* _rhs, Index rhsStride, - Scalar* _res, Index resStride, + Scalar* _res, Index resIncr, Index resStride, const Scalar& alpha, level3_blocking& blocking) { const Index PacketBytes = packet_traits::size*sizeof(Scalar); @@ -276,10 +282,10 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix LhsMapper; typedef const_blas_data_mapper RhsMapper; - typedef blas_data_mapper ResMapper; + typedef blas_data_mapper ResMapper; LhsMapper lhs(_lhs,lhsStride); RhsMapper rhs(_rhs,rhsStride); - ResMapper res(_res, resStride); + ResMapper res(_res, resStride, resIncr); Index kc = blocking.kc(); // cache block size along the K direction Index mc = (std::min)(rows,blocking.mc()); // cache block size along the M direction @@ -299,7 +305,7 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix gebp_kernel; - gemm_pack_lhs pack_lhs; + gemm_pack_lhs pack_lhs; gemm_pack_rhs pack_rhs; gemm_pack_rhs pack_rhs_panel; @@ -433,12 +439,12 @@ struct triangular_product_impl Mode, LhsIsTriangular, (internal::traits::Flags&RowMajorBit) ? RowMajor : ColMajor, LhsBlasTraits::NeedToConjugate, (internal::traits::Flags&RowMajorBit) ? RowMajor : ColMajor, RhsBlasTraits::NeedToConjugate, - (internal::traits::Flags&RowMajorBit) ? RowMajor : ColMajor> + (internal::traits::Flags&RowMajorBit) ? RowMajor : ColMajor, Dest::InnerStrideAtCompileTime> ::run( stripedRows, stripedCols, stripedDepth, // sizes &lhs.coeffRef(0,0), lhs.outerStride(), // lhs info &rhs.coeffRef(0,0), rhs.outerStride(), // rhs info - &dst.coeffRef(0,0), dst.outerStride(), // result info + &dst.coeffRef(0,0), dst.innerStride(), dst.outerStride(), // result info actualAlpha, blocking ); diff --git a/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h b/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h index a25197ab..a98d12e4 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h @@ -46,7 +46,7 @@ template {}; + RhsStorageOrder, ConjugateRhs, ResStorageOrder, 1, BuiltIn> {}; // try to go to BLAS specialization @@ -55,13 +55,15 @@ template \ struct product_triangular_matrix_matrix { \ + LhsStorageOrder,ConjugateLhs, RhsStorageOrder,ConjugateRhs,ColMajor,1,Specialized> { \ static inline void run(Index _rows, Index _cols, Index _depth, const Scalar* _lhs, Index lhsStride,\ - const Scalar* _rhs, Index rhsStride, Scalar* res, Index resStride, Scalar alpha, level3_blocking& blocking) { \ + const Scalar* _rhs, Index rhsStride, Scalar* res, Index resIncr, Index resStride, Scalar alpha, level3_blocking& blocking) { \ + EIGEN_ONLY_USED_FOR_DEBUG(resIncr); \ + eigen_assert(resIncr == 1); \ product_triangular_matrix_matrix_trmm::run( \ - _rows, _cols, _depth, _lhs, lhsStride, _rhs, rhsStride, res, resStride, alpha, blocking); \ + _rows, _cols, _depth, _lhs, lhsStride, _rhs, rhsStride, res, resStride, alpha, blocking); \ } \ }; @@ -115,8 +117,8 @@ struct product_triangular_matrix_matrix_trmm::run( \ - _rows, _cols, _depth, _lhs, lhsStride, _rhs, rhsStride, res, resStride, alpha, blocking); \ + LhsStorageOrder,ConjugateLhs, RhsStorageOrder, ConjugateRhs, ColMajor, 1, BuiltIn>::run( \ + _rows, _cols, _depth, _lhs, lhsStride, _rhs, rhsStride, res, 1, resStride, alpha, blocking); \ /*std::cout << "TRMM_L: A is not square! Go to Eigen TRMM implementation!\n";*/ \ } else { \ /* Make sense to call GEMM */ \ @@ -124,8 +126,8 @@ struct product_triangular_matrix_matrix_trmm(); \ BlasIndex aStride = convert_index(aa_tmp.outerStride()); \ gemm_blocking_space gemm_blocking(_rows,_cols,_depth, 1, true); \ - general_matrix_matrix_product::run( \ - rows, cols, depth, aa_tmp.data(), aStride, _rhs, rhsStride, res, resStride, alpha, gemm_blocking, 0); \ + general_matrix_matrix_product::run( \ + rows, cols, depth, aa_tmp.data(), aStride, _rhs, rhsStride, res, 1, resStride, alpha, gemm_blocking, 0); \ \ /*std::cout << "TRMM_L: A is not square! Go to BLAS GEMM implementation! " << nthr<<" \n";*/ \ } \ @@ -232,8 +234,8 @@ struct product_triangular_matrix_matrix_trmm::run( \ - _rows, _cols, _depth, _lhs, lhsStride, _rhs, rhsStride, res, resStride, alpha, blocking); \ + LhsStorageOrder,ConjugateLhs, RhsStorageOrder, ConjugateRhs, ColMajor, 1, BuiltIn>::run( \ + _rows, _cols, _depth, _lhs, lhsStride, _rhs, rhsStride, res, 1, resStride, alpha, blocking); \ /*std::cout << "TRMM_R: A is not square! Go to Eigen TRMM implementation!\n";*/ \ } else { \ /* Make sense to call GEMM */ \ @@ -241,8 +243,8 @@ struct product_triangular_matrix_matrix_trmm(); \ BlasIndex aStride = convert_index(aa_tmp.outerStride()); \ gemm_blocking_space gemm_blocking(_rows,_cols,_depth, 1, true); \ - general_matrix_matrix_product::run( \ - rows, cols, depth, _lhs, lhsStride, aa_tmp.data(), aStride, res, resStride, alpha, gemm_blocking, 0); \ + general_matrix_matrix_product::run( \ + rows, cols, depth, _lhs, lhsStride, aa_tmp.data(), aStride, res, 1, resStride, alpha, gemm_blocking, 0); \ \ /*std::cout << "TRMM_R: A is not square! Go to BLAS GEMM implementation! " << nthr<<" \n";*/ \ } \ diff --git a/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix.h b/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix.h index 223c38b8..6d879ba0 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularSolverMatrix.h @@ -15,48 +15,48 @@ namespace Eigen { namespace internal { // if the rhs is row major, let's transpose the product -template -struct triangular_solve_matrix +template +struct triangular_solve_matrix { static void run( Index size, Index cols, const Scalar* tri, Index triStride, - Scalar* _other, Index otherStride, + Scalar* _other, Index otherIncr, Index otherStride, level3_blocking& blocking) { triangular_solve_matrix< Scalar, Index, Side==OnTheLeft?OnTheRight:OnTheLeft, (Mode&UnitDiag) | ((Mode&Upper) ? Lower : Upper), NumTraits::IsComplex && Conjugate, - TriStorageOrder==RowMajor ? ColMajor : RowMajor, ColMajor> - ::run(size, cols, tri, triStride, _other, otherStride, blocking); + TriStorageOrder==RowMajor ? ColMajor : RowMajor, ColMajor, OtherInnerStride> + ::run(size, cols, tri, triStride, _other, otherIncr, otherStride, blocking); } }; /* Optimized triangular solver with multiple right hand side and the triangular matrix on the left */ -template -struct triangular_solve_matrix +template +struct triangular_solve_matrix { static EIGEN_DONT_INLINE void run( Index size, Index otherSize, const Scalar* _tri, Index triStride, - Scalar* _other, Index otherStride, + Scalar* _other, Index otherIncr, Index otherStride, level3_blocking& blocking); }; -template -EIGEN_DONT_INLINE void triangular_solve_matrix::run( +template +EIGEN_DONT_INLINE void triangular_solve_matrix::run( Index size, Index otherSize, const Scalar* _tri, Index triStride, - Scalar* _other, Index otherStride, + Scalar* _other, Index otherIncr, Index otherStride, level3_blocking& blocking) { Index cols = otherSize; typedef const_blas_data_mapper TriMapper; - typedef blas_data_mapper OtherMapper; + typedef blas_data_mapper OtherMapper; TriMapper tri(_tri, triStride); - OtherMapper other(_other, otherStride); + OtherMapper other(_other, otherStride, otherIncr); typedef gebp_traits Traits; @@ -76,7 +76,7 @@ EIGEN_DONT_INLINE void triangular_solve_matrix conj; gebp_kernel gebp_kernel; - gemm_pack_lhs pack_lhs; + gemm_pack_lhs pack_lhs; gemm_pack_rhs pack_rhs; // the goal here is to subdivise the Rhs panels such that we keep some cache @@ -128,19 +128,21 @@ EIGEN_DONT_INLINE void triangular_solve_matrix -struct triangular_solve_matrix +template +struct triangular_solve_matrix { static EIGEN_DONT_INLINE void run( Index size, Index otherSize, const Scalar* _tri, Index triStride, - Scalar* _other, Index otherStride, + Scalar* _other, Index otherIncr, Index otherStride, level3_blocking& blocking); }; -template -EIGEN_DONT_INLINE void triangular_solve_matrix::run( +template +EIGEN_DONT_INLINE void triangular_solve_matrix::run( Index size, Index otherSize, const Scalar* _tri, Index triStride, - Scalar* _other, Index otherStride, + Scalar* _other, Index otherIncr, Index otherStride, level3_blocking& blocking) { Index rows = otherSize; typedef typename NumTraits::Real RealScalar; - typedef blas_data_mapper LhsMapper; + typedef blas_data_mapper LhsMapper; typedef const_blas_data_mapper RhsMapper; - LhsMapper lhs(_other, otherStride); + LhsMapper lhs(_other, otherStride, otherIncr); RhsMapper rhs(_tri, triStride); typedef gebp_traits Traits; @@ -229,7 +231,7 @@ EIGEN_DONT_INLINE void triangular_solve_matrix gebp_kernel; gemm_pack_rhs pack_rhs; gemm_pack_rhs pack_rhs_panel; - gemm_pack_lhs pack_lhs_panel; + gemm_pack_lhs pack_lhs_panel; for(Index k2=IsLower ? size : 0; IsLower ? k2>0 : k2 \ -struct triangular_solve_matrix \ +struct triangular_solve_matrix \ { \ enum { \ IsLower = (Mode&Lower) == Lower, \ @@ -51,8 +51,10 @@ struct triangular_solve_matrix& /*blocking*/) \ + EIGTYPE* _other, Index otherIncr, Index otherStride, level3_blocking& /*blocking*/) \ { \ + EIGEN_ONLY_USED_FOR_DEBUG(otherIncr); \ + eigen_assert(otherIncr == 1); \ BlasIndex m = convert_index(size), n = convert_index(otherSize), lda, ldb; \ char side = 'L', uplo, diag='N', transa; \ /* Set alpha_ */ \ @@ -99,7 +101,7 @@ EIGEN_BLAS_TRSM_L(scomplex, float, ctrsm_) // implements RightSide general * op(triangular)^-1 #define EIGEN_BLAS_TRSM_R(EIGTYPE, BLASTYPE, BLASFUNC) \ template \ -struct triangular_solve_matrix \ +struct triangular_solve_matrix \ { \ enum { \ IsLower = (Mode&Lower) == Lower, \ @@ -110,8 +112,10 @@ struct triangular_solve_matrix& /*blocking*/) \ + EIGTYPE* _other, Index otherIncr, Index otherStride, level3_blocking& /*blocking*/) \ { \ + EIGEN_ONLY_USED_FOR_DEBUG(otherIncr); \ + eigen_assert(otherIncr == 1); \ BlasIndex m = convert_index(otherSize), n = convert_index(size), lda, ldb; \ char side = 'R', uplo, diag='N', transa; \ /* Set alpha_ */ \ diff --git a/extern/eigen/Eigen/src/Core/products/TriangularSolverVector.h b/extern/eigen/Eigen/src/Core/products/TriangularSolverVector.h index b994759b..64731701 100644 --- a/extern/eigen/Eigen/src/Core/products/TriangularSolverVector.h +++ b/extern/eigen/Eigen/src/Core/products/TriangularSolverVector.h @@ -58,7 +58,7 @@ struct triangular_solve_vector0) rhs[i] -= (cjLhs.row(i).segment(s,k).transpose().cwiseProduct(Map >(rhs+s,k))).sum(); - if(!(Mode & UnitDiag)) + if((!(Mode & UnitDiag)) && numext::not_equal_strict(rhs[i],RhsScalar(0))) rhs[i] /= cjLhs(i,i); } } @@ -114,20 +114,23 @@ struct triangular_solve_vector0) - Map >(rhs+s,r) -= rhs[i] * cjLhs.col(i).segment(s,r); + if(numext::not_equal_strict(rhs[i],RhsScalar(0))) + { + if(!(Mode & UnitDiag)) + rhs[i] /= cjLhs.coeff(i,i); + + Index r = actualPanelWidth - k - 1; // remaining size + Index s = IsLower ? i+1 : i-r; + if (r>0) + Map >(rhs+s,r) -= rhs[i] * cjLhs.col(i).segment(s,r); + } } Index r = IsLower ? size - endBlock : startBlock; // remaining size if (r > 0) { // let's directly call the low level product function because: // 1 - it is faster to compile - // 2 - it is slighlty faster at runtime + // 2 - it is slightly faster at runtime general_matrix_vector_product::run( r, actualPanelWidth, LhsMapper(&lhs.coeffRef(endBlock,startBlock), lhsStride), diff --git a/extern/eigen/Eigen/src/Core/util/BlasUtil.h b/extern/eigen/Eigen/src/Core/util/BlasUtil.h index 6e6ee119..e16a5649 100644 --- a/extern/eigen/Eigen/src/Core/util/BlasUtil.h +++ b/extern/eigen/Eigen/src/Core/util/BlasUtil.h @@ -24,14 +24,14 @@ struct gebp_kernel; template struct gemm_pack_rhs; -template +template struct gemm_pack_lhs; template< typename Index, typename LhsScalar, int LhsStorageOrder, bool ConjugateLhs, typename RhsScalar, int RhsStorageOrder, bool ConjugateRhs, - int ResStorageOrder> + int ResStorageOrder, int ResInnerStride> struct general_matrix_matrix_product; template struct general_matrix_vector_product; - -template struct conj_if; - -template<> struct conj_if { - template - inline T operator()(const T& x) const { return numext::conj(x); } - template - inline T pconj(const T& x) const { return internal::pconj(x); } -}; - -template<> struct conj_if { - template - inline const T& operator()(const T& x) const { return x; } - template - inline const T& pconj(const T& x) const { return x; } -}; - -// Generic implementation for custom complex types. -template -struct conj_helper -{ - typedef typename ScalarBinaryOpTraits::ReturnType Scalar; - - EIGEN_STRONG_INLINE Scalar pmadd(const LhsScalar& x, const RhsScalar& y, const Scalar& c) const - { return padd(c, pmul(x,y)); } - - EIGEN_STRONG_INLINE Scalar pmul(const LhsScalar& x, const RhsScalar& y) const - { return conj_if()(x) * conj_if()(y); } -}; - -template struct conj_helper -{ - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar pmadd(const Scalar& x, const Scalar& y, const Scalar& c) const { return internal::pmadd(x,y,c); } - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Scalar pmul(const Scalar& x, const Scalar& y) const { return internal::pmul(x,y); } -}; - -template struct conj_helper, std::complex, false,true> -{ - typedef std::complex Scalar; - EIGEN_STRONG_INLINE Scalar pmadd(const Scalar& x, const Scalar& y, const Scalar& c) const - { return c + pmul(x,y); } - - EIGEN_STRONG_INLINE Scalar pmul(const Scalar& x, const Scalar& y) const - { return Scalar(numext::real(x)*numext::real(y) + numext::imag(x)*numext::imag(y), numext::imag(x)*numext::real(y) - numext::real(x)*numext::imag(y)); } -}; - -template struct conj_helper, std::complex, true,false> -{ - typedef std::complex Scalar; - EIGEN_STRONG_INLINE Scalar pmadd(const Scalar& x, const Scalar& y, const Scalar& c) const - { return c + pmul(x,y); } - - EIGEN_STRONG_INLINE Scalar pmul(const Scalar& x, const Scalar& y) const - { return Scalar(numext::real(x)*numext::real(y) + numext::imag(x)*numext::imag(y), numext::real(x)*numext::imag(y) - numext::imag(x)*numext::real(y)); } -}; - -template struct conj_helper, std::complex, true,true> -{ - typedef std::complex Scalar; - EIGEN_STRONG_INLINE Scalar pmadd(const Scalar& x, const Scalar& y, const Scalar& c) const - { return c + pmul(x,y); } - - EIGEN_STRONG_INLINE Scalar pmul(const Scalar& x, const Scalar& y) const - { return Scalar(numext::real(x)*numext::real(y) - numext::imag(x)*numext::imag(y), - numext::real(x)*numext::imag(y) - numext::imag(x)*numext::real(y)); } -}; - -template struct conj_helper, RealScalar, Conj,false> -{ - typedef std::complex Scalar; - EIGEN_STRONG_INLINE Scalar pmadd(const Scalar& x, const RealScalar& y, const Scalar& c) const - { return padd(c, pmul(x,y)); } - EIGEN_STRONG_INLINE Scalar pmul(const Scalar& x, const RealScalar& y) const - { return conj_if()(x)*y; } -}; - -template struct conj_helper, false,Conj> -{ - typedef std::complex Scalar; - EIGEN_STRONG_INLINE Scalar pmadd(const RealScalar& x, const Scalar& y, const Scalar& c) const - { return padd(c, pmul(x,y)); } - EIGEN_STRONG_INLINE Scalar pmul(const RealScalar& x, const Scalar& y) const - { return x*conj_if()(y); } -}; - template struct get_factor { EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE To run(const From& x) { return To(x); } }; @@ -155,13 +71,19 @@ class BlasVectorMapper { Scalar* m_data; }; -template -class BlasLinearMapper { - public: - typedef typename packet_traits::type Packet; - typedef typename packet_traits::half HalfPacket; +template +class BlasLinearMapper; - EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE BlasLinearMapper(Scalar *data) : m_data(data) {} +template +class BlasLinearMapper +{ +public: + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE BlasLinearMapper(Scalar *data, Index incr=1) + : m_data(data) + { + EIGEN_ONLY_USED_FOR_DEBUG(incr); + eigen_assert(incr==1); + } EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void prefetch(int i) const { internal::prefetch(&operator()(i)); @@ -171,33 +93,86 @@ class BlasLinearMapper { return m_data[i]; } - EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet loadPacket(Index i) const { - return ploadt(m_data + i); - } - - EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE HalfPacket loadHalfPacket(Index i) const { - return ploadt(m_data + i); + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE PacketType loadPacket(Index i) const { + return ploadt(m_data + i); } - EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void storePacket(Index i, const Packet &p) const { - pstoret(m_data + i, p); + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void storePacket(Index i, const PacketType &p) const { + pstoret(m_data + i, p); } - protected: +protected: Scalar *m_data; }; // Lightweight helper class to access matrix coefficients. -template -class blas_data_mapper { - public: - typedef typename packet_traits::type Packet; - typedef typename packet_traits::half HalfPacket; +template +class blas_data_mapper; + +// TMP to help PacketBlock store implementation. +// There's currently no known use case for PacketBlock load. +// The default implementation assumes ColMajor order. +// It always store each packet sequentially one `stride` apart. +template +struct PacketBlockManagement +{ + PacketBlockManagement pbm; + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(Scalar *to, const Index stride, Index i, Index j, const PacketBlock &block) const { + pbm.store(to, stride, i, j, block); + pstoreu(to + i + (j + idx)*stride, block.packet[idx]); + } +}; + +// PacketBlockManagement specialization to take care of RowMajor order without ifs. +template +struct PacketBlockManagement +{ + PacketBlockManagement pbm; + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(Scalar *to, const Index stride, Index i, Index j, const PacketBlock &block) const { + pbm.store(to, stride, i, j, block); + pstoreu(to + j + (i + idx)*stride, block.packet[idx]); + } +}; + +template +struct PacketBlockManagement +{ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(Scalar *to, const Index stride, Index i, Index j, const PacketBlock &block) const { + EIGEN_UNUSED_VARIABLE(to); + EIGEN_UNUSED_VARIABLE(stride); + EIGEN_UNUSED_VARIABLE(i); + EIGEN_UNUSED_VARIABLE(j); + EIGEN_UNUSED_VARIABLE(block); + } +}; + +template +struct PacketBlockManagement +{ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(Scalar *to, const Index stride, Index i, Index j, const PacketBlock &block) const { + EIGEN_UNUSED_VARIABLE(to); + EIGEN_UNUSED_VARIABLE(stride); + EIGEN_UNUSED_VARIABLE(i); + EIGEN_UNUSED_VARIABLE(j); + EIGEN_UNUSED_VARIABLE(block); + } +}; +template +class blas_data_mapper +{ +public: typedef BlasLinearMapper LinearMapper; typedef BlasVectorMapper VectorMapper; - EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE blas_data_mapper(Scalar* data, Index stride) : m_data(data), m_stride(stride) {} + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE blas_data_mapper(Scalar* data, Index stride, Index incr=1) + : m_data(data), m_stride(stride) + { + EIGEN_ONLY_USED_FOR_DEBUG(incr); + eigen_assert(incr==1); + } EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE blas_data_mapper getSubMapper(Index i, Index j) const { @@ -218,12 +193,14 @@ class blas_data_mapper { return m_data[StorageOrder==RowMajor ? j + i*m_stride : i + j*m_stride]; } - EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet loadPacket(Index i, Index j) const { - return ploadt(&operator()(i, j)); + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE PacketType loadPacket(Index i, Index j) const { + return ploadt(&operator()(i, j)); } - EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE HalfPacket loadHalfPacket(Index i, Index j) const { - return ploadt(&operator()(i, j)); + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE PacketT load(Index i, Index j) const { + return ploadt(&operator()(i, j)); } template @@ -246,11 +223,167 @@ class blas_data_mapper { return internal::first_default_aligned(m_data, size); } - protected: + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void storePacketBlock(Index i, Index j, const PacketBlock &block) const { + PacketBlockManagement pbm; + pbm.store(m_data, m_stride, i, j, block); + } +protected: Scalar* EIGEN_RESTRICT m_data; const Index m_stride; }; +// Implementation of non-natural increment (i.e. inner-stride != 1) +// The exposed API is not complete yet compared to the Incr==1 case +// because some features makes less sense in this case. +template +class BlasLinearMapper +{ +public: + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE BlasLinearMapper(Scalar *data,Index incr) : m_data(data), m_incr(incr) {} + + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void prefetch(int i) const { + internal::prefetch(&operator()(i)); + } + + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Scalar& operator()(Index i) const { + return m_data[i*m_incr.value()]; + } + + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE PacketType loadPacket(Index i) const { + return pgather(m_data + i*m_incr.value(), m_incr.value()); + } + + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void storePacket(Index i, const PacketType &p) const { + pscatter(m_data + i*m_incr.value(), p, m_incr.value()); + } + +protected: + Scalar *m_data; + const internal::variable_if_dynamic m_incr; +}; + +template +class blas_data_mapper +{ +public: + typedef BlasLinearMapper LinearMapper; + + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE blas_data_mapper(Scalar* data, Index stride, Index incr) : m_data(data), m_stride(stride), m_incr(incr) {} + + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE blas_data_mapper + getSubMapper(Index i, Index j) const { + return blas_data_mapper(&operator()(i, j), m_stride, m_incr.value()); + } + + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE LinearMapper getLinearMapper(Index i, Index j) const { + return LinearMapper(&operator()(i, j), m_incr.value()); + } + + EIGEN_DEVICE_FUNC + EIGEN_ALWAYS_INLINE Scalar& operator()(Index i, Index j) const { + return m_data[StorageOrder==RowMajor ? j*m_incr.value() + i*m_stride : i*m_incr.value() + j*m_stride]; + } + + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE PacketType loadPacket(Index i, Index j) const { + return pgather(&operator()(i, j),m_incr.value()); + } + + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE PacketT load(Index i, Index j) const { + return pgather(&operator()(i, j),m_incr.value()); + } + + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void scatterPacket(Index i, Index j, const SubPacket &p) const { + pscatter(&operator()(i, j), p, m_stride); + } + + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE SubPacket gatherPacket(Index i, Index j) const { + return pgather(&operator()(i, j), m_stride); + } + + // storePacketBlock_helper defines a way to access values inside the PacketBlock, this is essentially required by the Complex types. + template + struct storePacketBlock_helper + { + storePacketBlock_helper spbh; + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(const blas_data_mapper* sup, Index i, Index j, const PacketBlock& block) const { + spbh.store(sup, i,j,block); + for(int l = 0; l < unpacket_traits::size; l++) + { + ScalarT *v = &sup->operator()(i+l, j+idx); + *v = block.packet[idx][l]; + } + } + }; + + template + struct storePacketBlock_helper, n, idx> + { + storePacketBlock_helper, n, idx-1> spbh; + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(const blas_data_mapper* sup, Index i, Index j, const PacketBlock& block) const { + spbh.store(sup,i,j,block); + for(int l = 0; l < unpacket_traits::size; l++) + { + std::complex *v = &sup->operator()(i+l, j+idx); + v->real(block.packet[idx].v[2*l+0]); + v->imag(block.packet[idx].v[2*l+1]); + } + } + }; + + template + struct storePacketBlock_helper, n, idx> + { + storePacketBlock_helper, n, idx-1> spbh; + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(const blas_data_mapper* sup, Index i, Index j, const PacketBlock& block) const { + spbh.store(sup,i,j,block); + for(int l = 0; l < unpacket_traits::size; l++) + { + std::complex *v = &sup->operator()(i+l, j+idx); + v->real(block.packet[idx].v[2*l+0]); + v->imag(block.packet[idx].v[2*l+1]); + } + } + }; + + template + struct storePacketBlock_helper + { + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(const blas_data_mapper*, Index, Index, const PacketBlock& ) const { + } + }; + + template + struct storePacketBlock_helper, n, -1> + { + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(const blas_data_mapper*, Index, Index, const PacketBlock& ) const { + } + }; + + template + struct storePacketBlock_helper, n, -1> + { + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void store(const blas_data_mapper*, Index, Index, const PacketBlock& ) const { + } + }; + // This function stores a PacketBlock on m_data, this approach is really quite slow compare to Incr=1 and should be avoided when possible. + template + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE void storePacketBlock(Index i, Index j, const PacketBlock&block) const { + storePacketBlock_helper spb; + spb.store(this, i,j,block); + } +protected: + Scalar* EIGEN_RESTRICT m_data; + const Index m_stride; + const internal::variable_if_dynamic m_incr; +}; + // lightweight helper class to access matrix coefficients (const version) template class const_blas_data_mapper : public blas_data_mapper { @@ -278,14 +411,15 @@ template struct blas_traits HasUsableDirectAccess = ( (int(XprType::Flags)&DirectAccessBit) && ( bool(XprType::IsVectorAtCompileTime) || int(inner_stride_at_compile_time::ret) == 1) - ) ? 1 : 0 + ) ? 1 : 0, + HasScalarFactor = false }; typedef typename conditional::type DirectLinearAccessType; - static inline ExtractType extract(const XprType& x) { return x; } - static inline const Scalar extractScalarFactor(const XprType&) { return Scalar(1); } + static inline EIGEN_DEVICE_FUNC ExtractType extract(const XprType& x) { return x; } + static inline EIGEN_DEVICE_FUNC const Scalar extractScalarFactor(const XprType&) { return Scalar(1); } }; // pop conjugate @@ -310,17 +444,23 @@ template struct blas_traits, const CwiseNullaryOp,Plain>, NestedXpr> > : blas_traits { + enum { + HasScalarFactor = true + }; typedef blas_traits Base; typedef CwiseBinaryOp, const CwiseNullaryOp,Plain>, NestedXpr> XprType; typedef typename Base::ExtractType ExtractType; - static inline ExtractType extract(const XprType& x) { return Base::extract(x.rhs()); } - static inline Scalar extractScalarFactor(const XprType& x) + static inline EIGEN_DEVICE_FUNC ExtractType extract(const XprType& x) { return Base::extract(x.rhs()); } + static inline EIGEN_DEVICE_FUNC Scalar extractScalarFactor(const XprType& x) { return x.lhs().functor().m_other * Base::extractScalarFactor(x.rhs()); } }; template struct blas_traits, NestedXpr, const CwiseNullaryOp,Plain> > > : blas_traits { + enum { + HasScalarFactor = true + }; typedef blas_traits Base; typedef CwiseBinaryOp, NestedXpr, const CwiseNullaryOp,Plain> > XprType; typedef typename Base::ExtractType ExtractType; @@ -339,6 +479,9 @@ template struct blas_traits, NestedXpr> > : blas_traits { + enum { + HasScalarFactor = true + }; typedef blas_traits Base; typedef CwiseUnaryOp, NestedXpr> XprType; typedef typename Base::ExtractType ExtractType; @@ -375,7 +518,7 @@ struct blas_traits template::HasUsableDirectAccess> struct extract_data_selector { - static const typename T::Scalar* run(const T& m) + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static const typename T::Scalar* run(const T& m) { return blas_traits::extract(m).data(); } @@ -386,11 +529,53 @@ struct extract_data_selector { static typename T::Scalar* run(const T&) { return 0; } }; -template const typename T::Scalar* extract_data(const T& m) +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE const typename T::Scalar* extract_data(const T& m) { return extract_data_selector::run(m); } +/** + * \c combine_scalar_factors extracts and multiplies factors from GEMM and GEMV products. + * There is a specialization for booleans + */ +template +struct combine_scalar_factors_impl +{ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static ResScalar run(const Lhs& lhs, const Rhs& rhs) + { + return blas_traits::extractScalarFactor(lhs) * blas_traits::extractScalarFactor(rhs); + } + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static ResScalar run(const ResScalar& alpha, const Lhs& lhs, const Rhs& rhs) + { + return alpha * blas_traits::extractScalarFactor(lhs) * blas_traits::extractScalarFactor(rhs); + } +}; +template +struct combine_scalar_factors_impl +{ + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static bool run(const Lhs& lhs, const Rhs& rhs) + { + return blas_traits::extractScalarFactor(lhs) && blas_traits::extractScalarFactor(rhs); + } + EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static bool run(const bool& alpha, const Lhs& lhs, const Rhs& rhs) + { + return alpha && blas_traits::extractScalarFactor(lhs) && blas_traits::extractScalarFactor(rhs); + } +}; + +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE ResScalar combine_scalar_factors(const ResScalar& alpha, const Lhs& lhs, const Rhs& rhs) +{ + return combine_scalar_factors_impl::run(alpha, lhs, rhs); +} +template +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE ResScalar combine_scalar_factors(const Lhs& lhs, const Rhs& rhs) +{ + return combine_scalar_factors_impl::run(lhs, rhs); +} + + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Core/util/ConfigureVectorization.h b/extern/eigen/Eigen/src/Core/util/ConfigureVectorization.h new file mode 100644 index 00000000..af4e6962 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/util/ConfigureVectorization.h @@ -0,0 +1,512 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008-2018 Gael Guennebaud +// Copyright (C) 2020, Arm Limited and Contributors +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_CONFIGURE_VECTORIZATION_H +#define EIGEN_CONFIGURE_VECTORIZATION_H + +//------------------------------------------------------------------------------------------ +// Static and dynamic alignment control +// +// The main purpose of this section is to define EIGEN_MAX_ALIGN_BYTES and EIGEN_MAX_STATIC_ALIGN_BYTES +// as the maximal boundary in bytes on which dynamically and statically allocated data may be alignment respectively. +// The values of EIGEN_MAX_ALIGN_BYTES and EIGEN_MAX_STATIC_ALIGN_BYTES can be specified by the user. If not, +// a default value is automatically computed based on architecture, compiler, and OS. +// +// This section also defines macros EIGEN_ALIGN_TO_BOUNDARY(N) and the shortcuts EIGEN_ALIGN{8,16,32,_MAX} +// to be used to declare statically aligned buffers. +//------------------------------------------------------------------------------------------ + + +/* EIGEN_ALIGN_TO_BOUNDARY(n) forces data to be n-byte aligned. This is used to satisfy SIMD requirements. + * However, we do that EVEN if vectorization (EIGEN_VECTORIZE) is disabled, + * so that vectorization doesn't affect binary compatibility. + * + * If we made alignment depend on whether or not EIGEN_VECTORIZE is defined, it would be impossible to link + * vectorized and non-vectorized code. + * + * FIXME: this code can be cleaned up once we switch to proper C++11 only. + */ +#if (defined EIGEN_CUDACC) + #define EIGEN_ALIGN_TO_BOUNDARY(n) __align__(n) + #define EIGEN_ALIGNOF(x) __alignof(x) +#elif EIGEN_HAS_ALIGNAS + #define EIGEN_ALIGN_TO_BOUNDARY(n) alignas(n) + #define EIGEN_ALIGNOF(x) alignof(x) +#elif EIGEN_COMP_GNUC || EIGEN_COMP_PGI || EIGEN_COMP_IBM || EIGEN_COMP_ARM + #define EIGEN_ALIGN_TO_BOUNDARY(n) __attribute__((aligned(n))) + #define EIGEN_ALIGNOF(x) __alignof(x) +#elif EIGEN_COMP_MSVC + #define EIGEN_ALIGN_TO_BOUNDARY(n) __declspec(align(n)) + #define EIGEN_ALIGNOF(x) __alignof(x) +#elif EIGEN_COMP_SUNCC + // FIXME not sure about this one: + #define EIGEN_ALIGN_TO_BOUNDARY(n) __attribute__((aligned(n))) + #define EIGEN_ALIGNOF(x) __alignof(x) +#else + #error Please tell me what is the equivalent of alignas(n) and alignof(x) for your compiler +#endif + +// If the user explicitly disable vectorization, then we also disable alignment +#if defined(EIGEN_DONT_VECTORIZE) + #if defined(EIGEN_GPUCC) + // GPU code is always vectorized and requires memory alignment for + // statically allocated buffers. + #define EIGEN_IDEAL_MAX_ALIGN_BYTES 16 + #else + #define EIGEN_IDEAL_MAX_ALIGN_BYTES 0 + #endif +#elif defined(__AVX512F__) + // 64 bytes static alignment is preferred only if really required + #define EIGEN_IDEAL_MAX_ALIGN_BYTES 64 +#elif defined(__AVX__) + // 32 bytes static alignment is preferred only if really required + #define EIGEN_IDEAL_MAX_ALIGN_BYTES 32 +#else + #define EIGEN_IDEAL_MAX_ALIGN_BYTES 16 +#endif + + +// EIGEN_MIN_ALIGN_BYTES defines the minimal value for which the notion of explicit alignment makes sense +#define EIGEN_MIN_ALIGN_BYTES 16 + +// Defined the boundary (in bytes) on which the data needs to be aligned. Note +// that unless EIGEN_ALIGN is defined and not equal to 0, the data may not be +// aligned at all regardless of the value of this #define. + +#if (defined(EIGEN_DONT_ALIGN_STATICALLY) || defined(EIGEN_DONT_ALIGN)) && defined(EIGEN_MAX_STATIC_ALIGN_BYTES) && EIGEN_MAX_STATIC_ALIGN_BYTES>0 +#error EIGEN_MAX_STATIC_ALIGN_BYTES and EIGEN_DONT_ALIGN[_STATICALLY] are both defined with EIGEN_MAX_STATIC_ALIGN_BYTES!=0. Use EIGEN_MAX_STATIC_ALIGN_BYTES=0 as a synonym of EIGEN_DONT_ALIGN_STATICALLY. +#endif + +// EIGEN_DONT_ALIGN_STATICALLY and EIGEN_DONT_ALIGN are deprecated +// They imply EIGEN_MAX_STATIC_ALIGN_BYTES=0 +#if defined(EIGEN_DONT_ALIGN_STATICALLY) || defined(EIGEN_DONT_ALIGN) + #ifdef EIGEN_MAX_STATIC_ALIGN_BYTES + #undef EIGEN_MAX_STATIC_ALIGN_BYTES + #endif + #define EIGEN_MAX_STATIC_ALIGN_BYTES 0 +#endif + +#ifndef EIGEN_MAX_STATIC_ALIGN_BYTES + + // Try to automatically guess what is the best default value for EIGEN_MAX_STATIC_ALIGN_BYTES + + // 16 byte alignment is only useful for vectorization. Since it affects the ABI, we need to enable + // 16 byte alignment on all platforms where vectorization might be enabled. In theory we could always + // enable alignment, but it can be a cause of problems on some platforms, so we just disable it in + // certain common platform (compiler+architecture combinations) to avoid these problems. + // Only static alignment is really problematic (relies on nonstandard compiler extensions), + // try to keep heap alignment even when we have to disable static alignment. + #if EIGEN_COMP_GNUC && !(EIGEN_ARCH_i386_OR_x86_64 || EIGEN_ARCH_ARM_OR_ARM64 || EIGEN_ARCH_PPC || EIGEN_ARCH_IA64 || EIGEN_ARCH_MIPS) + #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 1 + #elif EIGEN_ARCH_ARM_OR_ARM64 && EIGEN_COMP_GNUC_STRICT && EIGEN_GNUC_AT_MOST(4, 6) + // Old versions of GCC on ARM, at least 4.4, were once seen to have buggy static alignment support. + // Not sure which version fixed it, hopefully it doesn't affect 4.7, which is still somewhat in use. + // 4.8 and newer seem definitely unaffected. + #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 1 + #else + #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 0 + #endif + + // static alignment is completely disabled with GCC 3, Sun Studio, and QCC/QNX + #if !EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT \ + && !EIGEN_GCC3_OR_OLDER \ + && !EIGEN_COMP_SUNCC \ + && !EIGEN_OS_QNX + #define EIGEN_ARCH_WANTS_STACK_ALIGNMENT 1 + #else + #define EIGEN_ARCH_WANTS_STACK_ALIGNMENT 0 + #endif + + #if EIGEN_ARCH_WANTS_STACK_ALIGNMENT + #define EIGEN_MAX_STATIC_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES + #else + #define EIGEN_MAX_STATIC_ALIGN_BYTES 0 + #endif + +#endif + +// If EIGEN_MAX_ALIGN_BYTES is defined, then it is considered as an upper bound for EIGEN_MAX_STATIC_ALIGN_BYTES +#if defined(EIGEN_MAX_ALIGN_BYTES) && EIGEN_MAX_ALIGN_BYTES0 is the true test whether we want to align arrays on the stack or not. +// It takes into account both the user choice to explicitly enable/disable alignment (by setting EIGEN_MAX_STATIC_ALIGN_BYTES) +// and the architecture config (EIGEN_ARCH_WANTS_STACK_ALIGNMENT). +// Henceforth, only EIGEN_MAX_STATIC_ALIGN_BYTES should be used. + + +// Shortcuts to EIGEN_ALIGN_TO_BOUNDARY +#define EIGEN_ALIGN8 EIGEN_ALIGN_TO_BOUNDARY(8) +#define EIGEN_ALIGN16 EIGEN_ALIGN_TO_BOUNDARY(16) +#define EIGEN_ALIGN32 EIGEN_ALIGN_TO_BOUNDARY(32) +#define EIGEN_ALIGN64 EIGEN_ALIGN_TO_BOUNDARY(64) +#if EIGEN_MAX_STATIC_ALIGN_BYTES>0 +#define EIGEN_ALIGN_MAX EIGEN_ALIGN_TO_BOUNDARY(EIGEN_MAX_STATIC_ALIGN_BYTES) +#else +#define EIGEN_ALIGN_MAX +#endif + + +// Dynamic alignment control + +#if defined(EIGEN_DONT_ALIGN) && defined(EIGEN_MAX_ALIGN_BYTES) && EIGEN_MAX_ALIGN_BYTES>0 +#error EIGEN_MAX_ALIGN_BYTES and EIGEN_DONT_ALIGN are both defined with EIGEN_MAX_ALIGN_BYTES!=0. Use EIGEN_MAX_ALIGN_BYTES=0 as a synonym of EIGEN_DONT_ALIGN. +#endif + +#ifdef EIGEN_DONT_ALIGN + #ifdef EIGEN_MAX_ALIGN_BYTES + #undef EIGEN_MAX_ALIGN_BYTES + #endif + #define EIGEN_MAX_ALIGN_BYTES 0 +#elif !defined(EIGEN_MAX_ALIGN_BYTES) + #define EIGEN_MAX_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES +#endif + +#if EIGEN_IDEAL_MAX_ALIGN_BYTES > EIGEN_MAX_ALIGN_BYTES +#define EIGEN_DEFAULT_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES +#else +#define EIGEN_DEFAULT_ALIGN_BYTES EIGEN_MAX_ALIGN_BYTES +#endif + + +#ifndef EIGEN_UNALIGNED_VECTORIZE +#define EIGEN_UNALIGNED_VECTORIZE 1 +#endif + +//---------------------------------------------------------------------- + +// if alignment is disabled, then disable vectorization. Note: EIGEN_MAX_ALIGN_BYTES is the proper check, it takes into +// account both the user's will (EIGEN_MAX_ALIGN_BYTES,EIGEN_DONT_ALIGN) and our own platform checks +#if EIGEN_MAX_ALIGN_BYTES==0 + #ifndef EIGEN_DONT_VECTORIZE + #define EIGEN_DONT_VECTORIZE + #endif +#endif + + +// The following (except #include and _M_IX86_FP ??) can likely be +// removed as gcc 4.1 and msvc 2008 are not supported anyways. +#if EIGEN_COMP_MSVC + #include // for _aligned_malloc -- need it regardless of whether vectorization is enabled + #if (EIGEN_COMP_MSVC >= 1500) // 2008 or later + // a user reported that in 64-bit mode, MSVC doesn't care to define _M_IX86_FP. + #if (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)) || EIGEN_ARCH_x86_64 + #define EIGEN_SSE2_ON_MSVC_2008_OR_LATER + #endif + #endif +#else + #if (defined __SSE2__) && ( (!EIGEN_COMP_GNUC) || EIGEN_COMP_ICC || EIGEN_GNUC_AT_LEAST(4,2) ) + #define EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC + #endif +#endif + +#if !(defined(EIGEN_DONT_VECTORIZE) || defined(EIGEN_GPUCC)) + + #if defined (EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC) || defined(EIGEN_SSE2_ON_MSVC_2008_OR_LATER) + + // Defines symbols for compile-time detection of which instructions are + // used. + // EIGEN_VECTORIZE_YY is defined if and only if the instruction set YY is used + #define EIGEN_VECTORIZE + #define EIGEN_VECTORIZE_SSE + #define EIGEN_VECTORIZE_SSE2 + + // Detect sse3/ssse3/sse4: + // gcc and icc defines __SSE3__, ... + // there is no way to know about this on msvc. You can define EIGEN_VECTORIZE_SSE* if you + // want to force the use of those instructions with msvc. + #ifdef __SSE3__ + #define EIGEN_VECTORIZE_SSE3 + #endif + #ifdef __SSSE3__ + #define EIGEN_VECTORIZE_SSSE3 + #endif + #ifdef __SSE4_1__ + #define EIGEN_VECTORIZE_SSE4_1 + #endif + #ifdef __SSE4_2__ + #define EIGEN_VECTORIZE_SSE4_2 + #endif + #ifdef __AVX__ + #ifndef EIGEN_USE_SYCL + #define EIGEN_VECTORIZE_AVX + #endif + #define EIGEN_VECTORIZE_SSE3 + #define EIGEN_VECTORIZE_SSSE3 + #define EIGEN_VECTORIZE_SSE4_1 + #define EIGEN_VECTORIZE_SSE4_2 + #endif + #ifdef __AVX2__ + #ifndef EIGEN_USE_SYCL + #define EIGEN_VECTORIZE_AVX2 + #define EIGEN_VECTORIZE_AVX + #endif + #define EIGEN_VECTORIZE_SSE3 + #define EIGEN_VECTORIZE_SSSE3 + #define EIGEN_VECTORIZE_SSE4_1 + #define EIGEN_VECTORIZE_SSE4_2 + #endif + #if defined(__FMA__) || (EIGEN_COMP_MSVC && defined(__AVX2__)) + // MSVC does not expose a switch dedicated for FMA + // For MSVC, AVX2 => FMA + #define EIGEN_VECTORIZE_FMA + #endif + #if defined(__AVX512F__) + #ifndef EIGEN_VECTORIZE_FMA + #if EIGEN_COMP_GNUC + #error Please add -mfma to your compiler flags: compiling with -mavx512f alone without SSE/AVX FMA is not supported (bug 1638). + #else + #error Please enable FMA in your compiler flags (e.g. -mfma): compiling with AVX512 alone without SSE/AVX FMA is not supported (bug 1638). + #endif + #endif + #ifndef EIGEN_USE_SYCL + #define EIGEN_VECTORIZE_AVX512 + #define EIGEN_VECTORIZE_AVX2 + #define EIGEN_VECTORIZE_AVX + #endif + #define EIGEN_VECTORIZE_FMA + #define EIGEN_VECTORIZE_SSE3 + #define EIGEN_VECTORIZE_SSSE3 + #define EIGEN_VECTORIZE_SSE4_1 + #define EIGEN_VECTORIZE_SSE4_2 + #ifndef EIGEN_USE_SYCL + #ifdef __AVX512DQ__ + #define EIGEN_VECTORIZE_AVX512DQ + #endif + #ifdef __AVX512ER__ + #define EIGEN_VECTORIZE_AVX512ER + #endif + #ifdef __AVX512BF16__ + #define EIGEN_VECTORIZE_AVX512BF16 + #endif + #endif + #endif + + // Disable AVX support on broken xcode versions + #if defined(__apple_build_version__) && (__apple_build_version__ == 11000033 ) && ( __MAC_OS_X_VERSION_MIN_REQUIRED == 101500 ) + // A nasty bug in the clang compiler shipped with xcode in a common compilation situation + // when XCode 11.0 and Mac deployment target macOS 10.15 is https://trac.macports.org/ticket/58776#no1 + #ifdef EIGEN_VECTORIZE_AVX + #undef EIGEN_VECTORIZE_AVX + #warning "Disabling AVX support: clang compiler shipped with XCode 11.[012] generates broken assembly with -macosx-version-min=10.15 and AVX enabled. " + #ifdef EIGEN_VECTORIZE_AVX2 + #undef EIGEN_VECTORIZE_AVX2 + #endif + #ifdef EIGEN_VECTORIZE_FMA + #undef EIGEN_VECTORIZE_FMA + #endif + #ifdef EIGEN_VECTORIZE_AVX512 + #undef EIGEN_VECTORIZE_AVX512 + #endif + #ifdef EIGEN_VECTORIZE_AVX512DQ + #undef EIGEN_VECTORIZE_AVX512DQ + #endif + #ifdef EIGEN_VECTORIZE_AVX512ER + #undef EIGEN_VECTORIZE_AVX512ER + #endif + #endif + // NOTE: Confirmed test failures in XCode 11.0, and XCode 11.2 with -macosx-version-min=10.15 and AVX + // NOTE using -macosx-version-min=10.15 with Xcode 11.0 results in runtime segmentation faults in many tests, 11.2 produce core dumps in 3 tests + // NOTE using -macosx-version-min=10.14 produces functioning and passing tests in all cases + // NOTE __clang_version__ "11.0.0 (clang-1100.0.33.8)" XCode 11.0 <- Produces many segfault and core dumping tests + // with -macosx-version-min=10.15 and AVX + // NOTE __clang_version__ "11.0.0 (clang-1100.0.33.12)" XCode 11.2 <- Produces 3 core dumping tests with + // -macosx-version-min=10.15 and AVX + #endif + + // include files + + // This extern "C" works around a MINGW-w64 compilation issue + // https://sourceforge.net/tracker/index.php?func=detail&aid=3018394&group_id=202880&atid=983354 + // In essence, intrin.h is included by windows.h and also declares intrinsics (just as emmintrin.h etc. below do). + // However, intrin.h uses an extern "C" declaration, and g++ thus complains of duplicate declarations + // with conflicting linkage. The linkage for intrinsics doesn't matter, but at that stage the compiler doesn't know; + // so, to avoid compile errors when windows.h is included after Eigen/Core, ensure intrinsics are extern "C" here too. + // notice that since these are C headers, the extern "C" is theoretically needed anyways. + extern "C" { + // In theory we should only include immintrin.h and not the other *mmintrin.h header files directly. + // Doing so triggers some issues with ICC. However old gcc versions seems to not have this file, thus: + #if EIGEN_COMP_ICC >= 1110 + #include + #else + #include + #include + #include + #ifdef EIGEN_VECTORIZE_SSE3 + #include + #endif + #ifdef EIGEN_VECTORIZE_SSSE3 + #include + #endif + #ifdef EIGEN_VECTORIZE_SSE4_1 + #include + #endif + #ifdef EIGEN_VECTORIZE_SSE4_2 + #include + #endif + #if defined(EIGEN_VECTORIZE_AVX) || defined(EIGEN_VECTORIZE_AVX512) + #include + #endif + #endif + } // end extern "C" + + #elif defined __VSX__ + + #define EIGEN_VECTORIZE + #define EIGEN_VECTORIZE_VSX + #include + // We need to #undef all these ugly tokens defined in + // => use __vector instead of vector + #undef bool + #undef vector + #undef pixel + + #elif defined __ALTIVEC__ + + #define EIGEN_VECTORIZE + #define EIGEN_VECTORIZE_ALTIVEC + #include + // We need to #undef all these ugly tokens defined in + // => use __vector instead of vector + #undef bool + #undef vector + #undef pixel + + #elif ((defined __ARM_NEON) || (defined __ARM_NEON__)) && !(defined EIGEN_ARM64_USE_SVE) + + #define EIGEN_VECTORIZE + #define EIGEN_VECTORIZE_NEON + #include + + // We currently require SVE to be enabled explicitly via EIGEN_ARM64_USE_SVE and + // will not select the backend automatically + #elif (defined __ARM_FEATURE_SVE) && (defined EIGEN_ARM64_USE_SVE) + + #define EIGEN_VECTORIZE + #define EIGEN_VECTORIZE_SVE + #include + + // Since we depend on knowing SVE vector lengths at compile-time, we need + // to ensure a fixed lengths is set + #if defined __ARM_FEATURE_SVE_BITS + #define EIGEN_ARM64_SVE_VL __ARM_FEATURE_SVE_BITS + #else +#error "Eigen requires a fixed SVE lector length but EIGEN_ARM64_SVE_VL is not set." +#endif + +#elif (defined __s390x__ && defined __VEC__) + +#define EIGEN_VECTORIZE +#define EIGEN_VECTORIZE_ZVECTOR +#include + +#elif defined __mips_msa + +// Limit MSA optimizations to little-endian CPUs for now. +// TODO: Perhaps, eventually support MSA optimizations on big-endian CPUs? +#if defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) +#if defined(__LP64__) +#define EIGEN_MIPS_64 +#else +#define EIGEN_MIPS_32 +#endif +#define EIGEN_VECTORIZE +#define EIGEN_VECTORIZE_MSA +#include +#endif + +#endif +#endif + +// Following the Arm ACLE arm_neon.h should also include arm_fp16.h but not all +// compilers seem to follow this. We therefore include it explicitly. +// See also: https://bugs.llvm.org/show_bug.cgi?id=47955 +#if defined(EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC) + #include +#endif + +#if defined(__F16C__) && (!defined(EIGEN_GPUCC) && (!defined(EIGEN_COMP_CLANG) || EIGEN_COMP_CLANG>=380)) + // We can use the optimized fp16 to float and float to fp16 conversion routines + #define EIGEN_HAS_FP16_C + + #if defined(EIGEN_COMP_CLANG) + // Workaround for clang: The FP16C intrinsics for clang are included by + // immintrin.h, as opposed to emmintrin.h as suggested by Intel: + // https://software.intel.com/sites/landingpage/IntrinsicsGuide/#othertechs=FP16C&expand=1711 + #include + #endif +#endif + +#if defined EIGEN_CUDACC + #define EIGEN_VECTORIZE_GPU + #include + #if EIGEN_CUDA_SDK_VER >= 70500 + #define EIGEN_HAS_CUDA_FP16 + #endif +#endif + +#if defined(EIGEN_HAS_CUDA_FP16) + #include + #include +#endif + +#if defined(EIGEN_HIPCC) + #define EIGEN_VECTORIZE_GPU + #include + #define EIGEN_HAS_HIP_FP16 + #include +#endif + + +/** \brief Namespace containing all symbols from the %Eigen library. */ +namespace Eigen { + +inline static const char *SimdInstructionSetsInUse(void) { +#if defined(EIGEN_VECTORIZE_AVX512) + return "AVX512, FMA, AVX2, AVX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; +#elif defined(EIGEN_VECTORIZE_AVX) + return "AVX SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; +#elif defined(EIGEN_VECTORIZE_SSE4_2) + return "SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2"; +#elif defined(EIGEN_VECTORIZE_SSE4_1) + return "SSE, SSE2, SSE3, SSSE3, SSE4.1"; +#elif defined(EIGEN_VECTORIZE_SSSE3) + return "SSE, SSE2, SSE3, SSSE3"; +#elif defined(EIGEN_VECTORIZE_SSE3) + return "SSE, SSE2, SSE3"; +#elif defined(EIGEN_VECTORIZE_SSE2) + return "SSE, SSE2"; +#elif defined(EIGEN_VECTORIZE_ALTIVEC) + return "AltiVec"; +#elif defined(EIGEN_VECTORIZE_VSX) + return "VSX"; +#elif defined(EIGEN_VECTORIZE_NEON) + return "ARM NEON"; +#elif defined(EIGEN_VECTORIZE_SVE) + return "ARM SVE"; +#elif defined(EIGEN_VECTORIZE_ZVECTOR) + return "S390X ZVECTOR"; +#elif defined(EIGEN_VECTORIZE_MSA) + return "MIPS MSA"; +#else + return "None"; +#endif +} + +} // end namespace Eigen + + +#endif // EIGEN_CONFIGURE_VECTORIZATION_H diff --git a/extern/eigen/Eigen/src/Core/util/Constants.h b/extern/eigen/Eigen/src/Core/util/Constants.h index 7587d684..35dcaa7b 100644 --- a/extern/eigen/Eigen/src/Core/util/Constants.h +++ b/extern/eigen/Eigen/src/Core/util/Constants.h @@ -3,6 +3,7 @@ // // Copyright (C) 2008-2015 Gael Guennebaud // Copyright (C) 2007-2009 Benoit Jacob +// Copyright (C) 2020, Arm Limited and Contributors // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed @@ -25,6 +26,10 @@ const int Dynamic = -1; */ const int DynamicIndex = 0xffffff; +/** This value means that the increment to go from one value to another in a sequence is not constant for each step. + */ +const int UndefinedIncr = 0xfffffe; + /** This value means +Infinity; it is currently used only as the p parameter to MatrixBase::lpNorm(). * The value Infinity there means the L-infinity norm. */ @@ -152,7 +157,7 @@ const unsigned int DirectAccessBit = 0x40; /** \deprecated \ingroup flags * * means the first coefficient packet is guaranteed to be aligned. - * An expression cannot has the AlignedBit without the PacketAccessBit flag. + * An expression cannot have the AlignedBit without the PacketAccessBit flag. * In other words, this means we are allow to perform an aligned packet access to the first element regardless * of the expression kind: * \code @@ -250,12 +255,6 @@ enum AlignmentType { #endif }; -/** \ingroup enums - * Enum used by DenseBase::corner() in Eigen2 compatibility mode. */ -// FIXME after the corner() API change, this was not needed anymore, except by AlignedBox -// TODO: find out what to do with that. Adapt the AlignedBox API ? -enum CornerType { TopLeft, TopRight, BottomLeft, BottomRight }; - /** \ingroup enums * Enum containing possible values for the \p Direction parameter of * Reverse, PartialReduxExpr and VectorwiseOp. */ @@ -330,9 +329,20 @@ enum StorageOptions { * Enum for specifying whether to apply or solve on the left or right. */ enum SideType { /** Apply transformation on the left. */ - OnTheLeft = 1, + OnTheLeft = 1, /** Apply transformation on the right. */ - OnTheRight = 2 + OnTheRight = 2 +}; + +/** \ingroup enums + * Enum for specifying NaN-propagation behavior, e.g. for coeff-wise min/max. */ +enum NaNPropagationOptions { + /** Implementation defined behavior if NaNs are present. */ + PropagateFast = 0, + /** Always propagate NaNs. */ + PropagateNaN, + /** Always propagate not-NaNs. */ + PropagateNumbers }; /* the following used to be written as: @@ -464,6 +474,8 @@ namespace Architecture AltiVec = 0x2, VSX = 0x3, NEON = 0x4, + MSA = 0x5, + SVE = 0x6, #if defined EIGEN_VECTORIZE_SSE Target = SSE #elif defined EIGEN_VECTORIZE_ALTIVEC @@ -472,6 +484,10 @@ namespace Architecture Target = VSX #elif defined EIGEN_VECTORIZE_NEON Target = NEON +#elif defined EIGEN_VECTORIZE_SVE + Target = SVE +#elif defined EIGEN_VECTORIZE_MSA + Target = MSA #else Target = Generic #endif diff --git a/extern/eigen/Eigen/src/Core/util/DisableStupidWarnings.h b/extern/eigen/Eigen/src/Core/util/DisableStupidWarnings.h index 351bd6c6..fe0cfec0 100644 --- a/extern/eigen/Eigen/src/Core/util/DisableStupidWarnings.h +++ b/extern/eigen/Eigen/src/Core/util/DisableStupidWarnings.h @@ -4,7 +4,6 @@ #ifdef _MSC_VER // 4100 - unreferenced formal parameter (occurred e.g. in aligned_allocator::destroy(pointer p)) // 4101 - unreferenced local variable - // 4127 - conditional expression is constant // 4181 - qualifier applied to reference type ignored // 4211 - nonstandard extension used : redefined extern to static // 4244 - 'argument' : conversion from 'type1' to 'type2', possible loss of data @@ -20,7 +19,7 @@ #ifndef EIGEN_PERMANENTLY_DISABLE_STUPID_WARNINGS #pragma warning( push ) #endif - #pragma warning( disable : 4100 4101 4127 4181 4211 4244 4273 4324 4503 4512 4522 4700 4714 4717 4800) + #pragma warning( disable : 4100 4101 4181 4211 4244 4273 4324 4503 4512 4522 4700 4714 4717 4800) #elif defined __INTEL_COMPILER // 2196 - routine is both "inline" and "noinline" ("noinline" assumed) @@ -42,6 +41,17 @@ #pragma clang diagnostic push #endif #pragma clang diagnostic ignored "-Wconstant-logical-operand" + #if __clang_major__ >= 3 && __clang_minor__ >= 5 + #pragma clang diagnostic ignored "-Wabsolute-value" + #endif + #if __clang_major__ >= 10 + #pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" + #endif + #if ( defined(__ALTIVEC__) || defined(__VSX__) ) && __cplusplus < 201103L + // warning: generic selections are a C11-specific feature + // ignoring warnings thrown at vec_ctf in Altivec/PacketMath.h + #pragma clang diagnostic ignored "-Wc11-extensions" + #endif #elif defined __GNUC__ @@ -57,10 +67,14 @@ #if __GNUC__>=6 #pragma GCC diagnostic ignored "-Wignored-attributes" #endif - + #if __GNUC__==7 + // See: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=89325 + #pragma GCC diagnostic ignored "-Wattributes" + #endif #endif #if defined __NVCC__ + #pragma diag_suppress boolean_controlling_expr_is_constant // Disable the "statement is unreachable" message #pragma diag_suppress code_is_unreachable // Disable the "dynamic initialization in unreachable code" message @@ -78,6 +92,15 @@ #pragma diag_suppress 2671 #pragma diag_suppress 2735 #pragma diag_suppress 2737 + #pragma diag_suppress 2739 #endif +#else +// warnings already disabled: +# ifndef EIGEN_WARNINGS_DISABLED_2 +# define EIGEN_WARNINGS_DISABLED_2 +# elif defined(EIGEN_INTERNAL_DEBUGGING) +# error "Do not include \"DisableStupidWarnings.h\" recursively more than twice!" +# endif + #endif // not EIGEN_WARNINGS_DISABLED diff --git a/extern/eigen/Eigen/src/Core/util/ForwardDeclarations.h b/extern/eigen/Eigen/src/Core/util/ForwardDeclarations.h index ea107393..2f9cc449 100644 --- a/extern/eigen/Eigen/src/Core/util/ForwardDeclarations.h +++ b/extern/eigen/Eigen/src/Core/util/ForwardDeclarations.h @@ -47,11 +47,7 @@ template struct NumTraits; template struct EigenBase; template class DenseBase; template class PlainObjectBase; - - -template::value > -class DenseCoeffsBase; +template class DenseCoeffsBase; template class ForceAlignedAccess; template class SwapWrapper; template class Block; +template class IndexedView; +template class Reshaped; template class VectorBlock; template class Transpose; @@ -112,7 +110,7 @@ template class TranspositionsWrapper; template::has_write_access ? WriteAccessors : ReadOnlyAccessors > class MapBase; -template class Stride; +template class Stride; template class InnerStride; template class OuterStride; template > class Map; @@ -133,6 +131,10 @@ template class SolverBase; template class InnerIterator; namespace internal { +template class generic_randaccess_stl_iterator; +template class pointer_based_stl_iterator; +template class subvector_stl_iterator; +template class subvector_stl_reverse_iterator; template struct kernel_retval_base; template struct kernel_retval; template struct image_retval_base; @@ -178,14 +180,15 @@ template struct scalar_sum_op; template struct scalar_difference_op; template struct scalar_conj_product_op; -template struct scalar_min_op; -template struct scalar_max_op; +template struct scalar_min_op; +template struct scalar_max_op; template struct scalar_opposite_op; template struct scalar_conjugate_op; template struct scalar_real_op; template struct scalar_imag_op; template struct scalar_abs_op; template struct scalar_abs2_op; +template struct scalar_absolute_difference_op; template struct scalar_sqrt_op; template struct scalar_rsqrt_op; template struct scalar_exp_op; @@ -202,7 +205,7 @@ template struct scalar_cast_op; template struct scalar_random_op; template struct scalar_constant_op; template struct scalar_identity_op; -template struct scalar_sign_op; +template struct scalar_sign_op; template struct scalar_pow_op; template struct scalar_hypot_op; template struct scalar_product_op; @@ -213,11 +216,27 @@ template struct scalar_lgamma_op; template struct scalar_digamma_op; template struct scalar_erf_op; template struct scalar_erfc_op; +template struct scalar_ndtri_op; template struct scalar_igamma_op; template struct scalar_igammac_op; template struct scalar_zeta_op; template struct scalar_betainc_op; +// Bessel functions in SpecialFunctions module +template struct scalar_bessel_i0_op; +template struct scalar_bessel_i0e_op; +template struct scalar_bessel_i1_op; +template struct scalar_bessel_i1e_op; +template struct scalar_bessel_j0_op; +template struct scalar_bessel_y0_op; +template struct scalar_bessel_j1_op; +template struct scalar_bessel_y1_op; +template struct scalar_bessel_k0_op; +template struct scalar_bessel_k0e_op; +template struct scalar_bessel_k1_op; +template struct scalar_bessel_k1e_op; + + } // end namespace internal struct IOFormat; @@ -255,6 +274,7 @@ template class HouseholderQR; template class ColPivHouseholderQR; template class FullPivHouseholderQR; template class CompleteOrthogonalDecomposition; +template class SVDBase; template class JacobiSVD; template class BDCSVD; template class LLT; diff --git a/extern/eigen/Eigen/src/Core/util/IndexedViewHelper.h b/extern/eigen/Eigen/src/Core/util/IndexedViewHelper.h new file mode 100644 index 00000000..f85de305 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/util/IndexedViewHelper.h @@ -0,0 +1,186 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + + +#ifndef EIGEN_INDEXED_VIEW_HELPER_H +#define EIGEN_INDEXED_VIEW_HELPER_H + +namespace Eigen { + +namespace internal { +struct symbolic_last_tag {}; +} + +/** \var last + * \ingroup Core_Module + * + * Can be used as a parameter to Eigen::seq and Eigen::seqN functions to symbolically reference the last element/row/columns + * of the underlying vector or matrix once passed to DenseBase::operator()(const RowIndices&, const ColIndices&). + * + * This symbolic placeholder supports standard arithmetic operations. + * + * A typical usage example would be: + * \code + * using namespace Eigen; + * using Eigen::last; + * VectorXd v(n); + * v(seq(2,last-2)).setOnes(); + * \endcode + * + * \sa end + */ +static const symbolic::SymbolExpr last; // PLEASE use Eigen::last instead of Eigen::placeholders::last + +/** \var lastp1 + * \ingroup Core_Module + * + * Can be used as a parameter to Eigen::seq and Eigen::seqN functions to symbolically + * reference the last+1 element/row/columns of the underlying vector or matrix once + * passed to DenseBase::operator()(const RowIndices&, const ColIndices&). + * + * This symbolic placeholder supports standard arithmetic operations. + * It is essentially an alias to last+fix<1>. + * + * \sa last + */ +#ifdef EIGEN_PARSED_BY_DOXYGEN +static const auto lastp1 = last+fix<1>; +#else +// Using a FixedExpr<1> expression is important here to make sure the compiler +// can fully optimize the computation starting indices with zero overhead. +static const symbolic::AddExpr,symbolic::ValueExpr > > lastp1(last+fix<1>()); +#endif + +namespace internal { + + // Replace symbolic last/end "keywords" by their true runtime value +inline Index eval_expr_given_size(Index x, Index /* size */) { return x; } + +template +FixedInt eval_expr_given_size(FixedInt x, Index /*size*/) { return x; } + +template +Index eval_expr_given_size(const symbolic::BaseExpr &x, Index size) +{ + return x.derived().eval(last=size-1); +} + +// Extract increment/step at compile time +template struct get_compile_time_incr { + enum { value = UndefinedIncr }; +}; + +// Analogue of std::get<0>(x), but tailored for our needs. +template +EIGEN_CONSTEXPR Index first(const T& x) EIGEN_NOEXCEPT { return x.first(); } + +// IndexedViewCompatibleType/makeIndexedViewCompatible turn an arbitrary object of type T into something usable by MatrixSlice +// The generic implementation is a no-op +template +struct IndexedViewCompatibleType { + typedef T type; +}; + +template +const T& makeIndexedViewCompatible(const T& x, Index /*size*/, Q) { return x; } + +//-------------------------------------------------------------------------------- +// Handling of a single Index +//-------------------------------------------------------------------------------- + +struct SingleRange { + enum { + SizeAtCompileTime = 1 + }; + SingleRange(Index val) : m_value(val) {} + Index operator[](Index) const { return m_value; } + static EIGEN_CONSTEXPR Index size() EIGEN_NOEXCEPT { return 1; } + Index first() const EIGEN_NOEXCEPT { return m_value; } + Index m_value; +}; + +template<> struct get_compile_time_incr { + enum { value = 1 }; // 1 or 0 ?? +}; + +// Turn a single index into something that looks like an array (i.e., that exposes a .size(), and operator[](int) methods) +template +struct IndexedViewCompatibleType::value>::type> { + // Here we could simply use Array, but maybe it's less work for the compiler to use + // a simpler wrapper as SingleRange + //typedef Eigen::Array type; + typedef SingleRange type; +}; + +template +struct IndexedViewCompatibleType::value>::type> { + typedef SingleRange type; +}; + + +template +typename enable_if::value,SingleRange>::type +makeIndexedViewCompatible(const T& id, Index size, SpecializedType) { + return eval_expr_given_size(id,size); +} + +//-------------------------------------------------------------------------------- +// Handling of all +//-------------------------------------------------------------------------------- + +struct all_t { all_t() {} }; + +// Convert a symbolic 'all' into a usable range type +template +struct AllRange { + enum { SizeAtCompileTime = XprSize }; + AllRange(Index size = XprSize) : m_size(size) {} + EIGEN_CONSTEXPR Index operator[](Index i) const EIGEN_NOEXCEPT { return i; } + EIGEN_CONSTEXPR Index size() const EIGEN_NOEXCEPT { return m_size.value(); } + EIGEN_CONSTEXPR Index first() const EIGEN_NOEXCEPT { return 0; } + variable_if_dynamic m_size; +}; + +template +struct IndexedViewCompatibleType { + typedef AllRange type; +}; + +template +inline AllRange::value> makeIndexedViewCompatible(all_t , XprSizeType size, SpecializedType) { + return AllRange::value>(size); +} + +template struct get_compile_time_incr > { + enum { value = 1 }; +}; + +} // end namespace internal + + +/** \var all + * \ingroup Core_Module + * Can be used as a parameter to DenseBase::operator()(const RowIndices&, const ColIndices&) to index all rows or columns + */ +static const Eigen::internal::all_t all; // PLEASE use Eigen::all instead of Eigen::placeholders::all + + +namespace placeholders { + typedef symbolic::SymbolExpr last_t; + typedef symbolic::AddExpr,symbolic::ValueExpr > > end_t; + typedef Eigen::internal::all_t all_t; + + EIGEN_DEPRECATED static const all_t all = Eigen::all; // PLEASE use Eigen::all instead of Eigen::placeholders::all + EIGEN_DEPRECATED static const last_t last = Eigen::last; // PLEASE use Eigen::last instead of Eigen::placeholders::last + EIGEN_DEPRECATED static const end_t end = Eigen::lastp1; // PLEASE use Eigen::lastp1 instead of Eigen::placeholders::end +} + +} // end namespace Eigen + +#endif // EIGEN_INDEXED_VIEW_HELPER_H diff --git a/extern/eigen/Eigen/src/Core/util/IntegralConstant.h b/extern/eigen/Eigen/src/Core/util/IntegralConstant.h new file mode 100644 index 00000000..945d426e --- /dev/null +++ b/extern/eigen/Eigen/src/Core/util/IntegralConstant.h @@ -0,0 +1,272 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + + +#ifndef EIGEN_INTEGRAL_CONSTANT_H +#define EIGEN_INTEGRAL_CONSTANT_H + +namespace Eigen { + +namespace internal { + +template class FixedInt; +template class VariableAndFixedInt; + +/** \internal + * \class FixedInt + * + * This class embeds a compile-time integer \c N. + * + * It is similar to c++11 std::integral_constant but with some additional features + * such as: + * - implicit conversion to int + * - arithmetic and some bitwise operators: -, +, *, /, %, &, | + * - c++98/14 compatibility with fix and fix() syntax to define integral constants. + * + * It is strongly discouraged to directly deal with this class FixedInt. Instances are expcected to + * be created by the user using Eigen::fix or Eigen::fix(). In C++98-11, the former syntax does + * not create a FixedInt instance but rather a point to function that needs to be \em cleaned-up + * using the generic helper: + * \code + * internal::cleanup_index_type::type + * internal::cleanup_index_type::type + * \endcode + * where T can a FixedInt, a pointer to function FixedInt (*)(), or numerous other integer-like representations. + * \c DynamicKey is either Dynamic (default) or DynamicIndex and used to identify true compile-time values. + * + * For convenience, you can extract the compile-time value \c N in a generic way using the following helper: + * \code + * internal::get_fixed_value::value + * \endcode + * that will give you \c N if T equals FixedInt or FixedInt (*)(), and \c DefaultVal if T does not embed any compile-time value (e.g., T==int). + * + * \sa fix, class VariableAndFixedInt + */ +template class FixedInt +{ +public: + static const int value = N; + EIGEN_CONSTEXPR operator int() const { return value; } + FixedInt() {} + FixedInt( VariableAndFixedInt other) { + #ifndef EIGEN_INTERNAL_DEBUGGING + EIGEN_UNUSED_VARIABLE(other); + #endif + eigen_internal_assert(int(other)==N); + } + + FixedInt<-N> operator-() const { return FixedInt<-N>(); } + template + FixedInt operator+( FixedInt) const { return FixedInt(); } + template + FixedInt operator-( FixedInt) const { return FixedInt(); } + template + FixedInt operator*( FixedInt) const { return FixedInt(); } + template + FixedInt operator/( FixedInt) const { return FixedInt(); } + template + FixedInt operator%( FixedInt) const { return FixedInt(); } + template + FixedInt operator|( FixedInt) const { return FixedInt(); } + template + FixedInt operator&( FixedInt) const { return FixedInt(); } + +#if EIGEN_HAS_CXX14_VARIABLE_TEMPLATES + // Needed in C++14 to allow fix(): + FixedInt operator() () const { return *this; } + + VariableAndFixedInt operator() (int val) const { return VariableAndFixedInt(val); } +#else + FixedInt ( FixedInt (*)() ) {} +#endif + +#if EIGEN_HAS_CXX11 + FixedInt(std::integral_constant) {} +#endif +}; + +/** \internal + * \class VariableAndFixedInt + * + * This class embeds both a compile-time integer \c N and a runtime integer. + * Both values are supposed to be equal unless the compile-time value \c N has a special + * value meaning that the runtime-value should be used. Depending on the context, this special + * value can be either Eigen::Dynamic (for positive quantities) or Eigen::DynamicIndex (for + * quantities that can be negative). + * + * It is the return-type of the function Eigen::fix(int), and most of the time this is the only + * way it is used. It is strongly discouraged to directly deal with instances of VariableAndFixedInt. + * Indeed, in order to write generic code, it is the responsibility of the callee to properly convert + * it to either a true compile-time quantity (i.e. a FixedInt), or to a runtime quantity (e.g., an Index) + * using the following generic helper: + * \code + * internal::cleanup_index_type::type + * internal::cleanup_index_type::type + * \endcode + * where T can be a template instantiation of VariableAndFixedInt or numerous other integer-like representations. + * \c DynamicKey is either Dynamic (default) or DynamicIndex and used to identify true compile-time values. + * + * For convenience, you can also extract the compile-time value \c N using the following helper: + * \code + * internal::get_fixed_value::value + * \endcode + * that will give you \c N if T equals VariableAndFixedInt, and \c DefaultVal if T does not embed any compile-time value (e.g., T==int). + * + * \sa fix(int), class FixedInt + */ +template class VariableAndFixedInt +{ +public: + static const int value = N; + operator int() const { return m_value; } + VariableAndFixedInt(int val) { m_value = val; } +protected: + int m_value; +}; + +template struct get_fixed_value { + static const int value = Default; +}; + +template struct get_fixed_value,Default> { + static const int value = N; +}; + +#if !EIGEN_HAS_CXX14 +template struct get_fixed_value (*)(),Default> { + static const int value = N; +}; +#endif + +template struct get_fixed_value,Default> { + static const int value = N ; +}; + +template +struct get_fixed_value,Default> { + static const int value = N; +}; + +template EIGEN_DEVICE_FUNC Index get_runtime_value(const T &x) { return x; } +#if !EIGEN_HAS_CXX14 +template EIGEN_DEVICE_FUNC Index get_runtime_value(FixedInt (*)()) { return N; } +#endif + +// Cleanup integer/FixedInt/VariableAndFixedInt/etc types: + +// By default, no cleanup: +template struct cleanup_index_type { typedef T type; }; + +// Convert any integral type (e.g., short, int, unsigned int, etc.) to Eigen::Index +template struct cleanup_index_type::value>::type> { typedef Index type; }; + +#if !EIGEN_HAS_CXX14 +// In c++98/c++11, fix is a pointer to function that we better cleanup to a true FixedInt: +template struct cleanup_index_type (*)(), DynamicKey> { typedef FixedInt type; }; +#endif + +// If VariableAndFixedInt does not match DynamicKey, then we turn it to a pure compile-time value: +template struct cleanup_index_type, DynamicKey> { typedef FixedInt type; }; +// If VariableAndFixedInt matches DynamicKey, then we turn it to a pure runtime-value (aka Index): +template struct cleanup_index_type, DynamicKey> { typedef Index type; }; + +#if EIGEN_HAS_CXX11 +template struct cleanup_index_type, DynamicKey> { typedef FixedInt type; }; +#endif + +} // end namespace internal + +#ifndef EIGEN_PARSED_BY_DOXYGEN + +#if EIGEN_HAS_CXX14_VARIABLE_TEMPLATES +template +static const internal::FixedInt fix{}; +#else +template +inline internal::FixedInt fix() { return internal::FixedInt(); } + +// The generic typename T is mandatory. Otherwise, a code like fix could refer to either the function above or this next overload. +// This way a code like fix can only refer to the previous function. +template +inline internal::VariableAndFixedInt fix(T val) { return internal::VariableAndFixedInt(internal::convert_index(val)); } +#endif + +#else // EIGEN_PARSED_BY_DOXYGEN + +/** \var fix() + * \ingroup Core_Module + * + * This \em identifier permits to construct an object embedding a compile-time integer \c N. + * + * \tparam N the compile-time integer value + * + * It is typically used in conjunction with the Eigen::seq and Eigen::seqN functions to pass compile-time values to them: + * \code + * seqN(10,fix<4>,fix<-3>) // <=> [10 7 4 1] + * \endcode + * + * See also the function fix(int) to pass both a compile-time and runtime value. + * + * In c++14, it is implemented as: + * \code + * template static const internal::FixedInt fix{}; + * \endcode + * where internal::FixedInt is an internal template class similar to + * \c std::integral_constant + * Here, \c fix is thus an object of type \c internal::FixedInt. + * + * In c++98/11, it is implemented as a function: + * \code + * template inline internal::FixedInt fix(); + * \endcode + * Here internal::FixedInt is thus a pointer to function. + * + * If for some reason you want a true object in c++98 then you can write: \code fix() \endcode which is also valid in c++14. + * + * \sa fix(int), seq, seqN + */ +template +static const auto fix(); + +/** \fn fix(int) + * \ingroup Core_Module + * + * This function returns an object embedding both a compile-time integer \c N, and a fallback runtime value \a val. + * + * \tparam N the compile-time integer value + * \param val the fallback runtime integer value + * + * This function is a more general version of the \ref fix identifier/function that can be used in template code + * where the compile-time value could turn out to actually mean "undefined at compile-time". For positive integers + * such as a size or a dimension, this case is identified by Eigen::Dynamic, whereas runtime signed integers + * (e.g., an increment/stride) are identified as Eigen::DynamicIndex. In such a case, the runtime value \a val + * will be used as a fallback. + * + * A typical use case would be: + * \code + * template void foo(const MatrixBase &mat) { + * const int N = Derived::RowsAtCompileTime==Dynamic ? Dynamic : Derived::RowsAtCompileTime/2; + * const int n = mat.rows()/2; + * ... mat( seqN(0,fix(n) ) ...; + * } + * \endcode + * In this example, the function Eigen::seqN knows that the second argument is expected to be a size. + * If the passed compile-time value N equals Eigen::Dynamic, then the proxy object returned by fix will be dissmissed, and converted to an Eigen::Index of value \c n. + * Otherwise, the runtime-value \c n will be dissmissed, and the returned ArithmeticSequence will be of the exact same type as seqN(0,fix) . + * + * \sa fix, seqN, class ArithmeticSequence + */ +template +static const auto fix(int val); + +#endif // EIGEN_PARSED_BY_DOXYGEN + +} // end namespace Eigen + +#endif // EIGEN_INTEGRAL_CONSTANT_H diff --git a/extern/eigen/Eigen/src/Core/util/MKL_support.h b/extern/eigen/Eigen/src/Core/util/MKL_support.h index b7d6ecc7..17963fad 100644 --- a/extern/eigen/Eigen/src/Core/util/MKL_support.h +++ b/extern/eigen/Eigen/src/Core/util/MKL_support.h @@ -55,7 +55,11 @@ #if defined EIGEN_USE_MKL -# include +# if (!defined MKL_DIRECT_CALL) && (!defined EIGEN_MKL_NO_DIRECT_CALL) +# define MKL_DIRECT_CALL +# define MKL_DIRECT_CALL_JUST_SET +# endif +# include /*Check IMKL version for compatibility: < 10.3 is not usable with Eigen*/ # ifndef INTEL_MKL_VERSION # undef EIGEN_USE_MKL /* INTEL_MKL_VERSION is not even defined on older versions */ @@ -69,6 +73,9 @@ # undef EIGEN_USE_MKL_VML # undef EIGEN_USE_LAPACKE_STRICT # undef EIGEN_USE_LAPACKE +# ifdef MKL_DIRECT_CALL_JUST_SET +# undef MKL_DIRECT_CALL +# endif # endif #endif diff --git a/extern/eigen/Eigen/src/Core/util/Macros.h b/extern/eigen/Eigen/src/Core/util/Macros.h index aa054a0b..986c3d44 100644 --- a/extern/eigen/Eigen/src/Core/util/Macros.h +++ b/extern/eigen/Eigen/src/Core/util/Macros.h @@ -11,19 +11,56 @@ #ifndef EIGEN_MACROS_H #define EIGEN_MACROS_H +//------------------------------------------------------------------------------------------ +// Eigen version and basic defaults +//------------------------------------------------------------------------------------------ + #define EIGEN_WORLD_VERSION 3 -#define EIGEN_MAJOR_VERSION 3 -#define EIGEN_MINOR_VERSION 7 +#define EIGEN_MAJOR_VERSION 4 +#define EIGEN_MINOR_VERSION 0 #define EIGEN_VERSION_AT_LEAST(x,y,z) (EIGEN_WORLD_VERSION>x || (EIGEN_WORLD_VERSION>=x && \ (EIGEN_MAJOR_VERSION>y || (EIGEN_MAJOR_VERSION>=y && \ EIGEN_MINOR_VERSION>=z)))) +#ifdef EIGEN_DEFAULT_TO_ROW_MAJOR +#define EIGEN_DEFAULT_MATRIX_STORAGE_ORDER_OPTION Eigen::RowMajor +#else +#define EIGEN_DEFAULT_MATRIX_STORAGE_ORDER_OPTION Eigen::ColMajor +#endif + +#ifndef EIGEN_DEFAULT_DENSE_INDEX_TYPE +#define EIGEN_DEFAULT_DENSE_INDEX_TYPE std::ptrdiff_t +#endif + +// Upperbound on the C++ version to use. +// Expected values are 03, 11, 14, 17, etc. +// By default, let's use an arbitrarily large C++ version. +#ifndef EIGEN_MAX_CPP_VER +#define EIGEN_MAX_CPP_VER 99 +#endif + +/** Allows to disable some optimizations which might affect the accuracy of the result. + * Such optimization are enabled by default, and set EIGEN_FAST_MATH to 0 to disable them. + * They currently include: + * - single precision ArrayBase::sin() and ArrayBase::cos() for SSE and AVX vectorization. + */ +#ifndef EIGEN_FAST_MATH +#define EIGEN_FAST_MATH 1 +#endif + +#ifndef EIGEN_STACK_ALLOCATION_LIMIT +// 131072 == 128 KB +#define EIGEN_STACK_ALLOCATION_LIMIT 131072 +#endif + +//------------------------------------------------------------------------------------------ // Compiler identification, EIGEN_COMP_* +//------------------------------------------------------------------------------------------ /// \internal EIGEN_COMP_GNUC set to 1 for all compilers compatible with GCC #ifdef __GNUC__ - #define EIGEN_COMP_GNUC 1 + #define EIGEN_COMP_GNUC (__GNUC__*10+__GNUC_MINOR__) #else #define EIGEN_COMP_GNUC 0 #endif @@ -35,6 +72,12 @@ #define EIGEN_COMP_CLANG 0 #endif +/// \internal EIGEN_COMP_CASTXML set to 1 if being preprocessed by CastXML +#if defined(__castxml__) + #define EIGEN_COMP_CASTXML 1 +#else + #define EIGEN_COMP_CASTXML 0 +#endif /// \internal EIGEN_COMP_LLVM set to 1 if the compiler backend is llvm #if defined(__llvm__) @@ -71,14 +114,44 @@ #define EIGEN_COMP_MSVC 0 #endif +#if defined(__NVCC__) +#if defined(__CUDACC_VER_MAJOR__) && (__CUDACC_VER_MAJOR__ >= 9) + #define EIGEN_COMP_NVCC ((__CUDACC_VER_MAJOR__ * 10000) + (__CUDACC_VER_MINOR__ * 100)) +#elif defined(__CUDACC_VER__) + #define EIGEN_COMP_NVCC __CUDACC_VER__ +#else + #error "NVCC did not define compiler version." +#endif +#else + #define EIGEN_COMP_NVCC 0 +#endif + // For the record, here is a table summarizing the possible values for EIGEN_COMP_MSVC: -// name ver MSC_VER -// 2008 9 1500 -// 2010 10 1600 -// 2012 11 1700 -// 2013 12 1800 -// 2015 14 1900 -// "15" 15 1900 +// name ver MSC_VER +// 2008 9 1500 +// 2010 10 1600 +// 2012 11 1700 +// 2013 12 1800 +// 2015 14 1900 +// "15" 15 1900 +// 2017-14.1 15.0 1910 +// 2017-14.11 15.3 1911 +// 2017-14.12 15.5 1912 +// 2017-14.13 15.6 1913 +// 2017-14.14 15.7 1914 + +/// \internal EIGEN_COMP_MSVC_LANG set to _MSVC_LANG if the compiler is Microsoft Visual C++, 0 otherwise. +#if defined(_MSVC_LANG) + #define EIGEN_COMP_MSVC_LANG _MSVC_LANG +#else + #define EIGEN_COMP_MSVC_LANG 0 +#endif + +// For the record, here is a table summarizing the possible values for EIGEN_COMP_MSVC_LANG: +// MSVC option Standard MSVC_LANG +// /std:c++14 (default as of VS 2019) C++14 201402L +// /std:c++17 C++17 201703L +// /std:c++latest >C++17 >201703L /// \internal EIGEN_COMP_MSVC_STRICT set to 1 if the compiler is really Microsoft Visual C++ and not ,e.g., ICC or clang-cl #if EIGEN_COMP_MSVC && !(EIGEN_COMP_ICC || EIGEN_COMP_LLVM || EIGEN_COMP_CLANG) @@ -87,16 +160,21 @@ #define EIGEN_COMP_MSVC_STRICT 0 #endif -/// \internal EIGEN_COMP_IBM set to 1 if the compiler is IBM XL C++ -#if defined(__IBMCPP__) || defined(__xlc__) - #define EIGEN_COMP_IBM 1 +/// \internal EIGEN_COMP_IBM set to xlc version if the compiler is IBM XL C++ +// XLC version +// 3.1 0x0301 +// 4.5 0x0405 +// 5.0 0x0500 +// 12.1 0x0C01 +#if defined(__IBMCPP__) || defined(__xlc__) || defined(__ibmxl__) + #define EIGEN_COMP_IBM __xlC__ #else #define EIGEN_COMP_IBM 0 #endif -/// \internal EIGEN_COMP_PGI set to 1 if the compiler is Portland Group Compiler +/// \internal EIGEN_COMP_PGI set to PGI version if the compiler is Portland Group Compiler #if defined(__PGI) - #define EIGEN_COMP_PGI 1 + #define EIGEN_COMP_PGI (__PGIC__*100+__PGIC_MINOR__) #else #define EIGEN_COMP_PGI 0 #endif @@ -108,7 +186,7 @@ #define EIGEN_COMP_ARM 0 #endif -/// \internal EIGEN_COMP_ARM set to 1 if the compiler is ARM Compiler +/// \internal EIGEN_COMP_EMSCRIPTEN set to 1 if the compiler is Emscripten Compiler #if defined(__EMSCRIPTEN__) #define EIGEN_COMP_EMSCRIPTEN 1 #else @@ -142,9 +220,13 @@ #endif + +//------------------------------------------------------------------------------------------ // Architecture identification, EIGEN_ARCH_* +//------------------------------------------------------------------------------------------ + -#if defined(__x86_64__) || defined(_M_X64) || defined(__amd64) +#if defined(__x86_64__) || (defined(_M_X64) && !defined(_M_ARM64EC)) || defined(__amd64) #define EIGEN_ARCH_x86_64 1 #else #define EIGEN_ARCH_x86_64 0 @@ -170,18 +252,61 @@ #endif /// \internal EIGEN_ARCH_ARM64 set to 1 if the architecture is ARM64 -#if defined(__aarch64__) +#if defined(__aarch64__) || defined(_M_ARM64) || defined(_M_ARM64EC) #define EIGEN_ARCH_ARM64 1 #else #define EIGEN_ARCH_ARM64 0 #endif +/// \internal EIGEN_ARCH_ARM_OR_ARM64 set to 1 if the architecture is ARM or ARM64 #if EIGEN_ARCH_ARM || EIGEN_ARCH_ARM64 #define EIGEN_ARCH_ARM_OR_ARM64 1 #else #define EIGEN_ARCH_ARM_OR_ARM64 0 #endif +/// \internal EIGEN_ARCH_ARMV8 set to 1 if the architecture is armv8 or greater. +#if EIGEN_ARCH_ARM_OR_ARM64 && defined(__ARM_ARCH) && __ARM_ARCH >= 8 +#define EIGEN_ARCH_ARMV8 1 +#else +#define EIGEN_ARCH_ARMV8 0 +#endif + + +/// \internal EIGEN_HAS_ARM64_FP16 set to 1 if the architecture provides an IEEE +/// compliant Arm fp16 type +#if EIGEN_ARCH_ARM64 + #ifndef EIGEN_HAS_ARM64_FP16 + #if defined(__ARM_FP16_FORMAT_IEEE) + #define EIGEN_HAS_ARM64_FP16 1 + #else + #define EIGEN_HAS_ARM64_FP16 0 + #endif + #endif +#endif + +/// \internal EIGEN_HAS_ARM64_FP16_VECTOR_ARITHMETIC set to 1 if the architecture +/// supports Neon vector intrinsics for fp16. +#if EIGEN_ARCH_ARM64 + #ifndef EIGEN_HAS_ARM64_FP16_VECTOR_ARITHMETIC + #if defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) + #define EIGEN_HAS_ARM64_FP16_VECTOR_ARITHMETIC 1 + #else + #define EIGEN_HAS_ARM64_FP16_VECTOR_ARITHMETIC 0 + #endif + #endif +#endif + +/// \internal EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC set to 1 if the architecture +/// supports Neon scalar intrinsics for fp16. +#if EIGEN_ARCH_ARM64 + #ifndef EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC + #if defined(__ARM_FEATURE_FP16_SCALAR_ARITHMETIC) + #define EIGEN_HAS_ARM64_FP16_SCALAR_ARITHMETIC 1 + #endif + #endif +#endif + /// \internal EIGEN_ARCH_MIPS set to 1 if the architecture is MIPS #if defined(__mips__) || defined(__mips) #define EIGEN_ARCH_MIPS 1 @@ -212,7 +337,9 @@ +//------------------------------------------------------------------------------------------ // Operating system identification, EIGEN_OS_* +//------------------------------------------------------------------------------------------ /// \internal EIGEN_OS_UNIX set to 1 if the OS is a unix variant #if defined(__unix__) || defined(__unix) @@ -299,9 +426,17 @@ #define EIGEN_OS_WIN_STRICT 0 #endif -/// \internal EIGEN_OS_SUN set to 1 if the OS is SUN +/// \internal EIGEN_OS_SUN set to __SUNPRO_C if the OS is SUN +// compiler solaris __SUNPRO_C +// version studio +// 5.7 10 0x570 +// 5.8 11 0x580 +// 5.9 12 0x590 +// 5.10 12.1 0x5100 +// 5.11 12.2 0x5110 +// 5.12 12.3 0x5120 #if (defined(sun) || defined(__sun)) && !(defined(__SVR4) || defined(__svr4__)) - #define EIGEN_OS_SUN 1 + #define EIGEN_OS_SUN __SUNPRO_C #else #define EIGEN_OS_SUN 0 #endif @@ -314,26 +449,137 @@ #endif +//------------------------------------------------------------------------------------------ +// Detect GPU compilers and architectures +//------------------------------------------------------------------------------------------ -#if EIGEN_GNUC_AT_MOST(4,3) && !EIGEN_COMP_CLANG - // see bug 89 - #define EIGEN_SAFE_TO_USE_STANDARD_ASSERT_MACRO 0 -#else - #define EIGEN_SAFE_TO_USE_STANDARD_ASSERT_MACRO 1 +// NVCC is not supported as the target platform for HIPCC +// Note that this also makes EIGEN_CUDACC and EIGEN_HIPCC mutually exclusive +#if defined(__NVCC__) && defined(__HIPCC__) + #error "NVCC as the target platform for HIPCC is currently not supported." #endif -// This macro can be used to prevent from macro expansion, e.g.: -// std::max EIGEN_NOT_A_MACRO(a,b) -#define EIGEN_NOT_A_MACRO +#if defined(__CUDACC__) && !defined(EIGEN_NO_CUDA) + // Means the compiler is either nvcc or clang with CUDA enabled + #define EIGEN_CUDACC __CUDACC__ +#endif -#ifdef EIGEN_DEFAULT_TO_ROW_MAJOR -#define EIGEN_DEFAULT_MATRIX_STORAGE_ORDER_OPTION Eigen::RowMajor +#if defined(__CUDA_ARCH__) && !defined(EIGEN_NO_CUDA) + // Means we are generating code for the device + #define EIGEN_CUDA_ARCH __CUDA_ARCH__ +#endif + +#if defined(EIGEN_CUDACC) +#include + #define EIGEN_CUDA_SDK_VER (CUDA_VERSION * 10) #else -#define EIGEN_DEFAULT_MATRIX_STORAGE_ORDER_OPTION Eigen::ColMajor + #define EIGEN_CUDA_SDK_VER 0 #endif -#ifndef EIGEN_DEFAULT_DENSE_INDEX_TYPE -#define EIGEN_DEFAULT_DENSE_INDEX_TYPE std::ptrdiff_t +#if defined(__HIPCC__) && !defined(EIGEN_NO_HIP) + // Means the compiler is HIPCC (analogous to EIGEN_CUDACC, but for HIP) + #define EIGEN_HIPCC __HIPCC__ + + // We need to include hip_runtime.h here because it pulls in + // ++ hip_common.h which contains the define for __HIP_DEVICE_COMPILE__ + // ++ host_defines.h which contains the defines for the __host__ and __device__ macros + #include + + #if defined(__HIP_DEVICE_COMPILE__) + // analogous to EIGEN_CUDA_ARCH, but for HIP + #define EIGEN_HIP_DEVICE_COMPILE __HIP_DEVICE_COMPILE__ + #endif + + // For HIP (ROCm 3.5 and higher), we need to explicitly set the launch_bounds attribute + // value to 1024. The compiler assigns a default value of 256 when the attribute is not + // specified. This results in failures on the HIP platform, for cases when a GPU kernel + // without an explicit launch_bounds attribute is called with a threads_per_block value + // greater than 256. + // + // This is a regression in functioanlity and is expected to be fixed within the next + // couple of ROCm releases (compiler will go back to using 1024 value as the default) + // + // In the meantime, we will use a "only enabled for HIP" macro to set the launch_bounds + // attribute. + + #define EIGEN_HIP_LAUNCH_BOUNDS_1024 __launch_bounds__(1024) + +#endif + +#if !defined(EIGEN_HIP_LAUNCH_BOUNDS_1024) +#define EIGEN_HIP_LAUNCH_BOUNDS_1024 +#endif // !defined(EIGEN_HIP_LAUNCH_BOUNDS_1024) + +// Unify CUDA/HIPCC + +#if defined(EIGEN_CUDACC) || defined(EIGEN_HIPCC) +// +// If either EIGEN_CUDACC or EIGEN_HIPCC is defined, then define EIGEN_GPUCC +// +#define EIGEN_GPUCC +// +// EIGEN_HIPCC implies the HIP compiler and is used to tweak Eigen code for use in HIP kernels +// EIGEN_CUDACC implies the CUDA compiler and is used to tweak Eigen code for use in CUDA kernels +// +// In most cases the same tweaks are required to the Eigen code to enable in both the HIP and CUDA kernels. +// For those cases, the corresponding code should be guarded with +// #if defined(EIGEN_GPUCC) +// instead of +// #if defined(EIGEN_CUDACC) || defined(EIGEN_HIPCC) +// +// For cases where the tweak is specific to HIP, the code should be guarded with +// #if defined(EIGEN_HIPCC) +// +// For cases where the tweak is specific to CUDA, the code should be guarded with +// #if defined(EIGEN_CUDACC) +// +#endif + +#if defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIP_DEVICE_COMPILE) +// +// If either EIGEN_CUDA_ARCH or EIGEN_HIP_DEVICE_COMPILE is defined, then define EIGEN_GPU_COMPILE_PHASE +// +#define EIGEN_GPU_COMPILE_PHASE +// +// GPU compilers (HIPCC, NVCC) typically do two passes over the source code, +// + one to compile the source for the "host" (ie CPU) +// + another to compile the source for the "device" (ie. GPU) +// +// Code that needs to enabled only during the either the "host" or "device" compilation phase +// needs to be guarded with a macro that indicates the current compilation phase +// +// EIGEN_HIP_DEVICE_COMPILE implies the device compilation phase in HIP +// EIGEN_CUDA_ARCH implies the device compilation phase in CUDA +// +// In most cases, the "host" / "device" specific code is the same for both HIP and CUDA +// For those cases, the code should be guarded with +// #if defined(EIGEN_GPU_COMPILE_PHASE) +// instead of +// #if defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIP_DEVICE_COMPILE) +// +// For cases where the tweak is specific to HIP, the code should be guarded with +// #if defined(EIGEN_HIP_DEVICE_COMPILE) +// +// For cases where the tweak is specific to CUDA, the code should be guarded with +// #if defined(EIGEN_CUDA_ARCH) +// +#endif + +#if defined(EIGEN_USE_SYCL) && defined(__SYCL_DEVICE_ONLY__) +// EIGEN_USE_SYCL is a user-defined macro while __SYCL_DEVICE_ONLY__ is a compiler-defined macro. +// In most cases we want to check if both macros are defined which can be done using the define below. +#define SYCL_DEVICE_ONLY +#endif + +//------------------------------------------------------------------------------------------ +// Detect Compiler/Architecture/OS specific features +//------------------------------------------------------------------------------------------ + +#if EIGEN_GNUC_AT_MOST(4,3) && !EIGEN_COMP_CLANG + // see bug 89 + #define EIGEN_SAFE_TO_USE_STANDARD_ASSERT_MACRO 0 +#else + #define EIGEN_SAFE_TO_USE_STANDARD_ASSERT_MACRO 1 #endif // Cross compiler wrapper around LLVM's __has_builtin @@ -349,26 +595,79 @@ # define __has_feature(x) 0 #endif -// Upperbound on the C++ version to use. -// Expected values are 03, 11, 14, 17, etc. -// By default, let's use an arbitrarily large C++ version. -#ifndef EIGEN_MAX_CPP_VER -#define EIGEN_MAX_CPP_VER 99 +// Some old compilers do not support template specializations like: +// template void foo(const T x[N]); +#if !( EIGEN_COMP_CLANG && ( (EIGEN_COMP_CLANG<309) \ + || (defined(__apple_build_version__) && (__apple_build_version__ < 9000000))) \ + || EIGEN_COMP_GNUC_STRICT && EIGEN_COMP_GNUC<49) +#define EIGEN_HAS_STATIC_ARRAY_TEMPLATE 1 +#else +#define EIGEN_HAS_STATIC_ARRAY_TEMPLATE 0 +#endif + +// The macro EIGEN_CPLUSPLUS is a replacement for __cplusplus/_MSVC_LANG that +// works for both platforms, indicating the C++ standard version number. +// +// With MSVC, without defining /Zc:__cplusplus, the __cplusplus macro will +// report 199711L regardless of the language standard specified via /std. +// We need to rely on _MSVC_LANG instead, which is only available after +// VS2015.3. +#if EIGEN_COMP_MSVC_LANG > 0 +#define EIGEN_CPLUSPLUS EIGEN_COMP_MSVC_LANG +#elif EIGEN_COMP_MSVC >= 1900 +#define EIGEN_CPLUSPLUS 201103L +#elif defined(__cplusplus) +#define EIGEN_CPLUSPLUS __cplusplus +#else +#define EIGEN_CPLUSPLUS 0 +#endif + +// The macro EIGEN_COMP_CXXVER defines the c++ verson expected by the compiler. +// For instance, if compiling with gcc and -std=c++17, then EIGEN_COMP_CXXVER +// is defined to 17. +#if EIGEN_CPLUSPLUS > 201703L + #define EIGEN_COMP_CXXVER 20 +#elif EIGEN_CPLUSPLUS > 201402L + #define EIGEN_COMP_CXXVER 17 +#elif EIGEN_CPLUSPLUS > 201103L + #define EIGEN_COMP_CXXVER 14 +#elif EIGEN_CPLUSPLUS >= 201103L + #define EIGEN_COMP_CXXVER 11 +#else + #define EIGEN_COMP_CXXVER 03 +#endif + +#ifndef EIGEN_HAS_CXX14_VARIABLE_TEMPLATES + #if defined(__cpp_variable_templates) && __cpp_variable_templates >= 201304 && EIGEN_MAX_CPP_VER>=14 + #define EIGEN_HAS_CXX14_VARIABLE_TEMPLATES 1 + #else + #define EIGEN_HAS_CXX14_VARIABLE_TEMPLATES 0 + #endif #endif -#if EIGEN_MAX_CPP_VER>=11 && (defined(__cplusplus) && (__cplusplus >= 201103L) || EIGEN_COMP_MSVC >= 1900) + +// The macros EIGEN_HAS_CXX?? defines a rough estimate of available c++ features +// but in practice we should not rely on them but rather on the availabilty of +// individual features as defined later. +// This is why there is no EIGEN_HAS_CXX17. +// FIXME: get rid of EIGEN_HAS_CXX14 and maybe even EIGEN_HAS_CXX11. +#if EIGEN_MAX_CPP_VER>=11 && EIGEN_COMP_CXXVER>=11 #define EIGEN_HAS_CXX11 1 #else #define EIGEN_HAS_CXX11 0 #endif +#if EIGEN_MAX_CPP_VER>=14 && EIGEN_COMP_CXXVER>=14 +#define EIGEN_HAS_CXX14 1 +#else +#define EIGEN_HAS_CXX14 0 +#endif // Do we support r-value references? #ifndef EIGEN_HAS_RVALUE_REFERENCES #if EIGEN_MAX_CPP_VER>=11 && \ (__has_feature(cxx_rvalue_references) || \ - (defined(__cplusplus) && __cplusplus >= 201103L) || \ - (EIGEN_COMP_MSVC >= 1600)) + (EIGEN_COMP_CXXVER >= 11) || (EIGEN_COMP_MSVC >= 1600)) #define EIGEN_HAS_RVALUE_REFERENCES 1 #else #define EIGEN_HAS_RVALUE_REFERENCES 0 @@ -376,11 +675,14 @@ #endif // Does the compiler support C99? +// Need to include to make sure _GLIBCXX_USE_C99 gets defined +#include #ifndef EIGEN_HAS_C99_MATH #if EIGEN_MAX_CPP_VER>=11 && \ ((defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901)) \ || (defined(__GNUC__) && defined(_GLIBCXX_USE_C99)) \ - || (defined(_LIBCPP_VERSION) && !defined(_MSC_VER))) + || (defined(_LIBCPP_VERSION) && !defined(_MSC_VER)) \ + || (EIGEN_COMP_MSVC >= 1900) || defined(SYCL_DEVICE_ONLY)) #define EIGEN_HAS_C99_MATH 1 #else #define EIGEN_HAS_C99_MATH 0 @@ -388,21 +690,73 @@ #endif // Does the compiler support result_of? +// result_of was deprecated in c++17 and removed in c++ 20 #ifndef EIGEN_HAS_STD_RESULT_OF -#if EIGEN_MAX_CPP_VER>=11 && ((__has_feature(cxx_lambdas) || (defined(__cplusplus) && __cplusplus >= 201103L))) +#if EIGEN_HAS_CXX11 && EIGEN_COMP_CXXVER < 17 #define EIGEN_HAS_STD_RESULT_OF 1 #else #define EIGEN_HAS_STD_RESULT_OF 0 #endif #endif +// Does the compiler support std::hash? +#ifndef EIGEN_HAS_STD_HASH +// The std::hash struct is defined in C++11 but is not labelled as a __device__ +// function and is not constexpr, so cannot be used on device. +#if EIGEN_HAS_CXX11 && !defined(EIGEN_GPU_COMPILE_PHASE) +#define EIGEN_HAS_STD_HASH 1 +#else +#define EIGEN_HAS_STD_HASH 0 +#endif +#endif // EIGEN_HAS_STD_HASH + +#ifndef EIGEN_HAS_STD_INVOKE_RESULT +#if EIGEN_MAX_CPP_VER >= 17 && EIGEN_COMP_CXXVER >= 17 +#define EIGEN_HAS_STD_INVOKE_RESULT 1 +#else +#define EIGEN_HAS_STD_INVOKE_RESULT 0 +#endif +#endif + +#ifndef EIGEN_HAS_ALIGNAS +#if EIGEN_MAX_CPP_VER>=11 && EIGEN_HAS_CXX11 && \ + ( __has_feature(cxx_alignas) \ + || EIGEN_HAS_CXX14 \ + || (EIGEN_COMP_MSVC >= 1800) \ + || (EIGEN_GNUC_AT_LEAST(4,8)) \ + || (EIGEN_COMP_CLANG>=305) \ + || (EIGEN_COMP_ICC>=1500) \ + || (EIGEN_COMP_PGI>=1500) \ + || (EIGEN_COMP_SUNCC>=0x5130)) +#define EIGEN_HAS_ALIGNAS 1 +#else +#define EIGEN_HAS_ALIGNAS 0 +#endif +#endif + +// Does the compiler support type_traits? +// - full support of type traits was added only to GCC 5.1.0. +// - 20150626 corresponds to the last release of 4.x libstdc++ +#ifndef EIGEN_HAS_TYPE_TRAITS +#if EIGEN_MAX_CPP_VER>=11 && (EIGEN_HAS_CXX11 || EIGEN_COMP_MSVC >= 1700) \ + && ((!EIGEN_COMP_GNUC_STRICT) || EIGEN_GNUC_AT_LEAST(5, 1)) \ + && ((!defined(__GLIBCXX__)) || __GLIBCXX__ > 20150626) +#define EIGEN_HAS_TYPE_TRAITS 1 +#define EIGEN_INCLUDE_TYPE_TRAITS +#else +#define EIGEN_HAS_TYPE_TRAITS 0 +#endif +#endif + // Does the compiler support variadic templates? #ifndef EIGEN_HAS_VARIADIC_TEMPLATES -#if EIGEN_MAX_CPP_VER>=11 && (__cplusplus > 199711L || EIGEN_COMP_MSVC >= 1900) \ - && (!defined(__NVCC__) || !EIGEN_ARCH_ARM_OR_ARM64 || (EIGEN_CUDACC_VER >= 80000) ) +#if EIGEN_MAX_CPP_VER>=11 && (EIGEN_COMP_CXXVER >= 11) \ + && (!defined(__NVCC__) || !EIGEN_ARCH_ARM_OR_ARM64 || (EIGEN_COMP_NVCC >= 80000) ) // ^^ Disable the use of variadic templates when compiling with versions of nvcc older than 8.0 on ARM devices: // this prevents nvcc from crashing when compiling Eigen on Tegra X1 #define EIGEN_HAS_VARIADIC_TEMPLATES 1 +#elif EIGEN_MAX_CPP_VER>=11 && (EIGEN_COMP_CXXVER >= 11) && defined(SYCL_DEVICE_ONLY) +#define EIGEN_HAS_VARIADIC_TEMPLATES 1 #else #define EIGEN_HAS_VARIADIC_TEMPLATES 0 #endif @@ -410,27 +764,33 @@ // Does the compiler fully support const expressions? (as in c++14) #ifndef EIGEN_HAS_CONSTEXPR + #if defined(EIGEN_CUDACC) + // Const expressions are supported provided that c++11 is enabled and we're using either clang or nvcc 7.5 or above + #if EIGEN_MAX_CPP_VER>=14 && (EIGEN_COMP_CXXVER >= 11 && (EIGEN_COMP_CLANG || EIGEN_COMP_NVCC >= 70500)) + #define EIGEN_HAS_CONSTEXPR 1 + #endif + #elif EIGEN_MAX_CPP_VER>=14 && (__has_feature(cxx_relaxed_constexpr) || (EIGEN_COMP_CXXVER >= 14) || \ + (EIGEN_GNUC_AT_LEAST(4,8) && (EIGEN_COMP_CXXVER >= 11)) || \ + (EIGEN_COMP_CLANG >= 306 && (EIGEN_COMP_CXXVER >= 11))) + #define EIGEN_HAS_CONSTEXPR 1 + #endif -#ifdef __CUDACC__ -// Const expressions are supported provided that c++11 is enabled and we're using either clang or nvcc 7.5 or above -#if EIGEN_MAX_CPP_VER>=14 && (__cplusplus > 199711L && (EIGEN_COMP_CLANG || EIGEN_CUDACC_VER >= 70500)) - #define EIGEN_HAS_CONSTEXPR 1 -#endif -#elif EIGEN_MAX_CPP_VER>=14 && (__has_feature(cxx_relaxed_constexpr) || (defined(__cplusplus) && __cplusplus >= 201402L) || \ - (EIGEN_GNUC_AT_LEAST(4,8) && (__cplusplus > 199711L))) -#define EIGEN_HAS_CONSTEXPR 1 -#endif + #ifndef EIGEN_HAS_CONSTEXPR + #define EIGEN_HAS_CONSTEXPR 0 + #endif -#ifndef EIGEN_HAS_CONSTEXPR -#define EIGEN_HAS_CONSTEXPR 0 -#endif +#endif // EIGEN_HAS_CONSTEXPR +#if EIGEN_HAS_CONSTEXPR +#define EIGEN_CONSTEXPR constexpr +#else +#define EIGEN_CONSTEXPR #endif // Does the compiler support C++11 math? // Let's be conservative and enable the default C++11 implementation only if we are sure it exists #ifndef EIGEN_HAS_CXX11_MATH - #if EIGEN_MAX_CPP_VER>=11 && ((__cplusplus > 201103L) || (__cplusplus >= 201103L) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_CLANG || EIGEN_COMP_MSVC || EIGEN_COMP_ICC) \ + #if EIGEN_MAX_CPP_VER>=11 && ((EIGEN_COMP_CXXVER > 11) || (EIGEN_COMP_CXXVER == 11) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_CLANG || EIGEN_COMP_MSVC || EIGEN_COMP_ICC) \ && (EIGEN_ARCH_i386_OR_x86_64) && (EIGEN_OS_GNULINUX || EIGEN_OS_WIN_STRICT || EIGEN_OS_MAC)) #define EIGEN_HAS_CXX11_MATH 1 #else @@ -441,9 +801,8 @@ // Does the compiler support proper C++11 containers? #ifndef EIGEN_HAS_CXX11_CONTAINERS #if EIGEN_MAX_CPP_VER>=11 && \ - ((__cplusplus > 201103L) \ - || ((__cplusplus >= 201103L) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_CLANG || EIGEN_COMP_ICC>=1400)) \ - || EIGEN_COMP_MSVC >= 1900) + ((EIGEN_COMP_CXXVER > 11) \ + || ((EIGEN_COMP_CXXVER == 11) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_CLANG || EIGEN_COMP_MSVC || EIGEN_COMP_ICC>=1400))) #define EIGEN_HAS_CXX11_CONTAINERS 1 #else #define EIGEN_HAS_CXX11_CONTAINERS 0 @@ -454,24 +813,88 @@ #ifndef EIGEN_HAS_CXX11_NOEXCEPT #if EIGEN_MAX_CPP_VER>=11 && \ (__has_feature(cxx_noexcept) \ - || (__cplusplus > 201103L) \ - || ((__cplusplus >= 201103L) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_CLANG || EIGEN_COMP_ICC>=1400)) \ - || EIGEN_COMP_MSVC >= 1900) + || (EIGEN_COMP_CXXVER > 11) \ + || ((EIGEN_COMP_CXXVER == 11) && (EIGEN_COMP_GNUC_STRICT || EIGEN_COMP_CLANG || EIGEN_COMP_MSVC || EIGEN_COMP_ICC>=1400))) #define EIGEN_HAS_CXX11_NOEXCEPT 1 #else #define EIGEN_HAS_CXX11_NOEXCEPT 0 #endif #endif -/** Allows to disable some optimizations which might affect the accuracy of the result. - * Such optimization are enabled by default, and set EIGEN_FAST_MATH to 0 to disable them. - * They currently include: - * - single precision ArrayBase::sin() and ArrayBase::cos() for SSE and AVX vectorization. - */ -#ifndef EIGEN_FAST_MATH -#define EIGEN_FAST_MATH 1 +#ifndef EIGEN_HAS_CXX11_ATOMIC + #if EIGEN_MAX_CPP_VER>=11 && \ + (__has_feature(cxx_atomic) \ + || (EIGEN_COMP_CXXVER > 11) \ + || ((EIGEN_COMP_CXXVER == 11) && (EIGEN_COMP_MSVC==0 || EIGEN_COMP_MSVC >= 1700))) + #define EIGEN_HAS_CXX11_ATOMIC 1 + #else + #define EIGEN_HAS_CXX11_ATOMIC 0 + #endif +#endif + +#ifndef EIGEN_HAS_CXX11_OVERRIDE_FINAL + #if EIGEN_MAX_CPP_VER>=11 && \ + (EIGEN_COMP_CXXVER >= 11 || EIGEN_COMP_MSVC >= 1700) + #define EIGEN_HAS_CXX11_OVERRIDE_FINAL 1 + #else + #define EIGEN_HAS_CXX11_OVERRIDE_FINAL 0 + #endif +#endif + +// NOTE: the required Apple's clang version is very conservative +// and it could be that XCode 9 works just fine. +// NOTE: the MSVC version is based on https://en.cppreference.com/w/cpp/compiler_support +// and not tested. +#ifndef EIGEN_HAS_CXX17_OVERALIGN +#if EIGEN_MAX_CPP_VER>=17 && EIGEN_COMP_CXXVER>=17 && ( \ + (EIGEN_COMP_MSVC >= 1912) \ + || (EIGEN_GNUC_AT_LEAST(7,0)) \ + || ((!defined(__apple_build_version__)) && (EIGEN_COMP_CLANG>=500)) \ + || (( defined(__apple_build_version__)) && (__apple_build_version__>=10000000)) \ + ) +#define EIGEN_HAS_CXX17_OVERALIGN 1 +#else +#define EIGEN_HAS_CXX17_OVERALIGN 0 +#endif +#endif + +#if defined(EIGEN_CUDACC) && EIGEN_HAS_CONSTEXPR + // While available already with c++11, this is useful mostly starting with c++14 and relaxed constexpr rules + #if defined(__NVCC__) + // nvcc considers constexpr functions as __host__ __device__ with the option --expt-relaxed-constexpr + #ifdef __CUDACC_RELAXED_CONSTEXPR__ + #define EIGEN_CONSTEXPR_ARE_DEVICE_FUNC + #endif + #elif defined(__clang__) && defined(__CUDA__) && __has_feature(cxx_relaxed_constexpr) + // clang++ always considers constexpr functions as implicitly __host__ __device__ + #define EIGEN_CONSTEXPR_ARE_DEVICE_FUNC + #endif #endif +// Does the compiler support the __int128 and __uint128_t extensions for 128-bit +// integer arithmetic? +// +// Clang and GCC define __SIZEOF_INT128__ when these extensions are supported, +// but we avoid using them in certain cases: +// +// * Building using Clang for Windows, where the Clang runtime library has +// 128-bit support only on LP64 architectures, but Windows is LLP64. +#ifndef EIGEN_HAS_BUILTIN_INT128 +#if defined(__SIZEOF_INT128__) && !(EIGEN_OS_WIN && EIGEN_COMP_CLANG) +#define EIGEN_HAS_BUILTIN_INT128 1 +#else +#define EIGEN_HAS_BUILTIN_INT128 0 +#endif +#endif + +//------------------------------------------------------------------------------------------ +// Preprocessor programming helpers +//------------------------------------------------------------------------------------------ + +// This macro can be used to prevent from macro expansion, e.g.: +// std::max EIGEN_NOT_A_MACRO(a,b) +#define EIGEN_NOT_A_MACRO + #define EIGEN_DEBUG_VAR(x) std::cerr << #x << " = " << x << std::endl; // concatenate two tokens @@ -488,7 +911,7 @@ // but it still doesn't use GCC's always_inline. This is useful in (common) situations where MSVC needs forceinline // but GCC is still doing fine with just inline. #ifndef EIGEN_STRONG_INLINE -#if EIGEN_COMP_MSVC || EIGEN_COMP_ICC +#if (EIGEN_COMP_MSVC || EIGEN_COMP_ICC) && !defined(EIGEN_GPUCC) #define EIGEN_STRONG_INLINE __forceinline #else #define EIGEN_STRONG_INLINE inline @@ -503,7 +926,7 @@ // Eval.h:91: sorry, unimplemented: inlining failed in call to 'const Eigen::Eval Eigen::MatrixBase::eval() const' // : function body not available // See also bug 1367 -#if EIGEN_GNUC_AT_LEAST(4,2) +#if EIGEN_GNUC_AT_LEAST(4,2) && !defined(SYCL_DEVICE_ONLY) #define EIGEN_ALWAYS_INLINE __attribute__((always_inline)) inline #else #define EIGEN_ALWAYS_INLINE EIGEN_STRONG_INLINE @@ -523,12 +946,43 @@ #define EIGEN_PERMISSIVE_EXPR #endif +// GPU stuff + +// Disable some features when compiling with GPU compilers (NVCC/clang-cuda/SYCL/HIPCC) +#if defined(EIGEN_CUDACC) || defined(SYCL_DEVICE_ONLY) || defined(EIGEN_HIPCC) + // Do not try asserts on device code + #ifndef EIGEN_NO_DEBUG + #define EIGEN_NO_DEBUG + #endif + + #ifdef EIGEN_INTERNAL_DEBUGGING + #undef EIGEN_INTERNAL_DEBUGGING + #endif + + #ifdef EIGEN_EXCEPTIONS + #undef EIGEN_EXCEPTIONS + #endif +#endif + +#if defined(SYCL_DEVICE_ONLY) + #ifndef EIGEN_DONT_VECTORIZE + #define EIGEN_DONT_VECTORIZE + #endif + #define EIGEN_DEVICE_FUNC __attribute__((flatten)) __attribute__((always_inline)) +// All functions callable from CUDA/HIP code must be qualified with __device__ +#elif defined(EIGEN_GPUCC) + #define EIGEN_DEVICE_FUNC __host__ __device__ +#else + #define EIGEN_DEVICE_FUNC +#endif + + // this macro allows to get rid of linking errors about multiply defined functions. // - static is not very good because it prevents definitions from different object files to be merged. // So static causes the resulting linked executable to be bloated with multiple copies of the same function. // - inline is not perfect either as it unwantedly hints the compiler toward inlining the function. -#define EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS -#define EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS inline +#define EIGEN_DECLARE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_DEVICE_FUNC +#define EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_DEVICE_FUNC inline #ifdef NDEBUG # ifndef EIGEN_NO_DEBUG @@ -538,7 +992,11 @@ // eigen_plain_assert is where we implement the workaround for the assert() bug in GCC <= 4.3, see bug 89 #ifdef EIGEN_NO_DEBUG - #define eigen_plain_assert(x) + #ifdef SYCL_DEVICE_ONLY // used to silence the warning on SYCL device + #define eigen_plain_assert(x) EIGEN_UNUSED_VARIABLE(x) + #else + #define eigen_plain_assert(x) + #endif #else #if EIGEN_SAFE_TO_USE_STANDARD_ASSERT_MACRO namespace Eigen { @@ -612,7 +1070,7 @@ // Suppresses 'unused variable' warnings. namespace Eigen { namespace internal { - template EIGEN_DEVICE_FUNC void ignore_unused_variable(const T&) {} + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ignore_unused_variable(const T&) {} } } #define EIGEN_UNUSED_VARIABLE(var) Eigen::internal::ignore_unused_variable(var); @@ -626,169 +1084,75 @@ namespace Eigen { #endif -//------------------------------------------------------------------------------------------ -// Static and dynamic alignment control +// Acts as a barrier preventing operations involving `X` from crossing. This +// occurs, for example, in the fast rounding trick where a magic constant is +// added then subtracted, which is otherwise compiled away with -ffast-math. // -// The main purpose of this section is to define EIGEN_MAX_ALIGN_BYTES and EIGEN_MAX_STATIC_ALIGN_BYTES -// as the maximal boundary in bytes on which dynamically and statically allocated data may be alignment respectively. -// The values of EIGEN_MAX_ALIGN_BYTES and EIGEN_MAX_STATIC_ALIGN_BYTES can be specified by the user. If not, -// a default value is automatically computed based on architecture, compiler, and OS. -// -// This section also defines macros EIGEN_ALIGN_TO_BOUNDARY(N) and the shortcuts EIGEN_ALIGN{8,16,32,_MAX} -// to be used to declare statically aligned buffers. -//------------------------------------------------------------------------------------------ - - -/* EIGEN_ALIGN_TO_BOUNDARY(n) forces data to be n-byte aligned. This is used to satisfy SIMD requirements. - * However, we do that EVEN if vectorization (EIGEN_VECTORIZE) is disabled, - * so that vectorization doesn't affect binary compatibility. - * - * If we made alignment depend on whether or not EIGEN_VECTORIZE is defined, it would be impossible to link - * vectorized and non-vectorized code. - */ -#if (defined __CUDACC__) - #define EIGEN_ALIGN_TO_BOUNDARY(n) __align__(n) -#elif EIGEN_COMP_GNUC || EIGEN_COMP_PGI || EIGEN_COMP_IBM || EIGEN_COMP_ARM - #define EIGEN_ALIGN_TO_BOUNDARY(n) __attribute__((aligned(n))) -#elif EIGEN_COMP_MSVC - #define EIGEN_ALIGN_TO_BOUNDARY(n) __declspec(align(n)) -#elif EIGEN_COMP_SUNCC - // FIXME not sure about this one: - #define EIGEN_ALIGN_TO_BOUNDARY(n) __attribute__((aligned(n))) -#else - #error Please tell me what is the equivalent of __attribute__((aligned(n))) for your compiler -#endif - -// If the user explicitly disable vectorization, then we also disable alignment -#if defined(EIGEN_DONT_VECTORIZE) - #define EIGEN_IDEAL_MAX_ALIGN_BYTES 0 -#elif defined(EIGEN_VECTORIZE_AVX512) - // 64 bytes static alignmeent is preferred only if really required - #define EIGEN_IDEAL_MAX_ALIGN_BYTES 64 -#elif defined(__AVX__) - // 32 bytes static alignmeent is preferred only if really required - #define EIGEN_IDEAL_MAX_ALIGN_BYTES 32 -#else - #define EIGEN_IDEAL_MAX_ALIGN_BYTES 16 -#endif - - -// EIGEN_MIN_ALIGN_BYTES defines the minimal value for which the notion of explicit alignment makes sense -#define EIGEN_MIN_ALIGN_BYTES 16 - -// Defined the boundary (in bytes) on which the data needs to be aligned. Note -// that unless EIGEN_ALIGN is defined and not equal to 0, the data may not be -// aligned at all regardless of the value of this #define. - -#if (defined(EIGEN_DONT_ALIGN_STATICALLY) || defined(EIGEN_DONT_ALIGN)) && defined(EIGEN_MAX_STATIC_ALIGN_BYTES) && EIGEN_MAX_STATIC_ALIGN_BYTES>0 -#error EIGEN_MAX_STATIC_ALIGN_BYTES and EIGEN_DONT_ALIGN[_STATICALLY] are both defined with EIGEN_MAX_STATIC_ALIGN_BYTES!=0. Use EIGEN_MAX_STATIC_ALIGN_BYTES=0 as a synonym of EIGEN_DONT_ALIGN_STATICALLY. -#endif - -// EIGEN_DONT_ALIGN_STATICALLY and EIGEN_DONT_ALIGN are deprectated -// They imply EIGEN_MAX_STATIC_ALIGN_BYTES=0 -#if defined(EIGEN_DONT_ALIGN_STATICALLY) || defined(EIGEN_DONT_ALIGN) - #ifdef EIGEN_MAX_STATIC_ALIGN_BYTES - #undef EIGEN_MAX_STATIC_ALIGN_BYTES - #endif - #define EIGEN_MAX_STATIC_ALIGN_BYTES 0 -#endif - -#ifndef EIGEN_MAX_STATIC_ALIGN_BYTES - - // Try to automatically guess what is the best default value for EIGEN_MAX_STATIC_ALIGN_BYTES - - // 16 byte alignment is only useful for vectorization. Since it affects the ABI, we need to enable - // 16 byte alignment on all platforms where vectorization might be enabled. In theory we could always - // enable alignment, but it can be a cause of problems on some platforms, so we just disable it in - // certain common platform (compiler+architecture combinations) to avoid these problems. - // Only static alignment is really problematic (relies on nonstandard compiler extensions), - // try to keep heap alignment even when we have to disable static alignment. - #if EIGEN_COMP_GNUC && !(EIGEN_ARCH_i386_OR_x86_64 || EIGEN_ARCH_ARM_OR_ARM64 || EIGEN_ARCH_PPC || EIGEN_ARCH_IA64) - #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 1 - #elif EIGEN_ARCH_ARM_OR_ARM64 && EIGEN_COMP_GNUC_STRICT && EIGEN_GNUC_AT_MOST(4, 6) - // Old versions of GCC on ARM, at least 4.4, were once seen to have buggy static alignment support. - // Not sure which version fixed it, hopefully it doesn't affect 4.7, which is still somewhat in use. - // 4.8 and newer seem definitely unaffected. - #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 1 - #else - #define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 0 - #endif - - // static alignment is completely disabled with GCC 3, Sun Studio, and QCC/QNX - #if !EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT \ - && !EIGEN_GCC3_OR_OLDER \ - && !EIGEN_COMP_SUNCC \ - && !EIGEN_OS_QNX - #define EIGEN_ARCH_WANTS_STACK_ALIGNMENT 1 - #else - #define EIGEN_ARCH_WANTS_STACK_ALIGNMENT 0 - #endif - - #if EIGEN_ARCH_WANTS_STACK_ALIGNMENT - #define EIGEN_MAX_STATIC_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES +// See bug 1674 +#if !defined(EIGEN_OPTIMIZATION_BARRIER) + #if EIGEN_COMP_GNUC + // According to https://gcc.gnu.org/onlinedocs/gcc/Constraints.html: + // X: Any operand whatsoever. + // r: A register operand is allowed provided that it is in a general + // register. + // g: Any register, memory or immediate integer operand is allowed, except + // for registers that are not general registers. + // w: (AArch32/AArch64) Floating point register, Advanced SIMD vector + // register or SVE vector register. + // x: (SSE) Any SSE register. + // (AArch64) Like w, but restricted to registers 0 to 15 inclusive. + // v: (PowerPC) An Altivec vector register. + // wa:(PowerPC) A VSX register. + // + // "X" (uppercase) should work for all cases, though this seems to fail for + // some versions of GCC for arm/aarch64 with + // "error: inconsistent operand constraints in an 'asm'" + // Clang x86_64/arm/aarch64 seems to require "g" to support both scalars and + // vectors, otherwise + // "error: non-trivial scalar-to-vector conversion, possible invalid + // constraint for vector type" + // + // GCC for ppc64le generates an internal compiler error with x/X/g. + // GCC for AVX generates an internal compiler error with X. + // + // Tested on icc/gcc/clang for sse, avx, avx2, avx512dq + // gcc for arm, aarch64, + // gcc for ppc64le, + // both vectors and scalars. + // + // Note that this is restricted to plain types - this will not work + // directly for std::complex, Eigen::half, Eigen::bfloat16. For these, + // you will need to apply to the underlying POD type. + #if EIGEN_ARCH_PPC && EIGEN_COMP_GNUC_STRICT + // This seems to be broken on clang. Packet4f is loaded into a single + // register rather than a vector, zeroing out some entries. Integer + // types also generate a compile error. + // General, Altivec, VSX. + #define EIGEN_OPTIMIZATION_BARRIER(X) __asm__ ("" : "+r,v,wa" (X)); + #elif EIGEN_ARCH_ARM_OR_ARM64 + // General, NEON. + #define EIGEN_OPTIMIZATION_BARRIER(X) __asm__ ("" : "+g,w" (X)); + #elif EIGEN_ARCH_i386_OR_x86_64 + // General, SSE. + #define EIGEN_OPTIMIZATION_BARRIER(X) __asm__ ("" : "+g,x" (X)); + #else + // Not implemented for other architectures. + #define EIGEN_OPTIMIZATION_BARRIER(X) + #endif #else - #define EIGEN_MAX_STATIC_ALIGN_BYTES 0 - #endif - -#endif - -// If EIGEN_MAX_ALIGN_BYTES is defined, then it is considered as an upper bound for EIGEN_MAX_ALIGN_BYTES -#if defined(EIGEN_MAX_ALIGN_BYTES) && EIGEN_MAX_ALIGN_BYTES0 is the true test whether we want to align arrays on the stack or not. -// It takes into account both the user choice to explicitly enable/disable alignment (by settting EIGEN_MAX_STATIC_ALIGN_BYTES) -// and the architecture config (EIGEN_ARCH_WANTS_STACK_ALIGNMENT). -// Henceforth, only EIGEN_MAX_STATIC_ALIGN_BYTES should be used. - - -// Shortcuts to EIGEN_ALIGN_TO_BOUNDARY -#define EIGEN_ALIGN8 EIGEN_ALIGN_TO_BOUNDARY(8) -#define EIGEN_ALIGN16 EIGEN_ALIGN_TO_BOUNDARY(16) -#define EIGEN_ALIGN32 EIGEN_ALIGN_TO_BOUNDARY(32) -#define EIGEN_ALIGN64 EIGEN_ALIGN_TO_BOUNDARY(64) -#if EIGEN_MAX_STATIC_ALIGN_BYTES>0 -#define EIGEN_ALIGN_MAX EIGEN_ALIGN_TO_BOUNDARY(EIGEN_MAX_STATIC_ALIGN_BYTES) -#else -#define EIGEN_ALIGN_MAX -#endif - - -// Dynamic alignment control - -#if defined(EIGEN_DONT_ALIGN) && defined(EIGEN_MAX_ALIGN_BYTES) && EIGEN_MAX_ALIGN_BYTES>0 -#error EIGEN_MAX_ALIGN_BYTES and EIGEN_DONT_ALIGN are both defined with EIGEN_MAX_ALIGN_BYTES!=0. Use EIGEN_MAX_ALIGN_BYTES=0 as a synonym of EIGEN_DONT_ALIGN. -#endif - -#ifdef EIGEN_DONT_ALIGN - #ifdef EIGEN_MAX_ALIGN_BYTES - #undef EIGEN_MAX_ALIGN_BYTES + // Not implemented for other compilers. + #define EIGEN_OPTIMIZATION_BARRIER(X) #endif - #define EIGEN_MAX_ALIGN_BYTES 0 -#elif !defined(EIGEN_MAX_ALIGN_BYTES) - #define EIGEN_MAX_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES #endif -#if EIGEN_IDEAL_MAX_ALIGN_BYTES > EIGEN_MAX_ALIGN_BYTES -#define EIGEN_DEFAULT_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES +#if EIGEN_COMP_MSVC + // NOTE MSVC often gives C4127 warnings with compiletime if statements. See bug 1362. + // This workaround is ugly, but it does the job. +# define EIGEN_CONST_CONDITIONAL(cond) (void)0, cond #else -#define EIGEN_DEFAULT_ALIGN_BYTES EIGEN_MAX_ALIGN_BYTES -#endif - - -#ifndef EIGEN_UNALIGNED_VECTORIZE -#define EIGEN_UNALIGNED_VECTORIZE 1 +# define EIGEN_CONST_CONDITIONAL(cond) cond #endif -//---------------------------------------------------------------------- - - #ifdef EIGEN_DONT_USE_RESTRICT_KEYWORD #define EIGEN_RESTRICT #endif @@ -796,10 +1160,6 @@ namespace Eigen { #define EIGEN_RESTRICT __restrict #endif -#ifndef EIGEN_STACK_ALLOCATION_LIMIT -// 131072 == 128 KB -#define EIGEN_STACK_ALLOCATION_LIMIT 131072 -#endif #ifndef EIGEN_DEFAULT_IO_FORMAT #ifdef EIGEN_MAKING_DOCS @@ -814,8 +1174,23 @@ namespace Eigen { // just an empty macro ! #define EIGEN_EMPTY -#if EIGEN_COMP_MSVC_STRICT && (EIGEN_COMP_MSVC < 1900 || EIGEN_CUDACC_VER>0) - // for older MSVC versions, as well as 1900 && CUDA 8, using the base operator is sufficient (cf Bugs 1000, 1324) + +// When compiling CUDA/HIP device code with NVCC or HIPCC +// pull in math functions from the global namespace. +// In host mode, and when device code is compiled with clang, +// use the std versions. +#if (defined(EIGEN_CUDA_ARCH) && defined(__NVCC__)) || defined(EIGEN_HIP_DEVICE_COMPILE) + #define EIGEN_USING_STD(FUNC) using ::FUNC; +#else + #define EIGEN_USING_STD(FUNC) using std::FUNC; +#endif + +#if EIGEN_COMP_MSVC_STRICT && (EIGEN_COMP_MSVC < 1900 || (EIGEN_COMP_MSVC == 1900 && EIGEN_COMP_NVCC)) + // For older MSVC versions, as well as 1900 && CUDA 8, using the base operator is necessary, + // otherwise we get duplicate definition errors + // For later MSVC versions, we require explicit operator= definition, otherwise we get + // use of implicitly deleted operator errors. + // (cf Bugs 920, 1000, 1324, 2291) #define EIGEN_INHERIT_ASSIGNMENT_EQUAL_OPERATOR(Derived) \ using Base::operator =; #elif EIGEN_COMP_CLANG // workaround clang bug (see http://forum.kde.org/viewtopic.php?f=74&t=102653) @@ -835,11 +1210,48 @@ namespace Eigen { #endif +/** + * \internal + * \brief Macro to explicitly define the default copy constructor. + * This is necessary, because the implicit definition is deprecated if the copy-assignment is overridden. + */ +#if EIGEN_HAS_CXX11 +#define EIGEN_DEFAULT_COPY_CONSTRUCTOR(CLASS) CLASS(const CLASS&) = default; +#else +#define EIGEN_DEFAULT_COPY_CONSTRUCTOR(CLASS) +#endif + + + /** \internal * \brief Macro to manually inherit assignment operators. * This is necessary, because the implicitly defined assignment operator gets deleted when a custom operator= is defined. + * With C++11 or later this also default-implements the copy-constructor */ -#define EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Derived) EIGEN_INHERIT_ASSIGNMENT_EQUAL_OPERATOR(Derived) +#define EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Derived) \ + EIGEN_INHERIT_ASSIGNMENT_EQUAL_OPERATOR(Derived) \ + EIGEN_DEFAULT_COPY_CONSTRUCTOR(Derived) + +/** \internal + * \brief Macro to manually define default constructors and destructors. + * This is necessary when the copy constructor is re-defined. + * For empty helper classes this should usually be protected, to avoid accidentally creating empty objects. + * + * Hiding the default destructor lead to problems in C++03 mode together with boost::multiprecision + */ +#if EIGEN_HAS_CXX11 +#define EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(Derived) \ + Derived() = default; \ + ~Derived() = default; +#else +#define EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(Derived) \ + Derived() {}; \ + /* ~Derived() {}; */ +#endif + + + + /** * Just a side note. Commenting within defines works only by documenting @@ -856,7 +1268,8 @@ namespace Eigen { typedef typename Eigen::internal::ref_selector::type Nested; \ typedef typename Eigen::internal::traits::StorageKind StorageKind; \ typedef typename Eigen::internal::traits::StorageIndex StorageIndex; \ - enum { RowsAtCompileTime = Eigen::internal::traits::RowsAtCompileTime, \ + enum CompileTimeTraits \ + { RowsAtCompileTime = Eigen::internal::traits::RowsAtCompileTime, \ ColsAtCompileTime = Eigen::internal::traits::ColsAtCompileTime, \ Flags = Eigen::internal::traits::Flags, \ SizeAtCompileTime = Base::SizeAtCompileTime, \ @@ -901,6 +1314,14 @@ namespace Eigen { #define EIGEN_IMPLIES(a,b) (!(a) || (b)) +#if EIGEN_HAS_BUILTIN(__builtin_expect) || EIGEN_COMP_GNUC +#define EIGEN_PREDICT_FALSE(x) (__builtin_expect(x, false)) +#define EIGEN_PREDICT_TRUE(x) (__builtin_expect(false || (x), true)) +#else +#define EIGEN_PREDICT_FALSE(x) (x) +#define EIGEN_PREDICT_TRUE(x) (x) +#endif + // the expression type of a standard coefficient wise binary operation #define EIGEN_CWISE_BINARY_RETURN_TYPE(LHS,RHS,OPNAME) \ CwiseBinaryOp< \ @@ -932,14 +1353,14 @@ namespace Eigen { const typename internal::plain_constant_type::type, const EXPR> // Workaround for MSVC 2010 (see ML thread "patch with compile for for MSVC 2010") -#if EIGEN_COMP_MSVC_STRICT<=1600 +#if EIGEN_COMP_MSVC_STRICT && (EIGEN_COMP_MSVC_STRICT<=1600) #define EIGEN_MSVC10_WORKAROUND_BINARYOP_RETURN_TYPE(X) typename internal::enable_if::type #else #define EIGEN_MSVC10_WORKAROUND_BINARYOP_RETURN_TYPE(X) X #endif #define EIGEN_MAKE_SCALAR_BINARY_OP_ONTHERIGHT(METHOD,OPNAME) \ - template EIGEN_DEVICE_FUNC inline \ + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE \ EIGEN_MSVC10_WORKAROUND_BINARYOP_RETURN_TYPE(const EIGEN_EXPR_BINARYOP_SCALAR_RETURN_TYPE(Derived,typename internal::promote_scalar_arg::type,OPNAME))\ (METHOD)(const T& scalar) const { \ typedef typename internal::promote_scalar_arg::type PromotedT; \ @@ -948,7 +1369,7 @@ namespace Eigen { } #define EIGEN_MAKE_SCALAR_BINARY_OP_ONTHELEFT(METHOD,OPNAME) \ - template EIGEN_DEVICE_FUNC inline friend \ + template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE friend \ EIGEN_MSVC10_WORKAROUND_BINARYOP_RETURN_TYPE(const EIGEN_SCALAR_BINARYOP_EXPR_RETURN_TYPE(typename internal::promote_scalar_arg::type,Derived,OPNAME)) \ (METHOD)(const T& scalar, const StorageBaseType& matrix) { \ typedef typename internal::promote_scalar_arg::type PromotedT; \ @@ -961,15 +1382,23 @@ namespace Eigen { EIGEN_MAKE_SCALAR_BINARY_OP_ONTHERIGHT(METHOD,OPNAME) +#if (defined(_CPPUNWIND) || defined(__EXCEPTIONS)) && !defined(EIGEN_CUDA_ARCH) && !defined(EIGEN_EXCEPTIONS) && !defined(EIGEN_USE_SYCL) && !defined(EIGEN_HIP_DEVICE_COMPILE) + #define EIGEN_EXCEPTIONS +#endif + + #ifdef EIGEN_EXCEPTIONS # define EIGEN_THROW_X(X) throw X # define EIGEN_THROW throw # define EIGEN_TRY try # define EIGEN_CATCH(X) catch (X) #else -# ifdef __CUDA_ARCH__ +# if defined(EIGEN_CUDA_ARCH) # define EIGEN_THROW_X(X) asm("trap;") # define EIGEN_THROW asm("trap;") +# elif defined(EIGEN_HIP_DEVICE_COMPILE) +# define EIGEN_THROW_X(X) asm("s_trap 0") +# define EIGEN_THROW asm("s_trap 0") # else # define EIGEN_THROW_X(X) std::abort() # define EIGEN_THROW std::abort() @@ -989,13 +1418,47 @@ namespace Eigen { # define EIGEN_NOEXCEPT # define EIGEN_NOEXCEPT_IF(x) # define EIGEN_NO_THROW throw() -# if EIGEN_COMP_MSVC +# if EIGEN_COMP_MSVC || EIGEN_COMP_CXXVER>=17 // MSVC does not support exception specifications (warning C4290), - // and they are deprecated in c++11 anyway. + // and they are deprecated in c++11 anyway. This is even an error in c++17. # define EIGEN_EXCEPTION_SPEC(X) throw() # else # define EIGEN_EXCEPTION_SPEC(X) throw(X) # endif #endif +#if EIGEN_HAS_VARIADIC_TEMPLATES +// The all function is used to enable a variadic version of eigen_assert which can take a parameter pack as its input. +namespace Eigen { +namespace internal { + +inline bool all(){ return true; } + +template +bool all(T t, Ts ... ts){ return t && all(ts...); } + +} +} +#endif + +#if EIGEN_HAS_CXX11_OVERRIDE_FINAL +// provide override and final specifiers if they are available: +# define EIGEN_OVERRIDE override +# define EIGEN_FINAL final +#else +# define EIGEN_OVERRIDE +# define EIGEN_FINAL +#endif + +// Wrapping #pragma unroll in a macro since it is required for SYCL +#if defined(SYCL_DEVICE_ONLY) + #if defined(_MSC_VER) + #define EIGEN_UNROLL_LOOP __pragma(unroll) + #else + #define EIGEN_UNROLL_LOOP _Pragma("unroll") + #endif +#else + #define EIGEN_UNROLL_LOOP +#endif + #endif // EIGEN_MACROS_H diff --git a/extern/eigen/Eigen/src/Core/util/Memory.h b/extern/eigen/Eigen/src/Core/util/Memory.h index 291383c5..875318cd 100644 --- a/extern/eigen/Eigen/src/Core/util/Memory.h +++ b/extern/eigen/Eigen/src/Core/util/Memory.h @@ -63,14 +63,28 @@ namespace Eigen { namespace internal { -EIGEN_DEVICE_FUNC +EIGEN_DEVICE_FUNC inline void throw_std_bad_alloc() { #ifdef EIGEN_EXCEPTIONS throw std::bad_alloc(); #else std::size_t huge = static_cast(-1); - ::operator new(huge); + #if defined(EIGEN_HIPCC) + // + // calls to "::operator new" are to be treated as opaque function calls (i.e no inlining), + // and as a consequence the code in the #else block triggers the hipcc warning : + // "no overloaded function has restriction specifiers that are compatible with the ambient context" + // + // "throw_std_bad_alloc" has the EIGEN_DEVICE_FUNC attribute, so it seems that hipcc expects + // the same on "operator new" + // Reverting code back to the old version in this #if block for the hipcc compiler + // + new int[huge]; + #else + void* unused = ::operator new(huge); + EIGEN_UNUSED_VARIABLE(unused); + #endif #endif } @@ -83,19 +97,26 @@ inline void throw_std_bad_alloc() /** \internal Like malloc, but the returned pointer is guaranteed to be 16-byte aligned. * Fast, but wastes 16 additional bytes of memory. Does not throw any exception. */ -inline void* handmade_aligned_malloc(std::size_t size) +EIGEN_DEVICE_FUNC inline void* handmade_aligned_malloc(std::size_t size, std::size_t alignment = EIGEN_DEFAULT_ALIGN_BYTES) { - void *original = std::malloc(size+EIGEN_DEFAULT_ALIGN_BYTES); + eigen_assert(alignment >= sizeof(void*) && (alignment & (alignment-1)) == 0 && "Alignment must be at least sizeof(void*) and a power of 2"); + + EIGEN_USING_STD(malloc) + void *original = malloc(size+alignment); + if (original == 0) return 0; - void *aligned = reinterpret_cast((reinterpret_cast(original) & ~(std::size_t(EIGEN_DEFAULT_ALIGN_BYTES-1))) + EIGEN_DEFAULT_ALIGN_BYTES); + void *aligned = reinterpret_cast((reinterpret_cast(original) & ~(std::size_t(alignment-1))) + alignment); *(reinterpret_cast(aligned) - 1) = original; return aligned; } /** \internal Frees memory allocated with handmade_aligned_malloc */ -inline void handmade_aligned_free(void *ptr) +EIGEN_DEVICE_FUNC inline void handmade_aligned_free(void *ptr) { - if (ptr) std::free(*(reinterpret_cast(ptr) - 1)); + if (ptr) { + EIGEN_USING_STD(free) + free(*(reinterpret_cast(ptr) - 1)); + } } /** \internal @@ -114,7 +135,7 @@ inline void* handmade_aligned_realloc(void* ptr, std::size_t size, std::size_t = void *previous_aligned = static_cast(original)+previous_offset; if(aligned!=previous_aligned) std::memmove(aligned, previous_aligned, size); - + *(reinterpret_cast(aligned) - 1) = original; return aligned; } @@ -142,7 +163,7 @@ EIGEN_DEVICE_FUNC inline void check_that_malloc_is_allowed() { eigen_assert(is_malloc_allowed() && "heap allocation is forbidden (EIGEN_RUNTIME_NO_MALLOC is defined and g_is_malloc_allowed is false)"); } -#else +#else EIGEN_DEVICE_FUNC inline void check_that_malloc_is_allowed() {} #endif @@ -156,9 +177,12 @@ EIGEN_DEVICE_FUNC inline void* aligned_malloc(std::size_t size) void *result; #if (EIGEN_DEFAULT_ALIGN_BYTES==0) || EIGEN_MALLOC_ALREADY_ALIGNED - result = std::malloc(size); + + EIGEN_USING_STD(malloc) + result = malloc(size); + #if EIGEN_DEFAULT_ALIGN_BYTES==16 - eigen_assert((size<16 || (std::size_t(result)%16)==0) && "System's malloc returned an unaligned pointer. Compile with EIGEN_MALLOC_ALREADY_ALIGNED=0 to fallback to handmade alignd memory allocator."); + eigen_assert((size<16 || (std::size_t(result)%16)==0) && "System's malloc returned an unaligned pointer. Compile with EIGEN_MALLOC_ALREADY_ALIGNED=0 to fallback to handmade aligned memory allocator."); #endif #else result = handmade_aligned_malloc(size); @@ -174,7 +198,10 @@ EIGEN_DEVICE_FUNC inline void* aligned_malloc(std::size_t size) EIGEN_DEVICE_FUNC inline void aligned_free(void *ptr) { #if (EIGEN_DEFAULT_ALIGN_BYTES==0) || EIGEN_MALLOC_ALREADY_ALIGNED - std::free(ptr); + + EIGEN_USING_STD(free) + free(ptr); + #else handmade_aligned_free(ptr); #endif @@ -187,7 +214,7 @@ EIGEN_DEVICE_FUNC inline void aligned_free(void *ptr) */ inline void* aligned_realloc(void *ptr, std::size_t new_size, std::size_t old_size) { - EIGEN_UNUSED_VARIABLE(old_size); + EIGEN_UNUSED_VARIABLE(old_size) void *result; #if (EIGEN_DEFAULT_ALIGN_BYTES==0) || EIGEN_MALLOC_ALREADY_ALIGNED @@ -218,7 +245,9 @@ template<> EIGEN_DEVICE_FUNC inline void* conditional_aligned_malloc(std: { check_that_malloc_is_allowed(); - void *result = std::malloc(size); + EIGEN_USING_STD(malloc) + void *result = malloc(size); + if(!result && size) throw_std_bad_alloc(); return result; @@ -232,7 +261,8 @@ template EIGEN_DEVICE_FUNC inline void conditional_aligned_free(void template<> EIGEN_DEVICE_FUNC inline void conditional_aligned_free(void *ptr) { - std::free(ptr); + EIGEN_USING_STD(free) + free(ptr); } template inline void* conditional_aligned_realloc(void* ptr, std::size_t new_size, std::size_t old_size) @@ -331,7 +361,7 @@ template EIGEN_DEVICE_FUNC inline T* conditional_aligned template EIGEN_DEVICE_FUNC inline void aligned_delete(T *ptr, std::size_t size) { destruct_elements_of_array(ptr, size); - aligned_free(ptr); + Eigen::internal::aligned_free(ptr); } /** \internal Deletes objects constructed with conditional_aligned_new @@ -471,8 +501,8 @@ EIGEN_DEVICE_FUNC inline Index first_default_aligned(const Scalar* array, Index } /** \internal Returns the smallest integer multiple of \a base and greater or equal to \a size - */ -template + */ +template inline Index first_multiple(Index size, Index base) { return ((size+base-1)/base)*base; @@ -493,7 +523,8 @@ template struct smart_copy_helper { IntPtr size = IntPtr(end)-IntPtr(start); if(size==0) return; eigen_internal_assert(start!=0 && end!=0 && target!=0); - std::memcpy(target, start, size); + EIGEN_USING_STD(memcpy) + memcpy(target, start, size); } }; @@ -502,7 +533,7 @@ template struct smart_copy_helper { { std::copy(start, end, target); } }; -// intelligent memmove. falls back to std::memmove for POD types, uses std::copy otherwise. +// intelligent memmove. falls back to std::memmove for POD types, uses std::copy otherwise. template struct smart_memmove_helper; template void smart_memmove(const T* start, const T* end, T* target) @@ -522,19 +553,30 @@ template struct smart_memmove_helper { template struct smart_memmove_helper { static inline void run(const T* start, const T* end, T* target) - { + { if (UIntPtr(target) < UIntPtr(start)) { std::copy(start, end, target); } - else + else { std::ptrdiff_t count = (std::ptrdiff_t(end)-std::ptrdiff_t(start)) / sizeof(T); - std::copy_backward(start, end, target + count); + std::copy_backward(start, end, target + count); } } }; +#if EIGEN_HAS_RVALUE_REFERENCES +template EIGEN_DEVICE_FUNC T* smart_move(T* start, T* end, T* target) +{ + return std::move(start, end, target); +} +#else +template EIGEN_DEVICE_FUNC T* smart_move(T* start, T* end, T* target) +{ + return std::copy(start, end, target); +} +#endif /***************************************************************************** *** Implementation of runtime stack allocation (falling back to malloc) *** @@ -542,7 +584,7 @@ template struct smart_memmove_helper { // you can overwrite Eigen's default behavior regarding alloca by defining EIGEN_ALLOCA // to the appropriate stack allocation function -#ifndef EIGEN_ALLOCA +#if ! defined EIGEN_ALLOCA && ! defined EIGEN_GPU_COMPILE_PHASE #if EIGEN_OS_LINUX || EIGEN_OS_MAC || (defined alloca) #define EIGEN_ALLOCA alloca #elif EIGEN_COMP_MSVC @@ -550,6 +592,15 @@ template struct smart_memmove_helper { #endif #endif +// With clang -Oz -mthumb, alloca changes the stack pointer in a way that is +// not allowed in Thumb2. -DEIGEN_STACK_ALLOCATION_LIMIT=0 doesn't work because +// the compiler still emits bad code because stack allocation checks use "<=". +// TODO: Eliminate after https://bugs.llvm.org/show_bug.cgi?id=23772 +// is fixed. +#if defined(__clang__) && defined(__thumb__) + #undef EIGEN_ALLOCA +#endif + // This helper class construct the allocated memory, and takes care of destructing and freeing the handled data // at destruction time. In practice this helper class is mainly useful to avoid memory leak in case of exceptions. template class aligned_stack_memory_handler : noncopyable @@ -561,12 +612,14 @@ template class aligned_stack_memory_handler : noncopyable * In this case, the buffer elements will also be destructed when this handler will be destructed. * Finally, if \a dealloc is true, then the pointer \a ptr is freed. **/ + EIGEN_DEVICE_FUNC aligned_stack_memory_handler(T* ptr, std::size_t size, bool dealloc) : m_ptr(ptr), m_size(size), m_deallocate(dealloc) { if(NumTraits::RequireInitialization && m_ptr) Eigen::internal::construct_elements_of_array(m_ptr, size); } + EIGEN_DEVICE_FUNC ~aligned_stack_memory_handler() { if(NumTraits::RequireInitialization && m_ptr) @@ -580,6 +633,60 @@ template class aligned_stack_memory_handler : noncopyable bool m_deallocate; }; +#ifdef EIGEN_ALLOCA + +template::Evaluate && Xpr::MaxSizeAtCompileTime==Dynamic + > +struct local_nested_eval_wrapper +{ + static const bool NeedExternalBuffer = false; + typedef typename Xpr::Scalar Scalar; + typedef typename nested_eval::type ObjectType; + ObjectType object; + + EIGEN_DEVICE_FUNC + local_nested_eval_wrapper(const Xpr& xpr, Scalar* ptr) : object(xpr) + { + EIGEN_UNUSED_VARIABLE(ptr); + eigen_internal_assert(ptr==0); + } +}; + +template +struct local_nested_eval_wrapper +{ + static const bool NeedExternalBuffer = true; + typedef typename Xpr::Scalar Scalar; + typedef typename plain_object_eval::type PlainObject; + typedef Map ObjectType; + ObjectType object; + + EIGEN_DEVICE_FUNC + local_nested_eval_wrapper(const Xpr& xpr, Scalar* ptr) + : object(ptr==0 ? reinterpret_cast(Eigen::internal::aligned_malloc(sizeof(Scalar)*xpr.size())) : ptr, xpr.rows(), xpr.cols()), + m_deallocate(ptr==0) + { + if(NumTraits::RequireInitialization && object.data()) + Eigen::internal::construct_elements_of_array(object.data(), object.size()); + object = xpr; + } + + EIGEN_DEVICE_FUNC + ~local_nested_eval_wrapper() + { + if(NumTraits::RequireInitialization && object.data()) + Eigen::internal::destruct_elements_of_array(object.data(), object.size()); + if(m_deallocate) + Eigen::internal::aligned_free(object.data()); + } + +private: + bool m_deallocate; +}; + +#endif // EIGEN_ALLOCA + template class scoped_array : noncopyable { T* m_ptr; @@ -603,13 +710,15 @@ template void swap(scoped_array &a,scoped_array &b) { std::swap(a.ptr(),b.ptr()); } - + } // end namespace internal /** \internal - * Declares, allocates and construct an aligned buffer named NAME of SIZE elements of type TYPE on the stack - * if SIZE is smaller than EIGEN_STACK_ALLOCATION_LIMIT, and if stack allocation is supported by the platform - * (currently, this is Linux and Visual Studio only). Otherwise the memory is allocated on the heap. + * + * The macro ei_declare_aligned_stack_constructed_variable(TYPE,NAME,SIZE,BUFFER) declares, allocates, + * and construct an aligned buffer named NAME of SIZE elements of type TYPE on the stack + * if the size in bytes is smaller than EIGEN_STACK_ALLOCATION_LIMIT, and if stack allocation is supported by the platform + * (currently, this is Linux, OSX and Visual Studio only). Otherwise the memory is allocated on the heap. * The allocated buffer is automatically deleted when exiting the scope of this declaration. * If BUFFER is non null, then the declared variable is simply an alias for BUFFER, and no allocation/deletion occurs. * Here is an example: @@ -620,9 +729,17 @@ template void swap(scoped_array &a,scoped_array &b) * } * \endcode * The underlying stack allocation function can controlled with the EIGEN_ALLOCA preprocessor token. + * + * The macro ei_declare_local_nested_eval(XPR_T,XPR,N,NAME) is analogue to + * \code + * typename internal::nested_eval::type NAME(XPR); + * \endcode + * with the advantage of using aligned stack allocation even if the maximal size of XPR at compile time is unknown. + * This is accomplished through alloca if this later is supported and if the required number of bytes + * is below EIGEN_STACK_ALLOCATION_LIMIT. */ #ifdef EIGEN_ALLOCA - + #if EIGEN_DEFAULT_ALIGN_BYTES>0 // We always manually re-align the result of EIGEN_ALLOCA. // If alloca is already aligned, the compiler should be smart enough to optimize away the re-alignment. @@ -639,13 +756,23 @@ template void swap(scoped_array &a,scoped_array &b) : Eigen::internal::aligned_malloc(sizeof(TYPE)*SIZE) ); \ Eigen::internal::aligned_stack_memory_handler EIGEN_CAT(NAME,_stack_memory_destructor)((BUFFER)==0 ? NAME : 0,SIZE,sizeof(TYPE)*SIZE>EIGEN_STACK_ALLOCATION_LIMIT) + + #define ei_declare_local_nested_eval(XPR_T,XPR,N,NAME) \ + Eigen::internal::local_nested_eval_wrapper EIGEN_CAT(NAME,_wrapper)(XPR, reinterpret_cast( \ + ( (Eigen::internal::local_nested_eval_wrapper::NeedExternalBuffer) && ((sizeof(typename XPR_T::Scalar)*XPR.size())<=EIGEN_STACK_ALLOCATION_LIMIT) ) \ + ? EIGEN_ALIGNED_ALLOCA( sizeof(typename XPR_T::Scalar)*XPR.size() ) : 0 ) ) ; \ + typename Eigen::internal::local_nested_eval_wrapper::ObjectType NAME(EIGEN_CAT(NAME,_wrapper).object) + #else #define ei_declare_aligned_stack_constructed_variable(TYPE,NAME,SIZE,BUFFER) \ Eigen::internal::check_size_for_overflow(SIZE); \ TYPE* NAME = (BUFFER)!=0 ? BUFFER : reinterpret_cast(Eigen::internal::aligned_malloc(sizeof(TYPE)*SIZE)); \ Eigen::internal::aligned_stack_memory_handler EIGEN_CAT(NAME,_stack_memory_destructor)((BUFFER)==0 ? NAME : 0,SIZE,true) - + + +#define ei_declare_local_nested_eval(XPR_T,XPR,N,NAME) typename Eigen::internal::nested_eval::type NAME(XPR) + #endif @@ -653,32 +780,56 @@ template void swap(scoped_array &a,scoped_array &b) *** Implementation of EIGEN_MAKE_ALIGNED_OPERATOR_NEW [_IF] *** *****************************************************************************/ -#if EIGEN_MAX_ALIGN_BYTES!=0 +#if EIGEN_HAS_CXX17_OVERALIGN + +// C++17 -> no need to bother about alignment anymore :) + +#define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_NOTHROW(NeedsToAlign) +#define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(NeedsToAlign) +#define EIGEN_MAKE_ALIGNED_OPERATOR_NEW +#define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(Scalar,Size) + +#else + +// HIP does not support new/delete on device. +#if EIGEN_MAX_ALIGN_BYTES!=0 && !defined(EIGEN_HIP_DEVICE_COMPILE) #define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_NOTHROW(NeedsToAlign) \ + EIGEN_DEVICE_FUNC \ void* operator new(std::size_t size, const std::nothrow_t&) EIGEN_NO_THROW { \ EIGEN_TRY { return Eigen::internal::conditional_aligned_malloc(size); } \ EIGEN_CATCH (...) { return 0; } \ } #define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(NeedsToAlign) \ + EIGEN_DEVICE_FUNC \ void *operator new(std::size_t size) { \ return Eigen::internal::conditional_aligned_malloc(size); \ } \ + EIGEN_DEVICE_FUNC \ void *operator new[](std::size_t size) { \ return Eigen::internal::conditional_aligned_malloc(size); \ } \ + EIGEN_DEVICE_FUNC \ void operator delete(void * ptr) EIGEN_NO_THROW { Eigen::internal::conditional_aligned_free(ptr); } \ + EIGEN_DEVICE_FUNC \ void operator delete[](void * ptr) EIGEN_NO_THROW { Eigen::internal::conditional_aligned_free(ptr); } \ + EIGEN_DEVICE_FUNC \ void operator delete(void * ptr, std::size_t /* sz */) EIGEN_NO_THROW { Eigen::internal::conditional_aligned_free(ptr); } \ + EIGEN_DEVICE_FUNC \ void operator delete[](void * ptr, std::size_t /* sz */) EIGEN_NO_THROW { Eigen::internal::conditional_aligned_free(ptr); } \ /* in-place new and delete. since (at least afaik) there is no actual */ \ /* memory allocated we can safely let the default implementation handle */ \ /* this particular case. */ \ + EIGEN_DEVICE_FUNC \ static void *operator new(std::size_t size, void *ptr) { return ::operator new(size,ptr); } \ + EIGEN_DEVICE_FUNC \ static void *operator new[](std::size_t size, void* ptr) { return ::operator new[](size,ptr); } \ + EIGEN_DEVICE_FUNC \ void operator delete(void * memory, void *ptr) EIGEN_NO_THROW { return ::operator delete(memory,ptr); } \ + EIGEN_DEVICE_FUNC \ void operator delete[](void * memory, void *ptr) EIGEN_NO_THROW { return ::operator delete[](memory,ptr); } \ /* nothrow-new (returns zero instead of std::bad_alloc) */ \ EIGEN_MAKE_ALIGNED_OPERATOR_NEW_NOTHROW(NeedsToAlign) \ + EIGEN_DEVICE_FUNC \ void operator delete(void *ptr, const std::nothrow_t&) EIGEN_NO_THROW { \ Eigen::internal::conditional_aligned_free(ptr); \ } \ @@ -688,8 +839,14 @@ template void swap(scoped_array &a,scoped_array &b) #endif #define EIGEN_MAKE_ALIGNED_OPERATOR_NEW EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(true) -#define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(Scalar,Size) \ - EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(bool(((Size)!=Eigen::Dynamic) && ((sizeof(Scalar)*(Size))%EIGEN_MAX_ALIGN_BYTES==0))) +#define EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(Scalar,Size) \ + EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(bool( \ + ((Size)!=Eigen::Dynamic) && \ + (((EIGEN_MAX_ALIGN_BYTES>=16) && ((sizeof(Scalar)*(Size))%(EIGEN_MAX_ALIGN_BYTES )==0)) || \ + ((EIGEN_MAX_ALIGN_BYTES>=32) && ((sizeof(Scalar)*(Size))%(EIGEN_MAX_ALIGN_BYTES/2)==0)) || \ + ((EIGEN_MAX_ALIGN_BYTES>=64) && ((sizeof(Scalar)*(Size))%(EIGEN_MAX_ALIGN_BYTES/4)==0)) ))) + +#endif /****************************************************************************/ @@ -703,13 +860,13 @@ template void swap(scoped_array &a,scoped_array &b) * - 32 bytes alignment if AVX is enabled. * - 64 bytes alignment if AVX512 is enabled. * -* This can be controled using the \c EIGEN_MAX_ALIGN_BYTES macro as documented +* This can be controlled using the \c EIGEN_MAX_ALIGN_BYTES macro as documented * \link TopicPreprocessorDirectivesPerformance there \endlink. * * Example: * \code * // Matrix4f requires 16 bytes alignment: -* std::map< int, Matrix4f, std::less, +* std::map< int, Matrix4f, std::less, * aligned_allocator > > my_map_mat4; * // Vector3f does not require 16 bytes alignment, no need to use Eigen's allocator: * std::map< int, Vector3f > my_map_vec3; @@ -744,18 +901,19 @@ class aligned_allocator : public std::allocator ~aligned_allocator() {} + #if EIGEN_COMP_GNUC_STRICT && EIGEN_GNUC_AT_LEAST(7,0) + // In gcc std::allocator::max_size() is bugged making gcc triggers a warning: + // eigen/Eigen/src/Core/util/Memory.h:189:12: warning: argument 1 value '18446744073709551612' exceeds maximum object size 9223372036854775807 + // See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=87544 + size_type max_size() const { + return (std::numeric_limits::max)()/sizeof(T); + } + #endif + pointer allocate(size_type num, const void* /*hint*/ = 0) { internal::check_size_for_overflow(num); - size_type size = num * sizeof(T); -#if EIGEN_COMP_GNUC_STRICT && EIGEN_GNUC_AT_LEAST(7,0) - // workaround gcc bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=87544 - // It triggered eigen/Eigen/src/Core/util/Memory.h:189:12: warning: argument 1 value '18446744073709551612' exceeds maximum object size 9223372036854775807 - if(size>=std::size_t((std::numeric_limits::max)())) - return 0; - else -#endif - return static_cast( internal::aligned_malloc(size) ); + return static_cast( internal::aligned_malloc(num * sizeof(T)) ); } void deallocate(pointer p, size_type /*num*/) @@ -914,20 +1072,32 @@ inline void queryCacheSizes_intel(int& l1, int& l2, int& l3, int max_std_funcs) { if(max_std_funcs>=4) queryCacheSizes_intel_direct(l1,l2,l3); - else + else if(max_std_funcs>=2) queryCacheSizes_intel_codes(l1,l2,l3); + else + l1 = l2 = l3 = 0; } inline void queryCacheSizes_amd(int& l1, int& l2, int& l3) { int abcd[4]; abcd[0] = abcd[1] = abcd[2] = abcd[3] = 0; - EIGEN_CPUID(abcd,0x80000005,0); - l1 = (abcd[2] >> 24) * 1024; // C[31:24] = L1 size in KB - abcd[0] = abcd[1] = abcd[2] = abcd[3] = 0; - EIGEN_CPUID(abcd,0x80000006,0); - l2 = (abcd[2] >> 16) * 1024; // C[31;16] = l2 cache size in KB - l3 = ((abcd[3] & 0xFFFC000) >> 18) * 512 * 1024; // D[31;18] = l3 cache size in 512KB + + // First query the max supported function. + EIGEN_CPUID(abcd,0x80000000,0); + if(static_cast(abcd[0]) >= static_cast(0x80000006)) + { + EIGEN_CPUID(abcd,0x80000005,0); + l1 = (abcd[2] >> 24) * 1024; // C[31:24] = L1 size in KB + abcd[0] = abcd[1] = abcd[2] = abcd[3] = 0; + EIGEN_CPUID(abcd,0x80000006,0); + l2 = (abcd[2] >> 16) * 1024; // C[31;16] = l2 cache size in KB + l3 = ((abcd[3] & 0xFFFC000) >> 18) * 512 * 1024; // D[31;18] = l3 cache size in 512KB + } + else + { + l1 = l2 = l3 = 0; + } } #endif @@ -943,7 +1113,7 @@ inline void queryCacheSizes(int& l1, int& l2, int& l3) // identify the CPU vendor EIGEN_CPUID(abcd,0x0,0); - int max_std_funcs = abcd[1]; + int max_std_funcs = abcd[0]; if(cpuid_is_vendor(abcd,GenuineIntel)) queryCacheSizes_intel(l1,l2,l3,max_std_funcs); else if(cpuid_is_vendor(abcd,AuthenticAMD) || cpuid_is_vendor(abcd,AMDisbetter_)) diff --git a/extern/eigen/Eigen/src/Core/util/Meta.h b/extern/eigen/Eigen/src/Core/util/Meta.h index d31e9541..81ae2a32 100644 --- a/extern/eigen/Eigen/src/Core/util/Meta.h +++ b/extern/eigen/Eigen/src/Core/util/Meta.h @@ -11,13 +11,54 @@ #ifndef EIGEN_META_H #define EIGEN_META_H -#if defined(__CUDA_ARCH__) -#include -#include +#if defined(EIGEN_GPU_COMPILE_PHASE) + + #include + + #if defined(EIGEN_CUDA_ARCH) + #include + #endif + + #if defined(EIGEN_HIP_DEVICE_COMPILE) + #include "Eigen/src/Core/arch/HIP/hcc/math_constants.h" + #endif + #endif -#if EIGEN_COMP_ICC>=1600 && __cplusplus >= 201103L +// Recent versions of ICC require for pointer types below. +#define EIGEN_ICC_NEEDS_CSTDINT (EIGEN_COMP_ICC>=1600 && EIGEN_COMP_CXXVER >= 11) + +// Define portable (u)int{32,64} types +#if EIGEN_HAS_CXX11 || EIGEN_ICC_NEEDS_CSTDINT #include +namespace Eigen { +namespace numext { +typedef std::uint8_t uint8_t; +typedef std::int8_t int8_t; +typedef std::uint16_t uint16_t; +typedef std::int16_t int16_t; +typedef std::uint32_t uint32_t; +typedef std::int32_t int32_t; +typedef std::uint64_t uint64_t; +typedef std::int64_t int64_t; +} +} +#else +// Without c++11, all compilers able to compile Eigen also +// provide the C99 stdint.h header file. +#include +namespace Eigen { +namespace numext { +typedef ::uint8_t uint8_t; +typedef ::int8_t int8_t; +typedef ::uint16_t uint16_t; +typedef ::int16_t int16_t; +typedef ::uint32_t uint32_t; +typedef ::int32_t int32_t; +typedef ::uint64_t uint64_t; +typedef ::int64_t int64_t; +} +} #endif namespace Eigen { @@ -43,26 +84,33 @@ namespace internal { // Only recent versions of ICC complain about using ptrdiff_t to hold pointers, // and older versions do not provide *intptr_t types. -#if EIGEN_COMP_ICC>=1600 && __cplusplus >= 201103L +#if EIGEN_ICC_NEEDS_CSTDINT typedef std::intptr_t IntPtr; typedef std::uintptr_t UIntPtr; #else typedef std::ptrdiff_t IntPtr; typedef std::size_t UIntPtr; #endif +#undef EIGEN_ICC_NEEDS_CSTDINT struct true_type { enum { value = 1 }; }; struct false_type { enum { value = 0 }; }; +template +struct bool_constant; + +template<> +struct bool_constant : true_type {}; + +template<> +struct bool_constant : false_type {}; + template struct conditional { typedef Then type; }; template struct conditional { typedef Else type; }; -template struct is_same { enum { value = 0 }; }; -template struct is_same { enum { value = 1 }; }; - template struct remove_reference { typedef T type; }; template struct remove_reference { typedef T type; }; @@ -97,17 +145,33 @@ template<> struct is_arithmetic { enum { value = true }; }; template<> struct is_arithmetic { enum { value = true }; }; template<> struct is_arithmetic { enum { value = true }; }; -template struct is_integral { enum { value = false }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; -template<> struct is_integral { enum { value = true }; }; +template struct is_same { enum { value = 0 }; }; +template struct is_same { enum { value = 1 }; }; + +template< class T > +struct is_void : is_same::type> {}; + +#if EIGEN_HAS_CXX11 +template<> struct is_arithmetic { enum { value = true }; }; +template<> struct is_arithmetic { enum { value = true }; }; +using std::is_integral; +#else +template struct is_integral { enum { value = false }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +#if EIGEN_COMP_MSVC +template<> struct is_integral { enum { value = true }; }; +template<> struct is_integral { enum { value = true }; }; +#endif +#endif #if EIGEN_HAS_CXX11 using std::make_unsigned; @@ -129,6 +193,16 @@ template<> struct make_unsigned { typedef unsigned long type; template<> struct make_unsigned { typedef unsigned __int64 type; }; template<> struct make_unsigned { typedef unsigned __int64 type; }; #endif + +// Some platforms define int64_t as `long long` even for C++03, where +// `long long` is not guaranteed by the standard. In this case we are missing +// the definition for make_unsigned. If we just define it, we run into issues +// where `long long` doesn't exist in some compilers for C++03. We therefore add +// the specialization for these platforms only. +#if EIGEN_OS_MAC || EIGEN_COMP_MINGW +template<> struct make_unsigned { typedef unsigned long long type; }; +template<> struct make_unsigned { typedef unsigned long long type; }; +#endif #endif template struct add_const { typedef const T type; }; @@ -143,6 +217,11 @@ template struct add_const_on_value_type { typedef T const template struct add_const_on_value_type { typedef T const* const type; }; template struct add_const_on_value_type { typedef T const* const type; }; +#if EIGEN_HAS_CXX11 + +using std::is_convertible; + +#else template struct is_convertible_impl @@ -156,16 +235,19 @@ struct is_convertible_impl struct yes {int a[1];}; struct no {int a[2];}; - static yes test(const To&, int); + template + static yes test(T, int); + + template static no test(any_conversion, ...); public: - static From ms_from; + static typename internal::remove_reference::type* ms_from; #ifdef __INTEL_COMPILER #pragma warning push #pragma warning ( disable : 2259 ) #endif - enum { value = sizeof(test(ms_from, 0))==sizeof(yes) }; + enum { value = sizeof(test(*ms_from, 0))==sizeof(yes) }; #ifdef __INTEL_COMPILER #pragma warning pop #endif @@ -174,10 +256,17 @@ struct is_convertible_impl template struct is_convertible { - enum { value = is_convertible_impl::type, - typename remove_all::type>::value }; + enum { value = is_convertible_impl::value }; }; +template +struct is_convertible { enum { value = false }; }; + +template +struct is_convertible { enum { value = true }; }; + +#endif + /** \internal Allows to enable/disable an overload * according to a compile time condition. */ @@ -186,7 +275,7 @@ template struct enable_if; template struct enable_if { typedef T type; }; -#if defined(__CUDA_ARCH__) +#if defined(EIGEN_GPU_COMPILE_PHASE) && !EIGEN_HAS_CXX11 #if !defined(__FLT_EPSILON__) #define __FLT_EPSILON__ FLT_EPSILON #define __DBL_EPSILON__ DBL_EPSILON @@ -197,7 +286,7 @@ namespace device { template struct numeric_limits { EIGEN_DEVICE_FUNC - static T epsilon() { return 0; } + static EIGEN_CONSTEXPR T epsilon() { return 0; } static T (max)() { assert(false && "Highest not supported for this type"); } static T (min)() { assert(false && "Lowest not supported for this type"); } static T infinity() { assert(false && "Infinity not supported for this type"); } @@ -205,91 +294,130 @@ template struct numeric_limits }; template<> struct numeric_limits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static float epsilon() { return __FLT_EPSILON__; } EIGEN_DEVICE_FUNC - static float (max)() { return CUDART_MAX_NORMAL_F; } - EIGEN_DEVICE_FUNC + static float (max)() { + #if defined(EIGEN_CUDA_ARCH) + return CUDART_MAX_NORMAL_F; + #else + return HIPRT_MAX_NORMAL_F; + #endif + } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static float (min)() { return FLT_MIN; } EIGEN_DEVICE_FUNC - static float infinity() { return CUDART_INF_F; } + static float infinity() { + #if defined(EIGEN_CUDA_ARCH) + return CUDART_INF_F; + #else + return HIPRT_INF_F; + #endif + } EIGEN_DEVICE_FUNC - static float quiet_NaN() { return CUDART_NAN_F; } + static float quiet_NaN() { + #if defined(EIGEN_CUDA_ARCH) + return CUDART_NAN_F; + #else + return HIPRT_NAN_F; + #endif + } }; template<> struct numeric_limits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static double epsilon() { return __DBL_EPSILON__; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static double (max)() { return DBL_MAX; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static double (min)() { return DBL_MIN; } EIGEN_DEVICE_FUNC - static double infinity() { return CUDART_INF; } + static double infinity() { + #if defined(EIGEN_CUDA_ARCH) + return CUDART_INF; + #else + return HIPRT_INF; + #endif + } EIGEN_DEVICE_FUNC - static double quiet_NaN() { return CUDART_NAN; } + static double quiet_NaN() { + #if defined(EIGEN_CUDA_ARCH) + return CUDART_NAN; + #else + return HIPRT_NAN; + #endif + } }; template<> struct numeric_limits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static int epsilon() { return 0; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static int (max)() { return INT_MAX; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static int (min)() { return INT_MIN; } }; template<> struct numeric_limits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned int epsilon() { return 0; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned int (max)() { return UINT_MAX; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned int (min)() { return 0; } }; template<> struct numeric_limits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static long epsilon() { return 0; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static long (max)() { return LONG_MAX; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static long (min)() { return LONG_MIN; } }; template<> struct numeric_limits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned long epsilon() { return 0; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned long (max)() { return ULONG_MAX; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned long (min)() { return 0; } }; template<> struct numeric_limits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static long long epsilon() { return 0; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static long long (max)() { return LLONG_MAX; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static long long (min)() { return LLONG_MIN; } }; template<> struct numeric_limits { - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned long long epsilon() { return 0; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned long long (max)() { return ULLONG_MAX; } - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static unsigned long long (min)() { return 0; } }; +template<> struct numeric_limits +{ + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static bool epsilon() { return false; } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static bool (max)() { return true; } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + static bool (min)() { return false; } +}; } -#endif +#endif // defined(EIGEN_GPU_COMPILE_PHASE) && !EIGEN_HAS_CXX11 /** \internal - * A base class do disable default copy ctor and copy assignement operator. + * A base class do disable default copy ctor and copy assignment operator. */ class noncopyable { @@ -301,13 +429,82 @@ class noncopyable }; /** \internal - * Convenient struct to get the result type of a unary or binary functor. + * Provides access to the number of elements in the object of as a compile-time constant expression. + * It "returns" Eigen::Dynamic if the size cannot be resolved at compile-time (default). + * + * Similar to std::tuple_size, but more general. + * + * It currently supports: + * - any types T defining T::SizeAtCompileTime + * - plain C arrays as T[N] + * - std::array (c++11) + * - some internal types such as SingleRange and AllRange + * + * The second template parameter eases SFINAE-based specializations. + */ +template struct array_size { + enum { value = Dynamic }; +}; + +template struct array_size::type> { + enum { value = T::SizeAtCompileTime }; +}; + +template struct array_size { + enum { value = N }; +}; +template struct array_size { + enum { value = N }; +}; + +#if EIGEN_HAS_CXX11 +template struct array_size > { + enum { value = N }; +}; +template struct array_size > { + enum { value = N }; +}; +#endif + +/** \internal + * Analogue of the std::size free function. + * It returns the size of the container or view \a x of type \c T + * + * It currently supports: + * - any types T defining a member T::size() const + * - plain C arrays as T[N] * - * It supports both the current STL mechanism (using the result_type member) as well as - * upcoming next STL generation (using a templated result member). - * If none of these members is provided, then the type of the first argument is returned. FIXME, that behavior is a pretty bad hack. */ -#if EIGEN_HAS_STD_RESULT_OF +template +EIGEN_CONSTEXPR Index size(const T& x) { return x.size(); } + +template +EIGEN_CONSTEXPR Index size(const T (&) [N]) { return N; } + +/** \internal + * Convenient struct to get the result type of a nullary, unary, binary, or + * ternary functor. + * + * Pre C++11: + * Supports both a Func::result_type member and templated + * Func::result::type member. + * + * If none of these members is provided, then the type of the first + * argument is returned. + * + * Post C++11: + * This uses std::result_of. However, note the `type` member removes + * const and converts references/pointers to their corresponding value type. + */ +#if EIGEN_HAS_STD_INVOKE_RESULT +template struct result_of; + +template +struct result_of { + typedef typename std::invoke_result::type type1; + typedef typename remove_all::type type; +}; +#elif EIGEN_HAS_STD_RESULT_OF template struct result_of { typedef typename std::result_of::type type1; typedef typename remove_all::type type; @@ -319,6 +516,28 @@ struct has_none {int a[1];}; struct has_std_result_type {int a[2];}; struct has_tr1_result {int a[3];}; +template +struct nullary_result_of_select {}; + +template +struct nullary_result_of_select {typedef typename Func::result_type type;}; + +template +struct nullary_result_of_select {typedef typename Func::template result::type type;}; + +template +struct result_of { + template + static has_std_result_type testFunctor(T const *, typename T::result_type const * = 0); + template + static has_tr1_result testFunctor(T const *, typename T::template result::type const * = 0); + static has_none testFunctor(...); + + // note that the following indirection is needed for gcc-3.3 + enum {FunctorType = sizeof(testFunctor(static_cast(0)))}; + typedef typename nullary_result_of_select::type type; +}; + template struct unary_result_of_select {typedef typename internal::remove_all::type type;}; @@ -388,6 +607,45 @@ struct result_of { enum {FunctorType = sizeof(testFunctor(static_cast(0)))}; typedef typename ternary_result_of_select::type type; }; + +#endif + +#if EIGEN_HAS_STD_INVOKE_RESULT +template +struct invoke_result { + typedef typename std::invoke_result::type type1; + typedef typename remove_all::type type; +}; +#elif EIGEN_HAS_CXX11 +template +struct invoke_result { + typedef typename result_of::type type1; + typedef typename remove_all::type type; +}; +#else +template +struct invoke_result { + typedef typename result_of::type type1; + typedef typename remove_all::type type; +}; + +template +struct invoke_result { + typedef typename result_of::type type1; + typedef typename remove_all::type type; +}; + +template +struct invoke_result { + typedef typename result_of::type type1; + typedef typename remove_all::type type; +}; + +template +struct invoke_result { + typedef typename result_of::type type1; + typedef typename remove_all::type type; +}; #endif struct meta_yes { char a[1]; }; @@ -397,10 +655,10 @@ struct meta_no { char a[2]; }; template struct has_ReturnType { - template static meta_yes testFunctor(typename C::ReturnType const *); - template static meta_no testFunctor(...); + template static meta_yes testFunctor(C const *, typename C::ReturnType const * = 0); + template static meta_no testFunctor(...); - enum { value = sizeof(testFunctor(0)) == sizeof(meta_yes) }; + enum { value = sizeof(testFunctor(static_cast(0))) == sizeof(meta_yes) }; }; template const T* return_ptr(); @@ -457,20 +715,25 @@ class meta_sqrt { public: enum { ret = (SupX*SupX <= Y) ? /** \internal Computes the least common multiple of two positive integer A and B - * at compile-time. It implements a naive algorithm testing all multiples of A. - * It thus works better if A>=B. + * at compile-time. */ -template +template=B)> struct meta_least_common_multiple { enum { ret = meta_least_common_multiple::ret }; }; +template +struct meta_least_common_multiple +{ + enum { ret = meta_least_common_multiple::ret }; +}; template -struct meta_least_common_multiple +struct meta_least_common_multiple { enum { ret = A*K }; }; + /** \internal determines whether the product of two numeric types is allowed and what the return type is */ template struct scalar_product_traits { @@ -483,17 +746,27 @@ template struct scalar_product_traits // typedef typename scalar_product_traits::type, typename remove_all::type>::ReturnType type; // }; +/** \internal Obtains a POD type suitable to use as storage for an object of a size + * of at most Len bytes, aligned as specified by \c Align. + */ +template +struct aligned_storage { + struct type { + EIGEN_ALIGN_TO_BOUNDARY(Align) unsigned char data[Len]; + }; +}; + } // end namespace internal namespace numext { - -#if defined(__CUDA_ARCH__) + +#if defined(EIGEN_GPU_COMPILE_PHASE) template EIGEN_DEVICE_FUNC void swap(T &a, T &b) { T tmp = b; b = a; a = tmp; } #else template EIGEN_STRONG_INLINE void swap(T &a, T &b) { std::swap(a,b); } #endif -#if defined(__CUDA_ARCH__) +#if defined(EIGEN_GPU_COMPILE_PHASE) && !EIGEN_HAS_CXX11 using internal::device::numeric_limits; #else using std::numeric_limits; @@ -502,6 +775,7 @@ using std::numeric_limits; // Integer division with rounding up. // T is assumed to be an integer type with a>=0, and b>0 template +EIGEN_DEVICE_FUNC T div_ceil(const T &a, const T &b) { return (a+b-1) / b; @@ -509,23 +783,27 @@ T div_ceil(const T &a, const T &b) // The aim of the following functions is to bypass -Wfloat-equal warnings // when we really want a strict equality comparison on floating points. -template EIGEN_STRONG_INLINE +template EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool equal_strict(const X& x,const Y& y) { return x == y; } -template<> EIGEN_STRONG_INLINE +#if !defined(EIGEN_GPU_COMPILE_PHASE) || (!defined(EIGEN_CUDA_ARCH) && defined(EIGEN_CONSTEXPR_ARE_DEVICE_FUNC)) +template<> EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool equal_strict(const float& x,const float& y) { return std::equal_to()(x,y); } -template<> EIGEN_STRONG_INLINE +template<> EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool equal_strict(const double& x,const double& y) { return std::equal_to()(x,y); } +#endif -template EIGEN_STRONG_INLINE +template EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool not_equal_strict(const X& x,const Y& y) { return x != y; } -template<> EIGEN_STRONG_INLINE +#if !defined(EIGEN_GPU_COMPILE_PHASE) || (!defined(EIGEN_CUDA_ARCH) && defined(EIGEN_CONSTEXPR_ARE_DEVICE_FUNC)) +template<> EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool not_equal_strict(const float& x,const float& y) { return std::not_equal_to()(x,y); } -template<> EIGEN_STRONG_INLINE +template<> EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool not_equal_strict(const double& x,const double& y) { return std::not_equal_to()(x,y); } +#endif } // end namespace numext diff --git a/extern/eigen/Eigen/src/Core/util/ReenableStupidWarnings.h b/extern/eigen/Eigen/src/Core/util/ReenableStupidWarnings.h index ecc82b7c..1ce6fd1b 100644 --- a/extern/eigen/Eigen/src/Core/util/ReenableStupidWarnings.h +++ b/extern/eigen/Eigen/src/Core/util/ReenableStupidWarnings.h @@ -1,4 +1,8 @@ -#ifdef EIGEN_WARNINGS_DISABLED +#ifdef EIGEN_WARNINGS_DISABLED_2 +// "DisableStupidWarnings.h" was included twice recursively: Do not reenable warnings yet! +# undef EIGEN_WARNINGS_DISABLED_2 + +#elif defined(EIGEN_WARNINGS_DISABLED) #undef EIGEN_WARNINGS_DISABLED #ifndef EIGEN_PERMANENTLY_DISABLE_STUPID_WARNINGS diff --git a/extern/eigen/Eigen/src/Core/util/ReshapedHelper.h b/extern/eigen/Eigen/src/Core/util/ReshapedHelper.h new file mode 100644 index 00000000..41243213 --- /dev/null +++ b/extern/eigen/Eigen/src/Core/util/ReshapedHelper.h @@ -0,0 +1,51 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + + +#ifndef EIGEN_RESHAPED_HELPER_H +#define EIGEN_RESHAPED_HELPER_H + +namespace Eigen { + +enum AutoSize_t { AutoSize }; +const int AutoOrder = 2; + +namespace internal { + +template +struct get_compiletime_reshape_size { + enum { value = get_fixed_value::value }; +}; + +template +Index get_runtime_reshape_size(SizeType size, Index /*other*/, Index /*total*/) { + return internal::get_runtime_value(size); +} + +template +struct get_compiletime_reshape_size { + enum { + other_size = get_fixed_value::value, + value = (TotalSize==Dynamic || other_size==Dynamic) ? Dynamic : TotalSize / other_size }; +}; + +inline Index get_runtime_reshape_size(AutoSize_t /*size*/, Index other, Index total) { + return total/other; +} + +template +struct get_compiletime_reshape_order { + enum { value = Order == AutoOrder ? Flags & RowMajorBit : Order }; +}; + +} + +} // end namespace Eigen + +#endif // EIGEN_RESHAPED_HELPER_H diff --git a/extern/eigen/Eigen/src/Core/util/StaticAssert.h b/extern/eigen/Eigen/src/Core/util/StaticAssert.h index 500e4779..c45de590 100644 --- a/extern/eigen/Eigen/src/Core/util/StaticAssert.h +++ b/extern/eigen/Eigen/src/Core/util/StaticAssert.h @@ -27,7 +27,7 @@ #ifndef EIGEN_STATIC_ASSERT #ifndef EIGEN_NO_STATIC_ASSERT - #if EIGEN_MAX_CPP_VER>=11 && (__has_feature(cxx_static_assert) || (defined(__cplusplus) && __cplusplus >= 201103L) || (EIGEN_COMP_MSVC >= 1600)) + #if EIGEN_MAX_CPP_VER>=11 && (__has_feature(cxx_static_assert) || (EIGEN_COMP_CXXVER >= 11) || (EIGEN_COMP_MSVC >= 1600)) // if native static_assert is enabled, let's use it #define EIGEN_STATIC_ASSERT(X,MSG) static_assert(X,#MSG); @@ -103,7 +103,10 @@ STORAGE_KIND_MUST_MATCH=1, STORAGE_INDEX_MUST_MATCH=1, CHOLMOD_SUPPORTS_DOUBLE_PRECISION_ONLY=1, - SELFADJOINTVIEW_ACCEPTS_UPPER_AND_LOWER_MODE_ONLY=1 + SELFADJOINTVIEW_ACCEPTS_UPPER_AND_LOWER_MODE_ONLY=1, + INVALID_TEMPLATE_PARAMETER=1, + GPU_TENSOR_CONTRACTION_DOES_NOT_SUPPORT_OUTPUT_KERNELS=1, + THE_ARRAY_SIZE_SHOULD_EQUAL_WITH_PACKET_SIZE=1 }; }; @@ -182,7 +185,7 @@ ) #define EIGEN_STATIC_ASSERT_NON_INTEGER(TYPE) \ - EIGEN_STATIC_ASSERT(!NumTraits::IsInteger, THIS_FUNCTION_IS_NOT_FOR_INTEGER_NUMERIC_TYPES) + EIGEN_STATIC_ASSERT(!Eigen::NumTraits::IsInteger, THIS_FUNCTION_IS_NOT_FOR_INTEGER_NUMERIC_TYPES) // static assertion failing if it is guaranteed at compile-time that the two matrix expression types have different sizes @@ -192,8 +195,8 @@ YOU_MIXED_MATRICES_OF_DIFFERENT_SIZES) #define EIGEN_STATIC_ASSERT_SIZE_1x1(TYPE) \ - EIGEN_STATIC_ASSERT((TYPE::RowsAtCompileTime == 1 || TYPE::RowsAtCompileTime == Dynamic) && \ - (TYPE::ColsAtCompileTime == 1 || TYPE::ColsAtCompileTime == Dynamic), \ + EIGEN_STATIC_ASSERT((TYPE::RowsAtCompileTime == 1 || TYPE::RowsAtCompileTime == Eigen::Dynamic) && \ + (TYPE::ColsAtCompileTime == 1 || TYPE::ColsAtCompileTime == Eigen::Dynamic), \ THIS_METHOD_IS_ONLY_FOR_1x1_EXPRESSIONS) #define EIGEN_STATIC_ASSERT_LVALUE(Derived) \ diff --git a/extern/eigen/Eigen/src/Core/util/SymbolicIndex.h b/extern/eigen/Eigen/src/Core/util/SymbolicIndex.h new file mode 100644 index 00000000..354dd9ad --- /dev/null +++ b/extern/eigen/Eigen/src/Core/util/SymbolicIndex.h @@ -0,0 +1,293 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_SYMBOLIC_INDEX_H +#define EIGEN_SYMBOLIC_INDEX_H + +namespace Eigen { + +/** \namespace Eigen::symbolic + * \ingroup Core_Module + * + * This namespace defines a set of classes and functions to build and evaluate symbolic expressions of scalar type Index. + * Here is a simple example: + * + * \code + * // First step, defines symbols: + * struct x_tag {}; static const symbolic::SymbolExpr x; + * struct y_tag {}; static const symbolic::SymbolExpr y; + * struct z_tag {}; static const symbolic::SymbolExpr z; + * + * // Defines an expression: + * auto expr = (x+3)/y+z; + * + * // And evaluate it: (c++14) + * std::cout << expr.eval(x=6,y=3,z=-13) << "\n"; + * + * // In c++98/11, only one symbol per expression is supported for now: + * auto expr98 = (3-x)/2; + * std::cout << expr98.eval(x=6) << "\n"; + * \endcode + * + * It is currently only used internally to define and manipulate the Eigen::last and Eigen::lastp1 symbols in Eigen::seq and Eigen::seqN. + * + */ +namespace symbolic { + +template class Symbol; +template class NegateExpr; +template class AddExpr; +template class ProductExpr; +template class QuotientExpr; + +// A simple wrapper around an integral value to provide the eval method. +// We could also use a free-function symbolic_eval... +template +class ValueExpr { +public: + ValueExpr(IndexType val) : m_value(val) {} + template + IndexType eval_impl(const T&) const { return m_value; } +protected: + IndexType m_value; +}; + +// Specialization for compile-time value, +// It is similar to ValueExpr(N) but this version helps the compiler to generate better code. +template +class ValueExpr > { +public: + ValueExpr() {} + template + EIGEN_CONSTEXPR Index eval_impl(const T&) const { return N; } +}; + + +/** \class BaseExpr + * \ingroup Core_Module + * Common base class of any symbolic expressions + */ +template +class BaseExpr +{ +public: + const Derived& derived() const { return *static_cast(this); } + + /** Evaluate the expression given the \a values of the symbols. + * + * \param values defines the values of the symbols, it can either be a SymbolValue or a std::tuple of SymbolValue + * as constructed by SymbolExpr::operator= operator. + * + */ + template + Index eval(const T& values) const { return derived().eval_impl(values); } + +#if EIGEN_HAS_CXX14 + template + Index eval(Types&&... values) const { return derived().eval_impl(std::make_tuple(values...)); } +#endif + + NegateExpr operator-() const { return NegateExpr(derived()); } + + AddExpr > operator+(Index b) const + { return AddExpr >(derived(), b); } + AddExpr > operator-(Index a) const + { return AddExpr >(derived(), -a); } + ProductExpr > operator*(Index a) const + { return ProductExpr >(derived(),a); } + QuotientExpr > operator/(Index a) const + { return QuotientExpr >(derived(),a); } + + friend AddExpr > operator+(Index a, const BaseExpr& b) + { return AddExpr >(b.derived(), a); } + friend AddExpr,ValueExpr<> > operator-(Index a, const BaseExpr& b) + { return AddExpr,ValueExpr<> >(-b.derived(), a); } + friend ProductExpr,Derived> operator*(Index a, const BaseExpr& b) + { return ProductExpr,Derived>(a,b.derived()); } + friend QuotientExpr,Derived> operator/(Index a, const BaseExpr& b) + { return QuotientExpr,Derived>(a,b.derived()); } + + template + AddExpr > > operator+(internal::FixedInt) const + { return AddExpr > >(derived(), ValueExpr >()); } + template + AddExpr > > operator-(internal::FixedInt) const + { return AddExpr > >(derived(), ValueExpr >()); } + template + ProductExpr > > operator*(internal::FixedInt) const + { return ProductExpr > >(derived(),ValueExpr >()); } + template + QuotientExpr > > operator/(internal::FixedInt) const + { return QuotientExpr > >(derived(),ValueExpr >()); } + + template + friend AddExpr > > operator+(internal::FixedInt, const BaseExpr& b) + { return AddExpr > >(b.derived(), ValueExpr >()); } + template + friend AddExpr,ValueExpr > > operator-(internal::FixedInt, const BaseExpr& b) + { return AddExpr,ValueExpr > >(-b.derived(), ValueExpr >()); } + template + friend ProductExpr >,Derived> operator*(internal::FixedInt, const BaseExpr& b) + { return ProductExpr >,Derived>(ValueExpr >(),b.derived()); } + template + friend QuotientExpr >,Derived> operator/(internal::FixedInt, const BaseExpr& b) + { return QuotientExpr > ,Derived>(ValueExpr >(),b.derived()); } + +#if (!EIGEN_HAS_CXX14) + template + AddExpr > > operator+(internal::FixedInt (*)()) const + { return AddExpr > >(derived(), ValueExpr >()); } + template + AddExpr > > operator-(internal::FixedInt (*)()) const + { return AddExpr > >(derived(), ValueExpr >()); } + template + ProductExpr > > operator*(internal::FixedInt (*)()) const + { return ProductExpr > >(derived(),ValueExpr >()); } + template + QuotientExpr > > operator/(internal::FixedInt (*)()) const + { return QuotientExpr > >(derived(),ValueExpr >()); } + + template + friend AddExpr > > operator+(internal::FixedInt (*)(), const BaseExpr& b) + { return AddExpr > >(b.derived(), ValueExpr >()); } + template + friend AddExpr,ValueExpr > > operator-(internal::FixedInt (*)(), const BaseExpr& b) + { return AddExpr,ValueExpr > >(-b.derived(), ValueExpr >()); } + template + friend ProductExpr >,Derived> operator*(internal::FixedInt (*)(), const BaseExpr& b) + { return ProductExpr >,Derived>(ValueExpr >(),b.derived()); } + template + friend QuotientExpr >,Derived> operator/(internal::FixedInt (*)(), const BaseExpr& b) + { return QuotientExpr > ,Derived>(ValueExpr >(),b.derived()); } +#endif + + + template + AddExpr operator+(const BaseExpr &b) const + { return AddExpr(derived(), b.derived()); } + + template + AddExpr > operator-(const BaseExpr &b) const + { return AddExpr >(derived(), -b.derived()); } + + template + ProductExpr operator*(const BaseExpr &b) const + { return ProductExpr(derived(), b.derived()); } + + template + QuotientExpr operator/(const BaseExpr &b) const + { return QuotientExpr(derived(), b.derived()); } +}; + +template +struct is_symbolic { + // BaseExpr has no conversion ctor, so we only have to check whether T can be statically cast to its base class BaseExpr. + enum { value = internal::is_convertible >::value }; +}; + +/** Represents the actual value of a symbol identified by its tag + * + * It is the return type of SymbolValue::operator=, and most of the time this is only way it is used. + */ +template +class SymbolValue +{ +public: + /** Default constructor from the value \a val */ + SymbolValue(Index val) : m_value(val) {} + + /** \returns the stored value of the symbol */ + Index value() const { return m_value; } +protected: + Index m_value; +}; + +/** Expression of a symbol uniquely identified by the template parameter type \c tag */ +template +class SymbolExpr : public BaseExpr > +{ +public: + /** Alias to the template parameter \c tag */ + typedef tag Tag; + + SymbolExpr() {} + + /** Associate the value \a val to the given symbol \c *this, uniquely identified by its \c Tag. + * + * The returned object should be passed to ExprBase::eval() to evaluate a given expression with this specified runtime-time value. + */ + SymbolValue operator=(Index val) const { + return SymbolValue(val); + } + + Index eval_impl(const SymbolValue &values) const { return values.value(); } + +#if EIGEN_HAS_CXX14 + // C++14 versions suitable for multiple symbols + template + Index eval_impl(const std::tuple& values) const { return std::get >(values).value(); } +#endif +}; + +template +class NegateExpr : public BaseExpr > +{ +public: + NegateExpr(const Arg0& arg0) : m_arg0(arg0) {} + + template + Index eval_impl(const T& values) const { return -m_arg0.eval_impl(values); } +protected: + Arg0 m_arg0; +}; + +template +class AddExpr : public BaseExpr > +{ +public: + AddExpr(const Arg0& arg0, const Arg1& arg1) : m_arg0(arg0), m_arg1(arg1) {} + + template + Index eval_impl(const T& values) const { return m_arg0.eval_impl(values) + m_arg1.eval_impl(values); } +protected: + Arg0 m_arg0; + Arg1 m_arg1; +}; + +template +class ProductExpr : public BaseExpr > +{ +public: + ProductExpr(const Arg0& arg0, const Arg1& arg1) : m_arg0(arg0), m_arg1(arg1) {} + + template + Index eval_impl(const T& values) const { return m_arg0.eval_impl(values) * m_arg1.eval_impl(values); } +protected: + Arg0 m_arg0; + Arg1 m_arg1; +}; + +template +class QuotientExpr : public BaseExpr > +{ +public: + QuotientExpr(const Arg0& arg0, const Arg1& arg1) : m_arg0(arg0), m_arg1(arg1) {} + + template + Index eval_impl(const T& values) const { return m_arg0.eval_impl(values) / m_arg1.eval_impl(values); } +protected: + Arg0 m_arg0; + Arg1 m_arg1; +}; + +} // end namespace symbolic + +} // end namespace Eigen + +#endif // EIGEN_SYMBOLIC_INDEX_H diff --git a/extern/eigen/Eigen/src/Core/util/XprHelper.h b/extern/eigen/Eigen/src/Core/util/XprHelper.h index ba5bd186..71c32b8a 100644 --- a/extern/eigen/Eigen/src/Core/util/XprHelper.h +++ b/extern/eigen/Eigen/src/Core/util/XprHelper.h @@ -34,6 +34,26 @@ inline IndexDest convert_index(const IndexSrc& idx) { return IndexDest(idx); } +// true if T can be considered as an integral index (i.e., and integral type or enum) +template struct is_valid_index_type +{ + enum { value = +#if EIGEN_HAS_TYPE_TRAITS + internal::is_integral::value || std::is_enum::value +#elif EIGEN_COMP_MSVC + internal::is_integral::value || __is_enum(T) +#else + // without C++11, we use is_convertible to Index instead of is_integral in order to treat enums as Index. + internal::is_convertible::value && !internal::is_same::value && !is_same::value +#endif + }; +}; + +// true if both types are not valid index types +template +struct valid_indexed_view_overload { + enum { value = !(internal::is_valid_index_type::value && internal::is_valid_index_type::value) }; +}; // promote_scalar_arg is an helper used in operation between an expression and a scalar, like: // expression * scalar @@ -90,6 +110,9 @@ class no_assignment_operator { private: no_assignment_operator& operator=(const no_assignment_operator&); + protected: + EIGEN_DEFAULT_COPY_CONSTRUCTOR(no_assignment_operator) + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(no_assignment_operator) }; /** \internal return the index type with the largest number of bits */ @@ -106,19 +129,23 @@ struct promote_index_type template class variable_if_dynamic { public: - EIGEN_EMPTY_STRUCT_CTOR(variable_if_dynamic) + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(variable_if_dynamic) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit variable_if_dynamic(T v) { EIGEN_ONLY_USED_FOR_DEBUG(v); eigen_assert(v == T(Value)); } - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE T value() { return T(Value); } - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void setValue(T) {} + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + T value() { return T(Value); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + operator T() const { return T(Value); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + void setValue(T v) const { EIGEN_ONLY_USED_FOR_DEBUG(v); eigen_assert(v == T(Value)); } }; template class variable_if_dynamic { T m_value; - EIGEN_DEVICE_FUNC variable_if_dynamic() { eigen_assert(false); } public: - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit variable_if_dynamic(T value) : m_value(value) {} + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit variable_if_dynamic(T value = 0) EIGEN_NO_THROW : m_value(value) {} EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE T value() const { return m_value; } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE operator T() const { return m_value; } EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void setValue(T value) { m_value = value; } }; @@ -129,8 +156,10 @@ template class variable_if_dynamicindex public: EIGEN_EMPTY_STRUCT_CTOR(variable_if_dynamicindex) EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE explicit variable_if_dynamicindex(T v) { EIGEN_ONLY_USED_FOR_DEBUG(v); eigen_assert(v == T(Value)); } - EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE T value() { return T(Value); } - EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void setValue(T) {} + EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE EIGEN_CONSTEXPR + T value() { return T(Value); } + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + void setValue(T) {} }; template class variable_if_dynamicindex @@ -155,16 +184,7 @@ template struct functor_traits template struct packet_traits; -template struct unpacket_traits -{ - typedef T type; - typedef T half; - enum - { - size = 1, - alignment = 1 - }; -}; +template struct unpacket_traits; template::size)==0 || is_same::half>::value> @@ -383,7 +403,7 @@ template struct plain_matrix_type_row_major typedef Matrix::Scalar, Rows, Cols, - (MaxCols==1&&MaxRows!=1) ? RowMajor : ColMajor, + (MaxCols==1&&MaxRows!=1) ? ColMajor : RowMajor, MaxRows, MaxCols > type; @@ -400,7 +420,7 @@ struct ref_selector T const&, const T >::type type; - + typedef typename conditional< bool(traits::Flags & NestByRefBit), T &, @@ -438,7 +458,7 @@ template { enum { ScalarReadCost = NumTraits::Scalar>::ReadCost, - CoeffReadCost = evaluator::CoeffReadCost, // NOTE What if an evaluator evaluate itself into a tempory? + CoeffReadCost = evaluator::CoeffReadCost, // NOTE What if an evaluator evaluate itself into a temporary? // Then CoeffReadCost will be small (e.g., 1) but we still have to evaluate, especially if n>1. // This situation is already taken care by the EvalBeforeNestingBit flag, which is turned ON // for all evaluator creating a temporary. This flag is then propagated by the parent evaluators. @@ -579,14 +599,14 @@ template MatrixRowType; + int(ExpressionType::PlainObject::Options) | int(RowMajor), 1, ExpressionType::MaxColsAtCompileTime> MatrixRowType; typedef Array ArrayRowType; + int(ExpressionType::PlainObject::Options) | int(RowMajor), 1, ExpressionType::MaxColsAtCompileTime> ArrayRowType; typedef typename conditional< is_same< typename traits::XprKind, MatrixXpr >::value, MatrixRowType, - ArrayRowType + ArrayRowType >::type type; }; @@ -601,7 +621,7 @@ struct plain_col_type typedef typename conditional< is_same< typename traits::XprKind, MatrixXpr >::value, MatrixColType, - ArrayColType + ArrayColType >::type type; }; @@ -617,7 +637,7 @@ struct plain_diag_type typedef typename conditional< is_same< typename traits::XprKind, MatrixXpr >::value, MatrixDiagType, - ArrayDiagType + ArrayDiagType >::type type; }; @@ -654,24 +674,39 @@ template struct is_diagonal > template struct is_diagonal > { enum { ret = true }; }; + +template struct is_identity +{ enum { value = false }; }; + +template struct is_identity, T> > +{ enum { value = true }; }; + + template struct glue_shapes; template<> struct glue_shapes { typedef TriangularShape type; }; template -bool is_same_dense(const T1 &mat1, const T2 &mat2, typename enable_if::ret&&has_direct_access::ret, T1>::type * = 0) +struct possibly_same_dense { + enum { value = has_direct_access::ret && has_direct_access::ret && is_same::value }; +}; + +template +EIGEN_DEVICE_FUNC +bool is_same_dense(const T1 &mat1, const T2 &mat2, typename enable_if::value>::type * = 0) { return (mat1.data()==mat2.data()) && (mat1.innerStride()==mat2.innerStride()) && (mat1.outerStride()==mat2.outerStride()); } template -bool is_same_dense(const T1 &, const T2 &, typename enable_if::ret&&has_direct_access::ret), T1>::type * = 0) +EIGEN_DEVICE_FUNC +bool is_same_dense(const T1 &, const T2 &, typename enable_if::value>::type * = 0) { return false; } // Internal helper defining the cost of a scalar division for the type T. // The default heuristic can be specialized for each scalar type and architecture. -template +template struct scalar_div_cost { enum { value = 8*NumTraits::MulCost }; }; @@ -718,7 +753,7 @@ std::string demangle_flags(int f) if(f&DirectAccessBit) res += " | Direct"; if(f&NestByRefBit) res += " | NestByRef"; if(f&NoPreferredStorageOrderBit) res += " | NoPreferredStorageOrderBit"; - + return res; } #endif @@ -815,7 +850,7 @@ struct ScalarBinaryOpTraits #define EIGEN_CHECK_BINARY_COMPATIBILIY(BINOP,LHS,RHS) \ EIGEN_STATIC_ASSERT((Eigen::internal::has_ReturnType >::value), \ YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY) - + } // end namespace Eigen #endif // EIGEN_XPRHELPER_H diff --git a/extern/eigen/Eigen/src/Eigenvalues/ComplexEigenSolver.h b/extern/eigen/Eigen/src/Eigenvalues/ComplexEigenSolver.h index dc5fae06..081e918f 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/ComplexEigenSolver.h +++ b/extern/eigen/Eigen/src/Eigenvalues/ComplexEigenSolver.h @@ -214,7 +214,7 @@ template class ComplexEigenSolver /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, \c NoConvergence otherwise. + * \returns \c Success if computation was successful, \c NoConvergence otherwise. */ ComputationInfo info() const { diff --git a/extern/eigen/Eigen/src/Eigenvalues/ComplexSchur.h b/extern/eigen/Eigen/src/Eigenvalues/ComplexSchur.h index 7f38919f..fc71468f 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/ComplexSchur.h +++ b/extern/eigen/Eigen/src/Eigenvalues/ComplexSchur.h @@ -212,7 +212,7 @@ template class ComplexSchur /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, \c NoConvergence otherwise. + * \returns \c Success if computation was successful, \c NoConvergence otherwise. */ ComputationInfo info() const { @@ -300,10 +300,13 @@ typename ComplexSchur::ComplexScalar ComplexSchur::compu ComplexScalar trace = t.coeff(0,0) + t.coeff(1,1); ComplexScalar eival1 = (trace + disc) / RealScalar(2); ComplexScalar eival2 = (trace - disc) / RealScalar(2); - - if(numext::norm1(eival1) > numext::norm1(eival2)) + RealScalar eival1_norm = numext::norm1(eival1); + RealScalar eival2_norm = numext::norm1(eival2); + // A division by zero can only occur if eival1==eival2==0. + // In this case, det==0, and all we have to do is checking that eival2_norm!=0 + if(eival1_norm > eival2_norm) eival2 = det / eival1; - else + else if(eival2_norm!=RealScalar(0)) eival1 = det / eival2; // choose the eigenvalue closest to the bottom entry of the diagonal diff --git a/extern/eigen/Eigen/src/Eigenvalues/EigenSolver.h b/extern/eigen/Eigen/src/Eigenvalues/EigenSolver.h index f205b185..572b29e4 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/EigenSolver.h +++ b/extern/eigen/Eigen/src/Eigenvalues/EigenSolver.h @@ -110,7 +110,7 @@ template class EigenSolver * * \sa compute() for an example. */ - EigenSolver() : m_eivec(), m_eivalues(), m_isInitialized(false), m_realSchur(), m_matT(), m_tmp() {} + EigenSolver() : m_eivec(), m_eivalues(), m_isInitialized(false), m_eigenvectorsOk(false), m_realSchur(), m_matT(), m_tmp() {} /** \brief Default constructor with memory preallocation * @@ -277,7 +277,7 @@ template class EigenSolver template EigenSolver& compute(const EigenBase& matrix, bool computeEigenvectors = true); - /** \returns NumericalIssue if the input contains INF or NaN values or overflow occured. Returns Success otherwise. */ + /** \returns NumericalIssue if the input contains INF or NaN values or overflow occurred. Returns Success otherwise. */ ComputationInfo info() const { eigen_assert(m_isInitialized && "EigenSolver is not initialized."); diff --git a/extern/eigen/Eigen/src/Eigenvalues/GeneralizedSelfAdjointEigenSolver.h b/extern/eigen/Eigen/src/Eigenvalues/GeneralizedSelfAdjointEigenSolver.h index 5f6bb828..d0f9091b 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/GeneralizedSelfAdjointEigenSolver.h +++ b/extern/eigen/Eigen/src/Eigenvalues/GeneralizedSelfAdjointEigenSolver.h @@ -121,7 +121,7 @@ class GeneralizedSelfAdjointEigenSolver : public SelfAdjointEigenSolver<_MatrixT * * \returns Reference to \c *this * - * Accoring to \p options, this function computes eigenvalues and (if requested) + * According to \p options, this function computes eigenvalues and (if requested) * the eigenvectors of one of the following three generalized eigenproblems: * - \c Ax_lBx: \f$ Ax = \lambda B x \f$ * - \c ABx_lx: \f$ ABx = \lambda x \f$ diff --git a/extern/eigen/Eigen/src/Eigenvalues/HessenbergDecomposition.h b/extern/eigen/Eigen/src/Eigenvalues/HessenbergDecomposition.h index f647f69b..1f211393 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/HessenbergDecomposition.h +++ b/extern/eigen/Eigen/src/Eigenvalues/HessenbergDecomposition.h @@ -267,7 +267,7 @@ template class HessenbergDecomposition private: - typedef Matrix VectorType; + typedef Matrix VectorType; typedef typename NumTraits::Real RealScalar; static void _compute(MatrixType& matA, CoeffVectorType& hCoeffs, VectorType& temp); @@ -315,7 +315,7 @@ void HessenbergDecomposition::_compute(MatrixType& matA, CoeffVector // A = A H' matA.rightCols(remainingSize) - .applyHouseholderOnTheRight(matA.col(i).tail(remainingSize-1).conjugate(), numext::conj(h), &temp.coeffRef(0)); + .applyHouseholderOnTheRight(matA.col(i).tail(remainingSize-1), numext::conj(h), &temp.coeffRef(0)); } } diff --git a/extern/eigen/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h b/extern/eigen/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h index e4e42607..66e5a3db 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h +++ b/extern/eigen/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h @@ -84,7 +84,7 @@ MatrixBase::eigenvalues() const * \sa SelfAdjointEigenSolver::eigenvalues(), MatrixBase::eigenvalues() */ template -inline typename SelfAdjointView::EigenvaluesReturnType +EIGEN_DEVICE_FUNC inline typename SelfAdjointView::EigenvaluesReturnType SelfAdjointView::eigenvalues() const { PlainObject thisAsMatrix(*this); @@ -147,7 +147,7 @@ MatrixBase::operatorNorm() const * \sa eigenvalues(), MatrixBase::operatorNorm() */ template -inline typename SelfAdjointView::RealScalar +EIGEN_DEVICE_FUNC inline typename SelfAdjointView::RealScalar SelfAdjointView::operatorNorm() const { return eigenvalues().cwiseAbs().maxCoeff(); diff --git a/extern/eigen/Eigen/src/Eigenvalues/RealQZ.h b/extern/eigen/Eigen/src/Eigenvalues/RealQZ.h index b3a910dd..50913018 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/RealQZ.h +++ b/extern/eigen/Eigen/src/Eigenvalues/RealQZ.h @@ -90,8 +90,9 @@ namespace Eigen { m_Z(size, size), m_workspace(size*2), m_maxIters(400), - m_isInitialized(false) - { } + m_isInitialized(false), + m_computeQZ(true) + {} /** \brief Constructor; computes real QZ decomposition of given matrices * @@ -108,9 +109,11 @@ namespace Eigen { m_Z(A.rows(),A.cols()), m_workspace(A.rows()*2), m_maxIters(400), - m_isInitialized(false) { - compute(A, B, computeQZ); - } + m_isInitialized(false), + m_computeQZ(true) + { + compute(A, B, computeQZ); + } /** \brief Returns matrix Q in the QZ decomposition. * @@ -161,7 +164,7 @@ namespace Eigen { /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, \c NoConvergence otherwise. + * \returns \c Success if computation was successful, \c NoConvergence otherwise. */ ComputationInfo info() const { diff --git a/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h b/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h index 17ea903f..7304ef34 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h +++ b/extern/eigen/Eigen/src/Eigenvalues/RealSchur.h @@ -190,7 +190,7 @@ template class RealSchur RealSchur& computeFromHessenberg(const HessMatrixType& matrixH, const OrthMatrixType& matrixQ, bool computeU); /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, \c NoConvergence otherwise. + * \returns \c Success if computation was successful, \c NoConvergence otherwise. */ ComputationInfo info() const { @@ -236,7 +236,7 @@ template class RealSchur typedef Matrix Vector3s; Scalar computeNormOfT(); - Index findSmallSubdiagEntry(Index iu); + Index findSmallSubdiagEntry(Index iu, const Scalar& considerAsZero); void splitOffTwoRows(Index iu, bool computeU, const Scalar& exshift); void computeShift(Index iu, Index iter, Scalar& exshift, Vector3s& shiftInfo); void initFrancisQRStep(Index il, Index iu, const Vector3s& shiftInfo, Index& im, Vector3s& firstHouseholderVector); @@ -270,8 +270,13 @@ RealSchur& RealSchur::compute(const EigenBase // Step 1. Reduce to Hessenberg form m_hess.compute(matrix.derived()/scale); - // Step 2. Reduce to real Schur form - computeFromHessenberg(m_hess.matrixH(), m_hess.matrixQ(), computeU); + // Step 2. Reduce to real Schur form + // Note: we copy m_hess.matrixQ() into m_matU here and not in computeFromHessenberg + // to be able to pass our working-space buffer for the Householder to Dense evaluation. + m_workspaceVector.resize(matrix.cols()); + if(computeU) + m_hess.matrixQ().evalTo(m_matU, m_workspaceVector); + computeFromHessenberg(m_hess.matrixH(), m_matU, computeU); m_matT *= scale; @@ -284,13 +289,13 @@ RealSchur& RealSchur::computeFromHessenberg(const HessMa using std::abs; m_matT = matrixH; - if(computeU) + m_workspaceVector.resize(m_matT.cols()); + if(computeU && !internal::is_same_dense(m_matU,matrixQ)) m_matU = matrixQ; Index maxIters = m_maxIters; if (maxIters == -1) maxIters = m_maxIterationsPerRow * matrixH.rows(); - m_workspaceVector.resize(m_matT.cols()); Scalar* workspace = &m_workspaceVector.coeffRef(0); // The matrix m_matT is divided in three parts. @@ -302,12 +307,16 @@ RealSchur& RealSchur::computeFromHessenberg(const HessMa Index totalIter = 0; // iteration count for whole matrix Scalar exshift(0); // sum of exceptional shifts Scalar norm = computeNormOfT(); + // sub-diagonal entries smaller than considerAsZero will be treated as zero. + // We use eps^2 to enable more precision in small eigenvalues. + Scalar considerAsZero = numext::maxi( norm * numext::abs2(NumTraits::epsilon()), + (std::numeric_limits::min)() ); if(norm!=Scalar(0)) { while (iu >= 0) { - Index il = findSmallSubdiagEntry(iu); + Index il = findSmallSubdiagEntry(iu,considerAsZero); // Check for convergence if (il == iu) // One root found @@ -364,14 +373,17 @@ inline typename MatrixType::Scalar RealSchur::computeNormOfT() /** \internal Look for single small sub-diagonal element and returns its index */ template -inline Index RealSchur::findSmallSubdiagEntry(Index iu) +inline Index RealSchur::findSmallSubdiagEntry(Index iu, const Scalar& considerAsZero) { using std::abs; Index res = iu; while (res > 0) { Scalar s = abs(m_matT.coeff(res-1,res-1)) + abs(m_matT.coeff(res,res)); - if (abs(m_matT.coeff(res,res-1)) <= NumTraits::epsilon() * s) + + s = numext::maxi(s * NumTraits::epsilon(), considerAsZero); + + if (abs(m_matT.coeff(res,res-1)) <= s) break; res--; } diff --git a/extern/eigen/Eigen/src/Eigenvalues/SelfAdjointEigenSolver.h b/extern/eigen/Eigen/src/Eigenvalues/SelfAdjointEigenSolver.h index 9ddd553f..14692365 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/SelfAdjointEigenSolver.h +++ b/extern/eigen/Eigen/src/Eigenvalues/SelfAdjointEigenSolver.h @@ -20,7 +20,9 @@ class GeneralizedSelfAdjointEigenSolver; namespace internal { template struct direct_selfadjoint_eigenvalues; + template +EIGEN_DEVICE_FUNC ComputationInfo computeFromTridiagonal_impl(DiagType& diag, SubDiagType& subdiag, const Index maxIterations, bool computeEigenvectors, MatrixType& eivec); } @@ -42,10 +44,14 @@ ComputationInfo computeFromTridiagonal_impl(DiagType& diag, SubDiagType& subdiag * \f$ v \f$ such that \f$ Av = \lambda v \f$. The eigenvalues of a * selfadjoint matrix are always real. If \f$ D \f$ is a diagonal matrix with * the eigenvalues on the diagonal, and \f$ V \f$ is a matrix with the - * eigenvectors as its columns, then \f$ A = V D V^{-1} \f$ (for selfadjoint - * matrices, the matrix \f$ V \f$ is always invertible). This is called the + * eigenvectors as its columns, then \f$ A = V D V^{-1} \f$. This is called the * eigendecomposition. * + * For a selfadjoint matrix, \f$ V \f$ is unitary, meaning its inverse is equal + * to its adjoint, \f$ V^{-1} = V^{\dagger} \f$. If \f$ A \f$ is real, then + * \f$ V \f$ is also real and therefore orthogonal, meaning its inverse is + * equal to its transpose, \f$ V^{-1} = V^T \f$. + * * The algorithm exploits the fact that the matrix is selfadjoint, making it * faster and more accurate than the general purpose eigenvalue algorithms * implemented in EigenSolver and ComplexEigenSolver. @@ -119,7 +125,10 @@ template class SelfAdjointEigenSolver : m_eivec(), m_eivalues(), m_subdiag(), - m_isInitialized(false) + m_hcoeffs(), + m_info(InvalidInput), + m_isInitialized(false), + m_eigenvectorsOk(false) { } /** \brief Constructor, pre-allocates memory for dynamic-size matrices. @@ -139,7 +148,9 @@ template class SelfAdjointEigenSolver : m_eivec(size, size), m_eivalues(size), m_subdiag(size > 1 ? size - 1 : 1), - m_isInitialized(false) + m_hcoeffs(size > 1 ? size - 1 : 1), + m_isInitialized(false), + m_eigenvectorsOk(false) {} /** \brief Constructor; computes eigendecomposition of given matrix. @@ -163,7 +174,9 @@ template class SelfAdjointEigenSolver : m_eivec(matrix.rows(), matrix.cols()), m_eivalues(matrix.cols()), m_subdiag(matrix.rows() > 1 ? matrix.rows() - 1 : 1), - m_isInitialized(false) + m_hcoeffs(matrix.cols() > 1 ? matrix.cols() - 1 : 1), + m_isInitialized(false), + m_eigenvectorsOk(false) { compute(matrix.derived(), options); } @@ -250,6 +263,11 @@ template class SelfAdjointEigenSolver * matrix \f$ A \f$, then the matrix returned by this function is the * matrix \f$ V \f$ in the eigendecomposition \f$ A = V D V^{-1} \f$. * + * For a selfadjoint matrix, \f$ V \f$ is unitary, meaning its inverse is equal + * to its adjoint, \f$ V^{-1} = V^{\dagger} \f$. If \f$ A \f$ is real, then + * \f$ V \f$ is also real and therefore orthogonal, meaning its inverse is + * equal to its transpose, \f$ V^{-1} = V^T \f$. + * * Example: \include SelfAdjointEigenSolver_eigenvectors.cpp * Output: \verbinclude SelfAdjointEigenSolver_eigenvectors.out * @@ -337,7 +355,7 @@ template class SelfAdjointEigenSolver /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, \c NoConvergence otherwise. + * \returns \c Success if computation was successful, \c NoConvergence otherwise. */ EIGEN_DEVICE_FUNC ComputationInfo info() const @@ -354,7 +372,8 @@ template class SelfAdjointEigenSolver static const int m_maxIterations = 30; protected: - static void check_template_parameters() + static EIGEN_DEVICE_FUNC + void check_template_parameters() { EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar); } @@ -362,6 +381,7 @@ template class SelfAdjointEigenSolver EigenvectorsType m_eivec; RealVectorType m_eivalues; typename TridiagonalizationType::SubDiagonalType m_subdiag; + typename TridiagonalizationType::CoeffVectorType m_hcoeffs; ComputationInfo m_info; bool m_isInitialized; bool m_eigenvectorsOk; @@ -403,7 +423,7 @@ ::compute(const EigenBase& a_matrix, int options) const InputType &matrix(a_matrix.derived()); - using std::abs; + EIGEN_USING_STD(abs); eigen_assert(matrix.cols() == matrix.rows()); eigen_assert((options&~(EigVecMask|GenEigMask))==0 && (options&EigVecMask)!=EigVecMask @@ -434,7 +454,8 @@ ::compute(const EigenBase& a_matrix, int options) if(scale==RealScalar(0)) scale = RealScalar(1); mat.template triangularView() /= scale; m_subdiag.resize(n-1); - internal::tridiagonalization_inplace(mat, diag, m_subdiag, computeEigenvectors); + m_hcoeffs.resize(n-1); + internal::tridiagonalization_inplace(mat, diag, m_subdiag, m_hcoeffs, computeEigenvectors); m_info = internal::computeFromTridiagonal_impl(diag, m_subdiag, m_maxIterations, computeEigenvectors, m_eivec); @@ -479,10 +500,9 @@ namespace internal { * \returns \c Success or \c NoConvergence */ template +EIGEN_DEVICE_FUNC ComputationInfo computeFromTridiagonal_impl(DiagType& diag, SubDiagType& subdiag, const Index maxIterations, bool computeEigenvectors, MatrixType& eivec) { - using std::abs; - ComputationInfo info; typedef typename MatrixType::Scalar Scalar; @@ -493,15 +513,23 @@ ComputationInfo computeFromTridiagonal_impl(DiagType& diag, SubDiagType& subdiag typedef typename DiagType::RealScalar RealScalar; const RealScalar considerAsZero = (std::numeric_limits::min)(); - const RealScalar precision = RealScalar(2)*NumTraits::epsilon(); - + const RealScalar precision_inv = RealScalar(1)/NumTraits::epsilon(); while (end>0) { - for (Index i = start; i0 && subdiag[end-1]==RealScalar(0)) { end--; @@ -535,7 +563,7 @@ ComputationInfo computeFromTridiagonal_impl(DiagType& diag, SubDiagType& subdiag diag.segment(i,n-i).minCoeff(&k); if (k > 0) { - std::swap(diag[i], diag[k+i]); + numext::swap(diag[i], diag[k+i]); if(computeEigenvectors) eivec.col(i).swap(eivec.col(k+i)); } @@ -566,10 +594,10 @@ template struct direct_selfadjoint_eigenvalues struct direct_selfadjoint_eigenvalues res, Ref representative) { - using std::abs; + EIGEN_USING_STD(abs); + EIGEN_USING_STD(sqrt); Index i0; // Find non-zero column i0 (by construction, there must exist a non zero coefficient on the diagonal): mat.diagonal().cwiseAbs().maxCoeff(&i0); @@ -616,8 +645,8 @@ template struct direct_selfadjoint_eigenvaluesn1) res = c0/std::sqrt(n0); - else res = c1/std::sqrt(n1); + if(n0>n1) res = c0/sqrt(n0); + else res = c1/sqrt(n1); return true; } @@ -719,7 +748,7 @@ struct direct_selfadjoint_eigenvalues EIGEN_DEVICE_FUNC static inline void computeRoots(const MatrixType& m, VectorType& roots) { - using std::sqrt; + EIGEN_USING_STD(sqrt); const Scalar t0 = Scalar(0.5) * sqrt( numext::abs2(m(0,0)-m(1,1)) + Scalar(4)*numext::abs2(m(1,0))); const Scalar t1 = Scalar(0.5) * (m(0,0) + m(1,1)); roots(0) = t1 - t0; @@ -729,8 +758,8 @@ struct direct_selfadjoint_eigenvalues EIGEN_DEVICE_FUNC static inline void run(SolverType& solver, const MatrixType& mat, int options) { - EIGEN_USING_STD_MATH(sqrt); - EIGEN_USING_STD_MATH(abs); + EIGEN_USING_STD(sqrt); + EIGEN_USING_STD(abs); eigen_assert(mat.cols() == 2 && mat.cols() == mat.rows()); eigen_assert((options&~(EigVecMask|GenEigMask))==0 @@ -803,32 +832,38 @@ ::computeDirect(const MatrixType& matrix, int options) } namespace internal { + +// Francis implicit QR step. template EIGEN_DEVICE_FUNC static void tridiagonal_qr_step(RealScalar* diag, RealScalar* subdiag, Index start, Index end, Scalar* matrixQ, Index n) { - using std::abs; + // Wilkinson Shift. RealScalar td = (diag[end-1] - diag[end])*RealScalar(0.5); RealScalar e = subdiag[end-1]; // Note that thanks to scaling, e^2 or td^2 cannot overflow, however they can still // underflow thus leading to inf/NaN values when using the following commented code: -// RealScalar e2 = numext::abs2(subdiag[end-1]); -// RealScalar mu = diag[end] - e2 / (td + (td>0 ? 1 : -1) * sqrt(td*td + e2)); + // RealScalar e2 = numext::abs2(subdiag[end-1]); + // RealScalar mu = diag[end] - e2 / (td + (td>0 ? 1 : -1) * sqrt(td*td + e2)); // This explain the following, somewhat more complicated, version: RealScalar mu = diag[end]; - if(td==RealScalar(0)) - mu -= abs(e); - else - { - RealScalar e2 = numext::abs2(subdiag[end-1]); - RealScalar h = numext::hypot(td,e); - if(e2==RealScalar(0)) mu -= (e / (td + (td>RealScalar(0) ? RealScalar(1) : RealScalar(-1)))) * (e / h); - else mu -= e2 / (td + (td>RealScalar(0) ? h : -h)); + if(td==RealScalar(0)) { + mu -= numext::abs(e); + } else if (e != RealScalar(0)) { + const RealScalar e2 = numext::abs2(e); + const RealScalar h = numext::hypot(td,e); + if(e2 == RealScalar(0)) { + mu -= e / ((td + (td>RealScalar(0) ? h : -h)) / e); + } else { + mu -= e2 / (td + (td>RealScalar(0) ? h : -h)); + } } - + RealScalar x = diag[start] - mu; RealScalar z = subdiag[start]; - for (Index k = start; k < end; ++k) + // If z ever becomes zero, the Givens rotation will be the identity and + // z will stay zero for all future iterations. + for (Index k = start; k < end && z != RealScalar(0); ++k) { JacobiRotation rot; rot.makeGivens(x, z); @@ -841,12 +876,11 @@ static void tridiagonal_qr_step(RealScalar* diag, RealScalar* subdiag, Index sta diag[k+1] = rot.s() * sdk + rot.c() * dkp1; subdiag[k] = rot.c() * sdk - rot.s() * dkp1; - if (k > start) subdiag[k - 1] = rot.c() * subdiag[k-1] - rot.s() * z; + // "Chasing the bulge" to return to triangular form. x = subdiag[k]; - if (k < end - 1) { z = -rot.s() * subdiag[k+1]; diff --git a/extern/eigen/Eigen/src/Eigenvalues/Tridiagonalization.h b/extern/eigen/Eigen/src/Eigenvalues/Tridiagonalization.h index 1d102c17..674c92a3 100644 --- a/extern/eigen/Eigen/src/Eigenvalues/Tridiagonalization.h +++ b/extern/eigen/Eigen/src/Eigenvalues/Tridiagonalization.h @@ -11,10 +11,10 @@ #ifndef EIGEN_TRIDIAGONALIZATION_H #define EIGEN_TRIDIAGONALIZATION_H -namespace Eigen { +namespace Eigen { namespace internal { - + template struct TridiagonalizationMatrixTReturnType; template struct traits > @@ -25,6 +25,7 @@ struct traits > }; template +EIGEN_DEVICE_FUNC void tridiagonalization_inplace(MatrixType& matA, CoeffVectorType& hCoeffs); } @@ -344,6 +345,7 @@ namespace internal { * \sa Tridiagonalization::packedMatrix() */ template +EIGEN_DEVICE_FUNC void tridiagonalization_inplace(MatrixType& matA, CoeffVectorType& hCoeffs) { using numext::conj; @@ -352,7 +354,7 @@ void tridiagonalization_inplace(MatrixType& matA, CoeffVectorType& hCoeffs) Index n = matA.rows(); eigen_assert(n==matA.cols()); eigen_assert(n==hCoeffs.size()+1 || n==1); - + for (Index i = 0; i -void tridiagonalization_inplace(MatrixType& mat, DiagonalType& diag, SubDiagonalType& subdiag, bool extractQ) +template +EIGEN_DEVICE_FUNC +void tridiagonalization_inplace(MatrixType& mat, DiagonalType& diag, SubDiagonalType& subdiag, + CoeffVectorType& hcoeffs, bool extractQ) { eigen_assert(mat.cols()==mat.rows() && diag.size()==mat.rows() && subdiag.size()==mat.rows()-1); - tridiagonalization_inplace_selector::run(mat, diag, subdiag, extractQ); + tridiagonalization_inplace_selector::run(mat, diag, subdiag, hcoeffs, extractQ); } /** \internal @@ -439,10 +443,10 @@ struct tridiagonalization_inplace_selector typedef typename Tridiagonalization::CoeffVectorType CoeffVectorType; typedef typename Tridiagonalization::HouseholderSequenceType HouseholderSequenceType; template - static void run(MatrixType& mat, DiagonalType& diag, SubDiagonalType& subdiag, bool extractQ) + static EIGEN_DEVICE_FUNC + void run(MatrixType& mat, DiagonalType& diag, SubDiagonalType& subdiag, CoeffVectorType& hCoeffs, bool extractQ) { - CoeffVectorType hCoeffs(mat.cols()-1); - tridiagonalization_inplace(mat,hCoeffs); + tridiagonalization_inplace(mat, hCoeffs); diag = mat.diagonal().real(); subdiag = mat.template diagonal<-1>().real(); if(extractQ) @@ -462,8 +466,8 @@ struct tridiagonalization_inplace_selector typedef typename MatrixType::Scalar Scalar; typedef typename MatrixType::RealScalar RealScalar; - template - static void run(MatrixType& mat, DiagonalType& diag, SubDiagonalType& subdiag, bool extractQ) + template + static void run(MatrixType& mat, DiagonalType& diag, SubDiagonalType& subdiag, CoeffVectorType&, bool extractQ) { using std::sqrt; const RealScalar tol = (std::numeric_limits::min)(); @@ -507,8 +511,9 @@ struct tridiagonalization_inplace_selector { typedef typename MatrixType::Scalar Scalar; - template - static void run(MatrixType& mat, DiagonalType& diag, SubDiagonalType&, bool extractQ) + template + static EIGEN_DEVICE_FUNC + void run(MatrixType& mat, DiagonalType& diag, SubDiagonalType&, CoeffVectorType&, bool extractQ) { diag(0,0) = numext::real(mat(0,0)); if(extractQ) @@ -542,8 +547,8 @@ template struct TridiagonalizationMatrixTReturnType result.template diagonal<-1>() = m_matrix.template diagonal<-1>(); } - Index rows() const { return m_matrix.rows(); } - Index cols() const { return m_matrix.cols(); } + EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_matrix.rows(); } + EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols(); } protected: typename MatrixType::Nested m_matrix; diff --git a/extern/eigen/Eigen/src/Geometry/AlignedBox.h b/extern/eigen/Eigen/src/Geometry/AlignedBox.h index 066eae4f..55a9d0ae 100644 --- a/extern/eigen/Eigen/src/Geometry/AlignedBox.h +++ b/extern/eigen/Eigen/src/Geometry/AlignedBox.h @@ -7,10 +7,46 @@ // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. +// Function void Eigen::AlignedBox::transform(const Transform& transform) +// is provided under the following license agreement: +// +// Software License Agreement (BSD License) +// +// Copyright (c) 2011-2014, Willow Garage, Inc. +// Copyright (c) 2014-2015, Open Source Robotics Foundation +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions +// are met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Open Source Robotics Foundation nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +// POSSIBILITY OF SUCH DAMAGE. + #ifndef EIGEN_ALIGNEDBOX_H #define EIGEN_ALIGNEDBOX_H -namespace Eigen { +namespace Eigen { /** \geometry_module \ingroup Geometry_Module * @@ -63,7 +99,7 @@ EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(_Scalar,_AmbientDim) /** Default constructor initializing a null box. */ EIGEN_DEVICE_FUNC inline AlignedBox() - { if (AmbientDimAtCompileTime!=Dynamic) setEmpty(); } + { if (EIGEN_CONST_CONDITIONAL(AmbientDimAtCompileTime!=Dynamic)) setEmpty(); } /** Constructs a null box with \a _dim the dimension of the ambient space. */ EIGEN_DEVICE_FUNC inline explicit AlignedBox(Index _dim) : m_min(_dim), m_max(_dim) @@ -231,7 +267,7 @@ EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(_Scalar,_AmbientDim) {return AlignedBox(m_min.cwiseMax(b.m_min), m_max.cwiseMin(b.m_max)); } /** Returns an AlignedBox that is the union of \a b and \c *this. - * \note Merging with an empty box may result in a box bigger than \c *this. + * \note Merging with an empty box may result in a box bigger than \c *this. * \sa extend(const AlignedBox&) */ EIGEN_DEVICE_FUNC inline AlignedBox merged(const AlignedBox& b) const { return AlignedBox(m_min.cwiseMin(b.m_min), m_max.cwiseMax(b.m_max)); } @@ -246,6 +282,15 @@ EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(_Scalar,_AmbientDim) return *this; } + /** \returns a copy of \c *this translated by the vector \a t. */ + template + EIGEN_DEVICE_FUNC inline AlignedBox translated(const MatrixBase& a_t) const + { + AlignedBox result(m_min, m_max); + result.translate(a_t); + return result; + } + /** \returns the squared distance between the point \a p and the box \c *this, * and zero if \a p is inside the box. * \sa exteriorDistance(const MatrixBase&), squaredExteriorDistance(const AlignedBox&) @@ -265,14 +310,63 @@ EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(_Scalar,_AmbientDim) */ template EIGEN_DEVICE_FUNC inline NonInteger exteriorDistance(const MatrixBase& p) const - { EIGEN_USING_STD_MATH(sqrt) return sqrt(NonInteger(squaredExteriorDistance(p))); } + { EIGEN_USING_STD(sqrt) return sqrt(NonInteger(squaredExteriorDistance(p))); } /** \returns the distance between the boxes \a b and \c *this, * and zero if the boxes intersect. * \sa squaredExteriorDistance(const AlignedBox&), exteriorDistance(const MatrixBase&) */ EIGEN_DEVICE_FUNC inline NonInteger exteriorDistance(const AlignedBox& b) const - { EIGEN_USING_STD_MATH(sqrt) return sqrt(NonInteger(squaredExteriorDistance(b))); } + { EIGEN_USING_STD(sqrt) return sqrt(NonInteger(squaredExteriorDistance(b))); } + + /** + * Specialization of transform for pure translation. + */ + template + EIGEN_DEVICE_FUNC inline void transform( + const typename Transform::TranslationType& translation) + { + this->translate(translation); + } + + /** + * Transforms this box by \a transform and recomputes it to + * still be an axis-aligned box. + * + * \note This method is provided under BSD license (see the top of this file). + */ + template + EIGEN_DEVICE_FUNC inline void transform(const Transform& transform) + { + // Only Affine and Isometry transforms are currently supported. + EIGEN_STATIC_ASSERT(Mode == Affine || Mode == AffineCompact || Mode == Isometry, THIS_METHOD_IS_ONLY_FOR_SPECIFIC_TRANSFORMATIONS); + + // Method adapted from FCL src/shape/geometric_shapes_utility.cpp#computeBV(...) + // https://github.com/flexible-collision-library/fcl/blob/fcl-0.4/src/shape/geometric_shapes_utility.cpp#L292 + // + // Here's a nice explanation why it works: https://zeuxcg.org/2010/10/17/aabb-from-obb-with-component-wise-abs/ + + // two times rotated extent + const VectorType rotated_extent_2 = transform.linear().cwiseAbs() * sizes(); + // two times new center + const VectorType rotated_center_2 = transform.linear() * (this->m_max + this->m_min) + + Scalar(2) * transform.translation(); + + this->m_max = (rotated_center_2 + rotated_extent_2) / Scalar(2); + this->m_min = (rotated_center_2 - rotated_extent_2) / Scalar(2); + } + + /** + * \returns a copy of \c *this transformed by \a transform and recomputed to + * still be an axis-aligned box. + */ + template + EIGEN_DEVICE_FUNC AlignedBox transformed(const Transform& transform) const + { + AlignedBox result(m_min, m_max); + result.transform(transform); + return result; + } /** \returns \c *this with scalar type casted to \a NewScalarType * diff --git a/extern/eigen/Eigen/src/Geometry/AngleAxis.h b/extern/eigen/Eigen/src/Geometry/AngleAxis.h index 83ee1be4..78328b6b 100644 --- a/extern/eigen/Eigen/src/Geometry/AngleAxis.h +++ b/extern/eigen/Eigen/src/Geometry/AngleAxis.h @@ -169,8 +169,8 @@ template template EIGEN_DEVICE_FUNC AngleAxis& AngleAxis::operator=(const QuaternionBase& q) { - EIGEN_USING_STD_MATH(atan2) - EIGEN_USING_STD_MATH(abs) + EIGEN_USING_STD(atan2) + EIGEN_USING_STD(abs) Scalar n = q.vec().norm(); if(n::epsilon()) n = q.vec().stableNorm(); @@ -217,8 +217,8 @@ template typename AngleAxis::Matrix3 EIGEN_DEVICE_FUNC AngleAxis::toRotationMatrix(void) const { - EIGEN_USING_STD_MATH(sin) - EIGEN_USING_STD_MATH(cos) + EIGEN_USING_STD(sin) + EIGEN_USING_STD(cos) Matrix3 res; Vector3 sin_axis = sin(m_angle) * m_axis; Scalar c = cos(m_angle); diff --git a/extern/eigen/Eigen/src/Geometry/EulerAngles.h b/extern/eigen/Eigen/src/Geometry/EulerAngles.h index c633268a..19b734ca 100644 --- a/extern/eigen/Eigen/src/Geometry/EulerAngles.h +++ b/extern/eigen/Eigen/src/Geometry/EulerAngles.h @@ -36,9 +36,9 @@ template EIGEN_DEVICE_FUNC inline Matrix::Scalar,3,1> MatrixBase::eulerAngles(Index a0, Index a1, Index a2) const { - EIGEN_USING_STD_MATH(atan2) - EIGEN_USING_STD_MATH(sin) - EIGEN_USING_STD_MATH(cos) + EIGEN_USING_STD(atan2) + EIGEN_USING_STD(sin) + EIGEN_USING_STD(cos) /* Implemented from Graphics Gems IV */ EIGEN_STATIC_ASSERT_MATRIX_SPECIFIC_SIZE(Derived,3,3) diff --git a/extern/eigen/Eigen/src/Geometry/Homogeneous.h b/extern/eigen/Eigen/src/Geometry/Homogeneous.h index 5f0da1a9..94083ac5 100644 --- a/extern/eigen/Eigen/src/Geometry/Homogeneous.h +++ b/extern/eigen/Eigen/src/Geometry/Homogeneous.h @@ -10,7 +10,7 @@ #ifndef EIGEN_HOMOGENEOUS_H #define EIGEN_HOMOGENEOUS_H -namespace Eigen { +namespace Eigen { /** \geometry_module \ingroup Geometry_Module * @@ -72,9 +72,11 @@ template class Homogeneous : m_matrix(matrix) {} - EIGEN_DEVICE_FUNC inline Index rows() const { return m_matrix.rows() + (int(Direction)==Vertical ? 1 : 0); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_matrix.cols() + (int(Direction)==Horizontal ? 1 : 0); } - + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_matrix.rows() + (int(Direction)==Vertical ? 1 : 0); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols() + (int(Direction)==Horizontal ? 1 : 0); } + EIGEN_DEVICE_FUNC const NestedExpression& nestedExpression() const { return m_matrix; } template @@ -262,8 +264,10 @@ struct homogeneous_left_product_impl,Lhs> m_rhs(rhs) {} - EIGEN_DEVICE_FUNC inline Index rows() const { return m_lhs.rows(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_rhs.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_lhs.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_rhs.cols(); } template EIGEN_DEVICE_FUNC void evalTo(Dest& dst) const { @@ -300,8 +304,8 @@ struct homogeneous_right_product_impl,Rhs> : m_lhs(lhs), m_rhs(rhs) {} - EIGEN_DEVICE_FUNC inline Index rows() const { return m_lhs.rows(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_rhs.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index rows() const EIGEN_NOEXCEPT { return m_lhs.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR inline Index cols() const EIGEN_NOEXCEPT { return m_rhs.cols(); } template EIGEN_DEVICE_FUNC void evalTo(Dest& dst) const { @@ -322,7 +326,7 @@ template struct evaluator_traits > { typedef typename storage_kind_to_evaluator_kind::Kind Kind; - typedef HomogeneousShape Shape; + typedef HomogeneousShape Shape; }; template<> struct AssignmentKind { typedef Dense2Dense Kind; }; @@ -414,7 +418,7 @@ struct product_evaluator, ProductTag, Homogeneous typedef typename helper::ConstantBlock ConstantBlock; typedef typename helper::Xpr RefactoredXpr; typedef evaluator Base; - + EIGEN_DEVICE_FUNC explicit product_evaluator(const XprType& xpr) : Base( xpr.lhs().nestedExpression() .lazyProduct( xpr.rhs().template topRows(xpr.lhs().nestedExpression().cols()) ) + ConstantBlock(xpr.rhs().row(xpr.rhs().rows()-1),xpr.lhs().rows(), 1) ) @@ -467,7 +471,7 @@ struct product_evaluator, ProductTag, DenseShape, typedef typename helper::ConstantBlock ConstantBlock; typedef typename helper::Xpr RefactoredXpr; typedef evaluator Base; - + EIGEN_DEVICE_FUNC explicit product_evaluator(const XprType& xpr) : Base( xpr.lhs().template leftCols(xpr.rhs().nestedExpression().rows()) .lazyProduct( xpr.rhs().nestedExpression() ) + ConstantBlock(xpr.lhs().col(xpr.lhs().cols()-1),1,xpr.rhs().cols()) ) diff --git a/extern/eigen/Eigen/src/Geometry/Hyperplane.h b/extern/eigen/Eigen/src/Geometry/Hyperplane.h index 05929b29..cebe0355 100644 --- a/extern/eigen/Eigen/src/Geometry/Hyperplane.h +++ b/extern/eigen/Eigen/src/Geometry/Hyperplane.h @@ -119,7 +119,7 @@ class Hyperplane * If the dimension of the ambient space is greater than 2, then there isn't uniqueness, * so an arbitrary choice is made. */ - // FIXME to be consitent with the rest this could be implemented as a static Through function ?? + // FIXME to be consistent with the rest this could be implemented as a static Through function ?? EIGEN_DEVICE_FUNC explicit Hyperplane(const ParametrizedLine& parametrized) { normal() = parametrized.direction().unitOrthogonal(); diff --git a/extern/eigen/Eigen/src/Geometry/OrthoMethods.h b/extern/eigen/Eigen/src/Geometry/OrthoMethods.h index a035e631..524aebe1 100644 --- a/extern/eigen/Eigen/src/Geometry/OrthoMethods.h +++ b/extern/eigen/Eigen/src/Geometry/OrthoMethods.h @@ -27,9 +27,10 @@ namespace Eigen { template template #ifndef EIGEN_PARSED_BY_DOXYGEN -EIGEN_DEVICE_FUNC inline typename MatrixBase::template cross_product_return_type::type +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename MatrixBase::template cross_product_return_type::type #else -inline typename MatrixBase::PlainObject +typename MatrixBase::PlainObject #endif MatrixBase::cross(const MatrixBase& other) const { diff --git a/extern/eigen/Eigen/src/Geometry/ParametrizedLine.h b/extern/eigen/Eigen/src/Geometry/ParametrizedLine.h index 1e985d8c..584f5008 100644 --- a/extern/eigen/Eigen/src/Geometry/ParametrizedLine.h +++ b/extern/eigen/Eigen/src/Geometry/ParametrizedLine.h @@ -87,7 +87,7 @@ class ParametrizedLine /** \returns the distance of a point \a p to its projection onto the line \c *this. * \sa squaredDistance() */ - EIGEN_DEVICE_FUNC RealScalar distance(const VectorType& p) const { EIGEN_USING_STD_MATH(sqrt) return sqrt(squaredDistance(p)); } + EIGEN_DEVICE_FUNC RealScalar distance(const VectorType& p) const { EIGEN_USING_STD(sqrt) return sqrt(squaredDistance(p)); } /** \returns the projection of a point \a p onto the line \c *this. */ EIGEN_DEVICE_FUNC VectorType projection(const VectorType& p) const @@ -104,7 +104,44 @@ class ParametrizedLine template EIGEN_DEVICE_FUNC VectorType intersectionPoint(const Hyperplane<_Scalar, _AmbientDim, OtherOptions>& hyperplane) const; - /** \returns \c *this with scalar type casted to \a NewScalarType + /** Applies the transformation matrix \a mat to \c *this and returns a reference to \c *this. + * + * \param mat the Dim x Dim transformation matrix + * \param traits specifies whether the matrix \a mat represents an #Isometry + * or a more generic #Affine transformation. The default is #Affine. + */ + template + EIGEN_DEVICE_FUNC inline ParametrizedLine& transform(const MatrixBase& mat, TransformTraits traits = Affine) + { + if (traits==Affine) + direction() = (mat * direction()).normalized(); + else if (traits==Isometry) + direction() = mat * direction(); + else + { + eigen_assert(0 && "invalid traits value in ParametrizedLine::transform()"); + } + origin() = mat * origin(); + return *this; + } + + /** Applies the transformation \a t to \c *this and returns a reference to \c *this. + * + * \param t the transformation of dimension Dim + * \param traits specifies whether the transformation \a t represents an #Isometry + * or a more generic #Affine transformation. The default is #Affine. + * Other kind of transformations are not supported. + */ + template + EIGEN_DEVICE_FUNC inline ParametrizedLine& transform(const Transform& t, + TransformTraits traits = Affine) + { + transform(t.linear(), traits); + origin() += t.translation(); + return *this; + } + +/** \returns \c *this with scalar type casted to \a NewScalarType * * Note that if \a NewScalarType is equal to the current scalar type of \c *this * then this function smartly returns a const reference to \c *this. diff --git a/extern/eigen/Eigen/src/Geometry/Quaternion.h b/extern/eigen/Eigen/src/Geometry/Quaternion.h index c3fd8c3e..3259e592 100644 --- a/extern/eigen/Eigen/src/Geometry/Quaternion.h +++ b/extern/eigen/Eigen/src/Geometry/Quaternion.h @@ -141,7 +141,7 @@ class QuaternionBase : public RotationBase template EIGEN_DEVICE_FUNC Scalar angularDistance(const QuaternionBase& other) const; /** \returns an equivalent 3x3 rotation matrix */ - EIGEN_DEVICE_FUNC Matrix3 toRotationMatrix() const; + EIGEN_DEVICE_FUNC inline Matrix3 toRotationMatrix() const; /** \returns the quaternion which transform \a a into \a b through a rotation */ template @@ -158,6 +158,22 @@ class QuaternionBase : public RotationBase template EIGEN_DEVICE_FUNC Quaternion slerp(const Scalar& t, const QuaternionBase& other) const; + /** \returns true if each coefficients of \c *this and \a other are all exactly equal. + * \warning When using floating point scalar values you probably should rather use a + * fuzzy comparison such as isApprox() + * \sa isApprox(), operator!= */ + template + EIGEN_DEVICE_FUNC inline bool operator==(const QuaternionBase& other) const + { return coeffs() == other.coeffs(); } + + /** \returns true if at least one pair of coefficients of \c *this and \a other are not exactly equal to each other. + * \warning When using floating point scalar values you probably should rather use a + * fuzzy comparison such as isApprox() + * \sa isApprox(), operator== */ + template + EIGEN_DEVICE_FUNC inline bool operator!=(const QuaternionBase& other) const + { return coeffs() != other.coeffs(); } + /** \returns \c true if \c *this is approximately equal to \a other, within the precision * determined by \a prec. * @@ -169,20 +185,45 @@ class QuaternionBase : public RotationBase /** return the result vector of \a v through the rotation*/ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Vector3 _transformVector(const Vector3& v) const; + #ifdef EIGEN_PARSED_BY_DOXYGEN /** \returns \c *this with scalar type casted to \a NewScalarType * * Note that if \a NewScalarType is equal to the current scalar type of \c *this * then this function smartly returns a const reference to \c *this. */ template - EIGEN_DEVICE_FUNC inline typename internal::cast_return_type >::type cast() const + EIGEN_DEVICE_FUNC inline typename internal::cast_return_type >::type cast() const; + + #else + + template + EIGEN_DEVICE_FUNC inline + typename internal::enable_if::value,const Derived&>::type cast() const { - return typename internal::cast_return_type >::type(derived()); + return derived(); } + template + EIGEN_DEVICE_FUNC inline + typename internal::enable_if::value,Quaternion >::type cast() const + { + return Quaternion(coeffs().template cast()); + } + #endif + +#ifndef EIGEN_NO_IO + friend std::ostream& operator<<(std::ostream& s, const QuaternionBase& q) { + s << q.x() << "i + " << q.y() << "j + " << q.z() << "k" << " + " << q.w(); + return s; + } +#endif + #ifdef EIGEN_QUATERNIONBASE_PLUGIN # include EIGEN_QUATERNIONBASE_PLUGIN #endif +protected: + EIGEN_DEFAULT_COPY_CONSTRUCTOR(QuaternionBase) + EIGEN_DEFAULT_EMPTY_CONSTRUCTOR_AND_DESTRUCTOR(QuaternionBase) }; /*************************************************************************** @@ -276,6 +317,21 @@ class Quaternion : public QuaternionBase > EIGEN_DEVICE_FUNC explicit inline Quaternion(const Quaternion& other) { m_coeffs = other.coeffs().template cast(); } +#if EIGEN_HAS_RVALUE_REFERENCES + // We define a copy constructor, which means we don't get an implicit move constructor or assignment operator. + /** Default move constructor */ + EIGEN_DEVICE_FUNC inline Quaternion(Quaternion&& other) EIGEN_NOEXCEPT_IF(std::is_nothrow_move_constructible::value) + : m_coeffs(std::move(other.coeffs())) + {} + + /** Default move assignment operator */ + EIGEN_DEVICE_FUNC Quaternion& operator=(Quaternion&& other) EIGEN_NOEXCEPT_IF(std::is_nothrow_move_assignable::value) + { + m_coeffs = std::move(other.coeffs()); + return *this; + } +#endif + EIGEN_DEVICE_FUNC static Quaternion UnitRandom(); template @@ -504,8 +560,8 @@ EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& QuaternionBase::operator template EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Derived& QuaternionBase::operator=(const AngleAxisType& aa) { - EIGEN_USING_STD_MATH(cos) - EIGEN_USING_STD_MATH(sin) + EIGEN_USING_STD(cos) + EIGEN_USING_STD(sin) Scalar ha = Scalar(0.5)*aa.angle(); // Scalar(0.5) to suppress precision loss warnings this->w() = cos(ha); this->vec() = sin(ha) * aa.axis(); @@ -581,7 +637,7 @@ template template EIGEN_DEVICE_FUNC inline Derived& QuaternionBase::setFromTwoVectors(const MatrixBase& a, const MatrixBase& b) { - EIGEN_USING_STD_MATH(sqrt) + EIGEN_USING_STD(sqrt) Vector3 v0 = a.normalized(); Vector3 v1 = b.normalized(); Scalar c = v1.dot(v0); @@ -622,13 +678,13 @@ EIGEN_DEVICE_FUNC inline Derived& QuaternionBase::setFromTwoVectors(con template EIGEN_DEVICE_FUNC Quaternion Quaternion::UnitRandom() { - EIGEN_USING_STD_MATH(sqrt) - EIGEN_USING_STD_MATH(sin) - EIGEN_USING_STD_MATH(cos) + EIGEN_USING_STD(sqrt) + EIGEN_USING_STD(sin) + EIGEN_USING_STD(cos) const Scalar u1 = internal::random(0, 1), u2 = internal::random(0, 2*EIGEN_PI), u3 = internal::random(0, 2*EIGEN_PI); - const Scalar a = sqrt(1 - u1), + const Scalar a = sqrt(Scalar(1) - u1), b = sqrt(u1); return Quaternion (a * sin(u2), a * cos(u2), b * sin(u3), b * cos(u3)); } @@ -707,7 +763,7 @@ template EIGEN_DEVICE_FUNC inline typename internal::traits::Scalar QuaternionBase::angularDistance(const QuaternionBase& other) const { - EIGEN_USING_STD_MATH(atan2) + EIGEN_USING_STD(atan2) Quaternion d = (*this) * other.conjugate(); return Scalar(2) * atan2( d.vec().norm(), numext::abs(d.w()) ); } @@ -725,8 +781,8 @@ template EIGEN_DEVICE_FUNC Quaternion::Scalar> QuaternionBase::slerp(const Scalar& t, const QuaternionBase& other) const { - EIGEN_USING_STD_MATH(acos) - EIGEN_USING_STD_MATH(sin) + EIGEN_USING_STD(acos) + EIGEN_USING_STD(sin) const Scalar one = Scalar(1) - NumTraits::epsilon(); Scalar d = this->dot(other); Scalar absD = numext::abs(d); @@ -763,7 +819,7 @@ struct quaternionbase_assign_impl template EIGEN_DEVICE_FUNC static inline void run(QuaternionBase& q, const Other& a_mat) { const typename internal::nested_eval::type mat(a_mat); - EIGEN_USING_STD_MATH(sqrt) + EIGEN_USING_STD(sqrt) // This algorithm comes from "Quaternion Calculus and Fast Animation", // Ken Shoemake, 1987 SIGGRAPH course notes Scalar t = mat.trace(); diff --git a/extern/eigen/Eigen/src/Geometry/Rotation2D.h b/extern/eigen/Eigen/src/Geometry/Rotation2D.h index 884b7d0e..d0bd5756 100644 --- a/extern/eigen/Eigen/src/Geometry/Rotation2D.h +++ b/extern/eigen/Eigen/src/Geometry/Rotation2D.h @@ -175,7 +175,7 @@ template template EIGEN_DEVICE_FUNC Rotation2D& Rotation2D::fromRotationMatrix(const MatrixBase& mat) { - EIGEN_USING_STD_MATH(atan2) + EIGEN_USING_STD(atan2) EIGEN_STATIC_ASSERT(Derived::RowsAtCompileTime==2 && Derived::ColsAtCompileTime==2,YOU_MADE_A_PROGRAMMING_MISTAKE) m_angle = atan2(mat.coeff(1,0), mat.coeff(0,0)); return *this; @@ -187,8 +187,8 @@ template typename Rotation2D::Matrix2 EIGEN_DEVICE_FUNC Rotation2D::toRotationMatrix(void) const { - EIGEN_USING_STD_MATH(sin) - EIGEN_USING_STD_MATH(cos) + EIGEN_USING_STD(sin) + EIGEN_USING_STD(cos) Scalar sinA = sin(m_angle); Scalar cosA = cos(m_angle); return (Matrix2() << cosA, -sinA, sinA, cosA).finished(); diff --git a/extern/eigen/Eigen/src/Geometry/Scaling.h b/extern/eigen/Eigen/src/Geometry/Scaling.h index f58ca03d..d352f1f2 100644 --- a/extern/eigen/Eigen/src/Geometry/Scaling.h +++ b/extern/eigen/Eigen/src/Geometry/Scaling.h @@ -14,7 +14,7 @@ namespace Eigen { /** \geometry_module \ingroup Geometry_Module * - * \class Scaling + * \class UniformScaling * * \brief Represents a generic uniform scaling transformation * @@ -29,6 +29,22 @@ namespace Eigen { * * \sa Scaling(), class DiagonalMatrix, MatrixBase::asDiagonal(), class Translation, class Transform */ + +namespace internal +{ + // This helper helps nvcc+MSVC to properly parse this file. + // See bug 1412. + template + struct uniformscaling_times_affine_returntype + { + enum + { + NewMode = int(Mode) == int(Isometry) ? Affine : Mode + }; + typedef Transform type; + }; +} + template class UniformScaling { @@ -60,9 +76,11 @@ class UniformScaling /** Concatenates a uniform scaling and an affine transformation */ template - inline Transform operator* (const Transform& t) const + inline typename + internal::uniformscaling_times_affine_returntype::type + operator* (const Transform& t) const { - Transform res = t; + typename internal::uniformscaling_times_affine_returntype::type res = t; res.prescale(factor()); return res; } @@ -70,7 +88,7 @@ class UniformScaling /** Concatenates a uniform scaling and a linear transformation matrix */ // TODO returns an expression template - inline typename internal::plain_matrix_type::type operator* (const MatrixBase& other) const + inline typename Eigen::internal::plain_matrix_type::type operator* (const MatrixBase& other) const { return other * m_factor; } template @@ -110,7 +128,7 @@ class UniformScaling /** Concatenates a linear transformation matrix and a uniform scaling * \relates UniformScaling */ -// NOTE this operator is defiend in MatrixBase and not as a friend function +// NOTE this operator is defined in MatrixBase and not as a friend function // of UniformScaling to fix an internal crash of Intel's ICC template EIGEN_EXPR_BINARYOP_SCALAR_RETURN_TYPE(Derived,Scalar,product) diff --git a/extern/eigen/Eigen/src/Geometry/Transform.h b/extern/eigen/Eigen/src/Geometry/Transform.h index 3f31ee45..52b8c2a4 100644 --- a/extern/eigen/Eigen/src/Geometry/Transform.h +++ b/extern/eigen/Eigen/src/Geometry/Transform.h @@ -12,7 +12,7 @@ #ifndef EIGEN_TRANSFORM_H #define EIGEN_TRANSFORM_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -47,7 +47,7 @@ struct transform_left_product_impl; template< typename Lhs, typename Rhs, - bool AnyProjective = + bool AnyProjective = transform_traits::IsProjective || transform_traits::IsProjective> struct transform_transform_product_impl; @@ -97,6 +97,9 @@ template struct transform_make_affine; * - #AffineCompact: the transformation is stored as a (Dim)x(Dim+1) matrix. * - #Projective: the transformation is stored as a (Dim+1)^2 matrix * without any assumption. + * - #Isometry: same as #Affine with the additional assumption that + * the linear part represents a rotation. This assumption is exploited + * to speed up some functions such as inverse() and rotation(). * \tparam _Options has the same meaning as in class Matrix. It allows to specify DontAlign and/or RowMajor. * These Options are passed directly to the underlying matrix type. * @@ -115,7 +118,7 @@ template struct transform_make_affine; * \end{array} \right) \f$ * * Note that for a projective transformation the last row can be anything, - * and then the interpretation of different parts might be sightly different. + * and then the interpretation of different parts might be slightly different. * * However, unlike a plain matrix, the Transform class provides many features * simplifying both its assembly and usage. In particular, it can be composed @@ -220,9 +223,9 @@ class Transform /** type of the matrix used to represent the linear part of the transformation */ typedef Matrix LinearMatrixType; /** type of read/write reference to the linear part of the transformation */ - typedef Block LinearPart; + typedef Block LinearPart; /** type of read reference to the linear part of the transformation */ - typedef const Block ConstLinearPart; + typedef const Block ConstLinearPart; /** type of read/write reference to the affine part of the transformation */ typedef typename internal::conditional::Flags & RowMajorBit)> ConstTranslationPart; /** corresponding translation type */ typedef Translation TranslationType; - + // this intermediate enum is needed to avoid an ICE with gcc 3.4 and 4.0 enum { TransformTimeDiagonalMode = ((Mode==int(Isometry))?Affine:int(Mode)) }; /** The return type of the product between a diagonal matrix and a transform */ @@ -252,17 +255,11 @@ class Transform public: /** Default constructor without initialization of the meaningful coefficients. - * If Mode==Affine, then the last row is set to [0 ... 0 1] */ + * If Mode==Affine or Mode==Isometry, then the last row is set to [0 ... 0 1] */ EIGEN_DEVICE_FUNC inline Transform() { check_template_params(); - internal::transform_make_affine<(int(Mode)==Affine) ? Affine : AffineCompact>::run(m_matrix); - } - - EIGEN_DEVICE_FUNC inline Transform(const Transform& other) - { - check_template_params(); - m_matrix = other.m_matrix; + internal::transform_make_affine<(int(Mode)==Affine || int(Mode)==Isometry) ? Affine : AffineCompact>::run(m_matrix); } EIGEN_DEVICE_FUNC inline explicit Transform(const TranslationType& t) @@ -282,9 +279,6 @@ class Transform *this = r; } - EIGEN_DEVICE_FUNC inline Transform& operator=(const Transform& other) - { m_matrix = other.m_matrix; return *this; } - typedef internal::transform_take_affine_part take_affine_part; /** Constructs and initializes a transformation from a Dim^2 or a (Dim+1)^2 matrix. */ @@ -308,7 +302,7 @@ class Transform internal::transform_construct_from_matrix::run(this, other.derived()); return *this; } - + template EIGEN_DEVICE_FUNC inline Transform(const Transform& other) { @@ -335,7 +329,7 @@ class Transform OtherModeIsAffineCompact = OtherMode == int(AffineCompact) }; - if(ModeIsAffineCompact == OtherModeIsAffineCompact) + if(EIGEN_CONST_CONDITIONAL(ModeIsAffineCompact == OtherModeIsAffineCompact)) { // We need the block expression because the code is compiled for all // combinations of transformations and will trigger a compile time error @@ -343,7 +337,7 @@ class Transform m_matrix.template block(0,0) = other.matrix().template block(0,0); makeAffine(); } - else if(OtherModeIsAffineCompact) + else if(EIGEN_CONST_CONDITIONAL(OtherModeIsAffineCompact)) { typedef typename Transform::MatrixType OtherMatrixType; internal::transform_construct_from_matrix::run(this, other.matrix()); @@ -380,9 +374,9 @@ class Transform inline Transform& operator=(const QTransform& other); inline QTransform toQTransform(void) const; #endif - - EIGEN_DEVICE_FUNC Index rows() const { return int(Mode)==int(Projective) ? m_matrix.cols() : (m_matrix.cols()-1); } - EIGEN_DEVICE_FUNC Index cols() const { return m_matrix.cols(); } + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return int(Mode)==int(Projective) ? m_matrix.cols() : (m_matrix.cols()-1); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_matrix.cols(); } /** shortcut for m_matrix(row,col); * \sa MatrixBase::operator(Index,Index) const */ @@ -456,7 +450,7 @@ class Transform /** \returns The product expression of a transform \a a times a diagonal matrix \a b * * The rhs diagonal matrix is interpreted as an affine scaling transformation. The - * product results in a Transform of the same type (mode) as the lhs only if the lhs + * product results in a Transform of the same type (mode) as the lhs only if the lhs * mode is no isometry. In that case, the returned transform is an affinity. */ template @@ -471,7 +465,7 @@ class Transform /** \returns The product expression of a diagonal matrix \a a times a transform \a b * * The lhs diagonal matrix is interpreted as an affine scaling transformation. The - * product results in a Transform of the same type (mode) as the lhs only if the lhs + * product results in a Transform of the same type (mode) as the lhs only if the lhs * mode is no isometry. In that case, the returned transform is an affinity. */ template @@ -481,7 +475,7 @@ class Transform TransformTimeDiagonalReturnType res; res.linear().noalias() = a*b.linear(); res.translation().noalias() = a*b.translation(); - if (Mode!=int(AffineCompact)) + if (EIGEN_CONST_CONDITIONAL(Mode!=int(AffineCompact))) res.matrix().row(Dim) = b.matrix().row(Dim); return res; } @@ -494,7 +488,7 @@ class Transform { return internal::transform_transform_product_impl::run(*this,other); } - + #if EIGEN_COMP_ICC private: // this intermediate structure permits to workaround a bug in ICC 11: @@ -503,13 +497,13 @@ class Transform // (the meaning of a name may have changed since the template declaration -- the type of the template is: // "Eigen::internal::transform_transform_product_impl, // Eigen::Transform, >::ResultType (const Eigen::Transform &) const") - // + // template struct icc_11_workaround { typedef internal::transform_transform_product_impl > ProductType; typedef typename ProductType::ResultType ResultType; }; - + public: /** Concatenates two different transformations */ template @@ -542,7 +536,7 @@ class Transform } template - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC inline Transform& scale(const MatrixBase &other); template @@ -572,18 +566,18 @@ class Transform EIGEN_DEVICE_FUNC Transform& preshear(const Scalar& sx, const Scalar& sy); EIGEN_DEVICE_FUNC inline Transform& operator=(const TranslationType& t); - + EIGEN_DEVICE_FUNC inline Transform& operator*=(const TranslationType& t) { return translate(t.vector()); } - + EIGEN_DEVICE_FUNC inline Transform operator*(const TranslationType& t) const; - EIGEN_DEVICE_FUNC + EIGEN_DEVICE_FUNC inline Transform& operator=(const UniformScaling& t); - + EIGEN_DEVICE_FUNC inline Transform& operator*=(const UniformScaling& s) { return scale(s.factor()); } - + EIGEN_DEVICE_FUNC inline TransformTimeDiagonalReturnType operator*(const UniformScaling& s) const { @@ -602,7 +596,9 @@ class Transform template EIGEN_DEVICE_FUNC inline Transform operator*(const RotationBase& r) const; - EIGEN_DEVICE_FUNC const LinearMatrixType rotation() const; + typedef typename internal::conditional::type RotationReturnType; + EIGEN_DEVICE_FUNC RotationReturnType rotation() const; + template EIGEN_DEVICE_FUNC void computeRotationScaling(RotationMatrixType *rotation, ScalingMatrixType *scaling) const; @@ -684,7 +680,7 @@ class Transform #ifdef EIGEN_TRANSFORM_PLUGIN #include EIGEN_TRANSFORM_PLUGIN #endif - + protected: #ifndef EIGEN_PARSED_BY_DOXYGEN EIGEN_DEVICE_FUNC static EIGEN_STRONG_INLINE void check_template_params() @@ -755,7 +751,7 @@ template Transform& Transform::operator=(const QMatrix& other) { EIGEN_STATIC_ASSERT(Dim==2, YOU_MADE_A_PROGRAMMING_MISTAKE) - if (Mode == int(AffineCompact)) + if (EIGEN_CONST_CONDITIONAL(Mode == int(AffineCompact))) m_matrix << other.m11(), other.m21(), other.dx(), other.m12(), other.m22(), other.dy(); else @@ -801,7 +797,7 @@ Transform& Transform::operator { check_template_params(); EIGEN_STATIC_ASSERT(Dim==2, YOU_MADE_A_PROGRAMMING_MISTAKE) - if (Mode == int(AffineCompact)) + if (EIGEN_CONST_CONDITIONAL(Mode == int(AffineCompact))) m_matrix << other.m11(), other.m21(), other.dx(), other.m12(), other.m22(), other.dy(); else @@ -819,7 +815,7 @@ template QTransform Transform::toQTransform(void) const { EIGEN_STATIC_ASSERT(Dim==2, YOU_MADE_A_PROGRAMMING_MISTAKE) - if (Mode == int(AffineCompact)) + if (EIGEN_CONST_CONDITIONAL(Mode == int(AffineCompact))) return QTransform(m_matrix.coeff(0,0), m_matrix.coeff(1,0), m_matrix.coeff(0,1), m_matrix.coeff(1,1), m_matrix.coeff(0,2), m_matrix.coeff(1,2)); @@ -912,7 +908,7 @@ EIGEN_DEVICE_FUNC Transform& Transform::pretranslate(const MatrixBase &other) { EIGEN_STATIC_ASSERT_VECTOR_SPECIFIC_SIZE(OtherDerived,int(Dim)) - if(int(Mode)==int(Projective)) + if(EIGEN_CONST_CONDITIONAL(int(Mode)==int(Projective))) affine() += other * m_matrix.row(Dim); else translation() += other; @@ -1046,20 +1042,43 @@ EIGEN_DEVICE_FUNC inline Transform Transform struct transform_rotation_impl { + template + EIGEN_DEVICE_FUNC static inline + const typename TransformType::LinearMatrixType run(const TransformType& t) + { + typedef typename TransformType::LinearMatrixType LinearMatrixType; + LinearMatrixType result; + t.computeRotationScaling(&result, (LinearMatrixType*)0); + return result; + } +}; +template<> struct transform_rotation_impl { + template + EIGEN_DEVICE_FUNC static inline + typename TransformType::ConstLinearPart run(const TransformType& t) + { + return t.linear(); + } +}; +} /** \returns the rotation part of the transformation * + * If Mode==Isometry, then this method is an alias for linear(), + * otherwise it calls computeRotationScaling() to extract the rotation + * through a SVD decomposition. * * \svd_module * * \sa computeRotationScaling(), computeScalingRotation(), class SVD */ template -EIGEN_DEVICE_FUNC const typename Transform::LinearMatrixType +EIGEN_DEVICE_FUNC +typename Transform::RotationReturnType Transform::rotation() const { - LinearMatrixType result; - computeRotationScaling(&result, (LinearMatrixType*)0); - return result; + return internal::transform_rotation_impl::run(*this); } @@ -1078,17 +1097,18 @@ template template EIGEN_DEVICE_FUNC void Transform::computeRotationScaling(RotationMatrixType *rotation, ScalingMatrixType *scaling) const { + // Note that JacobiSVD is faster than BDCSVD for small matrices. JacobiSVD svd(linear(), ComputeFullU | ComputeFullV); - Scalar x = (svd.matrixU() * svd.matrixV().adjoint()).determinant(); // so x has absolute value 1 + Scalar x = (svd.matrixU() * svd.matrixV().adjoint()).determinant() < Scalar(0) ? Scalar(-1) : Scalar(1); // so x has absolute value 1 VectorType sv(svd.singularValues()); - sv.coeffRef(0) *= x; - if(scaling) scaling->lazyAssign(svd.matrixV() * sv.asDiagonal() * svd.matrixV().adjoint()); + sv.coeffRef(Dim-1) *= x; + if(scaling) *scaling = svd.matrixV() * sv.asDiagonal() * svd.matrixV().adjoint(); if(rotation) { LinearMatrixType m(svd.matrixU()); - m.col(0) /= x; - rotation->lazyAssign(m * svd.matrixV().adjoint()); + m.col(Dim-1) *= x; + *rotation = m * svd.matrixV().adjoint(); } } @@ -1107,17 +1127,18 @@ template template EIGEN_DEVICE_FUNC void Transform::computeScalingRotation(ScalingMatrixType *scaling, RotationMatrixType *rotation) const { + // Note that JacobiSVD is faster than BDCSVD for small matrices. JacobiSVD svd(linear(), ComputeFullU | ComputeFullV); - Scalar x = (svd.matrixU() * svd.matrixV().adjoint()).determinant(); // so x has absolute value 1 + Scalar x = (svd.matrixU() * svd.matrixV().adjoint()).determinant() < Scalar(0) ? Scalar(-1) : Scalar(1); // so x has absolute value 1 VectorType sv(svd.singularValues()); - sv.coeffRef(0) *= x; - if(scaling) scaling->lazyAssign(svd.matrixU() * sv.asDiagonal() * svd.matrixU().adjoint()); + sv.coeffRef(Dim-1) *= x; + if(scaling) *scaling = svd.matrixU() * sv.asDiagonal() * svd.matrixU().adjoint(); if(rotation) { LinearMatrixType m(svd.matrixU()); - m.col(0) /= x; - rotation->lazyAssign(m * svd.matrixV().adjoint()); + m.col(Dim-1) *= x; + *rotation = m * svd.matrixV().adjoint(); } } @@ -1156,7 +1177,7 @@ struct transform_make_affine { template EIGEN_DEVICE_FUNC static void run(MatrixType &) { } }; - + // selector needed to avoid taking the inverse of a 3x4 matrix template struct projective_transform_inverse @@ -1297,8 +1318,8 @@ struct transform_construct_from_matrix struct transform_product_result { - enum - { + enum + { Mode = (LhsMode == (int)Projective || RhsMode == (int)Projective ) ? Projective : (LhsMode == (int)Affine || RhsMode == (int)Affine ) ? Affine : @@ -1312,7 +1333,7 @@ struct transform_right_product_impl< TransformType, MatrixType, 0, RhsCols> { typedef typename MatrixType::PlainObject ResultType; - static EIGEN_STRONG_INLINE ResultType run(const TransformType& T, const MatrixType& other) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ResultType run(const TransformType& T, const MatrixType& other) { return T.matrix() * other; } @@ -1321,8 +1342,8 @@ struct transform_right_product_impl< TransformType, MatrixType, 0, RhsCols> template< typename TransformType, typename MatrixType, int RhsCols> struct transform_right_product_impl< TransformType, MatrixType, 1, RhsCols> { - enum { - Dim = TransformType::Dim, + enum { + Dim = TransformType::Dim, HDim = TransformType::HDim, OtherRows = MatrixType::RowsAtCompileTime, OtherCols = MatrixType::ColsAtCompileTime @@ -1330,7 +1351,7 @@ struct transform_right_product_impl< TransformType, MatrixType, 1, RhsCols> typedef typename MatrixType::PlainObject ResultType; - static EIGEN_STRONG_INLINE ResultType run(const TransformType& T, const MatrixType& other) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ResultType run(const TransformType& T, const MatrixType& other) { EIGEN_STATIC_ASSERT(OtherRows==HDim, YOU_MIXED_MATRICES_OF_DIFFERENT_SIZES); @@ -1339,7 +1360,7 @@ struct transform_right_product_impl< TransformType, MatrixType, 1, RhsCols> ResultType res(other.rows(),other.cols()); TopLeftLhs(res, 0, 0, Dim, other.cols()).noalias() = T.affine() * other; res.row(OtherRows-1) = other.row(OtherRows-1); - + return res; } }; @@ -1347,8 +1368,8 @@ struct transform_right_product_impl< TransformType, MatrixType, 1, RhsCols> template< typename TransformType, typename MatrixType, int RhsCols> struct transform_right_product_impl< TransformType, MatrixType, 2, RhsCols> { - enum { - Dim = TransformType::Dim, + enum { + Dim = TransformType::Dim, HDim = TransformType::HDim, OtherRows = MatrixType::RowsAtCompileTime, OtherCols = MatrixType::ColsAtCompileTime @@ -1356,7 +1377,7 @@ struct transform_right_product_impl< TransformType, MatrixType, 2, RhsCols> typedef typename MatrixType::PlainObject ResultType; - static EIGEN_STRONG_INLINE ResultType run(const TransformType& T, const MatrixType& other) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ResultType run(const TransformType& T, const MatrixType& other) { EIGEN_STATIC_ASSERT(OtherRows==Dim, YOU_MIXED_MATRICES_OF_DIFFERENT_SIZES); @@ -1381,7 +1402,7 @@ struct transform_right_product_impl< TransformType, MatrixType, 2, 1> // rhs is typedef typename MatrixType::PlainObject ResultType; - static EIGEN_STRONG_INLINE ResultType run(const TransformType& T, const MatrixType& other) + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE ResultType run(const TransformType& T, const MatrixType& other) { EIGEN_STATIC_ASSERT(OtherRows==Dim, YOU_MIXED_MATRICES_OF_DIFFERENT_SIZES); diff --git a/extern/eigen/Eigen/src/Geometry/Translation.h b/extern/eigen/Eigen/src/Geometry/Translation.h index 51d9a82e..8c229012 100644 --- a/extern/eigen/Eigen/src/Geometry/Translation.h +++ b/extern/eigen/Eigen/src/Geometry/Translation.h @@ -70,18 +70,18 @@ class Translation /** Constructs and initialize the translation transformation from a vector of translation coefficients */ EIGEN_DEVICE_FUNC explicit inline Translation(const VectorType& vector) : m_coeffs(vector) {} - /** \brief Retruns the x-translation by value. **/ + /** \brief Returns the x-translation by value. **/ EIGEN_DEVICE_FUNC inline Scalar x() const { return m_coeffs.x(); } - /** \brief Retruns the y-translation by value. **/ + /** \brief Returns the y-translation by value. **/ EIGEN_DEVICE_FUNC inline Scalar y() const { return m_coeffs.y(); } - /** \brief Retruns the z-translation by value. **/ + /** \brief Returns the z-translation by value. **/ EIGEN_DEVICE_FUNC inline Scalar z() const { return m_coeffs.z(); } - /** \brief Retruns the x-translation as a reference. **/ + /** \brief Returns the x-translation as a reference. **/ EIGEN_DEVICE_FUNC inline Scalar& x() { return m_coeffs.x(); } - /** \brief Retruns the y-translation as a reference. **/ + /** \brief Returns the y-translation as a reference. **/ EIGEN_DEVICE_FUNC inline Scalar& y() { return m_coeffs.y(); } - /** \brief Retruns the z-translation as a reference. **/ + /** \brief Returns the z-translation as a reference. **/ EIGEN_DEVICE_FUNC inline Scalar& z() { return m_coeffs.z(); } EIGEN_DEVICE_FUNC const VectorType& vector() const { return m_coeffs; } @@ -138,12 +138,6 @@ class Translation /** \returns the inverse translation (opposite) */ Translation inverse() const { return Translation(-m_coeffs); } - Translation& operator=(const Translation& other) - { - m_coeffs = other.m_coeffs; - return *this; - } - static const Translation Identity() { return Translation(VectorType::Zero()); } /** \returns \c *this with scalar type casted to \a NewScalarType diff --git a/extern/eigen/Eigen/src/Geometry/Umeyama.h b/extern/eigen/Eigen/src/Geometry/Umeyama.h index 7e933fca..6b755008 100644 --- a/extern/eigen/Eigen/src/Geometry/Umeyama.h +++ b/extern/eigen/Eigen/src/Geometry/Umeyama.h @@ -87,7 +87,7 @@ struct umeyama_transform_matrix_type * \f{align*} * T = \begin{bmatrix} c\mathbf{R} & \mathbf{t} \\ \mathbf{0} & 1 \end{bmatrix} * \f} -* minimizing the resudiual above. This transformation is always returned as an +* minimizing the residual above. This transformation is always returned as an * Eigen::Matrix. */ template diff --git a/extern/eigen/Eigen/src/Geometry/arch/Geometry_SIMD.h b/extern/eigen/Eigen/src/Geometry/arch/Geometry_SIMD.h new file mode 100644 index 00000000..9af6a9af --- /dev/null +++ b/extern/eigen/Eigen/src/Geometry/arch/Geometry_SIMD.h @@ -0,0 +1,168 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2009 Rohit Garg +// Copyright (C) 2009-2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_GEOMETRY_SIMD_H +#define EIGEN_GEOMETRY_SIMD_H + +namespace Eigen { + +namespace internal { + +template +struct quat_product +{ + enum { + AAlignment = traits::Alignment, + BAlignment = traits::Alignment, + ResAlignment = traits >::Alignment + }; + static inline Quaternion run(const QuaternionBase& _a, const QuaternionBase& _b) + { + evaluator ae(_a.coeffs()); + evaluator be(_b.coeffs()); + Quaternion res; + const float neg_zero = numext::bit_cast(0x80000000u); + const float arr[4] = {0.f, 0.f, 0.f, neg_zero}; + const Packet4f mask = ploadu(arr); + Packet4f a = ae.template packet(0); + Packet4f b = be.template packet(0); + Packet4f s1 = pmul(vec4f_swizzle1(a,1,2,0,2),vec4f_swizzle1(b,2,0,1,2)); + Packet4f s2 = pmul(vec4f_swizzle1(a,3,3,3,1),vec4f_swizzle1(b,0,1,2,1)); + pstoret( + &res.x(), + padd(psub(pmul(a,vec4f_swizzle1(b,3,3,3,3)), + pmul(vec4f_swizzle1(a,2,0,1,0), + vec4f_swizzle1(b,1,2,0,0))), + pxor(mask,padd(s1,s2)))); + + return res; + } +}; + +template +struct quat_conj +{ + enum { + ResAlignment = traits >::Alignment + }; + static inline Quaternion run(const QuaternionBase& q) + { + evaluator qe(q.coeffs()); + Quaternion res; + const float neg_zero = numext::bit_cast(0x80000000u); + const float arr[4] = {neg_zero, neg_zero, neg_zero,0.f}; + const Packet4f mask = ploadu(arr); + pstoret(&res.x(), pxor(mask, qe.template packet::Alignment,Packet4f>(0))); + return res; + } +}; + + +template +struct cross3_impl +{ + enum { + ResAlignment = traits::type>::Alignment + }; + static inline typename plain_matrix_type::type + run(const VectorLhs& lhs, const VectorRhs& rhs) + { + evaluator lhs_eval(lhs); + evaluator rhs_eval(rhs); + Packet4f a = lhs_eval.template packet::Alignment,Packet4f>(0); + Packet4f b = rhs_eval.template packet::Alignment,Packet4f>(0); + Packet4f mul1 = pmul(vec4f_swizzle1(a,1,2,0,3),vec4f_swizzle1(b,2,0,1,3)); + Packet4f mul2 = pmul(vec4f_swizzle1(a,2,0,1,3),vec4f_swizzle1(b,1,2,0,3)); + typename plain_matrix_type::type res; + pstoret(&res.x(),psub(mul1,mul2)); + return res; + } +}; + + + +#if (defined EIGEN_VECTORIZE_SSE) || (EIGEN_ARCH_ARM64) + +template +struct quat_product +{ + enum { + BAlignment = traits::Alignment, + ResAlignment = traits >::Alignment + }; + + static inline Quaternion run(const QuaternionBase& _a, const QuaternionBase& _b) + { + Quaternion res; + + evaluator ae(_a.coeffs()); + evaluator be(_b.coeffs()); + + const double* a = _a.coeffs().data(); + Packet2d b_xy = be.template packet(0); + Packet2d b_zw = be.template packet(2); + Packet2d a_xx = pset1(a[0]); + Packet2d a_yy = pset1(a[1]); + Packet2d a_zz = pset1(a[2]); + Packet2d a_ww = pset1(a[3]); + + // two temporaries: + Packet2d t1, t2; + + /* + * t1 = ww*xy + yy*zw + * t2 = zz*xy - xx*zw + * res.xy = t1 +/- swap(t2) + */ + t1 = padd(pmul(a_ww, b_xy), pmul(a_yy, b_zw)); + t2 = psub(pmul(a_zz, b_xy), pmul(a_xx, b_zw)); + pstoret(&res.x(), paddsub(t1, preverse(t2))); + + /* + * t1 = ww*zw - yy*xy + * t2 = zz*zw + xx*xy + * res.zw = t1 -/+ swap(t2) = swap( swap(t1) +/- t2) + */ + t1 = psub(pmul(a_ww, b_zw), pmul(a_yy, b_xy)); + t2 = padd(pmul(a_zz, b_zw), pmul(a_xx, b_xy)); + pstoret(&res.z(), preverse(paddsub(preverse(t1), t2))); + + return res; +} +}; + +template +struct quat_conj +{ + enum { + ResAlignment = traits >::Alignment + }; + static inline Quaternion run(const QuaternionBase& q) + { + evaluator qe(q.coeffs()); + Quaternion res; + const double neg_zero = numext::bit_cast(0x8000000000000000ull); + const double arr1[2] = {neg_zero, neg_zero}; + const double arr2[2] = {neg_zero, 0.0}; + const Packet2d mask0 = ploadu(arr1); + const Packet2d mask2 = ploadu(arr2); + pstoret(&res.x(), pxor(mask0, qe.template packet::Alignment,Packet2d>(0))); + pstoret(&res.z(), pxor(mask2, qe.template packet::Alignment,Packet2d>(2))); + return res; + } +}; + +#endif // end EIGEN_VECTORIZE_SSE_OR_EIGEN_ARCH_ARM64 + +} // end namespace internal + +} // end namespace Eigen + +#endif // EIGEN_GEOMETRY_SIMD_H diff --git a/extern/eigen/Eigen/src/Geometry/arch/Geometry_SSE.h b/extern/eigen/Eigen/src/Geometry/arch/Geometry_SSE.h deleted file mode 100644 index f68cab58..00000000 --- a/extern/eigen/Eigen/src/Geometry/arch/Geometry_SSE.h +++ /dev/null @@ -1,161 +0,0 @@ -// This file is part of Eigen, a lightweight C++ template library -// for linear algebra. -// -// Copyright (C) 2009 Rohit Garg -// Copyright (C) 2009-2010 Gael Guennebaud -// -// This Source Code Form is subject to the terms of the Mozilla -// Public License v. 2.0. If a copy of the MPL was not distributed -// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. - -#ifndef EIGEN_GEOMETRY_SSE_H -#define EIGEN_GEOMETRY_SSE_H - -namespace Eigen { - -namespace internal { - -template -struct quat_product -{ - enum { - AAlignment = traits::Alignment, - BAlignment = traits::Alignment, - ResAlignment = traits >::Alignment - }; - static inline Quaternion run(const QuaternionBase& _a, const QuaternionBase& _b) - { - Quaternion res; - const __m128 mask = _mm_setr_ps(0.f,0.f,0.f,-0.f); - __m128 a = _a.coeffs().template packet(0); - __m128 b = _b.coeffs().template packet(0); - __m128 s1 = _mm_mul_ps(vec4f_swizzle1(a,1,2,0,2),vec4f_swizzle1(b,2,0,1,2)); - __m128 s2 = _mm_mul_ps(vec4f_swizzle1(a,3,3,3,1),vec4f_swizzle1(b,0,1,2,1)); - pstoret( - &res.x(), - _mm_add_ps(_mm_sub_ps(_mm_mul_ps(a,vec4f_swizzle1(b,3,3,3,3)), - _mm_mul_ps(vec4f_swizzle1(a,2,0,1,0), - vec4f_swizzle1(b,1,2,0,0))), - _mm_xor_ps(mask,_mm_add_ps(s1,s2)))); - - return res; - } -}; - -template -struct quat_conj -{ - enum { - ResAlignment = traits >::Alignment - }; - static inline Quaternion run(const QuaternionBase& q) - { - Quaternion res; - const __m128 mask = _mm_setr_ps(-0.f,-0.f,-0.f,0.f); - pstoret(&res.x(), _mm_xor_ps(mask, q.coeffs().template packet::Alignment>(0))); - return res; - } -}; - - -template -struct cross3_impl -{ - enum { - ResAlignment = traits::type>::Alignment - }; - static inline typename plain_matrix_type::type - run(const VectorLhs& lhs, const VectorRhs& rhs) - { - __m128 a = lhs.template packet::Alignment>(0); - __m128 b = rhs.template packet::Alignment>(0); - __m128 mul1=_mm_mul_ps(vec4f_swizzle1(a,1,2,0,3),vec4f_swizzle1(b,2,0,1,3)); - __m128 mul2=_mm_mul_ps(vec4f_swizzle1(a,2,0,1,3),vec4f_swizzle1(b,1,2,0,3)); - typename plain_matrix_type::type res; - pstoret(&res.x(),_mm_sub_ps(mul1,mul2)); - return res; - } -}; - - - - -template -struct quat_product -{ - enum { - BAlignment = traits::Alignment, - ResAlignment = traits >::Alignment - }; - - static inline Quaternion run(const QuaternionBase& _a, const QuaternionBase& _b) - { - const Packet2d mask = _mm_castsi128_pd(_mm_set_epi32(0x0,0x0,0x80000000,0x0)); - - Quaternion res; - - const double* a = _a.coeffs().data(); - Packet2d b_xy = _b.coeffs().template packet(0); - Packet2d b_zw = _b.coeffs().template packet(2); - Packet2d a_xx = pset1(a[0]); - Packet2d a_yy = pset1(a[1]); - Packet2d a_zz = pset1(a[2]); - Packet2d a_ww = pset1(a[3]); - - // two temporaries: - Packet2d t1, t2; - - /* - * t1 = ww*xy + yy*zw - * t2 = zz*xy - xx*zw - * res.xy = t1 +/- swap(t2) - */ - t1 = padd(pmul(a_ww, b_xy), pmul(a_yy, b_zw)); - t2 = psub(pmul(a_zz, b_xy), pmul(a_xx, b_zw)); -#ifdef EIGEN_VECTORIZE_SSE3 - EIGEN_UNUSED_VARIABLE(mask) - pstoret(&res.x(), _mm_addsub_pd(t1, preverse(t2))); -#else - pstoret(&res.x(), padd(t1, pxor(mask,preverse(t2)))); -#endif - - /* - * t1 = ww*zw - yy*xy - * t2 = zz*zw + xx*xy - * res.zw = t1 -/+ swap(t2) = swap( swap(t1) +/- t2) - */ - t1 = psub(pmul(a_ww, b_zw), pmul(a_yy, b_xy)); - t2 = padd(pmul(a_zz, b_zw), pmul(a_xx, b_xy)); -#ifdef EIGEN_VECTORIZE_SSE3 - EIGEN_UNUSED_VARIABLE(mask) - pstoret(&res.z(), preverse(_mm_addsub_pd(preverse(t1), t2))); -#else - pstoret(&res.z(), psub(t1, pxor(mask,preverse(t2)))); -#endif - - return res; -} -}; - -template -struct quat_conj -{ - enum { - ResAlignment = traits >::Alignment - }; - static inline Quaternion run(const QuaternionBase& q) - { - Quaternion res; - const __m128d mask0 = _mm_setr_pd(-0.,-0.); - const __m128d mask2 = _mm_setr_pd(-0.,0.); - pstoret(&res.x(), _mm_xor_pd(mask0, q.coeffs().template packet::Alignment>(0))); - pstoret(&res.z(), _mm_xor_pd(mask2, q.coeffs().template packet::Alignment>(2))); - return res; - } -}; - -} // end namespace internal - -} // end namespace Eigen - -#endif // EIGEN_GEOMETRY_SSE_H diff --git a/extern/eigen/Eigen/src/Householder/BlockHouseholder.h b/extern/eigen/Eigen/src/Householder/BlockHouseholder.h index 01a7ed18..39ce1c2a 100644 --- a/extern/eigen/Eigen/src/Householder/BlockHouseholder.h +++ b/extern/eigen/Eigen/src/Householder/BlockHouseholder.h @@ -63,8 +63,15 @@ void make_block_householder_triangular_factor(TriangularFactorType& triFactor, c triFactor.row(i).tail(rt).noalias() = -hCoeffs(i) * vectors.col(i).tail(rs).adjoint() * vectors.bottomRightCorner(rs, rt).template triangularView(); - // FIXME add .noalias() once the triangular product can work inplace - triFactor.row(i).tail(rt) = triFactor.row(i).tail(rt) * triFactor.bottomRightCorner(rt,rt).template triangularView(); + // FIXME use the following line with .noalias() once the triangular product can work inplace + // triFactor.row(i).tail(rt) = triFactor.row(i).tail(rt) * triFactor.bottomRightCorner(rt,rt).template triangularView(); + for(Index j=nbVecs-1; j>i; --j) + { + typename TriangularFactorType::Scalar z = triFactor(i,j); + triFactor(i,j) = z * triFactor(j,j); + if(nbVecs-j-1>0) + triFactor.row(i).tail(nbVecs-j-1) += z * triFactor.row(j).tail(nbVecs-j-1); + } } triFactor(i,i) = hCoeffs(i); diff --git a/extern/eigen/Eigen/src/Householder/Householder.h b/extern/eigen/Eigen/src/Householder/Householder.h index 80de2c30..5bc037f0 100644 --- a/extern/eigen/Eigen/src/Householder/Householder.h +++ b/extern/eigen/Eigen/src/Householder/Householder.h @@ -39,6 +39,7 @@ template struct decrement_size * MatrixBase::applyHouseholderOnTheRight() */ template +EIGEN_DEVICE_FUNC void MatrixBase::makeHouseholderInPlace(Scalar& tau, RealScalar& beta) { VectorBlock::ret> essentialPart(derived(), 1, size()-1); @@ -62,6 +63,7 @@ void MatrixBase::makeHouseholderInPlace(Scalar& tau, RealScalar& beta) */ template template +EIGEN_DEVICE_FUNC void MatrixBase::makeHouseholder( EssentialPart& essential, Scalar& tau, @@ -103,13 +105,14 @@ void MatrixBase::makeHouseholder( * \param essential the essential part of the vector \c v * \param tau the scaling factor of the Householder transformation * \param workspace a pointer to working space with at least - * this->cols() * essential.size() entries + * this->cols() entries * * \sa MatrixBase::makeHouseholder(), MatrixBase::makeHouseholderInPlace(), * MatrixBase::applyHouseholderOnTheRight() */ template template +EIGEN_DEVICE_FUNC void MatrixBase::applyHouseholderOnTheLeft( const EssentialPart& essential, const Scalar& tau, @@ -140,13 +143,14 @@ void MatrixBase::applyHouseholderOnTheLeft( * \param essential the essential part of the vector \c v * \param tau the scaling factor of the Householder transformation * \param workspace a pointer to working space with at least - * this->cols() * essential.size() entries + * this->rows() entries * * \sa MatrixBase::makeHouseholder(), MatrixBase::makeHouseholderInPlace(), * MatrixBase::applyHouseholderOnTheLeft() */ template template +EIGEN_DEVICE_FUNC void MatrixBase::applyHouseholderOnTheRight( const EssentialPart& essential, const Scalar& tau, @@ -160,10 +164,10 @@ void MatrixBase::applyHouseholderOnTheRight( { Map::type> tmp(workspace,rows()); Block right(derived(), 0, 1, rows(), cols()-1); - tmp.noalias() = right * essential.conjugate(); + tmp.noalias() = right * essential; tmp += this->col(0); this->col(0) -= tau * tmp; - right.noalias() -= tau * tmp * essential.transpose(); + right.noalias() -= tau * tmp * essential.adjoint(); } } diff --git a/extern/eigen/Eigen/src/Householder/HouseholderSequence.h b/extern/eigen/Eigen/src/Householder/HouseholderSequence.h index 3ce0a693..022f6c3d 100644 --- a/extern/eigen/Eigen/src/Householder/HouseholderSequence.h +++ b/extern/eigen/Eigen/src/Householder/HouseholderSequence.h @@ -11,7 +11,7 @@ #ifndef EIGEN_HOUSEHOLDER_SEQUENCE_H #define EIGEN_HOUSEHOLDER_SEQUENCE_H -namespace Eigen { +namespace Eigen { /** \ingroup Householder_Module * \householder_module @@ -34,8 +34,8 @@ namespace Eigen { * form \f$ H = \prod_{i=0}^{n-1} H_i \f$ where the i-th Householder reflection is \f$ H_i = I - h_i v_i * v_i^* \f$. The i-th Householder coefficient \f$ h_i \f$ is a scalar and the i-th Householder vector \f$ * v_i \f$ is a vector of the form - * \f[ - * v_i = [\underbrace{0, \ldots, 0}_{i-1\mbox{ zeros}}, 1, \underbrace{*, \ldots,*}_{n-i\mbox{ arbitrary entries}} ]. + * \f[ + * v_i = [\underbrace{0, \ldots, 0}_{i-1\mbox{ zeros}}, 1, \underbrace{*, \ldots,*}_{n-i\mbox{ arbitrary entries}} ]. * \f] * The last \f$ n-i \f$ entries of \f$ v_i \f$ are called the essential part of the Householder vector. * @@ -87,7 +87,7 @@ struct hseq_side_dependent_impl { typedef Block EssentialVectorType; typedef HouseholderSequence HouseholderSequenceType; - static inline const EssentialVectorType essentialVector(const HouseholderSequenceType& h, Index k) + static EIGEN_DEVICE_FUNC inline const EssentialVectorType essentialVector(const HouseholderSequenceType& h, Index k) { Index start = k+1+h.m_shift; return Block(h.m_vectors, start, k, h.rows()-start, 1); @@ -120,7 +120,7 @@ template class HouseholderS : public EigenBase > { typedef typename internal::hseq_side_dependent_impl::EssentialVectorType EssentialVectorType; - + public: enum { RowsAtCompileTime = internal::traits::RowsAtCompileTime, @@ -140,6 +140,28 @@ template class HouseholderS Side > ConjugateReturnType; + typedef HouseholderSequence< + VectorsType, + typename internal::conditional::IsComplex, + typename internal::remove_all::type, + CoeffsType>::type, + Side + > AdjointReturnType; + + typedef HouseholderSequence< + typename internal::conditional::IsComplex, + typename internal::remove_all::type, + VectorsType>::type, + CoeffsType, + Side + > TransposeReturnType; + + typedef HouseholderSequence< + typename internal::add_const::type, + typename internal::add_const::type, + Side + > ConstHouseholderSequence; + /** \brief Constructor. * \param[in] v %Matrix containing the essential parts of the Householder vectors * \param[in] h Vector containing the Householder coefficients @@ -157,33 +179,37 @@ template class HouseholderS * * \sa setLength(), setShift() */ + EIGEN_DEVICE_FUNC HouseholderSequence(const VectorsType& v, const CoeffsType& h) - : m_vectors(v), m_coeffs(h), m_trans(false), m_length(v.diagonalSize()), + : m_vectors(v), m_coeffs(h), m_reverse(false), m_length(v.diagonalSize()), m_shift(0) { } /** \brief Copy constructor. */ + EIGEN_DEVICE_FUNC HouseholderSequence(const HouseholderSequence& other) : m_vectors(other.m_vectors), m_coeffs(other.m_coeffs), - m_trans(other.m_trans), + m_reverse(other.m_reverse), m_length(other.m_length), m_shift(other.m_shift) { } /** \brief Number of rows of transformation viewed as a matrix. - * \returns Number of rows + * \returns Number of rows * \details This equals the dimension of the space that the transformation acts on. */ - Index rows() const { return Side==OnTheLeft ? m_vectors.rows() : m_vectors.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + Index rows() const EIGEN_NOEXCEPT { return Side==OnTheLeft ? m_vectors.rows() : m_vectors.cols(); } /** \brief Number of columns of transformation viewed as a matrix. * \returns Number of columns * \details This equals the dimension of the space that the transformation acts on. */ - Index cols() const { return rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + Index cols() const EIGEN_NOEXCEPT { return rows(); } /** \brief Essential part of a Householder vector. * \param[in] k Index of Householder reflection @@ -191,14 +217,15 @@ template class HouseholderS * * This function returns the essential part of the Householder vector \f$ v_i \f$. This is a vector of * length \f$ n-i \f$ containing the last \f$ n-i \f$ entries of the vector - * \f[ - * v_i = [\underbrace{0, \ldots, 0}_{i-1\mbox{ zeros}}, 1, \underbrace{*, \ldots,*}_{n-i\mbox{ arbitrary entries}} ]. + * \f[ + * v_i = [\underbrace{0, \ldots, 0}_{i-1\mbox{ zeros}}, 1, \underbrace{*, \ldots,*}_{n-i\mbox{ arbitrary entries}} ]. * \f] * The index \f$ i \f$ equals \p k + shift(), corresponding to the k-th column of the matrix \p v * passed to the constructor. * * \sa setShift(), shift() */ + EIGEN_DEVICE_FUNC const EssentialVectorType essentialVector(Index k) const { eigen_assert(k >= 0 && k < m_length); @@ -206,31 +233,51 @@ template class HouseholderS } /** \brief %Transpose of the Householder sequence. */ - HouseholderSequence transpose() const + TransposeReturnType transpose() const { - return HouseholderSequence(*this).setTrans(!m_trans); + return TransposeReturnType(m_vectors.conjugate(), m_coeffs) + .setReverseFlag(!m_reverse) + .setLength(m_length) + .setShift(m_shift); } /** \brief Complex conjugate of the Householder sequence. */ ConjugateReturnType conjugate() const { return ConjugateReturnType(m_vectors.conjugate(), m_coeffs.conjugate()) - .setTrans(m_trans) + .setReverseFlag(m_reverse) .setLength(m_length) .setShift(m_shift); } + /** \returns an expression of the complex conjugate of \c *this if Cond==true, + * returns \c *this otherwise. + */ + template + EIGEN_DEVICE_FUNC + inline typename internal::conditional::type + conjugateIf() const + { + typedef typename internal::conditional::type ReturnType; + return ReturnType(m_vectors.template conjugateIf(), m_coeffs.template conjugateIf()); + } + /** \brief Adjoint (conjugate transpose) of the Householder sequence. */ - ConjugateReturnType adjoint() const + AdjointReturnType adjoint() const { - return conjugate().setTrans(!m_trans); + return AdjointReturnType(m_vectors, m_coeffs.conjugate()) + .setReverseFlag(!m_reverse) + .setLength(m_length) + .setShift(m_shift); } /** \brief Inverse of the Householder sequence (equals the adjoint). */ - ConjugateReturnType inverse() const { return adjoint(); } + AdjointReturnType inverse() const { return adjoint(); } /** \internal */ - template inline void evalTo(DestType& dst) const + template + inline EIGEN_DEVICE_FUNC + void evalTo(DestType& dst) const { Matrix workspace(rows()); @@ -239,6 +286,7 @@ template class HouseholderS /** \internal */ template + EIGEN_DEVICE_FUNC void evalTo(Dest& dst, Workspace& workspace) const { workspace.resize(rows()); @@ -251,7 +299,7 @@ template class HouseholderS for(Index k = vecs-1; k >= 0; --k) { Index cornerSize = rows() - k - m_shift; - if(m_trans) + if(m_reverse) dst.bottomRightCorner(cornerSize, cornerSize) .applyHouseholderOnTheRight(essentialVector(k), m_coeffs.coeff(k), workspace.data()); else @@ -265,18 +313,26 @@ template class HouseholderS for(Index k = 0; kBlockSize) + { + dst.setIdentity(rows(), rows()); + if(m_reverse) + applyThisOnTheLeft(dst,workspace,true); + else + applyThisOnTheLeft(dst,workspace,true); + } else { dst.setIdentity(rows(), rows()); for(Index k = vecs-1; k >= 0; --k) { Index cornerSize = rows() - k - m_shift; - if(m_trans) + if(m_reverse) dst.bottomRightCorner(cornerSize, cornerSize) - .applyHouseholderOnTheRight(essentialVector(k), m_coeffs.coeff(k), &workspace.coeffRef(0)); + .applyHouseholderOnTheRight(essentialVector(k), m_coeffs.coeff(k), workspace.data()); else dst.bottomRightCorner(cornerSize, cornerSize) - .applyHouseholderOnTheLeft(essentialVector(k), m_coeffs.coeff(k), &workspace.coeffRef(0)); + .applyHouseholderOnTheLeft(essentialVector(k), m_coeffs.coeff(k), workspace.data()); } } } @@ -295,42 +351,52 @@ template class HouseholderS workspace.resize(dst.rows()); for(Index k = 0; k < m_length; ++k) { - Index actual_k = m_trans ? m_length-k-1 : k; + Index actual_k = m_reverse ? m_length-k-1 : k; dst.rightCols(rows()-m_shift-actual_k) .applyHouseholderOnTheRight(essentialVector(actual_k), m_coeffs.coeff(actual_k), workspace.data()); } } /** \internal */ - template inline void applyThisOnTheLeft(Dest& dst) const + template inline void applyThisOnTheLeft(Dest& dst, bool inputIsIdentity = false) const { Matrix workspace; - applyThisOnTheLeft(dst, workspace); + applyThisOnTheLeft(dst, workspace, inputIsIdentity); } /** \internal */ template - inline void applyThisOnTheLeft(Dest& dst, Workspace& workspace) const + inline void applyThisOnTheLeft(Dest& dst, Workspace& workspace, bool inputIsIdentity = false) const { - const Index BlockSize = 48; + if(inputIsIdentity && m_reverse) + inputIsIdentity = false; // if the entries are large enough, then apply the reflectors by block if(m_length>=BlockSize && dst.cols()>1) { - for(Index i = 0; i < m_length; i+=BlockSize) + // Make sure we have at least 2 useful blocks, otherwise it is point-less: + Index blockSize = m_length::type,Dynamic,Dynamic> SubVectorsType; SubVectorsType sub_vecs1(m_vectors.const_cast_derived(), Side==OnTheRight ? k : start, Side==OnTheRight ? start : k, Side==OnTheRight ? bs : m_vectors.rows()-start, Side==OnTheRight ? m_vectors.cols()-start : bs); typename internal::conditional, SubVectorsType&>::type sub_vecs(sub_vecs1); - Block sub_dst(dst,dst.rows()-rows()+m_shift+k,0, rows()-m_shift-k,dst.cols()); - apply_block_householder_on_the_left(sub_dst, sub_vecs, m_coeffs.segment(k, bs), !m_trans); + + Index dstStart = dst.rows()-rows()+m_shift+k; + Index dstRows = rows()-m_shift-k; + Block sub_dst(dst, + dstStart, + inputIsIdentity ? dstStart : 0, + dstRows, + inputIsIdentity ? dstRows : dst.cols()); + apply_block_householder_on_the_left(sub_dst, sub_vecs, m_coeffs.segment(k, bs), !m_reverse); } } else @@ -338,8 +404,9 @@ template class HouseholderS workspace.resize(dst.cols()); for(Index k = 0; k < m_length; ++k) { - Index actual_k = m_trans ? k : m_length-k-1; - dst.bottomRows(rows()-m_shift-actual_k) + Index actual_k = m_reverse ? k : m_length-k-1; + Index dstStart = rows()-m_shift-actual_k; + dst.bottomRightCorner(dstStart, inputIsIdentity ? dstStart : dst.cols()) .applyHouseholderOnTheLeft(essentialVector(actual_k), m_coeffs.coeff(actual_k), workspace.data()); } } @@ -357,7 +424,7 @@ template class HouseholderS { typename internal::matrix_type_times_scalar_type::Type res(other.template cast::ResultScalar>()); - applyThisOnTheLeft(res); + applyThisOnTheLeft(res, internal::is_identity::value && res.rows()==res.cols()); return res; } @@ -372,6 +439,7 @@ template class HouseholderS * * \sa length() */ + EIGEN_DEVICE_FUNC HouseholderSequence& setLength(Index length) { m_length = length; @@ -389,13 +457,17 @@ template class HouseholderS * * \sa shift() */ + EIGEN_DEVICE_FUNC HouseholderSequence& setShift(Index shift) { m_shift = shift; return *this; } + EIGEN_DEVICE_FUNC Index length() const { return m_length; } /**< \brief Returns the length of the Householder sequence. */ + + EIGEN_DEVICE_FUNC Index shift() const { return m_shift; } /**< \brief Returns the shift of the Householder sequence. */ /* Necessary for .adjoint() and .conjugate() */ @@ -403,27 +475,30 @@ template class HouseholderS protected: - /** \brief Sets the transpose flag. - * \param [in] trans New value of the transpose flag. + /** \internal + * \brief Sets the reverse flag. + * \param [in] reverse New value of the reverse flag. * - * By default, the transpose flag is not set. If the transpose flag is set, then this object represents - * \f$ H^T = H_{n-1}^T \ldots H_1^T H_0^T \f$ instead of \f$ H = H_0 H_1 \ldots H_{n-1} \f$. + * By default, the reverse flag is not set. If the reverse flag is set, then this object represents + * \f$ H^r = H_{n-1} \ldots H_1 H_0 \f$ instead of \f$ H = H_0 H_1 \ldots H_{n-1} \f$. + * \note For real valued HouseholderSequence this is equivalent to transposing \f$ H \f$. * - * \sa trans() + * \sa reverseFlag(), transpose(), adjoint() */ - HouseholderSequence& setTrans(bool trans) + HouseholderSequence& setReverseFlag(bool reverse) { - m_trans = trans; + m_reverse = reverse; return *this; } - bool trans() const { return m_trans; } /**< \brief Returns the transpose flag. */ + bool reverseFlag() const { return m_reverse; } /**< \internal \brief Returns the reverse flag. */ typename VectorsType::Nested m_vectors; typename CoeffsType::Nested m_coeffs; - bool m_trans; + bool m_reverse; Index m_length; Index m_shift; + enum { BlockSize = 48 }; }; /** \brief Computes the product of a matrix with a Householder sequence. @@ -444,7 +519,7 @@ typename internal::matrix_type_times_scalar_type @@ -454,7 +529,7 @@ HouseholderSequence householderSequence(const VectorsTyp } /** \ingroup Householder_Module \householder_module - * \brief Convenience function for constructing a Householder sequence. + * \brief Convenience function for constructing a Householder sequence. * \returns A HouseholderSequence constructed from the specified arguments. * \details This function differs from householderSequence() in that the template argument \p OnTheSide of * the constructed HouseholderSequence is set to OnTheRight, instead of the default OnTheLeft. diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h index f66c846e..a117fc15 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h @@ -10,7 +10,7 @@ #ifndef EIGEN_BASIC_PRECONDITIONERS_H #define EIGEN_BASIC_PRECONDITIONERS_H -namespace Eigen { +namespace Eigen { /** \ingroup IterativeLinearSolvers_Module * \brief A preconditioner based on the digonal entries @@ -52,15 +52,15 @@ class DiagonalPreconditioner compute(mat); } - Index rows() const { return m_invdiag.size(); } - Index cols() const { return m_invdiag.size(); } - + EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_invdiag.size(); } + EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_invdiag.size(); } + template DiagonalPreconditioner& analyzePattern(const MatType& ) { return *this; } - + template DiagonalPreconditioner& factorize(const MatType& mat) { @@ -77,7 +77,7 @@ class DiagonalPreconditioner m_isInitialized = true; return *this; } - + template DiagonalPreconditioner& compute(const MatType& mat) { @@ -99,7 +99,7 @@ class DiagonalPreconditioner && "DiagonalPreconditioner::solve(): invalid number of rows of the right hand side matrix b"); return Solve(*this, b.derived()); } - + ComputationInfo info() { return Success; } protected: @@ -121,7 +121,7 @@ class DiagonalPreconditioner * \implsparsesolverconcept * * The diagonal entries are pre-inverted and stored into a dense vector. - * + * * \sa class LeastSquaresConjugateGradient, class DiagonalPreconditioner */ template @@ -146,7 +146,7 @@ class LeastSquareDiagonalPreconditioner : public DiagonalPreconditioner<_Scalar> { return *this; } - + template LeastSquareDiagonalPreconditioner& factorize(const MatType& mat) { @@ -178,13 +178,13 @@ class LeastSquareDiagonalPreconditioner : public DiagonalPreconditioner<_Scalar> Base::m_isInitialized = true; return *this; } - + template LeastSquareDiagonalPreconditioner& compute(const MatType& mat) { return factorize(mat); } - + ComputationInfo info() { return Success; } protected: @@ -205,19 +205,19 @@ class IdentityPreconditioner template explicit IdentityPreconditioner(const MatrixType& ) {} - + template IdentityPreconditioner& analyzePattern(const MatrixType& ) { return *this; } - + template IdentityPreconditioner& factorize(const MatrixType& ) { return *this; } template IdentityPreconditioner& compute(const MatrixType& ) { return *this; } - + template inline const Rhs& solve(const Rhs& b) const { return b; } - + ComputationInfo info() { return Success; } }; diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/BiCGSTAB.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/BiCGSTAB.h index 454f4681..153acef6 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/BiCGSTAB.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/BiCGSTAB.h @@ -191,32 +191,16 @@ class BiCGSTAB : public IterativeSolverBase - void _solve_with_guess_impl(const Rhs& b, Dest& x) const + void _solve_vector_with_guess_impl(const Rhs& b, Dest& x) const { - bool failed = false; - for(Index j=0; j - void _solve_impl(const MatrixBase& b, Dest& x) const - { - x.resize(this->rows(),b.cols()); - x.setZero(); - _solve_with_guess_impl(b,x); } protected: diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h index f7ce4713..5d8c6b43 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h @@ -51,7 +51,7 @@ void conjugate_gradient(const MatrixType& mat, const Rhs& rhs, Dest& x, return; } const RealScalar considerAsZero = (std::numeric_limits::min)(); - RealScalar threshold = numext::maxi(tol*tol*rhsNorm2,considerAsZero); + RealScalar threshold = numext::maxi(RealScalar(tol*tol*rhsNorm2),considerAsZero); RealScalar residualNorm2 = residual.squaredNorm(); if (residualNorm2 < threshold) { @@ -195,7 +195,7 @@ class ConjugateGradient : public IterativeSolverBase - void _solve_with_guess_impl(const Rhs& b, Dest& x) const + void _solve_vector_with_guess_impl(const Rhs& b, Dest& x) const { typedef typename Base::MatrixWrapper MatrixWrapper; typedef typename Base::ActualMatrixType ActualMatrixType; @@ -211,31 +211,14 @@ class ConjugateGradient : public IterativeSolverBase::Type >::type SelfAdjointWrapper; + m_iterations = Base::maxIterations(); m_error = Base::m_tolerance; - for(Index j=0; j - void _solve_impl(const MatrixBase& b, Dest& x) const - { - x.setZero(); - _solve_with_guess_impl(b.derived(),x); - } protected: diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/IncompleteCholesky.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/IncompleteCholesky.h index e45c272b..7803fd81 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/IncompleteCholesky.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/IncompleteCholesky.h @@ -14,8 +14,8 @@ #include #include -namespace Eigen { -/** +namespace Eigen { +/** * \brief Modified Incomplete Cholesky with dual threshold * * References : C-J. Lin and J. J. Morİ, Incomplete Cholesky Factorizations with @@ -41,28 +41,22 @@ namespace Eigen { * the info() method, then you can either increase the initial shift, or better use another preconditioning technique. * */ -template -#else -NaturalOrdering -#endif -> +template > class IncompleteCholesky : public SparseSolverBase > { protected: typedef SparseSolverBase > Base; using Base::m_isInitialized; public: - typedef typename NumTraits::Real RealScalar; + typedef typename NumTraits::Real RealScalar; typedef _OrderingType OrderingType; typedef typename OrderingType::PermutationType PermutationType; - typedef typename PermutationType::StorageIndex StorageIndex; + typedef typename PermutationType::StorageIndex StorageIndex; typedef SparseMatrix FactorType; typedef Matrix VectorSx; typedef Matrix VectorRx; typedef Matrix VectorIx; - typedef std::vector > VectorList; + typedef std::vector > VectorList; enum { UpLo = _UpLo }; enum { ColsAtCompileTime = Dynamic, @@ -76,22 +70,22 @@ class IncompleteCholesky : public SparseSolverBase - IncompleteCholesky(const MatrixType& matrix) : m_initialShift(1e-3),m_factorizationIsOk(false) + IncompleteCholesky(const MatrixType& matrix) : m_initialShift(1e-3),m_analysisIsOk(false),m_factorizationIsOk(false) { compute(matrix); } - + /** \returns number of rows of the factored matrix */ - Index rows() const { return m_L.rows(); } - + EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_L.rows(); } + /** \returns number of columns of the factored matrix */ - Index cols() const { return m_L.cols(); } - + EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_L.cols(); } + /** \brief Reports whether previous computation was successful. * @@ -106,19 +100,19 @@ class IncompleteCholesky : public SparseSolverBase void analyzePattern(const MatrixType& mat) { - OrderingType ord; + OrderingType ord; PermutationType pinv; - ord(mat.template selfadjointView(), pinv); + ord(mat.template selfadjointView(), pinv); if(pinv.size()>0) m_perm = pinv.inverse(); else m_perm.resize(0); m_L.resize(mat.rows(), mat.cols()); @@ -126,7 +120,7 @@ class IncompleteCholesky : public SparseSolverBase void factorize(const MatrixType& mat); - + /** Computes or re-computes the incomplete Cholesky factorization of the input matrix \a mat * * It is a shortcut for a sequential call to the analyzePattern() and factorize() methods. @@ -149,7 +143,7 @@ class IncompleteCholesky : public SparseSolverBase void _solve_impl(const Rhs& b, Dest& x) const @@ -176,16 +170,16 @@ class IncompleteCholesky : public SparseSolverBase colPtr, Ref rowIdx, Ref vals, const Index& col, const Index& jk, VectorIx& firstElt, VectorList& listCol); -}; + inline void updateList(Ref colPtr, Ref rowIdx, Ref vals, const Index& col, const Index& jk, VectorIx& firstElt, VectorList& listCol); +}; // Based on the following paper: // C-J. Lin and J. J. Morİ, Incomplete Cholesky Factorizations with @@ -196,10 +190,10 @@ template void IncompleteCholesky::factorize(const _MatrixType& mat) { using std::sqrt; - eigen_assert(m_analysisIsOk && "analyzePattern() should be called first"); - + eigen_assert(m_analysisIsOk && "analyzePattern() should be called first"); + // Dropping strategy : Keep only the p largest elements per column, where p is the number of elements in the column of the original matrix. Other strategies will be added - + // Apply the fill-reducing permutation computed in analyzePattern() if (m_perm.rows() == mat.rows() ) // To detect the null permutation { @@ -212,8 +206,8 @@ void IncompleteCholesky::factorize(const _MatrixType { m_L.template selfadjointView() = mat.template selfadjointView<_UpLo>(); } - - Index n = m_L.cols(); + + Index n = m_L.cols(); Index nnz = m_L.nonZeros(); Map vals(m_L.valuePtr(), nnz); //values Map rowIdx(m_L.innerIndexPtr(), nnz); //Row indices @@ -225,9 +219,9 @@ void IncompleteCholesky::factorize(const _MatrixType VectorIx col_pattern(n); col_pattern.fill(-1); StorageIndex col_nnz; - - - // Computes the scaling factors + + + // Computes the scaling factors m_scale.resize(n); m_scale.setZero(); for (Index j = 0; j < n; j++) @@ -237,7 +231,7 @@ void IncompleteCholesky::factorize(const _MatrixType if(rowIdx[k]!=j) m_scale(rowIdx[k]) += numext::abs2(vals(k)); } - + m_scale = m_scale.cwiseSqrt().cwiseSqrt(); for (Index j = 0; j < n; ++j) @@ -247,8 +241,8 @@ void IncompleteCholesky::factorize(const _MatrixType m_scale(j) = 1; // TODO disable scaling if not needed, i.e., if it is roughly uniform? (this will make solve() faster) - - // Scale and compute the shift for the matrix + + // Scale and compute the shift for the matrix RealScalar mindiag = NumTraits::highest(); for (Index j = 0; j < n; j++) { @@ -259,7 +253,7 @@ void IncompleteCholesky::factorize(const _MatrixType } FactorType L_save = m_L; - + RealScalar shift = 0; if(mindiag <= RealScalar(0.)) shift = m_initialShift - mindiag; @@ -381,7 +375,7 @@ inline void IncompleteCholesky::updateList(Ref::updateList(Ref= abs(row(ncut)) if incut + * abs(row(i)) <= abs(row(ncut)) if i>ncut * \param row The vector of values * \param ind The array of index for the elements in @p row * \param ncut The number of largest elements to keep - **/ + **/ template Index QuickSplit(VectorV &row, VectorI &ind, Index ncut) { @@ -34,15 +34,15 @@ Index QuickSplit(VectorV &row, VectorI &ind, Index ncut) Index mid; Index n = row.size(); /* length of the vector */ Index first, last ; - + ncut--; /* to fit the zero-based indices */ - first = 0; - last = n-1; + first = 0; + last = n-1; if (ncut < first || ncut > last ) return 0; - + do { - mid = first; - RealScalar abskey = abs(row(mid)); + mid = first; + RealScalar abskey = abs(row(mid)); for (Index j = first + 1; j <= last; j++) { if ( abs(row(j)) > abskey) { ++mid; @@ -53,12 +53,12 @@ Index QuickSplit(VectorV &row, VectorI &ind, Index ncut) /* Interchange for the pivot element */ swap(row(mid), row(first)); swap(ind(mid), ind(first)); - + if (mid > ncut) last = mid - 1; - else if (mid < ncut ) first = mid + 1; + else if (mid < ncut ) first = mid + 1; } while (mid != ncut ); - - return 0; /* mid is equal to ncut */ + + return 0; /* mid is equal to ncut */ } }// end namespace internal @@ -71,23 +71,23 @@ Index QuickSplit(VectorV &row, VectorI &ind, Index ncut) * * During the numerical factorization, two dropping rules are used : * 1) any element whose magnitude is less than some tolerance is dropped. - * This tolerance is obtained by multiplying the input tolerance @p droptol + * This tolerance is obtained by multiplying the input tolerance @p droptol * by the average magnitude of all the original elements in the current row. - * 2) After the elimination of the row, only the @p fill largest elements in - * the L part and the @p fill largest elements in the U part are kept - * (in addition to the diagonal element ). Note that @p fill is computed from - * the input parameter @p fillfactor which is used the ratio to control the fill_in + * 2) After the elimination of the row, only the @p fill largest elements in + * the L part and the @p fill largest elements in the U part are kept + * (in addition to the diagonal element ). Note that @p fill is computed from + * the input parameter @p fillfactor which is used the ratio to control the fill_in * relatively to the initial number of nonzero elements. - * + * * The two extreme cases are when @p droptol=0 (to keep all the @p fill*2 largest elements) - * and when @p fill=n/2 with @p droptol being different to zero. - * - * References : Yousef Saad, ILUT: A dual threshold incomplete LU factorization, + * and when @p fill=n/2 with @p droptol being different to zero. + * + * References : Yousef Saad, ILUT: A dual threshold incomplete LU factorization, * Numerical Linear Algebra with Applications, 1(4), pp 387-402, 1994. - * + * * NOTE : The following implementation is derived from the ILUT implementation - * in the SPARSKIT package, Copyright (C) 2005, the Regents of the University of Minnesota - * released under the terms of the GNU LGPL: + * in the SPARSKIT package, Copyright (C) 2005, the Regents of the University of Minnesota + * released under the terms of the GNU LGPL: * http://www-users.cs.umn.edu/~saad/software/SPARSKIT/README * However, Yousef Saad gave us permission to relicense his ILUT code to MPL2. * See the Eigen mailing list archive, thread: ILUT, date: July 8, 2012: @@ -115,28 +115,28 @@ class IncompleteLUT : public SparseSolverBase::dummy_precision()), m_fillfactor(10), m_analysisIsOk(false), m_factorizationIsOk(false) {} - + template explicit IncompleteLUT(const MatrixType& mat, const RealScalar& droptol=NumTraits::dummy_precision(), int fillfactor = 10) : m_droptol(droptol),m_fillfactor(fillfactor), m_analysisIsOk(false),m_factorizationIsOk(false) { eigen_assert(fillfactor != 0); - compute(mat); + compute(mat); } - - Index rows() const { return m_lu.rows(); } - - Index cols() const { return m_lu.cols(); } + + EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return m_lu.rows(); } + + EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return m_lu.cols(); } /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the matrix.appears to be negative. */ ComputationInfo info() const @@ -144,36 +144,36 @@ class IncompleteLUT : public SparseSolverBase void analyzePattern(const MatrixType& amat); - + template void factorize(const MatrixType& amat); - + /** * Compute an incomplete LU factorization with dual threshold on the matrix mat * No pivoting is done in this version - * + * **/ template IncompleteLUT& compute(const MatrixType& amat) { - analyzePattern(amat); + analyzePattern(amat); factorize(amat); return *this; } - void setDroptol(const RealScalar& droptol); - void setFillfactor(int fillfactor); - + void setDroptol(const RealScalar& droptol); + void setFillfactor(int fillfactor); + template void _solve_impl(const Rhs& b, Dest& x) const { x = m_Pinv * b; x = m_lu.template triangularView().solve(x); x = m_lu.template triangularView().solve(x); - x = m_P * x; + x = m_P * x; } protected: @@ -200,22 +200,22 @@ class IncompleteLUT : public SparseSolverBase void IncompleteLUT::setDroptol(const RealScalar& droptol) { - this->m_droptol = droptol; + this->m_droptol = droptol; } /** * Set control parameter fillfactor - * \param fillfactor This is used to compute the number @p fill_in of largest elements to keep on each row. - **/ + * \param fillfactor This is used to compute the number @p fill_in of largest elements to keep on each row. + **/ template void IncompleteLUT::setFillfactor(int fillfactor) { - this->m_fillfactor = fillfactor; + this->m_fillfactor = fillfactor; } template @@ -225,24 +225,15 @@ void IncompleteLUT::analyzePattern(const _MatrixType& amat) // Compute the Fill-reducing permutation // Since ILUT does not perform any numerical pivoting, // it is highly preferable to keep the diagonal through symmetric permutations. -#ifndef EIGEN_MPL2_ONLY // To this end, let's symmetrize the pattern and perform AMD on it. SparseMatrix mat1 = amat; SparseMatrix mat2 = amat.transpose(); // FIXME for a matrix with nearly symmetric pattern, mat2+mat1 is the appropriate choice. - // on the other hand for a really non-symmetric pattern, mat2*mat1 should be prefered... + // on the other hand for a really non-symmetric pattern, mat2*mat1 should be preferred... SparseMatrix AtA = mat2 + mat1; AMDOrdering ordering; ordering(AtA,m_P); m_Pinv = m_P.inverse(); // cache the inverse permutation -#else - // If AMD is not available, (MPL2-only), then let's use the slower COLAMD routine. - SparseMatrix mat1 = amat; - COLAMDOrdering ordering; - ordering(mat1,m_Pinv); - m_P = m_Pinv.inverse(); -#endif - m_analysisIsOk = true; m_factorizationIsOk = false; m_isInitialized = true; diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/IterativeSolverBase.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/IterativeSolverBase.h index 7c2326eb..28a0c510 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/IterativeSolverBase.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/IterativeSolverBase.h @@ -10,7 +10,7 @@ #ifndef EIGEN_ITERATIVE_SOLVER_BASE_H #define EIGEN_ITERATIVE_SOLVER_BASE_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -145,7 +145,7 @@ class IterativeSolverBase : public SparseSolverBase protected: typedef SparseSolverBase Base; using Base::m_isInitialized; - + public: typedef typename internal::traits::MatrixType MatrixType; typedef typename internal::traits::Preconditioner Preconditioner; @@ -169,10 +169,10 @@ class IterativeSolverBase : public SparseSolverBase } /** Initialize the solver with matrix \a A for further \c Ax=b solving. - * + * * This constructor is a shortcut for the default constructor followed * by a call to compute(). - * + * * \warning this class stores a reference to the matrix A as well as some * precomputed values that depend on it. Therefore, if \a A is changed * this class becomes invalid. Call compute() to update it with the new @@ -187,7 +187,7 @@ class IterativeSolverBase : public SparseSolverBase } ~IterativeSolverBase() {} - + /** Initializes the iterative solver for the sparsity pattern of the matrix \a A for further solving \c Ax=b problems. * * Currently, this function mostly calls analyzePattern on the preconditioner. In the future @@ -203,7 +203,7 @@ class IterativeSolverBase : public SparseSolverBase m_info = m_preconditioner.info(); return derived(); } - + /** Initializes the iterative solver with the numerical values of the matrix \a A for further solving \c Ax=b problems. * * Currently, this function mostly calls factorize on the preconditioner. @@ -216,7 +216,7 @@ class IterativeSolverBase : public SparseSolverBase template Derived& factorize(const EigenBase& A) { - eigen_assert(m_analysisIsOk && "You must first call analyzePattern()"); + eigen_assert(m_analysisIsOk && "You must first call analyzePattern()"); grab(A.derived()); m_preconditioner.factorize(matrix()); m_factorizationIsOk = true; @@ -247,16 +247,16 @@ class IterativeSolverBase : public SparseSolverBase } /** \internal */ - Index rows() const { return matrix().rows(); } + EIGEN_CONSTEXPR Index rows() const EIGEN_NOEXCEPT { return matrix().rows(); } /** \internal */ - Index cols() const { return matrix().cols(); } + EIGEN_CONSTEXPR Index cols() const EIGEN_NOEXCEPT { return matrix().cols(); } /** \returns the tolerance threshold used by the stopping criteria. * \sa setTolerance() */ RealScalar tolerance() const { return m_tolerance; } - + /** Sets the tolerance threshold used by the stopping criteria. * * This value is used as an upper bound to the relative residual error: |Ax-b|/|b|. @@ -270,19 +270,19 @@ class IterativeSolverBase : public SparseSolverBase /** \returns a read-write reference to the preconditioner for custom configuration. */ Preconditioner& preconditioner() { return m_preconditioner; } - + /** \returns a read-only reference to the preconditioner. */ const Preconditioner& preconditioner() const { return m_preconditioner; } /** \returns the max number of iterations. - * It is either the value setted by setMaxIterations or, by default, + * It is either the value set by setMaxIterations or, by default, * twice the number of columns of the matrix. */ Index maxIterations() const { return (m_maxIterations<0) ? 2*matrix().cols() : m_maxIterations; } - + /** Sets the max number of iterations. * Default is twice the number of columns of the matrix. */ @@ -328,13 +328,13 @@ class IterativeSolverBase : public SparseSolverBase eigen_assert(m_isInitialized && "IterativeSolverBase is not initialized."); return m_info; } - + /** \internal */ template - void _solve_impl(const Rhs& b, SparseMatrixBase &aDest) const + void _solve_with_guess_impl(const Rhs& b, SparseMatrixBase &aDest) const { eigen_assert(rows()==b.rows()); - + Index rhsCols = b.cols(); Index size = b.rows(); DestDerived& dest(aDest.derived()); @@ -344,15 +344,65 @@ class IterativeSolverBase : public SparseSolverBase // We do not directly fill dest because sparse expressions have to be free of aliasing issue. // For non square least-square problems, b and dest might not have the same size whereas they might alias each-other. typename DestDerived::PlainObject tmp(cols(),rhsCols); + ComputationInfo global_info = Success; for(Index k=0; k + typename internal::enable_if::type + _solve_with_guess_impl(const Rhs& b, MatrixBase &aDest) const + { + eigen_assert(rows()==b.rows()); + + Index rhsCols = b.cols(); + DestDerived& dest(aDest.derived()); + ComputationInfo global_info = Success; + for(Index k=0; k + typename internal::enable_if::type + _solve_with_guess_impl(const Rhs& b, MatrixBase &dest) const + { + derived()._solve_vector_with_guess_impl(b,dest.derived()); + } + + /** \internal default initial guess = 0 */ + template + void _solve_impl(const Rhs& b, Dest& x) const + { + x.setZero(); + derived()._solve_with_guess_impl(b,x); + } + protected: void init() { @@ -370,19 +420,19 @@ class IterativeSolverBase : public SparseSolverBase { return m_matrixWrapper.matrix(); } - + template void grab(const InputType &A) { m_matrixWrapper.grab(A); } - + MatrixWrapper m_matrixWrapper; Preconditioner m_preconditioner; Index m_maxIterations; RealScalar m_tolerance; - + mutable RealScalar m_error; mutable Index m_iterations; mutable ComputationInfo m_info; diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/LeastSquareConjugateGradient.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/LeastSquareConjugateGradient.h index 0aea0e09..203fd0ec 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/LeastSquareConjugateGradient.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/LeastSquareConjugateGradient.h @@ -182,32 +182,14 @@ class LeastSquaresConjugateGradient : public IterativeSolverBase - void _solve_with_guess_impl(const Rhs& b, Dest& x) const + void _solve_vector_with_guess_impl(const Rhs& b, Dest& x) const { m_iterations = Base::maxIterations(); m_error = Base::m_tolerance; - for(Index j=0; j - void _solve_impl(const MatrixBase& b, Dest& x) const - { - x.setZero(); - _solve_with_guess_impl(b.derived(),x); - } }; diff --git a/extern/eigen/Eigen/src/IterativeLinearSolvers/SolveWithGuess.h b/extern/eigen/Eigen/src/IterativeLinearSolvers/SolveWithGuess.h index 0ace4517..7b896575 100644 --- a/extern/eigen/Eigen/src/IterativeLinearSolvers/SolveWithGuess.h +++ b/extern/eigen/Eigen/src/IterativeLinearSolvers/SolveWithGuess.h @@ -13,7 +13,7 @@ namespace Eigen { template class SolveWithGuess; - + /** \class SolveWithGuess * \ingroup IterativeLinearSolvers_Module * @@ -45,13 +45,15 @@ class SolveWithGuess : public internal::generic_xpr_base::PlainObject PlainObject; typedef typename internal::generic_xpr_base, MatrixXpr, typename internal::traits::StorageKind>::type Base; typedef typename internal::ref_selector::type Nested; - + SolveWithGuess(const Decomposition &dec, const RhsType &rhs, const GuessType &guess) : m_dec(dec), m_rhs(rhs), m_guess(guess) {} - - EIGEN_DEVICE_FUNC Index rows() const { return m_dec.cols(); } - EIGEN_DEVICE_FUNC Index cols() const { return m_rhs.cols(); } + + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + Index rows() const EIGEN_NOEXCEPT { return m_dec.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + Index cols() const EIGEN_NOEXCEPT { return m_rhs.cols(); } EIGEN_DEVICE_FUNC const Decomposition& dec() const { return m_dec; } EIGEN_DEVICE_FUNC const RhsType& rhs() const { return m_rhs; } @@ -61,7 +63,7 @@ class SolveWithGuess : public internal::generic_xpr_base > m_result = solve.guess(); solve.dec()._solve_with_guess_impl(solve.rhs(), m_result); } - -protected: + +protected: PlainObject m_result; }; @@ -108,7 +110,7 @@ struct Assignment, interna } }; -} // end namepsace internal +} // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/Jacobi/Jacobi.h b/extern/eigen/Eigen/src/Jacobi/Jacobi.h index 1998c632..76668a57 100644 --- a/extern/eigen/Eigen/src/Jacobi/Jacobi.h +++ b/extern/eigen/Eigen/src/Jacobi/Jacobi.h @@ -11,7 +11,7 @@ #ifndef EIGEN_JACOBI_H #define EIGEN_JACOBI_H -namespace Eigen { +namespace Eigen { /** \ingroup Jacobi_Module * \jacobi_module @@ -37,17 +37,20 @@ template class JacobiRotation typedef typename NumTraits::Real RealScalar; /** Default constructor without any initialization. */ + EIGEN_DEVICE_FUNC JacobiRotation() {} /** Construct a planar rotation from a cosine-sine pair (\a c, \c s). */ + EIGEN_DEVICE_FUNC JacobiRotation(const Scalar& c, const Scalar& s) : m_c(c), m_s(s) {} - Scalar& c() { return m_c; } - Scalar c() const { return m_c; } - Scalar& s() { return m_s; } - Scalar s() const { return m_s; } + EIGEN_DEVICE_FUNC Scalar& c() { return m_c; } + EIGEN_DEVICE_FUNC Scalar c() const { return m_c; } + EIGEN_DEVICE_FUNC Scalar& s() { return m_s; } + EIGEN_DEVICE_FUNC Scalar s() const { return m_s; } /** Concatenates two planar rotation */ + EIGEN_DEVICE_FUNC JacobiRotation operator*(const JacobiRotation& other) { using numext::conj; @@ -56,19 +59,26 @@ template class JacobiRotation } /** Returns the transposed transformation */ + EIGEN_DEVICE_FUNC JacobiRotation transpose() const { using numext::conj; return JacobiRotation(m_c, -conj(m_s)); } /** Returns the adjoint transformation */ + EIGEN_DEVICE_FUNC JacobiRotation adjoint() const { using numext::conj; return JacobiRotation(conj(m_c), -m_s); } template + EIGEN_DEVICE_FUNC bool makeJacobi(const MatrixBase&, Index p, Index q); + EIGEN_DEVICE_FUNC bool makeJacobi(const RealScalar& x, const Scalar& y, const RealScalar& z); + EIGEN_DEVICE_FUNC void makeGivens(const Scalar& p, const Scalar& q, Scalar* r=0); protected: + EIGEN_DEVICE_FUNC void makeGivens(const Scalar& p, const Scalar& q, Scalar* r, internal::true_type); + EIGEN_DEVICE_FUNC void makeGivens(const Scalar& p, const Scalar& q, Scalar* r, internal::false_type); Scalar m_c, m_s; @@ -80,10 +90,12 @@ template class JacobiRotation * \sa MatrixBase::makeJacobi(const MatrixBase&, Index, Index), MatrixBase::applyOnTheLeft(), MatrixBase::applyOnTheRight() */ template +EIGEN_DEVICE_FUNC bool JacobiRotation::makeJacobi(const RealScalar& x, const Scalar& y, const RealScalar& z) { using std::sqrt; using std::abs; + RealScalar deno = RealScalar(2)*abs(y); if(deno < (std::numeric_limits::min)()) { @@ -123,6 +135,7 @@ bool JacobiRotation::makeJacobi(const RealScalar& x, const Scalar& y, co */ template template +EIGEN_DEVICE_FUNC inline bool JacobiRotation::makeJacobi(const MatrixBase& m, Index p, Index q) { return makeJacobi(numext::real(m.coeff(p,p)), m.coeff(p,q), numext::real(m.coeff(q,q))); @@ -145,6 +158,7 @@ inline bool JacobiRotation::makeJacobi(const MatrixBase& m, Ind * \sa MatrixBase::applyOnTheLeft(), MatrixBase::applyOnTheRight() */ template +EIGEN_DEVICE_FUNC void JacobiRotation::makeGivens(const Scalar& p, const Scalar& q, Scalar* r) { makeGivens(p, q, r, typename internal::conditional::IsComplex, internal::true_type, internal::false_type>::type()); @@ -153,12 +167,13 @@ void JacobiRotation::makeGivens(const Scalar& p, const Scalar& q, Scalar // specialization for complexes template +EIGEN_DEVICE_FUNC void JacobiRotation::makeGivens(const Scalar& p, const Scalar& q, Scalar* r, internal::true_type) { using std::sqrt; using std::abs; using numext::conj; - + if(q==Scalar(0)) { m_c = numext::real(p)<0 ? Scalar(-1) : Scalar(1); @@ -212,6 +227,7 @@ void JacobiRotation::makeGivens(const Scalar& p, const Scalar& q, Scalar // specialization for reals template +EIGEN_DEVICE_FUNC void JacobiRotation::makeGivens(const Scalar& p, const Scalar& q, Scalar* r, internal::false_type) { using std::sqrt; @@ -257,12 +273,13 @@ void JacobiRotation::makeGivens(const Scalar& p, const Scalar& q, Scalar namespace internal { /** \jacobi_module - * Applies the clock wise 2D rotation \a j to the set of 2D vectors of cordinates \a x and \a y: + * Applies the clock wise 2D rotation \a j to the set of 2D vectors of coordinates \a x and \a y: * \f$ \left ( \begin{array}{cc} x \\ y \end{array} \right ) = J \left ( \begin{array}{cc} x \\ y \end{array} \right ) \f$ * * \sa MatrixBase::applyOnTheLeft(), MatrixBase::applyOnTheRight() */ template +EIGEN_DEVICE_FUNC void apply_rotation_in_the_plane(DenseBase& xpr_x, DenseBase& xpr_y, const JacobiRotation& j); } @@ -274,6 +291,7 @@ void apply_rotation_in_the_plane(DenseBase& xpr_x, DenseBase& */ template template +EIGEN_DEVICE_FUNC inline void MatrixBase::applyOnTheLeft(Index p, Index q, const JacobiRotation& j) { RowXpr x(this->row(p)); @@ -289,6 +307,7 @@ inline void MatrixBase::applyOnTheLeft(Index p, Index q, const JacobiRo */ template template +EIGEN_DEVICE_FUNC inline void MatrixBase::applyOnTheRight(Index p, Index q, const JacobiRotation& j) { ColXpr x(this->col(p)); @@ -302,7 +321,8 @@ template struct apply_rotation_in_the_plane_selector { - static inline void run(Scalar *x, Index incrx, Scalar *y, Index incry, Index size, OtherScalar c, OtherScalar s) + static EIGEN_DEVICE_FUNC + inline void run(Scalar *x, Index incrx, Scalar *y, Index incry, Index size, OtherScalar c, OtherScalar s) { for(Index i=0; i +EIGEN_DEVICE_FUNC void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x, DenseBase& xpr_y, const JacobiRotation& j) { typedef typename VectorX::Scalar Scalar; - const bool Vectorizable = (VectorX::Flags & VectorY::Flags & PacketAccessBit) + const bool Vectorizable = (int(VectorX::Flags) & int(VectorY::Flags) & PacketAccessBit) && (int(packet_traits::size) == int(packet_traits::size)); eigen_assert(xpr_x.size() == xpr_y.size()); @@ -442,7 +463,7 @@ void /*EIGEN_DONT_INLINE*/ apply_rotation_in_the_plane(DenseBase& xpr_x Scalar* EIGEN_RESTRICT x = &xpr_x.derived().coeffRef(0); Scalar* EIGEN_RESTRICT y = &xpr_y.derived().coeffRef(0); - + OtherScalar c = j.c(); OtherScalar s = j.s(); if (c==OtherScalar(1) && s==OtherScalar(0)) diff --git a/extern/eigen/Eigen/src/KLUSupport/KLUSupport.h b/extern/eigen/Eigen/src/KLUSupport/KLUSupport.h new file mode 100644 index 00000000..215db35b --- /dev/null +++ b/extern/eigen/Eigen/src/KLUSupport/KLUSupport.h @@ -0,0 +1,358 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Kyle Macfarlan +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_KLUSUPPORT_H +#define EIGEN_KLUSUPPORT_H + +namespace Eigen { + +/* TODO extract L, extract U, compute det, etc... */ + +/** \ingroup KLUSupport_Module + * \brief A sparse LU factorization and solver based on KLU + * + * This class allows to solve for A.X = B sparse linear problems via a LU factorization + * using the KLU library. The sparse matrix A must be squared and full rank. + * The vectors or matrices X and B can be either dense or sparse. + * + * \warning The input matrix A should be in a \b compressed and \b column-major form. + * Otherwise an expensive copy will be made. You can call the inexpensive makeCompressed() to get a compressed matrix. + * \tparam _MatrixType the type of the sparse matrix A, it must be a SparseMatrix<> + * + * \implsparsesolverconcept + * + * \sa \ref TutorialSparseSolverConcept, class UmfPackLU, class SparseLU + */ + + +inline int klu_solve(klu_symbolic *Symbolic, klu_numeric *Numeric, Index ldim, Index nrhs, double B [ ], klu_common *Common, double) { + return klu_solve(Symbolic, Numeric, internal::convert_index(ldim), internal::convert_index(nrhs), B, Common); +} + +inline int klu_solve(klu_symbolic *Symbolic, klu_numeric *Numeric, Index ldim, Index nrhs, std::complexB[], klu_common *Common, std::complex) { + return klu_z_solve(Symbolic, Numeric, internal::convert_index(ldim), internal::convert_index(nrhs), &numext::real_ref(B[0]), Common); +} + +inline int klu_tsolve(klu_symbolic *Symbolic, klu_numeric *Numeric, Index ldim, Index nrhs, double B[], klu_common *Common, double) { + return klu_tsolve(Symbolic, Numeric, internal::convert_index(ldim), internal::convert_index(nrhs), B, Common); +} + +inline int klu_tsolve(klu_symbolic *Symbolic, klu_numeric *Numeric, Index ldim, Index nrhs, std::complexB[], klu_common *Common, std::complex) { + return klu_z_tsolve(Symbolic, Numeric, internal::convert_index(ldim), internal::convert_index(nrhs), &numext::real_ref(B[0]), 0, Common); +} + +inline klu_numeric* klu_factor(int Ap [ ], int Ai [ ], double Ax [ ], klu_symbolic *Symbolic, klu_common *Common, double) { + return klu_factor(Ap, Ai, Ax, Symbolic, Common); +} + +inline klu_numeric* klu_factor(int Ap[], int Ai[], std::complex Ax[], klu_symbolic *Symbolic, klu_common *Common, std::complex) { + return klu_z_factor(Ap, Ai, &numext::real_ref(Ax[0]), Symbolic, Common); +} + + +template +class KLU : public SparseSolverBase > +{ + protected: + typedef SparseSolverBase > Base; + using Base::m_isInitialized; + public: + using Base::_solve_impl; + typedef _MatrixType MatrixType; + typedef typename MatrixType::Scalar Scalar; + typedef typename MatrixType::RealScalar RealScalar; + typedef typename MatrixType::StorageIndex StorageIndex; + typedef Matrix Vector; + typedef Matrix IntRowVectorType; + typedef Matrix IntColVectorType; + typedef SparseMatrix LUMatrixType; + typedef SparseMatrix KLUMatrixType; + typedef Ref KLUMatrixRef; + enum { + ColsAtCompileTime = MatrixType::ColsAtCompileTime, + MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime + }; + + public: + + KLU() + : m_dummy(0,0), mp_matrix(m_dummy) + { + init(); + } + + template + explicit KLU(const InputMatrixType& matrix) + : mp_matrix(matrix) + { + init(); + compute(matrix); + } + + ~KLU() + { + if(m_symbolic) klu_free_symbolic(&m_symbolic,&m_common); + if(m_numeric) klu_free_numeric(&m_numeric,&m_common); + } + + EIGEN_CONSTEXPR inline Index rows() const EIGEN_NOEXCEPT { return mp_matrix.rows(); } + EIGEN_CONSTEXPR inline Index cols() const EIGEN_NOEXCEPT { return mp_matrix.cols(); } + + /** \brief Reports whether previous computation was successful. + * + * \returns \c Success if computation was successful, + * \c NumericalIssue if the matrix.appears to be negative. + */ + ComputationInfo info() const + { + eigen_assert(m_isInitialized && "Decomposition is not initialized."); + return m_info; + } +#if 0 // not implemented yet + inline const LUMatrixType& matrixL() const + { + if (m_extractedDataAreDirty) extractData(); + return m_l; + } + + inline const LUMatrixType& matrixU() const + { + if (m_extractedDataAreDirty) extractData(); + return m_u; + } + + inline const IntColVectorType& permutationP() const + { + if (m_extractedDataAreDirty) extractData(); + return m_p; + } + + inline const IntRowVectorType& permutationQ() const + { + if (m_extractedDataAreDirty) extractData(); + return m_q; + } +#endif + /** Computes the sparse Cholesky decomposition of \a matrix + * Note that the matrix should be column-major, and in compressed format for best performance. + * \sa SparseMatrix::makeCompressed(). + */ + template + void compute(const InputMatrixType& matrix) + { + if(m_symbolic) klu_free_symbolic(&m_symbolic, &m_common); + if(m_numeric) klu_free_numeric(&m_numeric, &m_common); + grab(matrix.derived()); + analyzePattern_impl(); + factorize_impl(); + } + + /** Performs a symbolic decomposition on the sparcity of \a matrix. + * + * This function is particularly useful when solving for several problems having the same structure. + * + * \sa factorize(), compute() + */ + template + void analyzePattern(const InputMatrixType& matrix) + { + if(m_symbolic) klu_free_symbolic(&m_symbolic, &m_common); + if(m_numeric) klu_free_numeric(&m_numeric, &m_common); + + grab(matrix.derived()); + + analyzePattern_impl(); + } + + + /** Provides access to the control settings array used by KLU. + * + * See KLU documentation for details. + */ + inline const klu_common& kluCommon() const + { + return m_common; + } + + /** Provides access to the control settings array used by UmfPack. + * + * If this array contains NaN's, the default values are used. + * + * See KLU documentation for details. + */ + inline klu_common& kluCommon() + { + return m_common; + } + + /** Performs a numeric decomposition of \a matrix + * + * The given matrix must has the same sparcity than the matrix on which the pattern anylysis has been performed. + * + * \sa analyzePattern(), compute() + */ + template + void factorize(const InputMatrixType& matrix) + { + eigen_assert(m_analysisIsOk && "KLU: you must first call analyzePattern()"); + if(m_numeric) + klu_free_numeric(&m_numeric,&m_common); + + grab(matrix.derived()); + + factorize_impl(); + } + + /** \internal */ + template + bool _solve_impl(const MatrixBase &b, MatrixBase &x) const; + +#if 0 // not implemented yet + Scalar determinant() const; + + void extractData() const; +#endif + + protected: + + void init() + { + m_info = InvalidInput; + m_isInitialized = false; + m_numeric = 0; + m_symbolic = 0; + m_extractedDataAreDirty = true; + + klu_defaults(&m_common); + } + + void analyzePattern_impl() + { + m_info = InvalidInput; + m_analysisIsOk = false; + m_factorizationIsOk = false; + m_symbolic = klu_analyze(internal::convert_index(mp_matrix.rows()), + const_cast(mp_matrix.outerIndexPtr()), const_cast(mp_matrix.innerIndexPtr()), + &m_common); + if (m_symbolic) { + m_isInitialized = true; + m_info = Success; + m_analysisIsOk = true; + m_extractedDataAreDirty = true; + } + } + + void factorize_impl() + { + + m_numeric = klu_factor(const_cast(mp_matrix.outerIndexPtr()), const_cast(mp_matrix.innerIndexPtr()), const_cast(mp_matrix.valuePtr()), + m_symbolic, &m_common, Scalar()); + + + m_info = m_numeric ? Success : NumericalIssue; + m_factorizationIsOk = m_numeric ? 1 : 0; + m_extractedDataAreDirty = true; + } + + template + void grab(const EigenBase &A) + { + mp_matrix.~KLUMatrixRef(); + ::new (&mp_matrix) KLUMatrixRef(A.derived()); + } + + void grab(const KLUMatrixRef &A) + { + if(&(A.derived()) != &mp_matrix) + { + mp_matrix.~KLUMatrixRef(); + ::new (&mp_matrix) KLUMatrixRef(A); + } + } + + // cached data to reduce reallocation, etc. +#if 0 // not implemented yet + mutable LUMatrixType m_l; + mutable LUMatrixType m_u; + mutable IntColVectorType m_p; + mutable IntRowVectorType m_q; +#endif + + KLUMatrixType m_dummy; + KLUMatrixRef mp_matrix; + + klu_numeric* m_numeric; + klu_symbolic* m_symbolic; + klu_common m_common; + mutable ComputationInfo m_info; + int m_factorizationIsOk; + int m_analysisIsOk; + mutable bool m_extractedDataAreDirty; + + private: + KLU(const KLU& ) { } +}; + +#if 0 // not implemented yet +template +void KLU::extractData() const +{ + if (m_extractedDataAreDirty) + { + eigen_assert(false && "KLU: extractData Not Yet Implemented"); + + // get size of the data + int lnz, unz, rows, cols, nz_udiag; + umfpack_get_lunz(&lnz, &unz, &rows, &cols, &nz_udiag, m_numeric, Scalar()); + + // allocate data + m_l.resize(rows,(std::min)(rows,cols)); + m_l.resizeNonZeros(lnz); + + m_u.resize((std::min)(rows,cols),cols); + m_u.resizeNonZeros(unz); + + m_p.resize(rows); + m_q.resize(cols); + + // extract + umfpack_get_numeric(m_l.outerIndexPtr(), m_l.innerIndexPtr(), m_l.valuePtr(), + m_u.outerIndexPtr(), m_u.innerIndexPtr(), m_u.valuePtr(), + m_p.data(), m_q.data(), 0, 0, 0, m_numeric); + + m_extractedDataAreDirty = false; + } +} + +template +typename KLU::Scalar KLU::determinant() const +{ + eigen_assert(false && "KLU: extractData Not Yet Implemented"); + return Scalar(); +} +#endif + +template +template +bool KLU::_solve_impl(const MatrixBase &b, MatrixBase &x) const +{ + Index rhsCols = b.cols(); + EIGEN_STATIC_ASSERT((XDerived::Flags&RowMajorBit)==0, THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES); + eigen_assert(m_factorizationIsOk && "The decomposition is not in a valid state for solving, you must first call either compute() or analyzePattern()/factorize()"); + + x = b; + int info = klu_solve(m_symbolic, m_numeric, b.rows(), rhsCols, x.const_cast_derived().data(), const_cast(&m_common), Scalar()); + + m_info = info!=0 ? Success : NumericalIssue; + return true; +} + +} // end namespace Eigen + +#endif // EIGEN_KLUSUPPORT_H diff --git a/extern/eigen/Eigen/src/LU/Determinant.h b/extern/eigen/Eigen/src/LU/Determinant.h index d6a3c1e5..3a41e6fc 100644 --- a/extern/eigen/Eigen/src/LU/Determinant.h +++ b/extern/eigen/Eigen/src/LU/Determinant.h @@ -15,6 +15,7 @@ namespace Eigen { namespace internal { template +EIGEN_DEVICE_FUNC inline const typename Derived::Scalar bruteforce_det3_helper (const MatrixBase& matrix, int a, int b, int c) { @@ -22,14 +23,6 @@ inline const typename Derived::Scalar bruteforce_det3_helper * (matrix.coeff(1,b) * matrix.coeff(2,c) - matrix.coeff(1,c) * matrix.coeff(2,b)); } -template -const typename Derived::Scalar bruteforce_det4_helper -(const MatrixBase& matrix, int j, int k, int m, int n) -{ - return (matrix.coeff(j,0) * matrix.coeff(k,1) - matrix.coeff(k,0) * matrix.coeff(j,1)) - * (matrix.coeff(m,2) * matrix.coeff(n,3) - matrix.coeff(n,2) * matrix.coeff(m,3)); -} - template struct determinant_impl @@ -44,7 +37,8 @@ template struct determinant_impl { - static inline typename traits::Scalar run(const Derived& m) + static inline EIGEN_DEVICE_FUNC + typename traits::Scalar run(const Derived& m) { return m.coeff(0,0); } @@ -52,7 +46,8 @@ template struct determinant_impl template struct determinant_impl { - static inline typename traits::Scalar run(const Derived& m) + static inline EIGEN_DEVICE_FUNC + typename traits::Scalar run(const Derived& m) { return m.coeff(0,0) * m.coeff(1,1) - m.coeff(1,0) * m.coeff(0,1); } @@ -60,7 +55,8 @@ template struct determinant_impl template struct determinant_impl { - static inline typename traits::Scalar run(const Derived& m) + static inline EIGEN_DEVICE_FUNC + typename traits::Scalar run(const Derived& m) { return bruteforce_det3_helper(m,0,1,2) - bruteforce_det3_helper(m,1,0,2) @@ -70,15 +66,34 @@ template struct determinant_impl template struct determinant_impl { - static typename traits::Scalar run(const Derived& m) + typedef typename traits::Scalar Scalar; + static EIGEN_DEVICE_FUNC + Scalar run(const Derived& m) + { + Scalar d2_01 = det2(m, 0, 1); + Scalar d2_02 = det2(m, 0, 2); + Scalar d2_03 = det2(m, 0, 3); + Scalar d2_12 = det2(m, 1, 2); + Scalar d2_13 = det2(m, 1, 3); + Scalar d2_23 = det2(m, 2, 3); + Scalar d3_0 = det3(m, 1,d2_23, 2,d2_13, 3,d2_12); + Scalar d3_1 = det3(m, 0,d2_23, 2,d2_03, 3,d2_02); + Scalar d3_2 = det3(m, 0,d2_13, 1,d2_03, 3,d2_01); + Scalar d3_3 = det3(m, 0,d2_12, 1,d2_02, 2,d2_01); + return internal::pmadd(-m(0,3),d3_0, m(1,3)*d3_1) + + internal::pmadd(-m(2,3),d3_2, m(3,3)*d3_3); + } +protected: + static EIGEN_DEVICE_FUNC + Scalar det2(const Derived& m, Index i0, Index i1) + { + return m(i0,0) * m(i1,1) - m(i1,0) * m(i0,1); + } + + static EIGEN_DEVICE_FUNC + Scalar det3(const Derived& m, Index i0, const Scalar& d0, Index i1, const Scalar& d1, Index i2, const Scalar& d2) { - // trick by Martin Costabel to compute 4x4 det with only 30 muls - return bruteforce_det4_helper(m,0,1,2,3) - - bruteforce_det4_helper(m,0,2,1,3) - + bruteforce_det4_helper(m,0,3,1,2) - + bruteforce_det4_helper(m,1,2,0,3) - - bruteforce_det4_helper(m,1,3,0,2) - + bruteforce_det4_helper(m,2,3,0,1); + return internal::pmadd(m(i0,2), d0, internal::pmadd(-m(i1,2), d1, m(i2,2)*d2)); } }; @@ -89,6 +104,7 @@ template struct determinant_impl * \returns the determinant of this matrix */ template +EIGEN_DEVICE_FUNC inline typename internal::traits::Scalar MatrixBase::determinant() const { eigen_assert(rows() == cols()); diff --git a/extern/eigen/Eigen/src/LU/FullPivLU.h b/extern/eigen/Eigen/src/LU/FullPivLU.h index 03b6af70..ba1749fa 100644 --- a/extern/eigen/Eigen/src/LU/FullPivLU.h +++ b/extern/eigen/Eigen/src/LU/FullPivLU.h @@ -18,6 +18,7 @@ template struct traits > { typedef MatrixXpr XprKind; typedef SolverStorage StorageKind; + typedef int StorageIndex; enum { Flags = 0 }; }; @@ -48,12 +49,12 @@ template struct traits > * The data of the LU decomposition can be directly accessed through the methods matrixLU(), * permutationP(), permutationQ(). * - * As an exemple, here is how the original matrix can be retrieved: + * As an example, here is how the original matrix can be retrieved: * \include class_FullPivLU.cpp * Output: \verbinclude class_FullPivLU.out * * This class supports the \link InplaceDecomposition inplace decomposition \endlink mechanism. - * + * * \sa MatrixBase::fullPivLu(), MatrixBase::determinant(), MatrixBase::inverse() */ template class FullPivLU @@ -62,9 +63,9 @@ template class FullPivLU public: typedef _MatrixType MatrixType; typedef SolverBase Base; + friend class SolverBase; EIGEN_GENERIC_PUBLIC_INTERFACE(FullPivLU) - // FIXME StorageIndex defined in EIGEN_GENERIC_PUBLIC_INTERFACE should be int enum { MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime @@ -218,6 +219,7 @@ template class FullPivLU return internal::image_retval(*this, originalMatrix); } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** \return a solution x to the equation Ax=b, where A is the matrix of which * *this is the LU decomposition. * @@ -237,14 +239,10 @@ template class FullPivLU * * \sa TriangularView::solve(), kernel(), inverse() */ - // FIXME this is a copy-paste of the base-class member to add the isInitialized assertion. template inline const Solve - solve(const MatrixBase& b) const - { - eigen_assert(m_isInitialized && "LU is not initialized."); - return Solve(*this, b.derived()); - } + solve(const MatrixBase& b) const; + #endif /** \returns an estimate of the reciprocal condition number of the matrix of which \c *this is the LU decomposition. @@ -320,7 +318,7 @@ template class FullPivLU return m_usePrescribedThreshold ? m_prescribedThreshold // this formula comes from experimenting (see "LU precision tuning" thread on the list) // and turns out to be identical to Higham's formula used already in LDLt. - : NumTraits::epsilon() * m_lu.diagonalSize(); + : NumTraits::epsilon() * RealScalar(m_lu.diagonalSize()); } /** \returns the rank of the matrix of which *this is the LU decomposition. @@ -406,16 +404,16 @@ template class FullPivLU MatrixType reconstructedMatrix() const; - EIGEN_DEVICE_FUNC inline Index rows() const { return m_lu.rows(); } - EIGEN_DEVICE_FUNC inline Index cols() const { return m_lu.cols(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index rows() const EIGEN_NOEXCEPT { return m_lu.rows(); } + EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR + inline Index cols() const EIGEN_NOEXCEPT { return m_lu.cols(); } #ifndef EIGEN_PARSED_BY_DOXYGEN template - EIGEN_DEVICE_FUNC void _solve_impl(const RhsType &rhs, DstType &dst) const; template - EIGEN_DEVICE_FUNC void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const; #endif @@ -531,8 +529,8 @@ void FullPivLU::computeInPlace() m_nonzero_pivots = k; for(Index i = k; i < size; ++i) { - m_rowsTranspositions.coeffRef(i) = i; - m_colsTranspositions.coeffRef(i) = i; + m_rowsTranspositions.coeffRef(i) = internal::convert_index(i); + m_colsTranspositions.coeffRef(i) = internal::convert_index(i); } break; } @@ -543,8 +541,8 @@ void FullPivLU::computeInPlace() // Now that we've found the pivot, we need to apply the row/col swaps to // bring it to the location (k,k). - m_rowsTranspositions.coeffRef(k) = row_of_biggest_in_corner; - m_colsTranspositions.coeffRef(k) = col_of_biggest_in_corner; + m_rowsTranspositions.coeffRef(k) = internal::convert_index(row_of_biggest_in_corner); + m_colsTranspositions.coeffRef(k) = internal::convert_index(col_of_biggest_in_corner); if(k != row_of_biggest_in_corner) { m_lu.row(k).swap(m_lu.row(row_of_biggest_in_corner)); ++number_of_transpositions; @@ -757,7 +755,6 @@ void FullPivLU<_MatrixType>::_solve_impl(const RhsType &rhs, DstType &dst) const const Index rows = this->rows(), cols = this->cols(), nonzero_pivots = this->rank(); - eigen_assert(rhs.rows() == rows); const Index smalldim = (std::min)(rows, cols); if(nonzero_pivots == 0) @@ -807,7 +804,6 @@ void FullPivLU<_MatrixType>::_solve_impl_transposed(const RhsType &rhs, DstType const Index rows = this->rows(), cols = this->cols(), nonzero_pivots = this->rank(); - eigen_assert(rhs.rows() == cols); const Index smalldim = (std::min)(rows, cols); if(nonzero_pivots == 0) @@ -821,29 +817,19 @@ void FullPivLU<_MatrixType>::_solve_impl_transposed(const RhsType &rhs, DstType // Step 1 c = permutationQ().inverse() * rhs; - if (Conjugate) { - // Step 2 - m_lu.topLeftCorner(nonzero_pivots, nonzero_pivots) - .template triangularView() - .adjoint() - .solveInPlace(c.topRows(nonzero_pivots)); - // Step 3 - m_lu.topLeftCorner(smalldim, smalldim) - .template triangularView() - .adjoint() - .solveInPlace(c.topRows(smalldim)); - } else { - // Step 2 - m_lu.topLeftCorner(nonzero_pivots, nonzero_pivots) - .template triangularView() - .transpose() - .solveInPlace(c.topRows(nonzero_pivots)); - // Step 3 - m_lu.topLeftCorner(smalldim, smalldim) - .template triangularView() - .transpose() - .solveInPlace(c.topRows(smalldim)); - } + // Step 2 + m_lu.topLeftCorner(nonzero_pivots, nonzero_pivots) + .template triangularView() + .transpose() + .template conjugateIf() + .solveInPlace(c.topRows(nonzero_pivots)); + + // Step 3 + m_lu.topLeftCorner(smalldim, smalldim) + .template triangularView() + .transpose() + .template conjugateIf() + .solveInPlace(c.topRows(smalldim)); // Step 4 PermutationPType invp = permutationP().inverse().eval(); diff --git a/extern/eigen/Eigen/src/LU/InverseImpl.h b/extern/eigen/Eigen/src/LU/InverseImpl.h index f49f2336..a40cefa9 100644 --- a/extern/eigen/Eigen/src/LU/InverseImpl.h +++ b/extern/eigen/Eigen/src/LU/InverseImpl.h @@ -77,10 +77,11 @@ inline void compute_inverse_size2_helper( const MatrixType& matrix, const typename ResultType::Scalar& invdet, ResultType& result) { + typename ResultType::Scalar temp = matrix.coeff(0,0); result.coeffRef(0,0) = matrix.coeff(1,1) * invdet; result.coeffRef(1,0) = -matrix.coeff(1,0) * invdet; result.coeffRef(0,1) = -matrix.coeff(0,1) * invdet; - result.coeffRef(1,1) = matrix.coeff(0,0) * invdet; + result.coeffRef(1,1) = temp * invdet; } template @@ -143,13 +144,18 @@ inline void compute_inverse_size3_helper( const Matrix& cofactors_col0, ResultType& result) { - result.row(0) = cofactors_col0 * invdet; - result.coeffRef(1,0) = cofactor_3x3(matrix) * invdet; - result.coeffRef(1,1) = cofactor_3x3(matrix) * invdet; + // Compute cofactors in a way that avoids aliasing issues. + typedef typename ResultType::Scalar Scalar; + const Scalar c01 = cofactor_3x3(matrix) * invdet; + const Scalar c11 = cofactor_3x3(matrix) * invdet; + const Scalar c02 = cofactor_3x3(matrix) * invdet; result.coeffRef(1,2) = cofactor_3x3(matrix) * invdet; - result.coeffRef(2,0) = cofactor_3x3(matrix) * invdet; result.coeffRef(2,1) = cofactor_3x3(matrix) * invdet; result.coeffRef(2,2) = cofactor_3x3(matrix) * invdet; + result.coeffRef(1,0) = c01; + result.coeffRef(1,1) = c11; + result.coeffRef(2,0) = c02; + result.row(0) = cofactors_col0 * invdet; } template @@ -181,14 +187,13 @@ struct compute_inverse_and_det_with_check bool& invertible ) { - using std::abs; typedef typename ResultType::Scalar Scalar; Matrix cofactors_col0; cofactors_col0.coeffRef(0) = cofactor_3x3(matrix); cofactors_col0.coeffRef(1) = cofactor_3x3(matrix); cofactors_col0.coeffRef(2) = cofactor_3x3(matrix); determinant = (cofactors_col0.cwiseProduct(matrix.col(0))).sum(); - invertible = abs(determinant) > absDeterminantThreshold; + invertible = Eigen::numext::abs(determinant) > absDeterminantThreshold; if(!invertible) return; const Scalar invdet = Scalar(1) / determinant; compute_inverse_size3_helper(matrix, invdet, cofactors_col0, inverse); @@ -273,7 +278,13 @@ struct compute_inverse_and_det_with_check using std::abs; determinant = matrix.determinant(); invertible = abs(determinant) > absDeterminantThreshold; - if(invertible) compute_inverse::run(matrix, inverse); + if(invertible && extract_data(matrix) != extract_data(inverse)) { + compute_inverse::run(matrix, inverse); + } + else if(invertible) { + MatrixType matrix_t = matrix; + compute_inverse::run(matrix_t, inverse); + } } }; @@ -290,6 +301,7 @@ template struct Assignment, internal::assign_op, Dense2Dense> { typedef Inverse SrcXprType; + EIGEN_DEVICE_FUNC static void run(DstXprType &dst, const SrcXprType &src, const internal::assign_op &) { Index dstRows = src.rows(); @@ -332,6 +344,7 @@ struct Assignment, internal::assign_op +EIGEN_DEVICE_FUNC inline const Inverse MatrixBase::inverse() const { EIGEN_STATIC_ASSERT(!NumTraits::IsInteger,THIS_FUNCTION_IS_NOT_FOR_INTEGER_NUMERIC_TYPES) @@ -345,6 +358,8 @@ inline const Inverse MatrixBase::inverse() const * * This is only for fixed-size square matrices of size up to 4x4. * + * Notice that it will trigger a copy of input matrix when trying to do the inverse in place. + * * \param inverse Reference to the matrix in which to store the inverse. * \param determinant Reference to the variable in which to store the determinant. * \param invertible Reference to the bool variable in which to store whether the matrix is invertible. @@ -385,6 +400,8 @@ inline void MatrixBase::computeInverseAndDetWithCheck( * * This is only for fixed-size square matrices of size up to 4x4. * + * Notice that it will trigger a copy of input matrix when trying to do the inverse in place. + * * \param inverse Reference to the matrix in which to store the inverse. * \param invertible Reference to the bool variable in which to store whether the matrix is invertible. * \param absDeterminantThreshold Optional parameter controlling the invertibility check. diff --git a/extern/eigen/Eigen/src/LU/PartialPivLU.h b/extern/eigen/Eigen/src/LU/PartialPivLU.h index d4396188..34aed724 100644 --- a/extern/eigen/Eigen/src/LU/PartialPivLU.h +++ b/extern/eigen/Eigen/src/LU/PartialPivLU.h @@ -19,6 +19,7 @@ template struct traits > { typedef MatrixXpr XprKind; typedef SolverStorage StorageKind; + typedef int StorageIndex; typedef traits<_MatrixType> BaseTraits; enum { Flags = BaseTraits::Flags & RowMajorBit, @@ -69,7 +70,7 @@ struct enable_if_ref,Derived> { * The data of the LU decomposition can be directly accessed through the methods matrixLU(), permutationP(). * * This class supports the \link InplaceDecomposition inplace decomposition \endlink mechanism. - * + * * \sa MatrixBase::partialPivLu(), MatrixBase::determinant(), MatrixBase::inverse(), MatrixBase::computeInverse(), class FullPivLU */ template class PartialPivLU @@ -79,8 +80,9 @@ template class PartialPivLU typedef _MatrixType MatrixType; typedef SolverBase Base; + friend class SolverBase; + EIGEN_GENERIC_PUBLIC_INTERFACE(PartialPivLU) - // FIXME StorageIndex defined in EIGEN_GENERIC_PUBLIC_INTERFACE should be int enum { MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime @@ -152,6 +154,7 @@ template class PartialPivLU return m_p; } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** This method returns the solution x to the equation Ax=b, where A is the matrix of which * *this is the LU decomposition. * @@ -169,14 +172,10 @@ template class PartialPivLU * * \sa TriangularView::solve(), inverse(), computeInverse() */ - // FIXME this is a copy-paste of the base-class member to add the isInitialized assertion. template inline const Solve - solve(const MatrixBase& b) const - { - eigen_assert(m_isInitialized && "PartialPivLU is not initialized."); - return Solve(*this, b.derived()); - } + solve(const MatrixBase& b) const; + #endif /** \returns an estimate of the reciprocal condition number of the matrix of which \c *this is the LU decomposition. @@ -217,8 +216,8 @@ template class PartialPivLU MatrixType reconstructedMatrix() const; - inline Index rows() const { return m_lu.rows(); } - inline Index cols() const { return m_lu.cols(); } + EIGEN_CONSTEXPR inline Index rows() const EIGEN_NOEXCEPT { return m_lu.rows(); } + EIGEN_CONSTEXPR inline Index cols() const EIGEN_NOEXCEPT { return m_lu.cols(); } #ifndef EIGEN_PARSED_BY_DOXYGEN template @@ -231,8 +230,6 @@ template class PartialPivLU * Step 3: replace c by the solution x to Ux = c. */ - eigen_assert(rhs.rows() == m_lu.rows()); - // Step 1 dst = permutationP() * rhs; @@ -246,26 +243,21 @@ template class PartialPivLU template EIGEN_DEVICE_FUNC void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const { - /* The decomposition PA = LU can be rewritten as A = P^{-1} L U. + /* The decomposition PA = LU can be rewritten as A^T = U^T L^T P. * So we proceed as follows: - * Step 1: compute c = Pb. - * Step 2: replace c by the solution x to Lx = c. - * Step 3: replace c by the solution x to Ux = c. + * Step 1: compute c as the solution to L^T c = b + * Step 2: replace c by the solution x to U^T x = c. + * Step 3: update c = P^-1 c. */ eigen_assert(rhs.rows() == m_lu.cols()); - if (Conjugate) { - // Step 1 - dst = m_lu.template triangularView().adjoint().solve(rhs); - // Step 2 - m_lu.template triangularView().adjoint().solveInPlace(dst); - } else { - // Step 1 - dst = m_lu.template triangularView().transpose().solve(rhs); - // Step 2 - m_lu.template triangularView().transpose().solveInPlace(dst); - } + // Step 1 + dst = m_lu.template triangularView().transpose() + .template conjugateIf().solve(rhs); + // Step 2 + m_lu.template triangularView().transpose() + .template conjugateIf().solveInPlace(dst); // Step 3 dst = permutationP().transpose() * dst; } @@ -339,17 +331,18 @@ PartialPivLU::PartialPivLU(EigenBase& matrix) namespace internal { /** \internal This is the blocked version of fullpivlu_unblocked() */ -template +template struct partial_lu_impl { - // FIXME add a stride to Map, so that the following mapping becomes easier, - // another option would be to create an expression being able to automatically - // warp any Map, Matrix, and Block expressions as a unique type, but since that's exactly - // a Map + stride, why not adding a stride to Map, and convenient ctors from a Matrix, - // and Block. - typedef Map > MapLU; - typedef Block MatrixType; - typedef Block BlockType; + static const int UnBlockedBound = 16; + static const bool UnBlockedAtCompileTime = SizeAtCompileTime!=Dynamic && SizeAtCompileTime<=UnBlockedBound; + static const int ActualSizeAtCompileTime = UnBlockedAtCompileTime ? SizeAtCompileTime : Dynamic; + // Remaining rows and columns at compile-time: + static const int RRows = SizeAtCompileTime==2 ? 1 : Dynamic; + static const int RCols = SizeAtCompileTime==2 ? 1 : Dynamic; + typedef Matrix MatrixType; + typedef Ref MatrixTypeRef; + typedef Ref > BlockType; typedef typename MatrixType::RealScalar RealScalar; /** \internal performs the LU decomposition in-place of the matrix \a lu @@ -362,19 +355,22 @@ struct partial_lu_impl * * \returns The index of the first pivot which is exactly zero if any, or a negative number otherwise. */ - static Index unblocked_lu(MatrixType& lu, PivIndex* row_transpositions, PivIndex& nb_transpositions) + static Index unblocked_lu(MatrixTypeRef& lu, PivIndex* row_transpositions, PivIndex& nb_transpositions) { typedef scalar_score_coeff_op Scoring; typedef typename Scoring::result_type Score; const Index rows = lu.rows(); const Index cols = lu.cols(); const Index size = (std::min)(rows,cols); + // For small compile-time matrices it is worth processing the last row separately: + // speedup: +100% for 2x2, +10% for others. + const Index endk = UnBlockedAtCompileTime ? size-1 : size; nb_transpositions = 0; Index first_zero_pivot = -1; - for(Index k = 0; k < size; ++k) + for(Index k = 0; k < endk; ++k) { - Index rrows = rows-k-1; - Index rcols = cols-k-1; + int rrows = internal::convert_index(rows-k-1); + int rcols = internal::convert_index(cols-k-1); Index row_of_biggest_in_col; Score biggest_in_corner @@ -391,9 +387,7 @@ struct partial_lu_impl ++nb_transpositions; } - // FIXME shall we introduce a safe quotient expression in cas 1/lu.coeff(k,k) - // overflow but not the actual quotient? - lu.col(k).tail(rrows) /= lu.coeff(k,k); + lu.col(k).tail(fix(rrows)) /= lu.coeff(k,k); } else if(first_zero_pivot==-1) { @@ -403,8 +397,18 @@ struct partial_lu_impl } if(k(rrows),fix(rcols)).noalias() -= lu.col(k).tail(fix(rrows)) * lu.row(k).tail(fix(rcols)); + } + + // special handling of the last entry + if(UnBlockedAtCompileTime) + { + Index k = endk; + row_transpositions[k] = PivIndex(k); + if (Scoring()(lu(k, k)) == Score(0) && first_zero_pivot == -1) + first_zero_pivot = k; } + return first_zero_pivot; } @@ -420,18 +424,17 @@ struct partial_lu_impl * \returns The index of the first pivot which is exactly zero if any, or a negative number otherwise. * * \note This very low level interface using pointers, etc. is to: - * 1 - reduce the number of instanciations to the strict minimum - * 2 - avoid infinite recursion of the instanciations with Block > > + * 1 - reduce the number of instantiations to the strict minimum + * 2 - avoid infinite recursion of the instantiations with Block > > */ static Index blocked_lu(Index rows, Index cols, Scalar* lu_data, Index luStride, PivIndex* row_transpositions, PivIndex& nb_transpositions, Index maxBlockSize=256) { - MapLU lu1(lu_data,StorageOrder==RowMajor?rows:luStride,StorageOrder==RowMajor?luStride:cols); - MatrixType lu(lu1,0,0,rows,cols); + MatrixTypeRef lu = MatrixType::Map(lu_data,rows, cols, OuterStride<>(luStride)); const Index size = (std::min)(rows,cols); // if the matrix is too small, no blocking: - if(size<=16) + if(UnBlockedAtCompileTime || size<=UnBlockedBound) { return unblocked_lu(lu, row_transpositions, nb_transpositions); } @@ -457,12 +460,12 @@ struct partial_lu_impl // A00 | A01 | A02 // lu = A_0 | A_1 | A_2 = A10 | A11 | A12 // A20 | A21 | A22 - BlockType A_0(lu,0,0,rows,k); - BlockType A_2(lu,0,k+bs,rows,tsize); - BlockType A11(lu,k,k,bs,bs); - BlockType A12(lu,k,k+bs,bs,tsize); - BlockType A21(lu,k+bs,k,trows,bs); - BlockType A22(lu,k+bs,k+bs,trows,tsize); + BlockType A_0 = lu.block(0,0,rows,k); + BlockType A_2 = lu.block(0,k+bs,rows,tsize); + BlockType A11 = lu.block(k,k,bs,bs); + BlockType A12 = lu.block(k,k+bs,bs,tsize); + BlockType A21 = lu.block(k+bs,k,trows,bs); + BlockType A22 = lu.block(k+bs,k+bs,trows,tsize); PivIndex nb_transpositions_in_panel; // recursively call the blocked LU algorithm on [A11^T A21^T]^T @@ -501,11 +504,18 @@ struct partial_lu_impl template void partial_lu_inplace(MatrixType& lu, TranspositionType& row_transpositions, typename TranspositionType::StorageIndex& nb_transpositions) { + // Special-case of zero matrix. + if (lu.rows() == 0 || lu.cols() == 0) { + nb_transpositions = 0; + return; + } eigen_assert(lu.cols() == row_transpositions.size()); - eigen_assert((&row_transpositions.coeffRef(1)-&row_transpositions.coeffRef(0)) == 1); + eigen_assert(row_transpositions.size() < 2 || (&row_transpositions.coeffRef(1)-&row_transpositions.coeffRef(0)) == 1); partial_lu_impl - + < typename MatrixType::Scalar, MatrixType::Flags&RowMajorBit?RowMajor:ColMajor, + typename TranspositionType::StorageIndex, + EIGEN_SIZE_MIN_PREFER_FIXED(MatrixType::RowsAtCompileTime,MatrixType::ColsAtCompileTime)> ::blocked_lu(lu.rows(), lu.cols(), &lu.coeffRef(0,0), lu.outerStride(), &row_transpositions.coeffRef(0), nb_transpositions); } @@ -519,7 +529,10 @@ void PartialPivLU::compute() // the row permutation is stored as int indices, so just to be sure: eigen_assert(m_lu.rows()::highest()); - m_l1_norm = m_lu.cwiseAbs().colwise().sum().maxCoeff(); + if(m_lu.cols()>0) + m_l1_norm = m_lu.cwiseAbs().colwise().sum().maxCoeff(); + else + m_l1_norm = RealScalar(0); eigen_assert(m_lu.rows() == m_lu.cols() && "PartialPivLU is only for square (and moreover invertible) matrices"); const Index size = m_lu.rows(); diff --git a/extern/eigen/Eigen/src/LU/arch/InverseSize4.h b/extern/eigen/Eigen/src/LU/arch/InverseSize4.h new file mode 100644 index 00000000..a232ffc0 --- /dev/null +++ b/extern/eigen/Eigen/src/LU/arch/InverseSize4.h @@ -0,0 +1,351 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2001 Intel Corporation +// Copyright (C) 2010 Gael Guennebaud +// Copyright (C) 2009 Benoit Jacob +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. +// +// The algorithm below is a reimplementation of former \src\LU\Inverse_SSE.h using PacketMath. +// inv(M) = M#/|M|, where inv(M), M# and |M| denote the inverse of M, +// adjugate of M and determinant of M respectively. M# is computed block-wise +// using specific formulae. For proof, see: +// https://lxjk.github.io/2017/09/03/Fast-4x4-Matrix-Inverse-with-SSE-SIMD-Explained.html +// Variable names are adopted from \src\LU\Inverse_SSE.h. +// +// The SSE code for the 4x4 float and double matrix inverse in former (deprecated) \src\LU\Inverse_SSE.h +// comes from the following Intel's library: +// http://software.intel.com/en-us/articles/optimized-matrix-library-for-use-with-the-intel-pentiumr-4-processors-sse2-instructions/ +// +// Here is the respective copyright and license statement: +// +// Copyright (c) 2001 Intel Corporation. +// +// Permition is granted to use, copy, distribute and prepare derivative works +// of this library for any purpose and without fee, provided, that the above +// copyright notice and this statement appear in all copies. +// Intel makes no representations about the suitability of this software for +// any purpose, and specifically disclaims all warranties. +// See LEGAL.TXT for all the legal information. +// +// TODO: Unify implementations of different data types (i.e. float and double). +#ifndef EIGEN_INVERSE_SIZE_4_H +#define EIGEN_INVERSE_SIZE_4_H + +namespace Eigen +{ +namespace internal +{ +template +struct compute_inverse_size4 +{ + enum + { + MatrixAlignment = traits::Alignment, + ResultAlignment = traits::Alignment, + StorageOrdersMatch = (MatrixType::Flags & RowMajorBit) == (ResultType::Flags & RowMajorBit) + }; + typedef typename conditional<(MatrixType::Flags & LinearAccessBit), MatrixType const &, typename MatrixType::PlainObject>::type ActualMatrixType; + + static void run(const MatrixType &mat, ResultType &result) + { + ActualMatrixType matrix(mat); + + const float* data = matrix.data(); + const Index stride = matrix.innerStride(); + Packet4f _L1 = ploadt(data); + Packet4f _L2 = ploadt(data + stride*4); + Packet4f _L3 = ploadt(data + stride*8); + Packet4f _L4 = ploadt(data + stride*12); + + // Four 2x2 sub-matrices of the input matrix + // input = [[A, B], + // [C, D]] + Packet4f A, B, C, D; + + if (!StorageOrdersMatch) + { + A = vec4f_unpacklo(_L1, _L2); + B = vec4f_unpacklo(_L3, _L4); + C = vec4f_unpackhi(_L1, _L2); + D = vec4f_unpackhi(_L3, _L4); + } + else + { + A = vec4f_movelh(_L1, _L2); + B = vec4f_movehl(_L2, _L1); + C = vec4f_movelh(_L3, _L4); + D = vec4f_movehl(_L4, _L3); + } + + Packet4f AB, DC; + + // AB = A# * B, where A# denotes the adjugate of A, and * denotes matrix product. + AB = pmul(vec4f_swizzle2(A, A, 3, 3, 0, 0), B); + AB = psub(AB, pmul(vec4f_swizzle2(A, A, 1, 1, 2, 2), vec4f_swizzle2(B, B, 2, 3, 0, 1))); + + // DC = D#*C + DC = pmul(vec4f_swizzle2(D, D, 3, 3, 0, 0), C); + DC = psub(DC, pmul(vec4f_swizzle2(D, D, 1, 1, 2, 2), vec4f_swizzle2(C, C, 2, 3, 0, 1))); + + // determinants of the sub-matrices + Packet4f dA, dB, dC, dD; + + dA = pmul(vec4f_swizzle2(A, A, 3, 3, 1, 1), A); + dA = psub(dA, vec4f_movehl(dA, dA)); + + dB = pmul(vec4f_swizzle2(B, B, 3, 3, 1, 1), B); + dB = psub(dB, vec4f_movehl(dB, dB)); + + dC = pmul(vec4f_swizzle2(C, C, 3, 3, 1, 1), C); + dC = psub(dC, vec4f_movehl(dC, dC)); + + dD = pmul(vec4f_swizzle2(D, D, 3, 3, 1, 1), D); + dD = psub(dD, vec4f_movehl(dD, dD)); + + Packet4f d, d1, d2; + + d = pmul(vec4f_swizzle2(DC, DC, 0, 2, 1, 3), AB); + d = padd(d, vec4f_movehl(d, d)); + d = padd(d, vec4f_swizzle2(d, d, 1, 0, 0, 0)); + d1 = pmul(dA, dD); + d2 = pmul(dB, dC); + + // determinant of the input matrix, det = |A||D| + |B||C| - trace(A#*B*D#*C) + Packet4f det = vec4f_duplane(psub(padd(d1, d2), d), 0); + + // reciprocal of the determinant of the input matrix, rd = 1/det + Packet4f rd = pdiv(pset1(1.0f), det); + + // Four sub-matrices of the inverse + Packet4f iA, iB, iC, iD; + + // iD = D*|A| - C*A#*B + iD = pmul(vec4f_swizzle2(C, C, 0, 0, 2, 2), vec4f_movelh(AB, AB)); + iD = padd(iD, pmul(vec4f_swizzle2(C, C, 1, 1, 3, 3), vec4f_movehl(AB, AB))); + iD = psub(pmul(D, vec4f_duplane(dA, 0)), iD); + + // iA = A*|D| - B*D#*C + iA = pmul(vec4f_swizzle2(B, B, 0, 0, 2, 2), vec4f_movelh(DC, DC)); + iA = padd(iA, pmul(vec4f_swizzle2(B, B, 1, 1, 3, 3), vec4f_movehl(DC, DC))); + iA = psub(pmul(A, vec4f_duplane(dD, 0)), iA); + + // iB = C*|B| - D * (A#B)# = C*|B| - D*B#*A + iB = pmul(D, vec4f_swizzle2(AB, AB, 3, 0, 3, 0)); + iB = psub(iB, pmul(vec4f_swizzle2(D, D, 1, 0, 3, 2), vec4f_swizzle2(AB, AB, 2, 1, 2, 1))); + iB = psub(pmul(C, vec4f_duplane(dB, 0)), iB); + + // iC = B*|C| - A * (D#C)# = B*|C| - A*C#*D + iC = pmul(A, vec4f_swizzle2(DC, DC, 3, 0, 3, 0)); + iC = psub(iC, pmul(vec4f_swizzle2(A, A, 1, 0, 3, 2), vec4f_swizzle2(DC, DC, 2, 1, 2, 1))); + iC = psub(pmul(B, vec4f_duplane(dC, 0)), iC); + + const float sign_mask[4] = {0.0f, numext::bit_cast(0x80000000u), numext::bit_cast(0x80000000u), 0.0f}; + const Packet4f p4f_sign_PNNP = ploadu(sign_mask); + rd = pxor(rd, p4f_sign_PNNP); + iA = pmul(iA, rd); + iB = pmul(iB, rd); + iC = pmul(iC, rd); + iD = pmul(iD, rd); + + Index res_stride = result.outerStride(); + float *res = result.data(); + + pstoret(res + 0, vec4f_swizzle2(iA, iB, 3, 1, 3, 1)); + pstoret(res + res_stride, vec4f_swizzle2(iA, iB, 2, 0, 2, 0)); + pstoret(res + 2 * res_stride, vec4f_swizzle2(iC, iD, 3, 1, 3, 1)); + pstoret(res + 3 * res_stride, vec4f_swizzle2(iC, iD, 2, 0, 2, 0)); + } +}; + +#if !(defined EIGEN_VECTORIZE_NEON && !(EIGEN_ARCH_ARM64 && !EIGEN_APPLE_DOUBLE_NEON_BUG)) +// same algorithm as above, except that each operand is split into +// halves for two registers to hold. +template +struct compute_inverse_size4 +{ + enum + { + MatrixAlignment = traits::Alignment, + ResultAlignment = traits::Alignment, + StorageOrdersMatch = (MatrixType::Flags & RowMajorBit) == (ResultType::Flags & RowMajorBit) + }; + typedef typename conditional<(MatrixType::Flags & LinearAccessBit), + MatrixType const &, + typename MatrixType::PlainObject>::type + ActualMatrixType; + + static void run(const MatrixType &mat, ResultType &result) + { + ActualMatrixType matrix(mat); + + // Four 2x2 sub-matrices of the input matrix, each is further divided into upper and lower + // row e.g. A1, upper row of A, A2, lower row of A + // input = [[A, B], = [[[A1, [B1, + // [C, D]] A2], B2]], + // [[C1, [D1, + // C2], D2]]] + + Packet2d A1, A2, B1, B2, C1, C2, D1, D2; + + const double* data = matrix.data(); + const Index stride = matrix.innerStride(); + if (StorageOrdersMatch) + { + A1 = ploadt(data + stride*0); + B1 = ploadt(data + stride*2); + A2 = ploadt(data + stride*4); + B2 = ploadt(data + stride*6); + C1 = ploadt(data + stride*8); + D1 = ploadt(data + stride*10); + C2 = ploadt(data + stride*12); + D2 = ploadt(data + stride*14); + } + else + { + Packet2d temp; + A1 = ploadt(data + stride*0); + C1 = ploadt(data + stride*2); + A2 = ploadt(data + stride*4); + C2 = ploadt(data + stride*6); + temp = A1; + A1 = vec2d_unpacklo(A1, A2); + A2 = vec2d_unpackhi(temp, A2); + + temp = C1; + C1 = vec2d_unpacklo(C1, C2); + C2 = vec2d_unpackhi(temp, C2); + + B1 = ploadt(data + stride*8); + D1 = ploadt(data + stride*10); + B2 = ploadt(data + stride*12); + D2 = ploadt(data + stride*14); + + temp = B1; + B1 = vec2d_unpacklo(B1, B2); + B2 = vec2d_unpackhi(temp, B2); + + temp = D1; + D1 = vec2d_unpacklo(D1, D2); + D2 = vec2d_unpackhi(temp, D2); + } + + // determinants of the sub-matrices + Packet2d dA, dB, dC, dD; + + dA = vec2d_swizzle2(A2, A2, 1); + dA = pmul(A1, dA); + dA = psub(dA, vec2d_duplane(dA, 1)); + + dB = vec2d_swizzle2(B2, B2, 1); + dB = pmul(B1, dB); + dB = psub(dB, vec2d_duplane(dB, 1)); + + dC = vec2d_swizzle2(C2, C2, 1); + dC = pmul(C1, dC); + dC = psub(dC, vec2d_duplane(dC, 1)); + + dD = vec2d_swizzle2(D2, D2, 1); + dD = pmul(D1, dD); + dD = psub(dD, vec2d_duplane(dD, 1)); + + Packet2d DC1, DC2, AB1, AB2; + + // AB = A# * B, where A# denotes the adjugate of A, and * denotes matrix product. + AB1 = pmul(B1, vec2d_duplane(A2, 1)); + AB2 = pmul(B2, vec2d_duplane(A1, 0)); + AB1 = psub(AB1, pmul(B2, vec2d_duplane(A1, 1))); + AB2 = psub(AB2, pmul(B1, vec2d_duplane(A2, 0))); + + // DC = D#*C + DC1 = pmul(C1, vec2d_duplane(D2, 1)); + DC2 = pmul(C2, vec2d_duplane(D1, 0)); + DC1 = psub(DC1, pmul(C2, vec2d_duplane(D1, 1))); + DC2 = psub(DC2, pmul(C1, vec2d_duplane(D2, 0))); + + Packet2d d1, d2; + + // determinant of the input matrix, det = |A||D| + |B||C| - trace(A#*B*D#*C) + Packet2d det; + + // reciprocal of the determinant of the input matrix, rd = 1/det + Packet2d rd; + + d1 = pmul(AB1, vec2d_swizzle2(DC1, DC2, 0)); + d2 = pmul(AB2, vec2d_swizzle2(DC1, DC2, 3)); + rd = padd(d1, d2); + rd = padd(rd, vec2d_duplane(rd, 1)); + + d1 = pmul(dA, dD); + d2 = pmul(dB, dC); + + det = padd(d1, d2); + det = psub(det, rd); + det = vec2d_duplane(det, 0); + rd = pdiv(pset1(1.0), det); + + // rows of four sub-matrices of the inverse + Packet2d iA1, iA2, iB1, iB2, iC1, iC2, iD1, iD2; + + // iD = D*|A| - C*A#*B + iD1 = pmul(AB1, vec2d_duplane(C1, 0)); + iD2 = pmul(AB1, vec2d_duplane(C2, 0)); + iD1 = padd(iD1, pmul(AB2, vec2d_duplane(C1, 1))); + iD2 = padd(iD2, pmul(AB2, vec2d_duplane(C2, 1))); + dA = vec2d_duplane(dA, 0); + iD1 = psub(pmul(D1, dA), iD1); + iD2 = psub(pmul(D2, dA), iD2); + + // iA = A*|D| - B*D#*C + iA1 = pmul(DC1, vec2d_duplane(B1, 0)); + iA2 = pmul(DC1, vec2d_duplane(B2, 0)); + iA1 = padd(iA1, pmul(DC2, vec2d_duplane(B1, 1))); + iA2 = padd(iA2, pmul(DC2, vec2d_duplane(B2, 1))); + dD = vec2d_duplane(dD, 0); + iA1 = psub(pmul(A1, dD), iA1); + iA2 = psub(pmul(A2, dD), iA2); + + // iB = C*|B| - D * (A#B)# = C*|B| - D*B#*A + iB1 = pmul(D1, vec2d_swizzle2(AB2, AB1, 1)); + iB2 = pmul(D2, vec2d_swizzle2(AB2, AB1, 1)); + iB1 = psub(iB1, pmul(vec2d_swizzle2(D1, D1, 1), vec2d_swizzle2(AB2, AB1, 2))); + iB2 = psub(iB2, pmul(vec2d_swizzle2(D2, D2, 1), vec2d_swizzle2(AB2, AB1, 2))); + dB = vec2d_duplane(dB, 0); + iB1 = psub(pmul(C1, dB), iB1); + iB2 = psub(pmul(C2, dB), iB2); + + // iC = B*|C| - A * (D#C)# = B*|C| - A*C#*D + iC1 = pmul(A1, vec2d_swizzle2(DC2, DC1, 1)); + iC2 = pmul(A2, vec2d_swizzle2(DC2, DC1, 1)); + iC1 = psub(iC1, pmul(vec2d_swizzle2(A1, A1, 1), vec2d_swizzle2(DC2, DC1, 2))); + iC2 = psub(iC2, pmul(vec2d_swizzle2(A2, A2, 1), vec2d_swizzle2(DC2, DC1, 2))); + dC = vec2d_duplane(dC, 0); + iC1 = psub(pmul(B1, dC), iC1); + iC2 = psub(pmul(B2, dC), iC2); + + const double sign_mask1[2] = {0.0, numext::bit_cast(0x8000000000000000ull)}; + const double sign_mask2[2] = {numext::bit_cast(0x8000000000000000ull), 0.0}; + const Packet2d sign_PN = ploadu(sign_mask1); + const Packet2d sign_NP = ploadu(sign_mask2); + d1 = pxor(rd, sign_PN); + d2 = pxor(rd, sign_NP); + + Index res_stride = result.outerStride(); + double *res = result.data(); + pstoret(res + 0, pmul(vec2d_swizzle2(iA2, iA1, 3), d1)); + pstoret(res + res_stride, pmul(vec2d_swizzle2(iA2, iA1, 0), d2)); + pstoret(res + 2, pmul(vec2d_swizzle2(iB2, iB1, 3), d1)); + pstoret(res + res_stride + 2, pmul(vec2d_swizzle2(iB2, iB1, 0), d2)); + pstoret(res + 2 * res_stride, pmul(vec2d_swizzle2(iC2, iC1, 3), d1)); + pstoret(res + 3 * res_stride, pmul(vec2d_swizzle2(iC2, iC1, 0), d2)); + pstoret(res + 2 * res_stride + 2, pmul(vec2d_swizzle2(iD2, iD1, 3), d1)); + pstoret(res + 3 * res_stride + 2, pmul(vec2d_swizzle2(iD2, iD1, 0), d2)); + } +}; +#endif +} // namespace internal +} // namespace Eigen +#endif diff --git a/extern/eigen/Eigen/src/LU/arch/Inverse_SSE.h b/extern/eigen/Eigen/src/LU/arch/Inverse_SSE.h deleted file mode 100644 index ebb64a62..00000000 --- a/extern/eigen/Eigen/src/LU/arch/Inverse_SSE.h +++ /dev/null @@ -1,338 +0,0 @@ -// This file is part of Eigen, a lightweight C++ template library -// for linear algebra. -// -// Copyright (C) 2001 Intel Corporation -// Copyright (C) 2010 Gael Guennebaud -// Copyright (C) 2009 Benoit Jacob -// -// This Source Code Form is subject to the terms of the Mozilla -// Public License v. 2.0. If a copy of the MPL was not distributed -// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. - -// The SSE code for the 4x4 float and double matrix inverse in this file -// comes from the following Intel's library: -// http://software.intel.com/en-us/articles/optimized-matrix-library-for-use-with-the-intel-pentiumr-4-processors-sse2-instructions/ -// -// Here is the respective copyright and license statement: -// -// Copyright (c) 2001 Intel Corporation. -// -// Permition is granted to use, copy, distribute and prepare derivative works -// of this library for any purpose and without fee, provided, that the above -// copyright notice and this statement appear in all copies. -// Intel makes no representations about the suitability of this software for -// any purpose, and specifically disclaims all warranties. -// See LEGAL.TXT for all the legal information. - -#ifndef EIGEN_INVERSE_SSE_H -#define EIGEN_INVERSE_SSE_H - -namespace Eigen { - -namespace internal { - -template -struct compute_inverse_size4 -{ - enum { - MatrixAlignment = traits::Alignment, - ResultAlignment = traits::Alignment, - StorageOrdersMatch = (MatrixType::Flags&RowMajorBit) == (ResultType::Flags&RowMajorBit) - }; - typedef typename conditional<(MatrixType::Flags&LinearAccessBit),MatrixType const &,typename MatrixType::PlainObject>::type ActualMatrixType; - - static void run(const MatrixType& mat, ResultType& result) - { - ActualMatrixType matrix(mat); - EIGEN_ALIGN16 const unsigned int _Sign_PNNP[4] = { 0x00000000, 0x80000000, 0x80000000, 0x00000000 }; - - // Load the full matrix into registers - __m128 _L1 = matrix.template packet( 0); - __m128 _L2 = matrix.template packet( 4); - __m128 _L3 = matrix.template packet( 8); - __m128 _L4 = matrix.template packet(12); - - // The inverse is calculated using "Divide and Conquer" technique. The - // original matrix is divide into four 2x2 sub-matrices. Since each - // register holds four matrix element, the smaller matrices are - // represented as a registers. Hence we get a better locality of the - // calculations. - - __m128 A, B, C, D; // the four sub-matrices - if(!StorageOrdersMatch) - { - A = _mm_unpacklo_ps(_L1, _L2); - B = _mm_unpacklo_ps(_L3, _L4); - C = _mm_unpackhi_ps(_L1, _L2); - D = _mm_unpackhi_ps(_L3, _L4); - } - else - { - A = _mm_movelh_ps(_L1, _L2); - B = _mm_movehl_ps(_L2, _L1); - C = _mm_movelh_ps(_L3, _L4); - D = _mm_movehl_ps(_L4, _L3); - } - - __m128 iA, iB, iC, iD, // partial inverse of the sub-matrices - DC, AB; - __m128 dA, dB, dC, dD; // determinant of the sub-matrices - __m128 det, d, d1, d2; - __m128 rd; // reciprocal of the determinant - - // AB = A# * B - AB = _mm_mul_ps(_mm_shuffle_ps(A,A,0x0F), B); - AB = _mm_sub_ps(AB,_mm_mul_ps(_mm_shuffle_ps(A,A,0xA5), _mm_shuffle_ps(B,B,0x4E))); - // DC = D# * C - DC = _mm_mul_ps(_mm_shuffle_ps(D,D,0x0F), C); - DC = _mm_sub_ps(DC,_mm_mul_ps(_mm_shuffle_ps(D,D,0xA5), _mm_shuffle_ps(C,C,0x4E))); - - // dA = |A| - dA = _mm_mul_ps(_mm_shuffle_ps(A, A, 0x5F),A); - dA = _mm_sub_ss(dA, _mm_movehl_ps(dA,dA)); - // dB = |B| - dB = _mm_mul_ps(_mm_shuffle_ps(B, B, 0x5F),B); - dB = _mm_sub_ss(dB, _mm_movehl_ps(dB,dB)); - - // dC = |C| - dC = _mm_mul_ps(_mm_shuffle_ps(C, C, 0x5F),C); - dC = _mm_sub_ss(dC, _mm_movehl_ps(dC,dC)); - // dD = |D| - dD = _mm_mul_ps(_mm_shuffle_ps(D, D, 0x5F),D); - dD = _mm_sub_ss(dD, _mm_movehl_ps(dD,dD)); - - // d = trace(AB*DC) = trace(A#*B*D#*C) - d = _mm_mul_ps(_mm_shuffle_ps(DC,DC,0xD8),AB); - - // iD = C*A#*B - iD = _mm_mul_ps(_mm_shuffle_ps(C,C,0xA0), _mm_movelh_ps(AB,AB)); - iD = _mm_add_ps(iD,_mm_mul_ps(_mm_shuffle_ps(C,C,0xF5), _mm_movehl_ps(AB,AB))); - // iA = B*D#*C - iA = _mm_mul_ps(_mm_shuffle_ps(B,B,0xA0), _mm_movelh_ps(DC,DC)); - iA = _mm_add_ps(iA,_mm_mul_ps(_mm_shuffle_ps(B,B,0xF5), _mm_movehl_ps(DC,DC))); - - // d = trace(AB*DC) = trace(A#*B*D#*C) [continue] - d = _mm_add_ps(d, _mm_movehl_ps(d, d)); - d = _mm_add_ss(d, _mm_shuffle_ps(d, d, 1)); - d1 = _mm_mul_ss(dA,dD); - d2 = _mm_mul_ss(dB,dC); - - // iD = D*|A| - C*A#*B - iD = _mm_sub_ps(_mm_mul_ps(D,_mm_shuffle_ps(dA,dA,0)), iD); - - // iA = A*|D| - B*D#*C; - iA = _mm_sub_ps(_mm_mul_ps(A,_mm_shuffle_ps(dD,dD,0)), iA); - - // det = |A|*|D| + |B|*|C| - trace(A#*B*D#*C) - det = _mm_sub_ss(_mm_add_ss(d1,d2),d); - rd = _mm_div_ss(_mm_set_ss(1.0f), det); - -// #ifdef ZERO_SINGULAR -// rd = _mm_and_ps(_mm_cmpneq_ss(det,_mm_setzero_ps()), rd); -// #endif - - // iB = D * (A#B)# = D*B#*A - iB = _mm_mul_ps(D, _mm_shuffle_ps(AB,AB,0x33)); - iB = _mm_sub_ps(iB, _mm_mul_ps(_mm_shuffle_ps(D,D,0xB1), _mm_shuffle_ps(AB,AB,0x66))); - // iC = A * (D#C)# = A*C#*D - iC = _mm_mul_ps(A, _mm_shuffle_ps(DC,DC,0x33)); - iC = _mm_sub_ps(iC, _mm_mul_ps(_mm_shuffle_ps(A,A,0xB1), _mm_shuffle_ps(DC,DC,0x66))); - - rd = _mm_shuffle_ps(rd,rd,0); - rd = _mm_xor_ps(rd, _mm_load_ps((float*)_Sign_PNNP)); - - // iB = C*|B| - D*B#*A - iB = _mm_sub_ps(_mm_mul_ps(C,_mm_shuffle_ps(dB,dB,0)), iB); - - // iC = B*|C| - A*C#*D; - iC = _mm_sub_ps(_mm_mul_ps(B,_mm_shuffle_ps(dC,dC,0)), iC); - - // iX = iX / det - iA = _mm_mul_ps(rd,iA); - iB = _mm_mul_ps(rd,iB); - iC = _mm_mul_ps(rd,iC); - iD = _mm_mul_ps(rd,iD); - - Index res_stride = result.outerStride(); - float* res = result.data(); - pstoret(res+0, _mm_shuffle_ps(iA,iB,0x77)); - pstoret(res+res_stride, _mm_shuffle_ps(iA,iB,0x22)); - pstoret(res+2*res_stride, _mm_shuffle_ps(iC,iD,0x77)); - pstoret(res+3*res_stride, _mm_shuffle_ps(iC,iD,0x22)); - } - -}; - -template -struct compute_inverse_size4 -{ - enum { - MatrixAlignment = traits::Alignment, - ResultAlignment = traits::Alignment, - StorageOrdersMatch = (MatrixType::Flags&RowMajorBit) == (ResultType::Flags&RowMajorBit) - }; - typedef typename conditional<(MatrixType::Flags&LinearAccessBit),MatrixType const &,typename MatrixType::PlainObject>::type ActualMatrixType; - - static void run(const MatrixType& mat, ResultType& result) - { - ActualMatrixType matrix(mat); - const __m128d _Sign_NP = _mm_castsi128_pd(_mm_set_epi32(0x0,0x0,0x80000000,0x0)); - const __m128d _Sign_PN = _mm_castsi128_pd(_mm_set_epi32(0x80000000,0x0,0x0,0x0)); - - // The inverse is calculated using "Divide and Conquer" technique. The - // original matrix is divide into four 2x2 sub-matrices. Since each - // register of the matrix holds two elements, the smaller matrices are - // consisted of two registers. Hence we get a better locality of the - // calculations. - - // the four sub-matrices - __m128d A1, A2, B1, B2, C1, C2, D1, D2; - - if(StorageOrdersMatch) - { - A1 = matrix.template packet( 0); B1 = matrix.template packet( 2); - A2 = matrix.template packet( 4); B2 = matrix.template packet( 6); - C1 = matrix.template packet( 8); D1 = matrix.template packet(10); - C2 = matrix.template packet(12); D2 = matrix.template packet(14); - } - else - { - __m128d tmp; - A1 = matrix.template packet( 0); C1 = matrix.template packet( 2); - A2 = matrix.template packet( 4); C2 = matrix.template packet( 6); - tmp = A1; - A1 = _mm_unpacklo_pd(A1,A2); - A2 = _mm_unpackhi_pd(tmp,A2); - tmp = C1; - C1 = _mm_unpacklo_pd(C1,C2); - C2 = _mm_unpackhi_pd(tmp,C2); - - B1 = matrix.template packet( 8); D1 = matrix.template packet(10); - B2 = matrix.template packet(12); D2 = matrix.template packet(14); - tmp = B1; - B1 = _mm_unpacklo_pd(B1,B2); - B2 = _mm_unpackhi_pd(tmp,B2); - tmp = D1; - D1 = _mm_unpacklo_pd(D1,D2); - D2 = _mm_unpackhi_pd(tmp,D2); - } - - __m128d iA1, iA2, iB1, iB2, iC1, iC2, iD1, iD2, // partial invese of the sub-matrices - DC1, DC2, AB1, AB2; - __m128d dA, dB, dC, dD; // determinant of the sub-matrices - __m128d det, d1, d2, rd; - - // dA = |A| - dA = _mm_shuffle_pd(A2, A2, 1); - dA = _mm_mul_pd(A1, dA); - dA = _mm_sub_sd(dA, _mm_shuffle_pd(dA,dA,3)); - // dB = |B| - dB = _mm_shuffle_pd(B2, B2, 1); - dB = _mm_mul_pd(B1, dB); - dB = _mm_sub_sd(dB, _mm_shuffle_pd(dB,dB,3)); - - // AB = A# * B - AB1 = _mm_mul_pd(B1, _mm_shuffle_pd(A2,A2,3)); - AB2 = _mm_mul_pd(B2, _mm_shuffle_pd(A1,A1,0)); - AB1 = _mm_sub_pd(AB1, _mm_mul_pd(B2, _mm_shuffle_pd(A1,A1,3))); - AB2 = _mm_sub_pd(AB2, _mm_mul_pd(B1, _mm_shuffle_pd(A2,A2,0))); - - // dC = |C| - dC = _mm_shuffle_pd(C2, C2, 1); - dC = _mm_mul_pd(C1, dC); - dC = _mm_sub_sd(dC, _mm_shuffle_pd(dC,dC,3)); - // dD = |D| - dD = _mm_shuffle_pd(D2, D2, 1); - dD = _mm_mul_pd(D1, dD); - dD = _mm_sub_sd(dD, _mm_shuffle_pd(dD,dD,3)); - - // DC = D# * C - DC1 = _mm_mul_pd(C1, _mm_shuffle_pd(D2,D2,3)); - DC2 = _mm_mul_pd(C2, _mm_shuffle_pd(D1,D1,0)); - DC1 = _mm_sub_pd(DC1, _mm_mul_pd(C2, _mm_shuffle_pd(D1,D1,3))); - DC2 = _mm_sub_pd(DC2, _mm_mul_pd(C1, _mm_shuffle_pd(D2,D2,0))); - - // rd = trace(AB*DC) = trace(A#*B*D#*C) - d1 = _mm_mul_pd(AB1, _mm_shuffle_pd(DC1, DC2, 0)); - d2 = _mm_mul_pd(AB2, _mm_shuffle_pd(DC1, DC2, 3)); - rd = _mm_add_pd(d1, d2); - rd = _mm_add_sd(rd, _mm_shuffle_pd(rd, rd,3)); - - // iD = C*A#*B - iD1 = _mm_mul_pd(AB1, _mm_shuffle_pd(C1,C1,0)); - iD2 = _mm_mul_pd(AB1, _mm_shuffle_pd(C2,C2,0)); - iD1 = _mm_add_pd(iD1, _mm_mul_pd(AB2, _mm_shuffle_pd(C1,C1,3))); - iD2 = _mm_add_pd(iD2, _mm_mul_pd(AB2, _mm_shuffle_pd(C2,C2,3))); - - // iA = B*D#*C - iA1 = _mm_mul_pd(DC1, _mm_shuffle_pd(B1,B1,0)); - iA2 = _mm_mul_pd(DC1, _mm_shuffle_pd(B2,B2,0)); - iA1 = _mm_add_pd(iA1, _mm_mul_pd(DC2, _mm_shuffle_pd(B1,B1,3))); - iA2 = _mm_add_pd(iA2, _mm_mul_pd(DC2, _mm_shuffle_pd(B2,B2,3))); - - // iD = D*|A| - C*A#*B - dA = _mm_shuffle_pd(dA,dA,0); - iD1 = _mm_sub_pd(_mm_mul_pd(D1, dA), iD1); - iD2 = _mm_sub_pd(_mm_mul_pd(D2, dA), iD2); - - // iA = A*|D| - B*D#*C; - dD = _mm_shuffle_pd(dD,dD,0); - iA1 = _mm_sub_pd(_mm_mul_pd(A1, dD), iA1); - iA2 = _mm_sub_pd(_mm_mul_pd(A2, dD), iA2); - - d1 = _mm_mul_sd(dA, dD); - d2 = _mm_mul_sd(dB, dC); - - // iB = D * (A#B)# = D*B#*A - iB1 = _mm_mul_pd(D1, _mm_shuffle_pd(AB2,AB1,1)); - iB2 = _mm_mul_pd(D2, _mm_shuffle_pd(AB2,AB1,1)); - iB1 = _mm_sub_pd(iB1, _mm_mul_pd(_mm_shuffle_pd(D1,D1,1), _mm_shuffle_pd(AB2,AB1,2))); - iB2 = _mm_sub_pd(iB2, _mm_mul_pd(_mm_shuffle_pd(D2,D2,1), _mm_shuffle_pd(AB2,AB1,2))); - - // det = |A|*|D| + |B|*|C| - trace(A#*B*D#*C) - det = _mm_add_sd(d1, d2); - det = _mm_sub_sd(det, rd); - - // iC = A * (D#C)# = A*C#*D - iC1 = _mm_mul_pd(A1, _mm_shuffle_pd(DC2,DC1,1)); - iC2 = _mm_mul_pd(A2, _mm_shuffle_pd(DC2,DC1,1)); - iC1 = _mm_sub_pd(iC1, _mm_mul_pd(_mm_shuffle_pd(A1,A1,1), _mm_shuffle_pd(DC2,DC1,2))); - iC2 = _mm_sub_pd(iC2, _mm_mul_pd(_mm_shuffle_pd(A2,A2,1), _mm_shuffle_pd(DC2,DC1,2))); - - rd = _mm_div_sd(_mm_set_sd(1.0), det); -// #ifdef ZERO_SINGULAR -// rd = _mm_and_pd(_mm_cmpneq_sd(det,_mm_setzero_pd()), rd); -// #endif - rd = _mm_shuffle_pd(rd,rd,0); - - // iB = C*|B| - D*B#*A - dB = _mm_shuffle_pd(dB,dB,0); - iB1 = _mm_sub_pd(_mm_mul_pd(C1, dB), iB1); - iB2 = _mm_sub_pd(_mm_mul_pd(C2, dB), iB2); - - d1 = _mm_xor_pd(rd, _Sign_PN); - d2 = _mm_xor_pd(rd, _Sign_NP); - - // iC = B*|C| - A*C#*D; - dC = _mm_shuffle_pd(dC,dC,0); - iC1 = _mm_sub_pd(_mm_mul_pd(B1, dC), iC1); - iC2 = _mm_sub_pd(_mm_mul_pd(B2, dC), iC2); - - Index res_stride = result.outerStride(); - double* res = result.data(); - pstoret(res+0, _mm_mul_pd(_mm_shuffle_pd(iA2, iA1, 3), d1)); - pstoret(res+res_stride, _mm_mul_pd(_mm_shuffle_pd(iA2, iA1, 0), d2)); - pstoret(res+2, _mm_mul_pd(_mm_shuffle_pd(iB2, iB1, 3), d1)); - pstoret(res+res_stride+2, _mm_mul_pd(_mm_shuffle_pd(iB2, iB1, 0), d2)); - pstoret(res+2*res_stride, _mm_mul_pd(_mm_shuffle_pd(iC2, iC1, 3), d1)); - pstoret(res+3*res_stride, _mm_mul_pd(_mm_shuffle_pd(iC2, iC1, 0), d2)); - pstoret(res+2*res_stride+2,_mm_mul_pd(_mm_shuffle_pd(iD2, iD1, 3), d1)); - pstoret(res+3*res_stride+2,_mm_mul_pd(_mm_shuffle_pd(iD2, iD1, 0), d2)); - } -}; - -} // end namespace internal - -} // end namespace Eigen - -#endif // EIGEN_INVERSE_SSE_H diff --git a/extern/eigen/Eigen/src/OrderingMethods/Amd.h b/extern/eigen/Eigen/src/OrderingMethods/Amd.h index f91ecb24..7ca3f33b 100644 --- a/extern/eigen/Eigen/src/OrderingMethods/Amd.h +++ b/extern/eigen/Eigen/src/OrderingMethods/Amd.h @@ -2,32 +2,22 @@ // for linear algebra. // // Copyright (C) 2010 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. /* - NOTE: this routine has been adapted from the CSparse library: Copyright (c) 2006, Timothy A. Davis. http://www.suitesparse.com -CSparse is free software; you can redistribute it and/or -modify it under the terms of the GNU Lesser General Public -License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. - -CSparse is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public -License along with this Module; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - +The author of CSparse, Timothy A. Davis., has executed a license with Google LLC +to permit distribution of this code and derivative works as part of Eigen under +the Mozilla Public License v. 2.0, as stated at the top of this file. */ -#include "../Core/util/NonMPL2.h" - #ifndef EIGEN_SPARSE_AMD_H #define EIGEN_SPARSE_AMD_H diff --git a/extern/eigen/Eigen/src/OrderingMethods/Eigen_Colamd.h b/extern/eigen/Eigen/src/OrderingMethods/Eigen_Colamd.h index da85b4d6..8e339a70 100644 --- a/extern/eigen/Eigen/src/OrderingMethods/Eigen_Colamd.h +++ b/extern/eigen/Eigen/src/OrderingMethods/Eigen_Colamd.h @@ -13,115 +13,119 @@ // Davis (davis@cise.ufl.edu), University of Florida. The algorithm was // developed in collaboration with John Gilbert, Xerox PARC, and Esmond // Ng, Oak Ridge National Laboratory. -// +// // Date: -// +// // September 8, 2003. Version 2.3. -// +// // Acknowledgements: -// +// // This work was supported by the National Science Foundation, under // grants DMS-9504974 and DMS-9803599. -// +// // Notice: -// +// // Copyright (c) 1998-2003 by the University of Florida. // All Rights Reserved. -// +// // THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY // EXPRESSED OR IMPLIED. ANY USE IS AT YOUR OWN RISK. -// +// // Permission is hereby granted to use, copy, modify, and/or distribute // this program, provided that the Copyright, this License, and the // Availability of the original version is retained on all copies and made // accessible to the end-user of any code or package that includes COLAMD -// or any modified version of COLAMD. -// +// or any modified version of COLAMD. +// // Availability: -// +// // The colamd/symamd library is available at -// +// // http://www.suitesparse.com - + #ifndef EIGEN_COLAMD_H #define EIGEN_COLAMD_H namespace internal { + +namespace Colamd { + /* Ensure that debugging is turned off: */ #ifndef COLAMD_NDEBUG #define COLAMD_NDEBUG #endif /* NDEBUG */ + + /* ========================================================================== */ /* === Knob and statistics definitions ====================================== */ /* ========================================================================== */ /* size of the knobs [ ] array. Only knobs [0..1] are currently used. */ -#define COLAMD_KNOBS 20 +const int NKnobs = 20; /* number of output statistics. Only stats [0..6] are currently used. */ -#define COLAMD_STATS 20 +const int NStats = 20; -/* knobs [0] and stats [0]: dense row knob and output statistic. */ -#define COLAMD_DENSE_ROW 0 +/* Indices into knobs and stats array. */ +enum KnobsStatsIndex { + /* knobs [0] and stats [0]: dense row knob and output statistic. */ + DenseRow = 0, -/* knobs [1] and stats [1]: dense column knob and output statistic. */ -#define COLAMD_DENSE_COL 1 + /* knobs [1] and stats [1]: dense column knob and output statistic. */ + DenseCol = 1, -/* stats [2]: memory defragmentation count output statistic */ -#define COLAMD_DEFRAG_COUNT 2 + /* stats [2]: memory defragmentation count output statistic */ + DefragCount = 2, -/* stats [3]: colamd status: zero OK, > 0 warning or notice, < 0 error */ -#define COLAMD_STATUS 3 + /* stats [3]: colamd status: zero OK, > 0 warning or notice, < 0 error */ + Status = 3, -/* stats [4..6]: error info, or info on jumbled columns */ -#define COLAMD_INFO1 4 -#define COLAMD_INFO2 5 -#define COLAMD_INFO3 6 + /* stats [4..6]: error info, or info on jumbled columns */ + Info1 = 4, + Info2 = 5, + Info3 = 6 +}; /* error codes returned in stats [3]: */ -#define COLAMD_OK (0) -#define COLAMD_OK_BUT_JUMBLED (1) -#define COLAMD_ERROR_A_not_present (-1) -#define COLAMD_ERROR_p_not_present (-2) -#define COLAMD_ERROR_nrow_negative (-3) -#define COLAMD_ERROR_ncol_negative (-4) -#define COLAMD_ERROR_nnz_negative (-5) -#define COLAMD_ERROR_p0_nonzero (-6) -#define COLAMD_ERROR_A_too_small (-7) -#define COLAMD_ERROR_col_length_negative (-8) -#define COLAMD_ERROR_row_index_out_of_bounds (-9) -#define COLAMD_ERROR_out_of_memory (-10) -#define COLAMD_ERROR_internal_error (-999) - +enum Status { + Ok = 0, + OkButJumbled = 1, + ErrorANotPresent = -1, + ErrorPNotPresent = -2, + ErrorNrowNegative = -3, + ErrorNcolNegative = -4, + ErrorNnzNegative = -5, + ErrorP0Nonzero = -6, + ErrorATooSmall = -7, + ErrorColLengthNegative = -8, + ErrorRowIndexOutOfBounds = -9, + ErrorOutOfMemory = -10, + ErrorInternalError = -999 +}; /* ========================================================================== */ /* === Definitions ========================================================== */ /* ========================================================================== */ -#define ONES_COMPLEMENT(r) (-(r)-1) +template +IndexType ones_complement(const IndexType r) { + return (-(r)-1); +} /* -------------------------------------------------------------------------- */ - -#define COLAMD_EMPTY (-1) +const int Empty = -1; /* Row and column status */ -#define ALIVE (0) -#define DEAD (-1) +enum RowColumnStatus { + Alive = 0, + Dead = -1 +}; /* Column status */ -#define DEAD_PRINCIPAL (-1) -#define DEAD_NON_PRINCIPAL (-2) - -/* Macros for row and column status update and checking. */ -#define ROW_IS_DEAD(r) ROW_IS_MARKED_DEAD (Row[r].shared2.mark) -#define ROW_IS_MARKED_DEAD(row_mark) (row_mark < ALIVE) -#define ROW_IS_ALIVE(r) (Row [r].shared2.mark >= ALIVE) -#define COL_IS_DEAD(c) (Col [c].start < ALIVE) -#define COL_IS_ALIVE(c) (Col [c].start >= ALIVE) -#define COL_IS_DEAD_PRINCIPAL(c) (Col [c].start == DEAD_PRINCIPAL) -#define KILL_ROW(r) { Row [r].shared2.mark = DEAD ; } -#define KILL_PRINCIPAL_COL(c) { Col [c].start = DEAD_PRINCIPAL ; } -#define KILL_NON_PRINCIPAL_COL(c) { Col [c].start = DEAD_NON_PRINCIPAL ; } +enum ColumnStatus { + DeadPrincipal = -1, + DeadNonPrincipal = -2 +}; /* ========================================================================== */ /* === Colamd reporting mechanism =========================================== */ @@ -129,9 +133,9 @@ namespace internal { // == Row and Column structures == template -struct colamd_col +struct ColStructure { - IndexType start ; /* index for A of first row in this column, or DEAD */ + IndexType start ; /* index for A of first row in this column, or Dead */ /* if column is dead */ IndexType length ; /* number of rows in this column */ union @@ -159,11 +163,21 @@ struct colamd_col IndexType degree_next ; /* next column, if col is in a degree list */ IndexType hash_next ; /* next column, if col is in a hash list */ } shared4 ; - + + inline bool is_dead() const { return start < Alive; } + + inline bool is_alive() const { return start >= Alive; } + + inline bool is_dead_principal() const { return start == DeadPrincipal; } + + inline void kill_principal() { start = DeadPrincipal; } + + inline void kill_non_principal() { start = DeadNonPrincipal; } + }; - + template -struct Colamd_Row +struct RowStructure { IndexType start ; /* index for A of first col in this row */ IndexType length ; /* number of principal columns in this row */ @@ -177,13 +191,19 @@ struct Colamd_Row IndexType mark ; /* for computing set differences and marking dead rows*/ IndexType first_column ;/* first column in row (used in garbage collection) */ } shared2 ; - + + inline bool is_dead() const { return shared2.mark < Alive; } + + inline bool is_alive() const { return shared2.mark >= Alive; } + + inline void kill() { shared2.mark = Dead; } + }; - + /* ========================================================================== */ /* === Colamd recommended memory size ======================================= */ /* ========================================================================== */ - + /* The recommended length Alen of the array A passed to colamd is given by the COLAMD_RECOMMENDED (nnz, n_row, n_col) macro. It returns -1 if any @@ -192,41 +212,41 @@ struct Colamd_Row required for the Col and Row arrays, respectively, which are internal to colamd. An additional n_col space is the minimal amount of "elbow room", and nnz/5 more space is recommended for run time efficiency. - + This macro is not needed when using symamd. - + Explicit typecast to IndexType added Sept. 23, 2002, COLAMD version 2.2, to avoid gcc -pedantic warning messages. */ template -inline IndexType colamd_c(IndexType n_col) -{ return IndexType( ((n_col) + 1) * sizeof (colamd_col) / sizeof (IndexType) ) ; } +inline IndexType colamd_c(IndexType n_col) +{ return IndexType( ((n_col) + 1) * sizeof (ColStructure) / sizeof (IndexType) ) ; } template inline IndexType colamd_r(IndexType n_row) -{ return IndexType(((n_row) + 1) * sizeof (Colamd_Row) / sizeof (IndexType)); } +{ return IndexType(((n_row) + 1) * sizeof (RowStructure) / sizeof (IndexType)); } // Prototypes of non-user callable routines template -static IndexType init_rows_cols (IndexType n_row, IndexType n_col, Colamd_Row Row [], colamd_col col [], IndexType A [], IndexType p [], IndexType stats[COLAMD_STATS] ); +static IndexType init_rows_cols (IndexType n_row, IndexType n_col, RowStructure Row [], ColStructure col [], IndexType A [], IndexType p [], IndexType stats[NStats] ); template -static void init_scoring (IndexType n_row, IndexType n_col, Colamd_Row Row [], colamd_col Col [], IndexType A [], IndexType head [], double knobs[COLAMD_KNOBS], IndexType *p_n_row2, IndexType *p_n_col2, IndexType *p_max_deg); +static void init_scoring (IndexType n_row, IndexType n_col, RowStructure Row [], ColStructure Col [], IndexType A [], IndexType head [], double knobs[NKnobs], IndexType *p_n_row2, IndexType *p_n_col2, IndexType *p_max_deg); template -static IndexType find_ordering (IndexType n_row, IndexType n_col, IndexType Alen, Colamd_Row Row [], colamd_col Col [], IndexType A [], IndexType head [], IndexType n_col2, IndexType max_deg, IndexType pfree); +static IndexType find_ordering (IndexType n_row, IndexType n_col, IndexType Alen, RowStructure Row [], ColStructure Col [], IndexType A [], IndexType head [], IndexType n_col2, IndexType max_deg, IndexType pfree); template -static void order_children (IndexType n_col, colamd_col Col [], IndexType p []); +static void order_children (IndexType n_col, ColStructure Col [], IndexType p []); template -static void detect_super_cols (colamd_col Col [], IndexType A [], IndexType head [], IndexType row_start, IndexType row_length ) ; +static void detect_super_cols (ColStructure Col [], IndexType A [], IndexType head [], IndexType row_start, IndexType row_length ) ; template -static IndexType garbage_collection (IndexType n_row, IndexType n_col, Colamd_Row Row [], colamd_col Col [], IndexType A [], IndexType *pfree) ; +static IndexType garbage_collection (IndexType n_row, IndexType n_col, RowStructure Row [], ColStructure Col [], IndexType A [], IndexType *pfree) ; template -static inline IndexType clear_mark (IndexType n_row, Colamd_Row Row [] ) ; +static inline IndexType clear_mark (IndexType n_row, RowStructure Row [] ) ; /* === No debugging ========================================================= */ @@ -240,37 +260,37 @@ static inline IndexType clear_mark (IndexType n_row, Colamd_Row Row /** - * \brief Returns the recommended value of Alen - * - * Returns recommended value of Alen for use by colamd. - * Returns -1 if any input argument is negative. - * The use of this routine or macro is optional. - * Note that the macro uses its arguments more than once, - * so be careful for side effects, if you pass expressions as arguments to COLAMD_RECOMMENDED. - * + * \brief Returns the recommended value of Alen + * + * Returns recommended value of Alen for use by colamd. + * Returns -1 if any input argument is negative. + * The use of this routine or macro is optional. + * Note that the macro uses its arguments more than once, + * so be careful for side effects, if you pass expressions as arguments to COLAMD_RECOMMENDED. + * * \param nnz nonzeros in A * \param n_row number of rows in A * \param n_col number of columns in A * \return recommended value of Alen for use by colamd */ template -inline IndexType colamd_recommended ( IndexType nnz, IndexType n_row, IndexType n_col) +inline IndexType recommended ( IndexType nnz, IndexType n_row, IndexType n_col) { if ((nnz) < 0 || (n_row) < 0 || (n_col) < 0) return (-1); else - return (2 * (nnz) + colamd_c (n_col) + colamd_r (n_row) + (n_col) + ((nnz) / 5)); + return (2 * (nnz) + colamd_c (n_col) + colamd_r (n_row) + (n_col) + ((nnz) / 5)); } /** * \brief set default parameters The use of this routine is optional. - * - * Colamd: rows with more than (knobs [COLAMD_DENSE_ROW] * n_col) + * + * Colamd: rows with more than (knobs [DenseRow] * n_col) * entries are removed prior to ordering. Columns with more than - * (knobs [COLAMD_DENSE_COL] * n_row) entries are removed prior to - * ordering, and placed last in the output column ordering. + * (knobs [DenseCol] * n_row) entries are removed prior to + * ordering, and placed last in the output column ordering. * - * COLAMD_DENSE_ROW and COLAMD_DENSE_COL are defined as 0 and 1, + * DenseRow and DenseCol are defined as 0 and 1, * respectively, in colamd.h. Default values of these two knobs * are both 0.5. Currently, only knobs [0] and knobs [1] are * used, but future versions may use more knobs. If so, they will @@ -279,37 +299,37 @@ inline IndexType colamd_recommended ( IndexType nnz, IndexType n_row, IndexType * not need to change, assuming that you either use * colamd_set_defaults, or pass a (double *) NULL pointer as the * knobs array to colamd or symamd. - * + * * \param knobs parameter settings for colamd */ -static inline void colamd_set_defaults(double knobs[COLAMD_KNOBS]) +static inline void set_defaults(double knobs[NKnobs]) { /* === Local variables ================================================== */ - + int i ; if (!knobs) { return ; /* no knobs to initialize */ } - for (i = 0 ; i < COLAMD_KNOBS ; i++) + for (i = 0 ; i < NKnobs ; i++) { knobs [i] = 0 ; } - knobs [COLAMD_DENSE_ROW] = 0.5 ; /* ignore rows over 50% dense */ - knobs [COLAMD_DENSE_COL] = 0.5 ; /* ignore columns over 50% dense */ + knobs [Colamd::DenseRow] = 0.5 ; /* ignore rows over 50% dense */ + knobs [Colamd::DenseCol] = 0.5 ; /* ignore columns over 50% dense */ } -/** +/** * \brief Computes a column ordering using the column approximate minimum degree ordering - * + * * Computes a column ordering (Q) of A such that P(AQ)=LU or * (AQ)'AQ=LL' have less fill-in and require fewer floating point * operations than factorizing the unpermuted matrix A or A'A, * respectively. - * - * + * + * * \param n_row number of rows in A * \param n_col number of columns in A * \param Alen, size of the array A @@ -319,143 +339,143 @@ static inline void colamd_set_defaults(double knobs[COLAMD_KNOBS]) * \param stats colamd output statistics and error codes */ template -static bool colamd(IndexType n_row, IndexType n_col, IndexType Alen, IndexType *A, IndexType *p, double knobs[COLAMD_KNOBS], IndexType stats[COLAMD_STATS]) +static bool compute_ordering(IndexType n_row, IndexType n_col, IndexType Alen, IndexType *A, IndexType *p, double knobs[NKnobs], IndexType stats[NStats]) { /* === Local variables ================================================== */ - + IndexType i ; /* loop index */ IndexType nnz ; /* nonzeros in A */ IndexType Row_size ; /* size of Row [], in integers */ IndexType Col_size ; /* size of Col [], in integers */ IndexType need ; /* minimum required length of A */ - Colamd_Row *Row ; /* pointer into A of Row [0..n_row] array */ - colamd_col *Col ; /* pointer into A of Col [0..n_col] array */ + Colamd::RowStructure *Row ; /* pointer into A of Row [0..n_row] array */ + Colamd::ColStructure *Col ; /* pointer into A of Col [0..n_col] array */ IndexType n_col2 ; /* number of non-dense, non-empty columns */ IndexType n_row2 ; /* number of non-dense, non-empty rows */ IndexType ngarbage ; /* number of garbage collections performed */ IndexType max_deg ; /* maximum row degree */ - double default_knobs [COLAMD_KNOBS] ; /* default knobs array */ - - + double default_knobs [NKnobs] ; /* default knobs array */ + + /* === Check the input arguments ======================================== */ - + if (!stats) { COLAMD_DEBUG0 (("colamd: stats not present\n")) ; return (false) ; } - for (i = 0 ; i < COLAMD_STATS ; i++) + for (i = 0 ; i < NStats ; i++) { stats [i] = 0 ; } - stats [COLAMD_STATUS] = COLAMD_OK ; - stats [COLAMD_INFO1] = -1 ; - stats [COLAMD_INFO2] = -1 ; - + stats [Colamd::Status] = Colamd::Ok ; + stats [Colamd::Info1] = -1 ; + stats [Colamd::Info2] = -1 ; + if (!A) /* A is not present */ { - stats [COLAMD_STATUS] = COLAMD_ERROR_A_not_present ; + stats [Colamd::Status] = Colamd::ErrorANotPresent ; COLAMD_DEBUG0 (("colamd: A not present\n")) ; return (false) ; } - + if (!p) /* p is not present */ { - stats [COLAMD_STATUS] = COLAMD_ERROR_p_not_present ; + stats [Colamd::Status] = Colamd::ErrorPNotPresent ; COLAMD_DEBUG0 (("colamd: p not present\n")) ; return (false) ; } - + if (n_row < 0) /* n_row must be >= 0 */ { - stats [COLAMD_STATUS] = COLAMD_ERROR_nrow_negative ; - stats [COLAMD_INFO1] = n_row ; + stats [Colamd::Status] = Colamd::ErrorNrowNegative ; + stats [Colamd::Info1] = n_row ; COLAMD_DEBUG0 (("colamd: nrow negative %d\n", n_row)) ; return (false) ; } - + if (n_col < 0) /* n_col must be >= 0 */ { - stats [COLAMD_STATUS] = COLAMD_ERROR_ncol_negative ; - stats [COLAMD_INFO1] = n_col ; + stats [Colamd::Status] = Colamd::ErrorNcolNegative ; + stats [Colamd::Info1] = n_col ; COLAMD_DEBUG0 (("colamd: ncol negative %d\n", n_col)) ; return (false) ; } - + nnz = p [n_col] ; if (nnz < 0) /* nnz must be >= 0 */ { - stats [COLAMD_STATUS] = COLAMD_ERROR_nnz_negative ; - stats [COLAMD_INFO1] = nnz ; + stats [Colamd::Status] = Colamd::ErrorNnzNegative ; + stats [Colamd::Info1] = nnz ; COLAMD_DEBUG0 (("colamd: number of entries negative %d\n", nnz)) ; return (false) ; } - + if (p [0] != 0) { - stats [COLAMD_STATUS] = COLAMD_ERROR_p0_nonzero ; - stats [COLAMD_INFO1] = p [0] ; + stats [Colamd::Status] = Colamd::ErrorP0Nonzero ; + stats [Colamd::Info1] = p [0] ; COLAMD_DEBUG0 (("colamd: p[0] not zero %d\n", p [0])) ; return (false) ; } - + /* === If no knobs, set default knobs =================================== */ - + if (!knobs) { - colamd_set_defaults (default_knobs) ; + set_defaults (default_knobs) ; knobs = default_knobs ; } - + /* === Allocate the Row and Col arrays from array A ===================== */ - + Col_size = colamd_c (n_col) ; Row_size = colamd_r (n_row) ; need = 2*nnz + n_col + Col_size + Row_size ; - + if (need > Alen) { /* not enough space in array A to perform the ordering */ - stats [COLAMD_STATUS] = COLAMD_ERROR_A_too_small ; - stats [COLAMD_INFO1] = need ; - stats [COLAMD_INFO2] = Alen ; + stats [Colamd::Status] = Colamd::ErrorATooSmall ; + stats [Colamd::Info1] = need ; + stats [Colamd::Info2] = Alen ; COLAMD_DEBUG0 (("colamd: Need Alen >= %d, given only Alen = %d\n", need,Alen)); return (false) ; } - + Alen -= Col_size + Row_size ; - Col = (colamd_col *) &A [Alen] ; - Row = (Colamd_Row *) &A [Alen + Col_size] ; + Col = (ColStructure *) &A [Alen] ; + Row = (RowStructure *) &A [Alen + Col_size] ; /* === Construct the row and column data structures ===================== */ - - if (!Eigen::internal::init_rows_cols (n_row, n_col, Row, Col, A, p, stats)) + + if (!Colamd::init_rows_cols (n_row, n_col, Row, Col, A, p, stats)) { /* input matrix is invalid */ COLAMD_DEBUG0 (("colamd: Matrix invalid\n")) ; return (false) ; } - + /* === Initialize scores, kill dense rows/columns ======================= */ - Eigen::internal::init_scoring (n_row, n_col, Row, Col, A, p, knobs, + Colamd::init_scoring (n_row, n_col, Row, Col, A, p, knobs, &n_row2, &n_col2, &max_deg) ; - + /* === Order the supercolumns =========================================== */ - - ngarbage = Eigen::internal::find_ordering (n_row, n_col, Alen, Row, Col, A, p, + + ngarbage = Colamd::find_ordering (n_row, n_col, Alen, Row, Col, A, p, n_col2, max_deg, 2*nnz) ; - + /* === Order the non-principal columns ================================== */ - - Eigen::internal::order_children (n_col, Col, p) ; - + + Colamd::order_children (n_col, Col, p) ; + /* === Return statistics in stats ======================================= */ - - stats [COLAMD_DENSE_ROW] = n_row - n_row2 ; - stats [COLAMD_DENSE_COL] = n_col - n_col2 ; - stats [COLAMD_DEFRAG_COUNT] = ngarbage ; - COLAMD_DEBUG0 (("colamd: done.\n")) ; + + stats [Colamd::DenseRow] = n_row - n_row2 ; + stats [Colamd::DenseCol] = n_col - n_col2 ; + stats [Colamd::DefragCount] = ngarbage ; + COLAMD_DEBUG0 (("colamd: done.\n")) ; return (true) ; } @@ -465,7 +485,6 @@ static bool colamd(IndexType n_row, IndexType n_col, IndexType Alen, IndexType * /* There are no user-callable routines beyond this point in the file */ - /* ========================================================================== */ /* === init_rows_cols ======================================================= */ /* ========================================================================== */ @@ -485,11 +504,11 @@ static IndexType init_rows_cols /* returns true if OK, or false otherwise */ IndexType n_row, /* number of rows of A */ IndexType n_col, /* number of columns of A */ - Colamd_Row Row [], /* of size n_row+1 */ - colamd_col Col [], /* of size n_col+1 */ + RowStructure Row [], /* of size n_row+1 */ + ColStructure Col [], /* of size n_col+1 */ IndexType A [], /* row indices of A, of size Alen */ IndexType p [], /* pointers to columns in A, of size n_col+1 */ - IndexType stats [COLAMD_STATS] /* colamd statistics */ + IndexType stats [NStats] /* colamd statistics */ ) { /* === Local variables ================================================== */ @@ -512,24 +531,24 @@ static IndexType init_rows_cols /* returns true if OK, or false otherwise */ if ((Col [col].length) < 0) // extra parentheses to work-around gcc bug 10200 { /* column pointers must be non-decreasing */ - stats [COLAMD_STATUS] = COLAMD_ERROR_col_length_negative ; - stats [COLAMD_INFO1] = col ; - stats [COLAMD_INFO2] = Col [col].length ; + stats [Colamd::Status] = Colamd::ErrorColLengthNegative ; + stats [Colamd::Info1] = col ; + stats [Colamd::Info2] = Col [col].length ; COLAMD_DEBUG0 (("colamd: col %d length %d < 0\n", col, Col [col].length)) ; return (false) ; } Col [col].shared1.thickness = 1 ; Col [col].shared2.score = 0 ; - Col [col].shared3.prev = COLAMD_EMPTY ; - Col [col].shared4.degree_next = COLAMD_EMPTY ; + Col [col].shared3.prev = Empty ; + Col [col].shared4.degree_next = Empty ; } /* p [0..n_col] no longer needed, used as "head" in subsequent routines */ /* === Scan columns, compute row degrees, and check row indices ========= */ - stats [COLAMD_INFO3] = 0 ; /* number of duplicate or unsorted row indices*/ + stats [Info3] = 0 ; /* number of duplicate or unsorted row indices*/ for (row = 0 ; row < n_row ; row++) { @@ -551,10 +570,10 @@ static IndexType init_rows_cols /* returns true if OK, or false otherwise */ /* make sure row indices within range */ if (row < 0 || row >= n_row) { - stats [COLAMD_STATUS] = COLAMD_ERROR_row_index_out_of_bounds ; - stats [COLAMD_INFO1] = col ; - stats [COLAMD_INFO2] = row ; - stats [COLAMD_INFO3] = n_row ; + stats [Colamd::Status] = Colamd::ErrorRowIndexOutOfBounds ; + stats [Colamd::Info1] = col ; + stats [Colamd::Info2] = row ; + stats [Colamd::Info3] = n_row ; COLAMD_DEBUG0 (("colamd: row %d col %d out of bounds\n", row, col)) ; return (false) ; } @@ -563,10 +582,10 @@ static IndexType init_rows_cols /* returns true if OK, or false otherwise */ { /* row index are unsorted or repeated (or both), thus col */ /* is jumbled. This is a notice, not an error condition. */ - stats [COLAMD_STATUS] = COLAMD_OK_BUT_JUMBLED ; - stats [COLAMD_INFO1] = col ; - stats [COLAMD_INFO2] = row ; - (stats [COLAMD_INFO3]) ++ ; + stats [Colamd::Status] = Colamd::OkButJumbled ; + stats [Colamd::Info1] = col ; + stats [Colamd::Info2] = row ; + (stats [Colamd::Info3]) ++ ; COLAMD_DEBUG1 (("colamd: row %d col %d unsorted/duplicate\n",row,col)); } @@ -604,7 +623,7 @@ static IndexType init_rows_cols /* returns true if OK, or false otherwise */ /* === Create row form ================================================== */ - if (stats [COLAMD_STATUS] == COLAMD_OK_BUT_JUMBLED) + if (stats [Status] == OkButJumbled) { /* if cols jumbled, watch for repeated row indices */ for (col = 0 ; col < n_col ; col++) @@ -646,7 +665,7 @@ static IndexType init_rows_cols /* returns true if OK, or false otherwise */ /* === See if we need to re-create columns ============================== */ - if (stats [COLAMD_STATUS] == COLAMD_OK_BUT_JUMBLED) + if (stats [Status] == OkButJumbled) { COLAMD_DEBUG0 (("colamd: reconstructing column form, matrix jumbled\n")) ; @@ -701,11 +720,11 @@ static void init_scoring IndexType n_row, /* number of rows of A */ IndexType n_col, /* number of columns of A */ - Colamd_Row Row [], /* of size n_row+1 */ - colamd_col Col [], /* of size n_col+1 */ + RowStructure Row [], /* of size n_row+1 */ + ColStructure Col [], /* of size n_col+1 */ IndexType A [], /* column form and row form of A */ IndexType head [], /* of size n_col+1 */ - double knobs [COLAMD_KNOBS],/* parameters */ + double knobs [NKnobs],/* parameters */ IndexType *p_n_row2, /* number of non-dense, non-empty rows */ IndexType *p_n_col2, /* number of non-dense, non-empty columns */ IndexType *p_max_deg /* maximum row degree */ @@ -732,8 +751,8 @@ static void init_scoring /* === Extract knobs ==================================================== */ - dense_row_count = numext::maxi(IndexType(0), numext::mini(IndexType(knobs [COLAMD_DENSE_ROW] * n_col), n_col)) ; - dense_col_count = numext::maxi(IndexType(0), numext::mini(IndexType(knobs [COLAMD_DENSE_COL] * n_row), n_row)) ; + dense_row_count = numext::maxi(IndexType(0), numext::mini(IndexType(knobs [Colamd::DenseRow] * n_col), n_col)) ; + dense_col_count = numext::maxi(IndexType(0), numext::mini(IndexType(knobs [Colamd::DenseCol] * n_row), n_row)) ; COLAMD_DEBUG1 (("colamd: densecount: %d %d\n", dense_row_count, dense_col_count)) ; max_deg = 0 ; n_col2 = n_col ; @@ -750,7 +769,7 @@ static void init_scoring { /* this is a empty column, kill and order it last */ Col [c].shared2.order = --n_col2 ; - KILL_PRINCIPAL_COL (c) ; + Col[c].kill_principal() ; } } COLAMD_DEBUG1 (("colamd: null columns killed: %d\n", n_col - n_col2)) ; @@ -761,7 +780,7 @@ static void init_scoring for (c = n_col-1 ; c >= 0 ; c--) { /* skip any dead columns */ - if (COL_IS_DEAD (c)) + if (Col[c].is_dead()) { continue ; } @@ -777,7 +796,7 @@ static void init_scoring { Row [*cp++].shared1.degree-- ; } - KILL_PRINCIPAL_COL (c) ; + Col[c].kill_principal() ; } } COLAMD_DEBUG1 (("colamd: Dense and null columns killed: %d\n", n_col - n_col2)) ; @@ -791,7 +810,7 @@ static void init_scoring if (deg > dense_row_count || deg == 0) { /* kill a dense or empty row */ - KILL_ROW (r) ; + Row[r].kill() ; --n_row2 ; } else @@ -813,7 +832,7 @@ static void init_scoring for (c = n_col-1 ; c >= 0 ; c--) { /* skip dead column */ - if (COL_IS_DEAD (c)) + if (Col[c].is_dead()) { continue ; } @@ -826,7 +845,7 @@ static void init_scoring /* get a row */ row = *cp++ ; /* skip if dead */ - if (ROW_IS_DEAD (row)) + if (Row[row].is_dead()) { continue ; } @@ -845,7 +864,7 @@ static void init_scoring /* and have already been killed) */ COLAMD_DEBUG2 (("Newly null killed: %d\n", c)) ; Col [c].shared2.order = --n_col2 ; - KILL_PRINCIPAL_COL (c) ; + Col[c].kill_principal() ; } else { @@ -870,7 +889,7 @@ static void init_scoring /* clear the hash buckets */ for (c = 0 ; c <= n_col ; c++) { - head [c] = COLAMD_EMPTY ; + head [c] = Empty ; } min_score = n_col ; /* place in reverse order, so low column indices are at the front */ @@ -878,7 +897,7 @@ static void init_scoring for (c = n_col-1 ; c >= 0 ; c--) { /* only add principal columns to degree lists */ - if (COL_IS_ALIVE (c)) + if (Col[c].is_alive()) { COLAMD_DEBUG4 (("place %d score %d minscore %d ncol %d\n", c, Col [c].shared2.score, min_score, n_col)) ; @@ -891,16 +910,16 @@ static void init_scoring COLAMD_ASSERT (min_score <= n_col) ; COLAMD_ASSERT (score >= 0) ; COLAMD_ASSERT (score <= n_col) ; - COLAMD_ASSERT (head [score] >= COLAMD_EMPTY) ; + COLAMD_ASSERT (head [score] >= Empty) ; /* now add this column to dList at proper score location */ next_col = head [score] ; - Col [c].shared3.prev = COLAMD_EMPTY ; + Col [c].shared3.prev = Empty ; Col [c].shared4.degree_next = next_col ; /* if there already was a column with the same score, set its */ /* previous pointer to this new column */ - if (next_col != COLAMD_EMPTY) + if (next_col != Empty) { Col [next_col].shared3.prev = c ; } @@ -939,8 +958,8 @@ static IndexType find_ordering /* return the number of garbage collections */ IndexType n_row, /* number of rows of A */ IndexType n_col, /* number of columns of A */ IndexType Alen, /* size of A, 2*nnz + n_col or larger */ - Colamd_Row Row [], /* of size n_row+1 */ - colamd_col Col [], /* of size n_col+1 */ + RowStructure Row [], /* of size n_row+1 */ + ColStructure Col [], /* of size n_col+1 */ IndexType A [], /* column form and row form of A */ IndexType head [], /* of size n_col+1 */ IndexType n_col2, /* Remaining columns to order */ @@ -986,7 +1005,7 @@ static IndexType find_ordering /* return the number of garbage collections */ /* === Initialization and clear mark ==================================== */ max_mark = INT_MAX - n_col ; /* INT_MAX defined in */ - tag_mark = Eigen::internal::clear_mark (n_row, Row) ; + tag_mark = Colamd::clear_mark (n_row, Row) ; min_score = 0 ; ngarbage = 0 ; COLAMD_DEBUG1 (("colamd: Ordering, n_col2=%d\n", n_col2)) ; @@ -1001,10 +1020,10 @@ static IndexType find_ordering /* return the number of garbage collections */ /* make sure degree list isn't empty */ COLAMD_ASSERT (min_score >= 0) ; COLAMD_ASSERT (min_score <= n_col) ; - COLAMD_ASSERT (head [min_score] >= COLAMD_EMPTY) ; + COLAMD_ASSERT (head [min_score] >= Empty) ; /* get pivot column from head of minimum degree list */ - while (min_score < n_col && head [min_score] == COLAMD_EMPTY) + while (min_score < n_col && head [min_score] == Empty) { min_score++ ; } @@ -1012,12 +1031,12 @@ static IndexType find_ordering /* return the number of garbage collections */ COLAMD_ASSERT (pivot_col >= 0 && pivot_col <= n_col) ; next_col = Col [pivot_col].shared4.degree_next ; head [min_score] = next_col ; - if (next_col != COLAMD_EMPTY) + if (next_col != Empty) { - Col [next_col].shared3.prev = COLAMD_EMPTY ; + Col [next_col].shared3.prev = Empty ; } - COLAMD_ASSERT (COL_IS_ALIVE (pivot_col)) ; + COLAMD_ASSERT (Col[pivot_col].is_alive()) ; COLAMD_DEBUG3 (("Pivot col: %d\n", pivot_col)) ; /* remember score for defrag check */ @@ -1036,12 +1055,12 @@ static IndexType find_ordering /* return the number of garbage collections */ needed_memory = numext::mini(pivot_col_score, n_col - k) ; if (pfree + needed_memory >= Alen) { - pfree = Eigen::internal::garbage_collection (n_row, n_col, Row, Col, A, &A [pfree]) ; + pfree = Colamd::garbage_collection (n_row, n_col, Row, Col, A, &A [pfree]) ; ngarbage++ ; /* after garbage collection we will have enough */ COLAMD_ASSERT (pfree + needed_memory < Alen) ; /* garbage collection has wiped out the Row[].shared2.mark array */ - tag_mark = Eigen::internal::clear_mark (n_row, Row) ; + tag_mark = Colamd::clear_mark (n_row, Row) ; } @@ -1064,9 +1083,9 @@ static IndexType find_ordering /* return the number of garbage collections */ { /* get a row */ row = *cp++ ; - COLAMD_DEBUG4 (("Pivot col pattern %d %d\n", ROW_IS_ALIVE (row), row)) ; + COLAMD_DEBUG4 (("Pivot col pattern %d %d\n", Row[row].is_alive(), row)) ; /* skip if row is dead */ - if (ROW_IS_DEAD (row)) + if (Row[row].is_dead()) { continue ; } @@ -1078,7 +1097,7 @@ static IndexType find_ordering /* return the number of garbage collections */ col = *rp++ ; /* add the column, if alive and untagged */ col_thickness = Col [col].shared1.thickness ; - if (col_thickness > 0 && COL_IS_ALIVE (col)) + if (col_thickness > 0 && Col[col].is_alive()) { /* tag column in pivot row */ Col [col].shared1.thickness = -col_thickness ; @@ -1105,7 +1124,7 @@ static IndexType find_ordering /* return the number of garbage collections */ /* may be killing an already dead row */ row = *cp++ ; COLAMD_DEBUG3 (("Kill row in pivot col: %d\n", row)) ; - KILL_ROW (row) ; + Row[row].kill() ; } /* === Select a row index to use as the new pivot row =============== */ @@ -1120,7 +1139,7 @@ static IndexType find_ordering /* return the number of garbage collections */ else { /* there is no pivot row, since it is of zero length */ - pivot_row = COLAMD_EMPTY ; + pivot_row = Empty ; COLAMD_ASSERT (pivot_row_length == 0) ; } COLAMD_ASSERT (Col [pivot_col].length > 0 || pivot_row_length == 0) ; @@ -1157,7 +1176,7 @@ static IndexType find_ordering /* return the number of garbage collections */ while (rp < rp_end) { col = *rp++ ; - COLAMD_ASSERT (COL_IS_ALIVE (col) && col != pivot_col) ; + COLAMD_ASSERT (Col[col].is_alive() && col != pivot_col) ; COLAMD_DEBUG3 (("Col: %d\n", col)) ; /* clear tags used to construct pivot row pattern */ @@ -1172,8 +1191,8 @@ static IndexType find_ordering /* return the number of garbage collections */ next_col = Col [col].shared4.degree_next ; COLAMD_ASSERT (cur_score >= 0) ; COLAMD_ASSERT (cur_score <= n_col) ; - COLAMD_ASSERT (cur_score >= COLAMD_EMPTY) ; - if (prev_col == COLAMD_EMPTY) + COLAMD_ASSERT (cur_score >= Empty) ; + if (prev_col == Empty) { head [cur_score] = next_col ; } @@ -1181,7 +1200,7 @@ static IndexType find_ordering /* return the number of garbage collections */ { Col [prev_col].shared4.degree_next = next_col ; } - if (next_col != COLAMD_EMPTY) + if (next_col != Empty) { Col [next_col].shared3.prev = prev_col ; } @@ -1194,12 +1213,12 @@ static IndexType find_ordering /* return the number of garbage collections */ { /* get a row */ row = *cp++ ; - row_mark = Row [row].shared2.mark ; /* skip if dead */ - if (ROW_IS_MARKED_DEAD (row_mark)) + if (Row[row].is_dead()) { continue ; } + row_mark = Row [row].shared2.mark ; COLAMD_ASSERT (row != pivot_row) ; set_difference = row_mark - tag_mark ; /* check if the row has been seen yet */ @@ -1215,7 +1234,7 @@ static IndexType find_ordering /* return the number of garbage collections */ if (set_difference == 0) { COLAMD_DEBUG3 (("aggressive absorption. Row: %d\n", row)) ; - KILL_ROW (row) ; + Row[row].kill() ; } else { @@ -1237,7 +1256,7 @@ static IndexType find_ordering /* return the number of garbage collections */ { /* get a column */ col = *rp++ ; - COLAMD_ASSERT (COL_IS_ALIVE (col) && col != pivot_col) ; + COLAMD_ASSERT (Col[col].is_alive() && col != pivot_col) ; hash = 0 ; cur_score = 0 ; cp = &A [Col [col].start] ; @@ -1252,12 +1271,12 @@ static IndexType find_ordering /* return the number of garbage collections */ /* get a row */ row = *cp++ ; COLAMD_ASSERT(row >= 0 && row < n_row) ; - row_mark = Row [row].shared2.mark ; /* skip if dead */ - if (ROW_IS_MARKED_DEAD (row_mark)) + if (Row [row].is_dead()) { continue ; } + row_mark = Row [row].shared2.mark ; COLAMD_ASSERT (row_mark > tag_mark) ; /* compact the column */ *new_cp++ = row ; @@ -1278,7 +1297,7 @@ static IndexType find_ordering /* return the number of garbage collections */ { COLAMD_DEBUG4 (("further mass elimination. Col: %d\n", col)) ; /* nothing left but the pivot row in this column */ - KILL_PRINCIPAL_COL (col) ; + Col[col].kill_principal() ; pivot_row_degree -= Col [col].shared1.thickness ; COLAMD_ASSERT (pivot_row_degree >= 0) ; /* order it */ @@ -1302,7 +1321,7 @@ static IndexType find_ordering /* return the number of garbage collections */ COLAMD_ASSERT (hash <= n_col) ; head_column = head [hash] ; - if (head_column > COLAMD_EMPTY) + if (head_column > Empty) { /* degree list "hash" is non-empty, use prev (shared3) of */ /* first column in degree list as head of hash bucket */ @@ -1319,7 +1338,7 @@ static IndexType find_ordering /* return the number of garbage collections */ /* save hash function in Col [col].shared3.hash */ Col [col].shared3.hash = (IndexType) hash ; - COLAMD_ASSERT (COL_IS_ALIVE (col)) ; + COLAMD_ASSERT (Col[col].is_alive()) ; } } @@ -1329,11 +1348,11 @@ static IndexType find_ordering /* return the number of garbage collections */ COLAMD_DEBUG3 (("** Supercolumn detection phase. **\n")) ; - Eigen::internal::detect_super_cols (Col, A, head, pivot_row_start, pivot_row_length) ; + Colamd::detect_super_cols (Col, A, head, pivot_row_start, pivot_row_length) ; /* === Kill the pivotal column ====================================== */ - KILL_PRINCIPAL_COL (pivot_col) ; + Col[pivot_col].kill_principal() ; /* === Clear mark =================================================== */ @@ -1341,7 +1360,7 @@ static IndexType find_ordering /* return the number of garbage collections */ if (tag_mark >= max_mark) { COLAMD_DEBUG2 (("clearing tag_mark\n")) ; - tag_mark = Eigen::internal::clear_mark (n_row, Row) ; + tag_mark = Colamd::clear_mark (n_row, Row) ; } /* === Finalize the new pivot row, and column scores ================ */ @@ -1357,7 +1376,7 @@ static IndexType find_ordering /* return the number of garbage collections */ { col = *rp++ ; /* skip dead columns */ - if (COL_IS_DEAD (col)) + if (Col[col].is_dead()) { continue ; } @@ -1391,11 +1410,11 @@ static IndexType find_ordering /* return the number of garbage collections */ COLAMD_ASSERT (min_score <= n_col) ; COLAMD_ASSERT (cur_score >= 0) ; COLAMD_ASSERT (cur_score <= n_col) ; - COLAMD_ASSERT (head [cur_score] >= COLAMD_EMPTY) ; + COLAMD_ASSERT (head [cur_score] >= Empty) ; next_col = head [cur_score] ; Col [col].shared4.degree_next = next_col ; - Col [col].shared3.prev = COLAMD_EMPTY ; - if (next_col != COLAMD_EMPTY) + Col [col].shared3.prev = Empty ; + if (next_col != Empty) { Col [next_col].shared3.prev = col ; } @@ -1448,7 +1467,7 @@ static inline void order_children /* === Parameters ======================================================= */ IndexType n_col, /* number of columns of A */ - colamd_col Col [], /* of size n_col+1 */ + ColStructure Col [], /* of size n_col+1 */ IndexType p [] /* p [0 ... n_col-1] is the column permutation*/ ) { @@ -1464,15 +1483,15 @@ static inline void order_children for (i = 0 ; i < n_col ; i++) { /* find an un-ordered non-principal column */ - COLAMD_ASSERT (COL_IS_DEAD (i)) ; - if (!COL_IS_DEAD_PRINCIPAL (i) && Col [i].shared2.order == COLAMD_EMPTY) + COLAMD_ASSERT (col_is_dead(Col, i)) ; + if (!Col[i].is_dead_principal() && Col [i].shared2.order == Empty) { parent = i ; /* once found, find its principal parent */ do { parent = Col [parent].shared1.parent ; - } while (!COL_IS_DEAD_PRINCIPAL (parent)) ; + } while (!Col[parent].is_dead_principal()) ; /* now, order all un-ordered non-principal columns along path */ /* to this parent. collapse tree at the same time */ @@ -1482,7 +1501,7 @@ static inline void order_children do { - COLAMD_ASSERT (Col [c].shared2.order == COLAMD_EMPTY) ; + COLAMD_ASSERT (Col [c].shared2.order == Empty) ; /* order this column */ Col [c].shared2.order = order++ ; @@ -1493,9 +1512,9 @@ static inline void order_children c = Col [c].shared1.parent ; /* continue until we hit an ordered column. There are */ - /* guarranteed not to be anymore unordered columns */ + /* guaranteed not to be anymore unordered columns */ /* above an ordered column */ - } while (Col [c].shared2.order == COLAMD_EMPTY) ; + } while (Col [c].shared2.order == Empty) ; /* re-order the super_col parent to largest order for this group */ Col [parent].shared2.order = order ; @@ -1547,8 +1566,8 @@ template static void detect_super_cols ( /* === Parameters ======================================================= */ - - colamd_col Col [], /* of size n_col+1 */ + + ColStructure Col [], /* of size n_col+1 */ IndexType A [], /* row indices of A */ IndexType head [], /* head of degree lists and hash buckets */ IndexType row_start, /* pointer to set of columns to check */ @@ -1578,7 +1597,7 @@ static void detect_super_cols while (rp < rp_end) { col = *rp++ ; - if (COL_IS_DEAD (col)) + if (Col[col].is_dead()) { continue ; } @@ -1590,7 +1609,7 @@ static void detect_super_cols /* === Get the first column in this hash bucket ===================== */ head_column = head [hash] ; - if (head_column > COLAMD_EMPTY) + if (head_column > Empty) { first_col = Col [head_column].shared3.headhash ; } @@ -1601,10 +1620,10 @@ static void detect_super_cols /* === Consider each column in the hash bucket ====================== */ - for (super_c = first_col ; super_c != COLAMD_EMPTY ; + for (super_c = first_col ; super_c != Empty ; super_c = Col [super_c].shared4.hash_next) { - COLAMD_ASSERT (COL_IS_ALIVE (super_c)) ; + COLAMD_ASSERT (Col [super_c].is_alive()) ; COLAMD_ASSERT (Col [super_c].shared3.hash == hash) ; length = Col [super_c].length ; @@ -1614,10 +1633,10 @@ static void detect_super_cols /* === Compare super_c with all columns after it ================ */ for (c = Col [super_c].shared4.hash_next ; - c != COLAMD_EMPTY ; c = Col [c].shared4.hash_next) + c != Empty ; c = Col [c].shared4.hash_next) { COLAMD_ASSERT (c != super_c) ; - COLAMD_ASSERT (COL_IS_ALIVE (c)) ; + COLAMD_ASSERT (Col[c].is_alive()) ; COLAMD_ASSERT (Col [c].shared3.hash == hash) ; /* not identical if lengths or scores are different */ @@ -1635,10 +1654,10 @@ static void detect_super_cols for (i = 0 ; i < length ; i++) { /* the columns are "clean" (no dead rows) */ - COLAMD_ASSERT (ROW_IS_ALIVE (*cp1)) ; - COLAMD_ASSERT (ROW_IS_ALIVE (*cp2)) ; + COLAMD_ASSERT ( cp1->is_alive() ); + COLAMD_ASSERT ( cp2->is_alive() ); /* row indices will same order for both supercols, */ - /* no gather scatter nessasary */ + /* no gather scatter necessary */ if (*cp1++ != *cp2++) { break ; @@ -1658,9 +1677,9 @@ static void detect_super_cols Col [super_c].shared1.thickness += Col [c].shared1.thickness ; Col [c].shared1.parent = super_c ; - KILL_NON_PRINCIPAL_COL (c) ; + Col[c].kill_non_principal() ; /* order c later, in order_children() */ - Col [c].shared2.order = COLAMD_EMPTY ; + Col [c].shared2.order = Empty ; /* remove c from hash bucket */ Col [prev_c].shared4.hash_next = Col [c].shared4.hash_next ; } @@ -1668,15 +1687,15 @@ static void detect_super_cols /* === Empty this hash bucket ======================================= */ - if (head_column > COLAMD_EMPTY) + if (head_column > Empty) { /* corresponding degree list "hash" is not empty */ - Col [head_column].shared3.headhash = COLAMD_EMPTY ; + Col [head_column].shared3.headhash = Empty ; } else { /* corresponding degree list "hash" is empty */ - head [hash] = COLAMD_EMPTY ; + head [hash] = Empty ; } } } @@ -1688,7 +1707,7 @@ static void detect_super_cols /* Defragments and compacts columns and rows in the workspace A. Used when - all avaliable memory has been used while performing row merging. Returns + all available memory has been used while performing row merging. Returns the index of the first free position in A, after garbage collection. The time taken by this routine is linear is the size of the array A, which is itself linear in the number of nonzeros in the input matrix. @@ -1698,11 +1717,11 @@ template static IndexType garbage_collection /* returns the new value of pfree */ ( /* === Parameters ======================================================= */ - + IndexType n_row, /* number of rows */ IndexType n_col, /* number of columns */ - Colamd_Row Row [], /* row info */ - colamd_col Col [], /* column info */ + RowStructure Row [], /* row info */ + ColStructure Col [], /* column info */ IndexType A [], /* A [0 ... Alen-1] holds the matrix */ IndexType *pfree /* &A [0] ... pfree is in use */ ) @@ -1721,7 +1740,7 @@ static IndexType garbage_collection /* returns the new value of pfree */ pdest = &A[0] ; for (c = 0 ; c < n_col ; c++) { - if (COL_IS_ALIVE (c)) + if (Col[c].is_alive()) { psrc = &A [Col [c].start] ; @@ -1732,7 +1751,7 @@ static IndexType garbage_collection /* returns the new value of pfree */ for (j = 0 ; j < length ; j++) { r = *psrc++ ; - if (ROW_IS_ALIVE (r)) + if (Row[r].is_alive()) { *pdest++ = r ; } @@ -1745,22 +1764,22 @@ static IndexType garbage_collection /* returns the new value of pfree */ for (r = 0 ; r < n_row ; r++) { - if (ROW_IS_ALIVE (r)) + if (Row[r].is_alive()) { if (Row [r].length == 0) { - /* this row is of zero length. cannot compact it, so kill it */ - COLAMD_DEBUG3 (("Defrag row kill\n")) ; - KILL_ROW (r) ; + /* this row is of zero length. cannot compact it, so kill it */ + COLAMD_DEBUG3 (("Defrag row kill\n")) ; + Row[r].kill() ; } else { - /* save first column index in Row [r].shared2.first_column */ - psrc = &A [Row [r].start] ; - Row [r].shared2.first_column = *psrc ; - COLAMD_ASSERT (ROW_IS_ALIVE (r)) ; - /* flag the start of the row with the one's complement of row */ - *psrc = ONES_COMPLEMENT (r) ; + /* save first column index in Row [r].shared2.first_column */ + psrc = &A [Row [r].start] ; + Row [r].shared2.first_column = *psrc ; + COLAMD_ASSERT (Row[r].is_alive()) ; + /* flag the start of the row with the one's complement of row */ + *psrc = ones_complement(r) ; } } @@ -1776,11 +1795,11 @@ static IndexType garbage_collection /* returns the new value of pfree */ { psrc-- ; /* get the row index */ - r = ONES_COMPLEMENT (*psrc) ; + r = ones_complement(*psrc) ; COLAMD_ASSERT (r >= 0 && r < n_row) ; /* restore first column index */ *psrc = Row [r].shared2.first_column ; - COLAMD_ASSERT (ROW_IS_ALIVE (r)) ; + COLAMD_ASSERT (Row[r].is_alive()) ; /* move and compact the row */ COLAMD_ASSERT (pdest <= psrc) ; @@ -1789,7 +1808,7 @@ static IndexType garbage_collection /* returns the new value of pfree */ for (j = 0 ; j < length ; j++) { c = *psrc++ ; - if (COL_IS_ALIVE (c)) + if (Col[c].is_alive()) { *pdest++ = c ; } @@ -1821,7 +1840,7 @@ static inline IndexType clear_mark /* return the new value for tag_mark */ /* === Parameters ======================================================= */ IndexType n_row, /* number of rows in A */ - Colamd_Row Row [] /* Row [0 ... n_row-1].shared2.mark is set to zero */ + RowStructure Row [] /* Row [0 ... n_row-1].shared2.mark is set to zero */ ) { /* === Local variables ================================================== */ @@ -1830,7 +1849,7 @@ static inline IndexType clear_mark /* return the new value for tag_mark */ for (r = 0 ; r < n_row ; r++) { - if (ROW_IS_ALIVE (r)) + if (Row[r].is_alive()) { Row [r].shared2.mark = 0 ; } @@ -1838,6 +1857,7 @@ static inline IndexType clear_mark /* return the new value for tag_mark */ return (1) ; } +} // namespace Colamd -} // namespace internal +} // namespace internal #endif diff --git a/extern/eigen/Eigen/src/OrderingMethods/Ordering.h b/extern/eigen/Eigen/src/OrderingMethods/Ordering.h index 7ea9b14d..c5789701 100644 --- a/extern/eigen/Eigen/src/OrderingMethods/Ordering.h +++ b/extern/eigen/Eigen/src/OrderingMethods/Ordering.h @@ -31,15 +31,13 @@ void ordering_helper_at_plus_a(const MatrixType& A, MatrixType& symmat) for (int i = 0; i < C.rows(); i++) { for (typename MatrixType::InnerIterator it(C, i); it; ++it) - it.valueRef() = 0.0; + it.valueRef() = typename MatrixType::Scalar(0); } symmat = C + A; } } -#ifndef EIGEN_MPL2_ONLY - /** \ingroup OrderingMethods_Module * \class AMDOrdering * @@ -81,8 +79,6 @@ class AMDOrdering } }; -#endif // EIGEN_MPL2_ONLY - /** \ingroup OrderingMethods_Module * \class NaturalOrdering * @@ -133,17 +129,17 @@ class COLAMDOrdering StorageIndex n = StorageIndex(mat.cols()); StorageIndex nnz = StorageIndex(mat.nonZeros()); // Get the recommended value of Alen to be used by colamd - StorageIndex Alen = internal::colamd_recommended(nnz, m, n); + StorageIndex Alen = internal::Colamd::recommended(nnz, m, n); // Set the default parameters - double knobs [COLAMD_KNOBS]; - StorageIndex stats [COLAMD_STATS]; - internal::colamd_set_defaults(knobs); + double knobs [internal::Colamd::NKnobs]; + StorageIndex stats [internal::Colamd::NStats]; + internal::Colamd::set_defaults(knobs); IndexVector p(n+1), A(Alen); for(StorageIndex i=0; i <= n; i++) p(i) = mat.outerIndexPtr()[i]; for(StorageIndex i=0; i < nnz; i++) A(i) = mat.innerIndexPtr()[i]; // Call Colamd routine to compute the ordering - StorageIndex info = internal::colamd(m, n, Alen, A.data(), p.data(), knobs, stats); + StorageIndex info = internal::Colamd::compute_ordering(m, n, Alen, A.data(), p.data(), knobs, stats); EIGEN_UNUSED_VARIABLE(info); eigen_assert( info && "COLAMD failed " ); diff --git a/extern/eigen/Eigen/src/PaStiXSupport/PaStiXSupport.h b/extern/eigen/Eigen/src/PaStiXSupport/PaStiXSupport.h index 160d8a52..37426877 100644 --- a/extern/eigen/Eigen/src/PaStiXSupport/PaStiXSupport.h +++ b/extern/eigen/Eigen/src/PaStiXSupport/PaStiXSupport.h @@ -203,7 +203,7 @@ class PastixBase : public SparseSolverBase /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the PaStiX reports a problem * \c InvalidInput if the input matrix is invalid * diff --git a/extern/eigen/Eigen/src/PardisoSupport/PardisoSupport.h b/extern/eigen/Eigen/src/PardisoSupport/PardisoSupport.h index 091c3970..f89b79bd 100644 --- a/extern/eigen/Eigen/src/PardisoSupport/PardisoSupport.h +++ b/extern/eigen/Eigen/src/PardisoSupport/PardisoSupport.h @@ -123,6 +123,7 @@ class PardisoImpl : public SparseSolverBase }; PardisoImpl() + : m_analysisIsOk(false), m_factorizationIsOk(false) { eigen_assert((sizeof(StorageIndex) >= sizeof(_INTEGER_t) && sizeof(StorageIndex) <= 8) && "Non-supported index type"); m_iparm.setZero(); @@ -140,7 +141,7 @@ class PardisoImpl : public SparseSolverBase /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the matrix appears to be negative. */ ComputationInfo info() const @@ -385,14 +386,15 @@ class PardisoLU : public PardisoImpl< PardisoLU > { protected: typedef PardisoImpl Base; - typedef typename Base::Scalar Scalar; - typedef typename Base::RealScalar RealScalar; using Base::pardisoInit; using Base::m_matrix; friend class PardisoImpl< PardisoLU >; public: + typedef typename Base::Scalar Scalar; + typedef typename Base::RealScalar RealScalar; + using Base::compute; using Base::solve; @@ -440,14 +442,14 @@ class PardisoLLT : public PardisoImpl< PardisoLLT > { protected: typedef PardisoImpl< PardisoLLT > Base; - typedef typename Base::Scalar Scalar; - typedef typename Base::RealScalar RealScalar; using Base::pardisoInit; using Base::m_matrix; friend class PardisoImpl< PardisoLLT >; public: + typedef typename Base::Scalar Scalar; + typedef typename Base::RealScalar RealScalar; typedef typename Base::StorageIndex StorageIndex; enum { UpLo = _UpLo }; using Base::compute; @@ -503,14 +505,14 @@ class PardisoLDLT : public PardisoImpl< PardisoLDLT > { protected: typedef PardisoImpl< PardisoLDLT > Base; - typedef typename Base::Scalar Scalar; - typedef typename Base::RealScalar RealScalar; using Base::pardisoInit; using Base::m_matrix; friend class PardisoImpl< PardisoLDLT >; public: + typedef typename Base::Scalar Scalar; + typedef typename Base::RealScalar RealScalar; typedef typename Base::StorageIndex StorageIndex; using Base::compute; enum { UpLo = Options&(Upper|Lower) }; diff --git a/extern/eigen/Eigen/src/QR/ColPivHouseholderQR.h b/extern/eigen/Eigen/src/QR/ColPivHouseholderQR.h index a7b47d55..9b677e9b 100644 --- a/extern/eigen/Eigen/src/QR/ColPivHouseholderQR.h +++ b/extern/eigen/Eigen/src/QR/ColPivHouseholderQR.h @@ -17,6 +17,9 @@ namespace internal { template struct traits > : traits<_MatrixType> { + typedef MatrixXpr XprKind; + typedef SolverStorage StorageKind; + typedef int StorageIndex; enum { Flags = 0 }; }; @@ -46,20 +49,19 @@ template struct traits > * \sa MatrixBase::colPivHouseholderQr() */ template class ColPivHouseholderQR + : public SolverBase > { public: typedef _MatrixType MatrixType; + typedef SolverBase Base; + friend class SolverBase; + + EIGEN_GENERIC_PUBLIC_INTERFACE(ColPivHouseholderQR) enum { - RowsAtCompileTime = MatrixType::RowsAtCompileTime, - ColsAtCompileTime = MatrixType::ColsAtCompileTime, MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime }; - typedef typename MatrixType::Scalar Scalar; - typedef typename MatrixType::RealScalar RealScalar; - // FIXME should be int - typedef typename MatrixType::StorageIndex StorageIndex; typedef typename internal::plain_diag_type::type HCoeffsType; typedef PermutationMatrix PermutationType; typedef typename internal::plain_row_type::type IntRowVectorType; @@ -156,6 +158,7 @@ template class ColPivHouseholderQR computeInPlace(); } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** This method finds a solution x to the equation Ax=b, where A is the matrix of which * *this is the QR decomposition, if any exists. * @@ -172,11 +175,8 @@ template class ColPivHouseholderQR */ template inline const Solve - solve(const MatrixBase& b) const - { - eigen_assert(m_isInitialized && "ColPivHouseholderQR is not initialized."); - return Solve(*this, b.derived()); - } + solve(const MatrixBase& b) const; + #endif HouseholderSequenceType householderQ() const; HouseholderSequenceType matrixQ() const @@ -402,7 +402,7 @@ template class ColPivHouseholderQR */ RealScalar maxPivot() const { return m_maxpivot; } - /** \brief Reports whether the QR factorization was succesful. + /** \brief Reports whether the QR factorization was successful. * * \note This function always returns \c Success. It is provided for compatibility * with other factorization routines. @@ -416,8 +416,10 @@ template class ColPivHouseholderQR #ifndef EIGEN_PARSED_BY_DOXYGEN template - EIGEN_DEVICE_FUNC void _solve_impl(const RhsType &rhs, DstType &dst) const; + + template + void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const; #endif protected: @@ -584,8 +586,6 @@ template template void ColPivHouseholderQR<_MatrixType>::_solve_impl(const RhsType &rhs, DstType &dst) const { - eigen_assert(rhs.rows() == rows()); - const Index nonzero_pivots = nonzeroPivots(); if(nonzero_pivots == 0) @@ -596,11 +596,7 @@ void ColPivHouseholderQR<_MatrixType>::_solve_impl(const RhsType &rhs, DstType & typename RhsType::PlainObject c(rhs); - // Note that the matrix Q = H_0^* H_1^*... so its inverse is Q^* = (H_0 H_1 ...)^T - c.applyOnTheLeft(householderSequence(m_qr, m_hCoeffs) - .setLength(nonzero_pivots) - .transpose() - ); + c.applyOnTheLeft(householderQ().setLength(nonzero_pivots).adjoint() ); m_qr.topLeftCorner(nonzero_pivots, nonzero_pivots) .template triangularView() @@ -609,6 +605,31 @@ void ColPivHouseholderQR<_MatrixType>::_solve_impl(const RhsType &rhs, DstType & for(Index i = 0; i < nonzero_pivots; ++i) dst.row(m_colsPermutation.indices().coeff(i)) = c.row(i); for(Index i = nonzero_pivots; i < cols(); ++i) dst.row(m_colsPermutation.indices().coeff(i)).setZero(); } + +template +template +void ColPivHouseholderQR<_MatrixType>::_solve_impl_transposed(const RhsType &rhs, DstType &dst) const +{ + const Index nonzero_pivots = nonzeroPivots(); + + if(nonzero_pivots == 0) + { + dst.setZero(); + return; + } + + typename RhsType::PlainObject c(m_colsPermutation.transpose()*rhs); + + m_qr.topLeftCorner(nonzero_pivots, nonzero_pivots) + .template triangularView() + .transpose().template conjugateIf() + .solveInPlace(c.topRows(nonzero_pivots)); + + dst.topRows(nonzero_pivots) = c.topRows(nonzero_pivots); + dst.bottomRows(rows()-nonzero_pivots).setZero(); + + dst.applyOnTheLeft(householderQ().setLength(nonzero_pivots).template conjugateIf() ); +} #endif namespace internal { diff --git a/extern/eigen/Eigen/src/QR/CompleteOrthogonalDecomposition.h b/extern/eigen/Eigen/src/QR/CompleteOrthogonalDecomposition.h index 34c637b7..486d3373 100644 --- a/extern/eigen/Eigen/src/QR/CompleteOrthogonalDecomposition.h +++ b/extern/eigen/Eigen/src/QR/CompleteOrthogonalDecomposition.h @@ -16,6 +16,9 @@ namespace internal { template struct traits > : traits<_MatrixType> { + typedef MatrixXpr XprKind; + typedef SolverStorage StorageKind; + typedef int StorageIndex; enum { Flags = 0 }; }; @@ -44,19 +47,21 @@ struct traits > * * \sa MatrixBase::completeOrthogonalDecomposition() */ -template -class CompleteOrthogonalDecomposition { +template class CompleteOrthogonalDecomposition + : public SolverBase > +{ public: typedef _MatrixType MatrixType; + typedef SolverBase Base; + + template + friend struct internal::solve_assertion; + + EIGEN_GENERIC_PUBLIC_INTERFACE(CompleteOrthogonalDecomposition) enum { - RowsAtCompileTime = MatrixType::RowsAtCompileTime, - ColsAtCompileTime = MatrixType::ColsAtCompileTime, MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime }; - typedef typename MatrixType::Scalar Scalar; - typedef typename MatrixType::RealScalar RealScalar; - typedef typename MatrixType::StorageIndex StorageIndex; typedef typename internal::plain_diag_type::type HCoeffsType; typedef PermutationMatrix PermutationType; @@ -131,9 +136,9 @@ class CompleteOrthogonalDecomposition { m_temp(matrix.cols()) { computeInPlace(); - } - + } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** This method computes the minimum-norm solution X to a least squares * problem \f[\mathrm{minimize} \|A X - B\|, \f] where \b A is the matrix of * which \c *this is the complete orthogonal decomposition. @@ -145,11 +150,8 @@ class CompleteOrthogonalDecomposition { */ template inline const Solve solve( - const MatrixBase& b) const { - eigen_assert(m_cpqr.m_isInitialized && - "CompleteOrthogonalDecomposition is not initialized."); - return Solve(*this, b.derived()); - } + const MatrixBase& b) const; + #endif HouseholderSequenceType householderQ(void) const; HouseholderSequenceType matrixQ(void) const { return m_cpqr.householderQ(); } @@ -158,8 +160,8 @@ class CompleteOrthogonalDecomposition { */ MatrixType matrixZ() const { MatrixType Z = MatrixType::Identity(m_cpqr.cols(), m_cpqr.cols()); - applyZAdjointOnTheLeftInPlace(Z); - return Z.adjoint(); + applyZOnTheLeftInPlace(Z); + return Z; } /** \returns a reference to the matrix where the complete orthogonal @@ -275,6 +277,7 @@ class CompleteOrthogonalDecomposition { */ inline const Inverse pseudoInverse() const { + eigen_assert(m_cpqr.m_isInitialized && "CompleteOrthogonalDecomposition is not initialized."); return Inverse(*this); } @@ -353,7 +356,7 @@ class CompleteOrthogonalDecomposition { inline RealScalar maxPivot() const { return m_cpqr.maxPivot(); } /** \brief Reports whether the complete orthogonal decomposition was - * succesful. + * successful. * * \note This function always returns \c Success. It is provided for * compatibility @@ -367,7 +370,10 @@ class CompleteOrthogonalDecomposition { #ifndef EIGEN_PARSED_BY_DOXYGEN template - EIGEN_DEVICE_FUNC void _solve_impl(const RhsType& rhs, DstType& dst) const; + void _solve_impl(const RhsType& rhs, DstType& dst) const; + + template + void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const; #endif protected: @@ -375,8 +381,22 @@ class CompleteOrthogonalDecomposition { EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar); } + template + void _check_solve_assertion(const Rhs& b) const { + EIGEN_ONLY_USED_FOR_DEBUG(b); + eigen_assert(m_cpqr.m_isInitialized && "CompleteOrthogonalDecomposition is not initialized."); + eigen_assert((Transpose_?derived().cols():derived().rows())==b.rows() && "CompleteOrthogonalDecomposition::solve(): invalid number of rows of the right hand side matrix b"); + } + void computeInPlace(); + /** Overwrites \b rhs with \f$ \mathbf{Z} * \mathbf{rhs} \f$ or + * \f$ \mathbf{\overline Z} * \mathbf{rhs} \f$ if \c Conjugate + * is set to \c true. + */ + template + void applyZOnTheLeftInPlace(Rhs& rhs) const; + /** Overwrites \b rhs with \f$ \mathbf{Z}^* * \mathbf{rhs} \f$. */ template @@ -452,7 +472,7 @@ void CompleteOrthogonalDecomposition::computeInPlace() // Apply Z(k) to the first k rows of X_k m_cpqr.m_qr.topRightCorner(k, cols - rank + 1) .applyHouseholderOnTheRight( - m_cpqr.m_qr.row(k).tail(cols - rank).transpose(), m_zCoeffs(k), + m_cpqr.m_qr.row(k).tail(cols - rank).adjoint(), m_zCoeffs(k), &m_temp(0)); } if (k != rank - 1) { @@ -464,6 +484,28 @@ void CompleteOrthogonalDecomposition::computeInPlace() } } +template +template +void CompleteOrthogonalDecomposition::applyZOnTheLeftInPlace( + Rhs& rhs) const { + const Index cols = this->cols(); + const Index nrhs = rhs.cols(); + const Index rank = this->rank(); + Matrix temp((std::max)(cols, nrhs)); + for (Index k = rank-1; k >= 0; --k) { + if (k != rank - 1) { + rhs.row(k).swap(rhs.row(rank - 1)); + } + rhs.middleRows(rank - 1, cols - rank + 1) + .applyHouseholderOnTheLeft( + matrixQTZ().row(k).tail(cols - rank).transpose().template conjugateIf(), zCoeffs().template conjugateIf()(k), + &temp(0)); + if (k != rank - 1) { + rhs.row(k).swap(rhs.row(rank - 1)); + } + } +} + template template void CompleteOrthogonalDecomposition::applyZAdjointOnTheLeftInPlace( @@ -471,7 +513,7 @@ void CompleteOrthogonalDecomposition::applyZAdjointOnTheLeftInPlace( const Index cols = this->cols(); const Index nrhs = rhs.cols(); const Index rank = this->rank(); - Matrix temp((std::max)(cols, nrhs)); + Matrix temp((std::max)(cols, nrhs)); for (Index k = 0; k < rank; ++k) { if (k != rank - 1) { rhs.row(k).swap(rhs.row(rank - 1)); @@ -491,8 +533,6 @@ template template void CompleteOrthogonalDecomposition<_MatrixType>::_solve_impl( const RhsType& rhs, DstType& dst) const { - eigen_assert(rhs.rows() == this->rows()); - const Index rank = this->rank(); if (rank == 0) { dst.setZero(); @@ -500,11 +540,8 @@ void CompleteOrthogonalDecomposition<_MatrixType>::_solve_impl( } // Compute c = Q^* * rhs - // Note that the matrix Q = H_0^* H_1^*... so its inverse is - // Q^* = (H_0 H_1 ...)^T typename RhsType::PlainObject c(rhs); - c.applyOnTheLeft( - householderSequence(matrixQTZ(), hCoeffs()).setLength(rank).transpose()); + c.applyOnTheLeft(matrixQ().setLength(rank).adjoint()); // Solve T z = c(1:rank, :) dst.topRows(rank) = matrixT() @@ -523,10 +560,45 @@ void CompleteOrthogonalDecomposition<_MatrixType>::_solve_impl( // Undo permutation to get x = P^{-1} * y. dst = colsPermutation() * dst; } + +template +template +void CompleteOrthogonalDecomposition<_MatrixType>::_solve_impl_transposed(const RhsType &rhs, DstType &dst) const +{ + const Index rank = this->rank(); + + if (rank == 0) { + dst.setZero(); + return; + } + + typename RhsType::PlainObject c(colsPermutation().transpose()*rhs); + + if (rank < cols()) { + applyZOnTheLeftInPlace(c); + } + + matrixT().topLeftCorner(rank, rank) + .template triangularView() + .transpose().template conjugateIf() + .solveInPlace(c.topRows(rank)); + + dst.topRows(rank) = c.topRows(rank); + dst.bottomRows(rows()-rank).setZero(); + + dst.applyOnTheLeft(householderQ().setLength(rank).template conjugateIf() ); +} #endif namespace internal { +template +struct traits > > + : traits::PlainObject> +{ + enum { Flags = 0 }; +}; + template struct Assignment >, internal::assign_op::Scalar>, Dense2Dense> { @@ -534,7 +606,8 @@ struct Assignment SrcXprType; static void run(DstXprType &dst, const SrcXprType &src, const internal::assign_op &) { - dst = src.nestedExpression().solve(MatrixType::Identity(src.rows(), src.rows())); + typedef Matrix IdentityMatrixType; + dst = src.nestedExpression().solve(IdentityMatrixType::Identity(src.cols(), src.cols())); } }; diff --git a/extern/eigen/Eigen/src/QR/FullPivHouseholderQR.h b/extern/eigen/Eigen/src/QR/FullPivHouseholderQR.h index e489bddc..d0664a1d 100644 --- a/extern/eigen/Eigen/src/QR/FullPivHouseholderQR.h +++ b/extern/eigen/Eigen/src/QR/FullPivHouseholderQR.h @@ -18,6 +18,9 @@ namespace internal { template struct traits > : traits<_MatrixType> { + typedef MatrixXpr XprKind; + typedef SolverStorage StorageKind; + typedef int StorageIndex; enum { Flags = 0 }; }; @@ -55,20 +58,19 @@ struct traits > * \sa MatrixBase::fullPivHouseholderQr() */ template class FullPivHouseholderQR + : public SolverBase > { public: typedef _MatrixType MatrixType; + typedef SolverBase Base; + friend class SolverBase; + + EIGEN_GENERIC_PUBLIC_INTERFACE(FullPivHouseholderQR) enum { - RowsAtCompileTime = MatrixType::RowsAtCompileTime, - ColsAtCompileTime = MatrixType::ColsAtCompileTime, MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime }; - typedef typename MatrixType::Scalar Scalar; - typedef typename MatrixType::RealScalar RealScalar; - // FIXME should be int - typedef typename MatrixType::StorageIndex StorageIndex; typedef internal::FullPivHouseholderQRMatrixQReturnType MatrixQReturnType; typedef typename internal::plain_diag_type::type HCoeffsType; typedef Matrix class FullPivHouseholderQR computeInPlace(); } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** This method finds a solution x to the equation Ax=b, where A is the matrix of which * \c *this is the QR decomposition. * @@ -173,11 +176,8 @@ template class FullPivHouseholderQR */ template inline const Solve - solve(const MatrixBase& b) const - { - eigen_assert(m_isInitialized && "FullPivHouseholderQR is not initialized."); - return Solve(*this, b.derived()); - } + solve(const MatrixBase& b) const; + #endif /** \returns Expression object representing the matrix Q */ @@ -392,22 +392,24 @@ template class FullPivHouseholderQR * diagonal coefficient of U. */ RealScalar maxPivot() const { return m_maxpivot; } - + #ifndef EIGEN_PARSED_BY_DOXYGEN template - EIGEN_DEVICE_FUNC void _solve_impl(const RhsType &rhs, DstType &dst) const; + + template + void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const; #endif protected: - + static void check_template_parameters() { EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar); } - + void computeInPlace(); - + MatrixType m_qr; HCoeffsType m_hCoeffs; IntDiagSizeVectorType m_rows_transpositions; @@ -499,15 +501,15 @@ void FullPivHouseholderQR::computeInPlace() m_nonzero_pivots = k; for(Index i = k; i < size; i++) { - m_rows_transpositions.coeffRef(i) = i; - m_cols_transpositions.coeffRef(i) = i; + m_rows_transpositions.coeffRef(i) = internal::convert_index(i); + m_cols_transpositions.coeffRef(i) = internal::convert_index(i); m_hCoeffs.coeffRef(i) = Scalar(0); } break; } - m_rows_transpositions.coeffRef(k) = row_of_biggest_in_corner; - m_cols_transpositions.coeffRef(k) = col_of_biggest_in_corner; + m_rows_transpositions.coeffRef(k) = internal::convert_index(row_of_biggest_in_corner); + m_cols_transpositions.coeffRef(k) = internal::convert_index(col_of_biggest_in_corner); if(k != row_of_biggest_in_corner) { m_qr.row(k).tail(cols-k).swap(m_qr.row(row_of_biggest_in_corner).tail(cols-k)); ++number_of_transpositions; @@ -541,7 +543,6 @@ template template void FullPivHouseholderQR<_MatrixType>::_solve_impl(const RhsType &rhs, DstType &dst) const { - eigen_assert(rhs.rows() == rows()); const Index l_rank = rank(); // FIXME introduce nonzeroPivots() and use it here. and more generally, @@ -554,7 +555,7 @@ void FullPivHouseholderQR<_MatrixType>::_solve_impl(const RhsType &rhs, DstType typename RhsType::PlainObject c(rhs); - Matrix temp(rhs.cols()); + Matrix temp(rhs.cols()); for (Index k = 0; k < l_rank; ++k) { Index remainingSize = rows()-k; @@ -571,6 +572,42 @@ void FullPivHouseholderQR<_MatrixType>::_solve_impl(const RhsType &rhs, DstType for(Index i = 0; i < l_rank; ++i) dst.row(m_cols_permutation.indices().coeff(i)) = c.row(i); for(Index i = l_rank; i < cols(); ++i) dst.row(m_cols_permutation.indices().coeff(i)).setZero(); } + +template +template +void FullPivHouseholderQR<_MatrixType>::_solve_impl_transposed(const RhsType &rhs, DstType &dst) const +{ + const Index l_rank = rank(); + + if(l_rank == 0) + { + dst.setZero(); + return; + } + + typename RhsType::PlainObject c(m_cols_permutation.transpose()*rhs); + + m_qr.topLeftCorner(l_rank, l_rank) + .template triangularView() + .transpose().template conjugateIf() + .solveInPlace(c.topRows(l_rank)); + + dst.topRows(l_rank) = c.topRows(l_rank); + dst.bottomRows(rows()-l_rank).setZero(); + + Matrix temp(dst.cols()); + const Index size = (std::min)(rows(), cols()); + for (Index k = size-1; k >= 0; --k) + { + Index remainingSize = rows()-k; + + dst.bottomRightCorner(remainingSize, dst.cols()) + .applyHouseholderOnTheLeft(m_qr.col(k).tail(remainingSize-1).template conjugateIf(), + m_hCoeffs.template conjugateIf().coeff(k), &temp.coeffRef(0)); + + dst.row(k).swap(dst.row(m_rows_transpositions.coeff(k))); + } +} #endif namespace internal { diff --git a/extern/eigen/Eigen/src/QR/HouseholderQR.h b/extern/eigen/Eigen/src/QR/HouseholderQR.h index 3513d995..801739fb 100644 --- a/extern/eigen/Eigen/src/QR/HouseholderQR.h +++ b/extern/eigen/Eigen/src/QR/HouseholderQR.h @@ -14,6 +14,18 @@ namespace Eigen { +namespace internal { +template struct traits > + : traits<_MatrixType> +{ + typedef MatrixXpr XprKind; + typedef SolverStorage StorageKind; + typedef int StorageIndex; + enum { Flags = 0 }; +}; + +} // end namespace internal + /** \ingroup QR_Module * * @@ -42,20 +54,19 @@ namespace Eigen { * \sa MatrixBase::householderQr() */ template class HouseholderQR + : public SolverBase > { public: typedef _MatrixType MatrixType; + typedef SolverBase Base; + friend class SolverBase; + + EIGEN_GENERIC_PUBLIC_INTERFACE(HouseholderQR) enum { - RowsAtCompileTime = MatrixType::RowsAtCompileTime, - ColsAtCompileTime = MatrixType::ColsAtCompileTime, MaxRowsAtCompileTime = MatrixType::MaxRowsAtCompileTime, MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime }; - typedef typename MatrixType::Scalar Scalar; - typedef typename MatrixType::RealScalar RealScalar; - // FIXME should be int - typedef typename MatrixType::StorageIndex StorageIndex; typedef Matrix MatrixQType; typedef typename internal::plain_diag_type::type HCoeffsType; typedef typename internal::plain_row_type::type RowVectorType; @@ -121,6 +132,7 @@ template class HouseholderQR computeInPlace(); } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** This method finds a solution x to the equation Ax=b, where A is the matrix of which * *this is the QR decomposition, if any exists. * @@ -137,11 +149,8 @@ template class HouseholderQR */ template inline const Solve - solve(const MatrixBase& b) const - { - eigen_assert(m_isInitialized && "HouseholderQR is not initialized."); - return Solve(*this, b.derived()); - } + solve(const MatrixBase& b) const; + #endif /** This method returns an expression of the unitary matrix Q as a sequence of Householder transformations. * @@ -204,28 +213,30 @@ template class HouseholderQR inline Index rows() const { return m_qr.rows(); } inline Index cols() const { return m_qr.cols(); } - + /** \returns a const reference to the vector of Householder coefficients used to represent the factor \c Q. * * For advanced uses only. */ const HCoeffsType& hCoeffs() const { return m_hCoeffs; } - + #ifndef EIGEN_PARSED_BY_DOXYGEN template - EIGEN_DEVICE_FUNC void _solve_impl(const RhsType &rhs, DstType &dst) const; + + template + void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const; #endif protected: - + static void check_template_parameters() { EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar); } void computeInPlace(); - + MatrixType m_qr; HCoeffsType m_hCoeffs; RowVectorType m_temp; @@ -292,7 +303,7 @@ template struct householder_qr_inplace_blocked { - // This is specialized for MKL-supported Scalar types in HouseholderQR_MKL.h + // This is specialized for LAPACK-supported Scalar types in HouseholderQR_LAPACKE.h static void run(MatrixQR& mat, HCoeffs& hCoeffs, Index maxBlockSize=32, typename MatrixQR::Scalar* tempData = 0) { @@ -350,15 +361,10 @@ template void HouseholderQR<_MatrixType>::_solve_impl(const RhsType &rhs, DstType &dst) const { const Index rank = (std::min)(rows(), cols()); - eigen_assert(rhs.rows() == rows()); typename RhsType::PlainObject c(rhs); - // Note that the matrix Q = H_0^* H_1^*... so its inverse is Q^* = (H_0 H_1 ...)^T - c.applyOnTheLeft(householderSequence( - m_qr.leftCols(rank), - m_hCoeffs.head(rank)).transpose() - ); + c.applyOnTheLeft(householderQ().setLength(rank).adjoint() ); m_qr.topLeftCorner(rank, rank) .template triangularView() @@ -367,6 +373,25 @@ void HouseholderQR<_MatrixType>::_solve_impl(const RhsType &rhs, DstType &dst) c dst.topRows(rank) = c.topRows(rank); dst.bottomRows(cols()-rank).setZero(); } + +template +template +void HouseholderQR<_MatrixType>::_solve_impl_transposed(const RhsType &rhs, DstType &dst) const +{ + const Index rank = (std::min)(rows(), cols()); + + typename RhsType::PlainObject c(rhs); + + m_qr.topLeftCorner(rank, rank) + .template triangularView() + .transpose().template conjugateIf() + .solveInPlace(c.topRows(rank)); + + dst.topRows(rank) = c.topRows(rank); + dst.bottomRows(rows()-rank).setZero(); + + dst.applyOnTheLeft(householderQ().setLength(rank).template conjugateIf() ); +} #endif /** Performs the QR factorization of the given matrix \a matrix. The result of diff --git a/extern/eigen/Eigen/src/SPQRSupport/SuiteSparseQRSupport.h b/extern/eigen/Eigen/src/SPQRSupport/SuiteSparseQRSupport.h index 953d57c9..013c7ae7 100644 --- a/extern/eigen/Eigen/src/SPQRSupport/SuiteSparseQRSupport.h +++ b/extern/eigen/Eigen/src/SPQRSupport/SuiteSparseQRSupport.h @@ -74,13 +74,35 @@ class SPQR : public SparseSolverBase > }; public: SPQR() - : m_ordering(SPQR_ORDERING_DEFAULT), m_allow_tol(SPQR_DEFAULT_TOL), m_tolerance (NumTraits::epsilon()), m_useDefaultThreshold(true) + : m_analysisIsOk(false), + m_factorizationIsOk(false), + m_isRUpToDate(false), + m_ordering(SPQR_ORDERING_DEFAULT), + m_allow_tol(SPQR_DEFAULT_TOL), + m_tolerance (NumTraits::epsilon()), + m_cR(0), + m_E(0), + m_H(0), + m_HPinv(0), + m_HTau(0), + m_useDefaultThreshold(true) { cholmod_l_start(&m_cc); } explicit SPQR(const _MatrixType& matrix) - : m_ordering(SPQR_ORDERING_DEFAULT), m_allow_tol(SPQR_DEFAULT_TOL), m_tolerance (NumTraits::epsilon()), m_useDefaultThreshold(true) + : m_analysisIsOk(false), + m_factorizationIsOk(false), + m_isRUpToDate(false), + m_ordering(SPQR_ORDERING_DEFAULT), + m_allow_tol(SPQR_DEFAULT_TOL), + m_tolerance (NumTraits::epsilon()), + m_cR(0), + m_E(0), + m_H(0), + m_HPinv(0), + m_HTau(0), + m_useDefaultThreshold(true) { cholmod_l_start(&m_cc); compute(matrix); @@ -220,7 +242,7 @@ class SPQR : public SparseSolverBase > /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the sparse QR can not be computed */ ComputationInfo info() const diff --git a/extern/eigen/Eigen/src/SVD/BDCSVD.h b/extern/eigen/Eigen/src/SVD/BDCSVD.h index 1134d66e..17f8e443 100644 --- a/extern/eigen/Eigen/src/SVD/BDCSVD.h +++ b/extern/eigen/Eigen/src/SVD/BDCSVD.h @@ -22,6 +22,11 @@ // #define EIGEN_BDCSVD_DEBUG_VERBOSE // #define EIGEN_BDCSVD_SANITY_CHECKS +#ifdef EIGEN_BDCSVD_SANITY_CHECKS +#undef eigen_internal_assert +#define eigen_internal_assert(X) assert(X); +#endif + namespace Eigen { #ifdef EIGEN_BDCSVD_DEBUG_VERBOSE @@ -34,6 +39,7 @@ namespace internal { template struct traits > + : traits<_MatrixType> { typedef _MatrixType MatrixType; }; @@ -57,7 +63,7 @@ struct traits > * recommended and can several order of magnitude faster. * * \warning this algorithm is unlikely to provide accurate result when compiled with unsafe math optimizations. - * For instance, this concerns Intel's compiler (ICC), which perfroms such optimization by default unless + * For instance, this concerns Intel's compiler (ICC), which performs such optimization by default unless * you compile with the \c -fp-model \c precise option. Likewise, the \c -ffast-math option of GCC or clang will * significantly degrade the accuracy. * @@ -105,7 +111,7 @@ class BDCSVD : public SVDBase > * The default constructor is useful in cases in which the user intends to * perform decompositions via BDCSVD::compute(const MatrixType&). */ - BDCSVD() : m_algoswap(16), m_numIters(0) + BDCSVD() : m_algoswap(16), m_isTranspose(false), m_compU(false), m_compV(false), m_numIters(0) {} @@ -202,6 +208,7 @@ class BDCSVD : public SVDBase > using Base::m_computeThinV; using Base::m_matrixU; using Base::m_matrixV; + using Base::m_info; using Base::m_isInitialized; using Base::m_nonzeroSingularValues; @@ -212,7 +219,7 @@ class BDCSVD : public SVDBase > // Method to allocate and initialize matrix and attributes template -void BDCSVD::allocate(Index rows, Index cols, unsigned int computationOptions) +void BDCSVD::allocate(Eigen::Index rows, Eigen::Index cols, unsigned int computationOptions) { m_isTranspose = (cols > rows); @@ -250,16 +257,25 @@ BDCSVD& BDCSVD::compute(const MatrixType& matrix, unsign { // FIXME this line involves temporaries JacobiSVD jsvd(matrix,computationOptions); - if(computeU()) m_matrixU = jsvd.matrixU(); - if(computeV()) m_matrixV = jsvd.matrixV(); - m_singularValues = jsvd.singularValues(); - m_nonzeroSingularValues = jsvd.nonzeroSingularValues(); m_isInitialized = true; + m_info = jsvd.info(); + if (m_info == Success || m_info == NoConvergence) { + if(computeU()) m_matrixU = jsvd.matrixU(); + if(computeV()) m_matrixV = jsvd.matrixV(); + m_singularValues = jsvd.singularValues(); + m_nonzeroSingularValues = jsvd.nonzeroSingularValues(); + } return *this; } //**** step 0 - Copy the input matrix and apply scaling to reduce over/under-flows - RealScalar scale = matrix.cwiseAbs().maxCoeff(); + RealScalar scale = matrix.cwiseAbs().template maxCoeff(); + if (!(numext::isfinite)(scale)) { + m_isInitialized = true; + m_info = InvalidInput; + return *this; + } + if(scale==Literal(0)) scale = Literal(1); MatrixX copy; if (m_isTranspose) copy = matrix.adjoint()/scale; @@ -276,7 +292,11 @@ BDCSVD& BDCSVD::compute(const MatrixType& matrix, unsign m_computed.topRows(m_diagSize) = bid.bidiagonal().toDenseMatrix().transpose(); m_computed.template bottomRows<1>().setZero(); divide(0, m_diagSize - 1, 0, 0, 0); - + if (m_info != Success && m_info != NoConvergence) { + m_isInitialized = true; + return *this; + } + //**** step 3 - Copy singular values and vectors for (int i=0; i::structured_update(Block A, co //@param shift : Each time one takes the left submatrix, one must add 1 to the shift. Why? Because! We actually want the last column of the U submatrix // to become the first column (*coeff) and to shift all the other columns to the right. There are more details on the reference paper. template -void BDCSVD::divide (Index firstCol, Index lastCol, Index firstRowW, Index firstColW, Index shift) +void BDCSVD::divide(Eigen::Index firstCol, Eigen::Index lastCol, Eigen::Index firstRowW, Eigen::Index firstColW, Eigen::Index shift) { // requires rows = cols + 1; using std::pow; @@ -408,6 +428,8 @@ void BDCSVD::divide (Index firstCol, Index lastCol, Index firstRowW, { // FIXME this line involves temporaries JacobiSVD b(m_computed.block(firstCol, firstCol, n + 1, n), ComputeFullU | (m_compV ? ComputeFullV : 0)); + m_info = b.info(); + if (m_info != Success && m_info != NoConvergence) return; if (m_compU) m_naiveU.block(firstCol, firstCol, n + 1, n + 1).real() = b.matrixU(); else @@ -427,7 +449,9 @@ void BDCSVD::divide (Index firstCol, Index lastCol, Index firstRowW, // and the divide of the right submatrice reads one column of the left submatrice. That's why we need to treat the // right submatrix before the left one. divide(k + 1 + firstCol, lastCol, k + 1 + firstRowW, k + 1 + firstColW, shift); + if (m_info != Success && m_info != NoConvergence) return; divide(firstCol, k - 1 + firstCol, firstRowW, firstColW + 1, shift + 1); + if (m_info != Success && m_info != NoConvergence) return; if (m_compU) { @@ -568,7 +592,7 @@ void BDCSVD::divide (Index firstCol, Index lastCol, Index firstRowW, // handling of round-off errors, be consistent in ordering // For instance, to solve the secular equation using FMM, see http://www.stat.uchicago.edu/~lekheng/courses/302/classics/greengard-rokhlin.pdf template -void BDCSVD::computeSVDofM(Index firstCol, Index n, MatrixXr& U, VectorType& singVals, MatrixXr& V) +void BDCSVD::computeSVDofM(Eigen::Index firstCol, Eigen::Index n, MatrixXr& U, VectorType& singVals, MatrixXr& V) { const RealScalar considerZero = (std::numeric_limits::min)(); using std::abs; @@ -591,7 +615,7 @@ void BDCSVD::computeSVDofM(Index firstCol, Index n, MatrixXr& U, Vec // but others are interleaved and we must ignore them at this stage. // To this end, let's compute a permutation skipping them: Index actual_n = n; - while(actual_n>1 && diag(actual_n-1)==Literal(0)) --actual_n; + while(actual_n>1 && diag(actual_n-1)==Literal(0)) {--actual_n; eigen_internal_assert(col0(actual_n)==Literal(0)); } Index m = 0; // size of the deflated problem for(Index k=0;kconsiderZero) @@ -618,13 +642,11 @@ void BDCSVD::computeSVDofM(Index firstCol, Index n, MatrixXr& U, Vec std::cout << " shift: " << shifts.transpose() << "\n"; { - Index actual_n = n; - while(actual_n>1 && abs(col0(actual_n-1))= 0).all()); std::cout << " check2 (>0) : " << ((singVals.array()-diag) / singVals.array()).head(actual_n).transpose() << "\n\n"; - std::cout << " check3 (>0) : " << ((diag.segment(1,actual_n-1)-singVals.head(actual_n-1).array()) / singVals.head(actual_n-1).array()).transpose() << "\n\n\n"; - std::cout << " check4 (>0) : " << ((singVals.segment(1,actual_n-1)-singVals.head(actual_n-1))).transpose() << "\n\n\n"; + assert((((singVals.array()-diag) / singVals.array()).head(actual_n) >= 0).all()); } #endif @@ -652,13 +674,13 @@ void BDCSVD::computeSVDofM(Index firstCol, Index n, MatrixXr& U, Vec #endif #ifdef EIGEN_BDCSVD_SANITY_CHECKS - assert(U.allFinite()); - assert(V.allFinite()); - assert((U.transpose() * U - MatrixXr(MatrixXr::Identity(U.cols(),U.cols()))).norm() < 1e-14 * n); - assert((V.transpose() * V - MatrixXr(MatrixXr::Identity(V.cols(),V.cols()))).norm() < 1e-14 * n); assert(m_naiveU.allFinite()); assert(m_naiveV.allFinite()); assert(m_computed.allFinite()); + assert(U.allFinite()); + assert(V.allFinite()); +// assert((U.transpose() * U - MatrixXr(MatrixXr::Identity(U.cols(),U.cols()))).norm() < 100*NumTraits::epsilon() * n); +// assert((V.transpose() * V - MatrixXr(MatrixXr::Identity(V.cols(),V.cols()))).norm() < 100*NumTraits::epsilon() * n); #endif // Because of deflation, the singular values might not be completely sorted. @@ -673,6 +695,15 @@ void BDCSVD::computeSVDofM(Index firstCol, Index n, MatrixXr& U, Vec if(m_compV) V.col(i).swap(V.col(i+1)); } } + +#ifdef EIGEN_BDCSVD_SANITY_CHECKS + { + bool singular_values_sorted = (((singVals.segment(1,actual_n-1)-singVals.head(actual_n-1))).array() >= 0).all(); + if(!singular_values_sorted) + std::cout << "Singular values are not sorted: " << singVals.segment(1,actual_n).transpose() << "\n"; + assert(singular_values_sorted); + } +#endif // Reverse order so that singular values in increased order // Because of deflation, the zeros singular-values are already at the end @@ -749,25 +780,43 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d RealScalar mid = left + (right-left) / Literal(2); RealScalar fMid = secularEq(mid, col0, diag, perm, diag, Literal(0)); #ifdef EIGEN_BDCSVD_DEBUG_VERBOSE - std::cout << right-left << "\n"; - std::cout << "fMid = " << fMid << " " << secularEq(mid-left, col0, diag, perm, diag-left, left) << " " << secularEq(mid-right, col0, diag, perm, diag-right, right) << "\n"; - std::cout << " = " << secularEq(0.1*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.2*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.3*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.4*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.49*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.5*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.51*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.6*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.7*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.8*(left+right), col0, diag, perm, diag, 0) - << " " << secularEq(0.9*(left+right), col0, diag, perm, diag, 0) << "\n"; + std::cout << "right-left = " << right-left << "\n"; +// std::cout << "fMid = " << fMid << " " << secularEq(mid-left, col0, diag, perm, ArrayXr(diag-left), left) +// << " " << secularEq(mid-right, col0, diag, perm, ArrayXr(diag-right), right) << "\n"; + std::cout << " = " << secularEq(left+RealScalar(0.000001)*(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.1) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.2) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.3) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.4) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.49) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.5) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.51) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.6) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.7) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.8) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.9) *(right-left), col0, diag, perm, diag, 0) + << " " << secularEq(left+RealScalar(0.999999)*(right-left), col0, diag, perm, diag, 0) << "\n"; #endif RealScalar shift = (k == actual_n-1 || fMid > Literal(0)) ? left : right; // measure everything relative to shift Map diagShifted(m_workspace.data()+4*n, n); diagShifted = diag - shift; + + if(k!=actual_n-1) + { + // check that after the shift, f(mid) is still negative: + RealScalar midShifted = (right - left) / RealScalar(2); + if(shift==right) + midShifted = -midShifted; + RealScalar fMidShifted = secularEq(midShifted, col0, diag, perm, diagShifted, shift); + if(fMidShifted>0) + { + // fMid was erroneous, fix it: + shift = fMidShifted > Literal(0) ? left : right; + diagShifted = diag - shift; + } + } // initial guess RealScalar muPrev, muCur; @@ -804,13 +853,16 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d // And find mu such that f(mu)==0: RealScalar muZero = -a/b; RealScalar fZero = secularEq(muZero, col0, diag, perm, diagShifted, shift); + +#ifdef EIGEN_BDCSVD_SANITY_CHECKS + assert((numext::isfinite)(fZero)); +#endif muPrev = muCur; fPrev = fCur; muCur = muZero; fCur = fZero; - if (shift == left && (muCur < Literal(0) || muCur > right - left)) useBisection = true; if (shift == right && (muCur < -(right - left) || muCur > Literal(0))) useBisection = true; if (abs(fCur)>abs(fPrev)) useBisection = true; @@ -843,44 +895,82 @@ void BDCSVD::computeSingVals(const ArrayRef& col0, const ArrayRef& d else rightShifted = -(std::numeric_limits::min)(); } - + RealScalar fLeft = secularEq(leftShifted, col0, diag, perm, diagShifted, shift); + eigen_internal_assert(fLeft " << leftShifted << " " << rightShifted << " shift=" << shift << "\n"; + std::cout << "f(leftShifted) using leftShifted=" << leftShifted << " ; diagShifted(1:10):" << diagShifted.head(10).transpose() << "\n ; " + << "left==shift=" << bool(left==shift) << " ; left-shift = " << (left-shift) << "\n"; + std::cout << "k=" << k << ", " << fLeft << " * " << fRight << " == " << fLeft * fRight << " ; " + << "[" << left << " .. " << right << "] -> [" << leftShifted << " " << rightShifted << "], shift=" << shift + << " , f(right)=" << secularEq(0, col0, diag, perm, diagShifted, shift) + << " == " << secularEq(right, col0, diag, perm, diag, 0) << " == " << fRight << "\n"; } #endif eigen_internal_assert(fLeft * fRight < Literal(0)); - - while (rightShifted - leftShifted > Literal(2) * NumTraits::epsilon() * numext::maxi(abs(leftShifted), abs(rightShifted))) + + if(fLeft Literal(2) * NumTraits::epsilon() * numext::maxi(abs(leftShifted), abs(rightShifted))) { - rightShifted = midShifted; - } - else - { - leftShifted = midShifted; - fLeft = fMid; + RealScalar midShifted = (leftShifted + rightShifted) / Literal(2); + fMid = secularEq(midShifted, col0, diag, perm, diagShifted, shift); + eigen_internal_assert((numext::isfinite)(fMid)); + + if (fLeft * fMid < Literal(0)) + { + rightShifted = midShifted; + } + else + { + leftShifted = midShifted; + fLeft = fMid; + } } + muCur = (leftShifted + rightShifted) / Literal(2); + } + else + { + // We have a problem as shifting on the left or right give either a positive or negative value + // at the middle of [left,right]... + // Instead fo abbording or entering an infinite loop, + // let's just use the middle as the estimated zero-crossing: + muCur = (right - left) * RealScalar(0.5); + if(shift == right) + muCur = -muCur; } - - muCur = (leftShifted + rightShifted) / Literal(2); } singVals[k] = shift + muCur; shifts[k] = shift; mus[k] = muCur; +#ifdef EIGEN_BDCSVD_DEBUG_VERBOSE + if(k+1=singVals[k-1]); + assert(singVals[k]>=diag(k)); +#endif + // perturb singular value slightly if it equals diagonal entry to avoid division by zero later // (deflation is supposed to avoid this from happening) // - this does no seem to be necessary anymore - @@ -904,7 +994,7 @@ void BDCSVD::perturbCol0 zhat.setZero(); return; } - Index last = perm(m-1); + Index lastIdx = perm(m-1); // The offset permits to skip deflated entries while computing zhat for (Index k = 0; k < n; ++k) { @@ -914,27 +1004,58 @@ void BDCSVD::perturbCol0 { // see equation (3.6) RealScalar dk = diag(k); - RealScalar prod = (singVals(last) + dk) * (mus(last) + (shifts(last) - dk)); + RealScalar prod = (singVals(lastIdx) + dk) * (mus(lastIdx) + (shifts(lastIdx) - dk)); +#ifdef EIGEN_BDCSVD_SANITY_CHECKS + if(prod<0) { + std::cout << "k = " << k << " ; z(k)=" << col0(k) << ", diag(k)=" << dk << "\n"; + std::cout << "prod = " << "(" << singVals(lastIdx) << " + " << dk << ") * (" << mus(lastIdx) << " + (" << shifts(lastIdx) << " - " << dk << "))" << "\n"; + std::cout << " = " << singVals(lastIdx) + dk << " * " << mus(lastIdx) + (shifts(lastIdx) - dk) << "\n"; + } + assert(prod>=0); +#endif for(Index l = 0; l=k && (l==0 || l-1>=m)) + { + std::cout << "Error in perturbCol0\n"; + std::cout << " " << k << "/" << n << " " << l << "/" << m << " " << i << "/" << n << " ; " << col0(k) << " " << diag(k) << " " << "\n"; + std::cout << " " <=0); +#endif #ifdef EIGEN_BDCSVD_DEBUG_VERBOSE - if(i!=k && std::abs(((singVals(j)+dk)*(mus(j)+(shifts(j)-dk)))/((diag(i)+dk)*(diag(i)-dk)) - 1) > 0.9 ) + if(i!=k && numext::abs(((singVals(j)+dk)*(mus(j)+(shifts(j)-dk)))/((diag(i)+dk)*(diag(i)-dk)) - 1) > 0.9 ) std::cout << " " << ((singVals(j)+dk)*(mus(j)+(shifts(j)-dk)))/((diag(i)+dk)*(diag(i)-dk)) << " == (" << (singVals(j)+dk) << " * " << (mus(j)+(shifts(j)-dk)) << ") / (" << (diag(i)+dk) << " * " << (diag(i)-dk) << ")\n"; #endif } } #ifdef EIGEN_BDCSVD_DEBUG_VERBOSE - std::cout << "zhat(" << k << ") = sqrt( " << prod << ") ; " << (singVals(last) + dk) << " * " << mus(last) + shifts(last) << " - " << dk << "\n"; + std::cout << "zhat(" << k << ") = sqrt( " << prod << ") ; " << (singVals(lastIdx) + dk) << " * " << mus(lastIdx) + shifts(lastIdx) << " - " << dk << "\n"; #endif RealScalar tmp = sqrt(prod); - zhat(k) = col0(k) > Literal(0) ? tmp : -tmp; +#ifdef EIGEN_BDCSVD_SANITY_CHECKS + assert((numext::isfinite)(tmp)); +#endif + zhat(k) = col0(k) > Literal(0) ? RealScalar(tmp) : RealScalar(-tmp); } } } @@ -987,7 +1108,7 @@ void BDCSVD::computeSingVecs // i >= 1, di almost null and zi non null. // We use a rotation to zero out zi applied to the left of M template -void BDCSVD::deflation43(Index firstCol, Index shift, Index i, Index size) +void BDCSVD::deflation43(Eigen::Index firstCol, Eigen::Index shift, Eigen::Index i, Eigen::Index size) { using std::abs; using std::sqrt; @@ -1016,7 +1137,7 @@ void BDCSVD::deflation43(Index firstCol, Index shift, Index i, Index // We apply two rotations to have zj = 0; // TODO deflation44 is still broken and not properly tested template -void BDCSVD::deflation44(Index firstColu , Index firstColm, Index firstRowW, Index firstColW, Index i, Index j, Index size) +void BDCSVD::deflation44(Eigen::Index firstColu , Eigen::Index firstColm, Eigen::Index firstRowW, Eigen::Index firstColW, Eigen::Index i, Eigen::Index j, Eigen::Index size) { using std::abs; using std::sqrt; @@ -1043,7 +1164,7 @@ void BDCSVD::deflation44(Index firstColu , Index firstColm, Index fi } c/=r; s/=r; - m_computed(firstColm + i, firstColm) = r; + m_computed(firstColm + i, firstColm) = r; m_computed(firstColm + j, firstColm + j) = m_computed(firstColm + i, firstColm + i); m_computed(firstColm + j, firstColm) = Literal(0); @@ -1056,7 +1177,7 @@ void BDCSVD::deflation44(Index firstColu , Index firstColm, Index fi // acts on block from (firstCol+shift, firstCol+shift) to (lastCol+shift, lastCol+shift) [inclusive] template -void BDCSVD::deflation(Index firstCol, Index lastCol, Index k, Index firstRowW, Index firstColW, Index shift) +void BDCSVD::deflation(Eigen::Index firstCol, Eigen::Index lastCol, Eigen::Index k, Eigen::Index firstRowW, Eigen::Index firstColW, Eigen::Index shift) { using std::sqrt; using std::abs; @@ -1117,6 +1238,7 @@ void BDCSVD::deflation(Index firstCol, Index lastCol, Index k, Index #endif #ifdef EIGEN_BDCSVD_DEBUG_VERBOSE std::cout << "to be sorted: " << diag.transpose() << "\n\n"; + std::cout << " : " << col0.transpose() << "\n\n"; #endif { // Check for total deflation @@ -1207,7 +1329,7 @@ void BDCSVD::deflation(Index firstCol, Index lastCol, Index k, Index if( (diag(i) - diag(i-1)) < NumTraits::epsilon()*maxDiag ) { #ifdef EIGEN_BDCSVD_DEBUG_VERBOSE - std::cout << "deflation 4.4 with i = " << i << " because " << (diag(i) - diag(i-1)) << " < " << NumTraits::epsilon()*diag(i) << "\n"; + std::cout << "deflation 4.4 with i = " << i << " because " << diag(i) << " - " << diag(i-1) << " == " << (diag(i) - diag(i-1)) << " < " << NumTraits::epsilon()*/*diag(i)*/maxDiag << "\n"; #endif eigen_internal_assert(abs(diag(i) - diag(i-1))::deflation(Index firstCol, Index lastCol, Index k, Index #endif }//end deflation -#ifndef __CUDACC__ /** \svd_module * * \return the singular value decomposition of \c *this computed by Divide & Conquer algorithm @@ -1239,7 +1360,6 @@ MatrixBase::bdcSvd(unsigned int computationOptions) const { return BDCSVD(*this, computationOptions); } -#endif } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/SVD/JacobiSVD.h b/extern/eigen/Eigen/src/SVD/JacobiSVD.h index 43488b1e..9d95acdf 100644 --- a/extern/eigen/Eigen/src/SVD/JacobiSVD.h +++ b/extern/eigen/Eigen/src/SVD/JacobiSVD.h @@ -112,12 +112,12 @@ class qr_preconditioner_impl - TransposeTypeWithSameStorageOrder; + + typedef typename internal::make_proper_matrix_type< + Scalar, ColsAtCompileTime, RowsAtCompileTime, Options, MaxColsAtCompileTime, MaxRowsAtCompileTime + >::type TransposeTypeWithSameStorageOrder; void allocate(const JacobiSVD& svd) { @@ -202,13 +202,12 @@ class qr_preconditioner_impl - TransposeTypeWithSameStorageOrder; + typedef typename internal::make_proper_matrix_type< + Scalar, ColsAtCompileTime, RowsAtCompileTime, Options, MaxColsAtCompileTime, MaxRowsAtCompileTime + >::type TransposeTypeWithSameStorageOrder; void allocate(const JacobiSVD& svd) { @@ -303,8 +302,9 @@ class qr_preconditioner_impl - TransposeTypeWithSameStorageOrder; + typedef typename internal::make_proper_matrix_type< + Scalar, ColsAtCompileTime, RowsAtCompileTime, Options, MaxColsAtCompileTime, MaxRowsAtCompileTime + >::type TransposeTypeWithSameStorageOrder; void allocate(const JacobiSVD& svd) { @@ -425,6 +425,7 @@ struct svd_precondition_2x2_block_to_be_real template struct traits > + : traits<_MatrixType> { typedef _MatrixType MatrixType; }; @@ -584,6 +585,7 @@ template class JacobiSVD using Base::m_matrixU; using Base::m_matrixV; using Base::m_singularValues; + using Base::m_info; using Base::m_isInitialized; using Base::m_isAllocated; using Base::m_usePrescribedThreshold; @@ -610,7 +612,7 @@ template class JacobiSVD }; template -void JacobiSVD::allocate(Index rows, Index cols, unsigned int computationOptions) +void JacobiSVD::allocate(Eigen::Index rows, Eigen::Index cols, unsigned int computationOptions) { eigen_assert(rows >= 0 && cols >= 0); @@ -624,6 +626,7 @@ void JacobiSVD::allocate(Index rows, Index cols, u m_rows = rows; m_cols = cols; + m_info = Success; m_isInitialized = false; m_isAllocated = true; m_computationOptions = computationOptions; @@ -673,7 +676,12 @@ JacobiSVD::compute(const MatrixType& matrix, unsig const RealScalar considerAsZero = (std::numeric_limits::min)(); // Scaling factor to reduce over/under-flows - RealScalar scale = matrix.cwiseAbs().maxCoeff(); + RealScalar scale = matrix.cwiseAbs().template maxCoeff(); + if (!(numext::isfinite)(scale)) { + m_isInitialized = true; + m_info = InvalidInput; + return *this; + } if(scale==RealScalar(0)) scale = RealScalar(1); /*** step 1. The R-SVD step: we use a QR decomposition to reduce to the case of a square matrix */ diff --git a/extern/eigen/Eigen/src/SVD/SVDBase.h b/extern/eigen/Eigen/src/SVD/SVDBase.h index 3d1ef373..bc7ab88b 100644 --- a/extern/eigen/Eigen/src/SVD/SVDBase.h +++ b/extern/eigen/Eigen/src/SVD/SVDBase.h @@ -17,6 +17,18 @@ #define EIGEN_SVDBASE_H namespace Eigen { + +namespace internal { +template struct traits > + : traits +{ + typedef MatrixXpr XprKind; + typedef SolverStorage StorageKind; + typedef int StorageIndex; + enum { Flags = 0 }; +}; +} + /** \ingroup SVD_Module * * @@ -39,20 +51,26 @@ namespace Eigen { * smaller value among \a n and \a p, there are only \a m singular vectors; the remaining columns of \a U and \a V do not correspond to actual * singular vectors. Asking for \em thin \a U or \a V means asking for only their \a m first columns to be formed. So \a U is then a n-by-m matrix, * and \a V is then a p-by-m matrix. Notice that thin \a U and \a V are all you need for (least squares) solving. + * + * The status of the computation can be retrived using the \a info() method. Unless \a info() returns \a Success, the results should be not + * considered well defined. * - * If the input matrix has inf or nan coefficients, the result of the computation is undefined, but the computation is guaranteed to + * If the input matrix has inf or nan coefficients, the result of the computation is undefined, and \a info() will return \a InvalidInput, but the computation is guaranteed to * terminate in finite (and reasonable) time. * \sa class BDCSVD, class JacobiSVD */ -template -class SVDBase +template class SVDBase + : public SolverBase > { +public: + + template + friend struct internal::solve_assertion; -public: typedef typename internal::traits::MatrixType MatrixType; typedef typename MatrixType::Scalar Scalar; typedef typename NumTraits::Real RealScalar; - typedef typename MatrixType::StorageIndex StorageIndex; + typedef typename Eigen::internal::traits::StorageIndex StorageIndex; typedef Eigen::Index Index; ///< \deprecated since Eigen 3.3 enum { RowsAtCompileTime = MatrixType::RowsAtCompileTime, @@ -82,7 +100,7 @@ class SVDBase */ const MatrixUType& matrixU() const { - eigen_assert(m_isInitialized && "SVD is not initialized."); + _check_compute_assertions(); eigen_assert(computeU() && "This SVD decomposition didn't compute U. Did you ask for it?"); return m_matrixU; } @@ -98,7 +116,7 @@ class SVDBase */ const MatrixVType& matrixV() const { - eigen_assert(m_isInitialized && "SVD is not initialized."); + _check_compute_assertions(); eigen_assert(computeV() && "This SVD decomposition didn't compute V. Did you ask for it?"); return m_matrixV; } @@ -110,14 +128,14 @@ class SVDBase */ const SingularValuesType& singularValues() const { - eigen_assert(m_isInitialized && "SVD is not initialized."); + _check_compute_assertions(); return m_singularValues; } /** \returns the number of singular values that are not exactly 0 */ Index nonzeroSingularValues() const { - eigen_assert(m_isInitialized && "SVD is not initialized."); + _check_compute_assertions(); return m_nonzeroSingularValues; } @@ -130,7 +148,7 @@ class SVDBase inline Index rank() const { using std::abs; - eigen_assert(m_isInitialized && "JacobiSVD is not initialized."); + _check_compute_assertions(); if(m_singularValues.size()==0) return 0; RealScalar premultiplied_threshold = numext::maxi(m_singularValues.coeff(0) * threshold(), (std::numeric_limits::min)()); Index i = m_nonzeroSingularValues-1; @@ -183,7 +201,7 @@ class SVDBase // this temporary is needed to workaround a MSVC issue Index diagSize = (std::max)(1,m_diagSize); return m_usePrescribedThreshold ? m_prescribedThreshold - : diagSize*NumTraits::epsilon(); + : RealScalar(diagSize)*NumTraits::epsilon(); } /** \returns true if \a U (full or thin) is asked for in this SVD decomposition */ @@ -194,6 +212,7 @@ class SVDBase inline Index rows() const { return m_rows; } inline Index cols() const { return m_cols; } + #ifdef EIGEN_PARSED_BY_DOXYGEN /** \returns a (least squares) solution of \f$ A x = b \f$ using the current SVD decomposition of A. * * \param b the right-hand-side of the equation to solve. @@ -205,32 +224,55 @@ class SVDBase */ template inline const Solve - solve(const MatrixBase& b) const + solve(const MatrixBase& b) const; + #endif + + + /** \brief Reports whether previous computation was successful. + * + * \returns \c Success if computation was successful. + */ + EIGEN_DEVICE_FUNC + ComputationInfo info() const { eigen_assert(m_isInitialized && "SVD is not initialized."); - eigen_assert(computeU() && computeV() && "SVD::solve() requires both unitaries U and V to be computed (thin unitaries suffice)."); - return Solve(derived(), b.derived()); + return m_info; } - + #ifndef EIGEN_PARSED_BY_DOXYGEN template - EIGEN_DEVICE_FUNC void _solve_impl(const RhsType &rhs, DstType &dst) const; + + template + void _solve_impl_transposed(const RhsType &rhs, DstType &dst) const; #endif protected: - + static void check_template_parameters() { EIGEN_STATIC_ASSERT_NON_INTEGER(Scalar); } - + + void _check_compute_assertions() const { + eigen_assert(m_isInitialized && "SVD is not initialized."); + } + + template + void _check_solve_assertion(const Rhs& b) const { + EIGEN_ONLY_USED_FOR_DEBUG(b); + _check_compute_assertions(); + eigen_assert(computeU() && computeV() && "SVDBase::solve(): Both unitaries U and V are required to be computed (thin unitaries suffice)."); + eigen_assert((Transpose_?cols():rows())==b.rows() && "SVDBase::solve(): invalid number of rows of the right hand side matrix b"); + } + // return true if already allocated bool allocate(Index rows, Index cols, unsigned int computationOptions) ; MatrixUType m_matrixU; MatrixVType m_matrixV; SingularValuesType m_singularValues; + ComputationInfo m_info; bool m_isInitialized, m_isAllocated, m_usePrescribedThreshold; bool m_computeFullU, m_computeThinU; bool m_computeFullV, m_computeThinV; @@ -243,9 +285,14 @@ class SVDBase * Default constructor of SVDBase */ SVDBase() - : m_isInitialized(false), + : m_info(Success), + m_isInitialized(false), m_isAllocated(false), m_usePrescribedThreshold(false), + m_computeFullU(false), + m_computeThinU(false), + m_computeFullV(false), + m_computeThinV(false), m_computationOptions(0), m_rows(-1), m_cols(-1), m_diagSize(0) { @@ -260,17 +307,30 @@ template template void SVDBase::_solve_impl(const RhsType &rhs, DstType &dst) const { - eigen_assert(rhs.rows() == rows()); - // A = U S V^* // So A^{-1} = V S^{-1} U^* - Matrix tmp; + Matrix tmp; Index l_rank = rank(); tmp.noalias() = m_matrixU.leftCols(l_rank).adjoint() * rhs; tmp = m_singularValues.head(l_rank).asDiagonal().inverse() * tmp; dst = m_matrixV.leftCols(l_rank) * tmp; } + +template +template +void SVDBase::_solve_impl_transposed(const RhsType &rhs, DstType &dst) const +{ + // A = U S V^* + // So A^{-*} = U S^{-1} V^* + // And A^{-T} = U_conj S^{-1} V^T + Matrix tmp; + Index l_rank = rank(); + + tmp.noalias() = m_matrixV.leftCols(l_rank).transpose().template conjugateIf() * rhs; + tmp = m_singularValues.head(l_rank).asDiagonal().inverse() * tmp; + dst = m_matrixU.template conjugateIf().leftCols(l_rank) * tmp; +} #endif template @@ -288,6 +348,7 @@ bool SVDBase::allocate(Index rows, Index cols, unsigned int computat m_rows = rows; m_cols = cols; + m_info = Success; m_isInitialized = false; m_isAllocated = true; m_computationOptions = computationOptions; diff --git a/extern/eigen/Eigen/src/SVD/UpperBidiagonalization.h b/extern/eigen/Eigen/src/SVD/UpperBidiagonalization.h index 11ac847e..997defc4 100644 --- a/extern/eigen/Eigen/src/SVD/UpperBidiagonalization.h +++ b/extern/eigen/Eigen/src/SVD/UpperBidiagonalization.h @@ -127,7 +127,7 @@ void upperbidiagonalization_inplace_unblocked(MatrixType& mat, .makeHouseholderInPlace(mat.coeffRef(k,k+1), upper_diagonal[k]); // apply householder transform to remaining part of mat on the left mat.bottomRightCorner(remainingRows-1, remainingCols) - .applyHouseholderOnTheRight(mat.row(k).tail(remainingCols-1).transpose(), mat.coeff(k,k+1), tempData); + .applyHouseholderOnTheRight(mat.row(k).tail(remainingCols-1).adjoint(), mat.coeff(k,k+1), tempData); } } @@ -202,7 +202,7 @@ void upperbidiagonalization_blocked_helper(MatrixType& A, { SubColumnType y_k( Y.col(k).tail(remainingCols) ); - // let's use the begining of column k of Y as a temporary vector + // let's use the beginning of column k of Y as a temporary vector SubColumnType tmp( Y.col(k).head(k) ); y_k.noalias() = A.block(k,k+1, remainingRows,remainingCols).adjoint() * v_k; // bottleneck tmp.noalias() = V_k1.adjoint() * v_k; @@ -231,7 +231,7 @@ void upperbidiagonalization_blocked_helper(MatrixType& A, { SubColumnType x_k ( X.col(k).tail(remainingRows-1) ); - // let's use the begining of column k of X as a temporary vectors + // let's use the beginning of column k of X as a temporary vectors // note that tmp0 and tmp1 overlaps SubColumnType tmp0 ( X.col(k).head(k) ), tmp1 ( X.col(k).head(k+1) ); diff --git a/extern/eigen/Eigen/src/SparseCholesky/SimplicialCholesky.h b/extern/eigen/Eigen/src/SparseCholesky/SimplicialCholesky.h index 2907f652..9f93e325 100644 --- a/extern/eigen/Eigen/src/SparseCholesky/SimplicialCholesky.h +++ b/extern/eigen/Eigen/src/SparseCholesky/SimplicialCholesky.h @@ -80,11 +80,19 @@ class SimplicialCholeskyBase : public SparseSolverBase /** Default constructor */ SimplicialCholeskyBase() - : m_info(Success), m_shiftOffset(0), m_shiftScale(1) + : m_info(Success), + m_factorizationIsOk(false), + m_analysisIsOk(false), + m_shiftOffset(0), + m_shiftScale(1) {} explicit SimplicialCholeskyBase(const MatrixType& matrix) - : m_info(Success), m_shiftOffset(0), m_shiftScale(1) + : m_info(Success), + m_factorizationIsOk(false), + m_analysisIsOk(false), + m_shiftOffset(0), + m_shiftScale(1) { derived().compute(matrix); } @@ -101,7 +109,7 @@ class SimplicialCholeskyBase : public SparseSolverBase /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the matrix.appears to be negative. */ ComputationInfo info() const @@ -210,7 +218,7 @@ class SimplicialCholeskyBase : public SparseSolverBase CholMatrixType tmp(size,size); ConstCholMatrixPtr pmat; - if(m_P.size()==0 && (UpLo&Upper)==Upper) + if(m_P.size() == 0 && (int(UpLo) & int(Upper)) == Upper) { // If there is no ordering, try to directly use the input matrix without any copy internal::simplicial_cholesky_grab_input::run(a, pmat, tmp); @@ -279,8 +287,8 @@ template struct traits CholMatrixType; typedef TriangularView MatrixL; typedef TriangularView MatrixU; - static inline MatrixL getL(const MatrixType& m) { return MatrixL(m); } - static inline MatrixU getU(const MatrixType& m) { return MatrixU(m.adjoint()); } + static inline MatrixL getL(const CholMatrixType& m) { return MatrixL(m); } + static inline MatrixU getU(const CholMatrixType& m) { return MatrixU(m.adjoint()); } }; template struct traits > @@ -293,8 +301,8 @@ template struct traits CholMatrixType; typedef TriangularView MatrixL; typedef TriangularView MatrixU; - static inline MatrixL getL(const MatrixType& m) { return MatrixL(m); } - static inline MatrixU getU(const MatrixType& m) { return MatrixU(m.adjoint()); } + static inline MatrixL getL(const CholMatrixType& m) { return MatrixL(m); } + static inline MatrixU getU(const CholMatrixType& m) { return MatrixU(m.adjoint()); } }; template struct traits > @@ -608,7 +616,7 @@ template } if(Base::m_diag.size()>0) - dest = Base::m_diag.asDiagonal().inverse() * dest; + dest = Base::m_diag.real().asDiagonal().inverse() * dest; if (Base::m_matrix.nonZeros()>0) // otherwise I==I { diff --git a/extern/eigen/Eigen/src/SparseCholesky/SimplicialCholesky_impl.h b/extern/eigen/Eigen/src/SparseCholesky/SimplicialCholesky_impl.h index 31e06995..72e1740c 100644 --- a/extern/eigen/Eigen/src/SparseCholesky/SimplicialCholesky_impl.h +++ b/extern/eigen/Eigen/src/SparseCholesky/SimplicialCholesky_impl.h @@ -2,46 +2,21 @@ // for linear algebra. // // Copyright (C) 2008-2012 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. /* - -NOTE: thes functions vave been adapted from the LDL library: +NOTE: these functions have been adapted from the LDL library: LDL Copyright (c) 2005 by Timothy A. Davis. All Rights Reserved. -LDL License: - - Your use or distribution of LDL or any modified version of - LDL implies that you agree to this License. - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 - USA - - Permission is hereby granted to use or copy this program under the - terms of the GNU LGPL, provided that the Copyright, this License, - and the Availability of the original version is retained on all copies. - User documentation of any code that uses this code or any modified - version of this code must cite the Copyright, this License, the - Availability note, and "Used by permission." Permission to modify - the code and to distribute modified code is granted, provided the - Copyright, this License, and the Availability note are retained, - and a notice that the code was modified is included. +The author of LDL, Timothy A. Davis., has executed a license with Google LLC +to permit distribution of this code and derivative works as part of Eigen under +the Mozilla Public License v. 2.0, as stated at the top of this file. */ -#include "../Core/util/NonMPL2.h" - #ifndef EIGEN_SIMPLICIAL_CHOLESKY_IMPL_H #define EIGEN_SIMPLICIAL_CHOLESKY_IMPL_H @@ -122,7 +97,7 @@ void SimplicialCholeskyBase::factorize_preordered(const CholMatrixType& for(StorageIndex k = 0; k < size; ++k) { // compute nonzero pattern of kth row of L, in topological order - y[k] = 0.0; // Y(0:k) is now all zero + y[k] = Scalar(0); // Y(0:k) is now all zero StorageIndex top = size; // stack for pattern is empty tags[k] = k; // mark node k as visited m_nonZerosPerCol[k] = 0; // count of nonzeros in column k of L @@ -146,17 +121,17 @@ void SimplicialCholeskyBase::factorize_preordered(const CholMatrixType& /* compute numerical values kth row of L (a sparse triangular solve) */ RealScalar d = numext::real(y[k]) * m_shiftScale + m_shiftOffset; // get D(k,k), apply the shift function, and clear Y(k) - y[k] = 0.0; + y[k] = Scalar(0); for(; top < size; ++top) { Index i = pattern[top]; /* pattern[top:n-1] is pattern of L(:,k) */ Scalar yi = y[i]; /* get and clear Y(i) */ - y[i] = 0.0; + y[i] = Scalar(0); /* the nonzero entry L(k,i) */ Scalar l_ki; if(DoLDLT) - l_ki = yi / m_diag[i]; + l_ki = yi / numext::real(m_diag[i]); else yi = l_ki = yi / Lx[Lp[i]]; diff --git a/extern/eigen/Eigen/src/SparseCore/AmbiVector.h b/extern/eigen/Eigen/src/SparseCore/AmbiVector.h index e0295f2a..2cb7747c 100644 --- a/extern/eigen/Eigen/src/SparseCore/AmbiVector.h +++ b/extern/eigen/Eigen/src/SparseCore/AmbiVector.h @@ -28,7 +28,7 @@ class AmbiVector typedef typename NumTraits::Real RealScalar; explicit AmbiVector(Index size) - : m_buffer(0), m_zero(0), m_size(0), m_allocatedSize(0), m_allocatedElements(0), m_mode(-1) + : m_buffer(0), m_zero(0), m_size(0), m_end(0), m_allocatedSize(0), m_allocatedElements(0), m_mode(-1) { resize(size); } @@ -147,7 +147,8 @@ template void AmbiVector<_Scalar,_StorageIndex>::init(int mode) { m_mode = mode; - if (m_mode==IsSparse) + // This is only necessary in sparse mode, but we set these unconditionally to avoid some maybe-uninitialized warnings + // if (m_mode==IsSparse) { m_llSize = 0; m_llStart = -1; diff --git a/extern/eigen/Eigen/src/SparseCore/CompressedStorage.h b/extern/eigen/Eigen/src/SparseCore/CompressedStorage.h index d89fa0da..acd986fa 100644 --- a/extern/eigen/Eigen/src/SparseCore/CompressedStorage.h +++ b/extern/eigen/Eigen/src/SparseCore/CompressedStorage.h @@ -207,6 +207,22 @@ class CompressedStorage return m_values[id]; } + void moveChunk(Index from, Index to, Index chunkSize) + { + eigen_internal_assert(to+chunkSize <= m_size); + if(to>from && from+chunkSize>to) + { + // move backward + internal::smart_memmove(m_values+from, m_values+from+chunkSize, m_values+to); + internal::smart_memmove(m_indices+from, m_indices+from+chunkSize, m_indices+to); + } + else + { + internal::smart_copy(m_values+from, m_values+from+chunkSize, m_values+to); + internal::smart_copy(m_indices+from, m_indices+from+chunkSize, m_indices+to); + } + } + void prune(const Scalar& reference, const RealScalar& epsilon = NumTraits::dummy_precision()) { Index k = 0; diff --git a/extern/eigen/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h b/extern/eigen/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h index 9db119b6..94865025 100644 --- a/extern/eigen/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h +++ b/extern/eigen/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h @@ -10,7 +10,7 @@ #ifndef EIGEN_CONSERVATIVESPARSESPARSEPRODUCT_H #define EIGEN_CONSERVATIVESPARSESPARSEPRODUCT_H -namespace Eigen { +namespace Eigen { namespace internal { @@ -25,16 +25,16 @@ static void conservative_sparse_sparse_product_impl(const Lhs& lhs, const Rhs& r Index rows = lhs.innerSize(); Index cols = rhs.outerSize(); eigen_assert(lhs.outerSize() == rhs.innerSize()); - + ei_declare_aligned_stack_constructed_variable(bool, mask, rows, 0); ei_declare_aligned_stack_constructed_variable(ResScalar, values, rows, 0); ei_declare_aligned_stack_constructed_variable(Index, indices, rows, 0); - + std::memset(mask,0,sizeof(bool)*rows); evaluator lhsEval(lhs); evaluator rhsEval(rhs); - + // estimate the number of non zero entries // given a rhs column containing Y non zeros, we assume that the respective Y columns // of the lhs differs in average of one non zeros, thus the number of non zeros for @@ -141,7 +141,7 @@ struct conservative_sparse_sparse_product_selector RowMajorMatrix; typedef SparseMatrix ColMajorMatrixAux; typedef typename sparse_eval::type ColMajorMatrix; - + // If the result is tall and thin (in the extreme case a column vector) // then it is faster to sort the coefficients inplace instead of transposing twice. // FIXME, the following heuristic is probably not very good. @@ -155,7 +155,7 @@ struct conservative_sparse_sparse_product_selector(lhs, rhs, resCol, false); RowMajorMatrix resRow(resCol); res = resRow.markAsRValue(); diff --git a/extern/eigen/Eigen/src/SparseCore/SparseAssign.h b/extern/eigen/Eigen/src/SparseCore/SparseAssign.h index 18352a84..905485c8 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseAssign.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseAssign.h @@ -83,7 +83,7 @@ void assign_sparse_to_sparse(DstXprType &dst, const SrcXprType &src) // eval without temporary dst.resize(src.rows(), src.cols()); dst.setZero(); - dst.reserve((std::max)(src.rows(),src.cols())*2); + dst.reserve((std::min)(src.rows()*src.cols(), (std::max)(src.rows(),src.cols())*2)); for (Index j=0; j }; // Generic Sparse to Dense assignment -template< typename DstXprType, typename SrcXprType, typename Functor> -struct Assignment +template< typename DstXprType, typename SrcXprType, typename Functor, typename Weak> +struct Assignment { static void run(DstXprType &dst, const SrcXprType &src, const Functor &func) { @@ -153,6 +153,73 @@ struct Assignment } }; +// Specialization for dense ?= dense +/- sparse and dense ?= sparse +/- dense +template +struct assignment_from_dense_op_sparse +{ + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + void run(DstXprType &dst, const SrcXprType &src, const InitialFunc& /*func*/) + { + #ifdef EIGEN_SPARSE_ASSIGNMENT_FROM_DENSE_OP_SPARSE_PLUGIN + EIGEN_SPARSE_ASSIGNMENT_FROM_DENSE_OP_SPARSE_PLUGIN + #endif + + call_assignment_no_alias(dst, src.lhs(), Func1()); + call_assignment_no_alias(dst, src.rhs(), Func2()); + } + + // Specialization for dense1 = sparse + dense2; -> dense1 = dense2; dense1 += sparse; + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + typename internal::enable_if::Shape,DenseShape>::value>::type + run(DstXprType &dst, const CwiseBinaryOp, const Lhs, const Rhs> &src, + const internal::assign_op& /*func*/) + { + #ifdef EIGEN_SPARSE_ASSIGNMENT_FROM_SPARSE_ADD_DENSE_PLUGIN + EIGEN_SPARSE_ASSIGNMENT_FROM_SPARSE_ADD_DENSE_PLUGIN + #endif + + // Apply the dense matrix first, then the sparse one. + call_assignment_no_alias(dst, src.rhs(), Func1()); + call_assignment_no_alias(dst, src.lhs(), Func2()); + } + + // Specialization for dense1 = sparse - dense2; -> dense1 = -dense2; dense1 += sparse; + template + static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE + typename internal::enable_if::Shape,DenseShape>::value>::type + run(DstXprType &dst, const CwiseBinaryOp, const Lhs, const Rhs> &src, + const internal::assign_op& /*func*/) + { + #ifdef EIGEN_SPARSE_ASSIGNMENT_FROM_SPARSE_SUB_DENSE_PLUGIN + EIGEN_SPARSE_ASSIGNMENT_FROM_SPARSE_SUB_DENSE_PLUGIN + #endif + + // Apply the dense matrix first, then the sparse one. + call_assignment_no_alias(dst, -src.rhs(), Func1()); + call_assignment_no_alias(dst, src.lhs(), add_assign_op()); + } +}; + +#define EIGEN_CATCH_ASSIGN_DENSE_OP_SPARSE(ASSIGN_OP,BINOP,ASSIGN_OP2) \ + template< typename DstXprType, typename Lhs, typename Rhs, typename Scalar> \ + struct Assignment, const Lhs, const Rhs>, internal::ASSIGN_OP, \ + Sparse2Dense, \ + typename internal::enable_if< internal::is_same::Shape,DenseShape>::value \ + || internal::is_same::Shape,DenseShape>::value>::type> \ + : assignment_from_dense_op_sparse, internal::ASSIGN_OP2 > \ + {} + +EIGEN_CATCH_ASSIGN_DENSE_OP_SPARSE(assign_op, scalar_sum_op,add_assign_op); +EIGEN_CATCH_ASSIGN_DENSE_OP_SPARSE(add_assign_op,scalar_sum_op,add_assign_op); +EIGEN_CATCH_ASSIGN_DENSE_OP_SPARSE(sub_assign_op,scalar_sum_op,sub_assign_op); + +EIGEN_CATCH_ASSIGN_DENSE_OP_SPARSE(assign_op, scalar_difference_op,sub_assign_op); +EIGEN_CATCH_ASSIGN_DENSE_OP_SPARSE(add_assign_op,scalar_difference_op,sub_assign_op); +EIGEN_CATCH_ASSIGN_DENSE_OP_SPARSE(sub_assign_op,scalar_difference_op,add_assign_op); + + // Specialization for "dst = dec.solve(rhs)" // NOTE we need to specialize it for Sparse2Sparse to avoid ambiguous specialization error template @@ -179,35 +246,22 @@ struct Assignment { typedef typename DstXprType::StorageIndex StorageIndex; typedef typename DstXprType::Scalar Scalar; - typedef Array ArrayXI; - typedef Array ArrayXS; - template - static void run(SparseMatrix &dst, const SrcXprType &src, const internal::assign_op &/*func*/) - { - Index dstRows = src.rows(); - Index dstCols = src.cols(); - if((dst.rows()!=dstRows) || (dst.cols()!=dstCols)) - dst.resize(dstRows, dstCols); - Index size = src.diagonal().size(); - dst.makeCompressed(); - dst.resizeNonZeros(size); - Map(dst.innerIndexPtr(), size).setLinSpaced(0,StorageIndex(size)-1); - Map(dst.outerIndexPtr(), size+1).setLinSpaced(0,StorageIndex(size)); - Map(dst.valuePtr(), size) = src.diagonal(); - } + template + static void run(SparseMatrix &dst, const SrcXprType &src, const AssignFunc &func) + { dst.assignDiagonal(src.diagonal(), func); } template static void run(SparseMatrixBase &dst, const SrcXprType &src, const internal::assign_op &/*func*/) - { - dst.diagonal() = src.diagonal(); - } + { dst.derived().diagonal() = src.diagonal(); } - static void run(DstXprType &dst, const SrcXprType &src, const internal::add_assign_op &/*func*/) - { dst.diagonal() += src.diagonal(); } + template + static void run(SparseMatrixBase &dst, const SrcXprType &src, const internal::add_assign_op &/*func*/) + { dst.derived().diagonal() += src.diagonal(); } - static void run(DstXprType &dst, const SrcXprType &src, const internal::sub_assign_op &/*func*/) - { dst.diagonal() -= src.diagonal(); } + template + static void run(SparseMatrixBase &dst, const SrcXprType &src, const internal::sub_assign_op &/*func*/) + { dst.derived().diagonal() -= src.diagonal(); } }; } // end namespace internal diff --git a/extern/eigen/Eigen/src/SparseCore/SparseBlock.h b/extern/eigen/Eigen/src/SparseCore/SparseBlock.h index 511e92b2..5b4f6cc9 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseBlock.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseBlock.h @@ -164,7 +164,7 @@ class sparse_matrix_block_impl } else { - if(m_matrix.isCompressed()) + if(m_matrix.isCompressed() && nnz!=block_size) { // no need to realloc, simply copy the tail at its respective position and insert tmp matrix.data().resize(start + nnz + tail_size); @@ -326,46 +326,6 @@ class BlockImpl,BlockRows,B //---------- -/** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this - * is col-major (resp. row-major). - */ -template -typename SparseMatrixBase::InnerVectorReturnType SparseMatrixBase::innerVector(Index outer) -{ return InnerVectorReturnType(derived(), outer); } - -/** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this - * is col-major (resp. row-major). Read-only. - */ -template -const typename SparseMatrixBase::ConstInnerVectorReturnType SparseMatrixBase::innerVector(Index outer) const -{ return ConstInnerVectorReturnType(derived(), outer); } - -/** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this - * is col-major (resp. row-major). - */ -template -typename SparseMatrixBase::InnerVectorsReturnType -SparseMatrixBase::innerVectors(Index outerStart, Index outerSize) -{ - return Block(derived(), - IsRowMajor ? outerStart : 0, IsRowMajor ? 0 : outerStart, - IsRowMajor ? outerSize : rows(), IsRowMajor ? cols() : outerSize); - -} - -/** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this - * is col-major (resp. row-major). Read-only. - */ -template -const typename SparseMatrixBase::ConstInnerVectorsReturnType -SparseMatrixBase::innerVectors(Index outerStart, Index outerSize) const -{ - return Block(derived(), - IsRowMajor ? outerStart : 0, IsRowMajor ? 0 : outerStart, - IsRowMajor ? outerSize : rows(), IsRowMajor ? cols() : outerSize); - -} - /** Generic implementation of sparse Block expression. * Real-only. */ @@ -486,9 +446,13 @@ struct unary_evaluator, IteratorBa {} inline Index nonZerosEstimate() const { - Index nnz = m_block.nonZeros(); - if(nnz<0) - return m_argImpl.nonZerosEstimate() * m_block.size() / m_block.nestedExpression().size(); + const Index nnz = m_block.nonZeros(); + if(nnz < 0) { + // Scale the non-zero estimate for the underlying expression linearly with block size. + // Return zero if the underlying block is empty. + const Index nested_sz = m_block.nestedExpression().size(); + return nested_sz == 0 ? 0 : m_argImpl.nonZerosEstimate() * m_block.size() / nested_sz; + } return nnz; } @@ -503,22 +467,25 @@ template class unary_evaluator, IteratorBased>::InnerVectorInnerIterator : public EvalIterator { - enum { IsRowMajor = unary_evaluator::IsRowMajor }; + // NOTE MSVC fails to compile if we don't explicitely "import" IsRowMajor from unary_evaluator + // because the base class EvalIterator has a private IsRowMajor enum too. (bug #1786) + // NOTE We cannot call it IsRowMajor because it would shadow unary_evaluator::IsRowMajor + enum { XprIsRowMajor = unary_evaluator::IsRowMajor }; const XprType& m_block; Index m_end; public: EIGEN_STRONG_INLINE InnerVectorInnerIterator(const unary_evaluator& aEval, Index outer) - : EvalIterator(aEval.m_argImpl, outer + (IsRowMajor ? aEval.m_block.startRow() : aEval.m_block.startCol())), + : EvalIterator(aEval.m_argImpl, outer + (XprIsRowMajor ? aEval.m_block.startRow() : aEval.m_block.startCol())), m_block(aEval.m_block), - m_end(IsRowMajor ? aEval.m_block.startCol()+aEval.m_block.blockCols() : aEval.m_block.startRow()+aEval.m_block.blockRows()) + m_end(XprIsRowMajor ? aEval.m_block.startCol()+aEval.m_block.blockCols() : aEval.m_block.startRow()+aEval.m_block.blockRows()) { - while( (EvalIterator::operator bool()) && (EvalIterator::index() < (IsRowMajor ? m_block.startCol() : m_block.startRow())) ) + while( (EvalIterator::operator bool()) && (EvalIterator::index() < (XprIsRowMajor ? m_block.startCol() : m_block.startRow())) ) EvalIterator::operator++(); } - inline StorageIndex index() const { return EvalIterator::index() - convert_index(IsRowMajor ? m_block.startCol() : m_block.startRow()); } - inline Index outer() const { return EvalIterator::outer() - (IsRowMajor ? m_block.startRow() : m_block.startCol()); } + inline StorageIndex index() const { return EvalIterator::index() - convert_index(XprIsRowMajor ? m_block.startCol() : m_block.startRow()); } + inline Index outer() const { return EvalIterator::outer() - (XprIsRowMajor ? m_block.startRow() : m_block.startCol()); } inline Index row() const { return EvalIterator::row() - m_block.startRow(); } inline Index col() const { return EvalIterator::col() - m_block.startCol(); } @@ -528,7 +495,8 @@ class unary_evaluator, IteratorBas template class unary_evaluator, IteratorBased>::OuterVectorInnerIterator { - enum { IsRowMajor = unary_evaluator::IsRowMajor }; + // NOTE see above + enum { XprIsRowMajor = unary_evaluator::IsRowMajor }; const unary_evaluator& m_eval; Index m_outerPos; const Index m_innerIndex; @@ -538,9 +506,9 @@ class unary_evaluator, IteratorBas EIGEN_STRONG_INLINE OuterVectorInnerIterator(const unary_evaluator& aEval, Index outer) : m_eval(aEval), - m_outerPos( (IsRowMajor ? aEval.m_block.startCol() : aEval.m_block.startRow()) ), - m_innerIndex(IsRowMajor ? aEval.m_block.startRow() : aEval.m_block.startCol()), - m_end(IsRowMajor ? aEval.m_block.startCol()+aEval.m_block.blockCols() : aEval.m_block.startRow()+aEval.m_block.blockRows()), + m_outerPos( (XprIsRowMajor ? aEval.m_block.startCol() : aEval.m_block.startRow()) ), + m_innerIndex(XprIsRowMajor ? aEval.m_block.startRow() : aEval.m_block.startCol()), + m_end(XprIsRowMajor ? aEval.m_block.startCol()+aEval.m_block.blockCols() : aEval.m_block.startRow()+aEval.m_block.blockRows()), m_it(m_eval.m_argImpl, m_outerPos) { EIGEN_UNUSED_VARIABLE(outer); @@ -551,10 +519,10 @@ class unary_evaluator, IteratorBas ++(*this); } - inline StorageIndex index() const { return convert_index(m_outerPos - (IsRowMajor ? m_eval.m_block.startCol() : m_eval.m_block.startRow())); } + inline StorageIndex index() const { return convert_index(m_outerPos - (XprIsRowMajor ? m_eval.m_block.startCol() : m_eval.m_block.startRow())); } inline Index outer() const { return 0; } - inline Index row() const { return IsRowMajor ? 0 : index(); } - inline Index col() const { return IsRowMajor ? index() : 0; } + inline Index row() const { return XprIsRowMajor ? 0 : index(); } + inline Index col() const { return XprIsRowMajor ? index() : 0; } inline Scalar value() const { return m_it.value(); } inline Scalar& valueRef() { return m_it.valueRef(); } diff --git a/extern/eigen/Eigen/src/SparseCore/SparseCompressedBase.h b/extern/eigen/Eigen/src/SparseCore/SparseCompressedBase.h index 5ccb4665..6a2c7a8c 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseCompressedBase.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseCompressedBase.h @@ -128,6 +128,28 @@ class SparseCompressedBase protected: /** Default constructor. Do nothing. */ SparseCompressedBase() {} + + /** \internal return the index of the coeff at (row,col) or just before if it does not exist. + * This is an analogue of std::lower_bound. + */ + internal::LowerBoundIndex lower_bound(Index row, Index col) const + { + eigen_internal_assert(row>=0 && rowrows() && col>=0 && colcols()); + + const Index outer = Derived::IsRowMajor ? row : col; + const Index inner = Derived::IsRowMajor ? col : row; + + Index start = this->outerIndexPtr()[outer]; + Index end = this->isCompressed() ? this->outerIndexPtr()[outer+1] : this->outerIndexPtr()[outer] + this->innerNonZeroPtr()[outer]; + eigen_assert(end>=start && "you are using a non finalized sparse matrix or written coefficient does not exist"); + internal::LowerBoundIndex p; + p.value = std::lower_bound(this->innerIndexPtr()+start, this->innerIndexPtr()+end,inner) - this->innerIndexPtr(); + p.found = (p.valueinnerIndexPtr()[p.value]==inner); + return p; + } + + friend struct internal::evaluator >; + private: template explicit SparseCompressedBase(const SparseCompressedBase&); }; @@ -185,6 +207,14 @@ class SparseCompressedBase::InnerIterator } inline InnerIterator& operator++() { m_id++; return *this; } + inline InnerIterator& operator+=(Index i) { m_id += i ; return *this; } + + inline InnerIterator operator+(Index i) + { + InnerIterator result = *this; + result += i; + return result; + } inline const Scalar& value() const { return m_values[m_id]; } inline Scalar& valueRef() { return const_cast(m_values[m_id]); } @@ -245,6 +275,14 @@ class SparseCompressedBase::ReverseInnerIterator } inline ReverseInnerIterator& operator--() { --m_id; return *this; } + inline ReverseInnerIterator& operator-=(Index i) { m_id -= i; return *this; } + + inline ReverseInnerIterator operator-(Index i) + { + ReverseInnerIterator result = *this; + result -= i; + return result; + } inline const Scalar& value() const { return m_values[m_id-1]; } inline Scalar& valueRef() { return const_cast(m_values[m_id-1]); } @@ -317,17 +355,8 @@ struct evaluator > Index find(Index row, Index col) const { - eigen_internal_assert(row>=0 && rowrows() && col>=0 && colcols()); - - const Index outer = Derived::IsRowMajor ? row : col; - const Index inner = Derived::IsRowMajor ? col : row; - - Index start = m_matrix->outerIndexPtr()[outer]; - Index end = m_matrix->isCompressed() ? m_matrix->outerIndexPtr()[outer+1] : m_matrix->outerIndexPtr()[outer] + m_matrix->innerNonZeroPtr()[outer]; - eigen_assert(end>=start && "you are using a non finalized sparse matrix or written coefficient does not exist"); - const Index p = std::lower_bound(m_matrix->innerIndexPtr()+start, m_matrix->innerIndexPtr()+end,inner) - m_matrix->innerIndexPtr(); - - return ((pinnerIndexPtr()[p]==inner)) ? p : Dynamic; + internal::LowerBoundIndex p = m_matrix->lower_bound(row,col); + return p.found ? p.value : Dynamic; } const Derived *m_matrix; diff --git a/extern/eigen/Eigen/src/SparseCore/SparseCwiseBinaryOp.h b/extern/eigen/Eigen/src/SparseCore/SparseCwiseBinaryOp.h index e315e355..9b0d3f98 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseCwiseBinaryOp.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseCwiseBinaryOp.h @@ -101,7 +101,7 @@ struct binary_evaluator, IteratorBased, Iterat } else { - m_value = 0; // this is to avoid a compilation warning + m_value = Scalar(0); // this is to avoid a compilation warning m_id = -1; } return *this; @@ -126,7 +126,7 @@ struct binary_evaluator, IteratorBased, Iterat enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, + CoeffReadCost = int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(functor_traits::Cost), Flags = XprType::Flags }; @@ -211,9 +211,8 @@ struct binary_evaluator, IndexBased, IteratorB enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, - // Expose storage order of the sparse expression - Flags = (XprType::Flags & ~RowMajorBit) | (int(Rhs::Flags)&RowMajorBit) + CoeffReadCost = int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(functor_traits::Cost), + Flags = XprType::Flags }; explicit binary_evaluator(const XprType& xpr) @@ -299,9 +298,8 @@ struct binary_evaluator, IteratorBased, IndexB enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, - // Expose storage order of the sparse expression - Flags = (XprType::Flags & ~RowMajorBit) | (int(Lhs::Flags)&RowMajorBit) + CoeffReadCost = int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(functor_traits::Cost), + Flags = XprType::Flags }; explicit binary_evaluator(const XprType& xpr) @@ -459,7 +457,7 @@ struct sparse_conjunction_evaluator enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, + CoeffReadCost = int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(functor_traits::Cost), Flags = XprType::Flags }; @@ -532,9 +530,8 @@ struct sparse_conjunction_evaluator enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, - // Expose storage order of the sparse expression - Flags = (XprType::Flags & ~RowMajorBit) | (int(RhsArg::Flags)&RowMajorBit) + CoeffReadCost = int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(functor_traits::Cost), + Flags = XprType::Flags }; explicit sparse_conjunction_evaluator(const XprType& xpr) @@ -607,9 +604,8 @@ struct sparse_conjunction_evaluator enum { - CoeffReadCost = evaluator::CoeffReadCost + evaluator::CoeffReadCost + functor_traits::Cost, - // Expose storage order of the sparse expression - Flags = (XprType::Flags & ~RowMajorBit) | (int(LhsArg::Flags)&RowMajorBit) + CoeffReadCost = int(evaluator::CoeffReadCost) + int(evaluator::CoeffReadCost) + int(functor_traits::Cost), + Flags = XprType::Flags }; explicit sparse_conjunction_evaluator(const XprType& xpr) diff --git a/extern/eigen/Eigen/src/SparseCore/SparseCwiseUnaryOp.h b/extern/eigen/Eigen/src/SparseCore/SparseCwiseUnaryOp.h index ea797379..32dac0f7 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseCwiseUnaryOp.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseCwiseUnaryOp.h @@ -24,7 +24,7 @@ struct unary_evaluator, IteratorBased> class InnerIterator; enum { - CoeffReadCost = evaluator::CoeffReadCost + functor_traits::Cost, + CoeffReadCost = int(evaluator::CoeffReadCost) + int(functor_traits::Cost), Flags = XprType::Flags }; @@ -49,6 +49,7 @@ template class unary_evaluator, IteratorBased>::InnerIterator : public unary_evaluator, IteratorBased>::EvalIterator { + protected: typedef typename XprType::Scalar Scalar; typedef typename unary_evaluator, IteratorBased>::EvalIterator Base; public: @@ -78,7 +79,7 @@ struct unary_evaluator, IteratorBased> class InnerIterator; enum { - CoeffReadCost = evaluator::CoeffReadCost + functor_traits::Cost, + CoeffReadCost = int(evaluator::CoeffReadCost) + int(functor_traits::Cost), Flags = XprType::Flags }; @@ -99,6 +100,7 @@ template class unary_evaluator, IteratorBased>::InnerIterator : public unary_evaluator, IteratorBased>::EvalIterator { + protected: typedef typename XprType::Scalar Scalar; typedef typename unary_evaluator, IteratorBased>::EvalIterator Base; public: diff --git a/extern/eigen/Eigen/src/SparseCore/SparseDenseProduct.h b/extern/eigen/Eigen/src/SparseCore/SparseDenseProduct.h index 0547db59..f005a18a 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseDenseProduct.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseDenseProduct.h @@ -88,10 +88,11 @@ struct sparse_time_dense_product_impl::type Lhs; typedef typename internal::remove_all::type Rhs; typedef typename internal::remove_all::type Res; - typedef typename evaluator::InnerIterator LhsInnerIterator; + typedef evaluator LhsEval; + typedef typename LhsEval::InnerIterator LhsInnerIterator; static void run(const SparseLhsType& lhs, const DenseRhsType& rhs, DenseResType& res, const AlphaType& alpha) { - evaluator lhsEval(lhs); + LhsEval lhsEval(lhs); for(Index c=0; c::type Lhs; typedef typename internal::remove_all::type Rhs; typedef typename internal::remove_all::type Res; - typedef typename evaluator::InnerIterator LhsInnerIterator; + typedef evaluator LhsEval; + typedef typename LhsEval::InnerIterator LhsInnerIterator; static void run(const SparseLhsType& lhs, const DenseRhsType& rhs, DenseResType& res, const typename Res::Scalar& alpha) { - evaluator lhsEval(lhs); - for(Index j=0; j1 && lhsEval.nonZerosEstimate()*rhs.cols() > 20000) { - typename Res::RowXpr res_j(res.row(j)); - for(LhsInnerIterator it(lhsEval,j); it ;++it) - res_j += (alpha*it.value()) * rhs.row(it.index()); + #pragma omp parallel for schedule(dynamic,(n+threads*4-1)/(threads*4)) num_threads(threads) + for(Index i=0; i diff --git a/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h b/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h index 0a2490bc..616b4a0c 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseMatrix.h @@ -21,7 +21,7 @@ namespace Eigen { * This class implements a more versatile variants of the common \em compressed row/column storage format. * Each colmun's (resp. row) non zeros are stored as a pair of value with associated row (resp. colmiun) index. * All the non zeros are stored in a single large buffer. Unlike the \em compressed format, there might be extra - * space inbetween the nonzeros of two successive colmuns (resp. rows) such that insertion of new non-zero + * space in between the nonzeros of two successive colmuns (resp. rows) such that insertion of new non-zero * can be done with limited memory reallocation and copies. * * A call to the function makeCompressed() turns the matrix into the standard \em compressed format @@ -99,6 +99,8 @@ class SparseMatrix typedef SparseCompressedBase Base; using Base::convert_index; friend class SparseVector<_Scalar,0,_StorageIndex>; + template + friend struct internal::Assignment; public: using Base::isCompressed; using Base::nonZeros; @@ -327,7 +329,8 @@ class SparseMatrix m_outerIndex[j] = newOuterIndex[j]; m_innerNonZeros[j] = innerNNZ; } - m_outerIndex[m_outerSize] = m_outerIndex[m_outerSize-1] + m_innerNonZeros[m_outerSize-1] + reserveSizes[m_outerSize-1]; + if(m_outerSize>0) + m_outerIndex[m_outerSize] = m_outerIndex[m_outerSize-1] + m_innerNonZeros[m_outerSize-1] + reserveSizes[m_outerSize-1]; m_data.resize(m_outerIndex[m_outerSize]); } @@ -502,8 +505,8 @@ class SparseMatrix m_innerNonZeros[i] = m_outerIndex[i+1] - m_outerIndex[i]; } } - - /** Suppresses all nonzeros which are \b much \b smaller \b than \a reference under the tolerence \a epsilon */ + + /** Suppresses all nonzeros which are \b much \b smaller \b than \a reference under the tolerance \a epsilon */ void prune(const Scalar& reference, const RealScalar& epsilon = NumTraits::dummy_precision()) { prune(default_prunning_func(reference,epsilon)); @@ -576,10 +579,12 @@ class SparseMatrix else if (innerChange < 0) { // Inner size decreased: allocate a new m_innerNonZeros - m_innerNonZeros = static_cast(std::malloc((m_outerSize+outerChange+1) * sizeof(StorageIndex))); + m_innerNonZeros = static_cast(std::malloc((m_outerSize + outerChange) * sizeof(StorageIndex))); if (!m_innerNonZeros) internal::throw_std_bad_alloc(); - for(Index i = 0; i < m_outerSize; i++) + for(Index i = 0; i < m_outerSize + (std::min)(outerChange, Index(0)); i++) m_innerNonZeros[i] = m_outerIndex[i+1] - m_outerIndex[i]; + for(Index i = m_outerSize; i < m_outerSize + outerChange; i++) + m_innerNonZeros[i] = 0; } // Change the m_innerNonZeros in case of a decrease of inner size @@ -604,9 +609,9 @@ class SparseMatrix m_outerIndex = newOuterIndex; if (outerChange > 0) { - StorageIndex last = m_outerSize == 0 ? 0 : m_outerIndex[m_outerSize]; + StorageIndex lastIdx = m_outerSize == 0 ? 0 : m_outerIndex[m_outerSize]; for(Index i=m_outerSize; i inline SparseMatrix& operator=(const EigenBase& other) { return Base::operator=(other.derived()); } + + template + inline SparseMatrix& operator=(const Product& other); #endif // EIGEN_PARSED_BY_DOXYGEN template @@ -895,6 +903,113 @@ class SparseMatrix m_data.index(p) = convert_index(inner); return (m_data.value(p) = Scalar(0)); } +protected: + struct IndexPosPair { + IndexPosPair(Index a_i, Index a_p) : i(a_i), p(a_p) {} + Index i; + Index p; + }; + + /** \internal assign \a diagXpr to the diagonal of \c *this + * There are different strategies: + * 1 - if *this is overwritten (Func==assign_op) or *this is empty, then we can work treat *this as a dense vector expression. + * 2 - otherwise, for each diagonal coeff, + * 2.a - if it already exists, then we update it, + * 2.b - otherwise, if *this is uncompressed and that the current inner-vector has empty room for at least 1 element, then we perform an in-place insertion. + * 2.c - otherwise, we'll have to reallocate and copy everything, so instead of doing so for each new element, it is recorded in a std::vector. + * 3 - at the end, if some entries failed to be inserted in-place, then we alloc a new buffer, copy each chunk at the right position, and insert the new elements. + * + * TODO: some piece of code could be isolated and reused for a general in-place update strategy. + * TODO: if we start to defer the insertion of some elements (i.e., case 2.c executed once), + * then it *might* be better to disable case 2.b since they will have to be copied anyway. + */ + template + void assignDiagonal(const DiagXpr diagXpr, const Func& assignFunc) + { + Index n = diagXpr.size(); + + const bool overwrite = internal::is_same >::value; + if(overwrite) + { + if((this->rows()!=n) || (this->cols()!=n)) + this->resize(n, n); + } + + if(m_data.size()==0 || overwrite) + { + typedef Array ArrayXI; + this->makeCompressed(); + this->resizeNonZeros(n); + Eigen::Map(this->innerIndexPtr(), n).setLinSpaced(0,StorageIndex(n)-1); + Eigen::Map(this->outerIndexPtr(), n+1).setLinSpaced(0,StorageIndex(n)); + Eigen::Map > values = this->coeffs(); + values.setZero(); + internal::call_assignment_no_alias(values, diagXpr, assignFunc); + } + else + { + bool isComp = isCompressed(); + internal::evaluator diaEval(diagXpr); + std::vector newEntries; + + // 1 - try in-place update and record insertion failures + for(Index i = 0; ilower_bound(i,i); + Index p = lb.value; + if(lb.found) + { + // the coeff already exists + assignFunc.assignCoeff(m_data.value(p), diaEval.coeff(i)); + } + else if((!isComp) && m_innerNonZeros[i] < (m_outerIndex[i+1]-m_outerIndex[i])) + { + // non compressed mode with local room for inserting one element + m_data.moveChunk(p, p+1, m_outerIndex[i]+m_innerNonZeros[i]-p); + m_innerNonZeros[i]++; + m_data.value(p) = Scalar(0); + m_data.index(p) = StorageIndex(i); + assignFunc.assignCoeff(m_data.value(p), diaEval.coeff(i)); + } + else + { + // defer insertion + newEntries.push_back(IndexPosPair(i,p)); + } + } + // 2 - insert deferred entries + Index n_entries = Index(newEntries.size()); + if(n_entries>0) + { + Storage newData(m_data.size()+n_entries); + Index prev_p = 0; + Index prev_i = 0; + for(Index k=0; k T; std::vector tripletList; - triplets.reserve(estimation_of_entries); + tripletList.reserve(estimation_of_entries); for(...) { // ... @@ -986,7 +1101,7 @@ void set_from_triplets(const InputIterator& begin, const InputIterator& end, Spa * * \warning The list of triplets is read multiple times (at least twice). Therefore, it is not recommended to define * an abstract iterator over a complex data-structure that would be expensive to evaluate. The triplets should rather - * be explicitely stored into a std::vector for instance. + * be explicitly stored into a std::vector for instance. */ template template @@ -1232,7 +1347,7 @@ typename SparseMatrix<_Scalar,_Options,_StorageIndex>::Scalar& SparseMatrix<_Sca } m_data.index(p) = convert_index(inner); - return (m_data.value(p) = 0); + return (m_data.value(p) = Scalar(0)); } if(m_data.size() != m_data.allocatedSize()) diff --git a/extern/eigen/Eigen/src/SparseCore/SparseMatrixBase.h b/extern/eigen/Eigen/src/SparseCore/SparseMatrixBase.h index c6b548f1..229449f0 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseMatrixBase.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseMatrixBase.h @@ -87,6 +87,11 @@ template class SparseMatrixBase * we are dealing with a column-vector (if there is only one column) or with * a row-vector (if there is only one row). */ + NumDimensions = int(MaxSizeAtCompileTime) == 1 ? 0 : bool(IsVectorAtCompileTime) ? 1 : 2, + /**< This value is equal to Tensor::NumDimensions, i.e. 0 for scalars, 1 for vectors, + * and 2 for matrices. + */ + Flags = internal::traits::Flags, /**< This stores expression \ref flags flags which may or may not be inherited by new expressions * constructed from this one. See the \ref flags "list of flags". @@ -350,18 +355,6 @@ template class SparseMatrixBase const ConstTransposeReturnType transpose() const { return ConstTransposeReturnType(derived()); } const AdjointReturnType adjoint() const { return AdjointReturnType(transpose()); } - // inner-vector - typedef Block InnerVectorReturnType; - typedef Block ConstInnerVectorReturnType; - InnerVectorReturnType innerVector(Index outer); - const ConstInnerVectorReturnType innerVector(Index outer) const; - - // set of inner-vectors - typedef Block InnerVectorsReturnType; - typedef Block ConstInnerVectorsReturnType; - InnerVectorsReturnType innerVectors(Index outerStart, Index outerSize); - const ConstInnerVectorsReturnType innerVectors(Index outerStart, Index outerSize) const; - DenseMatrixType toDense() const { return DenseMatrixType(derived()); diff --git a/extern/eigen/Eigen/src/SparseCore/SparseProduct.h b/extern/eigen/Eigen/src/SparseCore/SparseProduct.h index 4cbf6878..af8a7744 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseProduct.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseProduct.h @@ -17,7 +17,7 @@ namespace Eigen { * The automatic pruning of the small values can be achieved by calling the pruned() function * in which case a totally different product algorithm is employed: * \code - * C = (A*B).pruned(); // supress numerical zeros (exact) + * C = (A*B).pruned(); // suppress numerical zeros (exact) * C = (A*B).pruned(ref); * C = (A*B).pruned(ref,epsilon); * \endcode @@ -164,6 +164,18 @@ struct unary_evaluator >, IteratorBased> } // end namespace internal +// sparse matrix = sparse-product (can be sparse*sparse, sparse*perm, etc.) +template +template +SparseMatrix& SparseMatrix::operator=(const Product& src) +{ + // std::cout << "in Assignment : " << DstOptions << "\n"; + SparseMatrix dst(src.rows(),src.cols()); + internal::generic_product_impl::evalTo(dst,src.lhs(),src.rhs()); + this->swap(dst); + return *this; +} + } // end namespace Eigen #endif // EIGEN_SPARSEPRODUCT_H diff --git a/extern/eigen/Eigen/src/SparseCore/SparseRef.h b/extern/eigen/Eigen/src/SparseCore/SparseRef.h index d91f38f9..748f87d6 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseRef.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseRef.h @@ -201,7 +201,7 @@ class Ref, Options, StrideType ~Ref() { if(m_hasCopy) { - TPlainObjectType* obj = reinterpret_cast(m_object_bytes); + TPlainObjectType* obj = reinterpret_cast(&m_storage); obj->~TPlainObjectType(); } } @@ -213,7 +213,7 @@ class Ref, Options, StrideType { if((Options & int(StandardCompressedFormat)) && (!expr.isCompressed())) { - TPlainObjectType* obj = reinterpret_cast(m_object_bytes); + TPlainObjectType* obj = reinterpret_cast(&m_storage); ::new (obj) TPlainObjectType(expr); m_hasCopy = true; Base::construct(*obj); @@ -227,14 +227,14 @@ class Ref, Options, StrideType template void construct(const Expression& expr, internal::false_type) { - TPlainObjectType* obj = reinterpret_cast(m_object_bytes); + TPlainObjectType* obj = reinterpret_cast(&m_storage); ::new (obj) TPlainObjectType(expr); m_hasCopy = true; Base::construct(*obj); } protected: - char m_object_bytes[sizeof(TPlainObjectType)]; + typename internal::aligned_storage::type m_storage; bool m_hasCopy; }; @@ -319,7 +319,7 @@ class Ref, Options, StrideType ~Ref() { if(m_hasCopy) { - TPlainObjectType* obj = reinterpret_cast(m_object_bytes); + TPlainObjectType* obj = reinterpret_cast(&m_storage); obj->~TPlainObjectType(); } } @@ -335,14 +335,14 @@ class Ref, Options, StrideType template void construct(const Expression& expr, internal::false_type) { - TPlainObjectType* obj = reinterpret_cast(m_object_bytes); + TPlainObjectType* obj = reinterpret_cast(&m_storage); ::new (obj) TPlainObjectType(expr); m_hasCopy = true; Base::construct(*obj); } protected: - char m_object_bytes[sizeof(TPlainObjectType)]; + typename internal::aligned_storage::type m_storage; bool m_hasCopy; }; diff --git a/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h b/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h index 65611b3d..85b00e10 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseSelfAdjointView.h @@ -142,6 +142,9 @@ template class SparseSelfAdjointView return *this = src.twistedBy(pnull); } + // Since we override the copy-assignment operator, we need to explicitly re-declare the copy-constructor + EIGEN_DEFAULT_COPY_CONSTRUCTOR(SparseSelfAdjointView) + template SparseSelfAdjointView& operator=(const SparseSelfAdjointView& src) { @@ -453,7 +456,7 @@ void permute_symm_to_fullsymm(const MatrixType& mat, SparseMatrix struct glue_shapes { typedef SparseSelfAdjointShape type; }; template<> struct glue_shapes { typedef SparseTriangularShape type; }; +// return type of SparseCompressedBase::lower_bound; +struct LowerBoundIndex { + LowerBoundIndex() : value(-1), found(false) {} + LowerBoundIndex(Index val, bool ok) : value(val), found(ok) {} + Index value; + bool found; +}; + } // end namespace internal /** \ingroup SparseCore_Module diff --git a/extern/eigen/Eigen/src/SparseCore/SparseVector.h b/extern/eigen/Eigen/src/SparseCore/SparseVector.h index 19b0fbc9..05779be6 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseVector.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseVector.h @@ -281,7 +281,7 @@ class SparseVector } /** Swaps the values of \c *this and \a other. - * Overloaded for performance: this version performs a \em shallow swap by swaping pointers and attributes only. + * Overloaded for performance: this version performs a \em shallow swap by swapping pointers and attributes only. * \sa SparseMatrixBase::swap() */ inline void swap(SparseVector& other) diff --git a/extern/eigen/Eigen/src/SparseCore/SparseView.h b/extern/eigen/Eigen/src/SparseCore/SparseView.h index 7c4aea74..92b3d1f7 100644 --- a/extern/eigen/Eigen/src/SparseCore/SparseView.h +++ b/extern/eigen/Eigen/src/SparseCore/SparseView.h @@ -90,6 +90,7 @@ struct unary_evaluator, IteratorBased> class InnerIterator : public EvalIterator { + protected: typedef typename XprType::Scalar Scalar; public: diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU.h b/extern/eigen/Eigen/src/SparseLU/SparseLU.h index 7104831c..0c8d8939 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU.h @@ -18,6 +18,63 @@ template struct SparseLUMatrixLReturnType; template struct SparseLUMatrixUReturnType; +template +class SparseLUTransposeView : public SparseSolverBase > +{ +protected: + typedef SparseSolverBase > APIBase; + using APIBase::m_isInitialized; +public: + typedef typename SparseLUType::Scalar Scalar; + typedef typename SparseLUType::StorageIndex StorageIndex; + typedef typename SparseLUType::MatrixType MatrixType; + typedef typename SparseLUType::OrderingType OrderingType; + + enum { + ColsAtCompileTime = MatrixType::ColsAtCompileTime, + MaxColsAtCompileTime = MatrixType::MaxColsAtCompileTime + }; + + SparseLUTransposeView() : m_sparseLU(NULL) {} + SparseLUTransposeView(const SparseLUTransposeView& view) { + this->m_sparseLU = view.m_sparseLU; + } + void setIsInitialized(const bool isInitialized) {this->m_isInitialized = isInitialized;} + void setSparseLU(SparseLUType* sparseLU) {m_sparseLU = sparseLU;} + using APIBase::_solve_impl; + template + bool _solve_impl(const MatrixBase &B, MatrixBase &X_base) const + { + Dest& X(X_base.derived()); + eigen_assert(m_sparseLU->info() == Success && "The matrix should be factorized first"); + EIGEN_STATIC_ASSERT((Dest::Flags&RowMajorBit)==0, + THIS_METHOD_IS_ONLY_FOR_COLUMN_MAJOR_MATRICES); + + + // this ugly const_cast_derived() helps to detect aliasing when applying the permutations + for(Index j = 0; j < B.cols(); ++j){ + X.col(j) = m_sparseLU->colsPermutation() * B.const_cast_derived().col(j); + } + //Forward substitution with transposed or adjoint of U + m_sparseLU->matrixU().template solveTransposedInPlace(X); + + //Backward substitution with transposed or adjoint of L + m_sparseLU->matrixL().template solveTransposedInPlace(X); + + // Permute back the solution + for (Index j = 0; j < B.cols(); ++j) + X.col(j) = m_sparseLU->rowsPermutation().transpose() * X.col(j); + return true; + } + inline Index rows() const { return m_sparseLU->rows(); } + inline Index cols() const { return m_sparseLU->cols(); } + +private: + SparseLUType *m_sparseLU; + SparseLUTransposeView& operator=(const SparseLUTransposeView&); +}; + + /** \ingroup SparseLU_Module * \class SparseLU * @@ -26,7 +83,7 @@ template struct SparseLUMatrixURetu * This class implements the supernodal LU factorization for general matrices. * It uses the main techniques from the sequential SuperLU package * (http://crd-legacy.lbl.gov/~xiaoye/SuperLU/). It handles transparently real - * and complex arithmetics with single and double precision, depending on the + * and complex arithmetic with single and double precision, depending on the * scalar type of your input matrix. * The code has been optimized to provide BLAS-3 operations during supernode-panel updates. * It benefits directly from the built-in high-performant Eigen BLAS routines. @@ -43,8 +100,8 @@ template struct SparseLUMatrixURetu * Simple example with key steps * \code * VectorXd x(n), b(n); - * SparseMatrix A; - * SparseLU, COLAMDOrdering > solver; + * SparseMatrix A; + * SparseLU, COLAMDOrdering > solver; * // fill A and b; * // Compute the ordering permutation vector from the structural pattern of A * solver.analyzePattern(A); @@ -97,6 +154,7 @@ class SparseLU : public SparseSolverBase >, }; public: + SparseLU():m_lastError(""),m_Ustore(0,0,0,0,0,0),m_symmetricmode(false),m_diagpivotthresh(1.0),m_detPermR(1) { initperfvalues(); @@ -128,6 +186,45 @@ class SparseLU : public SparseSolverBase >, //Factorize factorize(matrix); } + + /** \returns an expression of the transposed of the factored matrix. + * + * A typical usage is to solve for the transposed problem A^T x = b: + * \code + * solver.compute(A); + * x = solver.transpose().solve(b); + * \endcode + * + * \sa adjoint(), solve() + */ + const SparseLUTransposeView > transpose() + { + SparseLUTransposeView > transposeView; + transposeView.setSparseLU(this); + transposeView.setIsInitialized(this->m_isInitialized); + return transposeView; + } + + + /** \returns an expression of the adjoint of the factored matrix + * + * A typical usage is to solve for the adjoint problem A' x = b: + * \code + * solver.compute(A); + * x = solver.adjoint().solve(b); + * \endcode + * + * For real scalar types, this function is equivalent to transpose(). + * + * \sa transpose(), solve() + */ + const SparseLUTransposeView > adjoint() + { + SparseLUTransposeView > adjointView; + adjointView.setSparseLU(this); + adjointView.setIsInitialized(this->m_isInitialized); + return adjointView; + } inline Index rows() const { return m_mat.rows(); } inline Index cols() const { return m_mat.cols(); } @@ -193,7 +290,7 @@ class SparseLU : public SparseSolverBase >, /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the LU factorization reports a problem, zero diagonal for instance * \c InvalidInput if the input matrix is invalid * @@ -355,6 +452,9 @@ class SparseLU : public SparseSolverBase >, return (m_detPermR * m_detPermC) > 0 ? det : -det; } + Index nnzL() const { return m_nnzL; }; + Index nnzU() const { return m_nnzU; }; + protected: // Functions void initperfvalues() @@ -391,7 +491,6 @@ class SparseLU : public SparseSolverBase >, private: // Disable copy constructor SparseLU (const SparseLU& ); - }; // End class SparseLU @@ -501,7 +600,6 @@ void SparseLU::factorize(const MatrixType& matrix) m_isInitialized = true; - // Apply the column permutation computed in analyzepattern() // m_mat = matrix * m_perm_c.inverse(); m_mat = matrix; @@ -585,7 +683,6 @@ void SparseLU::factorize(const MatrixType& matrix) // (a) a relaxed supernode at the bottom of the etree, or // (b) panel_size contiguous columns, defined by the user Index jcol; - IndexVector panel_histo(n); Index pivrow; // Pivotal row number in the original row matrix Index nseg1; // Number of segments in U-column above panel row jcol Index nseg; // Number of segments in each U-column @@ -704,13 +801,19 @@ struct SparseLUMatrixLReturnType : internal::no_assignment_operator typedef typename MappedSupernodalType::Scalar Scalar; explicit SparseLUMatrixLReturnType(const MappedSupernodalType& mapL) : m_mapL(mapL) { } - Index rows() { return m_mapL.rows(); } - Index cols() { return m_mapL.cols(); } + Index rows() const { return m_mapL.rows(); } + Index cols() const { return m_mapL.cols(); } template void solveInPlace( MatrixBase &X) const { m_mapL.solveInPlace(X); } + template + void solveTransposedInPlace( MatrixBase &X) const + { + m_mapL.template solveTransposedInPlace(X); + } + const MappedSupernodalType& m_mapL; }; @@ -721,8 +824,8 @@ struct SparseLUMatrixUReturnType : internal::no_assignment_operator SparseLUMatrixUReturnType(const MatrixLType& mapL, const MatrixUType& mapU) : m_mapL(mapL),m_mapU(mapU) { } - Index rows() { return m_mapL.rows(); } - Index cols() { return m_mapL.cols(); } + Index rows() const { return m_mapL.rows(); } + Index cols() const { return m_mapL.cols(); } template void solveInPlace(MatrixBase &X) const { @@ -745,8 +848,9 @@ struct SparseLUMatrixUReturnType : internal::no_assignment_operator } else { + // FIXME: the following lines should use Block expressions and not Map! Map, 0, OuterStride<> > A( &(m_mapL.valuePtr()[luptr]), nsupc, nsupc, OuterStride<>(lda) ); - Map< Matrix, 0, OuterStride<> > U (&(X(fsupc,0)), nsupc, nrhs, OuterStride<>(n) ); + Map< Matrix, 0, OuterStride<> > U (&(X.coeffRef(fsupc,0)), nsupc, nrhs, OuterStride<>(n) ); U = A.template triangularView().solve(U); } @@ -764,6 +868,52 @@ struct SparseLUMatrixUReturnType : internal::no_assignment_operator } } // End For U-solve } + + template void solveTransposedInPlace(MatrixBase &X) const + { + using numext::conj; + Index nrhs = X.cols(); + Index n = X.rows(); + // Forward solve with U + for (Index k = 0; k <= m_mapL.nsuper(); k++) + { + Index fsupc = m_mapL.supToCol()[k]; + Index lda = m_mapL.colIndexPtr()[fsupc+1] - m_mapL.colIndexPtr()[fsupc]; // leading dimension + Index nsupc = m_mapL.supToCol()[k+1] - fsupc; + Index luptr = m_mapL.colIndexPtr()[fsupc]; + + for (Index j = 0; j < nrhs; ++j) + { + for (Index jcol = fsupc; jcol < fsupc + nsupc; jcol++) + { + typename MatrixUType::InnerIterator it(m_mapU, jcol); + for ( ; it; ++it) + { + Index irow = it.index(); + X(jcol, j) -= X(irow, j) * (Conjugate? conj(it.value()): it.value()); + } + } + } + if (nsupc == 1) + { + for (Index j = 0; j < nrhs; j++) + { + X(fsupc, j) /= (Conjugate? conj(m_mapL.valuePtr()[luptr]) : m_mapL.valuePtr()[luptr]); + } + } + else + { + Map, 0, OuterStride<> > A( &(m_mapL.valuePtr()[luptr]), nsupc, nsupc, OuterStride<>(lda) ); + Map< Matrix, 0, OuterStride<> > U (&(X(fsupc,0)), nsupc, nrhs, OuterStride<>(n) ); + if(Conjugate) + U = A.adjoint().template triangularView().solve(U); + else + U = A.transpose().template triangularView().solve(U); + } + }// End For U-solve + } + + const MatrixLType& m_mapL; const MatrixUType& m_mapU; }; diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU_Memory.h b/extern/eigen/Eigen/src/SparseLU/SparseLU_Memory.h index 4dc42e87..349bfd58 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU_Memory.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU_Memory.h @@ -51,7 +51,7 @@ inline Index LUTempSpace(Index&m, Index& w) /** - * Expand the existing storage to accomodate more fill-ins + * Expand the existing storage to accommodate more fill-ins * \param vec Valid pointer to the vector to allocate or expand * \param[in,out] length At input, contain the current length of the vector that is to be increased. At output, length of the newly allocated vector * \param[in] nbElts Current number of elements in the factors diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h b/extern/eigen/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h index 721e1883..0be293d1 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU_SupernodalMatrix.h @@ -75,12 +75,12 @@ class MappedSuperNodalMatrix /** * Number of rows */ - Index rows() { return m_row; } + Index rows() const { return m_row; } /** * Number of columns */ - Index cols() { return m_col; } + Index cols() const { return m_col; } /** * Return the array of nonzero values packed by column @@ -156,6 +156,9 @@ class MappedSuperNodalMatrix class InnerIterator; template void solveInPlace( MatrixBase&X) const; + template + void solveTransposedInPlace( MatrixBase&X) const; + @@ -294,6 +297,77 @@ void MappedSuperNodalMatrix::solveInPlace( MatrixBase&X) co } } +template +template +void MappedSuperNodalMatrix::solveTransposedInPlace( MatrixBase&X) const +{ + using numext::conj; + Index n = int(X.rows()); + Index nrhs = Index(X.cols()); + const Scalar * Lval = valuePtr(); // Nonzero values + Matrix work(n, nrhs); // working vector + work.setZero(); + for (Index k = nsuper(); k >= 0; k--) + { + Index fsupc = supToCol()[k]; // First column of the current supernode + Index istart = rowIndexPtr()[fsupc]; // Pointer index to the subscript of the current column + Index nsupr = rowIndexPtr()[fsupc+1] - istart; // Number of rows in the current supernode + Index nsupc = supToCol()[k+1] - fsupc; // Number of columns in the current supernode + Index nrow = nsupr - nsupc; // Number of rows in the non-diagonal part of the supernode + Index irow; //Current index row + + if (nsupc == 1 ) + { + for (Index j = 0; j < nrhs; j++) + { + InnerIterator it(*this, fsupc); + ++it; // Skip the diagonal element + for (; it; ++it) + { + irow = it.row(); + X(fsupc,j) -= X(irow, j) * (Conjugate?conj(it.value()):it.value()); + } + } + } + else + { + // The supernode has more than one column + Index luptr = colIndexPtr()[fsupc]; + Index lda = colIndexPtr()[fsupc+1] - luptr; + + //Begin Gather + for (Index j = 0; j < nrhs; j++) + { + Index iptr = istart + nsupc; + for (Index i = 0; i < nrow; i++) + { + irow = rowIndex()[iptr]; + work.topRows(nrow)(i,j)= X(irow,j); // Gather operation + iptr++; + } + } + + // Matrix-vector product with transposed submatrix + Map, 0, OuterStride<> > A( &(Lval[luptr+nsupc]), nrow, nsupc, OuterStride<>(lda) ); + Map< Matrix, 0, OuterStride<> > U (&(X(fsupc,0)), nsupc, nrhs, OuterStride<>(n) ); + if(Conjugate) + U = U - A.adjoint() * work.topRows(nrow); + else + U = U - A.transpose() * work.topRows(nrow); + + // Triangular solve (of transposed diagonal block) + new (&A) Map, 0, OuterStride<> > ( &(Lval[luptr]), nsupc, nsupc, OuterStride<>(lda) ); + if(Conjugate) + U = A.adjoint().template triangularView().solve(U); + else + U = A.transpose().template triangularView().solve(U); + + } + + } +} + + } // end namespace internal } // end namespace Eigen diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU_column_dfs.h b/extern/eigen/Eigen/src/SparseLU/SparseLU_column_dfs.h index c98b30e3..5a2c941b 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU_column_dfs.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU_column_dfs.h @@ -151,7 +151,7 @@ Index SparseLUImpl::column_dfs(const Index m, const Index j StorageIndex ito = glu.xlsub(fsupc+1); glu.xlsub(jcolm1) = ito; StorageIndex istop = ito + jptr - jm1ptr; - xprune(jcolm1) = istop; // intialize xprune(jcol-1) + xprune(jcolm1) = istop; // initialize xprune(jcol-1) glu.xlsub(jcol) = istop; for (StorageIndex ifrom = jm1ptr; ifrom < nextl; ++ifrom, ++ito) @@ -166,7 +166,7 @@ Index SparseLUImpl::column_dfs(const Index m, const Index j // Tidy up the pointers before exit glu.xsup(nsuper+1) = jcolp1; glu.supno(jcolp1) = nsuper; - xprune(jcol) = StorageIndex(nextl); // Intialize upper bound for pruning + xprune(jcol) = StorageIndex(nextl); // Initialize upper bound for pruning glu.xlsub(jcolp1) = StorageIndex(nextl); return 0; diff --git a/extern/eigen/Eigen/src/SparseLU/SparseLU_gemm_kernel.h b/extern/eigen/Eigen/src/SparseLU/SparseLU_gemm_kernel.h index 95ba7413..e37c2fe0 100644 --- a/extern/eigen/Eigen/src/SparseLU/SparseLU_gemm_kernel.h +++ b/extern/eigen/Eigen/src/SparseLU/SparseLU_gemm_kernel.h @@ -215,7 +215,7 @@ void sparselu_gemm(Index m, Index n, Index d, const Scalar* A, Index lda, const if(RK==4){ a3 = pload(A3+i+(I+1)*PacketSize); }\ pstore(C0+i+(I)*PacketSize, c0); - // agressive vectorization and peeling + // aggressive vectorization and peeling for(Index i=0; i + * Tim Davis, "Algorithm 915, SuiteSparseQR: Multifrontal Multithreaded Rank-Revealing + * Sparse QR Factorization, ACM Trans. on Math. Soft. 38(1), 2011. + * + * Even though it is qualified as "rank-revealing", this strategy might fail for some + * rank deficient problems. When this class is used to solve linear or least-square problems + * it is thus strongly recommended to check the accuracy of the computed solution. If it + * failed, it usually helps to increase the threshold with setPivotThreshold. + * * \warning The input sparse matrix A must be in compressed mode (see SparseMatrix::makeCompressed()). * \warning For complex matrices matrixQ().transpose() will actually return the adjoint matrix. * @@ -331,7 +343,7 @@ void SparseQR::analyzePattern(const MatrixType& mat) m_R.resize(m, n); m_Q.resize(m, diagSize); - // Allocate space for nonzero elements : rough estimation + // Allocate space for nonzero elements: rough estimation m_R.reserve(2*mat.nonZeros()); //FIXME Get a more accurate estimation through symbolic factorization with the etree m_Q.reserve(2*mat.nonZeros()); m_hcoeffs.resize(diagSize); @@ -640,7 +652,8 @@ struct SparseQR_QProduct : ReturnByValue=0; k--) + Index start_k = internal::is_identity::value ? numext::mini(j,diagSize-1) : diagSize-1; + for (Index k = start_k; k >=0; k--) { Scalar tau = Scalar(0); tau = m_qr.m_Q.col(k).dot(res.col(j)); diff --git a/extern/eigen/Eigen/src/StlSupport/StdDeque.h b/extern/eigen/Eigen/src/StlSupport/StdDeque.h index cf1fedf9..6d47e757 100644 --- a/extern/eigen/Eigen/src/StlSupport/StdDeque.h +++ b/extern/eigen/Eigen/src/StlSupport/StdDeque.h @@ -36,7 +36,7 @@ namespace std \ deque(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) : deque_base(first, last, a) {} \ deque(const deque& c) : deque_base(c) {} \ explicit deque(size_type num, const value_type& val = value_type()) : deque_base(num, val) {} \ - deque(iterator start, iterator end) : deque_base(start, end) {} \ + deque(iterator start_, iterator end_) : deque_base(start_, end_) {} \ deque& operator=(const deque& x) { \ deque_base::operator=(x); \ return *this; \ @@ -62,7 +62,7 @@ namespace std { : deque_base(first, last, a) {} \ deque(const deque& c) : deque_base(c) {} \ explicit deque(size_type num, const value_type& val = value_type()) : deque_base(num, val) {} \ - deque(iterator start, iterator end) : deque_base(start, end) {} \ + deque(iterator start_, iterator end_) : deque_base(start_, end_) {} \ deque& operator=(const deque& x) { \ deque_base::operator=(x); \ return *this; \ @@ -98,17 +98,7 @@ namespace std { { return deque_base::insert(position,x); } void insert(const_iterator position, size_type new_size, const value_type& x) { deque_base::insert(position, new_size, x); } -#elif defined(_GLIBCXX_DEQUE) && EIGEN_GNUC_AT_LEAST(4,2) - // workaround GCC std::deque implementation - void resize(size_type new_size, const value_type& x) - { - if (new_size < deque_base::size()) - deque_base::_M_erase_at_end(this->_M_impl._M_start + new_size); - else - deque_base::insert(deque_base::end(), new_size - deque_base::size(), x); - } #else - // either GCC 4.1 or non-GCC // default implementation which should always work. void resize(size_type new_size, const value_type& x) { diff --git a/extern/eigen/Eigen/src/StlSupport/StdList.h b/extern/eigen/Eigen/src/StlSupport/StdList.h index e1eba498..8ba3fada 100644 --- a/extern/eigen/Eigen/src/StlSupport/StdList.h +++ b/extern/eigen/Eigen/src/StlSupport/StdList.h @@ -35,7 +35,7 @@ namespace std \ list(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) : list_base(first, last, a) {} \ list(const list& c) : list_base(c) {} \ explicit list(size_type num, const value_type& val = value_type()) : list_base(num, val) {} \ - list(iterator start, iterator end) : list_base(start, end) {} \ + list(iterator start_, iterator end_) : list_base(start_, end_) {} \ list& operator=(const list& x) { \ list_base::operator=(x); \ return *this; \ @@ -62,7 +62,7 @@ namespace std : list_base(first, last, a) {} \ list(const list& c) : list_base(c) {} \ explicit list(size_type num, const value_type& val = value_type()) : list_base(num, val) {} \ - list(iterator start, iterator end) : list_base(start, end) {} \ + list(iterator start_, iterator end_) : list_base(start_, end_) {} \ list& operator=(const list& x) { \ list_base::operator=(x); \ return *this; \ diff --git a/extern/eigen/Eigen/src/StlSupport/StdVector.h b/extern/eigen/Eigen/src/StlSupport/StdVector.h index ec22821d..9fcf19bc 100644 --- a/extern/eigen/Eigen/src/StlSupport/StdVector.h +++ b/extern/eigen/Eigen/src/StlSupport/StdVector.h @@ -36,7 +36,7 @@ namespace std \ vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) : vector_base(first, last, a) {} \ vector(const vector& c) : vector_base(c) {} \ explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \ - vector(iterator start, iterator end) : vector_base(start, end) {} \ + vector(iterator start_, iterator end_) : vector_base(start_, end_) {} \ vector& operator=(const vector& x) { \ vector_base::operator=(x); \ return *this; \ @@ -62,7 +62,7 @@ namespace std { : vector_base(first, last, a) {} \ vector(const vector& c) : vector_base(c) {} \ explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \ - vector(iterator start, iterator end) : vector_base(start, end) {} \ + vector(iterator start_, iterator end_) : vector_base(start_, end_) {} \ vector& operator=(const vector& x) { \ vector_base::operator=(x); \ return *this; \ diff --git a/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h b/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h index 7261c7d0..d1d3ad7f 100644 --- a/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h +++ b/extern/eigen/Eigen/src/SuperLUSupport/SuperLUSupport.h @@ -217,12 +217,12 @@ struct SluMatrix : SuperMatrix res.setScalarType(); // FIXME the following is not very accurate - if (MatrixType::Flags & Upper) + if (int(MatrixType::Flags) & int(Upper)) res.Mtype = SLU_TRU; - if (MatrixType::Flags & Lower) + if (int(MatrixType::Flags) & int(Lower)) res.Mtype = SLU_TRL; - eigen_assert(((MatrixType::Flags & SelfAdjoint)==0) && "SelfAdjoint matrix shape not supported by SuperLU"); + eigen_assert(((int(MatrixType::Flags) & int(SelfAdjoint))==0) && "SelfAdjoint matrix shape not supported by SuperLU"); return res; } @@ -352,7 +352,7 @@ class SuperLUBase : public SparseSolverBase /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the matrix.appears to be negative. */ ComputationInfo info() const @@ -650,9 +650,8 @@ void SuperLU::_solve_impl(const MatrixBase &b, MatrixBase { eigen_assert(m_factorizationIsOk && "The decomposition is not in a valid state for solving, you must first call either compute() or analyzePattern()/factorize()"); - const Index size = m_matrix.rows(); const Index rhsCols = b.cols(); - eigen_assert(size==b.rows()); + eigen_assert(m_matrix.rows()==b.rows()); m_sluOptions.Trans = NOTRANS; m_sluOptions.Fact = FACTORED; @@ -974,9 +973,8 @@ void SuperILU::_solve_impl(const MatrixBase &b, MatrixBase wrapper functions: -inline void umfpack_defaults(double control[UMFPACK_CONTROL], double) + // Defaults +inline void umfpack_defaults(double control[UMFPACK_CONTROL], double, int) { umfpack_di_defaults(control); } -inline void umfpack_defaults(double control[UMFPACK_CONTROL], std::complex) +inline void umfpack_defaults(double control[UMFPACK_CONTROL], std::complex, int) { umfpack_zi_defaults(control); } -inline void umfpack_report_info(double control[UMFPACK_CONTROL], double info[UMFPACK_INFO], double) +inline void umfpack_defaults(double control[UMFPACK_CONTROL], double, SuiteSparse_long) +{ umfpack_dl_defaults(control); } + +inline void umfpack_defaults(double control[UMFPACK_CONTROL], std::complex, SuiteSparse_long) +{ umfpack_zl_defaults(control); } + +// Report info +inline void umfpack_report_info(double control[UMFPACK_CONTROL], double info[UMFPACK_INFO], double, int) { umfpack_di_report_info(control, info);} -inline void umfpack_report_info(double control[UMFPACK_CONTROL], double info[UMFPACK_INFO], std::complex) +inline void umfpack_report_info(double control[UMFPACK_CONTROL], double info[UMFPACK_INFO], std::complex, int) { umfpack_zi_report_info(control, info);} -inline void umfpack_report_status(double control[UMFPACK_CONTROL], int status, double) +inline void umfpack_report_info(double control[UMFPACK_CONTROL], double info[UMFPACK_INFO], double, SuiteSparse_long) +{ umfpack_dl_report_info(control, info);} + +inline void umfpack_report_info(double control[UMFPACK_CONTROL], double info[UMFPACK_INFO], std::complex, SuiteSparse_long) +{ umfpack_zl_report_info(control, info);} + +// Report status +inline void umfpack_report_status(double control[UMFPACK_CONTROL], int status, double, int) { umfpack_di_report_status(control, status);} -inline void umfpack_report_status(double control[UMFPACK_CONTROL], int status, std::complex) +inline void umfpack_report_status(double control[UMFPACK_CONTROL], int status, std::complex, int) { umfpack_zi_report_status(control, status);} -inline void umfpack_report_control(double control[UMFPACK_CONTROL], double) +inline void umfpack_report_status(double control[UMFPACK_CONTROL], int status, double, SuiteSparse_long) +{ umfpack_dl_report_status(control, status);} + +inline void umfpack_report_status(double control[UMFPACK_CONTROL], int status, std::complex, SuiteSparse_long) +{ umfpack_zl_report_status(control, status);} + +// report control +inline void umfpack_report_control(double control[UMFPACK_CONTROL], double, int) { umfpack_di_report_control(control);} -inline void umfpack_report_control(double control[UMFPACK_CONTROL], std::complex) +inline void umfpack_report_control(double control[UMFPACK_CONTROL], std::complex, int) { umfpack_zi_report_control(control);} -inline void umfpack_free_numeric(void **Numeric, double) +inline void umfpack_report_control(double control[UMFPACK_CONTROL], double, SuiteSparse_long) +{ umfpack_dl_report_control(control);} + +inline void umfpack_report_control(double control[UMFPACK_CONTROL], std::complex, SuiteSparse_long) +{ umfpack_zl_report_control(control);} + +// Free numeric +inline void umfpack_free_numeric(void **Numeric, double, int) { umfpack_di_free_numeric(Numeric); *Numeric = 0; } -inline void umfpack_free_numeric(void **Numeric, std::complex) +inline void umfpack_free_numeric(void **Numeric, std::complex, int) { umfpack_zi_free_numeric(Numeric); *Numeric = 0; } -inline void umfpack_free_symbolic(void **Symbolic, double) +inline void umfpack_free_numeric(void **Numeric, double, SuiteSparse_long) +{ umfpack_dl_free_numeric(Numeric); *Numeric = 0; } + +inline void umfpack_free_numeric(void **Numeric, std::complex, SuiteSparse_long) +{ umfpack_zl_free_numeric(Numeric); *Numeric = 0; } + +// Free symbolic +inline void umfpack_free_symbolic(void **Symbolic, double, int) { umfpack_di_free_symbolic(Symbolic); *Symbolic = 0; } -inline void umfpack_free_symbolic(void **Symbolic, std::complex) +inline void umfpack_free_symbolic(void **Symbolic, std::complex, int) { umfpack_zi_free_symbolic(Symbolic); *Symbolic = 0; } +inline void umfpack_free_symbolic(void **Symbolic, double, SuiteSparse_long) +{ umfpack_dl_free_symbolic(Symbolic); *Symbolic = 0; } + +inline void umfpack_free_symbolic(void **Symbolic, std::complex, SuiteSparse_long) +{ umfpack_zl_free_symbolic(Symbolic); *Symbolic = 0; } + +// Symbolic inline int umfpack_symbolic(int n_row,int n_col, const int Ap[], const int Ai[], const double Ax[], void **Symbolic, const double Control [UMFPACK_CONTROL], double Info [UMFPACK_INFO]) @@ -66,7 +119,21 @@ inline int umfpack_symbolic(int n_row,int n_col, { return umfpack_zi_symbolic(n_row,n_col,Ap,Ai,&numext::real_ref(Ax[0]),0,Symbolic,Control,Info); } +inline SuiteSparse_long umfpack_symbolic( SuiteSparse_long n_row,SuiteSparse_long n_col, + const SuiteSparse_long Ap[], const SuiteSparse_long Ai[], const double Ax[], void **Symbolic, + const double Control [UMFPACK_CONTROL], double Info [UMFPACK_INFO]) +{ + return umfpack_dl_symbolic(n_row,n_col,Ap,Ai,Ax,Symbolic,Control,Info); +} +inline SuiteSparse_long umfpack_symbolic( SuiteSparse_long n_row,SuiteSparse_long n_col, + const SuiteSparse_long Ap[], const SuiteSparse_long Ai[], const std::complex Ax[], void **Symbolic, + const double Control [UMFPACK_CONTROL], double Info [UMFPACK_INFO]) +{ + return umfpack_zl_symbolic(n_row,n_col,Ap,Ai,&numext::real_ref(Ax[0]),0,Symbolic,Control,Info); +} + +// Numeric inline int umfpack_numeric( const int Ap[], const int Ai[], const double Ax[], void *Symbolic, void **Numeric, const double Control[UMFPACK_CONTROL],double Info [UMFPACK_INFO]) @@ -80,7 +147,21 @@ inline int umfpack_numeric( const int Ap[], const int Ai[], const std::complex Ax[], + void *Symbolic, void **Numeric, + const double Control[UMFPACK_CONTROL],double Info [UMFPACK_INFO]) +{ + return umfpack_zl_numeric(Ap,Ai,&numext::real_ref(Ax[0]),0,Symbolic,Numeric,Control,Info); +} + +// solve inline int umfpack_solve( int sys, const int Ap[], const int Ai[], const double Ax[], double X[], const double B[], void *Numeric, const double Control[UMFPACK_CONTROL], double Info[UMFPACK_INFO]) @@ -95,6 +176,21 @@ inline int umfpack_solve( int sys, const int Ap[], const int Ai[], const std::co return umfpack_zi_solve(sys,Ap,Ai,&numext::real_ref(Ax[0]),0,&numext::real_ref(X[0]),0,&numext::real_ref(B[0]),0,Numeric,Control,Info); } +inline SuiteSparse_long umfpack_solve(int sys, const SuiteSparse_long Ap[], const SuiteSparse_long Ai[], const double Ax[], + double X[], const double B[], void *Numeric, + const double Control[UMFPACK_CONTROL], double Info[UMFPACK_INFO]) +{ + return umfpack_dl_solve(sys,Ap,Ai,Ax,X,B,Numeric,Control,Info); +} + +inline SuiteSparse_long umfpack_solve(int sys, const SuiteSparse_long Ap[], const SuiteSparse_long Ai[], const std::complex Ax[], + std::complex X[], const std::complex B[], void *Numeric, + const double Control[UMFPACK_CONTROL], double Info[UMFPACK_INFO]) +{ + return umfpack_zl_solve(sys,Ap,Ai,&numext::real_ref(Ax[0]),0,&numext::real_ref(X[0]),0,&numext::real_ref(B[0]),0,Numeric,Control,Info); +} + +// Get Lunz inline int umfpack_get_lunz(int *lnz, int *unz, int *n_row, int *n_col, int *nz_udiag, void *Numeric, double) { return umfpack_di_get_lunz(lnz,unz,n_row,n_col,nz_udiag,Numeric); @@ -105,6 +201,19 @@ inline int umfpack_get_lunz(int *lnz, int *unz, int *n_row, int *n_col, int *nz_ return umfpack_zi_get_lunz(lnz,unz,n_row,n_col,nz_udiag,Numeric); } +inline SuiteSparse_long umfpack_get_lunz( SuiteSparse_long *lnz, SuiteSparse_long *unz, SuiteSparse_long *n_row, SuiteSparse_long *n_col, + SuiteSparse_long *nz_udiag, void *Numeric, double) +{ + return umfpack_dl_get_lunz(lnz,unz,n_row,n_col,nz_udiag,Numeric); +} + +inline SuiteSparse_long umfpack_get_lunz( SuiteSparse_long *lnz, SuiteSparse_long *unz, SuiteSparse_long *n_row, SuiteSparse_long *n_col, + SuiteSparse_long *nz_udiag, void *Numeric, std::complex) +{ + return umfpack_zl_get_lunz(lnz,unz,n_row,n_col,nz_udiag,Numeric); +} + +// Get Numeric inline int umfpack_get_numeric(int Lp[], int Lj[], double Lx[], int Up[], int Ui[], double Ux[], int P[], int Q[], double Dx[], int *do_recip, double Rs[], void *Numeric) { @@ -120,18 +229,45 @@ inline int umfpack_get_numeric(int Lp[], int Lj[], std::complex Lx[], in return umfpack_zi_get_numeric(Lp,Lj,Lx?&lx0_real:0,0,Up,Ui,Ux?&ux0_real:0,0,P,Q, Dx?&dx0_real:0,0,do_recip,Rs,Numeric); } +inline SuiteSparse_long umfpack_get_numeric(SuiteSparse_long Lp[], SuiteSparse_long Lj[], double Lx[], SuiteSparse_long Up[], SuiteSparse_long Ui[], double Ux[], + SuiteSparse_long P[], SuiteSparse_long Q[], double Dx[], SuiteSparse_long *do_recip, double Rs[], void *Numeric) +{ + return umfpack_dl_get_numeric(Lp,Lj,Lx,Up,Ui,Ux,P,Q,Dx,do_recip,Rs,Numeric); +} -inline int umfpack_get_determinant(double *Mx, double *Ex, void *NumericHandle, double User_Info [UMFPACK_INFO]) +inline SuiteSparse_long umfpack_get_numeric(SuiteSparse_long Lp[], SuiteSparse_long Lj[], std::complex Lx[], SuiteSparse_long Up[], SuiteSparse_long Ui[], std::complex Ux[], + SuiteSparse_long P[], SuiteSparse_long Q[], std::complex Dx[], SuiteSparse_long *do_recip, double Rs[], void *Numeric) +{ + double& lx0_real = numext::real_ref(Lx[0]); + double& ux0_real = numext::real_ref(Ux[0]); + double& dx0_real = numext::real_ref(Dx[0]); + return umfpack_zl_get_numeric(Lp,Lj,Lx?&lx0_real:0,0,Up,Ui,Ux?&ux0_real:0,0,P,Q, + Dx?&dx0_real:0,0,do_recip,Rs,Numeric); +} + +// Get Determinant +inline int umfpack_get_determinant(double *Mx, double *Ex, void *NumericHandle, double User_Info [UMFPACK_INFO], int) { return umfpack_di_get_determinant(Mx,Ex,NumericHandle,User_Info); } -inline int umfpack_get_determinant(std::complex *Mx, double *Ex, void *NumericHandle, double User_Info [UMFPACK_INFO]) +inline int umfpack_get_determinant(std::complex *Mx, double *Ex, void *NumericHandle, double User_Info [UMFPACK_INFO], int) { double& mx_real = numext::real_ref(*Mx); return umfpack_zi_get_determinant(&mx_real,0,Ex,NumericHandle,User_Info); } +inline SuiteSparse_long umfpack_get_determinant(double *Mx, double *Ex, void *NumericHandle, double User_Info [UMFPACK_INFO], SuiteSparse_long) +{ + return umfpack_dl_get_determinant(Mx,Ex,NumericHandle,User_Info); +} + +inline SuiteSparse_long umfpack_get_determinant(std::complex *Mx, double *Ex, void *NumericHandle, double User_Info [UMFPACK_INFO], SuiteSparse_long) +{ + double& mx_real = numext::real_ref(*Mx); + return umfpack_zl_get_determinant(&mx_real,0,Ex,NumericHandle,User_Info); +} + /** \ingroup UmfPackSupport_Module * \brief A sparse LU factorization and solver based on UmfPack @@ -164,7 +300,7 @@ class UmfPackLU : public SparseSolverBase > typedef Matrix IntRowVectorType; typedef Matrix IntColVectorType; typedef SparseMatrix LUMatrixType; - typedef SparseMatrix UmfpackMatrixType; + typedef SparseMatrix UmfpackMatrixType; typedef Ref UmfpackMatrixRef; enum { ColsAtCompileTime = MatrixType::ColsAtCompileTime, @@ -192,8 +328,8 @@ class UmfPackLU : public SparseSolverBase > ~UmfPackLU() { - if(m_symbolic) umfpack_free_symbolic(&m_symbolic,Scalar()); - if(m_numeric) umfpack_free_numeric(&m_numeric,Scalar()); + if(m_symbolic) umfpack_free_symbolic(&m_symbolic,Scalar(), StorageIndex()); + if(m_numeric) umfpack_free_numeric(&m_numeric,Scalar(), StorageIndex()); } inline Index rows() const { return mp_matrix.rows(); } @@ -201,7 +337,7 @@ class UmfPackLU : public SparseSolverBase > /** \brief Reports whether previous computation was successful. * - * \returns \c Success if computation was succesful, + * \returns \c Success if computation was successful, * \c NumericalIssue if the matrix.appears to be negative. */ ComputationInfo info() const @@ -241,8 +377,8 @@ class UmfPackLU : public SparseSolverBase > template void compute(const InputMatrixType& matrix) { - if(m_symbolic) umfpack_free_symbolic(&m_symbolic,Scalar()); - if(m_numeric) umfpack_free_numeric(&m_numeric,Scalar()); + if(m_symbolic) umfpack_free_symbolic(&m_symbolic,Scalar(),StorageIndex()); + if(m_numeric) umfpack_free_numeric(&m_numeric,Scalar(),StorageIndex()); grab(matrix.derived()); analyzePattern_impl(); factorize_impl(); @@ -257,8 +393,8 @@ class UmfPackLU : public SparseSolverBase > template void analyzePattern(const InputMatrixType& matrix) { - if(m_symbolic) umfpack_free_symbolic(&m_symbolic,Scalar()); - if(m_numeric) umfpack_free_numeric(&m_numeric,Scalar()); + if(m_symbolic) umfpack_free_symbolic(&m_symbolic,Scalar(),StorageIndex()); + if(m_numeric) umfpack_free_numeric(&m_numeric,Scalar(),StorageIndex()); grab(matrix.derived()); @@ -309,7 +445,7 @@ class UmfPackLU : public SparseSolverBase > { eigen_assert(m_analysisIsOk && "UmfPackLU: you must first call analyzePattern()"); if(m_numeric) - umfpack_free_numeric(&m_numeric,Scalar()); + umfpack_free_numeric(&m_numeric,Scalar(),StorageIndex()); grab(matrix.derived()); @@ -320,28 +456,28 @@ class UmfPackLU : public SparseSolverBase > * * \sa umfpackControl() */ - void umfpackReportControl() + void printUmfpackControl() { - umfpack_report_control(m_control.data(), Scalar()); + umfpack_report_control(m_control.data(), Scalar(),StorageIndex()); } /** Prints statistics collected by UmfPack. * * \sa analyzePattern(), compute() */ - void umfpackReportInfo() + void printUmfpackInfo() { eigen_assert(m_analysisIsOk && "UmfPackLU: you must first call analyzePattern()"); - umfpack_report_info(m_control.data(), m_umfpackInfo.data(), Scalar()); + umfpack_report_info(m_control.data(), m_umfpackInfo.data(), Scalar(),StorageIndex()); } /** Prints the status of the previous factorization operation performed by UmfPack (symbolic or numerical factorization). * * \sa analyzePattern(), compute() */ - void umfpackReportStatus() { + void printUmfpackStatus() { eigen_assert(m_analysisIsOk && "UmfPackLU: you must first call analyzePattern()"); - umfpack_report_status(m_control.data(), m_fact_errorCode, Scalar()); + umfpack_report_status(m_control.data(), m_fact_errorCode, Scalar(),StorageIndex()); } /** \internal */ @@ -362,13 +498,13 @@ class UmfPackLU : public SparseSolverBase > m_symbolic = 0; m_extractedDataAreDirty = true; - umfpack_defaults(m_control.data(), Scalar()); + umfpack_defaults(m_control.data(), Scalar(),StorageIndex()); } void analyzePattern_impl() { - m_fact_errorCode = umfpack_symbolic(internal::convert_index(mp_matrix.rows()), - internal::convert_index(mp_matrix.cols()), + m_fact_errorCode = umfpack_symbolic(internal::convert_index(mp_matrix.rows()), + internal::convert_index(mp_matrix.cols()), mp_matrix.outerIndexPtr(), mp_matrix.innerIndexPtr(), mp_matrix.valuePtr(), &m_symbolic, m_control.data(), m_umfpackInfo.data()); @@ -408,7 +544,7 @@ class UmfPackLU : public SparseSolverBase > // cached data to reduce reallocation, etc. mutable LUMatrixType m_l; - int m_fact_errorCode; + StorageIndex m_fact_errorCode; UmfpackControl m_control; mutable UmfpackInfo m_umfpackInfo; @@ -438,7 +574,7 @@ void UmfPackLU::extractData() const if (m_extractedDataAreDirty) { // get size of the data - int lnz, unz, rows, cols, nz_udiag; + StorageIndex lnz, unz, rows, cols, nz_udiag; umfpack_get_lunz(&lnz, &unz, &rows, &cols, &nz_udiag, m_numeric, Scalar()); // allocate data @@ -464,7 +600,7 @@ template typename UmfPackLU::Scalar UmfPackLU::determinant() const { Scalar det; - umfpack_get_determinant(&det, 0, m_numeric, 0); + umfpack_get_determinant(&det, 0, m_numeric, 0, StorageIndex()); return det; } @@ -477,7 +613,6 @@ bool UmfPackLU::_solve_impl(const MatrixBase &b, MatrixBas eigen_assert((XDerived::Flags&RowMajorBit)==0 && "UmfPackLU backend does not support non col-major result yet"); eigen_assert(b.derived().data() != x.derived().data() && " Umfpack does not support inplace solve"); - int errorCode; Scalar* x_ptr = 0; Matrix x_tmp; if(x.innerStride()!=1) @@ -489,9 +624,10 @@ bool UmfPackLU::_solve_impl(const MatrixBase &b, MatrixBas { if(x.innerStride()==1) x_ptr = &x.col(j).coeffRef(0); - errorCode = umfpack_solve(UMFPACK_A, - mp_matrix.outerIndexPtr(), mp_matrix.innerIndexPtr(), mp_matrix.valuePtr(), - x_ptr, &b.const_cast_derived().col(j).coeffRef(0), m_numeric, m_control.data(), m_umfpackInfo.data()); + StorageIndex errorCode = umfpack_solve(UMFPACK_A, + mp_matrix.outerIndexPtr(), mp_matrix.innerIndexPtr(), mp_matrix.valuePtr(), + x_ptr, &b.const_cast_derived().col(j).coeffRef(0), + m_numeric, m_control.data(), m_umfpackInfo.data()); if(x.innerStride()!=1) x.col(j) = x_tmp; if (errorCode!=0) diff --git a/extern/eigen/Eigen/src/misc/lapacke.h b/extern/eigen/Eigen/src/misc/lapacke.h index 8c7e79b0..3d8e24f5 100644 --- a/extern/eigen/Eigen/src/misc/lapacke.h +++ b/extern/eigen/Eigen/src/misc/lapacke.h @@ -43,10 +43,6 @@ #include "lapacke_config.h" #endif -#ifdef __cplusplus -extern "C" { -#endif /* __cplusplus */ - #include #ifndef lapack_int @@ -108,6 +104,11 @@ lapack_complex_double lapack_make_complex_double( double re, double im ); #endif + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + #ifndef LAPACKE_malloc #define LAPACKE_malloc( size ) malloc( size ) #endif diff --git a/extern/eigen/Eigen/src/plugins/ArrayCwiseBinaryOps.h b/extern/eigen/Eigen/src/plugins/ArrayCwiseBinaryOps.h index 1f8a531a..0e5d5445 100644 --- a/extern/eigen/Eigen/src/plugins/ArrayCwiseBinaryOps.h +++ b/extern/eigen/Eigen/src/plugins/ArrayCwiseBinaryOps.h @@ -75,6 +75,32 @@ max return (max)(Derived::PlainObject::Constant(rows(), cols(), other)); } +/** \returns an expression of the coefficient-wise absdiff of \c *this and \a other + * + * Example: \include Cwise_absolute_difference.cpp + * Output: \verbinclude Cwise_absolute_difference.out + * + * \sa absolute_difference() + */ +EIGEN_MAKE_CWISE_BINARY_OP(absolute_difference,absolute_difference) + +/** \returns an expression of the coefficient-wise absolute_difference of \c *this and scalar \a other + * + * \sa absolute_difference() + */ +EIGEN_DEVICE_FUNC +EIGEN_STRONG_INLINE const CwiseBinaryOp, const Derived, + const CwiseNullaryOp, PlainObject> > +#ifdef EIGEN_PARSED_BY_DOXYGEN +absolute_difference +#else +(absolute_difference) +#endif +(const Scalar &other) const +{ + return (absolute_difference)(Derived::PlainObject::Constant(rows(), cols(), other)); +} + /** \returns an expression of the coefficient-wise power of \c *this to the given array of \a exponents. * * This function computes the coefficient-wise power. @@ -119,7 +145,7 @@ OP(const Scalar& s) const { \ return this->OP(Derived::PlainObject::Constant(rows(), cols(), s)); \ } \ EIGEN_DEVICE_FUNC friend EIGEN_STRONG_INLINE const RCmp ## COMPARATOR ## ReturnType \ -OP(const Scalar& s, const Derived& d) { \ +OP(const Scalar& s, const EIGEN_CURRENT_STORAGE_BASE_CLASS& d) { \ return Derived::PlainObject::Constant(d.rows(), d.cols(), s).OP(d); \ } @@ -314,9 +340,9 @@ polygamma(const EIGEN_CURRENT_STORAGE_BASE_CLASS &n) const * * It returns the Riemann zeta function of two arguments \c *this and \a q: * - * \param *this is the exposent, it must be > 1 * \param q is the shift, it must be > 0 * + * \note *this is the exponent, it must be > 1. * \note This function supports only float and double scalar types. To support other scalar types, the user has * to provide implementations of zeta(T,T) for any scalar type T to be supported. * diff --git a/extern/eigen/Eigen/src/plugins/ArrayCwiseUnaryOps.h b/extern/eigen/Eigen/src/plugins/ArrayCwiseUnaryOps.h index ebaa3f19..13c55f4b 100644 --- a/extern/eigen/Eigen/src/plugins/ArrayCwiseUnaryOps.h +++ b/extern/eigen/Eigen/src/plugins/ArrayCwiseUnaryOps.h @@ -10,9 +10,11 @@ typedef CwiseUnaryOp, const Derived> Inverse typedef CwiseUnaryOp, const Derived> BooleanNotReturnType; typedef CwiseUnaryOp, const Derived> ExpReturnType; +typedef CwiseUnaryOp, const Derived> Expm1ReturnType; typedef CwiseUnaryOp, const Derived> LogReturnType; typedef CwiseUnaryOp, const Derived> Log1pReturnType; typedef CwiseUnaryOp, const Derived> Log10ReturnType; +typedef CwiseUnaryOp, const Derived> Log2ReturnType; typedef CwiseUnaryOp, const Derived> CosReturnType; typedef CwiseUnaryOp, const Derived> SinReturnType; typedef CwiseUnaryOp, const Derived> TanReturnType; @@ -20,11 +22,18 @@ typedef CwiseUnaryOp, const Derived> AcosReturn typedef CwiseUnaryOp, const Derived> AsinReturnType; typedef CwiseUnaryOp, const Derived> AtanReturnType; typedef CwiseUnaryOp, const Derived> TanhReturnType; +typedef CwiseUnaryOp, const Derived> LogisticReturnType; typedef CwiseUnaryOp, const Derived> SinhReturnType; +#if EIGEN_HAS_CXX11_MATH +typedef CwiseUnaryOp, const Derived> AtanhReturnType; +typedef CwiseUnaryOp, const Derived> AsinhReturnType; +typedef CwiseUnaryOp, const Derived> AcoshReturnType; +#endif typedef CwiseUnaryOp, const Derived> CoshReturnType; typedef CwiseUnaryOp, const Derived> SquareReturnType; typedef CwiseUnaryOp, const Derived> CubeReturnType; typedef CwiseUnaryOp, const Derived> RoundReturnType; +typedef CwiseUnaryOp, const Derived> RintReturnType; typedef CwiseUnaryOp, const Derived> FloorReturnType; typedef CwiseUnaryOp, const Derived> CeilReturnType; typedef CwiseUnaryOp, const Derived> IsNaNReturnType; @@ -90,6 +99,20 @@ exp() const return ExpReturnType(derived()); } +/** \returns an expression of the coefficient-wise exponential of *this minus 1. + * + * In exact arithmetic, \c x.expm1() is equivalent to \c x.exp() - 1, + * however, with finite precision, this function is much more accurate when \c x is close to zero. + * + * \sa Math functions, exp() + */ +EIGEN_DEVICE_FUNC +inline const Expm1ReturnType +expm1() const +{ + return Expm1ReturnType(derived()); +} + /** \returns an expression of the coefficient-wise logarithm of *this. * * This function computes the coefficient-wise logarithm. The function MatrixBase::log() in the @@ -98,7 +121,7 @@ exp() const * Example: \include Cwise_log.cpp * Output: \verbinclude Cwise_log.out * - * \sa Math functions, exp() + * \sa Math functions, log() */ EIGEN_DEVICE_FUNC inline const LogReturnType @@ -137,6 +160,18 @@ log10() const return Log10ReturnType(derived()); } +/** \returns an expression of the coefficient-wise base-2 logarithm of *this. + * + * This function computes the coefficient-wise base-2 logarithm. + * + */ +EIGEN_DEVICE_FUNC +inline const Log2ReturnType +log2() const +{ + return Log2ReturnType(derived()); +} + /** \returns an expression of the coefficient-wise square root of *this. * * This function computes the coefficient-wise square root. The function MatrixBase::sqrt() in the @@ -311,7 +346,7 @@ sinh() const * Example: \include Cwise_cosh.cpp * Output: \verbinclude Cwise_cosh.out * - * \sa Math functions, tan(), sinh(), cosh() + * \sa Math functions, tanh(), sinh(), cosh() */ EIGEN_DEVICE_FUNC inline const CoshReturnType @@ -320,6 +355,50 @@ cosh() const return CoshReturnType(derived()); } +#if EIGEN_HAS_CXX11_MATH +/** \returns an expression of the coefficient-wise inverse hyperbolic tan of *this. + * + * \sa Math functions, atanh(), asinh(), acosh() + */ +EIGEN_DEVICE_FUNC +inline const AtanhReturnType +atanh() const +{ + return AtanhReturnType(derived()); +} + +/** \returns an expression of the coefficient-wise inverse hyperbolic sin of *this. + * + * \sa Math functions, atanh(), asinh(), acosh() + */ +EIGEN_DEVICE_FUNC +inline const AsinhReturnType +asinh() const +{ + return AsinhReturnType(derived()); +} + +/** \returns an expression of the coefficient-wise inverse hyperbolic cos of *this. + * + * \sa Math functions, atanh(), asinh(), acosh() + */ +EIGEN_DEVICE_FUNC +inline const AcoshReturnType +acosh() const +{ + return AcoshReturnType(derived()); +} +#endif + +/** \returns an expression of the coefficient-wise logistic of *this. + */ +EIGEN_DEVICE_FUNC +inline const LogisticReturnType +logistic() const +{ + return LogisticReturnType(derived()); +} + /** \returns an expression of the coefficient-wise inverse of *this. * * Example: \include Cwise_inverse.cpp @@ -362,6 +441,20 @@ cube() const return CubeReturnType(derived()); } +/** \returns an expression of the coefficient-wise rint of *this. + * + * Example: \include Cwise_rint.cpp + * Output: \verbinclude Cwise_rint.out + * + * \sa Math functions, ceil(), floor() + */ +EIGEN_DEVICE_FUNC +inline const RintReturnType +rint() const +{ + return RintReturnType(derived()); +} + /** \returns an expression of the coefficient-wise round of *this. * * Example: \include Cwise_round.cpp @@ -404,6 +497,45 @@ ceil() const return CeilReturnType(derived()); } +template struct ShiftRightXpr { + typedef CwiseUnaryOp, const Derived> Type; +}; + +/** \returns an expression of \c *this with the \a Scalar type arithmetically + * shifted right by \a N bit positions. + * + * The template parameter \a N specifies the number of bit positions to shift. + * + * \sa shiftLeft() + */ +template +EIGEN_DEVICE_FUNC +typename ShiftRightXpr::Type +shiftRight() const +{ + return typename ShiftRightXpr::Type(derived()); +} + + +template struct ShiftLeftXpr { + typedef CwiseUnaryOp, const Derived> Type; +}; + +/** \returns an expression of \c *this with the \a Scalar type logically + * shifted left by \a N bit positions. + * + * The template parameter \a N specifies the number of bit positions to shift. + * + * \sa shiftRight() + */ +template +EIGEN_DEVICE_FUNC +typename ShiftLeftXpr::Type +shiftLeft() const +{ + return typename ShiftLeftXpr::Type(derived()); +} + /** \returns an expression of the coefficient-wise isnan of *this. * * Example: \include Cwise_isNaN.cpp @@ -471,14 +603,12 @@ typedef CwiseUnaryOp, const Derived> LgammaRe typedef CwiseUnaryOp, const Derived> DigammaReturnType; typedef CwiseUnaryOp, const Derived> ErfReturnType; typedef CwiseUnaryOp, const Derived> ErfcReturnType; +typedef CwiseUnaryOp, const Derived> NdtriReturnType; /** \cpp11 \returns an expression of the coefficient-wise ln(|gamma(*this)|). * * \specialfunctions_module * - * Example: \include Cwise_lgamma.cpp - * Output: \verbinclude Cwise_lgamma.out - * * \note This function supports only float and double scalar types in c++11 mode. To support other scalar types, * or float/double in non c++11 mode, the user has to provide implementations of lgamma(T) for any scalar * type T to be supported. @@ -514,9 +644,6 @@ digamma() const * * \specialfunctions_module * - * Example: \include Cwise_erf.cpp - * Output: \verbinclude Cwise_erf.out - * * \note This function supports only float and double scalar types in c++11 mode. To support other scalar types, * or float/double in non c++11 mode, the user has to provide implementations of erf(T) for any scalar * type T to be supported. @@ -535,9 +662,6 @@ erf() const * * \specialfunctions_module * - * Example: \include Cwise_erfc.cpp - * Output: \verbinclude Cwise_erfc.out - * * \note This function supports only float and double scalar types in c++11 mode. To support other scalar types, * or float/double in non c++11 mode, the user has to provide implementations of erfc(T) for any scalar * type T to be supported. @@ -550,3 +674,23 @@ erfc() const { return ErfcReturnType(derived()); } + +/** \returns an expression of the coefficient-wise inverse of the CDF of the Normal distribution function + * function of *this. + * + * \specialfunctions_module + * + * In other words, considering `x = ndtri(y)`, it returns the argument, x, for which the area under the + * Gaussian probability density function (integrated from minus infinity to x) is equal to y. + * + * \note This function supports only float and double scalar types. To support other scalar types, + * the user has to provide implementations of ndtri(T) for any scalar type T to be supported. + * + * \sa Math functions + */ +EIGEN_DEVICE_FUNC +inline const NdtriReturnType +ndtri() const +{ + return NdtriReturnType(derived()); +} diff --git a/extern/eigen/Eigen/src/plugins/BlockMethods.h b/extern/eigen/Eigen/src/plugins/BlockMethods.h index ac35a008..63a52a6f 100644 --- a/extern/eigen/Eigen/src/plugins/BlockMethods.h +++ b/extern/eigen/Eigen/src/plugins/BlockMethods.h @@ -40,68 +40,126 @@ typedef const VectorBlock ConstSegmentReturnType; template struct FixedSegmentReturnType { typedef VectorBlock Type; }; template struct ConstFixedSegmentReturnType { typedef const VectorBlock Type; }; +/// \internal inner-vector +typedef Block InnerVectorReturnType; +typedef Block ConstInnerVectorReturnType; + +/// \internal set of inner-vectors +typedef Block InnerVectorsReturnType; +typedef Block ConstInnerVectorsReturnType; + #endif // not EIGEN_PARSED_BY_DOXYGEN -/// \returns a dynamic-size expression of a block in *this. +/// \returns an expression of a block in \c *this with either dynamic or fixed sizes. /// -/// \param startRow the first row in the block -/// \param startCol the first column in the block -/// \param blockRows the number of rows in the block -/// \param blockCols the number of columns in the block +/// \param startRow the first row in the block +/// \param startCol the first column in the block +/// \param blockRows number of rows in the block, specified at either run-time or compile-time +/// \param blockCols number of columns in the block, specified at either run-time or compile-time +/// \tparam NRowsType the type of the value handling the number of rows in the block, typically Index. +/// \tparam NColsType the type of the value handling the number of columns in the block, typically Index. /// -/// Example: \include MatrixBase_block_int_int_int_int.cpp +/// Example using runtime (aka dynamic) sizes: \include MatrixBase_block_int_int_int_int.cpp /// Output: \verbinclude MatrixBase_block_int_int_int_int.out /// -/// \note Even though the returned expression has dynamic size, in the case +/// \newin{3.4}: +/// +/// The number of rows \a blockRows and columns \a blockCols can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. In the later case, \c n plays the role of a runtime fallback value in case \c N equals Eigen::Dynamic. +/// Here is an example with a fixed number of rows \c NRows and dynamic number of columns \c cols: +/// \code +/// mat.block(i,j,fix,cols) +/// \endcode +/// +/// This function thus fully covers the features offered by the following overloads block(Index, Index), +/// and block(Index, Index, Index, Index) that are thus obsolete. Indeed, this generic version avoids +/// redundancy, it preserves the argument order, and prevents the need to rely on the template keyword in templated code. +/// +/// but with less redundancy and more consistency as it does not modify the argument order +/// and seamlessly enable hybrid fixed/dynamic sizes. +/// +/// \note Even in the case that the returned expression has dynamic size, in the case /// when it is applied to a fixed-size matrix, it inherits a fixed maximal size, /// which means that evaluating it does not cause a dynamic memory allocation. /// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index) +/// \sa class Block, fix, fix(int) /// -EIGEN_DEVICE_FUNC -inline BlockXpr block(Index startRow, Index startCol, Index blockRows, Index blockCols) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +typename FixedBlockXpr<...,...>::Type +#endif +block(Index startRow, Index startCol, NRowsType blockRows, NColsType blockCols) { - return BlockXpr(derived(), startRow, startCol, blockRows, blockCols); + return typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type( + derived(), startRow, startCol, internal::get_runtime_value(blockRows), internal::get_runtime_value(blockCols)); } -/// This is the const version of block(Index,Index,Index,Index). */ -EIGEN_DEVICE_FUNC -inline const ConstBlockXpr block(Index startRow, Index startCol, Index blockRows, Index blockCols) const +/// This is the const version of block(Index,Index,NRowsType,NColsType) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +const typename ConstFixedBlockXpr<...,...>::Type +#endif +block(Index startRow, Index startCol, NRowsType blockRows, NColsType blockCols) const { - return ConstBlockXpr(derived(), startRow, startCol, blockRows, blockCols); + return typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type( + derived(), startRow, startCol, internal::get_runtime_value(blockRows), internal::get_runtime_value(blockCols)); } - -/// \returns a dynamic-size expression of a top-right corner of *this. +/// \returns a expression of a top-right corner of \c *this with either dynamic or fixed sizes. /// /// \param cRows the number of rows in the corner /// \param cCols the number of columns in the corner +/// \tparam NRowsType the type of the value handling the number of rows in the block, typically Index. +/// \tparam NColsType the type of the value handling the number of columns in the block, typically Index. /// -/// Example: \include MatrixBase_topRightCorner_int_int.cpp +/// Example with dynamic sizes: \include MatrixBase_topRightCorner_int_int.cpp /// Output: \verbinclude MatrixBase_topRightCorner_int_int.out /// +/// The number of rows \a blockRows and columns \a blockCols can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline BlockXpr topRightCorner(Index cRows, Index cCols) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +typename FixedBlockXpr<...,...>::Type +#endif +topRightCorner(NRowsType cRows, NColsType cCols) { - return BlockXpr(derived(), 0, cols() - cCols, cRows, cCols); + return typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type + (derived(), 0, cols() - internal::get_runtime_value(cCols), internal::get_runtime_value(cRows), internal::get_runtime_value(cCols)); } -/// This is the const version of topRightCorner(Index, Index). -EIGEN_DEVICE_FUNC -inline const ConstBlockXpr topRightCorner(Index cRows, Index cCols) const +/// This is the const version of topRightCorner(NRowsType, NColsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +const typename ConstFixedBlockXpr<...,...>::Type +#endif +topRightCorner(NRowsType cRows, NColsType cCols) const { - return ConstBlockXpr(derived(), 0, cols() - cCols, cRows, cCols); + return typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type + (derived(), 0, cols() - internal::get_runtime_value(cCols), internal::get_runtime_value(cRows), internal::get_runtime_value(cCols)); } -/// \returns an expression of a fixed-size top-right corner of *this. +/// \returns an expression of a fixed-size top-right corner of \c *this. /// /// \tparam CRows the number of rows in the corner /// \tparam CCols the number of columns in the corner @@ -114,21 +172,21 @@ EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// \sa class Block, block(Index,Index) /// template -EIGEN_DEVICE_FUNC -inline typename FixedBlockXpr::Type topRightCorner() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type topRightCorner() { return typename FixedBlockXpr::Type(derived(), 0, cols() - CCols); } /// This is the const version of topRightCorner(). template -EIGEN_DEVICE_FUNC -inline const typename ConstFixedBlockXpr::Type topRightCorner() const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type topRightCorner() const { return typename ConstFixedBlockXpr::Type(derived(), 0, cols() - CCols); } -/// \returns an expression of a top-right corner of *this. +/// \returns an expression of a top-right corner of \c *this. /// /// \tparam CRows number of rows in corner as specified at compile-time /// \tparam CCols number of columns in corner as specified at compile-time @@ -148,46 +206,67 @@ EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// \sa class Block /// template -inline typename FixedBlockXpr::Type topRightCorner(Index cRows, Index cCols) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type topRightCorner(Index cRows, Index cCols) { return typename FixedBlockXpr::Type(derived(), 0, cols() - cCols, cRows, cCols); } /// This is the const version of topRightCorner(Index, Index). template -inline const typename ConstFixedBlockXpr::Type topRightCorner(Index cRows, Index cCols) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type topRightCorner(Index cRows, Index cCols) const { return typename ConstFixedBlockXpr::Type(derived(), 0, cols() - cCols, cRows, cCols); } -/// \returns a dynamic-size expression of a top-left corner of *this. +/// \returns an expression of a top-left corner of \c *this with either dynamic or fixed sizes. /// /// \param cRows the number of rows in the corner /// \param cCols the number of columns in the corner +/// \tparam NRowsType the type of the value handling the number of rows in the block, typically Index. +/// \tparam NColsType the type of the value handling the number of columns in the block, typically Index. /// /// Example: \include MatrixBase_topLeftCorner_int_int.cpp /// Output: \verbinclude MatrixBase_topLeftCorner_int_int.out /// +/// The number of rows \a blockRows and columns \a blockCols can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline BlockXpr topLeftCorner(Index cRows, Index cCols) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +typename FixedBlockXpr<...,...>::Type +#endif +topLeftCorner(NRowsType cRows, NColsType cCols) { - return BlockXpr(derived(), 0, 0, cRows, cCols); + return typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type + (derived(), 0, 0, internal::get_runtime_value(cRows), internal::get_runtime_value(cCols)); } /// This is the const version of topLeftCorner(Index, Index). -EIGEN_DEVICE_FUNC -inline const ConstBlockXpr topLeftCorner(Index cRows, Index cCols) const +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +const typename ConstFixedBlockXpr<...,...>::Type +#endif +topLeftCorner(NRowsType cRows, NColsType cCols) const { - return ConstBlockXpr(derived(), 0, 0, cRows, cCols); + return typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type + (derived(), 0, 0, internal::get_runtime_value(cRows), internal::get_runtime_value(cCols)); } -/// \returns an expression of a fixed-size top-left corner of *this. +/// \returns an expression of a fixed-size top-left corner of \c *this. /// /// The template parameters CRows and CCols are the number of rows and columns in the corner. /// @@ -196,24 +275,24 @@ inline const ConstBlockXpr topLeftCorner(Index cRows, Index cCols) const /// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename FixedBlockXpr::Type topLeftCorner() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type topLeftCorner() { return typename FixedBlockXpr::Type(derived(), 0, 0); } /// This is the const version of topLeftCorner(). template -EIGEN_DEVICE_FUNC -inline const typename ConstFixedBlockXpr::Type topLeftCorner() const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type topLeftCorner() const { return typename ConstFixedBlockXpr::Type(derived(), 0, 0); } -/// \returns an expression of a top-left corner of *this. +/// \returns an expression of a top-left corner of \c *this. /// /// \tparam CRows number of rows in corner as specified at compile-time /// \tparam CCols number of columns in corner as specified at compile-time @@ -233,46 +312,69 @@ EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// \sa class Block /// template -inline typename FixedBlockXpr::Type topLeftCorner(Index cRows, Index cCols) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type topLeftCorner(Index cRows, Index cCols) { return typename FixedBlockXpr::Type(derived(), 0, 0, cRows, cCols); } /// This is the const version of topLeftCorner(Index, Index). template -inline const typename ConstFixedBlockXpr::Type topLeftCorner(Index cRows, Index cCols) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type topLeftCorner(Index cRows, Index cCols) const { return typename ConstFixedBlockXpr::Type(derived(), 0, 0, cRows, cCols); } -/// \returns a dynamic-size expression of a bottom-right corner of *this. +/// \returns an expression of a bottom-right corner of \c *this with either dynamic or fixed sizes. /// /// \param cRows the number of rows in the corner /// \param cCols the number of columns in the corner +/// \tparam NRowsType the type of the value handling the number of rows in the block, typically Index. +/// \tparam NColsType the type of the value handling the number of columns in the block, typically Index. /// /// Example: \include MatrixBase_bottomRightCorner_int_int.cpp /// Output: \verbinclude MatrixBase_bottomRightCorner_int_int.out /// +/// The number of rows \a blockRows and columns \a blockCols can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline BlockXpr bottomRightCorner(Index cRows, Index cCols) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +typename FixedBlockXpr<...,...>::Type +#endif +bottomRightCorner(NRowsType cRows, NColsType cCols) { - return BlockXpr(derived(), rows() - cRows, cols() - cCols, cRows, cCols); + return typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type + (derived(), rows() - internal::get_runtime_value(cRows), cols() - internal::get_runtime_value(cCols), + internal::get_runtime_value(cRows), internal::get_runtime_value(cCols)); } -/// This is the const version of bottomRightCorner(Index, Index). -EIGEN_DEVICE_FUNC -inline const ConstBlockXpr bottomRightCorner(Index cRows, Index cCols) const +/// This is the const version of bottomRightCorner(NRowsType, NColsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +const typename ConstFixedBlockXpr<...,...>::Type +#endif +bottomRightCorner(NRowsType cRows, NColsType cCols) const { - return ConstBlockXpr(derived(), rows() - cRows, cols() - cCols, cRows, cCols); + return typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type + (derived(), rows() - internal::get_runtime_value(cRows), cols() - internal::get_runtime_value(cCols), + internal::get_runtime_value(cRows), internal::get_runtime_value(cCols)); } -/// \returns an expression of a fixed-size bottom-right corner of *this. +/// \returns an expression of a fixed-size bottom-right corner of \c *this. /// /// The template parameters CRows and CCols are the number of rows and columns in the corner. /// @@ -281,24 +383,24 @@ inline const ConstBlockXpr bottomRightCorner(Index cRows, Index cCols) const /// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename FixedBlockXpr::Type bottomRightCorner() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type bottomRightCorner() { return typename FixedBlockXpr::Type(derived(), rows() - CRows, cols() - CCols); } /// This is the const version of bottomRightCorner(). template -EIGEN_DEVICE_FUNC -inline const typename ConstFixedBlockXpr::Type bottomRightCorner() const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type bottomRightCorner() const { return typename ConstFixedBlockXpr::Type(derived(), rows() - CRows, cols() - CCols); } -/// \returns an expression of a bottom-right corner of *this. +/// \returns an expression of a bottom-right corner of \c *this. /// /// \tparam CRows number of rows in corner as specified at compile-time /// \tparam CCols number of columns in corner as specified at compile-time @@ -318,46 +420,69 @@ EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// \sa class Block /// template -inline typename FixedBlockXpr::Type bottomRightCorner(Index cRows, Index cCols) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type bottomRightCorner(Index cRows, Index cCols) { return typename FixedBlockXpr::Type(derived(), rows() - cRows, cols() - cCols, cRows, cCols); } /// This is the const version of bottomRightCorner(Index, Index). template -inline const typename ConstFixedBlockXpr::Type bottomRightCorner(Index cRows, Index cCols) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type bottomRightCorner(Index cRows, Index cCols) const { return typename ConstFixedBlockXpr::Type(derived(), rows() - cRows, cols() - cCols, cRows, cCols); } -/// \returns a dynamic-size expression of a bottom-left corner of *this. +/// \returns an expression of a bottom-left corner of \c *this with either dynamic or fixed sizes. /// /// \param cRows the number of rows in the corner /// \param cCols the number of columns in the corner +/// \tparam NRowsType the type of the value handling the number of rows in the block, typically Index. +/// \tparam NColsType the type of the value handling the number of columns in the block, typically Index. /// /// Example: \include MatrixBase_bottomLeftCorner_int_int.cpp /// Output: \verbinclude MatrixBase_bottomLeftCorner_int_int.out /// +/// The number of rows \a blockRows and columns \a blockCols can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline BlockXpr bottomLeftCorner(Index cRows, Index cCols) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +typename FixedBlockXpr<...,...>::Type +#endif +bottomLeftCorner(NRowsType cRows, NColsType cCols) { - return BlockXpr(derived(), rows() - cRows, 0, cRows, cCols); + return typename FixedBlockXpr::value,internal::get_fixed_value::value>::Type + (derived(), rows() - internal::get_runtime_value(cRows), 0, + internal::get_runtime_value(cRows), internal::get_runtime_value(cCols)); } -/// This is the const version of bottomLeftCorner(Index, Index). -EIGEN_DEVICE_FUNC -inline const ConstBlockXpr bottomLeftCorner(Index cRows, Index cCols) const +/// This is the const version of bottomLeftCorner(NRowsType, NColsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type +#else +typename ConstFixedBlockXpr<...,...>::Type +#endif +bottomLeftCorner(NRowsType cRows, NColsType cCols) const { - return ConstBlockXpr(derived(), rows() - cRows, 0, cRows, cCols); + return typename ConstFixedBlockXpr::value,internal::get_fixed_value::value>::Type + (derived(), rows() - internal::get_runtime_value(cRows), 0, + internal::get_runtime_value(cRows), internal::get_runtime_value(cCols)); } -/// \returns an expression of a fixed-size bottom-left corner of *this. +/// \returns an expression of a fixed-size bottom-left corner of \c *this. /// /// The template parameters CRows and CCols are the number of rows and columns in the corner. /// @@ -366,24 +491,24 @@ inline const ConstBlockXpr bottomLeftCorner(Index cRows, Index cCols) const /// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename FixedBlockXpr::Type bottomLeftCorner() +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type bottomLeftCorner() { return typename FixedBlockXpr::Type(derived(), rows() - CRows, 0); } /// This is the const version of bottomLeftCorner(). template -EIGEN_DEVICE_FUNC -inline const typename ConstFixedBlockXpr::Type bottomLeftCorner() const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type bottomLeftCorner() const { return typename ConstFixedBlockXpr::Type(derived(), rows() - CRows, 0); } -/// \returns an expression of a bottom-left corner of *this. +/// \returns an expression of a bottom-left corner of \c *this. /// /// \tparam CRows number of rows in corner as specified at compile-time /// \tparam CCols number of columns in corner as specified at compile-time @@ -403,45 +528,66 @@ EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// \sa class Block /// template -inline typename FixedBlockXpr::Type bottomLeftCorner(Index cRows, Index cCols) +EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type bottomLeftCorner(Index cRows, Index cCols) { return typename FixedBlockXpr::Type(derived(), rows() - cRows, 0, cRows, cCols); } /// This is the const version of bottomLeftCorner(Index, Index). template -inline const typename ConstFixedBlockXpr::Type bottomLeftCorner(Index cRows, Index cCols) const +EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type bottomLeftCorner(Index cRows, Index cCols) const { return typename ConstFixedBlockXpr::Type(derived(), rows() - cRows, 0, cRows, cCols); } -/// \returns a block consisting of the top rows of *this. +/// \returns a block consisting of the top rows of \c *this. /// /// \param n the number of rows in the block +/// \tparam NRowsType the type of the value handling the number of rows in the block, typically Index. /// /// Example: \include MatrixBase_topRows_int.cpp /// Output: \verbinclude MatrixBase_topRows_int.out /// +/// The number of rows \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(row-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline RowsBlockXpr topRows(Index n) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename NRowsBlockXpr::value>::Type +#else +typename NRowsBlockXpr<...>::Type +#endif +topRows(NRowsType n) { - return RowsBlockXpr(derived(), 0, 0, n, cols()); + return typename NRowsBlockXpr::value>::Type + (derived(), 0, 0, internal::get_runtime_value(n), cols()); } -/// This is the const version of topRows(Index). -EIGEN_DEVICE_FUNC -inline ConstRowsBlockXpr topRows(Index n) const +/// This is the const version of topRows(NRowsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstNRowsBlockXpr::value>::Type +#else +const typename ConstNRowsBlockXpr<...>::Type +#endif +topRows(NRowsType n) const { - return ConstRowsBlockXpr(derived(), 0, 0, n, cols()); + return typename ConstNRowsBlockXpr::value>::Type + (derived(), 0, 0, internal::get_runtime_value(n), cols()); } -/// \returns a block consisting of the top rows of *this. +/// \returns a block consisting of the top rows of \c *this. /// /// \tparam N the number of rows in the block as specified at compile-time /// \param n the number of rows in the block as specified at run-time @@ -454,50 +600,69 @@ inline ConstRowsBlockXpr topRows(Index n) const /// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(row-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename NRowsBlockXpr::Type topRows(Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename NRowsBlockXpr::Type topRows(Index n = N) { return typename NRowsBlockXpr::Type(derived(), 0, 0, n, cols()); } /// This is the const version of topRows(). template -EIGEN_DEVICE_FUNC -inline typename ConstNRowsBlockXpr::Type topRows(Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstNRowsBlockXpr::Type topRows(Index n = N) const { return typename ConstNRowsBlockXpr::Type(derived(), 0, 0, n, cols()); } -/// \returns a block consisting of the bottom rows of *this. +/// \returns a block consisting of the bottom rows of \c *this. /// /// \param n the number of rows in the block +/// \tparam NRowsType the type of the value handling the number of rows in the block, typically Index. /// /// Example: \include MatrixBase_bottomRows_int.cpp /// Output: \verbinclude MatrixBase_bottomRows_int.out /// +/// The number of rows \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(row-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline RowsBlockXpr bottomRows(Index n) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename NRowsBlockXpr::value>::Type +#else +typename NRowsBlockXpr<...>::Type +#endif +bottomRows(NRowsType n) { - return RowsBlockXpr(derived(), rows() - n, 0, n, cols()); + return typename NRowsBlockXpr::value>::Type + (derived(), rows() - internal::get_runtime_value(n), 0, internal::get_runtime_value(n), cols()); } -/// This is the const version of bottomRows(Index). -EIGEN_DEVICE_FUNC -inline ConstRowsBlockXpr bottomRows(Index n) const +/// This is the const version of bottomRows(NRowsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstNRowsBlockXpr::value>::Type +#else +const typename ConstNRowsBlockXpr<...>::Type +#endif +bottomRows(NRowsType n) const { - return ConstRowsBlockXpr(derived(), rows() - n, 0, n, cols()); + return typename ConstNRowsBlockXpr::value>::Type + (derived(), rows() - internal::get_runtime_value(n), 0, internal::get_runtime_value(n), cols()); } -/// \returns a block consisting of the bottom rows of *this. +/// \returns a block consisting of the bottom rows of \c *this. /// /// \tparam N the number of rows in the block as specified at compile-time /// \param n the number of rows in the block as specified at run-time @@ -510,51 +675,70 @@ inline ConstRowsBlockXpr bottomRows(Index n) const /// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(row-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename NRowsBlockXpr::Type bottomRows(Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename NRowsBlockXpr::Type bottomRows(Index n = N) { return typename NRowsBlockXpr::Type(derived(), rows() - n, 0, n, cols()); } /// This is the const version of bottomRows(). template -EIGEN_DEVICE_FUNC -inline typename ConstNRowsBlockXpr::Type bottomRows(Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstNRowsBlockXpr::Type bottomRows(Index n = N) const { return typename ConstNRowsBlockXpr::Type(derived(), rows() - n, 0, n, cols()); } -/// \returns a block consisting of a range of rows of *this. +/// \returns a block consisting of a range of rows of \c *this. /// /// \param startRow the index of the first row in the block /// \param n the number of rows in the block +/// \tparam NRowsType the type of the value handling the number of rows in the block, typically Index. /// /// Example: \include DenseBase_middleRows_int.cpp /// Output: \verbinclude DenseBase_middleRows_int.out /// +/// The number of rows \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(row-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline RowsBlockXpr middleRows(Index startRow, Index n) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename NRowsBlockXpr::value>::Type +#else +typename NRowsBlockXpr<...>::Type +#endif +middleRows(Index startRow, NRowsType n) { - return RowsBlockXpr(derived(), startRow, 0, n, cols()); + return typename NRowsBlockXpr::value>::Type + (derived(), startRow, 0, internal::get_runtime_value(n), cols()); } -/// This is the const version of middleRows(Index,Index). -EIGEN_DEVICE_FUNC -inline ConstRowsBlockXpr middleRows(Index startRow, Index n) const +/// This is the const version of middleRows(Index,NRowsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstNRowsBlockXpr::value>::Type +#else +const typename ConstNRowsBlockXpr<...>::Type +#endif +middleRows(Index startRow, NRowsType n) const { - return ConstRowsBlockXpr(derived(), startRow, 0, n, cols()); + return typename ConstNRowsBlockXpr::value>::Type + (derived(), startRow, 0, internal::get_runtime_value(n), cols()); } -/// \returns a block consisting of a range of rows of *this. +/// \returns a block consisting of a range of rows of \c *this. /// /// \tparam N the number of rows in the block as specified at compile-time /// \param startRow the index of the first row in the block @@ -568,50 +752,69 @@ inline ConstRowsBlockXpr middleRows(Index startRow, Index n) const /// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(row-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename NRowsBlockXpr::Type middleRows(Index startRow, Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename NRowsBlockXpr::Type middleRows(Index startRow, Index n = N) { return typename NRowsBlockXpr::Type(derived(), startRow, 0, n, cols()); } /// This is the const version of middleRows(). template -EIGEN_DEVICE_FUNC -inline typename ConstNRowsBlockXpr::Type middleRows(Index startRow, Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstNRowsBlockXpr::Type middleRows(Index startRow, Index n = N) const { return typename ConstNRowsBlockXpr::Type(derived(), startRow, 0, n, cols()); } -/// \returns a block consisting of the left columns of *this. +/// \returns a block consisting of the left columns of \c *this. /// /// \param n the number of columns in the block +/// \tparam NColsType the type of the value handling the number of columns in the block, typically Index. /// /// Example: \include MatrixBase_leftCols_int.cpp /// Output: \verbinclude MatrixBase_leftCols_int.out /// +/// The number of columns \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(column-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline ColsBlockXpr leftCols(Index n) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename NColsBlockXpr::value>::Type +#else +typename NColsBlockXpr<...>::Type +#endif +leftCols(NColsType n) { - return ColsBlockXpr(derived(), 0, 0, rows(), n); + return typename NColsBlockXpr::value>::Type + (derived(), 0, 0, rows(), internal::get_runtime_value(n)); } -/// This is the const version of leftCols(Index). -EIGEN_DEVICE_FUNC -inline ConstColsBlockXpr leftCols(Index n) const +/// This is the const version of leftCols(NColsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstNColsBlockXpr::value>::Type +#else +const typename ConstNColsBlockXpr<...>::Type +#endif +leftCols(NColsType n) const { - return ConstColsBlockXpr(derived(), 0, 0, rows(), n); + return typename ConstNColsBlockXpr::value>::Type + (derived(), 0, 0, rows(), internal::get_runtime_value(n)); } -/// \returns a block consisting of the left columns of *this. +/// \returns a block consisting of the left columns of \c *this. /// /// \tparam N the number of columns in the block as specified at compile-time /// \param n the number of columns in the block as specified at run-time @@ -624,50 +827,69 @@ inline ConstColsBlockXpr leftCols(Index n) const /// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(column-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename NColsBlockXpr::Type leftCols(Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename NColsBlockXpr::Type leftCols(Index n = N) { return typename NColsBlockXpr::Type(derived(), 0, 0, rows(), n); } /// This is the const version of leftCols(). template -EIGEN_DEVICE_FUNC -inline typename ConstNColsBlockXpr::Type leftCols(Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstNColsBlockXpr::Type leftCols(Index n = N) const { return typename ConstNColsBlockXpr::Type(derived(), 0, 0, rows(), n); } -/// \returns a block consisting of the right columns of *this. +/// \returns a block consisting of the right columns of \c *this. /// /// \param n the number of columns in the block +/// \tparam NColsType the type of the value handling the number of columns in the block, typically Index. /// /// Example: \include MatrixBase_rightCols_int.cpp /// Output: \verbinclude MatrixBase_rightCols_int.out /// +/// The number of columns \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(column-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline ColsBlockXpr rightCols(Index n) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename NColsBlockXpr::value>::Type +#else +typename NColsBlockXpr<...>::Type +#endif +rightCols(NColsType n) { - return ColsBlockXpr(derived(), 0, cols() - n, rows(), n); + return typename NColsBlockXpr::value>::Type + (derived(), 0, cols() - internal::get_runtime_value(n), rows(), internal::get_runtime_value(n)); } -/// This is the const version of rightCols(Index). -EIGEN_DEVICE_FUNC -inline ConstColsBlockXpr rightCols(Index n) const +/// This is the const version of rightCols(NColsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstNColsBlockXpr::value>::Type +#else +const typename ConstNColsBlockXpr<...>::Type +#endif +rightCols(NColsType n) const { - return ConstColsBlockXpr(derived(), 0, cols() - n, rows(), n); + return typename ConstNColsBlockXpr::value>::Type + (derived(), 0, cols() - internal::get_runtime_value(n), rows(), internal::get_runtime_value(n)); } -/// \returns a block consisting of the right columns of *this. +/// \returns a block consisting of the right columns of \c *this. /// /// \tparam N the number of columns in the block as specified at compile-time /// \param n the number of columns in the block as specified at run-time @@ -680,51 +902,70 @@ inline ConstColsBlockXpr rightCols(Index n) const /// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(column-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename NColsBlockXpr::Type rightCols(Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename NColsBlockXpr::Type rightCols(Index n = N) { return typename NColsBlockXpr::Type(derived(), 0, cols() - n, rows(), n); } /// This is the const version of rightCols(). template -EIGEN_DEVICE_FUNC -inline typename ConstNColsBlockXpr::Type rightCols(Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstNColsBlockXpr::Type rightCols(Index n = N) const { return typename ConstNColsBlockXpr::Type(derived(), 0, cols() - n, rows(), n); } -/// \returns a block consisting of a range of columns of *this. +/// \returns a block consisting of a range of columns of \c *this. /// /// \param startCol the index of the first column in the block /// \param numCols the number of columns in the block +/// \tparam NColsType the type of the value handling the number of columns in the block, typically Index. /// /// Example: \include DenseBase_middleCols_int.cpp /// Output: \verbinclude DenseBase_middleCols_int.out /// +/// The number of columns \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(column-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// -EIGEN_DEVICE_FUNC -inline ColsBlockXpr middleCols(Index startCol, Index numCols) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename NColsBlockXpr::value>::Type +#else +typename NColsBlockXpr<...>::Type +#endif +middleCols(Index startCol, NColsType numCols) { - return ColsBlockXpr(derived(), 0, startCol, rows(), numCols); + return typename NColsBlockXpr::value>::Type + (derived(), 0, startCol, rows(), internal::get_runtime_value(numCols)); } -/// This is the const version of middleCols(Index,Index). -EIGEN_DEVICE_FUNC -inline ConstColsBlockXpr middleCols(Index startCol, Index numCols) const +/// This is the const version of middleCols(Index,NColsType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstNColsBlockXpr::value>::Type +#else +const typename ConstNColsBlockXpr<...>::Type +#endif +middleCols(Index startCol, NColsType numCols) const { - return ConstColsBlockXpr(derived(), 0, startCol, rows(), numCols); + return typename ConstNColsBlockXpr::value>::Type + (derived(), 0, startCol, rows(), internal::get_runtime_value(numCols)); } -/// \returns a block consisting of a range of columns of *this. +/// \returns a block consisting of a range of columns of \c *this. /// /// \tparam N the number of columns in the block as specified at compile-time /// \param startCol the index of the first column in the block @@ -738,26 +979,26 @@ inline ConstColsBlockXpr middleCols(Index startCol, Index numCols) const /// EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(column-major) /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename NColsBlockXpr::Type middleCols(Index startCol, Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename NColsBlockXpr::Type middleCols(Index startCol, Index n = N) { return typename NColsBlockXpr::Type(derived(), 0, startCol, rows(), n); } /// This is the const version of middleCols(). template -EIGEN_DEVICE_FUNC -inline typename ConstNColsBlockXpr::Type middleCols(Index startCol, Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstNColsBlockXpr::Type middleCols(Index startCol, Index n = N) const { return typename ConstNColsBlockXpr::Type(derived(), 0, startCol, rows(), n); } -/// \returns a fixed-size expression of a block in *this. +/// \returns a fixed-size expression of a block of \c *this. /// /// The template parameters \a NRows and \a NCols are the number of /// rows and columns in the block. @@ -768,29 +1009,35 @@ inline typename ConstNColsBlockXpr::Type middleCols(Index startCol, Index n = /// Example: \include MatrixBase_block_int_int.cpp /// Output: \verbinclude MatrixBase_block_int_int.out /// +/// \note The usage of of this overload is discouraged from %Eigen 3.4, better used the generic +/// block(Index,Index,NRowsType,NColsType), here is the one-to-one equivalence: +/// \code +/// mat.template block(i,j) <--> mat.block(i,j,fix,fix) +/// \endcode +/// /// \note since block is a templated member, the keyword template has to be used /// if the matrix type is also a template parameter: \code m.template block<3,3>(1,1); \endcode /// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename FixedBlockXpr::Type block(Index startRow, Index startCol) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type block(Index startRow, Index startCol) { return typename FixedBlockXpr::Type(derived(), startRow, startCol); } /// This is the const version of block<>(Index, Index). */ template -EIGEN_DEVICE_FUNC -inline const typename ConstFixedBlockXpr::Type block(Index startRow, Index startCol) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type block(Index startRow, Index startCol) const { return typename ConstFixedBlockXpr::Type(derived(), startRow, startCol); } -/// \returns an expression of a block in *this. +/// \returns an expression of a block of \c *this. /// /// \tparam NRows number of rows in block as specified at compile-time /// \tparam NCols number of columns in block as specified at compile-time @@ -805,14 +1052,25 @@ inline const typename ConstFixedBlockXpr::Type block(Index startRow /// \a NRows is \a Dynamic, and the same for the number of columns. /// /// Example: \include MatrixBase_template_int_int_block_int_int_int_int.cpp -/// Output: \verbinclude MatrixBase_template_int_int_block_int_int_int_int.cpp +/// Output: \verbinclude MatrixBase_template_int_int_block_int_int_int_int.out +/// +/// \note The usage of of this overload is discouraged from %Eigen 3.4, better used the generic +/// block(Index,Index,NRowsType,NColsType), here is the one-to-one complete equivalence: +/// \code +/// mat.template block(i,j,rows,cols) <--> mat.block(i,j,fix(rows),fix(cols)) +/// \endcode +/// If we known that, e.g., NRows==Dynamic and NCols!=Dynamic, then the equivalence becomes: +/// \code +/// mat.template block(i,j,rows,NCols) <--> mat.block(i,j,rows,fix) +/// \endcode /// EIGEN_DOC_BLOCK_ADDONS_NOT_INNER_PANEL /// -/// \sa class Block, block(Index,Index,Index,Index) +/// \sa block(Index,Index,NRowsType,NColsType), class Block /// template -inline typename FixedBlockXpr::Type block(Index startRow, Index startCol, +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedBlockXpr::Type block(Index startRow, Index startCol, Index blockRows, Index blockCols) { return typename FixedBlockXpr::Type(derived(), startRow, startCol, blockRows, blockCols); @@ -820,13 +1078,14 @@ inline typename FixedBlockXpr::Type block(Index startRow, Index sta /// This is the const version of block<>(Index, Index, Index, Index). template -inline const typename ConstFixedBlockXpr::Type block(Index startRow, Index startCol, +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const typename ConstFixedBlockXpr::Type block(Index startRow, Index startCol, Index blockRows, Index blockCols) const { return typename ConstFixedBlockXpr::Type(derived(), startRow, startCol, blockRows, blockCols); } -/// \returns an expression of the \a i-th column of *this. Note that the numbering starts at 0. +/// \returns an expression of the \a i-th column of \c *this. Note that the numbering starts at 0. /// /// Example: \include MatrixBase_col.cpp /// Output: \verbinclude MatrixBase_col.out @@ -834,20 +1093,20 @@ inline const typename ConstFixedBlockXpr::Type block(Index startRow EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(column-major) /** * \sa row(), class Block */ -EIGEN_DEVICE_FUNC -inline ColXpr col(Index i) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +ColXpr col(Index i) { return ColXpr(derived(), i); } /// This is the const version of col(). -EIGEN_DEVICE_FUNC -inline ConstColXpr col(Index i) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +ConstColXpr col(Index i) const { return ConstColXpr(derived(), i); } -/// \returns an expression of the \a i-th row of *this. Note that the numbering starts at 0. +/// \returns an expression of the \a i-th row of \c *this. Note that the numbering starts at 0. /// /// Example: \include MatrixBase_row.cpp /// Output: \verbinclude MatrixBase_row.out @@ -855,109 +1114,166 @@ inline ConstColXpr col(Index i) const EIGEN_DOC_BLOCK_ADDONS_INNER_PANEL_IF(row-major) /** * \sa col(), class Block */ -EIGEN_DEVICE_FUNC -inline RowXpr row(Index i) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +RowXpr row(Index i) { return RowXpr(derived(), i); } /// This is the const version of row(). */ -EIGEN_DEVICE_FUNC -inline ConstRowXpr row(Index i) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +ConstRowXpr row(Index i) const { return ConstRowXpr(derived(), i); } -/// \returns a dynamic-size expression of a segment (i.e. a vector block) in *this. +/// \returns an expression of a segment (i.e. a vector block) in \c *this with either dynamic or fixed sizes. /// /// \only_for_vectors /// /// \param start the first coefficient in the segment /// \param n the number of coefficients in the segment +/// \tparam NType the type of the value handling the number of coefficients in the segment, typically Index. /// /// Example: \include MatrixBase_segment_int_int.cpp /// Output: \verbinclude MatrixBase_segment_int_int.out /// -/// \note Even though the returned expression has dynamic size, in the case +/// The number of coefficients \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// +/// \note Even in the case that the returned expression has dynamic size, in the case /// when it is applied to a fixed-size vector, it inherits a fixed maximal size, /// which means that evaluating it does not cause a dynamic memory allocation. /// -/// \sa class Block, segment(Index) +/// \sa block(Index,Index,NRowsType,NColsType), fix, fix(int), class Block /// -EIGEN_DEVICE_FUNC -inline SegmentReturnType segment(Index start, Index n) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename FixedSegmentReturnType::value>::Type +#else +typename FixedSegmentReturnType<...>::Type +#endif +segment(Index start, NType n) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return SegmentReturnType(derived(), start, n); + return typename FixedSegmentReturnType::value>::Type + (derived(), start, internal::get_runtime_value(n)); } -/// This is the const version of segment(Index,Index). -EIGEN_DEVICE_FUNC -inline ConstSegmentReturnType segment(Index start, Index n) const +/// This is the const version of segment(Index,NType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstFixedSegmentReturnType::value>::Type +#else +const typename ConstFixedSegmentReturnType<...>::Type +#endif +segment(Index start, NType n) const { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return ConstSegmentReturnType(derived(), start, n); + return typename ConstFixedSegmentReturnType::value>::Type + (derived(), start, internal::get_runtime_value(n)); } -/// \returns a dynamic-size expression of the first coefficients of *this. +/// \returns an expression of the first coefficients of \c *this with either dynamic or fixed sizes. /// /// \only_for_vectors /// /// \param n the number of coefficients in the segment +/// \tparam NType the type of the value handling the number of coefficients in the segment, typically Index. /// /// Example: \include MatrixBase_start_int.cpp /// Output: \verbinclude MatrixBase_start_int.out /// -/// \note Even though the returned expression has dynamic size, in the case +/// The number of coefficients \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// +/// \note Even in the case that the returned expression has dynamic size, in the case /// when it is applied to a fixed-size vector, it inherits a fixed maximal size, /// which means that evaluating it does not cause a dynamic memory allocation. /// /// \sa class Block, block(Index,Index) /// -EIGEN_DEVICE_FUNC -inline SegmentReturnType head(Index n) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename FixedSegmentReturnType::value>::Type +#else +typename FixedSegmentReturnType<...>::Type +#endif +head(NType n) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return SegmentReturnType(derived(), 0, n); + return typename FixedSegmentReturnType::value>::Type + (derived(), 0, internal::get_runtime_value(n)); } -/// This is the const version of head(Index). -EIGEN_DEVICE_FUNC -inline ConstSegmentReturnType head(Index n) const +/// This is the const version of head(NType). +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstFixedSegmentReturnType::value>::Type +#else +const typename ConstFixedSegmentReturnType<...>::Type +#endif +head(NType n) const { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return ConstSegmentReturnType(derived(), 0, n); + return typename ConstFixedSegmentReturnType::value>::Type + (derived(), 0, internal::get_runtime_value(n)); } -/// \returns a dynamic-size expression of the last coefficients of *this. +/// \returns an expression of a last coefficients of \c *this with either dynamic or fixed sizes. /// /// \only_for_vectors /// /// \param n the number of coefficients in the segment +/// \tparam NType the type of the value handling the number of coefficients in the segment, typically Index. /// /// Example: \include MatrixBase_end_int.cpp /// Output: \verbinclude MatrixBase_end_int.out /// -/// \note Even though the returned expression has dynamic size, in the case +/// The number of coefficients \a n can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. +/// See \link block(Index,Index,NRowsType,NColsType) block() \endlink for the details. +/// +/// \note Even in the case that the returned expression has dynamic size, in the case /// when it is applied to a fixed-size vector, it inherits a fixed maximal size, /// which means that evaluating it does not cause a dynamic memory allocation. /// /// \sa class Block, block(Index,Index) /// -EIGEN_DEVICE_FUNC -inline SegmentReturnType tail(Index n) +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +typename FixedSegmentReturnType::value>::Type +#else +typename FixedSegmentReturnType<...>::Type +#endif +tail(NType n) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return SegmentReturnType(derived(), this->size() - n, n); + return typename FixedSegmentReturnType::value>::Type + (derived(), this->size() - internal::get_runtime_value(n), internal::get_runtime_value(n)); } /// This is the const version of tail(Index). -EIGEN_DEVICE_FUNC -inline ConstSegmentReturnType tail(Index n) const +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +#ifndef EIGEN_PARSED_BY_DOXYGEN +const typename ConstFixedSegmentReturnType::value>::Type +#else +const typename ConstFixedSegmentReturnType<...>::Type +#endif +tail(NType n) const { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) - return ConstSegmentReturnType(derived(), this->size() - n, n); + return typename ConstFixedSegmentReturnType::value>::Type + (derived(), this->size() - internal::get_runtime_value(n), internal::get_runtime_value(n)); } /// \returns a fixed-size expression of a segment (i.e. a vector block) in \c *this @@ -974,11 +1290,11 @@ inline ConstSegmentReturnType tail(Index n) const /// Example: \include MatrixBase_template_int_segment.cpp /// Output: \verbinclude MatrixBase_template_int_segment.out /// -/// \sa class Block +/// \sa segment(Index,NType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename FixedSegmentReturnType::Type segment(Index start, Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedSegmentReturnType::Type segment(Index start, Index n = N) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return typename FixedSegmentReturnType::Type(derived(), start, n); @@ -986,14 +1302,14 @@ inline typename FixedSegmentReturnType::Type segment(Index start, Index n = N /// This is the const version of segment(Index). template -EIGEN_DEVICE_FUNC -inline typename ConstFixedSegmentReturnType::Type segment(Index start, Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstFixedSegmentReturnType::Type segment(Index start, Index n = N) const { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return typename ConstFixedSegmentReturnType::Type(derived(), start, n); } -/// \returns a fixed-size expression of the first coefficients of *this. +/// \returns a fixed-size expression of the first coefficients of \c *this. /// /// \only_for_vectors /// @@ -1006,11 +1322,11 @@ inline typename ConstFixedSegmentReturnType::Type segment(Index start, Index /// Example: \include MatrixBase_template_int_start.cpp /// Output: \verbinclude MatrixBase_template_int_start.out /// -/// \sa class Block +/// \sa head(NType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename FixedSegmentReturnType::Type head(Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedSegmentReturnType::Type head(Index n = N) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return typename FixedSegmentReturnType::Type(derived(), 0, n); @@ -1018,14 +1334,14 @@ inline typename FixedSegmentReturnType::Type head(Index n = N) /// This is the const version of head(). template -EIGEN_DEVICE_FUNC -inline typename ConstFixedSegmentReturnType::Type head(Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstFixedSegmentReturnType::Type head(Index n = N) const { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return typename ConstFixedSegmentReturnType::Type(derived(), 0, n); } -/// \returns a fixed-size expression of the last coefficients of *this. +/// \returns a fixed-size expression of the last coefficients of \c *this. /// /// \only_for_vectors /// @@ -1038,11 +1354,11 @@ inline typename ConstFixedSegmentReturnType::Type head(Index n = N) const /// Example: \include MatrixBase_template_int_end.cpp /// Output: \verbinclude MatrixBase_template_int_end.out /// -/// \sa class Block +/// \sa tail(NType), class Block /// template -EIGEN_DEVICE_FUNC -inline typename FixedSegmentReturnType::Type tail(Index n = N) +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename FixedSegmentReturnType::Type tail(Index n = N) { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return typename FixedSegmentReturnType::Type(derived(), size() - n); @@ -1050,9 +1366,77 @@ inline typename FixedSegmentReturnType::Type tail(Index n = N) /// This is the const version of tail. template -EIGEN_DEVICE_FUNC -inline typename ConstFixedSegmentReturnType::Type tail(Index n = N) const +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename ConstFixedSegmentReturnType::Type tail(Index n = N) const { EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) return typename ConstFixedSegmentReturnType::Type(derived(), size() - n); } + +/// \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this +/// is col-major (resp. row-major). +/// +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +InnerVectorReturnType innerVector(Index outer) +{ return InnerVectorReturnType(derived(), outer); } + +/// \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this +/// is col-major (resp. row-major). Read-only. +/// +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const ConstInnerVectorReturnType innerVector(Index outer) const +{ return ConstInnerVectorReturnType(derived(), outer); } + +/// \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this +/// is col-major (resp. row-major). +/// +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +InnerVectorsReturnType +innerVectors(Index outerStart, Index outerSize) +{ + return Block(derived(), + IsRowMajor ? outerStart : 0, IsRowMajor ? 0 : outerStart, + IsRowMajor ? outerSize : rows(), IsRowMajor ? cols() : outerSize); + +} + +/// \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this +/// is col-major (resp. row-major). Read-only. +/// +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +const ConstInnerVectorsReturnType +innerVectors(Index outerStart, Index outerSize) const +{ + return Block(derived(), + IsRowMajor ? outerStart : 0, IsRowMajor ? 0 : outerStart, + IsRowMajor ? outerSize : rows(), IsRowMajor ? cols() : outerSize); + +} + +/** \returns the i-th subvector (column or vector) according to the \c Direction + * \sa subVectors() + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename internal::conditional::type +subVector(Index i) +{ + return typename internal::conditional::type(derived(),i); +} + +/** This is the const version of subVector(Index) */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +typename internal::conditional::type +subVector(Index i) const +{ + return typename internal::conditional::type(derived(),i); +} + +/** \returns the number of subvectors (rows or columns) in the direction \c Direction + * \sa subVector(Index) + */ +template +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE EIGEN_CONSTEXPR +Index subVectors() const +{ return (Direction==Vertical)?cols():rows(); } diff --git a/extern/eigen/Eigen/src/plugins/CommonCwiseUnaryOps.h b/extern/eigen/Eigen/src/plugins/CommonCwiseUnaryOps.h index 89f4faaa..5418dc41 100644 --- a/extern/eigen/Eigen/src/plugins/CommonCwiseUnaryOps.h +++ b/extern/eigen/Eigen/src/plugins/CommonCwiseUnaryOps.h @@ -76,6 +76,20 @@ conjugate() const return ConjugateReturnType(derived()); } +/// \returns an expression of the complex conjugate of \c *this if Cond==true, returns derived() otherwise. +/// +EIGEN_DOC_UNARY_ADDONS(conjugate,complex conjugate) +/// +/// \sa conjugate() +template +EIGEN_DEVICE_FUNC +inline typename internal::conditional::type +conjugateIf() const +{ + typedef typename internal::conditional::type ReturnType; + return ReturnType(derived()); +} + /// \returns a read-only expression of the real part of \c *this. /// EIGEN_DOC_UNARY_ADDONS(real,real part function) diff --git a/extern/eigen/Eigen/src/plugins/IndexedViewMethods.h b/extern/eigen/Eigen/src/plugins/IndexedViewMethods.h new file mode 100644 index 00000000..5bfb19ac --- /dev/null +++ b/extern/eigen/Eigen/src/plugins/IndexedViewMethods.h @@ -0,0 +1,262 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2017 Gael Guennebaud +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#if !defined(EIGEN_PARSED_BY_DOXYGEN) + +// This file is automatically included twice to generate const and non-const versions + +#ifndef EIGEN_INDEXED_VIEW_METHOD_2ND_PASS +#define EIGEN_INDEXED_VIEW_METHOD_CONST const +#define EIGEN_INDEXED_VIEW_METHOD_TYPE ConstIndexedViewType +#else +#define EIGEN_INDEXED_VIEW_METHOD_CONST +#define EIGEN_INDEXED_VIEW_METHOD_TYPE IndexedViewType +#endif + +#ifndef EIGEN_INDEXED_VIEW_METHOD_2ND_PASS +protected: + +// define some aliases to ease readability + +template +struct IvcRowType : public internal::IndexedViewCompatibleType {}; + +template +struct IvcColType : public internal::IndexedViewCompatibleType {}; + +template +struct IvcType : public internal::IndexedViewCompatibleType {}; + +typedef typename internal::IndexedViewCompatibleType::type IvcIndex; + +template +typename IvcRowType::type +ivcRow(const Indices& indices) const { + return internal::makeIndexedViewCompatible(indices, internal::variable_if_dynamic(derived().rows()),Specialized); +} + +template +typename IvcColType::type +ivcCol(const Indices& indices) const { + return internal::makeIndexedViewCompatible(indices, internal::variable_if_dynamic(derived().cols()),Specialized); +} + +template +typename IvcColType::type +ivcSize(const Indices& indices) const { + return internal::makeIndexedViewCompatible(indices, internal::variable_if_dynamic(derived().size()),Specialized); +} + +public: + +#endif + +template +struct EIGEN_INDEXED_VIEW_METHOD_TYPE { + typedef IndexedView::type, + typename IvcColType::type> type; +}; + +// This is the generic version + +template +typename internal::enable_if::value + && internal::traits::type>::ReturnAsIndexedView, + typename EIGEN_INDEXED_VIEW_METHOD_TYPE::type >::type +operator()(const RowIndices& rowIndices, const ColIndices& colIndices) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + return typename EIGEN_INDEXED_VIEW_METHOD_TYPE::type + (derived(), ivcRow(rowIndices), ivcCol(colIndices)); +} + +// The following overload returns a Block<> object + +template +typename internal::enable_if::value + && internal::traits::type>::ReturnAsBlock, + typename internal::traits::type>::BlockType>::type +operator()(const RowIndices& rowIndices, const ColIndices& colIndices) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + typedef typename internal::traits::type>::BlockType BlockType; + typename IvcRowType::type actualRowIndices = ivcRow(rowIndices); + typename IvcColType::type actualColIndices = ivcCol(colIndices); + return BlockType(derived(), + internal::first(actualRowIndices), + internal::first(actualColIndices), + internal::size(actualRowIndices), + internal::size(actualColIndices)); +} + +// The following overload returns a Scalar + +template +typename internal::enable_if::value + && internal::traits::type>::ReturnAsScalar, + CoeffReturnType >::type +operator()(const RowIndices& rowIndices, const ColIndices& colIndices) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + return Base::operator()(internal::eval_expr_given_size(rowIndices,rows()),internal::eval_expr_given_size(colIndices,cols())); +} + +#if EIGEN_HAS_STATIC_ARRAY_TEMPLATE + +// The following three overloads are needed to handle raw Index[N] arrays. + +template +IndexedView::type> +operator()(const RowIndicesT (&rowIndices)[RowIndicesN], const ColIndices& colIndices) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + return IndexedView::type> + (derived(), rowIndices, ivcCol(colIndices)); +} + +template +IndexedView::type, const ColIndicesT (&)[ColIndicesN]> +operator()(const RowIndices& rowIndices, const ColIndicesT (&colIndices)[ColIndicesN]) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + return IndexedView::type,const ColIndicesT (&)[ColIndicesN]> + (derived(), ivcRow(rowIndices), colIndices); +} + +template +IndexedView +operator()(const RowIndicesT (&rowIndices)[RowIndicesN], const ColIndicesT (&colIndices)[ColIndicesN]) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + return IndexedView + (derived(), rowIndices, colIndices); +} + +#endif // EIGEN_HAS_STATIC_ARRAY_TEMPLATE + +// Overloads for 1D vectors/arrays + +template +typename internal::enable_if< + IsRowMajor && (!(internal::get_compile_time_incr::type>::value==1 || internal::is_valid_index_type::value)), + IndexedView::type> >::type +operator()(const Indices& indices) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return IndexedView::type> + (derived(), IvcIndex(0), ivcCol(indices)); +} + +template +typename internal::enable_if< + (!IsRowMajor) && (!(internal::get_compile_time_incr::type>::value==1 || internal::is_valid_index_type::value)), + IndexedView::type,IvcIndex> >::type +operator()(const Indices& indices) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return IndexedView::type,IvcIndex> + (derived(), ivcRow(indices), IvcIndex(0)); +} + +template +typename internal::enable_if< + (internal::get_compile_time_incr::type>::value==1) && (!internal::is_valid_index_type::value) && (!symbolic::is_symbolic::value), + VectorBlock::value> >::type +operator()(const Indices& indices) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + typename IvcType::type actualIndices = ivcSize(indices); + return VectorBlock::value> + (derived(), internal::first(actualIndices), internal::size(actualIndices)); +} + +template +typename internal::enable_if::value, CoeffReturnType >::type +operator()(const IndexType& id) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + return Base::operator()(internal::eval_expr_given_size(id,size())); +} + +#if EIGEN_HAS_STATIC_ARRAY_TEMPLATE + +template +typename internal::enable_if >::type +operator()(const IndicesT (&indices)[IndicesN]) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return IndexedView + (derived(), IvcIndex(0), indices); +} + +template +typename internal::enable_if >::type +operator()(const IndicesT (&indices)[IndicesN]) EIGEN_INDEXED_VIEW_METHOD_CONST +{ + EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived) + return IndexedView + (derived(), indices, IvcIndex(0)); +} + +#endif // EIGEN_HAS_STATIC_ARRAY_TEMPLATE + +#undef EIGEN_INDEXED_VIEW_METHOD_CONST +#undef EIGEN_INDEXED_VIEW_METHOD_TYPE + +#ifndef EIGEN_INDEXED_VIEW_METHOD_2ND_PASS +#define EIGEN_INDEXED_VIEW_METHOD_2ND_PASS +#include "IndexedViewMethods.h" +#undef EIGEN_INDEXED_VIEW_METHOD_2ND_PASS +#endif + +#else // EIGEN_PARSED_BY_DOXYGEN + +/** + * \returns a generic submatrix view defined by the rows and columns indexed \a rowIndices and \a colIndices respectively. + * + * Each parameter must either be: + * - An integer indexing a single row or column + * - Eigen::all indexing the full set of respective rows or columns in increasing order + * - An ArithmeticSequence as returned by the Eigen::seq and Eigen::seqN functions + * - Any %Eigen's vector/array of integers or expressions + * - Plain C arrays: \c int[N] + * - And more generally any type exposing the following two member functions: + * \code + * operator[]() const; + * size() const; + * \endcode + * where \c stands for any integer type compatible with Eigen::Index (i.e. \c std::ptrdiff_t). + * + * The last statement implies compatibility with \c std::vector, \c std::valarray, \c std::array, many of the Range-v3's ranges, etc. + * + * If the submatrix can be represented using a starting position \c (i,j) and positive sizes \c (rows,columns), then this + * method will returns a Block object after extraction of the relevant information from the passed arguments. This is the case + * when all arguments are either: + * - An integer + * - Eigen::all + * - An ArithmeticSequence with compile-time increment strictly equal to 1, as returned by Eigen::seq(a,b), and Eigen::seqN(a,N). + * + * Otherwise a more general IndexedView object will be returned, after conversion of the inputs + * to more suitable types \c RowIndices' and \c ColIndices'. + * + * For 1D vectors and arrays, you better use the operator()(const Indices&) overload, which behave the same way but taking a single parameter. + * + * See also this question and its answer for an example of how to duplicate coefficients. + * + * \sa operator()(const Indices&), class Block, class IndexedView, DenseBase::block(Index,Index,Index,Index) + */ +template +IndexedView_or_Block +operator()(const RowIndices& rowIndices, const ColIndices& colIndices); + +/** This is an overload of operator()(const RowIndices&, const ColIndices&) for 1D vectors or arrays + * + * \only_for_vectors + */ +template +IndexedView_or_VectorBlock +operator()(const Indices& indices); + +#endif // EIGEN_PARSED_BY_DOXYGEN diff --git a/extern/eigen/Eigen/src/plugins/MatrixCwiseBinaryOps.h b/extern/eigen/Eigen/src/plugins/MatrixCwiseBinaryOps.h index f1084abe..a0feef87 100644 --- a/extern/eigen/Eigen/src/plugins/MatrixCwiseBinaryOps.h +++ b/extern/eigen/Eigen/src/plugins/MatrixCwiseBinaryOps.h @@ -39,10 +39,10 @@ cwiseProduct(const EIGEN_CURRENT_STORAGE_BASE_CLASS &other) const */ template EIGEN_DEVICE_FUNC -inline const CwiseBinaryOp, const Derived, const OtherDerived> +inline const CwiseBinaryOp, const Derived, const OtherDerived> cwiseEqual(const EIGEN_CURRENT_STORAGE_BASE_CLASS &other) const { - return CwiseBinaryOp, const Derived, const OtherDerived>(derived(), other.derived()); + return CwiseBinaryOp, const Derived, const OtherDerived>(derived(), other.derived()); } /** \returns an expression of the coefficient-wise != operator of *this and \a other @@ -59,10 +59,10 @@ cwiseEqual(const EIGEN_CURRENT_STORAGE_BASE_CLASS &other) const */ template EIGEN_DEVICE_FUNC -inline const CwiseBinaryOp, const Derived, const OtherDerived> +inline const CwiseBinaryOp, const Derived, const OtherDerived> cwiseNotEqual(const EIGEN_CURRENT_STORAGE_BASE_CLASS &other) const { - return CwiseBinaryOp, const Derived, const OtherDerived>(derived(), other.derived()); + return CwiseBinaryOp, const Derived, const OtherDerived>(derived(), other.derived()); } /** \returns an expression of the coefficient-wise min of *this and \a other diff --git a/extern/eigen/Eigen/src/plugins/MatrixCwiseUnaryOps.h b/extern/eigen/Eigen/src/plugins/MatrixCwiseUnaryOps.h index b1be3d56..0514d8f7 100644 --- a/extern/eigen/Eigen/src/plugins/MatrixCwiseUnaryOps.h +++ b/extern/eigen/Eigen/src/plugins/MatrixCwiseUnaryOps.h @@ -14,6 +14,7 @@ typedef CwiseUnaryOp, const Derived> CwiseAbsReturnType; typedef CwiseUnaryOp, const Derived> CwiseAbs2ReturnType; +typedef CwiseUnaryOp, const Derived> CwiseArgReturnType; typedef CwiseUnaryOp, const Derived> CwiseSqrtReturnType; typedef CwiseUnaryOp, const Derived> CwiseSignReturnType; typedef CwiseUnaryOp, const Derived> CwiseInverseReturnType; @@ -82,4 +83,13 @@ EIGEN_DEVICE_FUNC inline const CwiseInverseReturnType cwiseInverse() const { return CwiseInverseReturnType(derived()); } +/// \returns an expression of the coefficient-wise phase angle of \c *this +/// +/// Example: \include MatrixBase_cwiseArg.cpp +/// Output: \verbinclude MatrixBase_cwiseArg.out +/// +EIGEN_DOC_UNARY_ADDONS(cwiseArg,arg) +EIGEN_DEVICE_FUNC +inline const CwiseArgReturnType +cwiseArg() const { return CwiseArgReturnType(derived()); } diff --git a/extern/eigen/Eigen/src/plugins/ReshapedMethods.h b/extern/eigen/Eigen/src/plugins/ReshapedMethods.h new file mode 100644 index 00000000..482a6b04 --- /dev/null +++ b/extern/eigen/Eigen/src/plugins/ReshapedMethods.h @@ -0,0 +1,149 @@ + +#ifdef EIGEN_PARSED_BY_DOXYGEN + +/// \returns an expression of \c *this with reshaped sizes. +/// +/// \param nRows the number of rows in the reshaped expression, specified at either run-time or compile-time, or AutoSize +/// \param nCols the number of columns in the reshaped expression, specified at either run-time or compile-time, or AutoSize +/// \tparam Order specifies whether the coefficients should be processed in column-major-order (ColMajor), in row-major-order (RowMajor), +/// or follows the \em natural order of the nested expression (AutoOrder). The default is ColMajor. +/// \tparam NRowsType the type of the value handling the number of rows, typically Index. +/// \tparam NColsType the type of the value handling the number of columns, typically Index. +/// +/// Dynamic size example: \include MatrixBase_reshaped_int_int.cpp +/// Output: \verbinclude MatrixBase_reshaped_int_int.out +/// +/// The number of rows \a nRows and columns \a nCols can also be specified at compile-time by passing Eigen::fix, +/// or Eigen::fix(n) as arguments. In the later case, \c n plays the role of a runtime fallback value in case \c N equals Eigen::Dynamic. +/// Here is an example with a fixed number of rows and columns: +/// \include MatrixBase_reshaped_fixed.cpp +/// Output: \verbinclude MatrixBase_reshaped_fixed.out +/// +/// Finally, one of the sizes parameter can be automatically deduced from the other one by passing AutoSize as in the following example: +/// \include MatrixBase_reshaped_auto.cpp +/// Output: \verbinclude MatrixBase_reshaped_auto.out +/// AutoSize does preserve compile-time sizes when possible, i.e., when the sizes of the input are known at compile time \b and +/// that the other size is passed at compile-time using Eigen::fix as above. +/// +/// \sa class Reshaped, fix, fix(int) +/// +template +EIGEN_DEVICE_FUNC +inline Reshaped +reshaped(NRowsType nRows, NColsType nCols); + +/// This is the const version of reshaped(NRowsType,NColsType). +template +EIGEN_DEVICE_FUNC +inline const Reshaped +reshaped(NRowsType nRows, NColsType nCols) const; + +/// \returns an expression of \c *this with columns (or rows) stacked to a linear column vector +/// +/// \tparam Order specifies whether the coefficients should be processed in column-major-order (ColMajor), in row-major-order (RowMajor), +/// or follows the \em natural order of the nested expression (AutoOrder). The default is ColMajor. +/// +/// This overloads is essentially a shortcut for `A.reshaped(AutoSize,fix<1>)`. +/// +/// - If `Order==ColMajor` (the default), then it returns a column-vector from the stacked columns of \c *this. +/// - If `Order==RowMajor`, then it returns a column-vector from the stacked rows of \c *this. +/// - If `Order==AutoOrder`, then it returns a column-vector with elements stacked following the storage order of \c *this. +/// This mode is the recommended one when the particular ordering of the element is not relevant. +/// +/// Example: +/// \include MatrixBase_reshaped_to_vector.cpp +/// Output: \verbinclude MatrixBase_reshaped_to_vector.out +/// +/// If you want more control, you can still fall back to reshaped(NRowsType,NColsType). +/// +/// \sa reshaped(NRowsType,NColsType), class Reshaped +/// +template +EIGEN_DEVICE_FUNC +inline Reshaped +reshaped(); + +/// This is the const version of reshaped(). +template +EIGEN_DEVICE_FUNC +inline const Reshaped +reshaped() const; + +#else + +// This file is automatically included twice to generate const and non-const versions + +#ifndef EIGEN_RESHAPED_METHOD_2ND_PASS +#define EIGEN_RESHAPED_METHOD_CONST const +#else +#define EIGEN_RESHAPED_METHOD_CONST +#endif + +#ifndef EIGEN_RESHAPED_METHOD_2ND_PASS + +// This part is included once + +#endif + +template +EIGEN_DEVICE_FUNC +inline Reshaped::value, + internal::get_compiletime_reshape_size::value> +reshaped(NRowsType nRows, NColsType nCols) EIGEN_RESHAPED_METHOD_CONST +{ + return Reshaped::value, + internal::get_compiletime_reshape_size::value> + (derived(), + internal::get_runtime_reshape_size(nRows,internal::get_runtime_value(nCols),size()), + internal::get_runtime_reshape_size(nCols,internal::get_runtime_value(nRows),size())); +} + +template +EIGEN_DEVICE_FUNC +inline Reshaped::value, + internal::get_compiletime_reshape_size::value, + internal::get_compiletime_reshape_order::value> +reshaped(NRowsType nRows, NColsType nCols) EIGEN_RESHAPED_METHOD_CONST +{ + return Reshaped::value, + internal::get_compiletime_reshape_size::value, + internal::get_compiletime_reshape_order::value> + (derived(), + internal::get_runtime_reshape_size(nRows,internal::get_runtime_value(nCols),size()), + internal::get_runtime_reshape_size(nCols,internal::get_runtime_value(nRows),size())); +} + +// Views as linear vectors + +EIGEN_DEVICE_FUNC +inline Reshaped +reshaped() EIGEN_RESHAPED_METHOD_CONST +{ + return Reshaped(derived(),size(),1); +} + +template +EIGEN_DEVICE_FUNC +inline Reshaped::value> +reshaped() EIGEN_RESHAPED_METHOD_CONST +{ + EIGEN_STATIC_ASSERT(Order==RowMajor || Order==ColMajor || Order==AutoOrder, INVALID_TEMPLATE_PARAMETER); + return Reshaped::value> + (derived(), size(), 1); +} + +#undef EIGEN_RESHAPED_METHOD_CONST + +#ifndef EIGEN_RESHAPED_METHOD_2ND_PASS +#define EIGEN_RESHAPED_METHOD_2ND_PASS +#include "ReshapedMethods.h" +#undef EIGEN_RESHAPED_METHOD_2ND_PASS +#endif + +#endif // EIGEN_PARSED_BY_DOXYGEN diff --git a/extern/eigen/version b/extern/eigen/version index 924ea0bf..8035e33f 100644 --- a/extern/eigen/version +++ b/extern/eigen/version @@ -1 +1 @@ -Eigen 3.3.7 \ No newline at end of file +Eigen 3.4.0 \ No newline at end of file diff --git a/version b/version index 10bf840e..50aea0e7 100644 --- a/version +++ b/version @@ -1 +1 @@ -2.0.1 \ No newline at end of file +2.1.0 \ No newline at end of file From ce2208215c4446c307bf22a60162f6a9943edf3a Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 19 Sep 2022 08:24:40 +0200 Subject: [PATCH 073/101] - fixed Python interface for function addFace --- Changelog.txt | 3 +++ pyPBD/UtilitiesModule.cpp | 8 ++++++-- version | 2 +- 3 files changed, 10 insertions(+), 3 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 7a2b2131..8a4ec327 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +2.1.1 + - fixed Python interface for function addFace + 2.1.0 - added XPBD FEM constraint for deformable solids - updated to Eigen 3.4.0 diff --git a/pyPBD/UtilitiesModule.cpp b/pyPBD/UtilitiesModule.cpp index 20995393..f5a0dfb3 100644 --- a/pyPBD/UtilitiesModule.cpp +++ b/pyPBD/UtilitiesModule.cpp @@ -25,8 +25,12 @@ void UtilitiesModule(py::module m_sub) .def("release", &Utilities::IndexedFaceMesh::release) .def("isClosed", &Utilities::IndexedFaceMesh::isClosed) .def("initMesh", &Utilities::IndexedFaceMesh::initMesh) - .def("addFace", overload_cast_()(&Utilities::IndexedFaceMesh::addFace)) - .def("addFace", overload_cast_()(&Utilities::IndexedFaceMesh::addFace)) + .def("addFace", [](Utilities::IndexedFaceMesh& mesh, std::vector data) { + mesh.addFace(data.data()); + }) + .def("addFace", [](Utilities::IndexedFaceMesh& mesh, std::vector data) { + mesh.addFace(data.data()); + }) .def("addUV", &Utilities::IndexedFaceMesh::addUV) .def("addUVIndex", &Utilities::IndexedFaceMesh::addUVIndex) diff --git a/version b/version index 50aea0e7..7c327287 100644 --- a/version +++ b/version @@ -1 +1 @@ -2.1.0 \ No newline at end of file +2.1.1 \ No newline at end of file From aac180634689880d1d5d87be483c481eaa2dee5d Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 19 Sep 2022 15:10:11 +0200 Subject: [PATCH 074/101] - added documentation files - moved build directory for lib files - fixed encoding of some source files - updated numpy version --- CMake/Common.cmake | 14 +- Changelog.txt | 6 + Demos/BarDemo/CMakeLists.txt | 6 +- Demos/ClothDemo/CMakeLists.txt | 6 +- Demos/CosseratRodsDemo/CMakeLists.txt | 6 +- Demos/CouplingDemos/CMakeLists.txt | 6 +- Demos/DistanceFieldDemos/CMakeLists.txt | 18 +-- Demos/FluidDemo/CMakeLists.txt | 6 +- Demos/GenericConstraintsDemos/CMakeLists.txt | 12 +- .../CMakeLists.txt | 6 +- Demos/RigidBodyDemos/CMakeLists.txt | 12 +- Demos/SceneLoaderDemo/CMakeLists.txt | 6 +- Demos/StiffRodsDemos/CMakeLists.txt | 12 +- ...PositionBasedSolverForStiffRodsInterface.h | 2 +- PositionBasedDynamics/MathFunctions.h | 2 +- .../PositionBasedElasticRods.h | 2 +- Doxyfile => doc/Doxyfile | 19 +-- doc/Makefile | 24 +++ doc/about.md | 70 +++++++++ doc/bibliography.bib | 18 +-- doc/bibliography.rst | 6 + doc/build_from_source.md | 147 ++++++++++++++++++ doc/cmake_options.md | 17 ++ doc/conf.py | 100 ++++++++++++ doc/getting_started.md | 50 ++++++ doc/index.rst | 38 +++++ doc/make.bat | 35 +++++ doc/py_getting_started.md | 75 +++++++++ doc/requirements.txt | 5 + extern/glfw/src/CMakeLists.txt | 6 +- setup.py | 2 +- version | 2 +- 32 files changed, 653 insertions(+), 83 deletions(-) rename Doxyfile => doc/Doxyfile (99%) create mode 100644 doc/Makefile create mode 100644 doc/about.md create mode 100644 doc/bibliography.rst create mode 100644 doc/build_from_source.md create mode 100644 doc/cmake_options.md create mode 100644 doc/conf.py create mode 100644 doc/getting_started.md create mode 100644 doc/index.rst create mode 100644 doc/make.bat create mode 100644 doc/py_getting_started.md create mode 100644 doc/requirements.txt diff --git a/CMake/Common.cmake b/CMake/Common.cmake index 97f98173..6f79ba24 100644 --- a/CMake/Common.cmake +++ b/CMake/Common.cmake @@ -1,16 +1,12 @@ -set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin") +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin" CACHE INTERNAL "Where to place executables and dlls") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_SOURCE_DIR}/bin") -set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_SOURCE_DIR}/bin") +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_SOURCE_DIR}/bin" CACHE INTERNAL "Where to place executables and dlls in release mode") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_SOURCE_DIR}/bin") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${CMAKE_SOURCE_DIR}/bin") -set(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/lib) +set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib) set(CMAKE_DEBUG_POSTFIX "_d") -set(CMAKE_RELWITHDEBINFO_POSTFIX "") -set(CMAKE_MINSIZEREL_POSTFIX "") - -set(PBD_BINARY_DEBUG_POSTFIX "_d" CACHE INTERNAL "Postfix for executables") -set(PBD_BINARY_RELWITHDEBINFO_POSTFIX "_rd" CACHE INTERNAL "Postfix for executables") -set(PBD_BINARY_MINSIZEREL_POSTFIX "_ms" CACHE INTERNAL "Postfix for executables") +set(CMAKE_RELWITHDEBINFO_POSTFIX "_rd") +set(CMAKE_MINSIZEREL_POSTFIX "_ms") include(CMakeDependentOption) diff --git a/Changelog.txt b/Changelog.txt index 8a4ec327..7ee77b81 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,9 @@ +2.2.2 + - added documentation files + - moved build directory for lib files + - fixed encoding of some source files + - updated numpy version + 2.1.1 - fixed Python interface for function addFace diff --git a/Demos/BarDemo/CMakeLists.txt b/Demos/BarDemo/CMakeLists.txt index 145caaf0..ee62ff22 100644 --- a/Demos/BarDemo/CMakeLists.txt +++ b/Demos/BarDemo/CMakeLists.txt @@ -43,9 +43,9 @@ find_package( Eigen3 REQUIRED ) include_directories( ${EIGEN3_INCLUDE_DIR} ) set_target_properties(BarDemo PROPERTIES FOLDER "Demos") -set_target_properties(BarDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(BarDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(BarDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(BarDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(BarDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(BarDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(BarDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(BarDemo ${SIMULATION_LINK_LIBRARIES}) VIS_SOURCE_GROUPS() diff --git a/Demos/ClothDemo/CMakeLists.txt b/Demos/ClothDemo/CMakeLists.txt index 0af6bf95..a769aa8b 100644 --- a/Demos/ClothDemo/CMakeLists.txt +++ b/Demos/ClothDemo/CMakeLists.txt @@ -46,9 +46,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(ClothDemo PROPERTIES FOLDER "Demos") -set_target_properties(ClothDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(ClothDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(ClothDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(ClothDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(ClothDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(ClothDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(ClothDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ClothDemo ${SIMULATION_LINK_LIBRARIES}) VIS_SOURCE_GROUPS() diff --git a/Demos/CosseratRodsDemo/CMakeLists.txt b/Demos/CosseratRodsDemo/CMakeLists.txt index 298d8225..9d7faf41 100644 --- a/Demos/CosseratRodsDemo/CMakeLists.txt +++ b/Demos/CosseratRodsDemo/CMakeLists.txt @@ -45,9 +45,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(CosseratRodsDemo PROPERTIES FOLDER "Demos") -set_target_properties(CosseratRodsDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(CosseratRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(CosseratRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(CosseratRodsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(CosseratRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(CosseratRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(CosseratRodsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(CosseratRodsDemo ${SIMULATION_LINK_LIBRARIES}) VIS_SOURCE_GROUPS() diff --git a/Demos/CouplingDemos/CMakeLists.txt b/Demos/CouplingDemos/CMakeLists.txt index 0bbd8f1e..4f84d617 100644 --- a/Demos/CouplingDemos/CMakeLists.txt +++ b/Demos/CouplingDemos/CMakeLists.txt @@ -38,9 +38,9 @@ add_executable(RigidBodyClothCouplingDemo ) set_target_properties(RigidBodyClothCouplingDemo PROPERTIES FOLDER "Demos") -set_target_properties(RigidBodyClothCouplingDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(RigidBodyClothCouplingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(RigidBodyClothCouplingDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(RigidBodyClothCouplingDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(RigidBodyClothCouplingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(RigidBodyClothCouplingDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(RigidBodyClothCouplingDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(RigidBodyClothCouplingDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/DistanceFieldDemos/CMakeLists.txt b/Demos/DistanceFieldDemos/CMakeLists.txt index f90439ae..540928e1 100644 --- a/Demos/DistanceFieldDemos/CMakeLists.txt +++ b/Demos/DistanceFieldDemos/CMakeLists.txt @@ -39,9 +39,9 @@ add_executable(ClothCollisionDemo ) set_target_properties(ClothCollisionDemo PROPERTIES FOLDER "Demos") -set_target_properties(ClothCollisionDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(ClothCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(ClothCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(ClothCollisionDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(ClothCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(ClothCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(ClothCollisionDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ClothCollisionDemo ${SIMULATION_LINK_LIBRARIES}) @@ -61,9 +61,9 @@ add_executable(DeformableCollisionDemo ) set_target_properties(DeformableCollisionDemo PROPERTIES FOLDER "Demos") -set_target_properties(DeformableCollisionDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(DeformableCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(DeformableCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(DeformableCollisionDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(DeformableCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(DeformableCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(DeformableCollisionDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(DeformableCollisionDemo ${SIMULATION_LINK_LIBRARIES}) @@ -83,9 +83,9 @@ add_executable(RigidBodyCollisionDemo ) set_target_properties(RigidBodyCollisionDemo PROPERTIES FOLDER "Demos") -set_target_properties(RigidBodyCollisionDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(RigidBodyCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(RigidBodyCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(RigidBodyCollisionDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(RigidBodyCollisionDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(RigidBodyCollisionDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(RigidBodyCollisionDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(RigidBodyCollisionDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/FluidDemo/CMakeLists.txt b/Demos/FluidDemo/CMakeLists.txt index 9bff5e2b..317bd089 100644 --- a/Demos/FluidDemo/CMakeLists.txt +++ b/Demos/FluidDemo/CMakeLists.txt @@ -37,9 +37,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(FluidDemo PROPERTIES FOLDER "Demos") -set_target_properties(FluidDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(FluidDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(FluidDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(FluidDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(FluidDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(FluidDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(FluidDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(FluidDemo ${SIMULATION_LINK_LIBRARIES}) VIS_SOURCE_GROUPS() diff --git a/Demos/GenericConstraintsDemos/CMakeLists.txt b/Demos/GenericConstraintsDemos/CMakeLists.txt index 9fbc928a..74ea918e 100644 --- a/Demos/GenericConstraintsDemos/CMakeLists.txt +++ b/Demos/GenericConstraintsDemos/CMakeLists.txt @@ -69,16 +69,16 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(GenericParticleConstraintsDemo PROPERTIES FOLDER "Demos") -set_target_properties(GenericParticleConstraintsDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(GenericParticleConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(GenericParticleConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(GenericParticleConstraintsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(GenericParticleConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(GenericParticleConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(GenericParticleConstraintsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(GenericParticleConstraintsDemo ${SIMULATION_LINK_LIBRARIES}) set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES FOLDER "Demos") -set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(GenericRigidBodyConstraintsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(GenericRigidBodyConstraintsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(GenericRigidBodyConstraintsDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt index fad270bd..28d32c42 100644 --- a/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt +++ b/Demos/PositionBasedElasticRodsDemo/CMakeLists.txt @@ -51,9 +51,9 @@ include_directories(${PROJECT_PATH}/extern/freeglut/include) include_directories(${PROJECT_PATH}/extern/glew/include) set_target_properties(ElasticRodDemo PROPERTIES FOLDER "Demos") -set_target_properties(ElasticRodDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(ElasticRodDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(ElasticRodDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(ElasticRodDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(ElasticRodDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(ElasticRodDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(ElasticRodDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ElasticRodDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/RigidBodyDemos/CMakeLists.txt b/Demos/RigidBodyDemos/CMakeLists.txt index a7b698b7..434d78f1 100644 --- a/Demos/RigidBodyDemos/CMakeLists.txt +++ b/Demos/RigidBodyDemos/CMakeLists.txt @@ -38,9 +38,9 @@ add_executable(ChainDemo ) set_target_properties(ChainDemo PROPERTIES FOLDER "Demos") -set_target_properties(ChainDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(ChainDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(ChainDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(ChainDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(ChainDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(ChainDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(ChainDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(ChainDemo ${SIMULATION_LINK_LIBRARIES}) @@ -60,9 +60,9 @@ add_executable(JointDemo ) set_target_properties(JointDemo PROPERTIES FOLDER "Demos") -set_target_properties(JointDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(JointDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(JointDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(JointDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(JointDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(JointDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(JointDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(JointDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/SceneLoaderDemo/CMakeLists.txt b/Demos/SceneLoaderDemo/CMakeLists.txt index 6afda7a5..76dd4732 100644 --- a/Demos/SceneLoaderDemo/CMakeLists.txt +++ b/Demos/SceneLoaderDemo/CMakeLists.txt @@ -48,9 +48,9 @@ add_executable(SceneLoaderDemo ) set_target_properties(SceneLoaderDemo PROPERTIES FOLDER "Demos") -set_target_properties(SceneLoaderDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(SceneLoaderDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(SceneLoaderDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(SceneLoaderDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(SceneLoaderDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(SceneLoaderDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(SceneLoaderDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(SceneLoaderDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/Demos/StiffRodsDemos/CMakeLists.txt b/Demos/StiffRodsDemos/CMakeLists.txt index 5be076e4..322e72a9 100644 --- a/Demos/StiffRodsDemos/CMakeLists.txt +++ b/Demos/StiffRodsDemos/CMakeLists.txt @@ -38,9 +38,9 @@ add_executable(StretchBendingTwistingDemo ) set_target_properties(StretchBendingTwistingDemo PROPERTIES FOLDER "Demos") -set_target_properties(StretchBendingTwistingDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(StretchBendingTwistingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(StretchBendingTwistingDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(StretchBendingTwistingDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(StretchBendingTwistingDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(StretchBendingTwistingDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(StretchBendingTwistingDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(StretchBendingTwistingDemo ${SIMULATION_LINK_LIBRARIES}) @@ -71,9 +71,9 @@ add_executable(DirectPositionBasedSolverForStiffRodsDemo ) set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES FOLDER "Demos") -set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(DirectPositionBasedSolverForStiffRodsDemo PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) add_dependencies(DirectPositionBasedSolverForStiffRodsDemo ${SIMULATION_DEPENDENCIES}) target_link_libraries(DirectPositionBasedSolverForStiffRodsDemo ${SIMULATION_LINK_LIBRARIES}) diff --git a/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h b/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h index c8bb7030..0fdc0dc2 100644 --- a/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h +++ b/PositionBasedDynamics/DirectPositionBasedSolverForStiffRodsInterface.h @@ -11,7 +11,7 @@ namespace PBD{ // // Crispin Deul // Graduate School CE - // Technische Universität Darmstadt + // Technische Universit¤t Darmstadt // // deul[at] gsc.tu-darmstadt.de // diff --git a/PositionBasedDynamics/MathFunctions.h b/PositionBasedDynamics/MathFunctions.h index 77078271..0f7aad05 100644 --- a/PositionBasedDynamics/MathFunctions.h +++ b/PositionBasedDynamics/MathFunctions.h @@ -45,7 +45,7 @@ namespace PBD static void crossProductMatrix(const Vector3r &v, Matrix3r &v_hat); /** Implementation of the paper: \n - * Matthias Müller, Jan Bender, Nuttapong Chentanez and Miles Macklin, + * Matthias Mĵller, Jan Bender, Nuttapong Chentanez and Miles Macklin, * "A Robust Method to Extract the Rotational Part of Deformations", * ACM SIGGRAPH Motion in Games, 2016 */ diff --git a/PositionBasedDynamics/PositionBasedElasticRods.h b/PositionBasedDynamics/PositionBasedElasticRods.h index a1827a66..5496bf67 100644 --- a/PositionBasedDynamics/PositionBasedElasticRods.h +++ b/PositionBasedDynamics/PositionBasedElasticRods.h @@ -18,7 +18,7 @@ namespace PBD // // Crispin Deul // Graduate School CE - // Technische Universität Darmstadt + // Technische Universit¤t Darmstadt // // deul[at] gsc.tu-darmstadt.de // diff --git a/Doxyfile b/doc/Doxyfile similarity index 99% rename from Doxyfile rename to doc/Doxyfile index 39798d0c..cf0e5bc0 100644 --- a/Doxyfile +++ b/doc/Doxyfile @@ -38,13 +38,13 @@ PROJECT_NAME = PositionBasedDynamics # could be handy for archiving the generated documentation or if some version # control system is used. -PROJECT_NUMBER = 1.7.0 +PROJECT_NUMBER = $(PBD_VERSION) # Using the PROJECT_BRIEF tag one can provide an optional one line description # for a project that appears at the top of each page and should give viewer a # quick idea about the purpose of the project. Keep the description short. -PROJECT_BRIEF = +PROJECT_BRIEF = "PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids." # With the PROJECT_LOGO tag one can specify a logo or an icon that is included # in the documentation. The maximum height of the logo should not exceed 55 @@ -58,7 +58,7 @@ PROJECT_LOGO = # entered, it will be relative to the location where doxygen was started. If # left blank the current directory will be used. -OUTPUT_DIRECTORY = ./doc +OUTPUT_DIRECTORY = ./doxyoutput/ # If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub- # directories (in 2 levels) under the output directory of each output format and @@ -704,7 +704,7 @@ LAYOUT_FILE = # LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the # search path. See also \cite for info how to create references. -CITE_BIB_FILES = ./doc/bibliography.bib +CITE_BIB_FILES = ./bibliography.bib #--------------------------------------------------------------------------- # Configuration options related to warning and progress messages @@ -781,8 +781,9 @@ WARN_LOGFILE = # spaces. See also FILE_PATTERNS and EXTENSION_MAPPING # Note: If this tag is empty the current directory is searched. -INPUT = ./PositionBasedDynamics \ - ./doc +INPUT = ../PositionBasedDynamics \ + ../Utils \ + ../Simulation # This tag can be used to specify the character encoding of the source files # that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses @@ -916,7 +917,7 @@ EXAMPLE_RECURSIVE = NO # that contain images that are to be included in the documentation (see the # \image command). -IMAGE_PATH = ./doc/images +IMAGE_PATH = ./images # The INPUT_FILTER tag can be used to specify a program that doxygen should # invoke to filter for each input file. Doxygen will invoke the filter program @@ -1936,7 +1937,7 @@ MAN_LINKS = NO # captures the structure of the code including all documentation. # The default value is: NO. -GENERATE_XML = NO +GENERATE_XML = YES # The XML_OUTPUT tag is used to specify where the XML pages will be put. If a # relative path is entered the value of OUTPUT_DIRECTORY will be put in front of @@ -2160,7 +2161,7 @@ EXTERNAL_PAGES = YES # interpreter (i.e. the result of 'which perl'). # The default file (with absolute path) is: /usr/bin/perl. -PERL_PATH = /usr/bin/perl +PERL_PATH = "C:\Program Files\Perl64\bin" #--------------------------------------------------------------------------- # Configuration options related to the dot tool diff --git a/doc/Makefile b/doc/Makefile new file mode 100644 index 00000000..2b9c8f7f --- /dev/null +++ b/doc/Makefile @@ -0,0 +1,24 @@ +# Minimal makefile for Sphinx documentation +# + +# You can set these variables from the command line, and also +# from the environment for the first two. +SPHINXOPTS ?= +SPHINXBUILD ?= sphinx-build +SOURCEDIR = . +BUILDDIR = _build + +# Put it first so that "make" without argument is like "make help". +help: + @$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) + +.PHONY: help Makefile clean + +clean: + rm -rf doxyoutput/ api/ + @$(SPHINXBUILD) -M clean "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) + +# Catch-all target: route all unknown targets to Sphinx using the new +# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS). +%: Makefile + @$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) \ No newline at end of file diff --git a/doc/about.md b/doc/about.md new file mode 100644 index 00000000..b420bf72 --- /dev/null +++ b/doc/about.md @@ -0,0 +1,70 @@ +# About PositionBasedDynamics + +PositionBasedDynamics is an open-source library which enables the physically-based simulation of mechanical effects. In the last years position-based simulation methods have become popular in the graphics community. In contrast to classical simulation approaches these methods compute the position changes in each simulation step directly, based on the solution of a quasi-static problem. Therefore, position-based approaches are fast, stable and controllable which make them well-suited for use in interactive environments. However, these methods are generally not as accurate as force-based methods but still provide visual plausibility. Hence, the main application areas of position-based simulation are virtual reality, computer games and special effects in movies and commercials. + + +## Main features + +* Physically-based simulation with position-based constraint handling. +* Simple interface +* Demos +* Library is free even for commercial applications. +* Collision detection based on cubic signed distance fields +* Library supports many constraints: + - Elastic rods: + - bend-twist constraint + - stretch-shear constraint + - Cosserat constraint + - Deformable solids: + - point-point distance constraint (PBD & XPBD) + - point-edge distance constraint + - point-triangle distance constraint + - edge-edge distance constraint + - dihedral bending constraint + - isometric bending constraint (PBD & XPBD) + - volume constraint (PBD & XPBD) + - shape matching + - FEM-based PBD (2D & 3D) + - strain-based dynamics (2D & 3D) + - Fluids: + - position-based fluids + - Rigid bodies: + - contact constraints + - ball joint + - ball-on-line-joint + - hinge joint + - target angle motor hinge joint + - target velocity motor hinge joint + - universal joint + - slider joint + - target position motor slider joint + - target velocity motor slider joint + - ball joint between rigid body and particle + - distance joint + - damper joint + - implicit spring + - Generic constraints +- +## License + +The MIT License (MIT) + +Copyright (c) 2015-present, PositionBasedDynamics contributors + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. \ No newline at end of file diff --git a/doc/bibliography.bib b/doc/bibliography.bib index 15317b53..09a80c9a 100644 --- a/doc/bibliography.bib +++ b/doc/bibliography.bib @@ -1,5 +1,5 @@ @ARTICLE{Mueller07, - author = {Matthias M\"{u}ller and Bruno Heidelberger and Marcus Hennix and + author = {Matthias Mĵller and Bruno Heidelberger and Marcus Hennix and John Ratcliff}, title = {Position based dynamics}, journal = {Journal of Visual Communication and Image Representation}, @@ -24,7 +24,7 @@ @INPROCEEDINGS{Diziol2011 } @ARTICLE{Muller2005, - author = {M\"{u}ller, Matthias and Heidelberger, Bruno and Teschner, Matthias + author = {Mĵller, Matthias and Heidelberger, Bruno and Teschner, Matthias and Gross, Markus}, title = {Meshless deformations based on shape matching}, journal = {ACM Trans. Graph.}, @@ -53,7 +53,7 @@ @ARTICLE{Bender2013 } @article{Macklin:2013:PBF, - author = {Macklin, Miles and M\"{u}ller, Matthias}, + author = {Macklin, Miles and Mĵller, Matthias}, title = {Position based fluids}, journal = {ACM Trans. Graph.}, issue_date = {July 2013}, @@ -74,7 +74,7 @@ @article{Macklin:2013:PBF @article{BMOTM2014, title = "A Survey on Position-Based Simulation Methods in Computer Graphics", -author = "Jan Bender and Matthias M{\"{u}}ller and Miguel A. Otaduy and Matthias Teschner and Miles Macklin", +author = "Jan Bender and Matthias Mĵller and Miguel A. Otaduy and Matthias Teschner and Miles Macklin", year = {2014}, volume = {33}, pages = {228--251}, @@ -109,7 +109,7 @@ @article{Deul2014 } @INPROCEEDINGS{Mueller2014, - author = {M\"{u}ller, Matthias and Chentanez, Nuttapong and Kim, Tae-Yong and Macklin, Miles}, + author = {Mĵller, Matthias and Chentanez, Nuttapong and Kim, Tae-Yong and Macklin, Miles}, title = {Strain Based Dynamics}, booktitle = {Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation}, @@ -120,7 +120,7 @@ @INPROCEEDINGS{Mueller2014 @inproceedings{BMOT2013, title = "Position-based Methods for the Simulation of Solid Objects in Computer Graphics", - author = "Jan Bender and Matthias M{\"u}ller and Miguel A. Otaduy and Matthias Teschner", + author = "Jan Bender and Matthias Mĵller and Miguel A. Otaduy and Matthias Teschner", year = "2013", booktitle = "EUROGRAPHICS 2013 State of the Art Reports", publisher = "Eurographics Association", @@ -129,7 +129,7 @@ @inproceedings{BMOT2013 @inproceedings{BMM2015, title = "Position-Based Simulation Methods in Computer Graphics", - author = "Jan Bender and Matthias M{\"u}ller and Miles Macklin", + author = "Jan Bender and Matthias Mĵller and Miles Macklin", year = "2015", booktitle = "EUROGRAPHICS 2015 Tutorials", publisher = "Eurographics Association", @@ -158,9 +158,9 @@ @article{Akinci:2012 } @InProceedings{MMC16, - author = {Macklin, Miles and M\"{u}ller, Matthias and Chentanez, Nuttapong}, + author = {Macklin, Miles and Mĵller, Matthias and Chentanez, Nuttapong}, title = {XPBD: Position-based Simulation of Compliant Constrained Dynamics}, - booktitle = MIG, + booktitle = {ACM Motion in Games}, year = {2016}, series = {MIG '16}, pages = {49--54}, diff --git a/doc/bibliography.rst b/doc/bibliography.rst new file mode 100644 index 00000000..74cedc0b --- /dev/null +++ b/doc/bibliography.rst @@ -0,0 +1,6 @@ +References +========== + +.. bibliography:: bibliography.bib + :all: + diff --git a/doc/build_from_source.md b/doc/build_from_source.md new file mode 100644 index 00000000..569a26f0 --- /dev/null +++ b/doc/build_from_source.md @@ -0,0 +1,147 @@ +# Installation Instructions - Linux + +## Ubuntu Fresh Install + +### Installation List + +```bash +sudo apt install git cmake xorg-dev freeglut3-dev build-essential +``` + +### Python Bindings + +If you plan on using the python bindings by specifying `-DUSE_PYTHON_BINDINGS=On`, then you should also have a working python installation in your path. This installs an additional tool `pipx`, which allows the installation of packages as executables in virtualized environments. + +```bash +sudo apt install python3-dev python3-pip python3-venv +python3 -m pip install pipx +python3 -m pipx ensurepath +``` + +Alternatively to this you may also install other Python Distributions such as Anaconda (personal preference). + +### Building Instructions + +```bash +git clone https://github.com/InteractiveComputerGraphics/PositionBasedDynamics.git +cd PositionBasedDynamics +mkdir build && cd build +cmake -DCMAKE_BUILD_TYPE=Release -DUSE_PYTHON_BINDINGS= .. +make -j 4 +``` + +### Run Executable + +Run any demo in the folder `bin`, e.g.: +``` +cd ../bin +./SceneLoaderDemo ../data/Scenes/CarScene.json +``` + +On some systems it may be necessary to define an OpenGL override like so + +```bash +cd ../bin +MESA_GL_VERSION_OVERRIDE=3.3 ./SceneLoaderDemo ../data/Scenes/CarScene.json +``` + +The command loads the selected scene. To start the simulation disable the pause mode by clicking the checkbox or pressing [Space]. More hotkeys are listed [here](getting_started.md). + +### Using Bindings + +Assuming that the python bindings were generated in the default location `Project Root/build/lib/pypbd.cpython-38-x86_64-linux-gnu.so`, you can use the bindings by adding this path to `sys.path` within your python script, or by calling your scripts within the directory containing the `.so` file. You can test that the bindings work using the following command. + +``` +cd lib +python3 -c "import pypbd" +``` + +### Installing Bindings + +If you followed the above instructions for building PositionBasedDynamics using CMake and generated the python bindings, then these commands should work automatically. + +**Note:** You don't have to clone the repository again. This only shows, that the command should be run in the project root directory. It is also recommended, that you create and activate a virtual environment before installing, so that your base python installation is not affected by any new generated files. + +```bash +git clone https://github.com/InteractiveComputerGraphics/PositionBasedDynamics.git +cd PositionBasedDynamics +python setup.py bdist_wheel +pip install build/dist/*.whl +``` + +If you specified any additional CMake variables in the form of `-DVAR_NAME=Value`, you can just append them after `bdist_wheel` + +Alternatively you may also run the following command, which essentially combines all of the above commands into a single command. + +```bash +pip install git+https://github.com/InteractiveComputerGraphics/PositionBasedDynamics.git +``` + +**Drawbacks:** You lose the ability for incremental rebuilds, i.e. if you want to modify the source code and build the bindings anew, you would have to build the entire project every time. + +# Installation Instructions - Windows + +## Visual Studio + +### Dependencies + +To build PositionBasedDynamics on Windows you need to install [CMake](https://cmake.org) and [git](https://git-scm.com/). + +### Python Bindings + +If you plan on using the python bindings by specifying `-DUSE_PYTHON_BINDINGS=On`, then you should also have a working Python installation in your path. Moreover, you require the Python Package Installer (pip). + +### Building Instructions + +First, clone the repository by + +```bash +git clone https://github.com/InteractiveComputerGraphics/PositionBasedDynamics.git +``` + +Then run cmake-gui and set "Where is the source code:" to the [PositionBasedDynamics-dir] and "Where to build the binaries:" to [PositionBasedDynamics-dir]/build. + +Now run Configure and select the correct Visual Studio version. Ensure that you choose a x64 build on a 64bit system. Finally, run Generate and open the project. Now you can build the project in Visual Studio. Note that you have to select the "Release" build, if you want to have an optimized executable. + + +### Run Executable + +Execute any demo in the folder "bin" to start the simulator. Alternatively, you can start the simulation by loading a json scene file in the command line: + +``` +./SceneLoaderDemo ../data/Scenes/CarScene.json +``` + +The command loads the selected scene. To start the simulation disable the pause mode by clicking the checkbox or pressing [Space]. More hotkeys are listed [here](getting_started.md). + +### Using Bindings + +Assuming that the python bindings were generated in the default location [PositionBasedDynamics-dir]/build/lib/pypbd.cp37-win_amd64.pyd, you can use the bindings by adding this path to `sys.path` within your python script, or by calling your scripts within the directory containing the `.pyd` file. You can test that the bindings work using the following command. + +``` +cd lib +python3 -c "import pypbd" +``` + +### Installing Bindings + +If you followed the above instructions for building PositionBasedDynamics using CMake and generated the python bindings, then these commands should work automatically. + +**Note:** You don't have to clone the repository again. This only shows, that the command should be run in the project root directory. It is also recommended, that you create and activate a virtual environment before installing, so that your base python installation is not affected by any new generated files. + +```bash +git clone https://github.com/InteractiveComputerGraphics/PositionBasedDynamics.git +cd PositionBasedDynamics +python setup.py bdist_wheel +pip install build/dist/pyPBD-2.1.0-cp38-cp38-win_amd64.whl +``` + +If you specified any additional CMake variables in the form of `-DVAR_NAME=Value`, you can just append them after `bdist_wheel` + +Alternatively you may also run the following command, which essentially combines all of the above commands into a single command. + +```bash +pip install git+https://github.com/InteractiveComputerGraphics/PositionBasedDynamics.git +``` + +**Drawbacks:** You lose the ability for incremental rebuilds, i.e. if you want to modify the source code and build the bindings anew, you would have to build the entire project every time. diff --git a/doc/cmake_options.md b/doc/cmake_options.md new file mode 100644 index 00000000..6d0ef873 --- /dev/null +++ b/doc/cmake_options.md @@ -0,0 +1,17 @@ +# CMake Options + +This page should give you a short overview over the CMake options of PositionBasedDynamics. + +## USE_DOUBLE_PRECISION + +If this flag is enabled, then all computations with floating point values are performed using double precision (double). Otherwise single precision (float) is used. + +## USE_OpenMP + +Enable the OpenMP parallelization which lets the simulation run in parallel on all available cores of the CPU. + +## USE_PYTHON_BINDINGS + +Generate a shared library object which can be imported into python scripts and exposes C++ functionality to the python interpreter. +*Default:On* +*Options:* diff --git a/doc/conf.py b/doc/conf.py new file mode 100644 index 00000000..6fd8fc33 --- /dev/null +++ b/doc/conf.py @@ -0,0 +1,100 @@ +# Configuration file for the Sphinx documentation builder. +# +# This file only contains a selection of the most common options. For a full +# list see the documentation: +# https://www.sphinx-doc.org/en/master/usage/configuration.html + +# -- Path setup -------------------------------------------------------------- + +# If extensions (or modules to document with autodoc) are in another directory, +# add these directories to sys.path here. If the directory is relative to the +# documentation root, use os.path.abspath to make it absolute, like shown here. +# +import os +import sys +sys.path.insert(0, os.path.abspath('.')) + + +# -- Project information ----------------------------------------------------- + +project = 'PositionBasedDynamics' +copyright = '2015, Interactive Computer Graphics' +author = 'Interactive Computer Graphics' + +# The full version, including alpha/beta/rc tags +f = open("../version", "r") +release = f.readline() +f.close() +os.environ["PBD_VERSION"] = release + + +# -- General configuration --------------------------------------------------- + +# Add any Sphinx extension module names here, as strings. They can be +# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom +# ones. +extensions = [ + 'breathe', + 'exhale', + 'sphinx_rtd_theme', + 'recommonmark', + 'sphinxcontrib.bibtex' +] + +# Setup the breathe extension +breathe_projects = { + project: "./doxyoutput/xml" +} +breathe_default_project = project + +# Setup the exhale extension +exhale_args = { + # These arguments are required + "containmentFolder": "./api", + "rootFileName": "library_root.rst", + "rootFileTitle": "Library API", + "doxygenStripFromPath": "..", + # Suggested optional arguments + "createTreeView": True, + "verboseBuild": False, + # TIP: if using the sphinx-bootstrap-theme, you need + # "treeViewIsBootstrap": True, + "exhaleExecutesDoxygen": True, + "exhaleUseDoxyfile": True + # "exhaleDoxygenStdin": "CITE_BIB_FILES=./bibliography.bib\nGENERATE_HTML=TRUE\nINPUT=../SPlisHSPlasH/" +} + +# Tell sphinx what the primary language being documented is. +primary_domain = 'cpp' + +# Tell sphinx what the pygments highlight language should be. +highlight_language = 'cpp' + +# Tell sphinx about file endings +source_suffix = { + '.rst': 'restructuredtext', + '.md': 'markdown', +} + +# Add any paths that contain templates here, relative to this directory. +templates_path = ['_templates'] + +# List of patterns, relative to source directory, that match files and +# directories to ignore when looking for source files. +# This pattern also affects html_static_path and html_extra_path. +exclude_patterns = ['_build', 'Thumbs.db', '.DS_Store'] + + +# -- Options for HTML output ------------------------------------------------- +# on_rtd is whether we are on readthedocs.org, this line of code grabbed from docs.readthedocs.org +on_rtd = os.environ.get('READTHEDOCS', None) == 'True' + +if not on_rtd: # only import and set the theme if we're building docs locally + import sphinx_rtd_theme + html_theme = 'sphinx_rtd_theme' + html_theme_path = [sphinx_rtd_theme.get_html_theme_path()] + +# Add any paths that contain custom static files (such as style sheets) here, +# relative to this directory. They are copied after the builtin static files, +# so a file named "default.css" will overwrite the builtin "default.css". +html_static_path = ['_static'] \ No newline at end of file diff --git a/doc/getting_started.md b/doc/getting_started.md new file mode 100644 index 00000000..dec89ce9 --- /dev/null +++ b/doc/getting_started.md @@ -0,0 +1,50 @@ +# Getting started + +This page should give you a short overview of PositionBasedDynamics. + +## Demos + +After building the PositionBasedDynamics library, there are several demos which can by executed in the binary folder. To execute a demo, you can call, e.g.: + +``` +cd ../bin +./BarDemo +``` + +## SceneLoaderDemo + +This special demo reads a PositionBasedDynamics scene file and performs a simulation of the scene. You can start this simulator, e.g., by calling: + +``` +cd ../bin +./SceneLoaderDemo ../data/Scenes/CarScene.json +``` + +The scene file format is explained [here.](file_format.md) + +##### Hotkeys + +* Space: pause/contiunue simulation +* r: reset simulation +* w: wireframe rendering of meshes +* ESC: exit + +## Python bindings + +PositionBasedDynamics implements bindings for python using [pybind11](https://github.com/pybind/pybind11). +See the [getting started guide](./py_getting_started.md). + +### Impatient installation guide + +In order to install, simply clone the repository and run pip install on the repository. +It is recommended, that you set up a **virtual environment** for this, because cache files will be stored in the directory of the python installation along with models and scene files. + +```shell script +git clone https://github.com/InteractiveComputerGraphics/PositionBasedDynamics.git +pip install PositionBasedDynamics/ +``` + + + + + diff --git a/doc/index.rst b/doc/index.rst new file mode 100644 index 00000000..eadfdea9 --- /dev/null +++ b/doc/index.rst @@ -0,0 +1,38 @@ +.. toctree:: + :maxdepth: 2 + :caption: Introduction: + + about + getting_started + +.. toctree:: + :maxdepth: 2 + :caption: Developer Guide: + + build_from_source + cmake_options + +.. toctree:: + :maxdepth: 2 + :caption: Python Package: + + py_getting_started + +.. toctree:: + :maxdepth: 2 + :caption: API Documentation: + + api/library_root + +.. toctree:: + :caption: References + + bibliography + + +Indices and tables +================== + +* :ref:`genindex` +* :ref:`search` + diff --git a/doc/make.bat b/doc/make.bat new file mode 100644 index 00000000..922152e9 --- /dev/null +++ b/doc/make.bat @@ -0,0 +1,35 @@ +@ECHO OFF + +pushd %~dp0 + +REM Command file for Sphinx documentation + +if "%SPHINXBUILD%" == "" ( + set SPHINXBUILD=sphinx-build +) +set SOURCEDIR=. +set BUILDDIR=_build + +if "%1" == "" goto help + +%SPHINXBUILD% >NUL 2>NUL +if errorlevel 9009 ( + echo. + echo.The 'sphinx-build' command was not found. Make sure you have Sphinx + echo.installed, then set the SPHINXBUILD environment variable to point + echo.to the full path of the 'sphinx-build' executable. Alternatively you + echo.may add the Sphinx directory to PATH. + echo. + echo.If you don't have Sphinx installed, grab it from + echo.http://sphinx-doc.org/ + exit /b 1 +) + +%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O% +goto end + +:help +%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O% + +:end +popd diff --git a/doc/py_getting_started.md b/doc/py_getting_started.md new file mode 100644 index 00000000..379f195f --- /dev/null +++ b/doc/py_getting_started.md @@ -0,0 +1,75 @@ +# pyPBD + +## Python bindings for the PositionBasedDynamics library + +## Requirements + +Currently the generation of python bindings is only tested on + +- Linux Debian, gcc 8.3, Python 3.7/3.8 (Anaconda), CMake 3.13 +- Windows 10, Visual Studio 15/17/19, Python 3.7/3.8 (Anaconda), CMake 3.13 + +Note that the compiler, the python installation as well as cmake have to be available from the command line for the installation process to work. MacOS builds should work but have not been tested. + +## Installation + +In order to install it is advised that you create a new virtual environment so that any faults during installation can not mess up your python installation. This is done as follows for + +**conda** + +```shell script +conda create --name venv python=3.7 +conda activate venv +``` + +**virtualenv** + +```shell script +python3 -m virtualenv venv --python=python3.7 +source venv/bin/activate +``` + +Now you can clone the repository by + +```shell script +git clone https://github.com/InteractiveComputerGraphics/PositionBasedDynamics.git +``` + +And finally you should be able to install PositionBasedDynamics using pip. +**The trailing slash is important** otherwise pip will try to download the package, which is not supported yet at least. +Also note, that `pip install PositionBasedDynamics` should be called from **one directory above** the cloned source directory and **not within** the directory itself. + +```shell script +pip install PositionBasedDynamics/ +``` + +While `pip install` is useful if PositionBasedDynamics should only be installed once, for development purposes it might be more sensible to build differently. +Change into the PositionBasedDynamics directory and build a python wheel file as follows + +```shell script +cd PositionBasedDynamics +python setup.py bdist_wheel +pip install -I build/dist/*.whl +``` + +When building a new version of PositionBasedDynamics simply run these commands again and the installation will be updated. +The compile times will be lower, because the build files from previous installations remain. +If you are getting compile errors please try to compile the pypbd target of the CMake project separately. + +Now check your installation by running + +```shell script +python -c "import pypbd" +``` + +**Note**: You may have to install numpy. +Future releases may already contain numpy as a dependency. + +```shell script +pip install numpy +``` + +## Examples + +In the folder "pyPBD/examples" you can find several examples which use the Python interface. + diff --git a/doc/requirements.txt b/doc/requirements.txt new file mode 100644 index 00000000..aa66ee12 --- /dev/null +++ b/doc/requirements.txt @@ -0,0 +1,5 @@ +exhale +recommonmark +sphinx==4.2.0 +sphinxcontrib.bibtex < 2.0.0 +docutils==0.16 diff --git a/extern/glfw/src/CMakeLists.txt b/extern/glfw/src/CMakeLists.txt index 4bc750a3..79b16bd8 100644 --- a/extern/glfw/src/CMakeLists.txt +++ b/extern/glfw/src/CMakeLists.txt @@ -186,6 +186,6 @@ endif() target_include_directories(glfw PUBLIC include) target_include_directories(glfw PUBLIC ../deps) set_target_properties(glfw PROPERTIES FOLDER "External Dependencies") -set_target_properties(glfw PROPERTIES DEBUG_POSTFIX ${PBD_BINARY_DEBUG_POSTFIX}) -set_target_properties(glfw PROPERTIES RELWITHDEBINFO_POSTFIX ${PBD_BINARY_RELWITHDEBINFO_POSTFIX}) -set_target_properties(glfw PROPERTIES MINSIZEREL_POSTFIX ${PBD_BINARY_MINSIZEREL_POSTFIX}) +set_target_properties(glfw PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) +set_target_properties(glfw PROPERTIES RELWITHDEBINFO_POSTFIX ${CMAKE_RELWITHDEBINFO_POSTFIX}) +set_target_properties(glfw PROPERTIES MINSIZEREL_POSTFIX ${CMAKE_MINSIZEREL_POSTFIX}) diff --git a/setup.py b/setup.py index fc7916df..c1921e4c 100644 --- a/setup.py +++ b/setup.py @@ -121,5 +121,5 @@ def build_extension(self, ext): cmdclass=dict(build_ext=CMakeBuild), packages=find_packages(), zip_safe=False, - install_requires=['numpy<=1.19.3'] + install_requires=['numpy'] ) \ No newline at end of file diff --git a/version b/version index 7c327287..8f9174b4 100644 --- a/version +++ b/version @@ -1 +1 @@ -2.1.1 \ No newline at end of file +2.1.2 \ No newline at end of file From 515ca6c71b26aac3a1c305e8a539685c85d44db5 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Mon, 19 Sep 2022 16:02:28 +0200 Subject: [PATCH 075/101] - added readthedocs link --- README.md | 13 +++++++------ setup.py | 2 +- 2 files changed, 8 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 4c7a9c9a..d2704e96 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # PositionBasedDynamics -

      

    +

          Documentation Status

    This library supports the physically-based simulation of mechanical effects. In the last years position-based simulation methods have become popular in the graphics community. In contrast to classical simulation approaches these methods compute the position changes in each simulation step directly, based on the solution of a quasi-static problem. Therefore, position-based approaches are fast, stable and controllable which make them well-suited for use in interactive environments. However, these methods are generally not as accurate as force-based methods but still provide visual plausibility. Hence, the main application areas of position-based simulation are virtual reality, computer games and special effects in movies and commercials. @@ -21,6 +21,12 @@ Furthermore we use our own library: [https://github.com/InteractiveComputerGraphics/SPlisHSPlasH](https://github.com/InteractiveComputerGraphics/SPlisHSPlasH) * Our new [paper](http://interactive-graphics.de/index.php/research/98-hierarchical-hp-adaptive-signed-distance-fields) about adaptive signed distance fields uses the PositionBasedDynamics library. You can watch the video [here](https://www.youtube.com/watch?v=x_Iq2yM4FcA). +## Documentation + +The documentation can be found here: + +* [Documentation](https://positionbaseddynamics.readthedocs.io) + ## Forum On our [GitHub discussions](https://github.com/InteractiveComputerGraphics/PositionBasedDynamics/discussions) page you can ask questions, discuss about simulation topics, and share ideas. @@ -43,11 +49,6 @@ pip install pypbd These are available for different Python Versions. See also here: [pyPBD](https://pypi.org/project/pyPBD/). -## Documentation - -The API documentation can be found here: - -http://www.interactive-graphics.de/PositionBasedDynamics/doc/html ## Latest Important Changes diff --git a/setup.py b/setup.py index c1921e4c..80b50466 100644 --- a/setup.py +++ b/setup.py @@ -121,5 +121,5 @@ def build_extension(self, ext): cmdclass=dict(build_ext=CMakeBuild), packages=find_packages(), zip_safe=False, - install_requires=['numpy'] + install_requires=['numpy', 'pygame', 'pyopengl'] ) \ No newline at end of file From d85c906cbea225a0a226f867d0f2b522254f885e Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 21 Sep 2022 08:26:12 +0200 Subject: [PATCH 076/101] - updated Python examples --- Changelog.txt | 1 + pyPBD/examples/armadillo.py | 13 ++++++++----- pyPBD/examples/beam_model.py | 13 ++++++++----- 3 files changed, 17 insertions(+), 10 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 7ee77b81..78d3a948 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,4 +1,5 @@ 2.2.2 + - updated Python examples - added documentation files - moved build directory for lib files - fixed encoding of some source files diff --git a/pyPBD/examples/armadillo.py b/pyPBD/examples/armadillo.py index bbc47376..c53c9fb1 100644 --- a/pyPBD/examples/armadillo.py +++ b/pyPBD/examples/armadillo.py @@ -13,10 +13,11 @@ # 1 = distance constraints (PBD) # 2 = FEM tet constraints (PBD) -# 3 = strain tet constraints (PBD) -# 4 = shape matching -# 5 = distance constraints (XPBD) -simModel = 2 +# 3 = FEM tet constraints (XPBD) +# 4 = strain tet constraints (PBD) +# 5 = shape matching +# 6 = distance constraints (XPBD) +simModel = 3 def buildModel(): @@ -76,7 +77,9 @@ def createMesh(simModel): # init constraints stiffness = 1.0 - if (simModel == 5): + if (simModel == 3): + stiffness = 1000000 + if (simModel == 6): stiffness = 100000 poissonRatio = 0.3 diff --git a/pyPBD/examples/beam_model.py b/pyPBD/examples/beam_model.py index 13b20860..a22029f9 100644 --- a/pyPBD/examples/beam_model.py +++ b/pyPBD/examples/beam_model.py @@ -19,10 +19,11 @@ def buildModel(): # 1 = distance constraints (PBD) # 2 = FEM tet constraints (PBD) - # 3 = strain tet constraints (PBD) - # 4 = shape matching - # 5 = distance constraints (XPBD) - simModel = 2 + # 3 = FEM tet constraints (XPBD) + # 4 = strain tet constraints (PBD) + # 5 = shape matching + # 6 = distance constraints (XPBD) + simModel = 3 createMesh(simModel) @@ -46,7 +47,9 @@ def createMesh(simModel): # init constraints stiffness = 1.0 - if (simModel == 5): + if (simModel == 3): + stiffness = 1000000 + if (simModel == 6): stiffness = 100000 poissonRatio = 0.3 model.addSolidConstraints(tetModel, simModel, stiffness, poissonRatio, stiffness, False, False) From 77298f1eac1246d5302fcdc026db8c6addf50e86 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 22 Sep 2022 08:00:38 +0200 Subject: [PATCH 077/101] - update changelog --- Changelog.txt | 5 ++++- version | 2 +- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 78d3a948..b20de7fd 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,4 +1,7 @@ -2.2.2 +2.1.3 + - fixed compilation on macOS thanks to Robin Rademacher + +2.1.2 - updated Python examples - added documentation files - moved build directory for lib files diff --git a/version b/version index 8f9174b4..abae0d9a 100644 --- a/version +++ b/version @@ -1 +1 @@ -2.1.2 \ No newline at end of file +2.1.3 \ No newline at end of file From 06e18ba4c1fab9401a494f5479e026641467f22e Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 7 Dec 2022 14:35:29 +0100 Subject: [PATCH 078/101] - cleanup some code - glfw fps limit --- Changelog.txt | 4 +++ .../RigidBodyClothCouplingDemo.cpp | 5 ++-- .../DistanceFieldDemos/ClothCollisionDemo.cpp | 5 ++-- .../DeformableCollisionDemo.cpp | 5 ++-- .../RigidBodyCollisionDemo.cpp | 5 ++-- .../GenericRigidBodyConstraintsDemo.cpp | 5 ++-- Demos/RigidBodyDemos/ChainDemo.cpp | 5 ++-- Demos/RigidBodyDemos/JointDemo.cpp | 5 ++-- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 5 ++-- ...ectPositionBasedSolverForStiffRodsDemo.cpp | 5 ++-- .../StretchBendingTwistingDemo.cpp | 5 ++-- Demos/Visualization/MiniGL.cpp | 28 ++++++++++++------- Demos/Visualization/MiniGL.h | 1 + Utils/OBJLoader.h | 22 +++++++-------- version | 2 +- 15 files changed, 55 insertions(+), 52 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index b20de7fd..3b664b47 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,7 @@ +2.1.4 + - cleanup some code + - glfw fps limit + 2.1.3 - fixed compilation on macOS thanks to Robin Rademacher diff --git a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp index 1f8ab83e..dd1360b9 100644 --- a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp +++ b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp @@ -215,15 +215,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index 92ce4f14..889eee23 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -189,15 +189,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index f7657014..d2395984 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -174,15 +174,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 9a6eaa25..28544b55 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -172,15 +172,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp index 030b7051..9bf74481 100644 --- a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp @@ -162,15 +162,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/RigidBodyDemos/ChainDemo.cpp b/Demos/RigidBodyDemos/ChainDemo.cpp index ea3c7c64..752fe05d 100644 --- a/Demos/RigidBodyDemos/ChainDemo.cpp +++ b/Demos/RigidBodyDemos/ChainDemo.cpp @@ -158,15 +158,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index fe59b988..44104804 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -207,15 +207,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index d34c874b..ef4b5c23 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -327,15 +327,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index 596b8f51..a41a49f0 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -339,15 +339,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp index 496cfe32..6f355b2b 100644 --- a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp +++ b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp @@ -166,15 +166,14 @@ void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, } for (unsigned int i = 0; i < nFaces; i++) { - // Reduce the indices by one int posIndices[3]; int texIndices[3]; for (int j = 0; j < 3; j++) { - posIndices[j] = faces[i].posIndices[j] - 1; + posIndices[j] = faces[i].posIndices[j]; if (nTexCoords > 0) { - texIndices[j] = faces[i].texIndices[j] - 1; + texIndices[j] = faces[i].texIndices[j]; mesh.addUVIndex(texIndices[j]); } } diff --git a/Demos/Visualization/MiniGL.cpp b/Demos/Visualization/MiniGL.cpp index aec7b0aa..9a4a4bb7 100644 --- a/Demos/Visualization/MiniGL.cpp +++ b/Demos/Visualization/MiniGL.cpp @@ -74,6 +74,7 @@ GLFWwindow* MiniGL::m_glfw_window = nullptr; std::vector MiniGL::m_drawTriangle; std::vector MiniGL::m_drawLines; std::vector MiniGL::m_drawPoints; +double MiniGL::m_lastTime; @@ -506,6 +507,8 @@ void MiniGL::init(int argc, char **argv, const int width, const int height, cons initTweakBar(); glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); + + m_lastTime = glfwGetTime(); } void MiniGL::initTexture() @@ -1023,23 +1026,28 @@ void MiniGL::mainLoop() { while (!glfwWindowShouldClose(m_glfw_window)) { - glfwPollEvents(); - if (idlefunc != nullptr) idlefunc(); - glPolygonMode(GL_FRONT_AND_BACK, drawMode); - viewport(); + double currentTime = glfwGetTime(); + if (currentTime - m_lastTime >= 1.0 / 60.0) // render at maximum at 60 fps + { + glfwPollEvents(); + + glPolygonMode(GL_FRONT_AND_BACK, drawMode); + viewport(); - drawElements(); + drawElements(); - if (scenefunc != nullptr) - scenefunc(); + if (scenefunc != nullptr) + scenefunc(); - TwDraw(); // draw the tweak bar(s) + TwDraw(); // draw the tweak bar(s) - glfwSwapBuffers(m_glfw_window); - //glFlush(); + glfwSwapBuffers(m_glfw_window); + //glFlush(); + m_lastTime = currentTime; + } } if (destroyfunc != nullptr) diff --git a/Demos/Visualization/MiniGL.h b/Demos/Visualization/MiniGL.h index b03cb755..10ccdb36 100644 --- a/Demos/Visualization/MiniGL.h +++ b/Demos/Visualization/MiniGL.h @@ -128,6 +128,7 @@ namespace PBD static std::vector m_drawTriangle; static GLUquadricObj* m_sphereQuadric; static GLFWwindow* m_glfw_window; + static double m_lastTime; static void reshape (GLFWwindow* glfw_window, int w, int h); static void keyboard(GLFWwindow* window, int key, int scancode, int action, int mods); diff --git a/Utils/OBJLoader.h b/Utils/OBJLoader.h index 73cabddc..968e587c 100644 --- a/Utils/OBJLoader.h +++ b/Utils/OBJLoader.h @@ -12,9 +12,9 @@ namespace Utilities */ struct MeshFaceIndices { - std::array posIndices; - std::array texIndices; - std::array normalIndices; + int posIndices[3]; + int texIndices[3]; + int normalIndices[3]; }; /** \brief Read for OBJ files. @@ -107,9 +107,9 @@ namespace Utilities { pos_buffer.clear(); StringTools::tokenize(f_buffer[i], pos_buffer, "/"); - faceIndex.posIndices[i] = stoi(pos_buffer[0]); - faceIndex.texIndices[i] = stoi(pos_buffer[1]); - faceIndex.normalIndices[i] = stoi(pos_buffer[2]); + faceIndex.posIndices[i] = stoi(pos_buffer[0]) - 1; + faceIndex.texIndices[i] = stoi(pos_buffer[1]) - 1; + faceIndex.normalIndices[i] = stoi(pos_buffer[2]) - 1; } } else if (vn) @@ -121,8 +121,8 @@ namespace Utilities { pos_buffer.clear(); StringTools::tokenize(f_buffer[i], pos_buffer, "/"); - faceIndex.posIndices[i] = stoi(pos_buffer[0]); - faceIndex.normalIndices[i] = stoi(pos_buffer[1]); + faceIndex.posIndices[i] = stoi(pos_buffer[0]) - 1; + faceIndex.normalIndices[i] = stoi(pos_buffer[1]) - 1; } } else if (vt) @@ -134,8 +134,8 @@ namespace Utilities { pos_buffer.clear(); StringTools::tokenize(f_buffer[i], pos_buffer, "/"); - faceIndex.posIndices[i] = stoi(pos_buffer[0]); - faceIndex.texIndices[i] = stoi(pos_buffer[1]); + faceIndex.posIndices[i] = stoi(pos_buffer[0]) - 1; + faceIndex.texIndices[i] = stoi(pos_buffer[1]) - 1; } } else @@ -145,7 +145,7 @@ namespace Utilities StringTools::tokenize(parse_str, f_buffer); for (int i = 0; i < 3; ++i) { - faceIndex.posIndices[i] = stoi(f_buffer[i]); + faceIndex.posIndices[i] = stoi(f_buffer[i]) - 1; } } faces->push_back(faceIndex); diff --git a/version b/version index abae0d9a..c346e7a0 100644 --- a/version +++ b/version @@ -1 +1 @@ -2.1.3 \ No newline at end of file +2.1.4 \ No newline at end of file From 52a4dcbda7b009baaef3a709e1970a6d60f126fb Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 7 Dec 2022 14:52:39 +0100 Subject: [PATCH 079/101] - fix --- Utils/OBJLoader.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Utils/OBJLoader.h b/Utils/OBJLoader.h index 968e587c..903b3268 100644 --- a/Utils/OBJLoader.h +++ b/Utils/OBJLoader.h @@ -12,9 +12,9 @@ namespace Utilities */ struct MeshFaceIndices { - int posIndices[3]; - int texIndices[3]; - int normalIndices[3]; + std::array posIndices; + std::array texIndices; + std::array normalIndices; }; /** \brief Read for OBJ files. From 2fed40ca3717e2f33fc97280f3772f3f522ad6d2 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Wed, 7 Dec 2022 15:06:16 +0100 Subject: [PATCH 080/101] - updated action files --- .github/workflows/build-linux.yml | 6 +++--- .github/workflows/build-windows.yml | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/.github/workflows/build-linux.yml b/.github/workflows/build-linux.yml index 0187f598..2168d92b 100644 --- a/.github/workflows/build-linux.yml +++ b/.github/workflows/build-linux.yml @@ -10,7 +10,7 @@ jobs: runs-on: ubuntu-latest steps: - - uses: actions/checkout@v1 + - uses: actions/checkout@v3 - name: apt-get update run: sudo apt-get update --fix-missing - name: Install packages @@ -29,11 +29,11 @@ jobs: python-version: [cp36-cp36m, cp37-cp37m, cp38-cp38, cp39-cp39, cp310-cp310] steps: - - uses: actions/checkout@v1 + - uses: actions/checkout@v3 # Set up python - name: Set up Python 3.8 - uses: actions/setup-python@v1 + uses: actions/setup-python@v4 with: python-version: 3.8 diff --git a/.github/workflows/build-windows.yml b/.github/workflows/build-windows.yml index 95d0d950..f17b9b67 100644 --- a/.github/workflows/build-windows.yml +++ b/.github/workflows/build-windows.yml @@ -14,7 +14,7 @@ jobs: steps: # Checkout repo - - uses: actions/checkout@v1 + - uses: actions/checkout@v3 # Configure, build and test - name: configure run: mkdir build-release;cd build-release;cmake .. @@ -33,7 +33,7 @@ jobs: steps: # Checkout repo - - uses: actions/checkout@v1 + - uses: actions/checkout@v3 # Set up python - name: Set up Python ${{ matrix.python-version }} From 2e599eef4cb91335e5df05220983333de94503b4 Mon Sep 17 00:00:00 2001 From: Jan Bender Date: Thu, 8 Dec 2022 09:00:23 +0100 Subject: [PATCH 081/101] - updated pybind11 - cleanup mesh loading code - added support of PLY files --- Changelog.txt | 5 + Demos/Common/DemoBase.cpp | 91 +- Demos/Common/DemoBase.h | 3 + .../RigidBodyClothCouplingDemo.cpp | 52 +- .../DistanceFieldDemos/ClothCollisionDemo.cpp | 53 +- .../DeformableCollisionDemo.cpp | 53 +- .../RigidBodyCollisionDemo.cpp | 59 +- .../GenericRigidBodyConstraintsDemo.cpp | 53 +- Demos/RigidBodyDemos/ChainDemo.cpp | 54 +- Demos/RigidBodyDemos/JointDemo.cpp | 53 +- Demos/SceneLoaderDemo/SceneLoaderDemo.cpp | 55 +- ...ectPositionBasedSolverForStiffRodsDemo.cpp | 57 +- .../StretchBendingTwistingDemo.cpp | 53 +- README.md | 3 +- Utils/CMakeLists.txt | 3 +- Utils/PLYLoader.h | 46 + extern/eigen/{version => version.txt} | 0 extern/glfw/{version => version.txt} | 0 extern/happly/LICENSE | 21 + extern/happly/README.md | 182 ++ extern/happly/happly.h | 2001 ++++++++++++++ extern/pybind/CMakeLists.txt | 84 +- extern/pybind/MANIFEST.in | 1 - extern/pybind/README.rst | 63 +- extern/pybind/include/pybind11/attr.h | 355 ++- extern/pybind/include/pybind11/buffer_info.h | 131 +- extern/pybind/include/pybind11/cast.h | 2204 ++++++--------- extern/pybind/include/pybind11/chrono.h | 174 +- extern/pybind/include/pybind11/complex.h | 31 +- extern/pybind/include/pybind11/detail/class.h | 343 +-- .../pybind/include/pybind11/detail/common.h | 1043 +++++--- extern/pybind/include/pybind11/detail/descr.h | 108 +- extern/pybind/include/pybind11/detail/init.h | 290 +- .../include/pybind11/detail/internals.h | 470 +++- .../pybind/include/pybind11/detail/typeid.h | 30 +- extern/pybind/include/pybind11/eigen.h | 554 ++-- extern/pybind/include/pybind11/embed.h | 180 +- extern/pybind/include/pybind11/eval.h | 112 +- extern/pybind/include/pybind11/functional.h | 74 +- extern/pybind/include/pybind11/gil.h | 239 ++ extern/pybind/include/pybind11/iostream.h | 143 +- extern/pybind/include/pybind11/numpy.h | 1394 ++++++---- extern/pybind/include/pybind11/operators.h | 247 +- extern/pybind/include/pybind11/options.h | 41 +- extern/pybind/include/pybind11/pybind11.h | 2382 ++++++++++------- extern/pybind/include/pybind11/pytypes.h | 1818 +++++++++---- extern/pybind/include/pybind11/stl.h | 300 ++- .../pybind/include/pybind11/stl/filesystem.h | 116 + extern/pybind/include/pybind11/stl_bind.h | 674 +++-- extern/pybind/pybind11/__init__.py | 11 +- extern/pybind/pybind11/__main__.py | 18 +- extern/pybind/pybind11/_version.py | 6 +- extern/pybind/pybind11/_version.pyi | 6 - extern/pybind/pybind11/commands.py | 33 +- extern/pybind/pybind11/setup_helpers.py | 328 ++- extern/pybind/pybind11/setup_helpers.pyi | 50 - extern/pybind/pyproject.toml | 60 +- extern/pybind/setup.cfg | 49 +- extern/pybind/setup.py | 121 +- extern/pybind/tools/FindCatch.cmake | 2 + extern/pybind/tools/FindEigen3.cmake | 3 + extern/pybind/tools/FindPythonLibsNew.cmake | 62 +- extern/pybind/tools/JoinPaths.cmake | 23 + extern/pybind/tools/check-style.sh | 6 +- .../codespell_ignore_lines_from_errors.py | 35 + extern/pybind/tools/libsize.py | 6 +- extern/pybind/tools/make_changelog.py | 63 + extern/pybind/tools/mkdoc.py | 379 --- extern/pybind/tools/pybind11.pc.in | 7 + extern/pybind/tools/pybind11Common.cmake | 86 +- extern/pybind/tools/pybind11Config.cmake.in | 19 +- extern/pybind/tools/pybind11NewTools.cmake | 104 +- extern/pybind/tools/pybind11Tools.cmake | 125 +- extern/pybind/tools/setup_global.py.in | 14 +- extern/pybind/tools/setup_main.py.in | 12 +- extern/pybind/version.txt | 1 + pyPBD/UtilitiesModule.cpp | 10 +- setup.py | 2 +- version | 1 - version.txt | 1 + 80 files changed, 11425 insertions(+), 6716 deletions(-) create mode 100644 Utils/PLYLoader.h rename extern/eigen/{version => version.txt} (100%) rename extern/glfw/{version => version.txt} (100%) create mode 100644 extern/happly/LICENSE create mode 100644 extern/happly/README.md create mode 100644 extern/happly/happly.h create mode 100644 extern/pybind/include/pybind11/gil.h create mode 100644 extern/pybind/include/pybind11/stl/filesystem.h delete mode 100644 extern/pybind/pybind11/_version.pyi delete mode 100644 extern/pybind/pybind11/setup_helpers.pyi create mode 100644 extern/pybind/tools/JoinPaths.cmake create mode 100644 extern/pybind/tools/codespell_ignore_lines_from_errors.py create mode 100644 extern/pybind/tools/make_changelog.py delete mode 100644 extern/pybind/tools/mkdoc.py create mode 100644 extern/pybind/tools/pybind11.pc.in create mode 100644 extern/pybind/version.txt delete mode 100644 version create mode 100644 version.txt diff --git a/Changelog.txt b/Changelog.txt index 3b664b47..78eadbb3 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,8 @@ +2.1.5 + - updated pybind11 + - cleanup mesh loading code + - added support of PLY files + 2.1.4 - cleanup some code - glfw fps limit diff --git a/Demos/Common/DemoBase.cpp b/Demos/Common/DemoBase.cpp index be54a97b..7c4d2e44 100644 --- a/Demos/Common/DemoBase.cpp +++ b/Demos/Common/DemoBase.cpp @@ -13,6 +13,8 @@ #include "../Visualization/Visualization.h" #include "Simulation/DistanceFieldCollisionDetection.h" #include "Demos/Common/TweakBarParameters.h" +#include "Utils/OBJLoader.h" +#include "Utils/PLYLoader.h" INIT_LOGGING INIT_TIMING @@ -898,4 +900,91 @@ void DemoBase::selection(const Vector2i &start, const Vector2i &end, void *clien void DemoBase::reset() { -} \ No newline at end of file +} + +void DemoBase::loadMesh(const std::string& filename, VertexData& vd, Utilities::IndexedFaceMesh& mesh, const Vector3r& translation, + const Matrix3r& rotation, const Vector3r& scale) +{ + string ext = FileSystem::getFileExt(filename); + transform(ext.begin(), ext.end(), ext.begin(), ::toupper); + + std::vector> x; + if (ext == "OBJ") + { + std::vector normals; + std::vector texCoords; + std::vector faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + const unsigned int nTexCoords = (unsigned int)texCoords.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nTexCoords; i++) + { + mesh.addUV(texCoords[i][0], texCoords[i][1]); + } + for (unsigned int i = 0; i < nFaces; i++) + { + int posIndices[3]; + int texIndices[3]; + for (int j = 0; j < 3; j++) + { + posIndices[j] = faces[i].posIndices[j]; + if (nTexCoords > 0) + { + texIndices[j] = faces[i].texIndices[j]; + mesh.addUVIndex(texIndices[j]); + } + } + + mesh.addFace(&posIndices[0]); + } + mesh.buildNeighbors(); + + mesh.updateNormals(vd, 0); + mesh.updateVertexNormals(vd); + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; + } + else if (ext == "PLY") + { + std::vector> faces; + OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; + PLYLoader::loadPly(filename, x, faces, s); + + mesh.release(); + const unsigned int nPoints = (unsigned int)x.size(); + const unsigned int nFaces = (unsigned int)faces.size(); + mesh.initMesh(nPoints, nFaces * 2, nFaces); + vd.reserve(nPoints); + for (unsigned int i = 0; i < nPoints; i++) + { + vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); + } + for (unsigned int i = 0; i < nFaces; i++) + { + int posIndices[3]; + for (int j = 0; j < 3; j++) + posIndices[j] = faces[i][j]; + + mesh.addFace(&posIndices[0]); + } + + LOG_INFO << "Number of triangles: " << nFaces; + LOG_INFO << "Number of vertices: " << nPoints; + + } + else + LOG_ERR << "File " << filename << " has a unknown file type."; +} + + diff --git a/Demos/Common/DemoBase.h b/Demos/Common/DemoBase.h index 6dd8b5a8..8d48733e 100644 --- a/Demos/Common/DemoBase.h +++ b/Demos/Common/DemoBase.h @@ -121,6 +121,9 @@ namespace PBD std::string getOutputPath() const { return m_outputPath; } Utilities::SceneLoader::SceneData& getSceneData() { return m_scene; } + + static void loadMesh(const std::string& filename, VertexData& vd, Utilities::IndexedFaceMesh& mesh, const Vector3r& translation = Vector3r::Zero(), + const Matrix3r& rotation = Matrix3r::Identity(), const Vector3r& scale = Vector3r::Ones()); }; } diff --git a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp index dd1360b9..9ac9f9c5 100644 --- a/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp +++ b/Demos/CouplingDemos/RigidBodyClothCouplingDemo.cpp @@ -8,7 +8,6 @@ #include #include "Simulation/Constraints.h" #include "Demos/Visualization/Visualization.h" -#include "Utils/OBJLoader.h" #include "Utils/Logger.h" #include "Utils/Timing.h" #include "Utils/FileSystem.h" @@ -190,53 +189,6 @@ Vector3r computeInertiaTensorBox(const Real mass, const Real width, const Real h return Vector3r(Ix, Iy, Iz); } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} /** Create the model */ @@ -248,12 +200,12 @@ void createRigidBodyModel() string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + DemoBase::loadMesh(fileName, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(width, height, depth)); mesh.setFlatShading(true); IndexedFaceMesh mesh_static; VertexData vd_static; - loadObj(fileName, vd_static, mesh_static, Vector3r(0.5, 0.5, 0.5)); + DemoBase::loadMesh(fileName, vd_static, mesh_static, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(0.5, 0.5, 0.5)); mesh_static.setFlatShading(true); rb.resize(12); diff --git a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp index 889eee23..bdb8c3a7 100644 --- a/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/ClothCollisionDemo.cpp @@ -8,7 +8,6 @@ #include #include "Demos/Visualization/Visualization.h" #include "Simulation/DistanceFieldCollisionDetection.h" -#include "Utils/OBJLoader.h" #include "Utils/Logger.h" #include "Utils/Timing.h" #include "Utils/FileSystem.h" @@ -164,54 +163,6 @@ void timeStep () model->getTriangleModels()[i]->updateMeshNormals(model->getParticles()); } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - void buildModel () { TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); @@ -222,13 +173,13 @@ void buildModel () string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - loadObj(fileName, vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(fileName, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); mesh.setFlatShading(true); string fileNameTorus = FileSystem::normalizePath(base->getExePath() + "/resources/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; - loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); + DemoBase::loadMesh(fileNameTorus, vdTorus, meshTorus, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); SimulationModel *model = Simulation::getCurrent()->getModel(); SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); diff --git a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp index d2395984..b5c8652d 100644 --- a/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/DeformableCollisionDemo.cpp @@ -8,7 +8,6 @@ #include #include "Demos/Visualization/Visualization.h" #include "Simulation/DistanceFieldCollisionDetection.h" -#include "Utils/OBJLoader.h" #include "Utils/Logger.h" #include "Utils/Timing.h" #include "Utils/FileSystem.h" @@ -149,54 +148,6 @@ void timeStep () model->getTetModels()[i]->updateMeshNormals(model->getParticles()); } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - void buildModel () { TimeManager::getCurrent ()->setTimeStepSize (static_cast(0.005)); @@ -208,13 +159,13 @@ void buildModel () string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - loadObj(fileName, vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(fileName, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); mesh.setFlatShading(true); string fileNameTorus = FileSystem::normalizePath(base->getExePath() + "/resources/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; - loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); + DemoBase::loadMesh(fileNameTorus, vdTorus, meshTorus, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); SimulationModel::RigidBodyVector &rb = model->getRigidBodies(); rb.resize(2); diff --git a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp index 28544b55..c7c0445e 100644 --- a/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp +++ b/Demos/DistanceFieldDemos/RigidBodyCollisionDemo.cpp @@ -6,7 +6,6 @@ #include "Simulation/SimulationModel.h" #include "Simulation/TimeStepController.h" #include -#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" #include "Simulation/DistanceFieldCollisionDetection.h" #include "Utils/Logger.h" @@ -147,54 +146,6 @@ void render () base->render(); } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - /** Create the rigid body model */ void createBodyModel() @@ -206,29 +157,29 @@ void createBodyModel() string fileNameBox = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh meshBox; VertexData vdBox; - loadObj(fileNameBox, vdBox, meshBox, Vector3r::Ones()); + DemoBase::loadMesh(fileNameBox, vdBox, meshBox, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); meshBox.setFlatShading(true); string fileNameCylinder = FileSystem::normalizePath(base->getExePath() + "/resources/models/cylinder.obj"); IndexedFaceMesh meshCylinder; VertexData vdCylinder; - loadObj(fileNameCylinder, vdCylinder, meshCylinder, Vector3r::Ones()); + DemoBase::loadMesh(fileNameCylinder, vdCylinder, meshCylinder, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); string fileNameTorus = FileSystem::normalizePath(base->getExePath() + "/resources/models/torus.obj"); IndexedFaceMesh meshTorus; VertexData vdTorus; - loadObj(fileNameTorus, vdTorus, meshTorus, Vector3r::Ones()); + DemoBase::loadMesh(fileNameTorus, vdTorus, meshTorus, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); string fileNameCube = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube_5.obj"); IndexedFaceMesh meshCube; VertexData vdCube; - loadObj(fileNameCube, vdCube, meshCube, Vector3r::Ones()); + DemoBase::loadMesh(fileNameCube, vdCube, meshCube, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); meshCube.setFlatShading(true); string fileNameSphere = FileSystem::normalizePath(base->getExePath() + "/resources/models/sphere.obj"); IndexedFaceMesh meshSphere; VertexData vdSphere; - loadObj(fileNameSphere, vdSphere, meshSphere, 2.0*Vector3r::Ones()); + DemoBase::loadMesh(fileNameSphere, vdSphere, meshSphere, Vector3r::Zero(), Matrix3r::Identity(), 2.0*Vector3r::Ones()); const unsigned int num_piles_x = 5; diff --git a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp index 9bf74481..36907e86 100644 --- a/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp +++ b/Demos/GenericConstraintsDemos/GenericRigidBodyConstraintsDemo.cpp @@ -10,7 +10,6 @@ #include "Utils/Logger.h" #include "Utils/Timing.h" #include "Utils/FileSystem.h" -#include "Utils/OBJLoader.h" #include "Demos/Common/DemoBase.h" #include "Demos/Common/TweakBarParameters.h" #include "Simulation/Simulation.h" @@ -137,54 +136,6 @@ Vector3r computeInertiaTensorBox(const Real mass, const Real width, const Real h return Vector3r(Ix, Iy, Iz); } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - void createBodyModel() { GenericConstraintsModel *model = (GenericConstraintsModel*)Simulation::getCurrent()->getModel(); @@ -193,11 +144,11 @@ void createBodyModel() string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + DemoBase::loadMesh(fileName, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(width, height, depth)); mesh.setFlatShading(true); IndexedFaceMesh meshStatic; VertexData vdStatic; - loadObj(fileName, vdStatic, meshStatic, Vector3r(0.5, 0.5, 0.5)); + DemoBase::loadMesh(fileName, vdStatic, meshStatic, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(0.5, 0.5, 0.5)); meshStatic.setFlatShading(true); // static body diff --git a/Demos/RigidBodyDemos/ChainDemo.cpp b/Demos/RigidBodyDemos/ChainDemo.cpp index 752fe05d..3950ad98 100644 --- a/Demos/RigidBodyDemos/ChainDemo.cpp +++ b/Demos/RigidBodyDemos/ChainDemo.cpp @@ -6,7 +6,6 @@ #include "Simulation/SimulationModel.h" #include "Simulation/TimeStepController.h" #include -#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" #include "Utils/Logger.h" #include "Utils/Timing.h" @@ -133,55 +132,6 @@ void render () } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - - /** Create the rigid body model */ void createBodyModel() @@ -192,13 +142,13 @@ void createBodyModel() string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + DemoBase::loadMesh(fileName, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(width, height, depth)); mesh.setFlatShading(true); string fileName2 = FileSystem::normalizePath(base->getExePath() + "/resources/models/bunny_10k.obj"); IndexedFaceMesh mesh2; VertexData vd2; - loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); + DemoBase::loadMesh(fileName2, vd2, mesh2, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(2.0, 2.0, 2.0)); rb.resize(numberOfBodies); const Real density = 1.0; diff --git a/Demos/RigidBodyDemos/JointDemo.cpp b/Demos/RigidBodyDemos/JointDemo.cpp index 44104804..e6b3b479 100644 --- a/Demos/RigidBodyDemos/JointDemo.cpp +++ b/Demos/RigidBodyDemos/JointDemo.cpp @@ -6,7 +6,6 @@ #include "Simulation/SimulationModel.h" #include "Simulation/TimeStepController.h" #include -#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" #include "Utils/Logger.h" #include "Utils/Timing.h" @@ -182,54 +181,6 @@ Vector3r computeInertiaTensorBox(const Real mass, const Real width, const Real h return Vector3r(Ix, Iy, Iz); } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - /** Create the rigid body model */ void createBodyModel() @@ -240,11 +191,11 @@ void createBodyModel() string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - loadObj(fileName, vd, mesh, Vector3r(width, height, depth)); + DemoBase::loadMesh(fileName, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(width, height, depth)); mesh.setFlatShading(true); IndexedFaceMesh meshStatic; VertexData vdStatic; - loadObj(fileName, vdStatic, meshStatic, Vector3r(0.5, 0.5, 0.5)); + DemoBase::loadMesh(fileName, vdStatic, meshStatic, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(0.5, 0.5, 0.5)); meshStatic.setFlatShading(true); // static body diff --git a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp index ef4b5c23..36ee9507 100644 --- a/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp +++ b/Demos/SceneLoaderDemo/SceneLoaderDemo.cpp @@ -6,7 +6,6 @@ #include "Simulation/SimulationModel.h" #include "Simulation/TimeStepController.h" #include -#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" #include "Simulation/DistanceFieldCollisionDetection.h" #include "Utils/SceneLoader.h" @@ -302,54 +301,6 @@ void initTetModelConstraints() } } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, const std::string &collisionObjectFileName, const Eigen::Matrix &resolutionSDF, VertexData &vd, IndexedFaceMesh &mesh) { @@ -494,7 +445,7 @@ void readScene(const bool readFile) { IndexedFaceMesh mesh; VertexData vd; - loadObj(rbd.m_modelFile, vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(rbd.m_modelFile, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); objFiles[rbd.m_modelFile] = { vd, mesh }; } @@ -598,7 +549,7 @@ void readScene(const bool readFile) { IndexedFaceMesh mesh; VertexData vd; - loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); objFiles[tmd.m_modelFileVis] = { vd, mesh }; } @@ -721,7 +672,7 @@ void readScene(const bool readFile) { IndexedFaceMesh mesh; VertexData vd; - loadObj(FileSystem::normalizePath(tmd.m_modelFile), vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(FileSystem::normalizePath(tmd.m_modelFile), vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); triFiles[tmd.m_modelFile] = { vd, mesh }; } } diff --git a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp index a41a49f0..332a2d2b 100644 --- a/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp +++ b/Demos/StiffRodsDemos/DirectPositionBasedSolverForStiffRodsDemo.cpp @@ -6,7 +6,6 @@ #include "Simulation/TimeStepController.h" #include "Utils/FileSystem.h" #include "Utils/Logger.h" -#include "Utils/OBJLoader.h" #include "Utils/TetGenLoader.h" #include "Utils/Timing.h" #include "Demos/Visualization/MiniGL.h" @@ -314,54 +313,6 @@ void initTetModelConstraints() } } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - CubicSDFCollisionDetection::GridPtr generateSDF(const std::string &modelFile, const std::string &collisionObjectFileName, const Eigen::Matrix &resolutionSDF, VertexData &vd, IndexedFaceMesh &mesh) { @@ -505,7 +456,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - loadObj(rbd.m_modelFile, vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(rbd.m_modelFile, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); objFiles[rbd.m_modelFile] = { vd, mesh }; } @@ -609,7 +560,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); objFiles[tmd.m_modelFileVis] = { vd, mesh }; } } @@ -632,7 +583,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - loadObj(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(FileSystem::normalizePath(tmd.m_modelFileVis), vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); objFiles[tmd.m_modelFileVis] = { vd, mesh }; } @@ -915,7 +866,7 @@ void readScene() { IndexedFaceMesh mesh; VertexData vd; - loadObj(FileSystem::normalizePath(tmd.m_modelFile), vd, mesh, Vector3r::Ones()); + DemoBase::loadMesh(FileSystem::normalizePath(tmd.m_modelFile), vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r::Ones()); triFiles[tmd.m_modelFile] = { vd, mesh }; } } diff --git a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp index 6f355b2b..17672e01 100644 --- a/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp +++ b/Demos/StiffRodsDemos/StretchBendingTwistingDemo.cpp @@ -6,7 +6,6 @@ #include "Simulation/SimulationModel.h" #include "Simulation/TimeStepController.h" #include -#include "Utils/OBJLoader.h" #include "Demos/Visualization/Visualization.h" #include "Utils/Logger.h" #include "Utils/Timing.h" @@ -141,54 +140,6 @@ void render () base->render(); } -void loadObj(const std::string &filename, VertexData &vd, IndexedFaceMesh &mesh, const Vector3r &scale) -{ - std::vector x; - std::vector normals; - std::vector texCoords; - std::vector faces; - OBJLoader::Vec3f s = { (float)scale[0], (float)scale[1], (float)scale[2] }; - OBJLoader::loadObj(filename, &x, &faces, &normals, &texCoords, s); - - mesh.release(); - const unsigned int nPoints = (unsigned int)x.size(); - const unsigned int nFaces = (unsigned int)faces.size(); - const unsigned int nTexCoords = (unsigned int)texCoords.size(); - mesh.initMesh(nPoints, nFaces * 2, nFaces); - vd.reserve(nPoints); - for (unsigned int i = 0; i < nPoints; i++) - { - vd.addVertex(Vector3r(x[i][0], x[i][1], x[i][2])); - } - for (unsigned int i = 0; i < nTexCoords; i++) - { - mesh.addUV(texCoords[i][0], texCoords[i][1]); - } - for (unsigned int i = 0; i < nFaces; i++) - { - int posIndices[3]; - int texIndices[3]; - for (int j = 0; j < 3; j++) - { - posIndices[j] = faces[i].posIndices[j]; - if (nTexCoords > 0) - { - texIndices[j] = faces[i].texIndices[j]; - mesh.addUVIndex(texIndices[j]); - } - } - - mesh.addFace(&posIndices[0]); - } - mesh.buildNeighbors(); - - mesh.updateNormals(vd, 0); - mesh.updateVertexNormals(vd); - - LOG_INFO << "Number of triangles: " << nFaces; - LOG_INFO << "Number of vertices: " << nPoints; -} - /** Create the bunny rod body model */ void createBunnyRodModel() @@ -200,13 +151,13 @@ void createBunnyRodModel() string fileName = FileSystem::normalizePath(base->getExePath() + "/resources/models/cube.obj"); IndexedFaceMesh mesh; VertexData vd; - loadObj(fileName, vd, mesh, Vector3r(height, width, depth)); + DemoBase::loadMesh(fileName, vd, mesh, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(height, width, depth)); mesh.setFlatShading(true); string fileName2 = FileSystem::normalizePath(base->getExePath() + "/resources/models/bunny_10k.obj"); IndexedFaceMesh mesh2; VertexData vd2; - loadObj(fileName2, vd2, mesh2, Vector3r(2.0, 2.0, 2.0)); + DemoBase::loadMesh(fileName2, vd2, mesh2, Vector3r::Zero(), Matrix3r::Identity(), Vector3r(2.0, 2.0, 2.0)); rb.resize(numberOfBodies); for (unsigned int i = 0; i < numberOfBodies-1; i++) diff --git a/README.md b/README.md index d2704e96..8c01af9a 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ This library supports the physically-based simulation of mechanical effects. In the last years position-based simulation methods have become popular in the graphics community. In contrast to classical simulation approaches these methods compute the position changes in each simulation step directly, based on the solution of a quasi-static problem. Therefore, position-based approaches are fast, stable and controllable which make them well-suited for use in interactive environments. However, these methods are generally not as accurate as force-based methods but still provide visual plausibility. Hence, the main application areas of position-based simulation are virtual reality, computer games and special effects in movies and commercials. -The PositionBasedDynamics library allows the position-based handling of many types of constraints in a physically-based simulation. The library uses [CMake](http://www.cmake.org/), [Eigen](http://eigen.tuxfamily.org/), [json](https://github.com/nlohmann/json/), [pybind](https://github.com/pybind/pybind11), [glfw](https://www.glfw.org/) and [AntTweakBar](http://anttweakbar.sourceforge.net/) (only for the demos). All external dependencies are included. +The PositionBasedDynamics library allows the position-based handling of many types of constraints in a physically-based simulation. The library uses [CMake](http://www.cmake.org/), [Eigen](http://eigen.tuxfamily.org/), [json](https://github.com/nlohmann/json/), [pybind](https://github.com/pybind/pybind11), [glfw](https://www.glfw.org/), [hapPLY](https://github.com/nmwsharp/happly) and [AntTweakBar](http://anttweakbar.sourceforge.net/) (only for the demos). All external dependencies are included. Furthermore we use our own library: - [Discregrid](https://github.com/InteractiveComputerGraphics/Discregrid/) to generate cubic signed distance fields for the collision detection @@ -52,6 +52,7 @@ These are available for different Python Versions. See also here: [pyPBD](https: ## Latest Important Changes +* added support of PLY files * added Python binding * added some XPBD constraints * added OBJ export diff --git a/Utils/CMakeLists.txt b/Utils/CMakeLists.txt index b24386ec..0493bd7b 100644 --- a/Utils/CMakeLists.txt +++ b/Utils/CMakeLists.txt @@ -5,7 +5,7 @@ if (${GIT_LOCAL_CHANGES} STREQUAL "DIRTY") set(COMPILER_MESSAGE "#pragma WARNING(Local changes not committed.)") endif() -file (STRINGS "../version" PBD_VERSION) +file (STRINGS "../version.txt" PBD_VERSION) configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Version.h.in ${CMAKE_CURRENT_SOURCE_DIR}/Version.h @ONLY) @@ -18,6 +18,7 @@ add_library(Utils IndexedTetMesh.h Logger.h OBJLoader.h + PLYLoader.h SceneLoader.cpp SceneLoader.h StringTools.h diff --git a/Utils/PLYLoader.h b/Utils/PLYLoader.h new file mode 100644 index 00000000..e1d32a56 --- /dev/null +++ b/Utils/PLYLoader.h @@ -0,0 +1,46 @@ +#ifndef __PLYLoader_h__ +#define __PLYLoader_h__ + +#include +#include "Logger.h" +#include "extern/happly/happly.h" +#include + +namespace Utilities +{ + /** \brief Read for PLY files. + */ + class PLYLoader + { + public: + /** This function loads an PLY file. + * Only triangulated meshes are supported. + */ + + static void loadPly(const std::string &filename, std::vector> &x, std::vector> &faces, const std::array&scale) + { + LOG_INFO << "Loading " << filename; + + happly::PLYData plyIn(filename.c_str()); + std::vector> vPos = plyIn.getVertexPositions(); + std::vector> fInd = plyIn.getFaceIndices(); + + x.resize(vPos.size()); + for (unsigned int i = 0; i < vPos.size(); i++) + { + x[i] = { + scale[0] * static_cast(vPos[i][0]), + scale[1] * static_cast(vPos[i][1]), + scale[2] * static_cast(vPos[i][2]) + }; + } + + faces.resize(fInd.size()); + for (unsigned int i = 0; i < fInd.size(); i++) + faces[i] = { static_cast(fInd[i][0]), static_cast(fInd[i][1]), static_cast(fInd[i][2]) }; + } + + }; +} + +#endif \ No newline at end of file diff --git a/extern/eigen/version b/extern/eigen/version.txt similarity index 100% rename from extern/eigen/version rename to extern/eigen/version.txt diff --git a/extern/glfw/version b/extern/glfw/version.txt similarity index 100% rename from extern/glfw/version rename to extern/glfw/version.txt diff --git a/extern/happly/LICENSE b/extern/happly/LICENSE new file mode 100644 index 00000000..d370193c --- /dev/null +++ b/extern/happly/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2018 Nick Sharp + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/extern/happly/README.md b/extern/happly/README.md new file mode 100644 index 00000000..4e69be3c --- /dev/null +++ b/extern/happly/README.md @@ -0,0 +1,182 @@ +# hapPLY +![](https://travis-ci.com/nmwsharp/happly.svg?branch=master) + +

    + +

    +

    A header-only C++ reader/writer for the PLY file format. Parse .ply happily!

    + +### Features: +- Header only-- drop in and use! +- Read and write to plaintext and binary variants of format with same API! +- Supports general data in `.ply` files, along with common-case helpers for reading/writing mesh data! +- Automatic type promotion-- eg, if a file contains a `float` field, you can seamlessly read it as a `double`! +- Tested, documented, and MIT-licensed! + +## The `.ply` format and hapPLY + +The `.ply` format is a general-purpose flat file format useful for recording numerical data on unstructured domains, which includes both plaintext and binary representations. The format has been kicking around since the 90s: [Paul Bourke's webpage](http://paulbourke.net/dataformats/ply/) serves as both an introduction and the most official specification. [hapPLY](https://github.com/nmwsharp/happly) grew out of my own personal code for `.ply` files-- the format is extremely useful for working with 3D meshes and other geometric data, but no easily accessible C++ implementation was available. + +Although the `.ply` format is commonly used to store 3D mesh and point cloud data, the format itself technically has nothing to do with meshes or point clouds; it simply specifies a collection **elements**, and data (called **properties**) associated with those elements. For instance in a mesh, the elements are vertices and faces; vertices then have properties like "position" and "color", while faces have a property which is a list of vertex indices. hapPLY exposes a general API for reading and writing elements and properties, as well as special-purpose helpers for the common conventions surrounding mesh data. + +## Examples + +Read basic data +```cpp +#include "happly.h" + +// Construct a data object by reading from file +happly::PLYData plyIn("my_file.ply"); + +// Get data from the object +std::vector elementA_prop1 = plyIn.getElement("elementA").getProperty("prop1"); +std::vector elementA_prop2 = plyIn.getElement("elementA").getProperty("prop1"); +std::vector> elementB_listProp = + plyIn.getElement("elementB").getListProperty("listprop1"); + +// Type promotion is automatic for numeric types: even if this property was stored as a float, +// we can access it as a double +std::vector elementA_prop1_as_double = + plyIn.getElement("elementA").getProperty("prop1"); +``` + +Write basic data +```cpp +#include "happly.h" + +// Suppose these hold your data +std::vector elementA_prop1; +std::vector elementA_prop2; +std::vector> elementB_listProp; + +// Create an empty object +happly::PLYData plyOut; + +// Add elements +plyOut.addElement("elementA", 20); +plyOut.addElement("elementB", 42); + +// Add properties to those elements +plyOut.getElement("elementA").addProperty("prop1", elementA_prop1); +plyOut.getElement("elementA").addProperty("prop2", elementA_prop2); +plyOut.getElement("elementB").addListProperty("listprop1", elementB_listProp); + +// Write the object to file +plyOut.write("my_output_file.ply", happly::DataFormat::Binary); + +``` + +Read mesh-like data +```cpp +#include "happly.h" + +// Construct the data object by reading from file +happly::PLYData plyIn("my_mesh_file.ply"); + +// Get mesh-style data from the object +std::vector> vPos = plyIn.getVertexPositions(); +std::vector> fInd = plyIn.getFaceIndices(); +``` + +Write mesh-like data +```cpp +#include "happly.h" + +// Suppose these hold your data +std::vector> meshVertexPositions; +std::vector> meshVertexColors; +std::vector> meshFaceIndices; + +// Create an empty object +happly::PLYData plyOut; + +// Add mesh data (elements are created automatically) +plyOut.addVertexPositions(meshVertexPositions); +plyOut.addVertexColors(meshVertexColors); +plyOut.addFaceIndices(fInd); + + +// Write the object to file +plyOut.write("my_output_mesh_file.ply", happly::DataFormat::ASCII); + +``` + + +## API + +This assumes a basic familiarity with the file format; I suggest reading [Paul Bourke's webpage](http://paulbourke.net/dataformats/ply/) if you are new to `.ply`. + +All of the outward-facing functionality of hapPLY is grouped under a single (namespaced) class called `happly::PLYData`, which represents a collection of elements and their properties. `PLYData` objects can be constructed from an existing file `PLYData::PLYData("my_input.ply")`, or you can fill with your own data and then write to file `PLYData::write("my_output.ply", DataFormat::ASCII)`. + +Generally speaking, hapPLY uses C++ exceptions to communicate errors-- most of these methods will throw if something is wrong. hapPLY attempts to provide basic sanity checks and informative errors, but does not guarantee robustness to malformed input. + +**Reading and writing objects**: + +- `PLYData()` Construct an empty PLYData containing no elements or properties. + +- `PLYData(std::string filename, bool verbose = false)` Construct a new PLYData object from a file, automatically detecting whether the file is plaintext or binary. If `verbose=true`, useful information about the file will be printed to `stdout`. + +- `PLYData(std::istream& inStream, bool verbose = false)` Like the previous constructor, but reads from an`istream`. + +- `PLYData::validate()` Perform some basic sanity checks on the object, throwing if any fail. Called internally before writing. + +- `PLYData::write(std::string filename, DataFormat format = DataFormat::ASCII)` Write the object to file. Specifying `DataFormat::ASCII`, `DataFormat::Binary`, or `DataFormat::BinaryBigEndian` controls the kind of output file. + +- `PLYData::write(std::ostream& outStream, DataFormat format = DataFormat::ASCII)` Like the previous method, but writes to an`ostream`. + +**Accessing and adding data to an object**: + +- `void addElement(std::string name, size_t count)` Add a new element type to the object, with the given name and number of elements. + +- `Element& getElement(std::string target)` Get a reference to an element type contained in the object. + +- `bool hasElement(std::string target)` Check if an element type is contained in the object. + +- `std::vector getElementNames()` List of all element names. + +- `std::vector Element::getProperty(std::string propertyName)` Get a vector of property data for an element. Will automatically promote types if possible, eg `getProperty("my_prop")` will succeed even if the object contains "my_prop" with type `short`. + +- `std::vector> Element::getListProperty(std::string propertyName)` Get a vector of list property data for an element. Supports type promotion just like `getProperty()`. + +- `void Element::addProperty(std::string propertyName, std::vector& data)` Add a new property to an element type. `data` must be the same length as the number of elements of that type. + +- `void addListProperty(std::string propertyName, std::vector>& data)` Add a new list property to an element type. `data` must be the same length as the number of elements of that type. + +**Misc object options**: + +- `std::vector PLYData::comments` Comments included in the .ply file, one string per line. These are populated after reading and written when writing. + +- `std::vector PLYData::objInfoComments` Lines prefaced with `obj_info` included in the .ply file, which are effectively a different kind of comment, one string per line. These seem to be an ad-hoc extension to .ply, but they are pretty common, so we support them. + +**Common-case helpers for mesh data**: + +- `std::vector> getVertexPositions(std::string vertexElementName = "vertex")` Returns x,y,z vertex positions from an object. `vertexElementName` specifies the name of the element type holding vertices, which is conventionally "vertex". + +- `void addVertexPositions(std::vector>& vertexPositions)` Adds x,y,z vertex positions to an object, under the element name "vertex". + +- `std::vector> getVertexColors(std::string vertexElementName = "vertex")` Returns r,g,b vertex colors from an object. `vertexElementName` specifies the name of the element type holding vertices, which is conventionally "vertex". + +- `void addVertexColors(std::vector>& vertexColors)` Adds r,g,b vertex colors positions to an object, under the element name "vertex". + +- `void addVertexColors(std::vector>& vertexColors)` Adds r,g,b vertex colors positions to an object, under the element name "vertex". Assumes input is in [0.0,1.0], and internally converts to 0-255 char values + +- `std::vector> getFaceIndices()` Returns indices in to a vertex list for each face. Usually 0-indexed, but there are no formal rules in the format. Supports type promotion as in `getProperty()`, and furthermore converts signed to unsigned and vice-versa, though the conversion is performed naively. + +- `void addFaceIndices(std::vector>& indices)` Adds vertex indices for faces to an object, under the element name "face" with the property name "vertex_indices". Automatically converts to a 32-bit integer type with the same signedness as the input type, and throws if the data cannot be converted to that type. + + +## Known issues: +- Writing floating-point values of `inf` or `nan` in ASCII mode is not supported, because the .ply format does not specify how they should be written (C++'s ofstream and ifstream don't even treat them consistently). These values work just fine in binary mode. +- The `.ply` file format allows binary files to be big-endian or little-endian; hapPLY supports both, but the code assumes the platform is little-endian. The codebase is very close to working on big-endian machines, but I don't have one to test on! +- Currently hapPLY does not allow the user to specify a type for the variable which indicates how many elements are in a list; it always uses `uchar` (and throws and error if the data does not fit in a uchar). Note that at least for mesh-like data, popular software only accepts `uchar`. + + +## Current TODOs: +- Add more common-case helpers for meshes (texture coordinates, etc) +- Add common-case helpers for point clouds +- Bindings for Python, Matlab? + +--- +By [Nicholas Sharp](http://www.nmwsharp.com). Credit to [Keenan Crane](http://www.keenan.is/here) for early feedback and the logo! + +Development of this software was funded in part by NSF Award 1717320, an NSF graduate research fellowship, and gifts from Adobe Research and Autodesk, Inc. diff --git a/extern/happly/happly.h b/extern/happly/happly.h new file mode 100644 index 00000000..2809e751 --- /dev/null +++ b/extern/happly/happly.h @@ -0,0 +1,2001 @@ +#pragma once + +/* A header-only implementation of the .ply file format. + * https://github.com/nmwsharp/happly + * By Nicholas Sharp - nsharp@cs.cmu.edu + * + * Version 2, July 20, 2019 + */ + +/* +MIT License + +Copyright (c) 2018 Nick Sharp + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + + +// clang-format off +/* + + === Changelog === + + Significant changes to the file recorded here. + + - Version 4 (Sep 11, 2019) Change internal list format to be flat. Other small perf fixes and cleanup. + - Version 3 (Aug 1, 2019) Add support for big endian and obj_info + - Version 2 (July 20, 2019) Catch exceptions by const reference. + - Version 1 (undated) Initial version. Unnamed changes before version numbering. + +*/ +// clang-format on + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +// General namespace wrapping all Happly things. +namespace happly { + +// Enum specifying binary or ASCII filetypes. Binary can be little-endian +// (default) or big endian. +enum class DataFormat { ASCII, Binary, BinaryBigEndian }; + +// Type name strings +// clang-format off +template std::string typeName() { return "unknown"; } +template<> inline std::string typeName() { return "char"; } +template<> inline std::string typeName() { return "uchar"; } +template<> inline std::string typeName() { return "short"; } +template<> inline std::string typeName() { return "ushort"; } +template<> inline std::string typeName() { return "int"; } +template<> inline std::string typeName() { return "uint"; } +template<> inline std::string typeName() { return "float"; } +template<> inline std::string typeName() { return "double"; } + +// Template hackery that makes getProperty() and friends pretty while automatically picking up smaller types +namespace { + +// A pointer for the equivalent/smaller equivalent of a type (eg. when a double is requested a float works too, etc) +// long int is intentionally absent to avoid platform confusion +template struct TypeChain { bool hasChildType = false; typedef T type; }; +template <> struct TypeChain { bool hasChildType = true; typedef int32_t type; }; +template <> struct TypeChain { bool hasChildType = true; typedef int16_t type; }; +template <> struct TypeChain { bool hasChildType = true; typedef int8_t type; }; +template <> struct TypeChain { bool hasChildType = true; typedef uint32_t type; }; +template <> struct TypeChain { bool hasChildType = true; typedef uint16_t type; }; +template <> struct TypeChain { bool hasChildType = true; typedef uint8_t type; }; +template <> struct TypeChain { bool hasChildType = true; typedef float type; }; + +template struct CanonicalName { typedef T type; }; +template <> struct CanonicalName { typedef int8_t type; }; +template <> struct CanonicalName { typedef uint8_t type; }; +template <> struct CanonicalName { typedef std::conditional::type, int>::value, uint32_t, uint64_t>::type type; }; + +// Used to change behavior of >> for 8bit ints, which does not do what we want. +template struct SerializeType { typedef T type; }; +template <> struct SerializeType { typedef int32_t type; }; +template <> struct SerializeType< int8_t> { typedef int32_t type; }; + +// Give address only if types are same (used below when conditionally copying data) +// last int/char arg is to resolve ambiguous overloads, just always pass 0 and the int version will be preferred +template +S* addressIfSame(T& t, char) { + throw std::runtime_error("tried to take address for types that are not same"); + return nullptr;} +template +S* addressIfSame(S& t, int) {return &t;} + +// clang-format on +} // namespace + +/** + * @brief A generic property, which is associated with some element. Can be plain Property or a ListProperty, of some + * type. Generally, the user should not need to interact with these directly, but they are exposed in case someone + * wants to get clever. + */ +class Property { + +public: + /** + * @brief Create a new Property with the given name. + * + * @param name_ + */ + Property(const std::string& name_) : name(name_){}; + virtual ~Property(){}; + + std::string name; + + /** + * @brief Reserve memory. + * + * @param capacity Expected number of elements. + */ + virtual void reserve(size_t capacity) = 0; + + /** + * @brief (ASCII reading) Parse out the next value of this property from a list of tokens. + * + * @param tokens The list of property tokens for the element. + * @param currEntry Index in to tokens, updated after this property is read. + */ + virtual void parseNext(const std::vector& tokens, size_t& currEntry) = 0; + + /** + * @brief (binary reading) Copy the next value of this property from a stream of bits. + * + * @param stream Stream to read from. + */ + virtual void readNext(std::istream& stream) = 0; + + /** + * @brief (binary reading) Copy the next value of this property from a stream of bits. + * + * @param stream Stream to read from. + */ + virtual void readNextBigEndian(std::istream& stream) = 0; + + /** + * @brief (reading) Write a header entry for this property. + * + * @param outStream Stream to write to. + */ + virtual void writeHeader(std::ostream& outStream) = 0; + + /** + * @brief (ASCII writing) write this property for some element to a stream in plaintext + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataASCII(std::ostream& outStream, size_t iElement) = 0; + + /** + * @brief (binary writing) copy the bits of this property for some element to a stream + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataBinary(std::ostream& outStream, size_t iElement) = 0; + + /** + * @brief (binary writing) copy the bits of this property for some element to a stream + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataBinaryBigEndian(std::ostream& outStream, size_t iElement) = 0; + + /** + * @brief Number of element entries for this property + * + * @return + */ + virtual size_t size() = 0; + + /** + * @brief A string naming the type of the property + * + * @return + */ + virtual std::string propertyTypeName() = 0; +}; + +namespace { + +/** + * Check if the platform is little endian. + * (not foolproof, but will work on most platforms) + * + * @return true if little endian + */ +bool isLittleEndian() { + int32_t oneVal = 0x1; + char* numPtr = (char*)&oneVal; + return (numPtr[0] == 1); +} + +/** + * Swap endianness. + * + * @param value Value to swap. + * + * @return Swapped value. + */ +template +T swapEndian(T val) { + char* bytes = reinterpret_cast(&val); + for (unsigned int i = 0; i < sizeof(val) / 2; i++) { + std::swap(bytes[sizeof(val) - 1 - i], bytes[i]); + } + return val; +} + + +// Unpack flattened list from the convention used in TypedListProperty +template +std::vector> unflattenList(const std::vector& flatList, const std::vector flatListStarts) { + size_t outerCount = flatListStarts.size() - 1; + + // Put the output here + std::vector> outLists(outerCount); + + if (outerCount == 0) { + return outLists; // quick out for empty + } + + // Copy each sublist + for (size_t iOuter = 0; iOuter < outerCount; iOuter++) { + size_t iFlatStart = flatListStarts[iOuter]; + size_t iFlatEnd = flatListStarts[iOuter + 1]; + outLists[iOuter].insert(outLists[iOuter].begin(), flatList.begin() + iFlatStart, flatList.begin() + iFlatEnd); + } + + return outLists; +} + + +}; // namespace + + +/** + * @brief A property which takes a single value (not a list). + */ +template +class TypedProperty : public Property { + +public: + /** + * @brief Create a new Property with the given name. + * + * @param name_ + */ + TypedProperty(const std::string& name_) : Property(name_) { + if (typeName() == "unknown") { + // TODO should really be a compile-time error + throw std::runtime_error("Attempted property type does not match any type defined by the .ply format."); + } + }; + + /** + * @brief Create a new property and initialize with data. + * + * @param name_ + * @param data_ + */ + TypedProperty(const std::string& name_, const std::vector& data_) : Property(name_), data(data_) { + if (typeName() == "unknown") { + throw std::runtime_error("Attempted property type does not match any type defined by the .ply format."); + } + }; + + virtual ~TypedProperty() override{}; + + /** + * @brief Reserve memory. + * + * @param capacity Expected number of elements. + */ + virtual void reserve(size_t capacity) override { data.reserve(capacity); } + + /** + * @brief (ASCII reading) Parse out the next value of this property from a list of tokens. + * + * @param tokens The list of property tokens for the element. + * @param currEntry Index in to tokens, updated after this property is read. + */ + virtual void parseNext(const std::vector& tokens, size_t& currEntry) override { + data.emplace_back(); + std::istringstream iss(tokens[currEntry]); + typename SerializeType::type tmp; // usually the same type as T + iss >> tmp; + data.back() = tmp; + currEntry++; + }; + + /** + * @brief (binary reading) Copy the next value of this property from a stream of bits. + * + * @param stream Stream to read from. + */ + virtual void readNext(std::istream& stream) override { + data.emplace_back(); + stream.read((char*)&data.back(), sizeof(T)); + } + + /** + * @brief (binary reading) Copy the next value of this property from a stream of bits. + * + * @param stream Stream to read from. + */ + virtual void readNextBigEndian(std::istream& stream) override { + data.emplace_back(); + stream.read((char*)&data.back(), sizeof(T)); + data.back() = swapEndian(data.back()); + } + + /** + * @brief (reading) Write a header entry for this property. + * + * @param outStream Stream to write to. + */ + virtual void writeHeader(std::ostream& outStream) override { + outStream << "property " << typeName() << " " << name << "\n"; + } + + /** + * @brief (ASCII writing) write this property for some element to a stream in plaintext + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataASCII(std::ostream& outStream, size_t iElement) override { + outStream.precision(std::numeric_limits::max_digits10); + outStream << static_cast::type>(data[iElement]); // case is usually a no-op + } + + /** + * @brief (binary writing) copy the bits of this property for some element to a stream + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataBinary(std::ostream& outStream, size_t iElement) override { + outStream.write((char*)&data[iElement], sizeof(T)); + } + + /** + * @brief (binary writing) copy the bits of this property for some element to a stream + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataBinaryBigEndian(std::ostream& outStream, size_t iElement) override { + auto value = swapEndian(data[iElement]); + outStream.write((char*)&value, sizeof(T)); + } + + /** + * @brief Number of element entries for this property + * + * @return + */ + virtual size_t size() override { return data.size(); } + + + /** + * @brief A string naming the type of the property + * + * @return + */ + virtual std::string propertyTypeName() override { return typeName(); } + + /** + * @brief The actual data contained in the property + */ + std::vector data; +}; + + +/** + * @brief A property which is a list of value (eg, 3 doubles). Note that lists are always variable length per-element. + */ +template +class TypedListProperty : public Property { + +public: + /** + * @brief Create a new Property with the given name. + * + * @param name_ + */ + TypedListProperty(const std::string& name_, int listCountBytes_) : Property(name_), listCountBytes(listCountBytes_) { + if (typeName() == "unknown") { + throw std::runtime_error("Attempted property type does not match any type defined by the .ply format."); + } + + flattenedIndexStart.push_back(0); + }; + + /** + * @brief Create a new property and initialize with data + * + * @param name_ + * @param data_ + */ + TypedListProperty(const std::string& name_, const std::vector>& data_) : Property(name_) { + if (typeName() == "unknown") { + throw std::runtime_error("Attempted property type does not match any type defined by the .ply format."); + } + + // Populate list with data + flattenedIndexStart.push_back(0); + for (const std::vector& vec : data_) { + for (const T& val : vec) { + flattenedData.emplace_back(val); + } + flattenedIndexStart.push_back(flattenedData.size()); + } + }; + + virtual ~TypedListProperty() override{}; + + /** + * @brief Reserve memory. + * + * @param capacity Expected number of elements. + */ + virtual void reserve(size_t capacity) override { + flattenedData.reserve(3 * capacity); // optimize for triangle meshes + flattenedIndexStart.reserve(capacity + 1); + } + + /** + * @brief (ASCII reading) Parse out the next value of this property from a list of tokens. + * + * @param tokens The list of property tokens for the element. + * @param currEntry Index in to tokens, updated after this property is read. + */ + virtual void parseNext(const std::vector& tokens, size_t& currEntry) override { + + std::istringstream iss(tokens[currEntry]); + size_t count; + iss >> count; + currEntry++; + + size_t currSize = flattenedData.size(); + size_t afterSize = currSize + count; + flattenedData.resize(afterSize); + for (size_t iFlat = currSize; iFlat < afterSize; iFlat++) { + std::istringstream iss(tokens[currEntry]); + typename SerializeType::type tmp; // usually the same type as T + iss >> tmp; + flattenedData[iFlat] = tmp; + currEntry++; + } + flattenedIndexStart.emplace_back(afterSize); + } + + /** + * @brief (binary reading) Copy the next value of this property from a stream of bits. + * + * @param stream Stream to read from. + */ + virtual void readNext(std::istream& stream) override { + + // Read the size of the list + size_t count = 0; + stream.read(((char*)&count), listCountBytes); + + // Read list elements + size_t currSize = flattenedData.size(); + size_t afterSize = currSize + count; + flattenedData.resize(afterSize); + stream.read((char*)&flattenedData[currSize], count * sizeof(T)); + flattenedIndexStart.emplace_back(afterSize); + } + + /** + * @brief (binary reading) Copy the next value of this property from a stream of bits. + * + * @param stream Stream to read from. + */ + virtual void readNextBigEndian(std::istream& stream) override { + + // Read the size of the list + size_t count = 0; + stream.read(((char*)&count), listCountBytes); + if (listCountBytes == 8) { + count = (size_t)swapEndian((uint64_t)count); + } else if (listCountBytes == 4) { + count = (size_t)swapEndian((uint32_t)count); + } else if (listCountBytes == 2) { + count = (size_t)swapEndian((uint16_t)count); + } + + // Read list elements + size_t currSize = flattenedData.size(); + size_t afterSize = currSize + count; + flattenedData.resize(afterSize); + stream.read((char*)&flattenedData[currSize], count * sizeof(T)); + flattenedIndexStart.emplace_back(afterSize); + + // Swap endian order of list elements + for (size_t iFlat = currSize; iFlat < afterSize; iFlat++) { + flattenedData[iFlat] = swapEndian(flattenedData[iFlat]); + } + } + + /** + * @brief (reading) Write a header entry for this property. Note that we already use "uchar" for the list count type. + * + * @param outStream Stream to write to. + */ + virtual void writeHeader(std::ostream& outStream) override { + // NOTE: We ALWAYS use uchar as the list count output type + outStream << "property list uchar " << typeName() << " " << name << "\n"; + } + + /** + * @brief (ASCII writing) write this property for some element to a stream in plaintext + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataASCII(std::ostream& outStream, size_t iElement) override { + size_t dataStart = flattenedIndexStart[iElement]; + size_t dataEnd = flattenedIndexStart[iElement + 1]; + + // Get the number of list elements as a uchar, and ensure the value fits + size_t dataCount = dataEnd - dataStart; + if (dataCount > std::numeric_limits::max()) { + throw std::runtime_error( + "List property has an element with more entries than fit in a uchar. See note in README."); + } + uint8_t count = static_cast(dataCount); + + outStream << dataCount; + outStream.precision(std::numeric_limits::max_digits10); + for (size_t iFlat = dataStart; iFlat < dataEnd; iFlat++) { + outStream << " " << static_cast::type>(flattenedData[iFlat]); // cast is usually a no-op + } + } + + /** + * @brief (binary writing) copy the bits of this property for some element to a stream + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataBinary(std::ostream& outStream, size_t iElement) override { + size_t dataStart = flattenedIndexStart[iElement]; + size_t dataEnd = flattenedIndexStart[iElement + 1]; + + // Get the number of list elements as a uchar, and ensure the value fits + size_t dataCount = dataEnd - dataStart; + if (dataCount > std::numeric_limits::max()) { + throw std::runtime_error( + "List property has an element with more entries than fit in a uchar. See note in README."); + } + uint8_t count = static_cast(dataCount); + + outStream.write((char*)&count, sizeof(uint8_t)); + outStream.write((char*)&flattenedData[dataStart], count * sizeof(T)); + } + + /** + * @brief (binary writing) copy the bits of this property for some element to a stream + * + * @param outStream Stream to write to. + * @param iElement index of the element to write. + */ + virtual void writeDataBinaryBigEndian(std::ostream& outStream, size_t iElement) override { + size_t dataStart = flattenedIndexStart[iElement]; + size_t dataEnd = flattenedIndexStart[iElement + 1]; + + // Get the number of list elements as a uchar, and ensure the value fits + size_t dataCount = dataEnd - dataStart; + if (dataCount > std::numeric_limits::max()) { + throw std::runtime_error( + "List property has an element with more entries than fit in a uchar. See note in README."); + } + uint8_t count = static_cast(dataCount); + + outStream.write((char*)&count, sizeof(uint8_t)); + for (size_t iFlat = dataStart; iFlat < dataEnd; iFlat++) { + T value = swapEndian(flattenedData[iFlat]); + outStream.write((char*)&value, sizeof(T)); + } + } + + /** + * @brief Number of element entries for this property + * + * @return + */ + virtual size_t size() override { return flattenedIndexStart.size() - 1; } + + + /** + * @brief A string naming the type of the property + * + * @return + */ + virtual std::string propertyTypeName() override { return typeName(); } + + /** + * @brief The (flattened) data for the property, as formed by concatenating all of the individual element lists + * together. + */ + std::vector flattenedData; + + /** + * @brief Indices in to flattenedData. The i'th element gives the index in to flattenedData where the element's data + * begins. A final entry is included which is the length of flattenedData. Size is N_elem + 1. + */ + std::vector flattenedIndexStart; + + /** + * @brief The number of bytes used to store the count for lists of data. + */ + int listCountBytes = -1; +}; + + +/** + * @brief Helper function to construct a new property of the appropriate type. + * + * @param name The name of the property to construct. + * @param typeStr A string naming the type according to the format. + * @param isList Is this a plain property, or a list property? + * @param listCountTypeStr If a list property, the type of the count varible. + * + * @return A new Property with the proper type. + */ +inline std::unique_ptr createPropertyWithType(const std::string& name, const std::string& typeStr, + bool isList, const std::string& listCountTypeStr) { + + // == Figure out how many bytes the list count field has, if this is a list type + // Note: some files seem to use signed types here, we read the width but always parse as if unsigned + int listCountBytes = -1; + if (isList) { + if (listCountTypeStr == "uchar" || listCountTypeStr == "uint8" || listCountTypeStr == "char" || + listCountTypeStr == "int8") { + listCountBytes = 1; + } else if (listCountTypeStr == "ushort" || listCountTypeStr == "uint16" || listCountTypeStr == "short" || + listCountTypeStr == "int16") { + listCountBytes = 2; + } else if (listCountTypeStr == "uint" || listCountTypeStr == "uint32" || listCountTypeStr == "int" || + listCountTypeStr == "int32") { + listCountBytes = 4; + } else { + throw std::runtime_error("Unrecognized list count type: " + listCountTypeStr); + } + } + + // = Unsigned int + + // 8 bit unsigned + if (typeStr == "uchar" || typeStr == "uint8") { + if (isList) { + return std::unique_ptr(new TypedListProperty(name, listCountBytes)); + } else { + return std::unique_ptr(new TypedProperty(name)); + } + } + + // 16 bit unsigned + else if (typeStr == "ushort" || typeStr == "uint16") { + if (isList) { + return std::unique_ptr(new TypedListProperty(name, listCountBytes)); + } else { + return std::unique_ptr(new TypedProperty(name)); + } + } + + // 32 bit unsigned + else if (typeStr == "uint" || typeStr == "uint32") { + if (isList) { + return std::unique_ptr(new TypedListProperty(name, listCountBytes)); + } else { + return std::unique_ptr(new TypedProperty(name)); + } + } + + // = Signed int + + // 8 bit signed + if (typeStr == "char" || typeStr == "int8") { + if (isList) { + return std::unique_ptr(new TypedListProperty(name, listCountBytes)); + } else { + return std::unique_ptr(new TypedProperty(name)); + } + } + + // 16 bit signed + else if (typeStr == "short" || typeStr == "int16") { + if (isList) { + return std::unique_ptr(new TypedListProperty(name, listCountBytes)); + } else { + return std::unique_ptr(new TypedProperty(name)); + } + } + + // 32 bit signed + else if (typeStr == "int" || typeStr == "int32") { + if (isList) { + return std::unique_ptr(new TypedListProperty(name, listCountBytes)); + } else { + return std::unique_ptr(new TypedProperty(name)); + } + } + + // = Float + + // 32 bit float + else if (typeStr == "float" || typeStr == "float32") { + if (isList) { + return std::unique_ptr(new TypedListProperty(name, listCountBytes)); + } else { + return std::unique_ptr(new TypedProperty(name)); + } + } + + // 64 bit float + else if (typeStr == "double" || typeStr == "float64") { + if (isList) { + return std::unique_ptr(new TypedListProperty(name, listCountBytes)); + } else { + return std::unique_ptr(new TypedProperty(name)); + } + } + + else { + throw std::runtime_error("Data type: " + typeStr + " cannot be mapped to .ply format"); + } +} + +/** + * @brief An element (more properly an element type) in the .ply object. Tracks the name of the elemnt type (eg, + * "vertices"), the number of elements of that type (eg, 1244), and any properties associated with that element (eg, + * "position", "color"). + */ +class Element { + +public: + /** + * @brief Create a new element type. + * + * @param name_ Name of the element type (eg, "vertices") + * @param count_ Number of instances of this element. + */ + Element(const std::string& name_, size_t count_) : name(name_), count(count_) {} + + std::string name; + size_t count; + std::vector> properties; + + /** + * @brief Check if a property exists. + * + * @param target The name of the property to get. + * + * @return Whether the target property exists. + */ + bool hasProperty(const std::string& target) { + for (std::unique_ptr& prop : properties) { + if (prop->name == target) { + return true; + } + } + return false; + } + + /** + * @brief Check if a property exists with the requested type. + * + * @tparam T The type of the property + * @param target The name of the property to get. + * + * @return Whether the target property exists. + */ + template + bool hasPropertyType(const std::string& target) { + for (std::unique_ptr& prop : properties) { + if (prop->name == target) { + TypedProperty* castedProp = dynamic_cast*>(prop.get()); + if (castedProp) { + return true; + } + return false; + } + } + return false; + } + + /** + * @brief A list of the names of all properties + * + * @return Property names + */ + std::vector getPropertyNames() { + std::vector names; + for (std::unique_ptr& p : properties) { + names.push_back(p->name); + } + return names; + } + + /** + * @brief Low-level method to get a pointer to a property. Users probably don't need to call this. + * + * @param target The name of the property to get. + * + * @return A (unique_ptr) pointer to the property. + */ + std::unique_ptr& getPropertyPtr(const std::string& target) { + for (std::unique_ptr& prop : properties) { + if (prop->name == target) { + return prop; + } + } + throw std::runtime_error("PLY parser: element " + name + " does not have property " + target); + } + + /** + * @brief Add a new (plain, not list) property for this element type. + * + * @tparam T The type of the property + * @param propertyName The name of the property + * @param data The data for the property. Must have the same length as the number of elements. + */ + template + void addProperty(const std::string& propertyName, const std::vector& data) { + + if (data.size() != count) { + throw std::runtime_error("PLY write: new property " + propertyName + " has size which does not match element"); + } + + // If there is already some property with this name, remove it + for (size_t i = 0; i < properties.size(); i++) { + if (properties[i]->name == propertyName) { + properties.erase(properties.begin() + i); + i--; + } + } + + // Copy to canonical type. Often a no-op, but takes care of standardizing widths across platforms. + std::vector::type> canonicalVec(data.begin(), data.end()); + + properties.push_back( + std::unique_ptr(new TypedProperty::type>(propertyName, canonicalVec))); + } + + /** + * @brief Add a new list property for this element type. + * + * @tparam T The type of the property (eg, "double" for a list of doubles) + * @param propertyName The name of the property + * @param data The data for the property. Outer vector must have the same length as the number of elements. + */ + template + void addListProperty(const std::string& propertyName, const std::vector>& data) { + + if (data.size() != count) { + throw std::runtime_error("PLY write: new property " + propertyName + " has size which does not match element"); + } + + // If there is already some property with this name, remove it + for (size_t i = 0; i < properties.size(); i++) { + if (properties[i]->name == propertyName) { + properties.erase(properties.begin() + i); + i--; + } + } + + // Copy to canonical type. Often a no-op, but takes care of standardizing widths across platforms. + std::vector::type>> canonicalListVec; + for (const std::vector& subList : data) { + canonicalListVec.emplace_back(subList.begin(), subList.end()); + } + + properties.push_back(std::unique_ptr( + new TypedListProperty::type>(propertyName, canonicalListVec))); + } + + /** + * @brief Get a vector of a data from a property for this element. Automatically promotes to larger types. Throws if + * requested data is unavailable. + * + * @tparam T The type of data requested + * @param propertyName The name of the property to get. + * + * @return The data. + */ + template + std::vector getProperty(const std::string& propertyName) { + + // Find the property + std::unique_ptr& prop = getPropertyPtr(propertyName); + + // Get a copy of the data with auto-promoting type magic + return getDataFromPropertyRecursive(prop.get()); + } + + /** + * @brief Get a vector of a data from a property for this element. Unlike getProperty(), only returns if the ply + * record contains a type that matches T exactly. Throws if * requested data is unavailable. + * + * @tparam T The type of data requested + * @param propertyName The name of the property to get. + * + * @return The data. + */ + template + std::vector getPropertyType(const std::string& propertyName) { + + // Find the property + std::unique_ptr& prop = getPropertyPtr(propertyName); + TypedProperty* castedProp = dynamic_cast*>(prop); + if (castedProp) { + return castedProp->data; + } + + // No match, failure + throw std::runtime_error("PLY parser: property " + prop->name + " is not of type type " + typeName() + + ". Has type " + prop->propertyTypeName()); + } + + /** + * @brief Get a vector of lists of data from a property for this element. Automatically promotes to larger types. + * Throws if requested data is unavailable. + * + * @tparam T The type of data requested + * @param propertyName The name of the property to get. + * + * @return The data. + */ + template + std::vector> getListProperty(const std::string& propertyName) { + + // Find the property + std::unique_ptr& prop = getPropertyPtr(propertyName); + + // Get a copy of the data with auto-promoting type magic + return getDataFromListPropertyRecursive(prop.get()); + } + + /** + * @brief Get a vector of a data from a property for this element. Unlike getProperty(), only returns if the ply + * record contains a type that matches T exactly. Throws if * requested data is unavailable. + * + * @tparam T The type of data requested + * @param propertyName The name of the property to get. + * + * @return The data. + */ + template + std::vector> getListPropertyType(const std::string& propertyName) { + + // Find the property + std::unique_ptr& prop = getPropertyPtr(propertyName); + TypedListProperty* castedProp = dynamic_cast*>(prop); + if (castedProp) { + return unflattenList(castedProp->flattenedData, castedProp->flattenedIndexStart); + } + + // No match, failure + throw std::runtime_error("PLY parser: list property " + prop->name + " is not of type " + typeName() + + ". Has type " + prop->propertyTypeName()); + } + + + /** + * @brief Get a vector of lists of data from a property for this element. Automatically promotes to larger types. + * Unlike getListProperty(), this method will additionally convert between types of different sign (eg, requesting and + * int32 would get data from a uint32); doing so naively converts between signed and unsigned types. This is typically + * useful for data representing indices, which might be stored as signed or unsigned numbers. + * + * @tparam T The type of data requested + * @param propertyName The name of the property to get. + * + * @return The data. + */ + template + std::vector> getListPropertyAnySign(const std::string& propertyName) { + + // Find the property + std::unique_ptr& prop = getPropertyPtr(propertyName); + + // Get a copy of the data with auto-promoting type magic + try { + // First, try the usual approach, looking for a version of the property with the same signed-ness and possibly + // smaller size + return getDataFromListPropertyRecursive(prop.get()); + } catch (const std::runtime_error& orig_e) { + + // If the usual approach fails, look for a version with opposite signed-ness + try { + + // This type has the oppopsite signeness as the input type + typedef typename CanonicalName::type Tcan; + typedef typename std::conditional::value, typename std::make_unsigned::type, + typename std::make_signed::type>::type OppsignType; + + return getDataFromListPropertyRecursive(prop.get()); + + } catch (const std::runtime_error& ) { + throw orig_e; + } + + throw orig_e; + } + } + + + /** + * @brief Performs sanity checks on the element, throwing if any fail. + */ + void validate() { + + // Make sure no properties have duplicate names, and no names have whitespace + for (size_t iP = 0; iP < properties.size(); iP++) { + for (char c : properties[iP]->name) { + if (std::isspace(c)) { + throw std::runtime_error("Ply validate: illegal whitespace in name " + properties[iP]->name); + } + } + for (size_t jP = iP + 1; jP < properties.size(); jP++) { + if (properties[iP]->name == properties[jP]->name) { + throw std::runtime_error("Ply validate: multiple properties with name " + properties[iP]->name); + } + } + } + + // Make sure all properties have right length + for (size_t iP = 0; iP < properties.size(); iP++) { + if (properties[iP]->size() != count) { + throw std::runtime_error("Ply validate: property has wrong size. " + properties[iP]->name + + " does not match element size."); + } + } + } + + /** + * @brief Writes out this element's information to the file header. + * + * @param outStream The stream to use. + */ + void writeHeader(std::ostream& outStream) { + + outStream << "element " << name << " " << count << "\n"; + + for (std::unique_ptr& p : properties) { + p->writeHeader(outStream); + } + } + + /** + * @brief (ASCII writing) Writes out all of the data for every element of this element type to the stream, including + * all contained properties. + * + * @param outStream The stream to write to. + */ + void writeDataASCII(std::ostream& outStream) { + // Question: what is the proper output for an element with no properties? Here, we write a blank line, so there is + // one line per element no matter what. + for (size_t iE = 0; iE < count; iE++) { + for (size_t iP = 0; iP < properties.size(); iP++) { + properties[iP]->writeDataASCII(outStream, iE); + if (iP < properties.size() - 1) { + outStream << " "; + } + } + outStream << "\n"; + } + } + + + /** + * @brief (binary writing) Writes out all of the data for every element of this element type to the stream, including + * all contained properties. + * + * @param outStream The stream to write to. + */ + void writeDataBinary(std::ostream& outStream) { + for (size_t iE = 0; iE < count; iE++) { + for (size_t iP = 0; iP < properties.size(); iP++) { + properties[iP]->writeDataBinary(outStream, iE); + } + } + } + + + /** + * @brief (binary writing) Writes out all of the data for every element of this element type to the stream, including + * all contained properties. + * + * @param outStream The stream to write to. + */ + void writeDataBinaryBigEndian(std::ostream& outStream) { + for (size_t iE = 0; iE < count; iE++) { + for (size_t iP = 0; iP < properties.size(); iP++) { + properties[iP]->writeDataBinaryBigEndian(outStream, iE); + } + } + } + + + /** + * @brief Helper function which does the hard work to implement type promotion for data getters. Throws if type + * conversion fails. + * + * @tparam D The desired output type + * @tparam T The current attempt for the actual type of the property + * @param prop The property to get (does not delete nor share pointer) + * + * @return The data, with the requested type + */ + template + std::vector getDataFromPropertyRecursive(Property* prop) { + + typedef typename CanonicalName::type Tcan; + + { // Try to return data of type D from a property of type T + TypedProperty* castedProp = dynamic_cast*>(prop); + if (castedProp) { + // Succeeded, return a buffer of the data (copy while converting type) + std::vector castedVec; + castedVec.reserve(castedProp->data.size()); + for (Tcan& v : castedProp->data) { + castedVec.push_back(static_cast(v)); + } + return castedVec; + } + } + + TypeChain chainType; + if (chainType.hasChildType) { + return getDataFromPropertyRecursive::type>(prop); + } else { + // No smaller type to try, failure + throw std::runtime_error("PLY parser: property " + prop->name + " cannot be coerced to requested type " + + typeName() + ". Has type " + prop->propertyTypeName()); + } + } + + + /** + * @brief Helper function which does the hard work to implement type promotion for list data getters. Throws if type + * conversion fails. + * + * @tparam D The desired output type + * @tparam T The current attempt for the actual type of the property + * @param prop The property to get (does not delete nor share pointer) + * + * @return The data, with the requested type + */ + template + std::vector> getDataFromListPropertyRecursive(Property* prop) { + typedef typename CanonicalName::type Tcan; + + TypedListProperty* castedProp = dynamic_cast*>(prop); + if (castedProp) { + // Succeeded, return a buffer of the data (copy while converting type) + + // Convert to flat buffer of new type + std::vector* castedFlatVec = nullptr; + std::vector castedFlatVecCopy; // we _might_ make a copy here, depending on is_same below + + if (std::is_same, std::vector>::value) { + // just use the array we already have + castedFlatVec = addressIfSame>(castedProp->flattenedData, 0 /* dummy arg to disambiguate */); + } else { + // make a copy + castedFlatVecCopy.reserve(castedProp->flattenedData.size()); + for (Tcan& v : castedProp->flattenedData) { + castedFlatVecCopy.push_back(static_cast(v)); + } + castedFlatVec = &castedFlatVecCopy; + } + + // Unflatten and return + return unflattenList(*castedFlatVec, castedProp->flattenedIndexStart); + } + + TypeChain chainType; + if (chainType.hasChildType) { + return getDataFromListPropertyRecursive::type>(prop); + } else { + // No smaller type to try, failure + throw std::runtime_error("PLY parser: list property " + prop->name + + " cannot be coerced to requested type list " + typeName() + ". Has type list " + + prop->propertyTypeName()); + } + } +}; + + +// Some string helpers +namespace { + +inline std::string trimSpaces(const std::string& input) { + size_t start = 0; + while (start < input.size() && input[start] == ' ') start++; + size_t end = input.size(); + while (end > start && (input[end - 1] == ' ' || input[end - 1] == '\n' || input[end - 1] == '\r')) end--; + return input.substr(start, end - start); +} + +inline std::vector tokenSplit(const std::string& input) { + std::vector result; + size_t curr = 0; + size_t found = 0; + while ((found = input.find_first_of(' ', curr)) != std::string::npos) { + std::string token = input.substr(curr, found - curr); + token = trimSpaces(token); + if (token.size() > 0) { + result.push_back(token); + } + curr = found + 1; + } + std::string token = input.substr(curr); + token = trimSpaces(token); + if (token.size() > 0) { + result.push_back(token); + } + + return result; +} + +inline bool startsWith(const std::string& input, const std::string& query) { + return input.compare(0, query.length(), query) == 0; +} +}; // namespace + + +/** + * @brief Primary class; represents a set of data in the .ply format. + */ +class PLYData { + +public: + /** + * @brief Create an empty PLYData object. + */ + PLYData(){}; + + /** + * @brief Initialize a PLYData by reading from a file. Throws if any failures occur. + * + * @param filename The file to read from. + * @param verbose If true, print useful info about the file to stdout + */ + PLYData(const std::string& filename, bool verbose = false) { + + using std::cout; + using std::endl; + using std::string; + using std::vector; + + if (verbose) cout << "PLY parser: Reading ply file: " << filename << endl; + + // Open a file in binary always, in case it turns out to have binary data. + std::ifstream inStream(filename, std::ios::binary); + if (inStream.fail()) { + throw std::runtime_error("PLY parser: Could not open file " + filename); + } + + parsePLY(inStream, verbose); + + if (verbose) { + cout << " - Finished parsing file." << endl; + } + } + + /** + * @brief Initialize a PLYData by reading from a stringstream. Throws if any failures occur. + * + * @param inStream The stringstream to read from. + * @param verbose If true, print useful info about the file to stdout + */ + PLYData(std::istream& inStream, bool verbose = false) { + + using std::cout; + using std::endl; + + if (verbose) cout << "PLY parser: Reading ply file from stream" << endl; + + parsePLY(inStream, verbose); + + if (verbose) { + cout << " - Finished parsing stream." << endl; + } + } + + /** + * @brief Perform sanity checks on the file, throwing if any fail. + */ + void validate() { + + for (size_t iE = 0; iE < elements.size(); iE++) { + for (char c : elements[iE].name) { + if (std::isspace(c)) { + throw std::runtime_error("Ply validate: illegal whitespace in element name " + elements[iE].name); + } + } + for (size_t jE = iE + 1; jE < elements.size(); jE++) { + if (elements[iE].name == elements[jE].name) { + throw std::runtime_error("Ply validate: duplcate element name " + elements[iE].name); + } + } + } + + // Do a quick validation sanity check + for (Element& e : elements) { + e.validate(); + } + } + + /** + * @brief Write this data to a .ply file. + * + * @param filename The file to write to. + * @param format The format to use (binary or ascii?) + */ + void write(const std::string& filename, DataFormat format = DataFormat::ASCII) { + outputDataFormat = format; + + validate(); + + // Open stream for writing + std::ofstream outStream(filename, std::ios::out | std::ios::binary); + if (!outStream.good()) { + throw std::runtime_error("Ply writer: Could not open output file " + filename + " for writing"); + } + + writePLY(outStream); + } + + /** + * @brief Write this data to an output stream + * + * @param outStream The output stream to write to. + * @param format The format to use (binary or ascii?) + */ + void write(std::ostream& outStream, DataFormat format = DataFormat::ASCII) { + outputDataFormat = format; + + validate(); + + writePLY(outStream); + } + + /** + * @brief Get an element type by name ("vertices") + * + * @param target The name of the element type to get + * + * @return A reference to the element type. + */ + Element& getElement(const std::string& target) { + for (Element& e : elements) { + if (e.name == target) return e; + } + throw std::runtime_error("PLY parser: no element with name: " + target); + } + + + /** + * @brief Check if an element type exists + * + * @param target The name to check for. + * + * @return True if exists. + */ + bool hasElement(const std::string& target) { + for (Element& e : elements) { + if (e.name == target) return true; + } + return false; + } + + + /** + * @brief A list of the names of all elements + * + * @return Element names + */ + std::vector getElementNames() { + std::vector names; + for (Element& e : elements) { + names.push_back(e.name); + } + return names; + } + + + /** + * @brief Add a new element type to the object + * + * @param name The name of the new element type ("vertices"). + * @param count The number of elements of this type. + */ + void addElement(const std::string& name, size_t count) { elements.emplace_back(name, count); } + + // === Common-case helpers + + + /** + * @brief Common-case helper get mesh vertex positions + * + * @param vertexElementName The element name to use (default: "vertex") + * + * @return A vector of vertex positions. + */ + std::vector> getVertexPositions(const std::string& vertexElementName = "vertex") { + + std::vector xPos = getElement(vertexElementName).getProperty("x"); + std::vector yPos = getElement(vertexElementName).getProperty("y"); + std::vector zPos = getElement(vertexElementName).getProperty("z"); + + std::vector> result(xPos.size()); + for (size_t i = 0; i < result.size(); i++) { + result[i][0] = xPos[i]; + result[i][1] = yPos[i]; + result[i][2] = zPos[i]; + } + + return result; + } + + /** + * @brief Common-case helper get mesh vertex colors + * + * @param vertexElementName The element name to use (default: "vertex") + * + * @return A vector of vertex colors (unsigned chars [0,255]). + */ + std::vector> getVertexColors(const std::string& vertexElementName = "vertex") { + + std::vector r = getElement(vertexElementName).getProperty("red"); + std::vector g = getElement(vertexElementName).getProperty("green"); + std::vector b = getElement(vertexElementName).getProperty("blue"); + + std::vector> result(r.size()); + for (size_t i = 0; i < result.size(); i++) { + result[i][0] = r[i]; + result[i][1] = g[i]; + result[i][2] = b[i]; + } + + return result; + } + + /** + * @brief Common-case helper to get face indices for a mesh. If not template type is given, size_t is used. Naively + * converts to requested signedness, which may lead to unexpected values if an unsigned type is used and file contains + * negative values. + * + * @return The indices into the vertex elements for each face. Usually 0-based, though there are no formal rules. + */ + template + std::vector> getFaceIndices() { + + for (const std::string& f : std::vector{"face"}) { + for (const std::string& p : std::vector{"vertex_indices", "vertex_index"}) { + try { + return getElement(f).getListPropertyAnySign(p); + } catch (const std::runtime_error&) { + // that's fine + } + } + } + throw std::runtime_error("PLY parser: could not find face vertex indices attribute under any common name."); + } + + + /** + * @brief Common-case helper set mesh vertex positons. Creates vertex element, if necessary. + * + * @param vertexPositions A vector of vertex positions + */ + void addVertexPositions(std::vector>& vertexPositions) { + + std::string vertexName = "vertex"; + size_t N = vertexPositions.size(); + + // Create the element + if (!hasElement(vertexName)) { + addElement(vertexName, N); + } + + // De-interleave + std::vector xPos(N); + std::vector yPos(N); + std::vector zPos(N); + for (size_t i = 0; i < vertexPositions.size(); i++) { + xPos[i] = vertexPositions[i][0]; + yPos[i] = vertexPositions[i][1]; + zPos[i] = vertexPositions[i][2]; + } + + // Store + getElement(vertexName).addProperty("x", xPos); + getElement(vertexName).addProperty("y", yPos); + getElement(vertexName).addProperty("z", zPos); + } + + /** + * @brief Common-case helper set mesh vertex colors. Creates a vertex element, if necessary. + * + * @param colors A vector of vertex colors (unsigned chars [0,255]). + */ + void addVertexColors(std::vector>& colors) { + + std::string vertexName = "vertex"; + size_t N = colors.size(); + + // Create the element + if (!hasElement(vertexName)) { + addElement(vertexName, N); + } + + // De-interleave + std::vector r(N); + std::vector g(N); + std::vector b(N); + for (size_t i = 0; i < colors.size(); i++) { + r[i] = colors[i][0]; + g[i] = colors[i][1]; + b[i] = colors[i][2]; + } + + // Store + getElement(vertexName).addProperty("red", r); + getElement(vertexName).addProperty("green", g); + getElement(vertexName).addProperty("blue", b); + } + + /** + * @brief Common-case helper set mesh vertex colors. Creates a vertex element, if necessary. + * + * @param colors A vector of vertex colors as floating point [0,1] values. Internally converted to [0,255] chars. + */ + void addVertexColors(std::vector>& colors) { + + std::string vertexName = "vertex"; + size_t N = colors.size(); + + // Create the element + if (!hasElement(vertexName)) { + addElement(vertexName, N); + } + + auto toChar = [](double v) { + if (v < 0.0) v = 0.0; + if (v > 1.0) v = 1.0; + return static_cast(v * 255.); + }; + + // De-interleave + std::vector r(N); + std::vector g(N); + std::vector b(N); + for (size_t i = 0; i < colors.size(); i++) { + r[i] = toChar(colors[i][0]); + g[i] = toChar(colors[i][1]); + b[i] = toChar(colors[i][2]); + } + + // Store + getElement(vertexName).addProperty("red", r); + getElement(vertexName).addProperty("green", g); + getElement(vertexName).addProperty("blue", b); + } + + + /** + * @brief Common-case helper to set face indices. Creates a face element if needed. The input type will be casted to a + * 32 bit integer of the same signedness. + * + * @param indices The indices into the vertex list around each face. + */ + template + void addFaceIndices(std::vector>& indices) { + + std::string faceName = "face"; + size_t N = indices.size(); + + // Create the element + if (!hasElement(faceName)) { + addElement(faceName, N); + } + + // Cast to 32 bit + typedef typename std::conditional::value, int32_t, uint32_t>::type IndType; + std::vector> intInds; + for (std::vector& l : indices) { + std::vector thisInds; + for (T& val : l) { + IndType valConverted = static_cast(val); + if (valConverted != val) { + throw std::runtime_error("Index value " + std::to_string(val) + + " could not be converted to a .ply integer without loss of data. Note that .ply " + "only supports 32-bit ints."); + } + thisInds.push_back(valConverted); + } + intInds.push_back(thisInds); + } + + // Store + getElement(faceName).addListProperty("vertex_indices", intInds); + } + + + /** + * @brief Comments for the file. When writing, each entry will be written as a sequential comment line. + */ + std::vector comments; + + + /** + * @brief obj_info comments for the file. When writing, each entry will be written as a sequential comment line. + */ + std::vector objInfoComments; + +private: + std::vector elements; + const int majorVersion = 1; // I'll buy you a drink if these ever get bumped + const int minorVersion = 0; + + DataFormat inputDataFormat = DataFormat::ASCII; // set when reading from a file + DataFormat outputDataFormat = DataFormat::ASCII; // option for writing files + + + // === Reading === + + /** + * @brief Parse a PLY file from an input stream + * + * @param inStream + * @param verbose + */ + void parsePLY(std::istream& inStream, bool verbose) { + + // == Process the header + parseHeader(inStream, verbose); + + + // === Parse data from a binary file + if (inputDataFormat == DataFormat::Binary) { + parseBinary(inStream, verbose); + } + // === Parse data from an binary file + else if (inputDataFormat == DataFormat::BinaryBigEndian) { + parseBinaryBigEndian(inStream, verbose); + } + // === Parse data from an ASCII file + else if (inputDataFormat == DataFormat::ASCII) { + parseASCII(inStream, verbose); + } + } + + /** + * @brief Read the header for a file + * + * @param inStream + * @param verbose + */ + void parseHeader(std::istream& inStream, bool verbose) { + + using std::cout; + using std::endl; + using std::string; + using std::vector; + + // First two lines are predetermined + { // First line is magic constant + string plyLine; + std::getline(inStream, plyLine); + if (trimSpaces(plyLine) != "ply") { + throw std::runtime_error("PLY parser: File does not appear to be ply file. First line should be 'ply'"); + } + } + + { // second line is version + string styleLine; + std::getline(inStream, styleLine); + vector tokens = tokenSplit(styleLine); + if (tokens.size() != 3) throw std::runtime_error("PLY parser: bad format line"); + std::string formatStr = tokens[0]; + std::string typeStr = tokens[1]; + std::string versionStr = tokens[2]; + + // "format" + if (formatStr != "format") throw std::runtime_error("PLY parser: bad format line"); + + // ascii/binary + if (typeStr == "ascii") { + inputDataFormat = DataFormat::ASCII; + if (verbose) cout << " - Type: ascii" << endl; + } else if (typeStr == "binary_little_endian") { + inputDataFormat = DataFormat::Binary; + if (verbose) cout << " - Type: binary" << endl; + } else if (typeStr == "binary_big_endian") { + inputDataFormat = DataFormat::BinaryBigEndian; + if (verbose) cout << " - Type: binary big endian" << endl; + } else { + throw std::runtime_error("PLY parser: bad format line"); + } + + // version + if (versionStr != "1.0") { + throw std::runtime_error("PLY parser: encountered file with version != 1.0. Don't know how to parse that"); + } + if (verbose) cout << " - Version: " << versionStr << endl; + } + + // Consume header line by line + while (inStream.good()) { + string line; + std::getline(inStream, line); + + // Parse a comment + if (startsWith(line, "comment")) { + string comment = line.substr(8); + if (verbose) cout << " - Comment: " << comment << endl; + comments.push_back(comment); + continue; + } + + // Parse an obj_info comment + if (startsWith(line, "obj_info")) { + string infoComment = line.substr(9); + if (verbose) cout << " - obj_info: " << infoComment << endl; + objInfoComments.push_back(infoComment); + continue; + } + + // Parse an element + else if (startsWith(line, "element")) { + vector tokens = tokenSplit(line); + if (tokens.size() != 3) throw std::runtime_error("PLY parser: Invalid element line"); + string name = tokens[1]; + size_t count; + std::istringstream iss(tokens[2]); + iss >> count; + elements.emplace_back(name, count); + if (verbose) cout << " - Found element: " << name << " (count = " << count << ")" << endl; + continue; + } + + // Parse a property list + else if (startsWith(line, "property list")) { + vector tokens = tokenSplit(line); + if (tokens.size() != 5) throw std::runtime_error("PLY parser: Invalid property list line"); + if (elements.size() == 0) throw std::runtime_error("PLY parser: Found property list without previous element"); + string countType = tokens[2]; + string type = tokens[3]; + string name = tokens[4]; + elements.back().properties.push_back(createPropertyWithType(name, type, true, countType)); + if (verbose) + cout << " - Found list property: " << name << " (count type = " << countType << ", data type = " << type + << ")" << endl; + continue; + } + + // Parse a property + else if (startsWith(line, "property")) { + vector tokens = tokenSplit(line); + if (tokens.size() != 3) throw std::runtime_error("PLY parser: Invalid property line"); + if (elements.size() == 0) throw std::runtime_error("PLY parser: Found property without previous element"); + string type = tokens[1]; + string name = tokens[2]; + elements.back().properties.push_back(createPropertyWithType(name, type, false, "")); + if (verbose) cout << " - Found property: " << name << " (type = " << type << ")" << endl; + continue; + } + + // Parse end of header + else if (startsWith(line, "end_header")) { + break; + } + + // Error! + else { + throw std::runtime_error("Unrecognized header line: " + line); + } + } + } + + /** + * @brief Read the actual data for a file, in ASCII + * + * @param inStream + * @param verbose + */ + void parseASCII(std::istream& inStream, bool verbose) { + + using std::string; + using std::vector; + + // Read all elements + for (Element& elem : elements) { + + if (verbose) { + std::cout << " - Processing element: " << elem.name << std::endl; + } + + for (size_t iP = 0; iP < elem.properties.size(); iP++) { + elem.properties[iP]->reserve(elem.count); + } + for (size_t iEntry = 0; iEntry < elem.count; iEntry++) { + + string line; + std::getline(inStream, line); + + vector tokens = tokenSplit(line); + size_t iTok = 0; + for (size_t iP = 0; iP < elem.properties.size(); iP++) { + elem.properties[iP]->parseNext(tokens, iTok); + } + } + } + } + + /** + * @brief Read the actual data for a file, in binary. + * + * @param inStream + * @param verbose + */ + void parseBinary(std::istream& inStream, bool verbose) { + + if (!isLittleEndian()) { + throw std::runtime_error("binary reading assumes little endian system"); + } + + using std::string; + using std::vector; + + // Read all elements + for (Element& elem : elements) { + + if (verbose) { + std::cout << " - Processing element: " << elem.name << std::endl; + } + + for (size_t iP = 0; iP < elem.properties.size(); iP++) { + elem.properties[iP]->reserve(elem.count); + } + for (size_t iEntry = 0; iEntry < elem.count; iEntry++) { + for (size_t iP = 0; iP < elem.properties.size(); iP++) { + elem.properties[iP]->readNext(inStream); + } + } + } + } + + /** + * @brief Read the actual data for a file, in binary. + * + * @param inStream + * @param verbose + */ + void parseBinaryBigEndian(std::istream& inStream, bool verbose) { + + if (!isLittleEndian()) { + throw std::runtime_error("binary reading assumes little endian system"); + } + + using std::string; + using std::vector; + + // Read all elements + for (Element& elem : elements) { + + if (verbose) { + std::cout << " - Processing element: " << elem.name << std::endl; + } + + for (size_t iP = 0; iP < elem.properties.size(); iP++) { + elem.properties[iP]->reserve(elem.count); + } + for (size_t iEntry = 0; iEntry < elem.count; iEntry++) { + for (size_t iP = 0; iP < elem.properties.size(); iP++) { + elem.properties[iP]->readNextBigEndian(inStream); + } + } + } + } + + // === Writing === + + + /** + * @brief write a PLY file to an output stream + * + * @param outStream + */ + void writePLY(std::ostream& outStream) { + + writeHeader(outStream); + + // Write all elements + for (Element& e : elements) { + if (outputDataFormat == DataFormat::Binary) { + if (!isLittleEndian()) { + throw std::runtime_error("binary writing assumes little endian system"); + } + e.writeDataBinary(outStream); + } else if (outputDataFormat == DataFormat::BinaryBigEndian) { + if (!isLittleEndian()) { + throw std::runtime_error("binary writing assumes little endian system"); + } + e.writeDataBinaryBigEndian(outStream); + } else if (outputDataFormat == DataFormat::ASCII) { + e.writeDataASCII(outStream); + } + } + } + + + /** + * @brief Write out a header for a file + * + * @param outStream + */ + void writeHeader(std::ostream& outStream) { + + // Magic line + outStream << "ply\n"; + + // Type line + outStream << "format "; + if (outputDataFormat == DataFormat::Binary) { + outStream << "binary_little_endian "; + } else if (outputDataFormat == DataFormat::BinaryBigEndian) { + outStream << "binary_big_endian "; + } else if (outputDataFormat == DataFormat::ASCII) { + outStream << "ascii "; + } + + // Version number + outStream << majorVersion << "." << minorVersion << "\n"; + + // Write comments + bool hasHapplyComment = false; + std::string happlyComment = "Written with hapPLY (https://github.com/nmwsharp/happly)"; + for (const std::string& comment : comments) { + if (comment == happlyComment) hasHapplyComment = true; + outStream << "comment " << comment << "\n"; + } + if (!hasHapplyComment) { + outStream << "comment " << happlyComment << "\n"; + } + + // Write obj_info comments + for (const std::string& comment : objInfoComments) { + outStream << "obj_info " << comment << "\n"; + } + + // Write elements (and their properties) + for (Element& e : elements) { + e.writeHeader(outStream); + } + + // End header + outStream << "end_header\n"; + } +}; + +} // namespace happly diff --git a/extern/pybind/CMakeLists.txt b/extern/pybind/CMakeLists.txt index 2c08ff0b..3be6f7a4 100644 --- a/extern/pybind/CMakeLists.txt +++ b/extern/pybind/CMakeLists.txt @@ -7,13 +7,18 @@ cmake_minimum_required(VERSION 3.4) -# The `cmake_minimum_required(VERSION 3.4...3.18)` syntax does not work with +# The `cmake_minimum_required(VERSION 3.4...3.22)` syntax does not work with # some versions of VS that have a patched CMake 3.11. This forces us to emulate # the behavior using the following workaround: -if(${CMAKE_VERSION} VERSION_LESS 3.18) +if(${CMAKE_VERSION} VERSION_LESS 3.22) cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}) else() - cmake_policy(VERSION 3.18) + cmake_policy(VERSION 3.22) +endif() + +# Avoid infinite recursion if tests include this as a subdirectory +if(DEFINED PYBIND11_MASTER_PROJECT) + return() endif() # Extract project version from source @@ -73,6 +78,10 @@ if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR) set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_CXX_STANDARD_REQUIRED ON) endif() + + set(pybind11_system "") + + set_property(GLOBAL PROPERTY USE_FOLDERS ON) else() set(PYBIND11_MASTER_PROJECT OFF) set(pybind11_system SYSTEM) @@ -82,6 +91,15 @@ endif() option(PYBIND11_INSTALL "Install pybind11 header files?" ${PYBIND11_MASTER_PROJECT}) option(PYBIND11_TEST "Build pybind11 test suite?" ${PYBIND11_MASTER_PROJECT}) option(PYBIND11_NOPYTHON "Disable search for Python" OFF) +option(PYBIND11_SIMPLE_GIL_MANAGEMENT + "Use simpler GIL management logic that does not support disassociation" OFF) +set(PYBIND11_INTERNALS_VERSION + "" + CACHE STRING "Override the ABI version, may be used to enable the unstable ABI.") + +if(PYBIND11_SIMPLE_GIL_MANAGEMENT) + add_compile_definitions(PYBIND11_SIMPLE_GIL_MANAGEMENT) +endif() cmake_dependent_option( USE_PYTHON_INCLUDE_DIR @@ -98,6 +116,7 @@ set(PYBIND11_HEADERS include/pybind11/detail/descr.h include/pybind11/detail/init.h include/pybind11/detail/internals.h + include/pybind11/detail/type_caster_base.h include/pybind11/detail/typeid.h include/pybind11/attr.h include/pybind11/buffer_info.h @@ -109,6 +128,7 @@ set(PYBIND11_HEADERS include/pybind11/eigen.h include/pybind11/embed.h include/pybind11/eval.h + include/pybind11/gil.h include/pybind11/iostream.h include/pybind11/functional.h include/pybind11/numpy.h @@ -116,7 +136,8 @@ set(PYBIND11_HEADERS include/pybind11/pybind11.h include/pybind11/pytypes.h include/pybind11/stl.h - include/pybind11/stl_bind.h) + include/pybind11/stl_bind.h + include/pybind11/stl/filesystem.h) # Compare with grep and warn if mismatched if(PYBIND11_MASTER_PROJECT AND NOT CMAKE_VERSION VERSION_LESS 3.12) @@ -159,14 +180,33 @@ endif() # You can also place ifs *in* the Config.in, but not here. # This section builds targets, but does *not* touch Python - -# Build the headers-only target (no Python included): -# (long name used here to keep this from clashing in subdirectory mode) -add_library(pybind11_headers INTERFACE) -add_library(pybind11::pybind11_headers ALIAS pybind11_headers) # to match exported target -add_library(pybind11::headers ALIAS pybind11_headers) # easier to use/remember +# Non-IMPORT targets cannot be defined twice +if(NOT TARGET pybind11_headers) + # Build the headers-only target (no Python included): + # (long name used here to keep this from clashing in subdirectory mode) + add_library(pybind11_headers INTERFACE) + add_library(pybind11::pybind11_headers ALIAS pybind11_headers) # to match exported target + add_library(pybind11::headers ALIAS pybind11_headers) # easier to use/remember + + target_include_directories( + pybind11_headers ${pybind11_system} INTERFACE $ + $) + + target_compile_features(pybind11_headers INTERFACE cxx_inheriting_constructors cxx_user_literals + cxx_right_angle_brackets) + if(NOT "${PYBIND11_INTERNALS_VERSION}" STREQUAL "") + target_compile_definitions( + pybind11_headers INTERFACE "PYBIND11_INTERNALS_VERSION=${PYBIND11_INTERNALS_VERSION}") + endif() +else() + # It is invalid to install a target twice, too. + set(PYBIND11_INSTALL OFF) +endif() include("${CMAKE_CURRENT_SOURCE_DIR}/tools/pybind11Common.cmake") +# https://github.com/jtojnar/cmake-snips/#concatenating-paths-when-building-pkg-config-files +# TODO: cmake 3.20 adds the cmake_path() function, which obsoletes this snippet +include("${CMAKE_CURRENT_SOURCE_DIR}/tools/JoinPaths.cmake") # Relative directory setting if(USE_PYTHON_INCLUDE_DIR AND DEFINED Python_INCLUDE_DIRS) @@ -175,20 +215,18 @@ elseif(USE_PYTHON_INCLUDE_DIR AND DEFINED PYTHON_INCLUDE_DIR) file(RELATIVE_PATH CMAKE_INSTALL_INCLUDEDIR ${CMAKE_INSTALL_PREFIX} ${PYTHON_INCLUDE_DIRS}) endif() -# Fill in headers target -target_include_directories( - pybind11_headers ${pybind11_system} INTERFACE $ - $) - -target_compile_features(pybind11_headers INTERFACE cxx_inheriting_constructors cxx_user_literals - cxx_right_angle_brackets) - if(PYBIND11_INSTALL) install(DIRECTORY ${pybind11_INCLUDE_DIR}/pybind11 DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}) set(PYBIND11_CMAKECONFIG_INSTALL_DIR "${CMAKE_INSTALL_DATAROOTDIR}/cmake/${PROJECT_NAME}" CACHE STRING "install path for pybind11Config.cmake") + if(IS_ABSOLUTE "${CMAKE_INSTALL_INCLUDEDIR}") + set(pybind11_INCLUDEDIR "${CMAKE_INSTALL_FULL_INCLUDEDIR}") + else() + set(pybind11_INCLUDEDIR "\$\{PACKAGE_PREFIX_DIR\}/${CMAKE_INSTALL_INCLUDEDIR}") + endif() + configure_package_config_file( tools/${PROJECT_NAME}Config.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake" INSTALL_DESTINATION ${PYBIND11_CMAKECONFIG_INSTALL_DIR}) @@ -233,6 +271,16 @@ if(PYBIND11_INSTALL) NAMESPACE "pybind11::" DESTINATION ${PYBIND11_CMAKECONFIG_INSTALL_DIR}) + # pkg-config support + if(NOT prefix_for_pc_file) + set(prefix_for_pc_file "${CMAKE_INSTALL_PREFIX}") + endif() + join_paths(includedir_for_pc_file "\${prefix}" "${CMAKE_INSTALL_INCLUDEDIR}") + configure_file("${CMAKE_CURRENT_SOURCE_DIR}/tools/pybind11.pc.in" + "${CMAKE_CURRENT_BINARY_DIR}/pybind11.pc" @ONLY) + install(FILES "${CMAKE_CURRENT_BINARY_DIR}/pybind11.pc" + DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/pkgconfig/") + # Uninstall target if(PYBIND11_MASTER_PROJECT) configure_file("${CMAKE_CURRENT_SOURCE_DIR}/tools/cmake_uninstall.cmake.in" diff --git a/extern/pybind/MANIFEST.in b/extern/pybind/MANIFEST.in index aed183e8..033303a7 100644 --- a/extern/pybind/MANIFEST.in +++ b/extern/pybind/MANIFEST.in @@ -1,6 +1,5 @@ recursive-include pybind11/include/pybind11 *.h recursive-include pybind11 *.py recursive-include pybind11 py.typed -recursive-include pybind11 *.pyi include pybind11/share/cmake/pybind11/*.cmake include LICENSE README.rst pyproject.toml setup.py setup.cfg diff --git a/extern/pybind/README.rst b/extern/pybind/README.rst index 1474cb95..3c75edb5 100644 --- a/extern/pybind/README.rst +++ b/extern/pybind/README.rst @@ -3,20 +3,16 @@ **pybind11 — Seamless operability between C++11 and Python** -|Latest Documentation Status| |Stable Documentation Status| |Gitter chat| |CI| |Build status| +|Latest Documentation Status| |Stable Documentation Status| |Gitter chat| |GitHub Discussions| |CI| |Build status| -.. warning:: +|Repology| |PyPI package| |Conda-forge| |Python Versions| - Combining older versions of pybind11 (< 2.6.0) with the brand-new Python - 3.9.0 will trigger undefined behavior that typically manifests as crashes - during interpreter shutdown (but could also destroy your data. **You have been - warned.**) +`Setuptools example `_ +• `Scikit-build example `_ +• `CMake example `_ + +.. start - We recommend that you wait for Python 3.9.1 slated for release in December, - which will include a `fix `_ - that resolves this problem. In the meantime, please update to the latest - version of pybind11 (2.6.0 or newer), which includes a temporary workaround - specifically when Python 3.9.0 is detected at runtime. **pybind11** is a lightweight header-only library that exposes C++ types in Python and vice versa, mainly to create Python bindings of existing @@ -36,9 +32,9 @@ this heavy machinery has become an excessively large and unnecessary dependency. Think of this library as a tiny self-contained version of Boost.Python -with everything stripped away that isn’t relevant for binding +with everything stripped away that isn't relevant for binding generation. Without comments, the core header files only require ~4K -lines of code and depend on Python (2.7 or 3.5+, or PyPy) and the C++ +lines of code and depend on Python (3.6+, or PyPy) and the C++ standard library. This compact implementation was possible thanks to some of the new C++11 language features (specifically: tuples, lambda functions and variadic templates). Since its creation, this library has @@ -82,8 +78,8 @@ Goodies In addition to the core functionality, pybind11 provides some extra goodies: -- Python 2.7, 3.5+, and PyPy/PyPy3 7.3 are supported with an - implementation-agnostic interface. +- Python 3.6+, and PyPy3 7.3 are supported with an implementation-agnostic + interface (pybind11 2.9 was the last version to support Python 2 and 3.5). - It is possible to bind C++11 lambda functions with captured variables. The lambda capture data is stored inside the resulting @@ -92,8 +88,8 @@ goodies: - pybind11 uses C++11 move constructors and move assignment operators whenever possible to efficiently transfer custom data types. -- It’s easy to expose the internal storage of custom data types through - Pythons’ buffer protocols. This is handy e.g. for fast conversion +- It's easy to expose the internal storage of custom data types through + Pythons' buffer protocols. This is handy e.g. for fast conversion between C++ matrix classes like Eigen and NumPy without expensive copy operations. @@ -101,7 +97,7 @@ goodies: transparently applied to all entries of one or more NumPy array arguments. -- Python’s slice-based access and assignment operations can be +- Python's slice-based access and assignment operations can be supported with just a few lines of code. - Everything is contained in just a few header files; there is no need @@ -110,7 +106,7 @@ goodies: - Binaries are generally smaller by a factor of at least 2 compared to equivalent bindings generated by Boost.Python. A recent pybind11 conversion of PyRosetta, an enormous Boost.Python binding project, - `reported `_ + `reported `_ a binary size reduction of **5.4x** and compile time reduction by **5.8x**. @@ -123,15 +119,14 @@ goodies: Supported compilers ------------------- -1. Clang/LLVM 3.3 or newer (for Apple Xcode’s clang, this is 5.0.0 or +1. Clang/LLVM 3.3 or newer (for Apple Xcode's clang, this is 5.0.0 or newer) 2. GCC 4.8 or newer -3. Microsoft Visual Studio 2015 Update 3 or newer -4. Intel C++ compiler 18 or newer - (`possible issue `_ on 20.2) -5. Cygwin/GCC (tested on 2.5.1) -6. NVCC (CUDA 11.0 tested) -7. NVIDIA PGI (20.7 and 20.9 tested) +3. Microsoft Visual Studio 2017 or newer +4. Intel classic C++ compiler 18 or newer (ICC 20.2 tested in CI) +5. Cygwin/GCC (previously tested on 2.5.1) +6. NVCC (CUDA 11.0 tested in CI) +7. NVIDIA PGI (20.9 tested in CI) About ----- @@ -139,9 +134,9 @@ About This project was created by `Wenzel Jakob `_. Significant features and/or improvements to the code were contributed by Jonas Adler, Lori A. Burns, -Sylvain Corlay, Eric Cousineau, Ralf Grosse-Kunstleve, Trent Houliston, Axel +Sylvain Corlay, Eric Cousineau, Aaron Gokaslan, Ralf Grosse-Kunstleve, Trent Houliston, Axel Huebl, @hulucc, Yannick Jadoul, Sergey Lyskov Johan Mabille, Tomasz Miąsko, -Dean Moldovan, Ben Pritchard, Jason Rhinelander, Boris Sch¤ling, Pim +Dean Moldovan, Ben Pritchard, Jason Rhinelander, Boris Sch¤ling, Pim Schellart, Henry Schreiner, Ivan Smirnov, Boris Staletic, and Patrick Stewart. We thank Google for a generous financial contribution to the continuous @@ -165,7 +160,7 @@ to the terms and conditions of this license. .. |Latest Documentation Status| image:: https://readthedocs.org/projects/pybind11/badge?version=latest :target: http://pybind11.readthedocs.org/en/latest -.. |Stable Documentation Status| image:: https://img.shields.io/badge/docs-stable-blue +.. |Stable Documentation Status| image:: https://img.shields.io/badge/docs-stable-blue.svg :target: http://pybind11.readthedocs.org/en/stable .. |Gitter chat| image:: https://img.shields.io/gitter/room/gitterHQ/gitter.svg :target: https://gitter.im/pybind/Lobby @@ -173,3 +168,13 @@ to the terms and conditions of this license. :target: https://github.com/pybind/pybind11/actions .. |Build status| image:: https://ci.appveyor.com/api/projects/status/riaj54pn4h08xy40?svg=true :target: https://ci.appveyor.com/project/wjakob/pybind11 +.. |PyPI package| image:: https://img.shields.io/pypi/v/pybind11.svg + :target: https://pypi.org/project/pybind11/ +.. |Conda-forge| image:: https://img.shields.io/conda/vn/conda-forge/pybind11.svg + :target: https://github.com/conda-forge/pybind11-feedstock +.. |Repology| image:: https://repology.org/badge/latest-versions/python:pybind11.svg + :target: https://repology.org/project/python:pybind11/versions +.. |Python Versions| image:: https://img.shields.io/pypi/pyversions/pybind11.svg + :target: https://pypi.org/project/pybind11/ +.. |GitHub Discussions| image:: https://img.shields.io/static/v1?label=Discussions&message=Ask&color=blue&logo=github + :target: https://github.com/pybind/pybind11/discussions diff --git a/extern/pybind/include/pybind11/attr.h b/extern/pybind/include/pybind11/attr.h index 0c416709..db7cd8ef 100644 --- a/extern/pybind/include/pybind11/attr.h +++ b/extern/pybind/include/pybind11/attr.h @@ -10,72 +10,113 @@ #pragma once +#include "detail/common.h" #include "cast.h" +#include + PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) /// \addtogroup annotations /// @{ /// Annotation for methods -struct is_method { handle class_; is_method(const handle &c) : class_(c) { } }; +struct is_method { + handle class_; + explicit is_method(const handle &c) : class_(c) {} +}; /// Annotation for operators -struct is_operator { }; +struct is_operator {}; /// Annotation for classes that cannot be subclassed -struct is_final { }; +struct is_final {}; /// Annotation for parent scope -struct scope { handle value; scope(const handle &s) : value(s) { } }; +struct scope { + handle value; + explicit scope(const handle &s) : value(s) {} +}; /// Annotation for documentation -struct doc { const char *value; doc(const char *value) : value(value) { } }; +struct doc { + const char *value; + explicit doc(const char *value) : value(value) {} +}; /// Annotation for function names -struct name { const char *value; name(const char *value) : value(value) { } }; +struct name { + const char *value; + explicit name(const char *value) : value(value) {} +}; /// Annotation indicating that a function is an overload associated with a given "sibling" -struct sibling { handle value; sibling(const handle &value) : value(value.ptr()) { } }; +struct sibling { + handle value; + explicit sibling(const handle &value) : value(value.ptr()) {} +}; /// Annotation indicating that a class derives from another given type -template struct base { +template +struct base { - PYBIND11_DEPRECATED("base() was deprecated in favor of specifying 'T' as a template argument to class_") - base() { } // NOLINT(modernize-use-equals-default): breaks MSVC 2015 when adding an attribute + PYBIND11_DEPRECATED( + "base() was deprecated in favor of specifying 'T' as a template argument to class_") + base() = default; }; /// Keep patient alive while nurse lives -template struct keep_alive { }; +template +struct keep_alive {}; /// Annotation indicating that a class is involved in a multiple inheritance relationship -struct multiple_inheritance { }; +struct multiple_inheritance {}; /// Annotation which enables dynamic attributes, i.e. adds `__dict__` to a class -struct dynamic_attr { }; +struct dynamic_attr {}; /// Annotation which enables the buffer protocol for a type -struct buffer_protocol { }; +struct buffer_protocol {}; /// Annotation which requests that a special metaclass is created for a type struct metaclass { handle value; PYBIND11_DEPRECATED("py::metaclass() is no longer required. It's turned on by default now.") - metaclass() { } // NOLINT(modernize-use-equals-default): breaks MSVC 2015 when adding an attribute + metaclass() = default; /// Override pybind11's default metaclass - explicit metaclass(handle value) : value(value) { } + explicit metaclass(handle value) : value(value) {} +}; + +/// Specifies a custom callback with signature `void (PyHeapTypeObject*)` that +/// may be used to customize the Python type. +/// +/// The callback is invoked immediately before `PyType_Ready`. +/// +/// Note: This is an advanced interface, and uses of it may require changes to +/// work with later versions of pybind11. You may wish to consult the +/// implementation of `make_new_python_type` in `detail/classes.h` to understand +/// the context in which the callback will be run. +struct custom_type_setup { + using callback = std::function; + + explicit custom_type_setup(callback value) : value(std::move(value)) {} + + callback value; }; /// Annotation that marks a class as local to the module: -struct module_local { const bool value; constexpr module_local(bool v = true) : value(v) { } }; +struct module_local { + const bool value; + constexpr explicit module_local(bool v = true) : value(v) {} +}; /// Annotation to mark enums as an arithmetic type -struct arithmetic { }; +struct arithmetic {}; /// Mark a function for addition at the beginning of the existing overload chain instead of the end -struct prepend { }; +struct prepend {}; /** \rst A call policy which places one or more guard variables (``Ts...``) around the function call. @@ -95,9 +136,13 @@ struct prepend { }; return foo(args...); // forwarded arguments }); \endrst */ -template struct call_guard; +template +struct call_guard; -template <> struct call_guard<> { using type = detail::void_type; }; +template <> +struct call_guard<> { + using type = detail::void_type; +}; template struct call_guard { @@ -122,8 +167,9 @@ PYBIND11_NAMESPACE_BEGIN(detail) enum op_id : int; enum op_type : int; struct undefined_t; -template struct op_; -inline void keep_alive_impl(size_t Nurse, size_t Patient, function_call &call, handle ret); +template +struct op_; +void keep_alive_impl(size_t Nurse, size_t Patient, function_call &call, handle ret); /// Internal data structure which holds metadata about a keyword argument struct argument_record { @@ -134,15 +180,16 @@ struct argument_record { bool none : 1; ///< True if None is allowed when loading argument_record(const char *name, const char *descr, handle value, bool convert, bool none) - : name(name), descr(descr), value(value), convert(convert), none(none) { } + : name(name), descr(descr), value(value), convert(convert), none(none) {} }; -/// Internal data structure which holds metadata about a bound function (signature, overloads, etc.) +/// Internal data structure which holds metadata about a bound function (signature, overloads, +/// etc.) struct function_record { function_record() : is_constructor(false), is_new_style_constructor(false), is_stateless(false), - is_operator(false), is_method(false), has_args(false), - has_kwargs(false), has_kw_only_args(false), prepend(false) { } + is_operator(false), is_method(false), has_args(false), has_kwargs(false), + prepend(false) {} /// Function name char *name = nullptr; /* why no C++ strings? They generate heavier code.. */ @@ -157,13 +204,13 @@ struct function_record { std::vector args; /// Pointer to lambda function which converts arguments and performs the actual call - handle (*impl) (function_call &) = nullptr; + handle (*impl)(function_call &) = nullptr; /// Storage for the wrapped function pointer and captured data, if any - void *data[3] = { }; + void *data[3] = {}; /// Pointer to custom destructor for 'data' (if needed) - void (*free_data) (function_record *ptr) = nullptr; + void (*free_data)(function_record *ptr) = nullptr; /// Return value policy associated with this function return_value_policy policy = return_value_policy::automatic; @@ -189,17 +236,15 @@ struct function_record { /// True if the function has a '**kwargs' argument bool has_kwargs : 1; - /// True once a 'py::kw_only' is encountered (any following args are keyword-only) - bool has_kw_only_args : 1; - /// True if this function is to be inserted at the beginning of the overload resolution chain bool prepend : 1; /// Number of arguments (including py::args and/or py::kwargs, if present) std::uint16_t nargs; - /// Number of trailing arguments (counted in `nargs`) that are keyword-only - std::uint16_t nargs_kw_only = 0; + /// Number of leading positional arguments, which are terminated by a py::args or py::kwargs + /// argument or by a py::kw_only annotation. + std::uint16_t nargs_pos = 0; /// Number of leading arguments (counted in `nargs`) that are positional-only std::uint16_t nargs_pos_only = 0; @@ -221,7 +266,7 @@ struct function_record { struct type_record { PYBIND11_NOINLINE type_record() : multiple_inheritance(false), dynamic_attr(false), buffer_protocol(false), - default_holder(true), module_local(false), is_final(false) { } + default_holder(true), module_local(false), is_final(false) {} /// Handle to the parent scope handle scope; @@ -259,6 +304,9 @@ struct type_record { /// Custom metaclass (optional) handle metaclass; + /// Custom type setup. + custom_type_setup::callback custom_type_setup_callback; + /// Multiple inheritance marker bool multiple_inheritance : 1; @@ -277,42 +325,45 @@ struct type_record { /// Is the class inheritable from python classes? bool is_final : 1; - PYBIND11_NOINLINE void add_base(const std::type_info &base, void *(*caster)(void *)) { - auto base_info = detail::get_type_info(base, false); + PYBIND11_NOINLINE void add_base(const std::type_info &base, void *(*caster)(void *) ) { + auto *base_info = detail::get_type_info(base, false); if (!base_info) { std::string tname(base.name()); detail::clean_type_id(tname); - pybind11_fail("generic_type: type \"" + std::string(name) + - "\" referenced unknown base type \"" + tname + "\""); + pybind11_fail("generic_type: type \"" + std::string(name) + + "\" referenced unknown base type \"" + tname + "\""); } if (default_holder != base_info->default_holder) { std::string tname(base.name()); detail::clean_type_id(tname); - pybind11_fail("generic_type: type \"" + std::string(name) + "\" " + - (default_holder ? "does not have" : "has") + - " a non-default holder type while its base \"" + tname + "\" " + - (base_info->default_holder ? "does not" : "does")); + pybind11_fail("generic_type: type \"" + std::string(name) + "\" " + + (default_holder ? "does not have" : "has") + + " a non-default holder type while its base \"" + tname + "\" " + + (base_info->default_holder ? "does not" : "does")); } bases.append((PyObject *) base_info->type); - if (base_info->type->tp_dictoffset != 0) - dynamic_attr = true; +#if PY_VERSION_HEX < 0x030B0000 + dynamic_attr |= base_info->type->tp_dictoffset != 0; +#else + dynamic_attr |= (base_info->type->tp_flags & Py_TPFLAGS_MANAGED_DICT) != 0; +#endif - if (caster) + if (caster) { base_info->implicit_casts.emplace_back(type, caster); + } } }; -inline function_call::function_call(const function_record &f, handle p) : - func(f), parent(p) { +inline function_call::function_call(const function_record &f, handle p) : func(f), parent(p) { args.reserve(f.nargs); args_convert.reserve(f.nargs); } /// Tag for a new-style `__init__` defined in `detail/init.h` -struct is_new_style_constructor { }; +struct is_new_style_constructor {}; /** * Partial template specializations to process custom attributes provided to @@ -320,129 +371,177 @@ struct is_new_style_constructor { }; * fields in the type_record and function_record data structures or executed at * runtime to deal with custom call policies (e.g. keep_alive). */ -template struct process_attribute; +template +struct process_attribute; -template struct process_attribute_default { +template +struct process_attribute_default { /// Default implementation: do nothing - static void init(const T &, function_record *) { } - static void init(const T &, type_record *) { } - static void precall(function_call &) { } - static void postcall(function_call &, handle) { } + static void init(const T &, function_record *) {} + static void init(const T &, type_record *) {} + static void precall(function_call &) {} + static void postcall(function_call &, handle) {} }; /// Process an attribute specifying the function's name -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const name &n, function_record *r) { r->name = const_cast(n.value); } }; /// Process an attribute specifying the function's docstring -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const doc &n, function_record *r) { r->doc = const_cast(n.value); } }; /// Process an attribute specifying the function's docstring (provided as a C-style string) -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const char *d, function_record *r) { r->doc = const_cast(d); } static void init(const char *d, type_record *r) { r->doc = const_cast(d); } }; -template <> struct process_attribute : process_attribute { }; +template <> +struct process_attribute : process_attribute {}; /// Process an attribute indicating the function's return value policy -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const return_value_policy &p, function_record *r) { r->policy = p; } }; -/// Process an attribute which indicates that this is an overloaded function associated with a given sibling -template <> struct process_attribute : process_attribute_default { +/// Process an attribute which indicates that this is an overloaded function associated with a +/// given sibling +template <> +struct process_attribute : process_attribute_default { static void init(const sibling &s, function_record *r) { r->sibling = s.value; } }; /// Process an attribute which indicates that this function is a method -template <> struct process_attribute : process_attribute_default { - static void init(const is_method &s, function_record *r) { r->is_method = true; r->scope = s.class_; } +template <> +struct process_attribute : process_attribute_default { + static void init(const is_method &s, function_record *r) { + r->is_method = true; + r->scope = s.class_; + } }; /// Process an attribute which indicates the parent scope of a method -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const scope &s, function_record *r) { r->scope = s.value; } }; /// Process an attribute which indicates that this function is an operator -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const is_operator &, function_record *r) { r->is_operator = true; } }; -template <> struct process_attribute : process_attribute_default { - static void init(const is_new_style_constructor &, function_record *r) { r->is_new_style_constructor = true; } +template <> +struct process_attribute + : process_attribute_default { + static void init(const is_new_style_constructor &, function_record *r) { + r->is_new_style_constructor = true; + } }; -inline void process_kw_only_arg(const arg &a, function_record *r) { - if (!a.name || strlen(a.name) == 0) - pybind11_fail("arg(): cannot specify an unnamed argument after an kw_only() annotation"); - ++r->nargs_kw_only; +inline void check_kw_only_arg(const arg &a, function_record *r) { + if (r->args.size() > r->nargs_pos && (!a.name || a.name[0] == '\0')) { + pybind11_fail("arg(): cannot specify an unnamed argument after a kw_only() annotation or " + "args() argument"); + } +} + +inline void append_self_arg_if_needed(function_record *r) { + if (r->is_method && r->args.empty()) { + r->args.emplace_back("self", nullptr, handle(), /*convert=*/true, /*none=*/false); + } } /// Process a keyword argument attribute (*without* a default value) -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const arg &a, function_record *r) { - if (r->is_method && r->args.empty()) - r->args.emplace_back("self", nullptr, handle(), true /*convert*/, false /*none not allowed*/); + append_self_arg_if_needed(r); r->args.emplace_back(a.name, nullptr, handle(), !a.flag_noconvert, a.flag_none); - if (r->has_kw_only_args) process_kw_only_arg(a, r); + check_kw_only_arg(a, r); } }; /// Process a keyword argument attribute (*with* a default value) -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const arg_v &a, function_record *r) { - if (r->is_method && r->args.empty()) - r->args.emplace_back("self", nullptr /*descr*/, handle() /*parent*/, true /*convert*/, false /*none not allowed*/); + if (r->is_method && r->args.empty()) { + r->args.emplace_back( + "self", /*descr=*/nullptr, /*parent=*/handle(), /*convert=*/true, /*none=*/false); + } if (!a.value) { -#if !defined(NDEBUG) +#if defined(PYBIND11_DETAILED_ERROR_MESSAGES) std::string descr("'"); - if (a.name) descr += std::string(a.name) + ": "; + if (a.name) { + descr += std::string(a.name) + ": "; + } descr += a.type + "'"; if (r->is_method) { - if (r->name) - descr += " in method '" + (std::string) str(r->scope) + "." + (std::string) r->name + "'"; - else + if (r->name) { + descr += " in method '" + (std::string) str(r->scope) + "." + + (std::string) r->name + "'"; + } else { descr += " in method of '" + (std::string) str(r->scope) + "'"; + } } else if (r->name) { descr += " in function '" + (std::string) r->name + "'"; } - pybind11_fail("arg(): could not convert default argument " - + descr + " into a Python object (type not registered yet?)"); + pybind11_fail("arg(): could not convert default argument " + descr + + " into a Python object (type not registered yet?)"); #else pybind11_fail("arg(): could not convert default argument " "into a Python object (type not registered yet?). " - "Compile in debug mode for more information."); + "#define PYBIND11_DETAILED_ERROR_MESSAGES or compile in debug mode for " + "more information."); #endif } r->args.emplace_back(a.name, a.descr, a.value.inc_ref(), !a.flag_noconvert, a.flag_none); - if (r->has_kw_only_args) process_kw_only_arg(a, r); + check_kw_only_arg(a, r); } }; /// Process a keyword-only-arguments-follow pseudo argument -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const kw_only &, function_record *r) { - r->has_kw_only_args = true; + append_self_arg_if_needed(r); + if (r->has_args && r->nargs_pos != static_cast(r->args.size())) { + pybind11_fail("Mismatched args() and kw_only(): they must occur at the same relative " + "argument location (or omit kw_only() entirely)"); + } + r->nargs_pos = static_cast(r->args.size()); } }; /// Process a positional-only-argument maker -template <> struct process_attribute : process_attribute_default { +template <> +struct process_attribute : process_attribute_default { static void init(const pos_only &, function_record *r) { + append_self_arg_if_needed(r); r->nargs_pos_only = static_cast(r->args.size()); + if (r->nargs_pos_only > r->nargs_pos) { + pybind11_fail("pos_only(): cannot follow a py::args() argument"); + } + // It also can't follow a kw_only, but a static_assert in pybind11.h checks that } }; -/// Process a parent class attribute. Single inheritance only (class_ itself already guarantees that) +/// Process a parent class attribute. Single inheritance only (class_ itself already guarantees +/// that) template -struct process_attribute::value>> : process_attribute_default { +struct process_attribute::value>> + : process_attribute_default { static void init(const handle &h, type_record *r) { r->bases.append(h); } }; @@ -455,7 +554,9 @@ struct process_attribute> : process_attribute_default> { /// Process a multiple inheritance attribute template <> struct process_attribute : process_attribute_default { - static void init(const multiple_inheritance &, type_record *r) { r->multiple_inheritance = true; } + static void init(const multiple_inheritance &, type_record *r) { + r->multiple_inheritance = true; + } }; template <> @@ -463,6 +564,13 @@ struct process_attribute : process_attribute_default static void init(const dynamic_attr &, type_record *r) { r->dynamic_attr = true; } }; +template <> +struct process_attribute { + static void init(const custom_type_setup &value, type_record *r) { + r->custom_type_setup_callback = value.value; + } +}; + template <> struct process_attribute : process_attribute_default { static void init(const is_final &, type_record *r) { r->is_final = true; } @@ -494,41 +602,59 @@ template <> struct process_attribute : process_attribute_default {}; template -struct process_attribute> : process_attribute_default> { }; +struct process_attribute> : process_attribute_default> {}; /** * Process a keep_alive call policy -- invokes keep_alive_impl during the * pre-call handler if both Nurse, Patient != 0 and use the post-call handler * otherwise */ -template struct process_attribute> : public process_attribute_default> { +template +struct process_attribute> + : public process_attribute_default> { template = 0> - static void precall(function_call &call) { keep_alive_impl(Nurse, Patient, call, handle()); } + static void precall(function_call &call) { + keep_alive_impl(Nurse, Patient, call, handle()); + } template = 0> - static void postcall(function_call &, handle) { } + static void postcall(function_call &, handle) {} template = 0> - static void precall(function_call &) { } + static void precall(function_call &) {} template = 0> - static void postcall(function_call &call, handle ret) { keep_alive_impl(Nurse, Patient, call, ret); } + static void postcall(function_call &call, handle ret) { + keep_alive_impl(Nurse, Patient, call, ret); + } }; /// Recursively iterate over variadic template arguments -template struct process_attributes { - static void init(const Args&... args, function_record *r) { - int unused[] = { 0, (process_attribute::type>::init(args, r), 0) ... }; - ignore_unused(unused); +template +struct process_attributes { + static void init(const Args &...args, function_record *r) { + PYBIND11_WORKAROUND_INCORRECT_MSVC_C4100(r); + PYBIND11_WORKAROUND_INCORRECT_GCC_UNUSED_BUT_SET_PARAMETER(r); + using expander = int[]; + (void) expander{ + 0, ((void) process_attribute::type>::init(args, r), 0)...}; } - static void init(const Args&... args, type_record *r) { - int unused[] = { 0, (process_attribute::type>::init(args, r), 0) ... }; - ignore_unused(unused); + static void init(const Args &...args, type_record *r) { + PYBIND11_WORKAROUND_INCORRECT_MSVC_C4100(r); + PYBIND11_WORKAROUND_INCORRECT_GCC_UNUSED_BUT_SET_PARAMETER(r); + using expander = int[]; + (void) expander{0, + (process_attribute::type>::init(args, r), 0)...}; } static void precall(function_call &call) { - int unused[] = { 0, (process_attribute::type>::precall(call), 0) ... }; - ignore_unused(unused); + PYBIND11_WORKAROUND_INCORRECT_MSVC_C4100(call); + using expander = int[]; + (void) expander{0, + (process_attribute::type>::precall(call), 0)...}; } static void postcall(function_call &call, handle fn_ret) { - int unused[] = { 0, (process_attribute::type>::postcall(call, fn_ret), 0) ... }; - ignore_unused(unused); + PYBIND11_WORKAROUND_INCORRECT_MSVC_C4100(call, fn_ret); + PYBIND11_WORKAROUND_INCORRECT_GCC_UNUSED_BUT_SET_PARAMETER(fn_ret); + using expander = int[]; + (void) expander{ + 0, (process_attribute::type>::postcall(call, fn_ret), 0)...}; } }; @@ -542,9 +668,10 @@ using extract_guard_t = typename exactly_one_t, Extr /// Check the number of named arguments at compile time template ::value...), - size_t self = constexpr_sum(std::is_same::value...)> + size_t self = constexpr_sum(std::is_same::value...)> constexpr bool expected_num_args(size_t nargs, bool has_args, bool has_kwargs) { - return named == 0 || (self + named + has_args + has_kwargs) == nargs; + PYBIND11_WORKAROUND_INCORRECT_MSVC_C4100(nargs, has_args, has_kwargs); + return named == 0 || (self + named + size_t(has_args) + size_t(has_kwargs)) == nargs; } PYBIND11_NAMESPACE_END(detail) diff --git a/extern/pybind/include/pybind11/buffer_info.h b/extern/pybind/include/pybind11/buffer_info.h index d803004a..06120d55 100644 --- a/extern/pybind/include/pybind11/buffer_info.h +++ b/extern/pybind/include/pybind11/buffer_info.h @@ -19,9 +19,11 @@ PYBIND11_NAMESPACE_BEGIN(detail) inline std::vector c_strides(const std::vector &shape, ssize_t itemsize) { auto ndim = shape.size(); std::vector strides(ndim, itemsize); - if (ndim > 0) - for (size_t i = ndim - 1; i > 0; --i) + if (ndim > 0) { + for (size_t i = ndim - 1; i > 0; --i) { strides[i - 1] = strides[i] * shape[i]; + } + } return strides; } @@ -29,8 +31,9 @@ inline std::vector c_strides(const std::vector &shape, ssize_t inline std::vector f_strides(const std::vector &shape, ssize_t itemsize) { auto ndim = shape.size(); std::vector strides(ndim, itemsize); - for (size_t i = 1; i < ndim; ++i) + for (size_t i = 1; i < ndim; ++i) { strides[i] = strides[i - 1] * shape[i - 1]; + } return strides; } @@ -41,61 +44,89 @@ struct buffer_info { void *ptr = nullptr; // Pointer to the underlying storage ssize_t itemsize = 0; // Size of individual items in bytes ssize_t size = 0; // Total number of entries - std::string format; // For homogeneous buffers, this should be set to format_descriptor::format() + std::string format; // For homogeneous buffers, this should be set to + // format_descriptor::format() ssize_t ndim = 0; // Number of dimensions std::vector shape; // Shape of the tensor (1 entry per dimension) - std::vector strides; // Number of bytes between adjacent entries (for each per dimension) + std::vector strides; // Number of bytes between adjacent entries + // (for each per dimension) bool readonly = false; // flag to indicate if the underlying storage may be written to buffer_info() = default; - buffer_info(void *ptr, ssize_t itemsize, const std::string &format, ssize_t ndim, - detail::any_container shape_in, detail::any_container strides_in, bool readonly=false) - : ptr(ptr), itemsize(itemsize), size(1), format(format), ndim(ndim), - shape(std::move(shape_in)), strides(std::move(strides_in)), readonly(readonly) { - if (ndim != (ssize_t) shape.size() || ndim != (ssize_t) strides.size()) + buffer_info(void *ptr, + ssize_t itemsize, + const std::string &format, + ssize_t ndim, + detail::any_container shape_in, + detail::any_container strides_in, + bool readonly = false) + : ptr(ptr), itemsize(itemsize), size(1), format(format), ndim(ndim), + shape(std::move(shape_in)), strides(std::move(strides_in)), readonly(readonly) { + if (ndim != (ssize_t) shape.size() || ndim != (ssize_t) strides.size()) { pybind11_fail("buffer_info: ndim doesn't match shape and/or strides length"); - for (size_t i = 0; i < (size_t) ndim; ++i) + } + for (size_t i = 0; i < (size_t) ndim; ++i) { size *= shape[i]; + } } template - buffer_info(T *ptr, detail::any_container shape_in, detail::any_container strides_in, bool readonly=false) - : buffer_info(private_ctr_tag(), ptr, sizeof(T), format_descriptor::format(), static_cast(shape_in->size()), std::move(shape_in), std::move(strides_in), readonly) { } - - buffer_info(void *ptr, ssize_t itemsize, const std::string &format, ssize_t size, bool readonly=false) - : buffer_info(ptr, itemsize, format, 1, {size}, {itemsize}, readonly) { } + buffer_info(T *ptr, + detail::any_container shape_in, + detail::any_container strides_in, + bool readonly = false) + : buffer_info(private_ctr_tag(), + ptr, + sizeof(T), + format_descriptor::format(), + static_cast(shape_in->size()), + std::move(shape_in), + std::move(strides_in), + readonly) {} + + buffer_info(void *ptr, + ssize_t itemsize, + const std::string &format, + ssize_t size, + bool readonly = false) + : buffer_info(ptr, itemsize, format, 1, {size}, {itemsize}, readonly) {} template - buffer_info(T *ptr, ssize_t size, bool readonly=false) - : buffer_info(ptr, sizeof(T), format_descriptor::format(), size, readonly) { } + buffer_info(T *ptr, ssize_t size, bool readonly = false) + : buffer_info(ptr, sizeof(T), format_descriptor::format(), size, readonly) {} template - buffer_info(const T *ptr, ssize_t size, bool readonly=true) - : buffer_info(const_cast(ptr), sizeof(T), format_descriptor::format(), size, readonly) { } + buffer_info(const T *ptr, ssize_t size, bool readonly = true) + : buffer_info( + const_cast(ptr), sizeof(T), format_descriptor::format(), size, readonly) {} explicit buffer_info(Py_buffer *view, bool ownview = true) - : buffer_info(view->buf, view->itemsize, view->format, view->ndim, + : buffer_info( + view->buf, + view->itemsize, + view->format, + view->ndim, {view->shape, view->shape + view->ndim}, /* Though buffer::request() requests PyBUF_STRIDES, ctypes objects * ignore this flag and return a view with NULL strides. * When strides are NULL, build them manually. */ view->strides - ? std::vector(view->strides, view->strides + view->ndim) - : detail::c_strides({view->shape, view->shape + view->ndim}, view->itemsize), - view->readonly) { + ? std::vector(view->strides, view->strides + view->ndim) + : detail::c_strides({view->shape, view->shape + view->ndim}, view->itemsize), + (view->readonly != 0)) { + // NOLINTNEXTLINE(cppcoreguidelines-prefer-member-initializer) this->m_view = view; + // NOLINTNEXTLINE(cppcoreguidelines-prefer-member-initializer) this->ownview = ownview; } buffer_info(const buffer_info &) = delete; - buffer_info& operator=(const buffer_info &) = delete; + buffer_info &operator=(const buffer_info &) = delete; - buffer_info(buffer_info &&other) { - (*this) = std::move(other); - } + buffer_info(buffer_info &&other) noexcept { (*this) = std::move(other); } - buffer_info& operator=(buffer_info &&rhs) { + buffer_info &operator=(buffer_info &&rhs) noexcept { ptr = rhs.ptr; itemsize = rhs.itemsize; size = rhs.size; @@ -110,17 +141,28 @@ struct buffer_info { } ~buffer_info() { - if (m_view && ownview) { PyBuffer_Release(m_view); delete m_view; } + if (m_view && ownview) { + PyBuffer_Release(m_view); + delete m_view; + } } Py_buffer *view() const { return m_view; } Py_buffer *&view() { return m_view; } -private: - struct private_ctr_tag { }; - buffer_info(private_ctr_tag, void *ptr, ssize_t itemsize, const std::string &format, ssize_t ndim, - detail::any_container &&shape_in, detail::any_container &&strides_in, bool readonly) - : buffer_info(ptr, itemsize, format, ndim, std::move(shape_in), std::move(strides_in), readonly) { } +private: + struct private_ctr_tag {}; + + buffer_info(private_ctr_tag, + void *ptr, + ssize_t itemsize, + const std::string &format, + ssize_t ndim, + detail::any_container &&shape_in, + detail::any_container &&strides_in, + bool readonly) + : buffer_info( + ptr, itemsize, format, ndim, std::move(shape_in), std::move(strides_in), readonly) {} Py_buffer *m_view = nullptr; bool ownview = false; @@ -128,17 +170,22 @@ struct buffer_info { PYBIND11_NAMESPACE_BEGIN(detail) -template struct compare_buffer_info { - static bool compare(const buffer_info& b) { +template +struct compare_buffer_info { + static bool compare(const buffer_info &b) { return b.format == format_descriptor::format() && b.itemsize == (ssize_t) sizeof(T); } }; -template struct compare_buffer_info::value>> { - static bool compare(const buffer_info& b) { - return (size_t) b.itemsize == sizeof(T) && (b.format == format_descriptor::value || - ((sizeof(T) == sizeof(long)) && b.format == (std::is_unsigned::value ? "L" : "l")) || - ((sizeof(T) == sizeof(size_t)) && b.format == (std::is_unsigned::value ? "N" : "n"))); +template +struct compare_buffer_info::value>> { + static bool compare(const buffer_info &b) { + return (size_t) b.itemsize == sizeof(T) + && (b.format == format_descriptor::value + || ((sizeof(T) == sizeof(long)) + && b.format == (std::is_unsigned::value ? "L" : "l")) + || ((sizeof(T) == sizeof(size_t)) + && b.format == (std::is_unsigned::value ? "N" : "n"))); } }; diff --git a/extern/pybind/include/pybind11/cast.h b/extern/pybind/include/pybind11/cast.h index d6e440f7..430c62f3 100644 --- a/extern/pybind/include/pybind11/cast.h +++ b/extern/pybind/include/pybind11/cast.h @@ -10,1029 +10,168 @@ #pragma once -#include "pytypes.h" -#include "detail/typeid.h" +#include "detail/common.h" #include "detail/descr.h" -#include "detail/internals.h" +#include "detail/type_caster_base.h" +#include "detail/typeid.h" +#include "pytypes.h" + #include -#include +#include +#include +#include +#include +#include +#include #include #include - -#if defined(PYBIND11_CPP17) -# if defined(__has_include) -# if __has_include() -# define PYBIND11_HAS_STRING_VIEW -# endif -# elif defined(_MSC_VER) -# define PYBIND11_HAS_STRING_VIEW -# endif -#endif -#ifdef PYBIND11_HAS_STRING_VIEW -#include -#endif - -#if defined(__cpp_lib_char8_t) && __cpp_lib_char8_t >= 201811L -# define PYBIND11_HAS_U8STRING -#endif +#include +#include PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE) PYBIND11_NAMESPACE_BEGIN(detail) -/// A life support system for temporary objects created by `type_caster::load()`. -/// Adding a patient will keep it alive up until the enclosing function returns. -class loader_life_support { -public: - /// A new patient frame is created when a function is entered - loader_life_support() { - get_internals().loader_patient_stack.push_back(nullptr); - } - - /// ... and destroyed after it returns - ~loader_life_support() { - auto &stack = get_internals().loader_patient_stack; - if (stack.empty()) - pybind11_fail("loader_life_support: internal error"); - - auto ptr = stack.back(); - stack.pop_back(); - Py_CLEAR(ptr); - - // A heuristic to reduce the stack's capacity (e.g. after long recursive calls) - if (stack.capacity() > 16 && !stack.empty() && stack.capacity() / stack.size() > 2) - stack.shrink_to_fit(); - } - - /// This can only be used inside a pybind11-bound function, either by `argument_loader` - /// at argument preparation time or by `py::cast()` at execution time. - PYBIND11_NOINLINE static void add_patient(handle h) { - auto &stack = get_internals().loader_patient_stack; - if (stack.empty()) - throw cast_error("When called outside a bound function, py::cast() cannot " - "do Python -> C++ conversions which require the creation " - "of temporary values"); - - auto &list_ptr = stack.back(); - if (list_ptr == nullptr) { - list_ptr = PyList_New(1); - if (!list_ptr) - pybind11_fail("loader_life_support: error allocating list"); - PyList_SET_ITEM(list_ptr, 0, h.inc_ref().ptr()); - } else { - auto result = PyList_Append(list_ptr, h.ptr()); - if (result == -1) - pybind11_fail("loader_life_support: error adding patient"); - } - } -}; - -// Gets the cache entry for the given type, creating it if necessary. The return value is the pair -// returned by emplace, i.e. an iterator for the entry and a bool set to `true` if the entry was -// just created. -inline std::pair all_type_info_get_cache(PyTypeObject *type); - -// Populates a just-created cache entry. -PYBIND11_NOINLINE inline void all_type_info_populate(PyTypeObject *t, std::vector &bases) { - std::vector check; - for (handle parent : reinterpret_borrow(t->tp_bases)) - check.push_back((PyTypeObject *) parent.ptr()); - - auto const &type_dict = get_internals().registered_types_py; - for (size_t i = 0; i < check.size(); i++) { - auto type = check[i]; - // Ignore Python2 old-style class super type: - if (!PyType_Check((PyObject *) type)) continue; - - // Check `type` in the current set of registered python types: - auto it = type_dict.find(type); - if (it != type_dict.end()) { - // We found a cache entry for it, so it's either pybind-registered or has pre-computed - // pybind bases, but we have to make sure we haven't already seen the type(s) before: we - // want to follow Python/virtual C++ rules that there should only be one instance of a - // common base. - for (auto *tinfo : it->second) { - // NB: Could use a second set here, rather than doing a linear search, but since - // having a large number of immediate pybind11-registered types seems fairly - // unlikely, that probably isn't worthwhile. - bool found = false; - for (auto *known : bases) { - if (known == tinfo) { found = true; break; } - } - if (!found) bases.push_back(tinfo); - } - } - else if (type->tp_bases) { - // It's some python type, so keep follow its bases classes to look for one or more - // registered types - if (i + 1 == check.size()) { - // When we're at the end, we can pop off the current element to avoid growing - // `check` when adding just one base (which is typical--i.e. when there is no - // multiple inheritance) - check.pop_back(); - i--; - } - for (handle parent : reinterpret_borrow(type->tp_bases)) - check.push_back((PyTypeObject *) parent.ptr()); - } - } -} - -/** - * Extracts vector of type_info pointers of pybind-registered roots of the given Python type. Will - * be just 1 pybind type for the Python type of a pybind-registered class, or for any Python-side - * derived class that uses single inheritance. Will contain as many types as required for a Python - * class that uses multiple inheritance to inherit (directly or indirectly) from multiple - * pybind-registered classes. Will be empty if neither the type nor any base classes are - * pybind-registered. - * - * The value is cached for the lifetime of the Python type. - */ -inline const std::vector &all_type_info(PyTypeObject *type) { - auto ins = all_type_info_get_cache(type); - if (ins.second) - // New cache entry: populate it - all_type_info_populate(type, ins.first->second); - - return ins.first->second; -} - -/** - * Gets a single pybind11 type info for a python type. Returns nullptr if neither the type nor any - * ancestors are pybind11-registered. Throws an exception if there are multiple bases--use - * `all_type_info` instead if you want to support multiple bases. - */ -PYBIND11_NOINLINE inline detail::type_info* get_type_info(PyTypeObject *type) { - auto &bases = all_type_info(type); - if (bases.empty()) - return nullptr; - if (bases.size() > 1) - pybind11_fail("pybind11::detail::get_type_info: type has multiple pybind11-registered bases"); - return bases.front(); -} - -inline detail::type_info *get_local_type_info(const std::type_index &tp) { - auto &locals = registered_local_types_cpp(); - auto it = locals.find(tp); - if (it != locals.end()) - return it->second; - return nullptr; -} - -inline detail::type_info *get_global_type_info(const std::type_index &tp) { - auto &types = get_internals().registered_types_cpp; - auto it = types.find(tp); - if (it != types.end()) - return it->second; - return nullptr; -} - -/// Return the type info for a given C++ type; on lookup failure can either throw or return nullptr. -PYBIND11_NOINLINE inline detail::type_info *get_type_info(const std::type_index &tp, - bool throw_if_missing = false) { - if (auto ltype = get_local_type_info(tp)) - return ltype; - if (auto gtype = get_global_type_info(tp)) - return gtype; - - if (throw_if_missing) { - std::string tname = tp.name(); - detail::clean_type_id(tname); - pybind11_fail("pybind11::detail::get_type_info: unable to find type info for \"" + tname + "\""); - } - return nullptr; -} - -PYBIND11_NOINLINE inline handle get_type_handle(const std::type_info &tp, bool throw_if_missing) { - detail::type_info *type_info = get_type_info(tp, throw_if_missing); - return handle(type_info ? ((PyObject *) type_info->type) : nullptr); -} - -struct value_and_holder { - instance *inst = nullptr; - size_t index = 0u; - const detail::type_info *type = nullptr; - void **vh = nullptr; - - // Main constructor for a found value/holder: - value_and_holder(instance *i, const detail::type_info *type, size_t vpos, size_t index) : - inst{i}, index{index}, type{type}, - vh{inst->simple_layout ? inst->simple_value_holder : &inst->nonsimple.values_and_holders[vpos]} - {} - - // Default constructor (used to signal a value-and-holder not found by get_value_and_holder()) - value_and_holder() = default; - - // Used for past-the-end iterator - value_and_holder(size_t index) : index{index} {} - - template V *&value_ptr() const { - return reinterpret_cast(vh[0]); - } - // True if this `value_and_holder` has a non-null value pointer - explicit operator bool() const { return value_ptr(); } - - template H &holder() const { - return reinterpret_cast(vh[1]); - } - bool holder_constructed() const { - return inst->simple_layout - ? inst->simple_holder_constructed - : inst->nonsimple.status[index] & instance::status_holder_constructed; - } - void set_holder_constructed(bool v = true) { - if (inst->simple_layout) - inst->simple_holder_constructed = v; - else if (v) - inst->nonsimple.status[index] |= instance::status_holder_constructed; - else - inst->nonsimple.status[index] &= (uint8_t) ~instance::status_holder_constructed; - } - bool instance_registered() const { - return inst->simple_layout - ? inst->simple_instance_registered - : inst->nonsimple.status[index] & instance::status_instance_registered; - } - void set_instance_registered(bool v = true) { - if (inst->simple_layout) - inst->simple_instance_registered = v; - else if (v) - inst->nonsimple.status[index] |= instance::status_instance_registered; - else - inst->nonsimple.status[index] &= (uint8_t) ~instance::status_instance_registered; - } -}; - -// Container for accessing and iterating over an instance's values/holders -struct values_and_holders { -private: - instance *inst; - using type_vec = std::vector; - const type_vec &tinfo; - -public: - values_and_holders(instance *inst) : inst{inst}, tinfo(all_type_info(Py_TYPE(inst))) {} - - struct iterator { - private: - instance *inst = nullptr; - const type_vec *types = nullptr; - value_and_holder curr; - friend struct values_and_holders; - iterator(instance *inst, const type_vec *tinfo) - : inst{inst}, types{tinfo}, - curr(inst /* instance */, - types->empty() ? nullptr : (*types)[0] /* type info */, - 0, /* vpos: (non-simple types only): the first vptr comes first */ - 0 /* index */) - {} - // Past-the-end iterator: - iterator(size_t end) : curr(end) {} - public: - bool operator==(const iterator &other) const { return curr.index == other.curr.index; } - bool operator!=(const iterator &other) const { return curr.index != other.curr.index; } - iterator &operator++() { - if (!inst->simple_layout) - curr.vh += 1 + (*types)[curr.index]->holder_size_in_ptrs; - ++curr.index; - curr.type = curr.index < types->size() ? (*types)[curr.index] : nullptr; - return *this; - } - value_and_holder &operator*() { return curr; } - value_and_holder *operator->() { return &curr; } - }; - - iterator begin() { return iterator(inst, &tinfo); } - iterator end() { return iterator(tinfo.size()); } - - iterator find(const type_info *find_type) { - auto it = begin(), endit = end(); - while (it != endit && it->type != find_type) ++it; - return it; - } - - size_t size() { return tinfo.size(); } -}; - -/** - * Extracts C++ value and holder pointer references from an instance (which may contain multiple - * values/holders for python-side multiple inheritance) that match the given type. Throws an error - * if the given type (or ValueType, if omitted) is not a pybind11 base of the given instance. If - * `find_type` is omitted (or explicitly specified as nullptr) the first value/holder are returned, - * regardless of type (and the resulting .type will be nullptr). - * - * The returned object should be short-lived: in particular, it must not outlive the called-upon - * instance. - */ -PYBIND11_NOINLINE inline value_and_holder instance::get_value_and_holder(const type_info *find_type /*= nullptr default in common.h*/, bool throw_if_missing /*= true in common.h*/) { - // Optimize common case: - if (!find_type || Py_TYPE(this) == find_type->type) - return value_and_holder(this, find_type, 0, 0); - - detail::values_and_holders vhs(this); - auto it = vhs.find(find_type); - if (it != vhs.end()) - return *it; - - if (!throw_if_missing) - return value_and_holder(); - -#if defined(NDEBUG) - pybind11_fail("pybind11::detail::instance::get_value_and_holder: " - "type is not a pybind11 base of the given instance " - "(compile in debug mode for type details)"); -#else - pybind11_fail("pybind11::detail::instance::get_value_and_holder: `" + - get_fully_qualified_tp_name(find_type->type) + "' is not a pybind11 base of the given `" + - get_fully_qualified_tp_name(Py_TYPE(this)) + "' instance"); -#endif -} - -PYBIND11_NOINLINE inline void instance::allocate_layout() { - auto &tinfo = all_type_info(Py_TYPE(this)); - - const size_t n_types = tinfo.size(); - - if (n_types == 0) - pybind11_fail("instance allocation failed: new instance has no pybind11-registered base types"); - - simple_layout = - n_types == 1 && tinfo.front()->holder_size_in_ptrs <= instance_simple_holder_in_ptrs(); - - // Simple path: no python-side multiple inheritance, and a small-enough holder - if (simple_layout) { - simple_value_holder[0] = nullptr; - simple_holder_constructed = false; - simple_instance_registered = false; - } - else { // multiple base types or a too-large holder - // Allocate space to hold: [v1*][h1][v2*][h2]...[bb...] where [vN*] is a value pointer, - // [hN] is the (uninitialized) holder instance for value N, and [bb...] is a set of bool - // values that tracks whether each associated holder has been initialized. Each [block] is - // padded, if necessary, to an integer multiple of sizeof(void *). - size_t space = 0; - for (auto t : tinfo) { - space += 1; // value pointer - space += t->holder_size_in_ptrs; // holder instance - } - size_t flags_at = space; - space += size_in_ptrs(n_types); // status bytes (holder_constructed and instance_registered) - - // Allocate space for flags, values, and holders, and initialize it to 0 (flags and values, - // in particular, need to be 0). Use Python's memory allocation functions: in Python 3.6 - // they default to using pymalloc, which is designed to be efficient for small allocations - // like the one we're doing here; in earlier versions (and for larger allocations) they are - // just wrappers around malloc. -#if PY_VERSION_HEX >= 0x03050000 - nonsimple.values_and_holders = (void **) PyMem_Calloc(space, sizeof(void *)); - if (!nonsimple.values_and_holders) throw std::bad_alloc(); -#else - nonsimple.values_and_holders = (void **) PyMem_New(void *, space); - if (!nonsimple.values_and_holders) throw std::bad_alloc(); - std::memset(nonsimple.values_and_holders, 0, space * sizeof(void *)); -#endif - nonsimple.status = reinterpret_cast(&nonsimple.values_and_holders[flags_at]); - } - owned = true; -} - -PYBIND11_NOINLINE inline void instance::deallocate_layout() { - if (!simple_layout) - PyMem_Free(nonsimple.values_and_holders); -} - -PYBIND11_NOINLINE inline bool isinstance_generic(handle obj, const std::type_info &tp) { - handle type = detail::get_type_handle(tp, false); - if (!type) - return false; - return isinstance(obj, type); -} - -PYBIND11_NOINLINE inline std::string error_string() { - if (!PyErr_Occurred()) { - PyErr_SetString(PyExc_RuntimeError, "Unknown internal error occurred"); - return "Unknown internal error occurred"; - } - - error_scope scope; // Preserve error state - - std::string errorString; - if (scope.type) { - errorString += handle(scope.type).attr("__name__").cast(); - errorString += ": "; - } - if (scope.value) - errorString += (std::string) str(scope.value); - - PyErr_NormalizeException(&scope.type, &scope.value, &scope.trace); - -#if PY_MAJOR_VERSION >= 3 - if (scope.trace != nullptr) - PyException_SetTraceback(scope.value, scope.trace); -#endif - -#if !defined(PYPY_VERSION) - if (scope.trace) { - auto *trace = (PyTracebackObject *) scope.trace; - - /* Get the deepest trace possible */ - while (trace->tb_next) - trace = trace->tb_next; - - PyFrameObject *frame = trace->tb_frame; - errorString += "\n\nAt:\n"; - while (frame) { - int lineno = PyFrame_GetLineNumber(frame); - errorString += - " " + handle(frame->f_code->co_filename).cast() + - "(" + std::to_string(lineno) + "): " + - handle(frame->f_code->co_name).cast() + "\n"; - frame = frame->f_back; - } - } -#endif - - return errorString; -} - -PYBIND11_NOINLINE inline handle get_object_handle(const void *ptr, const detail::type_info *type ) { - auto &instances = get_internals().registered_instances; - auto range = instances.equal_range(ptr); - for (auto it = range.first; it != range.second; ++it) { - for (const auto &vh : values_and_holders(it->second)) { - if (vh.type == type) - return handle((PyObject *) it->second); - } - } - return handle(); -} - -inline PyThreadState *get_thread_state_unchecked() { -#if defined(PYPY_VERSION) - return PyThreadState_GET(); -#elif PY_VERSION_HEX < 0x03000000 - return _PyThreadState_Current; -#elif PY_VERSION_HEX < 0x03050000 - return (PyThreadState*) _Py_atomic_load_relaxed(&_PyThreadState_Current); -#elif PY_VERSION_HEX < 0x03050200 - return (PyThreadState*) _PyThreadState_Current.value; -#else - return _PyThreadState_UncheckedGet(); -#endif -} - -// Forward declarations -inline void keep_alive_impl(handle nurse, handle patient); -inline PyObject *make_new_instance(PyTypeObject *type); - -class type_caster_generic { -public: - PYBIND11_NOINLINE type_caster_generic(const std::type_info &type_info) - : typeinfo(get_type_info(type_info)), cpptype(&type_info) { } - - type_caster_generic(const type_info *typeinfo) - : typeinfo(typeinfo), cpptype(typeinfo ? typeinfo->cpptype : nullptr) { } - - bool load(handle src, bool convert) { - return load_impl(src, convert); - } - - PYBIND11_NOINLINE static handle cast(const void *_src, return_value_policy policy, handle parent, - const detail::type_info *tinfo, - void *(*copy_constructor)(const void *), - void *(*move_constructor)(const void *), - const void *existing_holder = nullptr) { - if (!tinfo) // no type info: error will be set already - return handle(); - - void *src = const_cast(_src); - if (src == nullptr) - return none().release(); - - auto it_instances = get_internals().registered_instances.equal_range(src); - for (auto it_i = it_instances.first; it_i != it_instances.second; ++it_i) { - for (auto instance_type : detail::all_type_info(Py_TYPE(it_i->second))) { - if (instance_type && same_type(*instance_type->cpptype, *tinfo->cpptype)) - return handle((PyObject *) it_i->second).inc_ref(); - } - } - - auto inst = reinterpret_steal(make_new_instance(tinfo->type)); - auto wrapper = reinterpret_cast(inst.ptr()); - wrapper->owned = false; - void *&valueptr = values_and_holders(wrapper).begin()->value_ptr(); - - switch (policy) { - case return_value_policy::automatic: - case return_value_policy::take_ownership: - valueptr = src; - wrapper->owned = true; - break; - - case return_value_policy::automatic_reference: - case return_value_policy::reference: - valueptr = src; - wrapper->owned = false; - break; - - case return_value_policy::copy: - if (copy_constructor) - valueptr = copy_constructor(src); - else { -#if defined(NDEBUG) - throw cast_error("return_value_policy = copy, but type is " - "non-copyable! (compile in debug mode for details)"); -#else - std::string type_name(tinfo->cpptype->name()); - detail::clean_type_id(type_name); - throw cast_error("return_value_policy = copy, but type " + - type_name + " is non-copyable!"); -#endif - } - wrapper->owned = true; - break; - - case return_value_policy::move: - if (move_constructor) - valueptr = move_constructor(src); - else if (copy_constructor) - valueptr = copy_constructor(src); - else { -#if defined(NDEBUG) - throw cast_error("return_value_policy = move, but type is neither " - "movable nor copyable! " - "(compile in debug mode for details)"); -#else - std::string type_name(tinfo->cpptype->name()); - detail::clean_type_id(type_name); - throw cast_error("return_value_policy = move, but type " + - type_name + " is neither movable nor copyable!"); -#endif - } - wrapper->owned = true; - break; - - case return_value_policy::reference_internal: - valueptr = src; - wrapper->owned = false; - keep_alive_impl(inst, parent); - break; - - default: - throw cast_error("unhandled return_value_policy: should not happen!"); - } - - tinfo->init_instance(wrapper, existing_holder); - - return inst.release(); - } - - // Base methods for generic caster; there are overridden in copyable_holder_caster - void load_value(value_and_holder &&v_h) { - auto *&vptr = v_h.value_ptr(); - // Lazy allocation for unallocated values: - if (vptr == nullptr) { - auto *type = v_h.type ? v_h.type : typeinfo; - if (type->operator_new) { - vptr = type->operator_new(type->type_size); - } else { - #if defined(__cpp_aligned_new) && (!defined(_MSC_VER) || _MSC_VER >= 1912) - if (type->type_align > __STDCPP_DEFAULT_NEW_ALIGNMENT__) - vptr = ::operator new(type->type_size, - std::align_val_t(type->type_align)); - else - #endif - vptr = ::operator new(type->type_size); - } - } - value = vptr; - } - bool try_implicit_casts(handle src, bool convert) { - for (auto &cast : typeinfo->implicit_casts) { - type_caster_generic sub_caster(*cast.first); - if (sub_caster.load(src, convert)) { - value = cast.second(sub_caster.value); - return true; - } - } - return false; - } - bool try_direct_conversions(handle src) { - for (auto &converter : *typeinfo->direct_conversions) { - if (converter(src.ptr(), value)) - return true; - } - return false; - } - void check_holder_compat() {} - - PYBIND11_NOINLINE static void *local_load(PyObject *src, const type_info *ti) { - auto caster = type_caster_generic(ti); - if (caster.load(src, false)) - return caster.value; - return nullptr; - } - - /// Try to load with foreign typeinfo, if available. Used when there is no - /// native typeinfo, or when the native one wasn't able to produce a value. - PYBIND11_NOINLINE bool try_load_foreign_module_local(handle src) { - constexpr auto *local_key = PYBIND11_MODULE_LOCAL_ID; - const auto pytype = type::handle_of(src); - if (!hasattr(pytype, local_key)) - return false; - - type_info *foreign_typeinfo = reinterpret_borrow(getattr(pytype, local_key)); - // Only consider this foreign loader if actually foreign and is a loader of the correct cpp type - if (foreign_typeinfo->module_local_load == &local_load - || (cpptype && !same_type(*cpptype, *foreign_typeinfo->cpptype))) - return false; - - if (auto result = foreign_typeinfo->module_local_load(src.ptr(), foreign_typeinfo)) { - value = result; - return true; - } - return false; - } - - // Implementation of `load`; this takes the type of `this` so that it can dispatch the relevant - // bits of code between here and copyable_holder_caster where the two classes need different - // logic (without having to resort to virtual inheritance). - template - PYBIND11_NOINLINE bool load_impl(handle src, bool convert) { - if (!src) return false; - if (!typeinfo) return try_load_foreign_module_local(src); - if (src.is_none()) { - // Defer accepting None to other overloads (if we aren't in convert mode): - if (!convert) return false; - value = nullptr; - return true; - } - - auto &this_ = static_cast(*this); - this_.check_holder_compat(); - - PyTypeObject *srctype = Py_TYPE(src.ptr()); - - // Case 1: If src is an exact type match for the target type then we can reinterpret_cast - // the instance's value pointer to the target type: - if (srctype == typeinfo->type) { - this_.load_value(reinterpret_cast(src.ptr())->get_value_and_holder()); - return true; - } - // Case 2: We have a derived class - else if (PyType_IsSubtype(srctype, typeinfo->type)) { - auto &bases = all_type_info(srctype); - bool no_cpp_mi = typeinfo->simple_type; - - // Case 2a: the python type is a Python-inherited derived class that inherits from just - // one simple (no MI) pybind11 class, or is an exact match, so the C++ instance is of - // the right type and we can use reinterpret_cast. - // (This is essentially the same as case 2b, but because not using multiple inheritance - // is extremely common, we handle it specially to avoid the loop iterator and type - // pointer lookup overhead) - if (bases.size() == 1 && (no_cpp_mi || bases.front()->type == typeinfo->type)) { - this_.load_value(reinterpret_cast(src.ptr())->get_value_and_holder()); - return true; - } - // Case 2b: the python type inherits from multiple C++ bases. Check the bases to see if - // we can find an exact match (or, for a simple C++ type, an inherited match); if so, we - // can safely reinterpret_cast to the relevant pointer. - else if (bases.size() > 1) { - for (auto base : bases) { - if (no_cpp_mi ? PyType_IsSubtype(base->type, typeinfo->type) : base->type == typeinfo->type) { - this_.load_value(reinterpret_cast(src.ptr())->get_value_and_holder(base)); - return true; - } - } - } - - // Case 2c: C++ multiple inheritance is involved and we couldn't find an exact type match - // in the registered bases, above, so try implicit casting (needed for proper C++ casting - // when MI is involved). - if (this_.try_implicit_casts(src, convert)) - return true; - } - - // Perform an implicit conversion - if (convert) { - for (auto &converter : typeinfo->implicit_conversions) { - auto temp = reinterpret_steal(converter(src.ptr(), typeinfo->type)); - if (load_impl(temp, false)) { - loader_life_support::add_patient(temp); - return true; - } - } - if (this_.try_direct_conversions(src)) - return true; - } - - // Failed to match local typeinfo. Try again with global. - if (typeinfo->module_local) { - if (auto gtype = get_global_type_info(*typeinfo->cpptype)) { - typeinfo = gtype; - return load(src, false); - } - } - - // Global typeinfo has precedence over foreign module_local - return try_load_foreign_module_local(src); - } - - - // Called to do type lookup and wrap the pointer and type in a pair when a dynamic_cast - // isn't needed or can't be used. If the type is unknown, sets the error and returns a pair - // with .second = nullptr. (p.first = nullptr is not an error: it becomes None). - PYBIND11_NOINLINE static std::pair src_and_type( - const void *src, const std::type_info &cast_type, const std::type_info *rtti_type = nullptr) { - if (auto *tpi = get_type_info(cast_type)) - return {src, const_cast(tpi)}; - - // Not found, set error: - std::string tname = rtti_type ? rtti_type->name() : cast_type.name(); - detail::clean_type_id(tname); - std::string msg = "Unregistered type : " + tname; - PyErr_SetString(PyExc_TypeError, msg.c_str()); - return {nullptr, nullptr}; - } - - const type_info *typeinfo = nullptr; - const std::type_info *cpptype = nullptr; - void *value = nullptr; -}; - -/** - * Determine suitable casting operator for pointer-or-lvalue-casting type casters. The type caster - * needs to provide `operator T*()` and `operator T&()` operators. - * - * If the type supports moving the value away via an `operator T&&() &&` method, it should use - * `movable_cast_op_type` instead. - */ -template -using cast_op_type = - conditional_t>::value, - typename std::add_pointer>::type, - typename std::add_lvalue_reference>::type>; - -/** - * Determine suitable casting operator for a type caster with a movable value. Such a type caster - * needs to provide `operator T*()`, `operator T&()`, and `operator T&&() &&`. The latter will be - * called in appropriate contexts where the value can be moved rather than copied. - * - * These operator are automatically provided when using the PYBIND11_TYPE_CASTER macro. - */ -template -using movable_cast_op_type = - conditional_t::type>::value, - typename std::add_pointer>::type, - conditional_t::value, - typename std::add_rvalue_reference>::type, - typename std::add_lvalue_reference>::type>>; - -// std::is_copy_constructible isn't quite enough: it lets std::vector (and similar) through when -// T is non-copyable, but code containing such a copy constructor fails to actually compile. -template struct is_copy_constructible : std::is_copy_constructible {}; - -// Specialization for types that appear to be copy constructible but also look like stl containers -// (we specifically check for: has `value_type` and `reference` with `reference = value_type&`): if -// so, copy constructability depends on whether the value_type is copy constructible. -template struct is_copy_constructible, - std::is_same, - // Avoid infinite recursion - negation> - >::value>> : is_copy_constructible {}; - -// Likewise for std::pair -// (after C++17 it is mandatory that the copy constructor not exist when the two types aren't themselves -// copy constructible, but this can not be relied upon when T1 or T2 are themselves containers). -template struct is_copy_constructible> - : all_of, is_copy_constructible> {}; - -// The same problems arise with std::is_copy_assignable, so we use the same workaround. -template struct is_copy_assignable : std::is_copy_assignable {}; -template struct is_copy_assignable, - std::is_same - >::value>> : is_copy_assignable {}; -template struct is_copy_assignable> - : all_of, is_copy_assignable> {}; - -PYBIND11_NAMESPACE_END(detail) - -// polymorphic_type_hook::get(src, tinfo) determines whether the object pointed -// to by `src` actually is an instance of some class derived from `itype`. -// If so, it sets `tinfo` to point to the std::type_info representing that derived -// type, and returns a pointer to the start of the most-derived object of that type -// (in which `src` is a subobject; this will be the same address as `src` in most -// single inheritance cases). If not, or if `src` is nullptr, it simply returns `src` -// and leaves `tinfo` at its default value of nullptr. -// -// The default polymorphic_type_hook just returns src. A specialization for polymorphic -// types determines the runtime type of the passed object and adjusts the this-pointer -// appropriately via dynamic_cast. This is what enables a C++ Animal* to appear -// to Python as a Dog (if Dog inherits from Animal, Animal is polymorphic, Dog is -// registered with pybind11, and this Animal is in fact a Dog). -// -// You may specialize polymorphic_type_hook yourself for types that want to appear -// polymorphic to Python but do not use C++ RTTI. (This is a not uncommon pattern -// in performance-sensitive applications, used most notably in LLVM.) -// -// polymorphic_type_hook_base allows users to specialize polymorphic_type_hook with -// std::enable_if. User provided specializations will always have higher priority than -// the default implementation and specialization provided in polymorphic_type_hook_base. -template -struct polymorphic_type_hook_base -{ - static const void *get(const itype *src, const std::type_info*&) { return src; } -}; -template -struct polymorphic_type_hook_base::value>> -{ - static const void *get(const itype *src, const std::type_info*& type) { - type = src ? &typeid(*src) : nullptr; - return dynamic_cast(src); - } -}; -template -struct polymorphic_type_hook : public polymorphic_type_hook_base {}; - -PYBIND11_NAMESPACE_BEGIN(detail) - -/// Generic type caster for objects stored on the heap -template class type_caster_base : public type_caster_generic { - using itype = intrinsic_t; - -public: - static constexpr auto name = _(); - - type_caster_base() : type_caster_base(typeid(type)) { } - explicit type_caster_base(const std::type_info &info) : type_caster_generic(info) { } - - static handle cast(const itype &src, return_value_policy policy, handle parent) { - if (policy == return_value_policy::automatic || policy == return_value_policy::automatic_reference) - policy = return_value_policy::copy; - return cast(&src, policy, parent); - } - - static handle cast(itype &&src, return_value_policy, handle parent) { - return cast(&src, return_value_policy::move, parent); - } - - // Returns a (pointer, type_info) pair taking care of necessary type lookup for a - // polymorphic type (using RTTI by default, but can be overridden by specializing - // polymorphic_type_hook). If the instance isn't derived, returns the base version. - static std::pair src_and_type(const itype *src) { - auto &cast_type = typeid(itype); - const std::type_info *instance_type = nullptr; - const void *vsrc = polymorphic_type_hook::get(src, instance_type); - if (instance_type && !same_type(cast_type, *instance_type)) { - // This is a base pointer to a derived type. If the derived type is registered - // with pybind11, we want to make the full derived object available. - // In the typical case where itype is polymorphic, we get the correct - // derived pointer (which may be != base pointer) by a dynamic_cast to - // most derived type. If itype is not polymorphic, we won't get here - // except via a user-provided specialization of polymorphic_type_hook, - // and the user has promised that no this-pointer adjustment is - // required in that case, so it's OK to use static_cast. - if (const auto *tpi = get_type_info(*instance_type)) - return {vsrc, tpi}; - } - // Otherwise we have either a nullptr, an `itype` pointer, or an unknown derived pointer, so - // don't do a cast - return type_caster_generic::src_and_type(src, cast_type, instance_type); - } - - static handle cast(const itype *src, return_value_policy policy, handle parent) { - auto st = src_and_type(src); - return type_caster_generic::cast( - st.first, policy, parent, st.second, - make_copy_constructor(src), make_move_constructor(src)); - } - - static handle cast_holder(const itype *src, const void *holder) { - auto st = src_and_type(src); - return type_caster_generic::cast( - st.first, return_value_policy::take_ownership, {}, st.second, - nullptr, nullptr, holder); - } - - template using cast_op_type = detail::cast_op_type; - - operator itype*() { return (type *) value; } - operator itype&() { if (!value) throw reference_cast_error(); return *((itype *) value); } - -protected: - using Constructor = void *(*)(const void *); - - /* Only enabled when the types are {copy,move}-constructible *and* when the type - does not have a private operator new implementation. */ - template ::value>> - static auto make_copy_constructor(const T *x) -> decltype(new T(*x), Constructor{}) { - return [](const void *arg) -> void * { - return new T(*reinterpret_cast(arg)); - }; - } - - template ::value>> - static auto make_move_constructor(const T *x) -> decltype(new T(std::move(*const_cast(x))), Constructor{}) { - return [](const void *arg) -> void * { - return new T(std::move(*const_cast(reinterpret_cast(arg)))); - }; - } - - static Constructor make_copy_constructor(...) { return nullptr; } - static Constructor make_move_constructor(...) { return nullptr; } -}; - -template class type_caster : public type_caster_base { }; -template using make_caster = type_caster>; +template +class type_caster : public type_caster_base {}; +template +using make_caster = type_caster>; // Shortcut for calling a caster's `cast_op_type` cast operator for casting a type_caster to a T -template typename make_caster::template cast_op_type cast_op(make_caster &caster) { +template +typename make_caster::template cast_op_type cast_op(make_caster &caster) { return caster.operator typename make_caster::template cast_op_type(); } -template typename make_caster::template cast_op_type::type> +template +typename make_caster::template cast_op_type::type> cast_op(make_caster &&caster) { - return std::move(caster).operator - typename make_caster::template cast_op_type::type>(); + return std::move(caster).operator typename make_caster:: + template cast_op_type::type>(); } -template class type_caster> { +template +class type_caster> { private: using caster_t = make_caster; caster_t subcaster; - using subcaster_cast_op_type = typename caster_t::template cast_op_type; - static_assert(std::is_same::type &, subcaster_cast_op_type>::value, - "std::reference_wrapper caster requires T to have a caster with an `T &` operator"); + using reference_t = type &; + using subcaster_cast_op_type = typename caster_t::template cast_op_type; + + static_assert( + std::is_same::type &, subcaster_cast_op_type>::value + || std::is_same::value, + "std::reference_wrapper caster requires T to have a caster with an " + "`operator T &()` or `operator const T &()`"); + public: bool load(handle src, bool convert) { return subcaster.load(src, convert); } static constexpr auto name = caster_t::name; - static handle cast(const std::reference_wrapper &src, return_value_policy policy, handle parent) { + static handle + cast(const std::reference_wrapper &src, return_value_policy policy, handle parent) { // It is definitely wrong to take ownership of this pointer, so mask that rvp - if (policy == return_value_policy::take_ownership || policy == return_value_policy::automatic) + if (policy == return_value_policy::take_ownership + || policy == return_value_policy::automatic) { policy = return_value_policy::automatic_reference; + } return caster_t::cast(&src.get(), policy, parent); } - template using cast_op_type = std::reference_wrapper; - operator std::reference_wrapper() { return subcaster.operator subcaster_cast_op_type&(); } + template + using cast_op_type = std::reference_wrapper; + explicit operator std::reference_wrapper() { return cast_op(subcaster); } }; -#define PYBIND11_TYPE_CASTER(type, py_name) \ - protected: \ - type value; \ - public: \ - static constexpr auto name = py_name; \ - template >::value, int> = 0> \ - static handle cast(T_ *src, return_value_policy policy, handle parent) { \ - if (!src) return none().release(); \ - if (policy == return_value_policy::take_ownership) { \ - auto h = cast(std::move(*src), policy, parent); delete src; return h; \ - } else { \ - return cast(*src, policy, parent); \ - } \ - } \ - operator type*() { return &value; } \ - operator type&() { return value; } \ - operator type&&() && { return std::move(value); } \ - template using cast_op_type = pybind11::detail::movable_cast_op_type - - -template using is_std_char_type = any_of< - std::is_same, /* std::string */ +#define PYBIND11_TYPE_CASTER(type, py_name) \ +protected: \ + type value; \ + \ +public: \ + static constexpr auto name = py_name; \ + template >::value, \ + int> = 0> \ + static ::pybind11::handle cast( \ + T_ *src, ::pybind11::return_value_policy policy, ::pybind11::handle parent) { \ + if (!src) \ + return ::pybind11::none().release(); \ + if (policy == ::pybind11::return_value_policy::take_ownership) { \ + auto h = cast(std::move(*src), policy, parent); \ + delete src; \ + return h; \ + } \ + return cast(*src, policy, parent); \ + } \ + operator type *() { return &value; } /* NOLINT(bugprone-macro-parentheses) */ \ + operator type &() { return value; } /* NOLINT(bugprone-macro-parentheses) */ \ + operator type &&() && { return std::move(value); } /* NOLINT(bugprone-macro-parentheses) */ \ + template \ + using cast_op_type = ::pybind11::detail::movable_cast_op_type + +template +using is_std_char_type = any_of, /* std::string */ #if defined(PYBIND11_HAS_U8STRING) - std::is_same, /* std::u8string */ + std::is_same, /* std::u8string */ #endif - std::is_same, /* std::u16string */ - std::is_same, /* std::u32string */ - std::is_same /* std::wstring */ ->; - + std::is_same, /* std::u16string */ + std::is_same, /* std::u32string */ + std::is_same /* std::wstring */ + >; template struct type_caster::value && !is_std_char_type::value>> { using _py_type_0 = conditional_t; - using _py_type_1 = conditional_t::value, _py_type_0, typename std::make_unsigned<_py_type_0>::type>; + using _py_type_1 = conditional_t::value, + _py_type_0, + typename std::make_unsigned<_py_type_0>::type>; using py_type = conditional_t::value, double, _py_type_1>; -public: +public: bool load(handle src, bool convert) { py_type py_value; - if (!src) + if (!src) { return false; + } + +#if !defined(PYPY_VERSION) + auto index_check = [](PyObject *o) { return PyIndex_Check(o); }; +#else + // In PyPy 7.3.3, `PyIndex_Check` is implemented by calling `__index__`, + // while CPython only considers the existence of `nb_index`/`__index__`. + auto index_check = [](PyObject *o) { return hasattr(o, "__index__"); }; +#endif if (std::is_floating_point::value) { - if (convert || PyFloat_Check(src.ptr())) + if (convert || PyFloat_Check(src.ptr())) { py_value = (py_type) PyFloat_AsDouble(src.ptr()); - else + } else { return false; - } else if (PyFloat_Check(src.ptr())) { + } + } else if (PyFloat_Check(src.ptr()) + || (!convert && !PYBIND11_LONG_CHECK(src.ptr()) && !index_check(src.ptr()))) { return false; - } else if (std::is_unsigned::value) { - py_value = as_unsigned(src.ptr()); - } else { // signed integer: - py_value = sizeof(T) <= sizeof(long) - ? (py_type) PyLong_AsLong(src.ptr()) - : (py_type) PYBIND11_LONG_AS_LONGLONG(src.ptr()); + } else { + handle src_or_index = src; + // PyPy: 7.3.7's 3.8 does not implement PyLong_*'s __index__ calls. +#if PY_VERSION_HEX < 0x03080000 || defined(PYPY_VERSION) + object index; + if (!PYBIND11_LONG_CHECK(src.ptr())) { // So: index_check(src.ptr()) + index = reinterpret_steal(PyNumber_Index(src.ptr())); + if (!index) { + PyErr_Clear(); + if (!convert) + return false; + } else { + src_or_index = index; + } + } +#endif + if (std::is_unsigned::value) { + py_value = as_unsigned(src_or_index.ptr()); + } else { // signed integer: + py_value = sizeof(T) <= sizeof(long) + ? (py_type) PyLong_AsLong(src_or_index.ptr()) + : (py_type) PYBIND11_LONG_AS_LONGLONG(src_or_index.ptr()); + } } // Python API reported an error @@ -1040,19 +179,14 @@ struct type_caster::value && !is_std_char_t // Check to see if the conversion is valid (integers should match exactly) // Signed/unsigned checks happen elsewhere - if (py_err || (std::is_integral::value && sizeof(py_type) != sizeof(T) && py_value != (py_type) (T) py_value)) { - bool type_error = py_err && PyErr_ExceptionMatches( -#if PY_VERSION_HEX < 0x03000000 && !defined(PYPY_VERSION) - PyExc_SystemError -#else - PyExc_TypeError -#endif - ); + if (py_err + || (std::is_integral::value && sizeof(py_type) != sizeof(T) + && py_value != (py_type) (T) py_value)) { PyErr_Clear(); - if (type_error && convert && PyNumber_Check(src.ptr())) { + if (py_err && convert && (PyNumber_Check(src.ptr()) != 0)) { auto tmp = reinterpret_steal(std::is_floating_point::value - ? PyNumber_Float(src.ptr()) - : PyNumber_Long(src.ptr())); + ? PyNumber_Float(src.ptr()) + : PyNumber_Long(src.ptr())); PyErr_Clear(); return load(tmp, false); } @@ -1063,62 +197,75 @@ struct type_caster::value && !is_std_char_t return true; } - template + template static typename std::enable_if::value, handle>::type cast(U src, return_value_policy /* policy */, handle /* parent */) { return PyFloat_FromDouble((double) src); } - template - static typename std::enable_if::value && std::is_signed::value && (sizeof(U) <= sizeof(long)), handle>::type + template + static typename std::enable_if::value && std::is_signed::value + && (sizeof(U) <= sizeof(long)), + handle>::type cast(U src, return_value_policy /* policy */, handle /* parent */) { return PYBIND11_LONG_FROM_SIGNED((long) src); } - template - static typename std::enable_if::value && std::is_unsigned::value && (sizeof(U) <= sizeof(unsigned long)), handle>::type + template + static typename std::enable_if::value && std::is_unsigned::value + && (sizeof(U) <= sizeof(unsigned long)), + handle>::type cast(U src, return_value_policy /* policy */, handle /* parent */) { return PYBIND11_LONG_FROM_UNSIGNED((unsigned long) src); } - template - static typename std::enable_if::value && std::is_signed::value && (sizeof(U) > sizeof(long)), handle>::type + template + static typename std::enable_if::value && std::is_signed::value + && (sizeof(U) > sizeof(long)), + handle>::type cast(U src, return_value_policy /* policy */, handle /* parent */) { return PyLong_FromLongLong((long long) src); } - template - static typename std::enable_if::value && std::is_unsigned::value && (sizeof(U) > sizeof(unsigned long)), handle>::type + template + static typename std::enable_if::value && std::is_unsigned::value + && (sizeof(U) > sizeof(unsigned long)), + handle>::type cast(U src, return_value_policy /* policy */, handle /* parent */) { return PyLong_FromUnsignedLongLong((unsigned long long) src); } - PYBIND11_TYPE_CASTER(T, _::value>("int", "float")); + PYBIND11_TYPE_CASTER(T, const_name::value>("int", "float")); }; -template struct void_caster { +template +struct void_caster { public: bool load(handle src, bool) { - if (src && src.is_none()) + if (src && src.is_none()) { return true; + } return false; } static handle cast(T, return_value_policy /* policy */, handle /* parent */) { - return none().inc_ref(); + return none().release(); } - PYBIND11_TYPE_CASTER(T, _("None")); + PYBIND11_TYPE_CASTER(T, const_name("None")); }; -template <> class type_caster : public void_caster {}; +template <> +class type_caster : public void_caster {}; -template <> class type_caster : public type_caster { +template <> +class type_caster : public type_caster { public: using type_caster::cast; bool load(handle h, bool) { if (!h) { return false; - } else if (h.is_none()) { + } + if (h.is_none()) { value = nullptr; return true; } @@ -1130,7 +277,7 @@ template <> class type_caster : public type_caster { } /* Check if this is a C++ type */ - auto &bases = all_type_info((PyTypeObject *) type::handle_of(h).ptr()); + const auto &bases = all_type_info((PyTypeObject *) type::handle_of(h).ptr()); if (bases.size() == 1) { // Only allowing loading from a single-value type value = values_and_holders(reinterpret_cast(h.ptr())).begin()->value_ptr(); return true; @@ -1141,191 +288,247 @@ template <> class type_caster : public type_caster { } static handle cast(const void *ptr, return_value_policy /* policy */, handle /* parent */) { - if (ptr) + if (ptr) { return capsule(ptr).release(); - else - return none().inc_ref(); + } + return none().release(); } - template using cast_op_type = void*&; - operator void *&() { return value; } - static constexpr auto name = _("capsule"); + template + using cast_op_type = void *&; + explicit operator void *&() { return value; } + static constexpr auto name = const_name("capsule"); + private: void *value = nullptr; }; -template <> class type_caster : public void_caster { }; +template <> +class type_caster : public void_caster {}; -template <> class type_caster { +template <> +class type_caster { public: bool load(handle src, bool convert) { - if (!src) return false; - else if (src.ptr() == Py_True) { value = true; return true; } - else if (src.ptr() == Py_False) { value = false; return true; } - else if (convert || !strcmp("numpy.bool_", Py_TYPE(src.ptr())->tp_name)) { + if (!src) { + return false; + } + if (src.ptr() == Py_True) { + value = true; + return true; + } + if (src.ptr() == Py_False) { + value = false; + return true; + } + if (convert || (std::strcmp("numpy.bool_", Py_TYPE(src.ptr())->tp_name) == 0)) { // (allow non-implicit conversion for numpy booleans) Py_ssize_t res = -1; if (src.is_none()) { - res = 0; // None is implicitly converted to False + res = 0; // None is implicitly converted to False } - #if defined(PYPY_VERSION) - // On PyPy, check that "__bool__" (or "__nonzero__" on Python 2.7) attr exists +#if defined(PYPY_VERSION) + // On PyPy, check that "__bool__" attr exists else if (hasattr(src, PYBIND11_BOOL_ATTR)) { res = PyObject_IsTrue(src.ptr()); } - #else +#else // Alternate approach for CPython: this does the same as the above, but optimized // using the CPython API so as to avoid an unneeded attribute lookup. - else if (auto tp_as_number = src.ptr()->ob_type->tp_as_number) { + else if (auto *tp_as_number = src.ptr()->ob_type->tp_as_number) { if (PYBIND11_NB_BOOL(tp_as_number)) { res = (*PYBIND11_NB_BOOL(tp_as_number))(src.ptr()); } } - #endif +#endif if (res == 0 || res == 1) { - value = (bool) res; + value = (res != 0); return true; - } else { - PyErr_Clear(); } + PyErr_Clear(); } return false; } static handle cast(bool src, return_value_policy /* policy */, handle /* parent */) { return handle(src ? Py_True : Py_False).inc_ref(); } - PYBIND11_TYPE_CASTER(bool, _("bool")); + PYBIND11_TYPE_CASTER(bool, const_name("bool")); }; // Helper class for UTF-{8,16,32} C++ stl strings: -template struct string_caster { +template +struct string_caster { using CharT = typename StringType::value_type; // Simplify life by being able to assume standard char sizes (the standard only guarantees // minimums, but Python requires exact sizes) - static_assert(!std::is_same::value || sizeof(CharT) == 1, "Unsupported char size != 1"); + static_assert(!std::is_same::value || sizeof(CharT) == 1, + "Unsupported char size != 1"); #if defined(PYBIND11_HAS_U8STRING) - static_assert(!std::is_same::value || sizeof(CharT) == 1, "Unsupported char8_t size != 1"); + static_assert(!std::is_same::value || sizeof(CharT) == 1, + "Unsupported char8_t size != 1"); #endif - static_assert(!std::is_same::value || sizeof(CharT) == 2, "Unsupported char16_t size != 2"); - static_assert(!std::is_same::value || sizeof(CharT) == 4, "Unsupported char32_t size != 4"); + static_assert(!std::is_same::value || sizeof(CharT) == 2, + "Unsupported char16_t size != 2"); + static_assert(!std::is_same::value || sizeof(CharT) == 4, + "Unsupported char32_t size != 4"); // wchar_t can be either 16 bits (Windows) or 32 (everywhere else) static_assert(!std::is_same::value || sizeof(CharT) == 2 || sizeof(CharT) == 4, - "Unsupported wchar_t size != 2/4"); + "Unsupported wchar_t size != 2/4"); static constexpr size_t UTF_N = 8 * sizeof(CharT); bool load(handle src, bool) { -#if PY_MAJOR_VERSION < 3 - object temp; -#endif handle load_src = src; if (!src) { return false; - } else if (!PyUnicode_Check(load_src.ptr())) { -#if PY_MAJOR_VERSION >= 3 - return load_bytes(load_src); -#else - if (std::is_same::value) { - return load_bytes(load_src); - } + } + if (!PyUnicode_Check(load_src.ptr())) { + return load_raw(load_src); + } - // The below is a guaranteed failure in Python 3 when PyUnicode_Check returns false - if (!PYBIND11_BYTES_CHECK(load_src.ptr())) + // For UTF-8 we avoid the need for a temporary `bytes` object by using + // `PyUnicode_AsUTF8AndSize`. + if (PYBIND11_SILENCE_MSVC_C4127(UTF_N == 8)) { + Py_ssize_t size = -1; + const auto *buffer + = reinterpret_cast(PyUnicode_AsUTF8AndSize(load_src.ptr(), &size)); + if (!buffer) { + PyErr_Clear(); return false; - - temp = reinterpret_steal(PyUnicode_FromObject(load_src.ptr())); - if (!temp) { PyErr_Clear(); return false; } - load_src = temp; -#endif + } + value = StringType(buffer, static_cast(size)); + return true; } - object utfNbytes = reinterpret_steal(PyUnicode_AsEncodedString( - load_src.ptr(), UTF_N == 8 ? "utf-8" : UTF_N == 16 ? "utf-16" : "utf-32", nullptr)); - if (!utfNbytes) { PyErr_Clear(); return false; } + auto utfNbytes + = reinterpret_steal(PyUnicode_AsEncodedString(load_src.ptr(), + UTF_N == 8 ? "utf-8" + : UTF_N == 16 ? "utf-16" + : "utf-32", + nullptr)); + if (!utfNbytes) { + PyErr_Clear(); + return false; + } - const auto *buffer = reinterpret_cast(PYBIND11_BYTES_AS_STRING(utfNbytes.ptr())); + const auto *buffer + = reinterpret_cast(PYBIND11_BYTES_AS_STRING(utfNbytes.ptr())); size_t length = (size_t) PYBIND11_BYTES_SIZE(utfNbytes.ptr()) / sizeof(CharT); - if (UTF_N > 8) { buffer++; length--; } // Skip BOM for UTF-16/32 + // Skip BOM for UTF-16/32 + if (PYBIND11_SILENCE_MSVC_C4127(UTF_N > 8)) { + buffer++; + length--; + } value = StringType(buffer, length); // If we're loading a string_view we need to keep the encoded Python object alive: - if (IsView) + if (IsView) { loader_life_support::add_patient(utfNbytes); + } return true; } - static handle cast(const StringType &src, return_value_policy /* policy */, handle /* parent */) { + static handle + cast(const StringType &src, return_value_policy /* policy */, handle /* parent */) { const char *buffer = reinterpret_cast(src.data()); auto nbytes = ssize_t(src.size() * sizeof(CharT)); handle s = decode_utfN(buffer, nbytes); - if (!s) throw error_already_set(); + if (!s) { + throw error_already_set(); + } return s; } - PYBIND11_TYPE_CASTER(StringType, _(PYBIND11_STRING_NAME)); + PYBIND11_TYPE_CASTER(StringType, const_name(PYBIND11_STRING_NAME)); private: static handle decode_utfN(const char *buffer, ssize_t nbytes) { #if !defined(PYPY_VERSION) - return - UTF_N == 8 ? PyUnicode_DecodeUTF8(buffer, nbytes, nullptr) : - UTF_N == 16 ? PyUnicode_DecodeUTF16(buffer, nbytes, nullptr, nullptr) : - PyUnicode_DecodeUTF32(buffer, nbytes, nullptr, nullptr); + return UTF_N == 8 ? PyUnicode_DecodeUTF8(buffer, nbytes, nullptr) + : UTF_N == 16 ? PyUnicode_DecodeUTF16(buffer, nbytes, nullptr, nullptr) + : PyUnicode_DecodeUTF32(buffer, nbytes, nullptr, nullptr); #else - // PyPy segfaults when on PyUnicode_DecodeUTF16 (and possibly on PyUnicode_DecodeUTF32 as well), - // so bypass the whole thing by just passing the encoding as a string value, which works properly: - return PyUnicode_Decode(buffer, nbytes, UTF_N == 8 ? "utf-8" : UTF_N == 16 ? "utf-16" : "utf-32", nullptr); + // PyPy segfaults when on PyUnicode_DecodeUTF16 (and possibly on PyUnicode_DecodeUTF32 as + // well), so bypass the whole thing by just passing the encoding as a string value, which + // works properly: + return PyUnicode_Decode(buffer, + nbytes, + UTF_N == 8 ? "utf-8" + : UTF_N == 16 ? "utf-16" + : "utf-32", + nullptr); #endif } - // When loading into a std::string or char*, accept a bytes object as-is (i.e. + // When loading into a std::string or char*, accept a bytes/bytearray object as-is (i.e. // without any encoding/decoding attempt). For other C++ char sizes this is a no-op. // which supports loading a unicode from a str, doesn't take this path. template - bool load_bytes(enable_if_t::value, handle> src) { + bool load_raw(enable_if_t::value, handle> src) { if (PYBIND11_BYTES_CHECK(src.ptr())) { - // We were passed a Python 3 raw bytes; accept it into a std::string or char* + // We were passed raw bytes; accept it into a std::string or char* // without any encoding attempt. const char *bytes = PYBIND11_BYTES_AS_STRING(src.ptr()); - if (bytes) { - value = StringType(bytes, (size_t) PYBIND11_BYTES_SIZE(src.ptr())); - return true; + if (!bytes) { + pybind11_fail("Unexpected PYBIND11_BYTES_AS_STRING() failure."); } + value = StringType(bytes, (size_t) PYBIND11_BYTES_SIZE(src.ptr())); + return true; + } + if (PyByteArray_Check(src.ptr())) { + // We were passed a bytearray; accept it into a std::string or char* + // without any encoding attempt. + const char *bytearray = PyByteArray_AsString(src.ptr()); + if (!bytearray) { + pybind11_fail("Unexpected PyByteArray_AsString() failure."); + } + value = StringType(bytearray, (size_t) PyByteArray_Size(src.ptr())); + return true; } return false; } template - bool load_bytes(enable_if_t::value, handle>) { return false; } + bool load_raw(enable_if_t::value, handle>) { + return false; + } }; template -struct type_caster, enable_if_t::value>> +struct type_caster, + enable_if_t::value>> : string_caster> {}; #ifdef PYBIND11_HAS_STRING_VIEW template -struct type_caster, enable_if_t::value>> +struct type_caster, + enable_if_t::value>> : string_caster, true> {}; #endif // Type caster for C-style strings. We basically use a std::string type caster, but also add the // ability to use None as a nullptr char* (which the string caster doesn't allow). -template struct type_caster::value>> { +template +struct type_caster::value>> { using StringType = std::basic_string; - using StringCaster = type_caster; + using StringCaster = make_caster; StringCaster str_caster; bool none = false; CharT one_char = 0; + public: bool load(handle src, bool convert) { - if (!src) return false; + if (!src) { + return false; + } if (src.is_none()) { // Defer accepting None to other overloads (if we aren't in convert mode): - if (!convert) return false; + if (!convert) { + return false; + } none = true; return true; } @@ -1333,45 +536,58 @@ template struct type_caster::value) { handle s = PyUnicode_DecodeLatin1((const char *) &src, 1, nullptr); - if (!s) throw error_already_set(); + if (!s) { + throw error_already_set(); + } return s; } return StringCaster::cast(StringType(1, src), policy, parent); } - operator CharT*() { return none ? nullptr : const_cast(static_cast(str_caster).c_str()); } - operator CharT&() { - if (none) + explicit operator CharT *() { + return none ? nullptr : const_cast(static_cast(str_caster).c_str()); + } + explicit operator CharT &() { + if (none) { throw value_error("Cannot convert None to a character"); + } auto &value = static_cast(str_caster); size_t str_len = value.size(); - if (str_len == 0) + if (str_len == 0) { throw value_error("Cannot convert empty string to a character"); + } // If we're in UTF-8 mode, we have two possible failures: one for a unicode character that - // is too high, and one for multiple unicode characters (caught later), so we need to figure - // out how long the first encoded character is in bytes to distinguish between these two - // errors. We also allow want to allow unicode characters U+0080 through U+00FF, as those - // can fit into a single char value. - if (StringCaster::UTF_N == 8 && str_len > 1 && str_len <= 4) { + // is too high, and one for multiple unicode characters (caught later), so we need to + // figure out how long the first encoded character is in bytes to distinguish between these + // two errors. We also allow want to allow unicode characters U+0080 through U+00FF, as + // those can fit into a single char value. + if (PYBIND11_SILENCE_MSVC_C4127(StringCaster::UTF_N == 8) && str_len > 1 && str_len <= 4) { auto v0 = static_cast(value[0]); - size_t char0_bytes = !(v0 & 0x80) ? 1 : // low bits only: 0-127 - (v0 & 0xE0) == 0xC0 ? 2 : // 0b110xxxxx - start of 2-byte sequence - (v0 & 0xF0) == 0xE0 ? 3 : // 0b1110xxxx - start of 3-byte sequence - 4; // 0b11110xxx - start of 4-byte sequence + // low bits only: 0-127 + // 0b110xxxxx - start of 2-byte sequence + // 0b1110xxxx - start of 3-byte sequence + // 0b11110xxx - start of 4-byte sequence + size_t char0_bytes = (v0 & 0x80) == 0 ? 1 + : (v0 & 0xE0) == 0xC0 ? 2 + : (v0 & 0xF0) == 0xE0 ? 3 + : 4; if (char0_bytes == str_len) { // If we have a 128-255 value, we can decode it into a single char: if (char0_bytes == 2 && (v0 & 0xFC) == 0xC0) { // 0x110000xx 0x10xxxxxx - one_char = static_cast(((v0 & 3) << 6) + (static_cast(value[1]) & 0x3F)); + one_char = static_cast(((v0 & 3) << 6) + + (static_cast(value[1]) & 0x3F)); return one_char; } // Otherwise we have a single character, but it's > U+00FF @@ -1382,36 +598,42 @@ template struct type_caster(value[0]); - if (one_char >= 0xD800 && one_char < 0xE000) + if (one_char >= 0xD800 && one_char < 0xE000) { throw value_error("Character code point not in range(0x10000)"); + } } - if (str_len != 1) + if (str_len != 1) { throw value_error("Expected a character, but multi-character string found"); + } one_char = value[0]; return one_char; } - static constexpr auto name = _(PYBIND11_STRING_NAME); - template using cast_op_type = pybind11::detail::cast_op_type<_T>; + static constexpr auto name = const_name(PYBIND11_STRING_NAME); + template + using cast_op_type = pybind11::detail::cast_op_type<_T>; }; // Base implementation for std::tuple and std::pair -template class Tuple, typename... Ts> class tuple_caster { +template